Aj[_ Player: Cubble Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.21:20:42.ttyrec Time: (1788297642) Tue Sep 1 21:20:42 2026 Aj/< [?1051l[?1052l[?1060l[?1061hAj= V)0[?7h[?25l[?1cAjE AjI AjS Welcome, Cubble. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk GladiatorAjR AjAjCubble the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentThrow: 3 throwing netsAj:j####+@>+####AjAjWelcome, Cubble the Merfolk Gladiator.Will you be the one to retrieve the awesome Orb of Zot from the depths?AjTAj:Press ? for a list of commands and other information.  Found an escape hatch in the floor.AjxAj[ _Found a staircase leading out of the dungeon.Aj _There is an escape hatch in the floor here. _You open the door. _Found 10 gold pieces.##.#.##..#$.#..#####..#+<>@..+3.0 (3####..#..#⌠.#..#.##.### _There is an open door here.AjC4 _  There is an escape hatch in the floor here. _AjD  There is a staircase leading out of the dungeon here. _You open the door.Aj&t _Found a plate armour.## ###. .###. .###.. ..##.⌠ $.##.. ..##..####..#..@<>'..+7.0 (4#..####..##.. ..##.[ ⌠.##.. ..###. .###. .### ## _There is an open door here.AjT> _  There is a staircase leading out of the dungeon here. _Aj]  There is an escape hatch in the floor here. _  There is an open door here. _Found a parchment of Slow and 10 gold pieces.Aj|##++# ##....## #......# ##.⌠..:.## #........# #.⌠....@.# 15.0 (8.0)#...##...# #..####..# +..'<>'..+#..####..##.. ...##.[ ..⌠.##.. .....###.$..⌠.## _You now have 10 gold pieces.Aj Aj Aj( Aj- AjT XAj Aj, Aj Aj Aja Aj Aj Aj Aj Aj Aj Aj Aj ,Aj Aja Aj ,Ajt Aj, Aj{ Aj Aj ,Aj Aj AjI Ajx Aj) Aj Aj) Aj2 g##.⌠..:.###........#Aj w#.⌠......# #...##...# #..####..# +..'<>'..+ #..####..# #...##...# #.@....⌠.#24.0 (9 #........# ##.$..⌠.## #......# ##....## #++## Aj Aj" Aj& U _You see here a +0 plate armour.AjA5.0 (1Aj[Aj+ _f - a +0 plate armourAjS+Aj+Aj,Aj9/Aj1AjJ7nAj7AjD;,Aj;Aj`A#.⌠......# #...##...# #..####..# +..'<>'..+ #..####..# #...##...# #......⌠.# #........# ##.@..⌠.## AjA8.0 (3# ...## #++## AjA AjBAjGAjJ> _You now have 20 gold pieces (gained 10).Aj\AjGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 plate armourAjf - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 7.0 (4.0 -> 11.0). Your EV would decrease by 8.7 (12.3 -> 3.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Aj AjF#.⌠......#Cubble the Poker#...##...#Merfolk#..####..#Health: 16/16 ========================+..'<>'..+Magic: 1/1========================#..####..#AC: 4Str: 14#...##...#EV: 12Int: 7#......⌠.#SH: 0Dex: 15#........#XL:  1 Next:  0% Place: Dungeon:1##.@..⌠.##Noise: ---------  Time: 28.0 (0.0)#......#a) +0 trident##....##Throw: 3 throwing nets##++##There is an open door here. Aj_Found a parchment of Slow and 10 gold pieces. _You now have 10 gold pieces. _You see here a +0 plate armour. _f - a +0 plate armour _You now have 20 gold pieces (gained 10).AjAjAjAjK  You start removing your armour.9.0 (1AjAjAjF,30.0 (2AjPAj AjM+1.0 (3AjUAj}Aj+2.0 (4Aj!Aj%AjZ%$3.0 (5Aj)Aj+ 1 _You continue removing your +0 leather armour. x5Aj~,Aj0AjM7  You finish removing your +0 leather armour.  You start putting on your armour.Aj7+4.0 (6Aj;Aj@AjqA+5.0 (7AjWEAjPLAjL+6.0 (8Aj|PAj@WAj7X+7.0 (9Aj^AjAdAjd/8.0 (10.0)AjhAjck 1 3 _You continue putting on your +0 plate armour. x5AjelAjdsAjva _You finish putting on your +0 plate armour.AjAjjAjAjǕAjAjP _AjGAjAj&AjAjt  You open the large door.  You encounter a kobold. It is wielding a +2 dagger of electrocution.AjFV#..####..# +..'<>'..+ #..####..# #...##...# #......⌠.# #........# ##....⌠.## # ## #''##  K.... ........##########K   kobold (asleep)40.0 (2.0)K.K1.0 (3 _AjP j )You hit the kobold.Aj% 1=2.1 (1.1 _You kill the kobold!Aj +..'<>'..+#..####..#.##....⌠#.##....⌠.## #......# ##....## ##@'## #..............#.............g############### g   goblin (asleep)Aj g.Aj(RgAj#4-30AjAj _You encounter a goblin. It is wielding a +0 dagger.There is a large open door, spattered with blood here.  Things that are here:Aj _a +2 dagger of electrocution; a kobold corpseAj%#..####..#.##....⌠#..##....⌠.## #......# ##....###..####)'####..#......@.......g############## Ajȥ"g.AjAjͬG-4 _AjAjAje .##.#......⌠#........##....⌠.# #......# # ##....###..####)'####...........g.##############.g.Aj Aj &5Ajy Aj Aj#...##...# #......⌠.# #........# Aj*M##....⌠.## #......# # ##....## ##..####)'####.#.#.g.#Ajg.AjAj~&6AjsAjAjf@#...##...# #......⌠.# #........# ##....⌠.## #......# # ##....## .#.#..####)'####.#.##.g.....##AjnD=7Aj2}AjtS _The goblin barely misses you.Aj*m )You puncture the goblin!Aj?& AjB528.2 (1.1AjK` _You kill the goblin!Aj'#...##...# #......⌠.# #........# ##....⌠.## #......# # ## ##....## .#.##..####)'####....##.# #......# # AjAjz4-90AjAj$  Things that are here:Aj'r _a +0 dagger; a goblin corpseAjbcIAjgAj1jAj_q| _AjsAj(uAjwAjxAjyAj|{Aj~,AjAjAj{,Aj߉,Aj^AjAjÌAjAjHAjAj?AjAjAj[AjVAjAjAjAjAj6Aj?AjAjAj,Aj,AjAj)AjfAjAjAjAj,AjAjdAj,Aj>AjAjAjAjAjAjAjAjM _You now have 30 gold pieces (gained 10).AjVAjAjAj#AjH,AjAj7 _You open the door.Aj3AjBAj@  There is an open door here.AjAjA _AjpAj8AjGAjAjAjXAjAjAjZAjAjtAjAjAjAj/AjAjAj 7  ....# ##++## #...# ##....###...# ###...# ##.⌠..@.##...#-Aja #........#...##.⌠......#...##...##...#...##..####..#.^.#+..'<>'..'...##..####..#...##...##...#...##......⌠.#...#Aj5RYou pick up a parchment of Slow and begin reading...Aj073.2 (24.0)AjH,4.2 (25AjSAj= _You add the spell Slow to your library.Aj_Aji,Aj,Aj,AjAjPAj  You open the large door.  You encounter a hobgoblin.AjC......######## ........  ....g ....# ##''## #...# ###...# ##...# ##.⌠....##...# #........#...# #.⌠......#...#Aj #...##...#...#g   hobgoblin (asleep) #..####..#^.# +..'<>'..'...# #..####..#...#Aj_.g6.0)AjCgAj޻J====7.2 (3AjAj+ _The hobgoblin shouts!Aj  You hit the hobgoblin.  The hobgoblin is severely wounded.=---8.2 (1 _The hobgoblin barely misses you.AjWP '  You puncture the hobgoblin!Aj_(Ajb_4---9.3 (1.1AjhAj|lM _You kill the hobgoblin!Aj   There is a fountain of clear blue water here.  You briefly stop to clean your trident. _Aj Aj ##....###...##......##...# ##.⌠....##...# #........#...# #.⌠......#...# #...##...#...# #..####..#.^.# +..'<>'..'...# #@.####..#...#-87.3 (8.0 #...##...#...# #......⌠.#...# #........#...##### ##....⌠.##........ #......##..#.#### # ##....###..#.# #..####)####....# #...............##-Aj!_Aj\Aj=BAj,AjAjBAjAjcAjAjAjAjAj,Aj!AjIAjAj:AjAj,AjWAj¶Ajb  There is a large open door, spattered with blood here.  Things that are here:Aj+..'<>'..'...# #..####..#...# #...##...#...# #......⌠.#...# #........#...#####.###....⌠.##.........##......##..#.####### ##....###..#.# #..####@'####....# 94.3 (7#...............## #.........).....# ###############AjXV## AjqAj,Aj _a +2 dagger of electrocution; a kobold corpseAjx5.3 (1 _g - a +2 dagger of electrocutionAj;IAjz>AjAAjFBAjbJ,AjKAjNAj[nAj^Aj<_AjlaAj(d,AjfAj;gAjkAjkAjlAj&nAj~pAjpAjqAj,uAjPwAjwAjyAjA _You open the door.  Found a scroll labelled NOBAOGGEYTA.Ajp5 _AjeAjBAj BAjs ##''## #...##...... ##....###...##...... #......##...##......##.⌠....##...##......#........#...# #......#.⌠......#...# .....#...##...#...#  #..#..####..#.^.# #?.@..'<>'..'...#105.3 (10.0) #..#..####..#...# #..#...##...#...# #..#......⌠.#...##..#........#...#####..##....⌠.##.......#.. #......##..#.####.. ##.Aj...###..#.##..####†'####....#Aj0AjQ _There is an open door here.AjAj6Aj:AjAjAj: _AjAjAjAj"Aj; 1Aj AjG| ##''## #...# #......###....###...# #......##......##...# #......##.⌠....##...# #......#........#...# #......#.⌠......#...# .....#...##...#...# #..#..####..#.^.#Aj #@.'..'<>'..'...#8.3 (3.0) #..#..####..#...# #..#...##...#...# #..#......⌠.#...# #..#........#... #..##....⌠.##  #..##......##..#.#  #..###....###..#.# Aj9 #..####†'####....# AjAja _c - a scroll labelled NOBAOGGEYTAAjS AjY IAj[ ,Aj[j AjYk BAjLm Ajn Ajn Ajo Ajp Ajq ,Ajr Ajs Aj u ,Ajtu Ajv AjW r  You encounter an endoplasm.Ajc ...[#J....#.###### .....# ...........# ...........# ...........# ...........######## #...@.......... Ajѐ \#............. ....##......####''## #...##......###....###...##......###...#......##.⌠....##...# J   endoplasm (asleep)#......#..#...##......#.⌠......#...##......#...##...#...#Aj  Aj U.J17.3 (9  Found a ring mail.Aj 1JAj /8.3 (10.0)Aj Aj5 ^ _The endoplasm quivers.Aj _An endoplasm is nearby!Aj: #=[#. #J###### ....Aj<########..##...... ......... ...####''## ..###....#..##....##.⌠....#..#....#.⌠...AjF&.JAjAj19.0)AjZAjY _Found a runed steel ring.AjXy #. #=[#. #.#####J ..########..#. ....... .###''## #....#.#.⌠....#.AjlZ&.JAjb=20AjoiAjkAjV3   Cubble the Poker .. #. Merfolk ... #= Health: 16/16 ======================== ...[#. Magic: 1/1======================== ....#.######  AC: 11Str: 14 ...........#  EV: 3Int: 7 ......J....#  SH: 0Ajo4 Dex: 15 ...........#  XL:  1 Next: 40% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 120.3 (0.0) ...........########  a) +0 trident ..##..............  Throw: 3 throwing nets #............. ....# #......####''## #...# #......###....###...# J   endoplasm #......##......##...# #......##.⌠....##...# #......#........#...# Aj4 _The endoplasm quivers. _An endoplasm is nearby! _Found a runed steel ring.  Aj4 Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)AjM :  Cubble the Poker .. #. Merfolk ... #= Health: 16/16 ======================== ...[#. Magic: 1/1======================== ....#.######  AC: 11Str: 14 ...........#  EV: 3Int: 7 ...........#  SH: 0Dex: 15 AjN *.......J...#  XL:  1 Next: 40% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 120.3 (0.0) ...........########  a) +0 trident ..##..............  Throw: 3 throwing nets #............. ....# #......####''## #...# #......###....###...# J   endoplasm #......##......##...# #......##.⌠....##...#AjNO n #......#........#...# _An endoplasm is nearby! _Found a runed steel ring.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)  You reach to attack! You hit the endoplasm.Aj)X  .. #. ... #= ...[#. ....#.######  ...........#  ...........#  .......J...#  .......@...# AjY  ...........#  ..##..............  #.............  #......####''##  #......#  #......# #......#AjZ +1.3 (1Aja Aj#d  _Found a runed steel ring.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit)  Ajd You reach to attack! You hit the endoplasm. _The endoplasm is heavily wounded.AjL+Aj]  Cubble the Poker .. #. Merfolk ... #= Health: 16/16 ======================== ...[#. Magic: 1/1======================== ....#.######  AC: 11Str: 14 ...........#  EV: 3Int: 7 ...........#  SH: 0Dex: 15 .......J...#  XL:  1 Next: 40% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 121.3 (0.0) ...........########  a) +0 trident ..##..............  Throw: 3 throwing nets #............. ....# #......####''## #...# #......###....###...# J   endoplasAj`m #......##......##...# #......##.⌠....##...# #......#........#...#Aim: an endoplasm (87% to hit)  You reach to attack! You hit the endoplasm. _The endoplasm is heavily wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)AjCubble the Poker.. #.Merfolk... #=Health: 16/16 ========================...[#.Magic: 1/1========================....#.######AC: 11Str: 14...........#EV: 3Int: 7...........#SH: 0Dex: 15.......J...#XL:  1 Next: 40% Place: Dungeon:1.......@...#Noise: ---------  Time: 121.3 (0.0)Aj...........########a) +0 trident..##..............Throw: 3 throwing nets#............. ....##......####''## #...##......###....###...# J   endoplasm#......##......##...##......##.⌠....##...##......#........#...#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.Aje3-----=2.3 (1AjAj;w  Press: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)  You barely miss the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you. Aj_You are frozen.Aj` K .  You hit the endoplasm.Aj3k RAj q4==---53.4 (1.1Aj AjՏ M _You kill the endoplasm!Aj M. #.. #=[#. #.###### ..########..##..............##......#-40Aj[(M.. #... #=[#. #.###### ...........########. #......#AjE2V-5Aj9Aj :Aj5Aj/9M.. #.... #=..[#. #.#####...........#..'#......#AjCAjD&6AjJAj MAj *!#...#. .. #..... #=...[#..#.######.#.#.#.#.##.##.......## #Aj*,..... .... #......####''## #... #......###....###...AjN2Aj2r5===7Aj9Aj;AjAAjBAj#IAjyKAjAjKAjDAjAj H #.# ...## #.##... #.##.... #=##....[#.##.....#.#######.##.##.##.##.###...##......# #. Aj #......####''## # #......###....###Aj Y8AjE M.#.# ...## #... #.#.... #=#....[#.# #.....#@#######............##......###Aj] <9Aj g AjN_M##.#.# ...#  #. #=[#@# #.....#.#######............#Aj>`#............##.....##...##.##.#### #.........AjhAj[i'30Aj1qAj+sAj&M##.#.# ...#  #. [#.# #.######............#......................#.......##........AjAjKB=1AjAjAjw#6Aj7==2.4 (2AjAjk- _h - a ring of willpowerAjx Ajm Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn) Aj f - a +0 plate armour (worn)b - a +0 leather armour Jewellery (go to first with "=)h - a ring of willpowerAjph - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. AjpYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Aj Aj AjH 'Cubble the PokerMerfolk###Health: 16/16 ========================..#Magic: 1/1========================#.#AC: 11Str: 14...EV: 3Aj Int: 7## #.#SH: 0Dex: 15#... #.#XL:  1 Next: 50% Place: Dungeon:1#.... #@#Noise: ---------  Time: 132.4 (0.0)#....[#.#a) +0 trident#.....#.######Throw: 3 throwing nets#............##............##............##............#Aj8 #............#########...##..............The endoplasm is heavily wounded.The endoplasm freezes you. Aj] I_You are frozen.  You hit the endoplasm. Aj} V_You kill the endoplasm! _h - a ring of willpowerAj Aj +9 (0.5Aj Aj 4 _h - a ring of willpower (worn)Aj4IAjAjAjABAj ,AjAjAj7,AjAj AjYAjAjKAjAjAjAjAjUAjAjUAjAjFAj,Aj-AjAj*,AjAjVAj Aj Aj AjG AjB,AjAj]Aj,Aj2AjAjc  You encounter a bat.Ajg############ ...#......#.##.#.####......# #......b.Aj ## #..#.### #......###.... #.# #........#.... #.# #......#.#....[#.# #.##.###b   bat (asleep)#.....#.######.# .##............#.# ..#............#Aj% 243.9 (11.0)b.Aj b.AjK!b.Aj'ObAj(34.9 (12 _Aj.Aj0Aj ############ # ...#......# Ajmz.####@# #......# #...b....  ## #..#.### #......##  #.... #.# #........  #.... #.# #......#.  #....[#.# #.##.###  #.# .#  #.# ..  Aj ############ # ...#......# .####@# #......# #...b....  ## #..#.### #......##  #.... #.# #........  #.... #.# #......#.  #....[#.# #.##.###  Aj#.# .#  #.# ..  AjC#Aj`$Aj*Aj,D _A bat is nearby!Aj,Ajt############# ...#.......##.#.####.##.#.##.....# #@..b....Aj## #..#.##...##.... #.# ...#[#.##.###.#.######.# .# .......#.# .. ##AjXb.Ajb.Aj߿Ajr9=5.0)AjFAj[: _The bat hits you but does no damage.Aj   Cubble the Poker  Merfolk  Health: 16/16 ========================  Magic: 1/1========================  AC: 11Str: 14 ############Aj I EV: 3Int: 7 # ...#......# SH: 0Dex: 15 #.##.#.####.##.#.##  XL:  1 Next: 50% Place: Dungeon:1 Aj #......# #@b......  Noise: =--------  Time: 145.9 (0.0)  ## #..#.### #......##  a) +0 trident  #.... #.# #........  Throw: 3 throwing nets  #.... #.# #......#.  #....[#.# #.##.### AjT #.....#.######.# .#  b   bat  #............#.# ..  #............#.# ##  #............# Aj _You encounter a bat. _A bat is nearby! _The bat hits you but does no damage.  Aj Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)Aj 5  Cubble the Poker  Merfolk  Health: 16/16 ========================  Magic: 1/1========================  AC: 11Str: 14 ############ EV: 3Int: 7 Aj8 # ...#......# SH: 0Dex: 15 #.##.#.####.##.#.##  XL:  1 Next: 50% Place: Dungeon:1 #......# #@.......  Noise: =--------  Time: 145.9 (0.0)  ## #..#.### #......##  a) +0 trident  #.... #.# #........  Throw: 3 throwing nets  #.... #.# #......#.  #....[#.# #.##.###  #.....#.######.# .#  b   bat  #............#.# .. Ajp #............#.# ##  #............# _A bat is nearby! _The bat hits you but does no damage.  Reach: a) +0 tridentAj tPress: ? - help, Dir - move targetAim: a bat (46% to hit)  You hit the bat.Aj0 ` #### #  .#.##   #@.......  ##  #......##  #.... #.# #........  #.... #.# #......#.  #....[#.# #.##.###  #.# .#  #.# ..  #.# ##  Ajj 567.0 (1.1Aj Ajv , _The bat hits you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (46% to hit)  You hit the bat. _You kill the bat!Aj\###### # ...#......# ##.##.#.####.##.#.##......# #.  ## #..#.### #......##.... #.# #.##.... #.# #......#.##....[#.# #.##.### ##.....#.######.# .#  #.#.# ..  #.#.# ### Aj0Aj^4-80AjAjAj.....?.$.#.#.....###### ..# ...#......# .# #.##.#.####.##.#.###.#......# #. ## #..#.### #......# #.... #.# #.# Aj~#.#.# ### Aj_Aj@-9AjAjty _Found a scroll labelled GOUVOE OZUASM and 10 gold pieces.AjH ........ ..?.$.# ...#.. ##.... ...#####... ...# ...#......##.# ..#.##.#.####.##.#.###.#......# #. #..#.### #......####. .... #.# #.# .....#.######.##.# .#.##.. .#.##### jAj j   gnoll (wandering)Aj '50Aj AjH p _You encounter a gnoll. It is wielding a +0 whip.Ajp .j...... ##..?.$.# ....#..####.........#........  # ...#......##.#...  #.##.#.####.##.#.###.  #......# #.  #..#.### #......####.# #.# #.# [#.# #.##.###K##.######.##.# ##.##.. K   kobold (missile, asleep)#.###### .jYou encounter a kobold. It is wielding a +0 club and quivering stones.Kjs 0m.jK)===1Ajَ P _The gnoll shouts! The kobold shouts!AjY} ........ ##j.?.$.# ....#..####. ........... #........  # ...#......##.#...  #.##.#.####.##.#.###... #......# #. # #..#.### #......####.#. #.# #.# .... #.# #......#K#.[#.# #.##.###.#.#.######.##.# #.#.##...#.##### .#K..jAj ~b[m---2Aj...#.. ... ........##..?.$.# .j..#..#### ........... ############........ ...#......##.#... ##.#.####.##@#.###..  #............ # #..#.#######.#K.# .....#.[#.# #.##.###.##.######.##.# ##.##...#####.j((Aj3..=--3 _The kobold throws a stone. The stone hits you but does no damage.Aj(l' ...#.. ... ........ ##..?.$.# ....#..####. j.........############........ # ...#......##.#... .##.#.####.##.#.###........# #...@....... # #..#.######.# .... #.# K.# #.#[##.###.#.#### ............#Ajl0jAjm7K.Ajv.j   gnollK   kobold (missile)Aj w.-4Aj|AjWAj ........ ##..?.$.# ....#..####. ..........############j....... # ...#......##.#... Ajo.##.#.####.##.#.###........# #......... # #..#.##K####.# .... #.# ...# #[##.###..#.######.##.# #.......#.##.. #.#####AjO.jAj1K.AjAjAj9-5Aj Aj<Aj72 h )You hit the kobold.Aj5 P.jAj(> (AjC =7=6.1 (1.1AjI AjN J _You kill the kobold!Aj!n ........  Cubble the Poker ##..?.$.#  Merfolk ....#..####.  Health: 16/16 ======================== ...........  Magic: 1/1========================  ############........  AC: 11Str: 14  # ...#......##.#...  EV: 3Int: 7  #.##.#.####.##j#.###...  SH: 0Dex: 15 Ajmk #......# #...*........  XL:  1 Next: 70% Place: Dungeon:1 # #..#.### #...@).####.#  Noise: =--------  Time: 156.1 (0.0) .... #.# #........#  a) +0 trident .... #.# #......#.#  Throw: 3 throwing nets Aj....[#.# #.##.###.# .....#.######.##.# # ............#.##..Ajš j   gnoll ............#.##### ............# Aj............# _The kobold throws a stone. The stone hits you but does no damage.  You hit the kobold. Aj t_You kill the kobold!Reach: a) +0 tridentPress: ? - help, Dir - move targetAj0JAim: a gnoll, wielding a +0 whip (65% to hit)Ajy  ........  Cubble the Poker ##..?.$.#  Merfolk ....#..####.  Health: 16/16 ======================== ...........  Magic: 1/1========================  ############........  AC: 11Aj wStr: 14  # ...#......##.#...  EV: 3Int: 7  #.##.#.####.##.#.###...  SH: 0Dex: 15  #......# #...j........  XL:  1 Next: 70% Place: Dungeon:1 # #..#.### #...@).####.#  Noise: =--------  Time: 156.1 (0.0) .... #.# #........#  a) +0 trident .... #.# #......#.#  Throw: 3 throwing nets ....[#.# #.##.###.# .....#.######.##.# # ............#.##.. j   gnoll ............#.##### ............# Aj[ 4............#You hit the kobold. _You kill the kobold!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (65% to hit)  You reach to attack! You hit the gnoll.Aj    ##..?.$.#  ....#..####.  ...........  #####........  # ...##.#...  Ajt #.##.#.###...   #...j........   #...@).####.#  #.# #........#  #.# #......#.# [#.# #.##.###.##.##.# #.##..####-7.2 (1.1Ajy Aj{ 2 _You kill the kobold!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (65% to hit)  You reach to attack! You hit the gnoll. _The gnoll is lightly wounded.AjYk  You hit the gnoll.  The gnoll is heavily wounded.Ajl0=8.3Aj tAjv< _The gnoll hits you but does no damage.Aj  You hit the gnoll but do no damage.The gnoll is heavily wounded.AjX(9.4Aj& AjW"< _The gnoll hits you but does no damage.Ajp _The gnoll hits you but does no damage.  You hit the gnoll but do no damage.  The gnoll is heavily wounded. _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is severely wounded.AjDq{9/16 -----------60.5AjyAj|8 _The gnoll hits you with a +0 whip!Aj  You hit the gnoll but do no damage.The gnoll is severely wounded.Aj ,10Aj Aj < _The gnoll hits you but does no damage.Ajs F  You hit the gnoll.  The gnoll is severely wounded.8------------2 _The gnoll hits you with a +0 whip.Aj^  You barely miss the gnoll.The gnoll is severely wounded.Ajt_-3.6 (1.1AjRjR _The gnoll hits you but does no damage.Ajvl )You puncture the gnoll!Aj(AjPAj........Cubble the Poker##..?.$.#Merfolk....#..####.Health: 9/17============------------...........Magic: 1/1========================############........AC: 11Str: 14# ...#......##.#...EV: 3Int: 7#.##.#.####.##.#.###...SH: 0Dex: 15#......# #...)........XL:  1 Next: 200% Place: Dungeon:1 # #..#.### #...@).####.#Noise: =--------  Time: 164.6 (1.0) j40m.... #.# #........#a) +0 trident .... #.# #......#.#Throw: 3 throwing nets ....[#.# #.##.###.# .....#.######.##.# # ............#.##.. ............#.##### ............# ............#The gnoll is severely wounded. _The gnoll hits you with a +0 whip.  You barely miss the gnoll.The gnoll is severely wounded. _The gnoll hits you but does no damage.  You puncture the gnoll!Ajֵ _You kill the gnoll!You have reached level 2!Aj/  --more--Aj 13/23=2/2241% AjP Aj/ 4 _Aj}M...#.. ... ........##..?.$.# ....#..#### ........... ############........Aj[ ...#......##.#... ##.#.####.##.#.###  #.............. # #..#.###).####.#. .... #.# #......#.#-5 _  Things that are here: _a +0 whip; a gnoll corpseAj M...#.. ... ........##..?.$.# ....#..#### ........... ############........ ...#......##.#... ##.#.####.##@#.###..  #......)........ # #..#.###).####.# .... #.# #........#.#.###AjAjG-6 _Aj Aj Aj PM..#........#...#.. ... ........####..?.$.# ......#..#### ............ ############......... ...#....... ##.#.####.##.#.###..  #......# #...)........ # #..#.### #....).####.##.##.##..Aj Aj &7Aj Ajf Aj/4==Aj 5,Ajd5Aj6AjR:,Aj>BAj@AjG5==Aj3~c=6=17==8==AjOAjAjAjL#=AjwAjAjkAjK9=AjAj(AjgAj-Aj_,Aj(AjAjVAjAj<Aj$20AjE==AjAjճ,AjAjdAjйAjxAj_,Aj9Aj2Aj{R1==AjAjAjAjDAjAjYAjAjyAjAjAj,Aj9=Aj)AjAj52=AjAjAj,AjAjAjAjAj,AjAjk _You start resting.HP restored.Aj=Aj1206.6 (39.0)Aj#3AjJ\===7.6 (40 _AjAj9AjW M#.####...#........#...#......# .........####..?.$.# #......#..#### #..... ############.@....... ...#......##.#...... ##.#.####.##.#.###..#......# #...)...........)........#......#.#.##.##.# #8.6 (1.0)AjIM .#.####...........#............#......# ..........###..?.$.# #..#### #..... ############... ...#......##.#...... #.##.#.####.##.#.###........##......##.###Aj=TAjT&9Aj[Aj~^AjgM. #.#####.. #. Aj..#.####............#.......#....#......# #..........####..?.$.# AjD#..#### #..... ############...# ...#......##.#............Aj-Aj'10AjAjڬhM #.# #. #.##### #. #.####......#..#....# #..........#Aj####..@.$.# #..#### #..............############..........#...AjAj$==Aj1AjAjAj<+2.6 (2Aj Ajc _d - a scroll labelled GOUVOE OZUASMAjl0#.# #.. #.#####.#. #.K.#.####. ....#.# #....#......# #.# ####...@$.# #......#..####. #.............. ######......  # ...#......##.#....  #.##.#.####.##.#.###... K   kobold (missile, asleep)#......# #...)........  #..#.### #....).####.# Kj)1 40m.K)3.6 (1 _You encounter a kobold. It is wielding a +0 short sword and quivering stones.AjM #.# #.. #.#####.#. #.K. .#.####. Aj6N ....#..# #....#......# #.# ####....@.# #......#..####. #..............  #AjgN .......... # ...#......##.#. AjN -#.##.#.####.##.#.###...# #......# #...)...... AjN #..#.### #....).####.#. AjP K.KAjY AjZ &4Aja Aj e R _You see here 10 gold pieces.AjEK.KAjMAjM&5Aj9UAj/X> _You now have 40 gold pieces (gained 10).AjuE #.# #... . #.#####.... #. #.. .#.####.. ....#.K# #....#......# #.# ####.....@# #......#..####. #.............. ###..........  ...#......##.#........ .##.#.####.##.#.###...# ......# #...)......... ..#.### #....).# AjO m((((((Aj' e..@...Aj. .=6Aj6 Aj m _The kobold throws a stone. The stone barely misses you.Ajo  .### #.# #..... #.#####..... #. ..#.####............#.......K#....# #....####......### ..#..#### #........... ############..........  ...#............ .##.#.####.##.#.###...#....# #...)......... ..#.###).####.#..K-7AjAjAjD   Cubble the Poker #. .###  Merfolk #.# #....  Health: 23/23 ======================== . #.#####.....  Magic: 2/2======================== #. #.........  AC: 11Str: 14 .#.####........  EV: 3Int: 7 ....#........#  SH: 0Dex: 15 #....#....K.#  XL:  2 Next: 41% Place: Dungeon:1 #.......@..#  Noise: ---------  Time: 217.6 (0.0) ####......###  a) +0 trident #......#..####.  Throw: 3 throwing nets #.............. ############.......... AjCF   ...#......##.#........  K   kobold (missile) .##.#.####.##.#.###...# ......# #...)......... ..#.### #....).####.#. _You see here 10 gold pieces. _You now have 40 gold pieces (gained 10). _The kobold throws a stone. The stone barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)Aj   Cubble the Poker #. .###  Merfolk #.# #....  Health: 23/23 ======================== . #.#####.....  Magic: 2/2======================== #. #.........  AC: 11Str: 14 .#.####........  EV: 3Int: 7 ....#........#  SH: 0Dex: 15 #....#....).#  XL:  2 Next: 41% Place: Dungeon:1 #.......@..#  Noise: ---------  Time: 217.6 (0.0) ####......###  a) +0 trident #......#..####.  Throw: 3 throwing nets #.............. ############.......... Aj   ...#......##.#........  K   kobold (missile) .##.#.####.##.#.###...# ......# #...)......... ..#.### #....).####.#. _You now have 40 gold pieces (gained 10). _The kobold throws a stone. The stone barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You puncture the kobold! #. .###  #.# #....  . #.#####.....  #. #.........  .#.####........  ....#........#  #....#....).#  #.......@..#  ####......###  #......  #..........###......  #.#jN 37m....#.#.### #...).. #....)5=8.7 (1.1 _The kobold throws a stone. The stone barely misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You puncture the kobold! _You kill the kobold!Aj) #. .### #.# #.... . #.#####..... #. #.. .#.####.. ....#.# AjA #....#....).# #.# ####......### #......#..####. #..............#.......... ...#......##.#........ ##.#.####.##.#.###...# Aj Aj 4-90AjN Aj Aj~M ## . .#### #.# #....#. #.#####...... #. Aj ...#.####......#.......#....# #....###......### #......#..####..#.#.)..Aj Aj!-Aj, 20AjAAj]$  Things that are here:Aj _a +0 short sword; a stone; a kobold corpseAje Ajf Ajg AjDm Aj$q u  You encounter a bat and a ball python.Ajv - Ajw Z## #. .####  #.# #....#. #.#####.......#. #....S.#.####.....b....#.......@# #....#....).# ....# Aj x ####......####......#..####. #.............. b   bat (asleep) AjUx ##########.......... S   ball python (constriction, asleep) ..#......##.#........ #.#.####.##.#.###...#Ajj b.0 hThe ball python hisses angrily. You hear a bark!b.S.b..hhAja Ahh 2 jackals (1 wandering)b   batS   ball python (constriction)Aj9 3=1.7 (1Aj$ AjŖ Z _You encounter a jackal. x2Ajs|###. .#### #.# #....#.. #.#####.....h. #. #...........Sh.#.####.b... ....#.#  #....#....@.# #..........####Aj(### #......#..####. #.............. ###########..........h   jackal ...#......##.#........ ##.#.####.##.#.###...# .....# #...).........AjYbAj1h.Ajb.Ajob   batAj.-2Aj+Aj$  Things that are here:Ajv _a +0 short sword; a stone; a kobold corpseAjm ###. .#### #.# #....#.. #.#####....h.. #. #...........Sh.#.####b..b... ....#..#  #....#....).# #....#######Aj4 # #......#..####. #.............. ############..........  ...#......##.#........ .##.#.####.##.#.###...# ......# #...).........#.### #....).####.#.Aj ).b.Aj (.b.Aj 1h.Aj# D=3Aj* Aj- : _The bat hits you but does no damage.Aj#. .#### #.# #....#.. #.#####...h... #. #...........Sh.#.####b... ....#.#  #....#....b.#Aj5 #..........####### #......#..####. #..............############.......... # ...#......##.#........ #.##.#.####.##.#.###...# #......# #...)......... #..#.### #....).####.#. #.# #........#Aj2)bAjiK.hAj$b.AjUK.hAj+SAj$.Aj?b.Aj3S   ball python (constriction)Aj.-4AjcAjAjAj8-AjAjAjP # #....#..#####......#. #.......S...Sh.#.###h.b......#..#  #....#....b #..........########......#@.####..........  ############........... # ...#......##.#...##.#.#######...#.....# #...).........b   bat#.### #....).####.#S   ball python (constriction) .. #.# #........# #)b.b.h.Aj 'Sh   jackalb   bat=5Aj : _The bat hits you but does no damage.Aj" . #.#####....... #. #.....Sh.#.####......hS.b... ....#........#  #....#....).# #..........####....b.### #......#..####. #......@........############. ...#......##.#.  #.##.#.####.##.#.###...#  #......# #...).........  #..#.### #....).####.#. ... #.# #.......j m.# #. #.# #......#.#.[#.# #.##.###.#.bAj K.hAjm *SAjN J.hAjے '.bAjh .S   ball python (constriction)Aj &6Aj~ Aj ` _The bat attacks as it pursues you! The bat hits you but does no damage. x2Aj #. #.....Sh.#.####......S..b... ....#........#  #....#....h.# #..........#####......### #......#..####. #........b......############.@... ...#......##.#. #.##.#.####.##.#.###...# #......# #...)......... # #..#.### #....).####.#. .... #.# #........# #. #.# #......#.# .[#.# #.##.j@0m###.#..#.######.##.# #b..b..S)hAj).b.AjJ#Aj#%-Aj$ 7Aj+Aj~-AjUv.#.###b......#.......S#  #....#....).# #........h.#####......###......#..####.#...............############..b# ...#......##@#.......##.#.####.##.#.###...#.....# #...)......... # #..#.### #....).####.# Ajv{.... #.# #........# #......#.# [#.##.###.#.#.######.##.# #.......#.##..AjzG.SAj>{#.Ajz{'hAj@}G.SAjAj.=8Aj<Ajx= _The bat hits you but does no damage. x3Ajw H...#..# Ajjw  #....#....).# #........S.####.....h###......#..####.Ajw p...............############..b......Ajw # ...#......##.#.......##.#.#######...#Ajw ;.....# #...)......... # #..#.### #....).####.# Aj%x .... #.# #........# AjSx S##.#Ajx [##.###.#.#.######.##.# Ajx .......#.##.. ###Ajz $.Ajz b.Ajr{ $.Aj;| 'hAj } %b.Aj} G.hAjU~ $.Aj~~ 'SAj $.Aj7 b.Aj D-9AjI Aj> Ajs6 ....#........#  Cubble the Poker #....#....).#  Merfolk #..........#  Health: 23/23 ======================== ####.....S###  Magic: 2/2======================== #......#..####.  AC: 11Str: 14 #.......h.......  EV: 3Int: 7  ############...........  SH: 0Dex: 15  # ...#......##b#........  XL:  2 Next: 45% Place: Dungeon:1  #.##.#.####.##@#.###...#  Noise: ---------  Time: 229.7 (0.0)  #......# #...).........  a) +0 trident # #..#.### #....).####.#.  Throw: 3 throwing nets .... #.# Aj7Z#........# # .... #.# #......#.# ....[#.# #.##.###.#  h   jackal .....#.######.##.# #  b   bat ............#.##.. S   ball python (constriction) ............#.##### _The bat hits you but does no damage. _The bat attacks as it pursues you! The bat hits you but does no damage. x2 _The bat hits you but does no damage. x3  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)Ajzl= ....#........#  Cubble the Poker #....#....).#  Merfolk #..........#  Health: 23/23 ======================== ####.....S###  Magic: 2/2Ajl======================== #......#..####.  AC: 11Str: 14 #.......h.......  EV: 3Int: 7 Ajm ############..b........  SH: 0Dex: 15 Ajmm # ...#......##.#........  XL:  2 Next: 45% Place: Dungeon:1  #.##.#.####.##@#.###...#  Noise: ---------  Time: 229.7 (0.0)  #......# #...).........  a) +0 trident Ajm,# #..#.### #....).####.#.  Throw: 3 throwing nets .... #.# #........# # .... #.# #......#.# Ajm,....[#.# #.##.###.#  h   jackal .....#.######.##.# #  b   bat ............#.##..Ajm S   ball python (constriction) ............#.##### Aj n_The bat hits you but does no damage. _The bat attacks as it pursues you! The bat hits you but does no damage. x2 Aj.n}_The bat hits you but does no damage. x3  Reach: a) +0 tridentPress: ? - help, Dir - move targetAjOn4Aim: a bat (46% to hit)Aj!o.Ajo0hAjNp#.Ajvp'SAj7q$b.Ajy^   #....#....h.#  #..........# Ajuy8 ####......###  #......#S.####.  #.......AjyH  h AjyM #    Ajz/  #...).........   #....).####.#. AjEz #.# #........# Ajmz #.# #......#.#Ajz [#.# #.##.###.#h(wandering)Ajz#.##.# # #.##..Aj{ Aj{#2Aj{@--=30.7 (1AjAj؆tattacks as it pursues you! The bat hits you but does no damage. x2hits you but does no damage. x3  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (46% to hit) _You barely miss the bat. The bat hits you.Ajź  ....#........#  Cubble the Poker Aj %#....#....h.#  Merfolk #..........#  Health: 22/23 ======================--Aj6  ####......###  Magic: 2/2========================AjX  #......#S.####.  AC: 11Ajz .Str: 14Aj  #.......b.......  EV: 3Int: 7 Aj»  ############...h.......  SH: 0Dex: 15 Aj  # ...#......##.#........  XL:  2 Next: 45% Place: Dungeon:1 Aj  #.##.#.####.##@#.###...#  Noise: =--------  Time: 230.7 (0.0)  #......# #...).........  a) +0 trident Aj- # #..#.### #....).####.#.  Throw: 3 throwing nets AjN `.... #.# #........# # .... #.# #......#.# Ajp 8....[#.# #.##.###.#  h   jackal (wandering) .....#.######.##.# #  b   bat ............#.##..Aj  S   ball python (constriction) ............#.#####Aj NReach: a) +0 tridentPress: ? - help, Dir - move targetAjԼ Aim: a bat (46% to hit) _You barely miss the bat. The bat hits you.  Reach: a) +0 tridentAj ?Press: ? - help, Dir - move targetAj....#........#Cubble the Poker#....#....h.#Merfolk#..........#Health: 22/23 ======================--####......###Magic: 2/2========================#......#S.####.AjAC: 11Str: 14#.......b.......EV: 3Int: 7############...h.......SH: 0Dex: 15# ...#......##.#........XL:  2 Next: 45% Place: Dungeon:1#.##.#.####.##@#.###...#Noise: =--------  Time: 230.7 (0.0)Aj#......# #...).........a) +0 trident # #..#.### #....).####.#.Throw: 3 throwing nets Aj?M.... #.# #........# # .... #.# #......#.# Ajd....[#.# #.##.###.#Ajh   jackal (wandering) .....#.######.##.# #Ajb   bat ............#.##..AjS   ball python (constriction) ............#.#####Press: ? - help, Dir - move targetAjAim: a bat (46% to hit) _You barely miss the bat. The bat hits you.  Reach: a) +0 tridentAj8JPress: ? - help, Dir - move targetOkay, then.AjAjAj~. _Aj4.b.h)h.b..S.h .hThe jackal barks!AjBx.hh 2 jackalsAjjCS1-=AjC1.7 (1AjaMAjQ' _The bat hits you.Aj%B ....#........#  Cubble the Poker #....#....).#  Merfolk #..........#  Health: 21/23 =====================--- ####.....h###  Magic: 2/2======================== #......#..####.  AC: 11AjBStr: 14 #......S........  EV: 3Int: 7  ############..h........  SH: 0Dex: 15 AjB # ...#......##b#........  XL:  2 Next: 45% Place: Dungeon:1  #.##.#.####.##@#.###...#  Noise: ==-------  Time: 231.7 (0.0)  #......# #...).........  a) +0 trident AjB,# #..#.### #....).####.#.  Throw: 3 throwing nets .... #.# #........# # .... #.# #......#.# Aj$C....[#.# #.##.###.#  hh 2 jackals .....#.######.##.# #  b   bat AjGC............#.##.. S   ball python (constriction) ............#.##### Aj|Cc_Okay, then.The jackal barks! _The bat hits you.  AjCReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)Aj  ....#........#  Cubble the Poker #....#....).#  MerfolkAj- #..........#  Health: 21/23 =====================--- ####.....h###  Magic: 2/2======================== #......#..####.  AC: 11Str: 14 #......S........  EV: 3AjInt: 7  ############b.h........  SH: 0Dex: 15  # ...#......##.#........  XL:  2 Next: 45% Place: Dungeon:1  #.##.#.####.##@#.###...#  Noise: ==-------  Time: 231.7 (0.0)  #......# #...).........  a) +0 trident Aj,# #..#.### #....).####.#.  Throw: 3 throwing nets .... #.# #........# # .... #.# #......#.# Aj....[#.# #.##.###.#  hh 2 jackals .....#.######.##.# #  b   bat ............#.##..Aj) S   ball python (constriction) ............#.##### AjN}_The bat hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAjsAim: a bat (46% to hit)  You hit the bat.  The bat is severely wounded.AjH.SAj<.h.hAj<   #....#....).#  #..........#  ####......###  #......#.  AjC#........    #      #...).........   #....).####.#.  #.# #........# Aj> #.# #......#.#[#.# #.##.###.# #.##.# #  Ajg#.##..Aj5-2.8 (1.1Aj8(Aj*: _The bat hits you but does no damage.Ajc] ....#........#  Cubble the Poker #....#....).#  Merfolk #..........#  Health: 21/23 =====================--- ####......###  Magic: 2/2======================== #......#.h####.  AC: 11Str: 14 #...............  EV: 3Int: 7  ############bS.........  SH: 0Dex: 15  # ...#......##h#........  XL:  2 Next: 45% Place: Dungeon:1 Aj #.##.#.####.##@#.###...#  Noise: =--------  Time: 232.8 (0.0)  #......# #...).........  a) +0 trident # #..#.### #....).####.#.  Throw: 3 throwing nets .... #.# #........# # .... #.# #......#.# ....[#.# #.##.###.#  hh 2 jackals .....#.######.##.# #  b   bat ............#.##..Aj  S   ball python (constriction) ............#.#####You hit the bat.  Aj2xThe bat is severely wounded. _The bat hits you but does no damage.  AjT%Reach: a) +0 tridentAju)Press: ? - help, Dir - move targetAjpAim: a bat (severely wounded, 46% to hit)Ajbringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. Ajw>{You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)Aj>You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)Aj>You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|WrathAjAj% #......# #...).........Cubble the Poker ## #..#.### #....).####.#.Merfolk #.... #.# #........# #Health: 23/23 ======================== #.... #.# #......#.#Magic: 2/2======================== #....[#.# #.##.###.#AC: 11Str: 14 #.....#.######.##.###.#EV: 3Int: 7 #............#.##.....#Aj@&SH: 0Dex: 15 #............#.#####..#XL:  2 Next: 70% Place: Dungeon:1 #............#..@.....#Noise: ---------  Time: 259.4 (0.0) #............#######..#a) +0 trident #............########....Throw: 3 throwing nets #...##...................# #### #............. .....##......####''####...#Ajk&U#......###....###...##......##......##...##......##.⌠....##...# Aj&_Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Qazlal or (c) Hepliaklqana, but you can'tAj&tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.AjKP  Okay, then.AjAjAj. _Aj Aj3AjZAjAj _AjUAj4AjqAjnAjAj ,AjAj&AjAjAjeAjAjAjAjAj?Aj,AjAjAjBAjAjz Aj AjY!Ajw#Aj$Aj %Aj%Aj'Aj),Aj*Ajj,Aj-Aj+.AjY/Aj0Aj2Aj3Aj"4Ajn6Aj7Aj8Aj9Ajn;Aj=,AjB?AjAAjC,AjWDAjiFAjKH,AjIAj]KAj8M,AjNAjPAjR,Aj8TAjaAjvc,AjydAjmfAjph,AjiAjmAjGoAjoAjoAjqAjwsAjsAj}tAjqzAj|  You encounter a goblin. It is wielding a +0 dagger.Aj###......####..#### ......#..####..... ................. ###...........### ...##.#........... #.##.#.###...## ###  #...).........# #....  #....).####.#.###......  #..##.#..@.#  ##.##.###.......# Aj > #.##.###.##.# #.##..#.# #.##.###.##.. ..# .# .#.##.....#### ### g. .#.#####..# ## g   goblin (asleep) .#.._.....# AjB.#######..#### .########....#Aj182.4 (23.0).AjIC   The goblin shouts!AjҒ6===3.4 (24Aj8_Aj3 _The goblin leaves your sight.AjIAjlAj h  A goblin comes into view.Aj\......####..#### #..####......#. .............###.###.#..............##.#.###...## .# # #...).........# .#. #....).####.#.###. #..##.#...@# #......#.##.###.# #.##.###.##.# #.##..#.# .##.###.##.. ..# #Aj.# #.##.....######## g.. #.#####..# ### g   goblin #.._.....# #..#### #....#Aj40.0)g.AjAj <---4.4 (1 _Aj8_Aj2 Aj.....#....#........... .. ###.....###.# ..##.#............. Aj####...## .# ####..).........# .#......).####.#.###...........##.#....##.### #.##.###.@.....###.###.##.# #.##..#....# #g# ....######## ...###..# ###._... ######..Aj8;#####.... ........Aj%g.AjQAjB---5Aj&_AjTAj. .....#..####......# Cubble the Poker ................ .. Merfolk ###...........###.# Health: 23/23 ======================== ..##.#............. Magic: 2/2======================== #.##.#.###...## .# ####  AC: 11Str: 14 #...).........# .#.....  EV: 3Int: 7 #....).####.#.###.......  SH: 0Dex: 15 #........##.#....##.###  XL:  2 Next: 70% Place: Dungeon:1 #......#.##.###.@.....#  Noise: ---------  Time: 285.4 (0.0) #.##.###.##.# #.##g.#.#  a) +0 trident #.##.###.##.....# #.#  Throw: 3 throwing nets #.##.....######## ... Aj #.#####..# ### #.._.....# g   goblin #######..#### ########....# ............#The goblin shouts! _The goblin leaves your sight. _A goblin comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit)Aj[.....#..####......# Cubble the Poker ................ .. Merfolk ###...........###.# Health: 23/23 ======================== ..##.#............. Magic: 2/2======================== #.##.#.###...## .# ####  AC: 11Str: 14 #...).........# .#.....  EV: 3Int: 7 #....).####.#.###.......  SH: 0Dex: 15 #........##.#....##.###  XL:  2 Next: 70% Place: Dungeon:1 Aj#......#.##.###.@g....#  Noise: ---------  Time: 285.4 (0.0) #.##.###.##.# #.##..#.#  a) +0 trident #.##.###.##.....# #.#  Throw: 3 throwing nets #.##.....######## ... #.#####..# ### #.._.....# g   goblin #######..#### ########....# ............#The goblin shouts! _The goblin leaves your sight. _A goblin comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit)Aj"y ....#....#...## .# #### )...# .#..... )#. #....##.### ...#  #.##..#.# ...# #.# ##### ... ###_AjAj+-6.5 (1.1Aj% _leaves your sight. _A goblin comes into view.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit) _You reach to attack! You barely miss the goblin.Aj^Z.....#..####......# Cubble the Poker ................ .. Merfolk ###...........###.# Health: 23/23 ======================== ..##.#............. Magic: 2/2======================== Aj #.##.#.###...## .# ####  AC: 11Str: 14 #...).........# .#.....  EV: 3Int: 7 #....).####.#.###.......  SH: 0Dex: 15 Aj #........##.#....##.###  XL:  2 Next: 70% Place: Dungeon:1 #......#.##.###.@g....#  Noise: ---------  Time: 286.5 (0.0) Ajb?#.##.###.##.# #.##..#.#  a) +0 trident #.##.###.##.....# #.#  Throw: 3 throwing nets #.##.....######## ... #.#####..# ### #.._.....# g   goblin Aj|#######..#### ########....# ............#Press: ? - help, Dir - move targetAj)Aim: a goblin, wielding a +0 dagger (53% to hit) _You reach to attack! You barely miss the goblin.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit)Aj S g*Aj݊.....#..####......#Cubble the Poker ................ ..Merfolk ###...........###.#Health: 23/23 ======================== ..##.#.............Magic: 2/2======================== #.##.#.###...## .# ####AC: 11Str: 14 #...).........# .#.....EV: 3Int: 7 #....).####.#.###.......SH: 0Aj@Dex: 15 #........##.#....##.###XL:  2 Next: 70% Place: Dungeon:1 #......#.##.###.@g....#Noise: ---------  Time: 286.5 (0.0) #.##.###.##.# #.##..#.#a) +0 trident #.##.###.##.....# #.#Throw: 3 throwing nets #.##.....######## ... #.#####..#### Ajʋ#.._.....#g   goblin #######..#### ########....# Aj............#Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit) _You reach to attack! You barely miss the goblin.Reach: a) +0 tridentAj2Press: ? - help, Dir - move targetThe goblin is in the way. You closely miss the goblin.Aj'5=7.6 (1.1AjAj  Aim: a goblin, wielding a +0 dagger (53% to hit) _You reach to attack! You barely miss the goblin.  Reach: a) +0 trident  Press: ? - help, Dir - move targetThe goblin is in the way. You closely miss the goblin. _The goblin barely misses you.Aj Sm2--8.7AjV8_AjDYw _You barely miss the goblin. The goblin hits you with a +0 dagger.Ajrn  You hit the goblin.  The goblin is heavily wounded.AjYo C--9.8Aju &_Ajtx ; _The goblin hits you with a +0 dagger.Aj  You closely miss the goblin.The goblin is heavily wounded.Aj -900Aj S _The goblin hits you but does no damage.Aj:8 )Aj5You puncture the goblin!Aj$(Aj51.9 (1.1_ _You kill the goblin!Aj0#..####......#  .. .....###.# ##.#....... .##.#.###...## .# ##### ...).........# .#..... ....).####.#.###....... .##.#....##.### ......#.##.###..@....# .##.###.##.# #.##..#.# .##.###.##.....# #.# .##.....######## ... .#####..# ### #Aj6Aj74-20Aj)<AjA>O _You see here a +0 dagger.Ajs;#..####......#  .. .###.# ##.#. ##.#.###...## .####### )...# .#..... ).####.#.###....... ##.#....##.### #.##.###..)@...# ##.###.##.# #.##..#.# ##.###.##.....###.# ##.....######## ... #####..# .###_.....# $#Aj<..#### ......# ..#AjQCAjRD@-3Aj IAjK+ _Found 10 gold pieces.AjS#..####......#  .. .###.# .#.... .#.###...## #.####### ).# .#..... ).####.#.###....... ##.#....##.### #.##.###..).@..# Aj?.###.##.# #.##..#.# .###.##.....###.# #.....# #.....# #.### _.....# #$#..#### .......# ...#Ajk3==4Ajh% _AjZAj X ........... ..###.# #.#.....###...## #.####### .).........# .#..... .).####.#.###.........##.#....##.### #.##.###..).... #.## #.##.@#.#....###.# #....######## #... #AjIP... .........#AjL$<5Aj)7 _Aj+Aj$ ###.# #.#.....###...## #.####### .).........# .#..... .).####.#.###......##.#....##.### #.##.###..)....# #.## #.##..#.#....###@# ....######## #.......####..# #.####........ ''####...#Aj1jAj j   gnoll (polearm, missile, wandering)Aj&6Aj&Aj _You encounter a gnoll. It is wielding a +0 spear and quivering javelins.AjR#.#.....###...## #.####### .).........# .#..... .).####.#.###......##.#....##.### #.##.###..).... #.## #.##..#.#....###.#.#.#.#....######## #@.....j####..# #.####... _...Aj_$# ####..#### ...#.... ............... ''####.....?. ...AjƵ j.  Found a scroll labelled CEDAURPHETAS.AjFj)Aj/==7Aj= _The gnoll shouts!Aj###...## #.####### .).........# .#..... .).####.#.###......##.#....##.### #.##.###..)....# #.## #.##..#.#....###.#.#.#.#....######## #.....j###..# #@####... _...$# ####..#### ...#....# ..... ............#........ ''####?.....?... ...########.....Aj3j.AjAjVL==--8AjBAjf _Found a scroll labelled WYSMET UMARUI.Aj8.).........# .#..... .).####.#.###......##.#....##.### #.##.###..)....# #.## #.##..#.....###.#.#.#.#....######## #....j..# ####..# #.####... _... ####..####..............#....#.##........... .....#...........#..## ''####?.....?.....r   rat (asleep) ...########...... .r...Aj; r.  You encounter a rat.AjDKrAjE/==9Aj?MAjRO& _The rat squeaks loudly.AjwQR _You see here 10 gold pieces.Aj r.  You now have 50 gold pieces (gained 10).Aj2jAjSj   gnoll (polearm, missile)r   ratAj1--300AjV$ _Ajf _The rat twitches its whiskers.Bj<#.#.###...## #.####### .).........# .#).####.#.###.........##.#....##.### ....##..)....# #.##..#.# ###.##.....###.#j#.#.#.....######## #.......# #######... _.....# #.# ..####.............. #####....#.##...........#.... ......#.........## ''# ?.....r.....#########..........r?r.=-1BjOBjQ< _The gnoll hits you but does no damage.Bj0x #.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 23/23 ======================== ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.*.....#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 301.9 (0.0) _.....# #.# a) +0 trident ####..####..............  Throw: 3 throwing nets jx 0m#####....#.##........... .........# #...r....... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  r   rat ...###...# ########..... ....##...# ..... You now have 50 gold pieces (gained 10). _The rat twitches its whiskers. _The gnoll hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)Bj7#.#.###...## #.#######Cubble the Poker .).........# .#.....Merfolk ..).####.#.###.......Health: 23/23 ======================== ......##.#....##.###Magic: 2/2======================== ....#.##.###..)....#AC: 11Str: 14 #.###.##.# #.##..#.#EV: 3Int: 7 #.###.##.....###.#j#.#.#SH: 0Dex: 15 #.....######## #.......#Bj9 XL:  2 Next: 75% Place: Dungeon:1 ####..##@####...Noise: =--------  Time: 301.9 (0.0) _.....##.#a) +0 trident ####..####..............Throw: 3 throwing nets #####....#.##........... .........# #...r....... .........# #.........##j   gnoll (polearm, missile) ''####...# ?.....?.....r   rat ...###...# ########..... ....##...#.....You now have 50 gold pieces (gained 10). _The rat twitches its whiskers. _The gnoll hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)Bj@(( _The rat twitches its whiskers. _The gnoll hits you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)  You reach to attack! You barely miss the gnoll. The gnoll throws a javelin.Bj8r.Bj} Bj Bj .Bjo@BjIThe javelin pierces through you but does no damage.BjBj^19Bj-----Bj&3.0 (1.1Bjt Bj_BjBj6 BjBj5_The gnoll hits you from afar with a +0 spear.BjcHz#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3BjHInt: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.*.....#  XL:  2 Next: 75% Place: Dungeon:1 BjI####..# #@####...  Noise: =--------  Time: 303.0 (0.0) _.....# #.# a) +0 trident ####..####..............  Throw: 3 throwing nets #####....#.##...r....... .........# #........... .........# #.........##  j   gnoll (polearm, missile) Bj?I''####...# ?.....?.....  r   rat ...###...# ########..... ....##...# ..... BjeIYou reach to attack! You barely miss the gnoll. The gnoll throws a javelin.  The javelin pierces through you but does no damage. _The gnoll hits you from afar with a +0 spear.  BjINReach: a) +0 tridentPress: ? - help, Dir - move targetBjIbAim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)Bj% 1#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2Bja% t======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 Bj% #.###.##.....###.#j#.#.#  SH: 0Dex: 15 Bj% #.....######## #.......#  XL:  2 Next: 75% Place: Dungeon:1 Bj% ####..# #@####...  Noise: =--------  Time: 303.0 (0.0) _.....# #.# a) +0 trident Bj|& ####..####......r.......  Throw: 3 throwing nets #####....#.##........... .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  r   rat Bj' ...###...# ########..... ....##...# ..... The javelin pierces through you but does no damage. _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentBj) Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)  You reach to attack! You puncture the gnoll!BjF 9M  ) .#..... )...... ##.### )....#  #.##..#.# #.#.#  #.......#    #.# ..... #....... #.........##   ?.....?.....  ########....  _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear and quivering javelins (65% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is heavily wounded.BjH p ((The gnoll throws a javelin.Bj} x.@4.0 (1Bj BjM I _The javelin pierces through you but does no damage.Bj)#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.*.....#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 304.0 (0.0) _.....# #.# a) +0 trident ####..####......r.......  Throw: 3 throwingBj, nets #####....#.##........... .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  r   rat ...###...# ########..... ....##...# ..... The gnoll throws a javelin. _The javelin pierces through you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (heavily wounded, 65%  to hit)BjP#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.......#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 304.0 (0.0) _.....# #r# a) +0 trident BjQ0####..####..............  Throw: 3 throwing nets #####....#.##........... .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  r   rat ...###...# ########..... ....##...# ..... _The javelin pierces through you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (heavily wounded, 65%  to hit)  You reach to attack! You hit the gnoll.Bj\ZM  ) .#..... )...... ##.### )....#  #.##..#.# #.#.#  #.......#    #r# ..... #....... #.........##   ?.....?.....  ########....Bjv]   Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear and quivering javelins (heavily wounded, 65%  to hit)  You reach to attack! You hit the gnoll.  The gnoll is almost dead.Bjdp ((The gnoll throws a javelin.BjM.@Bj-5.1 (1.1Bj# _BjI _The javelin pierces through you but does no damage.BjY1#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2Bjt======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 Bj#.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.*.....#  XL:  2 Next: 75% Place: Dungeon:1 BjN####..# #@####...  Noise: =--------  Time: 305.1 (0.0) _.....# #r# a) +0 trident Bj####..####..............  Throw: 3 throwing nets #####....#.##........... .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  r   rat ...###...# ########..... ....##...# ..... The gnoll throws a javelin. Bjj(_The javelin pierces through you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)Bjm #.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 Bjn #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 Bjn h#.....######## #.......#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 305.1 (0.0) _.....# #r# a) +0 trident ####..####..............  Throw: 3 throwing nets #####....#.##........... Bjo .........# #........... .........# #.........##  j   gnoll (polearm, missile) BjEo =''####...# ?.....?.....  r   rat ...###...# ########..g.. ....##...# ..... Press: ? - help, Dir - move targetBjo WAim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)  You reach to attack! You closely miss the gnoll.The gnoll is almost dead.The rat bites you but does no damage.Bjx H  )BjMy  .#..... )...... ##.### )....#  #.##..#.# #.#.#  #.......#  Bjy  _ #r# ..... #....... #.........## Bj4z  ?.....?..... g   hobgoblin (wandering) ########..g.. r   rat   Aim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  Bj^z hit)  You reach to attack! You closely miss the gnoll.The gnoll is almost dead.  Bjz sThe rat bites you but does no damage.  You encounter a hobgoblin.Bj p ((The gnoll throws a javelin.Bj .@6.2 (1.1 _ _The javelin pierces through you but does no damage.Bj߉#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#j#.#.#  SH: 0Dex: 15 #.....######## #.*.....#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 306.2 (0.0) _.....# #r# a) +0 trident ####..####..............  Throw: 3 throwing nets #####....#.##........... Bj .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  g   hobgoblin (wandering) ...###...# ########..g..  r   rat ....##...# ..... The gnoll throws a javelin. _The javelin pierces through you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)Bj#U#.#.###...## #.#######  Cubble the Poker .).........# .#.....  Merfolk ..).####.#.###.......  Health: 19/23 ===================----- ......##.#....##.###  Magic: 2/2======================== ....#.##.###..)....#  AC: 11Str: 14 #.###.##.# #.##..#.#  EV: 3Int: 7 #.###.##.....###.#)#.#.#  SH: 0BjdDex: 15 #.....######## #.......#  XL:  2 Next: 75% Place: Dungeon:1 ####..# #@####...  Noise: =--------  Time: 306.2 (0.0) _.....# #r# a) +0 trident ####..####..............  Throw: 3 throwing nets #####....#.##........... .........# #........... .........# #.........##  j   gnoll (polearm, missile) ''####...# ?.....?.....  g   hobgoblin (wandering) ...###...# ########..g..  r   rat ....##...# ..... _The javelin pierces through you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetBjAim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)  You reach to attack! You puncture the gnoll!Bj,g.  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!The hobgoblin shouts!Bj"  ) .#..... )...... ##.### )....#  #.##..#.# #.#.#  #.......#    #r# Bj5$~..... #....... #.........## g   hobgoblin ?.....?..g.. r   rat ########.... Bj%Bj^/7#.#.###...## #.#######Cubble the Poker .).........# .#.....Merfolk ..).####.#.###.......Health: 20/23 ====================---- ......##.#....##.###Magic: 2/2======================== ....#.##.###..)....#BjY0AC: 11Str: 14 #.###.##.# #.##..#.#EV: 3Int: 7 #.###.##.....###.#)#.#.#SH: 0Dex: 15 #.....######## #.......#XL:  2 Next: 133% Place: Dungeon:1 ####..##@####...Noise: ==-------  Time: 307.3 (1.1) _.....##r#a) +0 trident ####..####..............Throw: 3 throwing nets #####....#.##........... .........# #........... .........# #.........##Bj0g   hobgoblin ''####...# ?.....?..g..r   rat ...###...# ########..... ....##...#.....Bj}1TPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering javelins (almost dead, 65% to  hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!The hobgoblin shouts!Bj2 _The rat bites you but does no damage.  You have reached level 3!BjI>/  --more--Bj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Bjc/ 4/28=3/36436% Bj8 Bj9  Bj: G_You feel stronger. x2BjlZ7g.Bj^Bj_4-80Bj?h# _BjRl _You completely miss the rat. The rat barely misses you.Bj 7g.Bjr Bj̧ @-9Bj4 5 _Bj0 _You closely miss the rat. The rat completely misses you.Bji †You hit the rat.Bj7g.Bj3)Bjd5=810.4 (1.1BjnBjG _You kill the rat!Bj.).........# .#..... .).####.#.###......##.#....##.### #.##.###..)....# #.## #.##..#.....###.#)#.#.#....######## #.......# ####..# #.####... _... ####..####..............#....#.##.....g..... .........# #...........#..## ''####?.....?..... ...########...... .....g.Bj$J-10BjBjp _You see here a rat corpse.Bj}.).####.#.###......##.#....##.### #.##.###..).... #.## #.##..#.#....###.#)#.#.#....######## #...... ####..# #.####... _.....# #######†#####.# ####..####......@g......#....#.##..... .........# ## ''####...# .?.....?..... ...BjTw#########. .Bj<  gThe hobgoblin hits you but does no damage.Bj]*g 2 hobgoblins (1 wandering)=2Bj2Bj%:Z _You encounter a hobgoblin.Bj ).........# .#).####.#.###.........##.#....##.## ....##..)....## #.##..#.# ###.##.....###.#)#.# #.....######## #.......# ####..# #.####... _.....# #######@#####.#..####.......g #####....#.#.. .........# #.........## ''# .?.....?Bj ##########.....g#.....Bjb 7g.Bj y gThe hobgoblin shouts!Bj^ .=3Bj $ _Bj _The hobgoblin hits you but does no damage. _You see here a rat corpse.Bj.).####.#.###......##.#....##.### #.##.###..).... #.## #.##..#.#....###.#)#.#.#....######## #...... ####..# #.####... _.....# #######†#####.# ####..####......@g......#....#.##..... BjE.........# ## ''####...# .?.....?..... ...#########...g. .....Bj2g.BjBjy6==-4Bjw6 _Bj@ _The hobgoblin hits you but does no damage.BjW g.  You hit the hobgoblin.  The hobgoblin is moderately wounded.Bj*BjG-5.5 (1.1Bj_BjW _The hobgoblin closely misses you.BjRs g.  You hit the hobgoblin.  BjSSThe hobgoblin is heavily wounded.Bj]Bjh^V5-6.6BjgBj7i- _The hobgoblin hits you.Bjϥ .  You puncture the hobgoblin!g.BjW u   hobgoblinBjӭ K-227.7Bj Bj6 M _You kill the hobgoblin!Bj ).####.#.###. ##.#....##.### #.##.###..)....# .###.##.# #.##..#.# .###.##.....###.#)#.#.# .....# #.......# ..# #.####... .....# #†#####.#...####.....#.##.# #.....g.# #.# ###...##.....###...# .....###...# . g.6=-80 BjZ  You barely miss the hobgoblin.=9 Bj  Bj#@ _The hobgoblin hits you but does no damage. Bjt †You puncture the hobgoblin! Bj) Bjó =720.8 (1.1 _You kill the hobgoblin! Bjw Bji _Your Polearms skill increases to level 5! Bj&a  ....##.#....##.### #.##.###..).... .## #.##..#....###.#)#.#.# .....######## #...... ###..# #.####... .....# #######†#####.#. ###..####..............#....#.## ........# #.....###............. ....#...# Bjj  Bjk 2-10  Bj l _ BjJy  _You see here a hobgoblin corpse. Bj .##.#....##.###.#.##.###..)....# #.###.##.# #.##..#.# #.###.##.....###.#)#.#.# #.....# #.......##..# #.####... _.....#  Bjb6#†#####.#.#..####.#....#.##...@†..# #..# # Bj.### ''####...#..?.....?.......###...# BjG#.....#.##...# BjԆ .....#.##...# ...... Bjl.#...# ...... .....#...# Bj Bj9 BjG7=- Bj&2 _ Bjp$ _ Bjџ BjM).####.#.###.........##.#....##.## ....##..)...# #.##..#.# ###.##.....###.#)#.# #.....######## #.......# ####..# #.####... _.....# #######†#####.#..####......@. #####....#.##....†...  Bjc.........# #.........###..... Bj) Bj5*&3 Bj\2 BjD Bj1M).........# .#).####.#.###.........##.#....##.## ....##..)....## #.##..#.# ###.##.....###.#)#.# #.....######## #.......# ####..# #.####...  Bj:_.....# #######@#####.#..####........ #####....#.##....† .........# #............. Bjf+#..... Bj Bjt&4 Bj 6 _ BjCp _You see here a rat corpse. BjU M#.#.###...## #.####### .).........# .#).####.#.###.........##.#....##.### ....##..).... Bj R# #.##..#.# ###.##.....###.#)#.#.#.....######## #.......# ####..# ... _.....# #######†#####.# Bj ..####.............. #####....#.##....†....... Bj  #.....## BjQ ... Bjp "..... Bj  Bj -5 _ Bj  Bj>  BjM............ #.#.###...## #.####### .).........# .#).####.#.###.........##.#....##.###  BjG....##..)....## #.##..#.# ###.##.....###.#)#.#.....######## #@......#  Bj####..# #.####... _.....# #######†#####.# ####..####..................†........#..........########.... Bjܜ Bjƥ Bj6R8== BjY6 Bja Bj Bjf.#. .#.###...## #.####### ).# .#..... ).####.#.###....... ##.#....##.### #.##.###..)....# .###.##.# #.##..#.# .###.##.....###.#)#.#.# .....# #.#  Bjng ..# #.####. .....# #######†#####.#. ..####............#.##..# #......# #......####...#..?.....?......  Bjr Bjr&7 BjD Bj Bj#. #.###...## #.####### .# .#..... ).####.#.###....... ##.#....##.### #.##.###..)....# ###.##.# #.##..#.# #  Bj ###.##.....###.#)#.#.# # #.# ..# #.####.# #######†#####.#...####...........#.##....# #....# #.... Bj ####...#..?....  Bjĕ Bji&8 Bj5 Bj Bj M.###.#............ #.###...## #.####### .........# .# ).####.#.###.........##.#....##.##  Bj ..##..)....# # #.##..#.# # ###.##.....###.#@#.#.# ....######## #.......# ##..# #.####... ....# #######†#####.#... Bj9 [.........#.. Bj  Bjy &9 Bj  Bj<  e - 5 javelins (gained 4)=30.8 (2 Bj  BjI . _You see here a +0 spear. Bj Bj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets (quivered) BjOb - Throw: 5 javelins [*/%] inventory[!] focus mode: off|on Bj  BjW.........###.#Cubble the Poker #.............Merfolk #.###...## #.#######Health: 28/28 ======================== .........# .#.....Magic: 3/3======================== ).####.#.###.......AC: 11Str: 16 ....##.#....##.###EV: 4Int: 7 ..#.##.###..)....#SH: 0Dex: 15 ###.##.# #.##..#.# #XL:  3 Next: 27% Place: Dungeon:1 ###.##.....###.#@#.#.#Noise: ---------  Time: 330.8 (0.0) ....######## #.......#a) +0 trident ##..##.####.....Throw: 3 throwing nets ....# #######†#####.# Bj.. ##..####............... ###....#.##....†........ .......# #............. .......# #.........### ####...#..?.....?...... _You kill the hobgoblin! _Your Polearms skill increases to level 5! _You see here a hobgoblin corpse. _You see here a rat corpse.  e - 5 javelins (gained 4) _You see here a +0 spear. Bj Bj BjjBjQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets (quivered)b - Throw: 5 javelins [*/%] inventory[!] focus mode: off|onBjBjE.........###.#Cubble the Poker #.............Merfolk #.###...## #.#######Health: 28/28 ======================== .........# .#.....Magic: 3/3======================== ).####.#.###.......AC: 11Str: 16 ....##.#....##.###EV: 4Int: 7 ..#.##.###..)....#SH: 0Dex: 15 Bjy ###.##.# #.##..#.# #XL:  3 Next: 27% Place: Dungeon:1 ###.##.....###.#@#.#.#Noise: ---------  Time: 330.8 (0.0) ....######## #.......#a) +0 trident ##..##.####.....Throw: 5 javelins ....# #######†#####.#.. ##..####............... ###....#.##....†........ .......# #............. Bj.......# #.........### ####...#..?.....?...... _You kill the hobgoblin! Bj_Your Polearms skill increases to level 5! _You see here a hobgoblin corpse. Bjz_You see here a rat corpse.  e - 5 javelins (gained 4) _You see here a +0 spear.BjBj BjBjzBj%{Bjh|BjBjBj̉,BjBjQBjBj(BjBjBj%BjBj$  You see here a rat corpse. _BjmBjBjjGBjɹ_###.##.....###.#)#.#.#.# ....######## #.......#.# ##..# #.####.....Bj# #######†#####.#.. ##..####................ ###....#.##....†.............# #............. Bj0.......# ##.........#####...#..?.....@.......Bjb,9.8 (9###...##########.....## ..##...# .....# ##...# ..... ...#...# ....BjV... ...#...# .....#Bj{ ...... #..#.^.# ....... Bj3'..'...#BjBjsBjb _e - a scroll labelled CEDAURPHETASBj3Bjw"Bj$Bj!'Bjc,BBjA-Bj-Bj/Bj0Bj`3Bj3Bj4Bj6Bj9Bj\9Bj:Bj{<Bj>BjD?Bjx@BjdBBj~DBjDBjFBjJGBjdR.##.###.##.....###.#)#.#.#.# .#.##.....######## #.......#.# .#.#####..# #.####..... .#.._.....# #######†#####.#.. .#######..####......... .########....#.##....†..............# #............#.##.........####''####...#..@.............46.8 (7 ###....###...##########.....## ##......##...# .....# BjS##.⌠....##...# ....... #........#...# ....... #.⌠......#...# ....... #...##...#...# .......###..#.^.# ....... '..'<>'..'...#BjSBj&dBjffc _h - a scroll labelled WYSMET UMARUIBj6Bjk83Bj;Bj<BjqABj#EBj"GBj[GBjGBj)JBjKBj LBjLBjUNBjP,BjPBjgRBjSBj'TBjTBj VBjWBjWBjXBjYBjX\Bj\Bj]Bj^Bj``,Bj]aBjbBje,BjfBj?hBjj,Bj)lBjWoBj#y6...######## #.......#.#. #..# #.####...... ..# #######†#####.#..# #..####................. ##....#.##....†......... .....#.##............. #.##.........##### ###...#.......... ...##########@....### 57.8 (11.0) .##...# ............# .##...# #######........ ..#...# ......... Bjz..#...# #........ ..#...# #........ ..#.^.# #........ ..'...# #....[... ..#...#BjBj%8.8 (12Bj+BjV) _Found a chain mail.BjBjBjBjaBjWBj,Bj'Bj,BjȬBjBjBjBj/BjBj,BjBjBjBjɽBj|BjʿBj,BjBjBjsBjBj]BjBjBj,BjBjBjBjQBj>Bj3BjnBj9BjIBjABjBjBjBj,BjBj^Bj,BjBjBjBjBjgBjBjzBjBjBjq Bj Bj Bj: Bj Bj Bj Bj\ Bj Bj] ,Bj Bj Bj ,Bj Bj BjF Bj Bj Bj Bj6" Bj" Bj$# Bj% Bj;' Bj' Bj ( Bj* Bjb+ ,Bj, Bj. Bj0 ,Bj1 Bj3 Bj5 ,Bj5 Bj7 BjY8 Bj8 Bj 9 Bj_: Bj; Bj; Bjm< Bj= BjH? ,BjE@ Bj@ Bj&B BjcB BjB BjE BjF BjG BjH BjXJ BjK ,BjdL BjM Bj,O ,BjO BjyP BjR BjLR BjR BjT BjV k  You encounter a ball python.Bj\ +# #......##... .# ####.#.# .. # #.#.# # #.#.# ##  Bjd\ .#.#.# ..  #.#.# .#  #.#.# .#  Bj\ #.#.######.##...# #.#......@......S #.######.###### Bj] 9### .#  .# ## S   ball python (constriction, asleep) Bj] 1Bj` GS.91.8 (33Bj-f NS)Bjf ,2.8 (34Bjk Bjn 5 _The ball python hisses angrily.Bj$` E# #......##... # ####.#.# .. # #.#.#  #.#.# ### #.#.# #.. #.#.# #.# Bj` #.#.# #.# .# #.#.######.##...#.#.#.......@....S.#.######.#### #.# ..####Bjb /S.Bjc -S.Bjh Bji 13.8 (1.0)Bjn Bjo Bj1 #......##...  ####.#.# ..  #.#.#  #.#.# ### #.#.# #.. Bj42#.#.# #.# ##.#.# #.# #.# #.#.######.##...#.##.#.S....##.######.#### #.# Bjj2d..#####Bj5-S.Bj9Bj;&4Bj ?BjcABj:  You barely miss the ball python. The ball python barely misses you. -5  =5.9 (1.1Constr  _The ball python grabs you. The ball python constricts you.BjM .  You hit the ball python.Bjř& BjX 4 97.0BjBjO _You kill the ball python!BjBj#......##...  ####.#.# .. #.#.# #.#.# ### ###.#.# #.. .##.#.# #.# .# # #.#.# #.# .#.# #.#.######.##...#.# #.#.# #.######.# ### #.# ..#####-80Bj $#......##... ####.#.# .. #.#.# #.#.# ###### #.#.# #....# ##.#.# #.##.#.# #.#.# #.##.#.# #.#.######.##...#.# #.#.# #.######.# Bj e### #.# Bj V-9BjC Bj Bj3......##... .#.# .. .##.#.# .##.#.# ######.##.#.# #....#.# #.#.# #.##.#.# #.#.# #.##.#.# #.#.######.##...#.# #.#.# #.######.# ### #.# Bj;Bj5<(400BjBj Bj##...  .#.# .. #.#  #.#.# #.#  #.#.# ######.#  #.#.# #....#.#  #.#.# #.##.#.#  #.#.# #.##.#.# # #.#.######.##...#.#  #.#.#  #.######.#  ### #.#  ..#  ####          Bj@Bj%&1Bj`BjBjv Bjzw 3Bjy Bj:{ Bj BjW Bjw ,BjЂ BjH Bj ,Bj Bja BjG Bj Bj׈ Bj Bjb ,Bj Bj Bj. ,Bjǎ Bj Bj ,Bj Bj' BjS Bj BjГ BjQ Bjo Bj Bj BjQ Bj ,Bj Bj Bj ,Bj Bj   You encounter a ball python.Bj #####  .....  ..###   ..######  ........ ## ......... . ......... ###.#  ......... #S..#### ......... #@...# .[....... #.##.#Bj ~ ......... #.# ......... #.# ...##... #.# .#.# .. #.#.#  S   ball python (constriction, asleep) .#.##.#.#Bj;   .#.# ######.#.#  .#.# #....#.#.#Bjp $ BjY X.S132.0)Bjx S)The ball python hisses angrily.  The ball python bites you but does no damage.Bj 5==4.0 (13Bj Bj~ X _The ball python barely misses you.Bj ###  ..#  ###.#  #.S.####  #@...# .[ #.##.#  #.#  #.#  #.#  .. #.#.#  #.#.#  #.#  .# Bjh ###  ..#  ###.#  #.S.####  #@...# [ #.##.#  #.#  #.#  #.#  .. #.#.#  #.#.#  #.#  .# BjPrJBj|b _A ball python is nearby!Bj G##### Cubble the Poker ..... Merfolk ..### Health: 28/28 ======================== ..###### Magic: 3/3======================== ........ ### AC: 11Str: 16 ......... ..# EV: 4Int: 7 ......... ###.# SH: 0Dex: 15 ......... #.S.####  XL:  3 Next: 29% Place: Dungeon:1 Bj ......... #@...#  Noise: ==-------  Time: 414.0 (0.0) .[....... #.##.#  a) +0 trident ......... #.# Throw: 5 javelins ......... #.# ...##... #.# .#.# .. #.#.# S   ball python (constriction) .#.# #.#.# .#.# ######.#.# .#.# #....#.#.#The ball python bites you but does no damage. _The ball python barely misses you. _A ball python is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)Bj 1##### Cubble the Poker ..... Merfolk ..### Health: 28/28 ======================== ..###### Magic: 3/3======================== ........ ### AC: 11Str: 16 ......... ..# EV: 4Int: 7 ......... ###.# SH: 0Dex: 15 Bj[ ......... #.†.####  XL:  3 Next: 29% Place: Dungeon:1 ......... #@...#  Noise: ==-------  Time: 414.0 (0.0) .[....... #.##.#  a) +0 trident ......... #.# Throw: 5 javelins ......... #.# ...##... #.# .#.# .. #.#.# S   ball python (constriction) .#.# #.#.# .#.# ######.#.# .#.# #....#.#.# _The ball python barely misses you. _A ball python is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python.Bj$  ###  ..#  ###.#  #.†.####  #@...# [ #.##.#  #.#  #.#  #.#  .. #.#.#  #.#.#   Bj #.#   .#  Bj >31-5.1 (1.1Bjk BjX o _A ball python is nearby!  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python!Bj 3Bj Bj Bj BjȮ Bj\ g  You see here a ball python corpse.BjM Bjش  _Bj Bjɶ Bj h...... . ... #####     ###   ######  ...#.#####  .......@.#  --8.1 (3.0.....>###.#  ... #.†.#### . #.#....# [....... #.#.##.# Bj L......... #.#.# .. ......... #.#.# ## ...##... #.#.# #.#.# .. #.#.# Bj. Bj3 E-9.1 (4Bj Bj ; _Found a stone staircase leading down.Bj_BjBjrR  There is a stone staircase leading down here.BjjBj _BjBjBj@BjBj|BjBjjBjBjBjBj.,Bj2BjQBjBjBjBjBj_BjBjKBjYBjg,BjBjBjBjhBjLBjBj,BjBjkBj?  You encounter a goblin. It is wielding a +0 dagger.Bj###.#)#.#.#.# # #.......#.#...  #.####........ ## ###†#####.#..#.. ##g ..........##.. .†.........#..#.#Bj .......... #....###### ######..#....... ........ ######.....######.##..##. ..######..##.# ######..............#.##### #..................# #.####...............>###.# g   goblin (asleep) Bj#.# #..............#.#.†.#### #.# #..............#.#.#....# #....[.........#.#.#.##.#Bj >.g31.1 (12.0)Bj QgBj6===2.1 (13Bj2Bj"( _The goblin shouts!Bj^*.#)#.#.#.#  #.#.#...  #.####........ ## †#####.#..#.. ##. ..##.g †.#..#.# Bj #....###### ######..#. . .....######.##..##. ######..##.# .....# ...........# .####.......>###.# .# #...... .# #.... Bj ).g.BjQ---3.0)BjBjBj .#)#.#.#.# #.#.#... #.####........ ## †#####.#..#.. ###. ##.. †.#..#g#  #....######.######..#......######.##..##.#######..##.# .....#.#####Bj/ ...... ####........>###.# # #........#.# # #..............#.# Bj $.gBjc Bj B---4Bj BjZ BjQ x#.#)#.#.#.# Cubble the Poker #.......#.#... Merfolk #.####........ ##  Health: 28/28 ======================== #†#####.#..#.. ###. Magic: 3/3======================== ..............##.. AC: 11Str: 16 ..†.........#..#.# EV: 4Int: 7 ........... #...g######.  SH: 0Dex: 15 .......######..#*.......  XL:  3 Next: 31% Place: Dungeon:1 Bj1 *................@.......  Noise: ---------  Time: 434.1 (0.0) ####.....######.##..##.#  a) +0 trident .........######..##.#  Throw: 5 javelins ####..............#.##### ........................# ####...............>###.#  g   goblin # #..............#.#.†.#### # #..............#.#.#....# # #....[.........#.#.#.##.# _There is a stone staircase leading down here.  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit)Bj#.#)#.#.#.# Cubble the Poker #.......#.#... Merfolk #.####........ ##  Health: 28/28 ======================== #†#####.#..#.. ###. Magic: 3/3======================== ..............##.. AC: 11Str: 16 ..†.........#..#.# EV: 4Int: 7 ........... #....######.  SH: 0Dex: 15 .......######..#g.......  XL:  3 Next: 31% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 434.1 (0.0) ####.....######.##..##.#  a) +0 trident .........######..##.#  Throw: 5 javelins ####..............Bj#.##### ........................# ####...............>###.#  g   goblin # #..............#.#.†.#### # #..............#.#.#....# # #....[.........#.#.#.##.# _There is a stone staircase leading down here.  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit)Bj@>)BjF#...... ## †.. ###..##..†#..#.# #....######. Bj?####..#g....... .......@....... ######.##..##.# Bj6V.# ....#.#Bjd7...Bj~.......>###.#  .....Bj9† BjŨf...... #....[Bj-5.2 (1.1BjBjz  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (53% to hit) _You reach to attack! You closely miss the goblin.BjBjb7-=60Bj,Bjx _You closely miss the goblin. The goblin hits you with a +0 dagger.Bjr Bj/s &7Bj{ Bj _You closely miss the goblin. The goblin closely misses you.Bjo Bjp &8Bjv Bjy _You barely miss the goblin. The goblin barely misses you.Bj m )You puncture the goblin!Bj5 (Bj \8=39Bjԗ Bj J _You kill the goblin!BjxM..#.# # #)#.#.#.#. ......#.#... .####........ ## #†#####.#..#.. ###.....##..†.#..#.# .... #....############..# ........................ ####.....######.##..##.# .........######..##.#...#.......-40 _You see here a +0 dagger.BjdM..# ..#.# # #)#.#.#.#. ......#.#... .####........ ## #†#####.#..#.. ###......##..†BjZ.#..#.# .... #...@######.######..#) ........................ ####.....######.##..##.#.#....Bj BjG-1 _BjhBjgBj 3BjM Bj BjT XBj O=Bj Bj Bj Bjf Bj Bj} Bj= ,Bj= BjL Bj ,Bj Bj2 Bj Bj Bj Bj. Bj Bj Bj} Bj BjW ,Bj Bjl Bj BjV Bj BjH Bj ,Bj& BjY Bje ,Bj^ Bj} Bj ,Bj Bj Bj Bj Bjl BjB Bj ,BjW Bj Bja XBj Bj' ,Bj)! Bj! BjC# Bj% Bj% Bj% BjH' Bj) ,Bj* Bj, Bj- Bj- Bjo. Bj0 Bj 2 BjH2 Bj2 BjT4 Bj6 BjP6 Bj6 Bj8 Bj9 Bj4: Bj: Bj; Bj}= Bj= BjR> Bj0A BjB BjB BjhC BjD BjaF BjF BjJG BjvH Bj=J BjJ BjJ Bj9L BjM BjN BjN BjO BjQ BjR BjR BjS BjT Bj)U BjU Bj2W Bj_ H #########.##. Bj_  ..........#..  #######.#.#.# ###......#.#.# #....###.#.#.#  #Bj_ A.#..# #.#.#.#  ..######.#.#.#####  #).Bj_ #.......#  ###.###@#  Bj@` 72.2 (31.0)##..##.####.# #.#  ##.##......# #.#  ...#.######### #.#  Bj` Z #.#  ....>###.# #.#   Bj` #.#.†.#### #.#    ...#.#.#....# #[#    ...#.#.#.##.#   Bja Bjf Bjg ,3.2 (32Bjl Bjfo # _Found a robe.Bjm3BjbBjBj Bj%nBj&Bj'Bj),Bj*Bj-Bj /,Bj/Bj 1Bj2Bj2Bj3Bj4Bj6,Bj7Bj8Bj:Bj:Bjy;BjA<  You see here a +0 robe.BjCBjHD _BjaEBjFBjsHBjfI,BjNBjOPBjPBjGQBjLSBjTBj5UBjUBj;Y<  You see here a +0 robe.BjZBj{[ _Bj[Bj^Bj_,Bj`BjaBj cBjhcBjdBjbeBjfBj-gBjgBjxiBjj,BjskBjlBjenBjnBj _You now have 65 gold pieces (gained 15).!Bj  #.. #  #.###.#  #.#.#.  #.#..  #.#.# .####.#.# .S.....###  #@....######  #!Bj.#  ......#..#.####.#  .........#...# .#  #####.#..###.##.# # #.#..###....# . #.#.......#.# .#.##.####.###  ..# #.# !Bj0?.S!Bj$!BjM%&7!Bj,!Bjr.!Bj## . ###.##... !Bj[#.#.####.#.# .....S.@..### ....#######. #...........#..#.####.........#...#  ####.## !Bj#####..........#. .#.##.####.###!Bj;.S!Bjv!Bj&8!Bj!Bj*!Bj_E& !BjE'.  You hit the ball python.!BjST9=9!BjW!BjZX !BjXI_You kill the ball python!!Bj  ###  #.. #  #.###.#  #.#.#.  #.#.. . #.#.# .####.#.# .### .###.....###### #.. #.# . ......#..#.####.# .........#...# .# #####.#..###.##.##!Bj Z #.#..###....#. #.#.......#.#. #.##.####.###!Bj b-30!Bj}  ### #.. # #.###.# #.#.#. #.#...# #.#.#.####.#.#.###.###.....#######... #..#!........#..#.###.###....#..# .## #####.#..###!Bj~ .##.## #.#..###....#. #.#.......#.# ... #.##.####.###!Bja !Bj! @-1!Bjd !Bj ` _Found a metallic silvery potion."Bj3IB ### #.. # #.###.# #.#.#.. #.#...## #.#.#.####.#.#.###.###.....######.##.... #...#>!........#..#.####.#S##..........#...# .# #######.#..###.##.#S   ball python (constriction, asleep) ##### #.#..###....# .... #.#.#.# .... #.##.####.###"BjL S.  You encounter a ball python."BjSOS)"BjS&2"BjkQ _Found a stone staircase leading down."Bj  ### #.. # #.###.#. #.#.#... #.#...### #.#.#.####.#.#.###.###.....#######.##....# #....# >S........#..#.####.##.##..........#...# .## #######.#..###.##.# ###### #.#..###....# ..... #.#.#.# ..... #.##.####.###!S3"Bj~k #### #.. #.. #.###.##.. #.#.#.. #.#...#### #.#.#.####.#.#.###.###.....###### #.#.##....# #....# . >!S.......#..#.####.# # #.##..........#...# .# . # #.#..###.##.## #.#..###....# #..... #.#.#.# ...... #.##.####.###S.S."Bjo"Bj&4"Bj"Bj"Bj>#.. ####.. #.. #... #.###.#.#... #.#.#... #.#...#### #.#.#.####.#.##.### ##......S..###.....###### .##.#.##....# #.# ....>!........#..#.####.# .#. #.##..........#...# .# .. # #.#..###.##.# .# #.#..###....# .#..... #.#.#.# . #.##.####.###"BjR  The ball python bites you but does no damage."BjB6-- -5  =5"Bj8Constr "Bj _The ball python grabs you. The ball python constricts you."BjO O .  You hit the ball python."Bj S"Bj+ ^ 4 416.4 (1.1"Bjx "Bjm O _You kill the ball python!#Bj  #..#####..... #.....###.#.....#. ...... #####...####.##.......### ####.....###### .##.##....# #.......... .. ..>!........#..#.####. #...#.#Bj.# ##.###..# #.##Bj'J-70#Bj$5#Bj/ ##..... #......###.#.....#. .. #####...####.##.......### ####.....###### .##.#.##.@..# ..... .....>!........#..#.#### .#..#.##...#...# )....##Bj #.##Bjt1h#BjŤ4h.#Bjɬh   jackal (wandering)#Bj(@-8#Bj@#BjEW _You encounter a jackal.#Bjp......###..#.#. .. #####...#####........### ##...###.....###### .##.##....###.......... ...h.>!..@.....#..#.#### .#.#.##...#...# . # #######.#..###.## .####### #.#..###........ #.......# ..#.####.## ##.###  ..# # ).... #..#.# #####Bjr>.h#BjPyMh#Bjz_7=-9#Bji#Bj' ~. ...... #.###.# h#BjT 2 .#.... #.#.#. . ...... #.#.. ......#### #.#.##Bjv  .........####.#.# #...#Bj .....### ## #.........###..... .#Bj .#h#.#.##....####Bj .  ...h>!#Bj .#..#.####. #.##..#.###Bj7 .#...# .. # #.#..###.##. #.##BjZ  #.#..###....  .#..... #.#.#. #Bj #. #.##.####.h 2 jackals (1 asleep) .##.####Bj  ..# #.# .)....# #.# #Bj u##..#.# # ####.##Bj N.h#Bj u.h.h#Bj= h40 _You encounter a jackal.#BjS w. ...... #.###.# Sh .#.... #.#.#. .. ...... #.#..##......#### #.#.#..........####.#.# #...............#####BjYT  #.........###......# #.#.#.##....### . ...h.h!.#..#.#### ##.##BjT P#..#.##.#...# . # #######.#..###.##  #.##BjT  #.#..### .#..... #.##BjT X.# ##. #.##.####. ..##.####BjU s ..# #.# ..)....##Bj9U  #.# .##..#.# # ####.##BjW I>h#BjpW <.h#Bj^ #Bj_ .=1#Bjf #Bjs S _The jackal barely misses you.$Bji .hYou hit the jackal.$Bjhm  The jackal is heavily wounded.$Bj-2.5 (1.1$BjU$Bj> _The jackal bites you but does no damage.$Bj  You closely miss the jackal.The jackal is heavily wounded.$Bjw8==30$Bj$BjXA _The jackal bites you but does no damage. x2$Bjm  You miss the jackal.The jackal is heavily wounded.$Bjm-4.6 (1.1$Bjs$Bjv> _The jackal bites you but does no damage.$Bj  You hit the jackal.  The jackal is almost dead.The jackal stops to sniff the ground.50$Bj W _The jackal bites you but does no damage. x2$Bj  You barely miss the jackal.The jackal is almost dead.$Bj -6.7 (1.1$BjQ $Bj > _The jackal bites you but does no damage.%Bj}} !You hit the jackal.>h%Bj q   jackal%Bj1P=570%Bj%BjQJ _You kill the jackal!%Bjm%BjnmV5---8%Bjs%Bjug _You barely miss the jackal. The jackal bites you.%Bj  You completely miss the jackal. The jackal barely misses you.%Bji&9%Bj%Bj> _The jackal bites you but does no damage.%Bjm !You puncture the jackal!%BjzR%Bj[ L---5050%Bj7 %Bj J _You kill the jackal!%Bjڽ . ...... #.###.# .Sh.#.#.... #.#.#......... #.#.. ##......#### #.#.# ..........####.#.# # #........#### #.........###......# .#.#.#.##....### .. ...>.#..#.#.##..#.##%BjԾ I.#...#. .h. #. #######.#..###. # #.####### #. #.#..### # .#..... .r #.#.#. #. #.##.####. h   jackal (asleep).##.### .. ..# #. r   rat (asleep) #..)....# #. #. #.##..#.# #%Bj. F ####.%Bj hYou encounter a jackal and a rat.The jackal barks! The rat squeaks loudly.%Bjs 8r.%Bjl <hh%Bj %Bj hh 2 jackals (1 wandering)r%Bj1 56=%BjS (==1%Bj %Bj m _You encounter a jackal.Things that are here:%Bj _a metallic silvery potion; a jackal corpse%Bj. ...... #.###.# ..Sh .#.#..... #.#.#. b... .......# #.#.. ##......#### #.#.# ..........####.#.# .# #...............### .#### #.........###......# #.#.#.#.##....###. ...@!.#..#. .###.##..#.##.#.... .hh. #.########.#..###. ## #.######## #r# #.#..### .# .#..... ... #.# .###. #.# #.##.####.##.### ...%Bjc ..# # ##..)....# #.# #  #.##..#.# # ####%Bj=A.h%Bj5r.%Bjf wThe jackal barks!%Bj>.h%Bj9h.%Bj#w   dart slughh 2 jackalsr   rat%BjV&2%Bjz%BjS _You encounter a dart slug.%Bjcc _There is a stone staircase leading down here.&BjN@ ...... #.###.# Sh .#.#..... #.#.#. &Bj... .......# #.#.. ##......#### #.#.# ..........####.#.# # #...............### #### #.........###.....#&Bj # #w#.#.#.##....###. .. .>@.#..#.# &BjI<###.# ####.h#.##.#...# ..h. #r########.#..###.# #&Bj #.######## #.# #.#..###. # .#..... ... #.#. ###. #.# #.##.####.##.### ... &BjC..# #. #..)....# #.# #. #.##..#.# # ####.&Bjh.r.h.&Bj G.w&Bj &BjS7---3 _&Bjg&Bj$  Things that are here:&Bj _a metallic silvery potion; a jackal corpse&Bj 4h.&Bj .hf - a metallic silvery potion&BjV ;.h&Bj &Bjg P=--4&Bj &BjN ; _The rat bites you but does no damage.'BjV ...... #.###.# Sh .#.#..... #.#.#.  .......# #.#.. ##......#### #.#.# ..........####.#.#  #........###  'Bj.#.........###.....## #.#.#.#.##....###. . .. ..w...hh†#..#.#.# ####..#r##.#...#  .... #.########.#..###.#  #.######## #.# #.#..###.  .#..... ... #.#.#. #.# #.##.####.###.### ... ..# #.# 'Bj..)....# #.# #.# .##..#.# # ####.#'BjI>h'Bj  r.  The jackal attacks as it pursues you!'BjrF.h'BjF>.w'Bj&7==5'Bj,'Bj.A _The jackal bites you but does no damage. x2'Bj  You hit the jackal. .wThe jackal is moderately wounded.'Bj'Bj<&6'Bj9'Bj> _The jackal bites you but does no damage.'Bje-  You hit the jackal.  The jackal is almost dead.'Bj;. [6-7.8 (1.1'BjV6 'Bj,8 + _The jackal bites you.'Bj .wYou closely miss the jackal.The jackal is almost dead.'Bj B80'BjI 'Bj A _The jackal bites you but does no damage. x2(Bj#j †You hit the jackal.(Bj%z>rh.(Bj&?.w(Bj.q   jackal(Bj#3H-49(Bj5S` _You kill the jackal!(Bj7g †You hit the rat.(BjI>h(Bjb   You kill the rat!(BjP]7=660(Bj(Bjj> _The jackal bites you but does no damage.(Bjf .wYou completely miss the jackal.The jackal is moderately wounded.1(Bj> _The jackal bites you but does no damage.(BjW  You closely miss the jackal.The jackal is moderately wounded.The jackal barely misses you.2.9 (1.1(Bj.(Bj(> _The jackal bites you but does no damage.(Bj  You barely miss the jackal.The jackal is moderately wounded.(Bjň s8==4.0(Bj (Bj) > _The jackal bites you but does no damage.(Bjk _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is moderately wounded. _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is moderately wounded.(Bjl,50(Bjs(BjZ  You barely miss the jackal.  The jackal is moderately wounded. _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is moderately wounded. _The jackal barely misses you. x2)Bj*o †You puncture the jackal!)Bj'I>w)BjZ()BjwR=606.1 (1.1)Bj)BjJ _You kill the jackal!)Bjg~  You hit the dart slug.  The dart slug is moderately wounded.)Bj_t  The dart slug launches a dart at you.)Bjr5---70)BjE)Bj- _The slug dart hits you.)BjG  You hit the dart slug but do no damage.The dart slug is moderately wounded.)Bjt  The dart slug launches a dart at you.)Bj"6=--8.2 (1.1 _The slug dart hits you but does no damage.)Bj4 r †You puncture the dart slug!)BjC =890)BjoH )BjRK M _You kill the dart slug!)Bj\ |. ...... #.###.# .Sh .#.#..... #.#.#.. .......# #.#..)Bj  ##......#### #.#.# ..........####.#.# # #........#### #.........###......# #.#.#.#.##....### .. .. .>.#..#.#.# ####..#.##.#...#)Bj^ . .... #.########.#..###. # #.######## #.# #.#..### # .#..... ... #.#.#)Bj . #.# #.##.####..##.### ... ..# #. #..)....# #.# #. #.##..#.# # ####.)Bj E-70)Bj )Bj[ $  Things that are here:)Bj- s _a rat corpse; a jackal corpse*Bj4-3*BjJ.*BjM0*BjB5| _*Bj"6*Bj]6K7=*Bj7*Bj8*Bj8*Bj9*Bj:*Bj:*BjX<*Bj^=*Bj=*Bj2>*Bj?*Bj@*Bj=@a8==*Bj4A*BjC*BjD*BjVE*BjE*BjHR  There is a stone staircase leading down here.*BjJ*BjK _*BjAL*BjM*Bj"O,*BjO*BjR*BjT*BjlT9=*BjU*BjW*BjDY,*BjZ*Bj\*Bj^*Bj _*Bj_*Bja*Bj5c*Bj d*Bjvd*BjDf*Bjg*Bjg*Bjh*Bj,*Bj>*Bj?*Bj@*Bj:A*BjA*Bj C*BjC*Bj#D*BjD*BjH*BjgI*BjI*Bj(J*BjK*Bj?L*BjL*BjL*BjM*BjN*BjN*Bj O*BjO*BjP*BjP*Bj'Q*BjpR*BjS*Bj]S*BjS*BjT*BjU,*Bj/V*BjV*BjW*BjW*BjYX*Bj/]n*Bj],*BjQ`*Bja*Bj;b*Bjb*Bjb*Bjc*BjQeB*Bjf,*Bj:g*Bj^g*BjMh*Bjh*Bji*Bjdi*Bjj*BjQk*Bjvk*Bjk*Bjl*BjCm*Bjum*Bjm*Bjn*Bjo*Bj4o*Bj{o*Bj6p*Bjzq,*Bjq*Bjr*BjHs*Bjus*Bjs*Bjt*Bjvu*Bju*Bju*Bjw*Bjw,*Bjw*Bj%y*Bjfy*Bjy,*Bjz*Bjt{*Bj{*Bj{*Bj|*BjV}*Bj}*Bj}*Bj~*Bj*Bj5*Bj{*Bj*Bj,*BjV*Bj *Bj*Bj,*BjQ*Bj*Bj:*Bjk*Bj*Bj*Bj%*Bj]*Bj*Bj*Bjr*Bj*Bj*BjD*Bj*Bj*BjW*BjJ*BjB*Bj*Bj,*Bjґ*BjK*Bj/*BjΡ*Bjx,*Bj*Bj9*Bj*BjV*Bj *Bj1*Bj,*Bj*Bjگ*Bj*Bj*Bj|*Bj*Bj۴,*Bj*Bjv*Bj6,*Bj*Bjͻ*Bj,*Bj*Bj~*Bjj  You encounter an endoplasm.*Bj* #####.###.#   #...#.# #.#  #.#.#.# #.##.#.#.# #.##.#.#.# #.## #.#.#.# #.# ##### .####.#...# #.# #....### ### *Bj .##### #.###....... #.. .......####.#. #.###.- .........#....#.#.....J. #.#.#.....#...........### #.#.. .........#..###......#### #.#.# ...#####.#..............####.#.#..# #.#.#####...............## J   endoplasm (asleep) *Bjm#..#####.#.....#.........###.........#.###.#.#.#.##....###..... ..................>†........#..#.*Bj:J664.2 (94.0).*BjRJ*Bj,5.2 (95*Bjd*Bj^ _The endoplasm quivers.+Bj#####.###.# #...#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.#  #.#.#.# #.# ###### +Bj####.#...# #.# #....#### ### #.##### #.###.#.. #...####.#..@...J... #.###.#...#....#.#.#.#.#. ..#...........#### #.#.. .#..###..#####.#....... ..# #.#.#####...+Bj@;# ..#####.#.....#..###.....# ......#.###.#.#.#.##....###..>†.#..#.#+Bj+BjJ.+BjG6.2 (1.0)+Bj.+Bj+Bj#####.###.# #...#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.#  #.#.#.# #.# ###### +Bje.#...# #.# #....##### ### #.##### #.###.#.. # ####.#...@.J..... #.###.# +Bjw#....#.#.#.#.#. #...........##### #.#.. #..#######.#......+Bj# #.#.#####...### #####.#.....#..###.....##.###.#.#.#.##....###.>†.#..#.#+BjeJ.+Bj<7+Bj+Bj,Bj! #####.###.# Cubble the Poker  #...#.# #.# Merfolk  #.#.#.# #.# Health: 28/28 ========================  #.#.#.# #.# Magic: 3/3========================  #.#.#.# #.# AC: 11Str: 16  #.#.#.# #.# ######  EV: 4Int: 7 ###.#...# #.# #....##### ###  SH: 0Dex: 15 ..#.##### #.###......... #.. #  XL:  3 Next: 68% Place: Dungeon:1 .......####.#...@J...... #.###.#  Noise: ---------  Time: 667.2 (0.0) .......#....#.#......... #.#.#.  a) +0 trident .......#...........##### #.#..  Throw: 5 javelins .......#..###......#### #.#.# .#####.#..............####.#.# .# #.#.####,BjR1#...............###  J   endoplasm .#####.#.....#.........###.....## .....#.###.#.#.#.##....###....... ................>†........#..#.## _You see here a +0 spear.  You encounter an endoplasm. _The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit),Bj| #####.###.# Cubble the Poker  #...#.# #.# Merfolk  #.#.#.# #.# Health: 28/28 ========================  #.#.#.# #.# Magic: 3/3========================  #.#.#.# #.# AC: 11Str: 16  #.#.#.# #.# ######  EV: 4Int: 7 ###.#...# #.# #....##### ###  SH: 0Dex: 15 ..#.##### #.###......... #.. #  XL:  3 Next: 68% Place: Dungeon:1 .......####.#...@....... #.###.#  Noise: ---------  Time: 667.2 (0.0) .......#....#.#......... #.#.#.  a) +0 trident .......#...........##### #.#..  Throw: 5 javelins .......#..###......#### #.#.# .#####.#..............####.#.# .# #.#.#####.........,Bj ......###  J   endoplasm .#####.#.....#.........###.....## .....#.###.#.#.#.##....###....... ................>†........#..#.##You encounter an endoplasm. _The endoplasm quivers.Reach: a) +0 trident,BjPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)  You puncture the endoplasm!,Bj@ ,Bj֜  ,Bj= ,Bj. #.# ,Bj^q  #.#   #.#  ,Bj/ #.#   #.# ######  #.# #....##### ###  #.###......... #.. # ,BjB#...@.......  #.#.........  ......##### #.#.. #......#### ......... #.#.#####.......,BjW #........ #.#.##.... >† ,Bjئ,Bj672,Bj=,Bj8.2 (1,Bj,BjI ,BjR_The endoplasm quivers. ,Bj? Reach: a) +0 trident  ,Bj|Press: ? - help, Di,Bjйr - move target,Bj)>Aim: an endoplasm (87% to hit)  ,Bjs$You puncture the endoplasm! ,Bj޺B_You kill the endoplasm!,Bj'#####.###.#  #...#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.# ###### .#...# #.# #....######### #.##### #.###.#.. # ####.#.#.###.# #....#.#.#.#.#. #...........#######.#.. #..## # #.#.#####..### #####.#.....#...###.....##.###.#.#.#.##....###.>†.#..#.#-9-Bj-BjC-Bj-Bj%-Bji'-Bj'+,-Bj+-Bj--Bj .-Bj /-BjN1-Bj2-Bj3-Bjn4-Bj6-Bj7-BjD7-Bj7-Bj8-Bj9-Bj9-Bj:-Bj<-Bj=-Bj@>-Bj?-Bj@-BjA-BjQB-BjB-BjD-BjF-BjF-BjG-BjMI-BjK-BjL-BjL-BjyN-BjO,-BjP-BjR-BjUc  You encounter a bat.-BjEZ.###......#### #.#.# .............####.#.# -BjZz#####...............### ....#.........###.....###### #.#.#.#.##....###..........# -Bjd\.......>†........#..#.####.###..#.##..........#...# .# .-Bj\.....#.########.#..###.##.# ####.##.#### #@#..###....# -.....# #.#.......#.# #.###.##.# #.##.####.### #.#........# #....# #.#.#####.#..# #.. #.#.#...#.#..# #..b ####.# b   bat (asleep) #.#.#.#.#..##########.##.#...............#..# ###########.#.#.##-Bj]670.0)b.-Bj^%b.-Bj^$b.-BjdOb-Bje480.2 (11 _-Bjk-Bjo-BjJ .#### #.#.# ...####.#.# .........### ..###.... .###... >†........#. ... .# #.#  #@#  #.#  #b#  #....# #.#  #.. #.#  #...  ####   -Bj .#### #.#.# ...####.#.# .........### ..###.... .###... >†........#. -Bj ... .# #.#  #@#  #.#  #b#  #....#  #..  #...  ####-Bj -Bj -Bj -Bj  -Bj0 T_A bat is nearby!.BjB............### #####...............### .......###.....###### #.#.#.#.##....###.......... .......>†........#..#.#### ####..#.##..........#...# ....######.#..###.## ####.# #... ................##.###.##b##.####.## #.#...........# #.# ####.#. ....##############. ....#.#...............#. ##........#########.#.#.##.#..#.....#.BjCE.bb..BjLJ.Bj+K9=1.2 (1.0).BjP.BjSP _The bat barely misses you..Bj5pD.bb..BjAv.Bj6w&2.Bjf|.Bj~t _You closely miss the bat. The bat hits you but does no damage..BjRb#####.......### ....###.....###### #.#.#.#.##....###.......... .......>†........#..#.#### ####..#.##...#...# ....######.#..###.## ####.# .. ................##.###.###.####.## .Bj #.#.......b...# #.# ####.#....#...##############. ....#.#...............#. ##........#########.#.#.##.#..#.....# ..........##....###.Bj &.b.BjE (.b..Bj;.Bj&3.Bj%.Bj: _The bat hits you but does no damage..Bj }....###.....###### #.#.#.#.##....###.......... .Bj v.......>†........#..#.#### ####..#.##...#...# ....######.#..###.## ####.# .. ................##.###.###.####.## #.#..........# #.# ####.#....Bj bb..##############. .Bj^ ....#.#...............#. ##........#########.#.#.##.#..#.....# ..........##....####..#.#..# .Bjl #b..Bjz %.b.Bj .Bj &4.Bj .Bjb : _The bat hits you but does no damage./BjD....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 ...........# #.#.......#.#  SH: 0Dex: 15 ..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 684.2 (0.0) #.#####.#..# #....# #.#  a) +0 trident #.#...#.#..# #.b.#####.#  Throw: 5 javelins [0;1/Bj0m#.#.#.#.#..##########.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# _You closely miss the bat. The bat hits you but does no damage. _The bat hits you but does no damage. _The bat hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)/Bj....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 /Bj...........# #.#.......#.#  SH: 0Dex: 15 ..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 684.2 (0.0) #.#####.#..# #b...# #.#  a) +0 trident #.#...#.#..# #...#####.#  Throw: 5 javelins #.#.#.#.#..##########.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# _You closely miss the bat. The bat hits you but does no damage. _The bat hits you but does no damage. _The bat hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)/BjA ##. >†..# ... .# #.#  #.#    #.##.#  #@...# #.#  #b...# #.#  #...#####.# #####/BjY  /Bjh+5.2 (1/Bj/BjC _ Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (46% to hit) _You reach to attack! You miss the bat. The bat barely misses you./BjCy....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 ...........# #.#.......#.#  SH: 0Dex: 15 /BjW..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 685.2 (0.0) #.#####.#..# #b...# #.#  a) +0 trident #.#...#.#..# #...#####.#  Throw: 5 javelins #.#.#.#.#..##########.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# Press: ? - help, Dir - move targetAim: a bat (46% to hit) _You reach to attack! You miss the bat. The bat barely misses you./BjReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)/Bj{ ....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 ...........# #.#.......#.#  SH: 0Dex: 15 ..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 685.2 (0.0) #.#####.#..# #....# #.#  a) +0 trident #.#...#.#..# #.b.#####.#  Throw: 5 javelins #.#.#.#.#..########/Bj w##.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# _You reach to attack! You miss the bat. The bat barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)  You hit the bat.  The bat is moderately wounded..b ##. >†..# ... .# #.#  #.#    #.##.#  #@...# #.#  #....# #.#  #..b#####.# /Bji m#####  /Bj -6.3 (1.1/Bjw /Bj pReach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (46% to hit)  You hit the bat.  The bat is moderately wounded. _The bat barely misses you.0Bj'y....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 ...........# #.#.......#.#  SH: 0Dex: 15 0Bj(<..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 686.3 (0.0) #.#####.#..# #.*..# #.#  a) +0 trident #.#...#.#..# #..b#####.#  Throw: 5 javelins #.#.#.#.#..##########.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# You hit the bat.  The bat is moderately wounded. 0Bj)_The bat barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)0BjWM....#.........###.....######  Cubble the Poker #.#.#.#.##....###..........#  Merfolk .......>†........#..#.####.#  Health: 28/28 ======================== ####..#.##..........#...# .#  Magic: 3/3======================== ......#.########.#..###.##.#  AC: 11Str: 16 ####.##.#### #.#..###....#  EV: 4Int: 7 ...........# #.#.......#.#  SH: 00BjXDex: 15 ..#.###.##.# #.##.####.###  XL:  3 Next: 72% Place: Dungeon:1 #.#........# #@...# #.#  Noise: =--------  Time: 686.3 (0.0) #.#####.#..# #....# #.#  a) +0 trident #.#...#.#..# #..†#####.#  Throw: 5 javelins #.#.#.#.#..##########.##.# ....#.#...............#..# ##........#########.#.#.##  b   bat ###.#..#..####......#.#.# ..........##....###.#.#.# ........#..#.#..# #.#.#.# The bat is moderately wounded. _The bat barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (46% to hit)  You reach to attack! You hit the bat.0Bj6a+ ##. >†..# ... .# #.#  #.#    #.##.#  #@...# #.#  #....# #.#  #..†#####.# ##### 0Bje;5-7.3 (10Bjk0BjxWM_The bat barely misses you.Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (46% to hit)  You reach to attack! You hit the bat. _You kill the bat!1Bj}TI1BjV1Bj-X1Bj]1Bj^1Bj_,1Bj`1BjIb1Bj c1Bjc,1Bje1Bj*f1Bjf1Bjf1BjMh1Bji1Bjqi1Bji1Bjk1Bjl,1Bj0m1Bjn1BjCo1Bjp,1Bj1Bj}1Bj1Bj,1Bj1BjB1Bj#1Bj1Bj1Bj}1Bj,1Bjd1Bj1Bj1Bj1Bj1Bj1Bj1BjG1Bj1Bj1Bj1BjW,1BjN1Bj1Bj1Bj1Bjr1Bj 1Bj,1Bj{1BjQ1Bj X1Bjp1Bj1,1Bj1Bj$  Things that are here:1Bj  a rat corpse; a jackal corpse1Bj1Bjn _1Bj1BjzR  There is a stone staircase leading down here.1Bj 1Bjp  _1Bj_!1Bj$1Bj%1Bj(&1Bj&1Bj.*1Bj+,1Bj,1Bj/1Bj{0,1Bjx11Bj31Bj)51BjX51Bj61Bjq81Bj9,1BjN;1BjJ=1Bj<>,1Bj>1Bj?1Bjz@,1BjA1BjB1BjB1BjB1BjgC1BjkD1Bj E1BjSE1BjE1BjF1BjG1BjG1Bj*H1BjI1BjI1BjI1BjYJ1BjHK1BjL1Bj@M1BjM1Bj&Q>  You see here a +0 dagger.1BjR1BjS _1BjoT1BjV1BjOW1BjW1Bj^X1BjY1Bj~[,1BjW\1Bje1Bjf1Bj6g1Bjh1Bj?k1Bjl,1Bjm1Bjwp1Bjq1Bj*r1Bj{1Bj~1Bj1Bj1Bj1Bjt1Bji1Bj1BjT1Bj1Bj,1Bj͑1Bjd1Bj,1Bj1Bj1Bj,1Bj1Bj1Bj1Bj1Bjۧ1Bjժ1Bj 1Bjb1Bj1Bj1Bj1Bjo1Bj1Bj}1Bjs1Bj1Bj 1Bj1Bj1Bj1Bj1Bj7,1Bj1Bj1Bj1Bj1Bj1Bj(1Bj1Bjf1Bj1Bj1BjB1Bj 1Bj1Bjs .. # .>. #.. #### # ... #.. ...#### .... #### #.# ##....# #.... ..# #.#####...... #...##.# #............ #..#.####............ #.....#........#..... #@...#....).#...##-760.3 (73.0) ##..........##..# ####......####..## #......#..####.... #................. ###...........## # ...#......##.#.j(m......... #.##.#.####.##.#.###...### #......# #...).........#1Bj1BjT,1.3 (741Bj1Bj; _Found a stone staircase leading down.2Bj`D32BjD2BjH2BjaJ2BjOn2BjyO2BjTS2BjT,2BjU2BjZW2BjY2BjXY2BjY2Bj]2Bjk^2Bj^2Bj_2Bjka2BjNc,2Bjd2BjTe2Bjf2Bjf2Bjg2Bjj2Bj3k2Bjk2Bjl2Bjzn2Bjo2Bjp2Bjp2Bjas2Bjt2BjΑ2Bj]02Bjn2Bjf2Bj2BjX2Bj2Bj2Bj2BjP2Bjx2Bj,2BjJ,2Bj2Bj2Bjd,2BjY2Bj!2Bjm2Bj-2Bjr2Bj  You encounter a kobold. It is wielding a +0 short sword.2BjR ###.......# #.#   ##...##.# #...   ###..#.####...   #.....#.....   #.##....#   #.###   #.#####   ########.##......#  #.@......##........  #.#############....  #.# ...#......##.#.  #K#.##.#.####.##.#  #.#......# #...)  2Bja ##.#..#.### #....). K   kobold (asleep)   #.... #.# #.   #.... #.# #......  2Bj #....[#.# #.##.##2Bj) V816.3 (55K.2BjNK2BjLK====7.3 (562Bj2BjV( _The kobold shouts!3Bj  ###.......# #.## Cubble the Poker ##...##.# #... Merfolk ###..#.####... Health: 28/28 ======================== #.....#..... Magic: 3/3======================== #.##....#... AC: 11Str: 16 #.###....... EV: 4Int: 7 #.#####..... SH: 0Dex: 15 ########.##......#. XL:  3 Next: 75% Place: Dungeon:1 3Bj&#.@......##........ Noise: ====-----  Time: 817.3 (0.0) #.#############.... a) +0 trident #K# ...#......##.#. Throw: 5 javelins #.#.##.#.####.##.#. #.#......# #...).. ##.#..#.### #....). K   kobold #.... #.# #...... #.... #.# #...... #....[#.# #.##.## _Found a stone staircase leading down.  You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)3Bj, ###.......# #.## Cubble the Poker ##...##.# #... Merfolk ###..#.####... Health: 28/28 ======================== #.....#..... Magic: 3/3======================== #.##....#... AC: 11Str: 16 #.###....... EV: 4Int: 7 #.#####..... SH: 0Dex: 15 ########.##......#. XL:  3 Next: 75% Place: Dungeon:1 #.@......##........ Noise: ====-----  Time: 817.3 (0.0) 3Bje-#K#############.... a) +0 trident #.# ...#......##.#. Throw: 5 javelins #.#.##.#.####.##.#. #.#......# #...).. ##.#..#.### #....). K   kobold #.... #.# #...... #.... #.# #...... #....[#.# #.##.## _Found a stone staircase leading down.  3BjJ.#You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)3Bj5###.......# ##...##.# ###.#....#.##.#.3Bjv6#. ########.# #.@......# #K######## #.#  #. #. #...) ##. #....)3Bj6} #.... #.#  #.... #.#  #....[#.# 3Bj7L----8.4 (1.13Bj>3Bj@  You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit) _You reach to attack! You closely miss the kobold.3Bj W ###.......# #.## Cubble the Poker ##...##.# #... Merfolk ###..#.####... Health: 28/28 ======================== #.....#..... Magic: 3/3======================== #.##....#... AC: 11Str: 16 #.###....... EV: 4Int: 7 #.#####..... SH: 0Dex: 15 ########.##......#. XL:  3 Next: 75% Place: Dungeon:1 #.@......##........ Noise: ---------  Time: 818.4 (0.0) #K#############.... a) +0 trident #.# ...#......##.#. Throw: 5 javelins #.#.##.#.####.##.#. #.#......# #...).. 3Bj3 W##.#..#.### #....). K   kobold #.... #.# #...... #.... #.# #...... #....[#.# #.##.##Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit) _You reach to attack! You closely miss the kobold.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)3BjO:  ###.......# #.## Cubble the Poker  ##...##.# #... Merfolk  ###..#.####... Health: 28/28 ========================  #.....#..... Magic: 3/3========================  #.##....#... AC: 11Str: 16  #.###....... EV: 4Int: 7  #.#####..... SH: 0Dex: 15  ########.##......#. XL:  3 Next: 75% Place: Dungeon:1  #.@......##........ Noise: ---------  Time: 818.4 (0.0)  #K#############.... a) +0 trident  #.# ...#......##.#. Throw: j; 0;1m5 javelins  #.#.##.#.####.##.#.  #.#......# #...)..  ##.#..#.### #....). K   kobold  #.... #.# #......  #.... #.# #......  #....[#.# #.##.##Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit) _You reach to attack! You closely miss the kobold.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)=9.5 (1.13Bj>   Aim: a kobold, wielding a +0 short sword (53% to hit) _You reach to attack! You closely miss the kobold.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit) _You closely miss the kobold. The kobold hits you but does no damage.4BjVJ  ###.......# #.   ##...##.# #   ###..#.####   #.....#   #.##....#   #.###   #.#####   #.##......#  4BjW #@.......##   #K#   #.# ...#......##.#   #.#.##.#.####.##.#   #.#......# #...)  ##.#..#.### #....)  #.... #.# #   #.... #.# #   #....[#.# #.##.4BjaC2004Bjg4Bji= _The kobold hits you but does no damage.4BjEo )You puncture the kobold!4BjS4Bj.714Bj 4Bj.J _You kill the kobold!4BjAB}  ##...##. ###..#.### #.....#..##....##....##########.##......#........#############.# ...#......##.#.##.#.####...  #.....#.######.##.# 4BjJ4BjK.-24BjKQ4BjST _You see here a +0 short sword.4Bj% B  ###..#.### #.....#..##....##....##########.##......#.........)############# ...#......##.#.##.#.####.....# #...).#....  #............#.##..4Bj% D 4Bj, 4Bj- G-3 _4Bj<4 4Bj5 4Bj_  #.....#..##....##....##########.##......#........)#############.# ...#......##.#.##.#.####.....# #...).##.#..#.##.)#....#.....  #............#.#### 4Bj4Bj&44Bj"4BjY#5Bj!{ ##....##....##########.##......#........)#############.# ...#......##.#.##.#.####.....# #...).##.#..#.##.).... #.# .#.....#.#.......  #............#.._.. 5Bj-5Bj.&55Bj75BjY #....##########.##......#........)#############.# ...#......##.#.##.#.####.....# #...).##@#..#.##.)5BjׄZ#.....#.# 5BjJ.#.....###........  #............###### 65Bj5Bjr5 ##########.##......#........)#############.# ...#......##.#.##.#.####.....# #...).##.#..#.##.)#.@...#.# .[##.#...#.........  #............###### 5BjPC76Bjv<6Bj$m6Bjb6BjΖB6BjX6Bj6BjjB6Bj96BjR6BjN6Bj6Bj6Bj6Bj6Bji6Bj,6Bjp6BjO6Bj6Bj6Bj6Bj6Bju6Bj,6Bj6Bj6Bjg,6Bj6Bj6Bj,6Bj+6BjI6Bjq6Bj6Bj9X6Bj"6Bj46Bj,6Bj66Bj6Bj ,6BjY6Bj6Bj,6Bj.0,6BjL16Bj16Bj56Bj86Bj;,6Bj=6Bj#?6BjG,6Bj;H6BjJ6BjMB6BjO6BjQ6Bj!R6BjbS6BjXU6BjV6Bjc6Bj>e6Bjg,6Bjh6BjZt6Bjv,6Bjw6Bj6BjV6Bj6Bj6Bj6Bj6BjJ6BjÝ6Bj}6Bj6Bj6BjZ6Bj6Bj,6Bj76Bj6Bjj,6Bj6Bj 6Bj6Bj`6Bj6Bj]6BjX6Bj6Bj6Bj)6Bj,6BjZ6Bj6Bj6Bj\6Bj6Bj6Bj(,6Bj6Bj;6BjO6Bj6Bj"6Bj 6Bj ,6Bjt6Bj6Bj,6Bj6Bj}6Bj@6Bj6Bj6BjH"6Bj5(6Bjb)6Bj)6Bj^.6Bj|0,6Bj826BjS66Bj76Bjy86Bj96Bj)=6Bjd@,6BjA6BjD6BjF6BjF6BjG6BjM>  You see here a +0 dagger.6BjoO6Bj/P _6BjbQ6BjT6BjV,6BjW6BjZ6Bj\6Bj\6Bj^6Bj`6Bjkb6Bjb6Bjhd6Bjf6Bjh,6BjTj6Bjva  You see here a rat skeleton.6Bj6Bj _6Bj@6Bj6Bj,6Bj6Bj6Bj 6Bj6Bjs6Bj6Bj,6Bj&6Bj6Bj6Bj6Bj 6Bj46Bj6Bj6Bj6Bj6BjB6Bj6Bj6Bj[B6Bj6Bj6BjL6Bj#6Bj$6BjS$6Bj{$6Bj$6Bj'B6Bjz(6Bj+6Bj^x6BjdB6Bjg6Bji,6Bjk6Bjm6BjYJ6Bjn6Bj6Bj6Bj6Bj6BjX6Bj|#K.#.###### #.#.##...##.# .#.##.#.##...#....#.# ...##.#.##...#.##.#.#.# ..###.#..##.#.#.# ..##.#.######.##... ####.#.............. #.#.######.######## #.########.#  .....# 94316.0) ############  6Bj $6Bj!*6Bj1,E _Done exploring.6Bj I6Bj p........0.0)6Bj 6Bjq! 6Bj$ E _Done exploring.8Bj I8Bj 8BjV 8Bja | _8Bj 8Bj$ 8Bj 8Bj B8Bj 8Bjx 8Bj 8Bj8 8Bj_ ,8Bj 8Bj B8Bj 8BjJ 8Bjq ,8Bj 8Bj 8Bj& 8Bj' ,8Bj) 8Bj* 8Bj* 8Bjo+ 8Bj?- 8Bj/ 8Bj/ 8BjT0 8Bj2 B8Bj3 8Bj5 8Bj5 8Bj'6 8Bj6 8Bj7 8Bj8 8Bj8 8Bj9 8Bj: 8Bj; 8Bj; 8Bj?< 8Bj> 8Bj> 8Bj? 8Bj? 8BjA 8BjA ,8Bj}B 8BjC 8BjD 8BjD 8BjHE 8BjL ............#.#.†.#### #.#  .............#.#.#....# #[#  [.........#.#.#.##.####.#  ...........###.#.#.......#  ...........# #.#.#########  .....##...#### #.#.#  ##.#.##...# #.#.#  8BjM I#.#.##...# #.#.#  #.#.##...######@#.#  60.5 (17.0)  #.#.##...#....#.#.#  #.#.##...#.##.#.#.# #.#.######.##.#.#.# #.#.######.##...#.# #.#...............#  #.#.######.########  #.########.#  #..........#  8BjM 8BjQ 8BjKS 9Bj 9Bja 9Bj 9Bj5 9Bj 9Bj 9Bj< ,9Bjm 9Bj 9Bj ,9Bjj 9Bj 9Bj 9Bj 9Bj 9BjG 9Bj@ 9Bjf 9Bj 9Bj 9Bj 9Bj 9Bj 9Bj 9Bj 9BjU 9BjT 9Bj #....######.#.#.##########..#).......#..............###.######.##..##.####.# #######..##.##......# #.........#.######### #.# ...................# #.# ..............>###.# #.# .............#.#@÷.#### #.#8.5 (8.0) .............#.#.#....# #[# ...[.........##.####.# .............###.#.#.......# .............# #.#.######### .....##...#### #.# #...# #.#..##...# #.#.##.##...######.#.#9Bj 9Bj9BjI;BjY4;Bj"`;Bj`;Bj";Bjn;Bj;Bj;BjZ;Bj,;Bji  You see here a ball python skeleton.;Bj;Bj _;Bj;Bj<;Bj;Bj;Bj;Bj3;Bj;Bj;BjL;Bj];Bj;Bj;BjP;Bj:;Bj,;Bj*;Bj..#..#.#..# #.#.#.# .......#....######.#.#.##### ######..#).......#.......# ;BjOG.................###.###.# #.....######.##..##.####.# #.# ;Bjn######..##.##......# #.# #;Bj.......#.######### #.# ............# #.# #;Bj.......@###.# #.# 74.5 (6 #;Bj+V......#.#.÷.#### #.# #..............#.#.#....# #[# #....[.........#.#.#.##.####.# #;BjI......###.#.#.......# #..............# #.#.#########;Bjh~......##...#### #.#.# ;Bj####.#.##...# #.#.#  #.#.##...# #.#.#;Bj;Bj;Bjc _There is a stone staircase leading down here..#   #.#   #.#   #@#  <#.# ..#=Bj(=Bj_ 48.0 (1.0 _=Bjr$=Bj&=Bj########.....$>.<#=Bj=Bj'&9=Bj>=Bj* _Found 8 gold pieces.=Bjb$ ########.....$>#######.<=Bj +=Bj+'80=Bj)0=Bj2=BjMr      .# .$@.# .#.#  #.# =Bjr  #<#  #.#  #.#  #.#  #.#  #.# =Bj{ <1=Bj =Bj҂ c _There is a stone staircase leading down here.>Bj      .# #......@>.# >Bj4N#.#.#  #.#  #<#  #.#  #.#>Bj]j  #.#  #.#>Bj5  #.#>Bj >Bj,>Bj2-2 _>Bjs>BjjL  You now have 81 gold pieces (gained 8).>Bj+3.0 (2>Bj>Bjo _h - 2 scrolls labelled WYSMET UMARUI (gained 1)>Bj >Bj >Bj >Bjr >Bjb B>Bj X>Bj4 >Bj >Bj= >Bj >Bj >Bj >BjW >Bj >Bj  >Bj >Bj >Bj >Bjh >Bj >Bj >Bj >Bj >Bj >Bj >Bj >Bj >BjO >Bj >Bj >Bjq >Bj >Bjy >Bj >Bj >Bj >Bj> >Bj >Bj6 >Bj >Bj >Bj >Bj~ >Bj >Bj >Bj2! >Bj" >Bj_$ >Bj$ >Bj3% >Bj& >BjV( >Bj( >Bj( >Bj6* >Bj+ >Bj+ >Bju, >BjY. >Bj2  # .######.#  >Bj;2 5.. ........######### #. ##.##.......>.# >Bjb2 .#..##...#.#######.# ...........# #.# >Bj2 #####...### #<# ##.##>Bj2 #.#  #.# #.# >Bj2 w #@# #.#  >Bj2 ~#+# #.#  >Bj 3 4#.#  >Bjb3 _#.# ..# >Bj3 >Bj64 >Bj] 98.0 (15.0)'.................!...r..rr 2 quokkas (asleep)+.........+#........r# r.  As you open the door, it creaks loudly!r.>Bjd rr======9.0 (16>Bj j >Bjol Q _You encounter 2 quokkas.>Bjn v _Found a yellow potion.@BjF]Br.@Bj]>r.@Bjh@BjiV------1000.0 (1 _@Bjup@Bjq@BjYAr.@Bju?r.@Bjd@Bj E------1@Bj@Bji _The quokka twitches its whiskers.@Bj  # .######.#  Cubble the Poker .. ........#########  Merfolk #. ##.##.......>.#  Health: 28/28 ======================== .#..##...#.#######.#  Magic: 3/3======================== ...........# #.#  AC: 11Str: 16 @Bjc E#####...### #<#  EV: 4Int: 7 ##.## #.#  SH: 0Dex: 15 #.# #.#  XL:  3 Next: 77% Place: Dungeon:2 @Bj {#@# #.#  Noise: ---------  Time: 1001.0 (0.0) #'# #.#  a) +0 trident ..r #.#  Throw: 5 javelins ..... #.#  ......r ..#  ..!......  rr 2 quokkas +.........+  #.........#  @Bjl y_You encounter 2 quokkas. _Found a yellow potion. _The quokka twitches its whiskers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (50% to hit)@Bj  # .######.#  Cubble the Poker .. ........#########  Merfolk #. ##.##.......>.#  Health: 28/28 ======================== .#..##...#.#######.#  Magic: 3/3======================== ...........# #.#  AC: 11Str: 16 #####...### #<#  EV: 4Int: 7 ##.## #.#  SH: 0Dex: 15 #.# #.#  XL:  3 Next: 77% Place: Dungeon:2 #@# #.#  Noise: ---------  Time: 1001.0 (0.0) #r# #.#  a) +0 trident ... #.#  Throw: 5 javelins ..... #.#  ......r ..# [1@Bj[ K ..!......  rr 2 quokkas +.........+  #.........#  _You encounter 2 quokkas. _Found a yellow potion. _The quokka twitches its whiskers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (50% to hit)r.r. #   .. ......  #. ##.##.......>.#  .#..##...#.  .....# #.#  #####...### #<#  ##.## #.#  #.# #.#  #@# #.#  #r# #.#  ..r[4@Bj[ 0m #.#  .....  .......  ..!......  +.........+ #.........# 6--=2.0 (1@Bj9 @Bj  _Found a yellow potion. _The quokka twitches its whiskers.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (50% to hit) _You reach to attack! You hit the quokka but do no damage. The quokka bites you.ABjv # .######.#  Cubble the Poker .. ........#########  Merfolk #. ##.##.......>.#  Health: 26/28 ======================-- .#..##...#.#######.#  Magic: 3/3======================== ...........# #.#  AC: 11Str: 16 #####...### #<#  EV: 4Int: 7 ##.## #.#  SH: 0Dex: 15 #.# #.#  XL:  3 Next: 77% Place: Dungeon:2 #@# #.#  Noise: =--------  Time: 1002.0 (0.0) #r# #.#  a) +0 trident ..r #.#  Throw: 5 javelins ..... #.#  ....... ..#  ..!...... ABjv,  rr 2 quokkas +.........+  #.........# Press: ? - help, Dir - move targetAim: a quokka (50% to hit) _You reach to attack! You hit the quokka but do no damage. The quokka bites you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (50% to hit)ABj* # .######.#  Cubble the Poker .. ........#########  Merfolk #. ##.##.......>.#  Health: 26/28 ======================-- .#..##...#.#######.#  Magic: 3/3ABj#======================== ...........# #.#  AC: 11Str: 16 #####...### #<#  EV: 4Int: 7 ##.## #.#  SH: 0Dex: 15 #.# #.#  XL:  3 Next: 77% Place: Dungeon:2 #@# #.#  Noise: =--------  Time: 1002.0 (0.0) ABj-#r# #.#  a) +0 trident .r. #.#  Throw: 5 javelins ..... #.#  ....... ..#  ABjb..!......  rr 2 quokkas +.........+  ABj'#.........# ABjPress: ? - help, Dir - move targetAim: a quokka (50% to hit) _You reach to attack! You hit the quokka but do no damage. The quokka bites you.ABjReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (50% to hit)ABj #   .. ......  #. ##.##.......>.#  .#..##...#. ABj .....# #.#  #####...### #<#  ##.## #.#  #.# #.#  #@# #.#  #r# #.#  .r. #.#  ..... ABj. .......  ..!......  +.........+ABj[d #.........# ABjq+3.0 (1ABjABj  Aim: a quokka (50% to hit) _You reach to attack! You hit the quokka but do no damage. The quokka bites you. Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (50% to hit) _You closely miss the quokka. The quokka completely misses you.ABj^  You hit the quokka.  The quokka is almost dead.4ABjU_ABjaT _The quokka closely misses you.ABjwH ~ †You hit the quokka.ABj$J ;r.ABjP r   quokkaABj_Z E815ABjD] J _You kill the quokka!ABj  You closely miss the quokka.7=6.1 (1.1ABj > _The quokka bites you but does no damage.BBj~ †You hit the quokka.BBjN)BBjP=570BBj` _You kill the quokka!BBj~{ .. ........######### #. ##.##.......>..#..##...#.#######..........#  #####...##< ##.## . #.# .#...##.....#####BBjH##.......##BBj:D-8BBjqBBj%@  There is an open door, spattered with blood here.BBjs _You see here a quokka corpse.BBj  #. ##.##.......>..#..##...#.#######..........#  #####...##< ##.## . #.# ##†###.@.##.....##.......# .##.....##BBjBBjŦG-9 _BBjBBjBBj .#..##...#.#######..........#  #####...##< ##.## . #.# ##†####...###..@..##.......# .#..!......# ##...##BBjk8=10BBjBBjmBBj  ..........#  #####...##< ##.## . #.# ##†####...####.....###...@...# .#..!......# +...+##+##BBje BBj1 &1BBjB BBjI BBj^ 0  #####...##< ##.## . #.# ##†####...####.....####.......## .#..!.@....# +...+##BBj#g BBjg &2BBjo BBjr CBjX6 #####...### #<# ##.## #.# #.# #.# #.# #.# ##†## #.# ##...## #.# ##.....## #.# ##.## ..# #..!@.....# +.+ #.#  ##.##  ##.....##  ##...##  ##+##CBj͌CBj2&3CBjYCBjxCBj~ #####...### #<# ##.## #.# #.# #.# #.# #.#CBjȅ ##†## #.# ##...## #.# ##.....## #.#CBj ##.## ..# #..CBjR.# +.+ #CBj0.#  ##.## CBjg ##.....##  ##...## ##+##CBjCBjB=4CBj͓CBjCBjG+5.1 (2CBjCBjS _j - a yellow potionCBjIn #####...### #<# ##.## #.# #.# #.# #.# #.# ##†## #.# ##...## #.# ##.....## #.# ##.## ..# #.# +.+ #.#CBjn ##.##  ##.....## ##...##  ##+##CBj3vCBjv+6.1 (1CBj{CBj}CBj0   ##.## . #.# .##†####...####.....####.......## ...# ++####CBj7 CBj68 &7CBj< CBj> CBj{z  ##.## #.# #.# #.# #.# #.# ##†## #.# ##...## #.# ##.....## #.# ##.## ..# #.# +.+ #.# ##.## ##.....##  ##...##  ##+##CBj+ CBj <8CBjJ DBj,...###......'...###DBjDBj&9DBjDBj( _You open the door.DBjF ##.## #. #.# #. #.# #. ##†## #. ##...## #.DBj ##.....## #.# ##.## ..#...####.#..+#...####DBjk.## ##.##DBj: ##.....## ##...## DBjZm ##+##DBjDBj)'20DBjDBjQ _There is an open door here.DBjs  ##.## # #.# # #.# # ##†## # ##...## # ##.....## # #. ##.## #...####.#'.+#...####.# ## ##.## ##.## ##...##DBj m ##+##DBji DBj -1 _DBj DBj DBjj ##.##  #.#  #.#  ##†## # ##...## #. ##.....##  #.. ##.......## #...####.#.'.+#...####.# ##. ##.......### ##....## ##...## ##+##DBjDBj&2DBjEBjh$ ##.## #.## #.#. ##†## #. ##...## #.# ##.....## #..# ##.......###...####.#.'.+#...####EBj%i.# ##.. ##.......## ##. ##.....###. ##...###. ##+###.EBji&#.EBj+pEBjp&3EBjtEBj'wEBj2v. ##.## #.# ## #.# .. ##†## #. ##...## #.# ##.....## #..## ##.......###...####.#^.'.+#...####EBjv.# ##..# ##.......## ##.# ##.....## #.# ##...## #.# ##+## #.# #.#EBj}EBjL~&4EBjEBjSEBj ##.###. #.# ##. #.#EBj .. ##†## #. ##...##EBjy #.## ##.....##EBj; #..## ##.##.#####...####.#EBja\.^.'.+EBjN#...####.#EBj ##..# ##.## EBj ##.# ##.....## EBj#.# ##...## #.# ##+##EBj# #.# #.#EBjEBjEBjß5EBjңEBjFBj##.## #. #.# ##. #.# .. ##†## #. ##...## #.## ##.....## #..## ##.## .#####...####.# .^.'.+ ######...####.# ##..# ##.## ###.##.#FBj[Y6FBj~f##.## #. FBj#.# ##. #.# .. ##†## FBjJA#. ##...## #.## ##.....## #..## ##.......## .#####...####.# .^.'.FBj<+ ######...####.# ##..# ##.......## ##.##.##.#FBjy#.##.#FBj)FBj7FBjfFBjۗFBjJ ##.## #. #.# ##. #.# .. ##†## #. ##...## #.## ##.....## #..## ##.......## .#####...####.# FBj .^.'.+ ######...####.# ##..# ##.......## ##.# ##.....###.#.#.##.FBj #FBj FBj &8FBjm FBj1 FBjɯ ##.## ##. #.# ###. #.# #FBj! .. ##†## ##. ##...## ##.## ##.....## #FBjX k#..## ##.......## ..#####...####.# .^.'.FBj )+ FBj ######...####.# FBjӰ ##..# ##.......## ##.# ##.....##FBj #.# ##...###.# ##+#FBj ># FBj+ <9FBj GBj5##.## #.#. #.# #.##. #.# #... ##†## #.#. ##...## #.#.## ##.....## #.#..## ##.## ..#####...####.# .^..+ ######...####.# ##..# ##.## ##.# ##.....###.# ##...###.# ##+## 30 _There is an open door here.GBj##.## #.##. #.# #.###. #.# #.#.. ##†## #.##. ##...## #.##.## ##.....## #.##..## ##.## ..#.#####...####.# .^.'+ ######...####.# ##..# ##.## ##.# ##.....###.# ##...## 1 _GBjGBjGBjX #. #.# #. .##†#####...##GBj4 ?## ##.....##.## ##.......## ..#####...####..# ^..........'+######...##### ##..# ### ##.# ##.....## 2GBj GBjz JGBjd GBj֍ #. #.# #.# ##. #.# #.# .. ##†## #.# #. ##...## #.# #.## ##.....## #.# #..## ##.## ..# .#####...####.# .^.'.+ ######...####.# ##..# ##.## ##.# ##.....## 3GBjݐ GBj HBj. # .##†#####...#### ##.....##.## ##.......## ..#####...####..# ^..........'+######...##### ##..# ###HBjO ##.# ##.....##   ##...## HBjU<4HBjKHBjbHBj!##. #.# #.# .. ##†## #.# #. ##...## #.# #.## ##.....## #.# #..## ##.## ..#  HBjS.#####...####.#  .^...'.+  ######...####.# HBjv##..# ##.## HBj##.# ##.....## #.# ##...## HBjHBjhHBj&5HBjHBjHBj`A .##†#####...#### ##.....##.## ##.......## ..#####...####..# ^..........'+  ######...##### ##..# #### ##.# ##@....##   ##...##  ##+##  HBj;fHBjf&6HBjkHBjlHBj+M.. ##†## #.# #. ##...## #.# #.## ##.....## #.# #..## ##.## ..# .#####...####.# .^..'.+ HBjY-######...####.# ##..# ##.## ##.# ##.@...## #.# ##...## #.# ##+## HBj4HBj4&7HBjj:HBj=HBj###...#### ##.....##.## ##.......## . .#####...####..# ^..........'HBjF+ ######...##### ##..# #### ##.# ##.....## HBju  ##@..## HBj9d ##+##  HBj <8HBjHBjHBja HBj HBj4 HBj IBjA#. ##...## #.# #.## ##.....## #.# #..## ##.## ..# #####...####.# ^..'.+ ...####.# ##..# ##.## ##.# ##.....## #.# ##.@.## #.# ##+## #.# IBjIBj &9IBj^IBjN '#.##.##.#.......?<IBj8<IBj4'40IBjƳIBj ! _You open the door.IBjI _Found a scroll labelled WYSMET UMARUI. Found a stone staircase leading up.IBj  ## ##.....##.## ##.......## . #####...####..# ^..........'+ #####...####IBj #  ##..# #### ##.# ##.....##   ##...##  ##@## IBjA #.# .#.##IBj IBj- $1 IBjb _IBjC IBjW Q _There is an open door here.JBj5 .## ##.......## . #####...####..# ^..........'+ #####...#####  ##..# ##JBj6## ##.# ##.....##   ##...##  ##'##  #@# JBjj6h..?<##....JBj<JBj=-2 _JBjBJBj~DJBjG#####...####..# ^..........'..+ #####...####.........#  ##..# ##.......# ##.# ##.....##   ##...##  ##'##  #.#  ...........?<##.#.#.#.##....## ###.#JBjrJBj&3JBjJBjJBj ^..........'+ #####...####.........#  ##..# ##.......# ##.# ##.....##   ##...##  ##'##  #.# #!....#..........#######..#JBj*JBj&4JBjJBj\ _Found a viscous pink potion.JBj{  #####...#####  ##..# ##.......# ##.# ##.....##   ##...##  ##'##  #.#  ####.###!..@.#..........#####...?<####.#JBj JBj &5JBjA JBj@ KBj.g  ##..# ### ##.# ##.....##   ##...##  ##'##  #.#  ####.######!....##.......@..#####...?<# #.#.#.## ## ###.#KBj4KBj5&6KBj ;KBjJ=KBj  ##.# ##.....##   ##...##  ##'##  #.#  ####.######!....##..........####...@<## #.#.#.## #.##.... ###.###.#KBjn<7KBj KBj`A8.1 (2KBjKBj&o _h - 3 scrolls labelled WYSMET UMARUI (gained 1)KBjEM##..# ##.......#####.....##KBjLE)##...####'###.# #.#  ####.## KBjoE####!....#.......@..#KBjE=####....<##KBjE #.#.#.###.##....KBjEv###.###.#KBjxLKBjOM+9.1 (1KBjQKBjZTKBj> M#####...####..##..# ##.......#####.....####...####'###.# #.#  ####.## ####!..@.##..........####....<###.#.#.#### ###.#KBjaG KBjG '50KBjZM KBjO KBj M#...####.# ##..# ##.......## ##.# ##.....## #.# ##...## #.# ##'## #.# #.# #.# #.# ####.## ####!.@..##.##....<## KBj)  #.#.#.## #.##... ## ###.## ..# #.# KBjV A #.#KBj KBjw &1KBj KBj LBjX ######...####.# ##..# ##.......## ##.# ##.....## #.# ##...## #.# ##'## #.# #.# #.# #.# ####.##LBj7Yg ####!@...##.##....<## #.#.#.## #.##.... ## ###.## .LBjY.# #.#  #.#LBjj<2LBjpLBj(rLBj{ ######...####.# ##..# ##.## ##.# ##.....## #.# ##...## #.# ##'## #.# #.# #.# #.# ####.## ####@....###.##....<##  #.#.#.## #.##..... ## ###.### ..# #.#  #.#LBjVLBj&3LBj[LBjLBj]+4.1 (2LBj{LBjY _k - a viscous pink potionLBjc LBj Read which item? Scrolls  c - a scroll labelled NOBAOGGEYTA  d - a scroll labelled GOUVOE OZUASM  e - a scroll labelled CEDAURPHETAS  h - 3 scrolls labelled WYSMET UMARUI [!] read|quaff[?] describe selectedNBjB NBje ######...####.........#Cubble the Poker##..# ##.......##Merfolk##.# ##.....##Health: 28/28 ========================#.# ##...##NBjMagic: 3/3========================#.# ##'##AC: 11Str: 16#.##.#EV: 4Int: 7#.##.#SH: 0Dex: 15####.##XL:  3 Next: 85% Place: Dungeon:2NBj"####@....##Noise: ---------  Time: 1054.1 (0.0)#............#a) +0 trident#######....<##Throw: 5 javelins#.#.#.###.##.....## ###.###..##.##.# _You open the door. _Found a scroll labelled WYSMET UMARUI. Found a stone staircase leading up. _There is an open door here. NBjM_Found a viscous pink potion. NBj(_h - 3 scrolls labelled WYSMET UMARUI (gained 1) _k - a viscous pink potionNBj  As you read the scroll labelled WYSMET UMARUI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.NBj#+5.1 (1NBjNBj0 _h -> f - 2 scrolls of fearNBj5E######...####.# ##..# ##.## ##.# ##.....## #.# ##...## #.# ##'## #.# #.# #.# #.# ####.## NBjE7####.@...## #.# #....<## #.##.....## ###.###NBjGo..##.# NBjKNBjL&6NBjZQNBj@SOBjO######...####.# ##..# ##.......## ##.# ##.....## #.# ##...## #.# ##'## #.# #.# OBjO#.# #.# ####.## ####..@..## #.# #....<## ##.##.....## ###.###..##.# OBjzVOBjV&7OBj[OBjS]OBjTOBj`UOBjUOBjWOBj]XOBj^OBj _OBj_OBjaOBjbOBjbOBjNcOBjkdOBj~fOBjfOBj:gOBjNiOBj(jOBjrjOBjjOBjFlOBjmOBjnOBjdnOBjpOBjOBjUOBjOBjΈOBj\OBjOBjOBj OBjjOBjdOBj,OBjӑOBjonOBjØOBjOBjOBj֚OBjOBjݜOBjOBjOBj OBj?OBjOBjOBjc  You encounter a rat.OBju ##'##  # #.# .#  #  .#  ####.## .#  #####.....## .# OBjN ...........# r #####....<##  ##.#.#.####  #.##..........@.#  ##.###.##########  ##.#..#  ##.#.#  ###.#  #.# OBjU  r   rat (asleep)...  ##.  .#  OBj֫].r736.0)OBj|JrOBj34.1 (17 _OBjcOBjPBja|# ##'## Cubble the Poker # #.# .# Merfolk # #.# .# Health: 28/28 ========================  ####.## .# Magic: 3/3======================== #####.....## .# AC: 11Str: 16 ...........# .# EV: 4Int: 7 #####....<## r# SH: 0Dex: 15  ##.#.#.########.# XL:  3 Next: 85% Place: Dungeon:2  #.##..........@.# Noise: ---------  Time: 1074.1 (0.0)  ##.###.##########PBj a) +0 trident  ##.#..# Throw: 5 javelins  ##.#.# ###.# #.# r   ratPBjO ... ##. .#It was a scroll of fear. _h -> f - 2 scrolls of fear _You encounter a rat.PBjReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (61% to hit)PBj # ##'## Cubble the Poker # #.# .# Merfolk # #.# .# Health: 28/28 ========================  ####.## .# Magic: 3/3======================== #####.....## .# AC: 11PBjckStr: 16 ...........# .# EV: 4Int: 7 #####....<## .# SH: 0Dex: 15  ##.#.#.########r# XL:  3 Next: 85% Place: Dungeon:2 PBj] #.##..........@.#PBjO Noise: ---------  Time: 1074.1 (0.0)  ##.###.########## a) +0 trident  ##.#..#PBj Throw: 5 javelins  ##.#.# ###.# #.#PBj r   rat ... ##.PBj5I .# _h -> f - 2 scrolls of fear PBjb]_You encounter a rat.Reach: a) +0 tridentPBjPress: ? - help, Dir - move targetAim: a rat (61% to hit)  You reach to attack! You hit the rat.PBjk ##'## #.# .#  #.# .#   .# ...## .# .....# .# ....<## .#  ##.#.#.########r#  #.##..........@.#  ##.###.##########  ##.#..#  ##.#.# ###.# PBj#.#  ... ##. .#PBj-5.2 (1.1PBjJPBjO _You encounter a rat.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (61% to hit)  You reach to attack! You hit the rat. _The rat is heavily wounded.PBji# ##'## Cubble the Poker # #.# .# Merfolk # #.# .# Health: 28/28 ========================  ####.## .# Magic: 3/3======================== #####.....## .# AC: 11Str: 16 ...........# .# EV: 4Int: 7 PBjjd#####....<## .# SH: 0Dex: 15  ##.#.#.########r# XL:  3 Next: 85% Place: Dungeon:2  #.##..........@.# Noise: ---------  Time: 1075.2 (0.0)  ##.###.########## a) +0 trident  ##.#..#PBjkI Throw: 5 javelins  ##.#.# ###.# #.# r   rat ... ##. PBj ls.#Aim: a rat (61% to hit)  You reach to attack! You hit the rat. _The rat is heavily wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (heavily wounded, 61% to hit)QBjy# ##'##  Cubble the Poker ##.#.#  Merfolk ##.#.#  Health: 28/28 ========================####.##.#  Magic: 3/3======================== #####.....## .#  AC: 11Str: 16 ...........# .#  EV: 4Int: 7 #####....<## .#  SH: 0Dex: 15QBj##.#.#.########r#  XL:  3 Next: 85% Place: Dungeon:2#.##..........@.#  Noise: ---------  Time: 1075.2 (0.0)##.###.##########  a) +0 trident##.#..#  Throw: 5 javelins##.#.# ###.# #.#  r   rat... ##. .# _The rat is heavily wounded.Reach: a) +0 tridentQBjPress: ? - help, Dir - move targetAim: a rat (heavily wounded, 61% to hit)  You closely miss the rat.The rat is heavily wounded.QBj3=6.2 (1QBj+QBj; _The rat bites you but does no damage.QBjPE +# ##'## Cubble the Poker # #.# .# Merfolk # #.# .# Health: 28/28 ========================  ####.## .# Magic: 3/3======================== #####.....## .# AC: 11Str: 16 ...........# .# EV: 4Int: 7 #####....<## .# SH: 0QBjE \Dex: 15  ##.#.#.########r# XL:  3 Next: 85% Place: Dungeon:2  #.##..........@.# Noise: =--------  Time: 1076.2 (0.0)  ##.###.########## a) +0 trident  ##.#..# Throw: 5 javelins  ##.#.#QBj#F  ###.# #.# r   rat QBj]F 6... ##. .#QBjF You closely miss the rat.The rat is heavily wounded. _The rat bites you but does no damage.  Reach: a) +0 tridentQBjF Press: ? - help, Dir - move targetAim: a rat (heavily wounded, 61% to hit)QBjk# ##'## Cubble the Poker # #.# .# Merfolk # #.# .# Health: 28/28 ========================  ####.## .# Magic: 3/3======================== #####.....## .# AC: 11Str: 16 ...........# .#QBjku EV: 4Int: 7 #####....<## .# SH: 0Dex: 15  ##.#.#.########†# XL:  3 Next: 85% Place: Dungeon:2  #.##..........@.#QBjk Noise: =--------  Time: 1076.2 (0.0)  ##.###.########## a) +0 trident  ##.#..# Throw: 5 javelins  ##.#.#QBj?l ###.# #.# r   rat ... ##. QBjsl.#The rat is heavily wounded. _The rat bites you but does no damage.  Reach: a) +0 tridentQBjlPress: ? - help, Dir - move targetAim: a rat (heavily wounded, 61% to hit)  You puncture the rat!QBjt ##'## #.# .#  #.# .#   .# ...## .# .....# .# ....<## .#  ##.#.#.########†#  #.##..........@.# QBjtY ##.###.##########  ##.#..#  ##.#.# ###.# #.# ...  ##. QBjux .# QBjx377.2 (1QBj6}QBj|M_The rat bites you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a rat (heavily wounded, 61% to hit)  You puncture the rat! _You kill the rat!RBj@& ##'##   #.# #.#   #.# #.#  ####.## #.#  .....## #.#  ....# #.#  ....<## #.#  ##.#.#.#†#  #.##...........@#  ##.###.#  ##.#..#  ##.#.#  ###.#  #.#  ...  ##.  .#  RBjRBj.-8RBjRBj RBj*M##...####'## ... #.#  ####.## ####.....# .......... ####....<## #.#.#.#.########RBj.##............  ##.###.############.#..# RBj4l-9RBjEp _You see here a rat corpse.RBjP :M##.....####...## ###'## ... #.#  ####.## ####.....# .......... ####....<## #.#.#.########†.##............  ##.###.########## RBjU RBj:W .80 _RBjo[ RBj] RBj M##.......####.....## ####...## ###'## ... #.#  ####.## ####.....# .......... ####....<## #.#.#.#.########†#.##............# #RBj RBj &1RBj RBj SBjM###..##.......## .###.....## ####...## ###'## ... #.#  ####.## ####.....# .......... SBj####....<## #.  ##.#.#.########†# SBj<2SBjSBj_M..'+ ###...##.......## .###.....## ##.###...## ###'## ... #.#  ####.## ####.....# .......... ####....<## #.# SBjt SBjSBjj&3SBj<SBjsSBjM#### ..'+ ###...##.......## ##.....## ##.####...## ##...##'## ... #.#  ####.## ####.....# ..........# #.# SBj SBjG &4SBjSBjSBj& M #### ..# ####. ..'+ ###... ####.......## .# ...##.....### ##.##..##...## #.##....##'## #.....# #.#  ####.## SBj' ####.....## #.# ###SBj. SBjc/ &5SBj4 SBjk6 SBj |M ##.....## #  ##### ####. ..'+g ###... ##SBj ##.......## .# ...##.....### ##.##..###...## #.##......###'## #...@.#####.## #.# ####.## #.# g   goblin (asleep)..# SBj ).g.SBjj QgSBj &6SBjS SBj q _You encounter a goblin. It is wielding a +0 club.TBj  ##...##  ##.....## #.#  ###### ####. ..'+ ... ###..g ####.......## .# ...##.....### ##.####...## #.##@.....###'## #.....##....####.## # #.#  ####.## ####.....# .......... ####....<## #.#.#.#.########†TBj ).g.TBjn TBj0 &7TBjf TBjO UBj- ##...## #.#  Cubble the Poker  ##.....## #.#  Merfolk  ##.......## ..###  Health: 28/28 ======================== ###.........# ....  Magic: 3/3======================== ..'.........+ ...  AC: 11Str: 16 ###.........# .. ##  EV: 4Int: 7  ##.......## g# ...  SH: 0Dex: 15  ##.....### ##.##..#  XL:  3 Next: 87% Place: Dungeon:2  ##...## #.##@.....#  Noise: ---------  Time: 1087.2 (0.0) ##'## #.....##....  a) +0 trident UBjh;#.# ####.## #  Throw: 5 javelins #.# #.#  ####.## #.# ####.....## #.# g   goblin ..........# #.# ####....<## #.#  ##.#.#.########†# _You kill the rat! _You see here a rat corpse. _You encounter a goblin. It is wielding a +0 club.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (53% to hit)UBjb ##...## #.#  Cubble the Poker  ##.....## #.#  Merfolk  ##.......## ..###  Health: 28/28 ======================== ###.........# ....  Magic: 3/3======================== UBj{..'.........+ ...  AC: 11Str: 16 ###.........# .. ##  EV: 4Int: 7  ##.......## .# ...  SH: 0Dex: 15  ##.....### ##g##..#  XL:  3 Next: 87% Place: Dungeon:2  ##...## #.##@.....#  Noise: ---------  Time: 1087.2 (0.0) ##'## #.....##....  a) +0 trident #.# ####.## #  Throw: 5 javelins UBjmw#.# #.#  ####.## #.# ####.....## #.# g   goblin ..........# #.# ####....<## #.#  ##.#.#.########†# _You see here a rat corpse. _You encounter a goblin. It is wielding a +0 club.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (53% to hit)  You reach to attack! You hit the goblin.UBj  #.#   #.#   ..###  ....  ...  .. ##   .# ...   ##g##..#   ...#  UBj"##'## #.....##....  #.# ####.## #  #.# #.#   #.#  #.#   #.# <## #.#  †# 8.2 (1UBj UBj _You encounter a goblin. It is wielding a +0 club.Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 club (53% to hit)  You reach to attack! You hit the goblin. UBjO_The goblin is almost dead.UBj@Q h ##...## #.#  Cubble the Poker  ##.....## #.#  Merfolk  ##.......## ..###  Health: 28/28 ======================== ###.........# ....  Magic: 3/3======================== ..'.........+ ...  AC: 11Str: 16 ###.........# .. ##  EV: 4Int: 7  ##.......## .# ...  SH: 0Dex: 15  ##.....### ##g##..#  XL:  3 Next: 87% Place: Dungeon:2  ##...## #.##@.....#  Noise: ---------  Time: 1088.2 (0.0) UBj{R ##'## #.....##....  a) +0 trident #.# ####.## #  Throw: 5 javelins #.# #.#  ####.## #.# ####.....## #.# g   goblin ..........# #.# ####....<## #.#  ##.#.#.########†#Aim: a goblin, wielding a +0 club (53% to hit)  You reach to attack! You hit the goblin. _The goblin is almost dead.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (almost dead, 53% to hit)UBjv  ##...###.#  Cubble the Poker##.....## #.#  Merfolk##.......## ..###  Health: 28/28 ======================== ###.........# ....  Magic: 3/3======================== ..'.........+ ...  AC: 11Str: 16 UBjζ b###.........# .. ##  EV: 4Int: 7##.......## .# ...  SH: 0Dex: 15##.....### ##g##..#  XL:  3 Next: 87% Place: Dungeon:2##...## #.##@.....#  Noise: ---------  Time: 1088.2 (0.0)##'## #.....##....  a) +0 trident#.# ####.## #  Throw: 5 javelins#.##.# ####.## #.#UBj1  ####.....## #.#  g   goblin ..........# #.# ####....<## #.# UBjm ##.#.#.########†# _The goblin is almost dead.Reach: a) +0 tridentUBj7 Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (almost dead, 53% to hit)  You closely miss the goblin.The goblin is almost dead.UBj' 5=9.3 (1.1UBj UBj S _The goblin barely misses you.VBj##...## #.#  ##.....## ##.#  ##.## ##..###  .# #.....  .'.+ ....  .# ... ###  ##.## #.# ....  ##.....### ##g##..#  ##...## #.##.@....#  ##'## #.....##. #.# ####.## ## VBj#.# #.#  ####.## #.#  .....## #.#  # #.#  ....<## #.#  ##.#.#.#†#  VBjQC900VBjZVBjzS _The goblin barely misses you.VBj^  You completely miss the goblin.The goblin is almost dead.VBjtVBjy1.4 (1.1 _The goblin hits you but does no damage.VBj<  You closely miss the goblin.The goblin is almost dead.VBj=(2.5VBjBVBjD= _The goblin hits you but does no damage.VBj H )  You hit the goblin.VBjx RVBj  4930VBjC VBj J _You kill the goblin!VBjk M ##†##  ##...## # ##.....## ##.#  #### ##..### ### ##..... .'+ ..... ##..# ... #####.......## #.# ....##.....### ##@##..###...## #.##......# ##'## #.....##.....#.# ####.## ####  #.-4 _You see here a +0 club.WBj8M #.#  ##†##  ##...## # ##.....## ##.#  #### ##..#### ######...... .'+ ......# ##..# #...# #####.......## #@# ....##.....### ##)##..###...## #.##......# ##'## #.....##.....  ######.WBj WBj,G-5 _WBjWBjUWBjTM #.#  ##†##  ##...## # ##.....## ##.#  #### ##..#### ######......# .'+.......# ##..# #.@.# #####.......## ##.## ....##.....### ##)####...## #.##......# WBjL...### #.WBj+WBj&6WBjWBj~WBj$ M##.## #.#  ##†##  ##...## # ##.....## ##.#  #### ##..### ######......# .'+....@..# ##..#.##...## #####.......## ##.## ....##.....### ##)##..# ##.WBjZ <7WBj WBj` XBjU9XBj:XBjZ=,XBj>XBjWAXBjBXBj|CXBjDXBj1FXBjH,XBjIXBj,UXBjW,XBjmXXBjtZXBj\XBj]XBjh^XBj `XBjaXBjaXBjbXBjdXBj\fXBjfXBjfXBjiXBjakXBjkXBjkXBjmXBjoXBjo,XBjqXBjsBXBjvXBjw,XBj0xXBjVzXBjG|,XBj:}XBjvXBj XBj_XBj!XBjXBjI,XBjJXBjXBj:,XBjLXBj6XBjyXBj,XBjXBjXBjXBjߙXBjXBj,XBj-XBjXBje,XBj1XBjDXXBjŪXBj,XBjXBjXBje,XBj/XBjXBj^BXBjXBjnXBjXBjXBjXBj,XBj2XBjXBj,XBjXBjXBj,XBjXBj7 _You open the door.XBj3XBjXBj@  There is an open door here.XBj XBj  _XBjXBjOXBjXBjXBjXBjRXBjXBj4XBjXBjXBj~,XBj{XBjXBjK,XBj&XBj8  There is an open door, spattered with blood here.  You see here a quokka corpse.XBj5 _XBj XBj< XBj,XBjGXBjXBj,XBjXBjXBj,XBjXBjpXBjXBj;XBjXBjXBj ,XBj!XBjl#XBj$XBj$XBj%XBj'XBj_(XBj(XBj)XBjT*XBj ,XBjA,XBj,XBj`/XBj0,XBj]1XBj2XBj4XBjR4XBj4XBj16XBj7XBj7XBj?8XBj 9XBj':,XBj:XBjE<XBj=XBj=XBj>XBj?XBjA,XBjpAXBj@DXBjwE,XBjFXBj GXBjH,XBjIXBj8JXBjK,XBjNLXBjzMXBj3O,XBjOXBjPXBjjR,XBj2SXBjTXBjUXBjUXBjcVXBjWXBjXXBj YXBjYXBj[XBj],XBj4^XBj_XBj`XBjaXBjaXBjbXBjcXBjdXBjdXBjDfXBjh,XBjhXBjjXBj,lXBjdlXBjlXBj(nXBjqoXBjoXBj pXBjqXBjPsXBj@t,XBj~uXBjw,XBj.xXBjzXBjW|XBj},XBj~XBjXBjXBj&XBjXXBjXBjQXBjXBjȄXBjz,XBj8XBj9XBj{XBjXBjXBj'XBjXBj7XBjXBjiXBjm,XBjXBjMXBj,XBj+XBjoXBj,XBjXBjXBjyXBjXBjXBjaXBj,XBj>XBjXBj XBjcXBjXBj4XBj]BXBjάXBjXBjXBjqXBjXBjG,XBj$XBjXBjXBjXBjhXBjXBjNXBjXBjXBjXBj,XBjMXBjXBj,XBjXBjXBjXBjhXBjXBj+XBjXBjXBjXBjlXBjXBjXBjXBjXBj>,XBjXBjXBj],XBjXBj0XBjVXBjXBjXBjSXBj#,XBjXBjXBj,XBjXBjXXBj^XBj&,XBjXBj`XBj,XBjXBjqXBj XBjHXBjMXBjXBj,XBjXBjXBjXBjXBjXBj6XBjpXBjXBj7XBjYXBj,XBj*XBjXBjXBjaXBjXBj"XBjj,XBjXBjXBjXBjVXBjXBjXBjE,XBj XBj XBj XBjC XBj XBjXBj,XBj,XBjXBj,XBjXBj&XBjlXBjXBjXBjXBjr,XBjXBj0XBjZ,XBj XBj'XBj XBj XBjp!XBj"XBj#,XBj$XBj%XBji',XBj'XBj[)XBj*,XBj+XBj,XBj[-XBj-XBj.XBj/XBjz1,XBj[2XBjl3XBj4,XBj-5XBj6XBj7,XBj8XBj|9XBj:,XBjB<XBj3=XBjn>,XBj>XBjW@XBjNBXBjBXBj(CXBjBF,XBjFXBj{IM _You now have 97 gold pieces (gained 16).XBjJXBj%KXBjKXBjMXBjOXBjkOXBjOXBj QXBjQXBj RXBjRXBjSXBjT,XBjPUXBjGVXBjW,XBjXXBjZXBj[XBj[XBjI\XBj]XBj^,XBjC_XBjT`XBjFa,XBjaXBjjcXBji #.##............ ##.###.######### ##.#..#  ##.#.#  ###.#  ####.##  #.....#  ######.###.#  #.@....# #.# 22932.0)XBjjz #.####.###.#  #. #.....##  #. ##.....# #. ##...####.# #. #........# #. ##.####### #> #.# XBjj.#+#XBjpXBj(q-303XBjuXBjx; _Found a stone staircase leading down.XBj}&IXBjp(XBj*XBj.,XBjd<XBj<,XBj1>XBj?XBj?XBjC@XBj BYBj<,YBj1YBjR  There is a stone staircase leading down here.YBjPYBj _YBj`YBjR YBj@ ,YBj YBjs YBj YBjNYBjYBjYBj,YBjYBjYBj,YBj YBjYBjYBjFYBjYBj YBj"YBj"YBj/$YBj%YBj',YBj(YBjk*YBjB,,YBj#-YBj.YBj0YBj1YBjF1YBj3YBj5,YBj%6YBj7YBj9YBjO9YBj:YBjTL###.# #...# ##.### ######...#### ............+ ######...###... ##.## .  #.#  #@# #...# #.### #.# YBjPR350.5 (20.0)YBjR,1.5 (21YBjZWYBjYc _h - a scroll labelled FUJYAX HAINYHYBj`YBjގ3YBj0YBjђYBjPnYBjؗYBjyYBjf  You encounter an adder.YBj #...# ##.#########...#### ............+ ######...###... ##.## . #.# YBjޡ##.#..# #.### #. #.#YBj #.##.SYBjAS   adder (asleep)###YBjb3.0)S.YBjתPSYBj`+4.5 (3YBj|YBj]/ _The adder hisses angrily.ZBj`##.########...####............+######...###... ##.##  #.# ###....### S..## S.S.ZBjAZBj+5.5 (1ZBjoZBj)[Bj~8  You puncture the adder!  The adder is severely wounded.[Bj9/==6[Bj>[BjYA= _The adder bites you but does no damage.[Bj  You barely miss the adder.The adder is severely wounded.[BjY.-7[Bj][BjRS _The adder closely misses you.[Bj?  You miss the adder.The adder is severely wounded.[BjYG-8.6 (1.1[Bj,[Bjz _The adder barely misses you. The adder bites you but does no damage.[Bj n .You puncture the adder![Bj )[Bj [Bj! v##.###Cubble the Poker######...####Merfolk............+Health: 28/28 ========================######...###...Magic: 3/3========================##.## .AC: 11Str: 16#.#EV: 4Int: 7###.#SH: 0Dex: 15#...#XL:  3 Next: 116% Place: Dungeon:2#@###[Bj" Noise: =--------  Time: 1259.6 (1.0)#.#a) +0 trident#.#Throw: 5 javelins#.##..###[Bj6" The adder is severely wounded. _The adder closely misses you.You miss the adder.The adder is severely wounded. [Bjf" _The adder barely misses you. The adder bites you but does no damage.  You puncture the adder![Bjb$ _You kill the adder!You have reached level 4![Bj- /  --more--\BjV E34/344/44 9% \Bj \Bj4 _]Bj  _]Bj]BjE]Bj]Bj,]Bj ]BjG]BjϚ]Bj]Bj]Bj,]Bj]Bjѥ]Bj,]Bj̩]Bj]BjA]Bj]Bjj]Bj8]Bj  ######...#### ............+ ######...###... ##.###.. . #.# #.. ###.###.## #...##...## #.###.#../# #.# #$#.ß@# -#.###.#...#.##.....##.......######.##.....#.##......#.##..###?.#...... ######...You pick up a parchment of Dimensional Bullseye and begin reading...712.0)[10;]Bj38H-2.6 (13 _You add the spell Dimensional Bullseye to your library.^Bj M ##.### ######...####............+ ######...###..##.###.. . #.# #.. ##.###.## ...##...#.###.#...# #$#.ß.###.#...#.##.....##....#.#.##.^Bj[ ^Bj+ 13.0)^Bj ^Bj+ ^Bj +4.6 (2^BjT B _b - a wand of acid (6)^Bj[_ ######...####............+######...###... ##.###..  #.# #.. ###.###.##...##...#####.#... #$#.ß##.#.......#..##.#.##.#####...^BjH^Bj+5.6 (1^Bja^Bj_Bj!Wq ............+######...###... ##.###..  #.# #.. ###.###.##...##...#####.#... #$#.ß##.#..#.....#......## .#####_Bj a<6_Bj{d_Bj g_Bj26 .+_Bj62 ######...###... ##.###.. ._BjX2 #.# #.. ###.###.##_Bj{2 #...##...## #.###.#...#_Bj26 #.# #$#.ß.# #.###.#.@.#_Bj>3 #.##.....## #.## ####.##..... #.##...... #.##..###?._Bjc3 #...... # ####_Bj3^#...  ####_Bj:_Bj;&7_Bjq@_Bj F_Bjj .+ ######...###... ##.###.. . #.# #.. ###.###.## #...##...## #.###.#...# #.# #$#.ß.# #.###.#@..#_Bj #.##.....## #.## ####.##..... #.##...... #.##.._BjA###?. #...... # #####._Bjc\..  ####_Bjz_Bj&8_Bj_Bj_Bj7 ] ######...###... ##.###..  #.# #.. ###.###.##...##...#####.#... #$#.ß##.#.._BjO8 #...@.###.......## ###.##......##...#####_Bj? _Bj? &9_BjD _BjF _Bja K ######...###... ##.###.. . #.# #.. ###.###.## #...##...## #.###.#...# #.# #$#.ß.# #.###.#...#_Bjb  #.##..@..## #.## ####.##..... #.##...... #.##..###?. #...... # #####..._Bjb , ####_Bji _Bjnj '80_Bj@p _Bjr `BjH3 ######...###... ##.###.. . #.# #.. ###.###.## #...##...## #.###.#...# #.# #$#.ß.# #.###.#...#`BjmH< #.##.@...## #.## ####.##..... #.##...... #.##..###?.`BjH #...... # #####... `BjH5####`BjR`BjpR&1`BjZ`Bj M............+ ######...###..##.###.. . #.# #.. ##.###.## ..##...####.#...# #$#.ß.###@#...#.##.....###.......## ####.##.........###`Bj)Y2`Bj \M######...####............+.S.######...###...##.###.... #.# #.. ##.###.## ..##...###.#.. #@#.ß##.#...##.....###.......###..`Bj9 S   ball python (constriction, asleep)######...`Bj & `Bj f.SYou encounter a ball python.`Bj F.S`Bjz$ NS)`Bj% &3`Bj + `Bj, . _The ball python hisses angrily.`Bj[/ Q _You see here 6 gold pieces.`Bjg  ............+...######...###...  ##.###..S. #.# #.. ###.###.##...##...#####.#... #$#.ß##@#..#.....#......## ###.##..... #.##......######...####`Bj `Bj -4 _`Bj `Bj aBjXM######...#### ............+...######...###...aBj9Y##.###.... #.# #.. ##.###.## ..##...###.#.. #@#.ß##.#...##.....###.......###..#aBjfY%#####...aBj[0SaBjbS   ball python (constriction)aBjc&5aBjShaBjkQ _You see here 6 gold pieces.aBjW K.SaBj] aBj\^ &6aBjc aBjkf > _You now have 103 gold pieces (gained 6).bBj bBjQQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 5 javelins (quivered)  c - Zap: wand of acid (6) [*/%] inventory[!] focus mode: off|onbBj bBj ######...####Cubble the Poker............+...Merfolk######...###...Health: 34/34 ========================##.###....Magic: 4/4========================#.# #..AC: 11Str: 16###.###S##EV: 4Int: 7#...##...##SH: 0Dex: 15#.###.#...#XL:  4 Next:  9% Place: Dungeon:2#.# #@#.ß.#Noise: ---------  Time: 1286.6 (0.0)bBjz N#.###.#...#a) +0 trident#.##.....##Throw: 5 javelins#.......##bBj X####.##.....#.##......S   ball python (constriction)#.##..###?.#...... ######... _b - a wand of acid (6)  You encounter a ball python. _The ball python hisses angrily. _You see here 6 gold pieces. _You see here 6 gold pieces. _You now have 103 gold pieces (gained 6).bBj bBj bBj cBj|cBju Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered) cBjArmour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)b - a +0 leather armour cBjbJewellery (go to first with "=) cBjI h - a ring of willpower (worn)dBjb  dBjb gEvocable Items:  dBjb Wands /  b - a wand of acid (6)eBjAb - a wand of acid (6). A magical device which throws bolts of corrosive acid. Damage: 4d5 Noise: A bit loud You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ eBjO“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.nBj! Evocable Items: (Left/Right/Tab to switch category) Wands (go to first with /)  b - a wand of acid (6) nBjE nBjK nBjS ######...####Cubble the Poker............+...Merfolk######...###...Health: 34/34 ========================##.###....Magic: 4/4========================#.# #..AC: 11nBjS bStr: 16###.###S##EV: 4Int: 7#...##...##SH: 0Dex: 15nBjT /#.###.#...#XL:  4 Next:  9% Place: Dungeon:2#.# #@#.ß.#Noise: ---------  Time: 1286.6 (0.0)#.###.#...#a) +0 trident#.##.....##Throw: 5 javelins#.......######.##.....#.##......S   ball python (constriction)nBjT #.##..###?.#...... #nBjT B#####... _b - a wand of acid (6)  nBjT You encounter a ball python. _The ball python hisses angrily. _You see here 6 gold pieces. nBjU k_You see here 6 gold pieces. _You now have 103 gold pieces (gained 6).nBjm\ nBj\ nBj`a nBjXc oBjׇoBjb Spells (Memorise)TypeFailure Level  a - SlowHexes100% 1  b - Dimensional Bullseye Hexes/Translocation 100% 4 3 spell levels left oBj8][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitoBjroBj oBj######...####Cubble the Poker............+...Merfolk######...###...Health: 34/34 ========================##.###....oBjHMagic: 4/4========================#.# #..AC: 11Str: 16###.###S##EV: 4Int: 7#...##...##SH: 0Dex: 15oBjt4#.###.#...#XL:  4 Next:  9% Place: Dungeon:2#.# #@#.ß.#oBjNoise: ---------  Time: 1286.6 (0.0)#.###.#...#a) +0 trident#.##.....##Throw: 5 javelins#.......######.##.....#.##......S   ball python (constriction)oBj #.##..###?.#...... #oBjHB#####... _b - a wand of acid (6)  oBjurYou encounter a ball python. _The ball python hisses angrily. oBj_You see here 6 gold pieces. _You see here 6 gold pieces. _You now have 103 gold pieces (gained 6).oBjͬP  Okay, then.oBjfoBjUoBj. _pBjpBj#  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.9   2.5  +1   k - Spellcasting   0.0   1.2  -1  pBjy#         b - Axes   1.6   1.4  -2      pBj#c + Polearms5.2   3.0  +4   l - Evocations   0.0   1.0   0  pBj#l d - Staves   1.6   1.4  -2       e - Unarmed Combat   0.0   0.8  +1      pBj~$f + Throwing2.7   3.0   0               g - Short Blades   0.0   0.7  +2              pBj=%W h - Armour   0.0   1.7  -3      i + DodgingpBj%=4.7   3.0  +3       j - Stealth   0.0   0.7  +2      pBj%        pBj%_    pBj&a    pBjA&_    pBj`&        pBj&a    pBj&pThe relative cost of raising each skill is in cyan.  pBj&Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  pBj 'g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetspBj`'qBj_& o b - Maces & Flails   0.0p - Conjurations   0.0   1.4  -2   c - Axes   1.6   1.4  -2   q - Hexes  d + Polearms 5.2   3.0  +4   r - Summonings0.0   1.0   0   e - Staves   1.6   1.4  -2   s - Necromancy0.0   1.4  -2  qBj& ~ f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.0   0  qBj)  g + Throwing 2.7   3.0   0   u - Translocations   0.0   1.4  -2         v - Alchemy0.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.8  +1   x - Ice Magic0.0   0.8  +1   j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.4  -2         z - Earth Magic0.0   1.4  Bj(* 49m-2  k - Armour0.0   1.7  -3   l + Dodging 4.7   3.0  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealth0.0   0.7  +2   2 - Shapeshifting   0.0   0.7  +2  useful|allxBjxBjxBj6xBj@5######...####Cubble the Poker............+...Merfolk######...###...Health: 34/34 ========================##.###....Magic: 4/4========================#.# #..AC: 11Str: 16###.###S##EV: 4xBj.Int: 7#...##...##SH: 0Dex: 15#.###.#...#XL:  4 Next:  9% Place: Dungeon:2#.# #@#.ß.#Noise: ---------  Time: 1286.6 (0.0)#.###.#...#a) +0 trident#.##.....##Throw: 5 javelins#.......######.##.....xBj8#.##......S   ball python (constriction)#.##..###?.#...... #xBj_E#####...You encounter a ball python. xBj_The ball python hisses angrily. _You see here 6 gold pieces. _You see here 6 gold pieces. _You now have 103 gold pieces (gained 6). _Okay, then.xBjRxBjxBjPxBjyBjMyBjQ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.9   2.5  +1   k - Spellcasting   0.0   1.2  -1  yBj-R         b - Axes   1.6   1.4  -2  yBj]R|    c + PolearmsyBjR5.2   3.0  +4   l - Evocations   0.0   1.0   0   d - Staves   1.6   1.4  -2       e - Unarmed Combat   0.0   0.8  +1  yBjR|    f + ThrowingyBj$S2.7   3.0   0      yBjISj    yBjrST    yBjS; g - Short Blades   0.0   0.7  +2      yBjS        yBjSW h - Armour   0.0   1.7  -3      i + DodgingyBj&T4.7   3.0  +3      yBj\T; j - Stealth   0.0   0.7  +2      yBjT        yBjTl    yBjXUs                yBjU'    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  yBjzV[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszBjzBjzBjt######...####Cubble the Poker............+...Merfolk######...###...Health: 34/34 ========================##.###....Magic: 4/4========================#.# #..zBj&AC: 11Str: 16###.###S##EV: 4Int: 7#...##...##SH: 0Dex: 15#.###.#...#XL:  4 Next:  9% Place: Dungeon:2#.# #@#.ß.#zBjYNNoise: ---------  Time: 1286.6 (0.0)#.###.#...#a) +0 trident#.##.....##zBjThrow: 5 javelins#.......######.##.....zBj#.##......S   ball python (constriction)#.##..###?.#...... #zBjE#####...You encounter a ball python. zBj^_The ball python hisses angrily. _You see here 6 gold pieces. zBj?B_You see here 6 gold pieces. zBjfe_You now have 103 gold pieces (gained 6). _Okay, then.zBjzBjzBjzBj  ##.### ######...####................+....######...###.....##.###.... #.# #...##.###S## ..##...#zBjg##@#.. #.#.ß#.#...##.....##.......######.##..... .....##..###?....... #zBjK.SzBj]zBj]27.6 (1 _zBj zBj{Bj ##.### Cubble the Poker ######...####....  Merfolk ............+....  Health: 34/34 ======================== ######...###.....  Magic: 4/4======================== ##.###....  AC: 11Str: 16 {Bj>#.# #...  EV: 4Int: 7 ###.###.##  SH: 0Dex: 15 #...##S..##  XL:  4 Next:  9% Place: Dungeon:2 #.###@#...#  Noise: ---------  Time: 1287.6 (0.0) {Bj?#.# #.#.ß.#  a) +0 trident {Bjg#.###.#...#  Throw: 5 javelins #.##.....##  {Bj#.......##  ####.##.....  S   ball python (constriction){BjE #.##......  #.##..###?.  {BjQ#...... # _You see here 6 gold pieces. {Bj g_You now have 103 gold pieces (gained 6). _Okay, then.Reach: a) +0 trident{Bj( ePress: ? - help, Dir - move targetAim: a ball python (65% to hit){Bj^ ##.### Cubble the Poker ######...####....  Merfolk ............+....  Health: 34/34 ======================== ######...###.....  Magic: 4/4======================== ##.###....  AC: 11Str: 16{BjB_j #.# #...  EV: 4Int: 7 ###.###.##  SH: 0Dex: 15 {Bj]`y#...##†..##  XL:  4 Next:  9% Place: Dungeon:2 #.###@#...#  Noise: ---------  Time: 1287.6 (0.0) #.# #.#.ß.#  a) +0 trident #.###.#...#  Throw: 5 javelins #.##.....##  #.......##  ####.##.....  S   ball python (constriction) #.##......  #.##..###?. {Bj` #...... # _You now have 103 gold pieces (gained 6). _Okay, then.Reach: a) +0 trident{Bj2aPress: ? - help, Dir - move targetAim: a ball python (65% to hit)  You puncture the ball python!{Bjh  ....  ....  .....  ...  #.# #... {Bji ##  .##    #.#  {Bji\   #.##...{BjiA #...... {Bjjg####.##. {Bj>jU#.##.{Bjcj {Bj)k#.##..###?  {Bjn<10=8.6 (1{Bjs{Bj*v3 _Okay, then.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)  You puncture the ball python! _You kill the ball python!{Bj Z ##.### Cubble the Poker ######...####....  Merfolk ............+....  Health: 34/34 ======================== ######...###.....  Magic: 4/4======================== ##.###....  AC: 11Str: 16 #.# #...  EV: 4Int: 7 ###.###.##  SH: 0Dex: 15{Bj] G #...##†..##  XL:  4 Next: 10% Place: Dungeon:2 #.###@#...#  Noise: =--------  Time: 1288.6 (0.0) #.# #.#.ß.#  a) +0 trident #.###.#...#  Throw: 5 javelins #.##.....##  #.......##  ####.##.....   #.##......  {Bj  #.##..###?.   #...... #  Press: ? - help, Dir - move target{Bj Aim: a ball python (65% to hit)  You puncture the ball python! _You kill the ball python!Reach: a) +0 tridentPress: ? - help, Dir - move target{Bj {BjS ##.###Cubble the Poker######...####....Merfolk............+....Health: 34/34 ========================######...###.....Magic: 4/4========================##.###....AC: 11Str: 16{BjT #.# #...EV: 4Int: 7###.###.##SH: 0Dex: 15#...##†..##XL:  4 Next: 10% Place: Dungeon:2#.###@#...#Noise: =--------  Time: 1288.6 (0.0)#.# #.#.ß.#a) +0 trident#.###.#...#Throw: 5 javelins#.##.....###.......######.##.....{BjoU )#.##......#.##..###?.#...... #You puncture the ball python! _You kill the ball python!Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.{BjV {Bj] {Bj` . _|Bj`o 3|Bj5p |Bj|t |Bjy |Bj;~ P _|Bj ,|Bj. |Bjj |Bj7 |Bj |Bjf |Bjr |Bj ,|Bj |Bj |Bji |Bj. |Bj |Bj |Bjϔ |Bj |Bj |Bj |Bj |Bj |Bj |Bjw |Bj |Bj |BjY |Bj$ |Bj |Bj |Bjܢ |BjN |Bjإ |Bj |Bj |Bj ,|Bj+ |Bj3  _You kill the ball python!  Reach: a) +0 trident  Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then. _c - 2 scrolls labelled NOBAOGGEYTA (gained 1)|BjG 2###.###.## #...##†..###..#)# #.###.#...#...#.# #.# #.#.ß.#.ß.#.# |Bj #.###.#...# ..#.# #.##.....## ....# #.......#####...# ####.##.........# #.##......@.#####-99.6 (11.0)#.##..###.........#.........#.###########.......#|Bj! #########   |Bj] ~    |Bj t-300.6 (12|Bj % _Found a dagger.}Bj}BjuX}Bj,}Bj}Bj$}BjB}Bj}Bj}Bj^}BjaN _You now have 117 gold pieces (gained 14).}Bj}Bjy}Bjf}Bj}BjZ}Bj}Bj}BjN}Bj #...#  ##.### ##......[## #####...####.........# }BjrB...........+.........+ #####...###..........# ##.###..........# #.# #... .}Bj.###.## ###...##†..###.@#)# 7.6 (7}BjC.0)#.###.#...#...#.# #.# #.#.ß.#.ß.#.# }BjZ#.###.#...#...#.##.##.....###....##.......#####...#  ####.##.........# #.##........##### #.##..###.........}Bj}Bj,+8.6 (8}Bj}Bj) _Found a chain mail.~BjC`~Bj a~Bja~Bjf~Bjh~Bji~Bjm,~Bjn~Bj(o~Bjp~Bjyt~Bjuw~Bjw~Bjy~Bj}~Bj~BjN~Bj~BjB~Bjˆ~Bj ~BjS~Bj~Bj,~Bj~Bj~Bj,~Bj~Bj~Bj3  You open the door.  You encounter an adder.~Bj#.# #........##.# ##.#######  #># #.#  #.# ##+## ~Bjl ###.# ##...##  #...# ##.....## ##.### ##......[## #...####.........####... .......+........@'..S... #...###..........####... ##.###..........##  #.# #.........## ##.###.#####...~BjS# ...##†..###..#)# S   adder (asleep) .###.#...#...#.# .# #.#.ß.#.ß.#.# .###.#...#...#.#~BjHS.15.6 (7~BjES~Bj3=6.6 (8~Bjg~Bj-/ _The adder hisses angrily.Bj1S.Bj/S.BjGBj03-7.6 (1BjABjBj  #.# #........#  Cubble the Poker  #.# ##.#######  Merfolk  #># #.# Health: 34/34 ========================  #.# ##+## Magic: 4/4========================  ###.# ##...## AC: 11Str: 16  #...# ##.....## EV: 4Int: 7 ##.### ##......[## SH: 0Dex: 15 #...####.........####...  XL:  4 Next: 10% Place: Dungeon:2 .......+........@S......  Noise: ---------  Time: 1317.6 (0.0) #...###..........####...  a) +0 trident ##.###..........## Throw: 5 javelins  #.# #.........## ##.###.#####...# ...##Bjڰ..###..#)# S   adder .###.#...#...#.# .# #.#.ß.#.ß.#.# .###.#...#...#.#You open the door.  You encounter an adder. _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)BjSx #.# #........#Cubble the Poker#.# ##.#######Merfolk#># #.#Health: 34/34 ========================#.# ##+##Magic: 4/4Bj;========================###.# ##...##AC: 11Str: 16  #...# ##.....##EV: 4Int: 7 ##.### ##......[##SH: 0Dex: 15 #...####.........####...XL:  4 Next: 10% Place: Dungeon:2 .......+........@S......Noise: ---------  Time: 1317.6 (0.0) #...###..........####...a) +0 trident ##.###..........##Throw: 5 javelins#.# #.........## ##.###.#####...# ...##†..###..#)#S   adder .###.#...#...#.# .# #.#.ß.#jP49m.ß.#.# .###.#...#...#.#You open the door.  You encounter an adder. _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)Bj3=8.6 (1BjwBj3  You encounter an adder. _The adder hisses angrily.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (42% to hit) _You barely miss the adder. The adder bites you but does no damage.Bj֔ Bj -9.7 (1.1Bj֜ Bj x _You barely miss the adder. The adder bites you but does no damage.Bj?  You hit the adder.  The adder is moderately wounded.BjY@ -200BjxH BjJ z _The adder barely misses you. The adder bites you but does no damage.Bjj  You hit the adder.  The adder is severely wounded.Bjk&1BjqBj`tR _The adder barely misses you.Bj  You closely miss the adder.The adder is severely wounded.2--2.8 (1.1BjABj'* _The adder bites you.Bj^@ gYou barely miss the adder.The adder is severely wounded.The adder bites you but does no damage.BjK g   hobgoblin (wandering)You encounter a hobgoblin. It is wielding a +0 hand axe.BjL#3BjLB=-30BjTBjI[R _The adder barely misses you.Bjy .gYou miss the adder.BjG gThe adder is severely wounded.BjI[2-4.9 (1.1BjBjL* _The adder bites you.Bj g.  You miss the adder.The adder is severely wounded.Bjq -g.BjN 8 Bj (6.0Bj BjU z _The adder bites you but does no damage. The adder barely misses you.Bj g.  You miss the adder.The adder is heavily wounded.BjBj53=Bj%70BjiBj = _The adder bites you but does no damage.Bjn_ g.  You barely miss the adder.The adder is heavily wounded.8.1 (1.1 _The adder bites you but does no damage.Bjx †You puncture the adder!Bjx+g.Bj1g   hobgoblinBj]j 4/35=26BjE9.2 _You kill the adder!BjHBji _Your Fighting skill increases to level 3!Bj-Sd  You closely miss the hobgoblin.BjS)30.3Bj]ZBj\@ _The hobgoblin hits you but does no damage.Bj d  You closely miss the hobgoblin.Bj [2--10Bj Bj @ _The hobgoblin hits you with a +0 hand axe.Bj0I p )You puncture the hobgoblin!BjR (BjV P--82.4 (1.1Bj9] Bj_ M _You kill the hobgoblin!Bj #.# #.# #.# ##.# #># #.# #.# ##+## ###.# ##...## #...# ##.....## Bjw(.### ##......[## . ...####.####.+...@. ...###....####..###....## . #.# #....##.###.#####...###†..###..Bj#)# ###.#...#...#.# # #.#.ß.# BjBjq4-30BjBj2  There is an open door here.  Bj Things that are here:Bj #t _a +0 hand axe; an adder corpseBjI#.# #.#  #.# ##.#  #># #.#  #.# ##+## .# ##...## ...# ##.....## # .### ##......[## ..#####.####....#BjnJ+.)###.####. .###.## #.# .# #.## .###.#####...###†..###..#)#.#...#...#.#  #.#.ß.#.ß.#.# BjBSBjT>-4 Bj`T _BjZBj`\Bj1A#.# #.#  #.# ##.#  #># #.# # #.# ##+## .# #.# ##...## ..# # ##.....## ..#  ### ##......[## ...#  .####.####....# +.). .###.####. ###..## .#.# BjB}# #...## # ###.#####...#  ##†..###..#)#    #.#...#...#.#    #.#.ß.#.ß.#.#    #.#...#...#.#   BjLj3=5BjRBjpTBjp!J.# #.#  .# ##.# . ># #.# BjU".#  .# ##+## #.#  .# ##...## ...#  .# ##.....## #..#   ##......[## #...#  ####.####....# +.). ###.Bj"####. ...## ..#.##. Bj" #...## .## # .#####...# .#Bj"} #†..###..#)# .. Bj$#.#...#...#.# .. .#.ß.#.ß.#.# .. .#...#...#.# BjH#( Bj%*Bj*&6Bj*.BjY/Bj # #.#  # ##.# .  # #.# #.#  # ##+## .#.#  # ##...## ...#  # ##.....## #..#  # ##......[## ##...#  .####....###. +.). .####.# #...## #..#.##.# #.## #.## #  #.#####...# #.#  †..###..#)# #..  #...#...#.# #..  #.ß.#.ß.#.# #Bj7 ..  #...#...#.#  7Bj.# #.# .# ##.# . ># #.# #.# .# ##+## .#.# .# ##...## ...# .# ##.....## #..# # ##......[## ##...# #.####....###. .+.). #.####.# #...## #..#.##.#  #.## #.## # #.#####...# #.# #†..###..#jm)# #.. .#...#...#.# #.. .#.ß.#.ß.#.# #.. .#...#...#.# 8Bj BjBj;3BjoBjBjh4==BjBj1BjrBjBjBj$BjBjBj1BjBjBj}h5==BjBj1 _HP restored.BjBjBjBjBjBjlBjBj`BjBjBjBjBj  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Bj-  ##.....#   ##...####.#    #........# ### ##   ##.####### #..K.  Bj #.# #.#.#   ##+## #.#.#   ##...## #...#   ##.....## ##..#  ##......[## ##.@.#  #...####....###.  +..)...........#  ..Bjm####.......##  .........## #..#.##.# ........## #.##.# .# BjK   kobold (missile, asleep) #####...# #.# .# #Bj ##..#)# #.. .# Bjg.#...#.# #.. Bj K46.4 (8K)The kobold shouts!BjK((((Bj9....BjQ====7.4 (9BjPBjIW _The kobold throws a stone. The stone hits you but does no damage.Bj}##.....#  ##...####.# .# #.# ###.##  ##.# #..K.  #.# #.#.#  ##+## #.#.#  ##...## #...#  ##.....## ##..#  #......[## ##..@#  .####....###.  .)...........#  ####.......##  ## #..#.##.#  ## #.##.# .#  ...# #.##.# #jR9;49m  ###..#)# #....#  .#...#.# #..  BjBjչH((((Bj@6....BjRA4--8.4 (1BjeHBjYLW _The kobold throws a stone. The stone hits you but does no damage.Bj?l--Bj u.....# ##.....# ?##...####.# .# ........# ###.####.####### #..K. #.# # ##+## #.#  ##...## #...##.....## ## #[## ##...# ####....###. )............####.......##.## #..#.##.# .......## #.##.# .##...##.# # ###..#)..#.K-9 _Found a scroll of fear.Bj #.....## Cubble the Poker ##.....# ?# Merfolk  ##...####.# .# Health: 35/35 ========================  #........# ###.##  Magic: 4/4BjE========================  ##.####### #.... AC: 11Str: 16  #.# #.#K# EV: 4Int: 7 BjkM ##+## #.#.# SH: 0Dex: 15  ##...## #...#Bj XL:  4 Next: 28% Place: Dungeon:2 ##.....## ##.@#Bj Noise: ---------  Time: 1349.4 (0.0) #......[## ##...#BjԶP a) +0 trident Bj.........####....###.  Throw: 5 javelins .........)...........# .........####.......## Bjm........## #..#.##.#  K   kobold (missile) .......## #.##.# .# ####...# #.##.# # ###..#)# #....#The kobold shouts! _The kobold throws a stone. The stone hits you but does no damage. _The kobold throws a stone. The stone hits you but does no damage. _Found a scroll of fear.  BjdReach: a) +0 tridentPress: ? - help, Dir - move targetBj~#.....##  Cubble the Poker ##.....#?#  Merfolk##...####.# .#  Health: 35/35 ========================#........# ###.##  Magic: 4/4========================##.####### #....Bjf  AC: 11Str: 16#.##.#K#  EV: 4Int: 7##+###.#.#  SH: 0Dex: 15  ##...###...#  XL:  4 Next: 28% Place: Dungeon:2 ##.....## ##.@#Bj  Noise: ---------  Time: 1349.4 (0.0) #......[## ##...#  a) +0 trident .........####....###.BjX  Throw: 5 javelins .........)...........#  .........####.......##  Bj........## #..#.##.#Bj-  K   kobold (missile) .......## #.##.# .# Bj]h####...# #.##.# # ###..#)# #....# _The kobold throws a stone. The stone hits you but does no damage. Bjn_Found a scroll of fear.  Reach: a) +0 tridentBjdPress: ? - help, Dir - move targetThat would be overly suicidal.  Bj+Okay, then.BjBjBj. _Bj###.# .....## ##.....# ?##...####.# .# ........# ###.####.####### #.... #.# #K ##+## # Bj ##...## #.@.##.....## ##..## #[## ##...# ####....###. ).....####.......##.## #..#.## .......## #.##.# .#...##.# #BjABjOb(((((((Bj.@......=50.4 (1BjBjm _The kobold throws a stone. The stone barely misses you.Bjǟ #.###.# Cubble the Poker #.....## ## Merfolk ##.....# ?# Health: 35/35 ========================  ##...####.# .# Magic: 4/4========================  #........# ###.##  AC: 11Bj8 (Str: 16  ##.####### #.... EV: 4Int: 7  #.# #.#K# SH: 0Dex: 15  ##+## #.#.#Bj b XL:  4 Next: 28% Place: Dungeon:2  ##...## #.@.# Noise: =--------  Time: 1350.4 (0.0) ##.....## ##..## a) +0 trident #......[## ##...# Throw: 5 javelins .........####....###. Bjf .........)...........# .........####.......##  K   kobold (missile) ........## #..#.##.# .......## #.##.# .# ####...# #.##.# # That would be overly suicidal. _Okay, then. _The kobold throws a stone. The stone barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit)Bj5J #.###.# Cubble the Poker #.....## ## Merfolk ##.....# ?# Health: 35/35 ========================  ##...####.# .# Magic: 4/4========================  #........# ###.##  AC: 11BjJ Str: 16  ##.####### #.... EV: 4Int: 7  #.# #.#.# SH: 0Dex: 15  ##+## #.#K# XL:  4 Next: 28% Place: Dungeon:2 BjJ + ##...## #.@.# Noise: =--------  Time: 1350.4 (0.0) Bj K ##.....## ##..## a) +0 trident Bj0K #......[## ##...# Throw: 5 javelins BjK .........####....###. .........)...........# .........####.......##  K   kobold (missile) ........## #..#.##.# .......## #.##.# .# ####...# #.##.# # That would be overly suicidal. BjK _Okay, then. _The kobold throws a stone. The stone barely misses you.Reach: a) +0 tridentBj L Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit)BjT  ##  ?#   .#   ###.##   #.... BjU x #.# #.#.#  ##+## #.#K#   #.@.#   [## ##...# #....###. )...........# ###.......## BjU U #..#.##.#  #.##.# .#   # BjW 3-1.4 (1Bjj M_Okay, then. _The kobold throws a stone. The stone barely misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger and quivering stones (53% to hit) _You reach to attack! You barely miss the kobold.BjG`#.###.# Cubble the Poker #.....## ## Merfolk ##.....# ?# Health: 35/35 ========================  ##...####.# .# Magic: 4/4========================  #........# ###.##  AC: 11Str: 16  ##.####### #.... EV: 4Int: 7  #.# #.#.# SH: 0Dex: 15  ##+## #.#K# XL:  4 Next: 28% Place: Dungeon:2  ##...## #.@.# Noise: ---------  Time: 1351.4 (0.0) ##.....## ##..## a) +0 trident #......[## ##...# Throw: 5 javelins ja12d.........####....###. .........)...........# .........####.......##  K   kobold (missile) ........## #..#.##.# .......## #.##.# .# ####...# #.##.# # Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit) _You reach to attack! You barely miss the kobold.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit)Bj#.###.#  Cubble the Poker #.....####  Merfolk ##.....#?#  Health: 35/35 ========================##...####.# .#  Magic: 4/4========================#........# ###.##  AC: 11Str: 16##.####### #....  EV: 4Int: 7#.##.#.#  SH: 0Dex: 15##+###.#K#  XL:  4 Next: 28% Place: Dungeon:2  ##...###.@.#  Noise: ---------  Time: 1351.4 (0.0) ##.....## ##jIm..##  a) +0 trident #......[## ##...#  Throw: 5 javelins .........####....###. .........)...........#  .........####.......##   K   kobold (missile) ........## #..#.##.# .......## #.##.# .# ####...# #.##.# # Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit) _You reach to attack! You barely miss the kobold.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (53% to hit)=2.4 (1  Aim: a kobold, wielding a +0 dagger and quivering stones (53% to hit) _You reach to attack! You barely miss the kobold.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: jے49ma kobold, wielding a +0 dagger and quivering stones (53% to hit) _You hit the kobold but do no damage. The kobold barely misses you.BjP: :.###.#  .....## ###  #.....# .?#  ##...####.# #.#  #.# ###.##  ##.# #....  #.# #.#.#  ##+## Bj7< A#.#K#  ##...## #..@#  #.....## ##..##  ......[## ##...#  ####....###.  )...........#  ####.......##  ## #..#.##.#  ## #.##.# .#  ...# #.##.# #  Bj!G BjG &3BjJN BjuQ = _The kobold hits you but does no damage.Bj Bj -4.5 (1.1Bj Bj z _You closely miss the kobold. The kobold hits you but does no damage.Bj:m )You puncture the kobold!Bj,BRBj'F53050Bj LBjNJ _You kill the kobold!Bj HM ###.#  .....###.....# .? BjH{##...####.# #.# ........# ###.####.####### #....  #.# #.#.  ##+## #.##...## #... #.....## ##..## ......[## ##...# #.##.BjPBj-Q.-6BjVBj X$  Things that are here:BjZJ _a +0 dagger; a stoneBj&M# ###.#  .....###.....# .? Bj##...####.# #.# ........# ###.######.####### #......# #.#  ##+## #.#)#...## #... #.....## ##..##BjE ## .##..#.BjnBjG-7 _BjBjBjl M...# ###.#  .....#Bj ##.....# .? ##...####.# #.# ........# ###.#####.####### #..@...# #.# #.#.##.#  ##+## Bj #.#) ##...###...# ..BjD C ....Bjh ###....Bju Y8Bj/b M###.# ....# ###.#  .....####.....# .? ##...####.# #.# ........# ###@######.####### #.....  #.# .#.##.###+###.#)# #  #....Bji Bjj &9Bj*p Bj}r Bj7 9M ###.# ....# ###.#  .....## ########.....# .......? Bj ##...####.# #@# ........# ###.######.####### #......##.##.#.##.#  #..Bj> Bj '60Bj'BjBj'M. ###.# ....BjN(K# ###.# .....## ########.....# ....... ##...####.######.# Bjv(w........# ###.###Bj(##.####### #......#  .#.###.Bj(T #..Bj0Bj_1&1Bj7Bj4>Bj>+2.5 (2BjCBjF` _f - 3 scrolls of fear (gained 1)Bj Bjљ Read which item? Scrolls  f - 3 scrolls of fear  c - 2 scrolls labelled NOBAOGGEYTA  d - a scroll labelled GOUVOE OZUASM  e - a scroll labelled CEDAURPHETAS  h - a scroll labelled FUJYAX HAINYH [!] read|quaff|evokeBjH G[?] describe selectedBjjc Bjh #.#.#  Cubble the Poker ###.#  Merfolk ###.##  Health: 35/35 ======================== .....#  Magic: 4/4======================== .###.#  AC: 11Str: 16 .# #.#  EV: 4Int: 7 .###.#  SH: 0Dex: 15 .....## #########  XL:  4 Next: 30% Place: Dungeon:2 #.....# .......@#  Noise: ---------  Time: 1362.5 (0.0) ##...####.######.#  a) +0 trident#........# ###.####   Throw: 5 javelins##.####### #.ji m37m.....#  #.##.#.##.#  ##+###.#)# #    ##...###...#   #.....## ##..##   ......[## ##...#   _You closely miss the kobold. The kobold hits you but does no damage.  You puncture the kobold! _You kill the kobold!Things that are here: _a +0 dagger; a stone _f - 3 scrolls of fear (gained 1)BjPj &  Bjj jAs you read the scroll labelled NOBAOGGEYTA, it crumbles to dust.  It is a scroll of identify.Bjs /  --more--Bj BjPIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled GOUVOE OZUASM  e - a scroll labelled CEDAURPHETAS  h - a scroll labelled FUJYAX HAINYH Potions (select first with !)  f - a metallic silvery potion  j - a yellow potion  k - a viscous pink potion[?] describe selectedBjG Bj{ Bj J#.#.#  Cubble the Poker ###.#  Merfolk ###.##  Health: 35/35 ======================== .....#  Magic: 4/4======================== .###.#  AC: 11Str: 16 .# #.#  EV: 4Bj0 hInt: 7 .###.#  SH: 0Dex: 15 .....## #########  XL:  4 Next: 30% Place: Dungeon:2 #.....# .......@#  Noise: ---------  Time: 1362.5 (0.0) ##...####.######.#  a) +0 trident#........# ###.####   Throw: 5 javelinsBjմ 1##.####### #......#  #.##.#.##.#  ##+###.#)# #    ##...###...#   #.....## ##..##   ......[## ##...# Bj] j  _You kill the kobold!Things that are here: _a +0 dagger; a stone _f - 3 scrolls of fear (gained 1)  As you read the scroll labelled NOBAOGGEYTA, it crumbles to dust.  It is a scroll of identify.Bj Bju +3.5 (1Bj Bj S _e -> s - a scroll of summoning; c -> i - a scroll of identifyBjBj!2Read which item? Scrolls  f - 3 scrolls of feari - a scroll of identify  s - a scroll of summoning  d - a scroll labelled GOUVOE OZUASM Bj h - a scroll labelled FUJYAX HAINYH [!] read|quaff|evoke[?] describe selectedBje8 BjW> BjD J#.#.#  Cubble the Poker ###.#  Merfolk ###.##  Health: 35/35 ======================== .....#  Magic: 4/4======================== .###.#  AC: 11Str: 16 .# #.#  EV: 4BjpE Int: 7 .###.#  SH: 0Dex: 15 .....## #########  XL:  4 Next: 30% Place: Dungeon:2 #.....# .......@#  Noise: ---------  Time: 1363.5 (0.0) ##...####.######.#  a) +0 trident#........# ###.####   Throw: 5 javelins##.####### #......#  #.#BjE #.#.##.#  ##+###.#)# #    ##...###...#   BjF x#.....## ##..##   ......[## ##...#  Things that are here: _a +0 dagger; a stone BjF _f - 3 scrolls of fear (gained 1)  As you read the scroll labelled NOBAOGGEYTA, it crumbles to dust.  It is a scroll of identify. _e -> s - a scroll of summoning; c -> i - a scroll of identifyBjAm Bj]p Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled GOUVOE OZUASM  h - a scroll labelled FUJYAX HAINYH Potions (select first with !)  f - a metallic silvery potion  j - a yellow potion  k - a viscous pink potion[?] describe selectedBjSZ Bj_ BjYf #.#.#  Cubble the Poker ###.#  Merfolk ###.##  Health: 35/35 ======================== .....#  Magic: 4/4======================== .###.#  AC: 11Str: 16 .# #.#  EV: 4Int: 7 .###.#  SH: 0Dex: 15 .....## #########  XL:  4 Next: 30% Place: Dungeon:2 #.....# .......@#  Noise: ---------  Time: 1363.5 (0.0) ##...####.######.#  a) +0 trident#........# ###.####   Throw: 5 javelins##.####### #.jf V37m.....#  #.##.#.##.#  ##+###.#)# #    ##...###...#   #.....## ##..##   ......[## ##...#  Things that are here: _a +0 dagger; a stone _f - 3 scrolls of fear (gained 1)  As you read the scroll labelled NOBAOGGEYTA, it crumbles to dust.  It is a scroll of identify. _e -> s - a scroll of summoning; c -> i - a scroll of identifyBjm ]  As you read the scroll of identify, it crumbles to dust.Bj n +4.5 (1Bjr Bj9u b _h -> t - a scroll of teleportationBjyBjzBjzBj}Bj*BjBBjbBj,BjBjBjÈBjjBjBjBjJBj Bj9BjBjטBjBjBj՛Bj8BjBj)BjBjԨBjBj,BjBjiBjϲBjlBjʳBjBjBjIBj`BjBjѼBjZBjBjBjBjBjBj7Bj #.#.##.#  #+## #.#)##.#  Bj2+...## #...##.#  ## ##..###.#  ....[## ##...# #.#  ......####....###.#  ......)...........#  .####.......##  .....## #..#.## 773.0) ....## #.##.#Bj #...# #.##.##.#  ..#)# #....##.#  ..#.. #.#  Bjß.#.# #.. #.#  ..#.#  #Bj ....# .> #...#  Bj Bj(Bj,8.5 (14BjwBj#9 _Found an escape hatch in the floor.Bj3BjhBjBjBjBBj=BjBjBj!Bj\BjȽBjhBj%BjOBjBjBjuBj,BjBjiBj`BjBjNBjRBj% ##.....## ##..###.#  ##......[## ##...# #.# ##.........####....###.# +.........)...........# #..........####.......## Bj....## #..#.##.# ...## #.##.##.# #####...# #.##.##.# ###..#)# #.@..##.# 84.5 (6.0)#...#.# #..####.# .ß.#.ß.#.# #..# #.# Bj.#...#.# #..# #.# ##....# #..< .># .#####...# # .......#Bjs ....##### #. ..###......... Bj,Bj+5.5 (7Bj<Bj; _Found an escape hatch in the ceiling.Bj IBj Bj3 Bj BjD ,Bj Bj Bj Bjp Bj Bjg Bj Bj Bj" Bjq" Bj" BjA& Bj' ,Bj( Bj* Bj*+ Bjg+ Bj+ Bj- Bj. Bj[/ Bj/ Bj0 Bj2 Bj2 Bj3 Bj]: Bj; Bj< Bj< Bj? Bj+A ,BjA BjD BjF BjF Bj?G Bj;J BjzK BjK Bj3L BjN BjEP BjP Bj Bj BjN Bj Bjs! Bj" Bj$ ,Bj$ BjH& Bj' ,Bj( Bj+* BjN, Bj, Bj- Bj0 7 _You open the door.Bj[3 Bj3 Bj4 Bj9 V  There is an open door here.Bj9  _Bj: BjJ< Bj= Bj> BjC> Bj> Bj? Bj1@ Bjb@ BjA BjEB ,BjB Bj?C BjD Bj,E ,BjF BjH BjH BjmI BjJ BjL BjM BjM Bj_O BjES  You encounter a kobold. It is wielding a +0 quarterstaff and quivering stones.Bj\  #.# #..... #.# ##.### #># #.#  #.# ##'##  BjX] ###.# ##...## #...# ##.....# ##.### ##......[ #.#######...####........ .......@.......'........ K.#######...###......... ##.###.......... #.# #.........#Bj] Y ###.###.#####...# Bj^ #...##†..###..#)# K   kobold (missile, wandering) #.###.#...#...#.# #.# #.#.ß.#.ß.#.# #.###.#...#...#.#Bj3_ 1444.5 (59.0)Bje Bjf 35.5 (60 _Bj o Bjq Bj  #.# #.... #.# ##. #># #.# #.# ##'## ###.# ##... #...# ##..... ##.### ##......Bj .#.#...####........'.K.#...### ##.### #.# #. ###.###.#####...BjŖ % #...##†..###..#) #.###.#...#...#. #.# #.#.ß.#.ß.#. #.###.#...#...#.Bj BjM 6K.Bj OK)Bju :==6.5 (1.0)Bj Bj6 ( _The kobold shouts!Bj #.# # #.# ##.Bj- #># #.# #.# ##' ###.# ##... #...# ## ##.### ##.#.Bj^#...####.K.'.#...###BjV. ##.### #.# # ###.###.##### #...##†..###..# #.###.#...#...#Bj #.# #.#.ß.#.ß.# #.###.#...#...#Bj1gBjd <.KBjRg   goblin (wandering)K   kobold (missile)Bj/--7BjBjfs _You encounter a goblin. It is wielding a +0 dagger.Bjr# #.# # #.# ##. #># #. #.# ##' ###.# ## #...# ## ##.### ##.#.#...####.K.'Bjc.g.#...###.. ##.###. #.# # ###.###.##### #...##†..###.. #.###.#...#... #.# #.#.ß.#.ß. #.###.#...#...Bj"g.Bj?.KBjW3wBjw   ribbon wormg   goblinK   kobold (missile)--8BjBj\ _You encounter a ribbon worm.Bj SYou hit the kobold but do no damage.Bj.gBjQy S   adder (wandering)g   goblinK   kobold (missile)You encounter an adder.Bj.=9Bj"Bj(= _The kobold hits you but does no damage.Bj: .SYou hit the kobold but do no damage.Bj; J.wBj D } S  The adder hisses angrily.Bj,E /=50Bj\K BjN = _The kobold hits you but does no damage.BjE3`  You barely miss the kobold.Bj4$28Bjw4=------1Bj:BjE=A _The kobold hits you with a +0 quarterstaff!Bj^3i  You hit the kobold but do no damage.Bj 6l5--------2Bj:Bj<A _The kobold hits you with a +0 quarterstaff.BjDBj&3BjBj$ _You barely miss the kobold. The kobold barely misses you.Bjܨa  You closely miss the kobold.Bji24---4Bj9Bj(A _The kobold hits you with a +0 quarterstaff.Bj9 h $You hit the kobold.Bj< 5wgBj Bj (Bj޸ _25=15Bj Bj J _You kill the kobold!Bjfb #.# # #.# ## #># # #.# ## ###.# ## #...# ##. # ##.### ##.#.#...####.Sw@..'.g#...###.. ##.###... #.# #Bjg|#.. ###.###.####### #...##†..### #.###.#...# #.# #.#.ß.#.ß #.###.#...#BjmqH(catching breath)Bjw  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.BjEBj  2  -65 javelinsHeld BjBjV ' _You are caught in a web!Bj n _Items here: $ ( ) [ †.BjuBj22-- 4 =75 javelinsBj BjJ _You disentangle yourself. The ribbon worm bites you.BjA E#.# #.#.# ##.#># #.#.# ##'###.# ##.#...# ##.. # ##.### ##.....#.#...####......Sw$@.'......g#...###.Bj;B ..... ##.###..... #.# #.#.. ###.###.#####.## #...##†..###.#.###.#...#.#.# #.#.ß.#.ß.#.###.#...#.BjC E.wBjM O  The ribbon worm attacks as it pursues you!BjN &8BjT Bj$X X _The ribbon worm barely misses you.Bj x .SYou hit the ribbon worm.Bj1g.BjyBj]3--9Bj`Bj9 _The ribbon worm is lightly wounded.BjuH  You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.BjI'60BjDNBjPX _The ribbon worm barely misses you.BjI  You puncture the ribbon worm!  The ribbon worm is heavily wounded.Bj?f19--=1BjuBj0 _The ribbon worm bites you.BjU  You hit the ribbon worm.  The ribbon worm is severely wounded.BjVy6------2.6 (1.1Bj[BjM^0 _The ribbon worm bites you.Bj{0 I _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is severely wounded.Bj|1 v7=---30Bj7 Bj=:  You hit the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  You hit the ribbon worm.  Bj: The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.Bj (catching breath)You barely miss the ribbon worm.The ribbon worm is heavily wounded.Bj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Bjp  2  45 javelinsHeld BjwBjz. _You are caught in a web!Bjk 4 -55 javelinsBjBj+/ _You disentangle yourself.Bj  You barely miss the ribbon worm.The ribbon worm is heavily wounded.Bj.=6BjBjX _The ribbon worm barely misses you.Bj  You hit the ribbon worm.  The ribbon worm is severely wounded.Bj n8==7.7 (1.1Bj Bj C _The ribbon worm bites you but does no damage.BjA (catching breath)You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.Bj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.BjE BjF   2  805 javelinsHeld BjL BjN . _You are caught in a web!Bj j You disentangle yourself.Bjx  4 95 javelinsBj Bj" C _The ribbon worm bites you but does no damage.BjHg  You hit the ribbon worm.Bj'70BjpBj_ _The ribbon worm is almost dead.Bjt  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.Bjn9==1.8 (1.1BjBjC _The ribbon worm bites you but does no damage.Bjr $You puncture the ribbon worm!Bj E.SBjS   adderg   goblinBjdP=620BjeBjTO _You kill the ribbon worm!Bj< .g  You hit the adder.  The adder is moderately wounded.Bj8 Bj&3BjwBj7@ _The adder bites you but does no damage. x2Bjf  You barely miss the adder.The adder is moderately wounded.BjIg&4BjhmBjo= _The adder bites you but does no damage.Bj1  Bj  You barely miss the adder.The adder is moderately wounded.BjA C205BjD BjE   You barely miss the adder.  The adder is moderately wounded. _The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded. _The adder bites you but does no damage.BjE G _The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded. _The adder bites you but does no damage.  You hit the adder. BjF G The adder is almost dead.BjG -6.9 (1.1BjL BjrO { _The adder bites you but does no damage. The adder closely misses you.BjA3  You closely miss the adder.The adder is almost dead.Bj4,70Bj9Bj;= _The adder bites you but does no damage.Bjg $You hit the adder.BjJ.gBj}g   goblinBj/508BjBj3I _You kill the adder!Bj"  You hit the goblin.  The goblin is severely wounded.Bj #\1=9Bjb)Bj+= _The goblin hits you but does no damage.Bj͡h $You hit the goblin.BjRBjЫ6181.0 (1.1BjBjAJ _You kill the goblin!BjP \ #.# # #.# ## #># # #.# ## ###.# ## #...# ## . # ##.### ## ....#.#...#### .@..'Bj  ......#...### ..... ##.### .... #.# # #.. ###.###.##### ## #...##†..### #.###.#...# #.# #.#.ß.#.ß #.###.#...#Bj J-20Bj" Bj, N  You now have 130 gold pieces (gained 13).Bj, E-3.0 (2Bj0 Bj3 P _Items here: ( )) [ ††.Bj  #.# ### #.# .. #># #. #.# #. ###.# ##. #. #...# ##.. #. ##.### ##Bj .#.#...####)..'.#...###.. ##.####.....# #.# ##...# ###.###. ##.# #...##†..####. #.###.#...## #.# #.#.ß.#. #.###.#...#Bj Bjf l2==4.0 (1BjQ# Bj# Bjp{?#.# #.## #.# #.. #># ##. #.# ##. ###.# ##.. #. #...# ##.... #. ##.### ##......#.#...####....'..#...###........ ##.###.#.....# #.# #.##...# ###.###.#Bj|/##.# #...##†..###.#. #.###.#...#.# #.# #.#.ß.#.ß#.###.#...#.Bj;Bj&5Bj|Bjp _Items here: ( )) [ ††.Bj 3Bj Bj Bj Bj K3=Bju Bj Bj- Bj BjS Bj Bj Bj ,Bj BjY Bj S4=Bj BjH ,Bj  Bj Bj Bj Bj BjM Bj Bjc" Bj" k25==Bj`+ Bj- Bj- Bj. Bja0 ,BjY2 Bj3 Bj"4 Bj5 Bj6 Bj6 W6=Bjj9 Bj(: Bj^: Bj; Bj= ,Bj> BjB? Bj? Bj@ BjB BjB K7=BjC Bj1E BjE BjF BjG Bj:H Bj/I BjJ Bj$K BjK Bj#  #. #.#  #. ###.# ## . #. #...# ## ... #. ##.### ## .....#.#...#### Bj )..' .#...### ....... ##.### #.....# #.# # ##...# ###.###. ##.# #...##†..### #. #.###.#...# # #.# #.#.ß.#. #.###.#...#Bj Bj 17.0 (1.0)BjL Bj Bjڢ M #.#  ### #.# # ..# #>##. #.# #.# #.) #.# ###.# #... #.# #...# ###.... #.# ##.### ###.....#.#...####.)..'#.#...####.# ##.###Bj #.....## #.# # ##...# ###.###. ##.# #...##†.. #. #.###.#...# #. #.# #.#.ß.# #.###.#...#Bj Bj &8Bj Bj U _Found a runed dagger.Bj  #.###.. ### #.# #... ..#Bj  #># #.#.# #.# #.# #.)..##.# ###.#  #.....#.# #...#  #.....#.# ##.### ###.....#.#...####.)..'#.#...### #.# ##.### ##.....## #.# # ##...## ###.###. ##.# #...##†.. #. #.###.#... #. #.# #.#.ß. #.###.#...BjBj&9BjUBjBjcR #.# ##.. ### #.# #... ..# #># #.#.# #.# #.# #.)..##.# ###.# #.....#.# #...# BjdC #.....#.# ##.### #.....#.#...####.)..'#.#...### #.# ##.### ##.....## #.# # ##...## ###.###. ##.## #...##†.. #. #.###.# #.Bj\f #.# #.#.ß #.###.#BjlBjmC=40BjuBj #.# ##.. ### #.# #... ..# #># #.#.###.# #.# #.)..##.# ###.# #.....#.# #...# #.....#.# ##.### #.....#.#...'.)..#.#...### #.# ##.### ##.....## #.# # ##...## ###.###. ##.## #...##†BjX #.# #.###.# #.# #.# #.#. #.###.#BjBj&1BjBjBj]d #.# ##... ### #.# #.... ..# #># #.#.###.# #.# #.)..##.# ###.# #.....#.# #...# #.....#.# ##.###.####.....#.#....'.).Bjx)####.#... #.# ##.### ##.....## #.# # ##...## ###.### ##.## #...##† #.# #.###.# #.# #.# #.# #.###.#Bj@ Bj% &2Bj@ _Found a short sword.Bj6 #. ##... ### #. #.... ..# #> #.#.###.# #. #.)..##.# ###. #.....#.# #...BjZ: #.....#.# ##..####.....#.#....'.).)####.#... #.# ##. ##.....## #.# ##...## ###. ##.## #...## #.# #.###. #.# #.# #. #.###.3BjM .#. #... ##.... .>#.### )..### #... .# ##.#..####.@...#.#######...#.'....)..........)#########...#.......# ##.##.#BjBjr&4BjBjBj)t M#.## .#. #...###.... .>#.### )..### #...  ##.#..####.....#.#######...#..'....).........Bjt .)####.......#######...#.#BjO Bj &5Bj= Bj Bj8}M # #.## .#. #...###.... .>#.### )..### #...  ##.#####.....#.#######...#..'...........).........###.##Bj'Bj(&6Bj~-Bju/BjwM # #.## .#. #...###......>#.### #### #...  ##.#..####.....#.#######...###...##BjBj1&7BjBjFw _You see here a +2 devious dagger.Bjg\BjM^A rock wall. A wall consisting of simple rock. It can be dug through. _________________ Bj^>“I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.Bj*y Bjz #. Cubble the Poker#. Merfolk##. Health: 35/35 ========================#.###. Magic: 4/4========================.#.#. AC: 11Str: 16##...#####. EV: 4Int: 7#.......##> SH: 0Dex: 15#.#.###.##. XL:  4 Next: 51% Place: Dungeon:2#.@..##.#Bj ###. Noise: ---------  Time: 1547.0 (1.0)#.....#.##... a) +0 trident#.....#.# ##.## Throw: 5 javelins..####.....#.#######...#..'...........)..........)####.......#######...# #.......# ##.## ##.....###.# ##...## ###.##  _Items here: ( )) [ ††. _You start resting. _HP restored. _Found a runed dagger. _Found a short sword. _You see here a +2 devious dagger.Bj BjJ Bj Bji Bjn Bj;r A +2 devious dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 3.7 XLs.Current attack delay: 1.0. Damage rating: 6 (Base 4 x 112% (Dex) x 105% (Skill) + 2 (Ench)). Devious: It has an increased chance to perform stab attacks against vulnerabletargets, and temporarily increases the wielder's EV and slaying eachtime they do so. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. (g)et.Bj .Bj#5#. Cubble the Poker#. Merfolk##. Health: 35/35 ========================#.###. Magic: 4/4========================.#.#. AC: 11Str: 16##...#####. EV: 4Int: 7#.......##> SH: 0Dex: 15#.#.###.#Bj@6#. XL:  4 Next: 51% Place: Dungeon:2#.@..##.####. Noise: ---------  Time: 1547.0 (0.0)#.....#.##... a) +0 trident#.....#.# ##.## Throw: 5 javelins..####.....#.#######...#..'...........)..........)####.......#######...# #.......# ##.## ##.....###.# ##...## ###.##  _Items here: ( )) [ ††. _You start resting. _HP restored. _Found a runed dagger. _Found a short sword. _You see here a +2 devious dagger.Bj;BjV<Bj=ABjBBjBjBj>BjoF _Unknown command.BjBj<BjABjBjBj1| _BjBjBjBjrBjBj.Bjh,Bj6BjCBjqBjBjuBja..#. ##...#### #.......# #.#.###.# #.)..##.# #. #.....#.# #... #.....#.##.....####.....#.######.....'.@.........).....52.0 (5Bj....)####.......#######... #.......# . ##.....##  ##...## ### ##.## #.. #.# #. #.# #.# #.BjBjBj83Bj9Bj5ABjACBjHXBj7IBjJBjM@  There is an open door here.BjRBjtRBjSBjWK _Found a parchment of Static Discharge.BjY3Bj[Bj iN# ##...#####. #.......###'# #.#.###.###...# #.)..##.##.....# #.....#.# ......## #.....#.# .....####.....#.###...'...........)....@####.......#####6.0 (4:......## #.......# #.....# ##.....## ##...# ##...####'# ##.###. #.## #.# BjmBj:pT _You see here a +0 short sword.Bjm Bjm Bjn Bjow Bj~z Bj : _Bj Bj؂ ,Bj1 Bjņ Bjш ,Bj% Bj] Bj ,Bj BjG Bj ,Bj Bjš k _Found a stone staircase leading down and a stone staircase leading up.Bjg Bj Bj Bjm Bju Bj Bj Bj| e  You pick up a parchment of Static Discharge and begin reading...Bj Bj Bj  #. #..... ##'## #.#.### ##...## #.)..# <#####.....## #....... ...#.......## #.....>##..........####..... ........'........ #.........)####..Bjð i #@......## #.....64.0 (8 ##.....## ##.... ##...## ##... ##'## ##.# #.# #.# #.# #.# ...Bj Bjm Bjӹ I _You add the spell Static Discharge to your library.Bj Bj!Bj"Bj%Bj'BjM(Bj6,,Bj -,Bj0.Bja0Bj2,Bj2BjV4Bj5,Bj6Bj-9Bj:,Bj;Bj=BjF?,Bj @BjABjCBjCBjDBjFBjGBjHBjHBj^UR  There is a stone staircase leading down here.Bj#WBjW _BjXBj-ZBj\,Bj]Bj`P  There is a stone staircase leading up here.BjbBjQc _BjdBjdfBjhBjKhBjhBjxjBj=l,BjlBj/nBjo,BjpBj/s,BjsBjvn _j - 2 yellow potions (gained 1)Bj.x3BjxBjzBj5}f  You encounter an adder.Bj    #.   #.   #.   #S   #.   #.  ####.##### # Bj. #....@...# #.#  #.##.###.# ##'##  #: #.# ##...##  #.###<#####.....##  #........#.......#  ##....>##.........S   adder (asleep)  ....................'  Bj###....###.........)#  #........#.......##Bj .S80.0 (16.0)  Found a parchment of Summon Small Mammal.BjeO.SBjϏESBj44=1.0 (17BjBju/ _The adder hisses angrily.Bj{i  #. #. #. #. #. #S ####.##### #  #....@...# #.#  #.##.###.# ##'##  #: #.#   #.###<  #..... ##....> .......... ###....) ..#.Bj  #. #. #. #. #. #S ####.##### #  #....@...# #.#  #.##.###.# ##'##  #: #.#   #.###< #..... ##....> .......... ###....) Bj ?..#.Bj Bj Bj Bj- ] _An adder is nearby!Bj7  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #S SH: 0Dex: 15 ####.##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1581.0 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S Bj  adder ....................' ###....###.........)# #........#.......##Found a parchment of Summon Small Mammal. _The adder hisses angrily. _An adder is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)Bj)  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #.Bjf Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2BjC #....@...# #.#  Noise: =--------  Time: 1581.0 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S   adder ....................' ###....###.........)# #........#.......##Found a parchment of Summon Small Mammal. _The adder hisses angrily. Bj_An adder is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)Bj #. #. #. #. #. #. ####S##### # BjQ #....@...# #.#  #.##.###.# ##'##  #: #.#   #.###< #..... ##....>Bjb< .......... ###....) ..#.Bj5-2.1 (1.1BjBj׼Z _The adder hisses angrily. _An adder is nearby!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit) _You reach to attack! You closely miss the adder.Bjy  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11BjkStr: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2Bjy #....@...# #.#  Noise: ---------  Time: 1582.1 (0.0) #.##.###.# ##'##  a) +0 trident Bj#: #.# ##...##  Throw: 5 javelins Bj@#.###<#####.....##  #........#.......## Bj##....>##..........# S   adder ....................'Bj$' ###....###.........)# BjM#........#.......##Press: ? - help, Dir - move targetAim: an adder (42% to hit) Bjxg_You reach to attack! You closely miss the adder.Reach: a) +0 tridentBj`Press: ? - help, Dir - move targetAim: an adder (42% to hit)Bj Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Bj?Magic: 4/4========================  #.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####S##### #XL:  4 Next: 51% Place: Dungeon:2  #....@...# #.#Noise: ---------  Time: 1582.1 (0.0)  Bj>#.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  Bj#.###<#####.....##  #........#.......##  ##....>##..........# S   adder  ....................'  Bj###....###.........)#  #........#.......##Press: ? - help, Dir - move targetBj%xAim: an adder (42% to hit) _You reach to attack! You closely miss the adder.BjQ~Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)Bj5=3.2 (1.1Bj Bj   Aim: an adder (42% to hit) _You reach to attack! You closely miss the adder.  Reach: a) +0 trident  Press: ? - help, Dir - move targetBj Aim: an adder (42% to hit) _You closely miss the adder. The adder bites you but does no damage. x2Bj} V  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7Bj ' #. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1583.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S   adder ....................' ###....###.........)# Bj ?#........#.......##Press: ? - help, Dir - move targetAim: an adder (42% to hit) _You closely miss the adder. The adder bites you but does no damage. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetBj 7Aim: an adder (42% to hit)Bjȳ: Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  Bjд#.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####S##### #XL:  4 Next: 51% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1583.2 (0.0)  Bj`#.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  #.###<#####.....##  #........#.......##  ##....>##..........# S   adder  BjT....................'  ###....###.........)#  #........#.......## _You closely miss the adder. The adder bites you but does no damage. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (42% to hit)  You hit the adder.  The adder is lightly wounded.BjL+4.2 (1BjBj2Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (42% to hit)  You hit the adder.  The adder is lightly wounded. _bites you but does no damage.BjRe  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 BjR#. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1584.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S   adder Bj4Tu....................' ###....###.........)# #........#.......##You hit the adder.  The adder is lightly wounded. _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)Bj Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  #.AC: 11BjStr: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####S##### #XL:  4 Next: 51% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1584.2 (0.0)  #.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  #.###<#####.....##  Bj#........#.......##  ##....>##..........# S   adder  ....................'  ###....###.........)#  #........#.......## _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)  You miss the adder.The adder is lightly wounded.Bj]+5.2 (1BjBjg  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)  You miss the adder.  The adder is lightly wounded. _The adder barely misses you.Bj8  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1585.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S Bj9  adder ....................' ###....###.........)# #........#.......##You miss the adder.The adder is lightly wounded. _The adder barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)Bj?  Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  #.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####S##### #XL:  4 Next: 51% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1585.2 (0.0)  #.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  #.###Bj@A m<#####.....##  #........#.......##  ##....>##..........# S   adder  ....................'  ###....###.........)#  #........#.......## _The adder barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)  You puncture the adder!  The adder is severely wounded.=6.2 (1  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, 42% to hit)  You puncture the adder!  The adder is severely wounded. _The adder bites you but does no damage.Bj:  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== Bj8#. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####S##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: ==-------  Time: 1586.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# S   adder ....................' ###....###.........)# #........#.......##You puncture the adder!  The adder is severely wounded. _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Bji[39;49man adder (severely wounded, 42% to hit)Bj{  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####.##### #  XL:  4 Next: 51% Place: Dungeon:2 #....@...# #.#  Noise: ==-------  Time: 1586.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........# Sj~m   adder ....................' ###....###.........)# #........#.......##The adder is severely wounded. _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 42% to hit)  You hit the adder.Bj #. #. #. #. #. #. ####.##### #  #....@...# #.#  #.##.###.# ##'##  #: #.#   #.###< #..... ##....>  ..........  ###....)  ..#. BjŚ67-7.2 (1M_The adder bites you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: an adder (severely wounded, 42% to hit)  You hit the adder. _You kill the adder!Bj  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1587.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........#  .Bj...................'  ###....###.........)#  #........#.......## Press: ? - help, Dir - move targetAim: an adder (severely wounded, 42% to hit)  You hit the adder. _You kill the adder!Reach: a) +0 tridentPress: ? - help, Dir - move targetBjZ^ Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  #.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####.##### #XL:  4 Next: 67% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1587.2 (0.0)  #.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  #.###Bj`[42m<#####.....##  #........#.......##  ##....>##..........#   ....................'   ###....###.........)#   #........#.......## You hit the adder. _You kill the adder!Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.BjRh4Bji. _Bj'  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1587.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  [40mThrow: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........#  .Bj...................'  ###....###.........)#  #........#.......## Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetBjɺ s Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  #.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####.##### #XL:  4 Next: 67% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1587.2 (0.0)  #.##.###.# ##'##a) +0 trident  #: #.# ##...##Bj >Throw: 5 javelins  #.###<#####.....##  #........#.......##  ##....>##..........#   ....................'   ###....###.........)#   #........#.......## That would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.Bj Bj D _BjJ  Cubble the Poker BjTo#. Merfolk #.BjU Health: 35/35 ======================== #. Magic: 4/4======================== #. AC: 11Str: 16 #. EV: 4Int: 7 #. SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #....@...# #.#  Noise: =--------  Time: 1587.2 (0.0) #.##.###.# ##'##  a) +0 trident #: #.# ##...##  Throw: 5 javelins #.###<#####.....##  #........#.......## ##....>##..........#  ....................'  ###....###.........)#  #........#.......## Reach: a) +0 tridentPress: ? - help, DiBjVr - move targetThat would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetBj  Cubble the Poker  #.Merfolk  #.Health: 35/35 ========================  #.Magic: 4/4========================  #.AC: 11Str: 16  #.EV: 4Int: 7  #.SH: 0Dex: 15  ####.##### #XL:  4 Next: 67% Place: Dungeon:2  #....@...# #.#Noise: =--------  Time: 1587.2 (0.0)  #.##.###.# ##'##a) +0 trident  #: #.# ##...##Throw: 5 javelins  #.###Bj2 [42m<#####.....##  #........#.......##  ##....>##..........#   ....................'   ###....###.........)#   #........#.......## Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then. _Bj*p_Bj-qBj*u: _BjvBj"zBBjE|BjBBj׆YM #.#  #.#  #.#  #.#BjR  #.# ####.##### # #........# #.#  #.##.###.# ##'## Bj #@# #.# ##...##-  #.###<#####.....##  #........#.......# ##....>##.......... ............. ##....###)  #........##  ##.########.....##  #. ##...##  That would be overly suicidal. _Okay, then.Reach: a) +0 trident Bj Press: ? - help, Dir - move target _Okay, then.  You pick up a parchment of Summon Small Mammal and begin reading...Bj90.2 (3-1.2 (4 _You add the spell Summon Small Mammal to your library.BjHBjNXBjb  You encounter a ball python.BjX    #..  #.#  #.#  #.#  #.#   #.#   ####.##### #  #.@......# #. #.##.###.# ##' #. #.# #.# ## #. #.###<#####  #. #..#  #S##....>##. S   ball python (constriction, asleep) #........... ####....###........  #........#......3.2 (2S.S)4.2 (3 _The ball python hisses angrily.Bj    #..  #.#  #.#  #.#  #.#  #.#  ####.##### #  #@.......# #.#  #.##.###.# ##'  #.##.# #.# ##...  #.##.###<#####  #S##.#  #.##....>##  #..  ####....###  #.#Bj5S.BjBj+5.2 (1Bj`BjBj>8 x  Cubble the Poker #..  Merfolk #.#  Health: 35/35 ======================== #.#  Magic: 4/4======================== #.#  AC: 11Str: 16 #.#  EV: 4Int: 7 #.#  SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #@.......# #.# Noise: ---------  Time: 1595.2 (0.0) #.##.###.# ##'# a) +0 trident #.##.# #.# ##... Throw: 5 javelins #S##.###<#####.... #.##........#..... Bj: l#.##....>##....... S   ball python (constriction) #................. ####....###....... #........#.....You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library.  You encounter a ball python. _The ball python hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetBjS! Cubble the Poker #..Merfolk #.#Health: 35/35 ======================== #.#Magic: 4/4======================== #.#AC: 11BjStr: 16 #.#EV: 4Int: 7 #.#SH: 0Dex: 15 ####.##### #XL:  4 Next: 67% Place: Dungeon:2 #@.......# #.# Noise: ---------  Time: 1595.2 (0.0) #.##.###.# ##'# a) +0 trident #.##.# #.# ##... Throw: 5 javelins #S##.###<#####.... #.##........#..... #.##....>##....... S   ball python (constriction) #................. ####....###....... #........#..... _You add the spell Summon Small Mammal to your library.  j010;1mYou encounter a ball python. _The ball python hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.BjlD _BjVx kS.S.Bj} H6.2 (1 _Bjd Bj Bj   Cubble the Poker #..  Merfolk #.#  Health: 35/35 ======================== #.#  Magic: 4/4======================== #.#  AC: 11Str: 16 #.#  EV: 4Int: 7 #.#  SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #@.......# #.# Noise: ---------  Time: 1596.2 (0.0) #S##.###.# ##'# a) +0 trident #.##.# #.# ##... Throw: 5 javelins #.##.###<#####.... #.##........#..... #.##....>##....... S   ball python (constriction) #...Bj .............. ####....###....... #........#.....Reach: a) +0 tridentPress: ? - help, Dir - move target Bj_Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)BjyL\  Cubble the Poker #..  Merfolk #.#  Health: 35/35 ======================== #.#  Magic: 4/4======================== #.#  AC: 11Str: 16 #.#  EV: 4Int: 7 #.#  SH: 0Dex: 15 ####.##### #  XL:  4 Next: 67% Place: Dungeon:2 #@.......# #.# Noise: ---------  Time: 1596.2 (0.0) #.##.###.# ##'# a) +0 tridentBjN #.##.# #.# ##... Throw: 5 javelins #.##.###<#####.... #.##........#..... #.##....>##....... S   ball python (constriction) #................. ####....###....... #........#.....Press: ? - help, Dir - move target _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python.BjUe #..  #.#  #.#  #.#  #.#  #.#  ####.##### #  #@.......#  #.##.###.#   #.#  #.##.###< #.# #.##....> #..  ### BjUW  BjCi;8=7.2 (1BjknBjp_Okay, then.Reach: a) +0 trident  Aim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python!BjBj 3Bj!Bj"Bj(Bj{)Bj),Bj*Bj,Bj\,BjS.,Bj1BjeCubble the Poker#@Merfolk.###Health: 35/35 ========================...Magic: 4/4========================...AC: 11Str: 16#.#EV: 4Int: 7#.#SH: 0Dex: 15######.####XL:  4 Next: 68% Place: Dungeon:2#.....@...#Noise: ---------  Time: 1610.2 (13.0)#.####.##.#a) +0 tridentBjkI#.# #...Throw: 5 javelins#.# ####..#.####.#@   Terence (wand, asleep)####.##### ####........# #.##.#.##.###.# ##'## #.Press: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python!You encounter Terence the Veteran. He is wielding a +0 short sword and carryinga wand of flame.Bj{/  --more--Bj -.@BjI @)==1.2 (14Bj Bj J  Aim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python!You encounter Terence the Veteran. He is wielding a +0 short sword and carryinga wand of flame. _Terence shouts!Bj#uQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 5 javelins (quivered)  c - Zap: wand of acid (6) [*/%] inventory[!] focus mode: off|onBjdBj֟Cubble the Poker#.Merfolk@###Health: 35/35 ========================...Magic: 4/4========================...AC: 11Str: 16#.#EV: 4Int: 7#.#SH: 0Dex: 15######.####XL:  4 Next: 68% Place: Dungeon:2#.....@...#Noise: ==-------  Time: 1611.2 (0.0)#.####.##.#a) +0 trident#.# #...Zap: wand of acid (6)#.# ####..#.####.#@   Terence (wand)####.##### ####........# #.##.Bj#.##.###.# ##'## #.Aim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python!You encounter Terence the Veteran. He is wielding a +0 short sword and carryinga wand of flame. _Terence shouts!BjBjBj  Cubble the Poker #. Merfolk @### Health: 35/35 ======================== ... Magic: 4/4======================== ... AC: 11Str: 16 #.# EV: 4Int: 7 #.# SH: 0Dex: 15 ######.####  XL:  4 Next: 68% Place: Dungeon:2 Bj.#.....@...#  Noise: ==-------  Time: 1611.2 (0.0)Bj #.####.##.#  a) +0 trident #.# #... Zap: wand of acid (6) #.# ####..  #.# ##  #.# @   Terence (wand) ####.##### # ## #........# #.# #. #.##.###.# ##'## #.a wand of flame. _Terence shouts!  Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBj\Cubble the Poker#.Merfolk@###Health: 35/35 ========================...Magic: 4/4========================...AC: 11Str: 16#.#EV: 4Int: 7#.#SH: 0Dex: 15######.####XL:  4 Next: 68% Place: Dungeon:2Bjt]#.....@...#Noise: ==-------  Time: 1611.2 (0.0)#.####.##.#a) +0 trident#.# #...Zap: wand of acid (6)#.# ####..#.####.#@   Terence (wand)####.##### ####........# #.##.#.##.###.# ##'## #.a wand of flame. _Terence shouts!  Bjk^?Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Bj^BjeBj=g. _BjO.@Bj`--2.2 (1Bj _Terence screams, "I hate armataurs! They have no honour!"Bj ]#. ..###@... #.# ######@####........#.####.##.#.# #... ...# ####......##.. #.# .###.#### #...... #.# .@--3BjB9  Cubble the Poker #. Merfolk #. Health: 35/35 ======================== ..### Magic: 4/4======================== ... AC: 11Str: 16 .@. EV: 4Int: 7 #*# SH: 0Dex: 15 #*# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ---------  Time: 1613.2 (0.0) #.........#  a) +0 trident #.####.##.#  Zap: j:g;49mwand of acid (6) #.# #... ..  #.# ####.....  #.# ##..  @   Terence (wand) #.# .  ####.##### # ## #........# #.# #. _Terence screams, "I hate armataurs! They have no honour!"Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (79% to hit)Bjj?Cubble the Poker#.Merfolk#.Health: 35/35 ========================..###Magic: 4/4========================.*.AC: 11Str: 16.*.EV: 4Int: 7#*#SH: 0Dex: 15#*#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ---------  Time: 1613.2 (0.0)#.........#a) +0 trident#.####.##.#Zap: wand of acid (6)#.# #... ..#.# ####.....#.###..@   Terence (wand, corroded)#.#.####.##Bj@y### ####........# #.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (79% to hit)  The bolt of acid hits Terence! The acid corrodes Terence!  Terence is heavily wounded.BjYQ.@Bj..====4.2 (15  Shift-Dir - straight line  Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (79% to hit)  The bolt of acid hits Terence! The acid corrodes Terence!  Terence is heavily wounded. _You hear a shout!Bj Bj Quiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 5 javelins  c - Zap: wand of acid (5) (quivered) [*/%] inventory[!] focus mode: off|onBj: BjwI Cubble the Poker#.Merfolk#.Health: 35/35 ========================..###Magic: 4/4BjJ ========================...AC: 11Str: 16...EV: 4Int: 7#@#SH: 0Dex: 15#.#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ====-----  Time: 1614.2 (0.0)#.........#a) +0 trident#.####.##.#Throw: 3 throwing nets#.# #... ..#.# ####.....#.###..@   Terence (wand, corroded)#.#.####.##### ####........# #.##.BjK TShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (79% to hit)  The bolt of acid hits Terence! The acid corrodes Terence!  Terence is heavily wounded. _You hear a shout!BjL BjR Bj|U BjVu Cubble the Poker#.Merfolk#.Health: 35/35 ========================..###Magic: 4/4========================...AC: 11Str: 16...EV: 4Int: 7#@#SH: 0Dex: 15#*#XL:  4 Next: 68% Place: Dungeon:2######@####Bjw(Noise: ====-----  Time: 1614.2 (0.0)#.........#a) +0 trident#.####.##.#Throw: 3 throwing nets#.# #... ..#.# ####.....#.###..@   Terence (wand, corroded)#.#.####.##### ####........# #.##. _You hear a shout!  Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)Bj]Cubble the Poker#.Merfolk#.Health: 35/35 ========================..###Magic: 4/4========================.(.AC: 11Str: 16.(.EV: 4Int: 7#(#SH: 0Dex: 15#(#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ====-----  Time: 1614.2 (0.0)#.........#a) +0 trident#.####.##.#Throw: 3 throwing nets#.# #... ..#.# ####.....#.###..@   Terence (wand, corroded)#.#.####.#####Bjζt[37m ####........# #.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)  You throw a throwing net.  The throwing net completely misses Terence.BjS9.@.  Shift-Dir - straight line  Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)  You throw a throwing net.  Theing net completely misses Terence.  Terence screams, "Get out, before I make you get out!"Bjo8*Bj&.Bj29-----==--5.1 (0.92BjBj F _Terence zaps a wand. The puff of flame hits you.Bj'Cubble the Poker#.Merfolk#.Health: 29/35 ===================-----..###BjxMagic: 4/4========================.(.AC: 11Str: 16...EV: 4Int: 7#@#SH: 0Dex: 15#*#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ==-------  Time: 1615.1 (0.0)#.........#a) +0 trident#.####.##.#Throw: 2 throwing nets#.# #... ..#.# ####.....#.###..@   Terence (wand, corroded)#.#.####.##### ####........# #.#BjQ2#. _Terence zaps a wand. The puff of flame hits you.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)BjTCubble the Poker#.Merfolk#.Health: 29/35 ===================-----..###Magic: 4/4========================.(.AC: 11Str: 16...EV: 4Int: 7#@#SH: 0Dex: 15#(#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ==-------  Time: 1615.1 (0.0)#.........#a) +0 trident#.####.##.#Throw: 2 throwing nets#.# #... ..#.# ####.....#.###..@   Terence (wand, caught, corroded)#.#.####.#####j0U9;49m ####........# #.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)  You throw a throwing net. The throwing net hits Terence.  Terence is caught in the net!BjgAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, corroded, 66% to hit)  You throw a throwing net. The throwing net hits Terence.  Terence is caught in the net!  Terence is heavily wounded.struggles against the net.Bj[4@.g   hobgoblin (wandering)--6.0 (0.9throwing net BjBjZ _You encounter a hobgoblin.Bjo  Cubble the Poker #g Merfolk #. Health: 29/35 ===================----- ..### Magic: 4/4======================== .(. AC: 11Str: 16 ... EV: 4Int: 7 #@# SH: 0Dex: 15 #*# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ---------  Time: 1616.0 (0.0) #.........#  a) +0 trident #.####.##.#  Throw: throwing net #.# #... ..  #.# ####.....  #.# ##..  @j q37m   Terence (wand, caught, corroded) #.# .  g   hobgoblin (wandering) ####.##### # ## #........# #.# #.Terence struggles against the net. _You encounter a hobgoblin.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (heavily wounded, entangled in a net, corroded, 95% to hit)BjDh  Cubble the Poker #. Merfolk #g Health: 29/35 ===================----- ..### Magic: 4/4======================== .(. AC: 11Str: 16 ...Bj`i EV: 4Int: 7 #@# SH: 0Dex: 15 #.# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ---------  Time: 1616.0 (0.0) #.........#  a) +0 trident #.####.##.#  Throw: throwing net #.# #... ..  #.# ####.....  #.# ##..  @   Terence (wand, caught, corroded) BjjP#.# .  g   hobgoblin (wandering) ####.##### # ## #........# #.# #.wand of flame (heavily wounded, entangled in a net, corroded, 95% to hit)  You reach to attack!  You catch the helpless Terence completely off-guard!  You hit Terence.  Terence is severely wounded.The hobgoblin shouts!Bjr #. #g ..### .(. ... #@# #.#  Bjs #.........#  #.####.##.#  #.# #... .. #.# ####..... #.# ##..   #.# . gBj&t  #   #.# Bjeu4==7.0 (1Bj{Bj~  You reach to attack!catch the helpless Terence completely off-guard!hit Terence.  Terence is severely wounded.The hobgoblin shouts! _Terence struggles against the net.Bj: BjD Cubble the Poker #. Merfolk #g Health: 29/35 ===================----- ..### Magic: 4/4======================== .(. AC: 11Str: 16 ... EV: 4Int: 7 Bj#@# SH: 0Dex: 15 #*# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ==-------  Time: 1617.0 (0.0) #.........#  a) +0 trident #.####.##.#  Throw: throwing net #.# #... ..  #.# ####.....  #.# ##..  @   Terence (wand, caught, corroded) #.# .  g   hobgoblinBju ####.##### # ## #........# #.# #.The hobgoblin shouts! _Terence struggles against the net.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)Bj` Cubble the Poker#.Merfolk#gHealth: 29/35 ===================-----..###Magic: 4/4========================.(.AC: 11Str: 16...EV: 4Int: 7#@#SH: 0Bja Dex: 15#.#XL:  4 Next: 68% Place: Dungeon:2######@####Noise: ==-------  Time: 1617.0 (0.0)#.........#a) +0 trident#.####.##.#Throw: throwing net#.# #... ..#.# ####.....#.###..@   Terence (wand, caught, corroded)#.#.g   hobgoblin####.##### ####........# #.#Bjb #.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)  You reach to attack! You hit Terence.  Terence is severely wounded.Bji *Press: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)  You reach to attack! You hit Terence.  Terence is severely wounded.  Terence zaps a wand.Bj' " .gThe puff of flame hits you but does no damage..8.0 (1 _Terence struggles against the net.Bj  Cubble the Poker #. Merfolk #. Health: 29/35 ===================----- .g### Magic: 4/4======================== .(. AC: 11Str: 16 ... EV: 4Int: 7 #@# SH: 0Dex: 15 #*# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ==-------  Time: 1618.0 (0.0) #.........#  a) +0 trident #.####.##.#  Throw: throwing net #.# #... ..  #.# ####.....  #.# ##..  j6m@   Terence (wand, caught, corroded) #.# .  g   hobgoblin ####.##### # ## #........# #.# #.The puff of flame hits you but does no damage. _Terence struggles against the net.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)Bjx  Cubble the Poker #. Merfolk #. Health: 29/35 ===================----- .g### Magic: 4/4======================== .(. AC: 11Str: 16 ... EV: 4Int: 7 #)# SH: 0Dex: 15 #.# XL:  4 Next: 68% Place: Dungeon:2 ######@####  Noise: ==-------  Time: 1618.0 (0.0) #.........#  a) +0 trident #.####.##.#  Throw: throwing net #.# #... ..  #.# ####.....  BjyX#.# ##..  @   Terence (wand, caught, corroded) #.# .  g   hobgoblin ####.##### # ## #........# #.# #. _Terence struggles against the net.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)  You reach to attack! You puncture Terence!Bj{F.gBj{W #. #. ..### g(. ... #)# #.#   #.........#  #.####.##.#  #.# #... .. #.# ####..... #.# ##.. g   hobgoblin #.# .  #   #.# Bj͈Bjˏ!Cubble the Poker#.Merfolk#.Health: 29/35 ===================-----..###Magic: 4/4========================g(.AC: 11Str: 16...EV: 5Int: 7#)#SH: 0BjDex: 15#.#XL:  4 Next: 112% Place: Dungeon:2######@####Noise: ---------  Time: 1619.0 (1.0)#.........#a) +0 trident#.####.##.#Throw: throwing net#.# #... ..#.# ####.....#.###..g   hobgoblin#.#.####.##### ####........# #.##.Press: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying awand of flame (severely wounded, entangled in a net, corroded, 95% to hit)  You reach to attack! You puncture Terence! _You kill Terence!Your Throwing skill increases to level 3!--wand of flame (severely wounded, entangled in a net, corroded, 95% to hit)  You reach to attack! You puncture Terence! _You kill Terence!  Your Throwing skill increBjeases to level 3!  Your Dodging skill increases to level 5! have reached level 5!Bj^/  --more--Bjs35/41=5/565 6% BjCe _You feel agile.Bj ###. .#..###.#g(.....) #@# ######.#####.........####.##.#... ..####.....##.. #.# .###.#### #.gBj Bj .20 _Bj Bj: Bj%.  #. ##. .###...###.....#.(.....#.#.g....... #.# #####.###.......###.##.#... .. ####...##. #.# .BjBj.=1BjCBj!V _The hobgoblin hits you but does no damage.  Things that are here:Bj$m _a +0 short sword; a +0 chain mail; a wand of flame (30)Bjґ $You puncture the hobgoblin!=72BjM _You kill the hobgoblin!Bj <M.  #. # ##. .####..###....(.....##.@.......##)######. #.# Bj f######.####Bj Bj \6=-3Bj Bj. Bj2 E-4.0 (2Bjc Bj ? _You now have 141 gold pieces (gained 11).Bj OM#.  #. # #. .####..###....#.........##)######.#.####Bj Bj +5.0 (1Bj BjH Bj i6.0 (22 throwing netsBj% Bj> ^ _d - 2 throwing nets (gained 1)BjK\Bj:^Bj;dBj$fBjOI #..####. .###...###.... #.......#..#)###### #.# ####.###..BjTBj{Uc7=7.0 (1BjZBj\Bj= ` .####. .###.#..###.... #.......#.......Bj3> &##@######. #.# ######.#####.#.BjiD Bj3E &8BjJ Bj6T Z  a - a wand of flame (30)  Things that are here:BjT +9.0 (2BjZ Bj\ 7 _a +0 short sword; a +0 chain mailBj1M#.  #. # ##. .####..###..........##.@.......##)######. #.# ######.####BjNBj,30.0 (1BjqBjBj ZM#.  #. # #. .####..###....#.........##)######.#.####Bj~BjT8=1Bj Bj2 Bj Quiver which action? ([-] to clear)  a - Throw: 2 throwing nets (quivered)Bjr4b - Throw: 5 javelins  c - Zap: wand of flame (30)  d - Zap: wand of acid (5) [*/%] inventory[!] focus mode: off|onBj Bj Cubble the Poker#.Merfolk..Bj cHealth: 38/41 ======================--..Magic: 5/5========================#.AC: 11Str: 16#. #EV: 5Int: 7##. .###.SH: 0Dex: 16#..###.....XL:  5 Next:  7% Place: Dungeon:2#.@.....#.Noise: ---------  Time: 1631.0 (0.0)#.........a) +0 trident##)######.Throw: 5 javelins#.#######.#####.........#Bjٞ #.####.##.##.# #... ..#.# ####..... _You kill the hobgoblin! _You now have 141 gold pieces (gained 11). _d - 2 throwing nets (gained 1)  Bj \a - a wand of flame (30)  Things that are here: _a +0 short sword; a +0 chain mailBj Bj BjBjf  Things that are here:Bjno...##. ###. .###.#..###..... #....... #....##@######3.0 (2 #.# ######.#### ####.###..#.#.Bjm _a +0 short sword; a +0 chain mailBjBjnQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 5 javelins (quivered)  c - Zap: wand of flame (30)  d - Zap: wand of acid (5) [*/%] inventoryBj>z[!] focus mode: off|onBj KBjMZ..Cubble the Poker..Merfolk#.Health: 38/41 ======================--#. #Magic: 5/5========================##. .###.AC: 11Str: 16#..###.....EV: 5Int: 7#.......#.SH: 0Dex: 16#.........XL:  5 Next:  7% Place: Dungeon:2##@######.Noise: ---------  Time: 1633.0 (0.0)#.#a) +0 trident######.####Zap: wand of flame (30)#.........##.####.##.##.# #... ..#.# ####.....#.###..#.#jZ1;24H. _d - 2 throwing nets (gained 1)  a - a wand of flame (30)  Things that are here: _a +0 short sword; a +0 chain mail  Things that are here: _a +0 short sword; a +0 chain mailBj \BjaBjcBjÙ3Bj 9 _40=BjyBjޮBjJBjBj]BjBjBji,Bj.h1==BjʷBjsBjrBjBj[BjQBj,Bj'BjBjBjBjBj9=BjBjzBjBj,BjBjGBj.,BjBj Bj#     ..  .  . ### ###  #. #..... .  BjOz#.#.##.#.# ..  #.[......# #...  #.@###.....49.0 (16.0)  ##.....#   #.....#   ##.###.###.   #..###.....   #...#.......#.   #####.........   ##)######.   #.#BjWBj&50.0 (17BjBj`) _Found a scale mail.Bj<Bj,Bjz,Bj BjBj,Bj Bj0 BjBBjBj#Bj{%,Bj1?XBj@Bj-DBjFBjOFBjGBjJBj$LBjLBjhMBjOBjPBj>QBj RBjSBjpTBjTBj UBjVBjW,Bj:XBj[XBj]Bj#^Bjd^Bj^Bj>`BjLaBjaBjbBjbBj*dBjvdBjdBjgBjh,Bj^jBjroXBjpBjYr,Bj=sBjtBju,Bj-x,BjzBBj){BjT},Bj}Bj:Bj,BjeBjȌ4BjBjFBjX,BjvBjBBj(Bj&,BjBjoBjrBjկBjJBjBj'Bj]BjvBjXBjBjBBjBjHBj&BjBj,BjBjx _t - 4 scrolls of teleportation (gained 3)Bj(BjfBjBjBjjBjMBjnBj Bj ,Bj Bj& Bj Bj4BjKBjBjBjBjBj BjBjBj%Bj&BjW),Bj*Bj,Bjc51 #........# ##### #.#######  #.######.#####...# ###.####### ##.###............# #.......... .......##.#####...# #.#.###.#.# .#........# ##.## #.#.###.#.# .#.....#### #.# #.#........ .##...## #.# #.###...#.# Bj5.###.## #.# #.# #.###.# .# #.# #@# #.# #.# #.#Bj5]713.0 (63 ## .#Bj5p.......#.###.###.#  +#Bj 6#.......#.........# #.......#####.##### Bj7h#.......# #.## ........# #..## ...!....#####...###  #).......^..........  ######...### Bj @Bj@,4.0 (64Bj8RBjHT# _Found a whip.Bj 3Bj Bjm Bj^ Bj_! BBj& BBj* BjA- Bj- Bj?/ Bj1 Bjl4 Bj4 BjE6 Bjg8 Bj: Bj; Bjr< Bj8? BjB Bj^B Bj$D BjK ##...## #.# #.###...#. ###.## #.# #.# #.###.#  #.# ##.######.# #.# #.# # .# #.......#.###.###.# BjfL Z +# #.......#.........#  #.......#####.#####  ##.......# #.##  #........# #..##  #...@....#####...### #).^..........' #.....########...####.##### ##..# BjN M## ##. #.# #.# #.# # #.#BjU 220.0)Bj_ +1.0 (7Bj*f Bjh ] _l - a bubbling coppery potionBjLkBjBj,BjnBj',BjBj'BjxXBjzBjBjBjaBjBjNBj?BjVBjLBBjBj,Bj~BjBjBjBjlBjehBj _You open the door.BjLBjSBj,BjBjBj,BjBjXBjBjBj Bj` Bj% Bj( Bj[ Bj BjWBjBjL,BjBj,Bj Bj'Bju,BjBj{Bj;Bj`Bj8BjBj\,Bj/BjBjUBj,Bj!Bj"Bj"Bj#Bj\$Bj%BjL%Bj%Bj&Bj',Bj(Bj1)Bj)Bj&*Bj*Bj+BjT,Bj,Bj-Bj.Bj!/Bj]/Bj/Bj1Bj1Bjw2Bj3Bj~4BjD5Bjx5Bj5Bjz7Bje8Bj8Bj/9Bj:Bj;Bj;Bjz<Bj>Bj?Bj?Bj@BjGBjIBjEIBjIBjJBjL,BjLBjNBjOBjOBjPBj\RBjSBjSBjETBjOWBj/XBj^XBjcYBjf\Bjd #. #'# #.....  ####.#### ### #.....  #.......###.....  #.##.#..##......#.##....####♣♣ ## #......#.##.........♣♣ #..) #).....Bjd#.##..........♣♣♣♣.+. #.....##.####..#......♣..♣ #.#####.#...........♣@♣ ### 82.0 (61.0)  #.#.##..####♣♣♣♣♣  #.......#  Bje###....## ###....###.####.#.##..... .#.#.##.#.# ..#.[......# #...  #.###..###.....BjRmBjm,3.0 (62Bjvx[ _Found a hammer. Found a runed translucent door.Bj3BjBj߱BjEBjkBj #.######### #.##...... Cubble the Poker#.##'##...... Merfolk ####.########...... Health: 41/41 ======================== #.......###...... Magic: 5/5======================== #.##.#..##....... AC: 11Str: 16 #.##....####♣♣### #....... EV: 5Int: 7 #.##.........♣♣ #..)# #)...... SH: 0Dex: 16 #.##..........♣♣♣♣.+..j# #.....## XL:  5 Next:  7% Place: Dungeon:2 #.####..#......♣@.♣#.##### Noise: ---------  Time: 1783.0 (0.0) #.#...........♣.♣♣♣###a) +0 trident #.#.##..####♣♣♣♣♣j3mZap: wand of flame (30) #.......# ###....## ###....###.###j   Crazy Yiuf (wand, asleep)#.#.##..... .#.#.##.#.# ..#.[......# #... _Found a whip. _l - a bubbling coppery potion _You open the door. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos, wearing a +0 cloak of corrosion resistance and carrying a wand of flame. --more--Bj 1j.Bj BjQ * _BjK Bj Bjw Bj Bj Bj Bj Bj3 ,Bj Bj Bj Bjl ,Bjv Bj Bj Bj Bj Bj Bj Bj Bj Bj Bj" Bjr Bj Bj! Bj" BjO# Bj# Bj% Bj& Bj<' Bj' Bj* Bj+ Bj, Bj+- Bj`/ Bj(1 Bjr1 BjT2 Bj4 Bj6 ,Bj7 BjC: Bj; ,Bj9= Bj? BjA ,BjC BjD BjF ,BjH Bj J BjK BjK Bj1M Bj-O BjOQ ,BjpR BjT BjU Bj:V Bj^W BjFY BjZ ,Bj\ Bj] BjJ_ Bj_ Bj]a Bjb Bj7d ,Bj@e Bjf Bjh ,Bji Bjl Bjtn Bjo Bjo Bjr Bjs Bjs Bjt Bju Bjw Bjw Bj ,Bj? Bj. nBjD Bj ,Bj. Bj Bj2 Bj Bj Bj2 Bj Bj Bj Bjک Bj' ,BjF Bj0 Bj{ ,Bj BjU Bj ,Bjz Bj< Bj ,Bj; Bj Bj Bj Bj Bj Bj ,Bj BjM Bj Bj Bj Bjh Bj Bj Bj Bj Bjy Bj BjR Bj Bj ,Bj Bj Bj ,Bj Bj Bj2 ,Bj[ Bj Bj Bjm Bj BjS Bj' BjpBj##.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  BjVHN#.## ##.....###@##Noise: ---------  Time: 1827.0 (44.0)  #.# #.....# #.....h..a) +0 trident#.## ##.###.###.#######Zap: wand of flame (30)  ##.###..###.....###...#.......#.######.........#h   Natasha (asleep)##)######.##.# #.#######.#### _l - a bubbling coppery potion _You open the door. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos, wearing a +0 cloak of corrosion resistance and carrying a wand of flame.You encounter Natasha, Servant of Life and Death.  --more--Bjv9BjTh.hBj]B8.0 (45Bj` _You open the door. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos, wearing a +0 cloak of corrosion resistance and carrying a wand of flame.You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.BjJ;****Bj|2h.Bj!..BjͳA==9.0 (1.0)29BjBj7 _The puff of flame misses Natasha.BjD :***BjB _h.h.Bj C308BjV Bj 7 _The puff of flame misses Natasha.BjPBjQQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 5 javelins  c - Zap: wand of flame (28) (quivered)  d - Zap: wand of acid (5) [*/%] inventory[!] focus mode: off|onBj-Bjh#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: ==-------  Time: 1830.0 (0.0)  #.# #.....# #.h....Bj)..a) +0 trident#.## ##.###.###.#######Throw: 2 throwing nets##.###..###.....###...#.......#.######.........#h   Natasha##)######.##.# #.#######.####You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos, wearing a +0 cloak of corrosion resistance and carrying a wand of flame.You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily. _The puff of flame misses Natasha. _The puff of flame misses Natasha.BjBjoBj( #.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Bj) Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: ==-------  Time: 1830.0 (0.0)  #.# #.....# #.h......a) +0 trident#.## ##.###.###.#######BjX) HThrow: 2 throwing nets##.###..###.....###...#.......#.######.........#Bj) &h   Natasha##)######.##.# #.#Bj0, ######.#### _The puff of flame misses Natasha. _The puff of flame misses Natasha.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (51% to hit)BjHgN#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5Bjh========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: ==-------  Time: 1830.0 (0.0)  #.# #.....# #.(......a) +0 trident#.## ##.###.###.#######Throw: 2 throwing nets##.###..###.....###...#.......#.######.........#h Bj5i  Natasha##)######.##.# #.#######.####Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (51% to hit)  You throw a throwing net.  The throwing net completely misses Natasha.Bjh-9 (0.9throwing net Bj  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (51% to hit)  You throw a throwing net.  Theing net completely misses Natasha. _Natasha barely misses you.Bjc#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 41/41 ========================  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1830.9 (0.0)  #.# #.....# #.h......  a) +0 trident  #.## ##.###.###.#######  Throw: Bjc[32mthrowing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.# #.# #.#  ######.####You throw a throwing net.  The throwing net completely misses Natasha. _Natasha barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (55% to hit)BjZ #.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11BjK Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1830.9 (0.0)  #.# #.....# #.h......Bj a) +0 trident#.## ##.###.###.#######Throw: throwing netBjˌ ##.###..###.....###...#.......#.######.........#Bj h   Natasha##)######.#BjB #.# #.#######.####You throw a throwing net.  The throwing net completely misses Natasha. Bj~ z_Natasha barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetBj /Aim: Natasha (55% to hit)Bj -2.0 (1.1Bj Bj<  Theing net completely misses Natasha. _Natasha barely misses you.  Reach: a) +0 trident  Press: ? - help, DiBj r - move targetAim: Natasha (55% to hit) _You closely miss Natasha. Natasha claws you but does no damage.BjL #.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 41/41 ========================  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16 Bj/  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1832.0 (0.0)  #.# #.....# #.h......  a) +0 trident  #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.#Bjn  #.# #.#  ######.####Press: ? - help, Dir - move targetAim: Natasha (55% to hit) Bj _You closely miss Natasha. Natasha claws you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (55% to hit)Bj#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1832.0 (0.0)  #.# #.....# #.h....Bj3..a) +0 trident#.## ##.###.###.#######Throw: throwing net##.###..###.....###...#.......#.######.........#h   Natasha##)######.##.# #.#######.####Press: ? - help, Dir - move targetAim: Natasha (55% to hit)  You hit Natasha.  Natasha is heavily wounded.Natasha mumbles some strange words.Natasha glows brightly for a moment.Aim: Natasha (55% to hit)  You hit Natasha.  Natasha is heavily wounded.Natasha mumbles some strange words.glows brightly for a moment.Natasha stares at you and mumbles some strange words.Bj4o0-3.0 (1Bj<Bjs>. _The magic dart hits you.Bj##.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 40/41 =======================-  #....###.#####.#Bj Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1833.0 (0.0)  #.# #.....# #.h......  a) +0 trident Bj$( #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....#  ##...#.......#.#  #####.........#Bje h   Natasha ##)######.# #.# #.# Bj ######.####Natasha glows brightly for a moment.Natasha stares at you and mumbles some strange words. _The magic dart hits you.  BjNReach: a) +0 tridentPress: ? - help, Dir - move targetBjrAim: Natasha (heavily wounded, 55% to hit)Bj#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 40/41 =======================-#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1833.0 (0.0)  #.# #.....# #.h....Bj..a) +0 trident#.## ##.###.###.#######Throw: throwing net##.###..###.....###...#.......#.######.........#h   Natasha##)######.##.# #.#######.#### _The magic dart hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)  You hit Natasha but do no damage.Natasha is heavily wounded.Bj551=Bjq$4.0 (1BjkBj>Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)  You hit Natasha but do no damage.Natasha is heavily wounded. _Natasha claws you but does no damage.Bj²l#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 41/41 ========================  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5BjInt: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1834.0 (0.0)  #.# #.....# #.h......  a) +0 trident  #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....#  ##...#.......#.# Bj #####.........# h   Natasha Bj1##)######.# #.# #.# BjAw ######.####You hit Natasha but do no damage.Natasha is heavily wounded. Bjh_Natasha claws you but does no damage.  Reach: a) +0 tridentBjPress: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)BjKZ #.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##Bj\ EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1834.0 (0.0)  #.# #.....# #.h5.....a) +0 trident#.## ##.###.###.#######Throw: throwing net##.###..###.....###...#.......#.######.........#h   Natasha##)######.#5   cerulean imp (polearm, summoned)#.# #jv] 9;49m.#######.####Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)  You hit Natasha.  Natasha is heavily wounded.Natasha extends her claws.=5.0 (1Bje Bji M _Natasha mumbles some strange words.Bji BjG#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 41/41 ========================  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: ==-------  Time: 1835.0 (0.0)  #.# #.....# #.h5.....  a) +0 trident  #.## ##.###.###.#######  Throw: jL0;1mthrowing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.# 5   cerulean imp (polearm, summoned) #.# #.#  ######.####Natasha is heavily wounded.Natasha extends her claws. _Natasha mumbles some strange words.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)Bj!#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 41/41 ========================#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  Bj"[#.## ##.....###@##Noise: ==-------  Time: 1835.0 (0.0)  #.# #.....# #.h5.....a) +0 trident#.## ##.###.###.#######Throw: throwing net##.###..###.....###...#.......#.######.........#h   Natasha##)######.#5   cerulean imp (polearm, summoned)#.# #.#######.#### _Natasha mumbles some strange words.Reach: a) +0 tridentBj"Press: ? - help, Dir - move targetAim: Natasha (heavily wounded, 55% to hit)  You hit Natasha.  Bj#ANatasha is almost dead.Bjh+MReach: a) +0 trident  Press: ? - help, Dir - move target  Aim: Natasha (heavily wounded, 55% to hit)  You hit Natasha.  Natasha is almost dead.Natasha casts a spell at you.Bj=  The magic dart hits you!Bj;i32-------6.1 (1.1Bj9Bj0J _The cerulean imp hits you from afar with a +2 spear.Bjf#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 32/41 ==================------  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Bje Noise: =--------  Time: 1836.1 (0.0)  #.# #.....# #.h5.....  a) +0 trident  #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....# Bj  ##...#.......#.#  #####.........# h   NatashaBj@ ##)######.# 5   cerulean imp (polearm, summoned) Bjd/#.# #.#  ######.####BjlNatasha casts a spell at you.The magic dart hits you! Bj_The cerulean imp hits you from afar with a +2 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetBjnAim: Natasha (almost dead, 55% to hit)BjN#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 32/41 ==================------#....###.#####.#Magic: 5/5Bj ========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##EV: 5Int: 7#.[......###.....#SH: 0Bj|sDex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1836.1 (0.0)  Bj#.# #.....# #.h5.....a) +0 tridentBj#.## ##.###.###.#######Throw: throwing netBj##.###..###.....###...#.......#.#Bj #####.........#h   NatashaBj-##)######.#5   cerulean imp (polearm, summoned)BjSw#.# #.#######.####BjuNReach: a) +0 tridentPress: ? - help, Dir - move targetBjAim: Natasha (almost dead, 55% to hit)  You completely miss Natasha.  Natasha is almost dead.BjBNatasha barely misses you.Bj-d27---7.1 (1Bj Bjb  Press: ? - help, Dir - move targetAim: Natasha (almost dead, 55% to hit)  You completely miss Natasha.  Bj Natasha is almost dead.  Natasha barely misses you. _The cerulean imp hits you from afar with a +2 spear.Bj #.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 27/41 ===============---------  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7 Bj  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1837.1 (0.0)  #.# #.....# #.h5.....  a) +0 trident  #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.# 5   cerulean imp (polearm, summoned) #.# #.#  ######.####Natasha is almost dead.Bj Natasha barely misses you. _The cerulean imp hits you from afar with a +2 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetBjj nAim: Natasha (almost dead, 55% to hit)BjR#.#.##..####♣♣♣♣♣Cubble the Poker #.......#Merfolk ###....## ## ###Health: 27/41 ===============---------#....###.#####.#Magic: 5/5========================#.#.##.......#.##AC: 11Str: 16#.#.##.#.###....##BjSEV: 5Int: 7#.[......###.....#SH: 0Dex: 16  ##.###..###......##XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@##Noise: =--------  Time: 1837.1 (0.0)  BjdT#.# #.....# #.h5.....a) +0 trident#.## ##.###.###.#######Throw: throwing net##.###..###.....###...#.......#.######.........#h   Natasha##)######.#BjT:5   cerulean imp (polearm, summoned)#.# #.#######.####Reach: a) +0 tridentPress: ? - help, Dir - move targetBj UAim: Natasha (almost dead, 55% to hit)  You closely miss Natasha.  Natasha is almost dead.Natasha claws you.BjkVb3--8.1 (1Bj]BjO`e  Press: ? - help, Dir - move targetAim: Natasha (almost dead, 55% to hit)  You closely miss Natasha.  Natasha is almost dead.  Natasha claws you. _The cerulean imp hits you but does no damage.Bj#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 23/41 =============-----------  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16  ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1838.1 (0.0)  #.# #.....# #.h5.....  a) +0 trident  #.## ##.###.###.#######  j33mThrow: throwing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.# 5   cerulean imp (polearm, summoned) #.# #.#  ######.####Natasha is almost dead.Natasha claws you. _The cerulean imp hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetBjnAim: Natasha (almost dead, 55% to hit)Bj[#.#.##..####♣♣♣♣♣ Cubble the Poker #.......# Merfolk ###....## ## ### Health: 23/41 =============-----------  #....###.#####.# Magic: 5/5========================  #.#.##.......#.## AC: 11Str: 16  #.#.##.#.###....##  EV: 5Int: 7  #.[......###.....#  SH: 0Dex: 16 Bj-] ##.###..###......##  XL:  5 Next:  7% Place: Dungeon:2  #.## ##.....###@## Noise: =--------  Time: 1838.1 (0.0)  #.# #.....# #.h§.....  a) +0 trident  #.## ##.###.###.#######  Throw: throwing net  ##.###..###.....#  ##...#.......#.#  #####.........# h   Natasha ##)######.# 5   cerulean imp (polearm, summoned) Bjn#.# #.#  ######.####Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (almost dead, 55% to hit)  You puncture Natasha!  BjYou kill Natasha!Natasha screams in pain as she dies!Bj+(Bj h...#..## ## ###  #..####.# Bj| % #...#.##  #.#....##  #.[###.....#  ##.#.. Bjx  #.## ##....  #.# #.....# #.(§.....  #.## ##.#####  ##.###...#  ##...#.#  ..# ##)######.# #.# #.#  BjJ4299.1 (1BjP  Press: ? - help, Dir - move targetBj&zAim: Natasha (almost dead, 55% to hit)  You puncture Natasha!  You kill Natasha!  Natasha screams in pain as she dies! _The cerulean imp disappears in a puff of smoke!Bj ......# ##....## ## ###  #....###.#####.#.##.......#.##.#.##.#.###....##.[......###.....###.###..###......##.## ##.....###.######..# #.....# #@(§......## ##.###.###.########.###..###.....# ......###.##.........#Bj E-40BjBj`BjM.# ....## ## ###  #....###.#####.#  #.#.##.......#.##  #.#.##.#.###....##  #.[......###.....# ##.###..###......## #.## ##.....###.######.# #.# #.....# #.@§.....# #.## ##.###.###.# ##.###..###.....#  ##...#.......#.#Bj#####.........###)######.##.# #.#######.#### #.# Bj.Bj@-1BjBjI  d - 2 throwing nets (gained 1)4=2.1 (22 throwing nets _You see here the felid corpse of Natasha.Bj 8# ....## ## ### #....###.#####.# #.#.##.......#.## #.#.##.#.###....## #.[......###.....# .###..###......## .## ##.....###.######.# .# #.....# #.†# .## ##.###.###.# .###..###.....# ##...#.......#.#  #####.........###)######.##.# #.#  ######.#### #.# BjO Bj +3.1 (1Bj= Bj BjcU# ....## ## ### ....###.#####.# .#.##.#.## .#.##.#.###....## .[......###.....# .###..###......## ## ##.....###.######.# # #.....# #.†.@....# ## ##.###.###.# .###..###.....# ...#.......#.# #####.........###)######.# Bj|]Bj]&4BjpBj+.# #....## ## ### #....###.#####.# #.#.##.#.## #.#.##.#.###....## #.[......###.....# #.###..###......## .## ##.....###.######.# .# #.....# #.†@.....# .## ##.###.###.# #.###..###.....# ##...#.......#.#  #####.........# ##)######.#  #.# #.#  ######.#### #.#  #.#BjBj&5BjBjBj.# ##....## ## ###  #....###.#####.#  #.#.##.......#.##  #.#.##.#.###....##  #.[......###.....# ##.###..###......## #.## ##.....###.######.# #.# #.....# #..# #.## ##.###.###.##.###..###.....#  ##...#.......#.# #####.........# ##)######.# #.# #.# ######.#### #.#  #.#BjYBjb55=Bj6BjBj _You see here the felid corpse of Natasha.Bjy BjҘ Bjۙ Bjf Bj f _Bj Bj Bj Bj Bj Bj@ 6=Bj Bj BjI Bjҫ Bj Bj K7=Bj Bj= Bj Bjh Bjn ,Bja Bj޶ ,Bj5 Bjɹ BjN S8=Bjջ Bj4 ,Bj Bjc Bj Bj Bj ,Bj Bj Bj K9=Bj Bj ,Bjr Bj^ Bj BjN Bj ,Bj Bj <30Bj (=Bj Bj Bj ,Bj ,Bj BjS ,Bj\ Bj Bj j1==Bj Bj Bj",Bji92=Bj:a3=BjU;Bj>,Bj>Bj'A,BjABjDBj2EU4=BjEFBjHBjcHBjLIBj]KBjKBjLBjNBjNBjOBjGZ5=Bj cBjUeBjLgBjgBjhBjjBjk#6BjAkE==BjkBjnBj-nBjoBjeq,BjrBjsBjsBjtBjvBjwU7=BjwBjyBjyBjzBj|Bj|Bj}Bjl,BjBjka8=BjvBjJ,Bj%BjBjBjBj?,BjBjBjOU9=Bj`BjBjɏBjyBjBj5BjBj b40=BjLBj,Bj.BjBjݚBjBjBjBjBjD~1==BjءBjФBjrBjV,BjBjE,BjBjBjϯXBj=O=BjXBjBjBjFBjyBjBj1BjξBjBjBj+BjBj:BjBjBjBjBjBj,BjBBj*,BjnBjHBj\,BjlBjn  You see here the felid corpse of Natasha.BjBj _BjBjBjBj(Bj+BjXBjBjABjBjBjBjBBjiBjd,BjBjBjBj;BjBBjBjBjBj,Bj(BjBjBjBjBj Bj ,Bj BjBjWBjBjFBjBjBjVBjBjBj,BjBj Bj,  You encounter a goblin. It is wielding a +0 club.Bj6L#.......#.###.........#  ##)######.#  #.# #.# #####.#### #.# .........# #.# .####.##.###.## .# #.........###### .# ####........@..# #.# .# ####...###...# .#.## .# ##.## g......#. .##### #.# ...##...#### .....# #.# ####.......# .###.# ##'## #.#.###.#Bjy7g   goblin (asleep) .# #.# ##...## #.)..##.# .###<#####.....## #.....#.# ........#.......## #.....#.#Bj89933.1 (87.0)g.BjRgBjA34.1 (88 _Bj Bj^Bj ...#.......#.# Cubble the Poker ####.........# Merfolk  ##)######.# Health: 41/41 ========================  #.# #.# Magic: 5/5======================== #####.#### #.# AC: 11Str: 16 .........# #.# EV: 5Int: 7 .####.##.###.## SH: 0Dex: 16 .# #.........######  XL:  5 Next: 29% Place: Dungeon:2 .# ####........@..# #.#  Noise: ---------  Time: 1934.1 (0.0) .# ####...###g..# .#.##  a) +0 trident .# ##.## .......#.  Throw: 2 throwing nets .##### #.# ...##...#### .....# #.# ####.......# .###.# ##'## #.#.###.#  g   Bj -[40mgoblin .# #.# ##...## #.)..##.# .###<#####.....## #.....#.# ........#.......## #.....#.# _You see here the felid corpse of Natasha. _You see here the felid corpse of Natasha. _You encounter a goblin. It is wielding a +0 club.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (55% to hit)BjD=...#.......#.# Cubble the Poker ####.........# Merfolk  ##)######.# Health: 41/41 ========================  #.# #.# Magic: 5/5======================== #####.#### #.# AC: 11Str: 16 .........# #.# EV: 5Int: 7 .####.##.###.## SH: 0Bj=JDex: 16 .# #.........######  XL:  5 Next: 29% Place: Dungeon:2 .# ####........@..# #.#  Noise: ---------  Time: 1934.1 (0.0) .# ####...###)..# .#.##  a) +0 trident .# ##.## .......#.  Throw: 2 throwing nets Bj&>M.##### #.# ...##...#### .....# #.# ####.......# .###.# ##'## #.#.###.#  g   goblin .# #.# ##...## #.)..##.# .###<#####.....## #.....#.# ........#.......## #.....#.# BjT>_You see here the felid corpse of Natasha. _You encounter a goblin. It is wielding a +0 club.Bj>Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (55% to hit)  Bj> You puncture the goblin!BjG.#.#  ##).#  #.# #.# #.# #.####.## #.........######  ####........@..# #.#  ####...###)..# .#.## BjpH< ##.## .......#.  #.# ...##.. #.# ####... ##'##  #.#  #.)<  BjL>30=5.2 (1.1Bj&SBjGU _You encounter a goblin. It is wielding a +0 club.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (55% to hit)  You puncture the goblin! _You kill the goblin!Bj ...#.......#.# Cubble the Poker ####.........# Merfolk  ##)######.# Health: 41/41 ========================  #.# #.# Magic: 5/5======================== #####.#### #.# AC: 11Str: 16 .........# #.#Bje EV: 5Int: 7 .####.##.###.## SH: 0Dex: 16 .# #.........######  XL:  5 Next: 30% Place: Dungeon:2 .# ####........@..# #.#  Noise: =--------  Time: 1935.2 (0.0) .# ####...###)..# .#.##  a) +0 trident .# ##.## .......#.  Throw: 2 throwing nets .##### #.# ...##...#### .....# #.# ####.......# .###.# ##'## #.#.###.#   .# #.# ##...## #.)..##.#   .###<#####.....## #.....#.# Bj |  ........#.......## #.....#.#  Bjc&Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (55% to hit)  You puncture the goblin! _You kill the goblin!Reach: a) +0 tridentPress: ? - help, Dir - move targetBj...#.......#.#Cubble the Poker ####.........#Merfolk##)######.#Health: 41/41 ========================#.# #.#Magic: 5/5======================== #####.#### #.#AC: 11Str: 16 .........# #.#EV: 5Int: 7 .####.##.###.##SH: 0Dex: 16 .# #.........######XL:  5 Next: 30% Place: Dungeon:2 .# ####........@..# #.#Noise: =--------  Time: 1935.2 (0.0) .# ####...###)..# .#.##a) +0 trident .###.## .......#.Throw: 2 throwing nets jٿ$;10m.##### #.# ...##...#### .....# #.# ####.......# .###.# ##'## #.#.###.# .# #.# ##...## #.)..##.# .###<#####.....## #.....#.# ........#.......## #.....#.#You puncture the goblin! _You kill the goblin!Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. _Bj Bj Bjk Bj Bj>" Bj) : _Bj+ Bj, Bj*- BjE   You see here a +0 club. _BjH BBj;M XBjN BjP BjR Bjc 4Bj9p nBjbr ,Bjfs Bju Bj{ ,Bj:} Bj' BjՃ Bj Bj} Bjk Bjы Bj Bj Bj Bj Bj/ Bj ,Bj ,Bj Bj Bj_ Bj Bj Bj Bj ,Bj Bjy Bj ,Bj Bj BjA ,Bj~ Bj' BjM ,Bj Bj Bjվ Bj@ Bj BjA Bj+ Bjg Bj Bj7 Bj Bj Bj Bj Bj ,Bj Bj Bj: ,Bj Bjc Bj) ,Bj Bj Bj ,Bj Bj BjB ,Bj Bjl Bj BBj BjP BBj$   You encounter a kobold. It is wielding a +0 short sword.Bj T ##...## ##...## ###.###  ##'## ##.###...##† #.# #.##.###.# #.##.# #.#  #.# #.##.###.#  ... #.##.##... #.##...... ###.####.# ####.## #......@.# #.##- K.#.###### #.## #... ####  K   kobold (asleep)Bj" "Bj: S66.2 (31.0).KBj K==7.2 (32Bj7Bj( _The kobold shouts!Bj5   ##...##  ##'## ##.## †  #.# #.#  #.# #.# #.#  #.# #.#  ... #.#  #.#  ###.####.#  #......@.#  .K#.###### Bj   ##...##  ##'## ##.## †  #.# #.#  #.# #.# #.#  #.# #.#  ... #.#  #.#  ###.####.#  #......@.#  .K#.######  Bj ] _A kobold is nearby!Bj;e[ ##...## ##...## ###.### Cubble the Poker  ##'## ##.## #...##† Merfolk  #.# #.# #.###.# Health: 41/41 ========================  #.# #.# #.# #.# Magic: 5/5========================  #.# #.# #.###.# AC: 11Str: 16  ... #.# #.##... EV: 5Int: 7 #.# #...... SH: 0Dex: 16 ###.####.# ####.## XL:  5 Next: 30% Place: Dungeon:2 Bjf#......@.# #.## Noise: ==-------  Time: 1967.2 (0.0) .K#.###### #.## a) +0 trident #... Throw: 2 throwing nets ####  K   kobold Bjg[_You see here a +0 club.  You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts! _A kobold is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetBj"v ##...## ##...## ###.### Cubble the Poker##'####.###...##† Merfolk#.##.##.###.# Health: 41/41 ========================#.##.##.# #.# Magic: 5/5========================#.##.##.###.# AC: 11Str: 16...#.##.##... EV: 5Int: 7#.##...... SH: 0Dex: 16###.####.#####.## XL:  5 Next: 30% Place: Dungeon:2#......@.#Bj4x#.## Noise: ==-------  Time: 1967.2 (0.0).K#.#######.## a) +0 trident#... Throw: 2 throwing nets####K   koboldYou encounter a kobold. It is wielding a +0 short sword. _The kobold shouts! _A kobold is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.Bj}Bj. _Bj h ##...## ##...## ###. ##'## ##.## #...## #.# #.# #.###. #.# #.# #.# #. #.# #.# #.###. ... #.# #.## #.# # ###.####.# ####. #..# #..K#.###### #. # Bj 5K.Bj Bjf ;--8.2 (1 _Bj  Bj Bj}8 ##...## ##...## ###. ##'## ##.## #... #.# #.# #.### #.# #.# #.# # #.# #.# #.### ... ## #.# #.##.. #.# # ###.####.#Bj9 ####. #.K..@...# #..#.###### #.. .. ### Bj:<.KBjW--9Bj BjBj# ##...## ##...## ###. ##'## ##.## #... #.# #.# #. #.# #.# #.#  #.# #.# #. ... #### #.# #.## ... #.# # ###.####.# #### #..K@....# #.#.###### #.. ... ## #### =70Bj8 _The kobold shouts! _A kobold is nearby!  Reach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then. _The kobold hits you but does no damage.BjVm )You puncture the kobold!BjaRBj%f.11BjjBjmJ _You kill the kobold!BjT U ##...## ##...## ### ##'## ##.## # #.# #.# #. #.# #.# #.# #.# #.#BjG  #. ... ##### #.# #. ...# #.# # ###.####.#  #..@.....# .#.###### #.......# ########Bj -2 _You see here a +0 short sword.Bj}{ ##...## ##...## Bj ##'## ##.## # #.# #.# #. #.# #.# #. #.# #.# #. ... ##### #.# #. ...# #.# # ###.####.#  #.@).....#.#.#######.......# #########BjȣBj<>-3 Bj¥ _BjvBjˬBjBBjC3BjLFBjHBjVBjWBjEdBjytBjvBjxBj{BjN|Bj}Bj~Bj,BjBj{Bj,BjVBj`BjBj-BjBjBjBjJBjgBBj2BjBjͨBjIBjBjBjثBj8BjBjXBjBjBjkBjPBjBjBjBjBjǻBjBjMBjBjBjzBjABjBj^,BjBj,BjBjcBjBBjBj9BjhBj BjBjBj/BjBjBjBjgBjBjBj$BjvBjBjBjBj,BjBjo,BjBjBj3BjBjBj!BjBjVBjBjBj,BjBjuBjBjBjBj Bj ,Bje BjBj2BjBjBj.BjzBjBjBj+Bj,BjBjBj}BjBjR Bj$BBj%Bj='Bj(,Bj))Bj^+Bjf,Bj,Bj-Bj0,Bjb0Bj0Bj2Bj 4,Bj4Bj^6BjK7Bj7Bj7BjL:Bj];Bj;Bj^<Bj>Bja?Bj?Bjy@BjBBjCBjCBjDBj.HBBjHBj}JBjoL,BjUMBjOBjP,BjQBjRBjaT,BjUBjWBj;XBjyXBj?YBj[Bj\,Bj(^Bj_Bj2a,Bj8bBjcBj eBjeBjeBji$  Things that are here:BjkF  a +0 short sword; a +0 chain mailBjn5 _BjDoBjqBjzsBjsBjtBjvBj|nBj}Bj&~BjBj\BjBjrBj(BjBjׅBjBjRBjBj@BjaBjBj3,Bj*BjtBj ,BjڒBjBj>BjBjMBjBjA,BjBjVBjoBjհBj BjBjWBjBj<BjsBjlBjBjVBj׽Bj,BjBjBjOBjBjBjNBj(BjBjBjrBj!BjBjBjBjBjBjBj=BjcBjBjBjBjBjBjBj3BjBj BjUBjBj,BjrBjBj,BjBjEBj,BjVBjBj,BjbBjBjBj<BjBjBj(Bj,BjBj: Bj4 Bj,BjBjBjBjBBj~'#.........# #.# ##.#####.######### #.# #.......##.# #'# #.......# ##.#### ### #.......# ......#  ##.......# ##.#..##........# ##....####♣♣ ### #........# ##.........♣♣ ♣♣#..)# #).......^ ##..........♣♣♣♣@+j..# #.....####2056.2 (83.0) ####..#......♣..♣#..⌠# #.##### Bj1(#...........♣.♣♣♣ ### ### Bj+#.##..####♣♣♣♣♣ ......# #....##### ### ###BjF,j   Crazy Yiuf (wand) #....###.#####.# #.# #.#.##.......#.## #.# #.#.##.#.###....## #.#Bj -Bj5Bj6Bj .'Bj-j.BjG7.2 (1.0)BjBj( _You open the door.BjBT j, caught)You throw a throwing net. The throwing net hits Crazy Yiuf.Bj 8jBj s=8.0 (0.8throwing net Bj Bj \ _Crazy Yiuf is caught in the net! Crazy Yiuf struggles against the net.Bj  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.9.0 (1.0 _Crazy Yiuf struggles against the net.Bj   You hit Crazy Yiuf but do no damage.Crazy Yiuf is lightly wounded.60.1 (1.1 _Crazy Yiuf struggles against the net.Bj  You puncture Crazy Yiuf!  Crazy Yiuf is heavily wounded.  Crazy Yiuf zaps a wand.Bj>S  The puff of flame hits you but does no damage.Bj?4=10BjHBjbK; _Crazy Yiuf struggles against the net.Bj  You barely miss Crazy Yiuf.-2Bj,^ _Crazy Yiuf is heavily wounded.Bj_  You catch the helpless Crazy Yiuf completely off-guard!  You hit Crazy Yiuf.  Crazy Yiuf is severely wounded.Bj_O--3BjqnBjq; _Crazy Yiuf struggles against the net.Bjm )You puncture Crazy Yiuf!Bj(Bj758=4BjmBjJ _You kill Crazy Yiuf!Bj!M #.# #.# ##.######. #.# #.# #.#. #.# #'# #.#. #.#### ### #.## ##.# .#..# #.# ....####♣♣ #### #.# #.♣♣ ♣♣#..)# #).^. #.♣♣♣♣.@...# #.....#..#......♣..♣#..⌠# #.##### ...........♣.♣♣♣ #### ### .##..# .... .... .#. .#.##.#.BjV BjIX .-5BjC` Bjy   a - a wand of flame (35) (gained 7 charges)  There is an open translucent door here.  Things that are here:-6.1 (2  a +2 quarterstaff of chaos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy YiufBjPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of corrosion resistance Carrion the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Bj  a + a +2 quarterstaff of chaos[Enter] accept (1 chosen)Bj  a + a +2 quarterstaff of chaos  b + a +0 cloak of corrosion resistance2BjBjCBj8#.........# #.###.######. Cubble the Poker #.######### #.##.......#. Merfolk #.##'##.......#. Health: 41/41 ======================== #.########.......## Magic: 5/5======================== .....###.......# AC: 11Str: 16 #.#..##........# EV: 5Int: 7 #....####♣♣#### #........## SH: 0Dex: 16 #.........♣♣ ♣♣#..)# #).......^. XL:  5 Next: 58% Place: Dungeon:2 #..........♣♣♣♣.@...# #.....##### Noise: ---------  Time: 2066.1 (0.0) ###..#......♣..♣#..⌠# #.#####a) +0 trident Bj...........♣.♣♣♣ #### ###Throw: throwing net .##..####♣♣♣♣♣ .....# ....##### ### ### ....###.#####.# #.# .#.##.......#.## #.# .#.##.#.###....## #.# _You kill Crazy Yiuf!a - a wand of flame (35) (gained 7 charges)  There is an open translucent door here.  BjThings that are here:  a +2 quarterstaff of chaos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy YiufBj+W7.1 (1Bj _i - a +2 quarterstaff of chaos; j - a +0 cloak of corrosion resistanceBjf.# #.# ##.######.# .# #.# #.#.# .# #'# #.#. .#### ### #.## ##.# .#..# #.# ....####♣♣ ##### #.# .♣♣ ♣♣#..)# #).^. .♣♣♣♣.†@..# #.....#..#......♣..♣#..⌠# #.##### ♣.♣♣♣##### ### ##..####♣♣♣# 8Bj@# #.# ##.######.# # #.# #.Bj@Z#.# # #'# #.#. #### ### #.## ##.# #..# #.# ####♣♣ ##### #.#♣♣ ♣♣#..)# #).^.♣♣♣♣.†.@.# #.....# #..#......♣..♣#..⌠# #.##### ♣.♣♣♣##### ### # BjK<9BjMBjaPBjC# #.# ##.######.# # #.# #.#.# #'# #.#. ### #.## ##.# # ..# #.# #####♣♣ ##### #.#♣♣ ♣♣#..)# #).^.♣♣♣♣.†..@# #.....# ..#......♣..♣#..⌠# #.##### #♣.♣♣♣##### ### # BjBj'70Bj&BjBjI Bj BjM Bj9 Bj] )M######.###.## #.# .......#.######.# ######## #.### #'.... ##### #### ####♣♣ ##### #.#####♣♣ ♣♣#).......^..........♣♣♣♣.†...# #.....########......♣..♣#..⌠# #.###### ........♣.♣♣♣##### ###Bji Bj~j &1Bjp Bj|t O _You see here a +0 hammer.Bj&BjSZGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()  d - a throwing net (quivered)e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance BjJewellery (go to first with "=)  h - a ring of willpower (worn)BjOBi - a +2 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.9; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 5.8 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 115% (Str) x 109% (Skill) + 2 (Ench)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Bj Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()  d - a throwing net (quivered)  e - 5 javelins Armour (go to first with [) Bj9 c - a +0 helmet (worn)  f - a +0 plate armour (worn)  b - a +0 leather armour  j - a +0 cloak of corrosion resistance BjjJewellery (go to first with "=)  h - a ring of willpower (worn) BjBjrBj######.###.###.# #.# # Cubble the Poker .......# #.###.######.# # Merfolk ######## #.##.......#.### Health: 41/41 ========================#'##.......#.... Magic: 5/5======================== #######.......##### AC: 11Str: 16 ..###.......# # EV: 5Int: 7 ..##........# # SH: 0Dex: 16 ..####♣♣ ##### #........##### XL:  5 Next: 58% Place: Dungeon:2 .......♣♣ ♣♣#..@# #).......^.... Noise: ---------  Time: 2071.1 (0.0) ........♣♣♣♣.†...# #.....######## Bja) +0 trident ..#......♣..♣#..⌠# #.###### Throw: throwing net ........♣.♣♣♣##### ### ..####♣♣♣♣♣ ..# .##### ### ### .###.#####.# #.# ##.......#.## #.#There is an open translucent door here.  Things that are here:  a +2 quarterstaff of chaos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy Yiuf _i - a +2 quarterstaff of chaos; j - a +0 cloak of corrosion resistance _You see here a +0 hammer.BjBjX{ IBj Bj Bj Bj5 E _Done exploring.BjLBjUMBj2NBjoYBj`f _Bj+b,Bj=cBj}dBjifBjfBjgBjKj6  There is an open translucent door here.Bjkq  You see here the gnoll corpse of Crazy Yiuf.BjmBjn _BjnBjoBjqBjrBjrBjNtBj|uBjuBjNvBjwBj.yBjyyBjbzBj{Bj|,BjO}Bj~BjPBjBjBj #.........# #.# ##. #.######### #.# #... #.# #'# #...####.###### #  #....... ##...  #.##.#..# #....  #.##....####♣♣ ##### #....  #.##.........♣♣ ♣♣#..)# #)...  #.##.........@♣♣♣♣.†...# #BjڈJ80.1 (9  #.####..#......♣..♣#..⌠# #.  #.#...........♣.♣♣♣##### ###  #.#.##..####♣♣♣♣♣  #.......#  ###....##### ### ### #....###.#####.# #.# #.#.##.......#.## #.# #.#.##.#.###....## #.#BjBj*Bj(Bjo3BjiBjBjSBjXBjBjpBjBjBj 8Bj9Bj<,Bj>Bjt  #########.###.##   #.........# #.#   #.######### #.#   #.# #'#   ####.#######   #.......#   #.##.#..#   #.##....####♣♣ #####   #.##...@.....♣♣ ♣♣#..)#6.1 (6   #.##..........♣♣♣♣.†...   #.####..#......♣..♣#..⌠#   #.#...........♣.♣♣♣#####   #.#.##..####j4um♣♣♣♣♣   #.......#   ###....##### ### ##    #....###.#####.# #.    #.#....#.## #. BjjBjkBjCqBjqBjSV4BjXBj Cjj Cj Cj Cjo Cj Cj2 Cj Cjm, Cj CjU7= Cj Cj/ Cj Cj Cjo, Cj+ Cj, Cj Cj:a8= Cj Cj , Cj Cj , Cj] Cj Cj Cj Cj99 Cjt2= Cjh Cj Cj Cj Cj Cj Cjh Cj} Cj Cj~ Cj40= Cj% Cj Cj Cj{ Cj[k _You start resting.HP restored. Cj 8- Cj72.2 (26.0)1==3.2 (27 _ Cjf Cj Cj _ Cj3= #.# #.# #.###.# ##.# ##.######.# #.# #.# #.# #.......#.###.###.# #.# #.......#.........# ##†# #.......#####.##### ##... ##.......# #.## ##.... #........# #..## ##..... ##### #........#####...####...... #..)# #).......^@.........'......7.2 (4.0) †...# #.....########...# Cj4###...... #..⌠# #.##### ##..# ##..... #####  ##.# ##.... #.# ##... #.# ##'# ### #.# #.#   #.# #.# #.#   #.# #.# ####.# CjuReally walk into that dispersal trap? Y - Yes  N - NoCj Cj ##.# #.# #.###.# ##. Cubble the Poker##.######.# #.# #.# #. Merfolk#.......#.###.###.# #. Health: 41/41 ========================#.......#.........# ##† Magic: 5/5========================#.......#####.##### ##.. AC: 11Cj% Str: 16##.......# #.## ##... EV: 5Int: 7#........# #..## ##.... SH: 0Dex: 16  ##### #........#####...####..... XL:  5 Next: 80% Place: Dungeon:2 ♣#..)# #).......@..........'..... Noise: ---------  Time: 2177.2 (4.0) .†...# #.....########...####..... a) +0 trident ♣#..⌠# #.#######..# ##.... Throw: throwing net ♣##### #####.# ##...#.# ##..#.# ##' ####.##. #.##.##.  #Cj{ [39;49m #.##.# ####.  _Natasha barely misses you.You hit Natasha.  You kill Natasha! _Natasha growls in agony! _You start resting. Cj #_HP restored.Cj ......##.#####...# #.#.###.#. #........# ##.## #.#.###.#. #.....#### #.# #.#........ ##...## #.# #.###...#.## ###.## #.# #.# #.###.# # #.# ##.######.# #.# #.# # #.# #.......#.###.###.#  #'# #.......#.........# Cj9" s ### ######.#####  ##.......# #.##  #........# #..## # ##### #........#####...#### ♣♣ ♣♣#..)# #).......§..........' .♣♣♣♣.†...# #.....########...#### ..♣..♣#..⌠# #.##### ##..# # .♣.♣♣♣##### ### ##.# ♣♣♣♣  #.#Cj+ '^Cj, +8.2 (1Cj:3 Cj5 < _You enter a dispersal trap! You blink.CjBCjCCjJCjKCjCjCjCjCjCj0XCjCjwCj=CjCj`CjaCjq## #.# #.###...#.##### .## #.# #.# #.###.# # .# ##.######.# #.# #.# Cj.# #.......#.###.###.# '# #.......#.........# # ## #.......#####.##### ## ##.......# #.## ##. #........# #..## ##.. ##### #......@.#####...####...Cj,81.2 (3  ♣♣#..)# #).......^..........'... ♣♣.†...# #.....########...####... ..♣#..⌠# #.##### ##..# ##..♣##### ### ##.# ##. ♣#.#  Cj#.# ## ### #.# .# #.#Cj""CjCjCjrCj ICj CjCj,Cj## #.# #.###...#.#####. ## #.# #.# #.###.# # # ##.######.# #.# #.# # # #.#.###.###.# # Cj5# #.#.# # # #.......#####.##### ##.##.......# #.## ##.#........# #..## ##.##### #.......@#####...####.2.2 (1 Cj[♣♣#..)# #).^.'..†...# #.....#...####. .Cj+♣#..⌠# #.##### ##..# ##.##### ### ##.# ##. #.# ##. #.# ##  # ### #.# #Cj`  # #.# #.# # CjCjCjCjuCjReally walk into that dispersal trap? Y - Yes Cjj' N - NoCj*Cj##.# #.# #.###.# ##. Cubble the Poker##.######.# #.# #.# #. Merfolk#.......#.###.###.# #. Health: 41/41 ========================#.......#.........# ##† Magic: 5/5========================#.......#####.##### ##.. AC: 11Str: 16##.......# #.## ##... EV: 5Int: 7Cj#........# #..## ##.... SH: 0Dex: 16  ##### #........#####...####..... XL:  5 Next: 80% Place: Dungeon:2 ♣#..)# #).......@..........'..... Noise: ---------  Time: 2182.2 (1.0) .†...# #.....########...####..... a) +0 trident ♣#..⌠# #.#######..# ##.... Throw: throwing net ♣##### #####.# ##...#.# ##..#.# ##' ####.##. #.#Cj?#.##.  # #.##.# ####. You hit Natasha.  You kill Natasha! _Natasha growls in agony! _You start resting. _HP restored. Cj'_You enter a dispersal trap! You blink.Cjd  #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.......#.###.###.# #.# #.......#.........# ##†## #.......#####.##### ##...## ##.......# #.## ##.....## Cj#........# #..## ##.......## # #........#####...####.........# # #).......§'.........' # #.....########...####.........# # #.##### ##..# ##.......## # ### ##.# ##.....###Cj#.# ##...## ##.# ##'## # ## #.# #.# # .# #.# #.# .# #.# ####.##CjCj&3CjCj< _You enter a dispersal trap! You blink.Cjs Z ##.#####  #.# .......#.###.##........# ##†######.##### ##...### #.## ##.....##...## ##.......## #..#####...####..)§..........''.....########@..####.###### ##..# #####  ##.# ##.....#.# .##.#####.....##CjP( <4Cj. Cj/ CjmQCjM  #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.#.###.###.# #. #.#.........# ##† #.#####.##### ## ##.# #.## ##  #........# #..## ## ## #.#####...####. )# #).......§...@......'. .# #.....########...####.. ⌠# #.#####.#.. ## ####.#..# #.#...## #.##'## [40Cjy /m### #.# #.# #.# #.# #. #.# #.# ####Cj ^...Cj &5Cj*! Cj" Cj #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.#.###.###.# #.# #.#.........# ##†## #.#####.##### ##...## ##.# #.## ##..... #........# #..## ##.# #.#####...#### .)# #).^.' ..# #.....#...#### .⌠# #.##### ##..# ##.# ### ##.# ##.....CjJ #.# ##...## #.# ##'##  ### #.# #.#  #.# #.# #.#  #.# #.# ####.##CjY6Cj #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.#.###.###.# #.# #.#.# ##†## #.#####.##### ##... ##.......# #.## ##..... #........# #..## ### #.#####...#### ..)# #).^.'.# #.....#...#### ..⌠# #.##### ##..# ### ### ##.# ##..... #.# ##... #.# ##'##  ### #.# #.# [40Cj\-m #.# #.# #.#  #.# #.# ####.##CjD CjqCjz&7CjCjCj #.# #.# #.###.# ##. ##.######.# #.# #.# #.# #.......#.###.###.# #.# #.......#.# ##† #.......#####.##### ##... ##.......# #.## ## #........# #..## ### #.#####...#### #..)# #).^.' †...# #.....#...#### #..⌠# #.##### ##..# ### ### ##.# ## #.# ##... #.# ##' ### #.# Cj([34m#.# #.# #.# #.# #.# #.# ####.CjU<8CjvCjCj# #.# #.# #.###.# ##. ##.######.# #.# #.# #. #.......#.###.###.# #. #.......#.# ##† #.......#####.##### ## ##.......# #.## ## #..# #..## ##  ##### #.#####...#### ♣#..)# #)..' .†...# #.....#...#### ♣#..⌠# #.##### ##..# ## ♣##### ### ##.# ## #.# ## #.# ##'Cj@[40m ### #.# #. #.# #.# #. # #.# #.# ####.Cjx*G........# ##.## #.#.###.#.#. .....#### #.# #.#......... #...## #.# ..#.### ##.## #.# #.# #.###.#  #.# ##.######.# #.# #.#  #.# #.......#.###.###.#  #'# #.......#.........#  #.......#####.#####  ### #.## # #........# #..## ## ##### #........#####...####CjY+ ♣♣#..)# #).......§..........' ♣♣♣♣.†...# #.....########...#### .♣..♣#..⌠# #.##### ##..# ## ♣.♣♣♣##### ### ##.# # ♣♣♣  #.# #.#Cj5Cjy6&9Cjp>Cj]A< _You enter a dispersal trap! You blink.CjwCjCjFCj'CjnCjCjZCjCj%Cj,CjCjCj #.######.#####...# ###.####### ##.###............# .......##.#####...# #.#.###.#. .#........# ##.## #..# .#.....#### #.# #.#........ .##...## #.# #.###...#.# .###.## #.# #.# #.###.# .# #.# ##.######.# #.# #.# ## #.# #.@.....#.###.###.#'# #.......#.........### #.......#####.##### Cjt##.......# #.## #........# #..## ♣♣ ##### #........#####...# Cj{.♣♣ ♣♣#..)# #).......§.......... ..♣♣♣♣.†...# #.....########...### Cja...♣..♣#..⌠# #.######..#CjU92.2 (3^CjL+3.2 (4CjCj< _You enter a dispersal trap! You blink.CjGICjtOCjXRCjRCjXXCj0YCj[Cj\Cj]Cjg_Cj_Cja,CjbCjKdCj-hCjhCjjCjFlCjoBCj# #.# #.# #.###.# ##. ##.######.# #.# #.# # #.......#.###.###.# #. #.......#.........# ##† #.......#####.##### ## Cj##.......# #.## ##... #........# #..## ##....  ##### #........#####...####..... ♣#..)# #)...........'.....9.2 (6 .†...# #.....########...####..... ♣#..⌠# #.##### ##..# ##.... ♣##### ### ##.# ##...Cj #.# ##.. #.# ##'  CjG ####.# #.   #.#Cju#.# #.  # #.##.# ####.CjE CjCjCjb _There is a dispersal trap (recharging) here.Cji...##.#####...# #..#..## ......# ##.## #.#.###.#.#..## ...#### #.# #.#........... ..## #.# #.###...#.##### .## #.# #.# #.###.# # .# ##.######.# #.# #.# .# #.......#.###.###.# '# #.......#.........# # ## #.....@.#####.##### ## ##.......# #.## ## #........# #..## ## Cj2e ##### #........#####...##♣♣#..)# #).......§..........'. ♣♣.†...# #.....########...####... ..♣#..⌠# #.######..# ##. ♣♣♣##### ### ##.# # ♣  #.# ##Cj&8^Cj-200.2 (1CjCj`< _You enter a dispersal trap! You blink.CjICjqCj3Cj,CjCjCj&CjCjpCj!Cj "Cjt#Cj%Cj_/BCj3# #.# #.#  ##. ##.######.# #.# #.# #. #.......#.###.###.# # Cj5#.......#.........# ##† #.......#####.##### ##.. ##.......# #.## ##... #........# #..## ##....  ##### #........#####...####..... ♣#..)# #).......@..........'.....4.2 (4 .†...# #.....########...####.... ♣#..⌠# #.##### ##..# ##.. ♣##### ### ##.#  #.# ## #.# ##'  ### .# #  #.# #.# # #.##.# ####.Cj@ _There is a dispersal trap (recharging) here. _You enter a dispersal trap! You blink. _There is a dispersal trap (recharging) here.CjXICjaCj8cCjhP _Cj_uCjwCjzyCjzCjQ{Cj |,Cj #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.......#.###.###.# #.# #.......#...# ##†## #.......#####.##### ##...####.......# #.## ##.....##........# #..## ##... ### #........#####...####... .)# #).......^..'...7.2 (3Cjʄ.# #.....########...####... Cj!i.⌠# #.##### ##..# ##... ### ### ##.# ##.....##.# ##...###.# ##'##  ### #.# #.#  #.# #.# #.#  #.# #.# ####.##CjCjCj8 3Cj Cj Cj Cj nCjG Cj> BCjk! Cjy" Cj# ,Cj5 Cj7 Cj9 ,CjY: CjA #.# #.# #.###.# ##.## ##.######.# #.# #.# #.# #.......#.###.###.# #.# #.......#.........# ##†## #.......#####.##### ##...## #.......# #.## ##.....## ........# #..## ##.......## # ........#####...####.........#### CjB ).......^.......@..'.........'12.2 (5...########...####.........#.## .##### ##..# ##.......##.## ##.# ##.....###.##.# ##...## ##.# ##'## #...  #.# #.# ####  #.# #.# #  #.# ####.## #Cj?C E CjMD CjJ CjM CjYc3CjcCjmCjnCjsnCj9tCjuCjdw,Cj>xCjk# #.# #.###.# ##.## #.####.# #.# #.# #.# #. .....#.###.###.# #.# #. .....#.........# ##÷## #. .....#####.##### ##...## #. .....# #.## ##.....## ##.# #..## ##.......## ##..#####...####...####... .....^........'...5.2 (3########...####...#.##... ### ##..# ##.......##.###. Cja##.# ##.....###.###)#.# ##...## #.##...#.# ##'## #.....##.# #.# ####.###.# #.# #.##.# ####.## #.#CjCj _There is a dispersal trap (recharging) here. _You enter a dispersal trap! You blink. _There is a dispersal trap (recharging) here. _n open door CjU.# #.# #.###.# ##.## # .######.# #.# #.# #.# #.#.###.###.# #.# #.#.# ##÷## #.#####.##### ##...## #.# #.## ##.....## ##.# #..## ##.## ##.#####...####.####.^...@'.'.#...####.#.### ##..# ##.##.###. ##.# ##.....###.###) #.# ##...## #.## #.# ##'## #.....  #.# #.# ####.# Cj  #.# #.# #.#  #.# ####.## #.#  Cj Cj4)6.2 (1  Cj _ Cj@ Cj!CjV 4!Cj !Cj3 N _Clearing monster memory.#Cj)a ##..................+........................'##7#Cj b ) _You close the door.$Cj$Cjʧ$Cj($Cj$Cjz$Cj##..................'......0..................'##$Cj$Cj +8.2 (1$Cj$Cj( _You open the door.$CjP ##..................+........................'##$Cj8R &9$CjUW $CjBY ) _You close the door.%CjH_%Cj##..................'......0..................'##20.2 (1 _You open the door.&CjDJ@##..................+........................'##1 _You close the door.&Cj2_&Cj&Cj##..................'......0..................'##2.2 (1 _You close the door.openclose the door.openclose the door.open&Cjp ##..................+........................'##3&Cj: openclose the door.openclose the door.openclose the door.&Cj۱ I&Cj~ &Cj &Cj ##..................'......0..................'##&Cj 4.2 (1close the door.openclose the door.openclose the door.open'Cjn##..................+........................'##5openclose the door.openclose the door.openclose the door.'Cj'Cj3'Cj 'Cj'Cj+##..................'......0..................'##'Cj$'Cj2%+6.2 (1'Cjs+'Cj-vclose the door.openclose the door.openclose the door.open'CjH##..................+........................'##7'Cj'Cjvopenclose the door.openclose the door.openclose the door.'CjtI'Cj'Cjͤ'Cj2##..................'......0'Cjb..................'##'Cjz'CjM+8.2 (1'Cj 'CjQclose the door.openclose the door.open'Cjy%close the door.open'Cj= "##..................+........................'##======9'CjHE openclose the door.openclose the door.open _As you close the door, it creaks loudly!'Cj:3'Cj;'Cjx='CjB'CjJ##..................'......0......'CjKT............'##'CjR'Cj)S,30.2 (1'CjY'CjZ 'CjZ/_As you open the door, it creaks loudly!(Cj "##..................+........................'##------1(Cj#(Cj) _You close the door.(CjE(CjP3(Cjo(Cjk;------(Cj##..................'......0..................'##(Cj(Cj +2.2 (1(Cj*> _You open the door.(Cj!##..................+........................'##3(Cj^&(Cj%() _You close the door.(Cjd 3(Cje (CjGf (CjBm (Cjr ##..................'......0..................'##(Cj$z (Cj~ +4.2 (1(Cj (Cjj ( _You open the door.(Cj ##..................+........................'##(Cj &5(Cj ? _You close the door.)Cj3)CjN,)Cj##..................'......0..................'##6.2 (1 _You close the door.openclose the door.openclose the door.open)Cj8q##..................+........................'##)Cjs&7)Cjx)Cj{vopenclose the door.openclose the door.openclose the door.)Cj3)CjI)Cjn)Cjj)Cj)##..................'......0..................'##)Cj)Cj +8.2 (1)Cj7)Cjvclose the door.openclose the door.openclose the door.open)Cj9 ##..................+........................'##9)CjB )CjE vopenclose the door.openclose the door.openclose the door.)Cj} )Cj]~ 3)Cj )CjF )Cjٍ ##..................'......0..................'##)Cjȕ )Cj B40.2 (1)Cj vclose the door.openclose the door.openclose the door.open*Cj##..................+........................'##1*Cj<*Cj}vopenclose the door.openclose the door.openclose the door.*Cj*Cj3*CjΓ*Cj*Cjط##..................'......0..................'##2.2 (1close the door.openclose the door.openclose the door.open*CjV##..................+........................'##*Cjz&3*Cj *Cjؾvopenclose the door.openclose the door.openclose the door.*Cjp ##..................'........................'##*Cjo *Cjn &4*Cj *Cj vclose the door.openclose the door.openclose the door.open*Cja) ##..................+........................'##*Cj= 5openclose the door.openclose the door.openclose the door.*Cj *Cj *Cj"*Cj$*Cj)*Cj2##..................'......0..................'##*Cj9*Cj?+6.2 (1*Cj@+Cjvclose the door.openclose the door.openclose the door.open+Cj##..................+........................'##7+Cjopenclose the door.openclose the door.openclose the door.+Cj,}+Cj+CjW##..................'......0..................'##+Cj8.2 (1close the door.openclose the door.openclose the door.open+Cj*##..................+........................'##+CjS&9+Cj+Cjvopenclose the door.openclose the door.openclose the door.+Cj _+Cj ##..................'......0..................'##+Cj 50.2 (1close the door.openclose the door.openclose the door.open+Cj5 ##..................+........................'##1+CjF +CjH vopenclose the door.openclose the door.openclose the door.+Cj@+CjA+CjA+CjC+CjJ+Cj2Y##..................'......0..................'##+Cj,bA2.2 (1+Cjk+Cjnvclose the door.openclose the door.openclose the door.open,CjN1##...,CjiO...............+........................'##,CjS&3,Cj([,Cjh\vopenclose the door.openclose the door.openclose the door.,Cj:3,Cjc,Cj,Cj߲,Cj ##..................'......0..................'##,Cj A4.2 (1,Cj=,Cj{Uclose the door.openclose the door.openclos,Cj!e the door.open,Cj##..................+........................'##5openclose the door.openclose the door.openclose the door.,Cj[_,Cjq,Cj˱##..................'......0..................'##,Cj,Cj+6.2 (1,Cjÿ,Cj0vclose the door.openclose the door.openclose the door.open,Cj ##..................+........................'##7,CjI ?openclose the door.openclos,Cj! 7e the door.openclose the door.,CjO 3,CjP ,CjS ,CjY ,Cj_ ##..................'......0..................'##,Cjg ,Cjh +8.2 (1,Cjm ,Cjo Uclose the door.openclose the door.openclos,Cj8p !e the door.open,Cjf##..................+........................'##,CjYh9openclose the door.openclose the door.openclose the door.-Cja##..................'......0..................'##-CjQ-CjOB60.2 (1-Cjvclose the door.openclose the door.openclose the door.open-Cj##..................+........................-CjX&'##-Cj֛&1-Cj-Cjvopenclose the door.openclose the door.openclose the door.-Cj*3-Cj ,-Cj-Cj##..................'......0..................'##-Cj-Cj+2.2 (1-Cjb-CjLvclose the door.openclose the door.openclose the door.open-Cj##..................+........................'##-Cj&3-Cj-Cj$0openclose the door.open-CjVFclose the door.openclose the door.-Cj9$ I-Cj% -CjC+ -Cju< %##..................'......0..................'##4.2 (1-Cj B close the door.openclose the door.openclose the door.open-Cj ##..................+........................'##5-Cj -Cj{ vopenclose the door.openclose the door.openclose the door..Cjx33.CjD,.Cj2J.CjU##..................'......0..................'##.CjZ.Cjr[+6.2 (1.Cjfclose the door.openclose the door.openclose the door.open.Cj##..................+........................'##.Cj&7.Cj.Cjvopenclose the door.openclose the door.openclose the door..Cj}I.Cj~.Cj.CjL##..................'......0..................'##.Cj9A8.2 (1.Cj=.Cj(vclose the door.openclose the door.openclose the door.open.Cj* ##..................+........................'##.Cj+ &9.Cj|0 .CjU2 vopenclose the door.openclose the door.openclose the door..Cjx/##..................'......0..................'##70.2 (1close the door.openclose the door.openclose the door.open/CjGU##................../CjG+........................'##/CjH&1/Cj.N/CjQvopenclose the door.openclose the door.openclose the door./Cj/Cj</Cj/Cj/Cj/CjǙG##.../Cj-b...............'......0.............../Cjy;...'##/Cj/CjtA2.2 (1/CjPvclose the door.openclose the door.openclose the door.open/Cj: ##..................+........................'##3openclose the door.openclose the door.openclose the door./CjF /Cj /Cj /Cj /Cj* /Cj ##..................'......0..................'##/Cj b======4.2 (1/Cj /Cj close the door.openclose the door.openclose the door. _As you open the door, it creaks loudly!0Cjt8##..................+........................'##------50Cj v) _You close the door.2Cj##..................'........................'##2CjP[------62Cj2$2Cj%( _You open the door.4Cj#u4CjH4Cj"4Cj4Cj4CjE4Cj4Cj4Cj4Cj4Cj4Cj#4Cj4Cj 4Cj4Cj=A#........#####...####.........## #).......^..........'.........'.. ########...####.........#. #.##### ##..# ##.......##. ### ##.# ##.....###. #.# ##...## #. #.# ##'## #. #.# #.# ### #@# #.# 85.2 (9 #.# ####.##  #.#####.....##  #............# #######....<## ##.#.#.####### #.##.......... ##.###.####### ##.#..#5Cj5Cj035Cj?5Cj75Cjb5CjX5Cj,5Cjt5CjB5Cj5Cjn5Cjm,5Cj5Cj@ ## ##..# ##.......##.###. ##.# ##.....###.###)# #.# ##...## #.##... #.# ##'## #.... #.# #.# ####.##.# #.# #.# #.# ####.## #.# #.#####.....## #.# #....@.......# #.#91.2 (65Cj4#######....<## #.###.#.#.########†##.##......###.###.############.#..###.#.####.#####.##5Cj5Cj[5Cj|5CjR 5Cj 35Cj 5Cj 5Cj& 5CjX 5Cj! 5Cj`# ,5Cj# 5Cj% 5Cj& ,5Cjo' 5Cj..  #.# ##'## #.....#.# #.# ####.#########.# #.# #.# #.# ####.## #.# #.#####.....## #.# #............# #.# #######....<## #.# ##.#.#.########÷# #.# 8.2 (7##.###.######## ##.#..###.#5Cj. M.####.#####.###.....#######.###.##......# #.#5Cjv/ 5Cj4 5Cj6 6Cjٯ46Cj6CjPg36Cjh6Cjq6Cjpy6Cjz6CjL|,6Cj|6Cj"~6Cj6CjH6Cj6Cj6Cjn6Cjփ6Cjp6CjS6Cj6Cjڇ6CjD6Cj6Cj6Cj^6Cj6Cj #######....<## #.#  ##.#.#.########÷#  #.##............# ##.###.########## ##.#..#  ##.#.#  ###.#  ####.##  #...@.# 305######.###.# #......# #.##.####.###.##.# #.....## ###########.# ##.....# #........##.# ##...####.######.# #.# #........# ###.###  #.# ##.####### #...... jԖ"9m6Cj6Cj7Cj8 #.##............#Cubble the Poker##.###.##########Merfolk##.#..#Health: 41/41 ========================##.#.#Magic: 5/5========================###.#AC: 11Str: 16####.##EV: 5Int: 7#.....#SH: 0Dex: 16######.###.#XL:  5 Next: 80% Place: Dungeon:2#......# #@#Noise: ---------  Time: 2306.2 (1.0)#.####.###.#a) +0 trident#.# #.....## ##########Throw: throwing net#.# ##.....7CjTT ^[40m# #........##.# ##...####.######.##.# #........# ###.#### h   Natasha (wandering)#.# ##.####### #......##># #h##.#.##.##.# ##'###.#)##.# _You open the door. _You close the door. _As you open the door, it creaks loudly! _You close the door. _You open the door.  You encounter Natasha, Servant of Life and Death.  --more--9Cjv 9Cj} 9Cj 8h.9Cj Xh9Cj +7.2 (29Cj 9Cj  _You close the door. _As you open the door, it creaks loudly!close the door. _You open the door.  You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.:Cj+ U#.###.######### ##.#..#  ##.# ######.##.....######.###......# #.####.## #.....## ############.....# #........ ##...####.###### #........# #####h####### #......># #.# #.#.##.# ##'##)####...##..:Cjp, 6h.:Cj3 A8.2 (1:Cj8 :Cj&: ;CjFJ Quiver which action? ([-] to clear)  a - Throw: throwing net (quivered)b - Throw: 5 javelins  c - Zap: wand of flame (35)  d - Zap: wand of acid (5) [*/%] inventory[!] focus mode: off|on=Cjx2=CjX##.###.##########Cubble the Poker##.#..#Merfolk##.#.#Health: 41/41 ========================###.#Magic: 5/5========================####.##AC: 11Str: 16#.....#EV: 5Int: 7######.###.#SH: 0Dex: 16#......# #.#XL:  5 Next: 80% Place: Dungeon:2#.####.###@#Noise: ---------  Time: 2308.2 (0.0)#.# #.....## ##########a) +0 trident#.# ##.....# #........#Throw: 5 javelins#.# ##...####.######.##.# #.h......#[37=Cj{Ym ###.#####.# ##.####### #......# h   Natasha#># #.##.#.##.##.# ##'###.#)##.####.# ##...###...##.# _You close the door. _As you open the door, it creaks loudly! _You close the door. _You open the door.  You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.=CjC$##.###.##########Cubble the Poker##.#..#Merfolk##.#.#Health: 41/41 ========================###.#Magic: 5/5========================####.##AC: 11Str: 16#.....#EV: 5=Cj Int: 7######.###.#SH: 0Dex: 16#......# #.#XL:  5 Next: 80% Place: Dungeon:2#.####.###@#Noise: ---------  Time: 2308.2 (0.0)#.# #....*## ##########a) +0 trident#.# ##...*.# #........#Throw: 5 javelins=Cj~#.# ##.*.####.######.##.# #.h......# ###.#####.# ##.####### #......# h   Natasha#># #.##.#.##.##.# ##'###.#)##.####.# ##...###...##.#You encounter Natasha, Servant of Life and Death. =CjFq_Natasha hisses angrily.  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (51% to hit)=Cjͦ##.###.##########Cubble the Poker##.#..#Merfolk##.#.#Health: 41/41 ========================###.#Magic: 5/5========================####.##AC: 11Str: 16#.....#EV: 5Int: 7######.###.#SH: 0Dex: 16#......# #.#XL:  5 Next: 80% Place: Dungeon:2#.####.###@#Noise: ---------  Time: 2308.2 (0.0)#.# #....(## ##########a) +0 trident#.# ##...(.# #........#Throw: 5 javelins#.# ##.(.####.######.##.# #[3=Cj7m.(......# ###.#####.# ##(####### #......# h   Natasha#># #.##.#.##.##.# ##'###.#)##.####.# ##...###...##.#Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (51% to hit)  You throw a javelin. The javelin pierces through Natasha.  Natasha is moderately wounded.=Cj['9h.=Cj[6..5.5   cerulean imp (polearm, summoned)=Cj~7]9.6 (1.44=Cj>=CjE3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (51% to hit)  You throw a javelin. The javelin pierces through Natasha.  Natasha is moderately wounded. _Natasha mumbles some strange words.?Cj'5h.?Cj9?Cj5=100?Cj?CjɽY _The cerulean imp barely misses you.?Cj5h.?CjC?Cj8T0-1?Cj?CjJ _The cerulean imp hits you from afar with a +2 spear.?Cj  ##.###.##########  Cubble the Poker ##.#..# Merfolk ##.#.# Health: 40/41 =======================- ###.# Magic: 5/5======================== ####.## AC: 11Str: 16 #.....# EV: 5Int: 7 ######.###.# SH: 0Dex: 16 #......# #.# XL:  5 Next: 80% Place: Dungeon:2 #.####.###@# Noise: =--------  Time: 2311.6 (0.0) #.# #....h## ##########  a) +0 trident #.# ##....5# #........#  Throw: 4 javelins #.# ##...####.######.#  #.# ?Cj  #........# ###.#### #.# ##(####### #......# h   Natasha #># #.# #.#.##.# 5   cerulean imp (polearm, summoned) #.# ##'## #.#)##.#  ###.# ##...## #...##.# _Natasha mumbles some strange words. _The cerulean imp barely misses you. _The cerulean imp hits you from afar with a +2 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (moderately wounded, 55% to hit)?Cj [ ##.###.##########  Cubble the Poker ##.#..# Merfolk ##.#.# Health: 40/41 =======================- ###.# Magic: 5/5======================== ####.## AC: 11Str: 16 #.....# EV: 5Int: 7 ######.###.# SH: 0Dex: 16 #......# #.# XL:  5 Next: 80% Place: Dungeon:2 #.####.###@# Noise: =--------  Time: 2311.6 (0.0) ?Cj i#.# #....h## ##########  a) +0 trident #.# ##....§# #........#  Throw: 4 javelins ?Cju v#.# ##...####.######.#  #.# #........# ###.#### #.# ##(####### #......# h   Natasha #># #.# #.#.##.# 5   cerulean imp (polearm, summoned) #.# ##'## #.#)##.#  ###.# ##...## #...##.#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Natasha (moderately wounded, 55% to hit)  You puncture Natasha!  You kill Natasha!You feel Natasha's spirit has finally been put to rest.?Cj .?Cj[&    ##.#..# ##.#.# ###.# ####.## #.....#   #.#  #.# #.....##   #.# ##....§#   #.# ##...## #.# #........#  #.# ##(#######  #># #.#   #.# ##'## #.#)   ###.#   ##.###.##########Cubble the Poker[2?CjZ' 6X##.#..#Merfolk##.#.#Health: 41/42 =======================-###.#Magic: 5/5========================####.##AC: 11Str: 16#.....#EV: 5Int: 7######.###.#SH: 0Dex: 16#......# #.#XL:  5 Next: 102% Place: Dungeon:2#.####.###@#Noise: ==-------  Time: 2312.6 (1.0)#.# #.....## ##########a) +0 trident#.# ##....§# #........#Throw: 4 javelins#.# ##...####.######.##.# #........# ###.#####.# ##(##[4?Cja( 0m##### #......# #># #.##.#.##.# #.# ##'###.#)##.# ###.# ##...###...##.# Press: ? - help, Dir - move targetAim: Natasha (moderately wounded, 55% to hit)  You puncture Natasha!  You kill Natasha!You feel Natasha's spirit has finally been put to rest. _The cerulean imp disappears in a puff of smoke!You puncture Natasha!  You kill Natasha!  You feel Natasha's spirit has finally been put to rest. _The cerulean imp disappears in a puff of smoke!Your Polearms skill increases to level 6!  You have reached level 6!?Cj/ /  --more--CCjOD7/486/66 1% CCj"CCj#4 _CCj~E  ##.#..#  ##.# #######.##.....######.###......# ####.## #....@## ###########....§# #........ ##...####.######..#...# ##.....## ##..###.# CCjLCCjRS--3 _DCj"  ##.# #######.##.....######.###......# ####.## #.....## ############...@§# #........ ##...####.###### #........# ###.#####..##.### ##......[## ##...# #.# DCjNz.--4DCj7  ######.##.....######.###......# ####.## #.....## ############.....# #........ ##..@####.###### #........# ###.#####(####### #......... ####...####.........####....###.# DCjDCj58=DCjM5DCjDCj[DCjw4 ###.# ####.## #.....# ######.###.# #......# #.# #.####.###.# #.# #.....## # #.# ##.....# #.# #.# ##.@.####.######.#DCjA6 #.# #.# ###. #.# ##(# #...... #># #.# #.#.##. #.# ##'## #.#)##. ###.# ##...## #...##. #...# ##.....## ##..###. ##.### ##......[## ##...# #.#...####.####....###.DCj<6DCjsDCjDCj`  ####.##.....######.###......# ####.### #.....## ############.....# #........ ##...####.###### #.@......# ###.####(####### #......># #.# #.#.##..... ...........'.........)........... DCjE DCj &7DCj DCj9$ .....######.###......# ####.### #.....## ############.....# #........ ##...####.###### #........# ###.#####@####### #......># #.# #.#.##.# ##'##)............ #####...###..........####.......# DCjQADCj0B&8DCj"KDCjESDCjSw=9.6 (25DCjYDCjg\Y _e - 5 javelins (gained 1)FCj 3FCj FCj* FCj- FCj- FCj3 BFCj3 FCj15 FCj6 FCj7 FCj7 FCj8 FCj9 FCjU; ,FCj; FCjT= FCj> FCj> FCj? FCjA FCjcB FCjB FCjD FCjE FCjuF FCjF FCj@G FCjH FCjI FCjI FCj+2.1 (1RCjvRCj _The orc hits you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  RCjboomerangs (63% to hit) _You hit the orc but do no damage. The orc hits you but does no damage.RCjvd . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 48/48 ======================== #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16RCj ..................  XL:  6 Next:  1% Place: Dungeon:3 . ###.##@..######  Noise: =--------  Time: 2352.1 (0.0) #..o####  a) +0 trident ......o Throw: 5 javelins .####.. #.. ##. oo 2 orcs (1 missile) #. ..boomerangs (63% to hit) _You hit the orc but do no damage. The orc hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (63% to hit)RCj^ . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 48/48 ======================== #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  1% Place: Dungeon:3 RCjx. ###.##@..######  Noise: =--------  Time: 2352.1 (0.0) #..)####  a) +0 trident ......o Throw: 5 javelins .####.. #.. ##. oo 2 orcs (1 missile) #. .. _You hit the orc but do no damage. The orc hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering  boomerangs (63% to hit)  You puncture the orc!RCj3o.RCja .   ##...#  ....#  ....##  .....#  #....<.#....#  #.######....#####  RCj ..................  . ######  #..o####  ....... .####.. #.. ##.o   orc RCjMH#. .. RCjm323.1 (1RCjRCj.G _You kill the orc!RCj͡ ^ . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 48/48 ======================== #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  2% Place: Dungeon:3 RCj Y. ###.##@..######  Noise: =--------  Time: 2353.1 (0.0) #..o####  a) +0 trident ....... Throw: 5 javelins .####.. #.. ##. o   orc #. ..boomerangs (63% to hit)  You puncture the orc! _You kill the orc!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)RCj . #.......#Cubble the Poker##.#.###...#Merfolk#..#..#....#Health: 48/48 ========================#..........##Magic: 6/6========================#...........#AC: 11Str: 16#....<.#....#EV: 5Int: 7#.######....#####SH: 0Dex: 16..................XL:  6 Next:  2% Place: Dungeon:3. ###.##@..######Noise: =--------  Time: 2353.1 (0.0)#..o####a) +0 trident.......Throw: 5 javelins.####..#..##.o   RCjN :[40morc#...  boomerangs (63% to hit)  You puncture the orc! _You kill the orc!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)5--4.1 (1You puncture the orc! _You kill the orc!Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (63% to hit) _You closely miss the orc. The orc hits you with a +0 club.SCj . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 45/48 ======================-- #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  2% Place: Dungeon:3 . ###.##@..######  Noise: =--------  Time: 2354.1 (0.0) #..o####  a) +0 trident ....... Throw: 5 javelins .####.. #.. ##.CjN"39;49m o   orc #. ..Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit) _You closely miss the orc. The orc hits you with a +0 club.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)SCj#. #.......#Cubble the Poker##.#.###...#Merfolk#..#..#....#Health: 45/48 ======================--#..........##Magic: 6/6========================#...........#AC: 11Str: 16#....<.#....#EV: 5Int: 7#.######....#####SH: 0Dex: 16..................XL:  6 Next:  2% Place: Dungeon:3. ###.##@..######Noise: =--------  Time: 2354.1 (0.0)#..o####a) +0 trident.......Throw: 5 javelins.####..#..##.o   SCj[40morc#...  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit) _You closely miss the orc. The orc hits you with a +0 club.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)6=5.1 (1  Aim: an orc, wielding a +0 club (63% to hit) _You closely miss the orc. The orc hits you with a +0 club.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit) _You barely miss the orc. The orc hits you but does no damage.SCj . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 46/48 =======================- #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  2% Place: Dungeon:3 . ###.##@..######  Noise: =--------  Time: 2355.1 (0.0) #..o####  a) +0 trident ....... Throw: 5 javelins .####.. #.. ##.Cj%39;49m o   orc #. ..Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit) _You barely miss the orc. The orc hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)SCj3| k . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 46/48 =======================- #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  2% Place: Dungeon:3 . ###.##@..######  Noise: =--------  Time: 2355.1 (0.0) SCj} #..)####  a) +0 trident ....... Throw: 5 javelins .####.. #.. ##. o   orc #. ..Aim: an orc, wielding a +0 club (63% to hit) _You barely miss the orc. The orc hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)  You puncture the orc!SCj  .   ##...#  ....#  ....##  .....#  #....<.#....#  #.######....#####  ..................  . ######  #..)####  ....... .####.. #.. ##. #. .. SCj 336.1 (1SCj SCj G _You kill the orc!SCj} . #.......#  Cubble the Poker ##.#.###...#  Merfolk #..#..#....#  Health: 46/48 =======================- #..........##  Magic: 6/6======================== #...........#  AC: 11Str: 16 #....<.#....#  EV: 5Int: 7 #.######....#####  SH: 0Dex: 16 ..................  XL:  6 Next:  3% Place: Dungeon:3 . ###.##@..######  Noise: =--------  Time: 2356.1 (0.0) #..)####  a) +0 trident ....... Throw: 5 javelins .####.. #.. ##.Cj~39;49m  #.  ..   Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit)  You puncture the orc! _You kill the orc!Reach: a) +0 tridentPress: ? - help, Dir - move targetTCjQ. #.......#Cubble the Poker##.#.###...#Merfolk#..#..#....#Health: 46/48 =======================-#..........##Magic: 6/6========================#...........#AC: 11Str: 16#....<.#....#EV: 5Int: 7#.######....#####SH: 0Dex: 16..................XL:  6 Next:  3% Place: Dungeon:3. ###.##@..######TCj:RNoise: =--------  Time: 2356.1 (0.0)#..)####a) +0 trident.......Throw: 5 javelins.####..#..##.#...  You puncture the orc! _You kill the orc!Reach: a) +0 tridentPress: ? - help, Dir - move targetTCjTThat would be overly suicidal.  Okay, then.TCjD _TCj? ITCjC TCj/Q _7TCj/S ,TCjT TCj Z ,TCjF[ TCj] TCj^ K8=TCjg TCjk 1 _HP restored.TCjdp 3TCj>q TCjz \  Items here: ( )) [ †.TCj| TCjO}  _TCj̀ TCjx TCj8  You encounter an orc wizard. It is wielding a +0 dagger.TCj #...## #...........# #....<.#....# #.######....#####................... ###.##...###### #.###..)####  .# TCjے  #.####.@# - #.... ##.#.... #.#...o.. ..# ..?.. ### .....o   orc wizard (wandering) .... ....TCj 64.1 (8o.  Found a scroll labelled INUMAGASS GUQE.TCj XoTCj 5===5.1 (9TCjª TCj , _The orc wizard shouts!UCj{ .<.#...######....#####.................. ###.##...###### #.###..)#### ........# #.####..### #.@..##.#...... #.#..o.....# ..?### ... ..... o.UCj g=---6.1 (1UCjP UCjώ UCj #.# #....<.#....# #.######....##### ........... . ###.##...###### #.###..)#### ........# #.####..### #..@.# ##.#......##.#.o....#..##..?..##### .....#UCjI .....#....#....#UCj 7o.UCj> X---7UCjA VCj~ #...........#  Cubble the Poker #....<.#....#  Merfolk #.######....#####  Health: 48/48 ======================== ..................  Magic: 6/6======================== . ###.##...######  AC: 11Str: 16 #.###..)####  EV: 5Int: 7 ........# SH: 0Dex: 16 #.####..###VCj XL:  6 Next:  3% Place: Dungeon:3 #..@.# Noise: ---------  Time: 2367.1 (0.0) ##.#o.....#  a) +0 trident #.#......#  Throw: 5 javelins ..##..?..#  #### .....#  .....#  o   orc wizard ....#  ....# You encounter an orc wizard. It is wielding a +0 dagger.Found a scroll labelled INUMAGASS GUQE. _The orc wizard shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)VCjM#...........#Cubble the Poker#....<.#....#Merfolk#.######....#####Health: 48/48 ========================..................VCjNxMagic: 6/6========================. ###.##...######AC: 11Str: 16#.###..)####EV: 5Int: 7........#SH: 0Dex: 16#.####..###XL:  6 Next:  3% Place: Dungeon:3#..@.#Noise: ---------  Time: 2367.1 (0.0)##.#o.....#a) +0 trident#.#......#Throw: 5 javelins..##..?..##### .....#.....#o   orc wizard....#....#Found a scroll labelled INUMAGASS GUQE. _The orc wizard shouts!  VCjO,Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  You completely miss the orc wizard.=8.1 (1VCj _The orc wizard shouts!  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  You completely miss the orc wizard. _The orc wizard hits you but does no damage.VCjSM  #...........#  Cubble the Poker #....<.#....#  Merfolk #.######....#####  Health: 48/48 ======================== ..................  Magic: 6/6======================== . ###.##...######  AC: 11Str: 16 #.###..)####  EV: 5Int: 7 VCjM ........# SH: 0Dex: 16 #.####..### XL:  6 Next:  3% Place: Dungeon:3 #..@.# Noise: =--------  Time: 2368.1 (0.0) ##.#o.....#  a) +0 trident #.#......#  Throw: 5 javelins ..##..?..#  #### .....#  VCj`N #.....#  o   orc wizard ....#  ....# Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  You completely miss the orc wizard. _The orc wizard hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetVCjN iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)VCjY #...........#Cubble the Poker#....<.#....#Merfolk#.######....#####Health: 48/48 ========================..................Magic: 6/6========================. ###.##...######AC: 11VCjDZ zStr: 16#.###..)####EV: 5Int: 7........#SH: 0Dex: 16#.####..###XL:  6 Next:  3% Place: Dungeon:3#..@.#Noise: =--------  Time: 2368.1 (0.0)##.#o.....#VCjZ a) +0 trident#.#......#VCjZ Throw: 5 javelins..##..?..##### .....#VCjZ .....#o   orc wizard....#....# VCj[ n_The orc wizard hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  You puncture the orc wizard!  The orc wizard is heavily wounded.VCj\ Y6-9.1 (1VCjd VCjg ? _The orc wizard hits you with a +0 dagger.WCjMD- #...........#  Cubble the Poker #....<.#....#  Merfolk #.######....#####  Health: 46/48 =======================- ..................  Magic: 6/6WCjD======================== . ###.##...######  AC: 11Str: 16 #.###..)####  EV: 5Int: 7 ........#WCjDg SH: 0Dex: 16 #.####..### XL:  6 Next:  3% Place: Dungeon:3WCj2E* #..@.# Noise: =--------  Time: 2369.1 (0.0) WCj^E##.#o.....#  a) +0 trident WCjE#.#......#  Throw: 5 javelinsWCjE2 ..##..?..# WCjE& #### .....#  WCj2F.....#  o   orc wizard ....# WCjXF$ ....# WCjFThe orc wizard is heavily wounded. _The orc wizard hits you with a +0 dagger.  Reach: a) +0 tridentWCjFPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 56% to hit)WCj#...........#Cubble the Poker#....<.#....#Merfolk#.######....#####Health: 46/48 =======================-..................Magic: 6/6========================. ###.##...######AC: 11Str: 16#.###..)####EV: 5Int: 7........#SH: 0Dex: 16#.####..###XL:  6 Next:  3% Place: Dungeon:3#..@.#Noise: =--------  Time: 2369.1 (0.0)##.#o.....#a) +0 trident#.#......#Throw: 5 javelins..##..?..##### .....#.....#CjņOmo   orc wizard....#....#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 56% to hit)  You hit the orc wizard.  The orc wizard is heavily wounded.70.1 (1WCjъWCjA _The orc wizard hits you but does no damage.WCj #...........#  Cubble the Poker #....<.#....#  Merfolk #.######....#####  Health: 46/48 =======================- ..................  Magic: 6/6======================== . ###.##...######  AC: 11Str: 16 #.###..)####  EV: 5Int: 7 ........# SH: 0Dex: 16 #.####..### XL:  6 Next:  3% Place: Dungeon:3 #..@.# Noise: =--------  Time: 2370.1 (0.0) ##.#o.....#  a) +0 trident #.#......#  Throw: 5 javelinsWCj ..##..?..#  #### .....#  .....#  o   orc wizard ....#  ....# The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 56% to hit)XCj#...........#Cubble the Poker#....<.#....#Merfolk#.######....#####Health: 46/48 =======================-..................Magic: 6/6========================. ###.##...######AC: 11Str: 16#.###..)####EV: 5Int: 7........#SH: 0Dex: 16#.####..###XL:  6 Next:  3% Place: Dungeon:3#..@.#Noise: =--------  Time: 2370.1 (0.0)##.#o.....#a) +0 trident#.#......#Throw: 5 javelins..##..?..##### .....#.....#Cjmo   orc wizard....#....#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 56% to hit)  You hit the orc wizard.  The orc wizard is severely wounded.1.1 (1  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 56% to hit)  You hit the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.XCjD#.# #....<.#....# #.######....##### ........ . ###.##...###### #.###..)#### ........# #.####..### #...@# ##.#o.....# #.#......# ..#### .....# .....#.....#72XCjPGA _The orc wizard hits you but does no damage.XCj}  You hit the orc wizard but do no damage.The orc wizard is severely wounded.XCj~ &3XCja XCj A _The orc wizard hits you but does no damage.XCjw? n )You hit the orc wizard.XCj9C )XCjG /154XCjO XCjQ N _You kill the orc wizard!YCjX <.##########.................. ###.##...###### #.###..)#### ........# #.####..### #....########.#@.....# #.#...##..?#.....-5YCj  Things that are here: _a +0 dagger; a +0 robe; an orc corpseYCjYCj]#########.................. ###.##...###### #.###..)#### ........# #.####..### #....########.#)..... ..##..?#### ... #...... .....#YCjYCjm8=-6 _YCjYCjTYCj#.######....##### ........ . ###.##...###### #.###..)#### ........# YCj!#.####..### #....###### ##.#).....# YCjB#.#.@....# ..##..?..# #####.....# ###YCj}\##...... YCjYCj&7YCjYCjYCj #.######....##### ........ . ###.##...###### #.###..)#### ........# #.####..### #....###### ##.#).....# YCjb #.#..@...# ..##..?..# #####.....# #YCjQ( <8YCjy/ YCj(2 YCjl #.######....##### . . ###.##...###### #.###..)#### ..# #.####..### #....###### ##.#).....# #.#...@..# ..##..?..# #####.....# YCj Y9ZCjs3 .................. ###.##...###### #.###..)#### ........# #.####..### #....########.#)..... #.#...#######...  #.....#ZCjZCjC=80ZCjZCj ZCj4ZCj4$1.1 (2ZCjJz _c - a scroll labelled INUMAGASS GUQEZCjĠ _ZCj . ###.##...###### #.###..)#### ........# #.####..### #....########.#).....# .#......# ..##.....# #####...@.# 0 #.....# #.....# ZCj. #......# #:....#ZCj^ ZCj +2.1 (1ZCj ZCjٹ P _Found a parchment of Slow.[Cj=`g[CjwB[Cj [Cj [CjÒ [CjGEYou encounter a goblin. It is wielding a +0 club.[Cj“[Cjը[CjN #....###### [CjR ##.#).....#[CjϪ^ #.#......#[CjS^ ..##.....#[CjGs#####.....# [Cjh\ #.....# [Cj[ #.....# [CjI #.....########[CjBx ##....@.......[Cj#.....##...?.[Cj˯_#.....# ..g[Cj_#:....# .[CjBR#.....#[Cj~Q#.....# [Cjfg   goblin (asleep) [CjC"[Cj"#.[Cj0....#[Cj 6.1 (4g.g==7.1 (5 _The goblin shouts!\CjZ@#....###### ##.#).....# #.#......# ..##.....# #####.....# #.....# #.....# #.....###.....#.....##...?.#.....# ..g.#:....# ...#.....# ...#.....# .)#.....# ##.....#\Cj] g.\Cjq`--8.1 (1\Cjt\ _Found a pitted whip.]CjX%g.]CjdW--9]Cj#k]Cjpm^Cjn- #....###### Cubble the Poker ##.#).....# Merfolk #.#......#^Cj(s~ Health: 48/48 ========================^Cjsx ..##.....# Magic: 6/6======================== #####.....# AC: 11Str: 16 #.....# EV: 5Int: 7 #.....# SH: 0Dex: 16 #.....#########  XL:  6 Next: 15% Place: Dungeon:3 ^Cjs##.....@.......  Noise: ---------  Time: 2389.1 (0.0) #.....##.g.?..  a) +0 trident ^Cjs#.....# .....  Throw: 5 javelins #:....# ....  ^CjBt#.....# ...  #.....# .)  g   goblin #.....# #  #.....#^Cjot _Found a parchment of Slow.  You encounter a goblin. It is wielding a +0 club. ^Cjt_The goblin shouts! _Found a pitted whip.  Reach: a) +0 trident^Cjt?Press: ? - help, Dir - move target^Cjr#....######Cubble the Poker##.#).....#Merfolk#.#......#Health: 48/48 ========================..##.....#Magic: 6/6========================#####.....#AC: 11Str: 16#.....#EV: 5Int: 7#.....#SH: 0Dex: 16#.....#########XL:  6 Next: 15% Place: Dungeon:3##.....@.......Noise: ---------  Time: 2389.1 (0.0)#.....##.g.?..a) +0 trident#.....# .....Throw: 5 javelins#:....# ....#.....# ...^Cjsf#.....# .)g   goblin#.....###.....# _The goblin shouts! _Found a pitted whip.  Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.^Cju^Cj|^Cj~. __Cj"g._CjK_Cjp390.1 (1 __Cj`Cj' #....###### Cubble the Poker ##.#).....# Merfolk #.#......# Health: 48/48 ======================== ..##.....# Magic: 6/6======================== #####.....# AC: 11Str: 16 #.....# EV: 5Int: 7 #.....# SH: 0Dex: 16 #.....#########  XL:  6 Next: 15% Place: Dungeon:3 ##.....@*g.....  Noise: ---------  Time: 2390.1 (0.0) #.....##...?..  a) +0 trident #.....# .....  Throw: 5 javelins #:....# ....  #.....# ...  #.....# .)  g`Cj'   goblin #.....# #  #.....#Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit)`Cjb #....###### Cubble the Poker ##.#).....# Merfolk #.#......# Health: 48/48 ======================== ..##.....# Magic: 6/6======================== #####.....# AC: 11Str: 16 #.....# EV: 5Int: 7 #.....# SH: 0Dex: 16 #.....#########  XL:  6 Next: 15% Place: Dungeon:3 ##.....@g......  Noise: ---------  Time: 2390.1 (0.0) #.....##...?..  a) +0 trident #.....# .....  Throw: 5 javelins #:....# ....  #.....# ...  #.....# .)  `Cj< g   goblin #.....# #  #.....#Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit)  ##.#) #.#. ..##.....# #####.....# #.....# #.....# #.....#########  ##.....@g......  #.....##...?..  #.....# .....  #:....# .... #.....# ... #.....# .)  #.....# # #..... 1.1 (1`Cjo`Cj?U  That would be overly suicidal. _Okay, then.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit) _You reach to attack! You closely miss the goblin.`Cj=2 _You closely miss the goblin. The goblin hits you but does no damage.aCjNnaCjn&3aCjzaCj} _You closely miss the goblin. The goblin barely misses you.aCjNaCj&4aCjaCj _You barely miss the goblin. The goblin closely misses you.aCjkuM )  You puncture the goblin!aCj9|(aCj&5aCjk` _You kill the goblin!aCjCk #....###### ##.#).....# #.#......# ..##.....# #####.....# #.....# #.....# #.....###.......##.....##...?..##.....# ......##:....# ......##.....# ......##.....# .....)##.....# ##...##.....# ...#-6 _You see here a +0 club.aCjN b#....###### ##.#).....# #.#......# ..##.....# #####.....# #.....# #.....# #.....# ##......)# #.....##...?..# #.....##......# #:....###.....###.....###.....## aCj) ]-7 _aCj!6 aCj8 bCjbCj#....###### ##.#).....# #.#......# ..##.....# #####.....# bCj y#.....# #.....# #.....# ##......).@....# #.....##...?..# #.....##......# bCj|<8bCjbCj]bCj#....######  ##.#).....# #.#......# ..##.....#  #####.....# #.....# #.....# #.....# ##......)..@...# #.....##...?..# #.....##......# #.....# #...#bCjR9bCj-bCj q#....###### ##.#).....#  #.#......#  ..##.....# #####.....# #.....# #.....# bCj #.....# ##......)...@..# #.....##...?..# #.....##......# bCj&bCjbCj(400bCj0/bCj  #.#).....  #.#...## ###  .###########......)...... #.....##..##....:#....bCj bCj* &1bCj bCj2 bCj +2.1 (2bCj y _d - a scroll labelled KEJ IDUONEANGbCj z  #.#...## ###  bCj .###########......)...... #.....##:.bCj ,#....bCj W3.1 (1bCj cCjD\#.#......# ..##.....# .....# #.....# #.....# #.....# ##......)......# #.....##......# #.....##....@.# #:....##......# #.....##......# cCjMcCj!O&4cCjTcCj`^cCjS ..## ##  ###########......)...... #.....##:.cCj)####$5 _Found 17 gold pieces.cCjU##.....# .....# #.....# #.....# #.....# ##......)......# #.....##......# #.....##......# #:....##.....@# #.....##......# #.....##.....)# #.....# #...##....#.... cCjY6cCjp # ##########......)...... ##:.)##...#cCj=<7cCjcCj+>U  #########cCj~? #......)...... ##:.##...# #...# cCjr<8cCjrwcCj| _You see here the +6 whip "Haut" {flame, rElec}.cCj cCjT cCj cCj dCj~<9dCjdCjŗm _k - the +6 whip "Haut" {flame, rElec}eCjY eCjK Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()  d - a throwing net  e - 5 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn) eCj 9 f - a +0 plate armour (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn)gCj4k - the +6 whip "Haut" {flame, rElec}. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.5 XLs.  Current attack delay: 1.1. gCj Damage rating: 13 (Base 6 x 115% (Str) x 106% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. rElec: It insulates you from electricity. gCjThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kCj  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()  d - a throwing net  e - 5 javelins (quivered) kCj LArmour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)  b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn) mCj'ak - the +6 whip "Haut" {flame, rElec}. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.5 XLs.  Current attack delay: 1.1. Damage rating: 13 (Base 6 x 115% (Str) x 106% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. mCj rElec: It insulates you from electricity. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.mCjجI Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()  d - a throwing net  e - 5 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)  b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn) nCja - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.1; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.7 XLs.  At current training (25%) you reach 14.0 in about 5.8 XLs.  Current attack delay: 0.9. Damage rating: 12 (Base 9 x 115% (Str) x 119% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetnCjwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.nCj nCjnCjGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos nCjM k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()  d - a throwing net  e - 5 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn) nCj " b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn) nCj nCjc nCj . #.....#Cubble the Poker#.....#Merfolk#.....##########Health: 48/48 ========================##......)......#Magic: 6/6========================#.....##......#nCj AC: 11Str: 16#.....##......#EV: 5Int: 7nCjO #:....##......#SH: 0Dex: 16#.....##......#nCj XL:  6 Next: 15% Place: Dungeon:3#.....##.....@#Noise: ---------  Time: 2409.1 (0.0)#.....####...##nCjC Ga) +0 trident#.....# #...#Throw: 5 javelins#....#....nCj ####$ _You kill the goblin! _You see here a +0 club. _d - a scroll labelled KEJ IDUONEANG _Found 17 gold pieces. _You see here the +6 whip "Haut" {flame, rElec}. _k - the +6 whip "Haut" {flame, rElec}nCj nCjJnCj6oCjwC oCjC oCjkE oCjoI oCjK oCj/L oCjQ ,oCjQ oCj%R oCj,S oCjaU oCjY oCjiY oCj Z oCj\ J _Found a stone staircase leading down.oCja IoCjc oCjh |  Found a spear.  You encounter a quokka.oCj8p v #.....##......# #:....##......# #.....##......# ##......# #.###...## .). #...## ....oCjp  #....# ..... #....#...... ####@......# ##......#oCjcq  #....## #..## r.# >#r   quokka (wandering)##oCjq ,13.1 (4oCjy oCjz 24.1 (5 _oCj oCj' R _You see here 17 gold pieces.qCj|Br.qCj`rqCjW+5.1 (1qCjqCj? _You now have 158 gold pieces (gained 17).qCja qCjg QGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()  d - a throwing net  e - 5 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn)rCj jk - the +6 whip "Haut" {flame, rElec}. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.5 XLs.  Current attack delay: 1.1. Damage rating: 13 (Base 6 x 115% (Str) x 106% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. rElec: It insulates you from electricity. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.sCj sCj$ sCj!, S #.....##......#Cubble the Poker#:....##......#Merfolk#.....##......#Health: 48/48 ========================#.....##......# #.Magic: 6/6sCj, ========================#.....####...## .).AC: 11Str: 16#.....# #...## ....EV: 5Int: 7#....# .....SH: 0sCj, Dex: 16#....#......XL:  6 Next: 15% Place: Dungeon:3sCj, ####@......#Noise: ---------  Time: 2415.1 (0.0)##......#sCjm- $k) +6 whip "Haut" {flame, rElec} #....##Throw: 5 javelins#r.##..#>#r   quokka##Found a spear. sCj- _You encounter a quokka. _You see here 17 gold pieces. _You now have 158 gold pieces (gained 17).  sCj- WYou unwield your +0 trident.  The +6 whip "Haut" {flame, rElec} bursts into flame!sCje/ Ar.sCj7 sCj7 +6.1 (1sCj= sCjB P _You encounter a quokka. _You see here 17 gold pieces _You now have 158 gold pieces (gained 17).  You unwield your +0 trident.  The +6 whip "Haut" {flame, rElec} bursts into flame! _k - the +6 whip "Haut" (weapon) {flame, rElec}uCjjAr.uCj<7uCjAuCj؏ #.....##......# Cubble the Poker  #:....##......# Merfolk  #.....##......# Health: 48/48 ========================  #.....##......# #.  Magic: 6/6========================  #.....####...## .).  AC: 11Str: 16  #.....# #...## ....  EV: 5Int: 7 uCj##....# .....  SH: 0Dex: 16 #....#......  XL:  6 Next: 15% Place: Dungeon:3 uCjV####@......#  Noise: ---------  Time: 2417.1 (0.0) ##r.....#  k) +6 whip "Haut" {flame, rElec} uCj #....##  Throw: 5 javelins #..## uCj  ..#  uCjڐ>#  r   quokka ## uCj MYou unwield your +0 trident.  uCjThe +6 whip "Haut" {flame, rElec} bursts into flame! _k - the +6 whip "Haut" (weapon) {flame, rElec}  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: a quokka (59% to hit)uCjq #.....##......# Cubble the Poker  #:....##......# Merfolk  #.....##......# Health: 48/48 ========================  #.....##......# #.  Magic: 6/6========================  #.....####...## .).  AC: 11Str: 16  #.....# #...## ....  EV: 5uCj{hInt: 7 #....# .....  SH: 0Dex: 16 #....#......  XL:  6 Next: 15% Place: Dungeon:3 ####@......#  Noise: ---------  Time: 2417.1 (0.0) ##......#  k) +6 whip "Haut" {flame, rElec} uCj} #....##  Throw: 5 javelinsuCj. #..## uCj ..#  >#  r   quokka uCj7w## The +6 whip "Haut" {flame, rElec} bursts into flame! uCji_k - the +6 whip "Haut" (weapon) {flame, rElec}  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetuCjgAim: a quokka (59% to hit)  You hit the quokka. You burn the quokka.uCj   #......#  ......#  .....# #.  #...## .).   #...## ....  #....# .....  #....#......  .....#  ##......#  #....##  #..## ..# >#uCjM ## uCj@=6=8.2 (1.1uCjEuCjG _k - the +6 whip "Haut" (weapon) {flame, rElec}  Hit: k) +6 whip "Haut" {flame, rElec}  uCjGPress: ? - help, Dir - move target  Aim: a quokka (59% to hit)  You hit the quokka. You burn the quokka. _You kill the quokka!vCjM@+#.....##......# #:....##......# #.....##......# .#.....##......######.##.....####...##....).##.....# #...##......##....#......##....#.####.# ##......# ##....## .>###-90vCjtf#.....##......#  #:....##......# #.  #.....##......# ..  #.....##......######.#  #.....####...##....).#  #.....# #...##......# #....#......#.#....#.####.# ##......# ##....## ##..## .##.#vCjvCjA-20vCj,"vCj#vCj #.....##......# #:....##......# #. #.....##......# ... #.....##......######.# #.....####...##....).# #.....# #...##......# #....#......#.#....#.####.# ##......# vCj ##....## #..#..>##.###.#vCjJ vCj &1vCj9 vCj! vCjF .....##......# :....##......# ##. .....##......# ... .....##......######.# .....####...##....).# .....# #...##......# .#....#......#..r#....#.####.# ##......# ##....## ..># vCjC r   quokka (asleep) #.#vCj ;r.vCjc! r2vCj' vCjJ* W _You encounter a quokka.vCjA##......# ....##......# ##. ##......# ... ##......######.# ####...##....).# .# #...##......# ..#....#......#.r.#....#.####.# ##......# ##....## #..#..># .#.###.#.#.rr.vCjvCj&3vCjwCj##......# ##......# ##. ##......# ... .##......######.# .#####...##....).# ..# #...##......# .#....#......#....=#....#......r.####.# ##......# ##....## ##..## ..># .#.## wCj:r.wCjL#wCj#&4wCjT+wCjo-[ _Found a knobbly ivory ring.wCj  ##. # ... .......######.# .###).# .. ...## .......#....=....#....@r......####.......##......# #######....####..##wCjG #.. ..> .#.###.#.#wCj wCj .=5wCjV wCj > _The quokka bites you but does no damage.xCjE$xCj%\5--6.3 (1.1xCj*xCj-h _You closely miss the quokka. The quokka bites you.xCj&)a  You closely miss the quokka.xCj)(7.4xCj_0xCj2A _The quokka bites you but does no damage. x2xCjJx2---8.5xCj8!xCjF$g _You barely miss the quokka. The quokka bites you.xCj `  You barely miss the quokka.xCjx V3-9.6xCj xCjH > _The quokka bites you but does no damage.xCj  You barely miss the quokka. The quokka closely misses you.30.7xCj= xCj > _The quokka bites you but does no damage.yCjr>1.8yCj2yCj\8 _You closely miss the quokka. The quokka barely misses you.yCjK^ .  You flog the quokka! You burn the quokka.yCj<.yCjV4=2.9yCj` _You kill the quokka!yCjld##......# ##......# ##......# ###. ###......# #... ..##......######.# .######...##....).# ...# #...##......# ..yCjd#....#......#....=.#....#.....@.####.#.##......#$###....##.###..## .##..# .#yCje..># .#.#.## .# yCjyJ-30yCjyCjԔ* _Found 8 gold pieces.yCj'K ##......# ##......# ###......# ###. .#.##......# #... ... ##......######.####.#####...##....).#...# #...##......#..#....#......#....=.#....#......####.#.##......#$###....#.###..###.##..# #.#yCjtL ..># #.#.#.## #.# yCjU 7-yCjV 4yCjP] yCji_ yCjN ##......# ##......# @# ##......# ###. .#. ##......# #... ... ##......######.####.# ####...##....).#.# # #...##......#.##....#......#....=..##....#.......#####.#.###......#$###....##.###..###.##..# #.# @   Jessica (wand, asleep)yCjO %..># #.#.#.## #.# yCjP yCj![  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger andcarrying a wand of flame.yCj?i   yCjj (--more--{Cj&{a@@){CjgY******{CjS G......{CjC h34-----==5{Cj{CjF _Jessica zaps a wand. The puff of flame hits you!~Cj~CjIJessica the Apprentice Sorceress ~CjAn evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 68% to hit with the +6 whip "Haut". She has about 81% to hit you. AttackMax Damage Hit: +0 dagger 8 She has an unusual item: a wand of flame. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Pain(39%,1d9) (5) b - Slow(12%) (7)  c - Hasted - Blink She possesses the following wand spells:Cj##......#Cubble the Poker ##......#@#Merfolk ##......# ###. .#.Health: 34/48 =================------- ##......# #... ...Magic: 6/6======================== ##......######.####.####AC: 11Str: 16 ####...##....).#.......#EV: 5Int: 7 # #...##......#.......#SH: 0Dex: 16#....#......#....=..#XL:  6 Next: 16% Place: Dungeon:3#....#.......@......#Noise: ==-------  Time: 2435.9 (1.0)####.......#........#k) +6 whip "Haut" {flame, rElec} ##......jZ1 }40m#$########Throw: 5 javelins##....##.###..###.##..# #.#@   Jessica (wand)..># #.#.#.## #.##.#.#You flog the quokka! You burn the quokka. _You kill the quokka! _Found 8 gold pieces.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger andcarrying a wand of flame. _Jessica zaps a wand. The puff of flame hits you!CjyCjezCjʂCjF _Unknown command.Cjf Cj Quiver which action? ([-] to clear)  a - Throw: throwing netb - Throw: 5 javelins (quivered)  c - Zap: wand of flame (35)  d - Zap: wand of acid (5) [*/%] inventory[!] focus mode: off|onCjiCjwE##......#Cubble the Poker ##......#@#Merfolk ##......# ###. .#.CjwGHealth: 34/48 =================------- ##......# #... ...Magic: 6/6======================== ##......######.####.####AC: 11Str: 16 ####...##....).#.......#EV: 5Int: 7 # #...##......#.......#SH: 0Dex: 16#....#......#....=..#XL:  6 Next: 16% Place: Dungeon:3#....#.......@......#Cjw7Noise: ==-------  Time: 2435.9 (0.0)####.......#........#k) +6 whip "Haut" {flame, rElec} Cj)x##......#$########Zap: wand of acid (5)##....##.#Cjx##..###.##..# #.#@   Jessica (wand)..># #.#.#.## #.##.#.# _You kill the quokka! _Found 8 gold pieces.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger andCjxcarrying a wand of flame. _Jessica zaps a wand. The puff of flame hits you! _Unknown command.CjyCjCjCjA)......# ......# .. ......# @# ......# ###. ..#......# #... ... ......######.####.#### ##...##....).#.# #...##......#.......# #....#......#.@..=..# #....#.......# ####.......#........# ##......#$##########..##.###..###.# #..# #.#.># #.#.#.## #.#.@35--6.9 (1 _Cj>ICjKCjb####### ......# ## ......# ... ......# ..# ......# ###. .@# ......# #... ... ......######.####.#### ##...##....).#.#  #...##......#..@....#  #....#......#....=..#  Cj#....#.......#  ####.......#........###......#$##########....##.# ##..###.##..# #.#.># #.#CjG.@CjW--7CjCj,Cj ####### Cubble the Poker ......# ##..  Merfolk ......# ...  Health: 35/48 =================------- ......# ..#  Magic: 6/6======================== ......# ###. ..#.  AC: 11Str: 16 ......# #... .@.  EV: 5Int: 7 ......######.####*####  SH: 0Dex: 16 Cj ##...##....).#...*...#  XL:  6 Next: 16% Place: Dungeon:3  #...##......#..@....#  Noise: ---------  Time: 2437.9 (0.0)  #....#......#....=..#  k) +6 whip "Haut" {flame, rElec}  #....#..............#  Zap: wand of acid (5)  ####.......#........#  ##......#$########  ##....##.# @   Jessica (wand) ##..###.# #..# #.# ..># #.# _Unknown command.Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (71% to hit)Cj####### Cubble the Poker ......# ##..  Merfolk ......# ...  Health: 35/48 =================------- ......# ..#  Magic: 6/6======================== ......# ###. ..#.  AC: 11Str: 16 ......# #... .).  EV: 5Int: 7 ......######.####.####  SH: 0Dex: 16 ##...##....).#.......#  XL:  6 Next: 16% Place: Dungeon:3  #...##......#..@....#  Noise: ---------  Time: 2437.9 (0.0)  #....#......#....=..#  k) +6 whip "Haut" {flame, rElec} jm #....#..............#  Zap: wand of acid (5)  ####.......#........#  ##......#$########  ##....##.# @   Jessica (wand) ##..###.# #..# #.# ..># #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (71% to hit)  The bolt of acid hits Jessica!  You kill Jessica! ##..  ...  ..#  ###. .*#.  #... .*. *#### ).#...*...#        ..  ##..... j0m##... # #..#  ..># Cj U.)..Cj y29====8.9 (14 _CjN" Cj# Cj!CjCjLCjzCja6=Cjw,CjXCjV,Cj۰Cjڶ _Found 14 gold pieces. Found an escape hatch in the floor.  a - a wand of flame (48) (gained 13 charges)  Things that are here:CjYCjCj%Z ...... ##.  ...... ... ##### ...... .. # ......##.. # ......... CjW# $>......# # ....# ###.....#.# ....# #... #.@..# ----42.9 (4 Cj?....######.####.#### ...##....).#.......# .....#.......# ....#......#....=..# ....#..............# ###.......#........###......#$##########....##.#----Cj:Cj, _a +0 dagger; a +0 robeCjU9 Cj%: Cj< Cj@ Cj0D CjI 7=CjK CjkK CjM CjN CjcQ CjQ CjR CjT Cj]W CjW CjX Cj[ Cj3\ L8=Cj8] Cjs +....# ......##.. ....# ......... ....# $>......# # ....# ###.....#.##... #.)..######.####.######....).#.......##......#............#...7.9 (5.............. ###.......#........#  ##......#$########  ##....##.#  ##..###.# #..# #.# ..># #.# .#.## Cjs Cjz Cj| 3 _l - a +6 ring of intelligenceCjl 3Cjn Cj(t CjPv Cj| BCj ,Cj Cj/ Cj CjX U9=Cj+ Cj Cjo ,Cj Cj u _Found a scroll labelled VETIVUSS QICH.Cj 3Cj CjG BCj ##......# ###.....#.# .##......# #... #.)..# .##......######.####.#### .####...##....).#.......# .# #...##......#.......#  #....#......#.......#  #....#..............#  ####.......#........# ##......#@########53.9 (6 Cj̳ ##....##.#  ##..###.#  #..# #.# ..># #.# .#.## #.# #.#.# #?# #.. Cj` Cj Cj > _You now have 166 gold pieces (gained 8).Cj'6 Cjk; Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()  d - a throwing nete - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance Cj; Jewellery (go to first with "=)  h - a ring of willpower (worn)l - a +6 ring of intelligenceCjl - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.CjƾCj)Cj.##......# ###.....#.#Cubble the Poker .##......# #... #.)..#Merfolk .##......######.####.####Health: 39/48 ===================----- .####...##....).#.......#Magic: 6/6======================== .# #...##......#.......#AC: 11Str: 16#....#......#.......#EV: 5Int: 13#....#..............#SH: 0Dex: 16####.......#........#XL:  6 Next: 29% Place: Dungeon:3##......#@########Noise: ---------  Time: 2453.9 (0.0)##....##.#k) Cj[0;10;1m+6 whip "Haut" {flame, rElec} ##..###.#Zap: wand of acid (4)#..# #.#..># #.#.#.## #.##.#.# #?##..  Things that are here: _a +0 dagger; a +0 robe _l - a +6 ring of intelligence _Found a scroll labelled VETIVUSS QICH. _You now have 166 gold pieces (gained 8).  You feel clever.CjCj\40=4.4 (0.5CjCj= _a +0 dagger; a +0 robe _l - a +6 ring of intelligence _Found a scroll labelled VETIVUSS QICH. _You now have 166 gold pieces (gained 8).  You feel clever. _l - a +6 ring of intelligence (worn)Cj Cj CjҜ Cj Cj f  You encounter a jackal.Cj< R... #.).#####.####.#####...##....).#....... Cj׬ S......  .#......#.................###.......#........ ##.####### ##....##@#  ##..# #..# CjH p..>.#.##.#.# #?h   jackal (asleep) #..hCj M0h.Cj 7h.Cj NhCjֹ 25.4 (1 _Cj Cjw CjGFQuiver which action? ([-] to clear)  a - Throw: throwing netb - Throw: 5 javelins  c - Zap: wand of flame (48)  d - Zap: wand of acid (4) (quivered) [*/%] inventory[!] focus mode: off|onCjCjq.##......# #... #.)..#Cubble the Poker .##......######.####.####Merfolk .####...##....).#.......#Health: 40/48 ====================---- Cjo.# #...##......#.......#Magic: 6/6========================#....#......#.......#AC: 11Str: 16#....#..............#EV: 5Int: 13####.......#........#SH: 0Dex: 16##......#.########XL:  6 Next: 29% Place: Dungeon:3##....##@#Noise: ---------  Time: 2455.4 (0.0)##..###.#k) +6 whip "Haut" {flame, rElec} #..# #.#Throw: 5 javelins..># #.#.#.## #.##.#.# #h#h   jackal#..#.. _l - a +6 ring of intelligence _Found a scroll labelled VETIVUSS QICH. _You now have 166 gold Cjpieces (gained 8).  You feel clever. _l - a +6 ring of intelligence (worn) _You encounter a jackal.Cj;CjRd#####.####.#####...##....).#....... ..#.....  .#......#.........###.......#... ######### ##....##.#  ##..# #..# ..>.#.#Cje#.#.# #h #..#Cj4 h?6.4 (1CjU~ ##...##....).#....... ..#...  .#......###.......# ######### ##....##.#  ##..# #..# ..>.#.## #h#.#.# #? #..h 2 jackals (1 asleep)#h.Cj  h.  You encounter a jackal.h.h.Cj% NhCj7 /==7Cj Cj ' _The jackal barks!Cj †You flog the jackal! You burn the jackal.CjC6h.CjQ(r   jackalCj+=1-8.5 (1.1CjY2Cj"5J _You kill the jackal!Cjܼ} .  .#....###.......# ######### ##....##.#  ##..# #..# ..>.#.## #.#.#.# #? #h..##.##Cj5h.CjJh?Cjk--90CjCjs _You see here a jackal corpse.CjtO  You hit the jackal. You burn the jackal.  The jackal is almost dead.Cj&Q 6=60.6 (1.1CjW CjY > _The jackal bites you but does no damage.Cj  Cj& |†You flog the jackal! You burn the jackal.Cj1+ u rYou kill the jackal!CjC Tr   rat (wandering)2=301.7 _You encounter a rat.Cj ...###.......# ######### ##....##.#  ##..# #..# ..># #†.#.##.#.# #? #...Cj##.r h.h   jackal (wandering)## ..r   rat (wandering) .#Cj h.  You encounter a jackal.Cj6r.Cj<4h.CjIshrCj5==20CjyCj& _The rat squeaks loudly.Cjs _You see here a jackal corpse.CjAh.r.---3 _CjeCj!Cjfh.r.Cj3wCj w   ribbon wormh   jackalr   ratYou encounter a ribbon worm.CjP=--4CjuCj > _The jackal bites you but does no damage.Cj3 M ?You hit the jackal. You burn the jackal.r.w.r   rat3=15.8 (1.1 _You kill the jackal!Cj ?You hit the rat. You burn the rat.CjS6w.Cj&)Cj((6.9Cj/CjB2G _You kill the rat!CjS;.###.......#Cj ######### ##....##.#  ##..# #..# ..># #†.#.##.#.#  #.w..............##...... .....## ..## .#Cj\J-70CjCj _You see here a scroll labelled VETIVUSS QICH.Cj }###.......# ######### ##....##.#  ##..# #..# ..># #†..#.#...#.#.# #?##..h.. #@w.......##. .## ..## .# .#h   jackal (wandering) Cj 1h.Cj .hYou encounter a jackal.Cj h4==8Cj5 n _The ribbon worm barely misses you.Cjm h.  You hit the ribbon worm. You burn the ribbon worm.Cj!%  CjQ"#The ribbon worm is lightly wounded.Cj#.70.0 (1.1Cj)CjP-X _The ribbon worm barely misses you.Cj .hYou hit the ribbon worm but do no damage.Cj (catching breath)The ribbon worm is lightly wounded.Cj  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.CjCj63-  2  1.15 javelinsHeld CjZ _You are caught in a web! The jackal bites you.Cj You disentangle yourself.  The jackal bites you but does no damage.Cj34= 5 47205 javelinsCjCjC _The ribbon worm bites you but does no damage.Cj$  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is lightly wounded.Cj=% 60--Cjh% &3.2 (1.1Cj:  _The jackal bites you. x2; The ribbon worm barely misses you.Cj( o  You flog the ribbon worm! You burn the ribbon worm.  The ribbon worm is almost dead.The jackal bites you but does no damage.35-----=4.3Cj Cjw  Cj "_The ribbon worm bites you.CjJ- (catching breath)jackal bites you but does no damage.ribbon worm bites you.  You barely miss the ribbon worm.  The jackal barely misses you.Cjs  The ribbon worm expels a string of sticky webbing.Cj/HThe stream of webbing hits you but does no damage.CjICjю  2  -5.45 javelinsHeld CjCjCjR. _You are caught in a web!CjfCj76=-- 5 -Cjp605 javelinsCj8Cjnn _You disentangle yourself. The jackal closely misses you.CjRR  _You are caught in a web! _You disentangle yourself. The jackal closely misses you.You completely miss the ribbon worm.  The ribbon worm is severely wounded.  The jackal bites you but does no damage.  The ribbon worm bites you but does no damage.CjR -7.5 (1.1Cjv Cjz| > _The jackal bites you but does no damage.Cj  You barely miss the ribbon worm.The ribbon worm is severely wounded.The jackal bites you but does no damage.Cj >8.6Cjv% C _The ribbon worm bites you but does no damage.Cj †You flog the ribbon worm! You burn the ribbon worm.Cj #.#You kill the ribbon worm!Cjh7=29.7CjCjA _The jackal bites you but does no damage. x2CjEm####.#.# ##......#.## ##....##.# ##..###.# #..# #.# ###..># #†# ...Cj^F.#.## #†# ..#.#.# #?##.#.@.#.h.#.##.CjF#.. ..### ..#CjFm#.# .#CjF(#CjPCjR-800Cjpb _The jackal barely misses you.Cjtx _You see here a ribbon worm corpse.Cj);` .  You flog the jackal! You burn the jackal.CjxC)CjpG531.8 (1.1CjdPCjRJ _You kill the jackal!Cji O  ######### ##....##.#  ##..# #..# #.# #####..># #†# ......#.#..#.#.# #?##. #.†..##. .CjQj 5.#..##Cjq Cj=r b8=-20Cjuw Cjy Cj: ##......#.# ##....##.# ##..###.# #..# #.# ##### ..># #†# ..... .#.## #†# ...... #.#.# #?##...... #.†. #. #.##...... #.. ...... ###. ..###.##.## .#  #CjCj@-3CjCjCjjM####........##......#.##########....##..###.# #..# #.# ##### ..> ... .#.## #†# ..#.#.# #?##†..Cj##..#.. ....... ..#.##.##CjCjy&4Cj Cj CjM....#......####........##......#.##########....##..###.# #..# #.# ##### ..> .... .#.## #†# .....#.#.# #@##......†..#.##..........#Cj<5Cj.CjCjmc9=6.8 (2Cj5y _e - a scroll labelled VETIVUSS QICHCj fM#....#......####........##......#.##########....##..###.# #..# #.# ##### ..>  .#.## #@# #.#.# #.##......†......#................##.#7.8 (1 _You see here a jackal corpse.Cj,ICju.CjAQ _40=1=CjACj"BCj4EBCjECjEK2=CjFCj_HBCjICjICjJCjLCjLU3=CjjMCjfO,Cj2PCjQ,CjRCjTBCj[w4=Cj_Cj}`Cj`Cjh,CjiCjjCj`kU5=CjlCjn,Cj`pCjrCjdrCjcsCjt,CjuCjwCjwCj'xD6=CjxCj%zCjzCj{Cj}BCj,Cj0CjށCj[U7=Cj#CjCjԄCjCj݆CjCjCj։Cj4K8=CjCjCj ,CjCjCj   You see here a ribbon worm corpse. _Cj"Cj9=CjCj٥Cj\,Cj=CjCj:,CjCjCj9Cj~CjDCjߵCj,CjøCj,Cj ,CjCjCjCjCjmCjiCj\CjCjCj CjCjCjCjgCjCjCj0Cj6Cj,CjoCjCj,CjuCj CjBCjCjCj"CjCjsCj",Cj,Cj,CjCjCj,CjCjBXCjCj BCjm CjOj  You encounter an endoplasm.Cj! ..># #†##.......# .#.####†##.......# #.#.##.#.##.......# #. ..#.†........# #. #.#..........# #.##.#.##.......# #..#.#..........# #....###....##### #.@..# #.##.# #.##.# #.##.##. #.# #.####J. #.###.#### #.....# ####### J   endoplasm (asleep) 540.8 (53.0)JCj^".Cj%~J1.8 (54Cj'Cj.*^ _The endoplasm quivers.CjV ..># #†##.# .#.####†##.# #.#.##.#.##.# #....#.†..# #.##.#..........# #.##.#.##.......# #..#.#..........# #....###....##### #@...# #.##.# #.##.# #.##.# #J##.# #.#### ..##.###.# #####.....# #J.CjCj12.8 (1.0)CjsCjCjf .  You flog the endoplasm! You burn the endoplasm.Cj)Cjޜ5=3.9 (1.1Cjac _You kill the endoplasm!Cj|:) .#.####.#.##.#. #....#.†.##.#..#.#.##.#.#.....###....#### #.##.# ##.##.# #.###..##.###.# ##CjSCjDU4-40CjyZCj=\CjCjCjȲCj%CjCj]CjZc  You encounter a rat.Cja #....#.†.# #.#.##.#...##.#.##.#.##.##.#..#.#.##r#....#######.#....# #.##.# #.#.##.# #.##.# Cj~#.#.##.# #.#####.@.##.###.# -######.....#  ####### Cj{r   rat (asleep)CjX.r6.9 (2Cj2JrCj5===7.9 (3CjnCj- _The rat squeaks loudly.Cj  † #.#.##.# #.#.##.# #.#..#. #.#... #r#....#   #.#.##.#   #.#.##.#   #.@.#  #####   Cj  L † #.#.##.# #.#.##.# #.#..#. #.#... #r#....#   #.#.##.#   #.#.##.#   #.@.#  #####  Cj D  Cj Cj Cj@ Cj Z _A rat is nearby!Cj!" #....#.†. #.#.##.#. #.#.##.#.##. #.#..#.#. #.#....###.... #r#....# #.##.# #.#.##.# #.##.# #.#.##.# #.#### #@..##.###.# ######.....# #.r---8.9 (1 _Cj.Z#.#.##.#.##...#.†..##.#.###.#..........##....####.#...r#.#.#.##.# #.####...##.#########.....#######7-=--9CjCjS( _The rat bites you.Cj r8=51.0 (1.1CjW  _You closely miss the rat. The rat bites you but does no damage.CjM CjlN V7-2.1CjTT CjZ _You closely miss the rat. The rat bites you. The rat barely misses you.Cj>3.2Cjp _You barely miss the rat. The rat bites you but does no damage.Cj|X .  You flog the rat! You burn the rat.Cj 8=44.3CjG _You kill the rat!Cj M .#.####†##.#.##...#.†..##.#.###.#..........##....####...#.##.# #.####...##.#########.....#CjoCj'4-50Cj`CjSCj rM ..># ##†##.#.##...#.†..##.#.###.#..........##....####...#.##.# #.#####...##.###.##Cj zCjV{@-6Cj;CjlCj+ICjhCjCjXCj9=CjECj#CjXCjDCjѰ,Cj.CjCj2Cj,Cj=Cj,CjCjCjXCjCj,CjB,CjBCjCj$CjuCjCjCj,,CjCjS&Cj;),Cj$,Cj0Cj83,Cj8Cjb;Cj>Cj'?Cj~@CjCjCjCjhCjbCj*c  You encounter a bat.Cj6####b#..[ #.......# ##. #.......# ... ######### #.......# ... .)......# #.......##... ##......# #............ ##......# #.$>......# # ##......# ###@....#.# ##......# #...##.)..# ##......######.####.#### ####...##....).#.......# # #...##......#..#....#......#.......# b   bat (asleep)#....#.....Cj7.........#####.......#........###......#.########Cj7:.b759.0).b.bCjeHzb6.3 (20CjICj  CjΓF_Found a glowing orb.CjXr v####.#..[ #.# ##.##.# ... #...b...# .. )......# #.##.......# #.......# #.$>......# # ......# ###.@...#.# ......# #...##.)..# ......######.####.#### ...##....).  #...##......#....#......#.# #....#......####.......##..b.b.bCjy Cjz 17.3 (1.0)Cj CjQX .  You flog the bat! You burn the bat.Cj*(Cj<5=8.4 (1.1CjCjG _You kill the bat!Cj M #S#...###.#..[ Cj ##.# .. ####### . )##......#.$>. #####.....#.# #...##.).. #......######.####.####.#...........S   ball python (constriction, asleep).......#Cj > .SCjx MYou encounter a ball python.Cj E.SCj S)-90 _The ball python hisses angrily.Cj M+.g.# #.#...###.#..[ S...# ##.# Cj :... ####### ... )##.......$>..#######.....#.# Cj׌ #......# #...##.)..##Cj %..Cj! g   Ijyb (wand, asleep).CjJ G..........#Cju Cj CjL -You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of paralysis.Cj /  --more--Cj.S.gCjrXg)CjM0==80Cj0 8 _Ijyb shouts!Cjl #.+...##g.. ####.#..[.......# ##.#S..# .... ########...# .... )......#... #..$>#.######.#  #...##.)..######.####.######...##....).#.......#  ....#.......#.....................####.......#.SCjp @.gCj E--1Cj Cj Cjn #.#...####.#g.[ #.......# ##.# #.# .... ######### #.....S.# .... .)......# #.......##.... ##......# #....... ##......# #.$>#.## ##......# #####@....#. ##......# #...##.)..##......######.####.#######...##....).#.......# # #...##......#.......# #....#......#.......# #....#..............# ####.......#........# ##......#.########Cj.S.gCjUCjA--2CjCjCj$#####.#..[ # #.....g.# ##.# # #.......# .... ########## #.......# .... ..)......# #....S..##.... .##......# #............. .##......# #.$>......#.## .##......# #####.....#. .##......# #.@.##.)..# .##......######.####.#### .####...##....).#.......# .# #...##......#.#  #....#......#.# #....#.......# ####.......#.# ##......#.######## ##....##.#Cj'.S.gCj2Cj.3&3Cj+;Cj<Cj2 .# #.......# ##.# .# #.....g.# .... .########## #.......# .... ...)......# #.......##....Cj2 a##......# #....S........ ..##......# #.$>......#.## ..##......# #####.....#. .Cj 3 .##......# #...##.)..# ..##......######@####.#### ..####...##....).#.......# ..# #...##......#.# Cj3 #....#......#.# #....#........# ####.......#..# ##......#.######## ##....##.# ##..###.#Cji7 0gCj7 0SCjA .g   Ijyb (wand)S   ball python (constriction)CjB &4CjQ Cj....#########g..)........####S.....$>......#.######S....#.#  #...##.).######.####.#####...##....)@#....... . #......###.......# ###.####### ##....##.#  ##..#####..# ##########Cj}.g.SCj2"Cj"&5Cj /Cjz/g _Ijyb screams, "Me am play god!"CjJG.gCjځK.SCjwCj&6Cj2Cj8CjO .gYou barely miss the ball python.The ball python bites you but does no damage.=7.5 (1.1Cjdn _The ball python barely misses you.Cj?h .  You flog the ball python! You burn the ball python.CjEK.gCjL(Cjn>8.6CjqO _You kill the ball python!Cj*Cj Quiver which action? ([-] to clear)  a - Throw: throwing netb - Throw: 5 javelins (quivered)  c - Zap: wand of flame (48)  Cjd - Zap: wand of acid (4) [*/%] inventory[!] focus mode: off|onCjB Cj%R .##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== ..##......# #.$>......#.##AC: 11Str: 16 ..##......# #####g....#.#EV: 5Int: 13 ..##......# #...##.)..#SH: 0Dex: 16 ..##......######.####.####XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: =--------  Time: 2588.6 (0.0) ..# #...##...CjS ...#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Zap: wand of acid (4)#....#..............#####.......#........###......#.########g   Ijyb (wand)##....##.###..###.####..# #.########## _Ijyb screams, "Me am play god!"You barely miss the ball python.The ball python bites you but does no damage. _The ball python barely misses you.You flog the ball python! You burn the ball python. _You kill the ball python!Cj[ Cj] CjE).# #.......# ....  Cubble the Poker .########## #.......# ....  Merfolk ...)......# #.......##....  Health: 48/48 ======================== ..##......# #....S........  Magic: 6/6======================== ..##......# #.$>......#.##  AC: 11Str: 16 ..##......# #####g....#.#  EV: 5Int: 13 ..##......# #.*.##.)..#  SH: 0Dex: 16 ..##......######*####.####  XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#  Noise: =--------  Time: 2588.6 (0.0) ..# #...##......#.......#  k) +6 whip "Haut" {flame, rElec}  #....#......j,/m#.......#  Zap: wand of acid (4) #....#..............#  ####.......#........#  ##......#.########  g   Ijyb (wand) ##....##.# ##..###.# ###..# #.########## _You kill the ball python!Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)Cj-"v.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S*.......Magic: 6/6======================== ..##......# #.$>.*....#.##AC: 11Str: 16 ..##......# #####*....#.#EV: 5Int: 13 ..##......# #.*.##.)..#SH: 0Dex: 16 ..##......######*####.####Cj#XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: =--------  Time: 2588.6 (0.0) ..# #...##......#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Zap: wand of acid (4)#....#..............#####.......#........###......#.########g   Ijyb (wand)##....##.###..###.####..# #.########## _You kill the ball python!Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)Cjj.g  Aiming: Corrosive Bolt  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)  The bolt of acid misses Ijyb.Cj1...CjZ====9.6 (13 _CjyCj/Cj6.# #.......# ....  Cubble the Poker .########## #.......# ....  Merfolk ...)......# #.......##....  Health: 48/48 ======================== ..##......# #....S........  Magic: 6/6======================== ..##......# #.$>......#.##  AC: 11Str: 16 ..##......# #####.....#.#  EV: 5Int: 13 ..##......# #.g.##.)..#  SH: 0Dex: 16 ..##......######*####.####  XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#  Noise: ====-----  Time: 2589.6 (0.0) ..# #...##......#.......#  k) +6 whip "Haut" {flame, rElec}  #....#......j'm#.......#  Zap: wand of acid (3) #....#..............#  ####.......#........#  ##......#.########  g   Ijyb (wand) ##....##.# ##..###.# ###..# #.########## _The bolt of acid misses Ijyb.  Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)Cjy.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== ..##......# #.$>......#.##AC: 11Str: 16 ..##......# #####.....#.#EV: 5CjzInt: 13 ..##......# #.*.##.)..#SH: 0Dex: 16 ..##......######*####.####XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: ====-----  Time: 2589.6 (0.0) ..# #...##......#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Zap: wand of acid (3)#....#..............#####.......#........###......#.########g   Ijyb (wand, corroded)##....##.###..###.#CjA{8###..# #.##########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)  The bolt of acid hits Ijyb! The acid corrodes Ijyb!  Ijyb is heavily wounded.CjK.gCj9 Cja<90.6 (12 _CjCjCjoRCjS~Quiver which action? ([-] to clear) Cj/T a - Throw: throwing netb - Throw: 5 javelins  c - Zap: wand of flame (48)  d - Zap: wand of acid (2) (quivered) [*/%] inventoryCjmTz[!] focus mode: off|onCj.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== ..##......# #.$>......#.##AC: 11Str: 16 ..##......# #####.....#.#EV: 5Int: 13 ..##......# #...##.)..#SH: 0Dex: 16 ..##......######g####.####XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: ====-----  Time: 2590.6 (0.0) ..# #...##jm......#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Throw: throwing net#....#..............#####.......#........###......#.########g   Ijyb (wand, corroded)##....##.###..###.####..# #.##########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (64% to hit)  The bolt of acid hits Ijyb! The acid corrodes Ijyb! _Ijyb is heavily wounded.Cjn Cj.Cju $.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== Cj ..##......# #.$>......#.##AC: 11Str: 16 ..##......# #####.....#.#EV: 5Int: 13 ..##......# #...##.)..#SH: 0Dex: 16 ..##......######g####.####XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: ====-----  Time: 2590.6 (0.0) ..# #...##......#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Throw: throwing net#....#..............#####.......#........###......#.########g   Ijyb (wand, corroded)##....##j 49m.###..###.####..# #.########## _Ijyb is heavily wounded.Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (heavily wounded, corroded, 51% to hit)Cjн!.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== ..##......# #.$>......#.##AC: 11Str: 16 Cj..##......# #####.....#.#EV: 5Int: 13 ..##......# #...##.)..#SH: 0Dex: 16 ..##......######g####.####XL:  6 Next: 34% Place: Dungeon:3 ..####...##....)@#.......#Noise: ====-----  Time: 2590.6 (0.0) ..# #...##......#.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Throw: throwing net#....#..............#####.......#........###......#.########g   Ijyb (wand, caught, corroded)##....##.###..###.####..# #.##########Press: ? - help, jӿ0mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (heavily wounded, corroded, 51% to hit)  You throw a throwing net. The throwing net hits Ijyb.  Ijyb is caught in the net!CjM gShift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of paralysis (heavily wounded, corroded, 51% to hit)  You throw a throwing net. The throwing net hits Ijyb.  Ijyb is caught in the net!  Ijyb is heavily wounded.CjN=---1.4 (0.8Nothing quiveredCjVCjj5 _Ijyb struggles against the net.CjY  You hit Ijyb. You burn Ijyb.  Ijyb is heavily wounded.---2.5 (1.1Cj5 _Ijyb struggles against the net.Cj  You hit Ijyb. You burn Ijyb.catch the helpless Ijyb completely off-guard!  You hit Ijyb. You burn Ijyb.  Ijyb is almost dead.Cj, 0-3.6Cj Cj^ 5 _Ijyb struggles against the net.Cj> r )You flog Ijyb! You burn Ijyb.CjH (CjK 946=4.7Cj Z _You kill Ijyb!CjM##.# #########..# .)...##....S.........$>......#.#######.....## #...##.)........######@####.#####) ..###....#......#.......####..###.#CjN#J-50Cj{*Cj9  e - a wand of paralysis (13)  Things that are here:-6.7 (2Cj@Cj......#.#######.....# #@..##.)........######)####.######...##....) ..# #...##......#.......##..#...###....##.#Cj-{Cj8|Cjׁ$7.7 (1CjDCjhC .......# ##.#.# ....#########.#..)........##.##S....$>......#.######.....#.#  #...##.).#####@####.#####...##....).#....... #...##.....#..#...###....##.###..###.#CjKCjWL8CjZCjr`$  Things that are here:Cjc _a +0 club; a +0 leather armour; the goblin corpse of IjybCj ....######### ...)........####S.....$>......#.######.....#.#  #...##.).######)####.#####...##....)@#....... . #....###..###.####..# #.##########CjO-9 _Cj#3Cj4CjEQuiver which action? ([-] to clear)  a - Throw: 5 javelinsb - Zap: wand of flame (48)  c - Zap: wand of acid (2)  d - Zap: wand of paralysis (13) [*/%] inventory[!] focus mode: off|onCjB[.##.......# ....Cubble the Poker .########## #.......# ....Merfolk ...)......# #.......##....Health: 48/48 ======================== ..##......# #....S........Magic: 6/6======================== ..##......# #.$>......#.##AC: 11Str: 16 ..##......# #####.....#.#EV: 5Int: 13 ..##......# #...##.)..#SH: 0Dex: 16 ..##......######)####.####XL:  6 Next: 46% Place: Dungeon:3 ..####...##....)@#.......#Noise: ---------  Time: 2599.7 (0.0) ..# #...##......#Cj_.......#k) +6 whip "Haut" {flame, rElec} #....#......#.......#Zap: wand of flame (48)#....#..............#####.......#........###......#.##########....##.###..###.####..# #.########## _You kill Ijyb!e - a wand of paralysis (13)  Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of IjybThings that are here: _a +0 club; a +0 leather armour; the goblin corpse of IjybCjdCjk .# #.# .... ..# #.......# .....)......# #.......##.....##......# #....S.........##......# #.$>......#.##.##......# #####.....#.#.##......# #...##.)..#.##......######)####.####.####...##....@.#.#.# #...##......#.# #....#......#.# Cjl  #....#........# ####.#........# ##......#.######## ##....##.# Cj-o  ##..###.#  ###..# #.#Cj 600.7 (1 _You see here a +0 spear.Cj# #.# ##.# # #.......# .... ########## #.......# .... )......# #.......##.... ##......# #....S........ ##......# #.$>......#.###......# #####.....#.# ##......# #...##.)..# ##......######@####.#### ####...##....).#.# ..# #...##......#.# #....#......##....#........####.......#........###......#.#####Cj#####..#.#..###.#1 _Cj  Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of IjybCj  _CjBCjCj,Cj5Cj& #.+...#  #.#...#  ####.#..[  #.......# ##.#  #.......# .... ######### #.......# .... )......# #.......##.... ##......# #....@........ 5.7 (4 ##......# #.$>......#.## ##......# #####.....#.# ##......# #...##.)..# ##......######)####.#### ####...##....).#.......# # #...##......#.....Cj'..##....#......#.......##....#..............#Cj=.Cj/Cjt/ Cj_0 Quiver which action? ([-] to clear)  a - Throw: 5 javelinsb - Zap: wand of flame (48) (quivered)  Cj0 c - Zap: wand of acid (2)  d - Zap: wand of paralysis (13) [*/%] inventory[!] focus mode: off|onCjH CjX Cubble the Poker#.+...#Merfolk#.#...#Health: 48/48 ========================####.#..[Magic: 6/6========================#.......# ##.#AC: 11Str: 16#.......# ....EV: 5Int: 13 ######### #.......# ....SH: 0Cj7Y *Dex: 16 .)......# #.......##....XL:  6 Next: 46% Place: Dungeon:3 ##......# #....@........Noise: ---------  Time: 2605.7 (0.0) ##......# #.$>......#.##k) +6 whip "Haut" {flame, rElec} ##......# #####.....#.#CjY Zap: wand of flame (48) ##......# #...##.)..# ##......######)####.#### ####...##....).#.......# # #...##......#.......#CjY #....#......#.......##....#..............# _a +0 club; a +0 leather armour; the goblin corpse of IjybCj4Z Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of Ijyb _You see here a +0 spear.  Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of IjybCjhZ Cjj[ Cjc CjBe Cj" Cj Cj Cjԋ Cjގ Cj. Cj ,Cj ,Cj Cj P  There is an escape hatch in the floor here.Cj Cj  _Cj Cj ,Cj Cj+ V..##.+...# ..# #.#...# ..####.#..[. ..# #.......# ##.# ..# #.......# .... ..########## #.......# .... ....)......# #.......##.... ...##......# #............. ...##......# #.@>......#.##9.7 (4 Cj ...##......# #####.....#.# ...##......# #...##.)..# ...##......######)####.#### ...####...##....).#.......# ...# #...##......#.......# #....#......#.......# #....#...........Cj2 a...# ####..#........#Cj Cj Cj ? _You now have 180 gold pieces (gained 14).Cj Cjy 3Cj; XCj Cj ,Cj Cj% Cj ,Cje Cj Cj Cj Cj{! XCj* Cj/ Cj;6  #####  #...#  ###...#  #.+...# #  CjA #.#...#.#  ####.#..@..# 16.7 (7 #.......####.#  CjgB #.......# .... ###### #.......# ......# #.......##......# #............. .....# #..>......#.## .....# #####.....#CjB g.# .....# #...##.)CjB ...#CjID CjJ CjO s _You see here an orb of guile.Cj] CjVs 7.7 (1 _d - an orb of guileCj.CjGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos CjB_Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)b - a +0 leather armour  d - an orb of guile  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn) Cjm; l - a +6 ring of intelligence (worn)Cj d - an orb of guile. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of guile': It weakens both your willpower and the willpower of everyone you hex, the latter of which is increased by your Evocations skill. Enemy Willpower: -20 (max -108) You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Guile} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.CjnCjCjCubble the PokerMerfolkHealth: 48/48 ========================#####Magic: 6/6========================#...#AC: 11Str: 16###...#EV: 5Int: 13#.+...# #SH: 0Dex: 16Cj#.#...#.#XL:  6 Next: 46% Place: Dungeon:3####.#..@..#Noise: ---------  Time: 2617.7 (0.0)#.......####.#k) +6 whip "Haut" {flame, rElec} #.......# ....Cj_Zap: wand of flame (48) ###### #.......# .... .....# #.......##.... Cjg.....# #............. .....# #..>......#.## .....# #####.....#.# Cj.....# #...##.)..#Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of Ijyb _There is an escape hatch in the floor here. _You now have 180 gold pieces (gained 14). _You see here an orb of guile. _d - an orb of guileCjqCjCjCj̽f  You start putting on your armour.Cjg+8.7 (1Cj"CjCj+9.7 (2CjCjCj:,20.7 (3Cj0CjA1.7 (4CjCjCj$2.7 (5CjCjTz _You continue putting on your orb of guile. x5CjCjQ Cj^ _You finish putting on your orb of guile.CjICjCj....#####.##...#<.###...#.##.+...#.# #.#...#.# ####.#...@.# 0#.####.# #.......# ....  #.......Cj# #.......# #.......# #..>....# #####.....#.# Cj( Cj+3.7 (1CjO _Found a stone staircase leading up.Cj@ Cj Cj CjA Cj CjU Cj ,Cj6% ....> .... .# ... .# ..... #####.#. #...#<. ###...#.#  #.+...#@# 4 #.#...#.# ####.#.....#  Cj& %#.......####.# #.......# .... #### #.......# ....# #.......##....# #.............# #..>......#.#Cj, Cj- +5.7 (2Cj1 Cj$5 ; _Found a stone staircase leading down.CjCj3CjCjXCjBCj{  You encounter a dart slug and a ball python.Cj3##.#####S.....................>..Cj~w......# ......# .....# #####.#.####. #...#@....$..Cj]#.###.#Cj #.+...#.# ##.#...#.#####.#.....#Cj~#w   dart slug (asleep)Cj!S   ball python (constriction, asleep)Cj Y.S6.7 (1Cj~wwS)Cj8)7.7 (2 Cj] _Cj Cj a _There is a stone staircase leading up here.Cj$G.SCjH2oCjFG.wCj!o   orc (wandering)S   ball python (constriction)Cj"+8.7 (1Cjq)Cj 3s _You encounter an orc. It is wielding a +0 hand axe.Cjd ..S.o.w.SCj ToCj /==9Cja8 ; _The orc shouts!Cj .o.SCj 0--30Cj CjM Cj U.oCj Cj1 `The dart slug launches a dart at you.Cjt G.SCj| Cj} }7-=-1CjO Cj~ - _The slug dart hits you.CjZg .  You hit the ball python. You burn the ball python.CjU.oCjj   You kill the ball python!Cj  `The dart slug launches a dart at you.Cj&.Cjc6-72.8 (1.1CjNCj- _The slug dart hits you.CjL #. #.#...###.#####.............#.......>...........#....o #.w....# ####@#.####. #...#<....$..##...#.#.###.#+...#.#.# ## ####.#.....# ###.# ### CjWU.oCjio7-30Cjԥ  Cubble the Poker #. #.#...  Merfolk ###.#####......  Health: 47/48 =======================- .............#  Magic: 6/6======================== .......>...  AC: 11Str: 16Cja3 ........#  EV: 5Int: 13 #......#  SH: 0Dex: 16 #.w.o..#  XL:  6 Next: 47% Place: Dungeon:3 #####@#.####.  Noise: ---------  Time: 2633.8 (0.0) Cj#...#<....$..  k) +6 whip "Haut" {flame, rElec} Cjզ ###...#.#.###.#  Zap: wand of flame (48) #.+...#.#.# CjB #.#...#.# #  ####.#.....#Cj w   dart slug Cj\#.......####.#  o   orc #.......# .... Cj#### #.......# .... You kill the ball python!The dart slug launches a dart at you. Cj_The slug dart hits you.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetCjا:Aim: a dart slug (95% to hit)Cj   Cubble the Poker #. #.#...  Merfolk ###.#####......  Health: 47/48 =======================- .............#  Magic: 6/6======================== .......>...  AC: 11Str: 16 ........#  EV: 5Int: 13 #......#  SH: 0Dex: 16 #.†.o..#  XL:  6 Next: 47% Place: Dungeon:3 #####@#.####.  Noise: ---------  Time: 2633.8 (0.0) #...#<....$..  k) +6 whip "Haut" {flame, rElec} Cj  ###...#.#.###.#  Zap: wand of flame (48) #.+...#.#.#  #.#...#.# #  ####.#.....# w   dart slug #.......####.#  o   orc #.......# .... #### #.......# .... The dart slug launches a dart at you. _The slug dart hits you.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: a dart slug (95% to hit)  You flog the dart slug! You burn the dart slug.Cj #. #.#...  ###.#####......  .............#  .......>...  ........#  #......#  #.†.o..#    ...$..  #.#.###.#  #.#.# #.# # ..#o   orc ###     _The slug dart hits you.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target  CjAim: a dart slug (95% to hit)  You flog the dart slug! You burn the dart slug.  You kill the dart slug!Cj r 8==4.9 (1.1 _The orc hits you but does no damage.Cj'Cj/i _Your Fighting skill increases to level 4!Cjc  Cubble the Poker #. #.#...  Merfolk ###.#####......  Health: 47/48 =======================- .............#  Magic: 6/6======================== .......>...  AC: 11Str: 16 ........#  EV: 5Int: 13 #......#  SH: 0CjoddDex: 16 #.†.o..#  XL:  6 Next: 48% Place: Dungeon:3 #####@#.####.  Noise: ==-------  Time: 2634.9 (0.0) #...#<....$..  k) +6 whip "Haut" {flame, rElec}  ###...#.#.###.#  Zap: wand of flame (48) #.+...#.#.#  #.#...#.# #  ####.#.....# o   orc Cj9e#.......####.#  #.......# .... #### #.......# .... You kill the dart slug! _The orc hits you but does no damage. _Your Fighting skill increases to level 4!Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (69% to hit)Cj   Cubble the Poker #. #.#...  Merfolk ###.#####......  Health: 47/48 =======================- .............#  Magic: 6/6======================== .......>...  AC: 11Str: 16 ........#  EV: 5Int: 13Cj  #......#  SH: 0Dex: 16 #.†.$..#  XL:  6 Next: 48% Place: Dungeon:3 #####@#.####.  Noise: ==-------  Time: 2634.9 (0.0) #...#<....$..  k) +6 whip "Haut" {flame, rElec}  ###...#.#.###.#  Zap: wand of flame (48) #.+...#.#.#  #.#...#.# #  ####.#.....# o   orc #.......####.#  #.......# .... #### #.......# .... _The orc hits you but does no damage. _Your Fighting skill increases to level 4!Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (69% to hit)  You hit the orc. You burn the orc.Cjk J #. #.#...  ###.#####......  .............#  .......>...  ........#  #......#  Cj I#.†.$..#    ...$..  #.#.###.#  #.#.# #.# # ..# ###    Cj 9-6.0 (1.1_Your Fighting skill increases to level 4!Hit: k) +6 whip "Haut" {flame, rElec}  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe (69% to hit)  You hit the orc. You burn the orc. _You kill the orc!CjM ...## #. #.####.#####............#...>...#...... #.†@$..# ####.#.####. #...#<....$..###...#.#.###.#Cje8=--70CjCjUCj H# ...##. #.#.###.#####...... .# .>... #.# #......# #.†.@..# #####.#.####. #...#<....$.. ###...#.#.###.##.+...#.#.##.#...#.#.Cj1 #####.#.....#.##.####.# CjW Cj @-8Cj5 Cjo N  You now have 196 gold pieces (gained 16).Cj) +9.0 (2Cj Cj* 1 _You see here a +0 hand axe.Cj,# ...### #. ##.#.... ###.#####...... .# .>... #.# #......# #.†.)@.# #####.#.####. Cj-#...#<....$.. ###...#.#.###.##.+...#.#.##.#...#.#.#####.#.....#.##.###.# Cj4Cj4,40.0 (1Cj9Cjj;CjLJ# ....### #. ##.#.... ###.#####...... ..# .>... #.# #......# #.†.).@# #####.#.####. #...#<....$.. ###...#.#.###.##.+...#.#.##.#...#.#.#####.#.....#.##.CjvZ####.# CjE!Cjc"B=1Cjj'CjE)CjW~CjCj߄CjCju  # ....### #. ##.#.... ###.#####...... ..# .>... #.# #......# #.†.)@.# #####.#.####. #...#<....$.. ###...#.#.###.#Cj  #.+...#.#.# #.#...#.#.# ####.#.....#.# #.####.#  #.# ....Cj <2CjV CjH Cj ` #....####. ##.#....###.#####...... .............# >...  #..#  #Cj †.)#####.#@####....#<....$....###...#.#.###.###... ## #.......# ....Cj\ <3Cjd Cjk Cj . ##.#....###.#####...... .............# .....>...  #........#  #..#.†.)..######.#.####.##...#<.@..$....###...#.#.###.###.+...#.#.# #.... .# #.......##....4CjCjCjo#. ##.#.... ###.#####...... .............# .........>... #........# #......# #.†.)..# #####.#.####.##...#<..@.$.###...#.#.###.###.#.+...#.#.# #.#...#.#.#####.#.....#.#Cjs[#.####.##.# .... #.# .... Cj~xCjdC5CjIP#. ##.#.... ###.#####...... .............# .........>... #........# #......# #.†.)..# #####.#.####.###.#...#<...@$.....####...#.#.###.###.#Cj%J#.+...#.#.# ..#.#...#.#.# ######.#.....#.##.####.##.# ....  #.# .... Cjq`Y6Cj6c .#. ##.#.... ###.#####...... ......# .........>... Cjdn #........# #......# ###.†.)..# ..#####.#.####.###.#...#<....@.....# ###...#.#.###.###.# #.+...#.#.# ... #.#...#.#.# #### 7Cj 8.0 (2 _You now have 208 gold pieces (gained 12).Cja4 G#. ##.#.... ###.#####.........#....>... ..##.# ..##......# ..## #.†.)..# ... #####.#.####.###.#...#<.# ###...#.#.###.###.# #.+...#.#.# #... #.#...#.#.# ##### 9.0 (1Cj5 CjI7 Cj#. ##.#....  ###.#####........  ....#...  .>......#  #.#....#  #......#....##  #.†.)..# .... # #####.#.####.###. #...#<.#  ###...#.#.###.###.#  #.+...#.#.# #...  #.#...#.#.# #####  .#.....#.#  .####.#    .# ....    .# ....    .##....   Cj=50CjCjCjS<#. ##.#....  ###.#####........  ....#...  .>......#  #.#....#  #......#....##  #.†.)..#..... ##. #####.#.####.###. #...#<.#  ###...#.#.###.###.#  #.+...#.#.# #... # #.#...#.#.# #####  .#.....#.#  ####.#  # ....  # ....  ##....  CjpCj&1CjCjCjp4Cj{Cj! #. ##.#....  ###.#####........  ....#...  .>......#  #.#....#CjO  #......#....##  #.†.)..#..... ##.  #####.#.####.###.....  #...#<.#CjBd  ###...#.#.###.###.#  #.+...#.#.# #... #  #.#...#.#.# ##### #.#.....#.# .####.# Cjr.# .... .# .... Cj7.##.... CjCj&2CjCj0 M ....### #. ##.#....l.###.#####.........#......>..#..#....# .....#....####  #.†.)..#.......#######.#.####@###..... #...#<.........##...#.#.###.###.##.+...#.#.# #... # l   frilled lizard (wandering)Cj1 K.lCj l3 _You encounter a frilled lizard.Cja8% ....####.. #. ##.#......###.#####......l......#......>..#.. ...#### CjC #.†.)..#..@....#######.#.####.###..... #...#<..........# #####.###.#+... #  #.#.# ##### ###.#.....###.#Cj]EK.lCj.MCjN&4CjZCjEdCjR} #. # .### ....####... #. ##.#.###.#####...............#l.....>..#.. ...####  #.†.)..#.......#######.#.####.###.....Cj #...#<..........########.###.+... #  #.#.# ##### ###.#.....###.#CjD.lCjCjQ&5CjCjCj+ #.  ##. #. .#### .....####....# #. ##.#.......#.####.#####.................#.............>....l#.. ...####  #.†.)..#.......#######.#.####.###..... #...#<..........########.###.+#... #  #.#.# ##### ###.#.....CjD=6Cjn$Cj*F _The frilled lizard bites you but does no damage.Cjp †You flog the frilled lizard! You burn the frilled lizard.Cj RCj6507.1 (1.1CjCj۽R _You kill the frilled lizard!Cj M .  # #. .#  ##.##. .### .....####... #. ##.##.####.#####.................#.................>..#........ ...#### #.†.)..#.......###. ..## ##Cj:) J-80Cj0 Cj3 { _You see here a frilled lizard corpse.Cj M# .  # .#  ##.##. .### .....####... #. ##.#.#.####.#####...........#@..........>....†.#.##.#CjQ #........ #......#....#### .Cj Cj G-9 _Cji Cj CjM# .  # #. .#  ##.##. .### .....####... #. ##.##.####.#####.........#...........>....†.#.##.#CjJ#........#....# .. .##. .#.##Cj‘Cjj'60CjCjCj 3Cj# CjE Cj ,Cjy Cj BCj ,Cjy Cjh Cj Cj Cj Cjz Cj  Cj Cj Cj Cj Cj CjT Cj Cj Cj Cj CjZ Cjt Cj< Cj Cj Cjq Cj CjE Cj Cj Cj ,Cj[" Cj$ Cj' Cj' Cjp) Cj+ Cj- CjJ. CjJ/ Cji1 Cj3 CjS3 Cj3 Cj`5 Cj6 Cj6 CjY7 Cj8 Cj9 ,Cj#; CjE< Cj= ,Cjs> CjC e  ###### ##CjD ? #....# #.#  #.##.# #.# .#  ####.##.# #.#######.#  ........####....#...  #####.#.......#.#.#  CjuD ####............@[#  ..#...#  ....>....†.#.##.#.#  ......#....#....#.#  ......#....######.#  .†.)..#.......###.#  CjE (##.#.####.###.....#  .#<..........######  .#.#.###.###.#  CjeI W  ###### ###  #....# #.. #  #.##.# #.# .#  .##.# #.#######.#  CjI .####....#...  .#.......#.#.#  .............@#  #.#  >....†.#.##.#.#  #....#....#.#  #....######.#  CjQJ †.)..#.###.#  #.#.####.###.....#  #<.######  #.#.###.###.#  CjO 0788.0)CjP ,9.1 (19Cj)T Cjf w _You see here a +2 pair of gloves.Cj3CjLCj Cj#Cj)f _CjC*Cj+Cjq-Cj/,Cj1Cj3Cj5Cj5Cji6CjL8Cjb:Cj:Cj;Cj>CjKCjLCj=N,CjNCjPCj^  You encounter an endoplasm.             #####   #.@.#   #.#.#  ###### ### #J#.#  #....# #.. ..#.##  #.##.# #.# ####..#  #.##.# #.#######.##  J   endoplasm (asleep) .....####....#....##.##.#.####Cj_T............[#Cja590.1 (11J.Cji~J1.1 (12CjfnCjp^ _The endoplasm quivers.Cj6 >        #####  #@..#  #J#.#  ###### ### #.#.#  #....# #.. ..#.##  #.##.# #.# ####..# #.##.# #.#.## .####....#....# #.#.#.#.#### #.[#   The endoplasm freezes you.7-2.0)  _You are frozen.Cj= ' Cj ?.  You flog the endoplasm! You burn the endoplasm.Cj SCj 5=3.2 (1.1Cj Cj  Cj2 ?_You kill the endoplasm!Cjh       #####  #.@.#  #.#.#  ###### ### #.#.#  #....# #.. ..#.##  #.##.# #.# ####..#  #.##.# #.#.##  ####....#....#  .#.#.#.####  #.[#  Cj....†.#.##.#.#  CjX CjY &7Cj] Cj` CjС} #####...# ##### ### ....# #.. ..#@## .### ####..#######.## ..#....#....#.#  CjϨCj#=Cj8CjuCj CjC #####...# ##### ### ....# #.. ..#.##### ####@.#######.#...####....#....# # ..#....######.#  Cj?DCjEMC9Cj #####...# ##### ### ....# #.. ..#.##### ####..######@## ....####....#....# #.#.......#.#.###.....## ..#.......###.#  700CjZ #####...# ##### ### ....# #.. ..#.##### ####..#######.## ....####....#...@# CjH#.#.......#.#.### ......[# ...## .####.###.....# CjfD Cj<1CjCjCj   #####  #...#  #.#.# # ### #.#.# #....# #.. ..#.## #.##.# #.# ####..# CjA E#.##.# #.#######.## .####....#..@.# #.#.#.#.#### #..[# .#.........# Cj .>....†.#.##.#.# .#....#....#.# .#....######.# )..#.###.# #.####.###.....# CjV Cj &2Cj Cjt Cj~   #####  #...#  #.#.#  ###### ### #.#.#  #....# #.. ..#.## Cj  #.##.# #.# ####..# #.##.# #.#######.## .####....#.@..# #.#.#.#.#### #...[# .#.........# .>....†.#.##.#.# .#....#....#.# .#....######.# .)..#.###.# .#.####.###.....# Cj Cj &3Cj  Cj$ Cj{Cj%}CjCjCjnCjCjCjCjd(  #####  #...#  #.#.#  ###### ### #.#.#  #....# #.. ..#.##  #.##.# #.# ####..# #.##.# #.#######.## .####....#@...# #.#.#.#.#### #...[# .#.........# .>....†.#.##.#.# Cj.#....#....#.# .#....######.# †.)..#.###.# #.#.####.###.....# Cj<4CjCjCj> #####...####### ###....# #.. ..#.##### ####..# ########.# .......####....#....# ####.#.......#.#@####.............[# .......#..........#.##..# #<..........######  5Cj  ...####### ###....# #.. ..#.####.# #.# ####..# ###.#######.## .......####....#....# ####.#.......#.#.####.............@# .......#.>....†.#.##.##..####### #.#.###.###.#  Cj <6Cj  _You see here a +2 pair of gloves.CjI7 _m - a +2 pair of glovesCjh+Cj,Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn) Cj)- d - an orb of guile (worn)  f - a +0 plate armour (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance  m - a +2 pair of gloves Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)CjR-Cjm - a +2 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (11.0 -> 14.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.CjCjaCj#...#   Cubble the Poker#.#.#   Merfolk###### ### #.#.#   Health: 48/48 ========================#....# #.. ..#.##   Magic: 6/6========================#.##.# #.# ####..#   AC: 11Str: 16 ###.##.# #.#######.##   EV: 5Int: 13 .......####....#....#   SH: 0Dex: 16 ####.#.......#.#.####   XL:  6 Next: 50% Place: Dungeon:3 ###......jm9;49m.......@#  Noise: ---------  Time: 2707.2 (0.0) .......#.........#  k) +6 whip "Haut" {flame, rElec} ...>....†.#.##.#.#  Zap: wand of flame (48) .....#....#....#.# .....#....######.# †.)..#.......###.#   #.#.####.###.....#   #<..........######   #.#.###.###.#  The endoplasm freezes you. _You are frozen.  You flog the endoplasm! You burn the endoplasm. _You kill the endoplasm! _You see here a +2 pair of gloves. _m - a +2 pair of glovesCjN 4CjD Cj+  You start putting on your armour.8.2 (1CjF CjVU A9.2 (2CjHh Cj X10.2 (3Cj W1.2 (4Cjȟ W2.2 (5Cj 4 _You continue putting on your +2 pair of gloves. x5Cjz  _You finish putting on your +2 pair of gloves.Cjc|Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  m - a +2 pair of gloves (worn)b - a +0 leather armour  j - a +0 cloak of corrosion resistance Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)Cjw j - a +0 cloak of corrosion resistance. A cloth cloak. Base armour rating: 1 Cjb'Of corrosion resistance': It protects you from the effects of acid and corrosion. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (14.0 -> 15.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Cj_CjpxCj_X#...#   Cubble the Poker#.#.#   Merfolk###### ### #.#.#   Health: 48/48 ========================#....# #.. ..#.##   Magic: 6/6========================#.##.# #.# ####..#   AC: 14Str: 16 CjP###.##.# #.#######.##   EV: 5Int: 13 .......####....#....#   SH: 0Dex: 16 ####.#.......#.#.####   XL:  6 Next: 50% Place: Dungeon:3 ###.............@#  Noise: ---------  Time: 2712.2 (0.0) .......#.........#  k) +6 whip "Haut" {flame, rElec} ...>....†.#.##.#.#  Zap: wand of flame (48) .....#....#....#.#Cj .....#....######.# †.)..#.......###.# Cj  #.#.####.###.....#   #<..........######Cj   #.#.###.###.#   Cj_You kill the endoplasm! _You see here a +2 pair of gloves. _m - a +2 pair of glovesCjNYou start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.CjCj _CjbCjf  You start putting on your armour.Cj8+3.2 (1CjCjoCjި+4.2 (2CjͱCjA5.2 (3CjCjCj0+6.2 (4CjkCjuCj+7.2 (5CjpCjY 5 _You continue putting on your +0 cloak of corrosion resistance. x5CjCjCjtr _You finish putting on your +0 cloak of corrosion resistance.CjwCj uGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)b - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)Cj` {b - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 7.0 (15.0 -> 8.0). Your EV would increase by 8.3 (5.3 -> 13.6). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Cj #...#   Cubble the Poker#.#.#   Merfolk###### ### #.#.#   Health: 48/48 ========================#....# #.. ..#.##   Magic: 6/6========================#.##.# #.# ####..#   AC: 15Str: 16 ###.##.# #.#######.##   EV: 5Int: 13 .......####....#....#   SH: 0Dex: 16 ####.#.......#.#.####   XL:  6 Next: 50% Place: Dungeon:3 ###.Cj ............@#  Noise: ---------  Time: 2717.2 (0.0) .......#.........#  k) +6 whip "Haut" {flame, rElec} ...>....†.#.##.#.#  Zap: wand of flame (48) .....#....#....#.# .....#....######.# †.)..#.......###.#   #.#.####.###.....#   #<..........######   #.#.###.###.#  You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.  You start putting on your armour. _You continue putting on your +0 cloak of corrosion resistance. x5 _You finish putting on your +0 cloak of corrosion resistance.8.2 (1 _You droCjp p a +0 leather armour.CjBCj4KCj.vCjJCjCjBCj͵CjXCjCjCjCjCj%Cj,CjCjCjBCjCjXCjjCj%Cj6Cj@  You see here a +0 hand axe.CjCj _CjZCj# #....# #...... #.##.# #.##### ####.##.# #.##### # ........####....#. #. #####.#.......#.#. .###.#####.............[ ..............#......... <.........>....†.#.##.#. #...@....#....#....#.48.2 (30.0) ###......#....######. #.†.)..#.......###. #####.#.####.###..... #...#<..........###CjY$$## ###...#.#.###.###.# #.+...#.#.# #.....# #.#...#.#.# ####### ####.#.....#.#Cj+CjH,,9.2 (31Cj6Cj79 _Found a stone staircase leading up.CjY3Cj,CjC,Cj},Cj&Cj Cj You encounter 2 goblins. ######  #....# #.... #.##.# #.### ## ####.##.# #.### #. ........####.... #. #####.#.......#.#.###.#####...........g.......#......g.<...>....†.#.######........#....#... ###......#....##### #.†.)..#....... #####.#.####.###... gg 2 goblins (asleep) #...#<......### ###...#.#.###.###.# #.+...#.#.# #.....#j0H.g50.2 (1.0).ggg==1.2 (2 _The goblin shouts! x2Cj0a  ######  #....# # #.##.# #. #######.##.# #. #...#### #.######.#.##.#.###.######.g.#Cja *.g<.........>....†.#.###........#....# ###......#.... #.†.)..#. #####.#.####.### #...#<... ###...#.#.###.###.# Cj-b y #.+...#.#.# #.....#Cjc $.gCje .gCjn Cjn 4--2.2 (1Cjv Cj Cj1  ######  #....# # #.##.# #. #######.##.# #. #...#### #.######.#. #.#.###.##### # #..g.# ..g.>....†.#. #.#.#....# ###......#.... #.†.)..#. #####.#.####.### #...#<..  ###...#.#.###.###.#  #.+...#.#.# #.....#.g<gCj Cj A--3Cj Cj Cj! ###### # #....# ##. #.##.# #.#.. #######.##.# #.... #..####.. #.######.# #.#.###.###### #...g.# ...<g.>....†.#. ##.#.#....# ###......#.... #.†.)..# #####.#.####.### # #...#<. # ###...#.#.###.###. # #.+...#.#.# #.....Cj=4 _The goblin hits you but does no damage. x2Cj& ] )  You hit the goblin. You burn the goblin.Cj    goblinYou kill the goblin!Cj 515.3 (1.1Cj8 S _The goblin hits you but does no damage.Cj/q#..... ######  #..... #....# # #..... #.##.# # #..... #.##.# # ...:. #.#### ... #.######.# #.#.###.###### #....#..<g.>....†.##.#.#....#. ###......#.... #.†.)..# #####.#.####. ## #...#< .# ###...#.#.###.### .# #.+...#.#.# #Cj9Cj4:%60Cjv[ _Found a parchment of Malign Gateway. The goblin hits you but does no damage. _You see here a +0 club.Cj#\C7.4 (1.1Cjo _You hit the goblin but do no damage. The goblin hits you but does no damage.Cj` )You hit the goblin. You burn the goblin.Cjʩ8.5 _You kill the goblin!Cj 7 #.....###### #....#####.######.....:. #..........###... #.######.#.....#.#.###.#####... ###...#...)............# .........<>....†.# ##########..#... . #####. .##.#...#.#.# ##### -90  Things that are here: _a +0 dagger; a goblin corpseCj  #..... ######  #....... #....#  #......# #.##.#  ##......##.##.#  .....:.. #. ...... #.######.#. #.#.###.######.#...).#..@).>....†.#.#.#...... ###......#.... #.†.)..# #####.#.####.#Cjd  #...#<.# ###...#.#.###. ..#Cj  #.+...#.#.# # ..# #.#...#.#.# CjD Cjy H-60 _Cj Cj a _There is a stone staircase leading up here.Cjq\M####........ # ###......########.##.# .....:..##..........### ...... #.######.# . #.#.###.#####..... #### ....#..@)....#. .......<)..>....† ####...#######......###......#.....Cj~`1 _CjsQM##...... #####... #. ###......########.##.# ......:..##..........###.........##.######.# . #.#@###.#####..... #### ....#...)....#. .... .......<)..>....† #### ....#######........#..... .CjVVCjV&2Cj^Cj_Cjsz*M ###...... .####...  ###......########.##.# :..##..........###.......@.##.# Cjz....#.#.###.#####..... #### ....#...)............#. .... .......<)........>....†............#..CjzV ...Cj{<3CjCjCjm. M #### .####...  ###......########.##.# :@.##..........###.....#.# ....#.#.###.#####..... #### ....#...)............#.........<)..# ....Cj; <4CjF Cjy B #......# #......# ###......# #.# ###### #.. #....# #......# #.##.##......##.##.# #.@..##. #.##.######.# #.#.#.###.######..#...).#. <.......<)..>....†Cj # .....#######.#..... ###......# ... #.†.)..# . #####.#.####.Cj <5Cj. Cj _Found an escape hatch in the ceiling.  You pick up a parchment of Malign Gateway and begin reading...CjG A6.5 (2CjoH G _You add the spell Malign Gateway to your library.CjICjBCj,CjCj|CjCjdCj Cj\ ,CjA Cj  Cj ,Cj' ,Cj, ,Cj. Cj(2 Cj4 ,Cjc@ XCj@ Cj0S XCjG] XCja Cjrc ,Cj{d Cji Cjrl ,Cj^m Cjr Cjs Cj!t Cju Cj{ P  There is a stone staircase leading up here.Cj| Cj}  _Cjp Cj^ $  Things that are here:Cj a  a +0 dagger; a goblin corpseCj Cjs  _CjT Cj< Cj CjU XCj Cj ,Cj. 4  You see here a dart slug corpse. _Cj+ `CjA BCj nCja BCj XCj Cj Cj) Cj Cj Cj BCj Cj  ,Cj< Cj Cj ,CjC Cj# Cj' ,Cj' Cj+ Cj- ,CjE0 Cj2 Cj4 Cj 6 Cj6 Cj9 Cj; ,Cj= Cjbt  Things that are here:  a +0 club; a +0 leather armour; the goblin skeleton of Ijyb _Cjv  You see here a +0 spear. _Cj nCj ,Cjt XCj Cj Cj͐ ,Cj8 Cj BCj* Cj@ Cjٳ Cjǵ Cj) Cji CjJ   You see here a +0 club. _Cjci `Cjk ,Cj~m Cjp Cjr ,Cjt Cju Cjw Cjx Cj| Cj  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton Cj _Cj #.######....######............................<... ###.##...########.....#.###..)#### #.............# #.....#.####..### #..... #....###### ###### ##.#).....#  #@#......# 832.5 (66.0) ##.....#  ####.....#  .... #.....# ... #.....# [. #.....######### ##......)... #.....##... #.....##.....Cj/ ,3.5 (67Cj- Cju ( _Found a ring mail.CjCjU 3Cj$  You encounter an endoplasm. ......................< ###.##...########... #.###..)#### ........# #.####..### #....###### ######### ##.#).....# .J...##.#........@#######.. #..........)J   endoplasm (asleep).##..#:....##.......J0.0)J4.5 (1Cj)7CjJ^ _The endoplasm quivers.Cj  .< . ###.##...# #.###..)#### # ........# # #.####..### # #....###### ## ##.#).....##..J..##.#......##.##.....##.....#####.....##.... #.....##... #.....##[. #.....#. ##......)# #.....## #.....## #:....##Cj .JCj<5CjmCjCj   .< . ###.##...# #.###..)#### # ..# # #.####..### #..#....######  #####.##.#).....# #...J.##.#......# #.##.....# #.....#####.....# #..... #.....# #..... #.....# #[.... #..... #..... ##......) ###### #.....## #.....## #:....##Cj %.JCj$ <6CjV1 Cj ......................< Cubble the Poker . ###.##...########... Merfolk #.###..)#### #... Health: 48/48 ======================== ........# #... Magic: 6/6======================== #.####..### #... AC: 15Str: 16 ..#....###### #### EV: 5Int: 13 #####.##.#).....#  SH: 0Dex: 16 #.....##.#......#  XL:  6 Next: 51% Place: Dungeon:3 #....J@..##.....#  Noise: ---------  Time: 2836.5 (0.0) #.....#####.....#  k) +6 whip "Haut" {flame, rElec}  #..... #.....#  Zap: wand of flame (48) #..... #.....#  #[.... #.....####### #..... ##......).... J  jF0m endoplasm ###### #.....##.... #.....##.... #:....##.... _Found a ring mail.  You encounter an endoplasm. _The endoplasm quivers.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)Cj......................< Cubble the Poker. ###.##...########... Merfolk#.###..)#####... Health: 48/48 ========================........##... Magic: 6/6========================#.####..####... AC: 15Str: 16..#....###### #### EV: 5Int: 13Cj 9#####.##.#).....#SH: 0Dex: 16#.....##.#......#XL:  6 Next: 51% Place: Dungeon:3#....J@..##.....#Noise: ---------  Time: 2836.5 (0.0)#.....#####.....#k) +6 whip "Haut" {flame, rElec} Cj #..... #.....#Zap: wand of flame (48)Cj8]#..... #.....##[.... #.....########..... ##......).... J   endoplasmCj[]###### #.....##....#.....##....Cjzb#:....##.... _The endoplasm quivers.CjgHit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetCjnAim: an endoplasm (89% to hit)  You completely miss the endoplasm.CjDThe endoplasm freezes you.Cjc7-=7.6 (1.1CjCj  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target  Aim: an endoplasm (89% to hit)  You completely miss the endoplasm.Cj6gThe endoplasm freezes you. _You are frozen.Cj8.7 _You hit the endoplasm but do no damage. The endoplasm completely misses you.Cj$ I .  You flog the endoplasm! You burn the endoplasm.29.8 _You kill the endoplasm!Cj- . . ###.##...# #.###..)#### # .# # #.####..### # ..#....######  #####.##.#).....# #.....##.#......# #.##.....# #.....#####.....# #.....# #.....# #.....# #.....# #[....# #..... #.....# ##......) ####### #.....## #.....## #:....##8=-400Cj%  . ###.##...# #.###..)#### # .# # #.####..### # ..#....######  #####.##.#).....# #.....##.#......# #.##.....# #.....#####.....# #.....# #.....#  #.....# #.....# #[....# #..... #.....# ##......) # #.....## #.....## #:....##-1Cj =Cj Cj^ f #..#..#....#  #..........##  ### #...........#  ..# #....<.#....#  #.###.######....#####.#............... .....#.###.##...###.######.###.###..)####>.!....@..........# 50.8 (9###########.####..### #....#....#### #####.##.#).... #.....##.#..... #........##.. #.....#####..#.....# #..#.....# #..Cj Cja4 ~1.8 (10.0)  _Found a stone staircase leading down.Cj+T  #..#..#.. Cj  #........   ### #..   ..# #....<.#.   #.###.######.   ###.#  # .....#.###.##.   #.######.###.###..)#   #>...........#   #####.####..#   ...   #####.##.#   #.....##.#   #........#   #.....####   #.....#   #.....#6.8 (5.0)CjuA7.8 (6Cj CjSCj-_o - a ruby potionCjCj# r  There is a stone staircase leading down here. _Cjt CjK CjZ ,Cj Cj: CjX Cj CjD Cj Cjj Cj Cj Cjp  Cj  Cj4! /You encounter an endoplasm.Cjn! CjK( Cj(  Cj$) % Cjb)  Cj) % Cj*  Cjo* :########## Cj*  Cj+ Z#........# CjF+  Cj+ #........# # #####Cj+  Cj+, ###........# . #Cji,  Cj, f#..........# ##.#.###Cj-  CjM- F#..........+ #..#..#.Cj-  Cj- ~#....@.....# #Cj. .Cj.  Cj"/ #...###..#### #.......Cje/  Cj/ ###.#...J...# #....<.#Cj/ CjO0 x#.#.# ##.###.#####Cj0 Cj0 C#...#####.#.........Cj1 Cjn1 ##..........#.###.## J   endoplasm (asleep)Cj1 Cj1 8#.######.###.###..)Cj82  Cj2 8#>.................Cj2 Cj7 ############.####..Cj8 Cj= Cj)> 67.8 (1Cja> 0.0)Cj> JCj> .CjF Cj>G JCj~G CjG CjH Cj3I %8.8 (11CjO Cj.CjO ................ ############.####.. _o - a ruby potion _There is a stone staircase leading down here.  You encounter an endoplasm. _The endoplasm quivers.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetCj Cubble the Poker Merfolk ##########Health: 48/48 ======================== #........#Magic: 6/6======================== #........# # ##### AC: 15Str: 16 ###........# . #.... EV: 5Int: 13 #..........# ##.#.### SH: 0Dex: 16 #..........+ #..#..#. XL:  6 Next: 52% Place: Dungeon:3 #....@.....# #....... Noise: ---------  Time: 2868.8 (0.0) #...###J.#### #....... k) +6 whip "HCj?aut" {flame, rElec}  ###.#.......# #....<.# Zap: wand of flame (48) #.#.# ##.###.###### #...#####.#......... ##..........#.###.## J   endoplasm #.######.###.###..) #>................. ############.####.. _There is a stone staircase leading down here.  You encounter an endoplasm. _The endoplasm quivers.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetOkay, then. Cja(_Cj<J.9.8 (1 _Cjd   Cubble the Poker  Merfolk ##########  Health: 48/48 ======================== #........#  Magic: 6/6======================== #........# # ##### AC: 15Str: 16 ###........# . #.... EV: 5Int: 13 #..........# ##.#.### SH: 0Dex: 16 #..........+ #..#..#. XL:  6 Next: 52% Place: Dungeon:3 #....@J....# #....... Noise: ---------  Time: 2869.8 (0.0) #...###..#### #....... k) +6 whip "Haut" {flame, rElec}  ###.#.......# #....<.# Zap: wand of flame (48) #.#.# ##.###.###### #...#####.#......... ##..........#.###.## J   endoplasm #.######.###.###..) #>................. ############.##Cjv ,##..Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target _Okay, then.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)Cj   Cubble the Poker  Merfolk ##########  Health: 48/48 ======================== #........#  Magic: 6/6======================== #........# # ##### AC: 15Str: 16 ###........# . #.... EV: 5Int: 13 #..........# ##.#.### SH: 0Dex: 16 #..........+ #..#..#. XL:  6 Next: 52% Place: Dungeon:3 #....@.....# #....... Noise: ---------  Time: 2869.8 (0.0) #...###..#### #....... k) +6 whip "Haut" {flame, rElec}  ###.#.......# #....<.# Zap: wand of flame (48) #.#.# ##.###.###### #...#####.#......... ##..........#.###.## J   endoplasm #.######.###.###..) #>................. ###Cj? H#########.####..Press: ? - help, Dir - move target _Okay, then.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)  You flog the endoplasm! You burn the endoplasm.Cj a ##########  #........#  #........# #  ###........# .  #..........#  #..........+  #....@.....#  #...###..####  ###.#.......# #....< #.#.# ##.# #..# ##. #.)  #>..   Cj =CjY 70.9 (1.1Cj) Cj  Cj 5_Okay, then. Cj 7 Hit: k) +6 whip "Haut" {flame, rElec}Cj( BPress: ? - help, Dir - move target  Cj| HAim: an endoplasm (89% to hit)  Cj 5You flog the endoplasm! You burn the endoplasm. Cj, B_You kill the endoplasm!CjO } Cjg _You open the door.  There is an open door here. _Cjj Cjk Cj*m Cjp Cjq Cjr Cjv  Cjgw Cjw T_l - 3 bubbling coppery potions (gained 2)Cjy Cjz Cj { Cj| Cj %Cj Cjץ Cj CjB  Cj 5##########Cj  Cj: 5#........#Cjv  CjΧ U#........############### Cj z ###........##....#.......# Cj p #..........##@##.#.###...# Cj -CjO 81.9 (11.Cj 0) Cj { #..........'..#..#..#....# Cj& #..........####..........## Cj { #...###..#### #...........Cjϫ # Cj! ###.#.......# #....<.#....#Cji  Cj &#.#.#####.###.######....####Cjw Cj  Cj F#...#####.#.................Cj  Cj F##..........#.###.##...#####Cj  Cjo 5#.######.###.###..)####Cj !Cj Cjt -Cjǹ Cj Cj  Cj> Cj 7_Done exploring.Cj0.0)....'.... Cj?_Done exploring.Cj 3CjCjCj Cj_Cj[@  There is an open door here.CjXCj  _CjCjCj,CjCjCjCjCjCj@Cj+CjoCjCjCjfCj7,CjKCjCjBCjdCjCjCjCjcCjhCji,CjCjCj`CjCjCj  ###........##....#......  #..........##.##.#.###..  #..........'..#..#..#...  #..........####.........   #...###..#### #.........   ###.#.......# #....<.#.. Cj   #.#.#####.###.######..   #...#####.#...........   ##...@......#.###.##..92.9 (11.0)   #.######.###.###..)## Cj   #>.......#   ############.####Cj ..##  #....#....  #####.##.#)   #.....##.#.   #........##   #.....#####Cj E Cjf Cj!CjICj۽Cj*CjYCjCjCjNCj-nCj4Cj|CjCjanCj  #...'..#..#..#  #..........####....  #...###..#### #...  ###.#.......# #....<Cjs  #.#.#####.###.#####  #...#####.#......  ##..........#.###.#  #.######.###.###  #........6.9 (4.0)Cj  ############.####. #....#.Cj  #####  #.....## Cj! #.......  #.....## Cj\ #  #.....#Cj9CjjCjc _There is a stone staircase leading down here.Cj Cj lRead which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportations - a scroll of summoning  c - a scroll labelled INUMAGASS GUQE  d - a scroll labelled KEJ IDUONEANG Cj}  e - a scroll labelled VETIVUSS QICH [!] read|quaff|evoke[?] describe selectedCjOCj!VCj[E #..........'..#..#..# Cubble the Poker #..........####...... Merfolk #...###..#### #...... Health: 48/48 ======================== Cj9\###.#.......# #....<. Magic: 6/6======================== #.#.#####.###.##### AC: 15Str: 16 #...#####.#........ EV: 5Int: 13 ##..........#.###.# SH: 0Dex: 16Cj\ #.######.###.###.. XL:  6 Next: 52% Place: Dungeon:3 #@................ Noise: ---------  Time: 2896.9 (0.0) Cj\ ############.####. k) +6 whip "Haut" {flame, rElec}  #....#. Zap: wand of flame (48)Cj ]3 #####.## Cj.]+#.....## #.......CjK] #.....##Cjh]  #.....# Cj]#.....# Cj]8_There is an open door here. Cj]_l - 3 bubbling coppery potions (gained 2) _Done exploring. _Done exploring. Cj_p_There is an open door here. _There is a stone staircase leading down here.Cjn §§§§§#§§§#§§§§§§§Cjo§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled KEJ IDUONEANG, it crumbles to dust.Cj>p+7.9 (1CjBvCj+y0 _It was a scroll of poison.Cj Cj Cj$ Cj. <8Cjk Cja&4Cj ###. .......  ##... .......  ###...>#.....##  ∩............. Cj #...........#  ...........  #[.....#  #.@# #..# #..#  ##.+ #.# #.# ..# ... CjS/900.4 (2.5CjVCjw _You climb downwards.  Found a leather armour. Found Roneitoi's Neck Hole.  Found a stone staircase leading down.Cja _There is a stone staircase leading up here.Cjm M ## ..###.# ### ##... .......###...>#.....##.∩..#.##...........#[@....#<###+##..#...Cjtv Cjzw 41.4 (1.0 _CjI} CjG CjŻ5 ##$..###.# ###.. ##...#. ###...>#.....## .∩. #.# #. #@.....# #.<###+# #..#  #..#  ##.+ Cj#.# #.# ..#  ...CjwCj&2CjCjL{ _Found 11 gold pieces. _You see here a +0 leather armour.Cj,# RM . .#  ##$..###.# ###.. ##......###...>#.....##..∩..#.##.....###[.....##<###+#Cj$ T#..#.#Cj, Cj- -3 _CjA7 Cju8 Cj M##  . .#  ##$..###.# ###... ##.....###...>#.....##..∩..#.###...........###[.....###.<###+#.#Cj&4CjCj)CjY ##. ...# ##$..###.# ###......... ##...#........###...>#.....##.∩. #.# ##. ###[.....## #.<###+# #..# #..# ##.+  #.#  #.#Cj=c<5CjgCj˽` ##.# ...# ##$..###.# ###.......... ##...#........###...>#.....##.∩. #.# ##. ###[.....## #.<###+# #..# #..# ##.+ #.#  #.#Cj<6CjRCjmCjD  ##.# ...# ##$..###.# ###.......... ##...#........###...>#.....##.∩. #.# ##. ###[.....## #.<###+# #..# #..# ##.+  #.#  #.#Cj4 Y7Cj5M ..## ...#  ##$..###.# ###...... ##...#.......###...>#.....##.....∩......###.#. ##...........###[.....##..#CjCj &8CjCjCj  .. ##.# ...# ##$..###.## ###.........#.. ##...#.#....###...>#.....###.....∩.#....###Cj6 .##.. ##.# ###[..## #.<#+# #..# #..#  ##.+  #.#Cj<9CjCj"Cj .. ##.# ...## ##$..###.# #.# ###. #... ##...#. #....###...>#.....## #...... #....###.# #... ##.Cj ### ###[...## #.<###+#  #..#  #..#  ##.+  #.#Cj=10CjCjh _There is an entrance to Roneitoi's Neck Hole here.Cjx Welcome to Roneitoi's Neck Hole! What would you like to do?  a -  420 gold an amulet of dissipation (unknown)b -  420 gold an amulet of guardian spirit (unknown)  c -  420 gold an amulet of magic regeneration (unknown)  Cjj d -  63 gold a +0 cloak  e -  301 gold a +0 cloak of air  f -  168 gold a scarf of invisibility  g -  168 gold a scarf of shadows You have 208 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listDj~ Djϝ Dj WCubble the Poker..Merfolk##.#Health: 48/48 ========================...#DjI Magic: 6/6========================###$..###.#AC: 15Str: 16#.# ###.........EV: 5Int: 13#... ##...#.......SH: 0Dex: 16#....###...>#.....##XL:  6 Next: 52% Place: Dungeon:4#.....@.............Noise: ---------  Time: 2910.4 (0.0)#....###...........#Dj k) +6 whip "Haut" {flame, rElec} #... ##...........Zap: wand of flame (48)### ###[.....##Djצ p#.<###+##..##..###.+#.#Dj Found a leather armour. Found Roneitoi's Neck Hole.  Found a stone staircase leading down. _There is a stone staircase leading up here. _Found 11 gold pieces. DjM {_You see here a +0 leather armour. _There is an entrance to Roneitoi's Neck Hole here.Dj 4Dj? Djr Dj&IDjE*DjU,Dj0P _Dj:2Djx2Djm3Djr5Dj7,DjO9Dj;DjL=Dj=Dj>Dj@DjBDjXCDjDDjFDjIDjJDjJDjsMDjHP,DjQDj}U,DjVDj]t#...... .... #...... ..... #..... ..... #.... .... .... ... ..##.# ....# # ##@..###.# Dj ^8.4 (8#.# ###... #... ##...#....... #....###...>#.....###.....∩.............#....###...........Dj6^!#... ##...........### ###[.....##.Dja^G#.<###+#Dj_DjjU _You now have 219 gold pieces (gained 11).Dj<Dj==Dj>DjGBDjlIXDjyK,DjLDjNDj~k##.... .... #..... ... #.....##.# #........# ##...###.## ###......... ##...#.......###...>#.....## #.....@.............24.4 (6 #....###.....# #... ##........... ### ###[.....##. #.<###+# #.. #..# ##.+ #.#DjQmDj ph _There is an entrance to Roneitoi's Neck Hole here.Dj Dj\ (Welcome to Roneitoi's Neck Hole! What would you like to do?  a -  420 gold an amulet of dissipation (unknown)b -  420 gold an amulet of guardian spirit (unknown)  c -  420 gold an amulet of magic regeneration (unknown)  d -  63 gold a +0 cloak  e -  301 gold a +0 cloak of air Dj f -  168 gold a scarf of invisibility  g -  168 gold a scarf of shadows You have 219 gold pieces. DjQ [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)Dj [A-G] put item on shopping listDjb  a -  420 gold an amulet of dissipation (unknown)  b $  e -  301 gold a +0 cloak of air You are short 201 gold pieces for the purchase.[Enter] buy shopping listDjC Dj ##.... ....Cubble the Poker#..... ...Merfolk#.....##.#Health: 48/48 ========================#........#Magic: 6/6========================###...###.#AC: 15Str: 16#.# ###.........EV: 5Int: 13#... ##...#.......SH: 0Dex: 16#....###...>#.....##XL:  6 Next: 52% Place: Dungeon:4Dj ]#.....@.............Noise: ---------  Time: 2924.4 (0.0)#....###...........#k) +6 whip "Haut" {flame, rElec} #... ##...........Zap: wand of flame (48)### ###[.....##.#.<###+##..##..###.+#.# _There is a stone staircase leading up here. _Found 11 gold pieces. _You see here a +0 leather armour. _There is an entrance to Roneitoi's Neck Hole here. _You now have 219 gold pieces (gained 11). _There is an entrance to Roneitoi's Neck Hole here.Djd Dj Dj Dj- h _You can access your shopping list by pressing '$'.DjvDjwDj5yDj{Dj~Dj|P _Dj[ ##.... .... #..... ... #.....##.# #........# ## ##...###.# #.## ###... #...## ##...#....... #....###...>#.....## #...@.∩..DjH5.4 (1 #....###..# #...#. ##.... #### <. ###[.....##.### #.<###+# #..#  #..#  ##.+ Dj{C #.#DjCDjɐ+6.4 (2DjDjv9 _Found a stone staircase leading up.DjjDjjDjIkDj^nDjoDjtBDjgvDj9w,DjxDjzDjzDjf{Dj}DjSDjDjBDj1DjDjDjVDjDj,DjDjvDjŒ,DjˍDjDjƓ,Dj۔Dj+Djޘ,DjԙDjDjDjSDjDjW  There is an entrance to Roneitoi's Neck Hole here.Dj̤Dju _DjDjDj ,DjDjDj,DjޯDjDjDjDjڴDjUDjDjFDj*DjݺDjDjLDjDjTDj#.......... #......... .... #.............. #....... ..... ##.....#.... #.....< ... #.....##.# #....@...# 42.4 (16.0)### ######...###.# #.### ###......... #...## ##...#......Dj.#....###...>#.....###.....∩............#....###...........##...#..##..........####.<.####[.....##.DjB3.4 (17DjDj9 _Found a stone staircase leading up.DjX@3Dj~ADjvDjADjDj XDj DjP  There is a stone staircase leading up here.Dje  You encounter a jelly.Dj$,#..!J....|.#####..... #..... #....... #..............#..............#.............##...... #.....<.....#  #.....##.##.#  #........#### ######...###.Dj%1##.### ###......... J   jelly (asleep)#...## ##...#.......#....###...>#.....###.....∩.............Djm+ .J5.4 (2.0)  Found a thin runed staff and a puce potion.Dj3OJDj4+6.4 (3Dj|<Dj?Z _The jelly quivers.Dj.......## !.....|.####J#.#.....@.......#.....#.......<.....##.##.##.# #........# .### ######...###.#### ###..## ##.....###...>#.....##.JDjDjG+7.4 (1DjDjDj5 1 .......## !.....|.####.J#.##.......#.....#......<.....####.##.# #........# .## ######...###.#### ###..## ##......J8DjwJ> .......## !.....|.####.J.##.......#.....#......<.....####.##.#  #........# ..## ######...###.#### ###..DjRO.JDjZDj2[9DjbDje; _Found a stone staircase leading down.Dj^?  Cubble the Poker #>........#  Merfolk #.........#  Health: 48/48 ========================Dj?] #.........##  Magic: 6/6======================== #..!.....|.####  AC: 15Str: 16 Dj/@#..............  EV: 5Int: 13 #..............  SH: 0Dex: 16 #..............  XL:  6 Next: 52% Place: Dungeon:4 #.....J@.......  Noise: ---------  Time: 2949.4 (0.0) #..............  k) +6 whip "Haut" {flame, rElec} DjS@ ##.............  Zap: wand of flame (48) ##.....#...... Dj@ #.....<.....##  #.....##.##.#  J   jellyDj@4 #........# ..# Dj@O ### ######...###.#  #.### ###......... Dj@Found a thin runed staff and a puce potion. _The jelly quivers. _Found a stone staircase leading down.  Dj:A6Hit: k) +6 whip "Haut" {flame, rElec}DjoA_Press: ? - help, Dir - move targetAim: a jelly (92% to hit)Dj6]Cubble the Poker#>........#Merfolk#.........#Health: 48/48 ========================#.........##Magic: 6/6========================#..!.....|.####AC: 15Str: 16#..............EV: 5Int: 13#..............SH: 0Dex: 16#..............XL:  6 Next: 52% Place: Dungeon:4#.....J@.......Noise: ---------  Time: 2949.4 (0.0)#..............k) +6 whip "Haut" {flame, rElec} ##.............Zap: wand of flame (48)##.....#......#.....<.....###.....##.##.jq^cm#J   jelly#........# ..#### ######...###.##.### ###......... _Found a stone staircase leading down.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: a jelly (92% to hit)  You flog the jelly! You burn the jelly. Your hands burn!  The jelly is severely wounded.7-=50.5 (1.1DjdDjg  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target  Aim: a jelly (92% to hit)  You flog the jelly! You burn the jelly. Your hands burn!  The jelly is severely wounded. _The jelly hits you but does no damage.Djo_ [ .  You hit the jelly. You burn the jelly.Dji (Dj!o 8=661.6 _You kill the jelly!Djv Djy h _Your Dodging skill increases to level 6!Dj #>.# #.# #.## #..!.....|.#### #. #. #. #. #. ##. ##.....#...... #.....<.....##  #.....##.##.#Dj #........# ..# ### ######...###.#  #.### ###.DjDj;-20 _DjMDjDj{o #>.# #.# #.## #..!.....|.#### #. #. #. #. #. ##. ##.....#.. #.....<.....## #.....##.##.# #........# ..#  ### ######...###.#  #.### ###.Dj+Dj@-3DjDjkDjQ1 #>.# #.# #.## #..!.....|.#### #. #. #. #. #. ##. ##.....#... #.....<.....## #.....##.##.#  #........# ..# ### ######...###.#  #.### ###.Dj/Dj&4DjDjMDj{  #>.# #.# #.## #..!.....|.#### #. #. #. #. #.Dj  ##. ##.....#.... #.....<..## #.....##.#.# #........# ..# ### ######...###.#  #.### ###.Dj Djx B=5Dj Dj Dj M.> .......## !.....|.####.##..............######..Dj- <6Dj: Dj Dj{.M##.> .......## !.....|.#####...............#........#Dj+8<7Dj>Dj?Dj;M ##.....## ##.> .......## !.....|.#####....................##.Dj<8DjߘDjDjW'M #######  ##.....## ##.> .......## |.#####...................<...Dj`Dja&9DjgDjqB60.6 (2DjwDjyQ _d - a puce potionDjn# ##.....## ##.## #.# #>.# #.# #.## #.|.#### #. #. #....#....#....##....##.....#...Dj7... Dj(Dj+1.6 (1DjQ$Dj&Dj 2# ##.....## ##.## #.# Dj #>.# #.# #.## #.|.#### #. #. #...#...#...##...##.....#...... Dj <2Dj DjV DjU5 # ##.....## ##.## #.# #>.# #.# #.## #.|.#### #. #. #..#..#..##..##.....#...... Dj= <3DjD DjF Dj\k# ##.....## ##.## #.# #>.# #.# #.## #.|.#### #. #. #.#.#.##.##.....#. Dj.# #.# #.## #.|.#### #.#.#.#.#.##.##.....#. Dj<5Dj\Dj Dj01####### ##.....## ##.## #.# #>.# #.# #.## #..#### #.!#.#.g#.#.g   hobgoblin (asleep)##.##.....#. DjF g.  You encounter a hobgoblin.Found a brown potion.Dj2V}g==6Dj]: _The hobgoblin shouts!Dj^s _You see here a staff of cold.DjT7g.DjDj/--7DjkDjI _b - a staff of coldDj '#########.....####.......##..>.#.####.....g.!...# ##.....#Dj .....<.....######.##.#Dj^ /g.Dj Dj_ A--8Dj Djj Dj= # ##.....## ##.## #.# Dj$v#>.# #.# #.## #.####..##.g..!##.#.#.#.##.##.....#.#.....<.....# Dj/g.Dj!Dj"&9Dj((Dj*Dj+ # ##.....## ##.......## #..# #>..# #.# #.## #.####..# #.g...!# #.Dj" D##.##.#.###.##.....#.#.....<.....#####. DjE=70Dj5Dj@ _The hobgoblin hits you but does no damage.Djz: †DjKYou hit the hobgoblin. You burn the hobgoblin.Dj,(Dj571.7 (1.1DjDj8M _You kill the hobgoblin!Dj# ##.....## ##.......## #.........# DjR#>........# #..# #.## ##.####..# Dj#....!# [10;5H#.# #.# #.#.###.###.....#.Dj#.....<.....#####. Dj]Dj+-2Dj 0DjDjv _You see here a hobgoblin corpse.Dj. # ##.....## ##.......## #.........# #>........# #.........# ##..## .# #.####..# #.†@..!# #.Djހ # #.# #.#.###....##.....#.#.....<.....#####. Djo Dj G-3 _Dj} DjS Djy; # ##.....## ##.## ##.# .##>.# .##.........# #.# #...## ..# #.####..# #.†.@.!# #.# #.# #.Dj< @.#.##.###.....#..#..... DjD <4Dj.# .#  #.Dj޹# ##.#  #...## #..#  #.####..#  #.†..@!#  #.#  #.#  #.  #.  ##.##.....Dj4 DjDj &5DjZDjDj(#  ##.....## ##.## ### #.# #.# #>.# #.# DjN) #.# ##.# #.## #..# #.####..# #.†...@# #.# #.Dj})q# #... #.Dj)### ##.  ##.....#..Dj)!.  Dj)#.....<.....#####... Dj2Dj83&6Dj9Dj}BDjC$7.7 (2Dj/HDjKR _p - a brown potionDj3DjDjLDjDjDjDjeDj ,Dj!Dj DjUDjDjDj0DjXDjDjx,Dj<DjDj0 DjF"Dj $Dj^$Dj %Dj&Dj(,Dj)Djo+DjI-,Dj'.Dj/Dj6/..# ##.# ..## #.. ...####..# ....†....## ### ....# #.. ..#####.# .Dj7.......# ..####..## . ...####.@#....88.7 (11.0).............. .....#####....#.........##.# #......##...... DjO7..##..# #.....## #.##.. ..###.# #...#... .# > Djx7....... .......... . ...........##...... .. Dj7[.....###...# .#....Dj>Dj?,9.7 (12Dj Dj; _Found a stone staircase leading down.DjDjӅ3DjDj"Dj-,Dj  You encounter an orc. It is wielding a +0 club.DjQ # ##.# ## #..# ####..# †....## ### ### #.. ..#####.# .#.....#####.########..##.$.....o####..#@....... .......#####....#..#.# #......##.. Dj##..# #.....####.##.. ###.# #...#... .# .>..o   orc (asleep) .......... .. ...Dj:##......... #####...# .#.... ...Djlj.o90.0)DjToDj*4==1.7 (2DjDj/% _The orc shouts!Djw  ##.#  #..# ####..# †....## ### #### # #.. ... #####.# ..# #####.#DjDx ####..##.$......#####..#.@....o..######....#.#.# #......##.#Djkx ..# #.....####.##.Djx /.# #...#... #.# .>. ............. .Djx ##......... .# Dj{ 1o.DjR Dj 4--2.7 (1Dj Djʊ DjYn  ## # ####..#†....## ### #### #.. ...#####.# ..# ......#####.########..#...#####..#.....o.............. ..#####....#...# #......##........#...####.##.. ##.# #...#... #.# .> ...... .....Djo]......##......... .###Djp6o.DjxDjBzA--3DjDjQ _You see here 4 gold pieces.Dj! 1o.Dj) Dj* &4Djh1 Dj#4 > _You now have 223 gold pieces (gained 4).Djj L#.# ##.#  #..# ..# †....## ### ##### # #.. .... #####.# ..# #####.##### ####..##..@o....# ####..#...#. Dj ..# #.....####.##..# #...#... #.# .>. ............. . Dj+Dj.=5Dj<DjP _The orc barely misses you.Dj  You hit the orc. You burn the orc.  The orc is almost dead.Dj -6.8 (1.1Dj Dj& : _The orc hits you but does no damage.DjC? § You closely miss the orc.The orc is almost dead.Dj4@(7.9DjFDj\H: _The orc hits you but does no damage.Dj:w )You hit the orc. You burn the orc.Dj$(Dj)(9.0Dj/Dj2G _You kill the orc!Djz#.#  ##.#  #..# ..# Dj....## ### ###### # #.. ..... #####.# #..# #####.##### ####..##...@....# ####..#.§§Dj\..#.§ # #....DjR# #.... DjF.# #...#... #.# .>....# .... . Dj Dj V..§Dj$7-30000DjwDjZ$  Things that are here:DjEn _a +0 club; an orc corpseDjb #.# ##.# #..# ..# ## ### ####### # #.. ..... #####.# #..# #####.##### Djc ####..##...)@...# ####..#.§.§#..§....#.# §  #..... # #.....####.##.....§ # #...#... #.#..>....# .Dj%d O.... Dj+n §§.∩§§Djn @-1DjHu Djx 8 _Found Igrawn's Jewellery Emporium.Dj5 #. ...## ### #######.# #.. ..... ####.# #..# ......#####.#########..##...)....##.#.####..#....@....§§§.......#... ####....# ∩.#..........###... ##...# .#.... ...DjbK...2Dj8DjY]^.# ..# ..# ## ### ####### # #.. ..... #####.# #..# #####.##### ####..##...)....##.#.####..#.#.....#.# ∩.#.  #.....####.##....§.  #...#... #.#..>..§.#  ......##........ DjBe-..Dje&3DjYkDjnmDj -.# # # ## ### ####### # #.. ..... #####.# #..# #####.##### Dj# ####..##...)....##.#.#####..#.Dj} A#.....#.Dj # ∩.  #......##.Dj ,# . DjG I #...#... #.Djl \ .....Dj !.Dj ##...........###... Dj0 6§Dj Dj 4Dj DjI Dj# # # ## ### # # #.. ..... #####.# #..# DjxD#####.##### ####..##...)....##.#.#.####..#.§.#.....#.# .∩. #......##.DjJ# ).. #.....####.##...... ... #...#... #.#..>....# ...... .##...........###... Dj**5 _Found a runed trident.Dj<q . ### # .. # #.. ..... ... #####.# #..# ...Djs#####.##### .. ####..##...)....##.#.#.####..#.§.Dj@#. ....#.Dje#..∩. ......##.DjA#..). Dj{.....####.##......... Dj...#... #.#..>....#.................Dj*r##...........###....... DjZ7§Dj &6Dj;Dj0Dj C..#.  ### # ###..S  #.. ..... ....# #..# #.... #####.##### ... ..##...)....##.#.#..# ####..#.§.Dj" Q#§.#..#..∩.##........#..).####.##......#... #.#..>....#.Dj S   adder (asleep)....... ##.....###. Dj U.SDjc §S7Dj Dj^ W _You encounter an adder.Dj- ..#..### ####### ###..... ..... ....S. ####.# #..# #.... .....#####.##### ...# . ###..##...)....##.#.#..##..#............§.... Dj...............#@...#...........#..∩..##........#..)##.#.......#.##.....Dj.§§§§§....##..#.#Dj&8Dj$DjtDj^x  #### ####### ###... ..... ....S ####.# #..# #..S. . .....#####.##### ...# .. ###..##...)....##.#.#..##..#................. ...............#§#Djx N∩..##§§)####.##....§....§S   adder#..#..DjR{ U.SDj Dj &9Dj Dj#.. ### # ###... #.. ..... ....S.#.# #..# ##.... .#####.######..S# ..#..##...)....##.#.#..#...#.DjA*..#§.##.#.@∩.##.#§§).Djf####.##....§....§.#... #.#..>..§§#..Dj5.###... Dj .#.... ... #.##...#.DjQ.SDj.§..............###.... #... ..Dj'10DjTDj!DjV #..  ### # ###...##.. ..... ....S.#.# #..# ##......#####.######...#...#...##...)....##.#S#..#...#........DjKW m##.##.#§.@.##.#.§).####.##....§....§. DjW #... #.#..>..§§#...... .###... DjX .#.... .... #.##... .. ..#.DjI[ U.SDj\ E§SDj8e ...........>.....###.#Dje &1Djml DjRo o _There is an entrance to Igrawn's Jewellery Emporium here.Djt #..  Cubble the Poker  ### ####### ###...#  Merfolk  #.. ..... ....S.##  Health: 48/48 ======================== ##.# #..# ##........  Magic: 6/6======================== ...#####.######...#...#.  AC: 15Str: 16 #..##...)....##.#.#..#..  EV: 5Int: 13 Djt##..#...........§......#  SH: 0Dex: 16 .............#..S.....##  XL:  6 Next: 67% Place: Dungeon:4 Dju.#...........#..@.......  Noise: ---------  Time: 3011.0 (0.0) Dj0u...##........#..).......  k) +6 whip "Haut" {flame, rElec} DjQu..####.##...............  Zap: wand of flame (48) DjuX#... #.#..>....#........ ........................ Dju...........###..........  S   adder DjuV.#.... .... #.##.......  .. .. ..#.... Djug _Found a runed trident. Djv_You encounter an adder. _There is an entrance to Igrawn's Jewellery Emporium here.  Dj7v_Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetDjWv7Aim: an adder (54% to hit)DjY #..  Cubble the Poker  ### ####### ###...#  Merfolk  #.. ..... ....S.##  Health: 48/48 ======================== ##.# #..# ##........  Magic: 6/6======================== ...#####.######...#...#.  AC: 15Str: 16 #..##...)....##.#.#..#..  EV: 5Int: 13 DjG-##..#...........§......#  SH: 0Dex: 16 .............#........##  XL:  6 Next: 67% Place: Dungeon:4 .#...........#..@.......  Noise: ---------  Time: 3011.0 (0.0) ...##........#..).......  k) +6 whip "Haut" {flame, rElec} ..####.##...............  Zap: wand of flame (48) #... #.#..>....#........ ........................ ...........###..........  S   adder .#.... .... #.##.......  .. .. ..#.... Djs _You encounter an adder. _There is an entrance to Igrawn's Jewellery Emporium here.  DjHit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: an adder (54% to hit)  You flog the adder! You burn the adder.Djb #..  ###  ###...#  #.. ..... ....S.##  #..# ##........ ######...#...#. )....##.#.#..#.. .....§......# #........## #..@....... #..)....... ............. Dj #.#..>....#.........................###.......... .... #.##....... .. .. ..#.... Dj Dj2>72=2.1 (1.1DjDjF _There is an entrance to Igrawn's Jewellery Emporium here.  Hit: k) +6 whip "Haut" {flame, rElec}  Press: ? - help, Dir - move target  Aim: an adder (54% to hit)  DjkYou flog the adder! You burn the adder. _You kill the adder!Dj# ### ####### ###...#.. ..... ......## ##.# #..# ##........ ...#####.######...#...# #..##...)....##.#.#..#.#..#...........§......# .......#........##DjW∩.........######.##........ #... #.#..>....#.#.s   scorpion (asleep)..# ..#.s..Djp9s.Dj9#§§§§§§sDj)4-30DjDjR _You encounter a scorpion.DjDp _You see here a +4 trident.Dj:s.Dj)0§.§Dj!-Dj4DjNDj8F _n - a +4 tridentDjGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}a - a +0 trident  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  n - a +4 trident Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)Djn:a - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.4; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.3 XLs.  At current training (25%) you reach 14.0 in about 5.2 XLs.  Current attack delay: 0.9. Damage rating: 12 (Base 9 x 115% (Str) x 119% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. DjJo8It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DjDjDj ### ####### ###...#Cubble the Poker#.. ..... ......##Merfolk ##.# #..# ##........Health: 48/48 ======================== ...#####.######...#...#.Magic: 6/6======================== #..##...)....##.#.#..#..AC: 15Str: 16 ##..#...........§......#EV: 5Int: 13 .............#........##DjSH: 0Dex: 16 .#...........#.§§.§.....XL:  6 Next: 72% Place: Dungeon:4 ...##........#..@.§.....Noise: ---------  Time: 3014.1 (0.0) ..####.##......§§§......k) +6 whip "Haut" {flame, rElec} #... #.#..>....#........Zap: wand of flame (48) ........................ Dj#...........###.......... .#.... .... #.##...s...s   scorpion.. .. ..#.....# ..#....  Aim: an adder (54% to hit)  You flog the adder! You burn the adder. _You kill the adder! _You encounter a scorpion. _You see here a +4 trident. _n - a +4 tridentDjG9s.Dj..##...#...##.#§.§§§§§.§.§....Dj+5.1 (1Dj Dj / _You drop a +0 trident.Djx9s.DjP}..##..#...#.#...§§..§..§.§§@..........§Dj1&6DjDjmDj. 9s.Dj 9s.Dj.#.....∩.....7DjDjzDjz ### ####### ###...#  Cubble the Poker  #.. ..... ......##  Merfolk ##.# #..# ##........  Health: 48/48 ======================== ...#####.######...#...#.  Magic: 6/6======================== #..##...)....##.#.#..#..  AC: 15Str: 16 ##..#..................#  EV: 5Dj!Int: 13 .............#........##  SH: 0Dex: 16 .#...........#..∩.......  XL:  6 Next: 72% Place: Dungeon:4 ...##........#..@.......  Noise: ---------  Time: 3017.1 (0.0) ..####.##.......s.......  k) +6 whip "Haut" {flame, rElec} Dj#... #.#..>....#........  Zap: wand of flame (48) ........................ ...........###.......... .#.... .... #.##.......  s   scorpion .. .. ..#....  .# ..#....  DjE_You see here a +4 trident. _n - a +4 trident _You drop a +0 trident.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)Dj e ### ####### ###...#Cubble the Poker#.. ..... ......##Merfolk ##.# #..# ##........Health: 48/48 ======================== ...#####.######...#...#.Magic: 6/6======================== #..##...)....##.#.#..#..AC: 15Str: 16 ##..#..................#EV: 5Dj `Int: 13 .............#........##SH: 0Dex: 16 .#...........#..∩.......XL:  6 Next: 72% Place: Dungeon:4 ...##........#..@.......Noise: ---------  Time: 3017.1 (0.0) ..####.##.......s.......k) +6 whip "Haut" {flame, rElec} #... #.#..>....#........Zap: wand of flame (48) Djm (........................ ...........###.......... .#.... .... #.##.......s   scorpion.. .. ..#.....# ..#.... _You drop a +0 trident.  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetDj Aim: a scorpion (69% to hit)  You hit the scorpion. You burn the scorpion.  The scorpion is lightly wounded.Dj c7-=8.2 (1.1Dj8 Dj ?  Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target  Aim: a scorpion (69% to hit)  You hit the scorpion. You burn the scorpion.  The scorpion is lightly wounded. _stings you.Djا  You hit the scorpion but do no damage.The scorpion is lightly wounded.DjJ#8Djy3=9.3DjDjY _The scorpion completely misses you.DjB[§§ You hit the scorpion but do no damage.The scorpion is lightly wounded. _The scorpion completely misses you.You hit the scorpion. You burn the scorpion.  The scorpion is heavily wounded.  The scorpion stings you but does no damage.4--20.4DjDj@. _The scorpion stings you.Dj †You flog the scorpion! You burn the scorpion.DjK)Dj2T--99=1.5DjDjL _You kill the scorpion!Dj  .. ..... ......## ##.# #..# ##........ ...#####.######...#...# #..##...)....##.#.#..#.#..#.........§........# ......#.##.∩.........##........#..§§####.##.......@. #... #.#..>....#. Dj *................#.#.##. ..# .##Djz S5--20Dj Dj u _You see here a scorpion corpse.DjM## ####### ###...#  #.. ..... ......## ##.# #..# ##....... ...#####.######...#...#..##...)....##.#.#..#.. ##..#..§.........###...........#..∩..##........#..@§ ..####.##.......† #... #.#..>....# ........................#.#.##. ..# .##Dj:§DjH--3 _DjDjmP _You see here a +0 trident.DjMDj*XA +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 6.6At 100% training you would reach 14.0 in about 2.1 XLs.At current training (25%) you reach 14.0 in about 5.0 XLs.Current attack delay: 0.9. Damage rating: 12 (Base 9 x 115% (Str) x 121% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetDjGwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {dropped} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.Dj Dj  ### ####### ###...#Cubble the Poker#.. ..... ......##Merfolk ##.# #..# ##........Health: 45/48 ======================-- ...#####.######...#...#.Magic: 6/6======================== #..##...)....##.#.#..#..AC: 15Str: 16 ##..#.........§...§....#EV: 5Int: 13 .............#........##SH: 0Dex: 16 .#...........#..∩.......XL:  6 Next: 99% Place: Dungeon:4 ...##........#..@§......Dj Noise: ---------  Time: 3023.5 (1.0) ..####.##.......†.......k) +6 whip "Haut" {flame, rElec} #... #.#..>....#........Zap: wand of flame (48) ........................ ...........###.......... .#.... .... #.##......... .. ..#....#.# ..#....#. ..# .##The scorpion stings you but does no damage. _The scorpion stings you.  You flog the scorpion! You burn the scorpion. _You kill the scorpion! Dj _You see here a scorpion corpse. _You see here a +0 trident.DjL DjQ Dj< DjF Dj ### # ###...# #.. ..... ......## .# #..# ##........#####.######...#...#.# ..##...)....##.#.#..#..#..#...§...§....# #.# #.#..∩.###.#..§@......#####.##.Dj[ +†.# ... #.#..>....#.#.####..# #.... .... #.##.#.. .. #..#....##.# #..#....# Dj³ D..)Dj -4 _Dj Dj߼ Dj Dj| 7The floor. A cloud of blue smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.DjDj"### ####### ###...#Cubble the Poker #.. ..... ......##DjAMerfolk #.# #..# ##.........Health: 45/48 ======================-- ..#####.######...#...#.#Magic: 6/6======================== ..##...)....##.#.#..#..#AC: 15Str: 16 #..#.............§....#EV: 5Int: 13 ............#........###SH: 0Dex: 16 #...........#..∩.......#XL:  6 Next: 99% Place: Dungeon:4 ..##........#..)@......#Dj|Noise: ---------  Time: 3024.5 (1.0) .####.##.......†.......#k) +6 whip "Haut" {flame, rElec} ... #.#..>....#........#Zap: wand of flame (48) .......................# ..........###..........# DjV#.... .... #.##.......#.. .. #..#....##.# #..#....##. ..# .##The scorpion stings you but does no damage. _The scorpion stings you.  You flog the scorpion! You burn the scorpion. _You kill the scorpion! _You see here a scorpion corpse. _You see here a +0 trident.Dj&4DjDjHDj<5DjDj'Djh§6=Dj{6DjDj=DjZA scorpion corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.Dj Dj ### ####### ###...#Cubble the Poker #.. ..... ......##Merfolk #.# #..# ##.........Health: 46/48 =======================- ..#####.######...#...#.#Magic: 6/6======================== ..##...)....##.#.#..#..#AC: 15Str: 16 Dj: #..#.............§....#EV: 5Int: 13 ............#........###SH: 0Dex: 16 #...........#..∩.......#XL:  6 Next: 99% Place: Dungeon:4 ..##........#..)@......#Noise: ---------  Time: 3026.5 (1.0) .####.##.......§.......#k) +6 whip "Haut" {flame, rElec} Djv ... #.#..>....#........#Zap: wand of flame (48) .......................# ..........###..........# Dj #.... .... #.##.......#.. .. #..#....##.# #..#....#Dj #. ..# .##The scorpion stings you but does no damage. _The scorpion stings you.  You flog the scorpion! You burn the scorpion. DjO _You kill the scorpion! _You see here a scorpion corpse. _You see here a +0 trident.Djf( Dj( Dj2 Dj/4 Dj  #..  ### ####### ###...  #.. ..... ......## ##.# #..# ##..........#####.######...#...#.##...)....##.#.#..#..# Dj ##..#.......§.... ..#..### .#...#..Dj' R.# ...##........#..)Djp .#####.##.......§.# Dj #... #.#..>....#.#...DjЖ o.# ...........###...# Dj .#.... .... #.##.......#Dj .. .. #..#....# #.# #..#....#Dj m.§.@§Dj\ &7Dj̧ Dj o _There is an entrance to Igrawn's Jewellery Emporium here.DjA Dj^H Welcome to Igrawn's Jewellery Emporium! What would you like to do?  a -  454 gold the amulet "Ysheuh" {Dissipate Dex+2 SInv}b -  400 gold an amulet of faith (unknown)  c -  200 gold a ring of positive energy (unknown)  d -  250 gold a ring of protection from fire (unknown)  e -  150 gold a ring of see invisible (unknown)  f -  360 gold a +6 ring of strength (unknown)  g -  250 gold a ring of willpower  DjH #h -  250 gold a ring of willpower You have 223 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)DjI [A-H] put item on shopping listDj  An amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. Stash search prefixes: {in_shop} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” Dj  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.Dj*Welcome to Igrawn's Jewellery Emporium! What would you like to do?  a -  454 gold the amulet "Ysheuh" {Dissipate Dex+2 SInv}  b -  400 gold an amulet of faith (unknown)  c -  200 gold a ring of positive energy (unknown)  d -  250 gold a ring of protection from fire (unknown)  e -  150 gold a ring of see invisible (unknown)  f -  360 gold a +6 ring of strength (unknown)  g -  250 gold a ring of willpower  h -  250 gold a ring of willpower You have 223 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listDjaXK The amulet "Ysheuh" {Dissipate Dex+2 SInv}. It is an ancient artefact. Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. If you switch to wearing this amulet: Your EV would increase by 0.3 (5.4 -> 5.7). Stash search prefixes: {in_shop} {artefact} {artifact} {Dissipate} {jewellery} Menu/colouring prefixes: identified artefact jewelleryDjh VWelcome to Igrawn's Jewellery Emporium! What would you like to do?  a -  454 gold the amulet "Ysheuh" {Dissipate Dex+2 SInv}  b -  400 gold an amulet of faith (unknown)  c -  200 gold a ring of positive energy (unknown)  d -  250 gold a ring of protection from fire (unknown)  e -  150 gold a ring of see invisible (unknown)  f -  360 gold a +6 ring of strength (unknown)  g -  250 gold a ring of willpower  h -  250 gold a ring of willpower Dj i uYou have 223 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listDj[mDjuDj|0#..Cubble the Poker### ####### ###...#Merfolk#.. ..... ......##Health: 46/48 =======================- ##.# #..# ##.........Magic: 6/6======================== ...#####.######...#...#.#AC: 15Str: 16 #..##...)....##.#.#..#..#EV: 5Int: 13 ##..#..................#SH: 0Dj~Dex: 16 .............#........###XL:  6 Next: 99% Place: Dungeon:4 .#...........#§.@§......#Noise: ---------  Time: 3027.5 (0.0) ...##........#..).......#k) +6 whip "Haut" {flame, rElec} ..####.##.......§.......#Zap: wand of flame (48) #... #.#..>....#........# ........................# ...........###..........# .#.... .... #.##.......#.. .. #..#....##.# #..#....# _The scorpion stings you.  You flog the scorpion! You burn the scorpion. _You kill the scorpion! Djr~_You see here a scorpion corpse. _You see here a +0 trident. _There is an entrance to Igrawn's Jewellery Emporium here.Dj؄4DjDjDjH 3Dj Dje Dj= : _Dj Djc %7Dj Djq ,Djm Dj ,Dj Dj Dj. Dj7 Dje Dj K8=Djk Djt 1 _HP restored.Dj8 Dj Dj DjW Djk Dj Dj Dj Dj4 ,Dj Dj Djx Dj 9=Dj DjK Djd Dj Dji! Dj% DjC' Dj' Dj( Dj, Dj/ ,Djj0 Dj2 Djb5 ,Dj6 Dj~8 Dj: Dj: Dj; Dj> DjEA  You encounter a gnoll. It is wielding a +0 halberd.Dj"H  j..  ..  .#  #.#  ..#  ##..# # #############...#  ............@..##. # #..######.........# #####.######...#...#.## #...)....##.#.#..#..#DjH #....§......###§§§.....### j   gnoll (polearm, asleep).........#§.∩.......# ##........#.§§.......# ###.##.......†.......#DjN f.j42.5 (15.0)DjV .j).§§DjW 5==3.5 (16Dj] Djf 9 _The gnoll shouts! You hear a shout!Dj] ... .j .# ##.# #..# ##..#  #...#  .....@.##.  #..######..# .######...#...#.## ...)....##.#.#..#..# #....§......###§§......### #§.∩.......#.#§§§.......# Dj_ 2jDja R.jDjj yj 2 gnolls (1 polearm))Djk 9--4.0) Djr Dj{ p _You encounter a gnoll. It is wielding a +0 club.Dj3:jj.. ... #j# ##.# #..# ##..#  #...# .##. #..######.# .######...#...#.## ...)....##.#.#..#..# ..§......#Dj:#§§......### j 3 gnolls (2 polearms, 1 wandering)#§.∩.......# .#§.).......# Dj .jYou encounter a gnoll. It is wielding a +0 spear.Djp L.jDjN.jDj]f jThe gnoll shouts!Djqjj 4 gnolls (2 polearms, 1 wandering)Dj8/==5DjG&Dj.p _You encounter a gnoll. It is wielding a +0 club.Dj { ***The puff of flame hits the gnoll.Djp .jThe gnoll is heavily wounded.Dj C.jDj| .j.jDj q..j)§Dj ,67Dj! Dj$ ' _The gnoll shouts!Dj@u **The puff of flame hits the gnoll.Dj,.j.jDjӽ.§76DjvDj#Y _The gnoll is almost dead.Dj%s  Cubble the Poker .... Merfolk jj. Health: 48/48 ======================== #.# Magic: 6/6======================== ##j# AC: 15Str: 16 #..# EV: 5Int: 13 ##.j# SH: 0Dex: 16  #############...# XL:  6 Next: 99% Place: Dungeon:4  ..............@##.  Noise: ==-------  Time: 3047.5 (0.0)  #..######.........#  k) +6 whip "Haut" {flame, rElec} ###.######...#...#.##  Zap: wand of flame (46) Djt...)....##§#.#..#..# ...........§......## ........#§§......###  jjjj 4 gnolls (2 polearms) ........#§.∩.......# ........#§.).§.....# #.##.......†.......# The gnoll is heavily wounded. _The gnoll shouts!  The puff of flame hits the gnoll. _The gnoll is almost dead.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetDj`Cubble the Poker....Merfolkjj.Health: 48/48 ========================#.#Magic: 6/6========================##j#AC: 15Str: 16#..#EV: 5Int: 13##.j#SH: 0Dex: 16  #############...#XL:  6 Next: 99% Place: Dungeon:4..............@##.Noise: ==-------  Time: 3047.5 (0.0)#..######.........#k) +6 whip "Haut" {flame, rElec} ###.######...#...#.##Dj2Zap: wand of flame (46) ...)....##§#.#..#..# ...........§......## ........#§§......###jjjj 4 gnolls (2 polearms) ........#§.∩.......# ........#§.).§.....# #.##.......†.......# _The gnoll shouts!  The puff of flame hits the gnoll. _The gnoll is almost dead.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move targetOkay, then.DjDjDj. _Djg  ....jj. #.#j #.. ##.j#############..@# .........##.  #..######.........# ###.######...#...#.##Djh )....##§#.#..#.....§......##§......##.∩.. ........#§.).§Djj N.jDjk O.jDjl E.jDjv Djv Z6--8.5 (1Dj| Dje ; _The gnoll hits you with a +0 halberd.DjFE{ )You hit the gnoll. You burn the gnoll.DjFGN.jDjG!.DjH.jDjIN.jDjQ.§ 3 gnolls (1 polearm)§DjRDjsZCubble the Poker...Merfolk....Health: 46/48 =======================-...Magic: 6/6========================#j#AC: 15Str: 16##j#EV: 5Dj [Int: 13#..#SH: 0Dex: 16##.j#XL:  6 Next: 104% Place: Dungeon:4  #############..@#Noise: =--------  Time: 3049.6 (1.1)...............##.Dj?[k) +6 whip "Haut" {flame, rElec} #..######.........#Zap: wand of flame (46) Dj~[;###.######...#...#.## ...)....##.#.#..#..# Dj[...........§.§....##jjj 3 gnolls (1 polearm) ........#§§..§...### ........#§.∩.......# ........#§.).§.....# Dj\@_The gnoll is almost dead.Hit: k) +6 whip "Haut" {flame, rElec}Press: ? - help, Dir - move target _Okay, then. _The gnoll hits you with a +0 halberd.  You hit the gnoll. You burn the gnoll.DjJb _You kill the gnoll!You have reached level 7!Dji/  --more--Dj.E52/547/77 2% DjDj4 _DjP| )You flog the gnoll! You burn the gnoll.DjNO.jDj>. 2.Dj| 4=50.7 _You kill the gnoll!Dj;Dji _Your Throwing skill increases to level 4!Dj##### .... #j#. #.j ###############...# .........##.  #..######......... ###.######...#...#.##)....##.#.#..#..#.................##∩...Dj.jDjDjn<3-10DjDj# DjL_The gnoll hits you but does no damage.  Things that are here:Dj9} _a +0 club; a +0 halberd; a gnoll corpseDj: .jYou hit the gnoll. You burn the gnoll.Dj o  The gnoll is moderately wounded.Dj G-2.8 (1.1Dj3 Dj < _The gnoll hits you but does no damage.Dj §§§You hit the gnoll. You burn the gnoll.  The gnoll is severely wounded.3.9DjDjk? _The gnoll hits you but does no damage. x2Dj { )You hit the gnoll. You burn the gnoll.DjU    gnoll.  You kill the gnoll!Djl a5/55=65.0Dj Dj R _The gnoll barely misses you.DjkM#####......... #. #j ##.)#############...# ...............##.#j   gnoll§......#Dj̤-..Dj,60DjLDjR _The gnoll hits you but does no damage.  Things that are here:Djup _a +0 spear; a gnoll corpseDj]| )You flog the gnoll! You burn the gnoll.Dje(DjiY=9=7.1 (1.1DjNpDj$rI _You kill the gnoll!Dj J #####DjN..... .... #.##))##.  #############...  ...............##.#. ........#§...§...###.∩........--80Dj  Things that are here: _a +0 club; a +0 halberd; a gnoll corpseDj' M#####......... Dj' #. #) ##.)#############...# Dj' U...............##.#Dj+( L........#Djt0 DjJ1 H--9 _Dj7 Dj: $  Things that are here:Dj< p _a +0 spear; a gnoll corpseDj ####### ...... .... ... #.# ##.# #@)# ##.)# ##...# ......##. #..######.........##.######...#...#.## #...)....##.#.#..#..# #..........## .#§.###Dj;§Dj%60 Dj _Dj%DjJ$  Things that are here:Dj>o _a +0 club; a gnoll corpseDjX uDj7] Dja BDj\c Djc Djfe Djh Dji Djj Djm DjPm Dj4w Dj{ ,Dj} Dj ,Dj? Dj BDjs Dj Dj7 Djӎ Dj Dj Dj Dj Dj) Djؕ Dj: Dj DjQ Dj Djכ Djמ Dj/ Dj DjA ,Djɤ DjI Djx Djը DjF Dj} Dj߬ Dj Dj Dj; Dj Dj Dj Dj Dj Djĺ Dj_ Dj DjT Dj Dj DjX Dj Dj Dj Dj\ Dj Dj3 Dj Dj Dj Dj Dj Dj@ Dj Dj Dj Dj DjD Dj Dj ,DjZ Dj ,Dj Dj DjE DjG Dj Dj Dj8 Dj; Dju Dj Dj ,Dj. Dj9 ,Dj DjS ,Dj Dj ,Dj% Dj ,Dj Dj ,Dj Dj Dj/ Dj Dj Dj Dj Dj Dj Dj Dj{ Dj Dj/ Dj Dj Djo! Dj $ ,DjL% Dj*( ,Dj) Dj+ Dj-, Dj6 Dj9 Djg9 Dj; Dj? ,Djk@ DjC DjC DjE Dj/H DjgH DjI DjL DjL DjN DjrQ DjQ Dj  As you read the scroll labelled INUMAGASS GUQE, it crumbles to dust.  It is a scroll of brand weapon.DjH/  --more--DjDjFBrand which weapon? Hand Weapons  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  n - a +4 tridentDj][?] describe selectedDj Dj Cubble the PokerMerfolkHealth: 55/55 ========================Magic: 7/7========================AC: 15Str: 16###########EV: 5Int: 13#.........#SH: 0Dex: 16#.........#XL:  7 Next:  9% Place: Dungeon:4#....@....#Noise: ---------  Time: 3164.1 (0.0)#####.#####k) +6 whip "Haut" {flame, rElec} ##.#DjQ Zap: wand of flame (46)#))###.)##############...#...............##.#..######.........# ###.######...#...#.## _You start waiting. Dj _Done waiting.  Things that are here: _a +0 spear; a gnoll corpseAs you read the scroll labelled INUMAGASS GUQE, it crumbles to dust.  It is a scroll of brand weapon.Dj8 t  ###########  #.........#  #.........#  #....@....#  #####.#####  ##.# #))# ##.)#  ...#   ...##.    .......#    Dj GYour +4 trident thirsts for the lives of mortals!Dj5 ###########  #.........#  #.........#  #....@....#  #####.#####  ##.# #))# ##.)#  ...#  ...#  .....DjwCDj!D+5.1 (1Dj}JDjM/ _n - a +4 vampiric tridentDjwCDj FRead which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportations - a scroll of summoning DjLF e - a scroll labelled VETIVUSS QICH [!] read|quaff|evoke[?] describe selectedDj> Dj$Cubble the PokerMerfolkHealth: 55/55 ========================Magic: 7/7========================AC: 15Str: 16###########EV: 5Int: 13#.........#SH: 0Dex: 16#.........#XL:  7 Next:  9% Place: Dungeon:4#....@....#Noise: ---------  Time: 3165.1 (0.0)#####.#####k) +6 whip "Haut" {flame, rElec} ##.#Zap: wand of flame (46)#))###.)##############...#...............##.#..######.........# ###.######...#...#.##Things that are here: _a +0 spear; a gnoll corpseAs you read the scroll labelled INUMAGASS GUQE, it crumbles to dust.  It is a scroll of brand weapon.  Your +4 trident thirsts for the lives of mortals! _n - a +4 vampiric tridentDjY4  As you read the scroll labelled VETIVUSS QICH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.Dj5+6.1 (1Dj)@J _It was a scroll of immolation.Dj3DjDjDjDjFDja,Dj,DjDj9DjDjDj-Dj$  Things that are here:Dj_  a +0 spear; a gnoll corpseDjDj _Dj>Dj$  Things that are here:Djl  a +0 club; a +0 halberd; a gnoll corpseDjDj _DjDjDj@,DjDj_DjDjADjqDjDj DjM DjS DjDjMDjDjDjDjDjFDj~DjDjJ!Dj!Dj%DjY(Dj+Dj>,Dj.DjTDjIXDjXDj....#@.......# ........................# ...........###..........# .#.... .... #.##.......#DjЂ3.. .. #..#....# #.# #..#....#DjK   kobold (asleep) #. ...##.###Dj& K. ?.# . DjW 826.0)K.  Found a scroll labelled GALUESHR RIOKHLA.DjOK==3.1 (17Dj8Dj= _The kobold shouts! You hear a shout! x2DjboDjtjGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +6 whip "Haut" (weapon) {flame, rElec}  g - a +2 dagger of electrocution Dju i - a +2 quarterstaff of chaos  n - a +4 vampiric trident Missiles (go to first with ()e - 5 javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn) Magical Staves (go to first with |)  b - a staff of cold DjuJewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)Djn - a +4 vampiric trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.7; use (s) to set 14.0 as a target for Polearms.  Djq At 100% training you would reach 14.0 in about 2.0 XLs.  At current training (25%) you reach 14.0 in about 4.9 XLs.  Current attack delay: 0.9. Damage rating: 16 (Base 9 x 115% (Str) x 121% (Skill) + 4 (Ench)). Vamp: It occasionally heals you for a portion of the damage dealt when it wounds a living creature. Dj7This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. DjIt can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DjDj##.# #..######.........#Cubble the Poker ...#####.######...#...#.##Merfolk #..##...)....##.#.#..#..#Health: 55/55 ======================== ##..#..................##Magic: 7/7======================== .............#.§......###AC: 15Str: 16 .#...........#..∩§§.....#EV: 5Int: 13 ...##........#..)§.§....#SH: 0Dex: 16 ..####.##.......†§§§....#XL:  7 Dj+[40mNext:  9% Place: Dungeon:4 #... #.#..>....#@.......#Noise: ==-------  Time: 3183.1 (0.0) ........................#n) +4 trident (vamp) ...........###..........#Zap: wand of flame (46) .#.... .... #.##.......#.. .. #..#....##.# #..#....#K   kobold#K ...##.###.. ?.# .  You encounter a kobold. It is wielding a +0 dagger.Found a scroll labelled GALUESHR RIOKHLA. _The kobold shouts! You hear a shout! x2  You unwield the +6 whip "Haut" {flame, rElec}.  The +6 whip "Haut" {flame, rElec} stops flaming.  You feel a sense of dread.K.Djt...#.#.........§...##§......§.......DjM4--4.1 (1DjDj} N  Found a scroll labelled GALUESHR RIOKHLA. _The kobold shouts! You hear a shout! x2  You unwield the +6 whip "Haut" {flame, rElec}.  The +6 whip "Haut" {flame, rElec} stops flaming.  You feel a sense of dread. _n - a +4 vampiric trident (weapon)Djq_....######...#.## ##..##...)....##.#.#..#.. ###..#..................## ..............#....§...####.....#..§.......# ....##........#..§.......###.##.......†.......# .#... #.#..>....#..# .................# ####.#  .#.... .... #.##.# .. .. #..#.# #K# #..#..# #. ...##.### .. ?.# .#Djc7K.Djp#....∩)DjpA--5DjDjp###..##...)....##.#.#..#..##..#..................## .........#....##..#..∩.......#...##.#..)Dj\.###.##.......†.##... #.#..>....#.# ..................# ##Dj....###.# # .#.... .... #.##.#DjI .. K.##..#....# #.###..#....# #. ...##.### .. ?.# . ..# Dj6K.DjkgDjJ§g   goblin (launcher)K   koboldDj&6DjdDj* _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.Dj&'g.DjM)'§Dj).=7Dju7Dj7 _You closely miss the kobold. The kobold barely misses you.DjJ o )You puncture the kobold!Dj$   You kill the kobold!The goblin unwields a +0 dagger. The goblin wields a +0 sling.Dj[( )))))The goblin shoots a sling bullet.DjV)....Djи&8DjJDjDC _The sling bullet hits you but does no damage.Ej)#..#...........§......# ...............#...§....##.......Ej|*∩.........##.....)####.##.......†§#... #.#..>....#.................. ##....###Ej* .#.... .... #@##..... .. #..##..#.. #.###..#.. ...##.##.. ?.# ..g# g   Robin (polearm, wandering)Ejh+.# gg 2 goblins (1 launcher, 1 wandering)ggEj,Ej85  You encounter Robin of the Strong Arm and a goblin.EjB/  --more--Ej g.  Found a scroll labelled BURUM AKHLIUMO.Ej?Ej? gThe goblin shouts! )  You encounter a goblin. It is wielding a +0 club. ))))The goblin shoots a sling bullet.Ej* .....  The sling bullet hits you but does no damage.  You hear a shout! x2=9EjȜEjI _The goblin leaves your sight.  Things that are here:Ejr _a +0 dagger; a kobold corpseEjEj_Quiver which action? ([-] to clear)  a - Throw: 5 javelinsb - Zap: wand of flame (46) (quivered)  c - Zap: wand of acid (2)  Ejd - Zap: wand of paralysis (13) [*/%] inventory[!] focus mode: off|onEjՇEjo####..#...........§......##Cubble the Poker ...............#........###Merfolk ...#...........#..∩.......#Health: 55/55 ======================== .....##........#..).......#Magic: 7/7======================== ....####.##.......†§......#AC: 15Str: 16 ..#... #.#..>....#........#EV: 5Int: 13 ..........................#SH: 0Dex: 16 ##...........###..........#XL:  7 Next:  9% Place: Dungeon:4 # .#.... .... #@##.......#Noise: ==-------  Time: 3189.1 (0.0).. #.Ej?-.##..#....#n) +4 trident (vamp)#.###..#....#Throw: 5 javelins#. ...##.###.. ?.# ..g#g   Robin (polearm)g#gg 2 goblins (1 launcher, 1 wandering).gThe goblin shoots a sling bullet.  The sling bullet hits you but does no damage.  You hear a shout! x2 _The goblin leaves your sight.  Things that are here: _a +0 dagger; a kobold corpseEjE4Ej EjO####..#...........§......##Cubble the Poker ...............#........###Merfolk ...#...........#..∩.......#Health: 55/55 ======================== .....##........#..).......#Magic: 7/7======================== ....####.##.......†§......#AC: 15Str: 16 ..#... #.#..>....#........#EV: 5Int: 13 ..........................#SH: 0Dex: 16 ##...........###..........#XL:  7 Next:  9% Place: Dungeon:4 # .#.... .... #@##.......#Noise: ==-------  Time: 3189.1 (0.0).. #. EjQ *##..#....#n) +4 trident (vamp)#*###..#....#Throw: 5 javelins#* ...##.###*. ?.# ..g#g   Robin (polearm)g#gg 2 goblins (1 launcher, 1 wandering).gThings that are here: _a +0 dagger; a kobold corpseThrow: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (55% to hit) Ejq8 K .g Ej4k.gg _a +0 dagger; a kobold corpse  Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (69% to hit) Ej5Y gga goblin, wielding a +0 club (wandering, hasn't noticed you, 55% to hit) Ej ####..#...........§......##Cubble the Poker ...............#........###Merfolk ...#...........#..∩.......#Health: 55/55 ======================== .....##........#..).......#Magic: 7/7======================== ....####.##.......†§......#AC: 15Str: 16 ..#... #.#..>....#........#EV: 5Int: 13 ..........................#SH: 0Dex: 16 ##...........###..........#XL:  7 Next:  9% Place: Dungeon:4 # .#.... .... #@##.......#Noise: ==-------  Time: 3189.1 (0.0).. #. Ej .##..#....#n) +4 trident (vamp)#.###..#....#Throw: 5 javelins#. ...##.###.. ?.# ..g#g   Robin (polearm)g#gg 2 goblins (1 launcher, 1 wandering).)Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 55% to hit)  You throw a javelin. The javelin barely misses the goblin.The javelin pierces through Robin but does no damage.  The javelin pierces through the goblin!!  You kill the goblin! Ej ((((((   goblin (launcher)( EjR mg....ggg 2 goblins (1 launcher)(Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 55% to hit)  You throw a javelin. The javelin barely misses the goblin.  The javelin pierces through Robin but does no damage.the goblin!!  You kill the goblin!  Robin throws the goblin at you! The goblin hits you but does no damage. Ej ))))The goblin shoots a sling bullet. EjU 6 g.....  The sling bullet hits you but does no damage.  Robin throws the goblin at you! The goblin hits you but does no damage.-90.4 (1.34 Ej2  Ej. ' _You hear a shout! EjS  §.  You hit the goblin.  The goblin is moderately wounded.The goblin unwields a +0 sling. The goblin wields a +0 dagger. EjT m3--1.3 (0.9 Ej^  Ej ` ; _The goblin hits you with a +0 dagger. Ej~ )You puncture the goblin! You feel better. Ej;g. Ej7  §   goblin (You kill the goblin!4-2.2 Ej Ej== _The goblin hits you but does no damage. Ej/ ..##...)....##.#.#..#.. ####..#.............§................#........###...........#§.∩.##........#..)..####.##.......§#... #.#..>....# ...........#...........###@g...... # .#.... .... #)##....... #..##..#..###..#....#. ...##.### Ej# .. ?.# ..g# .#.( Ej9g. Ej.§.....§)§§†§§5= Ej&3.2 (1.0 Ej  _The goblin barely misses you. _You see here a +0 dagger. Ej;  )You hit the goblin.g.....#..#§..§.§=4.1 (0.9 _You kill the goblin! Ej& 8g. Ejo( g Ejr7 .......#.....#§.∩...)...#..g   goblin-5.1 (1.0 EjB  EjK s _You encounter a goblin. It is wielding a +0 dagger.Ej  g.  Robin roars a battlecry!Ej .(strong)The goblin goes into a battle-frenzy!Ej,0===6Ej%Ej'* _You hear a shout! x3Ejn8g.EjrgEj y'g.Ejԅ...§§§§)§§g 2 goblins (strong)Ej/--7Ej:Ejfq _You encounter a goblin. It is wielding a +0 club.EjXT###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== ...#...........#..∩§......#  Magic: 7/7======================== .....##........#.§)§......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3197.1 (0.0) # .#.... .... #*##.......#  n) +4 trident (vamp) EjX.. #.g##..#....#  Throw: 4 javelins #.###..#....#  #. ...##.###  .g ?.# .  g   Robin (polearm) ..# gg 2 goblins (strong) g# .( _You hear a shout! x3 _You encounter a goblin. It is wielding a +0 club.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (75% to hit)Ej ###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== Ej_ ...#...........#..∩§......#  Magic: 7/7======================== .....##........#.§)§......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3197.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins #.###..#....#  #. ...##.###  .g ?.# .  g   Robin (polearm) .g# gg 2 goblins (strong) .Ej [40m# .(Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (75% to hit)  You reach to attack! You puncture Robin!  Robin is heavily wounded.g.) ................## ......#.§§.....### ......#§.§§§.....# ......#..)§......# ##......§†§......#  #.#..>....#........# .................# .......#   .... #)##.......#  .. #....#  #.## #g  .. ?.# . Eje   .g# .# .(..8.1 (1  Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (75% to hit)  You reach to attack! You puncture Robin!  Robin is heavily wounded. _Robin completely misses you.Ejp$ ###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== ...#...........#§.§§§.....#  Magic: 7/7======================== .....##........#..)§......#  AC: 15Str: 16 ....####.##......§†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3198.1 (0.0) # .#.... .... #*##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins[EjG% 634m #.###..#....#  #g ...##.###  .. ?.# .  g   Robin (polearm) .g# gg 2 goblins (strong) .# .(Robin is heavily wounded. _Robin completely misses you.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 75% to hit)Ej###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== ...#...........#§.§§§.....#  Magic: 7/7======================== .....##........#..)§......#  AC: 15Str: 16 ....####.##......§†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3198.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelinsEjRm #.###..#....#  #g ...##.###  .. ?.# .  g   Robin (polearm) .g# gg 2 goblins (strong) g# .(Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 75% to hit)  You reach to attack! You hit Robin.  Robin is severely wounded.Robin hits you but does no damage.Ej'g.Ej#g.EjD=) ................## ......#.§§.....### ......#§.∩§......# ......#..).......# ##.......†§......#  #.#..>....#........# .................# .......#   .... #)##.......#  .. #....#  #g## #.  .g ?.# .  Ej2 ..#g 3 goblins (strong) g# .(EjC+9.1 (1EjEjws _You encounter a goblin. It is wielding a +0 dagger.Ej]K###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== ...#...........#§.∩§......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3199.1 (0.0) # .#.... .... #*##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins[34Ej`Lqm #g###..#....#  #. ...##.###  .g ?.# .  g   Robin (polearm) ..# ggg 3 goblins (strong) g# .(Robin hits you but does no damage. _You encounter a goblin. It is wielding a +0 dagger.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)Ej###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#.§§.....###  Health: 55/55 ======================== ...#...........#§.∩§......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3199.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins[Ej12;14H #g###..#....#  #. ...##.###  gg ?.# .  g   Robin (polearm) ..# ggg 3 goblins (strong) g# .(Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)  You reach to attack! You barely miss Robin.  Robin is severely wounded.Robin roars a battlecry!The goblins go into a battle-frenzy!g.g.g.Ej ) ................## ......#........### ......#§.∩.......# ......#..).......# ##.......†§......#  #.#..>....#........# .................# Ej_.......#   .... #)##.......#  .. #....#  #.## #g Ej g. ?.# .  .g#Ejbg   hobEj .#ggg 3 goblins (strong) EjGd.(  You encounter a hobgoblin.EjEjL====200.1 (1Ej Ej#' _You hear a shout!Ej_ v###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 55/55 ======================== ...#...........#§.∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 Ej ##...........###@)........#  Noise: ====-----  Time: 3200.1 (0.0) # .#.... .... #*##.......#  n) +4 trident (vamp) .. #gg##..#....#  Throw: 4 javelins #.###..#....#  #g ...##.###  g. ?.# .  g   Robin (polearm) .g#EjE  g   hobgoblin (strong) .# ggg 3 goblins (strong)Ejy v .(You encounter a hobgoblin. _You hear a shout!  Ej Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)Ej###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 55/55 ======================== ...#...........#§.∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†§......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 ..........................#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: ====-----  Time: 3200.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #gg##..#....#  Throw: 4 javelins[21EjyX #.###..#....#  #g ...##.###  .g ?.# .  g   Robin (polearm) .g# g   hobgoblin (strong) .# ggg 3 goblins (strong) .(Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)  You reach to attack! You hit Robin.  Robin is severely wounded.g.g.g  Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)  You reach to attack! You hit Robin.  Robin is severely wounded.  Robin throws the goblin at you! ) ................## ......#........### ......#§.∩.......# ......#..).......#[EjDm ##.......†.......#  #.#..>....#........# ........g........# .......#   .... #)##.......#  .. #.g##..#....#  #g## #.  gg ?.# .  ..# g#g 4 goblins (1 launcher, strong) .(  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.2--==--1.1 (1Ej EjNS _The goblin barely misses you.Ej###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 52/55 ======================-- ...#...........#§.∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†.......#  EV: 5Int: 13 Ej..#... #.#..>....#........#  SH: 0Dex: 16 .................g........#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: ==-------  Time: 3201.1 (0.0) # .#.... .... #*##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins #g###..#....#  #. ...##.###  Ej_gg ?.# .  g   Robin (polearm) ..# g   hobgoblin (strong) g# gggg 4 goblins (1 launcher, strong)Ejv .(You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. Ejћ_The goblin barely misses you.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetEjAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)Ej ###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 52/55 ======================-- ...#...........#§.∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Ej` YStr: 16 ....####.##.......†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 .................g........#  XL:  7 Next:  9% Place: Dungeon:4 ##...........###@)........#  Noise: ==-------  Time: 3201.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp)Ej  .. #.)##..#....#  Throw: 4 javelins #g###..#....#  #. ...##.###  gg ?.# .  g   Robin (polearm) ..#Ej  g   hobgoblin (strong) EjB g# gggg 4 goblins (1 launcher, strong) Ejb R.( _The goblin barely misses you.Ej UReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetEj Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)  Ej 0You reach to attack! You puncture Robin!Ej~ 'g.Ej g.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0  helmet (severely wounded, 75% to hit)  You reach to attack! You puncture Robin!  You kill Robin!Ej 6g.Ej .gEj g) ................## ......#........### ......#..∩.......# ......#..).......# ##.......†.......#  #.#..>....#........# ........g........# .......#   .... #)##.......#  Ej: .. #....#  #.## #g  .g ?.# . g   hobgoblin (strong) .g#gggg 4 goblins (1 launcher, strong) .# .(.Ej! .12-Ej 2.1 (1Ej' S _The goblin hits you but does no damage.Ej \###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 52/55 ======================-- ...#...........#..∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Ej Dex: 16 .................g........#  XL:  7 Next: 12% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3202.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins Ej #.###..#....#  #g ...##.###  .g ?.# .  g   hobgoblin (strong) .g# gggg 4 goblins (1 launcher, strong) .# .(You reach to attack! You puncture Robin!  You kill Robin! Ej* _The goblin hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (strong, 63% to hit)Ej###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#........###  Health: 52/55 ======================-- Ej...#...........#..∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.......†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 .................)........#  XL:  7 Next: 12% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3202.1 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins #.###..#....#  #g ...##.###  .g ?.# .  g   hobgoblin (strong) .g# gggg 4 goblins (1 launcher, strong) .#[Ej]O1K .(You kill Robin! _The goblin hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (strong, 63% to hit)  You puncture the goblin! You feel better.Ej &g.Ej ?g EjB h_The goblin hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (strong, 63% to hit)  You puncture the goblin! You feel better.  You kill the goblin!Ej Ej>g)Ej7g.EjwEjg.Ej) ................## ......#........### ......#..∩.......# Ej9......#..).......# ##.......†.......#  #.#..>....#........# ........)........# .......#   .... #g##.......#  .. #....#  #g## #g  g. ?.# .  .g# .# .(g.Ej [3=3.0 (0.9EjaEjhs _You encounter a goblin. It is wielding a +0 dagger.Ej!.gEj^g.Ej gYou barely miss the goblin. The goblin hits you but does no damage.Ejb9g.EjNg.Ej§§g 2 hobgoblins (strong)Eje4=4.0 (1.0EjEj2Z _You encounter a hobgoblin.Ejbmo )You puncture the goblin!Ejq%g.Ejr.gEj....#........#  SH: 0Dex: 16 Ej$ #.................)........#  XL:  7 Next: 12% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3207.9 (0.0) Ej% Z# .#.... .... #g##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelinsEjM% w #.###..#....#  #g ...##.###  Ejy% '.g ?.# .  g   hobgoblin (strong) ..# ggg 3 goblins (1 launcher, strong) .#Ej% @ .( _You hear a shout! Ej% _You completely miss the goblin. The goblin hits you but does no damage. _You closely miss the goblin. The goblin closely misses you.Reach: n) +4 trident (vamp)Ej& Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (strong, 63% to hit)EjU###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#§§......###  Health: 55/55 ======================== ...#...........#..∩.......#  Magic: 7/7======================== .....##........#.§).......#  AC: 15Str: 16 ....####.##.....§.†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 .................)........#  XL:  7 Next: 12% Place: Dungeon:4 ##...........###@)........#  Noise: =--------  Time: 3207.9 (0.0) Ejn# .#.... .... #g##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins #g###..#....#  #. ...##.###  .g ?.# .  g   hobgoblin (strong) ..# ggg 3 goblins (1 launcher, strong) .# .( _You completely miss the goblin. The goblin hits you but does no damage. _You closely miss the goblin. The goblin closely misses you.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (strong, 63% to hit)  You hit the goblin.Ejv}g)g.Ej9) ................## ......#§§......### ......#..∩.......# ......#.§).......# Ej##.....§.†.......#  #.#..>....#........# ........)........# .......#   .... #)##.......#  .. #....# EjQ #g## #g  .. ?.# .  ..# .# .(Ejlosely miss the goblin. The goblin closely misses you.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (strong, 63% to hit)  You hit the goblin.  The goblin is severely wounded.Ejp )The goblin shoots a sling bullet.EjS...)==8.9 (1Ejr_Ej+bC _The sling bullet hits you but does no damage.EjU ###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#§.......###  Health: 55/55 ======================== ...#...........#..∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.....§.†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 .................)........#  XL:  7 Next: 12% Place: Dungeon:4 ##...........###@g........#  Noise: ===------  Time: 3208.9 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelinsEjX J[12;14H #g###..#....#  #g ...##.###  .. ?.# .  g   hobgoblin (strong) ..# ggg 3 goblins (1 launcher, strong) .# .(The goblin is severely wounded.The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (severely wounded, strong, 63% to hit)Ej ###..##...)....##.#.#..#..#  Cubble the Poker ####..#..................##  Merfolk ...............#§.......###  Health: 55/55 ======================== ...#...........#..∩.......#  Magic: 7/7======================== .....##........#..).......#  AC: 15Str: 16 ....####.##.....§.†.......#  EV: 5Int: 13 ..#... #.#..>....#........#  SH: 0Dex: 16 .................)........#  XL:  7 Next: 12% Place: Dungeon:4 Ej z##...........###@)........#  Noise: ===------  Time: 3208.9 (0.0) # .#.... .... #)##.......#  n) +4 trident (vamp) .. #.g##..#....#  Throw: 4 javelins #g###..#....#  #g ...##.###  .. ?.# .  g   hobgoblin (strong) ..# ggg 3 goblins (1 launcher, strong) .# .(The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (severely wounded, strong, 63% to hit)  Ej You puncture the goblin!Ej/ &g.Ej ) ................## ......#§...§...### ......#..§.......# ......#..).......# ##.....§.†§......#  #.#..>....#........# ........)........# .......#   .... #)##.......#  Ej .. #....#  #.## #g  .. ?.# .  ..# 2.#.( _The sling bullet hits you but does no damage.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 63% to hit)  You puncture the goblin!  You kill the goblin!Ej p )The goblin shoots a sling bullet.EjX Z....)Ej'] 339.9 (1Ejg Ejj C _The sling bullet hits you but does no damage.Ejev#..#..................# ...............#....§...##.......§.........##.....)####.##.......†§#... #.#..>....#.................) ##....###) .#.... .... #@##..... .. #gg##..#.. #.###..#..g ...##.##.. ?.# ...# .# .( g. §.§§§The goblin hits you but does no damage. The goblin unwields a +0 sling.--10Ej3{Ej{S _The goblin wields a +0 club. The goblin hits you but does no damage.Ejll _Items here: )) ††.Ej wYou closely miss the goblin. The goblin hits you but does no damage.Ej+  §§.§§.§.§w   ribbon wormg   hobgoblin (gg 2 goblins (1 launcher, strong)You encounter a ribbon worm.Ej*, p0-----1.8 (0.9Ej7 Ej ; 9 _The goblin hits you with a +0 club.Ej:w.Ej. ...§.).§.  You barely miss the goblin. The goblin closely misses you.Ej-2.8 (1.0Ej,S _The goblin hits you but does no damage.EjH )You puncture the goblin! You feel better. g.  You kill the goblin! g  The goblin hits you but does no damage.§.§§.†.3==-3.7 (0.9Ejt"Ej-q _You encounter a goblin. It is wielding a +0 club.Ej3 )You puncture the hobgoblin! You feel better.Ej w.  You kill the hobgoblin!EjC i .g  The goblin no longer looks unusually strong. x2Ej n...gg 2 goblinsEj= y5===4.7 (1.0Ej/ Ej  = _The goblin hits you but does no damage.Ej+####..#..................##  Cubble the Poker ...............#§.......###  Merfolk ...#...........#..§.......#  Health: 55/55 ======================== .....##........#..).......#  Magic: 7/7======================== ....####.##.......†.......#  AC: 15Str: 16 ..#... #.#..>....#........#  EV: 5Int: 13 .................)........#  SH: 0Dex: 16 ##...........###g)........#  XL:  7 Next: 13% Place: Dungeon:4 # .#.... .... #@##.......#  Noise: =--------  Time: 3214.7 (0.0) .. #g)##..#....#  n) +4 trident (vamp) #.###..#....#  Throw: 4 javelins[Ej12;14H #w ...##.###  .. ?.# .  ..# w   ribbon worm .# gg 2 goblins .(You kill the hobgoblin!The goblin no longer looks unusually strong. x2 _The goblin hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (63% to hit)EjY:####..#..................##  Cubble the Poker ...............#§.......###  Merfolk ...#...........#..§.......#  Health: 55/55 ======================== .....##........#..).......#  Magic: 7/7======================== ....####.##.......†.......#  AC: 15Ejx;Str: 16 ..#... #.#..>....#........#  EV: 5Int: 13 .................)........#  SH: 0Dex: 16 ##...........###g)........#  XL:  7 Next: 13% Place: Dungeon:4 # .#.... .... #@##.......#  Noise: =--------  Time: 3214.7 (0.0) .. #g)##..#....#  n) +4 trident (vamp) #w###..#....#  Throw: 4 javelins #. ...##.###  .. ?.# .  Ej;..# w   ribbon worm .# gg 2 goblins Ej<.( _The goblin hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetEjK<Aim: a goblin, wielding a +0 dagger (63% to hit)  You hit the goblin.  The goblin is almost dead.EjJ .....#§.......### ....#..§.......# ...#..).......# ...§.†.......#  #.#..>....#........# .......# .......#   ....   .. EjKb    #.  .. ?.#  ..# .# .( EjBMY3-5.7 (1EjXEj[  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (63% to hit)  You hit the goblin.  The goblin is almost dead. Ejt[i_The goblin hits you but does no damage. The goblin hits you with a +0 club.Ej{####..#..................##  Cubble the Poker ...............#§.......###  Merfolk ...#...........#..§.......#  Health: 53/55 =======================- .....##........#..).......#  Magic: 7/7======================== ....####.##.....§.†.......#  AC: 15Str: 16 ..#... #.#..>....#........#  EV: 5Int: 13 .................)........#  SH: 0Dex: 16 ##...........###g)........#  XL:  7 Next: 13% Place: Dungeon:4 # .#.... .... #@##.......#  Noise: =--------  Time: 3215.7 (0.0)Ej6| .. #g)##..#....#  n) +4 trident (vamp) #w###..#....#  Throw: 4 javelins #. ...##.###  .. ?.# .  ..# w   ribbon worm .# gg 2 goblins .(Ej|You hit the goblin.  The goblin is almost dead. _The goblin hits you but does no damage. The goblin hits you with a +0 club.  Ej"}Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (almost dead, 63% to hit)EjxR #gEj @##EjE z#gAim: a goblin, wielding a +0 club (63% to hit)Ej ####..#..................##  Cubble the Poker ...............#§.......###  Merfolk ...#...........#..§.......#  Health: 53/55 =======================- .....##........#..).......#  Magic: 7/7======================== ....####.##.....§.†.......#  AC: 15Str: 16 Ej..#... #.#..>....#........#  EV: 5Int: 13 .................)........#  SH: 0Dex: 16 ##...........###))........#  XL:  7 Next: 13% Place: Dungeon:4 # .#.... .... #@##.......#  Noise: =--------  Time: 3215.7 (0.0) .. #g)##..#....#  n) +4 trident (vamp) #w###..#....#  Throw: 4 javelinsEjg #. ...##.###  .. ?.# .  ..#Ej0 w   ribbon worm .# gg 2 goblins EjkN.(The goblin is almost dead. Ej_The goblin hits you but does no damage. The goblin hits you with a +0 club.  Reach: n) +4 trident (vamp)EjPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (63% to hit)  You puncture the goblin! You feel better.Ejw. _The goblin hits you but does no damage. The goblin hits you with a +0 club.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (63% to hit)  You puncture the goblin! You feel better.  You kill the goblin!Ej< .....#........### ....#..§§......# ...#..).......# ...§.†.......#  #.#..>....#........# .......# .......#  Ej= ....   ..     #.  .. ?.#  ..# .#Ejg   goblin .( Ej55=Ej%&6.6 (0.9EjEj2= _The goblin hits you but does no damage.Ej § You hit the ribbon worm.  The ribbon worm is moderately wounded.7.6 (1.0Ej Ejl = _The goblin hits you but does no damage.EjS (catching breath)You hit the ribbon worm.  The ribbon worm is heavily wounded.Ejt\  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ej ..§§§  2  84 javelinsHeld Ej Ej V _You are caught in a web! The goblin hits you but does no damage.Ej/d .§..§You disentangle yourself.  The ribbon worm bites you but does no damage. 5 2194 javelinsEj6S _The goblin hits you but does no damage. EjBE .........†... You puncture the ribbon worm!  The ribbon worm is almost dead.3- Ej'20.5 (0.9 Ej-  Ej#V _The goblin hits you with a +0 dagger. The ribbon worm bites you. Ejo )You hit the ribbon worm. Ej. §.§.§.§§§g   goblin  You kill the ribbon worm!-41.5 (1.0 _The goblin barely misses you. Ej?/.......#§.§.....##.....#......##........#§§§.....####.##.......†.....#... #.#..>....#.....................)...... #####))...... # Ej/ .#.... .... ##)##..... .. #g@##..# #.# ...##.##.. ?.# ...#..# ..(.... Ej>\§)  Ej?&2 EjtI EjM6 _The goblin hits you but does no damage. EjNPs _Items here: ))) [[ †††. Ej 4 Ej  Ej !Ejlm )You puncture the goblin!!Ejw8..!EjR{&3!Ej!EjJ _You kill the goblin!"Ejn M####..#................#........###...........#..§......##........#.§).......####.##.......†.....#... #.#..>....#...... ......)......#...........###))...... # .#.... .... ##@##..... #))###..#....#. ...##.###......"EjJ :§"Ej 64-4"Ej݈ "Ejތ l _Items here: )) ††.#Ej#EjPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Carrion a goblin corpse a kobold corpse [Up|Down] select#EjX [Esc] exit Letters toggle [.|Space] toggle selected[top]$Ej<$EjBH$Ej]####..#..................##Cubble the Poker ...............#........###Merfolk ...#...........#..§.§.....#Health: 54/55 =======================- .....##........#.§).......#Magic: 7/7======================== ....####.##.......†.......#AC: 15Str: 16 ..#... #.#..>....#........#EV: 5Int: 13 .................)........#SH: 0Dex: 16 ##...........###))........#XL:  7 Next: 14% Place: Dungeon:4 # .#.... .... ##@##.......#Noise: ---------  Time: 3224.5 (0$Ej^,.0).. #))##..#....#n) +4 trident (vamp)#.###..#....#Throw: 4 javelins#. ...##.###.. ?.# ...#..#..(.... _The goblin hits you but does no damage. _Items here: ))) [[ †††.  You puncture the goblin! _You kill the goblin! _Items here: )) ††.  Okay, then.$Ej....# ..........#...........###@)...... # .#.... .... ##)##....... #))##..#..$Ejuo#.###..#....#..$Ej%..§$Eja'25.5 (1 _$Ej1$Ej-3G_Items here: ))) [[ †††.  You puncture the goblin! _You kill the goblin! _Items here: )) ††.  Things that are here:$Ej5L _a +0 club; a +0 dagger$Ejc* #..#..................# ...............###.......∩.§.......##.....)..####.##.......†.§#... #.#..>....#..................) ##....###) .#.... .... ##@##..... $EjT+.. #))##..#.. #.###..#........$Ej6`§..§.§§.§$Ej8-6 _%EjR _Items here: )) ††.%Ej .......#§##.....#..∩.§.......##........#..)§.§..####.##.......†§....#... #.#..>....#.§...................)...... #####))...... # .#.... .... ##)##..... .. #)@##..# #.# ...##.##......%Ej%Ej[5=7 _%Ej%Ejs _Items here: ))) [[ †††.%Ejn .#§.###.#...#..∩.§.....#.##..#..)§.§....#.####.##.......†§......#%EjNo .#... #.#..>....#.§......#...)........# .##.###))..# .# .#.... .... ##)##.#%Ejxo  .. #@)##..#....# #.###..#....#%Ejo U #.# ...##.### ... ?.# . ..#. .%Ejo .# =# ..( .#%Ejo f .... ##%Ej^} §.∩.........%Ej ~ &8%Ejو %Ej( L _Found a coral ring.%EjT O _You see here a +0 dagger.&Ej#§.### #...#§.∩.......# ##..#..).......# ####.##.......†.......# #... #.#..>....#........# ..)........# ##.###))..# # .#.... .... ##)##.# .. #)@##..#....# #.###..#....# #.# ...##.### .....#...# =#..( .#.... ##&Ej&Ej -9 _&Ej &Ejs _Items here: ))) [[ †††.'Ej[.#§.###.#...#§.∩.......#.##..#..).......#.####.##.......†.......#.#... #.#..>....#........#...)........# .##.###))..# .# .#.... .... ##)##.# .. #@)##..#....# #.###..#....# #.# ...##.### ... ?.# . ..#. ..# =# ..( .# .... ##'Ejd8§'Eje.30 _'Ejsn'EjLrO _You see here a +0 dagger.'Ej?^#§.### #...#§§∩.......# ##..#..).......# ####.##.......†.......# #... #.#..>....#........# ..)........# ##.###))..# 'Ej _q# .#.... .... ##)##.# .. #)@##..#....# #.###..#....# #.# ...##.### .....#...# =#..( .#.... ##'Ej:lw.∩§§'EjOmI=1 _'Eju'Ejs _Items here: ))) [[ †††.(Ej:? ;M####..#.........#§§......###...........#§.∩§.....##........#§.).......####.##.......†.....#... #.#..>....#...... ......)......(Ej? q#...........###))...... # .#.... .... ##@##..... #))###..#....(Ej? #.# ...##.###......(EjKL i#....).§(EjFM -2 _(EjX (Eju] l _Items here: )) ††.)Ej .......#.§##.....#..∩§........##........#..).§...####.##.......†.....#... #.#..>....#.....................)...... ##)Ej###))...... # .#.... .... ##)##..... .. #)@##..# #.## ...##.##......)Ej8§)Ej-3 _)EjL)EjQ s _Items here: ))) [[ †††.)Ejb)Ej!Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 sling  )Ej7c - a +0 spear Armour (select all with [)d - a +0 animal skin  e - a +0 helmet Carrion)Ejl a goblin corpse a hobgoblin corpse a ribbon worm corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected)Ej7[top]*Ejr*Ejo|*Ej...............#.§......###Cubble the Poker ...#...........#..∩§......#Merfolk .....##........#.§).§.....#Health: 55/55 ======================== ....####.##.......†.......#Magic: 7/7======================== ..#... #.#..>....#........#AC: 15Str: 16 .................)........#EV: 5Int: 13 ##...........###))........#SH: 0Dex: 16 # .#.... .... ##)##.......#XL:  7 Next: 14% Place: Dungeon:4.. #)@##..#....#Noise: ---------  Time: 3233.5 (0.0)#.*EjJ:[40m###..#....#n) +4 trident (vamp)#.# ...##.###Throw: 4 javelins... ?.# ...#...# =#..( .#.... ## _Items here: ))) [[ †††. _You see here a +0 dagger. _Items here: ))) [[ †††. _Items here: )) ††. _Items here: ))) [[ †††.  Okay, then.*Ej4*Ej_*Ej. _*EjM####..#..........#.§......###...........#..∩§.....##........#.§).§.....####.##.......†.....#... #.#..>....#...... ......)......#...........###))...... # .#.... .... ##@##..... #))###..#....*Ej#.# ...##.###......*EjB*Ej\24.5 (1 _*Ej*Ej l _Items here: )) ††.*EjGpM..##...)....##.#.#..#.. ####..#....................§......###...........#..∩§..##........#.§).§..####.##.......†#... #.#..>....# ..........#...........###@)...... # .#.... .... ##)##....... #))##..#..#.###..#....#..*EjS%.*Ej~T-5 _*Ej_*Eja$  Things that are here:*EjcL _a +0 club; a +0 dagger*EjM M.....#####.######...#...#.##..##...)....##.#.#..#.. ####..#............*EjIN §......###....∩...##........#.§).§..####.##.......†#... #.#..>....# .........#...........###)). *EjO # .#.... .... ##)##..... #))##..#....###...#*Ej[ q§.§§.*Ejx\ -6 _*Eje *Ejh *Ej #####.######...#...#.## ..##...)....##.#.#..#..# ..#...........§......## .#........### #.#§§∩.......# ##.#.§).......# ####.##.......†.# #... #.#..>....#.# .# *Ej$ V.###)).#  .#.... .... ##)##.# .. #))##..#....##.###..#....##.# ...##.###*EjS ... ?.# ...#. *Ej #.#..§§.§∩§§§*Ej؎ &7*Ej— *Ej $  Things that are here:*Ej r _a +0 dagger; a goblin corpse+Ejh ##..##...)....##.#.#..#..# #..#...........§......# ........#..§§....##.#.§∩§........##§####.##.......†.#... #.#..>....#................) #+Eji...###)  .#.... .... ##)## .. #))##..#.#...##.###.#..( .#+EjtB§.§§§+Eju-8 _+EjW~+EjGj _Items here: ))) †.+Ej'm#..##...)....##.#.#..#..##..#.....§......##..#§§§§....###.#.#.§∩§......#.##.#.§§§......#.####.##......§§.# ..#... #.#..>....#.#.).# ##.###@).# # .#.... .... ##)##.# .. #))##..#....# #.###..#....#  #.# ...##.###  ... ?.# . ..#.  ..# =#  ..([+Ejm?m .#+Ejx_...§§§.+Ejy-9 _+Ej+Ej$  Things that are here:+EjJL _a +0 club; a +0 dagger+Ej ..##...)....##.#.#..#..# ..#.....§......## .#§§§§....### #.#§§§.......# ##.#.§)§......# ####.##.......§.# +Ej} 2#... #.#..>....#.# ).# .+Ej ]###)@.# +Ej .#.... .... ##)##.# +Ej !.. #))##..#....# #.###..#...+Ej^ .# ..#. +Ejk L§§.§+Ej; 40 _ _Items here: ))) †.,Ej....#§.......#SH: 0Dex: 16 ................)........#XL:  7 Next: 14% Place: Dungeon:4 #...........###)@........#Noise: ---------  Time: 3240.5 (0.0)  .#.... .... [40,EjN m##)##.......#n) +4 trident (vamp).. #))##..#....#Throw: 4 javelins#.###..#....##.# ...##.###... ?.# ...#...# =#..( .# _a +0 dagger; a goblin corpse _Items here: ))) †.  Things that are here: _a +0 club; a +0 dagger _Items here: ))) †.  Okay, then.,Ej,Ej,Ej,Ej. _,EjP& #..##...)....##.#.#..#..##..#............##..#§..§....###.#.#§.∩.......#.##.#..).#.####.##.......§.# ..#... #.#..>....#§.#.).# ##.###@).# ,Ej;( %# .#.... .... ##)##.# .. #))##..#....# #.###..#....#  #.# ...##.###  ... ?.# . ..#. ,Ej(  ..# =#  ..( .#,EjN4 0....,Ejk5 21.5 (1 _,Ej)G v_Items here: ))) †.  Things that are here: _a +0 club; a +0 dagger _Items here: ))) †.  Things that are here: _a +0 club; a +0 dagger,Ej(P #..#..................# ...............#...§....##.......∩.........##.....).####.##.......§#... #.#..>....#...............). ##....###) .#.... .... ##@##..... .. #))##..#.. #.###..#........ ##..§..2 _ _Items here: )) ††.-Ej9 .......###.....#..∩.........##........#..§.....####.##.............#... #.#..>....#.....................)...... #####))...... # .#.... .... ##)##..... .. #)@##..# #.## ...##.##.-EjÄ.....-Ej-Ej1-3 _-Ej۝-Ejs _Items here: ))) [[ †††.-Ejjfw.#.###.#...#..∩.......#.##..#..§.......#.####.##...............#.#... #.#..>....#........#...)........# .##.###))..# .# .#.... .... ##)##.# .. #@)##..#....# #.###..#....# #.# ...##.### ... ?.# . ..#. ..# =# ..( .# .... ##-Ejm-Ej)n-4 _-EjWw-Ejm{O _You see here a +0 dagger.-Ej\  #∩.........##)....####.##............#... #.#..>....#....................)..... .#####))... .#.... .... ##)## .. #))##..# #@## ...##.##... ?.# . ..#.#.........-Ej,&§-Ejn--5 _-Ej7-Ej8-Ej ..##)####.##........§..#... #.#..>....#..................).. .#####)). .#.... .... ##)## .. #))##..# #.## ...##.###....#?.# . ...#.## ....# =.....( ....... #.....-EjT .-Ejy -Ej׵ &6-Ejп -Ej .EjuY4.Ejwa.Ej;c.Ej6 ####.##........§#... #.#..>....#.................). .#####)). .#.... .... ##)## .. #))##..# #.###..###.#....##.###.@..#?.# . .......#.## ......# =# .......Ej<7.Ej.Ej .Ej |####.##.§......# #... #.#..>....#..# )........# ##.###))........# # .#.... .... ##)##.......# .. #))##..#....# #.###..#....# ##.#....##.### #..@.#?.# . .#.## ......##=# .....( ..#...... ###...............Eji <8.Ej .Ej? .Ej #... #.#..>....#.................)...... #####))..... .#.... .... ##)##..... .. #))##..#. #.###.##.#....##.##....#?.# . .......#@## .Ej l.....##=# ....( ........##................ ....Ej .Ej &9.Ej.Ej&/EjY ...............) #####). # .#.... .... ##)##..... .. #))##..#. #.###..#/Ej7##.#....##.###....#?.# . .......#.## ##@# ....(.........##............../Ej9/Ej'50/Ejr/Ej/Ej+1.5 (2/Ej/Ej~* _a - a ring of flight/Ej #####) .#.... .... ##)##.... .. #))##..# #.###..##.#....##.##. #....#?.# . .......#.## .....##.# ....(....##. ... ....... /Ej#/Ej+2.5 (1/Ej'/Ej*/Ej; .##.###)).# .# .#.... .... ##)##.......#. .. #))##..#....#.. #.###..#....#... ##.#....##.###... #....#?.# . .......#.## ......##.# .....(.@.# .### ....... ....... ................../Ej; +...####/EjF <3/EjgO /EjP /Ej+I;.##.###)).# ..# .#......... ##)##.......#.... #))##..#....#.... #.###..#....#...##.#....##.###..#....#?.# ....#.##.##.#.(@..#.###.#...#.#.#.#####/EjP/Ej/Q&4/Ej1Z/Ej[0Ej:.##.###)).#.# .#.. ##)##.#.. #))##..#....#. #.###..#....#.##.#....##.###.#....#?.# ...#.##.##.##......@...##.###0Ej|;S.##.#.#.#.#...# ...##### ...0EjF0EjG&50EjO0EjU^  e - 5 javelins (gained 1); c - a scroll labelled BURUM AKHLIUMO0Ej^[6.5 (250Ejg0Eji- _You see here a +0 club.0EjؐM......#..###)). ...# .#..#)##...))##.. #.###..#....##.#....##.####....#?.# ..#.##.##.#)...###.........#.......##### ...0Ej0EjD+7.5 (10Ej0Ej0Ej\M #...#... #.#..>....#......).#..###)). ...# .#..#)##...))##. #.###..#....##.#....##.####....#?.# ..#.##.0Ej.##.#)...##........###...........# .0Ej0Ej&80EjT0Ej0Ej 6#...#... #.#..>....#.# ..........)..# ##...........###)).# # .#......... ##)##.# ....... #))##..#....# ....... #.###..#....# .......##.#....##.### .#....#?.# . .#.## .##.# #......)...# 0Ej #..###..##...0Ej #..#.#..#.. 0EjO 0Ej &90Ej6, 0Ej. 1Ej3-M..####.##........§ #...#... #.#..>....#.................).#...........###)). ..# .#......... ##)##......... #))##........ #.###..#..........##.#....##.###......#@...#?.# ..#.##1Ej4..##.##......)...#.......1Ej>1Ej6?'601EjG1EjJ1Ej}.....####.##.§......# ...#... #.#..>....#..# .)..# ##.###)).# # .#. ##)##.# . #))##..#....# . #.###..#....# .##.#....##.### .#.@..#?.# . .#.## .##.# #......)...##........###...##.........#........#. 1Ej 1Ej/ &11Ej 1Ej 1EjO t####.##.§......# #... #.#..>....#..# )........# ##.###))........# # .#. ##)##.......# .1EjsP , #))##..#....# . #.###..#....# .##.#....##.### .#..@.#?.# . .#.## .##.# #......)...##........###1EjP .........##.....1EjP 4....#.....1EjP /...#. 1Ej] 1Ejx^ &21Ejh 1Ejj 2Ejs####.##.§......# #... #.#..>....#........# )........# .###))........#  .#. ##)##.......# .2Ej, #))##..#....# . #.###..#....# .##.#....##.### .#...@#?.# . .#.## 2Ejd..##.# #......)...#2Ej#........###.........##.......2Ej..#........#. 2Ej%2Ej&32Ej2Ej2EjM.##........#..). ...####.##........§..... .#... #.#..>....#...... .....)....... #..###))......  .#..#)##....#))##. #.###..#....##.#@...##.###...#....#?.# ...#.## .#........##.# #............2Ej2Ej&42Ej2EjV2Ej ##.#..).# ####.##........# #... #.#..>....#........# )........# .###))........# .#. ##)##.......# .2Eja  #))##..#....# . #.###..#....# .##.#.@..##.### .#....#?.# . .#.##..# .2Ej 3##.# ..##......)...# #.#2Ej ##........### .#.........# ..#......... .. 2Ej7 2Ej &52Ej 2Ejp 2Ej >##.#..).# ####.##......§..# ... #.#..>....#........# )........# ###))........# #.2Ej  ##)##.......# . #))##..#....# . #.###..#....# .##.#..@.##.### .#....#?.# . .#.##..# ..##.#...##......)...#.#.##.2Ej* ###. .#..# #.2EjK Q ..#......... .. .. 2Ej 2Ej3 &62Ej& 2Ej( 3Ejf ####.##......§. ... #.#..>....#.............).......3Ej`g###). # ##)##....  ))##..#.####.#....##.##....#@.# . ..#.##..# ..##.#.3Ejgg#.. ...#........#..3Ejr3Ejs&73EjZ}3Ejx3Ej3Ej$8.5 (23Ej^3EjLf _e - a scroll labelled GALUESHR RIOKHLA4EjJ4EjD4Ej4Eju4Ej̉4Ej4EjyM.##........#..)####.##......... #.#..>....#............ .###))..... #..#)##...))#4Ejz0 #.###..#....#.#..@.##.####........#.##........##.#...##.. ...4EjU4Ej+9.5 (14Ej4Ej4EjK, .##.#..).# ..####.##.........# #... #.#..>....#........#.)........#.###))........# .#. ##)##.......# . #))##..#....#4Ej,  . #.###..#....# .##.#.@..##.### .#....#..# . 4Ej, .#.##..# 4Ej, ..##.#...# #......)...#4Ej!- .#.# #.###4EjF- v. .# ..# #4Ejg- x. .. #......... .4Ej- d. ..  #.#... ...4Ej- 4Ejb O§§704Ejym 4EjZp 4Ej.=#.##.#..).#.####.##.§§.....# .#... #.#..>....#........#.)........# #.###))........#  .#. ##)##.......#4Ej= . #))##..#....# . #.###..#....# .##.#@...##.### .#....#..# . .#.##..#4Ej#> .##.#...# #......)...#.#.# #........###. .#4EjE> .........# #. ..4Ejf> #......... .. ..  #.#... ...4Ej>4EjI4EjiI&14Ej?Q4EjT5Ej 5Ej 5Ej5Ej5Ej[ ####.##........§§ .#... #.#..>....#......................)...... ####)).......  .# ##)##..... ))##..#.#.###.##.#....##.###...@#..# . .....#.##..# .##.#...#............#........#..5Ej<25Ej~5Ejӽ5Ejv.####.##.§§.....# ..#... #.#..>....#........#.)........# ##.###))........# # .#. ##)##.......# 5Ejv. #))##..#....# . #.###..#....# .##.#....##.### .#..@.#..# . 5Ejpw.#.##..# ..##.#...# #......)...#.#.# #........###. .# .........# #. .. #......5Ejw... .. .. #........#... ...  #5Ejw!.#..5Ej5Ej&35Ej5EjV5Ej Z.####.##.§§.....#.#... #.#..>....#..#.)........# .##.###))........# 5Ejn |.# .#. ##)##.......# . #))##..#....# . #.###..#....# .##.#....##.### 5Ej .#.@..#..# . .#.##..# 5Ej .##.#...# #......)...#.#.#5Ej  #........###. .# ......5Ej ...# #. .. #....5Ej> ..... .. .. #....5Ejg ....#... ...  #.#..5Ej 5EjP &45Ejj 5Ej 5EjQ 5Ej9 5Ej 5Ejg 6Ej#hC#.....####.##.§§.....# #...#... #.#..>....#..#..)..# ..##6Ejhb.###)).# ..# .#. ##)##.# . #))##..#....# 6Ejh". #.###..#....# .##.#....##.###6Ejh .#@...#..# .6Ej ib .#.##..#6Ej*iT .##.#...#6EjIi #......)...#.#.# #........##6EjhiI#. .# .6Eji..# #. .. #......6Eji... .. .. #......6Ejie..#... ...  #6Eji!.#..6Ejք<56Ej6Ej6EjH6EjH6EjR6EjXT6Ej@ #... #.#..>....#... 6EjHA...................)##...........###)). .#......... ##)## ....... #))##..#...... #.###........##.#....##.##......#....#..# . .......@#.##..# ##.#.6EjqA#)...#.#................# ..6EjA6EjK6EjlL&66EjT6EjXV6Ej  #...#... #.#..>....#.#...........)..#.##...........###)).#.# .#......... ##)##.# ....... #))##..#....# ....... #.###..#....# .......##.#....##.### .#....#..# . .#.##..# .##.#...# #......)...#.#.# #..###. .# ..# #. .. #... .. .. #..#... ... #..#..  .# ..6EjQ 6Ejv &76Ej 6Ej 7Ej?Q #...#... #.#..>....#.#  .....).#.##.###)).# #...# .#.###)##.#.##))##..#....#.##.###..#....#.##.#....##.###.#....#..# ..#.##..#.##.#...##......)...#.#.#7Ej #.###. .#.# #. ..##. .. .. #.#... ... #7Ej.#..  .# ..7Ej7Ejd87Eji7Ej7Ejw# #...#... #.#..>....#.# . ....).#.##.###)).# ##...# .#.###)##.# ..##))##..#....# #.##.###..#....# ..##.#....##.### .7Ejw#.#....#..# ..#.##..##.##.#...##......)...#.#.# #.###. .#  .# #. ..###. .. ..  #.#... ...  #.#..  7Ej"xL.# ..7Ej97Ej97EjY7Ej7EjZK.# #...#... #.#..>....#.# .. ....).#.##.###)).##...# .#.###)##.# ...##))##..#....# 7EjZ.#.##.###..#....# ...##.#....##.### #..#.#....#..# ..#.##..#.#.##.#...#7EjZ ###......)...#.#.#  #7Ej[.###. .#  .# #. .. ###7EjK[v.... .. #7Ej}[.#... ...  #7Ej[.#..  .# ..7Ejg7Ejh'807Ej8EjEI8Ej9V8EjaB8Ejb8Ej_f,8Ejh8Ejrn8Eju8Ej^zB8Ej~,8Ej8Ej%,8Ej%B8Ej....... ............##))##.......# ).........##.###.... .........##.#.... .....##. .#........#....#.. <###+# #...........#.##..#.........##.#... .#8Ej.o###......)...#.#. .+......###........###. . .# #....@..........# #. .6.5 (6 .#......###............ . .#8Ejb....... #........#... . ....####. #........#..8Ej. #. .........# .. ## .....##### ... 8EjܚH####.# .. 8Ej!8Ejr8Ej+7.5 (78EjC8Ej' _Found a hand axe.9Ej9EjIMRead which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportations - a scroll of summoning  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA [!] read|quaff|evoke[?] describe selected:Ejx:Ej{:Ej ........ ............##))##.. Cubble the Poker .......# )...............##.###.. Merfolk ........ ................##.#.... Health: 55/55 ======================== .....##. .......#........#....#.. Magic: 7/7======================== :EjyA<###+# #.................#.##.. AC: 15Str: 16 .#.......#.........##.#... EV: 5Int: 13 .#.......###......)...#.#. SH: 0Dex: 16 .+.......###........###. . XL:  7 Next: 14% Place: Dungeon:4 .#:EjI#....@..........# #. . Noise: ---------  Time: 3287.5 (0.0) .#:EjՆ.......###............ . n) +4 trident (vamp) .#:Ej....... #........#... . Throw: 5 javelins ..:Ej+_..####. #........#... #. .........# ..## .....##### ...:EjQK####.#.. _You see here a +0 dagger. :Ejq_a - a ring of flight  e - 5 javelins (gained 1); c - a scroll labelled BURUM AKHLIUMO :Eju_You see here a +0 club. _e - a scroll labelled GALUESHR RIOKHLA :Ej(_Found a hand axe.:EjP  Okay, then.:Ej=:Ej`:Ej%. _:Ej} :Ej{ |Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  n - a +4 vampiric trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos :Ej l k - the +6 whip "Haut" {flame, rElec} Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=) :Ej;  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)a - a ring of flight:Ejh [?] describe selected [!] equip|wield|wear|put on:Ej y[tab] equip|unequip ;Ejr|Put on or removepiece of jewellery? Jewellery (go to first with "=)  h - a ring of willpower (worn)l6 ring of intelligence (worn)  a - a ring of flight ;EjkrV;Ejrequip;Ejr=put on;EjWear or take offitem? Armour [)c - a +0 helmetd - an orb of guil  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)wear|put onEjJPotion Potion!f - a metallic silvery potion  j - 2 yellow potions  k - a viscous pink potion  l - 3 bubbling coppery potions  n - an inky potion  d - a puce potion  o - a ruby potion  p - a brown potion?EjR?Ej\?Ejf........ ............##))##.. Cubble the Poker .......# )...............##.###.. Merfolk ........ ................##.#.... Health: 55/55 ======================== .....##. .......#........#....#.. Magic: 7/7======================== <###+# #.................#.##.. AC: 15Str: 16 .#.......#.........##.#... EV: 5Int: 13 .#.......###......)...#.#. SH: 0Dex: 16 .+.......###........###. . XL:  7 Next: 14% Place: Dungeon:4 .##....@..........# #. ?Ejm. Noise: ---------  Time: 3287.5 (0.0) .#.......###............ . n) +4 trident (vamp) .#....... #........#... . Throw: 5 javelins ....####. #........#... #. .........# ..## .....##### ...####.#..e - 5 javelins (gained 1); c - a scroll labelled BURUM AKHLIUMO _You see here a +0 club. _e - a scroll labelled GALUESHR RIOKHLA _Found a hand axe. _Okay, then. _Okay, then.?Ejyu?Ej 3?Ej ?Ej ?Ejv?Ej P _?EjK?Ej?Ejc?Ej?Ej,?Ej?Ej?Ej?Ej?Ej?Ej7?Ej?Ej?Ej_?Ej"?Ej%,?Ej%?EjH ........###.#...#  ........###......)...#.#.#  ........###........###. .#  ...#...............# #. ..  ........###............ ..  ........# #........#... ...  ...####.###........#..  .. #............# ..  # ####..@..##### ... 96.5 (9 #####.#  ...  ... ... .% . ?EjrN?EjN(7.5 (10.0)?EjT?EjW8 _Found an inkwell talisman.@Ej_@Ej.#.##.#...# .###......)...#.#.# .###.###. .# ...#.......###. .. .###. .. .# #.#... ... @EjE...####.###.#.. .. #.....# .. # ####...@.##### ... 0.0)#####.# ... #....#..@Ejn...%.....[..@EjE@Ej'+8.5 (1@EjN @EjB ( _Found a ring mail.BEj BEjBEjBEj,BEj9BEj7BEjNBBEjBEjk,BEjBEj)BEjHBEjz,BEjίBEj0,BEj?BEjBEjBEj{BEjc-##.###.#.### ....###.....# ##..........#  #........#.......# ##.#.....$.# ...#.......# #.....#####....## #####.#.........##  #.........#.@# ##........##.##.......###.# #...%...# ...#.......# #####..[....##.......##.......##########3135.0)4.5 (16BEjn _q - 2 lumpy blue potionsCEj!F3CEj'ICEj+LCEjNCEjOCEjT,CEjOWCEjXCEjlCEjn,CEj  _You now have 231 gold pieces (gained 8).CEjaBCEjnCEjCEjCEjdCEj-BCEjCEj2,CEjpCEjCEjCEjBCEj:CEjBCEj# CEj!CEje"CEj#CEj%$CEj+XCEj-CEj7.CEj"/CEj8CEjCCEjFCEj[CEj\CEj/]CEjuaCEj|CEj,CEj_CEjCEjXCEjCEj'CEjJXCEjCEjCEjYCEjqBCEj,CEjCEj*CEj ,CEj'CEj$  Things that are here:CEja  a +0 dagger; a goblin corpseCEj#CEj[$ _CEj=(CEj.CEj2CEj_3CEj6CEj;CEjl@,CEjHNCEjeWCEj],CEj`CEjeCEji,CEjmCEj sCEjvCEjTwCEjyCEja~CEj,CEjCEj3CEj̍CEjCEjCEjCEjƖ,CEjCEjCEj)CEjCEjCEjƫCEj!,CEjCEjCEj,CEjCEjCEj,CEj%CEjBCEj,CEjCEj(BCEjfBCEj{CEj3BCEjpCEjCEjCEj,CEjCEjXCEjFCEjCEj   You encounter an ogre. It is wielding a +0 giant club.CEje3 ###........................... # ##...#...........##...........##...>#.....###...#..#.........# .∩......................##....##)...............###......................# <.####[.....##.........#........# #.<###+#####................ #..# #.@......#......... #..# #........###......).+ +........###.......# #...#..............# #........###.........# #........# #....... O   ogre (asleep)... ....####.Ej`4pm###....... ...O# #........... # ####.....###72.5 (58O.CEj:UOCEj;5==3.5 (59CEjECEjaO& _The ogre shouts!EEj# ##...###...........# ###...>###...#..#... .∩....................... #####)....... ..##..... <.####[.....##.........# ### #.<###+#####........ #..# #........###)#.+ +. #.# #...#............###....# . ..O.####.## ....# #....###.## ####.....### #####.#..O.EEjEEj:--4.5 (1.0)EEjEEjFEjx _(((((((FEj 5O.FEj ....--5.8 (1.34FEj FEj o _You throw a javelin. The javelin closely misses the ogre.GEj5O.GEjhGEj,60GEjGEjGEj P# ##...#...........##...........# Cubble the Poker ###...>#.....###...#..#.........# Merfolk .∩..............................# Health: 55/55 ======================== ###...........##)...............# Magic: 7/7======================== ..##............................# AC: 15Str: 16 <.####[.....##.........#........# EV: 5Int: 13 ### #.<###+#####................ SH: 0Dex: 16 #..# #........#......... XL:  7 Next: 14% Place: Dungeon:4 #..# #.@......###......) Noise: ---------  Time: 3376.8 (0.0) ##.+ +.*......###....... n) +4 trident (vamp) GEj #.# #.O.#.............. Throw: 4 javelins #.# #........###....... ..# #........# #....... ... ....####.###....... O   ogre ....# #........... ###(## ####.....### #####.#..You encounter an ogre. It is wielding a +0 giant club. _The ogre shouts! _You throw a javelin. The javelin closely misses the ogre.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (81% to hit)HEj[# ##...#...........##...........# Cubble the Poker ###...>#.....###...#..#.........# Merfolk .∩..............................# Health: 55/55 ======================== ###...........##)...............# Magic: 7/7======================== ..##............................# AC: 15Str: 16 <.####[.....##.........#........# EV: 5Int: 13 ### #.<###+#####................ SH: 0Dex: 16 #..# #........#......... XL:  7 Next: 14% Place: Dungeon:4 #..# #.@......###......) Noise: ---------  Time: 3376.8 (0.0) ##.+ +.O......###....... n) +4 trident (vamp) #.# #...#.............. Throw: 4 javelinsEjx]m #.# #........###....... ..# #........# #....... ... ....####.###....... O   ogre ....# #........... ###(## ####.....### #####.#.. _The ogre shouts! _You throw a javelin. The javelin closely misses the ogre.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (81% to hit)  You reach to attack! You puncture the ogre! >..#..#.∩.......).............. <.####[......# #.<..... #..# #........# #..# #.@......#) ##.+ +.O......# #.# #...#..... #.# #........# ..# #........#  ...HEjc! ....####.#  ....# #.. ###(##  7.8 (1 _You throw a javelin. The javelin closely misses the ogre.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (81% to hit)  You reach to attack! You puncture the ogre! _The ogre is moderately wounded.HEj  You puncture the ogre!  The ogre is heavily wounded.HEj29------------====8.7 (0.9HEjHEje> _The ogre hits you with a +0 giant club!!HEj q  You hit the ogre. You feel better.HEj 33==----------=---9.6HEj HEj ] _The ogre is severely wounded.HEjc  You hit the ogre. You feel better.  The ogre is almost dead.HEjc 6===---80.5HEjk HEjm Q _The ogre barely misses you.IEj+~ )You puncture the ogre! You feel better.IEj6SIEj.;v7==31.5 (1.0IEj/BIEjGDH _You kill the ogre!IEj ##...>###...#..# .∩..................... #####) ..##... <.####[.....### ### #.<###+#####.. #..# #..#.##)#.+ +. #.# #...#............###...#. #.##.... IEj&IEj\8=-2IEjFIEjY$  Things that are here:IEju _a +0 giant club; an ogre corpseIEjX'e .∩..................... #####) ..##... <.####[.....### ### #.<###+#####.. #..# #..#.##)#.+ +.). #.# #.@.#............###....# ##.###... IEj3]-3 _IEj=IEjy q #####) ..##... <.####[.....### ### #.<###+#####.. #..# #..#.......###)#.+ +.)..... #.# #...#............###. . .....####.## .......# #....#.####(## ####.....####..###.. IEj IEj &4IEj IEj' IEjZ ' ..##... <.####[.....### ### #.<###+#####........ #..# #........#.......###)#.+ +.)....... #.# #...#............###. ..........####.## ##.. #.....###.. IEj9d <5IEji IEjAk IEj' <.####[.....### ### #.<###+#####.. #..# #........#.......###)#.+ +.)..... #.# #...#............###..###+## ........@.####.## ## #.... #.####(## ####.....####IEj {.#.. IEjIEj\9=6IEj$IEjJEjD ### #.<###+#####.. #..# #..#.......###)#.+ +.). #.# #...#............###..###+##JEj6j...# ..........####.## ## #.... #.####(## ####.....#### #.# #####.#....#.. JEj JEj/ &7JEjJEjJEjH^  #..# #..#.###)#.+ +.)......#. #.# #...#............###..###+###........# ..........####.## ## #.... #.####@## ####.....#### #.# #####.#..  #...####.. JEjxf<8JEjlJEj tJEjt40=9.5 (25JEj|zJEjZ}Y _e - 5 javelins (gained 1)KEjKEjRead which item? Scrolls  f - 3 scrolls of fear KEj t - 4 scrolls of teleportations - a scroll of summoning  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA [!] read|quaff|evoke[?] describe selectedKEj ?Evoke which item? Wands  a - a wand of flame (46)  b - a wand of acid (2)  e - a wand of paralysis (13) readevokeLEj/Drink Potions  d - a puce potion  f - a metallic silvery potion  j - 2 yellow potions  k - a viscous pink potion  l - 3 bubbling coppery potions  n - an inky potion  o - a ruby potion  p - a brown potion  q - 2 lumpy blue potionsquaff|evokeMEj8 MEj>#..# #........#......... Cubble the PokerMEjT?#..# #........###......) Merfolk##.+ +.)......###....... Health: 40/55 =================-------#.# #...#.............. Magic: 7/7========================#.# #........###....... AC: 15Str: 16..###+###........# #....... EV: 5Int: 13............####.###....... SH: 0Dex: 16##.......# #........... XL:  7 Next: 34% Place: Dungeon:4#.####@## ####.....### Noise: ---------  Time: 3389.5 (0.0)# #.######.#.. Ej?mn) +4 trident (vamp)#.##.... Throw: 5 javelins..###....####....#.. ..#.. ####.. #..  _The ogre barely misses you.You puncture the ogre! You feel better. _You kill the ogre!Things that are here: _a +0 giant club; an ogre corpse _e - 5 javelins (gained 1)MEjO%  MEjlOqIt was a potion of heal wounds. You feel much better.55=======MEjO%90.5 (1MEjUMEjRX6 _j -> w - a potion of heal woundsNEj 3NEjԈ NEjK NEj NEjM BNEj NEj0 NEjƓ NEj* NEj ,NEj NEj NEjT NEj ?=======NEjV NEj˝ NEj NEj} NEj NEj NEj) NEjg NEj NEjŧ ,NEj ,NEj NEjܫ NEj NEjƬ NEjZ NEj ,NEj NEj NEj ,NEj NEj NEj NEjh NEj NEj߼ NEjľ ,NEj NEjy NEj NEj NEj NEjr NEj NEj NEj NEj NEj NEj% NEj NEj NEj NEj NEj NEj' NEj NEj NEj NEj NEj- ,NEjE NEj NEj= NEj NEj NEj % ####.<.####[.....##.........###### #.<###+#####..... #..#ß....#........# #..#.###.#.###NEj  ##.+.#>+.+.)......### #.#.###.#...#.. ##.# ... #........###NEj / #..###'###........# ##.....@......####.###..NEj2 )4099.0)NEjT .....####.......# #.......NEjs c.####.## ####.NEj #.# #.# #####.# ##.#NEj #####.###..##.........##NEj/ #.........# #.........# _You open the door.NEj a _Found a staircase to the Ecumenical Temple.PEj(M...#..##........... ####.<.####[.....##...PEjw###### #.<###+#####.ß.......#.###.#..##.+.#>+.+.)......### #.#.###.#...#.......##.#....ß#........###..###@###........#  #......###.###...####.......# #...... #.####.## ####....# #.#.# ##..###..........PEj<PEj3$10PEjn.0) _PEj?PEj7Q _There is an open door here.PEjjM.###.##)...#..##........... ####.<.####[.....##...###### #.<###+#####.ß........#.###.#..##.+.#>+.+.)......### #.#.###.#...#.......#.#..@.ß###..###'###........#  #............####.###.....####.......# #......#.###...PEj/PEj-1 _PEjPEjPEjZ....###.##). ...#..##..<.####[.....##.#.##### #.<###+#####.#..#ß....#.#.#..#.###.#.###.##.+.#>+.+.)......###.PEjR#.#.###.#...#.##.#...@ß#.###.#..###'###.# #.#............####.###......####.......# #.... #.####.## ####.. #.# #.# #PEj~#.# ##.# ######.###..#PEjQ # PEjPEj2PEjPEjREj^ 3REj REj* REj} ,REj ,REj REj0 REj REj 7 _You open the door.REj) REj=* REjc, REj<4 >#.....###...#..#..∩.. ....###...........##). ...#..##............. ###.<.####[.....##.##### #.<###+#####.....#ß....#....#......###+.#>@.+.)5.5 (3REj4  #.#.###.#...#.......#.#....ß#.......#..###'###........# #...#............####.###...#REj4  #. REj5 REjp< REj> Q _There is an open door here.SEj#....###...>#.....###...#..# #.....∩ #....###.##) #...#..###.<.####[.....##.# ##### #.<###+##### #..#ß....#.# #..#.###.#.### ##.+.#@'.+.)......### #.#.###.#...# ##.#....ß#.### #..###'###.# # #............####.### .....####.......# # ... #.####.## ####... . #.# #.#  #.# ##.#SEjSEjb26.5 (1 _SEjSEjXi _There is a staircase to the Ecumenical Temple here.TEj4TEjύTEj}TEj-7 _TEjTEj%v.TempleTEj{* ### ####### ##.# #.....# ##..########..ß..#TEjr{ ##@..+......+.....+ ##....+......+.....+ #....ß########.....# ###++## ###..+.._..+ #..####....+#...#+ TEj{#..##.....########  #..#...##++...ß...TEj{  #..#..###+........ ###++#++# #...##+##.TEj{E TEj-9.0 (2.5TEjTEjE _You climb downwards. Welcome to the Ecumenical Temple!TEjd _There is a staircase back to the Dungeon here.nEj^: nEj; nEjA nEjgB M _You can't go down here!oEjoEj/oEj[oEjCoEj520.0 (1.0 _oEj8oEj#g .Dungeon:4oEj.n #....###...>#.....###...#..#..... #.....∩.......................... #....###...........##)........... #...#..##........................ ####.<.####[.....##.........#....##### #.<###+#####...........#..#ß....#........#....#..#.###.#........###..##.+.#@'.+.)......###..#.#.###.#...#.........##.#....ß#........###..#..###'###........# #..#............####.###.......####.......# #......... #.####.## ####....#.# #.# #### #.# ##.#oEj -1.5 (2.5oEj oEj9 > _You climb upwards. Welcome back to the Dungeon!oEj i _There is a staircase to the Ecumenical Temple here.pEj43pEj5pEj<pEj>pEjnC: _pEjvE@  There is an open door here.pEjGpEjH _pEjIpEj5LpEjnN,pEj PpEjQpEjdT,pEj;VpEjY@  There is an open door here.pEj[pEj[\ _pEj^]pEj _pEj`,pEjapEjrcpEjd,pEjepEjKgpEjhpEji,pEjdkpEj$mpEjmpEjnpEjhopEjp,pEjqpEjupEjw,pEjwpEjzpEj|,pEj|pEj~pEj9,pEjpEjpEjBpEjpEj^pEjpEjpEjpEj,pEjpEjےpEj,pEjpEjQpEjpEjpEjȤpEjWpEjөpEjpEji,pEjpEjpEjpEjgpEj~,pEjlpEjpEjpEjpEjýpEj,pEjpEjN _You now have 244 gold pieces (gained 13).pEj3pEjpEj pEj,pEjpEjrpEj pEj{pEjpEjzpEj,pEjpEjpEjpEjBpEj/pEjpEjpEjpEjpEjpEj,pEjJpEj pEj[ ,pEj pEjpEj}pEjpEjApEjdpEjBpEjpEj ,pEjN!pEj$pEjT&,pEj'pEj*pEjo,,pEj-pEj#0pEj2pEj&2pEj?3pEjN7pEj9pEjC9pEj:pEjV=pEjBBpEjmJ  There is a stone staircase leading up here. _pEjKpEjPpEjS,pEjUpEjYpEj]\pEj\pEj|`pEj4qpEj[t,pEj*wpEjzpEj},pEjpEjĂpEj,pEjLpEj0pEjݍpEj"pEjpEj#pEjpEjHpEjpEjpEjpEjpEjpEjOpEj٩pEj$pEjpEjpEjpEjpEjdpEjpEj,pEjpEjpEj]pEjpEjpEj+pEjpEjpEjpEjpEjpEjfpEjpEjpEjpEj9pEjpEjpEj,pEjpEjmpEjq,pEj+pEjpEjpEj#pEj%pEjDpEjn,pEjpEj L.### ..## #### ...# #.## ...# #.#### ...# ##.# ...## #..# ....####..## .....†....## ################## ...........# #@..............80.5 (59.0) ...........#####.#####..###### .................#####.######...# ...........####..##...)....##.#.# ............####..#...........§§ .#..................#  <.....#####....#...........#..∩  ##.##.## #......##........#..)..  ...##..# #.....####.##.......... pEj pEjpEjE _Done exploring.qEjUIqEjz0.0)........qEjqEjqEjE _Done exploring.rEjY 3rEj rEj rEj rEj P _rEj ,rEj rEj" rEj2 rEjz rEjm rEjl rEj ,rEj_ rEjb rEj rEj rEj8 rEjU rEj rEj rEj rEjF rEjy rEj rEj! rEj rEj rEj9 rEj rEj rEjL# ,rEju% rEjj( rEjP+ rEj+ rEj- rEjf7 z.#))#  ##.)# ## ##################...#### #....................##.# ####.#####..######.........#......#####.######...#...#.######..##...)....##.#.#..#..# ####..#..................## .......@..#........### 910.0) ###....#...........#..§.......#  ###........#..).......#  #.....####.##...............# ###...#...##.#..>....##.........)........# ....##...........###))........#rEjJ8 ...#..#.........###)##.......#..............##))##..#....#rEj8 rEjB rEjJC sEj IsEj sEj* BsEj XsEj+B .#####.#####..######.........#.......#####.######...#...#.##.####..##...)....##§#.#..#..# sEj.C b.####..#..........§.## ................#........### ###....#...........#..§.......#  #......##........#..).....  #.....####.##. ###...#...##.#..@....#..4.5 (4.0) ..........).. ....##.....###)).. #...#..#.........###)##. .................##))##..# #)........##.###..#.............##.#....##.## ........#.......#..##..# ##..#.##..###sEjC #.#sEjD sEj^ sEjT` c _There is a stone staircase leading down here.tEjtEjtEjHtEj;tEj25.5 (1 _tEjtEjPR &5tEj9Y  ###  #.#  #[#  #..  #.####  #....#  #@#  #.#  #.#  #.# ... .## tEjY '. .. tEj] -7.0 (2.5tEj5 tEj B _You climb downwards.  Found a leather armour.tEj a _There is a stone staircase leading up here.uEjib M>.. ...## ...#..[#.. ###...#<#.####.#..uEj9i uEji -8.0 (1.0uEjFo uEjq 9 _Found an escape hatch in the floor.uEjk 5M#### >... .....## ......#......[#...........#####....<#.###.#.##.uEj uEj3 &9uEj uEj uEj7M#### >. ..## ..#.[#...........#####.#....##<#.##.##uEjuEj(500uEjvEj].#.#####+!.>......###...#.#..#[#.#.@....# #.####.# #....# #<#.##vEj*^E#.#.##.# ##.#... vEjfvEjg&1vEjlvEjnZ _Found a lumpy blue potion.vEj-...# ..#####+#.!.>...###.#.#.#[#.#..@...# #.####.# #....# #<#.###.#.##.# ##.#... vEj!vEj&&2vEjvEj0vEj~t M.)...# ...#####+#!.> .###.#[#@............##+#vEju .####.##....# ##[#vEjv} vEj~ &3vEj : _Found a sling.wEjKM#.......).....# ....#####+#..!.> .#.#[#........#......##+##.####.#?#wEjpwEjn&4wEjwEjG1 _Found a scroll of identify.wEjVgM#....#...)#......# #......#####+##.....!.>#.....#.[#........#......##+#.#.#wEj?pwEjq&5wEjxwEjxzwEj M/.) .#####+#!.>#.....#####.#[#.........wEj wEj &6wEjZ wEj8 1 _Found a wand of flame (19).wEjM######/.) .#####+#>.....######.#.........#wEj<7wEjwEjwEj^$8.0 (2wEj wEj c _q - 3 lumpy blue potions (gained 1)xEj ########../....).####+#.>......##### #..##.#.#xEjlxEjxEj_+9.0 (1xEjxEjxEjz ../....).####+#.>......###### #.[.#.# #xEj=10xEjxEj:xEj{ #../...# #......# #......# #...)..# #......# #......#####+##.>.....##.#######.##.#.##[#.##......##+##.#.#<#.##.##.#.# .# xEj xEjm &1xEj؍ xEj xEjg #../...# #......# #......# #...)..# #......# #......#####+## #.>.....# #.# ######.# #.#.# #[#.# #.# xEj xEjQ &2xEj& xEj( xEj _ ..).....#####+##.>.............##### #.[#......##+#.#.##.#xEj? xEj <3xEjW xEj`#......# #......# #...)..# #......# #......#####+## #.>.....# #...# ######.# xEja#.#.# #[#.# #......##+## #....#?##<#.##.##.#.##.##.# ##.# xEj^jxEjj4xEjapxEjryEj ).....#####+##.>............yEjh##### #.[#......##+#####.# ##.#...yEjyyEj&5yEjyEjyEjuD#......# #...)..# #......# #......#####+## #.>.....# #....# ######.# #.#.# #[#.# #......##+## #.####.# #....#?##<#.##.##.#.##.##.# ##.#yEj-E|#.# #.# yEjMyEjN&6yEjTyEjUyEj4yEjKyEjyEj4yEjyEjyEjn J #......# #...)..# #......# #......#####+## #.>.....# #....# ######.# #.#.# #[#.#yEj 2 #......##+## #.####.# #....#?# #<#.##.# #.#.##.# #.# ##.# #.# #.#  ...yEj# yEj &7yEjO yEj yEjt  )...#####+##......>............##### #.#[#.....@##+######.# #....#?#.#.##yEj yEj &8yEj% yEje zEj% ......#####+##......>................######.# #...##[...#......##+###.####@# #....#?<#.##.#.#.zEj/zEjT0&9zEj9zEj';zEjs ####+##.....>.....#..........######.. #.#.......[#......#......##+##.####.# ...<#.##..#.#..zEjGzEj'20zEjNzEjG=  i - a scroll of identifyzEj+1.0 (2zEj2zEj2 _You see here 3 flux baubles.zEjpM ....#####+##....>.....#.......######........#......#[#........#......##+#####zEjB....#•<zEjn#.#.##.##.#zEjBzEjzEj$2.0 (1zEj zEjzEj [M).....# .....#####+#.....>.....#......######..##....#[#........##.....@##+###.####.....#•#<#.##.##.#zEjG zEj &3zEj zEj zEj  #...)..# #......# #......#####+## #.......>.....# #.....# ######.# #.#.# #[#.# #....@.##+## #.####.# #....#•# #<#.##.# #.#.##.# #.# ##.# #.# #.# ... #.#  .## #.#zEj zEj &4zEj zEj zEj M....)......# ......#####+#.....>.....######.#[#..@.....#.....##+###.####.#....#•#.#zEjN <5zEj zEj zEj8M.)# ......#####+#.......>.....#####.#[#.............##+##zEj9x#.####.#.#zEj"AzEjiA&6zEjGzEjIzEj #......# #......# #...)..# #......# #......#####+## #.......>.....# #....# ######.# #.#.# #[#.# #......##+## zEj.A #.####.# #....#•# #<#.##.# #.#.##.# #.# ##.#  #.# #.#zEjCzEj&7zEj*zEj${EjH=R #......# #......# #...)..# #......# #......#####+## #.......>.....# #.....# ######.# #.#.# #[#.# #......##+## #.####.#  #....#•# #<#.##{Ej=.# #.#.##.#  #.# ##.#  #.# #.#{EjGE{EjE&8{EjhK{EjM{EjM/#....#...)#......# #......#####+##.......>#.....#####.[#........#......##+##.#.#{EjD{Ejѯ&9{Ej{EjN{Ej+M######/.) #####+#>#.....#####.#[#........#.{Ej{Ej'30{Ej{Ej{EjT\ # #../...# #......# #......# #...)..# #......# #......#####+## #.>.....# #.# ######.# #.#.# #[#.# #......##+{Ejc## #.####.#  #....#•# #<#.##.#  #.#.##.#{Ej3{Ej&1{EjL{Ej"{EjM######/.) #####+#>.....#######.#........##{Ej<2{EjZ{Ej{EjLJ] # #../...# #......# #......# #...)..# #......# #......#####+## #.>.....# #.# ######.# #.#..# #[#...# #......##+## #.####.#  #....#•#  #<#.##.#{EjS<3{EjZ{Ej5\{Ej3 # #../...# #......# #......# #...)..# #......# #......#####+## #.>.....# #.# ######.# #.#....# #[#.....# #......#+## #.####.# #....#•#  #<#.##.#{Ej{Ejj&4{Ej{Ej~{EjM######/.) {Ej3#####+#>.....######........#..{Ej\0.#.{Ej{Ej&5{Ej{EjZ{Ej ~M######/.) #####+#>#.............#.#.#{Ej[ <6{Ej {Ej/ {Ej M######/.) #####+##.......>.....#....#{Ej_ {Ejɰ &7{Ejp {Ej |EjCM######/.) #......#####+##......|Ej"|Ej#&8|Ej)|Ej+|EjM######/.)#......#.......|EjL|Ej&9|Ej|Ej|Ej1IM######.#...)..#######....|Ej8P|Ej&Q'40|EjkW|Ej^|Ej_+1.0 (2|EjBd|EjgB _a - a wand of flame (65) (gained 19 charges)}Ej}Ej Quiver which action? ([-] to clear)  a - Throw: 5 javelins (quivered)b - Zap: wand of flame (65)  c - Zap: wand of acid (2)  }EjKd - Zap: wand of paralysis (13) [*/%] inventory[!] focus mode: off|on~Ej Y ~Ejf 1Cubble the PokerMerfolkHealth: 55/55 ========================Magic: 7/7========================AC: 15Str: 16EV: 5Int: 13SH: 0Dex: 16########XL:  7 Next: 34% Place: Dungeon:5#..@...#Noise: ---------  Time: 3541.0 (0.0)#......#n) +4 trident (vamp)#......#Zap: wand of flame (65)#...)..##......#~Ej g #......#####+###.......>.....##.............#######........# _Found a scroll of identify. _Found a wand of flame (19). _q - 3 lumpy blue potions (gained 1)  i - a scroll of identify _You see here 3 flux baubles. _a - a wand of flame (65) (gained 19 charges)~Ej>h ~Ejm ~Ejp Ejr 3Ej- EjG EjŒ Ejˑ BEj Ej Ej\ EjC Ej Ej EjJ Ej2 Ej& Ejg Ej; EjP Ej6 Ejt Ej Ej Ej ,EjM Ejɻ Ej) ,Ej Ej# {#########......##......##......##...)..##......##......#####+###.......>.....##.......#Ej N8.0 (7#####..##...##[#........##......##+##Ej #.####.##....#•#Ej w#<#.##.##.#.##Ej #.#Ej Ej EjG Ej/H Ej9M EjN EjO EjQ EjzS EjV ,EjX Ej Z Ej\ ,Ej>^ Ej_ Ejd BEjd Ejg ,Ejh Ejs #......#####+###.......>.....##.............#######........# #.#........# #[#........# #......##+##  #.####.#  #....#@# 54.0 (6 #<#.##.# #.#.##.# #.# ##.##.# ##... #.#.## #.#. #.#..Ejt Ejz Ej| R _You see here 3 flux baubles.Ej2f3EjgEjkEjoEjsP _EjjvEjvEjxEjzEj},EjbEjxEj΃EjEjEjZEjrEjEj%Ej=Ej,EjEjؓ7 _You open the door.Ej63EjEjp@  There is an open door here.EjEj _EjEj[Ej?EjEjEjEjnEjũEjEjEjEjEj4EjVEjEjlEj=Ej׷Ej,Ej0Ejн7 _You open the door.EjEjgEjHEj@  There is an open door here.EjEj _Ej-EjEjEjEjEjpEjhEjEjEjEjEj?EjKN _You now have 256 gold pieces (gained 12).EjEjEjEjEjEjEjEj_Ej],EjEjEj,EjEjCEj,EjmEj4EjEjEj`EjEj,EjPEjEj,EjbEjEj&EjdEjEjDEjiEjEj+Ej]EjEjEjEjiEjEjEj EjEj,EjEj EjW ,Ej Ej EjEjEjYEjGEj,EjaEjEjvEjEj3Ej~EjEjEj~EjEjEj6EjqEjEj: Ej} Ej Ej"Ej"Ej#Ej#Ej%Ej&Ej&EjY'Ej)Ej*,Ejc*Ej!.BEja0N _You now have 274 gold pieces (gained 18).Ejs2Ej23Ej5Ej-6Ej6Ej7Ej}8Ej9Ej:Ej[:Ej;Ej=,EjB>Ejn?Ej@Ej@Ej_AEjBEjEDEjDEjDEjEEj~G,Ej HEj IEjJEjJEjKEjLEjM,Ej|NEjOEjQEjQEjREjSEjUEjUUEjUEj.WEj ZBEjZEj\Ej\Ej8]Ej^Ej`Ej`EjaEj"cEjdEjdEj@eEjfEjhEjBhEjhEj8jEjkEjkEjPlEjmEjLo,EjoEjYqEj`s,EjtEjuEjixj  You encounter a bes kemwar.Ej!~ #  #. ..###.##.......###.W.#.....# #.... #.. #.###### #......#W   bes kemwar (dormant) ######.# ####.# Ej}~B#....#EjLW6151.0).EjȈXWEjT36.0 (62 _EjEjpEjAt *The puff of flame hits the bes kemwar.Ej@@.WEj>G  The bes kemwar is lightly damaged.Ejn3-==7.0 (1.0)4EjyEj6/ _The bes kemwar bites you.Ej@ &  You puncture the bes kemwar!  The bes kemwar is heavily damaged.48----9 (0.9EjQC EjO / _The bes kemwar bites you.Ej%  You hit the bes kemwar but do no damage.The bes kemwar is moderately damaged.Ej):*Ejb  The bes kemwar writhes about, and something writhes within you.EjcD8@EjL=8.8Dim  _You feel your spells grow feeble.Ej  You hit the bes kemwar.  The bes kemwar is severely damaged.Ej߬5--9.8 (1.0EjEjAB _The bes kemwar bites you but does no damage.Ej  You closely miss the bes kemwar.The bes kemwar is severely damaged.9=----20.7 (0.9EjqX _The bes kemwar bites you but does no damage.Ej}b  You puncture the bes kemwar!  The bes kemwar is almost destroyed.8-=1.6 _The bes kemwar bites you.Ej  You closely miss the bes kemwar.The bes kemwar is almost destroyed.*Ej3  The bes kemwar writhes about, and something writhes within you.Ej4 l@=2.6 (1.0Ej=  _You feel as though your spells will be weakened for longer.Ej`  You closely miss the bes kemwar.The bes kemwar is almost destroyed.EjԼ5--3.5 (0.9EjEjB _The bes kemwar bites you but does no damage.Ejh L .  You hit the bes kemwar.Eji (Ej3 9=45--4.4 _You destroy the bes kemwar!Ej Ej i _Your Polearms skill increases to level 7!Ej ## #..###.###.##...#.#.###.#. #.#.. #.######.. #......#O   ogre (asleep)O ######.# ####.# #....# O.  You encounter an ogre. It is wielding a +0 giant club.Ej"O=5.4 (1.0EjEj4& _The ogre shouts!Ej *****The puff of flame hits the ogre.Ejl9O.Ej8....Ej.63EjH _The ogre is lightly wounded.Ej= **** The puff of flame hits the ogre!Ej 9O.Ej 0...Ej g50=72Ej Ej9 \ _The ogre is heavily wounded.Ej< *** The puff of flame hits the ogre.Ej9O.Ej(..Ej.81EjEj] _The ogre is severely wounded.Ej ** The puff of flame hits the ogre.Ej) 9O.Ej' R.90Ej_, Ej/ X _The ogre is almost dead.Ej1  Cubble the Poker  MerfolkEj+  Health: 50/55 =====================---  Magic: 7/7========================  AC: 15Str: 16 ## EV: 5Int: 13 #. SH: 0Dex: 16 ...###.### XL:  7 Next: 45% Place: Dungeon:5 .......@.# Noise: ==-------  Time: 3629.4 (0.0) ####.O.#.# n) +4 trident (vamp) .....###.# Zap: wand of flame (60) .... #.# Dim  ... #.######  .. #......#  O   ogre . ######.# Ej   ####.#  #....# _The ogre is severely wounded.The puff of flame hits the ogre. _The ogre is almost dead.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, 81% to hit)EjfX  Cubble the Poker  Merfolk  Health: 50/55 =====================---  Magic: 7/7========================  AC: 15Str: 16 ## EV: 5Int: 13 #. SH: 0Dex: 16 ...###.### XL:  7 Next: 45% Place: Dungeon:5 ......O@.# Noise: ==-------  Time: 3629.4 (0.0) ####...#.# n) +4 trident (vamp) .....###.# Zap: wand of flame (60) EjZ).... #.# Dim  ... #.######  .. #......#  O   ogre . ######.#  ####.#  #....# The puff of flame hits the ogre. _The ogre is almost dead.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, 81% to hit)  You reach to attack! You barely miss the ogre.Ej_ ## #. ...###.### ......O@.# ####...#.# .....###.# .... #.# ... #.#Ej` .. #......#  . ###  Ej&a4--30.4 (1EjeEjh _The ogre is almost dead.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, 81% to hit)  You reach to attack! You barely miss the ogre. _The ogre is almost dead.Ej̇   Cubble the Poker  Merfolk  Health: 50/55 =====================---  Magic: 7/7========================  AC: 15Str: 16 ## EV: 5Int: 13 #. SH: 0Dex: 16 ...###.### XL:  7 Next: 45% Place: Dungeon:5 ......O@.# Noise: ---------  Time: 3630.4 (0.0) ####...#.# n) +4 trident (vamp)Ej O .....###.# Zap: wand of flame (60) .... #.# Dim  ... #.######  .. #......#  O   ogre . ######.#  ####.#  #....# Aim: an ogre, wielding a +0 giant club (almost dead, 81% to hit)  You reach to attack! You barely miss the ogre. _The ogre is almost dead.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, 81% to hit)Ej; Cubble the PokerMerfolkHealth: 50/55 =====================---Magic: 7/7========================AC: 15Str: 16##EV: 5Int: 13#.SH: 0Dex: 16...###.###XL:  7 Next: 45% Place: Dungeon:5......O@.#Noise: ---------  Time: 3630.4 (0.0)####...#.#n) +4 trident (vamp).....###.#Zap: wand of flame (60).... #.#Dim ... #.######.. #......#O   ogre.######.#####.##....# _The ogre is almost dead.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almosEjq= t dead, 81% to hit)  You barely miss the ogre.The ogre is almost dead.34-------===1.4 (1Ej5A Ej5D = _The ogre hits you with a +0 giant club!EjƘ lYou barely miss the ogre.The ogre is almost dead.Ejl   iguana (wandering)EjA.--2EjEjX _You encounter an iguana.EjN-k )You puncture the ogre!Ej1 l.  You kill the ogre!Ej9l   iguanaEjI=w-------66--3EjBEjD0 _The iguana hisses angrily.Ej4ow....#.##. ##... #...###.###.@..##...#.# .....###.##....# #.#Ej[pp[.... #.######.l. #......##.. ######.##.. ####.#  #....#Ej$s9l.EjzEjz\5=-4EjZEj> _Found a ring mail.  Things that are here:Eju _a +0 giant club; an ogre corpseEj.. .. #. ##. ##.. . #.. ....###.### .)@.# #####...#.# Ej.....###.# #....# #.# [..l. #.######.... #......# #.. ######.##.. EjH9l.Ejo3SEj$oS   adder (wandering)Ej#%?-5Ejo+EjE.W _You encounter an adder.Ej{ .. .. #. ##. ##.. . #.. ....###.### .).@# #####...#.# .....###.# Ej|#...l# #.# [.... #.... #......# #S. ######.# Ej~9l.EjEj?%6EjوEjbEj .... #. ##. ##.. . #.. ...###.###Ej...)..#####...# ....l###....# [.... #.######.... #......#.####Ej]Ej%7EjEjEj .. #. ##. Ej##.. ... ...###.###.....)..#####...# ....l###....# [.... #.######Ej@Dim #.#EjEjLS6=8EjEjEj S < #. ##. ##.. . #.. ...###.###...)..#####...# ....l###....# [.... #.######.... #......#Dim ######## #.#EjoV .lEj] l   iguanaEj^] %9Ej\o Ejq EjA.lEj Y40Ej" #. Cubble the Poker ##. Merfolk ##.. Health: 36/55 ===============--------- . #.. Magic: 7/7======================== ....###.### AC: 15Str: 16 .......)..# EV: 5Int: 13 #####...#l# SH: 0Dex: 16 ....l###*# XL:  7 Next: 66% Place: Dungeon:5 #....# #@# Noise: ---------  Time: 3640.4 (0.0) [.... #.######  n) +4 trident (vamp) .... #......#  Zap: wand of flame (60) #S. ######.#  Dim  #.. Ej" ####.#  #....#  l   iguana #.####  #.#  ######## #.# Things that are here: _a +0 giant club; an ogre corpse _You encounter an adder.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (72% to hit)EjB #. Cubble the Poker ##. Merfolk ##.. Health: 36/55 ===============--------- . #.. Magic: 7/7======================== ....###.### AC: 15Str: 16EjD .......)..# EV: 5Int: 13 #####...#.# SH: 0Dex: 16 ....l###l# XL:  7 Next: 66% Place: Dungeon:5 #....# #@# Noise: ---------  Time: 3640.4 (0.0) [.... #.######  n) +4 trident (vamp) .... #......#  Zap: wand of flame (60) #S. ######.#  Dim  #.. ####.#  #....#  l   iguana #.####  #.#  ######## #.# _a +0 giant club; an ogre corpse _You encounter an adder.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (72% to hit)  You reach to attack! You puncture the iguana!Ej)L #. ##. ##.. . #.. ### )..# EjL   #@# [....   .... Ej7M   #S. ######.#  #..     EjM\ #.#   EjNk7===1.3 (0.9EjTEjUXd _You encounter an adder.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (72% to hit)  You reach to attack! You puncture the iguana! _The iguana is almost dead.Ej  #. Cubble the Poker ##. Merfolk ##.. Health: 37/55 ================-------- . #.. Magic: 7/7======================== ....###.### AC: 15Str: 16 .......)..# EV: 5Int: 13 #####...#.# SH: 0Dex: 16 ....l###l# XL:  7 Next: 66% Place: Dungeon:5 #....# #@# Noise: ==-------  Time: 3641.3 (0.0) [.... #.######  n) +4 trident (vamp) .... #......#  Zap: wand of flame (60) #S. ######.#  Dim Ej [34m #.. ####.#  #....#  l   iguana #.####  #.#  ######## #.# Aim: an iguana (72% to hit)  You reach to attack! You puncture the iguana! _The iguana is almost dead.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (almost dead, 72% to hit)Ej[l #.Cubble the Poker##.Merfolk##..Health: 37/55 ================--------. #..Magic: 7/7========================....###.###AC: 15Str: 16.......)..#EV: 5Int: 13#####...#.#SH: 0Dex: 16....l###l#XL:  7 Next: 66% Place: Dungeon:5#....# #@#Noise: ==-------  Time: 3641.3 (0.0)[.... #.######n) +4 trident (vamp).... #......#Zap: wand of flame (60)#S. ######.#Dim #..####.##....#l   iguana#.#####.######### #.#Reach: n) +4 trident (vampEj>m S)Press: ? - help, Dir - move targetAim: an iguana (almost dead, 72% to hit)  You hit the iguana but do no damage.The iguana is almost dead.Your spells return to their normal power.Ejm =-2.3 (1Ejs Eju Press: ? - help, Dir - move target  Aim: an iguana (almost dead, 72% to hit)  You hit the iguana but do no damage.The iguana is almost dead.Your spells return to their normal power. EjTv I_The iguana bites you but does no damage.EjH .  You hit the iguana.Ej<.Ej2W72-3Ej?Ej J _You kill the iguana!EjɬEj5J8-4EjײEj+Ejҭ Ej6 @-5Ejdz Ej) Ej <6EjaEjEjMEjN&7EjgSEjUEj3EjEj9=Ej,EjzEj,Ej_EjEjX40=EjEj,EjBEjvEjEjBEjEjEjEj;1EjEjAEjuEj EjBEjEj K2=EjEj1EjcEjEjSEjEjEj~Ej\,Ej;93Ejw2=EjPEj,EjEj Ej0 Ej8 Ej Ej K4=EjEjEjEjEj,Ej[Ej\,EjMEjmEj#5Ej2=EjbEjEjEj+Ej.,Ej/Ej1Ej(2K6=Ej2Ej5,Ej6Ej 9,Ej:Ej4<,Ej=Ej?EjY?U7=Ej)@EjB,Ej7DEjGBEjI;8EjJEjKEjLEjLEjNEjNEjOEjgSEjSK9=EjaTEj@W,Ej^YEjZ,Ej[Ej]Ej]Ej]^Ej{`EjIaV50=Ej:bEj,dEjdEj>eEj g,EjgEjkEjkD1=EjJlEjmEjmEjcnEj'p,EjpEjr,EjsEjuEj vN2=EjzXEj},EjF~EjEjK3=EjEj,EjEj*Ej[EjEj׈,EjEjˌk4=EjEjǏEjEjEjEj+EjѓEjok _You start resting.HP restored.EjݛEj61702.3 (55.0)Ej+a5=3.3 (56 _EjݧEjEj jM .. #. ##. ##.. #.. ###.##.......)..#####... ....l###....# #.# [.... #.#####.... #......##Ej Ej7 04.3 (1.0) Ej\ Ej Ej-lM .. .. #. ##. ##.. #.. ..###.##.......S..#####... ....l###.Eje#....# #.# [.... #.######S   adder (wandering)EjgD)SEj!} S  The adder hisses angrily.Ej`"/==5Ej'Ej*= _The adder bites you but does no damage.Ej+[ .. .. #. ##. ##.. #.. ###.##.......)S#####... .....###.EjA,#....#[.... #.#####.... #.....S####..###...Ejq,EjE5Ej5.-6Ejl;Ejm== _The adder bites you but does no damage.Ejl 9=Ej- @-7.2 (0.9Ej Ej x _You barely miss the adder. The adder bites you but does no damage.Ej Ej) (8.1EjEjy _You closely miss the adder. The adder bites you but does no damage.EjC >9.0EjEj| _You closely miss the adder. The adder bites you but does no damage. x2EjEj&9EjEjF _You miss the adder. The adder barely misses you.Ej ?10.8Ej Ej¬ q _You miss the adder. The adder bites you but does no damage.Ej| \  You hit the adder.  The adder is lightly wounded.Ej -1.8 (1.0Ej Ej S _The adder closely misses you.Ej  You closely miss the adder.The adder is lightly wounded.3-2.7 (0.9EjEjW* _The adder bites you.EjC  You barely miss the adder.The adder is lightly wounded.Ej V4-3.6EjE Ej[ @ _The adder bites you but does no damage. x2Ej%Ej&4.6 (1.0Ej8 _You barely miss the adder. The adder barely misses you.EjوC5.5 (0.9EjEjFy _You closely miss the adder. The adder bites you but does no damage.Ejl .You puncture the adder!Eje4=6.5 (1.0EjEjI _You kill the adder!Ej .. .. #. ##. ##.. . #.. ....###.### .)@.# #####...#.# .....###.# #....# #.# [.... #.###### .... #......# #.. ######.#  #.. ####.#  #....#EjEj<]5=--7EjEjd .. .. #. ##. ##.. . #.. ....###.### .@..# #####...#.# .....###.# #....# #.#EjIeP [.... #.###### .... #......# #.. ######.# #.. ####.# Ej~eD #....#EjhoEjoA--8EjuEjbw$  Things that are here:EjBu _a +0 giant club; an ogre corpseEj- V .. ... #..# ##..# ##..... #..#.###.###)..##...#.# .....###.# #....# #.##[.... #.######.. #......##... ######.# #... ####.#  #....#Ej^ Ej -9 _EjE Ej& Ej0  .....#..###.. ### ##... .... #..# ..###.###...)..######.@.#.# #.....###.##....# #..#..#.####Ej2 Ej"3 '20Ej?9 Ej; EjEjEjEj5Ej(] .. ... #..# ##..## ##..... #..#.###.###.)..# ######@..#.# #.....###.# #....## #.#  #[.... #.######.. #......#.##.... ######.# #.... ####.# #.... #....#  #.####Ej)EjB=1EjEjJEj@ W .#..###.. ##### ##... ...... #..# ......###.###.........).. ######...#.# #....@##### ##[.... #.#######....#.#2EjgG Ej I Ejū Ej& Ej Ej Ej֝Ej$~Cubble the Poker (Merfolk Gladiator)Turns: 3713, Time: 00:14:43 Health: 55/55AC: 15 Str: 16 XL: 7 Next: 74% Magic: 7/7EV:  5 Int: 13 God: Gold: 274SH:  0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) n - +4 trident (vamp) rCold . . . (100%) d - orb {Guile} rNeg . . . (100%) f - +0 plate armour rPois .(100%) c - +0 helmet rElec .Ej5(100%) j - +0 cloak {rCorr} rCorr + (50%) m - +2 pair of gloves SInv .(no boots) Will .....(no amulet) Stlthh - ring of willpower HPRegen 0.29/turnl - +6 ring of intelligence MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertailEj3Eje;G...Cubble the Poker#..#Merfolk##..Health: 55/55 ========================##### ##...Magic: 7/7========================...... #..#AC: 15Str: 16......###.###EV: 5Int: 13.........)..#SH: 0Ej<1Dex: 16######...#.#XL:  7 Next: 74% Place: Dungeon:5#....@###.#Noise: ---------  Time: 3722.5 (0.0)#....## #.#n) +4 trident (vamp)#[.... #.######Zap: wand of flame (60)....... #......#.##.... ######.##.... ####.##.... #....##.... #.#####.# _You barely miss the adder. The adder barely misses you. _You closely miss the adder. The adder bites you but does no damage.  You puncture the adder! _You kill the adder!Things that are here: _a +0 giant club; an ogre corpseEju=Ej CEjDEj8Ej,Ej\,EjEjEjH,Ej^EjEj,EjEjEjEjEjEj: ##..##### ##......... #..# ......###.### .........)..# ######...#.# #.....###.# ##....## #.# #@....# #.######7.5 (5 #.......# #......##....##....# ######.# #.### #....# ####.##. #....# Ej4 #....# #....# #.#### #....# #.# ######### #.##......# #.#EjLEjgR _You see here a +0 ring mail.Ej< 3Eju= EjA EjC EjH P _EjJ Ej K EjL EjqN EjP EjP EjXR EjS EjV ,Ej4W Ej j #...... #..#. #......###.###..#####.........)..#........######...#.#........##.....###.#........##....## #.#........#[....# #.#########.......# #......#...@##....# .31.5 (4#.#####....# ####. #. #....# #...... #....# #.###.. #....# #.## ######### #.#Ejj f#......# #.# #......# #.###  #......# #.... Ejk Ej!t Eju Ej,+ Ej+ Ej, Ej 1 Ej&4 k  You encounter a ribbon worm.Ejt@  #...... #..# . #......###.### ..#####...)..# ........######...#.# ........##.....###.# ........##....## #.# ........#[....# #. ####.......# # #..@.##....# ###### #.#####....# #### #. #....# # .. #....# #. w. #....# #.### # #.# w   ribbon worm (wandering) #......# #.# #....EjoA ..# #.## #......# #...0w.EjE XwEjJ 22.5 (1 _Ej M EjN Ejc #...... #..# . #......###.### ..#####..)..# ..######...#.# ..##.....###.# ..##....## #.# ..#[....# #. ####Ej%dg.# # #.@..##....#  #.#####....#  #.. #....# # w..# #....# #. ..## #....# #.# ##. # #.## #......# #.# #......# #. #......# #EjBnH(catching breath)Ejpt ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ej7...Ej*  2  3Held Ej Ej. _You are caught in a web!EjeK.wEjkEjvlM 5 734EjrEj}t/ _You disentangle yourself.Ejv  #...... #..# . #......###.### ..#####.)..# .######...#.# .##.....###.# Ejҋ /.##....## #.# .#[....# #. ####.# # #@...##....#  #.#####....# Ej 6 #..# #....# # .w.## #....# #.Ej% ' ..## #....# #. ##. # #.EjT B # #......# #. #......# #. #......# #Ej <5Ej Ejߝ Ej9w.EjEj&6EjEjxEj" #...... #..#  Cubble the Poker . #......###.###  Merfolk ..#####.........)..#  Health: 55/55 ======================== ........######...#.#  Magic: 7/7======================== ........##.....###.#  AC: 15Str: 16EjtA ........##....## #.#  EV: 5Int: 13 ........#[....# #.## SH: 0Dex: 16 Ej####.......# #... XL:  7 Next: 74% Place: Dungeon:5 #@...##....# #### Noise: ---------  Time: 3736.5 (0.0) Ej#.#####....# ## n) +4 trident (vamp) #w.# #....# #. Zap: wand of flame (60) ...## #....# #. ..## #....# #.EjV ##. ######### #. w   ribbon worm (catching breath) # #......# #.Ej! #......# #. Ej;d#......# #.The stream of webbing hits you but does no damage. Ejvl_You are caught in a web! _You disentangle yourself.  Reach: n) +4 trident (vamp)Ej{Press: ? - help, Dir - move targetAim: a ribbon worm (catching its breath, 83% to hit)Ej #...... #..#  Cubble the Poker . #......###.###  Merfolk Ej..#####.........)..#  Health: 55/55 ======================== ........######...#.#  Magic: 7/7======================== ........##.....###.#  AC: 15Str: 16 ........##....## #.#  EV: 5Int: 13 Ej%b........#[....# #.## SH: 0Dex: 16 ####.......# #... XL:  7 Next: 74% Place: Dungeon:5EjP #@...##....# #### Noise: ---------  Time: 3736.5 (0.0) #w#####....# ## n) +4 trident (vamp) #..# #....# #. Zap: wand of flame (60)EjR ...## #....# #. ..## #....# #. Ej##. ######### #. w   ribbon worm (catching breath) # #......# #. #......# #. Ej1#......# #.The stream of webbing hits you but does no damage. _You are caught in a web! _You disentangle yourself.  EjhReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a ribbon worm (catching its breath, 83% to hit)Ej  #..#  .   )..#      ...## #.#  [....#  ####.......#  #@...#  #w####  EjtS#..#   ...##   ..##   ##. Ejs  #     Ej Ej+7.5 (1Ej'Ej*G _You are caught in a web!disentangle yourself.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a ribbon worm (catching its breath, 83% to hit) _You reach to attack! You barely miss the ribbon worm.Ej[ #...... #..#  Cubble the Poker . #......###.###  Merfolk ..#####.........)..#  Health: 55/55 ======================== ........######...#.#  Magic: 7/7======================== ........##.....###.#  AC: 15Str: 16 ........##....## #.#  EV: 5Ejs/Int: 13 ........#[....# #.## SH: 0Dex: 16 ####.......# #... XL:  7 Next: 74% Place: Dungeon:5 #@...##....# #### Noise: ---------  Time: 3737.5 (0.0) #w#####....# ## n) +4 trident (vamp) #..# #....# #. Zap: wand of flame (60) ...## #....# #. ..## #....# #. Ejɛ<##. ######### #. w   ribbon worm (catching breath) # #......# #. #......# #. #......# #.Press: ? - help, Dir - move targetEjAim: a ribbon worm (catching its breath, 83% to hit) _You reach to attack! You barely miss the ribbon worm.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetEjHRAim: a ribbon worm (catching its breath, 83% to hit)Ej#...... #..#Cubble the Poker. #......###.### Merfolk..#####.........)..# Health: 55/55 ========================........######...#.# Magic: 7/7========================........##.....###.# AC: 15Str: 16Ej........##....## #.# EV: 5Int: 13........#[....# #.## SH: 0Dex: 16####.......# #... XL:  7 Next: 74% Place: Dungeon:5#@...##....# #### Noise: ---------  Time: 3737.5 (0.0)#w#####....# ## n) +4 trident (vamp)#..# #....# #. Zap: wand of flame (60)...## #....# #...## #....# #.##. ######### #. w   ribbon worm# #......# #.#......# #.#......#j9;49m #. _You reach to attack! You barely miss the ribbon worm.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a ribbon worm (catching its breath, 83% to hit)  You puncture the ribbon worm!  The ribbon worm is severely wounded.Ejc1--==8.5 (1EjܤEj  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move target  Aim: a ribbon worm (catching its breath, 83% to hit)  You puncture the ribbon worm!  The ribbon worm is severely wounded. _The ribbon worm bites you.Ej7 EjU (catching breath)You hit the ribbon worm.  The ribbon worm is severely wounded.Ej `The ribbon worm expels a string of sticky webbing.Ej9m@-9.4 (0.9Ej. #......#.# #......# #. #...)..# #. #......# # #......#####'.sEjcEjc&5EjEjG; _Found a stone staircase leading down.Ej2  ........######...#. Cubble the Poker ........##.....###. Merfolk # ........##....## #. Health: 55/55 ======================== .. ........#[....# #. Magic: 7/7======================== ... ####.......# #. AC: 15Str: 16 .... #....##....# ## EV: 5Int: 13 ..... ##.#####....#  SH: 0Dex: 16 ......##..# #....#  XL:  7 Next: 75% Place: Dungeon:5 .....s*@.## #....#  Noise: ---------  Time: 3745.3 (0.0) .......### #....#  n) +4 trident (vamp) .##+##. #########  Zap: wand of flame (60) #. #......#  >. #......#EjI3 {  .# #......#  s   scorpion #. #...)..# ## #. #......# #. #......#####' _You kill the ribbon worm! _You encounter a scorpion. _Found a stone staircase leading down.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)Ej2 ........######...#. Cubble the Poker ........##.....###. Merfolk # ........##....## #. Health: 55/55 ======================== .. ........#[....# #. Magic: 7/7======================== ... ####.......# #. AC: 15Str: 16 .... #....##....# ## EV: 5Int: 13Ej3 ..... ##.#####....#  SH: 0Dex: 16 ......##..# #....#  XL:  7 Next: 75% Place: Dungeon:5 EjE3......s@.## #....#  Noise: ---------  Time: 3745.3 (0.0) .......### #....#  n) +4 trident (vamp) Ej3.##+##. #########  Zap: wand of flame (60) #. #......#  >. #......#  .# #......#  s   scorpionEj3 #. #...)..# ## #. #......# #. #......#####' _You encounter a scorpion. Ej4_Found a stone staircase leading down.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)  Ej@41You reach to attack! You hit the scorpion.Ej1;` # Ejy;  .. #[....#  ... ####. Ej; .... #...  ..... ##.# Ej;y ......##..#   ..... Ej<S  .......###   Ej=.##+##.   #.  >.  .#    #.   #.  Ej>-6.2 (0.9EjDEjHFo _Found a stone staircase leading down.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)  You reach to attack! You hit the scorpion. _The scorpion is moderately wounded.EjY  You hit the scorpion.  The scorpion is severely wounded.EjZ0=7.1Ej`EjCcA _The scorpion stings you but does no damage.Ejٚ  You hit the scorpion.  The scorpion is almost dead.Ej(8.0Ej9EjA _The scorpion stings you but does no damage.EjE~ _The scorpion stings you but does no damage.  You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage.  You closely miss the scorpion.  The scorpion is almost dead.EjE&9EjLEj+OU _The scorpion barely misses you.Ej= v †You hit the scorpion.Ej- REj  6/56899.8 _You kill the scorpion!Ej EjJ i _Your Fighting skill increases to level 5!Ejg$ .######...##......##.....####..$...##....## #......#[....# #.... ####.......# #... #....##....# .. ##.#####....#.##..# #....#.@..## #....#.### #....#.##+##.# # #.# #......# >.# #......# .## #......#Ejh! #. #...)..#  #. #......# # #......#####EjRp;-Ejp50.8 (1.0Ej9 _Found 6 gold pieces.Eju _You see here a scorpion corpse.Ej .######... #............##.....#..$.........##....## ........#[....# .# ####.# .# #....##....# .###.#####....#.##..# #....#†..## #....#.### #....#.##+##.# #. #.# #......#  >.# #......# .## #......# #. #...)..#  #. #......#  #......Ej_EjG-1 _Ej)EjHEj!  .###### #............##.....#..$.........##....##.......#[....#.# ####.#.# #....##....#.###.#####....#.##..# #....#.†..## #....#.### #....#.##+##.# #.. #.# #......## >.# #......# .## #......#Ej"  #. #...)..# #. #......# #......Ej]* Ej* &2Ej0 EjO2 Ej&M#####.........####.. #........####..$....#....##.......#[###... #....##.######..†..##......### #........##+##.# ##########.#3EjiFM #########.............######.. #.........####..$....#....##.......#[###... #....#.######..†..##..........### #....#:##Ej<4EjEj&; _Found a parchment of Momentum Strike.EjM   #########............######.. #............####..$.........##....##.......#[###... #....#.######...........†..## #....####Ej<5EjEjEEj M ##### ?J...$  ##########.......#.####.. #......####..$.........##....##.......#[###... #....#.####.........##..# #....#J   jelly (asleep)###.#Ej .JYou encounter a jelly.Found 10 gold pieces and a scroll of identify.EjOJEj3&6EjۭEjZ _The jelly quivers.EjeX g......# ##### ?....$ J....# #########.......#.####.. #....####..$#....##.......#[#####... #....#.######..†..##......### #.....##+##########...: #EjnZ P.JEjd Ej9e &7EjWm EjAo EjǸ  ......# ##### ?....$ .....# ####J....#####.......#.####.. #....####..$#....##.......#[#####... #....#.######..†..##......### #.....##+#########Ej P.JEjl <8Ej Ej Ej  Cubble the Poker #.......#  Merfolk #.......# ##### # Health: 56/56 ======================== #.?....$# #...... # Magic: 7/7======================== #.......# #......### AC: 15Str: 16 #.......#####......... EV: 5Int: 13 #...J.........######.. SH: 0Dex: 16 #............##.....# XL:  7 Next: 89% Place: Dungeon:5 ####..$@........##....## Noise: ---------  Time: 3758.8 (0.0) ................#[....#  n) +4 trident (vamp) .........######.......#  Zap: wand of flame (60) .........# #....##....#  .........###.#####....# jiK .........##..# #....#  J   jelly .........†..## #....#  ..........### #....#  ....##+##.# ######### You encounter a jelly.Found 10 gold pieces and a scroll of identify. _The jelly quivers.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (92% to hit)Ej(   Cubble the Poker #.......#  Merfolk #.......# ##### # Health: 56/56 ======================== #.?....$# #...... # Magic: 7/7======================== #.......# #......### AC: 15Str: 16 #.......#####......... EV: 5Int: 13 #.............######.. SH: 0Dex: 16 #...J........##.....# XL:  7 Next: 89% Place: Dungeon:5 ####..$@........##....## Noise: ---------  Time: 3758.8 (0.0) ................#[....#  n) +4 trident (vamp) .........######.......#  Zap: wand of flame (60) .........# #....##....#  .........###.#####....# Ej( u .........##..# #....#  J   jelly .........†..## #....#  ..........### #....#  ....##+##.# ######### Found 10 gold pieces and a scroll of identify. _The jelly quivers.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (92% to hit)  You reach to attack! You puncture the jelly!Ej1  #.......#  #.......# #####  Ej1 e#.?....$#   #.......#  #.......##### #............ Ej1 G#...J....... ####..$@....... ................#[....# Ej1 I .........######  Ej#2 .........#  .........# Ej[2 s.........##..#    Ej2 c.........†..##  Ej2 b..........###   Ej3 3=9.8 (1Ej: Eje> h _The jelly quivers.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (92% to hit)  You reach to attack! You puncture the jelly! _The jelly is severely wounded.Ej!)H  Cubble the Poker #.......#  Merfolk #.......# ##### # Health: 56/56 ======================== #.?....$# #...... # Magic: 7/7======================== #.......# #......### AC: 15Str: 16 #.......#####......... EV: 5Int: 13 #.............######.. SH: 0Dex: 16 Ej)#...J........##.....# XL:  7 Next: 89% Place: Dungeon:5 ####..$@........##....## Noise: =--------  Time: 3759.8 (0.0) ................#[....#  n) +4 trident (vamp) .........######.......#  Zap: wand of flame (60) .........# #....##....#  .........###.#####....# Ej* .........##..# #....#  J   jelly Ej_*.........†..## #....#  ..........### #....#  ....##+##.# ######### Aim: a jelly (92% to hit)  Ej*You reach to attack! You puncture the jelly! _The jelly is severely wounded.Reach: n) +4 trident (vamp)Ej*Press: ? - help, Dir - move targetAim: a jelly (severely wounded, 92% to hit)Ej Q  Cubble the Poker #.......#  Merfolk #.......# ##### # Health: 56/56 ======================== #.?....$# #...... # Magic: 7/7======================== #.......# #......### AC: 15Str: 16 #.......#####......... EV: 5Int: 13 #.............######.. SH: 0Dex: 16 #............##.....# XL:  7 Next: 89% Place: Dungeon:5 ####..$@........##....## Noise: =--------  Time: 3759.8 (0.0)Ej8 ................#[....#  n) +4 trident (vamp) .........######.......#  Zap: wand of flame (60) .........# #....##....#  .........###.#####....#  .........##..# #....#  J   jelly .........†..## #....#  ..........### #....#  ....##+##.# ######### You reach to attack! You puncture the jelly! _The jelly is severely wounded.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (severely wounded, 92% to hit)  You puncture the jelly! #.......#  #.......# #####  #.?....$#   #.......#  #.......##### #............ #........... ####..$@....... ................#[....#  .........######j7m  .........#  .........# .........##..#  .........†..##  ..........### Ej"  Ej9660.7 (0.9 _The jelly is severely wounded.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetEjPAim: a jelly (severely wounded, 92% to hit)  You puncture the jelly! _You kill the jelly!EjեEjĨh _Your Dodging skill increases to level 7!Ej #.# #.# #####  #.?....$# #......  #.# #...... #.##### #.###### #.##..... ####...##.....#[....#(.######.#.# #....##....#.###.#####....#.##..# #....# .†..## #....# .### #....#  ....##+##.# # EjIEj5-1.7 (1.0EjEjw< _Found 3 poisoned darts.EjE-2.7 (2Ej Ej> _You now have 280 gold pieces (gained 6).Ej& M......## ......# ##### ?....$  #######.......#.#### Ej' <. #####.........#[(.........######.......#...........#Ej 1 Ej1 +3.7 (1Ej8 Ejm: Ejp M. ......## ......# ##### ?....$  #######.......#.#### #.Ej׶  #####.................#[....#...........Ejҿ Ej &4Ej Ej EjM.. ......## ......# ##### ?....$  #######........#### #.####............##....#.. .............#Ej<5Ej=EjEjpM#########.... .......## Ej......# ##### ?....$  #######........######............##..............#6Ej'YM#########.#. .......## ......# ##### ?.@..$  #######.......#.............######.........#Ej0Ej1&7EjY8Ej9EjK#.# #.# .### #.# #.# ##### #.?@...$# #......Ej* #.# #...... #.##### #.....###### ##.## ####.##.... .....#[.... (.........######. .# #....##....EjEj8EjdEjEj3U  ## ...# #..# .......### #.# #.# ##### #.@....$# #...... #.# #...... #.##### #. ##.## ####.## .....#[ (.........###### .# #....##Ej\ Ejr] &9Ejc Ejm Ejn ,70.7 (2Ejt EjGy : _i - 2 scrolls of identify (gained 1)Ej## ...# #..# .......### #.# #.# ##### #..@...$# #...... #.# #......##.#####.#.###.##.####.Ej4##......#[.(.........######..# #....##.EjEjN+1.7 (1EjEjbEj"# .# #.# .### #.# #.# ##### #...@..$# #...... #.# #......##.#####.#.....######.##.##.####.##....#.....#[....#(.........######.#.# #....##....#EjlEj&2EjEjOEj`# .# #.# ..### Ej9b#.# #.# ##### ##....@.$# #...... ##.# #......##.#####.#.....######.##....##.....#####.##....##.....#[....#(...######.#.# #....##....#Ej5jEjk&3Ej*pEjHrEj## .# #.# .### #.# #.# ##### ##.....@$# #...... #.#.# #......###.#.#####.)#......######.##.....##.....#####......... 4Ej4 ;### .# #.# .### #.# #Ej !#.# ##### ##.#.# #...... #.#.# #......###.##.#####.).#......######...###......##.....#####.....##....## # .....EjO ....#[....# # (...######.Ej # # .# #....##....# # Ej# Ej$ &5EjQ* Ejx0 Ej1 +6.7 (2Ej76 Ej9 ? _You now have 290 gold pieces (gained 10).Ej4  ###########.......... # ### #.......###### ##.#...... #.###.####...).......######...#....##.................###.#####....#Ejm; Ej; +7.7 (1EjJA EjC Ej  ###########.......... # ### #.......###### ##.#...... #.###.####...).Ej ......######...##.....##.....##...#..#..#.................##..# #....#Ej <8Ej EjEj # .# #.# .### #.#  #.# ##### ## #.# #...... # #.# #......###. #.#####.) #.######... ##.##..... ####.##....## ....#[....# (.######.# .# #....##....# .###.#####....#  .##..# #....#EjEjƨ&9EjEjدEj^ # .# #.#Ej_ ..### #.# #EjB_|.# #####  #Ejh_.# #...... # #.# #......###Ej_ #.#####. #.######Ej_ ##.##..... ####.##....##Ej_a ....#[....#Ej_s (..######Ej^`$.# ..# #....##....# ..###.#####....#  Ej`V.##..# #....#EjhEji'80EjnEjpEjB .......... #. ..## #.......##### ##......######.........#######.....#####..........#..........†..## #....#EjTEj&1EjEj_Ej .# #..# ........### #.# #.# #####  #Ej.# #......  #.# #...... #.##### #.###### ##.##..... ####EjED.##.... ...Ejz..#[....# (..#.#Ej .# #....##....#  Ejp.###.#####....#  Ej.##..# #....#  Ej .†..## #....# Ej Ejf &2EjsEjEj[l  # ..Ej"\## #.......######......#####..EjC\g......########....###Ejb\I#.....[Ej\<...........Ej\...........### #....# Ejf<3EjnnEjvoEju  ## #.......######......#####........########....###.....[(.######..............#....##+##.# ######### Ej|zEj{&4EjEjEj .### #.# #.# ##### #.# #...... #Ej5.# #...... #.##### #.###### ##.## ####.##....Ej^F.#[.....(.######..# #....##.....###.#####....Ej.##..# #.....†..## #.....### #.... ....##+##.# Ej<5EjEjEj .### #.# #.# ##### #.# #...... #.# #...... #.##### #. ##EjY.## ####.##.#[.(.######.# #....##.###.#####Ej\.##..# #Ej.†..## #.### # ....##+##.# EjEj&6Ej Ej EjH   #.......######......#####......######Ej;I 4...#..###.......[(######.... #....##.EjdI #.......##+##.#...: #.# #......EjI D EjP EjKQ &7EjW EjIY Ej S #.# #.......# ##### #.......# # #.......# # #.......##### #.. ##.###..####.##.#[.(.######.# #....##.###.#####.##..# #.†..## #.### #.##+##.#  ...: #.# #8Ejb" Ejl #.# #.......#  #.......# # #.......# # #.......#####. #....... ##..###..####.##Ej.#[.(.######.# #....##.###.#####.##..# #.†..## #Eje.### #.##+##.#  ...: #.# #EjEj,&9EjEjEjR #.# #.#  #.......# #.# #.......# #... #.......######... #...... .... ##...###..####.###.#[#....(.#######.# #....###.###.######.##..# ##.†..## ##.### ##.##+##.#  ...: #.# #EjUEjV'90Ejl\Ej>^Ej$D #.# #.# . # #.# #.#. #.# ##...# #.##### #...# #......Ej$  ....# ##.... ####..####. #.# #....(.###### #.# #.... #Ej%%.###. #.##..# #EjH%m.†..##  #Ejw%B.###  #.##+##.#  ...: #.# #EjN.Ej.&1Ej4Ejl6Ej #.#.. #.# #.## #.# ##..#. #.# # #...# #.#####Ej|A #...# #. ....## ##.... ####..####. #. #....(.###### #Ej.# #.... #.###. #Ej..##..# #.†..##Ejj #.### #Ej i.##+##.# Ej) ...: #.# #Ej<2EjZ Ej Ej  ..##.##.#.#..#. #...#### #...#..... ....## ##...####..####............######. #...##.###Ejt #........:#### >.# #. Ej EjW &3Ej Ej T _You see here 3 poisoned darts.EjvuR4Ejw* _o - 3 poisoned dartsEj w #.##.#... #...#### #...#......... ....## ##...####..####...........###### #...##.###Ej ..# ###########.## #. Ejv R5Ej& Ej$ . #...#### #...#......... ....## ##..####..####..........######Ej) #...##.###..# †..##. #. EjEj&6EjEjEj$#..#. #.# #.#...# #.......#####.#...# #....#....## ##..#####..####.##.##.######.#.Ej$# #....##.###.##.##..# #.†..## #...####.Ej$##+##.# ##.:# #.# #.#Ej$ >.# #..## #.#. #.EjY-Ej-&7EjI4Ej 6Ej.6P#..#. #.# #.#...# #.......#####.#...# #...#....## ##.#####..####.##.#[#.######.#.# #....#Ej6#.###.##.##..# ##.†..## ##.### ##.##+##.# ##.:# #.# #.#Ej 7 >.# #..## #.#. #.Ej@<8EjjGEjHEj  #...#### #...# #.............## ....## ##.####..####.........[######... #....####.###..# †..#Ejx.### #. #... EjEj&9EjQEjEj?  #...#......## ....## ######..####.........[######... #....##Ej##.###..# †..#.### ##+##.# ###Ej]#... EjEjEj/(800EjEjsEj#...# #.#....## ##.##.####..####.##.#.#[.#.######.#.# #....##.#.###.#####.#.##..# #.#.†..## #.#.### #.#.Ej΃F##+##.# ##.:# #.# #.# >.# #..## #.#. #...)#. #.#.EjfEj&1EjEjEjhw  ....## ##.####..####.........[######... #....####.###..# †..#.### Ejws##+##.# #####:# #.# #....#.... EjEj&2EjEjEjz  ####..##.........[######... #....####.###..# Ej †..#.### ##+##.# #####:# #.# #....########## >#....Ej" D Ej Ej" &3Ej, Ej Ejl  .........[######... #....####.###..# .†..#....### ##+##.# #####:# ....########## > .###### Ej <4Ej Ej Ej#.#[.#.######.#.# #....##.#..###.#####.#...##..# #.#....†..## #.#......### #.#.##+##.# ##.# #.# #.# >.# #..## #.#. #...).#. #.#.#.#.#Ej<5EjEj2 Ej2^ You pick up a parchment of Momentum Strike and begin reading...Ej'3+6.7 (2Ej9;Ej=H _You add the spell Momentum Strike to your library.Ejo Ej XEjP ....## ####...####..####.....##.........#[....##...######.......##...# #....##....##...###.#####....##....##..# #....##.....†..## #....#.....@...### ##.........##+##.# ##########.........# #.# #......# ########### >.# #......#.## #......##. #...)..# #. #......# #......###.......>10.7 (4'#jQQ m.##..###======1.7 (5 _As you open the door, it creaks loudly!EjX IEj!] Ej` Eje l  There is an open door here.Ej~h Eji  _Eji Ej k Ejl Ej"m Ejm Ejo Ejjq Ejq Ejir Eju Ejzw Ejw EjIx Ejy Ej{ ,Ej| Ej\~ Ej h  You encounter a scorpion.Ej #..............†..## #....# #...............### #....# #.........##'##.# ######### #.........##.##.# #......# ############..>.# #......#  ###.## #......#  #.# #...)..#  #.# #......#  Ej #@# #......###------ #......#.......>.. ####..s#.... #.######..... .. #.#..... #[#..... s   scorpion (asleep) #......# #.####.# #....#•#Ej W7.7 (6s.Ej FsEj Ej{ J------8.7 (7 _Ejk Ej Ej .### ##'##.# ########.##......# Ej &###########..> ###.# #.# ).# .#.....##...####.....#.>..###.s. #.###### .. #. #[......#####...#•<#.##.s.Ej! Ej +9.7 (1Ej Ej Ej1s.EjZ20Ej[J  #...............### #....#  Cubble the Poker  #.........##'##.# #########  Merfolk  #.........##.##.# #......#  Health: 56/56 ========================  ############..>.# #......#  Magic: 7/7======================== ###.## #......#  AC: 15Str: 16 #.# #...)..#  EV: 5Int: 13 #.# .#......#  SH: 0Dex: 16 #.##...#......#### XL:  7 Next: 96% Place: Dungeon:5 #@*s...#.......>.. Noise: ---------  Time: 3820.7 (0.0) ####...#.......... n) +4 trident (vamp) #.######..... Zap: wand of flame (60) .. #.#..... #[#..... #......# s   EjK scorpion #.####.# #....#•# #<#.##.# _As you open the door, it creaks loudly! _There is an open door here. _You encounter a scorpion.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)Ej| s #...............### #....#  Cubble the Poker  #.........##'##.# #########  Merfolk  #.........##.##.# #......#  Health: 56/56 ========================  ############..>.# #......#  Magic: 7/7======================== ###.## #......#  AC: 15Str: 16 #.# #...)..#  EV: 5Int: 13 #.# .#......#  SH: 0Dex: 16 EjU} O#.##...#......#### XL:  7 Next: 96% Place: Dungeon:5 #@s....#.......>.. Noise: ---------  Time: 3820.7 (0.0) ####...#.......... n) +4 trident (vamp) #.######..... Zap: wand of flame (60) .. #.#..... #[#..... #......# s   scorpion #.####.# #....#•# #<#.##.# _There is an open door here. _You encounter a scorpion.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)  You reach to attack! You hit the scorpion.Ej ;    .#   ##.#   .>.#   ###.##   #.#   #.# .#  #.##...# #@s....#> ####...# #.# ..  #[   • #<1.7 (1Ej$  _You encounter a scorpion.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a scorpion (69% to hit)  You reach to attack! You hit the scorpion. _The scorpion is moderately wounded.Ej͙  You reach to attack! You hit the scorpion. _The scorpion is moderately wounded.You puncture the scorpion!  The scorpion is almost dead.The scorpion stings you.  You are poisoned.Ej}#4Ejc======-==2.6 (0.9Ej6Pois Ej,EjO/ _The scorpion poisons you!Ejz †You puncture the scorpion! You feel better.EjBA EjuHYou kill the scorpion!EjEj= #...............### #....#Cubble the Poker#.........##'##.# #########Merfolk#.........##.##.# #......#Health: 52/56 ======================--Ej׋r############..>.# #......#Magic: 7/7========================###.## #......#EjAC: 15Str: 16#.# #...)..#EjEV: 5Int: 13#.# .#......#EjKdSH: 0Dex: 16#.##...#......#### XL:  7 Next: 110% Place: Dungeon:5Ej#@†....#.......>.. Noise: =--------  Time: 3823.5 (0.9)####...#.......... n) +4 trident (vamp)EjP#.######..... Zap: wand of flame (60).. #.#..... Pois #[#.....#......#Ej #.####.# #....#•# EjJ#<#.##.# Ej7The scorpion is almost dead.Ej=`The scorpion stings you.  You are poisoned. EjY_The scorpion poisons you!  You puncture the scorpion! You feel better.  You kill the scorpion!Ej99 -Ej]L- _You feel very sick.EjHYou have reached level 8!Ej/  --more--EjBC8/628/88 5% EjFEj+I4 _EjVIEjZW  You start resting.Ej`5- _You feel very sick.4--EjaEj4eEjTfK2-Ejyw1--0 _You feel sick. x6Ej<~H49=-B-B   bombardier beetle (wandering)Ej,9.5 (6.0EjEjPM--30.5 (7EjEjTb _You encounter a bombardier beetle.Ejg#.### #....#  #.##'##.# #  #.##.##.# #......#  #..>.# #......# ###.## #......# #.# .#...)..# ##.# ..#......# ##.##B..#......##.@....#.>.Ej####...#.#.######... #.#..#[#.#......##.####.##....#•##<#.##.#EjU.BEjOBEj*1.5 (1EjEj _You feel sick.Eju _You see here a scorpion corpse.Ejx  #...............### #....#  Cubble the Poker  #.........##'##.# #########  Merfolk  #.........##.##.# #......#  Health: 49/62 ==================------  ############..>.# #......#  Magic: 8/8======================== ###.## #......#  AC: 15Str: 16 #.# .#...)..# # EV: 5Int: 13 #.# ..#......# # SH: 0Dex: 16 #.##...#......##### XL:  8 Next:  5% Place: Dungeon:5 #.@B...#.......>... Noise: ---------  Time: 3831.5 (0.0) ####...#........... n) +4 trident (vamp) #.######...... Zap: wand of flame (60) .. #.#...... Pois Ej [0;10m .#[#...... #......## B   bombardier beetle #.####.## #....#•## #<#.##.## _You encounter a bombardier beetle. _You feel sick. _You see here a scorpion corpse.  Ej= Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit)Ej  #...............### #....#Cubble the Poker#.........##'##.# #########Merfolk#.........##.##.# #......#Health: 49/62 ==================------############..>.# #......#Ej cMagic: 8/8========================Ej ###.## #......#AC: 15Str: 16#.# .#...)..# # EV: 5Int: 13#.# ..#......# # SH: 0Dex: 16#.##...#......##### XL:  8 Next:  5% Place: Dungeon:5#.@B...#.......>... Noise: ---------  Time: 3831.5 (0.0)####...#........... n) +4 trident (vamp)#.######...... Zap: wand of flame (60).. #.#...... Pois .#[#......#......## B   bombardier beetle#.####.###....#•###<#.##.##j 40mReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit)  You puncture the bombardier beetle! You feel better.  The bombardier beetle is heavily wounded.You feel sick.53=====2.4 (0.9Ej   Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit)  You puncture the bombardier beetle! You feel better.  The bombardier beetle is heavily wounded.  You feel sick. _You are no longer poisoned.Eji .  You puncture the bombardier beetle! You feel better.EjREj#}7====93.3Ej3)Ej"-U _You kill the bombardier beetle!EjK#.### #....# #.##'##.#...# #.##.##.#...#......# #..>.#...#......# ###.##...#......# #.# ...#...)..# ##.# ...#......# #.#.##...#......#####'#.†@...#.>.####...#.##.######.Ej.. #.#.#.#[#.#......##'#.####.##.#....#•##.#<#.##.##.EjZEj6--4.3 (1.0Ej]%Ej'Ej1IEjS8==960=1= _You start resting.HP restored.--473.0)2=8.3 (14 _EjEjhEjm T.### #....# # .##'##.#...## # .##.##.#...#......# #..>.#...#......# ####.##...#......# ##.##...#...)..# ##.##...#......# #.Ejcn #.##...#......#####'##.†.@..#.>.####...#.###.######.... #.#.##.#[#.#......##'##.####.##.##....#•##.##<#.##.##.#EjZw F9.0) Ej} Ej~ Ej&lP### #....# #.##'##.#...## #.##.##.#...#......# #...>.#...#......# #.###.##...#......# #.#.##...#...)..# ##.##...#......# #.#.##...#......#####'##.†..@.#.>.....#####...#.####.######.#... #.#.EjlK####.#[#.##......##'###.####.##.##....#•##.##<#.##.##.#Ejv=50Ej~EjKEj3EjaEj!Ej~EjEjS,EjEj@9=Ej|EjSEjD,EjEjEjwEjEjEj Ej,Ej6Ej!EjEj&XEj(Ej$*,Ej2+EjF-Ej/,Ej1Ej2Ej5Ej6,Ej8Ej2;,Ejv;Ej.>Ej*@,EjAEj{^EjO`,Ejd,EjPg,Ej hEjJEjӁEjςEjX,Ej̄Ej؅Ej(BEjnEj,Ej7EjEjʎEjEj~EjEj3,EjʒEjEjEj_Ej#EjEjWEj,EjEj,Ej}EjEj>,EjEjEjI,EjަEjEj9EjEjBEjEj\EjEjϳEjEjbEjBEjEj߹EjgEjEj,EjEjEj,EjPEjsEjE,EjEjQEjEjEjNEj^EjFEj}EjEjEj,EjEj:Ej,Ej;EjzEjEjjEjEjEj",EjEjEje  You encounter a hound.EjV #.# #.# #.##.#  ##### #.# .. ... #.##.#  #...# #.# .# .## #.#  #.#.###.# .# . #.# #.#.....# h#.. #.####### .#Ej#.# .##.#########.##.#.......@.##.....############.##.##.####Ej h   hound (asleep) Ejzg.h96.3 (46.0)EjEhEj6===7.3 (47Ej_Ej & _The hound barks!Ej5#.# #.# #.##.# ##### #.# ... ... #.##.# #...# #.# #.# .## #.# #.#.###.# #.# . #.# #.#.....# #.#.. #.# #h# #.# #.# #.#.# #.#........@# #.....# Ejn#####.# ### EjN.hEjd.h---8.3 (1.0) EjĚEjrEjn  #.# #.# #.##.#  Cubble the Poker ##### #.# ... ... #.##.#  Merfolk #...# #.# #.# .## #.#  Health: 62/62 ======================== #.#.###.# #.# . #.#  Magic: 8/8======================== #.#.....# #.#..  AC: 15Str: 16 #.####### #.# EV: 5Int: 13 Ej #.# #.# SH: 0Dex: 16 #.#########h# XL:  8 Next:  9% Place: Dungeon:5 #.#........@# Noise: ---------  Time: 3898.3 (0.0) #.....####### n) +4 trident (vamp) #####.# Zap: wand of flame (60) #.# #.# ### h   hound _HP restored.  You encounter a hound. _The hound barks!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (60% to hit)Ejc #.# #.# #.##.#Cubble the Poker##### #.# ... ... #.##.#Merfolk#...# #.# #.# .## #.#Health: 62/62 ========================#.#.###.# #.# . #.#Magic: 8/8========================#.#.....# #.#..AC: 15Str: 16#.####### #.#EV: 5Int: 13#.##.#SH: 0Dex: 16#.#########h#XL:  8 Next:  9% Place: Dungeon:5#.#........@#Noise: ---------  Time: 3898.3 (0.0)#.....#######n) +4 trident (vamp)#####.#Zap: je 40mwand of flame (60)#.##.####h   hound _The hound barks!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (60% to hit)  You puncture the hound!  The hound is heavily wounded.==9.3 (1Ejƫ H  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (60% to hit)  You puncture the hound!  The hound is heavily wounded. _The hound bites you but does no damage.EjB  You hit the hound but do no damage.The hound is heavily wounded.-900.2 (0.9Ej8vEjw@ _The hound bites you but does no damage. x2Ej&  Ej/ rYou barely miss the hound.The hound is heavily wounded.Ej B-1.1EjEj8= _The hound bites you but does no damage.Eju  You miss the hound.The hound is heavily wounded.Ejv V1-2.0Ej| Ej~ * _The hound bites you.Eja  You hit the hound but do no damage.The hound is heavily wounded.9Ejf Eji z _The hound barely misses you. The hound bites you but does no damage.Ej  You barely miss the hound.The hound is heavily wounded.3.8Ej@%EjA)R _The hound barely misses you.Ej] .  You puncture the hound! You feel better.Ej<.Ej_2=124.7EjEjpI _You kill the hound!Ej5 M######.# # #.# ### #.####... ... #.##.#..# ##### . #.#.....# #.#..###### #.#########..............#######Ej17.#####.#Ej{<Ej=5-5.7 (1.0EjNBEjCEjQ M......#.#.######.# # #.# ### #.####... ... #.##.#..# ##### . #.#.....# #.#..###### ########.#.........#.....#######Ej, Ej+ @-6Ej Ej1 EjzGM######.#<......#.#.######.# # #.# ### #.####... ... #.##.#..# ##### . #.#.....# #.#..###### #.########.#.#.........##EjEjۺ&7EjAEjr/M #.#....#•######.#<......#.#.######.# # #.# ### #.####... ... #.##.#..# ##### . #.#.....# #@#..###### #.#.#########.#EjEjB=8EjEjEjM####. #.#....#•######.#<......#.#.######.# # #.#######.####... ... #.##.#..# ##### . #.#.....# #.#..#######.##.#Ej<9Ej{EjEjɴ`M.....##'######. #.#....#•######.#<......#.#.######.# # #.#######.#.##### #.#..........#.##.#..# ##### . #.#.....# #.#..#.####### #.#EjUEj'10EjEjEj2 M####.#[#.............##'######. #.#....#•######.#<......#.#.#######.# # #.#######.#.##### #.#..@.......#.##.#..# #.###.##.##..### . #.##.#.....# #.#..###Ej! EjK &1Ej/ Ej} Ej.IEjzEjEjfEj( ,Ej Ej Ej Ej EjEj EjEj-EjXEjEjEEj+Ej,EjyEjEj,EjEj Ej]",Ej"Ej%EjU'Ej',Ej)Ej+Ej+Ej,Ej-Ej/Ej 0Ej0Ej2Ej3,Ej5Ej37Ej9h  You encounter a sleepcap.EjAe####.#[#........# #.#......##'## #.#.####.##.# #.#....#•##.# #######.#<#.##.##.# EjwA#.......#.#.##.##.# #.#######.#.##.##.# #.#######.#.##.##.# ##### #.#.......@..#.##.# #...# #.###.##.##..#.# #.#.###.# #.##.# ..#.# EjAl#.#.....# #.#..# ..# #.####### #.#.## ..# #.# #.#.# f..EjBf   sleepcap (dormant) #.#########.#.# .### #.#.........#.# .# #.....#######.#EjOEX22.7 (11.0)f.EjELDfEjSM33.7 (12 _EjCSEjTEj####.#[#.# #.#......##'## #.#.####.##.# #.#....#•##.# #.#<#.##.##.# #.#.#.##.##.# #.#######.#.##.##.# #.#.#.##.##.#  #.#........@.#.##.# ...# #.###.##.##..#.# .#.###.# #.##.##..#.# Ej4.#.....# #.#..##..# .# #.#.###f.# .# #.#.# #... .#.#.# #.### .#.#.# #.# Ej5f.EjkEj04.0) EjEj Ej̦ #.#......##'#####.##.# ...#•#######.#<#.##........#.#######.#####.#.## #### #.#.......... ...# #.###.##.##@.#.# #.###.# #.##.#.....##f.# ########.  #...##########........Ejܧ....######. ####.# Ej5f.EjEjEj$5EjEjEj  You puncture the sleepcap!  The sleepcap is heavily damaged.EjY 6==6.6 (0.9Ejc Ej M _The sleepcap releases spores at you but does no damage.Ej  You hit the sleepcap.  The sleepcap is severely damaged.Ejj 0-7.5Ej' Ej] M _The sleepcap releases spores at you but does no damage.EjNQ .  You puncture the sleepcap!Ej )Ejc85=8.4EjAEjO _You destroy the sleepcap!Ejl ####.##.# ...#•#######.#<#.##........#.#######.#.#.## #### #.#.......... ...# #.###.##.##..#.# #.###.# ....Ejm ##########.# #.#EjsEjAt6--9.4 (1.0EjoyEjzEj3EjEjAEj',Ej,Ej #######.#<#.##.##.# #.......#.#.##.##.# #.#.#.##.##.# #.#######.#.##.##.# ### #.#..........#.##.# ..# #.###.##.##..#.# Ej.###.# #.##.##..#.# #.....# #.#..##..# ####### #.#.###.@# --30 Ej# #.#.# #......<.. ##.#.# #.####.### #.........#.# #.#Ej x...#.# #.. Ej: =###.# #.# ###  #.# #.#  #.# #.###Ej "#Ejl&Ej&+1.4 (2Ej6,Ej"/9 _Found a stone staircase leading up.EjuEjXEj]EjEjIEj,EjEjEj,EjEjXEjNEjREjEjuEj}Ej`EjwBEjdf  There is a stone staircase leading up here.Ejc  _Ej Ej ,Ej Ej!nEj ,Ej^Ej(Ej,EjEjDEjEBEjS`Ej5TEjbEjc,EjjdEjiEjQjEjjEj0kEjlEjmEjmEjnEjsEju,EjuEjwEjxEj6yEjyEj)|EjR}Ej}Ej}EjEj@EjfEjˁEjEjUEjEjEjYEj Ej_Ej݉EjEj@,EjjEjEjEjΐEj?EjϓEj#,EjEj EjBEjƛEjT,EjIEjEjEjEj.EjEj",EjEjSEjNEjEjEjEjEjEj.EjEjBEjkEjtEjEjqEjEjzEjEjEjEj},EjEjQEjr,EjEjEj,EjEjEj>,EjEj7P  There is a stone staircase leading up here.EjEj _EjEjEjEj6EjEjEjEjEj7BEjEjEjEj|,EjEjEj*EjnEjEj EjBEjEjI,EjlEjOA  You see here 3 flux baubles.Ej5 _Ej EjEjEjEjEj"Ej#,Ej$Ej&Ej(Ej(Ej*Ej,Ej2-Ejk-Ej.Ej/0Ej1Ej2Ej2Ej<4Ej6,Ej 7Ejz8Ej0:Ej]:Ej,;EjLEjSXEjVEjWEj(XEjXEjA^Eji,Ej jEj oEj8pEjpEjmqEjwEjy,Ej {Ej~Ej̀Ej Ej<EjEjEjkEjEjEjEjǑEjEjNEj,EjĚEjEjq,EjޢEj@  There is an open door here.EjEj _EjEjEjT,EjEj1EjEjҺEjEj Ej,EjEjEj=,Ej?EjEjQEjEjEj@  There is an open door here.EjEjZ _EjEjEjBEjEjW,EjEjVEj,EjVEjEj,EjCEjEj,EjEjEj EjXEjEj$Ej- ,Ejd Ej Ej Ej Ej< EjK Ej ,EjG Ej- Ej ,Ej Ej Ej ,Ejz Ej Ej Eji Ej Ejd EjE# Ej# Ej$ Ej$ Ej& Ej( Ej/) ,Ej) Ej+ Ej, ,Eji- Ej\/ Ej0 ,Ej_1 Ej33 Ej*4 EjU4 Ej5 Ej6 Ej7 Ej68 Ej8 EjN: Ej; ,EjD< Ej= Ej? ,Ej? Ej-A EjC BEjD Ej\F ,EjF EjoH EjI EjI EjMJ EjL EjM EjN EjN Ej,P EjlQ EjQ Ej6R EjS EjU ,Ej_V EjW EjQY ,EjZ Ej\ Ej] ,Ej[^ Ej_ Eja Ej7a Eja Ejb Eje ,Eje Ejg Ejvh Ejh Ejhi Ejj EjQl ,Ejl EjRn Ej3p ,Ejp Ej~r Ejs Ej t Ej*u Ejw EjUy Ejy Ej { Ej| Ej ,Ej EjC Ej EjB Ej_ Ej Ej Ej Ej Ejϋ Ej EjK Ej Ej Ej XEj^ Ej Ejd Ej Ejћ Ej Ejt Ej EjE BEj1 Ejǥ Ej Ej Ej EjP Ej EjV Ej Ejٮ Ej Ej Ej Ej ,Ejt Ejc ,Ej Ej N _You now have 302 gold pieces (gained 12).EjѼ 3Ej Ej Ej ,Ej Ej; EjS Ej Ej Ej Ej EjW Ej Ej EjN Ej Ej Ej Ejs Ej Ej Ej5 Ej EjR EjY Ej Ej Ej Ej* Ej Ej Ej Ej( Ej Ej Ej; Ej Ej Ej* ,Ej Ej Ej# ,Ej4 Ej EjF Ejz Ej! Ej Ej Ej Ej Ej Ej ,Ej Ej XEj EjS ,Eju Ej% EjV ,Ej Ej' Ej3 Ej Ej Ej Ej ,Ej Ej+! EjB(          ##   >#   .#   ###.#  #.@.# 4090.4 (159.0) Ej7) P##.#.#   ##########..#.#   #.............#  #.#######..####  #.# ###..##    #####.# ##...##   ......# #..###   ......###.###  Ej. Ej^/ -1.4 (160Ejy4 Ej7 ; _Found a stone staircase leading down.Ej"3EjEjEjũEjnEjEjEjԲEjEjEjEjDEj}EjEjR  There is a stone staircase leading down here.EjպEjp _EjEjSEjEj+EjEjEjEjEjtEjEjSEjEjEjEj,EjEjYEj,EjEjEj\EjEj.Ej'EjEjYEjEjEjEjEjOEj|EjEjEj^Ej{EjYEjEj<EjEjEEjEjjEjEjEjGEjEj7 _You open the door.EjBEjEjEj@  There is an open door here.EjEj _EjEjEj!EjKEjEjTEjEjEj@EjEjEj8EjEjEj,Ej,EjEjEjXEjEj*EjREjEjEj0EjZEjEjaEj ,Ej Ej+ Ej(,EjzEjkEj,EjXEjEj[EjEjEjEjEjEjnEjtEjEjEj^EjEj,Ej Ej!Ej% Ej] Ej Ej="Ej#,Ej$Ej%Ej&Ej3'Ej'EjI)Ej:*Ejw*EjC+Ej,Ej.Ej.EjE/Ej0Ej2Ej2Ej3Ej4Ejl6Ej7,EjB9Ej;Ej;Ej+<Ejy=Ejp?Ej?Ej@Ej9BEjD,EjEEjFEjI,Ej@KEj)LEjANEjuNEjkOEjc### ..#  #.#  ### #.#  .....##.################.......@................Ej dF.######......########### ##...#.#  #...#.# #####.########### #...........# ####........# ........#Ej8dJ #......Ejk4136.4 (45.0)Ejk,7.4 (46EjpEjMsL _p - a scroll of poisonEjLS3Ej^TEjEWEj^U ### ..# #.### #.##.....##.>...............0.0).######...... ##...#.#  #...#.# #####. #.Eju_ ####. . #EjYfEjk+8.4 (1EjpQ _Found a stone staircase leading down.Ejߌ3Ej{EjKEjmEjnEjEj EjEj#EjEjEj8EjEjEjEEjP ###### #....# #.##.# #####.##.#.####.....##.....>..@....42.4 (4)..#..######......#. ##...#.## #...#.# #####.Ej/ # ####  #EjrEjݴ+3.4 (5EjREj# _Found a club.EjIEjEj1Ej BEjEjEje  You encounter a hound.Ejk#######....# #.##.#. #####.##.#...####.....##.#########Ej......>...................)..#..######......Ej@... #.@# ##...#.# . #.....# #...#.# Ej| ##.##...######.#### #.# #h.# #........ .. ####..Ej..# h   hound (asleep)EjA..###.. ..Ejm0#.##.Ej\6.4 (3h.EjFhEj5===7.4 (4EjEj& _The hound barks!EjV        . #####.##.#  ...####... ......>... ..)..#..# ... #.@#   . #.....#   ##.##.h.# #.# #..#  ... ..  ..#  ..# ##.. ..  #.##. Ejy- .       . #####.##.#  ...####... ......>... ..)..#..# Ej/ ... #.@#   . #.....#   ##.##.h.# Eja0 #.# #..#  ... ..  ..#  ..# ##..  #.##.Ej68 4Ej= Ej? \ _A hound is nearby!Ej,######....##. ####..####.....##.#########...>.................)..#..##########. #..#### ##...#.#  #.@...#  ##.##.h.######.#### #.# #..# #........ .. ##### . ##.. .. .#.##..Ejβ6h.Ejh.---8.4 (1 _EjEjEj- N ######  Cubble the Poker #....#  Merfolk #.##.#  Health: 62/62 ======================== . #####.##.#  Magic: 8/8======================== ...####.....##.######### AC: 15Str: 16 ......>................. EV: 5Int: 13 ..)..#..######......#### SH: 0Dex: 16Ejo.  ... #..#### ##...#.#  XL:  8 Next: 15% Place: Dungeon:5 . #.@*h.# #...#.#  Noise: ---------  Time: 4148.4 (0.0) ##.##...######.#### n) +4 trident (vamp) #.# #..# #..... Zap: wand of flame (60) ... .. ####.. ..# .. ...#Ej.  h   hound ##.. ..  ... #.##.  #..#. Ej. You encounter a hound. _The hound barks! _A hound is nearby!Reach: n) +4 trident (vamp)Ej. _Press: ? - help, Dir - move targetAim: a hound (60% to hit)Ej A ######  Cubble the Poker #....#  Merfolk #.##.#  Health: 62/62 ======================== . #####.##.#  Magic: 8/8========================Ej) 8 ...####.....##.######### AC: 15Str: 16 ......>................. EV: 5Int: 13 ..)..#..######......#### SH: 0Dex: 16 ... #..#### ##...#.#  XL:  8 Next: 15% Place: Dungeon:5 . #.@h..# #...#.#  Noise: ---------  Time: 4148.4 (0.0) Ejv ##.##...######.#### n) +4 trident (vamp) #.# #..# #..... Zap: wand of flame (60) ... .. ####.. ..# .. ...#Ej  h   hound Ej P##.. ..  ... #.##.  #..#. Ej ]You encounter a hound. _The hound barks! Ej ._A hound is nearby!Ej Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (60% to hit)Ej !       . ####  ...####.. ......>.. ..) ... #..####   . #.@h..#   ##.##...# #.# #..#  ... ..  Ejr *..#  ...# ##..  ...  #..#.9.3 (0.9Ej Ej H _The hound barks! _A hound is nearby!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (60% to hit) _You reach to attack! You barely miss the hound.Ej  You hit the hound.  The hound is moderately wounded.Ej6=50.3 (1.0Ej̫Ej~ _The hound bites you but does no damage. The hound completely misses you.EjN  You hit the hound.  The hound is severely wounded.EjO-1.2 (0.9EjeUEj;WR _The hound barely misses you.Ejv s †You hit the hound.Ej'(Ej,93/63192.1Ejl7_ _You kill the hound!Ej~ ###### #....# #.##.# . #####.##.# ...####.....##.#......>.....)..#..######......#... #..#### ##...#.# . #..@..# #...#.# ##.##...######.##.# #..# #.... ..# ####.#..# #....# # ###.. .. # ... #.##. # #..#. # Ej Ej -3.1 (1.0 _You see here a hound corpse.EjtEjuEjvEjwxEj"{Ej.|$ _EjEj,EjjEj?Eji,EjΆEj܇EjW,EjЉEjEjEjEjXEjvEj,EjEjEj,Ej'Ej EjBEjEjۚEjEjkEjEjBEjEjܟEjUEjEjEj,EjhEjEjۦEj%EjEjUEj&,EjEj7Ejڭ,EjGEjۯEj,EjEj?Ej5EjEjEjEjEjEjEjEjEjEj#EjۻEjoEjEjEj/Ejx,EjEjdEj4Ej,EjDEj,EjEjEj9w... ##.##... #.....# #..#.# #.....###. ##...## #..... <...#######...## #..... ..(?[..#.......## ##.... .......#.#####..#### .......#.##....... .......#.##............. .......@.##.............-77.1 (24.0).......####.................... #.......####### #.......... #.......... #.........##' #.........##. ############.. ##EjEj,8.1 (25EjEjP _Found a pair of boots. Found a stone staircase leading up.Ej G ... ##.##... # #. #..#.# ##. ##...## ##<...#######...## #<..(?[..#.......## ##.#.#####..####.#.##.#.##..##.####.# ### # # #.##' #.##. # Ejz Ej" 09.1 (1.0) Ej Ej ; _Found an escape hatch in the ceiling.Ej   ... ##.##... # #. #..#.# # ####. ##...## #.#<...#######...## #.<..(?[..#.## ##.#.#####..####.#.###.#.###.###Ej.#####.# ## # # #.## #.## # Ej Ej '80EjEjjEjM###..# ####.... ##.##... ..#.#  ####. ##...## #<...#######...## #.<..(?[..#.......## ###..####..##.#..###........# #...........Ej<1EjEjSEjjM ...### ###.. #..# ####.... ##.##... ..#.#  ####. ##...## #<...#######...## #.<..(?[..#.......## ###..####.#.#..##........####...........EjqEj=r&2Ej wEj9EjPM###.# ... ...### ###.. #..# ####.... ##.##... #. #..#.#  ####. ##...## #<...#######...## #.<..(?[..#.......## ###..####.#.#..........##...........#EjG Ej<3Ej#EjS%Ej8 M ... ##..# #######.# ... ...### ###.. #..# ####.... ##.##... #. #..#.#  ####. ##...## #<...#######...## #.<..(?[@.#.......## ###..####Ej .#........#.##...........Eji Ej &4EjK Ej>EjC&Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +4 vampiric trident (weapon) EjD g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} Missiles (go to first with ()e - 5 javelins  o - 3 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn)a - a ring of flightEjEjEj... ##..# ####...... Cubble the Poker#..# ##.#...... Merfolk...# #.###... Health: 63/63 ========================###.. #..# #### #... Magic: 8/8========================.... ##.##... #... AC: 15Str: 16#. #..#.# #... EV: 5Int: 13####. ##...## #... SH: 0Dex: 16Ej~A.#<...#######...## #... XL:  8 Next: 19% Place: Dungeon:5.<..(?[@.#.......## ##.. Noise: ---------  Time: 4184.1 (0.0).........#.#####..####.. n) +4 trident (vamp).........#.##........... Zap: wand of flame (60)#........#.##...........#..........##...........#........####........... #........# #........... ########## #........... #...........  _The hound barely misses you.You hit the hound. _You kill the hound! _You see here a hound corpse. _Found a pair of boots. Found a stone staircase leading up. _Found an escape hatch in the ceiling.Ej4Ej:%Ej&Ej! O ... ##..# #### #..# ##.#  ...## #.## # ###... #..# #### # ..W. ##.##... # #. #..#.# # ####. ##...## #.#<...#######...## #.<..(?@..#.## ##.#.#####..####Ej5 .#.##.#.#.## #..## #.####W   wraith (wandering) #.# # # # #Ej &.WEj: W5.1 (1Ej Ej P _You encounter a wraith.Ej V _You see here a +0 pair of boots.Ej%.WEjEj&6EjEj, _p - a +0 pair of bootsEj% ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ========================Ej)' ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 ####W ##...## #.. SH: 0Dex: 16 ..#<...#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: ---------  Time: 4186.1 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #.......... _You encounter a wraith. _You see here a +0 pair of boots. Ej'_p - a +0 pair of boots  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (69% to hit)Ej<V ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ======================== ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 ####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 Ej=..<..(?@..#.......## ##. Noise: ---------  Time: 4186.1 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #.......... _You encounter a wraith. _You see here a +0 pair of boots. _p - a +0 pair of boots  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (69% to hit)Ej_G ... ##..#  #..# ##.#  ...## #.##  ###... #..# ####  ....   #.   ####.   ..#<..W####  ..<..(?@..#  ..........# EjGr..........# .#........# #......... #........## #........# Ej4HB ########## EjBI-7.0 (0.9Ej>QEj#TT _You see here a +0 pair of boots. _p - a +0 pair of boots  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (69% to hit) _You reach to attack! You barely miss the wraith.Ej  ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ======================== ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13Ej 8 ####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: ---------  Time: 4187.0 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #..........Press: ? - help, Dir - move targetAim: a wraith (69% to hit) _You reach to attack! You barely miss the wraith.Reach: n) +4 trident (vamp)Ej `Press: ? - help, Dir - move targetAim: a wraith (69% to hit)Ej ... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 63/63 ========================###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Int: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: ---------EjH   Time: 4187.0 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraith#........# #..........########## #..........#..........Aim: a wraith (69% to hit) _You reach to attack! You barely miss the wraith.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (69% to hit)  You hit the wraith.=9 (0.9Ej Ej? 4 _The wraith is lightly damaged.Ejx ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ======================== Ej}x###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13Ejx ####. ##...## #.. SH: 0Dex: 16 Ejx..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 Ejfy..<..(?@..#.......## ##. Noise: =--------  Time: 4187.9 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##..........Ejy #........####.......... W   wraith #........# #..........Ejy) ########## #.......... Ejz#..........Aim: a wraith (69% to hit)  You hit the wraith. _The wraith is lightly damaged.  Reach: n) +4 trident (vamp)Ej(zqPress: ? - help, Dir - move targetAim: a wraith (lightly damaged, 69% to hit)Ej >... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 63/63 ========================###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16EjU #. #..#.# #.. EV: 5Int: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: =--------  Time: 4187.9 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraithEj #........# #..........########## #..........#.......... _The wraith is lightly damaged.  Ej Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (lightly damaged, 69% to hit)  Ej gYou puncture the wraith!  The wraith is heavily damaged.EjP5=8.8 (0.9EjEj= _The wraith hits you but does no damage.Ej|2  ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ======================== ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 ####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: ==-------  Time: 4188.8 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #......EjR3 ....##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #..........You puncture the wraith!  The wraith is heavily damaged. _The wraith hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)Ej ... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 63/63 ========================###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Int: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: ==Ej "-------  Time: 4188.8 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraith#........# #..........########## #..........#.......... _The wraith hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You completely miss the wraith.The wraith is heavily damaged.Ej 5-9.7 (0.9Ej Ej   Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You completely miss the wraith.  The wraith is heavily damaged. _The wraith hits you but does no damage.Ej ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 63/63 ======================== ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 Ejq}####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: =--------  Time: 4189.7 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##.......... Ej#........####.......... W   wraith #........# #.......... ########## #.......... #..........Ej^You completely miss the wraith.The wraith is heavily damaged. Ejq_The wraith hits you but does no damage.  Reach: n) +4 trident (vamp)EjOPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)EjY... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 63/63 ========================###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Int: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: =Ej]S[40m--------  Time: 4189.7 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraith#........# #..........########## #..........#.......... _The wraith hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You hit the wraith but do no damage.The wraith is heavily damaged.5----=90.6 (0.9  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You hit the wraith but do no damage.  The wraith is heavily damaged. _The wraith hits you!Ej,T  ... ##..# ####..... Cubble the PokerEjT  #..# ##.# ..... Merfolk ...## #.## #.. Health: 53/63 ====================---- ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13Ej1U  ####. ##...## #.. SH: 0EjyU 9Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 EjU ..<..(?@..#.......## ##. Noise: ==-------  Time: 4190.6 (0.0) ..........#.#####..####. n) +4 trident (vamp) Ej_V ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... #..........##.......... #........####.......... W   wraith #........# #..........Ej&W  ########## #.......... #..........You hit the wraith but do no damage.The wraith is heavily damaged. _The wraith hits you!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)EjF^ ... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 53/63 ====================----###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Int: 13Ej*_ ####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: ==-------  Time: 4190.6 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraith#........# #..........########## #..........#.......... Ej` n_The wraith hits you!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You closely miss the wraith.The wraith is heavily damaged.Ej` =4-1.5 (0.9Ejg Ej9j   Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You closely miss the wraith.  The wraith is heavily damaged. _The wraith hits you but does no damage.Ejf[ ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 54/63 ====================---- ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 Ej\Y####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: =--------  Time: 4191.5 (0.0) ..........#.#####..####. n) +4 trident (vamp) ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... Ej\#..........##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #..........You closely miss the wraith.The wraith is heavily damaged. _The wraith hits you but does no damage.  Ej\Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)Ej<... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 54/63 ====================----###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Ej=bInt: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: =--------  Time: 4191.5 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##..........#..........##..........#........####.......... W   wraith#........# #..........EjI>########## #..........#..........Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You barely miss the wraith.The wraith is heavily damaged.The wraith hits you! The wraith drains your vigour!EjI46---=2.4 (0.9Slow Ej/OEjOW\ _You feel yourself slow down.Ej ... ##..# ####..... Cubble the Poker #..# ##.# ..... Merfolk ...## #.## #.. Health: 46/63 =================------- ###... #..# #### #.. Magic: 8/8======================== .... ##.##... #.. AC: 15Str: 16 #. #..#.# #.. EV: 5Int: 13 ####. ##...## #.. SH: 0Dex: 16 ..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5 ..<..(?@..#.......## ##. Noise: ==-------  Time: 4192.4 (0.0) ..........#.#####..####. n) +4 trident (vamp)EjG ..........#.##.......... Zap: wand of flame (60) .#........#.##.......... Slow  #..........##.......... #........####.......... W   wraith #........# #.......... ########## #.......... #..........The wraith is heavily damaged.The wraith hits you! The wraith drains your vigour! _You feel yourself slow down.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)Ej ... ##..# ####..... Cubble the Poker#..# ##.#..... Merfolk...## #.###.. Health: 46/63 =================-------###... #..# #### #.. Magic: 8/8========================.... ##.##... #.. AC: 15Str: 16#. #..#.# #.. EV: 5Int: 13####. ##...## #.. SH: 0Dex: 16..#<..W#######...## #.. XL:  8 Next: 19% Place: Dungeon:5..<..(?@..#.......## ##. Noise: ==Ej Y-------  Time: 4192.4 (0.0)..........#.#####..####. n) +4 trident (vamp)..........#.##.......... Zap: wand of flame (60).#........#.##.......... Slow #..........##..........#........####.......... W   wraith#........# #..........########## #..........#.......... _You feel yourself slow down.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You closely miss the wraith.The wraith is heavily damaged.Ejs e38---3.7 (1.3Ej& EjRZ MReach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 69% to hit)  You closely miss the wraith.  The wraith is heavily damaged. _The wraith hits you!Ej$D ... ##..# #### #..# .###.#  ...##. #.## # ###.... #..# #### # ..... ##.##... # #.# #..#.# # ####.# ##...## #.#<..W#######...## #Ej%f.<..(@...#.## ##.#.#####..####.#.##.#.#.##. #..## #.#### #.# # # # #Ej'3SEj) S.  You encounter an adder.Ej1S   adder (wandering)Ejf2l9----5.2 (1.5Ej49Ej:9 _The wraith hits you but does no damage. x2Ej=z _You see here a scroll of immolation.Ej' S.  You hit the wraith but do no damage.The wraith is heavily damaged.Ej) S.  The adder hisses angrily.Ej1XSEjH2F-6.5 (1.3Ejo:Ej<S _The wraith barely misses you.EjEA S.  You closely miss the wraith.The wraith is heavily damaged.The wraith hits you. The wraith drains your vigour!Ej`"Y87.8Ej) _You feel as though you will be slow longer.Ej M_You feel as though you will be slow longer.  You closely miss the wraith.  The wraith is heavily damaged.The adder bites you but does no damage. The wraith barely misses you.EjX m29---=9.2 (1.4Ejj Ej g _The adder barely misses you. The wraith hits you!Ej!  You puncture the wraith!  The wraith is severely damaged.The adder bites you but does no damage. The wraith hits you but does no damage.Ej".200.5 (1.3Ej)Ej+= _The adder bites you but does no damage.Ejv  You hit the wraith but do no damage.The wraith is severely damaged.The adder bites you but does no damage. The wraith hits you!Ejŭ 20-------1.9 (1.4 _The adder bites you but does no damage.Ejb  ... ##..#  #..# .###.#  ...##. #.##  ###.... #..# ####  .....   #.#   ####.#   ...#<..W####  ...<..(@...#Ejrp  .......S...# ...........# ..#........# . #.......... #........###  #........#  Ej########## You hit the wraith.  The wraith is almost destroyed.Ej  ... ##..#  #..# .###.#  ...##. #.##  ###.... #..# ####  .....   #.#   ####.#   ...#<..W####  ...<..(@...#  .......S...# ...........# ..#........# . #.......... #........### #........#  ########## Ej  The wraith hits you.  * * * LOW HITPOINT WARNING * * *Ej e17------3.2 (1.3Ej Ej  Ej Ej W_The adder bites you but does no damage. The wraith hits you but does no damage.EjɢEjBRead which item? Inventory Items Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportationi - 2 scrolls of identify  s - a scroll of summoning EjW% p - a scroll of poison  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA Floor Items ([,] to select) Scrolls a scroll of immolation [!] read|quaff|evoke[?] describe selectedEjxEvoke which item? Wands  a - a wand of flame (60) (quivered)  b - a wand of acid (2)  e - a wand of paralysis (13) readevokeEj> Drink Potions  w - a potion of heal wounds  d - a puce potion  f - a metallic silvery potion  k - a viscous pink potion  l - 3 bubbling coppery potions  n - an inky potion  o - a ruby potion  p - a brown potion  q - 3 lumpy blue potionsquaff|evokeEjEj Ejz... ##..# ####.... Cubble the Poker#..# .###.#.... Merfolk...##. #.###. Health: 17/63 ======------------------###.... #..# #### #. Magic: 8/8========================..... ##.##... #. AC: 15Str: 16#.# #..#.# #. EV: 5EjSyInt: 13####.# ##...## #. SH: 0Dex: 16...#<..W#######...## #. XL:  8 Next: 19% Place: Dungeon:5...<..(@...#.......## ## Noise: =--------  Time: 4203.2 (0.0).......S...#.#####..#### n) +4 trident (vamp)...........#.##......... Zap: wand of flame (60)..#........#.##......... Slow . #..........##.........#........####......... W   wraithEj#........# #......... S   adder########## #.........#......... _The adder bites you but does no damage.  You hit the wraith.  EjThe wraith is almost destroyed.The wraith hits you.  * * * LOW HITPOINT WARNING * * * _The adder bites you but does no damage. The wraith hits you but does no damage.Ejd You feel much better. The adder bites you but does no damage. x2EjEj37========4.7 (1.5EjEj<= _The wraith hits you but does no damage.Ej@ _The wraith hits you but does no damage.  You completely miss the wraith.The wraith is almost destroyed.  The wraith closely misses you.  The adder bites you but does no damage. The wraith hits you.  The wraith drains your vigour!EjAs6=======-6.1 (1.4EjM _You feel as though you will be slow longer.EjM .  You puncture the wraith!Ej S   adder  You destroy the wraith!Ej Spear-Bearer-37=7.4 (1.3 Ej_The adder barely misses you. The adder bites you but does no damage.  Your Polearms skill increases to level 8!EjEji _Your Throwing skill increases to level 5!Ej(z  You hit the adder. You feel better.  EjJThe adder is moderately wounded.Ej7=9=Ej--8.8 (1.4EjEjL _The adder barely misses you. The adder completely misses you.Ej\c  You hit the adder.  The adder is severely wounded.EjcG-10.1 (1.3EjdlEjro= _The adder bites you but does no damage.Ejz †You puncture the adder!EjR SEj q40==81.4EjEjI _You kill the adder!EjI #..# .###.# ...##. #.## ####.... #..# #### .#.##...  #.# #..#.# . ####...##...#<...#######...##<..(?...#.......## ##....@...#.#####..##..........#. ..#......... Ej`-2.9 (1.5Ejcs _You see here an adder corpse.Ej99M ... ##..# #####..# .###.# ... ...##. #.## ###..# ####..... ##.##... ..#.# Ej:N. ####.# ##...## #<...#######...## #.<..(@...#.......## †###..####...#.EjB:. #..........##.........Ej<Ej!-Ej'4.4 _Ej< Ej]EjZ1=5.9 (3.0EjEj EjB_I - a scroll of immolationEj ... ##..# #### #..# .###.#  ...##.# #.## # ###....# #..# #### # ..... ##.##... # #.# #..#.# #.. ####.# ##...## #.#<...#######...## #.<..@....#.## .†...#.#####...#.##.#.#.##. #.##Ejrg. #.#### #.# # # # #EjEj{,7.4 (1.5EjEjEj2=2=EjU%8.9 (3.0Ej!Ej#5 _o - 5 poisoned darts (gained 2)Ejd ... ##..# ####.#..# .###.# ....##.# #.## #.###....# #..# #### #...... ##.##... #.#.# #..#.# #... ####.# ##...## #.....#<...#######...## #.....<...@...#.Ej˗ ## #.†...#.#####..#.#.##....#.#.##... #.##.. #.Ej ####.#.# #.#Ej J #.#.Ejà Ej -20.4 (1.5Ejr Ej Ej";... ##..# ####.#..# .###.# ....##.# #.## #.###....# #..# #### #...... ##.##... #.#.# #..#.# #... ####.# ##...## #.....#<...#######...## #.Ej....<....@..#.## ##..†...#.#####..####..#.##....#.#.##... #.Ej.##.. #.####.#.Ej~# #.# #.#.EjEj+EjN3=1.9EjEjEj[... ##..# ####.#..# .###.# ....##.# #.## #.###....# #..# #### #...... ##.##... #.#.# #..#.# #... ####.# ##...## #.....#<...#######...## #.....<.....@.#.## ##..†...#.#####..####..#.##....#.#.##... #..##.. #.####.#.# #.# #.#.Ej'3.4EjNEjEjI... ##..# ####.#..# .###.# ....##.# #.## #.###....# #..# #### #...... ##.##... #.#.# #..#.# #... ####.# ##...## #.....#<...#######...## #.....<......@#.EjJ8## ##..†...#.#####..####..#.##....#.#.##... #.EjCJu.##.. #.####.EjoJ#.# #.# #.#.EjJEj~QEjR<44.9Ej&WEjXEjEjsEjEj)EjnEjgW _You start resting.Ej)O45=Ej-7.9 (3.0Ej79.4 (4.5EjEj[ _You feel yourself speed up.EjkEj[lEjYmEjnEj5oEjt6=EjtEjuEjuEjwEjwEjkxEjy,EjzEj{Ej$|%7Ej|Ej9~,EjEj,EjEjEj!K8=Ej.Ej,Ej^EjEj<EjEjoEjEjN9=EjEjEj>EjEj,EjEj',EjEjmEjL50=Ej[EjlEjEjEjۘ,EjEjEj#1Ej2=EjEj,EjɝEjEjEjOEjڡEj3%2EjEj,EjʤEjBEjtEjEjEjEjEjEjEj"D3=EjƫEjìEjEjEjEjӯEjVEjEjϱ#4Ej2=EjEjEj*EjEj[EjEj EjYEjǸ%5EjEjEjպEjEjEjEjEjq,Ej*EjEj Ej2D6=EjEj EjSEjEjEjEjEjEjEj7Ej82=EjEjt,EjEjYEjEjCEj5EjwK8=EjOEjpEjEjaEj,EjEjEjEjEjk9=EjvEjgEjEjEjEjEj EjEj\&60Ej EjXEjEj"Ej,EjEjEEj|EjD1=EjEj,EjEjEj?EjEjEjEjEjLEj}#2Ej2=EjKEjaEjEjFEjEjEjEj1k _You start resting.HP restored.EjEj087.4 (58.0)Eja3=8.4 (59 _Ej1 Ej Ej)! ... ##..# #### #..# .###.#  ...##.# #.## # ###....# #..# #### # ..... ##.##... # #.# #..#.# #Ej!L .. ####.# ##...## # ....#<...#######...## # ....<.....@.#.## ## Ej".†...#.#####..#### .#.## ...#.#.##Ej'"x .. #..##Ej~" . #.####Ej" #.# # Ej"t# # #Ej,Ej,09.4 (1.0) Ej3Ej(5EjcL ... ##..# #### #..# .###.#  ...##.# #.## # ###....# #..# #### # ..... ##.##... # #.# #..#.# # .. ####.# ##...## #Ej{ ....#<...#######...## # ....<....@..#.## ## .†...#.#####..#### .#.## ...#Ej-.#.## .. #..## . #EjX.#### #.# # Ejt# # #Ej,Ej 90EjEj Ejx ... ##..# #### #..# .###.#  ...##.# #.## # ###....# #..# #### # ..... ##.##... #EjS #.# #..#.# # .. ####.# ##...## # ....#<...#######...## # ....<...@...#.## ## .†...#.#####..####Ej8 .#.## ...#Ej].#.## .. #..##Ej . #.#### #Ej.# # # # #EjCEj&1EjEj|EjhW ... ##..# #### #..# .###.#  ...##.# #.## # ###....# #..# #### # ..... ##.##... # #.# #..#.# #Ejh  .. ####.# ##...## # ....#<...#######...## # ....<..@....#.##  .†...#.#####.. .#.## ...#.#.##Ejri .. #.## . #.#### #.# # # # #EjnEj}oB=2EjuEjvEj  ... ##..# #### #..# .###.#  ...##.# #.##  ###....# #..# ####  ..... ##.##... # #.# #..#.# .. ####.# ##...## .#<...#######...## .<.@.....#.## .†...#.#####...#.##.#.#.##. #.##. #.####Ej . #.# # # # #EjÐ Ej~ &3EjS Ej} Ej,l ... ##..# #### #..# .###.#  ...##.# #.## ###....# #..# #### ..... ##.##...### #.# #..#.#Ej%-.. ####.# ##...##.#<...#######...##.<@......#.##.†...#.#####...#.##Ej-#....#.#.###....#.###... #.####.# #.# #Ej-## # # #Ej-Ej7Ej7&4Ejf>Ej;@Ej/ ... ##..# #### #..# .###.#  ...##.# #.######....# #..# #####. ..... ##.##...##. #.# #..#.#..####.# ##...##.#<...#...##.@.......#.Ej/.†...#.#####...#.###....#.#.## #....#.## #....#.####.## #.# #.## # #Ej/? #Ej8Ej8&5EjY?EjNBc _There is an escape hatch in the ceiling here.Ej'EjzEjVEjEjCEj{f _EjEjmEjEjEj%EjEjEjEj EjEjEjEjEjEjzEj,Ej:EjEjEjEjEj5 Ej ,Ej^ EjEj,EjEjEj7,EjEjEjGEjwEj}EjUEjTEjEj!EjP"Ej#,EjX$Ej%Ej 'Ejp'Ejt(Ej)Ej^,,Ej,Ej.Ej/Ej=0Ej11Ej 3Ej2;W #### #....# ### #.##.#  #... #####.##.# ###...####.....##.######..>..............Ej;Y).@#..######3116.0)#..#### ##...#.##..†..####...#.#........##.##...######.#[.......##.####..## ##########.....##..# ### #######..##.###.#  .........##.# #.## Ej'<########....# #..# ###EjBEjB,2.4 (17Ej(HEjJ# _Found a robe.EjpEjEj Ejy$Ej&Ej&Ej-,Ejk-Ej-Ej4/Ej82Ej4EjY4Ej5Ej8Ej:Ej!;Ej<Ej>Ejl@Ej`AEjFBEj=DEj%F,EjGEj0IEjJEj%Ej%EjB&EjF(Ej ),Ej)Ej1+Ej+Ej,Ej,Ej-Ej /,Ejz/Ej0Ej1,Ej^2EjP3Ej4,Ej5Ej7Ej8,Ej8Ej9Ej:Ej;Eja<Ej">Ej?EjL?EjS@EjAEjlEjEjREj;Ejl,Ej\EjEjmEjEj Ej Ej Ej Ej EjEjBEjEj,Ej)EjJ"Ej#Ej-$Eje$Ej(Ej`),EjU*EjO.Ej/Ej/Ej1EjX4Ejj6Ej6Ej7Ej:Ejl<Ej<Ej:>Ej9AEj*CEjCEjNDEjGEjKHEjHEjYIEjKEjMEjNEjNEj&QEjlREjREjSEjUEjWEjVXEjYEjZEj>\Ej\Ej<]Ej^Ej`,EjaEjbEj7dEjdEjeEjmfEj%hEj|hEj9iEjljEjDkEjkEjlEjFmEjnEjanEjnEjoEjpEjpEj`qEjhrEj4sEjsEjtEjuEjuEj3vEjvEjwEj$yEjyEjyEj{{EjR|Ej|Ej3}Ej~EjEjKEjEj́Ej,EjEj߄Ej؅EjEjEjEjEjEjEjQEj>EjEj]Ej*Ej Ej^EjEj,EjEjwM _You now have 324 gold pieces (gained 5).EjEjјIEj Ej0EjEjEjMBEjzEjӟ,Ej!EjAEj~EjwEjfEjEjiEj±EjEjEj@EjEjKEjEjEjEjEjWEjEjSEjtEjEj?EjEjEjyEjZEjEjEj[Ej8,EjEjEj,Ej;Ej$EjEj1EjEjEjEjEjUEjaEj{EjEjEjEjEjEj.EjEj_EjEj+EjZEj,EjEjiEj_EjEjEj[EjEjEjeEjEjEjlEjEjtEjq,EjEjR  There is a stone staircase leading down here.Ej Ej1  _Ej9 Ej EjBEjEjEjEjEjBEj,Ej}EjEj|EjEjEjEjEj,EjEj2EjEjEj2Ej7C.................## #....# # ...............##### #....# # .........##'##.#...#### .........##.##.#...#......# # ###########..>.#...#......# ####.##...#......# # #.##...#...)..#  #.##...#......# # #.##@..#......#####'438.4 (126.0) #......#.......>..... ####...#............. ###.######........Ej8 #....#.#...... ####.#[#........ #.#......##'# #.#.####.##.# #.#....#•##.Ej?EjfAE _Done exploring.EjP 3Ej} Ejr ....>....0.0)..Ej [ _Done exploring.EjF3EjIHEjPEjQEjW _EjXEjAYEjIZEj'[Ej\EjR\Ej\Ej]Ej}^Ej^Ej-_Ej``EjuaEjaEj7bEjbEjsdEjdEjeEjvl######.......# ##..# #....##....# ###........###.#####....#  #........##..# #....#  #.................## #....# #...............##### #....# Ejm#.........##'##.#...######### #.........##.##.#...#......# ############..@.#...#......# 45.4 (7 ###.##...#......#  #.##...#...)..# .##...#......##.##...#......#####......#.......>####......###.######........#.#.....EjmEjsEjuc _There is a stone staircase leading down here.Ej0HEj IEjMEjTEjIU26.4 (1 _EjZEjp&6Ejv                #.####   #...@#  ####.#  Ejwk..#  ####          Ejcf7.9 (2.5 _You climb downwards.EjXa _There is a stone staircase leading up here.EjE##.####..<####...#.####Ej:Ej848.9 (1.0 _EjEjEj?c ##.#####...<###.#...####  EjZ~Y9Ej]QEj*       #  #.####  #...<#  ####.#  #..@.#  #.####  #      Ej/ '50Ej0 Ej3 Ejpnn      #  #.####  #...<#  ####.#  #.@..#  #.####  #. #. #. #zzz 2 wights (dormant) z. #. .zz.zz1 _You encounter 2 wights.Ej{D      #  #.####  #...<#  ####.#  #@...#  #.####  #.#  #.#  #z#  #.#  .z.  #.# Eju5z.Ej6z.Ej Ej 2EjmEjbEjh J#.####..<#####.#...#### z.z...#.#.z.z.3Ej  You puncture the wight!=4.7 (0.8 _The wight is heavily damaged.Ej z.  You closely miss the wight.The wight is heavily damaged.EjEj-5.6 (0.9Ej.EjR _The wight barely misses you.Ejn )You puncture the wight!Ej1z.Ej+{   wightEj*A4/6445=6.5EjEjL _You destroy the wight!Ej>IF-7.4EjOEjSx _You closely miss the wight. The wight hits you but does no damage.Ej6  You puncture the wight!  The wight is heavily damaged.-8.2 (0.8Ej: Ej> < _The wight hits you but does no damage.Ej  You barely miss the wight.The wight is heavily damaged.9.1 (0.9EjcEj< _The wight hits you but does no damage.Ej  You hit the wight.  The wight is severely damaged.60.0EjEj}< _The wight hits you but does no damage.EjR  You closely miss the wight.The wight is severely damaged.Ejq&9Ej]EjI< _The wight hits you but does no damage.EjU  You barely miss the wight.1.8Ej}W ^ _The wight is severely damaged.EjE ^  You hit the wight.  The wight is almost destroyed.59--2.7 _The wight hits you with a +2 short sword.EjZ  You closely miss the wight.The wight is almost destroyed.The wight hits you with a +2 short sword!EjP: 51/63 (64)-----3.6DrainEj`EjGQ _You feel drained.Eji )You hit the wight.Ej)Ej ealth: 51/64 ---6514.5 _You destroy the wight!EjEji _Your life force feels restored.Ej8 #.####..<####.#....##### .###Ejp2-5.5 (1.0 _Ejh _Items here: )) [[.EjCEjENPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +2 short sword Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] selectEjE [Esc] exit Letters toggle [.|Space] toggle selected[top]Ej\EjEj  Cubble the Spear-Bearer Merfolk #Health: 52/64 ===================----- #.####Magic: 8/8======================== #...<#Ej*AC: 15Str: 16 ####.#EV: 6Int: 13 EjQ#....#SH: 0Dex: 16Ej} #.####XL:  8 Next: 51% Place: Dungeon:6Ej #@#Noise: ---------  Time: 4465.5 (0.0)EjL #.#Ejn) +4 trident (vamp) #.#EjZap: wand of flame (60) #.# ... #.# #.. ### Ej_You feel drained.You hit the wight. _You destroy the wight! Ej_Your life force feels restored. _Items here: )) [[.  Okay, then.EjEj,EjEjo. _Ej 34=5=Ej Ej w6=Ej4 7=Ej5 EjB 689=EjIE BEj617=9EjTEj9WL _You destroy the wight!Ej Ej /-6.8Ej Ej Y _You hit the wight but do no damage.EjqV 0----7.7EjV EjSZ x _You closely miss the wight. The wight hits you with a +3 falchion.EjEj"f1=--8.5 (0.8Ej Ej _You hit the wight but do no damage. The wight hits you but does no damage.Ej  You hit the wight but do no damage. The wight hits you with a +3 falchion.EjZ45/60--9.3EjEjaQ _You feel drained.Ej  You hit the wight.  The wight is moderately damaged.Ej41/59----20.2 (0.9EjaEjx _The wight hits you with a +3 falchion. You feel drained.Ej  You closely miss the wight.The wight is moderately damaged.Ej'1.1Ej<Ejט< _The wight hits you but does no damage.Ej2I  You hit the wight.  The wight is heavily damaged.38---2.0EjO EjR < _The wight hits you with a +3 falchion.Ejn )You puncture the wight!Ej)Ejr61--64=9EjtEjL _You destroy the wight!Ejm .####..<####....Ejn###)# ..#......#Ejgn#$#.##.#..Drain#...EjMwEjw5--3.9 (1.0Eji}Ejnh _Items here: )) [[.Ej} M ####...<###....####).Ejݘ r #)# #......##$#.##.#  #.#.. ..#...Ej Ej Ej m9=--4 Ej _Ej EjD Ej- 2M  ####...<###....####). #)# ..... #$#.##.##.#EjĢ X5EjM  ####...<###....####.. #)#DrainEj)Ej%6EjEjh _Items here: )) [[.EjJIEj=MEjxQ,EjQEjRL40=EjSEjUEjUEjVEj YEj@YEjZEj[Ej\S1=Ej]Ej_Ej`Ej`EjbEjbEjcEjeEjfK2=EjgEji,EjjEjkEj4lEjlEjnEjnEjoEjrO3EjsEjuEjFuEj9vEjxxEjxEjyEjM{Ej}{N44=Eje|Ej-~,Ej^EjBEj)EjW5=EjEjEjEjʈEjEjފEjEjUEjEjSEjEj7EjXD6=Ej4Ej2Ej{Ej'EjEjDEj_EjEjU7=Ej2Ej,EjEjEjÞEjEjUEj%8EjߪEjN,EjmEj@Ej~EjEjEjEjGEjEj-K9=EjNEjpEjEjtEjEjTEjEjEj;$50Ejd2=EjEj=,EjEEjEjEj EjEj:K1=Ej.EjEjEjEj,EjEjpEjEjEjDEj#2Ej2=EjEjEj[EjDEjEj<Ej EjEj%3EjEj,EjEj,EjEj Eji54=EjEjEj&,EjQEj,EjtEjEjEjEjEjU5=Ej/EjEjEjEjD,Ej[EjREj56=EjEjEj ,Ej)Ej,EjEj Ej& U7=Ej< Ej EjEjEjEjEjEj,EjEjdEj%8EjEj,EjEj,EjEjEj K9=EjU!Ej"Ej#Ej$Ej%EjR&Ej'Ej(Ej )$60Ej+)2=Ej*Ej+Ej,Ej5-Ej.Ej.Ej/Ej1Ej,2Ej-3Ej5k _You start resting.HP restored.Ej5<EjA097.9 (71.0)Ej/C`1=8.9 (72 _EjGEjJEj{EjEjIEjEj,EjhEjEj Ej,Ej"EjEj9=EjEjEj*EjEj EjP Ej Ej Ej Ej EjEjEjEj,EjvEjEjEjEj;EjnEjEjEjEj Ej1#Ejf#EjQ$Ej&Ej&Ej'Ej*,Ej +Ejp5Ej5Ej6Ej6:Ej{:Ej;Ej=Ej=Ejy?Ej,AEjAEjZCEjEEjEEjFEjHEj/IEjNJEjLEjMEjZNEj)PEj_PEjtQEjaSEjSEj4UEj8WEjWEjXEj[,Ej7\Ej]Ej^Ej_Ejia,EjbEjdEjeEjeEjgEjgEjhEjkEjkEjlEjnEj+oEj5pEjFrEj{rEjdtEjFvEjvEjwEjy,EjzEj},Ej ~Ej;,EjEjEjEjEj,EjEjEjMEjcEj{EjEjҎEjEjEjEjEjEjǕEjEj˜EjęEj,EjٝEjEj Ej3EjiEjEjEj_EjEjlEj,EjEjh,EjƯEjӱEjEjqEjյEjEjEjEj>Ej'Ej>,EjMEj׿EjEjEjXEjCEjEjEjEj,EjEj(EjlEj$Ej6,EjEjEjEjEj,EjEj,EjEj,EjEjEjEjEj,EjEjEjEjEj]EjEjEjTEjEjEjEjEj Ej Ej Ej Ej,EjqEjwBEjEj=,Ej Ej",Ej#Ejl',Ej'Ej*Ej*Ejx+Eji-Ej-Ej.Ej0,Ej1Ejj3Ej3Ej4Ej6Ej 7Ej+8Ej9Ej :Ej#;Ej=EjX=Ej?>Ej@,EjBEjC,Ej EEjF,EjGEjI,EjJEjL,EjMEj0P,EjPEjREjREjSEjwUEjUEjVEjX,EjYEjd[Ej[Ejt\EjfW _You start waiting.Ejl.697.9 (99EjIm/8.9 (100.0)EjarEj u# _Done waiting.Ejr #.####..<####....###)# .)DrainEj99Ej  .0)EjA%Ejc(Ej #.####..<####.Ej;...###)# .)Ej[#......#$#.##Ej\#.#Ej=700EjEj;Eja!K .####..<####....###)# ..#......##$#.##.#..Drain#...Ej'Ej'%1Ej,,Ej,2h _Items here: )) [[.Ej Ej UPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 halberd  b - a +3 falchion Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ej Ej  #.####Cubble the Spear-Bearer #...<#Merfolk ####.#HP: 61/61 (64) ======================== #....#MP: 8/8======================== #.####EjAC: 15Str: 16 #)#EV: 6Int: 13 #.#SH: 0Dex: 16 Ej6#.#XL:  8 Next: 64% Place: Dungeon:6 #@#Noise: ---------  Time: 4701.9 (0.0) #......#EjYPn) +4 trident (vamp) Ej{#$#.##.#Zap: wand of flame (60)Ej Ejl#.#.. ..Drain EjEj# ### #.. Ej:.Ej#C _You start resting. Ej=L_HP restored. _You start waiting. EjX_Done waiting. _Items here: )) [[.  Ejr+Okay, then.Ej-3EjEj. _Ej * ..<####....###)# ..###)#####..@...#$#.##Ej*.#.. ..# #### #...Ejt2Ej312.9 (1 _Ej8Ej;Ej ###....###)# ..###)####......#$#@##.##.#........# ####.##.. #  3Ej Ej3EjEjFj &...<###....####). #.# ##)####..@...##$#.##.# Fj}#.#........# ####.##.# .FjFj`%4FjFjFj~  #...<#  ####.#  #....# Fj~ #.####  #)#  #.#Fj `  #.# Fj5S ###)#### Fj[p #.@....#Fj~ Fj #$#.##.# Fjy #.#........ Fj #z####.##.. Fj"\#. # .Fjt #.z   wight (dormant)Fj+ ##Fj/  Fj6z.FjԕXzFj"%5Fj Fj _HP restored. _You start waiting. _Done waiting. _Items here: )) [[. _Okay, then.You encounter a wight. It is wielding a +0 dagger.Fj x  #...<#  ####.#  #....#  #.####  #)#  #.#Fj   #.#  ###)####  #@.....#  #$#.##.#  #z#........  #.####.##.. FjJ  #.# # .  #.. Fjo Z ###  Fj 5z.Fj~ Fj %6Fj Fjs Fj  You puncture the wight!==7.8 (0.9FjFj)^ _The wight is almost destroyed.FjR   You hit the wight but do no damage.The wight is almost destroyed.Fj /-8.7Fj'Fj/< _The wight hits you but does no damage.Fjc  You barely miss the wight.The wight is almost destroyed.FjA-9.6FjFjtR _The wight barely misses you.Fjp n $You puncture the wight!Fj )Fj 3-7010.5 _You destroy the wight!Fj PYour Fighting skill increases to level 6!Fj Fj  Fj Z_Your Dodging skill increases to level 8!FjQw  ###....###)# .#.#Fjw ###)####......#.##.#.#........###.###DrainFjd Fja ;-1.5 (1.0 _Fj< Fj k  You now have 341 gold pieces (gained 17).  Things that are here:Fj `2--2.5 (2FjB Fjl , _a +0 dagger; a +0 robeFj*>qM...<###...Fj^>1.####)#.#Fj|>O #.# Fj>Y##)###.....#Fj>)#.##.# ......Fj>G###.##. Fj>Fj?#.#[39;49m # .FjBGFjG*3.5 (1Fj+MFjfOFj IFjFjzFj3=Fjt1 _HP restored.FjWFjFjFj|FjDFjFjȰFj&FjCFjFjFjٷFjҺj  You encounter a shadow imp.Fj #....#  #.####  #)#  #.# Fj. #.#  ###)####  #......#  #)#.##.##..## #.#....FjR #.####.##.... #.# .# . .  #.. 5#  ### ##  5   shadow imp (asleep)FjS8.5 (55.Fj?N5FjcF=9.5 (6FjFj _The shadow imp shouts, "Relinquish hope, thou fulsome fool-born pimple!"Fj{ #....# Cubble the Spear-Bearer #.#### Merfolk #)# HP: 63/63 (64) ======================== #.# MP: 8/8======================== #.# AC: 15Str: 16 ###)#### EV: 6Int: 13Fjv #......# SH: 0Dex: 16 #)#.##.##..##  XL:  8 Next: 70% Place: Dungeon:6 #.#..@.......  Noise: ---------  Time: 4719.5 (0.0) #.####.##....  n) +4 trident (vamp) #.# 5# . .  Zap: wand of flame (60) #.. .# Drain ### ##Fj  5   shadow impFj H _HP restored.  You encounter a shadow imp. _The shadow imp shouts, "Relinquish hope, thou fulsome fool-born pimple!"Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetFjA<Aim: a shadow imp (68% to hit)Fj@[( #....# Cubble the Spear-Bearer #.#### Merfolk #)#Fj[ HP: 63/63 (64) ======================== #.# MP: 8/8======================== #.# AC: 15Str: 16 ###)#### EV: 6Int: 13 #......# SH: 0Dex: 16Fj\ #)#.##.##..##  XL:  8 Next: 70% Place: Dungeon:6 #.#..@.......  Noise: ---------  Time: 4719.5 (0.0) #.####5##....  n) +4 trident (vamp) #.# .# . .  Zap: wand of flame (60) #.. .# Drain ### ## Fj] 5   shadow impYou encounter a shadow imp. _The shadow imp shouts, "Relinquish hope, thou fulsome fool-born pimple!"Reach: n) +4 trident (vamp)Fj2]Press: ? - help, Dir - move targetAim: a shadow imp (68% to hit)  You reach to attack! You hit the shadow imp.Fj)dC  Fjzd #)# #.#Fjd #.# ###)#### #......# #)#.##.##..## Fjd #.#..@.......  #.####5##.... Fj)e8 #.# .# . .  #.. .# ### ##FjYeP Fjf-20.4 (0.9Fj:lFjXop _The shadow imp shouts, "Relinquish hope, thou fulsome fool-born pimple!"  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a shadow imp (68% to hit)  You reach to attack! You hit the shadow imp. FjoW_The shadow imp is heavily wounded.Fjcg #....# Cubble the Spear-Bearer #.#### Merfolk #)# HP: 63/63 (64) ======================== #.# MP: 8/8======================== #.# AC: 15Str: 16 ###)#### EV: 6Int: 13 #......#FjLh SH: 0Dex: 16 #)#.##.##..##  XL:  8 Next: 70% Place: Dungeon:6 #.#..@.......  Noise: ---------  Time: 4720.4 (0.0) #.####5##....  n) +4 trident (vamp) #.# .# . .  Zap: wand of flame (60) #.. .# Drain ### ##  5   shadow impFj|hFjhAim: a shadow imp (68% to hit)  You reach to attack! You hit the shadow imp. _The shadow imp is heavily wounded.Fjh]Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetFjhwAim: a shadow imp (heavily wounded, 68% to hit)Fj #....# Cubble the Spear-Bearer #.#### Merfolk #)# HP: 63/63 (64) ======================== #.# MP: 8/8======================== #.# AC: 15Str: 16 ###)#### EV: 6Int: 13 #......# SH: 0Dex: 16 #)#.##.##..##  XL:  8 Next: 70% Place: Dungeon:6 #.#..@.......  Noise: ---------  Time: 4720.4 (0.0) #.####.##....  n) +4 trident (vamp) #.# .# . .  Zap: wand of flame (60) #.. .# Drain ##Fjo/# ##  5   shadow impYou reach to attack! You hit the shadow imp. _The shadow imp is heavily wounded.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a shadow imp (heavily wounded, 68% to hit)  You puncture the shadow imp!Fj/C  Fjs #)# #.# #.#Fj ###)#### #......#Fj #)#.##.##..##  #.#..@....... Fj #.####.##....  #.# .# . . Fj #.. .# ### ##FjGFjȍ<1=1.3 (0.9FjFj͛ _The shadow imp is heavily wounded.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a shadow imp (heavily wounded, 68% to hit)  You puncture the shadow imp! _You kill the shadow imp!Fj`FjBFj FjMFjOh  You encounter a bullfrog.Fjx #....#  #.####  #)#  #.#  Fj#.# ### ###)#### .... #......# .... #)#.##.##..###. #.#...?- #.####.##....# #.# #.# ....F #.. ..# .... ### #### ### F   bullfrog (asleep)FjFjO3.3 (2.0F.Fj5F.FjXFFjK-4.3 (3 _Fj.Fj'Fj u #....#  #.####  #)#  #.#  #.# ### ###)#### #.. #......# .....  #)#.##.##..###. #.#.....@....?. #.####.##...F#. #.# #.# .. #.. ..# #.. ### #### ###    Fjz 2F.FjzFj*5.3 (1FjFjVFj dF.F.Fj ;6Fj Fj Fj4 #....# Cubble the Spear-Bearer #.#### Merfolk #)# HP: 63/63 (64) ========================Fj 5n #.# MP: 8/8Fj:5======================== #.# ######  AC: 15Str: 16Fj[5 ###)#### #......  EV: 6Int: 13Fj5 #......# .....  SH: 0Dex: 16 Fj5#)#.##.##..###..  XL:  8 Next: 71% Place: Dungeon:6 #.#.....@F...?..  Noise: ---------  Time: 4726.3 (0.0) Fj6#.####.##....#..  n) +4 trident (vamp) Fjt6#.# #.# .......  Zap: wand of flame (60) #.. ..# #......  Drain Fj6### #### ######   F   bullfrogFj7VYou puncture the shadow imp! _You kill the shadow imp! _You encounter a bullfrog.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a bullfrog (65% to hit)FjS #....#Cubble the Spear-Bearer  #.####Merfolk  #)#HP: 63/63 (64) ========================  #.#MP: 8/8Fj)T========================  #.# ######AC: 15Str: 16  ###)#### #......EV: 6Int: 13  #......# .....SH: 0Dex: 16  #)#.##.##..###..XL:  8 Next: 71% Place: Dungeon:6 FjrT' #.#.....@F...?..Noise: ---------  Time: 4726.3 (0.0)  FjTa#.####.##....#..n) +4 trident (vamp)  #.# #.# .......Zap: wand of flame (60) FjT #.. ..# #......Drain  FjU### #### ######  F   bullfrog Fj8U'   Fj_U_You encounter a bullfrog.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetFjUAim: a bullfrog (65% to hit)  You puncture the bullfrog!  The bullfrog is moderately wounded.FjVe59--==7.1 (0.8Fj_Fjd Fjq* Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a bullfrog (65% to hit)  You puncture the bullfrog!  The bullfrog is moderately wounded. _The bullfrog hits you.Fj7  You closely miss the bullfrog.The bullfrog is moderately wounded.-8.0 (0.9Fj1>FjAU _The bullfrog barely misses you.Fj  You hit the bullfrog. You feel better.  The bullfrog is heavily wounded.The bullfrog swells and bulges.Fj$61FjLC=--9Fj FjB _The bullfrog hits you but does no damage. x2Fj k  You hit the bullfrog. You feel better.  The bullfrog is heavily wounded.Fjk \57--9.7 (0.8Fjs Fj w , _The bullfrog hits you.Fj/  You puncture the bullfrog! You feel better.  The bullfrog is almost dead.Fj #9Fj. F=-=30.5Fj Fj ? _The bullfrog hits you but does no damage.Fjj[ .  You hit the bullfrog. You feel better.Fjz(Fj  ealth: 62/64 ==Fjm!}9-1.4 (0.9 _You kill the bullfrog!Fj-*Fj.i _Your life force feels restored. Fj\ #....#  #.####  #)#  #.#  Fj\8 #.# ######  ###)######......  #......##.....  Fjd] #)#.##.##..###..# #.#.?. #.####.##....#..# Fj] #.# #.##.# #.. ..###......# ### #### #  Fj^ Fjf Fjhh3=-- Fj>h-2.4 (1.0 _ Fj%n Fjp Fj#....# #.#### #)# #.# #.# ####### ###)######...... #......##.....  FjV#)#.##.##..###..##.#.?.#.####.##....#..##.# #.##.# ### #### # Fjg Fj@-3 Fj1 Fj FjJ_#....# #.#### #)# #.# #.# ####### ###)######...... #......##..... # Fj_s#)#.##.##..###..##.#.?.#.####.##....#..# Fj `#.# #.##.......#  Fj-i Fji&4 FjQo Fjgr Fj #....# #.#### #)# #.#  Fj #.# ####### ###)######......##......##..... .# #)#.##.##..###..##.#.?.#.####.##....#..# Fj #.# #.##.......# #.. ..###......#### #### # Fj +# Fj  Fj  Fj! .4= FjJ 5 Fju  Fj  Fj #....# #.#### #)# #.# #.# ###########)######......# #......##.......# #)#.##.##..###..##.#..#.####.##....#..##.# #.##.......# #.. ..###....#### #### ##### Fj  Fj 6 Fj%  Fj  Fj +7.4 (2 FjQ  Fj b _h - a scroll labelled ICO AMNIRGHU FjA#....# #.#### #)# #.#  FjoA#.# ######## ###)######......# #......##.......# #)#.##.##..###..##.#. FjA#.####.##....#..##.# #.##.......# #.. ..###....# FjA### #### ##### FjNI FjI+8.4 (1 FjO FjQ Fjw  Fj7x  Fjx  Fj}  Fj  Fji e= FjW B Fj&  Fj  Fj)  Fj  Fjߊ  Fj  Fj  Fj)  FjK  Fj܏ , FjҐ  FjB  Fj  Fjђ  FjF  Fj  Fja  Fjז  Fj  Fj  Fj  Fj;  Fj  Fj  FjZ  Fj  Fj  Fjٟ  Fj; f  You encounter an adder. Fj <# .# #S..# .#  Fj4 ..ß.. ## #...# FjR :...  Fjf 9# ... # Fjy  ######## #.##.##.#  Fj ####......# #.......# .##.......# #@#  Fj .##..###..######.# .................#  Fj .##....#..######## .##.......# .###......# Fj S   adder (wandering) ## ######## Fje +47.4 (9 Fj  FjL 68.4 (10.0) _ Fj  Fj@  Fj J<# #S..# ..ß.. #...# ... # ... #   #.##.##.#  #.......#  #@##.# Fj~.........#####  Fjrp(<# #S..# ..ß.. #...# Fjnq ... # ... #   #.##.##.#  #.......#  #@##.#.........#####   Fjv Fjw Fj׃s _An adder is nearby! Fj6#<....?#S..# ...ß.. ####...## .....  Fj# ... #  ######## #.##.## #####...@...#.....# ####.######..###..######.................#..########. .###...... ## ######## Fj .SFound a scroll of teleportation. FjWS Fj09.0) Fj" Fj/ _The adder hisses angrily. Fj"  ##._.# < Fj# ....?##...## ... .Sß.. ##...###...####.........  #.....# #  ######## #.##@##.# ####............# ####.######..###..###### Fj#$ ................#..########. .###...... ## ######## Fj\& C.S Fj*-  Fj. '50 Fj4  Fj8 6 _Found an opulent altar of Gozag. Fj ..... ##._.# < ....?  ##...## .. ..ß.. # ## Fj"...###.S.###..##...........# #...@.#  ######## #.##.##.# #####.......#.....# ####.#### .##..###..######................#..########. .###...... Fj2B.S Fj Fj%= FjI 1 Fj:_ Fj(= _The adder bites you but does no damage. Fj3  You hit the adder.  The adder is heavily wounded. Fj3 -2.3 (0.9 FjI: 8_ Fj= S _The adder closely misses you. Fjn q .You hit the adder. Fj ( Fj 6803.1 (0.8 Fj :_ FjI I _You kill the adder!FjM#...# ..... ###._.## < ....?  ###...### ... ...ß... # ##...###...###..##.....@.....# ###.....#.###  ######## #.##.## ####......# #.......###.##FjFjl .-4.1 (1.0Fj FjFju}M..ß..#...# FjC..... ###._.## <. ....? ....###...###... .....ß.... ##...###.@.###..#........... ###.....#.########### #.##.##.#Fjِ[.####FjFj!-Fjɗ5FjŜ8_FjIFjU ..ß.. #...## .....# ##._.### .<#. ....?. . Fj-#.#..###...###... ..#......ß......## ...###@..###..# #.# ###.....#.###  # #.##.##.##......# #..Fj?.....# ..##.# ####.#### #.##..###..######.#Fjml...# #.##....#..#FjlFj;&6FjjFjiFj M#...##..ß.. #...## ..... ## ##._.###.. .<. ....?.. Fj <####...###... .........@ß...... ###....###...###..## #...........####.....#.####.#Fj Fj۰ &7Fjȵ :_Fj Fj>M..... #...##..ß.. #...### .. ...... ##FjNN...###._.###.. .<......?.. #....###@..###... ......ß.... ###....###...###..####...........#.##.#Fj<#.#FjFj&8Fj8_FjgFjD..... #...## ..ß.. ##...### .. ...... . ....###._.###.. <# ....?..... .# ....###.@.###... Fjj# ........ß......#  ....###...###..# ###...........#####.....#.#### #......# #.......###.# ####.#### Fj$Fj&9FjFjFj|| M##..#..... ##...## ..ß..  ###...###  .. ....... . #Fjg} ###._.### <.......@.?.....###...###... ........ß......# ##....###...###..#########.#Fj Fj '60Fj :_Fje Fj).##..# ..... ##...## ..ß.. ..###...### .. ........ .# ....###._.###.. # ....Fj$h?.... # ....###...###.. # ........ß......## ....###...###..# ###.....#.#### #.##.##.#......# #.......# FjFFjK&1Fj8_FjFj|.##..# ..... ###...## ...ß.. ..###...### .. ......... .# ....###._.###....$ FjL}........ ....###...###.. ........ß......## ....###...###..####...........#####.....#.###  # #.##.##.# FjFj&2Fj:_Fj:: _Found 15 gold pieces.Fj+3.1 (2FjFji _t - 5 scrolls of teleportation (gained 1)FjWCN .##..# ..... ###...## ...ß.. ..###...### .. ......... .## # ....###._.###....$ # ........ Fj;D# ....###...###..... # ........ß......### # ....###...###..# ###...........## ###.....#.### # #.##.##.# FjyD###......# #.......# ##.# ####.####Fj1MA4.1 (1Fj0RFjTFj  .##..# ..... ###...## ...ß.. ..###...### .. ......... .## #Fj $# ....###._.###....$ <# ........ .# ....###...###..... .# ........ß......### ## ....###...###..#  ###...........## ###.....#.### # #.##.##.#Fj #......# #.......# .##.# ####.####Fj Fj &5Fj Fj FjM #....##..# ..... ###...### ...ß.. # ...###...###..#  ................## #...###.@.###....$ <............###...###..... .#........ß......#####.....#..#.......#FjFj*&6FjFj^ _There is an opulent altar of Gozag here.FjM# ##.#. #....##..## .....  ###...### # ...ß... # ...###...###..#  ........@.......## ####._.###....$ <Fj............... .#....###...###......#.##.##FjFj-7 _FjFj FjFj ^An opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. Pray here with > to learn more. _________________ “Mother, I kneel before gold, Fj=  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.” Fjt  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. trans. Christopher Johnson, 2009.Fjǻ Fjq Cubble the Spear-Bearer# ##.#Merfolk. #...Health: 64/64 ========================.##..##Magic: 8/8========================.....AC: 15Str: 16###...###EV: 6Int: 13# ...ß... #SH: 0Dex: 16...###...###..#XL:  8 Next: 80% Place: Dungeon:6........@.......##Noise: ---------  Time: 4767.1 (1.0) ##Fj X....###._.###....$n) +4 trident (vamp) <#..................Zap: wand of flame (60) .#....###...###..... .#........ß......### ##....###...###..####...........#####.....#.########### #.##.##.# _The adder closely misses you.You hit the adder. _You kill the adder! _Found 15 gold pieces. _t - 5 scrolls of teleportation (gained 1) _There is an opulent altar of Gozag here.Fj Fjr Fj Fj FjFj2FjFjFjAFj BFjFjFjFjvFjsFjFjFjtFjFjkFj.FjGFjFjFjFjFj FjNFjFj?H _Found an escape hatch in the floor.Fj?FjFjBFjGFjFj[Fj!FjnFj4,FjFji _Found a lumpy blue potion.Fj!FjpFj+# ##.#.. #... ..# .#.##..###.# #.##..... ..# ...####...###.# .!.# # ...ß.....## ...# Fj...###...###..## ...# ...............##...### ...###._.###....@...>... 70.0) ........................ ...###...###............ ......ß......###...####..###...###..# ...#...........## ...#  ###.....#.### ...# ## #.##.##.# ...# .# #.......#Fj Fj? _You now have 356 gold pieces (gained 15).FjFjFjdFjzFjFjFj,Fj>FjzFjFjZFjFj8FjpFjbFjdFjFjFjFj{FjFjFjFjFFjFj  ###  # ##.# ...  .. #... ..# #.#  .##..###.# ##.## FjT O ..... ..# #...#  ###...###.# #.@.# 83.1 (6.0) Fj B ...ß.....## #...# ###...###..###...# ......##...########._.###........>....# ................ .###.............# .....ß......###...########...###..# #...#Fj FjFjc _q - 4 lumpy blue potions (gained 1)Fj<Fj9=Fj=Fj@Fj ,FjqFjnFjBFjFj' Fj` Fj Fj Fj Fjl FjFjFjFjFjmFj>Fj ,Fj`Fj"Fj  You encounter a gnoll bouda. It is wielding a +0 club.Fj#i # ####..j ...#########.....# ##.# ........... #... ..#####.##### #..###.# ##.##  ..# #...#..###.# #...#ß.....## #...# Fju$2j   gnoll bouda (asleep)..###..###...#....##...#####_.###........>....#Fj4j90.1 (7jFj54==1.1 (8Fj<:Fj~DB _The gnoll bouda shouts! You hear a shout! x2FjV$#o#####..jj...#.....# .# .....@# ... ..#####.###### ..###.# ##.##  ..# #...####.# #...# ß.....## #...# ###..###...# j   gnoll (polearm, wandering, swift)##...##### FjGXo   orc (wandering) Fj}e j.  You encounter an orc and a gnoll.FjAfQ.oFjg oThe orc shouts! You hear a shout!Fj\r jjo 2 orcs (1 wandering)You encounter an orc. It is wielding a +0 short sword.FjUs3=2.1 (1Fjy9 _FjN' _You hear a shout!Fj}Z #o #####.joj  ...#########@....# #.# .............###.#. ..#####.#########.# ##.#. . ..###.# ß.....## ###..# ........##...#####Fj.jo..oFjWoFjU.-3Fj Fj֒7 _The orc shouts! You hear a shout!Fj Q )#.######.ooj....##.@..j# .# .###.#  ..#####.###### ###.# #...# .....## #...# ###..###...# FjkT j..oFjT -o.FjO\ Fj\ P---4Fj`b Fjd Fj 3j.Fj ;j.Fj -o.FjT Q.oFj 8--Fj? 5Fj2 Fj Fjj3j.Fjjf  You closely miss the gnoll bouda.Fj c2-=6.0 (0.9FjFj> _The gnoll bouda hits you with a +0 club.Fjb3j.FjhFjWi+8 (0.8FjoFjr_ _You hit the gnoll bouda but do no damage.Fj+ C7.7 (0.9Fjٷ Fj _You barely miss the gnoll bouda. The gnoll bouda barely misses you.Fj{  You barely miss the gnoll bouda.59--8.5 (0.8Fjū Fjͯ > _The gnoll bouda hits you with a +0 club.Fj7 jYou puncture the gnoll bouda! You feel better.  FjX7TThe gnoll bouda is heavily wounded.FjD^  j 2 gnolls (polearms, swift)You encounter a gnoll. It is wielding a +0 halberd.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.FjbE764==FjE[==9.4 (0.9Weak FjKFj_X _The gnoll bouda barely misses you.Fj:v .  You closely miss the gnoll bouda.Fj= jThe gnoll bouda is heavily wounded.FjEFjaF2--800.3FjvMFjKPX _The gnoll bouda barely misses you.Fj; .  You barely miss the gnoll bouda.The gnoll bouda is heavily wounded.Fj,Dz   gnoll (polearmFj Ek58-----1.2FjKFj{N> _The gnoll bouda hits you with a +0 club.Fj jYou puncture the gnoll bouda! You feel better.Fj oThe gnoll bouda is severely wounded.The gnoll bouda hits you but does no damage.Fj 4 o   orc wizardjj 2 gnolls (polearms, swift)oo 2 orcsFjM b62==-2.1FjR Fj x _You encounter an orc wizard. It is wielding a +0 dagger.Fj ^ .  You hit the gnoll bouda. You feel better.Fj .oThe gnoll bouda is almost dead.FjX     gnoll (polearmFj G==9 (0.8Fjg Fj > _The gnoll bouda hits you with a +0 club.Fj h )You puncture the gnoll bouda! You feel better.Fji2jFjr^o   orc wizardFj oThe orc shouts!!FjD  The orc wizard points at you and mumbles some strange words.!Fj!Fj6=10.1 (0.9!Fj!FjVA _The magic dart hits you but does no damage."FjG q )You puncture the orc wizard!"Fjp& "Fjro.  You kill the orc wizard!"Fjy3o."Fjjj 2 gnolls (polearms)oo 2 orcs"Fj071.0"Fj$"FjF(< _The gnoll is no longer moving quickly."Fj3j )You puncture the orc!"FjɀT.j"Fj-o."FjRn   orc"Fj0-9 _You kill the orc!#Fj  Cubble the Spear-Bearer  Merfolk  Health: 64/64 ========================  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####o.....  XL:  8 Next: 87% Place: Dungeon:6  ...#########.@*jj#  Noise: =--------  Time: 4811.9 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# jj 2 gnolls (polearms) .....## #...##Fj[m o   orc .###..###...# .......##...##### _The gnoll is no longer moving quickly.  You puncture the orc! _You kill the orc!Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (73% to hit)#Fjs Cubble the Spear-BearerMerfolkHealth: 64/64 ========================Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0Dex: 16#####o.....XL:  8 Next: 87% Place: Dungeon:6#Fj) f...#########.@)jj#Noise: =--------  Time: 4811.9 (0.0) .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...##FjB jjj 2 gnolls (polearms) .....## #...#o   orc .###..###...# .......##...##### _You kill the orc!Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (73% to hit)  You reach to attack! You hit the gnoll.  The gnoll is moderately wounded.#Fj ]59--2.7 (0.8#FjW #Fj[ d  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (73% to hit)  You reach to attack! You hit the gnoll.  The gnoll is moderately wounded. _The gnoll hits you from afar with a +0 halberd.#Fjl   Cubble the Spear-Bearer  Merfolk  Health: 59/64 ======================--  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####o.....  XL:  8 Next: 87% Place: Dungeon:6  ...#########.@*jj#  Noise: =--------  Time: 4812.7 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# jj 2 gnolls (polearms) .....## #...##Fjn ][m o   orc .###..###...# .......##...#####You reach to attack! You hit the gnoll.  The gnoll is moderately wounded. _The gnoll hits you from afar with a +0 halberd.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, 73% to hit)#FjCubble the Spear-BearerMerfolkHealth: 59/64 ======================--Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0#FjDex: 16#####o.....XL:  8 Next: 87% Place: Dungeon:6...#########.@)jj#Noise: =--------  Time: 4812.7 (0.0) .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#jj 2 gnolls (polearms) #Fj.....## #...#o   orc #Fj#w.###..###...# .......##...##### _The gnoll hits you from afar with a +0 halberd.  #FjQUReach: n) +4 trident (vamp)Press: ? - help, Dir - move target#FjAim: a gnoll, wielding a +0 halberd (moderately wounded, 73% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is moderately wounded.#Fj#Fj-3.5 (0.8#Fj4  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, 73% to hit)  You reach to attack! You barely miss the gnoll.  The gnoll is moderately wounded. _The gnoll hits you but does no damage.$FjoE  Cubble the Spear-Bearer  Merfolk  Health: 59/64 ======================--  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####o.....  XL:  8 Next: 87% Place: Dungeon:6  ...#########.@*jj#  Noise: =--------  Time: 4813.5 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## $Fj #####......  XL:  8 Next: 88% Place: Dungeon:6  ...#########.@oj.#  Noise: ---------  Time: 4815.2 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) %Fj0*.###.# ##.## .. ..# #...# .###.# #...# j   gnoll (polearm) .....## #...# o   orc .###..###...# .......##...#####Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (70% to hit) %Fj}_You reach to attack! You closely miss the orc.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (70% to hit)%Fj-PCubble the Spear-BearerMerfolkHealth: 64/64 ========================Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.%FjSH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: ---------  Time: 4815.2 (0.0) .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) %Fj65.###.# ##.## .. ..# #...# .###.# #...#j   gnoll (polearm) %Fjg.....## #...#o   orc %Fj.###..###...# .......##...#####Aim: an orc, wielding a +0 hand axe (70% to hit) %Fj_You reach to attack! You closely miss the orc.Reach: n) +4 trident (vamp)Press: ? - help, Dir - move target%FjAim: an orc, wielding a +0 hand axe (70% to hit)  You hit the orc but do no damage. The orc hits you but does no damage.%FjJc3-=6.1 (0.9%Fj %Fj*C _The gnoll hits you from afar with a +0 spear.%Fj   Cubble the Spear-Bearer  Merfolk  Health: 63/64 =======================-  Magic: 8/8========================  AC: 15Str: 16%Fj   EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####......  XL:  8 Next: 88% Place: Dungeon:6  ...#########.@oj.#  Noise: =--------  Time: 4816.1 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#%Fj { j   gnoll (polearm) .....## #...# o   orc .###..###...# .......##...#####Aim: an orc, wielding a +0 hand axe (70% to hit)  You hit the orc but do no damage. The orc hits you but does no damage. _The gnoll hits you from afar with a +0 spear.  Reach: n) +4 trident (vamp)%Fj vPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (70% to hit)&FjYeoj gnoll, wielding a +0 spear (73&FjCubble the Spear-BearerMerfolkHealth: 63/64 =======================-Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13&Fj)~##.#.SH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: =--------  Time: 4816.1 (0.0) &Fj.# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#j   gnoll (polearm) .....## #...#o   orc .###..###...# .......##...#####You hit the orc but do no damage. The orc hits you but does no damage. _The gnoll hits you from afar with a +0 spear.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You barely miss the gnoll. The orc barely misses you.7.0 (0.9&Fjd&Fj _The gnoll hits you from afar with a +0 spear.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You barely miss the gnoll. The orc barely misses you. _The gnoll hits you but does no damage.&FjU   Cubble the Spear-Bearer  Merfolk  Health: 63/64 =======================-  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####......  XL:  8 Next: 88% Place: Dungeon:6  ...#########.@oj.#  Noise: =--------  Time: 4817.0 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# j   gnoll (polearm) .....## #...# [0&Fj8 I;10;1mo   orc .###..###...# .......##...#####Aim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You barely miss the gnoll. The orc barely misses you. _The gnoll hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)&Fj Cubble the Spear-BearerMerfolkHealth: 63/64 =======================-Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: =--------  Time: 4817.0 (0.0) &Fj/ .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#j   gnoll (polearm) .....## #...#o   orc .###..###...# .......##...#####You reach to attack! You barely miss the gnoll. The orc barely misses you. _The gnoll hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You hit the gnoll but do no damage.9 (0.9&Fjj &Fj8  _The gnoll hits you but does no damage.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You hit the gnoll but do no damage. _The orc hits you but does no damage.'FjK  Cubble the Spear-Bearer  Merfolk'Fj   Health: 63/64 =======================-  Magic: 8/8========================  AC: 15Str: 16  EV: 6'Fj2Int: 13 ##.#.  SH: 0Dex: 16 #####......  XL:  8 Next: 88% Place: Dungeon:6 'Fj ...#########.@oj.#  Noise: =--------  Time: 4817.9 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# j   gnoll (polearm) .....## #...# o   orc 'Fja.###..###...# .......##...#####Aim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You hit the gnoll but do no damage. _The orc hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)'Fj%Cubble the Spear-BearerMerfolkHealth: 63/64 =======================-Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: =--------  Time: 4817.9 (0.0) .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#'Fjyj   gnoll (polearm) .....## #...#o   orc .###..###...# .......##...##### _The orc hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (73% to hit)  You reach to attack! You hit the gnoll. You feel better.  The gnoll is moderately wounded.'FjK[4=8.7 (0.8'Fj'Fja< _The gnoll hits you but does no damage.'Fjo>  Cubble the Spear-Bearer  Merfolk  Health: 64/64 ========================  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 #####......  XL:  8 Next: 88% Place: Dungeon:6  ...#########.@oj.#  Noise: =--------  Time: 4818.7 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# j   gnoll (polearm) .....## #...# [0'Fj=@G;10;1mo   orc .###..###...# .......##...#####You reach to attack! You hit the gnoll. You feel better.  The gnoll is moderately wounded. _The gnoll hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, 73% to hit)'FjCubble the Spear-BearerMerfolkHealth: 64/64 ========================Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: =--------  Time: 4818.7 (0.0) .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#'Fj#j   gnoll (polearm) .....## #...#o   orc .###..###...# .......##...#####Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, 73% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is moderately wounded.The orc hits you but does no damage.0--9.6 (0.9'FjJ'FjVC _The gnoll hits you from afar with a +0 spear.'FjFq   Cubble the Spear-Bearer  Merfolk  Health: 60/64 ======================--  Magic: 8/8========================  AC: 15Str: 16  EV: 6Int: 13 ##.#.  SH: 0Dex: 16 'Fj3r #####......  XL:  8 Next: 88% Place: Dungeon:6  ...#########.@oj.#  Noise: =--------  Time: 4819.6 (0.0) .# .............###.#  n) +4 trident (vamp) .. ..#####.###### #  Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...# j   gnoll (polearm) .....## #...# o   orc .###..###...# 'FjZs .......##...#####The gnoll is moderately wounded.The orc hits you but does no damage. _The gnoll hits you from afar with a +0 spear.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, 73% to hit)'Fj_ Cubble the Spear-BearerMerfolkHealth: 60/64 ======================--Magic: 8/8========================AC: 15Str: 16EV: 6Int: 13##.#.SH: 0Dex: 16#####......XL:  8 Next: 88% Place: Dungeon:6...#########.@oj.#Noise: =--------  Time: 4819.6 (0.0) 'Fj@ .# .............###.#n) +4 trident (vamp) .. ..#####.###### #Zap: wand of flame (60) .###.# ##.## .. ..# #...# .###.# #...#j   gnoll (polearm) .....## #...#o   orc .###..###...# .......##...##### _The gnoll hits you from afar with a +0 spear.  'Fj cReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, 73% to hit)  The orc is in the way. You hit the orc. You feel better.  The orc is severely wounded.'Fj 6120.4 (0.8'Fj1 'Fj{ !MReach: n) +4 trident (vamp)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (moderately wounded, 73% to hit)  The orc is in the way. You hit the orc. You feel better.  The orc is severely wounded. _The orc hits you but does no damage. The gnoll hits you but does no damage.(FjU )You hit the orc. You feel better.   You kill the orc!3=1.2 _The gnoll closely misses you.(FjHx ##.#. #####...... ...##..@j.# # .###.#  ..#####.###### # ###.# #...# 4==2.2 (1.0 _The gnoll hits you but does no damage. _Items here: ))))) [[[[ †††††.(Fj$  You closely miss the gnoll.The gnoll is moderately wounded.3.0 (0.8(Fj=, (FjW. < _The gnoll hits you but does no damage.(Fj`  You closely miss the gnoll.(Fj&8(Fj(Fj` _The gnoll is moderately wounded.)Fj1  You hit the gnoll.  The gnoll is heavily wounded.)Fj(4.6)Fj)Fj< _The gnoll hits you but does no damage.)Fjl )You puncture the gnoll!)Fj#()Fj'Q=95.5 (0.9)Fj-)FjB1I _You kill the gnoll!)Fj`S..♣.♣♣♣.... ... ...##.#.#####......#...##..)@.#  .###.# )FjaQ ..#####.###### .# .# ##.## .#  ..# #...# ...# #...# ..## #...# ##...###...# . )FjwjK-6.5 (1.0)Fjo)Fju*  Things that are here: )Fjux_a +0 spear; a +0 halberd; a gnoll corpse)Fj٬[... .. .. ♣. #!.♣♣♣. .#.... ..#... .. #.##.#..######......# ...##..))@# .###.# )Fjs..#####.###### #.# .# ##.## #.# ..# #...# ....# #...# ...## #...# .##...###...# #. . )Fjʭ )Fj)Fj@-7)Fj )Fj&` _Found a bubbling coppery potion.)Fj) ... .. .. ♣. # !.♣♣♣. .# .... ..# ... .. #.##.#..# #####......#  ...##..)@.#  .###.#  ..#####.###### #.##.# ##.## #.#  ..# #...# ...#.# #...# ....## #...# .##.#..###...# #. . .....##...#####)Fj1<8)Fj%9)Fj;$  Things that are here:)Fjd?~ _a +0 spear; a +0 halberd; a gnoll corpse*Fj“G ... .. .. ♣. # !.♣♣♣. .# .... ..# ... .. #.##.#..# #####......# ...##..@).# # .###.# . ..#####.###### #.##.# ##.## #.# . ..# #...# ...#.# #...# ....## #...# .##.#..###...# #. . ......##...#####*Fj*Fjƞ-9 _*Fj~*FjA} _Items here: ))))) [[[[ †††††.+FjV+FjlPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 hand axe  d - a +0 short sword  e - a +0 short sword +FjiArmour (select all with [)f - a +0 leather armour  g - a +0 ring mail  h - a +0 robe  i - a +0 robe Carrion a gnoll corpse an orc corpse an orc corpse an orc corpse an orc corpse +Fj[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],Fj= ,FjCubble the Spear-Bearer... ..Merfolk.. ♣. #Health: 64/64 ========================!.♣♣♣. .#Magic: 8/8========================.... ..#,FjDAC: 15Str: 16... ..EV: 6Int: 13#.##.#..#SH: 0Dex: 16#####......#XL:  8 Next: 89% Place: Dungeon:6...#########..@).#,FjNoise: ---------  Time: 4829.5 (0.0) # .............###.#n) +4 trident (vamp) . ..#####.###### #.#,FjZap: wand of flame (60) ###.# ##.## #.# . ..# #...# ... ,Fj###.# #...# ... ....## #...# .##. ###..###...# #. . ,FjP......##...##### _a +0 spear; a +0 halberd; a gnoll corpse _Found a bubbling coppery potion.  ,FjThings that are here: _a +0 spear; a +0 halberd; a gnoll corpse _Items here: ))))) [[[[ †††††.  Okay, then.,Fj,Fjg,Fj,Fj6<. _,FjIY... .. .. ♣. # !.♣♣♣. .# .... ..# ... .. #.##.#..# #####......#  ...##..)@.#  .###.# ,FjZ  ..#####.###### #.# .# ##.## #.#  ..# #...# ....# #...# ...## #...# .##...###...# #. . ,Fj|b,Fjc330.5 (1 _,Fj i,Fjk$  Things that are here:,Fjn~ _a +0 spear; a +0 halberd; a gnoll corpse-Fj-Fj-Fj -Fj,-Fj6X-Fj-Fj2-Fj)X-Fj-FjJ -Fje!-Fj#-Fj$-Fj0%-Fj'-Fj(-Fj)-Fj+,-Fj9--Fjf1,-Fj1-FjB,-Fj2D-FjG,-FjkI-FjL-Fj^L-FjM-FjP,-FjjR-Fj U,-FjX-FjY,-Fj.c-Fjd-Fjf-Fjg-Fjih-FjWk,-Fjl-FjDo,-FjRp-FjSwX-Fjw-Fjy-Fj6{-Fj{-Fj|-FjO~-Fj~-Fj-Fj$-Fj-Fji-Fj-Fjx-Fj-Fj,-Fj0-Fj-Fj\-Fj-Fj.,-Fj-Fj-Fj-Fj -Fj?-Fj-Fj-Fjo-Fj-Fj4-Fj-FjC-FjDz-Fj},-Fjö-Fj2-Fj-Fj-Fj(-Fjս-Fjɾ-Fji-Fj-Fj-Fj,-Fj'-Fj,-Fj)-Fjo-Fj-Fj-FjF,-Fj-Fj,-Fj6-Fj-Fj-Fj-FjI-Fj-Fj-Fj,-Fj-Fj,-Fj-Fj-FjB-Fj-Fj-Fj1-Fj`-Fj,-Fj-Fj-Fj-Fj-Fj-Fjb-Fj-Fj=-Fj-Fj)-Fj-Fj-Fj-FjD,-Fj-Fj -Fj -Fj- -Fj -Fj-Fj-Fjs-Fj-Fj-Fj--Fjt-Fj-Fj-Fj-Fj-FjD.-Fj/-Fj0-Fj5,-Fj"7-Fj9-Fj':-Fj;-Fj>-FjW?-Fj@-FjC-FjC-FjE-FjJ,-FjJ-Fj=N,-FjP-FjS-FjlT-FjV-FjX-FjoY-FjZ-FjB_,-FjRa-FjPe,-Fj>g-Fjj,-Fjm-Fjo-Fjp-Fjs-Fj,-Fj-Fj,-Fjl-Fj-Fj/-Fj-Fj(-FjX,-FjO-FjȠ,-Fj-Fj,-FjO-Fj]-Fj-Fj-Fj-Fj-Fj-Fj~,-Fj-Fj-Fjl-Fj-Fj,-Fj-Fj+-Fj-Fj-Fj,-Fj-Fjy-Fj-Fj9-Fj-Fjg-Fj-Fj,-FjY-Fj-Fj-Fj-Fj,-Fj2-Fj-Fj-FjU-Fjs,-Fj-Fj,-FjV-Fj-Fj-Fj,-Fj,-Fj-Fj0-Fj-Fj-Fj-Fj-Fj-Fj W _You start waiting.-Fj 1929.5 (99.0)-Fj{ .30.5 (100.0)-Fja -FjE # _Done waiting.-FjTt #... .. .. ♣. # !.♣♣♣. .# .... ..# ... .. #.##.#..# #####......# ...##..))@# .###.# ..#####.###### #.# -Fju \.# ##.## #.# ..# #...# ....# #...# ...## #...# .##...###...# #. . -Fj~ -Fj~ 01.0) -Fj߄ -Fj .FjM##.. ..... .. #.. ♣. ##!.♣♣♣. .#..... ..#... ..  #.##.#..# #####@.....##########..)).####.#...........## ..#####.###### #.##..Fj .Fj.FjE&2.FjG.Fj.Fjk_M #.. .###.. ..#... ...#.. ♣...##!.♣♣♣....##.........##....... #@##.#..# #####......Fju`#########..)).####.# .............###.###.##.Fjh.Fji&3.Fjo.FjJr.FjM  #.. .##.. .... ... ♣.!.♣♣♣.#..@......# ###.##.#..# #####......# ...#########..)).####.##....FjY4.FjO M#. .. #.. .#.##.. ..#.... ..... ♣.!.♣♣♣........ ###.##.#..######......#####.##....FjY .Fj[ &5.Fj` .FjFc .Fji  #.#### . #.... .. #.... .# .##... ..# ..... ...# #..♣ ♣...# #!.♣♣♣....# #.@.......# #.# ###.##.#..# #####......##  ...#..)).####.#  .###.# #  ..#####.###### #.##.# ##.## #.#  ..# #...# ....Fj .Fj C6/FjX( #.##### . #..... .. #.... .# .##...♣ ..# ..... ...# #..♣ ♣...# #!.♣♣♣....# #@........# #.# ###.##.#..# #####......## ...#..)).####.# # .###.# # . ..#####.###### #.##.# ##.## #.# . ..# #...# .../Fj~jY7/FjM.  #.##### # #..... .. .. #.... .. .##...♣.♣ ...... ..♣ ♣..♣♣♣...........###.##.#..#.....####.#/FjQ <8/Fjn/FjA9.5 (2/FjA"/Fj'i _l - 4 bubbling coppery potions (gained 1)/Fj6 )M##.. .. #.#######... #........ .... #....... .....##...♣.♣ ...........♣ .♣ ♣♣♣♣........#.........#../Fj8E B40.5 (1/FjG /FjuH /Fj' M ###. . /Fj֎ .. #.#######.. #........ . #....... ##...♣.♣ .......@...♣ ....###..♣..♣.♣♣♣...#.........#...#....#/Fj /Fj &1/Fj\ /Fj 0Fj\M ### . .. #.#######... #........ .... #.............##@..♣.♣ .......♣ ...###..♣..♣...# #..♣♣♣....#..#.##20Fjc### . #.. .. #.#... #..... #.........# .....##.@.♣.♣ ..# ...♣ ...# ....###..♣..♣...# .# #..♣♣♣....##.........##.........####.##.#..# 0Fjd0Fjk0Fj!l&30Fjq0Fjt0Fjp ### . #.. .. #.#... #.#.... #.........# .....##..@♣.♣ ..# ...♣ ...# ....###..♣..♣...# 0Fjq %.# #..♣#.........##.........####.##.#..######......## 0Fjqx 0Fj y &40Fj~ 0Fj; 1Fj/%b ###....#########. #.........#. #.........#...##...♣.♣ ..#.......@.♣ .###..♣..♣# #..♣♣♣.......#...# .............###.# #1Fj-1Fj.&51Fj41Fj81FjIk ### . #.. .. #.######### ... #.........# .... #.........# .....##...♣.♣ ..# ..@♣ ...# ....###..♣..♣...# .# #..♣♣♣....# #.........##.........####.##.#..######......###..)).####.# 1Fj Y62Fj ###....#########. #.........#. #...........##...♣.♣ ......♣♣..###..♣@.♣# #..♣♣♣....# #.........#.#..## .#####.###### #.#72Fjl### . #.. .. #.######### ... #.........# .... #.........# .....##...♣.♣ ..# ...♣♣...# ....###..♣.@♣...# .# #..♣♣♣....# #.........# #.........####.##.#..######......###..)).####.# 2FjY82FjI2Fj2Fjk2Fjm2Fj2Fj#2Fj$2Fj6&3Fjv3Fj3Fj3FjK3Fj| 3Fjeo .# #..♣♣♣....##.........# #.........# ###.##.#..#  #####......## #######..)).####.# ........###.####.#####... ##.###### #.#..........# ##.## #.#.##@#######57.5 (9 #...# #.......# #...# #.......# #...# #.##..... #...# #. #....# 3Fjv#...##### #.#..#...>....# .....# ?....<. .........#3Fjy3Fj-8.5 (10.0) 3Fj3Fjd9 _Found a stone staircase leading up.3Fj8%3Fj&33Fj733Fj63FjM73Fj<3FjB3Fj{I,3FjJ3Fj/M3FjN,3Fjf3Fj„.#########..)).####.# ...........###.####.#####... #####.###### #.#..........# # ##.## ##.#.##.####### # #...# #.......# #...# #.......#### ## #...# #.##.......# .###...# #. #....##.# ..##...##### #@#..# ..62.5 (4.0) .......>....#.......# .. ..............?....<.... . ............###........> .###...###### #.#######. .# #...#  ## #...#3Fj+[m # # #...# #.  #...#3.5 (5 _Found a stone staircase leading down.4FjT`34FjEa4Fj....#.......##. ...............?@...<.... .4.5 (14Fjky......###........> ###...###### #.#######. # #...# #.# #...# #. 4Fjy## #...# #.#  #...# #.# 4FjzH#[. 4Fj5.5 (2 _Found a ring mail.5FjRead which item? Scrolls  f - 3 scrolls of fear  t - 5 scrolls of teleportationi - 2 scrolls of identify  s - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selected5Fj5FjQ5Fj+.#####.###### #.#..........#Cubble the Spear-Bearer .# ##.## ##.#.##.#######Merfolk .# #...# #.......#Health: 64/64 ======================== .# #...# #.......####Magic: 8/8======================== .## #...# #.##.......#AC: 15Str: 16 ..###...# #. #....##.#EV: 6Int: 13 ...##...######.##.#..# ..SH: 0Dex: 16 ........>....#.......##. ..XL:  8 Next: 89% Place: Dungeon:6 .........5Fj,......?@...<.... .Noise: ---------  Time: 4965.5 (0.0) .............###........>5Fj:n) +4 trident (vamp) ..###...###### #.#######.Zap: wand of flame (60) ..# #...##.# .## #...##.# ## #...##.##...##.##[. _You start waiting. _Done waiting. _l - 4 bubbling coppery potions (gained 1) _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a ring mail.5Fjr}5Fj:Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU Potions (select first with !)  d - a puce potion  f - a metallic silvery potion  k - a viscous pink potion  l - 4 bubbling coppery potions  n - an inky potion  o - a ruby potion  p - a brown potion  q - 4 lumpy blue potions[?] describe selected7Fj77Fj>7FjKFm.#####.###### #.#..........#Cubble the Spear-Bearer .# ##.## ##.#.##.#######Merfolk .# #...# #.......#Health: 64/64 ======================== 7FjF.# #...# #.......####Magic: 8/8======================== .## #...# #.##.......#AC: 157FjF9Str: 16 ..###...# #. #....##.#EV: 6Int: 13 7FjzG...##...######.##.#..# ..SH: 0Dex: 16 ........>....#.......##. ..XL:  8 Next: 89% Place: Dungeon:6 ...............?@...<.... .Noise: ---------  Time: 4965.5 (0.0) .............###........>n) +4 trident (vamp) ..###...###### #.#######.7FjGKZap: wand of flame (60) ..# #...##.# .## #...##.# ## #...#7FjG}#.##...##.#7FjH#[. _You start waiting. _Done waiting. 7FjH_l - 4 bubbling coppery potions (gained 1) _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a ring mail.7FjZ  As you read the scroll of identify, it crumbles to dust.6.5 (17Fjt7Fjw\ _l -> c - 4 potions of curing8Fjy8FjRead which item? Scrolls  f - 3 scrolls of fear  t - 5 scrolls of teleportationi - a scroll of identify  s - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selected8FjA 8FjL.#####.###### #.#..........#Cubble the Spear-Bearer .# ##.## ##.#.##.#######Merfolk .# #...# #.......#Health: 64/64 ======================== .# #...# #.......####Magic: 8/8======================== .## #...# #.##.......#AC: 15Str: 16 ..###...# #. #....##.#EV: 6Int: 13 ...##...######.##.#..# ..SH: 0Dex: 16 ........>....#.......##. ..XL:  8 Next: 89% Place: Dungeon:6 .........8FjL......?@...<.... .Noise: ---------  Time: 4966.5 (0.0) .............###........>n) +4 trident (vamp) ..###...###### #.#######.Zap: wand of flame (60) ..# #...##.# .## #...##.# ## #...##.##...##.##[. _l - 4 bubbling coppery potions (gained 1) _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a ring mail.  As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curing8Fj\P8FjS-Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU Potions (select first with !)  d - a puce potion  f - a metallic silvery potion 8FjmS k - a viscous pink potion  n - an inky potion  o - a ruby potion  p - a brown potion  q - 4 lumpy blue potions[?] describe selected9Fj9Fj9Fj .#####.###### #.#..........#Cubble the Spear-Bearer .# ##.## ##.#.##.#######Merfolk .# #...# #.......#Health: 64/64 ======================== .# #...# #.......####Magic: 8/8======================== .## #...# #.##.......#AC: 15Str: 16 9FjJ `..###...# #. #....##.#EV: 6Int: 13 ...##...######.##.#..# ..SH: 0Dex: 16 ........>....#.......##. ..XL:  8 Next: 89% Place: Dungeon:6 9Fj ...............?@...<.... .Noise: ---------  Time: 4966.5 (0.0) .............###........>9Fj En) +4 trident (vamp) 9Fj- ..###...###### #.#######.Zap: wand of flame (60) ..# #...#9FjY #.# .## #...##.# 9Fj ## #...##.##...#9Fj #.##[. _l - 4 bubbling coppery potions (gained 1) 9Fj p_Found a stone staircase leading up. _Found a stone staircase leading down. _Found a ring mail.  9Fj As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curing9Fj]  As you read the scroll of identify, it crumbles to dust.9Fj +7.5 (19FjW(9Fj+5 _k -> b - a potion of brilliance9Fj 9Fjԟ KRead which item? Scrolls  f - 3 scrolls of fear  t - 5 scrolls of teleportations - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation 9FjA q c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selected:Fj;Fjb.#####.###### #.#..........#Cubble the Spear-Bearer .# ##.## ##.#.##.#######Merfolk .# #...# #.......#Health: 64/64 ======================== .# #...# #.......####Magic: 8/8======================== .## #...# #.##.......#AC: 15Str: 16 ..###...# #. #....##.#EV: 6Int: 13 ...##...######.##.#..# ..SH: 0Dex: 16 ........>....#.......##. ..XL:  8 Next: 89% Place: Dungeon:6 .;Fjc..............?@...<.... .Noise: ---------  Time: 4967.5 (0.0) .............###........>n) +4 trident (vamp) ..###...###### #.#######.Zap: wand of flame (60) ..# #...##.# .## #...##.# ## #...##.##...##.##[. _Found a stone staircase leading down. _Found a ring mail.  As you read the scroll of identify, it crumbles to dust. _l -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brilliance;Fj{gP  Okay, then.;Fjg;FjHn;Fj=q. _;Fjy  ##.## ##.#.##.######..........# #.######.##....... ..##. #....##.#####.##.#..# .......>....#.......##. .........?....<.... ....###@.......> ###...###### #.#######. #...# #.# #.#;Fj@;FjQ28.5 (1 _;Fjg;FjQ;FjC ;FjE $ ;FjFG ..........# ######.##....... ..## #....##.#####.##.#..# .......>....#.......##. .........?....<.... ....###........> ###...###### #@#######. #...# #.# ##.#;FjO ;FjP ;FjQ &9;FjX ;Fj^ ;Fj  ####.##....... ..###. #....##.#####.##.#..# ..;Fj L.....>....#.......##. .........?....<.... ###........> ###...###### #.#######. #...# #@# # ## o   orc (asleep)#o#;Fj o.  You encounter an orc. It is wielding a +0 dagger.;Fja Uo;FjO 0==70;Fj ;Fju 7 _The orc shouts! You hear a shout!;Fj###....... ..###. #....##.#####.##.#..# .......>....#.......##. .........?....<.... ###........> ###...###### #.#######. #...# #.# # ##  ;Fj #[..#oo   orc priest (wandering).o   orco;Fj8 o.  You encounter an orc priest. It is wielding a +0 short sword.The orc priest shouts! You hear a shout!  The orc priest invokes the aid of Beogh against you.49------1 _Beogh smites you!?Fj<?Fj>Read which item? Scrolls  f - 3 scrolls of fear  t - 5 scrolls of teleportation?Fj?s - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation  c - a scroll labelled BURUM AKHLIUMO  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selected?Fj3 ?Fj ?FjV q.## #...# #.##.......#Cubble the Spear-Bearer ..###...# #. #....##.#Merfolk ...##...######.##.#..# ..Health: 49/64 ==================------ ?Fj4S ........>....#.......##. ..Magic: 8/8======================== ...............?....<.... .AC: 15Str: 16 .............###........>EV: 6Int: 13 ..###...###### #.#######.SH: 0Dex: 16 ..# #...##.#XL:  8 Next: 89% Place: Dungeon:6 .## #...##@#Noise: ==-------  Time: 4971.5 (0.0) ## #...##.#n) +4 trident (vamp)#...##.#Zap: wand of flame (60)#[.#o##.#o   orc priest#.#o  ?FjT  orc#o#You encounter an orc. It is wielding a +0 dagger. _The orc shouts! You hear a shout!  You encounter an orc priest. It is wielding a +0 short sword.The orc priest shouts! You hear a shout!  The orc priest invokes the aid of Beogh against you. _Beogh smites you!  As you read the scroll labelled BURUM AKHLIUMO, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.?FjU  *,#####.##....##.#***** *,#####.##.#..##...,<,* *,....#.......##.,..,,* *,......?....<....,.,,* **....###........>,,,,*#######.#######.,,,,*#######.#######******#######@##############.##############.#######****,**#######[......#**********,,,,,,.######o#####.#*,,,,,,,,*,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,* *,,,,,,,,......#o#####.#*** *,*,,,,*,,,,,,,l,*****,*You encounter an iguana.?Fjj` ?Fj:o.?Fj  The orc priest miscasts a cantrip.50--2.5 (1?Fj&?Fj', _The iguana leaves your sight.?Fjb(Y _Found a parchment of Awaken Armour.AFjB.###...#######.#*****.#..##...,<,.....>....#.......##.,..,.......?....<....,*###........>,,,,* ###...########.#######. ***** .# ##  ****,**o......#*********,,,,,,..#####.#*,,,,,,,,*,******** **:.,,* l   iguana (wandering),,,,,,,,......#o#**o   orc priest*,,,,*,$.....lo oo 2 orcs (1 wandering),,,,*,*,*,,,,,,AFjj  You encounter an orc. It is wielding a +0 dagger.AFjs l?Found a scroll of teleportation and 13 gold pieces.AFj5o.AFj oThe orc shouts! The iguana hisses angrily. You hear a shout!AFjAo[AFj #####.##.#..##.....#.......##.......?....<.......###........#######.##############.##############.##############@##############o##############[......#.######.#####.#.######.#####.#AFj+ ######o#####..o   orc priest.....l#.#####.#ooo 3 orcs.....oo#####.#  You encounter an orc. It is wielding a +0 club.AFj/==3AFj(AFj3 _The iguana leaves your sight.BFj37o.BFj46o.BFjR6>?oBFjTK-4.4 (0.9BFjaBFjNf _You barely miss the orc. The orc completely misses you.BFj 0  You hit the orc. You feel better.BFj7:o.BFj_6o.BFj8o.BFj[  The orc is almost dead.5==-5.2 (0.8BFj5 f _The orc barely misses you.BFjQ )You hit the orc.lBFj 7o.BFj no.o.BFjF BFj l   iguanao   orc priestoo 2 orcsBFj3 N==906.0BFj BFj G _You kill the orc!CFj f.#..##...,<,.....>....#.......##.,..,.......?....<....,*###........>,,,,* ###...########.#######. ***** .# ## CFj F ****,**o......#*********,,,,,,..#####.#*,,,,,,,,*,*o##******* **:.,,*,,,,,,,,.....l#.#***,,,,*,$.....l ,,,,*,*,#..,,,,,* ,,<******l?o.CFj CFjT 3*CFj  The orc priest calls down the wrath of Beogh upon you.CFjZ:o.CFjd3@CFj#e\0--7.0 (1.0CFjnCFjpJ _Pain shoots through your body!  Things that are here:CFjrp _a +0 dagger; an orc corpseEFj...##...######.##.#..##...,<,* *, Cubble the Spear-Bearer ........>....#.......##.,..,,* *, Merfolk ...............?....<....,.,,* ** Health: 50/64 ==================------ .............###........>,,,,*  Magic: 8/8======================== ..###...########.#######.,,,,*  AC: 15Str: 16 ..# #...########.#######******  EV: 6Int: 13 .## #...########.#######  SH: 0Dex: 16 ## #...########.#######  XL:  8 Next: 90% Place: Dungeon:6  #...########@#######  Noise: =--------  Time: 4977.0 (0.0)  ****,**#######o......#********* n) +4 trident (vamp)  *,,,,,,.######o#####.#*,,,,,,,, Zap: wand of flame (60) EFjd[40m *,,*,*,.######o#####.#*,******* ***,,*,*,:######.#####..,,* *,,,,,,,,.....l#l#####.#***  l   iguana *,*,,,,*,$.....?.#####.#  o   orc priest *,*,,,,,,,,*,*,#..,,,,,*  oo 2 orcs ,,<,,,,,,,,*,*,*,******* Things that are here: _a +0 dagger; an orc corpseReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (73%  to hit)EFjv oo, wielding a +0 dagger (70% to hit)FFj9i...##...######.##.#..##...,<,* *, Cubble the Spear-Bearer ........>....#.......##.,..,,* *, Merfolk ...............?....<....,.,,* ** Health: 50/64 ==================------ .............###........>,,,,*  Magic: 8/8======================== FFj9..###...########.#######.,,,,*  AC: 15Str: 16 ..# #...########.#######******  EV: 6Int: 13 .## #...########.#######  SH: 0Dex: 16 ## #...########.#######  XL:  8 Next: 90% Place: Dungeon:6  #...########@#######  Noise: =--------  Time: 4977.0 (0.0) FFjR: ****,**#######o......#********* n) +4 trident (vamp)  *,,,,,,.######)#####.#*,,,,,,,, Zap: wand of flame (60)  *,,*,*,.######o#####.#*,******* ***,,*,*,:######.#####..,,* *,,,,,,,,.....l#l#####.#***  l   iguana *,*,,,,*,$.....?.#####.#  o   orc priest *,*,,,,,,,,*,*,#..,,,,,*  oo 2 orcs ,,<,,,,,,,,*,*,*,******* Things that are here: _a +0 dagger; an orc corpseReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetFFj~:}Aim: an orc, wielding a +0 dagger (70% to hit)  You reach to attack! You puncture the orc!FFj<3o.FFj=6l.FFjJ <,* >... ?....< #..>,,,,* #.#  #.#        ....#  ###.#  #.#:######l##.# $.....?.# #.. o   orc<  You kill the orc!FFjR+9 (0.9FFjFWFFjO_A _The orc priest hits you but does no damage.GFjo)l.8.9 (1.0GFj?Z _The orc priest hits you with a +0 short sword.GFjXn#...##.#****##...######.##.#..##...,<>....#.......##.,.,..?....<....,.,,* **...........###........>#.,,,, ..****** .## ## #...#)####### ***,**#oo.....#*********,,,)##,,,,,,,  .l#*,******* ***,,*,*,:#####.,,,,,,,,,.....l#****,$.....?.#####.# *,*#..,,,,,GFjmo.l.GFj^GFjJ.-9GFj<GFjuHFjүl )You puncture the orc!HFju)HFj7==80.8 (0.9HFjoHFjJG _You kill the orc!IFj^X.#..##...,<,.....>....#.......##.,..,.......?....<....,*###........>,,,,* ###...########.#######. ***** .# ##  ****,**o......#*********,,,,,,.l#####.#*,,,,,,,,*,*.##******* **:.,,*,,,,,,,,.....l#***,,,,*,$.....? ,,,,*,*,#..,,,,,* ,,<*,******IFj ZCl)IFjcy1=-1.8 (1.0IFjQ}IFjP _The orc priest barely misses you.IFjJk _Items here: )) [ †.IFjL Y#...##.#****##...######.##.#..##...,<>....#.......##.,.,..?....<....,.,,* **IFj "...........###........>#.,,,, ..****** .## ## #...#)####### IFj- i***,**#ol.....#*********,,,)##IFjZ G,,,,,,,  .IFj y#*,******* ***,,*,*,:#####.,,,,,,,,,.....l#***IFjI *,$.....?.#####.# *,*#..,,,,,IFj Io[IFj +l.IFjx IFj V--2 _IFj JFjǔ JFjm .=3JFj JFjm A _The orc priest hits you but does no damage.KFj$KFj%N48-4KFj%2KFj5D _The orc priest hits you with a +0 short sword.KFjE 9-5 _The orc priest hits you but does no damage.LFjY6-6 _The orc priest hits you with a +0 short sword.LFjWLFj6&7LFjLFjA _The orc priest hits you but does no damage.MFjWMFjxXT7-8MFj3aMFj#d _The orc priest hits you but does no damage.with a +0 short sword.but does no damage.with a +0 short sword.but does no damage.MFj&{42--but does no damage.  MFjwith a +0 short sword.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"  (press Y on the ability menu to convert to Beogh)MFj#/  --more--NFj%NFj%R 9Beogh NFj%_NFj/NFjb2NFjm i Ability - do what?CostFailure  Invocations -  Y - Convert to BeoghNone0% [?] toggle between ability selection and description.QFjiQFjϛQFj..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merfolk ........>....#.......##.,..,,* *, Health: 42/64 ===============--------- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*AC: 15Str: 16 ..###...########.#######.,,,,*EV: 6Int: 13 ..# #...########.#######******SH: 0Dex: 16 .## #...########.#######XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######Noise: =-------- Fjm Time: 4989.8 (0.0)#...########o#######n) +4 trident (vamp)****,**#######l......#********* Zap: wand of flame (60)*,,,,,,.######)#####.#*,,,,,,,, Beogh *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*l   iguana *,,,,,,,,.....l#.#####.#***o   orc priest *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* _The orc priest hits you but does no damage. _The orc priest hits you but does no damage.  The orc priest hits you with a +0 short sword.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)  You bow before the missionary of Beogh.QFj/  --more--SFj! Beogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religionTFj0TFjj:TFj\h..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merfolk ........>....#.......##.,..,,* *, Health: 42/64 ===============--------- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*AC: 15Str: 16 ..###...########.#######.,,,,*EV: 6Int: 13 ..# #...########.#######******SH: 0Dex: 16 .## #...########.#######XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######Noise: =-------- Fjim Time: 4989.8 (0.0)#...########o#######n) +4 trident (vamp)****,**#######l......#********* Zap: wand of flame (60)*,,,,,,.######)#####.#*,,,,,,,, Beogh *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*l   iguana *,,,,,,,,.....l#.#####.#***o   orc priest *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* _The orc priest hits you but does no damage.  The orc priest hits you with a +0 short sword.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)  You bow before the missionary of Beogh. _VFjd i Ability - do what?CostFailure  Invocations -  Y - Convert to BeoghNone0% [?] toggle between ability selection and description.WFj8WFjJAWFjN..###...######.##....##.#***** *, Cubble the Spear-Bearer WFj&O...##...######.##.#..##...,<,* *, Merfolk ........>....#.......##.,..,,* *, Health: 42/64 ===============--------- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*AC: 15Str: 16 ..###...########.#######.,,,,*EV: 6Int: 13 ..# #...########.#######******SH: 0Dex: 16 .## #...########.#######WFjOXL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######Noise: =--------  Time: 4989.8 (0.0)#...########o#######n) +4 trident (vamp)WFjBP****,**#######l......#********* Zap: wand of flame (60)*,,,,,,.######)#####.#*,,,,,,,, Beogh *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*l   iguana *,,,,,,,,.....l#.#####.#***o   orc priest *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* WFj|P_The orc priest hits you but does no damage.  The orc priest hits you with a +0 short sword.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youWFjPthe true path!" _(press Y on the ability menu to convert to Beogh) WFjPH_You bow before the missionary of Beogh.WFjSS  You bow before the missionary of Beogh.WFjb^/  --more--WFj4 WFj7 Beogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religionYFj߮ Worshippers will gain the power to call down Beogh's wrath upon their oppressors, and other orcs will start to see them as one of their own. Especially promising adherents will find themselves beset by rivals for Beogh's favour, but overcoming these trials without fleeing will gain them loyal companions whom Beogh will resurrect time and time again, so long as they continue to fight and avenge in Beogh's name. A true chosen one may even rally an entire orcish army to avenge a wrongful death. Beogh likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Beogh especially likes it when you kill the priests of other religions. Overview|Powers\Fj_ Beogh strongly dislikes it when you attack non-hostile orcs or you a\Fjttack your followers. Beogh does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! Blasphemers against the word of Beogh find themselves assaulted by waves of orcish warriors, or by dancing electric weapons. Beogh may also simply smite such blasphemers – and when smiting true sinners, Beogh has a heavy hand indeed!Those who still worship Beogh will also find their followers regularly desertingthem. Beogh's wrath lasts for a relatively long duration.Powers|WrathkFj % A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarelyund among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. kFj Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water.OverviewWrathmFj1..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merfolk ........>....#.......##.,..,,* *, Health: 42/64 ===============--------- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*AC: 15Str: 16 ..###...########.#######.,,,,*EV: 6Int: 13 ..# #...########.#######******SH: 0Dex: 16 .## #...########.#######XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######Noise: =--------mFjR3,  Time: 4989.8 (0.0)#...########o#######n) +4 trident (vamp)****,**#######l......#********* Zap: wand of flame (60)*,,,,,,.######)#####.#*,,,,,,,, Beogh *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*l   iguana *,,,,,,,,.....l#.#####.#***o   orc priest *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,*The orc priest hits you with a +0 short sword.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh) _You bow before the missionary of Beogh.  You bow before the missionary of Beogh.  Beogh welcomes you!mFj8/  --more--mFjQ oo   orc priest (distracted)The priest grants you succour and welcomes you into the fold.mFjrc of Beogh ......57======90.8 (1mFj5mFj96 _The iguana bites the orc priest.oFj/..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merforc of Beogh ...... ........>....#.......##.,..,,* *, Health: 57/64 =====================--- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*  AC: 15Str: 16 ..###...########.#######.,,,,*  EV: 6Int: 13 ..# #...########.#######******  SH: 0Dex: 16 .## #...########.#######  XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######  Noise: =--------  Time: 4990.8 (0.0)  #...########o#######  n) +4 trident (vamp)  ****,**#######l......#********* Zap: wand of flame (60) Fjr1$0m *,,,,,,.######)#####.#*,,,,,,,,  *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*  l   iguana *,,,,,,,,.....l#.#####.#***  o   orc priest (distracted) *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* Beogh welcomes you!The priest grants you succour and welcomes you into the fold. _The iguana bites the orc priest.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (73% to hit)oFj2..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merforc of Beogh ...... ........>....#.......##.,..,,* *, Health: 57/64 =====================--- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*AC: 15Str: 16 oFj74..###...########.#######.,,,,*EV: 6Int: 13 ..# #...########.#######******SH: 0Dex: 16 .## #...########.#######XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######Noise: =--------  Time: 4990.8 (0.0)#...########o#######n) +4 trident (vamp)****,**#######l......#********* Zap: wand of flame (60)*,,,,,,.######)#####.#*,,,,,,,,*,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*l   iguana *,,,,,,,,.....l#.#####.#***o   orc priest (distracted) *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* _The iguana bites the orc priest.  oFj<7Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (73% to hit)  You fail to reach past the orc priest.  The orc priest barely misses the iguana.81.7 (0.9oFjTBoFjE`  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: an iguana (73% to hit)  You fail to reach past the orc priest.  The orc priest barely misses the iguana. _The iguana bites the orc priest!oFjW ..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merforc of Beogh ...... ........>....#.......##.,..,,* *, Health: 58/64 =====================--- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*  AC: 15Str: 16 ..###...########.#######.,,,,*  EV: 6Int: 13 ..# #...########.#######******  SH: 0Dex: 16 .## #...########.#######  XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######  Noise: =--------  Time: 4991.7 (0.0)  #...########o#######  n) +4 trident (vamp)  ****,**#######l......#********* Zap: wand of flame (60) Fj .0m *,,,,,,.######)#####.#*,,,,,,,,  *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*  l   iguana *,,,,,,,,.....l#.#####.#***  o   orc priest (distracted) *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* You fail to reach past the orc priest.  The orc priest barely misses the iguana. _The iguana bites the orc priest!  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (73% to hit)oFj8 ..###...######.##....##.#***** *, Cubble the Spear-Bearer ...##...######.##.#..##...,<,* *, Merforc of Beogh ...... ........>....#.......##.,..,,* *, Health: 58/64 =====================--- ...............?....<....,.,,* ** Magic: 8/8======================== .............###........>,,,,*  AC: 15Str: 16 ..###...########.#######.,,,,*  EV: 6Int: 13 ..# #...########.#######******  SH: 0Dex: 16 .## #...########.#######  XL:  8 Next: 90% Place: Dungeon:6 ## #...########@#######  Noise: =--------  Time: 4991.7 (0.0)  #...########)#######  n) +4 trident (vamp)  ****,**#######l......#********* Zap: wand of flame (60) Fj$ 0m *,,,,,,.######)#####.#*,,,,,,,,  *,,*,*,.######.#####.#*,******* ***,,*,*,:######.#####..,,*  l   iguana *,,,,,,,,.....l#.#####.#***  o   orc priest (distracted) *,*,,,,*,$.....?.#####.# *,*,,,,,,,,*,*,#..,,,,,* Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: an iguana (73% to hit)  You fail to reach past the orc priest.  The orc priest closely misses the iguana.The iguana bites the orc priest!oFjN  ##.#<,* >... ?....< #..>,,,,* #.#           #)## oFj  #.#:######.# #.#$.....?.#oFje -2.6 (0.9oFjy oFj J _The orc priest dies!qFjx{ .#..##...,<,.....>....#.......##.,..,.......?....<....,*###........>,,,,* ###...########.#######. ***** .# ## .  ****,**l......#*********,,,,,,.)#####.#*,,,,,,,,l   iguana#.. ,,<,,,,,,,,*,*,*,*******qFj^C3.6 (1.0qFjqFjK _The iguana barely misses you. _Items here: ))) [[ †.qFjG5  You puncture the iguana! You feel better.  The iguana is moderately wounded.qFj6-4.5 (0.9qFjV?qFjB+ _The iguana bites you.qFjH  You closely miss the iguana.The iguana is moderately wounded.qFjV9=5.4qFji _The iguana barely misses you.qFjX  You barely miss the iguana.The iguana is moderately wounded.6.2 (0.8qFj_ qFjb > _The iguana bites you but does no damage.qFj  You puncture the iguana!  The iguana is severely wounded.qFjm [8-7.1 (0.9qFj qFj + _The iguana bites you.qFj4r  You hit the iguana. You feel better.  The iguana is almost dead.qFjr!-qFjr!8.0qFj|qFj+ _The iguana bites you.rFjg [You hit the iguana. You feel better.  You kill the iguana!rFjos)rFjy] 60=3rFjzW8 (0.8 _Beogh accepts your kill.rFj2rFji _Your Polearms skill increases to level 9!rFj .....>....#.......##.,..,.......?....<....,*###........>,,,,* ###...########.#######. ***** .# ## .  )#######****,**......#*********,,,,,,.)#####.#*,,,,,,,,*,*.#####.#*,*******#.# ,,****,***,*,,,*,*-9.8 (1.0 _ _You see here a +0 ring mail.rFj\4  .......?....<....,*###........>,,,,* ###...########.#######. ***** .# ## . rFj4  )#######****,**[......#*********,,,,,,.#####.#*,,,,,,,,*,*.#####.#*,******* **:.,,* #.# *,****,***,,,,,,,*rFjB rFjC J-5000 _rFjHS rFj O _You see here a +0 dagger.rFj u ###........>,,,,* ###...########.#######. ***** .# ## .  )##****,**[......#*********,,,,,,.)#####.#*,,,,,,,,*,*rFj6}******* **:.,,* ,,,,,,,,.....l#**..# *,*,,,,,,,,*,,,,,*1=1 _sFj0###...########.#######. ***** .# ## .  )****,**[......#*********,,,,,,.)#####.#*,,,,,,,,*,*.******* **:.,,* ,,,,,,,,.....l#***,,,,*,$.....? sFj1,,,,*,*.#..,,,,,* ,,<#.#.#*********,***,*,. *,..,.,,,,,,,,#. ,,sFjGR2sFjhJsFjF  ***** .# ## .  )****,**[......#*********,,,,,,.)#####.#*,,,,,,,,*,*.******* **:.,,* ,,,,,,,,.....l#***,,,,*,$.....? ,,..#.#.#..,,,,,*# ,,*,,,,,,,,..,,..#**,**3sFjcs # ## .  )****,**[......#*********,,,,,,.)#####.#*,,,,,,,,*,*.******* **:####.,,* ,,,,,,,,......#***,,,,*,$.....? ,,..#.#.#.......# ,,<,,*,#.#.#######...#... ,,*,,,,,,,,**,##.#4sFjsFjO |.## #...#.## #...##.####### # #...##)####### # ****,**#######[......# # *,,,,,,.######)#####.#* *,,*,*,.######.#####.#*,  ***,,*,*.:######.#####..,,*  *.#.#####.#***  *,*,,,,*.$.....@.#####.# **,*.#.#.#.#,<,*,#.#.#,****,***,*,..#.# ,*,****,***,,.....# ,*,*,#.....#,*,......# *,,*.##.#.# ,,,*,**,**,*sFj sFjj T2=5sFj sFjU sFj7 +6.8 (2sFjj! sFj- i _t - 6 scrolls of teleportation (gained 1)sFj].## #...#.# .### #...#.# .# #...#)# .# ****,**#[......# ## *,,,,,,.######)#####.#* *,,*,#,.######.#####.#*,sFj] ***,,*,#.:######.#####..,,* *.#.#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# +,,,<,,,,.,,,#,#.#.# sFj]*,,,****,***,*,..#.# *,*,****,***,,.....# *,*,*,#.....#,*,......# **,,*sFj^,.##.##.# ,,,,*,**,**,*sFj)hsFjh+7.8 (1sFjpsFjrtFj.## #...#.# #.### #...#.# #.# #...#)# ..# ****,**#[......## *,,,,,,.######)#####.#*tFjB *,,*,#..######.#####.#*, ***,,*.#.:######.#####..,,* *.#.#####.#*** *,*,,,,#.$tFjiA.#####.#*,*tFjñU.#.#.#.# _+,,,<,,,...,,#.#.#.####### *tFj{*,,,****.***,#..#.# *tFj%*,*,****,***,..tFj)@....# **,*,*tFjNE,#....#tFjsC,*,.....tFj+.# ,**,,*,.##tFjY.##.# ,,,,,*,**,**,*tFj߲tFj0tFj^3=8tFjtFjtFj-N.## #...#.# .#.### #...#.# ##.# #...#)#.# ***#.**#[......## *,,,$.,.######)#####.#* # *,,*,#..######.#####.#*, # ***,,#.#.:######.#####..,,* # *.#.#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# +_+,,,<,,.....,#.#.#.#######*,,,***#.##*,#...#.# ,**,*,***#,***,......# ,**,*,*,#.....#,*,......# ,,**,,*,.##.##.# ,,,,,,*,**,**,*tFj3tFj4&9tFj<tFj?* _Found 9 gold pieces.tFjk .## #...#.# ..#.### #...#.# .##.# #...#)#.# ***#.###[......# .#### *,,,$.:.######)#####.#* .# *,,*,#..######.#####.#*, .# ***,.#.#.:######.#####..,,* ## *.#.#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# ,+_+,,,<,h......#.#.#.####### ,***,,,**##.###.#...#.# ,,**,*,***#,**#.......# *,**,*,*..#.....#h   howler monkey (asleep),*...Fj m.....#,**,,*..##.##.# ,*,**,**,*tFjU .hYou encounter a howler monkey.Found a parchment of Summon Ice Beast.tFj) PhtFjX* 0==10tFju3 tFj*9 . _The howler monkey howls!tFj .## #...#.#.#.### #...#.# #.##.# #...#)#.# ***#.#########[......# tFj #.#### *,,,$.:.######)#####.#* #.# *,,#,#..######.#####.#*, ..# ***..#.#.:######.#####..,,*tFj ! # *.#.#####.#***tFjK!  *,*,,,,#.$.#####.#*,*.#.#.#tFj! .# *,+_+,,,<..h.....#.#.#.# *,***,,,*###.###.#...#.# *,,**,*,***#,**#.......# *tFj! *,**,*,*,,,,,,..#.....# *,*,,,,,,........# tFj" y*,,,**,,*,,,,,,..##.##.# *,*,**,**,*tFj( hThe howler monkey hoots and howls with incredible vigour!tFjf6 h   hound (wandering)tFj.: m4=========1tFj@ tFjC V _You encounter a hound.uFjHf .## #...#.# #.### #...#.# .##.# #...#)# # ***#.#########[......#* .#### *,,,$.:.######)#####.#*, .# *,,#,#..######.#####.#*,* .# ***..#.#.:######.#####..,,*  *,,.#.#####.#*** *,*,,,,#.$.#####.# ,*h.uFjg q#.#.#.# ,+_+,,,<..h.....#.#.#.# ,***,,,*###.###.#...#.# ,,**,*,***#,**#.......#,**,*,*,,,,,,..#.....# ,*,,,,,,........# ,,,**,,*,,,,,,..##.##.# uFji ;h.uFjj +huFju .h   hound (wandering)--------2uFjՀ uFj} vFj## #...#.# #.### #...#.# ##.# #...#)# # ***#.###[......#* #### *,,,$.:.######)#####.#*, # *,,#,#..######.#####.#*,* # ***..#.#.:######.#####..,,*  *,,.#.#####.#*** *,*,,,,#.$.#####.# ,*...h....#.#.#.# +_+,,,<.h......#.#.#.####### ***,,,*###.###.#**,*,***#,**#.......# vFjw>,**,*,*,,,,,,..#.....# *,,,,,,........#**,,*,,,,,,..##.##.# vFj1hvFjaB.hvFj".h   hound (wandering)========3vFj*vFj-y _The howler monkey hoots and howls with incredible vigour!vFj## #...#.# #.### #...#.# .# #...#)# # ***#.#[......#*vFjH{ *,,,$.:.######)#####.#*, *,,#,#..######.#####.#*,*  ***..#.#.:######.#####..,,*  *,,.#.#####.#*** *,*,,,,#.$.#####.# ,*...h....#.#.#.# _+,,,<........#.#.#.####### vFjI,,,*###h###.#...#.# **,*,***#,**#.......# **,*,*,,,,,,..#.....# *,,,,,,........# **,,*,,,,,,..##.##.# vFjAQy h.  The hound barks!vFjQI.hvFj9^_(catching breath)hvFj^&4vFjhvFjly _The howler monkey hoots and howls with incredible vigour!vFj3g## #...#.# .### #...#.# .# #...#)# # ***#.#[......#* *,,,$.:.######)#####.#*,*,,#,#..######.#####.#*,*vFjR***..#.#.:######.#####..,,* *,,.#.#####.#*** *,*,,,,#.$.#####.# ,*....h...#.#.#.# +,,,<....h...#.#.#.####### vFj,,,*###.###.#..#.#,*,***#,**#...vFj*0...#,*,*,,,,,,..#.....# *,,,,,,........# **,,*,,,,,,..##.vFjX##.# vFj|;h.vFjt7h.vFj9h.vFjvFj_#=vFj@--------5vFjo vFj. vFj ## #...#.# ### #...#.# # #...#)# # ***#.#[......#* # *,,,$.:.######)#####.#*,*,,#,#..######.#####.#*,****..#.#.:######.#####..,,*  *,,.#.#####.#***  *,*,,,,#hh.#####.# ,*.#.#.#.# ,,,<........#.#.#.# ,,,*###.###.#...#.# ,*,***#,**#.......# ,*,*,,,,,,..#.....# *,,,,,,........# ,,*,,,,,,..##.##.Fj m# $h.hvFjS <vFj@ G--------6vFj;$ vFjR* vFj#W ## #...#.#  #...##.#######  #...##)#######  ***#.##[......#*  *,,,$.:.######)#####.#*,*,,#,#..######.#####.#*,* ***..#.#.:######.#####..,,* *,,.#.#####.#*** *,*,,,,#.hh.....@#####.# ,*.#.#.#.# <.#.#.#.# *###.###.#...#.# *,***#,**#......# *,*,,,,,,..#.....# *,,,,,,........# ,,*,,,,,,..##.##.# .h$hvFjW F.hvFj0a vFja &7vFj-j vFjk wFjuE.****** .##. ##. #...)####### **#.###[......#*********,$.:),,,,,,,  *,,#,#..#####*,******* ***..#.#.:#####.,,,............#wFjv***,,,,#.$h.h....#####.# *,*..#.#.#.......#<........#.#.#.####### ,,*###.###.#...#**#,**#.... *#........##.##.#wFjxK.hwFjYy0.hwFjywFjN|E.hwFjwFj &8wFjwFjwFjyM#.,,,, ..****** .##. ##. #...)####### **#.###[......#*********,$.:),,,,,,,  *,,#,#..#*,******* ***..#.#.:#####.,,,............#***wFjiA,,,,#.$..hh...##### *,*........#.#.#.......## *#.....wFj1hwFjh   houndwFj]&9wFjwFjwFjuh.20wFjzwFjTxFj ..###...########.#######.,,,,*  Cubble the Spear-Bearer ..# #...########.#######******  Merforc of Beogh ...... .## #...########.#######  Health: 64/64 ======================== ## #...########.#######  Magic: 8/8========================  #...########)#######  AC: 15Str: 16  ***#.#########[......#********* EV: 6Int: 13  *,,,$.:.######)#####.#*,,,,,,,, SH: 0Dex: 16 xFjr *,,#,#..######.#####.#*,******* XL:  8 Next: 93% Place: Dungeon:6 ***..#.#.:######@#####..,,*  Noise: ---------  Time: 5020.8 (0.0) *,,............#h#####.#***  n) +4 trident (vamp) xFj+*,*,,,,#.$..hh...#####.#  Zap: wand of flame (60) *,*........#.#.#.......# ,,<........#.#.#.####### ,,*###.###.#...#.#xFj h   hound *,***#,**#.......# *,*,,,,,,..#.....# ,,*,,,,,,........# xFj-_The howler monkey hoots and howls with incredible vigour!The hound barks! _The howler monkey hoots and howls with incredible vigour!xFjReach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (62% to hit)xFj..###...########.#######.,,,,*  Cubble the Spear-Bearer ..# #...########.#######******  Merforc of Beogh ...... .## #...########.#######  Health: 64/64 ======================== ## #...########.#######  Magic: 8/8========================  #...########)#######  AC: 15xFjPStr: 16  ***#.#########[......#********* EV: 6Int: 13  *,,,$.:.######)#####.#*,,,,,,,, SH: 0Dex: 16  *,,#,#..######.#####.#*,******* XL:  8 Next: 93% Place: Dungeon:6 ***..#.#.:######@#####..,,*  Noise: ---------  Time: 5020.8 (0.0) *,,............#h#####.#***  n) +4 trident (vamp) *,*,,,,#.$..hh.h.#####.#  Zap: wand of flame (60) xFjM*,*........#.#.#.......# ,,<........#.#.#.####### ,,*###.###.#...#.# h   hound *,***#,**#.......# *,*,,,,,,..#.....# xFj ,,*,,,,,,........# _The howler monkey hoots and howls with incredible vigour!The hound barks! _The howler monkey hoots and howls with incredible vigour!xFj*Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a hound (62% to hit)xFj$>  #.#  #.#  #.#  #)#  #[.  *,,,$.:  :xFj%{  $ .#..<#.#.#..#.#h   howler monkey.....#h   hound#.....#xFjz)5=1.6 (0.8xFj^2xFj5  The hound barks! _The howler monkey hoots and howls with incredible vigour!  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move targetAim: a hound (62% to hit) _You closely miss the hound. The hound bites you but does no damage.xFjI.hxFj  You barely miss the hound. The hound completely misses you.xFjZ(2.4xFjxFj= _The hound bites you but does no damage.xFj{  You puncture the hound!  The hound is severely wounded.xFj!| 0=3.2xFj… xFj V _The hound completely misses you.xFj  You hit the hound.  The hound is almost dead.-4.0xFjH S _The hound closely misses you.yFj0  You miss the hound.The hound is almost dead.-8yFjhGyFj=K= _The hound bites you but does no damage.yFj0< †You hit the hound.  You kill the hound!h.75.6yFjyFj yFjR_Beogh accepts your kill.yFj(p  You hit the howler monkey but do no damage.yFja-6.5 (0.9yFjyFjXD _The howler monkey hits you but does no damage.yFjhyFj\0--7.3 (0.8yFjyFjx _You completely miss the howler monkey. The howler monkey hits you.yFjv  You hit the howler monkey. You feel better.  The howler monkey is lightly wounded.2=-8.1yFj| yFjF D _The howler monkey hits you but does no damage.yFj   You closely miss the howler monkey.The howler monkey is lightly wounded.3==========9.0 (0.9 _The howler monkey hoots and howls with incredible vigour!zFj@  You closely miss the howler monkey.The howler monkey is lightly wounded.=--------9zFjFzFjNID _The howler monkey hits you but does no damage.zFjUl  You hit the howler monkey.  The howler monkey is moderately wounded.--------30.7 (0.8 _The howler monkey hits you but does no damage.zFj|&  You puncture the howler monkey!  The howler monkey is severely wounded.58--=1.5zFj2zFjʍ1 _The howler monkey hits you.zFjB (catching breath)You hit the howler monkey. You feel better.  The howler monkey is severely wounded.zFjD60=-=========2.4 (0.9zFjINzFjQy _The howler monkey hoots and howls with incredible vigour!zFj You closely miss the howler monkey.zFj PThe howler monkey is severely wounded.zFj ]=--------3.2 (0.8zFj zFjV D _The howler monkey hits you but does no damage.zFj- †You puncture the howler monkey!  You kill the howler monkey!zFj' -zFj ..###...########.#######.,,,,*Cubble the Spear-Bearer ..# #...########.#######******Merforc of Beogh ...... .## #...########.#######Health: 61/65 ======================-- ## #...########.#######Magic: 8/8========================#...########)#######AC: 15Str: 16***#.#########[......#********* EV: 6Int: 13*,,,$.:.######)#####.#*,,,,,,,, SH: 0Dex: 16*,,#,#..######.#####.#*,******* XL:  8 Next: 102% Place: Dungeon:6 ***..#.#.:######@#####..,,*Noise: =--------  Time: 5034.1 (0.9) *,,............#†#####.#***n) Fj 0;1m+4 trident (vamp) *,*,,,,#.$..hh...#####.#Zap: wand of flame (60) *,*........#.#.#.......# ,,<........#.#.#.####### ,,*###.###.#...#.# *,***#,**#.......# *,*,,,,,,..#.....# ,,*,,,,,,........# _The howler monkey hoots and howls with incredible vigour!You closely miss the howler monkey.The howler monkey is severely wounded. _The howler monkey hits you but does no damage.  You puncture the howler monkey!  You kill the howler monkey! zFj _Beogh accepts your kill.You have reached level 9!zFji /  --more--{FjY  {Fj  Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 7, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? ~Fj 6/709/9879 1%  _You feel stronger. x2Fj   ***** .# ## .  )***#.#[......#*********,,,$.:.)#####.#*,,,,,,,,#,#..******* ***..#.#.:.,,* ,,............#***,,,,#.$....... ........#.#.#......#......# ,,*,,,,,,..##.##.#Fj Fj~ <-5.1 (1.0 _Fjv Fj r _You see here a hound corpse.Fj # ## .  )***#.#[......#*********,,,$.:.)#####.#*,,,,,,,,#,#..******* ***..#.#.:####.,,* ,,............#†#***,,,,#.$...... ........#.#.#.......# Fj@,,<..#.#.#.#######...#....Fjfm##.# ,,*,,,,,,,,**,**,*FjFjA]7-6 _FjFjtFjn8.## #...#.## #...##.####### # #...##)####### # ***#.##[......# # *,,,$.:.######)#####.#* *,,#,#..######.#####.#*,  ***..#.#.:######.#####..,,*  *,,.#†#####.#***  *,*,,,,#.$.#####.# **,*.#.#.#.#,<.#.#.#.#,*###.###.#...#.# ,*,***#,**#.......# ,*,*,,,,,,..#.....#,*,,,,,,........# *,,*,,,,,,..##.Fjk#.# ,,,*,**,**,*FjFjF&7FjFjFj .## #...#.# .### #...#.# .# #...#)# .# ***#.#[......# ## *,,,$.:.######)#####.#* *,,#,#..######.#####.#*, ***..#.#.:######.#####..,,* *,,.#†#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# +,,,<........#.#.#.# *,,,*###.###.#...#.# *,*,***#,**#.......# *,*,*,,,,,,..#.....#,*,,,,,,........# **,,*,,,,,,..##.##.# ,,,,*,**,**,*FjfFjq&8FjLFj FjY .## #...#.# #.### #...#.# #.# #...#)# ..# ***#.FjZ j#[......## *,,,$.:.######)#####.#* *,,#,#..######.#####.#*, ***..#.#.:######.#####..,,* *,,.#†#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# Fj~[ _+,,,<........#.#.#.####### **,,,*###.###.#..#.# **,*,***#,**#.......# **,*,*,,,,,,..#....#Fj[ ,*,,,,,,........# ,**,,*,,,,,,..##.##.# ,,,,,*,**,**,*Fj[ Fjl Fjbm &9Fjx Fj{ FjSJy.## #...#.# .#.### #...#.# ##.# #...#)#.# ***#.#[......## *,,,$.:.######)#####.#* # *,,#,#..######.#####.#*, # ***..#.#.:######.#####..,,* # *,,.#†#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# +_+,,,<........#.#.#.#######*,,,*###.###.#...#.# ,**,*,***#,**#.......# ,**,*,*,,,,,,..#.....#,*,,,,,,........# ,,**,,*,,,,,,..##.##.# ,,,,,,*,**,**,*FjSk8=40FjUFjXFj.## #...#.# ..#.### #...#.# .##.# #...#)#.# ***#.###[......# .#### *,,,$.:.######)#####.#* .# *,,#,#..######.#####.#*, .# ***..#.#.:######.#####..,,* ## *,,.#†#####.#*** *,*,,,,#.$.#####.#*,*.#.#.#.# ,+_+,,,<..#.#.#.####### FjH=,***,,,*###.###.#...#.# ,,**,*,***#,**#.......# *,**,*,*,,,,,,..#.....#,*,,,,,,........#,**,,*,,,,,,..##.##.# Fj{:,*,**,**,*FjF!Fj"&1Fj+Fj>.FjT.## #...#.#.#.### #...#.# #.##.# #...#)#.# ***#.#########[......# #.#### *,,,$.:.######)#####.#* #.# *,,#,#..######.#####.#*, ..# ***..#.#.:######.#####..,,*# *,,.#†#####.#*** *,*,,,,#.$FjaU.#####.#*,*.#.#.#.# *,+_+,,,<.#.#.#.# *,***,,,*###.###.#...#.# *,,**,*,***#,**#.......# **,**,*,*,,,,,,..#.....# *,*,,,,,,........# *,,,**,,*,,,,,,..##.##.# *,*,**,**,*Fj`<2FjSjFjskFjm.## #...#.#.#.### #...#.# ##.##.# #...#)#.# ***#.#########[......# ##.#### *,,,$.:.######)#####.#* ##.# #,,#,#..######.#####.#*,.# **#..#.#.:######.#####..,,# *.#†#####.# *,*,,,,#..#####.#  *,#.#.#.#.#  *,+_+,,,<.#.#.#.#  *,***,,,####.###.#...#.#  *,,**,*,***#.**#.......#  **,**,*,*,,.,,,..#.....#  *,*,.,,,,.j m.......#  *,,,**,,*..,,,,..##.##.#  *,*,**,**,*Fj,8<Fj^9=3Fj  _Found a stone staircase leading up.4.1 (2Fj>" Fj$ ? _You now have 369 gold pieces (gained 13).FjO M#...###..**....## # ....#.### #... FjZP $##.##.# #...########)####### ......# ***#.###[......#**### *,,,$.:) ##.# #,,#,#..#######* Fj)Q O...# **#..#.#.:######..,, #### *,......#†** $#.........#####******,#....#.#.......*,+_+,,,<........#.#.#.########.....,,,,..##.Fj[ Fji\ +5.1 (1Fj e Fjj + _Found 19 gold pieces.Fj WM..ß......##., #...###..# #.**....## #. ....#.### #... ##.##.# #...########)####### ......# ***#.###[......#**Fjn!)### *,,,$.:) ##.# #,,#,#..#######* ...# **#..#.#.@######..,, #### *,......#†** Fj!>*,#...$#.........#####*******,#........#.#.#.......#....#.####.......,,,...Fj0k70=6Fj=Fj%Eb  You pick up a parchment of Awaken Armour and begin reading...FjiF+7.1 (2Fj_FjJeF _You add the spell Awaken Armour to your library.FjIM#...###.............###........> ..ß......##., #...###..# #**....## #. ....#.### #... ##.##.# #...########)####### ......# ####.###Fj[......#**### #...$.:) ##.# #,,#,#* ...# **#..#.#..######..,, #### *,.............#†***,#...$#.........#####.#.#.#..#FjD##..,,..#....FjFjq+8.1 (1Fj7FjSFjM.........?....<.... #...###.............###........> ..ß......##., #...###..**....## # ....#.### #.. ##.##.# #...########)####### Fj......# ####.###[......#**### #...$.:) ##.# #..#.#* ...# **#..#.#..######..,, #### *,.............#†#####.#**..$#....#...........#.#####.#.**#.....Fj{<9Fj_FjBFjѱ.?....<.... ##...###.###.>.ß......###...#.#. ##...###..# #...#.#.## #...#.#.#.### #...#.Fj9# .##.##.# #...#)#.# ####.#########[......##.#### #...$.@.######)#####.#*#.# #..#.#..######.#####.#*.# **#..#.#..######.#####..# *,.............#†#####.# *,#...$#.........#####.# Fj*,#........#.#.#.# *,+_+,,,<........#.#.#.# *,***,,,####.###.#..#.#  *,,**,*,***#.**#.#FjSFjC=50FjFje  You pick up a parchment of Summon Ice Beast and begin reading...Fj+1.1 (2FjFjI _You add the spell Summon Ice Beast to your library.Fj .?....<#...###.............###..ß......###...#.##...###..# #...#.#.## #...#.# #.....#.### #...#.# #.##.##.# #...#)# #.# ####.#########[......##.#### #...$@..######)#####.##.# #..#.#..######.#####.#.# **#..#.#..######.#####..# *,.............#†#####.# *,#...$#.........#####.# *,#........#.#.#.# *,+_+,,,<........#.#.#.# *,***,,j8 <9;49m.####.###.#...#.#  *,,**,*,***#.**#.#2.1 (1Fj+ Fj^.?....< .###...###.............###.ß......###...##. .###...###..# #...##..## #...##. ##.....#.### #...##.  #.##.##.# #...#)  #.# ####.#########[...... Fj ####.#### #...@...######)#####.#.# #..#.#..######.#####..# **#..#.#..######.###### *..............#†#####. #.#...$#.........#####. #,#........#.#.#. *,+_+,,,<........#.#.#. *,***,,.####.###.#...#.#  *,,**,*,***#.**#.#Fj'Fj(3Fj/FjYM  You now have 378 gold pieces (gained 9).FjZ+4.1 (2Fj;eG _You see here a +0 hand axe.Fj ###...######..... .....ß......###...########.###### .###...###..# ..........# ##.....#.### #...#  #.##.##.# #...#)......# ####.#########[......###.#### #...)...)##### # #..#@#..######. ......# **#..#.#..# ####### *..............#†#.#...$#.....#,#........#.#........#.#.##.##.***#.#*#..**,**,*,*,,..,,..#.....#5.1 (1Fj7  ....ß......###...########.###### .###...###..# ..........## #...# ##.....#.### #...#  #.##.##.# )......# ####.##Fjn8n[......###.#### #...)...######)##### # #..#.#..######. ......# ** Fj83####### #..............#† #.#...$#.........Fj8#.#.#.#.Fj8/#.Fj9#,*,,...,..#.*,,,,,,,*,..,,,........#FjBFj%C&6FjJFjLFj ###...###..# ..........## #...# ##.....#.###  #.##.##.# )......# ####.#[......###.#### #...)...######)##### #Fj\ #..#.#..######. ......# ###..#.#..#### ####### #.....@........#† #.#...$#..******#,#........#.#.#..........Fj...##....*,,,**,,*..,,,,..##.##.#Fj Fj &7Fj  Fj Fje ..........# ##.....#.###  #.##.##.# )......# ####.#########[......###.#### #...)...######)##### #Fj #..#.#... ......# ###..#.#..#### ####### #..............#† #.#...@#.........******#,#........#.#.#......Fj5,+_+...<........#.#.#.######......FjI...*,,,,,,,*,,,,,,,,**,**,*Fj Fj &8FjdFjJ)Fj)+9.1 (2Fj[4Fj6? _You now have 397 gold pieces (gained 19).Fj4MFj۱###...###.. ...........## ##.....#.###.##.##.# #...########)######Fj>.......# ####.#########[.....  ### #...)...Fj3) #####.# #..#.#..#### ......# ###..#.#..######. ####### #.....@........#† Fj#.#....#.........#####*****#,#........#.#.#.......Fj*,+_+...<........#.#.#.######...Fj1......FjFj[,60.1 (1FjfFj1 M....ß......## .###...###..# #...# ...........## ##.....#.###.##.##.# #...)######.......# ####.#########[..... Fj2  ### #...)...######) #####.# #..#.#..#### ......# ###..#@#..######. ####### #.......#† #.#....#.........#####Fj2 ******#,#........#.#.#............Fj3 g..##....Fjr< Fj+= 1Fj D FjwF Fj8 M###...###.............###....... .....ß......## .###...###..# #...# ...........## #...# ##.....#.###.##.##.# #...#)######.......# ####.#########[.....  ### #...)...######) #####.# ......# ###..#.#..######. ####### #..............#†#.#....#.........#####.#.#.#.#.#.#,*,,...,..#.Fj FjY &2Fj Fj- FjM...........?....<###...###.............###....... .....ß......## .###...###.. ...........## #...# ##.....#.### #...#.##.##.# #...########)######.......# ####.###Fj[.....  ### #...@...######) #####.# #..#.#..# ......# ###..#.#..######. ####### #..............#†#####.#.#....#.....#,#........#.#........#.#.##.##.***#.#*#..FjFjy3Fj FjQ _You see here a +0 hand axe.Fjy;M###._.###>....#.......## ............?....<###...###.............###....... .FjFz!....ß......## .###...###.. ...........## ##.....#.### #...#.##.##.# #...########)######Fjz1.......# ####@#########[.....  ### #...).) Fjz#####.# #..#.#. ......# ###..#.#..######.#####........Fj${#....#....#........#FjP{v..#.###.#FjwFj)-4 _FjWFjFjM............##...######.##.# .###._.###........>....#.......## ............?....<###...###.............###....... .....ß......## .###...###.. ...........## ##.....#.###.##.##.# #.@.#)######.......# ####.#########[.....  ### #...)...######) #####.# #..#.#..######.#####.##.. #. # ..<........#.# 5FjȻFjFjoM###...###..#. .............##...######.##.# .###._.###........>....#.......## .........................?....<###...###.............###....... .....ß......## .###...###.. ...........## ##.....#.###.##.##.# #...)######.......# ####.###[.....####.#### #...)...######)#####..#.#...#.#.. ..........#....#....#.#........#.Fj &6FjFj FjG Fj Fj Fj Fj8 Fj Fj ,Fj Fj Fj+ Fjd Fj8 ,Fj Fj Fj{ Fj Fj Fj FjP Fj Fj$ Fjo Fj Fjj Fj, Fj Fj0 Fj Fj FjQ FjS Fj Fj Fj Fj Fjh Fj Fj Fjn ,FjO, Fj60 Fj3 FjO3 Fjd5 Fjo: Fj: Fjj< Fj2E .#####.###### #.#..........#**** #.# ##.## ##.#.##.####### * ..# #...# #.......# * #.# #...# #.......#### * ..## #...# #.##.......# * #..###...######.##....##.#***** * ....##...######.##.#..##...,<,* * #FjF >....#.......##.,..,,* * ................@....<....,.,,* *782.0) #.............###........>,,,,* ...###...########.#######.,,,,* #..# #...########.#######****** ..## #...########.## ### #...########.#######  #...########)####### # ####.#########[......#******** # #...)...######)#####.#*,,,,,,,Fj{G Fj`O Fj"R c _c - a scroll labelled XUGRE OHAINAEFj3FjFjFjFjFj$FjFjt,FjFjFjҷFjFjFjFjzFj־FjFjFj##.###### #.#..........#******,,, ##.## ##.#.##.####### *,,,,, #...# #.......# *,**,..# #.......#### *,**, #...# #.##.......# *,**,.######.##....##.#**#** *,**, #...######.##.#..##....<,* *,**, ....>....#.......##.....,* *,,,,,....,* ****,82.1 (4.0) .###........>...,* *,* Fj,#...########.#######....,* *,*.########.#######*###** *,* #...########.####### *,* #...########.####### *,* #...########)####### *,* ##.#########[......#*****, ..)...######)#####.#*,,,,,*FjFjN+3.1 (5Fj'Fj4 _Found an escape hatch in the ceiling.Fj?a _There is a stone staircase leading up here.Fjy#IFj9-Fj0Fj5: _FjGInFjK,FjVLFj.NFjVnFjeWFjZ,FjVgFjhFjk,FjoFjrBFjsFjyuFjxFjxFjnzFj/|Fj߂,FjFjFjFjNjFj9FjFjFjxFj7FjFjp,Fj'Fj_Fj3FjǟFjZFjbFjFjdFjFjNFj۬,FjuFjFj|BFjFj ...♣♣...# .♣..♣...# .♣♣♣....#   ........#   ........#   ##.#..# ...## ****#  ).####.# #########...#  #.####.######,*  103.1 (2Fj:0.0) #.#..........#######...#**  #.##.####### *,,,,,[  Fj9q.......# *,**,**,*  .......#### *,**,**,*  .##.......# *,**,**,*  Fja .##....##.###### *,**,**,*  .##.#..##....<.# *,**,**,*  Fj.....##......# *,,,,,,,*  FjFj,4.1 (21FjFj% _Found a helmet.FjgjFjjFjlFjnFj  You encounter a jelly.♣♣...#  .#  ♣....#  #  #  ..#  ....## *####  ###.# ###...#  ###.#####.......@.#,*  ..........#######...#**  .##.####### *,,J..[.#  # *,*#.##.#  #### *,**.#*,#  .......# *,**.#*,*   J   jelly (asleep)...##.###### *,**,#*,*FjU  ..##....<.# *,*  ##......# *,,,,,,,*  6.0)J.FjJ7.1 (3FjZ _The jelly quivers.Fj  ♣♣...# Cubble the Spear-Bearer .♣...# Merforc of Beogh ...... ♣....# Health: 70/70 ======================== .....# Magic: 9/9======================== .....# AC: 15Str: 18 #.#..# EV: 7Int: 13 ....## *####  SH: 0Dex: 16 ###.# #########...#  XL:  9 Next:  1% Place: Dungeon:6 ###.#####.......@.#,*  Noise: ---------  Time: 5107.1 (0.0) Fjy ..........#######J..#**  n) +4 trident (vamp) .##.####### *,,...[.#  Zap: wand of flame (60) ....# *,*#.##.# ....#### *,**.#*,# .......# *,**.#*,*  J   jelly ....##.###### *,**,#*,* .#..##....<.# *,**,**,* ....##......# *,,,,,,,* _Found a helmet.  You encounter a jelly. _The jelly quivers.Reach: n) +4 trident (vamp)Fj `Press: ? - help, Dir - move targetAim: a jelly (93% to hit)Fj"`♣♣...#  Cubble the Spear-Bearer .♣...#  Merforc of Beogh ...... ♣....#  Health: 70/70 ======================== .....#  Magic: 9/9======================== .....#Fj#  AC: 15Str: 18 #.#..#  EV: 7Int: 13 ....##*####  SH: 0Dex: 16 Fj8####.# #########...#  XL:  9 Next:  1% Place: Dungeon:6 ###.#####.......@.#,*Fj#{  Noise: ---------  Time: 5107.1 (0.0) ..........#######J..#**  n) +4 trident (vamp) Fj5$.##.####### *,,...[.#  Zap: wand of flame (60) ....#*,*#.##.# ....####*,**.#*,# .......#*,**.#*,*  J   jelly ....##.###### *,**,#*,*Fjj$d .#..##....<.# *,**,**,* Fj$....##......# *,,,,,,,* _The jelly quivers.Reach: n) +4 trident (vamp)Fj%Press: ? - help, Dir - move targetAim: a jelly (93% to hit)  You hit the jelly. Your hands burn!  The jelly is lightly wounded.FjT&3=9 (0.8Fj-Fj0  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (93% to hit)  You hit the jelly. Your hands burn!  The jelly is lightly wounded. _hits you but does no damage.Fj ♣♣...# Cubble the Spear-Bearer .♣...# Merforc of Beogh ...... ♣....# Health: 70/70 ======================== .....# Magic: 9/9======================== .....# AC: 15Str: 18 #.#..# EV: 7Int: 13 ....## *####  SH: 0Dex: 16 ###.# #########...#  XL:  9 Next:  1% Place: Dungeon:6 ###.#####.......@.#,*  Noise: =--------  Time: 5107.9 (0.0) ..........#######J..#**  n) +4 trident (vamp) .##.####### *,,...[.#  Zap: wand of flame (60) ....# *,*#.##.# ....#### *,**.#*,# .......# *,**.#*,* j 9;49m J   jelly ....##.###### *,**,#*,* .#..##....<.# *,**,**,* ....##......# *,,,,,,,* You hit the jelly. Your hands burn!  The jelly is lightly wounded. _The jelly hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (lightly wounded, 93% to hit)Fj ♣♣...#  Cubble the Spear-Bearer .♣...#  Merforc of Beogh ...... ♣....#  Health: 70/70 ======================== .....#  Magic: 9/9======================== .....#  AC: 15Str: 18 #.#..#  EV: 7Int: 13 ....##*####  SH: 0Dex: 16 ###.# #########...#  XL:  9 Next:  1% Place: Dungeon:6 ###.#####.......@.#,*Fj w  Noise: =--------  Time: 5107.9 (0.0) ..........#######J..#**  n) +4 trident (vamp) .##.####### *,,...[.#  Zap: wand of flame (60) ....#*,*#.##.# ....####*,**.#*,# .......#Fj *,**.#*,*  J   jelly ....##.###### *,**,#*,* .#..##....<.# *,**,**,* ....##......# *,,,,,,,* The jelly is lightly wounded. _The jelly hits you but does no damage.  Reach: n) +4 trident (vamp)Press: ? - help, Dir - move targetAim: a jelly (lightly wounded, 93% to hit)  Fj #You hit the jelly. Your hands burn!Fj׬ 668-Fj# &8.7 (0.8Fjm Fj} M_The jelly hits you but does no damage.  Reach: n) +4 trident (vamp)  Press: ? - help, Dir - move target  Aim: a jelly (lightly wounded, 93% to hit)  You hit the jelly. Your hands burn! _The jelly is moderately wounded.Fjk...#  ♣...#  ....#  #  #  .#..#  ## #####  Fj.# #...#  .#####........@#,*  #J..#**  ##.# *,....[.#  # *.##.##.#  Fjqs#### #.**.#*,#  # #,**.#*,*  ##.###### *,**.#*,*  #..##....<.# *,**.#*,*  Fj7v##......# *,*  FjFj-9.7 (1.0FjFjV _The jelly completely misses you.Fj8  You puncture the jelly! You feel better. Your hands burn!  The jelly is almost dead.70==10.6 (0.9FjFj< _The jelly hits you but does no damage.Fj) .  You hit the jelly.  You kill the jelly!FjI1SFj6#=Fj662-1.4 (0.8Fj?<FjY?X _Beogh accepts your kill.FjM 7 .#..###### ##.# #########...####.........# .........#######@..#** ##.####### #.....[.# ...# #.##.##.. ..<........# ****,****  Fj Fj V--2.4 (1.0Fj Fj Fj0 &...#  #  #  #  #..#  ## #####  #.# #...#  #.#####.Fj0 a#.#  #######.@.#**  #.# #.....[.#  # #.##.##.#  #### #.*#.#*,#  # #,*#.#*,*  ##.###### *,*#.#*,*  ..##....<.# *,*#.#*,*  ##......# *,,...,,*  .<.Fj0 o# ****,****  Fj7 Fj8 @-3Fj`= Fjs@ Fj)#  #  #  #  ..#  .## Fj#####  .# #...#  .#####.FjZ#.#  Fj9#######..@#**  .# #.....[.#  .Fj# #.##.##.#  .#### #.*#.#*.#  # #,*#.#*,#  .Fj*##.###### *,*#.#*,*  .##....<.# *,*#.#*,*  .Fj##......# *,,...,,*  <.# ****,****  FjIFjFjFj@4FjYFj-Fj ###### #########...####.........#......#######...########## #....@[.# #.##.######.*#.#*.##. ....>....# *,*  5Fj^4FjcFjReFj:#  .#  .#  .#  ## #####  # #########...#  #####.........#.#  #######...###  # #.....@.#  # #.##.##.#  #### #.*#.#*.#  # #,*#.#*.#  ##.###### *,*#.#*.#  Fj!##....<.# *,*#.#*.#  ##......# *,,...,.#  .# ***#.**##  >....# *,*  Fj<6FjFjyO _You see here a +0 helmet.Fj #  #  #  #  # #####   #...#  .#.#  Fj F#######...###   #.....[@#   #.##.##.#   #.*#.##.#  # #,*#.##.#  #.###### *,*#.##.#  #Fj !....<.# *,*#.##.#  #......# *,,.....#  # ***#.*###  >....# *,*  Fj( FjG* -7 _Fj$. Fjx0 Fj9JFjJFjKFjNFjPFjUBFjJUFjUFj]VFjWFjYFj4ZFjZFj]Fjk^Fj^Fj_Fj`FjbFj&cFjcFjeFjfFj*gFj hFjjFjq;.#####.........#.# .......#######...### .####### #.....[.# .##.##.##.# .####.*#.##.# Fjr....# #,*#.##.# .##.###### *,*#.##.# ##....<.# #.##.##.# .##......# #....@..# 23.4 (6 <........# ####.#### ....>....# #.*  ####.....# #.*  ### #.*  ### #:*  ### #.* Fj*s #### #.*  .#***********,* FjyFjz+4.4 (7FjFjn_ _Found a parchment of Summon Small Mammal.Fja IFj Fj Fj nFj Fj Fj Fj[ Fj Fj% Fj Fj Fj Fj* Fj Fj Fjl Fj" Fj$ Fj% Fj& Fj' Fj) Fj** Fj+ Fj, Fj. Fj. Fj0 Fj1 Fj*3 Fj3 Fj4 Fj86 Fj7 ,Fjx8 Fj: Fj; ,FjZ< Fj= Fj,? Fj? Fj;@ FjE u  You see here a parchment of Summon Small Mammal.FjT K _Fj*V FjUX FjX FjlY Fj] Fj^ Fj8_ Fjh` Fjtb Fj9f Fjuf Fjg Fj i Fjj Fjk Fj=l FjSo Fjq FjCq Fj$r Fj"t Fju Fj+v Fjv Fjx FjBz Fjz Fj{ Fj| Fj~ Fj~ Fj Fj] Fj+ Fjr FjC Fj FjF Fj Fj) FjH Fj ,Fǰ Fjv Fjґ Fj- Fj Fj Fj Fj Fj+ FjW Fj Fjy Fjؠ Fjߣ FjҤ FjN Fj Fj\ Fj) Fj| Fj Fjʯ FjB ,Fj˳ FjW Fj޸ Fj+ Fjn Fjм FjE Fj Fj- Fj Fj Fj Fj Fj FjS Fj Fj Fj Fj6 Fj Fj Fj Fj Fj FjZ Fjo Fj Fj: Fj Fj Fj Fjj Fj< Fj Fj+ ,Fj Fj Fj ,FjZ Fj FjQ  ###..#.#..######.#####....#  #..............#†#####.####  #.#....#.........#####.# **#.#........#.#.#.......# +...<........#.#.#.####### *...####.###.#...#.# *.#.***#.#*#....... *,#,*,,......#..... ,,,,*,..........@. 64.4 (4Fj $0.0) **,,*........##.##. ,,,,*,,,,...,*#.*#.# ,,,**,,,,,,,,*#.*#.# ,,,,*,,,,,,,,,..,..# *,,,,,,,,,,,**#.*### ,,,,***,***** *,,,,**,*> **,,,**,* Fj Fj ,5.4 (41FjI Fj ; _Found a stone staircase leading down.FjPFjSRead which item? Scrolls  f - 3 scrolls of fear  t - 6 scrolls of teleportations - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation  c - a scroll labelled XUGRE OHAINAE  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU FjT[!] read|quaff|evoke[?] describe selectedFji Fj@FjyHFjN, ###..#.#..######.#####....#Cubble the Spear-Bearer#..............#†#####.####FjNSMerforc of Beogh ......#.#....#.........#####.#Health: 70/70 ======================== **#.#........#.#.#.......#Magic: 9/9======================== FjO(+...<........#.#.#.#######AC: 15Str: 18 FjAO*...####.###.#...#.#EV: 7Int: 13 FjqOA*.#.***#.#*#.......#SH: 0Dex: 16 *,#,*,,......#.....#FjOXL:  9 Next:  2% Place: Dungeon:6 ,,,,*,..........@..#FjO0Noise: ---------  Time: 5165.4 (0.0) **,,*........##.##.#n) +4 trident (vamp) ,,,,*,,,,...,*#.*#.#Zap: wand of flame (60) ,,,**,,,,,,,,*#.*#.# FjO,,,,*,,,,,,,,,..,..# *,,,,,,,,,,,**#.*### ,,,,***,***** #.* Fj* **,,,**,* *,*You kill the jelly! _Beogh accepts your kill. _You see here a +0 helmet. FjfP_Found a parchment of Summon Small Mammal. _You see here a parchment of Summon Small Mammal. _Found a stone staircase leading down.FjXP  Okay, then.FjXFj^Fj`. _FjVFjFjFjFj Fj P _Fj#FjFjFjFj,FjFjFjFj4FjFjr Fj"Fj"Fj}#Fj&%Fj'Fjh'Fj0(Fj+Fj,Fj,FjB-Fj.Fjl/Fj/Fj/Fj1FjJ3,FjR4Fj7Fj9Fj9Fj:Fjx?Fj*AFjgAFj:BFj4DFjFFjWFFjGFjIFjJFj,KFj*LFjMFjOFj*PFjPFj}RFjTFjTFjUFjYFjlZFjZFj8[Fjd\Fj.]Fj}]Fj]Fj_FjaFjaFjbFjmdFjeFjDfFjgFjkhFjiFjiFjxjFjlFjn,FjoFjczFjzFjr{Fj}Fjy,FjFj3Fj,FjFjFjAFj}Fj<FjFjFjCFj>Fj/FjߏFj@FjFj,   *,,,,,,,#........##.# *,*....##........##.# *.,,....#............ *,.##...........###.# *,,.....###.##### #.# **,*#....##.# #># #,**#...##.# #.# #.###...##.#######.#Fj՘ #..@...............# #######.###.######## #.....# #######      Fj You pick up a parchment of Sigil of Binding and begin reading...Fj~093.4 (28.0)Fj,4.4 (29Fj2FjzI _You add the spell Sigil of Binding to your library.Fj Fj, Fj Fj FjFjFjnFjFjFjFj>FjFjFjFFjFj}Fj$FjlFjFj!Fj#,Fj$Fj%Fj',Fj(Fj}+Fj -FjV-Fj-Fj/Fj1Fjr2Fj2FjS5Fj6Fj6Fj7Fj?nFjA,Fj>BFjjDFjBE,FjEFjOGFjH,Fj,JFjJFjiL,FjMFjOPFjQ,FjRFjTFjUFjmVFj WFjXFjZFjMZFj>[Fj]Fj^,Fja`FjPaFjbFjIc,Fj@fFjfFjOgFjhFjPjFj[lBFj:oFjup,FjpFjz) ####......# #.......# ####.#### .##.......# ####.#### #...)...# .##..###..######.# #..#.#..## .................# ###..#.#..# .##....#..######## #........... .##.......# #.#....#.... .###......# #######.#....... ## ######## #.'_+...<....... #@###...####.###217.4 (23 #..##.#.####.###..##.##.#.#........##.......#.........#...##..#........##.......#........##.#....##........# #.......#......... FjL{g#..##...........## _You open the door.Fjk~] _Found a white marble altar of Elyvilon.Fjf6Fj6Fjp7Fj)SFjTFjZ: _Fjd\@  There is an open door here.Fj^Fj9_ _Fj_FjgT  There is a white marble altar of Elyvilon here.Fj(iFjviFjiFjFo7 _You open the door.FjJqFjqFjqFjzV  There is an open door here.Fj{ _Fj|Fj4Fj,FjQFjFj:FjٛFjݜFjFjOFjFjxFjVnFj`FjFjFjFjDFjFjоFjZFjFjFjFjFjAFjFjFjFjbFjFjFjVFjKFjFjFjWFj,FjFjFjaFjFjFj%Fj,Fj=FjOFj@FjsFjFjFFj8Fj FjFjFjFj Fj Fj Fj& Fje Fj& FjV Fj Fj Fj FjS Fj FjR Fj] Fj Fjo Fj Fj Fj Fj9 Fj FjD Fj Fj! ,Fj_ Fj'! Fj.# Fjm# Fj$ Fj[) Fj,  You encounter a kobold. It is wielding a +0 club.Fj6  ***,****,,,......... *,..K,,*,,,....###.. *,#.#*,*.#*.#*,* #..  **********,#..,.#.**,**,* #..  *,,,,,,,*#,#..,..,,,,**,* #  *>*****,*#.#.#*.#,*****,* ### *** *,***##.##.#.##.#,,,,,,,#### ,,* *,**,...........#########..)) FjD7 @*,***,**,#*,##.#@.............## ,,,,,,,,,..,#......#####.###### # *,********.##..###.# ##.## # ,,* *,,.........# #...# # *** *,###...###.# #...# #. Fj7 ******#*,,...ß.....## #...# #. K   kobold (asleep) *,,,,,...###...###..###...######. *,,,,................##...######. *,,,,....###._.###........>....#.Fj= [.K45.4 (28FjE MKFjQF 5==6.4 (29Fj"M ;_FjV ( _The kobold shouts!Fj L,,,##*#K#**......,,*,,,....## *,#K##,*.#*.#*********#.**,,,,,,,*#,#..,..,,,,..  *>*****,*#.#.#*.#,*****,* ***##.##.#.##.#,,,,,,,##### ,,* *,**,.......@...#########..)) *,***,**,##.##.#..............## ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.#FjE K# ,,,......... *,###...###.# K 2 kobolds (1 missile, 1 wandering) *Fjz *****#*,,...ß.....## #...# ,...###...###..#............##...#####Fj  You encounter a kobold. It is wielding a +0 whip and quivering stones.Fj Fj E.KFj  KK   kobold brigand (missile, wandering)K   koboldYou encounter a kobold brigand. It is wielding a +0 whip and quivering poisonedFj darts.Fj 9--7.4 (1.0) Fj Fj} 3 _The kobold leaves your sight.Fj,***,**.KK##*#K#**#......,.#,,,....## *,#.##.*.#*.#*********,#K...#.**,,,,,,,*#,#..,..,,,,..  *>*****,*#.#.#*.#,*****,* **Fj*##.##.#@##.#,,,,,,,##### ,,* *,**,...........#########..)) *,***,**,##.##.#..............## ,,,,,,,,,..,#......#####.###### Fj*,********.##..###.# ##.## ,,Fjݴ,........ *,###...###.# FjbKK 3 kobolds (2 missiles, 1 wandering) *Fjs*****#*,,...ß.....## #...# ,...###...###..#Fjd .KYou encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.FjiE.KFjE.KFj(+K.FjwK)K)FjL/==8FjFj5C _The kobold brigand shouts! The kobold shouts!Fj ,* ,###,**.K.***##*#K#**....K.,.#,,,....## *,#.##.#.#*.#*********,#....#.##,,,,,,,*#,#K.......,..  *>*****,*#.#@#*.#,*****,* Fj0***##.##.#.##.#,,,,,,,##### ,,* *,**,...........#########..)) *,***,**,##.##.#..............## ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.## ,,,........ *,###...###.# Fjwf*****#*,,...ß.....## #...# FjN.KFjD.KFjD.KFjFjYFj'-9FjxFj = _The kobold hits you but does no damage.Fj2 N.KFj[5 oYou closely miss the kobold. The kobold hits you but does no damage.Fjm7 F.KFj~8 .Fj8 $KFj{A o   orc (wandering)KKK 3 kobolds (2 missiles)Fj$B H-50.2 (0.8FjI Fj] o _You encounter an orc. It is wielding a +0 whip.Fjρ KKYou hit the kobold.  The kobold is moderately wounded..K.o.K.KFjToFj 0=1.0FjFj: _The orc shouts! You hear a shout! x2FjU ###.***...*.##o#**#..,...,.####K##.#.#*.#*,* **********,#K...#.##,*,,,,,,,*#,#KK......>*****,*#.#.#*.#,***## *** *,***##.##.#@##.#,,,,,,,## ,,,...........#########..)) *,***,**,##.##.#..............### ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.## # ,,* *,,.........# #.... **###...###***#*,,...ß.....## *,,,,,...###...###..###...#####.KFj MK..Fj .oFj̜ E.KFj D.KFj /jFj Bj   gnoll (polearm)o   orcKKK 3 kobolds (2 missiles)Fj 6--2.0 (1.0Fj Fj s _You encounter a gnoll. It is wielding a +0 halberd.Fj:n  You hit the kobold brigand.  The kobold brigand is lightly wounded.Fj;63---=-8 (0.8FjFj^A _The kobold brigand hits you with a +0 whip!Fjx .oYou barely miss the kobold brigand.Fj;zR.jFjFj-3.7 (0.9FjFj< _The kobold brigand is lightly wounded.Fj  .oYou closely miss the kobold brigand.The kobold brigand is lightly wounded. oThe kobold brigand hits you with a +0 whip..jFj,o 2 orcs (1 polearm)57Fj.A-----4.6Fj6Fj@r _You encounter an orc. It is wielding a +0 trident.FjQ .  You puncture the kobold brigand!  The kobold brigand is severely wounded..o.jFj#KKo    orc (Fj`8--==5.5FjFjE _The kobold brigand hits you but does no damage.Fjo )You puncture the kobold brigand! You feel better.  You kill the kobold brigand!Fj/q ~.ooFjq I.KFjz L.j   gnoll (polearm)oo 2 orcs (1 polearm)KKK 3 kobolds (2 missiles)Fj~ q66/71===7-6.3 (0.8FjӇ Fj` X _Beogh accepts your kill.Fj Q.oFjY O.jFjO F--Fj9 &7.2 (0.9Fj~ Fj z _You closely miss the kobold. The kobold hits you but does no damage.Fjٱ )You puncture the kobold!  You kill the kobold!Fj-O.oFj<.oFjʳFjE.KFj_ 2 kobolds (1 missile)FjG-8.0 (0.8FjFjX _Beogh accepts your kill.Fj[Fj]`7===8Fj eFjgO _You closely miss the orc.Fjg! .oYou hit the orc. You feel better. .  The orc is moderately wounded.Fj*joo 2 orcs (1 polearm)KK 2 kobolds (1 missile)FjM+[9=9.7 (0.9Fj2FjF5: _The orc hits you but does no damage.Fj )You puncture the orc! You feel better.  You kill the orc!Fj~D.KFjf+K.Fj,jFj. Y.j   gnoll (o   orc (polearm)KK 2 kobolds (1 missile)Fjs z71==60.5 (0.8Fj Fj" X _Beogh accepts your kill.Fjv )You puncture the kobold!  You kill the kobold!Fj; D.KFj    kobold (Beogh accepts your kill.Fj I=1.4 (0.9Fj Fj߰ R _The gnoll barely misses you.FjN.oFj   You barely miss the kobold. The kobold hits you but does no damage.FjD\69-2.2 (0.8Fj}FjmE _The gnoll hits you from afar with a +0 halberd.FjZ )You hit the kobold.  You kill the kobold!Fjgs   Beogh accepts your kill.FjDlB-3.0Fj_tFjWw _The orc closely misses you. The gnoll barely misses you.Fjr* *,* ,###,**...***##*#.#**...Fjs...,.#,,,....## *,#.##.#.#*.#*********,#....#.##,,,,,,,*#,#oj......,..  *>*****,*#.#@#*.#,*****,* ***##.##.#.##.#,,,,,,,##### Fjs,,* *,**,...........#########..)) *,***,**,##.##.#..............## ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.## FjHt,,,........ *,###...###.# Fjtf*****#*,,...ß.....## #...# FjBC4.0 (1.0FjFjq _The orc closely misses you. The gnoll hits you but does no damage.FjH _Items here: (( ))))) ††††.FjGFjH+8 (0.8FjOFjQO _You closely miss the orc.Fj}  You barely miss the orc. The orc closely misses you.705.6Fjt Fjc S _The gnoll closely misses you.FjI )You puncture the orc! You feel better.  You kill the orc!FjM oBeogh accepts your kill.Fj3\ owandering)You encounter an orc. It is wielding a +0 whip.Fj], 1Fj^`=6.4 _The gnoll hits you but does no damage.FjfFjHri _Your Throwing skill increases to level 6!Fj*,,* #.#* *,* ,###,**...***##*#.#**#......,.#,,,....## *,#.##.#.#*.#*********,#....#.##Fj,,,,,,,*#,#@j......,..  *>*****,*#.#)##.#.##***,* ***##.##.#.##.#,,,,,,,##### ,,* *,**,...........#########..)) *,***,**,##.##.#.o............## ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.## ,,Fj_,........ *,###...###.# Fj oThe orc shouts! You hear a shout!Fj؝6o.Fj oo 2 orcsYou encounter an orc. It is wielding a +0 whip.Fj٩6==7.4 (1.0Fj FjUi _The gnoll closely misses you.Things that are here:FjYW _a +0 trident; a +0 leather armourFjҴoo.o.Fj־Fjf67----8.3 (0.9Fj'Fj/v _You barely miss the gnoll. The gnoll hits you with a +0 halberd.Fj)~ 7o.Fj~ !oFj  .Fj׈ Fj `8----9.2Fj Fj _You hit the gnoll but do no damage. The gnoll barely misses you.FjW~7o.FjH  You barely miss the gnoll. The orc hits you with a +0 whip.Fj(\3-70.0 (0.8FjFj; _The gnoll hits you with a +0 halberd.FjFj&8FjFjQ _You closely miss the gnoll.FjǬU  You puncture the gnoll! You feel better.Fj~Fj-B oFjEThe gnoll is severely wounded.Fj  o 3 orcs (1 wandering)You encounter an orc. It is wielding a +0 club.Fj^8==1.6FjFj; _The gnoll hits you with a +0 halberd.Fj't $You puncture the gnoll! You feel better.  You kill the gnoll!FjCy .oBeogh accepts your kill.The orc shouts!Fj͚^ooo 3 orcs71===8=2.4 _The orc closely misses you.Fj *,***,**,,,..,,* #.#*,* *,**,,,...,* #.*,###,**,,,....**#.**...***,,,.....##.*##o#**#,,,.*,...,.#,,,....###..♣*,#.##.#.#*.#*,* #..♣*,#....#.##.**,* #.*,*#,#)@.**,* #.*>*****,*#.#o##.#.###**,* ###. *,***##.##.#o##.#,#####. ,* *,**,...........#..)). ,***,**,##.##.#...###...,#......#####.###### #. ,*.##..###.# ##.## ##. ,* *,,.........# #...# #. *,###...###.# #...#j 8m #.Fj~ Eo)FjP 3o.Fj- O.oFj Fjm 7---3.4 (1.0Fj.   Things that are here: _9 gold pieces; a +0 halberdFj\ .oYou closely miss the orc. The orc barely misses you.Fjm=--4.2 (0.8FjnFj: _The orc hits you but does no damage.FjϨ )You puncture the orc!  You kill the orc!Fj| .oBeogh accepts your kill.FjP 2 orcsFjӸM===5.0FjFj3: _The orc hits you but does no damage.Fj*]( *,***,**,,,..,,* #. *,* *,**,,,...,* # *,###,**,,,....**# **...***,,,.....## *##.#**#,,, *,...,.#,,,....###.. *,#.##.#.#*.#*,* #.. FjC^*,#.o..#.##.**,* # *,*#,#@$.**,* # *>*****,*#.#o##.#.###**,* ###* *,***##.##.#.##.#,##### ,,* *,**,...........#..)) *,***,**,##.##.#...###,..,#......#####.###### # *,*.##..###.# ##.## ## ,,* *,,.........# #...# #* *,###...###.# #...# #FjhFjiFjCi^68---6.0 (1.0FjpFjGsT _The orc hits you but does no damage. The orc hits you with a +0 club.Fjuh _Items here: )) [[.Fj_q )You puncture the orc! You feel better.  You kill the orc!FjF|    orcBeogh accepts your kill.FjK l9=--9 (0.9Fj Fjm : _The orc hits you but does no damage.Fj0y .,* #..###.***...*.###.#**#..,...,.####Fj#.##.#.#*.#*,* **********,#.o..#.##.*,,,,,,,*#,#)$......>*****,*#.#@##.#.##### *** *,***##.##.#.##.#,,,,,,,## ,,,...........#########..)) Fjx*,***,**,##.##.#..............### ,,,,,,,,,..,#......#####.###### *,********.##..###.# ##.## # ,,* *,,.........# #.... **###...###***#*,,...ß.....##FjU.oFj'Fj<(5-7.9 (1.0FjM0Fj7 _Items here: (( )))))) ††††.FjNFjNg70==8.7 (0.8FjVFj+YN _You barely miss the orc.FjM  You hit the orc.  The orc is lightly wounded.9.5FjFjn: _The orc hits you but does no damage.Fj`  You closely miss the orc.The orc is lightly wounded.80.3 _The orc hits you but does no damage.Fj  You barely miss the orc.The orc is lightly wounded.1.1Fjg _The orc closely misses you.Fjd&  FjdcYou hit the orc but do no damage.The orc is lightly wounded.Fjf[1=2.0 (0.9FjlFj5o: _The orc hits you but does no damage.Fj=  You barely miss the orc.The orc is lightly wounded.Fj >&9FjiP _The orc hits you but does no damage.FjR f  You hit the orc but do no damage.FjS -3.7 (0.8Fj\ Fj^  Fj` +_The orc is lightly wounded.Fjn  You hit the orc.  The orc is heavily wounded.4.5FjqFjt: _The orc hits you but does no damage.Fj\is lightly wounded.  You hit the orc.  The orc is heavily wounded. _The orc hits you but does no damage.  You hit the orc but do no damage.  The orc is heavily wounded.Fj̟D=5.3FjLP _The orc hits you but does no damage.FjQl _The orc hits you but does no damage.  You hit the orc but do no damage.  The orc is heavily wounded. _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded.Fj[RW69-6.1FjXFj-\6 _The orc hits you with a +0 club.Fj  You hit the orc.  The orc is severely wounded.Fj&9Fj|Fja: _The orc hits you but does no damage.Fjt )You hit the orc.  You kill the orc!Fjw (7.7Fj~ FjO X _Beogh accepts your kill.Fjz hM*,,* #.#* *,* ,###,***...***####.#**#......,.#,,,....## *,#.##.#.#*.#*********,#....#.##,,,,,,,*#,#@$.........  *>*****,*#.#)##.#.###**,* ***##.##.#.##.#,,,,,,,##### ,,* *,**,...........#########..)).#.........# #..###.#..#...###.#70--8.7 (1.0Fj%Fj0j _Items here: ))) [[[.FjD,*,***,**,,,..,,* #.#*,* *,**,,,...,* #.*,###,**,,,....**#.**...***,,,.....##.*##.#**#,,,.*,...,.#,,,....###..♣*,#.##.#.#*.#*,* #..♣*,#....#.##.**,* #.*,*#,#)@.**,* #.*>*****,*#.#)##.#.###**,* ###. *,***##.##.#.##.#,#####. ,* *,**,...........#..)). ,***,**,##.##.#...###...,#......#####.###### #. ,*Fj.##..###.# ##.## ##. ,* *,,.........# #...# #. *,###...###.# #...# #.FjFjG-9 _FjӺFj6y  You now have 406 gold pieces (gained 9).90.7 (2FjFj~0 _You see here a +0 halberd.Fjs *,***,**,,,..,,* #. *,* *,**,,,...,* # *,###,**,,,....**# **...***,,,.....## *##.#**#,,, *,...,.#,,,....###.. *,#.##.#.#*.#*,* #.. *,#....#.##.**,* # *,*#,#@).**,* # *>*****,*#.#)##.#.###**,* ###* *,***##.##.#.##.#,##### ,Fjt ,* *,**,...........#..)) *,***,**,##.##.#...###,..,#......#####.###### # *,*.##..###.# ##.## ## ,,* *,,.........# #...# #* *,###...###.# #...# #Fjh|FjR}Y1=1.7 (1FjUFjj _Items here: ))) [[[.Fj*   .,* #..###.***...*.###.#**#..,...,.#####.##.#.#*.#*,* **********,#....#.##.*,,,,,,,*#,#))......>*****,*#.#@##.#.##### *** *,***##.##.#.##.#,,,,,,,##Zap: wand of flame (60).#.........##..###.#..#...###.# ******#*,,...ß.....## #...# #. Fj"4 Fj4 -2 _Fj< FjI E  o - 12 poisoned darts (gained 7)FjuJ +3.7 (2FjkR FjMT X _Items here: ( )))))) ††††.FjMM*,,* #.#* *,* ,###,***...***####.#**#......,.#,,,....## *,#.##.#.#*.#*********,#....#.##,,,,,,,*#,#@).........  *>*****,*#.#)##.#.###**,* **Fj{N*##.##.#.##.#,,,,,,,##### ,,* *,**,...........#########..)).#.........# #..###.#..#...###.#FjUFjV+4.7 (1Fj\Fj$bj _Items here: ))) [[[.Fj.*,***,**,,,..,,* #.#*,* *,**,,,...,* #.*,###,**,,,....**#.**...***,,,.....##.*##.#**#,,,.*,...,.#,,,....###..♣*,#.##.#.#*.#*,* #..♣*,#....#.##.**,* #.*,*#,#)@.**,* #.*>*****,*#.#)##.#.###**,* ###. *,***##.##.#.##.#,#####. ,* *,**,...........#..)). ,***,**,##.##.#...###...,#......#####.###### #. ,*.##..###.# ##.## ##. ,* *,,.........# #...# #. *,###...###.# #...# #.j/o39;49m=5 _FjBf _You see here a +0 halberd.FjG *,***,**,,,..,,* #. *,* *,**,,,...,* # *,###,**,,,....**# **...***,,,.....## *##.#**#,,, *,...,.#,,,....###.. *,#.##.#.#*.#*,* #.. *,#....#.##.**,* # *,*#,#@).**,* #Fj6 *>*****,*#.#)##.#.###**,* ###* *,***##.##.#.##.#,##### ,,* *,**,...........#..)) *,***,**,##.##.#...###,..,#......#####.###### # *,*.##..###.# ##.## ## ,FjG,* *,,.........# #...# #* *,###...###.# #...# #FjFj͕-6 _FjnFjyj _Items here: ))) [[[.FjFj5Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 trident  c - a +0 whip FjArmour (select all with [)d - a +0 leather armour  e - a +0 leather armour  Fjf - a +0 ring mail [Up|Down] select[Esc] exit Fj5Letters toggle [.|Space] toggle selected[top]FjrFj Fjq~*,***,**,,,..,,* #.# Cubble the Spear-Bearer*,* *,**,,,...,* #.. Merforc of Beogh ......*,###,**,,,....**#.. Health: 71/71 ========================**...***,,,.....##.. Magic: 9/9========================*##.#**#,,,......... AC: 15Str: 18*,...,.#,,,....###.. EV: 7Int: 13Fj*,#.##.#.#*.#*,* #.. SH: 0Dex: 16**********,#....#.##.**,* #.. XL:  9 Next:  8% Place: Dungeon:6*,,,,,,,*#,#@).......**,* #.. Noise: ---------  Time: 5296.7 (0.0)*>*****,*#.#)##.#.###**,* ### n) +4 trident (vamp) *** *,***##.##.#.##.#,,,,,,,##### Zap: wand of flame (60) ,,* *,**,...........#########..)) *,***,**,##.##.#..............### ,,,,,,,,,..,#......#####.###### #  *,********.##..###.# ##.## ##  ,,* *,,.........#Fj[37m #...# #.  *** *,###...###.# #...# #. o - 12 poisoned darts (gained 7) _Items here: ( )))))) ††††. _Items here: ))) [[[. FjQ_You see here a +0 halberd. _Items here: ))) [[[.  Okay, then.Fj4Fju(Fj'+. _Fj,  .,* #..###.***...*.###.#**#..,...,.#####.##.#.#*.#*,* **********,#....#.##.*,,,,,,,*#,#))......>*****,*#.#@##.#.##### *** *,***##.##.#.##.#,,,,,,,##Zap: wand of flame (60).#.........##..###.#..#...###.# ******#*,,...ß.....## #...# #. Fj7H7.7 (1 _Fjr;FjwD( )))))) ††††. _Items here: ))) [[[. _You see here a +0 halberd. _Items here: ))) [[[. _Items here: ( )))))) ††††.Fj Fj [Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 whip  d - a +0 whip  e - a +0 whip  Fj f - a +0 whip Missiles (select all with ()g - a stone Fj߰ 8Carrion a kobold corpse Fj a kobold corpse Fj a kobold corpse Fj6 an orc corpse [Up|Down] selectFjS B[Esc] exit Fjn Letters toggle [.|Space] toggle selected[top]FjK FjR*,* *,**,,,...,* #.. Cubble the Spear-Bearer*,###,**,,,....**#.. Merforc of Beogh ......**...***,,,.....##.. Health: 71/71 ========================*##.#**#,,,......... Magic: 9/9========================*,...,.#,,,....###.. AC: 15Str: 18*,#.##.#.#*.#*,* #.. EV: 7FjSnInt: 13**********,#....#.##.**,* #.. SH: 0Dex: 16*,,,,,,,*#,#)).......**,* #.. XL:  9 Next:  8% Place: Dungeon:6*>*****,*#.#@##.#.###**,* ### Noise: ---------  Time: 5297.7 (0.0) *** *,***##.##.#.##.#,,,,,,,##### n) +4 trident (vamp) FjSO,,* *,**,...........#########..)) Zap: wand of flame (60) *,***,**,##.##.#..............### Fj T&,,,,,,,,,..,#......#####.###### # *,********.##..###.# ##.## ##Fj/T  ,,* *,,.........# #...# #.FjRT  *** *,###...###.# #...# #.FjT  ******#*,,...ß.....## #...# #.  FjTr_Items here: ))) [[[. _You see here a +0 halberd. FjTw_Items here: ))) [[[. _Okay, then. FjT_Items here: ( )))))) ††††.  Okay, then.Fj0UFjF]Fj]FjJeFjg. _Fj3 M*,,* #.#* *,* ,###,***...***####.#**#......,.#,,,....## *,#.##.#.#*.#*********,#....#.##,,,,,,,*#,#@).........  *>*****,*#.#)##.#.###**,* ***##.##.#.##.#,,,,,,,##### ,,* *,**,...........#########..)).#.........# #..###.#..#...###.#Fj'Fj(28.7 (1 _Fj0Fj64_You see here a +0 halberd. _Items here: ))) [[[. _Okay, then. _( )))))) ††††. _Okay, then.Fjp *,***,**,,,..,,* #.#*,* *,**,,,...,* #.*,###,**,,,....**#.**...***,,,.....##.*##.#**#,,,.*,...,.#,,,....###..♣*,#.##.#.#*.#*,* #..♣*,#....#.##.**,* #.*,*#,#)@.**,* #.*>*****,*#.#)##.#.###**,* ###. *,***##.##.#.##.#,#####. ,* *,**,...........#..)). ,***,**,##.##.#...###...,#......#####.###### #. ,*.##..###.# ##.## ##. ,* *,,.........# #...# #. *,###...###.# #...# #.jK 39;49mFj; Fj -9 _Fj Fj P _You see here a +0 halberd.FjH>300FjMFjXP& _q - a +0 halberdFj7Fj7Fj :Fj9@FjBFj)CFjGBFjzHFjRFj\TFjVFjWFjYFj aFjbFjcFjeFjgFj'jFjjFjxkFjhmFjBoFjoFjpFj~rFjJtFjtFjuFjh{Fj|FjQ}Fj~FjFjQFjFjFj\FjGFjFj؏Fj2FjFjRFjוFjFjFjFjFjޝFjFj+FjVFjFj!FjpFjFj>FjسFjAFjFjpFjYFjFjbFjTFjFjFjFjFj,FjFFjfFj,FjBFjZFjkFjFjFj5Fj6FjuFjFjFj.FjbFjFjFjFjPFjIFjFjFjFjFjFjFjCFj5FjFjXFjFjYFjYFjY,FjFjFj,FjfFj FjD,FjrFjzFjFjFjFj FjC"Fjr"Fj#Fj%Fj%Fj%Fj&Fj'Fj(Fj/)FjL*Fj,Fjb-Fj-Fj.Fj1Fj*2Fj3Fj5~ _c - 2 scrolls labelled XUGRE OHAINAE (gained 1)Fj6FjK7Fj68FjQ:Fj;Fj;Fjf=Fj>Fj@Fj@FjAFj,FjFjCl _d - 2 puce potions (gained 1)FjFjFjN Fj Fj Fj Fj Fj~ FjFjFj[FjFjFj'! _t - 7 scrolls of teleportation (gained 1)Fj(Fj+XFj-Fj.,Fjo/Fj0Fj1,Fjz2Fj3Fj4Fj 5Fj25Fj?Fj*@,Fj@FjCFjCFjCFjDFjFFjH,FjAIFj:KFjKL,FjLFjO,FjOFjPFjQFj gRFj9hFjhFjhFjjFjalFj3mFjjmFjmFj\oFjDp,FjpFjerFjs,FjKtFjzFj{Fja|,Fj~Fj*FjFj#FjЁFjFj؂FjaFjFj FjCFjFj)XFjrFjΒFj7FjyFjFjFjyFjFjCFjFj]FjǙFj'FjFjآFjFjFjA,Fj9FjתFj[FjЬFj(FjïFjp,FjFjֵFjFjQFj]FjaFjFjFFj=FjFjFjmFjFjFjFjFjFjFjRFjFjFjQFjFj?FjFjFj(,FjFj3FjFjxFj!Fj0Fj FjPFjFj/Fjv,Fj,Fj Fjl Fj FjiFjFjFj"FjFjFjFj#FjFjFjFjFjFj'Fj(Fj)Fj*Fj/,Fj-Fjj.Fjh/Fjq6Fj7,Fj8Fj:Fj;Fj <Fj<Fj>Fj|@Fj@FjAFjCFjE,Fj~GFjIFjJFjKFjuLFjMFjNFjNFjOFjPFj~QFjQFj[RFjSFj]6 #......#.. #.#.##.#.# ##***#####.#....#.# #.,,,,..##.#).... #>****#.##.#)##.#.#********** #.*####.##.#.##.#..Fjv^G**,**,,,,,* #.*#............###**,*,*,*##.###.##.##.##.#....*,***,,,.......@.....#......####40303.0)  **,*,*,*##.########.##..###.# #  **,**,,,,,* #...........# #  *,******** #.###...###.# #  *,* ########.....ß # Fj^ *,* #........###...###..###  #,* #....................## Fj^ #.#### #........###._.###... Fj^ #...<# #....................FjxeFjeFje%44Fjxl9_Fjyo; _Found a stone staircase leading down.Fj6 IFj Fjh Fj ,Fj FjR ,Fj Fj Fj/ Fjx Fj Fj Fj Fj Fjo FjN Fj\ Fj Fj` Fj Fj< Fj Fj# Fjj Fje Fj Fj_ Fj Fj Fj2 Fj FjV" Fj3# Fjl# FjE$ Fj% Fj& Fj& Fjw' Fjx) Fj* FjU+ ,Fj/ XFj0 Fj1 FjM2 Fj|2 Fj4 Fj4 Fj5 Fj5 Fj7 Fj)8 Fjd8 Fj8 Fj; Fj< Fj< Fj%= Fj? Fje@ Fj@ Fj@ FjB FjC FjmC FjC FjqL FjJM FjM Fj N Fj4P FjFQ FjQ FjQ Fj(T Fj\U FjU FjU FjoW FjX ,FjtY Fj[ FjY[ Fj[ Fj2\ Fj] Fj^ Fj^ Fjp_ Fj a Fja Fja Fjb Fjd FjWe ,Fjf Fjg Fj h ,FjUh Fjh Fj=i Fjqi Fji FjYj Fjj Fj*k Fjk Fjl Fjpm Fjm FjDn Fj5o Fjo Fjkp Fjp Fjr Fjr Fjs Fjs Fjt Fju ,Fjv Fjcy R  There is a stone staircase leading down here.Fjz Fj| 5 _Fj Fj Fj FjM Fjs R  There is a stone staircase leading down here.FjƔ Fj  _Fjܕ Fj& Fj ,Fjr Fj Fj֜ Fj Fj۝ Fj Fj Fj7 Fj Fj ,Fj Fjڥ Fj̧ Fj. Fj_ Fj Fj FjH Fj Fj Fj8 Fj Fj4 Fj Fj Fj4 Fj Fj Fj[ Fj Fj7 Fj Fj Fj Fjq Fj Fj Fj+ Fj FjE Fj Fj Fj Fj Fj Fj Fj FjY Fj Fj( Fj Fjn Fj Fj Fj FjL Fj Fjw Fj Fj FjW Fj Fj# Fj Fj Fj Fj Fjw Fj Fjk Fju Fj Fji Fj FjK Fj ,FjE FjJ Fjy Fj Fj Fj+ W  Items here: )) [[.Fj- Fje.  _Fj/ Fjt1 Fjp3 ,Fj)5 Fj5 Fj<7 ,Fj8 Fj; W  Items here: )) [[.Fj== Fj=  _Fj? Fj0A Fj C ,FjD FjF $  Things that are here:FjG ;  a +0 dagger; a +0 robeFjWI FjI  _FjcK FjM FjO ,FjqQ FjUS FjT FjU FjV Fj#X FjY ,Fj[ Fjʉ  #.# ## #.# ########   ###)######......#   #......##.......#  Fj  #)#.##.##..###..#  #.#.............  #.####.##....#..  #.####.##.......#   #@.....###......# 74.7 (70.0)  ######## ########  Fjk       Fj0 Fjʑ Fjϔ E _Done exploring.Fj‘FjFj?Fje......0.0) FjFjFjE _Done exploring.FjIFjFjFjP _Fj4FjFj Fjv Fj ,Fj'FjFjmFjFjFjL$  Things that are here:Fj-;  a +0 dagger; a +0 robeFj6Fj _Fj0Fj Fj",Fj$Fj.+ #.#### #........ #...<# #.......... #.# #..# # #... .#### #..^... )# ########  ###. .# ######## #. ###@######......# #.80.7 (6 #......##.......# ## #)#.##.##..###..####Fj%0| #.#................. #.####.##....#..#### #.####.##.......# #......###......# ######## ########Fj6Fj9 _a +0 dagger; a +0 robe _Done exploring. _ Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[.Fj& Fj HPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 halberd  b - a +3 falchion Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] selectFj [Esc] exit Letters toggle [.|Space] toggle selected[top]Fj*i FjSr FjXy  #.#### #........## Cubble the Spear-Bearer #...<# #.......... Merforc of Beogh ...... ####.# #........## Health: 71/71 ======================== #....# #.......... Magic: 9/9======================== #.#### #..^.....## AC: 15Str: 18 #)# ########... EV: 7Int: 13 #.####. SH: 0FjXz Dex: 16 #.# ######## #. XL:  9 Next:  8% Place: Dungeon:6 ###@######......# #. Noise: ---------  Time: 5480.7 (0.0) #......##.......# ## n) +4 trident (vamp) #)#.##.##..###..#### Zap: wand of flame (60) #.#................. #.####.##....#..#### #.####.##.......# Fjz 1#......###......# Fj ######## ######## _Done exploring. _Done exploring.  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[.  Okay, then. _Fj43FjFjP)| _Fj$.XFjA/,Fj0Fj< ########...# ###.# ..#.######...<# #..........###.# #........##...# #..........#### #..^.....## #@# ########..3.7 (3 #.# ###. #.# ######## #. ###)######......# #. #......##.......# ## #)#.##.##..###..####Fj3=#.#......#.#....FjGFjKh _Items here: )) [[.FjFj=[Pick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +2 short sword Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Fj1n Fj #.# ########... Cubble the Spear-Bearer #.# #........## Merforc of Beogh ...... #.# #.......... Health: 71/71 ======================== #.#### #........## Magic: 9/9======================== #...<# #.......... AC: 15Str: 18 ####.# #........## EV: 7Int: 13 #....# #.......... SH: 0Dex: 16 #.#### #..^.....## XL:  9 Next:  8% Place: Dungeon:6 #@# ########... Noise: ---------  Time: 5483.7 (0.0) #.#j10;30H###. n) +4 trident (vamp) #.# ######## #. Zap: wand of flame (60) ###)######......# #. #......##.......# ## #)#.##.##..###..#### #.#................. #.####.##....#..#### #.####.##.......#Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[. _Okay, then. _Items here: )) [[.  Okay, then. _Fj 3Fj޾ Fj Fj : _Fj ,Fj ,FjU Fj Fj FjX Fj Fj Fj Fjd Fj Fj Fj. Fjz Fjh Fj  #.###................# ##.#.#.###.########.##. ##.##.....# # #.######## #.###.. #.# ########.....ß #.# #........###.. #.# #... #.#### #........###._ #...@# #..........Fj3 8.7 (5 ####.# #........###. #....# #............ß #.#### #..^.....###. #)# ########...... #.# ###....  #.# ######## #.##.  ###)######......# #....  #......##.......# ####. Fj Fj: } _a +0 dagger; a +0 robe _Items here: )) [[. _Okay, then. _Items here: )) [[. _Okay, then. _There is a stone staircase leading up here.FjFjFj`FjLFjFj| _FjBFjFj%FjFjFjFjFjFjzFjkFjsFjFj)FjFj,Fj{Fj Fj Fj Fjr Fj  #########  #......  #>#####.## ########## #.#####.## ##.##.....# #.##....... ##.#.#.###.###.##.##.## #.###......# ##.#.#.###.########.##..Fj! ##.##.@...# #500.7 (12.0) #.######## #.###. #.# ########.....ß. #.# #........###. #.# #........ #.#### #........###._ #...<# #.............  ####.# #..###  #....# .....ßFj)FjbFj8FjvFjwFjwFjFjFjFjTFjn,Fj FjFjf,FjޑFj|FjFjmFjFj>FjFj Fj_FjFj #.# #. #.### ##...# ###.## #......# #.#.##. ##########.#....# Fjӥ#.......##.#)... #@#####.##.#)##.#10  ########## #.#####.##.#.##.#  ##.##.....# #.##............##  ##.#.#.###.###.##.##.##.#...  #.###................####  ##.#.#.###.########.##..###.#  ##.##.....# #  #.######## #.###...###.#  #.# #######ß.....##FjFj<c _There is a stone staircase leading down here.FjiFj.lFj8pFjuFj~N1.0) _Fj  You climb downwards.  You hear the solemn chanting of funerary rites.Fj/  --more--Fj&7FjQ.....#######.# .......@....#  #############  Fj\)-3.2 (2.5Fj*Fjl,w  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!Fj+/a _There is a stone staircase leading up here.FjFj"Read which item? Scrolls  f - 3 scrolls of fear  t - 7 scrolls of teleportations - a scroll of summoning  p - a scroll of poison  I - a scroll of immolation  c - 2 scrolls labelled XUGRE OHAINAE  e - a scroll labelled GALUESHR RIOKHLA  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selectedFjFjFjCubble the Spear-BearerMerforc of Beogh ......Health: 71/71 ========================Magic: 9/9========================AC: 15Str: 18EV: 7Int: 13.SH: 0Dex: 16....#######.#XL:  9 Next:  8% Place: Dungeon:7.......@....#Noise: ---------  Time: 5513.2 (0.0)#############n) +4 trident (vamp)Zap: wand of flame (60) Fji_There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.Fj]L  This is a scroll of acquirement!FjA/  --more--FjMIFjMChoose an item to acquire.  a - the ring of Keapred {Fly Wiz}  b - the +1 troll leather armour of the Engineer {-Tele Fly rPois rC+ Regen+ SIn c - the +10 bardiche of Guywew {heavy, rF+ Dex+3}d - 827 gold pieces (you have 406 gold) FjNH[!] acquire|examine items [a-d] select item for acquirement[Esc] exitFj' The +10 bardiche of Guywew {heavy, rF+ Dex+3}. A long pole with an enormous, cleaving blade on one end. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 24.Your skill: 9.3At 100% training you would reach 24.0 in about 3.5 XLs.At current training (25%) you reach 24.0 in about 10.2 XLs.Current attack delay: 2.1. Damage rating: 60 (Base [18 + 14 (Hvy)] x 120% (Str) x 130% (Skill) + 10 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. rF+:It protects you from fire. Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.6 (7.2 -> 7.8). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon.Fj Choose an item to acquire.  a - the ring of Keapred {Fly Wiz}  b - the +1 troll leather armour of the Engineer {-Tele Fly rPois rC+ Regen+ SIn c - the +10 bardiche of Guywew {heavy, rF+ Dex+3}  d - 827 gold pieces (you have 406 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitFjThe +1 troll leather armour of the Engineer {-Tele Fly rPois rC+ Regen+ SInv}. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 -Tele: It prevents most forms of teleportation. Fly:It grants you flight. rPois: It protects you from poison. rC+:It protects you from cold. Regen+: It increases your rate of health regeneration. SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 6.0 (15.0 -> 9.0). Your EV would increase by 8.1 (7.2 -> 15.3). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 7 of the Dungeon. Stash search prefixes: {artefact} {artifact} {body armour} {body armor}Fj Choose an item to acquire.  a - the ring of Keapred {Fly Wiz}  b - the +1 troll leather armour of the Engineer {-Tele Fly rPois rC+ Regen+ SIn c - the +10 bardiche of Guywew {heavy, rF+ Dex+3}  d - 827 gold pieces (you have 406 gold) [!] acquire|examine items [a-d] select item for acquirement [Esc] exitFj U  b - the +1 troll leather armour of the Engineer {-Tele Fly rPois rC+ Regen+ SIn c + the +10 bardiche of Guywew {heavy, rF+ Dex+3} Acquire the +10 bardiche of Guywew {heavy, rF+ Dex+3}? (y/N)FjB- Fj + Acquire the +10 bardiche of Guywew {heavy, rF+ Dex+3}? (y/N)FjZ~Fj>Cubble the Spear-BearerMerforc of Beogh ......Health: 71/71 ========================Magic: 9/9========================AC: 15Str: 18EV: 7Int: 13.SH: 0Dex: 16....#######.#XL:  9 Next:  8% Place: Dungeon:7.......@....#Noise: ---------  Time: 5513.2 (0.0)#############n) +4 trident (vamp)Fj9Zap: wand of flame (60)  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.  This is a scroll of acquirement!  Something appears at your feet!Fj+4.2 (1FjFjĜD  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - a scroll of acquirementFj:&FjB'&5Fj +Fj.y _r - the +10 bardiche of Guywew {heavy, rF+ Dex+3}FjFjGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +4 vampiric trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec}q - a +0 halberd  r - the +10 bardiche of Guywew {heavy, rF+ Dex+3} Missiles (go to first with ()e - 5 javelins  o - 12 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)p - a +0 pair of boots Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fj Mr - the +10 bardiche of Guywew {heavy, rF+ Dex+3}. A long pole with an enormous, cleaving blade on one end. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 24.  Your skill: 9.3; use (s) to set 24.0 as a target for Polearms.  At 100% training you would reach 24.0 in about 3.5 XLs.  At current training (25%) you reach 24.0 in about 10.2 XLs.  Current attack delay: 2.1. Damage rating: 60 (Base [18 + 14 (Hvy)] x 120% (Str) x 130% (Skill) + 10 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.6 (7.2 -> 7.8). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Fj0Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +4 vampiric trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec}  q - a +0 halberd  r - the +10 bardiche of Guywew {heavy, rF+ Dex+3} Missiles (go to first with ()  e - 5 javelins  o - 12 poisoned darts Fj1Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)  p - a +0 pair of boots Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FjFjFjCubble the Spear-BearerMerforc of Beogh ......Health: 71/71 ========================Magic: 9/9========================AC: 15Str: 18EV: 7Int: 13.SH: 0Dex: 16....#######.#Fj_XL:  9 Next:  8% Place: Dungeon:7.......@....#Noise: ---------  Time: 5515.2 (0.0)#############n) +4 trident (vamp)Zap: wand of flame (60) _the portal closes! _There is a stone staircase leading up here.  This is a scroll of acquirement!  FjSomething appears at your feet! _c -> A - a scroll of acquirement _r - the +10 bardiche of Guywew {heavy, rF+ Dex+3}FjFj$FjFjFjFj?3Fj|FjFjBFjCFjFj+FjFjFjFjcFjFj^,Fj FjNFjKFjFjFjy###### ##...###.#.....# #.......# #.....#######.#Fj  #..@....<....#20.2 (5 #####FjFj6FjFjFjZGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +4 vampiric trident (weapon)  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec}q - a +0 halberd  r - the +10 bardiche of Guywew {heavy, rF+ Dex+3} Missiles (go to first with ()e - 5 javelins  o - 12 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  d - an orb of guile (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)p - a +0 pair of boots FjI=Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FjMr - the +10 bardiche of Guywew {heavy, rF+ Dex+3}. A long pole with an enormous, cleaving blade on one end. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 24.  Your skill: 9.3; use (s) to set 24.0 as a target for Polearms.  At 100% training you would reach 24.0 in about 3.5 XLs.  At current training (25%) you reach 24.0 in about 10.2 XLs.  Current attack delay: 2.1. Damage rating: 60 (Base [18 + 14 (Hvy)] x 120% (Str) x 130% (Skill) + 10 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.6 (7.2 -> 7.8). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Fj/FjFj  Cubble the Spear-BearerMerforc of Beogh ......Health: 71/71 ========================#####Magic: 9/9========================# ##...##AC: 15Str: 18#.#.....#EV: 7Int: 13#.......#SH: 0Dex: 16#.....#######.#XL:  9 Next:  8% Place: Dungeon:7Fj#..@....<....#Noise: ---------  Time: 5520.2 (0.0)##############n) +4 trident (vamp)Zap: wand of flame (60) _the portal closes! _There is a stone staircase leading up here.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - a scroll of acquirement _r - the +10 bardiche of Guywew {heavy, rF+ Dex+3}FjFjFjFj _There is a stone staircase leading up here.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - a scroll of acquirement _r - the +10 bardiche of Guywew {heavy, rF+ Dex+3}  You start removing your armour.FjA1.2 (1FjFj+2.2 (2Fj}FjFj`+3.2 (3Fj Fj$Fj0%$4.2 (4FjC*Fj]-Fj9.+5.2 (5Fj0Fj2x _You continue removing your orb of guile. x5Fj[3Fj5Fj;  You finish removing your orb of guile.  You start unwielding your weapon.Fj;+6.2 (6Fj?FjZA -) Nothing wielded _You continue unwielding your +4 vampiric trident.You finish unwielding your +4 vampiric trident.FjAFjCFjaJ  You feel the dreadful sensation subside.  You start wielding your weapon.FjHK+7.2 (7FjNFjRQ 9r) +10 bardiche of Guywew {heavy, rF+ Dex+ _You continue wielding the +10 bardiche of Guywew {heavy, rF+ Dex+3}.You finish wielding the +10 bardiche of Guywew {heavy, rF+ Dex+3}.  You feel agile.FjRFjSUFjRXp _r - the +10 bardiche of Guywew (weapon) {heavy, rF+ Dex+3}Fju-FjK.Fj.Fj0Fjb3Fj8P _Fj8Fj39Fj9Fj\;Fj-=Fj=Fj=Fj?FjCFjODFj$EFjJ?.#. >.  #.  #. #####FjK #.##...## #.#.....#  #.@.....# 31.2 (4 ###.....#######.###.......<....###############FjKFj"PFjOSy _Found a scroll of immolation. Found a stone staircase leading down.FjT 3Fj< Fj Fj: "  You encounter a gnoll bouda. It is wielding a +0 club. .j. #.# ?.. #.# >..  #.#  #.###### #@##...## #.#.....# #.......# ###.....#.###.......<....############### j   gnoll bouda (asleep)Fj o2.2 (1  The gnoll bouda shouts! You hear an angry hiss. You hear a bark!Fj7 V.jFj jo   orc (wandering)Fjz 4==3.2 (2Fj Fj q _You encounter an orc. It is wielding a +0 dagger.FjV.jFjL?oFjyo=4.2 (1FjMFj7 _The orc shouts! You hear a shout!Fj( N.oFj1 V.jFj9 Fj: 0---5FjC@ FjB Fjܻ Z.jFjڼ O.oFj Fj= B---6Fj Fj FjN.oFjA>jFj<7FjFjFjD )You slash the orc!  You kill the orc!FjV.jFjPo  Beogh accepts your kill.FjZ6==9.3 (2.1FjFjsB _The gnoll bouda hits you but does no damage.Fj<2 )You slice the gnoll bouda!!  You kill the gnoll bouda!Beogh accepts your kill.Fj2= (FjA ?10=41.6 (2.3Fj#G FjrK s _Beogh appreciates your killing of a heretic priest.Fj/M.# #.#.. ...s# #.#..?...#.##>...# #### .##...###.......#.#.s   scorpion (wandering)Fj01##Fj[7Q.sFjHEsFjI7---2.6 (1.0Fjec _You encounter a scorpion. _Items here: )) [[ †.Fjv.. ...#.# #.#... ...#.# #.#.s.?.. #.#.#.#.###.#......>.....# )###### #...##...####.....#########.......<....##############l.sFjal   iguanaFjB---3FjFjX _You encounter an iguana.Fj  Cubble the Spear-Bearer .. ... Merforc of Beogh ...... #.# #.# Health: 71/71 ======================== ... ... Magic: 9/9======================== #.# #.# AC: 15Str: 18 ...?.. EV: 7Int: 13 #.#l#s#.###.#  SH: 0Dex: 19 ......*.....#  XL:  9 Next: 10% Place: Dungeon:7 #@# Noise: ---------  Time: 5543.6 (0.0) #)######  r) +10 bardiche of Guywew {heavy, rF+ Dex+Fj6 #.##...##  Zap: wand of flame (60) #.#.....#  #.......#  ###.....#######.#  s   scorpion ##.......<....#  l   iguana ##############  _You encounter a scorpion. _Items here: )) [[ †. _You encounter an iguana.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a scorpion (70% to hit)FjE  Cubble the Spear-Bearer .. ... Merforc of Beogh ...... #.# #.# Health: 71/71 ======================== ... ... Magic: 9/9======================== #.# #.# AC: 15Str: 18 ...?.. EV: 7Int: 13 #.#l#.#.###.#  SH: 0Dex: 19 ......s.....#  XL:  9 Next: 10% Place: Dungeon:7 #@# Noise: ---------  Time: 5543.6 (0.0) #)######  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.##...##  Zap: wand of flame (60) #.#.....#  #.......Fj\G#  ###.....#######.#  s   scorpion ##.......<....#  l   iguana ##############  _Items here: )) [[ †. _You encounter an iguana.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a scorpion (70% to hit)  You reach to attack! You slash the scorpion!FjGC.lFjaKl. _You encounter an iguana.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a scorpion (70% to hit)  You reach to attack! You slash the scorpion!  The scorpion is heavily wounded.FjWa .. ... #.# #.# ... ... #.# #.# ...?.. #.#.#l#.###.#  ......#  #@#    FjXU #.# #.. ###   <....#   FjvY5=5.9 (2.3FjaFjo _The scorpion barely misses you. The scorpion closely misses you.Fj4   Cubble the Spear-Bearer .. ... Merforc of Beogh ...... #.# #.# Health: 71/71 ========================Fju a ... ... Magic: 9/9======================== #.# #.# AC: 15Str: 18 ...?.. EV: 7Int: 13 #.#.#l#.###.#  SH: 0Dex: 19 ......s.....#  XL:  9 Next: 10% Place: Dungeon:7 #@# Noise: =--------  Time: 5545.9 (0.0) #)######  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.##...##  Zap: wand of flame (60) #.#.....#  #.......#  Fj n###.....#######.#  s   scorpion ##.......<....#  l   iguana ############## You reach to attack! You slash the scorpion!  The scorpion is heavily wounded. _The scorpion barely misses you. The scorpion closely misses you.Fj Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 70% to hit)Fj@   Cubble the Spear-Bearer .. ... Merforc of Beogh ...... #.# #.# Health: 71/71 ======================== ... ... Magic: 9/9======================== #.# #.# AC: 15Str: 18 ...?.. EV: 7Int: 13 Fj-A #.#.#l#.###.#  SH: 0Dex: 19 ......>.....#  XL:  9 Next: 10% Place: Dungeon:7 #@# Noise: =--------  Time: 5545.9 (0.0) #)######  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.##...##  Zap: wand of flame (60) #.#.....#  #.......#  ###.....#######.#  s   scorpion ##.......<....#  l   iguana ##############  FjA _The scorpion barely misses you. The scorpion closely misses you.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 70% to hit)  You slash the scorpion!  You kill the scorpion!Fj,E h  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move target  Aim: a scorpion (heavily wounded, 70% to hit)  You slash the scorpion!  You kill the scorpion!  Beogh accepts your kill.FjPF F.lFjIH  oYou encounter a hound.Fj I .FjJ .oYou encounter an orc. It is wielding a +0 club.FjK 0hFj\  .. h.. #.# #.# ... ... #.# #.# ...?.. #.#.#.#.###.#  .o....l.....#  #@#     #.# #.. ### l   iguana <....# h   hound (wandering)  o   orc (wandering) 63---4=8.0 (2.1FjSb Fjj + _The iguana bites you!Fj -.. h..#.# #.# ... ... #.# #.# ...?..#.#.#.#.###.#.o....l.....# #.# #####.##...##......##.#######.# ##.......<... ############## Fji S>lFjۑ Fjj b58------Fj 9.0 (1.0Fj Fj J _The iguana attacks as it pursues you! The iguana bites you.Fj l _Items here: )) [[ †.Fj .  You slice the iguana like a ripe choko!!!  You kill the iguana!Fj0hFj/!3h.Fj*~.h   hound (wandering)Fj/n9--5==51.1 (2.1Fj5Fj9X _Beogh accepts your kill.FjZI .h.hFj%Q zh-2.1 (1.0FjW Fj[ & _The hound barks!FjJFjJJ.hFj_S60=---3FjZFj*]Fjf.h>h--4FjkFjnFj 2oFj zYou completely miss the hound. The hound bites you but does no damage.  The hound barely misses you.Fj4 6o.Fje .  You encounter a wight. It is wielding a +0 great sword.Fj G.zFj oz   wightFj; m1==6.3 (2.2FjA  _The hound barely misses you. The orc leaves your sight.Fjm .You carve the hound like a ham!!!  You kill the hound!Fj,yG.zFj4|D.zFjz   wightFj7==8.4 (2.1 _Beogh accepts your kill.Fj)F.zFj1FjN2?2---9.4 (1.0Fj8Fjk;Fj .o h.. Cubble the Spear-Bearer #.# #.# Merforc of Beogh ...... ... ... Health: 62/71 ====================---- #.# #.# Magic: 9/9======================== ...?.. AC: 15Str: 18 #.#.#.#.###.#  EV: 7Int: 13 .o....z.....#  SH: 0Dex: 19 #.# XL:  9 Next: 17% Place: Dungeon:7 #@######  Noise: ---------  Time: 5559.4 (0.0) #.##...##  r) +10 bardiche of Guywew {heavy, rF+ Dex+Fj\ #.#.....#  Zap: wand of flame (60) #.......#  ###.....#######.#  ##.......<....#  z   wight ############## You carve the hound like a ham!!!  You kill the hound! _Beogh accepts your kill.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)FjZ .o h.. Cubble the Spear-Bearer #.# #.# Merforc of Beogh ...... ... ... Health: 62/71 ====================---- #.# #.# Magic: 9/9======================== ...?.. AC: 15Str: 18 #.#.#.#.###.#  EV: 7Int: 13 .o....>.....#  SH: 0Dex: 19 FjL(#z# XL:  9 Next: 17% Place: Dungeon:7 #@######  Noise: ---------  Time: 5559.4 (0.0) #.##...##  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.....#  Zap: wand of flame (60) #.......#  ###.....#######.#  ##.......<....#  z   wight Fj############## You carve the hound like a ham!!!  You kill the hound! _Beogh accepts your kill.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)Fj .o h.. #.# #.# ... ... #.# #.# ...?.. #.#.#.#.###.# Fj   #z#      Fj #.. ### <....#   Fj_Beogh accepts your kill.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3} Fj3 Press: ? - help, Dir - move targetAim: a wight, wielding a +0 great sword and wearing a +0 robe (70% to hit)  You reach to attack! You barely miss the wight.The wight hits you with a +0 great sword.Fj6hP: 61/70 (71)=61.5 (2.1DrainFjFjQ _You feel drained.Fj~U )You cut the wight into ribbons!!!  You destroy the wight!Fjt`s   Beogh accepts your kill.Fj/f ealth: 62/71 20==3.6 _You hear the lone wailing of a very distant funeral chant.FjlFjOoi _Your life force feels restored.FjO 7M.. ...#.# #.#... ...#.# #.# ...?.. #.#.#.#.###.#c.....>.....# )###### #...##.#.....#c   centaur (launcher, wandering)Fj2p cc)You encounter a centaur. It is carrying a +0 orcbow.The centaur shouts!Fjv )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.Fj 7c.Fj .....>@-4.6 (1.0Fj Fj h _The arrow barely misses you.Things that are here:Fj( Q _a +0 great sword; a +0 robeFj$  .. ...#.# #.# ... ... #.# #.# ...?..#c#.#.#.###.#......>.....# #)# #####.##...##......##.#######.#Fj/ FjM0 3=---5 _Fj6 Fj2= l _Items here: )) [[ †.FjZFjH--6 _FjFj+Fj1 <7Fjy7 Fjl9 Fj&/cFj.c   centaur (launcher)Fj748))Fj-T>)FjK===8FjFjF _The centaur shoots an arrow. The arrow hits you.Fj F.cFjC Fj+ /--9Fj= Fj\ Fj(y .. ... Cubble the Spear-Bearer #.# #.# Merforc of Beogh ...... ... ... Health: 63/71 =====================--- #.# #.# Magic: 9/9======================== ...?.. AC: 15Str: 18 #c#.#.#.###.#  EV: 7Int: 13 ......c.....#  SH: 0Dex: 19 #)#FjyE XL:  9 Next: 20% Place: Dungeon:7 #@######  Noise: ---------  Time: 5569.6 (0.0) #.##...##  r) +10 bardiche of Guywew {heavy, rF+ Dex+Fjy #.#.....#  Zap: wand of flame (60) #.......#  Fjy###.....#######.#  ##.......<....#  c   centaur (launcher)Fj/z? ##############  Fj[zu_a +0 great sword; a +0 robe _Items here: )) [[ †. Fjz|_The centaur shoots an arrow. The arrow hits you.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}FjzwPress: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (79% to hit)Fj .. ... Cubble the Spear-Bearer #.# #.# Merforc of Beogh ...... ... ... Health: 63/71 =====================--- #.# #.# Magic: 9/9======================== ...?.. AC: 15Str: 18 #c#.#.#.###.#  EV: 7Int: 13 ......>.....#  SH: 0Dex: 19 #)#Fj XL:  9 Next: 20% Place: Dungeon:7 #@######  Noise: ---------  Time: 5569.6 (0.0) #.##...##  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.....#  Zap: wand of flame (60) #.......#  ###.....#######.#  ##.......<....#  c   centaur (launcher) ##############  _The centaur shoots an arrow. The arrow hits you.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Fj Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (79% to hit)  You reach to attack! You slice the centaur!!  You kill the centaur!Fj% .. ... #.# #.# ... ... #.# #.# ...?.. #c#.#.#.###.#    #)#       #..Fj& ### <  Fj*H45===71.8 (2.2Fj[1Fj4  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 orcbow (79% to hit)  You reach to attack! You slice the centaur!!  You kill the centaur! _Beogh accepts your kill.FjkjM.. ...#.# #.#... ...#.# #.# ...?.. #.#.#.#.###.#......>.....# )###### #...##.#.....#FjtFj5u7---2.8 (1.0FjzFjm}$  Things that are here:FjQ _a +0 great sword; a +0 robeFj@M .# #.#.... ...#.#.# #.#........#.#.#.## ...?.. #.#.#.#.###......>@....##.#.#.#)##### # #)###### #.##...##Fj AFjKFj1L#---FjXL&3 _FjSFjVFjM.. ...#.# #.#Fj 0.... ...#.#.# #.#........ #.#.#.#.##......?..# #.#.#.#@###.#Fj3......>.....#.#.#.#)##### Fj#.#)#######Fj׮FjFj4FjնFj"Fj r M .# #.#.... ...#.#.# #.#.........##Fjer #.#.#.#.#. ........ #.#.#.#.#......?@.# Fjr #.#.#.#.###.#......>.....#Fjr #.#.#.#)######.Fjr =####Fj~ Fj .55Fj; FjO Fjy'.#.# #.#.#[......... . #.#.#.#.# .. .........##... #.#.#.#.#... .........Fj.#.#.#.#.##.@..#.#.#.#.#.###.# ......>.....# #.#.#.#)##### #.##.#)###### #. #.#.##...##Fj"# #.#.#.....##.#.......#Fju ###.....#.# FjFj>&6Fj>Fj2 _Found a robe.Fj+7.8 (2FjYr _I - 2 scrolls of immolation (gained 1)Fj` .#.# #.#.#.[......... .#.#.#.#.#.## ............##... #.#.#.#.#... .........#.#.#.#.#.##.##.#.#.#.#.###.# ......>.....# #.#.#.#)Fjz#####..#.##.#)######.. #. #.#.##...### # #.#.#.....# #.#.......# ###.....#.Fj)FjY6=8.8 (1FjFjFjFjFjlFjuFj5FjzFjBFj{u _Found a scroll labelled EMAECZ SIRHAU.FjFj4Fj(Fjl _Found a short jewelled staff.FjZFjU7=FjFj3 _Found a spear.Fj5FjFjFj8FjFjFjpFjFjFj%8FjFjuH _Found an escape hatch in the floor.FjFj7Fj:Fj0.. ##. #.# #.# .... ... #.#.# #.# .........### Fj|.#.#.#.#.#>. ...........# #.#.#.#.#@## 85.8 (7Fj.[.........# . #.#.#.#.#.## .. ..........##...Fj<#.#.#.#.#.#.....#.................Fjm#.#.#.#.#.###|.##Fj...........# ..)#.#.#.#.#.###.###FjFj%FjFjpFjFjFj`Fj Fj\ Fjh Fj Fj Fj Fj Fjj Fj Fjƞ BFj Fj8 #9Fj[ (=Fj FjF (Fjv # ..###.##. #.#.#.#.# Fj E... #Fj e ######......Fjڨ D.......7.8 (2....Fjh .###.##..#..## .[..# .#.## ..##...Fj Q#..#.....#.........Fj _.#.##|.Fj ###Fj Fj Fj a _There is an escape hatch in the floor here.FjbFjFjFjFjzFj!v _Found an escape hatch in the ceiling.Fj$Fj:%Fj%Fj#*# ..###.##. #.#.#.#.# Fjm* ......... #.#.#.#.# ####..###.....<<.#Fj*#>.9..###.##..##Fj*#..## ....[.........# .....Fj*d#.#.## ..#..#Fj+d..........##...#..#FjC+#.#.#.#.#.#.....# .#........... # Fjw+"Fj,Fj1Fj59 _Found a stone staircase leading up.Fj/ Fjg0 Fj0 Fjd4 Fj7 Fj2< BFjQ= Fj= V70=Fj> Fj@ FjjC FjC FjkD FjF FjgJ ,FjGK FjqT #  ..###.##.  #.#.#.#.#  .........  #.#.#.#.# #####.........###.....<<.... .#.#.#.#.#>....$93.8 (4 ...###.##..#####. .#.###......# [.........##......# .#.##. ....##. .#.....#..# ...........# FjY Fj\ * _Found 6 gold pieces.Fj 3Fjh Fj* Fj Fj 1= _HP restored.Fj\ Fj Fj Fj Fj. Fjt Fjp Fj Fj Fj BFj Fj 9=Fj Fj Fj Fj; Fj FjF D _Found a scroll of brand weapon.Fj Fj\ Fjp Fj ,Fj Fj\  ##. #.# ## ... §## Fj #.# ############≈≈≈ ...###.....<<....####§.# #.#>.........601.8 (8###.##..#####.#..... #.###......# #.# #?### ...##......# #.# # #.###...#..# #####...#..# #.#.....#..#.# Fj Fj Fj Fj > _You now have 412 gold pieces (gained 6).Fj=sFjwBFjOz,FjmXFj,FjFjFjsFjFjԏ## §## #+###  ############≈≈≈ ≈.≈≈§ ##.....<<....####..##### Fj<-........................ ##.##..#####.#.............# #.#.#@#####. 6.8 (5 #......# #.#.#.# ..#..# ####### Fjh#...#..# ....#..#....#FjI|.## FjL ..).FjyFjFj 2 _W - a scroll of brand weaponFjS Fj Fj7 Fj( Fj  Fj nFj0 Fj! Fj$ Fj2$ Fj% Fj+  ##  #≈####+### ##########≈≈≈≈≈.≈≈§ ....<<....####..###### ..........@.......9.8 (3#..#####.#.........##.# ....# #.#.#.#####.# ....# #.#.#.# ##..# Fjw+ ~ ####### .#..# .#.. ....# ##Fj+ Fj/ Fj2 FjJ5Fj5Fj6Fj9Fj<FjABFj,Fj2FjFjg  You encounter an orc priest. It is wielding a +0 mace.Fj###≈####+### ## #######≈≈≈≈≈.≈≈§ .. .<<....####..######.####...................o#####.#Fja#..@##.# .# #.#.#.#####.# # #.#.#.# #.# # ####### #.#Fj' #.. #..o   orc priest (asleep) #..# FjU#..# FjFo.11.8 (2Fj%CoFj)&4==2.8 (3FjT-FjFA _The orc priest shouts! You hear a shout! x3Fj ## #≈####+### ## #######≈≈≈≈≈.≈≈§ .. <<....####..######.####.........@.....o.####.#.........##.#####.####FjN.#.#.####### #.# .###..#FjW/o.Fj oYou hear the lone wailing of a funeral chant nearby.Fjo   orcFji4--3.8 (1FjFj v _You encounter an orc. It is wielding a +0 morningstar.Fj|l## #≈####+### ## ≈≈≈≈≈.≈≈§ .. <<....####..######.#o.o. #####.#.##.# # #.#.#.#####.# # # #.#.#.# #.# # # #.# # #.. # Fj$#.. # #..# Fj/o.Fj=,o.FjVW--4Fj0 Fj Fj .....$## .##≈####+### .### ≈≈≈≈≈.≈≈§ ... <....####..######.#o.o..#.Fj ##.#  #.#.#.#####.# .#  #.#.#.# #.# ..  # #.# #.. #.. ..#Fj  #.. #.# #..# .# Fj: !Fj 9  Found 9 gold pieces.Fj* FjJ\ oThe orc priest casts a cantrip, but nothing happens.Fj\ 1o.Fjf bo 2 orcsFjg &5Fj8m Fjw v _You encounter an orc. It is wielding a +0 short sword.Fj   Cubble the Spear-Bearer .. Merforc of Beogh ...... .. Health: 71/71 ======================== .$ Magic: 9/9======================== ## .# AC: 15Str: 18  #≈####+### .###  EV: 7Int: 13 #####≈≈≈≈≈.≈≈§ ...  SH: 0Dex: 19 <....####..######.######  XL:  9 Next: 25% Place: Dungeon:7 ................@*oo...o  Noise: ---------  Time: 5615.8 (0.0) ####.#.........##.######  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.#.#.#####.# .# Zap: j*!g49mwand of flame (60)  #.#.#.# #.# ..  ####### #.# #..  #.. ..#  o   orc priest #.. #.#  oo 2 orcs #..# .#  #..#Found 9 gold pieces.  The orc priest casts a cantrip, but nothing happens. _You encounter an orc. It is wielding a +0 short sword.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (70% to hit)FjjCubble the Spear-Bearer..Merforc of Beogh ........Health: 71/71 ========================.$Magic: 9/9========================##.#AC: 15Str: 18#≈####+### .###EV: 7Int: 13 #####≈≈≈≈≈.≈≈§ ...SH: 0Dex: 19 <....####..######.######XL:  9 Next: 25% Place: Dungeon:7 ................@.oo...oNoise: ---------  Time: 5615.8 (0.0) ####.#.........##.######r) +10 bardiche of Guywew {heavy, rF+ Dex+Fj#.#.#.#####.# .#Zap: wand of flame (60)#.#.#.# #.# ..####### #.# #..#.. ..#o   orc priest#.. #.#oo 2 orcs#..# .##..#The orc priest casts a cantrip, but nothing happens. _You encounter an orc. It is wielding a +0 short sword.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (70% to hit)  You reach to attack! You closely miss the orc priest.FjDFj3o.FjZooFj[1o.Fj\o.o.FjFj/-7.9 (2.1Fj Fj˞- _You encounter an orc. It is wielding a +0 short sword.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 mace (70% to hit)  You reach to attack! You closely miss the orc priest. _The orc priest looks satisfied for a moment.Fj R  Cubble the Spear-Bearer .. Merforc of Beogh ...... .. Health: 71/71 ======================== .$ Magic: 9/9======================== ## .# AC: 15Str: 18  #≈####+### .###  EV: 7Int: 13 #####≈≈≈≈≈.≈≈§ ...  SH: 0Dex: 19 <....####..######.######  XL:  9 Next: 25% Place: Dungeon:7 Fj ................@oo..o..  Noise: ---------  Time: 5617.9 (0.0) ####.#.........##.######  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.#.#.#####.# .# Zap: wand of flame (60)  #.#.#.# #.# ..  ####### #.# #..  #.. ..#  o   orc priest #.. #.#  oo 2 orcs #..# .#  #..#Aim: an orc priest, wielding a +0 mace (70% to hit)  You reach to attack! You closely miss the orc priest. _The orc priest looks satisfied for a moment.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (70% to hit)Fj+Cubble the Spear-Bearer..Merforc of Beogh ........Health: 71/71 ========================.$Magic: 9/9========================##.#AC: 15Str: 18#≈####+### .###EV: 7Int: 13 #####≈≈≈≈≈.≈≈§ ...SH: 0Dex: 19 <....####..######.######XL:  9 Next: 25% Place: Dungeon:7 ................@oo..o..Noise: ---------  Time: 5617.9 (0.0) ####.#.........##.######r) +10 bardiche of Guywew {heavy, rF+ Dex+#.#.#.#####.# .#Zap: wand of flame (60)#.#.#.# #.# ..####### #.# #..#.. ..#j0,14;38Ho   orc priest#.. #.#oo 2 orcs#..# .##..#You reach to attack! You closely miss the orc priest. _The orc priest looks satisfied for a moment.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (70% to hit)  You reach to attack! You barely miss the orc priest.Fj0Fj3o.Fjɳzo _The orc priest looks satisfied for a moment.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 mace (70% to hit)  FjJYou reach to attack! You barely miss the orc priest.The orc priest begins to cast a cantrip, but forgets the words!Fj o.  You encounter an orc. It is wielding a +0 whip.FjD4o.Fj5o.FjY§o 3 orcs (1 wandering)Fj6=20.0 (2.1Fj1FjT _The orc closely misses you. x2Fj )  You slash the orc!  You kill the orc!Fj o.  Beogh accepts your kill.The orc shouts!Fj9o.Fj2o.Fjj 8o.Fj  Y. 2 orcsFj= _0-==2.1Fj Fj _The orc priest hits you with a +0 mace. The orc priest closely misses you.Fj6 9 .. .. .$ ## .# #≈####+### .####≈≈≈≈≈.≈≈§ ... <<....####..######o######Fjs .o......#.#.##.###### # #.#.#.#####.# .# # #.#.#.# #.# o. # # #.# #.. # #.. ..# # #.. #.#   orc # #..# .#  #..#Fj K.oFjT M---3.1 (1.0Fjϔ Fjp Fjwh )  You open the orc priest like a pillowcase!!!  You kill the orc priest!Beogh accepts your kill.o)oo.Fj} oo 2 orcs  Beogh appreciates your killing of a heretic priest.Fj1=87==-5.2 (2.1FjS _The orc hits you but does no damage. x2Fj )You slice the orc!!  You kill the orc!Fj4-o)FjZ    orcBeogh accepts your kill.Fj0-7.3Fj]Fj(: _The orc hits you but does no damage.Gj )You carve the orc like a ham!!!  You kill the orc!Gjy (Gj B-9.4Gj Gj X _Beogh accepts your kill.Gj,.. .. .$ ## .# #≈####+### .### ≈≈≈≈≈.≈≈§ ... <....####..######.###### )...... .#.##.######  #.#.#.#####.# .#  #.#.#.# #.# ..  # #.# #.. #.. ..# Gj@#.. #.# #..# .# GjGj6-30.4 (1.0GjGjm _Items here: ))) ††.GjK+#... ... ..$ ## ..# #≈####+### #.### ≈≈≈≈≈.≈≈§ #... ....####..######.######.)@..#.##.######.#.#.#.#####.##.# #.#.#.# #.#.Gj#,|..# #.#h#..#... ..# h   black bear (wandering)#..# #.##..# .# Gj1 h.  You encounter a black bear.Gj:XhGj;L====1GjGAGjB- _The black bear growls angrily.Gj"FT _You see here a +0 morningstar.Gj#P5h.GjWGjdX7---2 _Gj ^Gj`Gj\  Cubble the Spear-Bearer #... Merforc of Beogh ...... ... Health: 71/71 ======================== ..$ Magic: 9/9========================  ## ..# AC: 15Str: 18  #≈####+### #.###  EV: 8Int: 13 ####≈≈≈≈≈.≈≈§ #... SH: 0Dex: 19 ....####..######.######.  XL:  9 Next: 27% Place: Dungeon:7 Gj1...............)@.......  Noise: ---------  Time: 5632.4 (0.0) ###.#.........##*######.  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.#.#.#####.##h# Zap: wand of flame (60)  #.#.#.# #.#...  ####### #.#.#.. #... ..#  h   black bear #..# #.#  #..# .#  #..#You encounter a black bear. _The black bear growls angrily. Gj_You see here a +0 morningstar.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a black bear (76% to hit)Gja$  Cubble the Spear-Bearer #... Merforc of Beogh ...... ...Gj Health: 71/71 ======================== ..$ Magic: 9/9========================  ## ..# AC: 15Str: 18  #≈####+### #.###  EV: 8Int: 13 ####≈≈≈≈≈.≈≈§ #... SH: 0Dex: 19 ....####..######.######.  XL:  9 Next: 27% Place: Dungeon:7 ...............)@.......  Noise: ---------  Time: 5632.4 (0.0) ###.#.........##h######.  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.#.#.#####.##.# Zap: wand of flame (60)  #.#.#.# #.#...  ####### #.#.#.. #... ..#  h   black bear #..# #.#  #..# .#  #..# GjC[18d_The black bear growls angrily. _You see here a +0 morningstar.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a black bear (76% to hit)  You reach to attack! You slash the black bear!Gj #... ... ..$  ## ..#   #.###  #...Gjs.######.######. ......)@....... .....##h######.  ###   #.#...   #.#.#. #... ..#   #..# #. #..# .# #..#  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move targetAim: a black bear (76% to hit)  You reach to attack! You slash the black bear!  The black bear is heavily wounded.The black bear bites you but does no damage.Gjf6==4.5 (2.1GjGjvZ _The black bear barely misses you. x2GjrThe black bear is heavily wounded.The black bear bites you but does no damage.  The black bear misses you.  The black bear claws you but does no damage.  closely misses you.-6.6GjGjB _The black bear claws you but does no damage.GjKF You hit the black bear.  The black bear is severely wounded.biteclaw.  The black bear claws you but does no damage.  The black bear closely misses you.GjMh0--8.7Gj'SGjVE _The black bear claws you but does no damage. x2Gj +You barely miss the black bear.  The black bear is severely wounded.  The black bear barely misses you.The black bear barely misses you.  Gj C-40.8Gj Gj% / _The black bear claws you.Gj †You slash the black bear!  You kill the black bear!Gj )Gj 1=33=2.9 _Beogh accepts your kill.GjB Gj h _Your Dodging skill increases to level 9!Gj} #... ..$####≈####+### #.### ####≈≈≈≈≈.≈≈§ #... ....####..######.######............))...... ###.#.........##@######.  #.#.#.#####.##.#  #.#...#.#..#..# #.##..# .#GjS--3.9 (1.0 _Gjv.Gj2w _You see here a black bear corpse.GjmSM#... ..$ ## ..#  #≈####+### #.### ####≈≈≈≈≈.≈≈§ #... ####..######.###### ...............)@....... ###.#.........##†######.####.##.#Gjbni#.#.#.# #.#...#.#..#..# #.##..# .#Gj7yGjNzH--4 _GjGjT _You see here a +0 morningstar.Gj")M####... ..$ ## ..#  #≈####+### #.####### ####≈≈≈≈≈.≈≈§ #......<####..######@######. ......))...... ###.#.........##†######.#.#.#.#####.##.#.. ..Gjw)D..# .#GjO2H§<Gj2&5Gj'8Gj;9 _Found a stone staircase leading up.GjX aM#.# ####... #..$ ## §.#  #≈####+### #.####### ####≈≈≈≈≈.≈≈§ #@.....<.####..######.###### ...............))....... ###.#.........##†######.####.Gj B.# #.Gj 3§Gj B=6Gj Gj Gj] RM .#.# ###... #.§$ ## #§.#  #≈####+### #@####### ####≈≈≈≈≈.≈≈§ #......<Gj] /####..######.######. ...............)).......##†##. .Gjf &..Gjcg &7GjOo Gjp GjM## .#.# #.## ..##.#... #..$# ## #.@#  #≈####+####§#.####### ####≈≈≈≈≈.≈≈≈≈ #......<. ....####..######.######..#.GjhGj&8GjGj;Gj1~M## . #.# #.## ..##.#....# #.@$# ## #..##  #≈####+####§#.####### ####≈≈≈≈≈.≈≈≈≈≈#......<.###.##...Gjh_≈9GjGjGj#### ..# .##.# #.#..## .. #...##.# #......# #..@# ## #..## #≈####+####≈#.####### ≈≈≈≈≈.≈≈≈≈≈#..####..######.#))..#.##†#  #.#.#.#####.##.# GjGjZ'50GjGj  You now have enough gold to buy an amulet of guardian spirit on D:4.  You can access your shopping list by pressing '$'.Gj +1.9 (2Gj Gj > _You now have 421 gold pieces (gained 9).Gjټ 3Gj Gj, Gju Gj BGj? ,Gj GjO Gj XGj Gj Gj Gj GjI Gj Gj GjS \  Items here: ))) ††.Gj Gj  _Gj Gj Gj GjE Gj Gj Gj ,Gj Gj Gj Gj Gj Gjl Gj Gj Gj Gj Gj ,Gj* Gj Gj Gj^ Gjf! Gj' ..#.##.# #.. #..## .. #...##.# #......# #...### #..###≈####+####≈#.####### ###########≈≈≈≈≈@≈§§≈≈#......<.63.9 (12.0) GjF( .....<<....####..######.######. ......................))....... .##..#####.#.........##†######...# #.#.#.#####.##.## #.#.#.# #.#... Gjx( ..#..# ####### #.#.#.. ..#..# #... ..# Gj( y..#..# #..# #.#GjA) Gji/ Gj2 t _You hear the lone wailing of a funeral chant nearby. Gj(###⌠#⌠###≈≈§≈≈§≈##≈.....§⌠.._..§§....§.≈' Gj^ Gj04.0) Gj  Gj ! _You open the door. GjY _Found a bloodstained altar of Trog. Gj 3 Gj  Gjv  Gj  GjY : _ Gjx @  There is an open door here. Gj,  Gj  _ Gj   ###  ## ## ..# .###⌠#⌠#####.# #..##§≈≈≈≈§§##..## ..#§≈§....≈⌠#...##.##≈§._..≈##......# #⌠§§....≈⌠#...#  ##≈≈§@≈≈≈##..## 6.9 (2 #≈####'####≈#.# ###########≈≈≈§≈.≈§§≈≈#......< .....<<....####..######.######. ......................)).......#.......#.#.######.#### Gja  Gj  GjJ 3 Gj/  Gj  Gj&  Gj( , Gj @  There is an open door here. GjM  GjJ  _ Gj  GjV  Gj=  Gj  Gj  Gj  Gje  Gj  Gj@  Gj~#  Gj&  Gji&  Gj)'  Gj2*  Gj-  Gj-  Gj.  Gj0  Gj3  Gj4  Gj4  Gj7  Gjx:  Gj:  Gj[;  Gj9>  Gj@  Gj@  GjA  GjC  GjiF  GjF  GjG  GjJ  GjL , GjOM  Gj;P  GjR  Gj:S  GjS  GjZV  Gj/Y , Gj#Z  Gj\  Gj_ , Gj`  Gjzc  GjBf  Gjf  Gjg  Gj.............................###.##..#####.#....#.#.#.#.#.###......# #.#.#.#.[.........##......# #.#.#.##.#.#.#.#.###...#..# ####### Gj ..........##...#..# #.#.#.#.#.#.....#..# .............@.....# #.#.#.#.#.###|.###...  ...........##..). ....  #.#.#.#.#.###.######## >.....# #.#.#.#)#####  ..#.##.#)######  Gj  ..?#. #.#.##...##  ## # #.#.#.....# GjW K .#.#.#.#.#>.............................###.##..#####.#...#.#.#.#.#.###......# #.#.#.#.[.........##..... Gj #.#.#.#.#.###...###### ..........##...#..# #.#.#.#.#.#.....#..#.................#.#.#.#.#.###@.###... Gj ...........##..)......#.#.#.#.#.###.#########.#.......# Gj /80.0) GjZ ,7.9 (21 Gj  Gj z _You see here a staff of conjuration. Gj  Gjž  Gj  Gj  Gj  Gj : _ Gj B Gj  Gj  Gj , Gja  Gj  Gj  Gj  Gj  Gj  Gj , Gj  Gjm  Gj , GjU  Gj  Gj  Gj  Gj!  GjD  GjL Gj Gj Gj Gj9  Gj}  Gj  Gj? Gj Gj GjO Gj Gj Gj Gj GjV! Gj$ Gj$ Gj& Gj1  ##.#.#.#.#.#.....#.   #...............   ###.#.#.#.#.###|.###.   #............##..)...   #.#.#.#.#.#.###.   #.........>.....#   #.#.#.#.#.#)#####  Gj2  #.#..#.##.#)######   #...@#.##.#.##...##   ####.#!##.#.#.....#  #...##.#.......#  ....##.###.....###  ###.# .# ##.......   .# ########  .#  #  Gj2,  Gj5;-99.9 (12 Gj;.700.9 (13 GjA Gj^Dc _c - a scroll labelled EMAECZ SIRHAU Gj, Gj, Gj. Gj]2 Gj5 Gj9B Gj=, Gj? GjA Gj E GjJE GjG GjwZ #...................#  ###.#.#.#.#.###|.### #............##..).... #.#.#.#.#.#.###.####### #.........>.....#  #.#.#.#.#.#)#####  #.#..#.##.#)######  #....#.##.#.##...##  ####.#@##.#.#.....#  Gjd[#...##.#.......#  #......##.####### #.####.# .# ##.......<. # #.# ########## #.# #.# #.# .. Gj0f13.9 (3.0) Gjf+4.9 (4 Gj{q _w - a potion of heal wounds Gj3 Gj Gj GjG Gj GjB Gj, Gj] Gj Gj# Gj Gj1 Gj Gj Gjj Gj Gj Gj}, Gj Gjq Gj- Gjp Gj Gj Gj Gj+ Gj Gj' Gj} Gj GjW  Gj Gj Gj Gj Gj. Gj, Gj Gj& _You hear the lone wailing of a very distant funeral chant. Gj Gj Gj_ GjM Gjd, Gj Gjd Gj! Gj\! Gj! Gj" GjN% Gj|% Gj% Gj ' Gj( Gj), GjP+ Gj- Gj7/, Gj/ Gj 2 GjN2 Gj2 Gj3 Gj5 Gj5 Gj6 Gj&7 Gj69, Gj9 GjE; Gj<, Gj= GjZ> Gj? Gj? Gjw@ GjA GjGC, GjD GjD GjF Gj H, GjH Gj.L, GjL GjN GjbP GjP Gj#Q GjVn Gj<_ Gj`, Gjb Gjb Gj c Gjc Gje Gje GjWf Gjsh Gjzk  You encounter an orc wizard. It is wielding a +0 dagger. Gjp  #.#  #.# Gjq #.#  #.# #   #.# .+  Gj,qK #.# .o   #.# .# #  GjWq #.###.#....  Gjq #..@...#  #####.....   Gjqp###   GjrA  o   orc wizard (asleep)    Gjw o35.9 (31.0)  The orc wizard shouts! GjyVoo Gj{ oYou encounter an orc. It is wielding a +0 flail. Gj}ooo 2 orcs (wandering) Gj6===6.9 (32 Gjˊ Gj q _You encounter an orc. It is wielding a +0 dagger.Gj*K #.#  #.#  #.# # #.# .#  #.# ##o+  #.# #.oo  #.# ..# ##+ #.###.#. GjK&#...@..#  ######.....# ##      GjP.GjQQF.oGjsSn oThe orc shouts!GjTS.oGjX[`o1 wandering)Gj[07.9 (1.0) Gj aGjky _You encounter an orc. It is wielding a +1 heavy falchion.Gjb  #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== #.# o#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #.o.  EV: 8Int: 13 #.# .o# ##+  SH: 0Dex: 19 #.###*#.....  XL:  9 Next: 33% Place: Dungeon:7 #...@..#  Noise: ===------  Time: 5737.9 (0.0) ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)[Gjc 1K  o   orc wizard  oo 2 orcs (1 wandering) _You encounter an orc. It is wielding a +0 dagger.The orc shouts! _You encounter an orc. It is wielding a +1 heavy falchion.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)Gj  #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== #.# o#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #.oo  EV: 8Int: 13 #.# .o# ##+  SH: 0Dex: 19 Gj` #.###.#.....  XL:  9 Next: 33% Place: Dungeon:7 #...@..#  Noise: ===------  Time: 5737.9 (0.0) ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)  o   orc wizard  oo 2 orcs (1 wandering)The orc shouts! Gj _You encounter an orc. It is wielding a +1 heavy falchion.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You reach to attack! You closely miss the orc wizard.Gj K.oGj Q.oGj #.Gj7 1oGj  #.# #.# #.# #  #.# .#  #.# ##o+  #.# #..o  #.# .o# ##'  #.###o#.....  #...@..# Gj > ######.....# ##### ooo 3 orcsGjd Noo _You encounter an orc. It is wielding a +1 heavy falchion.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You reach to attack! You closely miss the orc wizard.  The orc shouts!Gjm Gj 3o.Gjd N.oGjw 1o.Gj D40.0 (2.1Gj) GjF 6 _Something unseen opens the door.GjΊ #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 Gj0#.# #.oo  EV: 8Int: 13 #.# o.# ##'  SH: 0Dex: 19 #.###o#.....  XL:  9 Next: 33% Place: Dungeon:7 Gjm#...@..#  Noise: ===------  Time: 5740.0 (0.0) Gj######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)  o   orc wizardGj܋|  ooo 3 orcsGjYou reach to attack! You closely miss the orc wizard.The orc shouts! Gj4l_Something unseen opens the door.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Gj[Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)Gj} #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #.oo  EV: 8Int: 13 #.# o.# ##'  SH: 0Dex: 19 #.###)#.....  XL:  9 Next: 33% Place: Dungeon:7 Gj~#...@..#  Noise: ===------  Time: 5740.0 (0.0) ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)  o   orc wizard  ooo 3 orcs _Something unseen opens the door.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetGj~Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  The orc is in the way. You chop the orc into pieces!!!  You kill the orc!Gj5  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  The orc is in the way. You chop the orc into pieces!!!  You kill the orc!  Beogh accepts your kill.GjƒU.oGjЄG.oGj&2o.Gj/o.Gj o.  You encounter a shadow imp.GjI'5GjBl #.# #.# #.# #  #.# .#  #.# ##.+  #.# #o..  #.# o.# ##'  #.###o#...5. Gjא; #...@..#  ######.....# ##### 5   shadow impoo 2 orcsGj5-2.1 (2.1GjGjmX _The orc wizard closely misses you.GjE  #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #o..  EV: 8Int: 13 #.# o.# ##'  SH: 0Dex: 19 #.###o#...5.  XL:  9 Next: 33% Place: Dungeon:7 #...@..#  Noise: ==-------  Time: 5742.1 (0.0) ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)Gj   o   orc wizard  5   shadow imp  oo 2 orcsBeogh accepts your kill.Gj8 @You encounter a shadow imp. _The orc wizard closely misses you.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)GjP  #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 71/71 ======================== Gj #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #o..  EV: 8Int: 13 #.# o.# ##'  SH: 0Dex: 19 #.###o#..5..  XL:  9 Next: 33% Place: Dungeon:7 #...@..#  Noise: ==-------  Time: 5742.1 (0.0)Gj I ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)Gj9   o   orc wizard Gjb  5   shadow imp  oo 2 orcsGj You encounter a shadow imp. _The orc wizard closely misses you.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Gj Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You hit the orc wizard.Gj" l #.# #.# #.# #  #.# .#  #.# ##.+  #.# #o..  #.# o.# ##'  #.###o#..5.. Gj  #...@..#  ######.....# #####  _The orc wizard closely misses you.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  Gj CYou hit the orc wizard.  The orc wizard is lightly wounded.Gj  The orc wizard points at you and mumbles some strange words.Gjt .o5.Gj{ 5.  The magic dart hits you.  The orc wizard hits you but does no damage.  The orc wizard closely misses you.Gj Gj d69--4.2 (2.1Gj" GjM d _The shadow imp grins evilly.GjѾR #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 69/71 =======================- #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #...  EV: 8Int: 13 #.# oo# ##'  SH: 0Dex: 19 #.###o#5....  XL:  9 Next: 33% Place: Dungeon:7Gj+] #...@..#  Noise: =--------  Time: 5744.2 (0.0) ######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)Gj  o   orc wizard  5   shadow imp  oo 2 orcsThe orc wizard closely misses you. GjKJ_The shadow imp grins evilly.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 65% to hit)Gj5pu #.# Cubble the Spear-Bearer #.# Merforc of Beogh ...... #.# #  Health: 69/71 =======================- #.# .#  Magic: 9/9======================== #.# ##.+  AC: 15Str: 18 #.# #...  EV: 8Int: 13 #.# oo# ##'  SH: 0Dex: 19 #.###)#5....  XL:  9 Next: 33% Place: Dungeon:7 #...@..#  Noise: =--------  Time: 5744.2 (0.0) Gjq######.....#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #####  Zap: wand of flame (60)  o   orc wizard  5   shadow imp  oo 2 orcsReach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 65% to hit)  You slice the orc wizard!!  You kill the orc wizard!GjtG.5Gju}.oo.Gj0v05.Gj   #.# #.# #.# #  #.# .#  #.# ##.+  #.# #...  #.# o.# ##'  #.....  #...@5.#  ######.....# #####   Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 65% to hit)  You slice the orc wizard!!  You kill the orc wizard!  Beogh accepts your kill.Gjb*705=6.3 (2.1GjGj: _The orc hits you but does no damage.GjT   #.#  #.#  #.# #  #.# .#  #.# ##.+  #.# #...  #.# o.# ##'  #.###o#..... GjU  #..@.5.#  ######.....#  #####       orc  GjX Q)oGjCY ,oGj"a .o 2 orcs--Gj|a 7.3 (1.0Gjf Gjh GjX< )  You chop the orc into pieces!!!  You kill the orc!Gj>+5.Gj?J)oGjeI    orcBeogh accepts your kill.GjM1==-9.4 (2.1GjQGjTA _The shadow imp hits you but does no damage.Gj,  You barely miss the shadow imp. The shadow imp barely misses you.Gjn-)51.5Gj2Gj@9A _The shadow imp hits you but does no damage.Gjd$  You closely miss the shadow imp.The shadow imp hits you but does no damage.Gj$W69-3.6Gj*Gj6-. _The shadow imp hits you.Gjd )  You slice the shadow imp like a ripe choko!!!  You kill the shadow imp!Gj -o.Gj  Beogh accepts your kill.Gj d70-=5.8 (2.2Gj Gj[ I _The orc misses you.Gj] )You chop the orc into pieces!!!  You kill the orc!Gjf (Gjmi 5-7.9 (2.1Gjm Gj]p X _Beogh accepts your kill.GjM| #.#  #.#  #.# #  #.# .#  #.# ##.+  #.# #...  #.# ..# ##'  #.###)#.....  #...@..#  ######.....#  #####       GjGj1=--8.9 (1.0GjWGj $  Things that are here:Gj; _a +1 heavy falchion; a +0 flail; an orc corpseGj6 #.#  #.#  #.# #  #.# .#  #.# ##.+  #.# ##...# #.# #..#.##'# Gjx7#.###)#. #...)@.#  ######.....#  ######       Gj@GjAG-9 _GjGGj7IGj/@   .# ##.+#...# #.# #..#.##'##.###@#.........)..# ######.....#######GjGjGGj'60GjGjk _Items here: )) [ †.GjIM  # .# ##.+Gj(J"#...#  #@.#.##'##.###)#......#...)..#.#.#.  ######.....####GjTGjU-1 _Gjl\GjD_Gjd~ Gj~ Gj GjΆ Gj  #.#  #.#  #.#  #.#  #.# #  #.# .#  #.# ###.+  #.# ##...#  #.# #.@#.##'#  #.###)#. #...)..#.#.#.# ######....# #####    Gj X=2Gj Gj" Gj 4GjëGjGjOM###  # .# ###.+##@..#  #..#.##'# ###)#.......  #...)..#.#.#.##.#Gj(#Gj <3GjnGjGjGjGjmGjGj{ #.####  #.#  #.# ## #.# .# #.# .. #.# .#  #.# .#  Gj#.# ###.+  #.# ##.@.#  #.# #..#.##'#  #.###)#.......  #...)..#.#.#.#Gjy ######.....# GjCF#####Gj   GjGj C4Gj*  #.####  #.#  #.# ###  #.# #.#  #.# ...  #.# ##.#  #.# ..#  #.# ###.+  #.# ##..@#  #.# #..#.##'#  #.###)#.......  #...)..#.#.#.# ######.....# ####### Gj+ Gj8, &5GjZ2 GjD5 z _You hear the lone wailing of a very distant funeral chant.GjM...### ##.# ...## #..# ###@+##...#  #..#.##'# #.###)#.........#.#.##.....########6Gjf,+##...#'...+...#'##..#.#Gjp]======7GjmwGjHz= _As you open the door, it creaks loudly!Gjh #....# #.#### #.# Gj,i #.# ### #.# ##.# #.# ... #.# ##.##+## Gji u#.# #..#...# #.# ###.@...+ #.# ##...#...# #.# #..#.##'## Gji v#.###)#.......Gjj #...)..#.#.#.#.######.....### ########Gj} s------8Gj6 Q _There is an open door here.Gj>#....# #.#### #.# #.# ### #.# ##.# #.# ... #.# ##.##+## #.# #..#...# #.# ###.'@..+ #.# ##...#...# #.# #..#.##'## #.###)#.......#...)..#.#.#.#.######.....### ########GjQb------9 _GjBGjGjf#....# #.#### #.# #.# ### #.# ##.# #.# ... #.# ##.##+## #.# #..#...# #.# ###.'.@.+ #.# ##...#...# #.# #..#.##'## #.###)#.......#...)..#.#.#.#.Gjl######.....### ########GjGj'70Gj{ GjGj#....# #.#### #.# #.# ### #.# ##.# #.# ... #.# ##.##+## #.# #..#...# #.# ###.'..@+ #.# ##...#...# #.# #..#.##'## #.###)#.......#...)..#.#.#.#.######.....### ########Gj$<1Gj(Gj+Gj ###...#'.#..###Gj Gj &2Gj! GjN$ ( _You open the door.Gj2+Gj+Gj-Gj0Gjc3Gj8,Gj8@  There is an open door here.Gj<Gj>5 _GjAGjCGjXDGjEGjHGjJGjJGjKGjJMGjNGjOGjPGjZQGjGSGjSGjSGjWGjZ,GjZGjX\Gj_,Gj_GjaGjlc,Gj5dGjhGjkGjFkGjAlGjWoGjqGj_rGjrGj4w@  There is an open door here.GjyGjz _Gj{Gj~Gjj,Gj˂Gj7 _You open the door.GjGjlGj1GjThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.GjGj _GjGjdGjGj/GjGjYou open the door. _There is an open door here. _You open the door. _There is an open door here.  GjCGj _GjGj3GjBGjGjmGjGj GjzGjGjTGjİGjGj,GjyGjGjGjGjzGjGjXX.# ## ######### ##.#.#.#.## #.........# ##.##'##.### # #..#...#...#####.########.'...'.#....@......)94.9 (22.0) ##...#...#..######.##### #..#.##'##.## # #)#.........# )..#.#.#.#.## ##.....#####  #######GjGjP,5.9 (23GjGj0~ _There is an open door here. _You open the door. _There is an open door here. _Found a mace.Gj 3Gj' GjI GjV XGj Gjd GjT Gj Gj Gj Gj2 Gj Gj$ ,Gj Gj, Gj- Gjn Gj Gj Gj Gjh Gj6 GjB Gj ,Gj Gj1 Gj Gj Gj Gjh Gj Gj GjG Gj- Gj? Gj Gju Gj Gj Gj_ Gj Gj Gjb Gj GjK Gj+ Gj Gj Gjq Gj Gj: Gj Gj Gj] Gj GjA Gj Gj Gjg Gj Gj GjGjGjGjGjMGj Gj Gj Gj GjGjGjGj%Gj,GjGjGjGj^GjGj _You hear the lone wailing of a distant funeral chant.Gj#!Gj!GjH"Gj#Gj$Gj2%Gj%Gj/'Gj(Gj")Gj)Gj*Gj,Gj,GjY-Gj.GjO0Gj0Gj0Gj52Gj3,Gj4GjV6Gjr8Gj8Gj9Gj:Gj<Gj=GjO=Gj?GjK #.#...#.##.# #.# #.# #.# #.# #######.# ##.## ...)....# ...###### #######.# #.......[ #######.# #@# 824.9 (29 ........########.# ######..........#  ############ GjSB5.9 (30GjYGj\) _Found a chain mail.Gj} 3Gjw~ Gjځ Gj$ Gj^ nGj Gjz Gj ,Gj ,Gj XGj #. .. #. .## .# #. ..# .# #.# .. ... .# #.# #. #.# .# #.# #. #.# .# #.# #[ #.# .Gj7 ##.# #.##.## .....)....# #.@...######.9.9 (4.0) .########.# ####.......[. .Gj ##.# #.######## ..........########.# #########..........#############Gj Gj ,30.9 (5Gj% Gj ) _Found a scale mail.Gj"GjO,GjBGj=Gj,GjGjB  You see here a +0 scale mail.GjI Gj  _Gj GjD GjGjbGjGjGj7GjGjGj!Gj#GjO$Gj%Gj(Gj1 # .# ..#######) Gj2; ......... ##. ........# # #.. # #@#.## 7.9 (7 Gj/2#.# #.##.#..###. #.# #.##........... #.# #.#####.##GjU2{.#### #.# #.# #.#Gjz2|#.# #.# #.# #[#Gj2l.# #.########.# #.##.## Gj2v......)....# #.....######. Gj2#.########.# ####.......[.Gj<GjJ=+8.9 (8Gj#EGjI' _Found a falchion.GjGjGjGjuGj ,Gj',Gj)Gj*Gj,Gj0Gj2Gj!3Gj4Gj6Gj :GjQ:Gj?<GjGj,GjGjGj Gja Gj Gj@  You see here a +0 falchion.GjAGj _GjwGjy Gj"Gj#,Gj&Gj(,Gj)Gjg+Gjj.,Gj/Gj3Gj5j  You encounter an ice beast.Gj>;#Y##..###.## #####.#..... .<....# #.#.. ####### #.#.# #.#.# Gj>= #.#@#  #...#  ###.#  # Gj%?Q #..#######)GjK? #..........# Y   ice beast (asleep) Gjn?z. #........#.Gj? ##.##.##.#.## #.##.#..###Gj?".GjBg.Y48.9 (10.0)GjKY9.9 (11 _GjRGjTGj  #.# #Y. ###.## ..... .<....# #.#.. #.#.# #.#.# #.#@# #...# ###.# # #.# #)# ...# . ..#.# . .#.## #  GjJ  #.# #Y. ###.## .....<....# #.#.. #.#.# #.#.# #.#@# #...# ###.#GjK  # #.# #)# ...# ..#.# .#.#GjK ; GjT Gj}T Gj]Z Gj|] a _An ice beast is nearby!Gj`..# ##.# .. #Y. .. ###.##. #####...... .<..... ########.#.#... ###.Gj($ #.#######) ........... . ##.###GjT GjN.YGjO50.9 (1.0) _GjGjGj({#.# ..# ### ..## #.. ..... ###Y##..... #####..........# .<.....[..... ########.. ## #.#######) .........#.#GjfN.YGjGGj&1Gj Gj%- _Found a pair of gloves.GjA  Cubble the Spear-Bearer #.# Merforc of Beogh *..... ..# ##  Health: 71/71 ======================== #.# ..##  Magic: 9/9======================== #.. .....  AC: 15Str: 18 Gjw###.##.....  EV: 8Int: 13 #####.# ...Y......#  SH: 0Dex: 19 .<....# #.#*.[.....  XL:  9 Next: 35% Place: Dungeon:7 ####### #.#@# Noise: ---------  Time: 5851.9 (0.0) #.#.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.# Zap: wand of flame (60) #...# ###.# # #.# Y   ice beast #..#######)# #..........# . #........#.# _You encounter an ice beast. _An ice beast is nearby! _Found a pair of gloves.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an ice beast (70% to hit)Gj S  Cubble the Spear-Bearer #.# Merforc of Beogh *..... ..# ##  Health: 71/71 ======================== #.# ..##  Magic: 9/9======================== #.. .....  AC: 15Str: 18 ###.##.....  EV: 8GjnInt: 13 #####.# ..........#  SH: 0Dex: 19 .<....# #.#Y.[.....  XL:  9 Next: 35% Place: Dungeon:7 ####### #.#@# Noise: ---------  Time: 5851.9 (0.0) #.#.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.# Zap: wand of flame (60) #...# ###.# Gj~# #.# Y   ice beast #..#######)# #..........# . #........#.# _You encounter an ice beast. _An ice beast is nearby! _Found a pair of gloves.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an ice beast (70% to hit)Gj3 #.# ..# ##  #.# ..##  #.. .....  ###.##.....  ....# <....# .....  #.#@# #.#.# #.#.# #...# ###.# # #.# Gj#/#)# ..#  _An ice beast is nearby! _Found a pair of gloves.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an ice beast (70% to hit)  You reach to attack! You closely miss the ice beast.Gj5=4.0 (2.1Gj!Gj$@ _The ice beast hits you but does no damage.Gjs  You slash the ice beast!  The ice beast is moderately wounded.The ice beast hits you but does no damage.GjEt 0=6.1Gjy Gjm| V _The ice beast barely misses you.Gj8  You completely miss the ice beast.The ice beast is moderately wounded.Gj, 0-8.2Gj Gj C _The ice beast hits you but does no damage. x3GjN .  You cut the ice beast into ribbons!!!  You kill the ice beast!GjuW(Gj\ 2/7241==60.3 _Beogh accepts your kill.GjbGjdi _Your Fighting skill increases to level 7!GjhM#####.# ..# ## # ..### #.. . #..###.##..... #####.# #............# Gjh4.<.....[..... ##########.###.#.#..#GjrGjs>---1.3 (1.0 _Gj3zGjU|Gj- #.# #.# #..# .## Gj>#.# ..## #.. ..#..###.##..# #.# <....# #.#.@[. #.#.####.##.#.# #.#.##...####.## #.##..#######)# GjGjB---2GjGj Gj M #.# .##.# .# ..# #.## #.# ...###.# #.. ......F#..###.##..# #.##. ....# #.#..@......# #.#.####.###.#.#.# #.#.##...####.# F   bullfrog (asleep)Gj # #.##..#)# Gj[% .FYou encounter a bullfrog.Gj2 WFGj4 /==3Gj: Gj1= 5 _The bullfrog gives a loud, deep croak!Gj@ W _You see here a +0 pair of gloves.Gjr #.# .#  #.# .#  ..# #.##  #.# ...###.  # #.. .......  #..###.##.....F.  #............##.  #.#..@......#  #.#.####.###.  #.#.# Gjs#.#.# #...# ###.#  # #.#  )#  Gj  #.# .#  #.# .#  ..# #.##  #.# ...###.  # #.. .......  #..###.##.....F.  #............##.  #.#..@......# Gj  #.#.####.###.  #.#.# #.#.# #...# ###.#  #   )  Gj 4Gj Gj _ _A bullfrog is nearby!GjtT I #.# .# #.# .# ..###.## ##.##...###.## #....##..###.##.....F.!.# #.##.## #.#..[#  #.#.####.###.#Gj[U #.#.# # ###.# GjX ^F.F.Gjw_ Gj` /--4Gjj p _Found a lumpy blue potion.Gjș#.# #.# #.# #.# ..###.## # #.##...###.# # #...# #..###.##...F...! .# #.##.# # #.#..[.@....#  #.#.####.###.# #.#.# .# #.#.# .##...# .####.# .## #.# .##..#)# .# GjK.FGjW--5GjuGjGjgRZ  Cubble the Spear-Bearer #.# #.# Merforc of Beogh *..... #.# #.# Health: 72/72 ======================== ..###.## #  Magic: 9/9======================== #.##...###.#  AC: 15Str: 18 # #..........#  EV: 8Int: 13 #..###.##.......!  SH: 0Dex: 19 Gj`S#.# #..........F.##.#  XL:  9 Next: 41% Place: Dungeon:7 ..# #.#..[.@....#  Noise: ---------  Time: 5865.3 (0.0) ### #.#.####.###.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.# .# Zap: wand of flame (60) #.#.# .# #...# .# ###.# .# F   bullfrog  # #.# .#  #..#######)# .#  #..........# _You see here a +0 pair of gloves. Gj`TB_A bullfrog is nearby! _Found a lumpy blue potion.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a bullfrog (65% to hit)GjSCubble the Spear-Bearer#.# #.#Merforc of Beogh *.....#.# #.#Health: 72/72 ========================..###.## #Magic: 9/9========================#.##...###.#AC: 15Str: 18# #..........#EV: 8Int: 13#..###.##.......!SH: 0Dex: 19 #.# #..........F.##.#XL:  9 Next: 41% Place: Dungeon:7 ..##.#..[.@....#Noise: ---------  Time: 5865.3 (0.0) ####.#.####.###.#r) +10 bardiche of Guywew {heavy, rF+ Dex+#.#.#[40Gjgm .#Zap: wand of flame (60)#.#.# .##...# .####.# .#F   bullfrog##.# .##..#######)# .##..........#Press: ? - help, Dir - move targetAim: a bullfrog (65% to hit)  You barely miss the bullfrog.You hear the small ensemble of a funeral chant very nearby.The bullfrog hits you but does no damage.  The bullfrog barely misses you. The bullfrog hits you.Gj3d69-=7.4 (2.1GjGjH  Aim: a bullfrog (65% to hit)  You barely miss the bullfrog.You hear the small ensemble of a funeral chant very nearby.The bullfrog hits you but does no damage.  The bullfrog barely misses you. The bullfrog hits you. _The bullfrog hits you but does no damage.GjFg #.# #.# .#.# #.# #...###.## .# #.##...###.# # #...# #..###.##.......! .# #.F.##.# Gjh # #.#..[..@...#  #.#.####.###.# #.#.# #.# #.#.# #.##...# #.####.# #.#  # #.# #.#  #..#)# #.# Gjr Gj]s \70-8.4 (1.0Gjz Gj| ? _The bullfrog hits you but does no damage. Gj:15 The bullfrog barely misses you. The bullfrog hits you. _The bullfrog hits you but does no damage. _You hit the bullfrog.  The bullfrog is moderately wounded.   Gj2]66-70.5 (2.1 Gj: Gj=l _The bullfrog barely misses you. The bullfrog hits you. Gj .  You carve the bullfrog like a ham!!!  You kill the bullfrog! Gjl( GjIg7-5==2.6 Gj GjX _Beogh accepts your kill. GjjM #.   #.# #.# #...###.## . #.##...### #....## #..###.##.......!##..........@.##.# ..#..[......# ###.####.###.##.#.# #.# ##.# Gj Gjb% GjF&7---3.6 (1.0 Gj)6 GjԼMM#..# .#. #.   .#.# #.# #...###.## . #.##...###.#  #...# #..###.##..@....!##............##.## ..#..[......# ## Gj#.#.####.###.###.# Gjn8---4 GjH Gj  Gjk #..# .# .. #. #.# #.# .#.# #.# # ...###.## .# #.##...###.# # #.## #..###.##.!#  Gjl # #.##.## # #.#..[......#  #.#.####.###.##.#.# #.# ##.#.# #.##...# #.####.# #.#  Gjٽ Y5 Gj22#..# .# .. #. #.# #.# .#.# #.# # ...###.## .# #.##...###.# # #.## #..###.##.!#  #.##.##  #.#..[......#.. #.#.####.###.#...#.#.# #.# # ### #...# #.####.# #.# 6 Gj9 Gj;!Gj] #..# .# .. .##. .##.# #.# .#.#.# #.# [# ...###.## .# #.##...###.# # #.## #..###.##.!# #.##.## #.#..[......#.. #.#.####.###.#...#.#.# #.# ######.#.# #.##...# #.# !GjCf!Gj+gT9=7!Gj~p!GjqT _Found a glowing orb.!Gj #..# .# .. #.# #. #.# #.# #.# #.# .#.# #.# #[# ...###.## #.# #.##...###.#  # #.##  #..###.##.!Gjx !#  #.##.## #.#..[......#.. #.#.####.###.#...#.#.# #.# ##### !GjB'!Gj)&8!Gj16!Gj8!Gj1b#..# .# .. #.# #. #.# #.# #.# #.# .#.# #.# #[# ...###.## #.# #.##...###.# # #.## #..###.##.# #.##.## #.#..[......#.. #.#.####.###.#...#.#.# #.# ##### !Gjte!Gjf&9!Gjl!Gj]v!Gjwe70=80.6 (2!GjL}!Gjc _q - 5 lumpy blue potions (gained 1)#Gj#GjsGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - the +10 bardiche of Guywew (weapon) {heavy, rF+ Dex+3}  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec}  n - a +4 vampiric tridentq - a +0 halberd Missiles (go to first with ()e - 5 javelins  o - 12 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)  d - an orb of guilep - a +0 pair of boots Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn) #Gj0 l - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$Gj9cr - the +10 bardiche of Guywew (weapon) {heavy, rF+ Dex+3}. $Gj;:QA long pole with an enormous, cleaving blade on one end. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 24.  Your skill: 9.9; use (s) to set 24.0 as a target for Polearms.  At 100% training you would reach 24.0 in about 3.2 XLs.  At current training (25%) you reach 24.0 in about 9.8 XLs.  Current attack delay: 2.1. Damage rating: 61 (Base [18 + 14 (Hvy)] x 120% (Str) x 133% (Skill) + 10 (Ench)). $Gj$;wHeavy: It deals dramatically more damage, but attacks with it are much slower. $Gj;$rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). If you unwield this weapon: Your EV would decrease by 0.7 (8.1 -> 7.4). (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'GjQGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - the +10 bardiche of Guywew (weapon) {heavy, rF+ Dex+3}  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec} 'GjyR  n - a +4 vampiric trident  q - a +0 halberd Missiles (go to first with ()  e - 5 javelins  o - 12 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)  d - an orb of guile  p - a +0 pair of boots Magical Staves (go to first with |) 'GjR b - a staff of cold Jewellery (go to first with "=) 'GjRd h - a ring of willpower (worn)  l - a +6 ring of intelligence (worn) 'GjS[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'Gj,k #..# .#Cubble the Spear-Bearer.. #.#Merforc of Beogh *.....#. #.#Health: 70/72 =======================-#.# #.# #.#Magic: 9/9========================.#.# #.# #[#AC: 15Str: 18...###.## #.#EV: 8Int: 13#.##...###.#SH: 0Dex: 19 # #..........##XL:  9 Next: 45% Place: Dungeon:7 #..###.##.......@#Noise: ---------  Time: 5880.6 (0.0) #............##.##r) +10 bardiche of Guywew {heavy, rF+ Dex+#.#..[......[40'Gjl m#..Zap: wand of flame (60)#.#.####.###.#...#.#.# #.# ######.#.# #.##...# #.####.# #.##.# #.# _The bullfrog barely misses you. The bullfrog hits you.  You carve the bullfrog like a ham!!!  You kill the bullfrog! _Beogh accepts your kill. _Found a glowing orb. _q - 5 lumpy blue potions (gained 1)(Gj12=(Gj,(GjX(Gj(Gjv(Gj(Gj/(GjO #... ..#(Gjh#..# #.# #..(Gjr#..# .# #..(Gjt #..# .# #..(Gj` (GjY.. #.#(Gj (Gj$X#. #.#(Gje #.# #.# #.#(GjG (Gjr.#.# #.# #[(Gj (Gj$<...###.## #(Gj^ (Gj0#.##...###.(Gjw# #..........##(Gj)\#..###.##........#  (Gjd[#............##.#(Gj+#(Gj  #.#..[......#..(Gjc #.#.####.###.#...(GjI #.#.# #(Gj;.# #####(Gj+#(Gji1.#.# #.#(Gj(Gj{78 (Gj%M(Gj U### #.#.#.. (GjZ2. .(Gj#(Gj#(Gji#..# .# #..(GjH.(Gj~C #. (Gj (Gj.(GjO#.# #.# (GjN1...###.## (Gj (GjR#.##...###.#  (Gjx# #..........##(Gj/.(Gjc.(Gj ..(Gj #.(Gj #(Gj-(Gj%(Gj9(Gj 10.0)(Gj(Gj=(GjH%1.6 (11(GjW(Gj  (GjP / You carve the bullfrog like a ham!!!  (Gj ?You kill the bullfrog! (Gj 4_Beogh accepts your kill.(Gj ^Found a glowing orb. _(Gja Sq - 5 lumpy blue potions (gained 1) (Gj h_You see here an orb of glass.(Gj (Gjv (Gjݨ (GjO (Gj yM... ### #.#.#.. ..>. .####..# .# #... #.  0.0)#.# #.# #[...###.## #.#.##...###.#..##.#(Gjb (Gj +2.6 (1(Gj (Gj| ; _Found a stone staircase leading down.)Gj)GjV)Gj[)Gjx)Gj3)GjwB)Gj)Gj)Gj)Gj)Gj)Gjؠ)Gj)Gjq)Gj,)Gjv)Gj)Gj{)Gj)Gj)Gje)Gj)Gj)Gj8)Gjκ)Gj)Gj )GjĽ)Gj¿)Gjw,)Gj})Gj)Gj,)Gj)Gj)Gj)Gj4)Gj)GjR)Gj)Gj2)Gj<)Gj)Gj)Gj)Gj)Gj)Gj&,)GjM)Gj9)Gj,)Gj()Gj!)Gj)Gj)Gj)Gj)GjZ)Gj)Gj)Gj)Gj)Gj%)Gj)Gj>)Gj )GjQ)GjI )Gj )Gj ,)GjR )Gj- )Gj )Gj )Gj )Gj )Gje )Gj )Gj )Gj )Gj )Gj )Gjm )Gj )Gj )Gj; )Gj )Gju )Gj )Gj )Gjf )Gj )Gj )Gj  )Gj4 )Gj~ _You hear the small ensemble of a funeral chant nearby.)Gj 3)Gj>! )Gj_" )Gjh$ ,)Gj$ )Gj% )Gj ( )GjD( )Gj) )Gj* )Gj, ,)Gj- )Gj/ )Gj2 w  You encounter an ogre and an orc wizard.)Gj9 .# ####### #.#.#......># #..# . #......###..# #..# O# #..###.# #..# )Gj9 ...# #. #..# #.# #..### ##... .. #..###.# #....# ...... #o #......# #.##.# )Gj*: ###### #. #.###.## #.#### #.##.# #.# #.# )Gjn: ##@#.# #.# #[# #....###.## #.# # ####.##...###.# )Gj: # # #..........## # #..###.##........# #######.# #............##.##O   ogre (asleep) )Gj: ^...<....# #.#..[......#..o   orc wizard (asleep) ######### #.#.####.###.#...)Gj6;  #.#.# #.# #####)Gjm@ ^.o921.6 (29.0))GjB | KThe ogre shouts! The orc wizard shouts!)GjC E.O)GjJ _K   kobold brigand (missile, wandering)O   ogreo   orc wizard)GjRK K====2.6 (30)GjR )GjZ_  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.*GjQ%#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# K #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 72/72 ======================== ...# #O #..# #.# #..###  Magic: 9/9======================== *Gjb&##... .. #..###.# #....#  AC: 15Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #o #.###.## #.####  SH: 0Dex: 19 #.##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ====-----  Time: 5922.6 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: wand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  K   kobold brigand (missile, wandering) *Gj&...<....# #.#..[......#..  O   ogre ######### #.#.####.###.#...  o   orc wizard #.#.# #.# #####The ogre shouts! The orc wizard shouts!  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target*GjN'hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)*Gjf #..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# K #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 72/72 ======================== *Gj< ...# #O #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #o##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ====-----  Time: 5922.6 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ *Gjz # ####.##...###.#  Zap: wand of flame (60) # # #..........## # #..###.##........# *Gj #######.# #............##.##  K   kobold brigand (missile, wandering) *Gj ...<....# #.#..[......#..  O   ogre ######### #.#.####.###.#...  o   orc wizard #.#.# #.# #####The ogre shouts! The orc wizard shouts!  *Gj4 You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target*GjX hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)*Gj P.K*Gj H.O*Gj F.O*Gj C.KYou encounter a kobold brigand. It is wielding a +0 club and quivering poisoned_darts.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You reach to attack! You barely miss the orc wizard.*Gj   #.#.#......>#  . .###..#  .# .# #..#  #K #..# #.# #..###  .. *Gj v.# #....#  #O #......# #.##.#  #. #. #.####  #o##.# #.# #.#  *Gj] 8##@#.# #.# #[#  #....###.## #.#  ####.#  # #...*GjN  ##. .. K)<....# #.#..[...    #.#.# #.# *Gj! b=---4.7 (2.1*Gj) *Gj$ A _The orc wizard hits you but does no damage.*Gj_.#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 72/72 ======================== ...# #K #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #O #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #o##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: =--------  Time: 5924.7 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap*Gj/: wand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#..  O   ogre ######### #.#.####.###.#...  o   orc wizard #.#.# #.# #####Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You reach to attack! You barely miss the orc wizard. _The orc wizard hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)+Gj&e#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 72/72 ======================== ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .K #..###.# #....#  AC: 15Str: 18 +GjV~...... #O #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #o##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: =--------  Time: 5924.7 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: wand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#..  O   ogre ######### #.#.####.###.#...  o   orc wizard #.#.# #.# #####+GjAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You reach to attack! You barely miss the orc wizard. _The orc wizard hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)+GjHE.O+GjȢM  #.#.#......>#  . .###..#  .# .# #..#  #. #..# #.# #..###  .K .# #....#  #. #......# #.##.#  #O #. #.####  #o##.# #.# #.#  ##@#.# #.# #[#  +Gj#....###.## #.#  ####.#  # #... ##. .. <....# #.#..[...    #.#.# #.#  You reach to attack! You barely miss the orc wizard. _The orc wizard hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You closely miss the orc wizard. The orc wizard misses you.+Gj@  The orc wizard points at you and mumbles some strange words.+Gj..+Gju/O.K+Gj=9so   orc wizard+Gj9c0-=6.8 (2.1+Gj@+GjC= _The puff of flame hits you. You resist.,Gj9]#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 70/72 =======================- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #K #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #o##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ==-------  Time: 5926.8 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: ,Gj?_[40mwand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#..  o   orc wizard ######### #.#.####.###.#...  #.#.# #.# #####You closely miss the orc wizard. The orc wizard misses you.The orc wizard points at you and mumbles some strange words. _The puff of flame hits you. You resist.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)-Gj#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 70/72 =======================- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #K #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #)##.# #.# #.#  XL:  9 Next: 45% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ==-------  Time: 5926.8 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: -Gj#[40mwand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#..  o   orc wizard ######### #.#.####.###.#...  #.#.# #.# ##### _The puff of flame hits you. You resist.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You slice the orc wizard!!  You kill the orc wizard!.-Gjx\KO-Gj2.-GjӘ  #.#.#......>#  . .###..#  .# .# #..#  #. #..# #.# #..###  .. .# #....#  #. #......# #.##.# -Gj.K #. #. #.####  #O##.# #.# #.#  -Gjϙ}##@#.# #.# #[#  #....###.## #.#  ####.#  # #... ##.-Gj ..-GjN O   ogre<....# #.#..[...-Gj  #.#.# #.#  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  -GjAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You slice the orc wizard!!  -Gj>You kill the orc wizard!  Beogh accepts your kill.-Gje63--68.9 (2.1-Gj-Gj= _The ogre hits you with a +0 giant club!-GjR #..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 63/72 =====================--- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #O##.# #.# #.#  XL:  9 Next: 46% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ==-------  Time: 5928.9 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: wand of flame (60) -GjSS # # #..........## # #..###.##........# #######.# #............##.##  O   ogre ...<....# #.#..[......#.. ######### #.#.####.###.#...  #.#.# #.# #####You kill the orc wizard!Beogh accepts your kill. _The ogre hits you with a +0 giant club!  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (82% to hit)-Gj*o B#..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 63/72 =====================--- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #. #.###.## #.####  SH: 0Dex: 19 #)##.# #.# #.#  XL:  9 Next: 46% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ==-------  Time: 5928.9 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ -Gjp # ####.##...###.#  Zap: wand of flame (60) # # #..........## # #..###.##........# #######.# #............##.##  O   ogre ...<....# #.#..[......#.. ######### #.#.####.###.#...  #.#.# #.# ##### _The ogre hits you with a +0 giant club!  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (82% to hit)  You dice the ogre like an onion!!!  You kill the ogre!-Gjpr 0K-Gj|   #.#.#......>#  . .###..#  .# .# #..#  #. #..# #.# #..###  .. .# #....#  #K #......# #.##.#  #. #. #.####  #)##.# #.# #.#  -Gj%~ ##@#.# #.# #[#  #....###.## #.#  ####.#  # #... ##. .. K   kobold brigand (missile)<....# #.#..[...  #.#.# #.#  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (82% to hit)  You dice the ogre like an onion!!!  You kill the ogre!  Beogh accepts your kill.-Gj ((The kobold brigand throws a dart. The dart hits you.-GjL.)-Gjj& 4==52====31.0 (2.1Pois _You are poisoned.-Gj-Gj-j _Your Polearms skill increases to level 10!0GjO.K0Gj~0Gjy2-----2.0 (1.00Gj0Gj$ _You feel sick.0Gj\ #..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 62/72 ====================---- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 150Gj ~Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #K #.###.## #.####  SH: 0Dex: 19 #)##.# #.# #.#  XL:  9 Next: 52% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ---------  Time: 5932.0 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: wand of flame (60) # # #..........##  Pois # #..###.##........# 0Gj #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#.. ######### #.#.####.###.#...  #.#.# #.# ##### _Your Polearms skill increases to level 10! _You feel sick.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target0Gj7 vAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (66% to  hit)0Gj #..# ####### #.#.#......>#  Cubble the Spear-Bearer #..# . #......###..#  Merforc of Beogh *..... #..# .# #..###.# #..#  Health: 62/72 ====================---- ...# #. #..# #.# #..###  Magic: 9/9======================== ##... .. #..###.# #....#  AC: 15Str: 18 ...... #. #......# #.##.#  EV: 8Int: 13 ###### #) #.###.## #.####  SH: 0Dex: 19 #)##.# #.# #.#  XL:  9 Next: 52% Place: Dungeon:7 ##@#.# #.# #[#  Noise: ---------  Time: 5932.0 (0.0) #....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ # ####.##...###.#  Zap: wand of flame (60) 0Gj ;# # #..........##  Pois # #..###.##........# #######.# #............##.##  K   kobold brigand (missile) ...<....# #.#..[......#.. ######### #.#.####.###.#...  #.#.# #.# #####Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (66% to  hit)  You reach to attack! You slice the kobold brigand!!  You kill the kobold brigand!0Gj   #.#.#......>#  . .###..#  .# .# #..#  #. #..# #.# #..###  .. .# #....#  #. #......# #.##.# 0Gj  #) #. #.####  #)##.# #.# #.#  ##@#.# #.# #[#  #....###.## #.#  ####.#  # #...  ##. .. <....# #.#..[...   #.#.# #.#  Press: ? - help, Dir - move target  0Gj HAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (66% to  hit)  You reach to attack! You slice the kobold brigand!!  You kill the kobold brigand!  Beogh accepts your kill.0Gj F16===4.1 (2.10Gj 0Gj $ _You feel sick.1Gj1Gj1Gj1Gjv 1GjT;01GjI _You feel sick.  You feel sick.1Gj759-1Gj( 1Gj1Gjtj _You are no longer poisoned.1Gj$601Gj(=1Gj1Gja 1Gj 1Gj!1Gj$1GjR%1Gj&1Gj6+1Gj+1Gj+81=1Gj+1Gj.1GjM11Gj21Gj21Gj6,1Gj5:2Gj;22Gj82Gj ,2Gj 2Gj,2Gj2Gj2Gjt,2Gj2Gj#932GjX#(=2Gjx&2Gj)2GjG*2Gj+2Gj2B2Gj42Gj42Gj4N4=2Gj662Gj92Gju92Gj:2Gj=2Gj>2Gjp?2Gj# .#..# . #......###..# .#..# .###..###.# #..# ....# #.##..# #.# #..### ### ..##..###.# #....# )......2Gj #.##......# #.##.# ####### #).#.###.## #.#### #@##.# #.# #.#--- ##.#.# #.# #[# #....###.## #.# ## ####.##...###. .# # #..## .# #..###.##........# .#######.# #............##.## 2Gj....<....# #.#..[......#.. ########## #.#.####.###.#...2GjI M####.##.## ..#.#.# ..#####.######## #.#.#......> #......## .#.###..## ....# ##2Gjj ## ###... ..##..###.# #... ).......##....... #######.#.###.## #.####2Gj L)#. 2Gj1##.#.# #.# #[ ##....###.## #.##2GjW@...2Gj`  Items here: )) [ †.2GjW076.1 (42.0)2GjF---7.1 (43 2GjH _2Gjg2Gj6E  o - 15 poisoned darts (gained 3)2Gj,8.1 (442Gj2Gj- _You see here a +0 club.2Gj2Gj2GjvB2Gj+e=2Gj1,2Gj2Gj߼2Gj2Gj*2Gjp2Gj>2Gj'2Gj2Gj2Gjr2Gj,2Gj^2Gjq,2Gj2GjM _You now have 427 gold pieces (gained 6).2GjG32Gj2Gj2Gj82Gj2Gj2Gj2Gj2Gj92Gj:2Gj+2Gj"2Gjm2GjJ2Gj2Gj2Gj2Gj2Gj2Gj2Gj52Gj2Gj2Gj2Gjn2GjO2Gj+2Gj2Gj2Gj2Gjo 2Gj 2Gj 2Gj 2Gj2Gj,2Gj2Gj2Gj  You encounter an orc warrior. It is wielding a +0 battleaxe.2Gj#..# ###########.#.#......>##..# #.....##......###..# ...#..# #.##.###..###.# #..# ......#2Gje##.##.##..# #.# #..# |.###... #..#..##..###.# #...)...... ##.##.##......# #. .######## #..#).#.###.## #.# .# 2Gj#.##)##.# #.# #.#  2Gjo##@##.#.# #.# #[# ####..o..#....###.## #.# 2GjD..############.##...###.# ...#2Gj% [ #..........## ...#..###.##........# .2GjH 9..#######.# #.....2Gjn ##.## o   orc warrior (asleep).....<....# #.#..[2Gj `.. ##### #.#.####.###.#.2Gj  #.#.# #.# ##2Gj4'Z94.1 (16.o2Gj0Fo2Gj0K====5.1 (172Gj=83Gj ? _The orc warrior shouts! You hear a croak.3Gj y...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..# #.....##......###..# Merforc of Beogh *..... ...#..# #.##.###..###.# #..# Health: 72/72 ======================== ......# ##.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 ..)...... ##.##.##......# #.## EV: 8Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 3Gj v.# #.##)##.# #.# #.#  XL:  9 Next: 56% Place: Dungeon:7 ## ##@##.#.# #.# #[#  Noise: ====-----  Time: 5995.1 (0.0) ### #...o.#....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..## ##########.##...###.#  Zap: wand of flame (60) 3GjRk...# # #..........## ...# #..###.##........# ...#######.# #............##.## o   orc warrior ......<....# #.#..[......#.. ############ #.#.####.###.#.3Gj #.#.# #.# ##You encounter an orc warrior. It is wielding a +0 battleaxe. _The orc warrior shouts! You hear a croak.  3GjmReach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target3Gj{Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (71%to hit)4GjR...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..##.....##......###..# Merforc of Beogh *..... ...#..##.##.###..###.# #..# Health: 72/72 ======================== ......###.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 4GjE..)...... ##.##.##......# #.## EV: 8Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 .##.##)##.# #.# #.# XL:  9 Next: 56% Place: Dungeon:7 ####@##.#.# #.# #[# Noise: ====-----  Time: 5995.1 (0.0) ####...o.#....###.## #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..############.##...###.# Zap: wand of flame (60) ...## #..........## ...##..###.##........# 4Gj}C...#######.# #............##.## o   orc warrior ......<....##.#..[......#.. 4Gj~#############.#.####.###.#.#.#.# #.# ##4Gjto hit)  You slice the orc warrior!!  The orc warrior is almost dead.4GjYou hear a loud, deep croak!  The orc warrior hits you with a +0 battleaxe!  The orc warrior hits you with a +0 battleaxe.4Gj!^63---7.2 (2.14GjV)4Gj,  You slice the orc warrior!!  The orc warrior is almost dead.You hear a loud, deep croak!  The orc warrior hits you with a +0 battleaxe!. _but does no damage.4Gj_;Q...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..# #.....##......###..# Merforc of Beogh *..... ...#..# #.##.###..###.# #..# Health: 63/72 =====================--- ......# ##.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 ..)...... ##.##.##......# #.## EV: 8Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 .# #.##)##.# #.# #.#  XL:  9 Next: 56% Place: Dungeon:7 ## ##@##.#.# #.# #[#  Noise: ====-----  Time: 5997.2 (0.0) ### #...o.#....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ 4Gj^<..## ##########.##...###.#  Zap: wand of flame (60) ...# # #..........## ...# #..###.##........# ...#######.# #............##.## o   orc warrior ......<....# #.#..[......#.. ############ #.#.####.###.#. #.#.# #.# ##The orc warrior hits you with a +0 battleaxe. _The orc warrior hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 71% to hit)4Gj...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..# #.....##......###..# Merforc of Beogh *..... ...#..# #.##.###..###.# #..# Health: 63/72 =====================--- ......# ##.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 ..)...... ##.##.##......# #.## EV: 84Gj Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 .# #.##)##.# #.# #.#  XL:  9 Next: 56% Place: Dungeon:7 ## ##@##.#.# #.# #[#  Noise: ====-----  Time: 5997.2 (0.0) ### #...).#....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..## ##########.##...###.#  Zap: wand of flame (60) ...# # #..........## ...# #..###.##........# ...#######.# #............##.## o   orc warrior ......<....# #.#..[......#.. ############ #.#.####.###.#. #.#.# #.# ##Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 71% to hit)  4GjcYou slice the orc warrior!!  You kill the orc warrior!4Gjw&FPress: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 71% to hit)  4GjYou slice the orc warrior!!  You kill the orc warrior!  Beogh accepts your kill.4Gj,F.4Gj~  > #..... #.##.  ##.##.##..# #.# | #..#..4Gj@  ) ##.##.  #..#)  #.##)##.# #.# #.#   #.# #[#  #. #.#  ###4Gj r  #   F   bullfrog (wandering)<....# #.#..[ 4Gj Z #.#.# #.# 4Gj k62=---9.3 (2.14Gj3 4Gj+  4Gj, S_You encounter a bullfrog.5Gjj...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..# #.....##......###..# Merforc of Beogh *..... ...#..# #.##.###..###.# #..# Health: 63/72 =====================--- ......# ##.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 ..)...... ##.##.##......# #.## EV: 8Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 .# #.##)##.# #.# #.#  XL:  9 Next: 62% Place: Dungeon:7 ## ##@##.#.# #.# #[#  Noise: =--------  Time: 5999.3 (0.0) ### #.F.).#....###.## #.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..## ##########.##...###.#  Zap: wand of flame (60) jj4m...# # #..........## ...# #..###.##........# ...#######.# #............##.## F   bullfrog (wandering) ......<....# #.#..[......#.. ############ #.#.####.###.#. #.#.# #.# ##You slice the orc warrior!!  You kill the orc warrior!Beogh accepts your kill. _You encounter a bullfrog.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target5Gj3...#..# ###########.#.#......># Cubble the Spear-Bearer ...#..##.....##......###..# Merforc of Beogh *..... ...#..##.##.###..###.# #..# Health: 63/72 =====================--- ......###.##.##..# #.# #..# Magic: 9/9======================== |.###... #..#..##..###.# #... AC: 15Str: 18 ..)...... ##.##.##......# #.## EV: 8Int: 13 .######## #..#).#.###.## #.## SH: 0Dex: 19 .##.##)##.# #.# #.# XL:  9 Next: 62%5GjV Place: Dungeon:7 ####@##.#.# #.# #[# Noise: =--------  Time: 5999.3 (0.0) ####.F.).#....###.## #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..############.##...###.# Zap: wand of flame (60) ...## #..........## ...##..###.##........# ...#######.# #............##.## F   bullfrog (wandering) ......<....##.#..[......#.. #############.#.####.###.#.#.#.# #.# ##Beogh accepts your kill. _You encounter a bullfrog.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. _5Gj3  #.....##......###...##.###..###.# .#.##.##..# |.###.....#..##..##. ..)...... ##.##.##......# #.## .######## #..#).#.###.# #.##)##.# #.# #.# ###.##.##.[#5Gj4 #.F.)@#....###.## #. ..###########.##...##. # #..........##..###.##.######.#..........##.#...<....# #.#..[......#.. ###############.###.# #.#.# #.# ##5GjT6 <.F5Gje7 9.F5Gj@ WF5GjBA E4-6000.3 (1 _5GjI 5GjJ 5Gj1#y...#..# #.....##......###..# Cubble the Spear-Bearer ...#..# #.##.###..###.# #..# Merforc of Beogh *..... ......# ##.##.##..# #.# #..# Health: 64/72 =====================--- |.###... #..#..##..###.# #... Magic: 9/9======================== 5GjJ$..)...... ##.##.##......# #.## AC: 15Str: 18 .######## #..#).#.###.## #.## EV: 8Int: 13 .# #.##)##.# #.# #.#  SH: 0Dex: 19 ## ##.##.##.#.# #.# #[#  XL:  9 Next: 62% Place: Dungeon:7 ### #...F@#....###.## #.#  Noise: ---------  Time: 6000.3 (0.0) ..## ##########.##...###.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ...# # #..........## Zap: wand of flame (60) ...# #..###.##........# ...#######.# #............##.## ......<....# #.#..[......#.. F   bullfrog ############ #.#.####.###.#. #.#.# #.# ## 5Gj%<#.#.# #.# Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a bullfrog (66% to hit)6Gj...#..# #.....##......###..# Cubble the Spear-Bearer ...#..# #.##.###..###.# #..# Merforc of Beogh *..... ......# ##.##.##..# #.# #..# Health: 64/72 =====================--- |.###... #..#..##..###.# #... Magic: 9/9======================== ..)...... ##.##.##......# #.## AC: 15Str: 18 .######## #..#).#.###.## #.## EV: 8Int: 13 .# #.##)##.# #.# #.#  SH: 0Dex: 19 ## ##.##.##.#.# #.# #[#  XL:  9 Next: 62% Place: Dungeon:7 ### #...)@#....###.## #.#  Noise: ---------  Time: 6000.3 (0.0) ..## ##########.##...###.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ...# # #..........## Zap: wand of flame (60) ...# #..###.##........# ...#######.# 6Gj #............##.## ......<....# #.#..[......#.. F   bullfrog ############ #.#.####.###.#. #.#.# #.# ## #.#.# #.# _Okay, then.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a bullfrog (66% to hit)  You carve the bullfrog like a ham!!!  You kill the bullfrog!  #.#  ##. #.# | #.. ) ##.  #..#)  #.##)##.# #.# #.#  ##. #.# #[#  #.. #.#  ###  #   <....# #.#..[  #.#.# #.#  #.#.# 5===2.4 6Gj(2.1  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a bullfrog (66% to hit)  You carve the bullfrog like a ham!!!  You kill the bullfrog! _Beogh accepts your kill.6Gj< #...#..# #.....##......###...#..# #.##.###..###.# #...# ##.##.##..# #.# #.. #|.###... #..#..##..###.# # #..)...... ##.##.##......# #. #.# # #..#).#.###.## #. ..##$ #.##)##.# #.# #.## ##.##.##.#.# #.# #[##6Gj=  #...@.#....###.## #.#.## ##########.##...###.#.# # #..# #..###.##..#.# #.##..<....# #.#..[......## #.#.####.###.# #.#.# #.# 6Gj> R #.#.# #.#6GjXG U5---3.4 (1.06GjN 6GjQ A _Found 14 gold pieces.  Things that are here:6GjT _a +0 battleaxe; a +0 plate armour; a bullfrog corpse6Gj X#...#..# #.....##......###.#..# #.##.###..###.# #.# ##.##.##..# #.# # ##|.###... #..#..##..###.# # ##..)...... # ##.##.##......# #. ##.6Gj X# #. #..#).#.###.## #..# #$##.##)##.# #.# #.# ##.##.##.#.# #.# #[# #..@).#....###.## #. #...## ##########.##...###..# # #..# #..###.##.#.# #.##. #.<....# #.#..[......## #.#.####.###. #.#.# #.6Gj] z#  #.#.# #.#6Gj5 6Gj& I---4 _6Gj 6Gj 6Gj.##...#..# #.....##......### #.....#..# .##.##.###..###.# #.# #.##.##.##..# #.# ##|.###... ..#..#..##..###.# # .##..)...... #.##.##.##......# ##.# #. #..#).#.###.## #.# #$##.##)##.# #.# ## ##.##.##.#.# #.# ## #.@.).#....###.## # ##...## ##########.##...### #.....# # #.# #..###.## #.....#.# #.## ##.<....# #.#..[......  # #.#.####.###  #.#.# #.# j=fm #.#.# #.#6Gj6Gj&56Gj6Gjp7GjzM############.#.#..... .## #.....##......## #.....#.##.##.###..## .........# #.##.## ###|.###... ..#..#..##..### .##..)...... #.##.##.##...... ###.######## #. #..#).#.###.## ....$##.##)# ##@##.##.#.# #.# #### 7Gjj...).#....###.## #...###########.##...### #.....## #.........7Gj7GjT6=67Gj7Gj7GjF 7Gj 7GjZ 7Gj 7Gj 7Gj B7Gj 7Gj 7Gj k7=7Gjt 7GjB 7Gj 7Gj 7Gjm ,7GjH 7Gj %87Gjv 7Gj3 7Gj 7Gjf 7Gj+ 7Gj 7GjW 7Gj{ 7Gj K9=7Gj 7Gj 7GjD 7GjC 7Gj- 7Gj 7Gj} 7Gj 7Gj3 V70=7Gj& 7Gj _You hear the gathering chorus of a distant funeral chant.7GjD7Gj67Gj7GjY7GjB7Gj 7Gj' %17Gj 7Gj7Gj7Gj7Gj=7Gj7Gj^7Gj7GjK2=7Gjw7Gjc7Gj,7Gj&7Gjs-,7Gj.7Gj3N _You now have 441 gold pieces (gained 14).7Gjo67Gj67Gj77Gj97Gj{<7Gj=9=7Gj>7Gj?7Gj|B7GjB7GjC7GjwF7GjH7GjI7Gj#J7GjK7GjM7GjHN7GjBO7GjQ7GjS7GjT7GjT7GjU7GjW7GjW7Gj7X7Gjg7Gj"i7Gjj,7Gjk7Gj#n7Gj-p7Gjp7GjGq7Gjr7Gju7Gju7Gjv7Gj~7GjGB7Gj7Gj7Gja7Gj܉7Gj7Gj7Gj7Gj 7Gj7Gj67Gj7Gj7GjL7Gj.7Gjr7Gj&7GjŠ7Gjʣ,7GjR7Gjp7GjF7Gj7Gj7Gj7Gj 7Gj7Gj7GjB7Gj׶7GjL7Gj7GjU7Gj߽,7Gj67Gj@7GjK7Gj7Gj7Gj7Gj,7GjQ7Gj7Gj,7Gj7Gj7Gj57Gj7Gj7GjP  There is an escape hatch in the floor here.7Gj7Gjr _7Gj7Gjj7Gj7Gjy7Gj37Gj@7Gj7Gj7Gj7Gj7Gj7Gj7Gj7Gjb7Gj #.# #.## #?.. #..#  ##..# # >.^ #⌠ 7Gj\# #.####### # ..###.##@....?.. #⌠56.4 (50.0) #.#.#.#.######## # .........# #§ #.#.#.#.## ############≈≈ .........###.....<<....## .#.#.#.#.#>.... 7Gj) ...........###.##..#####.#.  #.#.#.#.#.###......# #.#. .[.........##......# #.#.7GjE 7GjQ7Gj,7.4 (517Gj7Gju; _Found a stone staircase leading down.9Gj39Gj9Gj9GjZX9Gj,9Gj9Gj9Gj79Gj9Gj9GjN9Gj7  You encounter a kobold brigand and 2 kobolds.The kobold brigand is quivering curare-tipped darts. A kobold is quiveringstones.9Gj< ## ..#   #.#  #.#####..  #?...KK.K  # #@.#  # ##.##..#  #...>.^# #⌠ ##.##.####### ##9Gj###.##.....?.. #⌠ #.#.#.#.######## ## K   kobold brigand (missile, asleep) .........# #§# KK 2 kobolds (1 missile, asleep) #.#.#.#.## ############≈≈ #.....<<....##9Gj K60.4 (3.0)  The kobold brigand shouts! The kobold shouts! You hear a shout!9Gj~.9Gj/K.9Gj( KYou encounter a kobold. It is wielding a +0 dagger and quivering stones.9Gj0K.9Gj4 K)KKK 3 kobolds (1 missile, 1 wandering)You encounter a kobold. It is wielding a +2 short sword of protection.9Gj5===1.4 (49Gjr9Gj3 _The kobold leaves your sight.:Gj&| 4:Gjk :Gj F _Unknown command.;Gj ##. .#####..;Gj  #@..KK.KK  # #..####KK #.##..#...>.^# ⌠ ##.##.########..###.##.....?..⌠#.#.#.#.######## #KK 5 kobolds (2 missiles, 2 wandering);Gj .........# #§##.#.#.#.## ############≈≈;GjC K.  You encounter a kobold. It is wielding a +0 whip.;Gj1K.;Gjo1K.;Gj2K.;Gj 4K.;Gj 1K.;Gj*PKKK);Gj?+3-2.4 (1;Gj3;Gj4$ _The kobold shouts! x2;GjDz _You see here a scroll of immolation.;Gjl ###. #####K. #?.KK.K  # #..####K. ;GjBm x#.##..#...>.^# ⌠ ########..###.##.....?..⌠ 4#.#.#.#.######## #.........# #§#;Gjp 2K.;Gjq K.K.K.;Gjr 4K.;Gj| ;Gj~ W---3 _;Gjm ;Gj\ ;GjFxM#########...... .#####K. #?KK.KKK. # #..####..#K   kobold..###.##.....?..⌠#.#.#.#.######## #;Gjy4K.;Gjz1K;GjY .K   kobold brigand (missile)K   kobold;Gj"A--4;Gj;Gj1Gjub ##########....... #.####K.?.......# #..####..#.##.........##§# >GjpiK-2.2 (1.0>GjRo>Gj _Items here: (( )))))) ††††.>Gj"v #########....... #.)#####.........# #..#######.##..# #.#.#.#.#.## ############≈≈ >Gj>GjG-3 _>Gj,>Gj >Gjp#2>Gj6=4.2 (2>Gj:>GjK\ _I - 3 scrolls of immolation (gained 1)?Gj?GjZ?Gj?Gjs?GjG,?Gj9,?GjFP  An orc comes into view.?Gjw?GjK##########.......# #.?GjW #)#####..........#[39;49m #..####..###.##@.# ?Gj###...>.^# ?Gj#⌠##.##.########?Gj#o   orc (wandering)o.........###.....<<....##.#.#.#.#.#>...............5.2 (1?Gjx?GjC26.2 (2 _?Gj/@Gjv0#########....... #.)#####........# #..#######.##..# ##...>@^⌠#.##.########..###.##.....?..⌠#.#.#.#.#########.........# #§#.#.#.#o## ############≈≈.........###.....<<....##.#.#.#.#.#>..........................###.##..#####.#@Gj8o.@GjUo@GjK5===7.2 (1@Gj@Gjy% _The orc shouts!@GjE 7#########....... #.)#####........# #..#######.##..# #...>.^⌠##.##@########..###.##.....?..⌠#.#.#.#.#########@Gjҝ {.......o.# #§#.#.#.#.## ############≈≈.........###.....<<....##.#.#.#.#.#>..........................###.##..#####.##.#.#.#.#.###......# @Gj 8o.@Gj @Gj L=---8@Gj3 @Gj @GjK ######### Cubble the Spear-Bearer #.......# Merforc of Beogh *..... #.# Health: 72/72 ======================== #)#####..  Magic: 9/9======================== #........  AC: 15Str: 18 # #..####.. # EV: 8Int: 13 ##.##..# ## SH: 0Dex: 19 #...>.^# #⌠ XL:  9 Next: 70% Place: Dungeon:7 ##.##@####### ## Noise: ---------  Time: 6088.2 (0.0) ..###.##.....?.. #⌠ r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.#.#o######## ## Zap: wand of flame (60) @Gj L.........# #§# #.#.#.#.## ############≈≈ .........###.....<<....## o   orc .#.#.#.#.#>............... ...........###.##..#####.#. #.#.#.#.#.###......# #.#. _I - 3 scrolls of immolation (gained 1) _An orc comes into view. _The orc shouts!  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (71% to hit)AGji ######### Cubble the Spear-Bearer #.......# Merforc of Beogh *..... #.# Health: 72/72 ======================== #)#####..  Magic: 9/9======================== #........  AC: 15Str: 18 # #..####.. # EV: 8Int: 13 ##.##..# ## SH: 0Dex: 19 #...>.^# #⌠ XL:  9 Next: 70% Place: Dungeon:7 AGj{j##.##@####### ## Noise: ---------  Time: 6088.2 (0.0) ..###.##.....?.. #⌠ r) +10 bardiche of Guywew {heavy, rF+ Dex+ #.#.#.#)######## ## Zap: wand of flame (60) .........# #§# #.#.#.#.## ############≈≈ .........###.....<<....## o   orc .#.#.#.#.#>............... ...........###.##..#####.#.AGjQx #.#.#.#.#.###......# #.#. _The orc shouts!  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (71% to hit)  You reach to attack! You slice the orc!!  You kill the orc!  ..# #.# #)#####..  #........  # #..####..  ##.##..#  #...>.^#    ..?..  #####  ...#  #.#.#.#.##  ........<< .#.#.#.#.#>  ..........    AGj{.90.1 (1.9AGjAGjY  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (71% to hit)  You reach to attack! You slice the orc!!  You kill the orc! _Beogh accepts your kill.AGj AGj AGj AGj H _No target in view!BGj3BGjBGjBGjL BGjP _BGj  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.BGj9#.......#  #.# #)#####..#........ ## #..####.. #####.##..# ##§§#...>.^# #⌠§§##.##.#######K. ##§...###.##..@..?.... #⌠§.#.#.#.#)########## ##≈§.........# #§##.#.#.#.## ############≈≈§§.........###.....<<....####BGj[.#.#.#.#.#>................. K   kobold (missile, wandering)...........###.##..#####.#...#.#.#.#.#.###......# #.#.#..[.........##......# #.#.#.BGj+10BGj$;)BGj&22.1 (2 _BGjX-BGj(7BGjr#.# #.# #)#####.. #. ## #..####.. ###⌠##.##..# ##§§≈#...>.^# #⌠§§.##.##.#K.. ##§...###.##...@.?.BGj`#⌠§.#.#.#.#)###≈§≈.# #§##.#.#.#.## #≈≈§.###.....<<....####..#.#.#.#.#>..BGjO###.##..#####.#.#.#.#.#.#.###......# #.#.#.#.[.##......# #.#.#.#BGj ((((The kobold throws a dart. The dart hits you!CGjcI.?..CGj1d=====3.1 (1Pois CGjWlCGjpQ _You are poisoned.CGj05#.# #.# #)#####.. #. ## # #..####.. ###⌠###.##..# ##§§≈§#...>.^# # #⌠§§.§##.##.#K... ##§.._..###.##....@?.#⌠§.#.#.#.#)###≈§≈..# #§####'#.#.#.#.## #≈≈§§§..###.....<<....####..#.#.#.#.#>.§.###.##..#####.#.#.#.#.#.#.###......# #.#.#.# CGj CGj: (((You feel sick. The kobold throws a dart. The dart hits you.CGj?..0===--4CGjiCGjV _You are more poisoned.CGj{#.# #.# #)#####.. #. ## ## #..####.. ###⌠#⌠##.##..# ##§§≈§CGj#...>.^# ##. #⌠§§.§.##.##.#K.... ##§.._...###.##.....@.#⌠§.#.#.#.#)#CGj . ##≈§≈.≈.# #§####'##.#.#.#.## #≈≈§§§.§.CGj1u###.....<<....####..#.#.#.#.#.#>.§..CGjb|###.##..#####.#.#.#.#.#.#.###......# #.#.#.# CGjK.KCGj.67----5CGj/CGj1L _You feel very sick.CGj4v _You see here a scroll of poison.DGj #.# #.# #)#####.. #. ## ## #..####.. ###⌠#⌠###.##..# ##§§≈§#...>.^# ###.# #⌠§§.§.##.##.#.##§.._.DGjs..###.##.....?@K.#⌠§.#.#.#.#)#.. ##≈§≈.≈.# #§####'##.#.#.#.## #≈≈§§§.§≈.###.....<<....####..#.#.#.#.#.#>.§. .###.##..#####.#. #.#.#.#.#.###......# #.#.#.# DGjǚDGjTf5--=6DGj'DGjL _You feel sick. The kobold hits you but does no damage.DGj " )You cut the kobold into ribbons!!!  You kill the kobold!DGjH+s   Beogh accepts your kill.DGj/Z3-8.2 (2.1DGj6DGj)9S _You feel very sick.DGj #.# #.# ..###)#####.....###.DGj ....## ## # #..####..... ###⌠#⌠###.##..# .. ##§§≈§DGj &#...>.^# .###.#.#⌠§§.§..≈##.##.#.DGj8 ##§.._..≈..###.##.....?.@.DGj} #⌠§.....≈#.#.#.#)#...##≈§≈.≈.# #§####'##.#.#.#.## #DGj "≈≈§§§.§≈.DGj ###.....<<....####..# .#.#.#.#.#>.§... ###.##..#####.#.  DGjB '.#.#.#.#.###......# #.#.#.#####  [.##......# #.#.#.# # DGj 2=--9.2 (1.0DGj DGjN _You feel sick.  o - 18 poisoned darts (gained 3)  You see here a +0 short sword.DGj N--100.2 (2DGj~ DGj$ $ _You feel sick.DGjW^  #.# #.# ..## #)#####.....## #..... ## ## # #..####..... ###⌠#⌠ ##.##..# .. ##§§≈ #...>.^# .###.#.#⌠§§.§.. ##.##.#.##§.._.. ..###.##.....?@).#⌠§..... #.#.#.#)#...##≈§≈. .# #§####' #.#.#.#.## #≈≈§§§.§ .###.....<<....####..  .#.#.#.#.#>.§...###.##..#####.# #.#.#.#.#.###......# #.#.#.#### .[.##......# #.#.#.#DGjff DGjg 211.2 (1DGjBn DGjq $ _You feel sick.EGj֝w #.# #.# ..## #)#####.....## #. ##  # #..####..... ###⌠#⌠ ##.##..# .. ##§§≈ #...>.^# .###.#.#⌠§§.§ ##.##.#.##§.._ ..###.##.....@.).#⌠§ #.#.#.#)#...##≈§≈. .# #§####' #.#.#.#.## #≈≈§§§.§ .###.....<<....####.. .#.#.#.#.#>.§  .###.##..#####.#  #.#.#.#.#.###......# #.#.#.  .[.##......# #.#.#.#EGj3  You feel sick.EGjth0=2EGjEGj _You are no longer poisoned.13.2 (2EGjFEGjiX _p - 2 scrolls of poison (gained 1)EGjTF IEGjH EGjOI EGjiN BEGjW EGjLZ ;2EGjp EGj@ 3=4=EGj 56= _You hear the gathering chorus of a very distant funeral chant.7=8EGj EGj! EGj$ EGjB% #9EGj% (=EGj& EGjg) ,EGj* EGj1- EGjy- EGj2/ EGj1 EGjG2 V70=EGjW3 EGj5 ,EGj7 EGj8 ,EGjn: EGj]< EGj< %1EGj> EGj? ,EGjfA EGj7C ,EGjJD EGj%F EGjF K2=EGjH EGj+O EGjZ EGjZ EGj\ EGj>` EGjfb EGjb EGjfd EGjh C  You see here a +0 short sword.EGjZk EGjWl  _EGjm EGjo EGjq EGjr 9=EGjs EGjx EGjA{ EGj{ EGj| EGj~ EGjG BEGjN EGj ,EGjc EGj^ EGj EGj EGj! EGjR EGjQ EGj EGj EGj EGjt EGj EGj EGjv EGj EGj ,EGjD EGj ,EGj BEGjs EGjM BEGj ,EGj= EGj EGj EGj EGj' EGj EGj EGjk EGj EGjZ EGj EGj EGjK EGj EGj! ,EGj'" EGj# EGj % EGjK% EGj% EGjM, EGj- EGj- EGj-. EGjw0 EGj1 EGj2 EGj#3 EGjp5 EGj6 ,EGjR9 EGj'< EGj= ,EGj> EGj@ EGjKH EGjI EGjL ,EGjPM EGjP _You hear the gathering chorus of a very distant funeral chant.EGjR EGjoR EGjR EGj U EGjW ,EGj>X EGjY EGj[ EGjc[ EGj]\ EGj^ EGj` EGj` EGjXa EGjc EGjd EGj>e EGje EGjh EGj EGj? EGjS@ EGjrA EGjC EGjD EGj$E EGjE EGj3G EGjI ,EGjJ EGjfK EGjgM ,EGj#N EGjO EGjsQ EGjQ EGjmR EGj/W EGjX EGjX EGjY EGj\ EGj] EGj] EGjK_ EGja EGjb ,EGjgd EGje EGjg ,EGjh EGjj EGjtl EGjl EGj9n EGjp EGjeq EGjq EGjr EGjt EGjv ,EGjw EGj8~ EGjB ,EGj EGj EGj/ ,EGj EGjՉ EGj׎ BEGj EGj ,EGj EGjR _You hear the gathering chorus of a very distant funeral chant.EGj 3EGj EGjT nEGj ,EGj< EGj+ EGjT EGj EGj EGj} XEGj EGj ,EGj6 EGj3 EGj EGj1 EGj# EGj EGj EGj) ,EGj EGj! EGj} EGj5 EGj EGj EGjz EGjf EGjEGj,EGjaEGj)LEGj3O,EGjQEGj?TEGjZBEGj[^EGj7bEGjbEGjdEGjshEGjRl,EGjnEGjqEGju,EGjwEGjzEGj~EGj7EGjEGjEGjf,EGjEGjEGjUBEGjEGjEGjΛEGjEGjXEGjEGj EGjEGj-EGjBEGj,EGjO,EGjEGjEGjEGj(EGj$EGjEGjEGjEGjEGjEGj,EGjEGj{EGjEGjKEGjEGj~EGjEGjmEGjEGj6EGjEGj.  You encounter a wight. It is wielding a +4 mace.EGj/7 #.#.#.#.#.#)######.##.##.#..#.##.#)###### #.#...#....#.##.#.##...## #.########.#.##.#.#.....# #.# ####...##.#.......#.# #......##.###.....#######.# #.####.##.# ##.......<....# #.# #.##.########### #.# #.##....@.......  #.#z #.# #.#   ..#.## #.##..# z   wight (dormant) ####.#EGj8# #....###. #... #.#####.. ##.#EGj9Mz257.2 (154.0).EGj@XzEGjA385 _FGj+FGjMFGj^#.#.#.#.#.#)##### #.##.##.#..#.##.#)###### #.#...)#....#.##.#.##...## #.#####.#.##.#.#.....# #.# #####...##.#.# #.# ##......##.###.....#.# ##.####.##.# ##.FGj<....# #.# #.##.# #.# #.##.....@....z.##.# #.##.##.# #.#  #.# #..#.# #. ....# ##. #. .#### #.. ##.#FGj:/z.FGjEFGj09.0) FGjiFGjGGj9#.#.#.#.#.#)##### #.##.##.#.#..#.##.#)###### #.#...).#....#.##.#.##...## #.#####.#.##.#.#.....# #.# #  ####...##.#.# #.# #.#......##.###.....#.# #.#.####.##.# ##.<....#  #.# #.##.######  #.# #.##.z..#  #.# #.##GGj.#  #.# #.#  #.# #..#.# #.# ##. #. #### #.. ##.##.GGj?/z.GGj]=60GGjGGjGGj- ; #.#.#.#.#.#)##### #.##.##. Cubble the Spear-Bearer  #.#..#.##.#)###### #.#...). Merforc of Beogh *.....  #....#.##.#.##...## #.###### Health: 72/72 ========================  ####.#.##.#.#.....# #.# #  Magic: 9/9========================  ####...##.#.......# #.# #. AC: 15Str: 18  #......##.###.....#######.# #. EV: 8Int: 13  #.####.##.# ##.......<....#  SH: 0Dex: 19  #.# #.##.#################  XL:  9 Next: 70% Place: Dungeon:7 GGj!.  #.# #.##......@*z...#  Noise: ---------  Time: 6260.2 (0.0)  #.# #.#############.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #.# Zap: wand of flame (60)  #.# ..  #.##  #.##..### z   wight ##.##..... ...###. #..... #####.. ##.##. _Items here: (( )))))) ††††. _You hear the gathering chorus of a very distant funeral chant. _You encounter a wight. It is wielding a +4 mace.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +4 mace and wearing a +0 robe (71% to hit)GGj<  #.#.#.#.#.#)##### #.##.##. Cubble the Spear-Bearer  #.#..#.##.#)###### #.#...). Merforc of Beogh *.....  #....#.##.#.##...## #.###### Health: 72/72 ========================  ####.#.##.#.#.....# #.# #  Magic: 9/9========================  ####...##.#.......# #.# #. AC: 15GGj< Str: 18  #......##.###.....#######.# #. EV: 8Int: 13  #.####.##.# ##.......<....#  SH: 0Dex: 19  #.# #.##.#################  XL:  9 Next: 70% Place: Dungeon:7  #.# #.##......@z....#  Noise: ---------  Time: 6260.2 (0.0)  #.# #.#############.#  r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #.# Zap: wand of flame (60)  #.# ..  #.#GGj= ^#  #.##..### z   wight ##.##..... ...###. #..... #####.. ##.##. _Items here: (( )))))) ††††. _You hear the gathering chorus of a very distant funeral chant. _You encounter a wight. It is wielding a +4 mace.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +4 mace and wearing a +0 robe (71% to hit)GGjE h )#####  ) )     #.# #   #.#  GGjF @   <....#  #.# #.##.#################  #.# #.##......@z....#  #.# #.#############.#  #.# #.#  #.#   #.#  #.#GGjG k##. #.. GGjG %=GGjG 2.3 (2.1GGj7N GGjP _You hear the gathering chorus of a very distant funeral chant.You encounter a wight. It is wielding a +4 mace. GGjRQ  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a wight, wielding a +4 mace and wearing a +0 robe (71% to hit) _You reach to attack! You closely miss the wight. The wight barely misses you.HGji )You slice the wight!!  You destroy the wight!HGjsRHGj&v93==4.4HGj |HGj~X _Beogh accepts your kill.HGjUI#.#.#.#.#.#)##### #.##.##.# #.#..#.##.#)###### #.#...).# #....#.##.#.##...## #.# ####.#.##.#.#.....# #.# # ####...##.#.# #.# #. #......##.###.....#.# #. HGj5#.####.##.# ##.<....# #.# #.##.###### #.# #.##.....# #.# #.#.# #.# #.# #.# #..# #.# #.# ##. #. #.. ##.##.#HGj'HGj7---5.4 (1.0HGjHGj$  Things that are here:HGjT _a +4 mace; a +0 robeHGju .#.#.#.#.#)##### #.##.##.# .#..#.##.#)###### #.#...).#. ....#.##.#.##...## #.#.#.##.#.#.....# #.# # ...##.#.HGj # #.# #..# ......##.###.....#.# #. .####.##.# ##.<....# # .# #.##.###### # .# #.##.)@...# # .# #.#.# # .# #.# HGj] # .# .. # .# #..# .# HGj #. .# ##. #. HGj! V#.. ##.##.#HGjn HGj I---6 _HGj HGj HGjN B#.#.#.#.#)##### #.##.##.##. #..#.##.#)###### #.#...).#.#.##.#.##...## #.#.#.##.#.#.....# #.# # ...##.#.# #.# #..###.###.....#.# #. ####.##.# ##.<....# #. # #.##.###### #. # #.##.HGjP [).@..# #. # #.#.# #. # #.# .##. # .. z.# # ## # # #..#z   wight (polearm, dormant) # #. # ##. #. #.. ##.##.##.HGjZ 7z.HGjn Yz)HGjo &7HGjGz HGj| s _You encounter a wight. It is wielding a +3 halberd.HGjo.#.#.#.#)##### #.##.##.##.# ..#.##.#)###### #.#...).#.#.##.#.##...## #.# #.#.##.#.#.....# #.# # # #...##.#.HGj]# #.# #..###.###.....#.# #..##.# ##.<....# #.#  #.##.###### #.#  #.##.)..@.# #.#  #.#.# #.#  #.# #z# #.  .. #.. # ### # # #..# #. ##. #.# #.. ##.##.##.#HGjD=8HGjHGj< _The wight hits you but does no damage.IGj .#.#.#.#)##### #.##.##.##.# Cubble the Spear-Bearer ..#.##.#)###### #.#...).#... Merforc of Beogh *..... ..#.##.#.##...## #.########## Health: 72/72 ======================== #.#.##.#.#.....# #.# # # Magic: 9/9======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....# #.# SH: 0Dex: 19  #.##.################# #.# XL:  9 Next: 73% Place: Dungeon:7  #.##.......)..@.# #.# Noise: =--------  Time: 6268.4 (0.0)  #.#############*# #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #z# #.. Zap: wand of flame (60)  .. #.. ### ### # IGj  # #..####### z   wight (polearm) #......... ##. #........# #.. ##.##.##.# _a +4 mace; a +0 robe _You encounter a wight. It is wielding a +3 halberd. _The wight hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)IGj< .#.#.#.#)######.##.##.##.# Cubble the Spear-Bearer ..#.##.#)#######.#...).#... Merforc of Beogh *..... ..#.##.#.##...## #.########## Health: 72/72 ======================== #.#.##.#.#.....# #.# # # Magic: 9/9IGj8 ======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....##.# SH: 0Dex: 19#.##.##################.# XL:  9 Next: 73% Place: Dungeon:7#.##.......)..@.#IGj x#.# Noise: =--------  Time: 6268.4 (0.0)#.#############.##.# r) +10 bardiche of Guywew {heavy, rF+ Dex+#.##z##.. Zap: wand of flame (60)..#..###### ###..####### z   wight (polearm)#.........IGjY ###. #........##.. ##.##.##.# _The wight hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetIGj cAim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)  IGj You reach to attack! You slash the wight!  The wight is moderately damaged.67--70.5 (2.1IGj1 IGj   Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)  You reach to attack! You slash the wight!  The wight is moderately damaged. _The wight hits you from afar with a +3 halberd. x2JGj R.#.#.#.#)##### #.##.##.##.# Cubble the Spear-Bearer ..#.##.#)###### #.#...).#... Merforc of Beogh *..... ..#.##.#.##...## #.########## Health: 67/72 ======================-- #.#.##.#.#.....# #.# # # Magic: 9/9======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....# #.# SH: 0Dex: 19  #.##.################# #.# XL:  9 Next: 73% Place: Dungeon:7  #.##.......)..@.# #.# Noise: =--------  Time: 6270.5 (0.0)  #.#############*# #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #z# #.. Zap: wand of flame (60)  .. #.. ### ### # JGjS # #..####### z   wight (polearm) #......... ##. #........# #.. ##.##.##.#The wight is moderately damaged. _The wight hits you from afar with a +3 halberd. x2  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  71% to hit)JGj.#.#.#.#)######.##.##.##.# Cubble the Spear-Bearer ..#.##.#)#######.#...).#... Merforc of Beogh *..... ..#.##.#.##...## #.########## Health: 67/72 ======================-- #.#.##.#.#.....# #.# # # Magic: 9/9======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....##.# SH: 0Dex: 19#.##.#################JGj#.# XL:  9 Next: 73% Place: Dungeon:7#.##.......)..@.##.# Noise: =--------  Time: 6270.5 (0.0)#.#############.##.# r) +10 bardiche of Guywew {heavy, rF+ Dex+#.##z##.. Zap: wand of flame (60)..#..###### ###..####### z   wight (polearm)#.........##. #........##.. ##.##.##.#Press: ? - help, Dir - move targetAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  71% to hit)  You reach to attack! You closely miss the wight.The wight is moderately damaged.You hear the gathering chorus of a very distant funeral chant.JGj582.6 (2.1JGjtJGjy _The wight barely misses you. The wight hits you but does no damage.JGj> .#.#.#.#)##### #.##.##.##.# Cubble the Spear-Bearer ..#.##.#)###### #.#...).#... Merforc of Beogh *..... JGjW ..#.##.#.##...## #.########## Health: 68/72 ======================-- #.#.##.#.#.....# #.# # # Magic: 9/9======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....# #.# SH: 0Dex: 19  #.##.################# #.# XL:  9 Next: 73% Place: Dungeon:7  #.##.......)..@.# #.# Noise: =--------  Time: 6272.6 (0.0)  #.#############*# #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #z# #.. Zap: wand of flame (60)  .. #.. ### ### # # #..####### z   wight (polearm) #......... ##. #........# #.. ##.##.##.#JGj` [33mYou hear the gathering chorus of a very distant funeral chant. _The wight barely misses you. The wight hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  71% to hit)JGj! /.#.#.#.#)##### #.##.##.##.# Cubble the Spear-Bearer ..#.##.#)###### #.#...).#... Merforc of Beogh *..... ..#.##.#.##...## #.########## Health: 68/72 ======================-- #.#.##.#.#.....# #.# # # Magic: 9/9======================== #...##.#.......# #.# #..### AC: 15Str: 18 ....##.###.....#######.# #..... EV: 8Int: 13 ###.##.# ##.......<....# #.# SH: 0JGj0 ZDex: 19  #.##.################# #.# XL:  9 Next: 73% Place: Dungeon:7  #.##.......)..@.# #.# Noise: =--------  Time: 6272.6 (0.0)  #.#############.# #.# r) +10 bardiche of Guywew {heavy, rF+ Dex+  #.# #)# #.. Zap: wand of flame (60)  .. #.. ### ### # # #..####### z   wight (polearm) #......... ##. #........# #.. ##.##.##.#Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetJGj "Aim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  71% to hit)  You reach to attack! You cut the wight into ribbons!!!  You destroy the wight!JGj )##### ) )  #.# #  #.#   <....#  #####  JGj Q....)..@.#  ########.#  #.# #)#  .. #..  ### #     ##.   #..  JGjj 59=JGj .64.7 (2.1JGj JGjͻ   Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  71% to hit)  You reach to attack! You cut the wight into ribbons!!!  You destroy the wight! _Beogh accepts your kill.LGj7ILGjLGjnLGj<XLGjLGj|LGjLGj  You encounter a wight. It is wielding a +0 dire flail.LGjLGj##.##.#.##...LGji#.######## LGj#.##.#.#.....# #.# # #LGj)b#.#.......# #.# #..###. LGjuG..##.###.....#######.# #.......LGj,##.# ##LGjK.<....# #.#.. LGjC#.##.###########LGj1 #.#.# #LGjY.##.......)....# #. #.#############.## #. #.# #.#@# LGj3N#..-  .. ..###...z... ## ### #####..#LGjA #..#######) #..........##. #........#.# z   wight (dormant)LGjW#.. ##.##.##.#.##.# #.##.#.. ######## #.# #.##.......LGj?6LGj 0LGj"z.LGj9XzLGj 70=-7.7 (3 _LGjLGj$  Things that are here:LGjW _a +3 halberd; a +0 robeMGj MGj |Pick up what? 18/52 gear slots (_ for help) MGjq Hand Weapons (select all with ))  a - a +3 halberd Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]NGj=d  a + a +3 halberd[Enter] accept (1 chosen)OGjA#.##.#.##...## #.##########.# Cubble the Spear-Bearer #.##.#.#.....# #.# # #.. Merforc of Beogh *..... ..##.#.......# #.# #..###.# Health: 70/72 =======================- ..##.###.....#######.# #....... Magic: 9/9======================== #.##.# ##.......<....##.#.. AC: 15Str: 18 #.##.##################.#.# EV: 8OGjInt: 13 #.##.......)....##.#.# SH: 0Dex: 19 #.#############.###.#.# XL:  9 Next: 76% Place: Dungeon:7 #.##.#@##...# Noise: ---------  Time: 6277.7 (0.0)  ....###..z.... ###.# r) +10 bardiche of Guywew {heavy, rF+ Dex+### #####..#.# Zap: wand of flame (60)#..#######)##..........###. #........#.# z   wight#.. ##.##.##.#.##.##.##.#.. ######## #.##.##.......You reach to attack! You cut the wight into ribbons!!!  You destroy the wight! _Beogh accepts your kill. _You encounter a wight. It is wielding a +0 dire flail.Things that are here: _a +3 halberd; a +0 robeOGjg2z.OGj%OGj+8.7 (1OGjOGjģF _s - a +3 halberdOGjU#.##.#.##...## #.##########.# Cubble the Spear-Bearer #.##.#.#.....# #.# # #.. Merforc of Beogh *..... ..##.#.......# #.# #..###.# Health: 70/72 =======================- ..##.###.....#######.# #....... Magic: 9/9======================== #.##.# ##.......<....# #.#.. AC: 15Str: 18 #.##.################# #.#.# EV: 8Int: 13 #.##.......)....# #.#.# SH: 0Dex: 19 #.#############.## #.#.# XL:  9 Next: 76% Place: Dungeon:7 #.# #.#@# #...# Noise: ---------  Time: 6278.7 (0.0)  .. ..###.z..... ###.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ ### #####.. #.# Zap: wand of flame (60) #..#######)# #..........# ##. OGjV{ #........#.# z   wight #.. ##.##.##.#.# #.# #.##.#.. ######## #.# #.##.......Things that are here: _a +3 halberd; a +0 robe _s - a +3 halberdReach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)OGj#vy#.##.#.##...## #.##########.# Cubble the Spear-Bearer #.##.#.#.....# #.# # #.. Merforc of Beogh *..... ..##.#.......# #.# #..###.# Health: 70/72 =======================- ..##.###.....#######.# #....... Magic: 9/9======================== #.##.# ##.......<....# #.#.. AC: 15Str: 18 #.##.################# #.#.# EV: 8Int: 13 #.##.......)....# #.#.# SH: 0Dex: 19 OGjv#.#############.## #.#.# XL:  9 Next: 76% Place: Dungeon:7 #.# #.#@# #...# Noise: ---------  Time: 6278.7 (0.0)  .. ..###.)..... ###.# r) +10 bardiche of Guywew {heavy, rF+ Dex+ ### #####.. #.# Zap: wand of flame (60) #..#######)# #..........# ##. #........#.# z   wight #.. ##.##.##.#.# #.# #.##.#.. ######## #.# #.##....... OGjwz_s - a +3 halberdReach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)  You reach to attack! You slice the wight!!  You destroy the wight!OGj+`  #.# #  #.#   <....# #### )....#   #.#@#  .. .....  OGj7### #####..  ) ##.  #..   #.#   #.#  OGjWH180==80.8 (2.1OGjOGjy  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)  You reach to attack! You slice the wight!!  You destroy the wight! _Beogh accepts your kill.PGjj3PGj,PGjF2=PGj0BPGjVPGjKPGjPGj|PGjPGj,PGjPGj>e=PGjPGjPGjPGjrPGjPGj PGj,PGjPGj PGjLn  Things that are here:  a +0 dire flail; a +0 robe _PGj_PGjrjXPGjSoXPGjwPGj|yPGjyPGj{PGj~PGjOPGjPGj́PGjPGjPGjPGjwPGjPGjʍ,PGjnPGj'PGjPGjdPGj~PGjgPGjPGjݘPGj0PGjPGjPGjVPGjPGjPGjPGjԣPGjPGjYPGjPGjPGj}PGj9PGjPGj?PGjPPGjZPGjPGj״PGjԵPGj _You hear the rising multitudes of a funeral chant nearby.PGjPPGjPGjPGjPGjPGj/PGjPGjPGjnBPGj?PGjPGjPGj[PGj)PGjCPGjPGjPGj|PGj}PGjPGjPGjPGj,PGjrPGj{PGjPGjPGjPGjPGjUPGjA,PGjbPGjPGj,PGjPGjPGj<,PGj!PGj'PGjPGjPGj&PGjPGj,PGjlPGjPGj PGj, PGj PGj PGj PGj PGj PGj+PGj7PGjyPGjPGjSPGj/PGjlPGjPGjPGj'PGjzPGjPGjPGj7PGjPGjPGjq!PGj"PGj@#PGj8$PGj&PGj.(PGj(PGj)PGjR+PGj-,PGj.PGj}0PGjL<.#).#.###.## #.#####)##.# #.# #.###.#.# #.# #[##....###.## #.#####.##...###.# ≈ PGj< #..........## ∩## ..###.##........####...# ............##.##.......  #.#..[......#.@....... --344.8 (64.0)  #.#.####.###.#... PGjz=#.#.# #.# #.######### #.#.# #.# #.###...# #.# #..####.# #.# ##.##.# #.# #.# #####)# #.# #.# ......# #.# #.#PGjdDPGjhEG--5.8 (65PGjKKPGjQN1 _Found a phantasmal passage.RGj 3RGje RGj BRGj? ,RGj RGj RGj> RGjZ RGj/ RGjz RGj RGj+ RGjb XRGjH RGj RGj RGj RGj RGj- RGj RGj .# #.# #..### ..#...# ....#.# ##.## #.#### .# #.# #.# ####### .# #.# #[# ##≈≈≈≈≈## ###.## #.# #≈≈≈≈≈≈≈# RGj ##...###.# #≈≈###≈≈# ..........###≈##@##≈# 51.0) .##........####...#### .......##.##.........# ..[......#...........# .####.###.#.........## .# #.# #.########### .##.## .# #.# #..## #.# ##.#RGj RGj RGj Y _There is a phantasmal passage here.SGjSGjESGjSGjSGjw22.8 (1 _SGj TGjEu a Necropolis  The world spins around you as you enter the gateway.TGj*M?#.............♣♣..♣♣.......♣.P.P. #...........♣...♣♣........♣♣.ß.ß. ##............................... ▓#............................... ▓###............................. ▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ TGjN≈#≈≈≈▓▓############▓▓≈≈≈#≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ TGjھ-4.3 (2.5TGjTGj. _You enter an ornate necropolis!TGj{c _There is an empty arch of ancient stone here.WGj!&▓#.♣♣..♣♣.♣.P.P ▓#.♣...♣♣.♣♣.ß.ß ▓##▓# ≈▓### ≈▓▓▓#++++#≈▓▓#.#≈▓##WGj-.##▓≈▓▓##..∩∩..##▓▓≈▓▓##.##▓▓≈#≈≈≈▓▓#####▓▓≈≈≈#≈▓▓▓▓≈#≈≈#≈#≈≈#WGj WGj!+5.3 (1.0 WGj! 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\GjpM#++.♣♣♣##♣♣♣♣.+....+############.♣.+♣..##..##..▓▓##................####⌠.▓#######################≈≈≈≈▓####≈≈▓▓\Gj r#............≈.♣ß....ß #≈≈≈#≈≈▓#.............P....P........ ...................\Gj|\Gj{}&7\Gj*\Gjh\Gj)~M.....♣++♣....++..##++.♣♣♣##♣♣♣♣.+....+############.♣.+♣..##..##..▓▓##................####⌠.▓#######################≈≈≈≈▓####≈≈▓▓#............ \Gj*#≈≈≈≈≈≈▓#......♣......ß....ß...... .............♣..\GjPY8\Gj \Gj \Gj! \Gj$ ]Gj ]Gj ]Gjy ]Gj ]Gj ]Gjy ]Gjy ]Gj ]Gj ]Gj"]Gj*]Gj1]Gj<]Gj>G,]GjY]Gjj,]GjD]GjO]GjI,]Gj6]Gj]Gj#,]Gj+]Gj]Gj B]Gj^]Gj]Gj,]Gj7,]Gj4^Gj1 B^Gj-^Gj9,^GjG^GjZX^GjdX^GjRq♣++♣....++..#................. ♣##♣♣♣♣.+...+.........♣♣...... #########.♣.+.......ßP..Pß.... ............#♣♣...... ............#. ...........##.. ..........####⌠....⌠# ###########++++ ^Gj~................957.0) .......... .......... .....ß....ß.......♣ß.ß.ß.ß.♣♣ .....P....P.....♣.♣P.P.P.P.♣ ............♣........ ^GjNp.......♣♣................. .....♣♣..♣♣.......♣.P.P.P.P♣.♣ ...♣...♣♣♣♣.ß.ß.ß.ß♣^Gj_Gj!S_GjX,_Gj:x  _You open the large door._Gj/z_Gj++....#..#...#....++..#..............# ♣♣♣♣.+...+.........♣♣.........+ ######.♣.+.......ßP..Pß.+#.........♣♣...##..............###..............##. .......####⌠................⌠ ###############'@######++########9.3 (4.0)....................ß....ß.......♣ß.ß.ß.ß.♣♣..P....P.....♣.♣P.P.P.P.♣♣..♣.....♣♣........................♣♣♣..♣♣.♣.P.P.P.P♣.♣.....P_Gj_GjV _There is a large open door here._Gjs _Gjw 3_Gjy _Gj : __Gj _Gj _GjY _Gj _Gjw _Gj ,_GjV _GjQ W$♣♣.##..#.# #.$♣.)♣#..##........# +.)♣5♣♣#..##########++########## +.♣♣..♣#..##⌠..........⌠## +++....#..#...# +♣....++..#...# #♣♣♣♣.+...+♣♣.+ #######.♣.+.ßP..Pß.......+. ..........#.....@...♣♣.........#.403.#......###......######⌠....⌠### ################''######++#######.............................................................ß....ß.♣ß.ß.ß.ß.♣._Gj _Gj `Gj`GjG`Gj.`Gj`Gj`GjյB`Gj~`Gj`Gj`Gj,`Gja`Gj♣♣f♣♣#..#....#####..####.....#..# [♣.!♣#..#...#..# $♣♣$♣#..#.......#..#.........#..# $#W.##..#....................#..# $♣♣.##..#....................#..# $♣.)♣#..##............##..# )♣5♣♣#..##########++##########..# ♣♣..♣#..##⌠.........⌠##..# +....#..#...........#..7++..#..#.. ♣♣♣.+...+..♣♣+... #####.♣.+.......ßP..Pß+... ........#.........♣♣.........#...#......###......######⌠....⌠#### `Gjk##############''######++#########`GjaGj3aGj8aGjaGjXaGj~aGjaGj _You open the large door.aGj...#..#...#....Z.......##..#..... ..♣#..#...##...####..###...#..... f♣♣#..#....#####..####.....#..#' .!♣#..#....................#..#~ aGj{♣$♣#..#.......#..#.........#..#~ W.##..#....................#..#~ ♣.##..#....................#..#~ .)♣#..##...##..#~ 5♣♣#..##########@'##########..#~#10.3 (3♣#..##⌠..⌠##..### ...#..#.............#.. ..++..#..............#.. ♣.+...+.........♣♣.........+.. aGjU###.♣.+.......ßP..Pß.......+..#..♣♣.........#.......................#.... .....##....................##....aGjaGjy0l _There is a large open door here.aGjF{ Z _You encounter a scorpion simulacrum.aGjQ j♣..#..#..#.5.W=..#..#...#. +....#..#..##Z.....#..##..#. ++#..#..##..###.Y......#..#...... ..#..#...#............##..#...... .♣#..#...##...####..###...#...... ♣♣#..#....#####..####.....#..#'#. !♣#..#...........#..#~#. $♣#..#.......#..#..#~#. .##..#..........@.........#..#~#.3##..#......#..#~#. )♣#..#...##..#~# ♣♣#..##########''##########..#~# .♣#..##⌠................⌠##..### ..#..#....................#. .++..#....................#. .+...+.........♣♣.........+. ##.♣.+.ßP..Pß+..aGj= aGj bGj3bGjbbGjbGj[E ZYou encounter a white imp, CowboyBob's ghost and an ice beast.Found a ring of protection from fire.  CowboyBob's ghost turns its malevolent gaze towards you.bGj`*.bGj:WbGj6YbGjU.5bGj0.bGjD  You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight.bGjbGjV bGjoU _The water moccasin simulacrum leaves your sight.bGjI,bGjPbGjhWbGj^bGjebGjlbGj$mbGj'tbGj7 _Found three items.bGjjbGjzbGjʡbGjdbGj?IbGj.###...#...####....##.#.### ....##..##..##[(###...#...## .....##[$$)$##..#.♣..#..#..#....=..#..#. +....#..#..##...Z..#..## ++##..###Z5......#..#..... ..#.....WY.....##..#..... .##...####..###...#..... ♣♣.#####.@####...'6 !♣ $♣#..#.#..#.. .##..#.................... .##..#....................#..#~ )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost♣#..##⌠................⌠##..###. 5bGj   white imp ..#..#......#ZZ 2 simulacrabGjobGj7 8 _Found 5 poisoned darts and a robe.cGj+ cGj CowboyBob's ghost. The apparition of CowboyBob the the Cudgeller, a novice Gargoyle Fighter of Okawaru. Max HP: 55Will: ++AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human You have about 71% to hit with the +10 bardiche of Guywew. It has about 80% to hit you. Attack Max Damage Hit 19 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.jGj ...###...#...####....##.#.###.... Cubble the Spear-Bearer ....##..##..##[(###...#...##..... Merforc of Beogh *..... .....#..#..##[$$)$##..#...#...... Health: 72/72 ======================== ..♣..#..#..#....=..#..#...#...... Magic: 9/9======================== +....#..#..##...Z..#..##..#...... AC: 15Str: 18 ++#..#..##..###Z5......#..#...... EV: 8Int: 13 ..#..#...#.....WY.....##..#...... SH: 0Dex: 19 .♣#..#...##...####..###...#...... XL:  9 Next: 80% Place: a Necropolis ♣♣#..#....#####.@####.....#..#'#. Gj+ mNoise: ---------  Time: 6416.3 (3.0) !♣#..#....................#..#~#. r) +10 bardiche of Guywew {heavy, rF+ Dex+ $♣#..#.......#..#.........#..#~#. Zap: wand of flame (60) .##..#....................#..#~#. .##..#....................#..#~#. )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost .♣#..##⌠................⌠##..###. 5   white imp ..#..#....................#...... ZZ 2 simulacra  CowboyBob's ghost turns its malevolent gaze towards you.You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight. _The water moccasin simulacrum leaves your sight. _Found three items. _Found 5 poisoned darts and a robe.jGj 4jGjd) jGj/ lGj|lGj3CowboyBob's ghost. The apparition of CowboyBob the the Cudgeller, a novice Gargoyle Fighter of Okawaru. Max HP: 55Will: ++AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human You have about 71% to hit with the +10 bardiche of Guywew. It has about 80% to hit you. Attack Max Damage Hit 19 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.mGjKmGj)...###...#...####....##.#.###.... Cubble the Spear-Bearer ....##..##..##[(###...#...##..... Merforc of Beogh *..... .....#..#..##[$$)$##..#...#...... Health: 72/72 ======================== ..♣..#..#..#....=..#..#...#...... Magic: 9/9======================== +....#..#..##...Z..#..##..#...... AC: 15Str: 18 ++#..#..##..###Z5......#..#...... EV: 8Int: 13 ..#..#...#.....WY.....##..#...... SH: 0Dex: 19 .♣#..#...##...####..###...#...... XL:  9 Next: 80% Place: a Necropolis ♣♣#..#....#####.@####.....#..#'#. Noise: mGju*---------  Time: 6416.3 (0.0) !♣#..#....................#..#~#. r) +10 bardiche of Guywew {heavy, rF+ Dex+ $♣#..#.......#..#.........#..#~#. Zap: wand of flame (60) .##..#....................#..#~#. .##..#....................#..#~#. )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost .♣#..##⌠................⌠##..###. 5   white imp ..#..#....................#...... ZZ 2 simulacra  CowboyBob's ghost turns its malevolent gaze towards you.You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight. _The water moccasin simulacrum leaves your sight. _Found three items. _Found 5 poisoned darts and a robe.mGjOmGjPmGjxcmGjhnGj nGjK }Fire dragon scales. The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 9 It can be maximally enchanted to +8. Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {firenGj resistance} Menu/colouring prefixes: unidentified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (g)o to location.rGj{...###...#...####....##.#.###.... Cubble the Spear-Bearer ....##..##..##[(###...#...##..... Merforc of Beogh *..... .....#..#..##[$$)$##..#...#...... Health: 72/72 ======================== ..♣..#..#..#....=..#..#...#...... Magic: 9/9======================== +....#..#..##...Z..#..##..#...... AC: 15Str: 18 ++#..#..##..###Z5......#..#...... EV: 8Int: 13 ..#..#...#.....WY.....##..#...... SH: 0Dex: 19 .♣#..#...##...####..###...#...... XL:  9 Next: 80% Place: a Necropolis ♣♣#..#....#####.@####.....#..#'#. GjmNoise: ---------  Time: 6416.3 (0.0) !♣#..#....................#..#~#. r) +10 bardiche of Guywew {heavy, rF+ Dex+ $♣#..#.......#..#.........#..#~#. Zap: wand of flame (60) .##..#....................#..#~#. .##..#....................#..#~#. )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost .♣#..##⌠................⌠##..###. 5   white imp ..#..#....................#...... ZZ 2 simulacra  CowboyBob's ghost turns its malevolent gaze towards you.You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight. _The water moccasin simulacrum leaves your sight. _Found three items. _Found 5 poisoned darts and a robe.sGjHsGjYJA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.sGjDsGjk...###...#...####....##.#.###.... Cubble the Spear-Bearer ....##..##..##[(###...#...##..... Merforc of Beogh *..... .....#..#..##[$$)$##..#...#...... Health: 72/72 ======================== ..♣..#..#..#....=..#..#...#...... Magic: 9/9======================== +....#..#..##...Z..#..##..#...... AC: 15Str: 18 ++#..#..##..###Z5......#..#...... EV: 8Int: 13 sGj..#..#...#.....WY.....##..#...... SH: 0Dex: 19 .♣#..#...##...####..###...#...... XL:  9 Next: 80% Place: a Necropolis ♣♣#..#....#####.@####.....#..#'#. Noise: ---------  Time: 6416.3 (0.0) !♣#..#....................#..#~#. r) +10 bardiche of Guywew {heavy, rF+ Dex+ $♣#..#.......#..#.........#..#~#. Zap: wand of flame (60) .##..#....................#..#~#. .##..#....................#..#~#. )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost .♣#..##⌠................⌠##..###. Gj7:0;10;1m5   white imp ..#..#....................#...... ZZ 2 simulacra  CowboyBob's ghost turns its malevolent gaze towards you.You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight. _The water moccasin simulacrum leaves your sight. _Found three items. _Found 5 poisoned darts and a robe.sGjOA4sGjTsGjYtGjMtGjOFire dragon scales. The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 9 It can be maximally enchanted to +8. Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {fireresistance} Menu/colouring prefixes: unidentified armour _________________ tGj$PG“His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (g)o to location.uGjG uGjK c...###...#...####....##.#.###.... Cubble the Spear-Bearer ....##..##..##[(###...#...##..... Merforc of Beogh *..... .....#..#..##[$$)$##..#...#...... Health: 72/72 ======================== ..♣..#..#..#....=..#..#...#...... Magic: 9/9======================== uGjL +....#..#..##...Z..#..##..#...... AC: 15Str: 18 ++#..#..##..###Z5......#..#...... EV: 8Int: 13 ..#..#...#.....WY.....##..#...... SH: 0Dex: 19 .♣#..#...##...####..###...#...... XL:  9 Next: 80% Place: a Necropolis ♣♣#..#....#####.@####.....#..#'#. Noise: ---------  Time: 6416.3 (0.0) !♣#..#....................#..#~#. r) +10 bardiche of Guywew {heavy, rF+ Dex+ uGjBM $♣#..#.......#..#.........#..#~#. Zap: wand of flame (60) .##..#....................#..#~#. .##..#....................#..#~#. )♣#..##..................##..#~#. Y   ice beast ♣♣#..##########''##########..#~#. W   CowboyBob's ghost .♣#..##⌠................⌠##..###. 5   white imp uGjM ..#..#....................#...... ZZ 2 simulacra  CowboyBob's ghost turns its malevolent gaze towards you.You encounter a water moccasin simulacrum.The scorpion simulacrum leaves your sight. _The water moccasin simulacrum leaves your sight. _Found three items. _Found 5 poisoned darts and a robe.uGja 4uGjv uGj | vGjt4vGjvGjF _Unknown command.vGjm ..##..##[(###...#...##....#..##[$$)$##..#...#.. .♣..#..#..#....=..#..#...#...#..#..##...Z..#..##..#.#..#..##..###Z5......#..#. .#..#...#.....WY.....##..#. ♣#..#...##...####..###...#. ♣#..#....#####..####.....#..#'##..#...........@........#..#~#. ♣#..#.#..#.#..#~#. ##..#.............#..#~#. vGjao ##..#.....#..#~#. ♣#..##...........##..#~#. ♣#..##########''##########..#~#.#..##⌠................⌠##..###. .#..#..........#...... ++..#.#.vGjDu ..vGju P.ZvGjQw -.vGjD R.5vGjz !ZYvGj fW   CowboyBob's ghost5   white impZ   scorpion simulacrumvGj 27.3 (1 _vGj vGj wGjԮ..#..##[$$)$##..#...#.. ♣..#..#..#....=..#..#...#. ...#..#..##......#..##..#. #..#..##..###..Z.....#..#.# #..#...#....ZW5Y....##..#.# #..#...##...####..###...#.# #..#....#####..####.....#..#'#..# #..#....................#..#~#..# #..#.......#..##..#~#..# #..#.....#..#~#..# #..#...........#..#~#..# #..#.##..#~#. #..##########''##########..#~#. #..##⌠................⌠##..###. #..#.............#......Z   scorpion simulacrum +..#............#. ...+.♣♣+.wGj:5wGj=wGjW5   white impwGj\&8wGj~ _The white imp puffs mist at you.wGjH#..#..#....=..#..#...#. wGj..#..#..##......#..##..#.#..##..###..Z.....#..#.## ..#...#....Z5WY....##..#.#~ ..#...##...####..###...#.#~ ..#....#####..####.....#..#'#..#~ ..#....................#..#~#..#~ ..#.#..##..#~#..#~ ..#............#..#~#..#~ ..#.#..#~#..#' ..###..#~#.... ..##########''##########..#~#. ..##⌠................⌠##..###. ..#.............#...... ..#............#. ..+.........♣♣.+. ♣.+.ßP..Pß+.wGj= 2ZwGj wGj=5Z   water moccasin simulacrumwGj&9wGj3(wGjz-xGjS.#..#..##......#..##..# #..#..##..###..Z.....#..## #..#...#....ZZ5Y....##..#. #..#...##...####..###...#.# #..#....#####..####.....#..#'#..# #..#....................#..#~#..# #..#.......#..#.#..#~#..# #..#.....#..#~#..# #..#.#..#~#..# #..####..#~#... #..##########''##########..#~# #..##⌠................⌠##..### #..#.........#.... xGj,+..#..#5   white imp.+.♣♣.+water moccasin simulacrum♣.+ßP..Pß.+Z   scorpion simulacrum ...#...♣♣..#xGj0.xGj,.xGjv5ZZ   water moccasin simulacrumxGjY'20xGjCPxGjW6 _The white imp leaves your sight.xGj]++#..#..##..###..Z.....#..# .#..#...#.....Z.5....##..#. ♣#..#...##..Z####..###...#. ♣#..#....#####..####.....#..#'#.. ♣#..#....................#..#~#.. ♣#..##..#.#..#~#.. ##..#.....#..#~#.. ##..#.#..#~#.. ♣#..###..#~#.. ♣#..##########''##########..#~# ♣#..##⌠................⌠##..### .#..#..............#.... ++..#...#.+xGj,♣♣.+ #.♣.+ßP..Pß.+ ....#...♣♣..#.#...#xGj.F.ZxGj;<1yGj4.PyGj K..#..#...#......Z5....##..# .♣#..#...##..Z####..###...#♣#..#....#####..####.....#..#'# !♣#..#....................#..#~# $♣#..##..#.#..#~# yGj .##..#.....#..#~# .##..#.#..#~# )♣#..###..#~#♣#..##########'@##########..#~# .♣#..##⌠................⌠##..### ..#..#....................#.... .++..#..........# .+...+yGj ♣♣.........+ ##.♣.+ßP..Pß.......+  .....#...♣♣.........# .#............# #.## yGjyGj&2yGj)'PyGjB,V _There is a large open door here.yGj _yGj P _yGje yGj yGj& yGj yGj< yGj ,yGj yGj yGj ,yGj yGj yGj ,yGj$ yGj yGj> yGj yGj* yGj%" yGj'% yGj|% yGju& yGj( yGjN, yGj, yGj- yGj/ yGj2 yGj\2 yGj3 yGj 6 yGj9 yGju9 yGjB: yGj:= = _You open the large door.yGj@ yGj3A yGjNB yGjE E  There is a large open door here.yGjI yGjJ  _yGjK yGj=M yGj[P yGjP yGjQ yGjS yGj-W yGjW yGjZX yGj_ s...........#..#~#..#~#.....#~# #..#.........#..#~#..#~##+#..#~# .............#..#~#..#~##$#..#~ .............#..#~#..#'##S ............##..#~#.....#$ ##''##########..#~#.....#!#..#' ...........⌠##..###.....#W#..... .............##!#..... yGj` .............#..@.......###.....364.0).♣♣.........'........ ßP..Pß'. ..♣♣..#. .......#.... .............##.....yGj` ......⌠####.......# ######++#########################.......##yGj` yGjb yGj&i yGjvk {GjI{Gj {GjB{Gj{GjB{Gj#Z _Found 14 gold pieces. Found a runed translucent door.{Gj*3{GjV,{Gj/{Gj75{Gj5{Gj7{Gj?:{GjM@{Gj@{GjE,{Gj$`{Gj a{Gjc{Gj{o#..##..#....................#▓≈ Z.....#..#.......###..........#▓≈ 5....##..#.......#~#..........#▓≈ #..###...#.......#~#.....###..#▓≈ ####.....#..#'#..#~#.....#~#..#▓≈ .........#..#~#..#~#.....#~#..#▓≈.....#..#~#..#~##+#..#~#..#▓≈....#..#~#..#~##$#..#~#..#▓≈...#..#~#.@#'##S#..#~#..#▓≈42.3 (6.0)......##..#~#.....#$#..#~#..#▓≈ ##########..#~#.....#!#..#'#..#▓≈.....⌠##..###.....#W#.#▓≈#..........#!#.#▓≈#..........###.#▓≈'..............#▓≈ Pß.......'....................#▓≈##▓≈{Gjp{Gj{{Gji|Gj׭|Gj|Gj|Gj|GjX S~You encounter an adder. _The adder hisses angrily.|Gj|GjP|Gj|Gj|Gj|Gje|GjO|Gjm|Gj|Gj0#..##.#.###|Gj ##▓ |Gj&##...#...##|Gj"...|Gjv# |GjV$##..#...#.|Gjn... |GjK..#..#...#.................. |Gj2K..#..##..#.................. |GjaZ.....#..#.......###........ |Gja5....##..#.......#~#........ |Gj `#..###...#.......#~#.....## |Gj ####.....#..#'#.@#~#...|GjS #6.3 (4|Gj .#..#~#..#~#... |Gj .........#..#~#..#~##+#..#~|Gj ..#..#~#..#~##S#..#~#|GjTg#~#..#'##~#..#~#|GjD##..#~#.....#$#..#~# |Gj`##########..#~#.....#!#..#'# |GjK.......⌠##..###.....#W#|Gj#!#|Gj2|Gj|Gj'}Gj}Gj}Gj}Gjh}Gj}Gj#B}Gj(}Gj)}Gj`+}Gj.}Gj9B}GjX...#....#▓##################▓#....##.#.###................## [(###...#...##............# $$)$##..#...#..............=..#..#...#.............. .....#..##..#............ #..Z.....#..#.......###... ..Z5....##..#.......#~#..........###...#...@...#~#.....###..9.3 (3 #..####.....#..#'#..#~#.....#~#.....#..#~#..#~#.....#~#..#...#..#~#..#~##+#..#~#.....#..#~#..#~##S#..#~#......#..#~#..#'##~#..#~#.. ...........##..#~}GjZ[40m#.....#$#..#~#.. #''##########..#~#.....#!#..#'#...⌠##..###.....#W#.......~Gj~Gj~GjL~Gj_~Gj$~Gj~Gj~Gj~Gj~Gj6~Gj~Gj~Gj~Gj~Gj~Gj"M  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you.~GjK(3~Gj1,~Gj"5~Gj7~Gj,:~Gj:~Gj=~Gj@~GjF~GjzF~GjH~GjL~Gj Y,~Gj\~GjkJ#...###..........#▓≈≈≈ ...##..#.......#~#.#▓≈≈≈ .###...#.......#~#.....###..#▓≈≈≈ ##.....#..#'#..#~#.....#~#..#▓≈≈≈.....#..#~#..#~#.....#~#..#▓≈≈≈~Gjl..#..#~#..#~##+#..#~#..#▓≈≈≈ .......#..#~#..#~##S#..#~#..#▓≈≈≈.....#..#~#..#'##S#..#~#..#▓≈≈≈ ......##..#~#...@.#$#..#~#..#▓≈≈≈57.3 (8#######..#~#.....#!#..#'#..#▓≈≈≈⌠##..###.....#W#..▓≈≈≈.....#..........#!#.......#▓≈≈≈#..........###.......#▓≈≈≈'....................#▓≈≈≈ S   adder'....................#▓≈≈≈ .......#....................#▓≈≈≈~GjmM#....................#▓≈≈≈~Gjn~Gjx~Gj,{Gjp p##..#.#~#.#▓≈ ###...#.......#~#.....###..#▓≈ #.....#..#'#..#~#.....#~#..#▓≈ ......#..#~#..#~#.....#~#..#▓≈#..#~#..#~##+#..#~#..#▓≈#..#~#..#~##S#..#~#..#▓≈Gjr #..#~#..#'##S#..#~#..#▓≈##..#~#.....#$#..#~#..#▓≈ #######..#~#....@#!#..#'#..#▓≈ ....⌠##..###.....#W#.......#▓≈.#..........#!#.#▓≈#....###.#▓≈'....#▓≈'..#▓≈#..#▓≈ #..#▓≈ ###▓≈ Gj} Gjb~ +8.3 (1Gj Gjw Gj Gj1 Gj Gj GjW Gj BGj# Gj$ Gj , ,Gj5. Gj#2 Gj7 ,Gj9 Gj; GjA Gj2B GjtC GjF GjL GjjL GjN Gj|P GjU GjqV Gj'X GjZ Gja ,Gjb Gj k #.......#~#.....###..#▓≈≈≈≈≈≈# #..#'#..#~#.....#~#..#▓≈≈≈≈≈≈# #~#..#~#.....#~#..#▓≈≈≈≈≈≈# #..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈# #..#~#..#~##S#..#~#..#▓≈≈≈≈≈≈# #..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈# #..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# #..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# #..###.....#W#..@....#▓≈≈≈≈≈≈# 67.3 (9 #..........#!#.......#▓≈≈≈≈≈≈# Gjl #..........###.......#▓≈≈≈≈≈≈# '....................#▓≈≈≈≈≈≈# '.............#▓≈≈≈≈≈≈# #.........#▓≈≈≈≈≈≈# #.........#▓≈≈≈≈≈≈# ##......##▓≈≈≈≈≈≈# ###.....##▓▓≈≈≈≈≈≈# Gj%m Gj?t Gjv GjGjBGj ..#....................#▓≈≈≈≈≈≈# ..#....................#▓≈≈#≈≈≈# Gj ..#.......###..........#▓≈≈≈≈≈≈# ..#.......#~#..........#▓≈≈≈≈≈≈# ..#.......#~#.....###..#▓≈≈≈≈≈≈# ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈# ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈# ..#..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈# ..#..#~#..#~##W#@.#~#..#▓≈≈≈≈≈≈#71.3 (4 ..#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈# .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ###..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈# ..#....#!#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#...Gj.###.......#▓≈≈≈≈≈≈#  S   adder ..'..............#▓≈≈≈≈≈≈#  ..'....#▓≈≈≈≈≈≈# GjGjBGjD ..≈....##.......#'#..#~#....#~##+~##W#..#'##S#..#~ .....#$#..#~#. ###..#~#.....#!#..#'#..# ⌠##..###W..#!Gj[ b.######Gjo Gj0 +2.3 (1Gj Gj + _Found 25 gold pieces.GjGj:What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag(ghost) ItemsGjVb - ($) 14 gold piecesGj; @Jingleheimer's ghost. The apparition of Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag. Max HP: 51 Will: ++AC: +EV: ++++  rF: ... rC: ... rPois: ∞rNeg: ∞Gjf< rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 50% to hit with the +10 bardiche of Guywew. It has about 79% to hit you. Attack Max Damage Hit 11 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.Gj?Gj'..#....................#▓≈≈≈≈≈≈#  Cubble the Spear-Bearer ..#....................#▓≈≈≈≈≈≈#  Merforc of Beogh *..... ..#....................#▓≈≈#≈≈≈#  Health: 72/72 ======================== ..#.......###..........#▓≈≈≈≈≈≈#  Magic: 9/9======================== ..#.......#~#..........#▓≈≈≈≈≈≈#  AC: 15Str: 18 ..#.......#~#.....###..#▓≈≈≈≈≈≈#  EV: 8Int: 13 ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#  SH: 0Dex: 19 ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈#  XL:  9 Next: 80% Place: a Necropolis ..#..#~#..#~##+#@.#~#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6472.3 Gj((1.0) ..#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈#  Zap: wand of flame (60) .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ###..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#..........#!#.......#▓≈≈≈≈≈≈#  S   adder ..#..........###.......#▓≈≈≈≈≈≈# ..'....................#▓≈≈≈≈≈≈# _Found 14 gold pieces. Found a runed translucent door.  You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. j)7m_Found 25 gold pieces.Gj+ What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag (ghost) Items  b - ($) 14 gold pieces Gj5^Jingleheimer's ghost. The apparition of Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag. Max HP: 51 Will: ++AC: +EV: ++++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 50% to hit with the +10 bardiche of Guywew. It has about 79% to hit you. Attack Max Damage Hit 11 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.Gjo* Gje7 ..#....................#▓≈≈≈≈≈≈#  Cubble the Spear-Bearer ..#....................#▓≈≈≈≈≈≈#  Merforc of Beogh *..... ..#....................#▓≈≈#≈≈≈#  Health: 72/72 ======================== ..#.......###..........#▓≈≈≈≈≈≈#  Magic: 9/9======================== ..#.......#~#..........#▓≈≈≈≈≈≈#  AC: 15Str: 18 Gj\9 ..#.......#~#.....###..#▓≈≈≈≈≈≈#  EV: 8Int: 13 ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#  SH: 0Dex: 19 ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈#  XL:  9 Next: 80% Place: a Necropolis ..#..#~#..#~##+#@.#~#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6472.3 (1.0) ..#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈#  Zap: wand of flame (60) .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ###..#~#.....#!#..#'Gj9 >#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#..........#!#.......#▓≈≈≈≈≈≈#  S   adder ..#..........###.......#▓≈≈≈≈≈≈# ..'....................#▓≈≈≈≈≈≈# _Found 14 gold pieces. Found a runed translucent door.  You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces.Gjc< V What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag (ghost) Gj< wItems  b - ($) 14 gold pieces Gj1GGjRGj]..#....................#▓≈≈≈≈≈≈#  Cubble the Spear-Bearer ..#....................#▓≈≈≈≈≈≈#  Merforc of Beogh *..... ..#....................#▓≈≈#≈≈≈#  Health: 72/72 ======================== Gj]#..#.......###..........#▓≈≈≈≈≈≈#  Magic: 9/9======================== ..#.......#~#..........#▓≈≈≈≈≈≈#  AC: 15Str: 18 ..#.......#~#.....###..#▓≈≈≈≈≈≈#  EV: 8Int: 13 ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#  SH: 0Dex: 19 ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈#  XL:  9 Next: 80% Place: a Necropolis ..#..#~#..#~##+#@.#~#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6472.3 (1.0) ..#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ Gj^ ..#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈#  Zap: wand of flame (60) .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# Gj^###..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#..........#!#.......#▓≈≈≈≈≈≈#  S   adder ..#..........###.......#▓≈≈≈≈≈≈# ..'....................#▓≈≈≈≈≈≈# _Found 14 gold pieces. Found a runed translucent door.  Gj>_EYou encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces.GjiGjGjGjrGjvGjH Gj LQuiver which action? ([-] to clear)  a - Throw: 5 javelinsb - Throw: 18 darts (poison)  c - Zap: wand of flame (60) (quivered)  d - Zap: wand of acid (2)  e - Zap: wand of paralysis (13) Gj! [*/%] inventory [^] all abilities[!] focus mode: off|onGjGja..#....................#▓≈≈≈≈≈≈#  Cubble the Spear-Bearer ..#....................#▓≈≈≈≈≈≈#  Merforc of Beogh *..... ..#....................#▓≈≈#≈≈≈#  Health: 72/72 ======================== Gjl..#.......###..........#▓≈≈≈≈≈≈#  Magic: 9/9======================== ..#.......#~#..........#▓≈≈≈≈≈≈#  AC: 15Str: 18 ..#.......#~#.....###..#▓≈≈≈≈≈≈#  EV: 8Int: 13 ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#  SH: 0Dex: 19 ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈#  XL:  9 Next: 80% Place: a Necropolis ..#..#~#..#~##+#@.#~#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6472.3 (0.0) ..#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..#..#~#..#'##S#..#~#..#▓≕Gj≈≈≈≈≈#  Zap: wand of acid (2) .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ###..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#..........#!#.......#▓≈≈≈≈≈≈#  S   adder ..#..........###.......#▓≈≈≈≈≈≈# ..'....................#▓≈≈≈≈≈≈# _Found 14 gold pieces. Found a runed translucent door.  You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces.Gj GjGj~xGj{What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag(ghost) Itemsb - ($) 14 gold piecesGjey Gj Gj ..#....................#▓≈≈≈≈≈≈#  Cubble the Spear-Bearer ..#....................#▓≈≈≈≈≈≈#  Merforc of Beogh *..... ..#....................#▓≈≈#≈≈≈#  Health: 72/72 ======================== ..#.......###..........#▓≈≈≈≈≈≈#  Magic: 9/9======================== ..#.......#~#..........#▓≈≈≈≈≈≈#  AC: 15Str: 18 ..#.......#~#.....###..#▓≈≈≈≈≈≈#  EV: 8Int: 13 ..#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#  SH: 0Dex: 19 ..#..#~#..#~#.....#~#..#▓≈≈≈≈≈≈#  XL:  9 Next: 80% Place: a Necropolis Gj ..#..#~#..#~##+#@.#~#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6472.3 (0.0) ..#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈#  r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈#  Zap: wand of acid (2) .##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ###..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# ⌠##..###.....#W#.......#▓≈≈≈≈≈≈#  W   Jingleheimer's ghost ..#..........#!#.......#▓≈≈≈≈≈≈#  S   adder ..#..........###.......#▓≈≈≈≈≈≈# ..'....................#▓≈≈≈≈≈≈# Gj _Found 14 gold pieces. Found a runed translucent door.  You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces.Gjx 4Gj6 GjĪ GjR.###▓≈≈#≈≈≈#.#...#▓≈≈≈≈≈≈#.#....#▓≈≈≈≈≈≈# #..#.......#▓≈≈#≈≈≈# #..#.###..........#▓≈≈≈≈≈≈# #..#.#~#..........#▓≈≈≈≈≈≈#.#.......#~#.....###..#▓≈≈≈≈≈≈#.#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈#.#..#~#..#~#..@..#~#..#▓≈≈≈≈≈≈#.#..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈#.#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈# ...#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈# ..##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈# ####..#~#.....#!#..#'#..#▓≈≈≈≈≈≈# .⌠##..###.....#:#.#▓≈≈≈≈≈≈#.#..........#!#.#▓≈≈≈≈≈≈#.####.#▓≈≈≈≈≈≈#Gj^+3.3 (1Gj   You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you.Found 25 gold pieces.a gluggy clear potion, a parchment of Sandblast and a ruby potion.Gj#...##.##▓≈≈#≈≈≈ #...#...#▓≈≈≈≈≈≈ #...#...#▓≈≈≈≈≈≈ ##..#..#▓≈≈#≈≈≈ .#..#.###...#▓≈≈≈≈≈≈ ##..#.#~#....#▓≈≈≈≈≈≈ #...#.#~#.....###..#▓≈≈≈≈≈≈.#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈.#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈.#..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈.#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈.#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈.##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈#..#~#.....#!#..#'#..#▓≈≈≈≈≈≈ ..⌠##..###.....#:#.......#▓≈≈≈≈≈≈.#...#!#.......#▓≈≈≈≈≈≈.#Gj=.###.#▓≈≈≈≈≈≈Gj\Gj+&4GjPGj" Gj$ :What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag(ghost) ItemsGj& Vb - ($) 14 gold piecesGjHJingleheimer's ghost. The apparition of Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag. Max HP: 51 Will: ++AC: +EV: ++++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 50% to hit with the +10 bardiche of Guywew. It has about 79% to hit you. Attack Max Damage Hit 11 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.GjuGj9#...##..................##▓≈≈#≈≈≈ Cubble the Spear-Bearer #...#....................#▓≈≈≈≈≈≈ Merforc of Beogh *..... #...#....................#▓≈≈≈≈≈≈ Health: 72/72 ======================== ##..#....................#▓≈≈#≈≈≈ Magic: 9/9Gj======================== .#..#.......###..........#▓≈≈≈≈≈≈ AC: 15Str: 18 ##..#.......#~#..........#▓≈≈≈≈≈≈ EV: 8Int: 13 #...#.......#~#.....###..#▓≈≈≈≈≈≈ SH: 0Dex: 19 ....#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈ XL:  9 Next: 80% Place: a Necropolis ....#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈ Noise: ---------  Time: 6474.3 (1.0) ....#..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈ r) +10 bardiche of Guywew {heavy, rF+ Dex+ ....#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈ Zap: wand of acid (2) ....#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈ .GjF..##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈ #####..#~#.....#!#..#'#..#▓≈≈≈≈≈≈ W   Jingleheimer's ghost ..⌠##..###.....#:#.......#▓≈≈≈≈≈≈ S   adder ....#..........#!#.......#▓≈≈≈≈≈≈ ....#..........###.......#▓≈≈≈≈≈≈You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces. _Found a gluggy clear potion, a parchment of Sandblast and a ruby potion.GjYG What do you want to examine? Monsters  a - (W) Jingleheimer the the Mimic, a novice Octopode Shapeshifter of Gozag Gj'(ghost) Items  b - ($) 14 gold pieces Gj Gj Gj q#...##..................##▓≈≈#≈≈≈ Cubble the Spear-Bearer #...#....................#▓≈≈≈≈≈≈ Merforc of Beogh *..... #...#....................#▓≈≈≈≈≈≈ Health: 72/72 ======================== ##..#....................#▓≈≈#≈≈≈ Magic: 9/9======================== .#..#.......###..........#▓≈≈≈≈≈≈ AC: 15Str: 18 ##..#.......#~#..........#▓≈≈≈≈≈≈ EV: 8Gj) Int: 13 #...#.......#~#.....###..#▓≈≈≈≈≈≈ SH: 0Dex: 19 ....#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈ XL:  9 Next: 80% Place: a Necropolis ....#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈ Noise: ---------  Time: 6474.3 (1.0) ....#..#~#..#~##+#..#~#..#▓≈≈≈≈≈≈ r) +10 bardiche of Guywew {heavy, rF+ Dex+ ....#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈ Zap: wand of acid (2) ....#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈ ...##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈ #####..#~#.....#!#..#'#..#▓≈≈≈≈≈≈jy m W   Jingleheimer's ghost ..⌠##..###.....#:#.......#▓≈≈≈≈≈≈ S   adder ....#..........#!#.......#▓≈≈≈≈≈≈ ....#..........###.......#▓≈≈≈≈≈≈You encounter an adder. _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you. _Found 25 gold pieces. _Found a gluggy clear potion, a parchment of Sandblast and a ruby potion.Gjq Gj. Gj Gj GjX 2'Gj] IW$Gjj <5Gjlq GjEu  _The adder hisses angrily.  You encounter Jingleheimer's ghost. _Jingleheimer's ghost turns its malevolent gaze towards you.Found 25 gold pieces.a gluggy clear potion, a parchment of Sandblast and a ruby potion. _You open the door.Gj?a#...##..................##▓≈≈#≈≈≈ Cubble the Spear-Bearer #...#....................#▓≈≈≈≈≈≈ Merforc of Beogh *..... #...#....................#▓≈≈≈≈≈≈ Health: 72/72 ======================== ##..#....................#▓≈≈#≈≈≈ Magic: 9/9======================== .#..#.......###..........#▓≈≈≈≈≈≈ AC: 15Str: 18 ##..#.......#~#..........#▓≈≈≈≈≈≈ EV: 8Int: 13 #...#.......#~#.....###..#▓≈≈≈≈≈≈ SH: 0Dex: 19 GjkA....#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈ XL:  9 Next: 80% Place: a Necropolis ....#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈ Noise: ---------  Time: 6475.3 (0.0) ....#..#~#..#~##W#..#~#..#▓≈≈≈≈≈≈ r) +10 bardiche of Guywew {heavy, rF+ Dex+ ....#..#~#..#~##$#..#~#..#▓≈≈≈≈≈≈ Zap: wand of acid (2) ....#..#~#..#'##S#..#~#..#▓≈≈≈≈≈≈ ...##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈ #####..#~#.....#!#..#'#..#▓≈≈≈≈≈≈ W   Jingleheimer's ghost ..⌠##..###.....#:#.......#▓≈≈≈≈≈≈ S   adder ....#..........#!#.......#▓≈≈≈≈≈≈ ....#..........###.......#▓≈≈≈≈≈≈ _Found a gluggy clGjAear potion, a parchment of Sandblast and a ruby potion. _You open the door.  Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jingleheimer's ghost (43% to hit)GjZ W*Gjzo w*SAim: an adder (53% to hit)Gj1g *SGjW$Aim: Jingleheimer's ghost (43% to hit)Gj #...##..................##▓≈≈#≈≈≈ Cubble the Spear-Bearer #...#....................#▓≈≈≈≈≈≈ Merforc of Beogh *..... #...#....................#▓≈≈≈≈≈≈ Health: 72/72 ======================== ##..#....................#▓≈≈#≈≈≈ Magic: 9/9======================== .#..#.......###..........#▓≈≈≈≈≈≈ AC: 15GjR AStr: 18 ##..#.......#~#..........#▓≈≈≈≈≈≈ EV: 8Int: 13 #...#.......#~#.....###..#▓≈≈≈≈≈≈ SH: 0Dex: 19 ....#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈ XL:  9 Next: 80% Place: a Necropolis ....#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈ Noise: ---------  Time: 6475.3 (0.0) ....#..#~#..#~##*#..#~#..#▓≈≈≈≈≈≈ r) +10 bardiche of Guywew {heavy, rF+ Dex+ GjI ....#..#~#..#~##*#..#~#..#▓≈≈≈≈≈≈ Zap: wand of acid (2) ....#..#~#..#'##*#..#~#..#▓≈≈≈≈≈≈ ...##..#~#.....#*#..#~#..#▓≈≈≈≈≈≈ #####..#~#.....#*#..#'#..#▓≈≈≈≈≈≈ W   Jingleheimer's ghost ..⌠##..###.....#:#.......#▓≈≈≈≈≈≈ S   adder ....#..........#!#.......#▓≈≈≈≈≈≈ ....#..........###.......#▓≈≈≈≈≈≈Aiming: Corrosive BoltGj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jingleheimer's ghost (43% to hit)  The bolt of acid misses Jingleheimer's ghost.  The bolt of acid misses the adder.Gj{D S~W$!====6.3 (11GjK GjN   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Jingleheimer's ghost (43% to hit)  The bolt of acid misses Jingleheimer's ghost.  The bolt of acid misses the adder. _Jingleheimer's ghost hits you but does no damage.Gj7  You slice Jingleheimer's ghost!!  Jingleheimer's ghost is severely damaged.Gj -8.4 (2.1Gj? Gjs J _Jingleheimer's ghost hits you but does no damage. x2Gj~ 'You slice Jingleheimer's ghost like a ripe choko!!!  You destroy Jingleheimer's ghost!S$ S   adder  Beogh accepts your kill.The adder bites you.  You are poisoned.#...##..................##▓≈≈#≈≈≈ Cubble the Spear-Bearer #...#....................#▓≈≈≈≈≈≈ Merforc of Beogh *..... #...#....................#▓≈≈≈≈≈≈ Health: 71/74 =======================- ##..#....................#▓≈≈#≈≈≈ Magic: 9/9======================== .#..#.......###..........#▓≈≈≈≈≈≈ AC: 15Str: 18 ##..#.......#~#..........#▓≈≈≈≈≈≈ EV: 8Int: 13 #...#.......#~#.....###..#▓≈≈≈≈≈≈ SH: 0Dex: 19 Gj....#..#'#..#~#.....#~#..#▓≈≈≈≈≈≈ XL:  9 Next: 108% Place: a Necropolis ....#..#~#..#~#.@...#~#..#▓≈≈≈≈≈≈ Noise: ===------  Time: 6480.5 (2.1) ....#..#~#..#~##S#..#~#..#▓≈≈≈≈≈≈ r) +10 bardiche of Guywew {heavy, rF+ Dex+ ....#..#~#..#~##$#..#~#..#▓≈≈≈≈≈≈ Zap: wand of acid (1) ....#..#~#..#'##~#..#~#..#▓≈≈≈≈≈≈ Pois ...##..#~#.....#$#..#~#..#▓≈≈≈≈≈≈ #####..#~#.....#!#..#'#..#▓≈≈≈≈≈≈ S   adder ..⌠##..###...Gj..#:#.......#▓≈≈≈≈≈≈ ....#..........#!#.......#▓≈≈≈≈≈≈ ....#..........###.......#▓≈≈≈≈≈≈You destroy Jingleheimer's ghost!Beogh accepts your kill.The adder bites you.  You are poisoned. _The adder poisons you! The adder closely misses you.Your Throwing skill increases to level 7!--The adder bites you.  You are poisoned. _poisons you! The adder closely misses you.Your Throwing skill increases to level 7!  Your Dodging skill increases to level 10! have reached level 10!  --more--GjGjzH7/8010/102010 4% GjGjO _You feel agile.Gj+ †You chop the adder into pieces!!!  You kill the adder!Gj4- Beogh accepts your kill.Gj2.Gj2b5--2.4 (1.9Gj<GjtHS _You feel very sick.GjI ..#▓≈≈≈. ### .###..#▓≈≈≈ #~.. #.### .#'#~~#@##..#~##$#..#'##~#Pois .#!#..#'#...#!#........###...... ....'....................#▓≈≈≈≈≈≈ 4----30 _You feel sick.  There is an open translucent door here. _You see here an adder corpse.Gjr #..#▓≈≈# .###...#▓≈≈≈ #~.. #.### .#'#~~#..#~##†#Gj0#..#~##@'##~##...#$#..#~#..#!#..Pois Gj...#:#.....Gj".....GjP|... ....'....................#▓≈≈≈≈≈≈ GjX  Your legs become a tail as you dive into the water.Gj[2"3=- 10  --4.0 (0.6Water Gj8d _You feel sick.  You now have 455 gold pieces (gained 14).Gj9V-5.0 (1GjBGjE$ _You feel sick.Gjv  ## .###.≈ #~. #.### .#'#~~#..##..#~##†##~##~GjT #..#'##@#..###..#~#.....#$#..# ####.....#!#..#'# ..⌠##..###.....#:#............ ....#....................#▓≈≈≈≈≈≈   6 (0Gj" .###≈ #~. #.### .#'#~~##~##†#..##..#~##~#..##..#'##~#..##... ###!#..#' ..⌠##..##:#.......#.....! Gj(#}....#....................#▓≈≈≈≈≈≈ Gjz2E26.2Gj7Gj_ _You feel sick.  You now have 480 gold pieces (gained 25).  You feel sick.1=7.2 (1GjdGj5h[ _You are no longer poisoned.Gj0#~ #.### .#'#.#~~.###†#..##~#.'##~##... ###' ..⌠##..##:#.......#.....!#'...###GjȡGjZ~2  8 (0GjYGj.  j - a gluggy clear potion8.8 (1GjGjI? _You now have 494 gold pieces (gained 14).Gj .### .#'#.#~~#..#~#....##†#.~Gj'##~##... ###' ..⌠##..##@#.......#.....Gj?M!#'...Gj ..⌠####................##▓▓≈≈≈≈≈≈ GjGj-@ 8 90Gj{GjF  You pick up a parchment of Sandblast and begin reading...  You add the spell Sandblast to your library.Gj4390.8 (2GjGjs9 _There is a collapsed entrance here.Gj0 Gjo XGjs Gj+z BGj+ BGj Gj# Gj Gjޣ 9=Gj Gj\ GjϹ ,Gj nGj Gj Gj Gj Gj XGjG! Gjo& ,Gj' Gj5 Gjp: ,Gjz= GjG GjK Gj&L GjjM GjY Gj] Gjs^ Gj$` Gj1l Gjfp ,Gjq Gj| Gjǁ ,GjY Gj Gj Gj Gj Gj Gj ,Gj Gj Gj] ,Gj Gj Gj: Gj Gj Gj Gj GjN Gj Gj Gjs Gj Gjt Gj Gj Gj Gj Gjz Gj GjH Gj Gj| BGj Gj E  There is a large open door here.GjZ S _Gj[ Gjc BGjh GjRl Gj(~ ,GjB Gjb ,Gjމ Gj Gj GjP Gj Gjs Gj ,Gj Gj Gj Gj[ GjѶ GjS Gj Gj ,GjX Gji GjF Gj$ Gj Gj Gj% Gj Gj Gj Gjx Gjf GjN GjT ,Gj Gj5 Gj ,GjM Gj{ GjB ,Gj Gj Gj ,Gj Gj9 Gje ,Gj Gj# Gj& Gj"' GjG( Gj- Gj 0 Gj=0 Gj1 Gj5 = _You open the large door.Gj: 3Gj@ GjF E  There is a large open door here.GjL GjL  _GjSN GjS Gj^ i  You encounter an ufetubus.Gje 3Gjbh Gjw ♣♣W♣?.++f[♣.!♣#..#.............. #♣$.♣:.#+.$♣♣$♣#..#.......#..#... ##.♣♣$c++.$#W.##..#..............5#$.++W$♣♣.##..#.............. #♣$♣♣$.+#.$♣.)♣#..##............. #♣$.♣:.++.)♣.♣♣#..##########''### #♣♣f♣♣.++.♣♣.5♣#..##⌠............ #♣...++++++....#..#.............. #.....♣++♣....++@.#..............58.8 (47 #jx z;1m++.♣♣♣##♣♣♣♣.+...'.........♣♣...+############.♣.'.......ßP..Pß. ♣.................#.........♣♣..................#.............. .................##.............. 5   ufetubus..............####⌠............ ########################''######+ #...............GjA Gj * _The ufetubus shouts!Gjc2The floor.GjGjw #♣♣W♣?.++f[♣.!♣#..#.............. Cubble the Spear-Bearer #♣$.♣:.#+.$♣♣$♣#..#.......#..#... Merforc of Beogh *..... ##.♣♣$c++.$#W.##..#.............. Health: 80/80 ======================== ##.5#$.++W$♣♣.##..#.............. Magic: 10/10 ======================== #♣$♣♣$.+#.$♣.)♣#..##............. AC: 15Str: 18 #♣$.♣:.++.)♣.♣♣#..##########''###j ;49m EV: 8Int: 13 #♣♣f♣♣.++.♣♣.5♣#..##⌠............ SH: 0Dex: 20 #♣...++++++....#..#.............. XL: 10 Next:  4% Place: a Necropolis #.....♣++♣....++@.#.............. Noise: ---------  Time: 6558.8 (47.0) #++.♣♣♣##♣♣♣♣.+...'.........♣♣... r) +10 bardiche of Guywew {heavy, rF+ Dex+ ..+############.♣.'.......ßP..Pß. Zap: wand of acid (1) ♣.................#.........♣♣... ..................#.............. .................##.............. 5Gj/ X[39;49m   ufetubus ................####⌠............ ########################''######+ #................................ _HP restored. _There is a large open door here. _You open the large door. _There is a large open door here.  You encounter an ufetubus. _The ufetubus shouts!GjaGjgGj\M..♣♣.++.♣♣f♣Gj#####..###♣W♣?.++f[♣.!.... #Gj Q♣$.♣:.#+.$♣♣$♣##..#♣♣$c++.$#W ##.5#$.++W$♣♣.##..#.Gj4♣♣$.+#.$♣.).............GjW$.♣:.++.)♣.♣########''###Gjx♣f♣♣.++.♣♣.5♣#..##⌠ #♣...++++++....#@.GjD..... #.....♣++♣....++..#........... #++.♣♣♣##♣♣♣♣.+...'.........♣♣.. ..+############.♣.'.......ßP..Pß...Gj% ############## Gj\Gj09.8 (1.0) GjGjGj/[ 3Gj^ Gjxb Gjl BGjm Gjt ,Gjv GjN GjV Gj  You encounter a sleepcap.Gj% Gjš D _The sleepcap leaves your sight.Gj} Gjݵ GjJ Gj Gj. .############+....#..#..##...... .+.♣♣♣♣##♣♣♣.++##..###..Z ++....♣++♣.....#......Z5 #...5++++++...♣###..Z#### #♣..♣♣.++.♣♣.♣♣######..###♣W♣?.++f[♣.!♣#..#.:.#+.$♣♣$♣#..#.......#..#... ##.♣♣$c++.$#..##..#.. ##.5#$.++W$♣♣f##63.8 (4♣$♣♣$.+#.$♣.)♣#..## #♣$.♣:.++.)♣.♣♣#..##########''### #♣♣f♣♣.++.♣♣.5♣j 37m#..##⌠........... #♣...++++++....#..#........... #.....♣++♣....++..#.....f   sleepcap #++.♣♣♣##♣♣♣♣.+...'.........♣♣...+############.♣.'.......ßP..Pß. ♣.................#.........♣♣...Gj5 GjK Gjp,M..............♣....=############+....##......# .+.♣♣♣♣##♣♣♣.++##..###..Z ++....♣++♣...........Z5 #...5++++++...##..Z####....♣♣.++.♣♣.♣#####..###♣W♣?.++f[♣.!.... #♣$.♣:.#+.$♣♣$♣##..#♣♣$c++.$#..#.5#$.++.f♣♣f##..#.♣♣$.+#.$♣.)♣#..##............. #♣$.♣:.++.)♣.♣♣#..##########''###..ff 2 sleepcaps (1 wandering).♣.'fGj -k[0;10;1m$f.Gjq1DfGj1+4.8 (1Gj>GjBY _You encounter a sleepcap.GjRy############+..#.... .+.♣♣♣♣##♣♣♣.++##..###..Z.. ++....♣++♣......#......Z5 #...5++++++...♣#..Z#### #♣..♣♣.++.♣♣.♣.#####..###♣W♣?.++f[♣.!..........$.♣:.#+.$♣♣$#..# #Gj#.♣♣$c++.f#.f##....5#$.++.$♣♣.♣$♣♣$.+#.$♣.)♣#..##.♣:.++.)♣.♣########''###♣f♣♣.++.♣♣.5⌠...............++++++....#..#.. #.....♣++♣....++GjD ++.♣♣♣##♣♣♣♣.+...'♣♣ ..+############.♣ßP..Pß ♣.................#Gj'..♣♣..Gj82$Gj+.fGjMGjmf   sleepcapGj"&5GjGjGjXlM..............♣....=############+..Gjl..##......# .+.♣♣♣♣##♣♣♣.++##..###..Z ++....♣++♣...........Z5 #...5++++++...##..Z####....♣♣.++.♣♣.♣GjQm#####..###♣W♣?.++f[♣.!.... #♣$.♣:.#+.$♣♣$♣#Gjn#..#♣♣$c++.$#..Gjdns#.5#$.++.f♣♣f##..#.♣♣$.+#.$♣.)............. GjnX#♣$.♣:.++.)♣.♣♣#..##########''###ff 2 sleepcaps.♣.'GjtIf$GjuAf.GjGj$&6GjGjGjR .#[$$)$# ...............♣....=############+....##......# .+.♣♣♣♣##♣♣♣.++##..###..Z GjS ++....♣++♣...........Z5 #...5++++++...##..Z####....♣♣.++.♣♣.♣#####..###♣W♣?.++f[♣.!.... #GjS ♣$.♣:.#+.$♣♣$♣##..#♣♣$c++.f#.f #GjT #.5#$.++.$♣♣.##..#.GjGj Dt . _The sleepcap leaves your sight.GjD.fGjSQq.Wf   sleepcapGjQ+8.1 (2Gj\Gj _> _You now have 543 gold pieces (gained 4).Gj ''....♣++♣.....#..#....++++++...♣..#♣..♣♣.++.♣♣.♣*≈≈▓#..#♣♣.♣?.++.[♣..≈≈≈▓#..#♣..♣:.#+f$♣♣GjdI#..##.♣♣$.++.$#..##..##..#$.++.$♣♣#..#♣.♣♣$.+#W$♣.)♣.♣c.++.)♣.♣♣.♣♣.++.♣♣.....++++++....Gj0Gj Gjs #≈≈≈≈≈≈▓##..................## GjGj+9.1 (1GjFGj Gj%80.1 (2GjGj? _You now have 559 gold pieces (gained 16).Gj#≈≈≈≈≈≈▓#..''....♣++♣.....#..#.#≈≈≈≈≈≈▓#..#....++++++...♣#..#.#≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#.Gjڗ#≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.#≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#.#≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#.GjVP#≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.#≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..##≈≈≈≈≈≈▓#..#♣.@♣c.++.)♣.♣♣#..#Gj#≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##≈≈≈≈≈≈▓#..#♣...++++++....#..#.Gj#≈≈≈≈≈≈▓#..#W5...♣++♣....''..#.Gjʘ#≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'.#≈≈≈≈≈≈▓#....+###Gj.♣.'. W   phantom#≈≈≈≈≈≈▓#..♣..Gj#. 5   ufetubus#≈≈≈≈≈≈▓#.....Gj1z#.#≈≈≈≈≈≈▓##.##.GjQ5.W.5.Gj%Gjz+1.1 (1GjGj  #≈≈≈≈≈≈▓#..''....♣++♣.....#..#. Cubble the Spear-Bearer  #≈≈≈≈≈≈▓#..#....++++++...♣#..#. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#. Health: 80/80 ========================  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#. AC: 15Str: 18  #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#. EV: 8Int: 13  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#. SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..## XL: 10 Next:  8% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣.@♣c.++.)♣.♣♣#..## Noise: ---------  Time: 6681.1 (0.0) Gj  #≈≈≈≈≈≈▓#..#♣♣5♣♣.++.♣♣..♣#..## r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#♣W..++++++....#..#. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#..#.....♣++♣....''..#.  #≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'.  #≈≈≈≈≈≈▓#....+############.♣.'. W   phantom  #≈≈≈≈≈≈▓#..♣.................#. 5   ufetubus  #≈≈≈≈≈≈▓#....................#.  #≈≈≈≈≈≈▓##..................##. _The sleepcap leaves your sight. _You now have 543 gold pieces (gained 4). _You now have 559 gold pieces (gained 16).  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: an ufetubus (60% to hit)Gjg  #≈≈≈≈≈≈▓#..''....♣++♣.....#..#. Cubble the Spear-Bearer  #≈≈≈≈≈≈▓#..#....++++++...♣#..#. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#. Health: 80/80 ========================  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#. AC: 15Str: 18  #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#. EV: 8Int: 13  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#. SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..## XL: 10 Next:  8% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣.@♣c.++.)♣.♣♣#..## Noise: ---------  Time: 6681.1 (0.0) Gj  #≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..## r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#♣W..++++++....#..#. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#..#.....♣++♣....''..#.  #≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'.  #≈≈≈≈≈≈▓#....+############.♣.'. W   phantom Gj 0 #≈≈≈≈≈≈▓#..♣.................#. 5   ufetubus  #≈≈≈≈≈≈▓#....................#.  #≈≈≈≈≈≈▓##..................##. Gj3 _You now have 559 gold pieces (gained 16).  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetGjh Aim: an ufetubus (60% to hit)  You slice the ufetubus!!  You kill the ufetubus!Gj <W.Gj §W  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: an ufetubus (60% to hit)  You slice the ufetubus!!  You kill the ufetubus!  Beogh accepts your kill.Gj9  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#. #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#. #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##. #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##. #≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#. #≈≈≈≈≈≈▓#..#♣.§♣c.++.)♣.♣♣#. #≈≈≈≈≈≈▓#..#♣♣§♣♣.++.♣♣..♣#. #≈≈≈≈≈≈▓#..#♣...++++++....#.. #≈≈≈≈≈≈▓#..#@W...♣++♣....''.. #≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'... #≈≈≈≈≈≈▓#....+############.♣ #≈≈≈≈≈≈▓#..♣................Gji  #≈≈≈≈≈≈▓#................... #≈≈≈≈≈≈▓##..................# #≈≈≈≈≈≈▓▓##.......# #≈≈≈≈≈≈≈▓▓################### #≈≈≈≈≈≈≈▓###..Gj/ 7.Gj e77-==3.2 (2.1Gjq Gj J _The phantom hits you. The phantom blinks! You blink.Gjh u .You closely miss the phantom.Gjh c8--5.1 (1.9Gj:r Gjt A _The phantom hits you but does no damage. x2GjTr  You slice the phantom!!  The phantom is severely damaged.The phantom completely misses you.Gjr1==7.0Gj|Gj> _The phantom hits you but does no damage.GjR  You barely miss the phantom.The phantom is severely damaged.The phantom hits you.Gj>d4---9.0 (2.0GjgGj> _The phantom hits you but does no damage.Gj% .You slash the phantom!  You destroy the phantom!Gj 5-11=-91.1 (2.1Gj n _Beogh accepts your kill.GjL#≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..##≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..##≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..##≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..##≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..##≈≈≈≈≈≈▓#..#♣..♣c.++.)♣.♣♣#..##≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##≈≈≈≈≈≈▓#..#♣...++++++....#..##≈≈≈≈≈≈▓#..#.@...♣++♣....''..#GjlM#≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'#≈≈≈≈≈≈▓#....+###.♣.'#≈≈≈≈≈≈▓#..♣....##≈≈≈≈≈≈▓#........##≈≈≈≈≈≈▓##........## W   myself's ghost#≈≈≈≈≈≈▓▓##........###GjMU#≈▓▓#GjM5###GjMB#≈▓###.GjRU.WGj`]Gj^6--2.1 (1.0GjhGj)kGjA@Gj@#≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.#≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#.Gj@#≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#.Gj@#≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.Gj A#≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..#GjA#≈≈≈≈≈≈▓#..#♣..♣c.++W)♣.♣♣#..##≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##≈≈≈≈≈≈▓#..#♣...++++++....#..#.GjAj#≈≈≈≈≈≈▓#..#..@..♣++♣....''..#.#≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'.#≈≈≈≈≈≈▓#....+###.♣.'.#≈≈≈≈≈≈▓#..♣....#.#≈≈≈≈≈≈▓#.......GjB#.#≈≈≈≈≈≈▓##.......##.#≈≈≈≈≈≈▓▓##......GjTB]##≈▓▓#########≈▓###.GjBGjD.Gj6E6WGjQGjRA--3Gj(]Gj|_GjGjjMyself's ghost. The apparition of myself the the Covert, a novice Minotaur Berserker of Trog. Max HP: 84Will: ++AC: ++EV: +++rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 67% to hit with the +10 bardiche of Guywew. It has about 80% to hit you. AttackMax Damage Hit: weapon of draining 21 + 15 (drain) It is immune to torment; and resistant to acid and corrosion, miasma and drowning. GjθWIt is insubstantial and immune to ensnarement. It can fly. It can open doors.Gj Gjv O #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#. Cubble the Spear-Bearer  #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#. Health: 75/80 ======================--  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..## AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣..♣c.++.)♣.♣♣#..## EV: 8Gj Int: 13  #≈≈≈≈≈≈▓#..#♣♣.♣♣.++W♣♣..♣#..## SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣...++++++....#..#. XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#..@..♣++♣....''..#. Noise: ---------  Time: 6693.1 (1.0)  #≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.'...'. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#....+############.♣.'. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#..♣.................#.  #≈≈≈≈≈≈▓#....................#.  #≈≈≈≈≈≈▓##..................##. W   myself's ghost  #≈≈≈≈≈≈▓▓##................####  #≈≈≈≈≈≈≈▓▓jc m#####################  #≈≈≈≈≈≈≈▓###...................The phantom is severely damaged.The phantom hits you. _The phantom hits you but does no damage.  You slash the phantom!  You destroy the phantom! _Beogh accepts your kill.Gj: 4Gj Gj GjQ <'''Gj D64Gju) Gj+ ( _You open the gate.Gj  #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..# #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..# #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..# #≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..# #≈≈≈≈≈≈▓#..#♣..♣c.++.)♣.♣♣#.. #≈≈≈≈≈≈▓#..#♣♣.♣♣.++W♣♣..♣#.. #≈≈≈≈≈≈▓#..#♣...++++++....#.. #≈≈≈≈≈≈▓#..#.....♣++♣....''..# #≈≈≈≈≈≈▓#..#'@.♣♣♣##♣♣♣♣.'...' #≈≈≈≈≈≈▓#....'############.♣.' #≈≈≈≈≈≈▓#..♣.................# #≈≈≈≈≈≈▓#........# #≈≈≈≈≈≈▓##.......# #≈≈≈≈≈≈▓▓##.......# #≈≈≈≈≈≈≈▓▓################Gj f[16;3H #≈▓###.................. #≈≈≈#≈≈▓▓#.Gj Gj &5Gj GjL ] _There is an open translucent gate here.Gjt #.♣♣$.++.$#..#.#♣♣♣.♣♣$.+#.$♣.)♣.♣c.++.)♣.♣♣.♣♣.++W♣♣..#♣...++++++....#..#.....♣++♣....''#..#''.♣♣♣##♣♣♣♣.'...'Gj2 #....@############.♣♣.................#............##...........#▓##....#≈▓▓####################..................#≈≈▓▓#..≈≈≈▓#GjGjH-6 _Gj%GjC)] _There is an open translucent gate here.Gjxh #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.#≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..##≈≈≈≈≈≈▓#..#♣..♣c.++.)♣.♣♣#..##≈≈≈≈≈≈▓#..#♣♣.♣♣.++W♣♣..♣#..##≈≈≈≈≈≈▓#..#♣...++++++....#..#.#≈≈≈≈≈≈▓#..#.....♣++♣....''..#.#≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.#≈≈≈≈≈≈▓#....'############.♣.'.#≈≈≈≈≈≈▓#..♣..@..............#.#≈≈≈≈≈≈▓#....#.#≈≈≈≈≈≈▓##.##.#≈≈≈≈≈≈▓▓####≈#################≈▓###...................#≈≈≈#≈≈▓▓#... #≈≈≈≈≈≈▓##. #≈≈≈≈≈≈▓#......♣ß....ß... 7=Gji [9;65HGjj 7 Gjj _Gju Gjw Gj]$Gj%GjA&Gj(Gj .Gj2BGj8Gj*9Gj;Gjo?GjEGjMFU8=GjHGjKGjQ,GjUGjXGj^GjcGjcGjfGjs≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..##.... ≈≈≈≈▓#..#♣..♣:.++.)♣.♣♣#..##### ≈≈≈≈▓#..#♣♣.♣♣c++W♣♣..♣#..##⌠.... ≈≈≈≈▓#..#♣...++++++....#..#...... ≈≈≈≈▓#..#.....♣++♣....''..#..... ≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'..... ≈≈≈≈▓#....'############.♣.'..... ≈≈≈≈▓#..♣.................#..... ≈≈≈≈▓#..........#.....702.1 (5 ≈≈≈≈▓##....##..... ≈≈≈≈▓▓##....####⌠... ≈≈≈≈≈▓▓#########################' ≈≈≈≈≈▓###........................ ≈#≈≈▓▓#.......Gjsc   centaur (launcher) ≈≈≈≈▓##.....W   myself's ghost ≈≈≈≈▓#......♣ß....ß♣ ≈#≈≈▓#.......P....P.....♣.♣Gj[uGjGjGjwb▓#..#♣.♣♣$.+#.$♣.)♣#..##.▓#..#♣..♣:.++.)♣.♣♣#..#▓#..#♣♣.♣♣c++W♣♣..♣#..##⌠.▓#..#♣...++++++....#..#.▓#..#.....♣++♣....''..#.▓#..#''.♣♣♣##♣♣♣♣.'...'.▓#....'############.♣.'.▓#..♣....#.▓#.....#.▓##.##.▓▓##.####⌠.▓▓#'▓###. #≈≈▓▓#.▓##.▓#......♣......ß....ß.♣ß GjD#≈≈▓#.P....P.....♣.♣PGjY;9Gj3.1 (1GjFGj,GjN ▓#..#♣.♣♣$.+#.$♣.)♣#..##.▓#..#♣..♣:.++.)♣.♣♣#..#▓#..#♣♣.♣♣c++W♣♣..♣#..##⌠.GjO ▓#..#♣...++++++....#..#.▓#..#.....♣++♣....''..#.▓#..#''.♣♣♣##♣♣♣♣.'...'.▓#....'############.♣.'.ß▓#..♣.#.▓#.#.▓##.##.▓▓##.####⌠.▓▓##''#▓###. ≈≈▓▓#.▓##.▓#......♣......ß....ß.GjO P♣ß. ≈≈▓#.P....P.....♣.♣P.Gj\ Gj5] &4GjRf GjEk Gj]▓#..#♣..♣:.++.)♣.♣♣#..##########▓#..#♣♣.♣♣c++W♣♣..♣#..##⌠.......▓#..#♣...++++++....#..#...▓#..#.....♣++♣....''..#.▓#..#''.♣♣♣##♣♣♣♣.'...'.▓#....'############.♣.'.ßP▓#..♣.................#..▓#....GjA#.▓###.▓####⌠#######################''##▓###...........................▓▓#...▓##.Gjx▓#......♣ß....ß♣ß.ß▓#.......P....P.....♣.♣P.P▓#.......♣........Gj.Gj5GjGjRGj; ▓#..#♣♣.♣♣c++W♣♣..♣#..##⌠........ ▓#..#♣...++++++....#..#... ▓#..#.....♣++♣....''..#. ▓#..#''.♣♣♣##♣♣♣♣.'...'.♣ ▓#....'############.♣.'.ßP ▓#..♣.................#..♣ ▓#....#. ▓###. ▓####⌠#######################''###▓###............................ ▓▓#... GjA E▓##. ▓#......♣ß....ß♣ß.ß ▓#.......P....P.....♣.♣P.P.  ▓#.......♣..........  ▓#.♣♣..... Gj GjY 680=Gj 6Gj6 Gja GjxGjGjGj GjkGj-%,Gjs(Gj,Gj-Gj.Gjy3,Gj%4Gj4Gj+=.#♣♣.♣♣c++W♣♣..♣#..##⌠... .#♣...++++++....#..#... .#.....♣++♣....''..#.... .#''.♣♣♣##♣♣♣♣.'...'.........♣♣.. ...'############.♣.'.......ßP..Pß .♣...#...♣♣.. ..#... ...##... #......@####⌠...9.1 (3 ###Gj>#######''### ##... ... ... .....♣......ß....ß.......♣ß.ß.ß.ß ..P....P.....♣.♣P.P.P.P ..♣... ..♣♣...Gj>Gj;DGjFGj{ Gj Read which item? Scrolls  f - 3 scrolls of fear  t - 7 scrolls of teleportation  A - a scroll of acquirements - a scroll of summoning  W - a scroll of brand weapon  p - 2 scrolls of poison  I - 3 scrolls of immolation  c - a scroll labelled EMAECZ SIRHAU  e - a scroll labelled GALUESHR RIOKHLA Gj  h - a scroll labelled ICO AMNIRGHU [!] read|quaff|evoke[?] describe selectedGj Gj Gj .#♣♣.♣♣c++W♣♣..♣#..##⌠........... Cubble the Spear-Bearer .#♣...++++++....#..#............. Merforc of Beogh *..... .#.....♣++♣....''..#............. Health: 80/80 ======================== .#''.♣♣♣##♣♣♣♣.'...'.........♣♣.. Magic: 10/10 ======================== ...'############.♣.'.......ßP..Pß AC: 15Gj Str: 18 .♣.................#.........♣♣.. EV: 8Int: 13 ...................#............. SH: 0Dex: 20 ..................##............. XL: 10 Next: 11% Place: a Necropolis #...............@####⌠........... Noise: ---------  Time: 6709.1 (0.0) #########################''###### r) +10 bardiche of Guywew {heavy, rF+ Dex+ ##............................... Zap: wand of acid (1) ................................. ................................. .....♣......ß....ß.......♣ß.ß.ß.ß  ............P....P.....♣.♣P.P.P.P  ...................♣.............  ..............♣♣................. You slash the phantom!  You destroy the phantom! _Beogh accepts your kill. _You open the gate. _There is an open translucent gate here. _There is an open translucent gate here.Gj GjE Choose an item to acquire.  a - the +5 demon trident of the Lair of Beasts {venom, *Noise rC+ rN+ SInv}  b - the fortress talisman "Zusteinywk" {Harm rF- rN+++ Str-5}  c - the ring of Levity {rN+ rCorr Dex+6}d - 1007 gold pieces (you have 559 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitHjd0The +5 demon trident of the Lair of Beasts {venom, *Noise rC+ rN+ SInv}. A terrible three-pronged weapon, moulded by fire and brimstone. Base accuracy: +1 Base damage: 12 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 11.0At 100% training you would reach 14.0 in about 0.5 XLs.Hj;2At current training (25%) you reach 14.0 in about 1.8 XLs.Current attack delay: 0.7. Damage rating: 24 (Base 12 x 120% (Str) x 138% (Skill) + 5 (Ench)). Venom: It poisons victims. *Noise: It may make a loud noise when swung. rC+:It protects you from cold. rN+:It protects you from negative energy. SInv:It lets you see invisible. If you switch to wielding this weapon: Your EV would decrease by 0.7 (8.8 -> 8.1). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon.Hj Choose an item to acquire.  a - the +5 demon trident of the Lair of Beasts {venom, *Noise rC+ rN+ SInv}  b - the fortress talisman "Zusteinywk" {Harm rF- rN+++ Str-5}  c - the ring of Levity {rN+ rCorr Dex+6}  d - 1007 gold pieces (you have 559 gold) Hj/ `[!] acquire|examine items [a-d] select item for acquirement[Esc] exit HjU The ring of Levity {rN+ rCorr Dex+6}. It is an ancient artefact. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.4 (8.8 -> 10.2). You acquired it in the Necropolis. Stash search prefixes: {artefact} {artifact} {Dex+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  Hj]VZ To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. HjChoose an item to acquire.  a - the +5 demon trident of the Lair of Beasts {venom, *Noise rC+ rN+ SInv}  b - the fortress talisman "Zusteinywk" {Harm rF- rN+++ Str-5}  c - the ring of Levity {rN+ rCorr Dex+6}  d - 1007 gold pieces (you have 559 gold)  HjV[!] acquire|examine items [a-d] select item for acquirement[Esc] exitHjICThe fortress talisman "Zusteinywk" {Harm rF- rN+++ Str-5}. A miniature battlement, carved from a piece of shell. Transforms the wearer intoa heavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. Despite all this bulk, they are well-adapted to the water. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. Hj|____________________________________________________________Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ------------------------------------------------------------------------------ Min 12 +0%+5+3.0 +7.0 (+70%)9 Max 20 +0%+10+3.0 +15.0 (+150%)25 Cur 0.0 -90% +0 +3.0 -5.0 (-50%) -15 rPois: x rCorr: + Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy, Bones ____________________________________________________________ Harm: It increases damage dealt and taken./Hj9 iChoose an item to acquire.  a - the +5 demon trident of the Lair of Beasts {venom, *Noise rC+ rN+ SInv}  b - the fortress talisman "Zusteinywk" {Harm rF- rN+++ Str-5}  c - the ring of Levity {rN+ rCorr Dex+6}  d - 1007 gold pieces (you have 559 gold) /Hj9 x[!] acquire|examine items [a-d] select item for acquirement[Esc] exit/HjX|/HjD.#♣♣.♣♣c++W♣♣..♣#..##⌠........... Cubble the Spear-Bearer .#♣...++++++....#..#............. Merforc of Beogh *..... .#.....♣++♣....''..#............. Health: 80/80 ======================== .#''.♣♣♣##♣♣♣♣.'...'.........♣♣.. Magic: 10/10 ======================== ...'############.♣.'.......ßP..Pß AC: 15Str: 18 .♣.................#.........♣♣.. EV: 8Int: 13 ...................#............. SH: 0Dex: 20 ..................##............. XL: 10 Next: 11% Place: a Necropolis #...............@####⌠...........[3/HjD7m Noise: ---------  Time: 6709.1 (0.0) #########################''###### r) +10 bardiche of Guywew {heavy, rF+ Dex+ ##............................... Zap: wand of acid (1) ................................. ................................. .....♣......ß....ß.......♣ß.ß.ß.ß  ............P....P.....♣.♣P.P.P.P  ...................♣.............  ..............♣♣................. You slash the phantom!  You destroy the phantom! _Beogh accepts your kill. _You open the gate. _There is an open translucent gate here. _There is an open translucent gate here.1Hj,}I1Hj[1HjW1HjB1Hj,1HjĐ1Hj1HjX1HjX1Hj 1Hj1HjE1Hjݰ1Hj1Hj1Hj޺1HjL1Hj,1Hj1Hj1Hj,1Hj\1Hj1Hj,1Hjp1HjVYou destroy the phantom! _Beogh accepts your kill.You open the gate. _There is an open translucent gate here. _Myself's ghost whispers, "Be very very quiet, I'm hunting Merfolk."1Hj1Hj1Hj1Hj1Hjy,1Hj1Hj$1Hj 1HjM 1HjB 1Hj1Hj1Hj,1HjS 1Hj'L  There is an open translucent gate here.1Hj+1Hj>11Hj31Hj'71Hj8 _1Hj:1HjI #≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#  #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..#  #≈≈≈≈≈≈▓#..#♣..♣:.++f)♣.♣♣#..#  #≈≈≈≈≈≈▓#..#♣♣.♣♣c++W♣♣..♣#..#  #≈≈≈≈≈≈▓#..#♣...++++++....#..#  #≈≈≈≈≈≈▓#..#.....♣++♣....''..#  #≈≈≈≈≈≈▓#..#'@.♣♣♣##♣♣♣♣.'...'23.1 (14.0) 1Hj K #≈≈≈≈≈≈▓#....'######.♣.'  #≈≈≈≈≈≈▓#..♣.................#  #≈≈≈≈≈≈▓#............#  #≈≈≈≈≈≈▓##..........##  #≈≈≈≈≈≈▓▓##................### f   sleepcap  #≈≈≈≈≈≈≈▓▓#################### c   centaur (launcher)  #≈≈≈≈≈≈≈▓###.....W   myself's ghost  #≈≈≈#≈≈▓▓#...1HjK1HjU1Hj:Y] _There is an open translucent gate here.2Hj *♣.♣?.++.[♣.♣..♣:.#+f$♣♣.♣♣♣#.#..#$.++.$♣♣.#♣♣$.+#.$♣.)..♣:.++f)♣.♣#♣♣.♣♣c++W♣♣..♣♣...++++++....#.@...♣++♣....''..#2HjP #..#''.♣♣♣##♣♣♣♣.'..#....'############.♣.'.♣.................##..........▓▓##................▓####################≈≈≈≈▓###2Hj|0.2Hj'cW   myself's ghost2Hj)84.0) _2Hj2Hj 3Hj43Hj3Hj4HjRr#≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#.#≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.#≈≈≈≈≈≈▓#..#♣..♣:.#+f$♣♣.♣#..#.#≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#.#≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.#≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..##≈≈≈≈≈≈▓#..#♣..♣c.++f)♣.♣♣#..##≈≈≈≈≈≈▓#..#♣♣.♣♣.++W♣♣..♣#..##≈≈≈≈≈≈▓#..#♣.@.++++++....#..#.#≈≈≈≈≈≈▓#..#.....♣++♣....''..#.4Hjs#≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.#≈≈≈≈≈≈▓#....'############.♣.'.#≈≈≈≈≈≈▓#..♣....#.#≈≈≈≈≈≈▓#.........#≈≈≈≈≈≈▓##........#≈≈≈≈≈≈▓▓##................#≈▓▓#####################4Hj.<54Hj'4HjC5Hj M....++++++...≈≈≈▓#..#♣..♣♣.++.♣♣.♣*≈≈▓#..#♣♣.♣?.++.[♣..#♣..♣:.#+f$♣♣.♣##.♣♣#.#..#$.++.$♣♣.##..#.♣♣$.+#.$♣.)5Hj ..♣c.++f)♣.♣♣@♣♣.++W♣♣..♣#..###♣...++++++....#.....♣++♣....''..#  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'... # ##... 5Hj$ <65Hj( 5HjN* 6HjQI6HjS6Hj\B6Hj_6Hje,6Hjh6HjMl6Hjbq6Hjt6Hjy6Hjry6Hjj|6Hjh #≈≈≈≈≈≈▓#.♣.############'....# #≈≈≈≈≈≈▓#...'.♣♣♣♣##♣♣♣.''#..# #≈≈≈≈≈≈▓#..''....♣++♣.....#..# #≈≈≈≈≈≈▓#..#....++++++...♣#..# #≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..# #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..# #≈≈≈≈≈≈▓#..#♣..♣:.#+.$♣♣.♣#.. #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##.. #≈≈≈≈≈≈▓#..##@.#$.++.$♣♣.##..9.1 (3 #≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..# #≈≈≈≈≈≈▓#..#♣..♣c.++W)♣.♣♣#..# #≈6Hjٜ≈≈≈≈▓#..#♣♣.♣♣.++f♣♣..♣#..# #≈≈≈≈≈≈▓#..#♣...++++++....#..# #≈≈≈≈≈≈▓#..#.....♣++♣....''..# f   sleepcap #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...' W   myself's ghost #≈≈≈≈≈≈▓#....'############.♣.' #≈≈≈≈≈≈▓#..♣...#7HjB#≈≈▓#.................♣♣.############'...'.♣♣♣♣##♣♣♣.''''....♣++♣.....#..#....++++++...≈≈≈▓#..#♣..♣♣.++.♣♣.♣*≈≈▓#..#♣♣.♣?.++.[♣.#♣..♣:.#+.$♣♣.♣♣♣$.++.$#.##..#$.++.$♣♣.#7Hj'..#♣.♣♣$.+#.$♣.)#..#♣..♣c.++W)♣.♣#..#♣♣.♣♣.++f♣♣..♣♣...++++++....#.....♣++♣....''..##''.♣♣♣##♣♣♣♣.'....'############.♣.'7HjTW.7Hj;f.7HjR 7Hj3!,30.1 (17Hj0/7Hj28Hj #≈≈z≈≈≈▓#...#.#≈≈≈#≈≈▓#.................♣..#.#≈≈≈≈≈≈▓#.♣.############'....#.#≈≈≈≈≈≈▓#...'.♣♣♣♣##♣♣♣.''#..#.#≈≈≈≈≈≈▓#..''....♣++♣.....#..#.#≈≈≈≈≈≈▓#..#....++++++...♣#..#.#≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#.#≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.8Hj #≈≈≈≈≈≈▓#..#♣.@♣:.#+.$♣♣.♣#..#.#≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#.#≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.#≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..##≈≈≈≈≈≈▓#..#♣..♣c.++f)♣.♣♣#..##≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..## #≈≈≈≈≈≈▓#..#♣...++++++....#..#.#≈≈≈≈≈≈▓#..#.....♣++♣....''..#. #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'. 8Hj 8Hjc &18HjӮ 8HjK 9HjL9Hj59HjZ9Hje9Hj9Hj,9Hji9Hjd9Hj9Hj9Hj9Hj^9Hjx9HjZ9Hj9Hj9Hj#≈≈≈≈≈≈≈▓▓##################▓#.#  #≈≈≈#≈≈▓▓##..###.  #≈≈≈≈≈≈▓##..................##.  #≈≈z≈≈≈▓#....................#.  #≈≈≈#≈≈▓#.................♣..#.  #≈≈≈≈≈≈▓#.♣.############'....#.  9Hj #≈≈≈≈≈≈▓#...'.♣♣♣♣##♣♣♣.''#..#.  #≈≈≈≈≈≈▓#..''....♣++♣.....#..#.  #≈≈≈≈≈≈▓#..#...@++++++...♣#..#.4.1 (3#≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#.  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.  #≈≈≈≈≈≈▓#..#♣..♣:.#+W$♣♣.♣#..#..  #≈≈≈≈≈≈▓#..##.♣♣$.++f$#..##..#..  9Hj4 #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.. f   sleepcap#≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..#W   myself's ghost9Hjk #≈≈≈≈≈≈▓#..#♣..♣c.++f)♣.♣♣#..###9Hj #≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##⌠9Hjk 9Hj 9Hj @Hj  @Hj 9Myself's ghost. The apparition of myself the the Covert, a novice Minotaur Berserker of Trog. Max HP: 84Will: ++AC: ++EV: +++rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: . @Hj Threat: Lethal Class: Undead Size: Medium Int: Human You have about 67% to hit with the +10 bardiche of Guywew. It has about 80% to hit you. AttackMax Damage Hit: weapon of draining 21 + 15 (drain) It is immune to torment; and resistant to acid and corrosion, miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.AHjAHj< #≈≈≈≈≈≈≈▓▓##################▓#.# Cubble the Spear-Bearer  #≈≈≈#≈≈▓▓##................###.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓##..................##.. Health: 80/80 ========================  #≈≈z≈≈≈▓#....................#.. Magic: 10/10 ========================  #≈≈≈#≈≈▓#.................♣..#.. AC: 15AHj1Str: 18  #≈≈≈≈≈≈▓#.♣.############'....#.. EV: 8Int: 13  #≈≈≈≈≈≈▓#...'.♣♣♣♣##♣♣♣.''#..#.. SH: 0Dex: 20  #≈≈≈≈≈≈▓#..''....♣++♣.....#..#.. XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#...@++++++...♣#..#.. Noise: ---------  Time: 6734.1 (3.0)  #≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣.♣♣#..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#..#♣..♣:.#+W$♣♣.♣#..#.. AHj& #≈≈≈≈≈≈▓#..##.♣♣$.++f$#..##..#..  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.. f   sleepcap AHjīa #≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..##. W   myself's ghost  #≈≈≈≈≈≈▓#..#♣..♣c.++f)♣.♣♣#..### AHjy #≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##⌠ _You open the gate. _There is an open translucent gate here. _There is an open translucent gate here. _Myself's ghost whispers, "Be very very quiet, I'm hunting Merfolk." _There is an open translucent gate here. _There is an open translucent gate here.AHjѸAHjAHjAHjBBHjo: #≈≈≈#................###.  #≈≈≈≈≈≈▓##...##  #≈≈z≈≈≈▓#....#  #≈≈≈#≈≈▓#...♣..#  BHjo #≈≈≈≈≈≈▓#.♣.############'....#  #≈≈≈≈≈≈▓#...'.♣♣♣♣##♣♣♣.''#..#  #≈≈≈≈≈≈▓#..''....♣++♣.....#..#  #≈≈≈≈≈≈▓#..#....++++++...♣#..#  BHjkp #≈≈≈≈≈≈▓#..#♣.@♣♣.++.♣♣.♣♣#..#  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#  #≈≈≈≈≈≈▓#..#♣..♣:.#+W$♣♣.♣#..#  #≈≈≈≈≈≈▓#..##.♣♣$.++f$#..##..#  BHjp #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#W$♣.)♣#..##BHjp.   BHjp #≈≈≈≈≈≈▓#..#♣..♣c.++f)♣.♣♣#..##  BHj%qT #≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##   #≈≈≈≈≈≈▓#..#♣...++++++....#..#. BHj|A5.1 (1BHjXBHjBHjhBHjݧBHj߫BHjVBHjδBHj,BHjBHjeBBHj+BHjBHjtBHj=BHjBHjBHj`BHj7BHj5BHj,BHj/BHjzBHjBHjE\ _Myself's ghost leaves your sight.BHjGBHjBHj'≈≈≈▓#..''....♣++♣.....#..#..#....++++++...♣#..≈≈≈≈▓#..#♣..♣♣.++f♣♣.♣♣#*≈≈▓#..#♣♣.♣?.++.[♣..♣#.#♣..♣:.#+.$♣♣.♣##..##.♣♣$.++.$#..#..##..#$.++.$♣♣.##♣.♣♣$.+#.$♣.)♣#..##c.++.)#BHj$o41.1 (6≈♣.++.♣#.++++++.........♣++♣....''#''.♣♣♣##♣♣♣♣.'...'...'############.♣.'...♣.................#.#....................#.#..................#BHjBHjG#BHj%DHjDHjC DHj DHjDHjBDHjDHjW",DHjz%DHj/s#≈≈≈≈≈≈▓#..#♣..♣♣.++f♣♣.♣♣#..#.  #≈≈≈*≈≈▓#..#♣♣.♣?.++.[♣..♣#..#.  #≈≈≈≈≈≈▓#..#♣..♣:.#+.$♣♣.♣#..#.  #≈≈≈≈≈≈▓#..##.♣♣$.++.$#..##..#.  #≈≈≈≈≈≈▓#..##..#$.++.$♣♣.##..#.  #≈≈≈≈≈≈▓#..#♣.♣♣$.+#.$♣.)♣#..#  #≈≈≈≈≈≈▓#..#♣..♣c.++.)♣.♣♣#..###  #≈≈≈≈≈≈▓#..#♣♣.♣♣.++.♣♣..♣#..##⌠  #≈≈≈≈≈≈▓#..#♣..@++++++....#..#..3.1 (2DHj$1o#≈≈≈≈≈≈▓#..#.....♣++♣....''..#..  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.  #≈≈≈≈≈≈▓#....'############.♣.'.  #≈≈≈≈≈≈▓#..♣.................#.  #≈≈≈≈≈≈▓#....................#.  #≈≈≈≈≈≈▓##.....##.  #≈≈≈≈≈≈▓▓##....####⌠  #≈▓######################DHjdD3GHj*''''''''''''''''''''''GHj<0cGHj:c   centaur (launcher)GHje+4.1 (1GHjGHjH- _You open the huge gate.HHj[ #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 80/80 ========================  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18 HHjȷ #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:.''.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣c''.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis HHjN #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ---------  Time: 6744.1 (0.0)  #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. c   centaur (launcher) HHj #≈≈≈≈≈≈▓##..................##..  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓###################### _There is an open translucent gate here. HHj_Myself's ghost leaves your sight. _You open the huge gate.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}HHjݸyPress: ? - help, Dir - move targetAim: a centaur, carrying a +0 shortbow (80% to hit)HHjs  #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 80/80 ========================  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ======================== HHj  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:.''.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣c''.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis HHjG I #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ---------  Time: 6744.1 (0.0)  #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'.. HHjo o #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. c   centaur (launcher) HHj  #≈≈≈≈≈≈▓##..................##..  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓###################### HHj y_You open the huge gate.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}HHjε yPress: ? - help, Dir - move targetAim: a centaur, carrying a +0 shortbow (80% to hit)  HHj OYou reach to attack! You hit the centaur.  The centaur is lightly wounded.HHjſ )  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: a centaur, carrying a +0 shortbow (80% to hit)  You reach to attack! You hit the centaur.  The centaur is lightly wounded.wields a +0 shortbow. The centaur shoots an arrow.HHjP 8'HHjX L)))))HHj5 @'..'The arrow hits you. The centaur shoots an arrow. The arrow barely misses you.HHj 8)HHj| 8'HHjI} g76--===6.0 (1.9HHjS HHjK Y _The centaur shoots an arrow. The arrow hits you but does no damage.IHj=? #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 76/80 ======================--  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:.''.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣c''.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ===------  Time: 6746.0 (0.0) IHj4 #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. c   centaur (launcher)  #≈≈≈≈≈≈▓##..................##..  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓######################The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. _The centaur shoots an arrow. The arrow hits you but does no damage.  IHjqReach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (lightly wounded, 80% to hit)IHj4 #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 76/80 ======================--  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:.''.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣c''Hj35m.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ===------  Time: 6746.0 (0.0)  #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. c   centaur (launcher)  #≈≈≈≈≈≈▓##..................##..  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓###################### _The centaur shoots an arrow. The arrow hits you but does no damage.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (lightly wounded, 80% to hit)  You reach to attack! You slice theIHjPV centaur!!  The centaur is almost dead.IHjL)))))IHjcR@'..' IHjYd  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 shortbow (lightly wounded, 80% to hit)  You reach to attack! You slice the centaur!!  The centaur is almost dead.  The centaur shoots an arrow. The arrow closely misses you.IHjm8)IHj0fIHjA 'f   sleepcapc   centaur (launcher)IHj )The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.IHj8'IHjP[0-7.9 (1.9IHjIHj͸) _The arrow hits you.IHj  #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 70/80 =====================---  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:.f'.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣c''.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ===------  Time: 6747.9 (0.0)  #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+ IHj  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. f   sleepcap  #≈≈≈≈≈≈▓##..................##.. c   centaur (launcher)  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓######################The centaur shoots an arrow. The arrow closely misses you.The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you.  Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (almost dead, 80% to hit)JHjE #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 70/80 =====================---  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13 JHj, #≈≈≈≈≈≈▓#..#♣..♣:.f'.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣)''.♣♣..♣#..##⌠ XL: 10 Next: 11% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣..@''''''....#..#.. Noise: ===------  Time: 6747.9 (0.0)  #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. f   sleepcap  #≈≈≈≈≈≈▓##..................##.. c   centaur (launcher)  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓######################Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (almost dead, 80% to hit)  You reach to attack!  You open the centaur like a pillowcase!!!  Hjk:31mYou kill the centaur!JHjv4WJHjo,'JHjX)WJHj..#♣♣.♣?.''.[.#♣..♣:.#'.$##.♣♣$.''.$##..#$.''.$.♣♣$.'#.$♣.)f''.)''.JHjX''''.#.....♣''♣..#'...'##..♣..#.....W   myself's ghost##...##..JHj^ G13---9.8 (1.9JHjJHj  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 shortbow (almost dead, 80% to hit)  You reach to attack!open the centaur like a pillowcase!!!  You kill the centaur! _Beogh accepts your kill.JHj $JHj.  #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 71/80 =====================---  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ======================== JHj B #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:f''.)♣.♣♣#..### SH: 0Dex: 20 JHj  #≈≈≈≈≈≈▓#..#♣♣.♣♣)''.♣♣..♣#..##⌠ XL: 10 Next: 13% Place: a Necropolis JHj  #≈≈≈≈≈≈▓#..#♣..@W'''''....#..#.. Noise: ---------  Time: 6749.8 (0.0) JHjJ { #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1) JHj  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. W   myself's ghost  #≈≈≈≈≈≈▓##..................##.. JHjv  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓######################You open the centaur like a pillowcase!!!  You kill the centaur! _Beogh accepts your kill.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetAim: myself's ghost, wielding a weapon of draining (67% to hit)JHj 9 #≈≈≈≈≈≈▓#..#♣..♣♣.''f♣♣.♣♣#..#.. Cubble the Spear-Bearer  #≈≈≈*≈≈▓#..#♣♣.♣?.''.[♣..♣#..#.. Merforc of Beogh *.....  #≈≈≈≈≈≈▓#..#♣..♣:.#'.$♣♣.♣#..#.. Health: 71/80 =====================---  #≈≈≈≈≈≈▓#..##.♣♣$.''.$#..##..#.. Magic: 10/10 ========================  #≈≈≈≈≈≈▓#..##..#$.''.$♣♣.##..#.. AC: 15Str: 18  #≈≈≈≈≈≈▓#..#♣.♣♣$.'#.$♣.)♣#..##. EV: 8Int: 13  #≈≈≈≈≈≈▓#..#♣..♣:f''.)♣.♣♣#..### SH: 0Dex: 20  #≈≈≈≈≈≈▓#..#♣♣.♣♣f''.♣♣..♣#..##⌠ XL: 10 Next: 13% Place: a Necropolis  #≈≈≈≈≈≈▓#..#♣..@W'''''....#..#.. Noise: ---------  Time: 6749.8 (0.0) JHjH 5 #≈≈≈≈≈≈▓#..#.....♣''♣....''..#.. r) +10 bardiche of Guywew {heavy, rF+ Dex+  #≈≈≈≈≈≈▓#..#''.♣♣♣##♣♣♣♣.'...'.. Zap: wand of acid (1)  #≈≈≈≈≈≈▓#....'############.♣.'..  #≈≈≈≈≈≈▓#..♣.................#..  #≈≈≈≈≈≈▓#....................#.. W   myself's ghost  #≈≈≈≈≈≈▓##..................##..  #≈≈≈≈≈≈▓▓##................####⌠  #≈≈≈≈≈≈≈▓▓###################### _Beogh accepts your kill.Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move targetJHj Aim: myself's ghost, wielding a weapon of draining (67% to hit)  You slash myself's ghost!  Myself's ghost is lightly damaged.JHj 3)fJHj ..#♣♣.♣?.''.[.#♣..♣:.#'.$##.♣♣$.''.$##..#$.''.$.♣♣$.'#.$♣.)''.)''.''''.#.....♣''♣..#'...'##..♣..#.....f   sleepcap##...W   myself's ghostJHj A##..JHj AP: 64/79 (80)JHj/ O--==51.7 (1.9DrainJHj JHj   Reach: r) +10 bardiche of Guywew {heavy, rF+ Dex+3}Press: ? - help, Dir - move target  Aim: myself's ghost, wielding a weapon of draining (67% to hit)  You slash myself's ghost!  Myself's ghost is lightly damaged. _Myself's ghost barely misses you. Myself's ghost hits you. You feel drained.MHjV9 'MHjP{fYou completely miss myself's ghost.  Myself's ghost is lightly damaged.MHj  Myself's ghost hits you. You feel drained.The sleepcap releases spores at you but does no damage.MHj}]52/75-----MHj 3.6MHj0MHjj _Myself's ghost hits you! You feel drained.MHj  los but does no damage.  You feel drained.x2   but does no damage.MHj o53/73=---5.5MHjɒ MHj7 Q _You feel drained.NHjMyself's ghost hits you but does no damage. _You feel drained.You closely miss myself's ghost.. You feel drained. The sleepcap closely misses you.The sleepcap releases spores at you but does no damage.NHj43/70----7.6 (2.1NHj*7Drain NHj NHjj _Myself's ghost hits you! You feel drained.OHjZ  You slash myself's ghost!  Myself's ghost is moderately damaged.Myself's ghost hits you. You feel drained. The sleepcap barely misses you.OHj-35/68-----=90OHj%OHjn( _The sleepcap completely misses you. Myself's ghost closely misses you.PHj( 1/67---heavi but does no damage.  You feel drained. The sleepcap releases spores at you. x2  You are engulfed in a cloud of soporific spores!  You fall asleep.PHj/  --more--QHjw..#♣♣.♣?.''.[.#♣..♣:.#'.$##.♣♣$.''.$##..#$.''.$.♣♣$.'#.$♣.)..♣:f''.).♣♣)''...@W'''''.#....f♣''♣..#''....'##..♣..#.....##...##..QHj̳? are engulfed in a cloud of soporific spores!  You fall asleep.  Myself's ghost lets out a mournful wail.  Myself's ghost hits you!!  Ouch! That really hurt!die...QHj/S-4------------  2  QHj,k/  --more--SHj SHjtGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - the +10 bardiche of Guywew (weapon) {heavy, rF+ Dex+3}  g - a +2 dagger of electrocution  i - a +2 quarterstaff of chaos  k - the +6 whip "Haut" {flame, rElec}  n - a +4 vampiric tridentq - a +0 halberd  s - a +3 halberd Missiles (go to first with ()e - 5 javelins  o - 18 poisoned darts Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 plate armour (worn)  j - a +0 cloak of corrosion resistance (worn)  m - a +2 pair of gloves (worn)  d - an orb of guilep - a +0 pair of boots SHjMagical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  h - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]THj  Evocable Items:  Wands THjk/  a - a wand of flame (60)  b - a wand of acid (1) (quivered)  e - a wand of paralysis (13)UHjScroll Scrolls?  A - a scroll of acquirements - a scroll of summoning  f - 3 scrolls of fear  I - 3 scrolls of immolation  t - 7 scrolls of teleportatione - a scroll of amnesia {unknown}  W - a scroll of brand weapon  p - 2 scrolls of poison  h - a scroll of vulnerability {unknown}c - a scroll of enchant armour {unknown}VHjhPotion Potion!  f - a potion of moonshine {unknown}b - a potion of brilliance  c - 4 potions of curing  n - a potion of might {unknown}  d - 2 potions of enlightenment {unknown}  o - 2 potions of attraction {unknown}  p - a potion of mutation {unknown}  q - 5 potions of haste {unknown}  w - a potion of heal wounds  j - a potion of resistance {unknown}  L - a potion of lignificationWHj WHj,WHj]WHjwGoodbye, Cubble.3696 Cubble the Spear-Bearer (level 10, -4/67 (80) HPs)Began as a Merfolk Gladiator on Sept 1, 2026.Was a Follower of Beogh.WHjSlain by myself's ghost (35 damage)... while put to sleep by a sleepcap... in the Necropolis.The game lasted 00:25:51 (6676 turns). WHj)jBest Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the OrbWHjZ7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzWHj~]CoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  WHj11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb  13.15181911 raguzNaWr-27 escaped with the OrbWHj7# WHjw[ WHj^ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l