vjd Player: Chodo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-02.01:04:17.ttyrec Time: (1788311057) Wed Sep 2 01:04:17 2026 vjd [?1051l[?1052l[?1060l[?1061hvjf V)0[?7h[?25l[?1cvjOn vjnr vj| Welcome, Chodo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Fighter$vjg(TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. $vj* -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.%vj- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. %vjQ{- The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.%vj There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - Polearms%vjl Nec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic%vj!W LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower &vjLArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------&vjW  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3&vj+&vj Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3&vj" Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4&vj)@Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4'vj.\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3'vjR'vj'vj)Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3'vj[  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3'vjIq Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3'vj; Z  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3(vjLHWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3(vjMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4(vjsW  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6(vj [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4(vj [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3(vj)vjH)vj X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3)vj Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3)vjB?*vj*vjZ  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3*vjZ  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3+vjX  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5+vj!+vj#Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3  Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4+vj[  Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4+vj[  Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3,vj aMDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4,vj Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3-vjcMCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5-vjIdMBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3-vj>-vj---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3-vjS .vj/.vjF^Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL.vj_.vj Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3.vj jMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 .vj Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4.vjg<Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3.vjX  Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3/vjVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL/vj /vj HFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0/vjKGCoglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1/vjbO  Black +10 0 0 0 0 0 0 -1/vjI@ Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1/vjIK /vjoQ Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1/vjR\ Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -10vjHYellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -20vj*0vjDeep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 00vj2 Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -20vj 0vjMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -10vj Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -30vjH Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -30vj 0vj*1vjɰ1vjSpriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +11vj'~ 2vjL  Troll-2-1 -2 -2 -2 0 -2 -2 -42vjB "-1 +3 Black --dvjiB J 0 0 -1 0 0 Green -- -1 0 0 -1dvjB +1 0 -1 +10% 03dvjBh  order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower evjfQkM- The Experience value indicates how much experience has to be earned inevj|  Welcome, Chodo. Please select your species. SimpleIntermediate Advanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oni z - Felid i - Armataur r - BarachiA - Mummy Lists the numerical skill train aptitudes for all races. + - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudes Space - Pick background first ? - Help   Tab - Gargoyle FighterjvjWelcome, Chodo the Merfolk. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle FighteruvjuvjuvjWelcome, Chodo the Merfolk Fighter. You have a choice of weapons.a - rapier(+2 apt)  b - flail(-2 apt)c - war axe(-2 apt)  d - trident (+4 apt)  e - long sword(+1 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - flailwvj+\wvjxwvjChodo the TrooperMerfolkHealth: 18/18 ========================wvjMagic: 1/1========================AC: 6Str: 16EV: 7Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentwvjF=Nothing quiveredwvj0###########...ß...###..ß.@.ß..##ß.........ß#....ß..(..ß.....#ß.........ß#.##..ß...ß..####...ß...###########Welcome, Chodo the Merfolk Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.wvjwvjL.Press ? for a list of commands and other information.  Found a stone.wvj?q _Found a staircase leading out of the dungeon.}vjv;_}vjd>}vjCP _}vj2D}vjwE}vjE}vjNt###########...ß...####..ß.<.ß..##.#ß.........ß#.....ß..@..ß....2.0 (2..}vj6O ##..ß...ß..## }vjxO}vjKU}vjWC _You see here a stone.vj 4vj vjЏ Q _You have nothing to quiver.vj3.0 (1Throw: stone _d - a stonevjm vj Ivjۘ vj7 ,vj' vjl vj vj vj vjŤ ,vj vj vj- f  You encounter a quokka.vj ######### ##...ß...## .###..ß.<.ß..## ...#.#ß.........ß#....#....ß.....ß@......#.#ß.........ß#....r##..ß...ß..## ...##...ß...## ##########vj er   quokka (asleep)vjƴ Pr6.0 (3.vj Nrvj. 27.0 (4 _vj vj@ vj@ _A quokka is nearby!vjN### .###...ß...## ..# ##..ß.<.ß..## ...# .#ß.ß#....# ....ß.....ß.@....r# .#ß.........ß#.vjq##..ß...ß..## ..##...ß...## .##.## #vj9r.vje8.0 (1 _vj##+##...# ## $...# ##...ß...## ....# vjE##..ß.<.ß..##....# .#ß.ß#....# ....ß.....ß..@..r.# .#ß.ß#.vj##..ß...ß..##......###...ß...## ...##.### ?..# ##..####vj.9r.vj<R9vjOw _Found a scroll labelled JUPLOA YDAL and 11 gold pieces.vji r.You reach to attack! You hit the quokka.vjor}  The quokka is almost dead.vjr7=10.2 (1.2)vjfzvj@> _The quokka bites you but does no damage.vj .  You hit the quokka.21.5 (1.3vjvj:J _You kill the quokka!vjY vj vj'' vj* H _No target in view!vjvj_vjP _vjevjvjvjxvj _You now have 11 gold pieces.vj,vjvjvjnvjvjavjeXvj`######### #....###...ß...###....###..ß.<.ß..##....# .#ß.........ß#....# #....ß.....ß.......#.##.#ß.........ß#........##..ß...ß..##......## ##...ß...###...##.#vjR ######### #@..# .#- ##..# #  ### vj-=24.5 (13.0)-5.5 (14 _c - a scroll labelled JUPLOA YDALvj vjb vj> vj vj7 vj^ Xvj_ vjR vj vj& vj vjX vj vje vj vj vj- c  You encounter a bat.vj1 o ##+#.  ##...#.# ###### #....#.# .ß...###....#.# .<.ß..##....#.# ......ß#....#.# ....ß.......#.##### ......ß#........@.# ...ß..##......###.# .ß...###...##.# .# ###### #...##.# .###..#..# b#####.## .#b   bat (asleep).. ..##. .##.34.5 (9.0)b.b.b.vj<7 b5.5 (10.0) _vj?P vjJ>.b.bb.=6.7 (1.2) _You barely miss the bat. You block the bat's attack.vj= b..b7.9vjH vjI _You reach to attack! You miss the bat. The bat completely misses you.vju $ .  You reach to attack! You puncture the bat!3-9.2 (1.3 _You kill the bat!vjL- _No target in view!vjH_vjJvjOf _vj]vj`vjbvjcvjdvjjvj]kvjlvj4vvj wvjTwvjyvjuvjvjOvjϮ,vjvjڲvjzvjvjmvjJvjvj  ######.####.######## #................... #.####.####.######## #.# #.# #.# #.# #.# #.# #.# #.# #####.# #.# #...@.# #.# #.####  You pick up a parchment of Alistair's Walking Alembic and begin reading...vj\61.2 (22.0)2.2 (23vjUvjdS _You add the spell Alistair's Walking Alembic to your library.vjv3vj7wvjxvjzBvj×hvj˜vj'vjEvjvjFXvjvj,vjvjvj,vjvjEvjkvjvjovj+vjvjivjvjBvjgvjvj4vjvjvjHvjvjvj,vjvjvj1vjmvjvjvjvj/vjvjvj,vj-vj?vj*vjcvjvjvj&vjVvjvj&vj!,vjvjvjvjvj2vj>vjBvj0vj9vj,vj@vjvjvjvj" vjvjgvjvjvj,vj+vj?*`vjS/vj0,vj1vj4,vjD>vjd?vjCBvj%DvjQF,vjPvjUXvjin  You encounter a frilled lizard.vjp #.........#. #.####.###...#.#...#.##...##### #.#......... #.##.....############.#+..........l.#.....####....@###### #.#####.............# #.# ########.#........# #.# #........#...######.#.# #...................#.# #...##..#..#########.####... l   frilled lizard (asleep)#.......# #...........#..##.#.# ####vjpq.####...#.....#.#######.# ####vjrKl.115.2 (53.0)vj9{Mlvj{36.2 (54 _vj@vjvj|# ######.#### #..........#. #.####.####... #.# ##... #.# ##...##### #.# #......... #.# ##.....############.# # +.....@...l..#.....# ####.....######.#.##### .............# #.# #########.#........# #.# #...#.....#...######.#.# #...#................#.# #...###..#..#########.####...##.......# #.........#..##.#.# ####.####...l.vj& vj( 17.2 (1.0)vj~, vjo. vjG L######.####.#.#. #.####.####.... #.# #.#... #.# #.#...##### #.# #.... #.# #.#.....#####.# #.+.l...#.....# #.###.....######.#.##### #........# #.# #####.####.#........# #.# #...#......#...######.#.# #...#...........#.# #...#.##..#..##.####...#.#.......# #.#..##.#.# ####.####...#l.vjB vj &8vj9 vjG vjar †You hit the frilled lizard.vjRvj=4=9.4 (1.2vjrvj/R _You kill the frilled lizard!vj*4 _No target in view!vjS3vj;vjzvjgvjpP _vjvjvjgvjvj vjE&vvj)vjl*vj,vj/vj,2%  vj2IYou encounter a frilled lizard.vj:.#### #.... ##vjy<7 .## ##### .. #... ####.#### #.### .......  #...# #####...###########. l............. - ######.#.....########### .).+.......†....#.. #####.....######.#.## .............# #.# ####.#........# #.# l   frilled lizard (asleep) .....#...######.#.# ..........#.# ##..#..#########.##vj}@V.l28.4 (9.0vjGMlvjOI-9.4 (10.0)vj:WvjY8 _The frilled lizard hisses angrily.vjZ> > .# # # .. ## .###  ..r # ####.##### #. ........ #...##...#..l....@.......#.#..... .).+.......†....# #####.....######.#. ..........# #.# ####.#........# #.#vj? Q .....#...######.#.# r   rat (asleep) ..........#.# ##..#..#.vjxD ~ .lYou encounter a rat.vj.E K.rvjL JrvjM <===30.0)vjT vjb  vjd '_The rat squeaks loudly.vjH .# # #vj6 .. ## .###  ... # ####r##### #. ........ #...##...#..l.#.#.....vjg .).+.......†....# #####.....######.#. .............# #. ####.#........# #. .....#...######.#. .#. ##..#..#.vj%.l.rvj*0---1vj4vjvjf.l.r---2.6 (1.2 _You reach to attack! You closely miss the frilled lizard.vj4G.rvj*b=3.8 vj-z_You barely miss the frilled lizard. You block the frilled lizard's attack.vj  You closely miss the frilled lizard. The frilled lizard barely misses you.You block the rat's attack. The frilled lizard barely misses you.vj(5.0vjvj; _The rat bites you but does no damage.vj w †You puncture the frilled lizard!vj r   rat  You kill the frilled lizard!vj 056.2vj f _The rat barely misses you.vju_ C7.3 (1.1vj/k vj} _You closely miss the rat. The rat barely misses you.vjt,8.4 _You barely miss the rat. The rat barely misses you.vj(J .  You puncture the rat!vj0Rvj3569.7 (1.3vj:vj?G _You kill the rat!vju _No target in view!vjކvjLJvjevjvj&f _ .### ### ...#..####.#####.........  #...#  ########...###########.......†................##.#.....## #....@.+.......†....#.-41.7 (2.0 #.######......#. .............# #.......# #.... #..##.#.# ####. - _You see here a +1 short sword of venom.vjy _  You see here a +1 short sword of venom. _vjvj,vj,vj]nvjVvjvj%Xvj vj,vj,vj vj`vjvj6vj nvjvjvjvjvj,vjNvj4vj,vjvjRvjc  You encounter a bat.vj##.# ###  ...# ...## vj#..# ....# #########$.# #...###...ß... #..# #...##..ß.<.ß. #..# #...#ß. #..###......ß.....ß # #.@......#ß....... #.#.###....##..ß...ß#...#.#....###...ß..#.....#....# ########...........###.#.#.....######### b   bat (asleep)#b#................vj# #########.#######................vj 8687.0)b.vjoKb.b.vj{Obvjy39.7 (28 _vjvj[vjУ }##.# ### ...# ...## #..# ....# ####### #$.# #...###...ß.. #..# #...##..ß.<.ß #..# #...#ß...... #..###......ß# #........#ß....... #.#@###....##..ß...ß #...#.#....###...ß. #b....#....# #######...........###.#.#.....######### #.#................ # #########.####### ................ ########...#####b..bvj P=70.7 (1.0)vj f _The bat barely misses you.vjFI †  You hit the bat.vjU)vjZ571.8 (1.1vj}vjрG _You kill the bat!vjnvjvjrvjH _No target in view!vj)vj'vjGvj+H _No target in view!vjr vjC vj f _vjw vvj Bvj. L _You now have 15 gold pieces (gained 4).vjc'  .#. ###  .#....#  .. ...#  ....>..  .#...  ... ..######.# ### .......@.# ...## -8.8 (7.0#######..# ....# ####### #..# #...###...ß.. #..# #...##..ß.<.ß #..# #...#ß....... #..###ß.....  # #........#ß....... #.#.###....##..ß...ß #..†#.#....###...ß.. vjY/ vj/ E-9.8 (8vj4 vjj ; _Found a stone staircase leading down.vjvj2vj9^ _No target in view!vj4vjuvj|H _No target in view!vj 3vj vj  _vj Bvj vj vj vjQ XvjmS vjpV ,vj]d vj|f ## #.#### (# vj?i #.#.. .# ###.#.####.# vjk ...#....#.# vjel !###...... ......>.@.#.... 88.8 (9♣.#####.#........## ..................... vjl b..######.##.########## ##.........##...## #########..##....# ######### ##..###...###...ß...####..# #...##..ß.<.ß..##...#..# #...#ß.........ß#.vj*v vjv /9.8 (10.0)vj vj - _Found 2 poisoned darts.vjp4vjuvj]xH _No target in view!vj@ _vjvj  You encounter a ball python.vj###..##.#### #(#..##.#.. ..#.S####.#.####.#..#...#....#.#..####......#.#..####.......>...#.......  ♣.#####.#......@.##  ....................... ..######.##.############ ##+# .........##...## ##... #######..##....# ######### #....# #..###...###...ß...###....# S   ball python (constriction, asleep)#..# #...##..ß.<.ß..##....##..# #...#ß.........ß#....##..###......ß.......#vjhvjY.S90.0)vjF.SvjyS)1.8 (2vjK _The ball python hisses angrily.vj/  ...#  ###..# #.#### #(#..#  #.#.. ..#..# ###.#.####.#..# ...#....#.#S.# ###......#.#..####.# ......>...#@....... ♣.#####.######.#..................... ######.##.############ ##+#. ........##...## ##...#. ######..##....# ######### #....#.#..###...###...ß...###....#.#..# #...##..ß.<.ß..##....#.#..# #...#ß.........ß#....#..SvjuR W2.8 (1vj/X vjvj5=4.0 (1.2vjvj _You completely miss the ball python. The ball python barely misses you. x2vjkR .  You puncture the ball python!vjRvj085.2vjvjO _You kill the ball python!vj4vj,^ _No target in view!vj{3vjvjvjvj$ _vjb,vj,vj,vjR,vjvjsvj ,vjvjYvjD,vjavjvjvjvj^,vje,vjvj] ...# ###..#  #.######@#..# -202.2 (7.0 #.#......#..#  ###.#.####.#..#  ...#....#.#..# ###......#.#..####.# ......>...#........ ♣.#####.#........#####.# .......................  ..######.##.############ ##+-vjT _You see here 2 poisoned darts.vj3.2 (1 _e - 2 poisoned dartsvj9 vj> Quiver which action? ([-] to clear)  a - Throw: stone (quivered)b - Throw: 2 darts (poison) [*/%] inventory[!] focus mode: off|onvjطvj,   Chodo the TrooperMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7...#SH: 4Dex: 13###..#XL:  1 Next: 80% Place: Dungeon:1#.######@#..#Noise: ---------  Time: 203.2 (0.0)#.#......#..#a) +0 trident###.#.####.#..#vjThrow: 2 darts (poison)...#....#.#..####......#.#..####.#......>...#........♣.#####.#........#####.#.........................######.##.############ ##+  _You completely miss the ball python. The ball python barely misses you. x2  You puncture the ball python! _You kill the ball python! _No target in view! vjZ_You see here 2 poisoned darts. _e - 2 poisoned dartsvjvjvjZvj[vj_  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   k - Spellcasting   0.0   1.2  -1          vja b - Axes   0.9   1.4  -2      c + Polearms3.2   2.0  +4       d - Staves   0.9   1.4  -2       e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0                      g + Armourvj*bY2.2   5.0  -3       h - Dodging   0.0   0.6  +3      i + Shieldsvjb\3.1   4.0   0       j - Stealth   0.0   0.7  +2                  vj$cs                vjZc    The relative cost of raising each skill is in cyan.  vjcSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  vjc}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvjxD  c * Polearms   3.2vj{ d + Staves   0.9vjvjsvjl  Chodo the TrooperMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7...#SH: 4Dex: 13###..#vj-XL:  1 Next: 80% Place: Dungeon:1#.######@#..#Noise: ---------  Time: 203.2 (0.0)#.#......#..#a) +0 trident###.#.####.#..#Throw: 2 darts (poison)...#....#.#..####......#.#..####.#......>...#........♣.#####.#........#####.#.........................######.##.############ ##+  _You completely miss the ball python. The ball python barely misses you. x2  You puncture the ball python! _You kill the ball python! _No target in view! _You see here 2 poisoned darts. _e - 2 poisoned dartsvjkvj`vjNvj(vj> vj   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   k - Spellcasting   0.0   1.2  -1  vj {         b - Axes   0.9   1.4  -2       c * Polearms   3.2   2.0  +4       d + Staves   0.9   1.4  -2       e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0          vj             g + Armour2.2   5.0  -3       h - Dodging   0.0   0.6  +3      i + Shields3.1   4.0   0       j - Stealth   0.0   0.7  +2              vj                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvjvjvjp  Chodo the TrooperMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7...#SH: 4Dex: 13###..#XL:  1 Next: 80% Place: Dungeon:1#.######@#..#Noise: ---------  Time: 203.2 (0.0)#.#......#..#a) +0 trident###.#.####.#..#Throw: 2 darts (poison)...#....#.#..####......#.#..####.#......>...#........♣.#####.#........#####.#.........................######.##.############ ##+  _You completely miss the ball python. The ball python barely misses you.j"m x2  You puncture the ball python! _You kill the ball python! _No target in view! _You see here 2 poisoned darts. _e - 2 poisoned dartsvj (vj vj vj d _There are no items here.vj4vj!vj.N _There are no items here.vjvjvjvjvj !Jvj .vjxvj_vjvj.F _Unknown command.vj  _Unknown command.vj vj[ J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   k - Spellcasting   0.0   1.2  -1      vj      b - Axes   0.9   1.4  -2      vj˽  c * Polearms   3.2   2.0  +4  vj \     d + Staves   0.9   1.4  -2  vj ,     e - Unarmed Combat   0.0   0.8  +1  vjM ,     f - Throwing   0.0   1.0   0  vjz         vj a    vjʾ         g + Armourvj 2.2   5.0  -3  vjN      h - Dodging   0.0   0.6  +3      i + Shields3.1   4.0   0      vjm j - Stealth   0.0   0.7  +2  vj         vj a    vjտ             vj n    vj$         vjD The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  vjb [?] Help[=] set a skill target  vj }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvjGK> h + Dodging 0.0vj  h * Dodging   0.0vjL g * Armour   2.2vjʨ p g - Armour   2.2vj^p h - Dodging   0.0vjDq> h + Dodging 0.0vjWvj}bvjm  Chodo the TrooperMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7...#SH: 4Dex: 13###..#XL:  1 Next: 80% Place: Dungeon:1#.######@#..#Noise: ---------  Time: 203.2 (0.0)#.#......#..#a) +0 trident###.#.####.#..#Throw: 2 darts (poison)...#....#.#..####......#.#..####.#......>...#........♣.#####.#........#####.#.........................######.##.############ ##+  _You see here 2 poisoned darts. _e - 2 poisoned darts _There are no items here. jn4m_There are no items here. _Unknown command. _Unknown command.vjsvjvvjD,vj,vj-vj0vjs1vj2$ _vjO6Xvjr7vj7vjj9vj9,vj;vj=Bvj>vjD?vj?vj@vjAvjvj#vjvjQXvj& vj vj vjd vj vjGXvje ###.....##.# ###..##.######.#..##.#......#..#######.#.####.#..#.......#....#.#..#♣..######......#.#..#### ♣.....@.....>...#......12.2 (9 ∩~♣.#####.#........##### ...................... ..######.##.########### .........##...# #######..##....# ###### vj-#..###...###...ß. #..# #...##..ß.<. #..# #...#ß......vj"vj#/3.2 (10.0)vj*vj/3 _Found Ofineb's Book Boutique.vjC} z  9  Water  _Your legs become a tail as you dive into the water. 7 vj rWelcome to Ofineb's Book Boutique! What would you like to do?  a -  182 gold a parchment of Airstrikeb -  182 gold a parchment of Anguish  c -  56 gold a parchment of Apportation  d -  257 gold a parchment of Borgnjor's Vile Clutch  e -  123 gold a parchment of Confusing Touch  f -  81 gold a parchment of Construct Spike Launcher  g -  123 gold a parchment of Gloom  h -  81 gold a parchment of Grave Claw  i -  56 gold a parchment of Kinetic Grapnel  j -  56 gold a parchment of Magic Dart  k -  182 gold a parchment of Olgreb's Toxic Radiance  l -  81 gold a parchment of Searing Ray  m -  81 gold a parchment of Static Discharge  n -  123 gold a parchment of Stone Arrow You have 15 gold pieces. [Esc] exit[!] buy|examine items[a-n] mark item for purchase [/] sort (type)[A-N] put item on shopping listvj vjiS #..Chodo the Trooper  #.# ## Merfolk  #.######. Health: 18/18 ========================  #.#...... Magic: 1/1========================  vj ###########.#.####. AC: 6Str: 16  ##...........#....#. EV: 7Int: 7  ##..♣..######......#. SH: 4Dex: 13  #..♣≈♣...........>... XL:  1 Next: 80% Place: Dungeon:1  vjau♣≈@~♣.#####.#...... Noise: ---------  Time: 219.8 (6.6)   ......♣≈♣............... a) +0 trident   #####..♣..######.##.#### Throw: 2 darts (poison)  ..............##...## vj/ #############..##....#  #..###...#   #..# #...#   #..# #...#   #..###....  _There are no items here. _Unknown command. _Unknown command. _Found Ofineb's Book Boutique. _Your legs become a tail as you dive into the water.  There is an entrance to Ofineb's Book Boutique here.vj.D _vjo  9  Water _Unknown command. _Found Ofineb's Book Boutique. _Your legs become a tail as you dive into the water. _Your legs become a tail as you dive into the water. 7 vjHBvj,vj94vjavj1,vjBvjUvjߴvj8vjsvjSvj5,vj{vj#vjvj,vjvj,vjvjvjvj,vjvjh,vjnvj'vj,vj?vj  #.########...  #.....#.# #...  #####.#.# #.. #.#.### ##.####### #....... ........#.#.###...  ########.#..†#.#...  ###########.#.....#.  #:....@...............# .#####.#.#.....### .###. #.#..........  .. #.#########.  .## #............ #.###########.. ########.. ......†... #######.#vj051.4 (31.6)vj,2.4 (32vjvj2 U _d - a sapphire potionvjV   #.##### #..#  #.....# #..#  #####.# #..#  #.# #..#  ##.####### #  #........#.#.##  ########.#..†#  #####.#.  #.  #........#####.#.#...  ####.###.# #.#  #.# ..# #.#####  ..#.### #  .#.#. #vj|#  #.#.# #####  . ..# ..  ####You pick up a parchment of Ensorcelled Hibernation and begin reading...7.4 (5.0)8.4 (6 _You add the spell Ensorcelled Hibernation to your library.vjQ Ivjv vj vjf nvjŪ vj vjέ vj; vj vjů vjְ vj vjn vj vjK ,vjŴ vjH vj2 vj Bvj" vji vj vj vj vjQ vj vj vj vj( vji vjP vjF vj vj vj= vj ,vjF vjO ,vj vj vj vj vj vjU vj vjy ,vj vjE vj vj. vj vj vj0 ,vj vjf ,vj vj vj vjP ,vj vjM vj vj Bvj vj vj Bvj vj vjT vj vj vj vj vj> vj# vj^ ,vj vj vj& vjh vj vj# vj+ vjS vj vj vj vj vjc vj vj ,vjz vj4 vj Bvj vj nvj vj~ vj vj ,vjI/ vjL2 ,vj5 ,vj5 vjf= o ##.#..................... #........#####.#.#.....# ####.###.# #.#......... #..#.#...# #.#########. ##...#.##### #........vj&  #.#.#.#.:.# ###########. ##.#.#.#...# ####### #....#.#)..# ......† ######.#@..# ######## .. #.#...# #....) #.#.#...###. #.##### #...........# #...... ###.######### ####### ...#  ... #####  ...  ##  78 M #.###########.#.....##.#.............................#####.#.#.....#####.###...........#.#...#vj  #.###########...#.##### #.......... :.# ####.#.#.#.########..........†.#############..  #....).  #.#.#...###. #.#####.# 96.4 (38.0)7.4 (39 _You see here a +2 mace of concussion.vjvjvjvj~P _vjI,vjvj*,vj   #.# #........#.#.###. #.# ########.#..†#.# #.###########.#.....#.... ##.#.............# #........#####.#.#.....### ####.###.# #.# #..#.#...# #..# ##...#.##### #........... #.#.#.#.@.# ###########vjC ##.#.#.#...# #. #....#.#)..# ......†.. ######.#...# ########. .. #.#...# #....).+ #.#.#...###. #. #...........# #.... ###.######### ######## ...#....You pick up a parchment of Kiss of Death and begin reading...vj19.4 (2.0)vjW-300.4 (3vjvjF _You add the spell Kiss of Death to your library.vjd3vjfvjhvjj,vjqnvj"svju,vjUwvjyvj_{,vj;|vjevjVvj؉,vjvjM,vjvjvj,vjvj7vjvjvjvjovjJBvj]vjvjvj!vj/vj@Bvjovj*,vjvjϪvjŬ,vjvjBvjvjvjvjFvjvjvjvjovjͻvjvj9,vj{vjvj,vjvjvj_vjvjxvjvj vjvjvjvj$Bvjvj3,vjvj@vjvjvjvj6vj%vjvjpvjvjvjvj vj vjn vj vjBvjfvj",vjK#vj#vj:`vj6;vj[P,vjQvj],vj"_,vjobvjdvjLevjh,vj?j,vjkvjmvjo,vjpvjrvjt,vjuvjyvjzvjzvj{vj}vjyvjvjـvjnvj,vjvj-vjXBvjّvjvjhvjvjUvjۛvjpvjCvj:vjLvjvjnvjvj,vjxvjzvjܺvj8vjvjmvjXvj<,vjvjvjvjGvjvjvjqvjvj vjvje,vjLvjUvj,vjvj-vj vj]vjvjvjd,vjvjvjvjEvjvjvj Bvjvjvjvj_vjm,vjjvjJvj,vjvj%,vjvjJvj Bvjvjvjvj vj#vj#vj=$vj%vj'vj(,vj)vj5,vj:vj;vjB=vj-@vjjAvjBvjcDvjGvjfI,vjkJvjMvjRXvjQbvjvjvjvjvj2vjȠ,vj,vj   You encounter a ball python.vj## #....................# # .# ###########...######.# # .# ###########...###########. # .# #........÷.......... .# #.#########.#.....######### .# #.# #....).+.......÷....# .###.# #.######.....######.#.## .....# #.................# #.# ###### ########@#........# #.#  #.......#...######.#.#  .S.................#.#  #.####..#..###.## #.......#...vj #..##.#.# ####.S   ball python (constriction, asleep) #.....#.#######.# ##.#..#.......#.# # #..#######.#.#vjS79.4 (79.0).Svj:OS)vj-80.4 (80vjvj5 _The ball python hisses angrily.vj..# ###########...######.# .# #...###########. ..# #........÷................ ..# #.#########.#.....########## ..# #.# #....).+.......÷....#... ..###.# #.######.....######.#.## ......# #.................# #.# ####### ########.#........# #.# #.....@.#...######.#.#...S................#.###.####..#..#########.## #.......# #...... #..##.#.# ####.## #.....#.#######.#  ##.#..#.......#.#vj #.#..#######.#.# #..# #.#.#.SvjG1.4 (1.0)vjjvjvj .# #...######.#.# #...###########. )..# #.÷..........# #.#.#......# #.# #....).+.......÷....#.###.# #.######.....######.#..# #.....# #.## ##.#.# #.# #.#...######.#.#.S.#.#.##.####..#..#.#. #.......# # #..##.#.# ####. #.....#.#.# ##.#..#.#.# #.#..#.#.#  #..# #.#.#vj 2S.vjx  The ball python closely misses you. The ball python grabs you.vj" 7-- -2  =2Constr vj` vj' _ _The ball python constricts you.vjG  You closely miss the ball python.The ball python bites you but does no damage.vj y6---3.6 (1.2vj u _The ball python constricts you.vjAThe ball python constricts you.You closely miss the ball python.  The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.  The ball python bites you but does no damage.vjK'4.8vjvj;  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.vj  _The ball python constricts you.  You closely miss the ball python.  The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python. The ball python bites you.  The ball python bites you.3-----6.0 _The ball python constricts you.vjh  You hit the ball python.  The ball python is moderately wounded.----7.3 (1.3vjH _You block the ball python's attack. The ball python constricts you.vjM .  You hit the ball python.vjRvjI 7 98.4 (1.1vjvjO _You kill the ball python!vj vj vj ^ _No target in view!vj3vj9 vjZvj| _vjvj#4vj(=vj_vjBvj Bvj!vj"vj)vj+vj-O=vj\0b5==vj?1vjZ3,vj4vj=6===vj@BvjUAvjC,vjDvjEvj$Fvj`7===vjfcb8==vjdvji vjm+_HP restored.vj^K==vjK ####.......#...######.#.# #.....................#.# #.##.####..#..#########.# #.....#.......# #..... #####.#..##.#.# ####.# #.#.....#.###### #.##.#..#....... #..#.#..#######. ##@# #..# -421.4 (33.0) #_^..# #..# #.. ###### #..#   ### vja-2.4 (34_vj0d< _Found a faded altar of an unknown god.vjvjk3vjvjJXvjvj$,vjNvjvj"nvje#vj3$,vj$vjN&vj<'vj'vj(vj)vjI*vj*vj+vjr,vj-,vjn.vj/vji%vj&',vj(vj)BvjY-7 _You open the door.vjs0c  You encounter a bat.vj6k #.#.....#...   #... #.#####.#.   #... #.# #.#...   #... #.# #.##.#  vj7 #.b. #.# #..  #... #.# ####.#  #... #.# #_^..#  ##...######.# ######  #....@......#  #....########  #.###  #   b   bat (asleep) vj%83   vj::.b49.4 (27vj5;%.bvjy;$.bvj0BNbvjC450.4 (28 _vj+IvjLQ _There is an open door here.vj  b.  You hit the bat.  The bat is moderately wounded.vj%8 vj&9=1.5 (1.1)vjCS _The bat hits you but does no damage. x2vj  .b  You reach to attack! You miss the bat. b.  The bat is moderately wounded.vj) vjʉ (2.6vjS vjՑ : _The bat hits you but does no damage.vj  .b  You reach to attack! You barely miss the bat. b.  The bat is moderately wounded.b.3.7 _The bat barely misses you.vj$/M  #.##.####  #g..# #.#.....#..  #...# #.#####.#  #...# #.# #.#.. vj$ #...# #.# #.##.  #...# #.# #..#.  #.b.# #.# ####.#   #...# #.# #_^..#   ##..@######.# ######  #....'......# vj& #....########  #.####  #. #g   hobgoblin (asleep)   vj*~ .b  You encounter a hobgoblin.vjo,o .gThe hobgoblin shouts!vj-$.vju-b.vj4lg vjG8vj8-=40vj?&_vjH1 _You block the bat's attack.vjϾb..g.b.vjvjV5-5.9 (1.2vj_ _You miss the bat. The bat barely misses you.vjB@b.b..g.b.gvj`-7.2 (1.3 _You completely miss the bat. The bat closely misses you.vje i.b..b.g8.4 (1.2_ _You miss the bat. The bat hits you but does no damage. x2vj .  You puncture the bat!.gvjA (vjl vjz  #.##.####.. Chodo the Trooper  #...# #.#.....#.. Merfolk  #...# #.#####.#.. Health: 18/18 ========================  #...# #.# #.#.. Magic: 1/1========================  #...# #.# #.##. AC: 6Str: 16  #...# #.# #..#. EV: 7Int: 7  #...# #.# ####.# SH: 4Dex: 13  #..g# #.# #_^..# XL:  1 Next: 100% Place: Dungeon:1  ##..@#vj #####.# ###### Noise: =--------  Time: 459.5 (1.1)  #....'......#a) +0 trident  #....########Throw: 2 darts (poison)  #.####  #.  #g   hobgoblin    The hobgoblin shouts! _You block the bat's attack. _You miss the bat. The bat barely misses you. _You completely miss the bat. The bat closely misses you. _You miss the bat. The bat hits you but does no damage. x2  You puncture the bat!vj _You kill the bat!You have reached level 2!vj"   vj (--more--vj]: E24/242/22 0% vjA DhobgoblinvjD 4 _vjh*c  You barely miss the hobgoblin.vj+.60.8 (1.3vjE&_vjP@ _The hobgoblin hits you but does no damage.vjkK  You hit the hobgoblin but do no damage.2.0 (1.2_ _The hobgoblin hits you but does no damage. x2vjvjT(3.2vjvj3 _You barely miss the hobgoblin. The hobgoblin barely misses you.vj+SvjS-4.3 (1.1vjhvjo _You closely miss the hobgoblin. The hobgoblin barely misses you.vj!r †You puncture the hobgoblin!vj(vj F85.4vjmM _You kill the hobgoblin!vjvjVvjIvjFH _No target in view!vjHvjvjuvjH _No target in view!vj@uvju _  There is an open door here. _vjvj&vjvjYvjXvjvjvj,vjCvjUvjvjtvjVvj vj Xvj4,vjvjvjXvjvjxvj vjH  There is a shaft here. _### #................... #.##.####..#..########  #...# #.#.....#.......#  #...# #.#####.#..##.#.# ###  #...# #.# #.#.....#.######  #...# #.# #.##.#..#......  #...# #.# #..#.#..#######.  #...# #.# ####.# #..# #.  #..†# #.# #@^.jYGm.# #..# #.-93.4 (28.0)  ##...######.# ###### #..# ##  #....'......#  #....########  #.####  #.  # - _There is a faded altar of an unknown god here.vj  _There is a shaft here.There is a faded altar of an unknown god here.  This altar belongs to (a) Gozag, (b) Fedhas or (c) Vehumet, but you can't tell  which. vj Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.vj"kP  Okay, then.vjmvjCnvjq. _vja _  There is a shaft here. _vj,vjvj?,vjvj0vjvjvj;vj' vjfXvjvjQ,vjvj9pvj:vjNBvj{  There is an open door here. _  You see here a hobgoblin corpse. _vj԰  ##.###.######### ########   #......# ####.......   ############ #........   #...# #.##.####..   #...# #.#.....#..   #...# #.#####.#   #...# #.# #.#.   #...# #.# #.#   #..@# #.# #..524.4 (31   #...# #.# ####.#   #..†# #.# #_^..#  jfXm ##...######.# ######   #....'......#  #....########  #.####  #.  #.vjQvjnvjՠ,vj&vjnvjR,vjvjvj},vjvjvjٰvjvjvj$vjvjnBvj*XvjBvjnvjBvjB,vjvjvjvjnvjvjBvjWvjvjIvjvjvj ,vj\ vj vj vj[ Bvj,vj$nvj%vjt)vjG*,vj,vj-vj.vj)/vj0vj9vj14vjvj4vjI Xvj(vj/Bvj/2vj13vj5,vj/;XvjCXvjPvjQvjXvj]Bvj_vj`vjd,vjdvjfvjzg,vjpmvjgvjo-  There is an open door here. _vjevj:vjlvjG`vjMnvjjvjlBvjnvjo,vjusvjwg.# #.# #.##.#..#.......#.# .# #.# #..#.#..#######.#.# .# #.# ####.#.#..# #.#.# vjixR†# #.# #_^..#.#..# #...# .######.# ######.#..# ###.# .'......# #.##.# ### .############.##.# ## #.......##.# #.########  #.# #.# #.# #.# #.# #.vjx #.# #.# #.# # vj6y #######.# #. ........# #.# #########vjF_629.4 (105.0)306vj&&_vjUd _e - a scroll labelled EHYIRY RUNYTOMvjwvjvjvjvjpvjvjp,vjZvjBvjvjvjm,vjvjvjvjDvjZ,vjBvj|vjBvjvj,vjEvjsvj\vjvjvjvjx#  You encounter a kobold. It is wielding a +0 club and quivering stones.vj*z########## ......# #####.#   #.#  #.###################...........@......K#.#####################    K   kobold (missile, asleep)vjz0MK.58.4 (28.0)vjAK)==9.4 (29vjK( _The kobold shouts!vj  .....# .# #.# #.##............@....K.#.#### K.--60.4 (1.0)vjvj # .# #.# #.##.K.#.#### vjvj-0((vjO..vjRO=-1vjWvjZW _The kobold throws a stone. The stone hits you but does no damage.vj; # .#  #.#  #.##.K.  #.#### K.-2vj>vj(K=3.6 (1.2vj<vj _You hit the kobold but do no damage. The kobold hits you but does no damage.vjJR 4.7 (1.1 _You closely miss the kobold. You block the kobold's attack.vj C5.9 (1.2vj: vj. _You closely miss the kobold. The kobold barely misses you.vjn  You hit the kobold.  The kobold is moderately wounded.7.1vjjovj\{ _The kobold hits you but does no damage. The kobold barely misses you.vj P )You hit the kobold.128.2 (1.1 _You kill the kobold!vj; vj9 | _No target in view!vjx  _No target in view!vj  _No target in view!vjn vj vjw vjO H _No target in view!vj"z3vj]{vjf _vjW _No target in view! _No target in view! _ d - 6 stones (gained 5)  Things that are here:vj3vj16 _a +0 club; a kobold corpsevj3Bvj 5vjM6vj6vj+8vj8:vjB  You encounter a kobold. It is wielding a +0 short sword and quivering stones.vjMN##......K# .#)#....#.. ... ##...#..# .. #...#...... #.......#. #........ #.......#  #.@# - ##.#  #.##.##.# #.#K   kobold (missile, asleep) #.# ################.# .......).........#.K86.2 (18.0)vjTNK)vjeUF-7.2 (19vj]vj9e' _Found a hand axe.vj1#.....#. .... #.......# .#)# #....#K. ....##...#..# ...##.......##..#..##.....######..##.....vje #. ################.vjvj(vj<((((((vjQf....@..vj[9=8.0)vjϥvjܨm _The kobold throws a stone. The stone barely misses you.vjpn# . .. ##.....#. .... ##.......# #.#)vjqX #....#K......##...#..#....##.......##..#..#.......#########.#vj(vj.((((vj01((((vjVg...@...vjm&9vjNvjhn _The kobold throws a stone. The stone closely misses you.vjU . . .. #....# . ..##.....#. .... ##.......# #.#) #....#K......##...#..#....##.......##..#.........#########.#.K-90vj  You reach to attack! You hit the kobold.  The kobold is severely wounded.vj8(vjֆ.=1.3 (1.1 _The kobold throws a stone. You block the stone.vjD: )You reach to attack! You hit the kobold.6-2.4vj BvjGFJ _You kill the kobold!vj?N-vjEvjFH _No target in view!vjċ _No target in view!vj1vj vj ^ _No target in view!vjJvj vjvB_No target in view!vjgP vjrB_No target in view!vjc  _ _No target in view! _ d - 11 stones (gained 5)  Things that are here:vjn  _a +0 short sword; a kobold corpsevjo vj <vj vjy vj nvj j  You encounter an endoplasm.vj    #J#   #.#   #.#   ### #.#  #####.###### #.#  ...........# #.#  #..........# #.#  .#......#..#####@#  ..#....#.........#  ...#..#....#######  ....#.......#  .....#.#.#)##  ...#.......#   J   endoplasm (asleep) ..#.)#....##  .#.......##  .....#..##  vjD >.J709.4 (17.0)vj QJvj* 410.4 (18 _vj vjB #.#  #J#  #.#  ### #.#  #.#  #.#  #.# #@# .........# ....####### .. .#.#)## .)..#..##vjS* #.#  #J#  #.#  ### #.#  #.#  #.#  #.# #@# .........# ....####### .. .#.#)## .)..#..##vj F _An endoplasm is nearby!vj #.#  #J#  #.#  ### #.#  #.#  #.#  #.# #@# .........# ....####### .. .#.#)## .)..#..##vj1  #.#  #J#  #.#  ### #.#  #.#  #.#  #.# #@# .........# ....####### .. .#.#)## .)..#..##vj vjM vjy vj a _An endoplasm is nearby!vj* .J  ### #####.##### .#....# #......#..#####.#....#.........#..#....########.........#.#.#)##.#....... ..#.)#....## .#.......##.Jvj vj  81.0) _vj vj5 vj. #J  ### #####.##### .#....# #......#..######....#.........#..#....########.........#.#.#)##.#....... ..#.)#....##vj$.Jvjvj&2vjvjvjtf .J  You reach to attack! You hit the endoplasm.vja{8 vjI|-3.6 (1.2vjăvjha _The endoplasm is heavily wounded.vj K .  You hit the endoplasm.vj Rvj `Poker 25=4.7 (1.1vjk vj M _You kill the endoplasm!vj! vj" vj:0 ^ _No target in view!vjyX vj9Y vj_ vjRa  vjCd B_No target in view!vj vj˖ vjԜ vj H _No target in view!vjvjvjvjnH _No target in view!vjڑ 3vj vj vj vjҷ P _vj> Bvj vjk vjB  _You open the door.vj) q  You encounter a goblin. It is wielding a +0 club...... ##### # #.###  ......  ......## ......'- ......#. ..... #. .... #. .g. #. .. #.#g   goblin (asleep)  ### # #.# #####.###### #.#.........# #.# 22.7 (8.0bFound a stone staircase leading down.  The goblin shouts!.b>gb.gb   bat (wandering)==3.7 (9vjV j _You encounter a bat.vj. #    # #.#### .. .### .@.# .#.# ..#.# ...#.# .bg...#.# .....#.#  ### ########.# #.###### #.# .# #.# vjZYb>vj`;.b.gvj'b.vj&Obvj'4--4.7 (1vjZ/vj<1Q _There is an open door here.vjK d b.  You reach to attack! You hit the bat.vjM g.  The bat is severely wounded.b.vjT 9 vjU V=-5.9 (1.2vj[ vj] : _The bat hits you but does no damage.vjhZ .  You reach to attack! You hit the bat.vjhGg.g.vj o)vjq=9-7.2 (1.3vj(wvj;yG _You kill the bat!vj;a=8.3 (1.1vjp _You barely miss the goblin. You block the goblin's attack.vj |J )  You hit the goblin.vjdSvj1339.4vjڐvjJ _You kill the goblin!vj!Jvjy#H _No target in view!vj{  _No target in view!vjl3vjsvjvjvj: _vj_vjxvjvjvjHvjvjwvjǰvjųvjvj,vjRvj/vjvjvjyvj=vjvj7vjvj  You encounter a goblin. It is wielding a +0 dagger.   ### #  #...# ####### #######.#.# ....... ..g.......# ####### #####@#  - #.....#   #.#####   #.#  #######.#####  ............#  g   goblin (asleep)............###   ............'.#   ....)#.#vj~[m  .g42.4 (13.0)vj>vjIgvj06===3.4 (14vjSvj( _The goblin shouts!vj G # # # #  # ##### #...# ######## ########.#.# vj ?........ ....g..@...# ######## ########.### # #.....# # #.##### # #.#  # #######.##### # ...#  # vj= ..### # ..'.# vjn .gvj vj '---vj 4.0)vj vj vjD} )You reach to attack! You hit the goblin.vjMRvjiPg87---5.6 (1.2vjR[vj^J _You kill the goblin!vjRvjvjvjvH _No target in view!vjsvj~tvj={vjp~H _No target in view!vjm Ivjdw vjzx vjy $ _vj vj΁ Bvj vj ,vjD vjt 6vj Xvj4 vj? vj Xvj ,vjc @  There is an open door here.vj vjX  _vj! vj ,vjk ,vj vj< vj vj vj vj ,vj6 vjs2 nvj3 vjq4 vj4 vjb Bvj{ 4vjW ,vj vj vj ,vj vj~ vj Xvj vj vj1 ,vj vj vjw vj4 vj, vjK vj ,vj vjL Bvj: vj vj vj vj vj vjW ,vjo vj vj ,vj vj XvjY ,vj ,vj: vj> vj? vj? vjZI vj_L vjwM vjN vjZ vjo[ vj_ ,vje vjg ,vjgi vjv vj vj ,vje vj vj vj vj vjٛ ,vj vj; vj ,vjѦ vj vj~ vjƮ vj vj nvj- vj Xvjvj)Jvj0Bvj97V  There is an open door here.vj?K _vj1BvjCvjDvjFvjhJvjZvj\,vjm^vjcvjScvjcvj.evjfvj h,vjhvjkvjl,vjlvjovjo,vjpvjrvjs,vj=tvjFvvj2w,vjwvjyvjz,vjz{vjvjs  You see here a +0 dagger. _vjvjvjBvjBvjϒvj&vjZ,vj3vjvjBvj"vjtXvjvjZ,vjvjvjdvjvjsvjvjvjvjvjvj|4vj nvjbBvj vjvjvjL%vjA,..# ######### #...##.# #.# .####..#..# #.# ########## ######.####.######## ..........# #................... .########.# #.####.####.######## ..........# #.# #.# #.# ...######.# #.# #.# #.# vj, ...###########.####.# #.# ........@##.# #.# ### .#.....####.# #.# #.. .+.......÷....#.....# #.# #.. ##.....######.#.##### #.# #.. ............# #.# #####.# #.. ##.#........# #.# #...#.# #.. ...#...######.#.# #...#.# #.. vjS-......#.# #...#.# #.. #..#..#########.####...#.# #..vj42853.6 (108.0)vj85#4vj5 9vjU;vj=Q _f - a pink potionvjg 4vjl vj~v H _No target in view!vjeTu _vjYvj \vj]vj]vjaBvj}bvjbvjdvj,vjuvjEvjvjТvjvjQ  You see here a frilled lizard skeleton. _vjvjvjBvjvj*vjevjvjpvjvjcvjnvjvjvjl  You see here a frilled lizard skeleton.vjvj# _vjvjvj0vjvjvjvj,vj!vjvj,vjVvjIvjT,vjvjvj_vjvjvjvj,vjvjvjvjdvjvjxvj vj vjT,vjvj8vjBvjvjBvjvj,vjCvj)vjD<vj=,vjr>vj?vj>@vj@vjCvjyD,vjEvj`IBvjIvjyKvjL,vjMvj`Ovj#QvjQvjRvjTvjYXvjH[vj[vj\vj]vj_vjP_vj_vjb,vj;d,vj3evjg,vjAhvj>xQ##.# .#..# ## ...# #.##.#..# ##.##.#..###  ###.#....#  #.##.#..#.#  #.# #.#..#.#  #.# #.#.##.#  #.# #.#. #.#  #.# #.#. #@#  #.# #.#. #.# ##.# #.#. ..# ...# #.###### #### #.......# #######.# #.# #.############### #...............)98.6 (44.0)9.6 (45vj~vjtU _j - 2 emerald potionsvj1% Ivjl& vjx' vj$, vj- vjM- vj- vj/ vj/ vj0 vj1 vjp2 vj4 ,vj45 vjB vj}C ,vjxD vjLK vjL vjYL vjL vj!S vjS vjAT vjT vjo\ Bvj7] vjl ,vjm ,vjs vjt vjt vj-u vj0{ vjW| ,vj| vjq vj\ vj vj vj3 vj vj vj vjܟ vj vj vj vjN vjD vjԨ ,vj vjϮ Bvj vj ,vj vj\ vj: BvjI vj> ,vj vjV vj[ vj vj vj vjw ,vj vj vj ,vj vj vj ,vj vj vj vj" vj/ vj vj vj vj vj vj] ,vj} vj  vj BvjR vj vj vj vjS vjH vj vj vj vj ,vj vj vj vj ,vjM vj ,vj vj} vj Bvj' vj( ,vjz) vj+ vj+ vj+ vj, vj- vj,/ ,vj0 vj2 vj$3 vj3 vjY4 vjk5 vjBV vjW vj]W vj(X vjX vjZ vjZ vj"[ vj\ vjI^ ,vj^ vj=` vj8a vja vjv vj3z vj{ vj{ vjA| vj} vj~ ,vja vj vj ,vj_ vjs vjDž ,vj) vj" vj@ ,vjG vj vj vjF vj{ vj vj j  You encounter an endoplasm.vj )..## #######.# ..# #....... ..# #...... ..####.# #....... ........ ........ .#####.# #....... ....... #...J... ####### ##+ ##...#.####### #....#. #...ß...###....#. ..ß.<.ß..##....#.# .........ß#....#.# J   endoplasm (asleep) vj .ß.....ß.......#.##### .........ß#..........# ..ß...ß..##......###.#vj <J.956.6 (57vj QJvjg 37.6 (58 _vjޫ vj| e .  You reach to attack! You puncture the endoplasm!vj (vjh :458.8 (1.2)vj vj/ M _You kill the endoplasm!vjB vj; vjT vj H _No target in view!vjumvjyn3vjOqvjrvj+w: _vjvjvjVvj'vj'nvj*  You encounter a hobgoblin.vj; # ##########.# .....g.....# ..# ####### ..# ........ ..# ####### ..# ####### #......# #......g   hobgoblin (asleep) ..####.###..............######.# #.#.g60.0)g====9.8 (11vj+ _The hobgoblin shouts!vjR  #  ##########.#  ......g....#  #@# .........# ########.# #.# ..# ..#..#...# .#vjssZ #  ##########.#  ......g....#  #@# .........# ########.# #.# ..# ..#..#...# . _A hobgoblin is nearby!vj*!  You hit the hobgoblin.  The hobgoblin is lightly wounded.=---70.9 (1.1) _The hobgoblin hits you but does no damage.vj} †You puncture the hobgoblin!vjA[54---2.0vjոvjoM _You kill the hobgoblin!vj 4vjP ^ _No target in view!vj3vj׽vj6vjvj| _vjKvj`vjvj_vjvjvj!vjvjvjvjvjLvjivjjvjvj,vjvjvj_vjvj#vj,vjvjU  #############.#......†....#########.##.# .........##.# ########.##.#  #######.- #.......##. #.......##. ###.###.......##.............##. ###.# #.......##... #.......##. #### #####+#.##. ##...#.#  vjjBYou pick up a parchment of Grave Claw and begin reading...vjs80.0 (8.0-1.0 (9vjvj;C _You add the spell Grave Claw to your library.vjH_vjO,vj0,vjBvjvj9,vjR   You encounter a bat.#.......##.# ##.###.......##.# .............##.# . ##.# #.......##.# .. ... #.##.# ..b ###+#.##.####.. ##...#.##.#... ##### #....#.##.#.# ß...###....#.#..@.# <.ß..##....#.###### .....ß#....#.# vj ...ß.......#.#####ß#...# ..ß..####.#b   bat (asleep) ß...###...##.# #.## #...##.# #.###..#..# #.#b.91.0 (10.0)b.vj $.b.vj  b2.0 (11 _vj vj1 vj%vjA .##.##.# .  #.# ..  #.# ...  #.####b.  #.#...  ##.#.##..@.# <###### #.#  #.# vj. #.#vj^ .##.##.# .  vj#.# ..  #.# ...  #.####b.  #.#...  ##.#.##..@.# <###### #.#    vj4vjvjZ _A bat is nearby!vj. #.##.#  #.##.# #.#####.# ......##.# #.# #.##.# .. #.......##.# .... ## #####+#.##.####b.... vj/ ##...#.##.#........ #### #....#.##.#@# ...###....#.#....# ß..##....#.######.ß#....#.#ß.......#.#####..ß#....# .ß..##......###.# ...## #### #...##.# #.# #vjv1 ).b.vj1 b.vj<> O=3.0 (1.0)vj ? vjOB : _The bat hits you but does no damage.vjx~ C.bb.vjW vj( -4.2 (1.2vj vj t _You closely miss the bat. The bat hits you but does no damage.vjS4#######.##.# #.##.#  #.##.# #####.# .....##.# # #.##.# . #.......##.# . # #####+#.##.####b  ##...#.##.#.@......# vjY5V### #....#.##.#.####...#.###....#.#....# . ß..##....#.######.ß#....#.#ß.......#.##### ..ß#....# ß..##......###.# ..###...##.# #.#vj6).b.vj?vj?vj?%50vjl- _The bat barely misses you. The bat hits you but does no damage.vjzG †  You hit the bat.vj#(vj'586.3 (1.1vj4vj8G _You kill the bat!vjucvjhdvjMjvjnH _No target in view!vjѦvjקvj^ _No target in view!vjn vj;p vjp vj*t vj}  _  You see here a bat corpse. _vj Bvj vj vj vjU vj vj Xvj( vjݕ vj vj vj vj vj Bvj" vj h.....##.# #.......# .....##.# #.......# .....##.# #.......### ....##.# #.......... ##.# #........# ##+#.##.####........# ..#.##.#..†.....##. # ...#.##.#.####...##....> ...#.#....# #..@.....?.-1003.3 (7.0) vj ...#.###### #...######..#.# #...# ...#.##### #...#......# #...#....###.# #...###.# #.# #...# ..##.# #.# #...######..# #.# #...#vj [-4.3 (8vj3 vjs ; _Found a stone staircase leading down.vj4vjFvjH _No target in view!vjW vj(Y vjP^ vj` H _No target in view!wj^uwjhP _wjxBwjϞ`wj #.# #.......#  #.# #.......# .#  #.# #.......### .##  #.# #.......... ..#  #.# #........###..#  #.####........#....#  #.#..†.....##.##...#  #.#.####...##....>.#  .# #........@..#  ##### #...######..#   #...# ..# #### #...# #.# # #...# .# ##.# #...# .#  wj-   #.# #...# #    #.# #...# #####     #.# #...#   10.3 (61.3 (7 _h - a scroll labelled REZEUW RUIVIEwj)X4wj \wj ^H _No target in view!wj; wj< wjB wjC H _No target in view!wjwjwjwjHH _No target in view!wjEwj43wjwjK.# #.#  .# #.# #.#  .# #.......####.##  .# #.............#  .# #........###..#  .####........#....#  .#..†.....##.##...#  .#.####...##....>.#  # #.........@.#  0 #...######..#  #...# [..#   #...# ###.#  # #...# .#  #.# #...# .#[4wjп0m  #.# #...# .#  #.# #...# .#####  #.# #...#  wjA2.3 (1wj@wj( _Found a ring mail.wj wjk wj wj H _No target in view!wjA'wjt(wjm.wj+0H _No target in view!wjuwj[: _wjBwjPwjwjw,wjwjwj,wjwj&A  You see here a +0 ring mail.wjwjv _wjwjhwjwjwj wj*wj,wjwjwj wj ,wjewjBwjXwjwj,wjwjwj wjG!wj?"wjo%wj&,wjK(wj2wj3,wj5wj7wj:wj;wjR<wjJ>wj?wj*@wjAwj[CwjDwj*EwjFwjGwjQKBwj/LwjM,wj(OwjRA  You see here a +0 ring mail.wjXU5 _wjiVwje  There is a stone staircase leading down here.wjf _wjwgwjiwj kwjnkwjmwjDpwjVqwjqwjrwj:uwjvwjzx,wjxywj\zwjzwj<{wj^wj,wj ,wjwjwwjwjPwjwjwj,wjsBwjC,wjQ,wjUwjA,wjXwj wj,wjwjwj,wjwjwjwjwjwjwjwjXwjwjrwj?wjwjwjMwjwj2wjqwjwjwj#,wjtwj,wjwjM   You see here a bat corpse. _wj wj4 ,wj'wjBwjcwjm,wjwjwjwj3wjwjwjwjKwj wjBwjwjwjzwjwj%wj wj !,wj!wj",wjD#wj#wj$,wjD%wjj&wj&wj9wjB,wjCwjoGXwjIe  You see here a hobgoblin corpse.wjJwjK5 _wj!MwjXJwjh~wj2jBwj:m,wj wj,wj,wjXJwjZwjwj4wjwjwj%wjޤwjwjAwj{wjũ,wjXwjEXwjXwjwj,wjBwjLwjwj3wj&wjMwjwj,wjwj,wjwjt)  There is a stone staircase leading down here. _wj,Bwj.wj0,wj5nwjd6wj58wj9,wj:wjI<wj<wj;=wj=wj?wjH@,wjiAwjc 10  Water  _Your legs become a tail as you dive into the water. 8   There is an entrance to Ofineb's Book Boutique here. 10  Water  _Your legs become a tail as you dive into the water. 8 wjiXwjiXwjÊwjP  #.wj  #.  #.  ###########.  ##...........  ##..♣..######.  ##..♣≈♣........  ######..♣≈∩~♣.#####.  #..@.....♣≈♣........137.5 (125.2)  ##.#####..♣..######.  #.#................  #.#.#############..  #.#.######..  #.#.....##..  #.#####.# ###.. wj" #.# #.#.#..  #.# ##.#######.#..wjE _Done exploring.wjOqIwj........≈∩~.....0.0)wjLwjwjE _Done exploring.wj=wjwj wjI wj, wj": _ wj wjs, wj wj wj<, wj wjۯ wj\ wj 10  Water  wj wjX _Your legs become a tail as you dive into the water. wj$ wjǷF 8  wj8 wjW  There is an entrance to Ofineb's Book Boutique here. _Your legs become a tail as you dive into the water. _Done exploring. _Your legs become a tail as you dive into the water.  There is an entrance to Ofineb's Book Boutique here. wjIm 10  Water  wje wjC _Your legs become a tail as you dive into the water. _Done exploring. _Your legs become a tail as you dive into the water.  There is an entrance to Ofineb's Book Boutique here. _Your legs become a tail as you dive into the water. wj wjF 8  wjN wj, wj wj wj< wjB wj* wj2 wj wj wj ###########.. #...........## #.########..#  #..#..#  #.#..#  ###########.#.####.#..#  ##...........#....#.#..#  wjy##..♣..######......#.#..## ##..♣≈♣.....>...#48.7 (11.2)  ######..♣≈∩~♣.#####.#........###  #........♣≈♣....  ##.#####..♣..######.##. wj##  #.#................##...##  wj #.#.#############..##....# ####  #.#.##### #..###...###.  #.#.....# #..# #...##..ß  #.#####.# ###..# #...#ß.. wj wj wj8I wjJB wj|r###########........#...........#########.########..# #......#.######.#..# #.######.#......#..# #.# ##############.#.####.#..# #.# #.. ##...........#....#.#..# #.# #.. #..♣..######......#.#..####.###.. ..♣≈♣........#........56.7 (8.0) .♣≈∩~♣.#####.#........#####.###.. ..♣≈♣.......................# # #..♣..######.##.############# .....#[4 wjNt0m#...## ## ###########..##....# ######### #. ### #..###...###...ß...### ..# #..# #...##..ß.<.ß..## #.# ###..# #...#ß.........ß# wjDy _There is a stone staircase leading down here. wj# 4 wj#  wjl  wj 27.7 (1 _ wj  wj &2 wjά  ### ..# #.# #.# #@# #...# wj- ##.[# ##.# .# .# .# .#  wjC -9.2 (2.5 wjB  _You climb downwards.  Found a runed helmet. _There is a stone staircase leading up here.wjzi3wjsjwjlwj6owjo$ _wjt,wjuwj…,wjk###..##.# #.# ##<##..##.610#.#  #.# #.#wj#.##.#..#..#wjwj+wjx _You see here a +0 helmet of light.wj UWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armour a +0 helmet of light[?] describe selected [!] equip|wield|wear[tab] equip|unequip wjwj#wj+MChodo the PokerMerfolk###Health: 24/24 ========================..#Magic: 2/2wj6,========================#.#AC: 6Str: 16#.#EV: 8Int: 7##<##SH: 4Dex: 13#...#XL:  2 Next: 58% Place: Dungeon:2##.@#Noise: ---------  Time: 1161.2 (0.0)##.#a) +0 tridentwj=-#.#Throw: 2 darts (poison)#.##.##.#..#..# _Your legs become a tail as you dive into the water. _There is a stone staircase leading down here. _You climb downwards.  Found a runed helmet. _There is a stone staircase leading up here. _You see here a +0 helmet of light.wj3wjw4 _wjb9wj@B  You start putting on your armour.2.2 (1wjIwjKwjM+3.2 (2wjPwjWwjX+4.2 (3wj\wjawj%b+5.2 (4wjokwjqwjr+6.2 (5wjxwjVy 7 _You continue putting on your +0 helmet of light. x5wjzwj~........wjd _You finish putting on your +0 helmet of light.wjr _wj/vf  There is a stone staircase leading up here.wjv _wj3wwjzwj|Bwj[}wjVBwjwjXwj։Xwjwjwjwjwj,wj",wj,wjNwjwj,wjgwjؚwjwjwj%Bwjewjþwj{wjwjwjEwj  You encounter a goblin. It is wielding a +0 dagger.wj.. ..##.# #.## #.# #.##.#.###.########.#.#.........##.#.#.#.#####.#wj.....#.# #.#g..##.....#.# ##<###....$.@....# #...##.#####.##### ##..###.##.#+#.# #.#g   goblin (asleep)wj  #.# ..#..#wj8.g81.2 (15.0)wjfQgwj32.2 (16 _wjwjwj .. ..##.#.# #.# #.#.# #.# #.#.###.####### #.#.#.........# #.#.#.#.#####.## #.....#.# #.#.g.##.....#.# ##<## #....$@.....# #...# #.#####.##### ##..# #.# ##.# #.# #.# #+# #.# #.#  [wj 40m#.#  ..#  ..#.g3.0)wjawjc# .. ..# #.#.# #.# #.#.# #.# #.#.###.####### #.#.#.........# #.#.#.#.#####.#.## #.....#.# #.#.g##.....#.# ##<## #....wj.# #...# #.#####.##### ##..# #.# ##.# #.# #.# #+# #.# #.#  #.#  ..#  ..#.g4 _You see here 9 gold pieces.wjV .g  You reach to attack! You hit the goblin.wjae 5.4 (1.2wjft _The goblin is heavily wounded.wj  You closely miss the goblin.The goblin is heavily wounded.=6.5 (1.1wj wj = _The goblin hits you but does no damage.wjD  You closely miss the goblin.The goblin is heavily wounded.wjE -7.7 (1.2wjL wjPN 4 _You block the goblin's attack.wj  You closely miss the goblin.The goblin is heavily wounded.wj-8.8 (1.1wj* wj = _The goblin hits you but does no damage.wjۇm )You puncture the goblin!wjU(wjY1629.9wjwjmJ _You kill the goblin!wj wj wj*wj0H _No target in view!wjy wj%b _You now have 24 gold pieces (gained 9).wj(3wj+$  Things that are here:wj/a  a +0 dagger; a goblin corpsewj5a _wjT9BwjL:wj=,wj @wjB,wjACwjsDwjJBwjyKwjLwjpN,wj_SBwjVBwjW,wj5ZwjZwj`wjawjUbwjAdwjowjpwjMrwjr,wjctwj3vwjvwjvwjwwjywjFzwjzwjb}wjLwjwj wjwjwjwjwjÄwjwjowjwjވwjwjwjUwjwjwjiwjwjLwjē,wjIwjmwjΖwjT,wjwj_,wjƙwj>wjn,wjќwj&wjswjРwj6wjwjܥ,wj^wjVwjlwjwjowjJwj,wjwjwji  You encounter a dart slug.wj#.#......# #+##.######## #.#### #.##.###.#...#### #........+ #.#...#### #.##.##### #......@.# -#.....##.# #.###.# .# wj[ #.# #.# .##.# #.# w#... .. w   dart slug (asleep)... .#... .# wjY218.9 (29.0)w.wjDwwjhM-9.9 (30 _wjwjewj #.######## ##.#### ##.##..#.#...####.#........+ #.#...#### #.##.##### #........# #.....##@# #.###.##.# #.# #.##w# #.# #.##.# ...........# .....# ...#w.wj" wj 220.9 (1.0)wj wjj wj  You hit the dart slug.  The dart slug is lightly wounded.=2.1 (1.2wjwj V _The dart slug barely misses you.wjYj  You puncture the dart slug!wjZ(3.3wjR`wja] _The dart slug is almost dead.wju †You hit the dart slug.794.4 (1.1wjvM _You kill the dart slug!wja _wje Bwj]m  You see here a dart slug corpse. _wjq Xwj_u ,wju ,wjv wjƁ wj Bwj wjp wjS wj wj{ wj wjy wj wj Bwj^ wjm wj ,wj5 wj ?  You open the door.  wjw >You encounter a bat.wj2 #.##.## ..# #.#...####b........# ..# #........+.........+ #.#...####......... #.##.##### .>.....#........# .....#.....##.# ...#.###.##†# #'#.# #.##.# -#.###.##.#####...............#######.......####.......##.......# #.....##.##.......# ##...##b   bat (asleep)#........ #wj+ p###........#........ ....wj; <.b37.4 (13.0)wj $.bwja $.bwjٶ Nbwj M-8.4 (14 _wj wj? [ _Found a stone staircase leading down.wjB  ..#  #.........# ..#  +.........+  .........   .b.....   ..... wjuC  .# ...  †# #'#  #.# #.##.# #@#  .#####.#  .......######  #.......#   #.....##.#   ##...##   #..##   ...#   ....wj  ..#  #.........# ..#  +.........+  .........   .b.....   ..... wj0  .# ...  †# #'#  #.# #.##.# #@#  .#####.#  .......######  #...   #....   ##...##   #..##   ...#   wj wj wj wje Z _A bat is nearby!wjw ## ##.## ####...##### ..#.......++...####.........###.######.b.....#...# #.....#....##.# #...#wjW m##.##† #.##.# #.#.###.##.#####.# .......########......#.....##.## ##...###..###wj  z>b.bwj wj! 9=9.0)wj3  _The bat hits you but does no damage. _There is an open door here.wjpqt †  You puncture the bat!wjWx8340.5 (1.1 _You kill the bat!wjwjwjOwjH _No target in view!wjwjwjowjH _No target in view!wj 3wj wj wj wj : _wjg _  You see here a bat corpse.wj  _wj# ,wj$ wj% wj( wj+ wj?- ,wjw3 j _You open the door.wj4 wj< V  There is an open door here.wj=  _wj> wjmA wjyC ,wjD wjF wjCH wjH wjnI wj:K wj1M wjM wjCN wjO wjQ ,wj9R wj=T wjU wjPV wjV wjY wjq[ wj[ wjc\ wj^ wj` ,wja wj2c wjLe wje wj3f wjWh wjsi wjj wjj wjl wj_n wjn wjao wjq wjjs wjs wjSt wju wjy Bwj{ wji~ Bwj wj wjT ,wjג wj ,wjF wj wjm wj wjZ wj wj[ wjݜ ,wj- wj wj ,wj wj} ,wjN wj! wjզ ,wj{ wj: wjҬ Bwjv wj Bwj wj ,wj wj wj wj" wj wj wjڹ wj ,wjǻ wj ,wj wj wj" wj wj wj wj wj ,wj wj6 wj wj wjI wj Bwj wj1 ,wj ,wj wjM wj wj wjT BwjE wj Bwj wjG ,wj wj wj ,wj$ wj wj wjR wj XwjI wjV wj wj3 wj wj wj wj ,wj wjb wj# wj wj  wjn* wj- wj,. ,wj/ wj4 nwj5 wj6 wjk6 wj(8 wj{9 ,wj: wj[; wjC= Bwj? wjdA wj B wjB wjmE 7 _You open the door.wjF wjoG wj6H wj[a @  There is an open door here.wjd 5 _wjve wjh wjj wjk wjl wjr Xwjt wjv wjv wjw wjuz wj| ,wj2~ wj 7 _You open the door.wj wj wj wjχ open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorwjL &.  There is an open door here.wj wj7  _wjT wj wj wj wj wj" wjΔ wjK wj wjƗ wj ,wj wj> wjڟ wjX wj3 wjɢ wj% ,wj wjڧ wj4 wj wjX wj wj ,wj wj5 wj wj wjR wj wj ,wjp wj| wj( y >..  #.#  #.#  #.#  #.#  ###.##### #>......# # #.#@# #.#-320.5 (80.0) .###.#.# #.# ### #.##.#.###.########. #.. ..##.#.#.........##.# #.###.##.#.#.#.#####.###.##..##....# #.# #.##....#.# ##<## #....#...).......# #...# #.#.##.#####.##### ##..#wj wj F-1.5 (81wj\ wj _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found two stone staircases leading down.wj4wj^ _No target in view!wjJ JwjP H _No target in view!wj[ _wjnwjrBwjwjIwj wj wj wj wjk  You encounter a ribbon worm.wj #+# #.# ####.. wjw...###...## #.....#  #>.@#  ##.#....... #.##.#####  #.# ## #.# wj###.##### w   ribbon worm (asleep) #>......# # #.#.###.# .###.#.# .#wjH0w8.5 (7.0)wcatching breath)wjr7M ``wjJ8`The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.wjcY...  4   0 9.5 (82 darts (poison)Held  _You are caught in a web!wjE FwjJ wj.M N _You are caught in a web!wj _You are caught in a web!wjgwjhwjowjqN _You are caught in a web!wjrY #+# #.# wj{####.. w...## ##...## #.....# #>.@# ##.#.......  #.##.#####  #.# ##  #.# ###.#####  #>......#  # #.#.###.#   #.# wj%  #+# #.# ####.. w...## ##...## #.....# #>.@# ##.#.......  #.##.##### wj  #.# ##  #.# ###.#####  #>.. # #.#.  wj wj wj' wjѸ b _A ribbon worm is nearby!!wjt}!wjs~!wj!wjˆN _You are caught in a web!"wj _You are caught in a web!"wj'"wj2"wjD"wjuN _You are caught in a web!"wj "wjO "wj` "wja  "wj @_You are caught in a web!$wjr$wjs: 8  4 $wjt`30.5 (12 darts (poison)$wjz$wj}/ _You disentangle yourself.$wj$ #+# #.#####.. w ##...##..@..#>..#.# #.#....... #.##.##### #.# ## #.#  ###.##### #>......# # #.#.###.#$wj>.w$wj$wj<1$wj~$wj^@ ## #+##.# #.#.#$wj3B@########..##.....w ##@..## #....>..#.# #.#....... #.##.##### #.# ## #.# ###.##### #>......#$wjKV=2$wjQ$wjTQ _The ribbon worm misses you.$wj  You puncture the ribbon worm!  The ribbon worm is heavily wounded.$wj 5=3.6 (1.1$wj[$ $wjL' Y _The ribbon worm closely misses you.%wj/h (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%wj(  4   0 -4.72 darts (poison)Held %wj6,. _You are caught in a web!%wjR- _You are caught in a web!%wjI%wj %wj}@_You are caught in a web!%wjvg3%wjGk%wjmN _You are caught in a web!&wj&wj~17------- 8  4 502 darts (poison)&wj&wj&J _You disentangle yourself. The ribbon worm bites you!&wj | .You puncture the ribbon worm!&wjT(&wjߵ^-------95=6.8 (1.1&wj{&wjO _You kill the ribbon worm!&wj9 ## #+##.# #.#.# ########..##.....#.#####...## #....##>..#.##.#....... #.##.##### #.# ## #.# ###.#####&wj&wj5--70&wj&wj&wjW&wjX9--&wj]&wjy_'wj 'wj. 3'wj 'wj 18='wj ,'wjC 'wjݲ ,'wjس 'wjj 'wj 'wj 'wj5 ~9=='wjS 'wj, 'wj ,'wj@ 'wj! ,'wjY ,'wj 'wj 20=='wj 1==2==='wj 'wj a3='wji 'wj ,'wj< 'wj[ ,'wj 'wj B'wj 'wj h4=='wj 'wjV 1 _HP restored.'wj 3'wj 'wj 'wj! ,'wj! 'wj" 'wj= X'wj> 'wjV? 9='wj? 'wjdB 'wjXI  ###  #+##@# 68.8 (31.0) #.#.#.# ########..###%# #........## ###.#####...## ###.....'wjJ ###>..#.###.#.......#.'wjpQ B9.8 (32'wjb 'wjf 0 _Found a rimehorn talisman.(wj\{ (wjQ| (wj] (wjB H _No target in view!)wjh _)wj*nB)wjpo)wjQvF  You see here a rimehorn talisman.)wjx)wjy _)wjz)wj|)wj)wj)wj)wj)wj4)wjDž)wjA)wj)wj؊)wjL)wj)wj5)wj)wj)wjϑ)wja)wjD,)wj)wj)wj?,)wj6)wj|)wj.)wj)wj)wjڢ)wjz)wj")wj)wj~)wj )wj)wjd)wj)wj)wj)wjڰ)wj)wj)wj)wj߶)wj)wjϺ)wjû,)wj)wj%,)wj)wj)wjB)wj)wju)wjZ)wj)wju)wj)wjO,)wj)wj)wj&)wj)wjU)wjz)wj)wjQ)wj)wj ,)wj)wj5)wjT)wj)wj0)wjJ)wj)wjc)wjS)wjB)wjc  You encounter a bat.)wjA#.##.### #.###.##.####...#.#####$#..............b#..$.....# #.@# .# ##.##.# ## ##.#.##+##.###.# ##..##.#.#.###.# ##.#.# ###..###%###.###.##.#b   bat (asleep) ....## ##.# #.#.....# ##...###.## #.###### #.....#.## #.#)wjPb.93.8 (24b.)wjb.)wj Nb)wj,4.8 (25)wj#A _Found 14 gold pieces.)wj. #. #.#  #.# # #.#  ##.##.# ###...#.#####$##...........b....#..$..@..# ##.#..##.#  ##.##.#  ### ## ##.#.#  #+##.###.# ##..#  #.#.#.###.# ##.#.# ##..###%###.###.##.# ...## ##.# #.#.....####.## #.######)wj '.bb.=5.8 (1.0) _The bat hits you but does no damage.)wj5x b.You hit the bat.  The bat is heavily wounded.)wj8 )wj-6.9 (1.1)wj%)wj@= _The bat hits you but does no damage. x3*wj .b  You barely miss the bat.The bat is heavily wounded.*wjCb.*wjӭ*wj)(8.0*wj*wj1 _You block the bat's attack.*wj5 .b  You closely miss the bat.The bat is heavily wounded.*wjM-.b*wj8.b*wj*wj-9.2 (1.2*wj*wj/: _The bat hits you but does no damage.*wjj" .b  You hit the bat but do no damage.The bat is heavily wounded.b.*wj@*wj\*400.4*wj*wjP : _The bat hits you but does no damage.*wj & *wj ;†  You reach to attack! You puncture the bat!*wj (*wj *wjD Chodo the Poker#.Merfolk#.#Health: 24/24 ========================#.#Magic: 2/2========================## #.#AC: 7Str: 16##.##.#EV: 8Int: 7###...#.#####$##SH: 4Dex: 13..........†.....XL:  2 Next: 100% Place: Dungeon:2#..$..@..#Noise: ---------  Time: 1401.6 (1.2)##.#..##.#a) +0 trident##.##.#Throw: 2 darts (poison)### [*wj 34m## ##.#.##+##.###.# ##..##.#.#.###.# ##.#.# ##..###%###.###.##.# ...## ##.# #.#.....# #...###.## #.######The bat is heavily wounded. _The bat hits you but does no damage.  You hit the bat but do no damage.The bat is heavily wounded. _The bat hits you but does no damage.  You reach to attack! You puncture the bat!*wj - _You kill the bat!You have reached level 3!*wj /  --more---wj"%  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2wj L9/293/383 0% 2wj 2wj{ U _You feel stronger. x23wj>3wj?3wj@3wjB3wjiE3wj(J: _3wjK3wj"O,3wj{P3wjR3wjT3wj}U3wj{V3wjQ[,3wj\3wjKbL _You now have 29 gold pieces (gained 5).3wjd3wjDe3wjf3wj|i3wjl3wjl3wj`m3wjqo3wjq3wjr3wjs3wju3wjw3wjx3wjy3wjsX3wjԂ_  You see here a bat corpse.3wj3wj _3wjކ3wj63wj03wj3wj3wjÎ3wj3wj3wjP3wj 3wj`3wjܖ3wjɗ3wj3wj3wj3wjM _You now have 43 gold pieces (gained 14).3wj3wjb3wjؤ3wj3wj,3wjb3wjb3wj3wjd3wj3wj3wjв3wjF3wj3wj3wj?3wj3wj3wjF3wjX3wj,3wj3wj3wj3wje3wj3wj@3wjw3wj3wj3wjW3wj3wjY3wjA3wj3wj_3wj3wjl3wj3wjg3wj,,3wj3wjg3wj3wj3wj3wjA3wj3wj3wj3wjb3wj3wj3wj3wj>3wj3wj3wj3wjl3wj3wj 3wj3wj3wjX3wj%3wjY7 _You open the door.3wjM3wj3wjx3wjM @  There is an open door here.3wj 3wj  _3wjn3wj*3wjL3wj3wj3wj3wj,3wj3wj 3wj#3wj#3wj$3wj&3wje)3wj)3wj*3wj=2b#.#.....#....#. #..... #.... # #.#.# .# #.#.##.# 3wj3J###......## #.........# ##+## #.###.###.# ##.@.## #.# #.###.# ##.....## #.# #.....###.......# 3wj4#.###...#.##.........# ...........'.........+ #.###...#.##.........#.........###.......## ####.###### ##.....##  #.# ##...3wj"=039.6 (38.0)3wj-?-40.6 (393wjC3wjlNZ _k - a viscous clear potion4wjII4wj4wj4wjc _You open the door.4wj,34wjb4wj4wj4wj"4wj4wjF4wj4wj4wjh4wjҬ4wj,4wjЯ4wj4wj@4wjĴ4wjP4wj,7 _You open the door.4wj24wj4wj4wj'@  There is an open door here.4wj4wj7 _4wj|4wjD4wj4wj@4wjM _You now have 58 gold pieces (gained 15).4wjn  You encounter a frilled lizard.4wj.# #.# #.# #.# ..## #.#. 4wjo...# ##'##.. ##.# ##...##.l ##.# ##.....##.. 4wj...###.......## .## .#.##.........####...#.$ ....'.........'.@.....# .#.##.........####...##4wjz ...###.......## ..... #### ##.....## ....  ##...## ...4wjV  ##+## ..  l   frilled lizard (asleep) #  4wjBV   4wj .l9.6 (9.0)  Found 11 gold pieces.4wjCl50.6 (10.0)4wj:8 _The frilled lizard hisses angrily.5wj.# #.#  .# #.# ?.. .## #.# .. # ##'## .. #.# ##...## ...  #.# ##.....## #.l  ###.......## #.##  #.##..####...#.$. '.'..@....#  #.##.####...##  ###.......## #.....#  ##.....## .....# ##...## ....# ##+## ....# ..# .##  5wj1l.5wj5wj11.0)5wj~ 5wj h _Found a scroll labelled KITAQU XUR TIOC.5wj:# ...  # #.# ### # #.# ?..# ## #.# #...# .# ##'## .. .# ## .... .# .## #l.  .#..## ##.##  .5wj;##.........####@..#.$. ..'.'.......#  .##.........####...##  .###..##.....#  ## ##.......#  ##........#  ##+##.....#  #..5wj<< .## 5wj >Q.l5wj4E5wj>F&25wjK5wjM5wja^ i  You closely miss the frilled lizard.5wj_ 5=3.7 (1.15wje 5wjh F _The frilled lizard bites you but does no damage.5wjr l8-4.85wj  _You barely miss the frilled lizard. The frilled lizard bites you.6wjC~ .You puncture the frilled lizard!6wjR6wj^9=25.96wj-6wjR _You kill the frilled lizard!6wj6wj6wj6wjH _No target in view!6wj_6wjf _6wj6wj@6wj X6wj 6wja 6wjh 6wj 9=6wj 6wj 6wj 6wj 6wjC 6wj  6wj 6wj+ 6wjF M _You now have 69 gold pieces (gained 11).6wjb 6wj 6wj 6wjG 6wjx! 6wj! 6wj" 6wj$ 6wj& 6wj' 6wj( 6wj) 6wj+ 6wj, 6wj, 6wj. 6wj0 6wj 1 6wj1 6wjp9 .  # #.  .##.  ... #. # #.# #. ##### # #.# #. #?..# 6wjd: Q## #.# #. ###...### ##'## #.##.......# ##...## #.@........#-# ##.....## ####.......##.......## ##.##...###..####...#...# ..'.........'.......#.## .##.........####...##.# .###.......## ##.....# ## ##.....## #.....###...## #.....#6wj/@ 066.9 (11.0)6wj@ F-7.9 (126wjF 6wjI T _l - a coppery potion7wj7wj37wj7wju7wj7wj,7wjF7wj7wj|7wj77wj7wj}7wj7wj7wj|,7wjM7wj7wj77wj7wj97wjH         # #.  .## #.  ... #. 7wj #.# #. #####   #.# #. #@..#   #.# #. ###...###   ##'## #.##.......#  ##...## #..........#  #.....## ####.......#  .......## ##.##...###  ........####...#...#  ........'.......#.##  ........####...##.#  7wjh272.9 (5.0)7wj+3.9 (67wj7wj%e _m - a scroll labelled KITAQU XUR TIOC7wjF 37wjV 7wjm 7wj X7wj ,7wj 7wjr 7wj  ,7wj 7wj 7wjD ,7wj 7wj) B7wj) 7wj* 7wj, 7wj- ,7wjP/ 7wj0 7wj1 ,7wj4 7wj5 7wj56 ,7wjz7 7wj8 ,7wj: 7wj; 7wj< 7wj< 7wjX= 7wjj> 7wjS@ 7wj@ ,7wj0B 7wjD 7wjD 7wjE 7wjF 7wjNG 7wjG 7wjH 7wjI 7wj/J 7wjJK ,7wjHL 7wjKM 7wjM ,7wjJO 7wjoP 7wj3Q ,7wjDR 7wjhS 7wjS 7wjT 7wj/U 7wjV 7wjYW ,7wjY 7wjXZ ,7wjZ 7wj[ 7wj\ 7wjf] ,7wjx^ 7wj_ 7wjC` ,7wjna 7wjb 7wjYc ,7wjd 7wj=j 9   #@..## 95.9 (22.0) #.###.##  #.#.# ..# ##.##### 7wjk Z #.#..... ##< #.....#  #....#. # # #.###.#  #..... .###.## #.#  #.... # ....# #.#  #.#.# .# #.## #.# #####  #.#.##.# #.# #.# #...#7wjp 7wjp ,6.9 (237wjs 7wjmv 9 _Found a stone staircase leading up.8wjI8wj8wj,8wjn8wjB8wj>8wj{ P  There is a stone staircase leading up here.8wj@ 8wj/  _8wj 8wj8wj8wj68wj8wj8wj8,8wj8wj8wjc8wj8wj8wj8wj#8wj,8wj8wjW 8wj ,8wj!8wj"8wjx#8wj.$8wj&8wj(B8wj+8wju+8wj+8wj{,8wjX-8wj.8wjI/8wj/8wj08wj2,8wj^38wj48wj58wj6,8wj78wj9B8wjN=P  There is a stone staircase leading up here.8wj>5 _8wj@8wj6A8wjB8wjC,8wj E8wjF,8wjwG8wjO8wjP8wj3R8wjS8wjuT8wjT8wj]V8wjW8wj>X8wjX8wjY8wj[8wj=\8wj^8wj _8wjma,8wj-c8wjUd8wjf,8wjf8wjg8wjQi,8wjj8wj3k8wjl8wjX 8wjY 8wjFZ 8wj[ 8wj[ 8wjt] 8wj_ 8wj_ ,8wjb 8wjd 8wjd ,8wjf 8wjg 8wjKh 8wjh 8wji 8wjk 8wj| ,8wj X8wj 8wjW 8wjߍ ,8wj 8wj B8wj͓ 8wj 8wj% 8wj 8wj 8wjz 8wj 8wjq 8wj 8wj ,8wjğ 8wjƠ 8wj 8wju ,8wj. 8wj 8wj ,8wj 8wj X8wj1 8wj 8wj 8wj 8wj 8wj ,8wj 8wj 8wjֻ ,8wj 8wjy 8wj 8wjj 8wj 8wj 8wj: 8wj 8wj 8wj B8wj 8wj ,8wj X8wjR 8wj 8wj< 8wj Z8wjP B8wj ,8wjj 8wj0 X8wjJ ,8wj2-   You encounter a kobold. It is wielding a +0 dagger of protection.8wj/ #........# #.###.##.####### #.##.###.# #.##............ #.##.###.###.#......####### #.##......##........# #.######..######.#### #.######..######.# #................# ################.# # ........#  K.......#  #.####..# #..# #..# K   kobold (asleep) .... #... 8wjx5 [607.9 (111.0)K.8wj= NK8wjjB 5==828wj:I 8wjK @ _The kobold shouts! You hear an angry hiss.9wj+.....# #.###.##. .###.# #.##..... ..... ..........# .#.#### ..######.# #................##.# #@# .K......# ........# #.####..# #..# #..# .... #...9wju.....# #.###.##. .###.# #.##..... ..... ..........# .#.#### ..######.#................##.# #@# .K......# ........# #.####..# #..#9wj #..# .... #... 9wj%9wj9wjF9wj]] _A kobold is nearby!9wj /#.##.###.# #.##............  #.##.###.###.#......#######  #.##......##........#  #.######..######.####  #.######..######.#  #................#  ################.# ########.#..K....@.#..##.####..# #..#  #..# .... #... .....9wjT >.K9wj 9wj A--9.0) _9wj 9wj :wjj#.##.###.# #.##. #.##.###.###.#......# #.##......##........# #.######..######.#### #.######..######.# #..# #.##.#.K..@..##:wj .##.#.####..## #..# #..# .... #...# .....:wjB.K:wjԓ0r:wj+r   quokka (wandering)K   kobold:wj B--10:wjE:wjW _You encounter a quokka.:wjl .KYou reach to attack! You hit the kobold.:wjgP.r:wjrr :wj~-2.1 (1.2:wj:wj_ _The kobold is severely wounded.:wjm )You puncture the kobold!:wj)P.r:wj{K.r:wjb(:wjs=4=3.2 (1.1:wjs:wjץJ _You kill the kobold!:wj #.##.###.# #.##. #.##.###.###.#......# #.##......##.# #.######..######.#### #.######..######.# #.# #.##.#.r..@...##.# #.#.####..#  # #..# #..# .... #...# .....:wjθ B.r:wj :wj 4-40:wj3 :wj } _You see here a +0 dagger of protection.:wj  SYou reach to attack! You closely miss the quokka..rS.S   adder (wandering)r   quokka-5.3 (1.1:wj| :wj W _You encounter an adder.;wj86S.;wjPS;wj7 0=6.4;wj;wj@q _You closely miss the quokka. You block the quokka's attack.;wjۃ .SYou hit the quokka.  The quokka is severely wounded.;wj8 ;wj-7.6 (1.2;wjq;wjA _The quokka bites you but does no damage. x2;wj8 †You puncture the quokka!;wjR9.S;wjLe   You kill the quokka!;wjK588.7 (1.1;wjZ;wj= _The adder bites you but does no damage.;wj >9.8;wjۍ ;wj | _You completely miss the adder. The adder bites you but does no damage.JwjJwjJwjJwjJwj9,JwjJwj JwjJwjJwj8JwjJwj,JwjJwjJwjJwjJwjCJwjBJwj",JwjJwjJwj,JwjwJwjJwjJwj,JwjsJwj,Jwj`JwjJwjJwjrJwjJwjJwjJwjB,Jwj'Jwj,JwjJwjPJwjJwjdJwj,JwjJwjJwj,JwjJwjAJwj' JwjP  You open the door.#..####.# Chodo the Poker ##.........####...###.# Merfolk .+.........+.......##.# Health: 30/30 ======================== #....@....####.#...#.# Magic: 3/3========================..w.... #...#.#.# AC: 7Str: 18....) #.###.#.# EV: 8Int: 7...#.###.#.# SH: 4Dex: 13#'##.......# wjR 0mXL:  3 Next: 64% Place: Dungeon:2#@######.### Noise: ---------  Time: 1748.2 (31.0)#.##.#a) +0 trident##.###.#Throw: 2 darts (poison)##...###.##.....##.###...###.#@   Sigmund (polearm, asleep)#...###########.#w   dart slug (asleep)##..............##......############## _You kill the ball python! _No target in view! _No target in view! _No target in view!  You open the door.  You encounter Sigmund the Dreaded and a dart slug.Jwj[/  --more--MwjMMwj8-MwjeG.wMwjM.@Mwj@)wMwj&6===9.2 (32MwjMwj _No target in view! _No target in view!  You open the door.  You encounter Sigmund the Dreaded and a dart slug. _Sigmund shouts!MwjE _Found a dagger.Qwj1h(((poisoned)Qwj6R(wQwj7N.@QwjO;~ g  You throw a dart. The dart hits the dart slug. The dart slug is poisoned.QwjH'' g   goblin (launcher)---50.2 (1.0)dart (poison) QwjKQwjP _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.Qwj (very poisoned)You throw a dart. The dart hits the dart slug. The dart slug looks even sicker.QwjS .g  The dart slug is moderately wounded.Qwjj\ L' Qwj] ---1.3 (1.1Nothing quiveredQwjc Qwjlf x _Sigmund says, "Don't worry, I'll kill you fast."Rwj (You reach to attack! You hit the dart slug.Rwjy  g   goblin (launcher)  You kill the dart slug! ******RwjO*Sigmund casts a spell at you.Rwj[.g('@....Rwj^57220RwjdRwjgS _The puff of flame misses you.Rwjv †.... #### #..# ######...# .Rwjx m+.........+.......# ##....g....####.#..#.......# #...#..@.)#.#.#.(.####.#........#####.### #.# . ##.## .#...#.......##...## #....###########. ##..............Rwj $.gRwj D=3Rwj Rwj; I _Sigmund barely misses you.Rwj Q _There is an open door here.Rwjs .g  You reach to attack! You hit Sigmund.Rwj, 8 Rwj 5-4.4 (1.1RwjE Rwj ^ _Sigmund is moderately wounded.Rwj  You reach to attack! You hit Sigmund.  Sigmund is heavily wounded.Rwj\"8*Rwj?l  Sigmund casts a spell at you.Swj#A @You are confused.The goblin unwields a +0 club. The goblin wields a +0 sling.Swj~G>))SwjZ(@Swj   0 ===5.5Conf SwjSwjt _The goblin shoots a sling bullet. The sling bullet misses you.Swj)Swj*)Swjd8a _You are too confused!SwjSwjSwj SwjK _You are too confused!Swj+3SwjASwjK _You are too confused!Swj~SwjSwjCSwjK _You are too confused!Twj<##.......## #..#### #..####... .++....... ######.#... ## #...# #.g@.)# #.## #.(.#  #'# .....####.## #.# Twj##.####...##.....#...# #...###########.............#......#############Twj5J(@Twj"l  Sigmund attacks as he pursues you! Sigmund hits you but does no damage.Twj=))TwjVc?.'Twjdb29--60TwjlTwjSnR _The goblin shoots a sling bullet. The sling bullet hits you.Twj)  #.†.... #### #..# ######...# .++.......# ##..####.#..#.......# #...#.g(.)##.@.####.#.......#####.### #.#  ##.## #...#.....##...## ...########### ##..............Twj 9.gTwj d--7Twja Twj 3 _Sigmund hits you but does no damage.Twj Q _There is an open door here.Twj a  You bump into the rock wall. The goblin unwields a +0 sling.TwjJ f30=-8Twjd _The goblin wields a +0 club. The goblin closely misses you.UwjUwj3UwjK _You are too confused!Uwj>h  _You are too confused!Vwj,22-------=9 _You're too confused to move! Sigmund hits you with a +0 scythe!Vwj Vwj Vwj> Vwj F _Unknown command.Wwjos(  You closely miss Sigmund.WwjD~  Sigmund is heavily wounded.The goblin barely misses you. Sigmund barely misses you.-60.6 (1.1WwjWwj?S _The goblin barely misses you.Wwj ##.......## #..#### #..####... .++....... ######.#... ## #...# #..(.)# #.## #g@.#  #'# .....####.##Wwj]  #.# ##.####...##.....#...# #...###########.............#......#############Wwj a  The goblin unwields a +0 club. The goblin wields a +0 sling.Wwj 8)Wwj.f '18----------==10Wwjwm Wwjo R _The goblin shoots a sling bullet. The sling bullet hits you.Xwj#..####... .+..+....... ##.........####.#... #.......# #...# #..(.)# #.##Xwj) #g@.#  #'# ......####.## #.# ##.####...##.....##...## #########.............#......#############XwjXJ(@Xwjf  You feel less confused.Xwjh--- 4 --2XwjmXwjTB _Sigmund hits you from afar with a +0 scythe.Ywj?.++....... ##.........####.#... #.......# #...# #..(.)# #.## #g(.#  #@# ......####.## #.# ##@####...###.....###...## #...###########.............#......#################### Ywj.gYwj7YwjII---3YwjYwjYwj/######.#... #.......# #...# #..(.)# #.## #.g.#  #@# .....Ywj2.####.## #.# ##.####.@.###.....##...# #...###########.............#......#################### Ywj9N'@Ywj&Ywj޽@-4Ywj>YwjZwjp.++.......# ##.........####.#..#.......# #...#..(.)##.g.####.#'.......@#####.### #.#  ##@## ##...##.....##...## ...########### ##....................######################Zwj@(gZwj;=Zwj 5ZwjP$Zwj%: _Sigmund hits you but does no damage.[wj  You reach to attack! You hit Sigmund but do no damage.Sigmund is heavily wounded.[wjc9=6.7 (1.1[wj[wj9: _Sigmund hits you but does no damage.[wj  You reach to attack! You hit Sigmund.-7.9 (1.2[wjh[wj\ _Sigmund is severely wounded.[wj  You reach to attack! You barely miss Sigmund.  Sigmund is severely wounded.[wj`]12------=9.0 (1.1[wj [wj{B _Sigmund hits you from afar with a +0 scythe![wj ######...# .+.........+.......# ##.........####.#..#.......# #...#..(.)##.(.####.#g.......@#####.### #@#  ##.## ##...###.....###...## ...###########[wj  ##....................######################[wjb :70[wjl 0[wj [wjy : _Sigmund hits you but does no damage.\wjl4\wjg\wj^ _You are too injured to fight recklessly!\wj!JP  You hit Sigmund but do no damage.\wjX  Sigmund is severely wounded.Sigmund is suddenly surrounded by pale blue light.\wj4^:*\wj%: @, invisible)Sigmund mumbles some strange words.\wj@13=-----====1.1 (1.1\wjO\wjA _Sigmund flickers and vanishes for a moment.\wj4\wj\wj^ _You are too injured to fight recklessly!\wj@c 4\wjk \wj-m ^ _You are too injured to fight recklessly!\wj) $  You puncture Sigmund!\wj5 z  Sigmund is almost dead.\wj6 ]=---2.2\wj= \wj? 1 _You block Sigmund's attack.]wjŰ'  You barely miss Sigmund.]wjP_---3.4 (1.2]wj]wjW _Sigmund is almost dead.]wj5P  You hit Sigmund but do no damage.]wj  . +........ #....... #.......#  #..(.)#  #.(.#  #g#  #@#  #@# #.#  ##.## #.#  ##...## #.#  #.....# #.#  ##...## #.#  #...#  ##...  #......##  Sigmund is almost dead.]wj5  +........ #....... #.......#  #..(.)#  #.(.#  #g#  #@#  #@# #.#  ##.## #.#  ##...## #.#  #.....#  ]wjp##...##  #...#  ##...  #......## ]wj^  Sigmund hits you with a +0 scythe!5/30 ------=4.6]wj\]wj3V _* * * LOW HITPOINT WARNING * * *]wj'  You barely miss Sigmund.]wj2f  Sigmund is almost dead.]wjC8*]wj3  Sigmund points at you and mumbles some strange words.]wj48@]wj5   0 5.7 (1.1Conf ]wjI=]wjC@Q _You are confused.]wjk(  You closely miss Sigmund.]wjf  Sigmund is almost dead.]wj\  Sigmund points at you and mumbles some strange words.]wj/]wjB-6.8]wj]wj/A _The magic dart hits you but does no damage.]wjW . +........ #....... #.......#  #..(.)#  #.(.#  #g#  #@#  ]wj^#@# #.#  ##.## #.#  ##...## #.#  #.....# #.#  ##...## #.#  #...#  ##...  #......##  ]wjZ   +........ #....... #.......#  #..(.)#  #.(.#  #g#  #@#  #@# #.# ]wjx  ##.## #.#  ##...## #.#  #.....# #.#  ##...##  #...#  ##...  #......## ]wj d  You're too confused to move! Sigmund hits you with a +0 scythe.]wj f3---------70]wj ]wj V _* * * LOW HITPOINT WARNING * * *]wjK (  You closely miss Sigmund.]wjBW f  Sigmund is almost dead.]wjbX c4=-9.0 (1.2]wj_ ]wja : _Sigmund hits you but does no damage.]wj>0  You bump into the rock wall. Sigmund hits you with a +0 scythe!  You die...  Sigmund begins carving another notch in his scythe.]wjbc-3/30 ---]wj/  --more--]wj;]wjP@:Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +0 dagger of protection Missiles (go to first with ()d - 11 stones Armour (go to first with [) ]wjA b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 helmet of light (worn)^wjka - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in some  degree peculiar to Scotland, which may be called a sort of salmon-hunting.  This chase, in which the fish is pursued and struck with barbed spears, or a  sort of long shafted trident, called a waster, is much practised at the mouth  of the Esk, and in the other salmon rivers of Scotland.”_wj\` Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +0 dagger of protection _wj]Missiles (go to first with ()  d - 11 stones Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 helmet of light (worn) _wj?5_wjKGoodbye, Chodo.48 Chodo the Poker (level 3, -3/30 HPs)Began as a Merfolk Fighter on Sept 2, 2026.Slain by Sigmund... wielding a +0 scythe(7 damage)... on level 2 of the Dungeon.The game lasted 00:03:49 (1766 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguz_wjM;CoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb_wj1Q _wjv _wjw ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l