h Player: CreepyCrawly Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.09:43:09.ttyrec Time: (1745660589) Sat Apr 26 09:43:09 2025  hm [?1051l[?1052l[?1060l[?1061h hUo V)0[?7h[?25l[?1c hw  hO|  h Welcome, CreepyCrawly. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter h  h Welcome, CreepyCrawly. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Formicid Fighter h  h# Welcome, CreepyCrawly the Gladiator. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Mummy i - Gnollr - Barachi Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Formicid Fighter h h hWelcome, CreepyCrawly. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker hln - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Formicid Fighter hQ# h# h(Welcome, CreepyCrawly the Air Elementalist. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human hM(s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist  hi(8d - Gargoylem - Demonspawnv - Demigod  h(Ae - Draconiann - Djinni h(]w - Formicid f - Trollo - Spriggan h(>x - Naga g - Deep Elf h(5p - Tenguy - Octopode  h(#h - Armataurq - Oni h2)Bz - Felid i - Gnollr - BarachiA - Mummy  hL)Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.  hf)n+ - Recommended species * - Random species # - Recommended character h~)8 ! - Random character % - List aptitudes h)]Space - Change background ? - Help Tab - Formicid Fighter h h, h7CreepyCrawly the GustyDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock hH  . hL  .♣♣  ..♣ hm  ♣.♣ hˡ ♣♣..♣♣  ♣♣♣..♣.♣  ♣......♣  ♣..@..♣ h  ♣♣...P..♣ h ♣♣♣♣♣♣P.♣  h1B♣♣ hR4  hrc    h4   h h̩ h/Welcome, CreepyCrawly the Demigod Air Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon. h  hPress ? for a list of commands and other information. h h[ _Found a staircase leading out of the dungeon. h  h Unequip which item? Armour (go to first with [)  h  a - a +0 robe (worn)[?] describe selected  h [!] unequip|take off[tab] equip|unequip hK  hɹ  CreepyCrawly the Gusty  .Demigod  .♣♣Health: 14/14 ========================  ..♣ h2 8Magic: 5/5========================  ♣.♣AC: 2Str: 9 hS   ♣♣..♣♣EV: 11 hn =Int: 17 h  ♣♣♣..♣.♣SH: 0Dex: 14 h c  ♣......♣ hú XL:  1 Next:  0% Place: Dungeon:1 h'  ♣..@..♣Noise: ---------  Time: 0.0 (0.0)  ♣♣...P..♣-) Nothing wielded  ♣♣♣♣♣♣P.♣Cast: Shock h? / ♣♣ hW  hn c    h 9   h | Welcome, CreepyCrawly the Demigod Air Elementalist. h RA smirking vizier told you that the Orb of Zot is just within this dungeon. hһ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hj :Okay, then. ha  hQ  h . _ h[R  ♣.  .♣♣  ..♣  ♣.♣  ♣♣..♣♣  ♣♣♣..♣.♣  ♣......♣  ♣..<@.♣  ♣♣...P..♣  ♣♣♣♣♣♣P.♣  h21.0 (1 _ h h h   ♣.  ♣.   .♣♣  ..♣  ♣.♣♣  ♣♣..♣♣  ♣♣♣..♣.♣  ♣...@..♣  ♣♣..<..♣   ♣♣...P.  ♣♣♣♣♣♣P.♣ ♣♣ h h&2 h h  hTL♣♣♣.  h♣♣..♣  ♣.♣♣  ♣♣..♣♣♣♣♣.@♣.♣.... h♣♣..<..♣  h♣♣...P..♣ ho♣♣♣♣♣♣P.♣ hm ♣♣♣  h> h&3 h: h h9 M ♣♣. ♣.♣♣..♣  ♣.♣♣  ♣♣@.♣♣♣♣..♣ h9 ♣......  ♣♣..<..♣..♣♣ h?  hlC &4 hPG  h]I  h|M ♣ ♣.♣♣ h♣..♣  ♣@♣♣  ♣♣..♣♣♣♣..♣.  ♣......♣ h3♣♣..<..♣..♣♣P♣♣ h% ho)&5 hz. h1 h1     ♣  ♣♣.  ♣.♣  ♣.  ♣.♣♣  ♣@.♣ h  ♣♣.♣  ♣♣..♣♣  ♣♣♣.♣.♣  ♣......♣ h  ♣♣..<..♣  ♣♣...P. h  ♣♣♣♣♣♣P.♣ ♣♣♣ h h&6 h h[ hn? 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≈≈...≈...♣..♣...♣♣♣♣. ♣♣♣.♣ ♣♣ .♣♣ ♣ h  h &2 h  h   h h0 h hL _Why would you want to do that? h%=P♣♣♣ ...♣♣♣♣♣ ♣♣♣....♣♣♣♣  ♣♣♣♣♣... ♣.♣♣♣.♣♣♣♣♣.♣ ♣♣...♣♣♣ ♣♣..♣ ♣♣♣...♣♣~♣♣ h&.♣♣ ♣♣♣..≈~≈♣ ♣.  ♣≈@~♣♣♣ ♣ ♣≈≈≈~♣♣  ♣≈≈≈... ♣≈≈≈...♣≈≈♣...♣♣♣♣≈ ♣♣.♣ ♣♣ hD&{ ♣   hF.A  You enter the shallow water. h}3^3Water  h8 h:? _Moving in this stuff is going to be slow. hmn ...♣♣♣♣♣ ♣♣♣....♣♣♣♣  ♣♣♣♣♣...♣♣ ♣.♣♣♣.♣♣♣♣♣.♣ ♣♣...♣♣♣ ♣♣..♣ ♣♣♣...♣♣~♣♣.♣♣ ♣♣♣..≈~≈♣ ♣. ♣♣♣≈~~♣♣♣  h͝M♣≈≈≈@♣♣  ♣≈≈≈...♣≈≈≈...♣...≈≈♣...♣♣♣♣... ♣♣.♣ ♣♣♣.. hh♣   hZ hF-4.6 (1.6 hh h h{& ♣♣♣....♣♣♣♣  ♣♣♣♣♣...♣♣ ♣.♣♣♣.♣♣♣♣♣.♣ ♣♣...♣♣♣ ♣♣..♣ ♣♣♣...♣♣~♣♣.♣♣ ♣♣♣..≈~≈♣ ♣.  h&♣♣♣≈~~♣♣ ♣♣≈≈≈~♣♣  ♣≈≈≈.@.♣♣≈≈≈...♣.....♣≈≈♣...♣♣♣♣.....♣Water  h'S   hK- h206.2 h5 h6 hH; ♣♣♣♣♣... ♣.♣♣♣.♣♣♣♣♣.♣ ♣♣...♣♣♣ ♣♣..♣ ♣♣♣...♣♣~♣♣.♣♣ ♣♣♣..≈~≈♣  h1I. ♣♣♣≈~~♣♣♣  ♣♣≈≈≈~♣♣  ♣≈≈≈...♣♣♣♣♣ h[I_♣≈≈≈...♣@....♣ hIM≈≈♣...♣♣♣♣.....♣≈ ♣♣.♣ ♣♣♣ ♣♣ ♣♣  hIL hP h&T,70 hX hZ h  h  h  h]  h%♣♣♣♣♣...♣♣ ♣.♣♣♣.♣♣♣♣ ♣.♣ ♣♣...♣♣♣ ♣♣  ..♣ ♣♣♣...♣♣~♣♣ .♣♣  h%A♣♣♣..≈~≈♣  ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣  h.&G♣≈≈≈...♣♣♣♣♣ ♣≈≈≈...♣.@...♣ ≈≈♣...♣♣♣♣.....♣ ≈ ♣♣.♣ ♣♣♣. hC&\♣♣ ♣♣ h, hO/&8 h$3 h 5 h*f 4 ♣.♣♣♣.♣♣♣♣♣.♣ ♣♣...♣♣♣ ♣♣ ..♣ ♣♣♣...♣♣~ ♣♣ ♣♣♣..≈~≈♣  ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣ ♣≈≈≈...♣♣♣♣♣ htf f♣≈≈≈...♣.....♣♣♣≈≈♣...♣♣♣♣@....♣≈ ♣♣.♣ ♣♣♣♣....♣ hf  ♣♣ ♣♣♣♣  hk  ho &9 hs  ht  hR♣.♣♣♣.♣♣♣♣ ♣.♣ ♣♣...♣♣♣ ♣♣ ♣ ♣♣♣...♣♣~♣♣  ♣♣♣..≈~≈♣ ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣ ♣≈≈≈...♣♣♣♣♣ ♣≈≈≈...♣.....♣♣♣ ≈≈♣...♣♣♣♣.@...♣ ≈ ♣♣.♣ ♣♣♣♣....♣ ♣♣  hH♣♣♣♣  hۭ h'40 h h h♣.♣♣♣.♣♣♣♣ .♣ ♣♣...♣♣♣ ♣♣ ♣ ♣♣♣...♣♣~♣♣  ♣♣♣..≈~≈♣ ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣ ♣≈≈≈...♣♣♣♣♣ ♣≈≈≈...♣.....♣♣♣ ≈≈♣...♣♣♣♣..@..♣  h#≈ ♣♣.♣ ♣♣♣♣....♣ ♣♣ ♣♣♣♣♣  h h&1 h h  h> ♣♣...♣♣♣ ♣♣  ♣♣♣...♣♣~ ♣♣♣..≈~≈♣ ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣ ♣≈≈≈...♣♣♣♣♣#♣≈≈≈...♣.....♣♣♣ ..#≈≈♣...♣♣♣♣.....♣...♣ h≈ ♣♣.♣ ♣♣♣♣@...♣ ♣♣ ♣♣♣♣♣♣  h  h"&2 h% h' h  ♣♣...♣♣♣ ♣♣ ♣♣♣...♣♣~♣♣ ♣♣♣..≈~≈♣ ♣♣♣≈~~♣♣♣ ♣♣≈≈≈~♣♣ ♣≈≈≈...♣♣♣♣♣ .# ♣≈≈≈...♣.....♣♣♣ ♣..#  h ≈≈♣...♣♣♣♣.....♣...♣ ≈ ♣♣.♣ ♣♣♣♣.@..♣ ♣♣ ♣♣♣♣♣♣  h@  h &3 hL#  h$  h)\X♣♣...♣♣♣ ♣♣ ♣♣♣...♣♣~♣♣ ♣♣♣..≈~≈♣ ♣♣♣≈~~♣♣♣ #♣♣≈≈≈~♣♣ .#♣≈≈≈...♣♣♣♣♣ .#   hz\G♣≈≈≈...♣.....♣♣♣♣♣..#  ≈≈♣...♣♣♣♣.....♣...♣  ≈ ♣♣.♣ ♣♣♣♣..@.♣ ♣♣  h\j♣♣♣♣♣♣  hSa h{d&4 hg hei hG ♣.♣♣♣♣ ♣♣...♣♣♣ ♣♣  ♣♣♣...♣♣~♣♣ ♣♣♣..≈~≈♣  ♣≈~~♣♣♣# ♣♣≈≈≈~♣♣  ♣≈≈≈...♣♣♣♣♣ .# ♣≈≈≈...♣.....♣♣♣♣♣..# ≈≈♣...♣♣♣♣.....♣@..♣  h(H ,≈ ♣♣.♣ ♣♣♣♣....♣♣♣♣♣♣♣♣♣♣♣  hL  hO &5 hR  hPU  h.♣♣♣♣ ...♣♣♣ ♣♣ ♣♣♣...♣♣~♣♣ ♣♣♣..≈~≈♣ ##♣♣♣≈~~♣♣♣ .##  ♣♣≈≈≈~♣♣ ♣..#   hK♣≈≈≈...♣♣♣♣♣ ..# ≈≈≈...♣.....♣♣♣♣♣..# ♣...♣♣♣♣.....♣.@.♣  ♣♣.♣ ♣♣♣♣....♣♣♣ ♣♣ ♣♣♣♣♣♣  h8 h&6 h hc h#W E♣ ♣♣♣ ...♣♣♣ ♣♣ ♣♣...♣♣~♣♣   ♣♣♣..≈~≈♣  hiW i## ♣≈~~♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣ ♣≈≈≈...♣♣♣♣♣ ♣..#  hW (≈...♣.....♣♣♣♣♣@.# ♣...♣♣♣♣.....♣... ♣♣.♣ ♣♣♣♣....♣♣♣ hW }♣♣♣♣♣♣♣♣  h^  h` &7 hxd  hf  hhf ♣♣♣ ..♣♣♣ ♣♣ ♣...♣♣~♣♣ # ♣♣♣..≈~≈♣ .## ♣≈~~♣♣♣.##  hf~♣♣ ♣≈...♣♣♣♣♣ ♣.@# ≈...♣.....♣♣♣♣♣..# ...♣♣♣♣.....♣... ♣.♣ ♣♣♣♣... hf~.♣♣♣ ♣♣♣♣♣♣♣♣ ho<8 hq hs h M ♣♣♣ ..♣♣♣ ♣♣ ## ...♣♣~♣.# ..≈~≈.## ♣♣≈~~♣♣♣ ♣.# ♣≈≈≈~♣♣ ♣♣@.#≈≈...♣♣♣♣♣ ♣..## ≈...♣.....♣♣♣♣♣..# ...♣♣♣♣.....♣...♣♣.. h E♣♣♣♣♣ hi  hE &9 h  h  h M. .. ♣♣♣ ... ..♣♣♣ ♣♣ ....## ...♣♣~♣♣ ....# ..≈~≈♣ ♣..## ♣♣≈~~♣♣♣ ♣@## ♣≈≈≈~♣♣ ♣♣..≈≈...♣♣♣♣♣ ♣..## ≈...♣.....♣♣♣♣♣..#♣ h h\'50 h h hwQ ♣♣♣♣ .... ...♣♣♣ ♣♣.....#...♣♣~♣♣♣...  ♣♣♣..≈~≈♣ ♣.  ♣♣♣≈~~♣♣♣ ♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣..# ♣≈≈≈...♣♣♣♣♣ ♣..## ≈≈...♣.....♣♣♣♣♣..# h ..♣♣♣♣.....♣...♣♣.♣ ♣♣♣♣....♣♣♣  ♣♣♣♣♣♣♣♣  h h&1 ht h  hh# ## ###.♣♣♣♣ ♣.... .#........♣♣♣ ♣♣.....##....... ♣♣♣...♣♣~♣♣♣...  ♣♣♣..≈~≈♣♣♣♣♣♣.  ♣♣♣≈~~♣♣♣ ♣♣♣.##  ♣♣≈≈≈~♣♣ ♣♣..#  h] ♣≈≈≈...♣♣♣♣♣ ♣..## ≈≈≈...♣.....♣♣♣♣♣..# ≈♣...♣♣♣♣.....♣...♣♣.♣ ♣♣♣♣....♣♣♣♣♣♣♣♣♣♣♣ h h&2 h, h h hs h h= hVn.##$...♣.# .♣♣♣....## ## ###. ♣.♣♣♣♣ ♣..... .#.....♣...♣♣♣ ♣♣.....##.  ♣♣♣...♣♣~♣♣♣...@.## hn ♣♣♣..≈~≈♣♣♣♣♣♣..## ♣♣♣≈~~♣♣♣ ♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣ hn..# ♣≈≈≈...♣♣♣♣♣ ♣..##  hnh♣≈≈≈...♣.....♣♣♣♣♣..# ≈≈♣...♣♣♣♣.....♣...♣♣  hn≈ ♣♣.♣ ♣♣♣♣....♣♣♣  ♣♣ hoP ♣♣♣♣♣♣ hYw h|&3 h h) _Found a gold piece. h^.## .#(.## .# ♣$... .# ♣.....# .# ..♣♣ ##.### ###.♣♣♣♣ ♣........#........♣♣♣ ♣♣....@##.......♣♣♣...♣♣~♣♣♣... hs ♣♣♣..≈~≈♣♣♣♣♣♣. ♣♣♣≈~~♣♣♣ ♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..#  ≈≈♣...♣♣♣♣.....♣...♣♣≈ ♣♣.♣ ♣♣♣♣....♣♣♣ h h&4 h~ h 3 _Found 6 darts of disjunction. h_6 .#.# .#.(.## .# ♣$... .# ♣♣♣.....# .# ...♣♣ ##.### ###. ♣♣♣.♣♣♣♣ ♣...@....#..... h'`#...♣♣♣ ♣♣.....##.......♣♣♣...♣♣~♣♣♣.....## # ♣♣♣..≈~≈♣♣♣♣♣♣. ♣♣♣≈~~♣♣♣ ♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣..# ♣≈≈≈...♣♣♣♣♣ ♣..## ♣≈≈≈...♣.....♣♣♣♣♣..# ≈≈♣...♣♣♣♣.....♣...♣♣ hg hOl&5 h,q h*s h<| ..# # .. .#.# #. .# ♣.(.##. .# ♣$... .# .♣♣♣. .# ...♣♣ ##.### ###. .♣♣♣.♣♣♣♣ ♣♣........#..... ♣ ♣♣...♣♣♣ ♣♣.....##.......♣♣♣...♣♣~♣♣♣.....## # ♣♣♣..≈~≈♣♣♣♣♣♣..# ♣♣♣≈~~♣♣♣ ♣♣♣.## ♣♣≈≈≈~♣♣ ♣♣..# ♣≈≈≈...♣♣♣♣♣ ♣..## h| g ♣≈≈≈...♣.....♣♣♣♣♣..# hށ  h &6 hC  h  h~. . .## # ... .#...# #.# .# ♣.(.##.# .# ♣♣♣ ♣$...# .# ..♣♣♣. .# ♣♣...♣♣ ♣##.### ###. hq.♣♣♣.♣♣♣♣ ♣♣........#..... .♣ ♣♣...♣♣♣ ♣♣.....##....... ♣ ♣♣♣...♣♣~♣♣♣...# # ♣♣♣..≈~≈♣♣♣♣♣♣..# ♣♣♣≈~~♣♣♣ ♣♣♣## h ♣♣≈≈≈~♣♣ ♣♣..# ♣≈≈≈...♣♣♣♣♣ ♣..## h  h&7 hr h] hP N ##.. . . r# .##. # ... .#....# #.# .# ♣.(.##.# .# ♣♣♣♣ ♣.♣$.@.# .# ...♣♣ ♣. .# ♣♣...♣♣ ♣ h +##.### ###.  ♣.♣♣♣.♣♣♣♣ ♣♣........#......♣ ♣♣...♣♣♣ ♣♣.....##....... .♣ ♣♣♣...♣♣~♣♣♣.....## #r   quokka (asleep) ♣ ♣♣♣..≈~≈♣♣♣♣♣♣. h  ♣♣♣≈~~♣♣♣ ♣♣♣## ♣♣≈≈≈~♣♣ ♣♣..# ht hq.rr h38Shock h$ h'Y _A quokka comes into view. hC  ## .. .. . .#. .##r.# ... .#♣....## #.# .# ♣ ♣.(.##.# .#♣ ♣.♣$@..# .#.♣♣♣♣ ♣.....## .# h ♣...♣♣ ♣♣♣....##.### ###.  ♣.♣♣♣.♣♣♣♣ ♣♣........#.....  ♣.♣ ♣♣...♣♣♣ ♣♣.....##. ..♣ ♣♣♣...♣♣~♣♣♣.....## #♣ ♣♣♣..≈~≈♣♣♣♣♣♣.## ♣♣♣≈~~♣♣♣ ♣♣ h& ♣.##  ♣♣≈≈≈~♣♣ ♣♣..# hڭ  hԱ U9Shock hq  hɹ  h#<( ##. .. .. . .#. .##r.## ... .# ♣....####.# .#♣ ♣.(.##.# .# .♣♣♣♣♣ ♣.♣@...# .# ♣....♣♣♣♣ ♣.....## .#♣...♣♣ ♣♣♣....##.### ###. ♣.♣♣♣.♣♣♣♣ ♣♣..... h<!...#.....  ♣.♣ ♣♣...♣♣♣ ♣♣.....##.  ..♣ ♣♣♣...♣♣~♣♣♣.## # .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  h< ♣♣♣≈~~♣♣♣ ♣♣♣.##  ♣♣≈≈≈~♣♣ ♣♣..# h>F hK'60 h`Q h%S hXtrr   quokka h[81.2 (2Shock ha hc0 _You now have 1 gold piece. hqTUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip h&3 h: hB CreepyCrawly the Gusty##Demigod... .Health: 14/14 ========================... .#Magic: 5/5======================== hrB....##rAC: 2Str: 9....## ... .#EV: 11Int: 17♣....####.# .#SH: 0 hBDex: 14 ♣♣♣.(.##r# .# hBXL:  1 Next:  0% Place: Dungeon:1 .♣♣♣♣♣ hB♣.♣@...# .#Noise: ---------  Time: 61.2 (0.0)  hC♣....♣♣♣♣ ♣.....## .#-) Nothing wielded  hPC♣♣♣♣♣...♣♣ ♣♣♣....##.### ###. Cast: Shock hC♣.♣♣♣.♣♣♣♣ ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##.........♣ ♣♣♣...♣♣~♣♣♣.....## #r   quokka .♣♣♣♣♣..≈~≈♣♣♣♣♣♣..## hC ♣♣♣≈~~♣♣♣ ♣♣♣.##♣♣≈≈≈~♣♣♣♣..#You enter the shallow water. _Moving in this stuff is going to be slow. _Found a gold piece. _Found 6 darts of disjunction.  h'De_A quokka comes into view. _You now have 1 gold piece. h=LP  Okay, then. hO h1V hX. _ hl  hŝ  hT  hf V _There's nothing to close nearby.( h%X( h[( hw`( h'bn _Sorry, you're not good enough to have a special ability.. h . h tDrink which item? Potions . h  b - a potion of magic[?] describe selected/ hz / ha / hP CreepyCrawly the Gusty##Demigod... .Health: 14/14 ========================... .#Magic: 5/5========================....##rAC: 2Str: 9....## ... .#EV: 11Int: 17♣....####.# .#SH: 0/ hȉ hDex: 14 ♣♣♣.(.##r# .#XL:  1 Next:  0% Place: Dungeon:1 .♣♣♣♣♣♣.♣@...# .#Noise: ---------  Time: 61.2 (0.0) ♣....♣♣♣♣ ♣.....## .#-) Nothing wielded / h ♣♣♣♣♣...♣♣ ♣♣♣....##.### ###. Cast: Shock♣.♣♣♣.♣♣♣♣ ♣♣........#...../ h A♣.♣ ♣♣...♣♣♣ ♣♣.....##.........♣ ♣♣♣...♣♣~♣♣♣.....## #/ hB xr   quokka .♣♣/ ht ♣♣♣..≈~≈♣♣♣♣♣♣..##♣♣♣≈~~♣♣♣ ♣♣♣.##♣♣≈≈≈~♣♣♣♣..# / h n_Found 6 darts of disjunction. _A quokka comes into view. / h ]_You now have 1 gold piece. _Okay, then. / h# _There's nothing to close nearby. _Sorry, you're not good enough to have a special ability./ h P  Okay, then./ h- / h / h . _O hhl  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h j  CreepyCrawly the Gusty ##  Demigod . .. .  Health: 14/14 ======================== T hYjF.. . .#  Magic: 4/5===================----- ... .##r  AC: 2Str: 9 ....## ... .#  EV: 11Int: 17T hj ♣....####.# .#  SH: 0Dex: 14 T hjL♣♣ ♣.(.##r# .#  XL:  1 Next:  0% Place: Dungeon:1 T hj.♣♣♣♣♣ ♣.♣@**.# .#  Noise: ---------  Time: 61.2 (0.0) ♣....♣♣♣♣ ♣.....## .#  -) Nothing wielded T h k-♣♣♣♣♣...♣♣ ♣♣♣....##.### ###.  Cast: Shock  ♣.♣♣♣.♣♣♣♣ ♣♣........#..... T h+kc ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... T hKk` ..♣ ♣♣♣...♣♣~♣♣♣.....## #  r   quokka .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..## T hskl ♣♣♣≈~~♣♣♣ ♣♣♣.##  ♣♣≈≈≈~♣♣ ♣♣..# T hk|_Sorry, you're not good enough to have a special ability. _Okay, then.T hkCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hkAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineT h-lV husCreepyCrawly the Gusty##Demigod... .Health: 14/14 ========================..V h?v. .#Magic: 4/5===================-----....##rAC: 2Str: 9....## ... .#EV: 11Int: 17V h`v♣....####.# .#SH: 0V h}vCDex: 14 ♣♣V hv]♣.(.##*# .#XL:  1 Next:  0% Place: Dungeon:1 .♣♣♣♣♣V hv♣.♣@**.# .#V hwUNoise: ---------  Time: 61.2 (0.0) ♣....♣♣♣♣ ♣.....## .#-) Nothing wielded V h h @ Spells (Memorise)TypeFailure Level  a - Static Discharge hC@Conjuration/Air 14% 2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4  h@2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hH  hO  hU CreepyCrawly the Gusty##Demigod... .Health: 14/14 ========================... .# h V Magic: 2/5=========---------------....##rAC: 2Str: 9....## ... .#EV: 11 h?V Int: 17♣....####.# .#SH: 0Dex: 14  hiV ♣♣♣.(.##.# .# hV XL:  1 Next: 13% Place: Dungeon:1 .♣♣♣♣♣♣.♣@...# .# hV Noise: =--------  Time: 64.2 (0.0)  hV ♣....♣♣♣♣ ♣.....## .#-) Nothing wielded  hV ♣♣♣♣♣...♣♣ ♣♣♣....##.### ###. Cast: Shock hW #♣.♣♣♣.♣♣♣♣ ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##....... h=W ..♣ ♣♣♣...♣♣~♣♣♣.....## # .♣♣ hnW j♣♣♣..≈~≈♣♣♣♣♣♣..## hW j♣♣♣≈~~♣♣♣ ♣♣♣.##♣♣≈≈≈~♣♣ hW ♣♣..#Casting: Shock (safe; 10% risk of failure)  hX Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h]  hb  hg  hnk c _You're too inexperienced to learn that spell! h ;# ##. .b . .# .##r  h F♣....## ... .# ♣....####.# .# ♣♣♣  ♣.@.##.# .# ..♣♣♣♣♣ ♣....# .# h: j....♣♣♣♣ ♣.♣. ho  .#  ♣♣♣♣♣...♣♣ ♣.♣##.### ###. h  ♣.♣♣♣.♣♣♣♣ ♣♣........#..... h " ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat (asleep)  h ..♣ ♣♣♣...♣♣~♣♣♣...# # h  .♣♣ h-  ♣♣♣..≈~≈♣♣♣♣♣♣. . ♣♣♣≈~~♣♣♣ hP #♣.## h  h @-5.2 (1Shock h"  h' _A bat comes into view. _You see here 6 darts of disjunction. hjq  hs $ hs PDrink which item? Potions  h t  b - a potion of magic[?] describe selected h| h h<CreepyCrawly the GustyDemigod###Health: 14/14 ========================.... .Magic: 2/5=========---------------b... .# hAC: 2Str: 9.....##rEV: 11Int: 17♣....## ... .#SH: 0Dex: 14 ♣♣....####.# .#XL:  1 Next: 13% Place: Dungeon:1 ♣♣♣ h♣.@.##.# .#Noise: ---------  Time: 65.2 (0.0)  h..♣♣♣♣♣♣.♣....# .#-) Nothing wielded  h ♣♣....♣♣♣♣ ♣.♣.....## .# h1 Cast: Shock  ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###. hU♣.♣♣♣.♣♣♣♣ ♣♣........#..... hx♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat (asleep) h..♣ ♣♣♣...♣♣~♣♣♣.....## #.♣♣ h♣♣♣..≈~≈♣♣♣♣♣♣..## .♣♣♣≈~~♣♣♣ ♣♣♣.## hCasting: Shock (safe; 10% risk of failure)  hrConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  hT_You're too inexperienced to learn that spell!  h4~_A bat comes into view. _You see here 6 darts of disjunction. hP  Okay, then. h~ h h. _« hQ« h~Quiver which action? ([-] to clear) « h; a - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onī hܱī hCreepyCrawly the GustyDemigod###Health: 14/14 ========================.... .Magic: 2/5ī hv=========---------------b... .#AC: 2Str: 9.....##rEV: 11Int: 17ī h?♣....## ... .#SH: 0Dex: 14 ♣ī h♣....####.# .#XL:  1 Next: 13% Place: Dungeon:1 ♣♣♣♣.@.##.# .#Noise: ---------  Time: 65.2 (0.0) ī h..♣♣♣♣♣♣.♣....# .#ī h޽-) Nothing wielded ♣♣....♣♣♣♣ ♣.♣.....## .#ī h Cast: Shock  ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.ī h%♣.♣♣♣.♣♣♣♣ ♣♣........#.....ī hJ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat (asleep)..♣ ♣♣♣...♣♣~♣♣♣.....## #ī hmj.♣♣♣♣♣..≈~≈♣♣♣♣♣♣..## ī h.♣♣♣≈~~♣♣♣ ♣♣♣.##Confirm with . or Enter, or press ? or * to list all spells. ī hz_Okay, then. _You're too inexperienced to learn that spell! ī hܾ_A bat comes into view. _You see here 6 darts of disjunction. _Okay, then.ī hī h+ī hDī hǫ h*  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȫ h"  CreepyCrawly the Gusty ȫ ht Demigod # ##  Health: 14/14 ======================== .. .. .  Magic: 1/5ȫ h====-------------------- b.. . .#  AC: 2ȫ hStr: 9 .**. .##r  EV: 11Int: 17ȫ h ♣..**## ... .#  SH: 0ȫ h,Dex: 14 ȫ h9 ♣ ♣..**####.# .#  XL:  1 Next: 13% Place: Dungeon:1 ȫ ho♣♣♣ ♣.@.##.# .#  Noise: ---------  Time: 65.2 (0.0) ȫ h..♣♣♣♣♣ ♣.♣....# .#  -) Nothing wielded ȫ h♣♣....♣♣♣♣ ♣.♣.....## .#  Cast: Shock ȫ h ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.  ♣.♣♣♣.♣♣♣♣ ♣♣........#..... ȫ h ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat (asleep) ȫ h" ..♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..## ȫ hEX. ♣♣♣≈~~♣♣♣ ♣♣♣.## _Okay, then.ȫ hhCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȫ hAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)ɫ h֕ iCreepyCrawly the GustyDemigod###Health: 14/14 ========================.... .Magic: 1/5====--------------------*... .#AC: 2ɫ hv Str: 9.**..##rEV: 11Int: 17♣..**## ... .#SH: 0Dex: 14 ♣♣..**####.# .#XL:  1 Next: 13% Place: Dungeon:1 ♣♣♣♣.@.##.# .#Noise: ---------  Time: 65.2 (0.0) ..♣♣♣♣♣♣.♣....# .#-) Nothing wielded ♣♣....♣♣♣♣ ♣.♣.....## .#Cast: Shock  ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.ɫ h ♣.♣♣♣.♣♣♣♣ ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat..♣ ♣♣♣...♣♣~♣♣♣.....## #ɫ hŖ @.♣♣♣♣♣..≈~≈♣♣♣♣♣♣..## .♣♣♣≈~~♣♣♣ ♣♣♣.##Casting: Shock (safe; 10% risk of failure)  ɫ h 9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  ɫ h$ The zap hits the bat.ɫ h ,ɫ hA ɫ hj :...b....ɫ hG 3=6.2 (1ɫ h" ɫ h*% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _The bat is heavily wounded.ʫ hp  Casting: Shock (safe; 10% risk of failure)  ʫ hǾ\Confirm with . or Enter, or press ? or * to list all spells.ʫ hC @  CreepyCrawly the Gusty  Demigod # ##  Health: 14/14 ======================== .. .. .  Magic: 0/5ʫ h1D ------------------------ ... . .#  AC: 2Str: 9 ...b .##r  EV: 11Int: 17 ♣...*## ... .#  SH: 0Dex: 14 ʫ h_D ♣ ♣..**####.# .#  XL:  1 Next: 13% Place: Dungeon:1 ʫ hD 3♣♣♣ ♣.@.##.# .#  Noise: =--------  Time: 66.2 (0.0) ʫ hD ..♣♣♣♣♣ ♣.♣....# .#  -) Nothing wielded ʫ hD ♣♣....♣♣♣♣ ♣.♣.....## .#  Cast: Shock  ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###. ʫ hE  ♣.♣♣♣.♣♣♣♣ ♣♣........#.....  ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   bat ʫ h)E  ..♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..## ʫ hPE . ♣♣♣≈~~♣♣♣ ♣♣♣.## _The bat is heavily wounded.ʫ hE HCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  ʫ hE Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)ʫ h/ (CreepyCrawly the GustyDemigod###Health: 14/14 ========================*.ʫ h .. .Magic: 0/5------------------------.*.. .#AC: 2Str: 9..**ʫ h x.##rEV: 11Int: 17ʫ h ♣...*## ... .#SH: 0Dex: 14 ʫ h =♣♣..**####.# .#XL:  1 Next: 13% Place: Dungeon:1 ♣♣♣ʫ h? ♣.@.##.# .#ʫ hd 4Noise: =--------  Time: 66.2 (0.0) ..♣♣♣♣♣♣.♣....# .#ʫ h -) Nothing wielded ♣♣....♣♣♣♣ ♣.♣.....## .#ʫ h 2Cast: Shock  ʫ h g♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.♣.♣♣♣.♣♣♣♣ ♣♣........#.....ʫ h ♣.♣ ♣♣...♣♣♣ ♣♣.....##....... b   batʫ h ..♣ ♣♣♣...♣♣~♣♣♣.....## #.♣♣ʫ h> g♣♣♣..≈~≈♣♣♣♣♣♣..## .ʫ hc ♣♣♣≈~~♣♣♣ ♣♣♣.## _The bat is heavily wounded.ʫ h Casting: Shock (safe; 10% risk of failure)  ʫ h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  ʫ h Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)ʫ h,ʫ hʫ h/B.......bʫ h+7.2 (1ʫ h/Shockʫ hћʫ h  Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineʫ hɞAim: a bat (heavily wounded, 52% to hit) _The zap misses the bat.˫ h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̫ h̫ h̫ h#̫ h%e _You don't have enough magic to cast this spell.ϫ h5  You hit the bat.ϫ hS1.ϫ hp/208ϫ hϫ hG _You kill the bat!Ы hr9##Ы hHs ##. . . .#..... .##r  ♣....### ... .# ♣...@####.# .# P♣♣♣ ♣♣♣♣.(.##.# .# Ы hys....♣♣♣♣♣ ♣.♣....# .# ♣♣♣....♣♣♣♣ ♣.♣.Ы hs- .#Ы hs♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ### ♣.♣♣♣.♣♣♣♣. ♣♣........#Ы hs ♣.♣ ♣♣...♣♣♣ ♣♣.....##......Ы h!t ..♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣Ы h}tc ♣♣♣..≈~≈♣♣♣♣♣♣.Ы h{D-9Ы hЫ hҫ h<####..... . . .# ..##r ♣....### ... .# ♣ ♣....####.# .# ♣♣♣♣♣.@.##.# .# ..♣♣♣♣♣ ♣.♣....# .# ♣♣....♣♣♣♣ ♣.♣.....## .#  ♣♣♣♣♣...♣♣ ♣.♣♣♣.### ###. ♣.♣♣♣.♣♣♣♣. ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##.....♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣ ♣♣♣..≈~≈♣♣♣ҫ h=♣♣..## . ♣♣♣≈~~♣♣♣ ♣♣♣ҫ hDW-70ҫ hIҫ hLZ _You see here 6 darts of disjunction.ӫ h} ## ## . .  . .#..... .##r  ♣....### ... .#  ♣...@####.# .# P♣♣♣ ♣♣♣♣.(.##.# .# ...♣♣♣♣♣ ♣.♣....# .# ♣♣♣....♣♣♣♣ ♣.♣. .#♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ### ♣.♣♣♣.♣♣♣♣. ♣♣........# ♣.♣ ♣♣...♣♣♣ ♣♣.....##...... ..♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣[1ӫ hZ~{2G ♣♣♣..≈~≈♣♣♣♣♣♣.ӫ h-1 _ӫ htӫ h%ӫ h`####..... . . .# ..##r ♣....### ... .# ♣ ♣....####.# .# ♣♣♣♣♣.@.##.# .# ..♣♣♣♣♣ ♣.♣....# .# ♣♣....♣♣♣♣ ♣.♣.....## .#  ♣♣♣♣♣...♣♣ ♣.♣♣♣.### ###. ♣.♣♣♣.♣♣♣♣. ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##.....♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣ ♣♣♣..≈~≈♣♣♣ӫ hsa♣♣..## . ♣♣♣≈~~♣♣♣ ♣♣♣ӫ h;hӫ hh2ӫ h mӫ hpZ _You see here 6 darts of disjunction.֫ h4֫ h֫ hK _You are out of magic!ث hA~ ث h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 1.8   2.8  -2  ث h\          b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.9   1.2  -1      h + Air Magicث hȃ 2.7   3.6  -1           c - Armour   0.0   1.2  -1      ث h d + Dodging1.8   2.4  -1  ث h (    e + Stealth1.8   2.0   0  ث h6 a    ث hU _    ث hu         ث h n    ث hȄ         ث h             ث hP         ث h}         ث h n    ث h΅         ث h _    ث h T    ث h< The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpث h G[=] set a skill target  ث h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets٫ hj ٫ ho ٫ hu CreepyCrawly the GustyDemigod####Health: 14/14 ========================..... .Magic: 0/5٫ hv k------------------------..... .#AC: 2Str: 9......##rEV: 11Int: 17♣....### ... .#SH: 0Dex: 14 ♣٫ hw ♣....####.# .#XL:  1 Next: 20% Place: Dungeon:1 ♣♣♣♣♣♣♣.@.##.# .#Noise: ---------  Time: 72.2 (0.0) ..♣♣♣♣♣♣.♣....# .#-) Nothing wielded ♣♣....♣♣♣♣ ♣.♣.....## .#Cast: Shock♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.♣.♣♣♣.♣♣♣♣. ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##.........♣ ♣♣♣...♣♣~♣♣♣.....## #.♣♣♣♣♣..≈~≈♣♣♣♣♣♣..## .♣♣♣≈~~♣♣♣ ♣♣♣.## _You don't have enough magic to cast this spell.  You hit the bat. _You kill the bat! _You see here 6 darts of٫ hw disjunction. _You see here 6 darts of disjunction. _You are out of magic!٫ hm{ ٫ h{ ٫ h ٫ h ګ hګ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 1.8   2.8  -2          ګ h% b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.9   1.2  -1      h + Air Magic2.7   3.6  -1           c - Armour   0.0   1.2  -1      d + Dodgingګ hE1.8   2.4  -1      e + Stealth1.8   2.0   0  ګ hd            ګ hzl    ګ h        ګ h        ګ hn    ګ h        ګ hl    ګ h1@                        ګ hP    The relative cost of raising each skill is in cyan.  ګ h|The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsګ h h% f * Spellcasting   1.8 h p f - Spellcasting   1.8 h> f + Spellcasting 1.8 h  f * Spellcasting   1.8 h+ f + Spellcasting 1.8++In automatic mode, skills are trained as you use them.  h2bauto|manual hp- f * Spellcasting   1.8--manual mode, experience is spread evenly across all activated skills.auto|manual hAp f - Spellcasting   1.8 hV+> f + Spellcasting 1.8 hN7 a - Fighting 0.0  b - Unarmed Combat 0.0  c - Armour 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles. hOHelpa-z] skill descriptions hx Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.  * focused Skill will be weighted higher for training.  hBvPressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species. h Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 1.8   2.8  -2    h)            b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.9   1.2  -1       h + Air Magic hF2.7   3.6  -1       hn      c - Armour   0.0   1.2  -1       h+d + Dodging 1.8   2.4  -1       he + Stealth 1.8   2.0   0                h _     hG                 hl      h         h           h          h          h46               hY[ The relative cost of raising each skill is in cyan h.  The species aptitude is in white.  [?] Help hJ[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h+++In automatic mode, skills are trained as you use them. auto|manual h---manual mode, experience is spread evenly across all activated skills.auto|manual h d * Dodging   1.8 hno d - Dodging   1.8 hJU e * Stealth   1.8 hâo e - Stealth   1.8 h PTargetTarget--  --  --  --  --  --  --  --  The current training targets, if any.[-] clear all targets h2 ccost|targets h&rain rain   34%   33% 33%       percentage of incoming experience used to train each skill is in brown.trainingtargets hf25 g * Conjurations   0.9  5025 hl50 g - Conjurations   0.9   50 h f * Spellcasting   1.8  6634 hxC  hI  hQ CreepyCrawly the GustyDemigod####Health: 14/14 ========================..... .Magic: 0/5------------------------..... .#AC: 2Str: 9......##rEV: 11Int: 17♣....### ... .#SH: 0Dex: 14 ♣♣....####.# .# hR !XL:  1 Next: 20% Place: Dungeon:1 ♣♣♣♣♣♣♣.@.##.# .#Noise: ---------  Time: 72.2 (0.0) ..♣♣♣♣♣♣.♣....# .#-) Nothing wielded ♣♣....♣♣♣♣ ♣.♣.....## .#Cast: Shock♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ###.♣.♣♣♣.♣♣♣♣. ♣♣........#.....♣.♣ ♣♣...♣♣♣ ♣♣.....##.........♣ ♣♣♣...♣♣~♣♣♣.....## # hS .♣♣♣♣♣..≈~≈♣♣♣♣♣♣..## .♣♣♣≈~~♣♣♣ ♣♣♣.## _You don't have enough magic to cast this spell.  You hit the bat. _You kill the bat! _You see here 6 darts of disjunction. _You see here 6 darts of disjunction. _You are out of magic! hY 4 h_  hb  h ## ## . .  . .#..... .##r  ♣....### ... .#  ♣...@####.# .# P♣♣♣ ♣♣♣♣.(.##.# .# ...♣♣♣♣♣ ♣.♣....# .#  hr♣♣♣....♣♣♣♣ ♣.♣. .#♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ### ♣.♣♣♣.♣♣♣♣. ♣♣........# ♣.♣ ♣♣...♣♣♣ ♣♣.....##...... ..♣ ♣♣♣...♣♣~♣♣♣.....## #  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣. hv ha1====3.2 (1 _ h h hcV.### ##.# .. ..# . .#♣.....# .##r ♣....### ... .#♣ hЕ ♣..@.####.# .# ♣P♣♣♣ ♣♣♣♣.(.##.# .#.♣♣♣♣♣ ♣.♣....# .#♣....♣♣♣♣ ♣.♣....## .# ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###  ♣.♣♣♣.♣♣♣♣. ♣♣..# ♣.♣ ♣♣...♣♣♣ ♣♣.....## ..♣ ♣♣♣...♣♣~♣♣♣. h....## #  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..## hМ hV&4 hg h hm5#.## ##.# ##...# ##..... ..#..# . .#♣.....#...# .##r  ♣...@### ... .#  ♣♣♣ ♣♣♣....####.# .#  h66I♣♣P♣♣♣ ♣♣♣♣.(.##.# .# .....♣♣♣♣♣ ♣.♣.... .# ♣♣♣♣♣....♣♣♣♣ ♣.♣. .# ♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### #  ♣.♣♣♣.♣♣♣♣. ♣♣........#..  ♣.♣ ♣♣...♣♣♣ ♣♣.....##....  ..♣ ♣♣♣...♣♣~♣♣♣.....## #  h? hF&5 hL hN hU  # .### ##.# ### ...# ## ..... .♣.##..# . .# h% ♣....@#...# .##r  ♣♣♣....### ... .#  ♣♣♣ ♣♣♣....####.# .# ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# .#.....♣♣♣♣♣ ♣.♣....# .#  h r.♣♣♣♣♣....♣♣♣♣ ♣.♣. .# ♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###  ♣.♣♣♣.♣♣♣♣. ♣♣........# ♣.♣ ♣♣...♣♣♣ ♣♣.....##... h  h &6 h  h  h?3 h=@ hF==== hH, hJ haL, hL hN, hO hQ, hR hT, hU hW hWW2===== hX hZ, h[ h], h^ hL`, hFa hb h>c====== h;d hif, hmg hDi, hq hMs, hu hdyg3===== h{ hA}, hU~ hI, h hς, h h؅ h>====== hh h~, h hM hx h hb, h] h`, h hz, ht h:, h2 h hPQ4===== h( h, h h, h֤ h, h h h)====== h h, h~ hF, hG h2, h% h, h0 h%, h h, h h`_ _You start resting. h1116.2 (40.0) h^5=====7.2 (41 h h% _Magic restored. h= # .### ##.# ### ...# ##. ..... .♣.##..# . .#♣♣♣.....#...# .##r  ♣♣♣....### ... .#  ♣♣♣ ♣♣♣....####.# .#  ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# .# ♣♣.....♣♣♣♣♣ ♣.♣....# .#  h..♣♣♣♣♣....♣♣♣♣ ♣.♣. .# ♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.### ♣ ♣.♣♣♣.♣♣♣♣. ♣♣........# hC h{ 18.2 (1.0) hV% h ( h  ## .#.## ##.#.#### ...# ##.## ..... . ♣....@.###..# . .# ♣♣♣.....#...# .##r ♣♣♣....### ... .#  ♣♣♣ ♣♣♣....####.# .# ♣♣♣P♣♣♣ hb  ♣♣♣♣.(.##.# .#♣.....♣♣♣♣♣ ♣.♣....# .# ♣..♣♣♣♣♣....♣♣♣♣ ♣.♣.....## .# .♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.♣ ♣.♣♣♣.♣♣♣♣. ♣♣. h  h3 &9 h֮  hʰ  h_ z ###  .### ##.# #### ...# ##... ..... .♣♣♣♣.##..# . .#♣♣♣.....#...# .##r  ♣♣♣....### ... .# ♣♣♣ ♣♣♣....####.# .#  h`  ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# .#  ♣♣♣.....♣♣♣♣♣ ♣.♣....# .# ♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣. . ..♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣##.# hh  hNm '20 hr  h u  h #.## .#.### ##.#.#### ...# ##.## ..... .♣♣♣♣......###..# . .# ♣♣♣.....#...# .##r ♣♣♣....### ... . ♣♣♣ ♣♣♣....####.# . ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# . ♣♣♣.....♣♣♣♣♣ ♣.♣....# .♣..♣♣♣♣♣....♣♣♣♣ ♣.♣.....## .  hU♣..♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##. h$ hd*F=====1 h / hl1 h. #.## .#.#### ##.#.#### ...# ♣.## ..... .♣♣♣♣♣♣......###..# . .# ♣♣♣.....#...# .##r ♣♣♣....### . ♣♣♣ ♣♣♣....####.# ♣♣♣P♣♣♣ h6 ♣♣♣♣.(.##.#  ♣♣♣.....♣♣♣♣♣ ♣.♣....#  ♣♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣.....## ♣..♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....## h hM&2 h h_ h".. #.### .#.#### ##.#.#### ...#  ♣.## .....  ♣♣♣♣♣♣......###..# . . ♣♣♣.....#...# .##r ♣♣♣....### ... ♣♣♣ ♣♣♣..####.# ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# ♣♣♣.....♣♣♣♣♣ ♣.♣....# ♣♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣.....##  ♣♣..♣♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣.... ha hP&3 h h hU .   ####  .##### ##.#..#### ...#♣♣♣.... .....  h؎ -♣♣♣♣♣♣.##..# . ♣♣♣.....#...# .## ♣♣♣....### ... ♣♣♣ ♣♣♣....####.# ♣♣♣P♣♣♣ ♣♣♣♣.(.##.# h  ♣♣♣.....♣♣♣♣♣ ♣.♣.... ♣♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣. h;  h &4 hΠ  hP  hA##..#... #.#### .#.#### ##.#.#### ...#♣♣.## ..... ♣♣♣♣♣♣......###..# . ♣♣♣.....#...# . ♣♣♣....###  ♣♣♣ ♣♣♣....####. ♣♣♣P♣♣♣ ♣♣♣♣.(.##. ♣♣♣.....♣♣♣♣♣ ♣.♣.... h ♣♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣..... h hq&5 h h5 hL   #  #.  .#  #.... #  .#### .#  .#### ##.#  .#### ...#  ♣♣ h.## .....   ♣♣♣♣♣♣......###..# .   ♣♣♣.....#...# .   ♣♣♣....###   ♣♣♣ ♣♣♣....####   hI ♣♣♣P♣♣♣ ♣♣♣♣.(.##  hp   ♣♣♣.....♣♣♣♣♣ ♣.♣   ♣♣♣..♣♣♣♣♣....♣♣♣♣ ♣.♣ hJ h%&6 h h! h(       # ###. .....##  ##....   #####  .  #### ##.  ....####  ♣♣♣♣♣♣.... ...  ♣♣♣♣♣♣.##..# ♣♣♣.....#...#  ♣♣♣....###   ♣♣♣ ♣♣♣....#   ♣♣♣P♣♣♣ ♣♣♣♣.(.#   hY  ♣♣♣.....♣♣♣♣♣ ♣.♣ h  hI &7 h  h  hO      # # #.###.  #.....#### ##.....#    #####   .#### ## ....####  ♣♣♣♣♣♣.... ... ♣♣♣♣♣♣.##..# ♣♣♣.....#...#  ♣♣♣....###   ♣♣♣ ♣♣♣....#  ♣♣♣P♣♣♣ ♣♣♣♣.( hhW h\&8 hb hc h       ##  # #.  #.###.   #.....#### #.##..@..#   #####    $. h .#### #  ♣♣♣......####  ♣♣♣♣♣♣.... .. ♣♣♣♣♣♣.##.. ♣♣♣.....#...  ♣♣♣....#  ♣♣♣ ♣♣♣....# hy  h &9 h  h\ * _Found 9 gold pieces. h5        ####  # #..  #.###.#   #....@#### ##.....#   #####    $..####  ♣♣♣............#### ♣♣♣♣♣♣....  ♣♣♣♣♣♣.## ♣♣♣.....#..  ♣♣♣....# h9 h{'30 h& hg h0     h #### h< # #..  #.###.#  #.....#### hc  #.##@....#  #.###  $.....####  ♣♣♣♣ h.....####  ♣♣♣♣♣♣..........##  ♣♣♣♣♣♣......###  ♣♣♣..... htA  ♣♣♣....# hcy ♣♣♣ ♣♣♣... h hy1 hf h_ hm;    #### # #..  #.###.#  #.....####  #.##.....#  #.###  ♣..$.....####  ♣♣♣♣♣♣ hWna....####  ♣♣♣♣♣♣....##  ♣♣♣♣♣♣......##  ♣♣♣.....  ♣♣♣... ♣♣♣ ♣♣♣.. ♣♣♣P♣♣♣ ♣♣♣ hu hz&2 h^ h h^q  #. #. #. ####  #. #..  #.###.#  #.....####  #.##.....#  #@.....#### h1r  ♣..$.####  ♣♣♣♣♣♣.####  ♣♣♣♣♣♣.##  ♣♣♣♣♣♣......  ♣♣♣.....  ♣♣♣  ♣♣♣ ♣♣♣  ♣♣♣P♣♣♣  h z h&3 h[ h h>] #.  #.  #. ####  #. #..  #.###.# ♣ #.....#### ♣..## #.##.....#  ♣....##.###  ♣..$.....####  ♣♣♣♣♣♣....####  ♣♣♣♣♣♣....#  ♣♣♣♣♣♣......  ♣♣♣....  ♣♣♣.. ♣♣♣ ♣♣♣ ♣♣♣P♣♣♣ ♣ ♣♣♣.....♣♣♣♣♣ h hk&4 h/ h h1h 8  #.  #.  #. ####  #. #..  #.###.# ♣. #.....#### ♣..####.##.....#  ♣....##......####  ♣..$.####  ♣♣♣♣♣♣.  ♣♣♣♣♣♣. hh   ♣♣♣♣♣♣  ♣♣♣  ♣♣♣  ♣♣♣   ♣♣♣P♣   ♣♣♣.....♣♣♣♣♣ hn  hq &5 hu  h7w  h  #.  #.  #. ####  #. #.. # #.###.# ♣. #.....#### ♣..####.##.....#  ♣....##......####  ♣...####  ♣♣♣♣♣♣.  ♣♣♣♣♣♣  ♣♣♣♣♣♣  ♣♣♣  ♣♣♣  ♣♣♣   ♣♣♣P♣♣♣   ♣♣♣.....♣♣♣♣♣ h hs&6 hr h3 hB+7.2 (2 h¥ hK= _You now have 10 gold pieces (gained 9). h,~    #.  #.   #. ####  #. #.. # #.###.#  ♣. #.....#### ♣..####.##.....#   ♣..@.##......####   ♣♣....## h~  ♣♣♣♣♣♣....# ♣♣♣♣♣♣.... ♣♣♣♣♣♣. ♣♣♣.  ♣  ♣♣♣  ♣♣♣P♣♣♣ h h+8.2 (1 h) h+ hF htI hL hM h.    #.  #.  #. ####  #. #.. ## #.###.# ♣.# #.....#### ♣..####.##.....#  ♣.@..##......####  ♣♣.  ♣♣♣♣♣♣.  ♣♣♣♣♣♣  h/ F ♣♣♣♣♣♣  ♣♣♣    ♣♣♣   ♣♣♣P♣♣♣ hh5  hB8 &9 h;  h=  hjtD     #.  #.   #. ####  #. #.. ## #.###.#  ♣.## #.....#### ♣.@####.##.....#  ♣♣....##......####   ♣♣....##  ♣♣♣♣♣♣....  hu♣♣♣♣♣♣.... ♣♣♣♣♣♣. ♣   ♣♣♣ hy h5|'40 h? hŀ hg      #.  #.   #. ####  #. #.. ### #.###.#  hg ♣@## #.....#### ♣..####.##.....#  ♣♣....##......##  ♣♣......#  ♣♣♣♣♣♣.... ♣♣♣♣♣♣.... ♣♣♣♣ ♣  hNm h7n&1 hqp hrS hS heS h,S hS hS h_,S hS hRS h~,S hS h,S h-S huS hS h,S hS hS h$,S htS hVS h,S h?S hS h6,S h S hoS hS hES hS hS h,S hS hS h,S htS hS hES h|S hS hS hc,S hS h/S hMS hS hS hiS h,S h-S hmS hdS hS hMS hS h,S hS hkS hS hS hS hS h_ S h S h S h S h,S hS hS hS hAS hS hqS h,S h S hS h,S hZS hS hvS h,S h!BS h1"S h%XS h&S hX5S h5S hB7,S h7S h9S h;,S hb<S h>T h  #####..... #......... #......... #......... ###........K  ...........  #......... T h #.@...#  #.#####  #####.###Shock #.......# #.....#.# #######.#####.. K   kobold (missile, asleep) ............... #######.#####.. #.# #.#T h076.2 (35.0)T h?,7.2 (36T h(T hA s _A kobold comes into view. It is wielding a +0 club.Y h  CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 4/5===================----- Y h#.........  AC: 2Str: 9 ###.......*K  EV: 11Int: 17 .......**..  SH: 0Dex: 14 #...**....  XL:  1 Next: 20% Place: Dungeon:1 #.@*..#  Noise: ---------  Time: 177.2 (0.0)Y hU #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  K   kobold (missile, asleep) ...............  #######.#####..  Y h#.# #.# _You now have 10 gold pieces (gained 9). _A kobold comes into view. It is wielding a +0 club.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionY hShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)Z h $ CreepyCrawly the Gusty  #####.....Demigod  #.........Health: 14/14 ========================  #.........Magic: 4/5===================-----  #.........AC: 2Str: 9  ###.......**EV: 11Int: 17  .......**..SH: 0Z hM Dex: 14  #...**....XL:  1 Next: 20% Place: Dungeon:1  #.@*..#Noise: ---------  Time: 177.2 (0.0)  #.#####-) Nothing wielded  #####.###Cast: Shock Z h  #.......#  #.....#.#  #######.#####..K   kobold (missile)  ...............  #######.#####..  #.# #.#Z h hAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  Z h@ jThe zap hits the kobold.  The kobold is moderately wounded.Z hgPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!Z hmb....K...Z hq;==8.2 (1 _Z hqxZ hz[ hR o  CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 3/5==============---------- #.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 .......**K.  SH: 0Dex: 14 #..***....  XL:  1 Next: 20% Place: Dungeon:1 #.@...#  Noise: ==-------  Time: 178.2 (0.0)[ hS  #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  K   kobold (missile) ...............  #######.#####..  #.# #.# _The kobold shouts!  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)[ h  CreepyCrawly the Gusty  #####.....Demigod  #.........Health: 14/14 ========================  #.........Magic: 3/5==============----------  #.........AC: 2Str: 9  ###........*EV: 11Int: 17  .......***.[ h` pSH: 0Dex: 14  #..***....XL:  1 Next: 20% Place: Dungeon:1  #.@...#Noise: ==-------  Time: 178.2 (0.0)  #.#####-) Nothing wielded  #####.###Cast: Shock  #.......#  [ h -#.....#.#  #######.#####..K   kobold (missile)  ...............  [ hԕ #######.#####..  #.# #.#Press: ? - help, Q - select actionShift-Dir - straight line[ h !Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)  The zap hits the kobold but does no damage.  The kobold is moderately wounded.[ h=[ h!\........K[ h$:-9.2 (1 _[ h*[ h,\ hX Y  CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 2/5=========--------------- #.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 ...........  SH: 0Dex: 14 #....**K..  XL:  1 Next: 20% Place: Dungeon:1 \ hΎ #.@**.#  Noise: =--------  Time: 179.2 (0.0) #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  K   kobold (missile) ...............  #######.#####..  #.# #.# _The kobold is moderately wounded.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)\ hj  CreepyCrawly the Gusty  #####.....Demigod  #.........Health: 14/14 ========================  #.........Magic: 2/5=========---------------  #.........AC: 2Str: 9  \ hr ###.........EV: 11Int: 17  .........**SH: 0Dex: 14  #....***..XL:  1 Next: 20% Place: Dungeon:1  #.@**.#Noise: =--------  Time: 179.2 (0.0)  #.#####-) Nothing wielded  #####.###Cast: Shock  #.......#  #.....#.#  #######.#####..K   kobold (missile)  ...............  #######.#####..  #.# #.# \ h _The kobold is moderately wounded.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)\ h Y  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)  The zap misses the kobold.\ h .l.K...l   frilled lizard (wandering)\ h ,80.2 (1\ h: \ hf a _A frilled lizard comes into view.] h&   CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 1/5====-------------------- #.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 ..........l  SH: 0] h Dex: 14 #....*K...  XL:  1 Next: 20% Place: Dungeon:1 #.@**.#  Noise: =--------  Time: 180.2 (0.0) #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  K   kobold (missile) ] hQ 2...............  l   frilled lizard (wandering) #######.#####..  #.# #.# _A frilled lizard comes into view.] h Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)] hn   CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 1/5====-------------------- #.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 ..........l  SH: 0] hV Dex: 14 #.....K...  XL:  1 Next: 20% Place: Dungeon:1 #.@...#  Noise: =--------  Time: 180.2 (0.0) #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  K   kobold (missile) ...............  l   frilled lizard (wandering) #######.#####..  ] h #.# #.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 60%to hit)  The zap hits the kobold.  You kill the kobold!] hL             **  #....***..  #.@**.#     .. . . l   frilled lizard .] h5 d .   #.# #.#  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.] h: G  The frilled lizard hisses angrily.] h {...).l..] h( :61.2 (1 _] h ] h$ ^ h`  CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 0/5------------------------ ^ h\af#.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 ...........  SH: 0Dex: 14 #.....**l.  XL:  1 Next: 26% Place: Dungeon:1 ^ ha#.@***#  Noise: =--------  Time: 181.2 (0.0) #.#####  -) Nothing wielded #####.### Cast: Shock #.......#^ h$bL #.....#.# #######.#####..  l   frilled lizard ...............  #######.#####..  #.# #.#^ hcThe frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)_ hc) -  CreepyCrawly the Gusty #####.....  Demigod #.........  Health: 14/14 ======================== #.........  Magic: 0/5------------------------ #.........  AC: 2Str: 9 ###.........  EV: 11Int: 17 ...........  SH: 0Dex: 14 #.....).l.  XL:  1 Next: 26% Place: Dungeon:1 _ h}* 4#.@...#  Noise: =--------  Time: 181.2 (0.0) #.#####  -) Nothing wielded #####.### Cast: Shock #.......# #.....#.# #######.#####..  l   frilled lizard ...............  #######.#####..  #.# #.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen._ h/              _ h?0 ll..       .. . .  ._ hu0  . #.# #._ h1 {-2.2 (1ShockContam __ h7 _ h9 ` h T  You don't have enough magic to cast this spell.` h 8-` hЈ ` h] . _a h84a h>a hBF _Unknown command.b h w #####.....  #.........  #.  #. ###.  ..  #.....)l..  #.....#  b h r #@##### #####.###   #.......#  #.....#.#  #######.#####..  ...............  #######.#####.. #.# #.#  #.# #.#b h b h 8l.b hZ -3 _b hO b h c h(.......##... .......... #.....l.....# ##########@### #.......##.....#.########.#####...............#######.#####..#.# #.#c h=c h&4c hKc h"d hQk #.  #.........  ###.........  ...........  #.....l...  #.....#  #.#####  #####.###  #.....@.#  #.....#.#  #######.#####.. ...............  #######.#####.. #.# #.# #.# #.# #.# #.# d hZW<5d h[d h]d hȗ  #.  ###..  ....  #.....l...  #.....#  #.##### d hs  #####.###  #.......#  #.....#@#  #######.#####..   ...............  #######.#####..  #.# #.#d h { #.# #.# #.# #.# #.# #.# d hȟ <6d h d h e h=A## .. #.....l#.....# .#########.### #.......e h#.....#######@#####.................#######.#####..#.# #.# ####e h<7e hne hf h ...  #.....l...  #.....#  #.#####  #####.###  #.......#  #.....#.#  #######.#####... ........@....... #######.##### #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.# f hm#.# #####.# #.# #.....#f hf hDqll   frilled lizardf hؖm1====8Shockf hf hZK _Your magical contamination has completely faded away.f h . #.....l... #.....# #l##### #####.### #.......# #.....#.# .#.#####..#.#####.#.# #.# .#.# #.##.# #.##.# #.##.# #.f h ##.# #####.# f h f h+ U9Shockf h f h g hsR. #.....l... #.....# #l##### #####.### #.# ##.....#.# ..##.#####....#.##.#####....##.# #.# ..##.# #.# . g hg h'90g h#g h%h h#. #.....l... #.....# #l##### ######.### .##.# ..# #.....#.# ...# #.#####....# .# #.#####....# h hK$P#.# #.# r..# #.# #.# ...#.# #.# ##.#.# #.# r   quokka (asleep) h h-h h|031Shockh hV5h h7Y _A quokka comes into view.i h . #.....l... #.....# #l##### # #####.### .# #.# ..# #.....#.# ...# #.#####....# .# #.#####....# #.# #.# r..#i h #.# #.# .... #.# #.# ##. #.# #.#  #.# #.#  #.# #####.#  #.# #.....#i hi h6t====2Shocki hi hj h\ . #.....l... #.....# #l##### # #####.### .# #.# ..# #.....#.# ...# #.#####....# .# #.#####....# #.# #.# r..# #.# #.# ....  #.# #.# ##.  #.# #.#  #.# #.#  #.# #####.#  #.# #.....#j h9j h1oll   frilled lizardj h33Shockj hvj hk hM4 ...........  CreepyCrawly the Gusty #.....l...  Demigod #.....#k ha Health: 14/14 ======================== #l##### #  Magic: 0/5------------------------ #####.### .#  AC: 2Str: 9 #.......# ..#  EV: 11Int: 17k h #.....#.# ...#  SH: 0Dex: 14 #######l#####....#  XL:  1 Next: 26% Place: Dungeon:1 k h........*@.......#  Noise: ---------  Time: 193.2 (0.0) #######.#####....#  -) Nothing wielded #.# #.# r..#  Cast: Shock #.# #.# ....  #.# #.# ##.  k h#.# #.# l   frilled lizard #.# #.# k h#.# #####.#k h #.# #.....# _Unknown command. _Your magical contamination has completely faded away. _A quokka comes into view.k hBAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linel h / ...........  CreepyCrawly the Gusty #.....l...  Demigod #.....# Health: 14/14 ======================== #l##### #  Magic: 0/5------------------------ #####.### .#  AC: 2Str: 9 #.......# ..#  EV: 11Int: 17 #.....#.# ...#  SH: 0l hK uDex: 14 #######l#####....#  XL:  1 Next: 26% Place: Dungeon:1 .........@.......#  Noise: ---------  Time: 193.2 (0.0) #######.#####....#  -) Nothing wielded #.# #.# r..#  Cast: Shock #.# #.# ....  #.# #.# ##.  #.# #.# l   frilled lizard #.# #.# #.# #####.# #.# #.....#Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.l h        #   .#   ..#   ...#  .  l    #.# #.# r..#  #.# #.#  #.# #.#  #.# #.# #.#  #.#  #.# l h s4.2 (1ShockContam _l h l hz q hynShift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  You miss the frilled lizard.The frilled lizard is heavily wounded.q h.=5q hq hT _The frilled lizard misses you.q h  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.6q ht q h _ _The frilled lizard completely misses you.r h  You miss the frilled lizard.The frilled lizard is heavily wounded.r hU3--7r hBr h3 _The frilled lizard bites you.s h#  You barely miss the frilled lizard.The frilled lizard is heavily wounded.s h$&8s hJ(s h*\ _The frilled lizard closely misses you.s hv  You miss the frilled lizard.The frilled lizard is heavily wounded.s hwe1====9Shocks h{s h}F _The frilled lizard bites you but does no damage.t hR@  You hit the frilled lizard.t h †  You kill the frilled lizard!t hZ4======33200Shockt h't hK _Your magical contamination has completely faded away.u hk . #.....l... #.....# #.##### # #####.### .# #.......# ..# #.....#.# ...# #.#####....# ..# #.#####....# #.# #.# r..# #.# #u hl.# .... #.# #.# ##. #.# #.# #.# #.# #.# #####.#  #.# #.....#u hsu h6y.-1u hK}u hՀ{ _You see here a frilled lizard corpse.v h 3v h v h ,v hc Xv hɪ v h :==v h v h6 ,v h v h ,v hf v h ,v h+ v hڵ ,v h v hy ,v h v h7 m2=====v h v hѽ v h v h% v h S=====v h v ht ,v hU v h ,v h v h} ,v h v h ,v h~ v h; ,v h v hH ,v hZ v h v h Q3=====v h v h ,v h v h ,v h} v h ,v h v h v h6 ======v h v h ,v hX v h ,v hi v h. v h ,v h ,v h7 v hy ,v hm v hT ,v h v h ,v hg v h ;4v hQ ,=====v h v h ,v hL v hW ,v hC v h ,v hJ v h S=====v h v hy v h v h% v h ,v h" v h ,v h, v h ,v h v h! ,v h v h v h3 v h v h@ - _You start resting.v h' 043.2 (42.0)v h, ^5=====4.2 (43v h2 v hQ4 % _Magic restored.w h!d ###.  ...........   #.....l...   #.....#   #.##### #  w h3" #####.### .#   #.......# ..#   #.....#.# ...#   #######@#####....#   ........†........#   #######.#####....#   #.# #.# r..#   #.# #.#.... w h"  #.# #.###.   #.# #.#   #.# #.#   #.# #####.#w h*w h/15.2 (1.0)w hO4w h76w h 4w h w h x hwM ###........#.....l........  #.##### #####.## #...... .....#@# #######.#####..........†......  #######.#####....##.#x h~x h&6x hx h9x hױ  #.   #..  ###..  ...........   #.....l...   #.....# x h(  #.##### #   #####.### .#   #.....@.# ..#   #.....#.# ...#   #######.#####....#   ........†........#  x h  #######.#####....#   #.# #.# r..#   #.# #.#....   #.# #.###.   #.# #.#x hx h&7x hx hny hc3y h;dy h2gy hiy hni=====y hu   #####.....  #.........  #.........  #......... ###......... ...........  #.....)...   #..w..# y hw  #@##### #  #####.### .#  #.......# ..#Shock  #.....#.# ...#  #######.####....#  ........†........#w   dart slug (wandering)  #######.#####....#  #.# #.# r..#  #.# #.#....y h{&8y h/+9.2 (2y hy hn\ _A dart slug comes into view.| hj .......##...| h .......... #.....)..w..# ###########@### .#.......#.#.....#.# .#######.#####.........†....  #.# #.###.| h| hMw.w   dart slug (wandering)| h#,50.2 (1| h | h* } h$ #.  #.........  ###.........  ...........  #.....)...  #.w...#  #.##### # #####.### .#  #.....@.# ..#  #.....#.# ...#  #######.#####....#  ........†........# #######.#####....# #.# #.# r..# #.# #.# .... #.# #.# ##.} h$[ #.# #.#} h7&} h-.ww   dart slug (wandering)} h1&1} h5} h8~ hG #.  ###..  ....  #.....)...  #.....#  #w##### #   #####.### .#  #.......# ..#  #.....#@# ...#  ~ h)#######.#####....#  ........†........#  #######.#####....# #.# #.# r..# #.# #.# ....   #.# #.# ##. #.# #.# ~ h~ h&2~ h~ hϿ hZ@)## .. #.....)#.....# w##########.### .#........#.....#.######@#####.........†......#######.#####..#.# #.# r .... heAv ###### hB hGJ.w hII&3 hlN hIP hI  ..   #.....)...   #.....#   #.######  #####w### .#   #.......# h.#   #.....#.#.#  ########.#####....#   h.......@.†........#  #######.#####....#   h/#.# #.# r..#   #.# #.# ....   #.# #.# ##.   #.# #.#  #.# #.#  #.# #### hB#.#  #.# #.....# h$ h`U4Shock h_ h h:5  .  #.....)...  #.....#  #.##### #  hun #####w### .#  #.......# ..#  #.....#.# ...# #.#####....# hA #.† h@.# #. h#.#####....#  #.# #.# r..# h  #.# #.# ....  #.# #. h1# ##. h:  #.# #.#  #.# #.# hZ  #.# #####.#   #.# #.....# h h&5 h h h\  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..# hh]@  #.....#.# ...#  #.#####....#  #.†.#  #.#.#####....#  #.# #.# r..#  h]  #.# #.# ....   #.# #.# ##.   #.# #.#   #.# #.#   #.# #####.#  h]r  #.# #.....# hh hQm&6 hBr hs hl  .  #.....)...  #.....#  #.##### #  #####w### .#  # hm).# ..#  #.....#.# ...#  #.#####....#  # h)m).† h hB&2 hF hH h*V  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #. hV R†r#  #.#.#####....#  #.# #.# r..#  #.# #.# . #.# #.# ##. #.# #.# r   quokka (wandering)  hDX  h_ Kr. h_ 33Shock hd  hPf  h I .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #.r.#  h #.#.#####....#  #.# #.# r..#  #.# #.#  h h h0Mr† hS&4 h h h  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  # hs.r†.#  #.#.#####....#  #.# #.# r..#   #.# #.# ....   #.# #.# ##.  #.# #.#  h  #.# #.#   #.# #####.#  ht  #.# #.....# h hk>r. hR&5 hQ hM h7x h  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #.r.†.#  #.#.#####....#  #.# #.# r..# hx   #.# #.#   #.# #.# ##  #.# #.#   #.# #.#   #.# #####.#   #.# #.....# hIz  hJ{  h ?r.. h &6 h]  h/  hƭ ...........  CreepyCrawly the Gusty #.....)...  Demigod #.....#  Health: 14/14 ======================== #.##### # Magic: 4/5===================----- #####w### .# AC: 2Str: 9 #.......# ..# EV: 11Int: 17 #.....#.# ...# SH: 0Dex: 14 #########.#####....# XL:  1 Next: 33% Place: Dungeon:1 #..@**r...†........# Noise: ---------  Time: 266.2 (0.0) #.#######.#####....# -) Nothing wielded #.# #.# r..# Cast: Shock #.# #.# ... #.# #.# ## #.# #.# [3 hek9;49m r   quokka #.# #.#  #.# #####.#  #.# #.....# Anything else - Cancel. _You shout for attention!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (56% to hit) hrE / ...........CreepyCrawly the Gusty #.....)...Demigod #.....#Health: 14/14 ======================== #.###### Magic: 4/5===================----- #####w###.# AC: 2Str: 9 #.......#..# EV: 11 hFF Int: 17 #.....#.# ...# SH: 0Dex: 14 #########.#####....# XL:  1 Next: 33% Place: Dungeon:1 #..@*******........# Noise: ---------  Time: 266.2 (0.0) #.#######.#####....# -) Nothing wielded  hQG #.# #.# r..# Cast: Shock #.# #.#... #.# #.### #.# #.#r   quokka #.# #.# #.# #####.# #.# #.....#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hG Aim: a quokka (56% to hit)  The zap hits the quokka.  The quokka is heavily wounded. h  h[ .r....† h :=7.2 (1 _ h  h  h ...........  CreepyCrawly the Gusty #.....)...  Demigod #.....#  Health: 14/14 ======================== #.##### # Magic: 3/5==============---------- #####w### .# AC: 2Str: 9 #.......# ..# EV: 11Int: 17 #.....#.# ...# SH: 0Dex: 14 #########.#####....# XL:  1 Next: 33% Place: Dungeon:1 h#..@*r....†........# Noise: =--------  Time: 267.2 (0.0) #.#######.#####....# -) Nothing wielded #.# #.# r..# Cast: Shock #.# #.# ... #.# #.# ## #.# #.#  r   quokka #.# #.#  h."#.# #####.#  #.# #.....# The zap hits the quokka. _The quokka is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit) hjA' ...........CreepyCrawly the Gusty #.....)...Demigod #.....#Health: 14/14 ======================== #.###### Magic: 3/5==============---------- #####w###.# AC: 2Str: 9 #.......#..# EV: 11Int: 17 #.....#.# ...# SH: 0Dex: 14 hA#########.#####....# XL:  1 Next: 33% Place: Dungeon:1 #..@*******........# Noise: =--------  Time: 267.2 (0.0) #.#######.#####....# -) Nothing wielded  hB#.# #.# r..# Cast: Shock #.# #.#... #.# #.### #.# #.#r   quokka  h!C#.# #.# #.# #####.# #.# #.....#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.  The quokka is severely wounded. h hjr.....† h28.2 (1 _ h h h: ...........  CreepyCrawly the Gusty #.....)...  Demigod #.....#  Health: 14/14 ======================== #.##### # Magic: 2/5=========--------------- #####w### .# AC: 2Str: 9 #.......# ..# EV: 11Int: 17 #.....#.# ...# SH: 0Dex: 14 #########.#####....# XL:  1 Next: 33% Place: Dungeon:1 #..@r.....†........# Noise: =--------  Time: 268.2 (0.0) #.#######.#####....# -) Nothing wielded #.# #.# r..# Cast: Shock #.# #.# ... #.# #.# ## #.# #.# h  r   quokka #.# #.#  #.# #####.#  #.# #.....# The zap hits the quokka. _The quokka is severely wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit) h~j ...........  CreepyCrawly the Gusty #.....)...  Demigod #.....#  Health: 14/14 ======================== #.##### # Magic: 2/5=========--------------- #####w### .# AC: 2Str: 9 #.......# ..# EV: 11Int: 17 #.....#.# ...# SH: 0Dex: 14 #########.#####....# XL:  1 Next: 33% Place: Dungeon:1 #..@r.....†........# Noise: =--------  Time: 268.2 (0.0) hS#.#######.#####....# -) Nothing wielded #.# #.# r..# Cast: Shock #.# #.# ... #.# #.# ## #.# #.#  r   quokka #.# #.#  #.# #####.#  #.# #.....# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)  The zap hits the quokka.  You kill the quokka! h   )...             #..@*******  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  hl†.....† hlm469.2 (1Shock _ hR hm _Your Spellcasting skill increases to level 2! h  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #...@.....†.#  #.# h .#####....#  #.# #.# r..#  #.# #.# . #.# #.# ##.  h8  h 6-70 _ h  hp s _You see here a quokka corpse. h>w .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #...†@....†.#  #.#.#####....#  #.# #.# r..#  h= hтG-1 _ h h h .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #...†.@...†.#  #.#.#####....#  #.# #.# r..#  h/ h hy&2 h3  h h  .  #.....)...  #.....#  #.##### #  #####w### .#  #.# ..#  #.....#.# ...#  #.#####....#  #...†..@..†.#  #.#.#####....#  #.# #.# r..#  hB  h  hl &3 h.  hw  h2 .  #.....)...  #.....#  #.##### #  #####w### .#  #.......# ..#  #.....#.# ...#  #.#####....#  #...†...@.†.#  #.#.#####....#  #.# #.# r..#  hXs #.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#  hc hX&4 hݠ h٢ h ###  ...........  #.....)...   #.....#    #.######  #####.### #  #.......# #   hm #.....#.# ...#  #########@#####....#  #...†.....†........#  #.#######.#####....#  #.# #.# r..# #.# #.# .... #.# #.# ##.   #.# #.# h #.# #.# #.# #####.# h* h&5 h h h 7M ###........#.....)........  #.##### #####.## #......  #.....#@# ########.#####.. h..†.....†......  #.#######.#####....##.# h h&6 h hL h   #.   #..  ###..  ...........   #.....)...   #.....#   #.##### #   #####.### .#   h  #.....@.# ..#   #.....#.# ...#   #########.#####....#   #...†.....†........#   #.#######.#####....#   #.# #.# r..#   #.# #.#....   #.# #.###.   #.# #.# hF  hr Z3=====7 h[  h  h3 h h ha htX h, h7 h h====== hϟ h0, hϢ h hڤ h h, h h, hӫ hu, h h, h h+ hZQ4===== h hѴ, hܵ h, h hߺB hʼ h6===== h= h, h h+, h h, h h;, h h h h h , h h_ _You start resting. h098.2 (21.0) h^5=====9.2 (22 hN h% _Magic restored. hv|L  #.  #.........  #......... ###......... ...........  #.....)...  #.....#   #.##### #  #####@### .#  #.......# ..#  #.....#.# ...#  #########.#####....#  #...†.....†........#  #.#######.#####....#  #.# #.# r..#  #.# #.#....  #.# #.###. h hO3300.2 (1.0) h h h (M####... ...###.....................)w......#  #@##### #####.### #.......#  #.....#.# ...### h `w   dart slug (wandering) h Kww h `````The dart slug launches a dart at you. hhQ.)... hjl2----=1Shock hq h.s- _The slug dart hits you. h f #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 12/14 ====================---- #.........  Magic: 4/5===================----- ###.........  AC: 2Str: 9 ...........  EV: 11Int: 17 h #....**w..  SH: 0Dex: 14 #.***.#  XL:  1 Next: 46% Place: Dungeon:1 #@##### #  Noise: =--------  Time: 301.2 (0.0) h N #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock hO #.....#.# ...#  #########.#####....#  hr #...†.....†........#  w   dart slug #.#######.#####....#  #.# #.# r..#  hͧ v #.# #.# .... The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action h [Shift-Dir - straight lineAim: a dart slug (100% to hit) h 5 #####.....CreepyCrawly the Gusty  #.........Demigod  #.........Health: 12/14 ====================----  #.........Magic: 4/5 h8 C===================-----  ###.........AC: 2Str: 9  .........*.EV: 11Int: 17  #....***..SH: 0 hx Dex: 14  #.***.# h `XL:  1 Next: 46% Place: Dungeon:1  #@######Noise: =--------  Time: 301.2 (0.0)  h a #####.###.# h -) Nothing wielded  #.......#..# h Cast: Shock  #.....#.# ...#  h8 ^ #########.#####....#   hZ #...†.....†........#w   dart slug  h} @ #.#######.#####....#  h #.# #.# r..#  #.# #.#.... h Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h ]Aim: a dart slug (100% to hit)  The zap hits the dart slug.  h# !The dart slug is lightly wounded. h9Od..)w... hQ22.2 (1 _ h:X hY h*  #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 12/14 ====================---- #.........  Magic: 3/5==============---------- ###.........  AC: 2Str: 9 h]  ...........  EV: 11Int: 17 #....**w..  SH: 0Dex: 14 #.***.#  XL:  1 Next: 46% Place: Dungeon:1 #@##### #  Noise: =--------  Time: 302.2 (0.0) #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock #.....#.# ...#  #########.#####....#  #...†.....†........#  w   dart slug #.#######.#####....#  hϲ #.# #.# r..#  #.# #.# .... The zap hits the dart slug. _The dart slug is lightly wounded.  Aiming: Shock (safe; 9% risk of failure)  h Press: ? - help, Q - select actionShift-Dir - straight line h+ LAim: a dart slug (lightly wounded, 100% to hit) ho  #####.....CreepyCrawly the Gusty  #.........Demigod  #.........Health: 12/14 ====================----  #.........Magic: 3/5==============----------  ###.........AC: 2Str: 9  .........*.EV: 11Int: 17  #....***..SH: 0Dex: 14  #.***.# h XL:  1 Next: 46% Place: Dungeon:1  #@######Noise: =--------  Time: 302.2 (0.0)  #####.###.#-) Nothing wielded  #.......#..#Cast: Shock  #.....#.# ...#  #########.#####....#  #...†.....†........#w   dart slug  #.#######.#####....#  #.# #.# r..#  #.# #.#.... h( Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded. hx  h^~ Z..w.... h 23.2 (1 _ h  he  hv #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 12/14 ====================---- #.........  Magic: 2/5=========--------------- ###.........  AC: 2Str: 9 ...........  EV: 11Int: 17 #....*w...  SH: 0Dex: 14 hs#.***.#  XL:  1 Next: 46% Place: Dungeon:1 #@##### #  Noise: =--------  Time: 303.2 (0.0) #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock #.....#.# ...#  #########.#####....#  #...†.....†........#  w   dart slug #.#######.#####....#  #.# #.# r..#  h #.# #.# .... The zap hits the dart slug. _The dart slug is severely wounded.Aiming: Shock (safe; 9% risk of failure)  h߇Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit) h# #####.....CreepyCrawly the Gusty  #.........Demigod  #.........Health: 12/14 ====================----  #.........Magic: 2/5=========---------------  ###.........AC: 2Str: 9  .........*.EV: 11 h%9Int: 17  #....***..SH: 0Dex: 14  #.***.#XL:  1 Next: 46% Place: Dungeon:1  #@######Noise: =--------  Time: 303.2 (0.0)  #####.###.#-) Nothing wielded  #.......#..#Cast: Shock  #.....#.# ...#  #########.#####....#  #...†.....†........# hUw   dart slug  #.#######.#####....#  #.# #.# r..#  hxC #.# #.#.... hAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hƥAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead. h`) h0d.w).... h224.2 (1 _ hp9 h;; hg #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 12/14 ====================---- #.........  Magic: 1/5====-------------------- ###.........  AC: 2Str: 9 ...........  EV: 11Int: 17 #...*w)...  SH: 0Dex: 14 h #.**..#  XL:  1 Next: 46% Place: Dungeon:1 #@##### #  Noise: =--------  Time: 304.2 (0.0) #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock #.....#.# ...#  #########.#####....#  #...†.....†........#  w   dart slug #.#######.#####....#  #.# #.# r..#  #.# #.# .... The zap hits the dart slug.  hP_The dart slug is almost dead.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit) h%? #####.....CreepyCrawly the Gusty  #.........Demigod  #.........Health: 12/14 ====================----  #.........Magic: 1/5 h&====--------------------  ###.........AC: 2Str: 9  ...........EV: 11Int: 17  #....w)...SH: 0Dex: 14  #.....#XL:  1 Next: 46% Place: Dungeon:1  #@######Noise: =--------  Time: 304.2 (0.0)   h' #####.###.#-) Nothing wielded  #.......#..#Cast: Shock  #.....#.# ...#  #########.#####....#  #...†.....†........#w   dart slug  #.#######.#####....#  #.# #.# r..#  #.# #.#....Press: ? - help, Q - select actionShift-Dir - straight line h(Aim: a dart slug (almost dead, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h+3==-5.2 (1Contam _ h1 h4 h| #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 13/14 ======================-- #.........  Magic: 0/5------------------------ ###.........  AC: 2Str: 9 ...........  EV: 11Int: 17 #...*w)...  SH: 0Dex: 14 #.**..#  XL:  1 Next: 46% Place: Dungeon:1 h#@##### #  Noise: ---------  Time: 305.2 (0.0) #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock #.....#.# ...#  Contam  #########.#####....#  #...†.....†........#  w   dart slug #.#######.#####....#  #.# #.# r..#  #.# #.# .... You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit) h  #####.....  CreepyCrawly the Gusty #.........  Demigod #.........  Health: 13/14 ======================-- #.........  Magic: 0/5------------------------ ###.........  AC: 2Str: 9 h`  ...........  EV: 11Int: 17 #....w)...  SH: 0Dex: 14 #.....#  XL:  1 Next: 46% Place: Dungeon:1 #@##### #  Noise: ---------  Time: 305.2 (0.0) #####.### .#  -) Nothing wielded #.......# ..#  Cast: Shock h  #.....#.# ...#  Contam  #########.#####....#  hƽ #...†.....†........#  w   dart slug #.#######.#####....#  h C#.# #.# r..#  #.# #.# ....  hG pAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  hv YThe zap hits the dart slug.  You kill the dart slug! h          *.  **..  #...**)...  #.**..#   hH  #   .#   ..#   ...#   h ? #...†  #.# #.#  #.# #.#  hJ A....... hrO t6=6.2 (1Shock _ hT  hV  hq4 hr hu h?yB hy hTz hfh - _You start resting. h28.2 (2 hLe4==-9.2 (3 h h" _HP restored. h'7   #####.....  #.  #.   #.  ###  ...........  #.....)... #.@...#    #.######  #####.### #   h*(#.......# #   #.....#.# ...# #########.#####....# #...†.....†........# #.#######.#####....# #.# #.# r..# h[* h,, h~3SS   ball python (constriction, wandering) h3,10.2 (1 h9 h2<^ _A ball python comes into view. h% X   . #####..... #.S #.  #. #.### #........... #..@..).... #.....##.##   #.######  #####.### #  #.......# ..#  #.....#.# ...#  #########.#####....# #...†.....†.... h i....# #.#######.#####....# h٨  h ^S.1 h3  h0  hg K _Your magical contamination has completely faded away. h   ......   #####......   #......S...   #.   #.   #.###.  h?  #.   #.@...)....   #.....##.##   #.##### #   #####.### hG .#   #.......# ..#   hp #.....#.# ...#   #########.#####....#  h  #...†.....†.#   #.#.#####....# h3 hؠa.SS) h,b1====2Shock h* hH5 _The ball python hisses angrily. hP    ......  #####......  #.  #.....S....  #.  #.###.  #.  #@....)....  h  #.....##.##  #.##### #  #####.### .#  #.......# ..#  #.....#.# ...#  #########.#####....#   #...†.....†.#   #.#.#####....# h  hM L.S h C==3 ha  h=  hl h- h% hKb _A ball python is nearby! hw _ ......  #####......  #..........  #..........  #....S.....  #.###..........  #..............  #@....)....  #.....##.##  hx  #.##### #  #####.### .#  #.......# ..#  #.....#.# ...#  ###  #...†.....†    h ......  #####......  #..........  #..........  #....S.....  #.###..........  #..............  #@....)....  #.....##.##  #.##### #  #####.###  h  #.......#  #.....#.# ...#  ### #...†.....†  h} h h$ h(b _A ball python is nearby! he......#####....S#.###.....#.... #.....)##.####### ######.### . hf`........#.#########.#####....†.....†....#######.##### #.# r hg hqy.S4 _ hw hy h: O#####....#.###...S....... #.....)##.####### ######.### ............#.. h(; g#########.#####....†.....†....#######.##### #.# r .... h< , hsC L.S hIE &5 hPR  h .......#.##.............. #..S..).....##.####### ######@### .#.......#.#.....#.# .#########.#####....†.....†.... h #######.##### #.# r .... ## h]  h K.S h E====6 h  hU  h% #.  #..........  #.###..........  #..............   #.....)....   h#.S...##.##  #.##### # #####.### .#  #.....@.# ..#   h#.....#.# ...#  #########.#####....#  h #...†.....†........# #.#######.##### h ....# #.# #.# r..# hC% #.# #.# .... #.# #.# ## hh|. #.# #.# h] h.SS   ball python (constriction) h&7 hu h h7  h:  hD  h G  h T #.  #.###..  #......   #.....)....  #.....##.##  #S##### #   #####.### .#   h #.......# ..#  #.....#@# ...#  #########.#####....#  #...†.....†........#  #.#######.#####....# #.# #.# r..# #.# #.# ....   #.# #.# ##. #.# #.#  h_  hJ.S hQ&8 h hW h.#.##... #.....)#.....##.##.##### ######S### .#........#.....#.#########@#####. h...†.....†......#######.#####.. #.# r .... ## hL#### h hF.S h&9 h h h w... #.....)##.###.##### ######.### ......S..#.#########.#####.....†....@†......#######.##### h .# #.# r .... ## ####.... h  h F.S h '20 hb  h  h #.....)##.####### ######.### .........#S.#########.#####.....†.....†.... h#######@#####..# #.# r .... ######....#####.#### h  h9F.S h&1 hh h0 hz  #.....)....  CreepyCrawly the Gusty #.....##.##  Demigod #.##### #  Health: 14/14 ======================== #####.### .#  Magic: 0/5------------------------ #.......# ..#  AC: 2Str: 9 #.....#.# ...#  EV: 11Int: 17 #########S#####....#  SH: 0Dex: 14 h #...†....*†........#  XL:  1 Next: 66% Place: Dungeon:1 #.#######@#####....#  Noise: ---------  Time: 321.2 (0.0) #.# #.# r..#  -) Nothing wielded #.# #.# ....  Cast: Shock h #.# #.# ##.  #.# #.# h #.# #.# S   ball python (constriction) #.# #####.# #.# #.....#  ### #.###.##### _A ball python is nearby! _A ball python is nearby!Aiming: Shock (safe; 9% risk of failure)  h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit) h26 #.....)....  CreepyCrawly the Gusty #.....##.##  Demigod #.##### #  Health: 14/14 ======================== #####.### .#  Magic: 0/5------------------------ #.......# ..#  AC: 2Str: 9 h#.....#.# ...#  EV: 11Int: 17 #########S#####....#  SH: 0Dex: 14 #...†.....†........#  XL:  1 Next: 66% Place: Dungeon:1 h#.#######@#####....#  Noise: ---------  Time: 321.2 (0.0) #.# #.# r..#  -) Nothing wielded h#.# #.# ....  Cast: Shock #.# #.# ##.  hm*#.# #.# #.# #.# S   ball python (constriction) h#.# #####.# #.# #.....#  h ### #.###.#####Aiming: Shock (safe; 9% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  h]The zap hits the ball python.  You kill the ball python! h )....     #   .#  *# ..#   hX#*# ...#  *  *    hN #.# #.# r..#  #.# #.# ....  h #.# #.#  #.#  hv #.#  #.#  hO #.#   h,Z..†. hh/u73=2.2 (1Shock _ h5 hY7 hSf]M#..........)........##.##  #.##### ####.## .  #.....#.# .########†#####..†....@†......#######.#####..r..#  #.# #.#......# hBps1====-3 h t hvu hxM####..........)....#.....##.##  #.##### ####.## .  #.....#.# .########@#####....†.....†....#######.#####..  #.# #.# r..##.# ht h@-4 h= hx _You see here a ball python corpse. h6M ####..........#.....).........##.##  #.##### #####.## #......  #.....#@# ########†#####.. h>..†.....†......  #.#######.#####....##.# h h-5 _ h h hM ;  #.   #..   #.###..  #..............   #.....)....   #.....##.##   #.##### #   #####.### .#   hM  #.....@.# ..#   #.....#.# ...#   #########†#####....#   #...†.....†........#   #.#######.#####....#   #.# #.# r..#   #.# #.#....   #.# #.###.   #.# #.# hyU  hY &6 h`  hb  hM h%O1 Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 13% 2  b - SwiftnessAir19% 3  c - AirstrikeAir52% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h- hz #..........CreepyCrawly the Gusty  #..........Demigod  #.###..........Health: 14/14 ========================  #..............Magic: 1/5====--------------------  #.....)....AC: 2Str: 9  #.....##.##EV: 11 h%Int: 17  #.######SH: 0Dex: 14  #####.###.#XL:  1 Next: 73% Place: Dungeon:1  #.....@.#..#Noise: ---------  Time: 326.2 (0.0)  #.....#.# ...#-) Nothing wielded  #########†#####....#Cast: Shock   h#...†.....†........#  #.#######.#####....#  #.# #.# r..#  #.# #.#....  #.# #.###.  hB #.# #.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _You kill the ball python!  h8Y_You see here a ball python corpse. h  h h/ hgc _You're too inexperienced to learn that spell! h "  #.  #..........  #..........  #.###.......... #..............  #.....)....  #.....##.##   #.##### #  h  #####@### .#  #.......# ..#  #.....#.# ...#  #########†#####....#  #...†.....†........#  #.#######.#####....#  #.# #.# r..#  #.# #.#.... h w  #.# #.###. h h:27.2 (1 _ h" h%% h;DM####... ...###........#...............)........##.##  #@##### #####.### #.......#  #.....#.# ...### hA hI&8 hN hP hZ3 h[ h] hP^ hdbB hb h^5=====8.2 (40 hm h% _Magic restored. h{   ......  #####  #.  #.   #.  #.###  #..............  #.....)....  #.@...##.##   #.######  #####.###  hI| #  #.......# ..#  #.....#.# ...# #########†#####....# #...†.....†........# #.#######.#####....# #.# #.# r..# h  h 19.2 (1.0) h  h  h    ......  #####  #.  #.   #.  #.###  #..............  #..@..)....  #.....##.##   ho #.######  #####.### .# #.......# ..# h)  #.....#.# ...# #########†##### hj....# #...†.....†........# #.#######.#####....# h h'70 h1 h h ###.## . ##### #. #. #. #.### #.......@... h/####.....)..... #.....##.###  #.##### .. # #####.### ..# #.......# ..# #.....#.# ...# #########†#####....# #...†.....†........# h] hg&1 h hT h:i   ###.##.   .   #####.   #.   #.   #.   #.###.   #.  #.....).....   #.....##.###   #.##### .. #   #####.### ..#   #.......# ..#   #.....#.# ...#   #########†#####....#   #...†.....†.# h h F=====2 h" h h('   ###.##.   .   #####.   #.   #.   #.   #.###.   h #.   #####.....).....   #.....##.###   #.##### .. #   h #####.### ..#   #.......# ..#  h  #.....#.# ...#   #########†#####....#   #...†.....†.# h0 hd&3 h9 h hA!   ###.##.  .  #####.  #.  #.  #.  #.###. h  #.  #####.....).....  #.....##.###   #.##### .. #  #####.### ..#  #..... h..# ..#  #..... h##.# ...#  #########†#####....#  hI  #...†.....†.# h+ h&4 h h  h >   ###.##.  .  #####.  #.  #.  #.  #.###.  #.  hb 3 #####.....).....  #.....##.###  #.##### .. #  #####.### ..#  #... h @....# ..#  #.....#.# ...#  #########†#####....#  h  #...†.....†.# h  hl &5 h  hј  h,.P   ###.##.  .......  #####.  #....  #.. h.7. # #..  #.###.  #.  #####.....).....  #.....##.###  #.##### .. #  #####.### ..#  #.......# ..#  #..... h.#.# ...#  ###†#####....#  h/  #...†.....†.# h>/ h<6 h9&6 h< h> h   ###.##. ## ....... .. #####....... #. #........... #. #.....  #. #...  #.### h.  #.  #####.....).....  #.....##.###  #.#### .. #   #####.### ..#   #.# ..#   #.....#.# ...#   #†#####....#   #...†.....†.# hw h&7 hR$ h% h 7      ###.##.  ### .  ..# #####.  #.# #.....  #.# #.... h .  #.# #.....  #@###.....  #............... #####.....).....  #.....##.###  h  #.##### .. #  #####.### ..# h     #.......# ..# h/    #.....#.# ...#  hV  #########†#####....#  hF  h &8 h\  hz  hr M  ###.##### ..# ##### ###.... h.......... #####.....)....... h h&9 hC h h] h h h" h h h[ h, h] h2 h , h  h " h" h&# hq# h$ h% h& hN& hE' h(, hQ) h* h+, h9, h- h. h. h?/ hF0 hF1, h1 h{4 h5, h'6 h7 h8, hn9 h; h< h:< h< h= h> h> hU? h@ hA, hxB hC hE, h}E hF hG h/H hH hI hK, hK hL hiN, hN hP hYQ, hQ hbS hT, hT hU h/V h~V hV hjW hW hX h+X h8Y h1Z hcZ hZ h[ hof #  >#  #####.  ####....  #......#  #@# 403.2 (24.0) #.#  #.#  #############.  hf #.............#  #.#############.##.  #.####.......  #....# #####.  ####.# #........... hl hp,4.2 (25 hs hv; _Found a stone staircase leading down. hS hT hT hXV h[ h\ hcn hOd, hd hf hh, hi hyj h?l, hl hn ho ho hlp hr hs, ht hu hv, hw hy h%{, h{ h?} hv~, h~ hA h, hk hX h# hD h hS h@ he h ha hÉ h h h h], h hƐ h6, h  h h, hr h h, h# h h, h) h hɛ, h/ h h hў hm hʠ h# hS h h hk, h h h¨ h h hp h, h h h, h h h, hY h4 ho, h h h, h h h, h h#.# #..# #........ #.# #..# #....... #.# #..# #...... ..## #..# #..... ...# #..####.... #..####......... #.......######.# #.#.....######.######### #.#.............@....... #.......######.#........  hp........# #.#.####### ........# #.#. .......## #.#. ...##### #.#.. ... #.### .. ... .. h-35.2 (31 h,6.2 (32 hH h$d _c - 3 scrolls labelled REAGER CUULAM h3 h. h3 hŸ h, h, ht, h h h)+ ### ##.# ##.. ...# #...w..... >##.# #..# #......... ..#.# #..# #..........#.# #..# #......... ....## #..# #.......r. .....# #..####......... .##..####............... .##.......######@# .##.#.....######.######### .##.#.....................Shock h!##.......######.#...........# #.#.#######.......# #.#.#w   dart slug (asleep)......## #.#.#r   rat (asleep)...##### #.#.....#.### h 8.2 (2.0)  A dart slug and a rat come into view. hSwr.wr h\4==9.2 (3 h h`- _The rat squeaks loudly. ho ###.. ...# #...w..... >##.# #...... .........##.r...###......... .##..####....................######.# #########.......................######.#...... hp#####.# ....... hq hx|.ww   dart slug h5--40.2 (1 h̆ hp hU >##.# #w ............##..r.###....... .##..####...............######.# #.....######.#########.......@...............######.#...# #.#.#######.### hUJ... .... hY h`}.ww   dart slug hakA--1 hq hLs hs ..w.....###......r.###....... .##..####...........######.# #.....######.#########......................######@#...... ....# #.#.######## ######  hHt].... .... h{ hhU2Shock h h h ...###......r.##. .##..####...........######.# ###.#########.......................######.#...... ... #@#.####### #... .### hW hfrr   rat h33Shock h hOì h..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #......r..  Demigod .....# #..####.........  Health: 14/14 ======================== .##..####........r......  Magic: 4/5===================----- ì h;.##.......######*# AC: 2Str: 9 .##.#.....######*#########  EV: 11Int: 17 ì h^.##.#...........*.........  SH: 0Dex: 14 ì h.##.......######*#........  XL:  1 Next: 73% Place: Dungeon:1 ..........# #@#.#######  Noise: ---------  Time: 443.2 (0.0) ì h[..........# #.#.#  -) Nothing wielded .........## #.#.#  Cast: Shock ì hB.....##### #.#.. ..... #.### ì hi.... ... r   rat .... ... ì hM.... ... .###ì htA dart slug and a rat come into view. _The rat squeaks loudly.  ì h}Aiming: Shock (safe; 9% risk of failure)  ì hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)ì h!..#.# #..# #.........CreepyCrawly the Gusty ....## #..# #..*...r..Demigod .....# #..####..*......Health: 14/14 ======================== .##..####........*......Magic: 4/5===================----- .##.......######*#AC: 2Str: 9 .##.#.....######*#########EV: 11Int: 17 ì h ".##.#...........*.........SH: 0Dex: 14 .##.......######*#........XL:  1 Next: 73% Place: Dungeon:1 ..........# #@#.#######Noise: ---------  Time: 443.2 (0.0) ì h5"..........# #.#.#-) Nothing wielded .........## #.#.#ì h_"Cast: Shock .....##### #.#.. .....#.### ....ì h"...r   rat ....... ....ì h"4... .###ì h"A dart slug and a rat come into view. _The rat squeaks loudly.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)ì h _The rat squeaks loudly.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (68% to hit)  The zap misses the rat.ì hì h|!w..r...w   dart slugr   ratì h:=4.2 (1 _ì hlì hĬ hZCf..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #..w...r..  Demigod .....# #..####.........  Health: 14/14 ======================== .##..####...............  Magic: 3/5==============---------- .##.......######r# AC: 2Str: 9 .##.#.....######*#########  EV: 11Int: 17 .##.#...........*.........  SH: 0Dex: 14 Ĭ hC}.##.......######*#........  XL:  1 Next: 73% Place: Dungeon:1 ..........# #@#.#######  Noise: =--------  Time: 444.2 (0.0) ..........# #.#.#  -) Nothing wielded .........## #.#.#  Cast: Shock .....##### #.#.. ..... #.### .... ... w   dart slug .... ... r   rat Ĭ h2D:.... ... .###Aim: a rat (68% to hit) _The zap misses the rat.Aiming: Shock (safe; 9% risk of failure)  Ĭ hbDPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)Ĭ hN..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #..w...r..  Demigod .....# #..####.........  Health: 14/14 ======================== .##..####...............  Magic: 3/5==============---------- .##.......######r# AC: 2Str: 9 .##.#.....######.#########  EV: 11Int: 17 .##.#.....................  SH: 0Dex: 14 .##.......######.#........  XL:  1 Next: 73% Place: Dungeon:1 ..........# #@#.#######  Noise: =--------  Time: 444.2 (0.0) ..........# #.#.#  -) Nothing wielded .........## #[Ĭ he40m.#.#  Cast: Shock .....##### #.#.. ..... #.### .... ... w   dart slug .... ... r   rat .... ... .###Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  You kill the rat!Ĭ h #..#   #..# #.*  * * *#* * *    #.#.# Ĭ h #.#.#    ... ... ...Ĭ hoĬ hdĬ h^kl..w.....Ĭ ho{3/6--805.2 (1Ĭ huĬ hxPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  Ĭ hCyYou kill the rat! _The dart slug briefly extends its eye-stalks.Ĭ h...#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #......r..  Demigod .....# #..####.w.......  Health: 14/14 ======================== .##..####.......*.......  Magic: 2/6========---------------- .##.......######*# AC: 2Str: 9 .##.#.....######*#########  EV: 11Int: 17 .##.#...........*.........  SH: 0Dex: 14 .##.......######*#........  XL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######  Noise: =--------  Time: 445.2 (0.0) ..........# #[39;4Ĭ h/9m.#.#  -) Nothing wielded .........## #.#.#  Cast: Shock .....##### #.#.. ..... #.### .... ... w   dart slug .... ... .... ... .###You kill the rat! _The dart slug briefly extends its eye-stalks.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)Ŭ hɫY..#.# #..# #.........CreepyCrawly the Gusty ....## #..# #.*....r..Demigod .....# #..####.*.......Health: 14/14 ======================== .##..####.......*.......Magic: 2/6Ŭ h<========---------------- .##.......######*#AC: 2Str: 9 .##.#.....######*#########EV: 11Int: 17 .##.#...........*.........SH: 0Dex: 14 .##.......######*#........Ŭ hXL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######Noise: =--------  Time: 445.2 (0.0) ..........# #.#.#Ŭ hT-) Nothing wielded .........## #.#.#Cast: Shock .....##### #.#.. .....Ŭ hP<#.### .......w   dart slug ....... ....... .###Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineŬ h֭Aim: a dart slug (100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.Ŭ h4j.w.....Ŭ hN726.2 (1 _Ŭ h;Ŭ h=Ŭ h> ..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #......r..  Demigod .....# #..####.w.......  Health: 14/14 ======================== .##..####.......*.......  Magic: 1/6====-------------------- .##.......######*# AC: 2Str: 9 .##.#.....######*#########  EV: 11Int: 17 .##.#...........*.........  SH: 0Dex: 14 .##.......######*#........  XL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######  Noise: =--------  Time: 446.2 (0.0) ..........# #[4Ŭ h> 0m.#.#  -) Nothing wielded .........## #.#.#  Cast: Shock .....##### #.#.. ..... #.### .... ... w   dart slug .... ... .... ... .###The zap hits the dart slug. _The dart slug is moderately wounded.Ŭ h> Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Ŭ hX..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #......r..  Demigod .....# #..####.w.......  Health: 14/14 ======================== .##..####...............  Magic: 1/6====-------------------- .##.......######.# AC: 2Str: 9 .##.#.....######.#########  EV: 11Int: 17 .##.#.....................  SH: 0Dex: 14 .##.......######.#........  XL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######  Noise: =--------  Time: 446.2 (0.0) Ŭ h..........# #.#.#  -) Nothing wielded .........## #.#.#  Cast: Shock .....##### #.#.. ..... #.### .... ... w   dart slug .... ... .... ... .###Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ŭ h #..#   #..#   . Ŭ h^w   Ŭ h=     #.#.#  #.#.# Ŭ hu -  Ŭ h U ... ... ...Ŭ h6#i-7.2 (1Contam _Ŭ h'Ŭ he)Ǭ hQt..#.# #..# #.........  CreepyCrawly the Gusty ....## #..# #......r..  Demigod .....# #..####.........  Health: 14/14 ======================== .##..####.......w.......  Magic: 0/6------------------------ .##.......######*# AC: 2Str: 9 .##.#.....######*#########  EV: 11Int: 17 .##.#...........*.........  SH: 0Dex: 14 .##.......######*#........  XL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######  Noise: ---------  Time: 447.2 (0.0) ..........# #.#.#  -) [Ǭ ht37mNothing wielded .........## #.#.#  Cast: Shock .....##### #.#..  Contam ..... #.### .... ... w   dart slug .... ... .... ... .###You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Ǭ h ..#.# #..# #.........Ǭ hO CreepyCrawly the Gusty ....## #..# #.*....r..Demigod Ǭ hq .....# #..####.*.......Health: 14/14 ======================== Ǭ hВ .##..####.......*.......Magic: 0/6------------------------ .##.......######*#AC: 2Str: 9 .##.#.....######*#########EV: 11Ǭ h Int: 17 .##.#...........*.........Ǭ hA SH: 0Dex: 14 .##.......######*#........XL:  1 Next: 80% Place: Dungeon:1 ..........# #@#.#######Ǭ h %Noise: ---------  Time: 447.2 (0.0) ..........# #.#.#-) Nothing wielded Ǭ hl .........## #.#.#Cast: Shock .....##### #.#..Contam .....#.### .......w   dart slug ....... ....... .###Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  Ǭ h mThe zap hits the dart slug.  The dart slug is heavily wounded.Ǭ h Ǭ h j...w...Ǭ h6 l=8.2 (1Shock _Ǭ h Ǭ h" Ȭ h r  You don't have enough magic to cast this spell.Ȭ h Ȭ h . _ʬ h@ ..##r.##. .##..####...........######w# #.#########......................######.#.. #.#.####### ###### . ## ʬ h ...###.....  .. #ʬ h ʬ hY 5-9 _ʬ hƤ ʬ hV ˬ h.##. .##..####...........######w# #.#########......................######.#.. #.#.####### ###### . ## ... .....###.....  .. ##ˬ hN......  ..ˬ h*ˬ hF.wˬ hHA-50ˬ hˬ h̬ hFT##..####...........######.# #w#########......................######.#.. #.#.####### ###### . ## ... ....##.....####.....#  .. ##̬ hG\......  ...̬ hP̬ hU `````The dart slug launches a dart at you.̬ hc>.....̬ h_2----=1̬ ho̬ hT- _The slug dart hits you.̬ hL .....######.# #w#########......................######.#.. #.#.####### ###### . ## #....# #....##.....####  .. #.  ...̬ h `!..̬ hË D-2̬ hʒ ̬ h W _Found an orange potion.ά h;}#.##.#.....######w######### #.##.#..................... #.##.######.#. ....# #.#.#######.# #.#.# # #.#.#### #.#... ###.####.@..#. #....#. #....... #.### #.....###  .. # #.......  ..# #.......# ..# #!.........#ά h} #.#. ##....#ά h~ά h|.ww   dart slugά hnu1====-3Shockά h,ά hgK _Your magical contamination has completely faded away.Ϭ h- .##.#.....######.# .##.#..w.. .##.######.#. # #.#.# # #.#.# ## #.#.# ##### #.#..  ###.###  Ϭ h #..@.#  #....#  #....... .### #.....###  .. # #.........# #.# ..# Ϭ h z#!.. Ϭ h Ϭ hg ``````The dart slug launches a dart at you.Ϭ h` D......Ϭ hb 8/14 -----------=4Ϭ hk Ϭ hCo - _The slug dart hits you.Ϭ h .##.#.....######.#########  CreepyCrawly the Gusty .##.#...........w.........  Demigod .##.......######*#........  Health: 8/14=============----------- ..........# #*#.#######  Magic: 0/6------------------------ ..........# #*#.#  AC: 2Str: 9 .........## #*#.#  EV: 11Ϭ hh Int: 17 .....##### #*#..  SH: 0Dex: 14 ..... ###*###  XL:  1 Next: 80% Place: Dungeon:1 .... #..@.#Ϭ h  Noise: =--------  Time: 454.2 (0.0) .... #....#Ϭ h R -) Nothing wielded Ϭ h .... #.......  Cast: Shock .### #.....### Ϭ h  .. # #.......  ..# #.......#  w   dart slug Ϭ h  o ..# #!........ Ϭ h, ...# #.......#. #....#The dart slug launches a dart at you. Ϭ hL _The slug dart hits you.  Aiming: Shock (safe; 9% risk of failure)  Ϭ ht aPress: ? - help, Q - select actionϬ h Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)Ь h .##.#.....######.#########CreepyCrawly the Gusty .##.#...........*.........Demigod .##.......######*#........Health: 8/14=============----------- ..........# #*#.#######Magic: 0/6------------------------ ..........# #*#.#AC: 2Str: 9 Ь h .........## #*#.#EV: 11Int: 17 .....##### #*#..SH: 0Dex: 14 .....###*###XL:  1 Next: 80% Place: Dungeon:1 ....#..@.#Noise: =--------  Time: 454.2 (0.0) ....#....#-) Nothing wielded ....#.......Cast: Shock .####.....###.. ##.........##.......#w   dart slug..##!...........##.......#. #....#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% toЬ h u hit)  The zap hits the dart slug.  The dart slug is almost dead.Ь h \w......Ь hq b9==5.2 (1Ь h 9Shock _Ь h Ь h Ѭ hB#.##.#.....######.# #.##.#..w.. #.##.######.#..# #.#.#.# #.#.#.## #.#.#.##### #.#...Ѭ h` ###.###. #.@..#. #....#. #....... #.### #.....### .. # #....... ..#Ѭ hg #.# ..# #!..  ...# #.#. ##....#Ѭ hѬ hqѬ hK.wѬ h.-6Ѭ hѬ hSӬ he.#.##.#..................... ##.##.######w#. .....# #.#.#######.# #.#.# # #.#.#### #.#... ###.### #....#. #@...# )..... #........ ##.### #.....### .. # #.......# ..# #Ӭ h- .# ..# #!.........# ##. ###....# ###.#... .......#Ӭ hӬ hn@-7Ӭ h3Ӭ hԬ h.mM######.######### .#.##.#............. ##.#######w#........######.#....## #.#.###### #.#...##.### .# )........ ##.####.....#######.#....Ԭ h 6Ԭ h}6&8Ԭ hH;Ԭ h>Ԭ h #.##.#.....######.# #.##.#... .##.######.#. # #w#.# # #.#.# ## #.#.# ##### #.#..  ###.###  #.@..#  #....# ..... #.. ..# Ԭ h#.# w   dart slug..# #!....# #.#. Ԭ hhԬ h ```````The dart slug launches a dart at you.լ hJcm....@..լ hcy10/14====9լ hiլ hkO _The slug dart misses you.լ h }.#.##.#.....######.# .#.##.#... ##.##.######.#..# #w#.#.# #.#.#.## #.#.#.##### #.#... ###.###. #@...#. #....# )..... #.. ##.### #.....### # .. # #.# ..# #.#լ h A ..# #!. ...# #.#. ###....# ###.#....լ h լ h '60լ he լ hJ ֬ hw ................ ##.##.......######.# ..... #w#.#######.#.# ####### #.#.. ###.### ....# ).... ##.##########.#.... .......#֬ h<1֬ hv֬ h׬ h|M######.######### .#.##.#............. ##.#######.#........w#.#######.#....## #.#.###### #.#...##.### .׬ h# )........ ##.####.....#######.#....׬ h<2׬ h׬ hج h_ ................ ##.##.......######.# ..... #w#.#######.#.# ####### #.#..ج h ###.### ....# ).... ##.#######ج ht###.#.... .......#ج hج hlww   dart slugج h==1====3Shockج h ج h"٬ huF .#.##.#.....................  CreepyCrawly the Gusty ##.##.......######.#........  Demigod ............# #w#.#######  Health: 10/14 =================------- ............# #.#.#  Magic: 0/6------------------------ ...........## #.#.#  AC: 2Str: 9 .......##### #w#..  EV: 11Int: 17 ....... ###*###  SH: 0Dex: 14 ...... #.*..#  XL:  1 Next: 80% Place: Dungeon:1 ...... #@...#  Noise: ---------  Time: 463.2 (0.0) ٬ hG )..... #........  -) Nothing wielded ##.### #.....###  Cast: Shock # .. # #.......#  ..# #.......#  ..# #!........  w   dart slug ٬ hOG  ...# #.......#. ###....# ###.#.... .......#The dart slug launches a dart at you. _The slug dart misses you.Aiming: Shock (safe; 9% risk of failure)  ٬ hzG Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)ڬ h-.#.##.#.....................  CreepyCrawly the Gusty ##.##.......######.#........  Demigod ............# #w#.#######  Health: 10/14 =================------- ............# #.#.#  Magic: 0/6------------------------ ...........## #.#.#  AC: 2Str: 9 .......##### #w#..  EV: 11Int: 17 ....... ###.###  SH: 0Dex: 14 ...... #....#  XL:  1 Next: 80% Place: Dungeon:1 ڬ h*...... #@...#  Noise: ---------  Time: 463.2 (0.0) )..... #........  -) Nothing wielded ##.### #.....###  Cast: Shock # .. # #.......#  ..# #.......#  ..# #!........  w   dart slug  ...# #.......#. ###....# ###.#.... .......#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!ڬ h"     #.#.#  #.#.#  #*#..  ###*###  #.*..#   ).....     .. #  ..#  ..#   ...#  ڬ h3...ڬ hڬ h.#.##.#.....................CreepyCrawly the Gusty ##.##.......######.#........Demigod ............# #w#.#######Health: 11/14 ==================------ ............# #.#.#Magic: 0/6------------------------ ...........## #.#.#AC: 2Str: 9 .......##### #.#..EV: 11Int: 17 .......###.###SH: 0Dex: 14 ......#....#XL:  1 Next: 106% Place: Dungeon:1 ......#@...#Noise: =--------  Time: 464.2 (1.0) ).....#........-) Nothing wielded ##.####.....###Cast: Shock # .. ##.......#..#ڬ h&#.......#..##!...........##.......#. ###....####.#.... .......#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!ڬ hPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!  You have reached level 2!ڬ hO/  --more--۬ h r5/20=72 3% ۬ h۬ h 4 _ܬ h6 ##.##.......######.# ..... #w#.#######.#.# #.###### #.#.. ###.### ....# ### ).... ##.###### .. #........ ###....#ܬ hFܬ hc6=-5 _ܬ hܬ hBܬ hj 0 ..... #w#.#######.#.# #.##### . ###.### ....# ### ).... ##.###### # .. #.. ........r..#ܬ hr V-6ܬ hw ܬ hy ܬ hV  .#.# ###### . ###.### ....# ### ).... ##.###### .. #..# ..!............ܬ h] ܬ h] 7ܬ h b ܬ h_c ݬ h ###### . ###.### ....# ### ).... ##.###### .. #.. ..!....#ݬ h.........#.##.ݬ hvݬ h&8ݬ hݬ hݬ h.< ##### . ###.### ....# ### ).... ##.###### .. #.. .....ݬ h"/.# ###.##.#.... .......ݬ hJ/..#.#...#ݬ h6ݬ h6q7==9ݬ hV<ݬ h:@ݬ hw@,70.2 (2ݬ hDݬ hcGT _d - an orange potionެ hX...#.#.# ##### #.#.. ###.### #....# ..... #....#### ..... #........ .### #.....### .. # #.ެ h<# ..# #.# # #.. ެ h\ ...# #.......# ##....# ެ h|###.# ......# ...... ##....# ެ h7..r..# ެ h........... #..#.#.##....#ެ hެ h+1.2 (1ެ hެ hsެ hn  #.#.# ...#.#.# ##### #.#.. ###.### #....#  #....####.. .... #........ .### #.....###  .. # #.ެ hRo # ..# #.# # #..#  ...# #.......#.# #....# ###.#.....# .....# ..# #....# ެ ho ........#r..# ........#.... #..#.#.ެ hv ެ h6w &2ެ hU{ ެ hH} ެ h3 # #w#.####### #.#.# ...#.#.# ##### #.#.. ###.### #....#  #....####..... ެ h #........... ### #...@.### .. # #.# ..# ެ h y#.# # ެ hǖ }#..#  ...# ެ h #.......#.## ެ h ###.#.....# ....# ެ h* ........# ....# ...ެ h |  r..# ........#ެ h ެ h p=1===3ެ h ެ h ߬ hPFM#######.#........######.....######## #.#...##.###  .#### ......... ### ###..# .. #..#߬ h#.......#.#........#߬ hZ߬ hrT8=4߬ hm߬ h hb3 h h hn h h;=== hĠ hH hR9== h¢ h h, hƦ h8 h^ h hl h hR h5_ _You start resting. h,81.2 (7 hx20===2.2 (8 h hE" _HP restored. h.I -.##.#............ h`J Z. .##.######.#.........# #.#.#######..# #.#.#.....## #.#.#.##### #.#.... ###.### . #....# .. #..@.####...  hJ .... #........... .###  #.....###..# h#K z.. # #.# hxK q ..# ##  h\L r ..# #...#  ...# #.......#.# #....####.#.....#  hO ].....# .# hEW  h` c2===3.2 (1 h.e  hSg  hM######.##########.............#######.#........######.....######## #.#...##.###   h####.. .......... .####.....###..#.#.####.#.....# h h&4 h= h h_^M. ######.##########.............#######.#........######.....######## #.#...###@###  #### .... hn#...........##.......#. h- h&5 h h= h: M####................ ######.##########.............#######.#........######.....######## #@#...###.### #....# ....#....####...#........ hD hKC==6 hVO hQ hr M....# #..########................ ######.##########.............#######.#........######.....######## #.#...##.### ....#....# .....###.....##....... h$x  hM} D===7 hǁ  h  hc M# r .....# #..########................ ######.##########.............#######.#........######.....######## #.#.. .....###.###.....#...... h  h &8 h@  h3  hM#.# .# r .....# #..########................ ######.##########.............#######.#........######.....### .....##### #.#....... h  h)&9 hH h  h0Mw#.# #.......# r .....# #..########................##.# .######.##########...................#######@#........######. .........## #.#.#... h h'90 ho hM h" M>#..#.# #.......# #......r .....# #..########.....................######.# ######.##########...........@.......##.######.#........####### ..........# #.#.#... hV hX&1 h` h. hS M###.. . >#......#.# ...# #......r .....# #..####....####.....................######.# .######@######### h |#.............##.######.#........ ..........# #.#.########... hK  h8 &2 h8  h5  hRDQM ### ##.# ###.. .. >#.....#.# ....# #.............# #..####.........####................ .######.##########...................  hD.##.......######.#........#####.# hK hX^3====3 h\ hPc h M  ### ##.# ########## ###.. . >##.# ## #..# ....# #..########.......@.............######.####### ######.######### .##.#.....................##.#..###.# h  h &4 hG  h3  h\/M  ### ##.# ########## ###.. . >##.# ## #..# ....# #..########.....................######.####### .##.#.....######.##########.# h(5 h>&5 hC hE h3 hi h, h:~==== h , h hа, h h, hM h hH hY h, h[ h h&O4=== h h, h h, h hE, h8 h h;=== hn h h h hK, h h, h8 h , h h, h9 h. hiP5==== h h, h hj, h  h, h h6 hz<==== h+ h, hM h, h h, h h5, h hd, h hz hM6=== h h5, h/ h3, hT h#, h h5 ho;=== h. h, h h  h  h  hB hB, h h, hN h hU#7 hA==== h'  h' h6(_Magic restored. hF+ h, hO, h- h0 h3> h> h[D heG hJ hJ hK hO hR hU hW==== hDW hcX hUZ h]\ h\ h] h` hDb, h_c hd h6f, hf hi h m, hm ho hp, hq hr ht, ht h@v hw, hw hy h{, h~ h h h h h h6, h΄ h҆ h$, h h h, h h1 h, hʒ h h9....######.########## ....######.######### .................... ....######.#........ ....# #.#.####### #..# #.#.# .## #.#.##### # #### #.#.....#...( ###.#####@....# 550.2 (55.0) #....# #...###  #....####...#  #...........# #.....###..## h*#.......#... #.......#.## #........ #.......#.# h\ h,1.2 (56 h, h% _Found 4 stones. h 3 h  h  h h h, h, h hd hk!, h" h( h/, h0 ho2 h4, hW6 h= hSu####...........# ...........##....# #####.##########..... #####.##########.................. #####.#........b..  #.#.########?#######  #.#.# ##......#.#.#######.@.......#.#.....#...(.......###.#####.....#.......Shock#....# #...###.....$.#....####...# .......#...........# .......b   bat (asleep)#.....###..## .......#.......#... .......#.......#.## h^16.0) hR^ hg .bbA bat comes into view. hfi3=7.2 (6 hvP _The bat hits you but does no damage. h####...........# CreepyCrawly the Gusty ...............##....#  Demigod #####.##########.....  Health: 20/20 ======================== #####.##########....  Magic: 6/7====================---- ................... AC: 2Str: 9 #####.#........... EV: 11Int: 17  #.#.########?#######  SH: 0Dex: 14  #.#.# ##b.......  XL:  2 Next:  3% Place: Dungeon:1  #.#.#######.@.......  Noise: =--------  Time: 557.2 (0.0)  #.#.....#...(.......  -) Nothing wield heGed  ###.#####.....#.......  Cast: Shock  #....# #...###.....$.  #....####...# .......  #...........# .......  b   bat  #.....###..## .......  #.......#... .......  #.......#.##A bat comes into view. _The bat hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit) hp####...........#CreepyCrawly the Gusty ...............##....#Demigod #####.##########*....Health: 20/20 ======================== #####.##########*...Magic: 6/7====================---- ................*..AC: 2Str: 9 #####.#.........*.EV: 11Int: 17#.#.########*#######SH: 0 h5cDex: 14#.#.# ##*.......XL:  2 Next:  3% Place: Dungeon:1#.#.#######.@.......Noise: =--------  Time: 557.2 (0.0)#.#.....#...(.......-) Nothing wielded###.#####.....#.......Cast: Shock#....# #...###.....$.#....####...# .......#...........# .......b   bat#.....###..## .......#.......#... .......#.......#.##Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.  The bat is heavily wounded. h h ho....?.b h+8.2 (1 h h  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (52% to hit)  The zap hits the bat.  The bat is heavily wounded. _The bat hits you but does no damage. ha####...........# CreepyCrawly the Gusty ...............##....#  Demigod #####.##########.....  Health: 20/20 ======================== #####.##########....  Magic: 5/7=================------- ................... AC: 2Str: 9 #####.#........... EV: 11Int: 17  #.#.########?#######  SH: 0Dex: 14  #.#.# ##.b......  XL:  2 Next:  3% Place: Dungeon:1  hD #.#.#######.@.*.....  Noise: =--------  Time: 558.2 (0.0)  #.#.....#...(.*.....  -) Nothing wielded  ###.#####.....#..*....  Cast: Shock  #....# #...###..*..$.  #....####...# .......  #...........# .......  b   bat  hc #.....###..## .......  #.......#... .......  #.......#.##The zap hits the bat.  The bat is heavily wounded.  hV_The bat hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hK@ ####...........# CreepyCrawly the Gusty ...............##....#  Demigod #####.##########.....  Health: 20/20 ======================== #####.##########....  Magic: 5/7=================------- ................... AC: 2Str: 9 #####.#........... EV: 11Int: 17  #.#.########?#######  SH: 0Dex: 14  #.#.# ##.b......  XL:  2 Next:  3% Place: Dungeon:1  #.#.#######.@.......  Noise: =--------  Time: 558.2 (0.0)  #.#.....#...(.......  -) Nothing wielded  hA 1###.#####.....#.......  Cast: Shock  #....# #...###.....$.  #....####...# .......  #...........# .......  b   bat  #.....###..## .......  #.......#... .......  #.......#.## _The bat hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the bat.  You kill the bat! hD        #.#.# ##.*  *.....  *.....  *....    h`E *               h} ?..... h l69.2 (1Shock _ h;  h  h2I  hQ  hW  hdZ N _There are no items here. h3 h hF h X h  h , h hr, h h, h h, hb hD hs h hX  h M6=== h! h#, h$ h', h7( hR*, hZ+ hN- h-;=== hI/ h4, h{5 h7, h9 h;, h6< h>, hc? h?A, h^B hO .-..... _You start resting. h\0767.0) hde7====-7.2 (18 hz h }% _Magic restored. h2 3 h3  h7  h:  hx:  h? X hA  hf  # ## ....#...........# ....# ...............##....### #####.##########.......#########.....### ........................ #####.#..............# ##@######## ##. hg ~ #.#.#######..#.#.....#...(.......###.#####.....#.......#.#.##..## ....... h3p 19.2 (2.0) h ,80.2 (3 h  hy ` _e - a scroll labelled GINUAPOERI h3 h h h) hz R==== h  h- , hv  h h, h h h .##########....... #.##########.....### .g .................... ... #.#.......# .....#.########.#######.....#.# ##............ #.#.#######....#  h*!&.#.....#...(... #.#####.....#...@....# ...# #...###.....$..# ...####...# #........# Shock  h"..........# #........# ....###..## #........# ......#... .........# g   hobgoblin (asleep) ......#.## ########### ........# ......#.# h^-&3 h/+4.2 (4 hC7 h:\ _A hobgoblin comes into view. h'## .g ... ... .......# .... #.#######....  ##............ ##..........# ...(........# #...@....#  #.....$..#  #........#  #........#  #........#  .........#  ###########  h#/## .g ... ... .......# .... #.#######....  ##............ ##..........# ...(........# #...@....#  #.....$..#  #........#  #........# #........# .........#  ########### h* h - h3 hB6` _A hobgoblin is nearby! h0 G#.##########....... CreepyCrawly the Gusty #.##########.....### .g  Demigod .................... .*.  Health: 20/20 ======================== #.#..............# .*..  Magic: 6/7 h]0 4====================---- #.#.########.#######*...  AC: 2Str: 9 #.#.# ##.......*....  EV: 11Int: 17 #.#.#######.......*..#  SH: 0 h0 ,Dex: 14  h0 v#.#.....#...(....*...#  XL:  2 Next:  6% Place: Dungeon:1 #.#####.....#...@....#  Noise: ---------  Time: 584.2 (0.0)  h0 ...# #...###.....$..#  -) Nothing wielded  h$1 ...####...# #........#  Cast: Shock ..........# #........# ....###..## #........# ......#... .........#  g   hobgoblin (asleep) ......#.## ########### ........# ......#.#  hF1 _A hobgoblin comes into view. _A hobgoblin is nearby! hj1 Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action h1 cShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) h #.##########.......CreepyCrawly the Gusty #.##########.....### .*Demigod .................... .*.Health: 20/20 ======================== #.#..............# .*..Magic: 6/7====================---- #.#.########.#######*...AC: 2 h )Str: 9 #.#.# ##.......*....EV: 11Int: 17 #.#.#######.......*..#SH: 0Dex: 14 #.#.....#...(....*...#XL:  2 Next:  6% Place: Dungeon:1 #.#####.....#...@....#Noise: ---------  Time: 584.2 (0.0)  h Y...# #...###.....$..#-) Nothing wielded ...####...# #........#Cast: Shock  h] ..........# #........# ....###..## #........# ......#... .........#g   hobgoblin ......#.## ########### ........# ......#.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  hА mThe zap hits the hobgoblin.  The hobgoblin is heavily wounded. h  hE p.g..... hS! :=5.2 (1 _ h'  hp)  h'#.##########....... CreepyCrawly the Gusty #.##########.....### ..  Demigod .................... .g.  Health: 20/20 ======================== #.#..............# .*..  Magic: 5/7=================------- #.#.########.#######*...  AC: 2Str: 9 #.#.# ##.......*....  EV: 11Int: 17 #.#.#######.......*..#  SH: 0Dex: 14 #.#.....#...(....*...#  XL:  2 Next:  6% Place: Dungeon:1  hi(#.#####.....#...@....#  Noise: =--------  Time: 585.2 (0.0) ...# #...###.....$..#  -) Nothing wielded ...####...# #........#  Cast: Shock ..........# #........# ....###..## #........# ......#... .........#  g   hobgoblin ......#.## ########### ........# ......#.#The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit) hp L#.##########....... CreepyCrawly the Gusty #.##########.....### ..  Demigod .................... .g.  Health: 20/20 ========================  h  #.#..............# ....  Magic: 5/7=================------- #.#.########.#######....  AC: 2Str: 9 #.#.# ##............  EV: 11Int: 17 #.#.#######..........#  SH: 0Dex: 14 #.#.....#...(........#  XL:  2 Next:  6% Place: Dungeon:1 #.#####.....#...@....#  Noise: =--------  Time: 585.2 (0.0)  ha E...# #...###.....$..#  -) Nothing wielded ...####...# #........#  Cast: Shock ..........# #........# ....###..## #........#  h( ......#... .........#  g   hobgoblin ......#.## ########### ........# ......#.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! h . .*  .*.  .*.. *...  *.... *..# *...#  h          ho P....... h\ m126.2 (1Shock _ h\  h  h0 3 h1  h64  hM8 , h89 , h:  h< , h=  hb@ , hA  hC , hD  hG , h7I  hJ , hoK  hL  hL M6=== hM  hN , hO  hP , h:Q  hnR , h$T  hU Q=== hV  h,X  hUX  hY  h\ , hL]  h_  hG_  h`  hb , hLd  htf , hg  hi d7==== hj  hk  hz .#.....### .. ...................>..## .. .#.########.#######.... .#.# ##............ .#.#######....# .#.....#...(........# .#####.....#.# ..# #...###....@$..# -604 h{ 8.0)####...# #........# ......# #.# ###..#.#... ..#.##############.## h{ T.##.....# hE  h* F-5.2 (19 h>  h ; _Found a stone staircase leading down. h  h^  h! h# h& h*, h+, h, h0L _You now have 17 gold pieces (gained 7). h3 hI3<==== hn4 h6 h8, hg9 h4; huL......# ....# ##....###......b ########........... ########.....###.......................>...................# #........ ########.#######........ # ##................  hL#######.........@# ..#...(........# ###.....#........# Shock  #...###........# ###...# #.# #........#  hMVb   bat (asleep) ###..## #........##... ..........#.#.############## he19.2 (4.0) ho,10.2 (5 hks hJv@ _A bat comes into view. htv h{ f.......# ....# CreepyCrawly the Gusty .......##....###......b.  Demigod ########.............*..  Health: 20/20 ======================== ########.....###....*...  Magic: 6/7====================---- ................>..*....  AC: 2Str: 9 .............# #...*....  EV: 11Int: 17  h{ i########.#######..*.....  SH: 0Dex: 14 # ##.........*......  XL:  2 Next: 12% Place: Dungeon:1 #######.........@# Noise: ---------  Time: 610.2 (0.0) ....#...(........# -) Nothing wielded ###.....#........# Cast: Shock  #...###........# ###...# #........# ......# #........# h{  b   bat (asleep) ###..## #........# ..#... ..........# ..#.############## _You now have 17 gold pieces (gained 7). _A bat comes into view.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit) h .......# ....#CreepyCrawly the Gusty .......##....###......b.Demigod ########................Health: 20/20 ======================== ########.....###........Magic: 6/7====================---- ................>.......AC: 2Str: 9 .............# #........EV: 11Int: 17 ########.#######........SH: 0Dex: 14 # ##................XL:  2 Next: 12% Place: Dungeon:1 #######.........@#Noise: ---------  Time: 610.2 (0.0) ....#...(........#-) Nothing wielded  hȊ ###.....#........#Cast: Shock#...###........# ###...# #........# ......# #........#b   bat (asleep) ###..## #........# ..#... ..........# ..#.##############Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h a1.2 (1Contam _ h  h  h&t.......# ....# CreepyCrawly the Gusty .......##....###......b.  Demigod ########.............*..  Health: 20/20 ======================== ########.....###....*...  Magic: 5/7=================------- ................>..*....  AC: 2Str: 9  h.............# #...*....  EV: 11Int: 17 ########.#######..*.....  SH: 0Dex: 14 # ##.........*......  XL:  2 Next: 12% Place: Dungeon:1 #######.........@# Noise: ---------  Time: 611.2 (0.0) ....#...(........# -) Nothing wielded  h###.....#........# Cast: Shock  #...###........# Contam ###...# #........# ......# #........# h^) b   bat (asleep) ###..## #........# ..#... ..........# ..#.############## hYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit) hy.......# ....#CreepyCrawly the Gusty .......##....###......*.Demigod ########.............*..Health: 20/20 ======================== ########.....###....*...Magic: 5/7 hz=================------- ................>..*....AC: 2Str: 9 .............# #...*....EV: 11Int: 17 ########.#######..*.....SH: 0Dex: 14 # ##.........*......XL:  2 Next: 12% Place: Dungeon:1 #######.........@#Noise: ---------  Time: 611.2 (0.0)  hz....#...(........#-) Nothing wielded ###.....#........#Cast: Shock#...###........#Contam  h{d###...# #........# ......# #........#b   bat ###..## #........#  h;{..#... ..........# ..#.############## h{Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is moderately wounded. h, h( hQ....b... hC:=2.2 (1 _ hX h(  h6.......# ....# CreepyCrawly the Gusty  h6g.......##....###........  Demigod ########................  Health: 20/20 ========================  h(7########.....###........  Magic: 4/7=============-----------  h7................>...b...  AC: 2Str: 9 .............# #...*....  EV: 11Int: 17 ########.#######..*.....  SH: 0Dex: 14  h7r# ##.........*......  XL:  2 Next: 12% Place: Dungeon:1 #######.........@# h7  Noise: =--------  Time: 612.2 (0.0) ....#...(........# h7 -) Nothing wielded ###.....#........# Cast: Shock  h'84 #...###........# Contam ###...# #........# ......# #........# hZ8 b   bat ###..## #........# ..#... ..........#  h8..#.##############The zap hits the bat. _The bat is moderately wounded. h8Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action h8Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit) h9.......# ....# CreepyCrawly the Gusty .......##....###........  Demigod ########................  Health: 20/20 ======================== ########.....###........  Magic: 4/7=============----------- ................>...b...  AC: 2Str: 9  h9.............# #........  EV: 11Int: 17 ########.#######........  SH: 0Dex: 14 # ##................  XL:  2 Next: 12% Place: Dungeon:1 #######.........@# Noise: =--------  Time: 612.2 (0.0) ....#...(........# -) Nothing wielded ###.....#........# h: Cast: Shock  #...###........# Contam ###...# #........# ......# #........# b   bat ###..## #........# ..#... ..........# ..#.############## h*:Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h@:rAim: a bat (moderately wounded, 52% to hit)  hT:7The zap hits the bat.  You kill the bat! hh: hz@ ....#* *. *.. *...  #...*.... *.....  * (   h@^     hR...†... hl53.2 (1Shock _ h hv hԵ 4 h  hĽ n hܾ  h y hz  h w _Your magical contamination has completely faded away. h  h , h  h  h P5==== h  h , h  h[ , h4  h , hW  h  h 5==== h  h  h  h  hz , h  h_ , h"  h , h  hQ , h  h  h? #6 hc *=== h  h. , hU  h8 , h2  h3 , h  h  h ;=== h  h , h  h , hU  hk , h  h, h h, hq hl h#7 h+==== h h  h , h( h h, h h h, h hk h hA<==== h'  hv" h#, h$ h)R  There is a stone staircase leading down here. h\+ h, _ h, hm/ h31, hC2 h)4 h6, h%7 hP9 h;, h:< hoA h6C, hC hJ hL, hM hqP h0R hS, hV hbX, hY h[ h], h^ h` hb, hc he h{p .....######### .....##....# .....##....# ########### .....##....# #..@.......-.##....###..........###..................Shock ######.....###.........l ..............>...†..........###..........l   frilled lizard (asleep) hp###.#######..........  ##.................. #####..........######## h\x 55.2 (42.0)  A frilled lizard comes into view. h~xl.l hBF-6.2 (43 h  hƊ8 _The frilled lizard hisses angrily. hI  CreepyCrawly the Gusty  Demigod ###### Health: 20/20 ======================== .....# Magic: 6/7====================---- .....# AC: 2Str: 9 .....####### EV: 11Int: 17 .....##....# SH: 0Dex: 14 .....##....# ###########  XL:  2 Next: 15% Place: Dungeon:1 .....##....# #..@.......  Noise: ---------  Time: 656.2 (0.0) .....##....###...**.....  -) Nothing wielded  hJa######.............**...  Cast: Shock ######.....###.......*l. ..............>...†..... ...........###..........  l   frilled lizard ######.#######..........  ##.................. #####..........######## A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit) hdh  CreepyCrawly the Gusty  Demigod ###### Health: 20/20 ======================== .....# Magic: 6/7====================---- .....# AC: 2Str: 9 .....####### EV: 11Int: 17 .....##....# h SH: 0Dex: 14 .....##....# ###########  XL:  2 Next: 15% Place: Dungeon:1 .....##....# #..@.......  Noise: ---------  Time: 656.2 (0.0) .....##....###..........  -) Nothing wielded ######..................  Cast: Shock ######.....###........l. ..............>...†.....  h@...........###..........  l   frilled lizard ######.#######..........  ##.................. #####..........########  h=Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)  hcThe zap hits the frilled lizard.  You kill the frilled lizard! h    .**..... **... **.*  . h} <....... hڈ t8=7.2 (1Shock _ hh  h-  h hr h h hyn h, he h , h h, h  h, h h%, h h, h h hG7==== h h3 h, hx h h, hD h  h , h h" h h<==== h h h h h. ha h@ , hK! hO# hU%, h& hr( hK+ h+ h6, h/ hq1, h2 h5 h87, h7 h9 h;, h< h+? h@, h6B h#D h F, hG hII hL, h&M hkO hHQ, hR h-T hV, h W h!Y h[, h\ hc h>e, hPf heh hv hbw hw hxx hpz h^|, h} h hF#### #.#.....#...(........####.#####.....#........# #....# #...###........# #....####...# #........# #...........# #........# #.....###..####........# #.......#..............# #.......#.############## h@2#........@# -89.2 (32.0) #.......#.#  ###.#.....#  ........# ........# ........# . .#..#.#.# . [....#.#  h hLG-90.2 (33 h h) _Found a chain mail. hz;3 h/= hB hND hD hH, hJ hGJ h:K hsM hO, h#Q hxS hDea #...........# #..........###..####.........#.............#.#############.....# ..#.# ##.#.....#  ..#   . . .#..#.#Shock ..[....##.#.#.............J   endoplasm (asleep) .#. # ...b   bat (asleep) . .bJ# hSw13.2 (3.0) h+4.2 (4 h hf _A bat and an endoplasm come into view. h #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ======================== #.......#.##############  Magic: 6/7====================---- #.........# AC: 2Str: 9 #.......#.# EV: 11Int: 17 ###.#.....# SH: 0Dex: 14 h0R ........# XL:  2 Next: 18% Place: Dungeon:1 .......@# Noise: ---------  Time: 694.2 (0.0) .......*# -) Nothing wielded . .#..#.#*# Cast: Shock . .[....#*#  h՘#.#.#.*.. ......*.. J   endoplasm (asleep) .#. # *.. b   bat (asleep) . .b.J# _Found a chain mail. _A bat and an endoplasm come into view. hDAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit) hfe#...........# #........#CreepyCrawly the Gusty#.....###..####........#Demigod#.......#..............#Health: 20/20 ========================#.......#.##############Magic: 6/7 hf====================----#.........#AC: 2Str: 9#.......#.#EV: 11Int: 17###.#.....#SH: 0Dex: 14........#XL:  2 Next: 18% Place: Dungeon:1.......@#Noise: ---------  Time: 694.2 (0.0).......*# h[f -) Nothing wielded ..#..#.#*#Cast: Shock ..[....#*##.#.#.*.. hf5......*..J   endoplasm (asleep).#. # *..b   bat. .*.J#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.   hgHThe bat is moderately wounded. hwB hT....b... h:=5.2 (1 _ h h9 h- #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ======================== #.......#.##############  Magic: 5/7=================------- #.........# AC: 2 h-TStr: 9 #.......#.# EV: 11Int: 17 ###.#.....# SH: 0Dex: 14 ........# h. XL:  2 Next: 18% Place: Dungeon:1 .......@# Noise: =--------  Time: 695.2 (0.0) .......*# h>.V -) Nothing wielded . .#..#.#*# Cast: Shock  h.. .[....#*# #.#.#..b. ......... J   endoplasm (asleep) .#. # ... b   bat . ...J#The zap hits the bat.  h.@_The bat is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h/sAim: a bat (moderately wounded, 52% to hit) hC.#...........# #........#CreepyCrawly the Gusty#.....###..####........#Demigod#.......#..............#Health: 20/20 ========================#.......#.############## h.Magic: 5/7=================-------#.........#AC: 2Str: 9#.......#.#EV: 11Int: 17###.#.....#SH: 0Dex: 14........# h..XL:  2 Next: 18% Place: Dungeon:1.......@#Noise: =--------  Time: 695.2 (0.0) h /x.......*#-) Nothing wielded . h-/.#..#.#*#Cast: Shock . hO/.[....#*##.#.#..*. hp/.......*.J   endoplasm (asleep) h=0.#. # .*.b   bat. ..*J#The zap hits the bat. _The bat is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit) hHC_The bat is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (moderately wounded, 52% to hit)  The zap misses the bat. h, h  hּjb....J.J.. h+6.2 (1 ha h ^ _The endoplasm quivers. h$p #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ========================  hi%#.......#.##############  Magic: 4/7=============----------- #.........# AC: 2Str: 9 #.......#.# EV: 11Int: 17  h%###.#.....# SH: 0Dex: 14 ........# XL:  2 Next: 18% Place: Dungeon:1  h%P.......@# Noise: =--------  Time: 696.2 (0.0) .......b# h^&& -) Nothing wielded . .#..#.#.# Cast: Shock . .[....#.# #.#.#.... ......... J   endoplasm  h&.#. # ..J b   bat  h&. ....#Aim: a bat (moderately wounded, 52% to hit)   h&wThe zap misses the bat. _The endoplasm quivers. h&Aiming: Shock (safe; 9% risk of failure)   h 'Press: ? - help, Q - select actionShift-Dir - straight line hk  #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ======================== #.......#.##############  Magic: 4/7=============----------- #.........# AC: 2Str: 9 #.......#.# EV: 11Int: 17  h###.#.....# SH: 0Dex: 14 ........# XL:  2 Next: 18% Place: Dungeon:1 .......@# Noise: =--------  Time: 696.2 (0.0) .......b# -) Nothing wielded  h. .#..#.#.# Cast: Shock . .[....#.# #.#.#.... ......... J   endoplasm .#. # ..J b   bat . ....# _The endoplasm quivers.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the bat.  You kill the bat! h             h   *#  h3   h   h#  h8Y.#. # ..J  hM.   h h4.J. h4217.2 (1 h+ hH  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap hits the bat.  You kill the bat! _The endoplasm jiggles. hp #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ========================  hI#.......#.##############  Magic: 3/7==========-------------- #.........# AC: 2Str: 9 #.......#.# EV: 11Int: 17 ###.#.....# SH: 0Dex: 14 h ........# XL:  2 Next: 21% Place: Dungeon:1 .......@# Noise: =--------  Time: 697.2 (0.0)  h.......*# -) Nothing wielded . .#..#.#*# Cast: Shock  h2. .[....#*# #.#.#..*. .......J. hw J   endoplasm .#. # ...  hܞ. ....#You kill the bat! _The endoplasm jiggles.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h7<Aim: an endoplasm (97% to hit) h-#...........# #........#CreepyCrawly the Gusty#.....###..####........#Demigod#.......#..............#Health: 20/20 ========================#.......#.##############Magic: 3/7==========--------------#.........#AC: 2 h+cStr: 9#.......#.#EV: 11Int: 17###.#.....#SH: 0Dex: 14........#XL:  2 Next: 21% Place: Dungeon:1.......@#Noise: =--------  Time: 697.2 (0.0).......*#-) Nothing wielded ..#..#.#*#Cast: Shock ..[....#*##.#.#..*........*.J   endoplasm.#. # .*. h՚. ..*.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded. h? h`#Q...J... hc%28.2 (1 _ h- h. h9 p #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ========================  h̪ #.......#.##############  Magic: 2/7======------------------ #.........# AC: 2Str: 9 #.......#.# EV: 11Int: 17 ###.#.....# SH: 0Dex: 14  h9 ........# XL:  2 Next: 21% Place: Dungeon:1 .......@# Noise: =--------  Time: 698.2 (0.0) .......*# -) Nothing wielded  h . .#..#.#*# Cast: Shock . .[....#*# #.#.#..J. ......... h  J   endoplasm .#. # ...  hث k. ....# h uThe zap hits the endoplasm. _The endoplasm is severely wounded. h` Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action h Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit) hI #...........# #........#  CreepyCrawly the Gusty #.....###..####........#  Demigod #.......#..............#  Health: 20/20 ======================== #.......#.##############  Magic: 2/7======------------------ #.........# hI[ AC: 2Str: 9 #.......#.# EV: 11Int: 17 ###.#.....# SH: 0Dex: 14 ........# XL:  2 Next: 21% Place: Dungeon:1 .......@# Noise: =--------  Time: 698.2 (0.0) ........# -) Nothing wielded . .#..#.#.# Cast: Shock . .[....#.# #.#.#..J. ......... h&JC J   endoplasm .#. # ... . ....# hOJAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action hvJShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.   hJ7You kill the endoplasm! hCP              hP  *# *# * h Q * * .#. # .*  h4QJ. ..*  hIQ....... hl79.2 (1Shock _ h h2 hʙ3 hq h, huB h| hD, h h8, hl h hO3==== hO h, h_ hʹ, h˵ h, h hR==== h= hK, hj hC, h7 h, h h, h@ h, h h hrO4=== h hv, h h, h h, h hoQ=== h h\, h h h@ h> h1, hm h<, h h, h5 h hP5==== h h, h h, h h , hR hY h<==== h h?, h hh, h hB hw hs h[ h h  hi , h  hc6=== h h h h ht h h< h{ h h h h;=== hY h, hG  h", h# h%, h' h), h+ h., h / h0 h%1 hU1G7==== hn2 h5 h7, h8 h=; h=, h> hr@ h]B hB hC hNE h[G hG<==== hH hK hL, hM hS hU, hV hHX hZ, h[ hc] h_, hE` ha hHc hc hd h7g, hg hkM _You now have 31 gold pieces (gained 14). hQm3 hBn ho hq hq hr h u hG.# ###.# .# .........# .# . ........# .# K.........# ... .#..#.#.# ##. .[....#.## #.#.#.#....##....# .#.##@...#- .. #....# #....#Shock #....## ######.# K   kobold (asleep) h##.#...# ## # ..... . h1756.2 (57.0) hF-7.2 (58 h hs _A kobold comes into view. It is wielding a +0 club. h.# ###.#.....#  CreepyCrawly the Gusty .# .........#  Demigod .# . ........#  Health: 20/20 ======================== .# K*........#  Magic: 6/7====================---- ... *#..#.#.#  AC: 2Str: 9 ##. .**...#.##  EV: 11Int: 17 #.#.#*#....#  SH: 0Dex: 14 #.....*....#  XL:  2 Nex hBt: 27% Place: Dungeon:1 .#.##@...#  Noise: ---------  Time: 757.2 (0.0) .. #....#  -) Nothing wielded #....#  Cast: Shock #....#  # ######  .# K   kobold (asleep)  ##.#  ...# ## # ..... . _You now have 31 gold pieces (gained 14). _A kobold comes into view. It is wielding a +0 club.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit) h.# ###.#.....#  CreepyCrawly the Gusty .# .........#  Demigod .# . ........#  Health: 20/20 ======================== .# K.........#  Magic: 6/7====================----  h... .#..#.#.#  AC: 2Str: 9 ##. .[....#.##  EV: 11Int: 17 #.#.#.#....#  SH: 0Dex: 14 #..........#  XL:  2 Next: 27% Place: Dungeon:1 .#.##@...#  Noise: ---------  Time: 757.2 (0.0) .. #....#  -) Nothing wielded #....#  Cast: Shock #....#  # ######  .# K   [ h834mkobold (asleep)  ##.#  ...# ## # ..... .Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold! hu     . .#  **  *  .**  h#.#.#*  *....#    ..     hK  #  .#  hA   ...#  hB .....  hYif)..[... h\uu30=8.2 (1Shock _ h{ h~j _Your Air Magic skill increases to level 3! h 3 h  h  h $ _ h B hl  h, h h, h h, h  hk , h. hy, h h7==== h h% h'.# #.......#.# ..####.#.....# ..#.......# ..#.. ........##.).........# .... h>(..#..#.#.##. .[....#.## #.#.#.#....##.....@....#-..S.#.##....## .. #....#Shock#. #....# .. #....# hx(6 ### ######S   ball python (constriction, asleep) .# ##. h(t# ...# ## h6,67.2 (9 h;H-8.2 (10.0) hD hG^ _A ball python comes into view. h..# #.......#.#  CreepyCrawly the Gusty ..# ###.#.....#  Demigod ..# . .........#  Health: 20/20 ======================== ..# .. ........#  Magic: 6/7====================---- ..# .).........#  AC: 2Str: 9 .... ..#..#.#.#  EV: 11Int: 17  ##. .[....#.##  SH: 0Dex: 14 hu #.#.#.#....#  XL:  2 Next: 30% Place: Dungeon:1 #..***@....#  Noise: ---------  Time: 768.2 (0.0) ..S*#.##....#  -) Nothing wielded # .. #....#  Cast: Shock  h#. #....#  .. #....#   h### ######  S   ball python (constriction, asleep) .# ##.#  h# ...# ## _Your Air Magic skill increases to level 3! _A ball python comes into view. h( LAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) hd..# #.......#.#  CreepyCrawly the Gusty ..# ###.#.....#  Demigod ..# . .........#  Health: 20/20 ========================  h\..# .. ........#  Magic: 6/7====================---- ..# .).........#  AC: 2Str: 9 .... ..#..#.#.#  EV: 11Int: 17  ##. .[....#.##  SH: 0Dex: 14  ho#.#.#.#....#  XL:  2 Next: 30% Place: Dungeon:1 #.....@....#  Noise: ---------  Time: 768.2 (0.0)  hS..S.#.##....#  -) Nothing wielded # .. #....#  Cast: Shock h| #. #....#   hB.. #....#  ### ######  S   ball python (constriction, asleep) h' .# ##.#  h# ...# ##Aiming: Shock (safe; 9% risk of failure)   hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)   hs]The zap hits the ball python.  You kill the ball python! h["     .   ..       ##.   h   #..***  ****   hy# ..   #.  hV ..  ###  h+@ .#  hRi##.# ...#  hnV.....†. hzt3=9.2 (1Shock _ hn h h 3 h  hL  h  hB , h  h  h] , h  h , h=  h , hW  h , h^  hc  h  hp  hQ , h  hK  h N7==== hd  h  h m.# #.#.#.# ###.#.....#.#. .........#.#. ........# r..# .).........#  ....#..#..#.#.# ##...[....#.## #.#.#.#....# #....@.....#-78.2 (9#..†.#.##....### ... #....# #..# #....# ...> #....# ###### ######  hZ  .#  ##.# ## ...# ## h  h I-9.2 (10.0) h  h4 ; _Found a stone staircase leading down. h3 hA h h, h h h h< hR h: h h<==== h h h, h h h, h h h , h h~g  You see here a ball python corpse. h? h _ h hm h7, h h h , h hr, h h^M _You now have 45 gold pieces (gained 14). hr3 h} h  h h h h h h h  h  h , h  h h, h h h, hr h h, h h h', h! h$ h*B h&, h}., h/ h2 h5, h6 h8 h: h; hl= hO .)..... #...........#.##.### #.....###..### ##### .. # #.......#..... ### ..# #.......#.####  htP&..# #....# #.........# #.# #....# #.......#.# #†#####....# ########.#.....# ..†........# #$.............# #.#####....####.@............# #.# #....#.......).........# #.# #.....#######..#..#.#.# #.# #.###..######..[....#.## #.##......##.#.#.#....# #.# #.....####..#..........# #.# #####.# ##..†.#.##....# ..# ..# ####...##....## .#.# hP #..###....#You pick up a book of Spatial Translocations and begin reading... hVW.801.2 (22 h[,2.2 (23 ha hde _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. h  h( d Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 13% 2  b - SwiftnessAir16% 3c - Momentum Strike h[ Conjuration/Translocation 24% 2  d - BlinkTranslocation28% 2  e - Lesser BeckoningTranslocation28% 2  f - AirstrikeAir47% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 13%  Power: 16% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.. h a Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 13% 2  b - SwiftnessAir16% 3  c - Momentum Strike. h Conjuration/Translocation 24% 2  d - BlinkTranslocation 28% 2  e - Lesser BeckoningTranslocation28% 2  f - AirstrikeAir47% 4 . h_ 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ hJ/ hR/ hrZ*....).....#...........# CreepyCrawly the Gusty ....##.####.....###..### Demigod ##### .. ##.......#..... Health: 20/20 ======================== ###..#/ hZ#.......#.#### Magic: 7/7======================== ..# #....##.........#AC: 2Str: 9 #.# #....##.......#.#EV: 11Int: 17 / h[#†#####....# ########.#.....#SH: 0Dex: 14 ..†........# #$.............#XL:  2 Next: 33% Place: Dungeon:1 #.#####....####.@............#Noise: ---------  Time: 802.2 (0.0) / h[#.# #....#.......).........#-) Nothing wielded / h[#.# #.....#######..#..#.#.#Cast: Shock #.# #.###..######..[....#.## #.#/ h'\S#......##.#.#.#....# #.# #.....####..#..........# #.# #####.# ##..†.#.##....# ..#/ h\..# ####...##....# ###.#.##..###....# _You kill the ball python! _Found a stone staircase leading down. _You see here a ball python corpse. _You now have 45 gold pieces (gained 14).  / h\You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library./ h dO Okay, then./ hj/ h]p/ hr. _2 hLe 32 he 2 hSg 2 hEi 2 hAm | _2 hp M _You now have 62 gold pieces (gained 17).2 hJr 32 hTs 2 h.u 2 hv 2 h%w 2 hw 2 hCy 2 hz ,2 h{ 2 h} 2 h~ 2 h~ 2 h 2 h 2 hB ,2 h^ 2 h 2 h} ,2 h 2 h 2 h; ,2 h 2 h9 2 hɚ -#####†#####....# ########.#..... †.....†........# #...............#####....####...  #.# #....#.......).........  #.# #.....#######..#..#.#.  #.# #.###..######..[....#.  #.# #.###......##.#.#.#... 2 h/  #.# #.....####..#......... #####.# #####@# ##..†.#.##.......# #..?...# ####...##...#### #....#.# #..###...Shock ..#### #.g..#.. .......># #... .....# #... ### ######### #### ....#### #### .# 2 h g   goblin (asleep) .......#### ##.#........#### ...# # ♣♣♣..........## ..... .2 h 11.2 (9  A goblin comes into view. It is wielding a +0 dagger.2 hϮ .2.2 (10.0) 2 h 2 h: c _Found a scroll labelled GINUAPOERI.6 hU #####†#####....# ########.#..... CreepyCrawly the Gusty †.....†........# #.............. Demigod #####.#####....####.............. Health: 20/20 ========================  #.# #....#.......)......... Magic: 6/7====================----  #.# #.....#######..#..#.#. AC: 2Str: 9  #.# #.###..######..[....#. EV: 11Int: 17  #.# #.###......##.#.#.#... SH: 0Dex: 14  #.# #.....####..#......... XL:  2 Next: 33% Place: Dungeon:1 #####.# #####@# ##..†.#.##... Noise: ---------  Time: 812.2 (0.0) #.....# #..?**.# ####...##...[376 hV vm -) Nothing wielded #.##### #..*.#.# #..###... Cast: Shock ..#### #.g..#.. .......># #... .....# #... ### ######### #### ....#### #### .#  g   goblin (asleep) .......#### ##.# ..........#### ...# ## ♣♣♣..........## ..... . A goblin comes into view. It is wielding a +0 dagger. _Found a scroll labelled GINUAPOERI.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)6 hɴ d#####†#####....# ########.#..... CreepyCrawly the Gusty †.....†........# #.............. Demigod #####.#####....####.............. Health: 20/20 ========================  #.# #....#.......)......... Magic: 6/7====================----  #.# #.....#######..#..#.#. AC: 26 hk Str: 9  #.# #.###..######..[....#. EV: 11Int: 17  #.# #.###......##.#.#.#... SH: 0Dex: 14  #.# #.....####..#......... XL:  2 Next: 33% Place: Dungeon:1 #####.# #####@# ##..†.#.##... Noise: ---------  Time: 812.2 (0.0) #.....# #..?...# ####...##... -) Nothing wielded #.##### #....#.# #..###... Cast: Shock ..#### #.g..#.. .......># #... .....# #... ### ######### #### ....#### #### .#  g   goblin (asleep) .......#### ##.# ..........#### ...# ## ♣♣♣..........## ..... . Aiming: Shock6 h l (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!6 h † †.....† #...  #.# .....)  #.#  #.# 6 h [  #.#  #.#   ##..† #..?**.#  #..*.#.#  #**..#.. >#  #... ###   ####   ...# 6 h) 8 ..... 6 hHK [....)6 hS t6=3.2 (1Shock _6 h<[ 6 h] 8 h38 h8 hL,8 hB8 h8 h',8 h8 h߻,8 hg8 h,8 h:8 hc,8 h8 h*,8 h8 h,8 h8 h8 hwG7====8 h8 hx8 h,8 h/8 h8 h,8 h8 h8 h,8 h8 hJR====8 h8 h{ _e - 2 scrolls labelled GINUAPOERI (gained 1)8 h38 h'8 h8 h,8 h8 hn8 h,8 h'8 h8 h,8 h!8 hd8 h ,8 hd8 h8 h ,8 h/ 8 h 8 hw ,8 h 8 h 8 h,8 hR8 h=8 h,8 hi8 h|8 h8 h8 h8 h8 h,8 h8 h 8 h,8 h 8 h"8 hA$,8 h%8 ha)8 hU+,8 h,8 h|08 h-28 hi28 h>38 h58 h7,8 ho88 h98 h:,8 h>;8 hb<8 h =,8 h=8 h>8 hE@,8 h A8 hE8 h}G,8 hH8 hnJ8 h`L,8 hM8 hP8 hR,8 hS8 hTU8 hW,8 hX8 h[8 h\,8 h]8 h`8 hza,8 ha8 hb8 hc,8 hId8 hd8 h7f,8 hf8 h.h8 h+r ######.# ##..†.#.##....#  #......# ####...##....#  #....#.########..###....#  #.)..#..........># #....#  #....############# ######  ####.#.....# ## #.#.###.# 8 hr.####.......###########) ....####.....#..@....... -53.2 (40.0) .....###..##.##.######.. ♣.....#...##.##.#  ♣♣♣....#####....#.#  ♣♣♣....####.###.#  ♣♣♣♣.(.##.# .# ♣.♣....#.# ♣♣♣ ♣.♣.....## .# ..♣♣ ♣.♣♣♣....##.### ###8 hx8 h|F-4.2 (418 he8 h}% _Found a dagger.9 hb 39 hd 9 h8h 9 h/j ,9 hhn ,9 hn ,9 ho 9 hq 9 hrs ,9 ht 9 h@v 9 hw ,9 h}x 9 h5z 9 h{ 9 h| 9 h} 9 h 9 h #.# ##..†.#.##....# ..# ####...##....# #.########..###....# #..........># #....# ###### ###### #.....# ...###.# b#9 hM .....###########)# ##.....#........@.# ##..##.##.######...... #...##.##.# #.##.....Shock .#####....#.# #.# .### ...####.###.# #.# # ♣♣.(.##.# .# #.. b   bat (asleep)♣.♣....# .# #...♣.....## .# ... 9 hd 19.2 (5.0)9 hz ,60.2 (69 h 9 hۡ V _A bat comes into view.; h 0#.# ##..†.#.##....#  CreepyCrawly the Gusty ..# ####...##....#  Demigod #.########..###....#  Health: 20/20 ======================== #..........># #....#  Magic: 6/7====================---- ############# ######  AC: 2Str: 9 #.....# .. EV: 11Int: 17 #.###.# b#; h  SH: 0Dex: 14 ......###########*# XL:  2 Next: 36% Place: Dungeon:1 ##.....#........@.# Noise: ---------  Time: 860.2 (0.0) ##..##.##.######........  -) Nothing wielded #...##.##.# #.##.....  Cast: Shock ; h .#####....#.# #.# .### ...####.###.# #.# # ♣♣.(.##.# .# #.. b   bat (asleep)  ♣.♣....# .# #.. ; hN ♣.♣.....## .# ... ♣.♣♣♣....##.### ###. _Found a dagger. _A bat comes into view.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line; hy =Aim: a bat (asleep, 100% to hit); hG#.# ##..†.#.##....#CreepyCrawly the Gusty ..# ####...##....#Demigod #.########..###....#Health: 20/20 ======================== #..........># #....#Magic: 6/7====================---- ############# ######AC: 2Str: 9 #.....#.*EV: 11Int: 17 #.###.#*#SH: 0; hlDex: 14 ......###########*#XL:  2 Next: 36% Place: Dungeon:1 ##.....#........@.#Noise: ---------  Time: 860.2 (0.0) ##..##.##.######........-) Nothing wielded ; hj#...##.##.# #.##.....Cast: Shock .#####....#.# #.# .### ...####.###.# #.# # ; h♣♣.(.##.# .# #..b   bat♣.♣....# .# #.. ♣.♣.....## .# ... ♣.♣♣♣....##.### ###.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded.; hO; hV3..b; hX3=1.2 (1; h]; h_  Press: ? - help, Q - select action  Shift-Dir - straight line  ; h `Aim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded. _The bat misses you. The bat hits you but does no damage.< h+#.# ##..†.#.##....#  CreepyCrawly the Gusty ..# ####...##....#  Demigod #.########..###....#  Health: 20/20 ======================== #..........># #....#  Magic: 5/7=================------- ############# ######  AC: 2Str: 9 #.....# .. EV: 11Int: 17 #.###.# .# SH: 0Dex: 14 ......###########b# XL:  2 Next: 36% Place: Dungeon:1 ##.....#........@.# Noise: =--------  Time: 861.2 (0.0) ##..##.##.######........  -) Nothing wielded #...##.##.# #.##..... < h,[37m Cast: Shock .#####....#.# #.# .### ...####.###.# #.# # ♣♣.(.##.# .# #.. b   bat  ♣.♣....# .# #.. ♣.♣.....## .# ... ♣.♣♣♣....##.### ###. The zap hits the bat.  The bat is severely wounded. _The bat misses you. The bat hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line< h:y#.# ##..†.#.##....#  CreepyCrawly the Gusty ..# ####...##....#  Demigod #.########..###....#  Health: 20/20 ======================== #..........># #....#  Magic: 5/7=================------- ############# ######  AC: 2Str: 9 #.....# .. EV: 11Int: 17 #.###.# .# SH: 0< h;Dex: 14 ......###########b# XL:  2 Next: 36% Place: Dungeon:1 ##.....#........@.# Noise: =--------  Time: 861.2 (0.0) ##..##.##.######........  -) Nothing wielded #...##.##.# #.##.....  Cast: Shock < h;K.#####....#.# #.# .### ...####.###.# #.# # ♣♣.(.##.# .# #..< h; b   bat  ♣.♣....# .# #.. ♣.♣.....## .# ... < h<♣.♣♣♣....##.### ###. _The bat misses you. The bat hits you but does no damage.  < hH<Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line< h<The zap misses the bat. The zap hits the bat.  You kill the bat!< hA~ ##..†    >#     .. *#< hFB.*#    #.#  #.# < hqB(.##.# .#    .# < hBc .# ... ###.< hpL.)< hl92.2 (1Shock _< h< h= hy/ 3= h0 = h6 = hw8 ,= h9 = h; ,= h[< = h= ,= h? = h@ ,= hA = h_C ,= hD = hE = h$F M6==== hF = hH ,= hdI = hK ,= hL = hN ,= htP = h5R = hR ;==== heS = h&U = h`U = hV = hX ,= hY = hZ = h?[ = h] = h__ ,= h<` = hIb ,= hb = hc = h# #....# ########## ###### ....# #.. ##.# #.# ....###########)# ##..........##.###.# ..##.##.######..@......#- ..##.##.# #.#####....#.# #.# ..#####Shock.###.# #.# g.#(.##.# .# #.. ..# .♣....# .# #.. .#.g   goblin (asleep) ♣.....## .# ... .#.#= hŀ ♣♣....##.###.###.#.#  ♣♣........#.....= h 082.2 (20.0)= h F-3.2 (21= h = h s _A goblin comes into view. It is wielding a +0 club.? h? hzDrop what?5/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) Scrolls (select all with ?) ? h c - 3 scrolls labelled REAGER CUULAM  e - 2 scrolls labelled GINUAPOERI Potions (select all with !)  b - a potion of magic  d - an orange potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]? he? hq? hQ# ####...##....#CreepyCrawly the Gusty ########..###....#Demigod .........># #....#Health: 20/20 ======================== ########### ######Magic: 7/7? hly======================== ....##..AC: 2Str: 9 ###.##.#EV: 11Int: 17 ....###########)# #SH: 0Dex: 14 .....#..........##.###.#XL:  2 Next: 39% Place: Dungeon:1 ..##.##.######..@......#Noise: ---------  Time: 883.2 (0.0) ..##.##.# #.##.......-) Nothing wielded ####....#.# #.# ..#####Cast: Shock ? hÃ:.####.###.# #.# g.# .(.##.# .# #.. ..# .♣....# .# #.. .#.g   goblin (asleep) ? h♣.....## .# ... .#.# ♣♣♣....##.###.###.#.#♣♣........#.....Press: ? - help, Q - select actionShift-Dir - straight lineThe zap misses the bat. The zap hits the bat. _You kill the bat! _A goblin comes into view. It is wielding a +0 club.Okay, then.? hN? h? h0. _@ h # ####...##....# CreepyCrawly the Gusty ########..###....# Demigod .........># #....# Health: 20/20 ======================== ########### ###### Magic: 6/7====================---- ....# #.. AC: 2Str: 9 ###.# #.# EV: 11Int: 17 ....###########)# #  SH: 0Dex: 14 .....#..........##.###.#  XL:  2 Next: 39% Place: Dungeon:1 ..##.##.######..@......#  Noise: ---------  Time: 883.2 (0.0) ..##.##.# #.##*......  -) Nothing wie@ hRlded ####....#.# #.# *.#####  Cast: Shock .####.###.# #.# g.# .(.##.# .# #.. ..# .♣....# .# #.. .#.  g   goblin (asleep) ♣.....## .# ... .#.# ♣♣♣....##.###.###.#.#  ♣♣........#..... _A goblin comes into view. It is wielding a +0 club. _Okay, then.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)@ hc;# ####...##....# CreepyCrawly the Gusty ########..###....# Demigod .........># #....# Health: 20/20 ======================== ########### ###### Magic: 6/7====================---- ....# #.. AC: 2Str: 9 @ h###.# #.# EV: 11Int: 17 ....###########)# #  SH: 0Dex: 14 .....#..........##.###.#  XL:  2 Next: 39% Place: Dungeon:1 ..##.##.######..@......#  Noise: ---------  Time: 883.2 (0.0) ..##.##.# #.##.......  -) Nothing wielded ####....#.# #.# ..#####  Cast: Shock .####.###.# #.# g.# .(.##.# .# #.. ..# .♣....# .# #.. .#.  g   goblin (asleep) ♣.....## .# ... .#.# ♣♣♣....##.###.###.#.#  ♣♣........#.....[@ h15XAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!@ hÐ >#   #.. #.# #   @ h'i #.##*  #.# *  #.# **(.##.# .# #.. .* .# #.. @ ht .# ...   @ h]..)..@ h"u42=4.2 (1Shock _@ h3(@ ha)A h 3A h A h- A h A h XA ho A h A hѰ A hͲ A hS A h A hŵ A h2 A h6 A h3 A h A h) A h2 ,A hp A hj ,A h A h A h< G7====A h8 A h A h A h A hQ A hK A h) ,A h A h A h ,A h A h A h4 A h <====A h( A h A h ,A h A h A h ,A h A h A h ,A h] A h A h~ A h ,A hF A h A h A h A h A hB ,A h A hw A hf ,A h} A hM A h A hF A h) A h A h ,A h A h} A h A hM A h A h A hz BA h A h ,A h A h A h ,A h A hA A h ,A h| A hA A h A h A h A h$ .......# .......# # ..#.#.# [....#.## .#.#....# ....# #.##....# ###### ...# #.@..# -###...A h$  #.##.# >#  #.#..# ## ######## ###.#.# #....# ..#...# #.##.# #.#.#.# ######)##.# #.#.#.# ...#.#.# A h% c#####.........#.#.#A h) 1912.2 (28.0)A h, F-3.2 (29A h0 A hm3 a _f - a scroll labelled XUVERR INAIB hv B h 3B h B h B h B hu ,B h ,B h B h B h ,B h) B hC B h9 ,B h B h B h B h ,B h B h4 ,B h{ B h B h B h? B h B h B h ,B h B h B h ,B hj B hj B hQ B h ,B h B h/ BB h2 B h ,B h B hI B h ,B hQ B h B h ,B hJ B h B h ,B h B h B hX ,B h B h|" B h# ,B h% B hq& B h() ,B h* B hB, B h- ,B h. B hT0 B h2 ,B h3 B hn6 B hl7 ,B h8 B h: B hJ< ,B h7= B h? B h@ ,B hA B hE B htF ,B hG B hbI B h-K ,B hK B hcM B h5O B hO B hP B hS B hU ,B hU B hV B hSX ,B h(Y B hZ B hR\ ,B h1] B ha B h~c ,B he B hf B hTh ,B hri B h6k B hl ,B hm B ho B hp ,B h)r B hs B hau ,B hv B hz B hW| B h| B hY} B h B h ,B hY B h B h ,B h0 B h< B h ,B hh B h$ B h1 ,B h B h B hߏ ,B h B h B h ,B h B ha B hN ,B h B h B h ,B h B h B h ,B hm B h B hT ,B hP B hơ B hg B h B h B hR B hq ,B hY B h B hˬ ,B h} B h I  You see here 6 darts of disjunction.B hX B h  _B h B hӳ B h ,B h B h B h ♣♣♣..........####.....#..........  ♣♣♣♣♣♣......###..##.##.######.. ♣♣♣.....#...##.##.#....#.# ♣♣♣....#####....#.#..#.# ♣♣♣ ♣♣♣....####.###.#.##.# ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##..♣♣♣♣♣♣♣.♣....# #.#.##.. B h^ ;♣♣♣♣....♣♣♣♣ ♣.♣.....###.#.....  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## ♣.♣♣♣.♣♣♣♣..g♣♣........#... ♣.♣ ♣♣...♣♣♣.♣♣.....##.....Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....#####.♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##B h ;♣. ♣♣♣≈~~♣♣♣ ♣♣♣.## g   hobgoblin (asleep)  ♣ ♣♣≈≈≈~♣♣♣♣..# ♣≈≈≈...♣♣♣♣♣ ♣..## ♣≈≈≈...♣.....♣♣♣♣♣..#B h8 { 63.2 (50  A hobgoblin comes into view.B h ng.gB hy K====4.2 (51B h} B h + _The hobgoblin shouts!F hS♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 20/20 ======================== ♣♣♣....#####....#.#..#.# Magic: 6/7====================---- ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: ====-----  Time: 964.2 (0.0) F hW♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....#####  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..# A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)F h)%♣♣♣..........####.....#.......... CreepyCrawly the Gusty♣♣♣♣♣♣......###..##.##.######.. Demigod♣♣♣.....#...##.##.#....#.# Health: 20/20 ========================♣♣♣....#####....#.#..#.# Magic: 6/7====================---- ♣♣♣♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1♣♣♣♣♣...♣♣ ♣@♣♣♣....## hQ&30m.###.## Noise: ====-----  Time: 964.2 (0.0)♣.♣♣♣.♣♣♣♣.*.♣♣........#... -) Nothing wielded♣.♣ ♣♣...♣♣♣*♣♣.....##..... Cast: Shock..♣ ♣♣♣...♣♣*♣♣♣.....#####.♣♣♣♣♣..≈~*♣♣♣♣♣♣..##♣.♣♣♣≈~~♣♣♣ ♣♣♣.## g   hobgoblin  ♣♣♣≈≈≈~♣♣♣♣..#♣≈≈≈...♣♣♣♣♣ ♣..##♣≈≈≈...♣.....♣♣♣♣♣..#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.F hwg.~≈F h19--=---5.2 (1F hF hƵl  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.hobgoblin is lightly wounded. _hits you.F hb'♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 19/20 ======================-- ♣♣♣....#####....#.#..#.# Magic: 5/7=================------- ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1 F hn ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 965.2 (0.0) ♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....#####  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..# The hobgoblin is lightly wounded. _The hobgoblin hits you.  Aiming: Shock (safe; 9% risk of failure)  F hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)G h♣♣♣..........####.....#.......... CreepyCrawly the Gusty♣♣♣♣♣♣......###..##.##.######.. Demigod♣♣♣.....#...##.##.#....#.# Health: 19/20 ======================--♣♣♣....#####....#.#..#.# Magic: 5/7=================------- ♣♣♣♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣♣♣♣♣.(.##.# #.#.##.. EV: 11G h/Int: 17 ....♣♣♣♣♣♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 965.2 (0.0)♣.♣♣♣.♣♣♣♣.*.♣♣........#... -) Nothing wielded♣.♣ ♣♣...♣♣♣*♣♣.....##..... Cast: Shock..♣ ♣♣♣...♣♣*♣♣♣.....#####.♣♣♣♣♣..≈~*♣♣♣♣♣♣..##♣.♣♣♣≈~~♣♣♣ ♣♣♣.## g   hobgoblin  ♣G hc♣♣≈≈≈~♣♣♣♣..#♣≈≈≈...♣♣♣♣♣ ♣..##♣≈≈≈...♣.....♣♣♣♣♣..#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.G hwg.~≈G h\5----6.2 (1G hˏG hő  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.G h ♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------ ♣♣♣....#####....#.#..#.# Magic: 4/7=============----------- ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 966.2 (0.0) ♣.♣♣♣.♣♣♣♣.g.♣♣........#... -)  h* 49mNothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....#####  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..# The hobgoblin is severely wounded. _The hobgoblin hits you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)G hd ♣♣♣..........####.....#.......... CreepyCrawly the Gusty♣♣♣♣♣♣......###..##.##.######.. Demigod♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------♣♣♣....#####....#.#..#.# Magic: 4/7=============----------- ♣♣♣♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1♣♣♣♣♣...♣♣ ♣@♣♣♣....## h[ 30m.###.## Noise: =--------  Time: 966.2 (0.0)♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock..♣ ♣♣♣...♣♣~♣♣♣.....#####.♣♣♣♣♣..≈~≈♣♣♣♣♣♣..##♣.♣♣♣≈~~♣♣♣ ♣♣♣.## g   hobgoblin  ♣♣♣≈≈≈~♣♣♣♣..#♣≈≈≈...♣♣♣♣♣ ♣..##♣≈≈≈...♣.....♣♣♣♣♣..#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.7.2 (1Contam G h G hW @ _The hobgoblin hits you but does no damage.I hv3♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------ ♣♣♣....#####....#.#..#.# Magic: 3/7==========-------------- ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 I h♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 967.2 (0.0) ♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....##### Contam  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..# Nothing appears to happen. _The hobgoblin hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded hJ7m, 68% to hit)I h;♣♣♣..........####.....#.......... CreepyCrawly the Gusty♣♣♣♣♣♣......###..##.##.######.. Demigod♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------♣♣♣....#####....#.#..#.# Magic: 3/7I hD==========-------------- ♣♣♣♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1I h΍r♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 967.2 (0.0)♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock..♣ ♣♣♣...♣♣~♣♣♣.....##### Contam .♣♣♣♣♣..≈~≈♣♣♣♣♣♣..##♣.I hP♣♣♣≈~~♣♣♣ ♣♣♣.## g   hobgoblin  ♣♣♣≈≈≈~♣♣♣♣..#♣≈≈≈...♣♣♣♣♣ ♣..##♣≈≈≈...♣.....♣♣♣♣♣..# _The hobgoblin hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionI hShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  You miscast Shock. Nothing appears to happen.I h+8.2 (1I haI h6:Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a hobgoblin (severely wounded, 68% to hit)  You miscast Shock. Nothing appears to happen. _The hobgoblin hits you but does no damage.K hn7♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------ ♣♣♣....#####....#.#..#.# Magic: 2/7======------------------ ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 968.2 (0.0) ♣.♣♣♣.♣♣♣♣.g.♣♣........#...  h8b33m-) Nothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....##### Contam  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣♣..# You miscast Shock. Nothing appears to happen. _The hobgoblin hits you but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)K h/Z♣♣♣..........####.....#.......... CreepyCrawly the Gusty  ♣♣♣♣♣♣......###..##.##.######.. Demigod ♣♣♣.....#...##.##.#....#.# Health: 15/20 ==================------ ♣♣♣....#####....#.#..#.# Magic: 2/7======------------------ ♣♣♣ ♣♣♣....####.###.#.##.# AC: 2K hs1Str: 9 ♣P♣♣♣ ♣♣♣♣.(.##.# #.#.##.. EV: 11Int: 17 ....♣♣♣♣♣ ♣♣.♣....# #.#.##.. SH: 0Dex: 14 ♣♣♣♣....♣♣♣♣ ♣.♣.....###.#..... XL:  2 Next: 42% Place: Dungeon:1  ♣♣♣♣♣...♣♣ ♣@♣♣♣....##.###.## Noise: =--------  Time: 968.2 (0.0) ♣.♣♣♣.♣♣♣♣.g.♣♣........#... -) Nothing wielded ♣.♣ ♣♣...♣♣♣.♣♣.....##..... Cast: Shock  ..♣ ♣♣♣...♣♣~♣♣♣.....##### Contam  .♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣. ♣♣♣≈~~♣♣♣ ♣♣♣.##  g   hobgoblin  ♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣≈≈≈...♣♣♣♣♣ ♣..##  ♣≈≈≈...♣.....♣♣♣♣K h1..# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!K h6   . .#. .#. K h7.##.# #.#. ♣♣.♣....# #.#. .###.#..   .##.###. *.....#... ♣.♣ *  ..♣ * K h?8V .♣♣ *  ♣.    ♣     K he..~≈K h6=89.2 (1Shock _K hEK hM hT4M hBM h)M hM hGXM h,M hM hZM hR:=M hM hMM h֝7=3====M hM h,M h\M hl,M hߦM h5M hM h8M hM hL8======M hM h M hWM hM hM h!M hM hZ _Your magical contamination has completely faded away.M hM hնM h{M hָh9==M hM h,M h M h;4M hӽ*===M h]M h,M hM hM h9=M hM hM hH\20==M h1 _HP restored.M h;===M hM h=,M hM h\M hM hM hM h:==M hAM h,M hM h,M hM hQf5====M h1M h,M hM h,M hqM h,M hXM hR====M hM h-,M hBM hM hHM hM hM hM hM hR,M h&M h,M hM hM h:M6===M h>M hz,M h9M h,M hM h,M h2M hM h ;===M hM hC,M hM hR,M hPM h,M hM hM h5M hM hn,M h$M hd7====M h M hM hw,M h|M hM hy,M hM hM hA  You enter the shallow water.M hx@Water M hgM ha!N _Moving in this stuff is going to be slow.M hU#S====M h%M h&M h(,M hh)M h*M hG,,M h,M hD.M h/7M hc0M h1M h20M hh3M h=5M h=6,M h6M ht:M h7;,M h;M hV=M hr>,M h"?M h@M h"D  You enter the shallow water.Water M hDM h>GN _Moving in this stuff is going to be slow.M hMHM hHM h0IM hKM hLM h M!M hMM hFOM hP0M hQM h,SM hT,M h~UM hWM hX,M hhYM hZM h"\,M h]M h}^M h_,M h`M h3bM hc,M hcM hsdM hwe,M hhfM hfM h%h,M hhM hiM hj,M h*kM hlM hm,M hnM hoM hap,M hpM hrM hr,M h~sM htM hv,M htvM hwM hx,M h,M h߁M h)M h,M hM h^M hM h܇M h5M hM h?,M hM h&M hI,M hM hJM h<M h{M hM h"M h,M hM hM h:,M hM hCM h,M h M h׫M h,M hVM hM h,M h%M hM h,M h4M hRM h,M hM hM hM hM hQM hM hM hM haM hM h,M h_M hM h,M h&M htM h,M hM h4M h&,M hM hpM hY,M hM hM hYM h,M hM hS,M hM h M h ,M hS M hKM hM hM hM hM h ,M hM h$M h$,M h%M h+M h,,M h-M h3M h45,M h5M h;M h;=,M hZ>M hCM hE,M hGM hCLM hnOI  You enter the shallow water.M hO8Water M h'PM h6V  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.M hHX4M hpYM h]M h&_,M hx`M h`dM heM hfM hfM hbjM hk0M hlM h]pM hhr,M h1sM hvM hx,M hxM h|M h~,M h~M hM h,M hM hM h,M hM hDM hĊ,M hҋM hM h,M hM hM h,M hM hM h,M hM h|M h,M hM hҦM hƨ,M hM haM h,M h}M haM hM hPM hMM hM h|,M hM h!M hߺM hM hM hM h,M hUM h$M h,M hM hM h,M hjM h:M h ,M h~M hoM h ,M hyM hUM h,M hRM hM hM h0M hM hM hGM huM hM h=M h,M hM h,M hV,M hM hMM h,M hM hM h,M h@M h;M h,M hM hM h),M hM hM h8,M hM h"M h M hmM hM h&M h,M hM hM hM,M haM hM h,M hM h M h,M hOM hM hZ,M hM heM hJ,M hhM hM h,M h M hU#M hj%,M h&M h?)M h+,M h,M h.M hW1,M h~2M h4M hr6,M hU7M h9M h+;,M h;M h>=M h>,M h@M h@M hLB,M hGCM hDM hF,M hFM hhHM hI,M hJM hKM h_M,M hNM hZOM hP,M h0QM hgRM htTBM heUM hV,M h WM h^XM h_Y,M heZM h\M h],M h:^M h`M h`,M hHaM hqbM hlc,M hcM heM h;f,M hfM hhM hi,M hjM h/kM hl,M h"mM hTnM hn,M h=oM hCpM hp,M h%qM hrM hJtBM huM hv,M hwM hxM hy,M hzM h {M hA|,M h|M h}M h~M hM hM hM h,M hM hUM hb,M hM h=M h,M hM h$M h,M hM hM hɋM hM h:M hYM hr,M hڎM hяM hɐ,M h{M heM he ##### ###  #.#.#.# #.#  M h ]#....@# ###.# - ###J#.# #...#  .. #.###.#.# Shock #. #.....#.# .. ########.# ####### #.########........# #...... J   endoplasm (asleep)  #......>##.#####..# #......M hx#####..#.# #..# #......####......#.# #..# #......M h|31156.6 (187.4)M hBJ.JM hF-78M h)M h4 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _An endoplasm comes into view.O h  CreepyCrawly the Gusty  Demigod  Health: 20/20 ========================  Magic: 6/7====================----  AC: 2Str: 9  EV: 11Int: 17 ##### ###  SH: 0Dex: 14 #.#*#.# #.#  XL:  2 Next: 48% Place: Dungeon:1 O h#...J@# ###.#  Noise: ---------  Time: 1157.6 (0.0) ###.#.# #...#  -) Nothing wielded .. #.###.#.#  Cast: Shock #. #.....#.#  .. ########.# ####### #.########........# #...... J   endoplasm #......>##.#####..# #...... #####..#.# #..# #......  ####......#.# #..# #......You enter the shallow water. _Moving in this stuff is going to be slow. _An endoplasm comes into view.O h!Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineO h%  CreepyCrawly the Gusty  Demigod  Health: 20/20 ========================  Magic: 6/7====================----  AC: 2Str: 9  EV: 11Int: 17 O h'##### ###  SH: 0Dex: 14 #.#.#.# #.#  XL:  2 Next: 48% Place: Dungeon:1 #...J@# ###.#  Noise: ---------  Time: 1157.6 (0.0) ###.#.# #...#  -) Nothing wielded .. #.###.#.#  Cast: Shock #. #.....#.#  .. ########.# ####### #.########........# #...... J   endoplasm #......>##.#####..# #...... #####..#.# #..# #......  ####......#.# #..# #......Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is heavily wounded.O hpoThe zap hits the endoplasm.  You kill the endoplasm!O h> ##### ###  #.#*#.# #.#  #...*@# ###.#   #...#  .. #.###.#.#  #. #.....#. .. .#  ........#   O h3>##.   .# #..#    .# #..#  O h+..O hU8--54=8.6 (1Shock _O hO hNP hC 3P h[D BP hMH P hH P hI N--P hJ ,P hK P hK ,P hpL P h.M P hnM P hM P hN P h+O M7===P hO P hP P hP P hQ P h P hX@ ,P hRA P hH P hI ,P hJ P h>M P hM ,P h)N P hO P hP ,P hP P hkT P hU ,P hV P h[ P h\ ,P hC` P hc P hd ,P he P hh P hk ,P hfl P hm P ho ,P ho P hr P has ,P ht P hw P hx ,P hz P h | P h} ,P h} P h\ P h P h P h P h P h P h) P hІ P h P ht ,P h P h P h^ ,P hr P h P hv P hÖ P h' P h P hĜ ,P h P h P hU ,P hm P h P hn ,P h P h5 P h̬ ,P hȭ P h3 P h ,P h P h۵ P h ,P hI P h P hy ,P h P h P h ,P h P hC P h ,P h P hy P h0 ,P hb P h P h ,P h P h P hX ,P h- P h P h ,P h7 P hB P h ,P h P h P h; ,P hF P h P h! ,P hU P h{ P h ,P h P h P h ,P h P h P h ,P h P hy P h:,P hWP hP h,P h>P hP h ,P h P hq P h3,P h>P hP h",P h^P hP h:,P hP hP h,P h;P h P ho,P h`P h- P h!P h!P h"P h/$P h}%,P h&P h!4P hD6,P hv7P h:P h<,P h>P hBAP hC,P hCP hRGP hHH,P hIP hKP hHM,P hNP hQP hS,P h~UP hqWP hX,P hYP h3]P hB^,P h^P h b~  Things that are here:  a +0 club; a goblin skeletonP hcP h}c _P hcP h.gP hi,P hGjP hlP hon,P hoP hqP h s,P htP hvP hTw,P hwP h3yP hy,P hizP h|P h},P h~P hP h,P h‚P hAP hP hpP hȅP hP h,P heP hIP h%,P hP hP h,P h"P hPP h,P hP hlP h,P hP hP hk,P h)P hP hܕ,P hAP hP h/,P hP hCP h,P hP hP h,P h@P h֛P hC,P hœP hP h,P h.P hFP h^,P hСP hP h,P hP hP h,P hvP hP h,P hP hpP h,P h;P hP h0,P hP h♣♣ ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###. ♣♣.♣♣♣.♣♣♣♣...♣♣........#. ♣♣♣.♣♣ ♣♣...♣♣♣.♣♣.....##...  ♣♣♣..♣♣ ♣♣♣...♣♣~♣♣♣.....###♣..♣♣♣♣♣♣..≈~≈♣♣♣♣♣♣..##♣.♣♣♣♣♣≈~~♣♣♣ ♣♣♣.# ♣ ♣♣.♣♣ ♣♣≈≈≈~♣♣ ♣♣.. ♣ ♣♣.♣ ♣♣♣≈≈≈...♣♣♣♣♣ ♣..# P h/:♣ ♣♣.♣♣ ♣≈≈≈@..♣.....♣♣♣♣♣..#-30547.0) ♣♣♣♣♣.♣.♣ ♣≈≈≈♣...♣♣♣♣.....♣...♣♣ ..♣....♣♣♣≈≈≈ ♣♣.♣♣ ♣♣♣♣....♣♣♣ ♣P.♣P♣♣♣ ♣ ♣♣♣ ♣♣♣♣♣♣ ♣♣♣♣♣♣P h 8-P hP h_ _Partly explored, can't reach some places.V h 3V h V h.............♣.....♣♣♣♣♣.0.0)..♣....V hv$V h'V hE*_ _Partly explored, can't reach some places.X h+X h-X h0X hT3M _You can't go down here![ h[ hT[ h[ hT _Why would you want to do that?[ h~[ hJ[ h#[ hT _Why would you want to do that?\ hH ♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###.#♣♣.♣♣♣.♣♣♣♣...♣♣.#.♣♣♣.♣♣ ♣♣...♣♣♣.♣♣.....##.♣♣♣..♣♣ ♣♣♣...♣♣~♣♣♣.....#♣..♣♣♣ ♣♣♣..≈~≈♣♣♣♣♣♣..## ♣.♣♣ ♣♣♣≈~~♣♣♣ ♣♣♣.#  ♣♣.♣♣ ♣♣≈≈≈~♣♣ ♣♣..#  ♣♣.♣ ♣♣♣≈≈≈...♣♣♣♣♣ ♣..#  ♣♣.♣♣ ♣≈≈≈.@.♣.....♣♣♣♣♣..# .♣.♣ ♣≈≈≈♣...♣♣♣♣.....♣...♣♣ ♣....♣♣♣≈≈≈ ♣♣.♣♣ ♣♣♣♣....♣♣♣ P.♣P♣♣♣ ♣ [0;1\ hVIS0;1m♣♣♣ \ h;K\ h`M26.6 (1 _\ hDP\ hQ\ h ♣♣♣....♣♣♣♣ ♣.♣.....###.#.....♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###.## ♣♣.♣♣♣.♣♣♣♣...♣♣........# ♣♣♣.♣♣ ♣♣...♣♣♣.♣♣.....##.....\ h: ?♣♣♣..♣♣ ♣♣♣...♣♣~♣♣♣.....#####♣..♣♣♣♣♣♣..≈~≈♣♣♣♣♣♣..##  ♣.♣♣ ♣≈~~♣♣♣ ♣♣♣.##  ♣♣.♣♣ ♣♣≈≈≈~♣♣ ♣♣..# ♣♣.♣ ♣♣♣≈≈≈@..♣♣♣♣♣ ♣..#  ♣♣.♣♣ ♣≈≈≈...♣.....♣♣♣♣♣..# ♣♣♣.♣.♣ ♣≈≈≈♣...♣♣♣♣.....♣... ♣....♣♣♣≈≈≈ ♣♣.♣♣ ♣♣♣♣....♣♣♣ .♣P♣♣♣ ♣ ♣♣♣♣♣♣♣♣♣ ♣♣♣♣\ h \ h+ &7\ h \ hc ] hA...♣♣♣♣♣ ♣# #.#.## ♣♣♣....♣♣♣♣ ♣.♣.....###.#......♣♣♣♣♣...♣♣ ♣.♣♣♣....##.###.### ♣♣.♣♣♣.♣♣♣♣...♣♣........# ♣♣♣.♣♣ ♣♣...♣♣♣.♣♣.....##...... 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h #....#.).#  ##.....#..#..#.#.#  #.###..######..[....#.##  #.###......##.#.#.#....#  #.....####..#..........#  ######.# ##..†.#.##....# v h #......# ####...##....#  #....#.#..###....# #.)..#.># #....# #....# # # ####.#.....# #....#. #### #.#.###.# #.##.#.#.####.#)##.#.#.####.....#.##.###.......###..##.##.######. ♣♣♣.....#...##.##.#....#.##.♣♣♣....#####....#.#..#.##..#v h֗v h̛&4v hv hAv h#....#.).# ##.....#..#..#.#.# #.###..######..[....#.## #.###......##.#.#.#....# #.....####..#..........# v hS######.# ##..†.#.##....# ##......# ####...##....# ##....#.#..###....# ##.)..#.># #....# ##....# #  ####.#.....# #....#...# #.#.###.# #.##.#.#.#####.#)##.#.#.#####.....#.##.###.# ......###..##.##.######.#.....#...##.##.#....#.##.♣♣♣....#####....#.#..#.##..#v hv h&5v hv h v h$#....#.).#  ##.....#######..#..#.#.# #.###..######..[....#.## #.###......##.#.#.#....# #.....####..#..........#  ######.# ##..÷.#.##....# #v h9x#......# ####...##....# #.#....#.#..###....# #.#.)..#.># #....# #.#....# #.####.#.....# #....#...#. #.#.###.# #.##.#.#.#. .####.#)##.#.#.#.####.....#.##.###.#.###..##.##.######.#......#...##.##.#....#.##. ♣♣♣....#####....#.#..#.##..#v h'R6v hhv h>#....#.).# ##.....#######..#..#.#.#  #.###..######..[....#.##  #.###......##.#.#.#....#  #.....####..#..........# ######.# ##..÷.#.##....# # #......# ####...##....# #. #....#.#..###....# #.# #.)..#.# #....# #.# #....# #.# ####.#.....# #....#...#. # #.#.###.# #.##.#.#.#.# ####.#)##.#.#.#.#####.....#.##.###.#.####..##.##.######.#.# .....#...##.##.#....#.##.#....#####....#.#..#.##..#7 _There is a stone staircase leading down here.v h{v h_v hv h܍v hv hv hJv hIv hdv h4v hw h3w hw hw hw h-8 _w hw h~  ##  .## .  ..# ..  ..# ...  #.# ....  #.# .....  #.#...... 2 #@.......  ........)......  ........#.#####  ........#.# ....##..# . ...# ##.# J.J   endoplasm (asleep)w h  ... #.# .. .# #.# ß## w h w h w h :9.3 (1.7Shockw h w h _You climb downwards.  Found a hand axe and a scroll labelled VYHEGI MOINI. _There is a stone staircase leading up here.z h   CreepyCrawly the Gusty ## Demigod .## .  Health: 20/20 ======================== z h ..# ..  Magic: 7/8=====================--- ..# ...  AC: 2Str: 9 #.# ....  EV: 11Int: 17 #.# .....  SH: 0Dex: 14 #.#......  XL:  2 Next: 54% Place: Dungeon:2 z h9 #@.......  Noise: ---------  Time: 1359.3 (0.0) ........*......  -) Nothing wielded ........#*#####  Cast: Shock ........#*#  z h= ....##..# *  ...# ##.# J.  J   endoplasm (asleep) ... #.# ..  .# #.# ß## Found a hand axe and a scroll labelled VYHEGI MOINI. _There is a stone staircase leading up here.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionz h eShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)z h[ CreepyCrawly the Gusty##Demigod.## .Health: 20/20 ========================..# ..Magic: 7/8=====================---..# ...AC: 2Str: 9#.# ....EV: 11Int: 17#.# .....SH: 0Dex: 14#.#......XL:  2 Next: 54% Place: Dungeon:2#@.......Noise: ---------  Time: 1359.3 (0.0)........*......-) Nothing wieldedz h% ........#*#####Cast: Shock........#*#....##..# *...# ##.# *.J   endoplasm... #.# *..# #.# ß##Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linez h| Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.z hD Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.z h! )...?..z h( m=60.3 (1Shock _z hZ. z h/ ~ hI3~ hJ~ hL~ hN~ hN~ hHS,~ h5~ hz-1ShockJJ   endoplasm~ h8-~ h~ hya _An endoplasm is nearby! hb  CreepyCrawly the Gusty ## Demigod .## .  Health: 20/20 ======================== ..# ..  Magic: 6/8==================------ ..# ...  AC: 2Str: 9 #.# ....  EV: 11Int: 17 #.# .....  SH: 0Dex: 14  hIA#.#......  XL:  2 Next: 54% Place: Dungeon:2 #@.......  Noise: ---------  Time: 1361.3 (0.0) ........*......  -) Nothing wielded ........#*#####  Cast: Shock ........#J#  ....##..# .  ...# ##.# ?.  J   endoplasm ... #.# ..  .# #.# ß##  _The endoplasm quivers. _An endoplasm is nearby! hSAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit) ha9xCreepyCrawly the Gusty##Demigod.## .Health: 20/20 ========================..# ..Magic: 6/8==================------..# ...AC: 2Str: 9#.# ....EV: 11Int: 17#.# .....SH: 0Dex: 14#.#......XL:  2 Next: 54% Place: Dungeon:2#@.......Noise: ---------  Time: 1361.3 (0.0)........*......-) Nothing wielded........#*#####Cast: Shock h:v........#*#....##..# *...# ##.# ?*J   endoplasm... #.# *..# #.# ß##Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded. hF hY)J.... h:=2.3 (1 _ h; h hB  CreepyCrawly the Gusty ## Demigod .## .  Health: 20/20 ======================== ..# ..  Magic: 5/8===============--------- ..# ...  AC: 2Str: 9 #.# ....  EV: 11Int: 17 #.# .....  SH: 0Dex: 14 #.#......  XL:  2 Next: 54% Place: Dungeon:2 #@.......  Noise: =--------  Time: 1362.3 (0.0) ........*[ hj39;49m......  -) Nothing wielded ........#J#####  Cast: Shock ........#.#  ....##..# .  ...# ##.# ?.  J   endoplasm ... #.# ..  .# #.# ß## The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit) h  CreepyCrawly the Gusty ## Demigod .## .  Health: 20/20 ======================== ..# ..  Magic: 5/8===============--------- ..# ...  AC: 2Str: 9 h  #.# ....  EV: 11Int: 17 #.# .....  SH: 0Dex: 14 #.#......  XL:  2 Next: 54% Place: Dungeon:2 #@.......  Noise: =--------  Time: 1362.3 (0.0) ........)......  -) Nothing wielded ........#J#####  Cast: Shock ........#.#  ....##..# .  ...# ##.# ?.  J   endoplasm ... #.# .. [16; h 9H .# #.# ß## Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h%1 ## .## .  ..# ..  ..# ...  #.# ....  #.# .....      J  .#####    . ...# ##.# ?.  ... #.# .. .# #.#   hi-3.3 (1Contam _ h h hc   CreepyCrawly the Gusty ## Demigod .## .  Health: 20/20 ======================== ..# ..  Magic: 4/8============------------ ..# ...  AC: 2Str: 9 h #.# ....  EV: 11Int: 17 #.# *....  SH: 0Dex: 14 #.#*.....  XL:  2 Next: 54% Place: Dungeon:2 #@.*.....  Noise: ---------  Time: 1363.3 (0.0) ........J......  -) Nothing wielded ........#.#####  Cast: Shock ........#.#  Contam  ....##..# .  ...# ##.# ?.  J   endoplasm ... #[39 h ;49m.# ..  .# #.# ß## You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hCQCreepyCrawly the Gusty##Demigod.## .Health: 20/20 ========================..# ..Magic: 4/8============------------..# ...AC: 2Str: 9#.# ....EV: 11Int: 17#.# .....SH: 0Dex: 14#.#......XL:  2 Next: 54% Place: Dungeon:2 hpR#@.......Noise: ---------  Time: 1363.3 (0.0)........J......-) Nothing wielded........#.#####Cast: Shock........#.#Contam ....##..# ....# ##.# ?.J   endoplasm... #.# ...# #.# ß## _Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.  The endoplasm freezes you. hU^16-----4.3 (1 hZ h]  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  You miscast Shock. Nothing appears to happen.  The endoplasm freezes you. _You are frozen. hdJ  CreepyCrawly the Gusty ## Demigod .## .  Health: 16/20 ===================----- ..# ..  Magic: 3/8=========--------------- ..# ...  AC: 2Str: 9 #.# ....  EV: 11Int: 17 #.# *....  SH: 0Dex: 14 hK#.#*.....  XL:  2 Next: 54% Place: Dungeon:2 #@.*.....  Noise: ---------  Time: 1364.3 (0.0) ........J......  -) Nothing wielded ........#.#####  Cast: Shock ........#.#  Contam  ....##..# .  ...# ##.# ?.  J   endoplasm ... #.# ..  .# #.# ß## You miscast Shock. Nothing appears to happen.  The endoplasm freezes you. _You are frozen.  Aiming: Shock[ hRL40m (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h\  CreepyCrawly the Gusty ## Demigod .## .  Health: 16/20 ===================----- ..# ..  Magic: 3/8=========--------------- ..# ...  AC: 2Str: 9 #.# ....  EV: 11 hx@Int: 17 #.# .....  SH: 0Dex: 14 #.#......  XL:  2 Next: 54% Place: Dungeon:2 #@.......  Noise: ---------  Time: 1364.3 (0.0) ........J......  -) Nothing wielded ........#.#####  Cast: Shock ........#.#  Contam  ....##..# .  ...# ##.# ?.  J   endoplasm ... #.# ..  h޷.# #.# ß## Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is heavily wounded.The zap hits the endoplasm.  h%7You kill the endoplasm! h ## .## .  ..# ..  ..# ...  h>#.# ....  #.# *....  #.#*.....  #@.*.....  *       . ...# ##.#  h ... #.# .. .# #.#   hN[...) hlY7=60=5.3 (1Shock _ h_ h` hx  hy  h6z  h3~  h~  h߂  h  h.  h  hQ  h̊ V4=== h  h̐ 8== hI  hҕ , hU  h  hy  h؛  h R=== ha  h  hQ := h  h  h E9= h&  hi , hǴ  h2 , h  h P5=== h  h  h Z _Your magical contamination has completely faded away. hd $20 h F=== h  h 1 _HP restored. h~  hR  h , h>  h Q=== h  h  hE :== hf  h , h0  h , h  hH , h  h , h  h e6=== hE  h , hG  h; , h  h , h  hJ Q=== h?  h , h  h , h  h_ , h  ha , h  h c7=== h  hX! , h"  h& , hd(  h+ , h+-  h@0 Q=== h1  h^4 , hB5  h9 , h9  h< , hA  h D , heF  h?J  hJ F8=== hK  hIP 4 _Magic restored. hS 3 hU  hZ @  You see here a +0 hand axe. h]  hv^  _ h_  hb  hle , hf  hi  hl  hl ;=== hm  ho  hr , hs  h #.#.......##.#.......##.#.......# ...###<........# ........).......# ........#.###### ........#.#ß###ß##....##..#......# ##.#.-... #.#....# #.###ß###ß #. ## #  h 1410.3 (45.0) h F-1.3 (46 h.  h b _g - a scroll labelled VYHEGI MOINI h h_ hğ h hP, hd hު hs#.#.......# #.#.......# #.#.......# ...###<........# ..).......# ..#.####### ..#.#ß###ß##.[....##..#... h[or...# ##.#...... #.#...# #.###ß###ß##..Shock#. ### #r   rat (asleep) hy 2.3 (1.0)  A rat comes into view. h+3.3 (2 h hR _Found a shiny orb. h  #.#.......#  CreepyCrawly the Gusty #.#.......#  Demigod #.#.......#  Health: 20/20 ======================== ...###<........#  Magic: 7/8=====================---  ........).......#  AC: 2Str: 9  ........#.#######  EV: 11Int: 17  ........#.#ß###ß##.[  SH: 0Dex: 14  ....##..#.......***r  XL:  2 Next: 60% Place: Dungeon:2  ...# ##.#...@***....  Noise: ---------  Time: 1413.3 (0.0)  ... #.#...........  -) Nothing wielded  h  .# #.###ß###ß##..  Cast: Shock #. ### #   r   rat (asleep)A rat comes into view. _Found a shiny orb.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit) hlw #.#.......#  CreepyCrawly the Gusty #.#.......#  Demigod #.#.......#  Health: 20/20 ======================== ...###<........#  Magic: 7/8=====================---  hI ........).......#  AC: 2Str: 9  ........#.#######  EV: 11Int: 17  ........#.#ß###ß##.[  SH: 0Dex: 14  ....##..#..........r  XL:  2 Next: 60% Place: Dungeon:2  ...# ##.#...@.......  Noise: ---------  Time: 1413.3 (0.0)  ... #.#...........  -) Nothing wielded  .# #.###ß###ß##..  Cast: Shock hw#. ### #   r   rat (asleep)Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat! h2~       h_<  )      ****  ...# ***....  ...   .#   #. ###   h[# h3....... h t3=4.3 (1Shock _ h& hn( h hA, hA hkC hF, h9G hJ, hK hNM _You now have 76 gold pieces (gained 14). hLQ3 hQ heS h _ #.###ß###ß##...#  #. ### ####...##  #ß...ß#  ##...##  #...#  > ##...##  ... #ß...ß#  .....##...##  #...@..# 58.3 (10.0) ########   hab hTe,9.3 (11 hh hYk; _Found a stone staircase leading down. h3 h h h h h", hC#, h# hB% hm(, h( h+ hV., h. h0 hu3, h4 hI6 h8, h9 h; h>, hb? h@ hC, h?D hQG hI, hJ hM hO h"P hP hR hU, h!V hW hXZ, h[ hS_ ha, hb he hh, hi hYl hU ...# ##.#............⌠#  ... #.#............## .# #.###ß###ß##...# #..#########...## #######..#...# #ß...ß# .............# ##...## ........##...### #...# ........#..>...###...## ........@......##ß...ß# 73.3 (14.........#......##...## ....##...###..#......# .##.#..### #.#########..... #..#. h܀=....$ #..#...... ...#..>.. ###  h h&,4.3 (15 hD h; _Found a stone staircase leading down. h3I h h  ... #.#.## .# #.###ß###ß##... #..#########...#########..#...# #ß...ß# .............# ##...## .##...### #... ..#..>...###...## .........##ß...ß# #......##...##0.0) ....##...###..#...... .##.#..### #.######### ..... #..#$ #..##...... ...#>... ###>#.)... h h"+5.3 (1 h( hF,J _Found a spear. Found a stone staircase leading down. h$k3 h%n hWr h"x, h|, h, hP hc h$, h\ h h, h h{, h hyL _You now have 83 gold pieces (gained 7). hܛ3 h  h hu, h h h], h h hU, hU hU h͹, hӺ h hV, h' h) h], hM hg h, h h h, h# h h, h h  h, h! h hb, h h. h, h h h h h[ h" h, h h h, h h h, hx  h  h, h h h, h hz hb, h h h , h! hT$ h(, h2) h+ h9/, h0 he3 h97, h: ha> h{B, hD hI h"W ...#......# #..# ..##. #........###..... ###............#  ....##....>....####.### #.....>#.)....##...... #......###.##..#...... #...?..###.###........ #......##..# ###...... ##..## #......h........#.## #......########..# #......Shock!.........# #...... ............# #...... .............# #...... h [ hW%30m  jackal (asleep) .............# ####### .............#.............# h?^1505.3 (30.0) h_ hibb   bat (wandering) h\k,6.3 (31 hYs hu _A jackal comes into view. A bat comes into view. hUs| ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod h6v.b... ###............#  Health: 20/20 ======================== .*..##....>....####.### Magic: 7/8=====================--- #*....>#.)....##...... AC: 4Str: 9 #.*....###.##..#...... EV: 11Int: 17 #..*?..###.###........ SH: 0Dex: 14 #...*..##..# ###...... XL:  2 Next: 63% Place: Dungeon:2 ##....@.#..## #...... Noise: ---------  Time: 1506.3 (0.0) h........#.## #...... -) [4 hvH0mNothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... h   jackal (asleep) .............# ####### b   bat (wandering) .............#  .............# _You now have 83 gold pieces (gained 7). _A jackal comes into view. A bat comes into view.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit) h ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod .b... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 7/8=====================--- #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 63% Place: Dungeon:2 ##....@.#..## #...... Noise: ---------  [3 h 3mTime: 1506.3 (0.0) h........#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... h   jackal (asleep) .............# ####### b   bat (wandering) .............#  .............# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hlAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  You kill the bat! hA ..# #..#  *.##. .  .*... .  .*>.... #*).... #.*.##.. #..*.###... #...*..##..# ###.  hs..##  .##    .!    h4     h0   h<, h?Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  You kill the bat!  The jackal barks! hh? h? hwN .......h.hhh 2 jackals (1 wandering)  A jackal comes into view. h=W<6==7.3 (1 h] ha _The jackal moves out of view. _A jackal comes into view. h)X ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 6/8==================------ #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 66% Place: Dungeon:2 hY0##..**@.#..## #...... Noise: ==-------  Time: 1507.3 (0.0) h.h**....#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals (1 wandering) .............# ####### .............#  .............# _The jackal moves out of view. _A jackal comes into view. hAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit) h$Y...#......# #..#CreepyCrawly the Gusty..##. #........###..#Demigod..... ###............#Health: 20/20 ========================....##....>....####.### Magic: 6/8==================------#.....>#.)....##...... AC: 4Str: 9#......###.##..#...... EV: 11Int: 17#...?..###.###........ SH: 0Dex: 14 h &#......##..# ###...... XL:  2 Next: 66% Place: Dungeon:2##..**@.#..## #...... Noise: ==-------  Time: 1507.3 (0.0)h.***....#.## #...... -) Nothing wielded.########..# #...... Cast: Shock.!.........# #..................# #...................# #...... hh 2 jackals (1 wandering).............# #######.............#.............#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.   h&9The jackal is heavily wounded. hͮPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is heavily wounded.The jackal barks! hB..h..h.h h928.3 (1 _ h h h]  ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 5/8===============--------- #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 66% Place: Dungeon:2 ##..**@.#..## #...... Noise: ==-------[40 h m  Time: 1508.3 (0.0) h..h*....#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals .............# ####### .............#  .............# The jackal is heavily wounded. _The jackal barks!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit) hc3 ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 5/8===============--------- #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 66% Place: Dungeon:2 ##....@.#..## #...... Noise: ==-------  Tim h4Ee: 1508.3 (0.0) h..h.....#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals .............# ####### .............#  .............# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal! h: ..# #..#  ..##. .  ..... .  >.... ).... .##.. .###... ..# ###. ##..**@.#..##  h;h.***....#.##    .!        jackal     h,, h^ h h...hh..h 2 jackals (1 wandering) hC72-9.3 (1 _ hM h h 0 ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 4/8============------------ #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2 h ##..**@.#..## #...... Noise: =--------  Time: 1509.3 (0.0) .hh**....#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals (1 wandering) .............# ####### .............#  .............# The zap hits the jackal.  h( \_You kill the jackal!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit) h u...#......# #..#CreepyCrawly the Gusty..##. #........###..#Demigod..... ###............#Health: 20/20 ========================....##....>....####.### Magic: 4/8============------------#.....>#.)....##...... AC: 4Str: 9 h #......###.##..#...... EV: 11Int: 17#...?..###.###........ SH: 0Dex: 14#......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2##..**@.#..## #...... Noise: =--------  Time: 1509.3 (0.0).h***....#.## #...... -) Nothing wielded.########..# #...... Cast: Shock.!.........# #..................# #...................# #...... hh 2 jackals (1 wandering).............[ h 40m# #######.............#.............#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)  h9 gThe zap hits the jackal.  The jackal is heavily wounded. h$ Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is heavily wounded.The jackal barks! h2%  h- ...hh.h h/ ;=10.3 (1 _ h55  hy6  h ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 3/8=========--------------- #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2 ##..**@.#..## #...... Noise: == h[40m-------  Time: 1510.3 (0.0) ..hh*....#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals .............# ####### .............#  .............# The jackal is heavily wounded. _The jackal barks!  Aiming: Shock (safe; 8% risk of failure)  huPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit) h j H...#......# #..#CreepyCrawly the Gusty..##. #........###..#Demigod..... ###............#Health: 20/20 ========================....##....>....####.### Magic: 3/8=========---------------#.....>#.)....##...... AC: 4 hj Str: 9#......###.##..#...... EV: 11Int: 17#...?..###.###........ SH: 0Dex: 14#......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2##..**@.#..## #...... Noise: ==-------  Time: 1510.3 (0.0)..***....#.## #...... -) Nothing wielded hj .########..# #...... Cast: Shock.!.........# #..................# #...................# #...... hh 2 jackals.............# #######.............# h9k .............#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hxk Aim: a jackal (heavily wounded, 60% to hit)  The zap hits the jackal.  The jackal is severely wounded. h Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (heavily wounded, 60% to hit)  The zap hits the jackal.  The jackal is severely wounded.The zap misses the jackal. h  h# Fhh..... h :-1.3 (1 _ he  hU  h ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 2/8======------------------ #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2 ##hh**@.#..## #...... Noise: =-------- h@ Time: 1511.3 (0.0) .........#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... hh 2 jackals .............# ####### .............#  .............# The zap hits the jackal.  The jackal is severely wounded. _The zap misses the jackal.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hV t ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== hTW ....##....>....####.### Magic: 2/8======------------------ #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 hW #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 72% Place: Dungeon:2 hW ) ##hh..@.#..## #...... Noise: =--------  Time: 1511.3 (0.0) hW  .........#.## #...... -) Nothing wielded hW .########..# #...... Cast: Shock hX .!.........# #...... ............# #...... h8X  .............# #...... hh 2 jackals hX p .............# ####### .............#  .............# _The zap misses the jackal.Aiming: Shock (safe; 8% risk of failure)  hX Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the jackal.  hX 4You kill the jackal! h`  ..# #..#  ..##. .  ..... .  >.... )....  h1a .##.. .###... ..# ###. ##****@.#..##   h_a .##    .! ha =    ha R    jackal  ha &   ha s  Press: ? - help, Q - select action hb 9Shift-Dir - straight line  h:b ~The zap hits the jackal.  You kill the jackal!  The jackal is lightly wounded. hE u  The zap misses the jackal. h I..h. h :82.3 (1 _ h  h  h2 ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 1/8===--------------------- #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 h)C#...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 78% Place: Dungeon:2 ##..h*@.#..## #...... Noise: =--------  Time: 1512.3 (0.0) h.........#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... h   jackal .............# ####### .............#  ha.............# The jackal is lightly wounded. _The zap misses the jackal.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action h*hShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit) h9...#......# #..#CreepyCrawly the Gusty..##. #........###..#Demigod..... ###............#Health: 20/20 ======================== h;....##....>....####.### Magic: 1/8===---------------------#.....>#.)....##...... AC: 4Str: 9#......###.##..#...... EV: 11Int: 17#...?..###.###........ SH: 0 hcDex: 14#......##..# ###...... XL:  2 Next: 78% Place: Dungeon:2 h ##****@.#..## #...... Noise: =--------  Time: 1512.3 (0.0).........#.## #...... -) Nothing wielded.########..# #...... Cast: Shock.!.........# #..................# #...................# #...... h   jackal.............# #######.............#.............# h?Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action hpShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal but does no damage.  The jackal is lightly wounded. h  h)I...h h*23.3 (1 _ h3 h5 h| ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod hC..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 0/8------------------------ #.....>#.)....##...... AC: 4Str: 9 h#......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 h#......##..# ###...... XL:  2 Next: 78% Place: Dungeon:2 h###...h@.#..## #...... Noise: =--------  Time: 1513.3 (0.0) .........#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... h.............# #...... h   jackal .............# ####### .............#  .............# The zap hits the jackal but does no damage.  h_The jackal is lightly wounded.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action hghShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit) hAv ...#......# #..#  CreepyCrawly the Gusty ..##. #........###..#  Demigod ..... ###............#  Health: 20/20 ======================== ....##....>....####.### Magic: 0/8------------------------ #.....>#.)....##...... AC: 4Str: 9 #......###.##..#...... EV: 11Int: 17 #...?..###.###........ SH: 0Dex: 14 #......##..# ###...... XL:  2 Next: 78% Place: Dungeon:2 hv ##...h@.#..## #...... Noise: =--------  Time: 1513.3 (0.0) .........#.## #...... -) Nothing wielded .########..# #...... Cast: Shock .!.........# #...... ............# #...... .............# #...... h   jackal .............# ####### hw.............#  .............# Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal! hr# ..# #..#  ..##. .  ..... .  h >.... ).... .##.. hN .###... h"  hh..# ###. h###****@.#..##  h7@.##  h]G   .! hv.   h(    h   h݀+  hY ).... hCm844.3 (1Shock _ h h hJ3 h  h| hK1=== hk h h ha h, hn hN, h h ;=== hA  h  h`, hU h, hT hV, h h h h! h$ h$%D2=== h& h!*, h+ h., h0 h5, hb8 h<< h<;=== h[> h&B, hC hG, hI hJ hK hL hKN, hO hP93 h2Q2=== hS hV, h8Z hQ^, h_ h)c, hd hh hVh;=== hi hm, ho hr, ht h x, hz h|, h~ h  hQN4=== hʄ h0, h h, h hu, h hmQ=== hS h, hb hß, h  hǥ, h h, h h;5 hί*=== hd ht, h hd, h# h, h hQ=== h h, h h2, h$ h, hk h,, h hL hH6=== h h, h h*, h h, h hP=== hI, h h  h  h  h, hn hM7=== h hs h h9 hi h! h! h# h&, h+, h(,;=== h. h2, h3 h<7, h9 hp<, h@ hKE, hF hJ, hL hgP hPM8=== huR h'W hX, hZ h1] h`, hb h....##...###..# . ....##.#..### #.## .. ...#......# #..#...##. #........###..# ...... ###............# ....##....>....####.## #.....>#.)....## #......###.##..# #...@..###.###.- #......##..# ### h/ ##......#..## #..........#.## #..########..# #. .!..# #  ..# #.....  ..# #.....  .# ######  h{081.3 (67.0) hF-2.3 (68 h hb _j - a scroll labelled XOAS PEURUOG h!43 h4 h9 hO; h'?g=== hbA, hEB hD hqF hF hH hI hL h?L hbM hP hS, hqT hcW hZ, hs\ hz^ h9a, hmb hd hf, hKh hi hk, hl hm ho ho h+q ht, h*v hLxn _d - 2 orange potions (gained 1) hny3 hz hz h{, hd| h~ h~, h h^ hD, h h^ hЉ, h> h h, h hN h, hu h h&#.......###.....>#.).K...........##......###.##.......##......###. ...........##......##.. #.........##......#..# #................##...########..## hR#.........##........##..@.................###........#####.### #........Shock #. #........ # #........ #........K   kobold (missile, wandering) #........ h~4##.........  h  h_ h3&600.3 (1 h.K1.3 (19 _A kobold comes into view. It is wielding a +0 short sword. h* #.......###.....>#.). CreepyCrawly the Gusty .K..........##......###. Demigod ..*##.......##......###. Health: 20/20 ======================== h*..*........##......##.. Magic: 7/8=====================--- #.*.......##......#..# AC: 4Str: 9 #*...............#.## EV: 11 h(+GInt: 17 ###.*......########..## SH: 0Dex: 14 hK+Q #....*....##........... XL:  2 Next: 84% Place: Dungeon:2 h+4 .##..@................ Noise: ---------  Time: 1601.3 (0.0) ........###............. -) Nothing wielded #####.### #............. Cast: Shock #. #............. # #............. h+ #............. K   kobold (missile, wandering) #............. h,##.........   h+,R_A kobold comes into view. It is wielding a +0 short sword.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action hN, Shift-Dir - straight line hr,Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 60% to hit) h##.......###.....>#.). CreepyCrawly the Gusty.K..........##......###. Demigod...##.......##......###. Health: 20/20 ========================...........##......##.. Magic: 7/8=====================---#.........##......#..# AC: 4Str: 9#................#.## EV: 11Int: 17 h5###........########..## SH: 0Dex: 14#.........##........... XL:  2 Next: 84% Place: Dungeon:2.##..@................ Noise: ---------  Time: 1601.3 (0.0)........###............. -) Nothing wielded#####.### #............. Cast: Shock#. #............. h# #.............#............. K   kobold (missile)#.............##.........Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The kobold shouts! h.(((( h$(( hsi@...... h~19--==2.3 (1Contam  h׆ h  hasn't noticed you, 60% to hit)  You miscast Shock.are very lightly contaminated with residual magic.  Nothing appears to happen.  The kobold shouts! _throws a stone. The stone hits you. hP" #.......###.....>#.). CreepyCrawly the Gusty .K..........##......###. Demigod ..*##.......##......###. Health: 19/20 ======================-- ..*........##......##.. Magic: 6/8==================------ #.*.......##......#..# AC: 4Str: 9 #*...............#.## EV: 11Int: 17 ###.*......########..## SH: 0Dex: 14 h#U#....*....##........... XL:  2 Next: 84% Place: Dungeon:2 .##..@................ Noise: ==-------  Time: 1602.3 (0.0) ........###............. -) Nothing wielded #####.### #............. Cast: Shock #. #............. Contam  # #............. #............. K   kobold (missile) #............. ##......... The kobold shouts! _The kobold throws a stone. The stone hits you.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) h#.......###.....>#.). CreepyCrawly the Gusty.*..........##......###. Demigod..*##.......##......###. Health: 19/20 ======================--..*........##......##.. Magic: 6/8==================------#.*.......##......#..# AC: 4Str: 9 h6#*...............#.## EV: 11Int: 17###.*......########..## SH: 0Dex: 14#....*....##........... XL:  2 Next: 84% Place: Dungeon:2.##..@................ Noise: ==-------  Time: 1602.3 (0.0)........###............. -) Nothing wielded#####.### #............. Cast: Shock#. #............. Contam # #.............#............. K   kobold (missile)#.............##.........Aiming: Shock (safe; 8% risk of failure)  Press: ? - help,  h$[37mQ - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)  The zap hits the kobold.  The kobold is moderately wounded. hp hswg.K...... h {:-3.3 (1 _ h ho hD #.......###.....>#.). CreepyCrawly the Gusty ............##......###. Demigod .K.##.......##......###. Health: 19/20 ======================-- .*.........##......##.. Magic: 5/8===============--------- #*........##......#..# AC: 4Str: 9 hF#*...............#.## EV: 11Int: 17 ###.*......########..## SH: 0Dex: 14 #....*....##........... XL:  2 Next: 84% Place: Dungeon:2 .##..@................ Noise: =--------  Time: 1603.3 (0.0) ........###............. -) Nothing wielded #####.### #............. Cast: Shock #. #............. Contam  # #............. #............. K   kobold (missile) #............. ##.........  _The kobold is moderately wounded.Aiming:  hG[40mShock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 60% to hit) h#.......###.....>#.). CreepyCrawly the Gusty*...........##......###. Demigod.*.##.......##......###. Health: 19/20 ======================--.*.........##......##.. Magic: 5/8===============---------#*........##......#..# AC: 4Str: 9#*...............#.## EV: 11Int: 17###.*......########..## SH: 0Dex: 14#....*....##........... XL:  2 Next: 84% Place: Dungeon:2[ hǝ9;12H.##..@................ Noise: =--------  Time: 1603.3 (0.0)........###............. -) Nothing wielded#####.### #............. Cast: Shock#. #............. Contam # #.............#............. K   kobold (missile)#.............##.........Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderately howounded, 60% to hit)  The zap hits the kobold.  The kobold is severely wounded. h! h)d..K.... h?,b20==4.3 (1 _ h2 h[5 h3 #.......###.....>#.). CreepyCrawly the Gusty ............##......###. Demigod ...##.......##......###. Health: 20/20 ======================== .K.........##......##.. Magic: 4/8============------------ #*........##......#..# AC: 4Str: 9 #*...............#.## EV: 11Int: 17 hz ###.*......########..## SH: 0Dex: 14 #....*....##........... XL:  2 Next: 84% Place: Dungeon:2 .##..@................ Noise: =--------  Time: 1604.3 (0.0) ........###............. -) Nothing wielded #####.### #............. Cast: Shock #. #............. Contam  # #............. #............. K   kobold (missile) h /#............. ##.........  hoa _The kobold is severely wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 60% to hit)­ hj #.......###.....>#.). CreepyCrawly the Gusty ............##......###. Demigod ...##.......##......###. Health: 20/20 ======================== .K.........##......##.. Magic: 4/8============------------ ­ h8#.........##......#..# AC: 4Str: 9 #................#.## EV: 11Int: 17 ###........########..## SH: 0Dex: 14 #.........##........... XL:  2 Next: 84% Place: Dungeon:2 ­ hq.##..@................ Noise: =--------  Time: 1604.3 (0.0) ........###............. -) Nothing wielded ­ hs#####.### #............. Cast: Shock #. #............. Contam  # #............. ­ h#............. K   kobold (missile) #............. ##......... ­ hlPress: ? - help, Q - select action­ h?Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severely­ hcwounded, 60% to hit)  The zap hits the kobold.  You kill the kobold!­ h= >#.) * .*. .*. #*.­ h #*. ###.*. #....*..... ­ h;  #.  #    ­ h]d..)....­ h ll75.3 (1Shock _­ hq­ hsí hdí hæí hí h,í hcBí hí hŲ,í hí h7í hȷí hںZ _Your magical contamination has completely faded away.í hO5===í h:í h,í hí h,í hí h<,í hí hí h;===í hGí h,í hí hí hí h í h,í hí hí h~í hí heí hO6===í hí h,í h&í hF,í hDí h9Bí hí h"4===í hí h,í hí hí hí h?í h,í hí h,í hí hí h77===í h:í hí ha,í h[í hL,í heí h,í hOí h;===í hí h í h í h- í h í hx,í hí h,í hí h,í hí h)í hM8===í hí hg í hu",í h}#í h%í h(,í hM*í hN.í h0,í h_2í h4í h6í hv6;===í hf7í h:í h=,í h>í hBí hmC,í hDí hFí hJ,í h'Kí hLí hO,í hPí hSí hU,í hVí heXí h[,í h]í hc\  Things that are here:  a +0 short sword; 3 stonesí heí h9f _í h5ií hlí hRní ho .. .  ... ... ..  ###.. .......##.  #... ..........  ###..###.....#.. ##....####...#####..............##......##.......##.......@.).........##-í hօ..##.......####...Shock#.....# ###........#####....#####...##..........##...r   quokka (wandering)... ...........###í h v⌠r ..######.### #......í h9Q.#.# #......í h$048.3 (43.0)í hCr.í hF-9.3 (44í hí hY _A quokka comes into view.ŭ hx .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 7/8=====================---ŭ h2 ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 ŭ h.......@.).........##... Noise: ---------  Time: 1649.3 (0.0) ......*.##.........##... -) Nothing wielded .....*.####............. Cast: Shock #...*.# ###........##### ...*#####.........##.... ...*......##............ r   quokka (wandering) ..r ...........###...... ⌠. ..######.### #...... . #.# #...... _a +0 short sword; 3 stones ŭ h>_A quokka comes into view.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)ŭ h .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 7/8=====================--- ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17ŭ h8 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 .......@.).........##... Noise: ---------  Time: 1649.3 (0.0) ........##.........##... -) Nothing wielded .......####............. Cast: Shock #.....# ###........##### ....#####.........##.... ŭ ho..........##............ r   quokka (wandering) ..r ...........###...... ⌠. ..######.### #...... ŭ h&. #.# #......Press: ? - help, Q - select actionShift-Dir - straight lineŭ hyAim: a quokka (wandering, hasn't noticed you, 56% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ŭ hj .. .  ... ... ..  ###..   #...  ŭ h= .  ###. . ...rŭ hr...r ... .. ŭ h⌠.   . #.# .ŭ h~b50.3 (1Contam _ŭ h ŭ h ŭ hԭ t .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 6/8==================------ ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14ŭ h8  ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 .......@.).........##... Noise: ---------  Time: 1650.3 (0.0) ......*.##.........##... -) Nothing wielded ŭ hv .....*.####............. Cast: Shock ŭ h 7#...*.# ###........##### Contam  ...*#####.........##.... ŭ hŮ ...r......##............ r   quokka ... ...........###...... ŭ h b⌠. ..######.### #...... . #.# #......ŭ h tYou are very lightly contaminated with residual magic. _Nothing appears to happen.  ŭ h7 Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionŭ h] XShift-Dir - straight lineAim: a quokka (56% to hit)ŭ h .. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 6/8==================------###..###.....#....# AC: 4Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14ŭ h..........##.......##... XL:  2 Next: 87% Place: Dungeon:2.......@.).........##... Noise: ---------  Time: 1650.3 (0.0)......*.##.........##... -) Nothing wielded.....*.####............. Cast: Shock#...*.# ###........##### Contam ...*#####.........##.......*......##............ r   quokka..* ...........###......⌠* ..######.### #......ŭ hM.#.# #......You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (56% to hit)ƭ h#{ _Nothing appears to happen.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  ƭ hV${Aim: a quokka (56% to hit)  The zap misses the quokka.ƭ h$ƭ h-...r..l   frilled lizard (wandering)lƭ h.33=1.3 (1ƭ hR9ƭ hl<a _A frilled lizard comes into view.ƭ hV  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 5/8===============--------- ƭ hW ^###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0ƭ hJW EDex: 14 ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 ƭ hcW *.......@.).........##... Noise: =--------  Time: 1651.3 (0.0) ƭ hW ......*.##.........##... -) Nothing wielded ƭ hW .....*.####............. Cast: Shock ƭ hW #...*.# ###........##### Contam  ƭ hW ...r#####.........##.... ..........##............ r   quokkaƭ hX  ƭ h.X ... ...........###...... l   frilled lizard (wandering) ƭ hX N⌠l ..######.### #...... . #.# #......The zap misses the quokka. _A frilled lizard comes into view.Aiming: Shock (safe; 8% risk of failure)  ƭ hX aPress: ? - help, Q - select actionƭ hX XShift-Dir - straight lineAim: a quokka (56% to hit)ƭ hu .. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 5/8===============---------###..###.....#....# AC: 4ƭ h1v Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14..........##.......##... XL:  2 Next: 87% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1651.3 (0.0)ƭ h]v ......*.##.........##... -) Nothing wielded.....*.####............. Cast: Shockƭ hv m#...*.# ###........##### Contam ...*#####.........##....ƭ hv ..*.......##............ r   quokkaƭ hv s.*. ...........###...... l   frilled lizard (wandering)*l ..######.### #......ƭ h9w .#.# #......Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka.  The quokka is heavily wounded.ƭ h G  The frilled lizard hisses angrily.ƭ hƭ h^ ..r...ll⌠.ƭ h +2.3 (1ƭ h:ƭ h b _The frilled lizard hisses.ǭ hK  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 4/8============------------ ǭ h2L ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14 ǭ hML ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 ǭ hzL *.......@.).........##... Noise: =--------  Time: 1652.3 (0.0) ǭ hL ......*.##.........##... -) Nothing wielded ǭ hL .....*.####............. Cast: Shock ǭ hL #...r.# ###........##### Contam  ....#####.........##.... ǭ h(M ..........##............ r   quokka ..l ...........###...... l   frilled lizard ⌠. ..######.### #...... ǭ h>M . #.# #......ǭ hUM >The frilled lizard hisses angrily. ǭ hM _The frilled lizard hisses.Aiming: Shock (safe; 8% risk of failure)  ǭ hM Press: ? - help, Q - select actionShift-Dir - straight lineǭ hM sAim: a quokka (heavily wounded, 56% to hit)ǭ h  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 4/8============------------ ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11ǭ ha Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 87% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1652.3 (0.0) ........##.........##... -) Nothing wielded .......####............. Cast: Shock #...r.# ###........##### Contam  ....#####.........##.... ǭ h ..........##............ r   quokka ..l ...........###...... l   frilled lizard ⌠. ..######.### #...... . #.# #......ǭ hB Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.  You kill the quokka!ǭ h{  .. .  ... ... ..  ###..   #...   *ǭ h3 % .....*.####. #...*.# ###. ...*. ..*...l   frilled lizard .*l .. *.   ǭ h^ U. #.# ǭ h2q ǭ hu ..†.l..⌠ǭ hy ;933.3 (1 _ǭ h) ǭ hL ȭ h  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 3/8=========--------------- ###..###.....#....# AC: 4Str: 9 ȭ h ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 93% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1653.3 (0.0) ......*.##.........##... -) Nothing wielded ȭ hZ 9.....*.####............. Cast: Shock #...*.# ###........##### Contam  ...*#####.........##.... ..l.......##............ l   frilled lizard ... ...........###...... ⌠. ..######.### #...... . #.# #......The zap hits the quokka. _You kill the quokka!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)ȭ h .. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 3/8=========---------------###..###.....#....# AC: 4Str: 9##....#.......###... EV: 11Int: 17ȭ h| 9#####..............##... SH: 0Dex: 14..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1653.3 (0.0)......*.##.........##... -) Nothing wielded.....*.####............. Cast: Shockȭ h p#...*.# ###........##### Contam ...*#####.........##......*.......##............ l   frilled lizard.*. ...........###......*. ..######.### #.......ȭ h  #.# #......Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionȭ h3 Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.ȭ h ȭ h ..†l..⌠ȭ h_ 24.3 (1 _ȭ h ȭ h ɭ h*  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 2/8======------------------ ɭ h+ ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 93% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1654.3 (0.0) ɭ h+ B......*.##.........##... -) Nothing wielded .....*.####............. Cast: Shock #...*.# ###........##### Contam  ...l#####.........##.... ..........##............ l   frilled lizard ... ...........###...... ⌠. ..######.### #...... ɭ h+ . #.# #......The zap hits the frilled lizard. _The frilled lizard is heavily wounded.Aiming: Shock (safe; 8% risk of failure)  ɭ h, Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)ɭ hn.. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 2/8======------------------###..###.....#....# AC: 4Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14ɭ hX..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1654.3 (0.0)......*.##.........##... -) Nothing wielded.....*.####............. Cast: Shock#...*.# ###........##### Contam ...*#####.........##......*.......##............ l   frilled lizard.*. ...........###......*. ..######.### #.......#.# #......The zap hits the frilled lizard. _The frilled lizard is heavily wounded.ɭ hyAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)ɭ hUa_The frilled lizard is heavily wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 48% to hit)  The zap misses the frilled lizard.ɭ h ..l...⌠ɭ h25.3 (1 _ɭ hɭ hiʭ h9  .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 1/8===--------------------- ###..###.....#....# AC: 4Str: 9 ʭ h: ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 93% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1655.3 (0.0) ......*.##.........##... -) Nothing wielded .....*.####............. Cast: Shock #...l.# ###........##### Contam  ....#####.........##.... ..........##............ l   frilled lizard ... ...........###...... ⌠. ..######.### #......[17;1ʭ h: R3H . #.# #......Aim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)˭ hL.. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 1/8===---------------------###..###.....#....# AC: 4˭ hM,Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1655.3 (0.0)......*.##.........##... -) Nothing wielded.....*.####............. Cast: Shock#...*.# ###........##### Contam ˭ hM...*#####.........##......*.......##............ l   frilled lizard.*. ...........###......˭ h2N*. ..######.### #.......#.# #......Aim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.Aiming: Shock (safe; 8% risk of failure)  ˭ hNPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)˭ hl _The zap misses the frilled lizard.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 48% to hit)  The zap misses the frilled lizard.˭ hy.l†...⌠˭ h36.3 (1˭ h?˭ h,K _Your magical contamination has completely faded away.˭ hy  .. . . CreepyCrawly the Gusty ˭ hEz ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 0/8------------------------ ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11˭ h,{ Int: 17 #####..............##... SH: 0Dex: 14 ..........##.......##... XL:  2 Next: 93% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1656.3 (0.0) ......*.##.........##... -) Nothing wielded .....l.####............. Cast: Shock #...†.# ###........##### ....#####.........##.... ˭ h{ [..........##............ l   frilled lizard ... ...........###...... ⌠. ..######.### #...... . #.# #......The zap misses the frilled lizard. _Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  ˭ h{ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)̭ h".. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================̭ h!#... .......... Magic: 0/8------------------------###..###.....#....# AC: 4Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0̭ hwDex: 14..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1656.3 (0.0)......*.##.........##... -) Nothing wieldeḓ h .....*.####............. Cast: Shock#...*.# ###........#####...*#####.........##......*.......##............ l   frilled lizard.*. ...........###......*. ..######.### #......̭ h#b.#.# #......The zap misses the frilled lizard. ̭ hh1_Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actioṋ hShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)̭ h!rM_Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 48% to hit)  The zap misses the frilled lizard.̭ hG)l.†...⌠̭ h|*d7.3 (1Shock _̭ hD1̭ h3̭ hs̭ h|q.. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 0/8------------------------###..###.....#....# AC: 4Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14̭ hd}..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1657.3 (1.0)......l.##.........##... -) Nothing wielded.......####............. Cast: Shock#...†.# ###........#####....#####.........##..............##............ l   frilled lizard... ...........###......⌠. ..######.### #......̭ h}j.#.# #...... _Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actioṋ h~Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.̭ h̭ h.. . . CreepyCrawly the Gusty... ... .. Demigod###.. .......##. Health: 20/20 ========================#... .......... Magic: 0/8------------------------###..###.....#....# AC: 4̭ h.Str: 9##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1657.3 (1.0)......l.##.........##... -) Nothing wielded.......####............. Cast: Shock#...†.# ###........#####....#####.........##....̭ h(..........##............ l   frilled lizard... ...........###......⌠. ..######.### #......̭ hi .#.# #...... _Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  ̭ h'Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.̭ h̭ h̭ hV.. . . CreepyCrawly the Gusty... ... .. Demigoḓ h###.. .......##. Health: 20/20 ========================#... .......... Magic: 0/8------------------------###..###.....#....# AC: 4Str: 9̭ h ##....#.......###... EV: 11Int: 17#####..............##... SH: 0Dex: 14..........##.......##... XL:  2 Next: 93% Place: Dungeon:2.......@.).........##... Noise: =--------  Time: 1657.3 (1.0)......l.##.........##... -) Nothing wielded.......####............. Cast: Shock̭ h 0#...†.# ###........#####....#####.........##....̭ h 5..........##............ l   frilled lizard... ...........###......̭ h h⌠. ..######.### #.......̭ h !3#.# #...... ̭ h#!_Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  ̭ h=!aPress: ? - help, Q - select actioṋ hU! Shift-Dir - straight linḙ hm!yAim: a frilled lizard (heavily wounded, 48% to hit) ̭ h!C_The zap misses the frilled lizard.ϭ hj1  You completely miss the frilled lizard.The frilled lizard is heavily wounded.ϭ h3 T1===8ϭ h,4 Shockϭ hR: ϭ hG= \ _The frilled lizard closely misses you.Э h  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.Э hh&9Э h[Э hF _The frilled lizard bites you but does no damage.ѭ h5 .. . . CreepyCrawly the Gusty ... ... ..  Demigod ###.. .......##.  Health: 20/20 ======================== #... ..........  Magic: 0/8------------------------ ###..###.....#....# AC: 4Str: 9 ##....#.......###... EV: 11Int: 17 #####..............##... SH: 0ѭ hCDex: 14 ..........##.......##... XL:  2 Next: 93% Place: Dungeon:2 .......@.).........##... Noise: =--------  Time: 1659.3 (0.0) ......l.##.........##... -) Nothing wielded .......####............. Cast: Shock ѭ h#...†.# ###........##### ....#####.........##.... ..........##............ l   frilled lizard ѭ h... ...........###...... ⌠. ..######.### #...... . #.# #......ѭ hlThe frilled lizard is heavily wounded. _The frilled lizard bites you but does no damage.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionѭ h Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)ѭ hҭ h4@ҭ h@U4===ҭ hBӭ h,ӭ h4ӭ h,ӭ h%ӭ h0 ,ӭ hp ӭ h ӭ h4===ӭ h2ӭ h,ӭ hӭ h,ӭ hӭ h,ӭ hӭ hi,ӭ hӭ h !;5ӭ hu!*===ӭ hj"ӭ h$,ӭ h%ӭ h?(,ӭ ho)ӭ h+,ӭ h,ӭ h`/ӭ h/;===ӭ h1ӭ h3,ӭ h4ӭ hT7,ӭ h8ӭ hr;,ӭ h<ӭ h>,ӭ hb@ӭ hB,ӭ hDӭ hUFӭ hFO6===ӭ hGӭ hI,ӭ hLKӭ hM,ӭ hOӭ h Q,ӭ hNRӭ hUӭ hU4===ӭ hVӭ h'Y,ӭ hzZӭ h^],ӭ h^ӭ hla,ӭ hbӭ hf,ӭ h{gӭ hiӭ hjF7===ӭ hkӭ hIn,ӭ hoӭ hq,ӭ hksӭ huӭ h(vӭ h wӭ h[yӭ hy;===ӭ h1{ӭ hS},ӭ h~ӭ h,ӭ hӭ hA,ӭ hӭ hć,ӭ h$ӭ h̋c8===ӭ hӭ h|ӭ h,ӭ hӭ hij  You see here a frilled lizard corpse.ӭ hӭ hd _ӭ h4ӭ hKӭ hd#... .......####..###.....#..#.....#.......####.#####......###...........##.......##..........).........## #.......†.##...## #..####....... #.#...@.#####........##-733.3 (73.0) #.....#####.........##......##ӭ h9..................###...⌠.....######.### #.... #.# #.... ### #.$..<.. # #ӭ hӭ hF-4.3 (74ӭ hӭ h _Found a stone staircase leading up. _You see here a quokka corpse.ԭ h3ԭ hMԭ hԭ h7####..###.....# #.....#.......## #.#####....... #.....##. #).. #†.##.ԭ h~k #..####.. #.#...†.###### #....@#####.0.0)..............##...................###⌠.....######.### #ԭ h>.......# #.# #...# ### #$..<....# #...[.....# # ##ԭ h+ԭ hI===5.3 (1ԭ h%ԭ h'% _Found a helmet.֭ hw 3֭ hRy ֭ hX} ֭ hf c #.....#.......# #.#####....... #.....##. #).. #†.##. #........####. #.#...†.#####..##.....#####.֭ hb .......@.......##.............###⌠.....######.### #Shock.......# #.# #.# ### #$..<....# #. B   giant cockroach (asleep)...[.....# #.B...# ## ֭ h &0֭ h qBB.֭ h +6.3 (1֭ h ֭ hO b _A giant cockroach comes into view.ح hVh #. ##....#.......# CreepyCrawly the Gusty #.#####.............. Demigod ح h#...........##....... Health: 20/20 ======================== #..........)......... Magic: 7/8=====================--- #.......†.##......... AC: 4Str: 9 #........####........ EV: 11Int: 17 #.#...†.#####........ SH: 0Dex: 14 ..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2 ح h!.......@.......##....... Noise: ---------  Time: 1736.3 (0.0) ......*.............###. -) Nothing wieldedح hK ح hv?.....*.....######.### #. Cast: Shock ....*......# #.# #. ح h...*.......# ### #. ..*$..<....# #. B   giant cockroachح hޣ .B...[.....# #. ..........## ##ح h t _Found a helmet. _A giant cockroach comes into view.ح hFAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineح htAAim: a giant cockroach (68% to hit)ح h #. ##....#.......# CreepyCrawly the Gusty#.#####.............. Demigod#...........##....... Health: 20/20 ========================#..........)......... Magic: 7/8=====================---#.......†.##......... AC: 4Str: 9ح h #........####........ EV: 11Int: 17#.#...†.#####........ SH: 0Dex: 14..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2.......@.......##....... Noise: ---------  Time: 1736.3 (0.0)......*.............###. -) Nothing wielded.....*.....######.### #. Cast: Shock....*......# #.# #....*.......# ### #...*$..<....##. B   giant cockroach.*...[.....#ح h m#.*.........####Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineح hO Aim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.  The giant cockroach is severely wounded.ح h ح hݪ .⌠..B..ح hϮ :=7.3 (1 _ح hT ح h ٭ hZ  #. ##....#.......# CreepyCrawly the Gusty #.#####.............. Demigod #...........##....... Health: 20/20 ======================== #..........)......... Magic: 6/8==================------ #.......†.##......... AC: 4Str: 9 #........####........ EV: 11Int: 17 ٭ h[ #.#...†.#####........ SH: 0Dex: 14 ..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2 .......@.......##....... Noise: =--------  Time: 1737.3 (0.0) ......*.............###. -) Nothing wielded .....*.....######.### #. Cast: Shock ....*......# #.# #. ...*.......# ### #. ٭ hW\ ..B$..<....# #. B   giant cockroach .....[.....# #. ..........## ##٭ h\ gThe zap hits the giant cockroach. _The giant cockroach is severely wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action٭ h\ Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)٭ h{ r#. ##....#.......# CreepyCrawly the Gusty#.#####.............. Demigod#...........##....... Health: 20/20 ========================#..........)......... Magic: 6/8==================------#.......†.##......... AC: 4Str: 9#........####........ EV: 11٭ h| Int: 17#.#...†.#####........ SH: 0Dex: 14..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2.......@.......##....... Noise: =--------  Time: 1737.3 (0.0)......*.............###. -) Nothing wielded.....*.....######.### #. Cast: Shock....*......# #.# #....*.......# ### #.٭ h } ]..*$..<....##. B   giant cockroach.*...[.....##.*.........####Aiming: Shock (safe; 8% risk of failure)  ٭ hr} rPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)  The zap hits the giant cockroach.  The giant cockroach is almost dead.٭ h٭ h .⌠.B...٭ h 28.3 (1 _٭ hn٭ hڭ hQ #. ##....#.......# CreepyCrawly the Gusty #.#####.............. Demigodڭ h #...........##....... Health: 20/20 ======================== #..........)......... Magic: 5/8===============--------- #.......†.##......... AC: 4Str: 9 #........####........ EV: 11Int: 17 #.#...†.#####........ SH: 0Dex: 14 ..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2 .......@.......##....... Noise: =--------  Time: 1738.3 (0.0) ......*.............###. -) Nothing wielded .....*.....[33ڭ h'.m######.### #. Cast: Shock ....*......# #.# #. ...B.......# ### #. ...$..<....# #. B   giant cockroach .....[.....# #. ..........## ##ڭ hrThe zap hits the giant cockroach. _The giant cockroach is almost dead.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineڭ hxAim: a giant cockroach (almost dead, 68% to hit)ڭ h  #. ##....#.......# CreepyCrawly the Gusty #.#####.............. Demigod #...........##....... Health: 20/20 ======================== #..........)......... Magic: 5/8===============--------- #.......†.##......... AC: 4Str: 9 #........####........ EV: 11Int: 17 #.#...†.#####........ SH: 0Dex: 14 ..##.....#####.........# XL:  2 Next: 96% Place: Dungeon:2 ڭ h .......@.......##....... Noise: =--------  Time: 1738.3 (0.0) ....................###. -) Nothing wielded .....⌠.....######.### #. Cast: Shock ...........# #.# #. ...B.......# ### #. ...$..<....# #. B   giant cockroach .....[.....# #. ..........## ##Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (almost dead, 68% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach!ڭ h  #.  *ڭ h{ ! .....*  ....* #.#  ...* ###  ..*  .*  * ڭ hA y.⌠.....ڭ hB ڭ hN #. ##....#.......# CreepyCrawly the Gusty#.#####.............. Demigod#...........##....... Health: 20/20 ========================#..........)......... Magic: 5/8===============---------#.......†.##......... AC: 4Str: 9#........####........ EV: 11Int: 17ڭ hO 3#.#...†.#####........ SH: 0Dex: 14..##.....#####.........# XL:  2 Next: 103% Place: Dungeon:2.......@.......##....... Noise: =--------  Time: 1739.3 (1.0)....................###. -) Nothing wielded.....⌠.....######.### #. Cast: Shock...........# #.# #............# ### #.ڭ hO ...$..<....##......[.....##...........####Aiming: Shock (safe; 8% risk of failure)  ڭ h&P Press: ? - help, Q - select actionShift-Dir - straight lineڭ h]P Aim: a giant cockroach (almost dead, 68% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!ڭ hR Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (almost dead, 68% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!  You have reached level 3!ڭ h[ /  --more--ۭ h  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ݭ h t6/269--213 1% ݭ h ݭ h} S _You feel clever. x4 h. I h  h $ _ hW  h  h  h  h| , hc  h 8-- h  h  hm , h  h` e6=== h  hC  h  h  h , h  h , h/  hr  h 4=== hH  h)  hz  h-  h  h!  h  h , h  h , h0  h  hD! N7== h#  h8' , h(  h* , h+  h- , h.  h2  h2 :== h3  h6  h6  h8  h; , h=  hA , hdE  hH , hpJ  hDM  hM M8=== hIO  hR , hT  hW  hW  hRY  hx\ , h&^  h`  h#a ;=== h_c  he  hGf  hf  hh  hh  hi  hl , hn  hq , hs  hv  h$w M9=== hx  h|  hl , h  h,  h , h  hg R  There is a fountain of clear blue water here. h*  h  _ hώ  hP  h.  h ;=== h_  h  hW , h  hb , h  h M _You now have 93 gold pieces (gained 10). h  h  h=  h  h , h  hг  h  h7  h_  h, , h\  h M _You now have 101 gold pieces (gained 8). h  h  h$  h  h , hR  h  h , hj  h  h , h  h  h , h  h  h , h  hw  h , h  h  h , h  h*  h  h  h  h  h  hF  h  h>  h  h  he  ha  h)  hm  h  h  h  h  h  h  h , hd  h  h) , h  h  h , h  h)  h , h  h  h , h  h  h , h   hj  h  h4 , hB"  h/#  hf#  h#  h$  h&% , hq%  h&  h' , h(  h,)  h* , h*  h+  h,  h7-  hs.  h/  ht0 , h0  h)2  h23 , h3  hG5  h(6 , h6  h7  hN9 , h:  hd;  h-= , h=  h?  h?  h@  h{@  hA  hOC , hC  hiF  hN U ######## .## .K....##.K......... hVO ......# #@# #. - #.######...  #.......... Shock ###........ #......... #......... .. KK 2 kobolds (asleep) hO  ###.######... . #...# ###.. ...... hO #.### #... ...... h[Y 1814.3 (75.0) h[ F-5.3 (76 hM`  hld Y _2 kobolds come into view. h: ######## .##.K....##.K ......... ........# ##.#####..........##...... #................###### ... . ###.# ###..###.....#  h`6.3 (1.0)Shock hr hQ hU M ## ###### .##.K....##.K................  #######.........###...............KK 2 kobolds (asleep)## h  h4  h ..K.....KKK h R====7Shock h  h D _The kobold shouts! x2; You hear an angry hiss. htr######## .##......##.. ..K.....K ........# ##.#####.........##...... #...............###.######...   kobold...# ###.. ....### #... ###.# ###..###.....# h zJ.K hzE----8 h  hc hS.######## .##......##.. K...... .....K# #.#.#####.........## #.... hj..###.######......# ###.. ....### #... ###.# ###..###.....#...# ##....#.. h  h C----9 h> h' h` H  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 8/9=====================--- ..K....*. h O AC: 4Str: 9 .......K# EV: 11Int: 21 hI r#*# #.  SH: 0Dex: 14 #*######...  XL:  3 Next:  1% Place: Dungeon:2 #@.........  Noise: ---------  Time: 1819.3 (0.0) ###........  -) Nothing wielded ho #.........  Cast: Shock #......... .. h 4###.######... .. h #...# ###.. ...... K   kobold #.### #... ...... h "###.# ###..###.....# h `#...# ##....#.......# _You now have 101 gold pieces (gained 8).  h% 4_2 kobolds come into view.  hD _The kobold shouts! x2; You hear an angry hiss.  Aiming: Shock (safe; 6% risk of failure)  he Press: ? - help, Q - select actionShift-Dir - straight line hY   CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 8/9=====================--- ..K...... AC: 4Str: 9 h  .......K# EV: 11Int: 21 #.# #.  SH: 0Dex: 14 #.######...  XL:  3 Next:  1% Place: Dungeon:2 h  #@.........  Noise: ---------  Time: 1819.3 (0.0) h1  ###........  -) Nothing wielded hO #.........  Cast: Shock #......... .. hl 9 ###.######... .. h #...# ###.. ...... K   kobold h B#.### #... ...... ###.# ###..###.....# hĂ g#...# ##....#.......# _The kobold shouts! x2; You hear an angry hiss.  h }Aiming: Shock (safe; 6% risk of failure)  h Press: ? - help, Q - select actionShift-Dir - straight line hJ The zap misses the kobold. The zap hits the kobold.  You kill the kobold! h  ##  .##   hއ *. *# h  #*# #.  h W#*   h? +    h^ !   h~ .    h o #...# ###..  h m #.### #...  h  ###.#   h< ]#...#   h X.).. hB2 2=20.3 (1Shock _ h'+ SHIFT h h* h hU _There's nothing to open nearby. h _ h'K-1ShockK   kobold- _A kobold is nearby! h`  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 7/9==================------ ..K...... AC: 4Str: 9 ......K)# EV: 11Int: 21 #*# #.  SH: 0Dex: 14 #*######...  XL:  3 Next:  2% Place: Dungeon:2 #@.........  Noise: ---------  Time: 1821.3 (0.0) ###........  -) Nothing wielded #......... h;  Cast: Shock #......... .. ###.######... .. #...# ###.. ...... K   kobold #.### #... ...... ###.# ###..###.....# #...# ##....#.......# _There's nothing to open nearby. _A kobold is nearby!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h2MAim: a kobold, wielding a +0 dagger (60% to hit) h.t*CreepyCrawly the Gusty##Demigod###### .##Health: 26/26 ========================......##..Magic: 7/9==================------..K...*..AC: 4Str: 9......*)#EV: 11 htInt: 21#*##.SH: 0Dex: 14#*######...XL:  3 Next:  2% Place: Dungeon:2#@.........Noise: ---------  Time: 1821.3 (0.0) hPu6###........-) Nothing wielded#.........Cast: Shock#......... ..###.######... ..#...# ###.. ...... K   kobold#.### #... ......###.# ###..###.....##...# ##....#.......#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h{uAim: a kobold, wielding a +0 dagger (60% to hit)  The zap hits the kobold.  The kobold is severely wounded. hu h hfW..K. h:=2.3 (1 _ h6  h  h'?  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 6/9================-------- ..K...... AC: 4Str: 9 .......)# EV: 11Int: 21 #K# #.  SH: 0Dex: 14 #*######...  XL:  3 Next:  2% Place: Dungeon:2 h(#@.........  Noise: =--------  Time: 1822.3 (0.0) ###........  -) Nothing wielded #.........  Cast: Shock #......... .. ###.######... .. #...# ###.. ...... K   kobold #.### #... ...... ###.# ###..###.....# #...# ##....#.......#The zap hits the kobold. _The kobold is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit) h2HL  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. hwH; Magic: 6/9================-------- ..K...... AC: 4Str: 9 hH .......)# EV: 11Int: 21 hH #K# #.  SH: 0Dex: 14 #.######...  XL:  3 Next:  2% Place: Dungeon:2 hI#@.........  Noise: =--------  Time: 1822.3 (0.0) hAI###........  -) Nothing wielded #.........  Cast: Shock hI #......... .. ###.######... .. #...# ###.. ...... K   kobold hIB#.### #... ...... ###.# ###..###.....# hI#...# ##....#.......#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action hJShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)  h7JSThe zap hits the kobold.  You kill the kobold! hTO_ ## hO .##   *. hO*# #*# #.  hBP #*        h{P    #...# ###..  hP #.### #...   ###.#  hP  #...#   hwb.)). hl43.3 (1Shock _ h h+ hwI hU h h-B h h, hȡ h hS-ShockS   ball python (constriction, wandering) hW6.3 (3) hE-7.3 (4 h| h  Press: ? - help, Q - select action  Shift-Dir - straight line  h5Aim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)  The zap hits the kobold.  hS_You kill the kobold! _A ball python comes into view. hTm  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 5/9=============----------- ..K...... AC: 4Str: 9 .......)# EV: 11Int: 21 hS#)# #.  SH: 0Dex: 14 #.######S..  XL:  3 Next:  4% Place: Dungeon:2 #@******...  Noise: ---------  Time: 1827.3 (0.0) ###........  -) Nothing wielded h #.........  Cast: Shock #......... .. h9 ###.######... .. h#...# ###.. ...... S   ball python (constriction) #.### #... ...... hJB ###.# ###..###.....# #...# ##....#.......#  hg_You kill the kobold! _A ball python comes into view. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h<Aim: a ball python (72% to hit) hCreepyCrawly the Gusty##Demigod###### .##Health: 26/26 ========================......##..Magic: 5/9=============-----------..K......AC: 4Str: 9.......)#EV: 11Int: 21#)##.SH: 0Dex: 14 hU#.######*..XL:  3 Next:  4% Place: Dungeon:2#@******...Noise: ---------  Time: 1827.3 (0.0)###........-) Nothing wielded#.........Cast: Shock#......... ..###.######... ..#...# ###.. ...... S   ball python (constriction)#.### #... ......###.# ###..###.....##...# ##....#.......# _You kill the kobold! _A ball python comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit) hA ball python comes into view.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (72% to hit)  The zap misses the ball python. hS......S h}l6====8.3 (1 _ h֘ hޚ hqB  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 5/9=============----------- ..K...... AC: 4Str: 9 .......)# EV: 11Int: 21 #)# #.  SH: 0Dex: 14 #.######...  XL:  3 Next:  4% Place: Dungeon:2 #@*****S...  Noise: =--------  Time: 1828.3 (0.0) ###........  -) Nothing wielded[ h6C1K #.........  Cast: Shock #......... .. ###.######... .. #...# ###.. ...... S   ball python (constriction) #.### #... ...... ###.# ###..###.....# #...# ##....#.......#Aim: a ball python (72% to hit) _The zap misses the ball python.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit) h  CreepyCrawly the Gusty ## Demigod ###### .##  Health: 26/26 ======================== ......##.. Magic: 5/9=============----------- ..K...... AC: 4Str: 9 h͘.......)# EV: 11Int: 21 #)# #.  SH: 0Dex: 14 #.######...  XL:  3 Next:  4% Place: Dungeon:2 #@.....S...  Noise: =--------  Time: 1828.3 (0.0) ###........  -) Nothing wielded #.........  Cast: Shock hs#......... .. ###.######... .. #...# ###.. ...... S   ball python (constriction) #.### #... ...... ###.# ###..###.....# #...# ##....#.......#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hAim: a ball python (72% to hit)  The zap hits the ball python.  You kill the ball python! hי h: ##  .##     #)# #.    #@*******..          #...# ###..  hF#.### #...   ###.#   #...#   h/(,....... h5l59.3 (1Shock _ h@; h< h} h} hy hB hB h, h h hˈ h` hI, hf h, h h, h hޓ hO6=== h hpB h h hK h h hU h~ h%=== hǛ h[ hy h hW hm h h hϤ, h: h h) hڨ h h0N7== hժ h h h h h h hG, h˲ h h:== hI h h h hN hd h  h*B hm, h h hM8=== h h h hc hf, h h  h h h h;=== h h h h h, ho h, hF h, h h", h h h#9 h+*=== h h0 hZ h h# h= hY h| h h~  Things that are here:  a +0 dagger; a kobold corpse hb h _ h hC  You see here a +0 short sword. h3 hB=== _ hk h ht, h h  ht, h h h h h] h h, h h h, h h h@ he h& h h h hp hc hs  h  h  h  hc  h  h  h h h" h h h h h hs h~, h: h h, h h hT, h h h, h_  h8! h?", hM# h# hN%, h% h& h%( hI( h( h) h1+ hU+ h+ h. h/, h0 ho1 h2, h_3 h6 h7 h7 h8 h: h=, h> h3@ hA, hB hC hTE, hE h G hR'#.......#. #......##... #......### .S . ######...# ...###.## .#. ########..### .#.  hJR.......##...#### .# # ...............##.##.... ## ........)##..... ..-  hR########)######.#..#.##. ..#.######......# ..Shock#................ ###.............. ..#............... S   adder (asleep)#................ .  hRi###.######.......... .. ...#...# ###.. .......##. #. h]{ 94.3 (65.0)  An adder comes into view. h3^ hbk.SS hfF-5.3 (66 hk ho/ _The adder hisses angrily. h #.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ========================  hu ~######...# .. . Magic: 8/9=====================--- ###.## S# . AC: 4Str: 9 ########..### *# . EV: 11Int: 21  h r.......##...#### *# #  SH: 0Dex: 14 ...............##*##.... ## XL:  3 Next:  5% Place: Dungeon:2  h ........)##.....@....... .. Noise: ---------  Time: 1895.3 (0.0) ########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock #................ .. ###.............. .... #............... .... S   adder #................ . .... ###.######.......... .. ... #...# ###.. .......##. #.An adder comes into view.  h l_The adder hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (48% to hit) h #.......#. CreepyCrawly the Gusty #......##.*. Demigod #......###.* h `. Health: 26/26 ======================== ######...#.*. Magic: 8/9=====================---###.##*#. AC: 4Str: 9 ########..### *#. EV: 11Int: 21  hY :.......##...#### *# #SH: 0Dex: 14 ...............##*##....## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@......... Noise: ---------  Time: 1895.3 (0.0) ########)######.#..#.##. h !.. -) Nothing wielded#.######......#.. Cast: Shock#..................###.............. ....#............... .... S   adder#................ . ....###.######.......... .. ... h #...# ###.. .......##. #.Aiming: Shock (safe; 6% risk of failure)  hc Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (48% to hit)  The zap hits the adder.  The adder is moderately wounded. hC h>Mu....S.. hlR:=6.3 (1 _ hX hZ hM#.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 7/9==================------ ###.## .# . AC: 4Str: 9 ########..### S# . EV: 11Int: 21 .......##...#### *# #  SH: 0Dex: 14 ...............##*##.... ## XL:  3 Next:  5% Place: Dungeon:2  hMS........)##.....@....... .. Noise: =--------  Time: 1896.3 (0.0) ########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock #................ .. hN3###.............. .... #............... .... S   adder hKN #................ . .... ###.######.......... .. ... hfN' #...# ###.. .......##. #. hNoThe zap hits the adder. _The adder is moderately wounded. hNAiming: Shock (safe; 6% risk of failure)  hNPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit) h$Z b#.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 7/9==================------ ###.## .# . AC: 4 hZ Str: 9 ########..### S# . EV: 11Int: 21 .......##...#### .# #  SH: 0Dex: 14 ...............##.##.... ## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... .. Noise: =--------  Time: 1896.3 (0.0)  hZ ########)######.#..#.##. .. -) Nothing wielded h [ #.######......# .. Cast: Shock hM[ #................ .. ###.............. .... hp[ #............... .... S   adder h[ e#................ . .... h[ }###.######.......... .. ... #...# ###.. .......##. #. h[ Press: ? - help, Q - select actionShift-Dir - straight line h\ Aim: an adder (moderately wounded, 48% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  h5\ Nothing appears to happen. hc ..#.## .. .### .. ...# ..  ###.## .# ..### .#  hd k S# # ... .) )  #.  hd T #.   hd    he    h;e 0 .  h[e 8 ..  hxe _#...# ###..   hNi i-7.3 (1Contam _ h0o  hq  hjzw#.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 6/9================-------- ###.## .# . AC: 4Str: 9 ########..### .# . EV: 11Int: 21 .......##...#### S# #  SH: 0Dex: 14  hz3...............##*##.... ## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... .. Noise: ---------  Time: 1897.3 (0.0) ########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock h{#................ .. Contam  ###.............. .... h{2#............... .... S   adder #................ . .... ###.######.......... .. ... #...# ###.. .......##. #.You are very lightly contaminated with residual magic. _Nothing appears to happen.  h{Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action h{Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit) h#.......#. CreepyCrawly the Gusty #......##... Demigod #......###... Health: 26/26 ========================  hh######...#... Magic: 6/9================--------###.##*#. AC: 4 h'Str: 9 ########..### *#. EV: 11Int: 21  hا.......##...#### *# #SH: 0Dex: 14  h...............##*##.... h## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... hA.. Noise: ---------  Time: 1897.3 (0.0)  hc########)######.#..#.##. h.. -) Nothing wielded#.######......# h.. Cast: Shock#................ h̨.. Contam ###.............. .... h%#............... .... S   adder#................ . ....###.######.......... .. ...#...# ###.. .......##. #. hItYou are very lightly contaminated with residual magic. _Nothing appears to happen.  hlAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action hShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit) h= _Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (moderately wounded, 48% to hit)  The zap misses the adder....S=8.3 (1 _ h> h\A h#.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 5/9=============----------- ###.## .# . AC: 4Str: 9 ########..### .# . EV: 11Int: 21 .......##...#### .# #  SH: 0Dex: 14 ...............##S##.... ## XL:  3 Next:  5% Place: Dungeon:2  hO........)##.....@....... .. Noise: =--------  Time: 1898.3 (0.0) ########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock #................ .. Contam  ###.............. .... h#............... .... S   adder #................ . .... ###.######.......... .. ... #...# ###.. .......##. #.Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit) _The zap misses the adder.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h h[uL#.......#. CreepyCrawly the Gusty #......##... Demigod #......###... Health: 26/26 ======================== ######...#... Magic: 5/9=============-----------###.##.# hu8. AC: 4Str: 9 ########..### .#. EV: 11Int: 21 .......##...#### *# #SH: 0Dex: 14 ...............##*##....## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... hu.. Noise: =--------  Time: 1898.3 (0.0) ########)######.#..#.##... -) Nothing wielded h8vn#.######......#.. Cast: Shock#.................. Contam ###.............. ....#............... .... S   adder#................ . ....###.######.......... .. ...#...# ###.. .......##. #.  h[v_The zap misses the adder.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action h}vShift-Dir - straight lineThe zap misses the adder. The zap hits the adder.  The adder is heavily wounded. hV.S h+9.3 (1 h  h1{ _The adder closely misses you. The adder bites you but does no damage. hv#.......#. CreepyCrawly the Gusty #......## .. . Demigod  h8v#......### .. . Health: 26/26 ======================== ######...# .. . Magic: 4/9 hav==========-------------- ###.## .# . AC: 4 hvStr: 9 ########..### .# . EV: 11 hvInt: 21 .......##...#### .# #  SH: 0 hv,Dex: 14  hvT...............##S##.... ## XL:  3 Next:  5% Place: Dungeon:2  hLw........)##.....@....... .. Noise: =--------  Time: 1899.3 (0.0) ########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock how#................ .. Contam  hwf###.............. .... hw#............... .... S   adder hw#................ . .... ###.######.......... .. ... hwu #...# ###.. .......##. #.The zap misses the adder. The zap hits the adder.  hx7The adder is heavily wounded.  hBx_The adder closely misses you. The adder bites you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  hexPress: ? - help, Q - select actionShift-Dir - straight line h9k#.......#. CreepyCrawly the Gusty #......##... Demigod #......###... Health: 26/26 ======================== ######...#... Magic: 4/9==========--------------###.##.#. AC: 4Str: 9  hk########..### .#. EV: 11Int: 21 .......##...#### *# #SH: 0Dex: 14 ...............##*##.... h/l## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@......... Noise: =--------  Time: 1899.3 (0.0) ########)######.#..#.##... -) Nothing wielded h`lA#.######......#.. Cast: Shock#................ hl.. Contam ###.............. .... hlw#............... .... S   adder#................ . .... hl###.######.......... .. ... hl#...# ###.. .......##. #. _The adder closely misses you. The adder bites you but does no damage.  hmAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action h>mxShift-Dir - straight lineThe zap misses the adder. The zap hits the adder.  hbmCThe adder is almost dead. hV.S hn-900.3 (1 h hD  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  hVThe zap misses the adder. The zap hits the adder.  The adder is almost dead. _The adder bites you but does no damage. hF #.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 3/9========---------------- ###.## .# . AC: 4Str: 9 ########..### .# . EV: 11Int: 21 .......##...#### .# #  SH: 0Dex: 14 ...............##S##.... ## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... .. Noise: =--------  Time: 1900.3 (0.0)  hF [########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock #................ .. Contam  ###.............. .... #............... .... S   adder #................ . .... ###.######.......... .. ... #...# ###.. .......##. #.The zap misses the adder. The zap hits the adder.  The adder is almost dead. _The adder bites you but does no damage.  hF Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h< #.......#. CreepyCrawly the Gusty #......##... Demigod #......###... Health: 26/26 ======================== ######...#... Magic: 3/9========----------------###.##.#. AC: 4 hˁ Str: 9 ########..### .#. EV: 11Int: 21 .......##...#### *# #SH: 0Dex: 14 ...............##*##....## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@......... Noise: =--------  Time: 1900.3 (0.0) ########)######.#..#.##... -) Nothing wielded h #.######......#.. Cast: Shock#.................. Contam ###.............. .... h #............... .... S   adder#................ . ....###.######.......... .. ... h= H#...# ###.. .......##. #.The zap misses the adder. The zap hits the adder.  The adder is almost dead. _The adder bites you but does no damage.  hg Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hq .SThe adder is almost dead. _The adder bites you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  h( <The zap misses the adder. x2 h +1.3 (1 h  hO = _The adder bites you but does no damage. h#.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 2/9 h =====------------------- ###.## .# . AC: 4Str: 9 ########..### .# . EV: 11Int: 21 .......##...#### .# #  SH: 0 h9,Dex: 14  h[a...............##S##.... ## XL:  3 Next:  5% Place: Dungeon:2 ........)##.....@....... .. Noise: =--------  Time: 1901.3 (0.0)  h########)######.#..#.##. .. -) Nothing wielded hU#.######......# .. Cast: Shock #................ .. Contam  hk ###.............. .... hA#............... .... S   adder #................ . .... hF###.######.......... .. ... #...# ###.. .......##. #.Shift-Dir - straight line h/The zap misses the adder. x2 _The adder bites you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h3 #.......#. CreepyCrawly the Gusty #......## .. . Demigod #......### .. . Health: 26/26 ======================== ######...# .. . Magic: 2/9 h =====------------------- ###.## .# . AC: 4Str: 9 ########..### .# . EV: 11Int: 21 .......##...#### .# #  SH: 0Dex: 14  h \...............##S##.... ## XL:  3 Next:  5% Place: Dungeon:2  h1! ........)##.....@....... .. Noise: =--------  Time: 1901.3 (0.0)  hh!########)######.#..#.##. .. -) Nothing wielded #.######......# .. Cast: Shock h! #................ .. Contam  h!f###.............. .... h!#............... .... S   adder h"#................ . .... ###.######.......... .. ... hK"& #...# ###.. .......##. #.  hr"C_The adder bites you but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h"gThe zap hits the adder.  You kill the adder! hl()..#.## .. .### .. ...# ..  h(###.## .# ..### .#  *# # ...* .) h(` )  h)g#.  #. h8)=    h_)/    h)L  .  h)d   ..  h)3  h)#...# ###..    hX.† hl22.3 (1Shock _ h@ h hi 4 hS  ho  h“ ! hz  h Z _Your magical contamination has completely faded away. h U3=== h٘  hq , h  h , h  h۝ , hȞ  h  h ;=== h  ht  h  hm  h,  hN  hT  hO , h  h  hЫ  h  hC  h T4== hG  h , h  hq  h  h5  h  hµ  h  h  hK $== hq  h@  hغ  h  h  h , h;  hk , hX  h3  hb  h  h  h O5=== h  h , hV  h , hk  hv , h  hC ;=== h  h  h  h  hs  h , h  h , hD  hR  hx  h  h  h O6=== h}  hi  h  h  h , hI  h-  h  h  h  h ;=== ha  h  h  h  h  h  h  h , hw  h$ , h  h  h N7== h  h , hK  h  h  h  h"  hS  h  h  h $== h  h  h , hv  h? , hc  h , h  h , h  h  hA M8=== h  h , h5  h , h  h[ , h  h  h ;=== h;  h(  hd  h.  h , h  h , h  h , hk  h   hK M9=== h>  h   h , h  hE  h , h  hA# b  You see here an adder corpse. hB%  h%  _ h[&  hj(  h)  h3* ;=== h+  h-  hD.  h}.  h2/  h0  h2 , h3  h6  hw8  h8  h9  hd;  h> , h>  h"B  hD  h,D  hE  h!G  hH  h%I  hI  hK  hM  hM  h~N  hQ  h{T , hU  hW  hZ , hi\  hq^  h]`  h`  ha  hd  h g , h*h  hj  hm , ho  hq  ht , hu  hx  h  ...... #.  ...^..# ..  ....... .# h+   .......###.#  ...........##   hS ......?.....##  g............#  hw =  ##  h - #####......#  h„ . ......# ............#. h SShock .....##  h ......# . .....###  h1 .....## ####...# ....#.....## .  h g   hobgoblin (wandering)###.## #####.#...####..#  ######..### #.###........ .#  h Z.....##...#####.###..#...## hu ~ 75.3 (73.0)  A hobgoblin comes into view. hI e.gg hv 5==6.3 (74 hi  h + _The hobgoblin shouts! ht  CreepyCrawly the Gusty ...... #.  Demigod ...^..# ..  Health: 26/26 ======================== ....... .#  Magic: 8/9=====================---  hc.......###.#  AC: 4Str: 9 ...........##  EV: 11Int: 21 ......?.....##  SH: 0Dex: 14 .g*****......#  XL:  3 Next: 25% Place: Dungeon:2 #@.....# .. Noise: ==-------  Time: 1976.3 (0.0)  h####### #####......# ... -) Nothing wielded ......# ............# ... Cast: Shock  h.....## ............# ... .....### ...........## ...  ht####...# ....#.....## . ... g   hobgoblin  ###.## #####.#...####..# ...  hF######..### #.###........ .# .....##...#####.###..#...## A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h~:Aim: a hobgoblin (68% to hit) h uCreepyCrawly the Gusty...... #.Demigod...^..# ..Health: 26/26 ========================....... .#Magic: 8/9=====================---.......###.#AC: 4Str: 9...........##EV: 11Int: 21 h( *.....?.....##SH: 0Dex: 14.******......#XL:  3 Next: 25% Place: Dungeon:2#@.....#.. Noise: ==-------  Time: 1976.3 (0.0) ####### #####......#... -) Nothing wielded ......# ............#... Cast: Shock .....## ............#...  hi ;.....### ...........##... ####...# ....#.....## . ... g   hobgoblin###.## #####.#...####..# ... ######..### #.###........ .#  h n.....##...#####.###..#...##Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)   h nThe zap hits the hobgoblin.  The hobgoblin is severely wounded. haP  hW P..g.... h[ :-7.3 (1 _ hb  hc  h  CreepyCrawly the Gusty  h ...... #.  Demigod ...^..# ..  Health: 26/26 ========================  hK....... .#  Magic: 7/9==================------ .......###.#  AC: 4 hm;Str: 9  h...........##  EV: 11Int: 21  h......?.....##  SH: 0Dex: 14  h(..g****......#  XL:  3 Next: 25% Place: Dungeon:2  h#@.....# .. Noise: =--------  Time: 1977.3 (0.0)  h5####### #####......# ... -) Nothing wielded ......# ............# ... Cast: Shock  hW.....## ............# ... .....### ...........## ...  h####...# ....#.....## . ... g   hobgoblin  h  ###.## #####.#...####..# ... ######..### #.###........ .#  h.....##...#####.###..#...## The zap hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h+vAim: a hobgoblin (severely wounded, 68% to hit) hxu  CreepyCrawly the Gusty ...... #.  Demigod ...^..# ..  Health: 26/26 ========================  h....... .#  Magic: 7/9==================------ .......###.#  AC: 4Str: 9 ...........##  EV: 11Int: 21  h......?.....##  SH: 0Dex: 14  hB..g..........#  XL:  3 Next: 25% Place: Dungeon:2  ho#@.....# .. Noise: =--------  Time: 1977.3 (0.0) ####### #####......# ... -) Nothing wielded  h;......# ............# ... Cast: Shock .....## ............# ...  hȍJ.....### ...........## ... ####...# ....#.....## . ... g   hobgoblin  h  ###.## #####.#...####..# ... ######..### #.###........ .#  hq.....##...#####.###..#...## Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! h  #.   ..  h  .#       hh**  ..***** h@B    he3     h1     h@  .   hӔ/      h<. h&R..†.... h010--78.3 (1Shock _ h7 hB9 h 3 h.#  h&  h* B h+  h,  h/ , h0  h3 N-- hb4  h6 , h7  h: , h<  h? e8=== h @  hB , hB  hMD , h(E  hXG , hH  hJ  h0K 4=== hoL  hN , hBP  hWR  hR  hvT  hY , hZ  h)\  h^\ E9== h]  h^ , hl_  ha , hEb  h[d , he  hg P== huh  h2j , hk  hm , hao  h-q  hWq  hq  hs =10/10 ht *=== hu  hVv  htx , hy  h|  h\ , hƀ  hߘ . .... #. #.^..## ..# ...###.# .#....... hQ 0# - ...†....#  ##ß###ß#......#  hw ######## #####......#  h ..# ............#  hƙ ......## ............#    h .......### ...........##  ...# ....#.....## . .. h    ###.## #####.#...####..# .. hM E  h 22003.3 (25.0) h< F-4.3 (26 h  h2 b _k - a scroll labelled UMNOFY KOEFF h= 3 h_  hէ  hM  h ;=== hh , hy  h  hu  h  hU  h  h÷  h X hD  hp , h  h9  h  h  h  h  h , h  h}  h  h  h  h  h , h  h  h(  hg  h  hm  h , h  h  h| , h  hL  h , h  h  hP , h+  hf  h< , h/  h`  h7 , h?  hW  h , h!  h  hu , h  h  h , h  h  hd , h  h  h , h  h  h , h  h  h# , h  hS  h  h  h  h  hT  h  h  h% B  There is a dry fountain here. h'  hZ(  _ h@)  h+  h- , h.  h1  h73 , h24  h6  h8 , h|9  h;  h= , h>  h?A  hB  h>C  hC  h8F  hG , hH  hJ  hL , hM  hFP  hQ , hR  hU  hV , hW  hPY  hZ  h[  h[  hp]  h_ , h"`  ha  hc , hc  h"e  hgf , hg  h(j  hZw ~##.....####.......#####.#...........# #..#........♣♣.# #.. hw ##.........♣.# ...#ß...........# #.# ##.........#####..# ##.....^..## #..[# .##.........# #@#  hx 43.3 (39#ß.........###.# ##.............##  h?x  #..............##  hcx  ##....†..........#  #⌠###ß###ß#......# ...##  hx {##### #######......# .... ...# ............# .... ..## ............# .... hx  hW  h~ ,4.3 (40 h  hQ ( _Found a ring mail. h hh h, h h h, h h, h h0 h, h h%   hYou see here a +0 ring mail. h  hB_ hj h h, h h+ h, h h<  h[  h  h  h h  ####### ### ##.....##  hm#.......#### #.## ...........# #...## ........♣♣.# ###§§≈..# h1  .........♣.# #.@.§§ .....# ##.#§.§..# .........#####..##...## ## hX Shock .....^..## #..[##  h )#.##..### .........# #.### .....#. .........###.# ... ..#. K   kobold (asleep) .............## ..K #.#............## ... #.#...†..#  h!1 #.#. hg4-###... h4#.§.§≈51.3 (7.0)§§..# h4).### h ?+2.3 (8 h h z _A kobold comes into view. It is wielding a +0 short sword. h ; Y   ###  ...  #.##  #§..##  ###§.≈..#  #.@§≈§  ##.# #..##...## ## ^..## #..[## #.##  hx; #.### ... #.# ... ..## ..K ....## ... † h; *  h Y   ###  ...  #.##  #§..##  ###§.≈..#  #.@§≈§  hc ' ##.# #..##...## ## ^..## #..[## #.##  #.### ... #.# ... ..## ..K ....## ...  h ?†  h  h  h  h ] _A kobold is nearby! hL2  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  ####### ###  Magic: 9/10=====================---  h7M,##.....## ...  AC: 4Str: 9 #.......#### #.##  EV: 11Int: 21 ...........# #§..##  SH: 0Dex: 14  hfM1........♣♣.# ###§.≈..#  XL:  3 Next: 27% Place: Dungeon:2  hM.........♣.# #.@§≈§  Noise: ---------  Time: 2052.3 (0.0) ...........# ##.#*§§..#  -) Nothing wielded  hMe.........#####..##*..## ##  Cast: Shock .....^..## #..[## #*## ..###  hM.........# #.### .** ..#.  hNx.........###.# ..* ..#. K   kobold (asleep) .............## ..K #.#.  hAN..............## ... #.#. ....†..........# #.#.  hdN_A kobold comes into view. It is wielding a +0 short sword. _A kobold is nearby! hNbAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit) hCreepyCrawly the GustyDemigodHealth: 26/26 ========================##########Magic: 9/10=====================--- ##.....##...AC: 4 h Str: 9 #.......#####.##EV: 11Int: 21 ...........# #§..##SH: 0Dex: 14 ........♣♣.# ###§.≈..# hcXL:  3 Next: 27% Place: Dungeon:2 .........♣.# #.@§≈§Noise: ---------  Time: 2052.3 (0.0) ...........# ##.#*§§..# h|8-) Nothing wielded  h.........#####..##*..## ##Cast: Shock  hq.....^..## #..[## #*##..### .........# #.### .** h..#. .........###.#..* h1..#. K   kobold .............## hG\..* #.#.  h\..............## ... #.#. ....†..........# hq #.#. h}Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight line hzAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  hHThe kobold is heavily wounded. h h##§.§§..#..≈≈≈.....§§.#. hl...#.##...K. h1=3.3 (1  h _ hr& h' h  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  ####### ###  Magic: 8/10===================----- ##.....## ...  AC: 4Str: 9 #.......#### #.##  EV: 11Int: 21 ...........# #§§.##  SH: 0Dex: 14 ........♣♣.# ###§§§..#.  XL:  3 Next: 27% Place: Dungeon:2 .........♣.# #.@.≈≈≈...  Noise: =--------  Time: 2053.3 (0.0) ...........# ##.#*.§§.#.  -) Nothing wielded  hD.........#####..##*..## ##  Cast: Shock .....^..## #..[## #*## ..### .........# #.### .*. ..#. .........###.# .*. ..#. K   kobold .............## .K. #.#. ..............## ... #.#. ....†..........# #.#.The zap hits the kobold. _The kobold is heavily wounded. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 60% to hit) h+  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  ####### ###  Magic: 8/10===================----- ##.....## ...  AC: 4Str: 9 #.......#### #.##  EV: 11Int: 21 ...........# #§§.##  SH: 0Dex: 14  h........♣♣.# ###§§§..#.  XL:  3 Next: 27% Place: Dungeon:2 .........♣.# #.@.≈≈≈...  Noise: =--------  Time: 2053.3 (0.0) ...........# ##.#..§§.#.  -) Nothing wielded .........#####..##...## ##  Cast: Shock .....^..## #..[## #.## ..### .........# #.### ... ..#.  h.........###.# ... ..#. K   kobold .............## .K. #.#. ..............## ... #.#.  h6....†..........# #.#.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 60% to hit)  h]SThe zap hits the kobold.  You kill the kobold! h   ###  ...  #.##        ##.#* *..## ## ^..##  #*##  #.### .*.  .*.  .*.   ..*  †   h###...#.#...≈. hxn...##...). hl94.3 (1Shock _ h% h' h 3 hR  h , h  h! , h^  hߕ , h}  h , h  h , h  h5 , h  hݤ  h" L9== hk  h , hҪ  h! , hl  h , hڱ  h;  h :== h  h , h  h! , h  h , h  h%  hg J10/10=== h~  h  h , h  h  h , h1  h  h) , h  h!  h  h ;=== h  h  hc  ##### ###### ## #...r# #### ##@## -# ##§§.## ♣♣.# ###§.§..#.#  hF Shock.♣.# #..§§§≈...## ##.#§§≈§§#.######..##...##.# ## r   rat (asleep)^..## #..[####.## . ..###...# #.### ... . ..#......###.# #.....#.... h 9739.0). h? F-4.3 (20 h  hA V _A rat comes into view. hr+  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  Magic: 9/10=====================---  AC: 4Str: 9  EV: 11Int: 21 ##### ######  SH: 0Dex: 14 ....## #.**r#  XL:  3 Next: 29% Place: Dungeon:2 .....#### ##@## Noise: ---------  Time: 2074.3 (0.0) ........# ##§§.##  -) Nothing wielded .....♣♣.# ###§.§..#.#  Cast: Shock ......♣.# #..§§§≈...# ........# ##.#§§≈§. h3,#.# ......#####..##...##.# ##  r   rat (asleep) ..^..## #..[####.## . ..###... ......# #.### ... . ..#.... ......###.# #... ..#....The zap hits the kobold. _You kill the kobold! _A rat comes into view.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hb  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  Magic: 9/10=====================---  hc AC: 4Str: 9  EV: 11Int: 21 ##### ######  SH: 0Dex: 14 ....## #...r#  XL:  3 Next: 29% Place: Dungeon:2  hhc.....#### ##@## Noise: ---------  Time: 2074.3 (0.0) ........# ##§§.##  -) Nothing wielded  hc0.....♣♣.# ###§.§..#.#  Cast: Shock ......♣.# #..§§§≈...#  hcv........# ##.#§§≈§.#.#  hc......#####..##...##.# ##  r   rat (asleep)  hc..^..## #..[####.## . ..###... ......# #.### ... . ..#....  hc(......###.# #... ..#.... hdPress: ? - help, Q - select actionShift-Dir - straight line hMdThe zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.  The zap hits the rat. hhV  h9i  #.***#  ##@##  heit    #.. h}i  hiC ##  hi^..## #..[ .  hi  hi #.### ... .   hjy #...   h[ .....§#...≈#.#§.≈.#..##...[####.#You kill the rat! h30====5.3 (1Shock _ h6 hX h@I hA h,F hG h:I, hI hJ, hgK hL, hM hN hNQ10/10=== h.O hP hQ, hR hU hmV hV heW hX hZ, hZ h[ h\ h\;=== h] h^ h_, h_ hx` h1a, ha h`c hn ####### ###....## .#### ##.##..# ....# ##...##.#  hor♣♣.# ###..≈..#.# ♣.# #...≈≈≈..@# ----883.0)# ##.#..≈..#.#  hNoP#####..##...##.# ## .## #..[####.##... ..###...... hwo# #.### #....... ..#........###.# ##...... ..#.......# ho....## ..)... #.#.......#.## ......[ #.#.......# hoY..# #.#.......# ht hxI----9.3 (14 h} h( _Found a ring mail. hPM3 h=N h Q hKR hR hUX h*V hJW hmX, hKY h[ h\ h] h^ ha hb, hc he hh, hj hk hm, hn hCq h,t, hv hy h{, h| h~ hہ, h hh, hՊ h-N _You now have 113 gold pieces (gained 12). h3 h/ h hR, h: h h, h1 h h, hz h, h hI| _f - 2 scrolls labelled XUVERR INAI (gained 1) ha3 h hi h+ hs h h: hŲ, hG hM h, h` h@ h, hX h۸ h, hZ hP h, h h9 h, h h h, h h' h8, h hE h, h` h| h, h h/ h& hB h h h, h- h0 h, h h hB hb h, h h? hr h h5 h h, h+ ho h hs d  You see here an adder skeleton. h  h0  _ h-  hJ  h/ , h  h  h , h  h  h , h  h  h , h  h  h , h  h  hv , h0  h-  h , h  h  h" , h&$  h_&  hy' , hh(  hB)  h + , h',  h9.  hH: ##################....#.......#.............#......##............. #......###............ ######...##.....#..... ###.########.#... ##########..### #.###. <........##...#####.###. .......@.........##÷##..140.3 (51 ..........)##...........  h: ##########)######.#..#.# #.#### #...... ###..... #...... #...... ###.######...... h?  hD ,1.3 (52 hI  hL 9 _Found a stone staircase leading up. h03 h hF h, h h h, h) h h, h  h) h, h h hw, h. h< h: h h hJ h6  h\  h  h`  hZ , h  h  hL, h h% h, h h h, hY h  h", h~# h% h#', h' h+ h- h- h/ h2 h3, hD4 h.6 h7, h7 h9 h^:, hN; h> haA, hDB h$D hF, hG hH hJ, hSK hL hM, h|N hO hP, h'Q hR hV h9X hSY, h Z h[ h\, h] h^ h `, ha hb hac, hd h e h$f, hf hth hi, hfj hl hm, h/n hDp hq hq h)r h.t ht, hv hx h5z, hW{ h h, hN hՄ h h% h h h, h h  h, hj hO h h9 hx h8 h, h h h, h h h, hȠ h h, h hڦ h, h6 hw h , h h1 h hM h h h, hA hַ h, h+ h h, h h h, ha h h, h% hw hv h hs hB h, h h h, hT h h, h= hs h, h, h, hr h] h, hW h h h h h h!, h h@ h h h h h[, h h h h  hv h h, h ht h4, h h h h  h h h, h, h= hU, h h h-, h h h), h h h , h  h"  h , h  hN hN, h h h} h hC h h, h h{ h^, h h h/, h  h#@  You see here a +0 hand axe. h % hO% _ hn& h*( hi*, h+ h. h/, h0 h3 h5, h6 hE8 h :, he> hf? hNA, h#B hGC hYD, hTE hE hmF, hF hH hH, h!I hyaR# # # # # ########  ####### ##.....##  ......###.#####  .......#........@...#  227.3 (86 .......#.......##...#  ...###.#.......#ß...ß#  ..[# #.#.......##...##  ...# #.#.......##...#   h'b\...###<........##...##  .......).......#ß...ß#  .......#.########...##  .......#.#ß###ß##.[.#   hve hh hkE _Done exploring. h # .# .# .# .# .# ####### .# ##.....## .###.##### .#.......@....# .#.......##...# .###.#.......#ß...ß#  h .[# #.#.......##...## .# #.#.......##...# .###<........##...## .).......#ß...ß# ..#.########...## ..#.#ß###ß##.[.#  h  h8 88.3 (1.0) _ hd  h  hS .## .# #.# #.# .# #.# ####### #.# ##.....## .###.##### .#.# .#.##...# )....###.#.#ß...ß# .[# #.#.##...## .# #.#.##...# .###<.##...## .).#ß...ß# .#.########...## .#.#ß###ß##.[.#  h  h &9 h^  hq  h#..# ##.# .#.# ...# #.######## #.####### ##.....##  h`.......#..##### .......# .###...# )....###.#.#ß...ß# .....[# #.# h\.##...## ..# #.#.##...# .###<.##...##  hA.....).#ß...ß# .#.########...## .#.#ß###ß##.[. ##..#............##  h6 h2'30 h  h3  hQ.##.# ..#.# ≈...# #.######## #.####### ##.....## h% .......#..##### ........# .###...# )....###.#.#ß...ß# .....[# #.# h.##...## ..# #.# hS.##...  h}.###<.##...##  h5.....) h0.#ß...ß# .#.########...##  hJ.#.#ß###ß##.[.  hcj##..#............## ##.# hz(.⌠#  h h&1 h hL h* .##.# ≈..#.# ≈...# §..#.# #  h ~.##.# ##.....## .##.###.##### .#...# #.# h .##...# #..)....###.# h V.#ß...ß#  h #......[# #.#.##...##  h) D#.# #.# h~ .##...# #.###<.##...## #.) h f.#ß...ß# # h z.#.##...## h |..#.#ß###ß##.[.# h .##..#..##.####.# h %.⌠# hR  h &2 h  h  hthj.##.# .≈..#.# §≈≈...# .§..#.#  hiK#.##.# ##.....## #.##.###.##### #.#.# ##.#.##...#  h>i #..)....###.#.#ß...ß#  #......[# #.# hii.##...##  #.# #.# hiq.##...#  #.###< hi.##...##  #....) h j.#ß...ß# ##....#.##...## # hKj ....#.#ß###ß##.[.# #.##..#..## .####.#.⌠# h|j hr h<~&3 h/ hx hJ≈..#.# .§≈≈...# ..§..#.######## #...##.####### ##.....## ##.##........# h..#####  #.........#  ##.###...#  #..)....###.#.#ß...ß# #......[# #.#.##...## #.......# #.# h<..##... #.###<.##...## #.....).#ß... hß##.....#.########...##  .#.#ß###ß##.[. ####..#............######.#..⌠##......# #.# h .## h hN&4 hz h9 hKm§≈≈...# #..§..#.######## ##...##.####### ##.....## ###.##........#..#####  #.........# h޵S ##.###...# #..)....###.#.#ß...ß# #......[# #.#.##...## #.......# #.#.##... # h.###<.##...## #.....) hD.#ß...ß##...........#.########...##  hlt.#.#ß###ß##.[.# h##..#............######.#... hv⌠##......# #.#...## hY......### #.###ß###ß##... h8 h &5 h hP h #..§..#.######## .##...##.####### ##.....####.##........#..##### # #....#.....# ##..###...# #..)....###.#.#ß...ß# # #......[# #.#.##...## # #.......# #.#.##... # #.###<.##...## # #...........) h .#ß...ß# # ##...........#.########...## # .#.#ß###ß##.[. # ####..#............######.#....⌠##......# #.#....## .........### #.###ß###ß##...##..### #..#########...## hX h&6 h$ h& hO .##...##.####### ##.....## [####.##........###.......##### #......#............#  ##...#.##...# # #..)....###.#.......#ß...ß#  h' ## #......[# #.#.##...## .# #.......# #.#.##... .# #.......###<.##...## .# #..........@).#ß...ß# .# ##.#.########...## .# .#.#ß###ß##.[. ## ####..#............## h' *####.#..⌠# ###..#......# #.#...## ..........### #.###ß###ß##... #...##..### #..#########...########..#...# #ß...ß# h  h &7 hg  h"  hN U [####.##........###.......##### ## #....#......  ##......## # #..)....###.#.ß...ß# ##....[# #.#.#...# ..... ...###<. hYO #....)ß...ß##.########...#..#ß###ß##.[.# ## ###..#............##..#.. ....#..#..............# ##...## h7T  h\ &8 h c  hVd  hk ## #....#.....  ##..##  h{# #..)....###.#.......#ß...ß# ##....[# ....##...# ........ hʯ .###<.......#....).......#ß...ß##.########...#. hMß###ß##.[.# ## ###..#............## # ##........####⌠. h... .#...............##...### #...# h h&9 h h  h!  #### # #..)....###.#.......#ß...ß# ##....[# #.#.......##...# ..... .###<...#....).ß...ß##.########...#. h! ß###ß##.[.# ## ##........##.@#............## # ##........####⌠ ###..#......# #..## .....#.#.........#..>...###...## h) hO1'40 h[< h= h # #..)....###ß...ß# ##....[# #.#..#...# ..# #.#. ###<..#....)ß...ß##.....#.########...#........ß###ß##.[.# ## ##........##..#............## # ##.####⌠ ###..#  h# ..........####ß###ß##...# ...# ........................##ß...ß# h h&1 h hx h  #....[# #...# ..... ....###<.#........)ß...ß##...........#.########...#.........ß###ß##.[.# ## ###..#............## # h5  ##.####⌠ ###..# # ..........####ß###ß##...#  hY #...##..### #..######### h ......... ..................#......##...## h h+&2 h h-  h~ .. ...###<.#......)ß...ß#.....#.########...#.....#.#ß###ß##.[.# ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...# #...##..### #..######## ...##..#########..#...# #ß...ß.......#.... .............##...###..#......# h߂ h&3 h h h_ ##<.#....)ß...ß#...#.########...#....#.#ß###ß##.[.# ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...#  h#...##..### #@.######## ...##..#########..#...# #ß...ß.#..#............#...#...##....................##...###..# ..........##.#..#####.######### hh h&4 h  hQ hpW ....)ß...ß#...#.########...#.ß###ß##.[.# ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...#  h q#...##..### #..######## ...##..#########@.#...# #ß...ß.#..#..............# ##...# .#...............##...### #...# ................##.#..### ..........#......# #..# hv h6{&5 h hˀ hD ##.########...#.ß###ß##.[.# ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...# #...##..### #..######## ...##..#########..#...# #ß...ß.#..#........@.....# ##...# .#......##...### #...# ....#.# h..>...###...##....###..#..... ...##...#........###..# h^ h&6 h h h`l .ß###ß##.[.# ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...# #...##..### #..########  h`X...##..#########..#...# #ß...ß.#..#...........#...# .#......##...### #...# ....#.# ha..>...###...##..........##ß...ß# h3a...... .......###............# hg hPq&7 hs ht h_ hjd Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2b - SwiftnessAir11% 3  c - Momentum StrikeConjuration/Translocation 17%2  d - BlinkTranslocation21%2  e - Lesser BeckoningTranslocation21%2  f - AirstrikeAir34% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit* hd Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 9%  Power: 22% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.: ho Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2  b - SwiftnessAir: h11% 3  c - Momentum StrikeConjuration/Translocation 17% 2  d - BlinkTranslocation 21% 2  e - Lesser BeckoningTranslocation21%2  f - AirstrikeAir34% 4 : hӋ(: h56 spell levels left : h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP hhP hBP hn.# #............#.#ß###ß##.[.#CreepyCrawly the Gusty ## ##........##..#............## Demigod # ##........####.#............⌠# Health: 26/26 ======================== P h###..#......# #.#............## Magic: 10/10 ======================== ..........### #.###ß###ß##...#AC: 4Str: 9 P h#...##..### #..#########...## EV: 11Int: 21 P hP...##..#########..#...# #ß...ß# SH: 0Dex: 14 ....#..#..............# ##...## XL:  3 Next: 30% Place: Dungeon:2 .#..............@##...### #...#Noise: ---------  Time: 2247.3 (0.0) P hx.....#.#.........#..>...###...## -) Nothing wielded P h........................##ß...ß# Cast: Shock ..................#......##...## .............##...###..#......# ..........##.#..#####.######### P h..........#......# #..# ...##...#........###..# P hc.......###............# _You now have 113 gold pieces (gained 12). P h_f - 2 scrolls labelled XUVERR INAI (gained 1) _You see here an adder skeleton. P h \_Found a stone staircase leading up. _You see here a +0 hand axe. _Done exploring.P hP hyMemorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes  N - NoQ hEfQ hw).# #............#.#ß###ß##.[.#CreepyCrawly the Gusty ## ##........##..#............## Demigod # ##........####.#............⌠# Health: 26/26 ======================== ###..#......# #.#............## Magic: 10/10 ======================== ..........### #.###ß###ß##...#AC: 4Str: 9 #...##..### #..#########...## EV: 11Q hكBInt: 21 ...##..#########..#...# #ß...ß# SH: 0Dex: 14 ....#..#..............# ##...## XL:  3 Next: 30% Place: Dungeon:2 Q h\.#..............@##...### #...#Noise: ---------  Time: 2247.3 (0.0) .....#.#.........#..>...###...## -) Nothing wielded ........................##ß...ß# Cast: Shock ..................#......##...## Q h;.............##...###..#......# ..........##.#..#####.######### ..........#......# #..# ...##...#........###..# .......###............# _You now have 113 gold pieces (gained 12). Q h_f - 2 scrolls labelled XUVERR INAI (gained 1) _You see here an adder skeleton. _Found a stone staircase leading up. _You see here a +0 hand axe. _Done exploring.Q h+8.3 (1Q hQ hQ h,+9.3 (2Q h8Q hQ h,50.3 (3Q hQ h _You start memorising the spell. You continue memorising. x2Q hQ hQ h!c _You finish memorising. Spell assigned to 'b'.T h; T h=  Spells (Memorise)TypeFailure Level  a - SwiftnessAirT h> 11% 3b - Momentum StrikeConjuration/Translocation 17%2  c - BlinkTranslocationT hW> F21%2  d - Lesser BeckoningTranslocation21%T ho> 92  e - AirstrikeAirT h> Q34% 4 4 spell levels left T h> ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW hlW hW h.# #............#.#ß###ß##.[.#CreepyCrawly the Gusty ## ##........##..#............## Demigod W h͠# ##........####.#............⌠# Health: 26/26 ======================== ###..#......# #.#............## Magic: 10/10 ======================== ..........### #.###ß###ß##...#AC: 4Str: 9 #...##..### #..#########...## EV: 11Int: 21 ...##..#########..#...# #ß...ß# SH: 0Dex: 14 W h ....#..#..............# ##...## XL:  3 Next: 30% Place: Dungeon:2 .#..............@##...### #...#Noise: ---------  Time: 2250.3 (0.0) W hW.....#.#.........#..>...###...## -) Nothing wielded ........................##ß...ß# Cast: Shock ..................#......##...## W h.............##...###..#......# ..........##.#..#####.######### W h..........#......# #..# ...##...#........###..# .......###............# W h_You see here an adder skeleton. _Found a stone staircase leading up. _You see here a +0 hand axe. W h_Done exploring. _You start memorising the spell. You continue memorising. x2 W h0N_You finish memorising. Spell assigned to 'b'.W hW hW hW hc _You're too inexperienced to learn that spell!Y h53Y h6Y hb]Y h]dY h{iY hkE _Done exploring.[ hh%[ h-[ h83[ h4[ h6 [ ## ###..#............## # ##.####⌠ ###..# # ..........####ß###ß##...# [ h #...##..### #..######## ...##..#########..#...# #ß...ß.#..#..............# ##...# .#......##...### #...# ....#.#..>...###...##..........##ß...ß#......##...##..#.##......... .#....##....>....####.#####[ h [ h 21.3 (1 _[ h [ h \ h8 ##..####.#.⌠# #..## #.#.## .........### #.###ß###ß##...# ##..### #..#########...# ..##..#########..#...# #ß...ß# ..#..............# ##...## #.......##...### #...# ...#.#\ h#..>...###...#.........##ß...ß# #...## ##...###..#......# \ hɽ ##.#..#####.##########......# #..#\ h^##...#........###..#\ h ...###............# #....##....>....####.##### \ h+|###.....>#.)....##.......#\ h\ he&2\ h\ h1] h U##.####.#.⌠# ..#......# #.#.## ### #.###ß###ß##...# ##..### #..#########...## ##..###..#...# #ß...ß# #..#........# ##...## ..##...### #...# #.#.#..>...###...## ##ß...ß# #......##...## ] hT##...###..#......# ##.#..### ##...#.......###..... ....##....>.. ] h ] h&3] h] h] h=4Z.####.#.⌠# ..#......# #.#.## ### #.###ß###ß##...# ##..### #..#########...## ##..#########..#...# #ß...ß# #..#..............# ##...## ..##...### #...# #.#.#..>...###...## ##ß...ß# #......##...## ##...###..#......# ##.#..#####.##########......# #..# ##...#......###....##....>. ] h8] h@&4] hD] hE^ h{c..#.## ......####.#.⌠# #......# #.#............# ......### #.###ß###ß##...#  #..#########...## #..#########..#...# #ß...ß# ^ hy#..#..............# ##...#...........##...### #...# #.#.........####...## .....##ß...ß# ....#......##...#..##...###..#......#^ h##.#..#####.######### ......#^ h{# #..# #...#..^ h>###..##............# ^ hOo..##....>....####.#####^ h'^ ho"&5^ hb%^ hW'c _There is a stone staircase leading down here.` h ` hq$ ` h( ` h- ` h6 -6 _` h; ` hG .##########.### 3 ........#  ###########.#.#  ` h` hH` h6-7.0 (1.7` h:` h<} _You climb downwards. _There is a stone staircase leading up here.b h Ib h b h0 b h P _b h΢ ,b h b h b h ,b h b hy b hx ###...<.##.##.##.#b h .####.### .......<...@..# 60.0 (3.0####.#.# #.# ##.|b h: X###.......#b h b h +1.0 (4b hz b h 9 _Found a stone staircase leading up.d h M  ###...<.#d hDM #.##########.###......<......###########@#.# d hWM W#.# #d hiM ;| .d hyM ..d hM &....###d hM d hV d hZ +2.0 (1d h:e d h`g d h  ...<.##.##########.###......<......############.#.# #@# |..###.......###..##d he! d h( &3d hr. d h0 e hK<.# #.# #.# #.# .##########.###.......<......# ###########.#.#  #.#.###.@..####....... ...####........####### e hVe hq]&4e hfbe hft _You see here a staff of earth.f h <.# #.# #.# #.# .##.### .<......# ##.#.# #.#.## #.|@.# ###.f h #...####.#.....######f h f h -5 _f h f h g h'QIg hSg h\_4#.# #.# #.# .##########.###.......<......# ###########.#.#  #.#.##.|..####..####.@......>0 #...####.##..... #...######## g hfg h1l+6.0 (1g h&pg h)r; _Found a stone staircase leading down.h h^3h h^h hah hYf,h hk,h h,n,h h2oh hqh ht,h huh hyh h|,h h}h h|h h_,h hh hh h,h h׋h hh h,h hhh h@#.# ######.### #..# ..<......# #..# ######.#.# #.. #.#.## # #.|..####..######........>.#...####.####.# #........@....# #...####.........##### ########## h hV,73.0 (7h h+4.0 (8h hAh hι[ _l - 2 smoky silvery potionsi hޮ3i hi hwi hOi hi h$,i h޻i h i h޼i hֿR  There is a stone staircase leading down here.i hi h _i h<i h?i h,i hAi hi h,i hpi h)i h,i hi hyi h,i hfi hLi h,i h@i hi hf,i hi hii h,i hi h%i h,i hri hi h-i h[i hi h i h1 ,i h i h; i ha ,i h i h2 i h+ # J.# # #.# ..# #... ..# ### #..# ..# ..# #..# ..# #.# #..# ..# #.## #..# #####..# i h |..####..####...@..### #........>..... #...####.####.Shock #.............######## #...####.............. ##### ###############i h J   endoplasm (asleep)i h3 088.0 (14.0)i h? ,9.0 (15i h(A i hID ] _An endoplasm comes into view.k h/# CreepyCrawly the Gusty #J.#  Demigod # #.# *.#  Health: 26/26 ======================== # #... *.#  Magic: 9/10=====================--- ### #..# *.#  AC: 4Str: 9 ..# #..# *.#  EV: 11Int: 21 #.# #..# *.#  SH: 0Dex: 14 k h/#.## #..# #####*.#  XL:  3 Next: 30% Place: Dungeon:3 |..####..####...@..###  Noise: ---------  Time: 2289.0 (0.0) #........>..............  -) Nothing wielded k h0#...####.####.##########  Cast: Shock #.............######## #...####.............. ##### ###############  J   endoplasm (asleep) _There is a stone staircase leading down here. _An endoplasm comes into view.Aiming: Shock (safe; 6% risk of failure)  k h[11Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)k h$4#CreepyCrawly the Gusty #*.#Demigod # #.#*.#Health: 26/26 ======================== # #...*.#Magic: 9/10=====================--- ### #..#*.#AC: 4k hf%Str: 9 ..# #..#*.#EV: 11Int: 21 #.# #..#*.#SH: 0Dex: 14 #.## #..# #####*.#XL:  3 Next: 30% Place: Dungeon:3 |..####..####...@..###Noise: ---------  Time: 2289.0 (0.0) #........>..............k h%-) Nothing wielded #...####.####.##########Cast: Shock #.............######## #...####.............. ##### ###############k h&J   endoplasmAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclek hD&Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.k hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.k hռJ.J.....k h;=90.0 (1 _k hk hk hnf# CreepyCrawly the Gusty #..#  Demigod # #.# J.#  Health: 26/26 ======================== # #... *.#  Magic: 8/10===================----- ### #..# *.#  AC: 4Str: 9 ..# #..# *.#  EV: 11Int: 21 #.# #..# *.#  SH: 0k h JDex: 14 #.## #..# #####*.#  XL:  3 Next: 30% Place: Dungeon:3 |..####..####...@..###  Noise: =--------  Time: 2290.0 (0.0) #........>..............  -) Nothing wielded #...####.####.##########  Cast: Shock #.............######## #...####.............. k h;##### ###############  J   endoplasmk hXwThe endoplasm is lightly wounded. _The endoplasm quivers.k hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)l hS#CreepyCrawly the Gusty #.*#Demigod # #.#*.#Health: 26/26 ======================== # #...*.#Magic: 8/10===================----- ### #..#*.#AC: 4Str: 9 ..# #..#l hdTi*.#EV: 11Int: 21 #.# #..#*.#SH: 0Dex: 14 #.## #..# #####*.#XL:  3 Next: 30% Place: Dungeon:3 l hT|..####..####...@..###Noise: =--------  Time: 2290.0 (0.0) l hT#........>..............-) Nothing wielded #...####.####.##########l hTCast: Shock #.............######## l hT#...####.............. ##### ###############l hUJ   endoplasmAiming: Shock (safe; 6% risk of failure)  l hSU[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.  l hvUGThe endoplasm is almost dead.l hll hK..J....l h21.0 (1 _l hvl hml h # CreepyCrawly the Gusty #..#  Demigod # #.# ..#  Health: 26/26 ======================== # #... J.#  Magic: 7/10================-------- ### #..# *.#  AC: 4Str: 9 ..# #..# *.#  EV: 11Int: 21 #.# #..# *.#  SH: 0Dex: 14 #.## #..# #####*.#  XL:  3 Next: 30% Place: Dungeon:3 |..####..####...@..###  Noise: =--------  Time: 2291.0 (0.0) #........>.............l h .  -) Nothing wielded #...####.####.##########  Cast: Shock #.............######## #...####.............. ##### ###############  J   endoplasmThe zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)l h/ # CreepyCrawly the Gusty #l h/ ..#  Demigod # #.# ..#  Health: 26/26 ======================== # #... J.#  Magic: 7/10l h!0 ================-------- ### #..# ..#  AC: 4Str: 9 l h0 d..# #..# ..#  EV: 11Int: 21 #.# #..# ..#  SH: 0Dex: 14 #.## #..# #####..#  XL:  3 Next: 30% Place: Dungeon:3 |..####..####...@..###  Noise: =--------  Time: 2291.0 (0.0) #........>..............  -) Nothing wielded l h0 6#...####.####.##########  Cast: Shock #.............######## #...####.............. l h 1 ##### ###############  J   endoplasml h11 }Aiming: Shock (safe; 6% risk of failure)  l hP1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel hu1 Aim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!l h6 #.*#  #.# .*#  #... *.#  #..# *.# l h6 #..# *.# l h7 6 #..# *.#  #..# #####*.# |l hk7   . ....... l h7 $ l h K.......l h+ l32.0 (1Shock _l h l h m hʹ m h m hۺ m h m h m hn Xm h ,m hx m h ,m h m hG ,m h m h ;8m h *===m hS m h ,m h$ m h ,m h. m h ,m hk m h Q===m hD m h ,m h m h ,m h m h[ ,m h m ha m h L9==m hW m h m h_ m h m h ,m hl m h ,m h m h m h: :==m h m h m h m hY m h ,m h m h* ,m ha m h3 }10/10===m h 4 _Magic restored.m h 3m h m h m h ,m h m h m h2 m hQ m h m h m hU m h~ 4===m h m h m h ,m h m h m h  #..#  #.##..# .#  #... #..# .#  #..# #..# .#  #..# #..# .#  #..# #..# .#  #..# #####..# .# #..####......###.###... ....>...........@.......-##.####.############..K .........######## Shockm h` ##........  ############### K   kobold (missile, asleep)m h' 1319.0 (27.0)m h+ G-20.0 (28m h0 m h6  A kobold comes into view. It is wielding a +0 dagger of protection and _quivering poisoned darts.o hB #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 9/10=====================---  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21  #..# #####..# .# SH: 0Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@****...  Noise: ---------  Time: 2320.0 (0.0) ###.####.############**K o hC  -) Nothing wielded .........######## Cast: Shock ###..............  ###############  K   kobold (missile, asleep) _quivering poisoned darts.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (asleep, 100% to hit)o h#..#CreepyCrawly the Gusty#.##..# .#Demigod#...#..# .#Health: 26/26 ========================o h3~#..##..# .#Magic: 9/10=====================---#..##..# .#AC: 4Str: 9  #..##..# .#o h_EV: 11Int: 21  #..# #####..# .#SH: 0o hDex: 14 ##..####......###.###...o h(XL:  3 Next: 33% Place: Dungeon:3 ....>...........@****...o hNoise: ---------  Time: 2320.0 (0.0) ###.####.############***-) Nothing wielded .........########Cast: Shock ###..............###############o hMUK   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo hAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (asleep, 100% to hit)  The zap hits the kobold but does no damage.  The kobold shouts!o hro hxU.....K...o hy;==1.0 (1 _o hUo hp hQ #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 8/10===================-----  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21  #..# #####..# .#p hR SH: 0Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*****K.  Noise: ==-------  Time: 2321.0 (0.0) ###.####.############...  -) Nothing wielded .........######## Cast: Shock ###..............  ###############  K   kobold (missile) _The kobold shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (60% to hit)p h)#..#CreepyCrawly the Gusty#.##..# .#Demigod#...#..# .#Health: 26/26 ========================#..##..# .#Magic: 8/10p h0===================-----#..##..# .#AC: 4Str: 9  #..##..# .#EV: 11p hInt: 21  #..# #####..# .#SH: 0p hDex: 14 ##..####......###.###...XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*******p h$Noise: ==-------  Time: 2321.0 (0.0) ###.####.############...p hF-) Nothing wielded .........########Cast: Shock ###..............###############p hUK   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep h~Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (60% to hit)  p h˟jThe zap hits the kobold.  The kobold is moderately wounded.p h'L.....K.p h+H(((((((p h>.@.....p hX3-2.0 (1p hlp hp  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (60% to hit)  The zap hits the kobold.  The kobold is moderately wounded. _The kobold throws a poisoned dart. The poisoned dart misses you.p h  #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 7/10p hO ================--------  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21 p h|  #..# #####..# .# SH: 0Dex: 14 p h u##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*****K.  Noise: =--------  Time: 2322.0 (0.0) p h6 j###.####.############...  -) Nothing wielded .........######## Cast: Shock ###..............  ###############  K   kobold (missile) _The kobold throws a poisoned dart. The poisoned dart misses you.p hV }Aiming: Shock (safe; 6% risk of failure)  p hq Press: ? - help, Q - select action, ( or ) - cyclep h Shift-Dir - straight linep h Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)p h#..#CreepyCrawly the Gusty#.##..# .#Demigod#...#..# .#Health: 26/26 ========================#..##..# .#Magic: 7/10================--------#..##..# .#AC: 4Str: 9  #..##..# .#EV: 11Int: 21  #..# #####..# .#SH: 0Dex: 14 ##..####......###.###...XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*******Noise: =--------  Time: 2322.0 (0.0) ###.####.############...-) Nothing wielded .........########Cast: Shock ###..............###############K   kobold (missile) _The kobold throws a poisonep hUd dart. The poisoned dart misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)q hXWAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)  The zap misses the kobold.q h^L....K..q h^23.0 (1 _q hdq hfq h  #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 6/10==============----------  #..# #..# .# AC: 4Str: 9 q hJ  #..# #..# .# EV: 11Int: 21  #..# #####..# .# SH: 0Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@****K..  Noise: =--------  Time: 2323.0 (0.0) q hl @###.####.############...  -) Nothing wielded .........######## Cast: Shock ###.............. q h ###############  K   kobold (missile)q h  _The zap misses the kobold.Aiming: Shock (safe; 6% risk of failure)  q h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)q h #..#CreepyCrawly the Gusty#.##..# .#Demigod#...#..# .#Health: 26/26 ========================#..##..# .#Magic: 6/10==============----------#..##..# .#AC: 4Str: 9  q h# #..##..# .#EV: 11Int: 21  #..# #####..# .#SH: 0Dex: 14 ##..####......###.###...XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*******Noise: =--------  Time: 2323.0 (0.0) ###.####.############...q hR -) Nothing wielded .........########Cast: Shock ###..............###############q hv hK   kobold (missile)q h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq h 9Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)  The zap hits the kobold but does no damage.  The kobold is moderately wounded.q h q hQ L...K...q hv 24.0 (1 _q h q h r h; #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 5/10============------------  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21  #..# #####..# .# SH: 0r h$Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@***K...  Noise: =--------  Time: 2324.0 (0.0) ###.####.############...  -) Nothing wielded .........######## Cast: Shock ###..............  ###############  K   kobold (missile) _The kobold is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)r h8#..#CreepyCrawly the Gusty#.##..# .#Demigod#...#..# .#Health: 26/26 ========================#..##..# .#Magic: 5/10============------------#..##..# .#r h:AC: 4Str: 9  #..##..# .#EV: 11Int: 21  #..# #####..# .#SH: 0Dex: 14 ##..####......###.###...r h-$XL:  3 Next: 33% Place: Dungeon:3 ....>...........@*******Noise: =--------  Time: 2324.0 (0.0) ###.####.############...-) Nothing wielded .........########Cast: Shock ###..............###############K   kobold (missile) r h]_The kobold is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  r hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)r h...K...  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)  The zap misses the kobold.r hy (((The kobold throws a poisoned dart. The poisoned dart hits you!r h@ (...r h ==========5.0 (1Pois r h r h Q _You are poisoned.s hq #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 4/10=========---------------  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21  #..# #####..# .# SH: 0Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@***K...  Noise: ==-------  Time: 2325.0 (0.0) s hq###.####.############...  -) Nothing wielded .........######## Cast: Shock ###.............. Pois  ###############  K   kobold (missile) _You are poisoned.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines hrAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)s h$  #..# CreepyCrawly the Gusty  #.# #..# .# Demigod  #... #..# .# Health: 26/26 ========================  #..# #..# .# Magic: 4/10=========---------------  #..# #..# .# AC: 4Str: 9  #..# #..# .# EV: 11Int: 21 s h%  #..# #####..# .# SH: 0Dex: 14 ##..####......###.###...  XL:  3 Next: 33% Place: Dungeon:3 ....>...........@...K...  Noise: ==-------  Time: 2325.0 (0.0) ###.####.############...  -) Nothing wielded .........######## Cast: Shock ###.............. Pois  ###############  K   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)  The zap hits the kobold.  You kill the kobold!s h* D #..#  #.# #..# .#  #... #..# .#  #..# #..# .#  #..# #..# .# s h#+  #..# #..# .#  #..# #####..# .# >*******     s h L...)...s h 3=---5-6.0 (1Shocks he s h   Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of protection and quivering poisoned darts  (moderately wounded, 60% to hit)  The zap hits the kobold.  You kill the kobold! _You feel very sick.u hf---u hMb2-u hUu h3 _You feel sick.u hVX0---u hu h3 _You feel sick.u h!19---5===u hu h _You feel sick.18--u hu hV3 _You feel sick.u h8-u hu h _You feel sick.7-u h=You feel sick.  u h66--===u hju hj _You are no longer poisoned.u h=u hu hu h$S7=u h u h,u hu hlu hN6==u hu h?,u hu ht8==u hu h",u h u h:==u hu hCu h ,u hu hu hZd19==u hu h,u hfu hVd7==u hu h,u hu ha20==u h#u hu hu hu hMu h3==u hIu h,u hu hu hh1==u hu hu,u hu h,u hPu h/;8u h~*===u h?u h u h 9=u ho u h u h)#2u hM(=u h4u h,u hu hQu h;===u hu h,u h<u hku ha3==u huu h~!,u h>"u h%u h%#9u h%)==u h&u h+Bu hU04==u h2u h 3u h3u h37P==u h7u h:,u h;u h=u h=u h=a5==u h?u hAu hAu hBu h.Eg10/10===u hYFu h9J,u hJu h|N~6==u hNu hbQ1 _HP restored.u hS3u hTu hiVu hYu hZ%===u hAZu h)[u h]u h1`,u hHau hk#..# # #..# #.# .. #..# #.# .# #..# #.# .# #..# #.# u hk .# #..# #.# # .# #####..# #.# .## .####......###.###...##>......@)...u hk-- .####.###...########### .## u hld... # u hrV#..#  #..# #.#  #..# #.# # #..# #.# u h,s# #..# #.# # # #..# #.# .# # #####..# #.# #.## ####......###.###...##.# u hcs>.....@......# ####.#...##u hs #.##  !#u hs/ #u hI}075.0 (49.0)u h3b=-6.0 (50u hu h  _Found 2 fuming sapphire potions.  Things that are here: _a +0 dagger of protection; 4 poisoned darts; a kobold corpsev hV 3v h v hD v h v h P _v h v h v h v h v h ,v h v h v h ,v h v h #..# #.# #.##..# #.# #.# #..# #.# #.#  #####..# #.# ##.## # ##......###.###...##.# v h9 ..............)......# ##.############...#### ...#############.## .....@# ##  v h 280.0 (4.0)v h +1.0 (5v h v h ] _m - 2 fuming sapphire potionsw hv~w h~w hw h}w hXw hvw hw hw hRw h,w hw hXw hߖ,w hŗw hw hH,w h"w hԞw hqw hw hw hޥw h,w h˩w h7w hS,w hw hTw h .g  ...# #.# w h #..# #.#  #..# #.# .# #.#  #..# #.# ..# #.#  #..# #.# #.# #.# w hR #..# #.# #.# #  #..# #.# #.# #. ##..# #.# ##.###.#Shock w hy....###.###...##.# ..........)......# w h###########...####g   hobgoblin (asleep) w h}############.## .............# ##############w hy 9.0 (8  A hobgoblin comes into view.w hS:  The hobgoblin shouts!w hK.ggK   kobold (missile, wandering)w hL5==90.0 (9w hlw hs _A kobold comes into view. It is wielding a +0 whip.y h  CreepyCrawly the Gusty K.# Demigod #g# Health: 26/26 ========================  ...# #*# Magic: 9/10=====================---  #..# #*# AC: 4Str: 9  #..# #.# .# #*# EV: 11Int: 21  #..# #.# ..# #*# SH: 0Dex: 14  #..# #.# #.# #*#y h( XL:  3 Next: 35% Place: Dungeon:3  #..# #.# #.# #@# Noise: ==-------  Time: 2390.0 (0.0)  #..# #.# #.# #.# -) Nothing wielded ##..# #.# ##.###.# Cast: Shock ....###.###...##.# ..........)......# ###########...####y hQ" g   hobgoblin ############.## K   kobold (missile, wandering) y hhd.............# ##############The hobgoblin shouts! y h~_A kobold comes into view. It is wielding a +0 whip.Aiming: Shock (safe; 5% risk of failure)  y hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney h:Aim: a hobgoblin (68% to hit)y h aCreepyCrawly the GustyK*#Demigod#*#Health: 26/26 ========================y hK *...##*#Magic: 9/10=====================---#..##*#AC: 4y h $Str: 9  #..# #.# .# #*#EV: 11Int: 21  y h #..# #.# ..# #*#SH: 0Dex: 14  y h #..# #.# #.# #*#XL:  3 Next: 35% Place: Dungeon:3  #..# #.# #.# #@#Noise: ==-------  Time: 2390.0 (0.0)  #..# #.# #.# #.#y h+ -) Nothing wielded ##..# #.# ##.###.#Cast: Shock ....###.###...##.# y hq ..........)......# ###########...####y hʍ g   hobgoblin ############.##K   kobold (missile, wandering) .............# ##############Aiming: Shock (safe; 5% risk of failure)  y h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney h$ Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.y h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The kobold shouts!y hJ y h .K.g....K)y h! 21.0 (1 _y hf' y h) z hM  CreepyCrawly the Gusty .K# Demigod #.# Health: 26/26 ========================  ...# #g# Magic: 8/10===================----- z hMt #..# #*# AC: 4Str: 9  #..# #.# .# #*# EV: 11Int: 21  #..# #.# ..# #*# SH: 0Dex: 14 z hNS #..# #.# #.# #*# XL:  3 Next: 35% Place: Dungeon:3  #..# #.# #.# #@#z h@NQ Noise: ==-------  Time: 2391.0 (0.0)  #..# #.# #.# #.# -) Nothing wielded z hbN##..# #.# ##.###.# Cast: Shock ....###.###...##.# z hN..........)......# ###########...#### g   hobgoblin z hN############.## K   kobold (missile) z hN3.............# ##############z hNnThe hobgoblin is moderately wounded. _The kobold shouts!  z hNJAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclez hrOShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)z hx p  CreepyCrawly the Gusty .K# Demigod #.#z hx  Health: 26/26 ========================  ...# #g# Magic: 8/10===================-----  #..# #.# AC: 4Str: 9  #..# #.# .# #.# EV: 11Int: 21 z hx  #..# #.# ..# #.# SH: 0Dex: 14  #..# #.# #.# #.# XL:  3 Next: 35% Place: Dungeon:3 z hx O #..# #.# #.# #@# Noise: ==-------  Time: 2391.0 (0.0)  #..# #.# #.# #.#z hy  -) Nothing wielded ##..# #.# ##.###.#z h*y  Cast: Shock ....###.###...##.# ..........)......# z hOy ###########...#### g   hobgoblin ############.##z hsy  K   kobold (missile) .............# ##############z hy JAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclez hy Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  z hy YThe zap hits the hobgoblin.  You kill the hobgoblin!z h> V Shift-Dir - straight linz h e  Aim: a hobgoblin (moderately wounded, 68% to hit)  z hV The zap hits the hobgoblin.  You kill the hobgoblin!kobold.kobold!z h‰  .*# #*# z h  ...# #*#  #..# #*# z h  #..# #.# .# #*#  #..# #.# ..# #*# z hD s #..# #.# #.# #*#  #..# #.# #.# #@# z hn  #..# #.# #.# #.# #.# )....z h e.####z h w.##.#z h ~).†....z h t9-2.0 (1Shock _z h:$ z h% | hػ | hu B| hX ,| h | h ,| hl | h' ,| h | h# ,| h | h | h L9==| h | hB ,| h | h$ ,| ha | h( ,| h | h P==| h | h ,| h | he | h | h | h ,| hd | h& | h | h 410/10===| h | h\ | h\ | hd,| h| h%| h ,| h | hV| h,| h| h| h| h;===| hI| h| h",| h#| h'e  You see here a hobgoblin corpse.| h8#. ##.  ..  ##.#  .[##...# ....... #...) --412.0 (20.0)  ...# #†  #..#  #..# #.# .#  #..# #.# ..# #  #..# #.# #.# #.  #..# #.# #.# #.#  #..# #.# #.# #.#..# #.# ##.###.#| hn;| hAF-3.0 (21| h[G| hJ) _Found a chain mail.} h 3} h- } h } h5m #.## ..  ##.# [##...#........#...} hn .b....#......# #†} hShock #.# #.} h&# .# #...# #.b   bat (wandering)} h&.  } h- #.# } h0 ,0.0)} h } h } hd>b.} h8+4.0 (1} hq$} h$ _A bat comes into view.Things that are here: _a +0 whip; 4 stones hf  CreepyCrawly the Gusty  Demigod #. Health: 26/26 ======================== ##. hgP Magic: 9/10=====================--- .. AC: 4Str: 9  h:g##.# EV: 11Int: 21  hRg.[##...## SH: 0 h}gDex: 14 b***....# hg XL:  3 Next: 39% Place: Dungeon:3  hg#***@# Noise: ---------  Time: 2414.0 (0.0) hgc ......#.# hgR -) Nothing wielded  hg ...# ....# #†# Cast: Shock  h(h #..# #.# #.#  #..# #.## .# #.#  hfh #..# #.# ..# #.# b   bat (wandering)  #..# #.# #.# #.#  #..# #.# #.# #.#  #..# #.# #.# #.# hhlThings that are here: _a +0 whip; 4 stones   hh}Aiming: Shock (safe; 5% risk of failure)   hhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hhSAim: a bat (wandering, hasn't noticed you, 52% to hit) hCreepyCrawly the GustyDemigod#.Health: 26/26 ========================##.Magic: 9/10=====================---..AC: 4Str: 9 hp##.#EV: 11Int: 21.[##...##SH: 0Dex: 14****....#XL:  3 Next: 39% Place: Dungeon:3#***@#Noise: ---------  Time: 2414.0 (0.0)......#.#-) Nothing wielded  ...# ....# #†# hګvCast: Shock  #..# #.# #.##..# #.## .# #.# h#..# #.# ..# #.#b   bat h(:#..# #.# #.# #.##..# #.# #.# #.# hJ#..# #.# #.# #.# hg}Aiming: Shock (safe; 5% risk of failure)   h@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)   haThe zap hits the bat.  The bat is heavily wounded. h3, h_4 h;0...b... h=:=5.0 (1 _ hC h9F hE  CreepyCrawly the Gusty  Demigod #. Health: 26/26 ======================== ##. Magic: 8/10===================----- .. hSFm AC: 4Str: 9 ##.# EV: 11Int: 21 .[##...## SH: 0Dex: 14 ...b*...# XL:  3 Next: 39% Place: Dungeon:3 hF#.**@# Noise: =--------  Time: 2415.0 (0.0) ......#.# -) Nothing wielded  ...# ....# #†# Cast: Shock  #..# #.# #.#  #..# #.## .# #.#  #..# #.# ..# #.# hF| b   bat  #..# #.# #.# #.#  #..# #.# #.# #.#  #..# #.# #.# #.#The zap hits the bat. _The bat is heavily wounded. h+GrAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hLGoAim: a bat (heavily wounded, 52% to hit) h  CreepyCrawly the Gusty  Demigod #. Health: 26/26 ======================== ##. Magic: 8/10===================----- .. AC: 4 hStr: 9 ##.# EV: 11Int: 21 h.=.[##...## SH: 0Dex: 14 ...b....# h XL:  3 Next: 39% Place: Dungeon:3 #...@# Noise: =--------  Time: 2415.0 (0.0) ......#.# hR -) Nothing wielded  h ...# ....# #†# Cast: Shock  h #..# #.# #.#  #..# #.## .# #.#  h #..# #.# ..# #.# b   bat  h' #..# #.# #.# #.#  #..# #.# #.# #.#  hG #..# #.# #.# #.# hg}Aiming: Shock (safe; 5% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: a bat (heavily wounded, 52% to hit)  The zap hits the bat.  You kill the bat! h #. ##. .. h`##.# ** ..***...# h#.**@#   h ...# ....# #†#  #..# #.#   h #..# #.## .#   #..# #.# ..#   h} #..# #.# #.#   h #..# #.# #.#   #..# #.# #.#  hC h`.[.†... hAm416.0 (1Shock _ h h h:63 h$7 h : h=, h4> ho> h? hA hB hC hF, hF hJ, hK hhM hML9== hO hQ hQ hR hT, hU hW, hX hZP== h\ ha^, h@_ ha, hb hd h'e he h"h hJh h+i hk hTlQ10/10=== hgm hp hs, ht hw h}z hz h{ h~ h׀, h h] h֐._. ##.. ...≈ #.... #.....###.. ##@##-348.0) ..[##...## .....†....# .##.##...)# .......#.# ...# ......###†# #..# .##.#. #.# #..# #.##.#.# hd #.# #..# #.## ..# #.# h hd===-5.0 (19 hP _Found a glowing silver altar of Zin. hz 3 h}  h&  h % K...# ._.. ##...##. ...≈... #....# #...###.#.......@.##.###### ..[##...##Shock .....†....#.##.##...)# .......#.# h K   kobold (asleep) ...# ......###†# #..# .##.#. #.# #..# #.##.#.# #.# h ,0.0) h +6.0 (1 h  hu s _A kobold comes into view. It is wielding a +0 whip. hN  CreepyCrawly the Gusty K...#  Demigod *_..  Health: 26/26 ======================== ##*..##.  Magic: 9/10=====================--- .*.≈...  AC: 4Str: 9 . #*...#  EV: 11Int: 21 ... #*..  SH: 0Dex: 14 .....###*# XL:  3 Next: 41% Place: Dungeon:3 .......@.# Noise: ---------  Time: 2436.0 (0.0) h[34m #.######.##  -) Nothing wielded ..[##...##  Cast: Shock .....†....#  .##.##...)#  .......#.#  K   kobold (asleep)  ...# ......###†#  #..# .##.#. #.#  #..# #.##.#.# #.# _Found a glowing silver altar of Zin. _A kobold comes into view. It is wielding a +0 whip.Aiming: Shock (safe; 5% risk of failure)  hAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit) hr  CreepyCrawly the Gusty K...#  Demigod ._..  Health: 26/26 ======================== ##...##.  Magic: 9/10=====================--- ...≈...  AC: 4Str: 9 . #....#  EV: 11Int: 21 ... #...  SH: 0Dex: 14 hf .....###.# XL:  3 Next: 41% Place: Dungeon:3 .......@.# Noise: ---------  Time: 2436.0 (0.0) #.######.##  -) Nothing wielded ..[##...##  Cast: Shock .....†....#  .##.##...)#  .......#.#  K   kobold (asleep)  ...# ......###†#  #..# .##.#. #.#  hܤ9 #..# #.##.#.# #.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold! h! *...#  *_..  ##*..##.  .*.≈...  . #*...#  ... #*..  *#    h(t..[  .....†    ...#   #..#    #..#   h9K)...... h@t2=7.0 (1Shock _ hF h'G h K.≈.## )...# ._.. ###...##.# ...≈... h . #....##.#... #.............###@# .........# #.######.##  h} [##...##.....†....#.##.##...)# .......#.#...# ......###†##..# .##.#. #.# hz  h .-8 h  h  hsM..# .≈.## #)...#.  ._... ###...##.# ...≈... ##.# #@...........###.#######.........# #.######.###.###†# h8§ hb@-9 h h h <###.# #...# #.§.## ##)...#. # #._... # ###.###...##.#  ........≈....# . #.@..##.# ... #..............###.########......... hl ##.######.##[##...##.....†....#.##.##...)# .#.# h  h& '40 h\+  h-  hM ##..# .§.## #. #)...#... # #._....####.###...## .......@≈....# ##.###....##.#  #..............###.#########.. hL hO&1 h]  hY h(M. ##..# .§.## # #)...#... # #._...###.###@..##.# ........≈... ##.###....##.# ... #.........##.. h h&2 h h hh8## ..  .# ###.# #...# #.§.## #.# #)...#...# # #.@....# ###.###...##.#  ........≈....# . ##.###....##.#... #..............###.#########.........##.########[##...## h@_§§.§ h:I&3 hqN hQb _There is a glowing silver altar of Zin here. hV h3 h h$] _A being of your status worships no god. h3 h h hIn10/10=== _ h h hn hi h h, h  h h, h h hg h%=== h h hl hg    h}    #  h5a #.#  hW ####.r#   hy #....#   hp#@#   h}###.#   hn#...#   hShock #.≈.## #.#  h( #)...#...#  hKF # #._....#   r   quokka (asleep) hls ###.###...##.#  h ........≈....#  hW. ##.###....##.#  hU8.0 (5§ h+9.0 (6 h h Y _A quokka comes into view. h'~  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  Magic: 9/10=====================--- #  AC: 4 h~ Str: 9 #*#  EV: 11Int: 21 ####.r#  SH: 0Dex: 14 #.***#  XL:  3 Next: 42% Place: Dungeon:3 #@# Noise: ---------  Time: 2449.0 (0.0) ###.# h~ -) Nothing wielded #...# h Cast: Shock #.≈.## #.#  h"o #)...#...#  hR# #._....#  r   quokka (asleep) hrZ###.###...##.#  hg........§....#  hk. ##.###....##.# _There is a glowing silver altar of Zin here.  hc_A being of your status worships no god. _A quokka comes into view. hAiming: Shock (safe; 5% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h- h4  CreepyCrawly the Gusty  Demigod  Health: 26/26 ========================  Magic: 9/10=====================--- #  AC: 4 h5Str: 9 #.#  EV: 11Int: 21 ####.r#  SH: 0Dex: 14 h5u#....#  XL:  3 Next: 42% Place: Dungeon:3 #@# Noise: ---------  Time: 2449.0 (0.0) ###.# -) Nothing wielded h5#...# Cast: Shock h5p #.≈.## #.#  h5j#)...#...#  hg6# #._....#  r   quokka (asleep) ###.###...##.#  ........§....#  h6#. ##.###....##.#  h6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h65The zap hits the quokka.  h7The quokka is almost dead.The zap hits the quokka.  You kill the quokka! h'7 h;{ #  h;#*#  ####.*#  h;t#.***#  h;I #@# h<U ###.# h2<a #...# hN<?  #.#  hj<"   h<<#   h<7  h<&   h<#  h<A   h =8.   h(=/  hk.†... hu5=50.0 (1Shock _ hd hA h LI hO heO hRB hDT h_ hL` hEb hb'10/10 hc*=== hd hJg hi, huk hl hn, hp h's hu, hnv h{}=== h| h~ hS~ h4 h h' hN h h h& hA hŊ h h, h` hԎ h h h h( h hX hd, h h h, h? h h h> hn hz h h_{### .. ..# ..# #.##.. #.# ##..... #.# ....... #.#  ##.....###.#  .........#.#### ..............# ....?..@.#.##.# -##.....###.## # ##...# #..#.# Shock#... ##.#.#...# ####.†##.. #....## b   bat (wandering) #. #.##..# b ###.##.#.# #...##.#.# h070.0 (20.0) hz .  A bat comes into view. hhu-1.0 (21Shock h h0 _The bat moves out of view. h_ hQ, h}, h ### .. ..#. ..#. #.##... #.# .##.....# #.## .......# #.#.##.....###.##..#.####.......# hv #....?@...#.##.# ###.....###.## # ##...## #..#.#Shock #...# ##.#.# ...###### hE#.†# ##.. #....## hb   bat (wandering) #.. #.##..# h ..b ###.##.#.#  #...##.#.# h$ 12.0 (1.0) hW  hv  hi  h x gg   goblin (wandering)bb   bat (wandering)!Found a blue potion. h +3.0 (2 h%  h+ _A goblin comes into view. It is wielding a +2 short sword of venom. h3 D ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 9/10=====================--- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 h  g#.........#.####  SH: 0Dex: 14 ................#  XL:  3 Next: 45% Place: Dungeon:3 #....?@...#.##.#  Noise: ---------  Time: 2473.0 (0.0) ###..*..###.## #  -) Nothing wielded h ##.*.## #..#.#  Cast: Shock #.*.# ##.#.#  ..*#######.†#  h ##.* #....##  g   goblin (wandering) #.b #.##..#  b   bat (wandering) ..! ###.##.#.#  #...##.#.# Found a blue potion. _A goblin comes into view. It is wielding a +2 short sword of venom. h Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit) h7###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.# hMagic: 9/10=====================---# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11 hInt: 21g#.........#.####SH: 0 h0Dex: 14................#XL:  3 Next: 45% Place: Dungeon:3 he#....?@...#.##.#Noise: ---------  Time: 2473.0 (0.0) hz###..*..###.## #-) Nothing wielded h##.*.## #..#.#Cast: Shock h#.*.# ##.#.# hɉ..*#######.†# h>##.* #....##g   goblin (wandering)#.* #.##..# h b   bat.*! ###.##.#.##...##.#.# hu!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  The bat is moderately wounded. hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  The bat is moderately wounded.The goblin shouts! h h(  h  h)o.g..b..g hl*'.. h1;==4.0 (1 _ h8 h: h9 ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 8/10 h===================----- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11 h12Int: 21 .#.........#.####  SH: 0Dex: 14 h] .g..............#  XL:  3 Next: 45% Place: Dungeon:3 hH#....?@...#.##.#  Noise: ==-------  Time: 2474.0 (0.0) ###.*.*.###.## #  -) Nothing wielded h##.**## #..#.#  Cast: Shock #.b.# ##.#.#  ...#######.†#  ##.. #....##  g   goblin #.. #.##..#  b   bat ..! ###.##.#.#  h #...##.#.# The zap hits the bat.  The bat is moderately wounded. _The goblin shouts!  h"kAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hD h8Wv ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== hW .##.....# #.#  Magic: 8/10===================----- # .......# #.#  AC: 4Str: 9 hW #.##.....###.#  EV: 11Int: 21 h7X.#.........#.####  SH: 0Dex: 14 h_X.g..............#  XL:  3 Next: 45% Place: Dungeon:3 hXF#....?@...#.##.#  Noise: ==-------  Time: 2474.0 (0.0) hLY###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.b.# ##.#.#  ...#######.†#  ##.. #....##  g   goblin hY #.. #.##..#  b   bat ..! ###.##.#.#  hY#...##.#.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hYThe zap hits the bat.  The bat is severely wounded.The zap hits the bat.  You kill the bat! h Z ha` ###  .. ..#. ..#  .  h` #.#   #.#  #  #.#   h`.    h`0    ha ###.*.* #  h9an ##.**##  h\a  ha#.*.#   haH† haK##..   ha6#..  h bF ..!  h.b  h hI h2 h'S.g.....†S   ball python (constriction, wandering) h 7-5.0 (1 _A ball python comes into view. h hSm _Your Spellcasting skill increases to level 3! hZ 9 ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 7/10 h ================-------- # .......# #.#  AC: 4Str: 9 #S##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 h2 d..g**...........#  XL:  3 Next: 47% Place: Dungeon:3 #...**@...#.##.#  Noise: =--------  Time: 2475.0 (0.0) hY D###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock h| f #.†.# ##.#.#  h ...#######.†#  ##.. #....##  g   goblin h 5#.. #.##..#  S   ball python (constriction, wandering) ..! ###.##.#.#  h [ #...##.#.# _Your Spellcasting skill increases to level 3! h) }Aiming: Shock (safe; 5% risk of failure)  hM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hp wAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe (60% tohit) hd###CreepyCrawly the Gusty.. ..#. ..#Demigod hzeX. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 7/10================--------# .......# #.#AC: 4Str: 9#S##.....###.#EV: 11Int: 21.#.........#.####SH: 0Dex: 14..***...........#XL:  3 Next: 47% Place: Dungeon:3#...**@...#.##.# heNoise: =--------  Time: 2475.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cast: Shock hf#.†.# ##.#.#...#######.†###.. #....##g   goblin#.. #.##..# hPfS   ball python (constriction, wandering)..! ###.##.#.##...##.#.# hfdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe (60% tohit)  hfjThe zap hits the goblin.  The goblin is moderately wounded. hShift-Dir - straight line  Aim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe (60% to hChit)  The zap hits the goblin.  The goblin is moderately wounded.The ball python hisses angrily. hs hU.S...g..?S) h+6.0 (1 h h[   h '_You hear a loud squeak. h u ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod h '. #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 6/10==============---------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#S........#.####  SH: 0Dex: 14 ................#  XL:  3 Next: 47% Place: Dungeon:3 #.g***@...#.##.#  Noise: =--------  Time: 2476.0 (0.0) h׽ ###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.†.# ##.#.#  h 2...#######.†#  ##.. #....##  g   goblin #.. #.##..#  S   ball python (constriction) ..! ###.##.#.#  #...##.#.#  h) _You hear a loud squeak.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hM Aim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (moderately wounded, 60% to hit) hL. 7###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.# h. Magic: 6/10==============----------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21.#S........#.####SH: 0Dex: 14................#XL:  3 Next: 47% Place: Dungeon:3#*****@...#.##.# h!/ Noise: =--------  Time: 2476.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.# hG/ Cast: Shock#.†.# ##.#.# hm/ ...#######.†###.. #....##g   goblin h/ #.. #.##..#S   ball python (constriction)..! ###.##.#.# h/ #...##.#.# h/ QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  h/ p(moderately wounded, 60% to hit)  The zap hits the goblin.  h!0 IThe goblin is severely wounded. hN  h9  h .S..g.?7.0 (1 _ hO  h  h] ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 5/10============------------ # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 h ...S............#  XL:  3 Next: 47% Place: Dungeon:3 #..g**@...#.##.#  Noise: =--------  Time: 2477.0 (0.0) ###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.†.# ##.#.#  ...#######.†#  ##.. #....##  g   goblin #.. #.##..#  S   ball python (constriction) hL..! ###.##.#.#  #...##.#.# _The goblin is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit) hS ###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ======================== ha .##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21.#.........#.####SH: 0Dex: 14...S............#XL:  3 Next: 47% Place: Dungeon:3#*****@...#.##.#Noise: =--------  Time: 2477.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cast: Shock#.†.# ##.#.# h ...#######.†###.. #....##g   goblin#.. #.##..#S   ball python (constriction) h F..! ###.##.#.##...##.#.# _The goblin is severely wounded.Aiming: Shock (safe; 5% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hG Aim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit) hE   Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit)  The zap misses the goblin. hF  hsG  hQQ r.S...g?r   rat hR +8.0 (1 hkZ  h[] V _A rat comes into view. h* h+~Quiver which action? ([-] to clear)  h+ a - Cast: Shock  b - Cast: Static Discharge [*/%] inventory [&] all spells h+z[!] focus mode: off|on h h>###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21 hur#.........#.####SH: 0Dex: 14....S...........#XL:  3 Next: 47% Place: Dungeon:3#...g?@...#.##.#Noise: =--------  Time: 2478.0 (0.0)###.....###.## # h-) Nothing wielded##...## #..#.#Cast: Static Discharge he#.†.# ##.#.#...#######.†###.. #....##g   goblin h#.. #.##..#S   ball python (constriction)..! ###.##.#.# h#mr   rat#...##.#.# hHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h4Aim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit)  The zap misses the goblin. _A rat comes into view. h hr h h4 hQuiver which action? ([-] to clear)  a - Cast: Shock  b - Cast: Static Discharge  h/[*/%] inventory [&] all spells[!] focus mode: off|on hY  hw ###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21r#.........#.####SH: 0Dex: 14....S...........#XL:  3 Next: 47% Place: Dungeon:3#...g?@...#.##.#Noise: =--------  Time: 2478.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cas hw jt: Static Discharge#.†.# ##.#.#...#######.†###.. #....##g   goblin#.. #.##..#S   ball python (constriction)..! ###.##.#.#r   rat#...##.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit)  The zap misses the goblin. _A rat comes into view. hx h~Quiver which action? ([-] to clear)  h a - Cast: Shock  h+ b - Cast: Static Discharge  h9[*/%] inventory [&] all spells[!] focus mode: off|on ht h###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21r#.........#.####SH: 0Dex: 14....S...........#XL:  3 Next: 47% Place: Dungeon:3#...g?@...#.##.#Noise: =--------  Time: 2478.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cas h/t: Static Discharge#.†.# ##.#.#...#######.†###.. #....##g   goblin#.. #.##..#S   ball python (constriction)..! ###.##.#.#r   rat#...##.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit)  The zap misses the goblin. _A rat comes into view. h# h h h hxQuiver which action? ([-] to clear)  a - Cast: Shock  hF b - Cast: Static Discharge [*/%] inventory [&] all spells[!] focus mode: off|on h.  h ###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21r#.........#.####SH: 0Dex: 14....S...........#XL:  3 Next: 47% Place: Dungeon:3#...g?@...#.##.#Noise: =--------  Time: 2478.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cas h /t: Static Discharge#.†.# ##.#.#...#######.†###.. #....##g   goblin#.. #.##..#S   ball python (constriction)..! ###.##.#.#r   rat#...##.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded, 60% to hit)  The zap misses the goblin. _A rat comes into view. h  h  h  h  ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 3/10=======----------------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 r#.........#.####  SH: 0Dex: 14 ....S.***.......#  XL:  3 Next: 47% Place: Dungeon:3 #...g*@*..#.##.#  Noise: =--------  Time: 2478.0 (0.0) ###..***###.## #  -) Nothing wielded ##...## #..#.#  Cast: Static Discharge #.†.# ##.#.#  hw  ...#######.†#  ##.. #....##  g   goblin #.. #.##..#  S   ball python (constriction) ..! ###.##.#.#  r   rat #...##.#.# The zap misses the goblin. _A rat comes into view.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h7*@ hAMg* _A rat comes into view.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a goblin, wielding a +2 short sword of venom and wearing a +0 robe  (severely wounded) h I g* h hl7###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.# hMagic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21r#.........#.####SH: 0 hDex: 14....S...........#XL:  3 Next: 47% Place: Dungeon:3 hD#...g?@...#.##.#Noise: =--------  Time: 2478.0 (0.0)###.....###.## # hm-) Nothing wielded##...## #..#.# hCast: Static Discharge#.†.# ##.#.#...#######.†# h[##.. #....##g   goblin#.. #.##..#S   ball python (constriction)..! ###.##.#.#r   rat#...##.#.# _A rat comes into view. h9DCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h_5Dir - look around, f - activate hs:Okay, then. h h h. _ hiN### .. ..#. ..# . #.##... #.# .##.....# #.# # .# #.# #.##.....###.# r#.#.#### ....S.# #...g?.@..#.##.# ###.....###.## # ##...## #..#.# #.†.#...#####.. #....## #.. #.##..# ..! ###.##.#.#  hP hR haR hZ.r...S.gr   rat h\:-9.0 (1 _ hXd hrf hTh ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 3/10=======----------------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 .r...S.***......#  XL:  3 Next: 47% Place: Dungeon:3 h#....g*@*.#.##.#  Noise: ---------  Time: 2479.0 (0.0) ###...**###.## #  -) Nothing wielded ##...## #..#.#  Cast: Static Discharge #.†.# ##.#.#  ...#######.†#  ##.. #....##  g   goblin #.. #.##..#  S   ball python (constriction) ..! ###.##.#.#  r   rat #...##.#.# Dir - look around, f - activate _Okay, then.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h~ hB###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 26/26 ========================.##.....# #.#Magic: 5/10============------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21 h.#.........#.####SH: 0Dex: 14.r...S..........#XL:  3 Next: 47% Place: Dungeon:3#....g.@..#.##.#Noise: ---------  Time: 2479.0 (0.0)###.....###.## #-) Nothing wielded##...## #..#.#Cast: Static Discharge hf#.†.# ##.#.#...#######.†###.. #....##g   goblin#.. #.##..#S   ball python (constriction)..! ###.##.#.#r   rat#...##.#.#Dir - look around, f - activate _Okay, then. hgCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h'XOkay, then. h. h81. _ hA  hA  hJ j.r...S hK *80.0 (1  hL _ hS  hV  h h hV hS.r...g?S hF=1Static Discharge h h _Okay, then.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _Okay, then. _The ball python completely misses you. The ball python closely misses you. h- h ~ ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== h~ .##.....# #.#  Magic: 3/10=======----------------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 h$.#.........#.####  SH: 0Dex: 14 ...r...g**......#  XL:  3 Next: 47% Place: Dungeon:3 #....?S@*.#.##.#  Noise: =--------  Time: 2481.0 (0.0) hf:###...**###.## #  -) Nothing wielded ##...## #..#.#  Cast: Static Discharge #.†.# ##.#.#  h...#######.†#  ##.. #....##  g   goblin h4#.. #.##..#  S   ball python (constriction) ..! ###.##.#.#  r   rat h #...##.#.# Dir - look around, f - activate _Okay, then.  h_The ball python completely misses you. The ball python closely misses you. h-|Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h h@Y ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 3/10=======----------------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11 hYZInt: 21 .#.........#.####  SH: 0Dex: 14 ...r...g........#  XL:  3 Next: 47% Place: Dungeon:3 #....?S@..#.##.#  Noise: =--------  Time: 2481.0 (0.0) ###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Static Discharge #.†.# ##.#.#  ...#######.†#  ##.. #....##  g   goblin #.. #.##..#  S   ball python (constriction) ..! ###.##.#.#  r   rat hZ#...##.#.# _The ball python completely misses you. The ball python closely misses you.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe goblin is struck by an arc of lightning.  You kill the goblin! h f  You are struck by an arc of lightning.  The ball python is struck by an arc of lightning. hlk  ###  .. ..#. ..#  . #.##... #.#  h4m.##.....# #.#  # .......# #.#  #.##.....###.#  himF.#.........#.####  ...r...*........#  hm"#....?**..#.##.#  ###.....###.## #  hmb ##...##   hm^ #.†.#  hn\ ...##† hfnQ ##..  r   rat #..  ..!  hn   hnfYou kill the ball python!You are struck by an arc of lightning. hI?  The lightning grounds out. h ....$r.?.@ h92----4==50=2.0 (1Static Discharge _ h h h  h Quiver which action? ([-] to clear)  a - Cast: Shock  h F b - Cast: Static Discharge [*/%] inventory [&] all spells[!] focus mode: off|on h  hc Z###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 22/26 ====================----.##.....# #.# hɐ Magic: 4/10=========---------------# .......# #.#AC: 4Str: 9#.##.....###.#EV: 11Int: 21.#.........#.####SH: 0 h Dex: 14.......$........#XL:  3 Next: 50% Place: Dungeon:3#..r.?.@..#.##.# h1 <Noise: ==-------  Time: 2482.0 (0.0)###.....###.## #-) Nothing wielded hX ##...## #..#.#Cast: Shock h #.†.# ##.#.#...#######.†###.. #....## h Sr   rat#.. #.##..#..! ###.##.#.##...##.#.#You kill the goblin!You are struck by an arc of lightning.  The ball python is struck by an arc of lightning.  You kill the ball python!You are struck by an arc of lightning. _The lightning grounds out. hI  h  h ® hK~ ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 22/26 ====================---- .##.....# #.#  Magic: 3/10=======-----------------® h # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 ® h.#.........#.####  SH: 0Dex: 14 .......$........#  XL:  3 Next: 50% Place: Dungeon:3 ® h&P#..r***@..#.##.#  Noise: ==-------  Time: 2482.0 (0.0) ® hMF###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock® hs] #.†.# ##.#.#  ® h...#######.†#  ##.. #....##  r   rat® h #.. #.##..#  ..! ###.##.#.# ® h` #...##.#.# You are struck by an arc of lightning. ® h_The lightning grounds out.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)® h: y ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 22/26 ====================---- .##.....# #.#  Magic: 3/10=======----------------- ® h # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 ® h .......$........#  XL:  3 Next: 50% Place: Dungeon:3 #..r.?.@..#.##.#  Noise: ==-------  Time: 2482.0 (0.0) ###.....###.## #  -) Nothing wielded® hP  ##...## #..#.#  Cast: Shock #.†.# ##.#.# ® h} T ...#######.†#  ® h G##.. #....##  r   rat #.. #.##..#  ..! ###.##.#.# ® h  #...##.#.# Aiming: Shock (safe; 5% risk of failure)  ® h =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  ® hR 1You kill the rat!® h$  ###  .. ..#. ..#  .  #.#   #.#  #  #.#    ® h    #******   #   ® h  #.†.#  †® h b ##..  ® h0 #..  ..! ® h_ # ® h ,® ho ® h ..†.?.bb   bat (wandering)® h ;1-3.0 (1® h\ ® h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (68% to hit)  The zap hits the rat.  You kill the rat! ® h6 H_A bat comes into view.î h' t ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 22/26 ====================---- .##.....# #.#  Magic: 2/10====--------------------î h x # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0î hے FDex: 14 .......$........#  XL:  3 Next: 51% Place: Dungeon:3 î h v#..†.?.@..#.##.#  Noise: =--------  Time: 2483.0 (0.0) î h ###...*.###.## #  -) Nothing wielded î h& ##.*.## #..#.#  Cast: Shock î h= b#*†.# ##.#.#  î hS mb*.#######.†#  î hi ##.. #....##  b   bat (wandering) î h M#.. #.##..#  î h C..! ###.##.#.#  î hœ :#...##.#.# You kill the rat! î hړ H_A bat comes into view.î h Aiming: Shock (safe; 5% risk of failure)  î h% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineî hd TAim: a bat (wandering, hasn't noticed you, 52% to hit)Į h% ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 22/26 ====================---- .##.....# #.#  Magic: 2/10====-------------------- # .......# #.#  AC: 4Str: 9Į h #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 .......$........#  XL:  3 Next: 51% Place: Dungeon:3 #..†.?.@..#.##.#  Noise: =--------  Time: 2483.0 (0.0) ###.....###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.†.# ##.#.#  b..#######.†#  ##.. #....##  b   bat (wandering) #.. #.##..#  ..! ###.##.#.#  #...##.#.# Press: ? - help,Į h Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Į hĮ hĮ h ###  .. ..#. ..#  . Į hN #.#   #.#  #  #.#    Į h       #  Į hb##.b.##   Į h#.†.#  .†Į h/& Į ha##..  b #.. Į hS ..!  Į h Į hi-4.0 (1Contam _Į h Į hTŮ ha ###  CreepyCrawly the Gusty Ů hj.. ..#. ..#  Demigod . #.##... #.#  Health: 22/26 ====================---- .##.....# #.#  Magic: 1/10==---------------------- # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14Ů hd .......$........#  XL:  3 Next: 51% Place: Dungeon:3 Ů h`#..†.?.@..#.##.#  Noise: ---------  Time: 2484.0 (0.0) Ů h###...*.###.## #  -) Nothing wielded ##.b.## #..#.#  Cast: ShockŮ h #.†.# ##.#.#  Contam Ů hT ...#######.†#  Ů he,##.. #....##  b   bat #.. #.##..#  ..! ###.##.#.#  Ů hk#...##.#.# You are very lightly contaminated with residual magic. Ů h"_Nothing appears to happen.  Ů hѷ}Aiming: Shock (safe; 5% risk of failure)  Ů hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŮ h5Aim: a bat (52% to hit)Ů htj.###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##... #.#Health: 22/26 ====================----.##.....# #.#Magic: 1/10==----------------------# .......# #.#Ů hjAC: 4Str: 9#.##.....###.#EV: 11Int: 21.#.........#.####SH: 0Dex: 14.......$........#XL:  3 Next: 51% Place: Dungeon:3#..†.?.@..#.##.#Ů hkPNoise: ---------  Time: 2484.0 (0.0)###...*.###.## #-) Nothing wieldedŮ h Ǯ h S1==Ǯ h= Ǯ h/  Ǯ ho T_Your magical contamination has completely faded away.Ǯ h Ǯ h Ǯ h ,Ǯ h Ǯ h Ǯ h? h5==Ǯ hz Ǯ h Ǯ h :==Ǯ h; Ǯ h Ǯ h Ǯ h Ǯ h ,Ǯ h Ǯ h Ǯ h) a6==Ǯ hr Ǯ h Ǯ hS J2==Ǯ h{ Ǯ h ,Ǯ h Ǯ h: ,Ǯ h Ǯ h Ǯ hz 9=Ǯ h Ǯ hY Ǯ h :==Ǯ h% Ǯ hb ,Ǯ h Ǯ h ,Ǯ h Ǯ h ,Ǯ h Ǯ hz Ǯ h b-Shockb   bat (wandering)Ǯ h1 15059.0)Ǯ h= F-6.0 (20Ǯ hE Ǯ hH V _A bat comes into view.ɮ hO ` ###  CreepyCrawly the Gusty b. ..#. ..#  Demigod . #*##... #.#  Health: 26/26 ======================== .##.*...# #.#  Magic: 1/10ɮ h W==---------------------- # ...*...# #.#  AC: 4Str: 9 #.##..*..###.#  EV: 11Int: 21ɮ h  .#.....*...#.####  SH: 0ɮ h ADex: 14 .......*........#  XL:  3 Next: 52% Place: Dungeon:3ɮ hA  ɮ hj #..†.?.@..#.##.#  Noise: ---------  Time: 2506.0 (0.0) ###....†###.## #  -) Nothing wieldedɮ h  ##...## #..#.#  Cast: Shock ɮ h #.†.# ##.#.#  ...#######.†#  ɮ hZ y##.. #....##  b   bat (wandering) #.. #.##..#  ..! ###.##.#.#  #...##.#.# _Your magical contamination has completely faded away. _A bat comes into view.Aiming: Shock (safe; 5% risk of failure)  ɮ h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɮ h SAim: a bat (wandering, hasn't noticed you, 52% to hit)ɮ h9f###CreepyCrawly the Gusty*. ..#. ..#Demigod. #*##... #.#Health: 26/26 ========================.##.*...# #.#Magic: 1/10==----------------------# ...*...# #.#AC: 4Str: 9#.##..*..###.#EV: 11Int: 21.#.....*...#.####ɮ h9SH: 0Dex: 14.......*........#XL:  3 Next: 52% Place: Dungeon:3#..†.?.@..#.##.#Noise: ---------  Time: 2506.0 (0.0)###....†###.## #-) Nothing wielded##...## #..#.#Cast: Shock#.†.# ##.#.#...#######.†#ɮ h9g##.. #....##b   bat (wandering)#.. #.##..#..! ###.##.#.#ɮ h:#...##.#.# _Your magical contamination has completely faded away. _A bat comes into view.ɮ h:Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)ʮ h}_A bat comes into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bat (wandering, hasn't noticed you, 52% to hit)  The zap misses the bat.ʮ h4ʮ hNʮ h%...b..$bʮ hg2===7.0 (1 _ʮ h3ʮ hʮ h+ o ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== ʮ hø .##.....# #.#  Magic: 1/10==---------------------- # ...b...# #.#  AC: 4Str: 9 #.##..*..###.#  EV: 11Int: 21 .#.....*...#.####  SH: 0ʮ h ADex: 14 .......*........#  XL:  3 Next: 52% Place: Dungeon:3ʮ h  ʮ h= #..†.?.@..#.##.#  Noise: =--------  Time: 2507.0 (0.0) ###....†###.## #  -) Nothing wieldedʮ h  ##...## #..#.#  Cast: Shock #.†.# ##.#.#  ...#######.†#  ##.. #....##  b   bat ʮ hϹ #.. #.##..#  ..! ###.##.#.#  #...##.#.# ʮ h Aim: a bat (wandering, hasn't noticed you, 52% to hit) _The zap misses the bat.Aiming: Shock (safe; 5% risk of failure)  ʮ h, !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)ʮ ho ###CreepyCrawly the Gusty*. ..#. ..#Demigod. #*##... #.#Health: 26/26 ========================ʮ h H.##.*...# #.#Magic: 1/10==----------------------# ...*...# #.#AC: 4Str: 9#.##..*..###.#EV: 11Int: 21.#.....*...#.####SH: 0Dex: 14.......*........#ʮ h< XL:  3 Next: 52% Place: Dungeon:3#..†.?.@..#.##.#Noise: =--------  Time: 2507.0 (0.0)ʮ hh ###....†###.## #-) Nothing wielded##...## #..#.#ʮ h Cast: Shock#.†.# ##.#.#...#######.†###.. #....##b   bat#.. #.##..#..! ###.##.#.##...##.#.#Aim: a bat (wandering, hasn't noticed you, 52% to hit) ʮ h _The zap misses the bat.Aiming: Shock (safe; 5% risk of failure)  ʮ h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)ʮ ha Y _The zap misses the bat.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (52% to hit)  The zap misses the bat.ʮ ha ʮ hb ʮ hk g......$bʮ hn 28.0 (1 _ʮ hu ʮ hw ˮ hh& ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 0/10ˮ h------------------------ # .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14ˮ hG .......$b.......#  XL:  3 Next: 52% Place: Dungeon:3 #..†.?.@..#.##.#  Noise: =--------  Time: 2508.0 (0.0)ˮ h ###....†###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.†.# ##.#.#  ...#######.†#  ˮ h##.. #....##  b   bat #.. #.##..#  ˮ h..! ###.##.#.#  #...##.#.# Aim: a bat (52% to hit) ˮ hL_The zap misses the bat.Aiming: Shock (safe; 5% risk of failure)  ˮ h!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)ˮ h@ ###CreepyCrawly the Gusty.. ..#. ..#Demigod. #.##.*. #.#Health: 26/26 ========================.##....*# #.#Magic: 0/10------------------------ˮ hA # ......*# #.#AC: 4Str: 9#.##....*###.#EV: 11Int: 21.#......*..#.####SH: 0Dex: 14.......$*.......#XL:  3 Next: 52% Place: Dungeon:3ˮ hDA #..†.?.@..#.##.#Noise: =--------  Time: 2508.0 (0.0)###....†###.## #-) Nothing wieldedˮ hA ##...## #..#.#Cast: Shock#.†.# ##.#.#...#######.†###.. #....##b   bat#.. #.##..#..! ###.##.#.##...##.#.#ˮ hA JAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleˮ hB pShift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.  ˮ h8B EThe bat is heavily wounded.ˮ h ˮ h ˮ h .....b5-9.0 (1Shockˮ h ˮ h\ ,  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)  ˮ h The zap hits the bat.  The bat is heavily wounded. _The bat hits you.̮ hT  You don't have enough magic to cast this spell.̮ ḫ hl̮ h,. _̮ ḫ ḫ hX ̮ h?F _Unknown command.ή hu  You miss the bat.The bat is heavily wounded.ή hvή h}(..bή h}U6=10ή hή hP _The bat barely misses you.Ю ht ### .. ..#. ..# . #.##... #.# .##.....# #.# # .# #.# #.##.....###.# .#.#.####Ю h .$..b.....# #..†.?@...#.##.# ###....†###.## # ##...## #..#.# #.†.# ##.#.# ...#######.†# ##.. #....## #.. #.##..#  ..! ###.##.#.#  #...##.#.#Ю h,Ю hN.b1Ю hЮ h: _The bat hits you but does no damage.Ѯ hŧ  You hit the bat but do no damage.The bat is heavily wounded.Ѯ htQb.2Ѯ hMѮ hj: _The bat hits you but does no damage.Ӯ hX### .. ..#. ..# . #.##... #.# .##.....# #.# # .# #.# #.##.....###.# .#.....b...#.#### .$.# Ӯ hY#..†.?.@..#.##.# ###....†###.## # ##...## #..#.# #.†.#...#####.. #....## #.. Ӯ h[ZӮ h[Ӯ h\Ӯ hld".bӮ hd&3Ӯ hkӮ hmT _The bat completely misses you.Ԯ hC  You hit the bat but do no damage.The bat is heavily wounded.Ԯ hDԮ hM,b.Ԯ hNB=4Ԯ hTԮ hWQ _The bat closely misses you.ծ h~} =### .. ..#. ..# . #.##... #.# .##.....# #.# # .# #.# ծ h~ #.##.....###.# .#.....b...#.#### .$.# #..†.?..@.#.##.# ###....†###.## # ծ h4~ ##...## #..#.# ...##ծ h_~ m##.. #....## ..ծ h~ + ծ h8 ծ h ծ h (.b.ծ h `1==5Shockծ h ծ h  ծ h 4_The bat hits you but does no damage.خ hLa2 ###خ ha .. ..#. ..# . #.##... #.# .##.....# #.# # .# #.#خ hMb #.##.....###.# .#.#.#### .b.# #..†.?.@..#.##.# ###....†###.## # ##...## #..#.#  #.†.# ##.#.#خ hb[ ...#######.†# ##.. #....##  #.. #.##..# .خ hb.! ###.##.#.#  #...##.#.#خ heخ heخ ho3$bخ h9q&6خ hyخ h|T _The bat completely misses you.ٮ hr  You hit the bat.  The bat is severely wounded.ٮ h9{b?. ٮ h&7ٮ hٮ h: _The bat hits you but does no damage.ۮ hd] ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 0/10------------------------ ۮ he# .......# #.#  AC: 4Str: 9 #.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 .......$........#  XL:  3 Next: 52% Place: Dungeon:3 ۮ hZfK#..†b**@..#.##.#  Noise: =--------  Time: 2517.0 (0.0) ###....†###.## #  -) Nothing wielded ##...## #..#.#  Cast: Shock #.†.# ##.#.#  ...#######.†# ۮ hf ##.. #....##  b   bat #.. #.##..# ۮ hfa ..! ###.##.#.#  #...##.#.# ۮ hgThe bat is severely wounded. _The bat hits you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  ۮ h5g]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)ۮ h$K ###  CreepyCrawly the Gusty .. ..#. ..#  Demigod . #.##... #.#  Health: 26/26 ======================== .##.....# #.#  Magic: 0/10------------------------ # .......# #.#  AC: 4Str: 9 ۮ hK#.##.....###.#  EV: 11Int: 21 .#.........#.####  SH: 0Dex: 14 .......$........#  XL:  3 Next: 52% Place: Dungeon:3 #..†b?.@..#.##.#  Noise: =--------  Time: 2517.0 (0.0) ###....†###.## #  -) Nothing wielded ۮ h Lo##...## #..#.#  Cast: Shock #.†.# ##.#.#  ...#######.†#  ##.. #....##  b   bat #.. #.##..#  ..! ###.##.#.#  ۮ hpL#...##.#.# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat.  ۮ hL1You kill the bat!ۮ h2R` ###  .. ..#. ..#  .  #.#   #.#  ۮ hR#  #.#        #******  ۮ hRW #     ۮ hS#.†.#  † ۮ hLS##..  #.. ۮ hS^ ..!  ۮ hy..††?.ۮ hl48.0 (1Shock _ۮ hۮ hܮ h##< #...#### .. ..#. ..# #.##... #.# #.##.....# #.# # .......# #.# #.##.....###.#  .#.........#.####.......@........#ܮ hq{..††?....#.##.####....†###.## ##...## ..#.# #.†.# ##.#.# ...#######.†###.. #....## #.. #.##...! ###.##.#.#ܮ h*ܮ ht <oo   orc (wandering)  Found a stone staircase leading up.ܮ h.-9ܮ h%ܮ h _An orc comes into view. It is wielding a +0 war axe. _Items here: $ ) [ †.ܮ h(; ##< #...####  .. ..#. ..#  o #.##... #.#  #.##.....# #.#  # .......# #.#  ܮ h;P#.##.....###.#  .#.........#.####  .......@........#  ##..††?....#.##.#  ###....†###.## #  ##...##   #.†.#   ...#######.†#  ##..  ܮ h%<U #..   ..!  ݮ hW ##< #...####  .. ..#. ..#  o #.##... #.#  #.##.....# #.#  # .......# #.# ݮ hH #.##.....###.#  .#.........#.####  .......@........#  ##..††?....#.##.#  ###....†###.## #  ##...## ݮ h #.†.#  ...#######.†#  ##..  #..  ..! ݮ h(N-ݮ hݮ h[ _An orc is nearby!߮ h^##< #...#### .. ..#. ..o #.##... ##.##.....# ..#.####.#.........#.####߮ hL......$........##..††?@...#.## ###....†###.##  ##...## #..#. #.†.# ##...#######.†###.. #....# ##....! ###.# #..߮ h߮ hyT.o߮ hȏ.20 _߮ hw߮ h߮ hx   .. ..#. ... #.##... ##o##.....## ...####.#.#.........#.####......$........##..††?....#.##߮ hy ###...@†###.##  ##...## #..#. #.†.# ##...#######.†###.. #....###. #.≈.##.#.#߮ hڃ<1߮ h(߮ h܋ he . #.##... #.# #o##.....# #.# h  #o.......# #.##.##.....###.# h ..#.........#.####.$........# hƪ J ##..††?....#.##.# ###....†###.## # h  ##.@.## #..#.# #.†.# ##.#.#...#######.† h ##.. #....## #.. #.##. h+ .# ..! ###.##.#.#o   orc (wandering) hO ##.# #...##.#.# #. #.≈.##.#.# hl h #)...#...# hZ  h U.o h &2 h  h  h #o##.....# #.# #........# #.###o##.....###.# ..#.........#.#### ........$........# ##..††?....#.##.# ###....†###.## # h ##...## #..#.# #@†.# ##.#.#........#######.†....##..# #....##.) #..# #.##..# ..!####.##.#.# h##.###...##.#.# #. #.≈.##.#.# #. #)...#. hy..## #._...# h  h 0. hS1==3 h h   h _Found a club. hK #........# #.###.##.....###.# ..#.........#.#### ........$........# ##..††?....#.##.#. ###....†###.## #... ##...## #..#.#.....###.†.# ##.#.#.......@.#######.† h##..# #....##) #..# #.##..# ..!####.##.#.###.###...##.#.# #.# #.≈.##.#.# #.# #)...#...# h #.# #._...####.###...##.# he h;&4 hV h h=P ##.### h=k..#.........#.####. ........$........#. ##..††?....#.##... ###....†###.## ..? ##...## #..#. h >t..###.†.# ##....#######.†# .....##@.# #....# h5>..) ##... ..!####.##.#.# h\>s##.#.......§§§...# hJK hP&5 hcZ hi\e _Found a scroll labelled UMNOFY KOEFF. hŪ  ..#.........#.####. ........$........#. ##..††?....#.##... ###....†###.## ...? ##...## #..#......###.†.# ## h .........#######.†# .....##..# #....#) ##..........!####.##.#.#..#####.###..... h< W. ##.###....##.# h  hj &6 h  h  hޤ 3 h=  h  hѬ :== h  h  h²  h  h , h  h , h1  hZ  h  hE  h `2== h8  hE , h  h  h  h  h  h JoShock h eo   orc (wandering) h`    . ..$...  #. ##..††?...  ... ###....† #  ...? ##o..##   h F.....###.†.#   ...#†#  h #..#   h 1..) #@.#   h% P34.0 (8 ........!#  hI @ ..#####.##  #.#   hh $ #.# #)  h :#.# #._....#  ###.#  h  .....  h d .  _You start resting. hƣ Q   . ..$...  #. ##..††?...  ... ###....† #  ...? ##o..##  h1  .....###.†.#   ...#†#   hR #..#   ..) #@.#  h{ j  ........!#  h  ..#####.##  #.#  h̤ ~ #.# #) h  #.# #._....#  h ###.# ..... h> E .  h  hٽ  h [ _An orc is nearby! h\%. ........$........#. ##..††?....#.##... ###....†###.## ? ##o..## #..#...###.†.# ##....#######.†# .....##..# #....#..).####.........@!####.##.#.######.###.. #.# #.≈)...#..._....####.###...##.......§§§... ##.###....##.. #..........o5.0 (1 _ h hq #. ##..††?....#.##... ###....†###.## ? ##...## #..#...###o†.# ##....#######.†#  h e.....##..# #....#.).####........!####.##.#.#..#####@###.. h؇ #.# #.≈)...#..._. h w...####.###...## h 7.......§§§.. h" . ##.###....##.. . #...........###.######### h:  h  h? T.o h4 C==6 h0  hk  hG... ###....†###.## ? ##...## #..#...###.†.# ##..o.#######.†# ##..# #....#..).####.. hG........!####.##.#.#..#####.###.. #@# #.≈)...#..._....# ###.###...##.......§§§... ##.###....##.. . #...........###.#########....# h5L h^Tc.oo hU0===7 h=] h_% _The orc shouts! h! ? ##...## #..#...###.†.# ##....#######.†# ##o.# #....#).###..# #.##........!####.##.#.######.###.. #.# #.≈)...#..._....# ###.###...##.o   orc...#.######.## h hP.o h0---8 ha h h"  ...? ##...## #..#.#  CreepyCrawly the Gusty .....###.†.# ##.#.#  Demigod .........#######.†#  Health: 26/26 ======================== .....##..# #....##  Magic: 1/10==---------------------- ..).###o.# #.##..#  AC: 4Str: 9 h  .......*!####.##.#.#  EV: 11Int: 21 ..#####*###...##.#.#  SH: 0Dex: 14 h  #*# #.≈.##.#.#  XL:  3 Next: 54% Place: Dungeon:3 h  #@# #)...#...#  Noise: ---------  Time: 2538.0 (0.0) h  #.# #._....#  -) Nothing wielded h  h$ ###.###...##.#  Cast: Shock .......§§§...#  hJ M. ##.###....##.#  hk ..... #.........  o   orc .....###.#########  h H .........#  h #.######.## _An orc is nearby! _The orc shouts!  h Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (68% to hit) hG...? ##...## #..#.#CreepyCrawly the Gusty.....###.†.# ##.#.#Demigod.......*.#######.†#Health: 26/26 ========================.....##*.# #....##Magic: 1/10==----------------------..).###*.# #.##..#AC: 4Str: 9.......*!####.##.#.# h+HEV: 11Int: 21..#####*###...##.#.#SH: 0Dex: 14#*# #.≈.##.#.#XL:  3 Next: 54% Place: Dungeon:3#@# #)...#...#Noise: ---------  Time: 2538.0 (0.0)#.# #._....#-) Nothing wielded###.###...##.# hQHCast: Shock.......§§§...#. ##.###....##.#..... #......... huHo   orc.....###.#########.........# hHS#.######.## _An orc is nearby!  hH_The orc shouts!  Aiming: Shock (safe; 5% risk of failure)  hH2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (68% to hit) h7IThe orc shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (68% to hit)  The zap misses the orc. hn...o.. h:=9.0 (1 _ hR h h-'  ...? ##...## #..#.#  CreepyCrawly the Gusty .....###.†.# ##.#.#  Demigod .........#######.†#  Health: 26/26 ======================== .....##..# #....##  Magic: 0/10------------------------ hm' >..).###..# #.##..#  AC: 4Str: 9 .......o!####.##.#.#  EV: 11Int: 21 ..#####*###...##.#.#  SH: 0 h' .Dex: 14 hG( _ #*# #.≈.##.#.#  XL:  3 Next: 54% Place: Dungeon:3 #@# #)...#...#  Noise: =--------  Time: 2539.0 (0.0) #.# #._....#  -) Nothing wielded ###.###...##.#  Cast: Shock .......§§§...#  . ##.###....##.#  ..... #.........  o   orc .....###.#########  .........#  #.######.## Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (68% to hit) _The zap misses the orc.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h  ...? ##...## #..#.#  CreepyCrawly the Gusty .....###.†.# ##.#.#  Demigod .........#######.†#  Health: 26/26 ======================== .....##..# #....##  Magic: 0/10------------------------ ..).###..# #.##..#  AC: 4Str: 9 h .......o!####.##.#.#  EV: 11Int: 21 ..#####.###...##.#.#  SH: 0Dex: 14 #.# #.≈.##.#.#  XL:  3 Next: 54% Place: Dungeon:3 #@# #)...#...#  Noise: =--------  Time: 2539.0 (0.0) h >#.# #._....#  -) Nothing wielded ###.###...##.#  Cast: Shock h S .......§§§...#  h M. ##.###....##.#  h ..... #.........  o   orc .....###.#########  h= _.........#  #.######.##  h^ _The zap misses the orc.Aiming: Shock (safe; 5% risk of failure)  h PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  You kill the orc! hm  ...?        h v†#     h ?..)   h K*   h *  #*#  h. }  #@# #)  hO  h S#.# #._....#     .  .....   h 0   h  hE  h )..B   giant cockroach (wandering)B h a1==740.0 (1 hz  h   h T_A giant cockroach comes into view. h1$  ###....†###.## ? ##...## #.###.†.# ##.#.#....#######.†...##..# #....#).###..# #.##..# .....)!####..#####.###...≈.##.#)...#...# h{$  #.# #._...###.###...## .......§§§.. ##.###....##.# .. #......... h$ v.B.###.#########.........# hb'  h1 1. h3 ]-1Shock h9  h;  hM#. ##..††?....#.##. ###....†###.## ? ##...## #. h<###.†.# ##.#.#....#######.†.....#...#..).###..# #.##..# .......)!####..#####@###.. hd.≈.##.#)...#...##.# #._....#.. h, hYBB   giant cockroach hM-2Shock h h h. ........$........# #. ##..††?....#.##.# ... ###....†###.## # ...? ##...## #..#.# .....###.†.# ##.#..........#######.†# .....##..# #....## ..).###..# #.##..# .......)@####.##.#.# ..#####.###...##.#.#  h[O#.# #.≈.##.#.# #.# #)...#...# #.# #._....####.###...##.#  ...B...§§§...#. ##.###....##.#..... #......... hج he:B. hۼ&3 h hG{ _You see here a blue potion. hS . ........$........#  CreepyCrawly the Gusty #. ##..††?....#.##.#  Demigod ... ###....†###.## #  Health: 26/26 ======================== ...? ##...## #..#.#  Magic: 0/10------------------------ .....###.†.# ##.#.#  AC: 4Str: 9 .........#######.†#  EV: 11Int: 21 .....##..# #....##  SH: 0Dex: 14 ..).###..# #.##..#  XL:  3 Next: 57% Place: Dungeon:3 .......)@####.##.#.#  Noise: ---------  Time: 2543.0 (0.0) ..#####*###...##.#.#  hCTt[37m -) Nothing wielded #*# #.≈.##.#.#  Cast: Shock #*# #)...#...#  #*# #._....#  ###B###...##.#  B   giant cockroach .......§§§...#  . ##.###....##.#  ..... #......... _A giant cockroach comes into view. _You see here a blue potion.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (68% to hit) hS . ........$........#  CreepyCrawly the Gusty #. ##..††?....#.##.#  Demigod ... ###....†###.## #  Health: 26/26 ======================== ...? ##...## #..#.#  Magic: 0/10------------------------ .....###.†.# ##.#.#  AC: 4Str: 9 .........#######.†#  EV: 11Int: 21 h` .....##..# #....##  SH: 0Dex: 14 ..).###..# #.##..#  XL:  3 Next: 57% Place: Dungeon:3 .......)@####.##.#.#  Noise: ---------  Time: 2543.0 (0.0) ..#####.###...##.#.#  -) Nothing wielded #.# #.≈.##.#.#  Cast: Shock #.# #)...#...#  #.# #._....#  ###B###...##.#  B   giant cockroach .......§§§...#  h . ##.###....##.#  ..... #......... Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach! h . $  #.   ... † #  ...?      hQb  †#          *  #*#  h  #*# #) #*# #._ ###* ..* h@. ##* .....  hyt....†.. h3}u60=4.0 (1Shock _ h h M ..#.........#.###. ........$.......#. ##..††?....#.##... ###....†###.## ..? ##...## #...###.†.# ##.#.#....#######.†....#...#.).###.@# #.##..#  hX,.....)!####..#####.###..#.# #.≈.##.#.#.# hږD-5 he h hh  . ........$........#. ##..††?....#.##... ###....†###.## ..? ##...## #..#.....###.†.# ##......#######.†# ##..# #....#.).## hh ##........)@####.##.#.######.###.. #.# #.≈.#..... #......... hs  hjs @-6 hy  hI  h +7.0 (2 h  hב   h C_n - a blue potion hQ&3 hW( h.1== h/ h3, h4 h 7, h"8 h;P== h\= h@, h~B hHF, h0H hK, hM hP hQ hR hV hVJ2== hX h[, h^ hb, he hi, hk ho h`o:== hbq hu h v hx h~, hL h h hX hqk3=== h% h, h h, h h5, h h hם;=== h hM, h h, hI h, hj hDZ hT4== h h, h h], hK h, hQ h7P== h! h, h h6, h h, h h, h h2 h_U5=== h] h, h hx, h h, h+ h;=== h h h, h hr, hl  h2, h hpd6== hv hK, h5 hI, hG h4, h  h h2:== h5  hu", hm# hB%, h5& h(, h* hT- h-N7== h_/ h2, h4 hQ7, h<8 hC>, h@ hB h2C:== hC hE, h~F hI, hI hK, hL h\N, hO hHR hRO8=== hYT hV, hW h?Z, hW] h`, hb hhe he;=== h`g hj, hl hrp, hq hx, hy h}b9== h h, h h, h h, h  hKP== h hW, h  h5, h h, hǞ hg10/10=== h hh4 _Magic restored. h3 h hԪ h, h h h, h hɹ hQ #........# # ##.##.....# ### ..#.........#.#### ...........$........# ##.###..††?....#.##.# ##...####....†###.## # #....?# ##...## #..#.# .......###.†.# ##.#.# (......@...#######.†#626.0 (79.0) .......##..# #....## hK #...).###..# #.##..###.......).####.##.#.# h`#..#####.###...##.#.##.. #.# #.≈.##.#.# ht#. #.# #)...#...# hn# #.# #._ h2....# hL###†###...##.# hs hJ===7.0 (80 hn h% _Found 7 stones. h6P3 hNT hX h], ha hd hi, hOk hWp hv, hx h|}, hD h} _k - 2 scrolls labelled UMNOFY KOEFF (gained 1) hO h~ hY h- h, h. h h, h h h , h h4 h, hK h hO, h hI hԿ h hD h h, h h, h hP| _f - 3 scrolls labelled XUVERR INAI (gained 1) h3 h1 h  You now have 126 gold pieces (gained 13).  Things that are here: h h _a +2 short sword of venom; a +0 robe; a goblin corpse h3 h h3 hir .## ## ###<.#...#### ... ..#....# . #.##... #.# #.##.....# #.# . #.# #.# . ##.##....@###.# ###...#...#.#### ...........)........#  h4`Shock##.###..††.....#.##.###...####....†###.## ###.....####...## #..#.# r   quokka (asleep)#.......###.†.# ##.# ht%.#  #.(..........#######.†#  #........##..# #....# h"# h1-43.0 (16 hB.,4.0 (17 h5 hI9Y _A quokka comes into view. h)$Xr .########<.#...#### ... ..#....#. #.##... #.# #.##.....# #.#. #........# #.# . ##.##.....###.####...#.....@...#.#### .....)........# h$ ##.###..††.....#.##.#..####....†###.## #..####...## #..#.# #.......###.†.# ##.#.#(..........#######.† h$ #........##..# #....## #.#...).###..# #.##..# h 0 hh>`5.0)Shock h7F hG h  .########<.#...#### ... ..#..... #.##... ##.##.....#. #...##.#######...#.........#.#### ...........##.###..††.....#.####...####....†###.## #..# ##.......).####.##.#.# h hr+6  Things that are here: _a +2 short sword of venom; a +0 robe; a goblin corpse hݨ hyPick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of venom Armour (select all with [)b - a +0 robe Carrion  ha goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hD,  a + a +2 short sword of venom[Enter] accept (1 chosen) h]A- h+[Enter] accept (1 chosen) hh  h  h 5.#####CreepyCrawly the Gusty###<.#...####Demigod... ..#....#Health: 26/26 ========================. #.##... #.#Magic: 10/10 ========================#.##.....# #.#AC: 4Str: 9. #........# #.#EV: 11Int: 21. ##.##.....###.#SH: 0 h Dex: 14###...#.........#.####XL:  3 Next: 60% Place: Dungeon:3...........@........#Noise: ---------  Time: 2646.0 (0.0)##.###..††.....#.##.#-) Nothing wielded h> {##...####....†###.## #Cast: Shock##.....####...## #..#.##.......###.†.# ##.#.# ha #.(..........#######.†##........##..# #....## h #.#...).###..# #.##..## ##.......).####.##.#.# h Things that are here: _a +2 short sword of venom; a +0 robe; a goblin corpse _A quokka comes into view.Things that are here: _a +2 short sword of venom; a +0 robe; a goblin corpseOkay, then. h  h"  hs  h& . _ hUq  h=t Equip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  h - a +0 helmet (worn)  i - a +0 pair of boots (worn) Floor Items ([,] to select)  ht Hand Weapons a +2 short sword of venom Armoura +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip  hx h  h.#####CreepyCrawly the Gusty###<.#...####Demigod... ..#....#Health: 26/26 ========================. #.##... #.#Magic: 10/10 ========================#.##.....# #.#AC: 4Str: 9. #........# #.#EV: 11Int: 21. ##.##.....###.#SH: 0Dex: 14###...#.........#.####XL:  3 Next: 60% Place: Dungeon:3...........@........#Noise: ---------  Time: 2646.0 (0.0)##.###..††.....#.##.# h[33m-) Nothing wielded##...####....†###.## #Cast: Shock##.....####...## #..#.##.......###.†.# ##.#.##.(..........#######.†##........##..# #....###.#...).###..# #.##..## ##.......).####.##.#.#Things that are here:  hh~_a +2 short sword of venom; a +0 robe; a goblin corpse _A quokka comes into view.Things that are here: _a +2 short sword of venom; a +0 robe; a goblin corpse _Okay, then. hy]  Your +2 short sword of venom begins to drip with poison! hx5 (0.5o) +2 short sword (venom) h h< _o - a +2 short sword of venom (weapon) hT3 h h h hB h r  .##### ###<.#...####  ... ..#....#  . #.##... #.#  #.##.....# #.#  . #..# #.#  ##.##....@###.# ###...#.........#.#### ...........[........# Shock ##.###..††.....#.##.##...####....†###.## ##.....####...## #..#.r   quokka (asleep)###.†.# ##.#.#.(........[3 hA9;49m..#######.†#  #........##..# #....## hi -7.5 (1.0 h^ +8.5 (2 h_  h"  h r .##### ###<.#...####  ... ..#....#  . #.##... #.#  #.##.....# #.#  . #........# #.#  . ##.##....@###.#  #.........#.####  h  ...........[........#  ##.###..††.....#.##.#  ###....†###.## #  ##...##   #.†.#   #.(..## h:I†#     h^ r .##### ###<.#...####  ... ..#....#  . #.##... #.#  #.##.....# #.#  . #........# #.#  . ##.##....@###.#   hK_O#.........#.####  ...........[........#  ##.###..††.....#.##  ###....†###.##    h_##...##   #.†.#  h_  #.(..##†    hZh h1y hC hQ] _A quokka is nearby! h5   CreepyCrawly the Gusty r Demigod *##### Health: 26/26 ======================== ###<*#...####  Magic: 9/10=====================--- ... *.#....#  AC: 4 h5XStr: 9 . #.##*.. #.#  EV: 11Int: 21 #.##...*.# #.#  SH: 0Dex: 14 . #.......*# #.#  XL:  3 Next: 60% Place: Dungeon:3  h5. ##.##....@###.#  Noise: ---------  Time: 2648.5 (0.0)  h6 ###...#.........#.####  o) +2 short sword (venom)  ...........[........#  Cast: Shock  h16 ##.###..††.....#.##.#  ##...####....†###.## #  hd62 ##.....####...## #..#.#  r   quokka (asleep)  #.......###.†.# ##.#.#  h6 #.(..........#######.†#  #........##..# #....## _o - a +2 short sword of venom (weapon) _A quokka is nearby! h6Aiming: Shock (safe; 5% risk of failure)   h6-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit) hwNCreepyCrawly the Gusty*Demigod*#####Health: 26/26 ========================###<*#...####Magic: 9/10=====================---... *.#....#AC: 4Str: 9. #.##*.. #.#EV: 11Int: 21#.##...*.# #.#SH: 0Dex: 14. #.......*# #.#XL:  3 Next: 60% Place: Dungeon:3. ##.##....@###.#Noise: ---------  Time: 2648.5 (0.0) h2###...#.........#.####o) +2 short sword (venom)...........[........#Cast: Shock##.###..††.....#.##.###...####....†###.## ###.....####...## #..#.#r   quokka#.......###.†.# ##.#.##.(..........#######.†##........##..# #....##Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is heavily wounded. h , h$ x..r.... h4 :=9.5 (1 _ h*=  h">  h Y  CreepyCrawly the Gusty . Demigod .##### Health: 26/26 ======================== ###<r#...####  Magic: 8/10===================----- ... *.#....#  AC: 4Str: 9 . #.##*.. #.#  EV: 11Int: 21 #.##...*.# #.#  SH: 0Dex: 14 . #.......*# #.#  XL:  3 Next: 60% Place: Dungeon:3  h. ##.##....@###.#  Noise: =--------  Time: 2649.5 (0.0)  ###...#.........#.####  o) +2 short sword (venom)  ...........[........#  Cast: Shock  ##.###..††.....#.##.#  ##...####....†###.## #  ##.....####...## #..#.#  r   quokka  #.......###.†.# ##.#.#  #.(..........#######.†#  #........##..# #....## The zap hits the quokka. _The quokka is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit) hCreepyCrawly the Gusty*Demigod*#####Health: 26/26 ========================###<*#...####Magic: 8/10===================-----... *.#....#AC: 4Str: 9. #.##*.. #.#EV: 11Int: 21#.##...*.# #.#SH: 0Dex: 14. #.......*# #.# hXL:  3 Next: 60% Place: Dungeon:3. ##.##....@###.#Noise: =--------  Time: 2649.5 (0.0)###...#.........#.####o) +2 short sword (venom)...........[........#Cast: Shock##.###..††.....#.##.###...####....†###.## ###.....####...## #..#.#r   quokka#.......###.†.# ##.#.##.(..........#######.†##........##..# #....##Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to  h#nhit)  The zap hits the quokka.  The quokka is almost dead. hz hx...r... h350.5 (1 _ hg hڥ hͼ  CreepyCrawly the Gusty . Demigod .##### Health: 26/26 ======================== ###<.#...####  Magic: 7/10================-------- ... r.#....#  AC: 4Str: 9 . #.##*.. #.#  EV: 11Int: 21 #.##...*.# #.#  SH: 0Dex: 14 . #.......*# #.#  XL:  3 Next: 60% Place: Dungeon:3 . ##.##....@###.#  Noise: =[40 hm--------  Time: 2650.5 (0.0)  ###...#.........#.####  o) +2 short sword (venom)  ...........[........#  Cast: Shock  ##.###..††.....#.##.#  ##...####....†###.## #  ##.....####...## #..#.#  r   quokka  #.......###.†.# ##.#.#  #.(..........#######.†#  #........##..# #....## Aim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka. _The quokka is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hK,  CreepyCrawly the Gusty . Demigod .##### Health: 26/26 ======================== ###<.#...####  Magic: 7/10================-------- ... r.#....#  AC: 4Str: 9 . #.##... #.#  EV: 11Int: 21  hc#.##.....# #.#  SH: 0Dex: 14 . #........# #.#  XL:  3 Next: 60% Place: Dungeon:3 . ##.##....@###.#  Noise: =--------  Time: 2650.5 (0.0)  ###...#.........#.####  o) +2 short sword (venom)  ...........[........#  Cast: Shock  ##.###..††.....#.##.#  ##...####....†###.## #  ##.....####...## #..#.#  r   quokka  #.......###.†.# ##.#.#  #.(..........#######.†#  #........##..# #....## _The quokka is almost dead.Aiming: Shock (safe; 5% ris hjk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the quokka.  You kill the quokka! h{ .  ###< hN  ... *   hz. #.##*.. #.#   h*.# #.#  . *# #.#  .        h    h,      h+0   #.( hTJ†   hn  ht6.... hl31.5 (1Shock _ h h hr3 h hP, hMB h/ h@, h+ hƫ, hϬ h{, h h hcO8=== h hO, h hʺ, h= h, h h hҾ;=== h h, h h, ht h, hO hD hL9== h h, hm h\, h2 h, hA hm h3== h h, h hT, h h, h  h hJ10/10=== h% hC h hS hW hx h, h h h, h^ h h hM;=== h hc h%  .....  #).  #.>  #..  #..#####  ..###<.#...#### .ß.....@.#....#-77.5 (26.0) ..###.##...##.#  #.##.....###.#  . #........# #.# . ##.##.....###.# ###...#.........#.#### ...........[........# ##.###..††.....#.##.# ##...####....†###.## # h  hH hF-8.5 (27 h` hK _Found a rapier. Found a stone staircase leading down. h^[3 h\ h_ hb hb h\g, hh hh hi hl hn ho ho hq h}s hs h_t hv h4S##########.........# )........#  #@.# 82.5 (4.0)  h\#.>#  #..#  #..##### ..###<.#...#### ß.ß.......#....# ...###.##...## h+.# ß #.##.....###.# . #........# #.# h hԎ+3.5 (5 h: hd _Found a club. _You see here a +0 rapier. h hn Spells (Memorise)TypeFailure Level  a - SwiftnessAir10% 3b - Momentum StrikeConjuration/Translocation 16%2  c - BlinkTranslocation21%2  d - Lesser BeckoningTranslocation hA21%2  e - AirstrikeAir h֠32% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h@Z  hY`  hh CreepyCrawly the GustyDemigodHealth: 26/26 ========================Magic: 10/10 ========================AC: 4Str: 9##########EV: 11Int: 21.........#SH: 0Dex: 14)........#XL:  3 Next: 63% Place: Dungeon:3#@.#Noise: ---------  Time: 2683.5 (0.0)#.>#o) +2 short sword (venom)#..#Cast: Shock#..#####..###<.#...####ß.ß.......#....#...###.##...##.#ß #.##.....###.#. #........# #.#Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka! _Found a rapier. Found a stone staircase leading down. _Found a club. _You see here a +0 rapier. ho P  Okay, then. ht  hqy  h| . _ hB hF  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -1   g * Spellcasting   3.0  66%  -2           b - Unarmed Combat   0.0    -1   h - Conjurations   0.9    -1      i + Air Magic hG3.3  34%  -1   c - Short Blades   0.0    -1               d - Armour   0.0    -1       e - Dodging   1.8    -1       f - Stealth   1.8     0                            h;H                                        hH    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  hH[/] auto|manual mode [*] useful|all skills [!] training|cost|targets- h5025 c + Short Blades 0.0  25%0 hF4 i * Air Magic   3.3  4004 h343416 f + Stealth 1.8  16%6 hy6 h+6 hNCreepyCrawly the GustyDemigodHealth: 26/26 ========================Magic: 10/10 ========================AC: 4Str: 9##########EV: 11Int: 21.........#SH: 0Dex: 14)........#XL:  3 Next: 63% Place: Dungeon:3#@.#Noise: ---------  Time: 2683.5 (0.0)#.>#o) +2 short sword (venom)#..#Cast: Shock#..#####..###<.#...####ß.ß.......#....#...###.##...##.#ß #.##.....###.#6 h. #........# #.#The zap hits the quokka. _You kill the quokka! _Found a rapier. Found a stone staircase leading down. _Found a club. _You see here a +0 rapier. _Okay, then.6 hl6 h6 h6 h7 h{ ##########..#.).....@..##.######).# #.># #..# #..##### ..###<.#...#### ß.ß.......#....# ...###.##...##.# ß #.##.....###.#7 h= 7 h 24.5 (1 _7 h 7 h 8 h @.##.#.).##.######).# #.># #..# #..##### ..###<.#...#### ß.ß.......#....#8 h  ...###.##...##.#  ß #.##.....###.#8 h5 8 h" &58 h' 8 h) 8 hx #.##.#.).##.######).# #.># #..#  #..#####  ..###<.#...####  ß.ß.#....#  ...###.##...##.# 8 h o ß #.##.....###.#8 h'8 h &68 h8 h9 hG<##.##.#.).#.###.######).# #.>#  #..#  #..#####  ..###<.#...####  ß.ß.#....#  ...###.##...##.#  ß #.##.....###.#9 hN9 hT&79 h}Y9 hK[9 hR#.##.##....).##.###.######).##ß #.>## #..#  #..#####  ..###<.#...####  ß.ß.#....#  ...###.##...##.#  ß #.##.....###.#9 h9 ho&89 h9 h9 h39 h9 h9 h ##### .....# ####.# #....)@.......#0 #.###.######).# #ß. #.># #.. #..#.ß. #..#####..%_ ..###<.#...####.ß.ß.ß.ß.#....##.##.....###.##...##.#  ß #.##.....###.#9 h69 h+9.5 (19 hs9 hT _Found a quill talisman. Found a faded altar of an unknown god.; ho##### .....########## ####..........# #....).# #.###@######).#; hGpT #ß..# #.># #...# #..# .ß.ß. #..#####..%_...###<.#...####.ß.ß.ß.ß.......#....#; hp #.##.....###.##...##.#  #. #ß.ß##.##.....###.# ; hp. #........# #.# ; h-{3_; h'90; h; h͌< h #####.....##############..........#....).......#.###.######) #ß@.# #.>....< h ß.ß.ß.ß#####...%_...###<...#####.ß.ß.ß.ß.......#....#.##.....###.##...## #ß.ß##.##.....# ...###... < h 2##.###< h$ < h-+ &1< hl1 < hT3 = h #####.....##############..............)..###.######) #ß..# #.>= hQ.@..#.ß.ß.ß.ß# #..######...%_...###<.#...######.###.#####...#.........#.# = h= h&2= hڬ6_= h-> h` #####.....##############..............)###.######)# #ß..# #.>....##...### #..#.ß.ß@ß.ß# #..#####..%_...###<.#...####> hß.ß.ß.ß.......#......##..##............[...... > h _> h&3> h69_> h> h  #####.....##############..............)###.######)### #ß..# #.>> h K....##...### #.. #.ß.ß.ß.ß####..%@...###<.#...####ß.ß.ß.ß.......#....##.....###.##...##.##.##.###..††.....#.# > h< > h &4> h > h d _There is a faded altar of an unknown god here.@ h'T @ hY @ hd @ hg ] _A being of your status worships no god.B h 3B h"B hk'B h)B h.P _B h1B h1B h3B h5B h@8B hg8B h9B h;B hV=B h=B h>B hTCB hFBB h#B hW#....##...### #..# B hr#.##.ß.ß.ß.ß# #..##### B h####.##...%_...###<.#...##B hx#....##.ß.ß.ß.ß.......#...B hGB h,8.5 (34B h9_B hH$ _Found a stone.C h C hX XC h C h C hC hQC hC hC hC hC hS,C hC hC h#,C hC hC h C hm!C h!C h%:  You see here a stone.C h'C hB( _C h)C h*C h,C h,C ho-C h/C hm1C h1C h\2C h~4C hW6,C hI7C h:C h;C h<C h<C hm>C h:A,C hBC hmCC h I hk t #.(   )  )  #.#   #.# #)  #.# #._ #@# ###† #....* #...(* .....*.   .....*.  I h ....*..    ...#*##  I h r...#. ...[ I h r.....†  Shift-Dir - straight line  I h Aim: an adder (heavily wounded, 48% to hit)  The zap hits the bat.  You kill the bat!I hK Padder.  The adder is almost dead.I hfI hpz†S.....I hMuh6=41.5 (1 _I hhI hK h1V #.(..........##### CreepyCrawly the Gusty #........##..# #. Demigod #.#...).###..# #. Health: 26/26 ======================== #.##.......).####. Magic: 6/10==============---------- #.##..#####.###... AC: 4Str: 9 #.##..# #.# #.≈. EV: 11Int: 21 #.##..# #.# #).. SH: 0Dex: 14 #.##..# #.# #._. XL:  3 Next: 64% Place: Dungeon:3 #@# ###†###... Noise: =--------  Time: 2801.5 (0.0) #....†S.............§§§ o) +2 short sword (venom)K hV #...(.#.!(...##.###.... Cast: Shock ....... .#....... #.... ....... ###......###.### ....... ..........#  S   adder ...#.## #.######.##  ...#. ...[##...## .....†....#The zap hits the adder. _The adder is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)K hZK hQ\That beam is likely to hit you. Continue anyway? Y - Yes  N - NoN h0 N hL Y#.(..........##### CreepyCrawly the Gusty#........##..# #. Demigod#.#...).###..# #. Health: 26/26 ========================#.##.......).####. Magic: 6/10==============----------#.##..#####.###... AC: 4Str: 9#.##..# #.# #.≈. EV: 11Int: 21#.##..#[39;49m #.# #).. SH: 0Dex: 14#.##..# #.# #._. XL:  3 Next: 64% Place: Dungeon:3N h%M #@# ###†###... Noise: =--------  Time: 2801.5 (0.0)#....†S.............§§§ o) +2 short sword (venom)#...(.#.!(...##.###.... Cast: Shock....... .#....... #........... ###......###.###....... ..........#S   adder...#.## #.######.##...#....[##...##.....†....#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap misses the adder. The zap hits the adder.  You kill the adder! hRM 39;49mN hbT *****N h ...@.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 48% to hit)  The zap misses the adder. The zap hits the adder.  You kill the adder!  The zap misses you.N h m832.5 (1Shock _N h N h P hq P h P h P h& P hS P h P h ,P h P h P h< P hp P h+ ,P h P h P h N7==P h P h ,P h> P h ,P hJ P h P h P h P h P==P hB P h P h P hn P h ,P h P h/ ,P h P h/ e8===P h P h ,P h P h ,P h P h  ,P h P h$ Q===P h% P h;) ,P h+ P h?/ ,P h1 P h5 ,P h8 P h; P hi; E9==P h > P h@ P hA P hB P hE P h F P hH P hJ ,P hO P hS P h'T :==P hV P hHY ,P hb[ P hY^ ,P h ` P hb ,P hod P h%g ,P hh P hk g10/10===P hm P hq P h8u ,P h5w P h>z P h~ ,P hЀ P h$ P h ,P h< P h #.#...).###..# #.#.##.......).####.###.##..#####.###...###.##..# #.# #.≈.###.##..# #.# #)...#### #.##..# #.# #._.......##.##..#####†###...###....†..............§§§.#...(.#.@(...##.###....##-.........# #.............####......###.#####....... ...#P hP ...#.## #.######.##...#. [##...##.# #. .....†....# .##.##...)#.......#.#P hI 035.5 (33.0)P h9 d===-6.5 (34P hD P h@ Q _p - a dark potionR hnw3R h&yR h~R h4R hBR h,R hCR hR hԐ,R hR h>R h,R hR hR h#.##..# #.# #.≈.##.#.#.##..# #.# #)...#...### #.##..# #.# #._....# .....##.##..#####.###...##.# #....†..............§§§...# #...(.#..(...##.###....##.# .........#.......# #......... .......####......###.#########.............@.......# ...#.##.#####.######.## ...#. g...[##...## Shock.# #. ##.....†....#R h0n[13;15H #.##.##...)# .........#.# g   hobgoblin (asleep) ...# #......###†##..# #.##.#.# #.# #.##..# #.##.#.# #.#R h 40.5 (4.0)  A hobgoblin comes into view.R hg.gR hJ====1.5 (5R hR h+ _The hobgoblin shouts!T hdb T hc "Drink which item? Potions  b - a potion of magic  d - 2 orange potions  l - 2 smoky silvery potions  m - 2 fuming sapphire potions  n - a blue potion T h d p - a dark potion [!] read|quaff[?] describe selectedV h$V h.V hQ:8#.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty#.##..# #.# #)...#...# Demigod### #.##..# #.# #._....#Health: 26/26 ========================.....##.##..#####.###...##.#Magic: 10/10 ========================V h:g#....†..............§§§...#AC: 4Str: 9#...(.#..(...##.###....##.#EV: 11Int: 21.........#.......# #......... SH: 0Dex: 14.......####......###.######### XL:  3 Next: 83% Place: Dungeon:3.............@.......#V h;Noise: ====-----  Time: 2841.5 (0.0)...#.##.#####g######.##V h?;_o) +2 short sword (venom)...#.V h`;....[##...##Cast: Shock.# #.V h;'##.....†....##.##.##...)#.........#.#V h;g   hobgoblin...# #......###†#V h;#..# #.##.#.# #.# #.##..# #.##.#.# #.#V h<The zap misses the adder. The zap hits the adder.  You kill the adder! _The zap misses you. V h/<_p - a dark potionA hobgoblin comes into view. _The hobgoblin shouts!V hEP  Okay, then.V hGV hKV hL. _Y h>M  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h=Z hC?[ h [ h P _You don't know that spell.[ h=  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hZP  Okay, then.] h] h] h6. _^ hmS ^ hnT Quiver which action? ([-] to clear)  a - Cast: Shock^ hT ;b - Cast: Static Discharge [*/%] inventory [&] all spells[!] focus mode: off|onb hb hY#.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty#.##..# #.# #)...#...# Demigod### #.##..# #.# #._....#Health: 26/26 ========================.....##.##..#####.###...##.#b h4Magic: 10/10 ========================#....†..............§§§...#AC: 4Str: 9b h #...(.#..(...##.###....##.#EV: 11Int: 21b h .........#.......# #......... SH: 0Dex: 14b h}6.......####......###.######### XL:  3 Next: 83% Place: Dungeon:3.............@.......#Noise: ====-----  Time: 2841.5 (0.0)b hִ...#.##.#####g######.##o) +2 short sword (venom)...#.....[##...##Cast: Static Discharge.# #.##.....†....#b hp#.##.##...)#.........#.#g   hobgoblin...# #......###†##..# #.##.#.# #.# #.##..# #.##.#.# #.#b h Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  b hֵCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.b hb hb hb h~d hg  #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty #.##..# #.# #)...#...# Demigod  ### #.##..# #.# #._....#  Health: 26/26 ========================  .....##.##..#####.###...##.#  Magic: 8/10===================-----  #....†..............§§§...#  AC: 4Str: 9  #...(.#..(...##.###....##.#  EV: 11Int: 21 d hBh 4 .........#.......# #.........  SH: 0Dex: 14  .......####.***..###.######### XL:  3 Next: 83% Place: Dungeon:3  ............*@*......#  Noise: ====-----  Time: 2841.5 (0.0)  ...#.##.#####g######.##  o) +2 short sword (venom) d hxh p ...#. ....[##...##  Cast: Static Discharge  .# #. ##.....†....#  #.##.##...)#  .........#.#  g   hobgoblind hh H ...# #......###†#  #..# #.##.#.# #.# d hi #.# #..# #.##.#.# #.# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee hzP#.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty#.##..# #.# #)...#...# Demigod### #.##..# #.# #._....#Health: 26/26 ========================.....##.##..#####.###...##.#Magic: 8/10===================-----#....†..............§§§...#AC: 4e hP(Str: 9#...(.#..(...##.###....##.#EV: 11Int: 21.........#.......# #......... SH: 0Dex: 14e hQ.......####......###.######### XL:  3 Next: 83% Place: Dungeon:3.............@.......#e hEQmNoise: ====-----  Time: 2841.5 (0.0)...#.##.#####g######.##o) +2 short sword (venom)...#.e hlQ....[##...##Cast: Static Discharge.# #.e hQ'##.....†....##.##.##...)#.........#.#e hQg   hobgoblin...# #......###†#e hXR#..# #.##.#.# #.# #.##..# #.##.#.# #.#Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Static Discharge.  You are very lightly contaminated with residual magic.  Nothing appears to happen.e hSy=---2.5 (1Contam e hASe hXe h[u  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You miscast Static Discharge.are very lightly contamie h[vnated with residual magic.  Nothing appears to happen. _The hobgoblin hits you but does no damage.h hV| #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty #.##..# #.# #)...#...# Demigod  ### #.##..# #.# #._....#  Health: 26/26 ========================  .....##.##..#####.###...##.#  Magic: 6/10==============----------  #....†..............§§§...#  AC: 4h h|gStr: 9  #...(.#..(...##.###....##.#  EV: 11Int: 21  .........#.......# #.........  SH: 0Dex: 14 h h| .......####.***..###.######### XL:  3 Next: 83% Place: Dungeon:3 h h| ............*@*......#  Noise: =--------  Time: 2842.5 (0.0)  ...#.##.#####g######.##  o) +2 short sword (venom) h h5} ...#. ....[##...##  Cast: Static Discharge  .# #. ##.....†....#  Contam  h hX}#.##.##...)#  h h{}.........#.#  g   hobgoblin ...# #......###†#  #..# #.##.#.# #.# h h}{#.# #..# #.##.#.# #.# You are very lightly contaminated with residual magic.  h h}Nothing appears to happen. _The hobgoblin hits you but does no damage.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh hlF #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty#.##..# #.# #)...#...# Demigod### #.##..# #.# #._....#Health: 26/26 ========================.....##.##..#####.###...##.#Magic: 6/10==============----------#....†..............§§§...#AC: 4Str: 9h h*G 8#...(.#..(...##.###....##.#EV: 11Int: 21.........#.......# #......... SH: 0Dex: 14.......####......###.######### XL:  3 Next: 83% Place: Dungeon:3.............*.......#Noise: =--------  Time: 2842.5 (0.0)...#.##.#####*######.##o) +2 short sword (venom)...#.h h{G ....[##...##Cast: Static Discharge.# #.##.....†....#Contam #.##.##...)#.........#.#h hG g   hobgoblin...# #......###†##..# #.##.#.# #.# h hH 0#.##..# #.##.#.# #.# _The hobgoblin hits you but does no damage.  Casting: Static Discharge (safe; 9% risk of failure)  h hKH tPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe hobgoblin is struck by an arc of lightning.  The hobgoblin is heavily wounded.h hwH h h @g  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The hobgoblin is struck by an arc of lightning.  The hobgoblin is heavily wounded.  You are struck by an arc of lightning. The lightning grounds out.h h b4--=3.5 (1h h h h - _The hobgoblin hits you.j h& #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty #.##..# #.# #)...#...# Demigod  ### #.##..# #.# #._....#  Health: 24/26 ======================--  .....##.##..#####.###...##.#  Magic: 4/10=========---------------  #....†..............§§§...#  AC: 4Str: 9  #...(.#..(...##.###....##.#  EV: 11Int: 21 j h~ .........#.......# #.........  SH: 0Dex: 14  .......####.***..###.######### XL:  3 Next: 83% Place: Dungeon:3 j h ............*@*......#  Noise: ==-------  Time: 2843.5 (0.0)  ...#.##.#####g######.##  o) +2 short sword (venom)  ...#. ....[##...##  Cast: Static Discharge  .# #. ##.....†....#  Contam  #.##.##...)# j hdD .........#.#  g   hobgoblin ...# #......###†#  #..# #.##.#.# #.# #.# #..# #.##.#.# #.# The hobgoblin is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _The hobgoblin hits you.  Casting: Static Discharge (safe; 9% risk of failure)  j h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek h$#.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty#.##..# #.# #)...#...# Demigod### #.##..# #.# #._....#Health: 24/26 ======================--.....##.##..#####.###...##.#Magic: 4/10=========---------------#....†..............§§§...#k h8AC: 4Str: 9#...(.#..(...##.###....##.#EV: 11k hLInt: 21.........#.......# #......... SH: 0Dex: 14k h.......####......###.######### XL:  3 Next: 83% Place: Dungeon:3.............*.......#k hqNoise: ==-------  Time: 2843.5 (0.0)...#.##.#####*######.##o) +2 short sword (venom)k h....#.....[##...##Cast: Static Discharge.# #.##.....†....#Contam #.##.##...)#.........#.#g   hobgoblink ha8...# #......###†##..# #.##.#.# #.# #.#k h#..# #.##.#.# #.# _The hobgoblin hits you.  k hVCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclek hrDir - look around, f - activateThe hobgoblin is struck by an arc of lightning.  k hGThe hobgoblin is almost dead.k hM@gCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  The hobgoblin is struck by an arc of lightning.  The hobgoblin is almost dead.  You are struck by an arc of lightning. The lightning grounds out.k hZ2--4.5 (1k h]k hQ- _The hobgoblin hits you.l h  #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty #.##..# #.# #)...#...# Demigod  ### #.##..# #.# #._....#  Health: 22/26 ====================----  .....##.##..#####.###...##.#  Magic: 2/10====--------------------  #....†..............§§§...#  AC: 4Str: 9  #...(.#..(...##.###....##.#  EV: 11Int: 21  .........#.......# #.........  SH: 0Dex: 14  .......####.***..###.######### XL:  3 Next: 83% Place: Dungeon:3  ............*@*......#  Noise: ==-------  Time: 2844.5 (0.0)  ...#.##.#####g######.##  o) +2 short sword (venom)  ...#. ....[##...##  Cast: Static Discharge  .# #. ##.....†....#  Contam  #.##.##...)# l hY E .........#.#  g   hobgoblin ...# #......###†#  #..# #.##.#.# #.# #.# #..# #.##.#.# #.# The hobgoblin is almost dead.You are struck by an arc of lightning. The lightning grounds out. _The hobgoblin hits you.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem h  #.##..# #.# #.≈.##.#.# CreepyCrawly the Gusty #.##..# #.# #)...#...# Demigod  ### #.##..# #.# #._....#  Health: 22/26 ====================----  .....##.##..#####.###...##.#  Magic: 2/10====--------------------  #....†..............§§§...#  AC: 4m hI VStr: 9  #...(.#..(...##.###....##.#  EV: 11Int: 21  .........#.......# #.........  SH: 0Dex: 14  .......####......###.######### XL:  3 Next: 83% Place: Dungeon:3  .............@.......#  Noise: ==-------  Time: 2844.5 (0.0) m h3  ...#.##.#####g######.##  o) +2 short sword (venom)  ...#. ....[##...##  Cast: Static Discharge  .# #. ##.....†....#  Contam  #.##.##...)#  .........#.#  g   hobgoblin ...# #......###†#  #..# #.##.#.# #.# #.# #..# #.##.#.# #.# _The hobgoblin hits you.  m hc VCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclem h rDir - look around, f - activateThe hobgoblin is struck by an arc of lightning.  m h 7You kill the hobgoblin!m h   #.#  #.##..# #.# #) m hS  ### #.##..# #.# #._....#  #.##..#####.## m hx  #....†............  #...(.#..(...##.#m h   #.......#  m h n .####......###.  m h z.......*.......#  m h #.#####*######.##  ...#. ....[ m h, .# #. ##.....†....#  m hO #.##.##...) m h ...... ...# #......###† #..# #.##.#.# m h O #..#  m hp M@†Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  The hobgoblin is struck by an arc of lightning.  You kill the hobgoblin!  You are struck by an arc of lightning.m h1v 1-65.5 (1Static Discharge m hw _m hu m h o h 4o hm o h ,o h o hj L2=o h o h2 o hs o h o hK o h o h: O3===o h3 o hX 7o h o h Z _Your magical contamination has completely faded away.o h h3==o h o h ,o h o h Q===o h o hn ,o h o h o h a4==o h o h ,o h4 o h o h& T4==o h o h ,o hF o h o h h5==o hF o h ,o hY o h P==o hx o h ,o h@ o hZ 96o h E==o h o hbN _HP restored.o ho h,o hTo h k5===o hy o hO=o ho h,o ho h],o h o h|Q===o ho h,o h\!o h!,o h#o hU&,o h'o h{)d6==o h`*o h,,o hl.o h0,o h1o h?3,o h4o h6P==o h8o hh:,o h<o h?,o hAo hD,o hEo hHo hHN7==o hIo hK,o h'Lo hM,o hfNo hP,o hsQo hwSP==o hATo hY,o hYo h [,o h\o h],o hL_o h`,o h'bo hbo h!cO8===o h3do hg,o hho hj,o hYlo hn,o hoo h{r;===o hro hso hv,o hLxo h {,o h||o h4,o hmo hOL9==o ho hMo hS,o ho hT,o hɍo hz,o huo hcP==o ho hVo ho h-o h,o ho ho ho h9o hg10/10===o h`o h0o h,o hׯo he  You see here a hobgoblin corpse.o h o hs _o h>o ho h,o ho ho h;===o h#o ho h1o h,o ho ho h,o ho hdo h,o ho ho h,o ho ho ho ho ho hpo ht,o h{o hno h,o h3o h=o h!,o ho hso hz,o ho h<o h,o ho hO o h ,o h o h o h|,o ho h4o h,o ho ho h,o hqo ho h,o h-o ho h$o hJo ho h o h!,o h6"o hT#o h%,o hp%o h)o hG+,o h+o hi-o h"/,o h 0o h1o hs3,o h4o h99o h@;,o h;o h=o h@,o hKAp hp h4  #.##..# #.#  #.##..# #.#  #######.##..# #.# .....##.##..#####.## #....†............. #####...(.#..(## ##...........## # #.....#...... #...............p h -- #.S....#.##.#####†###### ##.....#.##.........[##. #.#.#.#.########.....÷.p h ### #.....#.# ######.##.##.... ... ..#.###............ J   endoplasm (asleep)p h <.# ##. ..##......###......# S   ball python (constriction, asleep)#.# #. J# #####..#p h  #.##.#.#  #.## #..# #.##.#.#p hwx934.5 (89.0)--5.5 (90p hNp hc n _A ball python and an endoplasm come into view.q hoq hqQuiver which action? ([-] to clear)  a - Cast: Shock q hGqF b - Cast: Static Discharge [*/%] inventory [&] all spells[!] focus mode: off|ons h s hQ #.##..# #.# CreepyCrawly the Gusty#.##..# #.# Demigod#######.##..# #.# Health: 26/26 ========================.....##.##..#####.## Magic: 10/10 ========================#....†............. AC: 4Str: 9s h #####...(.#..(...##.### EV: 11Int: 21##...........#.......# # SH: 0Dex: 14#..........####......### XL:  3 Next: 86% Place: Dungeon:3#......@................ Noise: ---------  Time: 2935.5 (0.0)#.S....#.##.#####†###### o) +2 short sword (venom)##.....#.##.........[##. Cast: Shock#.#.#.#.########.....÷.s h* ### #.....#.# ######.##.##.s hO ... ... ..#.###............ J   endoplasm (asleep)s hs C<.# ##. ..##......###......# S   ball python (constriction, asleep)s h c#.# #. J# #####..# #.##.#.##.# #.##..# #.##.#.#You kill the hobgoblin! s h _You are struck by an arc of lightning. _Your magical contamination has completely faded away. s h _HP restored. _You see here a hobgoblin corpse. _A ball python and an endoplasm come into view.s h s h s h v h# #.##..# #.#  CreepyCrawly the Gusty #.##..# #.#  Demigod #######.##..# #.#  Health: 26/26 ======================== .....##.##..#####.## Magic: 9/10=====================--- #....†............. AC: 4Str: 9 #####...(.#..(...##.### EV: 11Int: 21v h2$ ##...........#.......# # SH: 0Dex: 14 #..........####......### XL:  3 Next: 86% Place: Dungeon:3 #....**@................ Noise: ---------  Time: 2935.5 (0.0) v h]$#.S**..#.##.#####†###### o) +2 short sword (venom) ##.....#.##.........[##. Cast: Shock v h$#.#.#.#.########.....÷.  ### #.....#.# ######.##.##. v hJ%' ... ... ..#.###............ J   endoplasm (asleep)  <.# ##. ..##......###......# S   ball python (constriction, asleep)  #.# #. J# #####..# #.##.#.#  #.# #.# #..# #.##.#.# _You see here a hobgoblin corpse. _A ball python and an endoplasm come into view.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)v hBW  #.##..# #.#  CreepyCrawly the Gusty #.##..# #.#  Demigod #######.##..# #.#  Health: 26/26 ======================== v hW.....##.##..#####.## Magic: 9/10=====================--- #....†............. AC: 4Str: 9 #####...(.#..(...##.### EV: 11Int: 21 ##...........#.......# # SH: 0Dex: 14 #..........####......### XL:  3 Next: 86% Place: Dungeon:3 v h+X #......@................ Noise: ---------  Time: 2935.5 (0.0) #.S....#.##.#####†###### o) +2 short sword (venom) v h^X##.....#.##.........[##. Cast: Shock #.#.#.#.########.....÷.  ### #.....#.# ######.##.##. v hX ... ... ..#.###............ J   endoplasm (asleep) v hXY <.# ##. ..##......###......# S   ball python (constriction, asleep)  #.# #. J# #####..# #.##.#.#  #.# #.# #..# #.##.#.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!v haR  #.#   #.#   #.#     #....**. #.***† ...[ v ha.....÷  ###  .  ... ... ..... v hb` <.# ##. ....###...  #.# #. J#  #.##. v h0b #.# #.# #..# v hT..†..v hB8=6.5 (1 _v h v h w h( #.##..# #.#  CreepyCrawly the Gusty #.##..# #.#  Demigod #######.##..# #.#  Health: 26/26 ======================== .....##.##..#####.## Magic: 8/10===================----- #....†............. AC: 4Str: 9 #####...(.#..(...##.### EV: 11Int: 21 ##...........#.......# # SH: 0Dex: 14 #..........####......### XL:  3 Next: 88% Place: Dungeon:3 #......@................ Noise: =--------  Time: 2936.5 (0.0) #. h82m†...*#.##.#####†###### o) +2 short sword (venom) ##....*#.##.........[##. Cast: Shock #.#.#*#.########.....÷.  ### #...*.#.# ######.##.##.  ... ... *.#.###............ J   endoplasm (asleep)  <.# ##. .*##......###......#  #.# #. J# #####..# #.##.#.#  #.# #.# #..# #.##.#.#The zap hits the ball python. _You kill the ball python!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)w h #.##..# #.# CreepyCrawly the Gusty#.##..# #.# Demigod#######.##..# #.# Health: 26/26 ========================.....##.##..#####.## Magic: 8/10===================-----#....†............. AC: 4Str: 9#####...(.#..(...##.### EV: 11Int: 21w h ##...........#.......# # SH: 0Dex: 14#..........####......### XL:  3 Next: 88% Place: Dungeon:3#......@................ Noise: =--------  Time: 2936.5 (0.0)#.†...*#.##.#####†###### o) +2 short sword (venom)##....*#.##.........[##. Cast: Shock#.#.#*#.########.....÷.### #...*.#.# ######.##.##.... ... *.#.###............ J   endoplasmw h <.# ##. .*##......###......##.# #. *# #####..# #.##.#.##.# #.##..# #.##.#.#Aiming: Shock (safe; 5% risk of failure)  w h< SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  w h LThe endoplasm is severely wounded.w h3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.w hԓ S.....J.w hѠ 27.5 (1 _w h w hC x h2  #.##..# #.#  CreepyCrawly the Gusty #.##..# #.#  Demigod #######.##..# #.#  Health: 26/26 ======================== .....##.##..#####.## Magic: 7/10================-------- #....†............. AC: 4Str: 9 #####...(.#..(...##.### EV: 11Int: 21 ##...........#.......# # SH: 0Dex: 14 #..........####......### XL:  3 Next: 88% Place: Dungeon:3 #......@................ Noise: =--------  Time: 2937.5 (0.0) #. h3 z2m†...*#.##.#####†###### o) +2 short sword (venom) ##....*#.##.........[##. Cast: Shock #.#.#*#.########.....÷.  ### #...*.#.# ######.##.##.  ... ... *.#.###............ J   endoplasm  <.# ##. .J##......###......#  #.# #. .# #####..# #.##.#.#  #.# #.# #..# #.##.#.#The endoplasm is severely wounded. _The endoplasm quivers.Aiming: Shock (safe; 5% risk of failure)  x h$4 ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)x hbn  #.##..# #.#  CreepyCrawly the Gusty #.##..# #.#  Demigod #######.##..# #.#  Health: 26/26 ======================== x h1o .....##.##..#####.## Magic: 7/10================-------- #....†............. AC: 4Str: 9 #####...(.#..(...##.### EV: 11Int: 21 ##...........#.......# # SH: 0Dex: 14 #..........####......### XL:  3 Next: 88% Place: Dungeon:3 #......@................ Noise: =--------  Time: 2937.5 (0.0) x ho #.†....#.##.#####†###### o) +2 short sword (venom) ##.....#.##.........[##. Cast: Shock #.#.#.#.########.....÷.  ### #.....#.# ######.##.##. x hp i ... ... ..#.###............ J   endoplasm  <.# ##. .J##......###......#  #.# #. .# #####..# #.##.#.#  #.# #.# #..# #.##.#.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclex hQp Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!x h8x   #.#   #.#   #.#     . *† *...[ #.#.#*.....÷  ### #...*.#.# .  ... ... *.....  <.# ##. .*##......###...   #.# #. *#  #.##.   #.# #.# #..#  x hr S.......x h] m918.5 (1Shock _x h_$ x h% y h 8===y h! g===y hY By h; ,y h y hj ,y h y h y h L9==y h˚ y h" ,y h y h3 ,y h y hx ,y h y h y h5 :==y h y hۯ ,y h y hT ,y hL y h: y hx y h: y hw g10/10===y h y hp y h ,y h y hu y h2 ,y hX y h y hb ,y ht y ha y hD y h} ;===y h y h y hC ,y h y h y h{ y h y h y h; y h ,y hg y hw y h# ,y h y h y h< ,y h y h5 y hz ,y h y h\ y hR By hZ y hb ,y h y h% y h2 y hh y h y h y h y h y h9y hy h ,y hMy h(y h-,y hy h{y h y h y h{ y h y h ,y h y hy h,y hFy hYy h&,y hy hy hy h,y htXy hy h`,y hy hHy hy hy h0y hy hj,y hy hT y h!,y ho!y h!y hv",y h"y h#y h$y h>$y hv$y h&y h,.. . #.# ### .## #.# ##.#...# #.# # o#.# #.# #.. ..# #.# #.† #.# #.# ##. #@# #.# #- #.# #.#########. #.#####...........Shocky h- #.......<.####### #########.#  #.# #. o   orc (asleep) #.# #. .##########.### #. .......<......# #.y h0 88.5 (50.0)  An orc comes into view. It is wielding a +0 dagger.y h16f.ooy h7K====9.5 (51y h?y hE% _The orc shouts!{ h~   CreepyCrawly the Gusty .. Demigod . #.# ## Health: 26/26 ======================== # .## #.# ##. Magic: 9/10=====================--- #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 o.# #.# #.† SH: 0Dex: 14 #*# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: ====-----  Time: 2989.5 (0.0) #.# #.#########. o) +2 short sword (venom) { h( [33m#.#####........... Cast: Shock #.......<.#######. #########.# #. #.# #. o   orc #.# #. .##########.### #. .......<......# #. _You kill the endoplasm!An orc comes into view. It is wielding a +0 dagger. _The orc shouts!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{ h   CreepyCrawly the Gusty .. Demigod . #.# ## Health: 26/26 ======================== # .## #.# ##. Magic: 9/10=====================--- #...# #.# #.. AC: 4Str: 9{ hl l .#.# #.# #.. EV: 11Int: 21 o.# #.# #.† SH: 0Dex: 14 #.# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: ====-----  Time: 2989.5 (0.0) #.# #.#########. o) +2 short sword (venom) { h b#.#####........... Cast: Shock #.......<.#######. #########.# #. #.# #. o   orc #.# #. .##########.### #. .......<......# #.Aiming: Shock (safe; 5% risk of failure)  { hK sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.{ h,$ u .. . #.#  # .## #.#  #...# #.#  { h$ .#.# #.#  ..# #.# #.† #o# #.#  #@# #.#  #.# #. ........... { h% #.......<   #.#  #.#    { hA% 6< { h& K----90.5 (1{ h' 6Contam _{ h9+ { h, | hA  CreepyCrawly the Gusty .. Demigod . #.# ## Health: 26/26 ======================== | hA_# .## #.# ##. Magic: 8/10===================----- #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14 | hA#o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: ---------  Time: 2990.5 (0.0) | hvB#.# #.#########. o) +2 short sword (venom) #.#####........... Cast: Shock #.......<.#######. Contam  #########.# #. #.# #. o   orc #.# #. .##########.### #. | hB`.......<......# #.You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)| hP CreepyCrawly the Gusty..Demigod. #.### Health: 26/26 ========================# .## #.###. Magic: 8/10===================-----#.**# #.#| h`Q #.. AC: 4Str: 9.#*# #.##.. EV: 11Int: 21.*# #.##.† SH: 0Dex: 14#*# #.###. XL:  3 Next: 91% Place: Dungeon:3#@# #.##. Noise: ---------  Time: 2990.5 (0.0)| hQ #.# #.#########. o) +2 short sword (venom)#.#####........... Cast: Shock#.......<.#######. Contam #########.# #.#.# #. o   orc#.# #..##########.### #........<......# #.You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)| h ....o _Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)  The zap misses the orc.| h 3=1.5 (1| hU | h : _The orc hits you but does no damage.} hp&  CreepyCrawly the Gusty .. Demigod . #.# ## Health: 26/26 ======================== # .## #.# ##. Magic: 7/10================-------- #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14 #o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3} hp #@# #.# #. Noise: =--------  Time: 2991.5 (0.0) #.# #.#########. o) +2 short sword (venom) #.#####........... Cast: Shock #.......<.#######. Contam  #########.# #. #.# #. o   orc #.# #. .##########.### #. .......<......# #.The zap misses the orc. _The orc hits you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle} hShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)} h(FCreepyCrawly the Gusty..Demigod. #.### Health: 26/26 ========================# .## #.###. Magic: 7/10================--------} hm)#.**# #.##.. AC: 4Str: 9.#*# #.##.. EV: 11Int: 21.*# #.##.† SH: 0Dex: 14#*# #.#} h)##. XL:  3 Next: 91% Place: Dungeon:3#@# #.##. Noise: =--------  Time: 2991.5 (0.0)#.# #.#########. o) +2 short sword (venom)#.#####........... Cast: Shock#.......<.#######. Contam #########.# #.} h(*d#.# #. o   orc#.# #..##########.### #........<......# #.} hQ*}Aiming: Shock (safe; 5% risk of failure)  } hy*TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (72% to hit)  } h*bThe zap hits the orc.  The orc is severely wounded.} hʱc....o} huZ4--2.5 (1} h} h8 _The orc hits you with a +0 dagger.~ hQ  CreepyCrawly the Gusty .. Demigod . #.# ## Health: 24/26 ======================-- # .## #.# ##. Magic: 6/10==============---------- #...# #.# #.. AC: 4Str: 9 ~ hR.#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14 #o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: =--------  Time: 2992.5 (0.0) #.# #.#########. o) +2 short sword (venom) #.#####........... Cast: Shock #.......<.#######. Contam  #########.# #. #.# #. o   orc~ hS #.# #. .##########.### #. .......<......# #. _The orc hits you with a +0 dagger.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)~ hSzCreepyCrawly the Gusty..Demigod. #.### Health: 24/26 ======================--# .## #.###. Magic: 6/10==============----------#...# #.##.. AC: 4Str: 9.#.# #.#~ h\7#.. EV: 11Int: 21..# #.##.† SH: 0Dex: 14#o# #.###. XL:  3 Next: 91% Place: Dungeon:3#@# #.##. Noise: =--------  Time: 2992.5 (0.0)#.# #.#########. o) +2 short sword (venom)#.#####........... Cast: Shock#.......<.#######. Contam #########.# #.#.# #. o   orc#.# #..##########.### #........<......# #.Aiming: Shock (safe; 5% risk of failure)  ~ h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)  You miscast Shock. Nothing appears to happen.~ h{Y5=3.5 (1~ h~ h;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)  You miscast Shock. Nothing appears to happen. _The orc barely misses you.~ h   CreepyCrawly the Gusty .. Demigod . #.# ## Health: 25/26 =======================- # .## #.# ##. Magic: 5/10============------------ #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14 #o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: =--------  Time: 2993.5 (0.0) #.# #.#########. o) +2 short sword (venom) #[30~ h Um.#####........... Cast: Shock #.......<.#######. Contam  #########.# #. #.# #. o   orc #.# #. .##########.### #. .......<......# #. _The orc barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)~ h4 (CreepyCrawly the Gusty..Demigod. #.### Health: 25/26 =======================-# .## #.###. Magic: 5/10============------------#.**# #.##.. AC: 4Str: 9.#*# #.##.. EV: 11Int: 21~ h .*# #.##.† SH: 0Dex: 14#*# #.###. XL:  3 Next: 91% Place: Dungeon:3#@# #.##. Noise: =--------  Time: 2993.5 (0.0)#.# #.#########. o) +2 short sword (venom)#.#####........... Cast: Shock#.......<.#######. Contam #########.# #.#.# #. o   orc#.# #..##########.### #........<......# #. _The orc barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight li~ h neAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)~ hdd qM....oAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severely~ he kwounded, 72% to hit)  The zap misses the orc.~ hbf \1----4.5 (1~ hl ~ hYo 8 _The orc hits you with a +0 dagger. hJ$I  CreepyCrawly the Gusty .. Demigod . #.# ## Health: 21/26 ===================----- # .## #.# ##. Magic: 4/10=========--------------- #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14 #o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3  h%#@# #.# #. Noise: =--------  Time: 2994.5 (0.0) #.# #.#########. o) +2 short sword (venom) #.#####........... Cast: Shock #.......<.#######. Contam  #########.# #. #.# #. o   orc #.# #. .##########.### #. .......<......# #. _The orc hits you with a +0 dagger.   hV%jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h%Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit) hA   CreepyCrawly the Gusty .. Demigod . #.# ## Health: 21/26 ===================-----  h i# .## #.# ##. Magic: 4/10=========--------------- #...# #.# #.. AC: 4Str: 9 .#.# #.# #.. EV: 11Int: 21 ..# #.# #.† SH: 0Dex: 14  h4 #o# #.# ##. XL:  3 Next: 91% Place: Dungeon:3 #@# #.# #. Noise: =--------  Time: 2994.5 (0.0) #.# #.#########. o) +2 short sword (venom) #.#####........... Cast: Shock #.......<.#######. Contam   hd #########.# #. #.# #. o   orc #.# #. .##########.### #.  h .......<......# #.Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (severelywounded, 72% to hit)   hܑ MThe zap hits the orc.  You kill the orc! h3  .. . #.#  # .## #.#  #.**# #.#   h .#*# #.#  .*# #.# #.† #*# #.#  #@# #.#   h˘ #.# #. ........... #.......< h {   #.#   h  #.#    h   <   h# Y....) h) l55.5 (1Shock _ h0  h1  h1 h h( hi hS2= h6 hV5=== h h hQ h hs hC, h" hZ3== h h h<=== h hi7 hd hw _Your magical contamination has completely faded away. h h~4== h hI hN6== hN h, h h, h h= hh5== h` hM h:== h h, hn hD, hw h hQ#6 hE== h hf hN7== h h, h  hJ , h  h O= h h h?:== h h,, h@ hh h h h, hv h3, h h hO8=== h h!, h" h$, h$ hU&, h ' h( h(4=== h) hH+, h+ hh-, h*/ hZ2, h2 h3 h4L9== h4 h5 hd6, h6, h7 hy9 h9 h,: hB; h;:== h_< hK>, h1? h/A, hA hC hC hD hF hSFQ10/10=== h,G hI hK, hK hqP^  Things that are here:  a +0 dagger; a +0 scale mail hYR hR _ hS hV h?X, h Y hZ h] hk];=== h^ h` hib, hWc he hg, hFh h h, h, h h hK, h h h, h h h, h hY h, hp h, h#####   #....   #...   #..#  ######..#  #...(...#    -3060.5 (65.0) ##.# hNt#..##.###.# #.# #.# ##### hR hF-1.5 (66 h» h% _Found 4 stones. h43 h5 h8 h~: hl?B hB, hC hE hH h7H hcI hK hN, hO hQ hT, hGU hX hf .. [#  .#  .#  #####.####.##...@.......6.5 (5.0)#...........#..#######.#######..##...(...# hf#.####.###.##.###.# hn hs+7.5 (6 hx h{# _Found a robe. h#[ h^  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -1   g * Spellcasting   3.1  34%  -2           b - Unarmed Combat   0.0    -1   h - Conjurations   0.9    -1       i * Air Magic   3.4  34%  -1   h_c + Short Blades 0.2  16%  -1               d - Armour   0.0    -1       e - Dodging   1.8    -1      f + Stealth1.9  16%   0                                  [14 h_;61H                                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h} hY hCreepyCrawly the Gusty..Demigod[#Health: 26/26 ========================.#Magic: 10/10 ========================.#AC: 4Str: 9.#EV: 11Int: 21.#SH: 0Dex: 14#####.####.#XL:  3 Next: 95% Place: Dungeon:3#...@.......Noise: ---------  Time: 3067.5 (0.0)#...........o) +2 short sword (venom)#..#######.#Cast: Shock######..##...(...##.####.###.##.###.# _You kill the orc!  h_Your magical contamination has completely faded away.  Things that are here: _a +0 dagger; a +0 scale mail _Found 4 stones. _Found a robe. hD hp h  h> hi!  hO  hQ  h S  hS  hT  hV  hpX  h Y  hY  hZ  h[  hs\  h_]  h_  h`  h`  h a  hb  hd  hee  hEf  hg  hk  hl  hn  ho  hvq  hq  hr  hmt  hv  hw  h^x  h4z  hK| , h~  h  hV  h  h8  h1  hӊ  hy  h  h  h  h  h  h #.##.###...####.##.# ##.....###.# hˣ #.# ##.......##.##.# #.(.......#.# h& #.# #........##.# #.#...).## h| #.# #.##...... #.# #.##..#### h n #@# #.##..# h^  #.# #.##..# # h g #.#######.##..# # h ` #......##.##..####  h- # hu  ####....†......... # #.# #####...(.#..(...## h   # #.# ##...........#...... h   # #.# #..........####..... hM   # #.# #................... h E  h 098.5 (31.0) hL ,9.5 (32 hֲ  hR ` _q - a scroll labelled VYCVUAPETU h}  h;~  h~  h  h  h B h  h@  h  h  h , hf  h՗  h  h_  h  h  hO  hǜ  h!  hi  hy , h  h4  h7  hԢ  h9  h  h  hؤ  h  hå  hY , h  h~  h\  h|  h  h~  h , h  h  h , h  hh  ht , h۰  hѱ  h8 , h  h  h B hǶ  hm  h  h·  hR  h۸ , h%  h  h4  h , h0  h , h  h~  h B h  hu , h  h  h , hl  h4  h , h  h  h& , h  h  h , ht  h  h , h  h  h , hL  hA  h , h  h{  h , h/  hh  h , h  h  h4 , hy  h  h , h  hj  h  h  h0  h  h)  hD  h  h  h  h  h\  h  h , h  h^  hj , hW  h  h  h  h  hL  hg , hv  h?  hL  h  h  h  h  h  h  h  h@ , hF  h  h  h   h3  h`  h , hZ  h  h , h  h! <  You see here a +0 robe. h#  h9$  _ h;%  hY&  hB( , h!)  h+  h- , h-  hd0  h;1 , h3  h'5  h 6 , h6  h7  hP8 , h8  h|:  h;  h;  h<  h0>  h? , h<@  hhA  hK  #.#  #.(.... ###  ##### # hL ####♣♣ ## ######.#..♣♣ #..) #...#.......♣♣♣♣.+. #.## h$L #[#......♣..♣ ####. h?L #.###...♣@♣ #....##155.5 (56 hZL #.# ##♣♣♣♣♣ ####### htL q #.## hL  hL #.# ### ###  #####.####.###.########## #  hL  #.......................#   hL #..............########.# #  h0M ? #..#######.##### #.# ####.#.# #.# hT  hU ,6.5 (57 hZ  h6] E _Found a hammer. Found a runed translucent door. h}f#.###########.#######.# #.(.....###########. #. ####♣♣ ### #######.#..♣♣ #..)# #....#.......♣♣♣♣.+..j# #.##.#[#......♣@.♣####.##.#.###...♣.♣♣♣#....##.#.# ##♣♣♣♣♣#######.#.# #. #.# ### ### #.#####.####.###.########## #. j   Crazy Yiuf (wand, asleep)#...............# #.#..............########.# #.  #..#######.######.# ## h h17.5 (1.0) h h* hh !#.#.##.# #.(.### ##.#.#####♣♣ ### ####.####.#..♣♣ ♣#..)# #....##.♣♣♣♣.+..j# #.##.ß h #[#......♣.@♣ ####.##.#.###...♣.♣♣♣ #....##.ß#.# ##♣♣♣♣♣ #.##.# #.##.# ### ### #.#####.####.###.# #.# h5 x#.# #.##.#.# #. hb z#..#.##### #.# # hy  hߙ &8 h  h  hQ|#.............# #.###########.#########.# #.(.......##############... #.# ####♣♣ ### ####.# hR###.#..♣♣ ♣♣#..)# #....###.......♣♣♣♣@+..j# #.##.ß#[#......♣..♣#..⌠# ####.##...#.###...♣.♣♣♣ ### #....##.ß.#.# ##♣♣♣♣♣#######.##.# #.## hS #.# ### ### #... #####.####.###.########## #.# #.........# #.## #..............########.# #... hV h \j.j) h]&9 hSd hf( _Crazy Yiuf shouts! h}2The floor. h؊ hO#.............#CreepyCrawly the Gusty#.###########.######## Demigod#.##.(....... Health: 26/26 ========================############# Magic: 10/10 ========================#... AC: 4Str: 9#.## EV: 11Int: 21 h####♣♣### ####.## SH: 0Dex: 14###.#..♣♣ ♣♣#..)# #....## XL:  3 Next: 95% Place: Dungeon:3#.......♣♣♣♣@+.j.# #.##.ß. Noise: ---------  Time: 3159.5 (1.0)#[#......♣..♣#..⌠# ####.##... o) +2 short sword (venom) h֏=#.###...♣.♣♣♣ ### #....##.ß. Cast: Shock#.# ##♣♣♣♣♣#######.## h#.##.###.# ### ####... j   Crazy Yiuf (wand)  h/#####.####.###.########## #.## #.......................# #.## #..............########.# #...  h_Found 4 stones. _Found a robe. _q - a scroll labelled VYCVUAPETU _You see here a +0 robe. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! h hV h{ hY  hх tA garden patch. A small decorative plot of flowers penned in by cobblestone. hVi hfz#.............#CreepyCrawly the Gusty#.###########.######## Demigod#.##.(....... Health: 26/26 ========================############# Magic: 10/10 ========================#... AC: 4Str: 9 h {N#.## EV: 11Int: 21####♣♣### ####.## SH: 0Dex: 14###.#..♣♣ ♣♣#..)# #....## XL:  3 Next: 95% Place: Dungeon:3 he{K#.......♣♣♣♣@+.j.# #.##.ß. Noise: ---------  Time: 3159.5 (0.0)#[#......♣..♣#..⌠# ####.##... o) +2 short sword (venom) h{S#.###...♣.♣♣♣ ### #....##.ß. Cast: Shock#.# ##♣♣♣♣♣#######.###.##.## h{#.# ### ####... j   Crazy Yiuf (wand)  h|#####.####.###.########## #.## #.......................# #.## #..............########.# #...  hI|{_Found 4 stones. _Found a robe. _q - a scroll labelled VYCVUAPETU  hu|}_You see here a +0 robe. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! h~ hą h hA runed translucent door. A door, covered in runic writing, made from magically translucent wood. It has been created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. While adjacent to it, you can open it by pressing the O key. (O)pen. h hIJ"#.............#CreepyCrawly the Gusty#.###########.######## Demigod#.##.(....... Health: 26/26 ========================############# Magic: 10/10 ========================#... AC: 4Str: 9#.## EV: 11 hInt: 21####♣♣### ####.## SH: 0Dex: 14###.#..♣♣ ♣♣#..)# #....## XL:  3 Next: 95% Place: Dungeon:3#.......♣♣♣♣@+.j.# #.##.ß. Noise: ---------  Time: 3159.5 (0.0)#[#......♣..♣#..⌠# ####.##... o) +2 short sword (venom)#.###...♣.♣♣♣ ### #....##.ß. Cast: Shock#.# ##♣♣♣♣♣#######.###.##.###.# ### ### hw#... j   Crazy Yiuf (wand) #####.####.###.########## #.## #.......................# #.## #..............########.# #...  h _Found 4 stones. _Found a robe. _q - a scroll labelled VYCVUAPETU _You see here a +0 robe.  hRI_Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! h h h h  h Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19 h Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 67% to hit with your +2 short sword of venom. He has about 64% to hit you. AttackMax Damage Hit: +4 quarterstaff (chaos) 22 + chaos  hz 5He has an unusual item: a +4 quarterstaff of chaos and a wand of flame. He is vulnerable to silver and hated by Zin. He can open doors. He possesses the following wand spells:  a - Throw Flame(3d5) (7)  h z[!]: Description|Quote h`N  ho] C#.............#CreepyCrawly the Gusty#.###########.######## Demigod#.##.(....... Health: 26/26 ========================############# Magic: 10/10 ======================== h] #... AC: 4Str: 9#.## EV: 11Int: 21####♣♣### ####.## SH: 0Dex: 14###.#..♣♣ ♣♣#..)# #....## XL:  3 Next: 95% Place: Dungeon:3 h/^ K#.......♣♣♣♣@+.j.# #.##.ß. Noise: ---------  Time: 3159.5 (0.0)#[#......♣..♣#..⌠# ####.##... o) +2 short sword (venom) h^^ =#.###...♣.♣♣♣ ### #....##.ß. Cast: Shock#.# ##♣♣♣♣♣#######.## h^ j#.##.###.# ### ### h^ 0#... j   Crazy Yiuf (wand) #####.####.###.########## #.## #.......................# #.##  h^ #..............########.# #... _Found 4 stones. _Found a robe.  h _ _q - a scroll labelled VYCVUAPETU _You see here a +0 robe. _Found a hammer. Found a runed translucent door.  h6_ _Crazy Yiuf shouts! ha  hg  hQi  h h/Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: + hEV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 67% to hit with your +2 short sword of venom. He has about 64% to hit you. AttackMax Damage Hit: +4 quarterstaff (chaos) 22 + chaos He has an unusual item: a +4 quarterstaff of chaos and a wand of flame. He is vulnerable to silver and hated by Zin. He can open doors. He possesses the following wand spells:  a - Throw Flame(3d5) (7) [!]: Description|Quote h:k hy#.............#CreepyCrawly the Gusty#.###########.######## Demigod#.##.(....... Health: 26/26 ========================############# Magic: 10/10 ========================#... AC: 4Str: 9 hZzN#.## EV: 11Int: 21####♣♣### ####.## SH: 0Dex: 14###.#..♣♣ ♣♣#..)# #....## XL:  3 Next: 95% Place: Dungeon:3 hzK#.......♣♣♣♣@+.j.# #.##.ß. Noise: ---------  Time: 3159.5 (0.0)#[#......♣..♣#..⌠# ####.##... o) +2 short sword (venom) hz=#.###...♣.♣♣♣ ### #....##.ß. Cast: Shock#.# ##♣♣♣♣♣#######.## hzj#.##.###.# ### ### h!{0#... j   Crazy Yiuf (wand) #####.####.###.########## #.## #.......................# #.##  hL{#..............########.# #... _Found 4 stones. _Found a robe.  h{_q - a scroll labelled VYCVUAPETU _You see here a +0 robe. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! h} ha hN hΎ .' h  h 0** hq'0'. hc(15-----------==60.5 (1Shock hK/ h2\ _You open the door. Crazy Yiuf zaps a wand. The puff of flame hits you! hW    #.# #.( ###   ###   ♣♣#..)#  ♣@'.j.#  #[♣..♣#..⌠#  ♣.♣♣♣ ###  #.# ##♣♣♣♣♣  #.#  h!^ #.# ### ###     hvY   #.# #.( ###   ###   ♣♣#..)#  ♣@'.j.#  #[♣..♣#..⌠#  ♣.♣♣♣ ###  #.# ##♣♣♣♣♣  hw #.#  #.# ### ###     h~ h: h, hՈ_ _Crazy Yiuf is nearby! hD #.###########.####### h & #.# #.(...... ### ######### #.. #.# h;####♣♣### ####.###.#..♣♣ ♣♣#..)# #.... hg #.......♣♣♣♣.'.j.# #.##.ß h| #[#......♣.@♣#..⌠# ####.##. #.###...♣.♣♣♣ ### #....##.ß h #.# ##♣♣♣♣♣ #######.# #.#  #. h' #.# ### ### #..#####.####.###.########## #.#  h #.......................# #.  #########.# #..  h #..#######.##### #.# ### h h8*** h}F.'. hs1--------------1 h h·I _Crazy Yiuf zaps a wand. The puff of flame hits you. hn2 #.#. #.# #.( ###  # #. ####♣♣ ### ####. ###.#..♣♣ ♣♣#..)# #.... # h{o).♣♣♣♣.'.j.# #.##. #[#......♣@.♣#..⌠# ####.## #.###...♣.♣♣♣ ### #....##. #.# ##♣♣♣♣♣ #. #.# #. ho #.# ### ### # #####.####.###.# #. #.# #. #. hp#.# # #..#.##### #.#  hq hpwh. hy/--2 hy/Shock hk~ h h3I #.# #.(.... ### ####### #####♣♣### #######.#..♣♣ ♣♣#..)# #.. #.......♣♣♣♣.'...# #.## #[#......♣..♣#..⌠# ####.## #.###...♣@♣♣♣ ### #....## hJ #.# ##♣♣♣♣♣ ####### #.#  # #.# ### ### ######.####.###.########## # #.......................# # #########.# # #..#######.##### #.# # ####..# #.#  #.# hL hNSjj   Crazy Yiuf (wand) hT~2=----3Shock h)Y h\ h #.###########.#### #.# #.(...######## ####♣♣ ### ### ###.#..♣♣ ♣♣#..)# #.. #.♣♣♣♣.j...# #. #[#.....@♣..♣#..⌠# ####. #.###...♣.♣♣♣ ### #.... #.# ##♣♣♣♣♣##### #.# #.# ### ## hK# #####.####.###.########## #..........# #..............########.#  #..#######.##### #.# he  heU4Shock h h h #.#. #.# #.( ###  ####♣♣ ###  ###.#..♣♣ ♣♣#..)# # #.♣♣♣♣.j...# #. h #[#....@.♣..♣#..⌠# ####. #.###...♣.♣♣♣ ### #.... #.# ##♣♣♣♣♣  #.#  #.# ### ###  #####.####.###.#  #.#  #.#.#  hz #..#.##### #.# hՙ h&5 h h&¯ hR #.#. #.# #.( ###  ####♣♣ ###  ###.#..♣♣ ♣♣#..)# # #.♣♣♣♣.j...# # #[#...@..♣..♣#..⌠# #### #.###...♣.♣♣♣ ### # #.# ##♣♣♣♣♣  #.#  #.# ### ###  #####.####.###.#  #.#  #.#.#  #..#.##### #.#¯ h~W¯ hZ&6¯ hk`¯ ha¯ hv  #.#. #.# #.( ###  ####♣♣ ###  ###.#..♣♣ ♣♣#..)#  #.♣♣♣♣.j...#  #[#..@...♣..♣#..⌠#  #.###...♣.♣♣♣ ### # #.# ##♣♣♣♣♣  #.# ¯ h  #.# ### ###  #####.####.###.#  #.#  #.#.#  #..#.##### #.#¯ h ¯ hM jj   Crazy Yiuf (wand)¯ h O=7Shock¯ h ¯ h ï hT #............. #.###########. #.# #.##### ####♣♣ ### ###.#..♣♣ ♣♣#..)# #.♣♣♣♣.j...# ï hTu #[#......♣..♣#..⌠# ## #.###...♣j♣♣♣ ### #. #.# ##♣♣♣♣♣## #.# #.# ### ###  #####.####.###.########## #..........# #..............########.#ï hVï hr]>j.ï h`\3=8ï hgï hiį h?  # #.# #.# # ###  ####♣♣ ### ###.#..♣♣ ♣♣#..)# #.♣♣♣♣.j...# #[#.....j♣..♣#..⌠#  #.###...♣.♣♣♣ ### # #.# ##♣♣♣♣♣  #.# #.# ### ### #####.####.###. #. #.#.į hį he;j.į h&9į hį h`[ _Crazy Yiuf glowers.į h 9 # #. #.#  ###  ####♣♣ ### ###.#..♣♣ ♣♣#..)# #.@....j♣♣♣♣.j...# #[#......♣..♣#..⌠# į h  #.###...♣.♣♣♣ ###  #.# ##♣♣♣♣♣ #.# #.# ### ### #####.####.###. #..... #.#į hr į h 4j.į hێ '70į h į h` ů h  #.######### #.#  #######♣♣######.#..♣♣ ♣♣#..)# #.....j.♣♣♣♣.j...# #@#......♣..♣#..⌠# #.###...♣.♣♣♣ ### #.# ##♣♣♣♣♣  #.# #.# ### ########.####.###.####### #..................... #......####### #..#######.#####ů h ů hb 0.ů h) U1Shocků h" ů h _Crazy Yiuf yells, "Dawk!" _You see here a +0 robe.Ư h?b  #####♣♣######.#..♣♣ ♣♣#..).......♣♣♣♣.j...[#......♣..♣#..⌠##...♣.♣♣♣ ## ##♣♣♣♣♣  #########..# #.#Ư hgƯ h+j[4=2 _Ư hQnƯ h pƯ hn ' #####♣♣######.#..♣♣ ♣♣#..).......♣♣♣♣.j...[#......♣..♣#..⌠.###...♣.♣♣♣ ## ##♣♣♣♣♣  Ư hę ### ####...(...# #.#Ư h Ư h &3Ư h Ư h2 ȯ h= ####♣♣######.#..♣♣ ♣♣#..).......♣♣♣♣.j...[#......♣..♣#..⌠.###...♣.♣♣♣ ## ##♣♣♣♣♣  ### ########.####.###.#############.####.## #.#ȯ h?ȯ h Fjj   Crazy Yiuf (wand)ȯ hH34Shockȯ hNȯ hPɯ hk####♣♣######.#..♣♣ ♣♣#..).j.....♣♣♣♣.j...[#......♣..♣#..⌠.###...♣.♣♣♣ ## ##♣♣♣♣♣  ### ########.####.###.#######..........................#######.#######.###########..# #.# ...(..####.#ɯ hkF #.# ɯ h"rɯ hxJ.jɯ hWy&5ɯ h$}ɯ h ɯ hm_Crazy Yiuf says, "Millenium sanguine head!"ʯ h####♣♣######.#..♣♣ ♣♣#..).......♣♣♣♣.j...j#......♣..♣#..⌠.###...♣.♣♣♣ ## ##♣♣♣♣♣  ### ########@####.###.########.....................#..............########..#######.###########..# #.#...(...####.# #.# ##ʯ hʯ hD****ʯ h+2....ʯ h,T10---==6ʯ hX3ʯ h46I _Crazy Yiuf zaps a wand. The puff of flame hits you.ʯ hJ:###.#..♣♣ ♣♣#..) #.......♣♣♣♣.j... #j#......♣..♣#..⌠ #.###...♣.♣♣♣ # #.# ##♣♣♣♣♣  #.#  #.# ### ########.####.###.###### #...@................ #######ʯ hק #..#######.##### ######..# #.# #...(...# #.# #.####.## #.# #.# #.# #.# #.####.# #...#ʯ h@ʯ hF[jʯ hP/--7ʯ heʯ h˯ h{  ###.#..♣♣ ♣♣#.. #.......♣♣♣♣.j #[#......♣..♣#.. #j###...♣.♣♣♣  #.# ##♣♣♣♣♣ #.# #.# ### ### #####.####.###. # #. #..#.##### ˯ hc|  ######..# #.# #...(...# #.# #.####.## #.# #.# #.# #.# #.###  ##.# #...#˯ h߃ ˯ hc p--8Shock˯ h& ˯ h ̯ hH6 #.......♣♣♣♣.j #[#......♣..♣# #j###...♣.♣♣♣  #.# ##♣♣♣♣♣  #.#  #.# ### ########.####.###.#### #.................. ##### #..#######.##### ######..# #.#  #...(...# #.# #.####.## #.# #.# #.#̯ hIE #.# #.#####.# #...# #..# ###.#̯ h