fgm Player: Crackermeal Game: DCSS trunk Server: crawl.dcss.io Filename: 2024-12-21.15:50:27.ttyrec Time: (1734796227) Sat Dec 21 15:50:27 2024 fg; [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Crackermeal. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold EnchanterfgO fg?U fgX 'Welcome, Crackermeal. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ZealotfgY m - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Kobold Enchanterfg.fg4fg@8Welcome, Crackermeal the Enchanter. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - HumanfgS9_s - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganfg9w - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Onifg:pz - Felid i - Gnollr - BarachiA - Mummy fg=:Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. fg_:n+ - Recommended species * - Random species # - Recommended characterfg~:W ! - Random character % - List aptitudesSpace - Change background fg:>? - Help Tab - Kobold Enchanterfgfg+ fgt Crackermeal the SneakSprigganHealth: 9/9========================Magic: 5/5========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerfg =Nothing quiveredfgl !#......#.....###....#.....######.ß....###≈≈≈.......###≈≈≈≈.......#.#>≈≈≈.@ß..ß...#≈≈≈≈.........#≈≈≈.........#####!ß......###.....#.######....######fg fg0 Welcome, Crackermeal the Spriggan Enchanter.The splendid Orb of Zot lies far below, as if waiting for you to find it.fg fg, Press ? for a list of commands and other information.  Found 7 gold pieces and a pink potion. Found an escape hatch in the floor.fgF3 fg86 [ _Found a staircase leading out of the dungeon.fg% fg $fgq Visible Items/Features (select to target/travel, [!] to examine) Items  a - ($) 7 gold pieces  b - (!) a pink potion Featuresc - (<) a staircase leading out of the dungeon  d - (>) an escape hatch in the floor (not visited)fgfgfgCrackermeal the Sneak#......Spriggan#.....fgHealth: 9/9========================###....Magic: 5/5========================#.....##AC: 2Str: 4####.ß....##EV: 16Int: 16#≈≈≈.......##SH: 0Dex: 15#≈≈≈≈.......#.XL:  1 Next:  0% Place: Dungeon:1#>≈≈≈.@ß..ß...Noise: ---------  Time: 0.0 (0.0)#≈≈≈≈.........a) +1 dagger#≈≈≈.........#Nothing quivered####!ß......###.....#.######....######Welcome, Crackermeal the Spriggan Enchanter.The splendid Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found 7 gold pieces and a pink potionfg }[40m. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.fgQfg fg 3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h + Spellcasting 2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   i + Hexes3.6   2.8  +2  fg         c + Short Blades 1.1   1.7  +1       d - Long Blades   0.2   1.4  -2               e - Armour   0.0   1.7  -3      f + Dodging2.6   1.8  +3      g + Stealth4.4   2.1  +5  fgF                                                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fg }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgp i * Hexes   3.6fg[, fg3 fg< Crackermeal the Sneak#......Spriggan#.....Health: 9/9========================###....Magic: 5/5========================#.....##AC: 2Str: 4####.ß....##EV: 16Int: 16#≈≈≈.......##SH: 0Dex: 15#≈≈≈≈.......#.XL:  1 Next:  0% Place: Dungeon:1#>≈≈≈.@ß..ß...fgT= Noise: ---------  Time: 0.0 (0.0)#≈≈≈≈.........a) +1 dagger#≈≈≈.........#Nothing quivered####!ß......###.....#.######....######Welcome, Crackermeal the Spriggan Enchanter.The splendid Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found 7 gold pieces and a pink potion. Found an escape hatch in the floor. fg= N_Found a staircase leading out of the dungeon.fgD 4fgJ fgdM fgfgfgLfgfgfgP _fg,fgfg~fg޹,fg fg###....######.ß....###≈≈≈.......###≈≈≈≈.......#. #>§≈≈.<ß..ß... #≈≈≈≈......... #§≈≈.........# ####@ß......## fg#.....#.## #### ### fg8`§#§§#§§1.8 (1.8fg+2.8 (2fg7fg>I _d - a pink potionfgk 3fg fg fgD fg fg& Bfg fg$ fg fg ,fg fg fg ,fgK fg fg0 ,fg fg fg ,fgd fg~ fgJ ,fg fg fg ,fg2 fg fg ,fg| fg: fg fg fg fg fgy fg fg6 fg fgJ fg~ fg fg] fgO fg fgs fg fg .....#....r#.........#....# .....#.....#.# #..........$..# #.............# ###.............# #.....###.......# ####.ß....###@# #≈§≈.......##.# #≈≈≈≈.......#.# fg #>≈≈≈.<ß..ß...##≈≈≈≈.........##§≈≈.........##r   rat (asleep)####.ß......###.....#.######....#fg0 \10.6 (7.8)1.2 (8.4fg fg# V _A rat comes into view.fg@ .. ....# .....#....r#.# ........#....# .....#.....#.# #...$..#  #.....# ###.......#  #.....###..@....#####.ß....###.#######≈§≈.......##.# #≈≈≈≈.......#.##>≈≈≈.<ß..ß...##≈≈...# #§≈≈........fg C####.ß.....#.....#.#fgrA8 (0.6fgfgfgnK.## # ..$....# .....#....r#.# ........#....# .....#.....#.# #.$..#  #.# ###.......#  #.....###.......#  ####.ß....###.#######≈§≈.......#fgb#.#  #≈≈≈≈.......#.#  #>≈≈≈.<ß..ß...#  #≈≈..#  #§≈≈.........#####.ß.....fg>2.4fgefg* _Found 9 gold pieces.fg' #.... ....## # ..$....# .....#....r#.# ........#....# .....#.....#.# #.$..#  #.# ###.......#  #.....###.......# fgr( ####.ß....###.###### #≈§≈.......##.# #≈≈≈≈.......#.# #>≈≈≈.<ß..ß...# #≈≈# #§≈≈...fg2 >3.0fg,8 fg4; fg5 M .J ..#....  ........## # .......$....#....r#.#...#.... .....#.....# ##......#.....###.......#J   endoplasm (asleep)fg <6fg fg _An endoplasm comes into view. _You see here 9 gold pieces.fg..##### .J ..#....  ........##  .......$....##....r#....#... .....#....@#.#$ ##......  #.....###.......###.ß....###.######§≈.##.≈≈≈≈.......#.>≈≈≈.<ß..ßfgfg/4.2 _fg&fgfg' j.. .#####.Jfg7  ..#....  ........#### .......$......#....r#...#.@..# .....#.....#$.. ###......  #.....###.......###.ß....###.######§≈.# #≈≈≈≈.......#rr=8fg7 I _The rat misses you.fg;nC5.7 (0.9fgufgx _You completely miss the rat. The rat misses you.fg4  You hit the rat.  The rat is heavily wounded.fg  .JJ The endoplasm quivers.fg `7------6.7 (1.0fgfg( _The rat bites you.fg^  You closely miss the rat.fg8 .J  The rat is heavily wounded.7fgKfgP _The rat barely misses you.fg)[5  You hit the rat.fgi^fg1f<.J..fgi588.6 (0.9fgWpfgtG _You kill the rat!fg4fgfgP _You don't know any spells.fge,L.. ..#####.........#..#....#........####.....J....##.....#.# ........#....# .....#...@.#.#fg-#..........$..# #....####.# #.....###.#####.ß....###.######  #≈§≈.......##.#  #≈≈≈≈.......#.#  #>≈≈≈.<ß..ß...#fg[-fg7fg8y8===----9.2 (0.6 _fg@fgUDfg4 ..#####..........#..#....#>........####.J....#...#.....#.# ........#....# .....#.....#.##........@.$..#fgЧ< #....####.# #.....###.#####.ß....###.###### #≈§≈.......##.#  #≈≈≈≈.......#.# #>≈≈≈.<ß..ß...# #≈≈≈≈.........#fgfgp$JJ   endoplasmfgg@-8fgdfg7; _Found a stone staircase leading down.fg.......#..#....#>........####..$....##...J.#.# ........#....# .....#.....#.##..........$..# #....####.#fg #.....###.#####.ß....###.###### #≈§≈.......##.# #≈≈≈≈.......#.# #>≈≈≈.<ß..ß...# #≈≈≈≈.........# #§##fg?20.4fgfgfgYE #..#....##.>........#####........$....##.....#...J.#.##........#....##.....#.....#.##..........$..# #....####.# #.....###.#####.ß....###.###### #≈§≈.......##.fgwF # #≈≈≈≈.......#.# #>≈≈≈.<ß..ß...# #≈≈≈≈.........# #§..## ####.ßfgJ fg S S.J1.0fgZ fg+] fg R#.>........####.......$....#.#.....#....#J..#.....#.....$..##.....#######.ß....###.#####≈§≈.......##.# ≈≈≈.>≈≈≈.<ß..ß..≈≈≈≈......§≈≈.fg####.ß## #.....#.##fgVZ===6fg@fgmfgdmw#........$....# #.....#.....#.# #........#J...# #.....#.....#.# #..........$..# #....# ###....# #.....#### ####.ß###### #≈§≈....# #≈≈≈#.# fgoN#>≈≈≈.<ß..ß...##≈≈≈≈.........##§≈≈.........## ####.ß......## #.....#.######....#fgqfgOy+.Jfgy(2.2fg}fgfgU#.....#........#........#..J..#.#..........$..#.......####.............#.....###.......#####.ß....###.######≈§≈.......##@# ≈≈≈.>≈≈≈.<ß..ß..≈≈≈≈.......fg§≈≈.........####.ß......##  #.....#.#####....# #####fgfgP.J8fgfgyfg  2...#.......#.....#.#......J.$...........###................###....####.ß....###.#####≈§≈.......##.# ≈≈≈.>≈≈≈.<ß..ß..≈≈≈≈.......§≈≈.........#fg u###.ß......## #.....#.## ###....# ##### fg. >3.4fg fg fg#.....#.......#....#...#.....#......J.$. #...........##.......... #.....###.......###.ß....###.######§≈.#≈≈≈≈.......#>≈≈≈.<ß..ß.≈≈≈≈.........§≈≈.........##fgs####.ß......##.....#######....######fg5fgJ*.JfgdX9===4.0fgfgfg'...$........#.....#........#....#.....#.....#.#..........$..# #.......J.....###.............# #.....###.......####.ß....###@######§≈.#≈≈≈≈.......#>≈≈≈.<ß..ß.≈≈≈≈.........§≈≈.........######.ß....fg ..##.....#######....fgɶ<6fg}fg0fgfg&.Jfg9-5.6 (1.0fgfg/fg fgЛ L.J6fge fgؤ fgK  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.fga7------=7fg>fgҽ% _You are frozen.fg(:  The endoplasm freezes you.You are frozen.  You completely miss the endoplasm.  3----------------8.5 (0.9fg2fgdM _Ouch! That really hurt!fg ;  You hit the endoplasm.fg 1.fg# 1259.4fgE fg M _You kill the endoplasm!fgM>..###....$....#.....#.#...#....#.....#..$ #....##...... #.....###.@.....####.ß....###.######fg§≈.##≈≈≈≈.......#.#..#fgL-30.0 (0.6fgcfgfg^3fgfgyfg,fgCV----------fgۢfg,fg fgfgcT4==fgfgҫ,fgfgifg״fga5=====fgSfgfg%fgfg˻,fgHfg|,fgfgfgi4===fgfgKk6===fg6fg,fgfgfgfgfg!,fg fgQ===fgfgfg#N7==fgfgC,fg1fgs,fgwfgfgQfgfgaP==fg fgFc8===fg,fg,fgfg,fgfg,fgvfg?fg;===fgfgc9===fgtfg1 _HP restored.fg:3fgfgfg6,fg1fg{fgvfgfgfgjQ===fg`fg&@ _You now have 9 gold pieces.fg 3fg fg fg*,fgfgefg,fgfgfgJ,fg*fg,fgbfg L _You now have 18 gold pieces (gained 9).fg"3fgi#fg%fg&,fg['fg)fg+,fg+fg4-fg.,fg/fg1fg3,fg3fg4fg5fgW6,fg8fg09fgt9fg9fg";fg<,fg=fg?fgB,fg%CfgEfgNt #### ..... #..... #....  .#######...  $..!.....#  #..@# - ## #r#.#  ..... #.### #.. #...# ##..#####.# ..........#r   rat (asleep) .#..#....## #.>........#### #.............#fgZ 69.6 (39.6)  A rat comes into view.70.2 (40.2fgbfgd+ _Found 15 gold pieces.fgqI #### ..... #..... #......#....$..!.....# #.@.# ## #r#.# ......#.### #..###...# ##..#####.# ..........#.#..#....## #.>..#### #......#fg~~rr=8 (0.6)fg0fge _Found 9 gold pieces. The rat barely misses you.fg/?C1.7 (0.9fgGfgpJt _You barely miss the rat. The rat bites you but does no damage.fg˵ 5  You hit the rat.fg F†fg- 1332.6fg fg G _You kill the rat!fg4fgfg H _No target in view!fgOj3fg4lfgpfgrfgs$ _fgx,fgz,fg{fg~fg #### ...... #.....S.. #..........#######....?...$$..@.....#-###+#####...## ## #†#.# ......#.### #..###...# ##..#####.#S   ball python (constriction, asleep) ..........# ..#..#....## #.>####fgדt3.8 (1.2-4.4 (1.8fgfg _A ball python comes into view. _You see here a potion of invisibility.fg4fg$fg'b _A ball python is nearby!fg## #####.. .....#... #.....#S... #.....#.....#....?#...$$.@!.....##+#####...## ## #†#.# ......#.###  #..###...# ##..#####.#  .#  ..#..#....##  #.>.####fg٩fg[45.0 (0.6 _fgifg,fgqo#..#.. ####.. #### #..... ..... #..... #..... #S.... #..... #.....#....? #...$$@.!.....# ####+#####...## ## #†#.#  ......#.###  #..###...# ##..#####.#  .#  ..#..#....##  #.>.####fg{<6fgfgΆfg ##### #...# #...#  ####...# #### #......# ..... #...... #..... #S....# #..... #....@#######....? #...$$..!.....#####+#####...## ## #†#.#......#.### #..###...# ##..#####.# ..........# ..#..#....##fgfg(6.2fgfgfg>  ##### #...# #...# ####...# #### #......# ..... #......# #..... #S....# #..... #...@.#######....? #...$$..!.....#fg?  ####+#####...##  ## #†#.#  ......#.### #..###...#  ##..#####.#  .#  ..#..#....##fgJ <8fgQ fg\T fg^  ##### #...# #...# ####...# #### #......# ..... #......# #..... #S....# #..... #..@..#######....? #...$$..!.....#fg"  ####+#####...##  ## #†#.#  ......#.### #..###...#  ##..#####.#  .#  ..#..#....##fg >7.4fgfgfg ##### #...# #...# ####...#  #......#  #......# # #S....# #..... #.@...#######....? #...$$..!.....# ####+#####...##  ## #†#.#  ......#.###fg #..###...#  ##..#####.#  .#  ..#..#....##fgcfg(8.0fg fgafgky  The helpless ball python fails to defend itself.  You impale the ball python!!fgtE†fgx6419.0 (1.0fg~fgO _You kill the ball python!fg4fgϤfgQH _No target in view!fgcfgfgdfgfgfg[P _fgR,fgWfg ,fgIfgL _You now have 27 gold pieces (gained 9).fg͠3fgfg,fg,fguM _You now have 42 gold pieces (gained 15).fg3fgثfgŭfg<,fgfg%fg,fgfg,fgJfg;M _c - 3 potions of invisibility (gained 1)fgOIfgfg,fgjfg`fg,fgrfg`fg,fg@fg^fg ,fg0fgfg,fgfgyfg,fgXfg\fg ##### #...# #...#  ####...# ########.  #......# #.......[  #......##......#  #†....# ##.......#  #.....#######..@.?..# 89.8 (10.8)  #.............#######  ####+#####...## ## #†#.#.....#.. fgE90.4 (11.4fgfgFJ _Found a kite shield.fg 3fgQ fgG fg fg fg ,fgi fg fg fgT ##### #...# .#...# .# ###...# ##..# ......# #.......[# ......# ##......# †....# ##.......# .....#######....@..# .............####### ###+#####...## ## #†#.#.....#.. fg fg 11.6 (1.2)fg+ +2.6 (2fg fg* c _e - a scroll labelled ICOUWI KIOMNUfg] 3fg=_ fgGb fgUd ,fgh ,fgj ,fgk fgm fgo ,fgmq fg^w fgUy fgy fgpz fgW| fg[~ ,fg_ fg& fg ,fg fg c  You see here a +0 kite shield.fg fg  _fg fg5 fgT ,fgX fg fg fg fg! fg fg fg fg fg fgI ,fg fgP fgf ,fgP fg fg ,fg fg fg ,fg fg9 fg  .# ... #( .. ... .>  #. ... .  ..#.#.#  .#.#.  ...  #.#  #@# 101.0 (8.4) ##.#  ##..# #..## ##.#########..# #.......[####......####......#fg fg $6 (9.0fgQ fgV S _Found 2 poisoned darts. Found a stone staircase leading down.fg 3fg fgL fg ,fgȦ ,fg4 fg} fg* fg fg ,fg! fg[ fgG ,fgW fg> fg< V    ##   .#### #.#######....# .#.......#(# J........>. #.(.....# .###..#. ......#. #..... ###.#  #.#   ##.  J   endoplasm (asleep) ##..  #..##  ##.## fg 4.0 (2.4  An endoplasm comes into view.Found 3 poisoned darts.fg f.JJ6 (3.0fg fg ^ _The endoplasm quivers. fg@   ##   .#### #.#######....# #.#.#(# ..J.......>.#  #.(..@..#  .###..#.#.## ......#.#.# # #.....# ###.###  #.#  fg_A ##.#  ##..#  #..##  fgxLC5.2 (0.6 fg>U fgtX fg~ ##  .####  #.#....# #.#.#(# .J.>.#  #.(.@...#  .###..#.#.##  ......#.#.# ####.....# ###.### #.#  ##.# ##..# #..## fgC fgN.J8 fgM fgC fg ## .#### #.#....##.#.#(#.>.# #J(@....# .###..#.#.## ......#.#.# #####....# ###.### #.# ##.# ## fgt..#  #..## fg fgQ(6.4 fg fg fg> ## .#### #.#....# ###.#.#(# .>.# #J(.@...# .###..#.#.## ......#.#.# #####....####.####.# ## fgs@ .###..#  fgSC  fg\K D.J.7.0 fgET  fgV  fgn    ##  .####  #.#....#  ###.#.#(#  . fgo S>.#  #.J..@..#  .###..#.#.##  ......#.#.#  #####.....#  ###.###  #.#  ##.#  ##..#   fgRo L#..##   fgs  fgQ| ^(J.6 fgz  fg  fg   ##  .####  #.#....#  ###.#.#(#  .>.#  #.(J..@.#  .###..#.#.##  fg ......#.#.#  #####.....#  ###.###  #.#  ##.#  ##..#  #..##   fg<>8.2 fg( fg fgE   ###  ..####  #.#....#  ###.#.#(#  .>.#   fg#.(J...@#  .###..#.#.##  ......#.#.#  #####.....#  ###.###  #.#  ##.#  ##..#  #..##   fg fgD.J..8 fg> fg6 fgqi     ####   ..####   #.#######.... ###.##(#  ............@.#  #.(.J...#.# .###..#.#.##.# ......#.#.# .# #####.....# .# ###.### S# #.# .# S   ball python (constriction, asleep)#.# $# ##..#    A ball python comes into view.9.4 fgit fgy _Found 3 gold pieces. _There is a stone staircase leading down here. fgcV       ######   ....####   #.#######.... ###.#.......#@#  ............>.#   #.(.J...#.#  .###..#.#.##.#   fg*W ......#.#.##.#  #####.....##.#  ###.####S#  #.# #.#  # $#  fgK\  fgd .J. fge 010.0 _ fg1n  fg"s T _You see here 2 poisoned darts. fg' fg..S   ball python (constriction, asleep) fg5/1.0 (1.0Throw: 2 darts (poison) fg5 fgN9T _f - 2 poisoned darts fgNg      ########   .......####  #.#######.@..#  ###.#.....J.#.## ............>.#  #.(.....#.#  .###..#.#.##.# fgg   ......#.#.##.# J   endoplasm#####.....##.# S   ball python (constriction, asleep)###.####S#  #.# #.#  fgr A6 (0.6 fgz  fg| fg~q      #########   .......@####  #.#######....#  ###.#.....J.#.## fgr............>.#  #.(.....#.#  .###..#.#.##.#  ......#.#.##.# #####.....##.# ###.####S# fgHufg|PJ.2.2fg#fgufg :       # .####  #.#J...#  ###.#.......#.##  ....>.#  #.(.....#.#  .###..#.#.##.#fg   ......#.#.##.#  #####.....##.#  ###.####S# fg i  The endoplasm freezes you.fgd f5-----------8fg fg@ % _You are frozen.fg        # #.####  #.#J...#  ###.#.......#.##  ..>.#  #.(.....#.# fgi  .###..#.#.##.#  ......#.#.##.#  #####.....##.#  ###.####S# fgxfg(3.4fgfg^fgZ #  #.####  #.#J...#  ###.#.#.##  .>.# #.(.....#.# .###..#.#.##.#  ......#.#.##.# #####.....##.# ###.####S#fg_fgf)J.fg~g(4.0fgxnfg+qfg' # #.J.#### #.#....# ###.#.#.##  .>.#  #.(.....#.# .###..#.#.##.#  ......#.#.##.#  #####.....##.#  ###.####S#fgfgmp6===--------6fgfgfgS= # #.J.#### #.#....# ###.#.#.##  .>.#  #.(.....#.# .###..#.#.##.#  ......#.#.##.#  #####.....##.#  ###.####S#fgAfg~IJJ.5.2fgQfgSfgJ # #..@...J..#### #.#....# ###.#.#.##  .>.#  #.(.....#.# .###..#.#.##.#  ......#.#.##.#  #####.....##.#  ###.####S#fg<8fg, fg fgl r # #.@....J..#### #.#....# ###.#.#.## .....>.#...#.(.....#.##.###..#.#.##.##......#.#.##.#######.....##.#  ###.####S#fg fg JJ.6.4fgz fg fgv8########### #.....J...#### #@#######....####.#.......#.## ......>. ...#.(.....#.##.###..#.#.##.# #......#.#.##.# ######.....##.# ###.####S# #.# #.#fgyfg&J.fgmF===7.0fgfgfg ###########....J....###########....###@#.......#.#≈≈≈.............>.# #####...#.(.....##.###..#.#.#.....#.#.###.# $#fg$fg5%&6fg+fgo-fg+  ###########....J....####≈#######........###.#.......#.#≈≈≈....@........>.# #####...#.(.....# #.###..#.#.#.#.######..#..# ######..#fg'4 fg4 (8.2fg5; fg? fg5#### #....J....#### ≈ #.#######....# ....###.#.#.## ≈≈≈.>.# #####...#.(.....#.# #.###..#.#.##.# #......#.#fg(.##.#######..###.#.# #.###.# $# fg,fg&8fg fg fgp### #....J....#### ≈ #.#######....# ....###.#.#.## ≈≈≈.>.# #####...#.(.....#.# #.###..#.#.##.# #....##### #.#fgJX #.# fgfgiY7==9.4fgfgfg/r############....J....####≈ #.#######....# ....###.#.......#.## ≈≈≈.......>.# #####...##.#  #.###..#.#.##.# #......#.#.##.# ######.....##.# ###.####S# #.# #.fg`0###.# $# ###..# #..##fg};fg <)20.0fgAfgGq1.0 (15fgJfgK_ _f - 5 poisoned darts (gained 3)fgfgfgZfgN _There are no items here.fg ############....J....####≈ #.#######........###.#.......#.#≈≈≈......fg>.# #####...##. #.###.@#.#.###......#.#.########......## ###.##fg5fgaZJJ   endoplasmfg.06 (0 _fgfgfg}############....J....####≈J#######........###.#.......#.#≈≈≈.............>.# #####...#.......#. #.###..#.#.###....#####.....# ###.####S #.# #.fgn##.# $ ###..# ..###.##########..#fgfg6*.J..fgE==2.2fg fg5fg [Crackermeal the Sneak###########Spriggan#....J....####Health: 7/9==================------≈ #.#######....#Magic: 5/5========================....###J#.......#.##AC: 2Str: 4≈≈≈.....*.......>.#EV: 16Int: 16#####...#*......#.#SH: 0Dex: 15#.###*.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1fg˾ U#.....@#.#.##.#Noise: ---------  Time: 122.2 (0.0)######.....##.#a) +1 daggerfg ###.####S#Throw: 5 darts (poison)fg b#.# #.#fg k##.# $# ###..#fg \J   endoplasm #fg1 $#..## ###.## #fg[ w########..# _f - 5 poisoned darts (gained 3) fgo H_There are no items here.  Throw: 5 darts (poison)fg Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (85% to hit)fgCrackermeal the Sneak###########Spriggan#....J....####Health: 7/9==================------≈ #.#######....#Magic: 5/5========================....###J#.......#.##AC: 2Str: 4fge≈≈≈.....(.......>.#EV: 16Int: 16#####...#(......#.#SH: 0Dex: 15#.###(.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1#.....@#.#.##.#Noise: ---------  Time: 122.2 (0.0)######.....##.#a) +1 dagger###.####S#fgThrow: 5 darts (poison)#.# #.###.# $# ###..#fgJ   endoplasm (poisoned) ##..## ###.## #fg!########..#Throw: 5 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight linefgeAim: an endoplasm (85% to hit)  You throw a poisoned dart. The poisoned dart hits the endoplasm.  The endoplasm is poisoned.fg"fg*R(J..fg+e3.2 (14 _fg5fg8fg Crackermeal the Sneak###########Spriggan#....J....####Health: 7/9==================------≈ #.#######....#Magic: 5/5========================....###(#.......#.##AC: 2Str: 4≈≈≈.....J.......>.#EV: 16fg 2Int: 16#####...#*......#.#SH: 0Dex: 15#.###*.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1#.....@#.#.##.#Noise: ---------  Time: 123.2 (0.0)######.....##.#a) +1 daggerfgo ###.####S#Throw: 4 darts (poison)#.# #.###.# $# ###..#J   endoplasm (poisoned) ##..## ###.## fg s#########..#You throw a poisoned dart. The poisoned dart hits the endoplasm. fg J_The endoplasm is poisoned.  Throw: 4 darts (poison)fgڍ wPress: ? - help, Q - select actionShift-Dir - straight linefg EAim: an endoplasm (poisoned, 85% to hit)fg Crackermeal the Sneak###########Spriggan#....J....####Health: 7/9==================------≈ #.#######....#Magic: 5/5========================....###(#.......#.##AC: 2Str: 4≈≈≈.....J.......>.#EV: 16Int: 16#####...#(......#.#SH: 0Dex: 15#.###(.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1#.....@#.#.##.#Noise: ---------  Time: 123.2 (0.0)######.....##.#fg 6a) +1 dagger###.####S#Throw: 4 darts (poison)#.# #.###.# $# ###..#J   endoplasm (very poisoned) ##..## ###.## #########..#fg KThrow: 4 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the endoplasm.  The endoplasm looks even sicker.fgJ fg v(J. fg 8===4.2 (13 _fgo! fgN$ fgu _Unknown command.fgclCrackermeal the Sneak###########Spriggan#....J....####Health: 8/9=====================---≈ #.#######....#Magic: 5/5========================....###(#.......#.##AC: 2Str: 4≈≈≈.....(.......>.#EV: 16Int: 16#####...#J......#.#SH: 0Dex: 15#.###*.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1#.....@#.#.##.#Noise: ---------  Time: 124.2 (0.0)######.....##.#a) +1 dagger###.####S#Throw: 3 darts (poison)fgadn#.# #.###.# $# ###..#J   endoplasm (very poisoned) ##..## ###.## #########..# fg6e_The endoplasm looks even sicker. _Unknown command.Throw: 3 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, very poisoned, 85% to hit)fg Crackermeal the Sneak###########Spriggan#....J....####Health: 8/9=====================---≈ #.#######....#Magic: 5/5========================....###(#.......#.##AC: 2Str: 4≈≈≈.....(.......>.#EV: 16Int: 16#####...#J......#.#SH: 0Dex: 15#.###(.#.#.##.#XL:  1 Next: 41% Place: Dungeon:1#.....@#.#.##.#Noise: ---------  Time: 124.2 (0.0)######.....##.#a) +1 dagger###.####S#Throw: 3 darts (poison)#.# #.###.# [0fgy n;10;1m$# ###..#J   endoplasm (very poisoned) ##..## ###.## #########..#Throw: 3 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, very poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the endoplasm.  The endoplasm looks even sicker.fgZ 82fgb /  --more--fg n  The endoplasm is heavily wounded.fg S(.fgP 4585.2 (1fgT fgM E _You kill the endoplasm!fg fg fg fgq > _Unknown command.fg$- ###########  #....J....#### ≈ #.#######....# ....###(#.......#.## ≈≈≈.....(.......>.######...#(......#.# #.###@.#.#.##.# #......#.#.##.#######.....##.####.####fgS# #.# #.# ##.# $# ## ##..# .# #..## .# ##.##fgV$fg$28 (0.6 _fg*fgR,fgM###########  #....J....###≈ #.#######........###(#fgT!#.##≈≈≈.....(.>#####...#@......##.###..#.#.###......#.#######.....##.##fg#fg(6.4fgfg4A7.4 (1fgd03fgfgpW _f - 3 poisoned darts (gained 1)fg7  ###########  #....J....#### ≈ #.#######....# ....###(#fg .#.## ≈≈≈......>.######...#.......#.# #.###..#.#.##.# #......##.##.#######.....##.####.####S#fg) : #.# #.# ##.# $# ### ##..#fg fgH +8.0 (0fgΞ fg[ fg [9===9.0 (1fg 04fg fg W _f - 4 poisoned darts (gained 1)fg!A ###########  #....J....#### ≈ #.#######....# ....###@#.......#.## ≈≈≈......>.######...#.......#.# #.###..#.#.##.# #......##.##.#######.....##.####.####fg>"S# #.# #.# ##.# $#fg(fgh))6 (0fgX.fg?5fg5\30.6 (15fg9fg<W _f - 5 poisoned darts (gained 1)fgJ _fgh ,fg! ,fg=" fg" ;===fgX# fg;% fgX+ ################# #....J....####≈≈≈≈≈≈# #.#######....#∩......###.#.......#.##≈≈≈≈≈≈.@...........>.#1.8 (1.2.#######...#.......#.# #.###..#.#.##.# #......#.#.##.# ######.....##.#fg , O ###.####S# #.# #.# ##.# $###### ##..#fg1 fgG2 -2.4 (1.8fg6 fg8 3 _Found Pil Otuc's Armour Shop.fg fg| 3fg' fg fg fg. nfg fg fg# fgi fg fg]  ########### ######### #....J....#fg  #≈≈≈≈≈≈≈## #.#######.. #≈∩..@...###.#.......#4.2..≈≈≈≈≈≈≈......>##...#######...#.......##.. #.###..#.#.###( #..#.#########.....## ###.#### #.# # ##.#fg fg= +8 (2.4fg fg % _Found 9 stones.fgfg0fgefgfg,fg,fg  ## #....J... #≈≈≈≈≈≈≈## #.####### #≈∩@.....###.#......5.4 (0.6(....≈≈≈≈≈≈≈.##...#######...#...... #... #.###..#.#. #(.. #......#.#. #..$ ######.....###. ###.#. #.#  ##.#fgfg=-6.0 (1.2fgfg% _Found 6 stones.fg[fg^\fg ^fg`fgd,fg*hfgkfgqFWelcome to Pil Otuc's Armour Shop! What would you like to do?  a -  538 gold the +3 crown of Dyrovepreva {rElec Int+2 SInv}  b -  214 gold a +2 pair of boots  c -  52 gold a +0 ring mail  d -  52 gold a +0 ring maile -  9 gold a +0 robe  f -  9 gold a +0 robe fgr g -  58 gold a +0 tower shield  h -  286 gold a +1 troll leather armour You have 42 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list#fgk #fgs #fg| Crackermeal the SneakSprigganHealth: 9/9========================Magic: 5/5========================AC: 2Str: 4######## EV: 16Int: 16######### #....J.. SH: 0Dex: 15#≈≈≈≈≈≈≈## #.###### XL:  1 Next: 58% Place: Dungeon:1#≈@......###.#..... Noise: ---------  Time: 136.6 (0.6).(....≈≈≈≈≈≈≈........... a) +1 dagger#####...#######...#..... Throw: 5 darts (poison)#...# #.###..#.##(... #......#.##..$. ######.... ###..###.# #fg~ [33m#...#.# ##.#  _f - 4 poisoned darts (gained 1) _f - 5 poisoned darts (gained 1) _Found Pil Otuc's Armour Shop. _Found 9 stones. _Found 6 stones.  There is an entrance to Pil Otuc's Armour Shop here.#fg #fg #fgȎ . _$fg-3$fg/$fgO>| _$fg?,$fgA$fg0C$fgO$fgiQ$fgS,$fg'U$fgV$fg?Y,$fgY$fg[$fg],$fg^$fgea$fg)d$fgd$fge$fgf$fgHh,$fgh$fgKj$fgk,$fg`l$fgn$fgo,$fgp$fgq$fgsB$fgu$fgMw,$fgw$fgz$fgY{$fg{$fg,$fgi    ########### #### #....J....####  ≈≈≈## #.#######....#  ....###.#.......#.##  ≈≈≈.............@.#  #####...#.......#.#  #.###..#.#.##.#  #......#.#.##.#  ######.....##.#  ###.####S#   S   ball python (constriction, asleep)#.# $fg #.#  ##.# $# ##..# 47.4 (10.8)8.0 (11.4$fg _f - 5 poisoned darts (gained 1)Pil Otuc's Armour Shop.9 _Found 6 stones. _There is a stone staircase leading down here.%fg|p   ########### ### #....J....#### ≈≈## #.#######....#  ...###.#.......#.##  ≈≈.......>.#  ####...#.......#@#   #.###..#.#.##.#  #......#.#.##.#  ######.....##.#   ###.####S#   #.# #.#  ##.# #$#  ##..# #.#  #..##  %fgs%fg %fg 66 (0.6) _%fg%fgG%fg   Crackermeal the Sneak  Spriggan  Health: 9/9========================###########  Magic: 5/5======================== ### #....J....####  AC: 2Str: 4 ≈≈## #.#######....#  EV: 16Int: 16 ...###.#.......#.##  SH: 0Dex: 15 ≈≈.............>.#  XL:  1 Next: 58% Place: Dungeon:1 ####...#.......#@#  Noise: ---------  Time: 148.6 (0.0)#.###..#.#.##*#  a) +1 dagger#......#.#.##*# %fgv ; Throw: 5 darts (poison)######.....##*# ###.####S# #.# #.#  S   ball python (constriction, asleep)##.# #$# ##..# #.# #..## _There is an entrance to Pil Otuc's Armour Shop here. _There is a stone staircase leading down here.  Throw: 5 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)%fgUcY  Crackermeal the Sneak  Spriggan  Health: 9/9========================###########  Magic: 5/5======================== ### #....J....####  AC: 2Str: 4 ≈≈## #.#######....#  EV: 16Int: 16 ...###.#.......#.##  SH: 0Dex: 15 ≈≈.............>.#  XL:  1 Next: 58% Place: Dungeon:1 ####...#.......#@#%fg@d  Noise: ---------  Time: 148.6 (0.0)#.###..#.#.##(#  a) +1 dagger#......#.#.##(#  Throw: 5 darts (poison)######.....##(# ###.####S# #.# #.#  S   ball python (constriction, poisoned)##.# #$# ##..# #.#%fgd #..## Throw: 5 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  %fg?eeYou throw a poisoned dart. The poisoned dart hits the ball python.  The ball python is poisoned.%fgQ84%fg/  --more--&fg5B  The ball python hisses angrily.&fg..S( &fg:=9.6 (1 _&fgS&fg&fgR2   Crackermeal the Sneak  Spriggan  Health: 9/9========================###########  Magic: 5/5======================== ### #....J....####  AC: 2Str: 4 ≈≈## #.#######....#  EV: 16Int: 16 ...###.#.......#.##  SH: 0Dex: 15 ≈≈.............>.#  XL:  1 Next: 58% Place: Dungeon:1 ####...#.......#@#  Noise: =--------  Time: 149.6 (0.0)#.###..#.#.##*#  a) +1 dagger#......#.#.##*#&fg3 d  Throw: 4 darts (poison)######.....##S# ###.####(# #.# #.#  S   ball python (constriction, poisoned)##.# #$# ##..# #.# #..## _The ball python hisses angrily.  Throw: 4 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, poisoned, 58% to hit)&fg  Crackermeal the Sneak  Spriggan  Health: 9/9========================###########  Magic: 5/5======================== ### #....J....####  AC: 2Str: 4 ≈≈## #.#######....#  EV: 16Int: 16 ...###.#.......#.##  SH: 0Dex: 15 ≈≈.............>.#  XL:  1 Next: 58% Place: Dungeon:1 ####...#.......#@#  Noise: =--------  Time: 149.6 (0.0)#.###..#.#.##(#  a) +1 dagger#......#.#.##&fgd(#  Throw: 4 darts (poison)######.....##S# ###.####(# #.# #.#  S   ball python (constriction, very poiso…)##.# #$# ##..# #.# #..## Throw: 4 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, poisoned, 58% to hit)  You throw a poisoned dart. The poisoned dart hits the ball python.  The ball python looks even sicker.&fgog3  --more--'fgs  The ball python is moderately wounded.'fg..('fgc=75-50.6 (1'fg'fgG _You kill the ball python!'fg4N-'fg;'fg>> _Unknown command.'fgZ ########### ### #....J....#### ≈≈## #.#######.... ...###.#.......#.# ≈≈.............>.# ####...#.......#  #.###..#.#.#...#####.....##(#.###.##  'fg'fg41.2 (0.6 _'fgJ'fg 'fg 9 ########### ### #....J....#### ≈≈## #.#######.... ...###.#.......#.# ≈≈.......>.# ####...##  #.###..#.#.#...#####.....##( ###.###.# ########..#  'fgd 'fg &8'fgW 'fg 'fgY/ q ########### ### #....J....#### ≈≈## #.#######.... ...###.#.......#.# ≈≈......>.# ####...##  #.###..#.#.#...#####.... ###.## #.# #.#.# #.......[##  'fg#7 'fg7 (2.4'fg= 'fgD 'fgTE +3.4 (1'fgE 04'fgJ 'fgzM W _f - 4 poisoned darts (gained 1)(fg~ ### #....J....#### ≈≈## #.#######.... ...###.#.......#.# ≈≈......>.# ####...##  #.###..#.#.#(fgG...#####.... ###.## #.# #.#$g   hobgoblin (asleep)#g#  #......### (fg؋(fg:+4.0 (0(fg(fgO _A hobgoblin comes into view. _You see here a poisoned dart.(fg≈≈## #.#######.... ...###.#.......#.# ≈≈......>.# ####...##  #.###..#.#.#...#####.... ###.####( #.# #$##..# #...###.## (fg]########..# .......[#g### #. . (fgD(fgdPgg.(fg/==6(fg-(fg+ _The hobgoblin shouts!(fg?{g...###.#.......#.# ≈≈......>.# ####...##  #.###..#.#.#...#####.... ###.####( #.# #.###..# #...###.## ########..# #g.......[#.### . #(fgyG--5.2(fg4(fgёQ _You see here 3 gold pieces.(fg ≈≈......>.# ####...##  #.###..#.#.#...#####.... ###.####( #.# #.#$##...###.## ########..# #g.......[#.### . # (fg%####### (fg&(fg?:g.(fgJ"--(fg&8 _(fg?(fg)fg####...##  #.###..#.#.#...#####.... ###.####( #.# #.#$##..# #...###.## #g ########..# #........[#### . # )fg:####### ... )fg)fgJ(6.4)fg)fg )fgȊ  You hit the hobgoblin.  The hobgoblin is heavily wounded.)fg5=7.3 (0.9)fg)fg_O _The hobgoblin misses you.)fg  You hit the hobgoblin.  The hobgoblin is severely wounded.)fg(8.2)fg)fgW _The hobgoblin closely misses you.)fgL  You barely miss the hobgoblin.The hobgoblin is severely wounded.)fgW K   kobold (missile, wandering)KThe hobgoblin closely misses you.)fgX -9.2 (1.0)fgp` )fge _A kobold comes into view. It is wielding a +2 dagger of flaming.*fg7  The kobold shouts!  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.*fgKK).6--------=60.1 (0.9*fg*fg~- _The hobgoblin hits you.*fg1    #.#  #.#  #.#  #(#  #.# #.#  ##.# #$#  ##..# #.#  #..## #@#  ##.## #g#  #.# [## #.#  #.#  #.#  #K#  ... #You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.*fgj   #.#  #.#  #.#  #(#  #.# #.#  ##.# #$# *fgnk > ##..# #.#  #..## #@#  ##.## #g#  #.# [## #.#  #.#  #.#  #K#  ... *fgk *fgt <  The hobgoblin hits you.*fg} @K.*fg~ n2--------------------1.0*fg *fgC V _* * * LOW HITPOINT WARNING * * *+fg;  You hit the hobgoblin.+fg+fg\†K.K   kobold (missile)+fg3===--------91-2.0 (1.0+fg+fgM _You kill the hobgoblin!+fg7####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------######.....##.#  Magic: 5/5========================###.####(#  AC: 2Str: 4+fg#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#+fg#   Noise: =--------  Time: 162.0 (0.0)##.## #*#  a) +1 dagger ########..# #*#  Throw: 4 darts (poison) #.......[## #*# +fgf #......### #K# .......##.#+fg   K   kobold (missile) ......###.# #######... # _You kill the hobgoblin!Throw: 4 darts (poison)+fg Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit),fgG*####...#.......#.#  Crackermeal the Sneak,fg*#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------######.....##.#,fg*  Magic: 5/5========================###.####(#,fg +  AC: 2Str: 4,fg2+=#.# #.#  EV: 16Int: 16##.# #$#,fgW+  SH: 0Dex: 15##..# #.#,fg}+  XL:  1 Next: 91% Place: Dungeon:1#..## #@#,fg+[  Noise: =--------  Time: 162.0 (0.0)##.## #(#  a) +1 dagger ########..# #(#  Throw: 4 darts (poison) #.......[## #(# #......### #K# ,fg<,5.......##.#  K   kobold (missile) ......###.# #######,fgv,J... # ,fg,_You kill the hobgoblin!Throw: 4 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line,fg,lAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit),fg†..  Throw: 4 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart. The poisoned dart hits the kobold.,fgǾG(((,fgGI†..,fg7H[3.0 (13,fgP,fgQ,fg6\/  --more--,fgEU _The kobold throws a stone. The stone hits you but does no damage./fg&####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------######.....##.#  Magic: 5/5========================###.####(#  AC: 2Str: 4#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#/fgc  Noise: =--------  Time: 163.0 (0.0)##.## #*#  a) +1 dagger ########..# #*#  Throw: 3 darts (poison) #.......[## #*# #......### #K# .......##.#/fg  K   kobold (missile) ......###.# #######/fg/... # _The kobold throws a stone. The stone hits you but does no damage.  /fg]Throw: 3 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line/fgtAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)/fg>5####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9/fg5========----------------######.....##.#  Magic: 5/5========================###.####(#  AC: 2Str: 4#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#/fg6  XL:  1 Next: 91% Place: Dungeon:1#..## #@#  Noise: =--------  Time: 163.0 (0.0)##.## #†#  a) +1 dagger ########..# #.#  Throw: 3 darts (poison) #.......[## #.# #......### #K# .......##.#  K   kobold (missile) ......##/fg7#.# #######... # /fg^7Throw: 3 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  /fg7,hit)  You throw a poisoned dart./fg6=/  --more--/fg# (((((((The poisoned dart barely misses the kobold./fg0} ~†..K../fgW G(((/fg/ I†../fg [4.0 (12/fg/fgnO _The kobold throws a stone. The stone hits you but does no damage.0fg####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------######.....##.#  Magic: 5/5========================###.####(#  AC: 20fg>VStr: 4#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#  Noise: =--------  Time: 164.0 (0.0)##.## #*#0fgi'  a) +1 dagger ########..# #*#  Throw: 2 darts (poison) 0fg#.......[## #*# #......### #K#0fgW .......##.#0fg  K   kobold (missile) ......###.#0fg  #######.(. 0fg5s# _The kobold throws a stone. The stone hits you but does no damage.  0fg^(Throw: 2 darts (poison)0fgPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)0fgh}0####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------0fg}######.....##.#  Magic: 5/5========================###.####(#  AC: 2Str: 4#.# #.#  EV: 16Int: 160fg}~Q##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#  Noise: =--------  Time: 164.0 (0.0)##.## #†#  a) +1 dagger ########..# #.#  Throw: 2 darts (poison) #.......[## #.# #......### #K# 0fg~.......##.#  K   kobold (missile) ......###.#0fg~ #######.(. #0fg4 Throw: 2 darts (poison)0fgAwPress: ? - help, Q - select actionShift-Dir - straight line0fgeAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart.0fg/  --more--1fg ((((((The poisoned dart closely misses the kobold.1fgbM1fgWw†.K..1fgW|-5.0 (1dart (poison) _1fg'a1fgc1fgjN-1fg1fg=> _Unknown command.1fgr V####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/9========----------------######.....##.#  Magic: 5/5========================###.####(#1fg E  AC: 2Str: 4#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#  Noise: ---------  Time: 165.0 (0.0)1fg@ ##.## #*#  a) +1 dagger ########..# #*#1fgj   Throw: dart (poison) #.......[## #K# 1fg #......### #(# .......##.#1fg   K   kobold (missile) ......###.#1fg  #######.(. 1fg ,# _Unknown command.1fg: Throw: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight line1fgc tAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)1fgzs####...#.......#.#  Crackermeal the Sneak#.###..#.#.##.#  Spriggan#......#.#.##.#  Health: 3/91fgs========----------------######.....##.#  Magic: 5/5========================###.####(#  AC: 2Str: 4#.# #.#  EV: 16Int: 16##.# #$#  SH: 0Dex: 15##..# #.#  XL:  1 Next: 91% Place: Dungeon:1#..## #@#  Noise: ---------  Time: 165.0 (0.0)1fgst##.## #†#  a) +1 dagger ########..# #.#  Throw: dart (poison) #.......[## #K# #......### #(# .......##.#  K   kobold (missile) ......###.# #######.(.1fgt # Throw: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight line1fgtAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart.1fgwy/  --more--2fgr (((((The poisoned dart closely misses the kobold.2fg+2fgHW†K...2fg+6.0 (12fgBNothing quivered _2fg2fg2fg{G2fgG2fgN2fg Q> _Unknown command.2fgd" ≈≈......> ####...#.......###......#.#######.....##.###.####( . ##.# #$#.. #..## #. ##.## #†#######..K.[## #. ###(. ......###.#######.(.2fgP- 2fg8 X(((((((2fg .(.$@.†2fg 3=6 (0.62fg 2fg e _The kobold throws a stone. The stone barely misses you.3fg_4...###.##.## ≈≈......> ####...#.......###......#.#######.....##.###.####( .3fglR ###.. #..## #. ##.## #†#######..K.[## #. ###(. ......###.#4==-7.23fgq3fgRvI _You see here 3 gold pieces.3fg#V≈≈## #.#######.... ...###.##.## ≈≈......> ####...#.......###......#.#######.....##.###.####(  ##.# #$#.. #..## #. ##.## #†#######..K3fgV.[## #. ###(.3fg!a3fg'gZ(((((((3fg.(@$..†3fgt.=83fg3fgi _The kobold throws a stone. The stone completely misses you.3fg ### #....J....### ≈≈## #.#######.... ...###.##.## ≈≈......> ####...#.......###......#.#######.....##.###.### . ##.# #$#.. #..## #. 3fga ##.## #†#######..K.[## #. ###(3fgڷ F-8.43fg 3fgi K _You see here a poisoned dart.4fg4fgm:K.4fg-9.4 (1.0Throw: dart (poison)4fg 4fgS _f - a poisoned dart4fgG ### #....J....####  Crackermeal the Sneak ≈≈## #.#######....#  Spriggan ...###.#.......#.##  Health: 4/9==========-------------- ≈≈.............>.#  Magic: 5/5======================== ####...#.......#.#  AC: 24fg Str: 4#.###..#.#.##.#  EV: 16Int: 16#......#.#.##.#  SH: 0Dex: 15######.....##.#  XL:  1 Next: 91% Place: Dungeon:1###.####@#  Noise: ---------  Time: 169.4 (0.0)#.# #*#  a) +1 dagger##.# #*#  Throw: dart (poison)##..# #*# #..## #*# ##.## #K#4fg= O  K   kobold (missile) ########..# #.# #.......[## #.# #......### #(# _f - a poisoned dartThrow: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)4fg ### #....J....####  Crackermeal the Sneak ≈≈## #.#######....#  Spriggan ...###.#.......#.##  Health: 4/9==========-------------- ≈≈.............>.#  Magic: 5/5======================== ####...#.......#.#  AC: 2Str: 4#.###..#.#.##.#  EV: 16Int: 16#......#.#.##.#  SH: 0Dex: 15######.....##.#4fg   XL:  1 Next: 91% Place: Dungeon:1###.####@#  Noise: ---------  Time: 169.4 (0.0)#.# #(#  a) +1 dagger##.# #(#  Throw: dart (poison)##..# #(# #..## #(# ##.## #(#  K   kobold (missile) ########..# #(# #.......[## #(# #......### #(# _f - a poisoned dartThrow: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)4fg   Throw: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart. The poisoned dart misses the kobold.4fg .$.K†.4fg n70.4 (1Nothing quivered _4fgY 4fgm 4fg%44fgw.4fgZ4F _Unknown command.5fg45fg5fgqF _Unknown command.5fg,T ########### ### #....J....### ≈≈## #.#######.... ...###.##.## ≈≈......> ####...#.......###......#.#######.....###.### . ##.# #$5fg,_#..# #. #..## #K ##.## #†#######....[##5fg)75fgP>:K.5fg>41.0 (0.6 _5fgG5fgaJ6fgWj ########### ### #....J....### ≈≈## #.#######.... ...###.##.## ≈≈......6fgX> ####...#.......###......#.#######.....###.### . ##.# #$#..# #K #..## #. ##.## #†#######...6fg.ct5===66fg7j6fgm6fg=Z ########### ### #....J....### ≈≈## #.#######.... ...###.#6fg .#.## ≈≈......> ####...#.......###......#.#######.....###.### . ##.# #$#..# #K #..## #. 6fg]##.## #†6fgy6fg:K.6fg`(2.26fgb6fg6fg N ########### ### #....J....### ≈≈## #.#######.... ...###.#.......#.## ≈≈.............> ####...#.......###......#.#######.....6fgʺ ###.### . ##.# #K#.. #..## #.6fg 6fg tK$86fg 6fg 6fg 6    ###########  #### #....J....#### ≈≈≈## #.#######....# ....###.#.#.##6fg  ≈≈≈.............@.# #####...#.......#.#  #.###..#.#.##.#  #......#.#.##.# ######.....##.# ###.####.#  #.# #K#  ##.# #$#  ##..# #.# 6fg >3.46fg 6fg  c _There is a stone staircase leading down here.7fgR   ########### ##### #....J....#### ≈≈≈≈## #.#######....# .....###.#.......#.## ≈≈≈≈.....7fgE.>.# ######...##.#  #.###..#.#.##.#  #......#.#.##.#  ######.....##.#  ###.####.# . #.# #K#  ##.# #$#  #..# #.#7fg   #..## #.#  7fgj7fgM===4.0 _7fgc7fgc7fgD:  ########### ###### #....J....#### ≈≈≈≈≈## #.#######....# ......###.#.......#.## ≈≈≈≈≈......>. #######...#.#.#  #.###..#.#@##.# . #......#.#.##.# . ######.....##.# . ###.####.# .. #.# #K#  7fg{;##.# #$# #..# #.#  #..## #.# #.## #†# 7fgB<67fgH7fgJ7fg47fgA7fg7fg N ########### ###### #....J....#### ≈≈≈≈≈## #.#######....# ......###.#.......#.## ≈≈≈≈≈.............>.# #######...#.......#. # #.###..#.#.## ....#####.... ###.##7fg̘ ########..# #.#  7fg >5.27fg_ 7fgN ########### ####### #....J....#### ≈≈≈≈≈≈## #.#######....# ∩......###.#.......#.## ≈≈≈≈≈≈.............>. .#######...#.......#.# .# #.###..#.#.##.# .. #......#.#.##.# 7fg S$. ######...@.##.# . ###.####.# .. #.# #K#  ##.# #$# #..# #.#  #..## #.# #.## #†# 7fgE '########..# #.#  #.......[## #(# 7fg <87fg 7fgW 8fg8######## #....J....#### ≈≈≈≈≈≈≈## #.#######....# ∩......###.#.......#.## ≈≈≈≈≈≈≈.............>. ..#######...#.......#.# .# #.###..#.#.##.# .. #......#.#.##.# 8fg>$. ######.....##.# #.. ###@####.# #... #.# #K#  ##.# #$# #..# #.# #..## #.#8fg\#.## #†#########..# #.#8fg #.......[## #(###8fgr #(#8fgӼv6===6.48fg8fg8fgn  ≈≈≈≈≈≈≈## #.#######....∩......###.#.......#.#≈≈≈≈≈≈.............>.# ..#######...## #.###..#.#.#......#.#.# .$#####.....# #. ###.###.8fgn #@# #K #$##..# #..#...####.......##.#8fgv8fg3w(7.08fg}8fg+9fg49fg9fga9fgd9fge9fghk9fgm9fg< ∩......###.#.......#.#≈≈≈≈≈≈......>.# ..#######...#.......# #.###..#.#.#......#.#.# .$#####..... #.9fg" ###.##. #.# #K #$##..# #.#..#.. ####.......###.#9fg<69fgX9fg9fg/.≈≈≈≈≈≈≈......>. ...#######...#.......#.#.# #.###..#.#.##.# (... #......#.#.##.#$. ######.....##.# ##.. ###.####.#  #... #.# #K# ##.# #$#.# #.# #..## #.###.## #†#########..# #9fgI.# #.......[## #(### #(#.# #.# ##### #.# ......##### .(.9fg9fg!(8.29fg9fg9fg r#...#######...#.#.# #...# #.###..#.#.##.# #(... #......#.#.##.# #..$. ######.....##.# ###.. ###.####.#  #... #.# #K# ##.# #$# #.# #.# # #@.## #.# ###.## #†# #########..# #.# 9fgs # #.......[## #(# ### #(#.# #.# ###### #.# .......#####9fg  .(. ###9fg Z===89fg 9fg:fg<4:fgE:fg8G:fg3  #.###..#.#.# #(........#.#..$#####....##. ###.##  #...:fg #.# #K ##.# #$ ###..# #...####@## #†########..# #........[#(..:fgΎh.....##†#.#:fgF:fg5(9.4:fg#:fg:fg- #(... #......#.#.##.#  #..$. ######.....##.#  ###.. ###.####.#  #... #.# #K# ##.# #$# ##.# #.# .# #..## #.# .#:fg.0#.## #†# .#########@.# #.# .# #.......[## #(# .##......# #(#:fg6.k......# #.# #######:fgU. #.# ........###### .(. :fgv.)####:fg.S #†#. .....#.###:fg5?80.0:fg=:fg~?:fgy  #..$. ######.....##.# ###.. ###.####.# #... #.# #K# ##.# #$# ####..# #.# ..# #..## #.# ..##.## #†# ..#########..# #.# .:fgyz.# #......@[## #(# ..### #(#.# #.# .####### #.# .........###### .(. #####...## #†#. ......#:fgzR.###  #..###...#:fg<6:fg=:fg:fg , ###.. ###.####.# #... #.# #K# ##.# #$# #####..# #.# ...# #..## #.#.##.## #†#.#########..# #.#.# #.......[## #(#:fg v.# ##### #(#.# #.# ..####### #.# ..........#####:fg:  .(. +#####...## :fgR ## #†#.  ......#.###  #..###..:fge .##..#####.#:fgw :fg :fg Y7==1.2:fgX :fg :fgS  #... #.# #K# ##.# #$# #####.# #.# #...# #..## #.# #...##.## #†# #...#########..# #.#.# #.......[## #(#.#:fg #### #(#.# #.#.###### #.#.........##### .(. #+#####...##  ## #†#. ......#.### #..###...##..#####.# ..........#:fgy <8:fgЪ :fgʭ :fgi{ #... #.# #K# ##.# #$#  ##### ##..# #.#  #...# #..## #.#  #...# ##.## #†# ##...# #..# #.#:fg!j.# #.[## #(#.# ##......### #(#.# ##.# #.#.#######:fgj0.## #.#.# .(. ##+#####...##  ## #†#.#  ......#.###  #..###...#  ##..#####.#  :fgj).#:fg^s:fgs(2.4:fgz:fg|;fgE #... #.# #K# ##.# #$# ##### ##..# #.# #...# #..## #.# #...# ##.## #†##...# #..# #.#.# #.[## #(#.# ##......### #(# †....# ##.#;fg #.#.#######.## #.#.# .(.#+#####...##  ## #†#.#  ......#.###  #..###...#  ##..#####.#  .#;fg;fgR(3.0;fg0;fg;fgi #... #.# #K# ##.# #$# ##### ##..# #.# #...# #..## #.# #...# ##.## #†##...# #..# #.# #......# #.[## #(# #......# ##......### #(# #†....# ##.# #.# #.....#######.## #.# #;fgj).# .(.#+#####...## ## #†#.# ......#.###  #..###...#  ##..#####.#  .#;fgtY==6;fg{;fg};fg #... #.# #K# ##.# #$# ##### ##..# #.# #...# #..## #.# #...# ##.## #†#  ####...# #..# #.#  #......# #.[## #(#  #......# ##......### #(#  #†....# ##.# #.#  #.....#######;fgYj.## #.#  #......# .(.  ####+#####...## ## #†#.# ......#.### #.;fg.###...#  ##..#####.#  .#;fg>4.2;fg ;fg ;fgK\  ##.# #$#####.# #. #...# #..## #. #...##.## #†####...#########..# #. #......# #.......[## #(;fga + #......### #( #†.# #. #.....###### #. #.............##### .( ####+#####...##   ## #†#. ......#.### #..###...##..#####.# ..........##..#....##;fgVi <8;fgm ;fg`p ;fg x#####.# # #...# #..## # #...##.## #####...#########..# # #......# #.......[## # #......### # #†.# # #.....###### # #............@######  ####+#####...##   ## #†#. ......#.### #..###...##..#####.# ........;fgp v..##..#....###.>........####;fg >5.4;fg ;fg ........#### #....7.2........#####.....##.....#.....#.##........#....##.....#.....#.#........#####.............#........#### #.....# #.....#.....#.# #........#....# #.....#.....#.# #.............# =fg'wN #.#=fg)~=fg~(9.0=fg=fg0=fg` .....#######.#........####### .###+#####...##   ## #†#.# ......#.### #..###...##..#####...........#..#...@###.>........####.=fga...#................####.............#=fgg=fg=h&6=fg_m=fgGo=fgf ) #.............#####  ####+#####...##   ## #†#. ......#.### #..###...###..#####.# ..........##..#....###.>......@.#### #.....# #.....#.....#.#=fgg  #........#....# #.....#.....#.# #.............# #.....####.....# #.....###.#=fg4m =fgm )90.2=fg~r =fgv =fg01  ####+#####...##  ### #†#. ......#.### #..###...####..#####.#...........#..#..#....###.>........#### #.....# #.....#.....#.# #........#....# #.....#.....#.# #.............# #.=fg{1 N.....####.............# #.....###.......#####.ß....###.######=fg6 =fg6 V9===8=fg: =fg= =fgi ### #†#. ......#.### #..###...####..#####.#............##..#..#....###.>........#### #.....# #.....#@....#.# #........#....# #.....#.....#.# #.............#=fg܄ #.............####.# #.....###.......#####.ß....###.###### #≈§≈.......##.#=fg9>1.4=fg=fgl>fg-, ......#.### #..###...####..#####............##..#..#....##>........####............#.....#.##......@.#...#.....#.#.............#.>fgH......##.##≈≈≈≈.......#.#>fg7>2.0>fg=>fgfA>fg4 >fg_1 #..###...####..#####............##..#..#....#>........####......#.#.....#...#....##.....#@....#........#...>fg..§..##>≈≈≈.<ß..ß...#>fg<6>fg>fg >fgme  #####............##..#..#....#>....##............#..#.....#.#>fge q....#...#.....##......@......###....##≈≈≈≈.........#>fgm >fgn %===>fgn !3.2>fgx ?fg f?fgbf?fgg?fg0l?fgn?fgtB?fgu?fgu?fgv?fgx?fg{,?fg|?fg~?fg ,?fg?fg݃?fg<,?fg?fgW?fgH #.....#######.......## #.............####### ####+#####...## #####†#.# ......#.### #..###...#########..#####.#..g..............# #.@#..#....## #.>........#### #.............# ?fg3#.....#.....#.# #........#....# #.....#.....#.#g   goblin (asleep) #.............# #.............# ###.............#?fg-6.2 (3.0?fgZ+8 (3.6?fgĢ?fgs _A goblin comes into view. It is wielding a +0 club.@fge #†....# ##....... #.....#######.......# #.............###########+#####...## #####†#.# ......#.### #..###...###########..#####.#...g...@..........########..#..#....##  #.>........####@fgee #.............# #.....#..#.# #........#....# #.....##.# #@fgec.....# #.#@fgp@fgDq+7.4 (0@fgy@fg|@fg] ( #†....# ## #.....#. #. ####+#####...## #####†#.# ......#.### #..###...##..#####.#.g.##..#..#....## #.>........#### #.............# #.....#....#.# #.#....# #.....#....#.# #.......#  #.#@fg;g >8.0@fgKo @fgq Afg #†....# ## #.....# #. ####+#####...## #####†#.# ......#.### #..###...#.#..#####.#.g.#.#..#..#....## #.>........#### #...# #.....#.....#.# #........#....# #.....#.....#.# #.....AfgAY.#  #.#Afg"<6Afg Afg AfgAc #†....# ## #.....# #. ####+#####...## #####†#.# ......#.### #..###...#.#..#####.#.g.#.#..#..#....## #.>........#### #.....# #.....#.....#.# #........#....# #.....#.....#.#  #.#  #.#Afgl>9.2AfgtAfgKvAfg o  The helpless goblin fails to defend itself.  You impale the goblin!!Afg e)Afg Afg- #†....# ##.... Crackermeal the Sneak#.....#######..... Spriggan#.............#### Health: 9/9========================####+#####...##Magic: 5/5========================#####†#.#AC: 2Str: 4......#.###EV: 16Int: 16#..###...#SH: 0Afg \Dex: 15..###########..#####.#XL:  1 Next: 108% Place: Dungeon:1......)@.............#Noise: ---------  Time: 200.2 (1.0)..########..#..#....##a) +1 daggerAfg c#.>........#### Nothing quivered#.............##.....#.....#.##........#....# #.....#.....#.# Afg z#.............# #.............#  Afg N_Unknown command. _Unknown command. Afg0 _There is a stone staircase leading down here. _A goblin comes into view. It is wielding a +0 club.AfgU _The helpless goblin fails to defend itself.  You impale the goblin!!Afg* _You kill the goblin!You have reached level 2!Afg" /  --more--BfgtE13/136/62 3% BfgzBfg~4 _Cfg{x #†....# ## #.....# #. ####+#####...## #####†#.# ......#.### #..###...#.#..#####.#..#.#..#..#....## #.>........ #..... #.....#.....#. #.#.... #.....#.....#. #. #.Cfg Cfg)8 (0.6 Cfg _CfgCfgJ  Things that are here: _a +0 club; a goblin corpseCfgC #†....# ## #.....# #. ####+#####...## #####†#.# ......#.###. #..###...#?...#..#####.#).#Cfgq.#..#..#....##. #.>. # #.....#.....# #.# #.....#.....#Cfgh # #Cfg>1.4CfgCfg#d _Found a scroll labelled LECZECREIMA.CfgN` #†....# ## #.....# #. ####+#####...## #####†#.## ......#.#.. #..###...#?...#..#####..)CfgCOx..#..#..#...... #.>.# # #.....#..... #.#CfgO #.....#..... # #CfgW>2.0Cfg[Cfg\Dfg| #†....# ## #.....# #.. ####+#####..... #####†#.# #.# ......#. #... #..####?...#..#####.)Dfg|l.#..#..#...... #.>..### # #.....# #Dfg|:.# #.....#Dfg}h # #Dfg<6DfgDfgnjDfg,< #†....#  #.....#. # #. #. ####+#####... .. #. #####†#. #.#.# ......#. #.... #..###.##?...#...).#..#..#.^ #.>.##### #. #.....# #.# #.....# # #Dfg[5>3.2Dfg`<Dfg~>Dfg #†....# ... #....... ## # ... #. # ####+##### ...#. .# #####†# #.#.##. ......# #..... #..###.##?...#...).#..#..#.^# #.>.###### #. #.....#. #. #.....# # #Dfg]<8Dfg@DfgyEfgh3EfghEfglEfgqEfgUqEfgtEfg}wEfg #......# ...!. #†....#  ....( #.....####......#### #....... ....#.. # ####+#### ...#.# .# #### #.#.##.# ..... #......# #.. ..##?@..###########..#4.4......).......#...########..#..#Efgp#........^# #.>#....###### #....#.... #.....##... #....#### #.....# #EfgʎC5.0 (1.2EfgٗEfgD% _Found 8 stones.Efg Efg Efg? Efg Efg. Efg Efg Efg < #......# ...!. #†....# ....(## #..... ......#### # ....#.. # ####+ ...#.# .#  #.#.##.#  #......# #.. ..##@...##........)#.#..#.. #.^# #.> #....###### # #.... #..... #.... # ##### #.....Efg* @ #Efg{ +6 (0.6EfgS +6.6 (1Efg EfgU a _f - a scroll labelled LECZECREIMAFfg6Ffg7Ffg8Ffg;Ffg@,FfgBFfg'IXFfgJFfgMM,FfgNFfgQFfg[ #...# ... #...# ...  ####...#####.. ##.......## #......#.?...!.# #†....# #......(## #.....##Ffg ]c#........#### #.....#$.....@.#.. # ####+###8.4 (1.8#.#.# .# ###......##.#.##.# ....... #......# #......##....###########[...............)..###.........########..# #........^# #.>#....###### #FfgfFfgg-9.0 (2.4FfgqFfghtM _Found a leather armour.Ffg8 3Ffg Ffg] Ffg@ ,Ffg Ffgc FfgZ ,Ffg Ffg Ffg8 ,Ffg Ffg| .##.......... ........... ### ......... #... ....... #... ..... ####....#####...  #.......## # #.? #†.... #......(## #..... #........#### #...Ffg * #$.......#.. # ####+## #........#.# .# ##.......##.#.##.# ....... #......# #.......##....###########.[...............)..Ffg Y10.8 (1.81.8 (2Ffgm FfgT X _g - a fuming cyan potionGfgEGfgGfguGfgGfgr .##. ....  .... # .......... # .....!. ####.#####.... #g.## # #.?..@..# #†.... #......(## #..... #........#### # #$.......#.. # ####+ #.#.# .#  .##.#.##.# . g   hobgoblin (asleep)Gfg3.##......#.##.... .[.)Gfgv 0.0  A hobgoblin comes into view.Gfg-2.4 (0.6GfgKGfg8 b _Found a sedimented coppery potion.Hfgw .######... .... ##... #.......... # .....!.. ####...#####....... #.g.....@..## #####.?.....# #† #(## # #.#### #.... #$.#.. # ####+ #........#.# .#  .......##.#.##.# ..##......#.##....#########HfgHfgb.gg==3.0HfgdHfg+ _The hobgoblin shouts!HfgXP .####.. .##.......... ............  ........... # .......... #. .....!.. ####.#####. #.g.## ##.?.....# #† #......(## # #.#### # #$.#.. # #### #.#.# .#  .......##.#.##.#  ..##......#HfgYJ .##....Hfg~\HfgeA.gHfgf/--6Hfg1oHfgZrHfgH  .####.. .##.... .....  ........... . .......... #.. .....!.. #....#####. #.g.@....## #.#####.?.....# #† #......(## # #.#### #Hfg  #$.#.. #  #.#.# .#  .......##.#.##.# ........##......# .##....--4.2Ifg9  .####..# .##... .##. .... .......... #... .....!.. )#....#####. #.g@.....## #.#####.?.....# #† #......(## #Ifg  #.#### # #$.#.. #  #.#.# .# .......##.#.##.# ........##......# .##....Ifg Ifg>  gg   goblin (wandering)  Found a dagger.  A goblin comes into view. It is wielding a +0 dagger.Ifg .=8Ifg Ifg O _The hobgoblin misses you.Ifg ;  You hit the hobgoblin.Ifgv g. g  The hobgoblin is heavily wounded.Ifg `0------5.7 (0.9Ifg Ifg- _The hobgoblin hits you.Jfgul  You hit the hobgoblin but do no damage.Jfg .g  The hobgoblin is heavily wounded.6.6JfgJfgV _The hobgoblin barely misses you.Jfg  You hit the hobgoblin.7.5JfgJfgb _The hobgoblin is severely wounded.JfgK  You hit the hobgoblin.  The hobgoblin is almost dead.JfgV.g 1==----Jfg`W!8.4Jfg$aJfgcV _The hobgoblin barely misses you.KfgY(;  You hit the hobgoblin.Kfg*Kfg7.g†g   Kfg9IG109.3KfgRM _You kill the hobgoblin!LfguLfgP.g-20.3 (1.0LfgdLfgɋLfg\K=1.2 (0.9LfglLfgp _You closely miss the goblin. The goblin closely misses you.Lfgh`==2.2 (1.0LfgLfgz _You closely miss the goblin. The goblin hits you but does no damage.Lfg.q L2==Lfgq 3Lfgx Lfg | _You closely miss the goblin. The goblin misses you.Lfgk1--4LfgLfgx _You closely miss the goblin. The goblin hits you with a +0 dagger.Mfgq48  You hit the goblin.Mfg=e)MfgA.75Mfg3IMfgKJ _You kill the goblin!Mfgc. .####...#. .##. ... .#.+## .... .Mfgp6 #.... .....!.. .)#....#####. #..## #.#####.?.....# # #......(## # #.#### # #$Mfg.#.. #  #.#.# .# .......##.#.##.#Mfg ........##......# .##....Mfgv Mfg 3-8 (0.6MfgMfg  Things that are here: _a +0 dagger; a hobgoblin corpseMfg!kN-Mfg?sMfgWuF _Unknown command.Nfg\ Nfg4  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes11% 3  b - Tukima's DanceHexes11% 3c - Ensorcelled HibernationHexes/Ice13%2  d - Dazzling FlashHexes/FireNfg 26% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRfgNRfggURfg^Crackermeal the Sneak..####..Spriggan.#. .##..........Health: 11/13 ====================----... ............Magic: 6/6========================###.+## ...........AC: 2Str: 4....... ..........EV: 16Int: 16#.... .....!.. # SH: 0Dex: 15.)#....#####....... # XL:  2 Next: 17% Place: Dungeon:1.......@......### Noise: ---------  Time: 225.8 (0.0)...#####.?.....#Rfg;`R# a) +1 dagger#......(### Nothing quivered#........#### ##$.......#.. # ##........#.# .#.......##.#.##.#........##......#........##....#####  _You closely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a hobgoblin corpse _Unknown command.RfgkRfglMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 4? Y - Yes  N - NoSfgSfg,Crackermeal the Sneak..####..Spriggan.#. .##..........Health: 11/13 ====================----... ............Magic: 6/6========================###.+## ...........AC: 2Str: 4....... ..........EV: 16Int: 16#.... .....!.. # SH: 0Dex: 15.)#....#####....... # XL:  2 Next: 17% Place: Dungeon:1.......@......### Noise: ---------  Time: 225.8 (0.0)...#####.?.....## a) +1 dagger#......(### Nothing quivered#........####fg#-70m ##$.......#.. # ##........#.# .#.......##.#.##.#........##......#........##....#####  _You closely miss the goblin. The goblin hits you with a +0 dagger.  You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a hobgoblin corpse _Unknown command.Sfg-26.8 (1 _Sfg$;SfgCSfgIS2==7.8 (2SfgKSfgUA8.8 (3Sfg\Sfg_ _You start memorising the spell. You continue memorising. x2Sfg|_SfgfSfgic _You finish memorising. Spell assigned to 'a'.Sfg×SfgjSfgޠSfgF _Unknown command.TfgxTfg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h + Spellcasting 2.9   2.1  +2          Tfgt b - Unarmed Combat   0.0   1.4  -2   i * Hexes   3.9   2.8  +2       j - Ice Magic   0.0   1.4  -2  c + Short Blades 1.3   1.7  +1       d - Long Blades   0.4   1.4  -2      Tfg         e - Armour   0.0   1.7  -3  Tfg+    f + Dodging2.9   1.8  +3  TfgC+    g + Stealth4.6   2.1  +5  Tfg!            Tfg                 TfgV                Tfg                The relative cost of raising each skill is in cyan.  Tfg Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Tfgh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsUfg> j + Ice Magic 0.0Ufg Ufg Ufg Crackermeal the Sneak..####..Spriggan.#. .##..........Health: 12/13 ======================--... ............Magic: 6/6========================###.+## ...........AC: 2Str: 4....... ..........EV: 16Int: 16#.... .....!.. # SH: 0Dex: 15.)#....#####....... # XL:  2 Next: 17% Place: Dungeon:1.......@......### Noise: ---------  Time: 228.8 (0.0)...#####.?.....#Ufg # a) +1 dagger#......(### Nothing quivered#........#### ##$.......#.. # ##........#.# .#.......##.#.##.#........##......#........##....##### Things that are here: _a +0 dagger; a hobgoblin corpse _Unknown command. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Unknown command.Ufg Ufg Ufg Ufg/ VfgE 3Vfg%G VfgJ Vfg K $ _VfgO VfgKQ ,VfgOR Vfg,T L3==VfgT VfgU VfgW VfgY ,Vfg[ Vfga Vfgc Vfgc Vfge Vfgk ..####...#. .##.......... ... ............ ###.+## ........... ....... .......... #.... .....!.. ###.)#....#####....... #.........)......## #.....#####.# #†. #......(## #..#..#### #..Vfgk 0#$.#.. # ###........#.# #.......##.#.##.# ........##......# Vfgl ........##....#######.[........)..Vfgr Y33.0 (4.24.0 (5Vfgw Vfg!z d _h - a scroll labelled IJENTIU GEORGHVfgtX 3Vfg[ Vfg_ Vfga Vfg=b :==Vfgf Vfgxg Vfgj ,Vfg%m Vfgq VfgVu ,Vfgx Vfg| ,Vfg/ Vfg L _You now have 46 gold pieces (gained 4).VfgA 3VfgҊ VfgՑ Vfg ,VfgS Vfgi Vfgq ,Vfgs Vfg Vfg1 ,Vfg Vfg4 Vfg ,VfgB Vfg Vfg@ ,Vfgd Vfgg Vfg ,Vfgc Vfgq VfgV ,Vfg Vfg  #(. ..... .!..# #..#.... ....# ###. .. #.#.####....# # .#. ~.##...........#  ... ...............# ##### ###.+###.............# #...# ........ #...# Vfg #.............@..# ####...# .)#....#####.......# #......# .......)......###### #......# ...#####.......# #†....##......(## #.....#####........#### #.........Vfg >#........#.. # ####+######........#.# .# .......##.#.##.# ...VfgN .41.6 (7.6Vfg +2.6 (8Vfg6 Vfge _ _i - a sedimented coppery potionWfgSA3WfgXEWfg/IWfgK,WfgO,WfgR,WfgTWfgVWfg/Y,WfgZWfg\Wfg`_BWfgaWfgcBWfgeWfgg,WfghWfgiWfgok,WfgoWfgv< #### #≈≈≈ #≈∩. .(....≈≈≈ Wfgv#####...# #...# ###### #(... ..... #. #..$. Wfg!w\#.... #.. ###..  .. #.#.####....# #.. .WfgRw ~.##...........# .. ...............# ##### #.+###.............# #...# Wfgw...................# #...# #................### ####...# #....#####.......# #......#Wfg~X6.8 (4.27.8 (5WfgWfgV _j - an amethyst potionWfg!3WfgWfgWfg,WfgnWfgWfgT,WfgWfgWfg,WfgWfg~WfgWfgWfgDWfgWfg. 5....(..#r.####.. ####.. ###### Wfg G..... #....# #.... #....# . .. #.#.####....# .#. ~.##...@.......# ... ...............# #######.+###.............# #.  .....................# #... #................### ####...  .)#....#####.......# #...... r   quokka (asleep)  )......###### #......  ...#####.......# #†....# #(## #.....#Wfg[50.8 (3.01.4 (3.6WfgLWfgY _A quokka comes into view.Xfg ... .( #r.  #.. ####..   ..... #....#  #.... #....#  . .. #.#.####....#  .#. ~.##...@.......#  ... ...............#  ##.............#  Xfg...............#  #................###  .)#....#####.......#  )......######  ....# #† (## Xfgj ... .( #r.  #.. ####..   ..... #....#  #.... #....#  . .. #.#.####....#  .#. ~.##...@.......#  ... ...............#  ##.............#  ...............#  #................###  .)#....#####.......#  )......######  ....# #† (## Xfg1t4Xfg%}Xfgd] _A quokka is nearby!XfgEG #####  ..... .(. #r..#### #...# #.####...# ######......... #....# #....# #....# . .. #.#@####....##. ~.##.#  ... ..# ### ###.+###.# #.........# # #.........### #### .)#....#####.......# # .......)......###### #........#####....... #†....XfgXfg~22.0 (0 _XfgaXfg Xfg| ##### ......(.r###  #.####...# #####.........# #...@#  . ..##.#.####....#. ~.##..........  ... ..............Xfg=} #####.+###.................#  #..........### ####)#....#####.......#....)###### #.Xfg Xfg( &6Xfg Xfg Yfg5 ######  ..... .( #r..### #...# ##.####...# ######.......@..# #....# ~~..#....## #....# . ~ ..##.#.####....##. ~.##...Yfg# ... .......# ## ###.+###.....# #...............# # #..........### ####Yfgʬ .)#....#####.......# #Yfg>3.2Yfg_Yfg Yfg####### .......(r##  ##.########.......... ~~..#....##  . ~⌠..##.#.####.#. ~.##.....# ... ....####.+###................#  #.........## ####YfgP<8YfgYfgYfgVT ######### ........(r##  ##.########.......... ~~..#....##  . ~⌠..##.#.####.#. ~.##.....  ... ...####.+###.......# 4.4Zfgo  The helpless quokka fails to defend itself.  You impale the quokka!!Zfgy†Zfga6245.3 (0.9Zfg ZfgJ _You kill the quokka!ZfgJa Zfga Zfg\b Zfge Zfg_i ,ZfgOm Zfgm b  You see here a quokka corpse.Zfgq K _Zfgr Zfgbt ,Zfgt Zfg,w ZfgTy ,Zfg-z Zfg{ Zfg;} ,ZfgZ~ Zfg ZfgՁ ,Zfgd ZfgX Zfg> ,Zfg Zfg Zfg ,Zfg Zfgb Zfg XZfg Zfg Zfgp Zfg4 Zfg ZfgU Zfg Zfg ,ZfgN Zfg M _You now have 65 gold pieces (gained 19).Zfg# Zfga Zfg Zfg5 Zfg ,Zfg| Zfgη Zfg ,Zfg Zfg Zfgc ,ZfgB Zfg{ Zfgn ,Zfg5 Zfg$ Zfg ,Zfg5 Zfg, Zfg ,Zfg Zfg Zfg. ,Zfgq XZfg Zfg ;  You see here 6 stones.Zfg Zfgv  _Zfg Zfg} Zfg ,Zfg Zfg Zfg ,ZfgL Zfg Zfg ,Zfg Zfgt Zfg ################ #....J.#≈≈≈≈≈≈≈## #.##### ################≈∩......###.#.... ...........(....≈≈≈≈≈≈≈.......... ###############...#######...#....#.@.# #.###..#. ###### #(......r##......#. #....# #..$.....#######... #....# ###......# ###. #....# #......# #. .....# ...!..# ##. r   quokka (asleep) .....# ##### ......# ##.. .....# #...# ####### #..# .....# #...# ##.##Zfg 070.7 (15.4)Zfg r.r1.3 (16.0Zfg Zfg$ Y _A quokka comes into view.Zfgv #########  ### ####≈∩.... Zfgx...........(....#...# #.@.#  #(.....r.# #..$.....# ###......#  #......#  ...!..#  ##### ......#  #...# #######  #...# [fgM #########  ### ####≈∩.... ...........(....#...# #.@.#  #(.....r.# #..$.....# ###......#  #......# [fgNb ...!..#  ##### ......#  #...# #######  #...# [fgaW[fgW[fgbs _A quokka is nearby![fg #### #....J.#≈## #.######≈∩......###.#. ..........(....≈.#...#######...#.#..@# #.###..#.# #(.....r.##......#.# ....# #..$.....#######. ....# ###......# ###.# ....# #......# #.## #...!..# ##.## ##### #......# ##..## #...# ##[fg P #..# [fgr [fgS& Cr.[fg%' 69 (0.6) _[fg/ [fgt2 [fg ################## #....J...#≈≈≈≈≈≈≈## #.####### ##############≈∩......###.#...... .........(....≈≈≈≈≈≈≈....... #############...#######...# #...#######.###..#.# #####(..@.r..##......#.#. ...# #..$.....#######.....# ###......# ###.###  #......# #.## #...!..# ##.## ##### #......# ##..# # #...# ######## #..### #...# ##.##### ####...# ########..#[fg >2.5[fg [fg \fg?########## #....J.#≈## #.#.####≈∩......###.#.(....≈.#...#...#.#...#######.###..#.#.# #(...@r..##......#.#.## #..$.....#######.....## ###......# ###.# # ##### #......# ##..# \fgOF=3.1\fg~X\fg_W _The quokka completely misses you.\fg  You hit the quokka but do no damage.4.0 (0.9 _The quokka bites you but does no damage.\fgC5.0 (1.0\fg\fg _You barely miss the quokka. The quokka barely misses you.\fgo^  You hit the quokka.  The quokka is lightly wounded.\fg&6\fg\fg _The quokka misses you. The quokka closely misses you.\fgH  You barely miss the quokka.The quokka is lightly wounded.7\fgQ \fgR S _The quokka barely misses you.\fg@  You hit the quokka but do no damage.The quokka is lightly wounded.\fg' +9 (0.9\fg \fg̗ T _The quokka closely misses you.]fgO  You hit the quokka.  The quokka is moderately wounded.]fgP(8.8]fg\b _The quokka misses you.]fg8  You closely miss the quokka.The quokka is moderately wounded.1----9.7 _The quokka bites you.]fg,  You hit the quokka but do no damage.The quokka is moderately wounded.7/13 ------------80.6]fg&]fg)+ _The quokka bites you.]fg  You hit the quokka.  The quokka is severely wounded.8==------1.5 _The quokka misses you.]fg3 8  You hit the quokka.]fg;> 1.]fgO u 312.4 _You kill the quokka!]fgl  ]fgm `_Your Hexes skill increases to level 4!]fg= 4]fg)B ]fgD H _No target in view!^fgw ^fgL ^fg ^fgs| _^fg^fg^fg:==^fg^fgC ^fg T9==^fg("^fg$^fg%^fg%^fgj,^fg-^fg*/^fg1^fgV2^fg>610/13====^fgA,^fg\B^fgD^fg|E:==^fgo^fg b1==^fg^fg{^fg^fgS^fg ^fgd^fg^fg,^fg^fg^fg|==2==3====^fg^fg+,^fgY^fg^fg^fg^fg=8 _You now have 79 gold pieces (gained 14).==############≈∩......###.#.......# .......(....≈≈≈≈≈≈≈.............> ###########......#.......##...#######.###..#.#.## #(.......##......#.#.## .# #........#######.....## .# ###......# ###.#### .# #......# #.# .#  ## ##.# -# ##### #......# ##..# # #...# ######## #..## # #...# ##.## [^fg834m# ## ####...# ########..# #  #......# #.......[## #   #......# ##......### #   #†....# ##.......# #   #.....#######.......## # 308.4 (26.0)-9.4 (27^fgk _k - a sapphire potion^fg9^fgR:^fg<^fgC^fgMNX^fguO,^fgQ^fgV^fg3y^fgY^fgd  You see here 6 stones.^fg$[ _^fg@^fggC^fgDB^fg*KB^fgAg~^fgn #.################# ..................... ^fgqp########†..######## ... #...#  .#.###.####...# ######  >......@......# #....# 26.8 (17.4 .##.~~..#....## #....#  ....~⌠..##.#.####....#  .#...~~.##...........# .....................# ###.+###.............#  .....................#  ##................### .)#....#####.......#^fg~D7.4 (18.0^fg^fgX; _Found a stone staircase leading down.^fg^fg3^fg/B^fgn^fgT^fg^fg 3X^fg4,_fg= # #. [### #  ..#.#  ###.#.######## #..@................31.0 (3.6) #...########†..##### #.......# #...#  #.#.###.####...# ### #>.............# #.. ...##.~~..#....## #.. ........~⌠..##.#.####..####.#...~~.##......... ............._fgɮ6 (4.2 _Found a leather armour._fg0Z  _No target in view!`fg"`fg`fgg`fg<n _`fgtEf  You see here a +0 leather armour.`fgG`fgeH _`fgrI`fg,N`fg~P,`fgQ`fgYf  You see here a +0 leather armour.`fgM\`fg\ _`fg^`fga`fgd,`fgg`fgckB`fgl`fgqB`fgr`fgw`fgyz,`fg{`fgz}`fg,`fg`fg-y  There is a stone staircase leading down here. _`fg*`fg`fg `fg" `fgf,`fg5`fge?X`fgl`fg9 #.......# #...  #.#.###.####...  ####>.............  ##.#....##.~~..#....#  ............~⌠..##.#.#  ###.####.#...~~.##....  # #.................   #.#####.+###......   #@# .....   #'# ##...........   ... .)#....#####..   ............)......  .........#####....  #.g...... #....g   goblin (asleep)   #......... #......   #..?.....## #   # 44.8 (13.2)  You open the door.5.8 (14`fg _A goblin comes into view. It is wielding a +0 dagger. _Found a scroll labelled BURGHI IBRAN.afgOT.#.###.#######>..........##.#....##.~~..#....#............~⌠..##.####.####.#...~~.##.... # #............. #.#####.+###.# ........ ###.......)#....######.............)....#.........######.g.......# ..#?.....###########  .......#afg3qgg6.4 (0.6) _afgafgQ _There is an open door here.afgX  ####>......... ##.#....##.~~..# ............~⌠..##.#. afgD  ###.####.#...~~.##...  #.#............  #.#.#####.+### #.#.# ....... ##.#'##+## afg 7#..@....)#....#####  #.......)...  ###### afg K #.g.# #  #..# #  #..?afg9 # #  ########## # . afge .afg afg (g.afg /7.0 _afge afgA afg;[ ##.#....##.~~..#............~⌠..##.####.####.#...~~.##.. #.#.............#####.+### ........##.#'##+##.......)#....#####......)....g#####. ?.....#g   goblin ........afggafgi]2--=6afgnqafgv; _The goblin hits you with a +0 dagger.bfg5C8.5 (0.9bfgbfgA"R _You closely miss the goblin.bfg {  You hit the goblin.  The goblin is moderately wounded.bfgu{(9.4bfgbfgS _The goblin barely misses you.bfgd+  You miss the goblin.The goblin is moderately wounded.bfg+ X3==50.3bfg4 bfg7 T _The goblin closely misses you.bfgs  You closely miss the goblin.The goblin is moderately wounded.bfg (1.2bfg bfgh S _The goblin barely misses you.cfgNJ  You completely miss the goblin.The goblin is moderately wounded.2.2 (1.0cfgcfg4S _The goblin barely misses you.cfglF _The goblin barely misses you.You completely miss the goblin.  The goblin is moderately wounded. _The goblin barely misses you.  You closely miss the goblin.  The goblin is moderately wounded.3.1 (0.9cfgOcfgRW _The goblin completely misses you.cfge  You hit the goblin.  The goblin is severely wounded.==4.0cfgdcfgדL _The goblin misses you.cfg8  You hit the goblin.cfgOf)cfg!.79cfgH'cfg)J _You kill the goblin!cfg cfg` cfg cfg H _No target in view!cfgcfgucfg-cfg0cfg cfgj: _cfg%#  You see here a +0 dagger. _cfg#cfg%cfgo(,cfg<*cfg,3 #.#.#####.+###. #.#.# ............ ##.#'##+##.......#.......)#....######.............)#..)......#####cfgy3.........# #.......# #....## #-#########  ..cfg3 ... ... #..[cfg3E###### #cfg3C #cfg<-7.3 (2.4cfg=E-8.3 (3dfgdfgab _l - a scroll labelled BURGHI IBRANdfgV?3dfgBdfg_JdfgMdfg`MdfgQ,dfgS,dfgTdfgWdfg:ZdfgvZdfg\dfgQ^dfg`dfgadfgbdfgddfgg,dfgidfg _You open the door.dfg ,dfg~dfgdfg,dfgǑdfg5dfg,dfg}dfgGdfg,dfgddfgdfgI,dfgldfgdfg,dfg^dfgdfg2,dfgƱdfgdfg,dfgзdfgdfgһ,dfgdfgǾdfg,dfgdfgdfg8,dfgdfgidfg,dfg[dfgCdfgdfgdfg$dfgMdfg,dfgdfgtdfg,dfgdfgdfgo,dfgdfgtdfgjdfgdfgdfgdfg,dfg'dfgdfg4,dfgdfgdfgBdfgdfg,dfgdfgGdfgwdfgdfgdfgdfgdfg"dfgfdfgdfgG,dfgI dfg dfg8 ,dfg dfg dfg"dfgQdfgdfgdfgu,dfgrdfg>dfgr,dfg2dfg6dfg,dfg9dfgdfg,dfgdfgdfgdfg*dfgPdfgdfg dfg!dfgJ!dfg"dfg#dfg#dfg#dfg%dfgX%,dfg%dfgQ&dfg',dfgZ'dfg(dfg(,dfg(dfg)dfg*dfg3+dfg+dfg,dfg-,dfg.dfgq/dfg0,dfg1dfg|2dfg3,dfg64dfg5dfg6,dfg7dfgt<dfg;=dfgv=dfg=dfg?dfg>@dfge@dfg@dfg0CdfgDdfg5DdfgYDdfgJdfgKdfg,LdfgLdfgNdfgO,dfg=PdfgRdfgTBdfg=VdfgW,dfgYdfg\dfg^,dfgj_dfgEbdfgTd,dfgedfgidfgnBdfg}pdfgs,dfgtdfgmxdfgz,dfg|dfgdfgЂ,dfg̈́dfgȈdfg$,dfgdfgXdfg,dfgdfgdfg,dfgdfgOdfg#,dfg:dfg-dfg,dfg.dfgϴ  Things that are here:  a +0 dagger; a hobgoblin corpsedfgedfg _dfgdfgdfgdfg1dfgdfgdfgR,dfgodfgdfg,dfgdfgdfgI,dfgdfgdfg,dfgdfg9dfgKdfgdfg~dfgdfgP,dfg dfg/dfg,dfgb dfg dfg,dfgdfg3dfg,dfgdfg?dfg,dfgndfg+dfg^dfgdfg dfg>"dfg?$dfgr$dfg%dfgU(dfg*,dfg8,dfgX-dfg.dfg&/dfgS0dfgw2dfgZ4dfg4dfg 6dfg*?dfgA,dfgBdfgFdfgH,dfg5JdfgYMdfgO,dfgPdfg8TdfgW,dfgXdfg[dfg],dfg|^dfg`dfgb,dfgddfgrgdfgSk,dfgmdfgndfgpdfgEqdfg2rdfgtdfgv,dfgwdfg|~  Things that are here:  a +0 club; a goblin skeletondfgy~dfg~ _dfgdfgdfg2,dfgdfgUdfgl,dfgdfgdfgdfgXdfgdfgēdfgԖ,dfgdfg0dfgН,dfg+dfgdfgg,dfg:dfg֬dfgڮdfgdfgTdfg+dfg~dfgdfgҶdfgͻdfg,dfg:dfgrdfg,dfgdfgdfgr,dfgkdfgdfgdfgdfg0dfg7 _You open the door.dfg3dfgdfg@  There is an open door here.dfgMdfg _dfgdfgdfgdfgdfgdfgBdfg4dfgtdfgdfgdfg,dfgJdfgzdfg}dfgdfgdfgxdfg,dfgdfgdfg,dfgdfg dfg* dfga dfg dfgdfg"dfgTdfgdfgdfgdfgdfg2dfg!dfg,dfgdfg1dfgdfgadfg dfg"dfg$dfg:$dfg$dfg'dfgn),dfg#*dfg,dfg.,dfg.dfg1dfg"4,dfg5dfg38dfgL:,dfg;dfg,>dfg*@,dfgcAdfg'DdfgF,dfgGdfgJdfgK,dfgLdfg(OdfgPdfgPdfgQdfgSdfgU,dfgVdfgXdfg=Z,dfg[dfg]dfg\`,dfgadfgvcdfgAedfguedfgofdfghdfgj,dfgldfg>ndfgp,dfgqdfg;tdfg"v,dfgwdfgydfg},dfgBdfg2dfgdfg,dfgjdfg,dfgGdfgdfg,dfgAdfgdfgl,dfgdfgtdfgdfgdfgdfg  dfgb There is a stone staircase leading down here.dfgJ _dfgخdfgrdfgʳ,dfgHdfgldfgZBdfgdfgdfgɹdfgdfg dfg,dfgdfgdfg|,dfgdfgdfgt,dfgdfgBdfg L _You now have 82 gold pieces (gained 3).dfgnIdfgdfg,dfg,dfg,dfgMdfgg  You see here a hobgoblin skeleton.dfg  _ _m - a poisoned dart _m - 2 poisoned darts (gained 1) _m - 5 poisoned darts (gained 3)dfg ,dfg<dfgndfg,dfg(dfg-dfg,dfg5dfg2 dfgt dfg dfg!dfgP"dfg#,dfg#$dfg,%dfg.&,dfg&dfg(dfgn)dfg)dfg+dfg}.dfg0,dfg0dfg1dfg2dfg3dfgj3dfg4dfg6dfgE6dfg6dfg7dfgA9,dfg9dfg|:dfg;,dfg)<dfgI=dfg?dfgn?,dfgf.........>.#  .#.......#.#  ##..#.#.##.#  ....#.#.##.#  ###.....##.#   ###.####.### ###   #.# #.#.# #.#   ##.# #.#.###.#   ##..# #.#....@#  466.9 (108.6)  #..## #.#.#####   ##.## #÷#.#  Throw: 5 darts (poison) ##..# #.#.# ..[##dfgt[39;49m #.#.# .### #.#.# .# #.#.# ## #####.#.# # #.......#  _Partly explored, can't reach some items.ffg;gfgY,Level 1 of the Dungeon<>>>>∩(Press ? for help)  ##.##.# #[###.########## #....J....####   #..##.# #...#.##≈≈≈≈≈≈≈## #.#######....#   ##.##.#########.#.###########################≈∩......###.#.......#.##   #.##.......#...........................(....≈≈≈≈≈≈≈.............>.#   #.########.#...########†..#################...#######...#.......#.#   #.# #.##.#.......# #...##...#######.###..#.#.##.#   #.# #....#.#.###.####...# ######gfgE #(.......##......#.#.##.#   #.# #.####>.............# #....##........#######.....##.#   ##.#####.#....##.~~..#....## #....####......# ###.####.### ###   #................~⌠..##.#.####....##......##.# #.#.# #.#   ########.####.#...~~.##...........##......###.# #.#.###.#  #.#........................# ##### #......# ##..# #.#....@#  gfgy $#.#.#####.+###.............# #...# ######## #..## #.#.#####  #.#.##.....................# #...###.## #÷#.#  gfg ##.#'##'##................### ####...#########..# #.#.#  gfg #.......)#....#####.......# #......##.......[## #.#.#  #.............)......###### #......# ##......### #.#.#  #..)......#####.......#gfg% #÷....## ##.......##.#.#  gfgH #.........# #......(###.....#######.......## #####.#.#  gfgm #.........# #........###### #.............####### #.......#  gfg #........## #........#....# ####'#####...###.###.###  gfg ########## ####........#.##.# #.#####÷#.##.....#  #........##.#.##.# #.......#.##########gfg7.@gfgvz 7..gfg 7..gfgtd 7..gfg? -#.gfg^ -.#gfg* -#.gfgB 7 #gfg? -  gfg-# gfg-.#hfg&-..hfgO7#.hfg"7##hfg7 #hfg -  ifg6-  ifg-  ifgAs -  ifg -# ifgVN 7.#ifg+ 7..ifgn 7..ifg+ 7..ifgo 7..ifg 7..ifgd 7#.ifg 7 #ifgT-# ifgj7##jfgK7##jfgj7##jfgD7##jfg87 #jfg.-  jfg-  jfg'-  jfg-# jfgoR7.#jfgx7..jfg<7..jfgܷ7..jfgq67..jfg7..jfg17..jfg7..jfgX7..jfg7..jfgFT 7..jfg 7..jfg,< 7..jfg 7..jfgsi 7..lfgm;.#lfg4 ;#.lfg ;..lfg/ 1..lfgz 1..lfg ;.#lfg ;# lfgg?  lfg    #........##......# #.##..###...#lfg:  #  #........##....###########..#####.#mfgy #.  #..[...............)..............#mfg65..mfg: ..  ######.........########..#..#....##mfg ..  #........^##.>........####mfgv .[  #....#######.............#mfgmfg$.........>.#  Crackermeal the Sneak .#.......#.#  Spriggan ##..#.#.##.#  Health: 13/13 ======================== ....#.#.##.#  Magic: 6/6======================== mfg%###.....##.#  AC: 2Str: 4###.####.### ###   EV: 16Int: 16#.# #.#.# #.#   SH: 0Dex: 15##.# #.#.###.#   XL:  2 Next: 37% Place: Dungeon:1mfg%=##..# #.#....@#   Noise: ---------  Time: 466.9 (0.0)mfg &y#..## #.#.#####   a) +1 dagger##.## #÷#.#mfg4&  Throw: 5 darts (poison) ##..# #.#.# mfg\&..[## #.#.# .### #.#.# mfg&i  .##.#.#mfg&   ## #####.#.#mfg&   # #.......# mfg&q  _You now have 82 gold pieces (gained 3). mfg'_You see here a hobgoblin skeleton. _m - a poisoned dart _m - 2 poisoned darts (gained 1) mfg7'_m - 5 poisoned darts (gained 3) _Partly explored, can't reach some items.mfgk(mfg(mfg^4,mfg4$ _mfg9mfgC:mfg;,mfgi<mfgAnfg,nfgdnfgnfg nfgKnfgnfg nfg$,nfgnfgFnfgBnfgnfgc,nfgnfg"nfg#,nfg$nfg(nfg*,nfgt+nfg#0nfg1nfg1nfg?2nfg7nfg8,nfg9nfgB>nfg?,nfg;@nfgDnfgE,nfgFnfgKnfgLnfgMnfgMnfgRnfgSnfgSnfg[Tnfg*YnfgYnfg8ZnfgZnfg4_nfg`nfg%anfgGanfguhg  You see here a hobgoblin skeleton.nfginfggj _nfgMknfgonfgq,nfgrnfgvnfgDxnfgtxnfgSynfg ~nfg@,nfgnfgWnfg<,nfg܆nfg̊nfg],nfgnfgnfg̒,nfgBnfgDnfg,nfgznfg nfg%nfgjnfgnfgnfgu,nfg"nfghR  There is a stone staircase leading down here.nfgۯnfg( _nfgknfgYnfgݶ,nfgnfgnfg,nfgnfg,nfg0h ########### ####### #....J....#### ≈≈≈≈≈≈## #.#######....# ∩......###.#.......#.## nfg≈≈≈≈≈≈.............>.# .#######...#.......#.# .#######.###..#.#.##.# ......##.K....#.#.##.# ......#######...@.##.# ......# ###.####.### ### ......# #.# #.#.# #.# nfg......# ##.# #.#.###.# ......# ##..# #.#.....# ####### #..## #.#.#####   K   kobold (missile, wandering) nfg9z##.## #÷#.#    ########..# #.#.# nfgp   #.......[## #.#.# nfg, nfgK84.9 (18.0)K)nfg?.5.5 (18.6nfgnfgofg1 ###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#  Health: 13/13 ======================== ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0Dex: 15 ......##.K***.#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######ofg2 ***@.##.#  Noise: ---------  Time: 485.5 (0.0) ......# ###.####.### ###   a) +1 dagger ......##.# #.#.# #.#   Throw: 5 darts (poison) ......###.# #.#.###.#  ......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile)ofg2 ##.## #÷#.# ########..# #.#.# #.......[## #.#.#ofg53 = _There is a stone staircase leading down here.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleofg3 Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)ofg ###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#ofg 5  Health: 13/13 ======================== ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0Dex: 15 ......##.K....#.#.##.#ofg   XL:  2 Next: 37% Place: Dungeon:1 ......#######...@.##.#  Noise: ---------  Time: 485.5 (0.0) ofg* _......# ###.####.### ###   a) +1 dagger ......##.# #.#.# #.#   Throw: 5 darts (poison) ......#ofgh g##.# #.#.###.#  ......# ##..# #.#.....#  ofg g####### #..## #.#.#####   K   kobold (missile)##.## #÷#.# ########..# #.#.#ofg ' #.......[## #.#.# Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart.ofg /  --more--pfg] (((((((The poisoned dart barely misses the kobold.pfgBK......pfgA((((((pfgz/......pfg~{2--=6.5 (14pfgpfge< _The kobold throws a stone. The stone hits you.pfg p###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#  Health: 12/13 ======================-- ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#  EV: 16pfgW Int: 16 .#######.###..#.#.##.#  SH: 0Dex: 15 ......##.K***.#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######***@.##.#  Noise: =--------  Time: 486.5 (0.0) ......# ###.####.### ###   a) +1 dagger pfg+ ......##.# #.#.# #.#   Throw: 4 darts (poison) ......###.# #.#.###.#  ......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile)##.## #÷#.# ########..# #.#.# #.......[## #.#.# _The kobold throws a stone. The stone hits you.  Throw: 4 darts (poison)pfgh VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)pfg ###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#  Health: 12/13 ======================-- pfgP ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0pfg Dex: 15 ......##.K....#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######...@.##.#  Noise: =--------  Time: 486.5 (0.0) ......# ###.####.### ###   a) +1 dagger ......#pfg: #.# #.#.# #.#   Throw: 4 darts (poison) ......###.# #.#.###.#  pfg ......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile)##.## #÷#.#pfg ########..# #.#.# pfg #.......[## #.#.# Throw: 4 darts (poison)pfgD VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  pfg> !You throw a poisoned dart.pfg" /  --more--pfgʹT (((((((pfgTThe poisoned dart closely misses the kobold.pfg9pfgAAK.....qfgm-7.5 (13 _qfgqfgB qfg qfg8-qfgqfg> _Unknown command.qfg*###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#  Health: 12/13 ======================-- ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0Dex: 15 ......##.(K**.#.#.##.#  XL:  2 Next: 37% Place: fgj+9mDungeon:1 ......#######***@.##.#  Noise: ---------  Time: 487.5 (0.0) ......# ###.####.### ###   a) +1 dagger ......##.# #.#.# #.#   Throw: 3 darts (poison) ......###.# #.#.###.#  ......# ##..# #.#.....#  qfg+g####### #..## #.#.#####   K   kobold (missile)##.## #÷#.# ########..# #.#.#qfg%, #.......[## #.#.# _Unknown command.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleqfgX,Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)qfg/l###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#qfgl  Health: 12/13 ======================-- ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 qfgl.#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#qfg>ml  SH: 0Dex: 15 ......##.(K...#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######...@.##.#qfgxm  Noise: ---------  Time: 487.5 (0.0) ......# ###.####.### ###   a) +1 dagger qfgmG......##.# #.#.# #.#   Throw: 3 darts (poison) ......#qfgCn##.# #.#.###.#  ......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile)##.## #÷#.# ########..# #.#.# qfgxn#.......[## #.#.# Throw: 3 darts (poison)qfgnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqfgnAim: a kobold, wielding a +2 dagger of flaming and quivering stones (45% to  hit)  You throw a poisoned dart. The poisoned dart hits the kobold.qfgVu/  --more--qfga (((((, poisoned)  The kobold is poisoned.qfg! qfgA (K.... qfg" e8.5 (12 _qfg* qfg'- qfgbw qfgw qfg qfg > _Unknown command.rfgf###########  Crackermeal the Sneak ####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#rfg҂/  Health: 12/13 ======================-- ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#  AC: 2Str: 4 .#######...#.......#.#rfgS  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0rfgcDex: 15 ......##.((K**#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######.**@.##.#  Noise: ---------  Time: 488.5 (0.0) rfgA......# ###.####.### ###   a) +1 dagger ......##.# #.#.# #.#   Throw: 2 darts (poison) rfg̃......###.# #.#.###.#  rfg)H......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile, poisoned)##.## #÷#.# ########..# #.#.# rfg]#.......[## #.#.# _Unknown command.Throw: 2 darts (poison)rfg`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (heavilyrfg;wounded, poisoned, 45% to hit)rfg###########  Crackermeal the Sneak rfg_####### #....J....####  Spriggan ≈≈≈≈≈≈## #.#######....#  Health: 12/13 ======================-- ∩......###.#.......#.##  Magic: 6/6======================== ≈≈≈≈≈≈.............>.#rfg   AC: 2Str: 4 .#######...#.......#.#  EV: 16Int: 16 .#######.###..#.#.##.#  SH: 0Dex: 15 ......##.(((((#.#.##.#  XL:  2 Next: 37% Place: Dungeon:1 ......#######.((@.##.#  Noise: ---------  Time: 488.5 (0.0) rfg_......# ###.####.### ###   a) +1 dagger ......##.# #.#.# #.#   Throw: 2 darts (poison) ......#rfg3L##.# #.#.###.#  ......# ##..# #.#.....#  ####### #..## #.#.#####   K   kobold (missile, poisoned)##.## #÷#.#rfgf+ ########..# #.#.# #.......[## #.#.# _Unknown command.rfgThrow: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +2 dagger of flaming and quivering stones (heavilywounded, poisoned, 45% to hit)rfgWe  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of flaming and quivering stones (heavilywounded, poisoned, 45% to hit)  You throw a poisoned dart. The poisoned dart misses the kobold.rfga)....rfge4449.5 (1rfge?dart (poison) rfglrfg#mrfgw/  --more--rfg K _You kill the kobold!rfg4rfg:rfg > _Unknown command.rfg  # # #....J....#### ≈## #.#######....# ≈∩......###.#.......#.## rfg ≈.......>.# .#...#.......#.# .#.###..#.#.##.# .##.(()..#.#.##.#rfg  .#######..@..##.# rfg w#......# ###.####.### ### #......# #.# #.#.# #.# rfg3 W#......# ##.# #.#.###.# #......# ##..# #.#.....#rfg[ 4# #..## #.#.##### ##.## #÷#.# rfg #..# #.#.# #.[## #.#.#rfg rfg 590.1 (0.6 _rfg; rfgu sfg5l ## #....J....#### #≈## #.#######....# #≈∩......###.#.......#.## .≈.............>.#.sfg#...#.......#.#.#.###..#.#.##.# (.##.(()..#.#.##.#.#######.@...##.# ##......# ###.####.### ###  #......#sfg  #.# #.#.# #.#  #......# #sfg1#.# #.#.###.#  #......# ##..# #.#.....# sfgf # #..## #.#.##### ##.## #÷#.# sfg #..# #.#.#  #sfg^.[## #.#.#sfgsfgCU3==7sfg&sfg](sfgb #  # #....J....####  #≈## #.#######....# ##≈∩......###.#.......#.## ..≈.............>.# sfgMc#...#...#.......#.# #...#######.###..#.#.##.# #(.##.(()..#.#.##.# #.#######@....##.##......# ###.####.### ###sfgc: #......# #.# #.#.# #.# #......# ##.# #.#.###.# # #......# ##..# #.#.....# # # #..## #.#.##### sfgc# ##.## #÷#.# # sfgdj#..# #.#.# # #sfg8d^.[## #.#.#sfgmsfg8n(1.3sfgyusfgfwsfg ###########  ######### #....J....####  #≈≈≈≈≈≈≈## #.#######....# ###≈∩......###.#.......#.## ...≈≈≈≈≈≈≈.............>.# ##...#######...#.......#.#  #...#######.###..#.#.##.#  #(.##.(()@.#.#.##.#  #..#######.....##.#  ###......# ###.####.### ### #......# #.# #.#.#sfg #.#  #......# ##.# #.#.###.# ## #......# ##..# #.#.....# .# ######## #..## #.#.##### .# ##.## #÷#.# .# ########..# #.#.#sfgsfg&9sfgsfgsfg] # # #....J....#### #≈## #.#######....##≈∩......###.#.#.##.≈.............>.##...#...#.......#.# #...#######.###..#.#.##.# #(sfg8^w.##.((@..#.#.##.# #.#######.....##.# ###......# ###.####.### ###  #......# #.# #.#.# #.# sfgy^ #......# ##.# #.#.###.# ### #......# ##..# #.#.....# ..# # #..## #.#.##### ..#sfg^ ##.## #÷#.# ..# #..# #.#.#sfgRfsfgf(2.5sfgmsfgylm - 2 poisoned darts (gained 1)  Things that are here:sfgz==3.5 (12 darts (poison)sfgsfgVN _a +2 dagger of flaming; 4 stonestfgVtfgVWWield which item (- for none)?- - Unarmed tfgW_Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Floor Items ([,] to select) Hand Weapons tfgWa +2 dagger of flaming [*] show all[?] describe selected tfg X[!] equip|wield|wear[tab] equip|unequip ufg ([,] to select) a +1 dagger (weapon)  a - a +2 dagger of flamingufg ufgvufgUCrackermeal the Sneak###########Spriggan######### #....J....####Health: 13/13 ========================#≈≈≈≈≈≈≈## #.#######....#Magic: 6/6======================== ####≈∩......###.#.......#.##AC: 2Str: 4 ....≈≈≈≈≈≈≈.............>.#EV: 16Int: 16 ###...#######...#.......#.#SH: 0Dex: 15ufg#...#######.###..#.#.##.#XL:  2 Next: 44% Place: Dungeon:1#(.......##.((@..#.#.##.#Noise: ---------  Time: 493.5 (0.0)#........#######.....##.#a) +1 dagger###......# ###.####.### ### Throw: 2 darts (poison)#......##.# #.#.# #.##......###.# #.#.###.# ### #......# ##..# #.#.....# ufgG..# ######## #..## #.#.##### ..###.## #÷#.# ..#########..# #.#.# _You kill the kobold! _Unknown command.m - 2 poisoned darts (gained 1)  Things that are here: _a +2 dagger of flaming; 4 stonesufgR'IYour +2 dagger of flaming bursts into flame!ufg(}4.0 (0.5n) +2(flame)ufg/ufg29 _n - a +2 dagger of flaming (weapon)vfgjvfgkvfgqvfgtF _Unknown command.vfgp  # # #....J....#### #≈## #.#######....##≈∩......###.#.......#.## (....≈.............>.##...vfgJ #...#.......#.# #...#######.###..#.#.##.# #(.##.(@(..#.#.##.# #.#######.....##.# ###......# ###.####.###  #......# #.# #.#.# #. #......# ##.# #.#.###.# #......# ##..# #.#......# # #..## #.#. vfgw ...# ##.## #÷#.# ...# vfgŒ T#..# #.#.#vfg vfgi )6 (0.6 vfg _vfg\ vfga q5.6 (13vfg vfgc _ _m - 3 poisoned darts (gained 1)vfg  # ### #....J....#### #≈## #.#######....#vfg1 #≈∩......###.#.......#.## .(....≈.............>.##...#######...#.......#.# #...#######.###..#.#.##.# #(.##.@.(..#.#.##.# #.#######.....##.# ###......# ###.####.###  #......#vfgn  #.# #.#.# # #......# ##.# #.#.#### #......# ##..# #.# #...# vfg ]# #..## #.#. #...# ##.## #÷#.# #...# #..# #.#.#vfgt vfgJ +6.2 (0vfg vfg: vfg [7.2 (15vfg vfg _ _m - 5 poisoned darts (gained 2)xfgʝ xfg 7Level 1 of the Dungeon<>>>>∩(Press ? for help)  ######   #....# #######   #.##.# #.....############   ##.##.# #[###.########## #....J....####   #..##.# #...#.#xfgK F#≈≈≈≈≈≈≈## #.#######....#   ##.##.#########.#.###########################≈∩......###.#.......#.##   #.##.......#...........................(....≈≈≈≈≈≈≈.............>.#   #.########.#...########†..#################...#######...#.......#.#   #.# #.##.#.......# #...##...#######.###..#.#.##.#   #.# #....#.#.###.####...# #######(.......##.@.(..#.#.##.#   #.# #.####>.............# #....##........#######.....##.#   ##.#####.#....##.~~..#....## #....#xfg ###......# ###.####.### ###   #................~⌠..##.#.####....##......##.# #.#.# #.#   ########.####.#...~~.##...........##......###.# #.#.###.#  xfg #.#........................# ##### #......# ##..# #.#.....#  #.#.#####.+###.............# #...# ######## #..## #.#.#####  #.#.##.....................# #...#xfgK d##.## #÷#.#  ##.#'##'##................### ####...#########..# #.#.#  #.......)#....#####.......# #......##.......[## #.#.#  #.............)......###### #......# ##......### #.#.#  xfgt #..)......#####.......##÷....## ##.......##.#.# xfg i #.........# #......(###.....#######.......## #####.#.#  #.........# #........###### #.............####### #.......#yfg&9\>@yfgyfgaACrackermeal the Sneak###########Spriggan######### #....J....####Health: 13/13 ========================#≈≈≈≈≈≈≈## #.#######....#Magic: 6/6======================== yfgH######≈∩......###.#.......#.##AC: 2Str: 4 .(....≈≈≈≈≈≈≈.............>.#EV: 16Int: 16 #####...#######...#.......#.#SH: 0Dex: 15#...#######.###..#.#.##.#yfgA XL:  2 Next: 44% Place: Dungeon:1#(.......##.@.(..#.#.##.#Noise: ---------  Time: 497.2 (0.0)#........#######.....##.#yfgn) +2 dagger (flame)###......# ###.####.### # Throw: 5 darts (poison)#......##.# #.#.# #yfg#......###.# #.#.### ##### #......# ##..# #.#.... #...# ######## #..## #.#.### #...###.## #÷#.# #...#########..# #.#.# _a +2 dagger of flaming; 4 stones  Your +2 dagger of flaming bursts into flame! _n - a +2 dagger of flaming (weapon) _Unknown command. _m - 3 poisoned darts (gained 1) _m - 5 poisoned darts (gained 2)yfgyfg]yfgZyfg=yfglyfg  You see here 4 stones. _yfgyfg;yfgyfgUyfg,yfg yfgyfgh,yfggyfgyfgyfgyfgyfg      yfguc  ###########  #### #....J....####  ≈≈≈## #.#######....#  ....###.#.......#.##  yfg≈≈≈.............@.#  503.2 (6 yfg#####...#.......#.#  #####.###..#.#.##.#  yfgL...##...(..#.#.##.#  ...#######.....##.#  ...# ###.####.### ###    yfg...# #.# #.#.# #.#    ...# ##.# #.#.###.#    ...# ##..# #.#.....#  yfgE yfg5yfgyfgK c _There is a stone staircase leading down here.yfgl 4yfg) yfgi yfg, 24.2 (1 _yfg yfg V         #  yfg  ######.##   #........   #.....# 2  #@....#   #.....#   #....)# yfg   #.....#  #.....#  #.....# yfg\  #......  #.....## yfg" yfg( yfg>m +9 (1.7yfg$r yfgv _You climb downwards.  Found a sling. _There is a stone staircase leading up here.zfgVzfg/zfgSzfgzfgΟzfgP _zfg@zfgzfg?zfgzfgO,zfgѬzfgzfg  .. .. .. .#  zfgml [#   .#  ######.###  #....@...+ 6.7 (1.8 #.....####  #<....#  #....)zfg#  #.....# #.....#zfg8 #......zfgzfg-7.3 (2.4zfg7zfgH _Found a ring mail.{fgt3{fgv{fgy{fgp{{fgn{fg؃{fg{fgˈ,{fg݉{fgߌ{fg{fg{fg{fga  You see here a +0 ring mail.{fg5 _{fg {fg>{fgN ##+#######. #.......... +.......... #.......... #.......... #.......... #..@......(10.9 (3.6 ##.#####... #[#  #.# ######.### #........+ #.....#### #<....# #.....#1.5 (4.2 _Found 2 stones.|fg3|fgɤ|fg|fgr,|fgX|fg|fg*|fg,|fg|fg۽|fg4,|fgh|fg7 _You open the door.|fgV3|fg|fg|fg,|fg<|fg0@  There is an open door here.|fg|fg _|fg|fg|fg*|fg|fg|fg|fg,|fg{|fg|fg ,|fg:|fgh|fgCB|fg7 _You open the door.|fg    ##   .. |fg  #J#####   #.#...###+#######.  #.#...##.......... |fglc #.@....'..........  ###...##..........  ######..........  #.......... #.........( |fg##.#####... J   endoplasm (asleep)  #[#  |fg= #.#  |fg4 ######.###|fg -8.9 (7.4|fg -9.5 (8.0|fgm|fg` _An endoplasm comes into view. _There is an open door here.}fg\       ###  ..#   #J#####   #.#...###+#######.  #@#...##..  #.'....'. }fg*^###...##.. ######..  #....  #.........( #.#####...  #[#  #.#}fg;g}fgJh520.1 (0.6 _}fg4n}fgzq}fg  ###..# J##### #+########...##..'....'.###...######..........(##.#####...[}fg }fg &7}fg }fg0 ~fg  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! You burn the endoplasm.~fg1.~fg} 511.7 (1.0 _You kill the endoplasm!~fg~fg%h _Your Dodging skill increases to level 3!~fgS 3~fgfT ~fgV ~fgX ~fgY : _~fg_ n~fga ,~fga ~fgb ~fgFd ,~fg1e ~fge ~fgg ~fg^g ~fgg ~fgh ~fgbj ,~fgok ~fg-m ~fgn B~fgp ~fgp ,~fgq ~fgs ~fgqs ,~fgt ~fgMv ,~fgw ,~fgx ~fg z B~fgp{ ~fg| B~fg( ~fg ,~fgk ~fg ~fg ~fg ,~fg ~fg; ,~fg ,~fgF ~fg ,~fg ~fgǺ ~fgZ ,~fg ~fg̽ ~fgG ,~fg ~fg ,~fg ~fg ~fg ,~fgx ~fg ~fg ~fgR ~fg ~fg ~fg ,~fgd ~fg ~fg ,~fg ~fgn ~fg' ,~fgz ~fg ~fg7 ,~fg ~fg ~fg B~fgp ~fg ,~fg ~fg ~fg ,~fg? ~fg ~fg ~fg ,~fg, ~fg ~fg ~fgh ~fgw ,~fg ~fg L _You now have 85 gold pieces (gained 3).~fg 3~fg ~fg ~fg: ,~fg ~fg ~fg ,~fg ~fg ~fg B~fgS ~fg' ~fg ,~fg ~fg ,~fg ~fg ~fg+ ,~fg ~fgL ~fg@ B~fg| ~fg ~fg ~fg@ ~fg ~fg ,~fg ~fg ~fg, ~fgt ~fg ~fg ~fgq ~fg ~fg ~fg ~fg~ ~fg ~fg  ~fg+ ~fg ,~fg ~fg# ~fg5 B~fg} ~fg! ~fg! ~fg" ~fg\# ~fg$ ,~fg~% ~fg' ~fg;( ~fgs( ~fg) ~fg* ~fg+ ,~fgS, ~fg- ~fg. ~fg. ,~fg0 ~fg1 ~fg1 ~fg2 ~fg3 ~fg5 ,~fgn5 ~fg7 ~fg08 ~fg8 ~fg8 ~fg: ~fgA  ######################## .......................) #########.......@#54.5 (32.8) ###.######.# ~fgB #...# ....  #####.### ##.###  #.....##.#  #.#####..#  #.# ..#  #.# ... # #.#~fgI D5.1 (33.4~fgL ~fgPN % _Found a dagger.fgJ3fgKfgw[fg^\fgefgffgifgtfg]yXfgBzfg'{fg|fg],fgS ########################## ........................). ##########........###########.######.#########...#..............  #####.###.####.########  #.....# ###.#  #.##### #.@.##.# #...##.# #..... ## #.# #....... .###+#######. #......... .##.......... ........S.S   adder (asleep) ..'..................... .##.....................##..........fgn260.5 (5.4)fg-1.1 (6.0fg#fg Y _An adder comes into view.fgw######################### .......................). #########..########  ###.######.## #...#.............. #####.###.####.######## #.....# ###.# #.##### #...# #.# #..@# #.# #.......... # #.# #..........#+#######. #... ##.......... ..S'...fg. ##.... ##..._  fgO&c_7 (0.6fgE.fg1: _Found a basalt altar of Yredelemnul.fg3j......................). ########..########  ###.######.## #...#..............  #####.###.####.########  #.....# ###.#  #.##### #...#  #.# #...#########.# fgM#...@.......  #.# #.##+#######. #.#..........#..S..# '......# #....#..._#..... #.(fgfgq(2.3fgfgfgĉ ). ..# ###.######.# #...#....... #####.###.####.# #.....# ###.# #.##### #...# fgs #.# #...# #.# #.b #.# #.#+#. #.# .# ._.# b   bat (asleep) .fg + fg fg &9fg, fg` V _A bat comes into view.fg[ ##############  ###.######.# #...#.............. ####.###.####.######## .....# ###.# .##### #...# .# #...########## .# #...........b. .# #.fg/ [## +#######. #.# .........#..S..# ....##_# . (..########...fg fg((3.5fgfgR fgl` ###.######.# #...#.............. ###.###.####.######## ....# ###.# ##### #...# # #...########### # #...........b.. # #.fga## #######. #.# ........#..S..# ...# #_. (..### #####... ..## #fgWk7_fgl(4.1fgt8_fgvfgE  The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.fg@H fgP fgxQ fgZ .b.b   batfg` 7----965.0 (0.9 _You kill the adder!fg{i 8_fgl m _Your Spellcasting skill increases to level 3!fg  ###.######.########Crackermeal the Sneak#...#..............Spriggan ###.###.####.########Health: 13/13 ======================== ....# ###.#Magic: 6/7====================---- ##### #...#AC: 2Str: 4 ##...###########EV: 16Int: 16 ##..............SH: 0Dex: 15 ##.......*b.##XL:  2 Next: 96% Place: Dungeon:2 #######. #......@...#Noise: ---------  Time: 565.0 (0.0) ........#...........#n) +2 dagger (flame) fg ....................#Throw: 5 darts (poison) ....................# ........_...........# .....................b   bat .......(..###......... #####... .........## #_You kill the adder! _Your Spellcasting skill increases to level 3!Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (36% to hit)fgN ###.######.########Crackermeal the Sneak#...#..............Spriggan ###.###.####.########Health: 13/13 ======================== ....# ###.#Magic: 6/7====================---- ##### #...#AC: 2Str: 4 ##...###########EV: 16Int: 16 ##.........((...SH: 0Dex: 15 ##.......((.##XL:  2 Next: 96% Place: Dungeon:2 #######. #......@...#fgNoise: ---------  Time: 565.0 (0.0) ........#...........#n) +2 dagger (flame) ....................#Throw: 5 darts (poison) ....................# ........_...........# .....................b   bat .......(..###......... #####... .........## #_You kill the adder! _Your Spellcasting skill increases to level 3!Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (36% to hit)fg Q _Your Spellcasting skill increases to level 3!  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (36% to hit)  You throw a poisoned dart. The poisoned dart misses the bat.fgVfg4.b.._=6.0 (14fg7>fgAQ _The bat closely misses you.fg4fgSfgRF _Unknown command.fg7_fg[fg8_fgF _Unknown command.fgp ,fg$y %.bfgy +9 (0.9fgـ 8_fg; l _You miss the bat. The bat hits you but does no damage.fgP #####.......##.######.########  #...#.............. ###.###.####.######## ....## #####.# ###########(... # #######. #..#b.fg ,._#..... .......(..###.####... .........##fg\ fg b._-7.5 (0.6fgx fgZ fg|G  You hit the bat. You burn the bat.fgZ._fg;fg{#####........########Crackermeal the Sneak###.######.########Spriggan#...#..............Health: 13/13 ======================== ###.###.####.########Magic: 6/7====================---- ....# ###.#AC: 2Str: 4 ##### #...#EV: 16Int: 16 ##...###########SH: 0Dex: 15 ##..........(...XL:  2 Next: 100% Place: Dungeon:2 ##......@...##Noise: =--------  Time: 568.5 (1.0) #######. #..........#n) +2 dagger (flame) ........#...........#Throw: 4 darts (poison) ....................# ....................# ........_..fg.........# ..................... .......(..###......... #####... .........##You throw a poisoned dart. The poisoned dart misses the bat. _The bat closely misses you. _Unknown command. _Unknown command. _You miss the bat. The bat hits you but does no damage.  You hit the bat. You burn the bat. _You kill the bat!You have reached level 3!fg/  --more--fg  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fgUAq6/168--63 0% fg7I8_fgKU _You feel stronger. x2fgl fg) fg fg F _Unknown command.fg3fgۯ} Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes10% 3b - Tukima's DanceHexes10% 3  c - Dazzling FlashHexes/FirefgW24% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfg[ fgb fgCk g#####........########Crackermeal the Sneak###.######.########Spriggan#...#..............Health: 16/16 ======================== ###.###.####.########Magic: 6/8==================------ ....# ###.#AC: 2Str: 6 ##### #...#EV: 16Int: 16 ##...###########SH: 0Dex: 15 ##..........(...XL:  3 Next:  0% Place: Dungeon:2 ##......@...##fgl Noise: =--------  Time: 568.5 (0.0) #######. #..........#n) +2 dagger (flame) ........#...........#Throw: 4 darts (poison) ....................# ....................# ........_...........# ..................... .......(..###......... #####... .........## _You kill the bat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Unknown command.fgy Memorise Confusing Touch, consuming 3 spell levels and leaving 3? Y - Yes  N - Nofg1fgDK#####........########Crackermeal the Sneak###.######.########Spriggan#...#..............Health: 16/16 ======================== ###.###.####.########Magic: 6/8==================------ ....# ###.#AC: 2Str: 6 ##### #...#EV: 16Int: 16 ##...###########SH: 0Dex: 15 ##..........(...XL:  3 Next:  0% Place: Dungeon:2 ##......@...##Noise: =--------  Time: 568.5 (0.0) fgLf#######. #..........#n) +2 dagger (flame) ........#...........#Throw: 4 darts (poison) ....................# ....................# ........_...........# ..................... .......(..###......... #####... .........## _You kill the bat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Unknown command.fgN3-9.5 (1fgS8_fg][ _ _This spell is extremely dangerous to cast!fgM]F-70.5 (2fgbfghfgj+1.5 (3fg%o8_fgu8_fgv+2.5 (4fg{8_fg~ _You start memorising the spell. You continue memorising. x3fgy~fg 8_fgc _You finish memorising. Spell assigned to 'b'.fg fg  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexesfg% 10% 3b - Dazzling FlashHexes/Fire24% 3 3 spell levels left fgf ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfg̝ fg fgz #####........########Crackermeal the Sneak###.######.########Spriggan#...#..............Health: 16/16 ======================== ###.###.####.########Magic: 6/8==================------ ....# ###.#AC: 2Str: 6 ##### #...#EV: 16Int: 16 ##...###########SH: 0Dex: 15 #fg #..........(...XL:  3 Next:  0% Place: Dungeon:2 ##......@...##Noise: ---------  Time: 572.5 (0.0) #######. #..........#n) +2 dagger (flame) ........#...........#Throw: 4 darts (poison) ....................# ....................# ........_...........# ..................... .......(..###......... #####... .........##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Unknown command. fgӮ A_This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.fg fgZ Memorise Tukima's Dance, consuming 3 spell levels and leaving 0? Y - Yes  N - Nofgfg9'f#####........########Crackermeal the Sneak###.######.########Spriggan#...#..............Health: 16/16 ======================== ###.###.####.########Magic: 6/8==================------ ....# ###.#AC: 2Str: 6 ##### #...#EV: 16Int: 16 ##...###########SH: 0Dex: 15 ##..........(...fg )XL:  3 Next:  0% Place: Dungeon:2 ##......@...##Noise: ---------  Time: 572.5 (0.0) #######. #..........#n) +2 dagger (flame) ........#...........#Throw: 4 darts (poison) ....................# ....................# ........_...........# ..................... .......(..###......... #####... .........##fg*Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Unknown command. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.fg++3.5 (1fg1fg; _ _This spell is extremely dangerous to cast!7===fg A$4.5 (2fgA8_fgi A5.5 (3fg9fgffg+6.5 (4fgrfg _You start memorising the spell. You continue memorising. x3fg3 fg%fgz(c _You finish memorising. Spell assigned to 'c'.fg] fgs^ 3fg` fg/a $ _fge }===fgg ,fgh fgj ,fgk fgm ,fgn fgp ,fg}q fg4t c8===fgu fgfx 4 _Magic restored.fg z 3fgz fg| fg} ,fg~ fgV fg fgǂ fg[ fg fg fg׆ ;===fgy fg ,fg fg n _m - 5 poisoned darts (gained 1)fg fgՏ fg7 fgV fg ,fg^ fg_ fg3 ,fg fg fgI fg| fgњ fgt fg ,fgS fgH fg` ,fg fg fg ,fg fga fg .########  ###.#  #...#  #...#############  #...............#  #..........####.#  #..........# #.# fgv ...........# #.# ............# #@# 91.1 (14.6) ............# #.# _....# #.. 5.... ....###......... ....> fg o .........######.. ... ### fg !fg# [ _7 (15.2fg6 fgط ; _Found a stone staircase leading down.fgfg3fgfgXfg: #...# ...#############............#.......####....# #. #.....# #. fg.. .####.# _...........g......##.# ..###..............>.#  .........######..# fg### .... ###.g   hobgoblin (asleep) fg'I _2.3 (0.6)fg`(+9 (1.2fg.fgf2\ _A hobgoblin comes into view.fg  #...############# #...............# #####.# . #.# #.# ..# #.# ..# #.#....# #.#####.# ._....####........ ......g.@....##.# (..###.>.#  ######..# fg< .### .... ###.fg Pggfg -3.5 (0.6fg fg> fgX b #...# #..# #.####.# #. #.# #.# ..#.# #.#.....# #.#....# #.#####.# .._.####..g@.....##.# .(..###.>.#. .######..#.###. ..... # ###.fgfgm0=4.1fgfgO _The hobgoblin misses you.fgVfg-5.1 (1.0fgPfg _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.fgfg&6.0 (0.9fg@fg6 _You closely miss the hobgoblin. The hobgoblin completely misses you.fgY> \_9fg#D fgF _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.fg >7.8fg 7_fg ] _You hit the hobgoblin but do no damage.fg%~fg~(8.7fgfgk _You barely miss the hobgoblin. The hobgoblin closely misses you.fg  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is moderately wounded.fgK-9.7 (1.0fgfgzW _The hobgoblin closely misses you.fgA  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is almost dead.fgB/600.6 (0.9fgHfg~KW _The hobgoblin closely misses you.fgb:  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.fg: (1.5fgA 7_fgDD @ _The hobgoblin hits you but does no damage.fg S  You hit the hobgoblin. You burn the hobgoblin.fg C† fgg 532.5 (1.0fg 7_fgn M _You kill the hobgoblin!fg@fgfg fgr#H _No target in view!fgfgQfgfgH _No target in view!fg3fgfgfg% #...............# #..........####.# ##. #..........# #.# .........# #.#.......# #.#.....# #.#####.#_...####...........†......##.#fg(..###.>.# 0.. ######..# ...###. ..... #. ###. fg#.#>#.#.fg]7_fg5-3.1 (0.6fg7_fg; _Found a stone staircase leading down.fgRC3fgCfgpEfgG,fgK,fg,Lfg}LfgMfgQfgkS,fgTfgVfg}XfgXfgqYfg[fg^Bfg`fga,fgafgdfgf,fggfgjfgk,fglfgSnfgbp,fgqfgsfgu,fgvfgxfgz,fgzfg|fgh~,fgJfg fg^fgfgM _You now have 95 gold pieces (gained 10).fg3fgڊfgfgi,fgufgfg,fgfgDfgfg ,fgfg,fgfg*fgϨ,fgTfgfg,fg+fgfg,fgPfgfg,fgFfgfgb,fgfgfg,fgfgfg,fgfgfg,fgfg;  You see here 2 stones.fgfg _fg9fgfg,fgfgfgfg8fgzfgfg:fgfgfgfg,fg$fgjfgz,fgefgfg,fgfg fgl ,fgh fgfg,fgfgfg5fgfgffgfg. ,fg!fg#fgF&,fg&fgd*fg`,,fge-fg52a  You see here a +0 ring mail.fg4fg45 _fg9fg;fg=,fg!?fgKAfgC,fgDfgjGfgI,fgNKfgNfgO,fgQfgT7 _You open the door.fgVfgVfgXfg\@  There is an open door here.fg'_fg_ _fg!afgefgg,fghfgkfgm,fg1ofgqfgWs,fg?ufgwfgy,fg{fgn7 _You open the door.fg3fgfgfg',fgtfgڋ7 _You open the door.fgfgDfgQfg@  There is an open door here.fgҒfg, _fgfgfg`fg,fgfgy #[# ##### #.....###.# #.# ###### #.....# #.#  ######.###....## #.....# #.#  #........'....'# #.....# #>#  #.....####....### #.....# #.#  #<....# #....'.# #.....# #.#  #.....# #....#.# ####### #..  #....)# #....#.#  #.....# ######@# -37.7 (34.6)  #.....# #...#  #.....# .......  fg?#...... ..........  #.....####..........<..........#...........##.###(.......fgD8.3 (35.2fg>fgopen the door. _There is an open door here. _You open the door. _There is an open door here. _Found 6 stones. Found a stone staircase leading up.fgf3fg[ fg<fgfgfg,fgfg8fgLfgfg,fg fg#fg%,fg&fg)fg,,fg.fgG1fg3,fg85fg9fg~<,fg<>fgAfgBfgBfgDfgpGfgH,fgyJfg]#....'.# #.....# #.# #....#.# ####### #..  #....#.# ##########  ######.# #.........  ####...#### #.........  #.........###.........  ....................... ###..........#..........  .<..........#..@.?...........#..........###(.......... #####.#.#.......... #.#.#............#######b   bat (asleep) . b.##.#..... #.#43.7 (5.4)fgfz .  A bat comes into view.fgMh-4.3 (6.0fgnfg<}0 _The bat moves out of view.fgD fg  fgn fg H _No target in view!fgd 4fgݮ fg H _No target in view!fgfgfgfgfgCfgxfg\fgP _fgUfgd#....'.# #.....# #.#  #....#.# # #..  #....#.# #.  ######.# #.  ####...#### #.  #.........###. .......#.. .<.#...@?.fg9 (0.6 #.#. #.###(......b# #. #####.#.#.##.#.#.#........#b   bat. ..##.#..... #.#fgfgfgZ _A bat is nearby!fgJ3   #.#    #..   ##########.   #..........  ### #..........  ..###.......... ............... #........... .<#...@?...... #........... (......b..........#  #####.#.#..........#  #.#.#..........#  ........######## fgU . ..##.# ..... #.#fg?e   #.#    #..   ##########.   #..........  ### #..........  ..###.......... ............... #........... <#...@?...... #........... (......b..........# fg@> #####.#.#..........# #.#.#..........# ........########  . ..##. ..... #. fgJfgKfg=SfgrWZ _A bat is nearby!fg z #....#.# ####### #.. #....#.# ##########. ######.# #.......... ####...#### #. #.........###........ ###....#.  .<.#....?......  #fg| .#..@..  #.###(......b#  #. #####.#.#.# #.#.#.# ........######## . ..##.# .... #.# .... #.#fgk fg͒ &b.b.fgē /5.5 _fg fg fgo# #....#.# # #.. # #....#.# #. # ######.# #. # ####...#### #. # #..###. . ...#.#.fg+ .<.#....?...... #.#b. #.###(.# #. #####.#.#.# #.#.#.# ........## . ..##.# ..... #.# .... #.#fg]fg#Qb.=6.1fgfg P _The bat barely misses you.fg   You hit the bat. You burn the bat..57.1 (1.0 _You kill the bat!fgÝfg`fgߦfg*H _No target in view!fg 3fg fgy fgg fg P _fgN ,fg fg fg ,fg@ fg ,fg fg } _l - 2 scrolls labelled BURGHI IBRAN (gained 1)fg' 3fg fg fgs ,fg fg fgp fg fg fgʲ fg ,fg fgr fg ..# #.........###........... ... ......................... ..####..........#..#  .<..........#...........#  #...#...........# fg  #.###(.....##  #. #####.#.#...# ...#.#.#....# .......@...########- J##.#  ........##.# ##......##.##......##.##.#.#.## .#J   endoplasm (asleep)#.#.#.# #.##fg 552.3 (5.2fg >-9 (5.8fg2 fg ] _An endoplasm comes into view.fgu   ................... .....#...........#  .<fg....#...........#  ...#...........#  #.###(.................##  #. #.#..........#  ...#.#.#..........#  .......@...#  fg|J.......##.#  ........##.#  ##......##.# fgLM #......##.#  #.#.#.## .#  fgz6#.#.#. # #.##fgfgC*   ................... .....#...........#  .<....#...........# fg*3 ...#...........#  #.###(.................##  #. #.#..........#  ...#.#.#..........#  .......@...# fg~+ J.......##.#  ........##.#  ##......# #......#fg+? #.#.#.## .#  #.#.#. fg,y# #.## fg6fg7fg?fgCa _An endoplasm is nearby!fg=q.# #.###.. ..........................####..........#...........# .<..........#....fg(rE.# #....#....# #.###(..........## #. #####.#.#..#.#.#.#.#.##.J.##.#.##.####......##.# fgr #......##.# #.#.#.## .# #.#.#.. # #.###fg$~fg 43.5 (0.6 _fg7fgfg .# #.###.. ...................####..........#...........# .<..........#...........# #.....#...........# #.###(.................## #. ######.#.#...#.#.#.#.#.##.J.##.#.##.#####......##.#  #......##.# #.#.#.## .# #.#.#.. #.#.###fg H4.1fg~ fgͰ.. .....####..........#.# .<..........#.# #...........#.# #.###(...........# #.#######.#.#.... ......#.#.#..#.........########J##.# ..##.######......##.# #......##.# #.#.#.## .# #.#.#..  #.#.#### #.#..7fgfg l#...... . #.....####..........#...# .<..........#..# #.....#.# #.###(...........## #.#.#.#...#.#.#.#.#.#.J.##.#.##.#S#####......##.#  #......##.#  #.#.#.## .# #.#.#.. #.#.####S   ball python (constriction, asleep) #.#..fgqz>5.3fg8fg^ _A ball python comes into view.fg  #......  #.....####....#. .<....#. #....#. #.###(...... #.#######.#.#...##.#.#.#.#.#.J.##.#.##.##S#####......##.#  #......##.#  #.#.#.## .# #.#.#... #.#.##### #.#..fgd ,fg .JS.JS)9fg] fg_( 5 _The ball python hisses angrily.fg(;S  You hit the endoplasm. You burn the endoplasm.fgfg+7S....S   ball python (constriction)fg<:=8=6.8 (0.9fgzAfgDM _You kill the endoplasm!fgR a #......  #.....####..# .<..# #...# #.###(..... #.#.#.#.#.#.#.#...S.##.#.##.##.#####......##.# #......##.# #.#.#.## .# #.#.#... #.#.##### #.#...S-7.4 (0.6fgXX fgi fg  #......  #.....####.# .<.# #.# #.###( #.#.#.##fgO .#.#.##.+.....S.##.##.##.##.#####......##.## #......##.# #.#.#.# .# #.#.#... #.#.##### #.#..-8.0fgn"  You hit the ball python. You burn the ball python.  The ball python is heavily wounded.fg 3=9 (0.9fg%fg,`\ _The ball python closely misses you. x2fg IW  You hit the ball python. You burn the ball python.fgwQE†fg U1129.8fggie _You kill the ball python!fg #......  #.....####.# .<.# #.# #.###( #.#.#.# ###.#.#.# #. +......##.# #.##.# ###.#####......##.# # #..##.# #.#.#.## .# #.#.#... #.#.#####  #.#..-60.4 (0.6 _You see here a ball python corpse.fgIfgfg _fg Xfg<(nfg:Bfg;fg@BfgsD7 _You open the door.fgY3fg<[fg^@  There is an open door here.fga5 _fgafgffgfg.fg#fg3 _You open the door.fg4,fg  There is an open door here. _fgOfg,fgGfgYfg,fgfgfg,fg5fgGfg|,fgfgfg Bfgfgm,fgwfg@#.....######.#......<...#..#.#.#####....#..#.#.# #.###(.........#.#.# #.#######.#.##.#.# ###.......#.#.#..#.#.###..........########.#...'.....†##.# #.#####.......##.# -91.2 (30.8)#.#######.#######.# #.#.....#.# #......##.# #.#.....#.# #.#.#.## .##.#.....#.# #.#fg N[m.#...#.#.....#.# #.#.######.'.......# #.#..###.....### .##.....#fgn ,fg T _Key pressed, stopping explore.fg6Ifg=R,fg/X: _fgofgٍ,fgfgfg\fgo6vfg?.............######## .†........##.# ..........##.# ####......##.# #......##.# #####  #.#.#.## .# #.$. #.#.#... #.#.. ##  #.#.#######.#.##..#  #.#.. .......@....#  #.# ########.#..#r.J  #.####........# ##  #......#####..# #.###### #........ ### #........ J   endoplasm (asleep) #g@*37m.#######r   rat (asleep) #.# ..#fg705.6 (14.46.2 (15.0 _A rat and an endoplasm come into view.fgf E# †.##.# ......##.# ......##.# #......##.# ##### #.#.#.## .# #.$. #.#.#... #.#.. ## #.#.#.#.##..# #.#.. .# #.# #.#..#r.J##.####........#.## $#......#####..#J##.###### #........### #........ J 2 endoplasms (asleep)#.####### fg l  An endoplasm comes into view.fg p8 (0.6) _Found 11 gold pieces.fgA##.# .##.# ####.#  #......##.# ########.#.#.## .# #.$...  #.#.#... #.#.. .###.#.#######.#.##..#  #.#.. ............#  #.# ########.#@.#r.J##.####........#.## $  #......#####..#J#  #.###### #........### #....... #.#######    endoplasm#.#..fg-O####fgfgp(7.4fgfgx  ##  ########.#.## .# #.$... .. #.#.. .##fgy [######.#.##... .......... ########.#..#r.J####........#@## $.....#####..#J# ###### #........## #...... #.########.# .### fg; fg (8.0fg fgh fg  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! You burn the endoplasm.fg 2.fgF 369 (0.9fg/ fg{ M _You kill the endoplasm!fgJ{##.# .......##.# #......##.# #......##.# ####### #.#.#.## .# #.$... #.#.#... #.#..#.## #.#.#######.#.##..# #.#.. ............# #.# ########.#.@#r.J# #.####........#.## $ #......#####..#.# #.###### #........ ####........#.########.#..#####fg`9.5 (0.6fg..##########.# ......##.# ......##.# fgT......##.# ####### .#.#.## .# #.$... .#.#... #.#..#.## .#.#######.#.##..# .#.. ...........@# .# ########.#..#r.J# .####........#.###S#$# ......#####..#.# ## .###### #........ ###........ J   endoplasm (asleep)#.#######S   ball python (constriction, asleep)#.# r   rat (asleep)..#fg߸10.1 _A ball python comes into view.fg {  The helpless rat fails to defend itself.  You impale the rat!! You burn the rat.fgq 2.fg 571.0 (0.9fg ] _You kill the rat!fg0@##.# fgR##.# ##.# ##.# ####### ## #.#.## .# #.$... ... #.#... #.#..#.## ##.. #.#######.#.##..##$. #.. ............#l## # ########.#..#@.J# ####........#.###S#$....#####..#.# ## ###### #........ # #........ fgG##.####### #.# ..# l   frilled lizard (asleep)####fg lJJlA frilled lizard comes into view.Found 7 gold pieces.fgK+6 (0.6fg-fg8^ _The endoplasm quivers.fgo  The helpless ball python fails to defend itself.  You impale the ball python!! You burn the ball python.fgr^  You kill the ball python!fgE{J.†l   frilled lizardfg~>21=2.6 (1.0fgfgT _The frilled lizard misses you.fg8HS  You hit the endoplasm. You burn the endoplasm.fgO .l   frilled lizard  You kill the endoplasm!fg%R553.5 (0.9fg XfgZ[ _The frilled lizard barely misses you.fg͛##.# ##.# ##.# ##.# ####### ## .#.## .# #.$... ... .#... #.#..#.## ##.. .#.#.##..##$. fg.. .#l##  #.#..#.@.# .#.###†#$# #####..#.# !## # #........ #........#.####### fghfg8]4---4.1 (0.6fgfgv _Found an emerald potion. The frilled lizard bites you.fgF  You closely miss the frilled lizard.5.0 (0.9fgM fgP _ _The frilled lizard completely misses you.fgZ]  You hit the frilled lizard. You burn the frilled lizard.fgdE†fgmh.69fgofgrR _You kill the frilled lizard!fg6IM...########...##.# ####### ##### .# #.$... ....... #.#..#.## ##..########.#.##..##$.# .. ............#@##  ########.#..#...# ###........#.###†#$ ....#####..#.# !##.#... ..... .####fg{PfguQ5-6.5 (0.6fgWfgWZ{ _You see here a frilled lizard corpse.fg? fg\@ fg@ fgC fgH 5=-- _fgI fg6L ,fglM fg P ,fg Q fg-S fgS 9=fgaT fgmV b6==fguW fgZ 1 _HP restored.fg[\ 3fgb` fgb ,fgc fgRf M _You now have 102 gold pieces (gained 7).fgg 3fg8i fgNl j  You see here a frilled lizard corpse.fgm fg)n A== _fg2o fgp fgr ,fgv Xfgy N _You now have 113 gold pieces (gained 11).fgbz 3fgW{ fg} fgN~ ,fg fg( g  You see here a ball python corpse.fg̃ fgA  _fg fgj ##.# .##.# ######## #### #.#.## .# #.$..... .... #.#... #.#..#.##.##..# #.#######.#.##..##..#.# #.. ............#†###.# # ########.#..#...#..# ####........#.###†#.#...#####..#.#.@##.#- ###### #........##. # #...........# #.#######..## #.# #.# ..# ### fg 028.7 (12.2)fgÕ ,9.7 (13fg. fg U _o - an emerald potionfg33fg4fg67fg8fg=9fg?  You see here a ball python corpse.fg@ _fg3AfgBfgD,fgEfgFfgA^9 _You now have 128 gold pieces (gained 15).fg_,fg`fgbfgc,fgzdfglffghg,fghfgjfg9k,fgkfgmfgn,fgLofgpfgq,fg}rfgsfgt,fgPufgwfgxfgyfg`yfgzfg{fg}|,fgo}fgo~fg~fgfgfg,fgFfgfgtBfg_fg,fgfgvfg=Bfgfg,fg fgfg,fg_fgГfgu,fgfg fg\,fgfgVfg,fgnfgfg?,fgfgfg,fgfgdfgȭ`.. .######## .# .############### # .#.............# ># .#.###########.####.#### .#.#.......##........... fg/ #.#..#.##.##..#.....## ##.#.##..##..#.#@....+48.1 (18.4 .........#†###.#.....####.#..#...#..#.....# .....#.###†#.###.....# ###..#.#..##.# #.....##........##. #.....##...........###.#####.#######..## .##.##.#fguB7 (19.0fgfg8; _Found a stone staircase leading down.fgf3fghfgWjfgqnfgrfg0sfg7ufgxBfg>zfgc{,fg|fg~fg,fgafgӂ7 _You open the door.fgM3fgfgU@  There is an open door here.fgdfg׉ _fg5fgfg9fgBfgtfgL,fgfg\fgl,fgfg̵fg ,fgfgmfg,fgfgfgͽ,fgRfgfg,fg_fgfgfgA,fgfgfg',fgfgfgfgcfgfg+,fg|fgyfgY,fgfg>fg.,fgfgfg,fgfg+fg,fg fg,fgBfgfgfgfgrfg&Xfg>fgfgmfgfgfg,fgfgfg3 ,fg fg# #........##.# ..# #.#####.###.# ..##.........# ..# #.###.#####  ### #.....#   #.#.#.#   #.#.#.#   # #.#.#  fg:q ..#@#   ###.#   ..#   ####                fg/71.3 (22.6fg9,2.3 (23fgfg"d _p - a scroll labelled MUXURO ZUMECHUfg͕fgƖ3fgbfgљfgRfgnfg.fgI,fgɢfg,fgBfgiXfg$XfgfgXfgfg÷,fgIfgfg,fgfgfg,fgpfgٿfg,fgfg[Bfgfg]fgy,fgfgfg,fgfgfg>,fgfgfg,fg)fgCfg) #.##.#.#.#  .## #.#.#  # ..#.#  #####.#  #.....#  #.#####  #.# #################.# (......@..........# 83.1 (10.8###################  fgfg%7 (11.4fgHfg-% _Found 5 stones.fg/3fg 1fg3fgR5,fg:nfg<fg=,fg=fg?fgA,fgBfg2CfgDfgDfgEfgHfgK,fgLfgNfg&P,fgPfgU;  You see here 5 stones.fgVfg'W _fgWfgYfgZ[fg[fg>\fg]fgZ_,fg9`fgafgb,fghcfg`dfg8efgefgefg!gfgEhfghfgifg kfglfgmfgmfgtofg}pfgpfg8qfgrfgt,fgtfgxufgv,fgvfgvfgxfg\xfgxfgJzfgk{,fg{fgx}fg1Bfgfg"fgrfgfgfg#fgfgfgfg)fg}fgއfg}fg׋Bfg3fg,fgfgfgfg fgMfgfg\fgʓ,fg+fg,fgfgHfgfgfg3fgwfg5fgfgfgfg,fg^fgfg,fgfgzfgc,fgѥfg@fgBfg?fgȫ,fgfgfg,fgwfgfgofg˰fg+fg?fg8fgfgfgڵfgfgֶfg>fgfg,fgfgXfgfgfgfgMfgUfg,fgfgfgrfg,fgfgfgzfgfg)fgfg,fgfg9fgk,fgfgCfg,fg%fg fg,fg fgfg5,fgfgfgfgs,fgfg,fgfgfg,fgfgzfgfg ,fgpfgBfgfg,fgfg+fgZBfgfg ,fgfgfg,fgfgfgr ,fg fg fg,fgfgfg,fgZfgfgfg}fg<fgfg_,fgfgfg,fgj fg"fg#,fg$fg&fgf(,fg")fg+fg,,fg.-fgI/fg0,fg1fg3fg5,fg6fgG8fg9,fg:fg<fg=,fg>fg@fgA,fgBfg EfgOF,fg GfgEIfgJ,fgKfgPMfgfgfgfgfgBfgfgBfgcfgfgfgufgfgfgE,fg1nfgC,fgfgfgHfgfgfg^fgqfgfgfgIfgTfgfgfgfgBfgfg,fgvfgfg,fgdfgfgwfgfgfgfg,fgfg5fg,fg1fg9nfg&,fgfg fg,fgfg fg# ,fg1 fgfgBfgfgTfgfgrfgfg*fgfgfgfgw,fg fgfgfg\fgfgw!fg",fg~#fg%fgp&fg&fgX'fgy)fg*,fg+fg,fg-.,fgi/fg0fg2fg7fg8fg9,fg9fg:fgE<,fg<fg=fg?,fg4@fg;Bfg2CfgCfgDfgEfgNGBfgUHfgHfgMIfgIfgJKfgKfg&LfgeLfgMfgNBfgPfg&Q,fgtQfgdTXfgxUfgV,fgVfgYXfgZfg\Bfgw]fg^,fg*_fg`fga,fg[bfgkcfgeXfgf,fgYgfghfgi,fg jfgupfgrBfgrfgtfgt,fgmufgvfgx,fg~fg,,fgfgƀfgfgWfgfgfg-,fgfgfgfgefgfgfg,fgfgEfgY,fgfgnfgffgڕfgJfgKfgI,fgϚfg՜fg8BfgfgO,fgfgfgBfg%fgت,fgfgfg,fg|fgfgֳ,fgδfgfgfgȿfgBfg,fg\fg .....†......##.# ...........>.# .....######..# .###.# .... .# #.####. .# #.# .# #>## .# #.# #. .# #.# #...@.....### 891.5 (107.8) ## #.. .. #...........# ########.. ##........#.# .......... #######..# .......... .........###### .......... ###...........# .......... #...........# fg:.........# #####...........# .........# #.......#.####### _You now have 140 gold pieces (gained 12).fgfgqT _Key pressed, stopping explore.fg3fgfgfgd _fg fgi,fg3Bfg!fg Bfg"fg $,fg$fgF(fg*,fgx*fg,fg2fg3fg<7fg@9,fg :fg<fg=,fg{>fg@fgB,fgeBfgCfg*E,fgEfgVGfgJBfgKfgL,fgfMfgNfgP,fgQfg1TfgV,fgLXfgsZfgiXfgl,fgmfgCpfgBr,fg#tfge}Xfg fgBfg!fgBfg!# #.#####.#...#####...........###.†......##.#..... ............>.#....# ......######..##...# ..###.# #.......# ..# #.# #.###.#...... .fg].# #.# ###...#.#.# #># #...#.#@....... ..# #.# #...#.######### ..# #.####...#.........### ### #........#...........# #########....##........#.#...########..#.............######....####...........#....# #...........#fg4906.5 (15.0)fg,7.5 (16fgx _q - a scroll labelled XYELAG ADUIGfg3fgfgfgnfgfgnfgfgm fg fg fg fgw fg fg3fgfgVfgfgfgfg,fg^fgfg2#_...# ####.# # .J .. # #.# #...... # #.# ###.#...# # #.# .....#.# .# #.#####.#...# .####...........###.#...†......##.#.........fg#........>.#...@# ..######..##...# ###.# #.......####.#  #.# #.###.#......# #.# ###...#.######## # #># #...#.#........ J   endoplasm (asleep) # #.# #...#.### # #.####...#.........##fg$w# # #fg0 J11.1 (3.6)JAn endoplasm comes into view.fg1+7 (4.2fg8fg;^ _The endoplasm quivers.fg8 # .J .. #.# #...... #.# ###.#...# #.# .....#.# #.#...#.....###.#. †#.#......... >.#...@###...#fgo #.......####.# # #.# #.###.#......# # #.# #.######## # #># #. # #.# # #  #  fgwK5 # .J .. #.# #...... #.# ###.#...# #.# .....#.# #.#...#.....###.#. †#.#......... >.#...@###...# #.......####.#  #.# #.###.#..fg^L #.# #.### #># #.  #.# #  fg&UfgUfg\fg`a _An endoplasm is nearby!fg)########.....# ... ...### .J  #......###.#.. .....# #.#####.#...# ####...........###.#†......##.#.@.............>.#....####.## ....######..##...# ##.......#### #.###.#.......# ###...#.########>........ ###############fg.fg5&.Jfg642.3 (0.6 _fgZ=fg@fg\ ########## g....#.........# .........####.# # .......# #.# #..J....# #.# ###.#...#.# #.# .....#.#.# #.#####.#...# ####........@..###.#.†......##.#.........fgM.......>.#....####.## .....######..##...# .###.# #.......####.# .# #.# #.###.#......# .# #.# ###...#.########g   goblin (asleep) .# #># #...#.#........ .# #.# #...#.#########fgQfgL.J9fgݪfgu _A goblin comes into view. It is wielding a +0 dagger.fg########## g....#... .........# ........ ####.# # ......  #...... ###.#J..# .....######.#..###...........###.#..†......##.#@.............>.#....####.########..##...# ###.# #.......####.# ###.#.....fgd###...#.#######># #...#.#.........##########........###fgfg/(3.5fg%fgfgw.........# ........ ####.# #   ...... ###.#J..# .....#####.#..###...........###.#..†......##.#..............>.#..@.####.##fgx######..##...# ###.# #.......####.# ###.#.....###...#.#######># #...#.#........ .##########........### ## #.......fg|fg;&.Jfg̓(4.1fgfgofg fg S.J5.1 (1.0fg fg fgfg&.Jfg&6fgfgw!fgP)fg/&.Jfg00&7fg6fgN8fgS fgM 5=8.0 (0.9fg& fgv) _You barely miss the endoplasm. The endoplasm closely misses you.fg S  You hit the endoplasm. You burn the endoplasm.fg 1.fg /309fg fgR M _You kill the endoplasm!fgeM########## g....#........# ..fg## ...... #......###.#.. .....# #.#####.#...# ####...........###.#†......##.#@..............>.#....####.## .....######..##...# .###.# #.......####.##fgfg5-9.5 (0.6fg: fgf0M ########## g....#........# ........### ...... #......###.#..# .....# #.#####.#...# ####........@..###.#†......##.#...............>.#....####.## fg1.....######..##...#g   goblin (asleep)###fgv:fg;C-20.1fg4BfgEfg, #.#.... ########## g....#........# ..## ...... #......#.###.#...fg.......# #.#####.#@..# ####...........###.#†......##.#...............>.#....####.## .....######..###......#### #.###.#.......# ###...#.########>........fgfg&7fgfg fgE M######S##..# ##.#........ ########## .g....#.................###.......#..# #........fg' E###.#..#......@#.# #.#####.#...# ####...........###.# .....†......##.#............##S   adder (asleep).#.###fg fg2 (1.3fg fgO Y _An adder comes into view.fg}..... #####.....  #.#.#S##..# ##.#.... ########## .g....#.........# #.##.#..# #..........#.###.#@..#.......# #.#####.#...# fgsU####...........###.#†......##.#...............>.#....####.## .....######..##...# #......#### #.###.#......fgfgƨ^.ggfg&9fgfgxfg ###### ...... .. .#... ###### #...... .# #.#.#S##..# ##.#........ ########### ......#..........# #g..........####.# #fg۾ #...# #.# #.@.........# #.#.###.#...#....# #.#.......#.#.# #.#####.#...#####...........###.#.†......##.#................>.#....####.## ......######..##...#.###.# #.......####.#fg fg| (2.5fgS fgcL  ######## ## #.. ........ .#... ######.....  #.#.#S##..# fg&M L###.#...... ########### .......#....g.###. #..........###.#...#..........#.# . #.#####.#...#####...........###.#fgM J†......##.#...............>.#....####.##....######..##...#fg\ fg\ `4---=3.1fge fg}i ; _The goblin hits you with a +0 dagger.fgI...).   .## ##### ##### # ..... fg]JT....#... # ######...... .#  #.#.#S##..#  #####.#........ ##########.........#.... ....# #g.. ####.# #.#.. fgK # #.# #.......# #.#.###.#...#...## #.#.......## #.## #.#####.#...# # ####...........###.#. †##.#..............>.#....####.##fgwZfg[.-7fgffgifgPK#### ..). .#   .## #### #######.. .... ....#... # #####...... .#  #.#.#S##..# #####.#..... fgtQc#########.......@.#.... ....#.###g.####.# #.## #.# #...........# #.#.###.#...#...## #.#.......#.#.#.# # #.#####.#...# ..# ####...........###.#.†##.#.........fg|Ufg`hg.g.-4.3fg`kfgnfg~  ### # .). .#   .## fg\ ### #########.. ... .....#... # ####...... .#  #.#.#S##..#.# #####.#..@......# ########.....g...#.....#....#.###...........#####.# #.#...## #.# #........fg ...## #.#.###.#...#...#.## #.#.......#.#.#.# ## #.#####.#...#...#####...........###.#.fg  fg Lg.g.9fg! fg$ fgi  The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.fgkfgv†.gg   goblinfg~R---535.8 (0.9fgȂfgI _You kill the adder!fgdfg}e^5==6.7fgip _You barely miss the goblin. The goblin completely misses you.fg0 fg (7.6fgO fg Q _You barely miss the goblin.fg  You hit the goblin. You burn the goblin.  The goblin is severely wounded.fg| (8.5fg# fg  S _The goblin barely misses you.fg7  You closely miss the goblin.The goblin is severely wounded.fg7X3---9.4fgfg ; _The goblin hits you with a +0 dagger.fg M  You hit the goblin. You burn the goblin.fgǦC)fg1730.3fgEfg_J _You kill the goblin!fg2&# # ..). .## .##### #########..... .....#....### #....... .# #.#.#†##..#.# #####.#..##.#.....#.#.###...........#.####.# #.#...#.# #.# #....#fgō~.# #.#.###.#...#...#.#.# #.#.......#.#.#.# #.# #.#####.#..#...# ...####.###.#.fgfgm4==--9 (0.6fgءfgO _You see here a +0 dagger.fgƋfgfgfgfgǑ$ _fgBfgfg,fgfgfgv:==fgfga5=fgfg,fgfg©,fgЪfg۬,fg36===fg=fgO,fgfg߼b  You see here an adder corpse.fgվfga _fgVfgfg,fgfgGfg:fg:==fgfgfg,fgfgfgQ,fgWfgQfg,fgfg'fgXfg,fgfg',fgfgJfgfgd,fg4fgfg ,fgfgfg@ #### ############ ..). K......@...# - ##########.########## #### #########............ ......#....##....... #### #.........#.#####. #.#.#†##..#K   kobold (missile, asleep) #####.#.)....... #########.........#.....#.....#.###...........#fg \47.1 (16.2)7 (16.8fgfgu _A kobold comes into view. It is wielding a +0 dagger.fg[ ############ ). K......@...#  ##########.#  ...  .  ..  #.#.#†  )   fgS ############ ). K......@...#  ##########.#  ...  . .. #.#.#†  )fgn]4fglefgIh] _A kobold is nearby!fga ##.). .K....###.### #..... ......#....##.# #.........#.#####. #.#.#†##..#.# #####.#.).# #.#.....# .#.###fg^c .#fgsl fgym 88.3 (0.6) _fg-| fg##.). ..K.###.### #. ...... ......#....##. ###### #.#.#####.fg #.#.#†##..#.#  #####.#.).# #.#.....# .#.###.#fgfg&9fgfgofg##.). ...K.###.### #. . ......#....##. # #.#.#####. #.#.#†##..#.#  #####.#.).# #.#.....# .#.###.#fg >9.5fgfgfg##.). ....K.###.# #. ......#....### #.#.##### # #.#.#†##..#.# # #####.#.).# #.#.....# .#.###.#fg?50.1fgefgfg ##.)......K.# .##. .# #. ......#....## .# #.#. .# #.#.#†##..#.# .#fg0  #####.#.).# .#.#.....# .#.###.#fg} fgj &7fg fg fg`J#.)......K.# ..#. #.# #. ......#....## #.# #.#. #.# #.#.#†##..#.# ..# #####.#.).# ..#.#.....# .#.###.#fgfgʛ(1.3fgɢfgfg 9  The helpless kobold fails to defend itself.  You impale the kobold!! You burn the kobold.fg=C)fgU@6602.2 (0.9fgEfgHJ _You kill the kobold!fg(lfgmfg/qfgsH _No target in view!fgTfgKfgfgVfg fg$ _fgXfgfgfg,fg0fgfg,fgfg fg,fgfgfg,fgfgfgu,fgj fg fg[ ,fg fg! fgR ,fg fg fg ,fg fg fgY ,fgP fg fg\ ,fg fgG fg} ,fg fg]! fgl# ,fg$ fg& fg) ,fgu* fg0 fg2 fg/3 fg4 fg6 fg7 ,fg9 fg= fg> ,fg? fgC fg'E fgE fgF fg6I fglJ fgJ fg{L fg]N fgP fgP fgQ fgS fg&V ,fgV fgX fgaZ ,fg=\ fg] fg` fg` fga fgb fgd fg-e fge fgCh fgi ,fgWk fgo fg fgr fgD fg$ ,fg5 fg fg ,fg fgC fg ,fg. fg@ fg ,fg6 fg fgF fg fg fgx fgB ,fg fg fg fg\ fg fg fgи ,fg! fg fgp fg fg! fg fgm Bfgf fg ,fg fg8 fg ,fg fg2 fg ,fg} fg fg fgK fg fg fg ,fg fg fg fg fg fg fg ,fgs fg fg" ,fg fgY fg4 ,fg fg fg fg fgT fgl fgj ,fg5 fg- fg" fg ,fg fg fg fg fg fg fg fgh fg fg ,fg fg? fg ,fg fg fg fg fgK fg fgn ,fg fg| fg fg fg fgA fg1 ,fg fg fg| ,fg fgP fgN ,fg4 fg9 fg5 ,fg fg fgq fg fg fg fg fg+ fg fg* fg ,fgq fg fg ,fgb ,fg ,fg fg fg fg ,fg^ fg ,fg fg: fg ,fgY fg fgO ,fg fg fg` fg fg5 fg ! fg! fg@" fgy" fg{# fge$ fg.% ,fg% fg ( Bfga) fg) fg2* fgj* fg+ fg, ,fgQ- fg+. fg#   #......##.#.###########.####.##   #.#.#.## .#.#.......##... fg(r fgs T _Key pressed, stopping explore.fg Ifg@ fgՙ fg | _fgß fg fg ,fgJ fgF fg ,fgߨ fg fg fgc fg fg4 fg ,fgE fg fgл ,fgz fg fg ,fg fg fg ,fg? fg fg fgI fgp fg fgU fg Bfg fg ,fg fg" ,fg_ fg fg ,fg fg fg] ,fgp fg fg ,fg fg ,fg ,fgu fgX ,fg fg^ fg BfgJ `fg* Xfg nfg ,fg_! fg# fg% ,fg% fg' fg( ,fgY) fg+ fg, ,fg- fgD/ fgS0 ,fg0 fgH;   You see here a frilled lizard skeleton. _fg< ,fg = fg= fga? fgd@ ,fgA fg&C fg   There is an open door here. _fg fg fg fg ,fga fg_ fg3 ,fg fg\ fgE Bfg fg ,fg fg̪ fgC fg ,fg fg ,fg fg fg fg fgL fgQ ,fg fgf fgi fgɺ fg fg ,fg! fg ,fg fg' fgL ,fg fgL fg) fgx fg fg fg ,fge fg fg ,fgT fg fgr fg fg fg fgv ,fg fg@ fgP ,fg fg fg* ,fg fg fg ,fg fg fg fg fg5 fg` fg] fg fg fg fgf ,fg fg" fg fg@ fg fg #..#.....# #.....# .###.....### #.#####.###.# .###.....#.####.#.........# #.##.....#....#.#.###.##### ###.####.##.#.#.#.....# fg3 ## #.#..#.#..#.#.#.#.#.# # #.#..#.#..#<#.#.#.#.# # #.#..#.#..#.#.#.#.#.# .####.##.#.#..#.@.#...#.# 99.0 (54.6 .........#.#..#########.# #####.####.#......#.....#  #.####.#.####.#.#####  #......#......#.# ############.# ..(....# ############## fg fg ,6 (55.2fg# fg2% 9 _Found a stone staircase leading up.fg5fgӳ3fg..........###..#......0.0)fg[ _Done exploring.fgYfgZ3fgtv4fgzfg4~E _Done exploring.fgh fg Level 2 of the Dungeon <<<>>>_(Press ? for help) #.#####..............##.######################.#.#..##.#  #.#######.#####......##.#.............# #>##.#.#..##.#  #.#.....#.# #......##.#.###########.####.#########.#.#..##.#  #.#.....#.# #.#.#.###.#.#.......##.................#.#..##.#  #.#.....#.# #.#.#.....#.#..#.##.##..#.....##########.#..##.#  #.#.....#.# #.#.#######.#.##..##..#.#.....'..............#.#  #.'.......# #.#...............#÷###.#.....#############.##.#  ###.....### #.###########.#..#...#..#.....# #........##.#  fg| #.....# #.####........#.###÷#.###.....### #.#####.###.#  #.....# #......#####..#.#..##.###.....#.####.#.........#  ####### #.###### #........##.##.....#....#.#.###.#####  ####...........###.####.##.#.#.#.....#  #.#######..## #.#..#.#..#.#.#.#.#.#  #############.# ##.# #.#..#.#..#<#.#.#.#.#  #.............##.# #.#..#.#..#.#.#.#.#.#  #.##############.####.##.#.#..#.@.#...#.#  #.##.........#.#..#########.#  #.#######.####.#......#.....#  #.############.####.#.####.#.#####  #...........##......#......#.#  ###########.#############################.#  #.............(.................#  #################################fgg....#..#######...'.....÷.. #.#.........#####........######### ######.#####......##.#......# #># #.....##.#.###########.####.#..###.#.#.......##.........#.#..##.....##.....#.#..#.##.##..#.....#.##..##..#'......#.'.......#.......#÷###.fgMi##########.#### #.###########.#..#...#.. #..##.............#.###÷#.### #.##.#.....#......#####..#.#..##.###.....#.####.#.........######## #.###### #........##.##.....#..##.##### ### #...........###.####.##.#.#.#.... #.#######..###.##.# #.#.<#.#.#............## #.#.#.#.#.############..#.#..#.@.#...# #.........#.#..#########.# ######.####.....#.## #.####.#.####.#.######...........# ##############..fgfg#..#.....# #........##.#Crackermeal the Sneak .###.....### #.#####.###.#Spriggan .###.....#.####.#.........#Health: 16/16 ======================== #.##.....#....#.#.###.#####Magic: 8/8======================== ..###.####.##.#.#.#.....#AC: 2Str: 6 fg,.## #.#..#.#..#.#.#.#.#.#EV: 16Int: 16 .# #.#..#.#..#<#.#.#.#.#SH: 0Dex: 15 .# #.#..#.#..#.#.#.#.#.#XL:  3 Next: 60% Place: Dungeon:2 .####.##.#.#..#.@.#...#.#Noise: ---------  Time: 1099.6 (0.0) .........#.#..#########.#n) +2 dagger (flame) #####.####.#......#.....#Throw: 5 darts (poison)#.####.#.####.#.######......#......#.# ###################.# ..(.................# ##################### fgB_Key pressed, stopping explore. _You see here a frilled lizard skeleton. _There is an open door here. _Found a stone staircase leading up. _Done exploring. _Done exploring.fggfgKfg] fg fg $ _fgN nfg fg ,fgX fg fg, Bfg? fg  fg ,fg fg! ,fg fg fg ,fg fg# fg fg. fg fg! fg{# ,fg$ fgV& fg' fg' fg/( fgc* fg+ ,fg, fg. fg/ fg/ fgM0 fg2 fgG3 fg3 fg4 fg6 fgZ7 ,fg8 fg;9 fgY: ,fg: fg< fg> ,fg> fg3@ fg@ ,fgA fgB fgC fgTD fgD fg;F fgiG ,fgG fgyI fgJ ,fg^K fgxL fgM ,fgRN fgFO fgP ,fg7Q fgR fgS ,fg`T fgU fg W ,fgW fgrZ You see here a frilled lizard skeleton. _There is an open door here. _Found a stone staircase leading up. _Done exploring. _ There is an open door here.fgB\ fg\  _fg4] fg^ fgM` ,fga fgc fgd ,fg(e fgf fgg ,fg# #...#..# #...#..#o   orc priest (asleep) #...# .#oo 2 orcs (asleep) ....# .#b   bat (asleep) fgfgfg?-8.2 (1.8fg# fg _There is a stone staircase leading down here. _You climb downwards.  Found 4 gold pieces. Found an escape hatch in the floor.  Found a stone staircase leading down. _upfg~{  The helpless bat fails to defend itself.  You impale the bat!! You burn the bat.fgK >fgToooowandering)oo  You kill the bat!fg@%4fg===9.1 (0.9fgfg֡( _The orc shouts! x2fg9fg fgfgfg]fgfgPooo.fg8---20.1 (1.0fgfg......#.#.......#.####### ......#.#.#####.#.# .....##.#.#.###.#.####### .....##.#.#.....#.##########..... .....##.#.#................#.#### #######.#.#######.########.#.#..##.#.........# #.#.#..# ################### #.#.#..#2 ............# ##.#.#..# fg~###########.####.#########.#.#..# #.......##.................#.#..# #..#.##.##..#.....##########.#..# #.##..##..#.#.....'.............. ......#÷###.#.....#############.# #.#..#...#..#.....# #........#  ..#.###÷#.###.....### #.#####.##  ..#.#..##.###.....#.####.#....... fg:---fgĽfg-1.6 (2.5fgfg} _You climb upwards. _There is a stone staircase leading down here.fg fg Level 2 of the Dungeon <<<>>>_(Press ? for help) #.....####.........###.............####...........#  #..................................# #...........#  #.....####..........#...........#'#####...........#  #.#......<..........#...........#.#.......#.#######  #.#.#####...........#...........#.#.#####.#.#  #.#.# #.###(.................##.#.#.###.#.##########  #.#.# #.#######.#.#..........##.#.#.....#.##########.......# fg˸ Q #.#.# ###.......#.#.#..........##.#.#................#.#####.#  #.#.###.................#########.#.#######.########.#.#..##.#  #.#...'.....÷........##.##.#.........##.#.#..##.#  #.#####..............##.######################.#.#..##.#  #.#######.#####......##.#.............# #@##.#.#..##.#  #.#.....#.# #......##.#.###########.####.#########.#.#..##.#  #.#.....#.# #.#.#.###.#.#.......##.................#.#..##.#  #.#.....#.# #.#.#.....#.#..#.##.##..#.....##########.#..##.#  fgs A#.#.....#.# #.#.#######.#.##..##..#.#.....'..............#.#  #.'.......# #.#...............#÷###.#.....#############.##.#  ###.....### #.###########.#..#...#..#.....# #........##.#  #.....# #.####........#.###÷#.###.....### #.#####.###.#  #.....# #......#####..#.#..##.###.....#.####.#.........#  ####### #.###### #........##.##.....#....#.#.###.#####  ###fg #...........###.####.##.#.#.#.....#  #.#######..## #.#..#.#..#.#.#.#.#.#fg-###...##.....fg}........# #.#####.#...#...#.#.###.########_####...........###.#.#......### #......†......##...#####....# #.........(..###...>.#....####.### ##.#.# ##.#####...####..######..##...# #.##.#.# #[# ##### #.....###.# #.......####.#.#.# #.# ###### #.....# #.# #.###.#......# #.#fgE.######.###....## #.....# #.# ###...#.###############.#.#.......'....'# # #># #...#.#...................#....####....### #.....# #.# #...#.#################.###<....# #....'.# #.....# #.####...#.........### #.#....# #....#.# ####### ##...........# #.#...)# #....#.# ##########....##........#.##.#fg....# ######.# #......########..#..#....# ####...#### #.......................##....####.........###.............###......#...........# ......#.....####..........#...........#'####......##..<..........#....#.#.......#.######fg##.#.#####...........#...........#.#.#####.#.##.#.# #.###(.................##.#.#.###.#.# #####.#.# #.#######.#.#..........##.#.#.....#.##########.......##.#.# ###.......#.#.#..........##.#.#................#.#####.#fgd7 fgI G......#.#.......#.#######Crackermeal the Sneak ......#.#.#####.#.#Spriggan .....##.#.#.###.#.####### Health: 16/16 ======================== .....##.#.#.....#.##########..... Magic: 8/8======================== .....##.#.#................#.#### AC: 2Str: 6 #######.#.#######.########.#.#..# EV: 16Int: 16#.#.........##.#.#..# SH: 0Dex: 15 ####################.#.#..# XL:  3 Next: 64% Place: Dungeon:2 ............# #@##.#.#..# Noise: ---------  Time: 1121.6 (0.0) ###########.####.#########.#.#..# n) +2 dagger (flame) #.......##.................#.#..# Throw: 5 darts (poison) fgJ Z#..#.##.##..#.....##########.#..# #.##..##..#.#.....'.............. ......#÷###.#.....#############.#  #.#..#...#..#.....# #........#  ..#.###÷#.###.....### #.#####.##  ..#.#..##.###.....#.####.#....... The helpless bat fails to defend itself.  You impale the bat!! You burn the bat.  You kill the bat! _The orc shouts! x2 _You climb upwards. _There is a stone staircase leading down here.fg T fg(U : _fgY fgZ Bfg[ fggb fgd ,fgd fg-l fgm Bfgq fg0r ,fgr fgcv fgv ,fgIw fg!| fg| Bfg8 fgH Bfg fg_ fg fg fg fgR Bfg fg9 ,fg fg fgP fg ,fg fg ,fgO fg fg fg% fgy fg~ fg fg ,fg fg fg ,fg9 fg fg] ,fg fg fg fg fg fg ,fgo fg fg fg fgN fg fg ,fg fgI fg ,fg2 nfg fg ,fg fg fg fg< fg vfgL fg ,fgI fg fg fg fg} fg fg fg9 fg ,fg; fgA fg ,fg6 fg fgl fg fg3 fg fg fg fg fg fg ,fgV fg  fg! fgW fg fg{ fg+ ,fg fg< fg ,fg+ fg fg ,fgT fgD fg ,fg fg fg ,fg! fg! fgI" ,fg" fg) ........#.###...........###...####.#.# #.......#...#......# #.#.# #...........#.....# #.#.###.#...#...#.#.#....# #.##.#.#.#.#. .........# #.#####.#...#...#.# fgm* A.........####...........###.#.#.. ..........÷......##.#.........## ##.......@.#....####.### 48.6 (27.0).........######..##...# #.# ###.# #.......####.# ...# #.# #.###.#......#fg* 5....# #.# ###...#.############ # #># #...#.#.................# #.# #...#.##############fg +  #.....# #.####...#.........### fgS+ }####### #........#...........#fgU, fgv1 fg3  You impale the bat!! You burn the bat.  You kill the bat! _The orc shouts! x2 _You climb upwards. _There is a stone staircase leading down here. _fgk 4fg fg fgh 89.6 (1.0) _fg" fg  .#P.PPP.PP ..P.P.... ..P.PPPPP ...$#[. #.....# #.#...# +3 #....@#  #.....#  ........#  ......... .?....... fgc (........?. .......... ...##.......#.  ....... .$fg fgn fg,.50.4 (1.8fgK4fg8 _You climb downwards.  Found four items. _There is a stone staircase leading up here.fg fgJ fg- fg fg 310 _fg* fgJ ..............#.###...........### .........####.#.# #.......#...#.. .........# #.#.# #...........#.# .........# #.#.###.#...#...#.#.# .........# #.#.......#.#.#.#.#.# .........# #.#####.#...#...#.#.# .........####...........###.#.#.. ..........÷.#.#.........###2 ##..............@.#....####.### #.........######..##...# #.# #.....###.# #.......####.# #.....# #.# #.###.#......# #.....# #.# ###...#.############ #.....# #># #...#.#............. #.....# #.# #...#.############## #.....# #.####...#.........### ####### #........#...........#fg# fg{ fg -2.9 (2.5fg>" fg*& } _You climb upwards. _There is a stone staircase leading down here.fgQ 4fgc" fg( fg) 43.9 (1.0 _fgA. fg]  .#P.PPP.PP ..P.P.... ..P.PPPPP ...$#[. #.....# #.#...# +3 #....@#  #.....#  ........#  ......... .?....... fgm (........?. .......... ...##.......#.  ....... .$fg@ fg fg5<-5.4 (2.5fgCfgRF} _You climb downwards. _There is a stone staircase leading up here.fg 3fg fgH fgU fg? $ _fg5 fgl fg ,fg fgj fg ,fg fgfg,fgI fgk,fgfgAN _You now have 153 gold pieces (gained 13).fg<... P. P#....P. .PP#....P. .. .P#...#P.PPP.PPP.P.....P.P........#....P.PPPPPPPPP #.....#[..... ###.@...#8.8 (3.4 #.#...# +.....#fgh #....<# #.....# ........# ......... ..?.................?fgl&fg^'&9.4 (4.0fg,fg/9 _Found a stone staircase leading up.fg4fgfgO _You have 153 gold pieces.fgKIfgcRfgWfgY$ _fg&_fg`fgfgюfg7fgʔfg<#....P.PPPPPPPPP #.....#[.....fg* ###.....# #.#...#  +.....#  #....<#  ######.....# #..........## #....@........62.4 (3#...?.........#..........?..#.............fg#.....##.......#. ..#.....# ......... .$##....# ......... .# #(...# ........#.# .......#fgfg̯-3.0 (3.6fgfg) _Found 5 boomerangs.fg\wfgFxfgzfg~fg- #.....#[..... ###.....#  #.#...# +.....# #....<#######.....# #..........## #.... #. #...?.. #.... #.....##...#. ..fgg #.....# ......... .$ ##....# ... .# S   adder (asleep) #(...# ........#.# #.S..# .......# ##.....##fgr(0.0fg+6 (0.6fg0fg _An adder comes into view. _You see here a scroll labelled WUAZY GYOXTIUL.fgU ##.....#  #.#+..#....<######..........#...?.?fg .##.#. .. ... .$#..# #(...# ........#.S..# ......+.$####.....>..fg۫ 9  Found 2 gold pieces.fg bSS.fgڸ (4.2fg fgU / _The adder hisses angrily.fgB #.#+..#....<######..........#...?.?.##.#. .. ......... .$fgI#...# #(S..# ........#....# ......+.$#####.......>.. #..<#fgfgfgʤ8fgWfgfg #.#...#Crackermeal the Sneak+.....#Spriggan#....<#Health: 16/16 ========================######.....#Magic: 8/8========================#..........##AC: 2Str: 6#.............EV: 16Int: 16#...?.........SH: 0Dex: 15#..........?..XL:  3 Next: 64% Place: Dungeon:3fg#...@.........Noise: ---------  Time: 1164.8 (0.0)#...*.##.......#. .. n) +2 dagger (flame)#...*.# ......... .$ Throw: 5 darts (poison)##.*..# ......... .##(S..# ........#.##....# .......# S   adder+.$..# ##.....###....# #.....>..#..<#Found 2 gold pieces. _The adder hisses angrily.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (32% to hit)fg#.#...#Crackermeal the Sneak+.....#Spriggan#....<#Health: 16/16 ========================######.....#Magic: 8/8========================#..........##AC: 2Str: 6fg #.............EV: 16Int: 16#...?.........SH: 0Dex: 15#..........?..XL:  3 Next: 64% Place: Dungeon:3#...@.........Noise: ---------  Time: 1164.8 (0.0)#...(.##.......#. .. n) +2 dagger (flame)#...(.# ......... .$ Throw: 5 darts (poison)##.(..# ......... .##(S..# ........#.##....# .......# S   adder (poisoned)+.$..#fg ##.....###....# #.....>..#..<#Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (32% to hit)  You throw a poisoned dart. The poisoned dart hits the adder.  The adder is poisoned.fgfg]fgfgݳ.S.(5.8 (14 _fgfgGfg?fg.fgfgF _Unknown command.fgh #.#...#Crackermeal the Sneak+.....#Spriggan#....<#Health: 16/16 ========================######.....#Magic: 8/8========================#..........##AC: 2Str: 6#.............EV: 16Int: 16#...?.........SH: 0Dex: 15#..........?..XL:  3 Next: 64% Place: Dungeon:3#...@.........Noise: ---------  Time: 1165.8 (0.0)#...*.##.......#. .. n) +2 dagger (flame)#...S.# ......... .$ Throw: 4 darfgҽ ts (poison)##....# ......... .##((..# ........#.##....# .......# S   adder (poisoned)+.$..# ##.....###....# #.....>..#..<# _The adder is poisoned. _Unknown command.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (poisoned, 32% to hit)fg #.#...#Crackermeal the Sneak+.....#Spriggan#....<#Health: 16/16 ========================######.....#Magic: 8/8========================#..........##AC: 2Str: 6#.............EV: 16Int: 16#...?.........SH: 0fg Dex: 15#..........?..XL:  3 Next: 64% Place: Dungeon:3#...@.........Noise: ---------  Time: 1165.8 (0.0)#...(.##.......#. .. n) +2 dagger (flame)#...(.# ......... .$ Throw: 4 darts (poison)##..(.# ......... .##(((.# ........#.##..(.# .......# S   adder (poisoned)+.$(.# ##.....###..(.# #.....>fg ..#..<#Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (poisoned, 32% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the adder.fgP fgNZ ^S.....fg\ e6.8 (13 _fg7d fgg fg( 4fg fg F _Unknown command.fgN  You hit the adder. You burn the adder.  The adder is severely wounded.fgAP5=7.7 (0.9fgYfg]S _The adder closely misses you.fg{  You hit the adder but do no damage.The adder is heavily wounded.fgWZ3-----8.6fgfg * _The adder bites you.fg  The adder is heavily wounded. _The adder bites you.  You barely miss the adder.  The adder is heavily wounded.  The adder misses you. The adder bites you.  You are poisoned.fgA 10========---------9.5Pois fgЎ fg , _The adder poisons you!fgg K  You hit the adder. You burn the adder.fgt †  You kill the adder!fgy 8/16 -------8770.4 _You feel sick.fg fgN h _Your Stealth skill increases to level 5!fgmJZ +..#....<######..........#...?.?.fgK##.......#. ....# ......... .$#.#Pois .....#........... fgVfgXX----1.0 (0.6 _fg`fges _You see here an adder corpse.fg# fg4% fg`' fg.. fg4 ,fgd: r _You feel sick.7--fg: 7Pois fg< fgB i _You feel sick.6---fgSB fgD fgI  _You feel sick.  You feel sick.5---fgI fgJ fgM j _You are no longer poisoned.fg*N J6==fg%O fgQ ,fgR fgU fgU fgW fg[ fg$\ fg] fg` fg` $==fg` fga fgSd 97fgd 0=fgne fg>i fgti fgQk fgGo fgo fgq fgu fgu fgw fg{ fg{ _8===fgG} fg ,fg fg% fgq fg1 fgY fg fgW fg fgߓ 3==fg fgK fg S9=fg fgכ fg fgȝ fg0 ,fgd fgj fg fg fg fgl 10/16===fgB fgm ,fgE fg fg fgm fg[ ,fg! fg P==fg fg i1=fg fg ,fg_ fg fg fg fg0 fgn fg fg fg] &12fgs F===fg fgi fg fg9 fg fg fg fg2 fgn fg fgJ fg :==fg fg] fg K3=fg fg  fg fg fg fgJ fga fg ,fgt fg 4===fg fg fg fg" fg' ,fg) fgd- ,fgF/ fgU3 fg4 :==fgV5 fg: fgS: K5=fg< fgS@ fg@ fguB fgF fgF fgH fgL fg. .....# #..< .....# ..........fg[.?..[.. #.#....... fg[0###...#.fgefgqh+8 (3.0fgLnfgpI _Found a chain mail.fg= fg fg fg fg fg ,fg ,fg fg n _m - 4 poisoned darts (gained 1)fg fg fg fg} fgk ,fg/ fgC% ,fg>' fgz) M _You now have 155 gold pieces (gained 2).fgP, fg, fg. fg04 fg}4 fg5 fgB: n _m - 5 poisoned darts (gained 1)fg< 3fg@= fg> fgB ,fgD fgG fgK ,fgM fgR ,fgT fgY } _l - 3 scrolls labelled BURGHI IBRAN (gained 1)fgXs fg fg 7 _You open the door.fg 3fg fg" @  There is an open door here.fg 3fg fgK 7 _You open the door.fg' 3fgp fgʠ @  There is an open door here.fgQ fgѥ  _fg_ fg fg3 ,fg fg/ fg fg\ ,fg} fg} ,fg fg fg fg fg fg fg fgC fg fg fg fgI fgz fg fg) ,fg fg# fg5 fg fg fg fgw ,fg fg^ fg fg7 fg Xfg\ $ fg Y_q - 2 scrolls labelled XYELAG ADUIG (gained 1)fg 3fgn fg fgC fg fge fg fg fg fgץ +.....# .# .. #....<# .#... ######.....# .#... #..........###.... #..............# #..............# #..............##..............##...†.##.....@.#. .. 50.4 (22.6)#.....##........o#.$ ##....##.........#.# fgզ 5#(...##.........#.####....#####........# ###.'....# #.##.....### o   orc priest (wandering) ..#'#....# #.#.....>..# .........# #. #..<##. .........### ...........ooo.fg fg? fgS b _An orc priest is nearby!fg+.....# .# .. fg(#....<# #.#... ######.....# #.#... #.###.... #.fgLt# #.# #.fgq.......# #..............# #...†.##.fg#. .. #.....##.o#.$ fgǾ2##....##.#.# #(.  ###....#####..#.'....# #.##.....### #'#....# #.#.....>..#.......# #. #..fgfg>81.0 (0.6) _fgQfgfg#....<# #.#...  ######.....# #.#.....###..........###.........  #....#...r..  #.#....##.#....##.fgX9#.o.o+  #...†.###.o..##.....##.o#.$  ##....##.#.# (...##.#.# ###....#####.# #.'....# #.##.....#fgƯ## #'#....# #.#.....>..# ......# #. ##..<##. ooo 3 orcs (wandering)### ............oo.r   rat (asleep)fg[[.....#.##...fgfgfgfgfgo..o.o..fgl6fgfgi` _A rat and an orc come into view.fg3  You catch the helpless orc priest completely off-guard!  You puncture the orc priest! You burn the orc priest.fgsfg.fgQfg{o..o.....o)ooo 3 orcs (wandering)r   rat (asleep)fgnfg?R#....<# #.#...Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 16/16 ========================#..............#...r..Magic: 8/8========================fg#..............#o..o#AC: 2Str: 6  #..............#....#EV: 16Int: 16  #..............#..o.+SH: 0Dex: 15  #...†.##.......#)...#XL:  3 Next: 160% Place: Dungeon:3  fg#.....##.......@.#.$Noise: ---------  Time: 1252.5 (0.9)  ##....##.........#.#n) +2 dagger (flame)fg,#(...##.........#.#Throw: 5 darts (poison) ###....#####........# fgs#.'....# #.##.....### #'#....# #.#.....>..#ooo 3 orcs (wandering) .......# #. ##..<##.r   rat (asleep) fgn.......### ............oo. .....[.....#.#........#... _q - 2 scrolls labelled XYELAG ADUIG (gained 1) _An orc priest is nearby! fg-_A rat and an orc come into view.You catch the helpless orc priest completely off-guard!  You puncture the orc priest! You burn the orc priest. _You kill the orc priest!fg _A rat and an orc come into view.catch the helpless orc priest completely off-guard!  You puncture the orc priest! You burn the orc priest. _You kill the orc priest!Your Short Blades skill increases to level 2!You have reached level 4!fg/  --more--fg$E21/219/9434% fgJ _fgg7 +.....# .# .. #....<# #.#...  ######.....# #.#.....## ####......... #.#...r.. #fg7[.#o..o# #.#....# #.......#..o.+ #...†.##fg7\#)...# #.....##fg7.#.$#....##.#.# fg'8 #(...##..#.#  ###....#####........fgS8##.'....# #.##.....###fg8#'#....# #.#.....>..#fg8.# #. ##..<##...### ....oo.fgo?fgH@43.1 (0.6 _fgAGfg*JfgT +.....# .# .. #....<# #.#... ######.....# #.#.....## #.###... #.#...r.. #.#o..o# #.#....# #fg.#..o.+ #...†.##.#)...# #.....##.#.$ ##....##.#.#  #(...##.#.# ###....#####..##.'....# #.##.....### ..#'#....# #.#.....>..#.# #. ##..<##. .### .oo.fgfgfgG7fgffgˠfgg +.....# .# .. #....<# #.#... ######.....# #.#.....## #.###... #.#...r.. #.#o..o# #fg=,.#....# #.#..o.+ #...†.##.#)...# #.....##.#.$ ##....##.#.# fgy #(...##.#.#  ###....#####.# fg####.'....# #.##.....###.#'#....# #.#.....>.#.# #. ##..<##. .### .oo.fgHfgH fg oo   orc (wandering)4.3fg fg fgg  +.....# .# .. #....<# #.#... ######.....# #.#.....## #.###.o. #fgc .#...r.. #.#o..o# #.#....# #.#..o.+ #...†.##.#)...# #.....##.#.$ ##....##.#.#  #(...##.#.#  ###....#####.#fg #.'....# #.##.....### #...#'#....# #.#.....>..#.# #.###..<#. .### .oo.fg fgh &9fg fgO fg`#.#...# +.....# .# ..  #....<# #.#... ######.....# #.#.....## #.###.o.....#.#...r..#.#o..o# #.#....# #........#..o.+ #...†.##.#)...##.....##.#.$ ##. #(...##.........#.#  ###....#####........# ###.'....# #.##.....##fg?##'#....# #.#.....>..## #.###..<##.fg=fgK0.fg(5.5fgfgfgh ###.....# #.#...# .# <.#+.....# .# ..  #....<# #.#... ######.....# #.#.....## #.###.......#.#...r..#.#o..o# #.fg #....# #........#..o.+ #...†.##.#)...##.....##..#.$##....##.#.#fg_  #(...##.........#.#  ###....#####........# ###.'....# #.##.....###fg #'#....# #.#.....>..#fg fg (6.1fg fg ; _Found an escape hatch in the ceiling.fgO#.....#[.....###.....# #.. ## #.#...# #.# <.#+.....# #.# ..  #....<# #.#... ######.....# #.#.....## #.###.......#.fg۫S#...r..#.#o..o# #.#....# #........#..o.+ #...†.##.#)...##.....##..#.$##....##..#fgg.# #(...##.........#.#  ###....#####........# ##.'....# #.####fgfg@&7fgּfgfgflM#....P.PPPPPPPPP.....#[..... ###... ##.#<.#+.....# #.# ..# #....<..#.# #####.....# #.#.....#####...o........r..fgOho..o..##..............#..o.+o   orc (wandering)####......fgkfgt0.fgt(7.3fgF{fg>~fg- R  Cast which spell? (? or * to list) fgDfgE Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes9%3  c - Tukima's DanceHexesfgF9% 3 Select a spell to cast[!]/[I] toggle spell headersfgfgfg #....P.PPPPPPPPPCrackermeal the Sneak#.....#[.....Spriggan###.....# #.. ##Health: 21/21 ========================#.#...# #.# <.#Magic: 9/9========================+.....# #.# ..#AC: 2Str: 6#....<# #.#...#.#EV: 16Int: 16######.....# #.#.....##SH: 0Dex: 15#..........###.........XL:  4 Next: 34% Place: Dungeon:3#.............@#...r..Noise: ---------  Time: 1257.3 (0.0)#..............#o..o#n) +2 dagger (flame)g11;3H#..............#....#Throw: 5 darts (poison)#..............#..o.+#...†.##.......#)...##.....##.........#.$##....##.........#.##(...##.........#.####....#####........#You puncture the orc priest! You burn the orc priest. _You kill the orc priest!Your Short Blades skill increases to level 2! _You have reached level 4! _Found an escape hatch in the ceiling.  Cast which spell? (? or * to list) fg7n #....P.PPPPPPPPPCrackermeal the Sneak#.....#[.....Spriggan###.....# #.. ##Health: 21/21 ========================#.#...# #.# <.#Magic: 9/9========================+.....# #.# ..#AC: 2fg~/Str: 6#....<# #.#...#.#EV: 16Int: 16######.....# #.#.....##SH: 0Dex: 15#..........###.........XL:  4 Next: 34% Place: Dungeon:3#.............@#...r..Noise: ---------  Time: 1257.3 (0.0)#..............#o..o#n) +2 dagger (flame)#..............#....#Throw: 5 darts (poison)#..............#..o.+#...†.##.......#)...##.....##.........#.$##....##.........#.##(...##.........#.####....#####........#fg~You puncture the orc priest! You burn the orc priest. _You kill the orc priest!Your Short Blades skill increases to level 2! _You have reached level 4! _Found an escape hatch in the ceiling.  Cast which spell? (? or * to list) fg P  Okay, then.fgfgwfgE. _fgLl fgm  Spells (Memorise)TypeFailure Level  a - Dazzling FlashHexes/Firefg4n 22% 3 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfgfgݹfg- #....P.PPPPPPPPPCrackermeal the Sneak#.....#[.....Spriggan###.....# #.. ##Health: 21/21 ========================#.#...# #.# <.#Magic: 9/9========================fg*+.....# #.# ..#AC: 2Str: 6#....<# #.#...#.#EV: 16Int: 16######.....# #.#.....##SH: 0Dex: 15#..........###.........XL:  4 Next: 34% Place: Dungeon:3#.............@#...r..Noise: ---------  Time: 1257.3 (0.0)#..............#o..o#n) +2 dagger (flame)#..............#....#fgThrow: 5 darts (poison)#..............#..o.+#...†.##.......#)...##.....##.........#.$##....##.........#.##(...##.........#.####....#####........# _You kill the orc priest!Your Short Blades skill increases to level 2! _You have reached level 4! _Found an escape hatch in the ceiling.  Cast which spell? (? or * to list) _Okay, then.fg  Okay, then.fg. _fg.....P.P........  #....P.PPPPPPPPPPP#.....#[....... ###.....# #...### #.#...# #.#.<.# +.....# #.#...# fgA #....<# #.#...#.#  ######.....# #.#.....##  #....###.@.......  #.#..or...  #.#....##.  #.#.o..#  #........#....'.  #...†.##.fg#)...#..oo 2 orcs (wandering)  #.....##...#.$. .r   rat (asleep)##....##...#.### #(...##.........#.#fg$fgl%29 (0.6 _fg0fgF4fg @ #....P.PPPPPPPPPPP #.....#[....... ###.....# #...###fg1  #.#...# #.#.<.# +.....# #.#...# #....<# #.#...#.#######.....# #.#.....## #..........###......... #.......@#..or... #.#....##. #.#.o..#  #.#....'. #...†.##.#)...#.. #.....##...#.$. .  ##....##...#.###  #(...##...#.#  ###....#####........#8.5fgd #.....#[....... ###.....# #...### #.#...# #.#.<.# +.....# #.#...# #....<# #.#...#.#######.....# #.#.....## #..........###......... #fgD.....#..or... #.#....##. #.#.o..#  #.#....'. #...†.##.#)...#.. #.....##...#.$ . ##....##..#.### #(...##..#.####....#####........# ###.'....# #.##.....###fgsfgk(9.1fgfg fg ###.....# #...### #.#...# #.#.<.# +.....# #.#...# #....<# #.#...#.#######.....# #.#.....## #..........###......... #.....#..or... #.#....##. #.#.o..#  #.#....'. #...†.##.#)...#.. #.....##...#.$ . ##....##..#.### #(...##.#.####....#####........# ####.'....# #g 9;49m.##.....### ...#'#....# #.>..#7fgfg>fgc #.#...# #.#.<.# +.....# #.#...# #....<# #.#...#.#######.....# #.#.....##..........###......... #....#..or... #.#....##. fgd#.#.o..# #.#....'.#...†.###)...#.#.....##..#.$. . ##....##.#.###(...##.#.####....#####.# ###.'....# #.##.....### ..#'#....# #.#.....>..#......# #.###..<##.fg qfgs)60.3fgxfgzfg +.....# #.#...# #....<# #.#...#.#######.....# #.#.....##..........###......... #....#..or... #.#....##. #.#.o..# #.#....'.#...†.###)...#.#.....##..#.$. . ##....##.#.### (...##.#.#  ###....#####.# ##.'....# #.##.....### .#'#....# #.#.....>..#......# #.###..<##### ............oo.fg3 fg? &9fg fg fg7 #....<# #.#...#.#######.....# #.#.....###..........###.........  #....#...r...  #.#....##.  #.#....#..  #.#...oo..  #...†.###)...#.#.....##..#.$. .  ##....##.#.### (...##.#.# ###....#####.# #.'....# #.##.....### #'#....# #.#.....>..# oo 2 orcs (wandering)......# #.###..<##. r   fg: 7rat (asleep)### ............oo.[.....#.##...fg$@ .ro#o.'rfgaA (1.5fg| fg #....<# #.#...#.# ######.....# #.#.....## #.###......... #.#....... #.#..r.##. #.#...o#o. #.#....'.. #...†.##.#)...#.. #.....##.#.$. . ##....##.#.### #(...##.#.#  ###....#####..# ##.'....# #.##.....### .#'#....# #.#.....>gK40m..#.# #.###..<##.#.### ............oo. ......[.....#.#.#...fgJVoo1 wandering)fg& 2===2.1fgfg'% _The orc shouts!fgN2 #....<# #.#...#.# ######.....# #.#.....## #.###......... #.#....... #.#..r.##. #.#...o#o. #.#....'.. #...†.##.#)...#.. #.....##.#.$. . ##....##.#.### #(...##.#.#  ###....#####.# ###.'....# #.##.....### ..#'#....# #.#.....>..#.# #.###..<fga4##.#.### ............oo. .[.....#.#.#...fg7.#.o.ooo 2 orcs (1 wandering)fg80---7fgafgkfgs! #....<# #.#...#.# ######.....# #.#.....## #.###... #.#. #.#..r.##. #.#....#.. #.#..o.o.. #...†.##.#)...#.. #.....##.#.$. . ##....##.#.### #(...##.#.# ###....#####.# ####.'....# #.##.....###.#'#....# #.#.....>..#.# #.###..g"m<##.# .### ............oo. .[.....#.#.#....o'ooo 2 orcs (1 wandering)---3.3fg{ #....<# #.#...#.# ######.....# #.#.....## #.###... #.#. #.#..r.##. #.#....#.. #.#...o'.. #...†.##.#)o..#.. #.....##.#.$. . ##....##.#.### #(...##.#.# ###....#####.##.'....# #.##.....### #...#'#....# #.#.....>..#   orc.# #.###fg..<#.#.### ............oo. .[.....#.#.#...fg&9fgfgfgNT #....<# #.#...#.# ######.....# #.#.....## #.###... #.#. #.#..r.##. #.#....#.. #.#...o'.. #...†.##.#)o..#.. #.....##.#.$. . ##....##.#.### #(...##.#.# ###....#####.#.'....# #.##.....### ...#'#....# #.#.....>..# o 2 orcs (1 wandering)# #.##gFV m#..<##.#### ... .or   orcr   rat (wandering)fggZ (4.5fg fg#....<# #.#...#.# ######.....# #.#.....## #.###... #.#. #.#..r.##. #.#....#.. #.#....'.. #...†.##.#or..#.. #.....##.#.$. . ##....##.#.### #(...##.#.# ###....#####.# #'#....# #.#.....>..# # #.###..<##.# fgfg"(5.1fgfgfg^,R  Cast which spell? (? or * to list) fgY Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes9%3  c - Tukima's DanceHexes9%3 Select a spell to cast[!]/[I] toggle spell headersfg#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 21/21 ========================#..............#.......Magic: 9/9========================#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 16Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##g39;49m.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........### ............oo. .......[.....#.#........#... _Found an escape hatch in the ceiling.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) #....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###......fg...Health: 21/21 ========================#..............#.......Magic: 9/9========================#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 16Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##fg$C.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........### ............oo. .......[.....#.#........#... _Found an escape hatch in the ceiling.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) fg ,fg-The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nofg . #....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 21/21 ========================#..............#.......Magic: 9/9========================#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 16Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##g3/ 39;49m.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........### ............oo. .......[.....#.#........#...Cast which spell? (? or * to list) _Okay, then. _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) Okay, then.fgD JfgW  fg` (_fg _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) _Okay, then.ing: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgdf Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice9%2  b - Confusing TouchHexes9%3  c + Tukima's DanceHexes9% 3 Select a spell to cast[!]/[I] toggle spell headersfgY#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 21/21 ========================#..............#.......Magic: 9/9========================#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 16Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##g939;49m.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........### ............oo. .......[.....#.#........#... _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) _Okay, then.Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgH#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 21/21 ========================#..............#.......Magic: 9/9========================#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 16Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##fgI[40m.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........### ............oo. .......[.....#.#........#... _Okay, then. _The orc shouts!  Cast which spell? (? or * to list) _Okay, then.Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NofgSfg[d#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 21/21 ========================#..............#.......Magic: 6/9================--------#..............#..r.##.fg\AC: 2Str: 6#..............#....#..EV: 16fghInt: 16#..............#....'..SH: 0Dex: 15#...†.##.......#or..#..XL:  4 Next: 34% Place: Dungeon:3#.....##.....@...#.$. .Noise: ---------  Time: 1265.1 (0.0)##....##.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ###.'....# #.##.....### ..#'#....# #.#.....>..#o   orc .........# #.###..<##.#r   rat (wandering) .........###gi49m ............oo. .......[.....#.#........#... _The orc shouts!  Cast which spell? (? or * to list) _Okay, then.Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.fg2o).oro 2 orcs (1 wandering)r--------===6.1 (1Touch fg0  Cast which spell? (? or * to list) _Okay, then.asting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. _The rat squeaks loudly. You hear a shout!fgBfg'o..r   orc---7fgfg:fg#G8r.fg$HW=--8.0 (0.9fg#Ufg\ _You completely miss the orc. The orc misses you.fg4:  You hit the orc but do no damage. The orc appears confused.fgLuoooo 2 orcs (1 confused)fgN_19---9fgibfg ht _The orc hits you with a +0 dagger. The rat closely misses you.fgW_  You catch the helpless orc completely off-guard!  You puncture the orc! You burn the orc.fgUdV  You kill the orc!fguo')o   orcfgs20=--779.8fgAfgQ _The rat closely misses you.fgkfg;V.ofg)70.7fgfg^ _You barely miss the rat. The rat closely misses you.fgG  You hit the rat. You burn the rat.fgJfgOo..fgP081.6fgfgG _You kill the rat!fgEL#....<# #.#...#.# ######.....# #.#.....## #.###......... #.#....... #.#..r.##. #.#....#.. #.#....'.. #...†.##.#)o..#.. #.....##...#.$. . ##....##.fg#.### #(...##.#.# #'#....# #.#.....>..# # #.###..<##.#### ............oo. fgfgzR.ofgR5-2.2 (0.6fgfgn  Things that are here: _a +0 dagger; an orc corpsefgS  Casting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Icefg9%2  b + Confusing TouchHexes9% 3 c - Tukima's DancefgHexes9%3 Select a spell to cast[!]/[I] toggle spell headersfgJfgSfgza#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 20/21 ======================--#..............#.......Magic: 6/9================--------#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 17Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#)...#..XL:  4 Next: 38% Place: Dungeon:3#.....##......@.o#.$. .Noise: gtb<0m---------  Time: 1272.2 (0.0)##....##.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ##.'....# #.##.....### .#'#....# #.#.....>..#o   orc ........# #.###..<##.# ........### ............oo. ......[.....#.#........#...You hit the rat. You burn the rat. _You kill the rat!Things that are here: _a +0 dagger; an orc corpseCasting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg=o#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##Spriggan#..........###.........Health: 20/21 ======================--#..............#.......Magic: 6/9================--------#..............#..r.##.AC: 2fg\pStr: 6#..............#....#..EV: 17Int: 16#..............#....'..SH: 0Dex: 15#...†.##.......#)...#..XL:  4 Next: 38% Place: Dungeon:3#.....##......@.o#.$. .Noise: ---------  Time: 1272.2 (0.0)##....##.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# ##.'....# #.##.....### .#'#....# #.#.....>..#o   orc ........# #.###gpm..<##.# ........### ............oo. ......[.....#.#........#...You hit the rat. You burn the rat. _You kill the rat!Things that are here: _a +0 dagger; an orc corpsefgpCCasting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #....<# #.#...#.#  Crackermeal the Sneak  ######.....# #.#.....##  Spriggan  #..........###.........  Health: 20/21 ======================--  #..............#.......  Magic: 4/9==========--------------  #..............#..r.##.  AC: 2Str: 6  #..............#....#..  EV: 17Int: 16  #..............#....'..  SH: 0Dex: 15  #...†.##.......#)...#..  XL:  4 Next: 38% Place: Dungeon:3  #.....##......@*g0mo#.$. .  Noise: ---------  Time: 1272.2 (0.0)  ##....##.........#.###  n) +2 dagger (flame)  #(...##.........#.#  Throw: 5 darts (poison)  ###....#####........# ##.'....# #.##.....### .#'#....# #.#.....>..#  o   orc ........# #.###..<##.# ........### ............oo. ......[.....#.#........#... _a +0 dagger; an orc corpseCasting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 62%)fg7L#....<# #.#...#.#Crackermeal the Sneak######.....# #.#.....##fgSpriggan#..........###.........Health: 20/21 ======================--#..............#.......Magic: 4/9==========--------------#..............#..r.##.AC: 2Str: 6#..............#....#..EV: 17Int: 16#..............#....'..SH: 0Dex: 15fg7#...†.##.......#)...#..XL:  4 Next: 38% Place: Dungeon:3#.....##......@.*#.$. .fg&Noise: ---------  Time: 1272.2 (0.0)##....##.........#.###n) +2 dagger (flame)#(...##.........#.#Throw: 5 darts (poison)###....#####........# fgK##.'....# #.##.....### .#'#....# #.#.....>..#o   orc ........# #.###..<##.# ........### ............oo. ......[.....#.#........#... _a +0 dagger; an orc corpsefg]ACasting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 62%)fgZHo(asleep)fgH:ofgpI+3.2 (1fgSfg5X  Casting: Confusing Touch (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (chance to affect: 62%) _The orc looks drowsy...fg7 fg18 fgA fgG F _Unknown command.fg F#....<# #.#...#.#  ######.....# #.#.....##  #.###.........  #.#.......  #.#....##.  #.#....#..  #.#....'..  #...†.##.#)...#..  #.....##......)@o#.$. .  ##....##.#.### #(...##.#.# ###....#####..#.'....# #.##.....#fg ## #'#....# #.#.....>..# # #.###..<##.#### ..... fgǜ fg a1==8 (0.6 _fg} fgZ fg{  The helpless orc fails to defend itself.  You impale the orc!! You burn the orc.fgC$fgh5===414.7 (0.9fgfgG _You kill the orc!fg fgH fg\ fg fg ,fg` fg ,fg fg fg˂fgo6.7 (2.0o   orc (wandering)fgfg![ _An orc is nearby!fgo #....<#   ...# #.#.....##  ...###.........  .......#.......  .......#....##.  .......#....#..  .......#....'..  #...†.##.......#)..o#..  fg?M......)@$#.$. .  .........#.###  #(...##.........#.# ###........#  #.##.....###  #.#.....>..#  #.###..<##.#  ............oo. [ fgk #....<#   ...# #.#.....##  ...###.........  .......#.......  .......#....##.  .......#....#..  .......#....'..  #...†.##.......#)..o#..  ......)@$#.$. .  .........#.### fg)m #(...##.........#.# ###....... #.##..... #.#.....>..#  #.###..<##. ............[fgm fg..## #.###..<##.#.### ....oo.fg.o==7.3 (0.6 _fg(fg  Things that are here: _a +0 flail; an orc corpsefg;  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg +.....# #.#...#  Crackermeal the Sneak #....<# #.#...#.#  Spriggan ######.....# #.#.....###  Health: 21/21 ======================== #..........###.........  Magic: 3/9========---------------- #..............#.......  AC: 2Str: 6 #..............#....##..  EV: 17Int: 16 #..............#....#...  SH: 0Dex: 15 #..............#....'...  XL:  4 Next: 41% Place: Dungeon:3 #...†.##.......#@*..#..  Noise: ---------  Time: 1277.3 (0.0) #.....##.fg.....).$#o$....  n) +2 dagger (flame) ##....##.........#.###..  Throw: 5 darts (poison)  #(...##.........#.# ##....#####........# .'....# #.##.....###  o   orc (wandering) '#....# #.#.....>..# ......# #.###..<##.# ......### ............oo. Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 62%)fg+.....# #.#...#Crackermeal the Sneak#....<# #.#...#.#Spriggan ######.....# #.#.....###Health: 21/21 ======================== #..........###.........Magic: 3/9========---------------- #..............#.......AC: 2Str: 6 #..............#....##..EV: 17Int: 16 #..............#....#...SH: 0fg~Dex: 15 #..............#....'...XL:  4 Next: 41% Place: Dungeon:3 #...†.##.......#@...#..Noise: ---------  Time: 1277.3 (0.0) #.....##......).$#*$....n) +2 dagger (flame) ##....##.........#.###..Throw: 5 darts (poison)#(...##.........#.# ##....#####........# .'....# #.##.....###o   orc (wandering) '#....# #.#.....>..# ......# #.###..<##.# ......### ............oo.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failurefgK)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 62%)fg^]Moasleep)fgc;ofg[+8.3 (1fgfgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 62%) _The orc looks drowsy...fgfgIfg fg F _Unknown command.fg y+.....# #.#...# #....<# #.#...#.# .....# #.#.....### .###... .#....... . .#....##.. .#....#. .#....'. ...†.##.#)@..#.. .....##......).$#o$.....##.#.###. #(...##.#.# .fg ....#####........# '....# #.##.....### #....# #.#.....>..## #.###..<##.# fg fg 29 (0.6 _fg, fg fg{  The helpless orc fails to defend itself.  You impale the orc!! You burn the orc.fgD)fgZ549.8 (0.9fgfg.G _You kill the orc!fgC fg fg fg fgк ,fg fgf fg fg` ,fg fg T4==fg fg" fg6 ,fg fg ,fg fg fgQ fg fg :==fg fg fg ,fg fgv fg fgL fg ,fg fg ,fg fg fg H5===fg fg ,fgh fg ,fgz fg fg fg fgo fg ;===fg fg fg fg fgM fg fg fg fg fgJ fgO ,fg- fg" e6===fg$ fg ,fg fg fg fg fg fg: fg fg# fgr$ ;===fg% fgK' fg' fg( fg(* ,fg+ fg;- fg- fg. fg0 ,fg-2 fgg6 d7==fg7 fg: ,fg; fg> ,fgZ? fgXA fgA fggD fg$G fgG :==fgGI fgL fgM fgN fgQ ,fgT fgV fgCW fg X fgY ,fgZ fgy\ fgi] M8===fg] fg_ ,fg` fgVb ,fgc fgke ,fgf fgg fg?h ;===fgMi fg'k fgxk fgl fgn fgo fgo fgs ,fgJu fgw ,fgx fg7~ c9===fg+ fg& 4 _Magic restored.fgY 3fg fgՐ  You now have 161 gold pieces (gained 6).fg˕ < _You see here a +0 club.fg fgO fg fgz fg fgY ;===fg) fg z  Things that are here:  a +0 club; an orc corpsefg fg  _fg? fgH ,fg: fgճ M _You now have 165 gold pieces (gained 4).fg fg fg fg fg ,fg fg fg' ,fg+ fg\ fg ,fgl fg fg ,fgq fg fgv fg fgn fgm fg fg' fg fg fg fgn fgn fg fgf ,fg fg fg- ,fg fg fg ,fg$ fg' fg fg' fg fg@ fgj.#.<.# .#...# ##...[ .#...#.# . #.....### .##.....# ###.# ..... #fg..##.... #....##.......#.. #....#....#.##..# #....'....#.##.@# 340.4 (60.6)#)...#....#.##.P# ).)#)......#.#...+ fgr a...#.###...#....P# ...#.# #....#....# .#....#.## .....###..#.#.#.....>..#..###.#.### #..<##.#... ..... #fgrfg.1.0 (61.2fgfgOH _Found a ring mail.fg3fgfgfgXfg,fgQfgqfgfg+fgSfgfg!fg"fgV#fgu%fgR(,fg)fg#,fg.fg.fg0fg4fg7,fg8fg:fgB=,fgz>fg@fgfg#fglfg3fgYfgfgfg fg ,fgfg`fg,fg@fgfg,fgfg!fgg#,fg%fgz*fg+fg+fgm,fg|.fg~/fg/fgH0fg]3fg5,fg7fg9fg_<,fg<>fg?fg9A,fgAfgBfggE,fgFfg@JfgO,fguQfgTfgV,fgWfgnZfgA\,fg]fg_fgafgCbfgcfgffg:hfghfgifglfg3nfgnfgofgqfg3u,fgvfgxfgyfgyfgzfgV|fgg~,fgFfgfg&..#.# #........#..### #.##.....# .........###.##.....#......##.....# .#....##.......#....##....#.##..#####'....#.##..# h.#)##.P#..g# fg?).)#)..#..@'.h.#..#.###...#....P#+#+# ...#.# #....#....#..#.#..#....#.##hh 2 hounds (asleep)..g   gnoll (polearm, asleep) ........... ##### fgo*.......#....fgII 58.4 (17.4  You open the door.fg,9.4 (18fgFfg:d _A gnoll and 2 hounds come into view.fg a j#...#.# #........# #.....### #.##.....# ###.##.....# #.##.....# #....##.......#....# #....#....#.##..##### #....'....#.##..#.h.# #)...#....#.##.P#..g# .)#)......#.#...@.h.# #.###...#....P#+#+# fga #.# #....#....# # #....#.#..####..#.#.#.....>..#..###.#.###.# ..<##.#... ..... # fgi fgr hgh.hhgwandering)fgs Q====60.0 (0.6)fgD| fgB i _The hound barks! _There is an open door here.fgP.#...#.# #.# .#.....### #.##.....#.###.##.....# .#.##.....# .#....##.......#....# .#....#....#.##..##### .#....'....#.##..#.h.# .#)...#....#.##.P#..g# ).)#)......#.#..@'h..#.#.###...#....P#+#+#fg".#.# #....#....#.# #....#.#..#.###..#.#.#......>..#..###.#.###.# #..<##.#... ..... # . ##### .#....fgfgfgfg=gh..h.fg*L----6 _fg[fgTfggfghfgLsq.ghg)fgsX=---1.5 (0.9fg~fg0 _You hit the bush but do no damage. The hound closely misses you.fg#.#...#.# #.# #.#.....### #.##.....# #.###.##.....# ..#.##.....# ..#....##.......#....# ..#....#....#.##..##### ..#....'....#.##..#...#.#)...#....#.##.P#g..# .).)#)......#.#.@.hh..#.#.###...#....P#+#+#.#.# #....#....#fg3.# #....#.#..# #.....###..#.#.#......>..#..###.#.###.# ##..<##.#... ..... #. ##### .#....fg6fgfg;hh.fg&2.1 (0.6fgfgb _The hound attacks as it pursues you! The hound bites you but does no damage.fgO  #.#.....### #.##.....# ##.........###.##.....# ...#.....##.....#.#....##.......#....#.#....#....#.##..#####.#....'....#.##..#...#.#)...#....#.##.P#g..#fg}P #).)#)......#.#..hh...#....#.###...#..@.P#+#+#.#.# #....#....# ...# #....#.#..# ##.....###..#.#.#.....>..#..###.#.###.# ###..<##.#... ..... # ............. ##### ##.... ###...#.>#....fgT fg-V fgGW fgUa Z.'ghfgb .-7fgl fgn fg0# #.#.....### #.##.....##.###.##.....#.#..##.....#.#....##.......#....#.#....#....#.##..#####.#....'....#.##..#...#.#)...#....#.##.P#...#fg/b.).)#)......#.#..h'g..#.#.###...#.@.hP#+#+#.#.# #....#....#.# #....#.#..# .##.....###..#.#.#..... .#.....>..#..###.#.###.# .###..<##.#... ..... #. ##### .#.#....  ###...#.>#....fgfgfgfg.g.h=3.3fgUfg< p _The hound attacks as it pursues you! The hound misses you.fg-.# #.#.....### #.##.....# .###.###.##.....#.#...##.....#.#....##.......#....#.#....#....#.##..#####.#....'....#.##..#...#.#)...#....#.##.P#...#.).)#)......#.#...g...#.#.###...#@.hhP#+#+#.#.# #....#....# #.# #....#.#..# fg:S#.##.....###..#.#.#..... #.#.....>..#..###.#.###.# #.###..<##.#... ..... #.... ##### #.#.#....  ###...#.>#....fgv,fg4hh.fg.-9fgfgfgJR /.###.........###.##.....# ......#...........##.....#.#....##.......#....#.#....#....#.##..#####.#....'....#.##..#...#.#)...#....#.##.P#...#).)#)......#.#...g...#....#.###...#.hh.P#+#+#.#.# #...@#....# ##........# #....#.#..#  #.##.....###..#.#.#..... fg>S  #.>..#..###.#.###.#  #.###..<##.#... ..... #  ............... ##### #.##....  ###...#.>#.... .. #...#..#fgW fg"X fga g'h.=4.5fgh fgl p _The hound attacks as it pursues you! The hound misses you.fg+  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg1..###.........###.##.....#  Crackermeal the Sneak ......#...........##.....#  Spriggan ......#....##.......#....#  Health: 21/21 ======================== ......#....#....#.##..#####  Magic: 7/9==================------ ......#....'....#.##..#...#  AC: 2Str: 6 ......#)...#....#.##.P#...#  EV: 17Int: 16 .....).)#)......#.#..g'...#  SH: 0Dex: 15 ........#.###...#h.h.P#+#+# fg XL:  4 Next: 44% Place: Dungeon:3 ........#.# #...@#....#  Noise: =--------  Time: 1364.5 (0.0) ##........# #....#.#..#  n) +2 dagger (flame)  #.##.....###..#.#.#.....  Throw: 5 darts (poison)  #.#.....>..#..###.#.###.#  #.###..<##.#... ..... #  ............... #####  hh 2 hounds .#.#........#.... g   gnoll (polearm) # ###...#.>#.... .. #...#..# _The hound attacks as it pursues you! The hound misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fgw$hound (chance to affect: 53%)fg..###.........###.##.....#Crackermeal the Sneak ......#...........##.....#Spriggan ......#....##.......#....#Health: 21/21 ======================== ......#....#....#.##..#####Magic: 7/9==================------ ......#....'....#.##..#...#AC: 2Str: 6 ......#)...#....#.##.P#...#EV: 17Int: 16 .....).)#)......#.#..g'...#SH: 0Dex: 15 ........#.###...#*.h.P#+#+#XL:  4 Next: 44% Place: Dungeofgbn:3 ........#.# #...@#....#Noise: =--------  Time: 1364.5 (0.0) ##........# #....#.#..#n) +2 dagger (flame)#.##.....###..#.#.#.....Throw: 5 darts (poison)#.#.....>..#..###.#.###.##.###..<##.#... ..... #............... #####hh 2 hounds .#.#........#....g   gnoll (polearm) # ###...#.>#.... .. #...#..# _The hound attacks as it pursues you! The hound misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%fg)fgfgfg1  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.fgTAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 53%)  The hound resists with significant effort.fgfgg.hh.5.5 (1fgfgK _The hound misses you.fg+ 4fg fg7 F _Unknown command.fgA fg( fg fg F _Unknown command.fgq  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgH..###.........###.##.....#  Crackermeal the Sneak ......#...........##.....#  Spriggan ......#....##.......#....#  Health: 21/21 ======================== ......#....#....#.##..#####  Magic: 5/9=============----------- ......#....'....#.##..#...#  AC: 2Str: 6 ......#)...#....#.##.P#...#  EV: 17Int: 16 .....).)#)......#.#.g.'...#  SH: 0Dex: 15 ........#.###...#hh..P#+#+#  XL: fgb 4 Next: 44% Place: Dungeon:3 ........#.# #...@#....#  Noise: =--------  Time: 1365.5 (0.0) ##........# #....#.#..#  n) +2 dagger (flame)  #.##.....###..#.#.#.....  Throw: 5 darts (poison)  #.#.....>..#..###.#.###.#  #.###..<##.#... ..... #  ............... #####  hh 2 hounds .#.#........#.... g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%)fg ..###.........###.##.....#Crackermeal the Sneak ......#...........##.....#Spriggan ......#....##.......#....#Health: 21/21 ======================== ......#....#....#.##..#####Magic: 5/9=============----------- ......#....'....#.##..#...#AC: 2Str: 6 ......#)...#....#.##.P#...#EV: 17Int: 16 .....).)#)......#.#.g.'...#SH: 0Dex: 15 ........#.###...#*h..P#+#+#XL:  4 Next: 44% Place: Dungeon:3 ........#.#fgB  #...@#....#Noise: =--------  Time: 1365.5 (0.0) ##........# #....#.#..#n) +2 dagger (flame)#.##.....###..#.#.#.....Throw: 5 darts (poison)#.#.....>..#..###.#.###.##.###..<##.#... ..... #............... #####hh 2 hounds .#.#........#....g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%)fg Wh(1 asleep)fg fgú fg- g.h.   hound (fg 3-6.5 (1fg fgU 0  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 53%) _The hound looks drowsy...fgH fgQ 8-fgsi fgt  fgt 8_Unknown command.fgԌ fg0 fg fg F _Unknown command.fg[  The helpless hound fails to defend itself.  You impale the hound!! You burn the hound.fg!efgs~X  You kill the hound!fgm.hghfg  5/10-90=7.3 (0.8 _The hound barely misses you.fgfgnj _Your Ice Magic skill increases to level 1!fg3  fg4Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgji..###.........###.##.....#  Crackermeal the Sneak ......#...........##.....#  Spriggan ......#....##.......#....#  Health: 21/21 ======================== ......#....#....#.##..#####  Magic: 3/10=======----------------- fgp......#....'....#.##..#...#  AC: 2Str: 6 ......#)...#....#.##.P#...#  EV: 17Int: 16 .....).)#)......#.#...'...#  SH: 0Dex: 15 ........#.###...#hg..P#+#+#  XL:  4 Next: 90% Place: Dungeon:3 ........#.# #...@#....#  Noise: =--------  Time: 1367.3 (0.0) ##........# #....#.#..#  n) +2 dagger (flame)  #.##.....###..#.#.#.....  Throw: 5 darts (poison)  #.#.....>..#..###.#.###.#  #.###..<##.#... ..... # gq%d ............... #####  h   hound .#.#........#.... g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Your Ice Magic skill increases to level 1!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fgu..###.........###.##.....#Crackermeal the Sneak ......#...........##.....#Spriggan ......#....##.......#....#Health: 21/21 ======================== ......#....#....#.##..#####Magic: 3/10=======----------------- ......#....'....#.##..#...#AC: 2Str: 6 ......#)...#....#.##.P#...#EV: 17Int: 16 .....).)#)......#.#...'...#SH: 0Dex: 15 ........#.###...#*g..P#+#+#XL:  4 Next: 90% Place: Dungeon:3 ........#.# fg }[33m#...@#....#Noise: =--------  Time: 1367.3 (0.0) ##........# #....#.#..#n) +2 dagger (flame)#.##.....###..#.#.#.....Throw: 5 darts (poison)#.#.....>..#..###.#.###.##.###..<##.#... ..... #............... #####h   hound .#.#........#....g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Your Ice Magic skill increases to level 1!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fgËfgh  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (chance to affect: 54%)  The hound resists with significant effort.  The hound misses you.fgUi14--------8.3 (1fgfgC _The gnoll hits you from afar with a +0 spear!fgifgfgp\ _Unknown command.fgV fgW fg< fg F _Unknown command.fg   Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg..###.........###.##.....#  Crackermeal the Sneak ......#...........##.....#  Spriggan ......#....##.......#....#  Health: 14/21 ================-------- ......#....#....#.##..#####  Magic: 1/10==---------------------- ......#....'....#.##..#...#  AC: 2Str: 6 ......#)...#....#.##.P#...#  EV: 17Int: 16 .....).)#)......#.#...'...#  SH: 0Dex: 15 ........#.###...#hg..P#+#+#  XL: g7m 4 Next: 90% Place: Dungeon:3 ........#.# #...@#....#  Noise: =--------  Time: 1368.3 (0.0) ##........# #....#.#..#  n) +2 dagger (flame)  #.##.....###..#.#.#.....  Throw: 5 darts (poison)  #.#.....>..#..###.#.###.#  #.###..<##.#... ..... #  ............... #####  h   hound .#.#........#.... g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fg..###.........###.##.....#Crackermeal the Sneak ......#...........##.....#Spriggan ......#....##.......#....#Health: 14/21 ================-------- ......#....#....#.##..#####fgMagic: 1/10==---------------------- ......#....'....#.##..#...#AC: 2Str: 6 ......#)...#....#.##.P#...#EV: 17Int: 16 .....).)#)......#.#...'...#SH: 0Dex: 15 ........#.###...#*g..P#+#+#XL:  4 Next: 90% Place: Dungeon:3 ........#.# #...@#....#Noise: =--------  Time: 1368.3 (0.0) fgI(##........# #....#.#..#n) +2 dagger (flame)#.##.....###..#.#.#.....Throw: 5 darts (poison)#.#.....>..#..###.#.###.##.###..<##.#... ..... #............... #####h   hound .#.#........#....g   gnoll (polearm) # ###...#.>#.... .. #...#..# _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fgyYfgc h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (chance to affect: 54%)  The hound resists with significant effort.  The hound completely misses you. The hound bites you.fgl +9.3 (1fgT fg , V _The gnoll completely misses you.fgx fg fg fg z _Unknown command.fgY fg F _Unknown command.fg?.# #.#.....### #.##.....####.###.##.....#.#...........##.....#.#....##.......#.....#....#....#.##..#####.#....'....#.##..#...#..#)...#....#.##.P#...#).)#)......#.#...'...#.#.###..@#hg..P#+#+# ..#.# #....#....# ###........# #....#.#..#  #.##.....###..#.#.#..... #.#.....>..#..###.#.###.#fgBP #.###..<##.#... ..... # # ........ ##### ..#.#........#.... .# ###...#.>#....fgJ.hh   houndfgK:-9 (0.6 _fgRfgWfgO7<# #.#...#.# #........#.# #.#.....### #.##.....####.........###.##.....#.#...........##.....#.#....##.......#.....#....#....#.##..#####.#....'....#.##..#...# #.......#)...#....#.##.P#...# #).)#)....@.#.#...'...# #.#.###...#.g..P#+#+# #..#.# #...h#....# ####........# #....#.#..#fg8L #.##.....###..#.#.#..... #.#.....>..#..###.#.###.#  #.###..<##.#... ..... # ## ........ ##### ...#.#........#....fg;fgC@h.fg;DC-70.5fgKfg:Nfg..# #.#...# #####...[#<# #.#...#.# #........#.# #.#.....### #.##.....####.........###.##.....#.#...........##.....#.#....##.......#.....#....#....#.##..##### ..#....'....#.##..#...# ##.......#)...#.@..#.##.P#...# ##).)#)......#.#...'...# ##.#.###..h#.g..P#+#+#..#.# #....#....# #####........# #....#.#..# fg\# #.##.....###..#.#.#..... # #.#.....>..#..###.#.###.# # #.###..<##.#... ..... # ### ....... #####fgfg(1.1fgfgGfgL8 #.#...# #.#.<.# #....# +.....# #.#...# #####...[# #....<# #.#...#.# #........# #.....# #.#.....### #.##.....####.........###.##.....#.#...........##.....#.#....##.......#.....#....#....#.##..##### ...#....'@...#.##..#...# .##.......#)...#....#.##.P#...# .##).)#)......#.#...'...# .##...#.###..h#.g..P#+#+# .##..#.# #....#....# fg09 d.#####........# #....#.#..# .# #.##.....###..#.#.#..... .# #.#.....>..#..###.#.###.# .# #.###..<##.#... ..... #fgO< fg2= fgqH h.gg   gnoll (polearm)fg'I &7fgU fgY fgDn #.#...# #.#.<.# #....#  +.....# #.#...# #####...[# fg #....<# #.#...#.# #.# ##.....# #.#.....### #.##.....#.###.........###.##.....#.#...........##.....#.#....##.#....#.#....#....#.##..#####.#....@....#.##..#...# fga†.##.#)...#....#.##.P#...# ..##......).)#)....h.#.#...'...# ..##...#.##...#.g..P#+#+# ..##.........#.# #...g#....# ..#####fg..# #....#.#..# ..# #.##.....###..#.#.#..... ..# #.#.....>..#..###.#.###.# ..# #.###..<##.#... ..... #fg!fgfgvh.g.fg.(2.3fg7fgZ Q _There is an open door here.fgg #.#...# #.#.<.# #....# +.....# #.#...### #####...[#fg #....<# #.#...#.# #.##.....# #.#.....### #.##.....#.###.........###.##.....#.#...........##.....#.#....##.#....#.#....#....#.##..#####.#...@'....#.##..#...# .†.##fg.#)...#.h..#.##.P#...#.##......).)#)......#.#...'...#.##..#.###..g#.g..P#+#+#.##.........#.# #....#....#.#####........# #....#.#..#fg.# #.##.....###..#.#.#......# #.#.....>..#..###.#.###.# ...# #.###..<##.#... ..... #fgfg=h.fg-9 _fgo!fgY$fg ###.....# #...### #....# #.#...# #.#.<.# #....# +.....# #.#...### #####...[#  #....<# #.#...#.# #........# ####.....# #.#.....### #.##.....####.........###.##.....#.#...........##.....#.#....##.......#.....#..@.#....#.##..### ......#....'h...#.##..#...fg †.##.......#)...#....#.##.P#....##......).)#)......#.#...'....##.........#.###..g#.g..P#+#+ (...##.........#.# #....#....#.#####........# #....#.#..# .# #.##.....###..#.#.#......# #.#.....>..#..###.#.###.#fg fg fg# :h..fg 8g.fgT ~15=2==3.5fgZ fg fg  #.....#[.......  #....###.....# #...### #.... #.#...# #.#.<.# #.... +.....# #.#...### #####...[  #....<# #.#...#.# #........ #####.....# #.#.....### #.##.....###...###.##......#...........##......#.@..##.......#.....#....#....#.##..###.....#....h....#.##..#†.##.......#)...#....#.##.P#.##......).)#)....g.#.#...'.. #....##.........#.###...#.g..P#+# g d#(...##.........#.# #....#....# #....#####........# #....#.#..# '....# #.##.....###..#.#.#.....fgy fg @h'fgɑ (4.1fg@ fg fg1#....P.PPPPPPPPPPP # #.....#[.......  ####.....# #...### # #.#...# #.#.<.# #... +.....# #.#...### ##### #....<# #.#...#.# #.. ######.....# #.#.....### #.## ####.###.## #fg2.#@..........# #.#....##.......#... #.#...h#....#.##..## #.......#....'....#.##..# #...†.##.......#)...#....#.##.P#.##......).)#)....g.#.#...'. ##....##.........#.###...#.g..P#+  #(...##.........#.# #....#....# fg2`##....#####........# #....#.#..#fg7fg+8fgFth.g.fgAG&7fgHRfg|Tfg .....P.P........  ##....P.PPPPPPPPPPP # #.....#[.......  ####.....# #...### # #.#...# #.#.<.# # +.....# #.#...### ##### #....<# #.#...#.# #..  ######.....# #.#.....### #.##  ####.###.##  #fg>.......#.....#  #.......#..h.##.......#..  #.......#....#....#.##..#  #..............#....'....#.##..#  #...†.##.......#)...#....#.##.P#  #.....##......).)#)...g..#.#...'#....##.........#.###...#.g..P#  #(...##..#.# #....#....#fgB,fgyh.g.fgp(5.3fgfgfg  #....P.PPPPPPPPPPP # #.....#[....... # ###.....# #...### # #.#...# #.#.<.# # +.....# #.#...### ##### #....<# #.#...#.# #...######.....# #.#.....### #.## #..........###.........###.## #fgl .......@#.h.........## #.#....##.......# #.#....#....#.# #.#....'....#.##.. #...†.##.#)...#g...#.##.P #.....##).)#)......#.#... ##....##.........#.###...#.g..P  #(...##...#.# #....#.... ###....#####........# #....#.#.. fg fg{ U===9fgh fgb fgyU #....P.P # #.....#[....... # ###.....# #...### # #.#...# #.#.<.# # +.....# #.#...### ##### #....<# #.#...#.# # ######.....# #.#.....### #.## #.###.###.## #.#.h.## #.#....##.# #.#....#....#.## #.#....'....#.##fgz #...†.##.#)...#g...#.##. #.....##......).)#)......#.# ##....##..#.###...#.g.. #(...##..#.# #....# ###....#####.# #....#.#fgS}fgvh.h   houndfg)(6.5fg2fgfgo2 #....P.P  #.....#[.......  ###.....# #...### fg #.#...# #.#.<.#  +.....# #.#...###  #....<# #.#...#.# # ######.....# #.#.....### #.## #.###..h......###.## #.#.## #.#....##. #.#....#....#.## #.#....'....#.## #...†.##.#)...#g...#.## #.....##......).)#)......#.# ##....##..#.###...#.g #(...##.#.# #....# ###....#####.# #....#.#fgfgpfg:h.fg(7.1fgfg3fg'  #....P.P #.....#[. ###.....# #...### #.#...# #.#.<.# +.....# #.#...###  #....<# #.#...#.# # ######.....# #.#.....### #. #.###.h.###. #.#. #.#....## #.#....#....#. #.#....'....#. #...†.##.#)...#g...#. #.....##......).)#)......#.# ##....##.#.###...#.g g5( 0m#(...##.#.# #....# ###....#####.# #....#.fg,* fg4 :h.fg5 &7fgzB fgSF fg@! fg! fg* R.hfg{+ [6=8.7 (1.0fg1 fg54 fgX  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg=B #....P.PPPPPPPPPPP  Crackermeal the Sneak #.....#[.......  Spriggan ###.....# #...###  Health: 16/21 ==================------ #.#...# #.#.<.#  Magic: 0/10------------------------ +.....# #.#...### ### AC: 2Str: 6 #....<# #.#...#.# #.. EV: 17Int: 16 ######.....# #.#.....### #.# SH: 0Dex: 15 #..........###.........###.# XL:  4 Next: 90% Place: Dungeon:3 #..........@h..#...........# Noise: ---------  Time: 1378.7 (0.0) #...[40fg-C;m...........#....##...... n) +2 dagger (flame) #..............#....#....#.# Throw: 5 darts (poison) #..............#....'....#.# #...†.##.......#)...#g...#.# #.....##......).)#)......#.# h   hound ##....##.........#.###...#.g #(...##.........#.# #....#.  ###....#####........# #....#. _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fg+}#....P.PPPPPPPPPPPCrackermeal the Sneak#.....#[.......Spriggan###.....# #...###Health: 16/21 ==================------#.#...# #.#.<.#Magic: 0/10------------------------+.....# #.#...### ### AC: 2Str: 6#....<# #.#...#.# #.. EV: 17fgu~Int: 16######.....# #.#.....### #.# SH: 0Dex: 15#..........###.........###.# XL:  4 Next: 90% Place: Dungeon:3#..........@*..#...........# Noise: ---------  Time: 1378.7 (0.0)#..............#....##...... n) +2 dagger (flame)#..............#....#....#.# Throw: 5 darts (poison)#..............#....'....#.##...†.##.......#)...#g...#.##.....##......).)#)......#.# h   hound##....##.........#.###...#.g#(...##.........#.# #....#.###....#####........# #....#. fg~[18d_There is an open door here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)fgkTfg"ih  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 54%)  The hound resists with significant effort.fg%n12-----=9.7 (1fg9fgl* _The hound bites you.fgfgfg fgF _Unknown command.fg fg fg fg[ F _Unknown command.fgO .....P.P........ #....P.PPPPPPPPPPP #.....#[....... ###.....# #...### #.#...# #.#.<.#  +.....# #.#...### ## #....<# #.#...#.# #.fgP ######.....# #.#.....### #. ####.###. #.h..#..... #.#....##..... #.#....#....#. #.......#....'....#. #...†.##.......#)...#g...#. #.....##).)#)......#.#....##.#.### #(...##..#.# #....#fgRfg]aEh.÷fg$b.80.3 (0.6fgVjfgmp _The hound attacks as it pursues you! The hound misses you.fg| #...#P.PPP.PPP.P......... #....P.PPPPPPPPPPP.....#[....... ###....###.#<.# +.....## ## #....<#.# ##### #.#.....### ###..###h...#........#....##.....#....#....#....'.fg~ ÷.#.#)...#g.....).)#)...##.##...#.fg fg Nh.fg k1------9fg fg͔ O _The hound attacks as it pursues you! The hound bites you.fg\.P.. .. #...#P.PPP.PPP.P.....P.P........ #....P.PPPPPPPPPPP.....#[....... ###....###.#<.# +.....## ## #.# #####.....# #.#.....### h###..###......#......#....#...........#....'.÷.#.#)...#g.).)#)...fg^fg d<h.fgd]1==-1.5fg!jfgla _There is a stone staircase leading up here.fg&P .PP ..P.. P.. fgi'%#...#P.PPP.PPP.P......... #....P.PPPPPPPPPPP#.....#[....... ###....###.#<.# +## ## #....<fgj(#.# #####....h# #.#.....### ###..###....#.....#...........#....'.÷.#)...#gfg]*fg1<h.fg20=2.1fg8fg;x _The hound attacks as it pursues you! The hound closely misses you.fgR<... P. P .P.P P.PP P..P.. P.. .P#...#P.PPP.PPP.P......... #....P.PPPPPPPPPPP#.....#[....... ###....###.#<.# +.....## ## #....h#.# ##### #.#.....### .###..###...#.....#........'.fg3\fg]d2=-7fgbfgefgM <... P. ..P P.P P.PP ..P.. P.. .P Pfg Y#...#P.PPP.PPP.P:P.P........ #....P.PPPPPPPPPPP#.....#[....... ###....###.#<.# +.....## ## #....h#.# fg ##### #.#.....### .###..###...#....#fg fgx Nh<fg  B-3.3fg fg ? _Found a Handbook of Applied Construction.fgg  PP <... P. ..P #....P.P P.PP P #....P.. P.. .P P #...#P.PPP.PPP.P:P.....P.P........ #....P.PPPPPPPPPPP#.....#[@......# ###.....###...### #.#...# #.#.<.# fgih r+....h# #.#...### ### #....<# #.#...#.# #.######.....# #.#.....### #.##.###...###.##.....#...........##.#....##.....fgm fg| <h.fg} C==9fg_ fg0PP <... P. ..P #....P.P P.PP PP #....P.. P.. .P P #...#P.PPP.PPP.P:P .....P.P.#....P.PP.##.....#[.# ###.....###...### fgO#.#..h# #.#.<.# +.....# #.#...### ##....<# #.#...#.# #.######.....# #.#.....### #.##..........###.###.## #..............#.## #.#....##. fgfgh.h   houndfgN(4.5fg9 fgfg̶ T#PP #<... P. ..P ##....P.P P.PP PP P##....P.. P.. .P.P ##...#P.PPP.PPP.P:P #.....P.P.P##....P.PP.# ##.....#[.# ####....h###...### ##.#...# #.#.<.# #+.....# #.#...### #fgӷ W#....<# #.#...#.# #.######.....# #.#.....### #.##.#..........###.........###.##.#..#.##.#.#....##.#fg fg <h.fgw D=5.1fg fgi fgY#.PP #.<... P. ..P P#.#....P.P P.PPPPP.P #.#....P.. P.. P.P.P #.#...#P.PPP.PPP.P:P #......P.P.P ##.#....P.PP.# #.#.....#[h..@...# #.###.....###...### #.#.#...# #.#.<.# #.+.....# #.#...### #####.#....<# #.#...#.# #.######.....# #.#.....### #.##.#.###[fgZ39;49m.........###.##.#...#...........##.#.#....##.#.fg`^fg5kn.h7fgufg-yfgHJPP#.<... P. ..P .P#.#....P.P P.PPPPP.P #.#....P.. P.. P.P.P +#.#...#P.PPP.PPP.P:P.##......P.P.........P.##.#....P.PPPPPPPPPPP.# #. #.....#[.h.....# #.###.....###.@.####. #.#...# #.#.<.# #.+.....# #.#...### #####.#....<# #.#...#.# #.....fgI######.....# #.#.....### #.###..........###.........###.##.#....#...........##.#...#....##.#.#....#....#.##..#fgSfgVO.hfgUW(6.3fg3`fgbfg>>_(Press ? for help)  fg-#........'....'# #.....# #># #...#.#...................#  #.....####....### #.....# #.# #...#.#################.###  #<....# #....'.# #.....# #.####...#.........### #.#  #.....# #....#.# ####### #........#...........# #.#  #....)# #....#.# ##########....##........#.#######.#   fgiR#.....# ######.# #.............########..#.........#  #.....# ####...#### #.......................###########  #.....####.........###.............####...........#   fgR#..................................# #...........#  #.....####..........#...........#'#####...........#  #.#......<..........#...........#.#.......#.#######  #.#.#####...........#..@........#.#.#####.#.#   fgS#.#.# #.###(.................##.#.#.###.#.##########  #.#.# #.#######.#.#..........##.#.#.....#.##########.......#  #.#.# ###.......#.#.#..........##.#.#................#.#####.#  #.#.###.................#########.#.#######.########.#.#..##.#  #.#...'.....÷........##.##.#.........# fgj#.#.#..##.#  #.#####..............##.######################.#.#..##.#   fg#.#######.#####......##.#.............# #>##.#.#..##.#   fg#.#.....#.# #......##.#.###########.####.#########.#.#..##.#  #.#.....#.# #.#.#.###.#.#.......##.................#.#..##.#   fg#.#.....#.# #.#.#.....#.#..#.##.##..#.....##########.#..##.#  #.#.....#.# #.#.#######.#.##..##..#.#.....'..............#.# fgW #[# ######.# #.......####.# #.# #.# ######  #.###.#......# #.#.#####.###....##  ###...#.###############.#.#...'....'# #.....# #># #...#.#..........#.##### #.....# #.# #...#.#############<....'.# #.....# #.####...#.........### # fgW....#.# ####### ##..# #.)# #....#.# ##########..#.#######.## ######.# ########..#.........# ####...#### #.......###########....#######...####.........................# #...........#....####....#.#'#####...........#.....<..........#.#.. fg'X##....#..@.#.#.#####.#.# #.###(....... fg{Xf.###.#.# ######### #.#######.#.#..........##.#.#.....#.##########.......# ####.#.#..........##.#.#................#.###.###...........#########.#.#######.#######'.....÷.. fgX #.#.........# ####..............##.##################### #######.#####......##.#.............# #># #......##.#.###########.####.#########.#.#..# fg8 fg Q #....#.# ####### #........#.... Crackermeal the Sneak#....#.# ##########....##... Spriggan######.# #.............##### Health: 13/21 ==============----------####...#### #.................. Magic: 1/10 fg ==---------------------- ###.........###.............####. AC: 2Str: 6 ............................# #. EV: 17Int: 16 ###..........#...........#'#####. SH: 0Dex: 15 ..<..........#...........#.#..... XL:  4 Next: 90% Place: Dungeon:2 ##...........#..@........#.#.#### Noise: ---------  Time: 1389.2 (0.0)  fgv #.###(.................##.#.#.## n) +2 dagger (flame)#.#######.#.#..........##.#.#... Throw: 5 darts (poison) ##.......#.#.#..........##.#.#... .................#########.#.#### .....÷........##.##.#.....  ..............##.################   fg Q##.#####......##.#.............#  .#.# #......##.#.###########.##  _The hound attacks as it pursues you! The hound bites you. _There is a stone staircase leading up here. _The hound attacks as it pursues you! The hound closely misses you. _Found a Handbook of Applied Construction.  fg _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. fg  fg  fg fgI fgv2== fg fg!  fg  fgS# fg% fgz% fgH& fg( fg'* fg*T4== fg+ fg- fgq/ fg/:== fg0 fg?3 fg4, fg5 fg7 fg9 fg[9 fg: fg; fgz= fg=:== fg? fg@ fgA fg]A fgA fgC fgC fg$D fgD fgE fgF fgGN15= fgG fgH fgI fg$J fgJ fgK fgL fgL fgKM fgO fgcO fgO fgP fg1W fgW................# #.#####.#...# ...._...........####...........## .................÷......##.#..... ...(..###..............>.#....### #...####.........######..##...#  fggX##### #.....###.# #.......#### #.....# #.# #.###.#....## #.....# #.# ###...#.##### ...'# #.....# #@# #...#.#......97.6 (8.4 ...### #.....# #.# #...#.##### ...'.# #.....# #.####...#..... ...#.# ####### #........#.....#.# ##########....##....... ####.# #.............######## ##...#### #...................... ........###.......####..... ........ fgUY{..........# #..... fg(_7_ fg}` _There is a stone staircase leading up here. _The hound attacks as it pursues you! The hound closely misses you. fg`!Found a Handbook of Applied Construction. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is a stone staircase leading down here. fg3 fg fg fgh5=3 fg===6= fg, fg fg fg;=== fg fg fg fg fg fgh7== fg fg4== fgi fg fg fg% fg fgh8== fg] fg fg fgf== fgn fg fg fgW fg fg9= fgN fg fgK9= fgu fg fg fg) fg` fgU5=== fg fg, fgc fg:20 fg[== fgB fg fg;=== fg> fg fg9 fgi fg%  fg]k_.......... fgX. _You start resting. fg1420.6 (23.0) fgS1=== fg%1.6 (24 fg 7_ fg" _HP restored. fgc3 fg`d fgd, fgNh6== fgh:== fgRi fgj, fg4k fglP== fgm fgm, fgm fg{n, fgn fgTo, fgo fgNp fgpN7== fgq fgq, fgq fgr, fgr fges, fgs fg9t fgt:== fgt fg3u, fgu fg4v, fgv fgw, fg\w fgw, fg1x fgy{8=== fgE{B fg{, fg|, fgH}, fg}Q=== fg3~ fg~, fg fg, fg fge, fg fg fg[9== fg, fg fgv, fg fgS, fg fgO fg:== fgх fgk, fg fgY, fg fg, fgO fg, _ _You start resting. fgE_55.6 (3 fgӓ;10/10=== fg0%6.6 (35 fgw fgÙ% _Magic restored. fgZ0 fgv1 fg5 fg: fg?G7.6 (1.0) fg  # .. .. .  .. PPP  #. ###....  ...#..##....PPP PP 3 ._.....@....P.. ..P  ...g##.#....P.P P.PPPPP. # #.#....P.. P.. P.P #.#...#P.PPP.PPP.P: fg  #......P.P.. ..#....P.PPPPPPPPPP g   goblin (asleep) ## ###.....#[ ###.....###... #.#...# #.#h fg# <=== fg9  You climb downwards. fg>bg.g fg"U7===9.1 (2.5 fg0^ fg_e _The goblin shouts!  Found a bloodstained altar of Trog. _There is a stone staircase leading up here. fg  # .. .. .  .. PPP  fgc s#. ###....  ...#..##....PPP PP  ._..g..@....P.. ..P  ....##.#....P.P  # #.#....P.. P..  #.#...#P.P: #......P.P ..#....P.P ## ###.....#[ ###..   fg # .. .. .  .. PPP  #. ###....  ...#..##....PPP PP  fgN@ ._..g..@....P.. ..P  ....##.#....P.P  # #.#....P.. P..  #.#...#P.P: #......P.P ..#....P.P ## ###.....#[ fgI###..   fg' fgY( fg0 fg4] _A goblin is nearby!fgt #.#..#### ..... . .... PPP. #.. ###.....#..##....PPP PP._..g.@<....P.. ..P fghu L#....##.#....P.P P.PPPPP#. #.#....P.. P.. P.P #.#...#P.PPP.PPP.P #......P.P ..#....P. ######.....#[ ###.....### #.#...# #.#fgw fgǂ .gfgp <---7 (0.6 _fgF fg fgcM  You hit the goblin. You burn the goblin.fg(e)fg92=--fg'60.6 (0.9fgfgVJ _You kill the goblin!fg6 # .#. ...##### .....# .# ....# PPPfg7#.. #..# ###....#....#..##....PPP PP._...@.<....P.. ..P .#....##.#....P.P P. ##.. #.#....P.. P.. P.... #.#...#P.PPP.PPP.... #......P.P## ..#....P. ######.....#[ ###.....###fg8h #.#...# #.fgAfgZC5-1.2 (0.6fgIfgMO _You see here a +0 dagger.fgefgKfgfg.fgCfgP _fg,fgjfgfg fgzfgefg'fgfg{fgFfgfg ,fg fg P  There is a bloodstained altar of Trog here.fgfgv _fg~fg7fgfgfgfgTfg##. .#... ...#####.### #.....#fgd.... ###.....# PPP #.) #...##..# ###.... #..##....#..##....PPP #......_...).<....P.. ###(@#....##.#....P.P-5.4 (4.2 fg_#..##...##.#....P.. #.....####.#...#P.P #.....# #......P.P #####.. ..#....P.P fg#.. ######.... .... ###.# #.# fg*+.fg&fg&-6.0 (4.8fg,fg/% _Found a rapier.fg63fg6fg:fg5>,fg Cfgh ##... .#.. . #. ...##### .###. #.....#  .... ###.....#  #.) #...##..# ### #..##....#..##.... #......_...).<....P ###@.#....##.#....P. #..##...##.#....P #.....####.#...#P.8 #.....# #......P. #####... ..#....P. #...####### ....# ### .# #. +6 (0.67.6 (1 _m - fgyj88 poisoned darts (gained 3)fg? fg fg fg3 fg+ ,fg ,fgt fg fgɕ fg fgؚ fgP fgw fgɞ fg fgg fg fgv fgo ,fg fgJ fg fg fgۮ fgf fg\ fg fgƶ fg fg    ######...   #.......# .  #.......# ..  #.......###.g  ###.......... fg  #..........#  #....###.  #......@....#..#  #....###......#####  #....###.####.....#  #........####.....#  #######.)##...##..# ###  #..##....#..##.fg( g   Ijyb (wand, asleep)  #......_...).<....  ###..#....##.#....  #..##...##.#....fg .71.8 (4.2fg -2.4 (4.8fg6 fgh  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of roots.fgYh ######...  #.......# . fgq #.......# ..  #.......###.g  ###..........  #..........#  #..........###.  #......@....#..#  #....###......#####  #....###.####.....#  #..#  .)#  #..#fgM #......_...).< ###.fgb ######...  #.......# .  #.......# ..  #.......###.g  ###..........  #..........#  #..........###.  #......@....#..#  #....###......#####  #....###.####.....#  #..# .)#  #..# #......_...).< ###.fgo4fgWwfg{Y _Ijyb is nearby!fgg^ ######...   #.......# .   #.# ..  #.###.g  ###.fgS_..  #...#  #.###.   #...# #....###@.....#####   #....###.####.....#  #........####.....# P  fg_ #######.)##...##..# ###..    #..##....#..##....P   #......_...).<....P   ###..#....##.#....Pfg;`     #..##...##.#....P    #.....####.#...#P fg`fgxlfgn43.0 (0.6 _fgvfgjzfg  ######...  #.# .  #.fg b# ..  #.###.g  ###..  #.#  #.###.  #.#..#  #....###.@....#####  #....###.####.....#  #........####.....# P #######.)##...##..# ###. fg #..##....#..##....P #......_...).<....P. ###..#....##.#....P. #..##...##.#....P. #.....####.#...#P.fg fg fg) &6fgL fgE fg"S `######... #.# . #.# .. #.###.g ###.. #.# #.###.##.fg]T Q#..# #....###..@...##### #....###.####.....# .#........####.....# P#######.)##...##..# ###.#..##....#..##....P#......_...).<....P.###..#....##.#....P.P#..##...##.#....P.#.....####.#...#P.Pfg^ fg_ (4.2fgug fgi fgd######... #.# . #.# .. #.###.g ###... #.# ##.###.# #.#..# fg#....###...@..##### #....###.####.....# . #........####.....# PPP #######.)##...##..##..##....#..##......_...).<....P.. ###..#....##.#....P.P #..##...##.#....P.. #.....####.#...#P.PfgCfg &8fg fgfg{ ######... #.# . #.# .. #.###.g ###... #fg5.# # #.###.# #.#..# #....###..@...##### #....###.####.....# . #........####.....# PPP #######.)##...##..# ###.... #..##....#..##....PPP #......_...).<....P.. ###..#....##.#....P.P #..##...##.#....P.. #.....####.#...#P.fgfgy(5.4fgfgfgP]p ######... #.# . #.# .. #.###.g ###.. #.# # #.###.# #.#..# #....###.@....##### #....###.####.....#  #........####.....#  #######.)##...##..# ### #..##....#..##.... #......_...).<....P ###..#....##.#....P. #..##...##.#....P #.....####.#...#P.6.0fg_fg+  ######...   #.# .   #.# ..   #.###.g   ###..   #.# #   #.###.#   #fgD.#..#   #....###@.....#####   #....###.####.....#   #........####.....#   #######.)##...##..# ###   #..##....#..##....   #......_...).<....P   ###..#....##.#....P   #..##...##.#....P   #.....####.#...#Pfgfg&6fgfgfg S    ######...   #.# .   #.# ..   ####.g  ###...   #.# #   ###.#   #......@....#..#   #....###......#####  fg L #....###.####.....#   #........####.....# #######.)##...##..# ###.   #..##....#..##.... g   Ijyb (wand, asleep)  #......_...).<.... ###..#....##.#....  #..##...##.#....fg fg (7.2fg/ fgS fg| &  fg  ##..  ######...   #.# .  #.# ..  ####.g  ###....   #.# #  ###.#  #...........#..#   #....###......#####  #....###.####.....#  #........####.....# #######.)##...##..# ###  #..##....#..##...fg )   #......_...).<  ###..#....##.#... fg fg" &8fg fgӨ fgMZ   ... fgu ##...  ######....   #.# .  #.# ..  ####.g  ###....   #.# #  #fg5I##.#  #...........#..#   #....###......#####  #....###.####.....#  #........####.....#  fg+#######.)##...##..# ##  #..##....#..##  #......_...).<fgsfg (8.4fgWfgRfgR     ...  ##...  ######....   #.# . fg  #.# ..  ####.g  ###....   #.# #  ###.#  #...........#..#  #....###......#####  #....###.####.....#  #........####.....#  #######.)##...##..# #  #..##....#..##fgBfg-(9.0fgfgfg% YM  . ##...#####....   .. ###.g###... #  #..........###.#######fg fg &6fg fg^ fg"      #   ...   ## ######.....  #.# .  #.# ..  #.###.g ###.. fgi  #.## # #.###.# #...........# #....###......##### #....###.####.....# #........####.....#fg fg )80.2fg fg[ fg    #. .. ##. ######. fg^#.# .  #.# ..  #.###.g  ###.  #.### #  #....###.##### #....###.####.....# fgAfg=&8fg fg fgHG   # ##.# .. ##. ######......  #.# .  #.# ..  fgJ#.###.g  ###..  #  #.#..# #....###......##### fgOfgP(1.4fgTfgUWfg^fg_ fg[` fga4# #fga fgbG. S# fgJc fgc5.##.#fgd fg%e.....#fge fg>fO###..... fgg fg:hS######...... fgh fgh'#.fgaiM# . fgi fgj'#.fg kI# ..  #.###.g  ###...  #.fg9l### # # #.#..# S   adder (asleep) # #....###fgOqc #.####.....# Pfgth  An adder comes into view.fg|j.SSfgY}(2.0fg fg/ _The adder hisses angrily.fg)C z .# # fgC ] .. .#  .##S##  .....#  ###.....  ######......  #.# .  #.# .. fg]D = #.###.g  ###....  #.### # fgD h#. #.#..# fgD  #....###..... fgD #....###.####.....# fgE ^#.####.....# PfgcH fgN h.fgO &6fgU fgW fgt  .# #. .###.##....###..... ######...... .......# ..##.g ##.........###.#..fgU .......#######.)##...##..# ###... fg fgƶ (3.2fgH fg fgM# #. .# ##.# .....# ###.....#####......  fg .. ###.g ##......#..........###.#.........fg@Y8fg  .# #. .###.##....fgր m###..... ######...... .......# ..##.g ##.........fg b###.#..fg .......#######.)##...##..# ###... fg+ fg fg: (4.4fg fg fg;WM# #. .# ##.# .....# ###.....#####......   .. ###.g ##fg......#..........###.#.........fgfgSS   adderfg(5.0fg fgmfg@  .# #. .###.##....fg ;###..... ######..S... .......# ..##.g ##fg N.........fg U###.#. fg 3.#..fg [S   adderfg .......#######.)##...##..# ###...fg fg fg T.Sfgy &6fg` fg fg  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  fg(\Confirm with . or Enter, or press ? or * to list all spells.fgG .# #  Crackermeal the Sneak .. .#  Spriggan .##.##  Health: 21/21 ======================== .....#  Magic: 8/10===================----- ###.....  AC: 2Str: 6 ######......  EV: 17Int: 16 #......S# .  SH: 0Dex: 15 #......*# ..  XL:  4 Next: 92% Place: Dungeon:3 #......@###.g  Noise: ---------  Time: 1485.6 (0.0) fgw&###..............  n) +2 dagger (flame) #..........###.#.  Throw: 8 darts (poison) #..........###.#  #...........#..#  #....###......#####  S   adder #....###.####.....#  #........####.....# PP #######.)##...##..# ###... _The adder hisses angrily.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)fgf.# #Crackermeal the Sneak.. .#Spriggan.##.##Health: 21/21 ========================.....#fgsMagic: 8/10===================-----###.....AC: 2Str: 6######......EV: 17fg2>Int: 16#......*# .SH: 0Dex: 15#.......# ..XL:  4 Next: 92% Place: Dungeon:3#......@###.gNoise: ---------  Time: 1485.6 (0.0)###..............n) +2 dagger (flame)fg\#..........###.#.Throw: 8 darts (poison)#..........###.#fg#...........#..##....###......#####S   adderfg#....###.####.....##........####.....# PP#######.)##...##..# ###... _The adder hisses angrily.  fgbCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  fg)vPress: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)fg KS(asleep)fgHfgHISfgIfg6KfgK$6.6 (1fgQfg{U1  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%) _The adder looks drowsy...fg e# #. .# ##.# .....# ###.....#####...... S#  .. ###.g ##.......###.......#..# ###......####.###.####........####.....# PP7.2 (0.6fg fg  The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.fge.fgfgCrackermeal the Sneak.# #Spriggan.. .#Health: 21/21 ========================.##.##fg26Magic: 8/10===================-----.....#AC: 2Str: 6###.....fgZEV: 17Int: 16######......SH: 0fg|Dex: 15#.......# .fgrXL:  4 Next: 106% Place: Dungeon:3#......@# ..Noise: ---------  Time: 1488.1 (0.9)fg#.......###.gn) +2 dagger (flame)###..............fgAThrow: 8 darts (poison)fg #..........###.#.#..........###.##...........#..#fg+k#....###......#####fg_#....###.####.....##........####.....# PPfg~. fgAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAim: an adder (chance to affect: 54%) _The adder looks drowsy...  The helpless adder fails to defend itself.  fgD*You impale the adder!! You burn the adder.fgMJ _You kill the adder!fg@You have reached level 5!fg&/  --more--fg p4/241--65 3% fgL fg O _You feel agile.fg6fgfgfg8--fgfg,fgfgfgL9==fgfgfgfgwfg. fgs fgc fg fg fgfgfg:==fgfg,fgEfg3fgffgfgf,fgfg!fg!:10/11==fg?"fg"fg%fg&fg'fgV*fg*fg+fgy.fg.fg/fg2fg3P==fg/5,fg5fg)9fg~9fg:fg=fg=fg>fgpA,fg4BfgH_ _You start resting.fgO1510.1 (22.0)fg]P71===fgzP%1.1 (23fg[Tfg]W% _Magic restored.fgl  .# #. .###.##fgl ....###..... ######...... .......# ..# .##.g ##.......fgl ..###.#.fgm ........#######.)##...##..# ###... fgu fgKv /7 (0.6)fg4| fg~  fgw4.. .# .##.#.....# ###..... ######...... #.......# . ##.# ...##.###.g.#####........#...###.##.###.# #.#..##....###......##### fg#....###.####.....# . g   Ijyb (wand, asleep)#........####.....# PPP#######.)##...##..# ###.... #..##....#..##....PPP fgz fg](2.3 fg fg fg .. .# .##.## .....# ###..... #######...... .##.......# ..# #.......# ...# #.###.g.####.#.###.#.#.###.# #..#..##....###.... fgh #....###.####.....# .  fg  fg] &9 fgD  fgG !fgc .. .# .##.## .....######.......# ######.........# #.......# ....# #.......# ....# #.###.g.####.#.###.#.#..###.# .#...!fgS .#..##....###...#....###.####.....# . #..#.#..##....#..##....PPP P!fg !fgb F===3.5!fg !fg( "fg.. .# #.##.## #.....### ###.......# ######.........# #.......#......# #.......# .....# #.###.g.####.###.#.###.#.#."fg..###.# ..#...........#..# .#....###......######....###.####.....# . #..##....#..##....PPP P"fg _gg)"fgw G====4.1"fg"fg: _Ijyb shouts! You hear an angry hiss.#fg#  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#fg& .. .# Crackermeal the Sneak #.##.## Spriggan #.....###  Health: 24/24 ======================== ###.......#  Magic: 9/11===================----- ######.........#  AC: 2Str: 6 #.......#......#  EV: 17Int: 16 #fg#.......# .....#  SH: 0Dex: 16 #.......###.g.####.  XL:  5 Next:  3% Place: Dungeon:3  ###..........@.......  Noise: ====-----  Time: 1514.1 (0.0)  #..........###.#.....  n) +2 dagger (flame)  #..........###.# ...  Throw: 8 darts (poison)  #...........#..# .  #....###......#####  #....###.####.....# .  g   Ijyb (wand) #fg- #........####.....# PPP  #######.)##...##..# ###....  #..##....#..##....PPP PP#fgUCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#fguAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line#fgAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  roots (chance to affect: 54%)$fg3 .. .# Crackermeal the Sneak #.##.## Spriggan #.....###  Health: 24/24 ======================== ###.......#  Magic: 9/11===================----- ######.........#  AC: 2Str: 6 #.......#......#  EV: 17Int: 16 #.......# .....#  SH: 0Dex: 16 #.......###.g.####.  XL:  5 Next:  3% Place: Dungeon:3  ###..........@.......  Noise: ====-----  Time: 1514.1 (0.0) $fg 5 #..........###.#.....  n) +2 dagger (flame)  #..........###.# ...  Throw: 8 darts (poison)  #...........#..# .  #....###......#####  #....###.####.....# .  g   Ijyb (wand)  #........####.....# PPP  #######.)##...##..# ###....  #..##....#..##....PPP PPAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  roots (chance to affect: 54%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.$fg6$fg@/  --more--$fg$  Nothing appears to happen.  An adder comes into view.$fg0 .. .#               S.....     ...   .     .   PPP S   adder  )$fg1<   $fg.23-=---5.1 (1Contam $fg;$fg?- _Ijyb hits you with a +0 dagger.$fg,$fgD-:---$fg"9$fg>> _Unknown command.$fg~  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$fg K .. .# Crackermeal the Sneak #.##.## Spriggan #.....###  Health: 23/24 =======================- $fgI c###.......#  Magic: 7/11===============--------- ######.........#  AC: 2Str: 6 #.......#......#  EV: 17Int: 16 #.......# .....#  SH: 0Dex: 16 $fg b#.......###.g.####.  XL:  5 Next:  3% Place: Dungeon:3  ###..........@.S.....  Noise: =--------  Time: 1515.1 (0.0)  #..........###.#.....  n) +2 dagger (flame) $fg  #..........###.# ...  Throw: 8 darts (poison)  #...........#..# .  Contam $fgc  #....###......#####  #....###.####.....# .  g   Ijyb (wand)  #........####.....# PPP  S   adder  #######.)##...##..# ###....  #..##....#..##....PPP PPCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  roots (chance to affect: 54%)$fg .. .#Crackermeal the Sneak#.##.##Spriggan#.....###Health: 23/24 =======================-###.......#Magic: 7/11===============---------######.........#AC: 2Str: 6#.......#......#EV: 17Int: 16#.......# .....#SH: 0Dex: 16#.......###.*.####.XL:  5 Next:  3% Place: Dungeon:3###..........@.S.....$fg UNoise: =--------  Time: 1515.1 (0.0)#..........###.#.....n) +2 dagger (flame)#..........###.# ...Throw: 8 darts (poison)#...........#..# .Contam #....###......######....###.####.....#.g   Ijyb (wand)#........####.....# PPPS   adder#######.)##...##..# ###....#..##....#..##....PPP PPCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line$fg Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  roots (chance to affect: 54%)$fg^g, asleep)%fg%fgSgS.%fg54=%fg,-6.1 (1%fg %fgV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  roots (chance to affect: 54%) _Ijyb looks drowsy...%fg9%fgE:8-%fgD%fgGF _Unknown command.%fgx%fg}y%fgӂ%fgF _Unknown command.%fg8w  The helpless Ijyb fails to defend herself.  You impale Ijyb!! You burn Ijyb.%fg@ )S   adder  You kill Ijyb!%fg>22=7.0 (0.9%fgp%fgV _The adder completely misses you.%fg %fg %fgX %fg F _Unknown command.&fgs  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&fg24 .. .# Crackermeal the Sneak #.##.## Spriggan #.....###  Health: 24/24 ======================== ###.......#  Magic: 5/11==========-------------- ######.........#  AC: 2Str: 6 #.......#......#  EV: 17Int: 16 #.......# .....#  SH: 0Dex: 16 #.......###.).####.  XL:  5 Next: 22% Place: Dungeon:3 &fg4  ###..........@S......  Noise: =--------  Time: 1517.0 (0.0)  #..........###.#.....  n) +2 dagger (flame)  #..........###.# ...  Throw: 8 darts (poison)  #...........#..# .  Contam  #....###......#####  #....###.####.....# .  S   adder  #........####.....# PPP  #######.)##...##..# ###....  #..##....#..##....PPP PP _Unknown command.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&fg/5Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)&fgv.. .#Crackermeal the Sneak#.##.##Spriggan&fgw&#.....###Health: 24/24 ========================###.......#Magic: 5/11&fgmw ==========--------------######.........#AC: 2Str: 6#.......#......#EV: 17Int: 16#.......# .....#SH: 0Dex: 16&fgw"#.......###.).####.XL:  5 Next: 22% Place: Dungeon:3&fgwE###..........@*......Noise: =--------  Time: 1517.0 (0.0)#..........###.#.....n) +2 dagger (flame)#..........###.# ...&fgIx$Throw: 8 darts (poison)#...........#..# .Contam #....###......######....###.####.....#&fgqx`.S   adder&fgx#........####.....# PPP#######.)##...##..# ###....&fgx3#..##....#..##....PPP PP _Unknown command.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&fgyAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)&fg]TKS(asleep)&fgr:S&fgL3-8.0 (1&fg*&fg`1  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%) _The adder looks drowsy...&fgW&fgW8-&fg&`&fgcF _Unknown command.&fgN 4&fgS &fgV F _Unknown command.&fg  The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.&fg< e.&fgΗ 399 (0.9&fg &fgd I _You kill the adder!'fg.# # #....# #.##.##  #.....###  ###.# ######.........# #.......#......# #.......#......#  #.......###.@.####. ###.....#..###.#...#....###.#.....'fg#...........#..# .....#....###......#####...#....###.####.....#... .#........####.....# .# PPP#######.)##...##..# ###....'fg;'fg-9.5 (0.6'fg]'fgSY  s - a wand of roots (5)  Things that are here:'fg,20.5 (1'fg'fg  _a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb(fgC (fgD (fgE (fg3I (fgL 7(fgaN Z _Your magical contamination has completely faded away.(fgN O6===(fgO (fg?R (fgR (fgtS (fg9V (fgV (fgW (fgwY (fgY (fgZ (fg] (fgU] ;===(fgP^ (fg` (fga (fga (fgFe (fge (fgf (fgh (fgi (fgi (fgm (fgn N7==(fgn (fg&q (fgLq (fg>r (fgt (fgt (fgu (fgw (fg0x (fg$y (fg{ (fgX| :==(fg} (fg (fg (fg (fg (fg (fg (fgG (fgy (fg (fg[ (fg N8==(fg (fg" (fgc (fgO (fg (fgC (fgW (fg (fg (fg (fg (fg :==(fg (fg1 ,(fg (fg, ,(fgE (fgH (fg} (fg (fgB ,(fgj (fgV (fg (fg E9==(fg (fg (fgײ (fg (fg0 (fgl (fg (fgػ ,(fg޼ (fg (fgW :==(fg (fg ,(fg5 B(fg (fg (fg (fg (fg= (fg P10/11==(fg (fg (fg7 (fg_ (fg (fgP (fgA (fgr (fg (fg (fgu (fg :==(fg (fgb (fg (fg (fg (fg (fg (fg (fgN (fg9 (fg; (fg M1===(fg (fg (fg (fg (fgz (fg (fg (fg (fg  (fg  (fg ,(fg (fg (fg  Q===(fg (fgK (fg ,(fg (fg! (fg>% ,(fg' (fg) (fg. ,(fg/ (fgq3 (fg37 ,(fg9 (fg:= (fg@ ,(fgqB (fg}E (fgG ,(fgGI (fgK (fgN (fg.O (fgP (fgR (fgfU ,(fgV (fg6Y (fg[ (fgA[ (fg\ (fg~e  .# # ....# .##.## .....### .......# .......# ######### #......# #.....@.# #......# ##.......# ###.).####........# ..................# .###.#............# .###.#............# ..#..#............# ....#####.....PPP.PP ###.....#.....P.....(fgJn 071.3 (50.8)(fg o ,2.3 (51(fgv (fg z a _t - a scroll labelled HUNYIWNUSAF(fgs (fgHt (fgt (fgz (fg| ,(fgf ,(fg (fg (fg\ (fgЇ (fg ,(fg (fg (fgn B(fg (fg ,(fg (fgڢ (fg (fgc (fg (fg# (fgj B(fgƾ (fgT (fg (fg (fg (fg ,(fg (fgQ (fg ,(fg) (fgQ (fg ,(fg (fgg (fg: ,(fg (fga (fg.$ ,(fg( (fg. (fgf5 (fg5 (fg[; (fgdB (fgkK ,(fgIQ (fgY (fgZa ,(fgPg (fgm (fgu ,(fgz (fgQ (fg ,(fg (fg (fg (fg (fgC (fgܥ (fg (fgϬ (fg (fg (fgl (fg (fgL (fgU  .....PPP.PPPPPPPPP.... .....P.........P.P...#### #.##+PPPPP.PPP.P.P.##... ####.......P...P...##... #....PPPPPPP.PPP.P.##... <....P.....P.....P.##... #....P.PPP.PPPPP.P.##... #....P.. P...P.P.P.+(fg %#...#P.PPP.PPP.P@P.##... .....P.P.........P.##... #....P.PPPPPPPPPPP.##... ####.....#[##...  ###.....###...####... #.#...# #.#.<.##...  +.....# #.#...### #####...  #....<# #.#...#.# #....... ###.....# #.#.....### #.##.... You pick up a Handbook of Applied Construction and begin reading...(fgY /84.9 (12.6(fg ,5.9 (13(fgd (fg  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.*fg_M3*fgP*fgV*fg]*fg]*fga*fgCf*fgk*fgk*fgo*fgt*fgz,*fg~*fg҃*fg*fgP*fg*fg*fg*fg *fg0*fg*fg ,*fg*fg*fg*fg>*fg*fg*fgY,*fg*fg*fg,*fg*fg *fg,*fgV*fg*fgw,*fg*fgo*fgN*fg*fgr*fg5*fg*fg<*fg7*fgY*fg*fgC*fg*fg7 _You open the door.*fgu*fg*fgF*fg9@  There is an open door here.*fg*fga _*fg*fg*fg# #.......... #######.......#+##### .PPPP..........# .......P.P...........######### PP.PPP.P.P.###.......#.......# ...P...P...# #.......#.......# *fgPPPP.PPP.P.# ###'#####.......# ...P.....P.# #.# #.......# PP.PPPPP.P.# #@# #.......#  P.P.+B....# #.......# PP.PPP.P.P.####### #.......# .........P.# #.......# *fgUPPPPPPPPPP.# #.......# .#[.......## #.......# B   giant cockroach (wandering) ...###...### #....####*fgc ...# #.#.<.# #....# ...# #.#...### #####...[#*fg .90.0*fg- .6.5 (10.6*fg *fg b _A giant cockroach comes into view.+fgPkD ..#+##### .......# ......... .###.... ..# #.... .P.# ###'# .P.# #.#  .P.# #@#   .P.+B....#  .P.#######      [     #.#.<.#    [# +fg  ..#+##### .......# ......... .###.... ..# #.... .P.# ###'# .P.# #.#  .P.# #@#   .P.+B....#  .P.#######    [    #.#.<.#   [+fgP+fga+fgo!+fg?%f _A giant cockroach is nearby!+fg.########+##### P.PPPPPPPPP...........# ........P.P...........######### PPP.PPP.P.P.###.......#.......# ....P...P...# #.......#.# PPPPP.PPP.P.# ###'#####.# ....P.....P.# #.# #.# PPP.PPPPP.P.#####.# #.# . P...P.P.P.+B..@.# #.# PPP.PPP.P.P.####### #.# P.........P.# #.# PPPPPPPPPPP.# #.# ..#[.......##+fg5 #.# ....###...### #....#### #...# #.#.<.# #....#.# #.#...### #####...[#<# #.#...#.# #........#+fg+fgV87.1 (0.6) _+fg:+fg+fgd 6.#.#+##### PP.P...........#.P.P...........#P.PPP.P.P.###.......#.#.P...P...# #.......#.#P.PPP.P.# ###'#####.#.P.....P.# #.# #.# .PPP.PPPPP.P.#####.# #.# .. P...P.P.P.+B.@..# #.# .PPP.PPP.P.P.# #.# .P.P.# #+fge .# .P.# #.# ...#[.## #.#.###...### #....#### .#...# #.#.<.# #....# .....# #.#...### #####...[# ....<# #.#...#.# #.#+fgqq +fgr &7+fg@y +fg| +fg .#.#+#####P.P.# P.P.P.#P.PPP.P.P.###.#.#.P...P...# #.#.#P.PPP.P.# ###'#####.# P.....P.....P.# #.# #.# P.PPP.PPPPP.P.#####.# #.# P.. P...P.P.P.+B@...# #.# P.PPP.PPP.P.P.# #.# P.P.P.# #.# P.P.# #.# ....#[.## #.# #.....###...###+fgi  #....#### #.#...# #.#.<.# #....# +.....# #.#...### #####...[# #....<# #.#...#.# #.#+fgM OBB+fg 0=8.3+fg +fg G _The giant cockroach bites you but does no damage.+fg\+fg6-9.2 (0.9+fg{+fgc _You hit the giant cockroach but do no damage.,fg;,fg<*600.1,fgC,fgF ,fgfF_You closely miss the giant cockroach. The giant cockroach barely misses you.,fgN  You hit the giant cockroach. You burn the giant cockroach.  The giant cockroach is heavily wounded.,fgPV3-1.0,fg#Y,fg\4 _The giant cockroach bites you.,fg~   You closely miss the giant cockroach.The giant cockroach is heavily wounded.,fg!+8 (0.8,fg),fgF-` _The giant cockroach completely misses you.,fgp  You barely miss the giant cockroach.The giant cockroach is heavily wounded.,fghq-2.7 (0.9,fgz,fg:] _The giant cockroach closely misses you.,fg  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.,fg a2--3.6,fg ,fg 4 _The giant cockroach bites you.,fg _  You hit the giant cockroach. You burn the giant cockroach.,fgD 1.,fg 6304.4 (0.8,fg ,fgw S _You kill the giant cockroach!-fg-fg-fgu-fg H _No target in view!-fgo-fg,p-fgWt-fgIwH _No target in view!-fg4$-fg:%-fg%-fgH(-fg)$ _-fg:.X-fg/M--fg/-fgR1-fg1K3=-fg2-fg3,-fg4-fg5,-fg5-fgO8B-fgJ:~4==-fg3;-fg4Ad _HP restored.-fggB-fgB-fg"D,-fgD-fgE-fgPG,-fgG-fgH-fgI-fg?J9=-fgJ-fgK-fgM-fgM-fgIN-fg)Q@  There is an open door here.-fg_R-fgR _-fgT-fgT-fg^W,-fg X-fgY-fg[,-fg\-fg^-fgC`-fg`-fga-fg c-fgd-fge-fge-fgg7 _You open the door.-fgh3-fgi-fgt@  There is an open door here.-fgv-fg2w _-fgw-fg.|-fg~,-fg-fg -fg-fg-fg%-fgs-fgʍ-fg-fge-fgΓ-fg B-fg-fg,-fgn-fgn-fg,-fg.-fg-fgk,-fg -fg-fgr,-fg-fga-fg-fg-fg-fg-fg-fg-fg]-fg{-fg.-fg-fgP-fgT-fg -fgv -fg -fgi-fg,-fg=-fg%-fg *-fg*-fg/.-fgt4-fg9,-fg=-fgD-fgI,-fgN-fgU-fg[,-fg`-fgg-fgl-fgl-fg-q-fg@w-fg|-fg}-fgn-fgU-fgΌ-fg=-fgސ-fg͖-fg,-fg-fg-fgS,-fg-fg-fgҺ,-fg-fg-fg,-fg-fg-fg,-fg\-fg-fg,-fgh-fg5-fg -fg-fgD-fg-fg-fg-fg-fg<-fg,-fg-fg-fgi -fgE -fg -fgn-fg,-fg-fgt7 _You open the door.-fg!-fg "-fg#-fg'@  There is an open door here.-fg)-fgN* _-fgh+-fg,-fgE/-fg/-fg0-fg[1-fg2-fg2-fg53-fg84-fgb5-fg5-fg5-fg6-fg7-fgW8-fg8-fg.:-fg&;-fgj;-fg;-fg=There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.-fgP?3-fg?-fgDYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.-fgE-fgF _-fgF-fgP% ###..#....##.#....P.PPP.PPPP #..##...##.#....P...P...P. #.....####.#...#P.PPP.PPP. #.....# P.P....... #####... ..#....P.PPPPPPPP ###...#######.....#[.... .....# #######.....###. ..##..###.....#.#...# #. .......@'.....'.....# #.-45.4 (41.0) ...#..###.....#....<# #. #. #######.....# #. .. #..........###. ## #....... #.............. -fg@Qg #..............  #..............  #...÷.##....... -fgsQ1--fgW-fgZ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.-fgr_-fgt-fgyP _-fg ###..#....##.#....P.PPP. #..##...##.#....P...P.. #.....####.#...#P.PPP.PP #.....####......P.P..... #####......#....P. ###...#######.....#[# .....# #######.....##..##..###.....#.#...# #..'.....'.....# J....#..###.....#....<# ... #..# #######.....# . ....# #..## ##.### #.: #J   endoplasm (asleep)### # # #...÷.##-fg-16.0 (0.6)-fg+6 (1.2-fg-fg] _An endoplasm comes into view..fgI  #..##..P.......###P.PPP.PP...####......P.P.....####......#PPPPP ###...#######.....#[..##......# #######.....##....##..###.....#.#...# #.........'.....'..J....#.@###.....#....<... #..# #######......fgbJ}. ....# #.....# ##.##.. .: #.....##..... .fgS.fg9T-7.2 (0.6.fg^.fgUc/fg`R1 #.....####.#...#P.PPP.P #.....####......P.P.... #####......#....P.PPPPP ###...#######.....#[.##......# #######.....# ....##..###.....#.#... #.........'.....'.....# J....#..###.....#....<# ... #@.# #######.....# .#......# #..........# #.##.### #.. .: #### # # #...÷.##/fgSw #.....## ##....##/fg\/fgo\&8/fgc/fg3f/fg #.....####......P.P... #####......#....P.PPPP ####...#######.....#[.###......# #######.........##..###.....#.#...###.........'.....'.....#.J....#..###.....#....<#^.....#..# #######..... .#...@..# #.......... #.##.### #. .:# #/fg#### # # #...÷.##J   endoplasm (asleep) #.....##... ##....##.../fgk #(...##.../fg/fg)(8.4/fg/fg/fgU  #.....####......P.P #####......#....P.# ####...#.....# .###......# # .....##..###.....#.#/fgNV  ###.........'.....' #.J....#..###.....#.... #^.....#..# # .#..@...# # #.##.### ## .:# # #### # # #...÷.## #.....## ##....## #(...##/fg` /fgQa (9.0/fgwh /fgk 0fg6 #.....####.#...#P.PP #.....####......P.P. #####......#....P.PP# ####...#.###......# #######. .....##..###.....#.# ###.........'.....' #.J....#..###.....##^...@.#..# ########..#......# ## #.##.### ##. .:# ####### #0fgM7 #...... #...÷.## #.....###....##0fgC0fg D&60fg+L0fgN0fg;yl #.....####.#...#P. #.....####......P.P #####......#....P. # ####...####### .###......# # .....##..###.....#.# ###.........'.....' #.J....#..###.....# #^..@..#..# # #..#......# # #. #.##.### ## #...:# # ###### # # #...÷.## #.....## ##....##0fg؂0fgc)50.20fgV0fg0fg x #.....####.#...#P. #.....####......P. #####......#....P. # ####...####### .###......# # .....##..###.....#. ###...'.....' #.J....#..###.....# #^.@...#..# # #..#......# # #..#.##.### # ####...:# # ###### # # #...÷. #..... ##....0fg <80fg 0fg 0fg  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! You burn the endoplasm.0fge i.0fgq 521.7 (0.90fg& 0fg M _You kill the endoplasm!1fg1fg51fg1fg1fg1fgB1fgq1fg1fg1fg1fgR1fg1fg1fg1fg1fgm1fg1fgI1fg1fgJ1fg 1fg # ####...#######.....#[.###......# #######.........##..###.....#.#..###.........'.....'..#......#..###.....#....<#^.....#..# #######....1fgTi#..#......# #.........#..#.##.### #.........####...@# #.........###### #.... #.... #...÷.## #.....##1fg##....###(...##...###....#########.'....#  You pick up a book of Callings and begin reading...1fgNX4.7 (3.05.7 (41fg3$1fg'  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.1fg 31fg 1fg" 1fg# 1fg*( B1fg( 1fg( 1fg) 1fg* 1fg?, 1fg~, 1fg, 1fg. 1fg/ ,1fgo0 1fg1 1fg.3 1fgj3 1fg3 1fg5 1fg6 ,1fg 7 1fg 8 1fg9 ,1fg: 1fg; 1fg= 1fg= 1fgV> 1fg? 1fg[E 1fgF 1fgwG 1fgG 1fgH 1fgxT 1fgU 1fgU 1fgLV 1fgZ 1fgb\ ,1fg\ 1fg_ 1fg` 1fg#a 1fga 1fgd 1fgf 1fgEf 1fgf 1fgi 1fg(k 1fgnk 1fgBl 1fgDo 1fgHq 1fgq 1fgtr 1fg1u 1fgrw 1fgw 1fg}x 1fg.{ 1fg} ,1fg ~ 1fgۀ 1fg 1fgF 1fg5 1fg 1fg 1fg 1fgV 1fg 1fgڒ ,1fgr 1fg 1fgR 1fg 1fg 1fg 1fg 1fgǠ 1fg 1fg 1fg 1fg 1fg> 1fg 1fg 1fg, 1fg4 1fg P  There is a bloodstained altar of Trog here.1fg[ 1fgY  _1fgǷ 1fgW 1fg 1fg 1fg 1fgd 1fgp 1fg 1fgI 1fg 1fg` ,1fg\ 1fg0 1fgu 1fg 1fg5 1fg 1fg. 1fgg 1fg 1fg, 1fgD 1fg 1fg 1fg 1fg 1fg 1fg 1fg 1fgI 1fg 1fg 1fg2 1fgl 1fg 1fg 1fg 1fg 1fg 1fg 1fg 1fg ,1fg 1fg 1fg 1fg_ 1fgg 1fg 1fg 1fg 1fg. 1fgJ" 1fgT$ 1fg$ 1fg% 1fg+ 1fga- 1fg- 1fg. 1fgc5 1fgl7 1fg7 1fg!9 1fg@ 1fgB 1fgC 1fg*D 1fgO  Things that are here:  a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb1fgS 1fgkT  _1fgU 1fg] B1fg^ 1fg 1fg}C 1fg{G ,1fgI 1fgL 1fgO 1fgP 1fgR 1fgU 1fgB[ ,1fg] 1fg` 1fgc 1fgc 1fge 1fgvh 1fgm B1fgp 1fg0t ,1fgu 1fg y 1fgm| ,1fgE~ 1fg 1fg̈́ 1fg 1fg܆ 1fg 1fg ,1fg֎ 1fg 1fg+ ,1fg 1fgM 1fg. 1fgm 1fg 1fg͢ 1fg 1fg 1fg 1fg 1fg5 1fg 1fg 1fgԳ 1fg ,1fgG 1fg 1fg ,1fg( 1fg 1fgS ,1fgG 1fg~ 1fg( 1fge 1fg 1fg 1fg ###....#####........# #....#.#. ###.'....# #.##.....###..#.#.# ..#'#....# ###.#.....>..#..###.# .........# #.#.###..<##.#... .........###................ #### .......[.....#.#........#.... ........###.##.###...#.>#.... ........+........#...#..# 1fg= >........###....#@#...#..# ####..........##.#...# .# #.######... ......# .# #.# #.#.#.##.#.# #.#.#. ....#.#. #.r   rat (asleep)1fg # #. .#r. # 1fg. 1706.1 (50.4)1fg ,7 (51.01fg 1fg V _A rat comes into view.3fg4 ###.'....# #.####..# ..#'####.#.....>..#..##...#.#.###..<##.#... ...##................ ####[.....#.#3fg4 #.... .###.##.###...#.>+.........# ###....# ####..........#  #.######..........#3fg5  #.#.#.##...... 3fgx5 u#.#. ...... . #....# #. .##. r. #.3fg"@ 3fg@ 17.3 (0.6)3fgNH 3fgL 4fgD...#'#....# ###.>..#..###.#........# #.#.###..<##.#... ...###................ ###[.....#.##.... ..###.##.###...#.>#....4fgA.+........#...#..# .###....#.#...#..# #####..........##.#...# .#  #.######....@.....# .# #.# #.#.#.##......4fg" #.# #.#.#.# ...... ..#.#.# #....# #.# .##. r.. #  #.# #..4fg4fg&94fg4fg4fg....#.###..<##.#... ...###................ ###[.....#.##.... .###.##.###...#.>+........#...#..# ###....#.#...# #####..........##.#...# 4fgm #.######....... #.#.#@##...... #.#.#.# ..... ..#.#.# #...# #.# .## r.. #.# ..4fgP4fg(8.54fgm4fg4fg9x##................ ###[.....#.##.... .###.##.###...#.>+........#...#..# ###....#.#...# #####..........##.#...#  #.######..........# #.#.#.##...... 4fg*  . ## #.# .## r.. #.#..##>4fg 4fg&(9.14fg4fg; _Found a stone staircase leading down.4fg[.....#.##.... .###.##.###...#.>+.........# ###....# #####..........##.#...#  #.######....... #.#.#.##......   . ## #.# .##4fg> r.. # ##.##..##> .#4fg74fg4fg74fg-4fg4fg I.###.##.###...#.>+.........# ###....#.# #####..........##.#...#  #.######....... #.#.#.##......   . ## #@# .##......r......# ##.####.###### #...##># .##4fg 4fg[ )10.34fg 4fg 4fgs{  The helpless rat fails to defend itself.  You impale the rat!! You burn the rat.4fgF†4fg-1.2 (0.94fgb4fg2G _You kill the rat!5fg5fg5fg5fgH _No target in view!5fg5fgt5fgR5fg@5fg15fgP _5fgn5fg5fgM5fg5fgz5fg5fgU5fg5fg,5fg5fg 5fg5fgI5fg5fgF5fg_5fg5fg/5fg5fg5fgN5fg5fgM5fgC5fgu5fg25fg5fg5fg5fg 5fg 5fgj 5fg 5fg/ 5fg5fg!,5fg5fg5fg5fg,5fg?5fg5fg$5fg5fgE5fg85fgf5fg5fgD5fg5fgI5fg5fg 5fgx!5fg!5fg "5fg~#5fg`%,5fg%5fg='5fgq(5fg(5fg)5fg*5fg,,5fgg,5fg,5fg.5fgy0,5fg15fg3,5fg<55fg6N _You now have 177 gold pieces (gained 12).5fg"85fgO85fg95fg:5fg@ #.#.#.# ......  ..#.#.# #.... .! ####.#.####.##.##.# .....†......# ... 5fg4A#.####.###### b.. ###.....# #.# #....##.# #.# #.##>##.#####.# #....##......@# ###############   b   bat (asleep) 5fg_J024.8 (13.6)5fgJ.5.4 (14.25fg8R5fgVV _A bat comes into view.5fgW+     #.... .!.##.#†......# .... b..  ###.....# #.#  #....##.# #.#  #.##>##.#####.#  #......@#  5fg[#########5fg*      #.... .!.##.#5fg* †......# .... b..  ###.....# #.#  #....##.# #.# 5fg* #.##>##.#####.#  5fg+ #......@#  ######### 5fgB+ ' 5fgD3 5fg94 5fg= 5fgd@ D _A bat is nearby!5fg@ 5fg8##...... ..  ..#.#.# #.... .! ####.#.####.##.##.# .....†......# . #.####.###### b..##........##.# ##>##.#####....##.......5fgMI############### 5fgX5fg5fg2Y.bb5fg]86.0 (0.6) _5fg5fg6fg{  You closely miss the bat. The bat completely misses you.6fg|3=9 (0.96fg~6fg, 6fgbK_The bat closely misses you.6fge  You hit the bat. You burn the bat.  The bat is severely wounded.b. 7.7 (0.86fg6fgm: _The bat hits you but does no damage.6fgdZK##..........# .#6fg5[h#...... #..  6fgv[#6fgB\1...... .. # 6fg\ ..#.#.# #.... .!.# 6fg^####.#.####.##.##.#. 6fg^N.....†......# ..... 6fg^8#.####.###### ...6fg5_##....6fg_b6fg_1...##.# 6fg`T##>##.#####6fgS`4....##.......6fg`)############### 6fg` 6fgc6fgf6fgq6fgu5-8.3 (0.66fg|6fg6fg G  You hit the bat. You burn the bat.6fg/ 1† 6fgT =3=9.1 (0.86fg2 6fgo G _You kill the bat!6fgn  _No target in view!7fgϸ7fgk7fg7fg7fgM.....##.# ##..........#..# ..#7fg!#...... #..  #...... ...# #  ..#.#.# #.... .!.#.## ####.#.####.##.##.#..>.. .....†......##........# #.####.###### #.....#7fge:##....0...##.# #.##>##.######....##.......##7fg27fg3-7 (0.67fgD7fg 7fg_Found a stone staircase leading down. _You see here a bat corpse.7fg%7fg&7fge'7fg,,7fg/: _7fg07fg27fg%37fg37fg57fgr87fg87fg97fgX;7fgq=,7fg>7fgG#.#........#.... .##.###...#.>#....# ......#...#..#....# 7fgG$....#.#...#..#....# ...##.#...#..#....# ..........#..#....# #.#.##........#..# 7fg(H.#.#.# ......##...# # .#.#.# #.......@.#.###- ##.#.####.##.##.#..>.... 7fgjHr...†......##........#### ####.########.....######.....# ##†#.7fgH.##....##.# #.#..##.##>##.#####.#####....##.......################7fgP.32.1 (2.47fgQ+3.1 (37fg&Y7fgl\Y _u - a fuming brown potion7fg 7fgF 7fgm 7fgt 7fg 7fg* B7fg{ ,7fg 7fg 7fg 7fgG 7fg 7fg 7fg p.... #####........#.... #####...#.>#....# ..#...#..#....# #K#.#...#..#....# .. ##.#...#..#....###.......#..#....#.. #.##........#..#.# #.# ......##...#@# .# #.........#.###.# 7fg| )#.####.##.##.#..>....# †......##........##### #.########.....### #.....# ##†#..# K   kobold (asleep) ...##.# #.#. ##>##.#####.### ...##.......#7fgi -4.9 (1.87fg -5.5 (2.47fg! 7fg* u _A kobold comes into view. It is wielding a +3 dagger.7fg P #####  ## > ..  #K  .. ###.#..#.# #@# ..#.###.# ..>....# †7fg ...##### ..### ##†#..# #.#..#>####8fg &R #####  ## > ..  #K  .. ###.#..#.# #@# ..#.###.# ..>....# †...##..### ##†#..# #.#..8fg:'s>##8fg/8fg/8fg%88fg;] _A kobold is nearby!9fgu###..<##.#... ..... # ...... ##### ........#.... #####> .... #K# .# ... ##.###.# .......#..#....#..!##..#......##...#.#  #.........#.### 9fgI#.####.##.##.#..>.... †......##........#############.....### #.....# ##†#. ...##.# #.#.. ##>##.#####.####9fg_9fg-6.1 (0.69fg9fgU _Found a brown potion.9fg #.....>..#..###.#.###.# ###..<##.#... ..... # ..... ##### #........#.... ### ###...#.>#....# ....#...#..#....# ##K#.#...#..#....# ... #.#...#..#....###.# 9fg: c......#..#....#.@!# .##..#..#.### .# ......##...#.# .# #.........#.###.# .####.##.##.#..>....# ......##........##### .########.....###..# ##†#..# 9fg Y..##.# #.#..#9fg] 9fg &79fgT 9fgڭ :fg###..#.#.#..... .....>..#..###.#.###.# ##..<##.#... ..... # .... ##### ........#.... ### ##...#.>#....# ... .#...#..#....# ###K# .#...#..#....# #...##...#..#....###@# ....#..#....#..!# ##..#..#.### # ......##...#.# # #.........#.###.# ####.##.##.#..>....# ....##........##### ########.....###..# ##†#..#:fg:fg(7.3:fg:fg:fgD n.....# #....#.#..# ###..#.#.#..... ....>..#..###.#.###.# #..<##.#... ..... #... ##### .......#.... #### #...#.>#....# ... :fg`E ;#...#..#....# ###K# #...#..#....# #.@.# #...#..#....###.#.# ....#..#....#..!#.#..#..#.###.#  ......##...#.# ..  #.........#.###.# :fgE ###.##.##.#..>....# ....##........##### #######.....###:fgQ :fguR :fgR 9:fg Y :fg8\ :fg  The helpless kobold fails to defend itself.  You impale the kobold!! You burn the kobold.:fga C):fg 548.8 (0.9:fgf :fg J _You kill the kobold!;fgK#.# #....#....# # #....#.#..# ###..#.#.#..... ...>..#..###.#.###.# <##.#... ..... #... ##### ......#.... ##### ...#.>#....# #...# ...#..#....# ###@# ;fg...#..#....# #...# #..#....###.#.# ...#..#....#..!.# ..#..#.###.# ......##...#.# #..  #.........#.###.# ##.##.##.#..>....# ...##...#####;fg;fg-9.4 (0.6;fg;fg`  Things that are here: _a +3 dagger; a kobold corpse;fgJ ;fg .40.4 (1.0;fg ;fgn E _v - a +3 dagger..#..###.#.###.# #..<##.#... ..... #......... ##### #.... ##### #....# #...# #...#..#....# ###†# #...#..#....# #.@.# #...#..#....###.#.#.#..#....#..!#.# #........#..#.###.#  ##...#.# #..  #.........#.###.# ###.##.##.#..>....# ....##........##### ##########..#..###.#.###.# ##..<##.#... ..... # ............ ##### #.... ##### ##...#.>#....# #...# .#...#..#....# ###†# .#...#..#....# #...# .#...#..#....###@#.# .....#..#....#..!#.# ##........#..#.###.# # ##...#.# #.. # #.........#.###.# ####.##.##.#..>....# .....##........##### ########.....### ....# ##†#..#..#..###.#.###.# ##..<##.#... ..... ............ ##### #.... ##### ##...#.>#....# #...# ..###†# ...####.#.# ..3=fg^@=fgA@  There is an open door here.=fgLC=fgC _=fgKD=fgE=fgF=fg$G=fg~G=fgOI=fgJ=fgJ=fgTK=fg,S #.#...'...#  .#.g..P#+#+#  #....#  =fgT#.#..# #.#.#.....  ###.#.###.#  . ..... # ##+## # . ##### #...#.##  ##### +.ß@'._# 57.8 (14.6) ..# #...## #...#.## ..# ###†##.# ##'## # ..# #...##.# #...#  ..###.#.##.####.##  #...#.##....#.#    ..#.###.##.##...#  #.# #....######   ..#.###.####    _You open the door.=fg,WY _Found a hazy altar of Hepliaklqana.=fg =fg!=fg!=fg$=fg6&=fgo*: _=fg*@  There is an open door here.=fg-=fgH- _=fg-=fgB0=fg1=fg1=fg2=fg%; M#.P##...'... .#.g..P#+#+#. .# ##=fg;.#.#..... ##_ ###.#.###.# #.. ..... # ##'####  ##### #..@#.##60.0 (2.2)=fg; ##### +.ß.'._ #...## #...#.## =fg;..# ###†##.# ##'#### =fg;z..##.# #...#.##.####.=fg<A .#.##....#.=fg8<(..=fgU<C## _You open the door.=fg_?X _Found a broken altar of Ashenzari.>fgim#.#...'...#  #.g..P#+#+#  ...#  .#.#..# ## .#.#..... ##_  ##.#.###.# #..   ..... # ##'####  ##### #...#.##  ##### +.ß.@._#  .>fg# #...## #...#.##  .# ###†##.# ##'####  .# #...##.# #...#  .###.#.##.####.##  .#...#.##....#.# >fgR .#.###.##.##...#  .>fg5#.# #....######  .#.###.####  >fgU>fg>fg 26 (0.6 _>fg>fgQ _There is an open door here.?fgV.#...'...#  .g..P#+#+#  #....#  #.#..# ##  #.#..... ##_  #.#.###.# #..  ..... # ##'####  ##### #...#.##   ##### +.ß.'@_#  # #...## #...#.##  ?fgV# ###†##.# ##'####  # #...##.# #...#  ###.#.##.####.##  #...#.##....#.#  #.###.##.##...#  #.# #....######  #.###.####  ?fg[?fg\&1.2 ?fg^ _?fgSb?fgd?fgg#...'...#  g..P#+#+#  ....#  .#..# ##  .#..... ##_  .#.###.# #..   # ##'#### ?fg  #...#.##  ##### +.ß.'.@#   #...## #...#.##   ###†##.# ##'####   #...##.# #...#  .#.##.####.##  ...#.##....#.#  .###.##.##...#  .# #....######  .###.####  ?fg?fg&8?fg?fga _There is a hazy altar of Hepliaklqana here.@fg v S  You kneel at the altar of Hepliaklqana.@fg~ /  --more--AfgHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religionHfg[HfggHfgX=#...'...#  Crackermeal the Sneak g..P#+#+#  Spriggan ....#  Health: 24/24 ======================== .#..###  Magic: 11/11 ======================== Hfgo.#..... ##_  AC: 2Str: 6 .#.###.# #..  EV: 17Hfg Int: 16 .... # ##'####  SH: 0Dex: 16 #####...#.##  XL:  5 Next: 34% Place: Dungeon:3Hfg w##### +.ß.'.@#Hfg7  Noise: ---------  Time: 1761.8 (0.0)#...## #...#.##Hfg`h  n) +2 dagger (flame)Hfgw###†##.# ##'####Hfga  Throw: 8 darts (poison)Hfgk#...##.# #...# ##.#.##.####.##Hfg( ...#.##....#.# HfgҸC  .###.##.##...#Hfg3   Hfg<.# #....###### HfgD  .###.#### Hfg"-  Hfg5Q_There is an open door here. _You open the door. HfgH)_Found a broken altar of Ashenzari. Hfg]"_There is an open door here. Hfgqz_There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.Hfg\Z  Hepliaklqana welcomes you!HfgHfgk/  --more--Ifgq   of Hepliaklqana ......2.8 (1 _Ifg6 Ifgs Ifg[>Ifg>3Ifg?Ifg@JfgOJfgc@  There is an open door here.JfgJfg _Jfg\JfgJfg,JfgJfgJfg ,Jfg Jfg @  There is an open door here.JfgbJfg* Jfg_JfgJfg-JfgJfg1JfgJfgJfgJfg2JfgJfg! ...#.#...'...# ...#.g..P#+#+# Jfg!....# ...#.#..# ### Jfg!w.#.#.#..... ##_## Jfg!%.###.#.###.# #...#  ..... ## ##'#### Jfg"... ##### ##.#...#.## Jfg7".... #####_.'@ß.'._# 8.0 (5.2 JfgW"f....# #...##.#...#.## Jfgt"....# ###†##.# ##'#### ....# #...##.# #...#Jfg"Z ....###.#.##.####.##Jfg"P .#...#.##....#.# Jfg"d..#.###.##.##...# Jfg"#...#.# #....###### ...#.###.####Jfg"! Jfg#_You open the door.Jfg%V _Found a shimmering altar of Xom.Jfg*JfgJfgNJfgJfg=Jfg: _Jfg@  There is an open door here.JfgcJfgJ _JfgJfg Jfg Jfg Jfg Jfg( @  There is an open door here.Jfg Jfg:  _Jfg Jfg Jfg~ Jfg Jfg2 Jfg Jfg` Jfg Jfg JfgG Jfg Jfg JfgY Jfg Jfg Jfg ! Jfg_! Jfg$ JfgJ& Jfg& Jfg' Jfg* Jfg, Jfg, Jfg, Jfg/ Jfg<1 Jfg1 Jfg1 Jfg4 Jfg6 JfgE6 Jfg6 Jfgt9 Jfg ; Jfgp; Jfg; Jfg> Jfg?@ Jfgu@ Jfg@ JfgB JfgB JfgC JfgWC Jfg|D JfglE JfgE JfgE Jfg-G JfgG JfgH JfgcH JfglI Jfg@J JfgJ JfgK JfgM R  There is a stone staircase leading down here.JfgN JfgO Jfg

#....# #...##.#...#..#...#..#....# ###†##.####'####.#...#..#....# #...##.# #...# ##.#...#..#....###.#.##.####.## ......#..#....#...#.##....#.# Jfg -#.##........#..#.###.##.##...# #.# ......##...#.# #....###### #.# #.........#.###.#### #.####.##.##.#.@>....# 79.4 (11.Jfg 4)†......##........##### Jfg o##.########.....###  Jfg ##.....# ##h#..#.# #.#..Jfg? ##>##.#####.####  h   hound (wandering)Jfgy u...##.......############## Jfg Jfg Jfg2 JfgB \ _A hound is nearby!Lfg9.....#...#..#....# ###†##.####'###.#...#..#....# #...##.# #...#.#...#..#....###.#.##.####.## .........#..#....#...#.##....#. Lfg#.#.##........#..#.###.##.##...# #.#.# ......##...#.# #....###### #.#.# #.........#.###.#### #.#.####.##.##.#..>....# .†......##.....@..##### ###.########.....### #.....# ##h#..# ....##.# #.#..# #.##>##.#####.#### #....##.......# ############### LfgLfgN?h†..Lfg&80.0 (0.6Lfg) _LfgLfgDLfg #.#...#..#....# #...##.# #...#.#...#..#....###.#.##.####........#..#....#...#.##....#. .#.#.##........#..#.###.##.##...# .#.#.# ......##...#.# #....###### Lfg .#.#.# #.........#.###.#### #.#.####.##.##.#..>....# ...†......##........##### ####.########h..@.###  ###.....# ##†#..#  #....##.# #.#..#  #.##>##.#####.####  #....##.......#  ############### Lfg$ Lfg ]h...6Lfgy LfgK Mfg#....#.#...#..#....# #...##.# #.##.#...#..#....###.#.##.####. #..#..#....#...#.##....#. #.#.#.##........#..#.###.##.##... #.#.#.# ......##...#.# #.... ..#.#.# #.........#.###.#####.#.####.##.##.#..>....#.†......##h.##### .####.##..@..###Mfg=z ###.....# ##†#..# #....##.# #.#..# #.##>##.#####.#### #....##.......# ###Mfg<Mfg><h...Mfg(1.2MfgMfgMfg= #....#.#...#..#....# #...##.# #.##.#...#..#....###.#.##.#### ##..#..#....#...#.##....#  #.#.#.##........#..#.###.##.##  #.#.#.# ......##...#.# #....  ..#.#.# #.........#.###.####MfgK> #.#.####.##h##.#..>....#.†......##.##### #.####.##.@...### ###.....# ##†#..# #....##.# #.#..# #.##>##.#####.#### #....##.......# ####MfgF MfgEL g.hhMfg3M &====MfgaM 8MfgT MfgW & _The hound barks!Nfg^O  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nfgf ##....#.#...#..#....# #...##.# #. Crackermeal the Sneak .....##.#...#..#....###.#.##.#### Spriggan of Hepliaklqana ...... ##..........#..#....#...#.##....# Health: 24/24 ========================  #.#.#.##........#..#.###.##.##.. Magic: 9/11===================-----  #.#.#.# ......##...#.# #....#### AC: 2Str: 6  ..#.#.# #.........#.###.####  EV: 17Int: 16 ####.#.####.##.##.#..>....#  SH: 0Dex: 16 .....†......##.h......#####  XL:  5 Next: 34% Place: Dungeon:3 #.####.#######Nfgg #.@...###  Noise: ====-----  Time: 1781.8 (0.0)  ###.....# ##†#..#  n) +2 dagger (flame)  #....##.# #.#..#  Throw: 8 darts (poison)  #.##>##.#####.####  #....##.......#  ############### h   hound _The hound barks!  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)Ofgn##....#.#...#..#....# #...##.# #. Crackermeal the Sneak .....##.#...#..#....###.#.##.#### Spriggan of Hepliaklqana ...... ##..........#..#....#...#.##....# Health: 24/24 ========================#.#.#.##........#..#.###.##.##.. Magic: 9/11===================-----#.#.#.# ......##...#.# #....#### AC: 2Str: 6  ..#.#.# #.........#.###.####EV: 17Int: 16 ####.#.####.##.##.#..>....#SH: 0Dex: 16 .....†......##.*......#####XL:  5 Next: Ofg@X[37m34% Place: Dungeon:3 #.####.########.@...###Noise: ====-----  Time: 1781.8 (0.0)###.....# ##†#..#n) +2 dagger (flame)#....##.# #.#..#Throw: 8 darts (poison)#.##>##.#####.#####....##.......################h   hound _The hound barks!  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 54%)Ofg!Uh(asleep)OfgNL :hOfg]M J----2.8 (1Ofg$U OfgX 0  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 54%) _The hound looks drowsy...Ofg6 Ofg ;----Ofg Ofg F _Unknown command.OfgG Ofg Ofga Ofg& F _Unknown command.Pfg  The helpless hound fails to defend itself.  You impale the hound!! You burn the hound.PfgPG†Pfgy 553.7 (0.9 _You kill the hound!Pfg Pfg*f _Your Hexes skill increases to level 5!QfgQfg*QfgD [?25h[?0c [?1051l[?1052l[?1060l[?1061l