Òe¸j”³£ Player: Chiptastic Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-09-27.00:39:46.ttyrec Time: (1790469586) Sun Sep 27 00:39:46 2026 Óe¸j ˜ [?1051l[?1052l[?1060l[?1061hÓe¸jó™V)0[?7h[?25l[?1cÓe¸j œÓe¸jA¨cWelcome, Chiptastic. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities×e¸jÃ×e¸j:×e¸jrEChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8×e¸jÕEÐSH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered×e¸j’K########.....######..@.......#.....############×e¸jWÁIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.×e¸jmŒ/  --more--ãe¸j¡Jãe¸j¾á' ãe¸j—æãe¸j,è[ _Found a staircase leading out of the dungeon.äe¸jà# #.....##..<..#.....#####.äe¸j¬à.# äe¸j±ääe¸j6åäe¸jeå+1.0 (1 _äe¸jÓ&åe¸j¢Ÿ¦ # #.....###### #..... #.....#####. #åe¸j¨<2åe¸jP«åe¸j½k _There is a staircase leading out of the dungeon here.åe¸j  "#######.....######<........########### åe¸j åe¸j? -3 _åe¸j ! åe¸j`# æe¸jÖlÆ# #.....###### #..<........ #...@.#####. # æe¸jÔræe¸j^s&4æe¸jOxæe¸jüzæe¸jà“L###### ...######<@............#####.#######æe¸j’š<5æe¸jèžæe¸jŽ¡çe¸jˆ²—# #.....##..<.@......##.....#####.## çe¸j.¸<6çe¸j&Èçe¸j�š P###### ..@#######<............#####.########çe¸jŸ çe¸jrŸ 7çe¸j £ çe¸j…£ èe¸j…n 4èe¸jwv ée¸jQÕL#######.....#######<.@......#...########### ée¸jÖÚ<8ée¸j­Þée¸jŽßée¸jÕ m####### #.....# #..<..@.....# #.....#####.# ####### 9ée¸j0 ####### #.....# #..<...@....# #.....#####.# ####### ée¸jØE10.0 (1.0)ée¸jEée¸j^êe¸jÌÌ!####### #.....# #..<....@...# #.....#####.# ####### êe¸jÚÞY1ëe¸j;À3####### #.....# #..<.....@..# #.....#####.# ####### #ëe¸jðÀëe¸j@Â&2ëe¸j@Æëe¸jgÇëe¸j½� Ù ####### #.....# #..<..# #.....#####.# ####### .# ëe¸j‘ 2..### ëe¸j™™ <3ëe¸j€› ëe¸jA� z _You're doing great! Now, explore a bit until you reach the next blue square.ìe¸j‹/M# #.....# #..<.......@# #.....#####.# # #.# ...####ìe¸jw8<4ìe¸j4<íe¸j—›Qíe¸jãX Q#######.....#######<...........###########  ...##### íe¸jw^ íe¸jz_ &5íe¸jÑb íe¸jóc íe¸jäÂ#######.....#######<...........###########  #......######..# .##íe¸j«øC6îe¸j 2 #######.....#######<...........########### ##.##### #.@....##### .#îe¸j^8îe¸jÑ8&7îe¸jî<îe¸jØ>îe¸j& # #.....####### #..<........# #.....#####.# #îe¸jr  ##.##### #..@...# #####..# .# #îe¸j» îe¸j &8îe¸jO îe¸jU±£# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###îe¸j÷<9îe¸jf¼îe¸j+½ðe¸j-G�# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# ...# #####ðe¸jM=20ðe¸j×Pðe¸jRðe¸j&ô#######.....#######<...........########### ##.##### #......#####....#..#####.#ðe¸jÊ*ðe¸jS+&1ðe¸jó.ðe¸j<0ñe¸j\TÍ #######.....#######<...........########### ##.##### #......#####....####. #ñe¸j·Z<2ñe¸j__ñe¸j,`ñe¸jM  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #...@..# #..##### #. #ñe¸j8!<3ñe¸j'%ñe¸j÷%ñe¸j/  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ###ñe¸jä4 <4ñe¸j@9 ñe¸jg: ñe¸j*6  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####ñe¸j¯; ñe¸j < &5ñe¸j§? ñe¸jP@ òe¸j¡aè # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #@.....# #..##### #.... ######òe¸jbqY6òe¸jÛvï#######.....#######<...........########### ##.##### #......######..#....#####......######## òe¸jã|<7òe¸j‹�òe¸jÆ‚òe¸jâó.....#######<...........########### ##.##### #......######..#......#######......########òe¸jŒõY8òe¸jø ˆ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..##..##.òe¸jú òe¸jk 9òe¸j˜% óe¸jóÝ#.....# #..<.# #.....#####.# #óe¸jaó ##.##### #......# #####..# #......# #..# #..# #.#óe¸j~öóe¸jR÷'30óe¸jLûóe¸jiüóe¸jñ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# óe¸j¶óe¸j&1óe¸jß óe¸jy óe¸jŸzÑ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# óe¸j,�óe¸j”�2óe¸jU…óe¸j¯†óe¸j½å Æ#.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..# #.# óe¸j¡ë <3óe¸j¸ï óe¸jºð óe¸jÓû Ç#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# .#.#.#.##4ôe¸j/àÛ.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.### ôe¸jáî Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\ôe¸jNçôe¸j;÷Ù5 _1 2 3 b j n÷e¸j}nŠ<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# ÷e¸j s<6÷e¸j(v÷e¸jÆvøe¸jlë /..#####.# #### ##.##### #......# #####..# #......# #..########........#########..# øe¸jõð <7øe¸jïô øe¸jö øe¸j&oü### ##.##### #......# #####..# #......# #..########........#########..# øe¸jE{Y8ùe¸jër´ #......# #####..# #......# #..########........#########..# ùe¸j^xùe¸jËx&9ùe¸jS|ùe¸jÁ}ùe¸j(  #####..# #......# #..##########........#.##########.#.# #.#ùe¸j¡}#.#.##  ùe¸jº ùe¸j= '40ùe¸j¯ùe¸jRT  A quicker way to “runâ€� through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].úe¸j*ÜÉ#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.úe¸j‹Üb##.###úe¸jbáúe¸jäá&1úe¸j%åúe¸jMæúe¸jPB Ú##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.##úe¸jÃB ˜##.#.##.###úe¸j@H <2úe¸j@L úe¸j]M úe¸jWÝè##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## úe¸j¼Ý²##.####.#.##.###úe¸j±äúe¸j;å&3úe¸jôéúe¸jõêûe¸j?..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ûe¸j¦²##.####.#.##.###ûe¸jŒûe¸jõ&4ûe¸j{$ûe¸jR¿«## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## ûe¸jº¿B.......## #######.## ##.## ##.####.#.##.###ûe¸j Æûe¸j†Æ&5ûe¸jˆÊûe¸j|Ì3 _Found a stone staircase leading down.üe¸j–õå ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####üe¸j"öF.###.#.####.#####üe¸jmûüe¸j»û&6üe¸j¹ÿüe¸j…üe¸j´Kt #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..###### #....... ##.# #######üe¸jLº ##.### ##.#####.###.#.###.#####üe¸jñQ<7üe¸jÛUüe¸jäVüe¸j‡¦  ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.########üe¸jU§ ¯ ##.### ##.#####.###.#.###.##üe¸jõ¬ <8üe¸j"± üe¸jM² üe¸jš“ ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  üe¸j‹š¯ #......# ## #..###### #....... #.######## ##.### ##.#####.###.#.##üe¸jn¤<9üe¸j¼¥üe¸jã¦ýe¸j|   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##. #......# ### #..###### #....... #.######## ##.### ##.#####.## ýe¸jŒ!=50ýe¸jt&ýe¸j“'Ñ  When standing on a staircase leading downwards, you can enter the next level _with [>].ýe¸jY)[ _There is a stone staircase leading down here.f¸jnz 4f¸jŸ f¸j\€ F _There are no items here.f¸j C1 _f¸jp f¸jØû <2f¸j( f¸j  f¸jD f¸jØÂ f¸jŽÆ f¸j!Ë f¸jªË&3 f¸j‘Ð f¸jš ™ 2  A new level! To begin with, head over to that door to the right. f¸j…Ÿ í ####### #.....# #.@...+ #.....# #######  f¸jõÕ -4.5 (2.5 f¸j;Ú  f¸jÜ � _Also, remember: You can reread old messages with [Ctrl-P]. f¸j|Ý Y _There is a stone staircase leading up here.f¸j*C Qf¸j…Öf¸j„ØïA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.f¸j¶Jf¸jµP¬Chiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 54.5 (0.0)#.....#-) Nothing wielded#######Nothing quiveredA new level! To begin with, head over to that door to the right. _Also, remember: You can reread old messages with [Ctrl-P]. f¸j4QL_There is a stone staircase leading up here.f¸jUf¸jeUf¸j$Yf¸j\f¸jS2The floor.f¸j·A 4Chiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 54.5 (0.0)#.....#-) Nothing wielded#######Nothing quiveredA new level! To begin with, head over to that door to the right. _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.f¸jfD f¸jòD f¸j!ÆŽ# #.....# #.<@..+ #.....# # f¸jmËH5.5 (1 _f¸jEÏf¸j§Ðf¸j³6Ê# #.....# #.<.@.+ #.....# # 6f¸jù:f¸jtÊ Ì # #.....# #.<..@+ #.....# # 7f¸j±Í f¸jÉÓ \ _You can open a closed door by walking into it.f¸jH f¸jÕ ®###.#'....+###.#f¸j f¸j( &8f¸jy f¸jV _You open the door.f¸j<¼ ú####### #.....####.# #.<...@....+ #.....####.# ####### f¸j‹¿ f¸jÀ &9f¸jÖÄ f¸jàÌ I _There is an open door here. f¸j¥K####### #.....####.# #.<...'@...+ #.....####.# ####### 60 _ f¸j<¨ f¸j„ª f¸jOØJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### # f¸j@Û f¸j—Û&1 f¸jAß f¸j‹à f¸j&¹ ä####### ## #.....####.# #.<...'..@.+ #.....####.#  f¸j‚¹ h####### ##  f¸j"¾  f¸jˆ¾ &2 f¸j€Â  f¸j'Ä !f¸jåÿ$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### !f¸j?!f¸jÁ3!f¸j¾!f¸jþ!f¸jšz B#.###.≈'.....≈.###.≈#!f¸jÍ~ <4!f¸j3� !f¸jƒ _You open the door."f¸j âÁ# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### "f¸j_å<5"f¸jê"f¸jÓîI _There is an open door here."f¸jÐÛ # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ "f¸jÔ "f¸jØ&6"f¸j.“ _To close an open door, press [C].%f¸jm %f¸jwo ÔUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off%f¸jÝo |[tab] equip|unequip&f¸jqx&f¸jÅ}&f¸jË‚Chiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈Noise: ---------  Time: 66.5 (0.0)&f¸jKƒý#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C].&f¸jÙ‡:Okay, then.&f¸j<ˆ&f¸jn‹&f¸jÙŒ. _(f¸jи(f¸j·¹.The floor.(f¸j ï (f¸jÜô ýChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2(f¸jSõ q#.<...'....'@....≈≈≈Noise: ---------  Time: 66.5 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈(f¸jö ÂNothing quivered _To close an open door, press [C]. _Okay, then.(f¸jqú (f¸jOû (f¸jËþ (f¸j˜ÿ (f¸jZý (f¸jPþ (f¸ji (f¸jð > _Unknown command.)f¸jGs)f¸jìtAn open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. )f¸jOuœWhile adjacent to it, you can close it by pressing the C key. (C)lose.+f¸j¬û+f¸jnChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈Noise: ---------  Time: 66.5 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈+f¸jëãNothing quivered _To close an open door, press [C]. _Okay, then. _Unknown command.+f¸j�‰#.####..'....+.####.#+f¸jW+7.5 (1+f¸j\ +f¸j… ! _You close the door.,f¸jƒ¥w≈# ##### ≈≈#.....####.#.###.≈#.<...'....+.@...≈#.....####.#.###.≈# ##### ≈≈≈,f¸j*©<8,f¸jˆ­,f¸jZ®,f¸j6 ö#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈#.....####.#.###.≈# ##### ≈≈,f¸j f≈≈≈≈≈.≈..,f¸jŒ ,f¸j! &9,f¸j\% ,f¸j™& ,f¸jª•≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##,f¸jò,f¸jÏ'70,f¸jl,f¸j-f¸jW „≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# -f¸j4 3#.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# -f¸j% -f¸jÍ% &1-f¸jÐ) -f¸jí* /f¸jÍœg ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#2/f¸jŸ/f¸j„ /f¸jÊÐ… ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #./f¸j>Ñ…..≈≈≈.≈≈≈#/f¸jÖ/f¸j”Ö&3/f¸jÕÚ/f¸jÆÛ/f¸j&€ #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈./f¸jx™#.≈≈≈.#≈≈≈# /f¸j§$/f¸jö$&4/f¸j)/f¸jÇ*o _Note how you can move through shallow but not through deep water./f¸j2 ¶ #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#/f¸jï /f¸jð &5/f¸j® /f¸j 0f¸j¬F�≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....+.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈0f¸jG1≈≈#0f¸j—J0f¸jâJ&60f¸j£M0f¸jæN1f¸jofµ##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.###1f¸jÈfÓ# ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# 1f¸jòf‡#≈≈≈# ≈≈≈#1f¸j™l1f¸jãl&71f¸jÇq1f¸j9s3f¸jõ7 ñ ≈≈≈#  ##≈≈≈## ###### ##### ##.≈≈≈.## ....####.#.#####<...'....+...... .....####.#.## 3f¸jW8 û###### ##### #..≈≈≈≈≈#.@≈≈≈..###.≈≈≈.##.~~~.##≈≈≈##≈≈≈#3f¸j‘8 3f¸jJ= 3f¸j> &83f¸jËA 3f¸júB 4f¸jFñ44f¸j%úb _Why would you want to do that?5f¸jÃ[##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈# 9 _5f¸j¤5f¸jÆ5f¸j&ý###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# 805f¸j«*6f¸j�FÆ ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# 6f¸jÜF{##≈≈≈## #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##6f¸j Gˆ≈≈≈##≈≈≈#6f¸jÍL9You enter the shallow water.6f¸jMd2.1 (1.6Water 6f¸jQQ6f¸jHS7 _Moving in this stuff is going to be slow.6f¸jÔ A ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## 6f¸jO ‚#.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# 6f¸j] 6f¸j± '3.76f¸jA 6f¸jj 7f¸jR = ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# 7f¸j° T#..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# 7f¸jí &7f¸j2¦7f¸j‹¦'5.37f¸j«7f¸j¬7f¸j~µ  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## 7f¸jÙµ 5'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# 7f¸jO¶ ,#..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# 7f¸j|¶ À#≈≈≈##≈≈≈##≈≈≈#7f¸j£¶ ?#≈≈≈#7f¸jö» 7f¸ja¼ #67f¸j—¼ 07f¸jpÀ 7f¸j¤Á 8f¸jYë € ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....+...... 8f¸j¬ë ”.####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##8f¸jÐë ¨.~~~.##≈≈≈###≈≈≈#8f¸jüñ 8f¸jcò &78f¸jùö 8f¸jø 8f¸jÒO· ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....+....8f¸j=PÉ.. .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.8f¸j`PG##≈≈≈##8f¸jÍU8f¸jV&88f¸j¡Z8f¸j±[9f¸j—û≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# 9f¸jܘí#..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## 9f¸j7ž9f¸jŸž&99f¸j3¤9f¸jî¥9f¸j¥áÊM #≈≈≈#  ##≈≈≈## 9f¸jÚáö ##### ##.≈≈≈.## ####.#.##### '....+....9f¸jþá.. ####.#.## 9f¸j+âï# ##### #..≈≈≈≈≈..≈≈≈..9f¸jaâÎ##.≈≈≈.###.~~~.##9f¸j¤è9f¸jûè'909f¸jî9f¸jý÷9f¸jg, 5M9f¸jž, • #≈≈≈#  ##≈≈≈## 9f¸jÊ, � ##### ##.≈≈≈.## 9f¸ju- *####.#.##### 9f¸j¡- N'....+...... ####.#.## 9f¸jÉ- ð# ##### #..≈≈≈≈≈..≈≈≈..9f¸j÷- ‰##.≈≈≈.###9f¸jý3 9f¸jR4 &19f¸j}9 9f¸j�: 9f¸jÌšM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### 9f¸jk~'....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##9f¸jî 9f¸j=!&29f¸jf%9f¸jÃ&:f¸jÄàM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.#### # ##### #.#.≈≈≈≈≈.#:f¸jv(#:f¸j´":f¸j1#&3:f¸j68:f¸jb1Ô#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## :f¸jÿ2:f¸jG3&4:f¸j8:f¸j§::f¸jÜ— /#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.#:f¸j™˜ ³##.~~~.###≈≈≈## :f¸jô� :f¸jkž &5:f¸jA£ :f¸j¥ :f¸j?¥ ù###...#'.<.#...####:f¸jש :f¸j8ª &6:f¸jˆ® :f¸j¦¯  _You open the door.:f¸j‰± Q _Found a stone staircase leading up.;f¸j¬¡#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# ;f¸j¢b+.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# ;f¸jH¢ ;f¸jçY7 _;f¸jWéQ _There is an open door here.;f¸jÊÞª#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### ;f¸jÝã;f¸jzä-8 _;f¸jãè;f¸j—é;f¸jf¸jÎ…gA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.?f¸j´P?f¸j§WöChiptastic the Covered#≈≈≈#Human#≈≈≈#Health: 18/18 ========================#≈≈≈#Magic: 3/3========================#≈≈≈#AC: 2?f¸jÑX[Str: 16##≈≈≈##EV: 10Int: 8 ### ##.≈≈≈.## #####SH: 0Dex: 12 #.###.≈≈≈≈≈.###...#XL:  1 Next:  0% Place: Dungeon:2 ?f¸júY‘+.....≈≈≈≈≈...'.@.#Noise: ---------  Time: 99.3 (1.0) #.###.≈≈≈≈≈.###...#-) Nothing wielded ?f¸jŠZh### #.≈≈≈≈≈.# #####Nothing quivered#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈###≈≈≈#When standing on a staircase leading upwards, you can enter the previous level ?f¸j³Z^_with [<]. ?f¸jÚZL_There is a stone staircase leading up here.?f¸j…a?f¸jêa?f¸j3f?f¸jíi?f¸j»nM100.3 (1.0) _?f¸j/ 1?f¸jëN  ?f¸j’u♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣ ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣?f¸jÙL ♣♣♣?f¸jºO-1.8 (2.5?f¸j#T?f¸j¡U•  What's this? To find out where you are, have a look at the minimap to the right?f¸jÔU×of the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor is?f¸júUpointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode.?f¸j#X[ _There is a stone staircase leading down here.Af¸jÖøÔ ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣Af¸jfþAf¸j42.8 (1.0 _Af¸jóAf¸j*Af¸jÆ W ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣Af¸jW Í ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣Af¸j" Af¸j™ &3Af¸j„ Af¸jp Af¸jÅk ÷ . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ Af¸jSo Af¸jÁo &4Af¸js Af¸j»t   Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].Bf¸j” #♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣Bf¸j›<5Bf¸jžBf¸jŸGf¸j´‹Gf¸jP¹„Gf¸j|»,Gf¸jÓ»Gf¸j~¼Gf¸j§½Gf¸jâ½Gf¸jE¾Gf¸jq¿Gf¸jøÀ,Gf¸jAÁGf¸jÂGf¸jfÃ,Gf¸jÃÃGf¸jÃÄGf¸jÆ,Gf¸j„ÆGf¸jÇGf¸jbÈ,Gf¸jFÉGf¸j³ÉGf¸jóÊGf¸jbËGf¸j”ËGf¸jïÌGf¸j£ÎBGf¸jÐGf¸jÑGf¸jcÑGf¸jÇÑGf¸jÖ Gf¸j”Úy# .#♣♣ ♣♣ ##♣♣. .♣♣ .##♣.. ..♣ #.##♣..§§§..♣ ##.## ♣..§§§..♣  Gf¸jåÚ~##.# ♣.....♣ ##.## ♣...♣ #.##♣♣♣@♣ Gf¸j7ÛI.##♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣Gf¸j€Ûh♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣Gf¸j»ÛGf¸já#16.8 (Gf¸jQáã11.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.Gf¸jjæGf¸jç,7.8 (12Gf¸jÁêGf¸jPìÖ  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].Gf¸jzìLf¸j”V·Lf¸jF]„Lf¸j¼]Lf¸jv_Lf¸jï`Lf¸j > `f¸jÖm 9  `f¸jòœ > `f¸j« 9  `f¸jÿÚ #  `f¸jsÜ `f¸jtì > `f¸jú 9  `f¸j6( A `f¸jÑW 9  `f¸j×~ B  `f¸j}‰ J `f¸jKª J `f¸j#¹ J `f¸j'Ù J `f¸j¼è -  `f¸j™÷ J `f¸jª -  `f¸j' >  `f¸j"5 ?  `f¸j8f „ ♣, v - describe, . - travelA tree.`f¸jY” @♣♣`f¸jÀà } ♣♣overview, then [<] to move the cursor to the nearest up-stairs, and [Enter] to  go there. _Found an exit from the tutorial.  `f¸jîÄ sPress: ? - help, . - travelYou can't see that place.  [a tree.]`f¸jŠá W  ♣`f¸j2?  `f¸jm?-  `f¸j÷MI `f¸j“­I `f¸jÙÍ-  `f¸ja I af¸j¡?  af¸j]E?  af¸jôj-  af¸j”}7  af¸jŠ7  af¸j«7  af¸j^¹@ af¸j¥Ç@ af¸j«é@ af¸j’ú�♣ , v - describe, . - travelA tree.af¸j—s ♣  You can't see that place.af¸j£H�. , v - describe, . - travelThe floor.af¸jƒ†Z♣.A tree.af¸jSä| ♣  You can't see that place.af¸jz9  af¸jOA af¸jC�9  af¸jÞ�> af¸j¯ý9  af¸jjz> af¸jB… J af¸jZ— -  af¸j\¦ J af¸jðÐ J af¸jT0> af¸jnO-  af¸jDý-  bf¸j»> bf¸j /-  bf¸jÔò-  bf¸j·æJ bf¸já‘-  bf¸j÷J bf¸jlªJ bf¸jª¸-  bf¸j„ ., v - describe, . - travelThe floor.bf¸j¥:..bf¸júò7..bf¸jWá5..bf¸j·Œ 5..bf¸jë 5..bf¸jô8 5..bf¸jõÌ ÆChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0Dex: 12bf¸jØÍ ×<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣Noise: ---------  Time: 141.8 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ ##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣bf¸j.Î boverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. _Found an exit from the tutorial.  Press: ? - help, v - describe, . - travelThe floor.bf¸jæÎ bf¸jdÒ bf¸jDÓ . _bf¸jAû bf¸j« Chiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8bf¸j`÷....♣♣♣SH: 0Dex: 12<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣Noise: ---------  Time: 141.8 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###bf¸j·V♣♣.♣♣ ##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣overview, then [<] to move the cursor to the nearest up-stairs, and [Enter] tobf¸jî±go there. _Found an exit from the tutorial.  Press: ? - help, v - describe, . - travel _The floor.cf¸jGA cf¸j´B ðAn exit from the tutorial. A way out of the dungeon, letting you finish this lesson. While standing here, you can exit the dungeon with the < key.ff¸jÑîff¸jéóÜChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0Dex: 12<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣ff¸jÞô!Noise: ---------  Time: 141.8 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ ##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣overview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. _Found an exit from the tutorial.  Press: ? - help, v - describe, . - travel _The floor.ff¸j¹ùff¸j|úff¸jÎýff¸jšþgf¸j“34gf¸j(8gf¸jú8hf¸jú4hf¸jhf¸j˜hf¸jª!   .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣..♣♣♣.♣♣ ♣♣.♣ ♣♣hf¸je"ç.♣  # ♣♣.♣♣  ## ♣♣♣.♣♣hf¸j¾'hf¸j½(22.8 (1 _hf¸j|,hf¸j[-hf¸jI, ó♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣ hf¸j- I ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣hf¸jØ2 hf¸j˜3 &3hf¸j7 hf¸jü7 if¸jq5é ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣ if¸jL6á ### ♣♣.♣♣  ##.## ♣♣♣.♣♣if¸jH;if¸jÙ;&4if¸jk?if¸jg@if¸jdµ$ ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣if¸jl¶* ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣if¸jñ»<5if¸j�Àif¸j[Áif¸jäT) ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣if¸j§UŽ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣if¸jzZ<6if¸j]if¸jò]if¸jÊ4Ç ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣if¸jÊ5f ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ if¸j;if¸js;&7if¸j§?if¸jÆ@if¸jò× 2  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.if¸jWØ VCongratulations! You've completed the first lesson!if¸jºÝ if¸j$Þ &8if¸jcâ if¸jŸã   To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].if¸jNå V _There is an exit from the tutorial here.kf¸jµ� kf¸jø‘ An exit from the tutorial. A way out of the dungeon, letting you finish this lesson. While standing here, you can exit the dungeon with the < key. You are here. kf¸j\’ )(<)go up.mf¸j¡™mf¸jK§mf¸j©»Are you sure you want to leave the Dungeon? Y - Yes  N - Nonf¸jZm nf¸j’| ÛChiptastic the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12nf¸j9} û♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 148.8 (1.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣nf¸jµ} Ô♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resultingnf¸jÝ} »_prompt with an uppercase [Y]. _There is an exit from the tutorial here.nf¸jUƒ 4nf¸j.ˆ nf¸jŒ nf¸j‘ C9 _nf¸j–   notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (43, 22) has no triggerers for dgn_event 0nf¸j¯š üTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...qf¸jÅqf¸jîqf¸j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l