j# Player: CybeREyes Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-01.17:57:04.ttyrec Time: (1788285424) Tue Sep 1 17:57:04 2026 j[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, CybeREyes. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollj>,p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpj@ jZE jL Welcome, CybeREyes. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - HelpjLPTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.j8h 8- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.j$ The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthjS .M&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged WeaponsAir - Air Magicj MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------jIHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 DjinnijRJF0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3jRed -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolkj-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1-1 +25 Octopodej-- 0 +4 0 -1+1 +1 0 - 0 Oni -1 -1 -2 -1 -1+2 -2+34 Poltergeist- +1 +5 -1 --1 -1 +2 -14 Revenant+2-+11 -1 +3 Spriggan 3 +3 +5 -3 +jE 0 +3 0 -30% +17 Tengu +1+-1jK 0 -20% +1 0 +3 Troll 2 -2 -5 -1-1 -3j30% -1 Vine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ----------------------------------------------------------------------j+: Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLjZVine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 0 Armataur-1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +2 0 Coglin  0 -1j-1 -1 -1 -1 0 -1 Demigod -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn 0 1 -1 -1 -1 -1 -1 Djinni 0 -2 -2 -2 -1 0 -1 -1 -2 Draconian+1 0jM 0 0 0 0 0 -1 Black +1 0 0 0 0 0 0 0 -1 Green +1 0 0 0 0 0 0 0 -1 jGrey +1 0 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 -1 Purplejq 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 jԍWhite +1 0 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2jZDeep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicidj[|+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8j4[w+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1j[-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Nagaj[A00 0 0 0 0 0 0 -1 Octopode0j[V0 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3j& Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Trollj e-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1j ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng j j Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigodj z-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0j[:Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0 0 Black -1 0 -1 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 +2 Grey0 -1 0 0 0 0 0 0 -2 +2 0 Pale -1 0 0 0 0 0 +1 0 +1 0 0 Purple +1 0 +1 0 0 0 0 0 0 0 0 0 Red -1 0 -1 0 0 0 0 +2 -2 0 0 0 White -1 0 0 0 0 -2 +2 0 0 0 Yellow0 0 0 0 +2 0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle -1 +1 -1 -1 -2 -1 -1 0 0 -2 +2 -2 Gnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold 0 Merfolk 1 -2 0 0-2 03 +1 -2 -2 +3 Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy +2 -2-2-2 -2 -2 -2 -2 -2 Naga 1 0 0 0 0 0 0 0 0 0 0 +2 Octopode  0 0 0 0 0 0 0 +1j j Grey +1 0 0 0 0 0 0 0 -1 Pale +1  0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1 Red +1 00 0 -1White +1 00 0 -1Yellow +1 00 0 -1 Mountain Dwarf +1 +2 +2+1-2 -1 -2 Deep Elf -2 -3 -2 -3-2 0 -1 +3 Felid0 -- -- -- ---- -- -- Formicid +1 0 Gargoyle +1 0 -1 -1-1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1-2 -1 0 +3 -2 +3 Merfolk 1 -2 -2 +4 -2+2 +1 -2 Minotaur+2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy  -2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 0 0 0 Oni +3 -1 -1 -1 -3 Poltergeist -2 -1 -1-3 +1 0 -2 Revenant+1 -1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2 -3-3 -3+1 -2 0 Tengu 0 +1 +1 +1 +1 +1 +1 +1 +1 Troll 2 -1 -2 -2 -2-2 -2 -4j Pale -- -1-1 +1 +1 -1 +10% 0 -1 +3Purp-- -1-1 +1 +1 -1 +10% 0 -1 +3 Red -- -1-1 +1 0 -1 +10% 0 -1 +3White -- -1-1 +1 0 -1 +10% 0 -1 +3Yellow -- -1-1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf-3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 - +1 +1 0 -20% +2 -1 +4 Felid - +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle-2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll 8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode-- 0 +4-1 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 -- -1 +2 -10% 0 0 +4 Revenant -1 +- +1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +2 0 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2 -1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 +3 -1 -1 -1 -1 -30% +1 0 +5j WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -11 0 0 + 0 +3 Armataur+3 -3 +2 +1 -2 0 0 -1 +10% 03 Barachi+2 +1 0 +1 0-1 0 +0% 0 0 +3 Coglin --1 -3 -2-2 +3 -1 0 +5 Demigod -1 -1 0 -1 -2--+10% +2 -2 +4 Demonspawn-1 -1 0 -1 -23 0 -1-1 Djinni 0 +1 -1 0 -2 0 0 -2 -14 Draconian- -1 0-1-1 +1-1 Black -- -1 0 0 -1+1 0 -1 0 Green -- -1 0 0 -1+1 0 -1 +13 Grey -- -1 0 01-1 +3 Pale-1 0-1 +-1 Purple -- 0 01 +1 -1 +1j -1 +3 Red-1 0 0 -1+1 0 -1 +-1 +3 White -- 0 0 -1 0 0 Yellow -- -1 0 0 -1+1 0 -1 +10% 03 Mountain Dwarf-3 -2 +1+3 +1 -2 +10% 0 -1 +4 Deep Elf+2 +3 -2 0+1 +1 0 -20% +24 Felid - +3 +4 -- -2+1 ---1 +6j- iTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.jUGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - Shields Axs - AxesSum - Summonings jyU8Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing SBl - Short BladesFir - Fire MagicjU LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experiencejV~Alc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL jqV---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 ArmataurjV8+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 jVFBarachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3j# PDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------  Fgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------j Green +1 0 00 0 0 0 -1 Grey +1 0 0 0 0 0 0 -1 Pale 0 00 0 0 0 -1 Purple 0 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 White +1 0 0 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 0 +1 -2 -1 -2 Deep Elf -33 0 -2 0 -1 +3 Felid 0 -- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 Gargoyle+1 00 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 0 0 0 Oni +3 0 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 +1 -2 0 Tengu0 +1 +1 +1 +1 +1 +1 +1 +1jG Welcome, CybeREyes. Please select your background. Warrior AdventurerMage a - Fighter i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monk k - Wanderer s - Summoner d - Hunter l - Delverjdt - Necromancer e - Brigand Warrior-mage u - Forgewright Zealot  m - Warperv - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reavery - Earth Elementalistj# z - Alchemist Lists the numerical skill train aptitudes for all races. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes Space - Pick species first ? - HelpjBjjWelcome, CybeREyes the Fighter. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantj*u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Onij-z - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. j+ - Recommended species * - Random species # - Recommended character ! - Random character jW% - List aptitudesSpace - Change background ? - Helpjn jXWelcome, CybeREyes the Minotaur Fighter. You have a choice of weapons.  a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpj j8j1CybeREyes the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quiveredjh#####@.##..####...⌠...?................jjWelcome, CybeREyes the Minotaur Fighter.The splendid Orb of Zot lies far below, as if waiting for you to find it.jhj4Press ? for a list of commands and other information.  Found a scroll labelled XITHEU YNOT.j:jh>[ _Found a staircase leading out of the dungeon.ju  _ju j| ..........####.##<.#.# ##..#.#..####@..#2.0 (2........⌠..........###..?....... .#........ ....## ..j} :.........#j~ j !jy!j!j!j!j!jg!j,!jC!j!jC!j ... ... .. .. ####.#  #<.#.# # #@.#.#..#!j4 ###...#  ........⌠...... ....###..?....... .#....... . .......!jh## ....... .............#!j̢!j!j+"jc... ...  .. ####.# #<@#.# # #..#.#..#"j3d ###...# ........⌠..........###..?....... .#........ ......## ........"jj"jWk+5.0 (1"jq"jgr"jKZ ... ####.#<.#.# #.@#.#..##...# ........⌠.........."jZW..................#"j}a"ja&6"jg"ji#j 3...... .. .. ####.# #<.#.# ##..#.#..# ###@..# ........⌠......#j- 5....###..?..... .. .#....... . .## . .......# #jy #j 7#j #j &jЏ 0..... .... ... ... ####.# ##<.#.# ># #..#.#..# ###.@.# .⌠.....###..?... .#...#.####...#.......#&jŕ <8&jԖ &jr 1 _Found an escape hatch in the floor.,j> 3,j@ ,jC ,jJ ,,j#d ...... ... ####.#####<.#.#.># .#..#.#..# .....###...###............⌠............###..@.......11.0 (3.0).. #..#.. #..#........# ####.# ..## ........##.......###.....### _c - a scroll labelled XITHEU YNOT/ja /jb /j g /ji /jl /jw /jz /j{ /jc{ /jb| /j~ /j /j /jw /j' /j /jW /ja /j X/jΑ .. #####.######......#...... ............ ..........# .......... /jn "####.####...## #<.#.#.>#...@# 8.0 (7#..#.#..#....# ..###...###....# ........⌠........# ....###..........# .. #..#........./j ##..#.####........#.........##/j֓ /j& 2jT2j2jo2j[2j2jZX2j2j2j ### ..  ######.####### #....... ..... ...#2j5J ..........# ####.####.@.##20.0 (2 #<.#.#.>#....#2jwM #..#.#..#....#  ..###...###....#  ........⌠........#  ....###..2j........#.. #..#.........#2j #..#........######........#2j2j.2jA2jF 2jZG 2jH 2j|K 2jN ,2jT n2jZ  ####  ...  #######.########............. .......@...#2 ...........# ####.####...## #<.#.#.>#....# #..#.#..2jZ[ #....# ..###...###....# ........⌠........#....###..........#.. #..#..#2j\ 2j` 2jb 3jV 3j 3j 3jp 3j? 3jT B3j B3jC 73j] Y #####  ... #######.#######......#@.......4.... ...........####...........#####.####...####.....#4j M###############...............#######@#######......#...........................####....##.##....#5.0 (14j}4j5j[yu5j~5jh####################.......@............30.0 (5############.####### ......#........ ............... ...........#### ...........# ####.####...## #<.#.#.>#....# #..#.#..#....#5j*5j 6j6jm6j 6j6j]6j6j6j ,6jB6j6j6jH6j6j6j16j6j6jiw####.....5#####.###### ......#....... .... .....### .....# ####.####...## #<.#.#.>#....# #..#.#..#....#6j6j6j6jy36j6jk6j6j6j6j<,6j6j΢6j,6jC6jW6jn6j6j6j6j6j6j{6j  #.41.0 (6 #.######. ......# ........ ........  ####.####.6jĮ  #<.#.#.>#.  #..#.#..#.6jf[ 6j6jj6jy 6j 6j 6jg 7j_P37jP7jS7jU7jYB7j,[f  You encounter a quokka.7j`  #.@...... #.##. .....#. >. .. r   quokka (asleep)..r ####.###... #<.#.#.> #..#.#..7jce2.0 (1r.7j1iyr3.0 (27jm7j2p 7j_p-_Found a stone staircase leading down.9j_W##..@..#.##. ......##. .>. ..r . ... ####.#### ... 9j/`#<.#.#.># #..#.#..# 9j(f9jgf+4.0 (19jj9j%l9j 39jp 9j 9j 9j   A quokka comes into view.9j3 o###....#r##.#. ......#..#. ..>. ...r ..r   quokka... ####.####..... #<.#.#.>#..#..#.#..#..59j} 9j9 26.0 (2 _9jw 9j4 :jb}|##.....#r#.##. ......#.#. .>. ..r .... ####.####.... #<.#.#.>#.#..#.#..#.:j8~?r.:j/A7.0 (1:j :jȖ:j##.r.#.#.##. ......#.#. .>. ..r .... ####.####...#... #<.#.#.>#.#..#.#..#.:jP.r:j\<8:j:j<j.# ##..r.#.#.##. ......#.#. .>. .#.r .#... ####.####...#... #<.#.#.>#....##..#.#..#....#.r<j~) <j0* 9<ja. <j0 =j##...r.#.#.##. ......#.#. .>. .#.r .# .r50=j##....r.#.#.##. ......#.#. .>. .#.r .# =jP.r=jpK.r=j=jp&1=jY=j=j##......r.#.#.##. ......#.#. .>. .#.r .# =j3O.r=j<2=j=j_=j? # #.r. #.#.# #. ......#. .r .# =j O.r=j <3=j3 =j, # #.r. #.#.#=j-  #. ......#. .r .# =jr/ O.r=j5 <4=j: =j; >j# #.r. #.#.#>js #. ......#.  .r .# .r.r>j0>j&5>j>j۪>jg #  #.r.  #.#.#  #. ......#.  .r .# >jiN.r>jo>jsp&6>ju>j_w>j  # #.r. #.#.# #. >j< ......#. .r .# >jU N.r>jj >j &7>j >j >j1  .r. .#.# . ......#. r .# >j N.r>j <8>j. >j @j1# #.r. #.#.# #. ......#. #. . >. @j\.#### .r .# .. ####.####...## .. #<.#.#.>#....#  #..#.#..#....#@jD=9@jD@j> _The quokka bites you but does no damage.Djkq .  You miss the quokka. You headbutt the quokka.Djv(Djy@20/201660.3 (1.3Dj~DjJ _You kill the quokka!Gjp, . .#.# . ......#. GjGjܰGj4-10GjGjGj Gj^ Gj Gj  Gjy Gj9 Gj  .. -3.3 (2 #.#######  GjD ......#........  ............... ...........#### ...........# Gj ####.####...## #<.#.#.>#....# Gj Gj> Gj$ Gj/ HjY Hj Hjh Hj Hj Hj" Hj$ ,Hj]% Hj)& HjC( BHj) Hj:+ Hj+ Hj, Hj- Hj. Hj. Hj/ Hjc0 Hj1 Hj1 Hj'2 Hj;7 d#.## .....# 70.3 (7.#..# ......#.. .# Hj7 g........ .............#### ...........#  ####.####...##  #<.#.#.>#....# Hj18 Hj< Hj[R Ij4IjIjvJjqIJj~uJjy,JjQ}H _Found a whip.Jjj  You encounter an endoplasm.Jj .#####.J..##...#Jj+#...#...#.)# .## .......@.# .#######..#  ......#..........#  ........  ..#########  ..# J   endoplasm (asleep) Jj8.J1.3 (1Jj,1JJj+2.3 (2JjJj^ _The endoplasm quivers.NjvAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 85% to hit with your +0 long sword and 85% to hit with your headbutt. It has about 56% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|QuoteXjA XjL CybeREyes the Shield-Bearer.#####Minotaur....#Health: 20/20 ========================#J..#Magic: 0/0#...#AC: 6Str: 20...#EV: 8Int: 5.)#SH: 4Dex: 9 ################.##XL:  1 Next: 16% Place: Dungeon:1 ................@.#Noise: ---------  Time: 72.3 (2.0) ########.#######..#a) +0 long sword......#..........#Nothing quivered..............................#########...........#J   endoplasm ###.####...## <.#.#.>#....# ..#.#..#....# _The quokka bites you but does no damage.  You miss the quokka. You headbutt the quokka. _You kill the quokka! _Found a whip.  You encounter an endoplasm. _jN 2mThe endoplasm quivers.XjT XjT XjZ Xj] [j .. .####..J##.#.#... ...$...)# ################@## ................ ########.########....#........########  ........... ###.####...# <.#.#.>.J3.3 (1[j"  [j $_Found 7 gold pieces.\j ## .. .####... #.J#.#.#... ...$...@# ################.## ..................# ########.#########........ ########  ........... ###.####...#.J4\j  \j G_You see here a +0 whip.]jʈ%  You hit the endoplasm.]jؓ  The endoplasm is almost dead.]j5=5.6 (1.3]jd]j]7 _You block the endoplasm's attack._jcK .  You hit the endoplasm._jj(_j n>7337.0 (1.4_jt_jvM _You kill the endoplasm!dj, dj dj dj dj dj dj dj XdjH ,dj Xdj  ##.# ... #.##### ......### #.#...#.. #.#...#.####.#.#...#....@...)#-82.0 (5.0####.##.......#####.#######..# ......#..........# .........dj  ....#########  ....#  ####.####...##dj/ 8-dj dj? 1 _You now have 7 gold pieces.gjgj##.# ... #.##### ......# ## #.#...# .. #.#...# .####.#.#...# ...........@# 6.0 (4.## ...# .#######..#  ......#..........#  .........  ....#########  _You see here a +0 whip.ljljA +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.ljYour skill: 0.0At 100% training you would reach 12.0 in about 7.0 XLs.Current attack delay: 1.1. Damage rating: 7 (Base 6 x 125% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} ljMMenu/colouring prefixes: identified melee weapon _________________ lj&(g)et.ojCybeREyes the Shield-Bearer##.#Minotaur...Health: 20/20 ========================#.#####Magic: 0/0......#AC: 7Str: 20## #.#...#EV: 8Int: 5.. #.#...#SH: 4Dex: 9.####.#.#...#XL:  1 Next: 33% Place: Dungeon:1...........@#Noise: ---------  Time: 86.0 (4.0) ################.##a) +0 long sword ..................#Nothing quivered ########.#######..#......#..........#..............................#########...........# ###.####...##The endoplasm is almost dead. _You block the endoplasm's attack.  You hit the endoplasm. _jI# mYou kill the endoplasm! _You now have 7 gold pieces. _You see here a +0 whip.7.0 (1 _d - a +0 whippj= 3pjy> pj$A pj/B pjB pjG npjI ,pjJ pj}J pjL pjL pj6M pjM pjMR -pjR #  #.##.#  ....  #####.##### .......@..#91.0 (4 pjR a#####.#...# .. #.#...# .####.#...#pj! ,qj*% nqj% qjR& qj& qj+ ###..# #.# ##.# ## ..#.# #.##.#. #4.0 (3 ######.#####............# #######.#...# .. #.#...# qjd, X.####.#.#...# ......###########.## ......#qj, qj1 qjl3 tj Itj tj tj Btj ,tjL! tj" tj# tj$ tjb$ tjZ) :####....##.# #.##.# # #.#..#.#tj) S #.##.#.# #@.....#7 ######.##### ............# #######.#...# .. #.#...# .####.#.#tj) ]...# ............#########.## tj(* "...#tj* tj9. tj/ vjJ 3vj- vj vj vjj vj vjy vj vj vj vj vj vj vj vj: vjb vj? E..#######.# #....#.# #.##.#.# vj T#.##.#.# #.#..#.# #.##.#.# #.....@# 102.0 (5.0)######.##### vj ............# ###### vj; ,#vj vj vj xjMxjN3xjPxjQxjXxjS\  ## .####..#.##.#.##.#5.0 (3xj/] #.#..#.#  #.##.#.# #......#######.#####............####### .. ####.#.#xj`xjbxj]xjxj4xjOxjbxj%xjxjܭxj}xj,xjZxj,xj\xjp########.......####8.#.##.#.##.#..#.##.##.#.#.xjxjxjyjkM########........######....#.#.##.#.#.###9.0 (1zj2zj33zj3zj\7zj8zj<zj>zj>zj8?zj?zjD ### #....@...#12.0 (3zj=D* #.######.# #....#.# #.##.#.# #.##.#.# #.#..#.#zj`Dk #.##.#.# #......# zj~DM ######.#####zjDzjIzjEK{jSb{j@w ### #.@......#5 #.######.# #.#....#.# #.#.##.#.# #.#.##.#.# #.#.#..#.# #.#.##.#.# ..#......#  ######.#####}j}jo}j}j}j,}jB}j}joN###########........##.######.##.#....#.# #.#.##.#.# #@#.##.#.#9.0 (4 #.#.#..#.# #.#.##.#.# ..#......# ######.#####............########.#...# .. #.#...#}j+.####.#.#...#}j,}j9~j~jH~j~j2~j~jA~j$###########........#..#....#.#.##.##.21.0 (2#...#.....########.#####............# #########################.##~j~jlj1 ##########........######....####.. #.#.#.#.#.#.###..@#.....#######.#####jV2l ............ ...........................#jq9j9jZ:$2.0 (1j>j@jn# #...#........#...#.######.#..#.#....#.#..#.#.##.#.# ###.#.#.##.#.#jn ...#.#.#..#.# #.#.#.##.#.# #.@.#......# ########.##### .# j!o; #.#...# jDo .. #.#...#  .####.#.#...# jkoA .# jo1#.## .#jvj5x&3j |j~j ! # ...#..# ...#.######.# ..#.#....#.# ..#.#.##.#.# ###.#.#.##.#.# ...#.#.#..#.# #.#.#.##.#.# #@..#......# ########.##### .#  #.#...#  .. #.#...#  .####.#.#...#  .# #.## .#4j"jmj jj(jBjjjjjjLjjyN..... #...#####...#........##...#.######.# ...#.#....#.# ..#.#.##.#.##.#####.#.#.##.#.#jq#.....@.#.#.#..#.#7.0 (3#.#####.#.#.##.#.# #...## #######.###j##............# #######.#...# .. #.j&F#...# .####.#.#...jQ"j$jPjj_ujdjgXjhj`ijij jjLpR ..... #...#### #...#........##### #...#.######.##.#. ...#.#....#.#jYrk... ..#.#.##.#.# #.#####.#.#.##.#.# #.@.....#.#.#..#.#31.0 (4 #.#####.#.#.##.#.#... #...#......####. ########.###### .... #######.#...  .. #.#...  .####.#.#...  .... jQtj!vjW .....  #...########## #...#........# ##### #...#.######.#..###.#.# ...#.#....#.##.......# ..#.#.##.#.# #@#####.#.#.##.#.# #.......#.#.#..#.# #.#####.#.#.##.#.# ...# #...#......###.# ########.###### ........#######.#j,X .. #.# .####.#.#j]j0^+2.0 (1j&bjjj@33j76j:jm@jJI.....#...###########...#........######....###.#.# ...#.#....##.......# ..#.#.##. #.#####.#.#.## #.......#.#.#.4.0 (2........# #...#......######.# ########.##........... ############################ jKjMj g #...##########........###########..###.#.# ....#.......# ## #.#####.......#.#.#.#######.#####.#.#.##.......@# #...#.....#############.##Nothing quivered#........................... j?$ j$ +5.0 (1jQ( j* jMj>Mj.NjSjSj@WBjwWjWjXjXjZ,jxZj[j\j]jO]j^j_j*`j`jUbjc,j\dj>ejf,j/gjk" jk#... #...#.. ##### #... ..###.#.#  jk#.......# . #.### jlo#..... ########.###j5l #@.......# #42.0 (7 jTl#.######.# ###... ### jwl...... ####........ .....####.# .###jl..... .#  ########### #jnjqjsjWj?XjXj^j`j  You encounter an endoplasm.jgM ..######..###.#.# #.......#  #.#####.....########.#####........# #..######.# #####.......### ..............J ####............. .......####.#### .###..J   endoplasm (asleep)##.##################.jo(0J.jp2JjyO3.0 (1 _jp##### #...#.##..###.#.# ...#.#.#.......# ..#.#. #.#####.#.#.#.......#.#.# ########.#####.#.#...> #........# #...#......#.######.# ######..@....### ...........J.# #####.....# ........####.##### .####...... .# .....######################### #.....................#.##################.##. ......#.j"J.jj&4jtj; _Found a stone staircase leading down.jb ##### #...#.#..###.#.# ...#.#.#.# ..#.#.##.#####.#.#.##.#.#.## ########.#####.#.#.#..> #..# #...#......#.######.# ##...@..J### ..# #.# .. ......####.##### .####....... .# .##############.#.#.##. ......#.j J.j <5j j[ jj ##### #...#.#..###.#.# ...#.#.#.# ..#.#.##.#####.#.#.##.#.#.#.# #.#####.#.#.#..> #.# #...#......#.######.# ##....@J.### ..# #.# j׈ .. #......####.##### .####.#...... ..# .##############.#.#.##. ......#.j  The endoplasm jiggles.=6jС j @ _The endoplasm hits you but does no damage.j( .  You slash the endoplasm!j6507.3 (1.3j#jM _You kill the endoplasm!jy}j,j..###.#.# ...#.#....#.#.......# ..#.#.##.#.#j #.#####.#.#.##.#.#.......#.#.#..#.# ########.#####.#.#.##.#.#j...> #........# #...#...........#.######.# ########.###.#.......### ........................@# #######.#-51.3 (4.0....# .. #.#..jQ......####.##### .####.#.#........ ...# ...........js################################...........................#.##################.#######jd#. ......#........#. j2.....j8-jKj}j7kjkjkjqjrjvnjDwjxjyj zjzj #.......# ..#.#.##. #.#####.#.#.##. #.......#.#.#..# ########.#####.#.#.##.jo ..>. #........# #...#.... .....#.######.# ########. .#.......### .....................# ####### ...@...# .. #4.3 (3 ####.##### .####.# ...... ...# ...... ############################ jǀ#........................ #.##################.#### #. ......#..... #.j .... >. #jjfjjQ jR jWS j|X jY j^ nj&_ jw` ja j)b j'c jd jf ,jg ji jBk ,jkl js } #.......# ..#. #.#####.# #. #.......# ..####.########.#####.jks  #...>..#........# # .......#.######.# #####.....#.......###  ......# ### #......# 9.3 (5js > #......####.##### .## #...... ...#  ### js v# #.# #.jt  ......# #.  j`t U>. jt ).jt jWy jс jIj&j(jjķ,j,jjDj,jjjT,jjC ..###.#.# #. .##.......#  #. #.# #.#### ###. #.# #.... # ...####.########.#### #.##...>..#........# jJ #.........#.######.#  #.##.....#.......###  #.........#63.3 (4 ####...............#  #......####.#####  #...........#####################j #............... #.############# #.  #. j<jjj%Ijjpje Xj{!j'(nj ,###. #.# #......# ...####.########.#####.#.##...>..#........# #.#.........#.######.# ###.##.....#.......### .jk,#..................# #####...............#  #......####.##### . #....@......# .6.3 (3 ######################j, #................. #.################ #. .....#. j,>. ......r ..... j-/####.##j-ja2j;jjGjRjCjjjsjfjj!jjjjjjG,jjj1,jjo###. #.# #.......#.#.## ...####.########.#.#.###.##...>..#........# #...#..j#.........#.######.# #######.##.....#.......### ......#..................# ##########...............# .. #j.#......####.##### .####.##..........@# ......72.3 (6jSV#############......#.######ju.#. ......##. ......j>. .......r ......jV... ####.####...jdjPjjejafjfjkjljqjqj@s,jsjtjvjxvjwjmxjyjyjzjҀI ###. #.# #.......# # ...####.########.#####. #.##...>..#........# # #.........#.######.#  #.##.....#.......###  j#...........#  ####.........#  #......####.#####  #.....@.....# 7.3 (5 ##### # #.# #. .. #.jU  >.  .r  ... ####.##jjhj0jjNj,jjjɖjߘjm,jnjjn,jjjjjj( #. .##.#  #.# #.# #.# ###.# #.# #. # ...####.########. #.##...>..#........#  #.........#.######.#  #.##.....#.......### #..................#  ####@..............# 82j۩ #......####.#####  #...........#  ######### #....... #.############ jm#.  #. j1 jPz>. .jݪj9jj Ij? j7 jH j vj ..   #..   #.. #####  #.. ..###.# #.# .##...... #.# #.# #.#####.# #.# #...#...@####.########.##7#.##...>..#........#.........#.######.##.##.....#.......####..........#####...............# #......####.##### #...........# ##################jr j j j }..#######............... ...... ....... .......  #........ #####  #@........###.#.# 91.3 (4 #.####.## #.# #.# #.#####.# #.# #...####.########.##.##...>..#.#.........#.######.##.##.....#.......####..................#jV Ijn j BjD jG7 ####### ....... .....########...#. #. .5#......... ##.........  #......... ##### # #.........###.#.# #.####.##.# #.# #.# #.### ####.# #.# #.... #....####.########.### j   You encounter a ball python.j o########......... S.......#########..... #.  #...  #..  #.. #j= L. ##### #.........###.#.# S   ball python (constriction, asleep) #.####.##.......# #.# #.# #.## ####.# #.# #....S0j yS)6.3 (1j1 j 5 _The ball python hisses angrily.jUA ##########.... ..S#########.....#.####.. #. #.. #. #. ##### #.........###.#.# #.####.##....... #.# #.# #.#.S7j6Wj9 ...##########........... .######## #S....... #.####  #. #. #..#. ######.###.#.# #.####.##.......##.# #.# #.#####.# #.# #...j"= 7S.jD <8jO j$&...##########........... ....S....######## #.............. j$#.####  #. .#. ##. j$##. ##### ##.###.#.j$##.####.##.......# j %7#.# #.# #.#######.# #.# #....j8%3#....####.########.###j&j7'9.Sj'@.Sj?Y9j...##########........... .........######### #...S...........#.#### #...#.##.#.#.##### #.#.###.#.# .#.####.##.......##.# #.# # #.########.# #.# #.....#....####.########.#####.##...>..#........#jF@.Sjj=E200jF ...##########........... .........########## #....S...........#.####.# #....#.###.#.#.##### #.#.###.#.# .#.####.##.......# #.# #.# ## #.#########.# #.# #......#....####.########.######.##...>..#........# #.........#.######.# #.S1j)jb..##########........... .########### #..........#.####S## #... ....#.## ##.. #.#.##### #.#.###.#.# .#.####.##.......# #.# #.# ### #.#########.# #.# #.......#....####.########.######.##...>..#........# #.#.........#.######.# ##.##.....#.......### ..S2jCnj|oj /..# ... .##.... #.####.##.S..#.##...##.#...##.##### #...##.###.#.# ...##.####.##.# ..##.# #.# ###.#.#####.#####.# #.# #.##....####.##.#####.##.##...>..#.# #.#...#.######.# ##.##.....#.### .j @.Sj$ <3j2 jF. ..##########.... .........#############....... #.####....#### #..S... ..... #.#### #...##..# #...#.#..##### #...#.#.........###.#.# ...#.#.####.##.......# ..#. #.# #.# ####.#.#####.#.####.# #.# #.......#.#....####.########.#####.##.##...>..#........# #...#....######.# ####.S4j0  .  ..##########....  .........#############....... #.####.##### #......... ..... #...S#### #...####..# #...#.#..##### #...#.##.........###.#.# ...#.##.####.##.......# ..#.# #.# #.# ####.#.#####.#.#####.# #.# #.......#.##....####.########.#####.#.##.##...>..#........# #...j=.SjO.Sj&5j)jA X . jL H..########## ... .........#############....... #.####.###### #........@....... ..... #.....S....###### #...#####..# #...#...jN #..##### #...#.##.........###.#.# ...#.#.#.####.##.......# ..#.#. #.# #.######.#.#####.#.#.####.# #.# #.......#.#.#....####.########.#####.#.#.jV 3S.jO Y6j j` jIjYjΡ #  ##  #..  #.####.##......S...... #.##...##...# #...#.#.##### #...#.##.###.#.# ...#.#.#.####.##.......# ..#.#.##.# #.######.#.#####.#.#.#####.# #.# #.#.#.##....####.#.#####.#.#.#.S7j[s  #  #### #... #.####.##.S. #.#...##....# #...#.#..##### #...#.##.###.#.# ...#.#.#.####.##.......# ..#.#.##.# #.######.#.#####.#.#.#####.# #.# #.#.#.#.#....####.#.#####.#.#.#j/v <.Sj~ jG j 8j jj,  ###### .... .####.#.#.S. #.#...##.....# #...#.#....##### #...#.##...###.#.# ...#.#.#.####.##.......# ..#.#.##.#.# #.######.#.#####.#.#.##.####.# #.# #.j#.#.#.#....####.#.#####.#.#.##..S.S9jj Xjl[  ############ .... ####.#.#.S. #.#...##......# #...#.#...........##### #...#.##.........###.#.# ...#.#....##.####.##.# ..#.#.##.##.# #.######.#.#####.#.#.##.# ####.# #.# #.#.#.#..# #....####.#.#####.#.#.##.#.Sj`~  The ball python attacks as it pursues you!=10jgj2jC _The ball python bites you but does no damage.j*  j%###### ..... .#.#.S. #.#...##.......# #...#.#...........##### #...#.######.#.###.#.# ...#.#....#.#.####.##.# ..#.#.##.#.#.# #.######.#.#####.#.#.##.#..# #.# #.#.#.#..#. ....####.#.#####.#.#.##.#.j ;.Sj D-1jd j7 jv †You closely miss the ball python. The ball python completely misses you.You furiously retaliate! You headbutt the ball python.8=2.5 (1.2je _You kill the ball python!je3jhjijgkjq,jƁ[  You see here a ball python corpse. _##....############....... .####..##... #.@†...-4.5 (2.0 #..##... #.............# #...# #...........##### #...#.##### #.........###.#.# ...#.#... #.####.##.......# ..#.#.# #.# #.######.#.#####.#.#.#  ####.# #.# #.......#.#.#.  #....####.##.#####.#.#.#-j$ A ball python corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.j~OjCybeREyes the Shield-BearerMinotaurHealth: 20/20 ======================== #########Magic: 0/0 ........AC: 7Str: 20 ......############EV: 8Int: 5 .................SH: 4Dex: 9 .####..........########...XL:  1 Next: 58% Place: Dungeon:1#...........@†.........Noise: ---------  Time: 214.5 (2.0)#..........########...####### a) +0 long sword#.............# #...#...... Nothing quivered#...........##### #...#.######.........###.#.# ...#.#....#.####.##.......# ..#.#.##. #.# #.######.#.#####.#.#.##. ####.#[j!k40m #.##.......#.#.#.. #....####.########.#####.#.#.##. The ball python attacks as it pursues you! _The ball python bites you but does no damage.  You closely miss the ball python. The ball python completely misses you.You furiously retaliate! You headbutt the ball python. _You kill the ball python! _You see here a ball python corpse.jj j^jwjɜBj?  ############ .... ####.#... #..@.. 5.5 (1#.#...##......# #...#.#...........##### #...#.#jp#.........###.#.# ...#.#....##.####.##.# ..#.#.##.##.# #.######.#.#####.#.#.##.# ####.# #.# #.#.#.#..# #....####.#.#####.#.#.##.#jjԿjLx _You see here a ball python corpse.j  j m There are no objects that can be picked up here.jj j^<_a ball python corpseju] _jUgC  ############ ####... ..... ....########...### ....†.. 9.5 (4 ....########...#### .............# #...#........# ...........##### #...#.######.# .........###.#.# ...#.#....#.# .####.##.......# ..#.#.##.#.# .# #.######.#.#####.#.#.##.#.# .# #.# #.......#.#.#..#.# .####.########.#####.#.#.##.#.#jlBj 3jjjCji  You encounter a hobgoblin.j!g...... ... .. # #.# ..#...#†...#...# # #...#.# ##### #..###.#.# ... ####.##.# ...#.#.##.#.# g   hobgoblin (asleep) # #.######.#.#####.# # #.# #.......# jvwj|.g0gjcP20.5 (1 _j%  .... g..# .... .. .# #.#####. ........#...####.†.....#...#.# #...#.#.##### #...#.######.#.###.#.# ...#.#....#.# .####.##.# ...#.#.##.#.# .# #.######.#.#####.#.#.##.#.# .# #.# #.......#.#.#..#.# .####.#.#####.#.#.##.#.#1j) jIjjLX .... g..### ...... .. ....### #.#####...... ....... ###...########...####  #...†@...........4.5 (3  #...########...##  #.......# #...#........  #...##### #...#.######.  #...###.#.# ...#.#....#.  #.####.##.......# ...#.#.##.#.   #.# #.######.#.#####.#.#.##.#.  ###.# #.# #.......#.#.#..#.  ....####.########.#####.#.#.##.#. j4jjPjeQjRjL]jak  A hobgoblin comes into view.jfD .... g..# .... ...###### #.#####...... .#.#g..#### #.@....jh #.#... #.......# #...# #...........##### #...#.###### #.###.#.# ...#.#....# #.####.##.# ...#.#.##.# g   hobgoblin #.# #.######.#.#####.#.#.##.##.# #.# #.#.#.#..# #....####.jMh1#.#####.#.#.##.#jl%0j[pjV5.5 (1 _ jj_You see here a ball python corpse.jd ) .... g..# .... ...############ #.#####..... . .####.#g..#### #†. #.#... #......# #...# #...........##### #...#. #.........###.#.# ...#.#.... #.####.##.# ...#.#.##. #.# #.######.#.#####.#.#.##.  ####.# #.# #.#.#.#..  #....####.#.#####.#.#.##..gj4 C6 _j7 jԐ_ .... g..# .... ...###### #.##### #.... j. #.####.#...#### #.†....g. #.#... #.....# #...# #....##### #...#. #...###.#.# ...#.# #.####.##.......# ...#.#.## #.# #.######.#.#####.#.#.## ####.# #.# #.#.#.# #....####.#.#####.#.#.##j /g.j<7jNj j8:  .... g.. .# .... ...#### #.#####  #... .  #.####.#...#### #.†...g. #.#... #....# #...# #..##### #...#. #.###.#.# ...#.# #.####.##.......# ...#.#. #.# #.######.#.#####.#.#. ####.# #.# #.#.#.# #....####.#.#####.#.#.g.8j .... . g ..##########. ........... ############ #.#####  #................. ....... #.############...#### #...†..g......... #########...#### #....# #...#... #.##### #...#.## #j ###.#.# ...#.#. #.####.##.......# ...#.# #.# #.######.#.#####.#.#.####.# #.# #.......#.#. #....####.########.#####.#.#. #.##...>..#........# #...#.j9 1g.jKj<j`@9j!OjSPjK . g  ..##########.  ...........  .############ #.####  #................. ...... #.############...###jL  #...†.g......... #########...### #....# #...#.. ###### #...#.# ####.#.# ...#. #.####.##.......# ...#.# #.# #.######.#.#####.#.#####.# #.# #.......#.#  #....####.########.#####.#.#  #.##...>..#........# #...#  #.........#.######.# ##### jU =30j[ jA] j;  A hobgoblin comes into view. ...........  .........############ #.## #................. .... #.####..........########... #..g†.g. #..########... #......# #...# #.....##### #... ####.#.# ...# #.####.##.......# .. #.# #.######.#.########.# #.# #......#....####.########.#### #.##...>..#[40j[<m........# #.. g   hobgoblin #.........#.######.# ### #.##.....#.## .. #...........# 12.5 (2 _jPjo_ ############ #.## #................. ....############...# .g†.g.......########...#...# ....#####...###.#.# #.####@##......#.# #.######.#.######## #......g   hobgoblin....####...............#g.jwj+3.5 (1j3jj3o  #........... ....############...# #g.†.g.......#.########...##......# #...........######.........###.#.# #.####.##...... #@######.#.######## #......Nothing quivered.g   hobgoblin.....#......####.##### .#joK.gjY4j { ############...# #.....†.g................g########...#............# .........#####......###.#.# ####.##...... #.######.#.#####j ### #..........####.########.#####Nothing quivered.... ..j #......## #...........#.. j <5j j3jBjqXjmXjk  A hobgoblin comes into view.j+! #.###.#.# .. #.####g##.......#  #.# #.######.#.########.# #.# #......#....####.########.#####.##...>..#........# j{#.........#.######.# #.##.....#.......###  #......@...........#  ####...............#  #......####.#####  j/#...........# ##################### #........ g   hobgoblin #.############### #. .... #. ....jZ!j=X.g9.5 (4jjP40.5 (5 _jS #..##### #.#.........###.#.# .#.####.##.......# ... #.# #g######.#.#####jS ####.# #.# #.......#....####.########.#####.#.##...>..#........# #.#.........#.######.# ###.##....@#.......### .j&T Z#....# #jjT ####.........# #......####.##### .#...........# .######################jT g#.................#.#################. .jT jX G.gj^ j^ $1.5 (1jw j #..# #...##...........##### #...##.........###.#.# ...##.####.##.......# ...# #.# #.######.#.#####.#####.# #g# #.......##....####.########.#####.##.##...>..#........# #..#....######.# ####.##.....#### ..#.........# ######...............##......####.##### .##...........# ..########################..................#.#################.gj( <2j j j+Og#######..# ..##### #........###.####.##.......# .. #####.#.########.# #.# #.........####g########.#####.###...>.@#.................#.######.# #####.....#.......### ............# #####.........#####.##### .#...........# ..jOa#######################.................j&ZD=3j_ja@ _The hobgoblin hits you but does no damage.ja1C4.8 (1.3j;jY< j{<_You hit the hobgoblin but do no damage. The hobgoblin closely misses you.jK .  You hit the hobgoblin.j2jU jYCovered 756.1jj#M _You kill the hobgoblin!j{ #.....# #... #...........##### #... #.........###.#.# ... #.####.##.......# ... #.# #.######.#.#####.####.# #.# #....... #....####.########.#####. #.##...>..#........# #. #.......@.#.######.# ## #.##.......### . #..................# # ####...............# #......####.##### . #...........#[39;49jem . ###################### #................. #.################-70jT j j ju j Bj XjK 6###.#.# ####.##.......# #.# #.###########.# #.# #....#....####.#######.##...>..#........# #j .....#.######.# ##..#.......### .........# -9.1 (2#.j X..#  #####.##### .###...... #......jϞ E jl j: j jDj&#.####.##.......# ...##.# #.######.#.#####.#####.# #.# #.......#....####.########.#####.##.##...>..#........# #..#.........#.######.# #####.##.....#.......### ...#........... #######......# 51 #......####.##### .###...........# ..######################## #...................#.###################. ......#. ..>. ..j 3j|jMjjJjrjCBjK j!,js"j )#.........###.#.# ...#.#..#.####.##.......# ...#.#.###.# #.######.#.#####.#.#.######.# #.# #.......#.#....####.########.#####.#.#.###.##...>..#........# #...#...#.........#.######.# #########.##.....#.......### .......#............# #######5.1 (4####...............# .. #......####.##### .####.##...........# .......#############################.......................#.##################.###. ......##. j)B....j/j 2j'Ij*j,ju,j=3j 4,j25j26jr6j6j@D #...g########...### #......# #...#.. #...........##### #...#. #.........###.#.# ...#.# #.####.##.......# ...#. #.# #.######.#.#####.#.# ####.# #.# #.......#. #....####.########.#####.#.# #.##...>..#@.......# #...9 #.........#.######.# ######.....#.......### ...................# ####...............# .#......####.##### .####...........# ....######################### #.........jEjFjj%jj`jjD j ,jK j- jMjj*jj ,jd!jv"jx#j#j $j$j%j*&jM'j,#.........g########...########.......# #...#........##...........##### #...#.######.........###.#.# ...#.#.#.####.##.......# ...#.#.###.# #.######.#.#####.#.#. ##.# #.# #.......#.#.# ...####.########.#####.#.#. ##...>..#.......@# #...#...66.1 (7 j6-.........#.######.# ########. ##.....#.......### ....... .........# #######.#.. ##...............# .. #.#.#......####.##### .####.#.#..#...........# .......####################j-&#.......j%.jU3j>Ej7 j1Jj$!.......########...#### ..†.g.......... ......g########...########## ..# #...#........# ........##### #...#.######.# ......###.#.# ...#.#....#.# #.......# ...#.#.##.#.#  #.######.#.#####.#.#.##.#.#  #.# #.....@.#.#.#..#.# 72.1 (6 ##.########.#####.#.#.##.#.# >..#........# #...#......# #.######.# ########.##### ..#### ............# ......# #######.#...# ..# .. #.#...# ...####.#####j& .####.#.#...# ........# #j(j.jjjdj[,j<nj j!j"j"jd%j)&j&j1(j.) ...  ... ######### ###.#####  ........ ########...#### ..†.g.......... .....g########...########## .........# #...#........# jK/.......##### #..@#.######.# 6.1 (4 .....###.#.###...#.#....#.# #.##.....#.#.##.#.# #.######.#.#####.#.#.##.#.# jt/#.# #.......#.#.#..#.# #.########.#####.#.#.##.#j/.### #...#...j/...##.######.# ########.#####j/5#.###jg1j6j9j&Ijjb`j5......†.g.......... j...g########...########## .......# #...#........###### #...#.######.####.#.###...#.#....#.# ##.#.....#.#.##.#.# ######.#.#####.#.#.##.#.# # #.......#.#.#..#.# jj########.#####.#@#.##.#.# 83.1 (7 #........# #...#......# ####.# ########.#### .......### ........... .........# #######.#.. .........# .. #.#.. ####.##### .####.#.#...# ............# #########################.##jJ=jCj/FjLjMjR,jfjv<jlw,jwj]yjzBj}jyBjij,jjje#######...########### #...#........# ##### #...#.######.# #.#.###...#.#....#.# .#.....#.#.##.#.# .#.#####.#.#.##.#.#  #.......#.#.#..#.# ##.#####.#.#.##.#.# ....# #...#...@..# 302.1 (19.0)##.# ########.##### ..### ............# # #######.#...## .. #.#...#[j˰>39;49m ##### .####.#.#...# ............# ####################.## ......................#jjXj4.....##### #...#.######.#.###.#.###...#.#....#.#.......#.....#.#.##.#.# ######.#.#####.#.#.##.#.# # #.......#.#.#..#.# ########.#####.#.#.##.#.# #..# #...#......# #.######.# #.########.#####...### #....@.........#8.1 (6.0) .........# ##########.#...#.......# .. #.#...# ####.##### .####.#.#...#.# ............#####################.## .....................###.#######..# ......#..........#j,jI jjjVj(jpj[jjd....##### #...#.######.#....###.#.###...#.#....#.##.##.......#.....#.#.##.#.#  #.######.#.#####.#.#.##.#.#  #.# #.......#.#.#..#.#.########.#####.#.#.##.#.# .>..#........# #.#...#......# ....#.######.# #.########.######.......### #....#12.1 (4....# ####.#...#....# .. #.#...# ....####.##### .####.#.#...# .........# ....# ####.##  #....#  #.####.#######..#  #. ......#....#jjj^3j ajhi,jj,jjɆXjY,jjjyjݒ,j'jƔ,jj^j)BjjBjj0jjjujGjj\jOjIjAjj$g###.#.#####.#.#.##.#.#  #.......#.#.#..#.# ##.#####.#.#.##.#.# ......# #.#...#......# #####.# #.########.##### ....### #..............# .....# ##########.#...# ..# #......#.#...# #.##### #.####@#.#...# 25.1 (13.0)# #............# ######################.## ....................# ##############.#######..# ......#..........#  ...........######### .j?jIjjBj.##.......#.....#.#.##.#.# .######.#.#####.#.#.##.#.# .# #.......#.#.#..#.# .########.#####.#.#.##.#.# .#........# #.#...#......# .#.######.# #.########.##### #.......### #..............#....# ##########.#...# ..........# #.@....#.#...#9.1 (4.0)####.##### #.####.#.#...# ......# #............# ##########################.## ............................# ##################.#######..# #..# ............ ....#########jWjjlOoj6rjovj:}Bj/jjjjUj #####.#.#.##.#.# # #.#...#......# # #.########.##### # #..............# # ##########.#...# # #......#.#...#  #.####.#.#...#  #............# ################@## 39.1 (10.0).................# ########.#######..#  ......#..........#  ....  ...........#########  . ###.####...## <.#.#.>#....#j%j ##########.#...#  #......#.#...#  #.####.#.#...#  #...# ####.# .................######.#######..# # ......#..........#.###.# ................@......#43.1 (4.0)############# ...........# ##.####...## .#.#.>#....# .#.#..#....# #...###....# ..⌠........# #..........#jk Ij jW ....# ##########.#...# ....# #......#.#...# ##### #.####.#.#...# # #............############.##............######.#######..# # ......#..........#.###.# ...........#8.1 (5 .....##### ...........#  ####.####...##  #<.#.#.>#....#  #..#.#..#....#  ..###...###....#.....⌠........# ...###..........#j j j'#Ij6j48jHP5####.##### #.####.#.#...#..# #............######################.## ...................##########.#######..# # ##......#..........#.### ........................ ....########### j V7.# 54.1 (6 ####.####...##  #<.#.#.>#....# #..#.#..#....# ..###...###....# ........⌠........# ....###..........# .. #..#.........# #..#........##jXj Zjjsj.jjBjP .........................# .............############# .............#  ####.####...##  #<.#.#.>#....# #..#.#..#....# ..###...###....# ........⌠........# ....###...# 61.1 (7.. #..#.........# #..#........## ####........# .........## .........## .[jzT37m.......## #.....### jZZjjjjjjCj,jWjߛjNjijjcj'j,Xjj̪Bjǰ3#. ####.#. ...............>. .............########jY?.r .............# ... ####.####...## ... #<.#.#.>#....# #..#.#..#....# ...###...###....# ..........#jY6.1 (5 ....###..........# .. #..#.........# #..#........## ####........# .........## .........## ........###.....###j\jjvjS _There is a dry fountain here.j$4jjj j A dry fountain. A dried-up decorative fountain that has seen better days. You are here.j1jx< #.##......#..........#. CybeREyes the Covered#...................... Minotaur>..............######## Health: 20/20 ========================.r.............#Magic: 0/0 ...####.####...##AC: 7Str: 20 ...#<.#.#.>#....#EV: 8Int: 5#..#.#..#....#SH: 4Dex: 9...###...###....#j?XL:  1 Next: 75% Place: Dungeon:1........@........#Noise: ---------  Time: 366.1 (0.0)....###..........#a) +0 long sword.. #..#.........#Nothing quivered#..#........######........#.........##.........##........###.....### _A hobgoblin comes into view. _The hobgoblin hits you but does no damage. _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _There is a dry fountain here.j~C4jIjJjG_jjA$ _jnj3jH,jqjj_Bj- ####.####...##  #<.#.#.>#....#  #..#.#..#....#  ...###...###....#  ........⌠........#  ....###..........# .. #..#.........# #..#........##  ####...@....# 70.1 (4 ...........##  ..........## #.........#####.....########## j>Ijjj\jXjjjj&jI...###...###....#........⌠........#....###..........# .. #..#.........# . #..#.## ..####........# .............###...#..##3.1 (3 ###.....###  ####### j6j08j=j?j5bj7c3jhjXjjkjpnjtqjsBjJujv,j8zj]|j/}j},j{R #..#.#..#....# #....###...###....# #........⌠........# #....###..........# #....#..#.........# #...#..#........##jIf #...####........# #.............## #.@.........##8.1 (5 ##.........## ###.....##########j~jFj_jjej/jEjju... ####.####...##... ##...#<.#.#.>#....# #....#..#.#..#....# #....###...###....# #........⌠........# #....###..........# #....#..#.........# #...#..#........## #@..####........#81.1 (3 ##.............## ##...........##.........#####.....##########jD 4j$ jxIj}jjjWj8,jjH #. ............. >. #...............r ##.................. #...####.####... ##...#<.#.#.>#.... #....#..#.#..#.... #....###...###.........⌠.....#..4....#..#...##...#..#........##...####........###.............####...........####.........#####.....##########jj'j4eIjj#...........#.##################.#####. ##......##. #..............>. #..............#.r#...............#...####.####...##... ##...#<.#.#.>#....##.@..#..#.#..#....#7#....###...###....##........⌠#....###..#....#..#.##...#..#.###...####........###.............####...........##jόjjRj3jj,j#......####.##### #.####.#.##...........# #..........################################.................#.##################.######. ##......#.#. #................>. ...........##.r ##.@.............# 90... #...####.####...## ... ##...#<.#.#.>#....# #....#..#.#..#....##....###...###....##........⌠.##....###..#....#..####...#..#jFIjKjMjBSXjSj.Tj|a9..........# ######. #....# #......#.# #......####.##### #.####.#.#... #...........# # #####################.#.....................#.##################.########. ##...#. ...2.1 (2>. ##..............#####.r ##...............# ... #...####.####...##jb... ##...#<.#.#.>#....#..#.#..#....##....###...###....##........⌠jb^#....###...#jcj8tjjj j?jKjj&njj,j%jjjj#jjkjjj# ##########.#...# .# #......#.#...# ..####.##### #.####.#.#...# .# #.....# .## .....# jJX.##################.#######..# # . ###......#..........#.## . ##......7.1 (5 . ##.......##### r ##.......# . #...####.. . ##...#<.#.#.>#....##....#..#...##....###...###....##........⌠........# j"jjjIj5################.#........ ##################.#######..# # ###......#.### ##........................ ##.########### ##...............#  #...####.####...##  ##...#<.#.#.@#....# 405.1 (8  #....#..#.#..#....#  #....###...###....#  #........⌠........#  #....###..........##....#..#.........#jAC [m##...#..#........######..##......##jY|w _There is an escape hatch in the floor here.jxD jQ  _ji `jbm  ##......................... ##....############  ##...............# #...####.####...## ##...#<.#.#.>#....# #....#..#.#..#....# #....###...###....# #........⌠........# #....###.....@....# 10.1 (5#....#..#.........# ##...#..#........## ####........##.............## ##...........## ##.........## ###.....### #######j-n jn j###############.#######..# # #......#..........#.###.# ..................###..............###############...............# #...####.####...##  ##...#<.#.#.>#....#  #....#..#.#..#....#  #....###...###.@..# 2.1 (2  #........⌠........#  #....###..........#  #....#..#.  ##...#..##...#######....##...........##.........##jjjg 4jl jjn j<3j7j.jjZjyjʦ,jjըj,jj'.##### #.####.#.#...# ..# #............# ######################.## ..............# ##############.#######..# # ###......#..........#.###.# ##.........................# ##..............##############.............@.# 6.1 (4####.####...## ##...#<.#.#.>#....# #....#..#.#..#....# #....###...###..# #........⌠... #....###.......... #....#..#.........# ##...#..#..##jO?j?j}@jDj Fj+Jj KjLjELjLj"T.### #..............# .# ##########.#...# ...# #......#.#...# #### #.####.#.#...#  #............# ###################.## .....................# ###########.#######..# # #......#...#.###.#9.1 (3 ##.........................# #..............############# ...............# ..####.####...## ..#<.#.#.>#....# ..#..#.#..#....# ..###...###....# ......⌠..#jXjpjj<jq#######.#...# ...#.#...##.# ####.#.#...##.# ............##.# ###########.##.# .............#.# ###.#######..#.# # ..#..........#.###.# ................@..# 27.1 (8 .......############# .# ###...##>#....#....# ###....#.....# j- 4j5 jjK3j)j jji,jje..........#  #####.#...#  ....#.#...##.#  ###.#.#...##.#  ..........##.#  #########.##.#.  ...........#.#.###  #.#######..#.#...#  #..#.###@#  30.1 (3..........#  ############# .....#  #...##  #....#    #....#    #....#   #   j\jjj[#######.##### ............# #.# #######.#...# #.# ......#.#...##.#.# ####.#.#...##.#.# ............##.#.#jq ###########.##.#. .............#.#.### ##.#######..#.#@..# 2.1 (2#....#.###.# ..............# ..############# .......###...## .>#....# ..#....# ###....#jY.#.#.#..#.# #.#.##.#.# ...#......# #######.##### ...........# #######.#...# ......#.#.. .####.#.#...##.#.# ............##.#@# 5.1 (3 ###########.##.#.# #.#.### ###.#######..#.#...# ..#..........#.###.# ...................#jcjj1jPR. .#.#.##.# .#.#.#..#.# #.#.##.#.# ...#......# #######.##### ...........# #######.#...# 8 ......#.#.. .####.#.#...##.#.# ............##.#.# ###########.##.#.# .............#.#.###.jw j 3j j0 jc ,jt o _Found a scroll labelled HICRIL YPTEOXI.j, .... ########......####?.. .#.#.##.# .#.#.##.#.# j #.#.#..#.# .#.#.##.#.# 42.1 (4#......# #######.#####  .#...# #.#.#...# .####.#.#...##.#.#j D.##.#. j =###########.##.#.#j# j j jIjBjBjj) ##### .... ### #..... ########......####?..6#.#.##.# .#.#.##.#.# #.#.#..#.# .#.#.##.#.# #......# #######.#####  .#...# jM. . . ##### ..... .#### ..... ########.......####.... .#.#.##.#.# #.#..#.#jj{+7.1 (1jAjA8.1 (2jUj d _d - a scroll labelled HICRIL YPTEOXI j,  j b9.1 (1Might  j:  j e _You feel very mighty all of a sudden.jNj4SjT,j5UjV,j0WjXjYjZj;[j+e ... # g.. #. . #.## +.. ##### 55.1 (6.... #.### #. .....#.#Might .########## #.# .#........# #.#####..#.#jPgjlj@ 3j-A jF jnG jK jM jXN ,jN j'Q j R jaR jcS juV 7 _You open the door.j~Y Ij>x `###.. # ##.#  .... ..##...#####  g.. #......#...  ... ####...#.###  ... .......@...#60.1 (5 ##.##### ####...#.#.#....... .......#.#.# #...#### ######.#.#.# ........ ..#.#.# #...##########..#.#.# #...#........#..#.#.# #...#.######.#..#.#.# #...#.#....#.# #.#j4} j# Q _There is an open door here.j' ###  ..  # ##.# .... ..##...#######g.. #......#.....#####...#@### ... .......'...# #.##### ####...#.#.# ....... .......#.#.# #### ######.#.#.# ....... ..#.#.# ...##########..#.#.# ...#........#..#.#.# ...#.######.#..#.#.#1.1 (1 _j) j;* jvjy3jH~j6jj8###  ..  # ##.# .... ..##...####### g.. #......#..@..#3.1 (2 ####...#.### . .......'...# ##### ####...#.#.# .. .......#.#.##### ######.#.#.#.. ..#.#.###########..#.#.##.......j)jj3jj 3j j j j Bj Bjx ### ..# ##.#.... ..##...####### j  g.. #......#.....#  ... ####...#@###.#5. .......'...# # #.##### ####...#.#. ....... .......#.#.##### ######.#.#.#...... ..#.#.###########..#.#.# ...#........#..#.#.# ...#.######.#..#.#.#j jH j j H ### ..# ##.#.... ..##...#######g.. #......#.....#... ####...#.###.# jˤ ... .......'@..# #.##### ####...#.#.# ....... .......#.#.#.#.#.#Might #.# ...#.#....#.# #.#j @6.1 (1j԰ j  j I jD&  j'  jX, , j<  jb>  j>  jZ?  jE S ###  ..  # ##.#  .... ..##...#######  jE  g.. #......#@....#8.1 (2  ... ####...#.###.# .......'...# #  jF n#.####...#.#.  j(F <....... .......#.#.# ...#### ######.#.#.# j_F +#.# jG  jnL  jM !jI !jK !jVL !jNS !jU ,!jD[ n!jh !jl X!jly B!j     ###  ..  # ##.#  .. ..##...#######  . #......#....@#  72.1 (4  ####...#.###.#   .......'...#.#  ### ####...#.#.#.#   .......#.#.#.#  ### ######.#.#.#.#    ..#.#.#.#    ###..#.#.#.#   .....#..#.#.#   $jW 3$j$jx%jI%j%j$%j*%j+%j-%j]-%j<.%j_/%j/%j/0%j0%j6{# ##.# .. ..##...####### . #......#.....#####...#.###.#.......'...#.# ### ####...#.#.#.# ... .......#.#.#.# ### ######.#.#.#... ..#.#.#8.1 (6 #########..#.#. ........#..#.# .######.# .#....#.# #.#.. .#.##.#.# #.###.##.#.# #.# .#.#..#.# #.# %j@74#.##.#.# %jg7%j<%j[>&jSu&j7v&jsv&j}&j,&j-n&j,&j.......'...#.# ### ##.#.#... .#.#. ### ######.#.#.#. ... ..#.#######.....# .######.#.#######....#.# #.#@.......82.1 (4 .#.##.#.# #.##########.##.#.# #.# .#..#.# #.# ### ....# #####.##### ..........# #####.#...#&j^'j  ....'...#.#  #...#.#.#.#  .#.#.#.#  .#.#.#.#   ..#.#.#.#  ..#.#.#.#  .#..#.#.#.#  ..#.#.#.###########   #.#.......@...#  9.1 (7 #.###########.#            #   #.#  # #.#[39;49'j m  ...# #.#  (j (j$ (j$ (j (j^ (j  '...#.#  .#.#.#.#  .#.#.#.#  .#.#.#.#  .#.#.#.#  .#.#.#.#  #.#.#  #.#.###   #.#..........@#  92.1 (3  #.###.#   #.# ..#   #.# ####   #.#   #.#  # #.#  # #.#  # #.#  *jYK*jM3*jaS*j.T*jY*jZ*j` #.#*jZm##########  #.#...........#  #.##. .......4.1 (2 #  ###.#.*j&|x _You feel a little less mighty now.,j3,j,j.,j,j,j%,j,jz,jX,,j,j,js,j ,j+9....#.#.#.# ####.#.#.#.#  ..#.#.#.# ###..#.#.#.# .#..#.#.#.# ,jj#.#..#.#.#.########### #.# #.#...........# ,j@#.# #.###########.# #.# #.# #....@....# 8.1 (4 ,j#.# #.# #.######### #.# #.# ..# #.# #### #.# ,jX....# #.# ...# #.#,jK ...##.#.# ...##.#.# ,jx,jt-j"-jJ+Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character3j3j.....#.#.#.#  CybeREyes the Covered ####.#.#.#.#  Minotaur..#.#.#.#  Health: 20/20 ======================== ###..#.#.#.#  Magic: 0/0 ..#..#.#.#.#  AC: 7Str: 20 #.#..#.#.#.###########   EV: 8Int: 5 #.# #.#...........#   SH: 4Dex: 9 #.# #.###########.#   XL:  1 Next: 75% Place: Dungeon:1 #.# #.# #....@....#   Noise: ---------  Time: 498.1 (4.0) #.# #.# #.#########   a) +0 long sword #.# #.#[11;23j_7H  Nothing quivered ..# #.# ##### #.# ....# #.#   #...# #.#   #...##.#.#   #...##.#.#   _Found a scroll labelled HICRIL YPTEOXI. _d - a scroll labelled HICRIL YPTEOXI _You feel very mighty all of a sudden. _You open the door. _There is an open door here. _You feel a little less mighty now.<j J<j ?j ?jк ?jh ?j ?j ?j ?j% ?j ?j ?j& ,?jb ?j ?jF ?j ?j ?j ?j ?j ?j ?j- ?jI ?j ?j ?j- ?j ?jB ?j ?jv ?j ?jK ?j ?jL ?jo ?j B?jx B?j ,?j ?j X?j ?jj ?j ?j ?j ?j B?j ?j X?j ?j. ,?j ?j ?j ?j ?j] ?jj ?j ?j4 ?j ?j @  There is an open door here.?j ?j!  _?j! ?j# ?j$ ?j8% ?j% ?j( ?j( ?j6) ?j) ?j3+ ?j1 ?j2 ?j4 ,?j4 ?j: ? g.. #......#.....#  ... #####...#.###.# . ........'...#.#  ###.##########...#.#.#.#  ................#.#.#.# ##...###########.#.#.#.# ..................#.#.#.# ##...##########..#.#.#.#  #...#........#@.#.#.#.# 531.1 (33.0)?jW; A #...#.######.#..#.#.#.######### ###...#.#....#.#..# #.#.......... #.....#.#.##.#.#..# #.###########.#.#.##.#.#..# #.# #..........#.#.#..#.#..# #.# #.###########.#.#.##.#.#..# #.#?j; #.#...#......#..# #.# #.########.##### #.#?j= ?jB ?j^C Ej _Ejz Ej Ej Ej Ej? Ej Ej2 Ejx Ej Ej Ej Ej XEj Ej Ej Ej %  Ej8 There is an open door here.Ejt Ej  _Ej Ej Ej Ej Ej ,Ej Ej< Ej Ej~ Ej BEjt EjG Ej Ej EjR Ej Ej@ Ej Eju Ej EjR Ej Ej EjS Ej Ej Ej Ej ,Ej Ejm Ej ,Ej Ej Ej ,Ej8 Ej Ej Ej EjE EjA EjH Ej Ej Ej Ej Ej+ Ejp EjW EjS Ej Ej Ej Ej Ej EjM Ej] ........'...#.# #####...#.#.#.# ........#.#.#.# #######.#.#.#.# ........#.#.#.#Ej ( ###..#.#.#.# #..#.#.#.# #.#..#.#.#.###########  ...#.#..# #.#...@.......#  53.1 (22Ej #.#.#..# #.###########.#  .#.#..# #.# #.........#  #.#..# #.# #.#########  Ej# .#.#..# #.# #..# #.# Ej  .##### #.#    .......# #.#    ##.#...# #.#   EjF Ej Ej GjgGjGj̅GjGjGjUGj,Gjœ,Gj%,GjGj7GjGj>GjGjyGjGj`GjǙGjGjBGj)GjGjGj"GjGj"########.#.#.#.# .........#.#.#.# #######..#.#.#.# ......#..#.#.#.# #####.#..#.#.#.########### ....#.#..# #.#...........# ##.#.#..# #.###########.# .##.#.#..# #.# #.........# #..#.#..# #.# #@######### 69.1 (16 .##.#.#..# #.# #.# ......#..# #.# #.# ##.##### #.# #.# ........# #.# #.#j0m ###.#...# #.# #.# ..#.#...##.#.# #.# #.#.#...##.#.# #.# ........##.#.# GjGj|HjHjBHjHjjHj,Hj7 .##.#.#..# #.###########.# .##.#.#..# #.# #.........# .#..#.#..# #.# #.######### .##.#.#..# #.# #.# ......#..# #.# #.# ###.##### #.# #.# .......# #.# #.# ###.#...# # .#.#...##. 75.1 (6.0) #.#.#...##...##.####.##..#.#.######..#.#..........#.###. ...............#############SjSjSj2SjKSj,Sj!nSj"Sj#Sj5$SjP@###.#...# #.# #.# .#.#...##.#.# #.# #.#.#...##. .......##. #######.##. .........#.#.## #######..#.#... .........#.###..............82.1 (7 ...############# . ..## #### ...### UjI IUjUjl,UjnUj.t.#.....######..#.#.###..#.#...#.##.#. ............############# .......4.1 (2## ######## . #UjlEVjȧIVj  You encounter a quokka.###.#.#...##.#.# #.# #.....##.#.# #.# #####.##.#.# #.# .....#.#.###.# .#######..#.#...#.# #..........#.###.#.# .....#.# .....#####.# .....#.....# ####...##r##### #.>#....# #..#....####....#.....# r   quokka (asleep).....#.....#.....##r8.1 (4.r9.1 (5 Vjg _VjVjWjv #.####.#.#...##.#.# #.#  #.##.#.# #.##.##.#.# #.#.#.#.###.##.#..#.#...#.#.#.#.###.#.#.#.#.#.#Wjw .#.r....@......# .####...##.# .#.>#....# .#..#....# ..###....# ⌠.# .# .# .##Wj~!P.rWj"(B90.1 (1Wj0Wj2Xjh #.####.#.#...##.#.# #.# #.##.#.# #.##.##.#.# #.#.#.#.###.##.#..#.#...#.#.#.#.###.#.#.#.#.#.#.#..r.# #.####...##.# #.#.>#....# #.#..#....# ...###....# .⌠.# .# #.# #.##.r.rXjXj%&1XjXjhYjc  You barely miss the quokka.=2.3 (1.2YjpYj_> _The quokka bites you but does no damage.Zj7/"  You hit the quokka.Zj9  The quokka is almost dead.The quokka bites you but does no damage.3.6 (1.3ZjAZjF ZjGZjG&_You block the quokka's attack.Zj .  You hit the quokka.Trooper915.0 (1.4Zj J _You kill the quokka!\j\j23\j\j\j \jd,\j\j-\jE,\j\j\j6\jm\j\j#### #.####.#.#...##.#.# #.# #.....##.#.# #.######.##.#.# #.#.....#.#.###.######.#######..#.#...#.#  ###......#..........#.###.#.# ##.....#.# #.....#####.#.....#@............#-600.0 (5.0 .####...##.##### ..#<.#.#.>#....#.# .#..#....#.####...###....#.#.....⌠........#.####..........#.# ..#..#.........#.# ..#..#........##\j8-\j\j]j CI]jYG,]j/H,]jN]jO]jP,]j Q]jQ]jS,]jjS]jzT]j.U]jeU]jU]j-W]jW]jW]jWX]j^l..............############ ........#............ ..####.####...##.#############<.#.#.>#....#.# ..#..#.#..#....#.# ..###...###....#.# ......⌠#.# ..###.# #..## 7.0 (7..#..... ###........#...........## #...........## ##.........##  ###.....###  ####### ]j9_!]j/k]jO I]j ]j. ,]j' ]j ]j ]j  B]j ]j B]j ]jX ]j ]j ]j! ]jS" ]j" ]j" ]j%( ..###.# #..## ..#..... ###........#...........## #...........## ##.........##  ###.....###  ####### 14 . ### ]j( 1]j- ]j/ ^j 3^j ^j ^j ,^j& n^j( ..######.....###. #.....^j) ## #. #### #.  ###.....### #.  #######  ###### .......6.0 (2######## ^j* ^j1 _j_j3_j_j,_jyn_jf_j_j~_j_j_j_j5 _j _js ##...#..#........##.#  #...####........##.#  ##....###.#  ##....## #.#  ##.........## #.# ###.....### #.# ####### #.#####.#....#_jg20.0 (4####_j>_j_jQ I_jq _j B_jk _j ,_j _j + ##...#..#........##.# #...####........##.# ##....###.# ##....## #.# ##.........## #.# ###.....### #.# ####### #.#_j ####.#....#4####_j _jsI_j߆_j_j_j5_j_j_jC_jː_j10 ##...#..#........##.# #...####........##.# ##....###.# ##....## #.# ##.........## #.# ###.....### #.# ####### #.# ####.# #....#8 #.####_j_j`jI`j8`j,`j`j`j,`j`j; ##...#..#........##. #...####........##. ##....###. ##....## #. ##.........## #. ###.....### #. ####### #. ####. #....32 #.`j####.##.##.#..####`j<`j`jJ `jL `jP `jR bjq:bj;3bjC@bjAbjBbjGbjGbjHbj\IbjIbjIbj%KbjKbjKbjYLbjQ ###.....###  #######  ###############......#.#################.##.#.######.#.......@#7.0 (5######### bjR!bjKVbjWcjicj3cjzcjBcjoncjcjMcjcj-cj/cjncjcjcj=cjicjcj*cjcj_cjcj*cj$cjicjcj  ###.....# ####### # ### #... #.#.# #.# ####.######.# #...@.......#44.0 (7 #######cj cjcjdjHdjdjdjdjdj*djdj^djdjdj##..........##......... ##........ ###.....# ########### dj@{#.......... ######.#.######### #@.....#.7.0 (3 #..####.######.#dj#...........##############djdjdjej43ej35ej;ej9=,ej,JvejP ##.....##..##.....## #.###.........## #.# ###.....### #.# ####### #.######.#.....######.#.######.....@#.# 52.0 (5#.######.# ####.######.# #.....######ejQejUej_Wfj=fj>3gjegj/,gjgj&#....#..#.#..#....#....###...###....#........⌠........#....###..........#....#..#.........##...#..#........ #...######.#######.............#......@##...........##9.0 (7#######.###.........## #.# ###.....### #.# ####### #.#################.#...............######.#.###############......#.##.######.#gjgj[hj d3hjdhjjhjlhjphjqhj6rhjerhjrhjshjxhjyhj.zhjTzhj7 #....#..#.#.... #.##.. #........⌠#.. #....####.. #....#..##.# ##...#..#...#.# #...####... #.#######.. #@......##........65.0 (6 #######.###....... #.# ###..... #.# ######hj #. #.# ######.#. #......#.# #.######.#hj@hjԅhj9ijij3ijij}ijb,ijXijkij,ijijSf _Found a silvery potion.ijij_ijij>. ##...........# ##............#### #...####.##......###...#<.#.#.....##.....##....###...#...##........⌠..!##....###...##....#..#9.0 (4.######...#..##.# #...####ijY#.#######.........#.......##........#######.###  #.# ###.....  #.# ######  #.########## ijijij jj jj 3jj4 jj ,jj Xjj jj= jj jj jj jj jj 1jj ?#. ##.......>. ##.........# ##...................#### #...####.###..........###...#<.#.#.>.........##....#..#.#..#.jjP ........##....###...####....##........⌠.#...@##....###....73#....##....#..#...#.######...#..#...#.# #...#####.#######....#.......##....#######.###.........##.# ###.....####.# jj jj jj T _f - a silvery potionljJ3ljSnlj_ljKi######################### #......... #.################## #. ###...... ####. ##..............>. ##.................# ##..................#### #...####.####.........@###...#<.#.#.>#7.........#..#........##....###...#######....##........⌠#....##....####....##....#..# #.######...#..#...... #.# #...####...... #.#######............ lj8joj*"4oj'oj(tjr( WEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 whip Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip }j (}j;.}j4######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5}j95.......# ##............ SH: 4Dex: 9}j'Cn.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 677.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####......}jC #.#######............ The quokka bites you but does no damage. _You block the quokka's attack.  You hit the quokka. _You kill the quokka! _Found a silvery potion. _f - a silvery potion}jOLn  Okay, then.}jO}j~Q. _~j~jjDrink which item? Potions  m - a potion of might  f - a silvery potion ~jϸ[!] read|quaff[?] describe selectedjj՘jD######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.jW##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9jӟ.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1j;.........@###...#<.#.#.>#. Noise: ---------  Time: 677.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....##........⌠.....jk#....##....###.......#....##....#..#...... #.######...#..#......j #.# #...####...... #.#######............  jŠU_You block the quokka's attack.  You hit the quokka. j_You kill the quokka! _Found a silvery potion. _f - a silvery potion j*>_Okay, then.jwP  Okay, then.jj9j. _j j Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 whip[?] describe selected [!] equip|wield|wear[tab] equip|unequip jmjtj|######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 677.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....[3j|3m##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............ You hit the quokka. _You kill the quokka! _Found a silvery potion. _f - a silvery potion _Okay, then. _Okay, then.jhP  Okay, then.jjj . _jq*j,Read which item? Scrolls  c - a scroll labelled XITHEU YNOT  d - a scroll labelled HICRIL YPTEOXI [!] read|quaff[?] describe selectedjj j######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20j.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1j^.........@###...#<.#.#.>#. Noise: ---------  Time: 677.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quiveredj*####....##........⌠.....#....##....###.......jT#....##....#..#...... #.######...#..#......j} #.# #...####...... #.#######............jh  _You kill the quokka! j_Found a silvery potion. _f - a silvery potion j_Okay, then. _Okay, then. _Okay, then.jc  As you read the scroll labelled XITHEU YNOT, it crumbles to dust.  It is a scroll of amnesia.j/  --more--j' A8.0 (1j j? 6 _You feel forgetful for a moment.j:js;j~^ _No target in view!jj| _No target in view!j{ j8| j j H _No target in view!jٗ j SEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 whip Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip j jP######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....[3j3m##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............ As you read the scroll labelled XITHEU YNOT, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment. _No target in view! _No target in view! _No target in view!jn  Okay, then.jj . _je wRead which item? Scrolls j!  d - a scroll labelled HICRIL YPTEOXI [!] read|quaff[?] describe selectedjf j j% g######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9j& .......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............ It is a scroll of amnesia. _You feel forgetful for a moment. _No target in view! _No target in view! _No target in view! _Okay, then.jV P  Okay, then.j j j . _j>Hj+JRead which item? Scrolls  d - a scroll labelled HICRIL YPTEOXI [!] read|quaff[?] describe selectedj] j d - a scroll labelled HICRIL YPTEOXI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.j0Read which item? Scrolls  d - a scroll labelled HICRIL YPTEOXI [!] read|quaff[?] describe selectedj] j& j!F ######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.jkG ##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............  _You feel forgetful for a moment. _No target in view! _No target in view! _[37jr dmNo target in view! _Okay, then. _Okay, then. _No target in view!Okay, then.   _j j Read which item? Scrolls  d - a scroll labelled HICRIL YPTEOXI [!] read|quaff[?] describe selectedjjH######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####...j~m.##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............  _No target in view! _No target in view! _No target in view! _Okay, then. _Okay, then. _Okay, then.jLOkay, then.  j$jj*. _j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.jQP  Okay, then.jRj7XjkY. _j\MWhat are your orders?jP  Okay, then.jjj. _jQ 4j jv jo4jj"jjGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 whip Armour (go to first with [)  b - a +0 scale mail (worn) j. c - a +0 buckler (worn)jf######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####...[j*gZ30m.##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............ t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.jsp4jXtjvjGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 whip Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)jCd - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.jWDYour skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.At 100% training you would reach 12.0 in about 6.4 XLs.Current attack delay: 1.1. Damage rating: 7 (Base 6 x 125% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jDj\ 6 Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  d - a +0 whip Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) j jۜ ######################### CybeREyes the Trooper#.................... Minotaur#.##################. Health: 20/20 ========================#.###......#. Magic: 0/0####.##.......... AC: 7Str: 20.....>.##........... EV: 8Int: 5.......# ##............ SH: 4Dex: 9.......#### #...####.####. XL:  1 Next: 91% Place: Dungeon:1.........@###...#<.#.#.>#. Noise: ---------  Time: 678.0 (0.0).........##....#..#.#..#. a) +0 long sword........##....###...###. Nothing quivered####....[3jk d3m##........⌠.....#....##....###.......#....##....#..#...... #.######...#..#...... #.# #...####...... #.#######............ t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.j j j jXjjjj| _j,jjBjGJj," #..................jQp #### #......####.#### #...........#  ################ # #.########## ..##.##### #.# ## .####.# #87.0 (9 ∩.#.........>.# ##. #...........# ##.. #...........#### #...##..............###...##..............##....######..........##....# #######....## #....##....#8.0 (10.0)  _Found Eciom's Antique Weapon Shop.j 7  You encounter a kobold. It is wielding a +0 club and quivering stones. # #### #......####. #.#  # # #..##.##### #.# .####.# ##K∩.#.........>.# ## #...# ## #..#### #... #....###... #.##.... K   kobold (missile, asleep) #####.##.... #######....##.... #....##....K0.0).K)==9.0 (1jL> _The kobold shouts!jF j+ j j  j+ O_A kobold is nearby!j   #  ...##.##### #.#  .K.....@..####.#  .∩.#.........>.#  #...........#  #...........####  #........... #........... #####....... #######.jCe   #  ...##.##### #.#  .K.....@..####.#  .∩.#.........>.#  #...........#  #...........####  #........... #........... #####....... #######. _A kobold is nearby!j j Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 long sword (weapon)d - a +0 whip Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]jr j #................. CybeREyes the Trooper####.............. Minotaur#......####.### Health: 20/20 ========================#...........#Magic: 0/0############### AC: 7Str: 20#.......... EV: 8Int: 5##.######### SH: 4Dex: 9...##.##### #.## XL:  1 Next: 91% Place: Dungeon:1.K.....@..####.### Noise: ==-------  Time: 689.0 (0.0).∩.#.........>.# ##. a) +0 long sword#...........# ##.. Nothing quivered#...........#### #...#....j; ..........###...#..............##.... K   kobold (missile)#####..........##....#######....##....#....##.... _Found Eciom's Antique Weapon Shop.  You encounter a kobold. It is wielding a +0 club and quivering stones. _The kobold shouts! _A kobold is nearby! _A kobold is nearby!Okay, then.j5 D _jy  #####. #####.###. #...........# #. ##############. #. #.........~.. #. #.########....##.##### #.# K........####.# .∩.#..@......>.# #...# #.####  #....### #. #####.## #######....## #....## #....##j j 7((((j E ....19---90.0 (1jP jQU E  You encounter a kobold. It is wielding a +0 club and quivering stones. _The kobold shouts!A kobold is nearby! _Okay, then. _The kobold throws a stone. The stone hits you.j #### #.# #......####.. #.# #.#.. #.# ~.. #.# #≈~.. #.# #.~....##.##### #.#.K.####.#  .∩.#.>.#  #.# ## #.#### # #.### #.## #####.##jv #######....## #....## #....##jj85(((j ...-1 _The kobold throws a stone. The stone hits you but does no damage.j  ####...# #.# #......####.... #.# #.... #.# ~... #.# #≈~... #.# #..~....##.##### #.#.K.####.# .∩.#.>.#  #.#  #.#### # #.### #.## #####.## #######....## #....## #....##j 6K.j t20==-2jj jV j5 ... .###......#####.. ................############~~... ......≈≈~... #.# #.######~...K##.##### .......#######.∩.> ### #### #....#####......######.Kj j] @-3j|! jR  )You closely miss the kobold. You headbutt the kobold.#.............. CybeREyes the Trooper.####........... Minotaur...# #.# #......####. Health: 20/20 ========================.... #.# #........... Magic: 0/0..... #.# ############ AC: 7Str: 20~~... #.##....... EV: 8Int: 5≈≈~... #.##.###### SH: 4Dex: 9.~....##.##### #.#XL:  1 Next: 100% Place: Dungeon:1.jT .....)@.....####.#Noise: =--------  Time: 694.4 (1.4)###.∩.#.........>.#a) +0 long sword### #...........# # Nothing quivered#...........#### ##..............####..............##. #####..........##. #######....##. #....##.  _A kobold is nearby! _A kobold is nearby! _Okay, then. _The kobold throws a stone. The stone hits you. _The kobold throws a stone. The stone hits you but does no damage.  You closely miss the kobold. You headbutt the kobold. _You kill the kobold!You have reached level 2!  --more--jcd 7/271/1========================2 0% j o J _j  #.... .####...### #.# #......####..... #.# #~...... #.# ~.... #.# #.≈≈~... #.# #..~....##.##### #.#..####.##.∩.#.>.# #####.#  #.#### #. #.## #####.## #######....## #....##-50 _  Things that are here: _a +0 club; 5 stonesj ?.... .####.#####.# ####....##.# #.........~~......##.# ##########≈~~~....##.# #.......≈≈~...##.# #.####..~....##.##### #.# ......)......####.# ####.∩@#.........>.# #####...........# #...........#### #..............# #....... #####... #######.... #.... #....j-z-6 _j+R2 .... .#####.....#####.# #......#.##.# #~......##.# .≈~~~....##.# ##..≈≈~...##.# #.#...~....##.##### #.#.)......####.# ####.@.#.>.# #####.# #. #. #. #####. #.... #.... #....j T<7jXj[o _There is an entrance to Eciom's Antique Weapon Shop here.j^ _  Things that are here: #.......... .####....#.....#####.# #......#####........##.# #..........~~~......##.# ###########.≈~~~....##.# #......#..≈≈~...##.# #.######...~....##.##### #.# .........@......####.# 9.4 (2#####.∩.#.........>.# #####...........# #...........#####.......###.......#######..........#########....###....##jjJI _a +0 club; 5 stonesjX QjhjkPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - 5 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j(  b + 5 stones[Enter] accept (1 chosen)jo  a + a +0 club  b + 5 stones2jwjyj#............. CybeREyes the Trooper..... .####.......... Minotaur#.....#####.# #......#### Health: 27/27 ========================#........##.# #.......... Magic: 1/1========================~~~......##.# ########### AC: 7jStr: 20.≈~~~....##.##...... EV: 8Int: 5#..≈≈~...##.##.##### SH: 4Dex: 9#...~....##.##### #.#XL:  2 Next:  0% Place: Dungeon:1.........@......####.#Noise: ---------  Time: 699.4 (0.0)jDi#####.∩.#.........>.#a) +0 long sword#####...........#Nothing quiveredjjq#...........#####..............##j#..............## #####..........##j #######....## #....##j҂n  _You have reached level 2!jKThings that are here: _a +0 club; 5 stones j|_There is an entrance to Eciom's Antique Weapon Shop here.  Things that are here: _a +0 club; 5 stonesjj{z700.4 (1Throw: 5 stonesjדjN[ _e - a +0 club; f - 5 stonesj_ _j jO j ..... .#### #.....#####.# ### #........##.# #........ ~~~......##.# ######### .≈~~~....##.# #.... #..≈≈~...##.# #.### #...~....##.##### #.#  ................####.# #####.@.#.........>.#2.4 (2 #####...........# #...........### #.............. #....... #####... #######.... #.... #....j j jR o _There is an entrance to Eciom's Antique Weapon Shop here.jq 4jw jx jkP jQ jV jtY F _Unknown command.j j Eciom's Antique Weapon Shop. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Eciom's Antique Weapon Shop with the > key. You are here. (>)enter.j jbWelcome to Eciom's Antique Weapon Shop! What would you like to do?  a -  11 gold a clubb -  46 gold a dagger  c -  115 gold a glowing dagger  d - 1725 gold the +10 dark maul {heavy}e -  69 gold a mace  f -  69 gold a mace  g -  69 gold a short sword  h -  69 gold a spear  i -  80 gold a trident You have 7 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listj! ..... .####........ CybeREyes the Trooper#.....#####.# #......## Minotaur#........##.# #........ Health: 27/27 ========================~~~......##.# ######### Magic: 1/1========================.≈~~~....##.##.... AC: 7Str: 20#..≈≈~...##.##.### EV: 8Int: 5#...~....##.##### #.#SH: 4Dex: 9................####.#XL:  2 Next:  0% Place: Dungeon:1#####.@.#.........>.#Noise: ---------  Time:jG) [39;49m 702.4 (0.0)#####...........#a) +0 long sword#...........### Throw: 5 stones#..............#..............#####.......... #######.... #.... #....  _There is an entrance to Eciom's Antique Weapon Shop here.  Things that are here: _a +0 club; 5 stones _e - a +0 club; f - 5 stones _There is an entrance to Eciom's Antique Weapon Shop here. _Unknown command.j j2 j j. j6 jX P _j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.j `  #.##.....#   #.....# #...   #.....# .####   #.....#####.# #......  ###........##.# #.. j d ≈≈~~~......##.# ####  K..≈~~~....##.# #..   #..≈≈~...##.# #.#  #...~@...##.##### #.#  ..................####.#  ########.∩.#...j >.  #####...#  j h ##   #..j? K   kobold (missile, wandering)  #............je ?  #####........j ;  #######..j !j *3.4 (1jY jP 24.4 (2 _j> j jjN #.....# #.......... #.....# .#### #.....#####.# #......# ###........##.# #. ≈≈~~~##.# ######## K..≈~~~....##.# #... #..≈≈~...##.# #.## ##...~....##.##### #.#  ........@.........####.#  ########.∩.#..>.#  #####....#  #....# #.. #. #####  #######... j5 #... Kj? ~K   kobold (missile, wandering)5.4 (1j-j #.....# #.#.....# .####.#.....#####.# #......####.##.# #.≈≈~~~......##.# #~K.≈~~~....##.# #.#..≈≈~...##.# #.###...~....##.##### #.# .####.# #.∩.#.>.# #####....# #.....##.#.#####. #.... #.... K.K   kobold (missile, wandering)6j  j]#.....# #.#.....# .####.#.....#####.# #......####.##.# #.≈≈~~~......##.# #~.K≈~~~....##.# #.#..≈≈~...##.# #.###...~....##.##### #.# .####.# #.∩.#.>.# #####...# #.....##......##......######..# #....# #....# K jƯ.K   kobold (missile, wandering)7 j jW jA #.....# #.#.....# .####.#.....#####.# #......####.##.# #.≈≈~~~......##.# #~..≈~~~....##.# #.#K.≈≈~...##.# #.###...~....##.##### #.# .####.# #.∩.#.>.# #####..# #.......#....##.....######..## #######....## #....## 8 jf j j jH j ji j, j7 jJ j  j#b#.....# .####..#.....#####.# #......####.#### ###........##.# #..... ≈≈~~~......##.# ################ ~..≈~~~....##.# #...........#K.≈≈~...##.# #.############...~....##.##### #.# ..................####.# ##. ########.∩.#....@....>.# ##..13.4 (5 #####.....# ##...#.....#### #...##.....###...##.....##....#####.##....#######....##..... #....##....#....##.... jn? j)A jB jL, jR j:Y~  A kobold comes into view. jOq #.....#####.# #####.# ###........##.# #...........  ≈≈~~~...K..##.# #############  ~..≈~~~....##.# #........ #K.≈≈~...##.# #.####### ##...~....##.##### #.#  ..................####.#  ########.∩.#.........>.# # #####.@.........# ## #...#### # #......###. #...##.. #####...##.. #######....##.. K [3 jr0m  kobold (missile, wandering) #....##.. #....##.. #.######.5.4 (26.4 (3 _ js js0 #.....#####.# #......####. ###........##.# #. ≈≈~~~...K..##.#  ~..≈~~~....##.# # #K.≈≈~...##.# #. ##...~....##.##### #.# ...####.# #.∩.#.........>.#  #####@...#  #.#### # #.### #.## #####.## #######....## #....## #....## #.###### j KK)The kobold shouts! jY((((((( jQg.....@. j*4==7.4 (1 j j!m _The kobold throws a stone. The stone barely misses you.j  ##.......≈≈~~~...K###########~..≈~~~... #....... #K.≈≈~..########...~....##.##### #.# ..................###########.∩.#...> ####.# ###...##.#### ########.# # j E--8jk j S ≈≈~~~...K###########~..≈~~~.. #....... #K.≈≈~########...~....##.##### #.# ..................###########.∩.#...> ####.# ###...##.#####.###### j j A--9j jw 0j 0j/D [?25h[?0c [?1051l[?1052l[?1060l[?1061l