hl Player: Cardtrick Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.16:57:05.ttyrec Time: (1758041825) Tue Sep 16 16:57:05 2025 h6 v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ch h! h Welcome, Cardtrick. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewrighthhh Welcome, Cardtrick the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerh w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical h' companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudeshH dSpace - Change species ? - Help Tab - Mountain Dwarf Forgewrighthh:hECardtrick the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnelh(K.........###.......♣♣♣♣ ..........♣#.....#..........#..........#..@.##♣♣♣##hShXWelcome, Cardtrick the Mountain Dwarf Forgewright.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.h'\hPress ? for a list of commands and other information.hh[ _Found a staircase leading out of the dungeon.hhD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2          hm b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0  h            h        h,T d - Armour   0.0   0.8  +1      e + DodginghP*1.3   3.4  -3      f + Stealthhn1.4   2.8  -2          h                h@                        h!            hː        hThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelphG[=] set a skill target  hU[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh h * Forgecraft   4.8h@ f * Stealth   1.4h p f - Stealth   1.4h`d= d + Armour 0.0hAv d * Armour   0.0hd o d - Armour   0.0h= d + Armour 0.0h e * Dodging   1.3h o e - Dodging   1.3hi= a + Fighting 0.0h= b + Maces & Flails 0.0hߠ  b * Maces & Flails   0.0h>` heCardtrick the Tinkerer...Mountain Dwarf....Health: 14/14 ========================..###....Magic: 3/3========================...♣♣♣♣ .....AC: 2Str: 12.....♣#.....EV: 10Int: 15#..........SH: 0Dex: 8#..........XL:  1 Next:  0% Place: Dungeon:1#..@.#Noise: ---------  Time: 0.0 (0.0)#♣♣♣##a) +0 hammerCast: Kinetic GrapnelWelcome, Cardtrick the Mountain Dwarf Forgewright.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hwkh#lhqh,shAhhhȡhhWP _h)h\hhhï,hhkhU,h.h7h-,hhhn,hxhthg,hLhh,hhh,hh$hB,hhh|....♣♣♣♣#.......#....♣......♣#.........#..............#.............#..<.#.......#♣♣♣##.......#.###.#.# #.#.# #@.........# #..........# #........#..........................w   dart slug (asleep).....#...w..#..#...hY010.0 (10.0)h],1.0 (11hhT _A dart slug comes into view.h hv h hX X _A dart slug is nearby!h♣....... #..........<.#...♣♣♣##.... #.###. #...  .......#w..#........ ww2.0 (1.0) _hj) #........<.#♣♣♣# #.### .  .........#..w..#..#........... .....#..h=h >w.h,Z3Kinetic GrapnelhD/ p<.#♣♣♣# #.### . #..#...w.....#......#..#............. ......#.......#.h6 h< ```````The dart slug launches a dart at you.hs o....@..h &4h h1 O _The slug dart misses you.hΊ #..<.#. #♣♣♣##..... #.###. #.# #. #.# #. ..# #. ..# #. ###.#.. #...w.....#..........#..#...?.........#...............#..hh&5hhf _Found a scroll labelled HEULIO JABOUS.h(v♣♣♣# #.### . ###........w.....#.........#..#..?.hvL............#...............#...>.#hh5.=6h)h(} _Found a stone staircase leading down. The dart slug closely misses you.h7mhm\3--7.4 (1.4h.vh>yv _You hit the dart slug but do no damage. The dart slug bites you.h  You hit the dart slug.  The dart slug is moderately wounded.h]W4==8.8hh W _The dart slug closely misses you.h49  You hit the dart slug.  The dart slug is severely wounded.20.2 _The dart slug bites you but does no damage.hde  You hit the dart slug.  The dart slug is almost dead. ```````The dart slug launches a dart at you.hE......@1.6hGO _The slug dart misses you.h";  You hit the dart slug.h.F†h٭==333.0Kinetic GrapnelhIh\M _You kill the dart slug!hu3hlhhBhUe  You see here a dart slug corpse.hh _hh0h,hD!h#h+Xh{.,h0h2h|5,h6h9h<,hP?hjI ######.# #....................# #....................# #....................###....................#......................#.......................†.....#.............#..#...hI.......@...............-.......#...................#.........................>.#........###hI....... #............hR.30.0 (7.0hVE-1.0 (8hbh?ec _d - a scroll labelled HEULIO JABOUShfhjh>s#............# #. #..###. #..#. #..#.hs #...†.....#..#......#..#........................#............#...h~tW>.#.#J##.... #.J   endoplasm (asleep).. #######..h+2.0 (1h+3.0 (2hh؏] _An endoplasm comes into view.hkw \   #............# #............# #............# #.............† .#............. ............... ............... .......@....... ...............  ....................>.# hx  ...............  J......##......  ....... #......  ....... #######  .......h    #............# #............# #............# #.............† .#............. ............... ............... .......@....... ...............  ....................>.#  ............... J......##...... ....... #...... hB ` ....... ###### ....... h h[ h $ h' a _An endoplasm is nearby!ḥ #.### #.#. #.#. #..†.....#..#....#..#......#..#.#>.##...##J##.#.###.# ####### #.#hAP#....####hhP24.0 (1 _h¹hh^` #.#... #.#...#..†.....#..#....#..#.....#..h  #> #... #J##. #hp.##. #.# ####### #.#  #....####hRF #....hfh&5hhhAh.. #.#..#..†.#....#.......#. #>hJB #. #J## #.##... #.# ####### #.# #....####hB #.... #...[h_LhQP=6Kinetic GrapnelhXhx\# _Found a robe.hc  .. #............#...... Cardtrick the Tinkerer ....#.............†..... Mountain Dwarf ....#................#.. Health: 14/14 ======================== ........................ Magic: 2/3================-------- ..................#..... AC: 2Str: 12 ........................ EV: 10Int: 15 ........................ SH: 0Dex: 8 #....................> XL:  1 Next: 33% Place: Dungeon:1 #..**@................ Noise: ---------  Time: 36.0 (0.0) #J*.....##............ a) +0 hammer #.......##............ Cast: hUd [40mKinetic Grapnel #.......# #######  #.......#  #....####  J   endoplasm (asleep) #.... #...[ _Found a robe.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)h  .. #............#...... Cardtrick the Tinkerer ....#.............†..... Mountain Dwarf ....#................#.. Health: 14/14 ======================== h ........................ Magic: 2/3================-------- ..................#..... AC: 2Str: 12 ........................ EV: 10Int: 15 ........................ SH: 0Dex: 8 #....................> XL:  1 Next: 33% Place: Dungeon:1h:  #....@................ Noise: ---------  Time: 36.0 (0.0) #J......##............ a) +0 hammer #.......##............ Cast: Kinetic Grapnel #.......# #######  #.......#  #....####  J   endoplasm (asleep)h  #.... #...[Casting: Kinetic Grapnel (safe; 3% risk of failure)  h pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.h 0 ..  ....#.............† ....#.......... ............... ...... ...h ... ...... #...> #..**@....... h. #.*... # #hp   # #....####hħ  #.... #...[ h31....h9u50=7.0 (1Kinetic GrapnelhAhHC'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  h|CAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!hC3hDhLBhM,hNhQ,hRhU,h!WhqY,h\h^,h'`hb,hdhf,hhh.j,hkhdn,hohhr,hthxhmxM3========hyh4 _Magic restored.h3hOhh6,hލhh,hƑhhۓh9========hhJhh/h&h>h Bh{h' #.......#.......#.hY#...?#.#....h........@...-558.0).......###......... #............ #.......##............ #.......##.....h..##.... #.......# #####[. #.......#[... #....#####....#h&hF-6.0 (19hBh4 _Found a chain mail and a robe.hV 3h h h ,h h hW  h.##...##.r..#.#.......#.?#.#..................###.........# #...............# #.......##... r   quokka (asleep).........# #.......##... h   jackal (asleep)...##....# #.......# ###.. #..[.# #.......#hd 17.0)h .rr8.0 (2h e _A quokka and a jackal come into view.hp ..h.........# ............## .............# .r...#.......# ..?..........# .............#. ............... h[!.......@....... ............... ............... .........###... .........# #... .........# #... .........#  ...##....#   .. #..[.#  h. ..h.........# ............## .............# .r...#.......# ..?..........# .............#. ............... .......@....... h/w............... ............... .........###... .........# #... .........# #... .........#  ...##....#   .. #..[.# h/ hD9hvhw,h@ _There are monsters nearby! #####...h.# #..h...####......#r...#.#?.##......####.# #..#.# #.##h 2 jackals (asleep)#.........# #.##...##....# #.# ##h  .r9.0 (1Kinetic Grapnel _A jackal comes into view.hl #..... ......# ### #...h........#  #..h.........####......#...#....#.#r.##.....####.# #.. #.# #.###.........# #.##.hɯhK?rhۺ'60hahIh^e#............# ##...h........# .#..h.........##.##............##...#..#.#.....?.#.hQf5.....r.#......###.##.# #..   jackal#.# #.##.#.# #.##.hgh!ihpN..rhr&1hxhi{hJ #.# ##...h.# .#..h.##.##......##........#..#.#.....?.#..r.#.....h.###.##.# #..#.# #.......##.#.# #.##.hhL.rh_2----=2hh'Q _The quokka attacks as it pursues you! The quokka bites you.h ##..# ##...h.# .#..h.##.##.....##...#..#.#.....?.#..r.@....#......###.##.# #.h 2 jackals (asleep)#.# #.......##.#.# #.##.h/ hu! .rThe quokka attacks as it pursues you!h# &3hc* h- > _The quokka bites you but does no damage.h(#.#.# ######.#...h.# .#..h.##.##....##.......#..#.#.....?.#..r.@...#......###.##.# #.#.# #.......##.#.# #.##.hDh hʖBhhdr g....hh.rhh1 wandering)g   goblin (wandering)  The jackal barks!hi3==--=4hh u _A goblin comes into view. It is wielding a +0 dagger.hy #. Cardtrick the Tinkerer #..g.........# ######. Mountain Dwarf #............# ............ Health: 13/14 ======================-- #.....h......##............ Magic: 2/3================-------- ##....h.......##............ AC: 2Str: 12 h...............#............ EV: 10Int: 15 .......#.......#............ SH: 0Dex: 8 ....?..........#............ XL:  1 Next: 50% Place: Dungeon:1 ..........r@...#............ Noise: ==-------  Time: 64.0 (0.0) ............................ a) +0 hammer ............................ Cast: Kinetic Grapnel ............................ ............................ hO............###.............. r   quokka ##.........# #.............. hh 2 jackals (1 wandering) #.........# #.......##..... g   goblin (wandering) #.........# #.......##..... _A goblin comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)h#. Cardtrick the Tinkerer#..g.........#######. Mountain Dwarf#............# ............ Health: 13/14 ======================--#.....h......##............ Magic: 2/3================--------##....h.......##............ AC: 2Str: 12...............#............ EV: 10Int: 15h.......#.......#............ SH: 0Dex: 8h8G....?..........#............ XL:  1 Next: 50% Place: Dungeon:1..........r@...#............ Noise: ==-------  Time: 64.0 (0.0)h............................ a) +0 hammer............................ Cast: Kinetic Grapnel...................................................................###.............. r   quokka (grapneled)##.........# #.............. hh 2 jackals (1 wandering)h*#.........# #.......##..... g   goblin (wandering)#.........# #.......##.....Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehb[Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.hRP`Aim  Press: ? - help, Shift-Dir - straight line: a quokka (64% to hit)  The kinetic grapnel hits the quokka.  The quokka is heavily wounded.goblin shouts!h2QheQh\.g....hhhgh^+5.0 (1hihPlT _The quokka closely misses you.hFw X  The grapnel guides your strike. You hit the quokka.h x hz i  The quokka is almost dead.hz h+{ hy z.g....hh h 5-6.4 (1.4h h W _The quokka closely misses you. x2h. #. Cardtrick the Tinkerer #............# ######. Mountain Dwarf #............# ............ Health: 13/14 ======================-- #....g.......##............ Magic: 1/3========---------------- ##............##............ AC: 2Str: 12 ...............#............ EV: 10Int: 15 .......#.hh....#............ SH: 0Dex: 8 ....?..........#............ XL:  1 Next: 50% Place: Dungeon:1 ..........r@...#............ Noise: =--------  Time: 66.4 (0.0) ............................ a) +0 hammer ....h/>........................ Cast: Kinetic Grapnel ............................ ............................ ...........###.............. r   quokka ##.........# #.............. hh 2 jackals #.........# #.......##..... g   goblin #.........# #.......##..... _The quokka closely misses you. x2  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 64% to hit)h  #. Cardtrick the Tinkerer #............# ######. Mountain Dwarf #............# ............ Health: 13/14 ======================-- #....g.......##............ Magic: 1/3========---------------- ##............##............ AC: 2Str: 12 ...............#............ EV: 10Int: 15 .......#.hh....#............ SH: 0Dex: 8h  ....?..........#............ XL:  1 Next: 50% Place: Dungeon:1 ..........r@...#............ Noise: =--------  Time: 66.4 (0.0) ............................ a) +0 hammer ............................ Cast: Kinetic Grapnel ............................ ............................ ...........###.............. r   quokka ##.........# #.............. hh 2 jackals #.........# #.......##..... g   goblin h #.........# #.......##.....Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h& Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehT Aim: a quokka (almost dead, 64% to hit)  The kinetic grapnel hits the quokka.h > #............#  #............#  #....g.......# h ##..... ....... ....... ....?.. ........... .......... h N.......... .......... .......... ...........###.....hh 2 jackals h ##.........# #.....g   goblinhB  #.........# #..... hg  hN ,hO h[ _.g...hh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 64% to hit)  The kinetic grapnel hits the quokka.  You kill the quokka!hs` 4667.4 (1h'h hNk S _The jackal barely misses you.h߰u#............#######.##.# ............##.##.###.....g##.#..........#.......##.#....?.....hh...#...................#.....ht........###### #..# #.###.# #.##.hرw...##....# #.# ######hhh_h .g...hhThe jackal attacks as it pursues you! The jackal bites you.htW1----8hhW _The jackal completely misses you.h #.# ######.# #.# .# #.##.# ##.##.#.g......#.#..#.#.....#.....?.#....†.hh..#...#...###.##.# #.#..# #.##.#..# #.##....##....# #.# # h .g..hThe jackal bites you but does no damage.9 _The jackal misses you.hp#.# ######.# ##.# .# ##.##......# ###.##......#.g.....#......#..#.#.....#.....?.#...†..h..#..h..#....###.##.# #.#..# #.##.#...# #.##. .g..h-70h7#.# ######.# #.#.# ............# #.#.##......# #.##.##.....###..#....h#..#..g....#...#.....?.#..†..h..#.  .h.  .#..h..###.  ##..# #.#...# #.##.#.........# #.##. hh!h#P.g.hhK&@-1h`-h/hݑ,#.# ######.# #.#......##.# #.#.....##.# #. ##....##.###. ....#.#. .#.......#.#. ....?......g...#.†. .h.#.# .h. .#. ...###. ##..# #.  #...# #.##.  #.# #.##. hԓ,h^hӛh#hL.g..hhh C----2hhhLI######.  .. ##.....###.........#......#.?.......g..†.........##hh.#... ...## #...#.  #.....#..........hSP,h.TD.hhhUU2==3h]h_h #.# #.. Cardtrick the Tinkerer  #............##.....######.# #.. Mountain Dwarf  #............##............# #.. Health: 12/14 ====================----  #............##............# #.. Magic: 0/3------------------------ ##............##............###.. AC: 2Str: 12 ...............#............#.... EV: 10Int: 15 .......#.......#............#.... SH: 0Dex: 8 ....?.......g..#.............†... XL:  1 Next: 66% Place: Dungeon:1 ...............#@...............# Noise: ---------  Time: 73.4 (0.0) h...............hh................ a) +0 hammer .............................#... Cast: Kinetic Grapnel ................................. ................................. ...........###................... hh 2 jackals ##.........# #...................  #.........# #.......##..........  #.........# #.......##.......... _The jackal misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)ha#.# #.. Cardtrick the Tinkerer#............##.....######.# #.. Mountain Dwarf#............##............# #.. Health: 12/14 ====================----#............##............# #.. Magic: 0/3------------------------ ##............##............###.. AC: 2Str: 12 ...............#............#.... EV: 10Int: 15 .......#.......#............#.... SH: 0Dex: 8 ....?.......g..#.............†... XL:  1 Next: 66% Place: Dungeon:1 ...............#@...............# Noise: ---------  Time: 73.4 (0.0) .........[40h cm......hh................ a) +0 hammer .............................#... Cast: Kinetic Grapnel ................................. ................................. ...........###................... hh 2 jackals (1 grapneled) ##.........# #...................#.........# #.......##..........#.........# #.......##..........Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.hAim  Press: ? - help, Shift-Dir - straight line: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is heavily wounded.jackal bites you but does no damage.=4.4 (1Kinetic GrapnelhS _The jackal barely misses you.hl)# ####### ######   #####h)....#.....#.?g†.........#.#......hh......#......... ....## #..h+h ,hI,h-hf5rhhg.g   goblinh5&5hY=h@@> _The jackal bites you but does no damage.hmc  The grapnel guides your strike. You hit the jackal.  The jackal is severely wounded.The jackal bites you.hjc .g  The jackal bites you but does no damage.hk0---1========6.7 (1.3h#lKinetic Grapnelh{shuT _The jackal closely misses you. h[> #.###.. Cardtrick the Tinkerer ####### #.# #.. Mountain Dwarf  #............##.....######.# #.. Health: 10/14 =================-------  #............##............# #.. Magic: 0/3------------------------  #............##............# #.. AC: 2Str: 12 ##............##............###.. EV: 10Int: 15 ...............#............#.... SH: 0Dex: 8 .......#.......#............#.... XL:  1 Next: 66% Place: Dungeon:1  h>....?.......g..#@............†... Noise: =--------  Time: 76.7 (0.0) ...............#hh..............# a) +0 hammer ................g................ Cast: Kinetic Grapnel .............................#... .................................  h>................................. hh 2 jackals ...........###................... g   goblin ##.........# #...................  hC?m #.........# #.......##.......... _The jackal closely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 67% to hit) h #.###.. Cardtrick the Tinkerer ####### #.# #.. Mountain Dwarf  #............##.....######.# #.. Health: 10/14 =================-------  #............##............# #.. Magic: 0/3------------------------  #............##............# #.. AC: 2Str: 12 ##............##............###.. EV: 10Int: 15 ...............#............#.... SH: 0Dex: 8  h>U.......#.......#............#.... XL:  1 Next: 66% Place: Dungeon:1 ....?.......g..#@............†... Noise: =--------  Time: 76.7 (0.0) ...............#hh..............# a) +0 hammer ................g................ Cast: Kinetic Grapnel .............................#... ................................. ................................. hh 2 jackals  hq...........###................... g   goblin ##.........# #...................  #.........# #.......##.......... hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a jackal (heavily wounded, 67% to hit)  The kinetic grapnel hits the jackal. hG ####### #.#  #.....######.#  #............#  .......# .........? hY........†.h...........................   jackal###.......... #..........    h>l[onfirm with . or Enter, or press ? or * to list all spells. hl~Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 67% to hit)  The kinetic grapnel hits the jackal.  hl7You kill the jackal! hu.g. h{10/15-837.7 (1Kinetic Grapnel hǀ h̓j _The jackal bites you. The jackal closely misses you. h  You barely miss the goblin. The jackal bites you.  The goblin hits you with a +0 dagger. The jackal barely misses you. hI 7/15 ------9.0 (1.3 hZ  hR = _The goblin hits you but does no damage. h(  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS h֠e _You don't have enough magic to cast this spell. hh#♣♣♣##.... #.## ####### ######   #####....#.....#.?g..#..†...#gh#....#..... ..# #.. h, h^hg.. h=<-800 _ h h h%G..<.#♣♣♣##.... #.## ####### ######   #####....#.......#..#.?g..#hg†...#.#..#.... ..# hH hZI hR~hg..-1 hY h)\ h.....<.#♣♣♣##.... #.## ####### ######   #####......#.......#hg#.?g..#.†...#.#.#.... h h hlhg..=2 h  h S _The jackal barely misses you. hhf#.#......#..<.#.#♣♣♣##..... #.###. ####### #.# #. #.##.....######.# #. #.##.# #. #.##.# #. ###...###.#hg#...#.......#.#..?g..#..†....#.#...# hc~hg..------3 h\ n♣......♣##.#......#..<.#.#♣♣♣##..... #.###. ####### #.# #. .##.....######.# #. .##.# #. .##....# #.##.hg###.#.#...#.......#.#.. h\ ?g..#..†....#.#..# hd , hh Lgh.. hi d8==4 hq  hTw > _The jackal bites you but does no damage.h♣......♣#.#.#.#..<.#.#♣♣♣##.#.###.# #.# #.##.....######.# #.##.# #.##.gh.# #.##.###.#.#.#.#.#. .?.g..#.†.....##..#..#.#.hh0J6---5hh!+ _The jackal bites you.h7 .♣......♣#.#.#.#..<.#.#♣♣♣##.#.###.# #.# #.##.....######.# #.##.# #.##.gh.# #.##.###.#.#.#.#.#. ?.g..#.†.....#.#..#..#..#.h8 h: h\B pgh..6hH hK y _The jackal attacks as it pursues you! The jackal barely misses you.h* /♣......♣#.#.#.#..<.#.#♣♣♣##.#.###.####### #.# #.##.....######.# #.##..gh.# #.##.# #.##.###.#.#.#.#.#. .g..#.†.....#.#..#..#..#.hp h h #..< ####### #.# #.....######.# #...gh@......# #............# #............##............##............##.............†#...........................h- #..< ####### #.# #.....######.# #...gh@......# #............# #............##............##............##.............†#...........................h .ghThe jackal bites you.4------7hhV _* * * LOW HITPOINT WARNING * * *hO♣......♣#.#.#.#..<.#.#♣♣♣##.#.###.####### #.# #.##.....######.# #.##...gh.hP<# #.##.# #.##.###.#.#. .#.#.#.g..#.†.....#.#..#..#.. hRhShZJ..hghl[f5==--8h.cheh♣......♣#. #. #. #..<.#. #♣♣♣##. #.###. ####### #.# #. ##.....######.# #. ##.....h.@....# #. ##....g.# #. ##.###. # #.#g..#.†.....#... #..#..#...  .h..g1=========9Kinetic GrapnelhaS _The jackal barely misses you.h d♣......♣#. #. #. #..<.#. #♣♣♣##. #.###. ####### #.# #. ##.....######.# #. ##......h.@...# #. ##......g.....# #. ##.###. #. .#.g..#.†.....#... #....#..#...  h h7 h% F.h.gh /-90h: h h.^♣......♣#. #. #. #..<.#. #♣♣♣##. #.###. ####### #.# #. ##.....######.# #. ##.......h.@..# #.h ##.g....# #. ##.###. #..#..g..#.†.....#... #...#..#...  hhQhF.h.gh.=1h_h > _The jackal bites you but does no damage.h ♣......♣#. #........ #........ #..<.#.. #♣♣♣##.. #.###. # #.# #. ##.....######.# #. ##........h.@.# #. ##.g...# #. ##.###. #...#...g..#.†.....#... #....#..#... . h ,h' F.h.ghq K==-2h" h% h ....♣♣♣♣#.#.... ♣......♣#. #......... #...... #..<.#... #♣♣♣##.....  #.###.  ####### #.# #. ##.....######@# #. hێ ##.........h..# #. ##.g..# #. ##.####......#.#.......... g..#.†.....#... #...#..#....h hh    #....  #........  #........  #..<.#..  #♣♣♣##..  #.#   #.#  #@#  ......h.#  .....g..#  ........# ........# ........# .........† .........  hk    #....  #........  #........  #..<.#..  #♣♣♣##..  #.#   #.#  #@#  ......h.#  .....g..#  ........#........#........# .........† .........hk hsn `  The jackal attacks as it pursues you! The jackal bites you.hv Pgh.hx t4--=========3h h V _* * * LOW HITPOINT WARNING * * *hK..### .....♣♣♣...#♣......♣#.................<.#...#♣♣♣##.... #.##  ####### h-.######......gh........# ##............###... ....#..........g.†...##..#hUh]hlh{h.gg   goblinh`&4hDh> _The jackal bites you but does no damage.h ##..### .....♣♣♣.#♣......♣#.........................<.#........#♣♣♣##........ #@##  ####### #.######h.g....# #.....###... ..h>.......#....... .g†...h*h .   ..### #............  #.......#....  ♣#............  #.................  #.................  #..<.#............  #♣♣♣##............  #@#   #h#  #.#  .#  ..#  ...# ...# ....# † he  .   ..### #............  #.......#....  ♣#............  #.................  #.................  #..<.#............  h+g #♣♣♣##............  #@#   #h#  #.#  .# ..# ...# ...# ....#†hh `  The jackal attacks as it pursues you! The jackal bites you.hEp Hhg.h#q S3----5hx hz w _The jackal bites you but does no damage.  attacks as it pursues you! The jackal bites you. _* * * LOW HITPOINT WARNING * * * _The jackal bites you but does no damage.  attacks as it pursues you! The jackal bites you. _* * * LOW HITPOINT WARNING * * *h  . #.......##...  Cardtrick the Tinkerer ..### #............  Mountain Dwarf ....♣♣♣♣#.......#....  Health: 3/15====-------------------- ♣......♣#............  Magic: 0/3------------------------ #.................  AC: 2Str: 12 #.................  EV: 10Int: 15 hE#..<.#............  SH: 0Dex: 8 #♣♣♣##............  XL:  1 Next: 83% Place: Dungeon:1 #@###........  Noise: =--------  Time: 95.0 (0.0)  ####### #h# #........  a) +0 hammer h...##.....######g# #........  Cast: Kinetic Grapnel ...##............# #........ ...##............# #........ ...##............###........  h   jackal h....#............#..........  g   goblin ....#............#.......... .g..#.............†.....#... hH_* * * LOW HITPOINT WARNING * * *h<Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)hR.#.......##...Cardtrick the Tinkerer..### #............Mountain Dwarf....♣♣♣♣#.......#....Health: 3/15====--------------------♣......♣#............Magic: 0/3------------------------#.................AC: 2Str: 12#.................EV: 10Int: 15#..<.#............SH: 0Dex: 8#♣♣♣##............XL:  1 Next: 83% Place: Dungeon:1#@###........Noise: =--------  Time: 95.0 (0.0)####### #h# #........a) +0 hammer ...##.....######g# #........Cast: Kinetic Grapnel h%T...##............# #........ ...##............# #........ ...##............###........h   jackal (grapneled) ....#............#..........g   goblin ....#............#.......... .g..#.............†.....#...Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.hponfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.h-d6.0 (1Kinetic GrapnelhhT _The jackal closely misses you.hI] X  The grapnel guides your strike. You hit the jackal.h^ hf g.g   goblin  You kill the jackal!hh hvp .#.......##...Cardtrick the Tinkerer..### #............Mountain Dwarf....♣♣♣♣#.......#....Health: 4/15======------------------♣......♣#............Magic: 0/3------------------------#.................AC: 2Str: 12#.................EV: 10Int: 15#..<.#............SH: 0Dex: 8hq #♣♣♣##............XL:  1 Next: 100% Place: Dungeon:1#@###........Noise: =--------  Time: 97.3 (1.3)####### #g# #........a) +0 hammer ...##.....######.# #........Cast: Kinetic Grapnel ...##............# #........ ...##............# #........ ...##............###........g   goblin ....#............#.......... ....#............#.......... .g..#.............†.....#...The kinetic grapnel hits the jackal.  The jackal is severely wounded. _The jackal closely misses you.The grapnel guides your strike. You hit the jackal.  You kill the jackal! _The goblin barely misses you.hr _The jackal closely misses you.  The grapnel guides your strike. You hit the jackal.  You kill the jackal! h$s _The goblin barely misses you.Your Forgecraft skill increases to level 5!You have reached level 2!h| /  --more--h6/22==42 0% hAgoblinh4 _hhM(8.6h _You hit the goblin but do no damage. The goblin completely misses you.h >9.9h h _You barely miss the goblin. The goblin barely misses you.hT8  You hit the goblin.h\D)hai1======3101.2 (1.3)hhhjJ _You kill the goblin!h0@  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hUh hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hhh[hF _Unknown command.h  .###.. ....♣♣♣♣#♣........ #.................<.#........♣♣♣##........ #.###....####### ...##.....######........h8 u.............. ....#................#..#...h h W7=-2h! 0 _hz h O _You see here a +0 dagger.hh " Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecrafth 9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithIh]..### #............Cardtrick the Tinkerer....♣♣♣♣#.......#....Mountain Dwarf♣......♣#............Health: 7/22=======-----------------#.................Magic: 1/4======------------------#.................AC: 2Str: 12#..<.#............EV: 10Int: 15#♣♣♣##............SH: 0Dex: 8#.###........XL:  2 Next:  3% Place: Dungeon:1####### #@# #........Noise: ---------  Time: 102.2 (0.0) ...##.....######.# #........a) +0 hammer ...##............# #........Cast: Kinetic Grapnel ...##.........[39;4hW_9m...# #........ ...##............###........ ....#............#.......... ....#............#.......... .g..#.............†.....#... ....#................#..#... _You kill the goblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You see here a +0 dagger.hdh-gMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes  N - Noh( hS ..### #............Cardtrick the Tinkerer....♣♣♣♣#.......#....Mountain Dwarf♣......♣#............Health: 7/22=======-----------------#.................Magic: 1/4======------------------#.................AC: 2Str: 12#..<.#............EV: 10Int: 15#♣♣♣##............SH: 0Dex: 8#.###........XL:  2 Next:  3% Place: Dungeon:1####### #@# #........Noise: ---------  Time: 102.2 (0.0) ...##.....######.# #........a) +0 hammer ...##............# #........Cast: Kinetic Grapnel ...##.........[hbT 37m...# #........ ...##............###........ ....#............#.......... ....#............#.......... .g..#.............†.....#... ....#................#..#... _You kill the goblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You see here a +0 dagger.3.2 (1 _h Y h;^ +4.2 (2h@b hj hOl +5.2 (3h>s huw _You start memorising the spell. You continue memorising. x2hy h h c _You finish memorising. Spell assigned to 'b'.h78= _h[l9==2=======10/22=hy======1===hBhL,hvh̔,hh2===3======hRhBh,hh,hhhçG=======hV3=h4==4=======5=======16==h,hh7==hBhj =h h a8=h,hh Bh,h>hhh0]9==20==h^Y=1=hghmi2===hnhԍ _HP restored.hsh!,hۖhKh!P==h'h\hȢ,hkhh,hDhh,hdhh,hhOhhZ,h6h,hhh,hhh~h2BhhN,h@hCh,hQh87 _You open the door.hIh@  There is an open door here.hZh&5 _hh ,hhhBhhm ,h hi hT ,h4hXh@ _You open the door.  There is an open door here. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.hB,hEhhKThKhMhjO3hOhQhS,hTThUhW,hXhhZh]Bh_hY`h`hahchehehvgh{h7 _You open the door.hYkIhm@  There is an open door here.ho5 _h$phnqhrhrhGshTvBhvhxhx,hyh{h|,h&}h(7 _You open the door.hn3hhv@  There is an open door here.hhH _hhh,h>,h,h3hhh,hhݓ,h`h7 _You open the door.hEhɘ3h˜You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hΞhW5 _hXhըhұh5h hhз,hh+There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  hh5 _hhXh+BhhBhYou open the door. _There is an open door here. _You open the door. _There is an open door here.  hh _hhhu,hhh,hJhmhTBh^h,hhLhE,hh2hm,hhhi,hhCThere is an open door here. _You open the door. _There is an open door here. _You open the door.h)IhYou open the door. _There is an open door here. _You open the door.  There is an open door here.h!h h_hhh.,hh:h4Z ♣♣~~~~~ß~~~~~# #..g.. ♣♣....~~~~.#### .#..... #♣...####...#.'........ #...##..##..###......>. #...'....#..'.......... #♣..##...#..####....... ♣..♣###'#.....♣.......####..♣♣#.#♣♣.... ......!@..'...♣#.######. .........####.♣#..'...#. .........# ##♣#..#...#. ...####### ########♣ .. .####### g   hobgoblin (asleep) #......##.....## #.......#....... #...##.......h9;239.0 (133.8) _There is an open door here. _You open the door. _There is an open door here.  A hobgoblin comes into view.hg<-404hDhF9 _Found an escape hatch in the floor.hR* ♣♣~~~~~ß~~~~~..#..g...#♣♣....~~~~..#......#♣...####...#.'..#...##..##..###.>..#...'....#..'....#♣..##...#.... ♣..♣###'#......####..♣♣#.#♣♣....@...'...♣#.######.####.♣#..'...#.# ##♣#..#...#.# #h.. #. #.##..... #.## #.##h h 11.0 (1.0)hh_ _You see here a lumpy coppery potion.hP#.~~~~~~ß #....#.# ♣♣~~~~~ß~~~~.#..g...#♣♣....~~~~.###......#♣...####...#.....#...##..##..##>..#...'....#..'..#♣..##...#..##..#♣..♣###'#.hIv####..♣♣#.#♣♣..!...'...♣#.####.####.♣#..'..........# ##♣#..#.....####### #######... ..######... #.## #.##hh=-2 _h6hX hgl...#♣♣~~~~~ #.~. #....#.# ♣♣~~~~~ß~~~~.#..g...#♣♣....~~~~.###♣...####...#..##..##..##>..#...'.'.##...#..##.#♣..♣###'#...####..♣♣#.#♣♣..!...'...♣#.########.♣#..'......# ##♣#..#...####### #######..## ######...hn].gghvwG===3Kinetic Grapnelh~h+ _The hobgoblin shouts!hg M ...#♣♣~~~~~~~~~ Cardtrick the Tinkerer #....#.##.~~~~~~ß~~~~ Mountain Dwarf .. #....#.# ♣♣~~~~~ß~~~~ Health: 22/22 ======================== ...#......#♣♣....~~~~.## Magic: 3/4==================------ ...#..g...#♣...####...#. AC: 2Str: 12 ......*...#...##..##..## EV: 10Int: 15 .......*..#...'....#..'. SH: 0Dex: 8hh  .......*..#♣..##...#..## XL:  2 Next:  3% Place: Dungeon:1 .......@..#♣..♣###'#.... Noise: ===------  Time: 243.0 (0.0) .........####..♣♣#.#♣♣.. a) +0 hammer ........!...'...♣#.##### Cast: Kinetic Grapnel ...........####.♣#..'... hh ...........# ##♣#..#... .....####### ####### g   hobgoblin .....h i z ...## ###### ... #............##..... _The hobgoblin shouts!  hi Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h S...#♣♣~~~~~~~~~ Cardtrick the Tinkerer#....#.##.~~~~~~ß~~~~ Mountain Dwarf.. #....#.# ♣♣~~~~~ß~~~~ Health: 22/22 ========================...#......#♣♣....~~~~.## Magic: 3/4==================------...#..g...#♣...####...#. AC: 2h wStr: 12......*...#...##..##..## EV: 10Int: 15.......*..#...'....#..'. SH: 0Dex: 8.......*..#♣..##...#..## XL:  2 Next:  3% Place: Dungeon:1.......@..#♣..♣###'#.... Noise: ===------  Time: 243.0 (0.0).........####..♣♣#.#♣♣.. a) +0 hammer........!...'...♣#.##### Cast: Kinetic Grapnel...........####.♣#..'..............# ##♣#..#...h .....####### ####### g   hobgoblin (grapneled)........########h ... #............##.....Casting: Kinetic Grapnel (safe; 2% risk of failure)  h? MConfirm with . or Enter, or press ? or * to list all spells.hk Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  h 'The kinetic grapnel hits the hobgoblin.h7w h= Y..g>.hU 4--4.0 (1h h܋ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded.hR... ♣♣♣~~~~♣♣♣###>#...#♣♣~~~~~ #.~. #....#.# ♣♣~~~~~ß~~~~.♣....~~~~.###......#♣...####...#.g##..##..##>..#...'.'.##...#..##.#♣..♣###'#...####..♣♣#.#♣♣..!...'...♣#.#########.♣#..'h S ......# ##♣#..#...####### #######..## ######hVh _F.gh`P---5hhhk; _Found a stone staircase leading down.h  \  The grapnel guides your strike. You sock the hobgoblin!h@) e>h9 w10=6.3 (1.3Kinetic Grapnelh@ hQC M _You kill the hobgoblin!hz M ######  #..... ♣♣♣~~~~♣♣♣###>#...#♣♣~~~~~ #.~.. #....#.# ♣♣~~~~~ß~~~~..♣....~~~~.###♣...####...#..##..##..##...'.'.##...#..##.#♣..♣###'#...........####..♣♣#.#♣♣..#.....h h 4-70h hB  There is an escape hatch in the floor here. _You see here a hobgoblin corpse.h M#  .#....# ######  #..... ♣♣♣~~~~♣♣♣###>#...#♣♣~~~~~ #.~.. #....#.# ♣♣~~~~~ß~~~~...♣....~~~~.###♣...####...#.##..##..##h O>..#...'.'.##...#..##..........#♣..♣###'#..... .....####### hhG-8 _h:h3hChhXhhI,hph,h,h0,hChbf4======hVhh,hhh,hh3h ,hj h hPh>======hhPh;,hDh#.. #....#.# ♣♣~~~~~ß~~~~~...#......#♣♣....~~~~.###...#......#♣...####...#.'..........#...##..##..###.......>..#...'....#..'............#♣..##...#..###..........#♣..♣###'#..............####..♣♣#.#♣♣....'...♣#.####....####.♣#..'...#. ##♣#..#........####### ########........## ##... #............##.....# #............##...h6$V #............##......h+059.3 (11.0)hh.-60.3 (12h&4h6Z _e - a lumpy coppery potionh9 3h hR h' ,h XhH h h* hW h2 h8 hz ,h h h! BhP h h^ h7 h h6 ,hZ h; h ,h hf h ,hn h h ,h4 hr h, ,h h h" ,h# h& h) h>) h* h. h2 h2 hz3 hc8 ,hLU  _d - 2 scrolls labelled HEULIO JABOUS (gained 1)hX ,h-Y hZ hV\ ,h ] ha hb ,hc hf hr  ........####### # ..##.......#...######  ...##....##..........  ....##...##............ .....##..##............# ##.##............ #.##............# #............. .....#....... ...........g.. .............. ........................ ........................ ........................ b   bat (asleep) ........................b...................###. .####.........# #.hI ,82.3 (2hj ,3.3 (23h hʍ V _A bat comes into view.h'! .  ..##.......  ...##....##.  ....##...##.. .....##..##.... ......##.##.... .......#.##.... .......#....... .......@....... ............... ............... ............... ............... ............... ............... b..............  h .  ..##.......  ...##....##.  ....##...##.. .....##..##.... ......##.##.... .......#.##.... .......#....... .......@....... ............... ............... ............... ............... ............... ............... b..............  hhhhZ _A bat is nearby!h0..##.......#...###### ..##....##............##...##.....##..##......##.##.....#.##....#................#..........g..b###.####.# # #.# #hZh84.3 (1.0) _hhh|..##....##............##...##....##..##..##.##..#.##.#...#......g.b##.####.# #.# #.#h"h&&5h?.h$0hm  ..##...##.  ..##..##  ..##.##  ..#.##  .#..  .#  .  .      b#  hm ,.####.   #..#  .# #..#   ...##....#hv h7x =6Kinetic Grapnelh hÀ  h"2- ..##..##  #..##.##  #..#.## #.#.. #.#  #.  # # # # # #...b #...####.  # #.  #.# #.  #.# ...##....   .. #..[.7 h2 ........##..##......... Cardtrick the Tinkerer #.........##.##......... Mountain Dwarf #..........#.##......... Health: 22/22 ======================== #..........#............ Magic: 3/4==================------ #...................#... AC: 2Str: 12 #....................... EV: 10Int: 15 #....................... SH: 0Dex: 8 #....................... XL:  2 Next: 10% Place: Dungeon:1 #......@................ Noise: ---------  Time: 287.3 (0.0) #.....*................. a) +0 hammer #....*.................. Cast: [39; h49mKinetic Grapnel #...b................... #..........####......... #.........## #......... b   bat (asleep) #.........# #......... #.........# ...##.... .. #..[. _A bat is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit) h"> ........##..##......... Cardtrick the Tinkerer  #.........##.##......... Mountain Dwarf  #..........#.##......... Health: 22/22 ========================  #..........#............ Magic: 3/4==================------  #...................#... AC: 2Str: 12  #....................... EV: 10Int: 15  hB?f #....................... SH: 0Dex: 8  #....................... XL:  2 Next: 10% Place: Dungeon:1  #......@................ Noise: ---------  Time: 287.3 (0.0)  #.....*................. a) +0 hammer  #....*.................. Cast: Kinetic Grapnel  #...b...................  #..........####.........  #.........## #......... b   bat (grapneled)  #.........# #.........   h?O#.........# ...##....  .. #..[.Casting: Kinetic Grapnel (safe; 2% risk of failure)  h@cConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. h, hb..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded. h3=8.3 (1 h h: _The bat hits you but does no damage. h8W  The grapnel guides your strike. You thump the bat! hx?l†!hu?39.6 (1.3Kinetic Grapnel _You kill the bat!!h3!h!h,!hB!h!h ,!hM!h,!h!!h$,!h>%!h',!h)!h,,!hC-!h/!h/!h0!h3f4======!h]5!hB<!h>,!h?!hB!h2E,!hqF!hI!hK,!hL!hO!h~Q!hQ>======!hR!hU!ha  ....  #..l.##........####  ##.......#  #......##....##  ###...##.  #!hbb{##..##  ###.##  ##.##  ##-  #... !hbs #....  #.....  #.........  #.........l   frilled lizard (asleep)  #.....†...!h c  #.................. !h_c9#..................!h(p1302.6 (13.0)!hsF-3.6 (14!hz!h}a _A frilled lizard comes into view.!hy  #..l.## #.....## #......## #.......## #........# #......... #......... #.@.......!hz  #......... #......... #......... #......... #......... #.....†... #.........!h z  #..l.## #.....## #......## #.......## #........# #......... #......... #.@....... #......... #......... #......... #......... #.........!h #.....†... #......... !h !h !h !hB# e _A frilled lizard is nearby!!h} ..#.....l.##.#####.......###.##.##.##.##.#...!h..†!h$!h6.l!h7 l!h!h*!h!h'*4.0)!hK!h]8 _The frilled lizard hisses angrily."h?###### .......##.###l..##.......###.##.##.##.###.†"hJ.l"h=5Kinetic Grapnel"h"h"h ..#......... Cardtrick the Tinkerer ###### ............ Mountain Dwarf #....#............. Health: 22/22 ======================== #....##........#### Magic: 3/4==================------ #.....##.......#... AC: 2Str: 12 #.l....##....##.... EV: 10Int: 15 #.*.....##...##.... SH: 0Dex: 8 #.*......##..##.... XL:  2 Next: 13% Place: Dungeon:1 #.@.......##.##.... Noise: ---------  Time: 305.6 (0.0) #..........#.##.... a) +0 hammer #........"h..#....... Cast: Kinetic Grapnel #.................. #.................. #.................. l   frilled lizard #.................. #.................. #.....†............ _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)"h ..#......... Cardtrick the Tinkerer ###### ............ Mountain Dwarf #....#............. Health: 22/22 ======================== #....##........#### Magic: 3/4==================------ #.....##.......#... AC: 2Str: 12 "h?#.l....##....##.... EV: 10Int: 15 #.*.....##...##.... SH: 0Dex: 8 #.*......##..##.... XL:  2 Next: 13% Place: Dungeon:1 #.@.......##.##.... Noise: ---------  Time: 305.6 (0.0) #..........#.##.... a) +0 hammer #..........#....... Cast: Kinetic Grapnel"h2b #.................. "h]N#.................. "h#.................. l   frilled lizard (grapneled) "h#.................. #.................."hF #.....†............"hCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h;Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  "hk,The kinetic grapnel hits the frilled lizard."ht "hE| R.l."h} 3=6.6 (1"hn "hh 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  "h Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _The frilled lizard is heavily wounded.#h$  ..###### .....#h% ##.#####.......#.....##.l.....##.##.##.###.#h9.8 #h;0&7#hM5#hW8\ _The frilled lizard closely misses you.#h`  The grapnel guides your strike. You hit the frilled lizard.#hg†#hn79.0 (1.4Kinetic Grapnel#h#hR _You kill the frilled lizard!#hM   ..###### .....##.#####.......#.....##.##.##.# #..........#.##....#.........#hޘ#h5-100#hz#h{ _You see here a frilled lizard corpse.#h 3#hZ #hQ #h $ _#h #h, #h+ ,#h #h' ,#h #h f4======#h #h #hr ,#h #he #hX ,#h+ #h #h ,#h #h #h #h[ 7======#h #h #hE ,#h #h& #hR ,#h #h# #h& ,#h' #h* #h, ,#h. #h2 #h)4 ,#hM5 #h7 #h!: ,#ht; #h? #h=C ,#hE #hH #hK ,#h%M #hP #hS ,#hqU #h\X #h+[ ,#h] #hM_ #ha ,#hc #hn #hXq ,#h1s #hnv #hx ,#hxz #h;} #h ,#hS #h #hz ,#h #h #h ,#hB #hp #h ,#h #h` #h ,#h7 #hȤ #hW ,#hߨ #h #h ,#h* #hL B#h} #h #h` ,#h4 #h #h ,#h #hi #hx #h] #hF #h@ #h #h4 #hn #h7 X#h #hU #h #h  #h B#h #h B#h #h ,#h|! #h% #h>' ,#h, ,#h- ,#h- #h0 #hG3 ,#h/4 #hhf .#hi ,#hj #hl #h o ,#ho #hr #h(x B#hx #hz ,#hp{ #hP} #hP ,#h #h #hB ,#hc #h0 #h ,#h #h #h ,#h #h^ #h ,#hŔ #h #h ,#h #hs #hu ,#h7 #h+ #h ,#h #h} #h ,#h #hy #h ,#h #h #h; ,#h] #h #h ,#h2 #hj #h ,#h #h: #h ,#h5 #hl #hD ,#h #h( #h9 ,#h #h #h ,#he #hv #h ,#h_ #h> #hE ,#h6 #h #h ,#h #hA #h3 ,#h #h #h ,#h #h #h) ,#h* #h #h ,#hU #h} #h ,#h #h #hr #h #h@ #h #h` ,#hs #hp #h* ,#h #h #h #h #h #h # #h% ,#h8& #h( #h) #h* #h* #h, #h. ,#h/ #h4 #h6 ,#h7 #h9 #h; ,#h< #h> #h>A ,#hB #h1E #hG ,#hG #hI #hiK ,#h L #hN #hO ,#hcP #hR #hT ,#hT #h9W #hcY #hY #hZ #h] #hg   ##### ####  #...# ....#  #...# ########.....#  ####...###....... -  #........#....g ##........#.... #.............. ............... ............... g   hobgoblin (asleep) ..........#....#heh  ..........##....## ........####....#....# #######hXp  407.0 (97.0)  A hobgoblin comes into view.#hw rg.g#h){ 5==8.0 (98#hB #h + _The hobgoblin shouts!#h-  ##### ####  #...# ....#  #...# ########.....#  #.....@.....g.  ...#............. ..#............. ............... ............... ............... .#............. ...##....##...... .  $hf  ##### ####  #...# ....#  #...# ########.....#  #.....@.....g.  ...#............. ..#............. ............................................. .#.............$h ...##....##....... $hX$h $h$hK` _A hobgoblin is nearby!$h(##### ###### #...# .....# #...# #.....# ####...###......@....g.# #........#...#..#..# .......#.....##....##.$h,$h4g.$hU[--9.0 (1.0)Kinetic Grapnel _$h"$h%$h ) ##### ####### #...# #.....# #...# #$hR) #.....## ...###.g..# .#.# .$hx) P#.# )$h) )#.$h) d##....##. $h, $h+5 3g.$h7 B--10$h? $h*C S _Found a runed whip.$h 9  Cardtrick the Tinkerer  Mountain Dwarf  Health: 22/22 ========================  Magic: 3/4==================------  AC: 2Str: 12  ##### #######  EV: 10Int: 15  #...# #.....#  SH: 0Dex: 8  #...# ########.....##  XL:  2 Next: 17% Place: Dungeon:1 ###...###.......@*g...#  Noise: ---------  Time: 410.0 (0.0) $h0 ........#.............#  a) +0 hammer ........#.............#  Cast: Kinetic Grapnel .......................) ........................ ........................  g   hobgoblin ........#............... ........##....##........ ......####....#....# ###### _Found a runed whip.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)$h Cardtrick the TinkererMountain DwarfHealth: 22/22 ========================Magic: 3/4==================------AC: 2Str: 12############EV: 10Int: 15#...##.....#SH: 0Dex: 8#...# ########.....##XL:  2 Next: 17% Place: Dungeon:1 ###...###.......@*g...#Noise: ---------  Time: 410.0 (0.0) ........#.............#a) +0 hammer ........#.............#Cast: Kinetic Grapnel .......................) ........................ ........................g   hobgoblin (grapneled) ........#............... ........##....##........ ......####....#....# ######Casting: Kinetic Grapnel[36$h m (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.$h3.$h5^g.=$h061.0 (1$h=$h?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded.%h\  The grapnel guides your strike. You sock the hobgoblin!%h1.%h 242.3 (1.3Kinetic Grapnel _You kill the hobgoblin!%h%ho _Your Maces & Flails skill increases to level 1!%ht ##### #  #...# #.....#  #...# #.....## ...###.# #.# #.# ).#.##....##. %h H-30 %hd _%h %h4 &h\ ##### # #...# #.....# #...# #.....## ...###.# #.# #.# ).#.##....##. &hke&hi@-4&ho&hq&h # ...# #.....# ...# #.....## ...###.# #.# #.# .##.###....##. &h<&h&5&h&h&h # # #.....# # #.....## ###.# #.# #.# ...##.###... &h&h&6&h&hq &h'  ######### .# #.....# # ########.....####........ .#.# #.# .)...#&h %####....######....#....########## .########..... ♣♣♣~~~~♣♣♣♣&h &h &7&h &h &h+ ######### ......###########.................)............####.##..... ....#####>#...#♣♣~~~~~~~~~♣♣#&h#&h&&8&h}.&h,0'hJ ########## ........######### ...##.............# ...................)........####... ....##....#.##.~~~~~~ß~~~~~~.'h'h&9'h'h@'h? ####### ######. # #.....# ..... # #.....##.... ###.#...#.#..#.#.)..###.#.##....# ####....# #.#####>#... 'h'h'20'h'h.'h 2.# ##############.# #.....##.  #.....##....#.#..#.#.#...'h ###.##.##....##......#....##..#####># 'h3 'h4 o4======1'hI v _You see here a +1 vampiric whip.(h^(h@&2(h(hL _f - a +1 vampiric whip(hO (hP Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) (hNQ  f - a +1 vampiric whip[?] describe selected [!] equip|wield|wear[tab] equip|unequip )hXB Cardtrick the Tinkerer.#Mountain Dwarf##############.#Health: 22/22 ========================#.....##........Magic: 4/4========================########.....##........AC: 2Str: 12 ##.............#........EV: 10Int: 15 .#.............#........SH: 0Dex: 8 .#.............#........XL:  2 Next: 24% Place: Dungeon:1 ................@.......Noise: ---------  Time: 422.3 (0.0) ........................a) +0 hammer ...................###.#Cast: Kinetic Grapnel .#.................# .##....##............ ###....#.[3)hVC 7m...########## #######..... ♣♣♣~~~~♣♣♣♣ ..#####>#...#♣♣~~~~~~~~~♣♣# ..##....#.##.~~~~~~ß~~~~~~. _The hobgoblin is heavily wounded.The grapnel guides your strike. You sock the hobgoblin! _You kill the hobgoblin! _Your Maces & Flails skill increases to level 1! _You see here a +1 vampiric whip. _f - a +1 vampiric whip)hI [  You unwield your +0 hammer. You feel a sense of dread.)hN x3.3 (1f) +1 whip (vamp))h5T )hV 5 _f - a +1 vampiric whip (weapon)*h3*h:*h*h,*h{X*hƍ*h*hB*h*hі,*h*h*hϚ,*hR*ha*h-,*h*h*hX*hB*h@*hN?##############.###.....##...........# ###.....##...........# . .........#...........# .........#...........b ..#.......................###@## ....###.###... ##*h............# ##############...# #..... ♣♣♣~~~~♣♣♣♣ .# #>#...#♣♣~~~~~~~~~♣♣# b   bat (asleep) *hֶ..#.##.~~~~~~ß~~~~~~..# ♣♣~~~~~ß~~~~~#####.#.....#..#♣♣....~~~~.####..##.#.....#*hW31.3 (82.3 (9*h'*htV _A bat comes into view..h .#  ##############.#####  #.....##.# $ ##.....##.# .=#.#.#.b#..........@..........###.###...#...###.###...# ##..................###############...# ..... ♣♣♣~~~~♣♣♣♣ .# >#...#♣♣~~~~~~~~~♣♣##.##.~~~~~~ß~~~~~~.#.# ♣♣~~~~~ß~~~~~###.h&.h\'B3.3 (1Kinetic Grapnel.hm0.h4k _Found a large jade ring and 12 gold pieces./hFC #.# ##############.##### #.....##.# $. #.....##.# .=#.#.#.b#.............###.###...#.# ..###.###...#/h..............#.###############...# .... ♣♣♣~~~~♣♣♣♣ .# #...#♣♣~~~~~~~~~♣♣# #.##.~~~~~~ß~~~~~~./h /hx/h^.bb/h.=4/hw/hmQ _The bat closely misses you./hq  Cardtrick the Tinkerer #.# Mountain Dwarf ##############.##### #  Health: 22/22 ======================== #.....##...........# $.  Magic: 3/4==================------ #.....##...........# .=.  AC: 2Str: 12 .......#...........#....  EV: 10Int: 15 .......#................  SH: 0Dex: 8 .......#................  XL:  2 Next: 24% Place: Dungeon:1 ................@b......  Noise: =--------  Time: 434.3 (0.0) ........................  f) +1 whip (vamp) /h...........###.###...#.#  Cast: Kinetic Grapnel ...........###.###...# #..................#.# ....##############...#  b   bat .... ♣♣♣~~~~♣♣♣♣ .# #...#♣♣~~~~~~~~~♣♣# #.##.~~~~~~ß~~~~~~. _The bat closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)/h+ Cardtrick the Tinkerer#.#Mountain Dwarf ##############.##### #Health: 22/22 ======================== #.....##...........# $.Magic: 3/4==================------ #.....##...........# .=.AC: 2Str: 12 .......#...........#....EV: 10Int: 15 .......#................SH: 0Dex: 8 .......#................/h nXL:  2 Next: 24% Place: Dungeon:1 ................@b......Noise: =--------  Time: 434.3 (0.0) ........................f) +1 whip (vamp) ...........###.###...#.#Cast: Kinetic Grapnel ...........###.###...# #..................#.# ....##############...#b   bat (grapneled) /h1 .... ♣♣♣~~~~♣♣♣♣ .# #...#♣♣~~~~~~~~~♣♣# #.##.~~~~~~ß~~~~~~./hX Casting: Kinetic Grapnel (safe; 2% risk of failure)  /h| MConfirm with . or Enter, or press ? or * to list all spells./h Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat./h3 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded./h; ,b./h? Z1--5.3 (1/heG /h`J ' _The bat hits you.0hdb  #.# #############.##### # $ #.....# .=..#b#...............###.###.#.# ...###.###...# . #..................###############... .... ♣♣♣~~~~♣♣♣♣ ..#..#♣♣~~~~~~~~~♣♣#0he0hf0hp(b..0h sU2==60hy0h|: _The bat hits you but does no damage.0h k  #.# #############.##### # $. #.....#....# .=b...##..............###.###...#.# ...###.###...# . #..................###############... .... ♣♣♣~~~~♣♣♣♣ ..#0hz 0hݮ 0h (b..0h &70hP 0h : _The bat hits you but does no damage.0he%  #. #. #. #.#  ##############.##### #  #.....##.....b.....# $. ###.# .=..##.....#.#..................###.###...#.# ....###.###...# . ##.................#.# #....##############...#0h+ R.b 0h, &80h%4 0he6 = _The bat hits you but does no damage. x21hU  The grapnel guides your strike. You hit the bat.1hd1.1h==79.4 (1.1Kinetic Grapnel1h"1hs$G _You kill the bat!1hlx#. #. #. #.# #.##### # #.....##.# $. .....##.# .=. #.#.... #. #.   ###.###...#.#.###.###...# ... 1hb1hC5-4001h1h2h8G#. #. #. #.# .##### # .....##.# $. .....##.# .=. #.#.... #.#.###.###...#.#.###.###...#.. .......#.# .. 2h?2hB@-12hH2hJ2h<#%#.#. #. #.# ############.##### ### ....##...........# $...##.# .=.#.#....###.......#....###.###...#.######.###...#..........#.# ##############...#  ♣♣♣~~~~♣♣♣♣ ..#2hu,2h.&22ha22h32h32h2hn2h2hf4======2h2hC2hB,2h2h2hB2hO2h^,2h2ho2h h#. ###2hU#. ..# #. #.#  2hz#.# #.# ########.#####.######..# 2h##...........#..$...... ##...........#..@.# 2h#...........#....##. #....... #...............K..............!K   kobold (missile, asleep)2hG ###.###...#.###...#...###.###...#... ..2h{:...........#.#....2h* 8.4 (6KK)A kobold comes into view. It is wielding a +0 short sword.Found a purple potion.  The kobold shouts!2h!R(((((((2hR@......2hȈU========9.4 (72h2h _The kobold throws a stone. The stone completely misses you. _You see here a ring of wizardry.4hc #. ### #. ..# #. #.# #.# #.# . #.######..# #..$......# #..@.##....##. ........... .............. ..............K ..............! ###...#.###...# #...#... ....  4h& #. ### #. ..# #. #.# #.# #.# . #.######..# #..$......# #..@.##....##. ........... .........................................! ###...#.###...#4h#...#... ....4h4h4hz 4h] _A kobold is nearby!4h #. ####. ..# #. #.# #.# #.# . #######.#####.######..# ...........#..$......# .#..=.# .4hr #...@##. #.............>.. #...........K.!.###.###...#.###...##4h w###.###...#... ............#.#..... ###########...# ...4h 4h >K.4h 5--50.4 (14h] 4h ; _Found a stone staircase leading down.5h>#. ####. ..# #. #.# #.# #.# . ######.#####.######..# ...........#..$......# .#..=.# ..# ...#....##...### ........@...>... 5hN.K. .5h .!###.###...#.###...######.###...#... ..... .......#.#..... ##########...#..... ♣~~~~♣♣♣♣ ..#K.--1Kinetic Grapnel5h} #. ### Cardtrick the Tinkerer #. ..# Mountain Dwarf #. #.# Health: 22/22 ======================== #.# #.# .  Magic: 3/4==================------ ######.#####.######..#  AC: 2Str: 12 ...........#..$......#  EV: 10Int: 15 ...........#..=.# ..#  SH: 0Dex: 8 ...........#....##...###  XL:  2 Next: 27% Place: Dungeon:1 ................@**K>...  Noise: ---------  Time: 451.4 (0.0) ........................  f) 32m+1 whip (vamp) ........................  Cast: Kinetic Grapnel .....................!.. ...###.###...#.###...### ...###.###...#... .....  K   kobold (missile) ...........#.#.......... ##########...#.......... ♣~~~~♣♣♣♣ ..# _Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)5h#. ###Cardtrick the Tinkerer#. ..#Mountain Dwarf#. #.#Health: 22/22 ========================#.# #.#.Magic: 3/4==================------ ######.#####.######..#AC: 2Str: 12 ...........#..$......#EV: 10Int: 15 ...........#..=.# ..#SH: 0Dex: 8 ...........#....##...###XL:  2 Next: 27% Place: Dungeon:1 ................@**K>...Noise: ---------  Time: 451.4 (0.0) ........................f) +1 whip (vamp) ........................Cast: Kinetic5hI~ Grapnel .....................!.. ...###.###...#.###...### ...###.###...#... .....K   kobold (missile, grapneled) ...........#.#.......... ##########...#.......... ♣~~~~♣♣♣♣ ..#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.5hH1..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.5hN9((5hi'..5h3=2.4 (15h 5hW _The kobold throws a stone. The stone hits you but does no damage.6h#. ### #. ..# .##. #.# .####.# #.# ... .#####.######..# #..$......# 6hw T#..=.# ...# #....##...###.K>.!.###.###...#.###...###.###.###...#... ..... #.#.............#. 6h 6h0K.6h.-36hp 6hY"6h- )The grapnel guides your strike. You hit the kobold but do no damage.The kobold is severely wounded.6h5=4.5 (1.16h6hT _The kobold closely misses you.6h=  You closely miss the kobold.The kobold is severely wounded.6h (5.66h 6h = _The kobold hits you but does no damage.7h@8  You hit the kobold.7hC)7hS1316.77h9Kinetic Grapnel7h7hJ _You kill the kobold!7h v #. ### #. ..# .# #. #.# .### #.# #.# ...#.#####.######..#.#..$......#.#..=.# ...#7h .#....##...###..).>.......!....###.###...#.###...###..###.###...#... ......#.#..........#...#.......... ♣~~~~♣♣♣♣ ..#7h=) 7h6 Q-707h T #. ### #. ..# .# #. #.# .### #.# #.# ...#.#####.######..# #.#..$......# #.#..=.# ...# #7h .#....##...###. #.).>.... #...!....###.###...#.###...#. 7h ....###.###...#... ......#.#..........7h #...#.......... ♣♣~~~~♣♣♣♣ ..#7h 7h @-87hQ 7h 8h"p #. ###  #. ..# .#  #. #.# .### #.# #.# ... ########.#####.######..# ##.#..$......# ##8hp....#..=.# ...# .#....#..@.##...###. .#).>.... .#.........................!....###.###...#.###...###.###.###...#... .............#.#....... 8h&q7############...#..........8h{8hf&98h38h8hhj M## ..  #.### #.# #.# ...######.#####.######..#$......# # ...# ....#....##...###..8hk ).>. .#...........................#.#........8hbs 8ht '608h| 8hG 8h +1.7 (28h 8hÓ , _g - a ring of wizardry9h 9hE $9h{ dInventory: 7/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)g - a ring of wizardry Scrolls (go to first with ?)  d - 2 scrolls labelled HEULIO JABOUS Potions (go to first with !)  c - a potion of magic 9h ; e - a lumpy coppery potion:hg - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ :h2“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.>h_ Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)  a - a +0 hammer Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of wizardry Scrolls (go to first with ?)  d - 2 scrolls labelled HEULIO JABOUS Potions (go to first with !)  c - a potion of magic  e - a lumpy coppery potion?h ?hl ?h Cardtrick the TinkererMountain Dwarf#. ###Health: 22/22 ========================#. ..# .#Magic: 3/4==================------#. #.# .###AC: 2Str: 12#.# #.# ...EV: 10Int: 15 ########.#####.######..#?hd SH: 0Dex: 8 ##...........#..$......#XL:  2 Next: 31% Place: Dungeon:1 ##...........#..@.# ...#Noise: ---------  Time: 461.7 (0.0) .#...........#....##...###.f) +1 whip (vamp) .#..................).>....Cast: Kinetic Grapnel .#......................... ........................... .......................!... .....###.###...#.###...###. .....###.###...#... ..... .............#.#..........You closely miss the kobold.?h The kobold is severely wounded. _The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold! _g - a ring of wizardry?h ?hv ?hM ?hj @h`@hbPut on which piece of jewellery? Jewellery (go to first with "=) @hc g - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @h@h@h#qCardtrick the TinkererMountain Dwarf#. ###Health: 22/22 ========================#. ..# .#Magic: 3/4==================------#. #.# .###AC: 2Str: 12#.# #.# ...EV: 10Int: 15 ########.#####.######..#SH: 0Dex: 8 ##...........#..$......#XL:  2 Next: 31% Place: Dungeon:1 ##...........#..@.# ...#Noise: ---------  Time: 461.7 (0.0) @h.#...........#....##...###.f) +1 whip (vamp) .#..................).>....Cast: Kinetic Grapnel .#......................... ........................... .......................!... .....###.###...#.###...###. .....###.###...#... ..... .............#.#..........You closely miss the kobold.The kobold is severely wounded. _The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold! _g - a ring of wizardry@h@h--2.2 (0.5@h @h:/ ..................!..#####...###.###.###...#... ....@h. .............#.#.......... _g - a ring of wizardry (worn)@he 3@hL @h f4======@hi ,@h] ,@h @h$ ,@hZ& @h&, A _You now have 12 gold pieces.@h/ 3@h1 @h5 @h7 @h8 >======@h9 @h= @hsA ,@hzC @hmE @hYH ,@hJ @hN @heP ,@h?R @hU @h>Z ,@h\ @h` @hc ,@he @h6h @hj ,@hm @h{ #.# #.# .... #.#####.######..# #.## ......#.........# .... ......#....##...# ..... ......#....##...###..... .............).>....... ........................ .......... .........@......# #.###...#.###...###..... #.###...#......... ..# .....#.#.... # #####...#...@h } ... ♣♣♣♣ ..#...... ~~~♣♣# ............... ~~~~~. ##.#.....#.#### ~~~~#####.#.....#@hS 073.2 (11.0)@h ,4.2 (12@hS @hɏ S _h - a purple potionAhs[Ah] Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft3% 3  b - Forge Blazeheart Golem Fire/Forgecraft 30% 4  c - Forge Lightning Spire Air/Forgecraft 30% 4 1 spell level left Ah^^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitBhHh Bhpn5#.# #.# ....Cardtrick the Tinkerer #.#####.######..# #.##Mountain Dwarf ......#.........# ....Health: 22/22 ======================== ......#....##...# .....Magic: 4/4======================== ......#....##...###.....AC: 2Str: 12 Bh#o.............).>........EV: 10Int: 15 ........................SH: 0Dex: 8 .......................#XL:  2 Next: 31% Place: Dungeon:1 ................@......#Noise: ---------  Time: 474.2 (0.0) #.###...#.###...###.....f) +1 whip (vamp) #.###...#......... ..#BhKoCast: Kinetic Grapnel ......#.#........... # Bhmo#####...#............. ♣♣♣♣ ..#............. Bho`~~~♣♣# ............... Bho~~~~~. ##.#.....#.#### ~~~~#####.#.....#You hit the kobold. Bho_You kill the kobold! _g - a ring of wizardry _g - a ring of wizardry (worn) _You now have 12 gold pieces. _h - a purple potionBhwP  Okay, then.BhA{BhBh. _BhӨ3BhGBhBhݰBhb$ _Bh,Bh[,BhBhBhվ,Bh̿BhBh7BhmBhBhBh,Bh_BhBhBh=,BhBhBh,BhBh:Bh,BhBhxBhBhRBhBhBhF,Bh.BhzBh,BhBhBh,BhdBhBhBhBhBhBhD,BhBhiBh,BhBhNBh,BhBh5BhTBhBhBhyBh~BhM,BhBh,Bh Bh Bh! ,Bh BhBBh,BhBh Bh,BhcBhBh,BhBh Bhw",BhG#Bh#%Bh&,Bh'Bh)BhQ+,Bh,BhK.Bh0,Bh1Bh3Bh^5,BhM6Bh 8Bh9,Bh;Bh<Bhe?,Bh @BhABhlC,BhDBhEBhF,BhGBh[IBhR0 ### #.############.# #..g....#......# #. #@#.####.######## #.# #.#.............# ##########.#####.######..#####.##Kinetic GrapnelBhRV##...........#.........# #..... ..##...........#..##...# #..... ...#...........#....##...###..... g   goblin (asleep) ...#................).>........ ...#............................. ................................#BhW 506.2 (32.0)  A goblin comes into view. It is wielding a +0 club.Bh^[.ggBh`6===7.2 (33BhfBhj( _The goblin shouts!BhW ###  #.#######  #...g...#Bh3X  #. #@#.####.  #.# #.#.............# #.######..#.........# #...#.. #...#....BhsXM.......).>.........Bh( m ###  #.#######  #...g...#  #. #@#.####.  #.# #.#.............# #.######..#.........# #...#.. #...#...........).>.........Bh Bh BhG Bh  ] _A goblin is nearby!BhG A ### #.############.# #...g.@.#......#  #.#####.#.####.######## #.# #.#............. ###########.#####.######..#####.#.##.#.........# #..#.#....##...# #...#.#....##...###....#..).>.......#...Bh Bh \.g---8.2 (1.0) _Bh Bh ChCh0---=--9Ch7Ch~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.Ch>=10CheCh _You closely miss the goblin. The goblin barely misses you.ChChB---1Ch _You closely miss the goblin. The goblin hits you with a +0 club.Ch& Ch &2Chu  _You miss the goblin. The goblin closely misses you.Chsd Che -3.3 (1.1ChGm Cho _You barely miss the goblin. The goblin closely misses you.DhAdDhe(4.4DhjDh@o _You barely miss the goblin. The goblin barely misses you.DhBDhؚZ1=50DhDh$ _You hit the goblin but do no damage. The goblin closely misses you.Dh  You hit the goblin.  The goblin is moderately wounded.6DhmW _The goblin completely misses you.DhI  You hit the goblin. You feel better.Dh&b)Dh(2===47Kinetic GrapnelDh/Dh2J _You kill the goblin!Dho = ### #.######.# #....@..#......# #.#####.#.####. #.# #.#.#.#####.######..#####..##.#..# #.##.#....##...# #.#.#....##...###.#.......).>.#Dh݃ -8  Things that are here: _a +0 club; a goblin corpseEh%uEhC)$ _EhN=B==EhUGEhjKEhLEhPEhUEhXEhYEh[Eh`EhdEh eEh3gEhzkEhoEhpEhrEhxEh}BEhƃEh-EhdEhEh5Eh_,Eh*EhEhJEhe,EhBEh,Eh,EhEh0nEh,EhuEhzEho,Eh,EhBEh Eh,Eh Ehl#...............................# ........................######## ........................#### ##.###...#.###...###......... ##.###...#..............####. .......#.#..............# ######...#..............# ~♣♣♣♣##..#..............# ~~~~♣♣#.........@.......# - ~~~~~~.###.#.....#.###### ~~~~~#####.#.....#... ~.####..##.#.....# ...#.'...##.#.....# ...###...##.#.....# w. w   dart slug (asleep)'.....##.......#Eh$#... .########........♣♣♣♣##....Eh4\41.4 (23.0)2.4 (24EhBr _A dart slug comes into view.Eh I. .................. ..................#### #.###...###......... #..............####. #..............# #..............# #..............# .......@.......# #.#.....#.###### #.....#... #.....# ... #.....# ... #.....# w. ......##... . ............  Ehv . .................. ..................#### #.###...###......... #..............####. #..............# #..............# #..............# .......@.......# #.#.....#.###### #.....#... #.....# ...#.....# ...#.....# w. ......##... .........Eh EhӨ 4Eh ` _A dart slug is nearby!Fh!.# .................# .................#### .###...#.###...###. .###...#...####. #.#....# ...#.....# ♣♣♣♣##..#......# ♣♣#..# .###.#.....#.###### #####.#.....#... .####..##.#.....#.....#.'...##.#.....#....###...##.#.....#....w.'.....##.......##.....#......... Fh*FhM083.4 (1.0) _Fh5Fh28Fhx^######## .......#### ###...#.###...###......... .###...#..............####. .....#.#.# ####...#.# ♣♣♣##..#.# ~~♣♣#....# ~.###.#.....#@###### #####.#.....#........ ####..##.#.....#........ #.'...##.#.....#........ ###...##.#.....#....w '.....##.......##.....w 2 dart slFhS_ugs (asleep) ########............♣♣♣♣#.......#......w..♣#.....Fhj wwwwA dart slug comes into view.Fhq ``````The dart slug launches a dart at you.FhFhSh..w....Fhu0---=4Kinetic GrapnelFhFh - _The slug dart hits you.Fh {#### ###...#.###...###......... ###...#..............####. ...#.#......# ###...#......# ♣♣##..#..............# ~♣♣#.................# ~.###.#.....#.########Fhm 5#####.#.....#.@....... ###..##.#.....#. .'...##.#.....#...w#...##.#.....#..... .....##.......# #######... ..♣♣♣♣#.#......w._..♣#......... Fh 2##.....Fhe Fh= Fh! kw..w.Fh# h1=---5Fh)* FhR- < _Found a faded altar of an unknown god.Fhk .....................####  Cardtrick the Tinkerer ###...#.###...###.........  Mountain Dwarf ###...#..............####.  Health: 21/22 ======================-- ....#.#..............#  Magic: 3/4==================------ ###...#..............#  AC: 2Str: 12 ♣♣##..#..............#  EV: 10Int: 15 ~♣♣#.................#  SH: 0Dex: 8 ~~~.###.#.....#.########  XL:  2 Next: 34% Place: Dungeon:1 ~~#####.#.....#.@.......  Noise: ---------  Time: 545.4 (0.0) ###..##.#.....#..w......  f) +1 whip (vamp) Fh p.'...##.#.....#.........  Cast: Kinetic Grapnel ##...##.#.....#......... .....##.......##........ #######.............w...  ww 2 dart slugs ..♣♣♣♣#.......#........_ .....♣#................. ##................. _Found a faded altar of an unknown god.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)FhÈ.....................####Cardtrick the Tinkerer ###...#.###...###.........Mountain Dwarf ###...#..............####.Health: 21/22 ======================-- ....#.#..............#Magic: 3/4==================------ FhC###...#..............#AC: 2Str: 12 ♣♣##..#..............#EV: 10Int: 15 ~♣♣#.................#SH: 0Dex: 8 Fh~~~.###.#.....#.########XL:  2 Next: 34% Place: Dungeon:1 ~~#####.#.....#.@.......Noise: ---------  Time: 545.4 (0.0) ###..##.#.....#..w......f) +1 whip (vamp) .'...##.#.....#.........Fh҉Cast: Kinetic Grapnel ##...##.#.....#......... Fh.....##.......##........ #######.............w...ww 2 dart slugs (1 grapneled) Fh..♣♣♣♣#.......#........_ .....♣#................. FhK##.................Casting: Kinetic Grapnel (safe; 1% risk of failure)  FhnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  FhPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.FhpFh 3=6.4 (1Fh^'_Fh+oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  FhdThe kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.GhvP  The grapnel guides your strike. You hit the dart slug. You feel better. w._The dart slug is heavily wounded.7GhGhT. _The dart slug bites you.Gh ;  You hit the dart slug.Gh6 .   dart slug_  You kill the dart slug!Gh ````The dart slug launches a dart at you.Ghw t@..._Gh .48Ghe Gh O _The slug dart misses you.Hh##...#.###...###............#..............####. ...#.#........# ##...#.......# ♣##..#..............# .................# ~.###.#.....#.##############.#.....#.......... ##..##.#.....#. Hh'...##.#.....#. #...##.#.....#. ....##.......##...w ######....... .♣♣♣♣#.#._..♣#.... #..................##### Hh!Hh8_Hh]2==-9Hh8HhHh )##...#.###...###.........  Cardtrick the Tinkerer ##...#..............####.  Mountain Dwarf ...#.#..............#  Health: 22/22 ======================== ##...#..............#  Magic: 2/4============------------ ♣##..#..............#  AC: 2Hh: Str: 12 ♣♣#.................#  EV: 10Int: 15 ~~.###.#.....#.#########  SH: 0Dex: 8 ~#####.#.....#..........  XL:  2 Next: 44% Place: Dungeon:1 Hh ##..##.#.....#..@.......  Noise: ---------  Time: 549.4 (0.0) Hh q'...##.#.....#...*......  f) +1 whip (vamp) #...##.#.....#...*......  Cast: Kinetic Grapnel ....##.......##...w..... ######.................. Hh| .♣♣♣♣#.......#........_.  w   dart slug ....♣#.................. #..................##### #................. _The slug dart misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Hh wPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)Ih1##...#.###...###.........Cardtrick the Tinkerer ##...#..............####.Mountain Dwarf ...#.#..............#Health: 22/22 ======================== ##...#..............#Magic: 2/4============------------ ♣##..#..............#AC: 2Str: 12 ♣♣#.................#EV: 10Int: 15 ~~.###.#.....#.#########SH: 0IhDex: 8 ~#####.#.....#..........XL:  2 Next: 44% Place: Dungeon:1 ##..##.#.....#..@.......Noise: ---------  Time: 549.4 (0.0) '...##.#.....#...*......f) +1 whip (vamp) #...##.#.....#...*......Cast: Kinetic Grapnel ....##.......##...w..... ######.................. IhY.♣♣♣♣#.......#........_.w   dart slug (grapneled) ....♣#.................. #..................##### Ih#.................Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih?Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIhbbAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.IhphIhKqT.w.Ih t4=50.4 (1Ih{'_Ihonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.Ih'r...#..............####. ..#.#..# #...#..# #..............# ....# ~.###.#.....#.#########. #####.#.....#........... #..##.#.....#. ...##.#.....#. IhG(A...##.#.....#...w ...##.......##.... #####.... ♣♣♣♣#.......#._ ...♣#........................###### ...# Ih(V..<.#Ih4Ih'; ```The dart slug launches a dart at you.Ih#[..@_Ih_.-1IhIhO _The slug dart misses you.Ih    The grapnel guides your strike. You hit the dart slug.  The dart slug is severely wounded.Ih 5=2.5 (1.1IhM Ihl A _The dart slug bites you but does no damage.Jhx _ You hit the dart slug.JhƐ(3.6JhJh ] _The dart slug is almost dead.Jh#  You barely miss the dart slug.The dart slug is almost dead.Jha(4.7JhJh?V _The dart slug barely misses you.JhM;  You hit the dart slug.Jh ;._Jh3======5850Kinetic GrapnelJhJh%M _You kill the dart slug!JhW f ..# Jh #......#.... ♣#............ ~.###.#.....#.#########. ##........... ..# ###.....Jhg _... ..<.#.............. ♣♣♣#Jh+ &_Jh .-6Jh 9_Jhc Khra.#.# #.......# ....# # .###.#.....#.#########.# ####.#.....#........... ..##.#.....#. ..##.#.....#.##.#.....#.##.......# ####.......... ♣♣♣#.......#_ ..♣#.....########<.# ♣♣##.....  #.###Khb&_Khg@-7Kh^m6_KhoKh8}#.# ....# .###.#.....#.#########.# ###.#.....#............. .##.#.....#.##.#.....#.##.#.....#.##.......# ###.......... ♣♣#.#Kh8_ .♣#.....######### <.#. Kh98♣##.. Kh99w #.###..#)# KhB&_KhE&8KhHJ9_KhKKh.# .# ##.#.....#.#########.###.#.....#...............#.....#. ##.#.....#. ##.#.....#. ##.......#? ##.Kh.. ♣#.#_#.....###########Kh%.. ##...  #.###..  #)# #.. ##.Kh11_KhG======9Kh&_Kh:f _Found a scroll labelled JIOWKEI KAPOG.Kh # .# .#.....#.#.#.#.....#.#.#.....#.#.#.....#.#.#.....#.#.##.Khw #?#.# #.#._.....# #.##.# #..Kh ....... #.###......... #)# #.......Kh +. Kh _Kh '60Kh Kh KhMJ# .# .#.....#.#.#### .#.....#.# .#.....#.# .#.....#.# .#.....#.# .##.?# .Khi# .#......# .# # ....# ..... ..KhY.... .###......... KhLh<1LhC/z _There is a faded altar of an unknown god here.Lh ] _Found a scroll labelled JIOWKEI KAPOG. Lh _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Beogh or (c) Cheibriados, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.QhGP  Okay, then.QhQhQh. _Qhƭ IQh Qh- $ _Qhݵ BQh QhA ,Qhb Qhμ ,Qh׽ QhF Qh I4======Qh Qh Qhl ,Qh2 Qh QhR Qhz QhO Qh~ QhM Qhx Qh\ Qh Qh; Qh >======Qh Qh Qh BQh #  .........# #.#  .........# #.#  ..#.#########.####  ..#.....#  ..#.....#  #......#  ##  ##............@#  .....#  #_.....#  .....# ########## #    .........    .........  Qh   ........   Qhl /70.0)Qh8 ,2.7 (11Qh; Qh c _i - a scroll labelled JIOWKEI KAPOGRh3Rh0RhRhXRh,RhRhRh,RhlRh=Rh,RhRh. Rh ,Rh2 RhRh,RhRhRhr,RhORhRh ,RhH!Rhu#Rhf%,Rh&Rh(Rh),Rh*RhV-Rh/,Rh/Rh|2Rh84,Rh55Rh27Rh8,Rh9Rh<Rh?,RhARhOCRhE,Rh?GRhHRhK,RhLRhORhQRhQRhESRhURhX,Rh)YRh[Rh^,Rh_RhxaRhWc,RhdRhfRhi,RhwjRh5x>♣#......................# ........########## ........## <.#..............# ♣♣##..######  #.###........  #)# #..###### ####.# #..# ...# #........@.# # #..........# ...###..........# #.##............#†.....#.....##..#................#........Rh,93.7 (2Rh&,4.7 (22RhRh6b _j - a scroll labelled IGHOMI BUXZYRhj 3Rh Rh Rh ..########## ## <.#.# ♣##..######  #.###....... #)# #..###### ###.# #..# ....# #...# # #.# ###.# #...# #....†.....#..#..#...... Rh 'r   quokka (asleep)...#........r.........#.Rh ,0.0)Rh~ +5.7 (1Rh Rh Y _A quokka comes into view.Sh .......## <........#........######  ..............  #)# #..........######  #..........# #..........# #.........@#........#........#........#†.....#.....#..#.................r...Sh .......## <........#........######  ..............  #)# #..........######  #..........# #..........# #.........@#........#........#........#†.....#.....#..#.............ShBG....r...ShShShͨSh3] _A quokka is nearby!Shx.## <.#..# ♣♣##.######  #.###....... #)# ####### ####.# #.# .....# #.#.# #...#.###.#.#..#.#.#..†#.....#....#..#............#Sh.r.....#........ShSh-6 _ShLShHShiw )<.#. ♣♣######  #.###......)# ###### ####. .....##...†.....#...#........#........r............#...............>.#Sh} ShՂ r.rSh =7Kinetic GrapnelSh Sh4 i _The quokka twitches its whiskers.Shx .<.#..............# Cardtrick the Tinkerer ♣♣##..............######  Mountain Dwarf  #.###................  Health: 22/22 ========================  #)# #..........######  Magic: 3/4==================------ ####.# #..........# AC: 2Str: 12 .....# #..........# EV: 10Int: 15 .....# #..........# SH: 0Dex: 8 .....###..........# XL:  2 Next: 58% Place: Dungeon:1 .....#..........@.# Noise: ---------  Time: 597.7 (0.0) .....#..........*.# f) +1 whip (vamp) ......†.....#...*Shy .# Cast: Kinetic Grapnel .........#..#..*... ...............r.... ......#..............  r   quokka .............#........ ....................... ...........>.# _The quokka twitches its whiskers.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)Th4.<.#..............#Cardtrick the Tinkerer ♣♣##..............######Mountain Dwarf#.###................Health: 22/22 ========================#)# #..........######Magic: 3/4==================------ ####.# #..........#ThuAC: 2Str: 12 .....# #..........#EV: 10Int: 15 .....# #..........#SH: 0Dex: 8 .....###..........#XL:  2 Next: 58% Place: Dungeon:1 Th.....#..........@.#Noise: ---------  Time: 597.7 (0.0) .....#..........*.#f) +1 whip (vamp) ......†.....#...*.#Cast: Kinetic Grapnel .........#..#..*... ...............r.... ......#..............r   quokka (grapneled) .............#........ ....................... ...........>.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ThQAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.Th kThr..r. Thw3=8.7 (1ThTh8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka. _The quokka is almost dead.Th3 ThG Dr.Th" .-9Th ThdL UhUht(Dr.Uh)b19----=600Uh1Uh3+ _The quokka bites you.Uh$`k  The grapnel guides your strike. You whack the quokka! You feel better.Uh i2.Uhvo22====651.8 (1.1Kinetic GrapnelUh+wUhyJ _You kill the quokka!Uh <♣♣######  #.###......)# ###### ####. .....##...Uh3 .†.....#...#...........#.......#.......#..#b   bat (asleep)..#>.#.b.(.....#.UhG e  A bat comes into view.Uh Uh Uh abb.Uh K-20Kinetic GrapnelUh Uh" % _Found 3 stones.Uh/X  ...............  #)# #..........######  #..........# #..........# #..........#.........#.........#UhXC.......@.#†.....#.....##....... ........... .......b......# ....#.........# ..............# ..>.#...(.....# Vh c  ...............  #)# #..........######  #..........# #..........# #..........#.........#.........#.......@.#†.....#.....##....... ..................b......#....#.........# ..............#..>.#...(.....#VhVhg8-VhVhZ _A bat is nearby!VhPC #.###......)# ###### ####. .....##.....†.....#...#.......#.......##.........b......#.#....>.#...(..#.... VhG,Vh\Q(b.VhQ.=3Vh_Vh`: _The bat hits you but does no damage.Vh5 #.###................  Cardtrick the Tinkerer  #)# #..........######  Mountain Dwarf ####.# #..........# Health: 22/22 ======================== .....# #..........# Magic: 2/4============------------ .....# #..........# AC: 2Str: 12 .....###..........# EV: 10Int: 15 .....#............# SH: 0Dex: 8 .....#............# XL:  2 Next: 65% Place: Dungeon:1 ......†.....#...@.# Noise: =--------  Time: 603.8 (0.0) .........#..#...b......#  f) +1 whip (vamp) ...Vh6*....................#  Cast: Kinetic Grapnel ......#................# .............#.........# .......................#  b   bat ...........>.#...(.....# .............#.........# ............. _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Vh  #.###................Cardtrick the Tinkerer#)# #..........######Mountain Dwarf ####.# #..........#Health: 22/22 ======================== .....# #..........#Magic: 2/4============------------ .....# #..........#AC: 2Str: 12 .....###..........#EV: 10Int: 15 .....#............#SH: 0Dex: 8 .....#............#XL:  2 Next: 65% Place: Dungeon:1 ......†.....#...@.#Noise: =--------  Time: 603.8 (0.0) Vhc Q.........#..#...b......#f) +1 whip (vamp) .......................#Cast: Kinetic Grapnel ......#................# .............#.........# .......................#b   bat Vh 5...........>.#...(.....# .............#.........# ............. Vhئ _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVh -Aim: a bat (60% to hit)Vh* P  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat but does no damage.Vh5 ..bVhx6 Z1--4.8 (1Vh? VhQA ' _The bat hits you.WhX)# ###### ####. .....##.....†.....#####....#.....#.......b#..#..>.#...(...#........ WheQb.Whxf&5WhmWhpP _The bat barely misses you.WhA1 #)# #..........######  Cardtrick the Tinkerer ####.# #..........# Mountain Dwarf .....# #..........# Health: 21/22 ======================-- .....# #..........# Magic: 1/4======------------------ .....###..........# AC: 2Str: 12 .....#............# EV: 10Int: 15 WhA .....#............# SH: 0Dex: 8 ......†.....#..b..#####.  XL:  2 Next: 65% Place: Dungeon:1 .........#..#...@......#  Noise: =--------  Time: 605.8 (0.0) WhAG.......................#  f) +1 whip (vamp) ......#................#  Cast: Kinetic Grapnel Wh[B.............#.........# .......................# ...........>.#...(.....#  b   bat .............#.........# .............#.........# ............ _The bat barely misses you.WhBRCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  WhBoPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Xh8 #)# #..........######  Cardtrick the Tinkerer ####.# #..........# Mountain Dwarf .....# #..........# Health: 21/22 ======================-- .....# #..........# Magic: 1/4======------------------ .....###..........# AC: 2Str: 12 .....#............# EV: 10Int: 15 .....#............# SH: 0Dex: 8 ......†.....#..b..#####.  XL:  2 Next: 65% Place: Dungeon:1 .........#..#...@......#  Noise: =--------  Time: 605.8 (0.0) .......................#  f) +1 whip (vamp) ......#................# Xh;  Cast: Kinetic Grapnel .............#.........# .......................# ...........>.#...(.....#  b   bat .............#.........# .............#.........# ............Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.Xh? #)#   #..........# #..........# #..........#.........††..#####. ..# .....# .....# .....#.....#..>.#...(.....#....#.........#...#.........#XhXh2==86.8 (1Kinetic GrapnelXhXhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!Xh 3Xh Xh XhL Xh` ,Xh X2======Xh Xh& ,Xh Xh Xh :==Xh Xhj ,Xh`! ======Xh# Xh% Xh& XhE' XhA* ,Xh0+ Xh.. ,Xhd/ Xh1 ,Xh3 Xh7 ,Xh8 Xhe; ,Xh< XhA h3======XhxC XhqF ,XhEG XhI XhDk Xhl Xhwq ,Xhs Xhv T======XhLx Xhi{ ,Xh| Xh ,Xh Xh` ,Xh XhP 4============Xh Xh Xh Xh ,Xh Xhc Xh ,Xh* Xh XXh Xh0 XXhS ,Xh Xh Xh ,Xhi XhN Xh ,Xh Xh ,Xh/ ,Xh Xh ,Xh Xh XhZ ,Xh Xh Xh( XhA Xh Xh; BXhd Xh BXh Xhu Xh ,XhX ,Xh Xh5 nXhY BXh ,Xh ,Xh Xh BXhJ Xh! Xh" ,Xh" Xhj$ Xh$ ,Xh& Xh' Xh) ,Xh) Xh+ Xh7- ,Xh. Xh>0 Xh1 ,Xh2 Xh4 Xh6 ,Xho7 Xh9 XhR; ,XhP< Xh> Xh@ ,XhA XhC XhE ,XhF XhJ XhnU ............#...#.#  ............#.#.#.# †.....#..†..#####.# #..#..........## ....#  #......#  ..#.#  ...........#  >.#...(....@#  -##  .#XhV #   ........#  # ........#   ........#   B   giant cockroach (asleep) ........#   ......B.#   XhMV * Xhc 065.8 (59.0)XhOf F-6.8 (60Xho Xho b _A giant cockroach comes into view.Yhk.# ...#.#.#.# ††..#####.# ........## ........# ........# ........# ........# >.#...(....@# ........# ........#  ........# # ........#  ........# Yhlx ........#  ......B.#  Yh'.# ...#.#.#.# ††..#####.# ........## ........# ........# ........# ........# Yh>.#...(....@# ........# ........#  ........#  ........#  ........#  ........#  ......B.# Yh- _A giant cockroach is nearby!YhV #.#. †.....#..†..#####. ...#..#..........#..............# #. .#...Yh  >.#...(.......#.... #  B.YhB k7.8 (1.0) _Yh2N -†.....#..†..#### ...#..#..........#.... #.#.>.#...(..#.... #  B.###.####YhQ YhZ qB.BYh` =8Kinetic GrapnelYhh YhRj Zh"...#..#..........#.... #.#.>.#...(..#.... Zh##  B.###.#### #. Zh%Zh-:B.Zh'/&9Zh]6Zh NZhD...#..#..........## Cardtrick the Tinkerer .................# Mountain Dwarf #................# Health: 22/22 ======================== .......#.........#Zh< Magic: 3/4==================------ .................# AC: 2Str: 12 .....>.#...(.....# EV: 10Int: 15 .......#.........# SH: 0Dex: 8 .......#.........# XL:  2 Next: 68% Place: Dungeon:1 ...... .......@# Noise: ---------  Time: 669.8 (0.0) # .......*# f) +1 whip (vamp) .......B# Cast: Kinetic GrapnelZhh ........# ........# ........# B   giant cockroach ###.##### #. _A giant cockroach is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)Zh...#..#..........##  Cardtrick the Tinkerer .................#  Mountain Dwarf #................#  Health: 22/22 ======================== .......#.........#  Magic: 3/4==================------ .................#  AC: 2Str: 12 .....>.#...(.....#  EV: 10Int: 15 .......#.........#  SH: 0Dex: 8 .......#.........#  XL:  2 Next: 68% Place: Dungeon:1 ...... .......@#  Noise: ---------  Time: 669.8 (0.0) #.......*#  f) +1 whip (vamp)hVH.......B#  Cast: Kinetic Grapnel........# ........# ........#  B   giant cockroach (grapneled)###.##### #.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.ZhL*Zh93@B.Zh454=70.8 (1Zh;Zh>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach. _The giant cockroach is severely wounded.Zh a  The grapnel guides your strike. You hit the giant cockroach.Zh j.Zh h751Kinetic GrapnelZh Zhe S _You kill the giant cockroach![h$ .... #.#.>.#...(..#.... #  #  [hf-[h..-2[ha;[ht3[h[hŹ,[hξX[h,[h[h?,[hq[hF,[h[h,[h[h4======[h< X[h\3n[hR;>.#...(.....# ...#.........# ....#.........# . #.........# ##### #.........#  #.........#  #.........#  #.........#  #....@....# -83.8 (11.0) #####.#####[h;Q  #  #.# #.# #.([h<C ### [hqD[hFL======4.8 (12[h8R[hT% _Found 6 stones.[h'V 3[hW [h [ [h]] ,[h[d n[hf [hh [hh [hi [hk [hm ,[h~n [hp [h r ,[hs ,[hv ,[hv [h`{ ;  You see here 6 stones.[h| [h}  _[h [h [h X[h9 ,[h߆ [h [h݊ B[h [h( ,[h [h' [h ,[h. [h [hߕ B[h B[h [hܚ [h / #####.#####   #.# .#   [h #.# .#   #.### .#   #.(.# .#  ###.# .#  #.# S#  [hݣ .####.#  ....@.#  #.#   ## Kinetic Grapnel [h      S   ball python (constriction, asleep)[h Y98.8 (149.8 (15[h [hf ^ _A ball python comes into view.[h0 #####.#####  #.# .#  #.# .#  #.### .#  #.(.# .#  ###.# .#  #.# S#  #.####.#  #....@.#  ######.#  ## \h #####.#####  #.# .#  #.# .#  #.### .#  #.(.# .#  ###.# .#  #.# S#  #.####.#  #....@.#  ######.#  ## \h>\h\h\h= \h_T_A ball python is nearby!\h #####.##### Cardtrick the Tinkerer #.# .# Mountain Dwarf #.# .# Health: 22/22 ======================== #.### .# Magic: 3/4==================------ #.(.# .# AC: 2Str: 12 ###.# .# EV: 10Int: 15 #.# S# SH: 0Dex: 8 #.####*# XL:  2 Next: 75% Place: Dungeon:1 #....@.# Noise: ---------  Time: 699.8 (0.0) ######.# f) +1 whip (vamp) ## Cast: Kinetic Grapnel[\hq14d  S   ball python (constriction, asleep) _A ball python is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)\h]h%,]h]h]h;,]h>]h]hST======]h]h]h ,]h ]h} ]h ,]h]hU]h,]h]h]h,]h]hX]h,]h]hq!]h"]h3#]hT$]h&]h(,]h(]h*]h,,]hO-]h.]h0,]h0]h\2]h+3,]h3]h6]h6,]h7]h89]h:,]ho;]h<]h=,]h>]h\@]h,A,]hA]hC]h#D,]hoD]h3F]hG]hG,]hI]h3J,]h}J]hqL]hL]hL]hM]hN]hP,]hNP]hQ]h9S,]hS]hrU]h\V,]hV]hsX]hY,]hZ]hh]hi,]h0j]hp]hq,]hVr]hx]hy,]hy]h~]hXB]h]h}B]h]]h5,]h]h]h,]h]h{]hA,]h3]h0]h",]h]h]h]h8]hi]h ]h<,]hժ]h ]ht,]h%]h]ht,]hg]h]hH,]hx]h]h",]h]h]h,]h]h]h^,]h]h ]h,]h9]h]h,]h]h ]h,]h]h]h,]h]hQ]h,]hB]h]h,]hI]h]hl ,]h ]h ]h,]h]h2]hb,]h]hB]h,]h]h!]h",]h#]h(]hz*,]hj+]h-]h&0,]h0]h#6]hV8,]h9]h<]h[>,]h@]hB7 _You open the door.]hwD3]h:E]hL@  There is an open door here.]hM]hN _]hvO]hQ]hR,]h?S]hT]h#V,]hV]hX]hbl..................>.#...(.....#♣. ....................#.........#♣. .....##.............#.........#♣. .....##.............#.........#ß. .....# #########'#.##.........#♣. .....# #.#.##.........#♣. ..#### #.#.##.........#♣. ..# #.#.##.........#♣. .[# #@#.##.........#♣.]hc- ### #.#.######.#####♣...... #.# #.##.#.. #.# #.#.#.. #.### #. ]h~c#.# l# #.(.# #. l   frilled lizard (asleep) #.# .# ###.# #. #.# . #.# #. #.####.]h j 72.8 (72.0)  A frilled lizard comes into view.]hq}l.l]hs]-3.8 (73Kinetic Grapnel]h)z]hG}8 _The frilled lizard hisses angrily.]h?_ >.#...(.................. #'#.. #.#. #.#. #.#. .[# #@#. #.#. ..... #.# #. ##.#.. #.# #. #.#l. #.### #. #.# .# #.(.# #. #.# .# ###.# #. #.# . #.# #. .]h %>.#...(.................. #'#.. #.#. #.#. #.#.[# #@#. #.#. ..... #.# #. ##.#.. #.# #. #.#l. #.### #. #.# .# #.(.# #. #.# .# ###.# #. ]h #.# . #.# #. .]h]h]h| ]hU e _A frilled lizard is nearby!^h..#.....##...ß. #########'#.#♣. #.#..###.. .. .[.. ######.#####♣. #........# #.# #.#.###.#..#. #.#l.### #. .# #.(.# #.##.# #. . .#####......^h^h?l.^h`14.8 (1.0)^h^hqs _The frilled lizard unfolds its giant frill.^h....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 22/22 ======================== .....# #########'#.##.........#♣. Magic: 3/4==================------ .....# #.#.##.........#♣. AC: 2Str: 12 ..#### #.#.##.........#♣. EV: 10Int: 15 ..# #.#.##.........#♣. SH: 0Dex: 8 .[# #.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ### #@#.######.#####♣. Noise: ---------  Time: 774.8 (0.0) #.....*..# #.# #. f) +1 whip (vamp) #.###[^hm.#l.# #.# #. Cast: Kinetic Grapnel #.#..# #.### #. #.# .# #.(.# #. #.# .# ###.# #. l   frilled lizard #.# . #.# #. #.# ## #.####. #...... _The frilled lizard unfolds its giant frill.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)^h ....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 22/22 ======================== .....# #########'#.##.........#♣. Magic: 3/4^h ==================------ .....##.#.##.........#♣. AC: 2Str: 12 ..#####.#.##.........#♣. EV: 10Int: 15 ..##.#.##.........#♣. SH: 0Dex: 8 .[#^h #.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ####@#.######.#####♣. Noise: ---------  Time: 774.8 (0.0)#.....*..# #.# #. f) +1 whip (vamp)#.###.#*.# #.# #. Cast: Kinetic Grapnel#.#.*# #.### #.#.# .# #.(.# #.#.# .# ###.# #. l   frilled lizard#.# . #.# #.#.# ## #.####.#...... _The frilled lizard unfolds its giant frill.^h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)^hnY ^h+a El..^hc 3=5.8 (1^hj ^hpm P  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit) _The kinetic grapnel misses the frilled lizard._hP_hXQ&6_hY_h2\ _You barely miss the frilled lizard. The frilled lizard barely misses you._h3_hX19----7_h_hdx _You closely miss the frilled lizard. The frilled lizard bites you._hC h  You barely miss the frilled lizard._h &8_h _h F _The frilled lizard bites you but does no damage._hg a  You miss the frilled lizard._hUh i20=---9.9 (1.1_ho _hq _ _The frilled lizard completely misses you.`h....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 20/22 =====================--- .....# #########'#.##.........#♣. Magic: 2/4============------------ .....# #.#.##.........#♣. AC: 2Str: 12 ..#### #.#.##.........#♣. EV: 10Int: 15 ..# #.#.##.........#♣. SH: 0Dex: 8 .[# #.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ### #@#.######.#####♣. Noise: =--------  Time: 779.9 (0.0) #.....l..# #.# #. f) +1 whip (vamp) #[`h39;49m.###.#..# #.# #. Cast: Kinetic Grapnel #.#..# #.### #. #.# .# #.(.# #. #.# .# ###.# #. l   frilled lizard #.# . #.# #. #.# ## #.####. #...... _The frilled lizard completely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)`hq....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 20/22 =====================--- .....# #########'#.##.........#♣. Magic: 2/4============------------ .....##.#.##.........#♣. AC: 2Str: 12 ..#####.#.##.........#♣. EV: 10Int: 15 ..##.#.##.........#♣. SH: 0Dex: 8 .[#`hZ#.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ####@#.######.#####♣. Noise: =--------  Time: 779.9 (0.0)#.....*..# #.# #. f) +1 whip (vamp)#.###.#*.# #.# #. Cast: Kinetic Grapnel#.#.*# #.### #.#.# .# #.(.# #.#.# .# ###.# #. l   frilled lizard#.# . #.# #.#.# ## #.####.#...... `h_The frilled lizard completely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)`h]%l..  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel misses the frilled lizard.`h&\18--80.9 (1`h-`h&03 _The frilled lizard bites you.`hr96`hGsE----2.0 (1.1`h{`h~z _You barely miss the frilled lizard. The frilled lizard bites you. x2ahNahl14----3.1ahahx _You closely miss the frilled lizard. The frilled lizard bites you.ah}....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 14/22 ===============--------- .....# #########'#.##.........#♣. Magic: 1/4======------------------ .....# #.#.##.........#♣. AC: 2Str: 12 ..#### #.#.##.........#♣. EV: 10Int: 15 ..# #.#.##.........#♣. SH: 0Dex: 8 .[# #.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ### #@#.######.#####♣. Noise: =--------  Time: 783.1 (0.0) #.....l..# #.# #. f) +1 whip (vamp)h- 1K #.###.#..# #.# #. Cast: Kinetic Grapnel #.#..# #.### #. #.# .# #.(.# #. #.# .# ###.# #. l   frilled lizard #.# . #.# #. #.# ## #.####. #...... _You closely miss the frilled lizard. The frilled lizard bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)ah ....................#.........#♣. Cardtrick the Tinkerer .....##.............#.........#♣. Mountain Dwarf .....##.............#.........#ß. Health: 14/22 ===============--------- .....# #########'#.##.........#♣. Magic: 1/4======------------------ .....# #.#.##.........#♣. AC: 2Str: 12 ..#### #.#.##.........#♣. EV: 10Int: 15 ..# #.#.##.........#♣. SH: 0Dex: 8 .[# #.#.##.........#♣. XL:  2 Next: 79% Place: Dungeon:1 ### #@#.######.#####♣. Noise: =--------  Time: 783.1 (0.0) #.....l..# #.# #. f) +1 whip (vamp) #hN 39;49m.###.#..# #.# #. Cast: Kinetic Grapnel #.#..# #.### #. #.# .# #.(.# #. #.# .# ###.# #. l   frilled lizard #.# . #.# #. #.# ## #.####. #......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.ah >...... #'#   [#   #.....†..# #.#  # #.#   #.###  #.# .# #.(.#  #.# .# ###.#  #.# . #.#   #.# ##    ah$5 ahD 5=824.1 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!bhIbh,bh2======bhbh92=bh?bhE&16=======bh,bhc\7==bh=3======8=bhFT======bhbhy~9==bh bh,bhbhk,bhbh,bhbh20==bhbh,bhbh8bhP4======bhbho,bhbhbh9=bhbh2bh~#1bh(=bhbhbh?>======bhbh,bhibh,bhbhbhS2===bhbh~bhbhXbhs  You see here a frilled lizard corpse. _==bh!bh,bhbh&bh,bh bh!"bhZ$,bh%bhR'bh(bh/)bh)bh,bh4.,bho/bh1bh2,bh4bh6bh7,bh8bh<bh=,bh>bh)Abh$C,bhCbhEbhGbhJGbhHbhJbhK,bhLbh)NbhtO,bh?PbhRbhqSbhSbh TbhoUbhV,bhUWbhXbhBZ,bhZbhd^j  You see here a frilled lizard corpse.bh_bhl` _bhabhbbh7d,bhdbhbfbhg,bhVhbhibhjbhjbhkbhlbhm,bh]nbhobhq,bhrbhXtbhLubhubhubhwbhtxbhx,bh@zbh9{,bh{bh|bh}bh~bh^~bhbhbh̀bh܁bhbhtbhbhbhCbhq,bhbhbhbhLbhbhibh.bhjbhbhЧbh,bhJbhbh,bhbhbhbhBbhbhbh,bhbhKbh,bhbhbhbhbhbhbh_bhbhdbhbh,bhbhfbh,bh2bhbhbhCbhbh2bh@  There is an open door here.bhbh _bhbhbhq,bhbhbh#bh\bhbhbh@,bhbh!bh#,bh%bh1bh3,bh4bh~AbhdCbhCbhMbhZbhy],bh^bhkbhm,bhnbhl{bh=},bh}~bhbh,bhbhGbh,bhbhƥbh@,bhũbhҴbhط,bhbhbh,bhbhbh,bhdbhbh,bhKbhXbhXbh >  You see here a +0 dagger.bhN 5 _bh| bhg bh) ,bh bh> bh{ ,bh bhP& BbhS bhSU ,bh6W bh[ bh] ,bh_ bhg Xbhej bhk ,bhxl bho bhHq ,bhs bhw bh(x ,bhy bh| bh?~ ,bh/ bh bh  You enter the shallow water.Water  _Moving in this stuff is going to be slow.bhb 3bhN bhܕ bh Tbh bh Ibh bhԣ A  You enter the shallow water.bh8 Water  _Moving in this stuff is going to be slow.bh Ibh bhH 3bh bhS #.........................................................###.###..#.................###.###.....##....##.........#..####....#....##############. ....########.....# ♣♣♣~~~~♣♣♣♣## .......#####>#..@#♣♣~~~~~~~~~♣♣#-905.5 (121.4) .......##....#.##.~~~~~~ß~~~~~~.# ........#....#.#♣♣♣~~~~~ß~~~~~### ........#......#♣♣....~~~~.####. ........#......#♣...####...#.'.. #..............#...##..##..###.. ............>..#...'....#..'.... ...............#♣..##...#..###### ...##..........#♣..♣###'#.....♣♣♣bh 8-bh bh! E _Done exploring.ch 3chch8M0.0).~~..~~.......chTRchS  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.chchch ch" _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.No target in view!dhR3dhdSdhudhdhdhE _Done exploring.hhH23hh2hh_hhdhhrfhhhE _Done exploring.ihiV ihW Where to? (? - help)  D - Dungeon jhU$jh@......#.............#............ Cardtrick the Tinkerer ................................. Mountain Dwarf ................................. Health: 22/22 ======================== ........................###.###.. Magic: 4/4======================== ......#.................###.###.. AC: 2Str: 12 ......##....##..................# EV: 10Int: 15 ....####....#....##############.. SH: 0Dex: 8 ....########.....# ♣♣♣~~~~♣♣♣♣##. XL:  2 Next: 82% Place: Dungeon:1 .......#####>#..@#♣♣~~~~~~~~~♣♣#. Noise: ---------  Time: 905.5 (0.0) jhkB.......##....#.##.~~~~~~ß~~~~~~.# f) +1 whip (vamp) ........#....#.#♣♣♣~~~~~ß~~~~~### Cast: Kinetic Grapnel ........#......#♣♣....~~~~.####.. ........#......#♣...####...#.'... #..............#...##..##..###...  ............>..#...'....#..'.....  ...............#♣..##...#..######  ...##..........#♣..♣###'#.....♣♣♣  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.jhZCjhKUP _jh[njhH]jh^jh^jh_jhKajhb,jhcjh,ho  There is a stone staircase leading down here.jhhjhi$ _jhjjh;2jhV  You climb downwards.jhjhE _The kobold shouts!  Found 14 gold pieces.  There is a stone staircase leading up here.jhjhUL  jh #.#  #.#  #.#  #.#  K..  #.#jh   #.#  #@#====jh,11.2 (5.7  #..#jhQ  #.##Kinetic Grapneljh{g  #. jh #$  #.jh`K   kobold jh #.  #.jh$0 jh)jhjh] _A kobold is nearby!kh  Cardtrick the Tinkerer #.# Mountain Dwarf #.# Health: 22/22 ======================== #.# Magic: 3/4==================------ #.# AC: 2Str: 12 K.. EV: 10Int: 15 #*# SH: 0Dex: 8 #*# XL:  2 Next: 82% Place: Dungeon:2 #@# Noise: ====-----  Time: 911.2 (0.0) #..# f) +1 whip (vamp) #.## Cast: Kinetic Grapnel khL[33m#. #$ #. K   kobold #. #. _A kobold is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)khd Cardtrick the Tinkerer #.#Mountain Dwarf #.#Health: 22/22 ======================== #.#Magic: 3/4==================------ #.#AC: 2Str: 12 K..EV: 10Int: 15kh #*#SH: 0Dex: 8 #*#XL:  2 Next: 82% Place: Dungeon:2 #@#Noise: ====-----  Time: 911.2 (0.0) #..#f) +1 whip (vamp) #.##Cast: Kinetic Grapnel #. #$ #.K   kobold #. #. _A kobold is nearby!khCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)khZFkhKQ.K.khԑ`=---2.2 (1khWkh;D  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit) _The kinetic grapnel hits the kobold but does no damage.lhYh  Cardtrick the Tinkerer #.# Mountain Dwarf #.# Health: 22/22 ======================== #.# Magic: 2/4============------------ #.# AC: 2Str: 12 ... EV: 10Int: 15 #K# SH: 0lhDex: 8 #*# XL:  2 Next: 82% Place: Dungeon:2 #@# Noise: =--------  Time: 912.2 (0.0) #..# f) +1 whip (vamp) lho#.## Cast: Kinetic Grapnel #. #$ #. K   kobold #.lh #.lh_ _The kinetic grapnel hits the kobold but does no damage.  lhޙCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelh>MAim: a kobold, wielding a +0 dagger (67% to hit)lh(u Cardtrick the Tinkerer #.#Mountain Dwarf #.#Health: 22/22 ======================== #.#Magic: 2/4============------------ lh(q#*#AC: 2Str: 12 .*.EV: 10Int: 15 #*#SH: 0Dex: 8 #*#XL:  2 Next: 82% Place: Dungeon:2lh( #@#Noise: =--------  Time: 912.2 (0.0) #..#lh)f) +1 whip (vamp) #.##lh5)~Cast: Kinetic Grapnel #. lh_)r#$ #.lh)hK   kobold lh)=#. lh)#. _The kinetic grapnel hits the kobold but does no damage.  lh,;Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)lhlhX...Klh+3.2 (1lh1lh  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.lhAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lhAim: a kobold, wielding a +0 dagger (67% to hit) _The kinetic grapnel misses the kobold.lh 8  You hit the kobold.lhY C)lh g64Kinetic Grapnellh lh J _You kill the kobold!mhqmhq3mht,mhyBmh======mh"mhmh,mhmh>,mhmhM _You now have 26 gold pieces (gained 14).mh3mhmhmh ,mh mh mh,mhmh;mhmhmhmhmhf,mhmhmh,,mhmhmh;,mh}mhmhemhmh&mhvmh ,mh!!mh,"mh#,mh_'mh[(mh),mh,*mh+mhJ,,mh,mh-mh,mh>mh?mh+A,mhAmhCmhD,mhDEmhgFmh*H,mhHmhImhK,mhoLmhMmhOBmh SBmhUL _You now have 34 gold pieces (gained 8).mhW3mhvWmhYmhXZ,mhZmh \mh],mh^mh\_mha`mh`mh`mhbmhc,mh5dmhYemhDg,mhgmhhmhj,mhtjmhkmhnBmhqmhmXmhԂBmhքmh=%mh ## #.. #.# ######## ........#. #########.#@#.#- ######.............# .......#######.#.#.#Kinetic Grapnel mh######## #.#.##.# #...# #g. ##### #..g   hobgoblin (asleep) ### mh)mh4072.2 (58.0)mhF-3.2 (59mhkmh\ _A hobgoblin comes into view.mhg  ### #.. #.# #.# #.# .#@#.# .............# .......#######.#.#.#  #.#.##.#  #...# #g.  ##### #..  ### mh ### #.. #.# #.# #.# .#@#.# .............# mh.......#######.#.#.#  #.#.##.# #...# #g. ##### #..  ### mhCmhmhv _A hobgoblin is nearby!nh####.. #.# ############.# #..........#.##.##########.#.#.# #####...........@.# ......#######.#.#.# ####### #.#.# #...# #g.##### #. ### nh" nhnhF84.2 (1.0) _nhqnh<nhF  Cardtrick the Tinkerer  Mountain Dwarf ### Health: 22/22 ======================== #.. Magic: 3/4==================------ #.# ###  AC: 2Str: 12 #########.# #..  EV: 10Int: 15 ........#.##.#  SH: 0Dex: 8  #########.#.#.# XL:  2 Next: 86% Place: Dungeon:2 #####...........@.# Noise: ---------  Time: 974.2 (0.0) nh......#######.#.#*# f) +1 whip (vamp) ####### #.#.##*#  Cast: Kinetic Grapnel #...# #g.  ##### #..  ###  g   hobgoblin (asleep) _A hobgoblin is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhVAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)nh Cardtrick the TinkererMountain Dwarf###Health: 22/22 ========================#..Magic: 3/4==================------#.# ###AC: 2Str: 12#########.# #..EV: 10Int: 15........#.##.#SH: 0Dex: 8#########.#.#.#XL:  2 Next: 86% Place: Dungeon:2 #####...........@.#Noise: ---------  Time: 974.2 (0.0) ......#######.#.#*#f) +1 whip (vamp) ####### #.#.##*#Cast: Kinetic Grapnel#...# #g.#####nhF Y #..###g   hobgoblin (grapneled)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.nhG nh ].g.nhS J====5.2 (1nh2 nhG   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!ohG ####.. #.# ############.# #.. ........#.##.# #########.#.#.# ####.............# .....#######.#.#@# ###### #.#.##g #...# #..##### #... ####ohRohR17------=---6ohXohZ- _The hobgoblin hits you.ohZ[  The grapnel guides your strike. You hit the hobgoblin.oh0. oh;#------93---7Kinetic Grapneloh&oh)M _You kill the hobgoblin!ohU####.. #.# ############.# #.. ........#.##.# #########.#.#.# ###.............# ....#######.#.#.# ##### #.#.# #...###...###### #...... ###### ohZ-8ohjohv 3ohRw ohx ,oh =8=oh ohs ~9==ohҁ oh |4======ohل Boh Boh ohB 9=oh oho 20=======oh* Boh BohJ ,ohَ ohڐ oh a1==oh oh1 ,ohl oh ,ohR ohǖ ,oh oh oh, i2===oh ohޟ z _HP restored.ohI oh ,ohC oh oh ,oh̦ ohP oh1 P==oh oh XohW oh ohJ ,oh\ oh ,oh ohp oh; oho ohR ,oh ohd ohg ,ohl Joh ,oh ohP ############# oh#....@......%-1020.2 (42.0) #.####################.###...## ........#.##.###.##  #########.#.#.## ##.# ##.............# #.# ...#######.#.#.## ##.# #### #.#.##.###.###...###...######oh8%oh ,1.2 (43ohs:%oh. _Found a scarab talisman.qh\#.#.....%.#.#.#.###...## .#.##.###.## #.#.#.## ##.#..# #.##.#.#.## ##.# #.#.##.###.###...###...qh]!qhve3%qh8g12.2 (1.0)qhk:%qhmqhTS 3qh#T qhV qh] Xqh^ ,qhg` qha qh@d ,qhd qhf qho B..#####....#.........@.%....#.####.... #######.###...## ..# ......#.##.###.## # .# #.# B   giant cockroach (asleep) qh}z G%5.2 (3qh{ +6.2 (4qh* 8%qh^ b _A giant cockroach comes into view.qhC B  ..#  #############.....  #.........@.%.....  #.###########.....  ..#  #  ##.# #.# ##.#     rh 6  B  ..#  #############.....  rh6#.........@.%.....  #.###########.....  ..#  # ##.# #.# ##.#    rhK?1%rh0ArheZ% _A giant cockroach is nearby!rhV###..B....##.....##..........@%.#.#.....#.###...## ...##.##.###.## ?##.#.#.## ##.# ## #.# rhDY%7.2 (1rhN:%rh0Rf _Found a scroll labelled POERHI VOERPH.rh@ ##...B.#...## #.....##.......##.#.....#.###...## #...## #.##.###.## #?##.#.#.## ##.# .## #.# ..#.#.## ##.# .#.#.##.###.## .. rh|O rhQ &8rh\X rhx U _You see here a scarab talisman.sh7#######...B... ##...## #############@....## #...........%.  #.###########.. ####.###...## ##... ...#.##.###.## #?# ##.#.#.## ##.# .# sh8.......# #.# .. ##.#.#.## ##.# ##.  #.#.##.###.## ..shƄsh}.B%BshG9Kinetic Grapnel _shZ;%shZsh,  Cardtrick the Tinkerer  Mountain Dwarf  Health: 22/22 ========================  Magic: 3/4==================------  AC: 2Str: 12 #######  EV: 10Int: 15 .......  SH: 0shDex: 8 ##.*B##  XL:  2 Next: 93% Place: Dungeon:2  #############@*...##  Noise: ---------  Time: 1029.2 (0.0)  #...........%......#  f) +1 whip (vamp) sh* #.###########.....##  Cast: Kinetic Grapnel ####.###...## ##...## ...#.##.###.## #?## ##.#.#.## ##.# .#  B   giant cockroach .......# #.# .. ##.#.#.## ##.# ##.  #.#.##.###.## .. shV_You see here a scarab talisman.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  sh|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  sh{Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)sh   Cardtrick the Tinkerer  Mountain Dwarf  Health: 22/22 ========================  Magic: 3/4==================------  AC: 2Str: 12 #######  EV: 10Int: 15 .......  SH: 0Dex: 8 ##..B##  XL:  2 Next: 93% Place: Dungeon:2  #############@....##  Noise: ---------  Time: 1029.2 (0.0)  #...........%......#  f) +1 whip (vamp)  #.###########.....##  Cast: Kinetic Grapnel ####.###...## ##...## ...#.##.###.## #?sh ## ##.#.#.## ##.# .#  B   giant cockroach .......# #.# .. ##.#.#.## ##.# ##.  #.#.##.###.## .. Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach. #######  .......  ##.*.##  *...##  ......%......#  #####  #  ##.# .# #.# .. ##.# ##.   sh_` f...%shl Cardtrick the TinkererMountain DwarfHealth: 22/22 ========================Magic: 3/4==================------AC: 2Str: 12#######EV: 10Int: 15.......SH: 0Dex: 8##...##shEm /XL:  2 Next: 100% Place: Dungeon:2#############@....##Noise: =--------  Time: 1030.2 (1.0)#...........%......#f) +1 whip (vamp)#.###########.....##Cast: Kinetic Grapnel ####.###...## ##...## ...#.##.###.## #?## ##.#.#.## ##.# .# .......# #.# .. shym ##.#.#.## ##.# ##.  #.#.##.###.##..shm Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shm }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  shwn Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.shp Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach!  You have reached level 3!sh`{ /  --more--th  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? uh' 7/275----43 0% Kinetic Grapneluh5- 9%uhT0 U _You feel stronger. x2uh 3uh9!uhS&uh&$ _uhq+Buh,uh0,uh'3uh5uhG6:----uh7uh :,uh[;uh=,uh?uh0B,vhivh,vh4vh,vhA vh vhh Q4=====vhbvh,vh|vh,vhvhU,vhvh !S=====vh="vh%,vhp&vh`),vh*vh-,vhg1vh3,vh05vh58,vh9vh\<,vh4?vhyBe5=====vh DvhiHvhK,vhGNvhPvhS,vhaUvhqWvh[Z,vh[vh0^vhaS=====vhbvh%qE#########........##...###############.....###...........%......#  #.###########.....## ##.###...## ##...## .#.##.###.## ##@## - .#.#.## ##.# #.# .....# #.# #.. .#.#.## ##.# ####.##.###.## .. ...###...###### .. #### ##......... ... ########## .## vh'x055.2 (25.0)vhzF-6.2 (26vh΀8%vh.c _k - a scroll labelled POERHI VOERPHvh3vh~vhvhH,vh,vhs,vhvh!vh,vhbvh~vh ,vhvhvhN,vhvhvh),vh:vhqvhXvh,vh!vhvh,vhpvh%vh,vhvh<vh\,vh>vhvh`......%......# #######.....## #S# ..## ##...## #.# vh@##.## ##.## #.# .# #.### #.#  #.# #...# #.# #.# ###.####.#  #.....##=# .#######.....##@# vh................ #########.....#### #...... ######## S   adder (asleep) vh$ H%67.2 (11vh ,8.2 (12vhsvhY _An adder comes into view.vhJ % #S#  #.# ##.## #.#  ##.# #.### #.#  #.# #...# #.#  ##.# ###.####.# #.....##=#..##@#........#.....#### #...... ########vhc I% #S#  #.# ##.## #.#  ##.# #.### #.#  #.# #...# #.#  ##.# ###.####.# #.....##=#..##@#vhd ........#.....#### #.... #### vhYk 8%vh{n vhss 9%vhv ] _An adder is nearby!wh$<\#######.....# ......%......# #. #######.....## #S ..## ##...## ##.## ##.##  #.## ...#  ##.# ###.####. ##.## #....#######.....##. ................. #########.....####......########whDwh"FwhK%.SSwhMH9.0)Kinetic GrapnelwhGR9%wh#W{ _The adder hisses angrily. _You see here a +6 ring of dexterity.xh6 #######.....## Cardtrick the Tinkerer ......%......# #.# Mountain Dwarf #######.....## #.# Health: 27/27 ======================== ..## ##...## #.# Magic: 4/5===================----- ##.## ##.## #S# AC: 2Str: 14  ##.# #.### #*# EV: 10Int: 15 xh!7 #.# #...# #*# SH: 0Dex: 8  ##.# ###.####*# XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@# Noise: ---------  Time: 1069.2 (0.0) ..#######.....##.# f) +1 whip (vamp) .................#xht7 Cast: Kinetic Grapnel #########.....#### #...... ########xh7e S   adder _You see here a +6 ring of dexterity.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  xh7<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)xh]b#######.....##Cardtrick the Tinkerer ......%......# #.#Mountain Dwarf #######.....## #.#Health: 27/27 ======================== xhbJ..## ##...## #.#Magic: 4/5===================----- ##.## ##.## #*#AC: 2Str: 14  ##.# #.### #*#EV: 10xhb-Int: 15xhc$#.# #...# #*#SH: 0Dex: 8  ##.# ###.####*#xhBcXL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@#xhlcNoise: ---------  Time: 1069.2 (0.0) ..#######.....##.#f) +1 whip (vamp) xhcw.................#Cast: Kinetic Grapnel #########.....#####......########S   adder _You see here a +6 ring of dexterity.  xh;dCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)xhtxh<}%.S..xh4=70.2 (1xh9%xh  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit) xh1M_The kinetic grapnel misses the adder.xh$9#######.....## Cardtrick the Tinkerer ......%......# #.# Mountain Dwarf #######.....## #.# Health: 27/27 ======================== ..## ##...## #.# Magic: 3/5==============---------- ##.## ##.## #.# AC: 2Str: 14  ##.# #.### #S# EV: 10Int: 15  #.# #...# #*# SH: 0Dex: 8  ##.# ###.####*#xh% XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@# Noise: =--------  Time: 1070.2 (0.0) ..#######.....##.# f) +1 whip (vamp) .................# Cast: Kinetic Grapnel #########.....#### #...... ######## S   adder _The kinetic grapnel misses the adder.Casting: Kinetic Grapnel (safe; 1% risk of failure)  xh%<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)yhw#######.....##Cardtrick the Tinkerer ......%......# #.#Mountain Dwarf #######.....## #.#Health: 27/27 ======================== ..## ##...## #.#Magic: 3/5==============---------- ##.## ##.## #.#AC: 2Str: 14  ##.# #.### #S#EV: 10Int: 15#.# #...# #*#SH: 0Dex: 8  ##.# ###.####*#XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@#Noise: =--------  Time: 1070.2 (0.0) ..#######.....##.#f) +1 whip (vamp) .................#Cast: Kinetiyhxc Grapnel #########.....#####......########S   adder (grapneled)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.yhyhX.S.yhl+1.2 (1yh yh ^ _The adder is severely wounded.yh/ yh P.Syhc .-2yh 7%yh& zh\     The grapnel guides your strike. You hit the adder.  The adder is almost dead.zh .=3zh9%zh@ _The adder bites you but does no damage. x2zh/ (#######.....## Cardtrick the Tinkerer ......%......# #.# Mountain Dwarf #######.....## #.# Health: 27/27 ======================== ..## ##...## #.# Magic: 2/5=========--------------- ##.## ##.## #.# AC: 2zhQ Str: 14  ##.# #.### #.# EV: 10Int: 15  #.# #...# #.# SH: 0Dex: 8  ##.# ###.####S# XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@# Noise: =--------  Time: 1073.2 (0.0) ..#######.....##.# f) +1 whip (vamp) .................# Cast: Kinetic Grapnel #########.....#### #...... ######## S   adder _The adder bites you but does no damage. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: h Yman adder (almost dead, 57% to hit)zh- #######.....##Cardtrick the Tinkerer ......%......# #.#Mountain Dwarf #######.....## #.#Health: 27/27 ======================== ..## ##...## #.#Magic: 2/5=========--------------- ##.## ##.## #*#AC: 2Str: 14  ##.# #.### #*#zhi EV: 10Int: 15#.# #...# #*#SH: 0Dex: 8  ##.# ###.####*#XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@#Noise: =--------  Time: 1073.2 (0.0) ..#######.....##.#f) +1 whip (vamp) .................#Cast: Kinetic Grapnel #########.....#####......########S   adder _The adder bites you but does no damage. x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh# Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)zh" %...Szh# +4.2 (1zh( 7%zh,   Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 57% to hit) _The kinetic grapnel misses the adder. The adder barely misses you.{hW\i#######.....## Cardtrick the Tinkerer ......%......# #.# Mountain Dwarf #######.....## #.# Health: 27/27 ======================== ..## ##...## #.# Magic: 1/5====-------------------- ##.## ##.## #.# AC: 2Str: 14  ##.# #.### #.# EV: 10Int: 15  #.# #...# #.#{hG] SH: 0Dex: 8  ##.# ###.####S# XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@# Noise: =--------  Time: 1074.2 (0.0) ..#######.....##.# f) +1 whip (vamp) .................# Cast: Kinetic Grapnel #########.....#### #...... ######## S   adder {h^_The kinetic grapnel misses the adder. The adder barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit){h/#######.....## Cardtrick the Tinkerer ......%......# #.# Mountain Dwarf #######.....## #.# Health: 27/27 ======================== ..## ##...## #.# Magic: 1/5====-------------------- ##.## ##.## #.# AC: 2Str: 14  ##.# #.### #.# EV: 10Int: 15  #.# #...# #.# SH: 0Dex: 8  ##.# ###.####S# XL:  3 Next:  0% Place: Dungeon:2 ##.## #.....##@# Noise: =--------  Time: 1074.2 (0.0) ..#######.....##.# f) +1 whip (vamp) .................# [4{h[0mCast: Kinetic Grapnel #########.....#### #...... ######## S   adderCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.{h% #.# #.#  #.# ##.## #.#  ##.# #.### #.#  #.# #...# #.#  ##.# †# {h"c   {hYK 7%{hR j 8/28215.2 (1Kinetic Grapnel {hR _You kill the adder!Your Fighting skill increases to level 1!{hY 9%{h&] g _Your Armour skill increases to level 1!|h 6%|h< .-6|h 9%|h 0 _l - a +6 ring of dexterity}h}hoPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of wizardry (worn)}hl - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }h }hF }hZ X#######.....##Cardtrick the Tinkerer ......%......# #.#Mountain Dwarf #######.....## #.#Health: 28/28 ======================== ..## ##...## #.#Magic: 1/5====-------------------- ##.## ##.## #.#}h \AC: 2Str: 14  ##.# #.### #.#EV: 10Int: 15#.# #...# #.#SH: 0Dex: 8  ##.# ###.####†#XL:  3 Next: 21% Place: Dungeon:2 ##.## #.....##@#Noise: ---------  Time: 1076.2 (0.0) ..#######.....##.#f) +1 whip (vamp) .................#Cast: Kinetic Grapnel #########.....#####......########Aim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder. _You kill the adder!Your Fighting skill increases to level 1! _Your Armour skill increases to level 1! _l - a +6 ring of dexterity}h| x %You feel agile.}h <1147 (0.5}h 7%}h" 7 _l - a +6 ring of dexterity (worn)~h%u~h+~h,~h-m2=====~hH~h_S=====3==========4=====~hY=====~hZ,~h[,~hO\~h`]~h]~h ^~h2`,~h`~hbB~hc,~hd~he95~hfB=====~hh~h+j,~hj~hFl~h n,~hqn~h5o~hy,~hw~h͖...## ##...## #.# #.###.## ##.## #.# .## ##.# #.### #.# .# #.# #...# #.# .## ##.# ###.####†# #.###.## #.....##.# ##...#######.....##.#................#  ##########....@#### #.........r.. #############  r   quokka (asleep)~h\1116.7 (40.0)~hL=====7.7 (41~h~hY _A quokka comes into view.h0.##### #.# # ##.# #.### #.# # #.# #...# #.# ## ##.# ###.####†# #.## #.....##.# ..#######.....##.# ..............# ########.....########hE #.....@...r...##############h>hhr..rhMH8.7 (1.0)Kinetic Grapnelhhh.###.## ##.## #.#  Cardtrick the Tinkerer ## ##.# #.### #.#  Mountain Dwarf # #.# #...# #.#  Health: 28/28 ======================== ## ##.# ###.####†#  Magic: 4/5===================----- .###.## #.....##.#  AC: 2Str: 14 #...#######.....##.#  EV: 11Int: 15 ##.................#  SH: 0Dex: 14  ##########.....########  XL:  3 Next: 21% Place: Dungeon:2 #.....@*r.....  Noise: ---------  Time: 1118.7 (0.0) ##############  f) +1 whip (vamp)  Cast: Kinetic Grapnel u39;49m r   quokka _A quokka comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)h.###.## ##.## #.#Cardtrick the Tinkerer ## ##.# #.### #.#Mountain Dwarf # #.# #...# #.#Health: 28/28 ======================== ## ##.# ###.####†#Magic: 4/5hE===================----- .###.## #.....##.#AC: 2Str: 14 #...#######.....##.#EV: 11Int: 15 ##.................#hʡxSH: 0Dex: 14  ##########.....########XL:  3 Next: 21% Place: Dungeon:2#.....@*r.....Noise: ---------  Time: 1118.7 (0.0)##############f) +1 whip (vamp)h)Cast: Kinetic Grapnelr   quokka (grapneled)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hjAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  h$The kinetic grapnel hits the quokka.h%h,Cr.h'-3=9.7 (1h94h(Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka. _The quokka is heavily wounded.hRX  The grapnel guides your strike. You hit the quokka.h/. ho520.8 (1.1Kinetic GrapnelhChJ _You kill the quokka!h7gz###.## ##.## #.#  ##.# #.### #.#  #.# #...# #.#  ##.# ###.####†# ###.## #.....##.# h h...#.....##.# .....# ##.....##.#h}qhr4-10h yhG{hD3h<hգh.h5h!hg,hh?h~h<h(,hhܲ,hGhhH5=====hhbh׻,hhhnh~,h2hBh<hhhL=====h#h,h4h\h,hEhh,hUhh,h{hh?Xh,h>hhhhhhrhh*hhwh8h~,hh,hZXhh h_,hhNhahbhid........ ..... h9j...## #...# .....## #...# ......# #.#...# .....## #.#...# #...## #.#...#### #.## #.#......#  #.### #.#..###.###.  hk#...# #.#.....@..$...b-###.####†#...##.###.  #.....##.#...##.# ##.....##.#...##.###.# ..........#..........# ##.....#########.#####b   bat (asleep)#...............##################h#y\50.8 (29.0)1.8 (30hh|V _A bat comes into view.h<Z ..... #...# #...#   #### ..#  #.### #.#..###.###.###  #...# #.#.....@..$...b  †#...##.###.###  #...##.#h.##.###.# ........# #.#####  .........#  ###h ..... #...# #...#   #### ..#  #.### #.#..###.###.### hP #...# #.#.....@..$...b  †#...##.###.###  #...##.#.##.#.....#.##### h .........#  ### hShhE&h)Z _A bat is nearby!h7 ..... ...## #...# ## #...# # #.#...# ## #.#...# ...## #.#...#### .## #.#......# #.### #.#..###.###.# h#...# #.#......@.$...b. ###.####†#...##.###.# #.....##.#...##.# .....##.#...##.###.##..........#.....##.##### #.........# ####hZh̰hh^Wb...bhF12.8 (1.0)h!Kinetic Grapnel _hhh<. ..... ## #...# ## #...# # #.#...# ## #.#...# ## #.#...#### .## #.#......# # .### #.#..###.###.# ...# #.#.$b..####†#...##.###.# .....##.#...##.# # .....##.#...##.###.##..........# .....#.##### .h^0a.###h2hJ:hc;.=3h5BhME: _The bat hits you but does no damage.h^ ...... ..... Cardtrick the Tinkerer ..## #...# Mountain Dwarf ...## #...# Health: 28/28 ======================== ....# #.#...#hq_  Magic: 4/5===================----- ...## #.#...# AC: 2Str: 14 ..## #.#...#### EV: 11Int: 15 .## #.#......# #  SH: 0Dex: 14 .### #.#..###.###.#####  XL:  3 Next: 25% Place: Dungeon:2 h_ ...# #.#.......@*b.....  Noise: =--------  Time: 1153.8 (0.0) ##.####†#...##.###.#####  f) +1 whip (vamp) h` .....##.#...##.# #  Cast: Kinetic Grapnel .....##.#...##.###.# ........#..........# .....#########.#####  b   bat ...............# ################ _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)h...... .....Cardtrick the Tinkerer ..## #...#Mountain Dwarf ...## #...#Health: 28/28 ======================== ....# #.#...#Magic: 4/5===================----- ...## #.#...#AC: 2Str: 14 ..## #.#...####EV: 11Int: 15 .## #.#......# #SH: 0Dex: 14 .### #.#..###.###.#####XL:  3 Next: 25% Place: Dungeon:2 ...# #.#.......@*b.....Noise: =--------  Time: 1153.8 (0.0) ##.####†#...##.###.#####f) +1 whip (vamp) <Gm.....##.#...##.# #Cast: Kinetic Grapnel .....##.#...##.###.# ........#..........# .....#########.#####b   bat (grapneled) ...............# ################Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.hwb.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is heavily wounded.6--4.8 (1 _The bat hits you. x2hE'f  The grapnel guides your strike. You hit the bat. You feel better.h0C$h 48==65Kinetic Grapnelh?<h>G _You kill the bat!h ..... ## #...# .### #...# .## #.#...# .### #.#...# .### #.#...#### .# ## #.#......# .# ### #.#..###.###.## #.#...####†#...##.###.###.#...##.# .# ##.#...##.###.##..##.###### hh(.-6hPhM  You now have 52 gold pieces (gained 18).hE-7.8 (2hhP _You see here a bat corpse.hcm3hDohqhqhGv|==hw,hxhIz,h){h'|,h|h~,hBhhO5=====h6hh_,hheh"h,hh,hehhhS=====hh,hhhӔ,h;hĖh,hjhh ,h|hhX,hhˠh*,hhDhl,hh_h,hVhhh,hh4,hʯhh,h\hhgBhh,h hhhܿ,hhh=,hh@h,hXhhBhh,hhh,hh!h,h:h]h,hh$h1Bhh,hyhh1,hhhA,hh9hy h| Xh hh,hRhch,hhk,hhh,hh[hk,hh^hP,hhl!h#,h#hf%h&,hJ'h(hn*,h8+hd,h.,ht.h/hAWj .g  .##  ..#  ...  # #.#  #.#.#  #..##.#.####.. ## ##.####.# #.#  #.# #.# #.# g   hobgoblin (asleep) #.########## #..........###########.#214.8 (57.0)5.8 (58h<\\ _A hobgoblin comes into view.h^z^....g ..## ...#  #.#.# #..##.#@####..#h;{0.............##.####.#######....#.#########..........hh16.8 (1.0)hhJg#.>#...#..g ...#...## ...  #.#@# #..##.#.####..##.............###.####.################hmJ  Found a stone staircase leading down.hrj.gghouG===7Kinetic Grapnelh>zh@}+ _The hobgoblin shouts!h /: h;0 Cardtrick the Tinkerer #.>. Mountain Dwarf #... Health: 28/28 ======================== #... Magic: 4/5===================----- ..g## AC: 2Str: 14 .*.## EV: 11Int: 15 .*. SH: 0Dex: 14 # #*# XL:  3 Next: 26% Place: Dungeon:2 #.#@# Noise: ===------  Time: 1217.8 (0.0) #..##.#.####..#  f) +1 whip (vamp) #.............#  Cast: Kinetic Grapnel ##.h^1l####.#######  #.# #.# g   hobgoblin #.# #.# #.########## _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h Cardtrick the Tinkerer#.>.Mountain Dwarf#...Health: 28/28 ========================#...Magic: 4/5===================-----..g##AC: 2Str: 14.*.##EV: 11Int: 15.*.SH: 0Dex: 14# #*#XL:  3 Next: 26% Place: Dungeon:2#.#@#Noise: ===------  Time: 1217.8 (0.0)#..##.#.####..#f) +1 whip (vamp)#.............#Cast: Kinetic Grapnel##.####.########.##.#g   hobgoblin (grapneled)#.##.##.##########h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.hf h W.g..hp 4--8.8 (1h" hy% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is heavily wounded.h;hF.ghP---9hhh^ hc F.ghd A-20h!k ht h J  The grapnel guides your strike. You hit the hobgoblin.  The hobgoblin is severely wounded.7-=1h h - _The hobgoblin hits you.hm  You closely miss the hobgoblin.The hobgoblin is severely wounded.2hcth#wV _The hobgoblin barely misses you.h  You barely miss the hobgoblin.The hobgoblin is severely wounded.hgb3-----3hh- _The hobgoblin hits you.hj L  You hit the hobgoblin. You feel better.h|z †4=---304Kinetic Grapnelh| h~ M _You kill the hobgoblin!h8  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hNe hAf hej hm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h3hhh| _hh a5==hUh<5=====hh,hNh96hKE==hh,h>hh======hh!,hhg~7==hhe,hh,hh,hrh_~8==hhh,hhe  You see here a hobgoblin corpse.hh _hhsh,hhhO=hh[ h ,h huhXhBhhT,hhhh ,h!hq#h&,h&h1$###### .....### #.....#h22###.#.#.#####.#.......@.......-#####.>.#####.. #...#  #...#...######....####..##.................##.###.#†####..##.. #.#.hy3,#h:049.8 (25.0)h;G-50.8 (26hD| _m - a scroll labelled ZYANOF WARIROUFIh hd h nh Xh h hչ h' hv hP h h h h ,h h h ,h h< h* ,h h h ,hG ho h ,hL h@ h ,h h h d# #.hJ p ### ####### #.......### #....@..##.....# ##....####.#.#.#####.##..#..................Kinetic Grapnel#......#####.>.#####..#..#..bh p# #...# #.###..# #...#b   bat (asleep) #. ...# #...## . .#.#####....####.. ...............hC -60.8 (10h h hX ^b.bh ,1.8 (11h# h V _A bat comes into view.hp # #. ###.### .....########  #..#.#.#......###  #....@..##.....#  ##...b####.#.#. #..#.... #......#####.> #..#...# #...#  #.###..# #...#  #. ...#   . .#.#hG # #.h( ###.### .....########  #..#.#.#......###  #....@..##.....#  ##...b####.#.#. #..#.... hG#......#####.> #..#...#  #.###..# #...#  h(#. ...#  . .#.#h:hshfhZ _A bat is nearby!h[5,h9(.bh@=8=2.8 (1.0) h6ChE _You barely miss the bat. The bat completely misses you.h   Cardtrick the Tinkerer  Mountain Dwarf  Health: 28/28 ======================== # Magic: 4/5===================----- #. AC: 2Str: 14 ###.### EV: 11Int: 15 .....########  SH: 0Dex: 14 #..#.#.#......###  XL:  3 Next: 30% Place: Dungeon:2 #....@..##.....#  Noise: =--------  Time: 1262.8 (0.0) ##...*####.#.#.#####.# f) +1 whip (vamp) #h ..#*................. Cast: Kinetic Grapnel #...b..#####.>.#####.. #..#...# #...#  #.###..# #...#  b   bat #. ...# #...##  . .#.#####....####.. ............... _You barely miss the bat. The bat completely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh 5Aim: a bat (60% to hit)h  Cardtrick the Tinkerer  Mountain Dwarf  Health: 28/28 ======================== # Magic: 4/5===================----- #. AC: 2Str: 14 ###.### EV: 11Int: 15 .....########  SH: 0Dex: 14 #..#.#.#......###  XL:  3 Next: 30% Place: Dungeon:2 #....@..##.....#  Noise: =--------  Time: 1262.8 (0.0) h##....####.#.#.#####.# f) +1 whip (vamp) #..#.................. Cast: Kinetic Grapnel #...b..#####.>.#####.. #..#...# #...#  #.###..# #...#  b   bat #. ...# #...##  . .#.#####....####.. ...............Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.h- # #. # ####  #....###  #...#  ht##...*. #..#*. #...†> #  #.###..# #...#  #. ...#  . .#.#   hF/..h[l23.8 (1Kinetic Grapnelh^#hA&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!h| 3h} hF h nh׆ ,h h h͔ J.......##....-..b   bat (wandering)bh +6.8 (3hܠ E-7.8 (4h6 h V _A bat comes into view.h  # #. ###.### .....########  #..#.#.#......###  #....@..#  ##....### #..#... #...†..#####.> #..#...# #...#  #.###..# #...#  #. ...#   b .#.#hM, # #. ###.### .....########  #..#.#.#......###  #....@..#  ##....### #..#... #...†..#####.> #..#...#  #.###..# #...#  #. ...#  b .#.#h4h7hHp _A bat is nearby!h&#.#. #.###.###.....#########..#.#.#......### #.......##.....# ##..@.####.#.#.#####. #..#................. #...†..#####.>.##### #..#...# #...# #.###..# #...# #. ...# #...## b .#.#####....####.. ............. ##.###.#†####hchhXhd. h28.8 (1 _h`h>h h$h*h8-H _No target in view!h3 3h4 hD6 ,h= f _h{ 9bKinetic Grapnelb   bath} Z _A bat is nearby!h± #. #. #. ###.### ##.....########  #..#.#.#......###  #.......#  ##..@.# #..#b....... #...†..#####.> #..#...# #...#  #.###..# #...#  #. ...#   hR. .#.# . .. †hM{ #. #. #. ###.### ##.....########  #..#.#.#......###  #.......#  ##..@.# hN-#..#b....... #...†..#####.> #..#...#  #.###..#  #. ...#   . .#.# . .. †hQX4h]h:aZ _A bat is nearby!hT  Cardtrick the Tinkerer #. Mountain Dwarf #. Health: 28/28 ======================== #. Magic: 3/5==============---------- ###.### AC: 2Str: 14 ##.....########  EV: 11Int: 15 #..#.#.#......###  SH: 0Dex: 14 hU#.......##.....#  XL:  3 Next: 32% Place: Dungeon:2 ##..@.####.#.#.#####. Noise: ---------  Time: 1269.8 (0.0) #..#b................ f) +1 whip (vamp) #...†..#####.>.#####. Cast: Kinetic Grapnel #..#...# #...#  #.###..# #...#  #. ...# #...##  b   bat . .#.#####....####. . ............... h ##.###.#†####. _A bat is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)h Cardtrick the Tinkerer#.Mountain Dwarf#.Health: 28/28 ========================#.Magic: 3/5==============----------###.###AC: 2Str: 14##.....########EV: 11Int: 15#..#.#.#......###SH: 0Dex: 14#.......##.....#XL:  3 Next: 32% Place: Dungeon:2##..@.####.#.#.#####. Noise: ---------  Time: 1269.8 (0.0)#..#*................ f) +1 whip (vamp)hTW#...*..#####.>.#####. Cast: Kinetic Grapnel#..#*..# #...##.###..# #...##. ...# #...##b   bat. .#.#####....####.................##.###.#†####. _A bat is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hVhPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)hm hx .b†.  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel misses the bat. The bat barely misses you.hy 4=70.8 (1h hG I _The bat misses you.h[c  Cardtrick the Tinkerer #. Mountain Dwarf #. Health: 28/28 ======================== #. Magic: 2/5=========--------------- ###.### AC: 2Str: 14 ##.....########  EV: 11Int: 15 #..#.#.#......###  SH: 0Dex: 14 #.......##.....#  XL:  3 Next: 32% Place: Dungeon:2 h[##..@.####.#.#.#####. Noise: =--------  Time: 1270.8 (0.0) #..#.b............... f) +1 whip (vamp) #...†..#####.>.#####. Cast: Kinetic Grapnel #..#...# #...#  #.###..# #...#  #. ...# #...##  b   bat . .#.#####....####. . ............... ##.###.#†####. hg\_The bat misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)h<RCardtrick the Tinkerer#.Mountain Dwarf#.Health: 28/28 ========================#.Magic: 2/5=========---------------###.###AC: 2Str: 14##.....########EV: 11Int: 15#..#.#.#......###SH: 0Dex: 14#.......##.....#XL:  3 Next: 32% Place: Dungeon:2h v##..@.####.#.#.#####. Noise: =--------  Time: 1270.8 (0.0)#..#.b............... f) +1 whip (vamp)#...†..#####.>.#####. Cast: Kinetic Grapnel#..#...# #...##.###..# #...##. ...# #...##b   bat. .#.#####....####.................##.###.#†####. _The bat misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)hMCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (60% to hit)  The kinetic grapnel hits the bat but does no damage.h(b.hӖ+1.8 (1hxh= _The bat hits you but does no damage. x2h  You hit the bat.†hEg32Kinetic Grapnelh] _You kill the bat!hl #.###.#####.....########..#.#.#......### #.......##.....##....####.#.#.#####...#@................†..#####.>.#####.#...# #...# #..###.. #.#.#h˫hb3=====-3ht _You see here a bat corpse.h1yIh|hy}$ _hXhBhӵE=====hh4=====h  h) hF= hW =====h[q ,h?r hv e5=====hv hy h| ,h,} h5 hx h ha h hY  #. ###.#####.....######## #..#.#.#......### #.......##.....# ##....####.#.#.### #..#†............. #...†..#####.>.### #@.#...# #...# - #.###..# #...#  #.. ...# #...## .#...#.#####....## .. #.# ............ ... .# ###.###.#†## r   rat (asleep) .... .. .. #.#.#- ;11H ....r ## ##..##.#.## #......... 97.8 (24.0)  A rat comes into view.rr.==8.8 (25hp h - _The rat squeaks loudly.h  #. ###.###  ##.....########  #..#.#.#..  #.......  ##....### #..#†.... #...†..#####.> #@.#...# #...#  #.###..# #...#  #.. ...#   .#.. .. #.#  ... .# † ...r .. .. #.#.#  ..... ## h+ #. ###.###  ##.....########  #..#.#.#..  #....... h ##....### #..#†.... #...†..#####.> #@.#...# #...# h# #.###..# #...#  #.. ...#   .#..hKt .. #.# hvj ... .# †h ...r .. .. h` ..... ## h hxhZ!hx)h)-Z _A rat is nearby!hi###.#####.....########..#.#.#......### #.......##.....##....####.#.#.###..#†.............h.†..#####.>.####...# #...# ###.#.#.#...#.#####....##.. #.##............hC... .# ###.###.#†##...r .. .. #.#.# ..... ## ##..##.#.h###...## #.........#.####.##hh4r.=====--9.8 (1.0)Kinetic Grapnel _hJh@h4##.....########..#.#.#......### #.......##.....##....####.#.#.###..#†..............†..#####.>.####...# #...# ###.#.##.#...#.#####....##hO... #.##............<...r .# ###.###.#†##....... .. .. #.#.#... ## ##..##.#.####...## #......... #.####.## #.#hr<....--300h ho3_Found a stone staircase leading up.hY  ##.....########  Cardtrick the Tinkerer #..#.#.#......###  Mountain Dwarf #.......##.....#  Health: 28/28 ======================== ##....####.#.#.### Magic: 4/5===================----- #..#†............. AC: 2Str: 14 #...†..#####.>.### EV: 11Int: 15 #..#...# #...#  SH: 0Dex: 14 #.###..# #...#  XL:  3 Next: 33% Place: Dungeon:2 #@.#...# #...##  Noise: ---------  Time: 1300.8 (0.0) #*#...#.#####....## f) +1 whip (vamp) ..r #.3[ :0m##............ Cast: Kinetic Grapnel <.... .# ###.###.#†## ....... .. .. #.#.#  ....... ## ##..##.#.## r   rat ##...## #......... #... ##.####.## #.# _Found a stone staircase leading up.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)h_  ##.....########  Cardtrick the Tinkerer #..#.#.#......###  Mountain Dwarf #.......##.....#  Health: 28/28 ======================== ##....####.#.#.### Magic: 4/5===================----- #..#†............. AC: 2Str: 14 #...†..#####.>.### EV: 11Int: 15 #..#...# #...#  SH: 0Dex: 14 #.###..# #...#  XL:  3 Next: 33% Place: Dungeon:2 #@.#...# #...##  Noise: ---------  Time: 1300.8 (0.0) #.#...#.#####....## f) +1 whip (vamp) ..r #.##..h .......... Cast: Kinetic Grapnel <.... .# ###.###.#†## ....... .. .. #.#.#  ....... ## ##..##.#.## r   rat ##...## #......... #... ##.####.## #.# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.   #..#.#.#.  #......  ##.... #...†>  #...#   #...#     #* ...  <.... .# † ....... .. ..  ....... ##  ##l 39;49m...##  #...  #.#hjr ..5=1.8 (1Kinetic Grapnelh> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!hpIhs,hXhk5=====h+=====h,h,h4 #..#.#.#......#### #.#.......##.....###$ ..##....####.#.#.###..###.#..#†............#......#...†..#####.>.###......#..#...# #...# ..?_...#.###..# #...##......#..#...# #...###...#.#####....#-209.0)........##.##..............<....##.#####.###.#†#........##.......# #.#..########..##.#.#!##...### #........  #...  ##.####.#  #### hi #.#  #.# h\-1.8 (20hTO _Found a shadowy altar of Dithmenos.h5 hO  ##.....########  ##..#.#.#......### # #.#.......##..... ##$ ..##....####.#.#.# #..###.#..#†........... #......#...†..#####.>.#[#......#..#...# #...#...?_...#.###..# #...#.....@#..#...# #0.0)#.#...#.#####......##.##..........<....##.#####.###.#†..##.......# #.#..........########..##.#.!##...### #.......#. #...##.####.hP U#### #.h#\ 8_hј +2.8 (1h e_ _Found a leather armour.h]4h_ _No target in view!hW6  ##.....# ##..#.#.#...... # #.#.##..... ##$ ..##....####.#.#. #..###.#..#† #......#...†..#####.>..[#......#..#...# #....?_...#.###..# #... #....@.#..#...# #....#.#...#.#####...##.##.<....##.#####.###.#...##.# #.#...##..##.#.!##...### ##. #...# ##.#### #### #A8 49mh= $3 h> _hM 8_hJY h ##.....# ##..#.#.#...... ## #.#.## ##$ ..##....####.#.# #..###.#..#†# #......#...†..#####.>(.[#......#..#...# #.?_...#.###..# # #...@..#..#...# #.#.#...#.#####..##.##.<....##.#####.###..##.# #..##..##..!##...### ##. #...# ##.### ####hm_4hs h_Found 6 stones.h> ##..... ##..#.#.#...... ## #.#.## ##$ ..##....####.#. #..###.#..#†.## #......#...†..#####..(.[#......#..#...# #.?_...#.###..# # #..@...#..#...# #.#.#...#.#####.##.##.<....##.#####.###.##.# ##.##..###...!##...### ##. #...# ##.  ####h{5_hӆ ###.###  ##.....###### ##..#.#.#.. ### #.#.......##.h] ##$. ..##....####.# #..###.#..#†......#.## #......#...†..######.(.[#......#..#...# ##......@_...#.###..# ##......#..#...# #.#.#...#.#####............##.##......<....##.#####.#..##.......# #...........########..#  #...!##...### #... ####. #...###.# ḩ._hG&6hӴ8_hlhX+7.8 (2h.z _n - a scroll labelled LIRCHA SICSEAGhb###.### ##.....###..#.#.#.### #.#.##.##$. ..##....####.#.#..###.#..#†.#.## #......#...†..#####.#.(.[#......#..#...# #.#....#.###..# #......#......#..#...# #......#.#...#.#####....##.##..<....##.#####.#.##.# ###.##..##...!##...### #.####. #...# ##.#8.8 (1 _There is a shadowy altar of Dithmenos here.h& _h h $ _h ,h! ,h h Xh h ,h h+ ,hp h)D  _You now have 66 gold pieces (gained 14). #.  ###.###  ##.....##### ##..#.#.#. #####.#.......# ##.....##....#### #..###.#..#†..... #.## #......#...†..#### #.(.[#@.....#..#...#  #......._...#.###..#  ......#......#..#...#  .#...#.#### ..............##.##..... <....##.#####.# J   endoplasm (asleep) .......##.......#J##...........########.. #... ;10;1m!##...### #..35.8 (7_6.8 (8h s _An endoplasm comes into view.hI\ #.    hq#### ##.. #..###.#..#† #.## #......#...† #.(.[#@.....#  #......._...#  ......#......#  ............#.# ..............# .........<....# ..............# J##...........# #...! h #.    #### ##.. #..###.#..#† #.## #......#...† #.(.[#@.....#  #......._...#  ......#......#  ............#.# ..............# .........<....# ..............# J##...........# #...! h{E4hjw _An endoplasm is nearby!h= ###.###.....#####.#.#...#####.#.......##.....##....##### #..###.#..#†....#.####......#...†..### #.(.[#......#..#...#  #....@.._...#.###..#.......#......#..#...##........#...#.###........##.##....#.........<....##.######........##.......#J##.....########..) #...!##...### # ####. #...#  ##h s_7.8 (1h # _Found a whip.h .....######.#.#...#####.#.......#h\ . ##.....##....##. #..###.#..#†.... #.####......#...†..## #.(.[#......#..#...# ##.#......._...#.###..#.......@#......#..#...###......#...#.##..........##.##...##.........<....##.##### #..............##..... #J##....########..) #...!##...### ### ####.##...#  # ####h h J.J8Kinetic Grapnelh|.?_h;L###.#.#. ... #####.#..... .. ##.....##....# #. #..###.#..#†... #.####......#...†..## #.(.[#......#..#...###.#......._...#.###..#.........#......#..#...# ##....@.......#.#...#.#.....##.##..###<....##.#### #.J......##..... #.##.#######..) #...!##...### ### ####.##...# .##### _J...9hM?_h o+hou ## ##..#.#.#. Cardtrick the Tinkererho0 ... #####.#....... Mountain Dwarf .. ##.....##....## Health: 28/28 ======================== h6p#. #..###.#..#†... Magic: 4/5===================----- hup#.####......#...†..# AC: 2Str: 14 # #.(.[#......#..#...# EV: 11Int: 15hp ###.#......._...#.###..# SH: 0Dex: 14 ht.........#......#..#...# XL:  3 Next: 35% Place: Dungeon:2 ##....@.......#.#...#.# Noise: ---------  Time: 1339.8 (0.0) ......*..........##.##.. f) +1 whip (vamp) ###..J......<....##.#### Cast: Kinetic Grapnel #..............##..... #.##...........####### ..) #...!##...###  J   endoplasm ### ####.##...#  .#####  _Found a whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)hA####..#.#.#. Cardtrick the Tinkerer... #####.#....... Mountain Dwarf.. ##.....##....## Health: 28/28 ========================#. #..###.#..#†... Magic: 4/5===================-----#.####......#...†..# AC: 2Str: 14# #.(.[#......#..#...# EV: 11Int: 15###.#......._...#.###..# SH: 0Dex: 14.........#......#..#...# XL:  3 Next: 35% Place: Dungeon:2##....@.......#.#...#.# Noise: ---------  Time:C;49m 1339.8 (0.0)......*..........##.##.. f) +1 whip (vamp)###..J......<....##.#### Cast: Kinetic Grapnel#..............##.....#.##...........#######..) #...!##...###J   endoplasm (grapneled)### ####.##...#.#####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.hhI_J.h@4=40.8 (1hhdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is severely wounded.h[  The grapnel guides your strike. You hit the endoplasm.hR_. hb h6hw---h9h& 1.9 (1.1h $Kinetic Grapnel h/ @_You kill the endoplasm!h h*h.m _Your Spellcasting skill increases to level 2!h2 3h-6 h: h; $ _hNF XhqI ,hK hP h R 9---hS h\X ,hqZ ha ,hd h`h ,hj h r f5====hu h?y ,hi{ hԀ h] h̓ h ,h h ====h _-SS   adder (wandering)55.9 (14.0)-6.9 (15_ _An adder comes into view.h ##.....##### ##..#.#.#... #####.#......... ##.....##....####. #..###.#..#†.... #.####......#...†..# # #.(.[#......#..#...# ###.#......._...#.###..# ........@#......#..#...# ###.#...#.##........##.##...###.<....##.######....##......#.##...........########S.) #...!##...####### ####.##...#.#####h%h+hZPq_SS.hS17.0)hb8_h f/ _The adder hisses angrily.h #.###  ##.....###### ##..#.#.#...... #####.#......... ##.....##....#####. #..###.#..#†..... #.####......#...†..### # #.(.[#......#..#...# ###.#....@.._...#.###..# .........#.#...# ##......#.#...#.###.................##.##....###.........<....##.######.......##.......#S##...........########...) #...!##...####.### ####.##...##h [39;49m_S.8hd 8_h hs###.### ##.....### ##..#.#.#.... #####.#.##... ##.....##....####.#. #..###.#..#†.#.####......#...†..## #.(.[#......#..#...# ###.#.h\_...#.###..# .#......#..#...# ##............#.#...#.#.....##.##.###.........<....##.#####.##.S......##.#h,#.##.....#...) #...!##...### #.hAv### ####.##...# ##.hhܚZ_S.hW6====9h8_hhu   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#_S.4--------==60Kinetic Grapnelhh%u_ _You shape a spike launcher from a nearby wall.h6uM #.  ###.###  ##.....####### ##..#.#.#...... #####.#......... ##.....##....#####. #..###.#..#†...... #.####.†..#### # #.(.[#@.....#..#.###.#......._...#.###.........#......#..#...# ##....S.......#.#...#.####...S   adder...##...!##...###h7AS.h8:/--1hYhg  #.  Cardtrick the Tinkerer ###.###  Mountain Dwarf ##.....##### Health: 28/28 ======================== ## ##..#.#.#.... Magic: 3/6============------------ ... #####.#.......##. AC: 2Str: 14 .. ##.....##....####. EV: 11Int: 15 #. #..###.#..#†...... SH: 0Dex: 14 #.####......#...†..#### XL:  3 Next: 39% Place: Dungeon:2 # #.(.[#@.....#..#...#  Noise: ---------  Time: 1361.9 (0.0) ###.#....*.._...#.###..#  f) +1 whip (vamp) ........S#.....hh E.#..#...#  Cast: Kinetic Grapnel ##............#.#...#.#### .................##.##..... ###.........<....##.#####.# S   adder #..............##.......# #.##...........########.. ..) #...!##...### #.. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)h #.Cardtrick the Tinkerer###.###Mountain Dwarf##.....##### Health: 28/28 ========================####..#.#.#.... Magic: 3/6============------------... #####.#.......##. AC: 2Str: 14.. ##.....##....####. EV: 11Int: 15#. #..###.#..#†...... SH: 0Dex: 14#.####......#...†..#### XL:  3 Next: 39% Place: Dungeon:2# #.(.[#@.....#..#...#Noise: ---------  Time: 1361.9 (0.0)###.#....*.._...#.###..#f) +1 whip (vamp) 0;10m........S#......#..#...#Cast: Kinetic Grapnel##............#.#...#.####.................##.##.....###.........<....##.#####.# S   adder#..............##.......##.##...........########....) #...!##...####.. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)hPQhkCS.hm3=2.9 (1h)z9_hY  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit) _The kinetic grapnel hits the adder but does no damage.h޴2*h& _ You barely miss the adder. The rocky spike skewers the adder.hZ h}zSThe adder is heavily wounded.hl.=3h4hR _The adder barely misses you.h #.  Cardtrick the Tinkerer ###.###  Mountain Dwarf ##.....##### Health: 28/28 ======================== ## ##..#.#.#.... Magic: 2/6========---------------- ... #####.#.......##. AC: 2Str: 14 .. ##.....##....####. EV: 11Int: 15 #. #..###.#..#†...... SH: 0Dex: 14 #.####......#...†..#### XL:  3 Next: 39% Place: Dungeon:2 # #.(.[#@.....#..#...#  Noise: ==-------  Time: 1363.9 (0.0) ###.#....S.._...#.###..#  f) +1 whip (vamp) .........#.....Kq4m.#..#...#  Cast: Kinetic Grapnel ##............#.#...#.#### .................##.##..... ###.........<....##.#####.# S   adder #..............##.......# #.##...........########.. ..) #...!##...### #.. _The adder barely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)hA#.Cardtrick the Tinkerer###.###Mountain Dwarf##.....##### Health: 28/28 ========================####..#.#.#.... Magic: 2/6========----------------... #####.#.......##. AC: 2Str: 14.. ##.....##....####. EV: 11Int: 15#. #..###.#..#†...... SH: 0Dex: 14#.####......#...†..#### XL:  3 Next: 39% Place: Dungeon:2# #.(.[#@.....#..#...#hNoise: ==-------  Time: 1363.9 (0.0)###.#....S.._...#.###..#f) +1 whip (vamp).........#......#..#...#Cast: Kinetic Grapnel##............#.#...#.####.................##.##.....###.........<....##.#####.# S   adder (grapneled)#..............##.......##.##...........########....) #...!##...####..Casting: Kinetic Grapnel (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.hٰ9*hu_ Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.  The adder is severely wounded.rocky spike skewerh!) S.._The adder is almost dead.h++4.9 (1h6h9 _The adder closely misses you. The adder barely misses you.hh W  The grapnel guides your strike. You hit the adder.hr †.._hv ; 62-5Kinetic Grapnel _You kill the adder! _Your Maces & Flails skill increases to level 2!h8###.###.....#######.#.#... ... #####.#.......## .. ##.....##....#### #. #..###.#..#†.... #.####......#...†..#### #.(.[#......#..#...# ###.#....@.._...#.###..# .........#......#..#...# ##........#...#.###..........##.##.... ###.........<....##.##### #........##....... #.##.....########...) #...!##...###m #### ####.##...#  ##--6 _hhQs _You see here an adder corpse.h: | #.  ###.###  ##.....##### ##..#.#.#... #####.#....... .. ##.....##....### #. #..###.#..#†.... #.####......#...†..## # #.(.@#......#..#...# ###.#....†.._...#.###..#...#......#..#...#  ##......#.#...#.## ...........##.##..###.........<....##.##### #..............##..... #.##...........######## ..) #...!##...### _h G-7 _h 9_h W _You see here a +0 leather armour.h#8 _o - a +0 leather armourh rWear which item? Armour (go to first with [)  b - a +0 robe (worn)o - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h#.Cardtrick the Tinkerer###.###Mountain Dwarf##.....### Health: 28/28 ========================####..#.#.#.. Magic: 2/6========----------------... #####.#.......# AC: 2Str: 14.. ##.....##....### EV: 11Int: 15#. #..###.#..#†.... SH: 0Dex: 14#.####......#...†..## XL:  3 Next: 62% Place: Dungeon:2# #.(.@#......#..#...# Noise: ---------  Time: 1368.9 (0.0)###.#....†.._...#.###..# f) +1 whip (vamp).........#......#..#...#h_ Cast: Kinetic Grapnel##............#.#...#.##.................##.##...###.........<....##.##### #..............##...... #.##...........######## ..) #...!##...#### The grapnel guides your strike. You hit the adder. _You kill the adder! _Your Maces & Flails skill increases to level 2! _You see here an adder corpse. _You see here a +0 leather armour. _o - a +0 leather armourhh,hgh9_hE1_hd3====9.9 (1hDhG_hh3h,70.9 (2h 9_hdhA hI$1.9 (3hvQ9_h\h^+2.9 (4hl9_h====3.9 (5 0 _You start removing your armour. You continue removing your +0 robe. x5 _You finish removing your +0 robe.  You start putting on your armour.4.9 (6_5.9 (7h9_h9_h6.9 (8__7.9 (9hhh*g8.9 (10.0) 30 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.hd X[?25h[?0c  Search for what [? for help]? h [?25l[?1ch hk X4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h A a - [carried] b - a +0 robe  b - [carried] o - a +0 leather armour (worn) Results elsewhere ([,] to cycle)  c - [D:1] a chain maild - [D:1] a robe (1 further duplicate)hLevel 1 of the Dungeon<>>>>_(Press ? for help)  #...........................#...................#..†..#####.#.#   #...........................#................#..#..........##.#   #..........................................................##.#   #.........................................#................#♣.♣   #.....†..........................................#.........#♣.♣   #..........................................................#♣.♣  #.......................###....................>.#...(.....#♣.♣  hY#..........####.........# #......................#.........#♣.♣  #.........## #.........# #.......##.............#.........#♣.♣#  #.........# #.........# #.......##.............#.........#ß.ß#  #.........# #...##....# #.......###########'#.##.........#♣.♣#  #.........# #...##..[.# #.......##.#.##.........#♣.♣  h s########### #...##[...# #....#####.#.##.........#♣.♣  #...##....# #....##.#.##.........#♣.♣  #...##....# #...[##.#.##.........#♣.♣  #...####### ###########.#.######.#####♣.♣  #...##.....†..# #.# #.#  #####hE#.###.#..# #.# #.#  #.# #.#..# #.### #.# hk #.# #.#..# #.(.# #.#  hf#.# #.#..#######.# #.#  h#.# #.#.....# #.# #.#  #.###.#..##.# #.####.#hh} hSCardtrick the TinkererMountain DwarfHealth: 28/28 ========================Magic: 3/6============------------AC: 3Str: 14EV: 10Int: 15SH: 0Dex: 14XL:  3 Next: 62% Place: Dungeon:2hTime: _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  hCSearch for what [? for help]? armorh 4hXhhCh94==== h5_hܛb  You see here an adder corpse.hh^ _hQhѥhY,hh[hQ,hthChɸ=====h%hhX  There is a stone staircase leading up here.hؿhh<% _h5hӮ 1hs h h* hE h< l _You climb upwards.  There is a stone staircase leading down here.h h _h h7 h BhE h ,hH he h Q5====hE hW h h ,hP h@ h] ,h h h ,h} h hw h =====h: h& h( ,h* h?1 h3 ,h24 h*9 h; ,h< hWB hD ,hE hU hY ,hY h` hb e6====hsd hoi 4 _Magic restored.hl Jhp hkr hr hs hw hy ,h ====h h ,hՓ hG hݙ ,h h~ Bh h hd h\ ,h BhZ h h6 ,h vhj 3................................. †................................ ................................. ..................###............ .....####.........# #............ ....## #.........# #.......##... ....# #.........# #.......##... ....# #...##....# #.......##### ....# #...##..@.# #.......#Noise: --------- 1415.4 (36.5) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...#h ######h h hP- S _You see here a +0 chain mail.hDh 16.4 (1.0)h? _p - a +0 chain mailhYAhDWear which item? Armour (go to first with [)  o - a +0 leather armour (worn)hkDDb - a +0 robe  p - a +0 chain mailhD[?] describe selected [!] equip|wield|wear|put onhDy[tab] equip|unequip h h.h0?................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 3Str: 14 ....## #.........# #.......##... EV: 10Int: 15 ....# #.........# #.......##... SH: 0Dex: 14 h1....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@.# #.......#Noise: ---------  Time: 1416.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...###### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _You see here a +0 chain mail. _p - a +0 chain mailh:h>hChRMd  You start removing your armour.hS+7.4 (1hXhfh8.4 (29.4 (3hh,20.4 (4hh7h+1.4 (5h[h 01 _You continue removing your +0 leather armour. x5hhh  You finish removing your +0 leather armour.  You start putting on your armour.hL+2.4 (6hhb h% +3.4 (7h h h +4.4 (8h! h) h+ +5.4 (9h2 h: h]= /6.4 (10.0)h|D hE 8 6 _You continue putting on your +0 chain mail. x5h'I hO hGR _ _You finish putting on your +0 chain mail.hʾ h Drop what?16/52 slots (_ for help) Hand Weapons (select all with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer Armour (select all with [)  p - a +0 chain mail (worn)b - a +0 robe  o - a +0 leather armour Jewellery (select all with "=)  g - a ring of wizardry (worn)  l - a +6 ring of dexterity (worn) Scrolls (select all with ?)  d - 2 scrolls labelled HEULIO JABOUS  i - a scroll labelled JIOWKEI KAPOG  j - a scroll labelled IGHOMI BUXZY  k - a scroll labelled POERHI VOERPH  m - a scroll labelled ZYANOF WARIROUFI  n - a scroll labelled LIRCHA SICSEAG Potions (select all with !) h.  c - a potion of magic  e - a lumpy coppery potion  h - a purple potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h(1 turn)  f - a +1 vampiric whip (weapon)  b + a +0 robe[Enter] accept (1 chosen)h 2 turns)  b + a +0 robe  o + a +0 leather armour2hkch................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 8Str: 14 ....## #.........# #.......##... EV: 6hInt: 15 ....# #.........# #.......##... SH: 0Dex: 14 ....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@.# #.......#Noise: ---------  Time: 1426.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...######You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.h#hh[h+7.4 (1hsh:8 _You drop a +0 robe.ho+8.4 (2h^hhh3 _You drop a +0 leather armour.hrDhGhOheRU _There's nothing to open nearby.hIh7] Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3  b - Forge Blazeheart Golem Fire/Forgecraft 50% 4  c - Forge Lightning Spire Air/Forgecraft 50% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithU<hChL................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 8Str: 14 ....## #.........# #.......##... EV: 6Int: 15 ....# #.........# #.......##... SH: 0Dex: 14 ....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@M39;49m.# #.......#Noise: ---------  Time: 1428.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...######You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You drop a +0 robe. _You drop a +0 leather armour. _There's nothing to open nearby.hvXhYMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - Nohh................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 8Str: 14 ....## #.........# #.......##... EV: 6Int: 15 ....# #.........# #.......##... SH: 0Dex: 14 ....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@n39;49m.# #.......#Noise: ---------  Time: 1428.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...######You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You drop a +0 robe. _You drop a +0 leather armour. _There's nothing to open nearby.h}+9.4 (1hh u _This spell is quite dangerous to cast!h7B30.4 (2hxhe+1.4 (3hR'h2hU6+2.4 (4hD _You start memorising the spell. You continue memorising. x3hDhKhNc _You finish memorising. Spell assigned to 'c'.h> h@ H Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft3%2  c - Launch Clockwork BeeForgecraft6%3 Select a spell to describe[!]/[I] toggle spell headersh= h{h................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 8Str: 14 ....## #.........# #.......##... EV: 6Int: 15 ....# #.........# #.......##... SH: 0Dex: 14 ....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@39;49m.# #.......#Noise: ---------  Time: 1432.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...###### _You drop a +0 robe. _You drop a +0 leather armour. _There's nothing to open nearby. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.h 34h4hYhaIhnu....................hshxhzE _Done exploring.h xhnymWhere to? (Tab - D:1 @ (x,y), ? - help) hz6 D - Dungeon hU/ hH\ ................................. Cardtrick the Tinkerer †................................ Mountain Dwarf ................................. Health: 28/28 ======================== ..................###............ Magic: 6/6======================== .....####.........# #............ AC: 8Str: 14 ....## #.........# #.......##... EV: 6Int: 15 ....# #.........# #.......##... SH: 0Dex: 14 ....# #...##....# #.......##### XL:  3 Next: 62% Place: Dungeon:1 ....# #...##..@.# #.......#Noise: ---------  h_ [33mTime: 1432.4 (0.0) ##### #...##[...# #....####f) +1 whip (vamp)#...##....# #....#Cast: Kinetic Grapnel#...##....# #...[##...####### #######...###### _You drop a +0 leather armour. _There's nothing to open nearby. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Done exploring.h  _h{ Xh: h] ,h' hZ h Bh hp ,h h] h Bh h ,h h  h ,h h2 h ,h hm h ,h hZ! h$ ,hY% h) h+ ,h . h4 h_ h   There is a stone staircase leading down here. _h ;2h ,hƏ h   .. ##.....##....####.# #. #..###.#..#† #.####......#...†..##### # #.(..#......#..#...# #  ###.#....†.._...#.###..# # hL < .........#......#..#...# # ##.....#.#...#.#####  .................##.##.......  ###.........@....##.#####.###63.9 (31.5) #..............##.......# ##.##...........########..##..) #...!##...### #....### ####.##...# ##.## #.###### _You climb downwards.ht h h" a _There is a stone staircase leading up here.h-3h=hdh P _h hBhNh,hh6,h3h:p _c - 2 potions of magic (gained 1)h<3hB>h@hzC,hDh'Hh#J,hKhWNBhNhWPhQ,hRhShqU,hUh"YhZh@ZhZh0^Xh4_ha,hahchd,hdhcfhg,hhhaihj,h&h<h>h?,h4@hBhD,hYEhUGh.I,hIhKhLhLhuMh`OhP,hQh`Sh ]#.....# #.#.#.#####.# .............# ## ###.>.#####..# ..#...# #..# .##...# #..# .##...## #..# .# ###....####..####.#### ..........@?...# 530.9 (67.0 .###.#÷####..####.##.# .###.#.# #..# .# ..##.#.####..# <# .............# ..h]a #.####.####### ## #.# #.# #.# #.# #.# #.#hdhZ,1.9 (68h%h9 _Found a stone staircase leading up.hh  _i - 2 scrolls labelled JIOWKEI KAPOG (gained 1)hr h[v Xhz Xh| ,hY} h] h ,hF h h ,h~ h h ,h h hx hˊ h hŒ h h΍ h ho hI ,hʐ h] hk ,ha hV h ,h hў h ,h١ h' hե ,h h h ,h{ h h ,h> h  _d - 3 scrolls labelled HEULIO JABOUS (gained 1)h h ,h h h ,h4 h h h h ,h h h ,hm h hD h ,h? h h ,hd hA h h h@ h0 h1 h4 Xh5 h6 ,hT7 h59 h: ,h: h-< hT= ,h= hr> h@? h? h? hA hB ,hB h&E hAF Bh H h-J BhJ hK ,hmL hM h:O BhP hfT BhU hV hV h1W h~X hY ,hZ hK[ h\ ,h\ h<^ h4_ ,h_ h\a hb hc ,hd h&f ,hFg hTn h2o hwo ho ht hu hu h"v h'z hP{ ,h{ hM h; ,h h h hE ,hݓ h# h ,h h hy hĜ hK h: h h hW h[ hu ,h hB ht ,h hl h Bhݴ h ,h h h ,h h h1 ,h h5 h h h h h ,h h h Xh P  There is a stone staircase leading up here.h h>  _h hb h h h h hL h h h hE h{ h: h hZ ,h h h hW h hr h_ ,h h/ hF ,h hO hl ,h hZ h ,h h h\ Bh h Bh! h? h@ BhVB hB h+C hjC hE hF ,hTG h>I hHJ ,hJ huL hlN Bh0P hQ ,hQ hR hS ,hCT hY h [ h\ h] ,hg_ ho` ,h` hb hc hd hqd hf hag ,hg h{i hgj ,hk hm hn ,hao h q hr ,hZs ht hu ,h^v hw hx ,hy hmz h{ ,h| h} h# ,h hr h ,h& h hP h h h h1 ,h h h h Xh$ Xh h ,hm h d  You see here an adder skeleton.h h[  _h hZ h,hPhh,hch ;  You see here 6 stones.hh _hhh,hhha$h3%h',ho(h+hp-,hb.h/h1,h2hH6h8,h59h;hv=,h:>hB@h;B,hBhDhE,hFhHhVS ## ##. ..# ##>. #.# ... #.# ##.. #.# ..r #.# #.########.# #.@........# #### ########...# ##... #.#.# #..##Kinetic Grapnel #.#.####.... #.#.(..#.... ###.#....÷.._. r   rat (asleep) .........#.... ##........... ..............hZz 693.9 (162.0)  A rat comes into view.hg.r_. rhqj,43hphs; _Found a stone staircase leading down.h( ## ##. ..#  ##>. #.#  ... #.#  ##.. #.#  ... #.#  #r########.#  #.@........#  ########...# ##... #.#.# #.. #.#.####. #.#.(..#. ho)B÷.._ hN ## ##. ..#  ##>. #.#  ... #.#  ##.. #.#  ... #.#  #r########.#  #.@........#  ########...# ##... #.#.# #.. #.#.####. #.#.(..#.hl ÷ hr4h>9_hZ _A rat is nearby!hA  You hit the rat.  The rat is severely wounded.h f7-=5.0) h h޴ ( _The rat bites you.h5n  Cardtrick the Tinkerer ## Mountain Dwarf ##. ..#  Health: 27/28 =======================- ##>. #.#  Magic: 5/6====================---- ... #.#  AC: 8Str: 14 ##.. #.#  EV: 6Int: 15 ... #.#  SH: 0Dex: 14 #r########.#  XL:  3 Next: 62% Place: Dungeon:2 #.@........# #### Noise: =--------  Time: 1695.9 (0.0) ########...# ##... f) +1 whip (vamp) #.#.# #..## Cast: Kinetic Grapnel #.#.####.... #.#.(..#....hnZ ###.#....÷.._. r   rat .........#.... ##........... .............. _The rat bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hoPress: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 74% to hit)hj  Cardtrick the Tinkerer ## Mountain Dwarf ##. ..#  Health: 27/28 =======================- ##>. #.#  Magic: 5/6====================---- ... #.#  AC: 8Str: 14 ##.. #.#  EV: 6Int: 15 ... #.#  SH: 0Dex: 14h #r########.#  XL:  3 Next: 62% Place: Dungeon:2 #.@........# #### Noise: =--------  Time: 1695.9 (0.0) ########...# ##... f) +1 whip (vamp) #.#.# #..## Cast: Kinetic Grapnel #.#.####.... #.#.(..#.... ###.#....÷.._. r   rat .........#.... ##........... ..............Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a rat (severely wounded, 74% to hit)  The kinetic grapnel hits the rat.h ## ##. ..#  ##>. #.#  ... #.#  ##.. #.#  ... #.#  #.########.#  ....#  #...# ##... #.#.# #.. #.#.####. #.#.(..#. ÷h%      h[&.hf`l46.9 (1Kinetic Grapnelhf9_hi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!h* 3h hb h2 K8=h z _HP restored.h" Bhs ,h h8 h 9=h h Bh ,hf hs ,h hA h G6====h/ h 4 _Magic restored.h1 R ####### ##..... ..# ##>....# #.# ...... #.#h  ##..K. #.# .... #.# #.#.# #@.........# - #...# ##..h  #.#.# #..Kinetic Grapnel #.#.#### #.#.(..#h g ###.#....÷.._ K   kobold (asleep) .#... ## h{ -705.9 (9h k.KKh G-6.9 (10.0) h" 9_h,+ s _A kobold comes into view. It is wielding a +0 whip.h  #######  ##..... ..#  ##>....# #.#  ...... #.#  ##.... #.#  ..K. #.#  #.########.#  #@.........#  ########...#  #.#.#  #.#.( ÷.._h%"5 h #######  ##..... ..#  ##>....# #.#  ...... #.#  ##.... #.#  ..K. #.#  #.########.# hp #@.........#  ########...#  #.#.#  #.#.( ÷ h$hh-s _A kobold is nearby!h@w #######  ##..... .##>....# ......#######.....#.......K..# ########.# ....... ###########...# ##.. #..#### #.#.(..#...###.#....÷.._...# ##hthh6j3-----=7.0) hO _The kobold hits you with a +0 whip.hD  Cardtrick the Tinkerer  Mountain Dwarf #######  Health: 23/28 ===================----- ##..... ..#  Magic: 5/6====================---- ##>....# #.#  AC: 8h Str: 14 ......# #.#  EV: 6Int: 15 ######.....# #.#  SH: 0Dex: 14 .......K..# #.#  XL:  3 Next: 64% Place: Dungeon:2 #@########.#  Noise: =--------  Time: 1707.9 (0.0) #..........# ### f) +1 whip (vamp) ########...# ##.. Cast: Kinetic Grapnel #.#.# #..# #.#.####... #.#.(..#... K   kobold ###.#....÷.._ .........#... ##.......... _The kobold hits you with a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold,h' wielding a +0 whip (67% to hit)h~Cardtrick the TinkererMountain Dwarf#######Health: 23/28 ===================-----##..... ..#Magic: 5/6====================----##>....# #.#AC: 8Str: 14......# #.#EV: 6Int: 15######.....# #.#SH: 0Dex: 14.......K..# #.#XL:  3 Next: 64% Place: Dungeon:2#@########.#Noise: =--------  Time: 1707.9 (0.0)#..........# ### f) +1 whip (vamp)########...# ##.. Cast: Kinetic Grapnel#.#.# #..##.#.####...#.#.(..#... K   kobold (grapneled)[H###.#....÷.._.........#...##..........Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (67% to hit)  The kinetic grapnel hits the kobold.h>_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded.8.9 (1hh{1_h  hl/_The kobold hits you but does no damage.hZ  The grapnel guides your strike. You hit the kobold. You feel better.  The kobold is severely wounded.4=9_ _The kobold hits you but does no damage.hZ   You hit the kobold.)5==610Kinetic Grapnel_ _You kill the kobold!hsM ########  ##...... .###> ..######.....#.......@..# #######.########.# ..........# ###########...# ##.._-1 _You see here a +0 whip.—h _6==6====7======8==—h1=—h\—h—h—h—h—h7—h7—h —h+—h—h—hl—h—ḩ—h —hĪ—h—h,—h—h—h,—h—ht—hX—h0—hT     #########  ##........ —h #########>....####  #@............#- —h #.#######.....# )..## Kinetic Grapnel —h W..#######.####### —hEi#.l# #........ #..# ########. l   frilled lizard (asleep) —hzs#... #. —h##.. #.  #.—h 37.9 (26.0)  A frilled lizard comes into view.—h}l.l—hq—h{=8.9 (27 _The frilled lizard hisses angrily.—hX# 1—h$  ##.... #########>.... #@............#  #.#######.....#  #..)..##  —h0% #l.# #..#  #..#  #...  ##.. —h ##.... #########>.... #@............#  #.#######.....#  #..—h )..##  #l.# #..#  #..#  #...  ##.. —h —hO —h —h e _A frilled lizard is nearby!—h  Cardtrick the Tinkerer  Mountain Dwarf  Health: 28/28 ========================  Magic: 5/6====================----  AC: 8Str: 14 ######### EV: 6Int: 15 ##........ SH: 0Dex: 14 #########>....#### XL:  3 Next: 66% Place: Dungeon:2 #@............#  Noise: =--------  Time: 1738.9 (0.0) #*#######.....#  f) +1 whip (vamp) #*........)..##  Cast: Kinetic Grapnel #l.#######.####### #..# #........ #..# ########. l[40—h$m   frilled lizard #... #. ##.. #. #. _A frilled lizard is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)×h  Cardtrick the Tinkerer  Mountain Dwarf  Health: 28/28 ========================  Magic: 5/6====================----  AC: 8Str: 14 ######### EV: 6×hInt: 15 ##........ SH: 0Dex: 14 #########>....#### XL:  3 Next: 66% Place: Dungeon:2 #@............#  Noise: =--------  Time: 1738.9 (0.0) #.#######.....#  f) +1 whip (vamp) #.........)..##  Cast: Kinetic Grapnel #l.#######.####### #..# #........ #..# ########. l   frilled lizard #... #. ##.. #. #.Casting: Kinetic Grapnel (safe; 1% risk of failure)  ×hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.×h[##.... ###>.... ........# ×h֐ #*#######.....#  #*)..##  #† #..#  #..#  #...   ##..   ×h5..79.9 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!×hw 3×hC ×h< ,×h˩ ×h~ n×h ×h ×h 6====×h p====×hj X×h0  #.............# # #.#######.....# # #.........)..## # #†.#######.######## #..# #......... #..## #.. #...# #.# ##..# #. .# #.#-556.0) .# ###.# # ..... ..# ##..    ###.. ...##.. ..>#.# ..)×h ×h} F-6.9 (17×h8 ×h ; _Found a stone staircase leading down.ėh%ėh Q<ėhVėh[ėh[ėhp]ėh\aėhFdėh#eėhfėh....... .####.##.....ėhz ėhU{#.#.#.####.##......) #....# ėh{#.#.#.........# ### ####.#ėh`| ėh|G#.#.######.####ėh} ėh}h#.#.# #.# ėh},. ėh]~=#.#.## ėh#ėh{*75.9 (19 ėh!#.#.# #...#.......  ėh#....)..## #.#####  ėhSv#.### .#ėhρ ėhky#)# $ ėhvq##<# #. ėh>#..# .. ėh_#.## ## ėh.#.#ėhSėhėh%6.9 (20ėhkėh ėhėh_Found a flail.ėhyėh| _You now have 77 gold pieces (gained 11).ėhėhI,ėhėhėh,ėhNėhėhBėhėh\Bėhnėh,ėhėhėhg,ėhgėhkėh,ėh|ėhėh#....)..##.#.####### ##.### #.#.### #)# #.....# ###<# #.###.##### ##..# #. #.....# #.#.## #.###.###.# #.#.# #.....#  #.#.# ###.### ##.# ėhpL #.92.9 (16#.# #...(#.#.# ######...#.#.# ###.##  ##########..#  #........ ##.#  #.####### #.# #########.###...# #.# ........#.##.###. ėh ėh ,3.9 (17ėh ėhs % _Found 6 stones.ŗhq  You see here 6 stones. _ŗh}BŗhnŗhɒŗhBŗhtŗhŗh֝ŗhŸŗhrŗhŗhŗh"ŗhŗhARŗhXŗhŗhyŗhŗhDŗh ŗhg BŗhŗhŗhŗhŗhyŗhD,ŗhŗhŗh ,ŗhI!ŗh{#ŗhz%,ŗh&ŗh*ŗh,,ŗh-ŗh0ŗh2,ŗh3ŗh[6ŗh`8,ŗh69ŗh;ŗh=,ŗhYŗhMfŗhh,ŗhZjŗhnŗhpŗhxqŗhUrŗh@uŗhw,ŗh1yŗh&|ŗhc},ŗho~ŗhŗhŗh.ŗhŗhŗh,ŗhmŗhsŗhcŗh,ŗh)ŗhŗh/,ŗh˙ŗhŗh>,ŗhoŗhΟŗh,ŗhŗhŗh,ŗhŗh?ŗhŗhDŗh"ŗhޮŗhӰ,ŗhŗhŗhж,ŗhݸŗh(ŗh,ŗhŗhCŗh,ŗhKŗhŗhU,ŗhŗh`ŗhBŗhŗh,ŗhqŗh0ŗhR,ŗhŗhŗh,ŗhrŗh,ŗhhŗhŗhRŗh,ŗhŗhŗh,ŗhZŗhŗh,ŗhŗh4ŗh,ŗhŗhŗhŗh,ŗh;ŗh3ŗh,ŗhŗhŗh_,ŗhEŗhŗhi,ŗhvŗh6ŗh7ŗh:ŗh<ŗh=,ŗh?ŗhQFŗhGŗhHŗh or g - a ring of wizardryߗh3 F  You remove your ring of wizardry.ߗhG +9.7 (1ߗhK ߗh 5 _b - a +4 ring of slaying (worn)h3hhh,h,h,hhh/,hhhShhnhh,hhhl,hNhDhhihhh4 ,h h hE,hhh=hh/h h,hfhhE ,h h$h+1.. ...h.ho.... #.......... #.........###....# ...........# #........# #.......# ###@...# #......# #......# #......# #......####......#o   orc (asleep)#..<...###hh 2 jackals (asleep)#......#h2D#......#h? 412.0)  An orc and 2 jackals come into view.h@h0H....h.h.oohhhK5==2.7 (13hShQ\: _The orc shouts! The jackal barks! x2hޮ ,h h .....h.hhh 2 jackalshJ :--3.0)h h hrXhZh^hchdhmhu...ohho   orchh 2 jackalshpyh|Q--4Kinetic GrapnelhЇhh   Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0 ,h .o..hh#h f4--------==5hC h D _You shape a spike launcher from a nearby wall.hZh,h1V .o..hhThe jackal bites you.5----6 _The jackal bites you but does no damage.h  Cardtrick the Tinkerer .. ........  Mountain Dwarf ... #......  Health: 25/28 =====================--- .... #.....  Magic: 3/6============------------ ....###....#  AC: 8Str: 14 ..........o#  EV: 6Int: 15 #........#  SH: 0Dex: 14 h$#...hh..#  XL:  3 Next: 69% Place: Dungeon:3 ###@...#  Noise: =--------  Time: 1946.7 (0.0) #......#  f) +1 whip (vamp) #......#  Cast: Kinetic Grapnel #......#  #......#  ###......#  o   orc #..<...###  hh 2 jackals #......# #......# _The jackal bites you but does no damage.  Casting: Construct Spike Launcher (safe; 8% risk of failure)  h <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)hhHCardtrick the Tinkerer.. ........Mountain Dwarf... #......Health: 25/28 =====================---.... #.....Magic: 3/6============------------hil....###....#AC: 8Str: 14..........o#EV: 6Int: 15#........#SH: 0Dex: 14#...hh..#XL:  3 Next: 69% Place: Dungeon:3###@...#Noise: =--------  Time: 1946.7 (0.0)#......#f) +1 whip (vamp)#......#hwjCast: Kinetic Grapnel#......##......####......#o   orc#..<...###hh 2 jackals (1 grapneled)#......##......#Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.h8*hAiming: Kinetic Grapnel (safe; 4  Press: ? - help, Shift-Dir - straight line: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is lightly wounded.rocky spike skewerhS  The jackal is heavily wounded.The jackal closely misses you.h[q.ohh\3=7.7 (1hudh8g> _The jackal bites you but does no damage.hK  The grapnel guides your strike. You hit the jackal. You feel better.  You kill the jackal!o.†   jackal8===73-8 _The jackal barely misses you.h)L   Cardtrick the Tinkerer .. ........  Mountain Dwarf ... #......  Health: 28/28 ======================== .... #.....  Magic: 2/6========---------------- ....###....#  AC: 8Str: 14 ...........#  EV: 6Int: 15 #.....o..#  SH: 0Dex: 14 #...†h..#  XL:  3 Next: 73% Place: Dungeon:3 ###@...#  Noise: =--------  Time: 1948.7 (0.0) #......#  f) M Y1m+1 whip (vamp) #......#  Cast: Kinetic Grapnel #......#  #......#  ###......#  o   orc #..<...###  h   jackal #......# #......# _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)hǢCardtrick the Tinkerer.. ........Mountain Dwarf... #......Health: 28/28 ========================.... #.....Magic: 2/6========----------------....###....#AC: 8Str: 14..........*#EV: 6Int: 15#.....o*.#SH: 0Dex: 14#...†*..#XL:  3 Next: 73% Place: Dungeon:3###@...#Noise: =--------  Time: 1948.7 (0.0)#......#f) +1 whip (vamp)#......#Cast: Kinetic Grapnel#......##......####.....Z7m.#o   orc#..<...###h   jackal#......##......# _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)h8IE  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel misses the jackal....oh9.7 (1 _The jackal bites you but does no damage. x2hhG  Cardtrick the Tinkerer .. ........  Mountain Dwarf ... #......  Health: 28/28 ========================h5I .... #.....  Magic: 1/6====-------------------- ....###....#  AC: 8Str: 14 ...........#  EV: 6Int: 15 #........#  SH: 0hKUDex: 14 #...oh..#  XL:  3 Next: 73% Place: Dungeon:3 ###@...#  Noise: =--------  Time: 1949.7 (0.0) #......#  f) +1 whip (vamp)h8M5 #......#  Cast: Kinetic Grapnel #......#  #......#  ###......#  o   orc #..<...###  h   jackal #......# #......# _The jackal bites you but does no damage. x2  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)hcpohn orc, wielding a +0 morningstar (74% to hit)h-oaCardtrick the Tinkererho.. ........Mountain Dwarf... #......Health: 28/28 ========================.... #.....Magic: 1/6====--------------------....###....#AC: 8Str: 14...........#EV: 6Int: 15hp#........#SH: 0Dex: 14#...oh..#XL:  3 Next: 73% Place: Dungeon:3###@...#Noise: =--------  Time: 1949.7 (0.0)#......#f) +1 whip (vamp)#......#Cast: Kinetic Grapnel#......##......####......#o   orc (grapneled)#..<...###h   jackal#......##......#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@q)Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar (74% to hit)  The kinetic grapnel hits the orc.h*8*h|Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 morningstar (74% to hit)  The kinetic grapnel hits the orc.  The orc is almost dead.rocky spike skewerh=h   jackalhUi )You kill the orc!h<6=50.7 (1h_hܚ> _The jackal bites you but does no damage.h-  You hit the jackal.  The jackal is lightly wounded.-1 _The jackal bites you but does no damage. x2h0 #You hit the jackal.  The jackal is lightly wounded.-2 _The jackal barely misses you.hw  You hit the jackal but do no damage.The jackal is lightly wounded.h&3hh<> _The jackal bites you but does no damage.hͰ   Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hòh3h[e _You don't have enough magic to cast this spell.hB}  Cardtrick the Tinkerer .. ........  Mountain Dwarf ... #......  Health: 28/28 ======================== .... #.....  Magic: 0/6------------------------ ....###....#  AC: 8Str: 14 ...........#  EV: 6Int: 15 #........#  SH: 0Dex: 14 #...)h..#  XL:  3 Next: 76% Place: Dungeon:3 ###@...#  Noise: =--------  Time: 1953.7 (0.0) #......#  f) +1 whip (vamp) #..U~30m....#  Cast: Kinetic Grapnel #......#  #......#  ###......#  h   jackal #..<...###  #......# #......# _You don't have enough magic to cast this spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 67% to hit)hZZ Cardtrick the Tinkerer.. ........Mountain Dwarf... #......Health: 28/28 ========================.... #.....Magic: 0/6------------------------....###....#AC: 8Str: 14...........#EV: 6Int: 15#........#SH: 0Dex: 14#...)h..#XL:  3 Next: 76% Place: Dungeon:3###@...#Noise: =--------  Time: 1953.7 (0.0)#......#f) +1 whip (vamp)#......#Cast: Kinetic Grapnel#......##......####......#h   jackal (grapneled)#.\ m.<...####......##......#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 67% to hit)  The kinetic grapnel hits the jackal.hY h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is almost dead.hs 3-----1====4.7 (1h  h hK _The jackal bites you. x2hԑ  The grapnel guides your strike. You whack the jackal!.805Kinetic Grapnel hVD_You kill the jackal!h M #. ..#. ... #......###...#.....#...####.#...#......#...........#4=-----6  Things that are here: _a +0 morningstar; a jackal corpsehSO-7 _o - a +0 morningstarhc [====5==h ,h h ,h h hy 6==2====h= h? ,h h ,hK h3 ,h h/ 7=======8= _HP restored.3=========h1 ,ha; 4====h< hB BhC ,hD h_F ,h8G h J R====h=K hn hp ,hq h6t ,ht hw ,hw hz ,hz hj} ,hG~ h~ d6====h h݇ h ; . ..# ..# #.......S.... #......####....#....#.#...†...#####....# #......# #......#h8  #......#S   adder (asleep) #......# ###......# #..<.###h } 2004.7 (47.0)  An adder comes into view.hB h j..SSh ,5.7 (48h| hձ / _The adder hisses angrily.h8Z .......  . ........#  ... ........#  .... #.......  ..... #......#  .....###....#  ..S.........#  #...@....#  ##...†...# h[ ####....#  #......#  #......#  #......# h\B #......#  ###......# hG\6 #..< h  .......  . ........#  ... ........#  .... #.......  ..... #......#  .....###....#  ..S.........#  #...@....#  ##...†...#  ####....#  #......# #......# #......#  #......# ###......# #..< _An adder is nearby!h$..>. .......... ........#... ........#[.... #......... #......#.###....#.S.# #.# ##...†...# ####....#  #......# #......# #......# #......# ###......#  #..<...###h*P.Shg,H6.7 (1.0)Kinetic Grapnelh3h|8S _Found a leather armour. Found a stone staircase leading down.hVh   Cardtrick the Tinkerer ..>. .......  Mountain Dwarf .... ........#  Health: 28/28 ======================== ..... ........#  Magic: 5/6====================---- [.... #.......  AC: 8Str: 14 ...... #......#  EV: 6Int: 15 ......###....#  SH: 0Dex: 14 hi >....S*.......#  XL:  3 Next: 80% Place: Dungeon:3 #.*@.....#  Noise: ---------  Time: 2006.7 (0.0) ##...†...#  f) +1 whip (vamp) ####....#  Cast: Kinetic Grapnel #......#  #......#  #......#  S   adder #......#  ###......#  #..<...### _Found a leather armour. Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)heCardtrick the Tinkerer..>. .......Mountain Dwarf.... ........#Health: 28/28 ========================..... ........#Magic: 5/6====================----[.... #.......AC: 8Str: 14...... #......#EV: 6Int: 15hwg...*..###....#SH: 0Dex: 14....**.......#XL:  3 Next: 80% Place: Dungeon:3#.*@.....#Noise: ---------  Time: 2006.7 (0.0)##...†...#f) +1 whip (vamp)####....#Cast: Kinetic Grapnel#......##......##......#S   adder#......####......##..<...### _Found a leather armour. Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)h6hV]...S.h&3=7.7 (1hhB  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit) _The kinetic grapnel misses the adder.hA   Cardtrick the Tinkerer ..>. .......  Mountain Dwarf .... ........#  Health: 28/28 ======================== ..... ........#  Magic: 4/6================-------- [.... #.......  AC: 8Str: 14 ...... #......#  EV: 6Int: 15 ......###....#  SH: 0Dex: 14 .............#  XL:  3 Next: 80% Place: Dungeon:3 #S*@.....#  Noise: =--------  Time: 2007.7 (0.0) ##...†...#  f) +1 whip (vamp) ####(D 9m....#  Cast: Kinetic Grapnel #......#  #......#  #......#  S   adder #......#  ###......#  #..<...### _The kinetic grapnel misses the adder.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)hCardtrick the Tinkerer..>. .......Mountain Dwarf.... ........#Health: 28/28 ========================..... ........#Magic: 4/6================--------[.... #.......AC: 8Str: 14...... #......#EV: 6Int: 15......###....#SH: 0Dex: 14h`6.............#XL:  3 Next: 80% Place: Dungeon:3#**@.....#Noise: =--------  Time: 2007.7 (0.0)##...†...#f) +1 whip (vamp)####....#Cast: Kinetic Grapnel#......##......##......#S   adder#......####......##..<...### _The kinetic grapnel misses the adder.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)hshQ.Sh Y7-8.7 (1h)h-T  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit) _The kinetic grapnel misses the adder. The adder bites you.h..>. .......... ........#. ...[....# #. ...... #......####....# ......... #.S##.@.† ####. #..........###......#..<...###....#hyh&9hph = _The adder bites you but does no damage.h..>. . ..... ........# ..... ........# [....# #. ...... #......# ......###....# ...# #.S......# ##..@†...# ####....# #......# #......##......##......# ###......##..<...### hnhK.ShU8=10hh_x _The adder attacks as it pursues you! The adder closely misses you.hܰ  *Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h }  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.h S#The adder is lightly wounded.h k2--------=1h h _The adder completely misses you. The adder closely misses you.h..>. . hJ..... ..# ..... ..# [....# #. ...... #......# ......###....# .# #.# ##.S.@...# ####....# #......# #......##......##......# ###......##..<...### h.*ho`.hkhtD.Shu.-2h{h! _The rocky spike misses the adder. _You see here a jackal corpse.h5 k *You miss the adder.hL   The adder is lightly wounded.  The rocky spike skewers the adder!h@ SThe adder is severely wounded.=3 _The adder bites you but does no damage.hXs * You hit the adder.h|q `  The adder is almost dead.hS=4 _The rocky spike misses the adder. The adder bites you but does no damage.hZ  ..>. .......  Cardtrick the Tinkerer ..... ........#  Mountain Dwarf ..... ........#  Health: 28/28 ======================== [....# #.......  Magic: 1/6====-------------------- ...... #......#  AC: 8Str: 14 ......###....#  EV: 6Int: 15 .............#  SH: 0Dex: 14 #........#  XL:  3 Next: 80% Place: Dungeon:3 ##..S@...#  Noise: ==-------  Time: 2014.7 (0.0) ####....#  f) +1 whip (vamp) #h1\ ......#  Cast: Kinetic Grapnel #......#  #......#  #......#  S   adder ###......#  #..<...###  #......# _The rocky spike misses the adder. The adder bites you but does no damage.  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)h? ..>. .......  Cardtrick the Tinkerer ..... ........#  Mountain Dwarf ..... ........#  Health: 28/28 ======================== [....# #.......  Magic: 1/6====-------------------- ...... #......#  AC: 8Str: 14 ......###....#  EV: 6Int: 15 .............#  SH: 0Dex: 14 #........#  XL:  3 Next: 80% Place: Dungeon:3 ##..S@...#  Noise: ==-------  Time: 2014.7 (0.0) ####....#  f) +1 whip (vamp)0m #......#  Cast: Kinetic Grapnel #......#  #......#  #......#  S   adder ###......#  #..<...###  #......#Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder. ..>.   ..... ........#  ..... ........#  [....# #.......  ...... .#  .....  .....  #  ##..†h4 [0;10m@...#        #......# ###......# #..<...### hhV..>. .......Cardtrick the Tinkerer..... ........#Mountain Dwarf..... ........#Health: 28/28 ========================h ~[....# #.......Magic: 1/6====--------------------...... #......#hAC: 8Str: 14......###....#EV: 6Int: 15.............#SH: 0Dex: 14#........#XL:  3 Next: 103% Place: Dungeon:3##..†@...#Noise: =--------  Time: 2015.7 (1.0)####....#f) +1 whip (vamp)#......#Cast: Kinetic Grapnel#......##......##......####......##..<...####......#h(%jCasting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.-Aiming: Kinetic Grapnel (safe; 4  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder. _You kill the adder!  You have reached level 4!  --more--h]k35/357-64 2% Kinetic Grapnel _You feel clever.h 2=== _===h8<3========h>h@hBhDFhOG%4h H*===hIhUMhXNh{PhETh8UhVhY\h<]h^h&chdhd4===hfh$jhkhlhqhrhrthxhzh{hh h'h,hwhhsP5====hh'hhdhh+hhDh/hHhh h5====h}hhhhh`hhh(hhhhchh.hhhh06===hhhhhh/,hOh ,h hih+4===hhL,hPh=Bh,hh,hhZ"h#,h&h]'N7====hj(h,h.,h/hE3h5,h/7h:ha=ht>h,@hChGhG<====hHhKhP,hQhYh\h]hm^hbhfhfhMhhjhClhlh;mhMohr,hv,hy,hzh |hL,hh     ########  ##  # #.#.$....# .#  ##.#.#......# #.#.  #...$....>..# ........h  ##..@.....###........-  #.....................  #.###.[....##.#.......  #. +.........#......#  #.......###....#  #..............#  #######........#  ##..††...#  ####....#h077.7 (62.0)hFF-8.7 (63hwhb _q - a scroll labelled ZUFYEB UGASTh3hh4nh#Bh?,hh M _You now have 92 gold pieces (gained 15).h3hh|hC,hhXh ,hshu",hZ$h1+M _You now have 100 gold pieces (gained 8).h.3h/h2h4,h5h8h_:h:h\;h=h A,hBh]HhlBhohxr,hsh$vhx,h zh{h~,hth^hƒ,hhhH,hhhH,hDhӔhv,hqhh,hhh,hh     ######   .....   #...#   #...####o#   #........#   #.#@#  #.#.########   #.#.#......#   #.#.#......# .#  ##.#.#......# #.#.  #........>..# ...... o  h0m orc (asleep)  ####........###......  #...................  ##.###.[....##.#.....h  104.7 (26  An orc comes into view. It is wielding a +0 mace and wearing a +1 leatherarmour of fire resistance.hbh ooo   orc wizardo   orc (wandering)  The orc shouts! You hear a shout!  An orc wizard comes into view. It is wielding a +1 dagger of holy wrath.The orc moves out of view.hM===5.7 (27Kinetic Grapnelh&h _You hear a shout! x2 _An orc comes into view. It is wielding a +0 dagger.ha9 ###### ....o #...# #...####o#  #........#  #.#@# #.#.#  #.#.#hb  #.#.#......# .#  ##.#.#. #.#.  #........>..#  ####... #.... ##.###.[ho x ###### ....o #...# #...####o# h  #........#  #.#@# #.#.# h  #.#.#  #.#.#......#  ##.#.#.  #........>..# h ####... #.... ##.###.[h h- hp h! d _There are monsters nearby!h? 3 #######....o ####o#..@.....##.#.####.# #.#.#######.#......# #.#.#. #.#.#......# #.#. ........>..# ####### #...............ooo6.7 (1.0) hEK % _The orc shouts!hq  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..o####.o#5--------7 _You shape a spike launcher from a nearby wall.h      #######  #.....  #...#  #..o####.#  #.@....o.#  #.#.####.#  #.#.##  #.#.#......#  #.#.#......# .#  ##.#.#......# #.#.  #........>..#   ####........###  #o.4---8 _The orc wizard hits you with a +1 dagger of holy wrath.h     #######  #.....  #...#  #..o####.#  #.....o..#  #@#.####.#  #.#.########  #.#.#......#  #.#.#......# .#  ##.#.#......##.#  #........>..# ...  ####........###  #......  ##.###.[....##.#.o--9hj   Cardtrick the Tinkerer  Mountain Dwarf  Health: 34/35 =======================- #######  Magic: 4/7=============----------- #[39;49m.....  AC: 8Str: 14 #...#  EV: 6Int: 16 #...####.#  SH: 0Dex: 14 h #.o...o..#  XL:  4 Next:  2% Place: Dungeon:3 #@#.####.#  Noise: ---------  Time: 2109.7 (0.0) #.#.########  f) +1 whip (vamp) #.#.#......#  Cast: Kinetic Grapnel #.#.#......# .# ##.#.#......# #.# #........>..# .... o   orc wizard ####........###.... o   orc #................. ##.###.[....##.#...Casting: Construct Spike Launcher (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of holy wrath and wearing a +0 robe  (67% to hit)hj Cardtrick the Tinkerer Mountain Dwarf Health: 34/35 =======================-  #######Magic: 4/7=============-----------  #.....AC: 8Str: 14  #...#EV: 6Int: 16  #...####.#SH: 0Dex: 14  #.o...o..#XL:  4 Next:  2% Place: Dungeon:3  #@#.####.#Noise: ---------  Time: 2109.7 (0.0)  #.#.########f) +1 whip (vamp)  #.#.#......#Cast: Kinetic Grapnel  #c=0m.#.#......# .#  ##.#.#......# #.#  #........>..# .... o   orc wizard (grapneled)  ####........###.... o   orc  #.................  ##.###.[....##.#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of holy wrath and wearing a +0 robe  (67% to hit)  The kinetic grapnel hits the orc wizard.hV 8*hu Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +1 dagger of holy wrath and wearing a +0 robe  (67% to hit)  The kinetic grapnel hits the orc wizard.  The orc wizard is lightly wounded.rocky spike skewerhpgh=hhu' oo..o.o 2 orcs  The orc wizard is heavily wounded.h wc5===10.7 (1hhx _An orc comes into view. It is wielding a +0 morningstar.hl * The grapnel guides your strike. You hit the orc wizard.h  The orc wizard is almost dead.The rocky spike skewers the orc wizard.h2 Roo 2 orcsh; ,hD .o).o.hI K=361h}Q h;^ N _You kill the orc wizard!h      ####### #.....  #..o#  #...####.#  #.@.o....#  #.#.####.#  #.#.########  #.#.#......# #.#.#......# .# ##.#.#......# #.# #........>..# . ####..### #...............h; 9o.oo.o 3 orcs--2h  Things that are here: _a +1 dagger of holy wrath; a +0 robe; an orc corpseh^ *You hit the orc.hY  The orc is almost dead.The rocky spike skewers the orc.hf  The orc is almost dead.hI].ooh_2---==3hhhb _The orc hits you but does no damage. The orc hits you with a +0 morningstar.hrpp *You barely miss the orc.hG  The orc is almost dead.The rocky spike skewers the orc.h Q1 2 orcsh,)3=--84.6 (0.9 _You kill the orc!hj7  You whack the orc!huh .#   orc=41-5.6 (1.0hh/G _You kill the orc!hٍ  You hit the orc.  The orc is almost dead.hŎ 0--5====-6.5 (0.9h9 hm 6 _The orc hits you with a +0 mace.hF  You hit the orc. You feel better.hh o)o   orc wizard (wandering)You kill the orc!h1=-====47.5 (1.0hhJz _An orc wizard comes into view. It is wielding a +0 dagger.h P #########....o...# .####.#))....#.####.# ######  .# #.#.#......# #.#........>..# #######h h t.ooh s2=====8h1 h _The orc wizard shouts!  Things that are here: _a +0 mace; a +1 leather armour of fire resistance; a +0 morningstarh3  Cardtrick the Tinkerer  Mountain Dwarf  Health: 32/35 =====================---  Magic: 4/7=============-----------  AC: 8Str: 14 ########  EV: 6Int: 16 #......  SH: 0Dex: 14 #..o# XL:  4 Next: 44% Place: Dungeon:3 #.@.####.#  Noise: ====-----  Time: 2118.5 (0.0) #.)).....#  f) +1 whip (vamp) #.#.####.#  Cast: Kinetic Grapnel #5Z39;49m.#.########  #.#.#......#  #.#.#......# .#  o   orc wizard ##.#.#......# #.#. #........>..# ..... ####........###..... _a +0 mace; a +1 leather armour of fire resistance; a +0 morningstar  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)hs{ Cardtrick the Tinkerer Mountain Dwarf Health: 32/35 =====================--- Magic: 4/7=============----------- AC: 8Str: 14  ########hEV: 6Int: 16  #......SH: 0Dex: 14  #..o#XL:  4 Next: 44% Place: Dungeon:3  #.@.####.#Noise: ====-----  Time: 2118.5 (0.0)  #.)).....#f) +1 whip (vamp)  #.#.####.#Cast: Kinetic Grapnel  #.#.########  #.#.#......#  #.#.#......# .# o   orc wizard (grapneled)  ##.#.#......# #.#.  #h........>..# .....  ####........###.....Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The kinetic grapnel hits the orc wizard.h~4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  h5TPress: ? - help, Shift-Dir - straight line  h6rAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  h72The kinetic grapnel hits the orc wizard.  h8RThe orc wizard is moderately wounded.h@ hB hCXThe orc wizard gestures at you while chanting.hAh24-----=---9.5 (1hhh. _The magic dart hits you!h] The grapnel guides your strike. You hit the orc wizard. You feel better.  The orc wizard is heavily wounded.h0_ p25=-------20hg hqj ? _The orc wizard hits you with a +0 dagger.h  You hit the orc wizard.  The orc wizard is heavily wounded.h"8*h  The orc wizard points at you and mumbles some strange words.h8@hԁ=1Kinetic GrapnelConf hh+Q _You are confused.h  You hit the orc wizard.  The orc wizard is almost dead.hs  The orc wizard casts a spell at you.h.3hB4_6=2hK<h>2 _You resist with some effort.hf  You barely miss the orc wizard.The orc wizard is almost dead.h8*h The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h]s?{hot=====3h7h _Deactivating autopickup; reactivate with Ctrl-A.hy 8  You miss something.h   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!h h߁ 21---==--4h h 1 _The puff of flame hits you.h@ hO 8--h h Y _You're too confused to cast spells.hm!      ##  #......  #..{# hBK #.)@####.#  #.)).....#  #.#.####.#  #.#.##  #.# #.#.#......# .#  ##.#.#......# #.#.  #........>..# . ####.###.h!h3"--5h%h'f _Something hits you but does no damage.hpc-hAsY _You're too confused to cast spells.hZ  ########......  #..{# ).####.#)@.....##.####.#.#########Conf #..  #...................  *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!h .14--------5=====6 h hK c_The puff of flame hits you! _You see here a +0 dagger.hVa1M ########.......{# )@####.#)).....#.####.# #.#.#######  #.#.#......##..-7 h`_Something hits you but does no damage.h$          ###########  #.........#  #.@{# h   #.).####.#  #.)).....#  #.#.####.#   #.#.########  #.#.#......#   #.#.#......# .#  ##.#.#......# #.#  #..>..# h_ f  You feel less confused.h J-8h h f _Something hits you but does no damage.h5h=T Cardtrick the Tinkerer Mountain Dwarf Health: 14/35 =========--------------- Magic: 5/7=================------- AC: 8Str: 14 h2>JEV: 6Int: 16  ###########SH: 0Dex: 14  #.........#XL:  4 Next: 44% Place: Dungeon:3  #.@{#h^>Noise: =--------  Time: 2128.5 (0.0)  #.).####.#h{>Sf) +1 whip (vamp) h> #.)).....#Cast: Kinetic Grapnelh>  #.#.####.#h> h> #.#.######## h> #.#.#......#h#?  #.#.#......# .#   ##.#.#......# #.#.h6?4  hZ? #........>..# .....ho?c  _You see here a +0 dagger. h?B_Something hits you but does no damage.h?'You feel less confused. h?X_Something hits you but does no damage.h?Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?hGhHhWPhR  You feel less confused. _Something hits you but does no damage.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hSc_There are no nearby walls to construct a spike launcher in.hP h           ###########  #.@.......#  ##..{####.  #.).####.#  #.)).....#  #.#.####.#  #.#.########  #.#.#......#   #.#.#......# .#  ##.#.#......# #.#h_ ,*h hLs  hit  ht %You hear some strange, mumbled words.hL@=9.5 (1Conf h  h hh -_You are confused.h h  ###########.........##@.{####.  #.).####.#))....#Conf .#.#  #........>..# .... {.15=--30h /  You bump into the rock wall.  ###########  #.........#  ##@{.####.  #.).####.#  #.)).....#  #.#.####.#  #.#.#  #.#.#  #.#.#  ##.#  >..# You hear some strange, mumbled words.  A puff of flame appears from out of thin air!hb ###########  #.........#  ##@{.####.  #.).####.#  #.)).....#  #.#.####.#  #.#.# #.#.#  #.#.#  ##.#  >..#   The puff of flame hits you.h=9/35 ----==1 _* * * LOW HITPOINT WARNING * * *h+ ############.........##.{.####.  #@).####.#)).....#.####.Conf .#...  ####........###.... h;hC*hFh%J  You hear some strange, mumbled words.hsh@hPhh2hhn hh$2_You are more confused.hbhu ###########  #.........#  ##.{.####.  #@).####.#  #.)).....#  #.#.####.#  #.#.#  #.#.#  #.#  ##.#  #........>..#  h` ###########  #.........#  ##.{.####.  #@).####.#  #.)).....#  #.#.####.#  #.#.#  #.#.# #.#  ##.#  #........>..#    You barely miss something. Something hits you.8------3.4 (0.9 _* * * LOW HITPOINT WARNING * * * h hQ!j9=-4.4 (1.0 h( h -  ho>|_You closely miss something. Something hits you but does no damage. hp  ############.........#.{.####.  #.).####.#)).....#.####.#########Conf ###  #.................  h=s  hz} I.5 h_  hV f _Something hits you but does no damage. hip     ###########  #.........#  ##...####.  #.).####.#  #.@).....#  #.#.####.#  #.#.##  #.#.#......#  #.#.# ##.#.#......# #.#. #........>..# . ####..###. #. h= hN6===6 h7{ h#  h7_Something hits you but does no damage.Things that are here: _a +1 dagger of holy wrath; a +0 robe; an orc corpse h     ###########  #.........#  ##...####.  #{).####.#  #.)@.....#  #.#.####.#  #.#.##  #.#.#......#  #.# ##.#.#......# #.#.  #........>..# . ####........###. #..{-7 _ _You see here a +0 dagger.hʝK ############.........##...####.  #.).####.#{)....#.#@####.##.#.#########.#.#.......#...  ##.###.[....##.#..... h@ ###########  #.........#  ##...####.  #.).####.#  #.{).....#  #.#@####.#  #.#.#  #.#.#  #.#.# .#  ##.#.# #.#.  #........>..#  ####.. #.... [hAN ###########  #.........#  ##...####.  #.).####.#  #.{).....#  #.#@####.#  #.#.# hߖx #.#.#  #.#.# .#  ##.#.#  #........>..#  ####.. #.... [hkb  Something hits you.hܠI==8hhܪV _* * * LOW HITPOINT WARNING * * *hV  ############.........#...####.  #.).####.##.{).....##.#.####.#####.......###.#.h ###.  #....+.........#..... h1 h )9 _Something hits you but does no damage.h*Z===40h@hA _You bump into the rock wall. Something hits you but does no damage.h.;1h*h| _You bump into the rock wall. Something hits you but does no damage.hΪA  You bump into the rock wall.hҮ>  ###########  #.........#  ##...####.  #.).####.#  #.)).....# h #.#.####.#  #.#@#  #.#.#  #.#.# .# hK ##.#.# #.#.  #........>..#  ####.. #....hɯ ##.###.[ You hear some strange, mumbled words.  A puff of flame appears from out of thin air!hG ###########  #.........#  ##...####.  #.).####.#  #.)).....#  #.#.####.#  #.#@#  #.#.#  #.#.# .#  ##.#.#h  #.#.  #........>..#  ####.. #.... ##.###.[ h@  The puff of flame hits you.hpa{8-h&=2hh~V _* * * LOW HITPOINT WARNING * * *hK  You miss something.  You feel less confused.h8-3h&hE)f _Something hits you but does no damage.h   ###########  #.........#  ##...####.  #.).####.#  #.)).....#  #.#{####.#  #.#@#  #.#.#  #.#.#h  .#  ##.#.# #.#.  #........>..#  ####.. #.... ##.###.[ h6 Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hZ DYou shape a spike launcher from a nearby wall.hv ###########  #.........#  ##...####.  #.).####.#  #.)).....#  #.#{####.#  #.#@#h|w  #.#.#  #.#.# .#  ##.#.#  #........>..#  ####.. #.... ##.###.[ hl #Something hits you.h5---4-------=4hhV _* * * LOW HITPOINT WARNING * * *h ############.........#...####.  #.).####.#.))....#{####.#########......#.###.#....  ######.......###....# hih .h .-5hG h f _Something hits you but does no damage.h8 ###########.........#...####.  #.).####.#))....#.#########......#.###.#.........>..# ......##....h........ #..............# h+2*hQnG  The rocky spike skewers something.h4tg  Reactivating autopickup.h8)h_6/36=-5====---78-6h\ h;6 _You feel a bit more experienced.h]"h"h$h|),h-h/,h1h5,hC;h=77h=G=====hCBXheE,hGh3JhdJI8=hLhO,hQhU,h WhZhZ76===hZh\h`h`f9==h+dhg,hYjhm,hUphtht;===hGvh|h]|f10/36=h~h-,h'h,hh܌,hߎhϑh31=hWhh×hG7====h)hR,hshhɣhzh72hϩE==hhR====hhhhJh,hhh=3=hh^hnhhh[B4=hwh),h#h",h$h(,h}*hC.h.h.X15==h 1h35,h8h<,h6?h/C,h7EhIhIK6=hKhR,hxThWh$XhZhV^,h_hchMcL7=hdhg,hhhk,hkhn,h ph9tt8==hvuh yh8yh{hBhh7hvhO99h(=h]h(,hph=,hhȡ,hZhFhͥT20=hhhިhΩhB,h)h̳h #1h*;==hdhh8hhhhhh"hh0hsK2=hhhDhhq,h9hhhhi3=h?h0hhh,hhhh{hhj^4==hKh*,hh* h] hHhhhh6hmK5=hrh,hbhk#,hw$hZ',hz)h+h+826=h,h-h0h&0h1h4h#5h6h:h:j7==h/=h@,hBhG,hTJhO,h]Rh.WhWN8=hYh],h_hg,hyh,hhRhK9=h։h,hSh,h hF,hh:30həE==hhahh^hHhhƧh5,h>h hGN1=h>hBhX,hhhhEhhhD2=hhh,hh9,hsh9,hh ~3==h` h;,hh,hh~h#4h2=h#h%'hN'hn)h,hm-h/h3,h6h =hR=ho=D5=h?hC,hEhH,hJhM,hOh3Z6==h%xhz,h|hth,hoh  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _hؔhܗhO=h:hh,hhh,hKh޵hUhhhhS,hh!hh"hhh,hh  Things that are here:  a +0 dagger; a +0 robe; an orc corpseh6h _hhh,hQhh|,h8h0h,h h h,hjhh{h,h~ h$hZ$h%hI)hU,,h.h1h4,h6h0PhR,h1X,hYhYhZh]h_h_h`hbhdhdhfhhhi,hkhlho,hohuhCwhxwhxhzh|,hZ}hhhMhhh,hhwhBhh,hh_7 _You open the door.h? ########## #.....g..# .........# ##........# #...####.# ##........# #.).####.# #.........# #.)).....# #.........# #.#.####.# #.........# #.#)######## #........# #.#.#......# - h#.#.#......# #.#.#####.# #.#.#......# #.#.#.....# ........>..# #.........# hנ###........###........## #.....................#hQg   goblin (asleep) #.###.[....##.#.......# ....+.........#......## #####.......###....###hѨ 29246.0)  A goblin comes into view. It is wielding a +0 dagger.h/a.ggh5,==3hi 7hhKk _The goblin shouts! _There is an open door here.hl #........#  ##....g...#  ##........# ) #.........# )).....# #.........# . #.........# ) #........# . #.#@#. #.#.# . #.#.# ....>..# #.... ..... ................# [#.......# #......##  hA+  #........#  ##....g...#  ##........# ) #.........# )).....# #.........# . #.........# ) #........# . #.#@#. #.#.# . #.#.# ....>..# #.........................# [#....#.....h8 h: hC hBF ] _A goblin is nearby!h @p #.# hQ@v######### #........# ........# g ...####.# ## .).####.# #.h}@# .)).....# #.# h@z.#.####.# #..# h@X.#)######## #...@....# .#.#......# #.#'##....# h@7.#.#......# #.#.#####.# #.#......# #.#.# hYA.......>..# #.........##........###........# .....................####.[....##.#.......# h}A9...+..#......hbDh,L+.ghrP[--4.0)Kinetic Grapnel _h@Xh*[hr#....$...+  #.# ######## #.# ....# ..####.# #g..# ).####.# #.# )).....# #.# #.####.# #..# hgr#)##########........# #.#......# #.#'##....# #.#......# #.#.#####.# #.#......# #.#.#.....# h......>..# #.... ####........# ...............hr ###.[....##.#.#hh*.ghA--5hTh* _Found 8 gold pieces.h  Cardtrick the Tinkerer #....$...+  Mountain Dwarf #........#  Health: 36/36 ======================== ######## #........#  Magic: 6/7====================---- .......# ##........#  AC: 8Str: 14 ..####.# ##........#  EV: 6Int: 16 ).####.# #.....g...#  SH: 0Dex: 14 h)).....# #.....*...#  XL:  4 Next: 78% Place: Dungeon:3 #.####.# #.....@...#  Noise: ---------  Time: 2295.4 (0.0) #)##########........#  f) +1 whip (vamp) #.#......# #.#'##....#  Cast: Kinetic Grapnel #.#......# #.#.#####.# #.#......# #.#.#.....# ......>..# #.........#  g   goblin #........###........## h....................# ###.[....##.#.......# _Found 8 gold pieces.  h+[Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  hRPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)h""Cardtrick the Tinkerer#....$...+Mountain Dwarf#........#Health: 36/36 ======================== ######## #........#Magic: 6/7====================---- .......# ##........#AC: 8Str: 14 ..####.# ##........#EV: 6Int: 16 ).####.# #.....g...#SH: 0Dex: 14 )).....# #.....*...#h"XL:  4 Next: 78% Place: Dungeon:3 #.####.# #.....@...#Noise: ---------  Time: 2295.4 (0.0) #)##########........#f) +1 whip (vamp) #.#......# #.#'##....#Cast: Kinetic Grapnel #.#......# #.#.#####.# #.#......# #.#.#.....# h"......>..# #.........#g   goblin (grapneled) #........###........## h#K....................# ###.[....##.#.......#h2#Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#)Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.h*hϯ,.gh3=6.4 (1h߸honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _The goblin is heavily wounded.hr X  The grapnel guides your strike. You hit the goblin.hp C)h n97.3 (0.9Kinetic Grapnelhƴ ho J _You kill the goblin!h M....#$...+ ######## .....# ##.# .# ).####. )).... #.####.# #.h )##########........# #.#......# #.#'##....#.#......#.h% h 5-8.3 (1.0h hھ  Things that are here: _a +0 dagger; a goblin corpsehď3h#hyh$ _hh},hh~hsBh,hhd7====hhh,hhh,hihhhShhohi<====hh)h h,hhkh,h>h,hhdM _You now have 108 gold pieces (gained 8).h3hhh,h! _You open the door.  There is an open door here. _h#h&,h&h")h+,h,hp.h0h0h1h+5hw7,h8h:h5=,he>hA@hB,hChHhJhJhKhMhO,hPhQhiShShbThUhX,hYh*`Xh`hb,hch!ehf,hMghhhGj,hjhKlhm,hnhroh q,h|qhrhgt,hth?vhgw,hwhyhzh{h|h}h,hӀhhh@#.#.#####.##.# #.#.#.....##.# ....... #.........##.# ....... #........###.# ....... .........# #.# .......#.......# #.# .......#......## #.# ....... ##....### #.####....... ......# #....@......#-338.3 (40.0) ......# ######...#### .÷÷...# .......#....# ......! h|......# ....... ......# .).....# ...#### ......# ...##hh,9.3 (41hNhn) _Found a long sword.h%3hR,hpBhh,hZhh,hheh,hhh,h>hh|,hhhG,hh..###.# #........# ..# #.# #........# ..# #.# #........# .## #.# #........# ## #.####........#  #...........#  ######...########### #....... #......@###  #.......#  #.).....#  #...##### h:#...# #.... ###.. #. h246.3 (7.0)h{+7.3 (8hh Y _r - a fuming brown potionh # #........# # #........# # #........#  #........# .# #........# .####........# ...........# #####...##############...........@.....?.51.3 (4#.......#####.......#.......# .......#.).....# .......#...##### .......#...# .......#.... ##.....###.. .>$..#.h2.3 (5 _Found a stone staircase leading down.h# #.# # #.# # #.# # #.# # #.# ####.# # ....#.#....?.#.#####.S#.# #.#.).....# #.#...##### #.#...# #.S   adder (wandering)#.... ###.###.. .>$.  0  An adder comes into view.S.S3.3 (1 _The adder hisses angrily.h9 V  #  #  #  #  . ###########....  .......@....S..  ..#####........   #........  #.) #........   #........  #...# #........  #.... ###......  ###.. .>$...  #.h'       . ###########....  .......@....S..  ..#####........   #........  #.) #........   #........  #...# #........  #.... ###......  ###.. .>$... #.  #.#  #.#  #.#  #.#  #.# .# .# .....#.#..@...S.#.#####.#.# #.#.).....# #.#...##### #.#...#h [37m #.#.... ###.###.. .>$. _An adder is nearby!S?4Kinetic Grapnel _h h^*# #.# # #.# # #.# # #.# # #.##.# ..# ...#...#..... #.S?... #.#####. #.# #.h_ #.).....# #. #...##### #. #...# #. #.... ###. ###.. .>$....  #.hahh6S.hi&5hphbsh.# #.# .# #.# .# #.# .# #.# .# #.# .####.# ..# ...#...#..... #.S.?... #.#####. #.# #. #.).....# #.. #...##### #.. #...# #. #.... ###.. ###.. .>$..  #.hhsh7S..h&6hihh`8#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.####.# . #.# ...#...#.....h8 #.S...?... #.#####. #.......# #.. #.).....# #.....hI9 #...##### #...... #...# #......... #....h9 ###...... ###.. .>$.... h9@ #.h<hWC5S.hC&7hjJhMh   Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{ M#S.h* c5-------==8h h; D _You shape a spike launcher from a nearby wall.hjZ#.# #.# ##.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.# .  #.# ...  ######...#############..... #.S.....?... #.#####. #.......# #...h3 #.).....# #........ #...##### #......... #...# #......... #.... ###.......  ###.. .>$....  #.hhS.-9 _The adder attacks as it pursues you! The adder bites you but does no damage. x2h/.##.# #.##.# #.# # #.# #.# # #.# #.# # #.# #.# #.####.# . #.# ... ######...#############..... #.S......?... #.#####. #.......# #......... #.).....# #......... #...##### #. #...# #.  #.... ###.  ###..h .>$....  #.h1*hq  The rocky spike skewers the adder.hLhR;S.h_SA-60hXh[` _The adder is moderately wounded.h .##.# #........# Cardtrick the Tinkerer ###.# #........# Mountain Dwarf # #.# #........# Health: 36/36 ======================== # #.# #........# Magic: 4/7=============----------- # #.# #........# AC: 8Str: 14  #.####........# .  EV: 6Int: 16  #...........# ...  SH: 0Dex: 14  ######...#############.....  XL:  4 Next: 79% Place: Dungeon:3 #........@S.......?...  Noise: =--------  Time: 2360.3 (0.0) #.......#####.........  f) +1 whip (vamp) #.......# #.........  Cast: Kinetic Grapnel #.)...hM ..# #.........  #...##### #.........  #...# #.........  S   adder #.... ###.......  ###.. .>$....  #. _The adder is moderately wounded.Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 60% to hit)h .##.# #........#Cardtrick the Tinkerer ###.# #........#Mountain Dwarf # #.# #........#Health: 36/36 ======================== # #.# #........#Magic: 4/7=============----------- # #.# #........#AC: 8Str: 14#.####........#.EV: 6Int: 16#...........#...SH: 0Dex: 14######...#############.....h aXL:  4 Next: 79% Place: Dungeon:3#........@S.......?...Noise: =--------  Time: 2360.3 (0.0)#.......#####.........f) +1 whip (vamp)#.......# #.........Cast: Kinetic Grapnel#.).....# #.........#...##### #.........#...##.........S   adder (grapneled)#....###.......###...>$....#.Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 60% to hit)  The kinetic grapnel hits the adder!hS 8*h%+Aiming: Kinetic Grapnel (safe; 4  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 60% to hit)  The kinetic grapnel hits the adder!  The adder is almost dead.rocky spike skewers the adder.h0)h&.hu92=1.3 (1Kinetic GrapnelhhhI _You kill the adder!hh##.# #.# .# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.# .  #.# ...  hL######...#############..... #.?... #.#####. #.......# #......... #.).....# #.........#...##.. hh:/--2hhhh7h~Xhnh8hI,hhKhP5====hh,hhh,hh,hxhaR====hh,hshw,hh,hh,hhh6hhhF6===hehwhhh hhhhh@hhhhZ===hhhhch>h,hhzh`!h"h#h%hD&hP,h.h5/hn0h2hO3h37h3====h3h4hShb====hNgBh?ihGkhpBhuh[........# ........# .... ........# ...< ........# ..... ........# ### ..... ........# #.+...... ......# #.#...... ...#######........ ................@?....?. --93.3 (31.0) .......#####...........# .......# #...........# .).....# #............ ...##### #............ ...# #............ .... ###.........# ##.. #.>$......#  #.4.3 (32 _Found a stone staircase leading up.h 3h h6 h [# # ...# .....<.# ......!# ###..# #.+.# #.#.#.<.......@....?.0.0)#####.#h # #.# ).....# #.##### #.# #. ###.# #.h h +5.3 (1h h H _Found a stone staircase leading up.h* +6.3 (2h h o _k - 2 scrolls labelled POERHI VOERPH (gained 1) h:3 hJ hy h4, hy ht hT, h h h?, h h hI , h  hz h<, h h(# # #.......# # #.....<.# # #......!# # ###.......#### # #.+........... # #.#........# ##........<.# .....@...# #####.....##.....# #.....# ### .# #....... ## #........ #........ hH)###.........##### #.  h_0-401.3 (5 hB4+2.3 (6 h9 hk<` _s - a scroll labelled AZEERYBLEO hݙ3 hZ h h hX h, h , h? h h, h hҲ h, h h6 hJ, hJ h h h ht _r - 2 fuming brown potions (gained 1) h/3 h h hN h h2 hz h, h h h, hK h7 hC, h hn h....##.......#....# #.....<.#....# #.......#....# ###.......####.#....# #.+............#..# #.#........##### .#############........<.# .................######......@....##.....13.3 (11.0)....# #....# ##### .....# #.......#### #....... .# #........ .. ###..##### .. #.>$......# . #........). h h,4.3 (12 h h# _Found a mace. h8  h  h  hǷ  h̽  h  h  h  h?  h  h  h  hb  h  h  h  h  h  h  h  hK  h  h  h  h  h  h  h)  h  h  h7 M _You now have 113 gold pieces (gained 5). h  hD  h  h3  ha* ...........######...........##..... h0+ # #...........####### h+ t# #..............  h+ ##### #...............  hN, # #................  h, . ###.........##### h:-  #.>.......###  h- h #....@...)...  hD. Y##########..@  h.   h.  h/  h7/  hx/ @   Jessica (asleep)  h/  h< l 22.3 (8.0)@@ h= Jessica the Apprentice Sorceress comes into view. She is wielding a +1 daggerof venom.Jessica shouts! h E l  Jessica casts a spell at you. hc  h 4==3.3 (9 h1  h 2 _You resist with some effort.!hZ$ #...........#  #...........#######  #..............  #...............  #................  ###.........#####  #.>.......### . #....@...)...  ##########..@ !hþ #...........#  #...........#######  #..............  #...............  #................  ###.........#####  #.>.......###  #....@...)...  ##########..@   !h!h\ _Jessica is nearby!!hA # #####.....##..... # #...........# # #...... ##### #...... # #.........  ###.........#####  #.>.......# #.....@..).#..@..!hC !hyK )@.!hN ;--4.3 (1 _!h{V !hX "h   Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."hZ@.#"hyz5-------==5Kinetic Grapnel"hZ _You shape a spike launcher from a nearby wall."hk .#.#####.##......# #.#.# #. .##### #. .# #.... .. ###.##### .. #.>.#### . #.)@... ####.... ."hn "h'u "@."hu /--6"h{ "h(~ "hs .#.#####.##......# #.# ).....# #. ..##### #. ..# #.. ###.##### #.. #.>.#### #. #.@.... ####.... .*#h-  Jessica points at you and mumbles some strange words.#hw'@29-------7Kinetic Grapnel _Pain shoots through your body!#hW  Casting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#hm6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h7# #####.##..... # #.# .....# #. ##### #. # #.  ###.##### .. #.>.#### . #.@.... ####.... . @)8Kinetic Grapnel _#h # #####.##..... # #.# # #. ##### #. # #....  ###.#####  #.>.####  #.@).... ####.... . *#h o  The rocky spike skewers Jessica!#hd #hm u@.-------=9#hs #hv \ _Jessica is severely wounded.$hس.......................#  Cardtrick the Tinkerer ....#####...........##.....  Mountain Dwarf ....# #...........#######  Health: 29/36 ===================----- ....# #...............  Magic: 4/7=============----------- ##### #...............  AC: 8Str: 14 # #................  EV: 6Int: 16 . ###.........#####  SH: 0Dex: 14 . #.>.......####  XL:  4 Next: 92% Place: Dungeon:3 #.....@@.)....  Noise: =--------  Time: 2429.3 (0.0) ##########....  f) +1 whip (vamp) .  $h4Cast: Kinetic Grapnel  @   JessicaCasting: Construct Spike Launcher (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 76% to hit)$h^.......................#  Cardtrick the Tinkerer ....#####...........##.....  Mountain Dwarf ....# #...........#######  Health: 29/36 ===================----- ....# #...............  Magic: 4/7=============----------- ##### #...............  AC: 8Str: 14 # #................  EV: 6Int: 16 . ###.........#####  SH: 0Dex: 14 . #.>.......####  XL:  4 Next: 92% Place: Dungeon:3 #.....@@.)....  Noise: =--------  Time: 2429.3 (0.0) ##########....  f) +1 whip (vamp) .  Cast: $hXKinetic Grapnel  @   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 76% to hit)  The kinetic grapnel hits Jessica.$hd ...........#  #...........#######  #...............  #......  #.......  ###.  #.###  #.....@).)....  ##...  . $hYe$h{.......................#Cardtrick the Tinkerer ....#####...........##.....Mountain Dwarf ....# #...........#######Health: 30/36 ====================---- ....# #...............Magic: 4/7=============----------- ##### #...............AC: 8Str: 14 ##................EV: 6Int: 16 .###.........#####SH: 0Dex: 14 .#.>.......####XL:  4 Next: 130% Place: Dungeon:3#.....@).)....Noise: =--------  Time: 2430.3 (1.0)##########....f) +1 whip (vamp).Cast: Kinetic Grapnel  Confirm with . or Enter, or press ? or * to list all spells.[1$h||9;2HAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 76% to hit)  The kinetic grapnel hits Jessica.Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 76% to hit)  The kinetic grapnel hits Jessica. _You kill Jessica!  You have reached level 5!  --more--%h!*4/41-4/8-56% Kinetic Grapnel _%hA +# #####.##..... # #.# # #. #..  #....  ###.#####  #.>.##..).####. ...-1 _  Things that are here: _a +1 dagger of venom; a +0 robe; the human corpse of Jessica&hH _5=5===6==&hVg===&h=v7=6===&hx&hz&h~&h@&hf&hI.8=&h&hވ&h&h&h&hv&h&hq4===&h&h4&h&h&h,&h3&h9&h 2=&h&h۱&hD&h&h/&hк&h&hH&he&h07===&h(&h&h&h:&h/40=&h&h7&hV&h&h&h,&h &h&h;===&h&h3&ha1==&h&h/,&h&h",&h#&h,(,&h)&hY-&h-i=8===&h+4&h4&hz7,&h9&h=&h?,&h#...#### (h)8 #......# #.(hG8$..###.#(h:(h!?Y.r(h?/--6(hE(hG(h+  ## Cardtrick the Tinkerer ... .#  Mountain Dwarf ##'###### ..  Health: 41/41 ======================== #.......# .#  Magic: 5/8===============--------- #.......# ..  AC: 8Str: 14 #.....<.# .#  EV: 6(h Int: 16 #.......# .#  SH: 0Dex: 14  ###.......####.#  XL:  5 Next: 16% Place: Dungeon:3  #.+.........@r.#  Noise: ---------  Time: 2496.3 (0.0) (hQ ` #.#........#####  f) +1 whip (vamp) #####........<.# Cast: Kinetic Grapnel ...............###### #...........##......# #...........#######.#  r   quokka #...................#### #......................# #..................###.# _You shape a spike launcher from a nearby wall.  (h [Casting: Construct Spike Launcher (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  (h rPress: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)(h ###Cardtrick the Tinkerer....#Mountain Dwarf##'###### ..Health: 41/41 ========================#.......# .#Magic: 5/8===============---------(h/ ~#.......# ..AC: 8Str: 14#.....<.# .#EV: 6Int: 16#.......# .#SH: 0Dex: 14###.......####.#XL:  5 Next: 16% Place: Dungeon:3#.+.........@r.#Noise: ---------  Time: 2496.3 (0.0)#.#........#####f) +1 whip (vamp) (hf L#####........<.#Cast: Kinetic Grapnel ...............###### #...........##......# #...........#######.#(h r   quokka #...................#### #......................# #..................###.# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)(h 8*(hi   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3  Press: ? - help, Shift-Dir - straight line: a quokka (67% to hit)  The kinetic grapnel hits the quokka but does no damage.  The rocky spike skewers the quokka.(hPl&.(hqu7==7.3 (1Kinetic Grapnel(h0w(h8zJ _You kill the quokka!)hH## ... .# ##'###### .. #.# .# #.# .. )h5#.....<.# .# #.......# .# ###.####.# #.+.# #.#.##### .)hlw<.# .. ...)hg .. .)hќ4 )hߣ)hf/--8)h֩)h )h)hY Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 75% 4  b - Forge Lightning Spire Air/Forgecraft 75% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*h4 *h=; *hn ##Cardtrick the Tinkerer....#Mountain Dwarf##'###### ..Health: 41/41 ========================#.......# .#Magic: 5/8===============---------#.......# ..AC: 8Str: 14#.....<.# .#EV: 6Int: 16#.......# .#SH: 0Dex: 14###.......####.#XL:  5 Next: 17% Place: Dungeon:3#.+..........@.#Noise: ---------  Time: 2498.3 (0.0)#.#........#####f) +1 whip (vamp) ####........<.#Cast: Kinetic Grapnel ..............###### ...........##......# ...........#######.# ...................#### ......................# ..................###.#Aiming: Kinetic Grapnel [37*hp m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  The kinetic grapnel hits the quokka but does no damage.  The rocky spike skewers the quokka. _You kill the quokka!  Okay, then. _+h3+ho+h+h$ _+h+hM+hM,+h+h+heH6===+h+ht,+h+h,+hN+h,+h~+h+h===+h,+h7+h,+h+h,+hO+h}+hM7===+hU+h,+h+hy,+h+h,+hW+h+h;===+hD+h,+hB+hv,+h+h,+hr+h,+hj +h +hg8===#g   goblin (wandering)+h!s520.3 (22.0)1.3 (23+h'u _A goblin comes into view. It is wielding a +0 dagger.+hb ## ... .#  .g  .#+h  .. <.# .# #.......# .#  ....####.#  .......@.#  .....#####+h9...<.#.      +hN  ## ... .#  .g  .#  .. <.# .# +hO #.......# .#  ....####.#  .......@.#  .....#####...<.#. +hO +hW +hyX +h] +h9` ] _A goblin is nearby!+h)## #..# ... ..# ##'###### ..g #.# ..# +h*#.......# #.. #.....<.# #.#  #.......# #.# ###.......####@# #.+....#  #.#.##### ###.<#+h(+..########......# #######.#####...#+h/+h5`.gg+h6R===2.3 (1.0)Kinetic Grapnel+h;<+h]?( _The goblin shouts!,hz5## #... #..##'###### ....g##..,h^<  ##.......####+............  #.#........##### ###<#...#####.....#######.#,h)*###,hӒ,hM&.g,h]0---3,hȟ,h,h *Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin!,hۯ),hC6Q$#,h:6------==-4Kinetic Grapnel,h;,hA,hCJ _You kill the goblin!,h: ,h; ,hB ,h0E F _Unknown command.-h-hB-h-hJ-h$ _-h5-h-hB-h!R-------hV,-hM-h,-h-h,-h-h-h -hF7===-h -h,-h-hB-h~,-h-h:g===-hl1-h\3,-hO4-h%6,-h6-hm898-h8*===-hb9-h;-h=-hJ=-h>-h?-hA,-hC-hIj  You now have 119 gold pieces (gained 6).  Things that are here:-hI-hK-h;Pa _a +0 dagger; a goblin corpse-hR-h0S4===-hNT-hV-hX,-hY-h]-h_,-h`-hc-h e-hIe-hg-hfj-h?n-hn-ho-hr-h}.._....#.. . ......... .. ......... -hp~#. ....#.#.. ###.###...... ............# ....#....#..# # ##.....#@.#..#.#--49.3 (25.0) ..........#..#.# ##'######.#....# #.......#....###.# -h=#.......####)....# #.....<.# #.##### #.......# #.# ###.......####.# #.+...-h-hH--50.3 (26-hX-h7 _Found a radiant altar of Vehumet..h.h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.8   1.7  +1   i + Spellcasting 2.2   4.2  -2  .h         b * Maces & Flails   2.9   2.1  +2   j * Forgecraft   5.9   4.2  +2   c - Axes   1.6   0.7  +2  .hnl     d - Staves   1.4   0.8  +1       e - Unarmed Combat   0.0   1.0   0  .h            .hA        f + Armour1.9   1.7  +1  .h     g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2          .h        .h!            .h                    .h'    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  .h([?] Help[=] set a skill target  .h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6h,m6ht6h{Cardtrick the Tinkerer.._....#..Mountain Dwarf. .........Health: 41/41 ========================.. .........Magic: 8/8========================#. ....#.#..AC: 8Str: 14###.###......EV: 6Int: 166h`|............#SH: 0Dex: 14....#....#..# #XL:  5 Next: 17% Place: Dungeon:3##.....#@.#..#.#Noise: ---------  Time: 2550.3 (0.0)..........#..#.#f) +1 whip (vamp)##'######.#....#Cast: Kinetic Grapnel6h|E#.......#....###.##.......####)....##.....<.# #.######.......# #.####.......####.#6h/}N#.+............# _You kill the goblin! _Unknown command.You now have 119 gold pieces (gained 6).  Things that are here: _a +0 dagger; a goblin corpse _Found a radiant altar of Vehumet.6h-6h.6h:_6hl6hP 6h 6h 6h 6h 6h2 ,6h' 6h4 ,6h 6h 6h#.......#..  #..P.PP.#.### #...l##...._........P.6hS........ #........#.#.. ###.###@......# ...#..6h_ ....#....#..# ##.....#..#..#.#6h$P..........#..#.###'######.#....#l   frilled lizard (asleep).6hh9...#.6h+2.3 (26h._ll6h6+3.3 (36h:_6h2a _A frilled lizard comes into view.7h3 #.# ## #.......#... #..P.PP.#.### #.............##...._....#..l...P........... #....@...#.#.. ###.###.......# ............#.. ....#....#..# # ##.....#..#.#.# ..........#..#.# ##'######.#....# # #7h4.#....###.# # #.......####)....#7h57hT?J.l7h2I|4.3 (1Kinetic Grapnel_7h|K8h" #.# ## #.#.... #..P.PP.#.###. #.8h .##...._....#...P..l. #.#.#.. ###.###.# ............#..#....#....#..# # ##.....#..8h#..#.# ...#..#.# . ##'######.#....# .# #8h+{.#....###.# .# #.####)....#8h8h;E.l8hK&58h!:_8h 8h#  *Casting: Construct Spike Launcher (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h.v  You shape a spike launcher from a nearby wall.  The rocky spike skewers the frilled lizard.8hp{ E_8h* p_†#8h] 6------8==6Kinetic Grapnel8hq :_8h R _You kill the frilled lizard!9h 39h9h9h,9hX9hR------9h9hK,9hX9hd,9hR9h,9hף9h,9h9hc7===9h9h,9hf9hƯ,9h9h,9h9hLQ===9h9hB9hC,9h*9h&,9h9h~,9hb9h9hM8===9h9h9h,9h 9h=9h,9h~9h 9h~,9h9h9h9h;===9h9h9h7,9h9h9h,9h9hb9h,9h[9hO9h,9hz9h<9h,9h9h`9h,9h9h9h ,9h 9h+ 9h5 ,9h 9h! 9hq M ##  ####.  #...r  #...  ##..#  #...#######..# ## #...##.......# ## .. #.@.##.......#...-- .. #...##..P.PP.#.### .. #...##............ .. #...##...._....#.. .. #.......P......... ..9h'  #................. r   quokka (asleep) .. #.###.†......#.#.. .. #.####.###.......# # #.#............#..9h 086.3 (30.0)9h  ... .# #......r. #..... .# #........ ###### .## #.......> r   rat (asleep) ..# ......... ..# ........# ..# 688.3 (97.0)  A rat comes into view.Found a stone staircase leading down. #.....r..  #........  #.......>  ......... =h-G ........# =hb"   #...........#  ######...##### #................... #....... #.......#  #.).....#  #...#####  #..@#  #..........  ###........ #.>=h #.....r..  #........  #.......>  ......... ........#=he=h_=h=hZ _A rat is nearby!=hLL# #...........# #.#.# ######...#############...# #.................# #.......#####........# #.......# #.# =hM+#.).....# #.# #...##### #.# #...#########.# #...@......#### ### #### #.> #  #.....r..# #... # #........# ####### ##.>#=hM ..## .### =h%N7.#=hP=hX9r.=h[\--90.3 (1.0)Kinetic Grapnel _=huc=h#d>hF# #.# #.#. .# ######...#. .# #.... .# #.......#####. .# #.......# #. .# #.).....# #. .# #...##### #. .# #...#>h:N#. .# #.####. ###.# #.>. #....r...# #......) #.# # # .# # . # # >hx+#>h>h>r.>hhA--1>h?>hQ>hCPm #Casting: Construct Spike Launcher (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.>hQb6------==2>hh,a >h0j5_The rat bites you but does no damage.>h4 .# #.# #.# ..# ######...# ..# #....# #.......##### ..# #.......# # ..# #.).....# # ..#>h4  #...##### # ..# #...######### ..# #.##### ###...r....# #.> # #.# #...... # #.# ## #.># .# >h5 .# .# ..## .# #.# .#>h7 >h> 8r.>h? &-->hR? 3>hZF >hH ?ht.# #.# #.#.# ######...####.# #......# #.......#####.# #.......# #.# #.).....# #.#?h;\ #...##### #.# #...#########.# #..@.r.....#### .### ###.# #.> .# #.# # .# #.# .##?h{ #.># ..# .# ..#?h ..## ..# #?hޞB..# ..#?h ?hM1*?hE  The rocky spike skewers the rat.?h܋)?h3:†?hR20=-4Kinetic Grapnel?h0%?h)G _You kill the rat!?hK 3?h%M ?hO ?hO ?hT ~------?hV ,?hW ?hZ ,?hS[ ?hh] ?h] ?h^ ?ha c7===?hc ?he ,?hf ?h%i ,?hi ?hl ,?hXm ?hEo ?ho ;===?hp ?hr ,?hs ?hv ,?h8w ?hVy ,?hz ?h| ?h} ?h1~ ?hp ?h 78===?h߀ ?h6 ?h ?h| ,?h ?h ?h ,?hɎ ?h` ?h ,?hp ?h ?h ?h ;===?h ?hn ?hI ,?hǢ ?h ?h ?h ?h ?hʮ ?h ,?h ?h ?h ,?h ?h ?h ,?hx ?h ?hp ,?h$ ?h ?h_ ,?h ?h ?h& ,?h ?h  ###.> # #..........# # #.........## # #.........# # ?hp #.........# # #.........# # #.........#  #.........#  #......@.$# - #.........#  #...!.....# ?h0 d ########### ?hL 1721.3 (27.0)?h# F-2.3 (28?h* ?h- d _t - a scroll labelled NESA DUOJEQISU@hAg3@hh@hnl@hn@h~,@h~@hN,@hU@h,@h@hXM _You now have 124 gold pieces (gained 5).@h3@hӎ@hڑ@hœ,@h@hɗ@h,@h@hV@h,@h@h@hФ,@h@h+.# #...## .# #..# .# #.........# .# #.........# .# #.........# ## #.........#  #.........# #.........# #...@.....#@hMa ########### @hۺ230.3 (8.0)@h+1.3 (9@h@hV _u - a murky red potion@h?@ht@@h@@hI@hK@h~L,@hdQ@hS,@hgT@hNX@hZ,@h[@h_@h5b,@hc@hg@hi,@hTj@hm@hpo,@hAq@ht@hkw,@hx@h-|@h}@hH~@h@h@h,@h@h@h,@hѪ@h@@h,@hG@h@h,@h @hj@h,@h@h@hk@hS@h@h@h6,@h@h1@h@h0@hp@h@h@hb@h}@h@h,@h@hR@h,@h@h0@hN,@hO@hM@h8,@h@hB@h? @h3 @h,@hq@h@h,@h@-,@hx1,@h2@h5@h|8,@h9@h<@h>,@h"@@hC@hE,@hF@hI@hL,@h{M@hO@hVR,@hS@h-W,@hX@h<]N _You now have 135 gold pieces (gained 11).@h_3@h`@he@hh,@hh@hv@hx@hsy@hz@h@h,@hU@h@h,@h|@h@h,@ho@h@h,@h@h@hP,@h@h@h,@hۤ@hڨ@h,@h@h@hN,@h@h>@h,@ha@h(@h,@h@h@h,@h@hA@h,@h9@h@h/,@h8@h@h,@h@hr@hH,@h@h@h^,@hI@h:@h,@h@h@h],@h:@h@hN,@h8@h@hk,@hr@h@ha@h@hm@h@h@hN@h@hu@h<,@h. @h8 n@hoB   ##########  #........# ###### @hB | #........#######.....S  #........'...  #........#...#........#...########@hB S##........#..#......# @hRC }##........##....@....#......# #.........##.........#......### #.....)...##.........#........# @hC #.........###.########........# ##........# #.# #............##.#'##....##.# #............#S   adder (asleep)  #.#.#####.##.# #............##.#.#.....##.# #........#####@h.D #.........##.# #........#@hM e 89.3 (58.0)  An adder comes into view.@hrN @hrV yS.S@hjZ -90.3 (59@hRb @hf / _The adder hisses angrily.@h,    ..# ######  ..#######....S.  .'............  #............  @hy-+#.........#  #.........# #....@....# #.........# )...##.........# ##.########  #.#   #.# #......  .# #.....  @h-S.# #....  .# #........# Ahh    ..# ######  Ah n..#######....S.  .'............  #............  #.........#  #.........# #....@....# #.........#AhLI )...##.........# ##.######## #.# Ahwk  #.# #......Ah  .# #..... Ahȃ .# #....  Ahl.# #....AhAh+AhAh] _An adder is nearby!Ahf ###########  ##..# #########..#######....S##..'.##.#.... #Ah .#.######## ##.#......# ###.........#......# # .........##.........#......### # .....)...##.........#.# # ..###.######### # Ah:!#........# #.# #............# # #.#'##....##.# #......# # Ahc#.#.#####.##.# #............# # #.#.#.....##.# #........#AhD#### #AhAhQAhW.SAhbR1.3 (1.0)Kinetic Grapnel _AhAhAhW## # #. #.# ###. #.#.#. #.'.AhW#. #.#.S.... #. #.#.## #. #.#.#......# #. .##.AhWG#......# #.##.#......### #.)...##.#.# #.AhX4###.#Ah}Z .# #. .# #.# #.# #. .#'##....##.# #.# #. .#.#####.##.# #.# #. .#.#.....##.# #.##### #Ahj[AhsAh<N.SAh&2AhAh=Bhet##. ##########.. ........# ##########. .#######........ #. .'.............. #. .#.... #. .BhuU#.S.######## #. .#..#......# #. .##.#......# #.##.#......### #.#)...##.#..# #.#Bhzu...###.########.# #.## #.# #.....Bhud# #.# #'##....##.# #.BhvO# #.# #.#####.##.# #.# #. #.#.....##.# #.##### ### ........##.# #.# BhBhP.SBh&3BhԑBhBh#########.. .......# ##########..†#######........ #.'.............. #.#.... #.#.Bh:######## #.#.S.#......# #.##..#......# #.##.#......### #.##)...##.#..# #.#...###.########.# #.#.# #.# #.....# #.#. '##....##.# #.# #.# .#####.##.# #.# #... .#.....##.# #.##### #### .......##.# #.# #.###.# #.# #.BhBhHBh@K.SBh}Bh=Bh 4Bh Bh& Bh 7_The adder bites you but does no damage.Bh' Bh *Casting: Construct Spike Launcher (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh \ `  You shape a spike launcher from a nearby wall.Bh9 ES#Bh: a6------=5BhB BhaE  _The rocky spike misses the adder. The adder bites you but does no damage.Ch#u * You whack the adder!Ch  The adder is severely wounded.The rocky spike skewers the adder.ChzSCh<†ChS ------76Kinetic Grapnel _You kill the adder!ChږChChyo _Your Maces & Flails skill increases to level 3!ChM ## ####### . #########†#######.....'..... ######.ChOg.## #....##)...##.........# ......###.########........# #.#.Ch Chy6--7 _ChChs _You see here an adder corpse.Ch ChM Ch Ch Ch | _Ch ,Ch Chv Ch ChV Ch ,Chc Ch Ch #7Ch. *===Ch Ch  Ch= Ch Ch ,Ch Ch Ch! Ch Ch& Ch 4===Ch Chc Ch Ch Ch ,Ch Ch3 ,Ch Ch ,ChD Ch Ch? M8===Ch Ch~ Ch Ch Ch Ch Ch ChS Ch Ch' Ch( Ch?) Ch) Ch- Ch. Ch. ;===Ch/ Ch2 Ch4 ,Ch5 Ch7 Ch9 ,Ch9 Ch< Ch= ,Ch= Ch? Ch2A ChpA ChA ChE ChPF ChF Ch\G ChI ChJ Ch&K ChK ChN ChO ,ChP ChT @  There is an open door here.ChW ChW  _ChY ChU[ Ch] ,Ch^ Chc` Ch{b ,Ch5d Chg Ch.i ,Chyj Chl Cho ,Ch;p Chr Ch|t ,Chu Chw Chy Chy Chz Ch} Ch~ ,Ch Ch[ Chƒ Ch Ch Chߎ Ch ,Ch+ Chz Chƚ ,Chћ Ch_ Ch ,Che Ch% Ch٦ Ch$ Ch Ch Ch ,ChZ Ch Ch ,ChD Ch Ch Ch< Ch Ch& Ch ,Ch Ch Cho ,Ch Chb Ch; ,Ch Ch= Ch" ,Ch ChN d  You see here a jackal skeleton.Ch Ch  _Ch^ Ch, Ch ,Ch Ch Ch ,Ch* Ch Ch ,Ch Ch Ch Ch Ch] Ch Ch ,ChK Ch Ch Chu Ch Ch} Ch ,Ch Ch Ch" ,Ch Ch ChA ,Ch Ch Ch ,Ch Ch  #......#   #......#  #......#   ###......#   #..<...###   #......#   #......#   ####......## Ch >  #..@.÷.....# --854.3 (57.0)   #..........#   #..........#   #..........#   #..........#   #..........#   ############    Ch! Ch% ChQ' E _Done exploring.NhxNh{  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   1.7  +1   i + Spellcasting 2.2   4.2  -2          Nhh| b * Maces & Flails   3.0   2.8  +2   j * Forgecraft   5.9   4.2  +2   c - Axes   1.7   0.7  +2       d - Staves   1.5   0.8  +1       e - Unarmed Combat   0.0   1.0   0                  Nh|X    f + Armour1.9   1.7  +1       g - Dodging   1.3   3.4  -3  Nh|     h - Stealth   1.4   2.8  -2      Nh|            Nhu}                            Nh}        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Nh}}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOh' Oh/ OhW  #......#Cardtrick the Tinkerer  #......#Oh Mountain Dwarf  #......#Health: 41/41 ========================  ###......#Magic: 8/8========================  #..<...###AC: 8Str: 14  OhQ 8#......#EV: 6Int: 16  #......#SH: 0Dex: 14  Oh J####......##XL:  5 Next: 27% Place: Dungeon:3  #..@.÷.....#Oh fNoise: ---------  Time: 2854.3 (0.0)  #..........#f) +1 whip (vamp)  #..........#OhX Cast: Kinetic Grapnel  #..........#  #..........#  #..........#  ############   _You kill the adder! _Your Maces & Flails skill increases to level 3! _You see here an adder corpse. _There is an open door here. _You see here a jackal skeleton. Oh 0_Done exploring.Oh Oh Oh Oh Phtm[?25h[?0c  Search for what [Enter for "mace", or ? for help]? Qh [?25l[?1cQh6Qh<6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] p - a +0 chain mail (worn) Results elsewhere ([,] to cycle)  b - [D:3] a leather armourQhJc - [D:3] a +0 robe (3 further duplicates)  d - [D:3] a +1 leather armour of fire resistancee - [D:1] a +0 leather armour  f - [D:1] a robe (1 further duplicate)Th Level 3 of the Dungeon <<<>>>_(Press ? for help) #...........#.####  #................#  ##..#######...###.###  ###########...#######..## #...######  #........# ###########..†##.......######......#  #........#######........# #...##.......#......####.#  Th"#........'..............##...##..P.PP.#.####.# #.#  #........#..............##...##............#.# #.#   ########### #........#.........######## #...##...._....#....####.#   #.........# ##........#.........#......# #.......P................#   ##...####.# ##........##........†#......# #..................#.....#   #.).####.# #.........##.........#......### #.###.†......#.#...#.##.##   #.)).....# #.....)...##.........#........# #.####.###.......#.####.#   #.#.####.# #.........###.########........# #.#............#........#   #.#)##########........###.# #............# #.#....#....#..#.#.######   #.#.#......# #.#'##....##.#Th#n #............# #.##.....#..#..#.#.#   #.#.#......# #.#.#####.##.# #............# #...........#..#.#.#   ##.#.#......# #.#.#.....##.# #........##### ####'######.#....#.#   #........>..# #.........##.# #........##.......#....###.#   ####........###........###.# #........##.......####)....#   #.....................# #.# #........##.....<.# #.#####   ##.###.[....##.#.......# #.# #........##.......# #.#   #....+.........#......## #.# #........####.......####.#Uh'UhUhAgCardtrick the TinkererMountain DwarfHealth: 41/41 ========================Magic: 8/8========================AC: 8Str: 14EV: 6Int: 16SH: 0Dex: 14UhEXL:  5 Next: 27% Place: Dungeon:3Time: _Your Maces & Flails skill increases to level 3! _You see here an adder corpse. _There is an open door here. _You see here a jackal skeleton. _Done exploring.  Search for what [Enter for "mace", or ? for help]? armorUh4UhUhUhkUh"Q _Uh ,UhUhUhgUhUhUh UhD,Uh!UhzUhUhTUhUhjUhHUh@IUhJUhMUh;OUhOUhPUhSUhUBUhXUhZ,UhZUh^Uh_,Uh`UhlcUhd,UheUhCl Uho^ You see here an adder skeleton.Uh1rUhv _Uh UhXUhUh UhUhzUhUhUhXUhQ,UhZUhUh,UhdUhBUhvUhUhBUhVUhUh8UhUh Uh7UhUhJUhUhUhbUhvUhFUh Uh_ UhHUhUh,UhUhY  Uh  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonUh#Uh($ _UhM&Uh)UhP,Uh,Uh.Uh5B  Things that are here:  Uh5ua +1 dagger of holy wrath; a +0 robe; an orc skeletonUh8UhH9 _Uh;UheJ& UhJ ##### #.... #.... #.... #....Uh[K  ########### #....  #.........# ##....  ##...####.# ##..... UhK( #.@.####.# #...... Noise: --------- 2882.3 (28.0) UhK #.)).....# #.....) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel UhK #.#)##########..... UhJL #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.Uh|L;   #........>..# #..... UhL}  ####........###..... UhL3Things that are here:UhNUhqVUhX _a +0 mace; a +1 leather armour of fire resistance; a +0 morningstarUhNt Uhu Pick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +0 morningstar Armour (select all with [) Uh'v  c - a +1 leather armour of fire resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Vh  c + a +1 leather armour of fire resistance[Enter] accept (1 chosen)Vh@  ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 8Str: 14  ########### #.... EV: 6Int: 16  #.........# ##.... SH: 0Dex: 14  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2882.3 (0.0)  #.)).....# #.....hi 0m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... Things that are here: _a +0 dagger; a +0 robe; an orc skeletonThings that are here: _a +1 dagger of holy wrath; a +0 robe; an orc skeletonThings that are here: _a +0 mace; a +1 leather armour of fire resistance; a +0 morningstar3.3 (1Vh$ Vh ` _v - a +1 leather armour of fire resistanceWhZWear which item? Armour (go to first with [)  p - a +0 chain mail (worn)  v - a +1 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Xh}> ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 8Str: 14  ########### #.... EV: 6Int: 16  #.........# ##.... SH: 0Dex: 14  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2883.3 (0.0)  #.)).....# #.....h?0m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###.....  _a +0 dagger; a +0 robe; an orc skeletonThings that are here: _a +1 dagger of holy wrath; a +0 robe; an orc skeletonThings that are here: _a +0 mace; a +1 leather armour of fire resistance; a +0 morningstar _v - a +1 leather armour of fire resistanceXh L XhM Xh5N)You start removing your armour.XhNXh^VXh_W$4.3 (1Xh_Xh$}Xh+5.3 (2XhXhXh{+6.3 (3XhXhXh>Xh$7.3 (4Xh_XhXhXhG$8.3 (5XhXhy XhH Xh0Xh"11 XhU_You continue removing your +0 chain mail. x5XhXh}XhyXh Xh  Xh.You finish removing your +0 chain mail.  Xh+You start putting on your armour.Xh?XhtXh!$9.3 (6XhXh&Xh`*XhI+%90.3 (7Xh5XhBXhIEXhGF$1.3 (8XhMXhAXXh[XhK\$2.3 (9XhdXhuXhyXhy3.3 (1XhIz 0.0)XhƃXh Xh!Xhe4Xh0 Xhm_You continue putting on your +1 leather armour of fire resistance. x5  XhjHYou finish putting on your +1 leather armour of fire resistance.XhXhtXhXhP XhuXh.C_You feel resistant to fire.Yh|  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str)  x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.Zh'O V Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft2% 2 c - Launch Clockwork BeeForgecraft5%3 Select a spell to describe[!]/[I] toggle spell headers\h ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 14  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2893.3 (0.0)  #.)).....# #.....[3\h0m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str)  x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.]hyV Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft2% 2 c - Launch Clockwork BeeForgecraft5%3 Select a spell to describe[!]/[I] toggle spell headers^h3 ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 14  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2893.3 (0.0)  #.)).....# #.....[3^hD0m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str)  x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.^h^h M_Your base attributes are Str 14, Int 16, Dex 8.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str)  x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.bhvPut on which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  l - a +6 ring of dexterity (worn)g - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip eh6  ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 14  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2893.3 (0.0)  #.)).....# #.....h48 0m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str)  x 109% (Skill) + 5 (Ench + Slay)). _Your base attributes are Str 14, Int 16, Dex 8.  To do this, you must remove one of the following items:(? for menu, h8 mEsc to cancel)< or l - a +6 ring of dexterity; > or b - a +4 ring of slayinghh[   You remove your +6 ring of dexterity.  You feel clumsy.84.3 (1 _g - a ring of wizardry (worn)hhW F  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str) _x 109% (Skill) + 5 (Ench + Slay)).sh.shV0 Your spells (describe)TypeFailure Level sh0 a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%sh13 Select a spell to describe[!]/[I] toggle spell headersthS  ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 8  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2894.3 (0.0)  #.)).....# #.....hHB m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... You remove your +6 ring of dexterity.  You feel clumsy. _g - a ring of wizardry (worn)  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str) _x 109% (Skill) + 5 (Ench + Slay)).thλ Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 24% 4  b - Forge Lightning Spire Air/Forgecraft 24% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh  ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== #.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 8  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2894.3 (0.0)  #.)).....# #.....h m) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##   ##.#.#......# #.#.#.   #........>..# #.....   ####........###..... You remove your +6 ring of dexterity.  You feel clumsy. _g - a ring of wizardry (worn)  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str) _x 109% (Skill) + 5 (Ench + Slay)).  Okay, then.uh . _uh Iuh j........uhϬ uh uh E _Done exploring.whwhhWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon whwh-U ##### Cardtrick the Tinkerer #.... Mountain Dwarf #.... Health: 41/41 ======================== #.... Magic: 8/8======================== wh.#.... AC: 4Str: 14  ########### #.... EV: 10Int: 16  #.........# ##.... SH: 0Dex: 8  ##...####.# ##..... XL:  5 Next: 27% Place: Dungeon:3  #.@.####.# #...... Noise: ---------  Time: 2894.3 (0.0)whK/3  #.)).....# #.....) f) +1 whip (vamp)  #.#.####.# #...... Cast: Kinetic Grapnel  #.#)##########.....  #.#.#......# #.#'##  #.#.#......# #.#.##  wh/ ##.#.#......# #.#.#.   #........>..# #.....   ####........###.....  _g - a ring of wizardry (worn)  Your movement speed is average. Your attack delay is about 0.9.  wh!0Your damage rating with your +1 vampiric whip is about 12 (Base 6 x 110% (Str) _x 109% (Skill) + 5 (Ench + Slay)). _Okay, then. _Done exploring.wh0wh3wh@whCwh4D$ _whIwhFN>  You see here a +0 dagger.wh?RwhR _whUwhdXwhv[,wh]whd  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonwh$hwhh _whjwhnwhq,whswhgwwhz,whg}whwhu,whwh}wh͑,wh_whzwh,whwhwh,,whLwh^wh,whwh7Y  There is a stone staircase leading down here.whwhwhG$ _whDxheT4xh[UxhVxhW,xh cC              #.######   #......#####   xh d#@.....#  907.0 (12.7) .........###.#   .........#   ..........   .........##   .........#   .........#   .........#    _You climb downwards.xhfxhlxhna _There is a stone staircase leading up here.xhh _xhʹ xh: P _xhj xh nxh_ XxhB xh ,xh xh xh ,xh xhn xh ,xh xh xh` xh xh xhR xh xh xh, xhV xh xh ,xh xhP ,xh xhS xh$ ,xh xh xh ,xha xh" nxh~# ,xh<$ xh& xhX) ,xh,* xh+ xhM. ,xhv/ xh1 xh4 ,xh5 xh7 xhW: ,xhc; xh= xh~A ,xhB xhE xhI ,xh2K xhN xhMR ,xhS xhX ,xh}Z xhw^ N _You now have 153 gold pieces (gained 18).xhb 3xhc xhf xhj xhj xhk xho xh{ ##......######...#<....#......##..........####..#...###..........####+ #..## #.............#..# #..........#######..# #..........# +.....####..........# ##.#....##..........# #.#..@.# ..........# 39.0 (32.0xh#|  # #...?# ###.#.#..#  #>..$!#.#.#..#  #.#....# #.# # ###### xh؅ xh8 -40.0 (33xh xh ; _Found a stone staircase leading down.yh!3yh-yhyhtyhyhϑyhK,yhyhY _n - 2 scrolls labelled LIRCHA SICSEAG (gained 1)yhs3yhyh..#...###..........####+ #..## ...... #..# .###..# .# +.....### ##.#....# #.#....#  #.#....# ###.#.#yhy#>..$@.# #.#.##.#....# #.#... yhȸ13.0 (3.0)yh+4.0 (4yh׿yh0R _w - a black potionyh@ 3yhA yhC yhH ,yhL yh,M ,yhM yhP N _You now have 166 gold pieces (gained 13).yh}S 3yhHT yhV yh}Y ,yhZ yh[ yh^ ,yh_ yhca yhc ,yhgd yhg yh~i ,yh{j yhrl yhn ,yho yhnq yht ,yhu yhFw yhy ,yhy yhi{ yh} ,yh<~ yh- ,yhb yh N _You now have 178 gold pieces (gained 12).yh$ 3yh݉ yh yhٍ yh< yhԎ yh yh yh yh yh. yhR yh yh yhs yh yh yhD yh yh yh^ ,yh yh yh ,yh yh yhO ,yh yh yh ,yh. yh4 yh ,yh yh yh yh yh yh yhu yh yh yh yh yh1 yh yh yh ,yh) yh yh yhY yh yhp yh  #........#  #..#.#####  #..#.# ########..#.# ..........#.# #########.#.#  #.#.#  #.#.#  #@#.#  #.#.# #.#.# #.##.##.#g   hobgoblin (asleep)...yh Kg.#yhJ 074.0 (30.0)yh ,5.0 (31yh6 yh \ _A hobgoblin comes into view.zhS*, #........#  #..#.#####  #..#.#  ..#.#  ...#.#  #.#.#  #.#.#  #.#.#  #@#.#  #.#.#  #.#.#  #.# #.# #.# ... g.#zh8q #........#  #..#.#####  #..#.#  ..#.#  ...#.#  #.#.#  #.#.#  #.#.# zhV #@#.#  #.#.#  #.#.#  #.# #.# #.# ... g.# zhԗzh7zh`zh0` _A hobgoblin is nearby!zhK#.#####..#.# ########..#...........#.######### #... ...g.###zh4zh86.0 (1.0) _zhzh:zh\~ #######........######### ...g.### zhMzh{g.gzhOG===7Kinetic Grapnelzh#zhC _The hobgoblin shouts! You hear an angry hiss.zhc &  zhd Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh j \#g.zhGk a6-------8zhgp zhs D _You shape a spike launcher from a nearby wall.{h#######........########## #g...#### {h{h:g.{hP---9{hP!{hT#{h q########.........#########.#.#g#.#. ..####{h-# 3*{hg u  The rocky spike skewers the hobgoblin.{h!z {h @g.{h P=-80{h: {h d _The hobgoblin is moderately wounded.|hyL;  You hit the hobgoblin.|hTSF†|h|Wg81Kinetic Grapnel|h[|h^M _You kill the hobgoblin!|h #######........########## .###|h|hEM-------2|ht|hMv _You see here a hobgoblin corpse.|h1 x _7======8=== _Magic restored.|hl> |h@ 3|h>B |hE |hF |hF |hH |hP |hQ |h R |hT |hW |hX ;===|hY |h[ |hb^ |h_ |h_ |h^b |hSe |he |hf |hh |hk |hlk |h8l |hn |h q |h߯  ###.#.# S.#.#.# #.#.#.#.#.#.#†#.########.#.#.#.......@#.#.#-............#..........#.############.# ### S   adder (wandering)|h } 3003.0 (21.0)  An adder comes into view.|h i.SS|h ,4.0 (22|hR |h / _The adder hisses angrily.}hg   ..#.#.#  #S#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#†#.#  #######.#.#.#  .......@#.#.#  ............#  ..........#.#  ###########.#  ### }h[^   ..#.#.#  #S#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#†#.#  #######.#.#.#  .......@#.#.#  ............#  ..........#.#  ########### ###  _An adder is nearby!}hΫ.........########..S. #.#†#######@#.#.#.#...#..........############.### .S5.0 (1.0)Kinetic Grapnel _}h J  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..S#6------==6 _You shape a spike launcher from a nearby wall.~ho2*~h1 `~heL~h-SP.S~h-T.-7~h|Y~h%\W _The rocky spike misses the adder.hg` *You hit the adder.h <  The adder is lightly wounded.  The rocky spike skewers the adder.h SThe adder is severely wounded.h(.=8hhK _The adder misses you.hܥ  You hit the adder..hi ------35-9Kinetic Grapnel _You kill the adder!h Your Fighting skill increases to level 2!Your Armour skill increases to level 2!h h2 k _Your Forgecraft skill increases to level 6!hP 3h hhj$ _hh ,h h^,hh[hhh(hcM7===hhh>hhM,hhIhqhhhX;===hh` h h h"h"h:#h$h$h@%h#',h'h3)hW)h)h+h9,M8===h,hm.hi0h0h0h2h14,h4h5ht7,h7h49h:h ;;===h;h<h4>,h>h?hAhAhiBhhChLEhnEhEhGhN #........# #........# #........# #..#.##### #..#.#########..#.#hO..........#.#..#########.#.#<......@..#.#.#--31.0 (22.0)#####.#.#.# #.#.#.# #.#.#.# #.#.#.##.#†#.########.#.#.#hOu........#.#.# ............#hgVhWF-2.0 (23h(\hP^9 _Found a stone staircase leading up.h8;hBXhPIV #........# #........# #........# #..#.##### #..#.# ########..#.#### ...#.##....###.#.# #<...#.#.# #....#####.#.#.# #...g #.#.#.#hIXKinetic Grapnel#.... #.#.#.##.... #.#.#.##.... #.#†#.#g   hobgoblin (asleep)#..#######.#.#.##..........#.#.#  ...#h>Z#4hZ.0)h`hXa$5.0 (3hLih$m hmhm8_A hobgoblin comes into view.h-nh              ###   #....#########.#.# ho 4 #<...@.....#.#.#  #....#####.#.#.#  #...g   #....   #....   #.... #.#†#.#  #..##  #.. h 0  h<            h= ###   #....#########.#.#  #<...@.....#.#.#  #....#####.#.#.# he> #...g   #....  #....  h>#.... #.#†#.#  #..##h>H #.. h> hGEhGhPMhtP` _A hobgoblin is nearby!hP  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7( 7 g  You shape a spike launcher from a nearby wall.  The rocky spike skewers the hobgoblin.  The hobgoblin is moderately wounded.h h Vg#.h }6------====6.0 (1hj hY + _The hobgoblin shouts!hN *You hit the hobgoblin but do no damage.h&  The hobgoblin is moderately wounded.The rocky spike skewers the hobgoblin.h9ghu`==--9 (0.9h~h=a _The hobgoblin is heavily wounded.h A             ###   #....#########.#.#  #<...@.....#.#.#  #...g#####.#.#.#  #....   #....   #....   #.... #.#†#.#  #..##  #..   h?             ###   #....#########.#.#  #<...@.....#.#.#  #...g#####.#.#.#  #....   #....  #....  #.... #.#†#.#  #..## #.. -- _A hobgoblin is nearby!hFx *You closely miss the hobgoblin.hz `  The hobgoblin is heavily wounded.h g37---7.9 (1.0 _The rocky spike misses the hobgoblin. The hobgoblin hits you.hVA             ###   #....#########.#.#  #<...@.....#.#.#  #...g#####.#.#.#  #....   #....   #....   #.... #.#†#.#  #..##  #..   h#$             ###   #....#########.#.#  #<...@.....#.#.#  #...g#####.#.#.#  #....   #....  #....  #.... #.#†#.#  #..## #..  _A hobgoblin is nearby!hD x *You closely miss the hobgoblin.hT  The hobgoblin is heavily wounded.The rocky spike skewers the hobgoblin!h4 .68Kinetic Grapnel _You kill the hobgoblin!hQ S #.# #.# #..#.####### #..#.# +. ########..#.####............#.# #....#########.#.# #<.........#.#.# #...@#####.#.#.# #....# #.#.#.# #....# #.#.#.# #..... #.#.#.# #..... #.#†#.# #..#######.#.#.# #..........#.#.# ##......# #.#--------9h8=--7===9====40=1==8=== _HP restored.hXh====  There is a stone staircase leading up here. _hhhchMhQh}hhhhh,h h$ h_You open the door.hhhh&@  There is an open door here.hh _hzh*hh?hhAh h hn h h(hhh]hVhhh@$ h_You open the door.hh)hh!@  There is an open door here.h$h$ _h%h-'hv)h*h*h-h.0h0h1h:3hN5h5hU6h7h<XhE=,hz=h@hcA,hAhQD7 _You open the door.h/F3hFhIYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hL5 _hbMh?OhQhKQhQh'ShFU,hUhWhhnABhEhG,hHh&KlThere is an open door here. _You open the door. _There is an open hVKddoor here. _You open the door. _There is an open door here. _You open the door.h{M3hMhPlYou open the door. _There is an open door here. _You open the doorhQd. _There is an open door here. _You open the door.  There is an open door here.hS5 _hThVhRXhXhYhZh\,h]h^ha,hRahbhdhehbeh]hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  hvjh$s _hshuhuhVvhwhyhyhBzh{h},h~hJh݀h h\hxhh hhFhh͇hhKh:hhhBh(h,h֗hؙhͥ #####...# +.#......###.#+#...#o. ...#...#.## +.....##'## ... #.....#...# #.##+# #####.#'#...# #....# +...'.#...... #@####...#####...#-- #.##.......#.+...+ #.##+#...#+#.##### #....#...#.....#.. ###.###'##.....'.# #.....##.....### o   orc (asleep) #####.##'#.### #....#.'.### ########....h215415.0)ht.ooh,56hh _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An orc comes into view. It is wielding a +1 heavy flail.h9U / +... #####.. +.#.....## ###.#+#...o.o  #.....#.....### +.....##'... #.....#... #.##+# #####.#'##.@..# +...'.#.....###.####...#####... #.##.......#.+... #.##+#...#+#.#### #....#...#.....#.###.###'##.....'. oo 2 orcs (1 asleep)hU  #.....##.....#######.##'#.### #....#.'.##h_ hSe T.ohVf H6.0)Kinetic Grapnelh{k hn q _An orc comes into view. It is wielding a +0 whip.h  + ##### +.# ## ###.#+# o.. #.....# .o#### +.....##'h  ...# #.....# #.##+# #####.#'# #@...# +...'.# ###.####...##### #.##.#.+ #.##+#...#+#. #....#...#.....# ###.###'##.....'h 6 #.....##.....#  #####.##'#.###  #....#.'.# h h _7Kinetic Grapnelh hP hnM### +##### +.#...## ##.#+go.. #..#..###+#'h3o#.o..# #.....##+# #####.#'#....# +...'.#..###.####...######.##.......#.+..#oo 2 orcs (1 asleep)g   goblin (asleep)hx{hSK.ohL=8Kinetic GrapnelhAhzu _A goblin comes into view. It is wielding a +0 dagger.h S #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.37---6------==9 _The orc hits you with a +1 heavy flail.h +..#####+.#...#####.#+#go....... #..####+#' #..o.##.. #.##+# #####.#'...# +...'.#..##.####...##### #.##.......#.+.##+#...#+#.###...#...#.....o   orc#....#.'.#hhcP.ohnj8=----60hhhtD1*h  You closely miss the orc. The rocky spike skewers the orc.ho oThe orc is almost dead.hk28------==1h.h= _The orc hits you with a +1 heavy flail!hF  You hit the orc. You feel better.hye)hؤ9------8-2.8 (0.9Kinetic GrapnelhhG _You kill the orc!hOk~M### +##### +.#...## ##.#+go.. #..#..####+#'#....# #.....##+# #####.#'#....# +...'.#..###.####...######.##.......#.+..#o   orc (asleep)g   goblin (asleep)hrhvM  The goblin shouts!hֆF.goooo 2 orcs (1 wandering)g------=3.8 (1.0Kinetic Grapnelhۈh% _An orc comes into view. It is wielding a +0 flail.Things that are here: _a +1 heavy flail; an orc corpseh .##  .goo  #..####  #....#  #@##+#  #....#  ###.## #.# #.# h; .##  .goo  #..####  #....#  #@##+#  #....#  ###.## #.# #.# hhh`hYd _There are monsters nearby!hRQh@  ## + #####  +.#.o.## ###.#+#.goo  #.....#.#### +.....###..@.# #.....#####)##+# #####.#'# #....# +...'.#.###.####...##### #.##.......#.+. #.##+#...#+#.## o   orc priest (wandering) #....#...#..... oo 2 orcs (1 wandering)###.###'##..... g   goblin #.....##.....  An orc priest comes into view. It is wielding a +0 flail..o.gooooh 30=====4 _The orc shouts! The orc priest shouts! You hear an angry hiss.h h+ *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{  You shape a spike launcher from a nearby wall.  The stone spike skewers the orc.hyhzh0{h{h>J.o..hpgo#o@.#hÎh4------==--5hhֳ[ _The orc is heavily wounded.hc ###+..#####..+.#.....#####.#+#o..#.....#. #go####+.....##'.o..# #.....#..####@##+# #####.#'#. #....# +...'.#...###.####...##### #.##.......#.+.#.##+#...#+#.####....#...#.....###.###'##.....' #.....##.....#he +#####.##'#.###h hq 0*hF_ E  The stone spike skewers the orc.hR h hd h h .o..gooh 2----h 6h h _The orc is severely wounded.Things that are here: _a +1 heavy flail; an orc corpsehT ^ *You hit the orc.hq  The orc is almost dead.The stone spike skewers the goblin.hw )h h` h ,hB  .oS).ooS   adderoo 2 orcsYou kill the goblin!5===---=-7h% hl( Y _An adder comes into view.h5++...#####..+.#.....#####.#+#..#.....#. #oS####+.....##'#h;6#).oo# #.....#...####)##+# #####.#'#. #.@..# +...'.#...###.####...#####h_6 #.##.......#.+.#.##+#...#+#.#####....#...#.....#.h6###.###'##.....'. #.....##.....#######.##'#.### h 73 #....#.'.hY7*h$G  The stone spike skewers the adder.h,hO S.oThe adder is lightly wounded.hhWi.S1==-8 _The orc priest looks encouraged for a moment.hIIH  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.hIhOL 23-----3-------The orc hits you with a +0 flail!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)hQ/  --more--h.o#.S#hy ==9Beogh _hhh#####...#.+.#.....#####.#+#...#..#.....#...# #.o####+.....##'##).So# #.....#...####o##+# #####.#'#...# #....# +...'.#...###@####...#####...#h #.##.......#.+...+#.##+#...#+#.######....#...#.....#..###.###'##.....'.# #.....##.....########.##'#.###  #....#.'.###########....hh!l  Your spike launcher falls apart as you grow too distant to maintain it.h&#h#h;,.o.Soh-s1-------70hh5haZ _The orc attacks as it pursues you! The orc hits you with a +0 flail.h.|  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"You hit the orc but do no damage.h} h=~ h~ h .o.SohV ?-1hԏ h W _The orc is almost dead.hF  You hit the orc. You feel better.hhV  You kill the orc!h5.oS   orch5==------402.7 (0.9hhay _The orc closely misses you. The adder bites you but does no damage.h H  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h e)o#h} 4==1------=3.7 (1.0h h e _The orc barely misses you. The adder bites you.h  .+.#.......#####.#+#...# ......... #..####+#'# #)...#...###)##+# #####.#' #oSo.# +...'.#......###.####...#####...# #@##.......#.+...+##+#...#+#.#####...#...#.....#..##.###'#'.# #.....#####....##hW h hh.o.)Soo   orc priestS   addero   orchL.--4h.hf1hOp *You barely miss the orc.hƵ  The orc is almost dead.The rocky spike skewers the orc.h^4h#7he )o.SYou kill the orc!hi61==5hphsR _The adder barely misses you.hJ 1*h)  You barely miss the adder. The rocky spike skewers the adder.h/ o  The adder is moderately wounded.h5 )oSThe orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"h6 n52===---6h> hfA R _The adder barely misses you.hMs *You closely miss the adder.hh  The adder is moderately wounded.The rocky spike skewers the adder.hz SThe adder is severely wounded.h%7h[hVK _The adder misses you.hD8  *The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"You hit the adder but do no damage.h;  The adder is severely wounded.The rocky spike skewers the adder.hS)hNhɮL.ohER===88.6 (0.9hhI _You kill the adder!hă1*h8Y  You barely miss the orc priest. The rocky spike skewers the orc priest.h o The orc priest is moderately wounded.h;]3-9.5hhp> _The orc priest hits you with a +0 flail.hH * You hit the orc priest. You feel better.hʨ  The orc priest is moderately wounded.The rocky spike skewers the orc priest.h4 oThe orc priest is heavily wounded.h5c5=80.5 (1.0h,=ht@> _The orc priest hits you with a +0 flail.h * You hit the orc priest. You feel better.hZ  The orc priest is almost dead.The rocky spike skewers the orc priest.hcSh8)h9===711Kinetic GrapnelhnhN _You kill the orc priest!hd M #####...#  +.#........## ##.#+.... #...#..###+#'#)...# #.....####)##+# #####.#'#...##.)..# +...'.#......###@####...#####...#.##.......#.+...+##+#...#+#.######....#...#.....#.....hd N ##hm 6#hn /--2h}s hy k _Items here: )) [ †.hhsPick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 flail Armour (select all with [)c - a +0 ring mail Carrion han orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hhh #####...# Cardtrick the Tinkerer.+.#...... Mountain Dwarf..#####.#+#...# Health: 29/41 ================--------....#.....#...# Magic: 2/8======------------------#..####+.....##'## AC: 4Str: 14#)...##.....#...# EV: 10Int: 16####)##+# #####.#'#...# SH: 0Dex: 8h|,#.)..# +...'.#...... XL:  5 Next: 71% Place: Dungeon:4###@####...#####...# Noise: ---------  Time: 3182.5 (0.0)#.##.......#.+...+ f) +1 whip (vamp)#.##+#...#+#.##### Cast: Kinetic Grapnel#....#...#.....#..###.###'##.....'.##.....##.....### #####.##'#.####....#.'.### ########....hs You hit the orc priest. You feel better.  hThe orc priest is almost dead.The rocky spike skewers the orc priest. _You kill the orc priest! h_Items here: )) [ †.  Okay, then.hhfhD _h 3h h.h2k30= _hC,hLh,hhk3===h h$h$c1==hb&hg),h+h.,h/h2h2;===hD4h9hA:N2=h<h<@,h~AhE,hFh4J,hoLhOh+P3=4===hQhT,hVh\,h%^h`,hubh f4====hhhk,hlhHohvohpht,huhxa5=hGzh}~e5===hhŃ,hBh,hEhp~6==h"h_Q===hmh,hhJhN7=h h\,hh,hڱh2e6===hhhK8=h|hf,hh,hhh4===hhhN9=h/h,hGh,hh,hhh|40=7===hYh,hlh,h=h,hMhhI1=====h h h h! h% h& h+ h/ ,hc1 h4 h:5 9=h<7 h: c8===hZ< hA hD ,hF hDJ hM ,hO hS W The orc priest is almost dead.  The rocky spike skewers the orc priest. _You kill the orc priest! _Items here: )) [ †. _You open the door.hW 3hMY h@b @  There is an open door here.hf hg B=== _hh hj h n ,hp h v hy ,h{ h܄ hŇ ,h` h. h% ,h hZ 7 _You open the door.h{ 3he h @  There is an open door here.h hb  _h6 hũ hE ,h h hV L ## . #.  +....  #.>...##### ###...'...+ +...###...##### #####. #....@..#.+ +.#.....2460.0)..###'#...#'#.#####.#+#....... #...#.....#.....#...#..#####.....+.....##'##)...##.....#.....#...####)##'#.#####.#'#...#.)..#.+...'.#.....###)####...#####...#.##.......#.+h h ,3.5 (61h= h 9 _Found an escape hatch in the floor.h5Z4h`hBcn _Sorry, you're not good enough to have a special ability.hB3hhh٪h+$ _hW,h ,hh7 _You open the door.h3h h@  There is an open door here.hlhٿ _hh*h|,hOhShhhVhZhr,hhh<hah h<7 _You open the door.h hLhhz@  There is an open door here.hh _h hh!,hhh4,h}h}h,hhJhc,hh7 _You open the door.h3hBhLYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorh&.  There is an open door here.hht _hhh,hhJh h h h, h6h\hh=h,hhThere is an open door here. _You open the door. _There is an open door here. _You open the door. _h7There is an open door here. _You open the door.h%3hhYou open the door. _There is an open door here. _You open the door. _There is an open hHdoor here. _You open the door.  There is an open door here.hh _hh h!h"hM"hh#h&$hH$h$hY%h&h&h'h*hN+ho+h,hZ0There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  h2K _h&4h6h26h6h8h:h>:h+;h=hH?,h?hBh&#...S.. #...... .### ....  '.# ... # ###.#+###.. #.##.....##...... h#..'.....##'## ....### #.....#.@.# #######.#'#...#+# ......h+...'.#.......# ......#####...#####...### .........h +.#.......# +...+.# ..... ###.#+#...#+# #####.#+# #...S   ball python (constriction, asleep) #.....#...# #.....# # +.....##'## +.....##+###.....h9 a #.....#...#hf 0....#...#..#...hh-73.5 (30h,4.5 (31h]h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A ball python comes into view.h # ...S..  #. .....  .### ....  '.# ...  # hV##.. #.. ....  ##'##  h$J#.....#.@.#  #####.#'#...#+# h>$ +...'.#.......#  hX.#####...###  h...# +...+.# .#+# #####.#+# .#  '## ...#...# h9  # ...S..  h: #. .....  .### ....  '.# ... h): \ # ##..hM: d #.. .... hm: ^ ##'## h:  #.....#.@.# h:  #####.#'#...#+# h:  +...'.#.......#  h; .#####...###  ...# +...+.# h,; .#+# #####.#+# .#  hO; '## ...#...# hA hlD hI hL b _A ball python is nearby!h ....... S...#. ...##h(.. '.# ...### ###.#+###.....## ##.....##........ h)t#..'.....##@## ....###hP #.....#...# ###ht#####.#'#...#+ +...'.#.......#hq#####...#####...### . h +.#.......# +...+.# .. #h##.#+#...#+# #####.#+# #. #...h># +.....##'#h*+#+###..hhj.SS)h15.5 (1.0)hh x _The ball python hisses angrily. _There is an open door here.h%#.# #.## ........##. ....S.### #.....  '.# #...### # ###.#+##### #.##.....##.@....... .... #..'.....##'###...## ....### hp& #.....#...# .# ###.....######.#'#...#+# .# +...'.#.......# .######...#####...### ..#  +.#.......# +...+.# ........# #h&#.#+#...#+# #####.#+# #.. .....#...# #.....# ##.h(h3/K.Sh0G6Kinetic Grapnel _hD6h18h   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hV j.S#h b6------==7h h8 D _You shape a spike launcher from a nearby wall.hlZ#.......# #.## ..# #. .  .### # '.# #...###hZn# ###.#+###.S...### #.##.....##......... .... #..'.....##@###...## ....### #.....#...# .# ###.....h [#####.#'#...#+# ......... +...'.#.......# h4[.#####...#####...### .hl[s +.#.......# +...+.# h[. ###.#+#...#+# #####.#+# #...... #h[.....#...# #.....# ## +.....##'## +.....##+###h^hg .SThe ball python attacks as it pursues you!  The ball python bites you but does no damage.hh.-8h)nhrrt _The ball python misses you. _There is an open door here.hf # .##. .........##..  '.# #...###  ###.#+###.....### ##S....... .... hh#..'.....##'###...## ....### #.....#...# .# ########.#'#...#+ +...'.#.......#####...#####...### . hՓ@ +.#.......# +...+.# .. ###.#+#...#+# #####.#+# #. #...# hÙ.*hIqM  The rocky spike skewers the ball python.hwSh:†hg=9Kinetic Grapnelhh O _You kill the ball python!hYhFhhH _No target in view!h' 3h? he h P _h <------h hg ,hI h ,h h h h h h) hJ F7===h h h h h ,h` h ,h\ h  hd ;===hO h h hr h h; h h ,hu h hA h h[ h 78===h hQ h h}" h" hK# hv' g  You see here a ball python corpse.hV) h?*  _h* h, hE. ,h. h0 h2 h2 ;===h~3 h4 h6 ,h7 h: h< h< h> h? h[A hA hB hC hCE ,hE hI hK ,h_M hf .### #......'.# #...### ... ###.#+###.....###.... # ## #.....##.†............g. .. '.....##'###...##.....####. #.....#...#..#.#####.....# ###. ###.#'#...#+##...........# ###... ..'.#.......##...........# #...#. ..#####...####..@.###.###.-- ....# +...+.#..#.........##..# #. ..#+# #####.#+##.##.........## # ..# #.....##.###......###### '## +.....##+###......## ..# #.....#...#..#...##h #g   hobgoblin (wandering) ..#+# #####.#'#...#+##..## # ....# +...'.#.......##..# # ..#####...#####...####..# 303.5 (24.0)--4.5 (25 _A hobgoblin comes into view.h .###  .  '.# #...### ... ... # .†...... ....### #.#####.....# #...........# #...........# #..@....... #..#........  #+##.##.....  #.###.... #+###.... .. .##    h]s .###  .  '.# #...### ... ... # .†...... ....### #.#####.....# #...........# #...........# #..@....... #..#........  #+##.##.....  #.###.... #+###.... .. .##     _A hobgoblin is nearby!h!ht"d. ......... h". h"r.### #..... . h#. hU# '.# #...### ... h# ≈ #h#\#.#+###.....###.... ##h###≈ h#~.....##.†............g. ..≈ h)$.....##'###...##.....### #.# hU$.....#...#..#.#####.....# ###.# hy$7##.#'#...#+##...h$9# ###...# .h$4'.#.......##.h%:# #...#.# .h>%7#####...####...hg%###.###.#h%.# +...+.#..#.........##..# #.# .h&#+# #####.#+##.##..h2&6.## #. hj&.# #.....##.###......###### h&## +.....##+###......##. .h&l# #.....#...#..#...###. .h&#+# #####.#'#...#+##..## #.h`'a.# +...'.#.......##..# #.h'h*h2h\3).gh3h7h785.5 (1h8 .0) h8 _hCh:Gh O ..#  ......... .≈ ### #..... . .. '.# #...### ...  ≈. #.#+###.....###.... ####≈.##.†.............g ..≈ ##'###...##.....#### #.# ....#...#..#.#####.....# ###.# #.#'#...#+##.# ###...# h '.#.......##.# #...#.# #####...####...###.###.# .# +...+.#..#.........##..# #.## #+# #####.#+##.##...## #. # #.....##.###......###### # +.....##+###......##. # #.....#...#..#...###. #+# #####.#'#...#+##..## #.h h &6hm! he# he .# . ..#.≈. #..... ..#..≈ .# #...### ....#≈.≈ .#+###.....###.....### ##≈. ##.†....g ..≈ he $##'###...##.....#### #.# #...#..#.#####.....# ###.# .#'#...#+##.# ###...# .#.##.# #...#.# ...####.###.###.# # +...+.#..#.##..# #.# +# #####.#+##.##.hf \## #. #.....##.###......######...# +.....##+###......##. #.....#...#..#...###. +# #####.#'#...#+##..## #.hYk hLr vg.ght G===7Kinetic Grapnelh,{ hU~ + _The hobgoblin shouts!h3    ..#   ..#   ....# ..### ##≈. †..g. ..≈ ..#### #.# #.#####.....# ###.# h4#.....@.....#  #...........#  #...........#  #..#.........##..#  #+##.##.........##  #.###......# #+###......#h4B .#...##  h|o    ..# h  ..#   ....# ..### ##≈. †..g. ..≈ ..#### #.# h$n#.#####.....# ###.# #.....@.....#  #...........# h- #...........#  #..#.........##..#  #+##.##.........##  #.###......# h(#+###......# .#...##  hhph$ h R_A hobgoblin is nearby!h...## ..#..l..#   .........#.....# .≈.. # #..... #.....# ..≈. # #...### #.....#  ≈.≈ #+###.....###.....#####≈.hg##.†............g. ..≈ ##'###...##.....#### #.# .#...#..#.#####@....# ###.# #'#...#+##.# ###...# .......##.# #...#.# ###...####...###.###.# # +...+.#..#.........##..# #.#### hX# #####.#+##.##...## #..... l   iguana (wandering)hޅ#.....##.###......######...#< g   hobgoblin+.....##+###......##.  #.....#...#..#...###.hi  An iguana comes into view.h/h.l.glh0---8h]hW0 _The iguana hisses angrily.h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9 .l#You shape a spike launcher from a nearby wall.hEd6------==-h9hh@ _The hobgoblin hits you but does no damage.hN ...#.....# .#.....#.≈. ## #..... #..l..# ..≈ .# #...### #.....# ≈.≈ .#+###.....###.....#####≈. ...##.†.............. ..≈.##'###...##....g#### #.#.#...#..#.#####.....# ###.# .#'#...#+##.....@.....# ###...# .#.......##.# #...#.# ####...####.###.###.# .# +...+.#..#.##..# #.### +# #####.#+##.##.........## #.... #.....##.#########...# g   hobgoblin +.....##+###......##....h O".... #.....#...#..#...### +# #####.#'#...#+##..## # .l.gl   iguanag   hobgoblinThe hobgoblin attacks as it pursues you!0--10hR hShS_The hobgoblin hits you.hu8 ..........#.....#  Cardtrick the Tinkerer  .........#.....# .≈. Mountain Dwarf ## #..... #.....# ..≈ Health: 40/41 =======================- .# #...### #...l.# ≈.≈ Magic: 5/8===============--------- .#+###.....###.....### ##≈.  AC: 4Str: 14 ...##.†.............. ..≈  EV: 10Int: 16 ...##'###...##.....#### #.#  SH: 0Dex: 8 ...#...#..#.#####g....# ###.#  XL:  5 Next: 71% Place: Dungeon:4 .#'#...#+##.....@.....# ###...#  Noise: =--------  Time: 3310.5 (0.0) .#.......##...........# #...#.#  f) +1 whip (vamp) ####...####...........###.###.h9#  Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #.... #.....##.###......######...# l   iguana +.....##+###......##........ g   hobgoblin #.....#...#..#...###........ +# #####.#'#...#+##..## #........Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 chain mail and wearing a +6 ring of strength  (82% to hit)hqd ..........#.....#Cardtrick the Tinkerer.........#.....#.≈. Mountain Dwarf ## #..... #.....#..≈ Health: 40/41 =======================- .# #...### #...l.#≈.≈ Magic: 5/8===============--------- .#+###.....###.....#####≈. AC: 4Str: 14 ...##.†............*...≈EV: 10Int: 16 ...##'###...##....*#### #.#SH: 0Dex: 8 ...#...#..#.#####*....# ###.#XL:  5 Next: 71% Place: Dungeon:4 .#'#...#+##.....@.....# ###...#Noise: =--------  heTime: 3310.5 (0.0) .#.......##...........# #...#.#f) +1 whip (vamp) ####...####...........###.###.#Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #....#.....##.###......######...# l   iguana+.....##+###......##........ g   hobgoblin#.....#...#..#...###........ +# #####.#'#...#+##..## #........Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 chain mail and wearing a +6 ring of strength  (82% to hit)hBh. `  hq3The kinetic grapnel misses the hobgoblin.hh7hrAh=B..hB.hB.hBghDCXg   hobgoblinhzC!hEh\F39hF-hF=hG1.5 (1hNhYR hRhSe_The rocky spike misses the hobgoblin. The hobgoblin hits you.hv * You hit the hobgoblin. You feel better.hR  The hobgoblin is heavily wounded.The rocky spike skewers the hobgoblin.hhflh$hil   iguanahhZh hth 40hj=h2h2.4 (0.9h}h hh>)_You kill the hobgoblin!hh=d .--3.4 (1.0Kinetic Grapnelh[o~ll   iguana1==--4Kinetic Grapnelh63  ..........#.....#  Cardtrick the Tinkerer  .........#.....# .≈. Mountain Dwarf ## #..... #.....# ..≈ Health: 41/41 ======================== .# #...### #.....# ≈.≈ Magic: 4/8============------------ .#+###.....###.....### ##≈.  AC: 4Str: 14 ...##.†.............. ..≈  EV: 10Int: 16 ...##'###...##.....#### #.#  SH: 0Dex: 8 ...#...#..#.#####l....# ###.#  XL:  5 Next: 72% Place: Dungeon:4 .#'#...#+##.....@.....# ###...#  Noise: ---------  Time: 3314.4 (0.0) .#.......##...........# #...#.#  f) +1 whip (vamp) ####...####...........###.###.# h3 R  Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #.... #.....##.###......######...# l   iguana +.....##+###......##........ #.....#...#..#...###........ +# #####.#'#...#+##..## #........ _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (79% to hit)h] ..........#.....#Cardtrick the Tinkerer.........#.....#.≈. Mountain Dwarf ## #..... #.....#..≈ Health: 41/41 ======================== .# #...### #.....#hT^k≈.≈ Magic: 4/8============------------ .#+###.....###.....#####≈. AC: 4Str: 14 ...##.†................≈EV: 10Int: 16 ...##'###...##.....#### #.#SH: 0Dex: 8 ...#...#..#.#####l....# ###.#XL:  5 Next: 72% Place: Dungeon:4 .#'#...#+##.....@.....# ###...#Noise: ---------  Time: 3314.4 (0.0) .#.......##...........# #...#.#f) +1 whip (vamp) ####...####...........###.###.#h^Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #....#.....##.###......######...# l   iguana+.....##+###......##........#.....#...#..#...###........ +# #####.#'#...#+##..## #........ _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 1% risk of failure)  h_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehO_1Aim: an iguana (79% to hit)hI8*h?  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (79% to hit)  The kinetic grapnel hits the iguana but does no damage.  The rocky spike skewers the iguana.hUB lThe iguana is moderately wounded.hC4==5.4 (1hJh;MW _The iguana completely misses you.h;va *You hit the iguana.hR  The iguana is heavily wounded.The rocky spike skewers the iguana but does no damage.h  lThe iguana is heavily wounded.hT0-6hh+ _The iguana bites you.hU * You hit the iguana. You feel better.h'  The iguana is severely wounded.The rocky spike skewers the iguana.hj lThe iguana is severely wounded.hxmG-7.3 (0.9hashrv+ _The iguana bites you.h9$h ..........#.....#  Cardtrick the Tinkerer  .........#.....# .≈. Mountain Dwarf ## #..... #.....# ..≈ Health: 40/41 =======================- .# #...### #.....# ≈.≈ Magic: 3/8=========--------------- .#+###.....###.....### ##≈.  AC: 4Str: 14 ...##.†.............. ..≈  EV: 10Int: 16 ...##'###...##.....#### #.#  SH: 0Dex: 8 ...#...#..#.#####l....# ###.#  XL:  5 Next: 72% Place: Dungeon:4 .#'#...#+##.....@.....# ###...#  Noise: ==-------  Time: 3317.3 (0.0) .#.......##...........# #...#.#  f) +1 whip (vamp) ####...####...........###.###.# hs[37m Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #.... #.....##.###......######...# l   iguana +.....##+###......##........ #.....#...#..#...###........ +# #####.#'#...#+##..## #........ _The iguana bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 79% to hit)h ..........#.....#  Cardtrick the Tinkerer  .........#.....# .≈. Mountain Dwarf ## #..... #.....# ..≈ Health: 40/41 =======================- .# #...### #.....# ≈.≈ Magic: 3/8=========--------------- .#+###.....###.....### ##≈.  AC: 4Str: 14 ...##.†.............. ..≈  EV: 10Int: 16 ...##'###...##.....#### #.#  SH: 0Dex: 8 ...#...#..#.#####l....# ###.#  XL:  5 Next: 72% Place: Dungeon:4 h.#'#...#+##.....@.....# ###...#  Noise: ==-------  Time: 3317.3 (0.0) .#.......##...........# #...#.#  f) +1 whip (vamp) ####...####...........###.###.#  Cast: Kinetic Grapnel .# +...+.#..#.........##..# #.### +# #####.#+##.##.........## #.... #.....##.###......######...# l   iguana +.....##+###......##........ #.....#...#..#...###........ +# #####.#'#...#+##..## #........Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehpAim: an iguana (severely wounded, 79% to hit)  The kinetic grapnel hits the iguana.hY(   ..#   #.....#   #.....# # ##≈. † ..≈ ## #.# #.#####$....# ###.# #.hX.#  #..#  #..#  #...##..#  #+....##  #.###......# h.#+###......#  h^.#...##    hD8#hL1=4===9-8.3 (1Kinetic GrapnelhRhUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 79% to hit)  The kinetic grapnel hits the iguana. _You kill the iguana!hHw...## ..#.....#   .........#.....# .≈.. # #..... #.....# ..≈. # #...### #.....#  ≈.≈ hؽ#+###.....###.....#####≈.##.†.............. ..≈ ##'###...##.....#### #.# .#...#..#.#####@....# ###.# #'#...#+##.# ###...# .......##.h# #...#.# ###...####...###.###.h"# # +...+.#..#.........##..# #.#### hD# #####.#+##.##..hg.## #.....#.....##.###......######...#<h+.....##+###......##.  #.....#...#..#...###.hthO--9hhqo  You now have 200 gold pieces (gained 10).  x - a +6 ring of strengthhF-20.3 (2hh3 _You see here a +0 chain mail.h 3hͱh1Bhֹh"M====hh\,hh,hah,hh,hCh;hzO5===hh#,hhm,hh,hHhHh;===hJh,hCh,hh,hqh hhh2hyO6===hhU,hh3,hh,hy h h ;===hh%,hh,hhh,hh#,h$hE)h)M7===hA+hx.,h;0hI3,h4h7,h9hl<Q===h=hA,hoBh}E,hGhI,h*KhM,hZOhTRhRM8===hShjXh`Bhbhe,h,fhhhk,hlhnqh@tht;===huhFxh{,h|h„hh,hhehU,hhh,hDhÜhޟ,h۠hohb,hhRh,hkhh,hhdh&,h4hh,hhh,hfhhhh;hh,hhLh,hhqh,h>hhh=hhh,hh5 #####  h#..  #####.......#######  ....#.......#.....#  # ............#.....# #. ##..........#.....h# .###..##.......#.....# h '.#.# #...#####.....# h8# ###.#+###.....###.....######h[m#.##.....##.†..............h  075.3 (55.0)h3 ,6.3 (56hG hq U _z - an emerald potionhϫh2h%h{h3,hܺ,h,h<hhRhhjhh,hThh,hhh,hhhu,hMhh,hnhh........#.........#......##.....Y#hC#......##......######### #......#.......#..#.###@######.......###ht.............#.......#..hBe..#.###..............#.. #..###..........#.. h_#.###..##.......#.. #.'.#.###...#####.. Y   ice beast (asleep)h # ###.#+###.....###.. h|#.##.....##.†......... #..'.....##'###...##..h!ha285.3 (9.0)hY.YhF6.3 (10.0)Kinetic Grapnelhth] _An ice beast comes into view.h2  ........#  .........  #......#  #....Y.#  #......#  #......#  #......#.......#  #@#. .............#. ..#.###........ #..###.... #.###..##. #. # ## †h8  ........#  .........  #......#  #....Y.#  #......#  #......#  #......#.......#  #@#. .............#. ..#.###........ #..###.... #.###..##. #. # ## †h h9 h hX a _An ice beast is nearby!h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h:i.Y#hl6------==7.0) h/hD _You shape a spike launcher from a nearby wall.h(  Cardtrick the Tinkerer ........#  Mountain Dwarf .........  Health: 41/41 ======================== #......#  Magic: 3/8=========--------------- #......#  AC: 4Str: 14 #...Y..#  EV: 10Int: 16 #......#########  SH: 0Dex: 8 #......#.......#  XL:  5 Next: 92% Place: Dungeon:4 ..#.###@######.......### Noise: ==-------  Time: 3387.3 (0.0) .............#.......#.. mf) +1 whip (vamp) ..#.###..............#.. Cast: Kinetic Grapnel #..###..........#.. #.###..##.......#.. #.'.#.###...#####.. Y   ice beast # ###.#+###.....###.. #.##.....##.†......... #..'.....##'###...##.. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beasth  Cardtrick the Tinkerer hL........#  Mountain Dwarf .........  Health: 41/41 ======================== #......#  Magic: 3/8=========--------------- h_K#......#  AC: 4Str: 14 #...Y..#  EV: 10Int: 16 #......#########  SH: 0h<Dex: 8 hƼ#......#.......#  XL:  5 Next: 92% Place: Dungeon:4 ..#.###@######.......### Noise: ==-------  Time: 3387.3 (0.0) h.............#.......#.. f) +1 whip (vamp) ..#.###..............#.. Cast: Kinetic Grapnel h#..###..........#.. #.###..##.......#.. hX1#.'.#.###...#####.. Y   ice beast # ###.#+###.....###.. hB#.##.....##.†......... #..'.....##'###...##..hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast  You lock target on the ice beast and prepare to deploy your bee.h        hX #......#  #..Y  .....#  . .hE ho#  †hZ8.3 (1Winding honfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast  You lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)h_huU.YhX--9. hhA@ _You continue winding your clockwork bee...hv/ O  You continue winding your clockwork bee...h&0 33-----=-90.. h7 h8 H _The ice beast hits you. The ice beast freezes you.hq y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the ice beast.  The ice beast misses you.hb4-----1hh{e _Your clockwork bee barely misses the ice beast.h ........# ... ## #......# #......# #......######### #yY....#.......#...#.###.######.......##.......@......#.......#.#.###........# #..###...#h-  #.###..##.# #.'.#.###...###### ###.#+###.....### #.##.....##.†...... #..'.....##'###...## #.....#...#..#.###hh .YYour clockwork bee stings the ice beast.  The ice beast attacks as it pursues you!h&2he h!Z _The ice beast completely misses you.hmAu *You hit the ice beast. You feel better.h  The ice beast is lightly wounded.  The rocky spike skewers the ice beast.h_  Y The ice beast is moderately wounded.Your clockwork bee stings the ice beast!  The ice beast hits you but does no damage.h`\5==3hghtQ _Your clockwork bee stings the ice beast but does no damage.h*# *   dormant clockwork bee (minion)hits you but does h4no damage. _Your clockwork bee stings the ice beast but does no damage.  You whack the ice beast! You feel better.  The ice beast is almost dead.  Your clockwork bee stings the ice beast.  winds down and falls to the ground.hkm19----------4h^ _The ice beast hits you. The ice beast freezes you!h.    .........  #......#  #......#  #......#  h/#.....  #*..  ...#.###Y###### .......@......# ...#.###....... #..###... #.###..## #  †Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h   .........  #......#  #......#  #......#  #.....  #*..  ...#.###Y###### .......@......# ...#.###....... #..###... #.###..## #  †hB #The ice beast hits you. The ice beast freezes you!h11--------------2---=5hh=V _* * * LOW HITPOINT WARNING * * *h  .# ......... #......# #......# #......# #......## # #*.....#.##...#.###Y######..#.##...#.###.## # #..###.# #.###..##.# #.'.#.###...##### # ###.#+###.....### #.##.....##.† #..'.....##'###...## #.....#...#..#.hS hL Q.Yh /--6h+ h hVn  .#.. ... #......##. #......#hn #. #......##. #...... #. #. #*.....#.#...#.###.######..Y......#.hn #...#.###. ## #. #..###hn .#. #.###..##... #.'.#.###...ho  #. ###.#+###..... #.##.....##.† #..'.....##'###...hQo M #.....#...#..#.hu 1*hL K  The rocky spike skewers the ice beast.hP Sh &.h] h g........#Cardtrick the Tinkerer.. .........Mountain Dwarf.. #......#Health: 11/42 ======------------------#. #......#Magic: 2/8======------------------#. #......#AC: 4Str: 14#. #......######## EV: 10Int: 16#. #. #*.....#....... SH: 0Dex: 8h ##...#.###.######....... XL:  5 Next: 163% Place: Dungeon:4.......@........#....... Noise: =--------  Time: 3397.3 (1.0)##...#.###.............. f) +1 whip (vamp)## #. #..###.......... Cast: Kinetic Grapnel#. #.###..##......... #.'.#.###...#####. ###.#+###.....## #.##.....##.†...... #..'.....##'###...# #.....#...#..#.# Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The ice beast hits you. The ice beast freezes you! _* * * LOW HITPOINT WARNING * * *The rocky spike skewers the ice beast.h _You kill the ice beast!You have reached level 6!h /  --more--hD 4/509-633% Kinetic GrapnelhjI hK 4 _hh.# .. . .. #......# #. #......# #. #......# #. #......##. #. #*.....#.###...#.###.######.#.#.###...#.###.### #. #..###.##. #.###..##.#.. #.'.#.###...##. ###.#+###.....##.##.....##.†.#..'.....##'###...##.....#...#..#.#hQrh*t5-8 _hyhJ{h3hіh,hXhP75hL9=-hѠhD,hhz,hh٧6=3===hh*,hh#hkhh,hh}7====hh,h}hb,hĵh78hҷ2=hIh,h4hȻ94h1==hh1,hh_9=hh,hh6h:==hh&h}T20=hh,h:hR,hh@Bhhw21=5===hh,h'hY,hh,hhr2====hh%,hh,hhKhS3=hh,hhe6===hhP,hhmhK4=hh2,h)hQ===hRhi5=hh,hh,hhp,h h8i6=7h)==hjhBh BhuO7hhhq3==h/h,hh ,h hi8=hxh,hh*Bhhh-8===9=h-h.,h./h0h0r30====h~1h3,h|3h4,hV5hp7,h7h9hG9D1=h9h<c9===h=he>,h>h?hW@S2=h@h B,h}BhDQ===hhDh0F,hFhGhkHK3=hIhL,hLh!N,hNh6Pi4=h QhR,hSh,U,hUhW,h.YhZh[K5=h\hc],h]h_,h'`h}b,hched36=hehg,hQhhi,hjjh\lm7=hmhNo,hohq,hrhs,hqthuhAvK8=hvhx,hyh {,h&|h~hg~N9=hh,hrh',hhI,hhhh1E40=hh,hlh,,hhk91hWH=h,hh͔,h%h,hŗhh@Z2=h,hdh8,hʝh,hhuh΢N3=h]h ,hhu,hXh@a4=hh,hZh2,hh,h@hk5=hhS,hhI,hh߹h1K6=hh޼,hNh־,h[hk,hhhU7=hthz,hh|Bhew8=hk,hh,h[hR,hhk9=hh?,hh,h&h,hhb50=hhh,hhyh,hhh,hGhhOO=h6hh?,huhh,hhh ,hR h h h hI h] h  ........#.... ... ........##.... ..# #......##....: #####.# #......##...<. #...#.# #......###..... #...#.# #............. #...#.# #* .#.....##...#.###.##### ........-53436.0) .#.....##...#.###. #..... #####.##..###.....###.. #.##.###..#. ... ...#.'.#.##.. #.####.#+### #.##.....## #..'.....##' h 4..##.....#..h h< ,57h;' h) ; _Found an escape hatch in the ceiling.ho3hhhr  #..... ...  ##..... ..# #...... #....:######.# #...... #...<.##...#.# #......#.....##...#.# #.......##...#.# #*......#.....##...#.###.>........0.0).#.....##...#.### #.....######.##..###.###... #.##.###... .... ...#.'.#.. ##.... #.####.#+ ##### #.##.....## #..'.....## ..##.....#hh`+6.3 (1hhH"; _Found a stone staircase leading down.h}hhԬX) #.#### . #..... ... .#..... . #....:##### #...<.##...#.# #.###...#.# #.......##...#.# #*7.##...#.###.#####>.....................#.....##...#.###...... #.....######.##..###.....###... .###..... .... ...#.'.#.. ##.... #.####.#+##### ##8.3 (2hh%# _Found a club.hp3h h!hXh ,h h hg+,h5.h!<L . #) ..  #.#######... . #............ . ##........... #####.# #. #...< #......###.....##...#.# #......##h< #*....#.###.#####>.......................#.....##...#.###......##.....######.##..###.....###... ###..You pick up a book of Callings and begin reading...hE,41.3 (3hT+2.3 (4h\h_  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.h@#.#. #).. #.#######... ...... #............ #.....# # ######.# # #...@.##...#.# ####.....##...#.# #.........##...#.# #*#.....##...#.###.####>.........................#.....##...#.####.##.....######.##..####...###... #.## ... .... ...#.'.#3.3 (1hc _There is an escape hatch in the ceiling here.h }4hhhC-4 _hqh"#...##..P.PP.#.####.# #.##...##............#.# #.# ## #...##...._....#....####.# .# #.......P................# .# #..................#.....# .### #.###.†......#.#...#.##.## ...# #.####.###.......#.####.# ...# #.#............#........# 3 ...# #.#....#..@.#..#.#.###### ...# #.##.....#..#..#.#.# ...# #...........#..#.#.# #### ####'######.#.##.i$34m......#....###.##.......####)....##.....<.# #.######.......# #.####.......####.#ha.hwh&5.1 (1.8h_ _A mysterious force pulls you upwards. The hatch slams shut behind you.hI h+ Where to? (Tab - D:4, ? - help)  D - Dungeon h#...##..P.PP.#.####.# #.# Cardtrick the Tinkerer#...##............#.# #.# Mountain Dwarf ## #...##...._....#....####.# Health: 50/50 ======================== .# #.......P................# Magic: 9/9======================== .# #..................#.....# AC: 4Str: 14 .### #.###.†......#.#...#.##.## EV: 10Int: 16 ...# #.####.###.......#.####.#SH: 0Dex: 8 ...# #.#............#........#XL:  6 Next: 33% Place: hWDungeon:3 ...# #.#....#..@.#..#.#.######Noise: ---------  Time: 3545.1 (0.0) ...# #.##.....#..#..#.#.#f) +1 whip (vamp) ...# #...........#..#.#.#Cast: Kinetic Grapnel #### ####'######.#....#.##.......#....###.##.......####)....##.....<.# #.######.......# #.####.......####.# _Found a club.  You pick up a book of Callings and begin reading...  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.hhhh[,hnhhV  There is an open door here.h1 _hY!hh$h%hX&h&h+Xh/h0h0h2h4h6,h7h;h=h>hLhBQhS,hVhJhhJh7h;Y  There is a stone staircase leading down here.hlhhv$ _hIhr4hhkh#hhZ  #.##+#...#+#.#####.......#....#...#.....#...# #.......  ###.###'##.....'.### #.......  #.....##.....### #..#.###  #####.##'#.### #..#.#  #....#.'.#########..#.#  h:######........ #....#########.# #.#@.........#.#.69.6 (24.5) #.#....#####.#.#.# #.#....#...#.#.#.# #.#....#..#.#.#.# #.#........#.#.#.# #.#.......#.#†#.# #.#..######.#.#.# #..........#.#.# ##.............# _You climb downwards.hh h+ a _There is a stone staircase leading up here.hT<3h*=h-ChmGhIL: _hLhSnhThThVh,Y,hZh[h\,hb]h:ph~q,hqhgshuhw,hbh\,hh@hBhXhQhvhBhABh.h @  There is an open door here.ha _hh)hg9 _You open the door.  There is an open door here.h:h _h}hSh h ,hXh,h@hT@  There is an open door here.hFh _hhjh h*!hD(Xh)hXhZ,hpnhV  There is an open door here.hf _h,hЉBhh,hshh,hjhh_,h(hѢ,hhͬN _You now have 211 gold pieces (gained 11).h3hIh 7 _You open the door.ha3h=hѺ@  There is an open door here.hYh _h1hh,h\hh,h:hh},hh-#.##.....######.##..###... #...###... #.##.###..#... .... ...#.'.#.###...####.. ##.... #.####.#+###..... ##### #.##.....##.†...... #..'.....##'###...# ..##.....#...#..#.# #####.#'#...#+##..hR +@..'.#.......##..#####...#####...####..+.#.......#.+...+.#..####.#'#...#'#.#####.#+##. #.....#...#.....#.....##.. +.....##'##.....'.....## ... #.....#...#.....#.....#. >...#####.#'#...#'#.#####.#'#. ....'...'.#.......#.'...'.#...hE h##.#.'619.6 (50.0##hrhυ======20.6 (51 _As you open the door, it creaks loudly!h$ `  There is an open door here. _hE) Bh[. Bhj ht x #...<.##...#.# # ###.....##...#.# # . .........##...#.# #*. w. ...#.....##...#.###. ....>.............!...#.....##...#.###..#.##.....######.##.#...###.....###.##.###...@............#.'------ #...###.....###.#### #... ####### #.##... #... ##..'... #... #..##... .... #.#####. w   dart slug (asleep) ..... #.'...'. ...... ..## +.#.......h1 37.6 (17------8.6 (18hu \ _A dart slug comes into view.h; #...<    .   w.  ....> !. #.##.....### #...###..... #...@........... #...###.....###. #... ####### #. h#... ##. #... #.. .... #. ..... #.'. ...... h? #...<    .   w.  ....> !. #.##.....### #...###..... #...@........... #...###.....###. #... ####### #. #... ##. #... #.. .... #. ..... #.'. ...... hqh~yh|hE` _A dart slug is nearby!h@  #.....######.# #   #...<.##...#.# #  # ###.....##...#.# #  .. .........##...#.# #*  w. ...#.....##...#.###  ....>................  !...#.....##...#.###.   #.##.....######.##..   #..@###.....###.##.#  h7D #................#.'   #...###.....###.####   #...# ####### #.##   #.... ##..'   #.... #..##.   ..... #.#####   .....## #.'...'  ...... #####...#h{hh d.wwh89.0) _hhkhi   #.....######.# #   #...<.##...#.# #  ########.....##...#.# #  #.............##...#.# #  #..w....#.....##...#.###   ....>....   !...#.....##...#.###   #.##.....######.##   #.@.###.....###.##.   #.#.   #...###.....###.   #...# ####### #.##   #.... ##..'   #..... #..##   ...... #.   .....### #.'...   ...... #####...h|k 0hMl 40hl Kinetic GrapnelhBv htz ˜h6  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..w#7------==1 _You shape a spike launcher from a nearby wall.˜h  ``The dart slug launches a dart at you.˜h)h ..-2 _The slug dart hits you but does no damage.ØhNV.w--3Øh  #.....######.# #.   #...<.##...#.# #.   #########.....##...#.# #.   #.............##...#.# #*   #.......#.....##...#.###.   ....>..... !w..#.....##...#.###.   #.##.....######.##.   #..@###.....###.##.#   #.#.'   #...###.....###.#   #...# ####### #.##.   #.... ##..'.   #..... #..##.   ...... #.#   .....[Øh 733m### #.'...'   ...... #####...#-4Ęh  #.....######.# #   #...<.##...#.# #   #########.....##...#.# #   #.............##...#.# #   #.......#.....##...#.###   ....>....   !w..#.....##...#.###   #.##.....######.##   #.@.###.....###.##.   #.#.   #...###.....###.   #...# ####### #.##   #.... ##..'   #..... #..##   ...... #.   .....### #.'...  [37Ęhzm ...... #####... `The dart slug launches a dart at you.Ęh07.46--------=5Ęh?> Ęh?Ęh)@_The slug dart hits you.ĘhĘh0ĘhV.ĘhwĘh8ĘhĘh}-Ęh& 6ĘhZ$Ęh ,Ęh * You whack the dart slug! You feel better.Ęh2 c  The dart slug is severely wounded.Ęh <The rocky spike skewers the dart slug.Ęhq Ęhc Ęh Ęh ĘhV Ęh Ęhw .50==4==7.5 (0.9Kinetic GrapnelĘh. M _You kill the dart slug!Ęh{ 4Ęh ^ _No target in view!Řh3ŘhŘhŘhPP _ŘhM8===ŘhLŘh,Řh\ŘhP==ŘhŘh0ŘhŘh9ŘhRŘh;===ŘhyŘh,Řh Řh)nŘhw,Řhh/,Řh/Řh4c9===Řh5Řh{:4 _Magic restored.Řh=3Řh>ŘhfAŘhD,ŘhEŘhGŘhMBŘhOŘhQŘhGR4===ŘhŘhIn _e - 2 lumpy coppery potions (gained 1)Řh,Řh˜ŘhŘhm,ŘhVŘhŘhM,ŘhŘhŘhA,ŘhŘhŘh`ŘhBŘhŘh,ŘhŘhŘh{,Řh.ŘhŘhsŘhŘhJŘhŘhw,ŘhŘhŘhY,ŘhŘhŘh,Řh+ŘhŘh,ŘhŘh)Řh,ŘhŘh`  _You open the door.  There is an open door here. _ŘhS Řh,Řh= _You open the door.  There is an open door here. _Řh*A,ŘhE,ŘhQ,Řh T,Řh VŘh6YŘhqŘhsŘhQx,ŘhxŘh|Řh,ŘhǀŘhŘh,ŘhEŘhŘh,Řh>ŘhRŘh,ŘhŘhŘh-,Řh֠ŘhŘh,ŘhUŘhoŘh,ŘhŘhyŘh̶,ŘhtŘhŘhŘhŘhtŘhKŘhLŘhsU@  There is an open door here.ŘhjXŘhY _ŘhzŘhXŘhŘh,ŘhҕŘh You open the door. _There is an open door here. _You open the door. _There is an open door here.  ŘhŘhq _ŘhŘh'Řh,ŘhӪŘhqŘh,ŘhŘhnŘhͺ,ŘhŘhŘhŘhŘhŘh Řh&ŘhZ,ŘhŘhRnŘhŘh%ŘhŘhŘhG,ŘhŘhŘh ,ŘhŘhŘhŘh,ŘhŘh0,ŘhŘh"Řh7&BŘh(Řh:+,Řh+Řh.Řh1,Řh4,ŘhU`Řh W,ŘhyWŘhd\BŘh`^Řh<_Řha,ŘhbŘhThere is an open door here. _You open the door. _There is an open door here.  You see here a +0 club. _ŘhOXŘh\,Řh-ŘhnŘh,ŘhpŘh=Řh@,ŘhŘhŘhD,ŘhŘhRŘhFŘhIŘhŘhŘhŘh ########### #.........# #.#######@#-- #.# #'# #.# ... #.#. #)#. #.#######....J........# J   endoplasm (asleep) Řhs#...................... ##...........###......# #.....######.# #......#Řh 755.5 (108.0)  You open the door.--69 _An endoplasm comes into view.ŘhP  ########### #.........# #.#@# #.# #'# #.# ... #.# #.... #)# #.....  #.#######....  #........  ##.....###.  #..  ŘhW  ########### #.........# #.#@# #.# #'# #.# ... #.# #.... #)# #..... #.#######....  #........Řh  ##.....###. #.. Řh Řh Řh Řh  Řh S_An endoplasm is nearby!Ƙhw###########..........#######..# .# #......#.# #......#)..#.#######....J........#......................##.###......#Ƙh(x.....######.# #....<.##...ƘhـƘh"R7.0)Kinetic Grapnel _ƘhJƘhOQ _There is an open door here.Ƙh ############.........# #.#######.# #.# ##'######.# #..@...##.# #......# #)# #......# #.#######....J........##.................##...........#### #.....######.# #......##...<.##...#.# #....# ######.....##...#.# #......######8 _Ƙh|h ############.........# #.#######.# #.# ##'######.# #......# #.# #...@..# #)# #......# #.#######....J........##..................##...........#####.....######.# #......# #...<.##...#.# #...# #####.....##...#.# #......####### ..........##...#.# #*.....#......9ǘhk7############.........# #.#######.# #.# ##'######.# #......# #.# #......# #)# #....@.# #.#######....J........##...................... ##...........#####.....######.# #......##...<.##...#.# #......# ####.....##...#.# #......######## .........##...#.# #*.....#.......#.....##...#.###.######.60ǘh  The helpless endoplasm fails to defend itself.  You whack the endoplasm!.1.4 (0.9Kinetic Grapnel _You kill the endoplasm!ǘh> _No target in view!Șh _ȘhnȘhȘhOȘh)ȘhȘhȘh6ȘhȘhȘhȘhȘhȘhCȘh=ȘhjȘhOȘh ȘhȘhȘhGȘhȘhuȘhȘhȘh ȘhȘhȘhȘhȘhȘhȘhȘh Șhl Șh Șh[ȘhȘhȘh,ȘhȘhȘhȘh0Șh9Șhc"Șh)#Șh/$Șh&Șh2Șhh3 Șh{6T#### ##### Șh6T...# #...# ȘhM7X...# #...# Șh7j...#####...####### Șh7D...........Șh:8,####... Șh8_................@.......Șh8 76.4 (15.Șh?90) Șh9R.###......##.Șh9N##..( ȘhM:E.# #......##Șh:$# Șh;.# #......#####....# Șh`;.#Șh<4.########## Șh==.# #......#.......#Șh > Șh}>D.###.######.......#######Șh>:.#.......#.....#ȘhQ?##Șh?.........#.....#Șh@!ȘhIȘhR,7.4 (16Șh[Șh_ Șh`Șh"a_Found 5 stones.ȘhȘhȘhZ # ####### .# #.....# .Șhm####### #.....# ȘhQ#.....####.....########Șh(.... Șh##.......##..(..#.###### Șh*n##.......########.# Șh1#####....# Șh+.# Șh2########## .Șh *# ȘhiE#.......# .#ȘhiJ   endoplasm (asleep) Șh6R#.......####### .# Șh#ȘhJ#.....# J. Șh ȘhȘh86.4 (9Șh.0)ȘhAȘh7.4 (1Șhd 0.0)ȘhMȘh  Șh Șh9_An endoplasm comes into view.ȘhȘhC  ####### #.....# #.....###.....######## ..........@....... ##..(..#.###### #######.# .# .# .# .# J.Șh  ####### #.....# #.....###.....######## ..........@....... ##..(..#.###### #######.# .# .# .# .# J. _An endoplasm is nearby!ɘh_ # ####### # #.....# ####### #.....# #.....####.....#########....................... #.......##..(..#@###### .########.# ##....# #.# #### #.# .......# #.# .####### #.# .#.....# #J .#.....# #..#.....# .≈...JJ.8.0) _The endoplasm quivers.ɘhfɘhe #########..... ####### #..........####.....######### ........................ ###..(..#.###### ######@# ###....# #### .......# ###### #J.....# #...≈....≈.J.9Kinetic GrapnelɘhHq ########..... ####### #.... #.....####.....######### ........................ ###..(..#.###### ######.# ###....# #### .......# J###### #......# #..h   hound (asleep).≈...J   endoplasmh..≈.####≈  A hound comes into view.J.hh.==90 _The hound barks!ɘh, u  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #h.  You shape a spike launcher from a nearby wall.7------1 _The endoplasm barely misses you.ʘhʘh!ʘhr ʘh)##### #ʘhI #....ʘhM|###### #.....# ʘhQ#.....####.....######### ʘhΕ.ʘh 7................ʘhM[..(..#.###### #ʘh*.......########ʘh....ʘhI. ʘh#########ʘhėJʘhL ʘh[###### #.#ʘhژhʘh# ʘhQ ʘhș≈.ʘh ..ʘhP ....ʘh6#... ..≈.ʘh,ʘh ʘhʘhҧʘhJʘhP.ʘhتhʘhA.ʘhܬʘh]--ʘh 2ʘhٴʘhʘh  ###### # #..... ####### #.....# #.....####.....######### ...................(..#@###### #.......########.....J #########. #h###### #.# ≈...*ʘhr  ʘht  ʘh-v &The rocky spike skewers the endoplasm.ʘh| ʘh} !ʘh ʘh ʘh` .ʘh, hʘh .ʘh ʘh 5ʘh+ =-ʘh 3ʘh ʘh$  ʘh% ʘh% )_You kill the endoplasm!ʘhJ& ˘h? #########..... ####### #..........####.....######### ........................ ###..(..#.###### ######@# ###....# #####h .......# .######.....# #...≈.....≈.˘hh˘h#.˘h54˘hy ˘hV˘h._The hound barely misses you.˘h5˘h}2*˘hW  You barely miss the hound. The rocky spike skewers the hound.˘h{}2 hThe hound is heavily wounded.47--------=5.3 (0.9 _The hound bites you.˘hU ˘hS!˘h*˘h%You closely miss the hound.˘h˘h ˘h"˘hP ˘h8The hound is heavily wounded.˘h(8The rocky spike skewers the hound.˘h|  ˘h~ !˘h, DhThe hound is severely wounded.˘h ˘h ˘h !6.2˘h ˘hn  ˘h ._The hound barely misses you.˘h ˘h l *You miss the hound.˘h  The hound is severely wounded.The rocky spike skewers the hound.˘h[D f hThe hound is almost dead.The hound pauses to sniff the ground.--7.1 _The hound bites you but does no damage. The hound bites you.̘hs *You barely miss the hound.̘h9  The hound is almost dead.The rocky spike skewers the hound.̘h`.478.0Kinetic Grapnel̘h!o_ _You kill the hound!̘h _No target in view!̘hlt _8===8=9====50= _HP restored.9===̘h {X̘h}̘h#########.....# ####### #..... #.....####.....######### ........................̘hu..##..(..#.###### ̘h܇#̘h6J########.# ̘hp###....# #.# ̘h@######## #̘hM--̘h 810.0 (12.̘h0) ̘h........# ̘h . ̘h.......#######̘hG.....# #..̘hxO.....# #..̘hҌ?< .≈...̘hK3. ..≈.̘h ####̘hM.. ≈.≈̘h##̘h ##########̘h%≈.̘h ̘h̘hx--̘h%1.0 (13̘h̘hq ̘h̘h+_Found a stone staircase leading up.̘h>#====̘hA͘h,͘h(͘h4 ͘h/####### ͘h ͘h,6#.....# ͘h]##### #.....# ͘h1<....####.....######### ͘h.͘h.............. ͘hf:......##..(..#.######## ͘h[......########.#@.....# ͘h4##....# #.#.####.#. ͘h####### #.#......≈≈͘h|# #.#......≈≈͘h####### #.#..#.#...͘hg#.....# #......#͘h|,..͘h#.....# #......#͘hd..#.....# #..<...# .≈...͘hZ.....# #......# ..͘h͘h#͘h$20.0 (9͘hU%.0)͘h'͘h(1.0 (1͘h() 0.0)͘h/͘h3 ͘h4͘ho4;_y - a scroll labelled SEDAWKAAF͘h4͘h3͘hk͘h!͘h",͘h,͘hB͘h͘h,͘h͘h͘h,͘h+͘h͘h?,͘h͘h͘h_,͘h*͘hY͘h##.....######### ................ ># ͘h##..(..#.###########.### ########.#......#...... #.#.####.#.#..### # #.#......≈≈...≈≈# #.#......≈≈...≈≈# ###### #.#..#.#....≈...## #......#..#7.0 (6.0) .....# #......#..≈...≈.. ͘h".....# #..<...#..≈...≈.##......#...≈.≈..# #........≈.≈.≈.≈.##########≈.....≈#͘hZ'...........≈.....≈##########.#≈.≈.≈## ͘h###[....# ###.#͘hc͘h+8.0 (7͘h͘hr ; _Found a stone staircase leading down.͘h 3͘h ͘h# ͘h ͘hg ͘h ,͘h ,͘h ͘hd ͘h ,͘h͘ht͘h,͘h͘h͘h)    ## ...# ...#͘hT ...######### ####  ............ .>#  (..#.###########.###### ####.#......#... 32.0 (4  #.#.####.#.#..######(  #.#......≈≈...≈≈#   #.#......≈≈...≈≈#  ## #.#..#.#....≈...#  .͘h@q# #......#........#    .# ##..≈...≈....    .# #..<...#..≈...≈.###    .# #......#...≈.≈..#  ͘h+͘hL.+3.0 (5͘h&5͘h*8% _Found 5 stones.ΘhF3ΘhMIΘhKΘhNΘhNΘhRΘhqSΘhU,ΘhVΘhYΘhg\,Θh]Θh_Θh>eBΘhfΘh:i,ΘhVjΘhlΘhgo,ΘhlpΘhsΘhO~.############### ..............># .#.###########.####### ##.#......#...........  #.#.####.#.#..######(  #.#......≈≈...≈≈ ΘhS #.#......≈≈...≈≈  #.#..#.#....≈...#   #......#.......@#  9.0 (6  #......#..≈...≈....).#  #..<...#..≈...≈.######  #......#...≈.≈..#   #........≈.≈.≈.≈..  ##########≈.....≈##  ..........≈.....≈#  #########.#≈.≈.≈##  ..# ###.#  ΘhΘh,40.0 (7ΘhݑΘh,# _Found a mace.Ϙh3ϘhϘhϘh6,Ϙh< ϘhϘh4,Ϙh+Ϙh(Ϙhw"##.#......#...........  #.#.####.#.#..######(  #.#......≈≈...≈≈#  .≈≈...≈≈# .#.#....≈...# .....#........####.#ϘhL#.....#..≈...≈....).#.<...#..≈...≈.######≈.≈..≈.≈.≈.≈....# ##########≈.....≈###r# Kinetic Grapnel#≈.≈.≈r   quokka (asleep) ..# ###...#≈.≈.≈ Ϙh&..# #...#.#≈...≈ ..###.###.# Ϙh1+2.0 (2Ϙh=2+3.0 (3Ϙh:Ϙhu<Y _A quokka comes into view.ϘhIInventory: 26/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer  o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - a ring of wizardry (worn)l - a +6 ring of dexterity  x - a +6 ring of strength Scrolls (go to first with ?)  d - 3 scrolls labelled HEULIO JABOUS  i - 2 scrolls labelled JIOWKEI KAPOG  j - a scroll labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - a scroll labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]јhmf - a +1 vampiric whip (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.9; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 2.5 XLs.  At current training (28%) you reach 12.0 in about 5.3 XLs.  Current attack delay: 0.9. Damage rating: 12 (Base 6 x 110% (Str) x 111% (Skill) + 5 (Ench + Slay)). Vamp: It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ߘh Inventory: 26/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)  a - a +0 hammer  o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - a ring of wizardry (worn)  l - a +6 ring of dexterity  x - a +6 ring of strength Scrolls (go to first with ?)  d - 3 scrolls labelled HEULIO JABOUS  i - 2 scrolls labelled JIOWKEI KAPOG  j - a scroll labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH ߘh΍  m - a scroll labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hh#h,##.#......#...........  Cardtrick the Tinkerer#.#.####.#.#..######(  Mountain Dwarf#.#......≈≈...≈≈#  Health: 50/50 ========================#.#......≈≈...≈≈#  Magic: 9/9========================#.#..#.#....≈...#  AC: 4Str: 14  h,#......#........####.#   EV: 10Int: 16  #......#..≈...≈....).#   SH: 0Dex: 8  #..<...#..≈...≈.######   XL:  6 Next: 47% Place: Dungeon:4  #......#...≈.≈.@#  Noise: ---------  Time: 3843.0 (0.0)  #........≈.≈.≈.≈....#  f) +1 whip (vamp) ##########≈.....≈###r#  Cast: Kinetic Grapnel h-0..........≈.....≈# #########.#≈.≈.≈## h--..# ###.#≈.≈.≈  r   quokka (asleep) ..# ###...#≈.≈.≈ hW-..# #...#.#≈...≈ ..###.###.# h-_Found a stone staircase leading up. _y - a scroll labelled SEDAWKAAF _Found a stone staircase leading down. _Found 5 stones. _Found a mace. h-D_A quokka comes into view.hN6hT7h"@hAh.#.####.#.#..######(  #.#......≈≈...≈≈#  #.#......≈≈...≈≈#  #.#..#.#....≈...#  #......#........####.#  #......#..≈...≈....).#  #..<...#..≈...≈.######  hK#......#...≈.≈..#####  #..≈.≈.≈.≈@...# #########≈.....≈###r#  .........≈.....≈#  ########.#≈.≈.≈##  .# ###.#≈.≈.≈  .# ###...#≈.≈.≈  .hT# #...#.#≈...≈  .###.###.#.._.  .##..# #.###### he h&r.rhj'+4.0 (1h42h$4 _y - a scroll labelled SEDAWKAAF _Found a stone staircase leading down.5shw4.a mace. _A quokka comes into view.Found a hide-covered altar of Uskayaw.haO  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd( _You shape a spike launcher from a nearby wall.  The rocky spike skewers the quokka.hʶhx r.#_The quokka is lightly wounded.h^b7------==5hNh )> _The quokka bites you but does no damage.h *_You miss the quokka.hz n  The quokka is lightly wounded.  The rocky spike skewers the quokka.hA Qh  O._h ; d9 (0.9Kinetic GrapnelhA hFE J _You kill the quokka!hp d.#.####.#.#..######(  .#......≈≈...≈≈#  .#......≈≈...≈≈#  .#..#.#....≈...#  ......#........####.#  ......#..≈...≈....).#  ..<...#..≈...≈.######  ......#...≈.≈..#####  .≈.≈.≈.≈.@..#  h :≈.....≈###.#  ≈.....≈# ..  .#≈.≈.≈## .#  # ###.#≈.≈.≈ #  # ###...#≈.≈.≈  # #...#.#≈...≈  ###.###.#.._.  ##..# #.######  h h 6--6.9 (1.0hŬ h1 h&; n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? hI@ [?25l[?1chWhZ8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] p - a +0 chain mail  b - [carried] v - a +1 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 chain maild - [D:4] a +0 ring mail  e - [D:3] a +0 robe (3 further duplicates)  h[kf - [D:3] a leather armour  g - [D:1] a +0 leather armour  h - [D:1] a robe (1 further duplicate)h.#.####.#.#..######(  Cardtrick the Tinkerer .#......≈≈...≈≈#  Mountain Dwarf .#......≈≈...≈≈#  Health: 50/50 ======================== .#..#.#....≈...#  Magic: 7/9==================------ ......#........####.#   AC: 4Str: 14 ......#..≈...≈....).#   EV: 10Int: 16 ..<...#..≈...≈.######   SH: 0Dex: 8 ......#...≈.≈..#####  XL:  6 Next: 47% Place: Dungeon:4 ........≈.≈.≈.≈.@..#  Nhoise: ---------  Time: 3846.9 (0.0) ########≈.....≈###.#  f) +1 whip (vamp) ........≈.....≈# ..   Cast: Kinetic Grapnel #######.#≈.≈.≈## .#  # ###.#≈.≈.≈#  # ###...#≈.≈.≈   # #...#.#≈...≈   ###.###.#.._.   ##..# #.######   _The quokka bites you but does no damage.  You miss the quokka.The quokka is lightly wounded.  The rocky spike skewers the quokka. _You kill the quokka!Search for what [Enter for "armor", or ? for help]? armor__ _hz  _8===he ===9======h h4 hY h* h h hp hP h h h h h" h$ h h h h h h h h ha h; h2 h h h h hW h! ,h. h& h= h h h h hs h h h # h# h$ h& hx) h* h+ hD- hK/ h/ h0 h2 h5 h6 h7 hk9 h< h?= h8> h? hYB hC hFD hpF hI ,hJ huL hN hO hP hlR h1U hU hV h+Y h[ h\ h] h^ h]a h=b hEc he h|g h?h hIi hj hl hm hn hp hs ,hs h#u h]w ,hJJ  The rocky spike skewers the sleepcap.hhG.fh3O------=900hfh6 _The sleepcap is lightly damaged.h/ .........# #.#...#  Cardtrick the Tinkerer .........# #.#.###  Mountain Dwarf .........# #.#.# Health: 50/50 ======================== ###.#.#..# #.#.###  Magic: 6/9================--------  #.#.#..# #.#...#  AC: 4Str: 14 #.#.###  EV: 10Int: 16 #....# SH: 0Dex: 8 #########..# XL:  6 Next: 47% Place: Dungeon:4 ........f@.# Noise: =--------  Time: 3900.9 (0.0) ##########.# f) +1 whip (vamp)h0 [11;16H ...#  Cast: Kinetic Grapnel ####   f   sleepcap _The sleepcap is lightly damaged.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)h2.........# #.#...#   Cardtrick the Tinkerer .........# #.#.###   Mountain Dwarf .........# #.#.#   Health: 50/50 ======================== ###.#.#..# #.#.###   Magic: 6/9================--------#.#.#..# #.#...#   AC: 4Str: 14#.#.###   EV: 10Int: 16#....#   SH: 0Dex: 8#########..#   XL:  6 Next: 47% Place: 3>mDungeon:4........f@.#   Noise: =--------  Time: 3900.9 (0.0)##########.#   f) +1 whip (vamp)...#   Cast: Kinetic Grapnel####     f   sleepcap (grapneled)   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  The kinetic grapnel hits the sleepcap.hn8*h>Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a sleepcap (lightly damaged, 100% to hit)  The kinetic grapnel hits the sleepcap.  The sleepcap is lightly damaged.rocky spike skewers the sleepcap but does no damage.hhNU44---The sleepcap is lightly damaged.  The rocky spike skewers the sleepcap but does no damage.  The sleepcap is lightly damaged.sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.h$/  --more--h#z(   #.#.###  #.#.#  #.#.###   #.#...#  #.#.###  #....#  #########..#  ........*@.#  ##########.#  ...# h {Y #### h@}hO~h  2 =1.9 (1 _h?hhJ  The rocky spike skewers the sleepcap.h/    #.#.###  #.#.#  #.#.###   #.#...#  #.#.###  #....#  #########..#  ........*@.#  ##########.#  ...#  ####   h2  The sleepcap is moderately damaged.hS8fh6q1-----10 2.9 (2hhG _The sleepcap releases spores at you. You wake up.h^ *The grapnel guides your strike. You hit the sleepcap. You feel better.h  The sleepcap is heavily damaged.The rocky spike skewers the sleepcap.h4  fThe sleepcap is heavily damaged.5==3.8 (0.9ho hM _The sleepcap releases spores at you but does no damage.h>C v * You hit the sleepcap.h  The sleepcap is severely damaged.The rocky spike skewers the sleepcap.hJ fThe sleepcap is severely damaged.h 6===7==4.8 (1.0h` h N _The sleepcap misses you.h #You hit the sleepcap but do no damage.h5-5.7 (0.9hha _The sleepcap is severely damaged.hM  You hit the sleepcap but do no damage.The sleepcap is severely damaged.-6.6 _The sleepcap releases spores at you but does no damage.hs  You hit the sleepcap but do no damage.The sleepcap is severely damaged.7=7.5 _The sleepcap barely misses you.h  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the sleepcap.hm R f#ho 7The sleepcap is almost destroyed.h q ;5-----hq .=8.5 (1.0h:x hL|  hE} O_The sleepcap barely misses you.ht  You whack the sleepcap!. -----58-9.4 (0.9Kinetic Grapnel _You destroy the sleepcap! _Your Maces & Flails skill increases to level 4!hi _8=6===9=50=====ho'7====8===hhhhThhhhjhnhth:%===hhth8hhhhghthhhhhhhhh|9h===hWhBhnhhKhhhhhhhhhhhhhJ===hhhhhhh hj hOhjhhhthqhhUhhhhC h!h"h$h@'h7(h;)h+h.h.hG1h3h<h=#....# ..........# #.#.# hV>#....# ###.#.#..# #.#.### h>>.....# #.#.#..# #.#...# hT?.#....# #. #.#.### h?.#....# # #. #....# h[@.###### ###.#.##########..# h@x.....# ..................# hA.....# .......##########.## heA0.....# hAI...........# hA-- h}B.....# w......############# h C;.##### ...#### hC.#hD#hD! hD.#h0E% hE.#h*F$ hKGfw   dart slug (asleep) hG .#h #.#.#..#   #.   # #.   ###.#.#  .........#  .......##########.##  .......@...........#  w......#############  ...#### #h:   #.#.#    > #.#.#..#   #.   # #.   ###.#.#  .........#  .......##########.##  .......@...........#  w......#############  ...#### # _A dart slug is nearby!h#.#....# .# #.#.# #.#....# ###.#.#..# #.#.### #>.....# #.#.#..# #.#...# #.#....# # #. #.#.### #.#....# #.#. #....# #.###### ####.#.####..# .#.....# .# o.#.## .#............# .# .w......# #.##### ....##### #.##. #.# #.# #.#   o   orc (asleep) #.# #.# 7m.ww4.4 (1.0) _An orc comes into view. It is wielding a +0 whip.h.#.#....# .# #.#.# .#.#....# ###.#.#..# #.#.### .#>.....# #.#.#..# #.#...# .#.#....# #.#.# #.#.### .#.#....# #.#.# #....# .#.###########.#.##########..# .# #...# .# #o.#.## .# #.# .# #..w.....# .#.##### #....##### .#.##. .#.## .#.# .#.# .#.# .#.#h[40m.w5Kinetic Grapnelh% r.#.#....# ###.#.#..# #.#.### ..#>.....# #.#.#..# #.#...# ..#.#....# #.#.# #.#.### ..#.#....# #.#.# #.... ..#.###########.#.##########..# ........# #...................#.# #o##########.##.# #.............#.# #...w.@..##############.##### #....##### .#.# ###. .#.# #.#.# #.#.# #.#.# #.#.# #.#.#h h 56h$ hY *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   You shape a spike launcher from a nearby wall.  The stone spike skewers the dart slug!h2.o.w#o7------==7 _The dart slug is severely wounded.hE ;  You hit the dart slug.h h h  .o. #.#.#hF =9-8.3 (0.9h h"! M _You kill the dart slug!hL'..#.#....# ###.#.#..# #.#.### #..#>.....# #.#.#..# #.#...# #..#.#....# #.#.# #.#.### #..#.#....# #.#.# #....#.#.###########.#.##########..# #.# #h3..# #.# #..o.....#.## #.# #.# #hmc.# #.## h#..#.##### #....##### #..#.# ###.# #..#.#he #..#.##h:#.#.# .#.#.# .#.#.# .#.#.#hhwhP.ohV--9.3 (1.0hJh3h ..#.#....# ###.#.#..# #.#.### ..#>.....# #.#.#..# #.#...# ..#.#....# #.#.# #.#.### ..#.#....# #.#.# #....# #.###########.#.##########..# .# #..# .# #.#.## .# #...o.# .# #.##hd  ..#.##### #....##### ..#.# ###.# ..#.# #.#.# #.#.# #.#.# #.#.# #.#.#hs h; K.oh !-h+ 60hU h h ' h?*Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx( hy} You shape a spike launcher from a nearby wall.  The stone spike skewers the orc.hu h  h ohV%The orc is heavily wounded.hhhl5h&-----------h==h# 1hH"h& h&h',_The orc hits you but does no damage.h cq *You closely miss the orc.h7s `  The orc is heavily wounded.h|:oh_~h~047--h&2.2 (0.9h.hv _The stone spike misses the orc. The orc hits you with a +0 whip.h5  You hit the orc.h1)hr60-3.1Kinetic GrapnelhvhG _You kill the orc!h0'..#.#....# ###.#.#..# #.#.### #..#>.....# #.#.#..# #.#...# #..#.#....# #.#.# #.#.### #..#.#....# #.#.# #....#.#.###########.#.##########..# #.# #..# #.# #.#.## #.# #.# #.# #....@...## #..#.##### #....##### #..#.# ###.# #..#.# #..#.# # ##.#.# .#.#.# .#.#.# .#.#.#--4.1 (1.0 _You see here a +0 whip.h*8=-6===-- _9====50=7==hh~hhWh9=hh),hghh:==hh,hh,,hhhThIhhhhChhfF8===hh^hh{hhh hIhhThCh;===h^h5hhah0hhhhh h ,hhhh 9h}*===hNh{h#h|$hN&h6)h,hd-h.h1h4h 5h6hP9h<h=;===h[?hACh|FhFGhHhKhNh>OhPh:Sh.VhWhXh[h^h_h`h-ch3fhfh=hhjhFlhlhmhohqhrh(shuhgxh7yhzh|hhhhxhh݆hhVh*hh܏hhZBhӕhhrhzhhhkh}hZ  There is a fountain of clear blue water here.  h{SYou take a small sip from the fountain. Refreshing.hh _hhha|.# #.# .# #.# ..  .# #.# ##.#  h.# #.# .#..  .# #.# [..  .# #.# ..#  h.# #.#######.##  .# #.##...#...#  .# #....⌠.@.⌠.#  -4011.1 (47.0) .# ####...#... .# ######### .#   .#   .#    ##         hrhN,2.1 (48hh, _Found a pair of boots.h3hh}h# ###.# # #.# >. .# # #.# .. . # #.# .###.# # #.# ..#h # #.# ⌠[.. # #.# ..#  h`# #.#######.##  hI# #.##...#@..#  0.0) # h|#....⌠...⌠.#  # ####...#...# hB # #########hb #  # hK #  #h&  hGh5+3.1 (1hihA _Found a staircase to the Ecumenical Temple.hh8hYh0hWhh,h}hhh(!h#,h$h'hi+,h}-h6E  You see here a +0 pair of boots.hS9h9 _h:hl@hD,hEhGhnJ,hkKhLhN,hOhRhT,hUh=WhY,hZh\hd_h_h`hbhe,hOfhJhhj,hkhnho,hWqhcxh}{,h|hfh2,hShhN,hhrhhhߖh*R  There is a fountain of clear blue water here.hh _h\hnhhҦhhh,ḫh"hh%hhlhһ,hǼhh,hhR  There is a fountain of clear blue water here.h/hj _hhhy,hhyh<,hhh^hhhh?,hhah{,hhPh,h<hh,hchxh,hhhh0h`h$hc,hGhh,hhh+,hKh` hX ,h h<  You see here a +0 whip.hFh _hhgh$,h! h"h$,h%h'hB*,h+hP-h.h./h/h1h3h 4h 5h6hk8h8hP9h$NhVh^h3`hd,h@lhm,h nh\qhQtBhuhx,hxh{hXh܃,hՄhdh,hthhk,hjhNhp,hhߔh h-hhh,hhUhԞ,h^hѠh,hUhhTh,hhʧh,hhth9,hhJh&,hhhlhh޴hoh,hhùhQ,hh~hH,hhih,hhh",hhh|,hh,h,hhYh,hrh h,hhh,h7hh5,hhfh,hfhhR,hhUL hM ,hN h!Q hR ,h#S h.V hW ,hX h5Z h\ Bhx_ ha ,hb he hg ,h3h hj hl ,hl h ,h? hnZ B #.#.####.#.#..######(#   #.#......≈≈...≈≈# #.#   #.#......≈≈...≈≈# #.#  #.#..#.#....≈...# #.#  #......#........####.#  #......#..≈...≈....).#  #..<...#..≈...≈.######  #......#...≈.≈..##### #........≈.≈.≈@≈....# hZ 14532.0)##########≈.....≈###.###  ...........≈.....≈# #...#  ##########.#≈.≈.≈## ###.#  ...# ###.#≈.≈.≈# #.#  hP[ ...# ###...#≈.≈.≈# #.#  ...# #...#.#≈...≈# #.#  ...###.###.#.._..######.#  ...##..# #.#######....#.#  h_ hde 9_hh E _Done exploring.h. n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h [?25l[?1chQ+h,$h,9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h-Results at your position ([,] to cycle)  a - [carried] p - a +0 chain mail  b - [carried] v - a +1 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 chain mailhD-d - [D:4] a +0 pair of boots  e - [D:4] a +0 ring mail  f - [D:3] a +0 robe (3 further duplicates)  hn-kg - [D:3] a leather armour  h - [D:1] a +0 leather armour  i - [D:1] a robe (1 further duplicate)hQLevel 4 of the Dungeon <<<<>>>>>_(Press ? for help) #.)..#.+...'.#.......#.+.#..#.#....# #.#.#..# #....#  ###)####...#####...#####....#.###########.#.##########..#  #.##.......#.'...+.....#........# #...................#  #.##+#...#+#.#####.#####........# #........##########.##  #....#...#.....#...# #........# #....................#  ###.###'##.....'.### #........# #....)...#############  #.....##.....### #..#.##### #....#############hR& h[#####.##'#.### #..#.# ###.##...#...#...#h\ #....#.'.#########..#.##.##.⌠...>.#.⌠.# ########............#.#hd]#.##...#...#...# #....#########.#.##.#######.###.###.#<.........#.#.#h]#.##...#...#...##.#....#####.#.#.##.##.⌠...⌠[..⌠.##.#....#...#.#.#.#hq^#.##...#...#...##.#....#...#.#.#.##.#######.###.###.#........#.#.#.##.##...#...#...#h^#.#........#.#†#.##....⌠...⌠.#.⌠.##.#..#######.#.#.#####...#...#...#h_#.#..........#.#.###############.##.............##..............#.#################.#h-j%###h9 h$< h@ +hA 6Cardtrick the TinkererhA Mountain DwarfhA mHealth: 50/50 ========================h/B 8Magic: 9/9hsB 3========================hB 5AC: 4h4C .Str: 14h}C -EV: 10hC .Int: 16hC -SH: 0hD -Dex: 8hD XL:  6 Next: 60% Place: Dungeon:4h-E Time: hrE J_There is a fountain of clear blue water here. hE _You see here a +0 whip. hE _You see here a +0 mace. h hw? ,h? hCC hE ,hE hG hOI ,hI h&L hM BhO hP ,h;Q h.S hT ,h)U hW hZ ,hZ h] h_ ,h: H  You see here a +0 whip. _hd ,h h ,h h h* ,h? hb h ,h& h h BhJ h ,h hW h Xh ,hhwh,hh Bhh'R  There is a fountain of clear blue water here.h^h _hhhnhh h"hY%,h&h(h+,h,h.hf1,h2h5h_9h:h =hPI..# #....................#  ..# #....)...#############  ### #....############# ###.##...#...#...#hI #.##.⌠...>.#.⌠.# #.##...#...#...# #.#######.###.## hJ#.##...#...#...# #.##.⌠...⌠@..⌠.#hRJ  Noise: --------- 4205.1 (60.0)#.##...#...#...#hJd  f) +1 whip (vamp)hJ#.#######.###.##  Cast: Kinetic GrapnelhJ#.##...#...#...# hJ{#....⌠...⌠.#.⌠.# h K####...#...#...#  #############hNKm     hqKE h\NhUhYV _You see here a +0 pair of boots.h h< 16.1 (1.0)h h# , _A - a +0 pair of bootshVWear which item? Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)p - a +0 chain mail  A - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hch5h..# #....................#   Cardtrick the Tinkerer ..# #....)...#############   Mountain Dwarf ### #....#############  Health: 50/50 ========================hkg###.##...#...#...#  Magic: 9/9========================#.##.⌠...>.#.⌠.#  AC: 4Str: 14#.##...#...#...#  EV: 10Int: 16#.#######.###.##h  SH: 0Dex: 8#.##...#...#...#h  XL:  6 Next: 60% Place: Dungeon:4h#.##.⌠...⌠@..⌠.#h  Noise: ---------  Time: 4206.1 (0.0)#.##...#...#...#hA  f) +1 whip (vamp)#.#######.###.##hc  Cast: Kinetic Grapnel#.##...#...#...#h #....⌠...⌠.#.⌠.# hi####...#...#...#  hޤk#############   h4  h Y  _Done exploring. hB~_Search for what [Enter for "armor", or ? for help]? armor _You see here a +0 whip. hb_There is a fountain of clear blue water here. _You see here a +0 pair of boots. _A - a +0 pair of bootshhh|  You start putting on your armour.7.1 (1hh+8.1 (2hhQh+9.1 (3hShhy,10.1 (4hhh+1.1 (5h hy  5 _You continue putting on your +0 pair of boots. x5hkhhSb _You finish putting on your +0 pair of boots.hx M..##########.#................ ...)...####### ### #....###############.##...#...#...#.##.⌠...>.#.⌠.#.##...#...#...#.#######.###.##.##...#..@#...#.##.⌠...⌠...⌠.##...#...#...hy T#.#######.###.## ....#.....⌠... .###h6 h 22.1 (1 _h3 h h w.# #............# .# ###########.## .# #....................# ...# #....)...####### #### #....############# ###.##...#...#...#  #.##.⌠...>.#.⌠.#  #.##...#...#...# hZ #.#######@###.##  #.##...#...#...#  #.##.⌠...⌠...⌠.#  #.##...#...#...#  #.#######.###.##  #.##...#...#...# h #....⌠...⌠.#.⌠.# ####...#...#...# ############# hhx&3hhw hM##########.#.##########...........# ##########.#................ ...)...############# #### #....###############.##...#...#..#.⌠...>.#.⌠...#.@.#...#####.###.#..#...#..#.##.⌠...⌠...⌠.# ....#### #...#...#hh&4hghh,G|M....# #.#.#..# #.. ##########.#.##########...........# ##########.#................ ...)...############# #### #....###############.##...#...#..#.⌠...@.#.⌠hG#...#...#...######.###.##.##...#...#...# ..⌠...#...#. ####.###....⌠.#.⌠.#hOhQ&5hYh\i _There is a staircase to the Ecumenical Temple here.hX h h h h -6 _hg hw   ##....._......._..#  ####.................#  ##....._.......ß......#  #.....................#  #.._.......ß......._..#  h# #.....................#  ##....._.......ß......#  ####.................# Temple ##.....@......._..#  ####.............# h J ##....._......#  ####.........# ##....._..# ####.....# ##...## ##### h S You climb downwards. Welcome to the Ecumenical Temple! Found three altars.hX h f___hK +9 (1.8hR hnU _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.h.n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h [?25l[?1ch;h>15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a broken altar of Ashenzarib - [Temple] an opulent altar of Gozag  c - [Temple] a burning altar of Makhleb  d - [Temple] a basalt altar of Yredelemnul  e - [Temple] a blossoming altar of Fedhas  f - [Temple] a sacrificial altar of Ru  g - [Temple] a snail-covered altar of Cheibriados  h - [Temple] a sparkling altar of Nemelex Xobeh  i - [Temple] a stormy altar of Qazlal  j - [Temple] a shadowy altar of Dithmenos  k - [Temple] a shimmering blue altar of Sif Muna  h?l - [D:4] a hide-covered altar of Uskayaw  m - [D:3] a radiant altar of Vehumet  n - [D:2] a shadowy altar of Dithmenos  o - [D:1] a faded altar of an unknown godh6The Ecumenical Temple <___________(Press ? for help) #####  ##...##  ####.....#  ##....._..#  ####.........#  ##....._......#  ####.............#  ##....._......._..#  ####.................# h,A ##....._.......ß......#  #.....................#  #.._.......ß......._..#  #.....................#  ##....._.......ß......#  ####.................#  ##.....@......._..#  ####.............#  ##....._......#  ####.........#  ##....._..#  h`R####.....#  ##...##  #####hhhBNCardtrick the TinkererMountain DwarfHealth: 50/50 ========================Magic: 9/9========================hAC: 5Str: 14EV: 10Int: 16SH: 0Dex: 8XL:  6 Next: 60% Place: Templehߞ^Time: _You finish putting on your +0 pair of boots. h_There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _Found a staircase back to the Dungeon. h2_There is a staircase back to the Dungeon here.  Search for what [Enter for "armor", or ? for help]? altarhhh٣hhhuhThere is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "armor", or ? for help]? altar hj_Found three altars.hc4hQhh,hh"hBh##....._.......ß......##.....................#  #.._.......ß......._..#  #.....................#  ##....._.......ß......#####.................###.....<......._..#####.............###.....@......#h9Noise: --------- 4220.9 (4.0)####.........#f) +1 whip (vamp)##....._..#Cast: Kinetic Grapnel####.....###...#######hihd___h` _There is a broken altar of Ashenzari here.hz  You kneel at the altar of Ashenzari.  --more--h} Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionh~ h, ht 8 ##....._.......ß......#Cardtrick the Tinkerer#.....................#Mountain Dwarf#.._.......ß......._..#Health: 50/50 ========================#.....................#Magic: 9/9========================##....._.......ß......#AC: 5h <Str: 14####.................#EV: 10Int: 16##.....<......._..#SH: 0Dex: 8####.............#XL:  6 Next: 60% Place: Temple##.....@......#Noise: ---------  Time: 4220.9 (0.0)hH 7####.........#f) +1 whip (vamp)##....._..#Cast: Kinetic Grapnelhl w####.....###...##h ##### _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  hȌ Search for what [Enter for "armor", or ? for help]? altar _Found three altars. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.h m  Ashenzari welcomes you!h /  --more-- hS__ hZ of Ashenzari ......1.9 (1 hS__ h*  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie. h3 hT huF_<...0__ _Done exploring. h-  h[ Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  h hL ##....._.......ß......#Cardtrick the Tinkerer#.....................#Mountain Dwarf of Ashenzari ......#.._.......ß......._..#Health: 50/50 ========================#.....................#Magic: 9/9========================##....._.......ß......#AC: 5 h:Str: 14####.................#EV: 10Int: 16##.....<......._..#SH: 0Dex: 8####.............#XL:  6 Next: 60% Place: Temple##.....@......#Noise: ---------  Time: 4221.9 (0.0) h_####.........#f) +1 whip (vamp)##....._..#Cast: Kinetic Grapnel####.....###...#######  h_There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie. _Done exploring. h| hx h h hP _ h, h h h, h h h, h hZ  There is a staircase back to the Dungeon here. h h h'$ _ h hLCDungeon:4 h, h h% ....# #.#.#..# #....#  ##########.#.##########..#  ...# #...................#  ...# #........##########.##  ...# #....................#  ...# #....)...#############  #### #....#############  ###.##...#...#...#  #.##.⌠...@.#.⌠.#  8.4 (6.5#.##...#...#...#  #.#######.###.##  #.##...#...#...#  #.##.⌠...⌠...⌠.#  #.##...#...#...#  #.#######.###.##   h#.##...#...#...#  #....⌠...⌠.#.⌠.#   _You climb upwards. Welcome back to the Dungeon! h h  hi _There is a staircase to the Ecumenical Temple here. h hC h5 h.(0.0 hc4 hh6 h8E _Done exploring.h( h) Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple h h g....# #.#.#..# #....#   Cardtrick the Tinkerer ##########.#.##########..#   Mountain Dwarf of Ashenzari ...... ...# #...................#   Health: 50/50 ======================== ...# #........##########.##   Magic: 9/9======================== ...# #....................#   AC: 5Str: 14 ...# #....)...#############   EV: 10Int: 16 hc #### #....#############  SH: 0Dex: 8###.##...#...#...#  XL:  6 Next: 60% Place: Dungeon:4#.##.⌠...@.#.⌠.#  Noise: ---------  Time: 4228.4 (0.0)#.##...#...#...#  f) +1 whip (vamp)#.#######.###.##  Cast: Kinetic Grapnel#.##...#...#...# #.##.⌠...⌠...⌠.# h 9#.##...#...#...# h g #.#######.###.## h g #.##...#...#...# h M #....⌠...⌠.#.⌠.# h   _Ashenzari shows you where magical portals lie. h+ a_Done exploring. _There is a staircase back to the Dungeon here. hJ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring.h h hhh: _h!h$,hz%hX2h5,h6hCh!G,hHhUR  There is a fountain of clear blue water here.hWX5 _hXhbh]e,hehkphq,h*rh|h~,hhh,hhh=,hhA  There is a fountain of clear blue water here.  You attempt to scry through the fountain, but the Dungeon's magics reject you.hh _hlhҵh,hhh,h=hh,hEhzh,h+hh,hThoh,hPhEh,hh h,hhh|Bh(h%+,h,h5hI8,h9hphK,hthhH,hh+<  You see here a +0 whip.h&/5 _h/hM4h5h5h6h?hA,hAhohqhthu,hwvh}h7~,h~h΄h ,hهhOhhhhh!BhhG,h hh,hh0h,hӳh˼Xhhhh6&h,hhhhhh;hv,h"hNh,hh h ,h; hh,hhhhhhJh,h-h}h#,h~hh ,hw!h"h]$,h$h'Y  There is a stone staircase leading down here.h&(h)h)$ _h6*h ;5h6 Bh &  #######  ......# #  .....##..  .......  #....#   ##....#   #.@...#  92.2 (63.8) #.....#   ##$...#   #..$.# #....# .....# .....# #....# _You climb downwards.  Found 16 gold pieces.h* h ha a _There is a stone staircase leading up here.h3hhh/h2 _h,h\htN _You now have 221 gold pieces (gained 10).h+_hdhh+h,h-hLM _You now have 227 gold pieces (gained 6).hú3hhƼh[,hhh ,hhhhhhh,hhhhhhh,hh h,hhh^hhHhVhhhhh,hhhO,hhLhG,hhh,h7hh,hwh,hhB N _You now have 245 gold pieces (gained 18).h 3hhh,hhhQ,hhh,h|h h!h!ht"h$h-&,h&h(h+,h,h/h-0,h0h3h3,h4hy6h7,h8h):h>Xh?,h9@hzAhkC,hDhF,h(GhWJ hJG_You now have 253 gold pieces (gained 8).hL3hYMhOhP,htQh2ShT,hUhVhX,hYh[h],hZ^h`ha,hKbhchre,heheghh,hihn,hohrM _You now have 261 gold pieces (gained 8).hs3hothvhx,hxhzh{,h|h}h,hhނh....l.##.....# #.....## ......# ..... ######... #.............#####'###.............#....@..#.............#.......#.......##....##.....##.......##....#.....##.......#.<...##.....#........#.....#......#........##.... l   iguana (asleep)+......#...##...##....##.....##..##...##....#.....##..#..........hT 341.2 (49.0  You open the door.  An iguana comes into view.hFt.llh ,2.2 (50hh,0 _The iguana hisses angrily.hA^......##...l#.....## ......# ..... ###### ... #.............#####'###.........###.....# #.....##.<##.....#..#..#.+..##...##.##.....##..##...##... #..#........##.........#.......hDhJF.lh[M13.2 (1.0)hShMXh6{.#.....# #...l.##......# ..... ###### ... #####'##.........###.h{& #<##.#..+..##...## ##hZhC&4hhrh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfe.l#hy7------==5Kinetic GrapnelhhD _You shape a spike launcher from a nearby wall.h#h@F.lh/--6h)hh<hF.lh'A--7hchh[ 2*h0 H  The rocky spike skewers the iguana.h h L.lhF .=8hk h: 4 _The iguana is lightly wounded.h;[  Cardtrick the Tinkerer ......# Mountain Dwarf of Ashenzari ...... #.....# Health: 50/50 ======================== #.....##  Magic: 6/9================-------- ......#  AC: 5Str: 14 ..... ###### EV: 10Int: 16 ... #............. SH: 0Dex: 8 #####l###............. XL:  6 Next: 60% Place: Dungeon:5 #....@..#............. Noise: =--------  Time: 4348.2 (0.0) #.......#.......##.... f) +1 whip (vamp) ##.....##.......##.... Cast: [39h] ;49mKinetic Grapnel #.....##.......#.<... ##.....#........#..... #......#........##.... l   iguana +......#...##...##.... ##.....##..##...##.... #.....##..#.......... _The iguana is lightly wounded.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 79% to hit)h$Cardtrick the Tinkerer......#Mountain Dwarf of Ashenzari ......#.....#Health: 50/50 ========================#.....##Magic: 6/9================--------......#AC: 5Str: 14.....###### EV: 10Int: 16... #............. SH: 0Dex: 8#####l###............. XL:  6 Next: 60% Place: Dungeon:5#....@..#............. Noise: =--------  Time: 4348.2 (0.0)#.......#.......##.... f) +1 whip (vamp)##.....##.......##.... Cast: Kinetic Grapnel#.....##.......#.<...##.....#........#.....#......#....hR....##.... l   iguana (grapneled)+......#...##...##....##.....##..##...##....#.....##..#..........Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 79% to hit)  The kinetic grapnel hits the iguana.h&8*h(Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: an iguana (lightly wounded, 79% to hit)  The kinetic grapnel hits the iguana.  The iguana is heavily wounded.rocky spike skewers the iguana but does no damage.hux hVy hyZlThe iguana is heavily wounded.h |%=h|9.2 (1hh hE_The iguana barely misses you.hAh * The grapnel guides your strike. You hit the iguana.hq=  The iguana is severely wounded.The rocky spike skewers the iguana.h   The iguana is severely wounded. sls   scorpion (wandering)l   iguanaThe iguana barely misses you.50.1 (0.9 _A scorpion comes into view.hw *s You hit the iguana.hY  The iguana is almost dead.The rocky spike skewers the iguana.h.s'71.0 _You kill the iguana!h[ .s--2.0 (1.0h .s--3hS   Cardtrick the Tinkerer ......# Mountain Dwarf of Ashenzari ...... #.....# Health: 50/50 ======================== #.....##  Magic: 5/9=============----------- ......#  AC: 5Str: 14 ..... ###### EV: 10Int: 16 ... #............. SH: 0Dex: 8 #####s###............. XL:  6 Next: 70% Place: Dungeon:5 #....@..#............. Noise: ---------  Time: 4353.0 (0.0) #.......#.......##.... f) +1 whip (vamp) ##.....##.......##.... Cast: Kinetic hD Grapnel #.....##.......#.<... ##.....#........#..... #......#........##.... s   scorpion +......#...##...##.... ##.....##..##...##.... #.....##..#.......... _You kill the iguana!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (76% to hit)h` Cardtrick the Tinkerer......#Mountain Dwarf of Ashenzari ......#.....#Health: 50/50 ========================#.....##Magic: 5/9=============-----------...*..#AC: 5Str: 14..*..###### EV: 10Int: 16.*. #............. SH: 0Dex: 8#####*###............. XL:  6 Next: 70% Place: Dungeon:5#....@..#............. Noise: ---------  Time: 4353.0 (0.0)#.......#.......##.... f) +1 whip (vamp)##.....##.......##.... Cast: Kinetic Grapnel#.....##.......#.<...##.....#..ha ......#.....#......#........##.... s   scorpion+......#...##...##....##.....##..##...##....#.....##..#.......... _You kill the iguana!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (76% to hit)h h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (76% to hit)  The kinetic grapnel misses the scorpion.  The rocky spike skewers the scorpion.hoC ...sThe scorpion is lightly wounded.hLD49-6=====hD4.0 (1hTKhMg _The scorpion misses you. The scorpion stings you.hC0   Cardtrick the Tinkerer ......# Mountain Dwarf of Ashenzari ...... #.....# Health: 49/50 =======================- #.....##  Magic: 5/9=============----------- ......#  AC: 5Str: 14 ..... ###### EV: 10h1 Int: 16 ... #............. SH: 0Dex: 8 #####s###............. XL:  6 Next: 70% Place: Dungeon:5 #....@..#............. Noise: ==-------  Time: 4354.0 (0.0) #.......#.......##.... f) +1 whip (vamp) ##.....##.......##.... Cast: Kinetic Grapnel #.....##.......#.<... ##.....#........#..... #......#........##.... s   scorpion +......#...##...##.... ##.....##..##...##.... #.....##..#.......... _The scorpion misses you. The scorpion stings you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure) h1 [22d Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 76% to hit)hDn Cardtrick the Tinkerer......#Mountain Dwarf of Ashenzari ......#.....#Health: 49/50 =======================-#.....##Magic: 5/9=============-----------......#AC: 5Str: 14.....###### EV: 10Int: 16... #............. SH: 0Dex: 8#####s###............. XL:  6 Next: 70% Place: Dungeon:5#....@..#............. Noise: ==-------  Time: 4354.0 (0.0)#.......#.......##.... f) +1 whip (vamp)##.....##.......##.... Cast: Kinetic Grapnel#.....##.......#.<...##.....#........#.....h1o #......#........##.... s   scorpion (grapneled)+......#...##...##....##.....##..##...##....#.....##..#..........Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 76% to hit)  The kinetic grapnel hits the scorpion.h #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 76% to hit)  The kinetic grapnel hits the scorpion.  The scorpion is moderately wounded.h 3-5.0 (1h6hN _The scorpion misses you.hQF  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the scorpion.hH #sThe scorpion is heavily wounded.hΣ h3-----=6h h V _The scorpion closely misses you.h * The grapnel guides your strike. You whack the scorpion!h  The scorpion is almost dead.The rocky spike skewers the scorpion.h4ShQ&'h10------949 (0.9Kinetic Grapnelhk"h$L _You kill the scorpion!h3hhb50=hRz _HP restored.hS,hhM-hhhf5=4h1==h4hhh{hS,hh,h?hh6:==hh,hh,hhh/h~hhhhk5===hhhhh_,hhs,hhQ===hh,hh,hih,h h h, %6hP )==h h ,h\h#,hh]hhBhh:==hhh h;hp,hhVhzhhhN7==hh!,h"hK$,h%h&,h&h'h'$==h'h>(h),hp)hM*,h*hJ+hj+h+h,,h-h-h4.98===hW.h.h0hT0hg1h2h2hb3h4h4h5h`7h74===h)8h9h:h:h<,h|=h>h?h2@hAh1B69==hhh,hh,hhI,hh P==h hl ,hh,hh{,h-hnhJ10/10===hxh4 _Magic restored.h~3hh#@  There is an open door here.hS&h& _hk(hx+h`.,h/h1hC4h}4%===h4h5h 8h%:,hD;hj=hx?h?h@hBhD,hEhI,hIhM} _j - 2 scrolls labelled IGHOMI BUXZY (gained 1)hrOhOh9PhRhS,hQThVh/X,hXh?Zh[,h[h^h_,h`hc7 _You open the door.hFe3hehi@  There is an open door here.h[khl5 _hmhn,h ohLphp,hqhsh9u,huhwhx,h@yh{h }hU}h}hKhW,hhhz,hhMh,hwhh,hhh,hhŪy #.............#  #.............#  ####..##.....##.......  #######'#####'###.......  #.......#.......#.......  #.......#.......#.......  #.......##.....##  ##..######.....##  #..##.@##.....#hJ9--  #......#......#....  #......+......#...##  +......##.....##..##  ##+###+##.....##..#   ##.   #..........##  h #########..##   #.....##hϰ1436.9 (80.0)hBG--7.9 (81hh* _B - a ring of flighth Ih; hz hS nh h8 h ,hW h h ,h{ h% 7 _You open the door.h 3h h @  There is an open door here.h h  _h h ,h{ hr ~ _i - 3 scrolls labelled JIOWKEI KAPOG (gained 1)h: 3h h hH ,h/ h 7 _You open the door.h h hL h @  There is an open door here.h h  _h= h1 hc ,h h h ,h hf h h hX h! h  h$ h h h ,h h h! ,h&" h$ hr% ,hS& h) hC* ,h!+ h- h . ,h. h0 hB2 ,h2 h4 h5 ,h6 h7 h9 ,h: h#= h> ,h7? h@ hFB ,hjC hD hE hE hsF hH ,hoI h`L N _You now have 276 gold pieces (gained 15).hM hM h=N h8P hjQ ,hR hS hT hT hwU hV hZX ,hY hZ h(\ ,h\ hd_ 7 _You open the door.ha 3ha hte @  There is an open door here.hf h;g  _hg hi hj hj hrk hl h n ,hn h,q ,hwq ht M _You now have 285 gold pieces (gained 9).hu 3hgv hw hx ,hy hz h0| ,h| h @  There is an open door here.h h_  _hH hЃ h ,h h˅ h ,h h· h6 ,h h܉ h ,h+ hP 7 _You open the door.h 3h h+ h ,h6 hf @  There is an open door here.hb h  _hg h h+ ,h hv 7 _You open the door.h̝ 3h" h @  There is an open door here.hd h  _h h~ hN ,h h There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  ho hǪ  _h h h ,hf hڮ hX ,hï hU h h% he h h^ ,h h h ,h_ h hO ,h̼ h h ,h` h1 h ,h^ he h h. h hx hb h{ h h ho ,h h h ,h h h h" h hM h* ,h ho h h< h hp h1 ,h h h hT h hD h h hm h0   #.......#.......#  #.......#.......#  #.......##  ########..#####  #......#..##..## h|  #......#......#......#  #......#......+......#  #......+......##  #.....@##+###'##.....##  ######.....#..## h  #.....'..#.....  #.....#..#########  #.....#...## #.....#..#.... h= Q##.....#####.... #......# #.....## #......#  #h> P....####.##..............'......508.9 (7h h M======9.9 (72h hZ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!hn3hhE h ,hhx@  There is an open door here.hth _hhh,hhbh,hhh!h",hX#h(%h&h&h!'h(hZ*h*hl+h,hu.,h#/h0h2,h=3h~6@  There is an open door here.h8h8 _h+9h,;h=,h=h?h@,hYAhBhD,hEhQHhhQ    #.....# #.....#  # #.....#  #. #######.....#  #. #...........#  ..##..##....##.....#  ......'@....##.....## ------ .o.O..#.............#  ..... #.............# Kinetic Grapnel .o## ####..##.....##... . #######'#####'###...h R #.......#.......#O   ogre (asleep) #.......#.......#o   orc priest (asleep) #.......##.....##... o   orc (asleep) ########..######.....##...h_ 22.9 (13  You open the door.  An ogre, an orc and an orc priest come into view.hN`h`hahk O.o.ooOooo 2 orcs (1 wandering)The ogre shouts! The orc shouts! You hear a shout!h_lY===---3.9 (14hrh{u _An orc comes into view. It is wielding a +0 hand axe.h ##.#...##......O.+..o.....o...o##.hU t---4.0)Kinetic Grapnelh h ) _You close the door.hS ##.#...##.....o.O'...o..#.o.....##.O   ogreo   orc priestoo 2 orcs (1 wandering)  ########..######.....##...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.h.oo..o.h1=8/10 -----h^`==-5Kinetic Grapnelhr hL- _An ogre opens the door.h  Cardtrick the Tinkerer  Mountain Dwarf of Ashenzari ...... #.....#  Health: 50/50 ======================== #.....#  Magic: 5/10============------------ # #.....#  AC: 5Str: 14 #. #######.....#  EV: 10Int: 16 #. #...........#  SH: 0Dex: 8 ..##..##....##.....#  XL:  6 Next: 94% Place: Dungeon:5 ....oO'@....##.....##  Noise: ==-------  Time: 4525.9 (0.0) .o..o.#[39;49h1m.............#  f) +1 whip (vamp) ..... #.............#  Cast: Kinetic Grapnel ..## ####..##.....##... . #######'#####'###... #.......#.......#... O   ogre #.......#.......#... o   orc priest #.......##.....##... oo 2 orcs (1 wandering) ########..######.....##... _An ogre opens the door.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant clubh~ Cardtrick the Tinkerer Mountain Dwarf of Ashenzari ...... #.....#h Health: 50/50 ======================== #.....#Magic: 5/10============------------ ##.....#AC: 5Str: 14 #. #######.....#EV: 10Int: 16 #. #...........#SH: 0Dex: 8  ..##..##....##.....#hFXL:  6 Next: 94% Place: Dungeon:5  ....o*'@....##.....##Noise: ==-------  Time: 4525.9 (0.0)ho  .o..o.#.............#hf) +1 whip (vamp)  ..... #.............#hÀCast: Kinetic Grapnel  ..## ####..##.....##...hu  . #######'#####'###... h#.......#.......#... O   ogre h<#.......#.......#... o   orc priesthb #.......##.....##... oo 2 orcsh\  ########..######.....##...hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hԁAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club  h;You lock target on the ogre and prepare to deploy your bee.h~VAiming: Launch Clockwork Bee  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club  You lock target on the ogre and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the ogre.h}h>A  The ogre is lightly wounded.hhFhh.oO.o..ooo 2 orc priestshZ6.9 (1Winding hh| _An orc priest comes into view. It is wielding a +0 falchion. h:*6* hw  You continue winding your clockwork bee...  The rocky spike skewers the orc. h  The orc is heavily wounded. h..o.o#..o. h,26------------====7.  h h̙> _The ogre hits you with a +0 giant club!!&h v  You aren't carrying any items that you can evoke.&h &h D _/ha 6*/hp w  You continue winding your clockwork bee...  The rocky spike skewers the orc./hXU ? o..o.oThe orc is severely wounded.7------------=---8..  _The ogre barely misses you.7h*(ally target)y   clockwork bee (minion)7hw  With a metallic buzz, your clockwork bee launches itself at the ogre.  The rocky spike skewers the orc but does no damage.7h o#.yThe orc is heavily wounded.7h 7h 7hs 7h 7h 7h xy..o7hš L---97h0 7h i _The orc priest looks braver for a moment.9hE  #.....# #.....#  ##.....#  #. #######.....#  #...........#  ..##..##....##.....#  ....ooO.....##.....# .....o#y@...........#  ....o #...#  ..## ####..##.....##.... . #######'#####'###. #.......#.......#. #.......#.#. #.......##.....##.   orc priest ########..######.....##.   orc #......#..##..##.....#..*9hp  The rocky spike skewers the ogre.9hGn  The ogre is moderately wounded.9ho.oOOdistracted, ally target)9h'309h9h} _The ogre misses your clockwork bee. Your clockwork bee stings the ogre.:h/ 6*:h L  The rocky spike skewers the orc priest.:h 6  The orc priest is lightly wounded. ooO.O  o 2 orcsYour clockwork bee barely misses the ogre.The ogre closely misses your clockwork bee.=1 _Your clockwork bee stings the ogre!;hpz   Cardtrick the Tinkerer #.....#  Mountain Dwarf of Ashenzari ...... ;hR #.....#  Health: 27/50 ============------------ # #.....#  Magic: 4/10=========--------------- #. #######.....#  AC: 5Str: 14 #. #...........#  EV: 10Int: 16 ..##.o##....##.....#  SH: 0Dex: 8 ....ooO*....##.....##  XL:  6 Next: 94% Place: Dungeon:5 ......#y@...........#  Noise: ==-------  Time: 4531.9 (0.0) ....o #.............#  f) +1 whip (vamp) ..## ####..##.....##.... Cast: Kinetic Grapnel . #######, 37m'#####'###.... #.......#.......#.... #.......#.......#.... O   ogre (ally target) #.......##.....##.... o   orc priest ########..######.....##.... oo 2 orcs #......#..##..##.....#..... y   clockwork bee (minion) _Your clockwork bee stings the ogre!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, ally target, 89% to hit)h. Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion (76% to hit)  The kinetic grapnel hits the orc priest.  The orc priest is lightly wounded.  Your clockwork bee stings the orc priest.orc priest hits your clockwork bee with a +0 falchion!4==3.9 (1 _Your clockwork bee closely misses the orc priest.>ht   Cardtrick the Tinkerer #.....#  Mountain Dwarf of Ashenzari ...... #.....#  Health: 18/57 =======----------------- # #.....#  Magic: 3/11======------------------ #. #######.....#  AC: 5Str: 14 #. #...........#  EV: 10Int: 16 ..##.o##....##.....#  SH: 0Dex: 8 .....oo*....##.....##  XL:  7 Next: 14% Place: Dungeon:5 ......#y@...........#  Noise: ==-------  Time: 4533.9 (0.0) ....o #.............#  f) >hx +1 whip (vamp) ..## ####..##.....##.... Cast: Kinetic Grapnel . #######'#####'###.... #.......#.......#.... #.......#.......#.... oo 2 orc priests (1 grapneled) #.......##.....##.... o   orc (ally target) ########..######.....##.... y   clockwork bee (minion) #......#..##..##.....#.....Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (moderately wounded, grapneled, 76%  to hit)?h Cardtrick the Tinkerer  #.....#Mountain Dwarf of Ashenzari ......  #.....#Health: 18/57 =======-----------------  ##.....#Magic: 3/11======------------------  #. #######.....#AC: 5Str: 14  #. #...........#EV: 10Int: 16   ..##.o##....##.....#SH: 0Dex: 8   .....o**....##.....##XL:  7 Next: 14% Place: Dungeon:5   ......#y@...........#Noise: ==-------  Time: 4533.9 (0.0)   ....o #?hc.............#f) +1 whip (vamp)   ..## ####..##.....##.... Cast: Kinetic Grapnel   . #######'#####'###....  #.......#.......#....  #.......#.......#.... oo 2 orc priests (1 grapneled)  #.......##.....##.... o   orc (ally target)   ########..######.....##.... y   clockwork bee (minion)   #......#..##..##.....#.....Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (moderately wounded, grapneled, 76%  to hit)  The kinetic grapnel misses the orc priest.The kinetic grapnel hits the orc but does no damage.?h:qo.o#*   orc priesto 2 orcs (1 ally target)*   dormant clockwork bee (minion): an orc priest, wielding a +0 falchion (moderately wounded, grapneled, 76%  to hit)  The kinetic grapnel misses the orc priest.  The kinetic grapnel hits the orc but does no damage.  The orc is heavily wounded.  Your clockwork bee stings the orc.-4.9 (1 _Your clockwork bee winds down and falls to the ground.@hBuyy   2--- _You wind your clockwork bee back up and it locks its sights upon the orc!@hg9 #.....# +. #.....# #.. #.....#  #.. #######.....#@hE  #.. #...........#  ..##.o##....##.....#  .....oo.....##.....##  .....o#y............#  ....o #.#  ..## ####..###...  . #######'#####'###  #.......#.......#  #.......#.#  #.###oo 2 orcs (1 ally target)  ########..######.....##y   clockwork bee (minion)  #......#..##..##.....  #......#.......#@hZ@hz%  Your clockwork bee stings the orc but does no damage.  Your clockwork bee stings the orc!@h1.)y   clockwork bee (minion)@hW9=---5Kinetic Grapnel@hZ@hlC _The orc dies!Ah AhB Ahi< y.-6 _Something closely misses your clockwork bee. x2ChmM #+. #.. #.#.. #######. #.. #.........##.y##....##.....# .....o).....##.....#.o#@...o #.............# .## ####..##.....Ch;(  . #######'#####'###...#o   orc priestCh՛ChNChޜChH[oo. o   orc (ally target)y   clockwork bee (minion)Ch=7Kinetic GrapnelChCh` _Your clockwork bee closely misses the orc.Eh *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc but does no damage.EhJQJ o#The orc is heavily wounded.Your clockwork bee barely misses the orc.  The orc priest calls down the wrath of Beogh upon you.Eh.oyo 2 orc priestsy   clockwork bee (minion)20=0----==8Kinetic Grapnel _You struggle to resist.Fhqg *You whack the orc priest!Fh?{ `  The orc priest is severely wounded.Fhf  The rocky spike misses the orc priest. The orc priest closely misses you.The orc priest closely misses your clockwork bee..o9.7 (0.8FhFhRb _Something hits your clockwork bee!Fh$ x *You closely miss the orc priest.Fhw  The orc priest is severely wounded.The rocky spike skewers the orc priest.Fh K  The orc priest is almost dead..oo40.5 _The orc priest barely misses you.Gh1uM  You hit the orc priest. You feel better.Gh}*)   orc priestGha  You kill the orc priest!The rocky spike skewers the orc priest!Ghooo   orcGh! 2=----20-1.4 (0.9 _The orc priest is severely wounded.Gh&Ghck _Your Forgecraft skill increases to level 7!Hh-w *You barely miss the orc priest.Hh  The orc priest is severely wounded.The rocky spike skewers the orc priest.Hho   orcHh g'yo(ally target)y   clockwork bee (minion)Hhk3=1==6=2.3Kinetic GrapnelHh!HhN _You kill the orc priest!Ih4F  You hit the orc. You feel better.IhW *)*   dormant clockwork bee (minion)  You kill the orc!26=7-3.2Kinetic GrapnelIhIhL _Your clockwork bee winds down and falls to the ground.Ih F   ###.   #... #.....#  +... #.....#  #... #.....# . #######.....#  #.. #...........#Ih   #..##..##....##.....  #.....*###  #......#...#  #......#.............#   #..########..##.....##  #. #######'#####'###  # #.#.#  #...#  #.......##.....##  ########..######.....##Ih IhЕ V--4.2 (1.0IhU Ih7  There is an open door, spattered with blood here. _Items here: ))))) [[ †.IhilIho8-IhvIhy  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Jh ###.  #...##.....#  +...# #.....#  #...# #.....#  #...########.....#  #. #..##...........#  #..##..##....##.....#  #.....*).....##.....##  #.....@#.............#  #......#.......#  #..########..###.  #. #######'#####'###Jhs  # #.......#.......#  #.#.#  #.###  ########..######.....##  #......#..##..##.....JhYJh-5 _JhJh$Kh3KhKhF7====Kh1nKhKhLKh4a8=KhbKh`2==KhKh,KhaKh,Kh Khi9=Kh>KhW _You start resting.KhVP==Kh9Kh,KhKh b30=Kh Kh,KhKhj3==KhKhzi1=KhKhQ,KhqKh*,KhKh|P==KhKh!Khj!K2=Kh7"Kh$,Kh'Kh),Kh*Kh-Khq-93Kh<.Kh;0j4==KhW1Kh3Kh4Kh35Kh7,KhB8Khh:Kh:S4=Kh;Kh=P==Kh>Kh@,KhAKh/Da5=Kh8EKhF,KhGKhIKhIT5==Kh=KKhM,KhNKhPi6=KhFRKhvT,KhUKh=WP==KhxXKh?[a7=Khp\Kh^,Khm_Khb,KhodKhgO6===Kh{gKhhKhjKh*kS8=Kh5lKhn,KhpKht,KhtKh>w99Khw<====KhxKhR{,Kh|Kh~,KhSKh(40KhvKhd7==KhKh(KhKhKhKd41=Kh?==2=8==Khj3=KhSXKhDD4===KhsKhNi59==Kh Kh,KhKh#,Kh8Kh-KhK6=KhKhPP==Kh0Kh,KhKh_,KhDKh KhU7=KhKh,KheKh0 Kh P10/11==KhY Kh KhD8=KhKh,KhKh,KhKhP==KhKhM9=KhKh!KhKhd Kh Kh!Kh+ 50=.# _Your dormant clockwork bee falls apart.Kh<41624.2 (79.0)Kh6\1===5.2 (80Kh<Kh@% _Magic restored.Lh   ###.   #...# #.....#  +...# #.....#  #...# #.....#  #...########.....#  #. #..##...........#  #..##..##....##.....#  #......##.....## Lh #......#.......#  #......#........  #..########..##.....##. #. #######'#####'###. # #.#.#. #.#... #.......##.....##. ########..######.....#Lh 6.2 (1.0)  There is an open door, spattered with blood here. _Items here: ))))) [[ †.Lhh& Lh) Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +0 giant clubc - a +0 hand axe  d - a +0 war axe  e - a +0 war axe Lh9* xArmour (select all with [)f - a +0 chain mail  g - a +0 scale mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Oh ?OhFOhmO Cardtrick the Tinkerer ###.Mountain Dwarf of Ashenzari ...... #...##.....#Health: 50/57 =====================--- +...##.....#Magic: 11/11 ======================== #...##.....#AC: 5Str: 14 #...########.....#EV: 10Int: 16  #. #..##...........#SH: 0Dex: 8  #..##..##....##.....#XL:  7 Next: 27% Place: Dungeon:5  #......@.....##.....##Noise: ---------  Time: 4626.2 (0.0)  #......#..........OhRf...#f) +1 whip (vamp)  #......#.............#Cast: Kinetic Grapnel  #..########..##.....##..  #. #######'#####'###..  # #.......#.......#..  #.......#.......#..  #.......##.....##..   ########..######.....##..  _You start resting. _Your dormant clockwork bee falls apart. _Magic restored.  There is an open door, spattered with blood here. _Items here: ))))) [[ †.  Okay, then.OhWOhYOh#_Oha. _Ohc[?25h[?0c_Your dormant clockwork bee falls apart. _Magic restored.  There is an open door, spattered with blood here. _Items here: ))))) [[ †.  Search for what [Enter for "altar", or ? for help]? Pho [?25l[?1cPh)Ph11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer  b - [carried] f - a +1 vampiric whip (weapon)  c - [carried] o - a +0 morningstar Results elsewhere ([,] to cycle)  d - [D:4] a +0 club (1 further duplicate)e - [D:4] a +0 flail (1 further duplicate)  f - [D:4] a +0 mace (2 further duplicates)  g - [D:4] a +0 whip (2 further duplicates)  h - [D:4] a +1 heavy flaili - [D:3] a +0 morningstar  j - [D:2] a flail  k - [D:2] a whipQh^ Qhd Qhl 6 Cardtrick the Tinkerer ###.Mountain Dwarf of Ashenzari ...... #...##.....#Health: 50/57 =====================--- +...##.....#Magic: 11/11 ======================== #...##.....#AC: 5Str: 14 Qhm #...########.....#EV: 10Int: 16  #. #..##...........#SH: 0Dex: 8  #..##..##....##.....#XL:  7 Next: 27% Place: Dungeon:5  #......@.....##.....##Noise: ---------  Time: 4626.2 (0.0)  #......#.............#f) +1 whip (vamp)  #......#.............#Cast: Kinetic Grapnel  #..########..##.....##..  #. #######'#####'###.. Qho - # #.......#.......#..  #.......#.......#..  #.......##.....##..   ########..######.....##..  _Your dormant clockwork bee falls apart. _Magic restored.  There is an open door, spattered with blood here. _Items here: ))))) [[ †. _Okay, then.Search for what [Enter for "altar", or ? for help]? maceQhx Qh{ Qh+ Qhل . _Rhm[?25h[?0c  Search for what [Enter for "mace", or ? for help]? Shc [?25l[?1cShSh2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [right here] a +0 hand axe  b - [right here] a +0 war axe (1 further duplicate)Sh Sh Sh  Cardtrick the Tinkerer ###.Mountain Dwarf of Ashenzari ...... #...##.....#Health: 50/57 =====================--- +...##.....#Magic: 11/11 ======================== #...##.....#AC: 5Str: 14 #...########.....#EV: 10Int: 16  #. #..##...........#ShY SH: 0Dex: 8  #..##..##....##.....#XL:  7 Next: 27% Place: Dungeon:5  #......@.....##.....##Noise: ---------  Time: 4626.2 (0.0)  #......#.............#f) +1 whip (vamp)  #......#.............#Cast: Kinetic Grapnel  #..########..##.....##..  #. #######'#####'###..  # #.......#.......#..  #.......#.......#..  #.......##.....##..   ########..######.....##..  _Magic restored.  There is an open door, spattered with blood here. _Items here: ))))) [Sh [ †. _Okay, then. _Search for what [Enter for "altar", or ? for help]? mace  Search for what [Enter for "mace", or ? for help]? axeSh Sh Sht Sh( . _ShX 3Sh M _123=Shә G4=Sh 5=Sh Sh! nSh 6=7=Sh 1 _HP restored.Sh 3Shi Sh ShR ,Sh Sh Sh ,Sh Sh Sh| Sh 2=Sh^ Shl Sh Sh Shu Sh 7 _You open the door.Sh Sh9 Sh Sh+ Sh ,Sh" Sh> @  There is an open door here.Sh Sh  _ShB Sh Sh,ShsShSh,ShSh Sh ,Sh ShSh,ShShXSh.,ShShShU,ShJSh Sh",Sh#Sh%Sh(,Sh-*Sh,ShI.,Sh/Shf3Sh(5,ShF6Sh8Sh:,Sh^;ShEShEH,ShHSh/LShN,ShOSh/RShhT,Sh$UShXSh:Z,ShB[Shw]ShD_,Sh`ShLcShe,Sh*gSheiShk,Sh/mShw  There is an open door, spattered with blood here.  Items here: ))))) [[ †.Sh,zShz _Shq{Sh~Sh,ShSh΃ShC,Sh8ShSh ,ShShSh-,ShcShSh,ShBSh2ShS,SheShSh,ShnShyShC,Sh3ShSh,Sh ShShI,ShSh9~Sh ##  ######## ..#  #......# ...##  #......#...h.# # ### ##....@'.....# ###.# #.....##..### #...# #.....# # '...# #..... #...# #.....# #...########.....#h   hound (asleep) ##..##...........# ##..##....##.....# ....).....##.....##ShJ 93.2 (67.0)  You open the door.Sh2,4.2 (68ShShq X _A hound comes into view.Thj ##  ######## ..#  #......# ...##  #......#...h.# # ### ##....@'.....#  #.....##..###  #.....# # '...# #.....# #...# #.....#.#.....#..##...........#.##....##.....#..).Th ##  ######## ..#  #......# ...##  #......#...h.#  ### ##....@'.....#  #.....##..###  #.....# # '...# #.....#...# #.....#.#.....#..##...........#.##....##.....#..).ThThThTh\ _A hound is nearby!Th#### ###...# #......#....## #......#...h.#  ### ##.....@.....# .# #.....##..### ...# #.....# .# ...# #.....# .. ...# #.....# .. ...##.....# ....##...........# ...##....##.....#.).ThTh-R5.2 (1.0)Kinetic Grapnel _ThlThQ _There is an open door here.Uh   Cardtrick the Tinkerer  Mountain Dwarf of Ashenzari ......  Health: 57/57 ========================  Magic: 8/11=================------- ####  AC: 5Str: 14 #########...#  EV: 10Int: 16 #......#....##  SH: 0Dex: 8 #......#...h.#  XL:  7 Next: 27% Place: Dungeon:5  ### ##.....@.....#  Noise: ---------  Time: 4695.2 (0.0) ##.# #.....##..###  f) +1 whip (vamp) ...# #h r9;49m.....# .#  Cast: Kinetic Grapnel ...# #.....# .. ...# #.....# .. ...########.....# ..  h   hound (asleep) #..##...........# . #..##....##.....# ...).....##.....## _There is an open door here.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)Vh.Cardtrick the TinkererMountain Dwarf of Ashenzari ......Health: 57/57 ========================Magic: 8/11=================-------####AC: 5Str: 14#########...#EV: 10Int: 16#......#....##SH: 0Dex: 8#......#...h.#XL:  7 Next: 27% Place: Dungeon:5  ### ##.....@.....#Noise: ---------  Time: 4695.2 (0.0) ##.##.....##..###f) +1 whip (vamp) ...##.....# .#Cast: Kinetic Grapnel ...##.....# .. ...##.....# .. ...########.....# ..h  hm hound (asleep) #..##...........#. #..##....##.....# ...).....##.....##Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee.Vh$c==6.2 (1Winding VhVh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee. _(Press . to continue winding your bee.)VhcVhX--7. VhiVh@ _You continue winding your clockwork bee...VhO  You continue winding your clockwork bee...VhVhfl.hhVh«Z===8.. VhVh@& _The hound barks!Vh Vh VhR# y@h.(ally target)y   clockwork bee (minion)Vh$ :---9Vh+ VhN. \ _With a metallic buzz, your clockwork bee launches itself at the hound.Wh] #### #########...# #......#....## #.....@#.....# # ####....y'h....# ###.# #.....##..### #...# #.....# .# '...# #.....# #...# #.....#.########.....#. ##..##...........#. ##..##....##.....WhWhDZ h. The hound attacks as it pursues you! The hound bites you but does no damage.WhвR=--700WhWh: _Your clockwork bee stings the hound.Whf   The hound attacks as it pursues you! The hound bites you but does no damage. _Your clockwork bee stings the hound.  You barely miss the hound.  The hound is moderately wounded.  Your clockwork bee barely misses the hound.Wh> -1.1 (0.9Wh Wh = _The hound bites you but does no damage.WhOq  Your clockwork bee barely misses the hound. _The hound bites you but does no damage.  You hit the hound.  The hound is heavily wounded.  Your clockwork bee stings the hound. The hound bites you.  Your clockwork bee stings the hound!WhU†y   clockwork bee (minion)WhA\4--339 (0.8Kinetic GrapnelWhTbWhdE _The hound dies!Xh$Xh'XhA0Xh2H _No target in view!Xhʬ3XhXh,Xh _Your clockwork bee winds down and falls to the ground.9==XhXhýXhNV5=-XhXh,XhNXh,XhXh Xhh6===XhhXh,XhvXh,XhXhXhwD7=XhXhP10/11==XhtXhXhzBXh,Xh XhXhe=Xh^ _Your dormant clockwork bee falls apart.==Xh4XXhBXh,Xh|Xh c1===XhPXhWXh$XhXh,Xh&   There is an open door here.  You see here a hound corpse.Xh Xh&  _Xh XhXh,XhXhXhQ===XhXhXh,XhJXh!Xh$,Xh,)Xh+Xh.Xhi;!##############...##......#....###......#.....###.....†.....##.....##..### ## #.....##..###..###.....##........# #.....#...@.....# -######.....#........## ...........#........# .##.....##.......+ .....##.....##.....?.# .............#.......# s   scorpion (wandering) .............#.......#######Xh=#..##.....##.s...........# ###'#####'###.............##..XhH025.9 (24.0)XheLF-6.9 (25XhLSXhV[ _A scorpion comes into view.Xhm? ##### ##...# #....## .#.....# †.....# #..### ##  #..###..##  ##........#  #...@.....# #........## #........# ##.......+ #.....?.# #.......# #.......# #.s...... #  YhZ- ##### ##...# #....## .#.....# †.....# #..### ##  #..###..##  ##........#  #...@.....# #........## #........# ##.......+#.....?.##.......# #.......##.s...... Yh7Yh8Yh@YhB_ _A scorpion is nearby!Yh  ##### Cardtrick the Tinkerer #########...# Mountain Dwarf of Ashenzari ...... #......#....## Health: 57/57 ======================== #......#.....# Magic: 8/11=================-------Yh ##.....†.....# AC: 5Str: 14 #.....##..### ##  EV: 10Int: 16 #.....##..###..##  SH: 0Dex: 8 #.....##........#  XL:  7 Next: 33% Place: Dungeon:5 #.....#...@.....#  Noise: ---------  Time: 4726.9 (0.0) YhC'#######.....#........##  f) +1 whip (vamp) #...........#........#  Cast: Kinetic Grapnel #....##.....##.......+ .....##.....##.....?.# .............#.......#  s   scorpion (wandering) .............#.......####### ###..##.....##.s...........# # ####'#####'###.............##.. Yh_A scorpion is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (wandering, hasn't noticed you)YhZ  ##### Cardtrick the Tinkerer #########...# Mountain Dwarf of Ashenzari ...... #......#....## Health: 57/57 ======================== #......#.....# Magic: 8/11=================------- Yhu\ ##.....†.....# AC: 5Str: 14 #.....##..### ##  EV: 10Int: 16 #.....##..###..##  SH: 0Dex: 8 #.....##........#  XL:  7 Next: 33% Place: Dungeon:5 #.....#...@.....#  Noise: ---------  Time: 4726.9 (0.0) #######.....#........##  f) +1 whip (vamp) #...........#........#  Cast: Kinetic Grapnel #....##.....##.......+ .....##.....##.....?.# .............#.......#  s   scorpion (wandering) Yh] .............#.......####### ###..##.....##.s...........# # ####'#####'###.............##.. Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (wandering, hasn't noticed you)  You lock target on the scorpion and prepare to deploy your bee.Yhg C #####   . †  ##         ss. Yhk c==7.9 (1Winding Yhs Yhw #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (wandering, hasn't noticed you)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.)Yh Yh: Yh. <s.Yha r--8Kinetic Grapnel. Yh Yh^ @ _You continue winding your clockwork bee...ZhNsZhh|<s.Zh~k--9.. Zh(Zh̉@ _You continue winding your clockwork bee...Zh,Zhys.(ally target)y   clockwork bee (minion)Zh130ZhܛZh_ _With a metallic buzz, your clockwork bee launches itself at the scorpion.Zh8 -#########.........#....##.#.....† ##..######..###..####..........y ######.@....## #......s....# ###.......+ .#?.#.........###### ###..##.....#......# ##'#####'#.....##.. .....#.........Zh Zh K.yZh0 .=1ZhN ZhR U _The scorpion barely misses you.[h  _The scorpion barely misses you.  You hit the scorpion.  The scorpion is moderately wounded.  Your clockwork bee barely misses the scorpion.  The scorpion stings you.  You are poisoned.[hV 3=====--2.8 (0.9Pois [h[hQ/ _The scorpion poisons you![h+b _The scorpion poisons you!  You closely miss the scorpion.  The scorpion is lightly wounded.  You feel very sick.  Your clockwork bee closely misses the scorpion.  stings you.[h,44====------3.6 (0.8[h7z _Your clockwork bee barely misses the scorpion.[h0l  You hit the scorpion. You feel better.  The scorpion is heavily wounded.[hm8======--4.4[hu[hx _You feel sick. The scorpion misses you. Your clockwork bee stings the scorpion.[h" The scorpion is heavily wounded. _You feel sick. The scorpion misses you. Your clockwork bee stings the scorpion. You hit the scorpion but do no damage.  The scorpion is severely wounded.  You feel sick.  Your clockwork bee stings the scorpion but does no damage.[h $ |4===--5.3 (0.9[h+ [h6. . _The scorpion stings you.[h4z  You hit the scorpion.  The scorpion is almost dead.You feel sick. Your clockwork bee stings the scorpion.[h †y   clockwork bee (minion)[h. 2---9==456.2Kinetic Grapnel[h [h H _The scorpion dies!\h......#....##.#.....† ##..#########..####......... ######y.....## #....... ###.......+ .#?.#.........###### ###..##.....#......# ##'#####'#.....##.. .....#..........##....#\h3 **   dormant clockwork bee (minion)You feel sick.\hib1--7.2 (1.0\h\h _Your clockwork bee winds down and falls to the ground. _You see here a scorpion corpse.\hu 3\hYw \hz \h{ T40-\h \h= 3 _You feel sick.\hƂ 7-\h \h 3 _You feel sick.\h M39==\h3 \h l _You feel sick.8\h \h  _You see here a scorpion corpse. feel sick. _You feel sick.  =\h< _You are no longer poisoned.\h \h |10/11==\hY ,\h \h O9\h< \h \hM ,\h \hv _Your dormant clockwork bee falls apart.==\h P40\hX \h ,\h$ \h ,\h \h c1===\h \h d41=\h \h; ,\h` \h ,\h! \h 2====\he \h ,\h \h ,\hT \h/ 3=4=5\h0 ,\h5 B\h7 \h/8 \h< 6=\hD 7=\hnE \hE \hH ,\hPJ \hK ,\hwL \h]N a8=\hO \hQ ,\hR \hAU ,\h~V \hY k9=\hZ \h_] ,\h^ \h` ,\hb \he ,\he \h7g \hg E50=\hh \hTk ,\hm \hn ,\ho \hjq \hq U1=\hr \hu ,\h/v \hfy ,\hz \h} \hd} %2\h_~ \h ,\h \h ,\h= \hÆ ,\h_ \h \h K3=\h \hЎ ,\h \h ,\h \hi \h U4=\hK \hy ,\h \hp ,\h \he ,\h \h> a5=\h \h \h \h \h ,\hF \h \hT U6=\h \h6 ,\hȸ \hr ,\h \hH ,\h \h a7=\h \h \h ,\hU \h \hv ,\h \h \h\ ,\h \h ##.....†.....# #.....##..#######.....##..###..###.....##........# #.....#.........# ####.....#........## .........#...†....# ..##.....##.......+ ..##.....##.....@.# - ..........#.......# .....#.......#########.....##.............# # #'#####'###.......##.. ..#.......#........ \h y..#.......#.......##....###.....##.......##....# ####.....##.......#.<...#\h 1811.2 (74.0)\hW H=2.2 (75\h \h ` _C - a scroll labelled RETESSIGOU]hk Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning9% 1b - Call ImpSummoning12%2  c - Forge Blazeheart GolemFire/Forgecraft17% 4  d - Forge Lightning SpireAir/Forgecraft17% 4  e - Call Canine FamiliarSummoning24% 3  f - Eringya's Surprising Crocodile Summoning58% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_hj ##.....†.....#Cardtrick the Tinkerer#.....##..######Mountain Dwarf of Ashenzari ......#.....##..###..##Health: 57/57 ========================#.....##........#Magic: 11/11 ========================#.....#.........#AC: 5Str: 14 ####.....#........##EV: 10Int: 16 .........#...†....#SH: 0Dex: 8 ..##.....##.......+XL:  7 Next: 45% Place: Dungeon:5 ..##.....##.....@.#Noise: ---------  Time: 4812.2 (0.0) ..........#.......#f) +1 whip (vamp) ..........#.......#######Cast: Kinetic Grapnel ..##.....##_hk .............# # #'#####'###.............##.. ..#.......#............... ..#.......#.......##....# ..##.....##.......##....# ####.....##.......#.<...# _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _Your dormant clockwork bee falls apart. _C - a scroll labelled RETESSIGOUMemorise Forge Lightning Spire, consuming 4 spell levels and leaving 1? Y - Yes  N - No_h  ##.....†.....#Cardtrick the Tinkerer#.....##..######Mountain Dwarf of Ashenzari ......#.....##..###..##Health: 57/57 ========================#.....##........#Magic: 11/11 ========================#.....#.........#AC: 5Str: 14 ####.....#........##EV: 10Int: 16 .........#...†....#SH: 0Dex: 8 ..##.....##.......+XL:  7 Next: 45% Place: Dungeon:5 ..##.....##.....@.#Noise: ---------  Time: 4812.2 (0.0) ..........#.......#f) +1 whip (vamp) ..........#.......#######Cast: Kinetic Grapnel ..##.....##[39_h! ;49m.............# # #'#####'###.............##.. ..#.......#............... ..#.......#.......##....# ..##.....##.......##....# ####.....##.......#.<...# _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _Your dormant clockwork bee falls apart. _C - a scroll labelled RETESSIGOU3.2 (1 _This spell is dangerous to cast!4.2 (2_h% _h; 5.2 (36.2 (4_h? _h H _h|L +7.2 (5_hiS _hY _You start memorising the spell. You continue memorising. x4_h^ _hg _h"k c _You finish memorising. Spell assigned to 'd'.`h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   i + Spellcasting 2.9   4.2  -2           b * Maces & Flails   4.9   3.5  +2   j * Forgecraft   7.2   5.7  +2   c - Axes   2.9   0.7  +2   k - Air Magic   0.0   1.7  -3   d - Staves   2.6   0.8  +`h 1       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.2   3.4  +1       g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2                   [3`h. 4m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsbh> k + Air Magic 0.0bhTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsbh9 <[?25h[?0c0 ch( [?25l[?1c5.0 current training targets, if any.=] set aall targetsdh<3 ##.....†.....#Cardtrick the Tinkerer#.....##..######Mountain Dwarf of Ashenzari ......#.....##..###..##Health: 57/57 ========================#.....##........#Magic: 11/11 ========================#.....#.........#AC: 5Str: 14 ####.....#........##EV: 10Int: 16 .........#...†....#SH: 0Dex: 8 ..##.....##.......+XL:  7 Next: 45% Place: Dungeon:5 ..##.....##.....@.#Noise: ---------  Time: 4817.2 (0.0) ..........#.......#f) +1 whip (vamp) ..........#.......#######Cast: Kinetic Grapnel ..##.....##dh54d.............# # #'#####'###.............##.. ..#.......#............... ..#.......#.......##....# ..##.....##.......##....# ####.....##.......#.<...# _You are no longer poisoned. _Your dormant clockwork bee falls apart. _C - a scroll labelled RETESSIGOU _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.dh Aeho Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to describe[!]/[I] toggle spell headersfh fh% fh. ; ##.....†.....#Cardtrick the Tinkerer#.....##..######Mountain Dwarf of Ashenzari ......fh. #.....##..###..##Health: 57/57 ========================#.....##........#Magic: 11/11 ========================#.....#.........#AC: 5Str: 14 ####.....#........##EV: 10Int: 16 .........#...†....#SH: 0Dex: 8 ..##.....##.......+fh. XL:  7 Next: 45% Place: Dungeon:5 ..##.....##.....@.#Noise: ---------  Time: 4817.2 (0.0) ..........#.......#fh+/ f) +1 whip (vamp) ..........#.......#######Cast: Kinetic Grapnel fh_/ ..##.....##.............# # #'#####'###.............##.. ..#.......#............... fh/ ..#.......#.......##....# ..##.....##.......##....# ####.....##.......#.<...# _You are no longer poisoned. _Your dormant clockwork bee falls apart. fh/ _C - a scroll labelled RETESSIGOU _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.fh7 fh2: fh@ fhpB fh? 3fh'A fhVE fheG fhK : _fhtN fhP fhHQ fhbS fh_V 7 _You open the door.fhbY 3fhZ fh_ @  There is an open door here.fha fhLc  _fhXd fhf fhh fhJi fhi fhrl fh n fhUn fho fhp fhr fhs fhs fhw ,fhw fhz $ fhz Q_e - 3 lumpy coppery potions (gained 1)fh| fha| fh| fhM~ fh fh fh< fh fh fh4 fh fh fh- ,fh fhψ fh͉ fh fha fh fh fh fh fh\ 7 _You open the door.fh( 3fh fh @  There is an open door here.fh| fh  _fh fh˞ fhL ,fh fhT fh ,fhj fhe fhɪ fhb fh fhC fh ,fh fh fho fhѴ fh5 fh˷ fh ,fhr fh Xfh@   There is an open door here. _fh( fhQ fhz fhg ,fh> fh fh fh fhy fhO fh$ ,fh fhV fh fh fhC fh fh fh3 fh fhb fh fh- fht fh fh fhM fh fh fha fh fh3 fh fhy ,fh# fh 7 _You open the door.fh 3fhq fh @  There is an open door here.fhC fh  _fh3! fhU# fh$ fh"% fh% fh' fh( fh9) fh* fhh+ fh- ,fh. fh0 fh2 fhC3 fhD4 fh6 fh7 ,fh8 fh: fh= Bfh? fh@ ,fhyA fhB fhRD fhD fhE fhyG fhH ,fheI fhK fhM Bfh*O fhNP fhP fhP fhqX 4##### # # ##### ....#...###+## ..##'##........# ....#...#........# ..#...#.......@+ #...#....##..# fh=Y 3#####..##....##### .######....# ...##..##....# .............#.##........#.###'###+### ........fh a ###...............'......69.2 (52.0).>...................fh}h fh(k N======70.2 (53fhp fht _There is an open door here. _There is an open door here. _You open the door. _As you open the door, it creaks loudly! _Found an escape hatch in the floor.gh3ghghghWgh$ _ghV  There is an open door here.ghgh# _gh3ghgh1ghghghgh;#####......# ....# ......+ ....# .....# ....##### ....##### ....#...###+##.......# '##........#.......# #...#........#.......# #...#........'.......# #.##..#.>@....# ------ghd3.2 (3.0) #..##....#####......$# ..# #.......# #..##....# +.......#......# #.......# #........# #.......+ ##'###+### #.......#....... .[..##### ghghJ------4.2 (4gh gh - _Found a leather armour.ghv& }gh8 t gh>: gh: *_You now have 298 gold pieces (gained 13).gh> gh? gh9@ ghB ghlE ghH ghI ghVK gh5N ghQ ghR ghS gh?W ghY ghZ ghp\ gh_  ghk` gh` _You open the door.ghc gh.....#..# ghc ]##..##....#####.......#..# gh s######....# #.......#..# gh T##..##....# +.......#..#[5;5Hgh" 0......# #gh ).#..#gh- 2........# #gh ).'..# #ghP }##'###+#####+#.......####gh .ghc e...[..#####gh o............@.# ghq Z...............# gh \.................# ghl C..#####.......#gh # ghg #gh !gh= + #.......+ B   bombardier beetle (asleep) #........ # #.....B.. #gh 91.2 (17.0)BB2.2 (18gh d _A bombardier beetle comes into view.hhJ  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhTI(ally target)BI   lightning spire (minion).hhVw7/11 ---------===3.0)hh^9Ihh[a4 _An electric hum fills the air.ih_N .#...#....##..#.>.....#..##..##....#####.......#..# .######....# #.......#..# .##..##....# +.......#..#.# #.......#..# .##ihO A.# #.......'..# .###'###+#####+#..I....#### .#.[..##### .#.# .#.# .#.# .#....#####.## ihTP .#....# #.# .#....+ #.+ .# #.....B..I .# #. .#ihZ 9Iih3^ 0---4ihf ;Iih1i ihx.#...#....##..#.>.....#..##..##....#####.#..# ..######....# #.#..# ..##..##....# +.#..#.# #.#..# ..##.# #.'..# ..###'###+#####+#..I....#### ..#.[..##### ..#.#.#.#.#.#.#....##ihdz###.## ..#....# #.#.#....+ #.+.# #.....B...# #.. ..#ih{ihZIB.ih I******* Your lightning spire shoots out a bolt of lightning at the bombardier beetle!ihI......BIihP==-5ih%;IihW'I _The bolt of electricity hits the bombardier beetle.jhjhIB.Ijh) I******* Your lightning spire shoots out a bolt of lightning at the bombardier beetle!jhZ{.....B.Ijh|=6Kinetic Grapneljh ;IjhwI _The bolt of electricity hits the bombardier beetle!jh LIIjh6  Your lightning spire shoots out a bolt of lightning at the bombardier beetle!The bolt of electricity hits the bombardier beetle!jh0 I*******I   lightning spire (minion)jh I.......Ijh$ ---------517Kinetic Grapnel _The bombardier beetle dies!jh* CIIjh+ o _Your Maces & Flails skill increases to level 5!kh\[3kh]kh akh8b$ _khgBkhzkh~,khkhd8==khֆkh,khkh,khkhΔ,khkhP==khқkh,khCkhТ,kh?kh,kh̨khb9==khkh-,khkh,khٵkh,kh$khP==khkh,khkhM,khkhj,kh_khf10/11==kh^kh,khkh khkh,kh  _Your lightning spire fades away.khkhAP==kh khBkhm,kh}kh,khckh,khYkhc1===khokh khn kh5kh;7kh:kh<khH=kh>khEA7 _You open the door.khLC3kh Ekh/K@  There is an open door here.khMkhNB=== _khOkhSkh3V,khfkhBikhrl,khmkhpkhs,khukhcwkhz,kh{kh<~kh,khkhkhF,khkh2kh̎khkhqkhkh5,khkh;kh,khZkhkh,khkhkh~,khkh/kh,khTkhkhܼ,kh5khqkhK,kh^kh&5#....#####.......##..# #+ ....# #.......#...##.. khw#....+ #.......+. # #......... # #......... # #....###.. + #.... #....##.. # ##+..###....# . # .#......-- ...#.....#...... #.....#####.. #.....# .. # #.....# #.....# #.....# kh1944.2 (47.0)khPG--5.2 (48khkh P _D - a red potionkh 3khֽ kh khD kh kh Bkha kh kh kh ,kh kh kh ,kh~ khZ kh ...#...........#..# ...#....#####.......##..# #+ ...#....# #.......#...##.. ...#....+ #.......+....... ...# #............... ...# #............... ...# #....###........ ...+ #....'_#....##.. ...# ..###+.@###....# . ####.........#............#.....#............#.....#####....... #.....# ....... #.....#..## #.....# .. #.....##.....#kh 50.2 (5.0)  You open the door.  Ashenzari invites you to partake of a vision and a curse of devices andintrospection.kh /  --more--lh  _ _Found a white marble altar of Elyvilon.qh(qh* Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Dev/Self)0% [?] toggle between ability selection and description.vh&Nescribe what?wh0 Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Devices: Evocations and Shapeshifting. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.h  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse ItemhŎ (Boost: Dev/Self)0%  [?] toggle between ability selection and description.hhAhR...#.................#..#Cardtrick the Tinkerer ...#....#####.......##..# #+Mountain Dwarf of Ashenzari ...... ...#....# #.......#...##..Health: 57/57 ======================== ...#....+ #.......+.......Magic: 11/11 ======================== ...##...............AC: 5Str: 14 ...##...............EV: 10Int: 16 ...##....###........h6SH: 0Dex: 8 ...+#....'_#....##..XL:  7 Next: 51% Place: Dungeon:5 ...# ..###+.@###....# .Noise: ---------  Time: 4950.2 (0.0) #### ............#......f) +1 whip (vamp)......#.....#......Cast: Kinetic Grapnel......#.....#####..h..... #.....# ....... #.....#..## #.....#.. #.....##.....# _There is an open door here. _D - a red potionYou open the door.  Ashenzari invites you to partake of a vision and a curse of devices and _introspection. hP_Found a white marble altar of Elyvilon.h$P  Okay, then.hhh. _h4 h}< qInventory: 30/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer  o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - a +0 pair of boots (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - a ring of wizardry (worn)l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight h> Scrolls (go to first with ?)  d - 3 scrolls labelled HEULIO JABOUS  i - 3 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - a scroll labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hPhWh_...#.................#..#Cardtrick the Tinkerer ...#....#####.......##..# #+Mountain Dwarf of Ashenzari ...... ...#....# #.......#...##..Health: 57/57 ======================== ...#....+ #.......+.......h`Magic: 11/11 ======================== ...##...............AC: 5Str: 14 ...##...............EV: 10Int: 16 ...##....###........SH: 0Dex: 8 ...+#....'_#....##..XL:  7 Next: 51% Place: Dungeon:5 ...# ..###+.@###....# .Noise: ---------  Time: 4950.2 (0.0) #### ............#......f) +1 whip (vamp)......#.....#......Cast: Kinetic Grapnelh`X......#.....#####....... #.....# ....... #.....#..## #.....#.. #.....##.....# _D - a red potionh>a[You open the door.  Ashenzari invites you to partake of a vision and a curse of devices and _introspection. _Found a white marble altar of Elyvilon. _Okay, then.h hhkh&qhrhJ!#.#.^. #.................#..# #....#####.......##..# #+ #....# #.......#...##.. #....+ #.......+ # #......h4" # #........ # #....###........ + #....@_#....##.. ..# ..###+..###....# . ### ............#...... ......#.....#............#.....#####....... #.....# ..h"Q..... #.....#..## #.....#..h)h,21.2 (1 _h22h5Q _There is an open door here.hK#.#.^. #.........#..# #....#####.......##..# #+ #....# #.......#...##.. #....+ #.......+. # #.....h # #..... # #....###. + #....'@#....##.. # ..###+..###....# .  ............#...... ......#.......#...... #...... #.....#..## #.....# hht-2 _hZhe _There is a white marble altar of Elyvilon here.h 3h h hg hi : _hA @  There is an open door here.hB hfC  _hD hF hH ,hI hK h_M ,hM h)O hP ,h0Q h1U hV ,hzW hY hZZ hZ h1[ h] h_ ,h` hb 7 _You open the door.hdd 3hd h##  .....+............#  ..................#  ...............O..  ..###.............  ..'_#....##..# ..#  ..###....##..###'##  hxZu......#.........@.#  #.....#...........#  #.....#####.......#  Kinetic Grapnel #.....# #......##  #.....# #......#  #.....# #..##..#   O   ogre (asleep) #.....# #..##..#  #.....# #...#..#  '.....#+###...#..#  ha 96.2 (44.0)  You open the door.  An ogre comes into view. It is wielding a +0 giant club.hiq.OOhbk6===7.2 (45hphs _The ogre shouts! _Found a stone staircase leading down.h; 6 #+#..##.>## .......# ......# ..... .O.. '_ ..# ..##..###'## ........@.# .........# ##.......#  #......##  #......#  #..##..#  #..##..#  #...#..# '. hN e #+#..##.>## .......# ......# ..... .O.. '_ ..# .##..###'## ........@.# .........# ##.......#  #......## h  #......#  #..##..#  #..##..#  #...#..# '. h h h h \ _An ogre is nearby!hEj  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd.O#hyn9/11 ------8.2 (1.0) h hED _You shape a spike launcher from a nearby wall.h...##..##.>##+.........................#...... ###..'_#....##..# .O#h_####....##..###'##.....#........... #####...... .#.# .##...##... '+###.. #.......#...hl2*hGF  The rocky spike skewers the ogre.hQ.O---9 _The ogre is lightly wounded.h@ *(ally target)I   lightning spire (minion)Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_  IAn electric hum fills the air. The rocky spike skewers the ogre!hrU'OII5--------------===5000I _The ogre is moderately wounded.hnw +..................#......... ###..........hx 9'_#....##..# ..####....##..###'##....#.........O. #.#### #....I.#..# ##.#... '+###.I #......h ~ L*IhS y IIThe rocky spike skewers the ogre.h ~ OThe ogre is heavily wounded.h ' ***.**I IYour lightning spire shoots out a bolt of lightning at the ogre!hDi hat  ....O.IThe bolt of electricity hits the ogre. The bolt of electricity hits the ogre!  The ogre attacks as it pursues you!hu 33-----------====1h| 9Ih > _The ogre hits you with a +0 giant club!!h.......... ###.......'_#....##..# ..####....##..###'##....#........... #O####...... #....I@##..# ##h.##... '+### #......hT#IhE----2hUIIhT] _Your spike launcher falls apart as you grow too distant to maintain it.h  ###.......'_#....##..# ..####....##..###'##....#........... #O####.......# #....I.##.@# ###..##... '+## #......I##..##..##.hu .OI  Your lightning spire shoots out a bolt of lightning at the ogre!The bolt of electricity hits the ogre!*****II   lightning spire (minion)h x.'..)Ih8  --------------------68===-3Kinetic Grapnel _The ogre dies!hp AIIh m _Your Spellcasting skill increases to level 3!hκ3h׼hhCZ4= _h|{6===hh,hh,hhWa5=hkhOh;===hZh,hhi6=hEh,h@ 7==7===8=h  _Your lightning spire fades away.h(h|9=8==hh2,hch,hh3h340hh!ho":==h!#h%,h(h*d41=h-h.,h/h2b9==h?4h6,h7h{:m2=h<hE>,hh?hTBP==hChnDhDK3=hEh%H,hHhJ,h(LhMf10/11==hNhoPk4=hNQhS,hThV,hWhYn5==h[h\,h^h_,hahb,hdh fa6=hghBic1===hZjhl,hnhok7=hqh x,hxh{h{;===h|h,hk,hK8=hhh,hJhL,hۊhl99h׌2=hߍh,hh,hēhx50=hb,hkhi,hmhà,h1=hhH,hnh,hhh#%2hhT,hth,hh3=hlh,h-h9,hh94h<2=hDhBh7,h7h-hhhh+K5=hh,hh,hhok6=hh~,hh,hh,hhEhK7=hhwh,hhhhhh3hIh,hh h= ## #.....#...........# #.....#####.....).# #.....# #......## # #......#  #..##..#  #..##..# #...#..# '+###...#---87.2 (84.0).......#...[....#.......#........#..........# #..##..##..##....###..##..# ###+#'....  ....  ##########  h h( =---8.2 (85 _Found a pair of gloves.h%hѐhihh[XhX,huhµho,hh7 _You open the door.h 3hhL@  There is an open door here.hhM _hhh ,hth@  There is an open door here.hhx _h@hh,hhh,hhhhthh(h1,hth7 _You open the door.h3hh  There is an open door here. _hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h@@3h6AhcEThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hFh G _hGh2JhK,hLLh3NhPBhTBh?XYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 307 gold pieces (gained 9).heZ3hm[h]h^,h^h`hahSbhbhmdhe,hfhih khwkhkhmh%o,hphqhZt,hthvh!x,hxh{h|,h}h?h,hXhvh,hhh,h hch,hh_h,hhّh2,hh7 _You open the door.hqhݘh9h@  There is an open door here.hh% _hhshB,hhah,h[hh_,hhhݮ,hEhyh;,hhh ,hh@h,h0hh,hhh0,hhv4        ###+##  ##..>.  #....  ...  #####'####  #..##@...# 179.2 (91 ho...# #........#  ...# #........#  ...+ #........#  ...# #........#  ...##### ##+##....#  .......# #####'# .......# #.....# .......#... #.....# _You open the door.h][ _Found a stone staircase leading down.h l[?25h[?0c  Search for what [Enter for "axe", or ? for help]? hj [?25l[?1ch+ h  1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a pair of gloveshALevel 5 of the DungeonhN<>>>_(Press ? for help)  #.....'..#..........##...##....#  #....................#  #.....#..#########..##...##....#  #. #....................#  #.....#..##.....##.............#   +.. #....###.............#  #.....#..#.....................+   #.. #....'_#....##..##..##  h~##.....#####.........#######....#  #..###+..###....##..###'##  h0#......# #.....##..#  ###### ##............#...........#  #......#  #..... #..+ #.......#.....#...........# h1 #......#  ..... ...# #.......#.....#####.....).#  #......#  ..... ...#hw#.......#.....#..##......########   #####......#  #... #..##.......#.....#...#......#......# hG  #......#+### #...  #..###..##'##.....#...#..##..#......#   #......#..#    hT?##..##..#.....#...#..##..#......#   #......'..##.......#.....#..##...#..#......#   #......#..##.......'.....#'###...#..##'#####   #......#..##.......#.....#.......#...[....#   #......#..#hE#.......#.....#.......#........#   #......##########..#.....#.......#........#   ##'#####.#h-####.....#..##..##..##....#   #..'....##.....#..##..##..#####'#   #..#....##.....'................# hH  #..#....##.....#................#   ##########.....##################  #######hhngh h& Cardtrick the TinkererMountain Dwarf of Ashenzari ......Health: 57/57 ========================Magic: 11/11 ========================AC: 5Str: 14EV: 10Int: 16SH: 0Dex: 8XL:  7 Next: 68% Place: Dungeon:5h RTime: _You now have 307 gold pieces (gained 9). _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.  Search for what [Enter for "axe", or ? for help]? gloveh 4hS h! hH h" % _hi hl h3 ,h h/ h' ,h h h3 h h hU" h# h$ ,h* hE, ,h- h4 @  There is an open door here.h6 h#7 _h7 h> h? ,h@ h=F hG ,hH hO hP ,hQ hV hX ,hYY hx_ ha ,ha hg hCi ,hj ho h:q hq h6r h&w hx ,h%z h hр ,h& h h ,h h hď ,h h h hx h h h ,h; h hݣ ,h h@ @  There is an open door here.hn h _h hE R  There is a stone staircase leading down here.h h _h he h& ,h h hN ,hB hG h ,h h h ,h8 h h ,h h @  There is an open door here.hs h _hc h h ,h h h ,h h  Things that are here:  a +0 giant club; an ogre corpseh _h h h,hh hhIhTZh`Bh/dhr....#...........# ....#####.....).# ....#..##......########  ....#...#......#......#  ....#...#..##..#......#  ....#...#..##..#......#  ....#..##...#..#......#  ....#'###...#..##'#####  ....#.......#...@....#  Noise: --------- 5218.2 (39.0) ....#.......#........#hKt  f) +1 whip (vamp) ....#.......#........#  Cast: Kinetic Grapnel ....#..##..##..##....# ....#..##..##..#####'# ....'................#   ....#................#   ....##################   #####  hCwh}hW _You see here a +0 pair of gloves.hoG9.2 (1.0)hh- _E - a +0 pair of glovesh$ hn' 6Wear which item? Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - a +0 pair of boots (worn)hY( p - a +0 chain mail  E - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h|N hU h[\ 1....#...........#  Cardtrick the Tinkerer ....#####.....).#  Mountain Dwarf of Ashenzari ...... ....#..##......########   Health: 57/57 ======================== ....#...#......#......#   Magic: 11/11 ======================== ....#...#..##..#......#   AC: 5Str: 14 hI^ ....#...#..##..#......#   EV: 10Int: 16 ....#..##...#..#......#   SH: 0Dex: 8 ....#'###...#..##'#####   XL:  7 Next: 68% Place: Dungeon:5 ....#.......#...@....#  Noise: ---------  Time: 5219.2 (0.0) ....#.......#........#  f) +1 whip (vamp) ....#.......#........#  Cast: Kinetic Grapnel ....#..##..##..##....# ....#..##..##..#####'# ....'................#   ....#................#   ....###### 3m############   #####   _There is a stone staircase leading down here. _There is an open door here.  Things that are here: _a +0 giant club; an ogre corpse _You see here a +0 pair of gloves. _E - a +0 pair of gloves  You start putting on your armour.20.2 (11.2 (2h hp W2.2 (3h W3.2 (4h 4.2 (5 6 _You continue putting on your +0 pair of gloves. x5h hF h c _You finish putting on your +0 pair of gloves.hn[?25h[?0c  Search for what [Enter for "glove", or ? for help]? hd [?25l[?1chh2211 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +0 pair of boots (worn)  b - [carried] E - a +0 pair of gloves (worn)  c - [carried] p - a +0 chain mail  d - [carried] v - a +1 leather armour of fire resistance (worn) h9Results elsewhere ([,] to cycle)  e - [D:5] a leather armour (1 further duplicate)f - [D:5] a +0 chain mail (1 further duplicate)  hg - [D:5] a +0 scale mail  h - [D:4] a +0 ring mail  i - [D:3] a +0 robe (3 further duplicates)  j - [D:1] a +0 leather armour  k - [D:1] a robe (1 further duplicate)hٵhphAH....#...........#  Cardtrick the Tinkerer ....#####.....).#  Mountain Dwarf of Ashenzari ...... ....#..##......########   Health: 57/57 ======================== ....#...#......#......#   Magic: 11/11 ======================== ....#...#..##..#......#   AC: 6Str: 14 ....#...#..##..#......#   EV: 10Int: 16 ....#..##...#..#......#   SH: 0Dex: 8 h....#'###...#..##'#####   XL:  7 Next: 68% Place: Dungeon:5 ....#.......#...@....#  Noise: ---------  Time: 5224.2 (0.0) ....#.......#........#  f) +1 whip (vamp) ....#.......#........#  Cast: Kinetic Grapnel ....#..##..##..##....# ....#..##..##..#####'# ....'................#   ....#................#   ....##################   #####   _You see here a +0 pair of gloves. _E - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  Search for what [Enter for "glove", or ?h ' for help]? armorhh%hh:. _hTIh^hqfP _hhh4k,hlhKrht,huhZzh$|,h-~hЂh,hChۊhK,hbhhו,hVhJhȸh*Bhhh,h`hh_,hhhh@hhh,hhhz,hBh0Xhhhhhhp,hh hhThhh.,hhhd,hhhw,h hh,hhh ,h h h ,hmh hdhh_h7 _You open the door.h3h~hWh>,hhR@  There is an open door here.hYThXU5 _hZh[,h\h_haha,hNehf,hghSkh m,hmhq7 _You open the door.ht3hth<@  There is an open door here.h5 _hhhnh ,h0h~h Bh3h(Jhh,h4hh,hhhXhhh7 _You open the door.hi3hh h,hh&You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hh> _hhhh/,h hh6,hhh,hh h,hh ,hW hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _m - 2 scrolls labelled ZYANOF WARIROUFI (gained 1)hMhhhh,h[hBhE  There is an open door here. _#.....'..#..........##...##....#. #.....#..#########..##...##....#. #.....#..##.....##.............#. #.....#..#.....................'. #.....#####.........#######....#...# #.....##..##...########..# ##.....##..'.....# ..# ...........#.....# ..# .......@...##...## ..# ##.....##..###### #+### #..... #..#  #..#J49m ....... ...#'..# ...........##..# ##.....##..#  o   orc (asleep)#..# #..... #..##..# ....o. ..####h90.2 (66.0)1.2 (67 _An orc comes into view. It is wielding a +0 falchion.hhGhth~ hL # #.....#..#########..##...##....#  #.....#..##.....##.............#  #.....#..#...........' ##.....#####.........#######....#.# #.....##..##...####### #......# .##.....##..'.....# #......# ............#.....# #......#....##...## #......# ##....@##..####hN #+### #.....##..# .#..# ............#.'..#.....#.#..# .##.....##..#.#..# #.....##..#.#..# ....o.# ...#### ##.....+ .. ####.h"P haY `oo.h] 12.2 (1.0)h4e hAg h;j  Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h&#o.9/11 -----==3Kinetic Grapnel _You shape a spike launcher from a nearby wall.hmJ'..#........#########..##...####.....##...#  ..#.............' #####....#######.... #..##...#########.....##..'..............@....##...## #......# +###..######+### #.....##..##.'...........##....o##..##..#..# ......# .. ...#### ##.....+ ..hVko.--4h&_h`h##..##......'..#........#########..##...###.....###  ..#............' #####....#######.... #..##...#########.....##..'...................##...## #......# +###..######+### #.....##..##..# ......#'......o...###..#..# ......# ..o.--5hh7o.6hW 3*hY !`h>h<o.h^D-----7h6hU _The rocky spike misses the orc.h=3*h h;? The rocky spike skewers the orc!h'h!h9)hڡ9=8Kinetic GrapnelhzG _You kill the orc!h|+   '..#.#...###..###########.....##.................' ############....# #. ##..##...######.##..'.....# ...........#..#...#+##....)##..###### ...#+### #.....##..# .##......# ...#### ##.....+ ..h`/ .-9h87 he hr #..###########.....##.........#...........' #####.#######....# #. ##..##...######.##..'.....# ...........#..#...#+##....@##..###### ...#+### #.....##..# ..# ............#......##.....+ .. ####.#hc10/11==-300hh1   Things that are here: _a +0 falchion; an orc corpseh _h$f==h,h1===#.....#..#.....................'. #.....#####.........#######....#. ......# #.....##..##...######## ......# .##.....##..'.....# ......# ............#.....# ......# ............##...## ......# +##....)##..###### ..#+### ##.....##..# ..#..# ........@...# 9.2 (9'..# ............# #..# .##.....##..# #..# #.....##..##..#,49m .......# ...#### .##.....+ .... ###.# #+##### ##.>.# .. ....#h1F10.2 (10.0)h8h @; _Found a stone staircase leading down.h 3h h3 h h h }===hL ,hɵ ,h h h ,h h h/ ,h h h ,h hC h h: h h, hd ,hQ h Bh hc Bh h h Bh7 h' ,h h2 h ,hI h h1 ,h hv h Bh h h h: h= h? h? h/@ hB h3D hzD hD hWG hI ,hJ hK hM ,hbN hR hS ,hqT hCY ha ,hb hue hg ,hh hݙ  #......'..# ...# #  #......#..# .##.....##..# #  #......#..# #.....##..  #......#..# .......#..........  #......#### .##.....+..........  ##'#####.### #+######..##.>.##  #..'....#<.. ##.....##..##...#  #..#....#..S.#...........#...#  #..#....#<...'@..........#...#  ############################## Kinetic Grapnel  S   adder (asleep)h% +  41.2 (31  You open the door.  An adder comes into view..SS==2.2 (32 _The adder hisses angrily. _Found an escape hatch in the ceiling. Found a stone staircase leading up.h,  ...#   ..#   .   ........   .......  ### #+######..##.>  #<.. ##.....##.  #....#.........  #<..S'@.......  ############## h  ...#   ..#   .   ........   .......  ### #+######..##.>  #<.. ##.....##.  #....#.........  #<..S'@.......  ##############    _An adder is nearby!hכ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1i .S#You shape a spike launcher from a nearby wall.9/11 -----3.2 (1.0)  _The adder closely misses you.h>#......'..# ...# # #......#..# .##.....##..# #. #......#..# #.....##..#. #......#..# .#........... #......#### .##.....+........... ##'#####.### #+######..##.>.##..'....#<.. ##.....##..##...#  #..#....#....#.....#...#  #..#....#<...S.@.........#...#  #### 'Sh~/--4hhh......'..# .# # ......#..# .##.....##..# #. ......#..# #.....##..#. ......#..# .#. ......#### .##.....+. #'#####.### #+######..##.>.# #..'....#<.. ##.....##..##...# #..#....#....#.#...# #..#....#<...'S.#...# ### *hq  The rocky spike skewers the adder.h ;h CQ.ShC0=-hPD5hXhZ] _The adder is heavily wounded.hk1   You hit the adder.†-----706.0 (0.8Kinetic Grapnel _You kill the adder!h-#......'..# .# #......#..# .##.....##..# # #......#..# #.....##..# #......#..# .# #......#### .##.....+ ##'#####.### #+######..##.>.  #..'....#<.. ##.....##..##...#  #..#....#....#.#...# h. #..#....#<...'..#...#  ###h 6h75-7.0 (1.0h<h s _You see here an adder corpse.hFIh/ _10/11==h0:==h1h1h3,h64h5,h*7h7h7h8h:c1===h;hF?h@,hBh%Gh;P  #......'..# ..#  #......#..#<..##.....##..#  #......#..#... #.....##..######  #......#..#..........#  #......#####..##.....+  ##'#####.###.. #+######..##.>. #..'....#<...##.....##..##...# #..#....#....#..#...# #..#....#<...@.†..#...#-603.0)  ##########hxkhQm,1.0 (14h%thw| _Found a stone staircase leading up. _There is an open door here.h Ihh h h, $ _h ===h{ ,h h h ha1   #.....#..##.....##.......   #.....#............   ##.....#####.........   #......# #.....##..##   #......# .##.....##..'   #......# ............#....   #......# ............##...   #####......##+##....)##..####   #......#+###.@##.....##..#   #......#..#..............#   #......'..#..............#   #......#..#<..##.....##..#   #......#hW2 ..#...##.....##..#####   #......#..#..........#........   #......#####..##.....+........   ##'#####.###..##+######..##.>.   #..'....#<...##.....##..##...h@ P..#####...#..##..#..##.#.......'70hB hE M======2.0 (11hJM hP = _As you open the door, it creaks loudly!hf3hh$h&,h<,h)6@  There is an open door here.hj9h9 _h-;hGhJ,hsKhfUhX,hi[hoehh,hOjhthv,hAxhhR,hhh,hڟh,hkhqhh,hh9h,hhhS,hh"h;,hMh{h,h|hhhKh.h@hP,h2hBhh h ,hhhO,hhh"h"hf&h'h),h*ho/h1,h1he5h@7,h7h;h=,h >hAhC,hEhHhfJ,h(Kh#NhRBhThV,hWh[h\h\h}^h)ah*hXhhh1ihih1lhpBh`qhs,hthOwhx,hyhjBh|hhXh,hhh,hאhh,h@hdh~,hdhܪ7 _You open the door.h3hhֶ@  There is an open door here.hXh _hhah:,hhB ..............  .............  ............ ### ........... # #........# #  ###### #........# #  #....# #........+ #..  #....# #..@.....# #..------  #....####hg##### ##+ #####....#...###'### .....##'##........#...# .....#...#........#.......#... .....#...#........'.......#..# .....#...#....##..#.>.....#..###+ ######..##....#####.......#..#.. ....######....##..h#..#..hK.415.0 (43hK------6.0 (44hh1 _F - a +4 ring of protectionhh 3hj h h Xh nh nh hұ h Xh h ,h~ h" h8 ,h! h Xhg h ###### #....# #....#  #....#  #....#   #....#   #....############ # #.......... # #................  h #................ #### #...............k #..# ######........#+# #...  ###### #........# #... k   wyvern (asleep)  #....# #........+ #... h #....# #........#  h+ l #....#####........##### ##+#h7 -27.0 (11h, B8.0 (12h} Y _A wyvern comes into view.hw    h/   h;#....############  #........@.......  #................  #................ h^M #...............k  h{>######........#+#   #........# hO  #........+   #........#  h h-       h^F#....############  #........@.......  #................  #................  #...............k  ######........#+#   #........#   #........+   #........#   hs _A wyvern is nearby!h#######....# #....# #....# #....# #....# ##....################.................#.#..........#.....######......k. #..######..#+## #....###### #..# #.#....# #..+ #.#....# #........# #.#....#####........##### ##+## ###....#...###'##.......# #9.0) _h< ###### #....# #....# #....# #....# #....#  #....#  #h<. # #.  #.  #h2=.k. #.. ######hg=k.#+## # ###### #.# # #....# #h=.+ # #....# #.# # #....#####.##### ##+#....#...###'##.# h?h)Gk.kh/J'30hvPhURhW  ###### Cardtrick the Tinkerer #....# Mountain Dwarf of Ashenzari ...... #....# Health: 57/57 ======================== #....# Magic: 8/11=================------- #....# AC: 6Str: 14 #....# EV: 10Int: 16 #....############# # SH: 0Dex: 8 #................. # XL:  7 Next: 70% Place: Dungeon:5 #........@........  Noise: ---------  Time: 5430.0 (0.0) #..............k.. #### f) +1 whip (vamp) #................. #..# Cast: Kinetic Grapnel ######....h u....#+## #...  ###### #........# #...  #....# #........+ #... k   wyvern  #....# #........# #...  #....#####........##### ##+# ####....#...###'##.......# # _A wyvern is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvernh? ###### Cardtrick the Tinkerer #....# Mountain Dwarf of Ashenzari ...... #....# Health: 57/57 ======================== #....# Magic: 8/11=================------- #....# AC: 6Str: 14 #....# EV: 10Int: 16 #....############# # SH: 0Dex: 8 #................. # XL:  7 Next: 70% Place: Dungeon:5 #........@........  Noise: ---------  Time: 5430.0 (0.0) #..............k.. #### f) +1 whip (vamp) #................. #..# Cast: Kinetic Grapnel ######....h?2....#+## #...  ###### #........# #...  #....# #........+ #... k   wyvern  #....# #........# #...  #....#####........##### ##+# ####....#...###'##.......# #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern  You lock target on the wyvern and prepare to deploy your bee.           k....  ...                 ==1.0 (1Kinetic GrapnelWinding h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern  You lock target on the wyvern and prepare to deploy your bee. _(Press . to continue winding your bee.)hyk.--2.  _You continue winding your clockwork bee...h !k..--3..  _You continue winding your clockwork bee...hҺl  With a metallic buzz, your clockwork bee launches itself at the wyvern.hy(ally target)y   clockwork bee (minion)hl46-----==4hh3+ _The wyvern bites you!hu4 II   lightning spire (minion)h'5 y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the wyvern. _The wyvern bites you!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. The wyvern barely misses you.  Your clockwork bee stings the wyvern but does no damage.h5 $40hM6 --------4---------=5hvC dI _The wyvern bites you.h< ###### #....# #....# #....# #....# #....#   #....#############  #y.I...... #k.  #. ## #......... # ######h.#+## # ###### #.# # #....# #.+ # #....# #.# #..  #....#####........##### ##+h   Your clockwork bee stings the wyvern. The wyvern bites your clockwork bee!  Your clockwork bee stings the wyvern.h?& I*****kdistracted, ally target)IYour lightning spire shoots out a bolt of lightning at the wyvern!hrk....kIhtc41=--6h|AIIh/> _The bolt of electricity hits the wyvern.hyH ###### #....# #....# #....# #....# #....# #....# #.y.I...... #.k. #.  #. # ######.#+## # ###### #.# # # #....# #.+ #. I # #....# #.# # # #....#####.##### ##h:h  The wyvern bites your clockwork bee.  Your clockwork bee closely misses the wyvern.The wyvern bites your clockwork bee!!h1S..Ih .-7hY:IhV _Your clockwork bee is destroyed!h2 Y ###### #....# #....# #....# #....# #....# #....# #.I...... #.k. #.  #. # ######.#+## # # ###### #.# # ## #....# #.+ # .# #....# #.# # .# #....#####.##### k.I---8IIh4o ###### #....# #....# #....# #....# #....# #....# #.k.I...... #. #.  #h5. ######.#+### ###### #.# .## #....# #.+ I.# #....# #.#.# #....#####.#####h8h2Bwk..IIhUP *****I Your lightning spire shoots out a bolt of lightning at the wyvern!h6..k..IIh2=5==-------===9hUIIh`> _The bolt of electricity hits the wyvern.h0@ ######....#############...k..I..........######+## ## ###### #h@ # .## #....+ ..#I######## .######...###'##.......hbB h$C h J j.kIhK 1---40hQ UIIh-[ h#....# #....# #....# #....# #....# #....##############..........I...... #.....k........... #.....@. ##. ########+## # # ###### #.# ##....# #.+ #h #....# #.# # .# #....#####.##### # #######....#...###'##.......# #......##'##........h}TIIh/P=--1hhS _The wyvern barely misses you.h'#....# #....# #....# #....# #....##############..........I...... #.....k........... #....... ###. #.######h7(W#+## #.###### #.# #.#....# #.+ #. # #....# #.# #. # #....#####.##### # hG)p######....#...###'##.......# I ......##'##........#.......# ......#...#.#.#...h +h3I.kIh5T3=2h;;Ih=S _The wyvern barely misses you.h #....# #....# #....# #....##############..........I...... #....... #......k ####.. #..#######+## #.###### #.# #.#....# #.+ #.  #....# #.# #.  #....#####.##### ##+ #####....#...###'##.......# .....##'##........#.# I#...#........#.#...#...#.'.#..#h I.kIThe wyvern attacks as it pursues you! The wyvern bites you!hZ  Your lightning spire shoots out a bolt of lightning at the wyvern!The bolt of electricity hits the wyvern!hJ I*****I   lightning spire (minion)he{ I..†..hr} hg #....#Cardtrick the Tinkerer#....#Mountain Dwarf of Ashenzari ......#....#Health: 28/57 ===========-------------#....#############Magic: 5/11==========--------------#..........I......AC: 6Str: 14#.................EV: 10Int: 16#................. ### SH: 0Dex: 8#.......†......... #.. XL:  7 Next: 100% Place: Dungeon:5h 4######..@.....#+## #.. Noise: ===------  Time: 5443.0 (1.0)###### #........##.. f) +1 whip (vamp)#....# #........+#.. Cast: Kinetic Grapnel#....# #........##..#....#####........##### ##+ #####....#...###'##.......#I   lightning spire (minion) .....##'##........#.......# .....#...#........#.......#... .....#...#........'.......#..# _The bolt of electricity hits the wyvern. _The wyvern barely misses you. _The wyvern barely misses you.The wyvern attacks as it pursues you! The wyvern bites you!  Your lightning spire shoots out a bolt of lightning at the wyvern!The bolt of electricity hits the wyvern!h# _The wyvern dies!You have reached level 8!hR /  --more--Ùh31/64-------278 0% Ùh9Kinetic GrapnelÙhUIIÙhP _You feel clever.Ùh% Ùh% ÙhY' Ùh(* Ùh/ 2= _Ùh/ Ùh0 ÙhC4 ,Ùh4 Ùh7 j6==Ùh8 Ùh0; Ùh|; K3=Ùh= Ùht? ,Ùh@ ÙhZ  _Your lightning spire fades away.4==5=7==6===78==8=Ùh BÙhe i==9=9==40=1===10/12==Ùh 2Ùh Ùh> ,Ùh 3===ÙhG ,Ùh Ùh ,Ùh Ùh" Ùh K4=Ùh Ùh Ùh L1==ÙhP Ùhh ,Ùh Ùh ,Ùho Ùh Ùhc 25ÙhI Ùh Ùh :==Ùh Ùh ,Ùh Ùh d46=Ùh Ùh# ,Ùhb Ùh  ÙhO 62==Ùh Ùhy Ùh Ùh W7=ÙhH Ùh ,Ùh Ùhu ==Ùhp a8=Ùh` Ùh ,Ùh5 Ùh ,Ùh Ùh! ÙhQ" U9=Ùh# Ùh% Ùh% Ùh& Ùh( ,Ùh) Ùh+ <50Ùh, Ùh. ,Ùh/ Ùh%2 ,Ùh3 Ùh4 Ùh4 Ùh5 Ùh9 w1=Ùh< BÙho> ,Ùh? ÙhrA 92ÙhA 2=ÙhnB ÙhD ÙhD ÙhE ÙhG ,ÙhH ÙhK ;3ÙhK Ùh0N ,ÙhN Ùhek XÙhl ÙhOm Ùh.p a4=Ùhp ÙhDs ,Ùh%t ÙhPw ,Ùh.x Ùhz Ùh| k5=Ùhw~ ,Ùh[ Ùh ,ÙhԂ Ùh a6=Ùhk Ùh^ ,ÙhS Ùh1 ,Ùh Ùhڎ Ùh Ùh Ùh ÙhN U7=ÙhI Ùha ,Ùhk Ùhؘ ,ÙhΙ Ùh| ;8Ùh Ùh ,Ùh Ùh ,ÙhN Ùh Ùhh K9=Ùh Ùh ,Ùh Ùh ,Ùhլ Ùh; ,Ùh Ùhv l60=Ùh| Ùh_ ,Ùh Ùh ,Ùh3 Ùh: ;1Ùh_ ÙhY ,ÙhB Ùh ,Ùh Ùh a2=Ùh Ùh3 ,Ùh Ùhl ,Ùh Ùh ,Ùh Ùh k3=Ùh Ùh ,Ùh] ÙhH ,Ùh4 Ùh a4=Ùh Ùh Ùhz ,Ùh Ùh Ùh- ,Ùh Ùh Ùhf ,Ùh Ùh Ùh Ùh4 9=Ùh- Ùhr Ùh ,Ùh Ùh{ Ùh ,ÙhÙh7 _You open the door.Ùh1 3Ùh6 ÙhÙhP,ÙhÙhÙh9,ÙhÙhÙhH,ÙhÙhÙh)f#....# #....# ....# #....# ....# #....# ....# ###+## #....#############....# ##..>. #........# #.... #........+ ... #..............#####'#### #.......†.........##....# Ùh+--- ######........#+##....#........# ## #........#..# ...#........# .# #........'..# .h#........# .# #........#..# ##........# .#####........##### ##+##....# h   hound (asleep)#...###'##.......# #####'# ##........#.......# #.....# .#........##... #.....#ÙhD3| 56118.0)  A hound comes into view.Ùh <zh.hÙh@_---29Kinetic GrapnelÙhvUÙhXl _The hound stops to sniff the ground.ęh# C ....#  ....#  ....#  #########....# ##..>. .............# #.... .............+ ... .............# †.......@.....# ......#+##....#  #........#..# ...#  #........'..# h.#   ##         ęh0  ....#  ....#  ....#  #########....# ##..>. .............# #.... .............+ ... .............# †.......@.....# ......#+##....#  #........#..# ...#  #........'..# h.#  ##     ęhY ęh8 ęh2 ęhݲ \ _A hound is nearby!řh j  Casting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.řh( I.I   lightning spire (minion)řh, 8/12 --------===3.0)Kinetic GrapnelřhV3 MIIřh~6 4 _An electric hum fills the air.ƙhfIM .   ###+################..>.# #........+ ... ........@.I...#####'### #.......†.........######........#+##. ## #........#..#h...#........#....'..# ...##h   hound (ally target).IƙhZKƙhUIh.Iƙh[ I*** IYour lightning spire shoots out a bolt of lightning at the hound!ƙh.h.IƙhA=4Kinetic GrapnelƙhƙhZ= _The bolt of electricity hits the hound!ƙh82 Q####  ...   ###+################..>.# #........+ ... .I...#####'### #.......†..........#####.#+##h #..#..#....'..#.... #........#..# ####....####........##### ##+##.... .#...###'#####'ƙh3 ,ƙh> h.I.IƙhG  Your lightning spire shoots out a bolt of lightning at the hound!The bolt of electricity hits the hound!ƙhM *******II   lightning spire (minion)ƙh N.......Iƙhh --------35Kinetic Grapnelƙh ;IƙhZ E _The hound dies!Ǚh3ǙhoǙhE,ǙhBǙhfǙhv,ǙhlǙhHǙhnǙh:Ǚhdd9==ǙhǙh,ǙhǙh,ǙhǙh,ǙhZǙhKǙhP==ǙhǙh,Ǚh_ǙhA,ǙhǙhLf10/12==ǙhYǙhK,ǙhǙh Ǚh ,ǙhǙh _Your lightning spire fades away.ǙhqǙhP==Ǚh ǙhǙh+ǙhǙhǙh5ǙhDǙh,ǙhUǙhǙh$E1==ǙhǙh@,ǙhǙh ,Ǚh!Ǚh"Ǚh6#Ǚh#ǙhZ%Ǚh%:==ǙhS&Ǚh',Ǚh(Ǚh*,Ǚh*Ǚh,,Ǚh,Ǚh.b2==Ǚh/Ǚh3Ǚh4,ǙhR5Ǚhe7ǙhL8Ǚhx8Ǚh8ǙhP<Ǚh=,Ǚh?Ǚh4AǙhBP==Ǚh,CǙhDǙhDF,ǙhFǙhIǙhIǙh JǙhJǙhN7 _You open the door.Ǚh^O3ǙhPǙh\@  There is an open door here.Ǚh`K _ǙheǙhKf,ǙhfǙhkǙhOm,Ǚh"nǙhsǙhtǙhiBǙhlXǙh#7 _You open the door.Ǚh13ǙhǙhږ@  There is an open door here.Ǚh;ǙhƘ _ǙhǙhǙhZ,ǙhǙhw@  There is an open door here.ǙhǙh _ǙhԦǙh.ǙhƬ,ǙhMǙhخǙhS,ǙhMǙhɳǙh_,ǙhǙh Ǚhp,ǙhiǙhǙhp,Ǚh4ǙhǙh,ǙhbǙhǙhO,ǙhǙhǙh,Ǚh=ǙhǙh,ǙhǙhCǙh,Ǚh4ǙhǙh,ǙhǙhYou open the door. _There is an open door here. _You open the door. _There is an open door here.  ǙhǙh _ǙhLǙhǙh,ǙhǙh+Ǚh,ǙhǙhEǙh,ǙhaǙhFǙh,Ǚh)ǙhǙh|ǙhǙhǙhǙho,ǙhǙh@Ǚhm,ǙhǙhǙhM,ǙhǙhoǙh ,Ǚhl Ǚh Ǚh# ,Ǚh ǙhFǙhq,Ǚh Ǚh6There is an open door here. _You open the door. _There is an open door here. _You open the door.Ǚh3ǙhBǙhGYou open the door. _There is an open door here. _You open the door.  There is an open door here.Ǚh%5 _ǙhǙhǙhF!,Ǚh!Ǚh&$ǙhF%,Ǚh&Ǚh(Ǚh),Ǚhg+Ǚhk,Ǚh.,Ǚh/Ǚh'1ǙhE2,Ǚh2Ǚhw7There is an open door here. _You open the door. _There is an open door here.  Ǚh9Ǚhv9 _Ǚh:Ǚh;ǙhA=BǙhs>ǙhL@BǙh5DR  There is a stone staircase leading down here.ǙhE3ǙhFǙhI7 _You open the door.ǙhfJ3ǙhIKǙh4yB        ######   #....# #######   #....# #.....#   #....# #.....#   #....# #.....#   #....#######@##  ---646.0 (81.0)####....#..##..>.#  .........#..#.....#  .........'..#.....#  Ǚhy.........#####'####  .........#..##....#  '##....#........#   ..#....#........#    .'..#....#....  There is an open door here.Ǚh|}:---Ǚh|[ _Done exploring.Ǚhe 3Ǚh Ǚh 0.0)>.........'..#....#####'......'...'.Ǚh Ǚh_ Ǚh E _Done exploring.əhʙWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple əhN! əhF   Cardtrick the Tinkerer  Mountain Dwarf of Ashenzari ......  Health: 64/64 ========================######  Magic: 12/12 ========================#....# #######  AC: 6Str: 14#....# #.....#  EV: 10Int: 17#....# #.....#  SH: 0Dex: 8#....# #.....#  XL:  8 Next:  3% Place: Dungeon:5#....#######@##  Noise: ---------  Time: 5646.0 (0.0) #####....#..##..>.#  f) +1 whip (vamp) əhF .........#..#.....#  Cast: Kinetic Grapnel .........'..#.....# .........#####'#### .........#..##....#   .#'##....#........#   .#..#....#........#   .'..#....#........#   _There is an open door here.  There is a stone staircase leading down here. _You open the door.  There is an open door here. əh4G f_Done exploring. _Done exploring.əhG əhH əhwY əhZ əh^ _  There is a stone staircase leading down here.əhn` əh` $ _əha əh% 6əh|* əh. V  You climb downwards.əh0 əh; _The orc priest shouts! The orc shouts! The orc priest shouts!  There is a stone staircase leading up here.əh ...#.#########  .......@oo...# ====8.8 (2.8 .......o.......  .#.#.#####..o.. Kinetic Grapnel .. ###. #. #  oo 2 orc priests oo 2 orcs  _There are monsters nearby!ʙh_{ ...#.#########  ʙh&.......@oo...#  .......o.......  .#.#.#####..o..  .. ###.  #. #ʙh3ʙh+ ...#.#########  .......@oo...#  .......o.......  .#.#.#####..o..  .. ###. #. # ʙhP44ʙh2<ʙh?d _There are monsters nearby!˙hQ( ˙hP7 M.oo.J#J   jelly (wandering)1--=---9.8 (1.0˙hH \   ###### #....# ####### #....# #.....# #....# #.....# #....# #.....# #....#######'##  ˙hJ r5 #####....#..##.o@o#  .........#..#.....#  .........'..#.....#  .........#####'####  .........#..##....# .#'##....#........#  oo 2 orcs .#..#....#........#  .'..#....#........# .#..######........# _The orc hits you with a +0 club. The orc hits you but does no damage.˙hL C-----˙hT ˙h z2=-51.3 (2.5˙h/ } _You climb upwards. _There is a stone staircase leading down here.̙hv% s *Casting: Forge Lightning Spire (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̙hT: {  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc!̙h u #oThe orc is almost dead.̙h g0----==2.3 (1.0̙hF j _The orc closely misses you. x2͙h)F  You hit the orc. You feel better.͙h^)   orc3=-----3.1 (0.8 _You kill the orc!͙ht |4=-9͙h  _You closely miss the orc. The orc closely misses you.Ιhq7  You whack the orc!Ιhi)Ιh}$a4.7Kinetic GrapnelΙh,Ιh2G _You kill the orc!Ιh<  ######  #....# #######  #....# #.....#  #....# #.....#  #....# #.....#  #....#######'##  ....#..##.)>@#  #..#.....#  '..#.....#  #####'####  #..##....#  #'##....#........#  Ιh#..#....#........#  '..#....#........#  #..######.#  ΙhOΙhP5-5.7 (1.0Ιh85c _You see here a +0 club.ϙh   ######  #....# #######  #....# #.....#  #....# #.....#  #....# #.....#  #....#######'## #....#..##.)@)# .#..#.....# .'..#.....# ϙh.#####'#### .#..##....# .#'##....#........# .#..#....#........# .'..#....#........# .#..######.# ϙh@ϙhG-6 _ϙhϙhc _There is a stone staircase leading down here.ϙh3ϙhLϙhگϙh=1==ϙhpϙh,ϙhϙhF,ϙhĽϙhU,ϙh3ϙh9ϙh:==ϙhϙh,ϙhϙhu,ϙhNϙhx,ϙhϙh # _You start resting.ϙh,65.7 (9ϙh?^2==6.7 (10.0)ϙhϙh:% _Magic restored.ЙhЙh$ЙhЙh&+G7.0)Йh.Йh$K ...#.######### 6 .......@.o...#  Йh$W..........o..J.  .#.#.#####.....  .. ###. #. #  J   jelly (wandering) oo 2 orc priests Йh%;==Йh.9  You climb downwards.Йh/ЙhT0Йh 8oo..J....JЙhD9.2 (2.5Kinetic GrapnelЙhЙh$ _The jelly quivers. The jelly jiggles. _There is a stone staircase leading up here.Йh*  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Йh) \ `  You shape a spike launcher from a nearby wall.ЙhpZ Йh[ ЙhS[ Йhc #o..J.oЙhmd h0----==70.2 (1.0ЙhCk Йhn \ _The rocky spike misses the orc priest.ҙhg e *You hit the orc priest.ҙh7  The orc priest is moderately wounded.The rocky spike skewers the orc priest.ҙhNҙh o.J.  The orc priest is severely wounded.ҙh әhF|  The orc priest looks encouraged for a moment.әh  The orc priest invokes the aid of Beogh against you.әh1.0 (0.8 _You struggle to resist.әhrx *You closely miss the orc priest.әhdM{ `  The orc priest is severely wounded.әhsәh7 oJ.  The rocky spike misses the orc priest.The orc priest hits you with a +0 hand axe.0--9 (0.9әh; әhA _The orc priest hits you but does no damage.әh w *You barely miss the orc priest.әh7 { `  The orc priest is severely wounded.әh әhJ o.JThe rocky spike misses the orc priest. The orc priest misses you.әh ]59--2.7 (0.8әh1% әh&1 A _The orc priest hits you with a +0 hand axe.ԙh *You hit the orc priest but do no damage.ԙh  The orc priest is severely wounded.The rocky spike skewers the orc priest.ԙh4V   orc priestԙhJ|8)ԙhg61/66----63.5ԙhԙhN _You kill the orc priest!ՙhKՙh8ՙh=ՙhՙh- ...#.... ...#.#########<)....#.oJ.......#.#.#####.....#... ###. #.# #..#ՙh_4 ՙh7S k J.  The jelly attacks as it pursues you! The jelly closely misses you.2-4.5 (1.0 _The orc priest closely misses you.֙h0 * You whack the jelly! You feel better. Your hands burn! The acid corrodes you!֙h"   The jelly is severely wounded.The rocky spike skewers the jelly.o   orc priest֙hz <You kill the jelly!  The orc priest calls down the wrath of Beogh upon you.֙hbG 2 9=5.3 (0.8-3 whip (vamp)Corr (-4)  _You struggle to resist.יh#m  You hit the orc priest but do no damage.יh/-6.1יh%יh6,W _The orc priest barely misses you.יhXO #.# #.. #..###.יhO <. ...#... ....#.#########.<)....#.o.יh!P .#.#.#####...... #... ###. #.## #. יhNP < . ##יhR יhY 8o.יhpZ יhZ }1==--7.1 (1.0יha יhc ؙhM #3=9 (0.8 _You closely miss the orc priest. The orc priest closely misses you.ؙh (  You hit the orc priest. You feel better.  The orc priest is lightly wounded.0-8.8 (0.9 _The orc priest hits you with a +0 hand axe.ؙh  You hit the orc priest but do no damage.9.6 (0.8 _The orc priest is lightly wounded.ٙh#  You hit the orc priest.  The orc priest is heavily wounded.ٙh*]55--==ٙhz!80.4ٙhٙhA _The orc priest hits you with a +0 hand axe.ٙhJr ٙhr*Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٙhtR  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc priest!ٙh #oThe orc priest is almost dead.ٙh-9/12 ----=1.4 (1.0ٙhٙhA _The orc priest hits you with a +0 hand axe.ٙh <  You hit the orc priest.ٙh% C)ٙh, ----12-2.2 (0.8Kinetic GrapnelٙhI2 ٙhq5 N _You kill the orc priest!ٙh#. # #. .. #. ...###. . ...#. ... ... .....#.## .<)....# . ...#.#.#####..... . #... ###. #.## ٙh9A.##ٙhxٙhU--3.2 (1.0ٙhRٙh"  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseڙhԉ|610/12== _7==ڙhѦw8= 6  _You are no longer corroded.1==ڙhQ9=ڙhڙhBڙhF P==ڙh ڙh <60ڙh ڙh,ڙhGڙhڙh ڙhڙhڙhVQ1=2ڙh)==ڙhڙhR#4 _Magic restored.ڙh#ڙhG%ڙhR(,ڙh)ڙhF,ڙh,?2=ڙh,ڙh-ڙh0ڙh(1:==ڙh2ڙh5,ڙh6ڙhy9,ڙh:ڙh=ڙhP=%3ڙhX4=ڙh\ڙh_d5=ڙhub,ڙh$dڙhf,ڙhhڙh k96ڙhk(=ڙhQlڙh~r1 _HP restored.ڙhBv3ڙhwڙhX{ڙh~,ڙhڙh#ڙhڙhڙhAڙhXڙhGO=ڙhڙhiڙh,ڙh"ڙh(ڙh.. #..###.# #..# #... #..# ###...###..# .#.......#..# >...........# .#.......#.######### ............)<)....# #.............-721.2 (38.0) ...#...#.#.#####.....ڙh0+1 whip (vamp) #...#...# ###. #####.### #.? ..# #### ڙhAڙhq,2.2 (39ڙhڙhu; _Found a stone staircase leading down.ۙh...........#####.#.......#.######69.2 (47ۙhu70.2 (48 _A howler monkey comes into view.ۙh h#..  ..#.  ...  ###..  .... #.. #.# #@# #.# #..#  #.. #..#  #.####.## #..#  #.# #...# #..#  #.#  #.#  #>.  ####.ۙhU| o h#..  ..#.  ...  ###..  .... #.. #.# #@# #.# #..#  #.. #..#  #.####.##  #.# #...#  #.#  #.# #>. ####. _A howler monkey is nearby!ۙhp(#.. .. h#...#... ......####.........#...........# .####........####.#.# #...# .###...##.## #>....#.hh==1.2 (1.0) _The howler monkey howls!ܙh q.##... ..#..h# .......########..... ..........##.@.......#.####..###.# #.#####.......#.####.## #..# #.# #...# #..##.###...###..##.##..#ܙhܙh.ܙh*hܙhܙhKܙh--ܙh 2ܙhfKinetic Grapnelܙh#ܙh'ݙhBW  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. s.h#s   scorpion (wandering)h   howler monkeyYou shape a spike launcher from a nearby wall.0----==3 ݙh%U_A scorpion comes into view.ݙh '.##. .. ... ... ..#.... ..#...s .......########h.... . ..........#.... #......... #@####..##ݙh  #.#  #.####..# #..# #.......# #..# #.####.## #..# #.# #...# #..#h   howler monkey #.###...###..# #.#.......#..# #>....#ݙh ݙhɏ ݙh U.hݙh /--4ݙh| ޙhB.. .#.....#...s.....########..... ..........#... #h........####..### ###..# #..#ޙhB....####.# #...##...##.......>..####.##.######ޙh*H2*ޙh[>y  The rocky spike skewers the howler monkey.ޙh.h=-5ޙhޙh-h _The howler monkey is moderately wounded.ޙhS h *You hit the howler monkey.ޙhs2  The howler monkey is heavily wounded.The rocky spike skewers the howler monkey!ޙhI hThe howler monkey is almost dead.ޙh{ 5=6.1 (0.9ޙhϸ ޙh Z _The howler monkey barely misses you.ޙhh *You hit the howler monkey.ޙh1  The howler monkey is almost dead.The rocky spike skewers the howler monkey.ޙhSߙhi;<†ߙhM----69 (0.8Kinetic GrapnelߙhRߙhXVQ _You kill the howler monkey!ߙhCM##. . ....#....#...s ......########..... ..........#............####..## #####.......# #..##ߙhDc#>.ߙhMߙhvO6--7.9 (1.0ߙhGTߙhXz _You see here a howler monkey corpse.ߙhtߙh#uߙhvߙh.xߙhhS--S   adder (wandering)ߙh&0ߙhA| .  An adder comes into view.ߙh+8.9 (1ߙhߙhy2 _The adder moves out of view.h> h ht h h8(*.##. .. ... ... ..#.... ..#....  ....... ########....S . ..........#.... #.@....... #†####..###.# #.#####.......#.####.## #..# S   adder (wandering)#.# #...# #..##.###...###..##.##..#h*h, 1==The adder hisses angrily.  Ashenzari invites you to partake of a vision and a curse of sorcery andelements.h7/  --more--hyS.ShaB 9Kinetic Grapnel h _hhh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Elem)0% [?] toggle between ability selection and description.hNescribe what?h  Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Range: N/A This ability costs: nothing.h?  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Elem)0%  [?] toggle between ability selection and description.h h,Cardtrick the Tinkerer.##. ..Mountain Dwarf of Ashenzari ......... ...Health: 66/66 ========================..#....Magic: 11/12 ======================--..#....AC: 6Str: 14.......EV: 10Int: 17########...S. .SH: 0Dex: 8..........#....XL:  8 Next: 16% Place: Dungeon:6#.@.......Noise: ---------  Time: 5779.9 (0.0)#†####..##f) +1 whip (vamp)#.#Cast: Kinetic Grapnel#.####..# #..##.......# #..##.####.## #..#S  040m adder#.# #...# #..##.###...###..##.#.......#..# _You see here a howler monkey corpse.  An adder comes into view. _The adder moves out of view.  The adder hisses angrily.  Ashenzari invites you to partake of a vision and a curse of sorcery and _elements.  Okay, then.h0hH=. _h7x .##. .. ... ... ..#.... ..#.... .#...S.#..#.... #. #†####..## #.# #.####..# #..# #.......# #..# #.####.## #..# #.# #...# #..# #.###...###..#  #.#.#..#h6;h1DmS.80.9 (1 _hLhVMhKa.##. .... ...#....#....#########..S..#...........#... #.....####..##.# ###..# #..#....####.# #...##...##.......>..h^h`h8ahi.Sss   scorpion (wandering)S   adderh?m&1hphetz _You see here a howler monkey corpse.h 1.. .#.....#.......#########.....#h ...........#... #..S.....†####..##h # ###..# #..#s...####.# #...##...##.......#..#>..####.##.######h h: h; S.s.sS   adderh~ -2 _h| he h/  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hY  You shape a spike launcher from a nearby wall.  The rocky spike skewers the scorpion.he h| " .S##sThe scorpion is lightly wounded.9/12 ----==3h hN A _The scorpion stings you but does no damage.hv * You hit the scorpion.hy  The scorpion is moderately wounded.The rocky spike skewers the adder.h: SThe adder is heavily wounded.The adder closely misses you.4.7 (0.8 _The scorpion stings you but does no damage.hc *You hit the scorpion.hJ  The scorpion is moderately wounded.The rocky spike skewers the adder.h(% # †You kill the adder!----75.5 _The scorpion stings you but does no damage.h9##. . ....#...#... ......#########.....#...........#............####..##.# s####......###.# #...# ##...##.## #>....#*hWt  The rocky spike skewers the scorpion.h=8bs.-6.5 (1.0 _The scorpion is severely wounded. _You see here a howler monkey corpse.hc[  *You hit the scorpion but do no damage.h/  The scorpion is severely wounded.The rocky spike skewers the scorpion.h X sThe scorpion is severely wounded.10/12===7.3 (0.8 _The scorpion closely misses you.hXv *You barely miss the scorpion.hj  The scorpion is severely wounded.The rocky spike skewers the scorpion.h=C† h h63h--h23h' 8.1h$Kinetic Grapnel h?_You kill the scorpion!h%hh hhnF_Your Air Magic skill increases to level 1!hhUshP .. .#.....#.......#########.....#...........#... #........†####..### .####..# #..#....##>.####.#.......#.###### hh݇=--9.1 (1.0 _hhԒ hg_You see here a scorpion corpse.h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h [?25l[?1c  Okay, then.-- _[hV  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Elem)0% [?] toggle between ability selection and description.\ht Nescribe what?]h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Range: N/A This ability costs: nothing.ih Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Elem)0%  [?] toggle between ability selection and description.jhmB... ...Cardtrick the Tinkerer..#....Mountain Dwarf of Ashenzari ........#....Health: 66/66 ========================.......Magic: 10/13 ==================------#########.....#.AC: 6Str: 14...........#....EV: 10Int: 17#.........SH: 0Dex: 8#†####..##XL:  8 Next: 23% Place: Dungeon:6#@#Noise: ---------  Time: 5789.1 (0.0)#.####..# #..#f) +1 whip (vamp)#.......# #..#Cast: Kinetic Grapnel#.####.## #..##.# #...#hD;49m #..##.###...###..##.#.......#..##>...........#####.#.......#.###### The rocky spike skewers the scorpion. _You kill the scorpion! _Your Air Magic skill increases to level 1! _You see here a scorpion corpse.  Search for what [Enter for "armor", or ? for help]? _Okay, then.  Okay, then. _jh  _1==jh Bjh Xjh jh jh jh8 :==jh jhM ,jh[ jhI BjhJ jhU h#h   hound (wandering)jhO^ 1801.1 (12.0)jhc ,2.1 (13jhg jhk X _A hound comes into view.khi##. . ....#...#... ..h...#########.....#...........#............###..##†# ####......###.# #...# ##...##.## #>....#.hh2=====3.0)Kinetic Grapnelkho _The hound barks! _You see here a howler monkey corpse.kh6 .##. .. ... ... ..#.... ..#....  ....... #########.h...#. ...........#.... #.@....... kh#†####..###†# #.#####.......#.####.## #..# #.# #...# #..##.###...###..##.##..#khkh@ U.hkhm ]5---4kh kh3* _The hound bites you.lhn #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.lhQ0----=-5lhlh= _The hound bites you but does no damage.mh}` .##. ..mh@~ ... ... ..#.... ..#.... . #.....#. mhu~.h.#.... #.mh~ #†####..## #†# #.####..# #..#mh~1 #.......# #..# #.####.## #..# #.mh$# #...# #..# #.###...###..#  #.#mhO".#..#mhmh.h-6mhmhe _The hound attacks as it pursues you! The hound bites you but does no damage. x2mhq *You hit the hound. You feel better.mhJK `  The hound is lightly wounded.mhm h4-=9 (0.8 _The rocky spike misses the hound. The hound bites you.mh r *You barely miss the hound.mh  The hound is lightly wounded.  The rocky spike skewers the hound.mhE hThe hound is heavily wounded.7.8 (0.9 _The hound bites you but does no damage.mhxm s *You closely miss the hound.mh+Cu `  The hound is heavily wounded.mh.h----8.6 (0.8 _The rocky spike misses the hound. The hound barely misses you.nhs *You closely miss the hound.nh  The hound is heavily wounded.The rocky spike skewers the hound but does no damage.nhx%F hThe hound is heavily wounded.9.4 _The hound completely misses you. The hound barely misses you.nhW * You hit the hound. You feel better.nh*j  The hound is severely wounded.The rocky spike skewers the hound!nhp)nh&.nh s Fabricator6=1==610.2Kinetic Grapnel _You kill the hound!Your Maces & Flails skill increases to level 6!nh:nhPnhqk _Your Forgecraft skill increases to level 8!nh.##. .. ... ... ..#.... ..#.... . #.....#. .#.... #. nhw1#†####..## #†# #.##..#.##.#nhX#.# nh{nh=--1.2 (1.0 _nhnhpnhj[ 3nhn ===nhOt 2==nh}y nnh{ nhD ==nh ,nhP nh{ ,nh) nh- ,nh$ nh nhދ L3==nh2 nh nh ,nh nh nh ,nh nhp nh nh5 nh. nh nh P==nh nh nhR nh} nh nhܳ nh ,nhT nh nh ,nho nh nh ............. #.##........# #.##........# #...........# ##..#........#.##.####..#..........#...!...h#########.....#--nh% r...........#....#.#.######.............##†####..###...##†# #..# .....#.####..# #..#### nh h   black bear (asleep)#.......# #..##.####.## #..##.# #...# #..#nh 033.2 (22.0)nh ,4.2 (23nh nhj ] _A black bear comes into view.oh` .... #.##.# #.##.# #..# # #..#.#.##.####..#.##.!...h# #.....#.# .oh.#....#.#.######.............# #†####..###..ohػ.##†# #..# .....oh#.####..# #..#### #.......# #.oh..##.####.## #..# oh] ohxoh15.2 (1.0)ohsoh;ph2.... #.##.# #.##.# #..# # #..#.#.## #.####..#.# #.!...h# .....#.# #....#.#.####  #####......# #†####..###...##†# #..# #.....#.####..# #..#### #.......# #..##.####.## #..# .hh=ph4s==6Kinetic Grapnel _The black bear growls angrily.qhgI  Cardtrick the Fabricator .............  Mountain Dwarf of Ashenzari ...... qhdgo#.##........#  Health: 66/66 ======================== #.##........#  Magic: 10/13 ==================------ #...........# #  AC: 6qhgStr: 14 #..#........#.##  EV: 10qhgInt: 17  #.####..#...........#  SH: 0qhg+Dex: 8 qhg  #..............!....#  XL:  8 Next: 26% Place: Dungeon:6 qhhM########.....#..@...h.#  Noise: ===------  Time: 5836.2 (0.0) qhh..........#....#.#.####  f) +1 whip (vamp)  #####.............#  Cast: Kinetic Grapnel #†####..###...#  #†# #..# #.....  qhhT#.####..# #..####  h   black bear #.......# #..# qhhl#.####.## #..# #.# #...# #..# qhi_The black bear growls angrily.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhBiAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bearqh^  Cardtrick the Fabricator .............  Mountain Dwarf of Ashenzari ...... #.##........#  Health: 66/66 ======================== #.##........#  Magic: 10/13 ==================------ qhV_#...........# #  AC: 6Str: 14 #..#........#.##  EV: 10Int: 17  #.####..#...........#  SH: 0Dex: 8 qh_  #..............!....#  XL:  8 Next: 26% Place: Dungeon:6 qh_M########.....#..@...h.#  Noise: ===------  Time: 5836.2 (0.0) qhZ`/..........#....#.#.####  f) +1 whip (vamp)  #####.............#  Cast: Kinetic Grapnel #†####..###...#  #†# #..# #.....  #.####..# #..####  h   black bear #.......# #..# qh`m#.####.## #..# #.# #...# #..#qh`Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qha$Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear  You lock target on the black bear and prepare to deploy your bee.qhk~        #       h..#     #† #†# #..# qhk        #.# #...# qhmb-7.2 (1Winding qhuqhy onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear  You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)qhy qh 3h.qh y---8. qh V _You continue winding your clockwork bee...rhCrh(0h.rh*k--9.. rh/rh4@ _You continue winding your clockwork bee...rh  y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the black bear.  The black bear closely misses you. The black bear barely misses you.The black bear claws you.rh h3--=40rh rh) ? _Your clockwork bee stings the black bear.thII   lightning spire (minion)y   clockwork bee (minion)  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thAn electric hum fills the air.  Your clockwork bee stings the black bear.  The black bear closely misses you.  The black bear claws you but does no damage.thW2--6/13 -------th(==1thQjI _The black bear claws you.uh .... #.##.# #.##.# #..# # #..#.#.## #.####..#.# #.y....#uh#.....#.@.h....#.#...I#.#.#### #####......# #†####..###...# #†# #..# #.....uhQ6 #.####..# #..#### #.......# #..#Iuhy #.####.## #..#  #.# #...# #..#uh\uhph.IIuh.3--uh 2uhsVIIuhj _Your clockwork bee closely misses the black bear. x2vh} #.###..##### ..... #.##.# #.##.#  #...# # #..##.## #.####..#...........#  #...........@..y....#  #########.....#..h.....#...........#...I#.#.#########.............# #†####..###...# #†# #..# #..... #.####..# #..#### #.......#hm #..# #.####.## #..#vh h.I IYour clockwork bee stings the black bear.vhx *******Ih  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the black bear!vhO.....hvho.vhIhI7=------==3vhR6Ivh B _The bolt of electricity hits the black bear.whO  You whack the black bear! You feel better.whw ..*II   lightning spire (minion)*   dormant clockwork bee (minion)  You kill the black bear!wh? 5==3-4.0 (0.8Kinetic Grapnel wh_Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 4!whαNIIwhg _Your Armour skill increases to level 4!xhS3xh%VxhYxh^: _xh_xh2`xhV`a6==xh2bxhxhЎ,xhBxhzxhՓ9=xhxhxhN8==xh՚xh,xhxh9,xhexhcxh;xhexhQP==xhxhxhE,xh+xh)l _Your dormant clockwork bee falls apart.xhxhxh,xhYxh?xhN9==xh xhI,xhxhP xh ,xhA xh l _Your lightning spire fades away.xhv xh xh xhh :==xh xh< ,xh xhk ,xh xhj ,xh xh" xh" R10/13==xh$ xh' ,xhx) xhb, ,xh. xhe1 ,xh2 xh5 P==xh7 xh7: ,xh; xhX> ,xh? xh%B xhdB L1==xhD xhF ,xh H xhJ ,xhK xh*O ,xhBQ xhfR xhR :==xhS xhV ,xhZ xh| Bxh{~ ,xh xh xh E2==xhڄ xhP ,xh xh ,xh xhO ,xh xh P==xhi xh ,xh xh ,xhI xh ,xh xh xh٧ xh E3==xh˩ xh xhT xh~ xhŰ xh xh ,xh xh xh xhO xh xh :==xh xh xh u _e - 5 lumpy coppery potions (gained 2)xh 3xh xh xhY ,xh xh xh xh xhM xhP xh ,xh# xh xh xh xh xh xh ,xhm xh xh) xhR xh xhx xh xh xh xh xh xhG xh xh xho xh xh xh& xhw ,xh xh xhF ,xh xhz xh  # .##.  ....  #..#############....  xh^ #....?)..  #@# ---906.0 (62.0) #.#  #.#  ... #.##.###..#####.xh #...............##.##........#.###.##........#.#xh N#...........#.#xh xh G--7.0 (63xh xh # _Found a club.yh`IyhdyhmlXyh}## . #.>.##.....  #..########## ###......#....?@.....)..8.0 (1.0)#.#####.######. #.# #.# ... #.# #.###..#####.# .......# #.##.#.## #.##.#.#yh6+9.0 (2yhQ _Found a stone staircase leading down.yh@  _d - 5 scrolls labelled HEULIO JABOUS (gained 1)yh yh yh- M ## #. ##.## # ....#. #..#yh v#>.##..#####.# ..J..#  #.@########## ###............#...........)..Kinetic Grapnel#.#####.######. #. #.# . #.#J   jelly (asleep) ... #.# #.###..#####.#yh P .......#yh ,12.0 (3yh +3.0 (4yh yh# X _A jelly comes into view.zhX!W ## #. ##.## # .... #. #..# #>.##..#####.#  #.........J..#  #.@#  ###............  #...........)..  #.#####.######.  #. #.#  . #.#  ... #.#  #.###   zh6 ## #. ##.## # .... #. #..# #>.##..#####.#  #.........J..#  #.@#  ###............  #...........)..  #.#####.#### #. #.# . #.#  ...  #.### zhzhtzhBzh\ _A jelly is nearby!zhDN #Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1----==4.0 (1 _You shape a spike launcher from a nearby wall.{h{h"{hm{h{hZ $# #.  ##.### ....#. #..# >.##..######.....@...J..# #.###..############..........#...........).#.#####.######.#. #.{h . # ...  #.###..#####{hӭ {h vJ.J{h: /--5{hǹ {h Z _The jelly quivers.|h~Hl--|h |hn 5J.|h &6|h |h< |h$ 1*|hF q  The rocky spike skewers the jelly!|hu}|hi;J.|h.=7|h|hS] _The jelly is heavily wounded.}hDk9  You whack the jelly!}hq1.}hw----98 (0.8Kinetic Grapnel}h|}hI _You kill the jelly!}h~ }## # #. .##.## # ..... #. #..# #>.##..#####.# #.# #.###..########## ###.... #......#.#####.#. #.#. #.#.. -8.8 (1.0~h/2====~h #3== ## ### #. S...##.#####... #............# #. #.@# - #>.##..#####.# #............# #.###..########## ###............ #...........)..S   adder (asleep) #.#####.######. #. #.# . #.#~h1J[20.0)9.8 (11~hVQ~hWY _An adder comes into view.~h& ## ### #. S...##.#####...  #............#  #. #.@# #>.##..#  #.......  #.###..##  ###...  #.....)..  #.####  #. #.#  . #.# ~hq ## ### #. S...##.#####...  #............#  #. #.@# #>.##..#  #.......  #.###..## ###... #.....)..  #.#### #.  .  _An adder is nearby!~hk  ######## #.. .S...##.#####... #....@.......# #..##..#....F #>.##..#####.# #............##.###..########## ###............F   sky beast (asleep) #...........)..S   adder (asleep) #.#####.######. #. #.#  A sky beast comes into view..SF.FS30.8 (1.0) _The adder hisses angrily.h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJh{hHh&...##SF.h'w1----==1Kinetic GrapnelhM-h/D _You shape a spike launcher from a nearby wall.h)   Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic..S.@...F.7/13 --------------2Contam  _Nothing appears to happen.h  Cardtrick the Fabricator  Mountain Dwarf of Ashenzari ......  Health: 66/66 ========================  Magic: 4/13=======-----------------  AC: 6Str: 14 #### EV: 10Int: 17 #### #.. SH: 0Dex: 8 .....##.#####...  XL:  8 Next: 39% Place: Dungeon:6 #..S.@...F...#  Noise: ---------  Time: 5932.8 (0.0) #..##..#.....  f) +1 whip (vamp) #>.##7m..#####.#  Cast: Kinetic Grapnel #............#  Contam  #.###..##########  ###............  F   sky beast #...........)..  S   adder #.#####.######.  #. #.# _Nothing appears to happen.  Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adderh Cardtrick the FabricatorMountain Dwarf of Ashenzari ......Health: 66/66 ========================Magic: 4/13=======-----------------AC: 6Str: 14####EV: 10Int: 17#### #..SH: 0Dex: 8.....##.#####...XL:  8 Next: 39% Place: Dungeon:6#..*.@...F...#Noise: ---------  Time: 5932.8 (0.0)#..##..#.....f) +1 whip (vamp)#>.##..#####.#Cast: Kinetic Grapnel#............#Contam #.###..#############............F   sky beasth #...........)..S   adder#.#####.######.#. #.#Casting: Forge Lightning Spire (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder  You lock target on the adder and prepare to deploy your bee.h  Aiming: Launch Clockwork Bee (safe; 1%  Press: ? - help, Dir - move target: an adder  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the adder.h4N ,hV .S@..F.hW c==3.8 (1Winding h^ h` ` _The adder is moderately wounded.h **hsX `  You continue winding your clockwork bee...h(hK  S@.F.  The rocky spike misses the adder. The adder barely misses you.h O4. h<h= _The adder bites you but does no damage.h**h#y  You continue winding your clockwork bee...  The rocky spike skewers the adder!h֞)h"hC-[†@F.hF4Y405.. h<hdAI _You kill the adder!h r y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sky beast.  The sky beast misses you.h 8-6h h e _Your clockwork bee barely misses the sky beast.hƤ# ####.#.#### #....##.#####... #...@.F......# #..##y.#..... #>.##..#####.# #............# #.###..#### ###.... #...........).. #.#####.######.  #. #.#hh0F.h<N--7hh _Your clockwork bee stings the sky beast. _You see here an adder corpse.hI] # ####.#.##### #....##.#####... #..@†F.# #..##y.#..... #>.##..#####.# #............# #.###..#####.###...#.#...........)..#.#.#####.######.  #. #.#hY1*h&u  The rocky spike skewers the sky beast!hpis  The sky beast is moderately wounded.hs F. Your clockwork bee stings the sky beast!hAtd5===8h|h~^ _Your clockwork bee misses the sky beast.h_ *You hit the sky beast but do no damage.hl6z `  The sky beast is severely wounded.h FThe rocky spike misses the sky beast.Your clockwork bee stings the sky beast.h04=9.6 (0.8hhA- _The sky beast hits you.h =  You whack the sky beast!h9 o #†**   dormant clockwork bee (minion)  You kill the sky beast!Your clockwork bee winds down and falls to the ground.h/ ==9-40.3 (0.7Kinetic Grapnelh# hA K _Your magical contamination has completely faded away.h3hߟh6== _Your dormant clockwork bee falls apart.==7==h.Bhhd8==hEh,hh,hhr,h|==h{,hhs!,h "h2#h]#h#hm%h%N9==hK&h',h7(h),h*h,,h.-h|.h.:==hF/h0,h`1h2,hO3hW4,h4hI6h6R10/13==h7h48,h8h:Bh[<,h<hD>hw>:==h>hF@,h@hB,hBhChDL1==hDhE,hFhG,hhHhJ,hJhELP==hLh`N,hNhZ,h[h!^hY^h^h`h`L2==h5ahc,hch?ehlehehghgh`hhtjh@k:==h|khBm,hmhn,hohp,h{qhsb3==hAth^vh)z,hzh|h},h1~hh,hhqhh 3==hYh[h,hhfh,hhhXh~hh5hhH,hh'hhh-hh,hOhh'hNhhXh,hPhfh,h4hhhhKhhSBhGhhhhhhhDhh9,hhht,hhrhhhSh hS,hhhh9hhh5############# #......@....## --..##..#..##..## #.l ##..##..# Kinetic Grapnel#. #..###.## ##.# #.# ## #.# h=l   iguana (asleep) ##.# #..# ##.#h~ 6023.3 (83.0)  An iguana comes into view.hf ul.lh| 5==4.3 (84h-h0 _The iguana hisses angrily.hh  #############  #......@....##  hh ..##.l#..##..##  #.. ##..##..#  #. #..###.#  # ##.# #.#  ## #.#  ##.#  hh D#..#  ##..# hI  #############  #......@....##  ..##.l#..##..## h1 V #.. ##..##..#  #. #..###. # ##.# #. ## #.#  ##.# #..# ##..# hhBh\&t _An iguana is nearby!h0  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh#l.1----5.3 (1.0) hZ _You shape a spike launcher from a nearby wall.ha *You hit the iguana.h3  The iguana is lightly wounded.  The rocky spike skewers the iguana.h  lThe iguana is moderately wounded.h -6.1 (0.8h0hS _The iguana barely misses you.hX>a *You hit the iguana.h4  The iguana is heavily wounded.The rocky spike skewers the iguana!h| lThe iguana is almost dead.h0955----hX9h;h+ _The iguana bites you!hI  You hit the iguana. You feel better.hf.h+6--------52-7.7Kinetic GrapnelhzhhJ _You kill the iguana!h  ############# #.....###..##..#..##..## #..###..##..# #.. #..###.# #. ##.# #h@ .### ## #.# ##.# #..# ##..#h h V--8.7 (1.0h h h ############# #.## #..##..#..##..## #..###..##..# #.. #..###.# #.# ##.# #.# ## ## #.#  ##.#  #..# hC ##..#hhhQV7-9hbhK 3h hX 2==h h D8=h h ,h h ,ht h 99h C===h ht ,h h ,h h <60h ht h L3==hB h ,h h ,h h h= h_ D1=h hl h $==h h h ,h hC hi N2=h h] h h h ,h h ;3hc h ,hD h ,hB h h #4h (=h h ,h h h h h h& h h4 hu U5=h5 h ,h h} 6=h h ,h3 h h"" hU" h# h`$ hk% h% 9=h+& hr' hw( h( h) ht* h+ ,hG, h- h. ,hg/ h0 h1 h1 hV2 h4 hK5 ,h5 h7 h09 ,h9 h< hC ###############...........####..##..#..##..###..##..###..##..# #.###..# #..###.# #@# #.## ##.# #.# hRD #.# ### ## #.# #.# ##.# #.. #..# #.. ##..# ##.5 ##..## 5   Grinder (wand, asleep)hxD #. ##..#####. #.......hD *......#####.h Q 68.7 (39.0)55)Grinder comes into view. She is carrying a wand of warping.Grinder shouts!hX M #..##..###..##..##.###..# #..###.##.# #.## ##.# #.##.# ### ## #.#.# ##.# #.. #..# #..## ##..# ##.5## ##..## .# ##..#######..# #........# #.......#####...hY X ##..### #..# ..## #>.# # #... #. #.## #.Grinder zaps a wand. Space twists violently! The rupture engulfs you!h6_ h/ hBhC957----hOC]======9.7 (40Kinetic GrapnelhIhS _You blink.h I, ally target)I   lightning spire (minion)Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hj9/13 --------===---70.7 (1.0) h;IhY _An electric hum fills the air. Grinder hits you but does no damage.hx #.###..# #..###.# #.# #.## ##.# #.# #.# ### ## #.# #.# ##.# #.. #..# #..####..# ##.5##..## # #..## ##..#########@I# #..............#####...†#..### #..##hD +..## #>.## #.... #.####.#I#.#..#.#.#h HIIhL$ *****Your lightning spire shoots out a bolt of lightning at Grinder!h ...5.IThe bolt of electricity hits Grinder!hN U*Ih/      #.# #.## ##.# #.#  #.# ### ## #.#  #.# ##.#  #.. #..#  #..## ##..#  ##.5##   #..##  ##*I#  ##.......† ##..###  ..## #> # Grinder gestures at you.h- M@Ih K 8=---h ( 2 ---h CYou suddenly lose the ability to move!h" /  --more--hJ] 1Para _h@IIh9Ih  ############ ##...........## ##..##..#..##..## #..##..###..##..#h #.###..# #..###.# #.# #.## ##.# #.# #.# ### ## #.# ## ##.# #.@# #..# #..## ##..# hl##.5## ##..## ##..## ##..#####.I# #....##.......#####..##..### #.. I..## #>h# #..h[Grinder zaps a wand. Space twists violently! The rupture engulfs you!hE/  You blink.h7;IhM§I 41-------The rupture engulfs your lightning spire.h/  --more--hx; l ======2.7 (2 _hB AIIhEN CIIhS v ***** h=T {IYour lightning spire shoots out a bolt of lightning at Grinder!h ...5.Ih  #############  ##...........#hl + ##..##..#..##..## #..##..###..##..# #@###..# #..###.# #.# #.## ##.# #.# #.# ### ## #.#.## ##.# #..# #..# #..## ##..# h ##.5## ##..## ##..## ##..#### ##§I# #.......h ~ The bolt of electricity hits Grinder! Grinder zaps a wand.h h(h"C  #####  ##...  ##..#  #..# hυ #@###..#   #.# #.## ##.# #.#  #.# ### ## #.#  #.## ##.#  #.§#  #..## ##..#  ##.5##   ##..##  hnk##§I#  Space twists violently! The rupture engulfs you! You blink.h30-----------10 3.7 (3Kinetic Grapnelh͇ hhÎ hD_You can act again.h ########### .........## #..##..## #.@##..###..##..# #.###..# #..###.# #.# #.## ##.# #.# #.# ### ###.##.## ##.##.§# ..# #..##  ##.5##  ##..## ##..#####hdh]1=-----------------4.7 (1h h h############ .........## #..##..## #..##..###..##..# #.###..# #..###.# #.# #.## ##.h# #.##.# ### ###.##.## ##.##.§# ..##..## ##.5## hhE------5h hh~r########### .........## ##..##..#..##..## #..##..###..##..# #.###..# #..###.##.# #.## ##.# #.##.# ### ###.##.## ##h.##.§# #..##..## #hY6h5 # ##.## ##..##..#..##..## #..##..###..##..# #.###..#h #.# #.### h hP 2=10/13==7hط hR hM# ##.## ##..##..#..##..## #..##..###..##..# #.###.#.# #.#.# ## hw)Y8hA# ##.## ##..##..#..##..## #..##..###..##..# #.###..# #..###.##.# #.## ##.# #.# hK&h#<9h#h%h # ##.## ##..##..#..##..## #..##..###..##..# #.###..# #.#.# #.## ##.# #.##.# ### ## #.# 3=80h # ##.## ##..##..#..##..## #..##..###..##..# #.###..#.# #.## ###.# ### ## #.##.## ##.##.§# #..##..## ##..# # 55   Grinder (wand)==1hV# ##.## ##.5##..#..##..## #..##..###..##..# #.###..# ##.# #.## ##.# ### ## #.# 5.2h# ##.5.## ##..##..#..##..## #..##..###..##..# #.###..# #..###.##.# #.## ##.# #.##.# ### ## #.# 3h<  I, ally target)I   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. IIGrinder gestures at you.h OII4=7/13 ------===4II _You resist with some effort.h+# ##.5.## ##..##..#..##..## #..##..###I.##..# #.###..# #..###.##.# #.## ##.# #.##.# ### ## #.##.## ##.# hy,h.h3.55   Grinder (wand)h3h60---5hVhYhTx # ##..5.## ##..##..#..##..## #..##..###I.##..# #.# ### ## #.##.## ##.# hHz h .55   Grinder (wand)hā B---6hކ h h@ # ##...5.## ##..##..#..##..## #..##..###I.##..#  #.###..# #..###.#  #.# #.## ##.# #.# #.# ### ## #.# #.## ##.#  #.§# #..#  #..## ##..# #h§557Kinetic Grapnelhh% _Grinder blinks!h # ##...§.## ##..##..#.5##..## #..##..###I.##..# #.###..# #..###.# #.# #.## ##.# #.# #.# ### ## #.#, ally target) #.## ##.#heI   lightning spire (minion)  #.§# #..#  #..## ##..# #hS.IhM------=8hWNIIh): _Grinder hits you but does no damage.h? *ICasting: Forge Lightning Spire (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_% `IYou shape a spike launcher from a nearby wall.h 5#IIThe stone spike misses Grinder. Grinder completely misses you. ****5  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at Grinder!The bolt of electricity hits Grinder. The bolt of electricity hits Grinder!  The bolt of electricity hits your lightning spire.hS .5I.55---==9I _Your lightning spire completely resists.hT *IIYou hit Grinder but do no damage.h+ IIGrinder is almost dead.The stone spike skewers Grinder.hg 5IIGrinder is almost dead.h l6=-90.5 (0.8h& 8Ih : _Grinder hits you but does no damage.hH5  You hit Grinder.h;Q/II   lightning spire (minion)hmW7----7--1.2 (0.7Kinetic Grapnelh\h_G _You kill Grinder!h!#############...........##.##..#.@##..## #..##..###I.##..# #.###..# #..###.# #.# #.## ##.# #.# #.# ### ## #.# #.## ##.# #.§# ..# #..###..## ##.5### ####.#II7=6==--2.2 (1.0h#VIIh.NIIhB0E-3.2 (2h;kI _G - a wand of warping (10)h 8===97=40==1=2=8==h hG hWi ,hi e _Your lightning spire fades away.h,j K3=hk hl P==hm han ,hn hp Bhq hq 94hAr hs d9==h) 5===6=10/13==748===9=1==h9 h ,h{ h ,h h R50h] ==1=2==2===33==4=5===6=7=h 89=60=12=3=45=h4 ,h~ ,h h hQ h h hi N6=h h# ,h h ,hU h h K7=h h h hD h hT h h hY 9=h h| hi Bh h^ h h  h h+ ,h h! hc. ,h/ h31 h2 h'3 h3 h"5 h7 Bh_ .h%c Bhc hh Xh,i ,hi h k hZl hl hm h>p hq hq hor hy  #.# #.## ##.# #.##.######ß######.##.##ß_.._.._ß##.##..##~.....~##..##..##~~...≈≈##..###..##~~.~~##..## ####.hz I ##..##~.≈##..#######... ##..##'##........##.### ##...@...#####...†....213.2 (120.0) #######..#### #..##..#. #.......## #>.##..##hz  #.####### #........ #.###..## #.###.... h{ #.#......  #.#.##### h0{ y #. #  hZ{ 1_You open the door.h~ I _Found three altars.h83h9h>h?hG _hHhT,hUh4Y,hY,h\h{Xh֩h* ##..##'##........## ##.......#####...† #######..#### #..## #.......## #>.## #.####### #.... #.# #.### #.# #.### #.########## #.#.. #...@......< #.#.#27.2 (14.0) ##########.. #.  .  ... #.###........#.##.##......#.........h h##,8.2 (15h<O _Found a stone staircase leading up.hAMhPhQBhW,hbhRXhhhq,hh,h,h3hh,h3hhں,hWBhSh.h,hM,hh Rh"h0$,h&h'h]:n ##   )#  .# ###########.### ##.........@.!.# 83.2 (5 ####.##.#########.#.#  #... #.#########.# #.#####.........#.# ÷........#####.#..# #..#..........# .. #..#####.#####.# .. .........##. #..##########hfSX4.2 (56hH}$ _Found a sling.hk#### .)# #.# ##.### ##...........@.# .##.##.#.# .. #.###.####.........#. .#####.#..# .#..........# #.. .#####.#####.#...##....# ##. .h16.2 (2.0)hA7.2 (3hS _H - a golden potionh3h hh  You see here a +0 sling. _...... .... .....  ......###### (......@..)#92.2 (5 ####.# #####.### ##.............#  ####.##.#########.#.# ###... #.#########.#.#.#####.........#.#.#÷........#####.#..#.#..#..........# #....h%h{'+3.2 (6h1.h/' _Found 2 javelins.h< #######.....?..>............######.(..)#0#.# #.### ##...#  ####.##.#.#.# ####... #.#.#.# ..##.#####.#.#.# ...÷.#####.#..#.# ..##..#.# #....4.2 (1 _Found a stone staircase leading down.hO}h?######### #.# ....>..# ##.......# # ........# # #.......# #.......###### # #.(.........)# # ############.# # ###########.###hh&301.2 (7h%+2.2 (8h:h h}<_I - a scroll labelled SOSMAOCUHEh,h 3h h h h/ hL ,h@ ,h h h ,h h h ,h h h}7 Bh9 h2; ,h\< h> h? h/@ h@ hs hu hv hw h~ h h˃ h hk h BhV h hH h# h h h̥ hb ,h Bh h± h XhR h ,h nh ,hV nh h: h h h, hY hE h hf ,h' h h] h hs h h^ h hr hd h ,h hC h Bht h! h" h# h$ hC' ,hs( hz+ h- ,h. hg1 h3 ,h4 h^7 h9 ,h: hZ? hA ,hB hF hG hG hI hK hXM ,hTN h$P hQ ,hS h W hp ,h{r ht h ###.##.#########.#.# ....##.#########.#.# .#####.........#.#.# ........#####.#..#.##### ..#..........###........ hq J..#####.#####.#...###### ........# ##.##.###### ..############.......... ................@...## .........)..#####.#.####.######. .#.#  #.# ....  #.# #.. h  #.# ... o   orc warrior (asleep)###.# ##o. o   orc wizard (asleep) .....#h oo#o   orc (asleep) ..#.##h 37.2 (35.0)  An orc warrior, an orc wizard and an orc come into view.h hމ h Coowandering).ooo.oh, 5==8.2 (36h hG % _The orc shouts!h: #.##.#.#.# #....##.#.#.# #.#####.#.#.# ÷.#####.#..#.##### #..#...###........ #..#####.#####.#...######.# ##.##.###### #..#. #..@....##h; .)..#####.#.##.######. .#.# # #.# .... # #.# #.. # #.# .o.#.# ##.o.# o.# ...#.##h7F hG :--9.2 (1.0)hcO hoQ h:  ####.##.#.#.# ##....##.#.#.# ##.#####.#.#.# .÷.#####.#..#.##### ##..#..###........ ##..#####.#####.#...######.# ##.##.###### ##..#h . ##.##.)..#####.#.# .#####.######. .#.# .# #.# .... .# #.# #.. h .# #.# .o. .#####.# ##.o hK ].# o.# ....#.##h h B--40h h) h̃j ####.##.#.#.##....##.#.#.# .##.#####h.#.#.# ..÷.#####.#..#.##### .##..#.###.. .##..#####.#####.#...######.# ##.##.#######..#.#.## #.)..#####.#.# h#.#####.######. .#.# #.# #.# .... ..# #.# #.. ..# #.# .o. ..#####.# ##.o .# o.# .....#.##h!h <1hh ####.##.#.#.##....##.#.#.# ..##.#####.#.#.#.÷.#####.#..#.##### ..##..#.###. >.##..#####.#####.#...######.# ##.##.###### .###..#. .###.## .#.)..#####.#.# .#.#####.######. .#.# .#.# #.# #. .....# #.# ## #.. ...# #.# .o. #..#####.# ##.o .# o.# ......#.##h+h &2hǿhh1 h  noo   orc wizardh] &3hF( hU* h h ;o.hG =4Kinetic Grapnelhd h h?Z  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hji  Ihh   hound (wandering)o   orc wizard (ally target)I   lightning spire (minion)An electric hum fills the air.  A hound comes into view.hd **IThe orc wizard points at you and mumbles some strange words.h(PI..oo   orcI   lightning spire (minion)h ,k9/13 --------===5h3h7U _The puff of flame hits your lightning spire but does no damage.hy# ####.##.#.#.##....##.#.#.#.##.#####.#.#.# #...÷.#####.#..#.##### #..##..#.###. #>.##..#####.#####.#...###### #.# ##.##.###### #.###..#. #.###.I..o...## #.#.)..#####o#.# #.#.#####.######h# .#.# #.#.# #.# #.. .... #...# #.# ### #...# #.# .o. ##..#####.# ##.o.# o.#.#.##I.ooh#####..h--6hVI _The hound barely misses you.hr # ####.##.#.#.##....##.#.#.#.##.#####.#.#.# ##...÷.#####.#..#.#####  #..##..#.###.  #>.##..#####.#####.#...######  #.# ##.##.######  #.###..#.  #.###.I.oo...##  #.#.).h#####.#.# ##.#.#####.######.# .#.# ##.#.# #.# #.. .... ##...# #.# #### #...# #.# .o.#..#####.# ##.o.# o.#.#.##I  The hound bites you but does no damage.*IhL  Io   orcI   lightning spire (minion) ........#.##  The orc wizard casts a spell.The orc wizard flickers and vanishes!h!  o{.(ally target)Deactivating autopickup; reactivate with Ctrl-A.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!****I   lightning spire (minion)h!j {.)..Ihr O=-7hP} :Ih% C _The orc dies!hCl.## ####.##.#.#.##....##.#.#.#.##.#####.#.#.##...÷.#####.#..#.##### #..##..#.###. #>.##..#####.#####.#...###### #.# ##.##.###### #.###..#.). #.###.I.{....## #.#.).h#####.#.##.#.#####.######.# .#.# .##.#.# #.# #... .... .##...# #.# ##### #...# #.# .o. .###..#####.# ##.o .# o.# #.#.## h..I...(ally target)IThe hound attacks as it pursues you! The hound barely misses you.The hound completely misses you.hy *** IYour lightning spire shoots out a bolt of lightning at the hound!h  h..II=8I _The bolt of electricity hits the hound!hǥ######....##.#.#.# ....##.#####.........#.#.# ##...÷........#####.#..#.#####  #..##..#....###........  #>.##..#####.#####.#...######  #............# ##.##.######  #.###..############.)........  hĦq#.###..........h..I......##  #.#...)@.#####.#.# ##.#.#####.######.# .#.# .#.# #.# #... .... ##...# #.# ##### #......# #.# .o ###..#####.# ##.o ...........#  o.##.## .#.#h IIThe hound bites you.5-----------9h98Ih0w _Something hits your lightning spire but does no damage.h(wz bites you. _Something hits your lightning spire but does no damage.You hit the hound. You feel better.  The hound is almost dead.  The hound barely misses you.  hwH7=--hx'50.0 (0.8hII _The hound bites you but does no damage.h< 7  You hit the hound.h .I   lightning spire (minion)  You kill the hound!h =58Kinetic Grapnelh" CIIhj d _Something hits your lightning spire.h  #### ######....##.######## ....##.#####.........#.#.# ##...÷........#####.#..#.#####...........###........>.##..#####.#####.#..............# ##.##.##################.)........##.@..I......##  #.#...........)..#####.####.######.# .#.##... .... ####### #.. .....# .o. I ###..#######.oh$>...o.##hoRIIhj10/13==-1.8 (1.0hFUIIh%w _Something hits your lightning spire but does no damage.h3hףhqhũh.h _Something hits your lightning spire but does no damage.hBhJJgI-2oo   orc warrior (distracted)I   lightning spire (minion)hKhT9Ih Yc _An orc warrior is nearby!h%  ####.##.#.#.# ....##.#.#.# ##.#####.#.#.# ...÷.#####.#..#.##### #..##..#.###. #>.##..#####.#####.#...###### #.# ##.##.###### #.###..#.). #.###.I......## #.#.)..#####o#.# .#.#####.######.# .#.# .#.# #.# #...# #.# ##### #.# .o. ..#####.# ##.o I..o.oI3I _Something hits your lightning spire but does no damage.h6 ####.##.#.#.# ....##.#.#.# ##.#####.#.#.# ...÷.#####.#..#.##### ..##..#.###. >.##..#####.#####.#...###### .# ##.##.###### .###..#.). .###.I..o...## .#.)..#####.#.# .#.#####.######.# .#.# .#.# #.# #.. ...# #.# #### #.# .o. ..#####.# ##.o I h,\I(ally target)h)  I******IYour lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits something.h/h 9 .o....IThe bolt of electricity hits the orc warrior.h9G===4Kinetic Grapnelh}A`I{IhDd _Something hits your lightning spire.hh ,h xIo{Ih ==---5Ihgp 8IhUx _ I******o  distracted, ally target)Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior.hd hIo.....oh0===6h;Ih7= _The bolt of electricity hits something!h<  #ICasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h" ******IYour lightning spire shoots out a bolt of lightning at the orc warrior!h  Io.....IThe bolt of electricity hits the orc warrior.  The orc warrior hits your lightning spire but does no damage.h ]8/13 ----7h MIIh d _Something hits your lightning spire.h) I  The orc warrior hits your lightning spire with a +0 mace.h/--8h)UIIhm _Something barely misses your lightning spire.hhA ******odistracted, ally target)IYour lightning spire shoots out a bolt of lightning at the orc warrior!h\ @ Io.....oIThe bolt of electricity hits the orc warrior but does no damage.  The orc warrior hits your lightning spire but does no damage.hB^ b9==--==9he f{IIhh w _Something hits your lightning spire but does no damage.h:' I*Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  IYou shape a spike launcher from a nearby wall.  The rocky spike skewers the orc warrior.h[Q #o#IThe orc warrior is severely wounded.h^  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!hI******I   lightning spire (minion)hHI).....h<< IThe orc warrior dies!A magic dart appears from out of thin air!h8Ih>7----7860Kinetic Grapnelh\I _The magic dart hits your lightning spire but does no damage.h <IIhI IIYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits your lightning spire.hmAIIhn.-1hw;Ihz> _Your lightning spire completely resists.hd> II-IhV# ####.##.#.#.##....##.#.#.#.##.#####.#.#.# #...÷.#####.#..#.##### #..##..#.###. #>.##..#####.#####.#...###### #.# ##.##.###### #.###..#{). #.###.I).....## #.#.)..#####.#.# #.#.#####.######.# .#.# #.#.# #.# #... .... #...# #.# ##### #...# #.# .o.I ##..#####.# ##.o .# o.# .#.##--2I _Something hits your lightning spire but does no damage.h# ####.##.#.#.##....##.#.#.#.##.#####.#.#.# ##...÷.#####.#..#.#####  #..##..#.###.  #>.##..#####.#####.#...######  #.# ##.##.######  #.###..#{).  #.###.I).....##  #.#.)..#####.#.# ##.#.#####.######.# .#.# ##.#.# #.# #... .... ##...# #.# ##### #...# #.# .o.I ###..#####.# ##.o .# o.# .#.##  Something hits your lightning spire..--3h[hX _Your lightning spire is destroyed!hk  ####.##.#.#.# ....##.#.#.# ##.#####.#.#.# ...÷.#####.#..#.##### #..##..#.###. #>.##..#####.#####.#...###### #.# ##.##.###### #.###..#{). #.###.).....## #.#.)..#####.#.# .#.#####.######.# .#.# .#.# #.# #...# #.# #### h hG J  You hear some strange, mumbled words.h h K----=4h h n _Something tries to affect you, but you resist.h ####.##.#.#.# ....##.#.#.# ##.#####.#.#.# ...÷.#####.#..#.##### ..##..#.###. >.##..#####.#####.#...###### .# ##.##.###### .###..#{). .###.).....## .#.)..#####.#.# .#.#####.######.# .#.# .#.# #.# #.. ...# #.# ### h`hb %.h.-5h;h3hV.*hZ`h3.h=6==6.5 (0.7h<>h@) _You miss something.h$k  You hit something. )Reactivating autopickup.8==8-7.3 (0.8 _You feel a bit more experienced.hv####.##.#.#.# ....##.#.#.# ##.#####.#.#.# ÷.#####.#..#.##### ##..#.###. .##..#####.#####.#...###### # ##.##.###### ###..#.). ###.).....## #.)..#####.#.# #.#####.######.# .#.# #.# #.# #.# #.# ## hjhV--8.3 (1.0h\h]i  Things that are here: _a +0 dagger; a +0 robehShQThIWh [h[$ _h_ha,hchgP==hdkhp,hrhv,hyh},hh&d9==hh,hhӒ,hh{,hRh P==h=h,hh,hhJ,hhhGR10/13==hh,h1h==h,hh'Bh'b1==h *h-,h/h/5,hE8h ?,hAhEP==h$Hh[K,hkMhQ,hqShV,hXhB\b2==hu^ha,h1dhh,hjhcm,h=qhsP==h vh y,hv|h,hӃhӈ,h,3==  Things that are here:  a +0 mace; a +0 plate armour; an orc corpse _hhe:==hhh,hhhb,h hh,h\hh/......#####.#..#.##### ..........###........ #####.#####.#...###### ....# ##.##.####### ############.)......... ..........)).....## )..#####.#.# .######.#####.#.##  #.# #.@..# -413.3 (45.0)  #.# ########.......<  #.# #....###.#.# ###..#.#..# #.## ..# #.# .. #.# .## #.##X KhP,4.3 (46hcXO _Found a stone staircase leading up.h h7 hh h h Xh ,hq hΨ h Bh Xh h ,h h hr ,hR h hY ,h: h P  There is a stone staircase leading up here.h- h  _h@ h h# ,h hD h ,hU h ,h+ hS N _You now have 319 gold pieces (gained 12).h 3h h h ,h3 h` hY ,h h h h hE h h ,hn h h\ ,h h h h hK hg h& h^ h h h h hp hy h" ,h h h ,h h h ,hX hz hl ,h h hk ,h h- h ,hM h h&  ###..# ##.## #.#.#   #..# #.# #.#.#   #..# #.# #.#.#   .... ..# #.#.#   ##..## #.. #.#.#   .... .#.###.#.  #.....# hL( q #.#.###  #.#@#  40.3 (2 [.......#   ..###.###   ...   ##.   #.    #         h. h!0 ,1.3 (27hq5 h7 # _Found a robe.h3hhhg,hz,h,hQhqh!,hwhhhhh6h,,h>hhFw..........####...##### ########.......<......#.#  #....###...###.#.#  ###..# ##.## #.#.#  h4#..# #.# #.#.#  # #..# #.# #.#.# ...... ..## #.#.# ###..####..# #.#.# .......@.#.###.#.# 51.3 (10###(.###.#.#.....#  # #....#.#.### #..##..###.#.#h>#....[.......##.###..###.### .........#..#######..##..#hB2.3 (11hhL % _Found 7 stones.h h@ hZ h h hV h ,h ,hh h h ,h  h hC Bh hv ,ha h h h_ h h hr ,h h h " hK" hb# h% h' ,h#) h/ hD1 ,hd2 h5 h6 h$7 hJ8 h; h< h= h$> hT@ hC ,hdE hH hK ,hM hO hQ hQ hS h}V h\ Xh^ ,hM_ h a hb hb hId he h ..# #..##....#.#.### ..# #..##..###.#.# ### #....[.......# #.###..###.###########..........# ..........#######..# ##...##.# #..#......##.# #..#.# #..#70.3 (18hG G......##.# #..#..... #.# #..#.... #..##. .... ###### # .#..( )....# . .... ....... #. #.### ##.....hd h ,1.3 (19h/ h_ % _Found 5 stones.hC3h9hh.# #..##....#.#.###.# #..##..###.#.## #....[.# # #.###..###.### #######..# ..h.........#..##..##.# #..#.##.# #..#.# #..#.##.# #..#.. #.# #..#... #..#.### ....# #. .#..(h   hound (asleep) hK<)....# # . ..... #. #.### ###.....h,0.0)h+2.3 (1hhX _A hound comes into view.h v.    #....[ # # #######  h......  .......##.# #..#  .......##.# #..#  hvM.......@..# #..#  .......##.# #..#  ....... #.# #..#  ....... #..  ###.### ....  #. .#..( <)....# # . ....  #. #.### hA     #....[   #######  h......  .......##.# #..#  .......##.# #..#  .......@..# #..#  .......##.# #..#  ....... #.# #..#  h' .......  ###.###  #. .#..( <)....# # .  #. h h  h8 h \ _A hound is nearby!hy8.# #..##....#.#..# #..##..###.#.# .#### #....[.# .# #.###..###.### .####.#..h.........#..## #.##.# #..# ##.##.# #..# ##...# #..# ##.##.# #..# ##.##.# #..# ##.##.. ##.####....# #. .#..( )<)....# # . .... .h9u #. #.### ####.....hBhE-3 _hMhOh 3.# #..##....#.#..# #..##..###.#.# #.#### #....[.# ..# #.###..###.### ..###.#..h...#..# .#### #.##.# #..# .# #.##.# #..# .# #.# #..# .# #.##.# #..# .#h)4 #.##.# #..# .# #.##.. .# ####.####....# #. .#..( .)<)....# #. . ..... .. #. #.### #####.....h{5hf=d.hhhtB=4Kinetic GrapnelhIh]Kh .#######(.###.#.#....# #..##....#.#. ......# #..##..###.#. .#.#### #....[........##.###..###.### ############..........# .h .... ....h........#######..# ..#### #.##.# #..# ..# ###.# #..# ..# #....# #..# ..# #.##.# #..# ..# #.##.# #..# ..# #.......## ..# ####.####.... .######### #. .#..()<)....# #. . .... ........... .. #. #.###hm ..h5h *#.## ............#.###.#######(.###.#.#..# #..##....#.# .......# #..##..###.# #.#.#### #....[.......##.###..###.# #...# #############..........# #..... ...hD ....#######..# #..#### #...@...##.# #..# #..# #...h...##.# #..# #..# #....# #..# #..# #.##.# #..# #..# #.##.# #..# #..# #.......## .h ..# ####.####.... #.######### #.# .#..()<)....# #. . ....hG h .=6hV h= _The hound bites you but does no damage.hh....#.##............#.### Cardtrick the Fabricator .......#######(.###.#.#.. Mountain Dwarf of Ashenzari ...... .......##..##....#.# Health: 67/67 ======================== .......##..##..###.# Magic: 13/13 ======================== #.#.#####....[...... AC: 7Str: 14 ....##.###..###.# EV: 10Int: 17 #...# #############..........# SH: 0Dex: 8 #..... ..............#######..# XL:  8 Next: 88% Place: Dungeon:6 h#..#### #...@...##.# #..# Noise: =--------  Time: 6476.3 (0.0) #..##...h...##.# #..# f) +1 whip (vamp) #..##..........# #..# Cast: Kinetic Grapnel #..##.......##.# #..# #..##.......##.# #..# #..##.......##..h   hound ...#####.####.... #.######### #.# .#..( ...)<)....# #. . .... _Found 5 stones. _A hound comes into view. _A hound is nearby! _The hound bites you but does no damage.  Casting: Construct Spike Launcher (safe; 1% risk ohmf failure)  Confirm with . or Enter, or press ? or * to list all spells.hhh| h _A hound comes into view. _A hound is nearby! _The hound bites you but does no damage.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There are no nearby walls to construct a spike launcher in.h.#. ######..####..# #.## ............#.##.#######(.###.#.#..# #..##....#. ........# #..##..### .#.#.#### #....[..... .....##.###..###. ##...# ##############..........  #..... ........#######.. hؘ #..#### #####.......##.# #..  #..# #...h...##.# #..  #..# #....# #..  #..# #.##.# #.. ##..# #.##.# #.. .#..# #.......## ....# ####.####.... .#.######### #.# .#..(h͚hף<h.h@+7.3 (1hϰh^= _The hound bites you but does no damage.hq.#.# ######..####..#.#.## .#..# ######(.###.#.#.# #..##....# #.# #..##..### ..#.#.#### #....[.# #.###..####...## # #......# # #..##########..h....##.# # # #..# #.##.# # # #..# #.# # # #..# #.##.# ##..# #.##.# # ..#..# #.##.. .....# ####.####.... ..#.# #.# .#..(8 _The hound misses you.h a.#.# ######..####...#.## .#..# ######(.###.#..# #..##.... .#.# #..##...#.#.#### #....[.# #.###.. .###...## .# #......# .# #..#..h....##.# # .# #..# #.##.# # ## #..# #.# # .# #..# #.##.# # .###..# #.##.# # ...#..# #.##.. ......# ####.####.... ...#.# #.# .#..(h.-9h_q .#.# ######..####.#.## .#.# ######(.###.#.# #..## ..#.# #..##...#.#.#### #....[.# #.###.. ..###...## ..# #.h. ..# #..#.##.# .# #..# #.##.# .## #..# #.#.# #..# #.##.#.###..# #.##.# .#..# #.##...# ####.#.... ....#.# #.# .#..( h.  The hound attacks as it pursues you! The hound completely misses you.5-=80 _The hound bites you.ho>.#.# ######..#### #.#.## . #.# ######(.###..# #..##.#.# #..##.. #....#.#.#### #....[.# #.###.. #..###...# #..# #.h. #..# #..#.##.#.# #..# #.......##.# #.## #..# #......#.# #..# #....##.#.###..# #.......##.#.#..# #......##...# ####.####.... .....#.# #.# .#..(h.-1h1[ *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[/  You shape a spike launcher from a nearby wall.  The rocky spike skewers the hound!h #hThe hound is heavily wounded.h6-1----==2hƾh3@ _The hound bites you but does no damage. x2h!| * You hit the hound. You feel better.hS  The hound is severely wounded.The rocky spike skewers the hound.h\ )h &.ht 7=----913.1 (0.8Kinetic Grapnelh4 h I _You kill the hound!h`- #.# ######..####. .#.## .# .# ######(.###.## #..##.#.# #..##..# ....#.#.#### #....[.# #.###..# ..###...###. ..# #.# ..# #..#.##.# # #..# #.......##.# .## #..# #..........## #..# #.......##.####..# #.......h|. J##.##..# #.......##..# ####.####.... h/6 h7 6--4.1 (1.0h> h@ h 3hhh=h.,hhh`L2==h4h,hh,hhV,hh!P==h"h#h$h_$h%,h@&h(b3==h(h-h,/,h/h2h3h3h14hR6ht7,h68h:h;h <:==h<h4>h@Bh:BhEC,hCh8EhNF,hFhtHhIhoIhIhLhM,hBNhjOhP,hQhThU,hrVhWhX,h\YhZh[,h\h^hc`Bhih'mhn,hohqhCshshhh ,hhhe,hhh,hmhGhT,h_hph,hhhs,hjhh{,hth1h6 #.......##.# #..#  #.......##.. ####.####.... ##### #.# #.#..( ..######.# #.#.... .......# #.##.### #.....###### #.# # #.###.##.##.# ...........@..# --536.1 (52.0)##....#.^..._ #.....####h #.... #######  ... . h;_h_,7.1 (53h;_hx 6 _Found a shimmering altar of Xom.hC 3hD h6H hzJ hJ h0N ,hHP ,hQ hS hU ,hPV htY h[ ,h\ h_ hj /#.......##.# #..# #..........# #####..##.......##.# ...##..#  #.......##.##...##..#  #.......##..........  ####.####...........## #.# #.#..(...... ..######.# #.#.....)..........# #.##@###41.1 (4.0)..###### #.##.# ##.#########.##.#  #..............# ###....#########.^..._.. ....#####.#...... ######.#......#.# .....#.# #####hvu d_2.1 (5hIx ;_h!{ # _Found a club.h|8_h~h9_hQh63hh9h6,h,h,hhhlBhFh-,hah<  You see here a +0 club.hhh _hhbh^,hhh$,hShh,,hhRh+,h5hh,hhh,hh4h,hhh}..##.##...##..#  ..##.##...##..#  ..##...#  ###....#####  #.#..(..........#  #.#.....).......#   #.##.#########..#   #.##.# #..#  ###.##.# #@.#  54.1 (12.0)...# #..# h###.^..._.. #..#  #.# #..#  #.#...... #..#   #.# ..... #..#    #.# ##### #..#   #....%#   ###   h 8_h ,5.1 (13h6d_ _Found a medusa talisman.hv h h h! h h hN ,h8 ,h ha h ,h h h h h# h h hj h* h{ hU ,h h h ,h? ,h ,h h h ,hN h hf ,h h h ,h hW$ Xh' h{) ,hM+ h- h;0 ,h1 h4 hk6 h6 he8 h: hi< ,hh= h8@ hA ,hB hD hJ Xh ,h+ h vh Xhr 4h h hk h ,h  h hv ,h h Bh h Bh ,h h ,h hK h, hU h/ ,hΕ h{ hx h ,h hǡ h ,h h h ,hѦ h9 h\ h hz h hD ,h h+ h ,h' h h, h h ,h hj h ,hM hb h ,h h/ h T  You open the door.h hOP *  )# .# ### .### #A#. ...# ###..### .#.# #....'@.610.1 (55#.# #....##. .#.# #_.. #. .#.##### ### ##. ........ #.. ..###### #.# ##.A   angel #.########.# #. .........#.# #. ....## #.#.# #.#  _The angel shouts!hX Z _Found a glowing silver altar of Zin.hZ3hj[h]h_hdz _  There is an open door here.hghnh _h/ihPqhr,hsh*{@  There is an open door here.h}h(~ _hFhh,hBhh(,hhh,hԔh\hϚ,hhhhߡhhhxBhhhE,hhqh%hhhOh,h[hYhE,hhh0,hhh%,hh[h^,hhKh,hhOh,h>hh-,h{h8h,hhh ,hhh,hhh,hh^hBhhv h h hL h,h hh,hhlh,hhh2h3,h4h56hU7,h8hi9h;Bh=h.?BhnhBhh" ,h h h,hlhVhhhRhhz,hnh"h4$,hf%h'ho*,h-h0hm4,h6h09h;,h=hL@hB,hNDh!Gh7J,hKh4NhT,hVhm_ha,h]chIfh@i,hjhpmhp,hqhthw,hxh{h},hWh2h΄,hGhhW,hSh܏h,hhXh,hh̢h,h=h{h@,hh h,hJhҽhY,hvhh,h%hQh,hhh,hhh,hh@h,hhh,h/hLh,h:hhhYhhhJhhhq"`hQ`h_Xh=s  You see here 7 stones. _hhl,hh h=,h(hhThܷh<hľh|,hhhh+h\h;h,h6hh,hhShhhhh,hKhpht,h h h,hkhhA,hhhe,hhh ,h!h$h%h%hV&hu)h*,h!+hd.h/,h'0h3h4,h5h7h 9,h9h;<h>,h>hAhCBhEh9G,hGhbJhwL,hLhQQhShdShThZXh[h]h^h_haahc,hdhfhhhih!jhkhQn,h`oh>qhgs,hthuhw,hxh-zh{,h|h$~h,hh[hh@hhhh hThh,hheh,hh.h,hh(h,hhh,hh@hbBhh Bhh,hh/he,hhNh,h2h{hƮBhйh1hƻ,hھh~,hhh,hh5hO,hh%hhh,h?hhX,hh-   You see here a howler monkey skeleton. _hK Bh  There is a stone staircase leading down here. _hhXh,hqhh!,h"h#h$,h%h&h*(,h(h*hg+,h+h,hD.,h.h/h0h-1hq1h 3h^4Bh/5h6,h7h$8h39h9h9hF;hr<,h<h>h?hM?h?h@hAhBhMBhChyEBh>NhUS #>.....  #|# ####.#....  ... ###.........   #F# #.#.##.#....   ... #.#.#....#..    ##.## #........#..    ... ###.#....###    #'# #.##...###    #@#######.####....    #.........# ####.    #########.# #.  #.# #.    #.#######.  #......... F   Prince Ribbit (asleep)  ##########   ho-773.1 (163.0) _You see here a howler monkey skeleton. stone staircase leading down here.  You open the door.  Prince Ribbit comes into view.  Prince Ribbit croaks.  Something shouts, "Get thee hence, thou artless rhino-ravelling mish-mash!".FF===44Kinetic Grapnel _Prince Ribbit catches a moth with his tongue. _Found a knobbly jewelled staff.h@L#|#...#.#.F.##.##...+---5.0)Kinetic GrapnelhQQhOR) _You close the door.hY #|# ####.# ... ###...... #.# #.#.##.# .F. #.#.#....# ##.## #........#. ... ###.#....#### #+# #.##...# #.#######.####..... #.@.......# ####.# #########.# #.# #.# #.# #.#######.# #.........# ########### ---6h{#|# ####.#.... ###.#.# #.#.##.#..F. #.#.#....#...###.## #.#...#... ###.#....##+# #.##...##.#.####.#.# ####.##.# #.# #.# #.# h˅h&7hhh19 #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`1----==8hh=D _You shape a spike launcher from a nearby wall.h$O#|# ####.#.... ###.#.# #.#.##.#..F. #.#.#....#...#.##.## #.#...#.... ###.#....#####.#+# #.##...#####.#.#.####.#.# ####.##########.# #.# #.# #.# hUh*X/--9h\hc]h| #|# ####.#.#... ###.#.# #.#.##.#..F. #.#.#....#...#.###.## #.#...#.... ###.#....#####.##+# #.##...#####.#.#.####.##.# ####.##########.# #.# #.# #.# h[ X--80h hq h #|# ####.#. ... ### #.# #.#.##.# .F. #.#.#....#...#. ##.## #.#...# ... ###.#....#####. #+# #.##...##### #.#.####. #.# ####.h #########.# #.# #.# #.#  #.#.#  #.#  #hh/&1hhh4 #|# ####.# ... ### #.# #.#.##.# .F. #.#.#....#...# ##.## #.#...# ... ###.#....##### #+# #.##...##### #.#.#### #.# ####.h5 #########.# #.# #.# #.#  #.#.#  #.#  #h=h@C----2hphHR #|# ####.# ... ### #.# #.#.##.# .F. #.#.#....#... ##.## #.#... ... ###.#.... #+# #.##... #.#.#### #.# ####. #########.# #.# #.# #.#  #.#.#  #.#  #hh&3hh hl<  #>   #|# ####.#   ... ###....   #.# #.#.##.#.   .F. #.#.#....#  ##.## #........#..   ... ###.#....   #+# #.##...###  h` #@#######.####....   #.........# ####.  #########.# #.   #.# #.   #.#######.   #.........  ##########   hh&4hhTh  O#|#..o#.#..5##.##.F.'F   Prince Ribbito   orc wizard (wandering)5   white imp (wandering)hs   Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  You open  An orc wizard and a white imp come into view.  The orc wizard shouts!  The white imp shouts, "Slither hence, thou bumbling tip-merry erk!"hX h h h F.o.5§o5h v2=====5Kinetic Grapnelh% h|2 + _Prince Ribbit blinks!šh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oF.5##0-----6 _You shape a spike launcher from a nearby wall.Úh #>..... Cardtrick the Fabricator #|# ####.#.... Mountain Dwarf of Ashenzari ...... .o. ###......... Health: 67/67 ======================== #F# #.#.##.#.... Magic: 7/13============------------ ... #.#.#....#.. AC: 7Str: 14 ##.## #........#.. EV: 10Int: 17 .5. ###.#....### SH: 0Dex: 8Úh T #'# #.##...### XL:  8 Next: 91% Place: Dungeon:6 #@#######.####.... Noise: ==-------  Time: 6786.1 (0.0) #.........# ####. f) +1 whip (vamp) #########.# #. Cast: Kinetic Grapnel #.# #. #.#######. #......... F   Prince Ribbit ########## o   orc wizard  5   white imp _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white impÚhG #>..... Cardtrick the Fabricator #|# ####.#.... Mountain Dwarf of Ashenzari ...... .o. ###......... Health: 67/67 ======================== #F# #.#.##.#.... Magic: 7/13============------------ ... #.#.#....#.. AC: 7Str: 14 ##.## #........#.. EV: 10Int: 17 .5. ###.#....### SH: 0Dex: 8 #'# #.##...### XL:  8 Next: 91% Place: Dungeon:6 #@#######.####.... Noise: ==-------  Time: 6786.1 (0.0) ÚhI#.........# ####. f) +1 whip (vamp) #########.# #. Cast: Kinetic Grapnel #.# #. #.#######. #......... F   Prince Ribbit ########## o   orc wizard  5   white impConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)ÚhJJÚhJÚhR#>#|# ... #o# ...  ##.## ... #5#   #.# o   orc wizard5   white impÚh\p7.1 (1Winding Úhmb  Úh;cAiming: Launch Clockwork Bee (safe; 1% risk of failure)  ÚhdLPress: ? - help, Dir - move target  Úh^d:Aim: a white imp  ÚhdGYou lock target on the white imp and prepare to deploy your bee.  Úheb(Press . to continue winding your bee.) Úhf _Prince Ribbit blinks!ÚhF1*Úh  You continue winding your clockwork bee...  The rocky spike skewers the white imp!Úh 5The white imp is severely wounded.  The white imp gestures at you.Úh? '.o4--8.  _The puff of frost hits you.Úh 1*Úh }  You continue winding your clockwork bee...  The rocky spike skewers the white imp.Úh )Úh26`.Fo'F   Prince Ribbito   orc wizard5=-9..  _You kill the white imp!Ěh5Ěh*IT F.y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Prince Ribbit. **The orc wizard gestures at you while chanting.The puff of flame misses your clockwork bee.ĚhgĚhy'(ally target)1--90ĚhEĚh= _The puff of flame hits you. You resist.ŚhŚhŚhŚhŚh&+Z.#.!. #>.#|# ####.#... ###.....#.##.#.. .F. #.#.######o#####........#..#....y....###.#.#@# #.##...####.#######.####............# ########### #######.........##########Śh/Śh64  Found an amethyst potion. Prince Ribbit blinks!  Your clockwork bee closely misses the orc wizard.The orc wizard closely misses your clockwork bee.Śh<+.!.§§o   orc wizardy   clockwork bee (minion)Śhm=!Śh=.-1ŚhDŚhOn _Prince Ribbit blinks! _There is an open door here.ƚh"`   #.###    #.#   .!. #>  #|# ####.#   .§. ###....   #.### #.#.##.#.   .§.. #.#.#....#   #####o#####........#.  #...@y....###.#....  #####'##### #.##...##   #.#######.####..   #.........# ####  #########.# #   #.# #   #.#######   #........  ######### .#F..F   Prince Ribbit (ally target)o   orc wizardƚh0a [36my   clockwork bee (minion)Your spike launcher falls apart as you grow too distant to maintain it.  Your clockwork bee stings the orc wizard.  The orc wizard hits you but does no damage.2=--2 _Your clockwork bee misses the orc wizard.ǚh@  You whack the orc wizard! You feel better. !F The orc wizard is heavily wounded.The orc wizard barely misses you.7===8==9 (0.8 _Your clockwork bee stings the orc wizard.ȚhǓ;  You hit the orc wizard.|Fy.y   clockwork bee (minion) ====43.6 (0.7 _You kill the orc wizard!Țho _Your Maces & Flails skill increases to level 7!ɚhn #.# #.   ... #.###   #.# #.#   .!. #>..   #|# ####.#   .F. ###......   #####.#####.#.##.#...   #.........#.#.#....#.   #####@#####........#..   #...y.....###.#....#   #####'##### #.##...###   #.#######.####....   #.........# ####.   #########.# #.   #.# #.   #.#######   #.........  You swap places..F.y-4.6 (ɚh 1.0ɚh ɚh ɚh_Prince Ribbit lets out a mournful croak.Things that are here: _a +0 dagger; a +0 robeɚhk-ʚhl" ʚhm#.####.#ʚhm ʚhm #. ʚhr7#.# #.ʚhsu ... #.### ʚht!#.# #.# .!. #>.. ###|# ####.# .... ###...... #####.#####.#.##.#...ʚhu #....F@...#.#.#....#. #####)#####........#... #....y....###.#....# #####'##### #.##...#### #.#######.####.... #.........# ####.# #########.# #.# ʚhw#.# #.# #.#######.#ʚhn  Prince Ribbit croaks regally.ʚhy@.F.5ʚhʚhn ʚh8ʚh_Prince Ribbit blinks!ʚh?K Prince Ribbit croaks regally.Prince Ribbit blinks!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.F.4-------6Contam  _Nothing appears to happen.˚hII   lightning spire (minion)y   clockwork bee (minion)  You are very lightly contaminated with residual magic. _Nothing appears to happen.asting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  Prince Ribbit hits you but does no damage.0--------------===7Kinetic Grapnel˚h:I˚hH V _Prince Ribbit barely misses you.͚hyQ  #. #.# #..   ... #.###   #.# #.#.  ͚hS  .!. #>  ###|# ####.#   ..I. ###....  #####.#####.#.##.#   #....y.F..#.#.#....# ͚hT   #####@#####........#   #.........###.#....###   #####'##### #.##...   #.#######.####....   #.........# ####   #########.# #.   #.# #.   #.#######.   #.........͚hW ͚hOd I.yPrince Ribbit lets out a mournful croak.͚hGe .--8͚hl TII͚hq _Prince Ribbit hits your clockwork bee.  Things that are here: _a +0 dagger; a +0 robeΚhė VMII Things that are here: _a +0 dagger; a +0 robe  Your clockwork bee closely misses Prince Ribbit.  !  Your clockwork bee stings Prince Ribbit.Κh N=-9Κh TIIΚh < _Prince Ribbit hits your clockwork bee.ϚhE IIYour clockwork bee misses Prince Ribbit.Ϛh{1=-------800Kinetic GrapnelϚh TIIϚhmi _Prince Ribbit completely misses your clockwork bee.ϚhBCW  IϚh.DYour clockwork bee closely misses Prince Ribbit.  Prince Ribbit croaks regally.Prince Ribbit barely misses your clockwork bee.ϚhD?-1ϚhL9IϚhN> _Your clockwork bee stings Prince Ribbit!Ϛh  Ϛh n Prince Ribbit croaks regally.Ϛhb ϚhB yIFy.§Ϛh U0---2ϚhR 7IϚh C _Prince Ribbit blinks! Prince Ribbit hits you!њhI**   dormant clockwork bee (minion) _Prince Ribbit blinks! Prince Ribbit hits you!  You miss Prince Ribbit.  Prince Ribbit is moderately wounded.  .  Your clockwork bee winds down and falls to the ground. њh}52------=3.4 (0.8њh>TIIњhK _Your magical contamination has completely faded away.ҚhIyy   0-Kinetic Grapnel _You wind your clockwork bee back up and it locks its sights upon Prince Ribbit!ҚhN G I IYou whack Prince Ribbit! You feel better.  Prince Ribbit is severely wounded.Your clockwork bee completely misses Prince Ribbit.  Your lightning spire shoots out a bolt of lightning at Prince Ribbit!The bolt of electricity hits Prince Ribbit.  The bolt of electricity hits Prince Ribbit!Қh` 0***I   lightning spire (minion)y   clockwork beҚh I...y..IҚh  #.#.# #.. Cardtrick the Fabricator  ...#.###.. Mountain Dwarf of Ashenzari ......  #.##.#.... Health: 55/67 ===================-----  .!.#>..... Magic: 0/13------------------------  ###|# ####.#.... AC: 7Str: 14  ..I. ###......... EV: 10Int: 17  #####.#####.#.##.#.... SH: 0Dex: 8  #....y....#.#.#....#.. XL:  8 Next: 114% Place: Dungeon:6  #####@#####........#.. Noise: ===------  Time: 6804.1 (0.7)  [36Қh cm#.........###.#....### f) +1 whip (vamp)  #####'##### #.##...### Cast: Kinetic Grapnel Қh) O #.#######.####....  #.........# ####.  #########.# #. I   lightning spire (minion)  #.# #. y   clockwork bee (minion)  #.#######.  #.........You whack Prince Ribbit! You feel better.  Prince Ribbit is severely wounded.Your clockwork bee completely misses Prince Ribbit.  Your lightning spire shoots out a bolt of lightning at Prince Ribbit!The bolt of electricity hits Prince Ribbit.  The bolt of electricity hits Prince Ribbit! ҚhG Қh l_Prince Ribbit dies!You have reached level 9!  Қh --more--Қh` Ԛhu@  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ֚hf60/72==499 7%  _You feel clever. x2ךh   #.####   #.# #.# #   ... #.###   #.# #.#   .!. #> ###|### ####.#   ..I.. ###....   #####.#####.#.##.#.   #...@y....#.#.#....#   #####)#####........#.   #.........###.#....  #####'##### #.##...##   #.#######.####..   #.........# #### I #########.# #   #.# #   #.#######I*I* [30ךh m  dormant clockwork bee (minion)---5.1 (1.0I _Your clockwork bee winds down and falls to the ground.ךhҊ3ךhךhOs1=1=ךh2ךhךhךh=ךh<ךhךhךhךhךh?ךhqךh$3ךh=ךhךhzךhLךhךhךhT2ךh==ךhךhךhQ ךhhךh2_Your dormant clockwork bee falls apart.ךhךhmךhYךh$ךhךhךh4ךh=ךh/ךhI!ךh&&ךhS'ךhp*ךh#/ךh0ךh+1==ךh1ךh4ךh9ךh;ךhP<5ךh|?ךh;DךhEךhHךhSOךhPךhQ3ךh-R==ךhRךhEVךhedךhlךhmךhMo6ךhp=ךhpךhtךh{ ךh|ךhS}+_Your lightning spire fades away.ךh}ךh$ךhךh9ךh;ךhvךhךhךh'ךhǖ7ךha=ךhܗ==ךh/ךhךךhךhךh5ךhIךhךhךhTךhךh´8ךh4ךh1=ךhնךhךhךhךhךhYךh;ךhךhךhךhךh&ךh@ךh-9ךh~=ךh~=ךh ךhךhWךhIךhךhךhkךh{ךhךhIךh70ךhl=ךh5ךh==ךh!ךhl ךhx ךh ךh ךhy ךh ךh ךh ךhd %1ךh ךh ךhU! :==ךh" ךh-% ,ךh( ךhh- w2=ךh[0 ,ךh1 ךh3 ךh<4 T6==ךh4 ךhO7 ,ךhT ===7==ךh\ ==ךhe ךh\o ?8=ךhp O=ךhq ךhqy Bךhm{ ,ךha} ךh d9==ךhM ךh ,ךh ךh ,ךhh ךh ,ךh ךh P==ךh ךh ,ךh ךh= ,ךh ךh ?10/14ךh )==ךh ךh ,ךh> ךh' ,ךh# ךh ,ךhݬ ךhw P==ךhc ךhW ,ךh ךh? ,ךhָ ךh 91ךh (=ךh ךh ,ךhG ךh. ,ךh ךh^ ,ךh ךha ךh 9=ךh ךh ,ךhD ךh_ BךhS b2==ךhw ךh_ ,ךh ךh ,ךh j==3==ךh ךhk ,ךh# ךhi f==ךhF ,ךh ךh# ,ךh~ ךh  b4==ךh ךh# ךh% ,ךh' ךh+ ךh/ ,ךh1 ךhv< | #.##.####.   #####.....   ... #.#   #.# #.# #   ... #.###   ##.## #.#.   .!. #> #####|##### ####.#.   #....@....###........---   #####.#####.#.##.#...   #.........#.#.#....#..   ךh= )#####)#####........#..   #.........###.#....###   #####'##### #.##...   #.#######.####....   #.........# ####.    #########.# #. ךhE -78 M  #.########.......####.#  ... #######.##### #.#....!....# #>.#####@##### ####.#.........###.....#####.#####.#.##.#..  #.........#.#.#....#..##)###..ךhO 1903.1 (98.0)ךh^R ,4.1 (99ךhKY ךhj s _You see here a staff of cold.ؚhM IؚhN ؚhQ ؚhU W== _ؚh&b M##.##÷###  #.########.......#####.##  ... ######.####.##....@....# #>.####|##### ####.##.........###.....  #####.#####.#.##.#.....#.#ؚh 15.1 (1.0)ؚh +6.1 (2ؚh] ؚh V _J - an amethyst potionٚh 3ٚh ٚh^ٚhE,ٚh,ٚhcٚhٚhٚhiٚh",ٚh$ٚhA1ٚh>,ٚh?nٚh@ٚhEBٚhGٚhI,ٚhKٚhzX" ##### #............ #...##########.....#. #.#.............#....# #..^########.... ##.## #÷####..### #.# #.# #..# # #.# #.####..# # ########### #.......# # #:.......@# #.####.## # #####.##### #.# #...# # #.........# #.###...### #####.##### #.#.......# #.........# #>....... #####|##### ####.#.......#ٚhZ #.........###............. #####.#####.#.##.#........ #.........#.#.#....#...#.#ٚhHg,13.1 (7ٚh|h+4.1 (8ٚhMoٚhrP _You pick up a manual of Unarmed Combat and begin studying.ښh Iښh ښhҪ ښh ښh ,ښh, Bښhx Bښha ښh ښh ,ښh ښh ښh ,ښh) ښh: ښhM ,ښhq ښh ښhx ,ښh ښh ښh ښhC ښh' ښh c   ##### #  #...##########  #.#...........  #..^########  ##.## #÷  #.# #.  #.# #.  ########### #..  #@........# #.  #####.##### #.  #.........# #.  #####.##### #  #.........# #>  #####|##### ####  #.........### ښh  #####.#####.#.##.#  #.........#.#.#...You pick up a book of Wicked Creation and begin reading...ښh '22ښh +3.1 (9ښh ښh. p  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.ܚh ܚh `ܚhܚhMܚhܚhܚhsܚhbܚh$ܚh,ܚh"ܚh}&ܚh(ܚhP*ܚh4b  You see here a staff of cold.ܚh9ܚh: _ܚh=ܚhFܚhI,ܚh-Lܚh%Uܚh^YܚhZܚh\ܚheܚhiܚhjܚhlܚh;yX  Things that are here:  a +0 dagger; a +0 robeܚh}ܚh~ ܚhw_ܚhܚhpܚhܚh#ܚhܚh/ ܚh" ܚhThere is an open door here.ܚh ܚh^ ܚh_ܚhܚhܚhܚhԲܚh|ܚhUܚhܚhܚhܚhܚhܚh ܚh ܚhUܚhܚhWܚhܚhܚhܚhܚhܚhܚhDܚhzܚheܚh!ܚhܚhܚh ܚhܚh ܚhܚhܚh1ܚh ܚh!ܚh"ܚho*ܚh#-ܚh-ܚh/ܚh7ܚh9ܚh9ܚh?:ܚh?ܚhAܚh$Bݚhcݚh<ݚh,ݚh ݚhݚhe,ݚh ݚhݚh#,ݚhGݚhNݚh!,ݚhݚh~"ݚhc$,ݚh %ݚhH)ݚh},,ݚh.ݚh1ݚh3,ݚh4ݚh8ݚh;,ݚh2=ݚh1Aݚh C,ݚh(EݚhGݚhMJ,ݚhKݚhzOݚhQ,ݚhiRݚh#VݚhX,ݚhDYݚh\ݚh^,ݚh_ݚhcݚhdݚh;eݚh[fݚhTmݚhn,ݚhoݚhrݚhWt,ݚhBuݚhwݚhLy,ݚh=zݚh|ݚhBݚh|ݚh,ݚhݚhݚhR,ݚhJݚhݚh,ݚh?ݚhݚh,ݚhGݚhݚhO,ݚhݓݚhݚhە,ݚhOݚh͗ݚh,ݚhݚhݚhƛBݚh ݚh,ݚh4ݚhԟݚh@,ݚhݚhrݚh,ݚhݚhݚhݚhݚhݚh6,ݚhݚhXݚhk,ݚhPݚh߻ݚhI,ݚhݚhݚh,ݚhRݚho ####.####...........##### ### #.# #.#..(..........# ..######.# #.#.....).# .........# #.##.#########..# ....###### #.##.# ..... #..# ###.#########.##.#...... #..# # #..............#...... #..# ###....#########.^..._.. #..# ....#####@#...... #..# 85.1 (62.0) ######.#...... #..#  #.# ..... #..#  #.#########..# #....%# ####ݚhu##.......# ######### ݚhݚh 8_ݚh" _ _Partly explored, can't reach some places.ޚh ޚh  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning6% 1ޚhQ Kb - Call ImpSummoning9%2  c - Forge Blazeheart GolemFire/Forgecraft9% 4  d - Call Canine FamiliarSummoning17% 3  e - Eringya's Surprising Crocodile Summoning47% 4  f - Death ChannelNecromancy100% 6  g - Sculpt SimulacrumIce/Alchemy100% 6 ޚh  h - RimeblightIce/Necromancy 100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: Om---------  Time: 6985.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## _library. _You see here a staff of cold.  Things that are here: _a +0 dagger; a +0 robe _There is an open door here. _Partly explored, can't reach some places. _%Okay, then._ h (_hj 3hƊ hp ..............^..._ ...h{ h U_%h޻ _ _Partly explored, can't reach some places.h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? hP [?25l[?1chN h Y12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) hk  a - [carried] A - a +0 pair of boots (worn)  b - [carried] E - a +0 pair of gloves (worn)  c - [carried] p - a +0 chain mail  d - [carried] v - a +1 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  e - [D:6] a robe (2 further duplicates)f - [D:6] a +0 leather armour (1 further duplicate)  g - [D:6] a +0 plate armour  h - [D:6] a +0 robe (5 further duplicates)  i - [D:5] a +0 chain mail (1 further duplicate)  j - [D:5] a +0 scale mail  k - [D:5] a leather armour (1 further duplicate)  l - [D:4] a +0 ring mailhB=hh  ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  h2 [40mTime: 6985.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## _a +0 dagger; a +0 robe _There is an open door here. _Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places.  Search for what [Enter for "armor", or ? for help]? armorh[:_h{hq1h_ _hi`Read which item? Scrolls  d - 5 scrolls labelled HEULIO JABOUS  i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedhHTh[he ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  hg[40mTime: 6985.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## _a +0 dagger; a +0 robe _There is an open door here. _Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places. _Search for what [Enter for "armor", or ? for help]? armorhh  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify.hs/  --more--h?hIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI h n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE Potions (select first with !)  e - 5 lumpy coppery potions  h - a purple potion  r - 2 fuming brown potions  u - a murky red potion  w - a black potion  z - an emerald potion  D - a red potion  H - a golden potion  J - an amethyst potionh?][?] describe selectedhhh ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#hMagic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#hXL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6985.1 (0.0) ######.#...... #..#hf) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## h_Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places. _Search for what [Enter for "armor", or ? for help]? armor  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify.hK_%h +6.1 (1h:_hIW _e - 5 potions of curingh`hxRead which item? Scrolls  d - 4 scrolls of identify  i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU hQ y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedh, h h  ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#hi Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#h Noise: ---------  Time: 6986.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#h ######.......########## _Okay, then. _Partly explored, can't reach some places. _Search for what [Enter for "armor", or ? for help]? armor  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify. _e - 5 potions of curinghs h Identify which item? (\ to view known items) Scrolls (select first with ?)  i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO h  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE Potions (select first with !)  h - a purple potion  r - 2 fuming brown potions  u - a murky red potion  w - a black potion  z - an emerald potion  D - a red potion  H - a golden potion  J - an amethyst potionh ][?] describe selectedhYh[`hh ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#hYjaXL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6986.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## _Okay, then. _Partly explored, can't reach some places. _Search for what [Enter for "armor", or ? for help]? armor  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify. _e - 5 potions of curingh6x _As you read the scroll of identify, it crumbles to dust.hz+7.1 (1hA:_h/ _r - 2 potions of ambrosiah8hU<Read which item? Scrolls  d - 3 scrolls of identify h= i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedh: h@ hAF \ ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== hF ].........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#hGG XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6987.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic GrapnelhG #.#########..##...........%#######.......########## hG _Search for what [Enter for "armor", or ? for help]? armor  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify. _e - 5 potions of curinghH nAs you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosiah:M hqS Identify which item? (\ to view known items) Scrolls (select first with ?)  i - 4 scrolls labelled JIOWKEI KAPOG hS  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU h:T I - a scroll labelled SOSMAOCUHE Potions (select first with !)  h - a purple potion  u - a murky red potion  w - a black potion htT z - an emerald potion  D - a red potion  H - a golden potion  J - an amethyst potion[?] describe selectedh' ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  (mTime: 6987.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......########## _Search for what [Enter for "armor", or ? for help]? armor  As you read the scroll labelled HEULIO JABOUS, it crumbles to dust.  It is a scroll of identify. _e - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosia h/8_%As you read the scroll of identify, it crumbles to dust.8.1 (1h9%h:h> h?hy@5_D - a potion of moonshinehAhr hb Read which item? Scrolls  d - 2 scrolls of identify h  i - 4 scrolls labelled JIOWKEI KAPOG  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE h [!] read|quaff|evoke[?] describe selectedhhhA] ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== h....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6988.1 (0.0) #####h>#.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......#hq#########It is a scroll of identify. _e - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _D - a potion of moonshinehh$Identify which item? (\ to view known items) Scrolls (select first with ?)  i - 4 scrolls labelled JIOWKEI KAPOG h&- j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE Potions (select first with !)  h - a purple potion  u - a murky red potion  w - a black potion  z - an emerald potion  H - a golden potion  J - an amethyst potion[?] describe selectedh-h-5h<( ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#h=Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 h=# #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#hi>CNoise: ---------  Time: 6988.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..#h>#...........%#######.......##########It is a scroll of identify. _e - 5 potions of curingh#?As you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _D - a potion of moonshineh[ h\_%As you read the scroll of identify, it crumbles to dust.h^hb$9.1 (1hhho1_h(s hvG_i - 4 scrolls of poisonh:QRead which item? Scrolls  d - a scroll of identify  i - 4 scrolls of poison  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedh h h \ ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== h* S.........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#hc XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#h ;Noise: ---------  Time: 6989.1 (0.0) ######.#...... #..#f) +1 whip (vamp)h #.# ..... #..#Cast: Kinetic Grapnelhd ^#.#########..##...........%#######.......##########As you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _D - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of poisonh7 h $h !Identify which item? (\ to view known items) Scrolls (select first with ?)  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE Potions (select first with !)  h - a purple potion  u - a murky red potion hn w - a black potion  z - an emerald potion  H - a golden potion  J - an amethyst potion[?] describe selectedhShVh^ ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#h|`Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6989.1 (0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..#da13;16H#...........%#######.......##########As you read the scroll of identify, it crumbles to dust. _r - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _D - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of poisonht _As you read the scroll of identify, it crumbles to dust.h-v,90.1 (1hV:_h2 _J - a potion of invisibilityh; 3h h-_ D_0hc :_hmf _ _Partly explored, can't reach some places.hJReally walk into that teleport trap? Y - Yes  N - Noh hv ( hS ####.####...........#####Cardtrick the Fabricator ### #.# #.#..(..........#Mountain Dwarf of Ashenzari ...... ..######.# #.#.....).......#Health: 72/72 ======================== .........# #.##.#########..#Magic: 14/14 ======================== ....###### #.##.# ..... #..#AC: 7Str: 14 ###.#########.##.#...... #..#EV: 10Int: 19 # #..............#...... #..#SH: 0Dex: 8 ###....#########.^..._.. #..#XL:  9 Next:  7% Place: Dungeon:6 ....#####@#...... #..#Noise: ---------  Time: 6990.1 (h 0.0) ######.#...... #..#f) +1 whip (vamp)#.# ..... #..#Cast: Kinetic Grapnel#.#########..##...........%#######.......##########As you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility _Partly explored, can't reach some places.  Okay, then.h M_%h2 . _hL hmM Really walk into that teleport trap? Y - Yes hAN ' N - Noh)hYB #.......##..........#Cardtrick the Fabricator####.####...........#####Mountain Dwarf of Ashenzari ...... ## #.# #.#..(..........#Health: 72/72 ======================== .######.# #.#.....).......#Magic: 14/14 ======================== ........# #.##.#########..#AC: 7hC*Str: 14 ...###### #.##.#.......#..#EV: 10Int: 19 ##.#########.##.#.......#..#SH: 0Dex: 8  #..............#.......#..#XL:  9 Next:  7% Place: Dungeon:6 ##....#########.@..._...#..#Noise: ---------  Time: 6990.1 (0.0) ...#####.#.......#..#f) +1 whip (vamp) #####.#.......#..#Cast: Kinetic Grapnel#.#.......#..##.#########..##...........%#######.......##########As you read the scroll of identify, it crumbles to dust. hD&_i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility _Partly explored, can't reach some places. _Okay, then.hUK8_hR.......# ##########(.###.#.#.. .......# #..##....#.# .......# #..##..###.# #.#.#### #....[......#heS#.###..###.# #...##################..........# #................#######..# #..##########.......##.# #..# #..# #...@...##.# #..# #..# #....#######..# #..#.......##.##...##..# #..#hZT#.......##.##...##..# #..##.......##..........# ...#####.####...........#  #.######### #.# #.#..(.......  ...)<)....######.# #.#.....)....  .................# #.##.########  _i - 4 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility _Partly explored, can't reach some places.  You enter a teleport trap! The teleport trap disappears.h[hzbh~f+1.1 (1hlhcp@ _Your surroundings suddenly seem different.h: 3h* h &0h h hl E _Done exploring.h h Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple h.......# ##########(.###.#.#.. Cardtrick the Fabricator .......##..##....#.# Mountain Dwarf of Ashenzari ...... .......##..##..###.# Health: 72/72 ======================== #.#.#####....[...... Magic: 14/14 ======================== ....##.###..###.# AC: 7Str: 14 #...##################..........# EV: 10Int: 19 #......................#######..# SH: 0Dex: 8 #..##########.......##.# #..# XL:  9 Next:  7% Place: Dungeon:6 #..##...@...##.# #..# Noise: ---------  Time: 6991.1 (0.0) #..##..........#######..# f) +1 whip (vah7mp) #..##.......##.##...##..# Cast: Kinetic Grapnel #..##.......##.##...##..# #..##.......##..........# ...#####.####...........#  #.######### #.# #.#..(.......  ...)<)....######.# #.#.....)....  .................# #.##.########  _J - a potion of invisibility _Partly explored, can't reach some places. _Okay, then.You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different. _Done exploring.hz h _h,h ,hh2`h4BhK7h8,h99h#<h<,h=h@hA,hEhh,hhh ,h hh#Xh9'h(,hD+h-hn0,he1haBh~ch.ghFm,htnh4phq,h0shwhxh:yhzh}h,hbh~hԂ,hhh,hh hp,hh;hL,hh.h,h~hY  There is a stone staircase leading down here.h%h h˓$ _hhg7hh                     ######    #.@.?# 7021.9 (30.8) ha(   #....#    #....#    #....+    #....#    ##!   ###     _You climb downwards.  h3 aFound a scroll of identify and a golden potion.hT!hh&h)a _There is a stone staircase leading up here.h4    h    ######  #.<@?#  #....#  #....#  ###  hTh082.9 (1.0) _h.8h:h5 ###### h6y #.<.@#  #....#  #....#     hRGR3hNh0P+4.9 (2hGUhW. _d - a scroll of identifyhe QRead which item? Scrolls  d - a scroll of identify  i - 4 scrolls of poison  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedhȫ Cardtrick the FabricatorMountain Dwarf of Ashenzari ......Health: 72/72 ========================Magic: 14/14 ========================AC: 7Str: 14EV: 10Int: 19SH: 0Dex: 8######XL:  9 Next:  7% Place: Dungeon:7#.<.@#Noise: ---------  Time: 7024.9 (0.0)#....#f) +1 whip (vamp)#....#Cast: Kinetic Grapnel#....+#....###!###### _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify and a golden potion. _There is a stone staircase leading up here. _d - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls lah belled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE Potions (select first with !)  h - a purple potion  u - a murky red potion  w - a black potion  z - an emerald potion  H - a golden potion[?] describe selectedh7h9hRCardtrick the FabricatorMountain Dwarf of Ashenzari ......Health: 72/72 ========================Magic: 14/14 ========================AC: 7Str: 14EV: 10Int: 19SH: 0Dex: 8######XL:  9 Next:  7% Place: Dungeon:7#.<.@#Noise: ---------  Time: 7024.9 (0.0)#....#f) +1 whip (vamp)#....#Cast: Kinetic Grapnel#....+#....###!###### _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify and a golden potion. _There is a stone staircase leading up here. _d - a scroll of identifyhzV%  hZW8As you read the scroll of identify, it crumbles to dust.hX+5.9 (1h^ha3 _h - a potion of enlightenmenth gh hh,hhn _H - 2 golden potions (gained 1)h%h3hDh,hhnhn####### .###.<..# o..##....# ....#hJ}....#.....o..@'o........#......#.### .#...Kinetic Grapnel ### # .  o   orc warrior (asleep) o   orc priest (asleep)o   orc wizard (asleep)hu( 33.9 (8  You open the door.  An orc warrior, an orc priest and an orc wizard come into view.h*e  The orc warrior shouts! The orc priest shouts! You hear a shout!h6-l  A marrowcuda comes into view.h-hu.hI7F.ooo.o.oF   marrowcudaopriesto   orc wizardh7-(…)h85===4.9 (9h ?h5Gs _An orc comes into view. It is wielding a +0 dagger. hF r *Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc wizard! hj& h' h+r  The orc wizard is severely wounded. h, h.P  The orc wizard hits you but does no damage. h&96.F.ooo.o.o#o 2 orc wizards h:d2-----5.9 (1 h9) h`wz _An orc wizard comes into view. It is wielding a +0 dagger. h!3  Cardtrick the Fabricator  Mountain Dwarf of Ashenzari ......  Health: 72/72 ======================== #  Magic: 9/14===============--------- ###### .##  AC: 7Str: 14 #.<..# F..#  EV: 10Int: 19 #....# .o..#  SH: 0Dex: 8 #....#oo.o..  XL:  9 Next:  7% Place: Dungeon:7 #...@o......  Noise: ==------- [ hO6m Time: 7035.9 (0.0) #....#......  f) +1 whip (vamp) ##.### .#...  Cast: Kinetic Grapnel ### # .   o   orc warrior  F   marrowcuda  o   orc priest  oo 2 orc wizards(…)Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded) h + hI 8Cardtrick the Fabricator ho )Mountain Dwarf of Ashenzari ...... hM mHealth: 72/72 ======================== h{ #Magic: 9/14===============--------- h! =###### .## h #AC: 7 hO .Str: 14 h #.<..# F..# hx #EV: 10 h .Int: 19 h #....# .o..# h/ #SH: 0 h -Dex: 8 hO #....#oo.o.. h XL:  9 Next:  7% Place: Dungeon:7 h{ }#...@*...... h Noise: ==-------  Time: 7035.9 (0.0) h ~#....#...... h <f) +1 whip (vamp) h p##.### .#... h| Cast: Kinetic Grapnel### # .o   orc warriorF   marrowcuda h %o   orc priestoo 2 orc wizards(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely hZ fwounded)  You lock target on the orc wizard and prepare to deploy your bee. h .Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the orc wizard!   orc wizard  h’ 1 .F...)o.oYou kill the orc wizard! h 1* hi  o   orcThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h  hq{.o hb86.9 (1Winding  h  hz4 _Deactivating autopickup; reactivate with Ctrl-A. hwn1* hrIw  You continue winding your clockwork bee...  The rocky spike skewers the orc. h h , h ..Foo.  The orc is lightly wounded. h67---7.  h h}D _The orc warrior hits you with a +0 dire flail. h1* hGX `  You continue winding your clockwork bee... hU, h)W h_o)o.o ha8---8..  hg hkU _The rocky spike misses the orc. hD h*(ally target)(…) h  With a metallic buzz, your clockwork bee launches itself at the orc.  The rocky spike skewers the orc. h=   The orc is severely wounded. h?Y _ .FoyYour clockwork bee stings the marrowcuda.1--9 _The orc warrior hits you with a +0 dire flail! hg: * ha(ally target)Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu  An electric hum fills the air. The rocky spike skewers the marrowcuda. hW3 tIFFF 2 marrowcudas (1 summoned)Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. The rocky spike skewers the marrowcuda.  The marrowcuda is moderately damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  Your clockwork bee sting0--5-------==40I _The orc warrior barely misses you. h>H      #   ###### .##   #.<..# ...#   #..I.# ....#   #...o#......   #..@.Fo.....   #.F.y#o.....   ##.### .#...   ### # .      I* h: IThe rocky spike skewers the marrowcuda! h h  hϙ  hg>The marrowcuda is severely damaged. h?The marrowcuda attacks as it pursues you! h hHI h(Fy hy,FF.. hPF 3 marrowcudas ( h2 summoned) h@9The marrowcuda bites you.  hͮ/Another marrowcuda is drawn to the feast!  h,, Your clockwork bee barely misses hthe orc. hLorc hits your clockwork bee but does no damage.  hb:The orc priest misses your clockwork bee. hISomething hits your clockwork bee but does no damage. ha h hг52 h--- h+6 h ==----- h- hn 1 h~ hzI h) hx  h hG6_The orc warrior hits you with a +0 dire flail!hݻ  You whack the marrowcuda!  You destroy the marrowcuda!hI.y*§§o   orc priesto   orc (ally target)I   lightning spire (minion) h   The marrowcuda disappears in a puff of smoke! x2  The rocky spike skewers the orc.I   lightning spire (minion)y   clockwork bee (minion)h'=  I.y)§§(ally target)IYou kill the orc!Your clockwork bee locks its sights upon the orc priest. ---==11-2.7 (0.8 _Your clockwork bee closely misses the orc priest.I _Your Forgecraft skill increases to level 9!hdI*Ihθ  You closely miss the orc warrior. The rocky spike skewers the orc priest.hW IoIThe orc priest is moderately wounded.The orc priest is moderately wounded.Your lightning spire shoots out a bolt of lightning at the orc priest!  The bolt of electricity hits the orc warrior.  The bolt of electricity hits your clockwork bee.  Your clockwork bee resists.  The bolt of electricity hits the orc priest! x2I***o(distracted)I   lightning spire (minion)y   clockwork behjP oyhG)oh?IThe orc priest dies!hSomething hits your clockwork bee but does no damage.The orc warrior hits you but does no damage.h@? 2=3.5 h._Your clockwork bee barely misses something.I{ _Your Air Magic skill increases to level 2!hmI. (ally target)I _Your Air Magic skill increases to level 2!  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.  Your clockwork bee locks its sights upon the orc warrior.  stings the orc warrior!  Something hits your clockwork bee but does no damage.40-----4.3I _The orc warrior hits you with a +0 dire flail!h #  ###### .##  #.<..# ...#  #..I.# ....#  #...o#{.....  #..@.y).....  #.§..#).....  ##.### .#...  ### # .   ISomething hits your clockwork bee but does no damage. _hits you with a +0 dire flail!  You closely miss the orc warrior.  The orc warrior is moderately wounded.  Your clockwork bee stings the orc warrior but does no damage.  Something hits your clockwork bee but does no damage.h#  ###### .##  #.<..# ...#  #..I.# ....#  #...o#{.....  #..@.y).....  #.§..#).....  ##.### .#...  ### # h>TIh I.§IThe orc warrior hits you with a +0 dire flail!!hf21----------=5.1h9IhV _* * * LOW HITPOINT WARNING * * *hv      #   ###### .##   #.<..# ...#   #..I.# ....#   #...o#{.....  hח  #.@..y).....   #....#).....   ##§### .#...   ### # .    I  hS   Your clockwork bee stings the orc warrior!  Your clockwork bee winds down and falls to the ground..o.*. I*   dormant clockwork bee (minion)--6.1 (1.0Ih j _Something hits your dormant clockwork bee.h>  # ##### .#<..# ..I.# ....#..#{...o.*)....#)..##.### .#..### # .h@2Ihzh>jI#IhN  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!h2 I***  h% I.).  The orc warrior dies!hl/Q2/73------h/S7==7Kinetic Grapnelh/h=:IhBw _Something completely misses your dormant clockwork bee.h    #   ###### .#   #.<..# ...#  #..I.# ....#  #....#{.....  #..@.*).....  #....#).....  ##.### .#...  # # . I   Ih h!hIh hJA puff of flame appears from out of thin air!  hm2The puff of flame hits your dormant clockwork bee.hM%--8II _Your dormant clockwork bee resists.  Things that are here: _a +0 dire flail; a +0 chain mailh X #  ###### .##  #.<..# ...# hׅ ~ #..I.# ....#  #....#{.....  #..)@*)..... h _ #....#).....  h z##.### .#...  h9 n### # .  hY Ih 2 h h  .  Your lightning spire fades away.hF f7==--9h  _Something hits your dormant clockwork bee but does no damage.h}*  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)h4hh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)h4hh# h3!..####### ##.##.<..# .......#...#{.....).*).@#).....#.### .#... ### # .  h%+8  h?0A350 ht9 h= _Something hits your dormant clockwork bee but does no damage.  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Something hits your dormant clockwork bee but does no damage. h) #  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Something hits your dormant clockwork bee but does no damage.Casting: Forge Lightning Spire (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall. h, g5----=1 hD5  h9 w _Something completely misses your dormant clockwork bee.!h{B . .# ##### ##.#<..# ..#.....#..#{)@*).........#).....##.### .#...### # .!h^!h.-2!h!hw _Something completely misses your dormant clockwork bee.!h . .# ##### ##.##<..# ....#.#.....#.@#{.....).*)....#)..##.###..#..!h\### ## ..!hS!h%;.{!hO--3!hT!htJ ##Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!hl|* _Something completely misses your dormant clockwork bee.!h|Casting: Construct Spike Launcher (safe; 1% risk of failure)  A puff of flame appears from out of thin air!  The puff of flame hits your dormant clockwork bee.!hL9)!hr43-------==4!hZ _Your dormant clockwork bee completely resists."hQC..####### ##.##.<..# ....#...#.....#.#......)@*){......#).#.###..# ### ## . "hT"hl\ ."hV_/--5"hf"hci#h"#h@%9--#hx.#h1  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)#h;#hm#h#h+  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)#h& #h )  Your dormant clockwork bee falls apart.#h J  You hear some strange, mumbled words.#hL #hO g4=--==6#hSY #h\ n _Something tries to affect you, but you resist.#hV #h #h [5=--7#h 8{#h $hlQ  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h$S  You shape a spike launcher from a nearby wall.$hj##{$hm4-2---==8$hj$hv _The rocky spike skewers something! Something hits you.%h.*%h%hV .{%hY W2-9 (0.8%h:_ %ha _You miss something. The rocky spike skewers something. Something hits you.%hS .*%h `%h{39.6 (0.7%h4 _You completely miss something.&h/.*&h  You closely miss something. The rocky spike skewers something.  Reactivating autopickup.&h8)&h=M---960.3&hL _You feel a bit more experienced.&h{-.. ... . .# .# ######.##.## #.<..#.....# #....#.....#.#....#.#..).@).#....#).##.###..#.### ### ..#.--1.3 (1.0  There is an open door, spattered with blood here. _Items here: )) [[.(hj .. . .. .(h .# .# ######.##.## #.<..#.....# #....#.....#. #....#. #..)@))...... #....#)...... ##.###..#.... ### ### ..# .(h(hH--2 _(h6(h(hw^   .. .   .. .   .# .#   ######.##.##   #.<..#.....#   #....#.....#.   #....#.   #..@.))......   #....#)......   ##.###..#....   ### ### ..#   .  (h x,   (h(h Z43==3(h(hs  Things that are here: _a +0 dire flail; a +0 chain mail)hj=)hd?$)h?Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail )h@Armour (select all with [)b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected)h@7[top])hj )h )h:  Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ...... )ht  .. .Health: 24/73 =======-----------------  )h g.# .#Magic: 3/14)h =====-------------------  ######.##.##AC: 7)h >Str: 14  )h, #.<..#.....#EV: 10Int: 19  )hd #....#.....#.SH: 0Dex: 8  )h #....#.......XL:  9 Next: 19% Place: Dungeon:7 )h  #..@.))......)h Noise: ---------  Time: 7063.3 (0.0)  #....#)......)h! Uf) +1 whip (vamp)  )hN ##.###..#....Cast: Kinetic Grapnel  )h~ }### ### ..#  .  )h    )h u_You feel a bit more experienced.  There is an open door, spattered with blood here. )h U_Items here: )) [[.  Things that are here: )h, s_a +0 dire flail; a +0 chain mail  Okay, then.)h4)h")hM$. _*h.l[?25h[?0c There is an open door, spattered with blood here. *h._Items here: )) [[.  Things that are here: _a +0 dire flail; a +0 chain mail  Search for what [Enter for "armor", or ? for help]? +h  [?25l[?1c+h+h13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] +h <Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer  b - [carried] f - a +1 vampiric whip (weapon)  c - [carried] o - a +0 morningstar  d - [right here] a +0 dire flail Results elsewhere ([,] to cycle)  e - [D:7] a +0 whip (3 further duplicates)f - [D:6] a +0 club (4 further duplicates)  g - [D:6] a +0 mace (3 further duplicates)  h - [D:6] a club  i - [D:4] a +0 flail (1 further duplicate)  j - [D:4] a +1 heavy flailk - [D:3] a +0 morningstar  l - [D:2] a flail  m - [D:2] a whip0h$70hu?0hG Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ......  .. .Health: 24/73 =======-----------------  .# .#Magic: 3/14=====-------------------  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......XL:  9 Next: 19% Place: Dungeon:7  0hdHE#..@.))......Noise: ---------  Time: 7063.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....Cast: Kinetic Grapnel  ### ### ..#  .     There is an open door, spattered with blood here. 0hH_Items here: )) [[.  Things that are here: _a +0 dire flail; a +0 chain mail _Okay, then.Search for what [Enter for "armor", or ? for help]? mace0hP0hR0htY0h\. _1hp41h8v1hx0 _Unknown command.1hy1h^ u1h 1hٛ ,1hȝ 1h 1h I5=1hk 1hw ,1h 1h) ,1h 1hd i6=1h= 1h 1h S4=1hS B1h8 ,1h y71hX 1h O=1hv 1h 1h B8=1h^ 1h ,1h 1h951h1==1h 1h 791h 2=1h1ho,1h1hW,1h1hC:301hy)==1h1h",1h&$1h,(,1hu)1hs,j6==1h-1hH1i1=1hF31h7,1h91h=,1h#@1hCs2===1h@H1hI,1h1L1hN1hN1hP1hFXq37==1hzZ1h^,1ho`1hEd,1h@l4=1hnP==1h:p1hs,1hu1hya5=1hu{1h~,1h,1h;81hƃ(=1h1hXO61h;1hՎ,1hj1h,1h~1h1hhl7==1h1h,1hvn8=9==1hԸ1h9,1h1hb9==1h1h1h1ho1hV,1h1hw1h40=10/14==1h1hu,1h/1hB1h;1hpD1=1h1h1h :==1h1hd1h1h1hxO21hb1hO1hD1=1hr1h|B1h3=1h+=4=1h0,1h/,1h|11h4b2==1h51h7O51h\81h:,1h:1h<,1h>=1h>1h2?p6===2hO2h,+s3==7=2h2B2hY5,2h72hiD8==2hJB2hK2h] 9=# _You start resting.2h܃140.3 (77.0)4==1.3 (78 _Magic restored.2h9L ..  .. .  .# .#  ######.##.##  2hõj#.<..#.....#  #....#.....#.  #...@#.......  #..).))......  #....#)......  ##.###..#... ### ### ..#2hF . 2h2hX12.3 (1.0)2h2h3h P    .. .   .. .   .# .#   ######.##.##   #.<..#.....#   #....#.....#.   #..@.#.   #..).))......   #....#)......   ##.###..#..   ### ### ..#   .    3h) 3ha+ &33h'3 3h25 5h .. .. # .#######.##.##.<..#........#.....#..#......))......#)#.###..## .  5h5h4U50=45h5hs  Things that are here: _a +0 dire flail; a +0 chain mail8h[j8h/z _Unknown command.8h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Elem)0% [?] toggle between ability selection and description.:h:h:h Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ......  .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7:h;Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8 :hu #....#.......XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7144.3 (0.0)  #....#)......:hf) +1 whip (vamp)  ##.###..#....:hCast: Kinetic Grapnel  ### ### ..#  .  :h.,   _Unknown command. :hO_You start resting. _Magic restored.  Things that are here: :hnx_a +0 dire flail; a +0 chain mail _Unknown command.:hN :h_#Curse which item? (Esc to abort) Hand Weapons (go to first with )) :h# f - a +1 vampiric whip (weapon) Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn) :h#G A - a +0 pair of boots (worn)  E - a +0 pair of gloves (worn) :h#iJewellery (go to first with "=) :h#n b - a +4 ring of slaying (worn)  g - a ring of wizardry (worn)Bh Bh  Cardtrick the Fabricator  .. .Bh# Mountain Dwarf of Ashenzari ......  .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7144.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....Cast: Kinetic Grapnel  ### ### ..#  .    h` F17d _Unknown command. _You start resting. _Magic restored.  Things that are here: _a +0 dire flail; a +0 chain mail _Unknown command.5.3 (1Bh Bhں E _Your ring of wizardry glows black for a moment.DhސDhInventory: 35/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer  o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - a +0 pair of boots (worn)  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) Dh:u g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (go to first with /)G - a wand of warping (10) Scrolls (go to first with ?)  i - 4 scrolls of poison  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH Dh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gh Ghq , Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ......  .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......Gh }XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7145.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....Cast: Kinetic Grapnel  ### ### ..#  .  Gh2    Gh] _You start resting. _Magic restored.  Things that are here: _a +0 dire flail; a +0 chain mail Gh g_Unknown command. _Your ring of wizardry glows black for a moment.Ght Gh3 Gh Ghm" Hh[,Hh0  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.8   4.2  +1   i + Spellcasting 3.9   5.7  -2          Hhk1 b * Maces & Flails   7.4   5.7  +2   j * Forgecraft   9.1   7.4  +2   c - Axes   4.4   0.7  +2   k + Air Magic   2.3   5.0  -3   d - Staves   4.1   0.8  +1       e - Unarmed Combat   0.0   0.5   0 +4 l - Evocations   0.0   0.8  +1  Hh1            Hh1*    f + Armour4.8   4.2  +1  Hh1.     g - Dodging   1.3   3.4  -3  Hh2T    Hh'2; h - Stealth   1.4   2.8  -2      HhI2        Hh2        Hh2        Hh2_    Hh2        Hh3        Hh!3T    Hh@3Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  HhZ3[?] Help[=] set a skill target  Hh3}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJh  Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ......  .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7145.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....Jh JCast: Kinetic Grapnel  ### ### ..#  .     _You start resting. _Magic restored.  Things that are here: _a +0 dire flail; a +0 chain mail _Unknown command. _Your ring of wizardry glows black for a moment.Kh Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning6% 1b - Call ImpSummoning9%2  c - Forge Blazeheart GolemFire/Forgecraft9% 4  d - Call Canine FamiliarSummoning17% 3  e - Eringya's Surprising Crocodile Summoning47% 4  f - Death ChannelNecromancy100% 6  g - Sculpt SimulacrumIce/Alchemy100% 6  h - RimeblightIce/Necromancy 100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOhw  Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ......  .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7145.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....OhOx Cast: Kinetic Grapnel  ### ### ..#  .     _You start resting. _Magic restored.  Things that are here: _a +0 dire flail; a +0 chain mail _Unknown command. _Your ring of wizardry glows black for a moment.  Okay, then. _PhvPh_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.RhDRhIRhOR Cardtrick the Fabricator  .. .Mountain Dwarf of Ashenzari ...... Rh*Z .. .Health: 50/73 ================--------  .# .#Magic: 14/14 ========================  ######.##.##AC: 7Str: 14  #.<..#.....#EV: 10Int: 19  #....#.....#.SH: 0Dex: 8  #....#.......XL:  9 Next: 19% Place: Dungeon:7  #..@.))......Noise: ---------  Time: 7145.3 (0.0)  #....#)......f) +1 whip (vamp)  ##.###..#....Cast: Kinetic Grapnel  ### ### ..#  Rh[U.     _Magic restored.  Things that are here: _a +0 dire flail; a +0 chain mail _Unknown command. _Your ring of wizardry glows black for a moment. _Okay, then.Rhe RhlJ Okay, then.RhmRhuRhx. _Sh.ShSh Sh)Sh+: _She1Sht,ShSh,ShSh#Sh]N52=ShSh),Sh@ShV,ShPSh*m3=ShShY,ShSh(,ShSh ;4Sh Sh,ShShP,ShSh,ShShWShD5=Sh_ Sh#,Shz+Sh[/,Sh0Sh6k6=Sh8Sh<,Sh>Sh)A,Sh;BShD;7ShFShNJ,ShKShO,ShSShCUK8=ShqUShWShfZ,Sh\Sh_,ShNaSh2dShtdN9=Sh fShi,ShtkShn,ShpShTtSht&60ShvShy,ShR{Sh,Sh ShShShރD1=ShSh,ShڌSh9,Sh ShۗSh"U2=ShSh,ShSh=,ShUShp,Sh\Sh;3ShSh,ShySh,ShSha4=ShzSh,ShSh,Sh]ShSh3ShU5=ShSh,ShCSh7,Sh9Sh;6Sh}ShG,Sh_ShSh)ShSha7=ShShA,ShShC,ShShShU8=Sh}Sh,ShSh5 ,Sh Sh_;9ShSh{,ShSh,ShShIShE70=ShSh8 ,Sh!Sh$,Sh\&Sh),Sh*Shp-k1=Sh]/Sh2,Sh5Sh9,Sho;Sh?;2Sh@ShB,ShQDShG,ShIShLK3=ShMLShMShW1 _HP restored.ShtZ3Sh[Sh^Sha,Sh|cShj  There is an open door, spattered with blood here.  Items here: )) [[.ShnShOn _ShbpShw<  You see here a +0 whip.ShBSh@= _ShSh%Sh,ShShShv,Sh0Sh4Sh,Sh@ShSh,ShShSh #.<..#.....#......  #....#.....#...P.P  #....#..........#  #..).)).........# #  #....#)...........#  ##.###..#....#....#  ### ####...## ._.#  #....#....#  #...@P....# 224.3 (7Sh89.0) #.PPP...#.#  #...P..P#  ##+#.#.P.. .$.###.# .... .. .... # ShX..... ShSh,5.3 (80Sh%ShC _Found an ancient bone altar of Kikubaaqudgha.Th ITh" Th( ,Thd. Th. Th3 ,Th5 Th_9 Th= ,Thx? ThoB ThE ,ThG ThL ,Th(N ThV M _You now have 328 gold pieces (gained 9).ThX 3ThZ Th?] Th_ ,Th a Thh Thk Thk Th"m Tho ThFr ,Ths Thu Thx Thx Thz Th8 Th1 T #.PPP...#.#.#Thk 7 #...P..P###.# ##+#.#.P....#Thڈ  ###....###.#.# #............# #...........##Th  #...........# #...........# Th# v#......@....# ThI ##..##.###.## ####### ## Thc Th Thc 36.3 (11  Ashenzari invites you to partake of a vision and a curse of companions andelements.Th /  --more--WhWh"& _Wh'Wh6*Xht Xh d Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Elem)0%  H - Shatter the ChainsCursed itemXhP o0% [?] toggle between ability selection and description.ZhRENescribe what?[h  [hCCurse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. [hd]If you bind an item with this curse Ashenzari will enhance the following skills:[hCompanions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Range: N/A [hThis ability costs: nothing.]h9 Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Comp/Elem)0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.^hR#.PPP...#.#.#Cardtrick the Fabricator#...P..P###.#Mountain Dwarf of Ashenzari ......##+#.#.P....#Health: 73/73 ========================###....###.#.#Magic: 14/14 ========================#............#AC: 7Str: 14#...........##EV: 10Int: 19#...........#SH: 0Dex: 8#...........#XL:  9 Next: 19% Place: Dungeon:7#......@....#Noise: ---------  Time: 7236.3 (0.0)##..##.###.##f) +1 whip (vamp)######^ho# ##Cast: Kinetic Grapnel _Items here: )) [[. _You see here a +0 whip. _Found an ancient bone altar of Kikubaaqudgha. _You now have 328 gold pieces (gained 9).  Ashenzari invites you to partake of a vision and a curse of companions and _elements.  Okay, then. ^h$(_`hI`hș`he`hP _`hܟ`h`hŠ`hš`h,`h`hȨ`hɩ`h`hI`h`h`h)`h`h`h,`h`hY`hB`hQ`h`hB`h,`hI`hm _w - 2 black potions (gained 1)`h3`h`h`h`h`hu`hX`h`h`hp`h`h$`hO`h'`h`h ,`hn`h6`hz`h`h~`h2`h,`hE`h8`h"`hE`h`h`h`h`hn`h`hA!,`h!`h#,`h{$`h%M _You now have 337 gold pieces (gained 9).`hN(I`h6)`h^*`h{*`h*`h,$ `h,_You open the door.`h5  . . `hG6# .### ######### ###.##.##..##...## ###j .#...............# ..... .#...P.P.........#...... ......###.......@'...... ......#.#........#...... ........#........#...... `hr6...#....#..##....# ..... ..##.._.#.######## ####. ...#....#.#j   gnoll (polearm, asleep) `h6...P....#.# PPP...#.#.# ..P..P###.#`h= 63.3 (27.0)  A gnoll comes into view. It is wielding a +0 spear.`h@H  The gnoll shouts! You hear a shout!ah{.jjjj 2 gnolls (1 polearm)ahG 5==4.3 (28ahah*r _A gnoll comes into view. It is wielding a +0 whip.bhbh{ Ability - do what?CostFailure bh Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Elem)0%  bh/H - Shatter the ChainsCursed itembho0% [?] toggle between ability selection and description.ch xchchCardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== chI# .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ...jjSH: 0Dex: 8 .#...P.P.........#......chԈXL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ==-------  Time: 7264.3 (0.0) ch......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel ch+...#....#..##....# ..... ..##.._.#.######## ####. chQ...#....#.#jj 2 gnolls (1 polearm) ...P....#.# ch~PPP...#.#.# ..P..P###.# _w - 2 black potions (gained 1) _You now have 337 gold pieces (gained 9). ch_You open the door.  A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! You hear a shout! ch]_A gnoll comes into view. It is wielding a +0 whip.ch8Curse which item? (Esc to abort) Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon) Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - a +0 pair of boots (worn)  E - a +0 pair of gloves (worn) Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)mh mhs Cardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ...jjSH: 0Dex: 8 .#...P.P.........#......XL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ==-------  Time: 7264.3 (0.0) ......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel mhX m...#....#..##....# ..... ..##.._.#.######## ####. ...#....#.#jj 2 gnolls (1 polearm) ...P....#.# PPP...#.#.# ..P..P###.# _You now have 337 gold pieces (gained 9). _You open the door.  A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 whip.Okay, then.mh mh mh . _nhnhGRead which item? Scrolls  i - 4 scrolls of poison  j - 2 scrolls labelled IGHOMI BUXZY  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE nh[!] read|quaff|evoke[?] describe selectedoh@8 oh[@ oh(I UCardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ...jjSH: 0Dex: 8 .#...P.P.........#......XL:  9 Next: 19% Place: Dungeon:7 ohKJ ......###.......@'......Noise: ==-------  Time: 7264.3 (0.0) ......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel ...#....#..##....# ..... ..##.._.#.######## ####. ...#....#.#jj 2 gnolls (1 polearm) ...P....#.# PPP...#.#.# ..P..P###.# _You now have 337 gold pieces (gained 9). _You open the door.  A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 whip. ohJ >_Okay, then.ohLX  As you read the scroll labelled IGHOMI BUXZY, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! x2ohX oh_ .jj   gnoll (polearm, fleeing)ohb 4--5.3 (1ohg oh5k . _It was a scroll of fear.ph ph͟ |Read which item? Scrolls  i - 4 scrolls of poison  j - a scroll of fear  k - 2 scrolls labelled POERHI VOERPH  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST ph_  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedqhlqhqhZCardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ....jSH: 0Dex: 8 .#...P.P.........#......XL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ---------  Time: 7265.3 (0.0) ......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel ...#....#..##....qhP# ..... ..##.._.#.######## ####. ...#....#.#j   gnoll (polearm, fleeing) ...P....#.# PPP...#.#.# ..P..P###.#The gnoll shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 whip. _Okay, then.As you read the scroll labelled IGHOMI BUXZY, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! x2 _It was a scroll of fear.qhg  As you read the scroll labelled POERHI VOERPH, it crumbles to dust.  Your attack snaps the gnoll out of its fear.  A wave of despondency washes over your surroundings.qh| j.jweak-willed)qhT Y6.3 (1Will/2 qhpqhY7 _It was a scroll of vulnerability.rhL 8Read which item? Scrolls  i - 4 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability  m - 2 scrolls labelled ZYANOF WARIROUFI  n - 2 scrolls labelled LIRCHA SICSEAG  q - a scroll labelled ZUFYEB UGAST  s - a scroll labelled AZEERYBLEO  t - a scroll labelled NESA DUOJEQISU  y - a scroll labelled SEDAWKAAF  C - a scroll labelled RETESSIGOU  I - a scroll labelled SOSMAOCUHE [!] read|quaff|evoke[?] describe selectedsh Cardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ...j.SH: 0Dex: 8 .#...P.P.........#......XL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ---------  Time: 7266.3 (0.0) ......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel ...#....#.sh= I.##....# .....Will/2 ..##.._.#.######## ####. ...#....#.#j   gnoll (polearm, weak-willed) ...P....#.# PPP...#.#.# ..P..P###.#You assume a fearsome visage. The gnoll looks frightened! x2 _It was a scroll of fear.  As you read the scroll labelled POERHI VOERPH, it crumbles to dust.  Your attack snaps the gnoll out of its fear.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled ZYANOF WARIROUFI, it crumbles to dust.  It is a scroll of enchant armour.  --more--th th Enchant which item? Armour  v - a +1 leather armour of fire resistance (worn)  A - a +0 pair of boots (worn)  E - a +0 pair of gloves (worn)th xp - a +0 chain mail[?] describe selectedvhGvhKvhqSCardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 7Str: 14 ###.##.##..##...## ###.EV: 10Int: 19 .#...............# ...j.SH: 0Dex: 8 .#...P.P.........#......vhSXL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ---------  Time: 7266.3 (0.0) ......#.#........#......f) +1 whip (vamp) ........#........#......Cast: Kinetic Grapnel vhTX...#....#..##....# .....Will/2 ..##.._.#.######## ####. ...#....#.#vh(Tj   gnoll (polearm, weak-willed) ...P....#.# vhTPPP...#.#.# ..P..P###.#As you read the scroll labelled POERHI VOERPH, it crumbles to dust.  Your attack snaps the gnoll out of its fear.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled ZYANOF WARIROUFI, it crumbles to dust.  It is a scroll of enchant armour.vh_vhk.j87.3 (1vhqmvhpE _Your +0 pair of boots glows green for a moment.xhxh{ Ability - do what?CostFailure xh Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Elem)0%  xh7H - Shatter the ChainsCursed item0% xhIg[?] toggle between ability selection and description.}h( }h/ }h7 <Cardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 8Str: 14 ###.##.##..##...## ###.EV: 10}hu7 Int: 19 .#...............# .....SH: 0Dex: 8 .#...P.P.........#...j..XL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......}h7 8Noise: ---------  Time: 7267.3 (0.0) ......#.#........#......f) +1 whip (vamp) }h7 P........#........#......Cast: Kinetic Grapnel ...#....#..##....# .....}h7 Will/2 ..##.._.#.######## ####. }h8 ...#....#.#j   gnoll (polearm, weak-willed) }h%8 T...P....#.# PPP...#.#.# }h8 ..P..P###.#Your attack snaps the gnoll out of its fear.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled ZYANOF WARIROUFI, it crumbles to dust.  }h8 WIt is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.}hs: }h< Curse which item? (Esc to abort) Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon) Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - a +1 pair of boots (worn)  E - a +0 pair of gloves (worn) }h = Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)hӋh<Cardtrick the FabricatorMountain Dwarf of Ashenzari .......Health: 73/73 ======================== .Magic: 14/14 ======================== # .### #########AC: 8Str: 14 ###.##.##..##...## ###.EV: 10hHInt: 19 .#...............# .....SH: 0Dex: 8 .#...P.P.........#...j..XL:  9 Next: 19% Place: Dungeon:7 ......###.......@'......Noise: ---------  Time: 7267.3 (0.0) ......#.#........#......f) +1 whip (vamp) hoP........#........#......Cast: Kinetic Grapnel ...#....#..##....# .....hWill/2 ..##.._.#.######## ####. ...#....#.#hj   gnoll (polearm, weak-willed) ...P....#.# hէKPPP...#.#.# ..P..P###.#hYour +1 pair of boots glows black for a moment.  Ashenzari will now identify your possessions.hn - 2 scrolls of teleportation; q - a scroll of enchant weapon  s - a scroll of amnesia; t - a scroll of immolation  hmu - a potion of lignification; w - 2 potions of might  y - a scroll of acquirement; z - a potion of haste; C - a scroll of blinkingh;;j.h߲`*8.3 (1Kinetic Grapnelh]h=$  Ashenzari will now identify your possessions.  n - 2 scrolls of teleportation; q - a scroll of enchant weapon  s - a of amnesia; t - a scroll of immolation  u - a potion of lignification; w - 2 potions of might  hsy - a scroll of acquirement; z - a potion of haste; C - a scroll of blinking _H - 2 potions of brilliance; I - a scroll of noiseh  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#...j2----==9h hlh6_You shape a spike launcher from a nearby wall.h9& .. .# .### ######### .###.##.##..##...## ###. ..#....# ..... ..#...P.P.........#.......###......@.'.j.....#.#........#.......#..#.......#....#..##....# ......##.._.#.######## ####..#....#.#.P....#.# .PPP...#.#.#.P..P###.#h1j.hJh--hh#70h4(hX .  .. #.# .### ######### #.###.##.##..##...## ###..#.# ......#...P.Ph.#.......###.'j......#.#.#.......#.#...... #....#....#..##....# ..... #...##.._.#.######## ####. #....#....#.# #....P....#.# #.PPP...#.#.# h*#...P..P###.#h3*hq  The rocky spike skewers the gnoll.hPh8Y;j.hY@--1hbh f] _The gnoll is heavily wounded.hZ . . . .. ##.# .### #########h W#.###.##.##..##...## ###..#.# ......#...P.P.#.......###.j.......#.#.#......h  .#h2 .#...... .#....#....#..##....# ..... ##...##.._.#.hW ######## ####.  #....#....#.#  #....P....#.# hz  #.PPP...#.#.#  #...P..P###.#hY h! Q#j'h # %2ht) h. ] _Your spike launcher falls apart as you grow too distant to maintain it.hB  .  .. .# .### ######### .###.##.##..##...## ###. #.# ..... #...P.P.#...... ###.j'...... #.#.#...... #.#...... #....#....#..##....# ..... ...##.._.#.# #....#....#.# #....P....#.# ho----=3 _The gnoll misses you.h. .. .# .### ######### h+.###.##.##..##...## ###. #.# ..... #...P.P.#...... ###.j'...... #.#.#...... hS#.#...... hj....#....#..##....# ..... hP....#....#.# hh h$%4hh< _The gnoll hits you but does no damage.hh )Cardtrick the FabricatorMountain Dwarf of Ashenzari *......Health: 73/73 ======================== ..Magic: 12/14 ====================---- .# .### #########AC: 8Str: 14 .###.##.##..##...## ###.EV: 10hf mInt: 19 ..#...............# .....SH: 0Dex: 8 ..#...P.P.........#......XL:  9 Next: 19% Place: Dungeon:7 .......###......@j'......Noise: =--------  Time: 7274.3 (0.0) .......#.#........#......f) +1 whip (vamp) .........#........#......Cast: Kinetic Grapnel ....#....#..##....# .....Will/2 ...##.._.#.######## ####. ....#....#.#j   gnoll (polearm, weak-willed) h ....P....#.# .PPP...#.#.# ...P..P###.# _The gnoll is heavily wounded. _Your spike launcher falls apart as you grow too distant to maintain it. h j_The gnoll misses you. _The gnoll hits you but does no damage.  h Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h13h7h_: h=_Your spike launcher falls apart as you grow too distant to maintain it. _The gnoll misses you. _The gnoll hits you but does no damage.  h=@Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There are no nearby walls to construct a spike launcher in.hw . . # .### ######### ###.##.##..##...## ####................#...... #...P.P#...... hCx ....###j'...... #.#.#...... .#.#...... #....#..##....# ..... ##.._.#.######## ####. ....#.#P....#.# PPP...#hjx j.#.#.P..P###.# +#.#.P...hx ".#h$ h݀ *5.3 (1h h R _The gnoll barely misses you.hV n #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h| 1--=6 _The gnoll barely misses you.h4. . # .### ######### ###.##.##..##...## ####. .#...............#......P.P..... ......###j'........#.......####....# h5##.._.#.######## ####.#....#.# P PPP...# ..P..P## +#.#.P... ....###.#hG>h ?--7hDhGS _The gnoll closely misses you.h 7. # .### ######### ###.##.##..##...## ####. .#...............#.....P.P.. ......###j'...#.#h3 c#....#..##...@# ##.._.#.######## ####.#....#.# P PPP...# ..P..P## +#.#.P... ....###.#.....hc h_% .jThe gnoll attacks as it pursues you!h& g67---8ho, h0 C _The gnoll hits you from afar with a +0 spear.h zi . . .### ######### ###.##.##..##...## ####...hzf..#...P.P.#.#.'#j#.....#.......@#..#....#..##....# ....##.._.#.######## ####.# ...P... PPP...#. ..P..P### +#.#.P...###.#hS1*hap  The rocky spike skewers the gnoll.h8)h----=9Kinetic GrapnelhhTI _You kill the gnoll!hj M  . . .### ######### ###.##.##..##...## ####.........#...P.P.#......h֢#.'......##.......#..#....#..##....# ....##.._.#.######## ####. ...#....#.#hhtjj   gnoll (wandering)hI--80Kinetic GrapnelhݷhB _A gnoll comes into view. It is wielding a +0 flail of draining. _You see here a +0 spear.h *j  Casting: Construct Spike Launcher (safe; 1% risk of failure)  huConfirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.hY`  The gnoll shouts!  The rocky spike skewers the gnoll.hhhMj.#hZ1#h$8h?9/14 ---====h1hnh> h -_The gnoll is lightly wounded.h *(ally target)I   lightning spire (minion)Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  An electric hum fills the air. The rocky spike skewers the gnoll!hwF I..jIThe gnoll is severely wounded.The gnoll hits you with a +0 flail of draining!hGP: 59/71 (73)---P: 5/14 ----------h%H`===-2DrainhfOhRQ _You feel drained.hq0J  You whack the gnoll! You feel better.hl[nI..)I   lightning spire (minion)61=--6==-----20---3.0 (0.7Kinetic GrapnelI _You kill the gnoll!h v  .### ######### ##.##.##..##...####### #.......#. #...P.P.........#.###.....I..@.......#.#.)#.......h) ....#........#...........#..##....#.......##.._.#.#############..#....#.# . ..P....#.# hP gPP...#.#.# .P..P###.#h PIIh V---4.0 (1.0h/ TIIhn  There is an open door here.  Things that are here: _a +0 flail of draining; a gnoll corpseh hI! hK# h& h3, r2= _hT. h. h0 h4 hw4 :==h8 h: h: D3=h< hA ,hD hI hI T7==hM hyQ hQR U4=hT hX h;Y hV[ h^ ,hu` h4d hd :==hlf hNi hi %5hl ho hMo hp hNs hs 78=hs h|u hx hy D6=hK{ h} ,h h$ h h h؍ hN h"h2ij-3006.0)#j   gnollI   lightning spire (minion)h=7h]A8Ih>\ _A gnoll is nearby!h`   .### ######### j###.##..##...#######..# ...............#.P.P.........####.....I..).#.#.)#.....#........#.....#..##....#...... ##.._.#.#############..I   lightning spire (minion)#....#.# ha y... .P....#.# .. P...#.#.#h4m 8Ihp Q7==hp 01.0) _hx h{ h( ..### #########.# ##.##.##..##...#######..#..............#........ #...P.P.........#...###.....I...h.#.#.......)#....#..#.#....#..##....#.#.._.#.#############... ..#....#.# ... ..P....#.#h+n .. PP...#.#.# .P..P###.#hLhhǻjIj   gnollI   lightning spire (minion)h%2hh2M_A gnoll is nearby!  There is an open door here.  Things that are here: _a +0 flail of draining; a gnoll corpseh. # .### #########.# ###.##.##..##...#######j.# .#...............#........ .#...P.P.#h. ......###.....I..)..#.#.......@#...........#..#........#....#..##....#........#.._.#.#############... ...#....#.# ....P....#.# .. PPP...#.#.# ..P..P###.# +#.#.P....#hhk.jIIhX,3 _hhIN _You see here a +0 spear.hxh V.jhd89==4 _h=LIIhyh [(ally target)Ih ******* IYour lightning spire shoots out a bolt of lightning at the gnoll!hLh}}..j...)hI===5Kinetic Grapnelh`9Ih= _The bolt of electricity hits the gnoll!hB  You feel your willpower return.hһYj..h׽?---6DrainhCh hP_Your lightning spire fades away.hW h V.jh A---7h h h i  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hִ mj.#h 9=7---==8h5 h D _You shape a spike launcher from a nearby wall.hs9  You whack the gnoll!h.C)h=----7 (0.7Kinetic GrapnelhhI _You kill the gnoll!h lt  .### ######### .# ##.##.##..##...#######..# hlE#.......#. #...P.P..#. ###......... #.#.)#........ ....#........#........ ....#..##....#........ ##.._.#.#############...#....#.# ..h|m. ..P....#.# .. PP...#.#.# .P..P###.#hhh]N--9.7 (1.0hѽh  You whack the gnoll! _You kill the gnoll! _Your spike launcher falls apart as you grow too distant to maintain it.  There is an open door here.  Things that are here: h#_a +0 whip; a +0 flail of draining; a gnoll corpseh h h' hNh-70 _hy8=hdhhhIha1=h"!h$,h&hq)h+19=hi3hC8h?hDhJhZO=hC^h^N9==hchc,hehi,hLkhn,hohs:==hsh\uh"xh~xh(zh ~,hhhR10/14==hh\hh݉h,hnhu,hhh:==hgh˛,hh,hhca1=h+h,h3hhhh[=hhhhfb2==hYhb,hh,h BhRhP==hG&h'hB3====hQF,hjJhM,h$OhRhgSE4==hTh[h*],hc^hahkdhdhehhhk,h-mhphruP==hwh]|h,h*hhhE #####.. .. #..   ... #..  #.. #.# #  ##..###.######...#  ....@! -65.7 (56.0) .?......... ########.###..######.##) ##...#######..###### # .....#.................#.................)............. .....)#............. ......#.............6.7 (57h[h& _Found a +0 mace.hi _H - 3 potions of brilliance (gained 1)hyhΈnhhBhbh,hmhBh% _s - 2 scrolls of amnesia (gained 1)h h1##...#### #####......> ...... .... ..... #.. #..# #+##hy) #.###..##..##...####### .................#.... .......@...#...85.7 (19 .................#.. )###.####..##..###.# # ###..##..###.##### . . #................. . .. #.................  ##.# .### ###########.###..#####  ##.###.##.##..##...#######..##### #..#............ hZ6.7 (20 _Found a +0 hand axe. Found an escape hatch in the floor.hh1,hhhhD,h1h8Xh9hC ## ..  ##.##########..  #..@..>#...... 91.7 (5.0)hC6 #......#.....  #.#..# #+####.... .........#. ..................#hD~ ...................#.. hhEhG,hHhJhMh^MhOhQhfT,hVhD]h`,hbhehjh,h[ihkhm,hnhphshEsh thuh"whTwhwhrxh`y,hyhzhh{,h{hy~hVhhhh,hhh,hԇhwh#.##..###............#....####..###.......#..<........# ...........# ### #@..### 421.7 (29.0)##.##########.....# h#.....>#..........+ #......#..........# ####.###..##..###+#### ..##.###..##..##...####### ............#.... ....................#... ....................#.. +ht2.7 (30 _Found a stone staircase leading up.hP M< #..# ##..####......  #....######.#< .......@...# 0.0) ### .######...####.##########.....#.....>#....+#......#..........#..... ...........3.7 (1 _Found an escape hatch in the ceiling.huhhWh1hhRh,h,h-h(hhhhh,hhh,hahWh,hh,hh*hhh*huhh%,hrh9 h+ ,h h ,hJhaN _You now have 349 gold pieces (gained 12).h3hhhtBhdh,hhah\hhhhBhuhhN"hO$,h$h&h',hT(hK)h*,h`*h+h+h+h,h(-h2.hc.hL/h0h2,hW3h5h37hd7h7hM9hp;,h^<h@>hG## ################...##...#..#...##..##.........#..........##........+..........#.......#..........##+###..@######<##..##hEH% #...# #.##..## #.... #......# #..... #......# ##..##. ##....#### hH #..# ..###.......# J   jelly (asleep) .... ..<........## .J.. ...........# hIZ### .######...###hIS047.7 (24.0)h[V+8.7 (25h[ho_X _A jelly comes into view.hOU ## #######  ...##...#..  .........#..........#  #........+.#  .........#..#  #+###..@######<##..##  #...# #.##..##  #.... #......# hO #..... .#  ##..##. ##....####  #..# ......#  .... ..<........##  .J.. ...........#  ###  hޥ ## #######  ...##...#..  .........#..........#  #........+.#  .........#..#  #+###..@######<##..##  #...# #.##..##  #.... #......#  #..... .#  ##..##. ##.... #..# ......#  .... ..<...... .J.. ........ ### hh|hZh\ _A jelly is nearby!h3E### ################...##...#..#...##..##......#..........#.+...................#.#+###...######<##..# #..@# #.##.......#..........#.....hEw#..##..###....#### #..# ..###........... ..<........#J.. ...........###### .######...#####.####..hNhR79.7 (1.0) _hVXhGZh9^ ### ################...##...#..#...##..##......#..........#.+...##+###...######<##..# #...##..##......#......#..##..###....#### #..# ..###........... ..<..#..J.. ..... ##### .######...#####.##########..........>#..........+hc hi &50hq hb"### ################...##...#..#...##..##.........#..........#..+.........##+###...######<##..# #...##..##......#......#..##..###....#### #..# ..###........... ..<..#..J.. ....h########.######...#####.##########..........>#..........+.#hh?1Kinetic Grapnelhhh,...##...#..#...##..##........#..........#..+.........##+###...######<##..# #...##..##......#......##.@##..###....#### #..# ..###............ ..<..#....J..#... #..#######.######...####. ##.####..# #.....>#..........+.######.###..##..###+###hJ.%2h3h6ho d......#..........#..+.........##+###...######<##..# #...##..##......#..........###..##..###....#### #.@# ...#........#..<..##.....J..#... #..#######.######...### ##.####.. #.....>#..........+ hp i.######.###..##..###+#####.....####h'y h{ %3h h hNP +#+.........##+###...######<##..# #...##..##......#......#.....##..##..###....#####..###..##...#......@.#..<..#J..#... h Q g#######.######...###. ##.####..# #.....>#..........+ .######.###..##..###+#####.....####.....................#..hhY h[ %4h#..........+ .#J   jelly#.....................#..6.5 (1.0 _The jelly barely misses you.hO *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jelly!h.# -2/15-----2=7Kinetic Grapnel _You kill the jelly! _Your Spellcasting skill increases to level 4!h 3hN h3 h _1=hʰ ,h< h h ;-----hֳ hܴ h. h h hK ?=3hf (=h" h ,h_ h ,h h ,he h h 9=hq h Bhz ,h h 4== 8 DrainhJ h j _You are no longer corroded.hD h h ,h h ,h hE P==h hD hm h h ,h h h> E5==h h == _You open the door.  There is an open door here. _h Bh#+Xh,hR.h.hd/h17 _You open the door.h3h3h]4hm7@  There is an open door here.h8h19 _h]9h:h;,h<h?hA,hAhEhCG,hGhgIh.J,hzKh_hz~`hƀBh  There is a stone staircase leading up here. _hhhhhh֐,hhh,hhh>,h hDhh,hqh5h,hh\h;,hhh,hQhԮhhhh7 _You open the door.hD3hʶh @  There is an open door here.h#h} _hhnhhhhhh,hhhBhoh,hhhPXh( #......# ##....#### ##.......# ........## ........# ####...########### # ####.....#.#..#..###.### .........'...#.......... .........#...#..@....... -- ..###+####...###'####.## +1 whip (vamp) ..##...####### #.. ........#.... .... ........#... ..).# ........#.. .c...+c   centaur (asleep) ..##..###.# ##...# ..##..###.######...## ......... 522.5 (65.0)cclauncher)You open the door.  A centaur comes into view.m ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.hFj.@'...hJ ((((((The arrow misses you. The centaur shoots an arrow.hj.@'...hT=-3.5 (66hh (k _The arrow closely misses you. _Found a +0 mace.h8u## ........#.####### # hd....#.#..#..###.### ...'...#.......... #..@....... ###'####.##  #.. .... ..).#  .c...+  ##...# #...##  h} ........#.####### # ....#.#..#..###.### hc}...'...#.......... #..@....... ###'####.##  #.. .... ..).# .c...+ h} ##...##...#h|hhxh1^ _A centaur is nearby!hcYI+#........).#.c...+##...##...#-4.5 (1.0) _You close the door.h .#......##....#####.# <.## .........##...########### ##.....#.#..#..###.###....'...#..#...#.. #..###+####...###+####.## #..##...# #...#.... .... .#... ..).# .#.. .c...+ #..##..###.# ##...# #..##..###.######...##.-5h  ##'c.#...#.).#...+c   centaur (launcher)...#...#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.3----==6Kinetic Grapnelh$  h7% h% '_A centaur breaks down the door.he .##....####.......# ........## .# ####...########### #.....#.#..#..###.### .........'...#.......... #...#. ###+####...###@####.## ..##...####### #c.# ........#.... ...#... ...).# #.. ......+##..###.# ..##...# ..##..###.######...## .....................  Your spike launcher falls apart as you grow too distant to maintain it.  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.-7 h }_The centaur kicks you but does no damage. _There is a broken door here.h *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he  You shape a spike launcher from a nearby wall.  The rocky spike skewers the centaur!h~#c  You shape a spike launcher from a nearby wall.  The rocky spike skewers the centaur!  The centaur is moderately wounded.  The centaur barely misses you.  The centaur kicks you but does no damage.centaur hits you but does no damage.1-------=8 _The centaur closely misses you.h-Y hZ!h|Z*hZ*You hit the centaur.h4 ha7!h7`  h>83The centaur is heavily wounded.hn8h cThe rocky spike misses the centaur.The centaur hits you but does no damage.9.2 (0.7 h;hw1_The centaur kicks you but does no damage.h:v * You hit the centaur.hh  The centaur is severely wounded.The rocky spike skewers the centaur!h) ealth: 71/73 -agic: 11/15---69Kinetic Grapnel _You kill the centaur! h$ c_Your life force feels restored.h0 ... ..# ####...########### #..#.#..#..###.### .........'...#..........#...#..........###+####...###'####.##...####### #@.# ......#..........#........).....##...... ####.###..######.##)#--30.9 (1.0 _ _You see here a +0 shortbow.h 3h} h h $ _h h h z2-2==h h h h+ h h+ hK ha a3=h h h $==h hj h h  h$ h4 hb h hb h #=h D3=h h hS hr h h hr h ,h h4 h| #=h h h hB h` h" h" h# h( x4==h* hG* hs+ h. hH. h/ hf2 h2 h3 h,6 h6 $==h@ hoC x5==h{K hL ,hDP hY hl^ ,h` h0f <  You see here a +0 mace.hi hXj  _h=l hv ########### # ##.....#.#..#..###.###'...#.......... .......#...#..........+####...###'####.## ##...#########).## #..........# ....#........).# ....#.........@+ -- ##..###.##..##...# hbw o##..###.######...## hy ...................... ##.###..######.##)## ######..######.# .# #.. ...............h ####...........'......56.9 (26.0)######========7.9 (27h he = _As you open the door, it creaks loudly!hy3hgBh̓h hو: There is an open door here.hhҌ _hohhE,hhșh,hdh~h(hhs,hlhmhBh3hhChhvh,hvhhh##. #..# ############.h.# #......#.## #.........# # #...+ h%-------###############..## ## ..#.#..#..###.###..##....'...#..................#...#.................#...###'####.########+#h   hound (wandering)h_h###).###.####### .##......... .#....hb....).#.........h-68.9 (11h>K------9.9 (12hhCX _A hound comes into view.h_$ .  ..  ######.h. # #......#...... ## #.# # #.h#a..+ #..## ## #.#..#..###.###..##.... '...#..........#...#.............###'####.########+# ).###.hka #.#.. #.).#.h:fhfh?] *You closely miss the hound.h?h"  The hound is heavily wounded.The rocky spike skewers the hound.h{ hThe hound is almost dead.hN-4.6 (0.7hchsS _The hound closely misses you.h` *You hit the hound.hoq `  The hound is almost dead.h$:hh%(5.3h-h)0 _The rocky spike misses the hound. The hound closely misses you.hr *You barely miss the hound.hh  The hound is almost dead.The rocky spike skewers the hound!hn )ht <†h ----76.0Kinetic Grapnelh ht I _You kill the hound!hY_hYL70=h\Xh^hE^hx^h`haha81=h.#  #....# ....#   #....+ ....#  ############...# ....#  #......#.......##....#  h#........†#.....@....#  --96.0 (20.0).........+..........#  #######..###+####....#  ###.###..##.... ....#  ..... ....#  ............ ....#   .########+# ....#    .###.####### ....#   #.........  hE hЬhG--7.0 (21hhճ; _Found a stone staircase leading down.h(3hhWXhXhhh,h$hhQ #o...#   ##.?..#   #.....#   #.....#   #.....#   #.....#   h#.....#   ######@...#   ##...##..>.#   h1#....#.....#   #....+.....#  ###########...##....#  ###....#  o   orc (asleep) ........†#..........# h^o........+..........#  hG######..###+####....#hu3603.0 (6.0)h+4.0 (7hh#t _An orc comes into view. It is wielding a +0 war axe.h^ M..oo #o.#.? #. ######...#...##..>#....#.....#  +...o   orc wizard (asleep).o 2 orcs (asleep).......#  An orc and an orc wizard come into view.h ...oooooo==5.0 (1 _The orc shouts! The orc wizard shouts! The orc shouts!h Mo.... #.oo#o? #. ######...##...##..>.#  o   orc priest (wandering)#.....#h .h| ohѽ ..h 0.oohҾ oh h h- --hf 6h Kinetic Grapnelh h  hF h [_An orc priest comes into view. It is wielding a +0 short sword.h h#...o #...#.ooo #. ######...#...##..># #....+. ############.......##.o?.ooo--7ha  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hah8bh n> .ohUnI(1 ally target)I   lightning spire (minion)An electric hum fills the air.houK*IhL oo 2 orcs (1 ally target)I   lightning spire (minion)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!hU{Ih%d1-------===8h38Ih _Deactivating autopickup; reactivate with Ctrl-A.h=#....#.###o?.o{..I########...##..>....#....+ ###########...## ......#......†#......hhEF.oh hJ**IIA puff of flame appears from out of thin air!hw .o.II67---9II _The puff of flame hits you. You resist.h .###.?o.{.oo..I########...##..>....#....+ h_ ###########...## ......#......†#......I.+h ,h hX hޚ h% ...o.ooIIh hT J---10h# hk <IIh hFS###.?...ooo..I########...##..>hݟG....#....+ ###########...## ......#.......#..†#.......+I ######..###+####hhh,hf.oo.oIh^8----1h:Ihhn S  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hbn hp h  .oIo#IYou shape a spike launcher from a nearby wall.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc priest.  The bolt of electricity hits the orc!******I    orcIh\ ...).oIh3# w9/15 ----------===2h - ;Ih-5 C _The orc dies!h\###.?...).o#Io######.##...##@.>....#....+ ###########...## ......#.......#..†#.......+ ######..###+####I..... I.oIIh4 (ally target)  The orc priest looks braver for a moment.h:"  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!h@(>*****Io   orcI   lightning spire (minion)h....)IIh̹J---93h:IhXJ _The orc priest dies!hv##.?...).#.)#I.######o##...##..>....#.@..+ hlwT###########...## ......#.......#..†#.......+ ######..###+####..... .............. +h(~G*IhS  IThe rocky spike skewers the orc.h,hrI.o(ally target)h/--4h7CIIhcW _The orc is almost dead.h{p   You hit the orc.I)I   lightning spire (minion)910/15==--7 (0.7Kinetic Grapnelhv 9I hw hw #_You kill the orc!h(x h=h+ #..h2#.?h.hQ)h*#..hոu#.) #IhQ ######...h4#...##@.>#h #....+. ###########...##.......##†# hH.........+......##+### hHc##.###..##.... #hVh|{hhIh-h5.7 (1.0hhlIhh  Things that are here: _a +0 club; an orc corpseh3BI*hU oI`Ih h Ih9 {hx Ih h h 8hK ==h 6.4 (0.7hd h Ih, hP  h h J_You barely miss something. Something hits you.h h6 hʘ *h h v 8I`hh h Ih8 {hi Ih h h^ 9h 7.2 (0.8h h4 Ihe h  hz h U_You hit something. Something hits you but does no damage.h h%II73====-9 (0.7I _You hit something. You feel better. Something hits you but does no damage.hSF*IhW! h9" h}"5You hit something. The rocky spike skewers something.hC+ h , h,Ih7-"Reactivating autopickup.hz-hȽhcIh)h@IhhVh==hL30h}=h 8.6hhIhh h#h(_You feel a bit more experienced.hXPhP.h#QA #..h_Q2#.?hQ.hQ)hR.h[R4#.)hRX #I.hRF ######@..hHSs#...##).>h}S#hS hS-#....+. h&T*###########...#hWT&#.......##hTIhT&†# h4U-.........+......h{U#hU #+###hUh_hch d--hId9.6 (1.0hmhnIhVn Ihnh2u hu  huThings that are here: hCvW_a +0 dagger; a +0 robe; an orc corpsehvhȔT _1=hhM,h߰ hʱh+_Your lightning spire fades away.h[hhh:hhh5=hfhĽhh3hlhhhhhsh2h,==hfh5hqh4h~h hh h hh_hhh h7==hWh')Bh*hN.h.h0h4hf5K3=h7h3>hg>hh@hyD,hGhJhJhLhQhtQ9=h~Sh Wh@WhYh]h:]h_hrbb4==hZdh9gh`ghhhk,hmhxp,hqhatP==hvhz,h$|h_~,hhY,h#h_b5==h,h,hh”h,hh&h,hhhP==hhi?  You see here a +0 war axe.hjh _h(hOhhhhphh=hg _i - 5 scrolls of poison (gained 1)h#hrhhh,hhih,hh$h8 ,h h h ,h h h ,h"hnhkBhh,hhhc,hh "h#,hu$h&h',h)hP,h.h.h/h2ha5h5h6h9hf<,h`=hAhEhEEhEhoI  Things that are here:  a +0 short sword; an orc corpsehKh_L _hNhPhDRhpRh6Sh,W  Things that are here:  a +0 dagger; a +0 robe; an orc corpsehoZhZ _h\haz  Things that are here:  a +0 club; an orc corpsehch\d _hehfhh,hih6khm,hmhqhthmuhwhzh}hW~hh=hXht,h hh3+##...##).>#....#..#....+... ###########...##. ......#.......##.. ........†#....... .........+....... ######..###+####. ##.###..##.... -- .............. +... .............. # ###.########+# #. #......... .o   orc priest (asleep)#... '.. ...o .########## hG083.6 (64.0)h0qoo.h<,4.6 (65hhҫy _An orc priest comes into view. It is wielding a +0 flail.hi  ).>.#  #....#.....#  #....+.....# ..##....# .##....# †#..........# .....# #....#  #@...#  +....#  #....#  #....#  #....#  .....#  ...o.#  .....# h $ ).>.#  #....#.....#  #....+.....# ..##....# .##....# †#..........# .....# #....#  #@...#  +....#  #....#  #....#  #....#  .....#  ...o.#  .....# h7 4h $ ht T_An orc priest is nearby!h+   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Io(ally target).I   lightning spire (minion)h o1-------===5.6 (1.0)h UIIh 4 _An electric hum fills the air.hQ....#........+.. ###########...##. ......#.......##...†#........+....... ######..###+####...... #..I .............. +@..# ###.########+# .#......... ...o.'o   orc wizard (asleep)########## ##...oI   lightning spire (minion) hh) Io.IAn orc wizard comes into view. It is wielding a +0 dagger.hw& I****** *IYour lightning spire shoots out a bolt of lightning at the orc priest!hj/8 I...o...owandering)oThe bolt of electricity hits the orc priest!h2=6Kinetic Grapnelh9:IhG<' _You hear a shout!ho+ ###########...## ......#......†#.......+ ######..###+####..... #..I .............. +...# hPp###.########+# #..o .#......... ....'.########## ##...o #....I..hthH Io.ooIThe orc wizard shouts!*IhY IIThe orc wizard points at you and mumbles some strange words.h I@You are confused.h .  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!I*******o   orc wizardI   lightning spire (minion)h| I..)....Ih 4/74-------27Kinetic GrapnelConf _The orc priest dies!h 9Ih i _Your Fighting skill increases to level 5!hOOh\ o(ally target).IYou bump into the rock wall.h b` *******o  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the orc wizard!h......oo8hLIIhB _The bolt of electricity hits the orc wizard!h m  You bump into the closed door. Io.o 2 orc wizards (1 ally target)o   orcooI   lightning spire (minion)An orc wizard comes into view. It is wielding a +0 dagger.An orc comes into view. It is wielding a +0 hand axe.  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!*******   orc wizardIh3 I.....).Ih: -39ht> TIIhbJ J _The orc wizard dies!h< n###########...## ......#......†#.......+ ######..###+####..... #..I .............. +...# ###.########+# #@) #.. .#......... .....)'......########## #### #.oo....h hK h bo.o..hV 0---90h :IhV hz#.....#.......##....#  .†#..........#  +..........#  #####..###+####....#  #.###..##.... #..I.#  ............. +....#   #....#  ##.########+# #.)..#  .# #.@..#  #..................#  #.........).#  h{'...........#  ###############o.o.#  ## #....#  .. #....#   #....#  I )## h hhRIoo...Ih^2==---1hTIIhh ..†#.......+ #####..###+####..... #..I ............. +...# ##.########+# #.)##..##..................) 'oo. ###############.. .. )##h ;) .# hv h h! oo..I2h* TIIh . ) _Found a +0 trident.h  IIYou miss the orc wizard.The orc wizard hits you with a +0 dagger.h b2-=3.3 (0.7h8Ih8T _The orc completely misses you.hVF I(ally target)IYou closely miss the orc wizard.You feel less confused.hOMS I*******o  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the orc!h)o ..)..o.oIThe bolt of electricity hits the orc. The orc barely misses you.h)Z==4.1 (0.8Kinetic GrapnelhfBIIh[ _The orc wizard completely misses you.hJ I IYou hit the orc wizard.  The orc wizard is heavily wounded.hR *******IYour lightning spire shoots out a bolt of lightning at the orc!hs..)..o.IhH==8 (0.7h;Ih] _The bolt of electricity misses the orc.hT :  h You hit the orc wizard.  The orc wizard is severely wounded.The orc wizard hits you but does no damage.h _3---5.5h h P _The orc barely misses you.hM <  You hit the orc wizard.hY ^ I)hZ Go   orc (ally target)I   lightning spire (minion)  You kill the orc wizard!h` 4--6.2 _The orc barely misses you.hm AIIhp g _Your Armour skill increases to level 5!h.+ #####..###+####..... #..I ............. +...# ##.########+# #.)##..##................o@) '... ############### .. )##)I .# ####.h:Ih  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!hrI*******I   lightning spire (minion)h I..)..).ho==7.2 (1.0Kinetic Grapnelh%UIIh _The orc dies!Things that are here: _a +0 dagger; a +0 robe; an orc corpseh.+.# #..###+####....# #.###..##.... #..I.# . +....# . #....# #.##+# #.)..# #.#..##....# .#.# .#.@)).# .'.# .h#....# .## #....# . #....# . #....# I #)## #...)#  .# ######  .. hhe3=---8 _h;Ihq  Things that are here: _a +0 hand axe; a +0 scale mailh!3hvhh[44= h4_h,h4h,hOhO=hhsO=h h ,h hb4==hhh,h^h _Your lightning spire fades away.h h",h#h&P==h'h\*,h*h2-,h.h3,h5hp7b5==h8h=,h>hBhh4,hzh h,hh>== _You open the door.  There is an open door here. _hD,h8JBhMhIQ,hUVhYh2\,h;]h`h b,hbhdhe,hgehghGh,hhhIjhk,hlhnh}o,hphqqhr,hshbuhxh7xhyh+|h},h~h  There is an open door here. _hh,hˊh#...#.........#... #+.###'####.########'###.). ...#########).###.########..##...#..........#.................#........).#..............))) ....#..........'................. ..###.##..##...###############... ..###.######...###..##.. #... ...@....... #...---734.2 (36.0)..... #......##)##..##.. #... ####..######.##.# > ####.......... ... ..#.............. ..# ............ ..... .# .................. .# ............hv5.2 (37 _Found a stone staircase leading down.hԑ3hhh>,hhh,h8hh#########).###.########..##....# ..#..........#..................##........).#..............))).##..'.........# ###.##..##...###############....# ###.######...###..##..## #....#...................... #....#...................... #....# ##..######.##)##@.##..## #...)#7.2 (2.0) ##..######.##.##>.# ###### ........... .......# ...................# ........#.......# >.......########.....## ##....#hh+8.2 (3hhS; _Found a stone staircase leading down.h3h%hh_..........#..................# #.).#.))).# #..'....# ##.##..##...###############....# h.######...###..##..## #....# ....................... #....# .............. #....# #..######.##)##..##..## #...)# ..######.##.##>@# ###### 0 ................. h.........# ........>#######.....#hE# #....# #....<# ......ho!hh+9.2 (1hhy9 _Found a stone staircase leading up.hhVhh+hh hhhh3h;hhxhh"hI"hd#h%h(h(h)h5j.#....#  ......).#....))).#  ..'....#  #..##...#####....#  h6###...###......#  #....#  ..#....#  #####.##)##..$.#...)#  #hD6/####.##.##>.##.######  .....#.)....# hh6.....#......# .....#......# h6.....#......# >.......#......# h6  .#######.....##..##.##   h6.# #....<##### ##   #...... h6E h>l ))))..'hR>,... #..##...############### ####..##..##.. .............................. hh>#####.##)##..##..##.$.#...)h>.##>.##..########## h>..............#.@....# ..#..h> h>E hF,46.2 (7h'L+7.2 (8h?PhS{ _You see here a +1 dagger of draining.h 3h  h h h) : _h h! h3" hc# h& h) ,hW+ h#. ha1 ,h3 h6 h: ,hD hK hnP hVQ hU hd hAe hSh hXs  hs h0t *_You now have 366 gold pieces (gained 17).h4} h1~ hc~ hɅ h h h h; h' h h ht h h2 hާ h hm h h h h h hm h h2 h0 h h h h| hf h) h+ h h h h h h hY hC h hu hD hu h hT h h h hA h< h hW h hy h h\ h h h h h h h h hz hT h# h- h- h2 h6 hLD hD N##.##..##...###############....# hE z##.######...###..##..##..##....# hE f..........................#....# hE ..........................#....# hF #..######.##)##..##..##...#...)# h4G #..######.##.##>.##..########### hG ..................#.)....# hG ..................#......# hH ^.......@.#......#hWH  hH 72.2 (2hH 5.0)hH *.........#......#h(I  hgI \.>.......#......#hI  hJ r#######.....##..##.## hGJ #....# #....<########hJ Z..... #...... hJ ] .. #......hJ  h K 0+....?. h\K h^V hZ hW[ %3.2 (26hVb h,f  hvf hf C_Found a scroll of identify.hv%hXhŦhh h h+There is a stone staircase leading up here.hh! h_hshfhPhʿhkhhYhhnhh)hhdhhM......................#......# ......................#......# ........#......# >.......#......# .........#######.....##..##.## ####....###Y #....<##  Y.Y #......#  .. ..Y...#......#  ..Y.Y.'@...?.#  #......#  .###. ###...## Kinetic Grapnel # #####  YYYYYY 6 yaks (asleep) h 81.2 (8.0)  You open the door.  6 yaks come into view.h'hyhh-hthB ..Y..Y.Y.Y.YYYYYY 5 yaksThe yak bellows! x4hJ====2.2 (9h h0 _The yak moves out of view.h .......# .......# >.......# #####.....# ###. #....<##  ........Y. #......#  .. ...Y.Y#......#  ...Y.Y'@...?.#  ......#......#  .###. ###...## hze # ##### h{I * .......# .......# >.......# #####.....# ###. #....<##  ........Y. #......#  .. ...Y.Y#......#  ...Y.Y'@...?.#  ......#......#  .###. ###...##  # #####  hQ hQ hY h] d _There are monsters nearby!h: 9  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Y.Y.#.I.YYY(1 ally target)I   lightning spire (minion)1-------===-3.2 (1I _An electric hum fills the air.hRd  I*ICasting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hN5 IYou shape a spike launcher from a nearby wall.  The rocky spike skewers the yak.h  .Y#YI.YYThe yak is lightly wounded. *I****Your lightning spire shoots out a bolt of lightning at the yak!hQhR/YIh=SYYhyS ..h~UhU"9/15 htV%----------hV-hV4h_h`IhQ`hd hVdhd0_The bolt of electricity hits the yak! x3hSq *IYou hit the yak.hj IThe yak is heavily wounded.The rocky spike skewers the yak!hW( BhK* j  The yak is heavily wounded.h2 .Y#YIYY'Yh3 4--9 (0.7h9 9Ih< Q _The yak closely misses you.hY *#YIIYou whack the yak!hW  The yak is almost dead.The rocky spike skewers the yak.hD Y#YIIThe yak is lightly wounded.h1h&  hxhYour lightning spire shoots out a bolt of lightning at the yak!The bolt of electricity hits the yak!ht *I****** 4IThe yak dies!h9.YY'...I---42==5.6IIh> _The bolt of electricity hits the yak! x2hU *#.IYou whack the yak!h IThe yak is heavily wounded.The rocky spike skewers the yak but does no damage.h7 ,hA9 @  The yak is lightly wounded.hB YY#.I.YYY 5 yaks (1 ally target)IhD 0-6.3h*M 8IhO ; _The yak gores you but does no damage.h K  You hit the yak.h h .Y#.IYIThe yak is severely wounded.h Q--7.0h UIIh% P _The yak barely misses you.hY{ *IYou hit the yak.h7  The yak is severely wounded.The rocky spike skewers the yak!hhlI 4h=q~ †IYou kill the yak!hz1 *I******Y1 distracted, 1 ally target)IYour lightning spire shoots out a bolt of lightning at the yak!hp.IYYY...h 79==7h]MIIhd _The bolt of electricity hits the yak. The bolt of electricity hits the yak! x2h l I*YIYou whack the yak!›h IIThe yak is almost dead.The rocky spike skewers the yak.›hbm  The yak is moderately wounded.›hI.YYYI›hZ67---10/15›h<==-8.4›hUII›h( _The yak gores you!›h IIYou hit the yak but do no damage.The yak is almost dead.›h8=----9.1›h;I›hv _The yak gores you but does no damage. The yak barely misses you.Ûhw I*IYou barely miss the yak.Ûh*P IIThe yak is almost dead.The rocky spike skewers the yak.Ûh1 KYIÛh( @-8Ûh MIIÛh' \ _The yak is severely wounded.ěhjl ěhl1 You whack the yak!ěhy*. 3IěhgK IYou kill the yak!The rocky spike skewers the yak.ěh,ěhC YIěhY.#.IThe yak is heavily wounded.ěh%k *I****ěh%qIYour lightning spire shoots out a bolt of lightning at the yak!ěh`YIYY..ěh# ===56==90.5 _The bolt of electricity hits the yak. The bolt of electricity hits the yak! x2ěhII _Your Maces & Flails skill increases to level 8!śh IIYou barely miss the yak.śhEThe yak is heavily wounded.śhiV5-----śh 1.2śh;IśhZd _The yak gores you! The yak closely misses you.ƛh q *You whack the yak! You feel better.ƛh  The yak is almost dead.The rocky spike skewers the yak!ƛh"Iƛh(O 2Ǜh,Ǜh).I.YIǛh/6====64-9Ǜh:8IǛh?G _You kill the yak!Ǜh{a I*IYou hit the yak. You feel better.ǛhB1  The yak is severely wounded.The rocky spike skewers the yak!Ǜh6    yakIǛh I†(ally target)Ǜh 74======712.6Ǜh ;IǛhR G _You kill the yak!țh I You hit the yak.  The yak is almost dead.țh0-3.3țhI _The yak closely misses you.țh- IIYou hit the yak.  The yak is almost dead.0---4.0țhCIIțh,( _The yak gores you.țh F  You hit the yak. You feel better.țhJ ^ .țh 3=-97Kinetic Grapnelțh% țh= II _You kill the yak!ɛh.{ `4==1===ɛh Bɛh ɛhD ɛh ɛh ɛh 2ɛhl ==ɛh ɛhw ɛho ɛh ɛh ɛhۿ ɛh  ɛh& ɛhx +_Your lightning spire fades away.ɛh ɛh^ ɛh ɛh ɛh ɛh ɛh ɛh> ɛh ɛha ==ɛh ɛh$ ɛh ɛh ɛhb ɛh ɛh[ ɛh/ ɛh ɛh ɛhx ɛh ɛh8 ɛh 3ɛh =ɛhP ɛh ɛhA ɛh E ,ɛhJ ,ɛh?L ɛhy ==4====ɛhˁ ɛhu b5==ɛh0 ɛh ɛhX ɛh]   There is an open door here.  You see here a yak corpse.ɛh 5 _ɛhl ɛh٦ ɛh ,ɛh ɛh ɛh P==ɛhɳ ɛh̶ ɛhq ,ɛh ɛh ɛh m)......#....)#......................#....#..............>.......#.... #....#.........#######.....##..## ###########....###..##....<###### #...........#...... ɛhW 4#..........†#......# #...........†....?.##......@....#......#-829.7 (35.0).###.####...#####.... ### #####ɛh #.....#.....#....(ɛh \#.....#.....ɛh ɛh G-30.7 (36ɛh ɛh % _Found 6 stones.ʛhhʛh\bDrop what?35/52 slots (_ for help) Hand Weapons (select all with ))  f - a +1 vampiric whip (weapon)a - a +0 hammer  o - a +0 morningstar Armour (select all with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (select all with "=)  b - a +4 ring of slaying (worn) ʛh g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (select all with /)G - a wand of warping (10) Scrolls (select all with ?)  i - 5 scrolls of poison  j - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ʛhLetters toggle [.|Space] toggle selected[top]Λh#Y(1 turn)  f - a +1 vampiric whip (weapon)  a + a +0 hammer[Enter] accept (1 chosen)Λhx .....)......................#.... Cardtrick the Fabricator ....)#......................#.... Mountain Dwarf of Ashenzari *..... .....#..............>.......#.... Health: 74/74 ======================== #....#.........#######.....##..## Magic: 15/15 ======================== ###########....###..##....<###### AC: 8Str: 14#...........#......#EV: 10Int: 19#..........†#......#SH: 0Dex: 8#...........†....?.#XL:  9 Next: 79% Place: Dungeon:7#......@....#......#Noise: ---------  Time: 7830.7 (0.0).......###.####...##[10;38Λhb Hf) +1 whip (vamp)###.... ### #####Cast: Kinetic Grapnel#.....#.....#....(#.....#.....  You hit the yak. You feel better. _You kill the yak! _Your lightning spire fades away.There is an open door here. _You see here a yak corpse. _Found 6 stones.Λh Λh $1.7 (1Λh Λh + _You drop a +0 hammer.Λh Λh- Drop what?34/52 slots (_ for help) Hand Weapons (select all with )) Λhq m f - a +1 vampiric whip (weapon)o - a +0 morningstar Armour (select all with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem} Λh  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (select all with "=) Λh  b - a +4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  Λh \x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection ΛhJ Wands (select all with /)G - a wand of warping (10) Scrolls (select all with ?)  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability Λh{ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Λh Letters toggle [.|Space] toggle selected[top]ЛheV1  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)  pchain mail Jewellery"=)b4 ring of slayinggring of the Sibylline Pleiades (worn) {Wiz, Sorc  l - a +6 ring of dexterity  x6 ring of strength  B - a ring of flight ЛhV F - a +4 ring of protection Wands (select all with /)  G - a wand of warping (10) Scrolls (select all with ?)  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability  m - a scroll of enchant armour ЛhY  n - 2 scrolls of teleportation  q - a scroll of enchant weapon  s - 2 scrolls of amnesiatimmolation26%Лhx n - 2 scrolls of teleportation  y - a scroll of acquirement  C - a scroll of blinking  I - a scroll of noise Potions (select all with !)47Лh4 } y - a scroll of acquirement  c - 2 potions of magic  e - 5 potions of curingh - a potion of enlightenment  r - 2 potions of ambrosia  u - a potion of lignification73ЛhU  e - 5 potions of curing  w - 2 potions of might  z - a potion of haste ЛhU  D - a potion of moonshineH - 3 potions of brilliance  J - a potion of invisibilitybotЛh  w - 2 potions of might  z - a potion of hasteқh$lx  z - a potion of haste  D - a potion of moonshineӛh  D - a potion of moonshine  H - 3 potions of brillianceӛh  H - 3 potions of brilliance  J - a potion of invisibilityԛhl (1 turn)  D + a potion of moonshine  J - a potion of invisibility[Enter] accept (1 chosen)՛h՛hQ.....)......................#.... Cardtrick the Fabricator ....)#......................#.... Mountain Dwarf of Ashenzari *..... .....#..............>.......#.... Health: 74/74 ======================== #....#.........#######.....##..## Magic: 15/15 ======================== ՛hX###########....###..##....<###### AC: 8Str: 14#...........#......#EV: 10Int: 19#..........†#......#SH: 0Dex: 8#...........†....?.#XL:  9 Next: 79% Place: Dungeon:7#......@....#......#Noise: ---------  Time: 7831.7 (0.0)՛h/.......###.####...##f) +1 whip (vamp)###.... ### #####Cast: Kinetic Grapnel՛h#.....#.....#....(՛h$#.....՛h,#..... ՛h9j_You kill the yak! _Your lightning spire fades away.՛hW7There is an open door here. ՛hxm_You see here a yak corpse. _Found 6 stones. _You drop a +0 hammer.՛h+2.7 (1՛h՛h5 _You drop a potion of moonshine.՛h_ ՛hvv $՛h Drop what?33/52 slots (_ for help) Hand Weapons (select all with ))  f - a +1 vampiric whip (weapon)o - a +0 morningstar Armour (select all with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (select all with "=)  b - a +4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (select all with /)G - a wand of warping (10) Scrolls (select all with ?)  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[՛h= $top]כh] Armour [  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)  p - a +0 chain mail Jewellery (select all with "=)b4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}  l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F4protection Wands (select all with /)G - a wand of warping (10) Scrolls (select all with ?)  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability  m - a scroll of enchant armourn - 2s of teleportation  q - a scroll of enchant weapon16%כhl m - a scroll of enchant armour  s - 2 scrolls of amnesia  t - a scroll of immolation  y - a scroll of acquirement  C - a scroll of blinking  I - a scroll of noise44כhQf t - a scroll of immolation  I - a scroll of noise Potions (select all with !)  c - 2 potions of magic  e - 5 potions of curing61כhG I - a scroll of noiseh - a potion of enlightenment  r - 2 potions of ambrosia  u - a potion of lignificationw - 2 potions of might  z - a potion of haste88כhP[  r - 2 potions of ambrosia  z - a potion of hasteH - 3 potions of brilliance  J - a potion of invisibilitybotכh%4  z - a potion of haste  J - a potion of invisibilityݛh@ ,ݛhN .....)......................#.... Cardtrick the Fabricator ....)#......................#.... Mountain Dwarf of Ashenzari *..... .....#..............>.......#.... Health: 74/74 ======================== #....#.........#######.....##..## Magic: 15/15 ======================== ###########....###..##....<###### AC: 8Str: 14#...........#......#EV: 10Int: 19#..........†#......#SH: 0Dex: 8#...........†....?.#XL:  9 Next: 79% Place: Dungeon:7#......@....#......#Noise: ---------  Time: 7832.7 (0.0).......###.####...##f) +1 whip (vݛhO amp)###.... ### #####Cast: Kinetic Grapnel#.....#.....#....(#.....#.....  There is an open door here. _You see here a yak corpse. _Found 6 stones. _You drop a +0 hammer. _You drop a potion of moonshine.  Okay, then.ݛhT\ D _ޛhm[?25h[?0c  Search for what [Enter for "mace", or ? for help]? ߛhH [?25l[?1cߛhɶߛh10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Co b - [carried] E - a +0 pair of gloves (worn) ߛh." c - [carried] p - a +0 chain mail  d - [carried] v - a +1 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  e - [D:7] a +0 scale mail (2 further duplicates)f - [D:7] a +0 robe (13 further duplicates)  g - [D:7] a +0 chain mail (3 further duplicates)  h - [D:6] a +0 leather armour (3 further duplicates)  i - [D:6] a +0 plate armour  j - [D:4] a +0 ring mailhI .....)......................#.... Cardtrick the Fabricator ....)#......................#.... Mountain Dwarf of Ashenzari *..... .....#..............>.......#.... Health: 74/74 ======================== #....#.........#######.....##..## Magic: 15/15 ======================== ###########....###..##....<###### AC: 8Str: 14#...........#......#EV: 10Int: 19#..........†#......#SH: 0Dex: 8#...........†....?.#XL:  9 Next: 79% Place: Dungeon:7#......@....#......#Noise: ---------  Time: 7832.7 (0.0).......###.####...##K N0;38Hf) +1 whip (vamp)###.... ### #####Cast: Kinetic Grapnel#.....#.....#....(#.....#..... _You see here a yak corpse. _Found 6 stones. _You drop a +0 hammer. _You drop a potion of moonshine. _Okay, then.Search for what [Enter for "mace", or ? for help]? armor _hg _hOh֣hh%hh°hmhhhCh h>XhhhhhJ#h_+hJ0hX1h 4h5;h AhAhDh}JhNhOhRhYh^h_hdh+h/,h7hhF,h֥hŪh,hh}hS,hhh9,hhGh,h/hVhM,hhh,hhh,h4hQ  There is an open door here.  Things that are here:  a +0 whip; a +0 flail of draining; a gnoll skeletonhh6 _hhh@ ,h$ hh,hhvh)2 #.#..  ##.........#.. #.[.)###.####..##..###.##..# ########.####..##..###.### . .#.........#................. . .. #.........#........... ##.# #.###############.###..##### ##.###.##.##..##...#######..##### ....#....h.#.h *)..... ....#...P.P.........#............ .........###........)............ .........#.#.......)#............ ...........#........#............ .#....#....#..##....#.........### h   hound (wandering) h7*##...##.._.#.#############....####....#....#.# #........h_*P#....P....#.##........h/059.7 (27.0)ho:>h.hF=-60.7 (28hQhTX _A hound comes into view.hc #.# ##.# #.[.)###.####..##..###.##.. #.####..##..###. .. .#.# .. .. #.# .##.# #.###############.###.. .##.###.##h##..##...#######...#....#.#...P.P..#.###.). )hAde.#.#.)#.. ).#.#... ..#....#....#..##....#.........hnd,#...##.._.#.#############.... #....#....#.# #. #....P....#.#hd@ #.hgh%rJ.hhu11.7 (1.0)hhhH  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h%#.hhhY`3----==2hh& _The hound barks!h #.#.##.#.#.[.)###.####..##..###.##..##.####..##..###.# . .#.#. . .. #.#. ##.# #.###############.###..# ##.###.##.##..##...#######..##....h.#.#...P.P.#.###.). .#.#.)#. .#.#..#....#....#..##....#...#...##.._.#.#############....##....#....#.# #.#....P....#.# #.hh h "M..hh$/--3h;-h/hU6#.#.##.#.#.[.)###.####..##..###.##..##.####..##..###.#  .#.#.  .. #.#. #.# #.###############.###..# #.###.##.##..##...#######..##......h.#.#...P.P.#.###.)....#.#.)#.#.#.. #....#....#..##....#...# #...##.._.#.#############....###. #....#....#.# #. #....P....#.# #.h8h 9hCM..hhFDX--4Kinetic GrapnelhdMhOh  #.# ##.# #.[.)###.####..##..###.##.. #.####..##..###. . .#.# . .. #.# ##.# #.###############.###.. ##.###.##.##..##...#######...#.h..@...#.#...P.P.#.###.)....#.#.)#.#.#. .#....#....#..##....#... ##...##.._.#.#############....### h.!  #....#....#.# #  #....P....#.# #h( 1*h q  The rocky spike skewers the hound.h_hhD4.hh{hvh5hh` _The hound is moderately wounded.h2i #.# ##.#hc3  #.[.)###.####..##..###.##.. #.####..##..###. .. .#.# .. .. #.# .##.# #.###############.###.. .##.###.##.##..##...#######...#.h@....#.#...P.Ph3.#.###.) ).#.#h3.)# ).#.#. .h4.#....#....#..##....#...#...##.._.#.#############....h(4 #....#....#.# # #....P....#.#hJ4? #h=**h`hS hThe rocky spike misses the hound. The hound barely misses you.hC----==h 6hh9= _The hound bites you but does no damage.hr *You barely miss the hound.h=_  The hound is moderately wounded.The rocky spike skewers the hound.hJx hThe hound is moderately wounded.hA-7.4 (0.7hh@R _The hound barely misses you.h>{ *You hit the hound but do no damage.h  The hound is moderately wounded.The rocky spike skewers the hound!hT{ hThe hound is almost dead.hU-8.0 (0.6h=_h;b= _The hound bites you but does no damage.h   You hit the hound.  The hound is almost dead.3-4==-7 (0.7h h * _The hound bites you.h\{  You hit the hound..-==81-9.4Kinetic Grapnelha hbhc%_You kill the hound!hGchÏ 3hM h h #4h! >=h h" h۝ h} h¢ h h ,h" h0 h{ 9=h h hy L5==hp hx hp ,h h hb ,h h h} h h hF hB h h 3==h h h hf h hO h ,h h h ,h h h3 ,hd hY h, ,hu h  h ,h h " h% ,h * hU hp[ ,h_ hd h h ,hFk ho h  #. F..#. #..##........... #+##..##.[.)###.####. .....#########.####h  ......## ...... #.........#... #.##.# #.######## ######.##@###.##.##..##- #.<..#.....#........... hQ #....#.....#...P.P #....#..........### #..).))...#.# #....#)...........#....... F   sky beast (wandering) h l##.###..#....#....#..##... ### ####...##.._.#.###### hDž 8#....#....#.#h 88.4 (19.0) .  A sky beast comes into view.h F-9.4 (20h h 6 _The sky beast moves out of view.hM 3h) h) hS \M#..##.###..##F...#. ...........###+##..##.[.)#.......#########.#####........##........#.........#... h  #.#################.##.###.##.##..##<..#.....#......#....#.....#...P.P........#...........F   sky beast (wandering)....####...##..hf ,0.0)h f.hI ,90.4 (1h$ h' h2 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.h( h4 h|? 6##..##.###..##. Cardtrick the Fabricator...#.............. Mountain Dwarf of Ashenzari *........#.............. Health: 74/74 ========================#..##............. Magic: 15/15 ========================###+##..##.[.)###.####. AC: 8Str: 14#.......#########.####. EV: 10Int: 19#........#.........#... SH: 0Dex: 8#........#.........#... XL:  9 Next: 81% Place: Dungeon:7#.##@# #.############ Noise: ---------  Time: 7890.4 (0.0)hj@ ######.##.###.##.##..##... f) +1 whip (vamp)#.<..#.....#.............. Cast: Kinetic Grapnel#....#.....#...P.P........#....#..........###.......#..).)).........#.#....... #....#)...........#....... ##.###..#....#....#..##... ### ####...##.._.#.###### The hound is almost dead. _The hound bites you.  You hit the hound. _You kill the hound!A sky beast comes into view. h@ 7_The sky beast moves out of view.hL P  Okay, then.hO hv hz  h{ _h| h$  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.5   5.0  +1   i + Spellcasting 4.4   7.1  -2           b * Maces & Flails   8.5   6.4  +2   j * Forgecraft  10.7   7.4  +2   c - Axes   5.1   0.7  +2   k - Fire Magic   0.1   0.7  +2   d - Staves   4.7   0.8  +1hq[39;49m   l - Ice Magic   0.1   1.2  -1   e - Unarmed Combat   0.0   0.5   0 +4 m + Air Magic   3.7   5.0  -3       n - Earth Magic   0.1   0.8  +1          f + Armour5.5   5.0  +1   o - Evocations   0.0   0.8  +1   g - Dodging   1.3   3.4  -3       h - Stealth   1.4  ȧm 2.8  -2                                                      Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_h-] enhanced|base level  [!] training|cost|targetsh- 7h8 k##..##.###..##. Cardtrick the Fabricatorh ...#.............. Mountain Dwarf of Ashenzari *.....h ...#.............. Health: 74/74 ========================hB #..##............. Magic: 15/15 ========================h` ###+##..##.[.)###.####. AC: 8Str: 14#.......#########.####. EV: 10Int: 19#........#.........#... SH: 0Dex: 8#........#.........#... XL:  9 Next: 81% Place: Dungeon:7#.##@# #.############ Noise: ---------  Time: 7890.4 (0.0)######.##.###.##.##..##... f) +1 whip (vamp)#.<..#.....#.............. Cast: Kinetic Grapnel#....#.....#...P.P........#....#..........###.......#..).)).........#.#....... #....#)...........#....... ##.###..#....#....#..##... [ m### ####...##.._.#.######  _The hound bites you.  You hit the hound. _You kill the hound!A sky beast comes into view. _The sky beast moves out of view. _Okay, then.h h0 h h h Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning5% 1b - Forge Blazeheart GolemFire/Forgecraft6% 4  c - Call ImpSummoning9%2  d - Call Canine FamiliarSummoning16% 3  e - Eringya's Surprising Crocodile Summoning45% 4  f - Death ChannelNecromancy100% 6  g - Sculpt SimulacrumIce/Alchemy100% 6  h - RimeblightIce/Necromancy 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith##..##.###..##. Cardtrick the Fabricator...#.............. Mountain Dwarf of Ashenzari *........#.............. Health: 74/74 ========================#..##............. Magic: 15/15 ========================###+##..##.[.)###.####. AC: 8Str: 14#.......#########.####. EV: 10Int: 19#........#.........#... SH: 0Dex: 8#........#.........#... XL:  9 Next: 81% Place: Dungeon:7#.##@# #.############ Noise: ---------  Time: 7890.4 (0.0)######.##.###.##.##..##... f) +1 whip (vamp)#.$nm<..#.....#.............. Cast: Kinetic Grapnel#....#.....#...P.P........#....#..........###.......#..).)).........#.#....... #....#)...........#....... ##.###..#....#....#..##... ### ####...##.._.#.######  _The hound bites you.  You hit the hound. _You kill the hound!A sky beast comes into view. _The sky beast moves out of view. _Okay, then.hMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 2? Y - Yes  N - Noh h_@##..##.###..##. Cardtrick the Fabricator...#.............. Mountain Dwarf of Ashenzari *........#.............. Health: 74/74 ========================#..##............. Magic: 15/15 ========================###+##..##.[.)###.####. AC: 8Str: 14#.......#########.####. EV: 10Int: 19h+A_#........#.........#... SH: 0Dex: 8#........#.........#... XL:  9 Next: 81% Place: Dungeon:7#.##@# #.############ Noise: ---------  Time: 7890.4 (0.0)######.##.###.##.##..##... f) +1 whip (vamp)#.<..#.....#.............. Cast: Kinetic Grapnel#....#.....#...P.P........#....#..........###.......#..).)).........#.#....... #....#)...........#.......hcA ##.###..#....#....#..##... ### ####...##.._.#.######hA_  _The hound bites you.  hAsYou hit the hound. _You kill the hound!A sky beast comes into view. hAs_The sky beast moves out of view. _Okay, then.hEhM$1.4 (1hkWht hфi_This spell is dangerous to cast!h+2.4 (2h/hh+3.4 (3h#hbh+4.4 (4hh8h+5.4 (5hMh _You start memorising the spell. You continue memorising. x4h#h-c _You finish memorising. Spell assigned to 'e'.h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.5   5.0  +1   i + Spellcasting 4.4   7.1  -2           b * Maces & Flails   8.5   6.4  +2   j * Forgecraft  10.7   7.4  +2   c - Axes   5.1   0.7  +2   k - Fire Magic   0.1   0.7  +2   d - Staves   4.7   0.8  +1hB[39;49m   l - Ice Magic   0.1   1.2  -1   e - Unarmed Combat   0.0   0.5   0 +4 m + Air Magic   3.7   5.0  -3       n - Earth Magic   0.1   0.8  +1          f + Armour5.5   5.0  +1   o - Evocations   0.0   0.8  +1   g - Dodging   1.3   3.4  -3       h - Stealth   1.4  ֌m 2.8  -2                                                  h*    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  h*[?] Help[=] set a skill target  hpg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh| k + Fire Magic   0.1ht TargetTarget--  --  --  --  --  --  --  --  -- 5.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh.[?25h[?0ch.*0 ho7 [?25l[?1chX<5.0  +2  =] set aall targetshhh+h##..##.###..##. Cardtrick the Fabricator...#.............. Mountain Dwarf of Ashenzari *........#.............. Health: 74/74 ========================#..##............. Magic: 15/15 ========================###+##..##.[.)###.####. AC: 8Str: 14#.......#########.####. EV: 10Int: 19#........#.........#... SH: 0Dex: 8#........#.........#... XL:  9 Next: 81% Place: Dungeon:7#.##@# #.############ Noise: ---------  Time: 7895.4 (0.0)######.##.###.##.##..##... f) +1 whip (vamp)#.<..#.....#..h7............ Cast: Kinetic Grapnel#....#.....#...P.P........#....#..........###.......#..).)).........#.#....... #....#)...........#....... ##.###..#....#....#..##... ### ####...##.._.#.###### A sky beast comes into view. _The sky beast moves out of view. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.h*T3h|ZhchEhhi$ _hnhCh4,h'h/hBh hhLhhh BhPh,hhhZ,hghhk,h1 h h,h"P #'# #..###..###### ##. ## ##.. #..### #..[ #..###.#### #..######...#.....> #......##...#... #.@....######.###..904.4 (9 ##.....##..##.### +......# #......#... ##.##..##... ###+##..##.[.)###.## #.......#########.## #........#.........# #........#.........h\E5.4 (10.0)hcho& _Found a +0 robe.h2 3h( hV hţ h Bh\ ...#......#..... #'####..# #..###..# ########........ #.....##........#.#.....##..#######.[.F.##..###.##########...#.....>....#....#......######.###Kinetic Grapnel##.....##..##.###..+......#...........hϱ D#.....F   sky beast (wandering)##.##....#h 16.0)hڽ F.FhQ +7.4 (2hZ h. h| ####### #.....# ##.....# #..[F..# #.@#> #......# #......# ##.....# +......#h}f #......# ##.##..# ###+##..##.[.)h. ####### #.....# ##.....# #..[F..# #.@#> #......# #......# ##.....# +......# #......# ##.##..# ###+##..##.[.) _A sky beast is nearby!hp  *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?G  You shape a spike launcher from a nearby wall.  The rocky spike skewers the sky beast!h h jF.#h e3----==8.4 (1h h d _The sky beast is moderately wounded.h+ d *You hit the sky beast.h  The sky beast is heavily wounded.The rocky spike skewers the sky beast.h a FThe sky beast is severely wounded.The sky beast hits you.69--9.1 (0.7 _The open air twists around violently and strikes you.h v *You barely miss the sky beast.hZ  The sky beast is severely wounded.The rocky spike skewers the sky beast.hg cF7 (0.6ho hr ] _The sky beast is almost dead.hj  You closely miss the sky beast.The sky beast is almost dead.The sky beast hits you.hl2-----10.3h3h K _The open air twists around violently and strikes you.hL  You hit the sky beast. You feel better.he[h" 4------5-1.0 (0.7Kinetic Grapnel _You kill the sky beast!h _Your Forgecraft skill increases to level 10!hzx 3h9y hP| h | _h_ ,h hx h z5=4==h ha ,hI hQ ,h{ hӓ h N6=hK h֗ P==h hڠ Bh 75==8===9=h 701=2=h ;3h h7 4=h7 h ,h hp h ,h h h ,h! h$ hH% h% 9=h ' h) h+ ,h, h0 7 _You open the door.h2 3hU3 h}: @  There is an open door here.h= 5 _h#> hA h C ,hC hGG 7 _You open the door.hyJ 3hjK hY @  There is an open door here.h[ h\  _h] h` ha ha hQb hwd he he hf hTj h,l ,hl h:n ho ,hp hNj Xh G #.....## [...## ..######. .....##. #########......#### ##.#..#..##.....##. #....#...'......#.. ##....#...#......#... #...@.##'###.##..##..-58.0 (47.0) h6 ####..##.###+##..##.[ #......#.......#### ......... ## ##..##.###.##.###.#  #########.##.###.#  #.<..#.....#...  #....#.....#...h. 8-h h E _Done exploring.hBj3hjh....'..'0.0).##....h"hh _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.hhJRRead which item? Scrolls  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerabilitym - a scroll of enchant armour  n - 2 scrolls of teleportationq - a scroll of enchant weapon  s - 2 scrolls of amnesia  t - a scroll of immolation  y - a scroll of acquirement  C - a scroll of blinking h  I - a scroll of noise [!] read|quaff|evoke[?] describe selectedh ##.....##.. Cardtrick the Fabricator #..[...##.. Mountain Dwarf of Ashenzari *..... #..######.. Health: 74/74 ======================== #......##.. Magic: 15/15 ======================== #########......#### AC: 8Str: 14 ##.#..#..##.....##.. EV: 10Int: 19 #....#...'......#... SH: 0Dex: 8 ##....#...#......#... XL:  9 Next: 85% Place: Dungeon:7 #...@.##'###.##..##.. Noise: ---------  Time: 7958.0 (0.0) ####..##.###+##..##.[ f) +1 whip (vamp) [11;h15H#......#.......#### Cast: Kinetic Grapnel #......#........#.. #......#........#.. ##..##.###.##.###.#  #########.##.###.#  #.<..#.....#...  #....#.....#...  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Lightning SpireAir/Forgecraft2%4  e - Forge Blazeheart GolemFire/Forgecraft5%4 Select a spell to forget[!] toggle spell headershqhh W ##.....##.. Cardtrick the Fabricator #..[...##.. Mountain Dwarf of Ashenzari *..... #..######.. Health: 74/74 ======================== #......##.. Magic: 15/15 ======================== #########......#### AC: 8Str: 14 h ##.#..#..##.....##.. EV: 10Int: 19 #....#...'......#... SH: 0Dex: 8 ##....#...#......#... XL:  9 Next: 85% Place: Dungeon:7h  #...@.##'###.##..##.. Noise: ---------  Time: 7958.0 (0.0)h  ####..##.###+##..##.[ f) +1 whip (vamp) h #......#.......#### Cast: Kinetic Grapnel hG #......#........#.. #......#........#..h  ##..##.###.##.###.#  #########.##.###.#  #.<..#.....#...  #....#.....#...  h _You open the door. _There is an open door here. _You open the door. _There is an open door here. h" f_Done exploring. _Done exploring.h h ##.....##.. Cardtrick the Fabricator #..[...##.. Mountain Dwarf of Ashenzari *..... #..######.. Health: 74/74 ======================== #......##.. Magic: 15/15 ======================== h[d#########......#### AC: 8Str: 14 ##.#..#..##.....##.. EV: 10Int: 19 #....#...'......#... SH: 0Dex: 8h$ ##....#...#......#... XL:  9 Next: 85% Place: Dungeon:7 #...@.##'###.##..##.. Noise: ---------  Time: 7958.0 (0.0) h####..##.###+##..##.[ f) +1 whip (vamp) h#......#.......#### Cast: Kinetic Grapnel hG#......#........#.. #......#........#.. hn##..##.###.##.###.#  hm#########.##.###.#  hf#.<..#.....#...  hk#....#.....#...  _You open the door. h ]_There is an open door here. _You open the door. _There is an open door here. h0f_Done exploring. _Done exploring.hFForget Kinetic Grapnel, freeing 1 spell level for a total of 3? Y - Yes  N - NohXh ##.....##.. Cardtrick the Fabricator #..[...##.. Mountain Dwarf of Ashenzari *..... #..######.. Health: 74/74 ======================== #......##.. Magic: 15/15 ======================== #########......#### AC: 8Str: 14 ##.#..#..##.....##.. EV: 10Int: 19 #....#...'......#... SH: 0h&Dex: 8 ##....#...#......#... XL:  9 Next: 85% Place: Dungeon:7 #...@.##'###.##..##.. Noise: ---------  Time: 7958.0 (0.0) ####..##.###+##..##.[ f) +1 whip (vamp) h#......#.......#### Cast: Kinetic Grapnel #......#........#.. h#......#........#.. ##..##.###.##.###.#h$u  #########.##.###.#hE^  #.<..#.....#...hiw  #....#.....#...  hj_You open the door. _There is an open door here. _You open the door. hX_There is an open door here. _Done exploring. h0_Done exploring.hc9.0 (1Nothing quiveredh7h _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Your memory of Kinetic Grapnel unravels. h I hn &0 h!  h  h> E _Done exploring. hh Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple h hV#( h$ h4% h%\##.....##.. Cardtrick the Fabricator h% h<& h&u#..[...##.. Mountain Dwarf of Ashenzari *..... h& hM' h'#..######.. Health: 74/74 ======================== ho( h( h6)#......##.. Magic: 15/15 ======================== h) h) h_*#########......#### AC: 8 h*-Str: 14 hR+ h+ h ,##.#..#..##.....##.. EV: 10 hc,-Int: 19 h, h- h\-#....#...'......#... SH: 0 h-,Dex: 8 h. h^/ h/##....#...#......#... XL:  9 Next: 85% Place: Dungeon:7 h/ hC0 h0#...@.##'###.##..##.. Noise: ---------  Time: 7959.0 (0.0) h0 h1 hv1####..##.###+##..##.[ f) +1 whip (vamp) h1 h2 hv2n#......#.......#### Nothing quivered h2 h3 h\3N#......#........#.. h3 h3 h4N#......#........#.. h\4 h4 h4g##..##.###.##.###.# h5.  hc5 h5 h5:#########.##.###.# hO6.  h6 h6 h+7##.<..#.....#... h7.  h7 h/8 h{8#....#.....#... h8-   hC9/_You open the door.  h9"_There is an open door here.  h:6_Done exploring.  h:6_Done exploring.  h ;/_Your memory of Kinetic Grapnel unravels.  hl;0_Done exploring. h< h= ht> h-Q hxU h\  h]_ h3_ hh hl hm h?n h1x h| h\} h] h h h h} h h hǩ hN h h, h hM h, h h%@  There is an open door here. he h _ h hz h, hF h h, hv hK7 _You open the door. hV3 h( h@  There is an open door here. hK h _ h hm% h:-, hx/ h_; h4?, h[A hM hQ, h@U ha he, h7h hs hLx, hz hd hʲ h), hz h h1, h h  ha, hU h- h, h hJ h& h(, hN* h=3 h6, h7 h"? h=B, hC hI hZM, hLO hU hJX, hZ h^` hWd, hf h hU, h h h, h h h, hŦ h  There is an open door here.  Things that are here:  a +0 whip; a +0 flail of draining; a gnoll skeleton hη5 _ h h h, hH h h , h h^ hv hB h, hZ h  h , h  h h, h2 h h, h h2 h, h  h# h%, h*0n h0Y  There is a stone staircase leading down here. h2 h5 h 6$ _ h68 h8 h hl  You climb downwards. h _The steam dragon hisses angrily. The wyvern hisses angrily.  Found a scroll of brand weapon and a riddle talisman.  There is a stone staircase leading up here. h  hD  ####+#####.  #.......D..  #........k.  #..........  #..........  #..........  #..@......# 8010.7 (51.7) #.......?.#  h #.........#  #......%..# #...# ####.###### D   steam dragon .#k   wyvern .#  h  hR  h  hj d _There are monsters nearby!h   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h K.Dk.I%(ally target)I   lightning spire (minion)h`o n1-------===1.7 (1.0) hy N%Ih} 4 _An electric hum fills the air.h  Cardtrick the Fabricator  Mountain Dwarf of Ashenzari *..... ####+#####.  Health: 74/74 ======================== #..........  Magic: 8/15============------------ #......Dk..  AC: 8Str: 14 #..........  EV: 10Int: 19 #..........  SH: 0Dex: 8 #..........  XL:  9 Next: 85% Place: Dungeon:8 #..@......#  Noise: ===------  Time: 8011.7 (0.0) #.......?.#  f) +1 whip (vah mp) #..I......#  Nothing quivered #......%..#  #.........#  ####.######  D   steam dragon .# k   wyvern (ally target) .# I   lightning spire (minion) _An electric hum fills the air.  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragonhx   Cardtrick the Fabricator  Mountain Dwarf of Ashenzari *..... ####+#####.  Health: 74/74 ======================== hy ;#..........  Magic: 8/15============------------ #......Dk..  AC: 8Str: 14 #..........  EV: 10Int: 19 #..........  SH: 0Dex: 8 #..........  XL:  9 Next: 85% Place: Dungeon:8 #..@......#  Noise: ===------  Time: 8011.7 (0.0) #.......?.#  f) +1 whip (vamp) #..I......#  Nothing quivered #......%..# hz  #.........#  ####.######  D   steam dragon .# k   wyvern (ally target) .# I   lightning spire (minion)hz 4Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hz Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targeth{ sAim: a steam dragon  You lock target on the steam dragon and prepare to deploy your bee.hI| h| h      D....  k....          #..I  %    .# .#h <I h b-2.7 (1Winding hh rI%Ihז onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon  You lock target on the steam dragon and prepare to deploy your bee. h d_(Press . to continue winding your bee.)h;hW .k%(ally target)IYou continue winding your clockwork bee...h^ *******I% Your lightning spire shoots out a bolt of lightning at the steam dragon!The bolt of electricity hits the wyvern!hht..D.k...I%IhW=3. hd:%h6"D _The bolt of electricity hits the steam dragon.h*h-O  You continue winding your clockwork bee...h7.D.kIh8Y--4.. h@`I%IhC> _The wyvern bites you but does no damage.h~ r  With a metallic buzz, your clockwork bee launches itself at the steam dragon.h ^ yI%Iy   clockwork bee (minion)The wyvern bites you!  The steam dragon bites your clockwork bee but does no damage.hT 6----=-5h MI%hu @ _The steam dragon claws your clockwork bee.hc ###+#####..Dk......y..........?I....%.........####.######I.#h1  IYou swap places. The wyvern misses you. Your clockwork bee stings the wyvern!  The wyvern bites you! The steam dragon closely misses you.hxe55-------6hSNIIhGR _The steam dragon misses you.hCP  You whack the wyvern!hhi6y<I%I   lightning spire (minion)y   clockwork be6=--937.3 (0.6I%I _You kill the wyvern!hzj  You whack the wyvern! _You kill the wyvern!  You whack the steam dragon! You feel better.  The steam dragon is heavily wounded.r clockwork bee stings the steam dragon!  The steam dragon dies!hS[I%I   lightning spire (minion)y   clockwork behhVCardtrick the FabricatorMountain Dwarf of Ashenzari *.....Health: 64/74 ====================----####+#####.Magic: 9/15==============----------#..........AC: 8Str: 14#..........EV: 10Int: 19#..........SH: 0hoADex: 8#...[......XL:  9 Next: 100% Place: Dungeon:8#..@y......Noise: ==-------  Time: 8018.0 (0.7)#..<......#f) +1 whip (vamp)#.......?.#Nothing quivered#..I......##......%..##.........#I   lightning spire (minion)####.######y   clockwork bee (minion).#hp.#You whack the wyvern! _You kill the wyvern!You whack the steam dragon! You feel better.  The steam dragon is heavily wounded.Your clockwork bee stings the steam dragon!  The steam dragon dies!h _The +0 steam dragon scales are intact enough to wear.  You have reached level 10!h/  --more--h?i 71/82==6=-10 0% hs [I%Ih} h[ 4 _hF  #####+#####.##.##.##..........##...@......##...y.#..<......##.......?.##..I..##......%..# I#.........# ####.###### *I%*   dormant clockwork bee (minion)heP 6--9.0 (1.0hjY N%IhC`  h` _Your clockwork bee winds down and falls to the ground.  Things that are here: _+0 steam dragon scales; a steam dragon corpseh>fI%Ih89--h L%Ihޗ  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)h 8# hI####+#####.# #.# #.# #.# #...[# #...*.#..<......# hc#..I#......%..# I#.# h8%hc$.20 _h9-V%Ih=0hl#>#####+#####..........[#*..<......###.....?.# h2I.........%.I###.##### #.#hqI%IhT2=1hVI%h; _Found a stone staircase leading down.h c#># ####+#####.# #..........# #.# #.# #...[####...*...#..<..@...### #.......?.# #..I......# #......%..##...#####.######  #.# hq h` @-2ha iI%Iha hYr># ####+#####.# #..........# #.# #.# #...[####...*... #..<......### #......@?.# #..I......# #......%..# #...#####.###### #.# I#.# I3%Ihgo># ####+#####.# #.# #.# #.# #...[......### #...*... #..<......### #..# #..I......# #......%..# ## #.# I#.# .%I3=4I%Ihh%hiIh^ihnhn"10/16hn==hio$5.0 (2hzhg{Ih{Ihx|h hyh$_a - a scroll of brand weaponh ####+#####.# #..........# #.# #.# #...[......### #...*......... #..<### #...#  #..I...@..# #......%..# #.........# ####.###### #.# #.#II6.0 (1IIhm9.........[##*...<......### . I..###.##### #.##.IIh'47h h@ Ih h hChG_You see here a riddle talisman.hQ II8II _d - a riddle talismanhInventory: 35/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (go to first with /)G - a wand of warping (10) Scrolls (go to first with ?)a - a scroll of brand weapon  i - 5 scrolls of poison  j - a scroll of fear  k - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hQtd - a riddle talisman. An intricate puzzlebox containing an unknowable prize. Transforms the user into a riddle-loving sphinx. In this form, they are capable of wearing a cloak and barding, and their melee attacks cause powerful winds to strike their foe which do increased damage for every open space next to them. They are also masterful enchanters, casting Hex spells much more easily and ignoring a portion of their foe's Willpower. Alas, their love of riddles is so compulsive that even the most hardened adventurer will be unable to resist posing them to new foes they encounter, no matter how unwise this may be. ____________________________________________________________  Skill HP AC Airstrike Dmg ------------------------------------------- Min 17 +15% +7 (1-4)d13 Max 25 +15% +7 (1-4)d18 Cur 0 -89% +7 (1-4)d1 Barding: Yes Will: + e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1hInventory: 35/52 slots  j - a scroll of fear  k - a scroll of vulnerability  m - a scroll of enchant armour  n - 2 scrolls of teleportation  q - a scroll of enchant weapon  s - a scroll of amnesia  t - a scroll of immolation 1h[ y - a scroll of acquirement  C - a scroll of blinking  I - a scroll of noise Potions (go to first with !)  c - 2 potions of magic  e - 5 potions of curingh - a potion of enlightenment  r - 2 potions of ambrosia  u - a potion of lignification  w - 2 potions of might 1h z - a potion of haste  H - 3 potions of brilliance  J - a potion of invisibility Talismans (go to first with %)  d - a riddle talisman 1h5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]1h&X1hy`1h j#..........#Cardtrick the Fabricator#..........#Mountain Dwarf of Ashenzari *.....#..........#Health: 74/82 =====================---#...[......###Magic: 10/16 ===============---------#...*.........AC: 8Str: 14#..<......###EV: 10Int: 19#.........#SH: 0Dex: 81hj#..I......#XL: 10 Next:  0% Place: Dungeon:8#......@..#Noise: ---------  Time: 8028.0 (0.0)#.........#f) +1 whip (vamp)####.######Nothing quivered#.##.#I   lightning spire (minion)*   dormant clockwork bee (minion)You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Found a stone staircase leading down. _a - a scroll of brand weapon _You see here a riddle talisman. _d - a riddle talisman1hrMII1hu1h}UII1h~2h- 32h0 2h5 2h29 ,2hF 2hJ ;52hhL 2hUP  _direction to deconstruct it instead.) _Found a stone staircase leading down. _a - a scroll of brand weapon _You see here a riddle talisman. _d - a riddle talisman _2hP GYour dormant clockwork bee falls apart.2hP M1=2hR 2h~s ` _Your lightning spire fades away.6=2hv O=2hcx 2hK| 2h| N7=2h} 2h ,2h 2h 2hs G2==2h 2h} 2hҊ 82h 2h ,2ha 2hۘ ,2h 2hҝ 2h& h9===2hr 2hʢ ,2h 2h ,2h 2h 2hX 80=3=2h 2hD ,2hQ 2h+ ,2h_ 2hP ;12h 2hC 2h 9=2h+ 2h ,2h7 2h` 922h W=4==2h2 2h 1 _HP restored.2h 2h: 2h ,2h 2h 2hX 2h/ 2h" 2ho L===2h? 2h ,2h 2h ,2h 2h 2h K5=2h 2h [=6== _Magic restored.2h _2h% X2h 2h 2h 2h 2h! 2h " $==2h4" 2h" 2hy$ 2h& ,2h|& 2h8) 2hk* 2h* 2h+ 2h, 2hT. 2h/ ,2hk0 2h=2 ,2h2 2hC4 2h5 2hB5 2hh5 2h6 2h8 ,2h9 2hk: 2h; ,2h; 2h< 2h= ,2h= 2hB? 2h7A 2hA 2hA 2hIC 2h{D 2hE 2hE 2hF 2h(I ,2hI 2hdL 2h:N ,2hN 2hqP 2hWR 2hR 2hS 2hT 2hV 2hV 2h/W 2hX 2hQZ 2hZ 2hZ 2hf\ 2h;^ B2h&_ 2h_ ,2hC` 2h` 2ha ,2ha 2hb 2hc ,2hd 2hf 2hh ,2hj 2hm 2h=p 2hq 2hq 2ht 2hnx 2h2y 2h;z 2hK} 2h ,2h$ 2h ,2h 2h M _You now have 373 gold pieces (gained 7).2h- 32h 2hC ,2hV 2h p _z - 2 potions of haste (gained 1)2hN 2h 2h 2hS 2hr ,2h 2h ,2h 2h2 N _You now have 384 gold pieces (gained 11).2h _2h_ ,2h² 2hz 2hڶ ,2h 2h 2h+ ,2h[ 2h9 2hn 2h 2h, 2h 2h 2h 2h 2h ,2h| 2h x _n - 3 scrolls of teleportation (gained 1)2h 32h" 2h 2h ,2hD 2ho 2h? ,2h 2hT 2hA ,2h 2hy 2h 2h 2h* 2h 2h4 ,2h 2h2 2h ,2he 2h 2hy ,2h 2h 2h 2h 2hn 2h: 2h ,2h 2h 2h* ,2h 2h 2h ,2h 2h 2h 2h9 2h 2h 2hf 2h 2h> 2h 2h 2h 2hg 2h2 2h ,2h 2h 2h~ ,2hd 2h_ 2h 2h^ 2h 2h 2h% X2h% ,2h& 2h( 2h + ,2hJ, 2hg. 2hG0 ,2hp1 2h2 2hO4 ,2h4 2hk6 2h58 2h9 ,2h; 2hF= ,2h= 2h? 2h$A ,2hA 2hMC 2hD ,2hE 2hFG 2hH ,2h}I 2hK 2hM ,2h^M 2hO 2hP ,2h!Q 2hR 2hGT ,2hT 2hcV 2h"X ,2hkX 2hY 2h[ B2hdc 2hd ,2h#e 2hNf 2h^h ,2hh 2h.j 2hk 2hl 2h m 2hn 2ho ,2h]p 2h!r 2hs ,2hOt 2hu 2hw ,2hx 2hz 2hN| 2h| 2h} 2h~ 2h> ,2h 2h 2h ,2h 2hN 2h ,2hZ 2h 2hފ ,2hH 2h5 2hg 2h B2h n2hT ,2h 2hB 2hɴ 2h 2h 2h 2hd ,2h 2hZ 2h= ,2h% 2h 2h ,2hA 2h 2h, ,2h 2h 2h ,2h 2h 2h, ,2hn 2h$ 2h ,2h\ 2h 2h ,2h@ 2h 2h2 ,2h| 2hS 2h ,2h9 2h 2h ,2hN 2h 2h ,2hK 2h 2ha ,2h 2hs 2hF ,2hT 2h" 2h 2h 2hb 2h 2hs ,2h 2h 2h8 ,2h 2h 2h ,2h 2hV 2h ,2h 2hl 2h ,2h 2h n2hS ,2h 2h 2h5 X2h[- 2h-. 2hC3 2h4 2h5 B2h6 ,2h‹ ##.#.........#  #.#.........#  #.####.###### ##.# #.# ...# #.# #######.# ........# ######################## ................@......f ######################## f   sleepcap (dormant) 193.0 (165.0)f.f46 _A sleepcap comes into view.5h"##.#.........# Cardtrick the Fabricator  #.#.........# Mountain Dwarf of Ashenzari *.....  #.####.###### Health: 82/82 ======================== ##.# #.# Magic: 13/16 ===================----- ...# #.# AC: 8Str: 14 #######.# EV: 10Int: 19 ........# SH: 0Dex: 8 ########################  XL: 10 Next:  0% Place: Dungeon:8 ................@.....f.  Noise: ---------  Time: 8194.0 (0.0) ########################  f) +1 whip (vamp)  Nothing quivered  f   sleepcap _A sleepcap comes into view.mCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap5hY##.#.........# Cardtrick the Fabricator  #.#.........# Mountain Dwarf of Ashenzari *.....  #.####.###### Health: 82/82 ======================== ##.# #.# Magic: 13/16 ===================----- ...# #.# AC: 8Str: 14 #######.# EV: 10Int: 19 ........# SH: 0Dex: 8 ########################  XL: 10 Next:  0% Place: Dungeon:8 ................@.....f.  Noise: ---------  Time: 8194.0 (0.0) ########################  f) +1 whip (vamp)  Nothing quivered  f   sleepcapCasting: Launch Clockwork Bee [[$39;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.....#  #.#.........#  #.####..# #.# ...# #.#.# ........# .........f..    ==5.0 (1Winding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee. _(Press . to continue winding your bee.)5h 5h 4f.5h8 X--6. 5h 5h @ _You continue winding your clockwork bee...5h 5hȪ 4f.5h k--7.. 5h 5h @ _You continue winding your clockwork bee...5h 5hE Y yf.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sleepcap.5h .8 5hS5hP _Your clockwork bee stings the sleepcap but does no damage.6h,N   Your clockwork bee stings the sleepcap.=9 _The sleepcap releases spores at your clockwork bee.6h!D  Your clockwork bee stings the sleepcap.  The sleepcap releases spores at your clockwork bee.4==200 _Your clockwork bee stings the sleepcap but does no damage.7h >  Your clockwork bee stings the sleepcap!1 _The sleepcap barely misses your clockwork bee.7h * *   dormant clockwork bee (minion)Your clockwork bee stings the sleepcap!  Your clockwork bee winds down and falls to the ground.2 _The sleepcap releases spores at your dormant clockwork bee but does no damage.7h3 _The sleepcap releases spores at your dormant clockwork bee but does no damage.7hjyy   3-- _You wind your clockwork bee back up and it locks its sights upon the sleepcap!8h).#...# #.#.........# #.####.###### .# #.# ..# #.# .# .......# . ...............y@f..8hr8h&48hɰ8h j _You swap places. The sleepcap completely misses you.8h^T 78--The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.8h\ /  --more--9h  #.# #.################. ......y@f...... ##############.   2 5 _ #.# #.###############. ......y@f...... ##############.     The sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!4---10 6.0 (2 _You are unaffected.;h1%K  You hit the sleepcap. You feel better.;h .( *@.*   dormant clockwork bee (minion)  You destroy the sleepcap!;hz46/83-4==7 (0.7;h8;hp=L _Your clockwork bee winds down and falls to the ground.;h:3;hp<;h>,;hGC7=;hD;h$E;hE;hWP==;h|X;h[k8=;h.\;hJ_,;h_;hgba5=;hc;he;he%9;hSf;hh,;hh;hk,;hIl;hZo;ho`80==;hq;h;h݀;h5;h;hU _Your dormant clockwork bee falls apart.;h܅;he;hr1=6==;h,;h;h$,;h;h~;2;h;hw;h:==;h;hٔ,;hV;h,;hH;h;hK3=;h;h;h^,;hĞ;h;hY,;hۢ;h;h,;hS;h;hO=;h;h7;h",;h;hF;h,;hu;h#;hl,;hk;h;h,;he;h;h,;hU;h;hv,;hF;hm;hS### #...# #.#.# #.#.# #.#.# #.#.#########.#.#..........######.# #..- # ;h. -38.7 (32.0)  Ashenzari invites you to partake of a vision and a curse of sorcery anddevices.;h/  --more-->h>Y _?h(R?hS, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Dev)?hXT0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Ah Nescribe what?Bh  Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Sorcery: Conjurations and Alchemy. Devices: Evocations and Shapeshifting. Range: N/A BhThis ability costs: nothing.EhA  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Dev)0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.EhEhEh#####...#Cardtrick the Fabricator#.#.#Mountain Dwarf of Ashenzari *.....#.#.#Health: 83/83 ========================#.#.#Magic: 16/16 ========================#.#.#AC: 8Str: 14 ##############.#.#EV: 10Int: 19 Eh.................#SH: 0Dex: 8 ##############.#########XL: 10 Next:  0% Place: Dungeon:8#..@.......Noise: ---------  Time: 8238.7 (0.0)###########f) +1 whip (vamp)EhNothing quiveredYou hit the sleepcap. You feel better.  You destroy the sleepcap! Eh$6_Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart.Ashenzari invites you to partake of a vision and a curse of sorcery and _devices.Ehn  Okay, then.EhEh&. _FhJ3Fh3LFh:MFhCOFhO$ _FhJU,FhqkFhym,Fh nFhoFhWq,FhqFhsFh8v,FhvFh xFhez,FhzFh~Fh,FhFh0Fh,Fh~FhFh-,FhFh&Fh9,FhFhFh",FhFhÐFh~,FhFhaFh,FhFh-Fh,FhaFhFh ,FhFhFhBFhFhFh1,FhFhFhFhFh/FhFheFhFhFhSFhV,FhFhzFh,FhFh Fhg ,Fh Fh Fh Fh Fh5 ,Fh Fh Fhn" BFh&$ Fhv& ,Fh& Fh/) Fh2    .%.#  #..#  #..#  #..#  #..#  #..#  #..#   #.@# #  80.7 (4Fh3 2.0) #.##.#  #....#  #.####  #.# #.#  #.#  #.#   ############# #.#  Fh^ 1.7 (43 _Found a quill talisman.Fh3FhFhFhZXFhXBFhvFh,FhmFhFh,Fh1FhFh,Fh Fh ,FhBFhBFhl  o  #  #  # .%.# #..# #..# #..#@#  #..#.#  #..#.#  #..#.#  #..#.#  #.##.#  o   orc (asleep)#....##.#### #.# 9.7 (8.0)Fh,90.7 (9FhFh%*x _An orc comes into view. It is wielding a +0 short sword.GhMp##o .%..Gh)q..#...#.##...###GhyzGh{{GhɈ oooo 2 orcsThe orc shouts! You hear a shout! x3Gh4==1.7 (1GhҗGhq _An orc comes into view. It is wielding a +0 club.Hh/##o.o .%.##...Hh.o--2Hh'  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..o#4---==3Hh HhHh6_You shape a spike launcher from a nearby wall.Ih###..#o.%.#.#..###..###.o--4Ih,IhzIhx###..#o.%.#..#.###..### IhIh--Ih[5IhҡIhIhH!##.. .%.#o##.##...###.o6Ih 1*Ih  The rocky spike skewers the orc!   orcIh .o---==7 _You kill the orc!Jh1*JhJhZ  The rocky spike skewers the orc but does no damage. ooo 2 orcs (1 wandering)The orc hits you but does no damage.5=8Jhnlt _An orc comes into view. It is wielding a +0 war axe.Jh;u Jh=v  JhvThe orc shouts!  JhpwYou whack the orc!Jh Jh"oJh)JhQ   orcJhJhJh =Jh{&9.4 (0.7JhoJh JhJh/#_You kill the orc!JhJhRX##o .%.#.##.##...Jh_Jh`.JheaoJhaJhcJhd--Jhe300.4 (1.0JhnJhD} Jh~Jh]_Items here: )) [ †.Kh##..o .%#)#.##Kh:Kh KhKMo.o#..#.#  o   orc wizardKhA--1Kh׸Khpz _An orc wizard comes into view. It is wielding a +0 dagger.Kh U##o.o .%.#.#)#.KhKhF.oKhm.=2KhKh"Q _The orc closely misses you.Kh5  You hit the orc.Khm  The orc is moderately wounded.KhMKhoooo 2 orcs (1 missile)Kh-3.1 (0.7KhNKhr _An orc comes into view. It is wielding a +0 flail.Kh} Kh L.oKh &8Kh( Kh@ U _You barely miss the orc wizard.Kh *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc wizard!Lh?44 o##The orc wizard is severely wounded.3---=4.8 (1.0Lh@JA _The orc wizard hits you but does no damage.Lhp *You miss the orc wizard.Lhah  The orc wizard is severely wounded.The rocky spike skewers the orc wizard. #.##..#.#  Lh4)4==-15.5 (0.7 _You kill the orc wizard!Lhd###.o# #.#.%.#.)-6.5 (1.0 _The orc barely misses you.Things that are here: _a +0 dagger; a +0 robeLhk?  You hit the orc.  The orc is severely wounded.2--7.2 (0.7 _The orc hits you with a +0 war axe.Lh %  You completely miss the orc.The orc is severely wounded.9 _The orc barely misses you.LhX>   You whack the orc! You feel better.)   orc (3===8.6 _You kill the orc!Mh########.......o)# #.#.%.#.)9.6 (1.0 _The orc hits you but does no damage.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpseMh:X  You hit the orc.  The orc is lightly wounded.MhX;.10.2 (0.6MhCMhEI _The orc misses you.MhA  You barely miss the orc.The orc is lightly wounded.Mh&8MhMh-Q _The orc closely misses you.Mh]  You barely miss the orc.MhI=1.5 (0.7MhMhk1 _The orc is lightly wounded.Mh  You closely miss the orc.The orc is lightly wounded.Mh 79--5=2.2MhB% MhX) 7 _The orc hits you with a +0 flail.MhJ  You hit the orc. You feel better.  The orc is moderately wounded.Mh `80=-9Mhn Mh\ : _The orc hits you but does no damage.NhQr # You hit the orc.NhR(3.6Nh[Nh^W _The orc is almost dead.NhF  You hit the orc. You feel better.Nhݜe)Nh`1=4.3NhN] _You kill the orc!Nh&AM########.......#######))#.#  #.#Nh5/Nh0o2=-5.3 (1.0Nh7Nh<l _Items here: ( ) [ †.NhF 3NhI NhM NhR : _NhKT ,Nh]V Nh>[ a3=Nho] Nh` Nh` E6==Nhb Nho Nh ,NhN Nh Nhd BNh Nh O=Nh Nh Nh Nhk $==Nh NhN Nh Nh BNh Nh ,NhP Nh Nh ,Nh= Nh( Nh\ ,Nh Nh^ Nh ,NhE Nh- Nh ,Nh Nh NhP ,Nh Nhm Nh6! ,Nh! Nhf. g  ###############  #.@..........)# -316.0) Nh. #'###########)# ≈≈. #)# #≈.. #.##§._ .%.#.##§§. #..#)##§≈≈ #..#.#NhJ/ ### #..#.# #..#.# _You open the door.Nh5 Y _Found a hazy altar of Hepliaklqana.Oh4 X _  There is an open door here. _Ohb `Ohh ,Ohk Oh$o Oh\s Ohs Oh~u Ohhy Oh} Oh~ Oh Oh: Oh Oha OhP Oh Ohq Oh Ohg Oh  Oh  Things that are here:  a +0 war axe; a +0 ring mail; an orc corpseOhש Oh^  _Oh: Oh X  Things that are here:  a +0 dagger; a +0 robeOh% Oh  _Oh Oh\ OhG Ohj Oh OhV Ohh Oh Oh Oh Z  Items here: )) [ †.OhY Oh  _Oh Oh Oh Ohf Oh Oh Ohr Oh* Oh9 OhN Oh5 Oh Oh6 OhL Oh Oh Ohr Oh> Oh ,Oh OhN! Oh3$ Oh$ OhZ& Oh9( Oh* Oh+ Oh+ Oh. Oh0 Oh`1 Oh(2 Oh4 Oh@8 Oh8 Oh9 Oh@ OhD OhE Oh2G OhI OhqM OhM OhO OhTR OhV OhW OhVY Oh_ Oh b Ohb Oh9f Ohh Ohl Ohem Oho Ohus Ohw Ohsx OhU{ Oh~ Oh0 Oh Ohq OhO Ohߏ Ohy Oh OhL C  You see here a quill talisman.Oh] Oh  _Ohݢ Oh Oh ,Oh Oh* Oh ,Ohֺ Oh C  You see here a quill talisman.Oh Oh-  _Oh Oh4 Oh ,Oh Ohs Oh OhT Oh Oha Oh" ,Oh Oh Ohk ,Oh= Ohl Oh ,Oh Oh Oh ,Oh Oh Oh ,Oh Oh? OhBOhOhBOhN OhC Ohr Oh OhOhc,OhrOh-Oh,Oh6Oh?Oh ,Oh Oh"Oh$,OhY%Oh)'Oh.*BOh+Oh-,Oh.Oh1Oh3,Oh4Oh77 _You open the door.Oh:3Oh:Oh=@  There is an open door here.Oh?Oh-@ _OhAOhCOhF,OhGOhIOh3L,OhMOhQ,Oh}QOhTM _You now have 391 gold pieces (gained 7).OhV3Oh.KK-6The  Y # ...K#.# ...KK.# ...##.######.# # #####.###  #...<...#  #.# #.#Y   ice beast (wandering) #.#K   kobold brigand (missile) #.#KK 2 kobolds (missiles)  #.# ...$KK#.#An ice beast comes into view.----7ThA 6 _The ice beast moves out of view.Th 5. ##.Y #..K#.#.$KK.#.##.######.#. #. #####.####. #...<...##. #.##. #.#Y   ice beast#. #.#K   kobold brigand (missile)#. #.#KK 2 kobolds (missiles)  #.#*Thq  The rocky spike skewers the kobold.   kobold (missile)Thi .)#. #.#You kill the kobold! (The kobold brigand throws a poisoned dart.  The poisoned dart hits you!Uh[.KK)===5===8Pois  _You are poisoned.Uhv1.>....... ####.Y #...#.#.KK.#.##.######.#.. #.######.###. #.##...<...# #.Uhw##.# #.##.#Y   ice beast #.##.#K   kobold brigand (missile) #.##.#K   kobold (missile)  #.#Uhz,Uh.Y.KUhŃ\1---9Uh Uh _Found a stone staircase leading down. You feel sick.  Things that are here: _a +0 whip; 3 stonesUhR ..............>......... #...####.#.(#....Y#.#.K@).#.##K######.#.. #.######.###... #.##...<...#### #.##.# #.##.# #.##.# #.##.#  #.#Uh 6*Uh/t  Found 4 stones.  The rocky spike skewers the kobold brigand!UhG  KThe kobold brigand is moderately wounded.You feel sick. The ice beast barely misses you.The kobold brigand hits you with a +0 short sword.Uh ~74=---==Uh 50Uh Uh S _The kobold barely misses you.Vhňu *You miss the kobold brigand.Vhh  The kobold brigand is moderately wounded.The rocky spike skewers the kobold brigand!Vhr aKThe kobold brigand is moderately wounded.rocky spike skewers the kobold brigand!  The kobold brigand is severely wounded.You feel sick.  The kobold hits you with a +0 short sword.  The ice beast closely misses you.2=---1.0 (0.7 _The kobold brigand hits you but does no damage.Vh ' Vh T*You hit the kobold brigand. You feel better.Vh  The kobold brigand is severely wounded.The rocky spike skewers the kobold brigand!VhK   kobold (missile)WhQ7 )You kill the kobold brigand!You feel sick.  The ice beast hits you but does no damage.Wh>=`-=37WhEWhjH= _The kobold hits you but does no damage.Wh?Wh?/-2.4WhGWhJQ _You barely miss the kobold.Xh* *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhU~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.Xh\)XhH $#)#You kill the kobold!Xh59=---3---=3.4 (1.0Xh9Xh\W _You feel sick. The ice beast hits you. The ice beast freezes you!YhD....... ....... .>..... ....... # .......####.# ......(#... ......Y#.# ......$.@.# ......##)######.# ..... #.######.### .... #.##...<...# ### #Yh8#.##.# #.##.##.##.# YhYh .YYou feel sick.  The ice beast attacks as it pursues you!YhI----4Yh Yh0 _The ice beast hits you but does no damage.  Things that are here: _a +0 whip; 3 stonesYhy * You whack the ice beast!Yh  The ice beast is moderately wounded.The rocky spike skewers the ice beast!ZhX0 YThe ice beast is heavily wounded.You feel sick.Zh2158=-4==-=5.1 (0.7Zh9Zh;@ _The ice beast hits you but does no damage.Zhm2v *You barely miss the ice beast.ZhT  The ice beast is heavily wounded.The rocky spike skewers the ice beast.Zh YThe ice beast is severely wounded.You feel sick.  You are no longer poisoned.Zhϕq7=-8ZhmZh@ _The ice beast hits you but does no damage.Zhv  You hit the ice beast. You feel better.Zhf62=-6.4 (0.6ZhZh] _The ice beast is almost dead.Zh/w *You closely miss the ice beast.Zh  The ice beast is almost dead.The rocky spike skewers the ice beast.Zh )ZhS 8.ZhMZ ===5=7.0 _You kill the ice beast!Zhya Zhc k _Your Fire Magic skill increases to level 1![hw ....... ....... .>..... ....... # .......####.# ......(#... .#.# ......$@).# ......##)######.# ..... #.######.### .... #.##...<...# ### #.##.#[hwR #.##.# #.##.# #.##.#  #.#[h[h^k3=--8.0 (1.0 _[h[h̎[h$u!.#.#.>.....#.# #.####.#.(#....#.#.@.).#.##)######.#.. #.######.###... #.##...<...##### #.##.# #.##.# #.##.# #.##.#  #.#[h19![hdA--9[h4[h _Found a potion of heal wounds.  You now have 405 gold pieces (gained 14).  Things that are here:[h+,60.0 (2[h[hg8 _a +0 short sword; 8 poisoned darts\h3\hż\h\hk4=\hb\hK5=\h\hY,\hp\h&5=\h*a6=\h+\h.\h.L6==\h3\h,8,\h:\h?k7=\h3F\hEK\hvL\h.Q\hW\hhX\hX==\hY\hb\hj\hk\hl8\hq\hTx\hy\h{\h\hЂ\h\hY\hc\h9\hL\ha\hY\h\h\\h\h\h\h\h70\hF=\h\he\h_\h:\h>\h\hH\h\h\hc\h1\h=\h9\h\h\hY\h\h \hm \hDQ2\hH\hxM,\hO\hvS,\hU\h3Za3=\h\\h`,\h6c\hh,\hVk\hok4=\hr\h\v\hv\h{y\h[B\hy;5\hX\hk\h\h\hC,\h_\h 6\ha7=\h\h`,\hy\h.,\hN\hQk8=\hV\hYY,\h]\h^\h^\hc\hoh;9\hk\h"q,\h:z\hA80=\h>,\hK\h\hiU1=\h\h,\h\h,\h\h+;2\h\hv,\hV3=\hB\hQ!.# .# ..>.....# .# # .####.# .(#... .#.# .)@).# .##)######.# ....... #.######.### ....... #.######## #.##.##.##.##.##.##.# \hZ!.......#........# ..>.....# ........# #..####.# .(#... .#.########.).).......# .......##@######.# ....... #.######.###....... #.##...<...# ####### #.##.####### #.##.\h{=##.##.##.##.##.##.# \h>519.0 (59.0)20.0 (60  Things that are here: _a +0 short sword; 5 poisoned darts\hU 3\h \hϜ \h \h $ _\h3 \h \h[ O=\hұ \h \h ,\hf \h \h ,\ht \h \hn ,\h \hz \h ,\hS \hl \h ,\h{ \h \h ,\h \hL \h$,\h\h% ######### #......... #.....@....... #.............#  #..$....>.....#  #.............# #...............####.#..............(#..................#.####### ..............).)....... ............##)######. \h`19.0 (9.0)\hz .30.0 (10.0) \hy(\hW+[ _L - a potion of heal wounds]h?e3]hg]hj]hem]hm]hr,]hs]hGs]h&t]hw]hy]hAy]hz]h},]h~]hM _You now have 408 gold pieces (gained 3).]h}]h]h]h]h]h!]h]h]h,]h]h]h,]hq]hd]hs,]h@]h]h2]h^]h.]hܥ]h3,]h]h?]h,]hp]h]h]h]hv]hH]h,]hR]h3]h,]h^]h]h,]h]hU]h]h:]h)]hA]h,]h]h]h9,]h4]hf]h]h]h]h]h+]ha]h:]h]h]h]h]h]hg]h]h[]h]h,]h]h]h,]h]h,]hY]h[f _I - 2 scrolls of noise (gained 1)]h]h_]h]h]h[,]h]h]hM ,]h ]hT ]hX,]h]hC]h}E,]hF]hG]h+I,]hI]hJ]hL,]h M]hyN]hO,]h X]hdY,]h5Z]hW[]h\,]h]]h_]ha,]hb]hZd]hhB]hnj]hsl,]hl]h>n]hp]hq,]hhs]hu,]hv]hw]hqy,]h z]hy{]hJ},]h}]h]h7,]h]h]hÄ,]hp]h]h#.##.#........##.#.##.#........####.##.#........##.##.#........#.#.####.#........##.#.............######.#.######.#.##.# ... #....#.##.# ...# #.#@.#.##.# ..#76.0 (46 #.#.....# #  #.#..#..#  #.#.....# #.#.....# #.#....## #.#....# .....[ ]hX7.0 (47]h, _Found a +0 chain mail.^h^hX^h|!^h+^h+^h-,^h.^h/^h(2B^h?CJ^hC^h7HX^hnI^hK,^hK^hM^hsO,^hO^hQ^haS,^hS^h?U^hW,^hX^hqj^h}k,^hk^hm,^h*n^ho^hIq,^hq^hs^hNt,^ht^hhv^hfz,^hz^h}^h<~,^h~^h^hyX^h܅^h^hΆ^h^h,^h̉^h5^hՌ,^h+^hÎ^h3,^hv^hY^hO,^h^h^^hĖ^h^h0^hܘ^h,^h^h^h",^hŠ^h^h,^h^h6^h,^h^h^hz ######.##  #.....).. #######@#### 615.0 (38...........# ############.##.# #.######.............#.# #.#....#.##########..#.# #.#....#.# #..#.# #.#.... #.# #..#.# #.#.... #.##.#..#.# #.#.... #.# #.# #.#..#.#######.#.... ^hN^h,6.0 (39^h^h* _Found a +0 falchion.^hEW ^hW ^h[X ^hZ ^h] ^h^ ^hc ,^hd B^hg ^ho G # ######.##### #...@.)....#^ho 8.0 (2.0)#######.####.###.#^hgq  ...........# [.  ############.##.# .# #.######  #.............#.# # #.#....#  #.##########..#.# #.#....# ##.# #..#.# #.#....# ##.# #..#.# #.#....# ##.# #.#..#.# #.#....# #^h A9.0 (3^h ^h 0 _Found a +0 pair of gloves._h,|  You see here a +0 falchion. __hX_hĸ>### ######.##### #.....)..@.#  #######.####.###.#  .....#.[.#F# #.##.#...#.# ..#.#.###.# ########..#.#.# .#.#....# ###### F   bullfrog (asleep) #..#.#.# .#.#....# #..... #..#.#.# .#.#....# #.....  #.#..#.#.. #.#....# #..... 24.0 (5  A bullfrog comes into view. F.FThe bullfrog croaks.78--====5.0 (6_h_h, _The bullfrog hits you.`hFS #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4---==--6.0 (1 _The bullfrog hits you but does no damage.aht} ### ######.##### #.....).@..# #.####.###F# .#.[.#.##.##.#...#.#.######.#.#.###.#.#....##..#.#.# .#.#....#  #..#.#.# .#.#....# # #..#.#.# .#.#....# # #.#..#.#.. #.#....# #F.9-----7 _The bullfrog hits you but does no damage.ah  ### ######.##### #.....)@.F.# #.####.###.# .#.[.#.##.##.#...#.#.######.#.#.###.#.#....##..#.#.# .#.#....# # #..#.#.# .#.#....# # # #..#.#.# .#.#....# # # #.#..#.#.. #.#....# #*ah t  The rocky spike skewers the bullfrog.ah  z F.The bullfrog is moderately wounded.-8 _The bullfrog attacks as it pursues you! The bullfrog closely misses you.bhu *You barely miss the bullfrog.bhEX  The bullfrog is moderately wounded.The rocky spike skewers the bullfrog!bh FThe bullfrog is severely wounded.bhO#6bh|>-=7 (0.7bhzbhX, _The bullfrog hits you.bhFxu *You barely miss the bullfrog.bhP  The bullfrog is severely wounded.The rocky spike skewers the bullfrog!bhVSbh 8.bhR----79.4bh<bhL _You kill the bullfrog!bhn### ######.##### #.....).@..# #.####.###.# .#.[.#.# .##.#.#.#.bh..#.#.# .#.#....# # #..#.#.# .#.#....# #. #..#.#.# .#.#....# #. #.#..#.#.. #.#....# #.bh bh"bh$e7=--30.4 (1.0bh)bh}+bh& n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? ch [?25l[?1cch= ch $ch J12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Co b - [carried] E - a +0 pair of gloves (worn)  c - [carried] p - a +0 chain mail  d - [carried] v - a +1 leather armour of fire resistance (worn) Results elsewhere ([,] to cycle)  e - [D:8] a +0 pair of glovesf - [D:8] a +0 chain mail (5 further duplicates)  g - [D:8] +0 steam dragon scales  h - [D:8] a +0 ring mail (1 further duplicate)  i - [D:8] a +0 robe (15 further duplicates)  j - [D:8] a +0 scale mail (3 further duplicates)  k - [D:6] a +0 leather armour (3 further duplicates)  l - [D:6] a +0 plate armourmhKmhmh   Cardtrick the Fabricator  Mountain Dwarf of Ashenzari *.....mh   Health: 77/83 ======================--  Magic: 14/16 =====================---AC: 8Str: 14EV: 10Int: 19###SH: 0Dex: 8######.#####XL: 10 Next:  7% Place: Dungeon:8#.....).@..#Noise: ---------  Time: 8630.4 (0.0)#######.####.###.#f) +1 whip (vamp)...........#.[.#.#Nothing quivered #########.##.#...#.#.###### ...........#.#.###.#.#....# #########..#.#.# .#.#....# ##### #..#.#.# .#.#....# #.... #..#.#.# .#.#....# #.... #.#..#.#.. #.#....# #.... mhJ" [K _The bullfrog hits you.  You barely miss the bullfrog.The bullfrog is severely wounded.The rocky spike skewers the bullfrog! _You kill the bullfrog!Search for what [Enter for "armor", or ? for help]? armor _nhU[ Inventory: 38/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (go to first with /)D - a wand of mindburst (10)  G - a wand of warping (10) Scrolls (go to first with ?)a - a scroll of brand weapon  i - 5 scrolls of poison  j - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ph3  Cardtrick the Fabricator  Mountain Dwarf of Ashenzari *.....  Health: 77/83 ======================--  Magic: 14/16 =====================---AC: 8Str: 14EV: 10Int: 19###SH: 0Dex: 8######.#####XL: 10 Next:  7% Place: Dungeon:8#.....).@..#Noise: ---------  Time: 8630.4 (0.0)#######.####.###.#f) +1 whip (vamp)...........#.[.#.#Nothing quivered #########.##.#...#.#.###### ...........#.#.###.#.#....# #########..#.#.# .#.#....# ##### #..#.#.# .#.#....# #.... #ph ..#.#.# .#.#....# #.... #.#..#.#.. #.#....# #....  _The bullfrog hits you.  You barely miss the bullfrog.The bullfrog is severely wounded.The rocky spike skewers the bullfrog! _You kill the bullfrog! _Search for what [Enter for "armor", or ? for help]? armorphQ3ph]Rph VphV$ _ph\[w5=ph[phc^;8ph`phaph%bphScphe,phfphCiphiP9=phjph)m,phBnphxpphpL6==phqph3tphot$80pht(=phuphx,phyph~,phsphph#1phC===phph,ph‡phω,phphK;2phph,,phph,phɕphO93ph(=phܙphGph,phѣphphph$phmphUph,phphñphphk9=phphɷphѹphٺphMphph,phphphh,phphphq,ph{phphephphphph",phcphnXphph,phphVphDph~phphrph ph<phphphDphzphphph,phph phph1phphphph(ph5phMphphphph;phJ"ph"ph&ph])ph!,,ph8-ph.ph1ph1ph2phg4ph6ph7ph8ph:phP=ph=ph>ph\AphC,phDph(FphHphHphoIphJphLphLphjMphNphFPphPphPphQph`SphSphSph0UphrWBphXph [,ph[ph]ph_,phr`phaphc,phcph_dphf,phgphahphi,ph?jphkphl,phVmphnph4p,phpphsphkvBphBphPphphphHph٭phph0,phphph ,phphphphphPph/ ### #.##### ##### #.....##....ph+ #.###.########.### ph #.# #.............  #.############.##.  #@#.............#.  #[#.##########..#. ph #.#.##..#.  #.#.# #..#. phB #.#.# #.#..#.  #.#.# #.# #.#..#. phP #.#.#.#.# #.  #.#.#.#.# #.##.#ph}  #.#.#.# #.##.#phG ###ph2.##########.........###.########.### #.............###########.##ph;&.............##########ph.#.# #.#phG #.#.... #.##.#.phE ph091.4 (61.0)ph,2.4 (62phph _You see here a +2 robe of positive energy.ph 3ph phQ ph ph : _ph ph ,ph ph ph9,phdphph,ph phx phS ph ph@ph!ph.,phphwphph phphphb,ph1phJ phn",ph"ph#ph\%,ph%phV)phT9,ph)bpheXphcfphgphgphqhphiphk,phlphmphnphnphophpph r,phvrphsphu,phgvphwphx,phnyphzph^|,ph|ph}ph~ph~ph,ph,phMphph,phphphBphph0Xph|phphbph~ph,phyph@ph #.#.##..#.#.# #. #.#.# #o# #..#.#.###. #.#.# #.# #.#..#.#..... phv#.#.# #.# #.#..#.###### #.#.#.#.# ##.#.......... phF#.#.#.#.#..#.##.#.### #.#.#.#.#.##.##.#...... ###.#.#......#.##.#...... #...#.#.#@# #.##.#...... phq#.###.#.#.# #.##.#...... #.# #.#.#.####.#........##ph #.# #...............###### ph#.# ###.######.#.##.#  ph,#.# #.# #....#.##.# . o   orc priest (asleep) ph#.# #.# #.#..#.##.# ph#.# #.# #.#.....# # ph>#.# #.##..#ph o729.4 (37o  An orc priest comes into view. It is wielding a +0 short sword.The orc priest shouts!phlqh2b==30.4 (38qh:t _The orc priest casts a cantrip, but nothing happens.qhN y #.#.#   #.#.# #o#  #.#.# #.#  #.#.# #.#  #.#.#.#.# ## #.#.#.#.#..# #.#.#.#.#.## ###.#.#......# #...#.#.#@#  #.#.#  #.# #.#.#.# #.# #...... #.# ###.###qhӈ  #.# #.#   #.# #.#   #.# #.#  #  #.# #.#  qhr  #.#.#   #.#.# #o#  #.#.# #.#  #.#.# #.#  #.#.#.#.# ## #.#.#.#.#..# #.#.#.#.#.## ###.#.#......# #...#.#.#@#  #.qh! #.#  #.# #.#.#.# #.# #...... #.# ###.###  #.# #.#   #.# #.#  qhA! #.# #.#   qhc! #.# #.# qh' qh* qh/ qh2 b _An orc priest is nearby!qh)m[#.#########.#.# o. .#.# #o# ###.......#.# #.# #.#..#.######.#.#.#.# ##.#........#.#.#.#..### #.#.#.#.#.###.#.#..@...#...#.#.#.#..#.###.#.#.# .#.##.#........# #.#.#.####.#.........# #...............######.# ###.######.# #.# #... o   orc (missile, wandering).# #.#.##..# #....# #qh8,qh;  An orc comes into view. It is wielding a +0 falchion.qhCYoo.oo   orc wizard (wandering)o   orc (missile, wandering)qhTG9--1.4 (1.0) qhjWqhpz _An orc wizard comes into view. It is wielding a +0 dagger.rh .#...........#[#.#########oo .# ###o..... #.# #.#..#.#######.#.# ##.#.......#.#.#..#### #.#.#.#@#.####.#.#....rh %..#.#.#.#.##.#.#.#..#.##.#.......#.#.####.#.......................#########.######..#.##.rhrrhrhdrh.oo.oo)--2rh&rh(rheH  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.rhi,rhby2.oo.o#o4---==3rh}rh, _The orc wizard shouts!rh [#.########## .#.# ..# #o#o# #.....#####.#o# ##.#..........#.#.#..#.##.#.####.#.#.##...###.#.#..@...#...#.#.#.#rh ###.#.#.#. #.#.#.####.#........##..............######.######.#.##.# . #.# #...# ...# rh7! rh! rh! rh* .oo.orh, /--4rh~4 rh6 shu #[#.##########..#.#.# #. Cardtrick the Fabricator #.#.# ..# #..#.#.# #. Mountain Dwarf of Ashenzari *..... #.#.# #.# #..#.#.###. Health: 83/83 ======================== #.#.# #o# #.#..#.#..... Magic: 11/16 ================-------- #.#.# #o# #.#..#.###### AC: 8Str: 14 #.#.#.#.# ##.#.......... EV: 10Int: 19 #.#.#.#o#..#.##.#.###... SH: 0Dex: 8 #.#.#.#.#.##.##.#....... XL: 10 Next:  7% Place: Dungeon:8 ###.#.#..@...#.##.#....... Noise: ---------  Tsh:v=ime: 8734.4 (0.0) sh#...#.#.#.#..#.##.#....... f) +1 whip (vamp) #.###.#.#.#..#.##.#....... Nothing quivered #.# #.#.#.####.#........## #.# #...............###### #.# ###.######.#.##.# . o   orc priest #.# #.# #....#.##.# . o   orc wizard #.# #.# #.#..#.##.#  o   orc (missile) #.# #.# #.#.....# # _The orc wizard shouts!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short swordth#[#.##########..#.#.# #. Cardtrick the Fabricator#.#.# ..# #..#.#.# #. Mountain Dwarf of Ashenzari *.....#.#.# #.# #..#.#.###. Health: 83/83 ========================#.#.# #o# #.#..#.#..... Magic: 11/16 ================--------#.#.# #o# #.#..#.###### AC: 8Str: 14#.#.#.#.# ##.#.......... EV: 10Int: 19#.#.#.#*#..#.##.#.###... SH: 0Dex: 8#.#.#.#.#.##.##.#....... XL: 10 Next:  7% Place: Dungeon:8###.th#.#..@...#.##.#....... Noise: ---------  Time: 8734.4 (0.0)#...#.#.#.#..#.##.#....... f) +1 whip (vamp)#.###.#.#.#..#.##.#....... Nothing quivered#.# #.#.#.####.#........###.# #...............#######.# ###.######.#.##.# . o   orc priest#.# #.# #....#.##.# . o   orc wizard#.# #.# #.#..#.##.#o   orc (missile)#.# #.# #.#.....# #Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee hLm(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword  You lock target on the orc priest and prepare to deploy your bee.th Aiming: Launch Clockwork Bee  Press: ? - help, Dir - move target: an orc priest, wielding a +0 short sword  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the orc priest.thz oThe orc priest is moderately wounded.thtth^thth RoothSc==5.4 (1Winding ththOl _The orc priest looks satisfied for a moment.th͙2*th2s~  You continue winding your clockwork bee...  The rocky spike skewers the orc priest!thkyo   orc wizardo   orc (missile)th8)th _8-6. ththN _You kill the orc priest!th~th*thh.oothy--7.. ththV@ _You continue winding your clockwork bee...th8,thi  With a metallic buzz, your clockwork bee launches itself at the orc.th~th4o.ooyopriest (polearm)o   orc wizardo   orc (missile, ally target)y   clockwork bee (minion)thJ-8ththE{ _An orc priest comes into view. It is wielding a +0 trident.vh2*vh^v  The rocky spike skewers the orc wizard!vhjq  The orc wizard is heavily wounded.vh,v .oo The orc wizard hits your clockwork bee with a +0 dagger.vhw_2===9vhvh˄? _Your clockwork bee stings the orc wizard.vh2*vhk  The rocky spike skewers the orc wizard.o   orc (missile, ally target)y   clockwork bee (minion)vhvhGvh  .oy. You kill the orc wizard!The orc completely misses your clockwork bee.vhOD==40vhvh"8 _Your clockwork bee stings the orc.vhVvh]vh#  The orc priest casts a cantrip, but nothing happens.The orc misses your clockwork bee. Your clockwork bee stings the orc.vh)y   clockwork bee (minion)vhQ.-1vhvhLC _The orc dies!vhvhvh .oy) , ally target)  Your clockwork bee locks its sights upon the orc priest.vh0@-2vhvh? _Your clockwork bee stings the orc priest!vhp.#...........#[#.#########.  ###...... #o# #.#..#.#######.#y# ##.#.......#.#)#..#### #.#.#.#@#.####.#.#......#.#.#.#.##.#.#.#..#.##.#.......#.#.####.#.......................#########.######..#.##.vh}_  The orc priest hits your clockwork bee but does no damage.vhv~&3vhvhf _Your clockwork bee barely misses the orc priest.whyZ###########.##.#....#...........#[#.#########.  ###...... #o# #.#..#.######y# ##.#.......#@#..### #.#.#.#.#.####.#.#......#..#.#.#.#..###.#.#.#..#.##.#.......#.#.####.#.......................######whzL###.######..whN  Your clockwork bee stings the orc priest!wh)y   clockwork bee (minion)wh3.94whwhȪ _The orc priest dies!Things that are here: _a +0 dagger; a +0 robe; a +0 short swordwhʼn  #.............#.[###########.##.#....#...........#[#.#########.  ###...... #)# #.#..#.###### ##.#.......#y#..### #.#.###.#.#.......#.#.#.#..##.#.#.#..#.##.#.......#.#.####.#.......................#########.######wh *#*   dormant clockwork bee (minion)You swap places.wh{&5whHwh0 _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 falchion; 2 boomerangs; an orc corpsexh"##.########.####.## #.............#.[###########.##.#....#...........#xh #[#.#########.  ###...... #@# #.#..#.######xhg#/)# ##.#.......*#..### #.#.###.#.#......#..#.##.#.......xh##.#.####.#.......................######xh(xh3oo   orc (ally target)*   dormant clockwork bee (minion)xh4T3=6xhIxh S _An orc comes into view. It is wielding a +0 hand axe.Things that are here: _a +0 trident; an orc corpsexh,  #.# [ #[#.#####  #.#.# ..#   #.#.# #.#  #.#.# #.#  #.#.# #@#  #)#  #*# #.# .. #.# #.# #.# #.#.#.# #.# xh7  #.# [ #[#.#####  #.#.# ..#   #.#.# #.#  #.#.# #.#  #.#.# #@#  #)#  #*# #.# .. #.# xh& #.# #.# #.#.#.# #.# xh xh9 xh> xh [ _An orc is nearby!yhhw4 #.# [ #[#.#####  #.#.# ..#   #.#.# #.#  #.#.# #.#  #.#.# #@#  #)#  #*# #.# .. yhxf#.# #.# #.# #.#.#.# #.# yhY #.# [ #[#.#####  #.#.# ..#   #.#.# #.#  #.#.# #.#  #.#.# #@#  #)#  #*# #.# .. #.# yh#.# #.# #.#.#.# #.# yhyhyh)yhX,[ _An orc is nearby!zh1 #.............#.[.###########.##.#...............#.#.##[#.########## .#.# ..# ###....)#####.#@# ##.#..........*#..#.##.#.###.#.#...##o.......#.#.#.### ###.#........##..............######.######.#.##.# .zh3zh><o.zh?-7 _zhHzh0P  Things that are here: _a +0 trident; an orc corpse _An orc is nearby! _An orc is nearby!  Things that are here: _a +0 falchion; 2 boomerangs; an orc corpsezhyy   zhL2-zh,'zh* _You wind your clockwork bee back up and it locks its sights upon the orc!zh.###########.##.#...............#.#.##[#.########## .#.# ..# ###....)#####.#y# ##.#............#.##.#.###o#.#...##........#.#.#.#.###.#.#.#..zh&w #.#.#.####.#........##..............######.######.#.##.# . #.# #...zh Z=8zh _You swap places. The orc completely misses you.Things that are here: _a +0 dagger; a +0 robe; a +0 short swordzhG 7  You whack the orc!zhT  *)*   dormant clockwork bee (minion)  You kill the orc!zhZ -9.1 (0.7zhd zhsg L _Your clockwork bee winds down and falls to the ground.zh .............#.#.##[#.########## .#.# ..# ###....)#####.#*# ##.#..........)#..#.##.#.####...###.#.#......#...#.#.#.#..####.#.#.#..# #.#.#.####.#........##..............######.######.#.##.# . #.# #...#zh zh zhS 6-50.1 (1.0zh zh  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse{h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? |hK [?25l[?1c|h |h- 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +1 vampiric whip (weapon)  b - [carried] o - a +0 morningstar |hl Results elsewhere ([,] to cycle)  c - [D:8] a +0 whip (6 further duplicates)|h Vd - [D:8] a +0 club (7 further duplicates)  e - [D:8] a +0 flail (4 further duplicates)  f - [D:7] a +0 dire flail  g - [D:7] a +0 flail of drainingh - [D:7] a +0 hammer  i - [D:7] a +0 mace (5 further duplicates)  j - [D:4] a +1 heavy flail|hˁ 0k - [D:3] a +0 morningstar}h> }hiG }hR #.#.............#.#.###. Cardtrick the Fabricator#[#.##########..#.#.# #. Mountain Dwarf of Ashenzari *.....#.#.# ..# #..#.#.# #. Health: 83/83 ========================#.#.# #.# #..#.#.###. Magic: 12/16 ==================------#.#.# #.# #.#..#.#..... AC: 8Str: 14#.#.# #)# #.#..#.###### EV: 10Int: 19#.#.#.#*# ##.#.......... SH: 0Dex: 8#.#.#.#)#..#.##.#.###... XL: 10 Next:  9% Place: Dungeon:8#.#.#.#@#.##.##.#....... Noise: ---------  Time: 8750.1 (0.0}hS ~)###.#.#......#.##.#....... f) +1 whip (vamp)#...#.#.#.#..#.##.#....... Nothing quivered#.###.#.#.#..#.##.#.......#.# #.#.#.####.#........###.# #...............###### *   dormant clockwork bee (minion)#.# ###.######.#.##.# .#.# #.# #....#.##.# .#.# #.# #.#..#.##.#You whack the orc!  You kill the orc! _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpseSearch for what [Enter for "armor", or ? for help]? mace}h{b }hd }hl }hto . _~hW m[?25h[?0c  Search for what [Enter for "mace", or ? for help]? h [?25l[?1ch76h682 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 hand axe (5 further duplicates) h8Results elsewhere ([,] to cycle)  b - [D:8] a +0 war axe (3 further duplicates)hh4h#.#.............#.#.###. Cardtrick the Fabricator#[#.##########..#.#.# #. Mountain Dwarf of Ashenzari *.....#.#.# ..# #..#.#.# #. Health: 83/83 ========================#.#.# #.# #..#.#.###. Magic: 12/16 ==================------#.#.# #.# #.#..#.#..... AC: 8Str: 14#.#.# #)# #.#..#.###### EV: 10Int: 19#.#.#.#*# ##.#.......... SH: 0Dex: 8#.#.#.#)#..#.##.#.###... XL: 10 Next:  9% Place: Dungeon:8#.#.#.#@#.##.##.#....... Noise: ---------  Time: 8750.1 (0.0hi)###.#.#......#.##.#....... f) +1 whip (vamp)#...#.#.#.#..#.##.#....... Nothing quivered#.###.#.#.#..#.##.#.......#.# #.#.#.####.#........###.# #...............###### *   dormant clockwork bee (minion)#.# ###.######.#.##.# .#.# #.# #....#.##.# .#.# #.# #.#..#.##.#You kill the orc! _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse h_Search for what [Enter for "armor", or ? for help]? mace  Search for what [Enter for "mace", or ? for help]? axehhžh h;. _h h hF hy hx $ _h h ,h h h K3=h h W=h hb4==hh,hh(h,,,h5.hN4l _Your dormant clockwork bee falls apart.h4h#9hDf==hE,hmHhM,hVOhdWa5=hHZh^,h`hhdhdhfhjhkhlmhphrq9=hshw,hyhZ},h[h.b6==hh&h,hhhʞ,h٠h(h,h]hhhX:==hhh,hh/h_,h<hhM,hhh,hh h,hhJh5h9,hB<ha@hE,h@h|PBhShUh-VhWhXYh[,h\h?_h`,hahche,hehVghi,hih lhn,hohfthRv,hwhyh|,h}h h{,hhfh'Bhhhchuhch,hohNh,hhhU,h9h;B  You see here a +0 chain mail.hʪhY _hhNhhhFhhd,h)hhhh<h,hPh,h/h|M _You now have 417 gold pieces (gained 9).h.hhzhChc,h4h^h,hhUh6,hhh,h:hh5,h hZ h ,h hh,hhh,hFhwh%,hjh}h,hhhhh"hha,hh h@",h"h$h&,h'h=(hp),h)hD+h\,,h,hW.h.h/hd/h0h1,h/2hq3h85,h5hI7h&8h]8h8hM:h;,h<hc=h ?,hZ?h6AhA,hCBhChxD,hDhFhG,h2HhIhJ,hkKh{Lh(N,hNh+Ph RBhShrU,hUhWhsX,hXhZZh[,h"]h]hS_,h_h"ahb,h!chadhe,hfhqgh:i,htihjh=l,hlh-nho,hphZqhr,h1sh5uhj~.#####.......## .##.##.......# D.# ># ....##.......# ..# ####+#####.# ###.########## ..# #..........##.# ..###..........##.# ...##..........h~,#.# ...##...[##.#############...##...†....#.............@.# #..<......######################.........# #######..............#.........# h......#.############.#.........# #####.#.#......# #.#.##.#.#.####.# #.####.###### D   acid dragon (asleep)h#.#.#....#.#####.# #.##.#......#.......# #.# #####.#.#################.#h 859.1 (109.0)  An acid dragon comes into view.ht.DDh7==60.1 (110hyh, _The acid dragon roars!h #(catching breath)Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.h[(L ***hdP**The acid dragon spits acid at you.h>.....h6------4--- 4 ====1.0)-3 whip (vamp)Corr (-4) hht _The splash of acid hits you!! The acid corrodes you!h= a#.#####.# #.##.##.# ..# > #....##.# D.# ####+#####.#.# ..# #. #.# ..###. #.# ...##. #.# ...##...[...... #.h #...##...† #............@..# #..<...... ########.##.#.#.#.#.#.# ######.#.#......# #.#h c.# #.#.#.####.# #.####.######  #.#.#....#.#####.# #.#  #.#......#.# #.# ######.#.#.#h hM D----2h@ h hH #.#####.#  #.##.##.# ..#  #....##.# D.# ####+#####  ####.# ..# # #.# ..### #.# ...## #.# ...##...[ #.#...##...† #.# #..<...... ########.#.#..#.#.#.#.#.#......# #.#. #.#.#.####.# #.####.  #.#.#....#.#####.# #.#  #.#......#.# #.# #.#.#.#----3hp  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hWN #.#####.# #.##.##.# ..# #....##.# D.# ####+ ####.# ..# # #.# ..### #.# ...## #.# ...##...[ #.#...##...† #.# #..< #########.#.#.#.##.#.#......# #.# #.#.#.####.# #.####.  #.#.#....#.#####.# #.#  #.#......#.# #.# #.#.#.#4------4 _hhʾhu : #.#####.# #.##.##.# ..# #....##.# D.# ####+ ####.# ..# # #.# ..### #.# ...## #.# ...##...[ #.#...##...† #.# #..< #########.# #.#.#.#h #.#.#......# #.# #.#.#.####.# #.####.  #.#.#....#.#####.# #.#  #.#......#.# #.# #.#.#.#h! h A---5h# h h3b #.#####.# #.##.##.# ..# #....##.# D.# ####+ ####.# ..# # #.# ..### #.# ...## #.# ...##...[ #.#...##...† #.# #..< ########  #.#  #.#.#.#  #.#.#......# #.# #.#.#.####.# #.####.  #.#.#....#.#####.# #.#  #.#......#.# #.#  #.#.#.#D#D   acid dragon5=6 _Your spike launcher falls apart as you grow too distant to maintain it.hwj7  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..I@....D(ally target)I   lightning spire (minion)51------===7II _An electric hum fills the air.h 4II  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)hKGhE_ .catching breath)  You deconstruct your lightning spire.hg *******The acid dragon spits acid at you.h*L..@....hE=====8hhuT _The splash of acid misses you.h   Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I.@...D., ally ta…)I   lightning spire (minion)7/16 ------------===--9II _An electric hum fills the air.h)  #.#####.# #.##.##.# ..# #....##.# D.# ####+ ####.# ..# # #.# ..### #.# ...## #.# ...##...[ #.#...##...† #......I@....D..# #..< # #.# #.#.#.# #.#.#......# #.# #.#.#.####.# #.####. #.#.#....#.#####.# #.#  #.#......#.# #.#  #.#.#.#I@...D.I6=-----70I4&mIh<(.@..D.)---1h  h h -_You deconstruct your lightning spire.h~  #.#####.#   #.##.##.# ..#   #....##.# D.# ####+   ####.# ..# #   #.# ..###   #.# ...##   #.# ...##...[   #.#...##...†   #.D....# #..<   #   #.#   #.#.#.#   #.#.#......# #.#   #.#.#.####.# #.####.   #.#.#....#.#####.# #.   #.#......#.# #.   #.#.#.D.2hPX  #.#####.#   #.##.##.# ..#   #....##.# D.# ####   ####.# ..# #   #.# ..###   #.# ...##   #.# ...##...   #.#...##...   #.D.....# #..<  #   #.#   #.#.#.#   #.#.#......# #.#   #.#.#.####.# #.####   #.#.#....#.#####.# #   #.#......#.# #   #.#.#(catching breath) ***The acid dragon spits acid at you.h=...46------8==----0=====37(-8h hhPP_The splash of acid hits you!! The acid corrodes you!hhe r  #.#####.#  #.##.##.# ..#  #....##.# D.#   ####.# ..# #  #.# ..###  #.# ...##  #.# ...##  #.#...##  #.D.....# #..  #  #.#  #.#.#.#  #.#.#......# #.#  #.#.#.####.# #.  #.#.#....#.#####.#  #.#......#.#  #.#.hm hn /D.hp h>q -----h{q 4hw h${ hg   #.#####.#  #.##.##.# ..#  #....##.# D.#   ####.# ..# #  #.# ..###  #.# ...##  #.# ...##  #.#...##  #.D......# #  #  #.#  #.#.#.#  #.#.#......# #.#  #.#.#.####.# #.   #.#.#....#.#####.#   #.#......#.#  #.#.D.-----5h5#  #.#####.#  #.##.##.# ..#  #....##.# D.#   ####.# ..# #  #.# ..###  #.# ...##  #.# ...##  #.#...##  #.D.# #  #  #.#  #.#.#.#  #.#.#......# #.#  #.#.#.####.# #.   #.#.#....#.#####.#   #.#......#.#  #.#.hh2D.hthhh<7h------h6h:hh  #.#####.#  #.##.##h .# ..#  #....##.# D.#   ####.# ..#  h_ #.# ..  #.# ... hpn #.# ...  #.#...  #.@....D.# hLjt    #.ha  #.#.#.  hs#.#.#......# #.  #.#.#.####.# #.  #.#.#....#.#####.  #.#......#.  #.#.hha4D.hUB==7hɞh&h  #.....#.#  #.#####.#   #.##.##.# ..#  #....##.......# D.#h  ####.########## ..  #.#   #.# ... h #.# ...  #@#############...h  #.....D.........# hV  ##################h6  ###########............  #.........#.############hZk  #########.#.#......# # h #.#.#.####.# #  #.#.#....#.#####hX  #.#......#......hVJ(catching breath)h\ ****The acid dragon spits acid at you.h^*....h<26-------3=====811 whip (vamp)12) hIh= hqn_The splash of acid hits you!! The acid corrodes you!h M####....# ##.h ....##.......# D####.########### #############........D.........#  ################## Corr (-12) h ,h h" h# X7-----------h# 9h( h* hII   lightning spire (minion)  The acid dragon spits acid at you.The splash of acid hits you!! The acid corrodes you!Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5-----===--80I _An electric hum fills the air.h6 f ####....# ##.....##.......# D####.########### .#############...I....D.........#  ############################......................#.###################....####.# I---1IhB## ####....# ##.....##.......# D####.########### .#############...I....D.........# ################## I##########......................#.###################....IDD   acid dragonI   lightning spire (minion)8=---2IhD...####### ####....#.### #.##.#....##.......# D####@########### .#############...ID...D.........#  ################## I##########......................#.###########hV{D.(ally target) hi!hw*h*he*h*hIh h=qYour lightning spire shoots out a bolt of lightning at the acid dragon!h ...DI===3h Ih IhG  hh hю 5_The bolt of electricity hits the acid dragon!h" "  ###....[  #....####  #.#.###  #.#.#  #####.#.#  #.....#.#  #.#####.#   #.##.##.# ..  #..@.##.......# D.  ####.########## ..  #.#   #.#   #.#   #D#############..  #I....D.........# I  #################  ###########............h- D.IhX q *******D  distracted, ally target)IIYour lightning spire shoots out a bolt of lightning at the acid dragon!he I.....D.D-----4IIh C _The bolt of electricity hits the acid dragon!h$catching breath, ally ta…)III _The bolt of electricity hits the acid dragon!  Your lightning spire shoots out a bolt of lightning at the acid dragon! _The bolt of electricity hits the acid dragon!  The acid dragon spits acid at you.  The splash of acid hits you!!!  You die...h2] h-10/83 --------hmk /  --more--hg h xInventory: 38/52 slots Hand Weapons (go to first with ))  f - a +1 vampiric whip (weapon)o - a +0 morningstar Armour (go to first with [)  v - a +1 leather armour of fire resistance (worn)  A - the cursed +1 pair of boots "I Knew You'd Do That" (worn) {Comp, Elem}  E - a +0 pair of gloves (worn)p - a +0 chain mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  g - the cursed ring of the Sibylline Pleiades (worn) {Wiz, Sorc, Elem}l - a +6 ring of dexterity  x - a +6 ring of strength  B - a ring of flight  F - a +4 ring of protection Wands (go to first with /)hŗ <D - a wand of mindburst (10)  G - a wand of warping (10) Scrolls (go to first with ?)a - a scroll of brand weapon  i - 5 scrolls of poison  j - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h~ gGoodbye, Cardtrick.4238 Cardtrick the Fabricator (level 10, -10/83 HPs)Began as a Mountain Dwarf Forgewright on Sept 16, 2025.Was a Follower of Ashenzari.Killed from afar by an acid dragon (39 damage)... with a splash of acid... on level 8 of the Dungeon.The game lasted 00:22:57 (8914 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orbh hmh?? [?25h[?0c [?1051l[?1052l[?1060l[?1061l