Oh"^ Player: Chudjak Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.20:10:55.ttyrec Time: (1758053455) Tue Sep 16 20:10:55 2025 Ph. [?1051l[?1052l[?1060l[?1061hPh0 V)0[?7h[?25l[?1cPh@3 Ph,7 Ph= VWelcome, Chudjak. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help{h a a - Mountain Dwarf s - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.|h"|h%}h| 2s - Coglint - Vine Stalker Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite.}h, tt - Vine Stalkeru - Poltergeist ormless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.~hu - Poltergeistv - Demigod Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.~h9ev - Demigodw - Formicid ~htFormicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.~hUw - Formicidx - Naga Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.~hv x - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.~h9 y - Octopodez - Felid Felids are many-lived sentient cats. They cannot use armour or weapons. hHMAu - Poltergeist z - Felidormless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.h7 u - Poltergeistv - Demigod Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.h} Xv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.hw - Formicidx - Naga Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.hx - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.h y - Octopodez - Felid Felids are many-lived sentient cats. They cannot use armour or weapons. h4z - FelidA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions.hb v - DemigodA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.h Xv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.hNw - Formicidx - Naga Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.hx - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.h ]y - Octopodez - Felid h Felids are many-lived sentient cats. They cannot use armour or weapons. h Zz - FelidA - Mummy h2 Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions.hg0A - Mummy hhPicks a random species.  * - Random speciesh3 Shuffles through random character combinations until you accept one. * - Random species ! - Random characterhM_  Lets you pick your background first.  ! - Random characterSpace - Pick background first h Shuffles through random character combinations until you accept one. ! - Random characterSpace - Pick background firsth Picks a random species. * - Random species ! - Random characterh}crecommended background based on your current species choice. + - Recommended species   * - Random speciesh<C i - Gnoll Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species h  h - Armataur i - Gnoll Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.hO g - Deep Elf h - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.h< f - Troll g - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health h e - Draconian f - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.h% g d - Gargoyle e - Draconian Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.h1 c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.hF b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.h/ a - Mountain Dwarf b - Minotaurountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.hE a a - Mountain Dwarf s - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.h8Yj - Human s - Coglin Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.h[)hk/h4>Welcome, Chudjak the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerh4`w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helph a - Fighterr - Conjurer Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.h6r - Conjurers - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.hPs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.h vt - Necromanceru - Forgewright h( Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.h"hh_h_h hc ?i - Artificer  q - Hedge Wizard Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out.hc_ a - Fighter i - Artificer Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.h a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h9H a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.h2 a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h́f b - Gladiator j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.h$j - Shapeshifter r - Conjurer Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.hj - Shapeshifter  r - Conjurer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.h3i - Artificer j - Shapeshifter Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out.hn7li - Artificer j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.h([j - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. h:k - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.h  d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies. h 0 d - Hunterl - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.hk - Wanderer l - Delver Wanderers start with random equipment and skills. h U:k - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.hs3l - Delvert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.hds - Summonert - Necromancer Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.hrPs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.h}qZl - Delver  t - Necromancer Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.h ml - Delver m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.hC2m - Warper n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.h tn - Hexslinger o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.h=s - Summonero - Enchanter Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.h Ps - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.ht9l - Delver  t - Necromancer Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upwardh!.hӒhh=Welcome, Chudjak the Human Delver. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu h\? - Helph:N  a - short sword(+0 apt)  b - mace (+0 apt)h+  a - short sword(+0 apt)  b - mace (+0 apt)h  a - short sword(+0 apt)  b - mace (+0 apt)h:!   b - mace (+0 apt)  c - hand axe (+0 apt)hH  c - hand axe (+0 apt)  d - spear (+0 apt)hߕ  d - spear (+0 apt)  e - falchion (+0 apt)hq  e - falchion (+0 apt)  f - unarmed(+0 apt)h"  e - falchion (+0 apt)  f - unarmed(+0 apt)hS  d - spear (+0 apt)  e - falchion (+0 apt)h?  c - hand axe (+0 apt)  d - spear (+0 apt)h?  b - mace (+0 apt)  c - hand axe (+0 apt)h  a - short sword(+0 apt)  b - mace (+0 apt)h  a - short sword(+0 apt)  b - mace (+0 apt)h@  b - mace (+0 apt)  c - hand axe (+0 apt)hN   c - hand axe (+0 apt)  d - spear (+0 apt)h#  c - hand axe (+0 apt)  d - spear (+0 apt)h   c - hand axe (+0 apt)  d - spear (+0 apt)h  d - spear (+0 apt)  e - falchion (+0 apt)hIG  e - falchion (+0 apt)  f - unarmed(+0 apt)h  e - falchion (+0 apt)  f - unarmed(+0 apt)h4h fGenerating dungeon...o\\/o/ hf1building the Dungeonh#k< \o\h< /o/h< \o\h < /o/h < \o\hh?:hC@Chudjak the SneakHumanHealth: 18/18 ========================Magic: 1/1========================hwDXAC: 3Str: 12EV: 11Int: 10SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:5Noise: ---------  Time: 0.0 (0.0)a) +0 falchionhD=Nothing quiveredhbJ###.##.#.####...##......@...#.....<.....####.#####.###......hJ|##.#.##hyRh,UDWelcome, Chudjak the Human Delver.hZUgThe heart of this dungeon contains the fabulous artefact, the Orb of Zot.hYhPress ? for a list of commands and other information.hChKt _Found a stone staircase leading down and a stone staircase leading up.hiJ#.# ###.# #.#.####...# #......>@..# .....<.....# ###.#####.## # .......###.# #1.0 (1 _h#e .#.#...# .# ###.# #.#.####...# #......>.@.# .....<.....# he ###.#####.## # ....#....####.#.##h3m <2hWr h't  h t#.# #.# ... #.# #.# ###.# #.#.####...# #......>..@# .....<.....# ###.#####.## # ....##....####.# # hnY3/h҅ /g - a wand of digging (3). A magical device which drills tunnels through unworked rock. Noise: A bit loud Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Great holes secretly are digged where earth’s pores ought to suffice, and  things have learnt to walk that ought to crawl.”  -H.P. Lovecraft, “The Festival”. 1925 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6hc6hoChudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 106hPpP###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (1.0).....<.....#a) +0 falchion###.#####.##6hqNothing quivered# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a stone staircase leading down and a stone staircase leading up.6hr6h;y6h{9hy9h0Nc - a scroll of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.>h>hChudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#>hNAC: 3Str: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#>hXL:  1 Next:  0% Place: Dungeon:5#......>..@#>hڤNoise: ---------  Time: 3.0 (0.0).....<.....#>ha) +0 falchion###.#####.##Nothing quivered# ....##....>ha####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.>hPress ? for a list of commands and other information. _Found a stone staircase leading down and a stone staircase leading up.>h9>h>hChIChg - a wand of digging (3). A magical device which drills tunnels through unworked rock. Noise: A bit loud Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Great holes secretly are digged where earth’s pores ought to suffice, and  things have learnt to walk that ought to crawl.” ChR -H.P. Lovecraft, “The Festival”. 1925 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ch5TCh`0Chudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (0.0)Cha.....<.....#a) +0 falchion###.#####.##Nothing quivered# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a stone staircase leading down and a stone staircase leading up.ChbChgChvDh/g - a wand of digging (3). A magical device which drills tunnels through unworked rock. Noise: A bit loud Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Great holes secretly are digged where earth’s pores ought to suffice, and  things have learnt to walk that ought to crawl.”  -H.P. Lovecraft, “The Festival”. 1925 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.JhJh!Chudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (0.0).....<.....#a) +0 falchion###.#####.##Nothing quivered# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. Jh[#{_Found a stone staircase leading down and a stone staircase leading up.Jh%MhA Mh md - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr, Mh; b ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh&Chudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (0.0).....<.....#a) +0 falchion###.#####.##Nothing quivered# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other informatioRh-)n. _Found a stone staircase leading down and a stone staircase leading up.UhfUhghe - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ Uh#i!“I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.[h<[h-NChudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (0.0).....<.....#a) +0 falchion###.#####.##Nothing quivered# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. [h"Q_Found a stone staircase leading down and a stone staircase leading up.\h7W \h_ vf - a potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe._h5_h@1Chudjak the Sneak#.#Human#.#Health: 18/18 ========================...Magic: 1/1========================#.#AC: 3_htAStr: 12#.#EV: 11Int: 10###.#SH: 0Dex: 14#.#.####...#XL:  1 Next:  0% Place: Dungeon:5#......>..@#Noise: ---------  Time: 3.0 (0.0)_hA%.....<.....#a) +0 falchion###.#####.##Nothing quivered_hB(# ....##....####.#.##Welcome, Chudjak the Human Delver.The heart of this dungeon contains the fabulous artefact, the Orb of Zot._h;BPress ? for a list of commands and other information. _Found a stone staircase leading down and a stone staircase leading up._hyG_hG_hJ`h~M...#.#...  ####.#####......>.....<.....###.#####.##`hA4.0 (1`hk`h`h23M...#.#...  ####.#####......>.....<.....##`h7<5`hoA`hl M#...##.##...  ###`hr #.####.#......>...#..<..####`hs `ht &6`h8y `h{ ahM#.##..... #.# ....###.#######...............  ####.#.####...#..###.ahQ<7ah.ah+ahtM #.###... .... #.# ###.#######.......@...........###.#######. ###.#...ah9<8ahahbh M. . .#.# ##.#.####......... ..... #.# ....###@#######..............###.#######.. #.##.##bh<9bhjbh5M#. .  ##.#.###.#####...............#..........# #@# ....###.#######...................###.#######....#bhֺbhj/10.0 (1.0)bhbh-]M. .#. . .#.#  ##.#.####.#####.............@..#..#####.### ###.#######...............##.##..#1ch-<M#... ..#. . .#.#  ##.#.#####.#####..................#####.### ....###.#######..#chBchLC&2cheHchNch$!##.#.. .... #.....# ... . #.#.# ##.#.####.#.#####..# .# ..#####.### ....###.#.............###.#.. #.####.# ch<3chchch ##.#.. #....## ......# ..... #.#.# ##.#.####.##.#####..# .# ..#####.### ............###... #.####.# 4dhZM# ## 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#.#90 _Found a scroll of revelation.hGQS ### ##### # # ..# ##.... .##. #.# ##...#### .#. #.## #..#....# ..# #####.####..@.# ..# #.#.## ..###.###.######.# ......##.## #.# .##.###$# #hQ.# .###...# #.# .# #### .?# .# ### .#h [hr[&1hhL _You see here 9 stones.hu ## ######## .# # ..###.... #. #.# ##...####. #.## #..#....# .h.# #####.####..(.# ..........#@####.###.######.# ....##.## .# ##hC2 _hGh/ NM ## ###  ##### # ..# ##.... #. #.# ##...#####. #.## #..#....#####.####..@.# #..........#.#####.###.##### ......##.## #.#hr <3h b _You see here 9 stones.h'u/9 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 6.5 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 105% (Str) x 105% (Fight)). It is always destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (g)et.hVhChudjak the SneakHumanHealth: 18/18 ========================Magic: 1/1======================== ## ########AC: 3Str: 12 .# # ..###....EV: 11Int: 10 .##. #.# ##...####SH: 0Dex: 14 .#. #.## #..#....#XL:  1 Next:  0% Place: Dungeon:5 ..# #####.####..@.#Noise: ---------  Time: 93.0 (1.0) ..# #..........#.##a) +0 falchion ..###.###.######.#Nothing quivered ......##.## #.# .##.###$##em.# .###...##.# .# ####.?# .#### .# _Found 11 gold pieces. _You now have 11 gold pieces. _Found 9 stones and 14 gold pieces. _Found a scroll of revelation. _You see here 9 stones. _You see here 9 stones.4Throw: 9 stones _h - 9 stoneshhCDungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhhChudjak the SneakHumanHealth: 18/18 ======================== ## ########Magic: 1/1======================== .# # ..###....AC: 3Str: 12 .##. #.# ##...####EV: 11Int: 10 .#. #.## #..#....#SH: 0Dex: 14 ..# #####.####....#XL:  1 Next:  0% Place: Dungeon:5 ..# #..........#@##Noise: ---------  Time: 94.0 (1.0) ..###.###.######.#hga) +0 falchion ......##.## #.#Throw: 9 stones .##.###$##.# .###...##.# .# ####.?# .#### .# .# ## _You now have 11 gold pieces. _Found 9 stones and 14 gold pieces. _Found a scroll of revelation. _You see here 9 stones. _You see here 9 stones. _h - 9 stonesh|h&5hhh^w h-} h~ h5 hX hX h_^ hf n _Sorry, you're not good enough to have a special ability.ht  _h ,h ,hh ,h? 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=40h h h{M######### ###  #........# #...# ###.# #.# ##..#.# #.## #..## #####.####..#..# #..........#..##.#1h"M######### ###  #.......@# #...# #########.##.# #.# ##..#.# #.## #..##..# #####.####...##.#2hL # ### .# #...# ##.#.##.# #.# ## #.#.# #.## #.. #..# #####.#### #..# #.# #..###.###.###### #......##.## # #.##.###$# # #.###...# #hS hiT &3h] hB_ h.# ####.# #...# .#.##.# #.# ## #.#.# #.## # #..# #####.#### #..# #. #..###.###. #......##.##  #.##.###$#  #.###...# ha6h64h;hi=h # ### #.# #...# .#.##.# #.#  #.#.# #.## # #..# #####.#### #..# # #..###.###. #......##.## #.##.###$# #.###...# hhи5h*hh^Z # ### #.# #...#.#.##.# #.# . #.#.# #.##  #..# #####.hZY #..# # #..###.###. #......##.## #.##.###$# #.###...# hiR6hjh)s # ### #.# #...#.#.##.# #.#.. #.#.# #.### #..# #####. #..# # #..###.###. #......##.## #.##.###$# #.###...# hS+h+&7h1h<h r # ### #.# #...#.#.##.# #.#.. #.#.# #.##### #..# #####. #..# # #..###.###. #......##.## #.##.###$# #.###...# hE Y8hɄ  # ### #.# #...#.#.##.# #.#.# #.#.# #.h$ 8.####. #..# #####.# #..# # #..###.###. #......##. #.##.###$# #.###...# 9h h  # ### #.# #...#<.#.##.# #.#.## #.#.# #.#.####. #..# ##### #. #..# ##. #..###.####. #......##... #.##.###$# #.###...#h"hv#'50h(h +9 _Found a stone staircase leading up.hw ########### ##########.........# #...#<......@#######.##.# #.#h.## #.#.# #.#.####. .# ######.#.# ####1hhhN  ## ####.# #...#.<.#######.##.# #..## #.#.# ##.####.# #..#  #.# #..# # #.# #..###. #.# #......##  ..# #.##.###$  #.# #.###...#  #.# #### h h &2h! h# hO  ### ####.# #....<.#######.##.# #.## #.#.# #.####.# #..# # #.# #..# # #.# #..###. #.# #...... ..# #.##.### #.# #.###... #.# hC[ <3h] hi h| #### #.# #.<.#######.##.# .## #.#.#.###.####.# #..#  # #.# #..# # #.# #..###. #.# #...... ..# #.##. #.# #.### #.# 4h^ ########### ############.........# #.....<.......#######.##.# .## #.#.# ###.####.# .# ## # #..###.#hCh&5hKh  ### #.# #[...<.#######.##.#.## #.#.##.###.####.# #..#  # #.# #..# # #.# #..### #.# # ..# #.##. #.# #.### #.#  # #.#h hv &6h h" - _Found a leather armour.hTE #### .#.# ##[...<.#######.##..## #.#.##.###.####.# #..#  #. #.# #..# #. #.# #.... #.# #.. ..# #.##.#.. #.# #.#####. #.#  # #.#huW<7hih! #####.#.# #[...<.#######.###.## #.#..##.###.####.# #..# #.# #.# #..# #.# #.# #.. ... #.# # ... ..# #.## #... #.# #. ##.## #.#  # #.#h<8hh] # #.#.# ##[...<.#. #.## #.##.##.###.####.# #.. #.# #.# #.. #.# #.# #.. ... #.# # ... ..# #.#  #...# #.# #.# hx^0 ##.## #.#  # #.# hkhk&9h^rhth' #.  #.#. ##[...<.#. #.## #. #.##.###.####.# ## #.# #.# # #.# #.# # ... #.# # ... ..# #. #...# #.# #. ##.## #. # #.h h= '60hX h ##.#. #.  #.# ##[...<.# #.## # #.##.###.####.# # #. #.# #.# ##. #.# #.# ##. ... #.# #.. ... ..# #$. #...# #.# #.. ##.## # # #h }1 _Found 17 gold pieces.h&WM# #. #.  #. #########.###########........hP'##[.@.<.###### #............###.##.###.#####. #. #.# #.##..h'h6<2h;h"=h # #. #. #.  #.# ##[@..<. #.##  #.##.###.####.#  #. #.# #.# #.##h #.# #.# #.## #.# ... #.# h   hound (asleep) ... ... ..# $.##...# #.# .. ##.##hmg  A hound comes into view.hݡh-h.hhݪ0===3h޴h& _The hound barks!hg  ## #.# #.# #.#  #.# ##@...<. #.## #h##.###.####.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# ... #.## ... ... ..#  $.##...# #.#  .. ##.##hh ph.---4hn hns W _You see here a +0 leather armour.hhZA +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: hL(Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race hw Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.hO hc Chudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: ---------  Time: 164.0 (1.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.# #.#c S12H#. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _Found a leather armour. _Found 17 gold pieces.  A hound comes into view. _The hound barks! _You see here a +0 leather armour.  i - a +0 leather armourhe .=5hj hm : _Found 17 gold pieces.  A hound comes into view. _The hound barks! _You see here a +0 leather armour.  i - a +0 leather armour _The hound closely misses you. x2hh[@The floor. You are here.hhڌ\Chudjak the SneakhOHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5h##@...<.......##### Noise: =--------  Time: 165.0 (1.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stonesh0#.# #.# #.# #.##.# #.# #.# #.##. #.# ... #.#hoh   hound# ... ... ..#$.##...# #.#h .. ##.## _Found 17 gold pieces.  A hound comes into view. h,_The hound barks! _You see here a +0 leather armour.  i - a +0 leather armour hMA_The hound closely misses you. x2hHhh֙hRhhi$Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  h$j^/ - Lookup info  Q - Quit and abandon characterhd hBChudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.# u 0m#.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _Found 17 gold pieces.  A hound comes into view. _The hound barks! _You see here a +0 leather armour.  i - a +0 leather armour _The hound closely misses you. x2Drink which item? Potions  f - a potion of haste [!] read|quaff|evoke[?] describe selectedhh%h-Chudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.#.0m #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _Found 17 gold pieces.  A hound comes into view. _The hound barks! _You see here a +0 leather armour.  i - a +0 leather armour _The hound closely misses you. x2h6P  Okay, then.h6h==h@. _hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h? h&G hXN Chudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14hO #.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.# #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#h_O .. ##.##A hound comes into view. _The hound barks! hO _You see here a +0 leather armour.  i - a +0 leather armour _The hound closely misses you. x2 hO 6_Okay, then.hWX n  Okay, then.h7h hj . _hJ'h`*Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 leather armourh*F[?] describe selected [!] equip|wield|wear[tab] equip|unequip hު h2Chudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.#0m #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _The hound barks! _You see here a +0 leather armour.  i - a +0 leather armour _The hound closely misses you. x2 _Okay, then. _Okay, then.hh$hSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - Noh h:Chudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14h;#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.# #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.##i - a +0 leather armour _The hound closely misses you. x2 _Okay, then. _Okay, h)<lthen.A hound is nearby!Okay, then.h<hChF. _h+h-Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 leather armour[?] describe selected [!] equip|wield|wearh-y[tab] equip|unequip hhhChudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# #.# #.#[4h00m #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.##i - a +0 leather armour _The hound closely misses you. x2 _Okay, then. _Okay, then.A hound is nearby! _Okay, then.h  ## #.# #.# #.#  #.######## ##@...<... #h...........##  #.##.###.####.#  #.# #.# #.# #.#  #.# #.# #.# #.#  #. #.# ... #.#  # ... ... ..#  $.##...# #.#  .. ##.## hR ## #.# #.# #.#  #.######## ##@...<... #h...........##  #.##.###.####.#  #.# #.# #.#  #.# #.# #.#  #. #.# ... #.#  # ... ...  $.##...#  .. hhSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NohHhmaVChudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.#hb#.# #.# #.# #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _Okay, then. _Okay, then.A hound is nearby! _Okay, then.A hound is nearby!Okay, then.hchihk. _h/ hg1 Wield which item (- for none)?- - Unarmed h1 `Hand Weapons (go to first with )) h1 7 a - a +0 falchion (weapon)h1 \[?] describe selected [!] equip|wield|wear[tab] equip|unequip hqear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 leather armourwield|wearh h$  i - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.hiWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 leather armour [?] describe selected [!] equip|wield|wear[tab] equip|unequip h b - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (3.0 -> 0.0). Your EV would increase by 0.5 (11.0 -> 11.5). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race h| Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.hC Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 leather armour [?] describe selected [!] equip|wield|wear[tab] equip|unequip h% i - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would remain unchanged. h&Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.h\WWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 leather armour [?] describe selected [!] equip|wield|wearh[tab] equip|unequip h  hChudjak the SneakHumanHealth: 18/18 ========================##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######## SH: 0Dex: 14hfw#.###########...... XL:  1 Next:  0% Place: Dungeon:5##@...<.......##### Noise: =--------  Time: 165.0 (0.0)#h...........##a) +0 falchion#.##.###.####.#Throw: 9 stonesh,k#.# #.# #.# #.##.# #.# #.# #.##. #.# ... #.#h   hound# ... ... ..#$.##...# #.#.. ##.## _Okay, then. _Okay, then.A hound is nearby! _Okay, then.hyjA hound is nearby! _Okay, then.h+  A hound is nearby! _Okay, then.  A hound is nearby! _Okay, then.  hxh. _hy## #.# #.# #.# ##.#.##.@..<.##h.## #.##.###.####.# #.# #.# #.# #.##.# ##. #.# ... #.# # . h h:h.hw[6---6.0 (1hh~/  A hound is nearby! _Okay, then.  A hound is nearby! _Okay, then. _The hound attacks as it pursues you! The hound bites you.!h  You hit the hound.  The hound is lightly wounded.5----7.2 (1.2!h!hR _The hound bites you. The hound bites you but does no damage.'h  You hit the hound.  The hound is moderately wounded.'hb4---8.4'h'h- 'hLL_The hound bites you but does no damage. The hound bites you.,h"   You slash the hound!  The hound is severely wounded.5==9.6,h( ,hI+ R _The hound barely misses you.-h<  You miss the hound.The hound is severely wounded.-hf10-------70.8-h-hR _The hound bites you. The hound bites you but does no damage.0h  You closely miss the hound.The hound is severely wounded.0h (2.00hj 0h s _The hound bites you but does no damage. The hound misses you.1h-  You hit the hound but do no damage.The hound is severely wounded.1h.(3.21h41h7z _The hound bites you but does no damage. The hound barely misses you.1h:&  1h=tYou closely miss the hound.The hound is severely wounded.1hS>8/18 ----------4.42h\2hV` _The hound bites you. The hound misses you.2h 9  You slash the hound!2h 1.2h' 2h Chudjak the SneakHumanHealth: 8/18==========--------------##Magic: 1/1========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######### SH: 0Dex: 14#.###########....... XL:  1 Next: 420% Place: Dungeon:5##.@..<.......###### Noise: =--------  Time: 175.6 (1.2)#............##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.##.# # m.# #.# #.##. #.# ... #.## ... ... ..#$.##...# #.#.. ##.##The hound is severely wounded. _The hound bites you but does no damage. The hound barely misses you.You closely miss the hound.The hound is severely wounded. _The hound bites you. The hound misses you.You slash the hound! _You kill the hound!You have reached level 2!2h /  --more--EhChudjak the SneakHumanHealth: 11/24 ===========-------------##Magic: 2/2========================#.#AC: 3Str: 12#.#EV: 11Int: 10#.######### SH: 0Dex: 14#.###########....... XL:  2 Next: 133% Place: Dungeon:5##.@..<.......###### Noise: =--------  Time: 175.6 (1.2)#............##a) +0 falchion#.##.###.####.#Throw: 9 stones#.# #.# #.# #.#Ehm #.# #.# #.# #.##. #.# ... #.## ... ... ..#$.##...# #.#.. ##.##You closely miss the hound.The hound is severely wounded. _The hound bites you. The hound misses you.You slash the hound! _You kill the hound!You have reached level 2!  You have reached level 3!Eh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Rh'N  Uppercase letters only, please.Thh3/29-3/3636% ThThR _You feel agile. x2[h ##.# #.# #.######### #.###########.......[h##....<.......#######..@...## #.##.###.####.# #.# #.# #.# #.#..##[hn-60 _\hVM# #.# #.#  #.# ########.###########.......##.@..<.###### #............## #.##.###.####.# #.# #.# #.##.#..#\hs-7]h ##.# #.# #.######### #.###########.......#....<.......#######..@...## #.##.###.####.# #.# #.# #.# #.#]hS..##]h']h'\4=8]h\.]h0^hX 2The floor._h _h Chudjak the SneakHuman##Health: 14/29 ===========-------------#.#Magic: 3/3========================#.#AC: 3_hX Str: 12#.######### EV: 11Int: 10#.###########....... SH: 0Dex: 16_h/ 5##....<.......###### XL:  3 Next: 16% Place: Dungeon:5#..@.........##Noise: ---------  Time: 178.6 (1.0)#.##.###.####.#a) +0 falchion#.# #.# #.# #.#Throw: 9 stones#.# #.# #.# #.##. #.# ... #.## ... ... ..#$.##...# #.#..###.###You have reached level 2!_hl You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel agile. x2_h _hS _hy `hfJVM# #.# #.#  #.# ########.###########.......##.@..<.###### #............## #.##.###.####.# #.# #.# #.##.#..#`hP`hP&9`hV`hUX`h_ ## #.# #.# #.# ##.#.##..@.<.##.## ##.##.###.####.# ##.# #.# #.# #.# ##.# #.# #.# #.# ##. #.# ... #.# # # ... ... ..# # $.##...# #.# #`hN`  ..###.## # `h,g =80`hvl `hn ahx\  ## #.# #.# #.#  #.# ##.@..<. #.##  #.##.###.####.#  #.# #.# #.# #.# #.# #.# #.# #.# #. #.# ... #.# # ... ... ..# $.##...# #.# ..###.##ahe <1ah k ahtl ch  ## #.# #.# #.#  #.# ##@...<. #.## #.##.###.####.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# ... #.# # ... ... ..#  $.##...# #.#  ..###.##ch ch \5=2ch& chN) dhkU## #.# #.# #.# ##.#.##.@..<.##.## #.##.###.####.# #.# #.# #.# #.##.# ##. ## . 3dh| P ##.# #.# #.######### #.###########.......#....<.......#######..@...## #.##.###.####.# #.# #.# #.# #.#..##dh <4dh- dh% ###.# #.# #.######### #.###########.......#....<.......######......## #.##@###.####.# #.# #.# #.# #.# ...##.dh)dh*&5dh/dh2eh ###.# #.# #.######### #.###########.......#....<.......#######............## #.##.###.####.# #.# #@# #.# #.#  ....#.#..#.eh}6==6eh<ehm.# #.# #.######### #.###########.......#....<.......######......## #.##.###.####.# #.# #.# #.# #.#  ... .... .$.##...# ##...###.##....# ###.#......[####### eh}7==7eh%ehY% _Found a helmet.eh  #.# #.######### #.###########.......#....<.......######......## #.##.###.####.# #.# #.# #.# #.#  ...#.......!......#.##.$.##...####...###.##....# # #?..##.# ######........ eheh&8eheh  _Found a sedimented cyan potion and a scroll of fear.eh#   #.######### #.###########.......#....<.......######......## #.##.###.####.# #.# #.# #.# #.# ###.####.##...###.....@.!......##.$.##...### #...###.## .....# # #.##.#.. #.#eh$ #### #.##.##.#........... eh[/ <9eh6 eh8 gh!%#.# ##.####.##....<.##.....## ##.##.###.####.# ##.# #.# #.# #.# ##.# #.# #.## #.# ##.####.##...###.# ##.!.# ##.##.$.##...###.# ##...###.## #.....# # # ##.##.#.. #. ## ...[. #. #?h'_m..##. #.##### #.#######.#.##.#.8=90gh!#.# ##.###.##....<.#.#....## #.#.##.###.####.# #.#.# #.# #.# #.# #.#.# #.# #.## #.# #.#.####.##...###.# #.#..# #.ghU#.##.$.##...###.# #.#...###.## #......# .# # #.#.##.#.. # #. #.# ...[. #. #.gh?..##. #.#.#### #.#.gh$#.##.#.gh*gh&1ghgh A2.6 (2ghgh@\ _j - a sedimented cyan potionjh, #.#  #.### ##....<.# #....## # #.##.###.####.# # #.# #.# #.# #.# # #.# #.# #.## #.# # #.####.##...###.# # #.# #jh #.##.$.##...###.# # #...###.## # .....# .# # # #.##.#.. # #.jh@ # # ...[. #. # ?..##. #.# #### #.# #.##.#jhjhU+3.6 (1jhjhlh C  #.#  #.#### ##....<. #.....##  #.##.###.####.#  #.# #.# #.# #.# lhC . #.# #.# #.## #.#  #.####.##...###.#  #.#  #.##.$.##...###.#  #...###.##  .....# .#lhC  # #.##.#.. # #. # ...[. #. lhD 0 ?..##. #. #### #.####### #.##.#lh>N lhN \9=4lhW lhY mh:? #.#  #.#### ##....<. #.....## #.##.###.####.# #.# #.# #.# #.# #.# #.# #.## #.#mh};K #.####.##...###.# #.# #.##.$.##...###.# #...###.## .....# .# # #.##.#.. # #. # ...[.. #. ?..##.# #. #### #.####### #.##.#mhEmh#F&5mh.MmhNmhK@  #.###########......#....<.......#####......## #.##.###.####.# #.# #.# #.# #.# .###.####.##...##.............#.##.@.##...### #...###.## .....# .# ##.##.#.#....##.#..### mhmh&6mhmhpA7.6 (2mhmhW> _You now have 28 gold pieces (gained 17).nh= ,#.#.##....<.##.....## #.##.###.####.# #.# #.# #.# #.# #.# #.# #.## #.# #.####.##...###.# #.# #.##..@##...###.# #...###.## ......# .# # # ...[..?..##.## #.##### #.#######.#.##.#..#....##.#..#nhw nh m20==8.6 (1nh nhm oh #....<.......######......## #.##.###.####.# #.# #.# #.# #.# ###.####.##...###..............#.##...##...### #.## #.......# .# #.#.##.#.. # #.# ....[..  .?..##.##########.#......#........ ohl22===oh9oh oh ohW ......## #.##.###.####.# #.# #.# #.# #.# ##.####.##...###...............##...##...#####>##.## #......@# .# #.#.##.#..# # #. # ....[... ..?..##.### #.#######ohW.##### #.#######....................#### ohb>200ohhohk oh7k5_Found a stone staircase leading down.oh;) #.##.###.####.# #.# #.# #.# #.# ##.####.##...##..............##...##...#####>##.## .......## .# #.#.##.#@.# # #. #.....[....#...?..##.#### #.###########.#.####.##ohИoh>&1ohohAphg #.# #.# #.# #.# #####.##...##.............#.##...##...#####>##...###.## #.......## .# #.#.##.#..##.# #. #.....@....#...?..##.#### #.############ #.#######........##.#.####.##### 2 _You see here a +0 helmet.qhZVM #.##.###.### #.# # #.# #.## ####.##...####.............. #.##...##...###.###>##...###.## #.......## .# # .#.##.#@.##.#qhW #.....[....# #. ..?..##.#### #.#######.##### #.#######........qhJqh3===3 _shA +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)o to location.uh~uh5#.##.###.####.#Chudjak the Sneak#.# #.# #.# #.#Human#.# #.# #.## #.#Health: 23/29 ===================-----#.####.##...###.#Magic: 3/3========================#...............#AC: 3Str: 12#.##...##...###.#EV: 11Int: 10##>##...###.##SH: 0Dex: 16#.......## .# #XL:  3 Next: 16% Place: Dungeon:5.#.##.#@.##.# #.Noise: ---------  Time: 203.6 (1.0)#.....[....# #.a) +0 falchionh0mH...?..##.#### #.####### Throw: 9 stones.##### #.#######........#.##.#............#....##.#..####.......#........##..........#####.#.####.## _Found a helmet. _Found a sedimented cyan potion and a scroll of fear. _j - a sedimented cyan potion _You now have 28 gold pieces (gained 17). _Found a stone staircase leading down. _You see here a +0 helmet.uh #.# #.# #.# #.# #####.##...##.............#.##...##...#####>##...###.## #.......## .# #.#.##.#..##.# #. #.....@....#4...?..##.#### #.############ #.#######........##.#.####.##### uhW uhI_You see here a +0 helmet.wh֖A +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.xhxxhr#.# #.# #.# #.#Chudjak the Sneak#.# #.# #.## #.#Human#.####.##...###.#Health: 23/29 ===================-----#...............#Magic: 3/3========================#.##...##...###.#AC: 3Str: 12##>##...###.##EV: 11Int: 10#.......## .# #SH: 0Dex: 16.#.##.#..##.# #.XL:  3 Next: 16% Place: Dungeon:5#.....@....# #.Noise: ---------  Time:hD7m 204.6 (1.0)...?..##.#### #.####### a) +0 falchion.##### #.#######........ Throw: 9 stones#.##.#............#....##.#..####.......#........ ##..........#### #.#.####.####.#.####.#####  _Found a sedimented cyan potion and a scroll of fear. _j - a sedimented cyan potion _You now have 28 gold pieces (gained 17). _Found a stone staircase leading down. _You see here a +0 helmet. _You see here a +0 helmet.5xhxh֔% _k - a +0 helmetyhK%yh'dWield which item (- for none)?yhY'- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)yh'\[?] describe selected [!] equip|wield|wear[tab] equip|unequip zh zh ear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 leather armour  k - a +0 helmetwield|wear|hD |hI |hؐ #.# #.# #.# #.#Chudjak the Sneak#.# #.# #.## #.#Human#.####.##...###.#Health: 23/29 ===================-----#...............#Magic: 3/3========================#.##...##...###.#AC: 3Str: 12##>##...###.##EV: 11Int: 10#.......## .# #SH: 0Dex: 16.#.##.#..##.# #.XL:  3 Next: 16% Place: Dungeon:5#.....@....# #.Noise: ---------  Time:[3|hG 7m 205.6 (0.0)...?..##.#### #.####### a) +0 falchion.##### #.#######........ Throw: 9 stones#.##.#............#....##.#..####.......#........ ##..........####|h  #.#.####.####.#.####.#####  _j - a sedimented cyan potion _You now have 28 gold pieces (gained 17). _Found a stone staircase leading down. _You see here a +0 helmet. _You see here a +0 helmet. _k - a +0 helmet|hʙ 4|h |h A6.6 (1|h |h |h 347.6 (2|h |h A8.6 (3|hW |ht A9.6 (4|h |h |h ,10.6 (5|h |h - 4 |hl _You start putting on your armour. You continue putting on your +0 helmet. x5|h |hi |h~ [ _You finish putting on your +0 helmet.h #.# #.# #.# #.# #.# #.# #.## #.# #.####.##...###.# #........# #.##...##...###.# ##>##...###.## #.......## .# # .#.##.#..##.# #. #.# #..?..##.#### #..##### #.####### #.##.# .#....##.#.. .......# ##. #.#.####.## ##.#.####.-9;49m5=1.6 (1 _h"5 #.# #.# #.# #.# #.# #.# #.## #.# #.####.##...###.# #........# #.##...##...###.# ##>##...###.## #.......## .# # .#.##.#..##.# #. #.# #..?..##.#### #..#######.#. #.##.# .#....##.#.. .# ##. #.#.####.## ##.#.####.hh&2hټhGh6+h, #.# #.# #.# #.# #.# #.# #.## #.# #.####.##...###.# #........# #.##...##...###.# ##>##...###.## #.......## .# # .#.##.#..##.# #. #.# #.#.....?..##.#### #.#...#######.#.# #.##.## .#....##.#.. .# ##. #.#.####.## ##.#.####.hs5h5&3h=hVGh_ #.# #.# #.# #.# #.# #.# #.## #.# #.####.##...###.# #.......# #.##...##...###.# ##>##...###.## #.......## .# # .#.##.#..##.# #. #.# #. #.....?..##.#### #. #...#######.##..# #.##.#.# .#....##.#..h?` .# ##. #.#.####. ##.#.####.hFihi&4hwohqh5Q #.# ####.##...##.............##...##...#####>##...###.## #.......## .# #h#. .#.##.#..##.# #.#...#.........#.....@..##.#### #.##########.#######....#..# #.##.#...##.#####.......... hhq6==5hhhp+6.6 (2hT"h'` _e - 2 scrolls of fear (gained 1)ht#.# #.# #.## #.# #.####.##...###.# #........# #.##...##...###.# ##>##...###.## #.......## .# # #. .#.##.#..##.# #. #...#.# #. #.##.#### #.##...#######.#.#..# #.##.#..# .#....##.#..#.#.##.##.#.####.###.#.####.##.#####.h,$H7.6 (1hPghkiWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) hi a - a +0 falchion (weapon)[?] describe selected hi[!] equip|wield|wear[tab] equip|unequip h0ear which item? Armour (go to first with [)  b - a +0 leather armour (worn)khelmet (worn)  i - a +0 leather armourwield|wearh^nield which item (- for none)?  - - Unarmed hHand Weapons (go to first with ))afalchion (weapon) wield|wearh3/ uEquip? Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 leather armourequip|wieldh h h #.# #.# #.## #.#Chudjak the Sneak#.####.##...###.#Human#...............#Health: 26/29 =====================---#.##...##...###.#Magic: 3/3========================##>##...###.##AC: 4Str: 12#.......## .# #EV: 11Int: 10#. .#.##.#..##.# #.SH: 0Dex: 16#...#..........# #.XL:  3 Next: 16% Place: Dungeon:5h +#......@.##.#### #.#### Noise: ---------  Time: 217.6 (0.0)#...#######.#######..... a) +0 falchion#..##.##.#........ Throw: 9 stones.#.#....##.#..#.......#.....##..........# #.#.####.## ##.#.####.## #.#####...........  _You see here a +0 helmet. _You see here a +0 helmet. _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 scrolls of fear (gained 1)h  Okay, then.h . _h(&h.Read which item? Scrolls  c - a scroll of fogd - 2 scrolls of revelation  e - 2 scrolls of fear [!] read|quaff|evoke[?] describe selectedh- h2 hW #.# #.# #.## #.#Chudjak the Sneak#.####.##...###.#Human#...............#Health: 26/29 =====================---#.##...##...###.#Magic: 3/3========================##>##...###.##AC: 4Str: 12#.......## .# #EV: 11Int: 10#. .#.##.#..##.# #.SH: 0Dex: 16#...#..........# #.XL:  3 Next: 16% Place: Dungeon:5#......@.##.#### #.#### Noise: ---------  Time:X 40m 217.6 (0.0)#...#######.#######..... a) +0 falchion#..##.##.#........ Throw: 9 stones.#.#....##.#..#.......#.....##..........# #.#.####.## ##.#.####.## #.#####...........  _You see here a +0 helmet. _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 scrolls of fear (gained 1) _Okay, then.  Okay, then.hf D _huhd - 2 scrolls of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visiblehand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h #.# #.# #.## #.#Chudjak the Sneak#.####.##...###.#Human#...............#Health: 26/29 =====================---#.##...##...###.#Magic: 3/3========================##>##...###.##AC: 4Str: 12#.......## .# #EV: 11Int: 10#. .#.##.#..##.# #.SH: 0Dex: 16#...#..........# #.XL:  3 Next: 16% Place: Dungeon:5#......@.##.#### #.#### Noise: ---------  Time:u =40m 217.6 (0.0)#...#######.#######..... a) +0 falchion#..##.##.#........ Throw: 9 stones.#.#....##.#..#.......#.....##..........# #.#.####.## ##.#.####.## #.#####...........  _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 scrolls of fear (gained 1) _Okay, then. _Okay, then.h hA hhe - 2 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} hMenu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h#.# #.# #.## #.#Chudjak the Sneak#.####.##...###.#Human#...............#Health: 26/29 =====================---#.##...##...###.#Magic: 3/3========================##>##...###.##AC: 4Str: 12#.......## .# #EV: 11Int: 10#. .#.##.#..##.# #.SH: 0Dex: 16#...#..........# #.XL:  3 Next: 16% Place: Dungeon:5#......@.##.#### #.#### Noise: ---------  Time:TEm 217.6 (0.0)#...#######.#######..... a) +0 falchion#..##.##.#........ Throw: 9 stones.#.#....##.#..#.......#.....##..........# #.#.####.## ##.#.####.## #.#####...........  _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 scrolls of fear (gained 1) _Okay, then. _Okay, then.hhoh hU 7c - a scroll of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor h reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h #.# #.# #.## #.#Chudjak the SneakhH #.####.##...###.#Human#...............#Health: 26/29 =====================---#.##...##...###.#Magic: 3/3ht ========================##>##...###.##AC: 4Str: 12h #.......## .# #EV: 11Int: 10h T#. .#.##.#..##.# #.SH: 0Dex: 16h 3#...#..........# #.XL:  3 Next: 16% Place: Dungeon:5#......@.##.#### #.#### Noise: ---------  Time: 217.6 (0.0)hc #...#######.#######..... a) +0 falchion#..##.##.#........ Throw: 9 stones.#.#....##.#..#.......#.....##..........# #.#.####.## ##.#.####.##h  #.#####...........  _k - a +0 helmet h V_You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 scrolls of fear (gained 1) _Okay, then. _Okay, then.h h ht h! h #.# #.# #.## #.# #.####.##...###.# #........# #.##...##...###.# ##>##...###.## #.......## .# # #. .#.##.#..##.# #. #...#.# #. #.##.#### #. #...#######.# #..# #.##.# .# .#....##.#.. .# ##. #.#.####. ##.#.####. #.#####8.6 (1 _hh ~  #.# #.# #.## #.#   #.####.##...###.#   #.......#   #.##...##...###.#  # ##>##...###.##  #. #.......## .# #   #...#.##.#..##.# #.  h  #...#.# #.   #.##.#### #.   #...#######.#   #..# #.##.#  #.# .#....##.#  # .#   ##   #.#.####.   ##.#.####.   #.#####h h T7=9h hX hL  #.# #.# #.## #.#   #.####.##...###.#   #...#   #.##...##...###.#   ##+##>##...###.##   #..#.......## .# #   #...#.##.#..##.# #.   #...#.# #.   #.##.#### #.   #...#######.#   #..#. #.##.#   #.# #.h .#....##.#   # .. .#  .# ##  .. #.#.####  .. ##.#.####   #.#####hF=20hhhl32  #.# #.# #.## #.  #.####.##...###.  #..  #.##...##...###.  ##+##>##...###.##  #..#.......## .# #  #...#.##.#..##.# #.  #...#.# #. h3y #.##.#### #.  #...#######.#  #..#.. #.##.# h 4 #.#.#.#. .#....##. hn4 # # ..#.# .#  .## # ##  ..h4 #.#.  .. ##.#.  #.#####h<hg<R8==h6=1hBhDhF M #.#  #.# #.## ####.##...###............. #.#...###.#+##>##...###.## #.......## .# # .##.#..###...............  #...#######.#######  #..#.. #.##.#......#...#.# # # .## #..9==2hO hd hM #.##.###.### #.# # #.# #.## ####.##...###.............. #.#...###.#+##>##...###.## #.......## .# # ##.#..###...............#  #...#######.#######.## ..h$h&3h h`h  #.##.###.####  #.# #.# #.# #  #.# #.# #.## #  #.####.##...###  #.  #.##...##...###  ##+##>##...###.##  #..#.## .# #  #.@.#.##.#..##.# #  #...#.# #  #........##.#### #  #...#######.#  #..#.. #.##.#  #.#.#.#. .#....##  #.#...#.# .#16;4H  # #..## # ##  .. #.#.4h} M #........... #.##.###.### #.#  #.# #.## ####.##...###............. #.##...##...####+##>##...###.## h d#.......## ##.#..###..........  #........##.#### ##.#.#.#.h .#...#.# #..## #h4 h &5h h hR<##+###SS.##.∩.#.S.'S   adder (asleep)SS 2 ball pythons (constriction, asleep)hB7  You open the door.hB=6hhU _An adder and 2 ball pythons come into view. h]S_Found Ziabrour's Serpentskin Sales.h#.##.###.#####.# #.# #.# ##+##.# #SS.#.####.##...###.∩.#.............. .S.#.##...##...#####'##>##...###.## ..#.......## .# #.#.##.#..##.............##.###########..#.. #.##.#...#.#.#.#. .#....##.#...#.# .......# #..## # ##...... .. #.#.##hl.SS1 asleep)hdJ7 _hhte - 2 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll h8_________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hzh j #.##.###.#### Chudjak the Sneak  #.# #.# #.# # Human  ##+##.# #.# #.## # Health: 29/29 ========================  #SS.#.####.##...### Magic: 3/3========================  #.∩.#.............. AC: 4Str: 12  ...#.##...##...### EV: 11Int: 10  h:##'##>##...###.##SH: 0Dex: 16  #.S#.......## .# # XL:  3 Next: 16% Place: Dungeon:5  #.@.#.##.#..##.# # Noise: ---------  Time: 227.6 (1.0)  #...#..........# # a) +0 falchion  #........##.#### # Throw: 9 stones  h$#...#######.#######  #..#.. #.##.#...  hPF#.#.#.#. .#....## S   adder (asleep)  h#.#...#.# .......# SS 2 ball pythons (constriction, 1 asleep) # #..## # ##......  ..hM#.#.## _Found Ziabrour's Serpentskin Sales.  hВAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The adder looks frightened!  The adder hisses angrily.  hGThe ball python looks frightened!  The ball python hisses angrily.hhǝS.SS.SSSfleeing)h&8hx=  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The adder looks frightened!  The adder hisses angrily.ball python looks frightened!hisses angrily. _looks frightened! Cornered, the adder turns to fight!hGJ #........... #.##.###.### #.# #+##.# #.# #.## #S.S#.####.##...####.∩.#.............. ...#.##...##...####S##>##...###.## #.......## ##.#..###...............  #...#######.####### #..#.. #.##.#....#.#.#. .#....##.#...#.# .......## #..## # ##......hGhJ,h,Q..SSS'S1 fleei…)hQ&9hWhZ? _Cornered, the ball python turns to fight!h4 #....< #........... #.##.###.### #.# #+##.# #.# #.## .S#.####.##...####.∩.#...............SS#....#####@##>##...###.## #.......## #.##.#..###...............  #...#######.####### #..#.. #.##.#...#.#. .#....#.#...#.# .......#hi6 h6 h7 hh? p.SSSSh? /=30hQE hH _The adder bites you but does no damage. _There is an open door here.h1  You closely miss the ball python. The adder bites you but does no damage.h TS∩h~ -1.8 (1.2h h* _The ball python closely misses you. x2; The adder bites you but does no damage.h?  You slash the ball python!h .S.S   ball python (constriction, fleeing)You kill the ball python!h'083.0hhK _The adder misses you.ha .###########....< #........... #.##.###.### #.# #+##.# #.# #.## .S#.####.##...###∩.#..............#.@S#....####'##>##...###.## #..#.......## h  #.##.#..###...............  #...#######.####### #..#.. #.##.#...#.#. .#....#h SS)The adder bites you.h 67--h %40hv& h) ? _Cornered, the ball python turns to fight!h5  You hit the adder.  The adder is moderately wounded.h>  .S The adder barely misses you. The adder closely misses you.The ball python bites you but does no damage.h? -5.2 (1.2hD hG X _The ball python barely misses you.h  You hit the adder.  The adder is severely wounded.The adder bites you. The ball python closely misses you.h5---- 1 6.4Constr hxh:z _The ball python grabs you. The ball python constricts you.h2 _grabs you. The ball python constricts you.  You hit the adder.  The adder is almost dead.The adder bites you but does no damage. The ball python bites you.  The ball python constricts you. The adder bites you but does no damage.  bites you but does no damage.h3a3---7.6h9h=_ _The ball python constricts you.h   You barely miss the adder.The adder is almost dead.The adder bites you. The ball python bites you. The ball python constricts you.hl19-----8.8hh= _The adder bites you but does no damage.h(  You barely miss the adder.The adder is almost dead.The ball python bites you. The ball python constricts you. The adder bites you.h)9/29 ------------40.0h0h 3z _The ball python bites you. The ball python constricts you.h9&7  You hit the adder.hy0* .S   ball python (constriction)  You kill the adder!The ball python bites you but does no damage.h310/29=-------451.2h9h<_ _The ball python constricts you.hW  You closely miss the ball python.The ball python bites you but does no damage.2.4h5[h^_ _The ball python constricts you.h?   < #.# #.# #.#  ##+##.# #.# #.##  #...# #.S.# #.@.# ##'##>  #..# .# hA J #...  #...  #....  #...# #..#..   You barely miss the ball python. The ball python bites you.h! <#.# #.# #.#  ##+##.# #.# #.##  #...# #.S.# #.@.# ##'##>  #..# .#  #...  #...  #....  #...# #..#..     The ball python constricts you.* * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage.7/29 ---3.6h% hD( _ _The ball python constricts you.h? =  You hit the ball python.hcg∩h|8=--11 74.8hhCO _You kill the ball python!h2EM#.# .###########....< #........... #.##.###.### #.# #+##.# #.# #.## ..#.####.##...###................#....#####'##>##...###.##  h3#..#.......## .# ##...#..h8h94-50h<hnA  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.hF   #.###########....<...........#.##.###.#####.# #.# #.# ##+##.# #h ...#.####.##...##∩.#..............##...##...####'##>#.## #..#.......## .# ##...#..  #.#.#.#. .#....## h hN G-6 _h h h_haWhat do you want to examine? Items  a - (†) a ball python corpse Featuresb - (∩) Ziabrour's Serpentskin Saleshj A ball python corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.h  #.########## Chudjak the Sneak  ##....<..... Human  #........... Health: 8/29======------------------  #.##.###.#### Magic: 3/3========================  #.# #.# #.# # AC: 4Str: 12  ##+##.# #.# #.## # EV: 11Int: 10  #...#.####.##...### SH: 0Dex: 16  #.∩.#.............. XL:  3 Next: 47% Place: Dungeon:5  #.@.#.##...##...### Noise: ---------  Time: 246.8 (1.0)  ##'## r9m>##...###.##a) +0 falchion  #..#.......## .# # Throw: 9 stones  #...#.##.#..##.# #  #...#..........# #  #........##.#### #   #...#######.#######   #..#.. #.##.#...   #.#.#.#. .#....## The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python. _You kill the ball python!There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.h r M#.# .###########....< #........... #.##.###.### #.# #+##.# #.# #.## ..#.####.##...###.............7...#....#####'##>##...###.##  #..#.......## .# ##...#..There is an entrance to Ziabrour's Serpentskin Sales here.h/ h x _You see here a ball python corpse.hhaWhat do you want to examine? Items  a - (†) a ball python corpse Featuresb - (∩) Ziabrour's Serpentskin Salesh{. [Ziabrour's Serpentskin Sales. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Ziabrour's Serpentskin Sales with the > key. You are here. h. )(>)enter.hIWelcome to Ziabrour's Serpentskin Sales! What would you like to do?  a -  12 gold 2 poisoned darts  b -  12 gold 2 poisoned darts  c -  30 gold 5 poisoned darts  d -  36 gold 6 poisoned darts h1 e -  112 gold a +1 long sword of venom  f -  40 gold a scroll of poison (unknown)  g -  62 gold a +0 war axe of venom You have 28 gold pieces. [Esc] exit[!] buy|examine itemsh[a-g] mark item for purchase [/] sort (type)h[A-G] put item on shopping listhh9 #.#Chudjak the Sneak  #.########## Human  ##....<..... Health: 8/29======------------------  #........... Magic: 3/3========================  #.##.###.#### AC: 4Str: 12  h#.# #.# #.# # EV: 11Int: 10  ##+##.# #.# #.## # SH: 0Dex: 16  #...#.####.##...### XL:  3 Next: 47% Place: Dungeon:5  #.@.#.............. Noise: ---------  Time: 247.8 (1.0)  #...#.##...##...### a) +0 falchion  ##'##>##...###.##Throw: 9 stones h0 #..#.......## .# #  #...#.##.#..##.# #  hW#...#..........# #   hx#........##.#### #   h#...#######.#######   h#..#.. #.##.#... You hit the ball python. hҘ+_You kill the ball python!hThere is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.  hGThere is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.h/ What do you want to examine? Itemsa - (†) a ball python corpse Features hv b - (∩) Ziabrour's Serpentskin Sales hA ball python corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseh key. You are here. (>)enter.hK What do you want to examine? Items  a - (†) a ball python corpse Features  b - (∩) Ziabrour's Serpentskin Sales h Ziabrour's Serpentskin Sales. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Ziabrour's Serpentskin Sales with the > key. You are here. (>)enter.hQWelcome to Ziabrour's Serpentskin Sales! What would you like to do?  a -  12 gold 2 poisoned darts  b -  12 gold 2 poisoned darts  c -  30 gold 5 poisoned darts  d -  36 gold 6 poisoned darts h e -  112 gold a +1 long sword of venom  f -  40 gold a scroll of poison (unknown)  g -  62 gold a +0 war axe of venom You have 28 gold pieces. [Esc] exith[!] buy|examine items[a-g] mark item for purchase h[/] sort (type)[A-G] put item on shopping list#hYY#h!Z #.#Chudjak the Sneak  #.########## Human  #hnZ3##....<..... Health: 8/29======------------------  #........... Magic: 3/3#h[========================  #.##.###.#### AC: 4Str: 12  #.# #.# #.# # EV: 11Int: 10  ##+##.# #.# #.## # SH: 0Dex: 16  #...#.####.##...### XL:  3 Next: 47% Place: Dungeon:5  #hO[#.@.#.............. Noise: ---------  Time: 247.8 (1.0)  #h[D#...#.##...##...### a) +0 falchion  ##'##>##...###.###h[>Throw: 9 stones  #..#.......## .# #  #...#.##.#..##.# # #h[ #...#..........# #   #........##.#### ##h)\   #...#######.#######   #..#.. #.##.#...#h^\ You hit the ball python. _You kill the ball python!There is an entrance to Ziabrour's Serpentskin Sales here. #h\_You see here a ball python corpse.  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.#h(` What do you want to examine? Itemsa - (†) a ball python corpse Features  b - (∩) Ziabrour's Serpentskin Sales #hG #h #h  #.#Chudjak the Sneak  #.########## Human  #h" ##....<..... Health: 8/29======------------------  #h /#........... Magic: 3/3========================  #.##.###.#### AC: 4Str: 12  #.# #.# #.# # EV: 11Int: 10  #h /##+##.# #.# #.## # SH: 0Dex: 16  #h #...#.####.##...### XL:  3 Next: 47% Place: Dungeon:5  #h #.@.#.............. Noise: ---------  Time: 247.8 (1.0)  #hI )#...#.##...##...### a) +0 falchion  ##'##>##...###.##Throw: 9 stones  #..#.......## .# #  #ho #...#.##.#..##.# #  #...#..........# ##h    #........##.#### #   #h #...#######.#######   #..#.. #.##.#...#h  You hit the ball python. _You kill the ball python!#h There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.  There is an entrance to Ziabrour's Serpentskin Sales here. #h` c_You see here a ball python corpse.#h" #h~ #h #hU $h #.# # #.# ##....<. #. #.##.###.####. #.# #.# #.# #. ##+##.# #.# #.## #. #...#.####.##...###. #.∩@#. #...#.##...##...###. ##'##>##...###.##  #..# #...#.##.#..##.# #. #...#.# #. #........##.#### #. #...#######.#. #..#.. #.##.#.$h9=8 _$hi$h# M#.#  #.# .############....< #........... #.##.###.### #.# #+##.# #.# #.## .@#.####.##...###∩.#.................#....###.  ##'##>##...###.###..$h) $h &9$h $h/ %h %h%h%h%h&  #.#  #.#   #.  ##....<  #  #.##.###.####  #.# #.# #.# #  ##+##.# #.# #.## #  #.@.#.####.##...###  #.∩.#  #...#.##...##...###   ##'##>##...###.##  #..#.## .# # %h' #...#.##.#..##.# #  #...#.# #  #........##.#### #  #...#.#%hS0=50%h#4%h5%h #.###.##..#.#'10/29==1 _You kill the ball python!  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.open the door.&h \M#.# #.#  #.# # #.##########.## ##....<## #............ #.##.###.### #.# #.# ##@##.# #.# #.## ..#.####.##...###∩.#..............  #...#.##...##...####...&ha !1&hA ==2 _There is an open door here.&h 5M&h # #.# #.#  #.# # #.##########&h *.## ##....<## #............# #.##.###.### #@# #.# ##'##.# #.# #.## #...#.####.##...###  #.∩.#.................&hp C3 _&h &h  'hHM # #.# #.#  #.# ## #.##########.## ##....<## #............# #.##.###.###'hi9 #.#.#.# #'##.# #.# #.##  #...#.####.##...####.∩.#...'h"'h&4'h'hi'h M # #.# #.#  #.# ## #.###########.## ##....<## #............# #.##.###.### #.#.#.#  ##'##.# #.# #.## #.. #...#.##..#'h 'h# &5'hܴ 'h 'hp ##.# #.# #.### #.###########.## ##....<.....'hXO #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #..#...#.##..#  #...#.##.#..##.# # 'h#'h#S12=6'h)'h*(hY} ##.# #.# #.### #.###########.## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...###.∩.#...  #...#..........# # (h(h&7(h(ho(h .# #.# #.### #.##########.## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##@##.# ##...#.####.##...###.∩.#.................  #........##.#### # (h(h{&8(hE(h5Q _There is an open door here.(h/ ~  #.# #.### #.##########.## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# ##.@.#.####.##...##∩.#................#.##...##...####...  #...#######.#######(h70 D (hf7 (h-8 -9 _(h< (h> (h   #.### #.##########.## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...##...............#.##...##...####'##>#.## ##...#  #..#.. #.##.#... (h (hd 60(h (hu  _You open the door. _There is an open door here. _There is an open door here.  entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse.)h@q ## #.##########.## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...##∩.#..............##...##...####'##>#.## #..#.......## .# ##...#..  #.#.#.#. .#....## )hD)hc3=1 _)h6)h)hY  .## ##....<..... #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...##∩.#................#.##...##...#####@##>#.## ..#.......## .# ##...#.##.#..#####.#.#  #.#...#.# .......# )h )hP &2)h )h Q _There is an open door here.)h 'o  #.## #.......# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...##∩.#..............#...#.##...##...####'##>#.## #.@#.......## .# #.#.##.#..###.........#...#  # #..## # ##...... )h^,)h,$3 )h- _)h1)h"4*h .# #.##.###.#####.#.# #.# #.# ##'##.# #...#.####.##...###.∩.#..............#...#.##...##...#####'##>##...###.## ..#.......## .# #.#.##.#..##.............##.####.#.#.#..#...#.# #..## #  *hPT..#.#.## *h<4*h*h*h& #.#.# #.# #.# ##'##.# ##...#.####.##...###.∩.#................#.##...##...#####'##>#.## ..#.......## .# #.#.##.#..##.............##.###########*hT##5   shadow imp (asleep)  5..#.#.###*h*hng4==5*h*h; *hyO_A shadow imp comes into view.2h  #.#.#.# #.# #.# #. ##'##.# #.# #.## #. #...#.####.##...###. #.∩.#... #...#.##...##...###. ##'##>##...###.##  #..#.......## .# #  #...#.##.#..##.# #. #..@#.# #. #.##.#### #. #...#######.#. #..#.. #.##.#. #.#.#.#. .#....##. #.0m#...#.# .#.  # #..## # ##.  5.. #.#.###  .. ##.#.### 62h3hq ##'##.# #...#.####.##...###.∩.#..............#...#.##...##...#####'##>##.## ..#.......## .# #.#.##.#..##.# #...............##.###########..#.. #.##.#.....#...#.## #..## #..  #.#####....... 75h)t ##'##.# #.# #.## #.# #...#.####.##...###.# #.∩.#..# #...#.##...##...###.# 5h##'##>##...###.##  #..#.......## .# #  5h|#...#.##.#..##.# #.  #...#.# #. 5h۩/ #.5hf##.#### #.# 5h m#...#######.#. 5hL#..#.. #.##.#. 5hD#.#.#.#. .#....##.# #.#...#.# .#. 5hت# #..## # ##. 5.. 5h5#.#.# 5hA.. ##.#.# 5h9/#.#####.5h<85he5h5h ##'##.# #.# #.## #.#  #...#.####.##...###.#  #.∩.#...#  #...#.##...##...###.#  ##'##>##...###.## 5h2 #..#.......## .# #  #...#.##.#..##.# #.  #...#.# #.  5h^n#.##.#### #.#  5he #...#######.#5h.   #..#.. #.##.#.  5h 5h#.#.#.#. .#....##.#.   5h5P#.#...#.# .#.  5hQ 5hk# #..## # ##.   5.. 5hd#.#.####.   .. 5h##.#.####.  5hN #.#####.5h5h]H5==5h95h5h5hb  ##'##.# #.# #.## #.#  #...#.####.##...###.#  #.∩.#.......#  #...#.##...##...###.#  ##'##>##...###.##  #..#.......## .# #  5hB #...#.##.#..##.# #.  #...#.# #.  #.##.#### #.# #...#######.#. #..#.. #.##.#. #.#.#.#. .#....##.#. #.#...#.# .#. # #..## # ##. 5.. 5hp #.#.####.# .. ##.#.####.#5h J #.#####.5h Z707hI3##'##.# #.# #.## #.# #...#.####.##...###.# #.∩.#........# #...#.##...##...###.# 7h3P##'##>##...###.## #..#.......## .# # #...#.##.#..##.# #. 7h3#...#.# #. 7h3o#.##.#### #.#7h3#...#######.#.#..#.. #.##.#.7hl4z#.#.#.#. .#....##.#..##.#...#.# .#.# #..## # ##.#5.. #.#.####.#.. ##.#.####.#7h4%#.#####.7h;=7h=&17hI7hN##'##.# #.# #.## #.# #...#.####.##...###.# #.∩.#........# #...#.##...##...###.# ##'##>##...###.## #..#.......## .# # #...#.##.#..##.# #. #...#.# #. #.##.#### #.##...#######.#.#..#.. #.##.#.#.#.#.#. .#....##.#..##.#...#.# .#.# #..## # ##.#5.. #.#.####.## .. ##.#.####.##.#####.7h7h7h27h7hj7h 47h 8hÕGM #.#.#.# #'##.# #.# #.## ..#.####.##...###∩.#.................#.##...##...###.##'##>##...###.## #.......## .# # ...#.##.#..##...#...@......# #. 8h7M.....##.#### #.##### #...#######.########..#.. #.##.#.........8h8hg6==38hz8h8h|d#.#.#.# #.# #.# #.# ##'##.# #.# #.## #.# #...#.####.##...###.# #.∩.#........# #...#.##...##...###.# ##'##>##...###.## #..#.......## .# # 8he#...#.##.#..##.# #. #...#.# #. #.##.#### #.##...#######.#.#..#.. #.##.#.#.#.#.#. .#....##.#..#8hAe<#.#...#.# .#.# #..## # ##.#5.. #.#.####.## .. 8hme2##.#.####.#8hm8hm&48hPs8hRu8h2m#.#.#.# #.# #.# #.# ##'##.# #.# #.## #.# #...#.####.##...###.# #.∩.#........# #...#.##...##...###.# ##'##>##...###.## 8ho3#..#.......## .# # #...#.##.#..##.# #. #...#.# #. #.##.#### #.#8h3#...#######.#######.#..#.. #.##.#.#.#.#.#. .#....##.#..##.#...#.# .......#.# #..## # ##.#5.. #.#.####.## .. ##.#.####.#8hdCY58hg #.#.#.# #.# #.# #.# ###'##.# #.# #.## #.# ##...#.####.##...###.# ##.∩.#........# ##...#.##...##...###.# ###'##>##...###.## ##..#.......## .# # ##...#.##.#..##.# #. 8h h ##...#.# #. ##.##.#### #.##...#######.#######.#..#.. #.##.#.#.#.#.#. #.#....##.#..##.#...#.# l.......#.l   iguana (asleep)8hHh # #..## # ###.#####5.. #.#.####.## #.. ##.#.####.#8hqh 8hr 8hs g7==68hy 8h{ Z _An iguana comes into view.:hY ##'##.# #...#.####.##...##∩.#..............:h Z z..#.##...##...####'##>##...###.## ..#.......## .# #.#.##.#..##.# #.........:h0Z 6.....##@#### #.##############.#######.........#..#.. #.##.#...#.#.#.#.:h_Z w....##.#..#####..#.# l.......#.........:hZ $ #..## # ###..........##### 5.. #.#.####.##  #:hZ c### #.#####...............:hd :hd T8=7:hj :hl ;heo...#.####.##...##∩.#................#.##...##...####'##>##...###.## ..#.......## .# #.#.##.#..##.# #.#..........#.....##.#### #.###############.........#..#.. #.##.#...#.#.#.#.....##.#..#####..#.# l.......#......... #..## # ###..........##### 5.. #.#.####.##  #### #.#####.........................#####.######;hˆ;hF;hn8;h֎;h;h u∩.#................#.##...##...####'##>##...###.## ..#.......## .# #.#.##.#..##.# #..............##.#### #.#######;h! ########.........#..#.. #@##.#...#.#.#.#.....##.#..#####..#.# l.......#......... #..## # ####..........##### 5.. #.#.####.##  ##.#### #.#####...............;h x..........#####.###### #.#;h ;h* &9;h ;h ##...###.## ..#.......## .# #.#.##.#..##.# #..............##.#### #.###############.........#..#.. #.##.#...#.#.#.#.#.## ..#.......## .# #.#.##.#..##.# #..............##.#### #.################.........#..#.. #.##.#...#.#.#.#.#####.#....##.#..#####..#.#...l@......#.........##...###.### Chudjak the Sneak#..#.......## .# ## Human#...#.##.#..##.# #.# Health: 19/29 ===============---------#...#..........# #.# Magic: 3/3========================#........##.#### #.######## AC: 4Str: 12#...#######.#######......... EV: 11Int: 10#..#.. #.##.#............ SH: 0Dex: 16#.#.#.#.#####.#....##.#..##### XL:  3 Next: 47% Place: Dungeon:5Gh#.#...#.#...l@......#......... Noise: ---------  Time: 281.8 (1.0)# #..## #.#####..........##### a) +0 falchion5..#.#.####.## # Throw: 9 stones..##.#.####.#######.#####.........................#####.###### l   iguana (asleep)..........# #.#..#####.### #.#....###.#######.# _There is an open door here.  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse. _There is an open door here. _A shadow imp comes into view. _An iguana comes into view.GhۥGhzGhGh 6##'##>##...###.## #.#..#.......## .# # #.#...#.##.#..##.# #. #.#...#..........# #. #.GhL #.##.#### #.#.#...#######.#######.#..#.. #.##.#.#.#.#.#.#####.#....##.#..#####.#.#...#.#...l.#.# #..## #.#####.#####.5.. #.#.####.## #.Gh .. ##.#.####.######.#.#####.....#####.#.Gh ?# Gh9 Gh Gh 2Gh{ GhU Hhi##'##>##...###.## #.##..#.## .# # #.##...#.##.#..##.# #. #.##...#..........# #. #.##.##.#### #.#.##...#.#######.#..#.. #.##.#.  #.#.#.#.#####.#....##.#..#####.##.#...#.#...l.#.## #..## #.#####.#####.#5.. ##.#.####.## #.#.. ##.#.####.######.##.#####....#...#####.#.....#####.### HhmHh8n&3HhtHhRxHh%R..#.......## .# #.#.##.#..##.# #..............##.#### #.##############.#######...........#..#.. #.##.#.....Hh+S#.#.#.#.#####.#....##.#..#####.#..#.#...l.......#......... #..## #.#####@.........##### 5.. ##.#.####.##  ##.#.####.##### #.#####.........................#####.####### #.# #####.##..###.######...........HhL]HhE^&4Hh{nIho#..#.## .# # #.# #...#.##.#..##.# #. #.# #...#.# #. #.##.##.#### #.##.##...#.#######...#..#.. #.##.#.... #.#.#.#.#####.#....##.#..#####.# #.#...#.#...l.#.# # #..## #.#####.#####.# 5.. ##.#.####.## #.# Ihq.. ##.#.####.######.# #.#####.....#..........# #.# ..#####.....###.Ih IhSIh&5Ih+IhQIhi% .#.##.#..##.# #.........#.....##.#### #.##############.#######............#..#.. #.##.#.... #.#.#.#.#####.#....##.#..#####.##Ihjq..#.#...l.......#..........#  #..## #.#####..........#####  5.. ##@#.####.##  ##.#.####.##### #.#####.........................#####.#######.....# ###......###.#########IhsIht]20=6IhN{Ih}Ih  ........#.....##.#### #.##############.#######............#..#.. #.##.#... #.#.#.#.#####.#....##.#..#####.##..#.#...l.......#..........#  #..## #.#####..........#####  5.. ##.#.####.##  ### #.#####.........................#####.#######..###... #.#Ih Ihd &7Ih Ih1r. .....##.#### #.##############.#######............#..#.. #.##.#... #.#.#.#.#####.#....##.#..#####.##..#.#...l.......#..........#  #..## #.#####..........#####  5.. ##.#.####.##  ##.#.####.##### #.#####.@.......................#####.#######.... #.# .#.###.#Ih@~<8IhIhsJhmM#..........# #. .....##.#### #.########.## #...#######.#######  #..#.. #.##.#...............#.#.#####.#....##.#..#####.## #.#...#.#...l.......#......... # #..## #.#####..........####5##.#.####.## Jhn.. ##@#.####.#######.#####....................####.########..........# #.#.#.Jhlu<9Jh>|Jh}Jhѧ M##.#..## #..........# #. .....##.#### #.########.## #...#######.#######  #..#.. #.##.#...............#.#.#####.#....##.#..#####.## #.#...#.#...l.......#......... # #..## #.#####..........####5 .. ##.#.####.#######.#####..........................#####.########..#####.Jho Jhy u21==90Jh JhN JhHM#.......## .# # ##.#..## #..........# #. .....##.#### #.########.## #...#######.#######.  #..#.. #.##.#...............#.#.#####.#....##.#..#####.## #.#...#.#...l.......#......... # #..## #.#####.@........####5##.#.####.## .. ##.#.####.#######.#####................#....#.l   iguana (asleep)##..Jh<1Jh9Jh+Kh #'##>##...###.## #.......## .# # ##.#..## #..........# #. .....##.#### #.########.## #...#######.#######...  #..#.. #.##.#...............#.#.#####.#....##.#..#####.## #.#...#.#...l...@...#......... # #..## #.#####..........####5##.#.####.## .. ##.#.####.#######.#####................Kh ....#####.########........######.### ###.#######Khu(Kh(&2Kh.Kh<Nh2L NhO An iguana. A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16Will: +AC: +EV: ++ Threat: High Class: Natural Size: Small Int: Animal You have about 98% to hit with your +0 falchion (while incapacitated). It has about 55% to hit you. Attack Max Damage Bite 15 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. NhKP It can travel through water. [!]: Description|QuoteQhkQhE ##'##>##...###.###.# Chudjak the Sneak#..#.......## .# ##.# Human#...#.##.#..##.# #.#.# Health: 21/29 =================-------#...#..........# #.#.## Magic: 3/3========================#........##.#### #.########.## AC: 4Str: 12#...#######.#######............ EV: 11Int: 10  #..#.. #.##.#............... SH: 0Dex: 16 #.#.#.#.#####.#....##.#..#####.## XL:  3 Next: 47% Place: Dungeon:5 #.#...#.#...l...@...#..........# Noise: ---------  Time: 292.8 (1.0) h#:0m# #..## #.#####..........#####.# a) +0 falchion5..##.#.####.## #.# Throw: 9 stones..##.#.####.######.##.#####................#..........#####.######## l   iguana (asleep)..........# #.#..#####.### #.#....###.#######.# _There is an open door here.  There is an entrance to Ziabrour's Serpentskin Sales here. _You see here a ball python corpse. _There is an open door here. _A shadow imp comes into view. _An iguana comes into view.Qh(Qh*9UhG   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.\h6 P  Okay, then.\h \hy \h . _`hAn iguana. A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16Will: +AC: +EV: ++ `hThreat: High Class: Natural Size: Small Int: Animal You have about 98% to hit with your +0 falchion (while incapacitated). It has about 55% to hit you. Attack Max Damage Bite 15 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quotebh8bh ##'##>##...###.###.# Chudjak the Sneak#..#.......## .# ##.# Human#...#.##.#..##.# #.#.# Health: 21/29 =================-------#...#..........# #.#.## Magic: 3/3========================#........##.#### #.########.## AC: 4Str: 12#...#######.#######............ EV: 11Int: 10  #..#.. #.##.#............... SH: 0Dex: 16 #.#.#.#.#####.#....##.#..#####.## XL:  3 Next: 47% Place: Dungeon:5 #.#...#.#...l...@...#..........# Noise: ---------  Time: 292.8 (0.0) hS0m# #..## #.#####..........#####.# a) +0 falchion5..##.#.####.## #.# Throw: 9 stones..##.#.####.######.##.#####................#..........#####.######## l   iguana (asleep)..........# #.#..#####.### #.#....###.#######.#t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.bhbh2bhdh (((lYou throw a stone.  The stone hits the iguana but does no damage.dh dh9.l..=3.9 (1.18dhؐdhʓ0 _The iguana hisses angrily.ih{a ((You throw a stone.ih..l2=-5.07ihih3 ihM=_The stone hits the iguana but does no damage.ohv  You closely miss the iguana.=6.2 (1.2ohtohF> _The iguana bites you but does no damage.qhz15------7.4qh`qh?g _You barely miss the iguana. The iguana bites you!rhSb6=-----rhxT!8.6rh [rh_ _You closely miss the iguana. The iguana misses you.rhä w2----9.8rh rh g _You barely miss the iguana. The iguana bites you.sh ##'##> #.#   .# # #.#   #. #.#   #.   #.##  ######... sh  #.##.#....####.#....##......l@...# # #..## #.#####.........  5.. ##.#.####.## #.# sh .. ##.#.#  .....  ...###sh'  shJ2...# #.#  sho@#.### #.#  sh% sh\ ##'##> #.#   .# # #.#   #. #.#   #.   #.##  ######...   #.##.#....####.#....##......l@...#  #..## #.#####.........  5.. ##.#.####.## #.#  .. ##.#.#sh ..... ...###  sh @...#  shF\#.### shi sh  You barely miss the iguana. The iguana bites you.  * * * LOW HITPOINT WARNING * * *sh7sh47/29 shF--------301.0shsh T _The iguana closely misses you.vh ##'##>##...###.## #.#  #..#.## .# # #.#  #...#.##.#..##.# #. #.#  #...#.vh! # #. #.##.##.#### #.########.##.#...#.#######.... #..#.. #.##.#..... vhI .#.#.#.#####.#....##.#..#####.# .#...#.#......l.@..#.# # vh  #..## #.#####.#####.# #5.. ##.#.####.## #.# #.. vh ##.#.####.######.# ##.#####......vh *# #vh9 ..........#####.# #..........vh^ ..#####.### vh~ vh vh :.lvhh ,20vh vh z _The iguana attacks as it pursues you! The iguana closely misses you.whɑ##'##>##...###.## #.# # #..#.## .# # #.# #...#.##.#..##.# #. #.# #...#.wh# #. #.# #.##.#### #.########.##. #...#.#######...# wh=..#.. #.##.#.... whd#.#.#.#####.#....##.#..#####.###. #...#.#.l.@.#.wh# #. #..## #.#####.#####.# #. 5.. wh##.#.####.## #.# #... wh##.#.####.######.# #.#.#####......wh# #...........#####.#whV #..........wh6S..#####.##whN+ whwh`g8=----3wh5whzh x##'##>##...###.###.# # Chudjak the Sneak #..#.......## .# ##.#Human #...#.##.#..##.# #.#.#Health: 8/29======------------------ #...#..........# #.#.#### Magic: 3/3======================== #........##.#### #.########.##.. AC: 4Str: 12 #...#######.#######.............# EV: 11Int: 10 zh ..#.. #.##.#................. SH: 0Dex: 16 zh 7#.#.#.#####.#....##.#..#####.###. XL:  3 Next: 47% Place: Dungeon:5 #...#.#.......l.@.#..........# #. Noise: ---------  Time: 303.0 (1.0) #..## #.#####..........#####.# #. a) +0 falchion 5..##.#.####.## #.# #. Throw: 7 stones..##.#.####.######.# #.zh6 #.#####................# #...........#####.######## #. l   iguana..........# #.#zh{ ..#####.### #.#....###.#######.# _The iguana closely misses you. zh _The iguana attacks as it pursues you! The iguana closely misses you.Read: scroll of fearzh -Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an iguana (chance to affect: 98%)}h 5.lThe iguana attacks as it pursues you! The iguana closely misses you.  Read: scroll of fear  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]}h/S.#a rock wall.]}h#}hT #}hI}h#9##~hb<W # ~hmV .[the floor.]~h cR.#a rock wall.]~h2O#.the floor.]~hm&V#.a rock wall.]~hZ  #~huM#  [a rock wall.]~hwwW.#the floor.]~h~@..~hٸ @..~h O#.a rock wall.]~h W.#the floor.]hN##'##>##...###.###.# # Chudjak the Sneak hNc#..#.......## .# ##.#Human #...#.##.#..##.# #.#.#Health: 8/29======------------------ hO#...#..........# #.#.#### Magic: 3/3======================== h=OL#........##.#### #.########.##.. AC: 4Str: 12 #...#######.#######.............# EV: 11heO4Int: 10 ..#.. #.##.#................. SH: 0Dex: 16 hO #.#.#.#####.#....##.#..#####.###. XL:  3 Next: 47% Place: Dungeon:5 hOY#...#.#.......l.@.#..........# #. Noise: ---------  Time: 303.0 (1.0) #..## #.#####..........#####.# #. a) +0 falchion 5..h[PI##.#.####.## #.# #. Throw: 7 stones..##.#.####.######.# #.#.#####................# #...........#####.######## #. l   iguana..........# #.#..#####.### #.#....###.#######.#hPyDir - look around, f - activateYou can't see that place.  [the floor.]  hP{As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  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.....#hE hNJ g5==2h hB hx ..#####.### #.# ....###.#######.# ..........# ....###.## .. #.# ###.# #.#.####...# #......>...# .....<...@.# ###.#####.## # ..... ###.... ####.# .# #hh&3hhhD.A ..###...........###.######## #.#  ###h.#.#.####.......>.....<..###.#####@## #..........########......#h.f#>...#h6hG7I7===ht74h<h?; _Found a stone staircase leading down.h  ...........###.######## #.#  ####.#.####.......>.....<.....####.#####.#### #......@...#h ######......# ####.#>...# .#h hB &5hV h hK B.# ....###.## .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.# #......# ####.#>..# .##h h U8==6h h_.# ....###.# .. #.# hń###.# #.#.####...# #......>...# h.....<.....# ###.#####.#### #.h# #......# ####.#>..# .##..# #.......hhE&7hohԕh ###.######## #.#  ###.#.####.......>......<....###.#####.#### #..........#########..@...# ####.#>.... .# .###<..h<8h $h&; _Found an escape hatch in the ceiling.hh ....###.# .. #.# ###.# #.#.####...# #......>...# h .....<.....# ###.#####.#### #.### #######...@..# ####.#>.h# #.# .##.#.# ##..#..#....<..h h@ 9h< hG hF{  #.#  ###.#.####.......>......<....###.#####.#### #..........#########...... ####@#>..... #.# .##.. # .##...ho   orc (wandering)oh '40h׆h? _An orc comes into view. It is wielding a +0 hand axe of flaming.hHi ###.#.####.......>......<....###.#####.#### #..........#########......# ####.#>..... #@# .## # . ....<.o..##..... ......hoh&w{o.ohwc21======1h}hx: _The orc shouts! You hear a shout! x2h: h "#.#.####..h̳ (.....>h O.....<...hK ###.#####.####h ` #..........###h 3######......h?  hx u####.#>.....h q #.# .##h ) # ..............o.......<.......##....... ........h h oh .h h? 3hv 2=====h ---h 2h h h " ####.#####......>......<.....# ###.#####.#### ..........#########......# ####.#>....##..# # ........o.......#.........<.......##...............h h <o.h B---3h h h F..  ####.####.#......>.......<.....# ###.#####.#### ..........##########......# ####@#>....##...# # o....#......<.....##......h( h <o.hP &4h hآ hФW..###.#########..  ####.####.#......>.......<.....# ###.#####.#### ..........#########...@..# ####.#>......# .##..o# #.#....<...##h٥h<o.h@4==h5h{h^h) , ....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.### #######..@...# ####.#>..... #o# .##.. #.# # #........ #........ #........ .<.......  ##.o.6h+ hUAn orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7Will: noneAC: ++EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 66% to hit with your +0 falchion (at present). It has about 55% to hit you. AttackMax Damage Hit: +0 hand axe (flame) 8 + 4 (flame) It can open doors.hhwJ....###.#########Chudjak the Sneak.. #.#Human###.#Health: 24/29 ===================-----#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16h#..........###XL:  3 Next: 47% Place: Dungeon:5#######..@...#Noise: ---------  Time: 346.0 (1.0)####o#>.....a) +0 falchion#.# .##..Throw: 7 stones#.# ##........#........o   orc#.........<.......##.......You assume a fearsome visage. _The iguana looks frightened! _Found a stone staircase leading down. _Found an escape hatch in the ceiling. _An orc comes into view. It is wielding a +0 hand axe of flaming. _The orc shouts! You hear a shout! x2hhhܷh'Rc - a scroll of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h{ h* ....###.#########Chudjak the Sneak.. #.#Human###.#Health: 24/29 ===================-----#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 47% Place: Dungeon:5h+ #######..@...#Noise: ---------  Time: 346.0 (0.0)####o#>.....a) +0 falchion#.# .##..Throw: 7 stones#.# ##........#........o   orc#.........<.......##.......You assume a fearsome visage. _The iguana looks frightened! _Found a stone staircase leading down. _Found an escape hatch in the ceiling. h+ _An orc comes into view. It is wielding a +0 hand axe of flaming. _The orc shouts! You hear a shout! x2h, h 3 h4 h_hFvf - a potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hM9h:H....###.#########Chudjak the Sneak.. #.#Human###.#Health: 24/29 ===================-----#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 47% Place: Dungeon:5hH#######..@...#Noise: ---------  Time: 346.0 (0.0)####o#>.....a) +0 falchion#.# .##..Throw: 7 stones#.# ##........#........o   orc#.........<.......##.......h IYou assume a fearsome visage. _The iguana looks frightened! _Found a stone staircase leading down. _Found an escape hatch in the ceiling. hZI_An orc comes into view. It is wielding a +0 hand axe of flaming. _The orc shouts! You hear a shout! x2hfKh6QhShؕ   You feel yourself speed up.  The orc hits you with a +0 hand axe of flaming.19----=7.0 (1Fast hؙ h ( _The orc burns you.hy ....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.####hz[ #.### #######.@....# ####o#>..... #.# .##.. #.# # #..hz #.. #........ .<.......  ##.hh/+-7 (0.7hTh+h'(  ....###.# .. #.# ###.# #.#.####...# #......>...#h(  .....<.....# ###.#####.#### #.### #######@.....# ####o#>..... #.# .##..h( U #.# # h) ^ #. #. h,) > #. hX) { .<.  ##.h) h , h2 =o.h83 A-8.4h8 h: h|wx....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.### #######.@o...# hw####.#>..... #.# .##.. #.# # #. h݁hx20=---=9.0 (0.6hhŊI _The orc misses you.hJ@7 (0.7hVh]N _You barely miss the orc.hc  You hit the orc.  The orc is severely wounded.The orc hits you with a +0 hand axe of flaming!hI W10--------50.5 (0.8h h ( _The orc burns you.hL  You closely miss the orc.The orc is severely wounded.hM,1.4 (0.9hRhU: _The orc hits you but does no damage.h  You hit the orc but do no damage.The orc is severely wounded.2.1 (0.7h h : _The orc hits you but does no damage.hI5  You hit the orc.hLC$h׺p1=-------529 (0.8h>h1G _You kill the orc!h4 ....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.ht4 ### #######..@...# ####.#>..... #.# .##.. #.# # #..#..h4 #.........<..h4 9..... h< h&= 4-3.6 (0.7h:B hO  You now have 40 gold pieces (gained 12).  e - an amulet of faith  Things that are here:h1P F-4.2 (1.3hZU h%X _a +0 hand axe of flaming; a +0 scale mail; an orc corpseh:....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.### #######..)@..# ####.#>..... #.# .##.. #.# # ###......... h!@9 (0.7hhh[ h |What do you want to examine? Items  a - ()) a +0 hand axe of flamingb - ([) a +0 scale mail  c - (†) an orc corpsehA +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.1 (4.0 -> 7.1). Your EV would decrease by 2.6 (11.2 -> 8.6). You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ hU“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.h`hfhn....###.#########Chudjak the Sneak.. #.#Human###.#Health: 11/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..)@..#Noise: ---------  Time: 354.9 (0.7)####.#>.....a) +0 falchion#.# .##..Throw: 7 stones#.# #Fast #........#ho........#.........<.......##.......You hit the orc. _You kill the orc!You now have 40 gold pieces (gained 12).  e - an amulet of faith  Things that are here: _a +0 hand axe of flaming; a +0 scale mail; an orc corpsehr3hrhwhD ....###.# .. #.# ###.# #.#.####...# #......>...# .....<.....# ###.#####.#### #.### #######..@...# ####.#>..... #.# .##.. #.# # #........ #........j   gnoll (polearm, wandering) #........ .<j......  ##.hp\0)h,5.6 (0.7hh>  e - an amulet of faith  Things that are here: _a +0 hand axe of flaming; a +0 scale mail; an orc corpse _A gnoll comes into view. It is wielding a +0 halberd. _hfhk|What do you want to examine? Items  a - ()) a +0 hand axe of flamingb - ([) a +0 scale mail  c - (†) an orc corpseh~A +0 hand axe of flaming. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 h]This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.7 XLs.Current attack delay: 0.7. Damage rating: 7 (Base 7 x 105% (Str) x 105% (Skill)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. hwIt can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Axes} {one-handed} {flame} {melee (g)et.hNch~jhTs....###.#########Chudjak the Sneak.. #.#Human###.#Health: 11/29 =========---------------#.#.####...#Magic: 3/3ht========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5h[t#######..@...#Noise: ---------  Time: 355.6 (0.7)####.#>.....a) +0 falchion#.# .##..ht/Throw: 7 stones#.# #Fast #........#........htQj   gnoll (polearm)#.........<j......##.......e - an amulet of faith  hHuThings that are here: _a +0 hand axe of flaming; a +0 scale mail; an orc corpse _A gnoll comes into view. It is wielding a +0 halberd.Things that are here: hiu_a +0 hand axe of flaming; a +0 scale mail; an orc corpsehxhBj.hJ'6.3hىh R _f - a +0 hand axe of flamingh13hhj h~m (What do you want to examine? Items  a - ([) a +0 scale mail  b - (†) an orc corpseh8A +0 scale mail. hS3A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: hYour AC would increase by 3.1 (4.0 -> 7.1). Your EV would decrease by 2.6 (11.2 -> 8.6). You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour h6_________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.h ....###.#########Chudjak the Sneak.. #.#Human###.#Health: 11/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 356.3 (0.0)####.#>.....a) +0 falchion#.# .##..Throw: 7 stones#.# #Fast  S34m#........#........j   gnoll (polearm)#.j.......<.......##.......Things that are here: _a +0 hand axe of flaming; a +0 scale mail; an orc corpse _A gnoll comes into view. It is wielding a +0 halberd.Things that are here: _a +0 hand axe of flaming; a +0 scale mail; an orc corpse _f - a +0 hand axe of flamingj.127.0 (0.7 hA #_l - a +0 scale mailh̲ +Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  f - a +0 hand axe of flaming Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)e - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h89 h>....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4h>Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.0 (0.0)####.#>.....a) +0 falchionh>H#.# .##..Throw: 7 stones#.# #Fast h#?#........#.j......j   gnoll (polearm)#.........<.......hN?##....... _a +0 hand axe of flaming; a +0 scale mail; an orc corpse hp?_A gnoll comes into view. It is wielding a +0 halberd.Things that are here: h?s_a +0 hand axe of flaming; a +0 scale mail; an orc corpse h?m_f - a +0 hand axe of flaming _l - a +0 scale mailhEIx  You unwield your +0 falchion.  Your +0 hand axe of flaming bursts into flame!hI+7 (0.7hIQf) +0 hand axe (flame)hOhR; _f - a +0 hand axe of flaming (weapon)hܕhEquip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)hpa - a +0 falchion Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)e - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h#+  - - Unarmed  f - a +0 hand axe of flaming (weapon)hU|f - a +0 hand axe of flaming (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 6.7 XLs.  Current attack delay: 0.7. Damage rating: 7 (Base 7 x 105% (Str) x 105% (Skill)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)  a - a +0 falchion Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)  e - an amulet of faith  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h` h# ....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10h_$ ###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)####.#>.....f) +0 hand axe (flame)#.# .##..Throw: 7 stones#.# #Fast #........#.j......j   gnoll (polearm)#........h$ '.<.......##....... _a +0 hand axe of flaming; a +0 scale mail; an orc corpse _f - a +0 hand axe of flaming _l - a +0 scale mail  h$ ~You unwield your +0 falchion.  Your +0 hand axe of flaming bursts into flame! _f - a +0 hand axe of flaming (weapon)h+    .. #.# ###.# #.#.####...# .>...# .....<.....#h,  ###.#####.#### #..........###  #..@...#  ####.#>.....  #.# .##..  #.# #  #..  #.  #........  .<.......   h 1   .. #.# ###.# #.#.####...# .>...# .....<.....# h ###.#####.#### #..........###  #..@...#  ####.#>.....  #.# .##..  #.# #  #.. #. h]  #... .<.. h h $h Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NohB1h&W....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)####.#>.....f) +0 hand axe (flame)#.# .##..Throw: 7 stones#.# #Fast [0;hOX 10m#........#.j......j   gnoll (polearm)#.........<.......##....... _l - a +0 scale mail  You unwield your +0 falchion.  Your +0 hand axe of flaming bursts into flame! _f - a +0 hand axe of flaming (weapon)  A gnoll is nearby!Okay, then. _h...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)1hс####.#>.....f) +0 hand axe (flame)#.# .##..Throw: 7 stones#.# #Fast #........#.j......j   gnoll (polearm)#.........<.......##....... _l - a +0 scale mail  You unwield your +0 falchion.  Your +0 hand axe of flaming bursts into flame! _f - a +0 hand axe of flaming (weapon)  A gnoll is nearby! _Okay, then.1hu   .. #.# ###.# #.#.####...# .>...# .....<.....# ###.#####.#### #..........###  #..@...#  ####.#>.....  #.# .##..  #.# #  #..  #.  #........ 1h[Q .<.......   1h    .. #.# ###.# #.#.####...# .>...# .....<.....# ###.#####.#### #..........###  #..@...#  1h ####.#>.....  #.# .##..  #.# #  #.. #.  #... .<.. 1h+ 1h, Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No3hM3hg....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)####.#>.....f) +0 hand axe (flame)#.# .##..Throw: 7 stones#.# #Fast i10m#........#.j......j   gnoll (polearm)#.........<.......##.......Your +0 hand axe of flaming bursts into flame! _f - a +0 hand axe of flaming (weapon)  A gnoll is nearby! _Okay, then.A gnoll is nearby!Okay, then.3hui3hp3hr. _4h94h+Equip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)a - a +0 falchion Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)e - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7h/3 l - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.1 (4.0 -> 7.1). Your EV would decrease by 2.6 (11.2 -> 8.6). 7h4pYou took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.:hʦ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)  a - a +0 falchion Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)  e - an amulet of faith [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1.0). Your EV would increase by 0.5 (11.2 -> 11.7). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.Ch;Equip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)  a - a +0 falchion Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 leather armour  l - a +0 scale mail Jewellery (go to first with "=)  e - an amulet of faith [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip IhIh^Ih....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)####.#>.....f) +0 hand axe (flame)#.# .##..Throw: 7 stones#.# #Fast h10m#........#.j......j   gnoll (polearm)#.........<.......##.......Your +0 hand axe of flaming bursts into flame! Ih_f - a +0 hand axe of flaming (weapon)  A gnoll is nearby! _Okay, then.A gnoll is nearby! _Okay, then.Ih6   .. #.# ###.# #.#.####...# .>...# .....<.....# ###.#####.#### #..........###  #..@...#  ####.#>.....  #.# .##..  #.# #  #..  #.  #........  .<.......   IhuJ   .. #.# ###.# #.#.####...# .>...# .....<.....# ###.#####.#### #..........###  #..@...#  ####.#>.....  #.# .##..  #.# #  #.. #.  #... .<.. IhIhb$IhSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoKhjKh....###.#########Chudjak the Sneak.. #.#Human###.#Health: 12/29 =========---------------#.#.####...#Magic: 3/3========================#......>...#AC: 4Str: 12Kh.....<.....#EV: 11Int: 10###.#####.####SH: 0Dex: 16#..........###XL:  3 Next: 52% Place: Dungeon:5#######..@...#Noise: ---------  Time: 357.7 (0.0)Kh####.#>.....f) +0 hand axe (flame)Kh7T#.# .##..Throw: 7 stones#.# #Fast #........#.j......j   gnoll (polearm)Kh^#.........<.......##....... Kh_f - a +0 hand axe of flaming (weapon)  A gnoll is nearby! _Okay, then.Kh[A gnoll is nearby! _Okay, then.Kh<A gnoll is nearby!Kh^ _Kh Khd  You start removing your armour.KhSmj.8.3 (0.6KhKh KhAj.Khe,9.0 (1.3KhhV6 (1.9Kh5KhdKhAj.Kho-60.3 (2.6Kh Kh@9 (3.2KhKh 1 _You continue removing your +0 leather armour. x5KhKh$Kh3Kh4Keep equipping yourself? Y - Yes  Kh*5N - NoMhMh ....###.#########  Chudjak the Sneak .. #.# Human ###.# Health: 13/29 ==========-------------- #.#.####...# Magic: 3/3======================== #......>...# AC: 1Str: 12 .....<.....# EV: 11Int: 10 ###.#####.#### SH: 0Dex: 16 #..........###  XL:  3 Next: 52% Place: Dungeon:5 #######..@...#  Noise: ---------  Time: 360.9 (3.2) ####.#>.....  f) +0 hand axe (flame) #j# .##..  Throw: 7 stones #.# # Mhd  Fast  #........  #........  j   gnoll (polearm) #........  .<.......  ##....... _A gnoll is nearby!You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour.You continue putting on your +0 scale mail.Nh*!   .. #.# ###.# #.#.####...# .>...# .....<.....# ###.#####.#### #..........###  #..@...#  ####.#>.....  Nh%#j# .##..  #.# #  #.. #..  #... .<.. Nhȣ Nht  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour.continue putting on your +0 scale mail.The gnoll hits you from afar with a +0 halberd!5/29 ------==1.6 (3.9 _* * * LOW HITPOINT WARNING * * *You continue putting on your +0 scale mail.-2.2 (4.5 _The gnoll misses you.--9 (5.2Nh/  _You continue putting on your +0 scale mail. x2  The gnoll hits you from afar with a +0 halberd.  You die...Nhy[0-----------Nh/  --more--Rhe Rh6Inventory: 12/52 slots Hand Weapons (go to first with ))  f - a +0 hand axe of flaming (weapon)a - a +0 falchion Missiles (go to first with ()  h - 7 stones (quivered) Armour (go to first with [)  k - a +0 helmet (worn)b - a +0 leather armour  i - a +0 leather armour  l - a +0 scale mail Rh,Jewellery (go to first with "=)e - an amulet of faith Wands (go to first with /)g - a wand of digging (3) RhfScrolls (go to first with ?)  c - a scroll of fogd - 2 scrolls of revelation Potions (go to first with !)j - a potion of enlightenment {unknown}Sh Goodbye, Chudjak.41 Chudjak the Sneak (level 3, 0/29 HPs)Began as a Human Delver on Sept 16, 2025.Slain by a gnoll... wielding a +0 halberd... led by a gnoll bouda(5 damage)... on level 5 of the Dungeon.The game lasted 00:13:15 (367 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbZhZheZh`? [?25h[?0c [?1051l[?1052l[?1060l[?1061l