`?[hf! Player: D3sr0n Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-06-25.00:14:24.ttyrec Time: (1750810464) Wed Jun 25 00:14:24 2025 a?[hP [?1051l[?1052l[?1060l[?1061ha?[hR C)0[?7ha?[hS [?25l[?1ca?[h_a?[hgD3sr0n the TrooperMinotaur of Trog **....Health: 47/47 ========================Magic: 4/4========================AC: 2Str: 23EV: 11Int: 4SH: 0Dex: 10XL:  5 Next: 32% Place: Dungeon:4a?[hBh Noise: ---------  Time: 3200.6 (0.0)m) +4 spear of Context {freeze, rN+ SInv} Nothing quivereda?[hit8....###.........##..........# ....# #.........##..#.......# ....###.........##..........# #####.....÷........).>......# ≈≈≈..########.#s##.##.......# ...≈.# #..<..)#.##.......# ≈≈.≈.# ##'###..#.....###### a?[ht;..≈≈.# #.......####..# _.≈≈.# #...###@#.##..# ..≈≈.# #...#...#.....####### ≈≈.≈.# #...#.#.#.......)...# a?[ht...≈.# #...#.###.........).# a?[hu≈≈≈..## #####......[....[...# a?[hvP#####.# ########..........#s   scorpion ..##..# ..................# .....## ..................# a?[hAv\..#### .........#'########a?[ha?[hWelcome back, D3sr0n the Minotaur Berserker.Trog says: Kill them all!a?[hǙb?[h  _Press ? for a list of commands and other information.b?[h b?[h+ b?[hi @ _b?[h W _A scorpion is nearby!d?[hM ####...(...###.##......#.###.........##...#.# #.........##..#.# .....###.........##....# ######.....÷........).>......# ≈≈≈≈..########.#s##.##.# ....≈.# #..<..)#.##.......# ≈≈≈.≈.# ##'###..#.....###### ...≈≈.# #.....@.####..# ._.≈≈.# #...###.#.##..# ...≈≈.# #...#...#.....####### ≈≈≈.≈.# #...#.#.#)...# ....≈.# #...#.###.........).# d?[h~ ≈≈≈≈..## #####......[....[...# ######.# #######d?[h 9#.###..# d?[hʳ .#d?[h D....## ..........#d?[h d?[h ,d?[h( .s_1.6 (1 _d?[ho A _e?[hJYou closely miss the scorpion.=2.5 (0.9e?[hSe?[h[9 _The scorpion stings you but does no damage.f?[h8  You hit the scorpion. You freeze the scorpion. You headbutt the scorpion.  The scorpion is heavily wounded.3.5 (1.0f?[hOB: _f?[h*DY _The scorpion completely misses you.g?[hThe scorpion completely misses you.You hit the scorpion. You freeze the scorpion.  The scorpion is almost dead.  The scorpion closely misses you. You furiously retaliate!  You headbutt the scorpion!  You kill the scorpion!g?[h`Y†_g?[h 784.4 (0.9 _Trog accepts your kill.g?[h1g?[hg _Your Armour skill increases to level 4!h?[huJ 3h?[hK h?[heV h?[hX h?[h"] : _h?[h^ h?[hGb ,h?[hc h?[hmh h?[hj ,h?[hp h?[hy Xh?[hz h?[h| ,h?[h ~ h?[h h?[hς ,h?[hR h?[h h?[hm ,h?[h h?[h h?[hc h?[h ,h?[h[ ,h?[h h?[hc h?[h h?[h h?[h h?[h ≈.≈.# ##'###†.#.....###### ≈≈.# #.......####..# ≈≈.# #...###.#.##..# ≈≈.# #...#...#.....####### ≈.≈.# #...#.#.#.......)...# ..≈.# #...#.###.........).# ≈≈..## #####......[....[...# ####.# #########..........# ##..# #............#-15.4 (11.0)...## #..................# .#### #.........#'######## .# ###########.## ############# #.# .###...........# #.# ..##...........#?[h ;49m #.#...........# #.# ## .........# #.# #. -h?[hN [ _Done exploring.i?[h3i?[h5i?[hr...........0.0) i?[h5i?[hi?[h$E _Done exploring.k?[hPk?[h Where to? (? - help)  D - Dungeon k?[hTk?[h.j[?25h[?0c≈.≈.# ##'###†.#.....######D3sr0n the Trooper .≈≈.# #.......####..#Minotaur of Trog **.... .≈≈.# #...###.#.##..#Health: 47/47 ======================== .≈≈.# #...#...#.....#######Magic: 4/4======================== ≈.≈.# #...#.#.#.......)...#AC: 2Str: 23 ..≈.# #...#.###.........).#EV: 11Int: 4 ≈≈..## #####......[....[...#SH: 0Dex: 10 ####.# #########..........#XL:  5 Next: 78% Place: Dungeon:4 .##..# #......@...........#Noise: ---------  Time: 3215.4 (0.0) ....## #..............?[hjm....#m) +4 spear of Context {freeze, rN+ SInv} .#### #.........#'########Nothing quivered .############.# .# ############# #.# .###...........# #.# ..##...........# #.# ...#...........# #.###  ...............# #.##. You kill the scorpion! _Trog accepts your kill. _Your Armour skill increases to level 4! _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) k?[hȌ [?25l[?1ck?[hJ J5k?[h k?[h k?[h  k?[h6 _k?[h Xk?[h _Trog accepts your kill. _Your Armour skill increases to level 4! _Done exploring.  You see here a +0 leather armour. _k?[hk?[hXk?[h.Xk?[hk8,k?[h >k?[h@k?[hBk?[hCk?[h!Fk?[h|Kk?[h R,k?[h;Xk?[hYk?[hU]k?[hok?[hwk?[hk?[h,k?[h7k?[hY  There is a stone staircase leading down here.k?[h7k?[hk?[h: _l?[h;5l?[hMl?[hZ,l?[hv  ######  # 29.1 (13.7) #.###########.  _You climb downwards.l?[hگl?[hl?[h۶a _There is a stone staircase leading up here.m?[hw 4m?[h?| m?[h-~ n?[h  _n?[h### #.....<..@....# 32.1 (3.0)#.###.# n?[hn?[hgn?[hbn?[hbn?[hf,n?[hj,n?[h       ###  #.....<.....@.#  5#.###.#  .# .# .# .#  .#  .#    o?[h       ############### #.....<.......# o?[h5 #.###########@#   #.#  #.# o?[h3 o?[hq#.#  #.#  o?[h9#.#  #.#  #.#   o?[h-o?[hx+6.1 (1o?[ho?[h[################.....<.......#.###########. #. 8.1 (2...p?[hŌ>################.....<.......#.. #40#.##..    p?[hp?[h,p?[hZp?[hs################.....<.......#.. #2###  p?[hMI  p?[hp?[hp?[hq?[h.....<.......###########.....##.#....## .# ^##q?[hiA3.1 (1q?[h^q?[h Y ###########..........########.#.##  q?[hU% <4q?[h;* q?[h+ r?[h #.#  #.#  r?[h#.#  #.#  #.#  #.#  #.# r?[h) ######.### ........@.#r?[hN #######.#.#   r?[h#... ###..#  r?[h .^#  ..# r?[he ..#  r?[hZ..#  r?[hr?[h=&5r?[hr?[hWr?[h A#.#  #.#  #.#  #.#  #.#  #.#  ######.### ..........#  #######.#@#   #... ###..#  r?[h  #.^#  #..#  r?[hN #..#  #..#  r?[hr c#..#   r?[h r?[h r?[h| r?[h 6r?[h r?[h s?[hI3 [#.######.###..........#######.#.## s?[h3 b#..@.###s?[h3 r #.^.s?[h: s?[h\; &7s?[h? s?[hkA s?[h'#######.###..........#######.#.## #....### #.^.s?[h>0s?[h0&8s?[h4s?[h6t?[h######.###..........#######.#.## #....### #@^.t?[ht?[h&9t?[h t?[ht?[hoz######.###..........#######.#.## #....## #.^.t?[hxt?[hbx 50t?[h}t?[ht?[h ~######.###..........#######.#.## #....## #.^.t?[h <1t?[hu t?[h t?[h######.###..........#######.#.## #....## #.^..2u?[hkO ..........#######.#.## #....## #.^.#..#  3u?[hw #######.#.## #....## #.^.##.#  u?[h$<4u?[hu?[h|u?[hn H  #....## #.^..#  u?[hۏ u?[h: &5u?[h u?[hV u?[hO- ## #.^..#  u?[hu?[hG&6u?[hu?[hgv?[hz  #.^..#.#  v?[h<7v?[hߌv?[h!v?[h ........#.##.### ## v?[h v?[h 8v?[hd v?[h w?[h$ #..#  #..#  #..#  #..#  #..#  #..#  #..# ########..# .......@..# #.##.##..#  # ##.#  .#  .#  .#  .#  9w?[h"w?[hsw?[hdj#..#  #..#  #..#  #..#  #..#  #..#  ########..#  ..........#  .#.##.##@.#   # ##.#   .#  .# w?[hqe_ .#  .#  .#  .#  w?[hn=60w?[h]ux?[hnz#..#  #..#  #..#  #..#  #..# x?[hz- ########..#  ..........#  .#.##.##..#  x?[hz  # ##@#   #.#  x?[h{\#.#  x?[hr{#.#  #.#  ..#  #.#  .##   x?[h<1x?[hnx?[h=x?[h  #######........#.##.## # ## #  x?[h <2x?[hf x?[h y?[h #######........#.##.## # ##   hh   hound (wandering)3 _A hound comes into view.y?[h>_########h.........#.##.## # ## .##.## y?[hCy?[hEJ.hh==4y?[hMy?[hO& _The hound barks!z?[hEF #########........h.#.##.##.# ## .##..###z?[hGz?[hJz?[hCPP.hz?[hP/--5z?[hTz?[h1Wz?[h *.h--6.0 (0.9 _You reach to attack! You closely miss the hound.{?[hA  You puncture the hound! You freeze the hound.  The hound is severely wounded.==9{?[h~{?[hS _The hound closely misses you.{?[hN#  You hit the hound. You freeze the hound. You headbutt the hound.  You kill the hound!|?[hg#&.|?[h%G|?[h6#..#  D3sr0n the Trooper#..#  Minotaur of Trog **....#..#  Health: 47/47 ========================########..#  Magic: 4/4========================..........#  AC: 2Str: 23.#.##.##..#  EV: 11Int: 4# ##.#  SH: 0Dex: 10#.#  XL:  5 Next: 101% Place: Dungeon:5#@#  Noise: =--------  Time: 3267.8 (0.9)#.#  m) +4 spear of Context {freeze, rN+ SInv} #.#[11|?[h6;27H  Nothing quivered..# ##.# .##  #       _You reach to attack! You closely miss the hound.You puncture the hound! You freeze the hound.  The hound is severely wounded. _The hound closely misses you.You hit the hound. You freeze the hound. You headbutt the hound.  You kill the hound!|?[h]> - _Trog accepts your kill.You have reached level 6!  --more--|?[h3XE55/555/56 0% |?[h]|?[h^4 _|?[huM########........#.##.##.# ##.# |?[h<-8.8 (1.0 _|?[h|?[h}?[hPM########........#.##.##.# #}?[hw#.# #}?[h/}?[h~@-9}?[h}?[h}?[h!  #..#  #..#  #..#  #..#  #..#  #..#  ########..#  .f........# }?[h." .#.##.##@.# # ##.#  #.#  #.#  #.#  #.#}?[hl"  f   sleepcap (wandering) ..# }?[h" ##.#  .## }?[h( }?[h/ l.f}?[hJ0 70}?[h4 }?[h7 [ _A sleepcap comes into view.}?[h ~ #..#  #..#  #..#  #..#  #..#  #..#  #..#  ########..#  ..f....@..# .#.##.##..# # ##.#  #.#  #.#  #.#  #.#  ..# ##.# }?[h }?[h h.f1}?[ha }?[h ~?[hY ~ #..#  #..#  #..#  #..#  #..#  #..#  #..# #..# .f..@...# #.#.##.##..#  #. ##.#~?[h  #. #.# .. #.# #. #.# .. #.# ## ..#  ##.# ~?[hS ~?[hh d.f2~?[h ~?[h ?[h`<?[h Bg.f3.7 (0.9?[h6G?[hIq _You reach to attack! You hit the sleepcap but do no damage.?[h 4- _You reach to attack! You hit the sleepcap but do no damage.  You puncture the sleepcap! You freeze the sleepcap. You headbutt the sleepcap!  The sleepcap is severely damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.?[h /  --more--?[hM #..#  #..#  #..#  #..#  #..#  #..#  #..#  #########..#  ?[hD......f@...#  #.#.##.##..#  #. ##.#  #. #.#  .. #.#  #. #.#   .. #.#  ## ..#  ##.# ?[h?[hQ  2 ==?[h4.6 _?[h6?[h #..#  #..#  #..#  #..#  #..#  #..#  #..#  ?[hV@#########..#  ......f@...#  #.#.##.##..#  #. ##.#  #. #.#  .. #.#  #. #.#  .. #.#  ?[h## ..#  ##.# ?[h?[hv38--------11 ===?[h@5.6 (1?[h?[huG _The sleepcap releases spores at you! You wake up.?[hN  You hit the sleepcap but do no damage.The sleepcap is severely damaged.?[h 4--6.5 (0?[h ?[hh M _The sleepcap releases spores at you but does no damage.?[h  You hit the sleepcap. You freeze the sleepcap.  You headbutt the sleepcap, but do no damage.The sleepcap is almost destroyed.9=--------7.4?[h?[hV _The sleepcap closely misses you.?[hr  You hit the sleepcap. You freeze the sleepcap.  The sleepcap is almost destroyed.8.3?[h ?[h U _The sleepcap barely misses you.?[h9  You hit the sleepcap. You freeze the sleepcap.  You destroy the sleepcap!?[hAi.?[hF 40/56=119.2 _Trog accepts your kill.?[hnL?[hNi _Your Fighting skill increases to level 5!?[hS _?[hЩ P _?[hŭ ?[h8 ?[hg ?[h ?[h ?[hij ;1?[h* ?[h: #.^#  #..#  #..#  #..#  #..#  #..#  #..#   #..#   #@.#  ?[h -82.2 (3.0#########..#  ...........#  #.#.##.##..#  #. ##.#  #. #.#  .. #.#  #. #.#  .. #.#  ?[h 8-?[hg ?[hs ?[h?[hX?[h w2=?[h ?[h'B?[h+ ..........# #######.#.##..##^6.2 (4 #. #. #.#########...........?[hY,#.#.##.##.#. #?[h,?[h0?[h-3?[h ?[h] ?[h ?[hi ,?[h X?[h ?[h #3?[h 2=?[hͧ ?[h' ,?[h ?[h ,?[h ?[ha ?[h %4?[hB ?[hǺ ,?[hj ?[hu ,?[h ?[h- ,?[h ?[h- 95?[hx (=?[h ?[h& ,?[h ?[h ,?[hz ?[h ?[h ?[h N6=?[h ?[hQ B?[hi ,?[h ?[h ,?[h, ?[h ?[hD ?[hj D7=?[h ?[h{ ,?[hC ?[h ,?[hY ?[h ?[h N8=?[h ?[h ?[h ?[h ?[h ,?[h\ ?[h ,?[hg ?[h ?[hb D9=?[h ?[h ,?[h ?[h$ ,?[h ?[h l50=?[h ?[h ,?[h ?[h  ,?[h ?[h# ,?[hZ$ ?[h' ;1?[h( ?[h, ,?[h- ?[h0 ,?[h1 ?[h4 ?[hA5 #2?[ha5 (=?[h6 ?[h#9 ,?[h9 ?[h5= ,?[h= ?[h@ ?[hOA N3=?[hA ?[hE ,?[hIF ?[hI ?[h!J ?[hJ ?[hN ,?[h5.K.9?[h‡?[h?[hXg#############....<......#.##########.5. #K# #############.##......K.5.....# 5.K.10?[h #############....<......#.##########.5.K #.# #############.##?[h ?[ht ?[h 5.K.1?[h ?[hk ?[h       ###############  #.....<.....@.# #.###########.#  #.#  #.#  #5#  #.#  #K#  #.#  #.#  ?[h?[hm?[hI5.K.2?[h?[h?[h         #  #.....<.#  #.#.#  #.#  #5#  #.#  #K#  #.#  #.#   #.#  ?[h? <3?[hZ ?[h ?[h(        #  #.....<.#  #.#.#  #.#  #5#  #.#  #K#  #.#  #.#  #.# ?[h:*?[h655   lemure?[h(7&4?[hX<?[h>?[h GE?[hLG #  #.....<?[hxG.#  #.#5#?[hG  #.#  #5#?[hGd #.# #K# ?[hG #.# #.# #.#?[hJ?[h|S=5.?[hS&5?[hW?[hY?[h6g  # #.....<.@...5.# #.#.# #.#  #5#  #.# #K#  #.#  #.#  #.#?[hi ?[hij ?[hs %5.KK   Pikel5   lemure?[ht &6?[hmz ?[h| ?[h-y # #.....<@...5..# #.#K# #.#  #5#  #.# #K# #.#  #.#  #.#5.K.7?[h&X7 #?[hX #.....@...5.K.# #.#.# #.#  #5#  #.# #K# #.#  #.#  #.#?[hZ?[hp[?[hdX5.K.?[he&8?[hj?[h)na _There is a stone staircase leading up here.?[h4?[h}?[h,?[h35.K.9 _?[h?[h###### .....# ######### .....###.......# ...........###.######### .......(...###.##......# ##.........##..........##.........##..#.......# ##.........##..........# 4 .....÷........).@......# ?[hz|########.#.##.##.......# # #..<..)#.##.......# # ##'###†.#.....###### # #.......####..# # #...###.#.##..# # #...#...#.....####### # #...#.#.#.......).. # #...#.###.........)?[h?[h?[h?a.20.7 (2.5?[hi?[hm} _You climb upwards. _There is a stone staircase leading down here.?[h3?[h?[he?[h?[h: _?[h?[h|,?[hh?[h<  You see here a +0 club.?[h^?[h _?[h?[h?[h ,?[h1?[h?[hw?[h?[hc?[hU?[h,?[hm?[h?[h,?[h ?[hS #########  #.......# #########  #.......###.......#  #.............###.######### #####.........(...###.##......# ......###.........##..........# ......# #.........##..#.......# ......###.........##..........# #######.....÷...@....).>......#7.7 (7.0 ≈≈≈≈≈..########.#.##.##.......# ?[h.....≈.# #..<..)#.##.......# .≈≈≈.≈.# ##'###..#.....###### ≈...≈≈.# #.......####..# ?[haJ≈._.≈≈.# #...###.#.##..# ≈...≈≈.# #...#...#.....####### .≈≈≈.≈.# #...#.##.......)...# .....≈.# #...#.###.........).#?[h?[h:_?[hJ?[hz3?[h?[ho?[hB?[h?[h,?[hT?[h ?[h,?[hO?[h?[h,?[h?[h?d  You see here an adder skeleton.?[h?[h _?[h?[h??[h,?[h?[h?[h,?[h}?[hX[ ######### #.......# ######### #.......###.......# #.............###.###########.........(...###.##........###.........##......?[hX......# #.........##..#.........###.........##...... .....#########..@..÷........).>..34 ?[h ....#..≈≈≈≈≈..########.#.##.##...#.≈.....≈.# #..<..)#.##... .?[h...#.≈.≈≈≈.≈.# ##'###..#.....# ....#.≈≈...≈≈.# #.......####..# ?[h....#.≈≈._.≈≈.# #...###.#.##..#  ?[h1.####.≈≈...≈≈.# #...#...#.....#  ..###.≈.≈≈≈.≈.# #...#.#.#...... ?[h#.≈.....≈.# #...#.###...... ?[h*?[hd?[h`3?[hɔ?[hA?[h?,?[hߠB?[hO?[h4,?[hCB?[h?[h,?[hn?[hx?[h<,?[h?[h?[hX?[h,?[hd?[hS?[hص,?[h&?[h?[hx,?[hɷ?[h?[h,?[ho?[hy #########  ?[h%#.......# ##### ##### #.......###.... ....# #.............## #############.........(...## #......###.........## ......# #.........#?[h# #......#..@...###.........#44.7 (10.0) #.....#########.....÷...##....#..≈≈≈≈≈..########.#.#..'....#.≈.....≈.# #..<..)†>##....#.≈.≈≈≈.≈.# ##'###..<..##....#.≈≈...≈≈.# #....... ......#....#.≈≈._.≈≈.# #...###...).####.≈≈...≈≈.# #...#.##..###.≈.≈≈≈.≈.# #...#.#?[h?[ht;_?[hM?[h+3?[hq,?[h&:?[h>B?[h7B?[h@C,?[hC?[hI?[h]J,?[hK?[hO?[hP,?[hP?[hV?[hW,?[hWY?[h^?[h`,?[hb?[hWg?[hyi,?[hj?[hn?[hp,?[hq?[hu?[hw,?[hhy?[hF~?[h ,?[h?[h?[hq,?[h?[h?[hڍ,?[h?[hP?[h,?[h:?[hD?[h,?[hŚ?[h?[h9,?[h?[hB?[h/,?[h?[h?[h?[hʵ,?[h?[hm?[h4B?[hj?[h,?[h?[hR?[h ?[hX?[h,?[h`?[h  There is an open door here.?[h5 _?[hu,?[h{,?[hZ?[h #........##..#........# #############..#........# #......#...... #........# #......#......# ?[hT#........# #......#... #........# #.....######## #........###....#..≈≈≈≈≈..?[h #..........'....#.≈.....≈. #........@##....#.≈.≈≈≈.≈.72.7 (28 #......<..##....#.≈≈...≈≈ ?[h,#..........#....#.≈≈._.≈≈. ##.....##..).####.≈≈...≈≈. ?[h.V#........##..###.≈.≈≈≈.≈ #..............#.≈.....≈ ?[h#..............#..≈≈≈≈≈. #...............######### #............†....#...#?[h?[h?[hc _There is a stone staircase leading down here.?[hA 4?[h&?[hd*8_?[h9.83.7 (1.0) _?[h38_?[h*      #.#   #.#   #.# ##   #.# ..#   ###.###...#   #..........   #.......... 5   #..@...ß...   #.........#   #..).∩..... ?[h +  ##.........   #.ß...>..#   #........#   ###......#   ......#    You climb downwards.?[h,?[h4?[hz-4.4 (1.7?[h/?[h&  You climb downwards. _Level annotation: Pikel  Found an arbalest. Found Vytwuiw's Distillery.  Found a stone staircase leading down. _There is a stone staircase leading up here.?[h?[h0?[h?[h]?[h B?[h ; _Found a pair of boots.?[h$3?[ho&?[h9p #.# .. #.# #.## #.# ...# ###.###...# #..........[ #........ #..<...ß....# #.........### #..).@....6.4 (2.0 ##.#. #.ß...>..##  #..# ###......#   ######?[h@?[h_Nh _There is an entrance to Vytwuiw's Distillery here.?[h Welcome to Vytwuiw's Distillery! What would you like to do?  a -  96 gold a potion of ambrosia (unknown)  b -  36 gold a potion of attraction (unknown)  c -  36 gold a potion of attraction (unknown)  d -  48 gold a potion of brilliance (unknown)  e -  96 gold a potion of heal wounds (unknown)  f -  96 gold a potion of magic (unknown)g -  48 gold a potion of might (unknown)  h -  12 gold a potion of moonshine (unknown) You have 194 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list?[hj   a -  96 gold a potion of ambrosia (unknown)  e +  96 gold a potion of heal wounds (unknown) After the purchase, you will have 98 gold pieces.[Enter] buy marked items?[hDa -  e + 96 gold a potion of heal wounds (unknown)  f -  g +  48 gold a potion of might (unknown)?[h450?[h[Y Purchase items for 144 gold? (y/N)?[hI0Fa - e - magic  f -  12 gold a potion of moonshine (unknown) f?[h18F?[h ?[h ?[hx  #.# ..D3sr0n the Trooper  #.# #.##Minotaur of Trog **....  #.# ...#Health: 56/56 ========================  ###.###...###Magic: 5/5?[h~ ========================  #..........[#AC: 2Str: 23  #...........#EV: 11Int: 4  #..<...ß....#SH: 0Dex: 10  #.........###XL:  6 Next: 11% Place: Dungeon:5  #..).@.......Noise: ---------  Time: 3476.4 (0.0)  ##.........#.m) +4 spear of Context {freeze, rN+ SInv}  #.ß...>..##Nothing quivered  ?[hU #........#  ###......#  #......#  ###.....  ######  _Level annotation: PikelFound an arbalest. Found Vytwuiw's Distillery.  Found a stone staircase leading down. _There is a stone staircase leading up here. _Found a pair of boots. _There is an entrance to Vytwuiw's Distillery here.?[h  t - a potion of might; u - a potion of heal wounds?[h ?[he _Thank you for shopping at Vytwuiw's Distillery!?[h 3?[h ,?[h ?[h : _?[h˙ ?[h ,?[h̟ ?[hġ ?[h{ ,?[hʧ ?[h/ ?[h{ ,?[ha ?[hn ?[h[ ,?[hc ?[h ?[h ,?[h ?[h} ?[h& ,?[h ?[h ?[h ,?[h= ?[h ?[h ,?[h> ?[h ?[h ,?[hp ?[h ?[h. ?[h| ?[h ?[h?[h,?[h9?[h?[h ,?[h ?[h?[hB?[h?[hb,?[h_?[h?[h ,?[h!?[h#?[h',?[h(?[h*?[h/,?[h/?[hn1?[h]6,?[hd8?[h9?[h<,?[h=?[hc??[hC?[h]D?[hD?[hJ0?[hJ* . .. .. ?[h K ..  .#  #########..###.?[h1KB #...... ?[hVK#.########..### #.# #  ?[h|K#.#  #.# #.######### ?[hK #.# #..........  #.# ##.######### ?[hK #.# #...#  ###.###...###?[hCS097.4 (21.0)?[hS,8.4 (22?[hW?[h_, _v - an amulet of faith?[h{ ?[h ?[h[ ?[hİ ?[hʹ ?[h ?[hl ,?[h. ,?[h ?[h ?[h ,?[h ?[hB ?[h& ?[hs ?[h ,?[hY ?[h ?[hz ,?[hM ,?[h9 ,?[h ?[hR ...##########..###.#..............#.########..####.# ##.#  #.# #.######### #.# #..508.4 (10 #.# ##.######### #.# #...# ###.###...### #..........[# #...........# #..<...ß....# #.........### #..).∩.......#?[h ?[h ?[h ?[hY] ?[h] ?[h^ ?[hb ?[h[g ?[hg ?[hk ,?[hs ,?[hu ?[hTw ?[h| ,?[h} ?[h ?[h ?[h) ?[h; ?[h ?[hڋ ?[h! ?[h ?[h3 #.########..### #.## #.#?[h '#.# #.######### #.# #.......... #.# ##.######### #.# #...# ###.###...### ?[h #..........@# 13.4 (5.0)#...........# ?[h 2#..<...ß....# #.........####..).∩.......###.........#.##.ß...>..## ?[hF ##........####?[hj "?[hט ?[h ?[hܠ V _You see here a +0 pair of boots.?[hR#A4.4 (1?[h'?[h*, _w - a +0 pair of boots?[hw?[h:0Inventory: 23/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  b - a +0 animal skin (worn)  g - a scarf of invisibility (worn)w - a +0 pair of boots ?[h3Jewellery (go to first with "=)v - an amulet of faith Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 2 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI ?[h o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE Potions (go to first with !)  c - a blue potion ?[hF" d - 5 metallic cyan potions ?[hz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?[hGL w - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (2.3 -> 3.5). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.?[h/j ?[hp ?[hv #.########..###D3sr0n the Trooper#.##Minotaur of Trog **....#.#Health: 56/56 ========================#.# #.#########Magic: 5/5?[hw !========================#.# #..........AC: 2Str: 23#.# ##.#########EV: 11Int: 4#.# #...#SH: 0Dex: 10###.###...###XL:  6 Next: 11% Place: Dungeon:5#..........@#Noise: ---------  Time: 3514.4 (0.0)#...........#?[hw m) +4 spear of Context {freeze, rN+ SInv} #..<...ß....#Nothing quivered#.........###?[hx '#..).∩.......###.........#.##.ß...>..## #?[hGx #........####......# _There is an entrance to Vytwuiw's Distillery here.  t - a potion of might; u - a potion of heal wounds ?[hvx _Thank you for shopping at Vytwuiw's Distillery! _v - an amulet of faith _You see here a +0 pair of boots. _w - a +0 pair of boots?[h~ 4?[hQ ?[hߋ   t - a potion of might; u - a potion of heal wounds _Thank you for shopping at Vytwuiw's Distillery! _v - an amulet of faith _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour.?[h7 +5.4 (1?[hX ?[hG ?[h $6.4 (2?[h ?[h ?[h $7.4 (3?[ha ?[hα A8.4 (4?[h ?[h ?[hc +9.4 (5?[h ?[h 3 _You continue putting on your +0 pair of boots. x5?[h0 ?[hl ?[h b _You finish putting on your +0 pair of boots.?[h_?[hp \Inventory: 23/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  b - a +0 animal skin (worn)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)v - an amulet of faith Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 2 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI ?[he! o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE Potions (go to first with !)  c - a blue potion  d - 5 metallic cyan potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?[h v - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes i?[h t easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding?[h-  Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.?[hi  Really equip v - an amulet of faith? Y - Yes  N - No?[h ?[h ?[h #.########..###D3sr0n the Trooper#.##Minotaur of Trog **....#.#Health: 56/56 ========================#.# #.#########Magic: 5/5?[hi ========================#.# #..........AC: 3Str: 23#.# ##.#########EV: 11Int: 4?[h #.# #...#SH: 0Dex: 10###.###...###?[h 1XL:  6 Next: 11% Place: Dungeon:5#..........@#Noise: ---------  Time: 3519.4 (0.0)#...........#m) +4 spear of Context {freeze, rN+ SInv} #..<...ß....#?[h UNothing quivered#.........###?[hA k#..).∩.......#?[h ##.........#.##.ß...>..## ##........#?[hө ###......# _v - an amulet of faith _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour. ?[h _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.?[h԰ 6 _?[h ?[hz O .#########Magic: 5/5======================== #..........AC: 3Str: 23#.#########EV: 11Int: 4 #.# #...# SH: 0 Dex: 10##.###...##XL:  6 Next: 11% Place: Dungeon:5.@Noise: ---------  Time: 3519.4 (0.0).....m) +4 spear of Context {freeze, rN+ SInv} <...ß....Nothing quivered.......###..).∩......##.........#.ß...>## #....... ###......#  You start putting on your amulet.20.4 (1?[h W1.4 (2?[h A2.4 (3?[h ?[h A3.4 (4?[h ?[ht ?[h +4.4 (5?[h ?[h  _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest.?[hS ?[h ?[h S _v - an amulet of faith (worn)?[ho _#.# #.......... #.# ##.######### #.# #...####.###...### #...........# #...........# #..<...ß....#......#).∩.#8.4 (4##.# #.ß...>..##.# ## .# ###......# .# #......# .# ###..... .[ #######[?[h40m## 9.4 (5 _Found a leather armour.?[h.Ag?[hTNX?[hY?[hZ?[h\?[hd?[ho?[h?[h?[h?[h,?[h?[h{  You see here a +0 leather armour. _?[hg,?[h*,?[h?[h2?[h׮,?[h?[h۵,?[hc _You now have 63 gold pieces (gained 13).?[hVI?[h?[h,?[h?[h?[hx,?[hp?[h?[h...ß....# ......#### .∩.......# .......#.# ...>..##.# ### ......##.# ...# ?[hU......##.# <..# ......##.#########...# ##.......[......@...#43.4 (14.0)  #################### ?[h?[h.?[h%4.4 (15?[hx?[h49 _Found a stone staircase leading up.?[hY3?[hz?[h@?[hß....# #### ..# ∩.......# ..##.# ?[hN}..#>..##.# ..#### ##.# .....# ##.# w<..# ##.#?[h...# .[.......@..# # ?[hw   dart slug (asleep)?[h w0.0)wA dart slug comes into view.?[h `The dart slug launches a dart at you.?[h4u&.?[huS4-=?[hu5.4 (1?[h|?[hs- _The slug dart hits you.?[ho  You reach to attack! You puncture the dart slug! You freeze the dart slug.?[h.w -6.3 (0.9?[h^?[h] _The dart slug is almost dead.?[h%  You hit the dart slug. You freeze the dart slug.  You kill the dart slug!?[h0 /. ?[h 5 R-2=7.2?[hH= m _Trog accepts your kill.?[h?[h?[h?[hO;5?[h?[h,?[h7?[h,?[h7?[h]?[hD6=?[h0?[h1 _HP restored.?[h3?[h?[h?[h,?[h,?[h?[h,?[hl?[hn?[h?[h9=?[hk?[hN?[h,?[h?[hs?[h$,?[hf?[h?[h,?[h5?[h ?[hP?[h?[h?[h?[h,?[h?[h-"?[hc+B?[h&,?[h"1?[hs1?[h72?[h4?[h9?[h9?[h:?[h@?[hB?[h>B?[h.C?[hKE?[hI,?[hJ?[hP?[hR,?[hFV?[hZF  You see here a +0 leather armour.?[h$_?[h_ _?[h`?[h/c?[hh?[hRh?[h>i?[h_l?[hp,?[h"r?[h?u?[hPz,?[h{?[h~?[h,?[hą?[h?[h,?[hj?[h~?[h,?[h?[h+?[hg,?[h?[h|?[h]?[h?[hʰ?[h[?[h9,?[ho?[h?[h,?[h?[hP  There is a stone staircase leading up here.?[h'?[hl _?[h?[hB?[hw   #.########..#   #># #.##   ?[h#.# #.#   #.# #.#########   #.# #..........   #.# ##.######### ?[h1  #.# #...#   ###.###...###   #..@........#-78.2 (31.0) ?[h^  #...........#  #..<...ß....# ?[h #.........####  ?[h+#..).∩.......# #  ##.........#.# #   #.ß...>..##.# #?[h @   #........##.# #   ###......##.# #?[hE ?[h9\-9.2 (32?[h?[hr; _Found a stone staircase leading down.?[hO ?[hP ?[hQ ?[hY ?[h"\ ?[hv\ ?[h` ?[hn` ?[hg #..#@# #............#######..#?[h h > ##   #.......... #.# ##.######### #@# #...# ###.###...##?[hh #..........  #...........#  #..<...ß....#.......#@   Sigmund (polearm, asleep).∩...........#.ß...>..#?[hOo 80.2 (1.0)  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.?[hz u.@@)?[hz 4==1.2 (2?[h ?[h % _Sigmund shouts!?[hT|?[h~Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +?[h~AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 65% to hit with the +4 spear of Context and 50% to hit with your headbutt. He has about 45% to hit you. AttackMax Damage Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and ?[hTz[!]: Description|Quote?[hH( ?[h7 p #########..## D3sr0n the Trooper  #.# #............ Minotaur of Trog **....  ?[h8 #@# #.########..# Health: 56/56 ========================  #># #.## Magic: 5/5========================  #.# #.#AC: 3?[h=8 Str: 23  #.# #.#########EV: 11Int: 4  ?[hs8 ,#.# #..........SH: 0Dex: 10  #.# ##.#########?[h9 XL:  6 Next: 12% Place: Dungeon:5  #@# #...#Noise: ==-------  Time: 3581.2 (2.0)  ###.###...###m) +4 spear of Context {freeze, rN+ SInv}  #...........#Nothing quivered  #...........#  ?[h29 &#..<...ß....#  #.........####@   Sigmund (polearm) ?[h9  #..).∩.......# #  ##.........#.# #  #.ß...>..##.# # _HP restored. ?[h9 _You see here a +0 leather armour. _There is a stone staircase leading up here. _Found a stone staircase leading down.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. ?[h: &_Sigmund shouts!?[h: ?[hA ?[htC ?[hL?[hM) Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone?[h"N0%  a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.?[hI?[h Q?[hY #########..## D3sr0n the Trooper  #.# #............ Minotaur of Trog **....  #@# #.########..# Health: 56/56 ========================  #># #.## Magic: 5/5?[h Z========================  #.# #.#AC: 3Str: 23  #.# #.#########EV: 11Int: 4  #.# #..........SH: 0Dex: 10  #.# ##.#########XL:  6 Next: 12% Place: Dungeon:5 ?[hxZ #@# #...#Noise: ==-------  Time: 3581.2 (0.0)  ###.###...###m) +4 spear of Context {freeze, rN+ SInv}  ?[hZ`#...........#Nothing quivered  #...........#  #..<...ß....#  #.........####?[h[@   Sigmund (polearm)  ?[hE[#..).∩.......# #  ?[h[)##.........#.# #  #.ß...>..##.# # _HP restored. _You see here a +0 leather armour. ?[h[__There is a stone staircase leading up here. _Found a stone staircase leading down.  ?[h\Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund shouts!?[h`6  Your skin crawls.?[hjV.@?[h_kr--2.2 (1Regen Will++ ?[h(q?[hYtW _You feel strong-willed.?[h?[hWhat do you want to examine? Monsters  a - (@) Sigmund, wielding a +0 scythe and wearing a +0 robe Featuresb - (>) a stone staircase leading down (not visited)?[hSigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 65% to hit with the +4 spear of Context and 50% to hit with your headbutt. He has about 45% to hit you. AttackMax Damage Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Quote?[h?[h%% #########..## D3sr0n the Trooper  #.# #............ Minotaur of Trog **....  #.# #.########..# Health: 56/56 ========================  #@# #.## Magic: 5/5========================  #.# #.#AC: 3Str: 23  ?[h#.# #.#########EV: 11Int: 4  #.# #..........SH: 0Dex: 10  #.# ##.#########XL:  6 Next: 12% Place: Dungeon:5  #@# #...#Noise: ---------  Time: 3582.2 (1.0)  ###.###...###?[hm) +4 spear of Context {freeze, rN+ SInv}  #...........#Nothing quivered  #...........#?[hIRegen Will++  #..<...ß....#  ?[h~#.........####@   Sigmund (polearm)  ?[h#..).∩.......# #  ##.........#.# #  #.ß...>..##.# # ?[hU_There is a stone staircase leading up here. _Found a stone staircase leading down.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund shouts!  Your skin crawls. _You feel strong-willed.?[h ?[hIWhat do you want to examine? Monsters ?[hr* a - (@) Sigmund, wielding a +0 scythe and wearing a +0 robe Features  b - (>) a stone staircase leading down (not visited) ?[h11 ?[h9f #########..## D3sr0n the Trooper  #.# #............ Minotaur of Trog **....  #.# #.########..# Health: 56/56 ========================  ?[h:#@# #.## Magic: 5/5========================  #.# #.#AC: 3Str: 23  #.# #.#########EV: 11Int: 4  ?[h:#.# #..........SH: 0Dex: 10  ?[h:I#.# ##.#########XL:  6 Next: 12% Place: Dungeon:5  #@# #...#?[h9;=Noise: ---------  Time: 3582.2 (1.0)  ###.###...###m) +4 spear of Context {freeze, rN+ SInv}  ?[ht;#...........#Nothing quivered  #...........#?[h;Regen Will++  #..<...ß....#  #.........####?[h;@   Sigmund (polearm)  ?[h<,#..).∩.......# #  ##.........#.# #  ?[h<#.ß...>..##.# # _There is a stone staircase leading up here. _Found a stone staircase leading down.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund shouts!  Your skin crawls. _You feel strong-willed.?[hC3?[h>J?[hL?[h #.# #............########..#@ . ########.........##.#########...# ###@###...####...........#..........#..<...ß..........####).∩.......##.........# #.ß...>..#.....?[h ?[huL>@?[h%3?[hQ ?[h ?[h #.# #.########..## #># #.# #  #@# #.#   #.# #.######### #.# #..........  #.# ##.#########  #.# #...#  ###.###...### #...@.......#  #.#  #..<...ß....#  #.........#### #..).∩.......# ## ##.........#.# #. .ß...>..?[hF[40m##.# #. #........##.# #. #####.# #?[h?[h" .@4Regen Will++  _Found a stone staircase leading down.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund shouts!  Your skin crawls. _You feel strong-willed.the effects of Trog's Hand fading.?[h> # . @########.# #..........##.#########...# ###.###...###...........<...ß.......#####).∩.......##.........#. #.ß...>..#.......##### #####?[hu  Sigmund says, "I'm your fate."?[ha *****Sigmund gestures at you while chanting.?[hY.....4-----=5?[hD _The magic dart hits you!?[hZ   #.# #.#   #@# #.#########  #.# #..........  #.# ##.#########  #.# #...#  ###.###...###  #...........#  #.....#  #ß....#  #.........#### ?[hm\  #..).∩.......#  ##...#.#   #.ß...>..##.# #  #........##.# #  ###......##.# #  #......##.#####  ###.......[......?[hmj ?[hNt ******Sigmund casts a spell at you.?[h ......0-------=6?[h ?[h _The puff of flame hits you! _There is a stone staircase leading up here.?[h 3?[h ?[hr ?[h U.@?[h U1----?[h 7 _?[hr ?[h  #........# #.. #........# ####.. #........# #......#......# ?[hj #........# #......#......# #........# #......#......# #........# #.....######### #........###....#..≈≈≈≈≈.. #..........'....#.≈.....≈.4?[h ! #........@##....#.≈.≈≈≈.≈. #......<..##....#.≈≈...≈≈. ?[h #..........#....#.≈≈._.≈≈. ?[h ##.....##..).####.≈≈...≈≈. ?[h# #........##..###.≈.≈≈≈.≈. ?[h_ l#..............#.≈.....≈. #..............#..≈≈≈≈≈.. ?[h  #...............## ?[h  #............†....#...##. ?[h/ 8--?[h :_?[h7 Z3=8.7 (2.5?[h+> ?[hA } _You climb upwards. _There is a stone staircase leading down here.?[hO 4=?[h ?[h 8_?[h 9.7 (1.0_ _You start resting.5=90.7 (2?[h ?[hS B_?[h _Your skin stops crawling. You feel less strong-willed.?[hT 3?[hU ?[hX ?[hY ?[he] ?[h] ,?[hc X?[ho 6=?[hs w7=?[hv ,?[hw ?[hy ?[h)z ?[h{ ?[hG~ ?[hz~ ?[h^ ?[h k8=?[h3 X?[h4 ,?[h w9=?[h} B?[hm ?[h& ,?[h ?[h ?[hn V50=?[h ?[h3 ,?[h B?[hI ?[h ,?[hO ?[hײ ?[hF %1?[h޴ ?[h ,?[h_ ?[h ,?[h, ?[h a2=?[h ?[h ,?[h ?[h ,?[h7 ?[h~ ,?[h ?[hP ?[h U3=?[h@ ?[h ,?[h ?[h ,?[h] ?[h ?[h K4=?[h ?[h= ,?[h ?[h ?[h ?[h$ ?[hv ,?[h ?[h5 ?[h U5=?[h ?[h ,?[hB ?[h ,?[h ?[h. _ _You start resting.?[h 1627.7 (37.0)?[h Z6=8.7 (38?[h ?[hy " _HP restored.?[hFd3?[he?[ho?[hp?[h6uB?[h v,?[hTw?[hL{@  There is an open door here.?[h<}?[h} _?[h~?[h?[hljO=?[h̋?[h #....########## #....#........# #......#........# #############......#........# #......#......###..#........# #......#......# #..#........# #......#......####........# #.....#########...#........###.@..#..≈≈≈≈≈..####32.7 (4.0)#..........'....#.≈.....≈.# #........>##....#.≈.≈≈≈.≈.# #......<..##....#.≈≈...≈≈.##..........#....#.≈≈._.≈≈.###.....##..).####.≈≈...≈≈.##........##..###.≈.≈≈≈.≈.##..............#.≈.....≈.##....#..≈≈≈≈≈..##?[h3[40m?[hd;_?[h?[h3?[h?[h_#?[h-%?[h%?[h*X?[h}+?[hB-?[h.,?[h/?[h1?[h3,?[h5?[h67?[h9,?[h:?[h/C#........# #......#......# # #........# #......#......### #........# #.....######### #........###....#..≈≈≈≈≈..## #..........'....#.≈.....≈.#  #........>##....#.≈.≈≈≈.≈.#  #......<..##....#.≈≈...≈≈.# ?[hD #..........#....#.≈≈._.≈≈.#  ###..@.####.≈≈...≈≈.# 7.7 (5 #..##..###.≈.≈≈≈.≈.# #..............#.≈.....≈.# #..............#..≈≈≈≈≈..## #...............#########.# #............÷....#...##..# #.................#....?[hD..## #..............#### #....##...#?[hQE?[h)K?[h MO _You see here a +0 dagger.?[hs ?[h3t ?[hu ?[h ?[h P _?[h ,?[hnj ,?[h ?[hL ,?[hғ ?[h ?[h ?[h ?[he ?[hm ?[hV B?[hZ = #.>##....#.≈.≈≈≈.≈. #......<..##....#.≈≈...≈≈. #?[h ...#....#.≈≈._.≈≈.# ##.....##..).####.≈≈...≈≈. #..##..###.≈.≈≈≈.≈.# #?[h ........#.≈.....≈.# #..............#..≈≈≈≈≈..# #.......#########. #........@...÷....#...##..?[h. 42 #..........#......# #?[h\ '...............#### #................##...# ######...........####.# #?[h  #...............# #.###. ?[h  #.......############..##.  #.......# #........#.?[h   ## #..........?[h E ?[h# ?[hZ :_?[hδ ?[hm3?[ho?[h|?[ho?[h?[h?[h?[h~?[h?[h=?[h?[hƍ?[h ?[hC?[h?[hœ,?[hT?[h?[h,?[h,?[hh #...... #..............#..≈≈≈≈≈. #...............#########. .......÷....#...##...........#..................###..##...# #####.####.# ## #....# #.###7?[hz #############..##. ## #........#. ## #.......... #.......# #.......#.......# #.......# #.......# #.......# #.# ###########?[hR?[h?[h3?[h?[h?[h,?[hi,?[h?[hT?[h??[h?[h?[h?[h?[h?[h?[hS?[h?[h?[h=?[hm?[h?[h  #........## #................##...#  ######...........####.# # #.........# #.### #############..# ## #........ ## #......... #.......# #....... ## #.......# 52?[h0  #.# #.......#  #.# #  ######### ### #. #####.# #....# #.>.....##### #.......# ?[h ?[h3?[h?[h ?[h!?[h&B?[h(,?[h(?[h1,?[h-,?[hW.?[h1?[hq3,?[hb4?[hb7?[h8,?[h?:?[hJ=?[hC?,?[h.@?[hC?[hE,?[hF?[hJ?[hM,?[hO?[hR?[hT,?[hU?[hZ?[h(\?[hj\?[h^?[h3a?[hdc,?[hd?[hg?[hi?[hj?[hk?[hn?[h/p?[hp?[hq?[ht?[hXu,?[hu?[hx?[hy,?[h#z?[hg|?[h},?[hx~?[h?[hB?[h@?[h?[h?[h?[h?[h?[h,?[h?[hv?[hf?[h?[hsX?[h,?[h(?[h?[hj,?[h6?[h?[hS?[h?[h?[hd#.......############..##... #.......# #........#......... #.......# #.................. #.......# #.......###...## #.......# #.......# #...### ?[h#.......# #.......# #..##..⌠. #.......# #.......# #..# ######### #.......######..... #.@.....##...#.....79.7 (27.0) #####.......###.. #...........###.. #.>.....#######..#.......###..#.......# ##..#.......# #.....##..######### #......... ###......?[h?[hn?[h?[hkr 3?[hs ?[hˁ ?[h B?[h> ?[h? ,?[h ?[h{ ?[hЛ ,?[h ?[hn ?[hܤ ?[hL ?[h ?[h ?[h ?[hۭ ?[ht ?[h ?[h ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[h ?[hG ?[h ,?[h ?[h ?[h ?[h ?[hq ?[h ?[hx ?[h ?[h ?[h ?[h ,?[hD ?[hs ?[h ,?[h ?[h ?[h B?[h, ?[h ,?[hY ?[h{ ?[h ,?[hD ?[h+ ?[hC ,?[hJ ?[h ?[h ,?[hc ?[hs ?[h ,?[h} ?[hD% ?[h}& ,?[h(' ?[h, ?[h(. ,?[h?/ ?[hA5 ?[h6 ,?[h7 ?[h\= ?[h;> ,?[h> ?[hC ?[h,E ,?[hF ?[hL ?[hN ,?[hN ?[h&U ?[hV ,?[hX ?[h] ?[h^ ,?[h ` ?[hf ?[hKh ,?[hNi ?[ho ?[hq ,?[hr ?[h/y ?[h+{ ,?[hu| ?[hJ ?[h   You see here an adder skeleton.?[hh ?[h  _?[h. ?[hښ ?[h ,?[h ?[hW ?[h ,?[h ?[h7 ?[h\ ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[hu ?[hw ?[h ,?[h ?[hV ?[h ,?[hw ?[h ?[hd ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[h ?[hO ?[h ,?[h ?[h ?[h ?[h ?[h ?[h8 ?[h ,?[hx ?[hd ?[h ,?[h ?[h ?[h ,?[h ?[h; ?[h ,?[h ?[ht ?[h ! ,?[h" ?[he( @  There is an open door here.?[hVA ?[hB = _?[h'G X?[hH ?[hH ?[h?[h?,?[h@?[hA?[hB,?[h]C?[h2F?[hG,?[hH?[hJ?[hL?[hL?[hM?[hP?[hQ,?[hR?[h&Y####### ##'#####....##.#.#.# #..⌠..## #........##.##.#...# .....####........#..<..#.### .....#..#........#.#####.# .....#..#........##### #.# ?[hY##.......#............# #.# ##.......#..###.# #.# ##.......#.......# #.# #.# .##.......#.....@.# #.# #.# 85.7 (1?[hYH4.0) .##.......#.......####.###.# .##.......#..........# ?[h1Z..........#........####.#### ?[hpZM....#####.##.#####.##:..#..# ....# #.##.#####.##.##...#?[hZ ....# #.......##.##.##..## ?[hZ....# ####....##.##.....# ##### ###....>##.....#?[h[?[hQq?[hr?[h) 3?[h~ ?[h ?[h~ ?[he ,?[h ?[h B?[h ?[h ,?[h ?[h ?[h7 ,?[h ?[hS ?[h ,?[hu ?[h ?[h/ ,?[hl ?[h\ ?[hm ,?[hi ?[h ?[hB ,?[hD ?[h I.......#.......# #.# #.# .....#.......####.###.# #.#................# .#........####.#### #####.##.#####.##:..#..# .# #.##.#####.##.##...# .# #.......##.##.##..## .# ####....##.##.....# ### ###....@##.....# 93.7 (8.0) ########.#####  ####....##.#  #..........# #.#..<#.#### #.# #####.# #.### #.....# #.# #.#######.#?[h4  _There is a stone staircase leading down here.?[h?[h?[hm?[h?[hF?[hP _?[h,?[h?[hϲ?[hD,?[h޴?[hG?[h,?[hŸ?[h?[hQ,?[h?[h|?[h5,?[h<?[h.?[h(,?[h?[h)..⌠..## #........##.##.#...# ......####........#..<..#.### ......#..#........#.#####.##..#........##### #.# ##.......#............# #.# ?[h|##.......#.......####.# #.# ##.......#.......# #.# #.# ##.......#.......# #.# #.#.......#..##.###.#800.7 (7 ##.......#................# .........#........####.#### ...#####.##.#####.##:..#..# ?[h*...# #.##.#####.#.##...# ...# #.......##.##.##..## ...# ####....##.##.....# #### ###....>##.....# ########.#####?[h?[hy?[h?[h?K3?[hDL?[hP?[hnRB?[hWn?[hY,?[hZ?[h\?[h^,?[h_?[ha?[hh?[hQi?[hj?[hk,?[h l?[h######## #.#.# #.#.# #.# .# #.# ####### .......# #.# #.....####### #.# #######.###.###### ##'#####....##.#.#.# #..⌠..## #..##.##.#...# .......####..#..<..#.###7 .......#..##.#####.##..#.##### #.# .##.......#............# #.# .##.......#.......####.# #.# .##.......#.......# #.# .# .##.......#.......# #.# #.# .##.......#.......####.###.# .##.......#................#?[hS 3?[h ?[h9 ?[h ?[h3 n?[h ?[h ?[h ,?[hb n?[h V  There is an open door here.?[h, _?[h/ ?[h9 B?[hk< ?[h{> ?[h%? ?[h*A ?[h$E ?[hdI ?[h J ?[hL ?[h-T ?[hZU c #...#.#.#.......)...# ?[h V ~# #...#.###.........).# ?[hiV ## #####......[....[...# .?[hV y# #########..........# ?[h.W # #..................# ?[hW b #..................# ?[hW w #.........#'######## ?[hvX  ?[hX h###########.# ?[h|[ y############ #@# ?[h[ 17.7 (1?[h7\ 0.0)?[h\ p....# #.# ?[h] p....# #.# ?[hV] ..?[h] [.# #.# ?[h] ###### .?[h^ ..?[hW^ q.# #.# #..... ?[h^ u#...######## #.# #######.###.?[h^ -  ?[h"_ i#...####### ##'#####....##.#.#.?[hr_ -  ?[h_ w#..##..⌠..## #........##.##.#...?[h_ -  ?[h.` #..#?[h` .####........#..<..#.## ?[hei ?[h3?[h,?[h|?[hШ,?[h,?[hB?[h@  There is an open door here.?[h?[h _?[h?[h$?[h,?[hY?[h?[h?[h/?[hK?[hp?[h,?[hv?[h!?[hy,?[h@?[hS.....÷........).>......# #######.#.##.##.......#  #..<..)#.##.......# # ##'###..#.....###### # #.?[h>I####..#  #...###.#.##..# #...#...#.....###### # #...#.#.#.......)...# # #...#.###...@.....).#24.7 (7.0) ## #####......[....[...# .?[hb# #########..........# .# #..................# ## #..................# #.........#'####### ###########.########### #.# .... #.#?[ho?[hl?[h?[h 3?[h ?[h ?[h{ ,?[h ?[h{ ?[h' ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[h ?[h ?[h ,?[h% ?[h ?[h{ ,?[h ?[h # ######### .....###.......# ...........###.######### .......(...###.##......##...##..........#  #.........##..#.......##.........#.....# .....÷........).>......# #######.#.##.##.# 31 #..<..)#.##.......# # ##'###..#.....###### # #.####..# #...###.#.##..##...#...#.....###### # #...#.#.#.......)...# # #...#.###.........).# ## #####......[[40?[h[ dm....[...#?[h ?[hq ?[h M######  ###########.......# ....###.######## .......(...###.## #.  ..##..# ##.........##.... .....÷........).#######.#.##.##. #..<..)#.##....... # ##'###..#.....########........?[h A2.7 (1?[h ?[hA c _There is a stone staircase leading down here.?[hD4?[hVN?[hX?[hY-3 _?[hc?[h?[h?[hX?[hѵ?[hG?[hŶ?[h=?[h ?[h< ?[h*###############?[h25?[h ?[hL#..5.?[hs.#?[h ?[h&U#5###########.#?[h ?[h#.#?[h  ?[h#5#?[h ?[hp#.#?[h ?[hP#K#?[hX55 2 lemures (wandering)?[h* ?[h#.?[h  ?[h#?[h ?[h#?[h'There is an open ?[hVdoor here.?[h stone stai?[h rcase leading down here.?[h_ n open door?[h ?[h stone stai?[h=rcase leading down here.  You climb downwards.?[h?[h?[h{?[h?[hz5...   lemure?[h>-5.2 (2.5?[hC?[hH _Level annotation: Pikel, Sigmund _There is a stone staircase leading up here.?[h5?[hW=.55===6.2 (1.0?[h?[h: _The lemure shouts! You hear a shout!?[h ?[hn {.5---7?[h ?[h ?[h ?[h ?[h .555 2 lemures?[h B---8?[h o _A lemure comes into view.?[hDd  You reach to attack! You hit the lemure. You freeze the lemure.?[hWG?[h{Mp5..5.?[hN-9.1 (0.9?[h(S?[hTV4 _The lemure is lightly wounded.?[h\J?[hb^?[hGg.5=40.1 (1.0?[h'l?[hK ###### .....# ######### .....###.......# ...........###.######### .......(...###.##......# ##.........##..........##.........##..#.......# ##.........##...5......# 4 .....÷........).# ########.#.##.##.......# # #..<..)#.##.......# # ##'###..#.....###### ?[hM # #.......####..# # #...###.#.##..#    lemure # #...#...#.....###### # #...#.#.#.......).. # #...#.###.........) _The lemure barely misses you.?[hGU?[h5-1.6 (2.5?[hW?[h} _You climb upwards. _There is a stone staircase leading down here.?[hl  You hit the lemure. You freeze the lemure. You headbutt the lemure!?[hl .=2.5 (0.9?[hu ?[hx ^ _The lemure is heavily wounded.?[h  You hit the lemure. You freeze the lemure.  The lemure is severely wounded.?[hX1---3.4?[hc?[h* _The lemure hits you.?[h4\  You puncture the lemure! You freeze the lemure.  ?[h954You kill the lemure!?[h>1.?[h>0=4.3?[hR?[h6 _That felt strangely unrewarding.?[h՝ 3?[hq ?[h ?[hX ?[h( 2=--?[h^ ?[h ,?[h ?[hܮ ,?[hN ?[hs ?[hڲ ?3=?[hP ?[hN ?[h; ,?[h ?[h ?[h ?[hg ?[h1 ,?[h ?[h K4=?[h ?[h ?[h ,?[h ?[hO ,?[h ?[h ?[h U5=?[h ?[h ,?[h ?[h% ,?[h ?[h ?[h ?[h ?[h i -- _You start resting.?[h4 059.3 (15.0)?[h ?[h A6=--?[h? &60.3 (16?[h ?[hy " _HP restored.?[h4?[h?[h?[h])1.0) ?[h?[hZ  ###############5 #.....@5......# #.###########.# #.# #5# #.# #K#5   lemure #. # #You climb downwards.=?[ho  Level annotation: Pikel, Sigmund?[hd2--=2.8 (2.5?[h?[h _The lemure hits you. _There is a stone staircase leading up, spattered with blood here.?[h  You hit the lemure. You freeze the lemure.  The lemure is lightly wounded.3.7 (0.9?[hw?[h$S _The lemure barely misses you.?[hdThe lemure is lightly wounded. _The lemure barely misses you.  You hit the lemure. You freeze the lemure. You headbutt the lemure!  The lemure is severely wounded.  The lemure misses you. You furiously retaliate! You headbutt the lemure!  You kill the lemure!?[h"h1.?[hh-4.5 (0.8?[h m?[ho6 _That felt strangely unrewarding.?[h[3?[hQ?[h&B?[h)b3--?[hQ*?[hN0B?[h6,?[h6?[hd8?[h=,?[h=?[hD-KK   Pikel (wandering)?[hI  ###############  #.....@.......# 9.5 (5.0 ?[h}J#K###########.#  #.#  #5#  #.#  #K#  #.#  #.#  #.# ?[hJI_You start resting.?[hUw ###############  #.....@.......#  #K###########.#  #.#  #5# #.# #K# ?[h #.# #.# #.#?[h8-?[h?[hZ _Pikel is nearby!?[h̲  # #....@<.# #K?[hq #.# #.#  #5#  #.# #K#  #.#  #.#  #.#?[h ?[h K.K?[hB #4?[h A====70.5 (1?[h ?[h 5 _Pikel shouts! You hear a shout!?[h3# #.K...@.# #.#.# #.# #K# ?[hF?[hq.K---1?[h?[hNw _There is a stone staircase leading up, spattered with blood here.?[hP---?[h?[hM?[hG.K?[h -2 _?[h ?[hx###### .....# ######### .....###.......# ...........###.######### .......(...###.##......# ##.........##..........##.........##..#.......# ##.........##..........# 4 .....÷........)# ?[h,0########.#.##.##.......# # #..<..)#.##.......# # ##'###..#.....###### # #.......####..# # #...###.#.##..# # #...#...#.....###### # #...#.#.#.......).. # #...#.###.........)?[h :=?[hX?[h})554.0 (2.5?[h0?[h3} _You climb upwards. _There is a stone staircase leading down here.?[h 3?[h  _You start resting.?[h& 606=7.0 (3?[h ?[h " _HP restored.?[hu?[hv?[h|?[h^?[hք+8.0 (1?[h)?[hzf  ###############5 #....K.# #.###########.# #.# #5# #.# #K#K   Pikel #. # #You climb downwards.?[h:=?[h  Level annotation: Pikel, SigmundPikel hits you with a +0 whip of flaming!?[hV#4?[hWE-----==9.5 (2.5?[h]?[ha _Pikel burns you. Pikel barely misses you. _There is a stone staircase leading up, spattered with blood here.?[hj  You miss Pikel. Your headbutt misses Pikel.  Pikel hits you with a +0 whip of flaming.0--------80.4 (0.9?[h?[h& _Pikel burns you.?[h   You hit Pikel but do no damage.Pikel hits you with a +0 whip of flaming!?[hN55   lemure?[h#l28-------=?[ha 1.3?[hL?[h& _Pikel burns you.?[hH ?[hJ  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% ?[hTK  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.?[h?[hĔ?[hzD3sr0n the TrooperMinotaur of Trog **....Health: 28/56 ============------------Magic: 5/5========================AC: 3Str: 23EV: 11Int: 4SH: 0Dex: 10###############?[hXL:  6 Next: 12% Place: Dungeon:5#....K@.......#Noise: ==-------  Time: 3881.3 (0.0)#5###########.#m) +4 spear of Context {freeze, rN+ SInv} #.#Nothing quivered#5##.##K#K   Pikel#.#5   lemure#.##.#You miss Pikel. Your headbutt misses Pikel.  Pikel hits you with a +0 whip of flaming. _Pikel burns you.  You hit Pikel but do no damage.Pikel hits you with a +0 whip of flaming! _Pikel burns you.?[h=You hit Pikel but do no damage.!  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  hits you with a +0 whip of flaming.?[h ###############  #.5..K@.......#  #.###########.#  #.#  #5#  #.#  #K#  #.#  #.#  #.# ?[hˬ39/84--2.3 (1Berserk ?[h?[h8& _Pikel burns you.?[h: 40--9 (0.6?[h< ?[hy> - _You closely miss Pikel.?[htbe  You miss Pikel.  Pikel hits you with a +0 whip of flaming.?[hLiM.5?[hic37-3.3 (0.4?[hpo?[hq& _Pikel burns you.?[h. E  You hit Pikel. You freeze Pikel.?[h: 55 2 lemures9 (0.6?[h< ?[h @ / _Pikel is lightly wounded.?[ho  You hit Pikel but do no damage. You headbutt Pikel, but do no damage.Pikel is lightly wounded.  ?[h )Pikel hits you with a +0 whip of flaming.?[hM.5?[h#3?[hèu--4.5Berserk ?[h1?[hѲ& _Pikel burns you.?[h d  You hit Pikel but do no damage.?[ht 5.Pikel is lightly wounded.?[h '5.1?[h^ ?[h O _Pikel closely misses you.?[hA  You barely miss Pikel.4-6 (0.5?[h?[h/ _Pikel is lightly wounded.?[h ;  You barely miss Pikel.?[h| .5Pikel is lightly wounded.?[h,6.2 (0.6?[hv?[hO _Pikel closely misses you.?[h#x  You hit Pikel. You freeze Pikel.7 (0.5?[hz\ _Pikel is moderately wounded.?[h   You puncture Pikel! You freeze Pikel. Your headbutt misses Pikel.  Pikel is severely wounded.Pikel hits you with a +0 whip of flaming!?[h_?[hh  Pikel burns you.25--=7.3 (0.6?[hl?[henV _* * * LOW HITPOINT WARNING * * *?[hۍ  You puncture Pikel! You freeze Pikel.  You kill Pikel!?[hޕ  Trog accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.?[h ?[h ####..§§)#.#?[h; ?[h$   D3sr0n the Trooper  Minotaur of Trog **....?[h   Health: 26/85 =======-----------------  Magic: 5/5========================  AC: 3Str: 23  EV: 12Int: 4  SH: 0Dex: 10 ###############  XL:  6 Next: 192% Place: Dungeon:5 ?[hl 7#..§§)@.......#  Noise: ==-------  Time: 3887.9 (0.6) #.###########.#  m) +4 spear of Context {freeze, rN+ SInv}  #.#  Nothing quivered #5#  Berserk ?[h"  #.#  #K#   #.#   #.#   #.#  Trog accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  ?[h| Your base Axes skill increases to level 5!Your base Polearms skill increases to level 3!Your Armour skill increases to level 5!?[h&  _The lemure departs this earthly plane. x2  Your base Axes skill increases to level 5!  Your base Polearms skill increases to level 3!ArmourDodging skill increases to level 4! have reached level 7!?[h /  --more--?[hM 8/936/6747%  _?[h3?[h?[h_#§§§#?[h<--8.6 (0.7 _?[hq?[hB ###### .....# ######### .....###.......# ...........###.######### .......(...###.##......# ##.........##..........##.........##..#.......# ##.........##..........# 4 .....÷........).# ########.#.##.##.......# # #..<..)#.##.......# # ##'###..#.....###### # #.......####..# # #...###.#.##..# # #...#...#.....###### # #...#.#.#.......).. # #...#.###.........)?[h8--?[h  ####### (...###.##......# #..........#  #..#.......# ?[hV..##..........# ÷........).@......# #.##.##.......#  #..<..)#.##.......#  ...######  #..# #..# # #...#...#.....####### # #...#.#.#.......)...# # #...#.###.........).#  You climb upwards.  You feel a strong urge to attack something.You are no longer berserk.?[h919/629.5 (1.6Slow -Berserk ?[h׆?[h _You are exhausted. You feel yourself slow down. _There is a stone staircase leading down here.?[h3?[h?[h_B?[hN20?[h?[h,?[h?[h?[hI1=?[h?[h,?[hQ?[h72?[h2=?[h_?[h,?[h?[h?[hX73?[h?[h,?[h?[h<,?[h3?[h?[hI4=?[h}?[h9,?[h ?[h^i5=?[h?[h8 ?[h 909.0 (19.5) _You start resting.10.5 (21.0?[h?[hD[ _You feel yourself speed up.?[h 3?[h+ ?[h6 ?[h 26=?[h ,?[hD ?[h ?[h ,?[hV ?[hq a7=?[h ?[h ?[h k 5.5 (5.0) _You start resting.?[ht 56.5 (6?[h ?[hD c _You recover from your berserk rage.?[h]3?[h?[hO?[h ?[he8?[h B?[hq?[h 9=30=1=?[hB?[h?[h,?[hH?[h?[hK2=?[h?[hfW3?[hmX?[hq94?[hr0=?[hs?[hv,?[hey?[h|?[h }?[h~?[h?[h]K5=?[h?[h2,?[h?[hӑB?[h~,?[h?[hAO6?[h?[hG?[h?[h?[h,?[h?[h7=?[hۨ,?[h/?[h,?[hv?[hg?[hK8=?[h?[h&,?[h̿?[h,?[h?[h9=?[h?[h,?[h??[h,?[h{?[h?[hL40=?[hF?[h;,?[h|?[h,?[h|?[hRe1?[h,?[h?[h-B?[h,?[hU?[hYi2=?[h\B?[h ?[h. ,?[h ?[h93?[hx(=?[hB?[hL?[h?[hP?[h? ?[h'#?[hm#S4=?[h%?[h',?[h8*?[h,?[hl-?[h.?[h<1,?[h2?[h945=?[hi:?[h:?[hl<?[hq?,?[hA?[hD;6?[hF?[hJ,?[hML?[hP,?[hiQ?[h?Ta7=?[hV?[hX,?[h]B?[h]?[h_,?[hBc?[hf?[hgU8=?[hHi?[hm,?[ho?[h}q,?[hAs?[hv?[hv%9?[hw?[hz,?[h{?[hWX?[hnL50=?[h?[hH,?[h1?[h,?[ht?[hя,?[h?[h?[hLU1=?[h?[h?[h;?[h;?[h,?[h?[h6?[hK2=?[h]?[h,?[hѧB?[hs?[h93?[hn2=?[h?[h?[h(?[h?[hI,?[h?[h-,?[hQ?[hV?[h4?[h?[hd?[h?[h??[hr,?[h3?[hD5=?[h~?[h?[h?[h?[h?[h?[h]?[hk6=?[h)?[h,?[ha?[hg?[h?[h ?[h?[h ?[h7=?[h?[h?[h?[h?[h4?[h|?[hk8=?[h?[h,?[hQ ?[h ?[h ?[h?[h;9?[h?[h ,?[h?B?[h?[h ,?[h#?[hQ&?[h&E60=?[h(?[h~+,?[h-?[h1,?[h3?[h7k1=?[h>?[hP?,?[hA?[hHE,?[hG?[hdR_ _You start resting.?[h[34030.5 (114.0)?[h[Z2=15?[h`c?[he" _HP restored.@[h4@[h'@[h@[h)2.0) @[h~ @[h$-  ###############5 #....[.# @[h %#.###########.# #.# #5# #.# #K# #. # #You climb downwards.@[hL':=@[h7@[h-4.0 (2.5@[hȠ@[h _Level annotation: Sigmund _There is a stone staircase leading up, spattered with blood here.@[hYk@[hpXWhat do you want to examine? Items  a - ()) a +0 whip of flaming  b - ([) a +2 robe of willpower  c - (†) the kobold corpse of Pikel@[hG @[h @[hG kD3sr0n the TrooperMinotaur of Trog **....Health: 62/62 ========================Magic: 6/6========================AC: 3Str: 23EV: 12Int: 4SH: 0Dex: 10@[h ###############XL:  7 Next: 47% Place: Dungeon:5#....[@.......#Noise: ---------  Time: 4034.0 (2.5)#.###########.#m) +4 spear of Context {freeze, rN+ SInv} #.#Nothing quivered#5##.##K##.##.##.# _You recover from your berserk rage. _You start resting. _HP restored.  You climb downwards. @[h _Level annotation: Sigmund _There is a stone staircase leading up, spattered with blood here.@[h @[hN @[hQ @[hO @[h/o # #....@<.# #.#.# #.#  #5#  #.#  #K#  #.#  #.#  #.#@[h3;@[h#<45.0 (1.0 _@[h&A@[hgG  Things that are here: _a +2 robe of willpower; a +0 whip of flaming; the kobold corpse of Pikel@[h@[hjPick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 whip of flaming Armour (select all with [)  b - a +2 robe of willpower Carrion the kobold corpse of Pikel [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@[h  b + a +2 robe of willpower[Enter] accept (1 chosen)@[h @[h @[h \D3sr0n the TrooperMinotaur of Trog **....Health: 62/62 ========================Magic: 6/6========================AC: 3Str: 23EV: 12Int: 4SH: 0Dex: 10###############XL:  7 Next: 47% Place: Dungeon:5#....@<.......#Noise: ---------  Time: 4035.0 (0.0)#.###########.#m) +4 spear of Context {freeze, rN+ SInv} #.#Nothing quivered#5##.##K##.##.##.# _HP restored.  You climb downwards. @[h[ a_Level annotation: Sigmund _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +2 robe of willpower; a +0 whip of flaming; the kobold corpse of Pikel@[h$ A6.0 (1@[ht4 @[hW7 P _x - a +2 robe of willpower@[h @[h Inventory: 24/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  b - a +0 animal skin (worn)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +2 robe of willpower Jewellery (go to first with "=)  v - an amulet of faith (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 2 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO @[hR  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI  o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE Potions (go to first with !)  c - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@[hSx - a +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (3.6 -> 5.6). Your EV would remain unchanged. You took it off Pikel on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic @[hhresistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.@[hD3sr0n the TrooperMinotaur of Trog **....Health: 62/62 ========================Magic: 6/6========================AC: 3Str: 23EV: 12Int: 4SH: 0Dex: 10###############XL:  7 Next: 47% Place: Dungeon:5#....@<.......#Noise: ---------  Time: 4036.0 (0.0)#.###########.#m) +4 spear of Context {freeze, rN+ SInv} #.#Nothing quivered#5##.##K##.##.##.#You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +2 robe of willpower; a +0 whip of flaming; the kobold corpse of Pikel _x - a +2 robe of willpower _Level annotation: SigmundThere is a stone staircase leading up, spattered with blood here.  Things that are @[hhere: _a +2 robe of willpower; a +0 whip of flaming; the kobold corpse of Pikel _x - a +2 robe of willpower  You start removing your armour.7.0 (18.0 (2@[hƱ@[h%@[hܺ+9.0 (3@[h@[hoB40.0 (4@[h@[h@[h#+1.0 (5@[h@[h 1 _You continue removing your +0 animal skin. x5@[h@[h)@[h  You finish removing your +0 animal skin.  You start putting on your armour.@[h+2.0 (6@[h 3.0 (74.0 (8@[h@[h&@[h|'$5.0 (9@[h,@[h6C6.0 (10.0) @[hS;@[h6> 5 _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.@[h>@[h4C@[hEM _You feel strong-willed.@[hO xInventory: 24/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +2 robe of willpower (worn)b - a +0 animal skin Jewellery (go to first with "=)  v - an amulet of faith (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 2 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI  o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE Potions (go to first with !)  c - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@[hUb - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. @[hBase armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.6 -> 3.6). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.@[h@[h@[h_D3sr0n the TrooperMinotaur of Trog **....Health: 62/62 ========================Magic: 6/6========================AC: 5Str: 23EV: 12Int: 4SH: 0Dex: 10###############XL:  7 Next: 47% Place: Dungeon:5#....@<.......#Noise: ---------  Time: 4046.0 (0.0)#.###########.#m) +4 spear of Context {freeze, rN+ SInv} #.#Nothing quivered#5##.##K##.##.##.# @[h_You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.@[hnA7.0 (1@[h@[h[|  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 animal skin. @[hen # #....[@.# #.#.# #.#  @[hv <8 @[h{  @[hg w _There is a stone staircase leading up, spattered with blood here. @[h4 @[h @[h{ @[hX-9 _ @[h @[h)###### .....# ######### .....###.......# ...........###.######### .......(...###.##......# ##.........##..........##.........##..#.......# ##.........##..........# 4 .....÷........).# ########.#.##.##.......# # #..<..)#.##.......# # ##'###..#.....###### # #.......####..# # #...###.#.##..# # #...#...#.....######  @[hP# #...#.#.#.......).. # #...#.###.........) @[h @[hP^ .50.5 (2.5 @[h  _You climb upwards. _There is a stone staircase leading down here. @[h 4 @[h @[h` @[h I @[h(  @[hx  @[h $ _ @[h  @[h!  @[h: , @[h5  @[hȭ <  You see here a +0 club. @[hư  @[hY  _ @[h  @[h2  @[hӾ B @[h¿  @[hO , @[h7  @[hv  @[hD  @[h  @[h  @[h8  @[h , @[h  @[h   #########  #.......# #########  #.......###.......#  #.............###.############.........(...###.##......# ......###.........##..........# ......# #.........##..#.......#.###.......@.##..........#7.5 (7.0.....÷........).>......# ≈≈≈≈≈..########.#.##.##.......# .....≈.# #..<..)#.##.......# .≈≈≈.≈.# ##'###..#.....###### ≈...≈≈.# #.......####..# ≈._.≈≈.# #...###.#.##..# ≈...≈≈.# #...#...#.....####### .≈≈≈.≈.# #...#.#.#.......[0 @[h \;10;1m)...# @[h(  @[h3 @[hy @[h @[hh, @[h  @[h| @[h, @[hH @[h @[h  You see here an adder skeleton. _######### #.......# ######### #.......###.......# #.............###.#### ############.........(...###.##.. ......#......###.........##............# #.........##..#.........###.........##......#########..@..÷........).>..64 ....#..≈≈≈≈≈..########.#.##.##... ....#.≈.....≈.# #..<..)#.##...#.≈.≈≈≈.≈.# ##'###..#.....# ....#.≈≈...≈≈.# #.......####..# ....#.≈≈._.≈≈.# #...###.#.##..#[39;49 @[hm  .####.≈≈...≈≈.# #...#...#.....#  ..###.≈.≈≈≈.≈.# #...#.#.#......  ....#.≈.....≈.# #...#.###......  @[h ;_ @[h8" @[ht 3 @[h  @[hn X @[h X @[ha B @[h  @[h  @[hj , @[h]  @[h~  @[h  @[hm  @[hz  @[h  @[h , @[h  @[h1  @[h , @[h  @[h B @[h  @[hG  @[h , @[h  @[h^:  #########  #.......# ##### ##### #.......###.... ....# #.............## #############.........(...## #......###.........## ......# #.........## #......#..@...###.........#74.5 (10.0) #.....#########.....÷...##....#..≈≈≈≈≈..########.#.#..'....#.≈.....≈.# #..<..)>##....#.≈.≈≈≈.≈.# ##'###..<..##....#.≈≈...≈≈.# #....... ......#....#.≈≈._.≈≈.# #...###...).####.≈≈...≈≈.# #...#.##..###.≈.≈≈≈.≈.# #...#.# @[h  @[h 3 @[h# @[ha, @[hT @[hB @[h, @[h @[hi @[h, @[hP @[h @[h, @[h^ @[h  @[h8 B @[h @[h, @[h^" @[h) @[h . @[h/ @[h1 @[h6 @[h9 @[h: @[h^< @[h@ @[h:D @[h9E @[hH @[hSN @[hQ @[hS @[hLU @[hP[ @[h_ @[h` @[hb @[hXg @[hi @[hj @[h l @[ho @[hr @[hys @[ht @[hx @[hF{ @[h:| @[h} @[h> @[h @[h{ @[hۅ @[h @[h, @[h @[hO @[h @[h @[h۔ @[h̗ @[hX @[h @[hϠ, @[hU @[h#.....########## #.....#........# #.....  #........# #############....  #........# #......#......###.  #........# #......#......# #.  #..# #......#......###.  #..# #.....#########...  #..###@...#..≈≈≈≈≈..##99.5 (25  #..........'....#.≈.....≈.#  #........>##....#.≈.≈≈≈.≈.#  # @[h9......<..##....#.≈≈...≈≈.#  #..........#....#.≈≈._.≈≈.#  ##.....##..).####.≈≈...≈≈.# #........##..###.≈.≈≈≈.≈.# #..............#.≈.....≈.# #..............#..≈≈≈≈≈..##_ @[h}@[hj,  There is an open door here. _@[h#........# # #........# ############# #........# #......#......# #........# #......#......# #........# #......#......# #........# #.....######### #........###....#..≈≈≈≈≈.. #..........'....#.≈.....≈ #........@##....#.≈.≈≈≈.≈.102.5 (3.0) #<..##....#.≈≈...≈≈. #..........#....#.≈≈._.≈≈. ##.....##..).####.≈≈...≈≈. #........##..###.≈.≈≈≈.≈. #[@[h39;49m..............#.≈.....≈.  #..............#..≈≈≈≈≈..  #...............#########  #.÷....#...##. @[h_ _There is a stone staircase leading down here.@[h` :_@[hj @[hM @[h j_3.5 (1 _@[h @[h!    #.# #.#   #.# #.   #.# #..........   #.# ##.#########   #.# #...#   ###.###...### @[h   #...........#   #...........# 5   #..@...ß....#   #.........####   #..).∩.......# #   ##.........#.# #   #.ß...>..##.# #   #........##.# #   ###......##.# #   #......##.   ###.......[.....You climb downwards.@[h @[h@@   Sigmund (polearm, wandering)@[ho-5.0 (2.5@[h{@[h _Level annotation: Sigmund _There is a stone staircase leading up here.@[h @[hI <Sigmund the Dreaded @[h| dThe elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 65% to hit with the +4 spear of Context and 50% to hit with your @[hX Fheadbutt. He has about 44% to hit you. AttackMax Damage Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Quote@[h`0@[hA #.# #.#D3sr0n the Trooper @[hlB| #.# #.#########Minotaur of Trog **....  #.# #..........Health: 62/62 ========================  #.# ##.#########Magic: 6/6======================== @[hB #.# #...#AC: 5Str: 23  ###.###...###EV: 12@[hCInt: 4  #...........#SH: 0Dex: 10  @[hNC#.........@.#XL:  7 Next: 47% Place: Dungeon:5  @[hC]#..@...ß....#Noise: ---------  Time: 4105.0 (2.5)  #.........####@[hClm) +4 spear of Context {freeze, rN+ SInv}  @[hD`#..).∩.......# # Nothing quivered  ##.........#.# #  @[hAD#.ß...>..##.# #  #........##.# # @   Sigmund (polearm, wandering)  @[h|D###......##.# #  #......##.#######  @[h[###.......[...... _You see here an adder skeleton. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here.@[hA @[h6B  @[hB O#.# #.# @[hAC  @[hC b#.# #.##@[h1D  @[hD  @[h)E o#.# #..@[hE  @[hE  @[hdF #.# ##.###@[hF  @[h'G  @[hG #.# #...# @[hG  @[h^H ~###.###...### @[hH  @[hII )#.@[hI (# @[hJ  @[hJ #.........@.# @[hJ  @[hL #..<@..ß....# @[h΂  #.#### # #..).∩.# # ##.#.# #. #.ß...>..##.# #. #.##.# #. ###......##.# # #......##.# ###.[.@.@)==6.0 (1.0 _Sigmund shouts!@[h #.# #.#  #.# #.###  #.# #...  #.# ##.###  #.# #...#  ###.###...###  #.#  #........@..#  #..<.@.ß....# # #.#### # #..).∩.# ##. ##.#.# #. #.ß...>..##.# #.@[hw[39;49m #.##.# #. ###......##.# ##. #......##.# ###.[.@[hi@.--7@[h @[h @[hI {@.--8@[h @[h @[h# =  You reach to attack! You hit Sigmund. You freeze Sigmund.  Sigmund is lightly wounded.56---=9 (0.9 _Sigmund hits you from afar with a +0 scythe.@[hdN  You reach to attack! You hit Sigmund. You freeze Sigmund.  Sigmund is moderately wounded.Sigmund says, "Now you see me, now you don't..."9.7 (0.8@[h l@[hPoQ _Sigmund closely misses you.@[h  You reach to attack! You closely miss Sigmund.-10.5@[hp@[h"^ _Sigmund is moderately wounded.@[hf  You reach to attack! You hit Sigmund. You freeze Sigmund.  Sigmund is heavily wounded.@[hht4-------==1.4 (0.9@[hn@[hpB _Sigmund hits you from afar with a +0 scythe!@[h  You reach to attack! You barely miss Sigmund.--2.2 (0.8@[h @[hҍ [ _Sigmund is heavily wounded.@[h7  You reach to attack! You closely miss Sigmund.  Sigmund is heavily wounded.40------=-3.0@[h&@[hB _Sigmund hits you from afar with a +0 scythe. @[hz Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description. @[h  @[h  @[h g #.# #.#D3sr0n the Trooper  #.# #.#########Minotaur of Trog **....  #.# #..........Health: 40/62 ===============---------  #.# ##.#########Magic: 6/6========================  #.# #...#AC: 5Str: 23  ###.###...###EV: 12Int: 4  #...........#SH: 0 @[h Dex: 10  #......@....#XL:  7 Next: 47% Place: Dungeon:5  #..<.@.ß....## Noise: =--------  Time: 4113.0 (0.0)  #.........###### m) +4 spear of Context {freeze, rN+ SInv}  #..).∩.......# ##. Nothing quivered  ##.........#.# #..  #.ß...>..##.# #..  #........##.# #.. @   Sigmund (polearm)   @[h z###......##.# ##.  #......##.#########  ###.......[........ _Sigmund hits you from afar with a +0 scythe!  You reach to attack! You barely miss Sigmund.  @[h _Sigmund is heavily wounded.You reach to attack! You closely miss Sigmund.  Sigmund is heavily wounded. _Sigmund hits you from afar with a +0 scythe. @[hG   #.# #.#  #.# #.##  #.# #..  #.# ##.##  #.# #...#  ###.###...###  #...........#  #......@....#  #..<.@.ß....#  #.........####  #..).∩.......#  @[h4 Z ##.........#.#  #.ß...>..##.#  #........##.#  ###......##.#  #......# [A red film seems to cover your vision as you go berserk! @[hN 61/93-4.0 (1Berserk  @[h ] _You feel yourself moving faster! You feel mighty!!@[hH4   You reach to attack! You hit Sigmund. You freeze Sigmund.  Sigmund is almost dead.*!@[h , invisible)Sigmund mumbles some strange words.!@[hގ n@===5 (0.5!@[h !@[h A _Sigmund flickers and vanishes for a moment.$@[h(%M_Sigmund flickers and vanishes for a moment.  You reach to attack! You hit Sigmund. You freeze Sigmund.  You kill Sigmund!Trog accepts your kill.$@[h*3e)$@[h9w Chop2/9479$@[h3:---5.0 _Trog appreciates your killing of a magic user.Your Fighting skill increases to level 6!Your Axes skill increases to level 6!$@[hE$@[hHn _Your base Polearms skill increases to level 4!%@[hCkWhat do you want to examine? Items  a - ([) a +0 robeb - ()) a +0 scythe  c - (†) the human corpse of Sigmund&@[h&@[h!&@[h< #.# #.#  D3sr0n the Chopper #.# #.#########  Minotaur of Trog **.... &@[hg#.# #..........  Health: 62/94 ===============--------- #.# ##.#########  Magic: 6/6======================== #.# #...#  AC: 5Str: 23 ###.###...###  EV: 12Int: 4 #...........#  SH: 0Dex: 10 #......)....#  XL:  7 Next: 79% Place: Dungeon:5 &@[h#..<.@.ß....# # Noise: ---------  Time: 4115.0 (0.5) #.........#### ## m) +4 spear of Context {freeze, rN+ SInv}  #..).∩.......# ##. Nothing quivered ##.........#.# #.. Berserk  &@[h%#.ß...>..##.# #.. #........##.# #..  ###......##.# ##. &@[h #......##.#########  ###.......[........ You kill Sigmund!Trog accepts your kill. _Trog appreciates your killing of a magic user.Your Fighting skill increases to level 6!Your Axes skill increases to level 6! _Your base Polearms skill increases to level 4!&@[h&@[h-&@[hm&@[h'@[h` 3'@[hja '@[hf ,'@[hbl '@[hp '@[h{ e 7 (0.7 _You start resting.'@[hj| ,6.4 (1.4'@[hO '@[h k _You feel a strong urge to attack something.(@[h(@[hŜ(@[hBerserk (@[h(@[hg 7.1 (0.7 _You start resting.(@[hj`3=7 (1.3(@[h8(@[hTc _You feel your anger nearly subside.(@[h8(@[h(@[h=(@[hp #.# #.#  #.# #.##  #.# #.. (@[h #.# ##.##  #.# #...#  ###.###...###  #...........#  #......)....#  #..<.@.ß....# (@[h6` #.........####  #..).∩.......#  ##.........#.#  #.ß...>..##.# (@[hr #........##.#  ###......##.#  #......# [(@[h 0.0  You start resting.You are no longer berserk.(@[h\Y42/63=(@[h o8.4 (0.7Slow -Berserk (@[h (@[h _You are exhausted. You feel yourself slow down.)@[h3)@[h)@[h ,)@[h)@[h`)@[h 93)@[h!B)@[h<#)@[h +)@[h+94)@[ht1)@[h2)@[h3)@[h4)@[h;)@[h<N45=)@[h=)@[hB)@[hAC)@[hD)@[h`K)@[hLW6=)@[hfM)@[hR)@[hUS)@[h T)@[hZ)@[hi[)@[h\)@[hb)@[hb%7)@[hc)@[hj)@[hRk)@[hk)@[h|r)@[h]sK8=)@[hWu)@[h,)@[h)@[hk9=)@[hS)@[h=)@[h 40.9 (22.5) _You start resting.2.4 (24.0)@[h )@[h[ _You feel yourself speed up.)@[h/> 3)@[h@ )@[hE )@[hF )@[h9K )@[hL )@[hM L50=)@[hN )@[hqS ,)@[hT )@[hZ ,)@[h\ )@[hWb k1=)@[hd )@[hi ,)@[hk )@[hp ,)@[hkr )@[hw ;2)@[hy )@[h )@[h l 50.4 (8.0) _You start resting.)@[h 51.4 (9)@[h” )@[h c _You recover from your berserk rage.*@[h] *@[h*! *@[h?" *@[hi) ,*@[h-. *@[h/ ,*@[h1 *@[h9 a3=*@[h: *@[hB ,*@[hH *@[hvI ,*@[hTK *@[h[Q *@[hR U4=*@[hXS *@[h#Y ,*@[hZ *@[h_ ,*@[ha *@[hag *@[hg %5*@[hei *@[hin ,*@[hp *@[hu ,*@[hz *@[hV ,*@[hԁ *@[h a6=*@[hp *@[hՌ ,*@[hk *@[h) ,*@[h *@[h k7=*@[h *@[h} ,*@[hʢ *@[h ,*@[hߩ *@[h a8=*@[h *@[h ,*@[h{ *@[h¼ ,*@[h *@[h ,*@[h *@[hk k9=*@[h? *@[h ,*@[h? *@[h ,*@[hm *@[h3 <60*@[h *@[h ,*@[h *@[h| ,*@[h *@[h a1=*@[h *@[hv ,*@[h *@[h ,*@[h *@[h: ,*@[h  *@[hB *@[h U2=*@[h *@[h ,*@[h, *@[hv ,*@[hF *@[hT& _ _You start resting.*@[h_8 86.4 (35.0)3=7.4 (36*@[h9 *@[h= " _HP restored.+@[h3+@[h+@[hn+@[h +@[hz +@[hK,+@[h X+@[h)X+@[h0e=+@[h2+@[h78,+@[h9+@[h;+@[h@,+@[hzB+@[h5D+@[hI+@[hyJ+@[hK+@[hhM+@[hP,+@[hwQ+@[h:S+@[hU+@[h%V,+@[hHYR  There is a stone staircase leading down here.+@[hh]+@[hZ^5 _+@[h_+@[he,+@[h:f+@[hg+@[h,m+@[hm+@[hJn+@[hr+@[hu+@[hv,+@[h;|+@[hqX+@[h+@[h',+@[h+@[h,+@[h+@[hr+@[hɕ,+@[h>+@[h+@[h+@[h +@[h+@[h        #.  #####..@.  #.....#   #@#    #.#    #.#  #.#  #.#  #.####@   Edmund (wand, asleep)  #....# #########.  ####.# #.........  #.+@[hX# #.########+@[hŻ7 207.4 (20  +@[hkEdmund the Younger comes into view. He is wielding a +2 dire flail ofprotection and carrying a wand of flame.@.@)==8.4 (21+@[hO$ _Edmund shouts!-@[hp-@[h{Edmund the Younger A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit. Max HP: ~44Will: +AC: +++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 72% to hit with the +4 spear of Context and 59% to hit with your headbutt (at present). He has about 59% to hit you. AttackMax Damage -@[hmHit: +2 dire flail (protect) 20 He has an unusual item: a wand of flame. He can open doors. He possesses the following wand spells: [!]: Description|Quote1@[h;1@[h D3sr0n the Chopper Minotaur of Trog **.... 1@[ht Health: 63/63 ======================== Magic: 6/6======================== AC: 5Str: 23 #.EV: 12Int: 4 1@[h#####.@..SH: 0Dex: 10 #.....#XL:  7 Next: 79% Place: Dungeon:5 #@#Noise: ==-------  Time: 4208.4 (21.0) #.#m) +4 spear of Context {freeze, rN+ SInv} 1@[h #.#Nothing quivered #.# #.# #.####@   Edmund (wand) #....# #########. ####.# #......... 1@[h#.# #.######## _You start resting. _HP restored. _There is a stone staircase leading down here.  Edmund the Younger comes into view. He is wielding a +2 dire flail ofprotection and carrying a wand of flame. _Edmund shouts!1@[he1@[h1@[he2@[h0= #.#####.@.......# # ....####....2@[h.. #># #.#2@[h2@[hF9--9.4 (1.0) 2@[h2@[h3@[h 3@[h9 B--103@[hX 3@[h 4@[h4@[hR4@[ho14@[hh4@[h35@[h5@[hњ@@   Edmund (wand)5@[hM&25@[hʟ5@[h6@[hk6@[h-J.@6@[h-3.2 (0.86@[h6@[hk _You reach to attack! You hit Edmund but do no damage.7@[hOG  You hit Edmund. You freeze Edmund.7@[hLP0=4.07@[hU7@[hY0 _Edmund is lightly wounded.8@[h2_  You closely miss Edmund.  Edmund is lightly wounded.8@[hT3&88@[h :8@[h=} _Edmund barely misses you. You furiously retaliate! You headbutt Edmund.8@[h K  You hit Edmund but do no damage.Edmund is lightly wounded.  Edmund whines, "My parents never had time for me!"48------=8@[hb 5.68@[hF 8@[h I _Edmund hits you with a +2 dire flail of protection!;@[h'  You hit Edmund but do no damage. You headbutt Edmund.  Edmund is moderately wounded.;@[h- ;@[ho ;@[hղ $39;@[h N----------6.4;@[h ;@[h: E _Edmund zaps a wand. The puff of flame hits you!<@[h <@[h& ) Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone<@[hd R0%  a - BerserkPiety-1%  b - Trog's HandPiety-<@[h o1% [?] toggle between ability selection and description.=@[h=@[hc=@[hK D3sr0n the Chopper Minotaur of Trog **.... Health: 39/63 ==============---------- Magic: 6/6======================== #.AC: 5Str: 23 #####.@..EV: 12Int: 4 #.....#SH: 0Dex: 10 #@#XL:  7 Next: 79% Place: Dungeon:5 #@#Noise: ==-------  Time: 4216.4 (0.0) #.#m) +4 spear of Context {freeze, rN+ SInv}  #.#Nothing quivered #.# #.#### #....# #########. @   Edmund (wand) ####.# [40=@[hÜtm#......... #.# #.######## #># #.#Edmund is lightly wounded.  Edmund whines, "My parents never had time for me!" _Edmund hits you with a +2 dire flail of protection!  You hit Edmund but do no damage. You headbutt Edmund.  Edmund is moderately wounded. _Edmund zaps a wand. The puff of flame hits you!=@[hp  #.  #####.@..  #.....#  #@# #@# #.#=@[h  #.# #.# #.####  #....#  ####.#  #.#  =@[hKd#># #.# A red film seems to cover your vision as you go berserk!=@[hm59/94=-7.4 (1=@[h9Berserk =@[h=@[h _You feel yourself moving faster! You feel mighty! Edmund closely misses you.>@[hL  You puncture Edmund! You freeze Edmund.>@[hs60=-9 (0.5>@[h5>@[hZ _Edmund is heavily wounded.>@[h }  You closely miss Edmund.  Edmund is heavily wounded.Edmund says, "I might not be good at magic, but I can still kill you!"8.5 (0.6 _Edmund completely misses you.?@[has  You hit Edmund. You freeze Edmund.9.0 (0.5?@[hg?@[hjZ _Edmund is heavily wounded.?@[h=   You puncture Edmund! You freeze Edmund.  Edmund is almost dead.******?@[h @.....=5?@[h } _Edmund zaps a wand. The puff of flame misses you.@@[hgg  You puncture Edmund! You freeze Edmund.  You kill Edmund!@@[hboe)@@[h8r@@[h  D3sr0n the Trooper  Minotaur of Trog **....  Health: 60/94 ===============---------  Magic: 6/6======================== #.  AC: 5Str: 23 #####.@..  EV: 12Int: 4 #.....#  SH: 0Dex: 10 #)# XL:  7 Next: 104% Place: Dungeon:5 #@# Noise: =--------  Time: 4220.1 (0.6) #.# m) +4 spear of Context {freeze, rN+ SInv}  #.# Nothing quivered #.# Berserk  #.####  #....# #########.  @@[h)####.# #.........  #.# #.########  #># #.#  You puncture Edmund! You freeze Edmund.  Edmund is almost dead. _Edmund zaps a wand. The puff of flame misses you.You puncture Edmund! You freeze Edmund.  You kill Edmund! _Trog accepts your kill. - _Edmund zaps a wand. The puff of flame misses you.You puncture Edmund! You freeze Edmund.  You kill Edmund! _Trog accepts your kill.Your Dodging skill increases to level 5!You have reached level 8!@@[h/  --more--A@[h`7/1057/718 2% A@[hA@[hO _You feel agile.B@[hlWhat do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +2 dire flail of protection  c - (†) the human corpse of Edmundd - (/) a wand of flame (9)C@[hwC@[hC@[h.  D3sr0n the Trooper  Minotaur of Trog **....  Health: 67/105 ===============---------  Magic: 7/7======================== #.  AC: 5Str: 23 #####.@..  EV: 12Int: 4 #.....#  SH: 0Dex: 11C@[h #)# XL:  8 Next:  2% Place: Dungeon:5 #@# Noise: =--------  Time: 4220.1 (0.6) #.# m) +4 spear of Context {freeze, rN+ SInv}  #.# Nothing quivered #.#C@[hҺ Berserk  #.####  #....# #########. C@[h ####.# #.........  #.# #.######## C@[h?B #># #.#  C@[hGYou puncture Edmund! You freeze Edmund.  You kill Edmund! _Trog accepts your kill.Your Dodging skill increases to level 5!You have reached level 8! _You feel agile.C@[hC@[hC@[h#C@[hD@[h03D@[hD@[hp D@[hO8D@[h&-D@[h"` 7 _You start resting.D@[h#v-1.4 (1.3Berserk D@[hE+D@[hV.k _You feel a strong urge to attack something.D@[h,w 3D@[hx D@[hz ,D@[h~ D@[hy D@[h  #.  #####.@..  #.....#  #)# #@#2.0 (0.6 #.# #.# #.# #.#D@[hx  #....#  ####.#   #.# #.########  #># #.# _You start resting.You feel your anger nearly subside. You are no longer berserk.D@[h 45/70 7 (1.3Slow -Berserk D@[hQ D@[h] _You are exhausted. You feel yourself slow down.E@[hY3E@[hZE@[hW^E@[h^96E@[hdbE@[hud,E@[heE@[h#ji7=E@[hkE@[h(rBE@[hrE@[hrK8=E@[hbtE@[h@x,E@[hryE@[h~E@[h?29E@[hE@[hĄE@[hE@[h#E@[hE@[hXN50=E@[hƎE@[h͒,E@[h E@[h m1=E@[h\E@[hg,E@[hĝE@[hУ,E@[h E@[hE@[h3%2E@[h<E@[h8,E@[h E@[hvE@[hE@[hô.3=E@[hE@[h E@[h,E@[hռE@[hm94E@[h2=E@[hE@[h&,E@[hE@[h;5E@[hBE@[h,E@[h'E@[h>a6=E@[h[E@[h],E@[h E@[hk7=E@[hWE@[h,E@[hE@[hE@[hj 60.2 (37.5) _You start resting.E@[hA81.7 (39.0E@[h1E@[h[ _You feel yourself speed up.E@[h< 3E@[hy E@[h ,E@[h E@[h E@[h E@[h E@[h ,E@[h E@[hܸ K9=E@[h E@[hH E@[h~ ,E@[h E@[hX ,E@[h= E@[h :60E@[h 2=E@[h E@[h ,E@[h E@[hV ,E@[h E@[hm E@[h %1E@[h E@[h ,E@[hi E@[h E@[h g 72.7 (11 _You start resting.E@[h 63.7 (12E@[h$ E@[he c _You recover from your berserk rage.F@[hk[3F@[h\F@[haF@[h)bK2=F@[hfF@[hi,F@[hjF@[hm,F@[hrnF@[hs,F@[hutF@[hyF@[heyU3=F@[h#|F@[h,F@[hF@[h,F@[hF@[h;4F@[hF@[hT,F@[hF@[hZ,F@[hwF@[ha5=F@[hF@[h,F@[hߡF@[h,F@[hF@[hN96F@[h2=F@[hF@[h,F@[hF@[hF@[hҳF@[hF@[h>;7F@[hJF@[hE,F@[hXF@[h,F@[hF@[h,F@[hF@[hF@[h K8=F@[h+F@[h,F@[hF@[h,F@[hxF@[hK9=F@[hrF@[h,F@[hF@[h,_ _You start resting.F@[h-99.7 (26F@[h-]70=300.7 (27F@[htF@[h" _HP restored.G@[hx G@[h8 What do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +2 dire flail of protection  c - (†) the human corpse of Edmundd - (/) a wand of flame (9)I@[hI@[hI@[hHP D3sr0n the Trooper Minotaur of Trog **.... Health: 70/70 ======================== Magic: 7/7======================== #.AC: 5Str: 23 I@[h#####.@..EV: 12Int: 4 #.....#SH: 0Dex: 11 #)#XL:  8 Next:  2% Place: Dungeon:5 #@#Noise: ---------  Time: 4300.7 (27.0) I@[h1#.#m) +4 spear of Context {freeze, rN+ SInv}  #.#I@[hX.Nothing quivered I@[h|K#.# I@[h#.#### #....# #########. I@[hԷb####.# #......... I@[h#.# #.######## #># #.# I@[h)_You start resting. _You feel yourself speed up. I@[he_You start resting. _You recover from your berserk rage. _You start resting. _HP restored.I@[h4I@[hI@[hJ@[hA\M  #.####.........###. #.#J@[hGJ@[h,H01.7 (1.0) J@[h KJ@[h4VY  b - a wand of flame (9)  Things that are here:J@[hvV+2.7 (2J@[h(YJ@[hf[ _a +2 dire flail of protection; a +0 scale mail; the human corpse of EdmundJ@[h~ J@[h What do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +2 dire flail of protection J@[h e c - (†) the human corpse of EdmundK@[h#A +2 dire flail of protection. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 3.7At 100% training you would reach 14.0 in about 2.1 XLs.Current attack delay: 1.1. Damage rating: 22 (Base 13 x 132% (Str) x 118% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Maces & Flails} {two-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (g)et.M@[h9 What do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +2 dire flail of protection  c - (†) the human corpse of Edmund M@[hy*M@[h/M@[hb5 D3sr0n the Trooper Minotaur of Trog **.... M@[h5Health: 70/70 ======================== Magic: 7/7======================== M@[h5AC: 5Str: 23 #.EV: 12M@[hN6Int: 4 #####....SH: 0Dex: 11 #.....#XL:  8 Next:  2% Place: Dungeon:5 #@#M@[h6rNoise: ---------  Time: 4302.7 (2.0) #.#m) +4 spear of Context {freeze, rN+ SInv}  #.#Nothing quivered M@[h6#.# #.# M@[h7#.#### #....# #########.M@[h87  ####.# #.........  M@[h`7#.# #.########  _You recover from your berserk rage. M@[h7_You start resting. _HP restored.  b - a wand of flame (9)  M@[h7Things that are here: _a +2 dire flail of protection; a +0 scale mail; the human corpse of EdmundM@[h<M@[hY<M@[h8@M@[hAN@[hA,IN@[h-N@[hL5XN@[hu9BN@[h<N@[h@N@[h>@N@[hSAN@[hCN@[hsHN@[hHN@[hIN@[hLN@[hO,N@[hPN@[h`RN@[hUN@[hFUN@[h6VN@[h YN@[h'\,N@[h0]N@[h^N@[hbN@[hbN@[h*dN@[h~gN@[hj,N@[hlN@[hmN@[h|q,N@[hrN@[h}tN@[hxN@[hDxN@[h:yN@[h|N@[h~,N@[hN@[hN@[hN@[hJ f# #. .# #.. .# #... .##.... .#....# .....#  ##....# ##@...# #....#.#.# ##...#.#.#. ##...#.#.# N@[h9#.....#.#.# #......#.#.#f   sleepcap (wandering) #.##....#.#. #####........#. #.....####....#.N@[hG014.7 (12.0)N@[h,5.7 (13N@[hmN@[h [ _A sleepcap comes into view.O@[h X..S .##f# #.# #.# #.##.#.##....#.# #....#.#.# #...#.###...#.#.#.##.....#.#......#.#S   adder (asleep) #.##....#O@[hB Z#####........#.#O@[h4 O@[hZ F.fO@[hѳ 06.0) O@[h O@[h Y _An adder comes into view.P@[hb?#.# ..S .#.# #f# # #....#....##....# #@....# ##....#.#.##....#.#  #....#.#P@[h?.# ##...#.#.#.##...#.#.#.# #.....#.#.#.#.....#.#.#. #.##....#.#.P@[hBP@[h0I .P@[h\I&fP@[hI&7P@[h'OP@[h{QP@[h#.# ..S .# #...# #...f# #....#....##....# #.....#  ##....#.#.#....#.# #....#.#.# ##...#.#.#.##...#.#.#.#.#.....#.#.#.#.....#.#.#.P@[hz.S.ffSP@[hǏ&8P@[hFP@[hٗ/ _The adder hisses angrily.Q@[hQ@[h .SYou hit the sleepcap but do no damage.Q@[h;5=9.5 (0.8Q@[h̲Q@[hyM _The sleepcap releases spores at you but does no damage.Q@[hfB  You hit the sleepcap. You freeze the sleepcap. .S The sleepcap is moderately damaged.20.3Q@[hM _The sleepcap releases spores at you but does no damage.Q@[hv:  You puncture the sleepcap! You freeze the sleepcap.  Q@[h: LYou headbutt the sleepcap, but do no damage.Q@[h!; 0=1.1Q@[h@ Q@[h D a _The sleepcap is severely damaged.R@[h·  You hit the sleepcap. You freeze the sleepcap. You headbutt the sleepcap.  You destroy the sleepcap!R@[hR@[h#.SS   adderR@[h64-9R@[hR@[hW _Trog accepts your kill.R@[h   (slow)  You hit the adder. The adder seems to slow down. You freeze the adder.  Your headbutt misses the adder.The adder is almost dead.-2.7 _The adder closely misses you.S@[hԄ  You hit the adder. You freeze the adder.  You kill the adder!S@[hČC.S@[h 053.5S@[hS@[hW _Trog accepts your kill.S@[h\ S@[hv] S@[h] S@[h{` S@[hwd S@[hd S@[hh ,S@[hj ,S@[hGk S@[hal S@[hso S@[ho S@[h7p S@[h}q S@[ht ,S@[hlu S@[h[w S@[hz ,S@[h{ S@[h| S@[h= S@[ht S@[h S@[hӁ S@[h S@[hք S@[he S@[hֆ S@[h S@[h S@[hc S@[hQ S@[h ,S@[hB S@[h S@[h #.#  #.# # #.#####.# .# ....<...###..# #.# ##@....#-32.5 (9.0#.# ##.......##.###....#....##.##....#.#....S@[h' h#.#....#.#.#.?.#.....#..S@[h ##....#.#.#.###....#.#.#.#....#.#.#S@[h S@[h@ G-3.5 (10.0) S@[h S@[h ; _Found an escape hatch in the ceiling.T@[ha T@[h T@[h!T@[h$T@[hY(T@[h(T@[h,,T@[h/,T@[h1T@[h2T@[h6,T@[h7T@[h9T@[h<,T@[h=T@[hC@T@[hFk#.# .##.# #.# .##.#####.# ##.#....<...###..#T@[hG#.# ##.....##.# ##.......## T@[h3G#.###....#....## #.##....#.#....T@[h]Gl#.#....#.#.#@?....#T@[htGH#.....#.#.#.#T@[hG##....#.#.#.#.#......T@[hG##....#.#.#.#.#.#....#T@[hG#....#.#.#.#.#.#.#...  T@[hG##...#.#.#.#.#.#. #.T@[hGf5   white imp (asleep) T@[hH##...#.#.#.#.#.#. #. T@[h4H#.....#.#.#.#.#. .5 #.....T@[hLH#T@[h-k 7.5 (4.0)  A white imp comes into view.55.==8.5 (5 _The white imp shouts, "Fly, thou churlish earth-vexing skainsmate!"T@[h  #.# .#  #.# #.# .#  #.#####.# ##.#  ....<...###..# T@[h{  #.# ##.....##  #.# ##.......##  #....##  #....#..#  #@?....#  #.#.....#  #.#.#......  T@[h #.#.#.#....#  #.#.#.#.#....  #.#.#.#. #... #.#.#.#. #5. T@[h B.#.#.#. .. T@[h8 ( #.# .#  #.# #.# .#  #.#####.# ##.#  ....<...###..#  #.# ##.....##  #.# ##.......##  T@[hx n#....##  #....#..#  #@?....#  #.#.....#  #.#.#......  #.#.#.#....#  #.#.#.#.#....  #.#.#.#. #... #.#.#.#. #5..#.#.#. ..T@[hr 4T@[h T@[h ` _A white imp is nearby!c@[hO  #.# .#  #.# #.# .#  #.#####.# ##.#  ....<...###..#  #.# ##.....##  #.# ##.......##  #....##  #....#..#  #@?....#  #.#.....#  #.#.#......  #.#.#.#....#  #.#.#.#.#....  #.#.#.#. #... #.#.#.#. #5. .#.#.#. .. c@[h' t #.# .# c@[h(  #.# #.# .#  #.#####.# ##.#  ....<...###..#  #.# ##.....##  #.# ##.......## c@[h=( y #....##  c@[hj( #....#..#  c@[h( 9#@?....#  #.#.....#  #.#.#......  #.#.#.#....#  c@[h) #.#.#.#.#....  c@[h5) #.#.#.#. #... #.#.#.#. #5..#.#.#. ..c@[hc) c@[h22 4c@[h8 c@[h; ` _A white imp is nearby!d@[h{d#.# #.# .# #.#####.# ##.# ....<...###..# #.# ##.....## #.# ##...d@[h##.###....#..##.##....#.#....#..##.#....#.#.#.?....# #.....#....# ##....#.#.#.#d@[h!..  ##....#.#.#.#.###d@[hP#....#.#.#.#.#. ##...##.#. #...# d@[h}%#...#.#.#.#.#.#. #5.# ..#.#. .. .d@[h@ # .##...d@[h%.#.#.d@[hfd@[hoH5.d@[hx2--9.5 (1 d@[h _d@[hd@[hd@[hv9#.#####.# ##.# ....<...###..# ...#.# ##.....## ..#.# ##....##.###....#..# d@[hw#.##....#..# #.#....#.#.#.?....# #.....#....######....#... ##....#.#.#.#.#### #....#.#.#.#.#.# #...##.#. #5..# ...##.# ..# .#.#.# ...(d@[hw# ## ## #..d@[h x d@[hzd@[h{d@[h 5.5 2 white imps (1 wandering)5Found 5 stones.d@[h{"--d@[h 40d@[hr _A white imp comes into view.e@[h9  You reach to attack!  The white imp shouts!  You hit the white imp.e@[hNC5.55.e@[hLD6==1.3 (0.8e@[hqLe@[hPb _The white imp is severely wounded.e@[h.d  You closely miss the white imp.e@[hG/0-2.1e@[ht8e@[h1;b _The white imp is severely wounded.e@[h z  You hit the white imp.  You kill the white imp!e@[hA .   white imp  Trog accepts your kill.e@[h ****The white imp gestures at you.e@[h?....e@[hg62---6=9e@[he@[h1 _The puff of frost hits you!g@[hi #.# #.# .# #.#####.# ##.#  ....<...###..# ... #.# ## .. #.# ##... ..# #.###...#..# #.##....#.#....#..# #.#...?....#  #....####  ##....#.#.#.#....  ##....#.#.#.#.###  #...#.#.#.....# ##..#.#....# ##.#.#.# #..##5#.#..( ...#.## .###.##@[hj#49mg@[h)q55   white imp.g@[hq6--3.9 (1.0g@[hkyg@[h{h@[h} #.# .# #.# #.# .# #.#####.# ##.# h@[h ....<...###..# ... #.# ## .. #.# ##... ..# #.###...#..#h@[h  #.##....#.#....#..# #.#...?....# h@[h #.....#.#.##### ##....#.#.#.#h@[h3.... ##....#.#.#.#.##  #...h@[hgn#.#.#.#....#  ##...#.#.#.#.#.#. #...# ##h@[h#5#.#.# #..# #.#.#..( #...#.##h@[hh@[hA--4h@[hNh@[h5i@[hi@[hi@[hi@[hi@[hi@[hIM3---i@[hm i@[hmx55   white impi@[hc  #.# .#  #.# #.# .# i@[h   #.#####.# ##.#  ....<...###..# ...  #.# ##.....## ..  #.# ##.......## ..#  #....##..#  #....#..#  #@?....# i@[h3q5  #.#.....####  #.#.#........ i@[hu #.#.#.#....###  #5#.#.#.#....#  #.#.#.#. #...# #.#i@[h6 #..# .# ...( i@[hb .## _You start resting.i@[hJ  #.# .#  #.# #.# .#  #.#####.# ##.#  ....<...###..# ...  #.# ##.....## ..  #.# ##.......## ..#  #....##..#  #....#..#  #@?....#  #.#.....####  #.#.#........  #.#.#.#....#  #5#.#.#.#....  #.#.#.#. #@[h/ e9;49m...# #.# #...# ...( i@[h< i@[h ` _A white imp is nearby!j@[h+ #.# #.# .# #.#####.# ##.# ....<...###..# ... #.# ##.....##  #.#....## ..# #.###....#....##..# #.##....#.#....#..# #.#....#.#.#.?....# #.#.....######.#........#.#.#....### 5#.#.#.#....#.#.#.#.#.#...##5#.#.# #.#..#  #.....#.#@[hӀ @9m.#...(  #......#.#.#.# ##  #.##... j@[hV I5.j@[h -6 _j@[h j@[h k@[hL' k@[h- H5.k@[h). -7.7 (0.8k@[h4 k@[h7 i _You reach to attack! You barely miss the white imp.l@[h}  You hit the white imp.  The white imp is moderately wounded.l@[hT59-=l@[hH 8.5l@[hl@[hH _The white imp hits you. The white imp freezes you.l@[h  You barely miss the white imp.The white imp is moderately wounded.l@[h-& l@[hxp***The white imp gestures at you.l@[h; T..@l@[h4< W60-9.3l@[hB l@[h)E S _The puff of frost misses you.l@[h  You puncture the white imp!  You kill the white imp!l@[h2.l@[h 1750.1l@[h_l@[h l@[hI_Trog accepts your kill.m@[h3m@[hm@[h=m@[h,m@[hV;1m@[hbm@[h|m@[hm@[hm@[hm@[hm@[hm@[h,m@[h2=m@[hm@[h-#3m@[hP2=m@[hm@[hm@[h]m@[h<m@[h,m@[hjm@[hm@[h%4m@[hvm@[h,m@[hm@[hBm@[hm@[h#5m@[h(=m@[hm@[h%,m@[hNm@[hMm@[hm@[hm@[h~6=m@[hAm@[hvm@[him@[h,m@[hm@[h,m@[hm@[hL78=m@[h Bm@[h) ,m@[hL m@[h m@[h U9=m@[hm@[hm@[hm@[hm@[hh,m@[hm@[h%b70=m@[hm@[h1 _HP restored.m@[hO3m@[h m@[h"m@[h$,m@[h~%m@[hI- #.# .# #.# #.# .# #.#####.# ##.# ....<...###..# ... #.# ##.....## .. m@[h-#.# ##.......## ..# #.###....#....##..# #.##....#.#....#..# #.#....#.#.#.@....# -#.....#.#.#.#.....#### ##....#.#.#.#.#........  ##....#.#.#.#.#.#....##m@[h.#  #....#.#.#.#.#.#.#....# ##...#.#.#.#.#.#.#.#...# m@[h<.#...#.#.#.#.#.#.# #.#..# .....#.#.#.#.#.# #....( ......#.#.#.# ...#m@[hf."#m@[h;>83.1 (33.0)-4.1 (34 _y - a scroll labelled SIWNEVVANWAOm@[h:m@[h3m@[hm@[hm@[huO=m@[h m@[h,m@[hm@[h6m@[h,m@[hm@[hm@[h U#.#  #.# #. .S# #.# .# ###..## m@[hOA#.# #.# .# #..... #.#####.# ##.# #....# ....<...###..# #....# #.# ##.....## #.... m@[hD#.# ##.......###..# #.###....#....##@.# #.##....#.#....#..# #.#....#.#.#......# #.....#.#.#.#.....#### m@[hU#....#.#.#.#.#........ ....#.#.#.#.#.#....### S   adder (asleep) m@[h...#.#.#.#.#.#.#....##.#.#.#.#.#.#.#...##.#.#.#.#.#.# #.#..m@[hC"#m@[hN| 7.0)  An adder comes into view.m@[hk.SSm@[hh+8.1 (4m@[hzm@[h/ _The adder hisses angrily.n@[h #.# #.# .## #.# #. ..#  #.# .# ###S.## .# #.# .# #..... #####.# ##.# #....# ...<...###..# #....# .# ## #....# .# n@[h7 ...###.@# .#...##..# .#...#..# .#.....# .....#####........ #....###.#....#.#...#n@[h ,n@[hw T.Sn@[h +9.1 (1n@[h+ n@[h o@[h&_  .##. ..#  ##..### #.# .# #......#####.# ##.# #.S..<...###.. ##.....## #.@..# ##.......###..#.##....#....##..# ..#....#.#....#..# #..#....#.#.#......# ...#.#.#.#.....#### ..#.#.#.#.#.........#.#.#.#.#.#....### ..#.#.#.#.#.#.#..S90o@[h*o@[h(  You hit the adder. You freeze the adder.  The adder is heavily wounded.=9 (0.8o@[h, S _The adder bites you but does no damage.p@[hȕ  You puncture the adder! You freeze the adder.  You kill the adder!p@[hwf.81.6 (0.7p@[hҥp@[hQ p@[huI_Trog accepts your kill.p@[h= p@[h p@[h!p@[hV%p@[h*)p@[h-Bp@[h3K#.##.##.# #.## #.# #. ...# #.# .# ###..####.# .# #...... ####.# ##.# #....# <...###..# #....#  ##.....## #....#  ##.......###..#@# -2.6 (1.0 p@[h4<##....#....##..#.....># #....#.#....#..####...#...#.#.#......# ..#..#.#.#.#.....#### .##.#.#.#.#........ .)#.#.#.#.#.#....### . #.#.#.#.#.#.#....##.#.#.#.#.#.#...#p@[h8;[-3.6 (2p@[h0>p@[h%@G _Found a club. Found an escape hatch in the floor.p@[h p@[hq p@[h6 p@[h p@[h ,p@[hY ,p@[h ,p@[h p@[he p@[h ,p@[h p@[h p@[hU ,p@[h6 p@[h p@[h ,p@[h: p@[h+ p@[h p@[h p@[h p@[h p@[hu ,p@[h p@[h p@[h p@[h p@[h p@[h p@[h- ,p@[h p@[h p@[h5 ,p@[h p@[hTp@[h,p@[hYp@[hLp@[h,p@[hp@[h p@[h ,p@[h p@[hUp@[h,p@[hlp@[hp@[h(p@[h)p@[h*p@[hp,p@[h/p@[h/p@[h0p@[h1p@[h3p@[h4p@[h5p@[h7p@[h:p@[h1;p@[h;p@[h<p@[h?p@[h6@p@[h@p@[hbBp@[hAEp@[hEp@[hFp@[hdHp@[hJp@[hKp@[hNLp@[hMp@[hXPp@[hPp@[hQp@[h Sp@[hUp@[hVp@[h`Wp@[h@Yp@[h\p@[h\p@[h]p@[hG^p@[hj`p@[hap@[hap@[hbp@[h5fp@[hfp@[hgp@[hip@[hmp@[h,op@[hpp@[hRrp@[hvp@[hiwp@[hNxp@[hDzp@[h-}p@[h}p@[h~p@[h-p@[h,p@[hp@[hp@[h,p@[h-p@[hp@[hp@[h\p@[hp@[hRp@[h@p@[hp@[h=p@[h6p@[h,p@[h#p@[h_p@[h:,p@[hp@[hԟp@[h,p@[hp@[hp@[ḩp@[hp@[hp@[h4p@[h,p@[hp@[h<p@[h˴Bp@[h p@[h,p@[h~p@[hʹp@[h[,p@[hp@[hrp@[hp@[hp@[hp@[h?p@[h2,p@[hp@[hp@[hp@[hDp@[hdp@[hnp@[he,p@[hp@[hp@[h,p@[hzp@[hp@[h>,p@[hp@[h_p@[h2Bp@[hp@[h,p@[hp@[hJ<  You see here a +0 club.p@[h5p@[h _p@[hp@[hp@[hp@[hp@[hp@[h!p@[h%,p@[h2'p@[h*p@[hK.,p@[h/p@[hM3p@[h8,p@[hR=p@[h?q@[h#,q@[hq@[hq@[h ,q@[hF q@[hq@[hG,q@[hq@[h q@[h,q@[hq@[h0q@[h.#,q@[hq$q@[hT&q@[h),q@[h6+q@[h/q@[h3,q@[hE4q@[ht6q@[hm:,q@[h;q@[h=q@[hfA,q@[hxBq@[hGq@[haL,q@[hNq@[hZPq@[hT,q@[hUq@[hsWq@[h`[,q@[h\q@[hM^q@[hb,q@[hcq@[hfq@[hTj,q@[hkq@[hmq@[hCrq@[hrq@[hsq@[hpvq@[h#.#.#.#.#.#.#.#..###### .#.#.#.#.#.#.#....(...# #.#.#.# #.#.#....####.# .#.#.# #.#.#.....# q@[h(# ..#.# #.#.#....#.# # ...#.#.#.#....##.# .... .#.#....###.# #... .#....# #.q@[hc#.. #.....  .....#......#  q@[h!.....###..#  .### #q@[hX..# ######..###. #.?#.......... #..# s   scorpion (wandering) #######..### #..# q@[h?# #.s# q@[h1463.6 (70.0)q@[h .  A scorpion comes into view.q@[h<,4.6 (71q@[h0q@[h\5 _The scorpion moves out of view.q@[hic3q@[hdq@[hgq@[hq' .#.#.#.#.#.#.#....(... #.#.#.# #.#.#....#### .#.#.# #.#.#.....# .#.# #.#.#....#.#.#.#.#....##.. .#.#....###. q@[hq#... .#....# #.  #.. #......###.##  .....#....@.# !.....###.### s   scorpion (wandering)q@[hqp..s. ########q@[hs,0.0)q@[h}/.q@[h|+5.6 (1q@[h[q@[hxq@[hEq@[hq@[hq@[hɆq@[h,q@[h,q@[hΒ,q@[hq@[hq@[hכ,q@[hq@[h q@[h4q@[h͢q@[h _f - 3 scrolls labelled BECKEA AKUSYFE (gained 1)q@[h3q@[h<q@[hq@[hq@[hϴq@[hq@[hq@[h,q@[hVq@[hq@[hb,q@[hoq@[hq@[h,q@[h>q@[hq@[h*q@[hVq@[hLq@[hq@[h,q@[h(q@[hSq@[hWq@[hq@[hq@[hq@[h*,q@[h^q@[hq@[h),q@[hq@[hKq@[he,q@[hq@[h,q@[hq@[h u _d - 6 metallic cyan potions (gained 1)q@[hVq@[hq@[h@q@[hq@[hB,q@[hAq@[hq@[h&",q@[h"q@[h(q@[h+,q@[h\,q@[hQ0q@[h3,q@[h64q@[h9q@[h<Bq@[h>q@[hA,r@[hr@[hvr@[h ,r@[hr@[hHr@[h ,r@[h r@[h r@[hH,r@[hr@[hr@[hhr@[hr@[h[r@[hr@[hr@[hr@[hr@[h@r@[h ,r@[h!r@[h#r@[h &,r@[h&r@[h"(r@[h+,r@[h+r@[h-r@[h/,r@[h^0r@[h4r@[h7,r@[h_8r@[h9r@[hb?,r@[h?r@[hAr@[hF,r@[h{Gr@[h(Ir@[hN,r@[hOr@[hPr@[hXH ##....#......###.##  ##........#......#  ##.........###..# r@[hX2 ###..###.## #..# #########..###.# #..# #..............# #..# ########..#### #..# #.# #..#######..#.. #.# #......@.......r@[hX501.6 (36.0) #.#########.#######.#..> r@[hXP#...........# ..... #r@[hX}.########### .# ..# r@[hY/...### r@[h7Yw.....# )....# ß...r@[hTY5.# ####r@[hpYr@[har@[h b,2.6 (37r@[hfr@[hi; _Found a stone staircase leading down.r@[h[ 3r@[hz\ r@[h@` r@[hg u##....#......###.## ##........#......# ##.........###..# ###..###.## #..# ..###.# #..# .r@[hg y...# #..# .#..#### #..# .# #..#..#..s r@[hg q.# #...... .#r@[hh .#.#..>. .r@[hEh # ..... . .# .# ...# r@[hbh j..)### #.r@[h}h }s   scorpion (asleep)r@[hh `# ....# r@[hh r@[hm y 0.0)  A scorpion comes into view.r@[hn r@[ho ?s.sss 2 scorpions (1 wandering)3.6 (1 _Found a dagger.t@[ht@[h׏t@[ht@[h2.ss.st@[hĘ&4t@[hȞt@[h_t@[h( t@[h) t@[h<* t@[h1 s.s..5t@[h/7 t@[h9 u@[hS  You hit the scorpion. You freeze the scorpion.u@[h= s.  The scorpion is moderately wounded.u@[h5=6.4 (0.8u@[hu@[hA _The scorpion stings you but does no damage.u@[h  You hit the scorpion. You freeze the scorpion.  The scorpion is severely wounded.7.2u@[hu@[hp U _The scorpion barely misses you.v@[h{]  You hit the scorpion but do no damage.v@[hKThe scorpion is severely wounded.v@[hC765--v@[hn!8.0v@[h@v@[hf. _The scorpion stings you.v@[hM   You puncture the scorpion! You freeze the scorpion.  You kill the scorpion!.   scorpion6/71--148 _Trog accepts your kill.w@[h  You hit the scorpion. You freeze the scorpion. You headbutt the scorpion.w@[h&9.5 (0.7w@[h?w@[ha _The scorpion is severely wounded.w@[h  You hit the scorpion but do no damage.You headbutt the scorpion, but do no damage.The scorpion is severely wounded.w@[h 6710.3 (0.8w@[h w@[hQ A _The scorpion stings you but does no damage.x@[hZCThe scorpion is severely wounded. _The scorpion stings you but does no damage.  The scorpion is severely wounded.  The scorpion stings you.  You are poisoned.x@[h_[4===-1.0 (0.7Pois x@[h bx@[hd/ _The scorpion poisons you!x@[hz  You completely miss the scorpion.The scorpion is severely wounded.x@[hX`58==---x@[h7x@[hx@[h= _You feel sick. The scorpion stings you.x@[h :  You hit the scorpion. You freeze the scorpion.  The scorpion is almost dead.You feel sick. The scorpion closely misses you. You furiously retaliate!x@[hR [7--2.5 (0.8x@[hr# x@[h% 0 _You headbutt the scorpion.y@[h>You feel sick. The scorpion closely misses you. You furiously retaliate!headbutt the scorpion.  You closely miss the scorpion.  You headbutt the scorpion, but do no damage.The scorpion is almost dead.  You feel sick. The scorpion closely misses you. You furiously retaliate!5-3.3y@[hܠy@[ht0 _You headbutt the scorpion.y@[hۜ  You closely miss the scorpion. You headbutt the scorpion.  You kill the scorpion!y@[h G†y@[h? ^6-204.1y@[hj y@[hδ W _Trog accepts your kill.z@[hIz@[hz@[hz@[h%Q5z@[h)3 _You feel sick.z@[h`)%4z@[hL*z@[h/P _You feel sick.z@[h0z@[hS53 _You feel sick.z@[h5j3=-z@[h6z@[h> _You feel sick.  You feel sick.2=-z@[h\?z@[hE _You are no longer poisoned.3z@[hFz@[hJ,z@[hKz@[hfTz@[hXa4=z@[h=Zz@[h^,z@[hTdBz@[hez@[h{ik5=z@[hjz@[h-nz@[hhnz@[hoz@[hr,z@[hsz@[hvz@[hHw6z@[h{z@[hz,z@[hz@[h&,z@[hmz@[hw7=z@[h,z@[hz@[h,z@[hZz@[hpk8=z@[hPz@[h],z@[hJz@[hפ,z@[h̥z@[hӪ,z@[hz@[h̯;9z@[h.z@[h,z@[hz@[h|,z@[hz@[h:60z@[hb(=z@[hOz@[hH,z@[hUz@[h!z@[h\.-oo   orc warrior (wandering)z@[hhv44.1 (30.0)-5.1 (31z@[hz@[hF  An orc warrior comes into view. It is wielding a +0 short sword and wearing a _+2 plate armour of willpower.{@[h##....#......###.## ##.#......# ##.###..# ###..###.## #..# ..###.# #..# # #..# #..#### #..# . # #..#..#. # #.. #.#.#..>.# ......o. # .#.... .# ....).### #.##.## .# ## .# {@[h_{@[hao.1{@[hE=6.1 (1.0) {@[hX{@[h̺u _You see here a scorpion corpse.{@[h#h##....#......###.##  ##.#......# ##.###..# ###..###.## #..# ..###.# #..# # #..# #..#### #..# .. #..#..#. #.†.#.#..o.# ...... #.#...... # #. ....). ### ## #.##.## .# # {@[h-{@[hF2ko>o{@[h20===7{@[h9{@[h;- _The orc warrior shouts!|@[h0_ |@[hag mo.---8|@[ho |@[hLq }@[h'}@[h/12o.}@[h1#---}@[h1$9 (0.8}@[h8}@[he;k _You reach to attack! You barely miss the orc warrior.}@[h  You hit the orc warrior. You freeze the orc warrior.  You headbutt the orc warrior.  The orc warrior is moderately wounded.}@[h| }@[h ]58-=9.6 (0.7}@[h }@[h E _The orc warrior hits you with a +0 short sword.~@[hc`  You hit the orc warrior but do no damage.~@[h;dYou headbutt the orc warrior.  The orc warrior is heavily wounded.~@[hd@6--~@[he'50.4 (0.8~@[hm~@[h|qE _The orc warrior hits you with a +0 short sword.~@[hH&  ~@[hYou hit the orc warrior but do no damage.You headbutt the orc warrior, but do no damage.~@[hE o~@[h.o   orc (wandering)The orc warrior is heavily wounded.An orc comes into view. It is wielding a +0 short sword and wearing a +0leather armour of poison resistance.~@[hΥ#2~@[h>--1.2~@[hC~@[h0E _The orc warrior hits you with a +0 short sword.~@[hI 8 ooThe orc shouts!  You hit the orc warrior but do no damage.Your headbutt misses the orc warrior.=2.0~@[hP ~@[hwS c _The orc warrior is heavily wounded.@[hvn  You hit the orc warrior but do no damage.@[hT o.  The orc warrior is heavily wounded.@[hˡj43----8@[hp@[hݭE _The orc warrior hits you with a +0 short sword!@[hs)n  You hit the orc warrior but do no damage.@[hu*@[h8 o.oo   orc wizard (wandering)o   orcThe orc warrior is heavily wounded.An orc wizard comes into view. It is wielding a +2 dagger of venom.@[h9l0-----3.6@[h@@[hJE _The orc warrior hits you with a +0 short sword.@[h   You barely miss the orc warrior.The orc warrior is heavily wounded.@[h/;  The orc wizard shouts!@[h:o.o.o@[h0=4.4@[hz!@[h,$B _The orc warrior hits you but does no damage.@[hf b ##....#......###.## ##.#......# ##.###..# ###..###.## #..#@[h =#..###.# #..#.# #..# ##..#### #..# ... # #..#..#..... # #@[h .@.o......#.#.#..o....# .........# #.#.....o. .#@[h p #. ....).. .### ## #.##.##.# .# #@[h+ .# .# ...# ####@[h" @[h @[h @[ht o..o>.o   orc@[h 6--5.4 (1.0@[h' @[h!  @[hL g_You see here a scorpion corpse.@[hT ##....#......###.## ##.#......# ##.###..# ###..###.## #..##..###.# #..#.# #..# # .#..#### #..# ... .# #..#..#..... .# #†o..o.... .#.#.#..>....# ......... .# #.#....... ..# #. ....).. ..### ## #.##.##.# .# #.# .# ....# ####@[hV@[hV@[hW@[h_Po..o.oo   orc wizardo   orc@[h^`l1---6 _@[h؅@[h@[he  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is heavily wounded.@[h. ;*@[h (invisible)  The orc wizard casts a spell.@[hkM oThe orc wizard flickers and vanishes for a moment.39=7.2 (0.8@[hS @[hU E _The orc warrior hits you with a +0 short sword.@[hY  You hit the orc warrior. You freeze the orc warrior.@[hLdo. @[h(8.0@[hý@[hLd _The orc warrior is severely wounded.@[h) f  You closely miss the orc warrior.@[h) s  The orc warrior is severely wounded.@[h]2 co..o.@[h2 C408@[h9 @[h?< Y _The orc warrior closely misses you.@[hT  You barely miss the orc warrior.You headbutt the orc warrior, but do no damage.@[h^ o.  The orc warrior is severely wounded.@[h_E399.6@[hg@[hnE _The orc warrior hits you with a +0 short sword.@[h  You hit the orc warrior. You freeze the orc warrior.  You kill the orc warrior!@[he $o   orc wizard (invisible)o   orc  Trog accepts your kill.@[h ***The orc wizard casts a spell at you.@[h5h @[hp Zo...@[h;u d3--9=@[htu 60.4@[h| @[h 1 _The puff of flame hits you.@[hՐ  You barely miss the orc. You headbutt the orc!  You kill the orc!@[h@$o.--30-1.2 _Trog accepts your kill.@[hW ##....#......###.## ##.#......# ##.###..# ###..###.## #..# ..###.# #..# # #..# # #..#### #..# ... # #..#@[hW h..#..... # #... #.#.#..>... # ..o...... #@[hW  #.#.......# @[h X f#. ....)..### ## #.##.## # @[hX .# ## .# @[h[ @[hc >o.@[hc r4--2.2 (1.0@[hk @[hq _Items here: $ )) [[ ††.@[h  You hit the orc wizard. You freeze the orc wizard.=9 (0.7@[hQ@[h~e _The orc wizard is moderately wounded.@[h}  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.@[h:D)@[h  23.6 _Trog appreciates your killing of a magic user.@[h @[h n _Your base Polearms skill increases to level 5!@[h[ TWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +2 dagger of venom  c - (†) an orc corpse@[hX@[h@[h ##....#......###.##D3sr0n the Trooper##........#......#Minotaur of Trog **....##.........###..#Health: 34/71 ===========-------------###..###.## #..#Magic: 7/7======================== #######..###.# #..#AC: 5Str: 23 .............# #..# #EV: 12Int: 4 ########..#### #..# ...SH: 0@[hgADex: 11 ##..#######..#.....XL:  8 Next: 32% Place: Dungeon:5 ##........@........Noise: =--------  Time: 4563.6 (0.7) @[h#########.#######)#..>...m) +4 spear of Context {freeze, rN+ SInv} ..........# .........Nothing quivered ########### #.#....... .##. ....).. .##### #.##.## ...#@[h .# # ...#.# ...##### @[h3_The orc wizard is moderately wounded.You puncture the orc wizard! You freeze the orc wizard.  @[hbZYou kill the orc wizard!Trog accepts your kill. @[h_Trog appreciates your killing of a magic user. _Your base Polearms skill increases to level 5!@[h$ 4@[hF'@[h(@[hQ 3@[hHS @[hV @[hW $ _@[h[ @[h ^ O5@[h_ @[hb @[ho o-o   orc wizard (wandering)@[haw -5.6 (2.0@[hw E-6.6 (3@[hS @[h͇ z _An orc wizard comes into view. It is wielding a +0 dagger.@[h, ##....#......###.## ##.#......# ##.###..# ###..###.## #..##..###.# #..#.# #..# # .#..#### #..# ... .# #..#..#..... .# #$......o. .#.#)#..>....# ......... .# #.#....... ..# #. ....).. ..### ## #.##.##.# .# #.# .# ....# ####o.o   orc wizard (wandering)7.6 (1@[h0@[hA ##....#......###.## ##.#......# ##.###..# ###..###.## #..##..###.# #..# #.# #..# # #.#..#### #..# ... #.# #..#..#..... #.# #.$.....o.. #.#.#)#..>... #.# ......... #.# #.#........# #. ....)...### ## #.##.## .....# .# # )....# .# ß....# ####o.o   orc wizard (wandering)6=8@[h  ##....#......###.## ##.#......# ##.###..# ###..###.## #..#  #..###.# #..#  #.# #..# #  #.#..#### #..# ...  #.# #..#..#.....  #.# #.$....o...  #.###.#)#..>...  #.# . ##.# #.#. #...# #. ....).. #...### ## #.##.## ......# .# # .)....# .# .ß....# ####o.o   orc wizard (wandering)9@[ho ##....#......###.## ##.#......# ##.###..# ###..###.## #..# #..###.# #..# #.# #..# # #.#..#### #..# ... #.# #..#..#..... #.# #.$...o.... #.###.@[hM#)#..>... #.# .  ##.# #.#.  #...# #. ....).. ##...### ## #.##.## @[h0.# .# # ..)....#@[h\y .# ..ß....# ####@[h@[hko.o   orc wizard (wandering)@[h~'70@[hg@[h @[hJ n ##....#......###.## ##.#......# ##.###..# # ###..###.## #..# # ##..###.# #..# @[h # #.......# #..# # # #.##..#### #..# ... # #.# #..#..#..... # #.# #.$..o..... # #.@[h.###.#)#..>... # #...# @[ha. # ##.##### #.#. @[h# #...# #. ....)..#...###@[h ## #.##.## .# .# # @[h]...)....# .# ...ß....#@[hB ####@[h@[h?o.o   orc wizard (wandering)@[h&1@[h#@[h%@[h  ##....#......###.## ##........#......# ##.........###..# ## ###..###.## #..# .# ###..###.# #..# .# #........# #..# # .# #.##..#### #..# ... ># #.# #..#..#..... .# #.# #.$.o...... .# #.###.#)#..>... .# #....# . .# ##.########### #.#. .# #...# #. ....).. .###...### ## #.##.## .# .# # ....)....@[h # .# <...ß....# ####@[h @[h 57=@[h 2@[h @[h@[h ##....#......###.## ##........#......# ##.........###..## ###..###.## #..# ..# ###..###.# #..# #.# #........# #..# # @[h&%#.# #.##..#### #..# ... #># #.# #..#..#..... #.# #.# #.$.o...... #.# #.###.#)#..>... #.# #....# @[heL. #.# ##.##########@[he# #.#. #.# #...#@[h% #. ....).. #.###...### ## #.##.## .# .# # .....)....# .# .<...ß....# ####@[h@[h&3@[h@[h۟@[hzZ@[h [@[h[@[hYc@[he,@[hqjB@[hj98@[hjk@[hm@[ho,@[hp@[h_{@[h#|3.....####....#.#.#.#....##.# @[h|)##### ##....#.#.#....###.# @[h|.#@[h7}##....#.#....## #.# @[hr}.# @[h}c##....#......###.## .@[h~a# ##........#......# @[hZ~{.# ##.........###..# @[h~.#### ###..###.## #..# @[h~....# #########..###.# #..# @[h-S##.# #.......@[htQ# #..# @[h 6.6 (3 @[h. #.# #.########..#### #..# .. @[h #># #.# #..#######..#.... @[h #.# #.# #........$@[h<o..... @[h| #.# #.#########.#######)#..@[h7>.. @[h #.# #...........# ........@[h(-  @[hr #.# ##.########### #.#......@[hЂ-  @[h+O #.# #@[hك=#. ....).@[h;-  @[h###.###...###@[hN ## #.##.#@[h/ @[h.@[h@[h@[h@[hr3@[hC@[hԗ@[hX@[h9=@[h@[hB@[hV@[h֯40=@[h}B@[h.@[hO1@[ho@[hX@[h #.# ##....#.#....## #.# ##....#......## #.# ##........#... #.# ##.........## @[hֿ#.#### ###..###.## #....# #########..###.# ####.# #..............# #.# #.########..#### #># #@# #..######85.6 (9 #.# #.# #...... #.# #.###@[h?###### #.# #...........# #.# ##.########### # #.# #...# #@[hu ###.###...### # @[h#...........# #......)....#@[hU@[h@[hl@[h @[h} 3@[h @[hR @[h i2=@[h- ,@[h @[h ,@[h @[h a3=@[h; @[h= ,@[h @[h ,@[h @[h O4@[hh @[h ,@[hF @[h ,@[h @[h @[hp S5=@[h @[h0 ,@[h @[h ,@[h @[hS ,@[h @[h @[h K6=@[hJ @[h ,@[hh @[h ,@[h& @[h& @[h 97@[h @[h @[h( @[h @[h8 @[h @[h @[h @[h S8=@[h @[h @[hQ @[h @[h9 @[h ,@[h @[h K9=@[h @[h @[h ,@[h @[h @[hK @[h P50@[h[ @[hz ,@[h @[h ,@[h @[hr ,@[h @[h d51=@[h @[h~! ,@[h " @[h# @[h$ @[hu* 2=@[h + @[h, @[h{- ,@[hu/ @[h/ %3@[h7 @[h8 a4=@[h8 @[hx: ,@[h; @[h< ,@[h:= @[h7? @[h? @[h?@ @[hA @[h3B #5@[hcB 2=@[hB @[hE ,@[hF @[hH @[hFH @[hH @[hJ @[h K %6@[hEK @[h7M @[hhM @[hM @[hO ,@[hP @[hR a7=@[h S @[hU ,@[hU @[hW @[hW @[hX @[h(Z @[huZ U8=@[h"[ @[h5] @[hl] @[h] @[hH` ,@[h` @[hgc ;9@[h d @[hf ,@[hf @[hlh ,@[hh @[h*k ,@[hk @[hm @[hm E60=@[hn @[hp @[hp @[hDq @[hs ,@[ht @[hv @[hUv N1=@[hv @[hx ,@[hy @[hs{ ,@[h{ @[h} @[h} %2@[hW~ @[h' ,@[h @[h ,@[h @[h @[h K3=@[h @[h @[h @[h @[h ,@[h @[hC ,@[hӌ @[h֎ @[h U4=@[h @[h ,@[he @[hi ,@[h @[h @[h͔ 5@[h @[h ,@[h: @[h, ,@[hn @[h @[h K6=@[h @[hҙ ,@[h2 @[hG ,@[h @[hg @[h N7=@[hϜ @[h ,@[h= @[h ,@[hП @[hР ,@[ha @[hY @[h 8@[h @[h ,@[hk @[h ,@[h˧ @[hw @[hש D9=@[hV @[hά ,@[h, @[h ,@[h @[h @[h V70=@[h @[h$ ,@[hg @[h ,@[hд @[h ......... _You start resting.@[h 16805.0)@[hm Z1=1.6 (96@[ho @[h " _HP restored.@[hq@[h:r@[hr@[h{@[h},@[h,@[hK,@[h@[h@[hf@[h@[h@[h+@[h@[h"9=@[h@[he@[hD,@[h@[h@[h1,@[h@[h@[hoB@[hv@[hxX@[h,@[h@[h@[h,@[hC@[h}@[h',@[h@[h@[hy,@[h@[hE@[h,@[h4@[h@[hδ,@[h<@[hK@[hl,@[h@[h @[h#,@[h@[h߻@[h,@[hM@[hп@[h ##....#......###.## ##........#......# ##.........###..# ###..###.## #..# #######..###.# #..# .............# #..# # @[h########..#### #..# ... ##..#######..#..... ##........@........ @[h#########.#######)#..>... ..........# ......... ########### #.#......@[hCP .# #. ....).. .### ## #o##.##@[h+ o   orc wizard (wandering) ...#.# # ...#@[hm.# ...# ####@[h/-98.6 (17@[ho.o===9.6 (18@[he@[h' _The orc wizard shouts! _Items here: $ )) [[ ††.@[h#@[h&Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 short sword Armour (select all with [)  c - a +0 leather armour of poison resistance  d - a +2 plate armour of willpower Carrion an orc corpse@[h() a scorpion corpse Gold (select all with $)e - 6 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@[h{  d + a +2 plate armour of willpower[Enter] accept (1 chosen)@[hD  d + a +2 plate armour of willpower  e + 6 gold pieces2@[hh@[ho@[h\y ##....#......###.##D3sr0n the Trooper##........#......#@[hydMinotaur of Trog **....##.........###..#Health: 71/71 ========================###..###.## #..#Magic: 7/7@[hy======================== #######..###.# #..#AC: 5Str: 23 @[hz.............# #..# #EV: 12@[h+zInt: 4 ########..#### #..# ...@[hMzhSH: 0Dex: 11 #@[hz#..#######..#.....XL:  8 Next: 32% Place: Dungeon:5 @[hn{##........@........Noise: ===------  Time: 4699.6 (0.0) #########.#######)#..>...m) +4 spear of Context {freeze, rN+ SInv} ..........# .........Nothing quivered ########### #.#....... .##. o...).. .##### #.##.##o   orc wizard ...#.# # @[hK|'...#.# ...##### _Your base Polearms skill increases to level 5! _An orc wizard comes into view. It is wielding a +0 dagger. _You start resting. _HP restored. _The orc wizard shouts! _Items here: $ )) [[ ††.@[hg  z - a +2 plate armour of willpower@[hԈwo.---700.6 (1@[h@[h= _You now have 69 gold pieces (gained 6).@[hk....#......# .###..# #..###.## #..# # ######..###.# #..# .. ............# #..# .## #######..#### #..# ....  @[hQ#..#######..#.....  #........)........ #######.#######@#..>... .........# #......... ########## #.#o......  #. ....).. ##### #.##.##@[h/.#  .# # # .@[hV## #### #@[h{W# #####..#@[h@[hC *@[hDThe orc wizard gestures at you while chanting.@[h!K.66@[hV"\--=--1@[h,@[h|5 _The magic dart hits you.  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpse@[h ##........#......# D3sr0n the Trooper  ##.........###..# Minotaur of Trog **....  ###..###.## #..# #  Health: 66/71 ======================-- ######..###.# #..# ..  Magic: 7/7======================== ............# #..# .##  AC: 5Str: 23 #######..#### #..# ....  EV: 12@[hInt: 4 #..#######..#.....  SH: 0Dex: 11 #........)........  XL:  8 Next: 32% Place: Dungeon:5 ########.#######@#..>...  Noise: =--------  Time: 4701.6 (0.0) .........# #.........  m) +4 spear of Context {freeze, rN+ SInv} ########## #.#o......  Nothing quivered # #. ....).. ### ## #.##.## ..#.# #  o   orc wizard ..#.# @[hG..# #### ## #### ##..#Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpseReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[h>Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit and  48% to hit with your headbutt)@[h|@ ##........#......# D3sr0n the Trooper  ##.........###..# Minotaur of Trog **....  ###..###.## #..# #  Health: 66/71 ======================-- @[h"A######..###.# #..# ..  Magic: 7/7======================== ............# #..# .##  AC: 5Str: 23 #######..#### #..# ....  EV: 12Int: 4 #..#######..#.....  SH: 0Dex: 11 @[hAz#........)........  XL:  8 Next: 32% Place: Dungeon:5 ########.#######@#..>...  Noise: =--------  Time: 4701.6 (0.0) .........# #.........  m) +4 spear of Context {freeze, rN+ SInv} ########## #.#o......  Nothing quivered # #. ....).. ### ## #.##.## ..#.# #  o   orc wizard ..#@[hA<.# ..# #### ## @[hBN#### ##..#Press: ? - help, Dir - move target@[h0BAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit and  48% to hit with your headbutt)  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.  @[hUBjYou kill the orc wizard!Trog accepts your kill.@[hM   #..#  @[hN #..# #  #..# ..  #..# .##  #..# ....  @[h)N#..#######..#.....  #........)........ @[hMN>...  #......... @[hzN #.#)......  #. ....)..@[hN ## #.##.##.# #@[hN9.#@[hNq #### ## @[hT=5=2.4 (0.8@[h[@[h]9  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit and  48% to hit with your headbutt)  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!  @[h]Trog accepts your kill. _ppreciates your killing of a magic user.@[h@[h'Inventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +2 robe of willpower (worn) @[h z - a +2 plate armour of willpower Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI @[hG o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@[hK z - a +2 plate armour of willpower. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 10.1 (5.8 -> 15.9). Your EV would decrease by 5.2 (12.7 -> 7.5). You took it off an orc warrior on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@[h@[h @[h ##........#......#D3sr0n the Trooper##.........###..#Minotaur of Trog **....###..###.## #..# #Health: 66/71 ======================-- ######..###.# #..# ..Magic: 7/7======================== ............# #..# .##AC: 5Str: 23 #######..#### #..# ....EV: 12Int: 4#..#######..#.....SH: 0Dex: 11#........)........XL:  8 Next: 35% Place: Dungeon:5 ########.#######@#..>...Noise: ==-------  Time: 4702.4 (0.0) .........# #.........m) +4 spear of Context {freeze, rN+ SInv} #@[h=######### #.#)......Nothing quivered ##. ....).. ##### #.##.## ..#.# # ..#.# ..##### ## ######..#Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit and  48% to hit with your headbutt)  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill. _Trog appreciates your killing of a magic user.@[hQI--48% to hit with your headbutt)  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!  Trog accepts your kill. _ppreciates your killing of a magic user.  You start removing your armour.--3.4 (174.4 (2@[hRP@[hPY@[hY+5.4 (3@[h`@[hhnA6.4 (4@[h087.4 (5 1 _You continue removing your +2 robe of willpower. x5  You finish removing your +2 robe of willpower.  You feel less strong-willed.  You start putting on your armour.8.4 (6@[hA9.4 (7@[h@[h@[hyZ9=10.4 (8@[h,@[hA1.4 (9@[h`@[h'P2.4 (10.0)  15 7 _You continue putting on your +2 plate armour of willpower. x5  You finish putting on your +2 plate armour of willpower.@[h@[hM _You feel strong-willed.@[h`@[hߓfInventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn)  x - a +2 robe of willpower Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)@[hb - a wand of flame (9) Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI  o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@[h dMx - a +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 10.1 (15.9 -> 5.8). Your EV would increase by 5.2 (7.5 -> 12.7). You took it off Pikel on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.@[hvy@[hR@[hy ##........#......#D3sr0n the Trooper@[h'##.........###..#Minotaur of Trog **....###..###.## #..# #Health: 69/71 =======================- ######..###.# #..# ..@[hOAMagic: 7/7======================== ............# #..# .##AC: 15Str: 23 @[hr#######..#### #..# ....EV: 7Int: 4@[h #..#######..#.....SH: 0Dex: 11#........)........@[hXL:  8 Next: 35% Place: Dungeon:5 ########.#######@#..>...@[hNoise: ---------  Time: 4712.4 (0.0) .........# #.........m) +4 spear of Context {freeze, rN+ SInv} ########## #.#)......Nothing quivered @[h##. ....).. ##### #.##.## ..#@[h(.# # ..#.# ..#@[hO#### ## ######..#You finish removing your +2 robe of willpower.  @[hrYou feel less strong-willed.  You start putting on your armour. _You continue putting on your +2 plate armour of willpower. x5  @[hvYou finish putting on your +2 plate armour of willpower. _You feel strong-willed.@[h@[h@[hA$3.4 (1@[hw@[h~eel less strong-willed.  You start putting on your armour. _You continue putting on your +2 plate armour of willpower. x5  You finish putting on your +2 plate armour of willpower. _You feel strong-willed. _You drop a +2 robe of willpower.@[hE @[h @[h @[h @[h <70@[hI @[h @[ha @[h$ ,@[hh' @[h+ @[h+ @[h!, D1=@[h- @[h5 @[h<: ,@[h; @[h> @[hE B@[hR X  Things that are here:  a +0 dagger; a +0 robe@[hW @[hX  _@[hZ @[h^ @[hKc O=@[hBe @[hm @[huq ,@[h3w @[hH{ @[hq @[h @[h @[h @[h0 @[hw @[h! @[h >  You see here a +0 dagger.@[h= @[h  _@[h, @[h @[h @[hU @[h$ @[h @[h @[hN @[h @[h @[h ,@[h @[h @[h B@[h @[h @[hC @[hj @[h @[h @[h, @[h @[h @[hg ,@[h @[h @[h= @[hr @[hG @[h @[h ,@[h @[h @[hU @[h @[h @[h @[h` ,@[h @[h @[h# @[h @[h& @[hM @[h  @[hW @[hT @[hz @[h @[h x....#.5# ##..#..5.#..# ## ..#K#  #..#.#... .##.# .  #..#.#.### .# # #  #..#.....# @[hi ##..#.....## .)........## [#..>...#####.@.# #.........####.###.# @[h .#)..........## .. ......).....## o..@[h #.##.##.#.# ..  #...##.##.#.# .#@[h o   orc wizard (wandering)  #.#.##.##.### @[h K # ##'####.#...@[h V. #..#.#@[hq( 038.4 (25.0)@[h( ,9.4 (26@[hw/ @[h58 z _An orc wizard comes into view. It is wielding a +0 dagger.@[h3| t# .5 #. #..# ..5 . #..# ## ..#K #. #..#.#... @[h| .##.# . #..#.#.### .# # # #..#.....# ..#.....## )...## @[h| R[#..>...#####..@# .........####.###.# .#).@[h} .## #.. ......).....## #o..@[h7} .##.##.#.# ...# #...##.##.#.# @[h} ..# #.#.##.##.### .#'####.#... @[h} 3.# @[h @[hD S  The orc wizard shouts! You hear an angry hiss.@[h o.bob   bat (wandering)@[h P====40.4 (1.0) @[h @[h$ V _A bat comes into view.@[h];  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.  The orc wizard is severely wounded.@[hobb. b 2 bats (1 wandering)@[hb=---1.2 (0.8@[h@[hV _A bat comes into view.@[h4  You hit the orc wizard. You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.@[h @[hU @[ha b.bb 2 bats  Trog appreciates your killing of a magic user.@[h 7---9 (0.7 _The bat barely misses you.@[hn @[h @[h^ g _Your Armour skill increases to level 6!@[hC2.7 (0.8@[h _You miss the bat. The bat hits you but does no damage.@[hw  You closely miss the bat. Your headbutt misses the bat.@[h˃ " SS   adderbb 2 batsThe bat hits you but does no damage. The bat closely misses you.@[h -3.4 (0.7@[h @[h Y _An adder comes into view.@[h  You hit the bat. You freeze the bat. You headbutt the bat.  You kill the bat!@[h@[hK  Trog accepts your kill.The bat barely misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!@[h3@[h[u$.S.@[h4.2 (0.8 _Trog accepts your kill.@[h- # ... ..# ##..#K#. ..#.#... .##.# .. ..#.#.###.# # ## ..#.....#  @[h=. g..#.....######## ............... [#..>...##### ........####.### #)...## ##...........).....## #S..### ##.##.##.#.# ...# ...##.##.#.# @[ho. ..# .#.##.##.### ..# '####.#... @[h. H  #..#.# .. @[h. 4 ......@[h1 @[hT8 @S.@[h8 5-5.2 (1.0@[h@ @[hF l _Items here: $ ) [ †.@[hBz  (slow)  You hit the adder. The adder seems to slow down. You freeze the adder.  The adder is heavily wounded.@[hz,=9 (0.7@[h&@[h _The adder barely misses you. You furiously retaliate! You headbutt the adder.@[he  You hit the adder. You freeze the adder.  You kill the adder!@[hnD.@[hq586.7 (0.8@[hu@[hswW _Trog accepts your kill.@[h,E@[hE@[h+F@[hNj  You now have 80 gold pieces (gained 11).  Things that are here:@[h9O@[hR@[hS$ @[hSF_a +0 dagger; a +0 robe; an orc corpse@[hyW3@[hjX@[h\@[ha^,@[h_@[ha@[hSj#.#....##.# .. # #.#.### .# # ## . #.....#  ## #.....######## ............###@[h/k>...#####...####.###)######.## ..........## ##.........).....## ##@..#####- .##.##.#.# #...# ##.##.#.# ....# .##.##.### b#...# ###.#... ..#...#  #..#.# .. ###.. bb 2 bats (wandering)  ...... #b# ...@[hdkd#..#.# ## .. @[ho-9.7 (3.0@[hp,@[hq@[h|  2 bats come into view.The bat closely misses you. You furiously retaliate! You headbutt the bat!  You kill the bat!@[h@[hF †.@[hVI.  Trog accepts your kill.@[h4=50.7 (4@[h@[h0 _The bat moves out of view.@[h I@[h @[h  ### ## ..... ######### . .............###>...#####...### ..###)######.##....## ##.........).....## ##...##### .##.##.#.# #@..# #.b.!...##...b.##...##b#bbb 3 bats (2 wandering).####@[h n 0  2 bats come into view.@[h ,@[h @[h @[hz @[h @[h @[h @[h ..!b.b..bb 2 bats@[h 3-1.7 (1@[h @[h _Found a potion of heal wounds. The bat moves out of view. _You see here a bat corpse.@[h* .# # ## ###.##>.## # )######.##  ##......... @[hj) ##...#####  #@..# #...!b.b..# #.....#...# @[hD #.....#...#   ##... ###.. @[h%  ##.# ... @[hʗ%  ## .... @[h0  .#### @[h@[h0 .# # ## ###.##>.## # )######.##  ##......... ) ##...#####  #@..# @[h31{#...!b.b..# #.....#...#  #.....#...#   ##... ###..   ##.# ...   ## .... @[h1H  .#### @[h 9N-@[h=@[h@d _There are monsters nearby!@[h>  You hit the bat. You freeze the bat.  You kill the bat!@[h@ @[hP@ @[hN s b†  Trog accepts your kill.@[hS 5=2.5 (0.8@[hY^ @[ha P _The bat barely misses you.@[hC  You barely miss the bat. You headbutt the bat.  You kill the bat!@[hF@[hR _The bat barely misses you.  You barely miss the bat. You headbutt the bat.  You kill the bat!  Trog accepts your kill.  The bat completely misses you. You furiously retaliate! You headbutt the bat!@[h\5.†@[hk93.3 _Trog accepts your kill.@[h @[h @[hh @[h H _No target in view!@[h  _  You see here a bat corpse. _  You see here a bat corpse. _@[h B@[hH @[h ,@[h @[h v _u - 2 potions of heal wounds (gained 1)@[hC 3@[hC @[h @[h ,@[h @[hD @[h` ,@[h @[h @[h ,@[h @[hz _  You see here a bat corpse.@[h   _@[h @[h" @[h>% @[h% @[h& @[h$* @[h!, ,@[h- @[hb/ @[h2 ,@[h2 @[h<4 @[h!6 @[hT6 @[h6 @[h= n@[h> ,@[h? @[hC @[hfD ,@[hE @[h&F @[hG ,@[h_H @[hJ @[hfL @[hL @[hLM @[hN @[h9P ,@[hP @[hlR @[hS @[hT @[hT @[hW @[h+Y ,@[huY @[hZ @[h\ ,@[h\ @[h] @[hf_ @[h_ @[ha ,@[hc @[hc @[h8d @[hg @[h@i ,@[hj @[h+l @[h]m ,@[hm @[h/o @[hp ,@[hlq @[hq @[hs ,@[ht @[hcz @[h_} B@[h~ @[hπ ,@[h @[hk @[h @[h @[h @[h @[hN @[h @[h @[h @[hQ ,@[h @[hi @[hm @[h˗ @[h> @[hę @[hۛ ,@[h @[hb @[h ,@[hN @[h4 @[h ,@[hB @[h @[hc ,@[h @[h @[h @[h @[h @[h @[h @[h| @[h @[hȱ @[h ,@[h@ @[h @[hV @[h @[h @[h @[h ,@[hk @[h @[h? @[h @[h} ,@[h @[h/ @[hL @[h @[h @[h @[h? ,@[h @[he @[h y #####.# #..#  #.5...##..#  # #..#  #.# #..#  #5##..#  #.################..#  #...................# @[h + ####5#####.#.##.##..# ##.###.#- .5 #..#.#.###.# ..5 ##o###...##.# @[h: V..#K#.# ##...#.# .##.##.###....#.# @[hf .# # #.#.####..#o   orc (wandering) # #..# ##.# @[h #### .##.###..## ##.## ...## ..........###.##@[h_ 804.3 (51.0)  An orc comes into view. It is wielding a +0 hand axe.@[h o.o@[hp K====5.3 (52@[h @[h % _The orc shouts!@[h^  You hit the orc. You freeze the orc. You headbutt the orc.  You kill the orc!@[hd D$@[hf e=---6.1 (0.8) @[hj @[hm W _Trog accepts your kill.@[h!@[hh@[h-@[h@[hݝ@[h,@[hˢ&  @[hKYou now have 91 gold pieces (gained 11).  Things that are here:@[h @[h@[h$ @[h=_a +0 hand axe; an orc corpse@[h@[h@[h@[h@[h@[hï@[h@[hڲ@[h@[h@[h@[h@[h,,@[h<@[h@[h@[hž@[h@[hO@[h@[h @[h@[hU@[h@[h)@[h@[h:@[h,@[h@[h@[h<@[hg@[h@[h@[h,@[hK@[h/@[h%@[hI@[h@[h @[hV@[hz@[hX@[h@[h2,@[h@[h@[h@[h@[h@[h@[h@[h@[h$@[h_@[h_@[h@[h@[h@[h,@[hf@[h0@[h@[h2@[h/@[h4@[h@[h@[h@[hc@[h@[h@[h@[h@[h-,@[hC@[h.@[h,@[h@[hUn@[h@[hb@[h@@[hb@[h@[hm@[h,@[h@[h.!@[h",@[he#@[h%@[h&,@[h'@[h )@[hU*,@[h*@[hz.@[h/,@[h0@[h#:@[hA;,@[h;@[h<@[h>,@[hH?@[h@@[hqB,@[hB@[hD@[h F@[h1F@[hF@[hH@[h}J@[hJ@[hK@[hiN@[h{P,@[hQ@[hS@[h!V@[hBV@[hW@[h\@[hY_,@[h`@[h0b@[h#d,@[h2e@[h2j@[hk,@[hk@[hSm@[hn,@[ho@[hQq@[hr,@[ht@[hcu@[hv,@[hw@[hy@[hz,@[hz@[h{@[h|,@[h}@[h@[h,@[h@[h9@[h,@[h@[h@[h2,@[hӊ@[h@[hr,@[h>@[h@[h,@[h~@[h@[h,@[hԝ@[h@[h@[h @[h0@[h@[h%,@[h5@[h;  You see here 5 stones.@[h@[ẖ _@[hU@[h@[h,@[h@[h@[h,@[hܿ@[h@[h,@[h$@[h@[h,@[h@[hS@[h,@[hD@[h@[h,@[hJ@[h.@[h,@[hk@[h@[h4@[hX@[h@[h@[h,@[h@[h@[h,@[ht@[h{@[hH,@[h@[h|@[hA,@[h@[h_@[hb,@[hn@[h@[h,@[hp@[h@[h,@[h)@[hA@[h1,@[h@[h>@[h\,@[h@[h6@[h*@[hJ@[h@[h@[h,@[hB@[h @[h@[h<@[h@[h@[h ,@[h @[h @[h ,@[h @[hY@[h,@[hg@[h @[h2,@[h@[h@[h;,@[h@[h@[h,@[h@[h.@[h,@[hs@[h @[hT!,@[h!@[h#@[h$@[h<$@[h$@[h&@[h '@[h.'@[h'@[h(@[h)@[h *@[h~*@[h+@[h,@[h,@[h7-@[h.@[h7/@[h/@[h/@[h2@[h03,@[h3@[h7X@[h7@[h8,@[hv9@[hl:@[hk;,@[h;@[h=@[huD ##########  h........############ # #####.@............# #---- @[hDe#.#.##########.# # ...#.# ### #.# # #####.# ##.#####.## # @[hD#.# #.#.......# # @[hD#.# ##.#####..### h   hound (asleep).# #.# #.# #.......@[hE #.#####.# ##.# #....##. @[hBE....<...###..# #....##.@[haG1903.1 (97.0)@[hRLe.hh@[hLF-4.1 (98@[h_Q@[h~SX _A hound comes into view.@[h#.h.......#  #####@.............#  #.#.#.#  ...#.# ### #.#  #####.# ##.#####.## #.# #.#.......# #.# ##.#####.. #.# #.# #.# # #.#####.# ##.# #....## ....<...###..# #....##@[hr@[hQ..h@[h05.1 (1.0) @[h@[h @[hʶ@[h߻O.h@[h+&6@[h@[h4@[h(b  You reach to attack! You hit the hound. You freeze the hound.@[h(  .h The hound is moderately wounded.68--=9 (0.8@[h@[h) @[hK_The hound bites you.@[hR  You hit the hound. You freeze the hound. Your headbutt misses the hound.The hound is almost dead.9=-7.6 (0.7@[h@[h= _The hound bites you but does no damage.@[h  You puncture the hound! You freeze the hound.  You kill the hound!@[hq†@[h J=642@[hp8.4 (0.8@[h~@[hW _Trog accepts your kill.@[hTZ @[hZ @[hZ @[he\ @[hk_ ~70@[h4` @[h^` @[h` @[hf ,@[hyg @[hh @[h i @[hi @[hk @[hk 51=@[hl @[hl @[hn @[hAp @[hcp @[hp @[h'v X@[hv @[h$w ,@[how @[hx @[hx @[hx 9=@[hUy @[hy @[hz ,@[hz @[hI{ @[h&| ,@[hh| @[hn} @[h} ,@[hO~ @[h~ @[h{ ,@[h @[hR @[hπ ,@[h @[hǁ @[hT ,@[h @[hH @[h @[h @[hg @[h @[h ,@[h @[ht @[h @[hZ @[h @[hu @[hD ,@[h{ @[h @[hb ,@[h @[hN @[h͍ ,@[h @[hŎ @[hT @[hz @[h @[h? @[hِ @[h @[hG @[h6 @[h 9 ###########  @[h {#o......†...######  #.# #####.........  #.# #####.#.######  @[hC #.# #.....#.# ###  #.# #.#####.# ##.#   #.# #.# #.# #.#. @[hi   #.# #.# #.# ##.#   #@# #.# #.# #.#@[h -  .###.#####.# ##.#   #.......<...###..# @[h  #####.#####.....##   #.# ##@[h #.#   #.###....#.... o   Blorkula the Orcula (dormant)   #.##....#.#...   #.#....#.#.#..   #.....#.#.#.#.@[hj 0 32.4 (24.@[h 0)  Blorkula the Orcula comes into view. He is wielding a +0 battleaxe and wearinga +0 robe of cold resistance.@[h ?.oo@[h 5@[h' 5==3.4 (25@[h @[h 1 _Blorkula the Orcula shouts!@[h` ############ .......†...######@[h\`o.........####.#.###.....#.# ##.#####.# ##.#..#..@[h`#.# #.# #.# .###.#####.# ##@[h`.......<...###..#####.#####.....# ##.......##....#.#....#.#.@[h`(#....#.#.#.@[hb@[hh .@[hh&o@[hOi,--4.4 (1@[hui .0) @[hr@[hhs ############ @[h#......†...######.........o# #####.#.###....#.# ######.# ##.#@[h.#.# #.# #.# ###.#####.# ##@[h.......<...###..#####.#####.....# ##.......##....#.#....#.#.@[hS@[h,@[h .@[hj&o@[h"--@[h5@[h@[h @[h Blorkula the Orcula screams, "Look beyond the surface! Nothing is what it _seems!"@[h6J  You reach to attack! You hit Blorkula the Orcula.  Blorkula the Orcula is lightly damaged. ******Blorkula the Orcula points at you and mumbles some strange words.@[hѽ .@....66--=6.2 (0.8 _The zap hits you.@[h  You reach to attack! You hit Blorkula the Orcula.@[h90-7.0@[h@[hj _Blorkula the Orcula is moderately damaged.@[hU V  You reach to attack! You hit Blorkula the Orcula.@[h[ L.o@[h[ E-7 (0.7@[h` @[hc j _Blorkula the Orcula is moderately damaged.@[hLYou reach to attack! You hit Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.  heavi@[h:*@[hN (fast)Blorkula the Orcula gestures wildly while chanting.@[ho====8.5 (0.8@[h@[h/< _Blorkula the Orcula seems to speed up.@[h  You hit Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.Blorkula the Orcula hits you with a +0 battleaxe.@[h\ 1----=---9.2 (0.7@[h8 @[h \ _Blorkula the Orcula barely misses you.@[h s Blorkula the Orcula hits you with a +0 battleaxe. _Blorkula the Orcula barely misses you.closely miss Blorkula the Orcula. You headbutt Blorkula the Orcula.  Blorkula the Orcula is severely damaged.Blorkula the Orcula closely misses you. You furiously retaliate!  You headbutt Blorkula the Orcula, but do no damage.@[hs_2-----9@[hz@[h}] _Blorkula the Orcula closely misses you.@[hZ  You puncture Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.@[h[ & @[h[ '####@[h\ kBlorkula the Orcula points at you and mumbles some strange words.@[h M@...@[h= 1=40.6@[h @[h S _The blast of sand misses you.@[huF  You puncture Blorkula the Orcula!@[h\bb.bbbb 3 vampire bats@[h5-1.4 (0.8@[h@[h  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!@[hҢ   D3sr0n the Trooper  Minotaur of Trog **.... @[h( #############  Health: 62/71 ====================---- #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 @[hS #b# #####.#.###### EV: 7Int: 4 @[h| #b# #.....#.# ### SH: 0Dex: 11 @[h #.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 @[h #@# #.# #.# #.#. Noise: =--------  Time: 4941.4 (0.0) @[hܣ #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# @[h #.......<...###..# #####.#####.....## bbb 3 vampire bats@[hB H #.# ##.......# #.###....#....@[h  #.##....#.#...You puncture Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!@[h Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)@[hf  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 62/71 ====================----@[hБ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #b# #####.#.###### EV: 7@[h*Int: 4 #b# #.....#.# ### SH: 0Dex: 11 @[hH#.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 @[hg#@# #.# #.# #.#. Noise: =--------  Time: 4941.4 (0.0) @[h#b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv} @[h’ #.# #.# #.# #.# Nothing quivered @[h>#.###.#####.# ##.# #.......<...###..# @[h#####.#####.....## bbb 3 vampire bats @[h3#.# ##.......# @[hH#.###....#.... @[hm#.##....#.#...@[heBlorkula the Orcula avoids the killing blow by scattering into a rainbow of @[h7_bats!@[hIReach: m) +4 spear of Context {freeze, rN+ SInv}@[h)Press: ? - help, Dir - move target@[hٓAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You hit the vampire bat. You freeze the vampire bat.@[hՕ _bats!  Reach: m) +4 spear of Context {freeze, rN+ SInv}@[hHPress: ? - help, Dir - move target  Aim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You hit the vampire bat. You freeze the vampire bat.  The vampire bat is moderately damaged.@[hy%  @[hBThe vampire bat barely misses you.@[hro ### @[hp #.......† #.#  #.#  #b#  @[hR #b#  @[h6 #@# #.# #.#  #.# #.# #.# @[h9 #b# #.# #.#  #.# @[h #.......< ####.# @[h-2.1 (0.7@[hܢ@[hC _The vampire bat bites you but does no damage.@[h]  D3sr0n the Trooper @[hi Minotaur of Trog **.... #############  Health: 62/71 ====================---- #.......†...###### Magic: 7/7@[hƎJ======================== @[h#.# #####......... AC: 16Str: 23@[hh #.# #####.#.###### EV: 7@[h <Int: 4 @[h)#b# #.....#.# ### SH: 0@[h==Dex: 11 @[hY#b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5@[hm @[h#@# #.# #.# #.#. Noise: =--------  Time: 4942.1 (0.0) @[h#*# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[hǏ{#b# #.# #.# #.# Nothing quivered @[h#.###.#####.# ##.# @[h#.......<...###..# @[h~#####.#####.....## bbb 3 vampire bats@[h42 #.# ##.......# @[hR#.###....#.... @[he#.##....#.#...@[hy(The vampire bat barely misses you. @[hK_The vampire bat bites you but does no damage.  @[hAReach: m) +4 spear of Context {freeze, rN+ SInv}@[h)Press: ? - help, Dir - move target@[hՐAim: a vampire bat (moderately damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[hy  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 62/71 ====================---- @[hy#.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11@[hz #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4942.1 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[hKz#b# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..#@[hwz #####.#####.....## bbb 3 vampire bats #.# ##.......#@[hz5 #.###....#.... #.##....#.#...@[hzPress: ? - help, Dir - move targetAim: a vampire bat (moderately damaged, unrewarding, 58% to hit and 40% to hit  @[hzYwith your headbutt)  You reach to attack! You miss the vampire bat.@[hzqThe vampire bat is moderately damaged.The vampire bat bites you.@[h6 ###  #.......† #.# @[h|% #.#  #b#   #b#   #@# #.# #.#  #b# #.# #.# @[h #.# #.# #.# @[h #.#  #.......<@[h ####.# @[h@[h!uwith your headbutt)  You reach to attack! You miss the vampire bat.  @[h?{The vampire bat is moderately damaged.The vampire bat bites you.  @[h\NThe vampire bat draws vitality from your injuries! but does no damage.@[h756--@[h$9 (0.8@[h@[h0 _The vampire bat bites you.@[h5   D3sr0n the Trooper  Minotaur of Trog **.... @[hd9 #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4942.9 (0.0) #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bbb 3 vampire bats #.# ##.......# #.###....#.... #.##....#.#...The vampire bat bites you but does no damage. _The vampire bat bites you.  Reach: m) +4 @[hS: spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (moderately damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[hwU D3sr0n the Trooper  Minotaur of Trog **....  #############Health: 56/71 ==================------  #.......†...###### Magic: 7/7========================  #.# #####......... AC: 16Str: 23  @[h'f#.# #####.#.###### EV: 7Int: 4  #b# #.....#.# ### SH: 0Dex: 11  #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5  #@# #.# #.# #.#. Noise: =--------  Time: 4942.9 (0.0)  #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h#.# #.# #.# #.# Nothing quivered  #.###.#####.# ##.#  #.......<...###..#  @[h #####.#####.....## bbb 3 vampire bats  #.# ##.......#  #.###....#....  @[hGH#.##....#.#...Press: ? - help, Dir - move target@[hh(Aim: a vampire bat (moderately damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You hit the vampire bat. You freeze the vampire bat.  The vampire bat is heavily damaged.@[hJThe vampire bat barely misses you.@[hG-3.7 (0.8@[h@[h  Aim: a vampire bat (moderately damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  @[h2You hit the vampire bat. You freeze the vampire bat.  The vampire bat is heavily damaged.  @[h]The vampire bat barely misses you. _The vampire bat bites you but does no damage. x3@[hq9  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 @[hE#b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4943.7 (0.0) #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bbb 3 vampire bats #.# ##.......# #.###....#.... #.##....#.#...@[hThe vampire bat barely misses you. _The vampire bat bites you but does no damage. x3  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h  D3sr0n the Trooper  Minotaur of Trog **.... @[hi#############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4943.7 (0.0) #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bbb 3 vampire bats #.# ##.......# #.###....#.... @[hGN#.##....#.#...Aim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You completely miss the vampire bat. Your headbutt misses the vampire bat.The vampire bat is heavily damaged.The vampire bat barely misses you. You furiously retaliate!  You headbutt the vampire bat. The vampire bat barely misses you.@[hI%  @[h6You furiously retaliate! You headbutt the vampire bat.@[h͢%@[h5 ###  #.......† #.#  #.#  #b#   #b#   #@# #.# #.# @[hlx #b# #.# #.#  #.# #.# #.#  #.#@[hn  #.......<@[hY ###@[hգB#.# @[h-4.5 (0.8@[h Y _The vampire bat bites you but does no damage.@[hC  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4944.5 (0.0) #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..#@[hD #####.#####.....## bbb 3 vampire bats #.# ##.......# #.###....#.... #.##....#.#...You furiously retaliate! You headbutt the vampire bat. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h;   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4944.5 (0.0) #b# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bbb [@[h= 40m3 vampire bats #.# ##.......# #.###....#.... #.##....#.#...Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You barely miss the vampire bat.The vampire bat is severely damaged. ###  #.......† #.#  #.#  #b#   #b#   #@# #.# #.#  #.# #.# #.#  #b# #.# #.#  #.#  #.......< ####.# 5.2 (0.7@[hE   Press: ? - help, Dir - move target  Aim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You barely miss the vampire bat.The vampire bat is severely damaged. _The vampire bat bites you but does no damage. x2@[h l  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4@[hu  #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4945.2 (0.0) #*# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #b# #.# #.# #.# Nothing quivered #.###.#####.# ##.#@[h  #.......<...###..# #####.#####.....## bbb 3 vampire bats #.# ##.......#@[h  #.###....#.... @[hZ #.##....#.#...The vampire bat is severely damaged. _The vampire bat bites you but does no damage. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}@[h Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h9k  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4945.2 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #b# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bbb [@[h|l&40m3 vampire bats #.# ##.......# #.###....#.... #.##....#.#...Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You puncture the vampire bat! You freeze the vampire bat.  You destroy the vampire bat!@[h { ###  #.......† #.#  #.#  #b#   #b#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#  #.......< ### 2#.# Aim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You puncture the vampire bat! You freeze the vampire bat.  You destroy the vampire bat!That felt strangely unrewarding. The vampire bat closely misses you.  You furiously retaliate! You headbutt the vampire bat.7=6.0 (0.8@[h}@[h'X _The vampire bat barely misses you.@[hN  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 57/71 ===================----- #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4946.0 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bb [0;10@[hP&;1m2 vampire bats #.# ##.......# #.###....#.... #.##....#.#...You furiously retaliate! You headbutt the vampire bat. _The vampire bat barely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 57/71 ===================----- #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4946.0 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## bb [0;10@[h;1m2 vampire bats #.# ##.......# #.###....#.... #.##....#.#...Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You puncture the vampire bat! You freeze the vampire bat.  You destroy the vampire bat!Press: ? - help, Dir - move target  Aim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You puncture the vampire bat! You freeze the vampire bat.  You destroy the vampire bat!  That felt strangely unrewarding. ###  #.......† #.#  #.#  #b#   #.#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  @[h #.#  #.......< ###   vampire bat#.# 8 (0.8@[h&"@[h-C _The vampire bat bites you but does no damage.@[hX  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 57/71 ===================----- #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #*# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5@[hY #@# #.# #.# #.#. Noise: =--------  Time: 4946.8 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#...You destroy the vampire bat!That felt strangely unrewarding. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)@[h   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 57/71 ===================----- @[ha #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4@[h  #b# #.....#.# ### SH: 0Dex: 11@[h  #.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5@[hі  #@# #.# #.# #.#. Noise: =--------  Time: 4946.8 (0.0)@[h  #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h+ #.# #.# #.# #.# Nothing quivered @[hS >#.###.#####.# ##.# #.......<...###..# @[h| #####.#####.....## b   vampire bat #.# ##.......#@[h 5 #.###....#.... #.##....#.#...@[h— iYou destroy the vampire bat!That felt strangely unrewarding. @[h v_The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}@[h Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)@[hg  ###  #.......† #.#  #.#  #.#   #b#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#  #.......< ####.# That felt strangely unrewarding. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You reach to attack! You closely miss the vampire bat.@[h -7.6 (0.8@[h @[h C _The vampire bat bites you but does no damage.@[h9L   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 57/71 ===================----- #.......†...###### Magic: 7/7@[hL ======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4947.6 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv} @[hUM  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# @[hM q#####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#...Aim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  @[hMN fYou reach to attack! You closely miss the vampire bat. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)@[h5SU D3sr0n the Trooper  Minotaur of Trog **....  #############Health: 57/71 ===================-----  #.......†...###### Magic: 7/7========================  #.# #####......... AC: 16Str: 23  @[hS #.# #####.#.###### EV: 7Int: 4  #.# #.....#.# ### SH: 0Dex: 11  #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5  @[h(TU#@# #.# #.# #.#. Noise: =--------  Time: 4947.6 (0.0)  #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered  @[hZT#.###.#####.# ##.#  #.......<...###..# @[h~T #####.#####.....## b   vampire bat  @[hT?#.# ##.......#  @[hT4#.###....#....  #.##....#.#...@[hTAReach: m) +4 spear of Context {freeze, rN+ SInv}@[hT)Press: ? - help, Dir - move target@[hTkAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  @[hUYou closely miss the vampire bat. Your headbutt misses the vampire bat.The vampire bat bites you.  @[hWU2The vampire bat draws vitality from your injuries!@[hU55-@[hU&8.4 (0.8@[hq[@[h5^  Press: ? - help, Dir - move target  Aim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You closely miss the vampire bat. Your headbutt misses the vampire bat.  The vampire bat bites you.draws vitality from your injuries! _@[h{^'bites you but does no damage.@[h+   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 55/71 ==================------@[hq 4 #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23@[h  #.# #####.#.###### EV: 7Int: 4@[h  #.# #.....#.# ### SH: 0Dex: 11@[h  @[h #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 @[h #@# #.# #.# #.#. Noise: =--------  Time: 4948.4 (0.0) @[h3 I#.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered@[hS > #.###.#####.# ##.# #.......<...###..#@[hs  #####.#####.....## b   vampire bat@[h M #.# ##.......# #.###....#.... @[h #.##....#.#...@[h oThe vampire bat bites you.  The vampire bat draws vitality from your injuries! @[h _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[h kAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)@[hY  D3sr0n the Trooper  Minotaur of Trog **.... @[h#############  Health: 55/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 @[h-D#.# #####.#.###### EV: 7Int: 4 #.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4948.4 (0.0) @[hcm#.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# @[h#.......<...###..# #####.#####.....## b   vampire bat #.# ##.......#@[h5 #.###....#.... #.##....#.#...@[hjReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[hAim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You puncture the vampire bat! You freeze the vampire bat.  Your headbutt misses the vampire bat.@[h%NThe vampire bat is severely damaged.@[h$ ###  #.......† #.#  #.#  #b# @[h$  #.#   #@# #.# #.#  #.# #.# #.# @[h %Q #.# #.# #.#  #.#  #.......<@[h.%l ### @[hQ%B#.# @[h%=6=9.2 (0.8@[h+@[h0  Press: ? - help, Dir - move target  Aim: a vampire bat (unrewarding, 58% to hit and 40% to hit with your headbutt)  You puncture the vampire bat! You freeze the vampire bat.  Your headbutt misses the vampire bat.  The vampire bat is severely damaged. _The vampire bat bites you but does no damage.@[h$  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #*# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: ==-------  Time: 4949.2 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b [4@[hfF5m  vampire bat #.# ##.......# #.###....#.... #.##....#.#...The vampire bat is severely damaged. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[hs  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: ==-------  Time: 4949.2 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b [4@[hD]5m  vampire bat #.# ##.......# #.###....#.... #.##....#.#... _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You closely miss the vampire bat.@[h> ###  #.......† #.#  #.#  #.# @[h  #b#   #@# #.# #.#  #.# #.# #.# @[h #.# #.# #.#  #.#  #.......< ###@[hc#.#  @[hM! Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  @[hwith your headbutt)  You reach to attack! You closely miss the vampire bat.The vampire bat is severely damaged.@[h3-9 (0.7@[h@[h?C _The vampire bat bites you but does no damage.@[hE{  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 @[h0Fv#.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4949.9 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h]F#.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..#@[hF #####.#####.....## b   vampire bat @[hF6#.# ##.......# #.###....#.... @[hF#.##....#.#...The vampire bat is severely damaged. _The vampire bat bites you but does no damage.  @[hFjReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[hGAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[hX   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4949.9 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[hb #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#...Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You miss the vampire bat. Your headbutt misses the vampire bat.The vampire bat is severely damaged.@[h f ###  #.......† #.#  #.#  #b#   #.#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#  #.......< ### #.# @[hB .50.7 (0.8@[h @[h   Press: ? - help, Dir - move target  Aim: a vampire bat (severely damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You miss the vampire bat. Your headbutt misses the vampire bat.The vampire bat is severely damaged. _The vampire bat bites you but does no damage.@[h   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7@[h* 3======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 @[hq #*# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4950.7 (0.0) @[h I#.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered@[hʳ  #.###.#####.# ##.# #.......<...###..# #####.#####.....## b   vampire bat@[h9 U #.# ##.......# #.###....#.... #.##....#.#...The vampire bat is severely damaged. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[h` Aim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h;dP  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== @[hGe#.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4950.7 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h"fv#.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#... _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You barely miss the vampire bat.@[h$h  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You barely miss the vampire bat.@[hhPThe vampire bat is heavily damaged.@[h p ###  #.......† #.#  #.#  #b# @[hp  #.#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# @[hPq #.......< ####.# @[hq-1.5 (0.8@[h&x@[h{C _The vampire bat bites you but does no damage.@[h  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23@[hN #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 #*# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 @[h]#@# #.# #.# #.#. Noise: =--------  Time: 4951.5 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  @[h#.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..#@[h #####.#####.....## b   vampire bat@[hֱM #.# ##.......# #.###....#.... @[hR#.##....#.#...The vampire bat is heavily damaged. @[h-_The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target@[hAim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[hX9  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #b# #.....#.# ### SH: 0Dex: 11 @[h  #.# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4951.5 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# #####.#####.....## b   vampire bat@[h\ #.# ##.......# #.###....#.... #.##....#.#... _The vampire bat bites you but does no damage.  @[hReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  @[hÈcwith your headbutt)  You reach to attack! You hit the vampire bat. You freeze the vampire bat.@[hɑM ###  #.......† #.#  #.#  #.#   #b#   #@# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#  #.......< ### #.# Reach: m) +4 spear of Context {freeze, rN+ SInv}  Press: ? - help, Dir - move target  Aim: a vampire bat (heavily damaged, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You reach to attack! You hit the vampire bat. You freeze the vampire bat.  The vampire bat is almost destroyed.@[h-2.3 (0.8@[hl@[hC _The vampire bat bites you but does no damage.@[hi  D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 #.# #####.#.###### EV: 7Int: 4 #.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4952.3 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# @[hOj#####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#...The vampire bat is almost destroyed. _The vampire bat bites you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire bat (almost destroyed, unrewarding, 58% to hit and 40% to hit  with your headbutt)@[h   D3sr0n the Trooper  Minotaur of Trog **.... #############  Health: 56/71 ==================------ #.......†...###### Magic: 7/7======================== #.# #####......... AC: 16Str: 23 @[h #.# #####.#.###### EV: 7Int: 4 #.# #.....#.# ### SH: 0Dex: 11 #b# #.#####.# ##.# XL:  8 Next: 42% Place: Dungeon:5 #@# #.# #.# #.#. Noise: =--------  Time: 4952.3 (0.0) #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered #.###.#####.# ##.# #.......<...###..# @[h #####.#####.....## b   vampire bat #.# ##.......# #.###....#.... #.##....#.#...@[h4 Aim: a vampire bat (almost destroyed, unrewarding, 58% to hit and 40% to hit  with your headbutt)  You hit the vampire bat. You freeze the vampire bat.  You destroy Blorkula the Orcula!Trog accepts your kill.Trog appreciates your killing of a magic user.@[h`  ###  #.......†@[h  #.#  #.#  #.#   #)#   #@# #.# #.# @[h} 1 #.# #.# #.#  #.# #.# #.#  #.#  #.......< ####.#    @[h d7=593.1 (0.8@[h5 @[h   with your headbutt)  You hit the vampire bat. You freeze the vampire bat.  You destroy Blorkula the Orcula!  Trog accepts your kill.ppreciates your killing of a magic user. _A faint prismatic mist rises from Blorkula's broken form and then dissipates.@[hia @[he What do you want to examine? Items  a - ()) a +0 battleaxe  b - ([) a +0 robe of cold resistance@[h" @[h(  D3sr0n the Trooper  Minotaur of Trog **....  #############Health: 57/71 ===================-----  #.......†...###### Magic: 7/7========================  #.# #####......... AC: 16@[h) JStr: 23  #.# #####.#.###### EV: 7Int: 4  #.# #.....#.# ### SH: 0Dex: 11  #)# #.#####.# ##.# XL:  8 Next: 59% Place: Dungeon:5  @[hP) S#@# #.# #.# #.#. Noise: =--------  Time: 4953.1 (0.8)  @[hH* #.# #.# #.# ##.# m) +4 spear of Context {freeze, rN+ SInv}  #.# #.# #.# #.# Nothing quivered  #.###.#####.# ##.#  #.......<...###..#  #####.#####.....##   #.# ##.......#   #.###....#....   #.##....#.#...@[h*  with your headbutt)  You hit the vampire bat. You freeze the vampire bat.  You destroy Blorkula the Orcula!@[h* Trog accepts your kill.Trog appreciates your killing of a magic user. _A faint prismatic mist rises from Blorkula's broken form and then dissipates.@[h 5 4@[h7 @[h%9 @[h.3@[h/@[h1,@[h5X@[h 7;8@[hM8@[h9,@[h|:@[h<,@[h =@[h>@[hO?;9@[hIA,@[h-B@[hC,@[hD@[hEF@[hFE60=@[hNG@[hH@[hH@[hI@[hK,@[hL@[hM,@[h O@[hO@[hPU1=@[haQ@[hR,@[h T@[hnU,@[hQV@[hW;2@[hX@[h^@[ht^@[h^K3=@[h_@[ha,@[hb@[hc@[hc@[hd@[hek4=@[hf@[hjB@[hCnn@[hn@[h?p;5@[h^q@[hjs,@[h+t@[hu,@[hv@[hkxa6=@[hTy@[hb|B@[h},@[hY~@[h@[hU7=@[hʀ@[he@[h@[h]@[h,@[h@[hX@[h%8@[hg@[hX@[h@[hގ@[h@[h 59=@[hM@[hs@[h,@[h@[h>,@[h@[h,@[h?@[hϜ@[hO70=@[hL@[h,@[h @[h,@[hc@[h@[h$Z1=@[hz$-@[hݱ78 M ############ ......†...######........####.#.###.# #.....#.# ######.# ##.#..#.#  @[h=#.# #.# #.# #.#@[h098.1 (45.0)@[h?F-9.1 (46@[h,@[h  Things that are here: _a +0 battleaxe; a +0 robe of cold resistance@[h }3@[hk~@[h:@[h@[h$ _@[h@[hNJ@[h4@[hw@[h)@[h@[hՐ@[h9=@[h@[h|@[h@[hÕ@[h@[h%@[h@[h@[h@[h!@[hH@[h@[h@[h@[hQ,@[h@[h@[hp@[h@[h@[h  Things that are here:  a +0 battleaxe; a +0 robe of cold resistance@[h@[h _@[h@[h@[h ,@[h@[hF@[h,@[hq@[h@[h,@[h'@[h@[h,@[hV@[h@[h,@[h@[hr@[h,@[h@[h @[h],@[h[@[hx@[h,@[h@[h@[h,@[h[@[h$@[h%,@[h/&@[h+@[h,,@[hD-@[hx0@[h 2,@[h2@[h8@[hy9,@[h":@[h?@[h"A@[hA@[hB@[h~G@[hCH@[hyH@[hI@[hM@[hO,@[hP@[hT@[hV,@[h{W@[h[@[h$],@[h^@[ha@[hcc,@[h d@[hg@[hBi,@[hDj@[hpX@[hs@[h=u,@[hZv@[hy@[h{,@[h|@[h@[h,@[h@[hQ@[h,,@[h@[h@[hlB@[hߒ@[h@[h@[h@[h@[h,@[h@[h#@[hϢ,@[h,@[hf@[h@[hة@[hc@[hn@[h@[h@[h@[h,@[h@[hݸ@[hx,@[h@[h@[hV,@[h@[h@[hF,@[h@[h@[h),@[h ,@[hU,@[h@[hW@[h,@[h@[hn@[h,@[h@[h@[hf,@[h@[hW######..#### #..#.....# #..#######..#.....######## #........)...............## #######.#######[#..>...#####...## ........# #.........####.###) ######### #.#)..........##### #......).....###. ## ####.##.##.#.##... .# #.@.##.##.#.#.....†5049.1 (50 .# #.#.##.##.###.....# .# #####'####.#... #.... #####..#.. #..#.# ##...# ..# ##...#.: ...... ##.## #.# #....#.. #..#.# ### #.# #....###@[hU# ...... #.# #.......# #.# ##..<..##50.1 (51@[hf _Found a book of Lightning.@[hrI@[hx@[h{,@[h,@[h,@[hH@[h7@  There is an open door here.@[h!@[h _@[hݒ@[h@[hԗ,@[hP@[hٛ@[hr@[hʞ@[hc@[h@[h,@[hn@[h?@[h,@[hӯ@[h@[hF,@[hζ@[h@[h,@[hU@[h@[h,@[h@[h@[hG@[h@[h@[h@[h,@[h@[h @[h,@[h@[hL@[hK@[h@[h@[h@[h,@[h@[h@[hW,@[hT@[h@[h,@[h@[h@[h,@[h@[h@[h<,@[h@[h@[h@[h ,@[h% @[h+ @[h ,@[h@[h@[h,@[h@[h/@[h,@[h~@[h=@[hO,@[h@[hf&@[h|',@[h'@[h+@[h,,@[h&-@[h2X@[h5@[h7,@[h7@[h ;@[h<,@[h<@[h?@[h@,@[hA@[h@[h,@[h@[h6@[h,@[hB @[h @[h @[h @[h @[h@[hBB@[h@[ht,@[h@[h@[h@[h@[h!@[h%@[hV',@[h(@[h+@[h=.@[h.@[h1@[h3@[h6,@[h}7@[h:@[h<,@[hJ?@[hB@[h!HX@[hI,@[hJ@[hM@[hN,@[hO@[hR@[h8U,@[hU@[hZX@[h]@[h `,@[ha@[h[d@[h i,@[hoj@[hm@[h0rB@[hs@[h* @[hd@[hU@[hZ@[h.# #.# #.##K# .# #.# #.##.# .# #.# ###### #.# .# #.# #..... #.# ## #.# #.§§≈.#############.### .># #.# #...≈.'.......K.5.....# ..# #.# #._.≈.'.###########.#. ..# #.# #...≈.'.## #.... ..####.### #@.# ###..#119.1 (69..).....# ##.# #.@[hM^ #......### #.# ###### #.# #.. #.# #..# ## #####.# #..#  . #.....# #..#  #.######..#  . #.# #..# _20.1 (70@[h8_@[h9 _Found a shadowy altar of Dithmenos.@[h  9  There is an open gate here.@[h 5 _@[h} @[hKY E..# #.# #.# #K# #..# #.# #.# #.# #..# #.# ####### #.# #..# #.# #.....# #.# @[h^[ #..## #.# #§§≈≈.#######.## ...># #.# #.§§≈.'.......K.5..... #...# #.# #.§.≈.'.###.#. #...# #.# #...≈.'.## #... #...####.###.≈≈≈@#..# ###.3.1 (3.0)..).....#.....##.# #. ###......##########.# #.  ## #.# #. #.# #.## #####.# #. (...# #.....# #. ###.# #.##### #. #...# #.# #.@[hj [ _Done exploring.@[h%3@[h@[hrk'..0@[h@[h E _Done exploring.@[h@[hWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon @[h @[h [?25h[?0c@[hT ...# #.# #.##K# D3sr0n the Trooper #..# #.# #.##.# Minotaur of Trog **.... #..# #.# #######@[h #.# Health: 71/71 ======================== #..# #.# #.....#@[h #.# Magic: 7/7======================== @[h s#..## #.# #§§≈≈.#############.## AC: 16Str: 23 ...># #.# #.§§≈.'.......K.5..... EV: 7Int: 4 @[h0 K#...# #.# #.§.≈.'.###########.#. SH: 0Dex: 11 @[h] W#...# #.# #...≈.'.###... XL:  8 Next: 59% Place: Dungeon:5 @[h #...####.###.≈≈≈@#..####. Noise: ---------  Time: 5123.1 (0.0) @[h (.....).....#.....##.##. m) +4 spear of Context {freeze, rN+ SInv} ###......##########.#@[h m#. Nothing quivered#########.##.#.#@[h S#. ##########.##.  @[h; {(...##.....##.  ###.##.#####@[hf I#.  #...##.##.@[h   _There is an open door here. _Found a shadowy altar of Dithmenos. @[h _There is an open gate here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) @[h @[hh [?25l[?1c@[h}|J6@[h8@[h@[hE/ _@[h@[h_Found a shadowy altar of Dithmenos. _There is an open gate here. _Done exploring.  There is an open gate here.@[h̖@[hV _@[hٗ@[hǝ@[h,@[h@[hϥ@[h,@[h@[h@[hZ,@[h@[hͲ@[h,@[hJ@[h@[h+@[h`@[h@[hU@[hI,@[h@[h7@[h,@[hy@[h>@[h,@[h@[hu@[h ,@[h@[h@[hH@[h@[h@[h[@[h2,@[h@[hA@[h@[h:@[h@[h@[h,@[h@@[h,@[h@[h5@[h@[h@[hz,@[h"@[h5@[hB@[h@[hj,@[h@[hb@[h,@[h@[h9@[h ,@[h@[h@[h,@[hM@[h~@[hr,@[h@[h@[hy,@[h@[h @[h ,@[hm @[h@[h,@[h@[hPX@[h@[h8@[h@[hJ@[hQ@[h X@[hL%n@[h%@[h?&@[h,(@[h),@[h*@[h,@[h/,@[h0@[hJ2@[h4,@[h&6@[hk8@[h:,@[h<@[hl>@[h@@[h A@[hB@[hE@[hI,@[hCK@[hwMY  There is a stone staircase leading down here.@[hP@[hS@[haT$ _@[hV@[hZ 6@[he[ @[hUc 9  You climb downwards.@[hd @[hd @[hg _The white imp shouts, "Submit, thou plume-plucked nut-hook maggot-pie!"  There is a stone staircase leading up here.@[h@[h#       @[hO$#   .#   ..#   #+####...#   +........#  @[h{$ #..@.....#  ====61.9 (38.@[h$8) #.5......#   @[h$#........#   #........#  @[h$#........#   @[h%C#........#   5   white imp ######...#@[h=%> ...# @[h% @[h%@[h#+@[h0` _A white imp is nearby!@[hyp e  You hit the white imp.@[h e=---2.6 (0.7) @[h @[h d _The white imp is moderately wounded.@[hF  You hit the white imp.  The white imp is heavily wounded.@[hm  The white imp gestures at you.@[hFG=--@[hF!3.3@[hK@[hSND _The puff of frost hits you but does no damage.@[hk"  You puncture the white imp!  You kill the white imp!.@[h$ 0-4.0@[h+ m _Trog accepts your kill.@[hp4@[h9n   ####  ...#  ...#   ...#  #+####...#  +....@...#  --6.0 (2.0#..<.....#  #..#  #..#  #..#  #..@[h":y#  #........#  ######...#  ...#  -@[h=@[h1D@[hy| @[h́ B@[h `     @[h #####  #...#  #...#   #...#  #+####.@.#  8@[h| +........#  #..<.....#  @[h D#..#  #..#  #..#  #..#  #........#  ######...#  @[h @[hNj @[h @[hs @[hG @[hC @[h @[h< @[h ,@[h? B@[h} @[h @[h @[h0 @[h @[h @[h- @[h @[h @[hm @[h @[h @[hV #...# #...# @[h #...# #+####...# +........# #..<.....# @[h l#........# #........#  #.....@..# 73.0 (5@[h  #........#  #........#  ######...#  #...#  #...#  #...#  #...# @[hI_@[hwB@[h@[h @[ha@[h@[hH!@[h#@[h#@[h$@[h6&@[ht(@[h(@[h?)@[h-+.....#..<..#.....#.......@[h?.#..#...#....###### #7.0 (4@[h\. #@[hy.- #@[h.7###@[h."@[h/@[h3@[h5@[h@[h[@[h@[h@[h& @[hi @[hn@[hv@[h,@[hm@[h$@[h,@[h@[h@[h)@[hZ@[h@[hy@[h @[hA@[h}@[hW@[h@[h@[h@[h@[h",@[h"@[hM)y ##+# ##### #.... #...# +>... #...# @[hg*f#..... #...# #.....#+####...# #.....'........# <.....# 85.0 (8........# .......# ......# .....# .....# #...# #...# #...# _You open the door.@[h,[ _Found a stone staircase leading down.@[h,  _  There is an open door here. _@[hQ @[hS ,@[h.T @[hU @[hQX ,@[hY @[h[ @[h] ,@[h^ @[h` @[hg :   ..  ...  .... +#########.... ............# .j..........# ...# # ##+###.....##### #..........#...# +>.........#...# #..........#...# @[hrh =j   gnoll (asleep)#.....#+####...#  #.....'........#  #.....#..<.....#  @[hZk ,94.0 (9@[h-q e.jj@[hq -5.0 (10.0) @[h2 @[h s _A gnoll comes into view. It is wielding a +0 flail.@[h3 ......#+#########................# ..j... ###+###.....#####..........#...+>.....#.......... .....'. #.....#. ........#........#   @[h9@[hc906.0) @[h7>@[hKA@[h^@[h7@[hR@[h!@[h8Y8@[hq jj   gnoll9@[hL  You reach to attack! You hit the gnoll. You freeze the gnoll.7 (0.7@[hXbt _The gnoll is severely wounded.@[hרb  You reach to attack! You hit the gnoll. You freeze the gnoll.@[hp.j @[h*200.4@[h,@[h Y _The gnoll is almost dead.@[hS  You barely miss the gnoll.The gnoll is almost dead.@[h 5=1.2 (0.8@[hF R _The gnoll hits you but does no damage.@[h  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!@[hUe)@[h 3/73609 (0.7 _Trog accepts your kill.@[h@[hvi _Your Fighting skill increases to level 7!@[hW@[h[What do you want to examine? Items  a - ()) a +0 flail @[h3\_ b - (†) a gnoll corpse@[h&}@[h@[h  D3sr0n the Trooper..   Minotaur of Trog **.......   Health: 73/73 ========================@[hЉ....   Magic: 7/7========================#+#########....   AC: 16Str: 23............#@[h-  EV: 7Int: 4..j.........#  SH: 0Dex: 11#)....#@[he  XL:  8 Next: 60% Place: Dungeon:6#@....#  Noise: =--------  Time: 5201.9 (0.7)@[h##+###.....#####   m) +4 spear of Context {freeze, rN+ SInv} #..........#...#   Nothing quivered@[h+>.........#...#  #..........#...#  @[hԊ6#.....#+####...#   #.....'........#   @[h #.....#..<.....#   ........#........#   @[h3The gnoll is almost dead. @[h4_The gnoll hits you but does no damage.  You hit the gnoll. You freeze the gnoll.  You kill the gnoll! @[hU_Trog accepts your kill. _Your Fighting skill increases to level 7!@[hڐ@[h@[h@[hs@[hж SM .@[h  . ....#+#########....@[hR Q..............  #+###@[hd ###@[hv i#..........#...#  @[h ..@[h 9 ..@[h ..#.....@[h̷ @[h @[h <-2.9 (1.0 _@[h @[h` +  Things that are here: @[h b_a +0 flail; a gnoll corpse@[h   ..  ...  .... ##+#########.... #.# .......@.....# .......#)....# .....j.#.....# #.##+###.....##### # #..........#...#  +>.........#...# j   gnoll (asleep) #..........#...#   #.....#+####...#   #.....'........#  @[h p  A gnoll comes into view. It is wielding a +0 club.  The gnoll shouts!jj.....jj 2 gnolls (1 wandering)@[h E====3@[h@[h] _A gnoll comes into view. It is wielding a +0 flail.@[h@[h+Njj@[h<=---@[h&4.7 (0.8@[h@[h @[h@[hB_You barely miss the gnoll.@[hy  You hit the gnoll but do no damage. You headbutt the gnoll.  The gnoll is heavily wounded.@[h j.---5.5@[hb @[h; < _The gnoll hits you but does no damage.@[hh:  You puncture the gnoll! You freeze the gnoll.  You kill the gnoll!@[h(<@[hBzj.....)   gnoll@[hEA*1@[h F6.2 (0.7@[h_L@[h{N @[hNQ_Trog accepts your kill.@[h@[hL.j@[h5-7.2 (1.0@[h@[h@[h!k @[hSs .j-8@[h| @[h~ @[h^@[hufH.j@[hf&9@[huo@[hy@[ho .j9 (0.7@[h e _You reach to attack! You barely miss the gnoll.@[hN' @[h You puncture the gnoll! You freeze the gnoll. Your headbutt misses the gnoll.@[hA1=10.6@[hV@[h^ _The gnoll is severely wounded.@[h ( @[h0  You closely miss the gnoll. You headbutt the gnoll.  The gnoll is almost dead.@[h @[h (1.3@[h @[h3 < _The gnoll hits you but does no damage.@[h  You puncture the gnoll! You freeze the gnoll.  You kill the gnoll!)@[h022.0@[h!@[h#W _Trog accepts your kill.@[h     ..  ...  ....  ##+#.... #.# ..# .)#)....# .#.....# #.##+###.....#####  # #..........#...#  +>.........#...#  #..........#...#  #.....#+####...#  #.....'.# @[h @[h 5-3.0 (1.0@[h @[h- N _You see here a +0 flail.@[hh    ..  ...  ....  ##+#.... .##.# )......# .)#)....# .#.....# #.##+###.....#####  # #...#...#  +>..#...#  #.#...#  #.....#+####...#  #.....'.# @[h@[hFG-4 _@[hN@[hk@[h @[h, @[h @[h @[h ,@[h+ ,@[h& ,@[h= @[h 9 ..  ...  ....  ##+##.... ..##..# ..)......# 6.0 (2..)#)....# @[h Z..#.....# +####.##+###.....##### #.#..#...#..+>@[hY ..#...#.. #..#...#... #.....#+####...# #.....'..#@[h @[h @[h A[h_A[h,A[hA[hA[hBA[h.. ... ....### ##+#########....##...##............#.........)......#...)#)....#8...#.....###+####.##+###.....#####A[hKT #.#..........#...# ..+>..#...# ...#..#...# A[hs ....#.....#+####...#  ....#.....'........# A[h #.....#..<.....# A[hA[h#A[h.A[h3A[hA[hA[h!XA[h#,A[h%A[hs-T.. ... ....#### ##+#########.......##............# #.....)......# #..)#)....# +...#.....#20 ###+####.##+###.....### #.#..........#..A[h- ..+>..#.. ...#..#.. ....#.....#+####.. ....#.....'.......A[h-~ ##.....#..<............#.......A[hr.A[hj7A[hVH3A[hJA[hrNA[hOA[hS,A[hTA[hWA[hXA[h]A[h`A[h}e,A[h.fA[h(l ....... #### ##+#########.... ###...##............# #............)......# #............)#)....# +.............#.....# ###+####.##+###.....##### #@#..........#...#3.0 (3........+>.........#...##......#..#...##......#.....#+####...##......#.....'..#A[hklX#.######.....#..<.....##.....#..## ........#........#..#..#A[h#pA[hqA[h 3A[h A[hA[h,A[h(,A[hA[hA[hA[h"#### ##+#########....###...##............# #............)......#  #............)#)....# +.............#.....# ###+####.##+###.....#### ....####.#..........#...A[h # .........+>.........#...##....@.#.#...5.0 (2 #......#.....#+####... #......#.....'........ #.######.....#..<..... #. ........#.A[h# # ........#........ .#. .#. .#.A[h#A[h)A[h+A[hB A[h| A[h A[h A[h3 A[hb ,A[hL A[h% A[hH A[h A[h5 A[h BA[h; A[h= A[hl A[h A[h A[h* A[hZ A[h A[h[! A[h|# ,A[h# A[h% A[h*' ,A[h' A[h) A[h* A[h* A[h+ A[h, A[h51 ..........+>.........#. ##......#..#.A[h_1 d #......#.....#+####. #......#.....'...... #.######.....#..<...∩ #............#......A[h1 "##............#.............#...##.........#...33.0 (8A[h1 #.........#......#.............###########...!....... # ############ #A[h1 u # # A[h1 V# #A[h6 A[h6 $4.0 (9A[h; A[h= ; _Found Isoykah's Self-Published Books.A[h7u 3A[hv A[h+{ A[h A[h A[hx A[h A[h` A[hW ,A[h A[h v _q - 2 viscous golden potions (gained 1)A[h IA[h A[h5 XA[h A[h A[hC A[hw A[h A[h A[hޯ A[h A[h A[h- A[h A[h A[h A[hV A[h' A[h A[h A[h: A[he A[h A[h' Welcome to Isoykah's Self-Published Books! What would you like to do?  a - 810 gold the Atlas of Modern Magic, Vol. 30  b - 1563 gold Nula's Encyclopedia of Weird Science  c - 1894 gold the Papyrus of Ultimate Ambition  d - 180 gold Sif Muna's Atlas of Modern Magic, Vol. 21  e - 780 gold the Vellum of Peace and Solitude A[h^  f - 1320 gold the Volume of the Age of Ice You have 91 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listA[h$ A[h +A[h +.............# D3sr0n the Trooper.###+ ####+####.##+### Minotaur of Trog ***........ .....####.#..... Health: 73/73 ========================A[h b...... ..........+>.... Magic: 7/7========================...... ##......#..... AC: 16A[h: yStr: 23#.....######......#..... EV: 7Int: 4........##......#..... SH: 0Dex: 11A[h #.....##.######..... XL:  8 Next: 62% Place: Dungeon:6#..@..##............ Noise: ---------  Time: 5245.0 (11.0)#.....##............ m) +4 spear of Context {freeze, rN+ SInv} #................... Nothing quivered#####...............#...............A[h .....#.............######...........A[h ############You kill the gnoll! _Trog accepts your kill. _You see here a +0 flail. A[h _Found Isoykah's Self-Published Books. _q - 2 viscous golden potions (gained 1)  There is an entrance to Isoykah's Self-Published Books here.A[h! A[h$ A[h ' . _A[h*@A[h@A[hdAA[hDA[hUGA[hK: _A[hLA[hpTA #.. #............5.. +.......###+#######+####.##+#... .....####.#A[hT......... ....+>..# ##......##.....######......#A[hT#....@....####(.##.....##.######A[hT# #..∩..## #.....##.#........A[h"U #####....5   shadow imp (asleep) A[hJU#...........#...........A[htU/######...........A[hOb 6.0 (1.0)  A shadow imp comes into view.Found 9 stones.  The shadow imp shouts, "Scamper away, thou frothy moldwarp pignut!"A[hj[.55A[hDk4==7.0 (2A[hprA[hu' _You hear a shout!A[h.5--8.0 (1A[h1 A[hn J.5A[h A--9A[h%   The shadow imp shouts, "Go and return not, thou mammering tickle-brained _flap-bat!"A[h}.550A[hЁA[hA[h A[hN#.51 A[hrA7 (0.7 A[h{ A[hk _You reach to attack! You closely miss the shadow imp. A[h  You reach to attack! You hit the shadow imp.  The shadow imp is moderately wounded. A[hk n  The shadow imp gestures at you. A[h C2.5 (0.8 A[h  A[h 2 _You resist with some effort. A[hy  You reach to attack! You barely miss the shadow imp. A[hs.53.3 A[h! A[he _The shadow imp is moderately wounded. A[h  You hit the shadow imp. You headbutt the shadow imp.  The shadow imp is severely wounded. A[h  A[hf 0=4.1 A[h A[hwA _The shadow imp hits you but does no damage. A[h?|  You hit the shadow imp.  You kill the shadow imp! A[hvi. A[hp.39 A[h A[hW _Trog accepts your kill. A[h2 A[h*3 A[h4 A[ha8 A[h;, A[h> A[h @ A[h, A[h A[h A[ho A[h A[h A[h  A[h , A[h0 A[h A[h, A[h A[h'7 _You open the door. A[h@3 A[hv A[hk#@  There is an open door here. A[h& A[h' _ A[hI( A[h* A[h-, A[h. A[h0 A[h3, A[h5 A[hE7 A[hC: A[hw: A[h}; A[h|@ A[hB, A[hD A[h]F A[hH, A[hI A[hK A[hM, A[h O A[hP A[hR A[hX#  .. .  A[hYB ..5. .  #..######## ## ######- A[h;Y #.......#....... #.......#.# A[hY"#.......#.+#.......###'#######+#........... A[hY5   white imp (wandering)#............ A[hY#............######.########.....######. A[hZ! A[hV`;67.9 (13.0) A[h`F-8.9 (14 A[he A[hi\ _A white imp comes into view. A[hf  A[hFX.5 A[h09.0) A[h A[h+ A[h{  A[hR **The white imp gestures at you. A[hw+.. A[hw0==70 A[h)} A[hCD _The puff of frost hits you but does no damage.A[hUA[h[\.5A[h3\/--1A[hl`A[haA[h  You reach to attack! You hit the white imp.--2.7 (0.8A[hA[hU7 _The white imp is lightly wounded.A[h{  You reach to attack! You hit the white imp but do no damage.A[h)].5A[hD -3.4 (0.7A[h0&A[h(7 _The white imp is lightly wounded.A[hۀ  You hit the white imp.  The white imp is severely wounded.=4.1A[hjA[h]@ _The white imp hits you but does no damage.A[h  You hit the white imp.  The white imp is almost dead.A[h *****The white imp gestures at you.A[hog@....9 (0.8A[htA[h0wS _The puff of frost misses you.A[h#  You hit the white imp.  You kill the white imp!.45.6 (0.7 _Trog accepts your kill.A[hp3A[h9qA[h`sA[hx..### #.#...##.#....).#...... . ..... . #..A[hxh##.....#  #.@.....##.....####0 #.......#.# #.......#.# #.......#.+ #.......###'# #A[h y.... #. #..###### #.....######A[h8yA[ht~A[h:I-6.6 (1A[hŅ& _Found a war axe.A[hq 3A[hUs A[h`w A[hz A[h!{ A[hA ,A[h A[hƀ A[h[ A[h A[h+ ,A[h̅ A[h A[h_ A[h A[h{ A[hM A[h ,A[h A[hp A[h+ ,A[h/ A[h A[h ,A[h A[h% ?  You see here a +0 war axe.A[h A[h{  _A[h A[h A[h A[h߲ A[h~ A[hL A[hf A[h A[hl A[h A[h A[h A[h A[h A[h A[hH A[h$ A[h A[h* ,A[h A[h A[hi ,A[h A[h A[h ,A[h A[hK A[h ,A[h A[h A[hi ,A[h A[hy A[h[ ,A[h A[h A[h; ,A[h A[h A[hx A[h A[ha A[hA[h4A[hnA[hA[hq 7 _You open the door.A[h3A[hA[h@  There is an open door here.A[h"######......#+#..............................?........................... ..........!..... A[he#######............... #....#.......@...?... -#....#######'#####P.5 #.................§§ A[h#Q#######...........§≈#...##...........§P#....).............A[h#5   white imp (asleep)#.....................A[h##....................#...#..########.....# #### A[h$ A[h*098.6 (22.0)A[h45.5A[h4,9.6 (23A[h>9PA[h/C A[hmC_A white imp comes into view. _You see here a scroll labelled SIWNEVVANWAO.A[hy Py - 2 scrolls labelled SIWNEVVANWAO (gained 1)A[h *****PThe white imp gestures at you.A[h{...?.PA[h΋;==300.6 (1.0) A[h}9PA[h-D _The puff of frost hits you but does no damage.A[h@######......#+#.......... ?. ... . !.....######....... #....#?.5. #....#######@#####P.. #..................§ #######...........§§A[hA #...##...........§P #....)............§ #............... #.......... #...#..########.....# #### ######.......##.....####...A[h[DA[hQ5.§$≈.P.--1A[hH\;PA[hjQ _There is an open door here.A[hlp.......... .......?. ......... ......... ...!..... ######............... #....#...........?5.. #....#######'#####P.. #............@....§§ #######A[hcm$≈≈...##.P.#....)..#........#.#...#..########.....# #### # ######.......##.....####...##  #.#......... A[h5z|P.§≈PA[hzH--2 _A[h~OPPA[h:A[h0p ....................................+#####PPA[hp &3A[hz BPA[h} ) _You close the door.A[h)QPPA[h&4A[hpWPPA[hБA[h\P§§A[hu&5A[h$PA[hA[h܎ GPPA[hH A[hj 6A[h$ 6PA[hR A[h....................................'#####P§PA[hr§§≈§P.A[h&7A[hv:PA[hv< _Something unseen breaks down the door.A[hj . ........?. ................ ................ ..........!..... ######............... #....#.......5...?5.. #....#'#####P.. #A[h..§§ #.§§≈ #...##.§P. #....). #... #.5   white imp #...#..#.....# #### ######.......##.....####...#A[h? #.#.#A[hA[h y.5PA[hV &8A[hGPPA[hA[h j P§§≈A[h PYou hit the white imp but do no damage. The white imp hits you.A[h#! e69--=9.4 (0.8A[h* OPPA[h- 0 _The white imp freezes you.A[h5c P..≈.§ You hit the white imp.  You headbutt the white imp, but do no damage.The white imp is heavily wounded.A[hA70=-A[h"10.2A[hQ SPPA[h"@ _The white imp hits you but does no damage.A[hq  P$P. You hit the white imp.  The white imp is almost dead.A[h (1.0A[hY OPPA[h @ _The white imp hits you but does no damage.A[hz  You hit the white imp.  You kill the white imp!A[h'#####PPA[h3B=8A[h](OPPA[hi)W _Trog accepts your kill.A[h 3A[h A[h A[h A[h A[h ,A[hs A[h %1A[h A[h A[hx A[h A[h A[h A[hW ,A[h= A[h A[h ;2A[h A[h A[h ,A[hP A[h % ...... ..........!..... ######............... #....#...........?5.. #....#######'#####P.. #..................≈§ #######...........$≈≈ A[hq #...##............P. #....@..............-7.8 (6.0 #........... #......... #...#..########.....# A[h }######.......##.....## #.......#.......# #.......#.......# #.......#.......+ A[h 9#.......###'#####A[hQ 8-A[h, A[hp P _You see here a +0 war axe.A[hA[h+8.8 (1A[hA[h& _x - a +0 war axeA[h4XA[h`Inventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}a - a +0 hand axe  x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) A[h?a v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 2 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 2 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 2 scrolls labelled FAOMMESMAI  o - a scroll labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A[hݞ a - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 7.8; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.5 XLs.  At current training (20%) you reach 14.0 in about 5.2 XLs.  Current attack delay: 0.9. A[h uDamage rating: 11 (Base 7 x 132% (Str) x 128% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.A[h)TA[hXA[h7]................D3sr0n the Trooper..........!.....Minotaur of Trog ***...######...............Health: 72/73 =======================-#....#...........?5..Magic: 7/7========================#....#######'#####P..AC: 16Str: 23#..................≈§EV: 7Int: 4A[h^_#######...........$≈≈SH: 0Dex: 11#...##............P.XL:  8 Next: 64% Place: Dungeon:6#....@..............Noise: ---------  Time: 5318.8 (0.0)#..................... m) +4 spear of Context {freeze, rN+ SInv} #.................... Nothing quivered#...#..########.....#######.......##.....###.......#.......# #.......#.......# #.......#.......+ #.......###'#####  _The white imp hits you but does no damage.  You hit the white imp.  You kill the white imp! _Trog accepts your kill. _You see here a +0 war axe. _x - a +0 war axeA[hBbA[hbY3=9.8 (1A[h1eA[hg  You hit the white imp.  You kill the white imp! _Trog accepts your kill. _You see here a +0 war axe. _x - a +0 war axe _You drop a +0 hand axe.A[hA[h9A[hjA[h A[hA[h3BA[h@ A[hr A[h A[hO"A[h#A[h$A[h%A[h(A[h *A[h6*9=A[h+A[hb.A[h&2,A[ht3A[hs5A[h7,A[h8A[h;A  There is a broken door here.A[h>5 _A[h?A[hAA[hF#...<..# ######......#+## ................. ..............?.. ................. ................. ..........!...... A[h G######........@....... #....#...........?.... #....#######'#####P... #..................§§5#######...........§≈≈.#...##............P.5   ufetubus (asleep)#....)..............A[h.G#.....................#.............A[hKL 26.8 (7  An ufetubus comes into view.Found an escape hatch in the ceiling.A[hQP.5.5A[hR4==7.8 (8A[hV8PA[hY* _The ufetubus shouts!A[h #...<..#  ######......#+##  .................  ..............?..  .................  .................  ..........!......  .......@.......  ..........?....  #####'#####P.5.  .....  .....  .....  #....)....  ....   A[hf #...<..#  ######......#+##  .................  ..............?..  A[hf.................  .................  ..........!......  .......@.......  ..........?....  #####'#####P.5.  .....  ..... A[h7g .....  #....)....  ....  A[hl8PA[h=mA[h!rA[hs` _An ufetubus is nearby!!A[hk!A[hL!A[h\5P..!A[h9;--8.8 (1 _!A[hc6P!A[h"A[h 5.P--9"A[h6P"A[h["A[h- "A[h "A[h r5..P≈"A[h '30"A[h 8P"A[h #A[h! P≈§§You miss the ufetubus. The ufetubus barely misses you.#A[h!5=1.5 (0.7#A[hY&8P#A[h'? _The ufetubus hits you but does no damage.#A[h h 5@.P≈. You hit the ufetubus.  The ufetubus is heavily wounded.2.2#A[h= P _The ufetubus slips past you! The ufetubus barely misses you. x2$A[hE9  You hit the ufetubus. You freeze the ufetubus.  You kill the ufetubus!.$A[h];553.0 (0.8$A[hA6P$A[hDW _Trog accepts your kill.$A[h3$A[h$A[h$A[h=$A[h,$A[hG,$A[h6$A[hu _d - 7 metallic cyan potions (gained 1)$A[h $A[h/ $A[h $A[h$A[h,$A[hD$A[h,$A[hf$A[h!~ _o - 2 scrolls labelled BOCUDITSUOLEH (gained 1)$A[h&3$A[h($A[h+$A[h1,$A[h!2$A[h5$A[hm9$A[h9$A[h9;$A[h=$A[hA,%A[h%A[h,%A[h%A[hN _You now have 110 gold pieces (gained 19).%A[h3%A[he!%A[hX%%A[h(%A[hM)%A[h+%A[h.%A[h5B%A[h6%A[hY<B%A[h?%A[hoC%A[hC%A[h\E%A[hH%A[hHL,%A[hN%A[hxQ%A[hV,%A[hmX%A[h[%A[h$`,%A[hb%A[hh,%A[hj%A[h4o} _y - 3 scrolls labelled SIWNEVVANWAO (gained 1)%A[hr3%A[hDs%A[hw%A[hCy,%A[h`z%A[h %A[h1_You open the door.%A[h3%A[h%A[h%A[h,%A[h%A[hX%A[h4%A[hљ%A[h%A[h%A[hƞ%A[hN###...#  #.....#  #.....#  #.....#  #.....#  .##.....#  5##  ## - ...#.....## #. #...<..### ... %A[h######......#'####... ...................... ......................5   white imp (asleep) ...................... ............... ............%A[h:058.0 (25.0)%A[hm.55%A[hF-9.0 (26%A[h%A[h\ _A white imp comes into view.&A[he ###...# #.....# #.....# #.....# #.....#5.##.....#..5......## #.#....#.....## #.. #...<..### ... ######.....&A[h:.#'####... .......... .............. .............5   ufetubus (asleep) ............ ......&A[h&A[h&A[h2&A[h.5.55&A[h160.0 (1.0) &A[h &A[h!\ _An ufetubus comes into view.&A[hV &A[h_ P.5&A[h"d ******The white imp gestures at you.&A[h K...@..&A[h .=1&A[h] &A[h S _The puff of frost misses you.(A[hJB###...##.....# #.....# #.....# #.....# ..##.....# ..5......# #5 ....#...@.###.. #...<..### ... ######......#'####... .................................. ..... ........  ######..55   ufetubus-2(A[ht....#..# #.5.........###. .### ..######......#'####....................  ######....(A[hf,(A[h!M55......................5   white imp(A[h>@-3(A[hGy _There is an escape hatch in the ceiling here.)A[h)A[hD.5)A[hR+7 (0.7)A[h)A[h )A[hc_You reach to attack! You closely miss the ufetubus.)A[h{   You hit the ufetubus. Your headbutt misses the ufetubus. .5The ufetubus is lightly wounded.  The ufetubus barely misses you.=4.4 _The ufetubus hits you but does no damage.*A[hD  You closely miss the ufetubus. You headbutt the ufetubus!  You kill the ufetubus!*A[hF*A[hNi.5.*A[hjR(5.1*A[hW*A[hZ *A[hZI_Trog accepts your kill.+A[h 0U  You reach to attack! You puncture the white imp!+A[h7t.5 +A[h73-9 (0.8+A[h/=+A[hI@a _The white imp is heavily wounded.+A[h   You hit the white imp.=6.6 (0.7 _The white imp is almost dead.,A[h[  You closely miss the white imp.The white imp is almost dead.68--,A[h\!7.3,A[hb,A[heH _The white imp hits you. The white imp freezes you.,A[hP z  You hit the white imp.  You kill the white imp!,A[h 1.,A[hY K--68.0,A[h? ,A[hA W _Trog accepts your kill..A[h 3.A[h .A[h,.A[h.A[h_.A[h%9.A[hX.A[h,.A[h .A[hP&b70=.A[hr'.A[h*,.A[h+.A[h.,.A[h0.A[h+4k1=.A[h 5.A[h^8,.A[h89.A[h;,.A[h,=.A[h?;2.A[hA.A[hD,.A[hF.A[hH,.A[hI.A[hMa3=.A[hvO.A[hoT1 _HP restored..A[hW.A[hX.A[h'Y.A[h[.A[h_,.A[h`.A[hc.A[hl ###...# #.....# #.....# #.....# .## #.....#....##.....# 5..........##  #..@....# - ......#.....## #. $...# #...<..### ... ########'####... ............. .........5   ufetubus (asleep) ............. ............ ....A[hu 84.0 (16.0)  An ufetubus comes into view.Found 8 gold pieces..A[hh~.55==5.0 (17.A[h.A[h< _The ufetubus shouts! You hear a shout!2A[h3 ###...# #.....# #.....#. #.....#.## #.....#.....##.....#..5..## #.@.....#.......#.....## #..$...###...<..### ...#####......#'####... ........2A[hh ........ ........ .......2A[hV.  .2A[h9,2A[hzM..52A[hDH=--62A[hv .0) 2A[hG 2A[h"3A[h3A[h.5--73A[h3A[hΞ3A[h3z h  You reach to attack! You hit the ufetubus. You freeze the ufetubus.3A[h_ p.5 3A[h +7 (0.73A[h| 3A[h\ ` _The ufetubus is heavily wounded.4A[h7x  You hit the ufetubus.  You kill the ufetubus!4A[h?1.4A[hB=7=8.5 (0.84A[h^G4A[hfJW _Trog accepts your kill.4A[h 34A[h 4A[h0 4A[h 4A[h B4A[h 4A[h* ###...#.> #.....#... #.....#.... #.....#4A[h  ...### #.....#.....##.....#.............##...∩..#.......#.......@.#.....###-9.5 (1.0..$...###...<..### ..#+########......#'####.. ..................... ............. .............  .............  ............4A[h . ######. 4A[hF+ \-90.5 (24A[hK0 4A[h7  4A[h8 4A[h8 -_Found a stone staircase leading down.5A[h3835A[h%95A[h;5A[hJ>5A[h>5A[hwB,5A[hD,5A[hE5A[hwG5A[hI5A[h6J5A[hJ5A[hcL5A[hN5A[hO5A[hO5A[hS,5A[hyT5A[hWM _You now have 118 gold pieces (gained 8).5A[h(Z35A[hZ5A[h[_5A[ha,5A[hGb5A[h e7 _You open the door.5A[hg35A[hoh5A[hj5A[hq#....# #.....# #....# #.....# #....#####.....# #.......##.....# #..............## #....∩..#.......# 5A[hs#.........#.....## #.......###...<..## ##@########......#'...................l..................................................................l   iguana (asleep)....######.........#....#..... #....#######'#####P.5A[h|w 8.5 (8  An iguana comes into view.5A[hh 5A[hK The iguana hisses angrily. You hear a shout!5A[hR K.llK   kobold (missile)A kobold comes into view. It is wielding a +0 club.5A[h5===9.5 (95A[h5A[h j _You hear a shout! _There is an open door here.6A[h  .> #.....# #....# #.....#6A[h?  #....# #.....# #....#####.....# #.......##..... #.......#6A[hi  #....∩..#....... #.........#...6A[h  #@......###...<..# ##'#########6A[h  .K............ .l............ .......6A[h  .......  .........6A[h\  ....###### ....#....#............. 6A[h 6A[h =--400.5 (1 _6A[hI 6A[hh 7A[hf---17A[h8A[h/V-28A[h38A[h78A[hWY38A[h <48A[h. 8A[h# 9A[hv9A[hKK   kobold (missile)9A[h&59A[h;9A[h-:A[h :A[h i.:A[h. &6:A[h :A[hn ;A[h;A[h:KK   kobold (missile);A[h̩&7;A[hr;A[h((A[hBU'K.....................K   kobold (missile).......###....>A[h&G>A[hNll   iguanaK   kobold (missile)>A[h-OA-10>A[h!U>A[h%X. _A kobold opens the door.?A[h  You hit the iguana. The iguana seems to slow down. You freeze the iguana.  You headbutt the iguana, but do no damage.?A[h1?A[h" .K(slow)Kwandering)The iguana is lightly wounded.  A kobold comes into view. It is wielding a +0 dagger.?A[h#?A[h#5=1.3 (0.8?A[h+?A[h44> _The iguana bites you but does no damage.?A[hܦ  The kobold shouts!  You puncture the iguana! You freeze the iguana. You headbutt the iguana.  You kill the iguana!?A[h+ f  Trog accepts your kill.?A[hF †.?A[h j9====2.0 (0.7?A[h ?A[hA * _You hear a shout! x3@A[ht7 #....# #.....# #....# #.....# #....#####.....# #.......##.....# @A[hL8 8#..............##....∩..# #.........#.....##.......###...<##@########......#'K.....K.............hK..K.......................................K   kobold brigand (missile, wandering)...K######h   hound (wandering)....#....#.KKKK 4 kobolds (2 missiles, 2 wandering) #....#######'#####P.@A[h8 @A[hRJ  A kobold brigand, 2 kobolds and a hound come into view.The kobold brigand is wielding a +0 short sword and quivering poisoned darts.@A[hJ @A[hL @A[hzL @A[hN %  @A[hN #The kobold shouts! The hound barks!@A[hZ  .K.h..KK).h)A kobold comes into view. It is wielding a +0 short sword.@A[hb (The kobold hits you but does no damage. The kobold throws a stone.@A[h .===-3.0 (1.0@A[h @A[hS _The stone hits you but does no damage. The kobold moves out of view.  There is an open door here. _You see here an iguana corpse.AA[h&  You closely miss the kobold. You headbutt the kobold.  You kill the kobold!AA[h( AA[h$3 .h.) 3AA[h6 ^70---7 (0.7AA[hW; AA[hn= W _Trog accepts your kill.BA[hC #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 #.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: =--------  Time: 5413.7 (0.0) .K..h.)................. m) +4 spear of Context {freeze, rN+ SInv}  ....K.K................. Nothing quivered ......BA[h................... ........................ ...K.................... K   kobold brigand (missile) ....######.............. h   hound ....#....#.............. KKK 3 kobolds (2 missiles) #....#######'#####P.You kill the kobold! _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones (64% to hit and 48% to  hit with your headbutt)CA[hT: CA[hU#....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 #.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: =--------  Time: 5413.7 (0.0) .K..h.)................. m) +4 spear of Context {freeze, rN+ SInv}  ....K.K................. Nothing quivered ........................ ........................A[hV;9H ...K.................... K   kobold brigand (missile) ....######.............. h   hound ....#....#.............. KKK 3 kobolds (2 missiles) #....#######'#####P.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones (64% to hit and 48% to  hit with your headbutt)  You reach to attack! You puncture the kobold! You freeze the kobold.  You kill the kobold!CA[h^CA[h`CA[h`CA[h;aCA[h#m    #....#   CA[hm#....####  #.......##  #.........  #....∩..#.  #.........  #.......###...< ..K..h)........ .....K)........ ............... ...K........... ............... ....######..... ......... 2 kobolds (1 missile)CA[hp%-CA[hLq4.5 (0.8CA[h{CA[hǃ  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 club and quivering stones (64% to hit and 48% to  hit with your headbutt)  You reach to attack! You puncture the kobold! You freeze the kobold.  You kill the kobold! _Trog accepts your kill.DA[hB #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 #.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: ---------  Time: 5414.5 (0.0) DA[hj..K..h*................. m) +4 spear of Context {freeze, rN+ SInv}  .....K)................. Nothing quivered ........................ ...K.................... ........................ K   kobold brigand (missile) ....######.............. h   hound ....#....#.............. KK 2 kobolds (1 missile) DA[hn#....#######'#####P.You kill the kobold! _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (64% to hit and 48% to hit with your  headbutt)EA[he h)Khound (61% to hit and 44% to hit with your headbutt)EA[hh*Kkobold, wielding a +0 whip (64% to hit and 48% to hit with your  headbutt)FA[h,& #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... FA[hz,;#....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11FA[h, #.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: ---------  Time: 5414.5 (0.0) ..K..h)................. m) +4 spear of Context {freeze, rN+ SInv} FA[h, .....K)................. Nothing quivered ........................ ...K.................... FA[h-h........................ K   kobold brigand (missile) ....######.............. h   hound FA[hq- ....#....#.............. KK 2 kobolds (1 missile) #....#######'#####P. _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (64% to hit and 48% to hit with your  headbutt)  You reach to attack! You hit the kobold. You freeze the kobold.FA[hI.FA[h.FA[h.FA[h.FA[h4v    #....#   #....####  #.......##  FA[h4Y#.........  #....∩..#.  #.........  #.......###...< ...K..h........ FA[h75......K........ ....K.......... ............... ............... ....######..... .........FA[h5-5.2 (0.7FA[hH=FA[h@  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip (64% to hit and 48% to hit with your  headbutt)  You reach to attack! You hit the kobold. You freeze the kobold. _The kobold is severely wounded.GA[h| #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== #..............##  AC: 16GA[hStr: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 GA[h#.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: ---------  Time: 5415.2 (0.0) GA[h...K..h................. m) +4 spear of Context {freeze, rN+ SInv}  ......K................. Nothing quivered ....K................... ........................ ........................ K   kobold brigand (missile)GA[h2 ....######.............. h   hound ....#....#.............. KK 2 kobolds (1 missile)GA[h{ #....#######'#####P.You reach to attack! You hit the kobold. You freeze the kobold. GA[h]_The kobold is severely wounded.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (severely wounded, 64% to hit and 48% to hit  with your headbutt)HA[h"gv #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 73/73 ======================== #.......##.....#  Magic: 7/7======================== HA[hg#..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 #.......###...<..## XL:  8 Next: 70% Place: Dungeon:6 ##@########......#' Noise: ---------  Time: 5415.2 (0.0) ...K..h................. m) +4 spear of Context {freeze, rN+ SInv}  HA[h2h......K................. Nothing quivered ....K................... ........................ ........................ K   kobold brigand (missile) HA[hh....######.............. h   hound ....#....#.............. KK 2 kobolds (1 missile) #....#######'#####P.Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (severely wounded, 64% to hit and 48% to hit  with your headbutt)  The hound is in the way. You puncture the hound! You freeze the hound.  You headbutt the hound.  HA[hhCThe hound is almost dead.HA[hMkHA[h0lHA[hlHA[hjx    #....#   #....####  #.......##  #.........  #....∩..#.  #.........  #.......###...< ....K.hK....... .....K)........ ............... ............... ............... ....######.....  .........HA[h+y4==9 (0.7HA[hHA[h'  Aim: a kobold, wielding a +0 whip (severely wounded, 64% to hit and 48% to hit  with your headbutt)  The hound is in the way. You puncture the hound! You freeze the hound.  HA[hۆYou headbutt  The hound is almost dead. _The hound completely misses you.IA[h  You puncture the hound! You freeze the hound.  You kill the hound!IA[h )KK 2 kobolds (1 missile)IA[h 3-6.7 (0.8 _Trog accepts your kill.IA[h IA[h  IA[h __Your Axes skill increases to level 7!JA[hD5  You barely miss the kobold.The kobold is severely wounded.JA[h(6JA[hz@e.KK.JA[hAG-7.4 (0.7JA[hJJA[hgM= _The kobold hits you but does no damage.LA[h  You closely miss the kobold. You headbutt the kobold.  You kill the kobold!LA[hLA[hLA[hLA[h8K.KKmissiles)LA[h(8.1LA[h]LA[hT LA[hI_Trog accepts your kill.MA[h+  You puncture the kobold! You freeze the kobold.  You kill the kobold!MA[h% f  Trog accepts your kill.MA[hv .K)   kobold (missile)MA[h d65---=9 (0.8MA[h. MA[h H _The kobold brigand hits you with a +0 short sword!NA[h_ #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 65/73 =====================--- #.......##.....#  Magic: 7/7========================NA[hx #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 NA[h#.......###...<..## XL:  8 Next: 73% Place: Dungeon:6 NA[h݀##@########......#' Noise: ==-------  Time: 5418.9 (0.0) .....K)K................ m) +4 spear of Context {freeze, rN+ SInv} NA[h ......)................. Nothing quivered ........................ ........................NA[hJ ........................ K   kobold brigand (missile) NA[h....######.............. K   kobold (missile) ....#....#.............. NA[h(#....#######'#####P.Trog accepts your kill. _The kobold brigand hits you with a +0 short sword!  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (64% to hit and 48% to hit with your headbutt)OA[hRmK)K, wielding a +0 short sword and quivering stones (64% to hit and OA[h! 8 #....# #.....#  D3sr0n the Trooper #....# #.....#  Minotaur of Trog ***... #....#####.....#  Health: 65/73 =====================--- #.......##.....#  Magic: 7/7======================== #..............##  AC: 16Str: 23 #....∩..#.......#  EV: 7Int: 4 #.........#.....##  SH: 0Dex: 11 #.......###...<..## XL:  8 Next: 73% Place: Dungeon:6 ##@########......#' Noise: ==-------  Time: 5418.9 (0.0) .....K)K................ m) +4 spear of Context {freeze, rN+ SInv}  OA[h" ......)................. Nothing quivered ........................ ........................ ........................ K   kobold brigand (missile) ....######.............. K   kobold (missile) ....#....#.............. #....#######'#####P.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit and  48% to hit with your headbutt)  You reach to attack! You puncture the kobold! You freeze the kobold.  You kill the kobold!OA[h+     #....#   #....####  #.......##  #.........  #....∩..#.  #.........  #.......###...< .....))K....... ......)........ ............... ............... ............... ....######..... .........OA[h. >6--9.6 (0.7OA[h6 OA[h8   Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit and  48% to hit with your headbutt)  You reach to attack! You puncture the kobold! You freeze the kobold.  You kill the kobold! _Trog accepts your kill.PA[h+  You barely miss the kobold brigand.Your headbutt misses the kobold brigand.4=-PA[h'20.4 (0.8PA[hPA[hdH _The kobold brigand hits you with a +0 short sword.QA[hP  You puncture the kobold brigand! You freeze the kobold brigand.  The kobold brigand is heavily wounded.QA[hQA[hS1-=QA[h>1.1 (0.7QA[h+QA[h}H _The kobold brigand hits you with a +0 short sword.QA[h0  You hit the kobold brigand. You freeze the kobold brigand.  You headbutt the kobold brigand.QA[hY1 .-8QA[h8 QA[h; g _The kobold brigand is severely wounded.RA[hRh  You barely miss the kobold brigand.RA[h[You barely miss the kobold brigand.  The kobold brigand is severely wounded.  An ufetubus comes into view.  The kobold brigand closely misses you. You furiously retaliate!  You headbutt the kobold brigand!  You kill the kobold brigand!RA[hd)55   ufetubus (wandering)RA[hii -80-RA[hin2.6 (0.8 _Trog accepts your kill.RA[hRrRA[huh _Your Dodging skill increases to level 6!SA[h #....# #.....# #....#####.....#. #.......##.....#.. #..............##... #....∩..#.......#.... #.........#.....##SA[h..... #.......###...<..#......##†########......#.....)@).........#.5....)#......########.#....#.#....#######'#####P #.................SA[h)SA[h|5.5SA[hN%2SA[h{==3.6 (1.0SA[h SA[h _The ufetubus shouts! _Items here: ( )) ††.TA[h'U #....# #.....#.......#....#####.....#......#.......##.....##......#.......##TA[h#......#....∩..#.##......#.........#.....#......#.......###...<..#......##†#...... #..5..@)) #......) # #TA[h #.######.#....#.#....#######'##### #TA[hTA[h TA[hF..5TA[hi7---4 _TA[hTA[hm  Things that are here: _a +0 short sword; 4 stonesTA[h  You hit the ufetubus.  The ufetubus is severely wounded.TA[hL W=--5.3 (0.7TA[hO TA[h _The ufetubus barely misses you. The ufetubus closely misses you.UA[h\x  You hit the ufetubus.  You kill the ufetubus!UA[h+i.UA[h=316.1 (0.8UA[hUA[hW _Trog accepts your kill.UA[hR 3UA[h UA[h ,UA[h\ UA[h{ ,UA[hc UA[h a4=UA[hIJ UA[h ,UA[h! UA[h UA[hT UA[h, UA[h UA[h> U5=UA[h UA[h UA[h9 UA[h UA[h UA[h UA[h\ UA[h ,UA[hc UA[hc ;6UA[hb UA[hC ,UA[h UA[h ,UA[h UA[h 97UA[h% (=UA[h UA[h ,UA[h UA[hk ,UA[h UA[h UA[hW N8=UA[h UA[hO ,UA[h UA[h ,UA[h UA[h$ ;9UA[h& UA[h4 UA[hO5 UA[hM7 UA[h; ,UA[h= UA[h*B b70=UA[hnD UA[h8H ,UA[hJ UA[hO ,UA[hR UA[hkU UA[hU U1=UA[hW UA[h\ ,UA[h*^ UA[ha ,UA[hc UA[hzi ;2UA[h9m UA[hq ,UA[ht UA[hzx ,UA[hz UA[h&~ UA[h~ D3=UA[h׃ UA[h UA[h ,UA[h" UA[hN #....# #.....# .......#....#####.....# .......#.......##.....# #......#.......## #......#....∩..#.# #......#.........#.....##......#.......###...<..#UA[h #......##†#......##.....)@).-#......).#.#.#.......######.......#....#.......#....#######'#####P#.UA[h #....# #.....# .UA[hJ #....#####.....# .......#.......##.....# #......#..............## #......#....∩..#.# #......#.........#.....## #......#.......###...<..##......##†#......#'#.....))@.#......).UA[h ##.#.#.......######.......#....#.UA[hȤ ......#....#######'#####P.#.≈Items here: ( )) ††.UA[hm 058.1 (32.0)UA[h@ D-9.1 (33 UA[hn _UA[h\ UA[hX _Items here: ( )) †.VA[h3VA[hVA[hVA[h.......#....#####.....# .......#.......##.....# #......#..............## #......#....∩..#.......#VA[h #......#.........#.....## #......#.......###...<..# #......##†########...... #.....)))......... #......0.0) #...... # #......###### ......#....#VA[h% ......#....#######'#####P ...< #................. #######.VA[hhVA[h,60.1 (1VA[h8VA[hU _Found a stone staircase leading up.  Things that are here: VA[hl_a +0 club; 2 stones; a kobold corpseVA[h 3VA[h8 VA[h VA[h VA[h> @= _VA[h VA[h VA[hP BVA[h VA[hj ,VA[h VA[hT VA[h/" ,VA[ht$ VA[hn' VA[h&+ ,VA[h, VA[hZ0 VA[h4 ,VA[h96 VA[hW= VA[h@@ ,VA[h\A VA[hC VA[hE ,VA[hF VA[hH VA[hKJ ,VA[hK VA[h1P BVA[hP VA[hxR VA[hyT ,VA[h$U VA[hV VA[hdX VA[hX VA[hUY VA[h\ VA[h"_ ,VA[h_ VA[ha VA[hd ,VA[hFe VA[hn VA[hS{ M ........######....... ...........#....#....... ...........#....#######' .........<.#..... ...........#######...... ......#...##...... ......#....)..................#.....#..744.0).....#...#..#####.#########.# # .........# # .........# # [........# #............# ########## #VA[h VA[h ,5.1 (15VA[h VA[h ) _Found a chain mail.WA[h 3WA[hWA[hWA[hBWA[h]WA[hw#,WA[hZ%WA[h`'WA[h*,WA[h+WA[h.WA[h32,WA[h2WA[h6WA[hw:,WA[h;WA[h>WA[hIk #......##†### #.....)))P ♣ #......)......♣5 #$P♣. #.......P#######............######.......#....#.......#....####......<.#...... #........####### #.........#...## #.........#....) #.........#5   ufetubus (asleep) #.........# #WA[hlJ.........#...#...............#########WA[hT 80.1 (5.0)  An ufetubus comes into view.WA[h` P ♣♣.P♣5P5WA[hqa5===1.1 (6WA[hiP ♣P♣PWA[hk; _The ufetubus shouts! You hear a bark!XA[h[" .. ))) ..P ♣ ) ....♣.  ..$P♣5 #.. .....P#######.. ............... ............... .......@....... ##.............< #............. #............. #.............) #............. #............. #.............XA[h .. ))) XA[hO..P ♣ ) ....♣.  ..$P♣5 #.. .....P#######.. ............... ............... .......@....... ##.............< #............. XA[h#............. #.............) #............. #............. XA[hWA#.............XA[hP ♣♣P♣PXA[hXA[h_P ♣♣P♣PXA[h` _An ufetubus is nearby!YA[h= + #......#....### ...##†##. .. #.....))).P ♣. #)...♣. #.h..$P♣5 #...P#######..........######.#..........#....####.<.#..... #.### #..#...# #.......#h   hound (wandering) #......#5   ufetubus #.#... #....#...YA[hJ  A hound comes into view.YA[hdP ?P ♣♣...$P♣.Ph...5YA[hP 3-2.1 (1YA[h%Y P ♣♣♣PYA[h\ & _The hound barks!ZA[hZA[h P ♣♣P♣PZA[h.....h5You miss the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage.ZA[hT--8 (0.7ZA[h$P ♣♣P♣PZA[h)U _The ufetubus barely misses you.[A[hCS  You hit the ufetubus. You freeze the ufetubus.[A[h ♣♣P.P.h The ufetubus is severely wounded.[A[h9]-3.6 (0.8[A[hP ♣P♣P[A[hB _The ufetubus hits you but does no damage. x2\A[h#  You barely miss the ufetubus.The ufetubus is severely wounded.\A[h(,& \A[h,P ♣♣P♣5.....P.h5 2 ufetubi (1 wandering)  The ufetubus barely misses you. x2\A[h}--4.3 (0.7\A[h 7\A[hd7P ♣P♣P\A[h<:\ _An ufetubus comes into view.\A[h,  You miss the ufetubus.The ufetubus is severely wounded.The ufetubus shouts!\A[h \A[h DP ♣♣P......P5.h5\A[h 0=5.0\A[h P ♣♣P\A[hP B _The ufetubus hits you but does no damage. x2]A[h   You completely miss the ufetubus. Your headbutt misses the ufetubus.The ufetubus is severely wounded.]A[hO P ♣♣P♣P.5The hound bites you but does no damage. The ufetubus completely misses you.]A[h@.-7]A[h !P ♣♣P♣P]A[h$? _The ufetubus hits you but does no damage.^A[hL  You closely miss the ufetubus. You headbutt the ufetubus.  You kill the ufetubus!^A[hxf  Trog accepts your kill.^A[hk$(P ♣♣P♣.5.   ufetubus^A[h(B-6.4^A[h$2P ♣♣♣P^A[h5R _The hound barely misses you._A[h #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 _A[hV......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 81% Place: Dungeon:6 ...5..h@..........#....# Noise: =--------  Time: 5486.4 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #................#...#_A[h< #................#.... h   hound #................#.... 5   ufetubus _A[h@#................#.... #................#...#_A[hYou kill the ufetubus!Trog accepts your kill. _The hound barely misses you._A[hReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (61% to hit and 44% to hit with your headbutt)_A[hfl  #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 _A[hrm ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 81% Place: Dungeon:6 ...5..h@..........#....# Noise: =--------  Time: 5486.4 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #................#...# _A[hm Z#................#.... h   hound #................#.... 5   ufetubus #................#.... _A[hm #................#...# _The hound barely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target_A[h'n Aim: a hound (61% to hit and 44% to hit with your headbutt)  You puncture the hound! You freeze the hound.  The hound is heavily wounded._A[h[  ### ..  ... .. ))) ...P ♣. ) .....♣.  ...$P♣.  ......P#######. ............... ....5.h@....... ............... ###.............< #............ #............ #............  #............ #............=7.2 (0.8_A[h _A[ht <P ♣_A[h ♣_A[h .P♣_A[h P_A[h0 H  Reach: m) +4 spear of Context {freeze, rN+ SInv}_A[h BPress: ? - help, Dir - move target  _A[h۫ bAim: a hound (61% to hit and 44% to hit with your headbutt)  _A[hQ 7You puncture the hound! You freeze the hound.  _A[h PThe hound is heavily wounded. _A[h 2_The hound bites you but does no damage. x2`A[hIo #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 81% Place: Dungeon:6 `A[hڟ4....5.h@..........#....# Noise: ==-------  Time: 5487.2 (0.0) `A[h^..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... #................#...#You puncture the hound! You freeze the hound.  The hound is heavily wounded. _The hound bites you but does no damage. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}`A[h Press: ? - help, Dir - move targetAim: a hound (heavily wounded, 61% to hit and 44% to hit with your headbutt)`A[h[| #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7`A[h7\ Int: 4 ......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 81% Place: Dungeon:6 ....5.h@..........#....# Noise: ==-------  Time: 5487.2 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... `A[h\#................#...#The hound is heavily wounded. _The hound bites you but does no damage. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (heavily wounded, 61% to hit and 44% to hit with your headbutt)  You hit the hound but do no damage.`A[h^ _The hound bites you but does no damage. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  `A[h _4Aim: a hound (heavily wounded, 61% to hit and 44% to hit with your headbutt)  You hit the hound but do no damage.  The hound is heavily wounded.`A[hi ### ..  ... .. ))) ...P ♣. ) .....♣.  ...$P♣.  ......P#######. ............... ......h@....... `A[hj......5........ ###.............< #............ #............ #............ #............ #............`A[h.k3-9 (0.7`A[h9tP♣P♣P`A[hzS _The hound closely misses you.aA[h(  #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 81% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5487.9 (0.0) ......5...........#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............######A[h) @1K #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... #................#...#You hit the hound but do no damage.The hound is heavily wounded. _The hound closely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (heavily wounded, 61% to hit and 44% to hit with your headbutt)aA[hr G#......#.... D3sr0n the Trooper### .. #......##†## Minotaur of Trog ***...... ..aA[hQs #.....))).. Health: 73/73 ========================...P ♣.#......)... Magic: 7/7========================.....♣.#.......... AC: 16Str: 23...$P♣.#.......... EV: 7Int: 4......P#######.......... SH: 0Dex: 11........5.........###### XL:  8 Next: 81% Place: Dungeon:6......h@..........#....# Noise: =--------  Time: 5487.9 (0.0)..................#....# m) +4 spear of Context {freeze, rN+ SInv} ###.............<.#..... Nothing quivered#...............#######A[h0t 37m................#...##................#.... h   hound#................#.... 5   ufetubus#................#....#................#...#Aim: a hound (heavily wounded, 61% to hit and 44% to hit with your headbutt)  You hit the hound. You freeze the hound. Your headbutt misses the hound.The hound is severely wounded.The hound barely misses you. You furiously retaliate! You headbutt the hound.  The ufetubus slips past you!  The ufetubus hits you but does no damage.aA[ht -8.6 (0.7aA[h } P ♣P♣PaA[h,   You hit the hound. You freeze the hound. Your headbutt misses the hound.  The hound is severely wounded.  The hound barely misses you. You furiously retaliate! You headbutt the hound.  The ufetubus slips past you!hits you but does no damage. _The ufetubus closely misses you.bA[hw  #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 bA[hOy ........5.........###### XL:  8 Next: 81% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5488.6 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... #................#...#The ufetubus slips past you!  The ufetubus hits you but does no damage. _The ufetubus closely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)cA[h#......#.... D3sr0n the Trooper### .. #......##†## Minotaur of Trog ***...... ..#.....))).. Health: 73/73 ========================...P ♣.#......)... Magic: 7/7========================.....♣.#.......... AC: 16Str: 23...$P♣.#.......... EV: 7Int: 4......P#######.......... SH: 0Dex: 11........5.........###### XL:  8 Next: 81% Place: Dungeon:6......h@..........#....# Noise: =--------  Time: 5488.6 (0.0)..................#....#cA[h m) +4 spear of Context {freeze, rN+ SInv} ###.............<.#..... Nothing quivered#...............#######................#...##................#.... h   hound#................#.... 5   ufetubus#................#....#................#...#Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)  You closely miss the hound. Your headbutt misses the hound.The hound is almost dead.The hound completely misses you. The ufetubus closely misses you.9.3 (0.7cA[h.P ♣♣P♣PcA[h_y  Press: ? - help, Dir - move target  Aim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)  You closely miss the hound. Your headbutt misses the hound.  The hound is almost dead.  The hound completely misses you. The ufetubus closely misses you. _The ufetubus hits you but does no damage.dA[hag #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7========================dA[hv .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 ........5.........###### XL:  8 Next: 81% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5489.3 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............######dA[h؟ #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... #................#...#dA[hThe hound is almost dead.The hound completely misses you. The ufetubus closely misses you. _The ufetubus hits you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)dA[h P5hn ufetubus (55% to hit and 35dA[h & dA[hO UP##5dA[hIV VP###5dA[hL hP###5*dA[h P5.  Aim: an ufetubus (55% to hit and 35% to hit with your headbutt)eA[hG#......#.... D3sr0n the Trooper### .. #......##†## Minotaur of Trog ***...... ..eA[h#.....))).. Health: 73/73 ========================...P ♣.#......)... Magic: 7/7========================.....♣.#.......... AC: 16Str: 23...$P♣.#.......... EV: 7eA[hl Int: 4......P#######.......... SH: 0Dex: 11........5.........###### XL:  8 Next: 81% Place: Dungeon:6......h@..........#....# Noise: =--------  Time: 5489.3 (0.0)eA[h#..................#....# m) +4 spear of Context {freeze, rN+ SInv} ###.............<.#..... Nothing quivered#...............#######................#...##................#.... h   hound#................#.... 5   ufetubuseA[h$+#................#....#................#...#Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: an ufetubus (55% to hit and 35% to hit with your headbutt)  eA[h_You barely miss the ufetubus. The hound bites you but does no damage.  The ufetubus barely misses you. You furiously retaliate!  You headbutt the ufetubus.eA[h.90.1 (0.8eA[hP ♣PPeA[h  Press: ? - help, Dir - move target  Aim: an ufetubus (55% to hit and 35% to hit with your headbutt)  You barely miss the ufetubus. The hound bites you but does no damage.  The ufetubus barely misses you. You furiously retaliate!  You headbutt the ufetubus. _The ufetubus hits you but does no damage.fA[hk #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......[35mP#######.......... SH: 0Dex: 11 ........5.........###### XL:  8 Next: 81% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5490.1 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quiveredfA[hk0[1K #...............###### #................#...# #................#.... h   hound #................#.... 5   ufetubus #................#.... #................#...#You headbutt the ufetubus. _The ufetubus hits you but does no damage.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: an ufetubus (severely wounded, 55% to hit and 35% to hit with your  headbutt)fA[hg : fA[h B#......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7fA[h͹ @Int: 4 ......P#######.......... SH: 0Dex: 11 ........5.........###### XL:  8 Next: 81% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5490.1 (0.0)fA[h  ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  fA[h@ ###.............<.#..... Nothing quivered #...............###### #................#...#fA[hy  #................#.... h   hound fA[h #................#.... 5   ufetubus #................#.... fA[h #................#...#Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetfA[h Aim: an ufetubus (severely wounded, 55% to hit and 35% to hit with your  headbutt)  You puncture the ufetubus! You freeze the ufetubus.  You kill the ufetubus!fA[h[ fA[h B ### ..  ... .. ))) ...P ♣. ) .....♣.  ...$P♣.  ......P#######. ............... ......h@....... ............... ###.............< #............ #............ #............ #............ #............  Press: ? - help, Dir - move target  Aim: an ufetubus (severely wounded, 55% to hit and 35% to hit with your  headbutt)  You puncture the ufetubus! You freeze the ufetubus.  You kill the ufetubus!  Trog accepts your kill.fA[h 328 (0.7fA[h ♣♣P♣P _The hound closely misses you.gA[h2  #......#.... D3sr0n the Trooper ### .. #......##†## Minotaur of Trog ***... ... .. #.....))).. Health: 73/73 ======================== ...P ♣. #......)... Magic: 7/7======================== .....♣. #.......... AC: 16Str: 23 ...$P♣. #.......... EV: 7Int: 4 ......P#######.......... SH: 0Dex: 11 ..................###### XL:  8 Next: 82% Place: Dungeon:6 ......h@..........#....# Noise: =--------  Time: 5490.8 (0.0) ..................#....# m) +4 spear of Context {freeze, rN+ SInv}  ###.............<.#..... Nothing quivered #...............###### #..........gA[h ......#...# #................#.... h   hound #................#.... #................#.... #................#...#You kill the ufetubus!Trog accepts your kill. _The hound closely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)hA[h1#......#.... D3sr0n the Trooper### .. #......##†## Minotaur of Trog ***...... ..#.....))).. Health: 73/73 ========================...P ♣.#......)... Magic: 7/7========================.....♣.#.......... AC: 16Str: 23...$P♣.#.......... EV: 7Int: 4......P#######.......... SH: 0Dex: 11..................###### XL:  8 Next: 82% Place: Dungeon:6......h@..........#....# Noise: =--------  Time: 5490.8 (0.0)..................#....# m) +4 spear of Context {freeze, rN+ SIhA[h`3nv} ###.............<.#..... Nothing quivered#...............#######................#...##................#.... h   hound#................#....#................#....#................#...# _The hound closely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)  You closely miss the hound. Your headbutt misses the hound.The hound is almost dead.1.5 (0.7hA[h<♣♣P♣PhA[h@#  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a hound (almost dead, 61% to hit and 44% to hit with your headbutt)  You closely miss the hound. Your headbutt misses the hound.  The hound is almost dead. _The hound bites you but does no damage.iA[h@  You hit the hound. You freeze the hound.  You kill the hound!iA[hL P ♣♣P♣P†iA[haV552.3 (0.8iA[hvaP ♣♣P♣PiA[h3jA[h@jA[h+EjA[hJ,jA[h:OjA[h:QjA[h.us _You now have 135 gold pieces (gained 17).jA[hqvjA[h^y,jA[hyjA[hK|jA[hJ,jA[hjA[hXjA[h8XjA[h XjA[hXjA[hjA[hjA[h,jA[hjA[hjA[h4,jA[h@jA[hxXjA[hjA[h,jA[hjA[h<jA[hXjA[h,jA[hjA[hFjA[h,jA[hjA[hjA[hBjA[hX,jA[hjA[hN _You now have 153 gold pieces (gained 18).jA[hF%_jA[h(  You enter the shallow water.Water jA[h)jA[hr,N _Moving in this stuff is going to be slow.jA[h-/jA[h/jA[hw0jA[h<jA[hDCBjA[hEjA[h;I,jA[h/JjA[hNjA[hQ>jA[hSjA[hWjA[hZ3jA[h[jA[h_jA[hscjA[hdjA[hejA[h]ijA[hjA[hM,jA[hJjA[hjA[h,jA[h|jA[hjA[hBjA[hzjA[h,jA[h{jA[h1jA[hʬBjA[hojA[hjA[hQ,jA[h*jA[hBjA[hjA[hjA[hx,jA[hjA[hjA[h,jA[hjA[h jA[h ,jA[hp jA[hD jA[h ,jA[h: jA[hd jA[h  ,jA[hx jA[h jA[h!" ,jA[hi# jA[h& jA[hB. BjA[h0 jA[hn2 ,jA[h4 jA[h7 jA[h; ,jA[h8> jA[hy jA[h~ ,jA[h jA[h jA[h؉ ,jA[hD jA[h jA[h ,jA[h jA[h jA[hϢ ,jA[h< jA[h jA[h` BjA[h jA[ho ,jA[h jA[h jA[h/ ,jA[h jA[h jA[hA ,jA[h jA[h jA[h# ,jA[h jA[h jA[h #.......# .> .......#..  ......#'## ## #........#.> #.jA[h6  #........#....# # #........#....# # #........#....######## #..@.....#.......##558.7 (64.4)##.#### ###......#..........#.....# #......#....∩..##.....# #......#.........#jA[h( #.....# #......#.......### #######...## #......##†#### ......#...## ##.....)))...... ......P.♣..# #......). ........♣..# #..jA[ha B9.7 (65jA[h* jA[h- 9 _Found an escape hatch in the floor.kA[hF~3kA[h kA[h~kA[h,kA[h~kA[hkA[h,kA[h.kA[hԟkA[h,kA[hkA[hkA[h,kA[h*kA[hůkA[h,kA[hMkA[hkA[hkA[hxkA[hkA[hkA[h,kA[hkA[hkA[h,kA[hkA[he,kA[hkA[h{ _n - 3 scrolls labelled FAOMMESMAI (gained 1)kA[hF3kA[h6kA[hkA[hkA[h kA[hkA[hdkA[h|kA[hkA[hkA[hkA[hkA[h0kA[hkA[hkA[h,kA[hkA[h|7 _You open the door.kA[hk3kA[hkA[h@  There is an open door here.kA[hFkA[h _kA[hkA[hkA[h XkA[h=,kA[hkA[h7 _You open the door.kA[h{3kA[hkA[hs@  There is an open door here.kA[h@!kA[h! _kA[h"kA[hi%kA[h',kA[h)kA[hG.kA[h0,kA[h\1kA[h3kA[h~5,kA[hd6kA[hW8kA[h6;,kA[h;kA[h@kA[hA,kA[h6HkA[hJkA[hNBkA[haQkA[hTBkA[h#WkA[hZBkA[h[kA[h ^,kA[h^kA[h`kA[hub,kA[h'ckA[hGekA[h·<kA[h  There is an open door here. _kA[hkA[hkA[hkA[hYQYou open the door. _There is an open door here. _You open the door. _There is an open door here.  kA[hd 5 _kA[h" kA[hkA[hkA[hkA[hkA[hkA[h],kA[hkA[hThere is an open door here. _You open the door. _There is an open door here.  escape hatch in the floor here.kA[hm-.......#...# .......#...#..... .' .......'...#..... ..# .......######...# ...# #####.......#...####...#  ....'.......#... kA[h".m....#.......#......P...> ....#.......#.....♣..... ....#.......#..>.. 610.0 ....#.......#......P$... ###.#.......#'##..###.$.###...# kA[h.###.###........#.># ## ......#........#....# ## ......#........#....# #.....# kA[h.......#........#....#####.....# #####.#........#.......##.....#########......#..##kA[h9_P♣PkA[h:-20.7 (61kA[h@[PPkA[hC; _Found a stone staircase leading down.lA[hlA[hzXlA[hJ,lA[h޿lA[h,lA[hlA[h=N _You now have 169 gold pieces (gained 16).lA[hlA[hklA[h lA[hnlA[h,,lA[hlA[h,lA[hlA[h8N _You now have 181 gold pieces (gained 12).lA[hlA[hblA[hlA[hlA[h,lA[hlA[hRlA[h,lA[hlA[hlA[h,lA[hlA[hlA[h,lA[h2lA[h7 _You open the door.lA[h3lA[hlA[h@  There is an open door here.lA[hlA[h _lA[hlA[hlA[hA ,lA[h lA[hj lA[h,lA[hlA[h\,lA[hglA[hN _You now have 193 gold pieces (gained 12).lA[h3lA[hlA[h!lA[h'#lA[hc#lA[h$$lA[h'lA[h`),lA[hx*lA[h,lA[hK/,lA[h0lA[hy1lA[hc3,lA[h04lA[hR7lA[h>:BlA[h=lA[h2>,lA[h>lA[h:@lA[hB,lA[hBlA[hN  There is an open door here. _lA[hPBlA[hQlA[hS,lA[hRTlA[hVlA[hX,lA[hXlA[hr[lA[h_XlA[hh,lA[hЅlA[h)@  There is an open door here.lA[hX5 _lA[hlA[h[lA[hlA[h/lA[hlA[h-lA[hb,lA[hlA[hlA[hݠlA[h[lA[hlA[hwlA[h ,lA[hL,lA[hBlA[h޳lA[h2BlA[h@lA[h:,lA[h'lA[h  There is a stone staircase leading down here. _lA[h  There is a stone staircase leading down here. _lA[hnlA[h,lA[hlA[hUlA[hlA[h,lA[h.lA[hlA[hx,lA[hlA[hlA[h,lA[hlA[h8 lA[h ,lA[h lA[hR  There is a stone staircase leading down here.lA[h(5 _lA[hlA[hlA[h,lA[hlA[hlA[h ,lA[h!lA[h %There is an open door here. stone staircase leading down here.  n open doorlA[h'5 _lA[h(lA[h +lA[h,,lA[h.lA[h/lA[h1,lA[hm3lA[hu4lA[h?6,lA[h 7lA[h8lA[h2:,lA[h:lA[h=lA[h@,lA[hClA[hnFu stone staircase leading down here.n open door _You open the door.lA[hH3lA[hvIlA[h0P@  There is an open door here.lA[hIQ5 _lA[hQlA[h  There is an open door here. _lA[hXlA[hSlA[hBlA[hlA[hBlA[hlA[helA[hVlA[h$BlA[h:lA[h jlA[hvmlA[hmlA[hnlA[hqlA[ht,lA[h ulA[hBxlA[h {,lA[h|lA[hhlA[hRlA[hԖlA[hFvlA[hlA[h)BlA[hGlA[h|XlA[hT.n open door _You open the door. _There is an open door here. _You open the door.n open door _You open the door. _There is an open door here. _You open the door.  There is an open door here. _lA[h,lA[hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 207 gold pieces (gained 14).lA[h3lA[hlA[hlA[h#   ####   #..#   ##..## # # ###....### ... ### #........# ... #'####.....##'#### ..... ...........#.....#.... ........#....@' ........#.....#.... ...........#.....# ....#  ...........####### ...#  ........# .?B  ........# ..   B   bombardier beetle (asleep) P...######## .  .≈§..# .≈§§.#lA[h)$$ lA[h(L 723.7 (103.0)  You open the door.lA[h;B.B44 _A bombardier beetle comes into view. _Found a scroll labelled YSUWEA KIBBIOW.nA[h"##..................+................#...#.B.... nA[h05.0) nA[h;nA[h) _You close the door.nA[hA <6nA[h nA[h nA[hrh<7nA[hmnA[hHooA[h<8oA[h1oA[hD<9oA[hJoA[h#MoA[h3 oA[h=4 '30oA[h9 oA[hP; pA[ht"##pA[hu..................'......B.........#...#.?...B   bombardier beetle. pA[h}pA[h}&1pA[h#pA[h( _You open the door.qA[h&  D3sr0n the Trooper #### Minotaur of Trog ***... qA[h#..# Health: 73/73 ======================== qA[h##..## ##  Magic: 7/7======================== # ###....### ...  AC: 16Str: 23 ### #........# ....  EV: 7Int: 4 #'####.....##'#### .....  SH: 0Dex: 11 ...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: ---------  Time: 5731.7 (0.0) ...........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........# .?. ...........# ..  B   bombardier beetle P...######## . .≈§..# .≈§§.# _Found a scroll labelled YSUWEA KIBBIOW. _You close the door. _You open the door.  Reach: m) +4qA[h spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)qA[h<  D3sr0n the Trooper####  Minotaur of Trog ***...#..#  Health: 73/73 ========================##..####  Magic: 7/7======================== # ###....###...  AC: 16Str: 23 ### #........# ....  EV: 7Int: 4 #'####.....##'#### .....  SH: 0Dex: 11 qA[h<...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: ---------  Time: 5731.7 (0.0) ...........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........#.?. ...........#..  B   bombardier beetle P...########. .≈§..# qA[h_=.≈§§.# _You open the door.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)  You reach to attack!  You hit the bombardier beetle but do no damage.qA[hC*****  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)  You reach to attack!  You hit the bombardier beetle but do no damage.The bombardier beetle sprays incendiary fluid at you.qA[hpd'..@'qA[h%6==2.4 (0.7qA[hqA[hWS _The burning spray misses you.rA[h   D3sr0n the Trooper #### Minotaur of Trog ***... #..# Health: 73/73 ======================== ##..## ##  Magic: 7/7======================== # ###....### ...  AC: 16Str: 23 ### #........# ....  EV: 7Int: 4 #'####.....##'#### .....  SH: 0Dex: 11 ...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: ==-------  Time: 5732.4 (0.0) ...........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........# .?. rA[hg ...........# ..  B   bombardier beetle P...######## . .≈§..# .≈§§.#You hit the bombardier beetle but do no damage.The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)rA[h(   D3sr0n the Trooper####  Minotaur of Trog ***...#..#  Health: 73/73 ========================##..####  Magic: 7/7======================== # ###....###...  AC: 16Str: 23 ### #........# ....  EV: 7Int: 4 #'####.....##'#### .....  SH: 0Dex: 11 ...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: ==-------  Time: 5732.4 (0.0) ..rA[h J.........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........#.?. ...........#..  B   bombardier beetle P...########. .≈§..# .≈§§.# _The burning spray misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)  You reach to attack! You puncture the bombardier beetle!  You freeze the bombardier beetle.rA[h 5-3.1 (0.7rA[h rA[h MReach: m) +4 spear of Context {freeze, rN+ SInv}  Press: ? - help, Dir - move targetAim: a bombardier beetle (78% to hit and 70% to hit with your headbutt)  You reach to attack! You puncture the bombardier beetle!freeze the bombardier beetle. _The bombardier beetle is heavily wounded.sA[h|`  D3sr0n the Trooper #### Minotaur of Trog ***... #..# Health: 73/73 ======================== ##..## ##  Magic: 7/7======================== # ###....### ...  AC: 16Str: 23 ### #........# ....  EV: 7sA[hInt: 4 #'####.....##'#### .....  SH: 0Dex: 11 ...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: =--------  Time: 5733.1 (0.0) ...........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........# .?. sA[h...........# ..  B   bombardier beetle P...######## . .≈§..# .≈§§.#You freeze the bombardier beetle. _The bombardier beetle is heavily wounded.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, 78% to hit and 70% to hit with your  headbutt)sA[hU   D3sr0n the Trooper #### Minotaur of Trog ***... #..#sA[hV . Health: 73/73 ======================== ##..## ##  Magic: 7/7======================== # ###....### ...  AC: 16Str: 23 ### #........# ....  EV: 7Int: 4 #'####.....##'#### .....  SH: 0Dex: 11 ...........#.....#......  XL:  8 Next: 85% Place: Dungeon:6 ...........#....@'......  Noise: =--------  Time: 5733.1 (0.0) sA[h|Y ...........#.....#B.....  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....# ....#  Nothing quivered ...........####### ...# ...........# .?. ...........# ..  B   bombardier beetle P...######## . sA[hZ .≈§..# .≈§§.#Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, 78% to hit and 70% to hit with your  headbutt)  You reach to attack! You hit the bombardier beetle.  You freeze the bombardier beetle.sA[h)h 'sA[hi  #### #..# ##..## ##  ###....### ...  #........# .... ....##'#### ..... ...........#.....#...... sA[hsi '#....@B...... #.....#...... #.....# ....# ####### ...#  .?.  .. sA[hi [  . sA[hj 3-8 (0.7sA[hu sA[hwA[hB _The ufetubus shouts!  There is an open door here. _You see here a bombardier beetle corpse.xA[hw####  #..# #..##+##+ # ###....### #.... ### #........# ##..... '####.....##'####....... ...........#.....#. .#.....†. .#....@#....... .#.....#.....## .#######..55.# .# ..5.?.# .# ......# P...######## ...∩..#   .≈§..#  ......#   .≈§§.#    .P...#  xA[hxA[h]7---7 _xA[hxA[hyA[hhx yA[h؀ 55   ufetubusyA[hp B---8yA[h yA[h zA[h!` #### D3sr0n the Trooper #..# Minotaur of Trog ***... ##..## +##+  Health: 73/73 ======================== # ###....### #....  Magic: 7/7======================== zA[h### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7Int: 4 ...........#.....#.......  SH: 0Dex: 11 ...........#.....†5......  XL:  8 Next: 88% Place: Dungeon:6 ...........#....@#.......  Noise: ---------  Time: 5738.2 (0.0) ...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} zA[he...........#######..55.#  Nothing quivered ...........# ..5.?.# ...........# ......# P...######## ...∩..#  5   ufetubus .≈§..# ......# .≈§§.# .P...# _The ufetubus shouts!  There is an open door here. _You see here a bombardier beetle corpse.  zA[hReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: an ufetubus (55% to hit and 35% to hit with your headbutt)zA[hW ` #### D3sr0n the Trooper #..# Minotaur of Trog ***... ##..## +##+  Health: 73/73 ======================== # ###....### #....  Magic: 7/7======================== zA[hX ,### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7Int: 4 ...........#.....#.......  SH: 0Dex: 11 ...........#.....†5......  XL:  8 Next: 88% Place: Dungeon:6 ...........#....@#.......  Noise: ---------  Time: 5738.2 (0.0) zA[h-Y Y...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} ...........#######..55.#  Nothing quivered ...........# ..5.?.# ...........# ......# P...######## ...∩..#  5   ufetubus .≈§..# ......# zA[hY .≈§§.# .P...#There is an open door here. _You see here a bombardier beetle corpse.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: an ufetubus (55% to hit and 35% to hit with your headbutt)  You reach to attack! You hit the ufetubus. You freeze the ufetubus.zA[huZ zA[h0b : #### #..# ##..## +##+  ###....### #....  ...# ##..... zA[h8c L##'####....... #.....#....... #.....55...... #.. #.. ###  ..5.?.#    ...∩..#   5   white imp    5   ufetubuszA[hc +9 (0.7zA[hWj zA[hm  _You see here a bombardier beetle corpse.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: an ufetubus (55% to hit and 35% to hit with your headbutt)  You reach to attack! You hit the ufetubus. You freeze the ufetubus. _The ufetubus is heavily wounded.{A[hf  You closely miss the ufetubus.The ufetubus is heavily wounded.The ufetubus hits you.{A[hg ^1-=9.6{A[ho {A[h?s ? _The ufetubus hits you but does no damage.|A[h^  You hit the ufetubus but do no damage. You headbutt the ufetubus.  You kill the ufetubus!|A[hfd55 2 white imps|A[ha-940.3|A[hˏW _Trog accepts your kill.}A[hP #### D3sr0n the Trooper #..# Minotaur of Trog ***... ##..## +##+  Health: 71/73 =======================- # ###....### #....  Magic: 7/7======================== ### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7Int: 4 ...........#.....#.......  SH: 0Dex: 11 }A[h`...........#.....55......  XL:  8 Next: 89% Place: Dungeon:6 ...........#....@#.......  Noise: =--------  Time: 5740.3 (0.0) ...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} ...........#######..55.#  Nothing quivered ...........# ..5.?.# ...........# ......# P...######## ...∩..#  55 2 white imps .≈§..# ......# .≈§§.# .P...#You hit the ufetubus but do no damage. You headbutt the ufetubus.  You kill the ufetubus! _Trog accepts your kill.}A[hReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a white imp (70% to hit and 57% to hit with your headbutt)}A[h~L  #### D3sr0n the Trooper #..# Minotaur of Trog ***... ##..## +##+  Health: 71/73 =======================- # ###....### #....  Magic: 7/7======================== ### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7Int: 4 ...........#.....#.......  SH: 0Dex: 11 ...........#.....55......  XL:  8 Next: 89% Place: Dungeon:6 ...........#....@#.......  Noise: =--------  Time: 5740.3 (0.0) ...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} ...........#######..55.#  Nothing quivered ...........# ..5.?.# [}A[hO 13d...........# ......# P...######## ...∩..#  55 2 white imps .≈§..# ......# .≈§§.# .P...# _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a white imp (70% to hit and 57% to hit with your headbutt)  You hit the white imp. You headbutt the white imp.  The white imp is severely wounded. #### #..# ##..## +##+  ###....### #....  ...# ##..... ##'####....... #.....#....... #.....5....... #.. #.. ###  ..5.?.#    ...∩..#   [39;4}A[hP f9m white imp  1.0 (0.7  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a white imp (70% to hit and 57% to hit with your headbutt)  You hit the white imp. You headbutt the white imp.  The white imp is severely wounded. _The white imp closely misses you.~A[hM #### D3sr0n the Trooper #..# Minotaur of Trog ***... ~A[hr##..## +##+  Health: 71/73 =======================- # ###....### #....  Magic: 7/7======================== ### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7Int: 4 ...........#.....#.......  SH: 0Dex: 11 ...........#.....5.......  XL:  8 Next: 89% Place: Dungeon:6 ~A[h...........#....@#.......  Noise: =--------  Time: 5741.0 (0.0) ...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} ...........#######..55.#  Nothing quivered ...........# ..5.?.# ...........# ......# P...######## ...∩..#  5   white imp .≈§..# ......# .≈§§.# .P...#~A[hThe white imp is severely wounded. _The white imp closely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target~A[hAim: a white imp (severely wounded, 70% to hit and 57% to hit with your  headbutt)~A[h x #### D3sr0n the Trooper #..# Minotaur of Trog ***... ##..## +##+  Health: 71/73 =======================- # ###....### #....  Magic: 7/7======================== ### #........# ##.....  AC: 16Str: 23 #'####.....##'####.......  EV: 7~A[h bInt: 4 ...........#.....#.......  SH: 0Dex: 11 ...........#.....5.......  XL:  8 Next: 89% Place: Dungeon:6 ...........#....@#.......  Noise: =--------  Time: 5741.0 (0.0) ...........#.....#.....##  m) +4 spear of Context {freeze, rN+ SInv} ...........#######..55.#  Nothing quivered ...........# ..5.?.# ...........# ......# P...######## ...∩..#  5   white imp ~A[h! .≈§..# ......# .≈§§.# .P...#Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a white imp (severely wounded, 70% to hit and 57% to hit with your  headbutt)  You puncture the white imp!  You kill the white imp!~A[ho  #### #..# ##..## +##+  ###....### #....  ...# ##..... ##'####....... #.....#....... #.....†....... #.. #.. ###  ..5.?.#    ...∩..#       2907 (0.7 _Trog accepts your kill.A[hM## #..#   ##..## +##+ # ###....### # ### ...# ## #'#####'####.#†......5...........#.....## ...........#######.....# .?...5   white imp. A[h A[hA[hq *****The white imp gestures at you.A[hBv'..@†-2.7 (1.0A[h}A[h~S _The puff of frost misses you.A[h\  D3sr0n the Trooper #### Minotaur of Trog ***... #..# Health: 72/73 =======================- ##..## +##+  Magic: 7/7======================== # ###....### #....  AC: 16Str: 23 ### #........# ##.....  EV: 7Int: 4 #'####.....##'####.......  SH: 0Dex: 11 ...........#.....#.......  XL:  8 Next: 90% Place: Dungeon:6 ...........#....@†.......  Noise: ---------  Time: 5742.7 (0.0) ...........#.....#5......  m) +4 spear of Context {freeze, rN+ SInv} ...........#.....#.....##  Nothing quivered ...........#######.....# ...........# ..5.?.#A[hm ...........# ......#  5   white imp P...######## ...∩..# .≈§..# ......# .≈§§.# _Trog accepts your kill.The white imp gestures at you. _The puff of frost misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a white imp (70% to hit and 57% to hit with your headbutt)A[hI   D3sr0n the Trooper #### Minotaur of Trog ***... A[hJ /#..# Health: 72/73 =======================- ##..## +##+  Magic: 7/7======================== # ###....### #....  AC: 16Str: 23 ### #........# ##.....  EV: 7Int: 4 #'####.....##'####.......  SH: 0Dex: 11 A[hK ...........#.....#.......  XL:  8 Next: 90% Place: Dungeon:6 ...........#....@†.......  Noise: ---------  Time: 5742.7 (0.0) ...........#.....#5......  m) +4 spear of Context {freeze, rN+ SInv} A[hYK ...........#.....#.....##  Nothing quivered ...........#######.....# ...........# ..5.?.# ...........# ......#  5   white imp P...######## ...∩..# A[hK .≈§..# ......# .≈§§.# _Trog accepts your kill.The white imp gestures at you. A[hK _The puff of frost misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}A[hK ~Press: ? - help, Dir - move targetAim: a white imp (70% to hit and 57% to hit with your headbutt)A[hS G #### #..# ##..## +##+ A[h#T 8 ###....### #....  ...# ##..... ##'####....... #.....#....... #....@5....... #.....#....... #.....#.....## #######.....# A[hT  ..5.?.#  ......#  ...∩..#   A[hqU &3.5 (0.8A[h[ A[h'^   The white imp gestures at you. _The puff of frost misses you.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  A[h^ Aim: a white imp (70% to hit and 57% to hit with your headbutt) _You reach to attack! You hit the white imp but do no damage.A[h"  You puncture the white imp! Your headbutt misses the white imp.The white imp is severely wounded.==4.2 (0.7A[hA[hKV _The white imp barely misses you.A[hoz  You hit the white imp.  You kill the white imp!A[h†3=-9A[h'W _Trog accepts your kill.A[h_A[hA[hAA[hA[h  There is an open door here.  You see here a bombardier beetle corpse.A[hA[h _A[hܥA[h4A[h,A[hȭA[hA[h{O=A[h A[hA[h,A[hA[hA[h6 _j - 3 scrolls labelled YSUWEA KIBBIOW (gained 1)A[hA[hXA[hA[hBA[hA[hz,A[h"A[hz,A[hA[hN _You now have 223 gold pieces (gained 16).A[h3A[hA[hA[hA[h.A[hPA[hnA[hk ,A[h9A[h,A[hA[hN _You now have 239 gold pieces (gained 16).A[h 3A[hr"A[h%A[h(,A[h)A[hH,A[h$/,A[h0A[hr2A[h4A[h)5A[h6A[h8A[h:A[h.;A[hD<A[h>A[h A,A[h3A[hA[hi,A[h5A[h;A[h,A[hA[hOA[hm,A[h.A[huA[hoA[hA[hA[hA[h!,A[h"A[h$A[h&,A[h(A[hF4BA[hD5A[h7A[h:,A[h;A[h=A[h@,A[hAA[hEFA[h]H,A[hDIA[hKA[h"QXA[hlS,A[hQTA[hWA[h"Y,A[hYA[hsp _You open the door.  There is an open door here.A[h[u5 _A[hJvA[hmxA[hz,A[h{A[h}A[hE _You open the door.  There is an open door here. _A[h~BA[h~A[hA[h&,A[hͳA[hA[hö,A[hA[h0A[h,A[htA[h _You open the door.A[hopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.A[hA[h` _A[h8A[h_A[h,A[hA[h5,A[hA[hIlThere is an open door here. _You open the door. _There is an open A[h[door here. _You open the door. _There is an open door here. _d - 8 metallic cyan potions (gained 1)A[h3A[h0A[hA[h,A[hA[hA[h,Z  #.........#   #....h....#   .........   .......   .....   ...   ####'####   #...@...#  -- #.......#   #.......#   ####....#   A[hp###'####   #......#   h   hound (asleep) #......#  #......#  #......#A[hs 99.9 (55.0)  You open the door.  A hound comes into view.A[h75  The hound barks!A[hAj.hhA[h7==800.9 (56A[hA[hEm _The hound pauses to sniff the ground.A[h #.........#  #.........#  .........  ...h...  .....  ...  ####'####  #...@...#  #.......#  #.......#  ####....#  ###'####  #......#  #......#  #......#  #......# A[h  #.........#  #.........#  .........  ...h...  .....  ...  ####'#### A[h #...@...#  #.......#  #.......#  ####....#  ###'####  #......#  #......#  #......#  #......# A[h>4A[hA[h\ _A hound is nearby!A[hN ############.........##....h....##.........##.........#####@####.#........####....##'####...A[h1R P.hA[hS A--1.9 (1.0) _A[hX A[h\ Q _There is an open door here.A[h 2  You reach to attack! You hit the hound. You freeze the hound..h A[hy3--2.7 (0.8 _The hound is moderately wounded.A[hr  You hit the hound. You freeze the hound. You headbutt the hound!  You kill the hound!A[hP{q†A[h=4=3.4 (0.7A[hXm _Trog accepts your kill.A[h-KA[hmQXA[hTa  You see here a hound corpse.A[hXcA[h5d5 _A[hfA[hkBA[h]lA[h6n,A[hnA[h{pA[hIr,A[hZsA[huA[hv,A[hT&A[h2A[hRA[hZXA[h6 _You open the door.A[h9@  There is an open door here.A[hB _A[hDA[hG,A[h0HA[h LA[htTXA[h V,A[hVA[h:YA[h[,A[h0]A[haA[hUb,A[h,cA[hegA[hgA[h8hA[hhA[hn,A[h7sBA[hzyA[h{zA[h6{A[hk~BA[hVXA[hfXA[h-A[h...P......#....#.......##..## . ..###...###...##.###....#..# .. .>#######.....#....###..'##+..# ....# #.....###..§§..# ....# #.....#..._. #..§§..# ....#####.....#.... ##..≈≈..# .......##.....#... ###..####..# ..............##.###....#..#.... ....∩..#.......#@......##..##... -42.4 (39.0) .........#.....##....###....###. .......###...<..######........# #†########......#'####.....##'### )).........................#..... )..........................#..... ...........................#..... ...........................#..... .....................######A[hH\-3.4 (40A[h A[h9 _Found a bloodstained altar of Trog.A[h/3A[h,A[hA[hA[hgA[hnA[hAA[h,A[hA[hlA[hYA[hA[h<A[h .....#.....#....#............. .P...>..'.....#....##+###........ ♣.......######....#...#####....#....##....###..#.### P......#....#.......##..## . ###...##.###....#..# .. #######.....#....###..'##+..# A[h# #.....#......##..§§..# # #.....#...@...#..§§..# 7.0)#####.....#......##..≈≈..# ##.....#....###..####..# ............##.###....#..#.... ..∩..##.##..##... .A[h#.....##....###....###. ###...<..######.# ## #########'####.....##'#####.....#.A[hA[h A[hga _There is a bloodstained altar of Trog here.A[h 4A[hP A[h e _You offer a prayer to Trog.A[h3A[hA[hA[hA[h"P _A[h_,A[hA[hYA[h ,A[h A[h A[h,A[h0A[hWA[hA[h:A[h|A[h`A[hA[hA[h4A[hA[h^A[hA[hA[hA[h ,A[hA[hT A[h!,A[h"A[h5$A[h%A[h&A[h&A[hR(A[h),A[h*A[h_-@  There is an open door here.A[h/A[h/ _A[h/0A[h1A[h;4,A[h4A[h:#.....#..... # .....##....#..... # #.....#....#.....#########....†.. #.....#....#..............####'## '.....#....##+###.........#...... #..A[h`;###....#...#######...... #....###..#.### #...... #....#.......##..## . ####... #...##.###....#.@# .. ###'##..#....###..'##+..# #.....#......##..≈§..# #.....#..._...#..≈≈..# #.......#......##..≈≈..# #.....A[h<(#....###..####..# #.....##.###....#..#.... ##..... .....#.......##..##... #'##'####....###....###. ##.....A[h A60.4 (13.0)'..#..##..#..##.....#..A[h_Gc======1.4 (14A[hJA[hKU _As you open the door, it creaks loudly! You hear an angry hiss.A[h|3A[hc}A[hȂA[hV,A[hvA[h@  There is an open door here.A[hmA[hՋ _A[hvA[hA[h,A[hbA[h:A[hhA[hA[h#A[hbA[hΛ,A[hA[hA[hA[hA[hҠA[hȡA[h٣,A[h^A[hA[h,A[hhA[hA[h%B#..... #.........#  #..... #.........#  ..#..... #.........#  ..#.....#########....†....#  ..#..............####'#####  ..##+###.........#.......#  #A[hG##....#...#######.......#  ..###..#.###....##.......#  ....##..##......@####....#  ------9.4 (8.0) #....#..#....###.####'####  ###..'##'..### ...#......#  ##..≈≈..## ....#......#  A[hkV#..≈≈..# ._...#......#  ##..≈§..# ......#......#  ###..####..###....#......#  ##....###.##......#  ##..##... #'##'#####  A[h-a------70.4 (9A[h#\ _Found a glowing golden altar of the Shining One.A[h A[h 3A[h A[h7  #########....†.........####'#####+###.......# ###....#...###### ..###..#.###....##..##..##.......#### #....#..#....###@####'### ###..'##'..###....#...... ..##..≈≈..##......#.#S.._A[h ##..≈§..##...S   adder (wandering)..#  ..###....###. ##........#  A[h &0A[h} A[h S.SA[h +1.4 (1A[he A[h Y _An adder comes into view.A[hUA[h|]gS.2A[hGcA[heA[h  You reach to attack! You puncture the adder! You freeze the adder.  You kill the adder!A[hr†A[hN5=3.1 (0.7A[hjA[hW _Trog accepts your kill.A[h:3A[h:A[h]=A[h(?A[hBBA[hbCA[hCA[h)DA[h FA[hG,A[hZHA[hIA[hNK,A[h LA[hMA[h{O,A[hPA[hoQA[hRA[hSA[hSA[hXA[hY,A[h;ZA[ht\A[h^BA[h`A[h=b,A[hbA[hdA[hQf,A[hfA[hJiA[hj,A[hdkA[homA[h4o,A[hoA[hrA[hs,A[h=tA[hA[hAA[h9M;1A[hN3 _You feel sick.A[hNA[hOE69-A[hPA[h2X A[hY-_You feel sick.A[hiZA[hX[D7-A[h]\A[hc$ A[hhB_You feel sick.A[hjk3 _You feel sick.A[hk%6A[hlA[hp _You feel sick.5=-A[hqA[h(x _You feel sick.-A[hoyA[hy%4A[hzA[hՂ(  3=  _You are no longer poisoned.4A[hXA[h~,A[hA[hx;5A[hA[hp,A[hA[h,A[h"A[h A[heK6=A[hA[h ,A[hA[h/,A[hGA[hA[hXU7=A[hA[h,A[hlA[h ,A[hA[hLA[h%8A[hdA[hU,A[h A[h|A[hA[hyA[h7A[h|%9A[hHA[h,A[hA[hY,A[h!A[hA[hPL70=A[hA[h',A[hA[h,A[hzA[h41=2A[hG,A[hA[hmw3=A[hy,A[hA[hyA[hA[hA[hA[hU4=A[h^A[hV,A[heA[hs,A[hA[hAA[h%5A[hmA[h ,A[hh A[h ,A[hD A[h>96A[hz(=A[hMBA[hEA[h,A[hA[hA[hU7=A[hA[hW,A[h6A[hA[hA[hA[h~A[h%8A[h A[h",A[hf#A[h%A[hL%A[h&A[h'A[h'K9=A[h(A[h+A[h-A[hL-A[h .A[h!Z- #.....######......# #.........##......# #(.##.....##.###### ##.##..∩..## #.##.....## #.## #.###### #.######.......... #@.......#-6039.1 (56.0) A[hZf# -A[h^A[h0`E _Done exploring.A[hjA[hjA[hlA[h.0.0)  _Done exploring.A[hbRA[hOSWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon A[hA[hS [?25h[?0cA[h########.....######......# D3sr0n the Trooper#.........##......# Minotaur of Trog ***...#(.##.....##.###### Health: 79/79 ========================A[h##.##..∩..##....... Magic: 8/8========================#.##.....##....... AC: 16Str: 25A[h#.##.............. EV: 8Int: 4A[h+#.######.......... SH: 0Dex: 11A[hP#.######.......... XL:  9 Next:  0% Place: Dungeon:6#@.......#........ Noise: ---------  Time: 6039.1 (0.0)##########........ m) +4 spear of Context {freeze, rN+ SInv} A[ht######### Nothing quivered _You feel sick.  A[hYou feel sick. _You are no longer poisoned. _Done exploring. _Done exploring.  A[hQWhat level of the Dungeon? (default 6, ? - help) A[h [?25l[?1cA[h47A[hA[hA[hA[h/ _A[h˪A[hA[h2A[h`A[hA[hA[hxA[hA[hA[hA[hA[h8A[hֺA[hPA[hݾA[hA[hA[hA[h7A[h\A[hTA[hA[hT,A[hA[hxA[hA[hA[hzA[hA[h,A[hA[hA[h,A[hsA[hA[h(A[hA[h<A[h-A[h,A[h#A[hA[hA[hA[hA[hA[hA[hA[hA[h|A[h6BA[h5A[hA[hA[h5A[hA[h,A[hA[h|A[hq,A[h~A[h You feel sick. _You are no longer poisoned. A[hBQ_Done exploring. _You open the door.A[h3A[hAA[h@  There is an open door here.A[h A[hL  _A[h A[hM Y  There is a stone staircase leading down here.A[hA[hA[hu$ _A[hA[h;7A[h,A[h*A[h> _You climb downwards.  Found a chain mail. Found a stone staircase leading down.  There is a stone staircase leading up here.A[hA[h# #.....#  #..z..#  #..z..## ..zz.#. ##>....... #......... #...z..... #.@. 60.9 (21.8)A[h3#......... #......... #.....[...#.........#######..#zzzzz 5 wights#.#..A[hA[hPA[h A[h!^_There are monsters nearby!A[hA[he01.6 (0.7) A[hA[hn _You reach to attack! You hit the wight but do no damage.A[h;2A[hV3A[h3A[hK4A[h4A[h?.z.z...zz.A[h?#zA[h[@-2.4 (0.8A[hHA[hMLn _You reach to attack! You hit the wight but do no damage.A[hA[hxA[hܝA[hA[hA[hJA[hA[h.z.z....zzA[hA5=3.4 (1.0A[hɴA[h? .......# #.......# #......# .....##########+#########......# .....####...##............###### ......#............)......# ......#............)#)....# ......+.............#.....# #'#######+####.##+###.....##### ..........####.#..#...#6 ...............'@...#...# ...######......#z..#...# ...######......#.....#+####...# A[h2.......##......#.....'........# ##.....##.######.....#..<.....# ##..∩..##............#........#   wight ##.....##............#........# ##...................#........# ######...............#........# _The wight barely misses you.A[hA[hA[h75-4.9 (2.5A[h@A[hC} _You climb upwards. _There is a stone staircase leading down here.A[h.  You hit the wight but do no damage. The wight hits you with a +3 battleaxe.A[h P: 75/78 (79)-=5.6 (0.7DrainA[h A[h g _You partially resist. You feel drained.A[h%  A[h6RYou barely miss the wight. You headbutt the wight.A[h'6.3A[hA[h^3 _The wight is lightly damaged.A[h  You barely miss the wight.The wight is lightly damaged.7.0A[h#A[hR _The wight barely misses you.A[hT  You hit the wight. You headbutt the wight!  The wight is severely damaged.A[hLr1---7 _The wight hits you with a +3 battleaxe.A[hz  You puncture the wight!  You destroy the wight!A[h D)A[hO ealth: 72/79 --38.4 A[hI_Trog accepts your kill.A[hA[hi _Your life force feels restored.A[hLWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 battleaxeA[hA +3 battleaxe. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 8.2At 100% training you would reach 20.0 in about 3.0 XLs.At current training (20%) you reach 20.0 in about 10.5 XLs.Current attack delay: 1.2. Damage rating: 30 (Base 15 x 137% (Str) x 130% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (g)o to location.A[hI  What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 battleaxe A[h~ .......# #.......# #......# D3sr0n the Trooper .....##########+#########......# Minotaur of Trog ***... .....####...##............###### Health: 72/79 =====================--- ......#............)......#Magic: 8/8======================== ......#............)#)....#AC: 16Str: 25 ......+.............#.....#EV: 8Int: 4 #'#######+####.##+###.....#####SH: 0Dex: 11 ..........####.#..........#...#XL:  9 Next:  3% Place: Dungeon:6 ...............'@.........#...#Noise: =--------  Time: 6068.4 (0.7) ...######......#).........#...#m) +4 spear of Context {freeze, rN+ SInv} A[hS ...######......#.....#+####...#Nothing quivered .......##......#.....'........# ##.....##.######.....#..<.....# ##..∩..##............#........# ##.....##............#........# ##...................#........# ######...............#........#The wight is severely damaged. _The wight hits you with a +3 battleaxe.  You puncture the wight!  You destroy the wight! _Trog accepts your kill. _Your life force feels restored.A[hO A[h@ A[hơ A[h3A[hаA[hA[h a3=A[hA[h,A[hA[h;,A[hA[hk4=A[h XA[h=5A[h ,A[h A[h,A[hA[h<a6=A[h,A[hZA[hA[h]"A[h'A[ht)A[hW,A[hd;7=A[h=,A[h?A[hGBA[hHA[hHA[h:MA[h6QA[hQ%8A[hSA[h%W,A[h3YA[h\,A[h^A[hkjh - _You start resting.A[hcr089.4 (21.0)A[hsm9=-90.4 (22A[hzA[hx}" _HP restored.A[hK 3A[hB A[h7- A[h5   There is an open door here. _=....# #.......# #.... ####.....####+#########....##.....####...##....####.......#....)......##.......#....)#)....##.......+A[h\ ....#.....# ..###'#######+####.##+###.....###....####.#....#...@..'>.........#..4.4 (4.0)....######......#).........#.. ##.....######......#.....#+####..  #.........##......#.....'.......  #(.##.....##.######.....#..<....  ##.##..∩..##............#.......   #.##.....##............#.......   #.##..........#.......   #.######....#....... A[h A[hө A[h3A[hA[hA[hY,A[h) ,A[h^ ,A[h A[hA[h A[h^A[hA[hV...# #.......# # ..............# #.......# # #######.....##########+#########....##.....####...##.........#.......#...).........#.......#..)#).......#.......+.............#.....###'#######+####.##+###...####.#.A[hN................'>. ..........######......#)....... #####.....######......#.....#+### #.........##......#.....' #(.##.....##.######.....#..< ##.##..∩..##.....#A[h #.##.....##.....# #.##....#A[h$########...###..............'7.4 (3A[h+A[hT,L======8.4 (4A[h4A[h97= _As you open the door, it creaks loudly!A[hD3A[hEA[hXA[hZA[h[A[h_V  There is an open door here.A[haA[hb _A[h@cA[hcA[he,A[hKfA[hhA[hUj,A[hPkA[hm7 _You open the door.A[ho3A[hoA[hyt#P...# #.......### )........# #.......# # .................# #.......# ............# ## ########.....##########+####### #.......##.....####...##..... #.......#.......#............) #.......#.......#............)#) ##.......#------103.4 (5 ####'#######'####.##+### #...........####.# #........................'>...... #....A[hWzj######......#).. ########.....######......#.....#+ #.........###.....' #(.##.....##.######.....# ##.##..∩..##...#A[hz=------A[hA[hĂQ _There is an open door here.A[hd3A[hA[h9A[hA[ho$ _A[h,A[hEBA[hA[h,A[hA[h..#######'#####P...######## ..§§§§.# ###### ####.§§§§.# ##.....###.P...# #.......A[hK.)............§§§.# #....... .............# # ......# #.... ..#..########.....##########+#### ####.......##...@.####...##....6.4 (3 A[h #.......#.......#............)  ##.......#......A[h3)  ##.......'.......  #A[hr###'#######'####.##+##  #...................####.#....#..................'>..A[h#............######......#)..########.....#######...A[hA[h:PA[h,A[h^3A[h `A[hrA[hzuA[huA[hz,A[hN|,A[h}A[hA[hr,A[hA[hA[h ,A[h0A[h7A[h-,A[h&A[h..........................#.......................#.... ............................#### #####.......................# .#.................# #######'#####P...######## .≈§..# ##### ######............≈§..# ##.... #...##..........@.P...# #11.4 (5 A[h͘#....)................# #..... #.....................# #..... #.....................# # #...#..########.....######## ########.....####...# #.#.......#.. #.......#.......#.. #.......#.......'.A[h؟QPPA[hA[hs 3A[h A[hY A[h$ BA[h A[h ,A[h A[h" A[h% ,A[h& A[hR) A[hM, ,A[h- A[h0 A[h<3 ,A[h4 A[hU9 A  There is a broken door here.A[hd< A[h=  _A[h$> A[h@ A[hC ,A[hD A[h:M ##.....##....###....#####...<..######...##†########......#'####..... ...)))..............#.)..............#............................#.A[hM ..............#. ...................## ..######.............# 8.4 (7 ..#....#................# ..#....#######'#####P...######## <.#A[h=N ............≈≈..# ## ..#######...........§≈§..# ##. ...#...##............P...# # ...#....)................# # ...#.....................# # ...#.......# #A[hwN A[hN A[hW 8PA[hX A[hp3A[hrA[hڂA[h^A[hBA[h|,A[hWA[hȏA[hKBA[hA[h,A[hA[hA[hS,A[htA[hnA[h,A[hA[h4..#....# #.....#......##..≈≈..#....# #.....#..._...#..§§..#....#####.....#......##..≈≈..#.......##.....#....###..###.#..............##.###....#.#....∩..#.#.......##.#.........#.....##....###..#.......###...<..######........##†#########'####.....24.4 (6A[h~...)))........).......................... ......................................................................................######......................#....#......................#....#######'#####P...#######A[hA[hA[hA[hU'3A[h(A[h=XA[h@A[hB,A[hBA[h/HBA[hHA[hKA[hNBA[hPA[hR,A[hSA[hUA[h'X,A[h8YA[hZA[h<],A[h]A[hBe#.............#.....#....#.....#......P...>..'.....#....##+####.....♣.......#.....######....##..>...#....##....###..#......P......#....#.......#A[he]#'##..###...###...##.###....>#######.....#....###..'### #.....#......##..≈≈....# #.@...#..._...#..§§31.4 (7#....#####.....#......##..≈≈A[he#.......##.....#....###..####........##.###....#A[hfk#....∩..##.......##A[h6f#.........#.....##....###.#.......###...<..######A[h[fs.##†########......#'####A[hfc.))).........................A[hfA[h\mA[hnA[h4IA[hA[hA[hDA[h,A[hk,A[hA[hA[hF,A[hA[hA[h,A[hA[hA[h,A[hA[hA[hA[h5A[h2A[hA[h ,A[hu A[hA[h,A[hA[hA[hg,A[hGA[hqA[h,A[hA[h!A[h#,A[h$A[h-....######...####...## ####.......#...####...####.....#..'.......#.............#.....#..#.......#......P...>..'.....#..#.......#.....♣.......#.....##.#.......#..>..........A[h. ##.......#......P......#....#.. ##.#.......#'##..###...###...##.# ##.###........#.@#######.....#...42.4 (11.0)....#....# #.....#....#....# #.....#...#....#####.....#. ####....#.......##.....#. ########......#..............##.## #......#....∩..#.......## #......#.........#.....### #A[h./C####...<..##A[h/A[h6UP♣A[h8c _There is a stone staircase leading down here.A[h8♣A[hA[hrMP♣A[hUP♣A[h]83.4 (1.0) _A[hbUP♣A[h  .#~#..  ..~...  . ..~...  .. #..~...  ...# ...~...  .....###...~.  #......# 7 #...@..#  #......#  #.........  ........###.. ..##......# . .......# ###..#### #.. A[h A[h. A[h`o -4.2 (1.8A[h u A[h y } _You climb downwards. _There is a stone staircase leading up here.A[hֱA[haA[hCA[hȸA[hA[hP _A[hBA[hrA[h,A[hA[h... ... .#~#..... ..~... .... ..~... ♣..# #..~... ♣...### ...~...A[h♣.....###...~.. #@.....#7.2 (3.0 #...<..# ## #......... A[h1........###.. ..##......# . ....A[hVr...# ###..####A[hx+#..A[hA[hA[hA[h(M3A[hNA[hhPA[hWXA[h/ZA[hv`.. . .#~#... ..~....... ..~... ♣..# #..~... ♣...### ...~...♣...@.###...~..♣..##......#A[h`7♣. #...<..#♣ ## #......... ........###..o   orc (wandering) ..##......#A[ha. .o.....####..####A[hgV8.2 (19.2 (2A[h5mA[h.yq _An orc comes into view. It is wielding a +0 mace.A[hy........ ......#~#....... ..~...  ..~... ♣..# #..~... ♣...### ...~... ♣.....###...~.. ♣..##@.....# ♣. #...<..# ♣ #......#  #...........###....##......# . .o ###..#### #..A[hA[hoo.==50.2 (1A[h"A[hr : _The orc shouts! You hear a shout! x2A[hI .....#~#.......~. .... ♣..# #..~♣...### ...~♣.....###...~.. ♣..##......#  #@..< . ...A[h ..###....##o ..o 2 orcs (1 wandering) ###..### #o.# A[h A[h A[h7 o.o.--1A[hf A[h s _An orc comes into view. It is wielding a +0 dagger.A[hA[hA[huo.o.A[hA--2A[h A[hA[hh/,A[h1%  A[ha1NYou reach to attack! You closely miss the orc.A[hQ:o.o.o 3 orcs (1 wandering)oA[h;+9 (0.7A[hAA[hJu _An orc comes into view. It is wielding a +0 hand axe.A[h  ooThe orc shouts!  You hit the orc. You freeze the orc.  The orc is severely wounded.A[h/ 6==3.7 (0.8A[h_ = _You hear a shout!A[hw]  You barely miss the orc.A[h{yA[hx o.oA[h8d.  The orc is severely wounded.A[hσT5---A[h4.4 (0.7A[hA[h6 _The orc hits you with a +0 mace.A[h   You barely miss the orc. Your headbutt misses the orc.  The orc is severely wounded. o.oo   orc wizard.ooo 3 orcsoAn orc wizard comes into view. It is wielding a +0 dagger.-5.1A[hR : _The orc hits you but does no damage.A[h,  You puncture the orc! You freeze the orc.  You kill the orc!A[h Z) 2 orcsA[h &8A[h A[h W _Trog accepts your kill.A[h  You reach to attack! You hit the orc. You freeze the orc.  You kill the orc!A[h8A[hA[hr)o.o   orc.A[h6@6=-A[h)-6.5A[hA[hW _Trog accepts your kill.A[hI ..#~#.....~. ....~ ♣..# #..~..### ......###...~.. ##......#  #...< . #)................###....##o .. ###o.### #..#  ...A[h!KA[hOMA[hWo.o.-7.5 (1.0A[h_A[h6bM _You see here a +0 mace.A[hH  You reach to attack! You hit the orc. You freeze the orc. o.o.o 2 orc wizards oThe orc is severely wounded.8.2 (0.7 _An orc wizard comes into view. It is wielding a +1 dagger of draining.A[hx  You hit the orc but do no damage.The orc is severely wounded.A[h4 ;*A[hs ' A[h [(1 invisible)  The orc wizard casts a spell.A[hX W  The orc wizard flickers and vanishes for a moment.A[h;a Goo.A[ha 7===9.0 (0.8A[hKi A[h&l Q _The orc closely misses you.A[hs#  You hit the orc. You freeze the orc.  You kill the orc!A[h%D)A[h)A[h)e7=--7 (0.7A[hO7A[h8W _Trog accepts your kill.A[hco.o.A[hX---60.7 (1.0A[hZA[hA[hq  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.A[hUA[hao.o.A[h5=1.4 (0.7A[h`A[hc _The orc wizard is severely wounded.A[h  You reach to attack! You puncture the orc wizard! You freeze the orc wizard. _The orc wizard is severely wounded.  You barely miss the orc wizard. You headbutt the orc wizard.  You kill the orc wizard!Trog accepts your kill.  Trog appreciates your killing of a magic user.A[hA[hh )o.   orc wizardA[h ( *42.1 _You can now call in reinforcements.A[h/A[h2n _Your base Polearms skill increases to level 6!A[h# A[h2 ` Y   ice beast (wandering)o   orc wizardYAn ice beast comes into view.A[hF **The orc wizard points at you and mumbles some strange words.A[h |).8=3.1 (1.0A[h A[h D _The puff of flame hits you but does no damage.A[h6..... .#~#.. ..... ..~... .... ..~... ♣..# #..~... ♣...### ...~... ♣.....###...~.. ♣..##......# ♣. #...<..# ♣ #)@....# #). ........###.. ....... ###..#### A[h. #..# #Y..A[h6A[h9iYY.A[h  **The orc wizard casts a spell at you.A[h..2---4A[hD _The magic dart hits you.A[h! ..... .#~#.. ..... ..~... .... ..~... ♣..# #..~... A[h ♣...### ...~... ♣.....###...~.. ♣..##......# ♣. #...<..# ♣ #).@...# #).A[h .........###.. ..A[hȳ u.. ###..#### A[h . #Y.# A[hm A[hW A[he o.Y.--5A[h< A[h A[hD,A[hKro.Y.A[hKH3=--A[hK$9 (0.8A[hQA[hqTk _You reach to attack! You closely miss the orc wizard.A[hA[hb5=6.6 (0.7A[h A[h _You closely miss the orc wizard. Your headbutt misses the orc wizard.A[hW  You hit the orc wizard. You freeze the orc wizard.A[h Y. The orc wizard is heavily wounded.A[h(7.3A[h&A[h)W _The orc wizard barely misses you.A[he  You closely miss the orc wizard.A[h Y.  The orc wizard is heavily wounded.The orc wizard hits you with a +1 dagger of draining.A[hP: 71/78 (79)-8.0DrainA[h0A[hg _You partially resist. You feel drained.A[h@ ....  ..... .#~#.. ..... ..~... .... ..~... ♣..# #..~... ♣...### ...~...♣.....###...~..♣..##......# ♣. #...@..# A[h ♣ #).....#  #).o.......  .....Y...###..##... .......# .. ###..####. #..##...A[hȳ A[h= A[h| o.Y.  The orc wizard attacks as it pursues you!  The orc wizard hits you but does no damage.A[h Z2=9.0 (1.0A[h A[h ~ _You partially resist. _There is a stone staircase leading up here.A[h *3A[h2A[h4A[hl?hY.70A[hGA[h? ......######...####...#.......##. ####.......#...####...####.....#. ...'.......#.............#.....#. ...#.......#......P...>..'.....#. ...#.......#.....♣.......#.....## ...#.......#..>..........#....##. ...#.......#......P......#....#.. ##.#.......#'##..###...###...##.#6 ##.###........#.@#######.....#... .....#........#..o.# #.....#... .....#........#....# #.....#... .....#........#....#####.....#... ####.#........#.......##.....#... A[hA########......#..............##.# o   orc wizard ...# #......#....∩..#.......#.. ...# #......#.........#.....##. ...# #......#.......###...<..## _The orc wizard barely misses you.A[hA\=P: 8/8 A[hHTP♣A[hc<3-1.5 (2.5A[hTP♣A[h3} _You climb upwards. _There is a stone staircase leading down here.A[h_6 P♣You closely miss the orc wizard.A[h64=2.3 (0.8A[hMXP♣A[hNb _The orc wizard is heavily wounded.A[hl]V P♣You hit the orc wizard but do no damage.The orc wizard is heavily wounded.The orc wizard hits you with a +1 dagger of draining.2/773.0 (0.7A[hbJP♣A[hHdg _You partially resist. You feel drained.A[h  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.A[h+P♣)A[hu=86=7A[hJP♣A[h9n _Trog appreciates your killing of a magic user.A[hA[h`&What do you want to examine? Items  a - ([) a +0 robe A[h&T b - ()) a +1 dagger of drainingA[hv# A[hY ......######...####...#.......##. D3sr0n the Trooper ####.......#...####...####.....#. Minotaur of Trog ****.. ...'.......#.............#.....#. HP: 72/78 (79) ======================-- ...#.......#......P...>..'.....#. MP: 8/8======================== ...#.......#.....♣.......#.....## AC: 16Str: 25 ...#.......#..>..........#....##. EV: 8Int: 4 ...#.......#......P......#....#.. SH: 0Dex: 11 ##.#.......#'##..###...###...##.# XL:  9 Next:  6% Place: Dungeon:6 ##.###........#.@#######.....#... Noise: ==------- A[h_ [37m Time: 6173.7 (0.7) .....#........#..).# #.....#... m) +4 spear of Context {freeze, rN+ SInv} .....#........#....# #.....#... Nothing quivered .....#........#....#####.....#... Drain ####.#........#.......##.....#... ########......#..............##.#  ...# #......#....∩..#.......#..  ...# #......#.........#.....##.  ...# #......#.......###...<..## The orc wizard hits you with a +1 dagger of draining. _You partially resist. You feel drained.You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill. _Trog appreciates your killing of a magic user.PP♣A[h3A[hA[hA[hg3A[h A[he,A[h{A[h;4A[hXA[hD,A[hA[h,A[hA[hA[hYK5=A[hA[h,A[hA[h,A[hA[h2 k6=A[h] A[h7 ,A[hS A[h,A[hA[hA[h%7A[hA[h,A[hA[h,A[hvA[h{" P♣-- _You start resting.A[h(oP♣88.7 (15.0)A[h(#8A[h)I=--9.7 (16A[h/BP♣A[ht1" _HP restored.A[h IP♣A[hZ A[hk 9♣A[h 9PA[h 190.0)A[h TP♣A[h{ .... ..... .#~#..  ..... ..~...  .... ..~... A[h ♣..# #..~...  ♣...### ...~...  ♣.....###...~.. A[h+ ♣..##....Y.# 7A[hS ♣. #...@..# A[hvh ♣ #).....# A[hl #)......... A[h .........###.. A[h(O ...##......# ... .......#Y   ice beastA[hN .. ###..####A[hsz . #..#A[h3 #...A[h9=A[h%A[h,4=2.2 (2.5A[hA[hY _You climb downwards. The ice beast completely misses you. A[hߴI_There is a stone staircase leading up here.A[h&  A[h6sYou closely miss the ice beast.You headbutt the ice beast, but do no damage.A[h*9 (0.7A[h A[hW _The ice beast closely misses you.A[hCW  You hit the ice beast but do no damage. The ice beast completely misses you.3.6A[h&^A[h!aJ _You furiously retaliate! You headbutt the ice beast!A[h,0  You puncture the ice beast!  You headbutt the ice beast, but do no damage.A[h0 '4.3A[h*7 A[h: b _The ice beast is severely wounded.A[h?w  You puncture the ice beast!  You kill the ice beast!A[h1.A[h2 ealth: 78/79 -105.0 _Trog accepts your kill.A[h A[hLji _Your life force feels restored.A[h3A[h A[h#A[hqa9=A[h1 _HP restored.A[h{.... .... .#~~~~~A[h..... .#~#..... ..~..... ..~.A[h♣..# ##..~...>A[h9♣...### #...~....♣.....###...~....A[h]h♣..##....@.# -A[h6.0 (1.0♣. #...<..# ♣ #).....#  #)......... .........###..##A[hx... .......#A[h^.. ###..####A[h U. #..#A[h#A[h3$E-7.0 (2A[h)A[hY,A _Found a staircase to the Ecumenical Temple.A[hVb 3A[hWd A[h>k A[h}  _Found 14 gold pieces.A[hO A[h+  .. ........ #$###...... #.#~~~~~~~..... #.#~#...... #..~.......... #..~..♣..# ##..~...>♣...### #..@~......9♣.....###...~......♣..##......#~#.....♣. #...<..#~~~~~~~♣ #).....###..... #)............. .........###........##......# ###... .......#[h9 +;49mA[h@3A[hBA[hRGA[hiKA[hOO=A[hLPA[hT,A[hUA[hHXA[h],A[hY^A[hv`A[hzd,A[heA[hRgA[hok,A[hClA[h6nA[hq,A[hDrA[htw,A[hxA[h~ . #.#  ..### ## A[hd~...##### #.............. #@###.....206.0 (7A[h~?.... #.#~~~~~~~..... #.#~#.......... #..~......A[h~e.... #..~......A[h~♣..# ##..~...>..♣...### #...~......A[h ♣.....###...~...... ♣..##......#~#.....A[h{A[hA[hF? _You now have 253 gold pieces (gained 14).A[hZA[hSZA[h^A[h`A[h1$A[hM',A[h'BA[h(A[h),A[h*A[h*A[h+,A[h+A[h#0. ..  #.# #...#### ## #..@.#####...10.0 (4 A[hX0####.......... .... ##.###..... .... #.#~~~~~~~. #.#~#.....A[hq0..... #..~...... .... #.A[h0.~...... ♣..# ##..~...>..A[h0u ♣...### #...~......A[h0A[h3A[h4A[hA[hqA[hA[hA[hbA[hXA[h],A[hA[h,A[hA[hA[h BA[hZ"# .##...#..#...... ....# ... #.A[hR  # ##4 ###....#####... ####.......... .... ##.###..... .... #.#~~~~~~~ ..... #.A[hf#~#..... ..... #..~...... .... #..~...... ♣..# ##..~...>..A[hA[h A[h7 A[h( A[h A[h A[h A[hѦ A[h A[h2 ,A[hE ,A[hT A[h A[h A[h< A[hx A[h; : _Found 12 gold pieces.A[h} V .. #.A[h  ##. ##..####...#..#.D..................A[hݹ .......@.# ..$..###.### A[h ... #...#### ## # ###....#####... A[hL ####.......... .... ##.###..... D   steam dragon (asleep) .... #.#~~~~~~~A[hr l. #.#~#.......... #..~..A[h "....A[hž | 7.0 (3  A steam dragon comes into view.A[h u.DDA[h# 4==8.0 (4A[hT A[h 6 _The steam dragon hisses angrily.A[h /  You reach to attack!.D--8 (0.8 _You hit the steam dragon but do no damage.A[h  You puncture the steam dragon! You freeze the steam dragon.  Your headbutt misses the steam dragon.A[h6==9.5 (0.7A[hA[h> g _The steam dragon is moderately wounded.A[h (catching breath)You hit the steam dragon. You freeze the steam dragon.  The steam dragon is heavily wounded.A[h*  *  The steam dragon breathes steam at you.A[h$ q @The ball of steam hits you!!A[hu% w5-------======20.2A[h* A[h- * _You hear a shout! x7A[hQ 2 ... #.. ##.. ##..#####.#..#.....#.D##§.#.$..###.###.. #...#### ##)#.. ###....#####...... ####....... ##.###...... .... #.#~  ..... #.#~#.....  ..... #..~......A[h`c  §D##§#§#.....##.Found a rapier.  The steam dragon bites you but does no damage.A[hc d=-----1.2 (1.0A[h`j A[hl D _The steam dragon claws you but does no damage.A[hV@T##..§##.§##.....##.  The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  You closely miss the steam dragon.The steam dragon is heavily wounded.You are engulfed in a cloud of scalding steam  The steam dragon barely misses you.A[hA51--------------9 (0.7A[hOZ _The steam dragon claws you but does no damage.A[hw... ..... #... ##...##..#####.#..#.....§#.§D##§.§#.$..###§###.# #...#### ##.)#..# ###....#####..... ####..... ##.####.o.... #.#A[h;o   orc priest (wandering)........ #.#~# ..... #..~A[h  An orc priest comes into view. It is wielding a +0 club.A[hAA[h###...§.#.Do.A[h5=2.9 (1.0A[hVA[h|, _The orc priest shouts!A[ha  You puncture the steam dragon! You freeze the steam dragon.  The steam dragon is almost dead.A[hMe  The steam dragon bites you. The steam dragon closely misses you.A[hp #....##.#.#o. oo   orc (wandering)A[hq p48---3.7 (0.8A[hy A[h u _An orc comes into view. It is wielding a +0 hand axe.A[h  The orc shouts!  You puncture the steam dragon! You freeze the steam dragon.  You kill the steam dragon!A[h #.o   orc priesto   orcoA[h -74.4 (0.7 _Trog accepts your kill.A[h A[h g _Your Armour skill increases to level 7!A[h ... ... ... #. .... ##. .....##..##### .....#..#.... .# ..## .# ....$..###.### ......# #...#### ## .)#..# ###......o. ####........ ##.###.#...... #.#~..o..... #.#~#...... #..~.A[hT A[h= i.A[h =--5.4 (1.0 _A[hܢ A[hؤ A[h~... ... ... #. .... ##. .....##..##### .....#..#.... .# ..## .# ....$..###.### ......# #...#### ## .)#..# ###..... ####......... ##.###.....#...... #.#~..o..... #.#~#.......... #..~.A[hA[h9]9--6A[h9A[hA[h Q... ...... #. .... ##. .....##..#####.....#..#.... ...........# ..## ..# ....$..###@###......# #...#### ##.)#..# ###....#####... A[h ..... ####.............. ##.###.....# .#~~~~~~~..o#.#~#..... ..... #..~...... ....A[hg* A[h* &7A[hF0 A[h2 A[hj  #. . ##.##..#####..#..#.... ........# .......##.........$..###.###..# #@..#### ##A[h7g)#..# ###....#####....... ####...........♣..# ##..~...>..A[h<8A[hPA[hA[haB:50A[hB9=9A[hmHA[h+LA[h!ZA[h`loo   orc priestA[h a'30A[h0gA[hhA[h4A[h<A[h<A[h ... # ##. ..##..#####..#..#............#.....o.#........# $..###@### .....# #...#### ##)#..# ###....#####...  ####......##.###.....#...... ~~~~~~..o#~#..... .... .A[h A[h} .o.oo   orcA[h &1A[hk A[h; A[h  You puncture the orc priest! You freeze the orc priest.  You kill the orc priest!A[hA[h".o)o   orcA[h&l1=9==2.1 (0.7A[h.A[h0W _Trog accepts your kill.A[h ^  You reach to attack! You hit the orc. You freeze the orc.A[h@ .o --8A[h\ A[hZ [ _The orc is heavily wounded.A[h>f  You hit the orc but do no damage.A[h?Q=-3.5A[hEA[hI[ _The orc is heavily wounded.A[h*  You hit the orc. You freeze the orc.  You kill the orc!A[h1 C)A[hu5 (4.2A[hB< A[h`? W _Trog accepts your kill.A[hf #. . ##.##..#####A[h g..#..#.... ........# .......##......)..$..###.###A[h'g..# #@..#### ##A[hAg|)#..# ###....#####...A[hZgs.... ####...........A[hrgx♣..# ##..~...>..A[h"rA[hwrA2-A[hr5.2 (1.0A[hWxA[hzA[hS IA[hֶ A[h* A[hT A[h5 3=4= o-o   orc wizard (wandering) _You start resting.A[h 741.2 (6A[h +2.2 (7A[h A[h z _An orc wizard comes into view. It is wielding a +0 dagger.A[h... #. .... ##. .....##..##### .....#..#o... ...........# ..........## ..).# ....$..###.### ......# #.@.#### ## .)#..# ###....#####... ..... ####. . ##.## ..o..... #.#~#..... A[hA[h ****The orc wizard points at you and mumbles some strange words.A[hw....=3.2 (1A[h0W _The magic dart hits you but does no damage.A[h... #. .... ##. .....##..##### .....#..#o... ....# ..........## ..).# ....$..###.### ......# #..@#### ## .)#..# ###....#####... ..... ####. . ##.###.....#...... #.#..o..... #.#~#..... A[h%`5-4A[hDA[hA[h?oo   orc warrior (polearm, wandering)A[hϲ!-A[h5A[hA[hk} _An orc warrior comes into view. It is wielding a +0 partisan.A[h.... ##. .....##..#####.....#..#o... ...........# .o.## ...).# ....$..###.###......# #...#### ##.)#..# ###.@..#####... ..... ####.............. ##.###..... # .#~~~~~~~..o#.#~#..... ..... #..~......  ....♣..# ##..~...>..♣...### #...~......A[hjooo   orc wizardA[h0===6A[hA[hB _The orc warrior shouts! You hear a shout! x4A[h.... ##. .....##..##### .....#..#o... .....# .oo## ..).# ....$..###.### A[hV}......# #...#### ## .)#..# ###..@.#####... ..... ####. . ##.###..... #...... A[h~#...o..... #.#A[h6..... A[hÝ<#..~. A[hߝA[hHA[hN|.oo   orc wizardA[h]6=---A[hë 7A[hĶA[hvA[h .....##..#####.....#..#o...  ...........#  .o##  .o.#  ....$..###.###......# #...#### ##.)#..# ###....#####...  ..... ####@.......  ....... ##.###.....  # .#~~~~~~~  ..o#.#~#..... ..... #..~.A[h˜ ..... #..~...... ♣..# ##..~...>..♣...### #...~......♣.....##A[hO A[h F)oA[h B---8A[h A[hP A[hށ.....#..#o... ...........# .o## .).# ....$..###o### ......# #...#### ## .)#..# ###....#####... ..... ####....... ....... ##@###..... # .#~~~~~~~ ..o#.#~#.....  ..... #..~...... #♣..# ##..~...>.. ♣...### #...~......♣.....###...~......♣..##......#~#.....A[hA[hmA[hߑo.oo   orcA[hS&9A[hʙA[hhr _An orc comes into view. It is wielding a +0 flail.A[h A[h ......# o#.$..###.###..# #.o.#### ## .)#..# ###....#####... ..... ####............ ##.###.... # #@#~~~~~~~ ..o.....#.....  .~. ....~ ♣..# ##..~...>.### #...~........###...~...##......#~#... #...<..#~~~~~~~57=50A[ht o#.$..###.###..# #.o.#### ## .)#..# ###....#####... ..... ####............ ##.### # #.#~~~~~~~ ..o.....A[hu#.....  .~..... ....~.......>.........#~~~~~~♣ #).....###.....A[hA[h1A[hA[hA[h  .$..###.###..# #.o.#### ##)#..# ###....#####....... ####............ ##.###... # #.#~~~~~~~ ..o.....~#.....  .~..... .... ♣..# #>.....###....#).............A[h| A[h <2A[h A[h A[hgVA[hGuoo   orc wizard3A[hd##.....o.# $..###.### .....# #.o.#### ## .)#..# ###....#####...  ####o....... .##.###..... #...... ~~~~~~~ ..o#~#......... .... .# ##>### ...###...~..##......#~#...... #...<..#~~~~~~~♣ #).....###A[hA[h}4*A[hN (invisible)  The orc wizard mumbles some strange words.A[hpo8===4A[hgA[hH _The orc wizard flickers and vanishes for a moment.A[hf {..#.....o.# $..###.### .....# #.o.#### ## .)#..# ###....#####...  ####o.... .##.###..... #...... ~~~~~~ ..o#~#......... ~......... #..~.....# ##..~...>.### ......###...~......##......#~#...... #...<..#~~~~~~~o.oo   orc---5A[hm  You puncture the orc wizard! You freeze the orc wizard.  Your headbutt misses the orc wizard.A[h8H .oA[hb The orc wizard is almost dead.A[hU==-9 (0.7A[hUA[hȲA _The orc wizard hits you but does no damage.A[hP d  You barely miss the orc wizard.A[h37 .o9-6.6 _The orc wizard is almost dead.A[h`O  You hit the orc wizard. You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.)o   orc20-7.3 _Trog appreciates your killing of a magic user.A[h  You reach to attack! You puncture the orc! You freeze the orc.  You kill the orc!A[hj C)A[h_ 0-8.0A[hO A[h. W _Trog accepts your kill.A[h.fA[hf3A[hkA[hpA[hzu,A[huA[ha{A[ho$..###.#### #.o.#### ##60=)#..# ###...o#####... ####.)........ ....... ##)###..... A[h#...... #.#~~~~~~~o..... #.#~#....  ......~......- .....~.....A[hK ♣..# ##..~...>........o   orc (wandering)A[h=..#~~~~~~♣ #).....###.....A[h\A#).............A[h-9.0 (1.0A[h,60.0 (2A[h.A[hq _An orc comes into view. It is wielding a +0 club.A[hKEK#.....o.# $..###.### .....# #.o.#### ## .)#..# ###...o#####...  ####.)...... .##)###..... #...... .#~~~~~~~ ..o#~#......... .... .# ##>### ...###...~..##......#~#...... #...<..#~~~~~~~♣ #).....###A[hHA[h[Ru.ooA[hR5===1.0 (1A[hYA[h]% _The orc shouts!A[hA[h?|)o---2A[hA[hȳA[hjB A[hp D)o1=---8 (0.8 _You reach to attack! You barely miss the orc.A[h  You puncture the orc! You freeze the orc.  You kill the orc!A[hC)A[hE5=3.5 (0.7A[hA[hW _Trog accepts your kill.A[h3A[hA[hA[hBA[hqA[hȿA[h-%2A[hGA[h4A[hA[hA[hm4# #.o.#### ## .)#..# ###....#####.... ####o)......... ##)###..... #...... #)#~~~~~~~o..... #.#~#....  ..... #..~..... ......~...... ♣..# ##@.~...>.- ♣...### #. ♣.....###...~.....###....A[ho   orc wizard (wandering)#)......................###........##......# ###A[he-5.5 (2.0A[hE-6.5 (3A[hA[h?z _An orc wizard comes into view. It is wielding a +0 dagger.A[h[  .)#..# ###....#####...  ..... ####o)........  ....... ##)###.....  #...... #)#~~~~~~~  ..o..... #.#~#.....  ..... #..~...... .... #..~...... ♣..# ##..~...>..A[h[ ♣...### #@..~...... ♣.....###...~...... ♣..##......#~#..... ♣. #...<..#~~~~~~~ ♣ #).....###..... #).............A[h \.........###......##......# ### .#A[h^A[hj.oo   orc wizard (wandering)A[hj+7.5 (1A[h#tA[hvA[h$ .... ####.o.......... ##)###...  #A[hd$  #)#~~~~~~~..o......#~#..... .~.A[h$ ....A[h$n ♣..# ##>A[h$r.### #....##A[h$S##......#~#A[h % #...<..#~~~~~~~ #).....###.....A[h1% #)............##...A[hR%6. .......#A[hs%T.. ###..####A[h}2A[h2#3A[h31=8A[hk<A[h?A[h`  ....... ##)###..... #...... #)#~~~~~~~ ..o..... #.#~#..... ..... #..~...... .... #..~...... ♣..# ##..~...>.. ♣...### #...~...... ♣.....###...~...... ♣..##...@..#~#..... ♣. #...<..#~~~~~~~ ♣ #).....###..... #)......................###........##......# ###A[ha J[39;49m .# .. ###..#### . #..#9A[h{e A[h$h A[h # #)#~~~~~~~..o......#~#..... ..~. .... ♣..# ##A[h >..### #....###...~.....##......#~#.. ~~~~~~ #).....###.....A[h'] #)..........A[hEI.#..#...A[haA[hS70A[h)a _There is a stone staircase leading up here.A[h[N3A[h#PA[hbVA[hZd4=A[h`,A[hbA[hg,A[heiA[hmn;5A[h"pA[ht,A[hvA[hC{,A[h}A[hA[hA[hD6=A[hA[hzoo   orc wizard (wandering)A[hP   #)   #.#o#.....  ..... #..~......  .... #..~......  ♣..# ##..~...>..  ♣...### #...~......  ♣.....###...~......  ♣..##......#  ♣. #...@..# A[h7.5 (7 ♣ #).....#  #).............  .........###.....  ...##......# ###  ... .......#  .. ###..####  . #..# #... _You start resting.A[h<  #)   #.#o#.....  ..... #..~......  .... #..~......  ♣..# ##..~...>..  ♣...### #...~......  ♣.....###...~......  ♣..##......#  ♣. #...@..#  ♣ #).....#  #).............  .........###.. ...##......#  ... .......#  .. ###A[h..#### . #.. #...A[h x _An orc wizard is nearby!A[h: ....... ##)###.....  #...... #)#~~~~~~~  ..o..... #.#o#..... A[h; ..... #..~...... .... #..~...... ♣..# ##..~...>.. ♣...### #...~...... A[h8; ♣.....###...~...... ♣..##....@.#~#..... ♣. #...<..#~~~~~~~ A[h; a♣ #).....###.....  #)............. .........###.....##A[h; -# ###... .......#.. ###..####. #..#A[hH oo==8.5 (1A[hO A[hR , _The orc wizard shouts!A[h{..... ####.o........ ....... ##)###..... #...... #)#~~~~~~~ ..o..... A[hh| #.#o#..... ..... #..~...... .... #..~...... ♣..# ##..~...>.. ♣...### #...~...... A[h|.♣.....###.@.~...... ♣..##......#~#..... A[hH}k♣. #...<..#~~~~~~~ ♣ #).....###..... #)............. .........###.....### ###... .......#.. ###..####A[hA[hG~oA[h/--9A[hA[huA[h~ c)#..# ###....#####...  ####.)........ ...... ##)###..... .... #)#~~~~~~~ .o..... #.#~#..... ..... #..o...... .... #..~...... A[hX o♣..# ##..~...>.. ♣...### #..@~...... ♣.....###...~...... ♣..##......#~#..... ♣. #...<..#~~~~~~~♣ #).....###. #).............  .........###.....###A[h  ###... .......#A[h A[h **The orc wizard gestures at you while chanting.A[hE ~.7==-A[h:F 80A[hTQ A[hT A _The magic dart hits you but does no damage.A[hVx.....# #.o.#### ## )#..# ###....##### ####.).....##)###.......... )#~~~~~~~ .o#~#..... o.... .# ##>### ...###...~.A[hx.##......#~#...... #...<..#~~~~~~~♣ #).....###... #)............ ....A[hx##..... ...### ###A[hu}A[h]t~o-1A[hA[h"A[h  You hit the orc wizard. You freeze the orc wizard.  Your headbutt misses the orc wizard.=A[h 2.2 (0.7A[h A[h e _The orc wizard is moderately wounded.A[h  You barely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is moderately wounded.A[hT5-9A[hPA[h? _The orc wizard hits you with a +0 dagger.A[h/  You barely miss the orc wizard. You headbutt the orc wizard.  The orc wizard is severely wounded.A[h  The orc wizard points at you and mumbles some strange words.A[h\ l6=3.6A[hd A[hZh A _The magic dart hits you but does no damage.A[h  You completely miss the orc wizard.4.3A[hhA[hhc _The orc wizard is severely wounded.A[h  You hit the orc wizard. You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.A[hC)A[hk7/80=15.0A[hA[h1n _Trog appreciates your killing of a magic user.A[hc3A[hfA[hkA[hlA[hqA[hu,A[hwA[h;8A[hA[h,A[hA[hv,A[hA[h[;9A[hjA[hE,A[hA[h,A[hA[hA[h;E70=A[hA[hG,A[hA[hG,A[hA[hk1=A[hA[hW,A[hA[h,A[hA[hA[h, o2-o   orc wizard (wandering) _You start resting.A[hx99.0 (14.0)-300.0 (15A[hyA[hz _An orc wizard comes into view. It is wielding a +0 dagger.A[hd$..###.### ......# #.o.#### ##A[hә.)#..# ###...o#####.... ####.).........##)###..... #. #)#~~~~~~~ ..o.....A[h #.#~#...... #..~.......... #@)~...... ♣..# ##..~...>.. ♣...### #...~...... ♣.....###...~...... ♣..##......#~#..... ♣. #...<..#~~~~~~~♣ #).....###..... #)............. ...###.....A[hA[h.oo1.0) A[hB[hH.....o.# $..###.### .....# #.o.#### ## )#..# ###....#####. ####o)...... .##)###..... #...... )#~~~~~~~ ..o#~#..... ..... #.)~....# ##>### #...###...~..##......#~#...... #...<..#~~~~~~~♣ #).....### #)........B[hNB[hl.o2B[hs#.....o.# $..###.### .....# #.o.#### ## )#..# ###....#####... ####.)...... .##o###..... #...... )#~~~~~~~ ..o#~#......... ..... #.)~....# ##>### ...###...~..##......#~#...... #...<..#~~~~~~~♣ #).....###)o33B[h$  You hit the orc wizard. You freeze the orc wizard.  The orc wizard is lightly wounded.B[h$3=7 (0.7B[h2-B[h50A _The orc wizard hits you but does no damage.B[hٸ!  You hit the orc wizard. You freeze the orc wizard.4.4 _The orc wizard is heavily wounded.B[h  You closely miss the orc wizard.You headbutt the orc wizard, but do no damage.The orc wizard is heavily wounded.B[h (5.1B[hoB[haA _The orc wizard hits you but does no damage.B[hΘ  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Trog accepts your kill.B[hS C)B[h 54=B[h /3=8B[h B[h X _Trog appreciates your killing of a magic user.B[hF B[h; IB[hC B[h'G B[hUK B[hO ,B[h?S B[hW B[hX N5=B[heZ B[he` ,B[hb B[hg ,B[hj B[hwo B[ho 6B[hq B[h+z ,B[h| B[h ,B[h B[h B[h D7=B[h B[h ,B[h- B[h B[h3 B[h B[h 8=B[h Q9B[h BB[h} ,B[h B[hF L80=B[h B[h B[hI 1 _HP restored.B[h 3B[h B[h [  Items here: )) [[ †.B[h B[h# m#..#o.........o## B[hC L...).# B[hw ...$..###.### B[h .# #...#### ## B[h )#..# ###....#####..o ..... ####.)............. ##@##-- #...... B[h ])#~~~~~~~ ..o..... B[h= ~.#~#.........#..~......B[he ....#.)~.........>.B[h o   orc warrior (polearm, wandering).........B[h '..#~#....B[hv 024.8 (19.0)B[h l.oo)B[hI 5==5.8 (20B[h B[h _The orc warrior shouts!  Things that are here: _a +0 dagger; a +0 robe; an orc corpseB[hVB[hSX8An orc warrior. B[h|XAn experienced, armoured and well-armed orc soldier, able to command a small mobof its fellows. Max HP: ~28Will: +AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human B[hXYou have about 68% to hit with the +4 spear of Context and 52% to hit with your headbutt (at present). It has about 74% to hit you. AttackB[hX<Max Damage Hit: +0 partisan 25 It can open doors.B[h`.....#..#o...D3sr0n the Trooper ...........#Minotaur of Trog ****.. .........o##Health: 80/80 ======================== .........).#Magic: 8/8======================== ....$..###.###AC: 16Str: 25 ......# #...#### ##EV: 8Int: 4 .)#..# ###....#####....SH: 0Dex: 11 .....####.).....o..XL:  9 Next: 23% Place: Dungeon:7 .......##@###.....Noise: ==-------  Time: 6325.8 (20.0) #......#)#~~~~~~~m) +4 spear of Context {freeze, rN+ SInv} ..o.....#.#~#.....Nothing quivered.....#B[h-%..~..........#.)~......♣..# ##..~...>..o   orc warrior (polearm)♣...### #...~......♣.....###...~......♣..##......#~#..... _Trog appreciates your killing of a magic user. _HP restored.  Items here: )) [[ †. _The orc warrior shouts!  Things that are here: _a +0 dagger; a +0 robe; an orc corpseB[h##..######..#o....# o## B[h^l....).# $..###.### ....# #...#### ### B[h")#..# ###....#####....  ####.)@....o.. B[h...... ##)###..... .... B[hJ#)#~~~~~~~ .o..... #.#~#.......... #..B[h3.... #.)~...... ♣..# ##..~...>B[hX..♣...### #...~......B[h?♣.....###...~......B[hB[h6o.B[h>A--6.8 (1.0) _B[hBB[h B[hA##..##### #..#o... # o## ).# $..###.###  B[hF# #...#### ### #..# ###....#####. ####.).@..o. ##)###.....# #)#~~~~~  B[hZ&o..... #.#~#.....#  ..... #..~........... #.)~.......♣..# ##..~...>...♣...### #..  B[h5o. B[h*"-- B[hV7 B[h B[h B[h  You reach to attack! You hit the orc warrior. You freeze the orc warrior.8.5 (0.7 B[h+ B[h9 _The orc warrior is lightly wounded. B[h8  You reach to attack! You hit the orc warrior. You freeze the orc warrior.  The orc warrior is lightly wounded.=9.2 _The orc warrior closely misses you. B[hB  You reach to attack!  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.9 B[h B[hY _The orc warrior closely misses you. B[h  You reach to attack! You hit the orc warrior. You freeze the orc warrior.  The orc warrior is moderately wounded.72---=30.6 _The orc warrior hits you from afar with a +0 partisan! B[h  You reach to attack!  You hit the orc warrior but do no damage. B[h 1--1.3 B[h B[htf _The orc warrior is moderately wounded. B[h  You reach to attack! You hit the orc warrior. You freeze the orc warrior.  The orc warrior is heavily wounded.=-2.0 B[h" B[hzY _The orc warrior closely misses you. B[h  You reach to attack! You puncture the orc warrior! You freeze the orc warrior.  The orc warrior is severely wounded. B[h ---7 _The orc warrior hits you from afar with a +0 partisan. B[hIT  You reach to attack! You puncture the orc warrior! You freeze the orc warrior.  You kill the orc warrior! B[h^C) B[h*c88-3.4 B[h j B[hl  B[hmI_Trog accepts your kill. B[hr  B[hJv What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 partisanB[hUF B[h#O B[h] ...##..#####D3sr0n the Trooper ...#..#o...Minotaur of Trog ****.. .........#Health: 72/80 =====================--- .......o##Magic: 8/8B[h] ======================== .......).#AC: 16Str: 25 ..$..###.###EV: 8Int: 4 ....# #...#### ####B[h!_ ]SH: 0Dex: 11 #..# ###....#####.....XL:  9 Next: 28% Place: Dungeon:7 ...####.).@.).....Noise: ---------  Time: 6333.4 (0.7) .....##)###.....#m) +4 spear of Context {freeze, rN+ SInv} .....#)#~~~~~~~~Nothing quivered o.....#.#~#.....#  .....#..~...........#.)~.......B[h_ ♣..# ##..~...>...♣...### #...~......♣.....###...~......You reach to attack! You puncture the orc warrior! You freeze the orc warrior.  The orc warrior is severely wounded. _The orc warrior hits you from afar with a +0 partisan.  You reach to attack! You puncture the orc warrior! You freeze the orc warrior.  You kill the orc warrior! _Trog accepts your kill.B[he 4B[hi B[h"k B[hL3B[hB[h ,B[h B[ho,B[hB[h;3B[h%B[h',B[h)B[h7.,B[h/B[h3B[h4#4B[h(4(=B[h5B[h<,B[hv?B[h^C,B[hEB[hIB[hZIU5=B[h KB[hN,B[hPB[hU,B[h[B[h_B[h_%6B[haB[he,B[h]gB[hVk,B[hlB[hTqB[hqD7=B[hisB[hvw,B[hyB[h},B[h}B[hB[h?8=B[hB[hB[h,B[hUB[h^,B[hٕB[hӚ;9B[hśB[hB[hB[hB[hY,B[hCB[h-:80B[hg(=B[h-B[hB[hB[hCB[hB[hܰB[h3B[hXB[hdB[h`  Things that are here:  a +0 partisan; a +0 chain mailB[hv##..##### #..#o... ....# ...o## ..#).# >.####.### #.## #...#### #.#####.. ###....#####.......# B[h_####.)...)@..59.4 (26.0) ##)###.....###. #)#~~~~~~~~~# ... #.#~#.....#~# ... #..~.......~ .... #.)~.......~♣..# ##..~...>...~.  ♣...### #...~.......~.. B[hC60.4 (27B[hB[ho; _Found a stone staircase leading down.B[h23B[hB[hB[hge=B[hCB[hBB[h..##### .#o... ..... # .... o## #..# ).# B[hj>.# # ###.### #.# ...  #...#### #.#####..#  ###....#####.......## ####.)...)..# 2.0)B[hO ##)###.....###.#  #)#~~#  #.)~.......~..# ..# ##..~...>...~..# ...### #...~.......~..# B[hB[hB[heB[h[ B[h B[h B[h@ B[hK ,B[h ,B[h B[h B[h B[ht i##### o... ..... # .... o## #..# ).# B[h >.# #### .### #.# #.... #...#### #.#####..# ###....#####.......## ####.)...)..B[h # 4##)###.....###.# B[h- #)#~~~~~~~~~#  #.#~#.....#~# B[hX #..~.......~.. #.)~.......~..# B[h :# ##..~...>...~..#### #...~.......~..# B[h B[h! B[h|' B[hT) B[hB[h6B[hB[hB[h#,B[h&,B[hF+,B[h1,B[h2 .. ..... # .... # #..# # >.# #### B[h&3## #.# ##.... ..#### #.#####..# ....#####.......## B[hT3####.)...)..# 6##)###.....###.# B[h3!#)#~~~~~~~~~#.##.#~#.....#~#.##..~.......~..#B[h3#.)~.......~..#  ##..~...>...~..# B[h3## #...~.......~..# B[hP4B[hb:B[h{<B[h Z q. ..... ....  #..#  >.# #### ###.# ##.... .#### #.#####..# ..#####.......## ##.)...).  ##)###.....###@# )#~~~~~~~~~#.# #.#~#.....#~#.# #..~.......~..##.)~.~..###..~...>...~..# # #...~.......~..##...~.......~..#....#~#.....B[h_ B[h5` +7.4 (1B[hh B[hj B[hqB[hrB[hrB[hvB[hy,B[hP~BB[h~B[h;B[hO #..#B[hVR >.# #### ## #.# ##.... .#### #.#####..# B[h~....#####.......## ###.)...)........# B[h ##)###.....###.  #)#~~~~~~~~~#. #.#~~B[h܆v9.4 (2..~.......~.B[h)~.......~..>........B[h l.... .....#~#.....#~#.# B[hP..<..#~~~~~~~~~#.##B[hB[hB[hB[hnB[hoB[hoB[hrB[h`uB[hxBB[h"}BB[h![## #.# ##.... .#### #.#####..# ....#####.......## ###.)...)........#  ##)###.....###.  #)#~~~~~~~~~# #.#~#.....#~B[h..~.......~.)~.......~.71#> # #... .....###.....###.# ............. ..#B[h B[hB[hŌB[hg 3B[hrh B[hl B[hLp ,B[h>u ,B[hu B[h"v B[hv B[h ~ ....#####.......## ###.)...)........#  ##)###.....###.  #)#~~~~~~~~~#B[h  #.#~#.....#~..~.......~.)~.......~.#> # #...3 ###.. .....#~#.....#~#...##.... ### .....# ### .....#B[h6 B[hE B[h3B[h,B[hB[hB[hnB[h ##)###.....###.  #)#~~~~~~~~~# #.#~B[h ~..~.......~.)~.......~.#> # #... ###.. .....#~#.....#~#5 ..<..#~~~~~~~~~###.....##.......## B[h-..#### ..#B[h.B[hЧB[hB[h/2B[h2B[h3B[h/7B[h_:B[h:B[he?nB[hEf #.#~~..~.......~.)~.......~.#.>... # #...~.......~ ###...~.......~ .....#~#.....#~# ..<..#~~~~~~~~~###7..................#.##B[hEFz# ### #. .#### .## .#. .# B[h.KB[hLB[hE #..~.......~..# #.)~.......~..##..~...>...~..# ## #...~.......~..# .###...~.~..# ......#~#.....#~#.#<..#~~~~~~~~~#.# ).....###.....###.# )...............@.####.....#.###.# #### #. .# .. #..###### #..# #...B[hA8.4 (1B[hOB[hB[h&,3B[h,B[h0B[h3B[h7BB[h#:B[ha:B[h:B[h?BB[h?B[hKF[#..~...>...~..# ### #...~.......~..# ..###...~.......~..# #......#~#.....#~#.# #...<..#~~~~~~~~~#.# #).....###.....###.# #).................# .......###.....#.### ## ##### #@# 81.4 (3.# #...# ##..#### #..###  #..# #..#  #... #..# #..# #B[hIf.#..B[hqNB[h* (.### #...~.......~..# ...###...~.......~..# ##......#~#.....#~#.#  #...<..#~~~~~~~~~#.#  #).....###.....###.#  #).................# ..###.....#.### ##......# #####.#.#  .# #.@.# ###..####### B[h+  #..#   #... #...B[hf3 B[h3 +2.4 (1B[hWA B[hs B[hyw BB[h0x B[hz B[h} ,B[h~ B[hd  #..~.......~..# #.)~.......~..# ..# ##..~...>...~..# ...### #...~.......~..# .....###...~.......~..# ..##B[h #~#.....#~#.# . #...<..#~~~~~~~~~#.#  #).....###.....###.# #)...........@.....#B[h 5.4 (3  .........###.....#.### B[h ..##......# #####.#.# . .......# #...#B[h ###..#### #..####..# #..##B[h' #... #..# #..##.#B[h B[h B[h B[h|3B[h}B[hB[hՄ,B[hnB[hB[hBB[h".### #...~.~..# ..###...~.~..# ##......#~#.....#~#.#  #...<..#~~~~~~~~~#.#  #).....###.....###.#  #)B[h۔=...........# ........###.....#.### .##......# #####.#.# .......# #@..# 8  ###..#### #..###  #..# #..##  #... #..# #..# #.# B[h0D..... B[h^B[hB[hXB[h IB[h B[hE! B[h! B[h% XB[h2& B[h' B[h) B[h * B[h* B[h+ B[h- ,B[h . B[h}/ B[hy3 B[h3 B[h54 B[hh6 : _Found 17 gold pieces.B[h8 3B[h8 B[h? U ♣. #...<..#~~~~~~~~~#.#  ♣ #).....###.....###.# #).................# .........###.....#.###...##......# #####.#.# ... B[h? j# ##...# ###..#### ##..### . #..# ##..## #....##94.4 (6 #..##  # B[h@ ... ...#.......$..#B[h2@ B[hD B[hF B[hIB[hFB[hї,B[h,B[h,B[hB[hB[hu,B[hB[hB[h,B[hթB[h̯R .........###.....#.### ...##......# #####.#.#  ... .# ##...#  .. ###..#### ##..###  #..# ##..##  #... ##..## B[hR ..# #..##  .....##.##  .......@# 8.4 (4.......## ....... B[hO{........$.#...#B[hv##### B[h B[hB[h׵B[hӷB[hr3B[hsB[hxB[h{,B[hq,B[hY,B[hEB[hB[h,B[hB[hIB[he,B[h3B[h*B[hQ,B[hB[hV,B[hB[hz . #..# ##.. #... ##..## ###..#####..# ##.......##.##  #...........# ...........##.........#......##..##404.4 (6##...#...## ### ##### B[hyOB[hU _You now have 270 gold pieces (gained 17).B[h7B[hB[hB[h\B[h,B[h?",B[h",B[hP#B[h %B[h'B[hM'B[h'B[h)B[h,,B[h,-B[h.B[h.2,B[h2B[h8 ...##......# #####.#.#... .......# ##...#.. ###..#### ##..### . #..## ##..## #...# ##..## ###..#####..## ##.......##.## ##...........# #..@........##9.4 (5 #...........# #...........#B[h9 ##.........####...#...###########B[h>B[h@B[hE3B[hFB[hyKB[hO,B[hTXB[hUB[h*XB[h\,B[h]B[h_B[hc,B[h?eB[hgB[hXl,B[hmB[huN♣..##......#~#.....#~#.♣. #...<..#~~~~~~~~~#.♣ #).....###.....###. ##)..........................###.....#.##...##......# #####.#.#... .......# ##...#.. ###..#### ##..###. #@.## ##..##14 #...# ##..## ###..#####..####.......##.####...........##...........###...........##...........###.........##B[hquB[hv|B[hB[h3 _B[h= XB[h? ,B[hC B[hKH B[hH B[hyI B[hN B[h^S  ##..~...>...~...### #...~.......~......###...~.......~.♣..##......#~#.....#~#B[hS ♣. #...<..#~~~~~~~~~#.♣. #).....###.....###.♣♣..##).............................###.....#.##B[hS ...##.@....# #####.#.#7.4 (3............# ##...#....###..#### ##..###B[h T ... #..## ##..##. #...# ##..##B[h7T v###..#####..##....B[hT U...............B[hT B[hy\ B[h^ B[h4B[h܏B[hwB[hq 3B[ht B[hz B[h ,B[h B[h B[h ,B[hԋ B[h B[h  ♣...### #...~..... ♣.....###...~..... ♣..##......#~#.....# ♣.. #...<..#~~~~~~~~ ♣.. #).....###.....#♣♣♣♣♣..##)............................###.....#.##......# #####........@.......# ##..20###..#### ##..#... #..## ##..##.... #...# ##..##...... ###..#####..##......###.......##.##..?..###...........###### #...........## #...# _Found a scroll laB[h /belled LYUHAMYECH.B[h B[hm BB[hD! B[h"T #...................###...........##......# ###.................# #.........###..#### #.........# #..##  #.........# #...# ## #.........####..#####. ##.......###.......##. ##..@..###.........8.4 (8 ########......... #........... #...........# ##.........## ##...#...## ######### [B[hU 39;49mB[h?Y  _e - 3 scrolls labelled LYUHAMYECH (gained 1) B[hIL3 B[hM B[he B[hVm.. .. ♣..##).....# #..♣♣♣♣♣♣♣..##)...... #.............# ...........##......# #................. #.........###..## #.........# #..##  #.........# #...#  #.@.......####..###31.4 (3 ##.......###.##.....###.########. #.. #.........  ##........ ##...#... ########  B[hs B[h 3 B[h , B[h  B[h B B[h , B[h  B[h  B[hG , B[h  B[h'  B[h , B[h  B[h  B[hE B B[hR .......  ♣..# ##. ...[... ... ♣...### # ....... #.≈ ♣.....###.. ####..# # #.. ♣..##......#.# .##.. ♣..##...<.... .... ♣..##)..... B[h #..♣♣♣♣♣♣♣..##).....#..........#..@..##......6.4 (5###.......... B[h^ O.........###..####.........# #..###.........# #...# B[h #.........####..####.......#####.....###....########........ B[h  B[h  B[h !B[h3!B[h!B[h!B[hb,!B[ha _Found a hide-covered altar of Uskayaw.!B[h3!B[h>!B[h#!B[h,!B[hW!B[h \...o..... # <z...... .##.......... #. .#....≈...... # ........ ...._.≈..♣♣..# ## ....[... .....≈..♣♣...### # ........ #.≈≈≈≈..♣♣.....### #####..# .## #.......♣♣..###.# ....##!B[h♣♣..##...<.. #....@♣ ♣..##)9.4 (3#..##..♣♣♣♣♣♣♣..##)#..................#...........##.....###................ #......... #.........# #..##.........# #...##.........####..#!B[h!B[h8_!B[h"B[hν"B[h9"B[hF"B[hr"B[h,"B[h,"B[hV"B[h"B[h"B[h"B[h,"B[h"B[h ....... ##) zz.... . .#..# #) #. ............ #. #.##.......... #.... #..#....≈...... #.) #....._.≈..♣♣..# ##. "B[h..[... #.....≈..♣♣...### # ...... #.≈≈≈≈..♣♣.....###.. ###..# .## #...@...♣♣..##......#42#.# ....##.......♣♣..##...<..#.. #.....♣♣♣♣♣♣♣..##).....#"B[h7#..##..♣♣♣♣♣♣♣..##).#.. #.......##. #...........##......####.................##.........###..#####..# #..##"B[hT"B[h"B[h#B[h^3#B[h##B[h#B[h#B[h!B#B[h$,#B[h-&#B[h)6 _Found a falchion.#B[h.3#B[h/#B[h24 _Found a dagger.#B[hi:3#B[h<#B[hH # ......# #...#### .## ..#!.)#..#######....####. ...# ####.)... )...## ##)### . .#..#........## #)#~~ #.).............. #.#~#.. #.##...........# #..~ #..#....≈......# #.)~ #B[hIm.... #....._.≈@.♣♣..# ##..~.6.4 (4 [... #.....≈..♣♣...### #...~. .... ##.≈≈≈≈..♣♣.....###...~. #..# .## #.......♣♣..##......#~##.# ....##.......♣♣..##...<..#~~.. #.....♣♣♣♣♣♣♣..##).....### #..##..♣♣♣♣♣♣♣..##).#B[hJ #.. #..........### #. #....##......# ##B[hYJE #B[h9K#B[hU8_#B[hEX] _Found a metallic cyan potion.#B[h I#B[h #B[hG B#B[h #B[h ,#B[h< #B[h# #B[h ,#B[h8 #B[hs #B[h ,#B[h! #B[h+  .....# ... ..........o## #.. ...........).# > ......$..###.### #. ........# #...#### #. # ..#!.)#..#######....#####. #. ....# ####.)...) )...........## ##)###. . .#..#....@...### #)#~~~~50 #B[h, .. #.)..............# #.#~#. #.##...........### #..~.. .. #..#....≈......# #.)~... .. #....._.≈..♣♣..# ##..~... .. ≈..♣♣...### #...~... .. ##.≈≈≈≈..♣♣.....###...~ .# .## #.......♣♣..##......#~#.. .# ....##.......♣♣..##...<..#~~~~#B[h, #B[h6 9_#B[h7 $B[h 3$B[h $B[hڑ $B[hj ,$B[h ,$B[h ,$B[h $B[h $B[h ,$B[h $B[h W .... ##.  ..##..##### #.......#..#.... ..##............# .#............##  $B[hۼ >#...........).# > #$..###.### # # # #...#### # ## ..#!.)#.@#######....#####3.4 (3#. # ####.)...). )# ##)###. . .#..#........### #)#~~~. #.)..............# #.#~#$B[h R. #.##...........### #..~. #..#....≈......# #.)~ .$B[hH n.. #....._.≈..♣♣..# ##..~ ... ≈..♣♣...### #...~..$B[hŽ $B[hV 9_$B[h %B[h,3%B[h%B[hX%B[h%B[hM h..###.. .#..##### .#..#.... .#..#..##. .....).# >%B[h#$..###.###   .......@.# #...#### ## #!.)#..#######....##### .#%B[h............# ####.)...) ... )...........## ##)###.....#...h   hound (wandering).###..._.≈..♣♣..#%B[h¦!%B[h&0%B[h!K.h%B[h+4.4 (1%B[hc9_%B[htX _A hound comes into view.&B[h &B[hq .hh_==5&B[h$ &B[h"& & _The hound barks!'B[hD'B[h'B[h;.h--6'B[h 9_'B[h 'B[h 'B[hd$ .h--7'B[h- 'B[h// (B[hv(B[h P.h(B[hM!-8.1 (0.7(B[h/9_(B[h1 (B[h1X_You reach to attack! You miss the hound.(B[h ;=(B[h 8(B[h (B[h9  (B[hf k_You closely miss the hound. The hound bites you but does no damage.)B[ho  _You hit the hound. You freeze the hound. Your headbutt misses the hound.The hound is moderately wounded.)B[hPp(9.5)B[h{9_)B[h~= _The hound bites you but does no damage.)B[h!^ _You hit the hound. You freeze the hound.  The hound is heavily wounded.77-60.2 _The hound bites you.)B[h  You completely miss the hound.The hound is heavily wounded.9)B[hD )B[h = _The hound bites you but does no damage.*B[hƨ  _You closely miss the hound.The hound is heavily wounded.1.6*B[hm*B[hW _The hound closely misses you. You furiously retaliate! You headbutt the hound.*B[h  You puncture the hound! You freeze the hound.  You kill the hound!*B[h$_ *B[hJ-92.3*B[h9_*B[hW _Trog accepts your kill.*B[h3*B[h*B[h*B[hx;8*B[h,*B[h*B[h:*B[hm*B[h*B[h*B[h1%9*B[h*B[h3,*B[h*B[h,*B[h**B[hb80=*B[h*B[h8*B[hXM...<#...... #...##.. .#..##### .*B[h#..#.... .#..#..###. *B[hQ.....).# >#.###.### -*B[h9.3 (7.0 *B[h5 .........## #...#### ## #!.)#..#######....##### *B[h'.#. ............# ####.)...)...........*B[hU ...#.#*B[h{,....≈......#*B[hP7-*B[h%70.3 (8*B[h7*B[h)s _Found a stone staircase leading up.1.3 (9*B[h*B[h? _You now have 282 gold pieces (gained 12).,B[h!3,B[hV#,B[h*,B[h-,,B[h1,,B[hC6O=,B[h9,B[h~;,B[h?,,B[h B,B[hN>  You see here a +0 rapier.,B[hQ5 _,B[h S,B[hT,B[hW,,B[hY,B[h],,B[h_,B[h`g .........###.. .........##..##### #.......#..#.... ##............# #............##  #...).# .....# ##...###.### ,B[hg.....# #.........## #...### .....## ...#@.)#..#######....7.3 (6 z.....#..........# ####. z....... ....)...........## .zz.... .....#..#........### #..... ###.)..............# # <z...... #.##...........### #..... #..#....≈......# #..... #....._.≈..♣♣..# ##,B[h&h.[... #.....≈..♣♣...### #,B[hWh,B[ho9_,B[h>rf _d - 9 metallic cyan potions (gained 1)-B[hI-B[hc-B[h,-B[h-B[h-B[h,-B[h-B[h-B[h-B[h-B[h-B[hCR #.......#..#...... ##............#. #............###. #.....).##.....# #.# ##...#.###.....#####..##...## #...  #.....##...#....#..)#..#######.  #z.....#..................#  ##z............@...........## 80.3 (3  #...zz..#..#........###  #....###.)..............# -B[h #.<z...... #.##.....###  #... #..#....≈......#  #... #....._.≈..♣♣..#  #.....[... #.#.....≈..♣♣...##  #... #.##.≈≈≈≈..♣♣.....  #######..# .## #.......♣♣..##.-B[h-B[hCO _You see here a +0 dagger.-B[h{ 3-B[h5 -B[h -B[h -B[h : _-B[h -B[h^ ,-B[h -B[hq -B[h( ,-B[h -B[h6&  ...##..# .... #.......#..#. ... ##..... .. #............ #. #...........)-B[h& P #.....# #.####.........### #.....#####..##.........## # #.....##...#....#..)#..### #z.....#...@.....#3  ##..)...## #...z...........#..#.# #..........###.)....... #.<z....... #.##...........# #.......... #..#....≈......# #......... #....._.≈..♣♣..-B[h\' _ #.....[... #.#.....≈..♣♣... #......... #.##.≈≈≈≈..♣♣.-B[ha. 9_-B[hM0 .B[h3.B[h.B[h.B[hX.B[h ,.B[hP.B[h .<#...... #....... ..##...... ...##..#.....#..#...# ##... ..# #...... .B[h#.# #...........) #.####..............#####@.##.........## #5.3 (2 #.....##...#....#..)#..### #z.....#...........# ##z............)...........###...z...........#..#........#.B[hI6##.)... . ........ #....._.B[h,.B[h9_.B[h/B[hv3/B[hw/B[hp}/B[hɀ/B[h,/B[h/B[hN,/B[hω/B[h.... ... .........## .<#...... #..............##.......... .../B[hX##..#.........#..#........# ##. #....# ... #@# #/B[h...)7 #.####..............#####..##.........## #/B[hԑ#.....##...#....#..)#..######z.....#..................#....../B[h ......# ......./B[h.M...... #.##.../B[h|/B[h/B[h8/B[h ,4##.. ... ###.<#...... #...###..#..##...# #..#.........# ###..@.# #. ####.# #... #.....# #.####..# #.....#####..##.........## ##...#....#..)#..#### #z.....#....... ##z............)... #...z...........#..# #...###.)./B[h5/B[h@6+8.3 (1/B[h</B[h=0B[h]r0B[hr0B[h>A--24B[hE4B[hG4B[h[ 4B[h(d io.3.0 (0.74B[hl 4B[hZo d _You reach to attack! You closely miss the orc.5B[hL  You puncture the orc! You freeze the orc.  You kill the orc!5B[hf$5B[h/.=75B[h[5B[hmW _Trog accepts your kill.5B[hWhat do you want to examine? Items  a - ()) a +2 heavy maceb - ($) 15 gold pieces6B[h&`6B[hi6B[hut ...D3sr0n the Trooper....######Minotaur of Trog ****..?...###### .....#Health: 80/80 ========================..#......######.....#Magic: 8/8========================..............#.....#....AC: 16Str: 25.........###.<#.......#...6B[hvEV: 8Int: 4....................###..SH: 0Dex: 11..........#.........##..#####XL:  9 Next: 29% Place: Dungeon:7..........###.@.....#..#....Noise: =--------  Time: 6503.7 (0.7).........## ##$...........#m) +4 spear of Context {freeze, rN+ SInv} ...##....# #............##Nothing quivered.. ####.# #...........).# .....# #.####.........###.### .....#####..##.........## #...###  .....##...#....#..)#..#######....  z.....#..................# ####.  z............)...........## ##  [hkv18d_An orc comes into view. It is wielding a +2 heavy mace. _The orc shouts! _You reach to attack! You closely miss the orc.You puncture the orc! You freeze the orc.  You kill the orc! _Trog accepts your kill.6B[hg46B[hd6B[h86B[h3 .######?...###### .......#......######.................###.<#.......#................###.. ...#..########..#.... ## ##......# ##....# #..# ####.# #)...6B[h.).......... ..z...........#..#........### # 6B[hF6B[hˌ5-4.7 (1.06B[ht6B[hN  You now have 297 gold pieces (gained 15).6B[hWE-5.7 (26B[hԬ6B[hS _You see here a +2 heavy mace.7B[hr37B[hƼ7B[h7B[hG,7B[h77B[h7B[h,7B[h7B[h ... .... ######7B[h ?...###### .....# 7B[h ..#......######.....# 7B[h;X ..............#.....#.... .........###.<#.......#... 7B[h\` .............###.. 7B[h}W ...#.##..#####7B[hQ7 ..........###.7B[h#..#.... .........## ##)7B[h....#  ...##....# #............ 7B[h .. ####.# #...........)7B[h'#  #.....# #.####.........###.### 7B[hI #.....#####..##.........## #...# 7B[hj #.....##...#....#..)#..#######..  ##.........7B[hD.# ##7B[h7B[h7B[h 7B[h0 37B[h! 7B[h$ 7B[h ( ,7B[h,- ,7B[h- 7B[h- 7B[h. 7B[hr0 7B[h4 ,7B[h*5 7B[h7 7B[h  ... .... ###### ?...###### .....# ..#......######.....#  #.....#.... ........@###.<#.......#..11.7 (4 ....................###.. ..........#..##..# ..........####..#. .........## ##).......... ...##....# #............ .. ####.# #...........) #.....# #.####.........### #.....#####..##..## 8B[h8B[h]8B[hk8B[h[8B[hx ..  .... ###### ?...###### .....# ..#######.....#  ......#.....#.8B[h ###.<#.......# z...........###. 8B[h^.#.........##. 8B[h..###.#..# .........## ##)8B[h-z   wight (wandering) ...##....# #8B[h . ... ####.# #... #.....# #.####..##8B[h>&08B[hqp.zz8B[h+2.7 (18B[h8B[h9B[hM ... .... ###### ?...###### .....# ..#......######.....# .#.....#..9B[h ###.<#.#..z...###..#...##..#.###.......#..#.9B[h .## ##)....##....# #.9B[h ... ####.# #.)#.....# #.####.#9B[h( 9B[h6 9B[h8 G.z9B[h &39B[h 9B[hP :B[hm8... .... ###### ?...###### .....# ..#......######.....# .#.....#.... .###.<#.#...z.................###.. .:B[h8.#.........##..#..###.#..#..## ##)....##....# #.#... ####.# #.:B[h9w).#.....# #.####.###.:B[hN;:B[h~CG.z:B[hC&4:B[hI:B[hK:B[h1... .... ###### ?...###### .....# ..#......######.....# .#.....#.... .:B[h1###.<#.#... ...z................###.. ....#.........##..#..........###.......#..#..........## ##)...#...##....# #.....#:B[h1t... ####.# #.).#:B[h1[#.....# #.####.###.#:B[h4:B[h<@z.:B[h<&5:B[hD:B[hF:B[h q... .... ###### ?...###### .....# ..#......######.....# .#.....#.... ....z....###.<#.#... :B[h ..............###.. ..........#.........##..#..........###.......#..#..........## ##)..# ...##....# #......:B[h7 ... ####.# #......:B[hU e#.....# #.####.###.#:B[hm :B[hܡ &6:B[h :B[h; ;B[h\o... .... ###### ?...###### .....# ..#......######.....# .#.....#.... ....z....###.<#.#... ....................###.. ..........#.........##..#.###..## ##).# ...##....# #..##;B[hD ... ####.# #..).##.....# #.####.###.### ;B[hG;B[h#z.z   wight;B[h#&7;B[h+;B[hV.;B[hN....######?...###### .....# ..#......######.....# .....z........#.....#.............###.@#.......#...........###.. ....#.........##..#####..........###.#..#.............## ##).....#...##....# #...## ... ####.# #..) #.....# #.####.........###.###  #.....#####..##..## #...## ;B[h?.zz   wight;B[h&8;B[h;B[hCa _There is a stone staircase leading up here.;B[h۔;B[hh.;B[h-9 _;B[h;B[hB[h  You hit the wight.  The wight is moderately damaged.>B[hZP: 73/79 (80)--=5.1Drain>B[h>B[hP _The wight hits you with a +5 flail. You partially resist. You feel drained.>B[h&  You barely miss the wight.8>B[h, >B[h/ ` _The wight is moderately damaged.?B[h  You hit the wight.  The wight is heavily damaged.?B[h^[4--6.4 (0.6?B[hŕ?B[hfR _The wight barely misses you.?B[h4  You hit the wight. Your headbutt misses the wight.The wight is almost destroyed.7.1 (0.7?B[h=?B[hA< _The wight barely misses you.?B[hIA?B[h0d  You hit the wight but do no damage. Your headbutt misses the wight.8?B[hd ?B[hh ^ _The wight is almost destroyed.@B[hz  You puncture the wight!  You destroy the wight!@B[h&e)@B[h* ealth: 75/81 328.5 _Trog accepts your kill.@B[hR1@B[h3i _Your life force feels restored.AB[h What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 flailBB[hHFA +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 4.6At 100% training you would reach 14.0 in about 1.6 XLs.Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 123% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon BB[hG_________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (g)o to location.CB[h What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 flail CB[hCCB[h?JCB[hFRD3sr0n the TrooperMinotaur of Trog ****..Health: 75/81 ======================--...Magic: 8/8========================....######AC: 16Str: 25CB[hR?...###### .....#EV: 8Int: 4..#......######.....#SH: 0Dex: 11..............#.....#....XL:  9 Next: 32% Place: Dungeon:7.........###)@#.......#...CB[hR9Noise: =--------  Time: 6528.5 (0.7)....................###..m) +4 spear of Context {freeze, rN+ SInv} CB[hR..........#.........##..##### Nothing quivered..........###.......#..#.............## ##)...........#CB[hS...##....# #............##... ####.# #...........).# CB[hHS#.....# #.####.........###.###  #.....#####..##.........## #...##CB[hxS You hit the wight but do no damage. Your headbutt misses the wight. _The wight is almost destroyed.You puncture the wight!  CB[hSYou destroy the wight! _Trog accepts your kill. _Your life force feels restored.CB[hZ4CB[h`CB[hbDB[h- ... .... ###### ?...###### .....# ..#......######.....# .#.....#.... .###@<#.#... .###.. .#DB[h-*.##..##### ..###.#..#.... ...## ##)......#DB[h.* ...##....# #..## ... ####.# #..).# DB[h(. #.....# #.####.........###.###  #.....#####..##.## #...DB[h0DB[h7zz   wight (wandering)DB[h^8<-9.5 (1.0 _DB[hBDB[hFr  Things that are here: _a +5 flail; a +0 robeDB[hS> DB[h? Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 flail Armour (select all with [)b - a +0 robe DB[h? [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]EB[hp  a + a +5 flail[Enter] accept (1 chosen)GB[hmGB[hGB[hqbD3sr0n the TrooperMinotaur of Trog ****..Health: 75/81 ======================--...Magic: 8/8========================....######AC: 16Str: 25?...###### .....#EV: 8Int: 4..#......######.....#SH: 0Dex: 11GB[hd..............#.....#....XL:  9 Next: 32% Place: Dungeon:7.........###@<#.......#...Noise: ---------  Time: 6529.5 (0.0).....z..............###..m) +4 spear of Context {freeze, rN+ SInv} ..........#.........##..##### Nothing quivered..........###.......#..#.............## ##)...........#...##....# #............##z   wight (wandering)... ####.# #...........).##.....# #.####.........###.####.....#####..##.........## #...#GB[h1dYou puncture the wight!  You destroy the wight! _Trog accepts your kill. _Your life force feels restored.Things that are here: _a +5 flail; a +0 robeGB[h\GB[hp.zzGB[hܱ4630.5 (1GB[hGB[hQD _a - a +5 flailIB[h6 ... ....###### ?...###### .....# ..#......######.....# ..............#.....#.... IB[hA7###[<#.......#... ......z....@........### ..........#.##..#### .###.#..#....IB[h8 ## ##)...........# ...##....# #.## ... ####.# #..).##.....# #.####...###.## #.....#####..##.........## #... #.....##...#....#..)#..#######.IB[h :IB[hm:IB[hB.zzz 2 wights (1 wandering)1IB[hJIB[hLJB[hk... .... ###### ?...###### .....# ..#......######.....# ..............#.....#.... .###[<#.#... .z.###.. .#.##..#....z.....###.JB[hJ#..#.... .........## ##)........##....# #..... ####.# #...).#    wight#.....# #.####.........###.##.....#####..##.........## #...##.....##...#....#..)#..#.JB[hJB[hlJB[h .z.zz 2 wights (1 wandering)JB[h. &2JB[hrJB[hJB[h ...  .... ###### ?...###### .....# ..#......######.....# .....#.....#.... .........###[@#.......#..z...###.. ..#...##..#####..........###.......#..#.........z...## ##)#...##....# #..##    wight ... ####.# #...........).# #.....# #.####.........###.### #.....#####..##.........## #...##JB[hѯ JB[h u.z73JB[h JB[ho w _There is a stone staircase leading up, spattered with blood here.LB[hגLB[h.G.zLB[h˘-4 _LB[hULB[hMB[hXMB[h]fInventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe MB[h'^MArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL MB[hY^ j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NB[h>a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.6 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 123% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.OB[hF Inventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flail  x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)  b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [B[h 9;49mPgUp|<] page up [Esc] exit[top]PB[hQ Tm - the +4 spear of Context (weapon) {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 8.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.8 XLs.  At current training (20%) you reach 12.0 in about 3.0 XLs. PB[hR S Current attack delay: 0.6. Damage rating: 14 (Base 6 x 137% (Str) x 131% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. PB[hAR _(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.QB[h? gInventory: 26/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe QB[h Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)  b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW QB[h  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE QB[hD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RB[h.s >a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.6 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 123% (Skill) + 5 (Ench)). RB[ht This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.SB[hSB[hSB[h5D3sr0n the TrooperMinotaur of Trog ****..Health: 77/81 ======================--...Magic: 8/8========================....######AC: 16Str: 25?...###### .....#EV: 8Int: 4..#......######.....#SH: 0SB[h1Dex: 11..............#.....#....XL:  9 Next: 32% Place: Dungeon:7.........###[@#.......#...Noise: ---------  Time: 6534.5 (0.0)..........z.........###..a) +5 flail..........#.........##..##### Nothing quivered..........###.......#..#.........z...## ##)...........#...##....# #............##z   wight... ####.# #...........).# #.....# #.####.........###.### SB[h #.....#####..##.........## #...##Things that are here: _a +5 flail; a +0 robe _a - a +5 flail _There is a stone staircase leading up, spattered with blood here.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.SB[hSB[hSB[hB.zzz 2 wights (1 wandering)5.5 (1SB[h SB[ho _a +5 flail; a +0 robe _a - a +5 flail _There is a stone staircase leading up, spattered with blood here.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing. _a - a +5 flail (weapon)TB[h^,TB[hfz..zzTB[hgT8=6TB[h=oTB[hkqUB[hF4UB[h! BUB[h'z.zz 3 wights (1 wandering)=7UB[h/UB[h&d ########## ### #################.......#######.. #...#.....#.....#.......#.....#.. #...#.....'.....'.......'.....#.. '...#.....#.....#.......#.....#.. ######...####...#.......##....#.. ...####...####.....#....#.. .....#z..#.....#....#..6 .....#......P...@..'.....#....##+ .....#.....♣.......#.....######.. .....#..>..........#....##....### .....#P......#....#.......# .....#'##..###...###...##.###.... ........#.>#######.....##.. z   wight ........#..).# #.....#......##. ........#....# #.....#..._...#. ........#....#####.....#......##. _The wight closely misses you. You furiously retaliate! You headbutt the wight!UB[h3e:=UB[h?ofP♣PUB[h~=9-9.0 (2.5UB[hvzP♣PUB[h} _You climb upwards. _There is a stone staircase leading down here.VB[h9Cw  You thump the wight!  You destroy the wight!VB[hI$PPVB[hL>5=40.2 (1.2VB[hQnP♣PVB[h4TW _Trog accepts your kill.WB[hM######### ### #####################.#.....## #.'.....'' '...#.....#... ######...####...#.......#####...####........@..#......WB[h}&.P...>..'....##+...♣.......#.....######.. .....#..>..........#....##....###P.WB[h0P♣P-WB[h10WB[hPgP♣PWB[hI P♣PYou now have 308 gold pieces (gained 11).  Things that are here:WB[h\80-2.2 (2WB[hkP♣PWB[hP _a +5 dire flail; a +0 robeWB[h  ########## ### #################.......#######.. #...#.....#...........'.....'' '.#.....## ######...##### .....#...####...####............)..#....P...@..'....WB[h #+♣.......######..>..........#....##....###P. ........#....#####.....#......##. WB[hWB[h(6♣P3.2 (1P♣P _There is a stone staircase leading down here.YB[h dP♣PYB[hlYB[h<IPPYB[hU♣PYB[hq-4 _YB[hfP♣PYB[h(  ...  .... ######  ?...###### .....#  ...######.....#  ....#.....#.... 7  .........###[@#.......#...  .........z..........###..  ..........#.........##..#####  ....###.......#..#....  .....z...## ##)...........#  ...##....# #........ z   wight  ... ####.# #...........).# #.....# #.####.........###.### #.....#####..##.........## #...##YB[h)YB[h+YB[h7,YB[h?-YB[h-YB[h9..zzz 2 wights (1 wandering)YB[h¥[1=5.7 (2.5YB[hYB[hO* _You climb downwards. YB[hui_There is a stone staircase leading up, spattered with blood here.\B[hp\B[hp\B[hyz..   wight\B[hz46.7 (1.0 _\B[h\B[h\B[hs  You sock the wight!  You destroy the wight!\B[h K)z\B[h [=7===7.9 (1.2\B[h$! \B[h# W _Trog accepts your kill.^B[h... ....###### ?...###### .....# ..#......######.....# ..............#.....#....^B[hK ###)<#.......#... ............@.......### z#.##..##### ..###^B[hw.#..#.... ...## ##)...........#^B[h ...##....# #.## ... ####.# #.^B[h).##.....# #.####.........###.### ^B[h #.....#####..##.........## #...# ^B[hr #.....##...#....#..)#..#######..^B[h^B[h:z.^B[h6---80^B[h^B[hT_B[h_B[h`:.z_B[hB---9_B[h_B[hH  You hit the wight. Your headbutt misses the wight.The wight is moderately damaged._B[hIhP: 79/79 (81)=51.1 (1.2Drain_B[hQ_B[hzSv _The wight hits you with a +5 dagger. You feel drained.`B[h7EThe wight is almost destroyed.  The wight completely misses you. You furiously retaliate!eadbutt the wight. The wight barely misses you. You furiously retaliate!  You headbutt the wight!  You destroy the wight!`B[h..........#....##....### .....#P......#....#.......# .....#'##..###...###...##.###.... ........#.>#######.....##.. ........#..).# #.....#......##. ........#....# #.....#..._...#. ........#....#####.....#......##. _HP restored.=P♣PdB[hE ,5.8 (2.5dB[hH P♣P _You climb upwards. _There is a stone staircase leading down here.eB[heB[hlWhat do you want to examine? Items  a - ([) a +0 robe eB[hX b - ()) a +5 dire flailfB[h A +5 dire flail. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 4.7At 100% training you would reach 14.0 in about 1.6 XLs.Current attack delay: 1.0. Damage rating: 27 (Base 13 x 137% (Str) x 123% (Skill) + 5 (Ench)). fB[h7 GThis weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {Maces & Flails} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “‘Ah! ah! ah!’ laughed his two men, ‘how the Norman villains will be humbled when they see their doughty knight's skull beaten in by our brave countryman.’” (g)o to location.gB[h  What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 dire flail hB[h=hB[h~FhB[hQ########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. #...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== #...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16hB[hQCStr: 25 ######...####...#.......##....#.. EV: 8Int: 4 .....#...####...####.....#....#.. SH: 0Dex: 11 .....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 .....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (2.5) .....#.....♣.......#.....######.. a) +5 flail hB[hQ{.....#..>..........#....##....### Nothing quivered .....#......P......#....#.......# Drain hB[h R.....#'##..###...###...##.###.... ........#.>#######.....#....###..hB[h6R  ........#..).# #.....#......##.  ........#....# #.....#..._...#.hB[h_R|  ........#....#####.....#......##. hB[hRnYou destroy the wight! _Trog accepts your kill. hB[hR_There is a stone staircase leading up, spattered with blood here. _HP restored. _You climb upwards. hB[hRN_There is a stone staircase leading down here.hB[h[xP♣PhB[h\hB[hpc[P♣PhB[hqehB[h- hB[h %Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) hB[h 8 z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH hB[h  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jB[ha - a +5 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.7; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.6 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 123% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kB[h{ <Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}  x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)  b - a wand of flame (9) kB[h{ Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE kB[h | [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lB[h?lB[h@lB[hB########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. lB[h#...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== #...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16Str: 25 lB[h######...####...#.......##....#.. EV: 8Int: 4 lB[hP.....#...####...####.....#....#.. SH: 0Dex: 11 .....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 lB[h.....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (0.0) .....#.....♣.......#.....######.. a) +5 flail .....#..>..........#....##....### Nothing quivered lB[h.....#......P......#....#.......# Drain lB[h=.....#'##..###...###...##.###.... ........#.>#######.....#....###..  ........#..).# #.....#......##.  lB[hz........#....# #.....#..._...#.  ........#....#####.....#......##. You destroy the wight! lB[h_Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here. lB[hz_HP restored. _You climb upwards. _There is a stone staircase leading down here.lB[h nP♣PlB[hzlB[heP♣PlB[hlB[hlB[hT What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 dire flailmB[hA +5 dire flail. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 4.7At 100% training you would reach 14.0 in about 1.6 XLs.Current attack delay: 1.0. Damage rating: 27 (Base 13 x 137% (Str) x 123% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {Maces & Flails} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “‘Ah! ah! ah!’ laughed his two men, ‘how the Norman villains will be humbled when they see their doughty knight's skull beaten in by our brave countryman.’” (g)o to location.nB[h^  What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 dire flail oB[hoB[h&oB[hQ1########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. #...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== #...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16Str: 25 ######...####...#.......##....#.. EV: 8Int: 4 .....#...####...####.....#....#.. SH: 0Dex: 11 .....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 .....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (0.0) .....#.....oB[h22♣.......#.....######.. a) +5 flail .....#..>..........#....##....### Nothing quivered .....#......P......#....#.......# Drain .....#'##..###...###...##.###.... ........#.>#######.....#....###..  ........#..).# #.....#......##.  ........#....# #.....#..._...#.  ........#....#####.....#......##. You destroy the wight! _Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here. _HP restored. _You climb upwards. _There is a stone staircase leading down here.oB[h;r♣PoB[hkDUP♣oB[hFoB[hioB[hpInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) oB[hq v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE oB[hq h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW oB[h$r l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE oB[h7t[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]pB[h a - a +5 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.7; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.6 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 123% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.qB[hEInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}  x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) qB[hF z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)  b - a wand of flame (9) Scrolls (go to first with ?) qB[hXF1 e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL qB[hFC j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE qB[h)G[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qB[h qB[h qB[h ########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. #...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== #...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16Str: 25 ######...####...#.......##....#.. EV: 8Int: 4 .....#...####...####.....#....#.. SH: 0Dex: 11 .....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 .....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (0.0) .....#qB[hZ .....♣.......#.....######.. a) +5 flail .....#..>..........#....##....### Nothing quivered .....#......P......#....#.......# Drain .....#'##..###...###...##.###.... ........#.>#######.....#....###..  ........#..).# #.....#......##.  ........#....# #.....#..._...#.  ........#....#####.....#......##. You destroy the wight! _Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here. _HP restored. _You climb upwards. _There is a stone staircase leading down here.qB[h \P♣PqB[hx qB[h J♣PqB[h rB[hrB[h|$UInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) rB[h%Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitrB[h%7[top]tB[htB[h@tB[h########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. #...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== #...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16Str: 25 tB[h######...####...#.......##....#.. EV: 8Int: 4 .....#...####...####.....#....#.. SH: 0Dex: 11 .....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 .....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (0.0) .....#.....♣.......#.....######.. a) +5 flail .....#..>..........#....##....### Nothing quivered tB[h.....#......P......#....#.......# Drain .....#'##..###...###...##.###.... ........#.>#######.....#....###..  ........#..).# #.....#......##.  ........#....# #.....#..._...#.  ........#....#####.....#......##. You destroy the wight! _Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here. tB[hz_HP restored. _You climb upwards. _There is a stone staircase leading down here.tB[hU♣PtB[hUtB[hveP♣PtB[h|tB[hTtB[h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.9   5.7  +2  tB[h              b - Maces & Flails   4.7   0.7  +2   j - Evocations   0.0   1.2  -1   c + Axes   8.9   5.7  +2  tB[h\     d + Polearms   8.3   4.9  +2       e - Staves   4.0   0.7  +2      tB[h8 f - Unarmed Combat   0.0   0.8  +1      tB[h        tB[h        g + Armour7.3   5.7  +2      h + DodgingtB[h+6.7   5.9  +1      tB[hV; i - Stealth   0.0   1.2  -1      tB[h        tB[h        tB[hl    tB[h0        tB[h            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvB[hcl  a * Fighting   7.9xB[hW.o a - Fighting   7.9xB[hs= a + Fighting 7.9yB[hH{ b + Maces & Flails   4.7zB[hbzB[h$zB[h 2########## ### D3sr0n the Trooper #################.......#######.. Minotaur of Trog ****.. #...#.....#.....#.......#.....#.. HP: 80/80 (81) ======================== zB[hK#...#.....'.....'.......'.....#.. MP: 8/8======================== '...#.....#.....#.......#.....#.. AC: 16Str: 25 ######...####...#.......##....#.. EV: 8Int: 4 .....#...####...####.....#....#.. SH: 0Dex: 11 zB[h,.....#..........[..#.....#....#.. XL:  9 Next: 40% Place: Dungeon:6 zB[hK?.....#......P...@..'.....#....##+ Noise: ---------  Time: 6555.8 (0.0) zB[h~.....#.....♣.......#.....######.. a) +5 flail .....#..>..........#....##....### Nothing quivered .....#......P......#....#.......# Drain zB[h.....#'##..###...###...##.###.... ........#.>#######.....#....###..  ........#..).# #.....#......##.  ........#....# #.....#..._...#.  ........#....#####.....#......##. You destroy the wight! _Trog accepts your kill. _There is a stone staircase leading up, spattered with blood here. _HP restored. _You climb upwards. _There is a stone staircase leading down here.zB[hp nP♣PzB[h+ zB[h:♣zB[hX{B[hlP♣P{B[h{B[h8_P♣P{B[hRPP{B[hh16.8 (1 _{B[hUoP♣P{B[hd  ...  .... ###### {B[h ?...###### .....#  ...######.....#  ....#.....#.... 7  .........###[@#.......#... {B[h7 ...........[........###..  ..........#.........##..#####  ...{B[he.###.......#..#.... {B[h  .........## ##)...........#  ...##....# #........ {B[hJ ... ####.# #...........).# #.....# #.####.........###.### #.....#####..##.........## #...##{B[h{B[h{B[hH,8.3 (2.5{B[h1R{B[hT {B[h U_You climb downwards. _There is a stone staircase leading up, spattered with blood here.|B[h3|B[hx|B[h|B[hP ... .... ###### ?...###### .....# ..#......######.....# .#.....#.... .###@<#.#... |B[hB.[.###.. .#.##..##### ..###|B[hf.#..#.... ...## ##)|B[h......# ...##....# #..##|B[h ... ####.# #..).# |B[h #.....# #.####.........###.###  #.....#####..##.## #...|B[hd(0.0|B[h19.3 (1 _|B[h|B[h  Things that are here: _a +0 robe; a +0 robe; a +2 vampiric dagger|B[hwW 3|B[hY |B[ha 8<|B[hxi h... ....###### ?...###### .....# ..#......######.....# ..............#.....#.... ###[<#.......#...|B[hj  ...........@........### #.##..#### .###.#..#.... ## ##)...........# ...##....# #.## ... ####.# #..).##.....# #.####...###.## #.....#####..##.........## #...|B[hj r #.....##...#....#..)#..#######.|B[hs &0|B[hw 260.3 (1 _|B[hz |B[h  Things that are here: _a +0 robe; a +5 dagger}B[h,3}B[h.}B[h5}B[hG8}B[h<: _}B[h=}B[hD,}B[h2F}B[hH}B[hK}B[hK}B[hWM}B[hP}B[hR,}B[hT}B[hfV}B[hY}B[hQY}B[hZ}B[h^}B[ha,}B[hb}B[he}B[hug,}B[hh}B[hk}B[h8t|....... ....... .......##  ........#  ........#  ........# ##### #?...###### ..... ..#@.....######..... F.................#..... ###..........###[<#. }B[ht#.............[.. #............#... ..............###....... F   sky beast (asleep) #............## ##)..... ##.....##....# #....... ... ####.# #.......}B[hw+7.3 (7}B[hp.FF}B[h*8.3 (8}B[h}B[h\ _A sky beast comes into view.~B[hU~Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[h2 B[h<8 B[hS> D3sr0n the Trooper.......Minotaur of Trog ****.........HP: 80/80 (81) ========================.......##MP: 8/8========================........#AC: 16Str: 25........#EV: 8Int: 4........###### SH: 0Dex: 11#?...###### ..... XL:  9 Next: 40% Place: Dungeon:7..#@.....######..... Noise: ---------  Time: 6568.3 (0.0).F................#..... a) +5 flailB[hG? 0###..........###[<#..... Nothing quivered#.............[........ Drain#............#.......................###....... F   sky beast#............## ##).....##.....##....# #.......... ####.# #....... _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +0 robe; a +2 vampiric daggerThings that are here: _a +0 robe; a +5 dagger _A sky beast comes into view.B[hxE 3B[hCJ B[hL B[h B[hJ A sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal You have about 56% to hit with your +5 flail and 44% to hit with your headbutt. It has about 72% to hit you. Attack Max Damage Bonus Hit 6Open air damage (max 20) It can fly. B[h z[!]: Description|QuoteB[hB[h D3sr0n the Trooper.......Minotaur of Trog ****.........HP: 80/80 (81) ========================.......##MP: 8/8========================........#AC: 16Str: 25........#EV: 8Int: 4........###### SH: 0Dex: 11#?...###### ..... XL:  9 Next: 40% Place: Dungeon:7..#@.....######..... Noise: ---------  Time: 6568.3 (0.0).F................#..... a) +5 flail###..........###[<#..... Nothing quivered#.............[........ Drain#............#.......................###....... F[hF m;49m   sky beast#............## ##).....##.....##....# #.......... ####.# #....... _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +0 robe; a +2 vampiric daggerThings that are here: _a +0 robe; a +5 dagger _A sky beast comes into view.B[hdB[hB[hInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) B[h  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW B[hz l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[hlMm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. B[him" Your skill: 8.3; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.7 XLs.  At current training (17%) you reach 12.0 in about 3.3 XLs.  Current attack delay: 0.6. Damage rating: 14 (Base 6 x 137% (Str) x 131% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. B[hmrN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hl Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) B[hKm Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)  b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW B[hm  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE B[h"n [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[h B[h B[h  D3sr0n the Trooper.......Minotaur of Trog ****.........HP: 80/80 (81) ========================.......##MP: 8/8========================B[h ........#AC: 16Str: 25........#EV: 8Int: 4........###### SH: 0Dex: 11#?...###### ..... XL:  9 Next: 40% Place: Dungeon:7..#@.....######..... Noise: ---------  Time: 6568.3 (0.0)B[h .F................#..... a) +5 flail###..........###[<#..... Nothing quivered#.............[........ Drain#............#.......................###....... F   sky beastB[h  v#............## ##).....##.....##....# #.......... ####.# #....... B[hV _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +0 robe; a +2 vampiric daggerThings that are here: _a +0 robe; a +5 dagger B[h| ]_A sky beast comes into view.B[h 3B[h B[h B[h B[h' A sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal You have about 56% to hit with your +5 flail and 44% to hit with your headbutt. It has about 72% to hit you. B[h Attack Max Damage Bonus Hit 6Open air damage (max 20) It can fly. [!]: Description|QuoteB[hE,B[h:D3sr0n the Trooper.......Minotaur of Trog ****.........HP: 80/80 (81) ========================.......##MP: 8/8========================........#AC: 16Str: 25........#EV: 8Int: 4........#B[hs:##### SH: 0Dex: 11#?...###### ..... XL:  9 Next: 40% Place: Dungeon:7..#@.....######..... Noise: ---------  Time: 6568.3 (0.0)B[h:j.F................#..... a) +5 flail###..........###[<#..... Nothing quiveredB[h:#.............[........ Drain#............#.......................###....... F   sky beastB[h:#............## ##).....##.....##....# #.......B[h ;... ####.# #....... _There is a stone staircase leading up, spattered with blood here.  B[h0;Things that are here: _a +0 robe; a +0 robe; a +2 vampiric daggerThings that are here: B[hS;_a +0 robe; a +5 dagger _A sky beast comes into view.B[h;B[heAB[h|BB[hB[hInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon) B[h^ m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) B[hScrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE B[h h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 3 scrolls labelled YSUWEA KIBBIOW B[h~ l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH B[h+ s - a scroll labelled TAETZU YSOGOGE B[h![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[hXm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 8.3; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.7 XLs.  At current training (17%) you reach 12.0 in about 3.3 XLs.  Current attack delay: 0.6. Damage rating: 14 (Base 6 x 137% (Str) x 131% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage B[hthat pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hU B[h$( B[h:1 XD3sr0n the Trooper.......Minotaur of Trog ****.........HP: 80/80 (81) ========================.......##MP: 8/8========================........#AC: 16Str: 25........#EV: 8Int: 4........###### SH: 0Dex: 11#?...###### ..... XL:  9 Next: 40% Place: Dungeon:7..#@.....######..... Noise: ---------  Time: 6568.3 (0.0)B[hA2 .F................#..... m) +4 spear of Context {freeze, rN+ SInv} ###..........###[<#..... Nothing quivered#.............[........ Drain#............#.......................###....... F   sky beast#............## ##).....##.....##....# #.......... ####.# #....... _a +0 robe; a +0 robe; a +2 vampiric daggerThings that are here: _a +0 robe; a +5 dagger _A sky beast comes into view.You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!B[h3 B[h; H.FB[h; *9.3 (1B[hC B[hF N  Things that are here: _a +0 robe; a +5 daggerA sky beast comes into view.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}B[h .......#.#.###..# ........# ........##### #?...###### .....####..#......######...F...@...........#####...###[<# ....[.. #..#.B[h .##### ##) ##.....##....# #. #.....#####.# ##.....# #.####B[ho" B[h* g.F70B[h1 B[h3 B[h4cB[hkc.F1B[h+sB[htB[h\ B[hed f.F2.0 (0.7B[hk B[hm r _You reach to attack! You hit the sky beast but do no damage.B[h8  You hit the sky beast. You freeze the sky beast.=6 (0.6B[hrAB[hC7 _The sky beast is lightly wounded.B[h%  You barely miss the sky beast.The sky beast is lightly wounded.3.3 (0.7B[h, B[h. - _The sky beast hits you.B[h  You closely miss the sky beast.The sky beast is lightly wounded.  The sky beast hits you.B[h[63------4.0B[hB[hK _The open air twists around violently and strikes you!B[h5   You hit the sky beast. You freeze the sky beast.B[h %7B[hQ B[h d _The sky beast is moderately wounded.B[hV  You puncture the sky beast! You freeze the sky beast.  The sky beast is almost dead.The sky beast hits you.B[h|56--------=5.3 (0.6B[h4B[h K _The open air twists around violently and strikes you!B[h 3  You barely miss the sky beast.The sky beast is almost dead.The sky beast hits you.45------6.0 (0.7B[hV B[h  B[h E_The open air twists around violently and strikes you!B[h:.  You puncture the sky beast! You freeze the sky beast.  You kill the sky beast!B[h6i.B[h; Fightealth: 45/81 ---5-6 (0.6B[h< _Trog accepts your kill.Your life force feels restored.B[h@B[hrBi _Your Fighting skill increases to level 8!B[h@3B[hB[hB B[h B[h~ P _B[h O6B[h B[h B[h ,B[h B[h;! B[hu$ ,B[h% B[h) B[h/, O7B[h. B[hYC N....... #....... #.......## #........# ........# ........# ###### #?...###### .....# .####..#......######.....# ............#.....#-B[hRD 81.6 (5.0B[hD u####..........###[<#.......#B[hD $#.....B[hkE '[........###B[hE !#.....B[hE =#.........##B[h4F #.....B[hvF S###.......#..#B[hF "##.....B[hF \## ##).....B[hHG }##.....##....# #.....B[hG #.....#####.# #.....B[hH C#.....# #.####.........##B[h>H B[hI B[hJ -B[hJ B[h3S B[hU B[h@B[hqA8=B[hzE,B[hHB[hQ;....... #....... #.......## #........#  ........#  ........# B[hdR###### #?...###### .....# .####..#......######.....# .....#.....#.... 5.6 (4 ####....B[hRb###[<#.......#... #.............[........###.. #............#.........##..####B[hR..............###.......#..#.... ##............## ##)....B[hR#  ##.....##....# #......B[hS## #.....#####.# #...........).# B[hLSd#.....# #.####.........###B[hSB[h|\B[h^B[h` 3B[hEf B[hi ,B[h'o w9=B[ho B[hOr ,B[hs B[h&v ,B[hw B[hy B[hz :50B[h{ B[h'~ ,B[h~ B[hЀ ,B[h} B[h S1=B[hM B[h2 B[h ,B[h B[h ,B[h B[h a2=B[hΌ B[h ,B[h1 B[hn ,B[h B[h B[h 93B[h8 B[h ,B[h B[hZ ,B[h B[hݧ B[h+ L4=B[h$ B[h ,B[h B[h8 ,B[h B[hķ 95B[h (=B[hI B[h~ ,B[hS B[h ,B[h^ B[h6 B[h 96B[h> B[h ,B[h B[h" ,B[h B[h B[h: 97B[h B[h B[h B[h B[h: ,B[hl 58=9=60B[h. B[ht B[h B[hC B[h B[h 1B[h =B[h$ B[h B[h B[h B[h B[hM B[h B[hX B[h! B[hi" B[h" 2B[hF# 2=B[h-% B[hY, ,B[h, B[h/ ,B[hi1 B[h;4 ,B[h(6 B[h8 B[h9 %3B[h: B[h< ,B[h? 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B[h; ,B[h B[h B[h ,B[h B[h: B[h& B[hO B[h B[h} B[h ,B[h6 B[h B[h ,B[h B[h1 B[h ,B[h B[h B[h ,B[h, B[h B[h ,B[h B[hZ B[h ,B[h B[h  B[h ,B[hw B[hu B[h ,B[h B[h B[h^ ,B[h B[h B[h ,B[h B[h B[hL ,B[h ! B[h# B[h& ,B[h' B[h7/ B[h1 ,B[h3 B[hy6 B[h8 B[h8 B[hb: B[h< B[h9? B[hq? B[h@ B[hjD B[hwG ,B[hI B[hOL B[hN ,B[hLP B[h;R B[hZT ,B[hU B[hY B[h[ ,B[h\ B[h^ B[h` ,B[hd B[h^f B[hg ,B[hh B[hNm B[hnn B[hn B[h=o B[h]q B[hr ,B[hs B[ht B[h/v ,B[hw B[hz B[hI{ ,B[h=| B[h B[h ,B[h% B[h B[h  #.....[....###.#.....≈..♣♣...  #...........##.##.≈≈≈≈..♣♣...  #######..##.##.##.......♣♣..# ##.##....##.......♣♣..# #..####.....♣♣♣♣♣♣♣..#B[h}  ## ##..##..♣♣♣♣♣♣♣..# #..###............ #.## #...........# #@# ###..........37.6 (34B[h   #.........# #.###..# #.........B[h  ..## #..# ..# #B[h} .. .## ####  (. ##.....###  .. ########.  #. B[hƍ B[h B[hѓ ,8.6 (35B[h B[hٚ % _Found 4 stones.B[h3B[hcB[hB[hB[hB[h_,B[hB[hB[hB[h/B[hR,B[hB[h1B[hM,B[hB[hB[hI,B[hB[hB[hJ,B[hB[hzB[h0,B[hmB[hP,B[hB[hlt _p - 2 murky yellow potions (gained 1)B[h3B[h B[h B[hN ,B[h B[h8;  You see here 4 stones.B[h!B[h _B[heB[hBB[hU,B[hB[hY ..#. #..###.. #.#.##.## #.. #.#..#.# ###... #......# #...B[h #.###..# #... #.##..## #... #....## #.#####+##..### ##.........@.(.# ##B[h #....# ############# B[hl B[h&####⌠ß+..#..+..#..B[hG''50.6 (12B[hd-B[h-M======1.6 (13B[h3B[h5= _As you open the door, it creaks loudly!B[h"B[hB[hB[h6B[hQB[hB[hiB[hB[h B[h B[hB[h@  There is an open door here.B[h;B[h _B[hBB[h` #..####.....♣ ###. ##..##..♣ ..#. #.. #####.#.##.## #⌠ß⌠#.#..#.# ### +...#......# #B[h #...#.###..# # +...#.##..## # #@.⌠#....## ------ #.#####'##..### #.........(.####..........#############B[h#X####..'4.6 (3.0)B[h*,B[h,E======5.6 (4B[h1B[h3= _As you open the door, it creaks loudly!B[hB[hBB[hB[hB[h~,B[hB[h7 _You open the door.B[h B[h^ B[h0 B[h B[h,B[h]B[hXB[hy@  There is an open door here.B[hB[h _B[hB[hoB[hB[h(B[hB[h!B[h`#B[h#B[hq$B[h%B[hU',B[h+(B[he)B[hj*,B[h*B[h!,B[h-,B[h-B[h/B[h0,B[h1B[h2B[h3B[h3B[h4B[hn5B[hO6B[h~6B[h6B[h7B[h9B[h39B[h9B[h:B[h;B[h;B[h*<B[hE=B[h6>B[hl>B[h>B[hiCB[hDB[hEB[hEB[h`HB[hIB[hIB[hJB[hLB[h`N,B[hQOB[h'QB[hRB[h?SB[hSB[hUB[h,W,B[hXB[hYB[h[,B[hR\B[h:^B[h_B[h_B[h`B[hbB[hKd,B[heB[hgB[hjB[hjB[hhlB[henB[hVp,B[hqB[hpsB[h'u,B[h%vB[h$BB[hB[h˒B[h,B[hŕB[hYB[h5,B[h B[hۤXB[hB[hyB[hB[hB[h~B[h,B[hرB[hKB[hZB[hB[hB[hٺB[hb,B[hB[h@B[h,B[hB[hB[h,B[hB[hB[h/,B[hB[hB[h,B[hB[hTB[h&,B[hhB[hYB[hY,B[hB[hB[h%,B[hB[h;B[h,B[h B[hB[h6B[hrB[hB[hB[h8B[hyB[hpB[h\B[h,B[hB[hB[hB[h2B[hB[hB[hO,B[hB[h4B[h7,B[h;B[h>B[h"E,B[hGB[hJB[h"N,B[hPB[hSB[hV,B[hXB[hs\B[h^,B[h`B[hdB[hf,B[hhB[hrlB[h`o,B[hcqB[htB[hw,B[hyB[h}B[h,B[hȁB[h B[h,B[hB[hB[h,B[hB[htB[h,B[hbB[h:B[h9,B[h3B[hB[h,B[hB[hB[h,B[hB[hZB[h,B[h>B[hB[h,B[hB[hB[h,B[hB[h!B[hj,B[hB[hB[h%,B[hB[hB[h,B[hB[hB[hF ....#####..### .> ###### #........#... .....# #............ ####.....###....@...#.. ------826.6 (71.0) ...#.....#............# B[h@ #[<#.......#........#.# [........###........... .........##..#######.... ##.......#..#..............##)...........#####.......#............####..##...........).#>.# # B[ha------7.6 (72B[h B[hK ; _Found a stone staircase leading down.B[h8IB[h>B[h~@,B[h GnB[hHB[hRB[hWB[hfY,B[h$ZB[h,\B[h],B[h^B[h?`B[h{a,B[hbB[hcB[hfBB[h_gB[hKh,B[hiB[hjB[hk,B[hlB[hnB[hp,B[hqB[hrB[hsB[hsB[h\tB[huB[hbw,B[hwB[h~z,B[h{B[h~N _You now have 324 gold pieces (gained 16).B[h3B[hFB[hB[hB[hhB[hjB[hB[h,B[huB[h.B[h,B[hB[hER  There is a stone staircase leading down here.B[hB[hi _B[h3B[hB[hB[h/B[h,B[hiB[hB[h ,B[h0B[hB[h,B[hB[hB[h1,B[hB[h6B[h,B[hB[hԱB[h`,B[hB[hB[h,B[hB[hB[hXB[h,B[hB[hB[hBB[hB[h^     ############# ##### #............  #...# #.##.........  #...# #.#.#...##.. B[hp  #...# #....#@.#  ####...####.....#....#  .......##........#..#... .###..>##.....##..##.. # #...##.....##..# .#  .................#.. .F   F   sky beast (asleep) ...#...##.......#... . B[h@  .....####......#..   ...#.# ...##.#...#  B[hG-58.6 (31B[hF.FB[h ,9.6 (32B[hB[h\ _A sky beast comes into view.B[hc   ############# ##### #............  #...# #.##.........  #...# #.#.#...##...# #...# #....#..##..# ###...####.....#@...# ......##....#.... ###..>##.....##..##..## ..#...##.....##..# .#  B[h .............#.. F. #...##.......#... . .####......#..  #.# ...##.#...# ......## #.....  B[hMB[hoF.60.6 (1.0) B[hB[hB[h   ################ ##### #............... #...# #.##..........# #...# #.#.#...##...# #...# #....#..##..#  ##...####...#  .....##...#.... ##..>##.....##..##..##.  .#...##.....##..# F#  .............#.. .. .#...##.......#...  .####......#.. .# .#.# ...##.#...## ......####..... B[hK  ## ####  B[h B[h >F.B[ht &1B[h B[h B[h>o  You reach to attack! You puncture the sky beast! You freeze the sky beast.B[hLF. ==2.3 (0.7B[hPB[hRb _The sky beast is severely wounded.B[h-  You puncture the sky beast! You freeze the sky beast.  You kill the sky beast!B[h i.B[h 093.0B[hi B[h: W _Trog accepts your kill.B[h+B[hBB[hfB[h4B[hB[hB[hB[hB[hN,B[h9B[hB[hB[hB[hB[hB[hb,B[h B[hxXB[h/B[hB[hB[hfB[hB[hB[hB[hVB[hPB[hB[hB[hB[hB[h/,B[hB[hB[h,B[hB[hcB[hB[hB[hEB[hB[hSB[hB[hZB[h[B[hB[hB[h\B[hB[h B[h B[hW B[h3 B[hx B[h B[hB[hB[hB[hB[hB[hB[hB[hB[hJB[hB[h,B[h^B[h.nB[h/BB[h1B[h2,B[h3B[h6B[h<8,B[hO9B[h;B[h=,B[h>B[h@B[hB,B[hCB[hYFB[hHHB[hHB[hIB[hLB[hXO,B[hQB[hUB[h Y,B[hJ[B[h^B[ha,B[h7dB[hfB[hki,B[hlB[hpB[hs,B[huB[h|B[h,B[h}B[hB[hm,B[h׊B[hB[ho,B[h:B[heB[h,B[hB[h@B[h,B[hB[hۚB[hB[hޛB[h4B[h/B[h,B[hB[h{B[hB[h֠B[hFB[hB[h'B[hGB[hB[hUB[h B[h%B[hoB[hB[hB[hB[hiB[hB[hG,B[hʭB[hB[hH,B[hB[hB[h,B[h3B[h1B[h,B[hYB[hFB[hB[hB[hB[heB[hB[hB[hlB[hB[hB[hB[hݽB[hB[h,B[hB[hB[hB[hB[hB[hB[h\,B[h B[hB[hB[h[B[hB[h+B[hiB[hB[h0B[hCB[h0,B[hB[hB[h,B[h_B[hB[h,B[hB[hB[h,B[hfB[hpB[hB[hQB[h'B[h:B[hB[h B[h B[h7 B[hB[hTB[h7B[hB[hB[hB[hB[hDB[hB[hB[hB[hEB[h!B[hRB[h' B[h"B[h#B[h#B[hr$B[h0&B[h'B[h'B[h(B[h*B[h+B[h,B[h,B[h.B[h0B[h40B[h0B[hz2B[h3B[h 4B[h4B[h5B[hZ7B[h7B[h$8B[h`9B[h:B[h:B[hT;B[hl<B[h=B[h">B[h>B[h@B[hAB[hAB[hrBB[hCB[hDB[h"EB[hEB[hFB[hHB[h##... B[hY###### #........#...##... ### .....# #..................######.....###........#...##.......#.....#............####... Y   ice beast (asleep).###[<#.......#........#.##....#[........###...............## B[h"Z_...#.........##..#######.......#B[h']1941.0 (78.0)B[hco.YYB[hTdG--2.0 (79B[hiB[h?l] _An ice beast comes into view.B[h~  #####  #...#  #...#  #...#  B[h ############### .Y.....@......... ###########..###..>  .  ......[<.[B[h '..# B[h4 #####  #...#  #...#  #...#  ############### .Y.....@.........B[h4 ###########..###..>  .  ......[<.[..#B[h:4B[h?B[h|Ba _An ice beast is nearby!B[hl  ##### # #...# # #...# # #...# ##...####.Y....@............###..###..>## ###### #.#...##B[h+m7# .....# #......######.....###.#...##.#.....#.####...###[<#.#.#.##.....[.###...#.##..#.......#B[hhmB[hoB[huL.YB[h v83.0 (1.0) _B[h{B[h}B[h #####  #...#  #...#  #...# B[h+#....Y.###..###..>## ###### #.#...### .....# #.######.....###.#...##B[hVF.#.....#.####.###[<#B[h:.#.#.##.[.###B[h*..#.##..#.B[hB[hB[hdH.YB[h&4B[hB[hB[h6   You reach to attack! You puncture the ice beast!B[hɃ 3=7 (0.7B[h B[h: d _The ice beast is moderately wounded.B[hP  You reach to attack! You hit the ice beast.B[hQ.YB[h 0-5.4B[hB[hJa _The ice beast is heavily wounded.B[h  You hit the ice beast. You headbutt the ice beast.  The ice beast is almost dead.B[hI 0=6.1B[h B[ht W _The ice beast closely misses you.B[h  You closely miss the ice beast. You headbutt the ice beast.  You kill the ice beast!B[h@.B[hN)B[hț' B[h548 _Trog accepts your kill.Your base Axes skill increases to level 8!B[hLB[hB[ht _Your base Maces & Flails skill increases to level 1!B[h ~Inventory: 27/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[hr B[hx B[h D3sr0n the FighterMinotaur of Trog ****..Health: 81/81 ========================#####Magic: 8/8========================#...#AC: 16B[h Str: 25#...#EV: 8Int: 4#...#SH: 0Dex: 11##################...### XL:  9 Next: 54% Place: Dungeon:7B[h1 O.......@.............##. Noise: =--------  Time: 6946.8 (0.0)#############..###..>##. m) +4 spear of Context {freeze, rN+ SInv} ###### #........#...##. Nothing quivered B[hq H##### .....# #............... ....######.....###........#...##. .........#.....#............####.  ....###[<#.......#........#.##...  B[h b......[........###...............  B[h .....#.........##..#######.......  _The ice beast closely misses you.B[h iYou closely miss the ice beast. You headbutt the ice beast.  You kill the ice beast! _Trog accepts your kill.Your base Axes skill increases to level 8! _Your base Maces & Flails skill increases to level 1!B[h B[hj B[h B[hj B[h }B[h}B[h}B[hB[hB[hkP _B[hNB[htB[h(B[hB[hB[h7B[hB[hB[hkB[hB[hB[hJB[h,B[hB[hlB[hB[hB[hbB[hiB[hB[h B[hjB[h2BB[hB[hXB[hB[hWB[hB[h},B[h&B[hB[h,B[hB[hB[hzB[hB[hB[hB[h,B[hB[hB[h},B[hB[hJB[hB[h)B[hB[h&B[h#B[hNB[h/B[h[B[h,B[h!B[hB[h,B[hB[h;B[h,B[hB[hPB[h^B[hB[hB[hB[hB[h B[h4B[hB[hB[hB[h1B[h B[hb B[h B[h B[hB[hB[h?B[hB[hB[h,B[h&B[hB[h"B[hYB[hB[hB[hKB[hB[h;B[hB[hB[hB[h B[hi"B[hB#,B[h#B[h$B[hy%,B[h&B[h'B[h(,B[h)B[h*B[hn,,B[h-B[h0B[h2B[h3B[h3B[hNN#...##...##...#####################...####...........................##.#...################..###..>##.#...# ####### #........#...##. ####### #.....# #............... ....######.....###........#...##. .........#.....#............####. ....###[<##........#.##..-80.8 (34.0) B[hO}......[........###.............. .....#.........##..#######...... .....###.......#..# ##)...........#####......# #............## #####..# ###.# #....).# #>.#  #.####..###.### ##.# ###..##.## #...#### #.#B[hO8-B[hTB[h&VE _Done exploring.B[h 3B[h B[hb w.......................0.0) B[h B[h B[hL E _Done exploring.B[h5B[h;7mWhere to? (Tab - D:7 @ (x,y), ? - help) B[h7D D - Dungeon  T - Temple B[h)B[h<E[?25h[?0c #...##...#B[hw=D3sr0n the Fighter#...#####################...### Minotaur of Trog ****..#...........................##. Health: 81/81 ========================#...################..###..>##. Magic: 8/8========================#...# ####### #........#...##. AC: 16Str: 25 ####### #.....# #............... EV: 8B[h=Int: 4 ....######.....###........#...##. SH: 0Dex: 11 .........#.....#............####. XL:  9 Next: 54% Place: Dungeon:7 ....###[<#......@#........#.##... Noise: ---------  Time: 6980.8 (0.0) ......[........###............... m) +4 spear of Context {freeze, rN+ SInv} B[h>.....#.........##..#######....... Nothing quivered .....###.......#..#.............. B[hG>....## ##)...........#####....... ....# #............## #####..#  B[hr>###.# #...........).##>.# #.####.........###.### ##.#B[h>  ###..##.........## #...#### #.#  B[h>_Trog accepts your kill.Your base Axes skill increases to level 8! _Your base Maces & Flails skill increases to level 1! B[h>_Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) B[h% [?25l[?1cB[h6 48B[h] B[h B[h" B[h]# / _B[h' ,B[h( B[h( B[hZ) B[h+ B[ho. BB[h0 B[h2 B[h<2 B[h2 B[hd5 B[h6 B[h7 B[h7 B[hH9 B[h: B[h#; B[h; B[h= B[h%? ,B[h? B[h@ B[hAB ,B[hB B[hC B[h5E ,B[hE B[hF B[h1H ,B[hH B[h/J B[hK B[h(L B[h=M B[hN B[hP ,B[hP B[h@R B[hT ,B[hT B[hGW A Axes skill increases to level 8! _Your base Maces & Flails skill increases to level 1! _Done exploring.  There is a stone staircase leading down here.B[hX B[hZ B[hZ $ _B[hU[ B[hz*;8B[h+,B[h,B[h5$        ####   ...   ..# #   #.# .#   .#..###.#..#   ....#  95.5 (14.7) ##..###.#..#   #.# .#   #.# #   #..   ###        _You climb downwards.B[h:B[hu=a _There is a stone staircase leading up here.B[h B[h 3B[h B[h$ @ .. .# .. .# .####.## ....h.# ..#.h#  #.#..#  .#..###.#..#  .<@..#  ##..###.#..#  #.#..#  #.#..#  #..... ###..## hh 2 wolves (asleep)B[h$ ..# .##  B[h* v 0.0)  2 wolves come into view.B[h+ B[h2 s.h.hhhB[hL J====6.5 (1B[hS B[hU ( _The wolf howls! x2B[h B[h  B[h 2..hhB[h+ L----7.1 (0.6B[h B[h# e _You reach to attack! You closely miss the wolf.B[hUm  .. .#  .. .#  .####.##  ......#  ..#..#  #.#.h#  .#..###.#h.#  .@...#  ##..###.#..#  #.#..#  #.#..#  #.....  ###..##  ..#  .##  B[hnB[hpB[h"qB[hqB[hv+.hB[hgwJ----8.1 (1.0B[h{B[ha _There is a stone staircase leading up here.B[h}B[hv~B[h(B[hB[h .h  The wolf barely misses you. The wolf bites you.B[h\0-=9B[hB[hh 7  ############# ##### #............#...# #.##.........#...# #.#.#...##...#...# #....#..##..# ##############...####.....#....#. B[h|................h##........#..#..7 #########..###..@##.....##..##..# ### #........#...##.....##..##..# ..# #......................#..#.. ..###........#...##.......#....#. ..#............####......#..##..# ....#........#.##....##.#...##... h   wolf ..###...............####......... ..##..#######.......# ########.. ..#..#..............####.# _The wolf bites you but does no damage.B[h8-B[hB[hՇf1=-7000.6 (2.5B[h7B[hC} _You climb upwards. _There is a stone staircase leading down here.B[ho K=1.3 (0.7B[h  _You hit the wolf but do no damage. The wolf bites you but does no damage.B[h  You closely miss the wolf. Your headbutt misses the wolf.2.0B[hB[hU _The wolf completely misses you.B[hY  You miss the wolf. You headbutt the wolf!  The wolf is severely wounded.B[h+6 (0.6B[hB[hR _The wolf closely misses you.B[h@  You miss the wolf. Your headbutt misses the wolf.The wolf is heavily wounded.B[hWA I=3.3 (0.7B[hTG B[hI < _The wolf bites you but does no damage.B[h  You hit the wolf. You freeze the wolf.  The wolf is severely wounded.4.0B[hB[hQ _The wolf barely misses you.B[h[S  You barely miss the wolf. Your headbutt misses the wolf.The wolf is severely wounded.B[h Td72---=6 (0.6B[hZB[h\) _The wolf bites you!B[ho  You hit the wolf. You freeze the wolf. Your headbutt misses the wolf.The wolf is almost dead.B[h9 5-5.3 (0.7B[h= B[h < _The wolf bites you but does no damage.B[h>BK _The wolf bites you but does no damage.  You barely miss the wolf.  The wolf barely misses you.You furiously retaliate! You headbutt the wolf!  You kill the wolf!B[hyHe.B[hL3---8-6.0B[hRB[hVTW _Trog accepts your kill.B[h3B[h%B[h,B[h24B[hB[h,B[h%B[h,B[h5B[ha5=B[hOB[h,B[hKB[h,B[hAB[hB[hU6=B[hB[h+,B[hB[h&B[hPB[hB[hB[hP%7B[hB[h ,B[hB[h,B[hgB[hB[hCD8=B[hB[h>,B[hB[h4,B[hB[h3B[hU9=B[hB[hR,B[hB[h& B[hP B[h B[h3 B[hq &80B[h B[h-,B[hB[h,B[hB[hh - _You start resting.B[h29.0 (23.0)1=-30.0 (24B[hB[h" _HP restored.B[h0{B[hłfInventory: 27/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe B[hArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[ha - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. B[h~ Your skill: 5.2; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.6 XLs.  At current training (17%) you reach 14.0 in about 6.4 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 124% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ B[h“Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hD3sr0n the Fighter############# Minotaur of Trog ****..##### #............ Health: 81/81 ========================#...# #.##......... Magic: 8/8========================#...# #.#.#...##... AC: 16Str: 25#...# #....#..##..# EV: 8Int: 4 ##############...####.....#....#. SH: 0Dex: 11 .................##........#..#.. XL:  9 Next: 58% Place: Dungeon:7 #########..###..@##.....##..##..# Noise: ---------  Time: 7030.0 (0.0) ### #........#...##.....##..##..# a) +5 flail ..# #..B[h....................#..#.. Nothing quivered ..###........#...##.......#....#. ..#............####......#..##..# ....#........#.##....##.#...##...  ..###...............####.........  ..##..#######.......# ########..  ..#..#..............####.# You kill the wolf! _Trog accepts your kill. _You start resting. _HP restored.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.B[h,+1.0 (1B[ht B[h _Trog accepts your kill.You start resting. _HP restored.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowiB[hJ+ng. _a - a +5 flail (weapon)B[h>4B[hB[h<2B[hB[h' .. .#  .. .#  .####.##   ......#   ..#..#   #.#..#   .#..###.#..#  8 ......h@...#   ##..###.#..#   #.#..#   #.#..#   B[h,#.....   ###..##   h   wolf ..#   .##    B[hB[hB[h$@c0-=3.5 (2.5B[hIB[hJ _You climb downwards. The wolf bites you. The wolf bites you but does no damage._There is a stone staircase leading up here.B[h  You hit the wolf but do no damage. The wolf closely misses you.B[h-4.6 (1.1B[hTB[h< _The wolf bites you but does no damage.B[hjn  You hit the wolf. You headbutt the wolf!  The wolf is severely wounded.B[hob77--5.7B[htB[h5xP _The wolf bites you but does no damage. The wolf bites you.B[h~  You hit the wolf.  The wolf is severely wounded.B[h( G jj   Grum (polearm, wandering)h   wolfThe wolf completely misses you.B[hL) eGrum the Hunter comes into view. He is wielding a -2 spear.B[h* V8=6.8B[hw/ B[h6 < _The wolf bites you but does no damage.B[hr  You closely miss the wolf.The wolf is severely wounded.B[hQzt.jj)B[hz\1--8.0 (1.2B[hFB[h, _The wolf bites you. x2B[h5  You barely miss the wolf. You headbutt the wolf.  You kill the wolf!Trog accepts your kill.B[hƱ .  Trog will now gift you melee weapons as you gain piety.B[h *6-----62=9.1 (1.1 _Grum hits you from afar with a -2 spear!B[h*B[hh _Your Dodging skill increases to level 7!B[hʙB[hzB[h9B[h˫B[hŬt48-------400B[hB[hq  ############# ##### #............#...# #.##.........#...# #.#.#...##...#...# #....#..##..# ##############...####.....#....#. .................##........#..#..7 #########..###..@##.....##..##..# ### #........#...##.....##..##..# ..# #......................#..#.. ..###........#...##.......#....#. B[hϷE..#............####......#..##..# ....#........#.##....##.#...##... ..###...............####.........  ..##..#######.......# ########..  ..#..#..............####.#B[hL  _Grum hits you from afar with a -2 spear!----B[hB[h_4 6--1.6 (2.5B[h=: B[h@ _You climb upwards. _There is a stone staircase leading down, spattered with blood here.B[hlQ3B[hYRB[hSB[hvW9B[hXB[hYB[hY:50B[hZB[h`BB[h.c,B[hcB[h:e91B[hIfF=B[h!g,B[hgB[h i,B[hiB[hjB[hjK2=B[hkB[hl,B[h\mB[h}n,B[hoB[hCqB[hq93B[h rB[hKs,B[hsB[h$u,B[hRvB[hv94B[h8w0=B[hwB[hyBB[hU.--B[h 59.6 (18.0) _You start resting.B[hB[hTe _Trog will no longer gift you weapons.B[h 3B[h B[h B[hz K5=B[h XB[h ,B[h B[h O6B[h B[hq ,B[hU B[h ,B[h+ B[h 7B[hr B[h ,B[h} B[h> d58=B[h B[h! B[h m9=B[h B[h ,B[h B[hA! B[h! B[hD" B[h# B[h&$ &60B[h$ B[h"& ,B[h& B[h( ,B[h( B[hj* B[h+ K1=B[h:+ B[ho, ,B[h- B[h`/ ,B[h0 B[hV1 B[h1 U2=B[hq2 B[h3 ,B[h~4 B[h5 ,B[h6 B[h7 ;3B[h8 B[h!: ,B[h: B[h; ,B[h< B[h$> ;4B[h> B[h~@ ,B[hoA B[hB ,B[hiC B[hD B[hBE D5=B[hE B[h^G ,B[hAH B[h\I ,B[hI B[hoP 6=B[hQ B[hNR ;7B[hS B[hCT ,B[hT B[hCV ,B[hV B[hbX B[hX D8=B[h:Y B[hZ ,B[h[ B[h\ ,B[h] B[h8_ k9=B[h` B[ha ,B[hb B[hSd ,B[hd B[hhf <70B[hh BB[h:i B[hj ,B[hmk B[hm 91B[hm (=B[hm B[ho ,B[hMp B[hq ,B[hr B[h t B[hbt N2=B[ht B[hBv ,B[hv B[hAx B[hx B[hx B[hz ;3B[h?{ B[h 4B[h܃ BB[h_ 5=B[h߈ B[hZ ,B[hȊ B[hg ,B[hM B[h 96B[ha 2=B[h B[h ,B[hN B[h ,B[hK B[h ,B[h? B[h ;7B[h B[h ,B[h B[hB ,B[h0 B[h B[h K8=B[h B[h\ ,B[hס B[h ,B[h B[hХ B[h2 N9=B[h B[h ,B[h B[h ,B[hê B[hS <80B[hi B[hݮ ,B[h B[hѰ B[hݱ ,B[h _ _You start resting.B[h .138.6 (79B[hD Z1=9.6 (80B[he B[h " _HP restored.B[hdB[hLlInventory: 27/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) B[hl v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE B[h}m[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[h2TMm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. B[hT Your skill: 8.6; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.6 XLs.  At current training (17%) you reach 12.0 in about 3.0 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 132% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetB[h+Uwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hB[hB[hD3sr0n the Fighter############# Minotaur of Trog ****..##### #............ Health: 81/81 ========================#...# #.##......... Magic: 8/8========================#...# #.#.#...##... AC: 16B[hoeStr: 25#...# #....#..##..# EV: 8Int: 4 ##############...####.....#....#. SH: 0Dex: 11 .................##........#..#.. XL:  9 Next: 62% Place: Dungeon:7 #########..###..@##.....##..##..# Noise: ---------  Time: 7139.6 (0.0) ### #........#...##.....##..##..# m) +4 spear of Context {freeze, rN+ SInv} ..# #......................#..#.. Nothing quivered B[h$..###........#...##.......#....#. ..#............####......#..##..# ....#........#.##....##.#...##...  ..###...............####.........  ..##..#######.......# ########..  ..#..#..............####.#  _You start resting. _Trog will no longer gift you weapons. _You start resting. _HP restored.  B[hiYou unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!B[hVB40.6 (1B[h B[h _Trog will no longer gift you weapons.You start resting. _HP restored.  You unwield your +5 flail.  B[hbThe +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}B[h 4B[h# B[h <1B[h B[h^  .. .#  B[h >.. .#  .####.##   ......#   .j#..#   #.#..#   .#..###.#..#  8 B[h .......@...#   ##..###.#..#   #.#..#   #.#..#   #.....   ###..##   j   Grum (polearm)B[h1  ..#   .# B[hq {     You climb downwards.B[h B[h` B[h+ , .B[h RjLevel annotation: GrumB[h f74---=3.1 (2.5B[hǜ B[h _Grum hits you from afar with a -2 spear! _There is a stone staircase leading up, spattered with blood here.B[h/QX  You reach to attack! You hit Grum. You freeze Grum.B[hR3-7 (0.6B[h2VB[hBY. _Grum is lightly wounded.B[h  You reach to attack! You puncture Grum! You freeze Grum.  Grum is heavily wounded.B[hKe2---=4.4 (0.7B[hnB[hy> _Grum hits you from afar with a -2 spear.B[hx  You reach to attack! You hit Grum. You freeze Grum.  Grum is heavily wounded.B[hn 035.1B[h B[h 7 _Grum hits you but does no damage.B[h  You reach to attack! You puncture Grum! You freeze Grum.-8B[hB[hY _Grum is severely wounded.B[h_*  You reach to attack! You hit Grum. You freeze Grum.  Grum is almost dead.61---==6.5B[h`B[hyc> _Grum hits you from afar with a -2 spear!B[h=Q  You reach to attack! You barely miss Grum.  Grum is almost dead.B[hTR0-7.2B[hVB[h^Y7 _Grum hits you but does no damage.B[h^  You reach to attack! You closely miss Grum.  Grum is almost dead.B[h2----9 _Grum hits you but does no damage.B[h0  You reach to attack! You puncture Grum! You freeze Grum.  You kill Grum!B[hH8e)B[h? 9-8.6 _Trog accepts your kill.B[hCB[h'Un _Your base Polearms skill increases to level 7!B[hWhat do you want to examine? Items  a - ([) a +0 animal skinb - ()) a -2 spearB[hLB[hTB[h\  D3sr0n the Fighter.. .#  Minotaur of Trog ****.... .#  Health: 62/81 ==================------.####.##  Magic: 8/8========================......#  AC: 16Str: 25..#..#  EV: 8B[h]nInt: 4#)#..#  SH: 0Dex: 11.#..###.#..#  XL:  9 Next: 69% Place: Dungeon:8.......@...#B[h]O  Noise: ---------  Time: 7148.6 (0.7)##..###.#..#  m) +4 spear of Context {freeze, rN+ SInv} #.#..#  Nothing quiveredB[hk^#.#..# #..... ###..##  ..#  .##    Grum is almost dead. B[h^_Grum hits you but does no damage.  You reach to attack! You puncture Grum! You freeze Grum.  You kill Grum! B[h^_Trog accepts your kill. _Your base Polearms skill increases to level 7!B[hQB[h]B[hOd%Inventory: 27/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) B[hd z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL B[he j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[ha - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.4; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.5 XLs. B[hH At current training (17%) you reach 14.0 in about 6.3 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 126% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double B[h](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hsDB[hIB[hO  D3sr0n the Fighter.. .#  Minotaur of Trog ****.... .#  Health: 62/81 ==================------.####.##  Magic: 8/8========================......#  AC: 16Str: 25..#..#  EV: 8Int: 4#)#..#  SH: 0B[hPDex: 11.#..###.#..#  XL:  9 Next: 69% Place: Dungeon:8.......@...#  Noise: ---------  Time: 7148.6 (0.0)##..###.#..#  a) +5 flail#.#..#  Nothing quivered#.#..# #..... ###..##  ..#  .##    You reach to attack! You puncture Grum! You freeze Grum.  B[hQEYou kill Grum! _Trog accepts your kill. _Your base Polearms skill increases to level 7!You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.B[hWA9.6 (1B[h \B[h^U  You kill Grum! _Trog accepts your kill. _Your base Polearms skill increases to level 7!  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing. B[hA_"_a - a +5 flail (weapon)B[h .# .. .. .# .####.#......#..#..# #)#..#.#..###@#..#.......<.##..###.#.#..#..#B[hS ..... ###..##..##B[hK! =50B[h& B[h( B[hM.. ..# ... .##.. .# ..#..####.#..................#..###.#..#.......<...###..###.#..# ##B[h~B[h.31B[h B[h4o  Things that are here: _a -2 spear; a +0 animal skinB[hL  ## . ##  . .# # #.. .# #..####.## ....# .......@.#..# <....###)#..# ..#..###.#..#  .......<...# #..###.#..# # #.#..#  #.#..#  #..... B[h 4###..## B[h ^<2B[h# B[h+ 9 _Found a stone staircase leading up.B[h3B[h]B[h,B[hg4B[h,B[hܬB[hG,B[hHB[hղa5=B[hB[hdB[hB[hSB[h`,B[h1B[h96B[h2=B[hB[hy,B[hB[h,B[hB[hB[h %7B[hB[h,B[hB[h,B[hB[hB[hK8=B[hB[hW,B[h%B[h,B[hB[hTk9=B[hPB[hU,B[hAB[hk,B[h'B[hB[hd&70B[h_B[h,B[hB[h,B[h8B[hOK1=B[hB[h|B[hB[hB[hB[h&,B[h2=B[hB[hSB[hB[h,B[hB[hK;3B[h|B[h,B[hB[h,B[hB[hB[hT%4B[h B[h B[h B[h B[h ,B[hB[h B[h[K5=B[h_B[h,B[hB[h,B[h76=78=B[hb9B[h3:B[h:U9=B[ha<B[h>,B[h?B[hAB[hAB[hBB[h7E<80B[hEB[hG,B[hHB[hQK,B[h*MB[hNB[hOK1=B[hOB[hS1 _HP restored.B[h_\ ### ....  ##   ...# .# ># #.. .# #..####.## #....# 205.6 (53.0)#.........#..# #<....###)#..# ...#..###.#..# ##.......<...# ###..###.#..# # #.#..#  #.#..#  #..... B[hybB[h1c,6.6 (54B[hGQ _Found a stone staircase leading down.B[h 3B[h B[hy B[h  ###  ....  ..##  ...### .# #># #... .# .#..####.## B[h  #......#  #...#..#  #<....###)#..# .#..###.#..#.##.......<...# ###..###.#..# J   jelly (asleep) #J. #.#..##.. #.#..# #.....B[h 0.0)  A jelly comes into view.JJ.7.6 (1B[h B[h Z _The jelly quivers.B[hp^####.......#.#..###........### .#.#>#..#... .#<.....#..####.## #............# #....@....#..# #<....###)#..#B[hq.....#..###.#..##.##.......<...## ###J.###.#..# #..# #.#..# #..# #.#..# #..# #..... ###..##B[hsB[h2yY<J.B[hy&8B[h~B[h9 _Found a stone staircase leading up.B[h=B[h<J.B[hB=9B[hB[hJB[hP&B[h3)<J.B[h)'10B[hs/B[h1B[hn  You hit the jelly. Your hands burn! Your headbutt misses the jelly.The jelly is moderately wounded.B[hcod79-=1.7 (1.1B[hUuB[hyS _The jelly closely misses you.B[h6  You hit the jelly. Your hands burn! You headbutt the jelly.  The jelly is almost dead.B[h a5--2.8B[h= B[h( < _The jelly hits you but does no damage.B[h  You hit the jelly.  You kill the jelly!Trog accepts your kill.B[hi2.B[h *-714.0 (1.2 _Trog will now gift you melee weapons as you gain piety.B[hB[hst _Your base Maces & Flails skill increases to level 2!B[h3B[hSB[h)B[hB6 _B[h,B[hB[hLB[hB[hB[h,B[h%7B[hB[hRB[hB[hB[hi,B[huB[h@B[hK8=B[hB[h%B[hkB[hfB[hB[hB[hB[h B[h U9=B[h B[h ,B[hB[h,B[hB[hBB[h&80B[hB[h%,B[h$1=B[h'BB[h)B[h ,B[h,B[h-B[hx1B[h3,B[h4B[h8;e=B[h;B[h=B[hD: ..# #.# #. #.#  #^####.##  ......F .#.#.#..### .......@..#####.#-.#.#>#..#.......# <.....#..####.##B[h]EG ###............# #.........#..##<....###)#..#F   sky beast (asleep).....#..###.#..##.##.......<...## ###..###.#..#B[hmH034.0 (20.0)B[hOu.FFB[hHPF-5.0 (21B[hwUB[hX\ _A sky beast comes into view.B[h\ :  You sock the sky beast! Your headbutt misses the sky beast.The sky beast is heavily wounded.The sky beast closely misses you. You furiously retaliate!B[h\ 9==6.1 (1.1) B[hc B[hf c _You headbutt the sky beast, but do no damage.B[hf  You sock the sky beast!  The sky beast is severely wounded.B[hJ-7.3 (1.2B[h-B[h B[h _The sky beast hits you.B[h}   You completely miss the sky beast. You headbutt the sky beast.  The sky beast is almost dead.-8.4 (1.1B[hk B[h V _The sky beast barely misses you.B[h   You barely miss the sky beast. You headbutt the sky beast.  You kill the sky beast!B[hr)1.B[h-a2/8276-9.5B[h4B[h7W _Trog accepts your kill.B[hF3B[hB[hvB[hB[hBB[h*B[hB[hOB[h1B[hB[hB[hgB[h=B[hk,B[hB[hB[hvB[hB[hB[hB[h&.########[......#  B[h~#@# -44.5 (5.0 #.#  #.# ##^####.########B[h-#................#.#.#..#######...........#####B[hݩ.#.#.#>#..#.......##.<.....#..####.#B[hB[hE-5.5 (6B[h-B[hA# _Found a robe.B[h 3B[h B[h B[hl B[h̞ B[hR nB[h B[h ,B[h4 B[h^ B[h B[hw B[h- B[h= B[hL ,B[hD B[hr B[h ,B[h B[hù B[h ,B[h B[hZ <  You see here a +0 robe.B[h B[h ##### ... ###.#########..@[......##.#.######.#.....# #.# .....$.. #.B[h #####..##^####.######## D..#............... D   steam dragon (wandering) ###..#.#.#..#######. ......#####.# .#.#>#..#.......#B[h# W52.5 (73.5 (8B[h B[h( _ _A steam dragon comes into view.B[he##### ...###.########...[......#.#@######.........# #.......$..#####..##^####.######## D..#...............###..#.#.#..####### ............#B[he#..#.#>#..#......#.<.....#..####B[hJiB[hqD.DB[hq3=4.5 (1B[hwB[h{6 _The steam dragon hisses angrily.B[he ##### ...####.######## #...[......##.##.#.#.######.#.......@.# #.##$...# #.#B[hY 7######D.##^####.######## ...#...............###..#.#.#..#######. ............#####. #..#.#>#..#....... #.#.<.....#..####. #.###...........B[h B[hӿ :D.B[hp .-5B[hc B[h B[hb _A steam dragon comes into view.The steam dragon hisses angrily.  You hit the steam dragon but do no damage.headbutt the steam dragon!  The steam dragon is moderately wounded. B[hXa bites you but does no damage.=B[h6.6 (1.1B[hB[hqY _The steam dragon barely misses you.B[h  You sock the steam dragon!  The steam dragon is heavily wounded.The steam dragon bites you but does no damage.B[hQ\1-=7.8 (1.2B[hB[hk1 _The steam dragon claws you.B[h)(catching breath) _claw.  You hit the steam dragon.  You headbutt the steam dragon, but do no damage.The steam dragon barely misses you.   but does no damage.B[h *  The steam dragon breathes steam at you.B[hY@======8.9 (1.1B[h^B[hraS _The ball of steam misses you.B[hp#####...# ###.######### #...[......# #.##.#.#.######.# .......§.### #.# #D@..# #.# ######..##^####.######## .....#............... #####..#.#.#..#######. ............#####.##..#.#>#..#.......#B[hu #.#.<.....#..####.##.#.###............ #.#B[h The steam dragon bites you but does no damage.=-----90B[hB[hYY _The steam dragon barely misses you.B[h#..#....... #.#.<.....#..####. #.#.###........... #...# ## #<....###)#B[hR §  The steam dragon closely misses you. You furiously retaliate!  You headbutt the steam dragon, but do no damage.B[h3c=-----20B[hB[h Y _The steam dragon barely misses you.B[hn##..#You headbutt the steam dragon, but do no damage. _The steam dragon barely misses you.  You completely miss the steam dragon.You headbutt the steam dragon, but do no damage.  The steam dragon is heavily wounded.  You are engulfed in a cloud of scalding steam.4-------3.1 (1.1B[h _The steam dragon closely misses you. The steam dragon claws you.B[ht)  You sock the steam dragon!  You kill the steam dragon! §..$.Trog accepts your kill.0--83=4.3 (1.2 _You are engulfed in a cloud of scalding steam.B[h0Q:M#### ...#  # ###.######## #.#...[.....#.##.#.#§#####...###......@...# #.# #####..##^####.#########.......#..............#.#####..#.#.#..#######... .###...#.--50B[hVa1---6.3 (2B[h^q? _You now have 338 gold pieces (gained 14).B[hH 3B[hC B[h ,B[h@ XB[h B[hu D2=B[hR B[h ,B[h B[h ,B[h+ B[hp! B[h! N3=B[h" B[h % B[hq% B[hL& B[h( ,B[h* B[h%, ;4B[hP- B[h^/ ,B[hw0 B[h2 ,B[h3 B[h5 B[h5 %5B[h6 B[h9 ,B[hE: B[h< ,B[h= B[hZ@ B[h@ K6=B[h9B B[hC ,B[h E B[h G ,B[hH B[hI k7=B[hmJ B[hK ,B[h)L B[hCM ,B[hM B[hN B[hPO ;8B[h`P ,B[h/Q B[hS ,B[hU B[hX a9=B[hY B[h\ ,B[h^ B[ha ,B[hc B[hf ,B[hah B[hj B[hfk V80=B[hl B[ho ,B[hp B[hr ,B[h=t B[hv ;1B[h6x B[hz ,B[hA| B[h~ ,B[h B[h B[h D2=B[h B[hk B[h ,B[h4 B[h6 B[h ,B[hR B[h B[h0 ...##.###.######### #.#...[......##.##.#.#.######.#.........### #...........# #B[h@ p#####..##^####.#########.#...............#.#####@.#.#.#..#######.302.3 (36.0) #...............#####....?###..#.#>#..### #.#.<.....#..#.#.###...........# #.........#....# #<....###)>.# .....#..###.# #.##B[h 4<.B[hİ B3.3 (37B[h B[hݼ ; _Found a stone staircase leading down.B[h|3B[hyB[hB[ht{=B[hB[h9B[hs,B[h]B[hB[h3,B[hB[h# #.#...[......# #.##.#.#.######.# .........### #.# #..........# #.# ######..##^####.#### #.......#.............###.#####..#.#.#..B[hO......#....## #....@###..#.#>#..#..###.# #.#.<.....#..# #.# #.#.## #.# #...# #......... ....# #<....##... >.#......#..##### ####.##...... # ###..## #..#B[h-\8.3 (5.0)9.3 (6B[h B[hd _B - 3 scrolls labelled AQIDOS QUSOCIB[hlB[h;tfInventory: 28/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe B[htArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?) B[h u e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW B[hu l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE B[hu[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[hJhm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 B[hiThis weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 8.9; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.6 XLs.  At current training (17%) you reach 12.0 in about 2.8 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 133% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. B[hWi!This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hfA B[hG B[haN # #.#...[......#D3sr0n the Fighter#.##.#.#.######.#Minotaur of Trog *****..........### #.#Health: 82/82 ========================B[h O #..........# #.#Magic: 8/8========================######..##^####.#### AC: 16Str: 25#.......#........... EV: 8Int: 4..###.#####..#.#.#..#### SH: 0Dex: 11......#...............## XL:  9 Next: 83% Place: Dungeon:8#....@###..#.#>#..#... Noise: ---------  Time: 7309.3 (0.0)B[h]O 2#.###.# #.#.<.....#..# m) +4 spear of Context {freeze, rN+ SInv} #.# #.#.###....... Nothing quivered#.# #...# #.......... ....# #<....##... >.#......#..##### ####.##......B[h8P # ###..###..# _You are engulfed in a cloud of scalding steam. _You now have 338 gold pieces (gained 14). _Found a stone staircase leading down. _B - 3 scrolls labelled AQIDOS QUSOCIYou unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!B[hV B[h^W %10.3 (1B[h[ B[h_ qnow have 338 gold pieces (gained 14). _Found a stone staircase leading down. _B - 3 scrolls labelled AQIDOS QUSOCI  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}B[hc 3B[hC B[h B[hd ,B[h: nB[h  B[h ,B[h B[hl B[h ,B[h B[h[ B[h ,B[h B[hX B[h8 ,B[h B[hb B[hX ,B[h B[hu B[h ,B[h B[h B[h ,B[h B[h B[hf! ,B[h" B[h# B[hB% ,B[h& B[hx' B[h( ,B[h) B[h- B[h. ,B[h/ B[h1 B[hF3 ,B[h3 B[h~6 B[h7 ,B[h8 B[h: B[h; ,B[hY< B[h? B[h+H  #.# ######..##^## ##.# #.......#.... ...###.#####..#.#. #......#.......... #..#.....###..#.#> #..#.###.# #.#.< #..#.# #.# #.#. #..#.###.###...#  ###@.............# #B[h7I .................>.#....o###########.###.#####.# #.# #.# # #.# #.# #.# #.# o   orc (asleep) #.# #.##.# #.##.. ...B[h>O 266.0)  An orc comes into view. It is wielding a +0 flail.B[h[P B[hY C ooo   orc wizard (wandering)o   orcThe orc shouts!B[hCZ 5==7.3 (17B[h_ B[hk z _An orc wizard comes into view. It is wielding a +0 dagger.B[hKM #..........#  #.# ######..##^####.# #.......#......###.#####..#.#....#..............###..#.#>##.<...#.# #.# #.#.## #@.#.###.### ###..............# #.o...............>.#....o###########.###.#####.### #.#B[hRO--8.0) B[hWB[hEZB[h]V W--9B[hY B[h[ B[h)S30B[h~B[h<1B[hB[hϐB[h3B[hW:oo   orc2B[h@B[h4CB[h  You reach to attack! You puncture the orc! You freeze the orc.  You kill the orc!B[h] D)B[h -3.0 (0.7B[h B[h W _Trog accepts your kill.B[hj0 #.# ######..##^####.# #.......#.......###.#####..#.##......#.........#.....###..#.#>###.# #.#.<.. ###.###.###...# ###@...........o....)>.#....o###########.###.#####.##o   orc wizard (wandering)o   orc (wandering)#.. ...B[hw  An orc comes into view. It is wielding a +0 club.B[hxB[h9oo.oo==4.0 (1.0B[hȇB[h< _The orc shouts! The orc wizard shouts!B[h:#.# #.......#... ...###.#####..#.# #......#........ #..#.....###..#.# #..#.###.# #.#.<. #..#.# #.# #.#.## #..#.###.###...# ########..............# #.oo...>.#...#.###########.###.##### #.# #.# #  #.# #.#  #.# #.# #.# #.# #.# #.# #.. ... ### #..B[h&B[h(B[h_.ooB[hJ/--5B[hB[h%m  Things that are here: _a +0 flail; a +0 ring mailB[h  ##.# #.# ...###.#####..#. #......# #..#.....###..#. #..#.###.# #.#.< #..#.# #.# #.#. #..#.###.###...# #.# #..oo.@).>.# #.#.###.##### #.# #.# #  #.# #.#  #.# #.# #.# #.# #.# #.#  #.. ...  ### #..B[h X.ooB[h H--6 _B[h B[hk B[hH  You hit the orc wizard. You freeze the orc wizard. You headbutt the orc wizard.B[hH%=B[hH7 (0.7B[h #.# #.#.# #.# #. #.# #.# #. #.# #.. ..  ### #. -6.1 (5B[h>4 _Found a staircase to the Lair.B[h)_B[h[*B[h.BB[h:/B[hj/B[hM0B[h1B[h3B[h3B[h4B[h[6B[h8,B[h9B[h@B[hFB,B[hCB[hDB[h"G,B[h HB[hIB[hK,B[hxLB[hMB[hUO,B[hOB[hTQB[hwR,B[h SB[h:TB[hUB[hUB[hxVB[hYB[h`#.# #.# ##.## #.# #.#.># #.# ##.## #.# #.#.# #.# #.B[h`# #.# #.. ..#.##.# ### #.####....### ........@..# ########.#.....F ###### B[ha..# F   bullfrog (asleep)B[hIa2 B[hc056.1 (10.0)B[h5dB[hjF..FB[hKj,7.1 (11B[hoB[h5r[ _A bullfrog comes into view.B[h |#.# #.# #.##.## #.# #.##.># #.# #.##.## #.# #.##.# #.# #.## #.# #.. .#.##.# ### #.####....### .# #B[h $.#...F.#.#######.#.#..##.# #.##.#B[h0 B[h0 9F.B[hu 08.1 (1.0) B[h  B[h B[hW F.9B[h  You barely miss the bullfrog. Your headbutt misses the bullfrog.B[h23=7 (0.6B[hB[hpU _The bullfrog barely misses you.B[hB[hmP1-60.3B[hjB[hJn _You completely miss the bullfrog. The bullfrog hits you.B[h  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is moderately wounded.B[h7&9B[hB[h? _The bullfrog hits you but does no damage.B[hd>  You completely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is moderately wounded.0-1.5B[hjB[hUm, _The bullfrog hits you.B[h c  You closely miss the bullfrog.B[h (2.1B[h B[h& c _The bullfrog is moderately wounded.B[h&  B[hsYou hit the bullfrog. You freeze the bullfrog.  The bullfrog is moderately wounded.B[h ?The bullfrog hits you but does no damage.B[h+8 (0.7B[hB[hU _The bullfrog barely misses you.B[hr  You hit the bullfrog. You freeze the bullfrog. You headbutt the bullfrog!  You kill the bullfrog!B[hyC.B[h173.5 _Trog accepts your kill.B[h B[h B[h B[h B[h B[h XB[h B[h- K2=B[h B[hs B[he B[h B[h B[h B[h B[hX B[h B[h B[h B[h# B[h B[hU B[hV B[h 9=B[h3 B[hh B[h B[h B[hH B[h B[h B[h B[hl B[h B[h ,B[h B[h B[h B[h9 B[h B[hv B[hT ,B[h B[h=! B[h! ,B[hs" B[h# B[hi$ ,B[h$ B[h% B[hc& ,B[h& B[h' B[h( B[h( B[h) B[h-* B[ho+ B[h+ B[h+ B[hA- B[h3  #.##.#  #.##.##  #.##.>#  #.##.##  #.##.#  #.##.# B[h74 ( #.##.#  ########....### #@............####-B[hf4 z80.5 (17.0) #.#########.#.....B[h4  #.# #.###### ...B[h4 4#.#....B[h5 ..#......#.###....>#.###....# #.#B[h15 B[h9 B[h2: F-1.5 (18B[h= B[h_@ ; _Found a stone staircase leading down.B[hvB[h1w3B[hyB[hr #># ########....###.............#############.#.....0.0) #.######... ............##....>##[:....B[hkB[hɉ+2.5 (1B[hB[hUb _Found a Trismegistus Codex and a scale mail.B[h B[h B[h B[h B[h6 B[h ,B[hL B[h ,B[h} B[h B[h B[h B[hx B[h@ B[h- #.##.# #.##.# #.##.# ########....####.............######.#########.#......##.## #.#######B[hk ##...## #.# #...@.# ..# ..........# #.# B[h ####....>## #.# ##....# #.#B[h [:.##..##. B[h z   wight (dormant)#. ...# ..B[h rz ...# #B[h +5.5 (3B[h zz.6.5 (4B[h B[h _A wight comes into view. It is wielding a +2 hand axe of freezing.B[h  #.##.## #.##.# #.##.# #.##.#  ########....###  #.............#### #.#########.#..... ##. #.###### ##.@.## #.# # ..# ..........# #.###>## #.###....# #.# [:.... .##..##. #z ...# ... ...# #B[h A7.5 (1B[h B[hѝ B[hN?M># #.##.# #######....### B[h?............#### #.#########.#..... ##@## #######...## # #.....# .B[h?..........# #.##...# ..B[hAB[hLz   wightz8B[hOB[hQB[hC#># #.##.# #######....### B[hC............#### #@#########.#..... ##.## #######...## # #.....# ...........#####....>####....# #.#B[h&D z:.... .##..##.B[hFB[hOxz[9B[hUB[h$XB[hn B[ha( ]Inventory: 28/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH B[h(  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[heeB[hhB[hp#.##.##D3sr0n the Fighter#.##.>#Minotaur of Trog *****.#.##.##Health: 82/82 ========================#.##.#Magic: 8/8========================#.##.#AC: 16Str: 25#.##.#EV: 8Int: 4B[h@q########....###SH: 0Dex: 11#.............#### XL:  9 Next: 87% Place: Dungeon:8#@#########.#..... Noise: ---------  Time: 7389.5 (0.0)##.##B[hsq#.###### m) +4 spear of Context {freeze, rN+ SInv} ##...## #.#Nothing quivered#.....# ..#..........# #.#B[hq####....>## #.#z   wight##z...# #.#[:.....##..##.You hit the bullfrog. You freeze the bullfrog. You headbutt the bullfrog!  You kill the bullfrog! _Trog accepts your kill. B[hqB_Found a stone staircase leading down. B[hNr_Found a Trismegistus Codex and a scale mail. _A wight comes into view. It is wielding a +2 hand axe of freezing.B[hy4B[hGB[hpB[h; B[h4 fz.90.5 (1B[h B[h B[hB[h):z.B[h&1B[hB[hHB[h  B[h& `z.2B[h/ B[h1 B[hB[h`z.3B[h\B[h#B[h9B[hUgz.4.2 (0.7B[hܢB[he _You reach to attack! You barely miss the wight.B[hW  You hit the wight but do no damage. You headbutt the wight.B[hW3=8 (0.6B[h^B[h6a3 _The wight is lightly damaged.B[h% B[hļ UInventory: 28/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) B[h 2Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO B[hJ i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI B[h׽ H o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[h a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.8; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.4 XLs.  At current training (17%) you reach 14.0 in about 6.0 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 10 x 137% (Str) x 126% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. B[hYou took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hB[hB[h #.##.##D3sr0n the Fighter#.##.>#Minotaur of Trog *****.#.##.##Health: 82/82 ========================#.##.#Magic: 8/8========================#.##.#B[h& DAC: 16Str: 25#.##.#EV: 8Int: 4########....###SH: 0Dex: 11#.............#### XL:  9 Next: 87% Place: Dungeon:8B[hy #@#########.#..... Noise: =--------  Time: 7394.8 (0.0)##z###.###### a) +5 flail##...## #.#Nothing quiveredB[h  #.....# ..#..........# #.#####....>## #.#z   wight##....# #.#B[h? [:.....##..##. _A wight comes into view. It is wielding a +2 hand axe of freezing. _You reach to attack! You barely miss the wight.You hit the wight but do no damage. You headbutt the wight. _The wight is lightly damaged.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.B[h|  You hit the wight but do no damage. You headbutt the wight. _The wight is lightly damaged.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)wight hits you with a +2 hand axe of freezing.B[hsB[hT78--5.8 (1B[hB[h!, _The wight freezes you.B[h: Z  hits you with a +2 hand axe of freezing. _The wight freezes you.  You completely miss the wight.  You headbutt the wight, but do no damage.is lightly damaged.  hits you with a +2 hand axe of freezing.B[h; P: 76/81 (82)--6.9 (1.1DrainB[h@ B[hC _You feel drained. The wight freezes you. The wight hits you but does no damage.B[h'  You barely miss the wight. You headbutt the wight!  The wight is heavily damaged.8.1 (1.2B[h\.B[hV1< _The wight hits you but does no damage.B[h  You barely miss the wight.The wight is heavily damaged.B[hR ,9.2 (1.1B[h B[h < _The wight hits you but does no damage.B[h  You closely miss the wight. Your headbutt misses the wight.The wight is heavily damaged.The wight hits you with a +2 hand axe of freezing.B[h|W2-400.3B[hB[h, _The wight freezes you.B[hE  You closely miss the wight. You headbutt the wight.  The wight is almost destroyed.B[h'1.4B[hhB[hg< _The wight hits you but does no damage.B[h u  You hit the wight.  You destroy the wight!B[h D)B[hҙ ealth: 73/82 -902.5 _Trog accepts your kill.B[hf B[h4 i _Your life force feels restored.B[h$ What do you want to examine? Items  a - ([) a +0 robe B[hq$V b - ()) a +2 hand axe of freezingB[hB[h$B[h?+x#.##.##D3sr0n the Fighter#.##.>#Minotaur of Trog *****.#.##.##Health: 73/82 =====================---#.##.#Magic: 8/8========================#.##.#AC: 16Str: 25#.##.#EV: 8Int: 4########....###SH: 0Dex: 11B[h+#.............#### XL:  9 Next: 90% Place: Dungeon:8#@#########.#..... Noise: =--------  Time: 7402.5 (1.1)##)###.###### a) +5 flail##...## #.#Nothing quiveredB[h+#.....# ..#..........# #.#####....>## #.###....# #.#[:....B[h+Q.##..##.The wight is almost destroyed. B[h,_The wight hits you but does no damage.  You hit the wight.  You destroy the wight! B[h5,_Trog accepts your kill. _Your life force feels restored.B[hb24B[hz7B[h9B[hh 3B[h B[hN ,B[h B[h ,B[h B[h B[h %4B[h4 B[h ,B[h" B[h`$ ,B[h% B[h( B[hb( %5B[h) B[h<, ,B[hn/ B[h0 ,B[h.2 B[h4 B[h@4 K6=B[h5 B[h6 B[h6 B[h7 B[h9 B[h: B[h; B[hi< B[h< U7=B[hU= B[h> B[h> B[hK? B[h1A ,B[hB B[hD B[hE %8B[hiF B[hCI ,B[hJ B[hL B[hL B[hN B[hP a9=B[hR B[hU ,B[hV B[hEZ ,B[h[ B[h_ B[h4_ V80=B[ha B[hEc B[htc B[hd B[hf ,B[hg B[hi ;1B[hj B[hZl ,B[hm B[h@n ,B[hr B[ht ,B[hv B[hˀ h - _You start resting.B[h 029.5 (27.0)B[h m2=-30.5 (28B[hI B[h " _HP restored.B[h+yB[h~Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) B[h~Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE B[h:[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B[h۫ m - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.5 XLs.  At current training (17%) you reach 12.0 in about 2.7 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 134% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. B[hD !This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.B[hjB[hB[h+#.##.##D3sr0n the Fighter#.##.>#Minotaur of Trog *****.#.##.##Health: 82/82 ========================#.##.#Magic: 8/8========================#.##.#AC: 16Str: 25#.##.#EV: 8Int: 4########....###SH: 0Dex: 11#.............#### XL:  9 Next: 90% Place: Dungeon:8#@#########.#..... Noise: ---------  Time: 7430.5 (0.0)B[h###)###.###### m) +4 spear of Context {freeze, rN+ SInv} ##...## #.#Nothing quivered#.....# ..#..........# #.#####....>## #.###....# #.#[:.....##..##. B[h `_Trog accepts your kill. _Your life force feels restored. _You start resting. _HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!B[h&A1.5 (1B[h-,B[h/d _Your life force feels restored. _You start resting. _HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}B[hB[hB[h}B[hhB[h># ########....###.............####.#########.#.....B[hY##@## #.########...## #.....# ...........# #B[h####....>## ##....#  [:.....##..##.#z ...# B[h*..B[h&0B[hԾ+2.5 (1B[hqB[h  Things that are here: _a +2 hand axe of freezing; a +0 robeB[hj 3B[hͪ B[h) B[h B[h, : _B[hŸ B[h ,B[h B[h B[h ,B[h| B[h B[h+ B[hV B[h B[h B[h ,B[h B[h R  There is a stone staircase leading down here.B[h B[h  _B[h B[h= B[h ,B[hP B[hf B[h4 ,B[h B[h* B[hJ #.............########.#########.#.......###)###.#######.###...## #.# ###.....## ..# B[h ..........# #.# ####....>## #.# ###....### #.# B[h d#.[:....@#  #.##..##.# #.#...##... ......##.####..... ..####.## .## K   kobold (asleep)#. B[h@ p.#. #K B[hj 40.5 (8  A kobold comes into view. It is wielding a +0 dagger.B[hMhKK.B[h4==1.5 (9B[h B[h: _The kobold shouts! You hear a shout!B[hɒ #########.#.......##)## #.#########...## ###.....## ...........# #B[hJ m####....># ###....###.[:.....# .##..##.#...##.......#......##.###...##..... ..# .###.## .# #. #K K 2 kobolds (1 missile, 1 wandering)B[hy ^#. #KB[h  A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts.B[h B[hM K.K)K.2.5 (1B[h B[h = _The kobold shouts! You hear a shout! x3B[h"##)## #.#########...## ###.....## ...........# #####....># ###....###.[:.....# .##..##.###.#.#...##@......#...B[h####..... ..# .##.###K## #. #.KK 3 kobolds (1 missile, 1 wandering) #.KB[h  A kobold comes into view. It is wielding a +0 whip.B[hB[hB[hܜB[h K.K.K   kobold brigand (missile)KKKK 3 kobolds (1 missile)KThe kobold shouts! You hear a shout!B[hW&3B[hB[h=  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.B[hе B[hc B[h B[h B[h| K.K.KK.B[h8 6--4.2 (0.7B[h6 B[h f _You reach to attack! You barely miss the kobold.B[h)m  You hit the kobold. You freeze the kobold.  You kill the kobold!B[hxh) 2B[h{T=-8 (0.6B[h`B[hW _Trog accepts your kill.B[hB[hųB[h4 K.K 3 kobolds (2 missiles)KA kobold comes into view. It is wielding a +0 whip.B[hM ((The kobold throws a poisoned dart. The poisoned dart hits you!C[hC[h- y).K.C[h ====5.8 (1.0Pois C[hVC[h Q _You are poisoned.C[h##)## #.#.# ##...## #.# ###.....## ..# ..........# #.# ####....>## #.# ###....### #.# #.[:.....# #.##..##.###.#.# #.#...##.# ......##)###...# #........# .# ###.###K## #. #K #.  2 kobolds (1 missile)#KC[h"!C[h&<K..C[h\'\0---6C[h.C[h0$ _You feel sick.C[h?  You reach to attack! You hit the kobold. You freeze the kobold.  You kill the kobold!C[h f  Trog accepts your kill.C[h! C[h' m)KK.C[hS' T   koboldC[h* o78----7.4 (0.6C[h53 C[h5  C[h5 _You feel sick.C[h ##)## #.#.# ##...## #.# ###.....## ..# ..........# #.#C[h ####....>## #.# ###....### #.# #.[:.....# #.##..##.###.#.# #.#...##.# ......##)###...# #.......)# .# ###.###K##  #. #K #. #.K 2 kobold brigands (missiles, 1 wander…) #KK 2 kobolds (1 missile) #KC[h<  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.You feel sick.KK.K)K.-==8.4 (1.0C[hEB _The kobold brigand shouts! You hear a shout!C[h  You reach to attack! You hit the kobold. You freeze the kobold.  You kill the kobold!C[haf  Trog accepts your kill.C[hrC[h )KK.   kobold (You feel sick.C[h  ((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!C[hOA).C[hSf7===9.1 (0.7C[h `C[hcV _You are more poisoned.C[h##...## ###.....## ...........# #####....># ###....###.[:.....# ##..##.###.#.#...##.........C[hF###...##.......)# .###.###K##  #. #K K #.K 2 kobolds (1 missile, 1 wandering).KC[hj  A kobold comes into view. It is wielding a +0 whip.You feel very sick.C[hݟC[hI  The kobold shouts! You hear a shout!C[hK.KKK 3 kobolds (1 missile, 1 wandering)C[h[4-50.1 (1.0C[hKC[h# _A kobold comes into view. It is wielding a +2 dagger of venom. _You see here a +0 dagger.C[hd-K)KA kobold comes into view. It is wielding a +2 dagger of venom. _You see here a +0 dagger.  The kobold shouts!  You hit the kobold brigand. You freeze the kobold brigand.  You headbutt the kobold brigand.  The kobold brigand is moderately wounded.C[h-X3-8 (0.7C[h5C[h 9$ _You feel sick.C[h?EM_You feel sick.  You hit the kobold brigand. You freeze the kobold brigand.  Your headbutt misses the kobold brigand.The kobold brigand is heavily wounded.C[hA3  You feel sick.C[hCC[hXM KK.K.K 4 kobolds (1 missile)C[hMvKA kobold comes into view. It is wielding a +0 short sword.C[hNb1--1.4 (0.6C[hWC[haE _The kobold brigand hits you but does no damage.C[hu  You hit the kobold brigand. You freeze the kobold brigand.  The kobold brigand is severely wounded.C[hv C[hw 3  You feel sick.C[hw C[hlx C[hz hit the kobold brigand. You freeze the kobold brigand.  The kobold brigand is severely wounded.  You feel sick.  A kobold comes into view. It is wielding a +0 short sword.A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts.C[h0 %KK.K.KKK 5 kobolds (2 missiles, 1 wandering)KC[h b0--2.1 (0.7C[hl C[h \ _The kobold brigand closely misses you.C[h# ##)## ######.# ##...## # ###.....## ...........####....>## ##....### #.#[:.....# #..##.###.##.#......#......##)###.K.#......KK# .####.###K##C[hk$.#. #K.K 4 kobolds (1 missile#KKKC[h 2  A kobold comes into view. It is wielding a +1 short sword of electrocution.You feel sick.C[h2,C[h=3C[h/4C[h4C[h?K###K.K.K.KK 5 kobolds (1 missile).C[h@d68-==3.1 (1.0C[hHC[hUO( _The kobold shouts!C[h  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[hU ) 4 koboldsTrog accepts your kill.C[h@a7---7 (0.6C[h~C[h$ _You feel sick.C[h} ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 67/82 ===================----- ..........# #.#  Magic: 8/8========================C[h ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 90% Place: Dungeon:8 #.#...##@......#  Noise: =--------  Time: 7453.7 (0.0) ......##*###K..#  m) +4 spear of Context {freeze, rN+ SInv}  #......KK# .#  Nothing quivered ###.###.## Pois  #. #K #. #. KK 2 kobold brigands (missiles) #K KKKK 4 kobolds #K .KTrog accepts your kill. _You feel sick.  Reach: m) +4 spear of CC[h!%ontext {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 66% to hit and 48% to hit with your headbutt)C[h'  ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 67/82 ===================----- ..........# #.#  Magic: 8/8======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8C[h' Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 90% Place: Dungeon:8 #.#...##@......#  Noise: =--------  Time: 7453.7 (0.0) ......##)###K..#  m) +4 spear of Context {freeze, rN+ SInv}  #......KK# .#  Nothing quivered ###.###.## Pois C[hT( I #. #K #. #. KK 2 kobold brigands (missiles) #K KKKK 4 kobolds #K .KPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  C[h( (severely wounded, 66% to hit and 48% to hit with your headbutt)  You reach to attack! You puncture the kobold brigand!  You freeze the kobold brigand.  You kill the kobold brigand!C[h6  ##)##   ##...## #.#  ###.....## ..#  ....# #.#  .>## #.#  .### #.#  #.[: #.#.#  ....#  C[hp7 #K..#  )# .#  #.## #. #K #. #.K   kobold brigand (missile) #K #K .K  (severely wounded, 66% to hit and 48% to hit with your headbutt)  You reach to attack! You puncture the kobold brigand!  C[h7 You freeze the kobold brigand.  You kill the kobold brigand!  Trog accepts your kill.  You feel sick.C[h<@ ((The kobold brigand throws a poisoned dart.C[h XC[h @..K)###.K.K.C[h 444.3 (0.6C[h C[h Z _The poisoned dart barely misses you. C[hK ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 67/82 ===================----- ..........# #.#  Magic: 8/8 C[h6======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 C[h  #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 #.#...##@..K...#  Noise: =--------  Time: 7454.3 (0.0) ......##)###...#  m) +4 spear of Context {freeze, rN+ SInv}  #......K)# .#  Nothing quivered ###.###K## Pois  #. #. #. #K C[h K   kobold brigand (missile) #K KKKK 4 kobolds #. .KThe kobold brigand throws a poisoned dart. _The poisoned dart barely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (66%  to hit and 48% to hit with your headbutt) C[h ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 67/82 ===================----- ..........# #.#  Magic: 8/8======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 #.#...##@..K...#  Noise: =--------  Time: 7454.3 (0.0) ......##)###...#  m) +4 spear of Context {freeze, rN+ SInv}  #......K)# .#  Nothing quivered ###.###[ C[h33mK## Pois  #. #. #. #K K   kobold brigand (missile) #K KKKK 4 kobolds #. .KThe kobold brigand throws a poisoned dart. _The poisoned dart barely misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (66%  to hit and 48% to hit with your headbutt) ##)##   ##...## #.#  ###.....## ..#  ....# #.#  .>## #.#  .### #.#  #.[: #.#.#  K....#  K###[39; C[h49m...#  .)# .#  #K## #. #. #. #K #KK 5 kobolds #K .K6-9 (0.6 _The poisoned dart barely misses you.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (66%  to hit and 48% to hit with your headbutt) _You reach to attack! You miss the kobold brigand. You feel sick. C[hI + C[h3K  ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 66/82 ===================----- ..........# #.#  Magic: 8/8======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 #.#...##@.K....#  Noise: ---------  Time: 7454.9 (0.0) ......##K###...#  m) +4 spear of Context {freeze, rN+ SInv}  #.......)# .#  Nothing quivered ###.###K##  C[hML [33mPois  #. #. #. #K K   kobold brigand (missile) #K KKKKK 5 kobolds #K .Kto hit and 48% to hit with your headbutt) _You reach to attack! You miss the kobold brigand. You feel sick.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (66%  to hit and 48% to hit with your headbutt) C[hh*KK, wielding a +1 short sword of electrocution (66% to hit and 48  C[hʲ - ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. C[hM ###.....## ..#  Health: 66/82 ===================----- ..........# #.#  Magic: 8/8======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 C[hѳ  #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 C[h #.#...##@.K....#  Noise: ---------  Time: 7454.9 (0.0) ......##K###...#  m) +4 spear of Context {freeze, rN+ SInv}  C[h-  #.......)# .#  Nothing quivered C[hK f###.###K## Pois  C[hl / #. #. C[h d#. #K K   kobold brigand (missile) #K KKKKK 5 kobolds C[h {#K .Kto hit and 48% to hit with your headbutt)  C[h h_You reach to attack! You miss the kobold brigand. You feel sick.  C[h, jReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target C[hS Aim: a kobold, wielding a +1 short sword of electrocution (66% to hit and 48%  to hit with your headbutt) C[h  C[h  C[h  ##)##   ##...## #.#  ###.....## ..#  ....# #.#  .>## #.#  .### #.#  #.[: #.#.#   C[h ....#  #...#  K# .#  #.## #. #K C[hm #. #K #. #K .K5.6 (0.7 C[h)  C[h g _You reach to attack! You closely miss the kobold. C[hw ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 66/82 ===================----- ..........# #.#  Magic: 8/8======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 #.#...##@*K....#  Noise: ---------  Time: 7455.6 (0.0) ......##K###...#  m) +4 spear of Context {freeze, rN+ SInv}  #.......K# .#  Nothing quivered ###.###.## C[h`[40m Pois  #. #K #. #K K   kobold brigand (missile) #. KKKKK 5 kobolds #K .Kto hit with your headbutt) _You reach to attack! You closely miss the kobold.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +1 short sword of electrocution (66% to hit and 48%  to hit with your headbutt)C[h˨K ##)## #.#######.#  D3sr0n the Fighter ##...## #.#  Minotaur of Trog *****. ###.....## ..#  Health: 66/82 ===================----- ..........# #.#  Magic: 8/8C[h ======================== ####....>## #.#  AC: 16Str: 25 ###....### #.#  EV: 8Int: 4 #.[:.....# SH: 0Dex: 11 #.##..##.###.#.#  XL:  9 Next: 94% Place: Dungeon:8 #.#...##@.K....#  Noise: ---------  Time: 7455.6 (0.0) ......##K###...#  m) +4 spear of Context {freeze, rN+ SInv}  #.......K# .#  Nothing quivered ###.###.## Pois  #. #K #. #K K   kobold brigand (missile) #. KKKKK 5 kobolds #K C[h][.K _You reach to attack! You closely miss the kobold.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +1 short sword of electrocution (66% to hit and 48%  to hit with your headbutt)  C[h8vYou reach to attack! You closely miss the kobold. You feel sick.C[hh  The kobold brigand hits you but does no damage.C[h  ##)##   ##...## #.#  ###.....## ..#  ....# #.#  .>## #.#  .### #.#  #.[: #.#.#  K.....#  #...#   .#  #K## #. #K #. #. #KK 6 kobolds #K .KC[h<5=6.3 (0.7C[hC[h!u _A kobold comes into view. It is wielding a +0 dagger.C[h  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[hf  Trog accepts your kill.C[hC[hkC[h7C[hC[hC[h2KK.K 5.C[h'7.0C[hHC[h$ _You feel sick.C[hߡ  #.#########.#...... ##)## ######.# ##...## # ###.....## ...........C[h ####....>## ##....### #.#.[:.....# #..##@###.#.##.#...##.K........##K###..........K# .####.###K##.#.K#.  You feel sick.  The kobold brigand hits you with a +0 dagger.C[hW KK).K.2=-8.0 (1.0C[hY y _The kobold attacks as it pursues you! The kobold hits you but does no damage.C[hO #.............####### #.#########.#.......# ##)# #.#######.# ##...## #.# ###.....## ..# ..........# #.#####....>## #.# ###....### #.# #.[:...@.# C[h6 #.##..##.###.#.# #.#...##KK.....# ......##K###...# #......K)# .####.###.## #. #K 2#. #K C[h@ #.C[h3  You feel sick.C[hC[hAC[h'KK.K 3 koboldsC[h(q1---9C[h4C[h8[ _You are no longer poisoned.C[h~ =7 (0.7 _You closely miss the kobold brigand.C[hI  You puncture the kobold brigand! You freeze the kobold brigand.  Your headbutt misses the kobold brigand.C[hsJC[hpKC[hLC[hXKK)K K 4 koboldsC[hYC[hCYL2==C[hfY60.3 (0.6C[hTdC[h:hf _The kobold brigand is heavily wounded.C[h_  You hit the kobold brigand. You freeze the kobold brigand.C[h K) The kobold brigand is severely wounded.C[h.-9C[h r _The kobold brigand closely misses you.C[hC[hThe kobold brigand is severely wounded. _The kobold brigand closely misses you.  You hit the kobold. You freeze the kobold.  The kobold is severely wounded.  The kobold barely misses you. You furiously retaliate! You headbutt the kobold. You kill the kobold!C[hTC[h$h) 3C[hJ'B-1.5C[hC$ C[hD3_Trog accepts your kill.C[hfEC[hz  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[h} C[h~ C[h_ f  Trog accepts your kill.C[h H.KC[h (2.1C[h5 C[h [ _The kobold brigand barely misses you.C[h  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[hkC[hC[h K)) 2C[h%G=8 (0.7C[he C[h#W _Trog accepts your kill.C[h" #. #.#.#. ##)## #.#. ##...## #.# ###.....## ..# C[h0 ..# #.# ####....>## #.# ###....### #.# #.[:..@.K# #.##..##K###.#.# #.#...##K).....# ......##)###...# #.......)C[h# .# ###.###.## #. #K   kobold #. #K  #.C[hYC[h2C[hC[hGKK.K 2 koboldsC[h533.8 (1.0C[h7[ _The kobold brigand hits you but does no damage.C[h^  You barely miss the kobold brigand. You headbutt the kobold brigand!  You kill the kobold brigand!C[hsj )KK 2 koboldsC[hm 84.5 (0.7 _Trog accepts your kill.C[hxt C[hv g _Your Armour skill increases to level 8!C[hp #.............###### D3sr0n the Fighter #.#########.#....... Minotaur of Trog *****. ##)## #.#######. Health: 63/82 ==================------ ##...## #.#  Magic: 8/8======================== ###.....## ..#  AC: 16Str: 25 ..........# #.#  EV: 8Int: 4 ####....>## #.#  SH: 0Dex: 11 ###....### #.#  XL:  9 Next: 98% Place: Dungeon:8 #.[:..@*K#  Noise: =--------  Time: 7464.5 (0.0) #.##..##K###.#.#  m) +4 spear of Context {freeze, rN+ SInv}  #.#...##.).....#  Nothing quivered ......##)###...# [1C[hFVK #.......)# .#  ###.###.##  KK 2 kobolds #. #K #. #K #. _Trog accepts your kill. _Your Armour skill increases to level 8!Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +2 dagger of venom (66% to hit and 48% to hit with  your headbutt)C[h~ #.............###### D3sr0n the Fighter #.#########.#....... Minotaur of Trog *****. ##)## #.#######. Health: 63/82 ==================------ ##...## #.#  Magic: 8/8======================== ###.....## ..#  AC: 16Str: 25 ..........# #.#  EV: 8Int: 4 ####....>## #.#  SH: 0Dex: 11 ###....### #.#  XL:  9 Next: 98% Place: Dungeon:8 #.[:..@)K#  Noise: =--------  Time: 7464.5 (0.0) #.##..##K###.#.#  m) +4 spear of Context {freeze, rN+ SInv}  #.#...##.).....#  Nothing quivered ......##)###...# [1C[hOK #.......)# .#  ###.###.##  KK 2 kobolds #. #K #. #K #. _Trog accepts your kill. _Your Armour skill increases to level 8!Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a kobold, wielding a +2 dagger of venom (66% to hit and 48% to hit with  your headbutt)C[hЀC[hC[h~ #. ##)##  ##...## #.#  ###.....## ..#  ..........# #.#  ####....>## #.#  ###....### #.#  #.[:..@KK#  #.##..##)#  C[hn#.#...##.K.....#  ......##)### #.......)#  ###.###.## K 3 kobolds (1 missile, 1 wandering) #.  #.  #.C[h 5-5.2 (0.7C[hʙC[h _Your Armour skill increases to level 8!  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a kobold, wielding a +2 dagger of venom (66% to hit and 48% to hit with  your headbutt) _You reach to attack! You closely miss the kobold.C[h1  The kobold shouts!  You hit the kobold. You freeze the kobold. Your headbutt misses the kobold.C[hC[hoKK.KK)====8 (0.6C[hu _The kobold is severely wounded.C[h}  You barely miss the kobold. You headbutt the kobold.  You kill the kobold!C[hC[h)K) 2C[he4=---6.4C[h|C[hW _Trog accepts your kill.C[h C[h C[h CK#)C[h^ I---7.1 (0.7C[h& C[h) R _You closely miss the kobold.C[hC[hV&8C[h C[h _You hit the kobold but do no damage. The kobold hits you but does no damage.C[hs  You hit the kobold. You freeze the kobold.  You headbutt the kobold, but do no damage.The kobold is severely wounded.8.4 (0.6C[h}C[hxW _The kobold completely misses you.C[h'  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[h52 )   koboldTrog accepts your kill.C[hp6 [5=9.1 (0.7C[hkE C[hI = _The kobold hits you but does no damage.C[h9  You puncture the kobold! You freeze the kobold.  You kill the kobold!C[hC)C[h=#=C[h|8C[hОC[hW _Trog accepts your kill.C[h3C[hC[htC[hC[h(C[hBC[hcC[h%6C[hcC[hx,C[hC[h ,C[hH C[ho;7C[hC[h! ,C[h"C[h',C[h)C[hL.;8C[hB1C[h5C[h5C[h9C[h>C[hN-KK   kobold (missile, wandering)C[ha79.8 (10.0))-80.8 (11C[h _A kobold comes into view. It is wielding a +0 whip.C[h0#.##.#.#.###)## #.#.###...## #.# ###.....## ..# ..# #.# ####....>## #.# ###...)### #.# #.[:...@.# #.##..##)###.#.# #.#...##.)K....# C[h1......##)##.......)####.###.## #. #K#. #K C[h>C[hF>((C[h))9==C[h1.8 (1.0) C[hC[hD _The kobold throws a stone. The stone hits you but does no damage.  Things that are here: _a +0 whip; a +0 dagger; 5 poisoned dartsC[hM w#.#########.#.......# ##)## #.#######.# ##...##.# ###.....## ..# ..........# #.# ####....>## #.#  ###...)### #.# #.[:...).# #.##..##@###.#.##.#...##.)K....# ......##)###...# #.......)# .####.###.## #. #. #. #. #. K.-2 _C[hP p _Items here: ))) †††. C[h C[h)5=3.5 (0.7 C[h, C[hLz _You closely miss the kobold. The kobold hits you but does no damage. C[ht  You hit the kobold. You freeze the kobold.  You kill the kobold! C[h D) C[h< -4.1 (0.6 C[h"  C[hM W _Trog accepts your kill.!C[hX3!C[hc!C[h!C[h-V70=!C[h!C[h!C[h!C[h!C[h,!C[he!C[h;1!C[h!C[hE,!C[hi!C[h;,!C[h!C[h!C[hL D2=!C[h#!C[hN,!C[h!C[hH",!C[h*!C[hD/!C[h/U3=!C[h3!C[hZ8,!C[h[;!C[h?!C[h?!C[h6C!C[hH;4!C[hL!C[hP,!C[hW!C[h\,!C[h_!C[hf;5!C[hi!C[hq,!C[hu!C[h({,!C[h!C[hDŽ!C[h/K6=!C[h!C[h$,!C[hܑ!C[hИ,!C[h!C[hI!C[hU7=!C[h!C[h,!C[h!C[h,!C[hG!C[h';8!C[h!C[h ,!C[h!C[h,!C[h!C[hXa9=!C[h!C[h,!C[hW!C[h,!C[h!C[h!C[h=V80=!C[h(!C[h,!C[h!C[h%,!C[h!C[h9 !C[hz %1!C[h !C[h,!C[h!C[h !C[h !C[hZ2=-##)## #.#######.# ##...#.# ###......# ..........# #.# ####....>## #.#  ###...)### #.# #.[:...).# #.##..##)###.#.##.#...##.@.....# ......##)###...# #.......)# .# ###.###.## #. #.  #.#..K521.1 (37.0)-2.1 (38!C[hp!C[hdx _Items here: ( )) ††.!C[h 3!C[h !C[h !C[h` !C[h $ _!C[h !C[h & !C[h ...## #.# ###.....## ..#..........# #.# ####....>## #.# ###...)### #.# #.[:...).#  #.##..##)###.#.# #.#...##.).....# ......##@###...# #.......)# .# ###.###.##  #. #.  #. #. #. #. ..  Things that are here:!C[h+  ###.....## ...........# #####....># ###...)###.[:...).# ##..##)###.#.#.#...##.).....#......##)###...##.......@# !C[h ##.###.##  #. #.   .  a +0 whip; 3 stones; a +0 dagger!C[h c3.1 (1.0)4.1 (2 _!C[h !C[h _Items here: ( ))) †††."C[h9 3"C[h "C[hN "C[h "C[h @= _"C[h "C[hO b  Things that are here:  a +0 whip; 3 stones; a +0 dagger"C[hm "C[h  _"C[h* "C[hj "C[h ,"C[hc "C[h8 _  Items here: ))) †††."C[h "C[h_  _"C[h "C[h$   #.............####### #.#########.#.......# ##)## #.#######.# ##...## #.###.....## ..#..........# #.#####....>## #.# ###...)### #.# #.[:...@.#  #.##..##)###.#.##.#...##.).....#"C[h ......##)###...##.......)# .####.###.###. #.#. #.#.Things that are here:"C[hM& i  ########....###  #.............##### #.#########.#....... ##) #.#######."C[h'  ##...## #.# ###.....## ..# ..........# #.#####....>## #.# ###...@### #.# #.[:...).#  #.##..##)###.#.# #.#...##.).....# ......##)###...# #.......)# .####.###.## #"C[h' . #.#. #.a +0 whip; a +0 dagger; 5 poisoned darts"C[h3 ]8.1 (49.1 (5 _"C[hH< "C[hMA  Things that are here: _a +0 dagger; a +2 dagger of venom#C[hI#C[h#C[h#C[h`$ _#C[h#C[hSj  Things that are here:  a +0 whip; a +0 dagger; 5 poisoned darts#C[h#C[h _#C[h#C[h_  Items here: ))) †††.#C[h#C[h. _#C[h#C[h}#C[h,#C[ha  Things that are here:  a +0 whip; 3 stones; a +0 dagger _#C[h;#C[h#C[h#C[h#C[h###.....## ..# ..........# #.# #C[h9 ####....>## #.# ###...)### #.[:...).#  #.##..##)###.# ##.#...##.)....#C[h  z......##)###..#.....@.)# ##.###.# #. #.#  #. #.# #.# #.# z   wight (dormant) ... ... ...#C[h,,35.1 (6#C[hso.zz#C[h+6.1 (7#C[h$#C[h/t _A wight comes into view. It is wielding a +3 dagger.$C[hd0  ###.....## ..# ..........# #.# ####....>## #.# ###...)### #.# #.[:...).# #.##..##)###.#.##.#...##.).....#.z.....##)###...# #....@..)# .# ###.###.## #. #.# #. #.# #.#$C[h 1  #.# ... ...  ...$C[h23 $C[h= s.z7.1 (1$C[hG $C[hkJ %C[hG%C[hRg.z8%C[h\%C[h2_%C[h? .z9&C[h   You reach to attack! You hit the wight.7 (0.6 _The wight is moderately damaged.&C[h 4  You reach to attack! You hit the wight..z40.4 (0.7 _The wight is heavily damaged.'C[hz  You puncture the wight!  You destroy the wight!'C[hLC)'C[h'C[h0###.....## ..#D3sr0n the Fighter..........# #.#Minotaur of Trog *****.####....>## #.#Health: 82/82 ========================'C[h###...)### #.#Magic: 8/8========================#.[:...).#AC: 16Str: 25'C[h#.##..##)###.#.#EV: 8Int: 4'C[h1###.#...##.).....#SH: 0Dex: 11'C[h........##)###...#XL:  9 Next: 100% Place: Dungeon:8'C[h1#...)@..)# .#'C[hNoise: =--------  Time: 7541.0 (0.6)'C[hͩ\###.###.##'C[hFm) +4 spear of Context {freeze, rN+ SInv} 'C[hkw#. #.#Nothing quivered'C[hҪ/#. #.#'C[h0#.##.#'C[h ...'C[h ...'C[h ...'C[hCYou reach to attack! You hit the wight. 'C[hp<_The wight is moderately damaged.'C[hѭCYou reach to attack! You hit the wight. 'C[h@9_The wight is heavily damaged.'C[h4You puncture the wight!  'C[h6You destroy the wight!'C[hڰ 'C[h'C[hf_Trog accepts your kill.You have reached level 10!'C[h'C[h@/  --more--'C[h90/909/910 0%  _(C[h 3(C[hB (C[h* (C[h); y ###.....## ..# ..........# #.# ####....>## #.# ###...)### #.# #.[:...).# #.##..##)###.#.##.#...##.).....#z.##)###...# #...@...)# .# ###.###.## #. #.# #(C[h; . #.##. #.##. #.#z   wight (dormant)#. ...#. ...  ...(C[hA &0(C[hW .zz-2.0 (1(C[h6w  _A wight comes into view. It is wielding a +5 mace.Things that are here: _a +3 dagger; a +0 robe*C[hn* ###.....## ..# ..........# #.# ####....>## #.# ###...)### #.# #.[:...).# #.##..##)###.#.##.#...##.).....##.z.##)###...# #..@)...)# .# ###.###.## #.# #.# #.# #.# #.# #.# #.# #.# #.# ... #.. ...  ...[*C[h+39;49m.z-3 _*C[hU ###.....## ..# ..........# #.# ####....>## #.# ###...)### #.# #.[:...).# #.##..##)###.#.# #####.#...##.).....# #..z......##)###...# #.@.)...)# .# ###.###.## #.# #.# #.# #.# #.# #.# #.# #.# #.# ... [*C[hV40m#.. ...  ....z4+C[h  You reach to attack! You puncture the wight!7 (0.7+C[h+C[h.] _The wight is heavily damaged.,C[h}  You reach to attack! You hit the wight but do no damage.,C[h`x.z5.3 (0.6,C[hh,C[hq] _The wight is heavily damaged.,C[h  You hit the wight. Your headbutt misses the wight.The wight is severely damaged.,C[h d88-=6.0 (0.7,C[h ,C[h 8 _The wight hits you with a +5 mace.-C[h  You hit the wight.7 _The wight is almost destroyed.-C[h z  You puncture the wight!  You destroy the wight!-C[hE C)-C[h5 -C[h \9-17.3 (0.6-C[h! -C[hw" W _Trog accepts your kill..C[h3.C[h .C[hh.C[h.C[h.C[h.C[h.C[h .C[hY:90.C[h(=.C[h.C[h$-.C[hlk ###.....## ..# ....# #.# ####....>## #.#.C[h ###...)### #.# #.[:...).# #.##..##)###.#.# #####.#...##.).....# #.C[h.##)###...# #@..)...)# .# ###.###.## #.# #.# #..C[h # #.# #.# #.# #.# #.# #..C[h( # ... #.. ...  ....C[h'.50.3 (3.0.C[hb(E-1.3 (4.C[h&1.C[h96q  Things that are here: _a +5 mace; a +0 robe.C[h3.C[h.C[h.M ##...## # ###.....## ...........####....>## ##...)### #.#[:...).#  #.##..##)###.#####.#...##.)..#....@....##)###..#z###)..)...)# .####.###.###.# #.##z   wight (polearm, dormant) 0  A wight comes into view. It is wielding a +5 trident of freezing.z(z)2.3 (1.C[h% _Found 4 stones.0C[h0C[hWhat do you want to examine? Items  a - ([) a +0 robe 0C[hER b - ()) a +5 mace1C[h%A +5 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 6.0At 100% training you would reach 14.0 in about 1.3 XLs.At current training (17%) you reach 14.0 in about 5.8 XLs.Current attack delay: 1.1. Damage rating: 19 (Base 8 x 137% (Str) x 128% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents, (g)o to location.2C[h What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 mace 2C[h- 2C[h37 2C[h{F ##...## #.#D3sr0n the Fighter###.....## ..#Minotaur of Trog *****...........# #.#Health: 90/90 ========================####....>## #.#Magic: 9/9========================2C[htH ###...)### #.#AC: 16Str: 25#.[:...).#EV: 8Int: 4#.##..##)###.#.#SH: 0Dex: 11#####.#...##.).....#XL: 10 Next:  1% Place: Dungeon:8#.z..@....##)###...#Noise: ---------  Time: 7552.3 (1.0)#(###)..)...)# .#m) +4 spear of Context {freeze, rN+ SInv} ###.###.##Nothing quivered#.# #.##.# #.##.# #.#z   wight (polearm)#.# #.##.# ...#.. ...You destroy the wight! [h'I 849m_Trog accepts your kill.Things that are here: _a +5 mace; a +0 robe  A wight comes into view. It is wielding a +5 trident of freezing. _Found 4 stones.2C[hU 42C[hMd 2C[hf 3C[h'3C[h0Inventory: 28/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [) 3C[h_1/ g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?) 3C[h1= e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI 3C[hC2 o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit3C[h27[top]4C[h4C[hx##...## #.#D3sr0n the Fighter###.....## ..#Minotaur of Trog *****...........# #.#Health: 90/90 ========================####....>## #.#Magic: 9/94C[h========================###...)### #.#AC: 16Str: 25#.[:...).#EV: 8Int: 4#.##..##)###.#.#SH: 0Dex: 11#####.#...##.).....#XL: 10 Next:  1% Place: Dungeon:8#.z..@....##)###...#Noise: ---------  Time: 7552.3 (0.0)4C[hT#(###)..)...)# .#m) +4 spear of Context {freeze, rN+ SInv} ###.###.##Nothing quivered#.# #.#4C[h+#.# #.##.# #.#z   wight (polearm)#.# #.##.# ...4C[h#.. ...You destroy the wight! _Trog accepts your kill.Things that are here: _a +5 mace; a +0 robe  4C[h#A wight comes into view. It is wielding a +5 trident of freezing. _Found 4 stones.4C[h4C[h24C[h 4C[h5C[h5C[hki.z3.3 (15C[h5C[h5C[hK  You reach to attack! You barely miss the wight.The wight hits you from afar with a +5 trident of freezing.5C[h P: 84/89 (90)--=4.0 (0.7Drain5C[h 5C[h  5C[h p_You partially resist. You feel drained. The wight freezes you.6C[h%9L  You reach to attack! You hit the wight.6C[h92-6 (0.66C[hD6C[hF3 _The wight is lightly damaged.6C[hr  You reach to attack! You hit the wight.  The wight is moderately damaged.6C[hE=5.26C[h86C[h"< _The wight hits you but does no damage.7C[h  You reach to attack! You hit the wight but do no damage.-87C[hy7C[h` _The wight is moderately damaged.7C[hJv  You reach to attack! You puncture the wight!  The wight is severely damaged.7C[hv ^5--=6.47C[h 7C[h < _The wight hits you but does no damage.8C[hg  You reach to attack! You hit the wight.  The wight is almost destroyed.The wight hits you from afar with a +5 trident of freezing!73/87--7.0 _You partially resist. You feel drained. The wight freezes you.8C[h1  You reach to attack! You closely miss the wight.-68C[hy7 8C[hQ: ^ _The wight is almost destroyed.9C[ho  You reach to attack! You puncture the wight!  You destroy the wight!9C[h}C)9C[h8---73-8.3 (0.79C[h?9C[hJW _Trog accepts your kill.9C[hu9C[hWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +5 trident of freezing:C[hz:C[h:C[h}"##...## #.#D3sr0n the Fighter###.....## ..#Minotaur of Trog *****...........# #.#HP: 73/88 (90) ===================-----####....>## #.#MP: 9/9========================###...)### #.#AC: 17Str: 25#.[:...).#EV: 8Int: 4#.##..##)###.#.#SH: 0Dex: 11#####.#...##.).....#:C[hK#LXL: 10 Next:  3% Place: Dungeon:8#..).@....##)###...#Noise: ---------  Time: 7558.3 (0.7)#(###)..)...)# .#m) +4 spear of Context {freeze, rN+ SInv} ###.###.##Nothing quivered#.# #.#Drain#.# #.##.# #.##.# #.##.# ...#.. ... _You partially resist. You feel drained. The wight freezes you.  You reach to attack! You closely miss the wight. :C[h#_The wight is almost destroyed.You reach to attack! You puncture the wight!  You destroy the wight! _Trog accepts your kill.:C[h/3:C[h8:C[h;:C[h} 3:C[h :C[hʈ :C[h، a4=:C[h ,:C[h :C[h ,:C[hǫ 5=:C[h7 :C[h :C[h۱ :C[h! ,:C[h :C[h ;6:C[hY :C[h :C[h9 :C[h :C[h, ,:C[h :C[h? :C[h K7=:C[h :C[he ,:C[h :C[h ,:C[h :C[h :C[h7 U8=:C[h :C[ha ,:C[h:C[h ,:C[hf :C[h ;9:C[h:C[h,:C[h:C[hM":C[h":C[h':C[hF.:C[h.&80:C[h2:C[hJ7,:C[hg::C[hi?:C[h?:C[hRC:C[hUH:C[hHK1=:C[hK:C[hS,:C[h8X:C[h\,:C[h`:C[hrik2=:C[hk:C[hnn,:C[hzp:C[h:s;3:C[hv:C[hx,:C[h{:C[h,:C[h:C[h;4:C[h:C[h,:C[hƒ:C[h,:C[h:C[h#w5=:C[h,:C[h:C[h,:C[h:C[h:C[hݻU6=:C[h/:C[h<,:C[h:C[hB,:C[h&:C[h/;7:C[h*:C[h,:C[hu:C[hg,:C[h2:C[ha8=:C[h:C[h&:C[h,:C[hG:C[h4 ##...## #.# ###.....## ..# ....# #.# ####....>## #.# ###...)### #.# #.[:...).# #.##..##)###.#.# #####.#...##.).....#:C[h/ #..)@.....##)###...# #(###)..)...)# .# ###.###.## #.# #.# #.# #.#  #.# #.#  #.# #.# :C[h #.# ...  #.. ...:C[h  ##...## #.# ###.....## ..# ..........# #.# ####....>## #.#:C[h  ###...)### #.# #.[:...).# #.##..##)###.#.# #####.#...##.).....# #..@......##)###...#:C[hD  #(###)..)...)# .#:C[h *# ###.###.## #.# #.#  #.# #.# :C[h h #.# #.#  #.# #.#  #.# ...  #.. ...:C[h\601.3 (43.0)2.3 (44:C[h:C[h&#  Things that are here: _a +5 trident of freezing; a +0 robe;C[h3;C[hm;C[h;C[hD ##...## #. ###.....## .. .# #. ####....>## #. ###...)### #. #.[:...).# #.##..##)###.#. #####.#...##.)..... #.@)......##)###... #(###)..)...)# . #. ###.###.###z #.# #.##. #.# #.#;C[h#. #.# #.#z   wight (dormant)#. #.# #.##. #.# ...  #.. ...;C[hw 0.0)  A wight comes into view. It is wielding a +0 hand axe.;C[h$zz[z;C[h$*3.3 (1;C[h0;C[h9( _Found a ring mail.] page down [PgUp|<] page up [Esc] exit[top]>C[h/ a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. >C[h  Your skill: 6.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.3 XLs.  At current training (17%) you reach 14.0 in about 5.8 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 10 x 137% (Str) x 128% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} >C[hܙ bMenu/colouring prefixes: identified enchanted melee weapon _________________ >C[h “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.>C[h >C[hT >C[h.! ##...## #. D3sr0n the Fighter###.....## .. Minotaur of Trog *****...........# #. HP: 88/88 (90) ========================####....>## #. MP: 9/9========================###...)### #. AC: 17Str: 25#.[:...).#EV: 8Int: 4#.##..##)###.#. SH: 0Dex: 11#####.#...##.)..... XL: 10 Next:  3% Place: Dungeon:8#.@)......##)###... Noise: =--------  Time: 7604.5 (0.0)#z###)..)...)# .[>C[hB" m a) +5 flail#. ###.###.##Nothing quivered#[ #.# #.#Drain#. #.# #.##. #.# #.#z   wight#. #.# #.##. #.# ...#.. ...A wight comes into view. It is wielding a +0 hand axe. _Found a ring mail. _You reach to attack! You hit the wight but do no damage. _You closely miss the wight.You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.>C[h) U _Found a ring mail. _You reach to attack! You hit the wight but do no damage.You closely miss the wight.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)>C[h) g75/86----=5.5 (1>C[h4 >C[h6 x _The wight hits you with a +0 hand axe! You feel drained.?C[hzq  You barely miss the wight.You headbutt the wight, but do no damage.-----6.6 (1.1?C[h{?C[h}< _The wight hits you with a +0 hand axe.?C[h8  You closely miss the wight. Your headbutt misses the wight.-7.7?C[h>?C[hAR _The wight barely misses you.@C[hY  You hit the wight. Your headbutt misses the wight.The wight is moderately damaged.8.8@C[h@C[h< _The wight hits you but does no damage.@C[hUD  You hit the wight. Your headbutt misses the wight.The wight is heavily damaged.29.9@C[hO @C[hNR c _The wight hits you with a +0 hand axe. The wight hits you but does no damage.AC[hߋ  You closely miss the wight.You headbutt the wight, but do no damage.The wight is heavily damaged.11.0AC[hҖAC[hۗR _The wight barely misses you.AC[hK  You hit the wight.  The wight is severely damaged.AC[h3_65/84--=20AC[h!AC[hh%x _The wight hits you with a +0 hand axe! You feel drained.AC[h  You barely miss the wight.The wight is severely damaged.-3.1 (1.1AC[h R _The wight hits you but does no damage.BC[h\<  You hit the wight but do no damage.The wight is severely damaged.BC[h=i1----4.2BC[hHBC[hM< _The wight hits you with a +0 hand axe.BC[h|  You hit the wight but do no damage. You headbutt the wight.  You destroy the wight!BC[hD)BC[h[]2-45.3BC[hBC[h.W _Trog accepts your kill.CC[hKCC[h4What do you want to examine? Items  a - ()) a +0 hand axeb - ([) a +0 robe  c - (() 4 stonesDC[hDC[hHDC[h##...## #. D3sr0n the Fighter###.....## .. Minotaur of Trog *****...........# #. HP: 62/84 (90) =================-------####....>## #. MP: 9/9========================###...)### #. AC: 17DC[hXQStr: 25#.[:...).#EV: 8Int: 4#.##..##)###.#. SH: 0Dex: 11#####.#...##.)..... XL: 10 Next:  4% Place: Dungeon:8#.@)......##)###... Noise: =--------  Time: 7615.3 (1.1)#)###)..)...)# . a) +5 flail#. ###.###.##Nothing quiveredDC[hA#[ #.# #.#Drain#. #.# #.##. #.# #.##. #.# #.##. #.# ...#.. ...You hit the wight but do no damage.The wight is severely damaged. _The wight hits you with a +0 hand axe.  You hit the wight but do no damage. You headbutt the wight.  You destroy the wight! _Trog accepts your kill.DC[hDC[hkDC[hDC[hRDC[h73DC[h:DC[h>DC[h?DC[hCDC[hMBDC[hQDC[hQK3=DC[hUDC[h^,DC[h`DC[hd,DC[hgDC[hkDC[h l#4DC[hOl2=DC[hRoDC[h]s,DC[h`vDC[hzDC[hzDC[h0~DC[h;5DC[hDC[h>,DC[hDC[h,DC[hDC[hH}6DC[h۬DC[h,DC[h:DC[h#K7=DC[h~DC[hGDC[hz,DC[hDC[h,DC[hPDC[hDC[hN8=DC[hgDC[h,DC[hDC[h5,DC[hDC[h\;9DC[haDC[h,DC[hDC[hEDC[hL70=DC[hDC[h],DC[h?DC[h>DC[hDC[hXDC[hDC[hU1=DC[hDC[h ,DC[h5 DC[h DC[h DC[h DC[h Q2DC[hh ,DC[h DC[h ,DC[h DC[h> ;3DC[hj DC[h[ ,DC[hW DC[hl ,DC[h! DC[h' a4=DC[h' DC[h) ,DC[h3, DC[hK/ ,DC[h4 DC[h,8 DC[h8 N5=DC[h: DC[hA BDC[h C DC[hQC DC[hE DC[hH DC[h I %6DC[hK DC[hN ,DC[hQ DC[hT ,DC[hSY DC[h] a7=DC[hM` DC[hc ,DC[hf DC[hl DC[hl DC[h o DC[hq DC[h2r U8=DC[ht DC[hGx ,DC[hMz DC[h)} ,DC[hV DC[hS ;9DC[h΄ DC[h ,DC[h* DC[h ,DC[h DC[h <80DC[hC DC[hU ,DC[hf DC[h< ,DC[h DC[h a1=DC[h DC[h) ,DC[h DC[h ,DC[hx DC[h k2=DC[h DC[h ,DC[h DC[h ,DC[h DC[h DC[h %3DC[h DC[h' ,DC[h DC[h ,DC[h DC[h h - _You start resting.DC[hD 79.3 (64.0)4=-80.3 (65DC[h DC[h " _HP restored.EC[hEC[h#Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?) EC[hk$ e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 4 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FC[h m - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.5 XLs.  At current training (17%) you reach 12.0 in about 2.5 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 134% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage FC[h that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.GC[h GC[hGC[hH###...## #. D3sr0n the Fighter###.....## .. Minotaur of Trog *****...........# #. HP: 84/84 (90) ========================####....>## #. MP: 9/9========================###...)### #. AC: 17Str: 25GC[h$#.[:...).#EV: 8Int: 4#.##..##)###.#. SH: 0Dex: 11#####.#...##.)..... XL: 10 Next:  4% Place: Dungeon:8#.@)......##)###... Noise: ---------  Time: 7680.3 (0.0)#)###)..)...)# . m) +4 spear of Context {freeze, rN+ SInv} #. ###.###.##Nothing quivered#[ #.# #.#DrainGC[h@%#. #.# #.##. #.# #.##. #.# #.##. #.# ...#.. ...You destroy the wight! _Trog accepts your kill. _You start resting. _HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!GC[hu1@1.3 (1GC[h>GC[hA _Trog accepts your kill.You start resting. _HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! GC[h.BB_m - the +4 spear of Context (weapon) {freeze, rN+ SInv}GC[hߤ3GC[hiGC[h+nGC[hBGC[hd  Things that are here:  a +0 hand axe; a +0 robe; 4 stonesGC[hGC[h _GC[hGC[h%GC[h?,GC[hGC[hA  You see here a +0 ring mail.GC[hGC[h6 _GC[h)GC[hp GC[hT ,GC[hGC[h0GC[hGC[hGC[hGC[h"#GC[h &,GC[h(GC[h*GC[h-,GC[hb/GC[h1GC[h4,GC[h?5GC[h/7GC[h)9,GC[h;GC[hW<GC[h=,GC[h>GC[h?GC[h0A,GC[hAGC[hHGC[hI,GC[h&JGC[hSKGC[huL,GC[hMGC[hNGC[hO,GC[h5PGC[hbRGC[hpS,GC[hSGC[hHUGC[hVGC[hVGC[h4WGC[hWXGC[hY,GC[h!ZGC[h6[GC[hV\,GC[h\GC[h#dGC[h1eGC[heGC[heGC[hOgGC[hh,GC[hMiGC[hgkGC[hm,GC[hoGC[hjpGC[h@r,GC[hSsGC[hHzGC[h},GC[h4GC[hFGC[h2GC[hGC[hGC[hGC[h&,GC[hVGC[hGC[hBGC[hɒGC[h,GC[h*GC[hEGC[h4,GC[h`GC[hۢ ..)......##)###...# )###)..)...)# #...# .# ###.###.## #.. GC[h[[# #.# #.# #.. .# #.# #.# #.# .# #.# #.# #.# .# #.###.## #.# GC[hT.# #.##...###.######.. .# #..........@| GC[h.# ####...############ .#########.## ...........# ############ GC[hz)......##)###...# ###)..)...)# #...# # ###.###.## #.. # #.# #.# #.. # #.# #.# #.# # #.# #.# #.# # #.###.## #.# # #.##...###.######. # #....... # ####...# #.## .#  GC[h1711.3 (30.0)GC[h+2.3 (31GC[h~GC[h-s _You see here a staff of cold.HC[hk)IHC[h/HC[h,2HC[h2$ _HC[hA7,HC[h@2 ......##)###...# )..)...)# #...# ##.###.## #.. HC[hyA #.# #.# #..  #.# #.# #.#  #.# #.# #.# .  #.###.## #.# ..[  #.##...###.######..  #...........|HC[hA:#3.3 (1.0) HC[hB ####...##.## ........# HC[hjJHC[h(K#4.3 (2HC[hPHC[hU, _Found a pair of boots.HC[h[ HC[h&\ HC[h\ HC[h8a HC[hc HC[h(d HC[hmh ,HC[hj HC[hbj HC[hk HC[hm HC[h9p ,HC[hq HC[hs HC[hv ,HC[hLw HC[hz HC[h~ ,HC[h HC[h HC[hL ,HC[h+ HC[h HC[h] ,HC[h" HC[hR HC[h3 ,HC[h HC[hW HC[h ,HC[h HC[h HC[ht HC[h֮ HC[h HC[hp HC[h ,HC[hb HC[hB HC[h ,HC[h, HC[h| HC[h= HC[h HC[hY HC[h HC[h ,HC[h HC[h< HC[hI ,HC[hR HC[h HC[h ,HC[h HC[hb HC[h^ ,HC[h HC[h, HC[hW ,HC[h HC[h HC[h ,HC[h HC[hQ HC[h HC[hG HC[h HC[h HC[h_ HC[h HC[h HC[h BHC[hC HC[h HC[he ,HC[h HC[h HC[h HC[h9 HC[h HC[h HC[hj ,HC[h HC[h HC[hT ,HC[h  HC[h; HC[hV HC[h HC[h HC[ho HC[h BHC[h HC[h ,HC[hD HC[h# HC[hv ,HC[h HC[h  HC[hT ,HC[h HC[hj HC[h ,HC[h HC[h HC[h, ,HC[h" HC[ho$ HC[h& ,HC[h;( HC[h+ HC[h- ,HC[h. HC[hP1 HC[h3 HC[hH4 HC[h5 HC[hU7 HC[h9 ,HC[h; HC[h= HC[h@ HC[h)A HC[hB HC[hD HC[hH ,HC[hJ HC[hO ,HC[h8U HC[hKY N _You now have 354 gold pieces (gained 16).HC[h\ 3HC[h4^ HC[hb HC[h c HC[hc HC[he  _j - 5 scrolls labelled YSUWEA KIBBIOW (gained 1)HC[hpg 3HC[h9h HC[hi HC[hk ,HC[hRl HC[hm HC[hqo HC[ho HC[hp HC[hwr HC[ht ,HC[hu HC[h]y ,HC[hz HC[h} p _r - 2 amethyst potions (gained 1)HC[h 3HC[h HC[h߂ HC[h  #.# #.# ###..## #.. ... (# ..# #.. .### .## ... ..# ..#  ##..#  #.?.#  #.####@#.# 62.3 (48.0) #........#  #####..### #.## ########.########...............#.#####...#######..........#....######HC[h HC[h +3.3 (49HC[h HC[h $ _Found a stone.IC[hZIC[hafInventory: 28/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe IC[hjbArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - a scroll labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO IC[hb9 n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitIC[h!c7[top]JC[hH JC[h]P JC[hX _#.# #.####..##D3sr0n the Fighter #.. ...(# ..#Minotaur of Trog *****. ### #...### .##HP: 84/84 (90) ========================...MP: 9/9========================..#AC: 17Str: 25..#EV: 8Int: 4##..#SH: 0Dex: 11#.?.#XL: 10 Next:  4% Place: Dungeon:8#.####@#.#Noise: ---------  Time: 7763.3 (0.0)#........#m) +4 spear of Context {freeze, rN+ SInv} #####..###Nothing quivered#.##Drain########.#######JC[hY N#...............#.#####...#######..........#....###### _You see here a staff of cold. _Found a pair of boots. _You now have 354 gold pieces (gained 16). _j - 5 scrolls labelled YSUWEA KIBBIOW (gained 1) _r - 2 amethyst potions (gained 1) _Found a stone.JC[ha 3JC[hjh JC[hj KC[h3KC[hFKC[hKC[h=M _i - 4 scrolls labelled YSYUJO MYXIXZIL (gained 3)KC[hNKC[hP,KC[hgQKC[hSKC[hU,KC[hyVKC[hPbKC[hdKC[he,KC[hfKC[hhKC[hj,KC[hkKC[hpKC[hr,KC[hsKC[hyKC[hF ####.###.#####.##.......<...#  #.# #.# #) ###..###.#..#  #.# #.# #. #..# #.#..##.# #.# #. #..# #.#..##.# #.# #. #..# #.....#.# #.#####. #..# ###..###.. ........####.(# ..#### #.............#####.## #.@...........#710.0) ### #.#####..####.# ..# #. #..# #.#. ##..# #. #...# #.####.#.# #........# #.#KC[h2[m #####..### #.# #.##4.3 (11KC[h ; _Found a dagger.LC[h$LC[h*)  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.6   6.4  +2              LC[h b + Maces & Flails   6.1   2.1  +2   j - Evocations   0.0   1.2  -1   c + Axes   9.9   6.4  +2       d + Polearms   9.1   5.7  +2       e - Staves   4.9   0.7  +2       f - Unarmed Combat   0.0   0.8  +1                  LC[h԰     g + Armour8.0   6.4  +2      h + Dodging7.3   6.7  +1      LC[h i - Stealth   0.0   1.2  -1          LC[h@                        LC[h        LC[h    The relative cost of raising each skill is in cyan.  LC[hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  LC[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsLC[h LC[h e#####.###.#####.##.......<...#LC[h #D3sr0n the Fighter#.# #.# #) ###..###.#..#Minotaur of Trog *****.#.# #.# #. #..# #.#..#HP: 84/84 (90) ========================#.# #.# #. #..# #.#..#MP: 9/9========================LC[h: 1#.# #.# #. #..# #.....AC: 17Str: 25#.# #.#####. #..# ###..##EV: 8Int: 4#.. ........####.(# ..#SH: 0Dex: 11LC[h @### #.............#####.##XL: 10 Next:  4% Place: Dungeon:8#.@...........#Noise: ---------  Time: 7774.3 (0.0) ####.#####..####.#m) +4 spear of Context {freeze, rN+ SInv} ..##. #..#Nothing quivered #.#LC[hj #. ##..#Drain#. #...##.####.#.##........# #.######..### #.##.## _You now have 354 gold pieces (gained 16). _j - 5 scrolls labelled YSUWEA KIBBIOW (gained 1) _r - 2 amethyst potions (gained 1) _Found a stone. LC[h r_i - 4 scrolls labelled YSYUJO MYXIXZIL (gained 3) _Found a dagger.LC[h LC[h} LC[hC LC[h LC[h LC[h { Ability - do what?CostFailure LC[h<  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--11% [?] toggle between ability selection and description.NC[hH NC[h #####.###.#####.##.......<...#D3sr0n the Fighter#.# #.# #) ###..###.#..#Minotaur of Trog *****.#.# #.# #. #..# #.#..#HP: 84/84 (90) ========================#.# #.# #. #..# #.#..#MP: 9/9========================#.# #.# #. #..# #.....AC: 17Str: 25#.# #.#####. #..# ###..##EV: 8Int: 4#.. ........####.(# ..#SH: 0Dex: 11### #.............#####.##XL: 10 Next:  4% Place: Dungeon:8#.@.......NC[h [34m....#Noise: ---------  Time: 7774.3 (0.0) ####.#####..####.#m) +4 spear of Context {freeze, rN+ SInv} ..##. #..#Nothing quivered #.##. ##..#Drain#. #...##.####.#.##........# #.######..### #.##.## _You now have 354 gold pieces (gained 16). _j - 5 scrolls labelled YSUWEA KIBBIOW (gained 1) _r - 2 amethyst potions (gained 1) _Found a stone. _i - 4 scrolls labelled YSYUJO MYXIXZIL (gained 3) _Found a dagger.NC[hb P  Okay, then.NC[h NC[h% NC[h . _OC[hf3OC[hbOC[hOC[hOC[h$ _OC[hOC[hcOC[h,OC[h OC[hsOC[hs,OC[hSOC[hOC[h,OC[hOC[hWOC[h,OC[hOC[hOC[h,OC[h:OC[h OC[h$ ,OC[hiOC[hOC[h*,OC[hOC[hOC[h,OC[hcOC[hOC[hOC[hvOC[h| OC[h"OC[h$,OC[h='OC[h(OC[h+,OC[h,OC[h/OC[h5,OC[hh7OC[h$9OC[h;,OC[hG<OC[h>OC[h@OC[hAOC[hAOC[hcCOC[hEOC[hEOC[h5FOC[hHOC[hI,OC[hJOC[hLOC[heNOC[hNOC[hOOC[hQOC[hS,OC[hTOC[hXOC[hWZ,OC[hS[OC[hg]OC[h:_,OC[h`OC[h3cOC[h3e,OC[hfOC[h)hOC[hsj,OC[hNkOC[hnOC[hp,OC[hqOC[h(tOC[hv,OC[hwOC[hxOC[h#{,OC[hf|OC[hROC[hmOC[hOC[hOC[hOC[hBOC[hOC[hBOC[hOC[hOC[hӊOC[hOC[h0,OC[hOC[h ,OC[hOC[hOC[h%,OC[hOC[h OC[hOC[hOC[hOC[hOC[hpOC[hOC[hOC[h\OC[h],OC[hOC[hOC[h4,OC[hןOC[hàOC[h9,OC[hOC[h!OC[h OC[hUOC[hOC[hOC[hOC[h{OC[hͨOC[hOC[h,OC[hOC[hOC[h,OC[hOC[hYOC[hE,OC[hOC[h|OC[h,OC[hSOC[h3OC[hO,OC[hOC[hROC[hPOC[hOC[hOC[hOC[h?OC[hOC[hOC[hOC[hOC[hVOC[hOC[hLOC[hOC[hOC[h!OC[h"OC[hDOC[hOC[hOC[hOC[hOC[hUOC[hOC[hWOC[hOC[h,OC[h@OC[h,OC[hOC[h/OC[hpOC[hOC[hOC[huOC[h,OC[hOC[hOC[hk,OC[hOC[hqOC[h,OC[hOC[h+OC[hW,OC[h!OC[hOC[h,OC[hjOC[h?OC[h,OC[hGOC[hHOC[h,OC[h:OC[hOC[hOC[hOC[hOC[h=OC[hOC[hOC[h^OC[h OC[h; ,OC[h OC[h OC[hOC[hjOC[hOC[hSOC[h,OC[hOC[h6OC[hN,OC[hOC[hOC[hnOC[hOC[hOC[hOC[hi ,OC[hU!OC[h"OC[hX$OC[h$OC[h"%OC[h&OC[h*(OC[h(OC[h(OC[h*OC[h+,,OC[hB-OC[h-OC[hJ/,OC[h0OC[h1OC[hS3,OC[h4OC[h5OC[h6,OC[h7OC[h?GOC[h,HOC[hvHOC[hHOC[hKOC[hLOC[hLOC[h]MOC[hOOC[hPOC[hPOC[hVQOC[hSOC[hTOC[h_UOC[hUOC[hXOC[hJZBOC[h\OC[h@^,OC[h_OC[h^aOC[hb,OC[h{cOC[hfOC[hi,OC[hjOC[hxmOC[h,p,OC[hpOC[hsOC[hu,OC[h9wOC[hzzOC[h|,OC[h}OC[hOC[h+,OC[hOC[hOC[h|,OC[hшOC[hOOC[h],OC[hOC[hOC[hOC[hOC[h@OC[hOC[h,OC[hOC[h؞OC[hՠ,OC[hOC[hOC[h,OC[h6OC[h2OC[hOC[hOC[hOC[heOC[hOC[hOC[hbOC[hOC[h,OC[hſOC[hVOC[h,OC[hXOC[hOC[hpOC[h,OC[hkBOC[hOC[h,OC[h OC[hOC[h,OC[h$OC[h)OC[h/,OC[hk0OC[h6OC[hi;,OC[hj>OC[hPOC[hS,OC[hVOC[hYOC[h^,OC[h`OC[hp,  Items here: ( )) ÷÷. _OC[h\  Items here: ))) ÷÷÷.OC[h֓5 _OC[hOOC[hnj  Things that are here:  a +0 whip; a +0 dagger; 5 poisoned dartsOC[hOC[hi _OC[hOC[h  Things that are here:  a +0 dagger; a +2 dagger of venomOC[hOC[h) _OC[hOC[hOC[hgOC[hOC[hOC[h OC[h8,OC[hOC[hOC[h,OC[h8 OC[hwOC[h,OC[hOC[hOC[he",OC[hY%OC[hl(OC[h+,OC[h.OC[h;OC[huA,OC[hCOC[hEOC[h8HOC[hHOC[h?JOC[hTOC[hVOC[h+WOC[hXOC[h[OC[h^OC[h^OC[h_OC[habOC[hd,OC[hgOC[hQjOC[hIm,OC[h}nOC[hpOC[hr,OC[hetOC[hvOC[hw #. .$_..+. #.##. .$..# #.##. ...$# #.##. ### #.##. # ... #.##. OC[h#..###.# #.##. ## #.##. #@# #.##.901.3 (127.0) #.# ########.... #.# #........... #.# #.#########. #.# ##)###. #.# ##...## ###.  #.###.....## #...  #..........# #.#.  #####....>## #.#.OC[hۀE OC[hH:_OC[h+28OC[h`7_OC[h 7 _Found a burning altar of Makhleb.PC[h?KPC[hSHPC[h9KPC[hM,PC[hNPC[hhR7 _You open the door.PC[hT3PC[h&VPC[hn[@  There is an open door here.PC[hk^PC[h]_ _PC[h aPC[hcPC[hjBPC[hQo,PC[hqPC[hvN _You now have 374 gold pieces (gained 20).PC[hy3PC[hO|PC[h~PC[h,PC[hsPC[hֆ,PC[hgPC[hM _You now have 376 gold pieces (gained 2).PC[h #k  #. #. ###.######.# #.........#  #.#######.#  #.#.....#.##  #.#..$..#..# #.#.@_..'.# #.#PC[h"#.#.....#.# #.##.#.....#.###.# #.##.#######.....# #.##.?.......##### #.##..###.#### #.# k   wyvern (asleep)#......# #.#######.# #.#PC[hz] #.# ########..PC[h~ 19.3 (17.0)  A wyvern comes into view.PC[h.k_kPC[hܦ,20.3 (18PC[hS9_PC[h:t _The wyvern hisses angrily. _You see here 14 gold pieces.RC[hRC[h7.k1.0)_ _You now have 390 gold pieces (gained 14).RC[hX #. #.   #. #.F###.#######..k......# #.#######.# #.#.....#.## ##.#..@..#. #.#.._..'.#.. #.##.#.....#.# #.##.#.....#.###.# #.##.#######.....# #.##.?.......##### #.#RC[hvZ #..###.#####.## F   bullfrog (asleep)#......# #.#######.# #.##RC[h   A bullfrog comes into view..F.k_F2 _The bullfrog gives a loud, deep croak! _You see here 11 gold pieces.SC[h?-,SC[h]4|..k...FSC[h-5%3SC[h%<:_SC[h@? _You now have 401 gold pieces (gained 11).SC[hl t#. .##. #.##. #.. ###.######.# #....k...F# #.#.# #.#.....#.## ##.#...@.#..# #.#.#.._..'.#.#.##.#.#.....#.# #.##.SC[h n X#.#.....#.###.# #.##.#.#.....# #.##.#.?.##### #.##.#..###.#### #.##.#......# #.##.######.# #.##.SC[hOr ,SC[h"u SC[h~ .k...F_4SC[hɋ SC[h} TC[hK#. .# #. #.# #. #.. ###.######.# #.....k...# #.#.# #.#.....#F## ##.#....@#..# #.#.#.._..'.#...# #.##.#TC[hrL#.#.....#.# # #.##.##.#.....#.###.# #.##.##.#.....# #.##.>#.?.##### #.##.##..###.#### #.##.##......# TC[h(Ml#.##.#######.# #.##.#TC[hPPTC[hPTC[hYx.k.FTC[hUC[hԊ\ #.?.......##### #.##.# k   wyvern #..###.#### #.##.# F   bullfrogUC[h# #......# #.##.# ######.# #.##.#A bullfrog comes into view. _The bullfrog gives a loud, deep croak! UC[h_You see here 11 gold pieces. _You now have 401 gold pieces (gained 11).  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetUC[h =@*VC[hU_..*.VC[h&F#_..'VC[hjA@#VC[h^ D3sr0n the Fighter#..#Minotaur of Trog *****.#.#.#HP: 84/84 (90) ========================#.#..MP: 9/9VC[h8 2========================###.######.#AC: 17Str: 25#......k..#EV: 8Int: 4#.#######.#SH: 0VC[h oDex: 11#.#.....#.##### XL: 10 Next:  4% Place: Dungeon:8VC[h #.#....@#F.##.. Noise: ---------  Time: 7925.3 (0.0)#.#.._..'.#...# #.##.# m) +4 spear of Context {freeze, rN+ SInv} VC[h3 #.#.....#.# # #.##.# Nothing quiveredVC[h^ #.#.....#.###.# #.##.# Drain#.#######.....# #.##.>VC[h +#.?.......##### #.##.# k   wyvernVC[hٷ Y#..###.#####.##.# F   bullfrog#......#VC[hM #.##.#######.##.##.# _You see here 11 gold pieces. _You now have 401 gold pieces (gained 11).  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetVC[hz fThat would be overly suicidal.  Okay, then.VC[hǹ VC[h` 8_VC[h] . _XC[hXC[h..+F.#6.3 (1XC[h02_XC[h1) _You close the door.XC[hH5* #..###.#.#.. ###.######.# ......k..# #######.....#.#####..._.@+F#...# #.##.#...#.# #.###.#######....>XC[h{6h?.......#####k   wyvern######.#.# ########....#XC[h >U_7XC[h}B9_XC[hCYC[h? YC[h %Inventory: 28/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) YC[h: < z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) Wands (go to first with /)YC[h\ b - a wand of flame (9) Scrolls (go to first with ?) YC[h  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - a scroll labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL YC[h  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitYC[h 7[top]ZC[hȇ a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.3 XLs.  At current training (17%) you reach 14.0 in about 5.8 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 10 x 137% (Str) x 128% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[C[h; [C[h[C[h#..#D3sr0n the Fighter#.#.#Minotaur of Trog *****.#.#..HP: 84/84 (90) ========================[C[h0###.######.#MP: 9/9========================#......k..#AC: 17Str: 25#.#######.#[C[hUEV: 8Int: 4#.#.....#.##[C[hw### SH: 0Dex: 11[C[hA#.#.....#..##.. XL: 10 Next:  4% Place: Dungeon:8[C[hp#.#.._.@+F#...# #.##.# Noise: ---------  Time: 7927.3 (0.0)[C[h6#.#.....#.# # #.##.# a) +5 flail#.#.....#.###.# #.##.# Nothing quivered#.#######.....# #.##.> Drain#.?.......##### #.##.#[C[hSZ#..###.####[C[ho#.##.# k   wyvern[C[h#......##.##.#######.#[C[hH#.##.##.# ########....#[C[hmPress: ? - help, Dir - move targetThat would be overly suicidal. [C[h&_Okay, then. [C[ho_You close the door.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  [C[h'9The +4 spear of Context {freeze, rN+ SInv} stops glowing.[C[hn#?_[C[h##8.3 (1[C[h"*9_[C[h-'  That would be overly suicidal. _Okay, then. _You close the door.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing. _a - a +5 flail (weapon)[C[hb _.@'F#F   bullfrog[C[hc [C[hf 7  You open the door.[C[h2n .k_.@F.[C[hn -=9[C[hOu 9_[C[h;x ? _The bullfrog hits you but does no damage.\C[hb  You hit the bullfrog.  The bullfrog is lightly wounded.\C[h#o.k_\C[hΎ-30.4 (1.1\C[hx_ _The bullfrog hits you but does no damage.\C[hP>  You thump the bullfrog! Your headbutt misses the bullfrog.The bullfrog is almost dead.\C[h? N  The bullfrog hits you but does no damage.\C[h6H ..#k_ \C[hH 0==1.5\C[hP 7_\C[hS U _The bullfrog barely misses you.]C[hޯ  You hit the bullfrog.  The bullfrog is almost dead.]C[h ._.@FkThe bullfrog closely misses you.]C[h0--2.6]C[h7_]C[h ]C[hF1_The bullfrog hits you but does no damage.]C[hx  You hit the bullfrog.  You kill the bullfrog!]C[h;]C[h}_.@k.]C[hj> 5-]C[hŚ6--3.7 _Trog accepts your kill.]C[h7_]C[ht _Your base Maces & Flails skill increases to level 3!^C[h R_ _Trog accepts your kill. _Your base Maces & Flails skill increases to level 3!thump the wyvern!  The wyvern is heavily wounded.  The wyvern closely misses you. You furiously retaliate!  You headbutt the wyvern!^C[hxR/=4.8^C[hZ^C[h]> _The wyvern bites you but does no damage.^C[hu  You sock the wyvern!  You kill the wyvern!^C[hg†^C[hh5/88-9-5.9^C[hN7_^C[hW _Trog accepts your kill.^C[h:x#. .# #. #.# #. #.. ###.######.# #.# #.#.# #.#.....#.## ##.#.....#..# #.#.#.._..@.#...# #.##.##.#.....#.# # #.##.# #.#.....#.###.# #.##.##.#^C[h:%.....# #.##.>##.?.##### #.##.##..###.#### #.##.# #......# #.##.# ######.# #.##.# #.# #....#_C[h_C[hT--60_C[h9__C[h  There is an open door, spattered with blood here.  Things that are here: _a wyvern corpse; a bullfrog corpse_C[hP 3_C[h _C[ha _C[hj : __C[h _C[h %6_C[h` _C[h ,_C[h} _C[h _C[h _C[h _C[h _C[h %7_C[hx _C[hZ _C[h _C[h. _C[h _C[h _C[h _C[hQ# a8=_C[h$ _C[h& _C[h( _C[h:( _C[h( _C[h++ _C[h- _C[h;- _C[hA. _C[h2 _C[h4 ,_C[h5 _C[h8 _C[hy: _C[h: 9=_C[h; _C[h= _C[h> _C[h? _C[hl@ _C[hC _C[hlE _C[hE _C[h@G _C[hCK _C[hM ,_C[hN _C[hlQ _C[hsS _C[hS _C[hV ,_C[hW _C[h9W _C[hW _C[h:Y _C[hz[ _C[h[ _C[h\ _C[h` _C[ha _C[ha _C[hh ~ _h - 2 scrolls labelled TULY DORINECO (gained 1)_C[hj _C[hj _C[hAk _C[hn _C[hVo ,_C[hp _C[hq _C[hs _C[hCs _C[h t _C[hv _C[hUx ,_C[h$y _C[h} X_C[h _C[h ,_C[hn _C[hX _C[h ,_C[hƆ _C[h _C[hV _C[hx _C[h) _C[h _C[h _C[h/ _C[hӎ _C[h _C[h B_C[h@ _C[h _C[h _C[h0 _C[h _C[h _C[h _C[h _C[h _C[h _C[h. _C[h _C[h| _C[hx _C[h _C[h? _C[h _C[h _C[hG _C[h _C[h _C[h _C[hݧ _C[hG _C[h٩ _C[h ,_C[h _C[h _C[h _C[h _C[h _C[hݰ _C[h _C[hܱ _C[hb _C[h* _C[h6 ,_C[h] _C[h _C[h _C[h _C[hJ ,_C[h _C[h _C[hm ,_C[h _C[h _C[hV _C[hw _C[h _C[h _C[hV _C[h| _C[h _C[h _C[h ,_C[hi ,_C[hh _C[h _C[h _C[h~ _C[h7 _C[hl _C[h _C[h' _C[h ,_C[h _C[h _C[h4 ,_C[hj _C[h _C[h _C[h _C[h' _C[h _C[h{ ,_C[h _C[hT _C[h _C[h _C[h? _C[h _C[hn ,_C[h _C[h _C[h _C[h% _C[h _C[h( _C[h _C[h _C[hW _C[h _C[h _C[h _C[h _C[h _C[hM _C[hi _C[h _C[h] _C[h _C[h _C[h" _C[h4 _C[h _C[h _C[h} _C[h _C[hB _C[ha _C[h _C[h> _C[h _C[h' _C[h _C[hX _C[hr ,_C[h _C[h _C[h _C[h[ _C[h _C[h _C[hD _C[hc _C[h _C[h _C[h ,_C[h _C[h _C[h _C[h _C[hZ _C[h _C[h _C[h ,_C[h _C[h _C[h _C[h _C[h0 _C[hi _C[hc _C[h _C[h _C[h _C[h   ### #.## _C[hG S##.#.## ##.###.##  ##.## ##.######## _C[h #.## ##..@....# -8008.9 (72.0)_C[h ##.## ##.######...( ##.###.## # ##.#.##_C[h #.###.#####.# _C[h # #.# ######.....#  #.##.# .......#####  ...... _C[h? Y#########....._C[hy _C[h +9.9 (73_C[h _C[h % _Found 7 stones.`C[h `C[hj `C[h! `C[h `C[hi `C[h X`C[hx `C[hY `C[he `C[h `C[hB `C[h `C[h `C[hM `C[h `C[h `C[h `C[hl `C[h `C[hv `C[h `C[h ,`C[h `C[h `C[hu `C[h `C[h `C[h `C[h~ `C[h `C[hv `C[h  ;  You see here 7 stones.`C[h `C[h(  _`C[h* `C[h `C[h_ `C[h `C[h `C[h `C[h! ,`C[h" `C[h?$ `C[h% ,`C[h& `C[h) `C[h* `C[h* `C[h+ `C[h2/ `C[h0 `C[h0 `C[h1 `C[h3 `C[h5 `C[hJ5 `C[h6 `C[h7 `C[hg9 `C[h9 `C[h: `C[hJ< `C[h= ,`C[h> `C[h@ `C[hlB ,`C[hC `C[h_E `C[hF ,`C[hG `C[h8P `C[h5R ,`C[hS `C[hV `C[hW ,`C[hX `C[hhZ `C[h[ `C[h\ `C[h] `C[hd `C[hf `C[h(g `C[hh `C[hj `C[hl `C[hl `C[hm `C[hJp `C[h"z `C[h{ `C[h X`C[h' `C[h `C[h `C[h `C[h; `C[h ,`C[hf `C[h| `C[hZ `C[h `C[h `C[hf `C[hώ `C[h `C[h `C[hD X`C[h `C[h6 ,`C[h: `C[h `C[h `C[h6 `C[hL `C[h `C[h* `C[hp `C[h~ `C[hg `C[hժ ,`C[h `C[h `C[h5 `C[h `C[h `C[h+ `C[h `C[h `C[h `C[h `C[h ,`C[hĹ `C[hx `C[h ,`C[h `C[h `C[hY `C[h `C[h] `C[h `C[hg ,`C[hd `C[h] `C[h `C[h `C[h `C[hi `C[h! ,`C[h3 `C[hv `C[hx ,`C[h `C[hM `C[h ,`C[h `C[h `C[h ,`C[hU `C[h\ `C[hV ,`C[h_ `C[h? `C[h9 ,`C[h `C[h `C[h ,`C[hJ `C[hF `C[h ,`C[h `C[h8 `C[h ,`C[h `C[hQ `C[hO ,`C[h `C[hT `C[h ,`C[h^ `C[h `C[h `C[h1 `C[h `C[h `C[h! ,`C[h#" `C[h# `C[h$ ,`C[h % `C[h& `C[h' `C[h' `C[h( `C[h=+ `C[h, `C[h, `C[h- `C[h0 `C[h1 `C[h1 `C[h2 `C[h4 `C[h96 `C[hi6 `C[hE7 `C[h9 `C[h; ,`C[h; `C[hl> `C[h@ `C[hX@ `C[h^A `C[h3D `C[hF `C[hRF `C[hG `C[hI `C[hK `C[hK `C[h M `C[h O `C[h,P ,`C[hP `C[hNR `C[hmS ,`C[h2T `C[hV `C[hiX `C[hX `C[hY `C[h\ `C[hQ] `C[hj] `C[h^ `C[h_ `C[h` `C[h` `C[ha `C[hc `C[hnd `C[hd `C[hGe `C[h#g `C[hi ,`C[hi `C[hl `C[hm ,`C[h{n `C[ho `C[hp ,`C[hq `C[hr `C[hss ,`C[hs `C[ht `C[hu ,`C[h"v `C[hw `C[hw ,`C[h6x `C[hy `C[hy ,`C[hjz `C[h `C[hz `C[h `C[h `C[h `C[h `C[h `C[hG `C[h˔ `C[h `C[h `C[h `C[hZ `C[h `C[h `C[h `C[h `C[hs `C[h `C[h `C[hc `C[hd `C[h `C[h˧ `C[h `C[h; ,`C[h `C[h `C[h2 ,`C[h `C[hµ `C[h ,`C[h, `C[h? `C[h ,`C[hԻ `C[hB `C[h `C[h0 `C[h `C[h; `C[h ,`C[hN `C[h `C[h ,`C[h `C[h9 `C[hY `C[hx `C[h' `C[hL `C[hJ `C[hf `C[h `C[h `C[h ,`C[h5 `C[h^ `C[h] `C[h `C[h `C[h `C[h `C[h! `C[h `C[h& `C[h `C[h `C[h `C[h| `C[h^ ,`C[ht `C[h `C[h `C[h `C[h `C[hz `C[h `C[h `C[ha `C[h `C[hg `C[h `C[h `C[h9 `C[h ,`C[hY `C[h `C[h `C[h `C[h@ `C[h `C[hG `C[hn `C[h `C[h `C[h ,`C[h: `C[h `C[h",`C[h`C[h`C[hu`C[h`C[h`C[h0`C[h,`C[hT`C[hN;  You see here 7 stones.`C[h`C[hU  _`C[hP `C[h^ `C[hT `C[hz `C[h `C[h`C[h ,`C[h`C[h`C[hY`C[h~`C[h`C[h`C[h`C[h`C[h`C[h`C[h`C[h`C[hi`C[h`C[h9`C[h[`C[h`C[h`C[h`C[h(`C[h``C[h3`C[h`C[h`C[h `C[h`C[h?`C[h_`C[h`C[h_`C[h`C[h`C[h `C[h `C[hI!`C[hk!`C[h!`C[he"`C[h"`C[h#`C[h:#`C[h$`C[h$`C[h$`C[h$`C[h%`C[h&`C[h+&`C[hh&`C[h4'`C[h'`C[h'`C[h (`C[h(`C[h1)`C[hU)`C[h)`C[h8*`C[h*`C[h3+,`C[h+`C[h@,`C[ha,`C[h,`C[hI-`C[h-,`C[h.`C[h.`C[h5/`C[hc/`C[h/`C[h10`C[h0`C[h0`C[h0`C[h1`C[h42`C[hT2`C[h2`C[h3`C[h3`C[h3`C[h3`C[ht4`C[h4`C[h5`C[h=5`C[h5`C[hX6`C[h{6`C[h6`C[h^7`C[hQ8`C[h8`C[h8`C[h9`C[h;`C[hT;`C[h;`C[h$=`C[h6>`C[hh>`C[h>`C[h&@`C[h@`C[h"A`C[hA`C[hB`C[h{C`C[hC`C[hD`C[h)E`C[h-F`C[hXF`C[hF`C[hH`C[hH`C[hI`C[hI`C[hpK`C[hP##.#.####.#######.#######.....#`C[h(QS #.........##### #.######### #.#  ##.### #########`C[hQQd #.......@..# #........150.9 (141.0) #.########.# #.#######`C[hqQ #.# #...# #.# ###.######.# )# #.##.........# .# #.#`C[hQ #.#######.# # #.#  #.#.....#.###.###### #.#.....#..##.##....) `C[hQ#.#.._..†.#...# #.##.####`C[hU@_`C[hcV$12`C[hY:_`C[h:[% _Found a dagger.aC[h aC[h XaC[h aC[h aC[h aC[h aC[hܙ aC[h aC[h՚ aC[h> aC[h) >  You see here a +0 dagger.aC[h aC[hק  _aC[hE aC[hm aC[h ,aC[h aC[h® aC[h ,aC[h aC[h aC[h ,aC[hQ aC[h aC[h aC[hJ aC[h aC[h aC[h aC[h aC[h aC[h aC[h ,aC[h aC[hL aC[hU aC[h aC[h aC[h aC[h aC[h aC[h aC[hm aC[h ,aC[h aC[h y#########.....# #.........##### #.######### .# ##.######### ##########..........# #........#.########.## #.#######.# ##...## #.# ###.######@#.#)## #.# 66.9 (15.0)#.........##.##.# #.# #.#######.##..#.#aC[hD 2.#.....#.###.#.# #.########.....#..##..## #.##....).._..÷.#...## #.##.####.....#.###.#.#.....#.###.#########..>aC[h} aC[h aC[hq E _Done exploring.cC[h?ScC[hTWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple L - LaircC[h9cC[h [?25h[?0ccC[h-N#########.....#D3sr0n the Fighter#.........#####Minotaur of Trog *****.#.#########HP: 88/88 (90) ========================#.#MP: 9/9========================##.######### ######### AC: 17Str: 25#..........# #........ EV: 8Int: 4#.########.## #.####### SH: 0Dex: 11cC[hv#.# ##...## #.#XL: 10 Next:  9% Place: Dungeon:8###.######@#.#)## #.#Noise: ---------  Time: 8166.9 (0.0)#.........##.##.# #.#cC[h+a) +5 flail#.#######.##..#.# #.#Nothing quivered#.#.....#.###.#.# #.####### Drain#.#.....#..##..## #.##....)#.#.._..÷.#...## #.##.####cC[hR#.#.....#.###.# #.##.##.#.....#.###.# #.##.###.#######.....# #.##.># _You see here 7 stones. _You see here 7 stones. _Found a dagger. _You see here a +0 dagger. _Done exploring.  What level of the Dungeon? (default 8, ? - help) cC[h6 [?25l[?1ccC[h49cC[h\cC[hcC[hcC[hE _cC[hBcC[hcC[hcC[h,cC[h cC[hQcC[h,cC[hM cC[h$ cC[h,cC[hcC[h cC[h,cC[hcC[hcC[h",cC[h9cC[h[cC[hcC[hcC[hxcC[hy"cC[hz$,cC[h%cC[h#(cC[h)cC[h)cC[h+cC[h9.cC[h/cC[h&0cC[hy1cC[h4cC[h5,cC[hq7cC[hO9cC[h:,cC[h<cC[hU>cC[hH@,cC[h_AdC[hdC[hBdC[hdC[h,dC[h* dC[h dC[hn,dC[hdC[hOdC[h,dC[hdC[hdC[h,dC[hdC[h!dC[h&dC[h*'dC[h)dC[hT1BdC[h3dC[h;dC[h?,dC[hAdC[h8FdC[hgK,dC[hzOdC[hWdC[hZ,dC[h^dC[hfdC[hk,dC[hundC[hrdC[hv,dC[h/zdC[h~dC[hG,dC[h dC[hY  There is a stone staircase leading down here.dC[h dC[hdC[h0$ _dC[h"dC[h\9dC[h]dC[h`BdC[hh  #####  #.@.# 95.7 (28.dC[hj18) ...(...#.#  ##.###. .#  # ## .# .# ## _You climb downwards.  Found 5 atropa-tipped darts.dC[htjdC[h~odC[hra _There is a stone staircase leading up here.dC[h3dC[hdC[hdC[hdC[h P _dC[hdC[hdC[h~dC[h  There is a stone staircase leading up here. _+...#####.....#####.<.#.......@...#.#200.7 (5.0)###.###...#_#####. ###.#...###. ..#. ..... ######..#..#..#eC[hH"*1.7 (6eC[h(eC[h. _Found a broken altar of Ashenzari. _You see here 5 atropa-tipped darts.fC[hS3fC[hTfC[h,kC[h>kC[hD +#### ..... ##### ### .....#####.<.# #.. .......(...#.# #.# ...###.###...# #.# _#####.# ###.# #.# kC[hHE...###.# #...# #.# .......# #.#####@# 22.7 (4 ####..## #.......# ..# ##.######..# #.#  .## #.. !.##.kC[hvEK#+#kC[hFIkC[hNkC[hQkC[h kC[h3 kC[h kC[h3 kC[h kC[h BkC[h& kC[hO kC[h kC[h kC[hR kC[h kC[h kC[h  # +#### .#kC[hP (.. ##### ###. .....#####.<.# #......(...#kC[hw 5###.###...# 5.7 (3 kC[h _#####.# ###.# # ...###.# #...# #. kC[h `.......# #.#####.# kC[h b####..## #.......# kC[h  ..# ##.######..# #.kC[h !#  kC[h7 .###.. kC[hP 0!.kC[hi "##.#kC[h kC[h kC[h" lC[hf3lC[hlC[hlC[hNlC[hlC[hlC[hflC[h#lC[h^lC[h@,lC[hlC[h lC[h lC[h"J _Found an escape hatch in the ceiling.lC[h %lC[hD%lC[h&lC[hf+ ## #### .# ##### ###.#lC[h+D.#####.<.# #.@.#8 ......(...#.# #.#..<#lC[h+###.###...# #.#.#.+ lC[h,#####.# ###.# #.#.# # lC[hT,..###.# #...# ##.# lC[hz,e......# #.#####.#lC[h,.# ###..## #.......#.#lC[h, ..# ##.########  ..#lC[h,$#.#lC[hq-lC[h2lC[h4mC[hob####  ..#  ##### ###.# #####.<.# #..@# (...#.# #.#..<# ###.###...# #.#.#.+ .# ###.# #.#.### mC[hp###.# #...# #.#.## #.#####.#.#..## #.......#.#  ..# ##.#####mC[h?p6## mC[h9wmC[hw*9.7 (1mC[hO{mC[h}mC[hImC[h mC[h+,mC[hmC[hmC[hmC[h<mC[hh#### #..# . ##### ###.# .#####.<.# #...##mC[hGh(...#.# #.#..< ##.###...# #.#.#@+32.7 (3 ##.# ###.# #.#.### ##.# #...# #.#.# ...# #.#####.#.# .## #.......#.## ##.######## #.# #..mC[hx4 ##.#mC[hmC[hmC[h]nC[h#..............<.....'......nC[hQ...............###nC[hr7<nC[h*3.7 (1nC[hWnC[hs _You open the door. _Found a stone staircase leading up.nC[h`X ########## ..... ..# =...  ##### ###.# ... #####.<.# #...###..(...#.# #.#..<#<..###...# #.#.#.@.nC[hX .# ###.# #.#.###..# #...# #.#.# ..# #.#####.#.# ...## #.#.# #+##  nC[hX nC[hb nC[hb %4nC[hyj nC[hdn _Found a peridot ring. _There is an open door here.oC[hZ###### #...# #=.##### ###.# #..<.# #...###.(...#.# #.#..<#<. .###...# #.#.#.' .# ###.# #.#.###. .# #...# #.#.# #.# #.#####.#.# #. ## #.#.# ##+# 5 _oC[h^ IoC[h>i XoC[hq  There is a stone staircase leading up here. _oC[hD| oC[h} oC[h/ ,oC[hÁ oC[h  ######### #### #. ..# #oC[h 40.7 (5  ##### ###.# #. ####.<.# #...###.(...#.# #.#..<#< .###...# #.#.#.'........ oC[h! &.# ###.# #.#.###........ .# #...# #.#.# #........ oC[he .# #.#####.#.# #........ ## #.......#.# ##+######oC[h oC[hP oC[h . _C - a +5 ring of evasionpC[hSInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)C - a +5 ring of evasion Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO pC[hS i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qC[h C - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.rC[h; rC[hAD3sr0n the FighterMinotaur of Trog *****.HP: 88/88 (90) ========================MP: 9/9========================AC: 17Str: 25EV: 13Int: 4#########SH: 0Dex: 11#### #........rC[hAXL: 10 Next:  9% Place: Dungeon:9..# #@.......Noise: ---------  Time: 8240.7 (0.0)##### ###.# #........a) +5 flail ####.<.# #...###........Nothing quivered rC[hB-.(...#.# #.#..<#<.......Drain .###...# #.#.#.'........ .# ###.# #.#.###........ .# #...# #.#.# #........ .# #.#####.#.# #........ ## #.......#.# ##+###### rC[hB_You open the door. _Found a stone staircase leading up. _Found a peridot ring. rC[hBm_There is an open door here. _There is a stone staircase leading up here. _C - a +5 ring of evasionrC[hxIB1.2 (0.5rC[hNrC[hQ _Found a stone staircase leading up. _a peridot ring. _There is an open door here. stone staircase leading up here. _C - a +5 ring of evasion (worn)sC[h sC[hEXsC[hsC[hsC[hsC[hsC[h,sC[hesC[hcsC[hgsC[hsC[hKsC[hwu _You open the door.  There is an open door here. _  #############..........###..........####..  #..........'..# ... ##..........##.## .... <#<.........##..# ..... .'..........###.## ##..........# #sC[h~v.@'61.2 (20.0)  #..........# ####...)  #..........#  ##+#########  ### _You open the door. _Found a sling.sC[hsC[hcsC[hOsC[h]sC[hsC[h: _sC[h@  There is an open door here.sC[hsC[h _sC[hsC[h\sC[hsC[hsC[hsC[hsC[h!sC[hSsC[hsC[h0sC[h,sC[hJsC[hsC[h,sC[hsC[hsC[hisC[hsC[hXsC[h        sC[h?;   ######## .......# ####+###  .......#### #...@..#  .......'..# #......# sC[h~G .......##.###......#  .......##..##......#  .......###.##......#  .......# #..'......#   .......# ####...)..#   .......# #......#   ######## #......#  sC[hx####..#'8.2 (7.0)sC[hsC[hK======9.2 (8sC[hvsC[h= _As you open the door, it creaks loudly!tC[h$3tC[htC[htC[htC[h",tC[h@  There is an open door here.tC[htC[hBe _ _You open the door.tC[hf,tC[htC[htC[h]  There is an open door here. _tC[h _You open the door.tC[h,tC[h1tC[h.@  There is an open door here.tC[htC[h _tC[h;tC[htC[hEtC[htC[htC[h,tC[htC[htC[hBtC[htC[htC[h tC[h tC[ha tC[h tC[h* tC[htC[htC[hVtC[hUtC[htC[htC[hFtC[htC[h,,tC[htC[htC[htC[htC[hRtC[hbtC[hV,tC[htC[htC[h,tC[h tC[h)!tC[h"tC[hH"tC[h"tC[h,$tC[h'%tC[h_%tC[h%tC[h'tC[h-####..#.. #.. tC[h-&#.. ..############### #.. .......@........######..------95.2 (26.0) tC[h.>.#############......'.. ########..tC[hh. #.. #.. ### ############ #tC[h. #### #..........# # tC[h.}..# #..........#### #tC[hC4tC[h4J------6.2 (27tC[h8tC[h ;= _There is an open door here. _You open the doortC[h1;>. _There is an open door here. _You open the doortC[hq;Y. _There is an open door here. _Found a stone staircase leading down.tC[hgItC[hhhtC[hn  # # # #.# #........######0.0)<>.tC[h=o#......' # #. # ## # #### #.# #tC[hot ..# #.####tC[hutC[h-v*7.2 (1tC[htztC[hT}9 _Found a stone staircase leading up.tC[h)ItC[h*tC[h-tC[h-tC[hP1,tC[h7. ... ..## ytC[hN8!...#####.[<>.##.....y.. #.tC[h8|  yy 2 killer bees (asleep)  ## tC[h8 #### #..# ### ..# #.tC[h9".###tC[hZ@u 8  2 killer bees come into view.tC[hKAtC[hCF  The killer bee buzzes angrily. x2tC[hDtC[h`EtC[hEtC[h3M.yyy.yyy 3 killer bees (1 wandering)tC[hM3==9.2 (2tC[hTtC[hW] _A killer bee comes into view.uC[hfuC[h Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) uC[h#Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exituC[h$7[top]wC[h=;Tm - the +4 spear of Context {freeze, rN+ SInv}. wC[h;A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.2; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.5 XLs.  At current training (17%) you reach 12.0 in about 2.5 XLs.  Current attack delay: 0.6. wC[h`</Damage rating: 15 (Base 6 x 137% (Str) x 135% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. wC[h<](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.xC[hInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)  b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [C[h70mPgUp|<] page up [Esc] exit[top]yC[hm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.2; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.5 XLs.  At current training (17%) you reach 12.0 in about 2.5 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 135% (Skill) + 4 (Ench)). yC[h<Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.zC[hzC[hzC[hD3sr0n the FighterMinotaur of Trog *****.HP: 88/88 (90) ========================MP: 9/9========================AC: 17Str: 25.EV: 13Int: 4...SH: 0Dex: 11.....###############XL: 10 Next:  9% Place: Dungeon:9.yy....@...........##### Noise: ==-------  Time: 8299.2 (0.0).[y>.#############...... m) +4 spear of Context {freeze, rN+ SInv} ...####### Nothing quivered.Drainyyy 3 killer bees (1 wandering)################ #..........# ###..# #..........### zC[hXn_Found a stone staircase leading up.  2 killer bees come into view.The killer bee buzzes angrily. x2 _A killer bee comes into view.You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!zC[h  2 killer bees come into view.  The killer bee buzzes angrily. x2 _A killer bee comes into view.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}zC[hezC[hzC[h,zC[h7zC[hz.yyy<yzC[h,300.2 (1zC[hzC[h4 _The killer bee buzzes angrily.zC[h###. #... #.....# #..yyy...@..#.[<>.#......'... #. ### zC[hv_ ..# #.#zC[hCzC[hzC[htzC[hzC[hzC[hp..y.yyzC[h .--1zC[hUzC[h{C[h*\ ,{C[hc y.y.--8 (0.6{C[hk {C[hm j _You reach to attack! You barely miss the killer bee.|C[hShThe killer bee buzzes angrily. _You reach to attack! You barely miss the killer bee.You hit the killer bee. You freeze the killer bee.  Your headbutt misses the killer bee.  The killer bee is moderately wounded.  The killer bee completely misses you. You furiously retaliate!|C[hh|C[hqw.yy=2.4|C[hVu|C[hx2 _You headbutt the killer bee!|C[h  You puncture the killer bee! You freeze the killer bee.  You kill the killer bee!|C[h ,|C[h4 5. 2|C[h 0103.0|C[hż |C[h W _Trog accepts your kill.}C[h>  You closely miss the killer bee. Your headbutt misses the killer bee.6}C[h}C[h!X _The killer bee closely misses you.}C[h  You miss the killer bee. The killer bee misses you. You furiously retaliate!}C[hY =4.2}C[hv }C[h$ 2 _You headbutt the killer bee!~C[hM  You puncture the killer bee! You freeze the killer bee.  Your headbutt misses the killer bee.The killer bee is severely wounded.=8~C[hf$~C[h' ~C[h3'B_The killer bee misses you.~C[hyq  You miss the killer bee.The killer bee is severely wounded.~C[hq 4-5.5 (0.7~C[hcw ~C[hy X _The killer bee closely misses you.C[h0The killer bee is severely wounded. _The killer bee closely misses you.  You miss the killer bee. You headbutt the killer bee.  The killer bee is almost dead.The killer bee stings you.  You are poisoned.C[h:7==--6.2Pois DrainC[hC[h1 _The killer bee poisons you!C[hR  You puncture the killer bee! You freeze the killer bee.  You kill the killer bee!C[hU f  Trog accepts your kill.C[h%] ^.   killer beeC[ha [5-29C[hh C[hdl $ _You feel sick.C[h%  You hit the killer bee. You freeze the killer bee.  You kill the killer bee!C[h7# †Trog accepts your kill.C[h'3/89==-37.5 (0.6C[h-.C[h 1$ _You feel sick.C[hl C[h 7-C[h܍ C[h C[h 21-C[h C[hK a0-C[hY C[h^ <79C[hס C[hˤ ,C[h C[h C[hߨ %8C[h C[hƱ T7--C[h z 13.5 (6.0 _You start resting. You feel sick. x7C[h \--4.5 (7DrainC[h' C[ht [ _You are no longer poisoned.C[h 3C[h. C[hh C[h w8=C[h ,C[hJ C[h C[h C[hk C[h U9=C[h C[h ,C[h C[h ,C[h. C[h <80C[h C[ho ,C[hU C[h XC[hW %1C[hb C[h1 C[h C[h] C[h( C[h K2=C[h C[h BC[hm ,C[hz C[h C[h U3=C[h C[h ,C[h C[hm,C[hC[h+C[h%4C[hVC[h,C[hC[h ,C[h* C[hC[hY%5C[hC[hlBC[h.C[hC[hC[hC[hD6=C[h?C[h ,C[hv!C[h$,C[h%C[hb(C[h(U7=C[h)C[h-,C[hT.C[h0,C[h1C[h4;8C[h5C[h<BC[h-=C[hi=C[h>C[hSBC[hBK9=C[hCC[hG1 _HP restored.C[h;JC[hJC[hKC[h9Q  Things that are here:  a killer bee corpse; a killer bee corpseC[hSC[hT _C[hVC[hZYC[h],C[hR^C[h`C[hfe=C[hhlC[h$m,C[hnC[hrR  There is a stone staircase leading down here.C[huv5 _C[hwC[hE####### C[hX#.....# #.....#  #.###.....#  .........############# #.......†...........C[h( #.[@>.#############. #.....# ##C[h #.....#  #.....# C[h####.##..# ############### #........C[h,$#+#### ..# #........  ...... ##### ###.# #........C[ht  # #.....# #.....# #.###.....# ... #.......†. #.@<>.## #.....#  #.....#C[h #.....#  ####.## ..#  ####### # #+#### ..# # ...... ##### ###.# #There is a stone staircase leading up here.C[hd053.5 (39.0)C[h24.5 (40 _C[hC[h _You see here the +2 robe "Buiduz" {rF+ rN+ Dex+2 Stlth-}.C[h3C[h_C[hC[heC[h: _C[hC[h,C[hZC[hpC[h,C[h C[h,C[hk,C[h+C[hC[hC[hC[hC[h,C[hC[h^C[hE ,C[h1!C[h#C[hI%C[h%C[hF&C[h4(C[h*,C[hA+C[h1nC[h92BC[h3C[h4,C[h4C[hh5C[hM6,C[h6C[h8C[h<,C[h+B,C[hZDBC[h@GC[hLXC[h_NC[hNC[hNC[hmQC[hR,C[hTSC[hTC[h8W,C[hWC[hXC[h [,C[h[C[h\C[h_BC[haC[hb,C[hzcC[hjeC[hg,C[hIhC[hjC[hl,C[hrmC[hFoC[hUq,C[hqC[hsC[h.## ...#...# #.....##.###.#.### #.....##.........# #.....# ####.###### ####.## #.## ..# ..# ######@#### #........# ##### ##........#####.<.# #.............(...#.# #.#.###!....###.###...# #.#o#####_#####.# ###.# #. o   [hmorc warrior (polearm, asleep)#.###.....###.# #...# #. #.............# #.#####. .####..#C[h 90.5 (36  An orc warrior comes into view. It is wielding a +0 halberd.Found a white potion.C[h<  The orc warrior shouts!C[ho.o)o   orcC[h3oC[hC[h-==1.5 (37C[h _An orc comes into view. It is wielding a +0 flail. _There is an open door here.C[h\  #.#####.##.... #.......######..... #######.# #.[<>. # ...#...# #..... #.###.#.### #..... #.........# #.....####.###### ####.# #.## .. #@.# ### ##'####  #........# ##### # #........#####.<.# # ............(...#.# # #o###!....###.###...# # #.#####_#####[h K9;49m.# ###.# # #.###.....###.# #...# # #.o...........# #.##### --2.5 (1.0) _C[h C[hs--3C[h;4C[h C[h C[hԑX5C[hC[hT%6C[h6C[h C[h<C[hhFoo   orc warrior (polearm)C[hG%7C[h PC[hBRC[h9Le  You barely miss the orc warrior.C[hL4=8.2 (0.7C[h6TC[h?W C[hW<_The orc warrior hits you but does no damage.C[h %  C[h AYou closely miss the orc warrior.C[h e74-----=8 (0.6C[h C[h A _The orc warrior hits you with a +0 halberd!C[h>C[h~?/-9.4C[huEC[hH_ _You hit the orc warrior but do no damage.C[h;  You hit the orc warrior but do no damage.Your headbutt misses the orc warrior.C[h oo   orc (wandering)The orc warrior hits you but does no damage.C[h C-400.0C[h" C[hg s _An orc comes into view. It is wielding a +5 dagger.C[h o oThe orc shouts!  You hit the orc warrior. You freeze the orc warrior.  Your headbutt misses the orc warrior.5=----==6C[hC[h C[hX_The orc warrior is moderately wounded.C[h%  C[hA&  You hit the orc warrior but do no damage.You headbutt the orc warrior!  The orc warrior is severely wounded.C[h2 . --1.2C[h6 C[h9  C[h9 J_The orc warrior barely misses you.C[h0-  You closely miss the orc warrior. You headbutt the orc warrior.  The orc warrior is severely wounded.oo   orc--8C[h4C[h6B _The orc warrior hits you but does no damage.C[h e  You barely miss the orc warrior.C[h '2.4C[h C[h_ d _The orc warrior is severely wounded.C[hn  You hit the orc warrior but do no damage.C[hTC[hRoo.C[h'?6=C[hR 3.0C[hC[h2d _The orc warrior is severely wounded.C[h  You puncture the orc! You freeze the orc.  You kill the orc!C[h f  Trog accepts your kill.C[hC[h *7 (0.7C[hC[hKB _The orc warrior hits you but does no damage.C[h  You hit the orc. You freeze the orc.  You kill the orc!C[hp)4.3 (0.6C[hPC[hҠW _Trog accepts your kill.C[h٥  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is almost dead.C[he64---=5.0 (0.7C[hC[hA _The orc warrior hits you with a +0 halberd!C[h C[h You closely miss the orc warrior.-6 (0.6C[hC[h_ _The orc warrior is almost dead.C[h  You barely miss the orc warrior.The orc warrior is almost dead.5----6.3 (0.7C[hC[h X _The orc warrior barely misses you.C[hb & _C[hc The orc warrior barely misses you.  You furiously retaliate!  You headbutt the orc warrior.  You kill the orc warrior!C[hj ")C[hk CC[hp & C[h-q ealth: 65/90 57.0 _Trog accepts your kill.C[hx C[h&} i _Your life force feels restored.C[h 3C[h C[hXBC[hC[hV%6C[hC[h6,C[hGC[h ,C[h C[h;7C[hjC[h,C[hfC[hJ,C[hC[ha8=C[hC[ht ,C[h!C[h#,C[h$C[h(C[h(?9=C[h)C[h*C[h.C[hI.C[h1C[h5,C[h8C[h<C[h=&70C[h?@C[hB,C[h+X1C[hXK2=C[hZC[h a,C[h cC[hgf,C[hgC[hjC[hk#3C[hLk2=C[hlC[hoC[hoC[hqC[ht,C[hyvC[h;zC[hz%4C[h-|C[h,C[hӀC[h,C[h/C[h-C[htD5=C[hTC[h,C[hC[hu,C[hC[hC[hN6=C[hC[h,C[hwC[h,C[hC[h;7C[hC[huC[hѴC[hC[hC[h5C[hC[hOC[h~%8C[h^C[h,C[hC[hiK9=C[hC[hxC[h,C[hC[h*,C[hC[h2C[hxO80=C[hC[hg,C[hC[hK,C[hfC[h;1C[h^C[hI,C[hC[hC[hAC[h)C[hC[h%2C[hPC[h,C[hC[hC[h2C[hC[ha3=C[h8C[h~ ,C[h C[hl,C[hJC[hC[hIC[hN4=C[hC[hC[hC[hC[h #,C[h%C[hh);5C[hr+C[h0,C[h2C[h4C[h4%6C[h{6C[h9,C[h<C[hx?,C[hAC[ha7=C[htC[h3 ,C[hf C[hB,C[hC[hC[h7N8=C[hC[h_C[hC[hC[h\C[hC[hC[h!C[h!%9C[h"C[h$,C[h%C[hm'C[h'C[h(C[h12h - _You start resting.C[h:077.0 (70.0)C[hf:m90=-8.0 (71C[hO@C[h1C" _HP restored.C[h83C[h0C[hC[h#.......#############.# #.[<>.## ...#...# #.....##.###.#.### #.....##.........# #.....#####.###### ####.## #.## ..# #.)# #####@#### #........# ##### ##C[h* #........#####.<.# #.............(...#.# #.#.###!....###.###...# #.#.#####_#####.# ###.# #.#.###.....###.# #...# #.C[h#.............# #.#####. .####..## #.......C[h%,0.0)C[h+9.0 (1C[hC[h  There is an open door, spattered with blood here. _Items here: )) [[.C[hXxC[hxC[h9C[hC[h#C[h;$ _C[hC[hC[h,C[hC[hC[h"C[h]9=C[hØC[həC[h,C[h=C[h,1C[hԣC[hV..# #.###### ####. #.## .. #.)# #C[hJ' ####)#####  #........# ##### ####........#####.<#.............(...#.# C[hu#.###@....###.###...#84.0 (5C[hB#.#####_#####.# ###.# C[h,#.###.....###.# #...# #......# #.####C[h` ##...+.####..## #.... ###. .# ..# ##.### ## .# ..# #.# .#.## #.. !. ##.#C[hC[hC[h< _D - a white potionC[h6C[h/ C[h C[h C[h/ C[hu ,C[h7C[hKC[h,C[hU C[hO  There is a broken altar of Ashenzari here.C[h-C[h _C[hbC[h C[hP,C[h C[h"C[h%C[hQ%C[h&C[h(C[h!+C[h\+C[hp,C[h*.C[h]1,C[h2C[h3C[h16,C[hK7C[h8C[h:C[h:C[h;C[h?,C[h@C[hDn _k - 3 purple potions (gained 1)C[h|F3C[h"GC[hIC[h_K,C[hLC[hvN7 _You open the door.C[hpP3C[hQC[hU@  There is an open door here.C[hWC[hW _C[hWC[h\C[h/_,C[h`C[hb@  There is an open door here.C[hi _C[hkC[hnC[hnC[hoC[hyC[h{,C[h|C[hC[h,C[h/C[hC[hU,C[hC[hWC[hC[hҗC[hfC[hBC[hEC[h)C[hCC[hC[hC[h C[hկI There is a broken altar of Ashenzari here.C[hC[h _C[hC[h1C[h,C[hC[hC[h(,C[hC[h^C[h,C[hC[h9C[h,C[hC[hw  There is an open door, spattered with blood here.  Items here: )) [[.C[h7C[h _C[hC[h)C[h6C[haC[hC[hhC[h,C[hC[hC[hU,C[hLC[hC[h,C[h3C[hC[h,C[hC[hC[h ,C[hc C[hC[h,C[h;C[htC[h,C[hC[hC[h,C[hC[h C[h!,C[h"C[hD&XC[h'C[h[-v## #######  #.. #.....## #.# #.#.#.### ##C[h- ... #.# #.#.#...## #.>....###.# #.#.###..# #. #...@.# #.#...##.###.525.0 (41.0)C[h- #####.#.#####.##..... #.#.......######. C[h-#.#######.# #. #.#...#...# #C[h`. #.###.#.### #. #.........# #.####.###### ## #.##C[h3C[h"4,6.0 (42C[h7C[h:; _Found a stone staircase leading down.C[h6 IC[h) C[hT C[h C[hR ,C[h ,C[hE C[h C[h ,C[h C[h C[h BC[h C[h ,C[h C[h^ C[hH ,C[h C[h C[h ,C[h C[h2 C[h ,C[h C[h C[h C[h C[h8 nC[h C[h C[h C[hI C[h C[hSi C[hk C[hLl C[hTn C[hp C[hKp C[hp C[hgr C[hs ,C[hZt C[hu C[hw ,C[hw C[h[y C[hz C[hz C[hY{ C[h} C[h~ ,C[h C[h C[hv ,C[hĂ C[hH C[h` ,C[h C[h; b  #.# #.###.....###  #.# #.#####_#####  #.# #.###.....### C[h : #.# #............  #.# ##...+.####..   #.# ###...###..  C[h x #.# ###.#...##  C[h  #.# #.#.###   #@# #...# C[h 55.0 (29   #'# ####'#### C[h5 K ... #.......  C[hZ ....# #.......  ...### #########  C[h s#..>  C[h #!..  #... C[h͑ F  _You open the door.C[h [ _Found a stone staircase leading down.C[hg#C[h#C[h$C[hT'C[h)C[h-: _C[h.@  There is an open door here.C[h1C[h1 _C[h2C[h4C[hA7C[h7C[hJ8C[hM:C[h<,C[he=C[h ?C[hA,C[hBC[h DC[h)GBC[hJ,C[hKC[hkNv _d - 10 metallic cyan potions (gained 1)C[hP3C[hQC[hSC[hY  #.# #.#  #.# #...#  C[hY####'## ####' #.....# #C[h/Z #.....# #..... C[h]Z!#...##### ####### #..># T. C[h[M #...#.#.#.#  #..@.......  #...#######  #..... #.....# ####+## C[h@[ T   troll (asleep)  C[hn[) C[hvb| 63.0 (8.0)  A troll comes into view.C[hhu.TTC[hiJ====4.0 (9C[hZoC[h9r9 _The troll shouts! You hear a shout!C[h~d  You reach to attack! You puncture the troll! You freeze the troll.C[heJ----6 (0.6C[hjC[hm` _The troll is moderately wounded.C[hD1 C[h1o You reach to attack! You closely miss the troll.C[hN:.T----5.3 (0.7C[hoEv _The troll is moderately wounded.C[hH C[h Inventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv} C[h*  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) C[hX  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) C[h} Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH C[h f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL C[h  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI C[h + o - 2 scrolls labelled BOCUDITSUOLEH C[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[h a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.4; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.3 XLs. C[h^  At current training (17%) you reach 14.0 in about 5.7 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 10 x 137% (Str) x 128% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. C[h Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ C[h “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h8 C[hM> #.##.#.### D3sr0n the Fighter  #.##...#Minotaur of Trog *****.  ####'## ####'### Health: 90/90 ========================  C[h>#.....# #....... Magic: 9/9========================  #.....# #....... AC: 17Str: 25  #...##### ######## EV: 13C[h?Int: 4  #..># ..SH: 0Dex: 11  C[hB?3#...#.#.#.#XL: 10 Next: 15% Place: Dungeon:9  #..@T......C[hh?Noise: ---------  Time: 8565.3 (0.0)  #...#######a) +5 flail C[h?v #.....Nothing quivered  C[h?y#.....#  ####+## C[h,@? T   troll    You reach to attack! You puncture the troll! You freeze the troll. _The troll is moderately wounded.You reach to attack! You closely miss the troll. _The troll is moderately wounded.You unwield the +4 spear of Context {freeze, rN+ SInv}.  C[hO@9The +4 spear of Context {freeze, rN+ SInv} stops glowing.C[h͕C[h_HYou closely miss the troll.unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)troll bites you but does no damage. The troll barely misses you.C[hb88-=6.3 (1C[h{C[h* _The troll claws you.C[h~ [  You barely miss the troll.The troll is moderately wounded.7  The troll bites you but does no damage. The troll claws you but does no damage._x2C[h<   You bludgeon the troll!! You headbutt the troll!  The troll is almost dead.The troll bites you! The troll claws you but does no damage.C[hm=r75----==8.4 (1.1C[hDC[hFV _The troll completely misses you.C[h  You sock the troll!  You kill the troll!Trog accepts your kill.C[h C[C[h _6---21--C[h 9.5C[h C[h H _The troll leather armour is intact enough to wear.C[hMl{Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[hm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.4; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.4 XLs.  At current training (17%) you reach 12.0 in about 2.3 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 135% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h  C[h C[h  #.##.#.### D3sr0n the Fighter  #.##...#Minotaur of Trog *****.  ####'## ####'### Health: 76/90 ====================----  #.....# #....... Magic: 9/9C[h? ========================  #.....# #....... AC: 17Str: 25  #...##### ######## EV: 13Int: 4  #..># ..SH: 0C[h ODex: 11  #...#.#.#.#XL: 10 Next: 21% Place: Dungeon:9  #..@[......Noise: =--------  Time: 8569.5 (0.0)  #...#######C[h m) +4 spear of Context {freeze, rN+ SInv}  #.....Nothing quivered  #.....#  C[h \####+##    C[hH : You sock the troll!  C[ho UYou kill the troll!Trog accepts your kill. C[h _The troll leather armour is intact enough to wear.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!C[h6( J-70.5 (1C[h- C[h0 `  You kill the troll!Trog accepts your kill. _The troll leather armour is intact enough to wear.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}C[h(C[hQ)C[h**C[h.C[h1,C[h3C[h?3%7C[h64C[h8,C[h8C[h:C[h?3.'8C[h @&......C[h,@%T-C[hL@T   troll (wandering)C[hE`3.5 (3C[h F+4.5 (4C[h"KC[hNX _A troll comes into view.C[he ###.#...#.### #.# #...# ###'####'###..# #........##### ########># .. #.#.#.#.[.....T#######C[hff ......#####+##C[hh C[hzo 9T.C[ho +5.5 (1C[hz C[h} C[h% ###...###..###.#...#.### #.# #...# ###'##C[h&'###'###...# #........##### ######## .. .#.#.#.#.[....T.####### .....#####+##C[h.C[hf.C[h.6C[h2C[hC8c _There is a stone staircase leading down here.C[h; \M##...+.#######...###..###.#...#.### #.# #...# ###'#####'###C[h .#..# #.......#### ########># .. .#.#.#.#  #...[....T.#C[h C[h: 59=C[hv &7 _C[hp C[ht C[hd<8C[hiC[hlC[h R9C[h C[h*EC[hKTT   troll80=80C[hPNC[hFQC[h C[h jT[1C[h C[h C[hb  You reach to attack! You hit the troll. You freeze the troll.C[hiT. C[hF-2.1 (0.6C[hVC[h` _The troll is moderately wounded.C[h :  C[h vYou closely miss the troll.The troll is moderately wounded.C[h j63-----==7C[h C[h T _The troll bites you. The troll claws you! The troll claws you.C[h C[h# Inventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) C[h  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH C[h& [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[hL a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.2 XLs.  At current training (17%) you reach 14.0 in about 5.6 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 10 x 137% (Str) x 129% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h C[hC[h= #.# ##...+.####. D3sr0n the Fighter  #.# ###...###.. Minotaur of Trog *****.  #.# ###.#...# Health: 63/90 ================--------  #.##.#.### Magic: 9/9C[h========================  #.##...#AC: 17Str: 25  ####'## ####'### EV: 13Int: 4  #.....# #....... SH: 0Dex: 11  #.....# #....... XL: 10 Next: 21% Place: Dungeon:9  C[h$#..@##### ######## Noise: ==-------  Time: 8582.7 (0.0)  #..T# ..a) +5 flail  C[h^#...#.#.#.#Nothing quivered  #...[....T.  C[h~#...#######  #.....C[hT   troll  #.....#  ####+##  _The troll is moderately wounded.You closely miss the troll.The troll is moderately wounded. _The troll bites you. The troll claws you! The troll claws you.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.C[h(  _The troll bites you. The troll claws you! The troll claws you.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)  The troll completely misses you. You furiously retaliate!C[h<)d64=-3.7 (1C[h/C[hU2n _You headbutt the troll! The troll closely misses you. x2C[h   You barely miss the troll. Your headbutt misses the troll.The troll is moderately wounded.C[hR55----C[h&4.8 (1.1C[hC[hB _The troll bites you. The troll claws you. x2C[hCG  You closely miss the troll. Your headbutt misses the troll.The troll is moderately wounded.2----5.9C[hmC[h"d _The troll misses you. x2; The troll claws you.C[h-  You sock the troll!  The troll is heavily wounded.7.0C[h C[h p  The troll bites you but does no damage. The troll claws you but does no damage._x2C[hp5  You sock the troll! Your headbutt misses the troll.The troll is almost dead.The troll closely misses you. The troll claws you but does no damage.C[hxqr46--=8.1C[h\wC[hz* _The troll claws you.C[h s  You sock the troll!  You kill the troll!C[hp N>C[h j7-690C[h C[h W _Trog accepts your kill.C[h3C[hC[hC[h,C[h,C[h,C[h,C[hVC[h28C[hC[h) #.# #.#####_##### #.# #...### #.# #............ #.# ##...+.####.. #.# ###...###..#  #.# ###.#... C[h E #.# #.###   #.# #  ####@## ####'--92.1 (3 #.....# #........ C[h#.....# #........ #...##### ######### #..># .. #...#.#.#.# #...[....T. C[h#...####### #.....C[h/9--C[h=C[hAQ _There is an open door here.C[h0 M.....##_#####.....###..........##...+.####..###...###..###.#...###.### #@# #...# ####'#####'#####.....#  #.....# #........#...#...C[h) H3.1 (1 _C[hަ C[h C[h0Y+.......#...####..#...#...4C[h_C[h a) _You close the door.C[h C[h[ C[h6 C[hr C[h 9=C[h C[h ,C[hu C[h b50=C[h C[h- ,C[h C[hq ,C[h\ C[h C[h 91C[h C[h ,C[h C[h C[h 92C[h C[h ,C[h C[h ,C[he C[h6 i3=C[h C[h C[h C[h C[ho C[h C[h  C[h C[h K4=C[h C[h C[h C[h C[hK ,C[h1 C[h O5C[h C[h C[h C[h C[h C[h  C[h C[h C[he 96C[hf XC[h! ,C[h~" C[h8% C[h% L7=C[hF& C[h3) ,C[h* C[h, ,C[h- C[h(0 a8=C[h0 C[h!3 BC[h4 C[h%5 99C[h6 C[h8 ,C[h9 C[h? BC[h@ j60=C[hA C[hD ,C[hF C[hH ,C[hJ C[hM a1=C[hM C[hP ,C[hQ C[hU ,C[hU C[hbX O2C[hX C[h[ ,C[h\ C[h5_ ,C[h?h e3C[hh C[hUk ,C[h] page down [PgUp|<] page up [Esc] exit[top]C[hm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. C[hyBase accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.5; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.5 XLs.  At current training (17%) you reach 12.0 in about 2.3 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 136% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. C[hrN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h C[h C[h  #.# #.###.....### D3sr0n the Fighter  #.# #.#####_##### Minotaur of Trog *****. C[h  #.# #.###.....### Health: 90/90 ========================  C[h8 #.# #............ Magic: 9/9========================  C[h #.# ##...+.####.. AC: 17Str: 25  #.# ###...###..# EV: 13Int: 4  C[h #.# ###.#...## SH: 0C[h qDex: 11  #.#C[h #.#.### XL: 10 Next: 26% Place: Dungeon:9  C[h :#@##...#C[h) Noise: ---------  Time: 8712.1 (0.0)  C[hD ####+## ####'#### m) +4 spear of Context {freeze, rN+ SInv} C[hZ  #.....# #........ Nothing quivered C[hs O #.....# #........  C[h E#...##### #########  C[h f#..># ..  C[h #...#.#.#.#  C[h @#...[....T.  #...####### C[h 8_There is an open door here. C[h =_You close the door. _You start resting. C[h K_HP restored.  You unwield your +5 flail.  C[h, HThe +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!C[h C[h +3.1 (1C[h C[h ` _You close the door. _You start resting. _C[h HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! C[h B_m - the +4 spear of Context (weapon) {freeze, rN+ SInv}C[h|('.......#...####..#...#...C[hJ]======4C[hvC[h= _As you open the door, it creaks loudly!C[h C[h% C[hB C[h C[h? ,C[h C[h{ @  There is an open door here.C[h C[h  _C[h C[hĒ C[h ,C[h C[h C[h ,C[hw C[h C[h ,C[h՞ C[h h  There is a stone staircase leading down, spattered with blood here.C[h C[h9 5 _C[h C[hn ,C[hT C[h  Things that are here:  a +0 troll leather armour; a troll corpseC[h C[h  _C[hҸ C[h< C[h ,C[h C[hs  Things that are here:  a +0 troll leather armour; a troll corpseC[h9 C[h  _C[h C[hL C[hz ,C[hx C[h C[hg C[h C[h C[h{ C[h~ C[h l#.....# ...#...#############..>#.......# #...#.#.#.#. #...[........ #...######### #.....##.....# C[h 5####@## ------ #..# ##'# c. ..# ..#c   centaur (wandering)C[h: g ..# ..'C[h 0262.0)C[h. K------7.1 (13C[h C[h   Things that are here: _a +0 troll leather armour; a troll corpse _A centaur comes into view. It is wielding a +0 club. _There is an open door here.C[hX.#################>#.......# .#.#.#.#. .[........#...##########.....# #.....#####'# #@.##' c.#..#'#C[hM   The centaur shouts! You hear an angry buzzing noise. x3; You hear a shout! cyclauncher)y   killer bee  You hear an angry buzzing noise. You hear an angry hiss.  A killer bee comes into view.The centaur unwields a +0 club. The centaur wields a +0 orcbow.C[hGC(C[hߟr '  The centaur shoots an arrow. The arrow hits you but does no damage.C[hsO====8.0) C[h;C[h%9 _You hear an angry buzzing noise. x2C[h3  You reach to attack! You hit the centaur. You freeze the centaur.C[h?cy. 7 (0.6C[h8C[hb _The centaur is moderately wounded.C[hH  You hit the centaur but do no damage. You headbutt the centaur!C[h>  The centaur is almost dead.The centaur unwields a +0 orcbow. The centaur wields a +0 club.  The centaur barely misses you.C[hC[hZ .S   water moccasinSc   centaurThe centaur kicks you but does no damage.C[h]=---9.3C[h"C[ha _A water moccasin comes into view.C[h.  You barely miss the centaur. You headbutt the centaur.  You kill the centaur!C[h80C[hz1%  C[h1ATrog accepts your kill.C[h*7\yyyy 2 killer beesC[hH:X9---9C[h>C[h@] _A killer bee comes into view.C[h"  You barely miss the killer bee. You headbutt the killer bee!C[h=+ d y.SC[h$, '  The killer bee is severely wounded.30.5C[hU3 C[h96 X _The killer bee closely misses you.C[hD  You hit the killer bee. You freeze the killer bee.  Your headbutt misses the killer bee.The killer bee is almost dead.C[h.S.   killer beeC[h(1.1C[hzC[hW _The killer bee barely misses you.C[hD  You hit the killer bee. You freeze the killer bee.  You kill the killer bee!C[h]C[h¥C[h}h S. C[hATrog accepts your kill.C[hɴ/307C[hC[hC _The killer bee stings you but does no damage.C[h%C[hQ' C[hu' You closely miss the killer bee. The killer bee closely misses you.C[h-.yy 2 killer beesyC[h.(2.3C[h2C[hx4] _A killer bee comes into view.C[h= C[ho! d  You barely miss the killer bee.C[hw# R  The killer bee stings you but does no damage.C[h* SyS   water moccasinyyyy 3 killer bees.C[hN+ &9C[h!3 C[h6 ] _A killer bee comes into view.C[hr  You hit the killer bee. You freeze the killer bee.  The killer bee is moderately wounded..y. 23.6 (0.7C[hGW _The killer bee barely misses you.C[hg  You hit the killer bee but do no damage.Your headbutt misses the killer bee.C[hiC[hiC[hjC[hmt  The killer bee is moderately wounded.C[h.oU  The killer bee stings you but does no damage. x2C[hPvty.yy.C[hvIyyyy 4 killer beesC[hvC[hw&4.2 (0.6C[hl}C[hN] _A killer bee comes into view.C[h/..# #.........#################>#.......#.#.#.#.#. #...[........#...##########.....##.....C[h####@##.##y# ..#y#'..#C[hC[hYC[hC[hmC[h7 yC[h9 Sy.S   water moccasinyyyy 4 killer bees  The killer bee stings you but does no damage.C[h\89-5.2 (1.0C[h,C[h _The killer bee stings you. The killer bee closely misses you. _There is an open door here.C[h^q...# #.........#################>#.......#.#.#.#.#. .[........##########...@.#####'#yy###S##y#'C[hsC[h1tC[htC[hWuC[hv,C[hxC[hxC[h{C[h؃SyyS.yC[h..y(1 wandering)yC[h.-6C[h C[h/] _A killer bee comes into view.C[hC[h%%Inventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) C[hY&2 z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH C[h&  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[h C[hF #.....# #........ D3sr0n the Fighter  #.....# #........ Minotaur of Trog *****.  #...################# Health: 89/90 =======================-  #..>#.......#Magic: 9/9========================  #...#.#.#.#.AC: 17C[hStr: 25  #...[........EV: 13Int: 4  #...#########SH: 0Dex: 11  #.....#XL: 10 Next: 30% Place: Dungeon:9  #...@y#Noise: ---------  Time: 8736.2 (0.0)  ####y##m) +4 spear of Context {freeze, rN+ SInv}  #S.#C[hh Nothing quivered  ##y#  ..#  ..#S   water moccasin C[h ..#yyyy 4 killer bees (1 wandering)  C[hm.y#  ..'The killer bee stings you but does no damage. x2 _A killer bee comes into view.The killer bee stings you but does no damage. _The killer bee stings you. The killer bee closely misses you. C[h_There is an open door here. _A killer bee comes into view.C[h#C[h!C[hw4C[hL  You closely miss the killer bee.The killer bee is moderately wounded.C[hMC[hMC[hhQ  The killer bee buzzes angrily.  The killer bee barely misses you. You furiously retaliate!C[hQC[h[y#$yyyy 5 killer bees.C[h\4==8 (0.6C[hdC[hh2 _You headbutt the killer bee!C[h}  You puncture the killer bee! You freeze the killer bee.  You kill the killer bee!C[hyN  Trog accepts your kill.†y.y. 41-7.5 (0.7 _The killer bee stings you. The killer bee barely misses you.C[he C[h Inventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn) C[h7  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL C[hc j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH C[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[h x - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 10.4; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.2 XLs.  At current training (17%) you reach 16.0 in about 5.6 XLs.  Current attack delay: 0.9. Damage rating: 21 (Base 11 x 137% (Str) x 137% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[hރC[hC[hm #.....# #........ D3sr0n the Fighter  #.....# #........ Minotaur of Trog *****.  #...################# Health: 89/90 =======================- C[hWQ #..>#.......#Magic: 9/9========================  #...#.#.#.#.AC: 17C[hɘStr: 25  #...[........EV: 13Int: 4  #...#########SH: 0Dex: 11 C[h #.....#XL: 10 Next: 31% Place: Dungeon:9 C[h= #..y@†#Noise: =--------  Time: 8737.5 (0.0)  C[h####y##x) +0 war axe  #S.#Nothing quivered  ##y#  C[hC..#  y.#S   water moccasin  ..#yyyy 4 killer bees C[hF[ ..#  ..'C[hxYou puncture the killer bee! You freeze the killer bee.  You kill the killer bee!Trog accepts your kill. C[hК_The killer bee stings you. The killer bee barely misses you.You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.C[hC[hvYou kill the killer bee!  Trog accepts your kill. _The killer bee stings you. The killer bee barely misses you.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowiC[hr&ng.  x - a +0 war axe (weapon)C[hC[h,C[h?y.C[hY3-8.5 (1C[hC[hɼv _The killer bee barely misses you. x2; The killer bee stings you.C[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--7% [?] toggle between ability selection and description.C[h]C[hVC[h© #.....# #........ D3sr0n the Fighter  #.....# #........ Minotaur of Trog *****.  #...################# Health: 83/90 ======================--  #..>#.......#Magic: 9/9========================  #...#.#.#.#.C[huAC: 17Str: 25  #...[........EV: 13Int: 4  #...#########SH: 0Dex: 11  #.....#XL: 10 Next: 31% Place: Dungeon:9  #..y@y#Noise: =--------  Time: 8738.5 (0.0)  C[hЪ####y##x) +0 war axe  #S.#Nothing quivered  ##y#  ..# C[h! ..#S   water moccasin  C[hN..#yyyy 4 killer bees  ..# C[h ..'Trog accepts your kill. _The killer bee stings you. The killer bee barely misses you.You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  x - a +0 war axe (weapon) _The killer bee barely misses you. x2; The killer bee stings you.C[hƯ]  A red film seems to cover your vision as you go berserk!C[hûThe killer bee barely misses you. x2; The killer bee stings you.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The killer bee completely misses you. You furiously retaliate!  You headbutt the killer bee!  You kill the killer bee!C[h  Trog accepts your kill.The killer bee stings you but does no damage. x2C[h(C[ht   #.....#  #..C[h #..>  #...  #...[  #...###C[h  #.....# #..y@y# C[hu####S## #.y# C[h5##$# ..#  ..# C[hkb ..#  3 C[h_..#  ..' C[h d 126/1362C[ho9.5 (1Berserk _The killer bee barely misses you.C[hBC[hi _Your Fighting skill increases to level 9!C[h?  You hit the water moccasin.  The water moccasin is moderately wounded.C[hYou hit the water moccasin.  The water moccasin is moderately wounded. C[hr- You slash the killer bee! x2; The killer bee closely misses you. x2  You furiously retaliate! You headbutt the killer bee!  You kill the killer bee!  Trog accepts your kill.C[hyC[h"†y.o   orc warriorS   water moccasinoyy 2 killer bees  You kill the killer bee!  C[h#Trog accepts your kill.  You feel the power of Trog in you as your rage grows.  An orc warrior comes into view. It is wielding a +0 battleaxe.The water moccasin bites you.  You are poisoned.C[h(2==-3=40.1 (0.6Pois C[h1C[h85 _The water moccasin poisons you!C[h  _The water moccasin poisons you!  You closely miss the water moccasin. You headbutt the water moccasin!  The water moccasin is heavily wounded.  You slash the killer bee!  You kill the killer bee!  Trog accepts your kill.C[h  You feel the power of Trog in you as your rage grows.You feel very sick.C[h4 †o.   killer beeC[h/ o19-4-8 (0.7C[h8 C[h= F _The water moccasin bites you but does no damage.C[hO  You slice the water moccasin!!  You kill the water moccasin!C[hSf  Trog accepts your kill.C[hE[y.y   killer beeC[h_a8-7=C[hl` 1.5C[hFgC[h%j$ _You feel sick.C[h+  You closely miss the killer bee. Your headbutt misses the killer bee.C[h5 To.C[hp6 c6--2.2C[h'> C[h"A z _You feel sick. The killer bee misses you. The killer bee stings you.C[hz.y   killer bee0=--9 _You barely miss the killer bee. You feel sick. The killer bee stings you.C[hʟ  You closely miss the killer bee. You feel sick.  The killer bee barely misses you. You furiously retaliate!C[h F-3.5 (0.6C[h] C[h 2 _You headbutt the killer bee!C[h  You closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is heavily wounded.oo   orc warriory   killer bee094.1 _You feel sick. The killer bee misses you.C[h$e The killer bee is heavily wounded. _You feel sick. The killer bee misses you.  You barely miss the killer bee.The killer bee is heavily wounded.  You feel sick. The killer bee barely misses you.  The killer bee closely misses you. You furiously retaliate!C[hu o$ 88 (0.7C[hv 2 _You headbutt the killer bee.C[hT  You barely miss the killer bee.The killer bee is severely wounded.C[hDf7=-5.5C[hu _You feel sick. The killer bee misses you.C[h'  You hit the killer bee but do no damage.The killer bee is severely wounded.You feel sick. The killer bee barely misses you.-6.2 _The killer bee stings you but does no damage.C[hi  You barely miss the killer bee.The killer bee is severely wounded.9C[hC[hȤC _The killer bee stings you but does no damage.C[h  You closely miss the killer bee. You headbutt the killer bee.  You kill the killer bee!C[h †  Trog accepts your kill.C[hb ` 68C[h $7.5 (0.6 _You feel sick.C[h C[hW" t _Your base Maces & Flails skill increases to level 4!C[h#################>#.......# .#.#.#.#. [........#########..# †.†####@## #o.#$# ..##'#C[h  You feel sick.94/136 =--=8.2 (0.7C[hvC[h _The orc warrior hits you with a +0 battleaxe!  There is an open door, spattered with blood here. _You see here a killer bee corpse.C[h> ^---9C[hE C[hH _You closely miss the orc warrior. The orc warrior barely misses you.C[h~  You slash the orc warrior! You headbutt the orc warrior!  The orc warrior is almost dead.You feel sick.3C[h7E==9.6C[hFC[h [ _You are no longer poisoned.C[h]  You barely miss the orc warrior. You headbutt the orc warrior.  You kill the orc warrior!C[h( f)C[h- >40-50.2 (0.6C[hE4 C[h#7 W _Trog accepts your kill.C[h3 M..# #.........#################>#.......##.#.#.#. [........#########...#..†@†#####†#).###$#  ..# ..'C[h'% 4--9 (0.7Berserk C[h, C[he. C[h4 % +#).##$#....#..#..#You slam the door shut with a bang, pushing everything out of the way!=======1.6C[hIC[hYk _You feel a strong urge to attack something.C[hB    #.....#  #.. #..>  #...  #...[  #...###  #.....# #..†@†# ####+## #).# ##$#C[hF 0  You start resting.You are no longer berserk.C[hW 63/91 -------2.3 (0.7Slow -Berserk C[hݘ C[hΛ _You are exhausted. You feel yourself slow down.C[h'C[hC[hC[hGC[h94C[hcC[h,C[hC[h!d65=C[hRC[h,C[hC[h_C[hW6=C[hC[ha ,C[h C[hH;7C[heC[h,C[hC[h/(C[hD)%8C[h*C[h/,C[hd0C[h\4a9=C[h5C[hV:,C[h~;C[hA70=C[hN1C[hO,C[h UQ2C[h|VC[h\BC[haa3=C[h!cC[hh,C[hciC[hmk4=C[hnC[hr;5C[h[tC[hRx,C[hyC[h2a6=C[hoC[hF,C[hDC[h֐>-------C[hj 89.8 (37.5) _You start resting.C[hr7=91.3 (39.0C[h7C[h[ _You feel yourself speed up.C[h3C[hC[h,C[hSC[hNC[hC[hC[hC[hJ8C[hAC[h,C[hC[h,C[h8C[hnC[h9C[hC[hC[hC[hC[hC[h6C[hC[hC[hL80=C[hfC[h ,C[h+ C[hXk1=C[hZC[h&,C[h]C[h,C[h8C[h"C[h+h 804.3 (13 _You start resting.C[hO,>25.3 (14C[h1C[h4c _You recover from your berserk rage.C[hC3C[hDC[hWH,C[hLC[hDP,C[h RC[hV;3C[hXC[hR],C[h^C[hZb,C[hcC[hh94C[hi(=C[hHkC[hko,C[hpC[ht,C[huC[h:yU5=C[hyC[h{C[h:,C[hIC[h,C[hC[h;6C[hC[h,C[h>C[h,C[h>C[h;7C[hYC[h>,C[hC[ha8=C[hC[hv,C[hC[hɯ,C[h2C[hk9=C[hC[h,C[hC[h,C[htC[h<90C[hJC[h,C[hZC[h,C[hC[h_ _You start resting.C[h-30.3 (25C[hSZ1=1.3 (26C[hsC[h" _HP restored.C[h '#)†##$#....#..#..#C[h4C[h-02.3 (1.0) C[hC[hD( _You open the door.C[hC[hInventory: 30/52 slots Hand Weapons (go to first with ))  x - a +0 war axe (weapon)  a - a +5 flail  m - the +4 spear of Context {freeze, rN+ SInv} Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[h Km - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.7; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.4 XLs.  At current training (17%) you reach 12.0 in about 2.0 XLs. C[h  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 137% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[hC[h C[hd #.....# #........ D3sr0n the Fighter  #.....# #........ Minotaur of Trog *****.  #...################# Health: 91/91 ========================  #..>#.......#Magic: 9/9========================  #...#.#.#.#.AC: 17Str: 25  #...[........EV: 13Int: 4  #...#########SH: 0Dex: 11  C[hZ#.....#XL: 10 Next: 40% Place: Dungeon:9  #..†@†#Noise: ---------  Time: 8832.3 (0.0)  ####'##m) +4 spear of Context {freeze, rN+ SInv}  #)†#Nothing quivered  ##$#  ..#  ..#  ..#  ..#  ..' _You recover from your berserk rage. C[h_You start resting. _HP restored. _You open the door.  You unwield your +0 war axe.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!C[h C[h? +3.3 (1C[h\C[h _You start resting. _HP restored. _You open the door.  You unwield your +0 war axe.  C[hThe +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}C[h 3C[h C[h:" C[h( ,C[h- C[h:2 V  There is an open door, spattered with blood here.C[h83 5 _C[h4 C[h8 f  You see here a killer bee corpse.C[h; C[hR<  _C[ht= C[h&G  You now have 412 gold pieces (gained 11).  There is an open door here.  Things that are here:C[hH C[hN m _a +0 club; a +0 orcbow; a centaur corpseC[hQ 3C[hR C[h6X C[h[[ ,C[h\ C[h` C[hMd ,C[hf C[hHi C[hpo ,C[hq C[ht C[hx ,C[h*z C[h } C[hۀ C[h9 C[h[ C[h| @  There is an open door here.C[hҌ C[h7  _C[h C[h C[h ,C[hϕ C[h C[h̡ ,C[h C[h C[h ,C[h C[h C[hu ,C[h` C[h C[h ,C[h C[hX C[h  #)†#  ######)## .#  #.......# ####.##  #.......# ......#  #.......# ......#  #.......### ......#  #.......'.#### ......#  #.......#....##......#  #.......####..@......#496.0)  #.......# ####.......  #.......# ......#  ######### :.....# ####### C[h C50.3 (17C[h C[h O _Found a book of the Moon.C[h?C[hFC[hC[hC[h,C[h,C[hb,C[hC[hC[huXC[hXC[hC[hKC[hC[h^C[h(,C[hC[hd C[hV$,C[h-%C[h'C[h*,C[h+C[h<-C[hk0,C[h:1C[h3C[h?D....# #........# ..############ .>..# .. ..#.#.#.#. #.# C[h@..[.. .. ..############'#### ....# #.o...'# .†.†# #.h...# ##'## #@#  #)†# #.# ###)## #.# .....# #####.## .....# #......# .....# #......#o   orc warrior (polearm, asleep) .....### #......#C[hAh   howler monkey (asleep) .....'.#####......# .....#....##......#C[hoK 9.3 (9.0)  An orc warrior and a howler monkey come into view.C[hMC[hNZ.o.ho)hC[hZM====60.3 (10.0) C[h^eC[htF _The orc warrior shouts! The howler monkey howls!C[h5w (catching breath)  An orc warrior and a howler monkey come into view.The orc warrior shouts! The howler monkey howls!  You puncture the howler monkey! You freeze the howler monkey.  The howler monkey is severely wounded.The orc warrior barely misses you.  The howler monkey hoots and howls with incredible vigour!=========9 (0.6) C[hC[hQ _You hear a shout! You hear an angry hiss. You hear a shout!C[h  You puncture the howler monkey! You freeze the howler monkey.  You kill the howler monkey!C[h G†C[h# `1=--------1.5C[h C[h W _Trog accepts your kill.C[h launcher)You reach to attack!  You hit the orc warrior but do no damage.C[h_The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow.C[hNG((C[hdZ†@C[heP==------2.1C[hTnC[h2qt _The orc warrior shoots an arrow. The arrow closely misses you.C[hu  You reach to attack! You hit the orc warrior. You freeze the orc warrior.C[h)---7C[hC[h 9 _The orc warrior is lightly wounded.C[hz  You reach to attack!  You hit the orc warrior but do no damage.C[h( U.oC[h D---3.3C[hf C[he 9 _The orc warrior is lightly wounded.C[hEB polearm)You completely miss the orc warrior.The orc warrior is lightly wounded.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 glaive.=9C[hLC[hDPB _The orc warrior hits you but does no damage.C[h#C[h2"%Inventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) C[h" z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) C[h"Wands (go to first with /)b - a wand of flame (9) C[h2#Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH C[hb#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[h a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 C[hw This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (17%) you reach 14.0 in about 5.3 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 137% (Str) x 131% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. C[h Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h{C[hC[h"....# #........#D3sr0n the Fighter ..##################Minotaur of Trog *****. .>#.......# ..Health: 91/91 ======================== ..#.#.#.#. #.#C[h:Magic: 9/9======================== ..[........ ..AC: 17Str: 25 ..############'####EV: 13Int: 4 ....##.....'#SH: 0Dex: 11 C[h].†.†##..o..#XL: 10 Next: 41% Place: Dungeon:9 ##'###@#C[h#HNoise: =--------  Time: 8863.9 (0.0)  #)†##.#a) +5 flail ###)##C[h##.#Nothing quivered .....# #####.## .....# #......# .....# #......#o   orc warrior (polearm) .....### #......# .....'.#####......# .....#....##......#You completely miss the orc warrior.C[hThe orc warrior is lightly wounded.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 glaive. _The orc warrior hits you but does no damage.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  C[h9The +4 spear of Context {freeze, rN+ SInv} stops glowing.C[hC[h3-4.9 (1C[h7C[hw  The orc warrior is lightly wounded.unwields a +0 orcbow. The orc warrior wields a +0 glaive. _hits you but does no damage.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  C[hݧaThe +4 spear of Context {freeze, rN+ SInv} stops glowing. _a - a +5 flail (weapon)C[h|  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.8---==6.0 (1.1C[h C[hq @ _The orc warrior hits you with a +0 glaive!C[h  You hit the orc warrior. You headbutt the orc warrior.  The orc warrior is heavily wounded.C[hg65-------7.1C[hC[hxC _The orc warrior hits you with a +0 glaive! x2C[hK  You closely miss the orc warrior.The orc warrior is heavily wounded.59-------8.2C[h%RC[h X@ _The orc warrior hits you with a +0 glaive!C[h4 The orc warrior is heavily wounded. _The orc warrior hits you with a +0 glaive!  You closely miss the orc warrior.headbutt the orc warrior, but do no damage.  The orc warrior barely misses you. You furiously retaliate!C[h5F-90C[ho>C[hA3 _You headbutt the orc warrior.C[h0  You hit the orc warrior. You headbutt the orc warrior.  The orc warrior is almost dead.C[h#q3----70.3 (1.1C[hC[hL@ _The orc warrior hits you with a +0 glaive.C[h f  You closely miss the orc warrior.C[h  An orc warrior comes into view. It is wielding a +0 flail and wearing a +1plate armour of cold resistance.  C[h` The orc warrior closely misses you. You furiously retaliate!  You headbutt the orc warrior!  You kill the orc warrior!C[h No) C[h 5C[h 4=-4C[h9 S1.4 _Trog accepts your kill.C[h C[h j _Your base Axes skill increases to level 9!C[hv C[hl| %Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) C[h} R z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[hg Mm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. C[h|h Y Your skill: 9.8; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.4 XLs.  At current training (17%) you reach 12.0 in about 2.0 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 137% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. C[hdi SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetC[hi with [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[hN7C[h =C[hBB....# #........#D3sr0n the Fighter ..##################Minotaur of Trog *****. .>#.......# ..Health: 54/91 ==============---------- ..#.#.#.#. #.#Magic: 9/9======================== ..[........ ..AC: 17Str: 25 C[h$D^..############o####EV: 13Int: 4 ....##.....'#SH: 0Dex: 11 .†.†##..)..#XL: 10 Next: 44% Place: Dungeon:9 ##'###@#Noise: =--------  Time: 8871.4 (0.0)  #)†##.#m) +4 spear of Context {freeze, rN+ SInv} ###)###.#Nothing quivered .....# #####.## .....# #......# .....# #......#o   orc warrior .....### #......# .....'.#####......# .....#....##......#You headbutt the orc warrior!  You kill the orc warrior! C[hD_Trog accepts your kill. _Your base Axes skill increases to level 9!You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!C[hFC[h>OU'oC[hP3-2.4 (1C[hVC[hFY  You kill the orc warrior! _Trog accepts your kill. _Your base Axes skill increases to level 9!  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}C[h C[hx z  You reach to attack! You barely miss the orc warrior.C[hu T.oO   two-headed ogre (wandering)o   orc warriorOC[h G-3.0 (0.6C[hf C[h  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 _giant club.C[h@.# #.#...# #........# ...##################>#.......# ...#.#.#.#. #.#.[........ .. ############'####....#...'# ..†.†##..@o.# ###'######.##  #)† #.# C[hA####)## #.#.# #######.# #......#o   orc warrior.# #......#.### #......#.'.#####....O.#C[hNg5=4.0 (1.0C[hVC[h] _The orc warrior hits you but does no damage. _Items here: )) [ †.C[h1G#.....# #C[h<2j.# #.....# #.# #...########## #..>#.# .. .. #...#.#.#.#. #.#. #...[C[h{2 . ... #...####'#### #.....# #.....'# #..†.†#C[h2 #.@)o.##'## ####.## #)†# #.##)## #.#.# #####.C[h3##.# #......#.# #......#.### #.....C[hm38.# .'.#####....O.#C[h7C[h@ o.  The orc warrior attacks as it pursues you!C[h4A&5C[h3HC[hKX _The orc warrior barely misses you.C[hk/C[hb7fInventory: 30/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe C[h8Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI  o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[ha - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (17%) you reach 14.0 in about 5.3 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 137% (Str) x 131% (Skill) + 5 (Ench)). C[hB[This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[h#.....# #........#D3sr0n the Fighter #.....# #........#Minotaur of Trog *****. #...##################Health: 55/91 ==============---------- #..>#.......# .. ..Magic: 9/9======================== #...#.#.#.#. #.#.AC: 17Str: 25 #...[........ ...EV: 13Int: 4 #...############'####SH: 0Dex: 11 #.....##.....'#XL: 10 Next: 44% Place: Dungeon:9 #..†.†##.@o..#Noise: =--------  Time: 8875.0 (0.0) ####'######.##a) +5 flail#)†##.#Nothing quivered #####)###.# .......#[h m #####.## .......# #......#o   orc warrior .......# #......# .......### #......# .......'.#####....O.# _The orc warrior hits you but does no damage. _Items here: )) [ †.  The orc warrior attacks as it pursues you! _The orc warrior barely misses you.You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.C[h9 _Items here: )) [ †.  The orc warrior attacks as it pursues you! _The orc warrior barely misses you.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)3-6.0 (1 _The orc warrior hits you with a +0 flail.C[h7n  You hit the orc warrior but do no damage.C[hDc2-7.1 (1.1C[hTC[h? _The orc warrior hits you with a +0 flail.C[h՚  You barely miss the orc warrior. Your headbutt misses the orc warrior.C[h H180C[hL C[h ? _The orc warrior hits you with a +0 flail.C[h\(  You hit the orc warrior but do no damage.You headbutt the orc warrior, but do no damage.C[hO)&9C[h.C[h1X _The orc warrior barely misses you.C[hx  You hit the orc warrior.  The orc warrior is moderately wounded.C[h+ C280C[h C[h C _The orc warrior closely misses you.C[h C[h>  You hit the orc warrior. Your headbutt misses the orc warrior.The orc warrior is moderately wounded.C[h-1.2 (1.1C[hC[hB _The orc warrior hits you but does no damage.C[h2  You completely miss the orc warrior.You headbutt the orc warrior, but do no damage.The orc warrior is moderately wounded.C[h (2.3C[h C[h Y _The orc warrior closely misses you.C[h  You hit the orc warrior but do no damage.Your headbutt misses the orc warrior.The orc warrior is moderately wounded.C[hH330C[hC[hB _The orc warrior hits you but does no damage.C[h#  You closely miss the orc warrior.The orc warrior is moderately wounded.C[h -4.4 (1.1C[h C[h B _The orc warrior hits you but does no damage.C[h  You sock the orc warrior!  The orc warrior is severely wounded.C[hL1=5.5C[h C[h? _The orc warrior hits you with a +0 flail.C[hP p  You sock the orc warrior!  C[hBQ You headbutt the orc warrior, but do no damage.The orc warrior is almost dead.-60C[hW C[h?[ B _The orc warrior hits you but does no damage.C[h  You closely miss the orc warrior. Your headbutt misses the orc warrior.The orc warrior is almost dead.-C[h&7.6 (1.1C[hpC[hB _The orc warrior hits you but does no damage.C[h j  You thump the orc warrior!  You kill the orc warrior!C[h C[h C)C[hT A26C[h 8.7C[h C[h]  C[h I_Trog accepts your kill.C[hO###'####'####+#..# #.........##################>#.......# .. ..#.#.#.#. #.#.#[........ ... C[h P############'####...#..@..'..†.†##..).. ####'#####.###)†##.# #####)###.# .......#####.##......##C[hőC[h{+-9C[h 0C[h(C[hC[h~ M #.# #...# ##. ####'####'####+#..# #.........##################>#.......# .. .. ##.#.#.#.#^#.#.#.#.#.[...................############@####........'..†.†##..).. ####'######.##.#C[h W-90C[h٬ g _There is an open door here.C[h #.# #.#.### #..  #. #...# ##.#  ####'## ####'##### +#  #.....# #.#  #.....# #........#  #...##################  #..>#.......# ......#  #...#.#.#.#.#^#.#.#.#.#.  #...[..........@........  #...############'######  #.....# #.....'#  #..†.†###..)..#####'######.##  #)† #.# ######)## #.# #.# #####.## #.# #......#C[h4C[h@31 C[h, _C[hOC[hC[hv+....)..###.##.##C[hK&2C[hC[hP) _You close the door.C[h; C[h 4=C[h BC[h 95C[h (=C[h1 C[h ,C[h C[h C[hd C[h C[hu C[h 96C[h C[h ,C[h[) 7=C[h/ BC[h1 a8=C[h93 C[ho7 ,C[h8 C[h< ,C[h= C[h]A C[hA 29C[hB C[hE C[h[F C[hOG C[hJ C[hMK C[h L C[hO P60C[hP C[hT ,C[hT C[hW ,C[h$Y C[h[ C[hH\ S1=C[h|] C[h` ,C[ha C[hd C[h e D2=C[he C[h0i ,C[h`j C[hm ,C[hn C[hjr C[hr 23C[hs C[hy ,C[hz C[h} ,C[h~ C[h C[hs 94C[h C[h\ ,C[h C[hk ,C[h 65=C[h ,C[h C[hW 6=C[h ;7C[h C[hg ,C[hW C[h ,C[h C[hm ;8C[hW C[hB ,C[h C[hs a9=C[hV C[hP ,C[h C[hm C[h C[h C[h l70=C[h C[hh ,C[h C[h ,C[h C[ht C[h %1C[h C[hV C[h C[h C[h ,C[hl C[ho C[h %2C[h C[h ,C[h C[h ,C[h| C[h C[h4 D3=C[h C[h ,C[hG C[h ,C[h C[h C[hR N4=C[hM C[h ,C[h4 C[h ,C[h C[h ;5C[h C[h ,C[h C[h C[h K6=C[h& C[h ,C[h C[hd ,C[h: C[h0 C[h N7=C[h4 C[h ,C[hb C[h ,C[ha C[h ;8C[h! C[h$ ,C[hI% C[h' ,C[h( C[h+ ;9C[hN, C[h. C[h. C[h/ C[h2 ,C[h3 C[h6 b80=C[h7 C[h; ,C[h< C[h]@ ,C[h?A C[h%F k1=C[hKG C[hR C[htS C[hS C[hX ,C[h3Z C[h^ C[h^ 2C[hm_ C[hc C[hd C[hd C[hh C[hCi %3C[hfj C[hm ,C[hn C[hr ,C[hs C[hw a4=C[hx C[h| ,C[h} C[hZ ,C[h C[h C[hW U5=C[h݇ C[hb ,C[h C[h ,C[h C[h6 C[h %6C[h C[h ,C[h C[hß C[h C[h C[h C[h# %7C[h C[h <8=9=90 C[h ;_You start resting.C[h- 99806.0)1=97C[h C[h " _HP restored.C[h '....)..###.##.##C[h j======9000.0) C[h1 C[h O _As you open the door, it creaks loudly! You hear a shout!C[h@C[hnHInventory: 30/52 slots Hand Weapons (go to first with )) C[hH a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) C[h"I v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9) C[hOIScrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE C[h~I h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO  n - 3 scrolls labelled FAOMMESMAI C[hI o - 2 scrolls labelled BOCUDITSUOLEH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitC[hI7[top]C[hmm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 9.8; use (s) to set 12.0 as a target for Polearms. C[h[n At 100% training you would reach 12.0 in about 0.4 XLs.  At current training (17%) you reach 12.0 in about 2.0 XLs.  Current attack delay: 0.6. Damage rating: 15 (Base 6 x 137% (Str) x 137% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. C[hn](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C[hxC[hC[hs #.##.#.### #..D3sr0n the Fighter#.##...###.#Minotaur of Trog *****.####'## ####'##### +#C[hP?Health: 91/91 ========================#.....# #........#Magic: 9/9========================#.....# #........#AC: 17Str: 25  #...##################EV: 13Int: 4  #..>#.......# ......#SH: 0C[h(Dex: 11  #...#.#.#.#.#^#.#.#.#.#.XL: 10 Next: 46% Place: Dungeon:9  C[hʼnW#...[..........@........Noise: ======---  Time: 9000.7 (0.0)  #...############'######C[h6/m) +4 spear of Context {freeze, rN+ SInv} #.....##.....'#Nothing quivered#..†.†###..)..#C[hrx####'######.###)†#C[h#.# ######)###.# #.......# #####.## #.......# #......# C[h|_You close the door. _You start resting. _HP restored. C[h._As you open the door, it creaks loudly! You hear a shout!  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!C[hzC[hL------1.7 (1C[hC[h?C _You start resting. _C[hHP restored. _As you open the door, it creaks loudly! You hear a shout!  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! C[hB_m - the +4 spear of Context (weapon) {freeze, rN+ SInv}C[h C[h C[h C[h3 C[h! ,C[hm& C[h' @  There is an open door here.C[h* C[h+  _C[h+ C[h5 ###'## ####'##+# .....# #........# .....# #........# ...################## ..>#.......# ......# ...#.#.#.#.#^#.#.#.#.#. ...[............ ...############'###### .....# #...@.'# ------ C[h5 ..†.†# ##..)..# ###'## ####.##  #)†#  #.# ####)##  #.# ......# #####.## ......# #......# ......# #......C[h>6 _# ......###C[hT= T .............C[h=  #################>#.......# ......# .#.#.#.#.#^#.#.#.#.#.[..................############'###### ..# #.....'# †.†C[h> ##..@.. ###'# ####.#  #)† #.# .. ......'.#####....O.#C[hG +3.7 (2C[h7H +4.7 (3C[hN C[h,X _Items here: ))) [[ †.C[hC[hC[hC[h7C[hP _C[hC[hC[hC[hoC[h@  There is an open door here.C[h#C[h _C[hC[h, #C[hV #.#.### #.. C[h, # #...# ##.# C[hQ####'## ####'##### +# #.....# #........# C[hp#.....# #........# #...################## C[h#..>#.......#.......# C[h#...#.#.#.#.#^#.#.#.#.#. #...[...........@.......7C[hs...############'####### #.....#C[h #.....'# #..†.†##..)..# ####'#C[h, ####.##  #)†C[hK #.# #####)## #.#C[hjT.# #####.##C[h7.# #......#C[hC[h C[hC[h|C[h) 3C[h C[h C[h C[h BC[h͕ ,C[hh C[hr #.# #.#.### #..  #.# #...# ##.# '## ####'##### +# ....# #..# ....# #..# ..### .>#.......#.......# ..#C[h ^#. ..[....9.7 (2 ..##'## ....# #.....'# .†.†# ##..).C[h[ }.#'## ####.##  C[h{ {#)†# #.#C[h a)## #.#C[h W# #####.## C[hϣ C[hJ C[h C[hb C[h3C[hC[h C[hUBC[hBC[hC[h.# #.#.### #.. .# #...# ##.# '## ####'##### +# C[h# #..# # #..# ##C[hI## #.......#.......#... #C[hq^#. [..11 ##C[h'### #.....'# †# ##C[h2 C[hC[hT C[hu&C[h>(C[h}XC[hXC[hYC[h`C[h5eC[hh,C[hku _Found a scroll labelled BOCUDITSUOLEH.C[hn3C[hoC[h;u #.#.### #..  #...# ##.# # ####'##### +# # #..# # #..# C[huw## ......#.......#...?^#. .3'##. # #.....'# C[h+vC[h{C[h|C[h3C[hC[hXC[hXC[h,C[hC[h]#.#.### #.. #...# ##.#  ####'##### +#  #..#  #..# ##C[h#.......#...?..^#..5'##.. C[hf#.....'#     C[h,  C[hnC[hCC[hC[h)3C[h+C[h3C[h8,C[hm=,C[h?,C[hwAC[hI,C[h[KC[hjQ###...###..## ##.###########.#...## #.#  #.#.### #..  #...# ##.####'####+#  #........#  C[hQ.# #################### #.......#...@...# 8.7 (3C[hQ.#.#^#.#.#.#.#.#.#.#... ........................# C[h Rp########'############...##.....'#C[h.R .#C[hRC[hYC[h[o _o - 3 scrolls labelled BOCUDITSUOLEH (gained 1)C[h* IC[h! C[h XC[h ,C[hz C[h( C[h" ,C[h C[h  C[hD ,C[h C[h  C[h9 ,C[h C[h C[h ,C[h C[h C[h?$ ,C[h$ C[h& C[h) ,C[hY* C[h+ C[h. ,C[h(/ C[hy1 C[he4 ,C[h4 C[ht9 7 _You open the door.C[h< 3C[h<= C[h? C[hA ,C[hB C[h[D C[hG ,C[hKH C[hI C[hM ,C[h`N C[hVP C[hKX #.#.### #..# #...# ##.# ###'##### ##'##### ........# #......# ........# #......# ################...# C[hX .......#.......#...# ^#.#.#.#.#.#.#.#...# ............@..# ##'############...# C[hX #.....'# ....# ..)..# .....#  C[hX ####.## ###.####.# #.#C[h Y k   wyvern (wandering)#.# ... C[h/Y #####.## k.. #......#C[h] { 32.7 (14.0)  A wyvern comes into view.C[h^ C[hzg bkk.C[hg ,3.7 (15C[hm C[ho 0 _The wyvern hisses angrily.C[hk.4.0) C[hC[hC[hrk.5C[hsC[huuC[hC[h׋C[hY7k.C[hC6.3 (0.6C[hg _You reach to attack! You closely miss the wyvern.C[h-  You puncture the wyvern! You freeze the wyvern.  Your headbutt misses the wyvern.The wyvern is heavily wounded.=9C[hJ%C[h(S _The wyvern barely misses you.C[h(  You hit the wyvern. You freeze the wyvern. Your headbutt misses the wyvern.The wyvern is heavily wounded.C[h 7.5 _The wyvern misses you.C[htc _The wyvern misses you.  You puncture the wyvern! You freeze the wyvern.  The wyvern is almost dead.  The wyvern closely misses you. You furiously retaliate!  You headbutt the wyvern! C[hR You kill the wyvern!. C[h50=8.1 _Trog accepts your kill.C[hC[hn _Your base Polearms skill increases to level 8!C[h$ IC[h( C[h+ C[h4, $ _C[hN0 ,C[h3 BC[h5 C[hgB ,C[h+C C[hI C[hO ........#....# ################...# .......#.......#... ^#.#.#.#.#.#.#.#.........'#####. #.....'# #.... ##..)..# #...  ####.## ####@###--  #.# #.#  #.#  ###.# #...........' #......# #.....#.j   gnoll sergeant (wand, polearm, wander…)C[h=P #......# #.....#.#....O.j.....# #C[hY 41.1 (3.0  A gnoll sergeant comes into view. It is wielding a +0 spear and carrying a wandof paralysis.C[hh C[hi j)j'==2.1 (4C[hcw C[h B _The gnoll sergeant shouts! You hear a shout!D[hD #.# #......# #........# #......# #################...# D[h V#.......#.......#...# #^#.#.#.#.#.#.#.#...# ....................####'############...# D[h  #.....'# #......#..)..# #..@...#D[h ####.## ####.### #.#D[h f #.# D[h :#. . D[h3  #####.## .....  #......# #.....' D[hl #......# #.....#.  #......# #j....#D[h .##....O.# '.....# #D[h3 D[h 4--3.1 (1D[h& D[hm) D[h<D[h<A--4D[hAD[hzCD[hv D[hw &5D[h| D[h_~ D[h0jj   gnoll sergeant (wand, polearm)6D[h5D[hD[hǯA gnoll sergeant. A commander of a pack of gnolls. Scars on its stout body give evidence of how itearned its rank. Max HP: ~26Will: +AC: ++D[h%EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 77% to hit with the +4 spear of Context and 67% to hit with your headbutt (at present). It has about 60% to hit you. AttackMax Damage Hit: +0 spear 16 D[hZIt has an unusual item: a wand of paralysis. It can open doors. It possesses the following wand spells:  a - ParalyseD[h(13%) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)D[hG D[hU d#........# #......#D3sr0n the Fighter #........# #......#Minotaur of Trog *****. #################...#Health: 91/91 ======================== #.......#.......#...#Magic: 9/9======================== #^#.#.#.#.#.#.#.#...#AC: 17Str: 25 ....................#EV: 13Int: 4 ####'############...#SH: 0D[hKV Dex: 11  #.....'# #......#XL: 10 Next: 50% Place: Dungeon:9  ##..)..# #..@...#Noise: ---------  Time: 9046.1 (1.0)####.## ####.###m) +4 spear of Context {freeze, rN+ SInv} #.##.#D[htV mNothing quivered#.#.j.  #####.##D[hV ~.....  #......# #.....'D[hV j   gnoll sergeant (wand, polearm)#......# #.....#.  D[hV #......# #j....#.# ##....O.# '.....# #You kill the wyvern! D[hiW ^_Trog accepts your kill. _Your base Polearms skill increases to level 8!A gnoll sergeant comes into view. It is wielding a +0 spear and carrying a wandof paralysis. _The gnoll sergeant shouts! You hear a shout!D[hW D[h^ D[hye  D[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain D[hٯZ28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--4% [?] toggle between ability selection and description. D[hO  D[hUT  D[hw] #........# #......#D3sr0n the Fighter #........# #......#Minotaur of Trog *****. #################...#Health: 91/91 ======================== #.......#.......#...#Magic: 9/9======================== #^#.#.#.#.#.#.#.#...#AC: 17Str: 25 ....................#EV: 13Int: 4 ####'############...#SH: 0Dex: 11  D[h^ B#.....'# #......#XL: 10 Next: 50% Place: Dungeon:9  ##..)..# #..@...#Noise: ---------  Time: 9046.1 (0.0)####.## ####.###m) +4 spear of Context {freeze, rN+ SInv} #.##.#Nothing quivered#.#.j.  #####.##.....  #......# #.....'j   gnoll sergeant (wand, polearm)#......# #.....#.  #......# #j....#.# ##....O.# '.....# #You kill the wyvern! _Trog accepts your kill. _Your base Polearms skill increases to level 8!A gnoll sergeant comes into view. It is wielding a +0 spear and carrying a wandof paralysis. _The gnoll sergeant shouts! You hear a shout! D[ha 6  Your skin crawls. D[hXl @j. D[hl i7.1 (1Regen Will++  D[hSu  D[h=w W _You feel strong-willed. D[h  You reach to attack!  You hit the gnoll sergeant but do no damage.=7 (0.6 D[h D[hgE _The gnoll sergeant hits you but does no damage. D[h  You reach to attack! You hit the gnoll sergeant. You freeze the gnoll sergeant.-8.4 (0.7 D[h" D[h%i _The gnoll sergeant is moderately wounded. D[h  You reach to attack! You completely miss the gnoll sergeant.The gnoll sergeant is moderately wounded. D[h 4=9.0 (0.6 D[h  D[h [ _The gnoll sergeant barely misses you. D[hh(}  You reach to attack! You barely miss the gnoll sergeant. D[h(--6 D[h2 D[h8i _The gnoll sergeant is moderately wounded. D[h=  You reach to attack! You barely miss the gnoll sergeant.The gnoll sergeant is moderately wounded. D[hF  D[h  D[h  jj   gnoll (polearm, missile, wandering)The gnoll sergeant zaps a wand. You resist with almost no effort. D[h B-50.2 D[h)  D[hN   D[h A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing _nets.D[hB*nets.  The gnoll shouts!  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded.  You hear a shout!D[hj.j)==8D[hD[hqE _The gnoll sergeant hits you but does no damage.D[h5  You reach to attack! You hit the gnoll sergeant. You freeze the gnoll sergeant.--1.4D[h D[h f _The gnoll sergeant is heavily wounded.D[h&  You reach to attack! You puncture the gnoll sergeant!  You freeze the gnoll sergeant.  The gnoll sergeant is almost dead.D[hi[. D[h'P=-2.0D[h' j _The gnoll sergeant misses you.D[h  You reach to attack!  You hit the gnoll sergeant but do no damage.-6D[hx _The gnoll sergeant is almost dead.D[h  You reach to attack! You puncture the gnoll sergeant!  You freeze the gnoll sergeant.  You kill the gnoll sergeant!D[hʝ D[h4 f  Trog accepts your kill.D[hF )jjjj 2 gnolls (1 polearm, 1 missile)D[h W2-3.2D[h D[h r _A gnoll comes into view. It is wielding a +0 whip.D[hgD[hjA gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13Will: +AC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human D[hjYou have about 74% to hit with the +4 spear of Context and 63% to hit with your headbutt. It has about 50% to hit you. AttacksMax Damage Bonus Hit: +0 spearD[h"k)11 Throw: 2 throwing nets 0D[hkEnsnare in a net It has an unusual item: 2 throwing nets. It can open doors. [!]: Description|QuoteD[hqD[hh #........# #......#D3sr0n the Fighter #........# #......#Minotaur of Trog *****. #################...#Health: 91/91 ======================== #.......#.......#...#Magic: 9/9======================== #^#.#.#.#.#.#.#.#...#AC: 17Str: 25 ....................#EV: 13Int: 4 ####'############...#SH: 0Dex: 11  #.....'# #......#XL: 10 Next: 52% Place: Dungeon:9  ##..)..# #..@...#Noise: ---------  Time: 9053.2 (0.6)####.## ####.###m) +4 spear of Context {freeze, rN+ SInv} #.##)#Nothing quivered#.#.j.Regen Will++ [D[h A40m#####.##.....  #......# #..j..'jj 2 gnolls (1 polearm, 1 missile)#......# #.....#.  #......# #j....#.# ##....O.# '.....# # _The gnoll sergeant is almost dead.You reach to attack! You puncture the gnoll sergeant!  You freeze the gnoll sergeant.  You kill the gnoll sergeant!Trog accepts your kill. _A gnoll comes into view. It is wielding a +0 whip.D[hD[hD[h.# #......# ###############...# .......#.......#...# ^#.#.#.#.#.#.#.#...# ...................# ###'############...# .....'# #......# ##..)..# #......# ##.## ####@###  #.# #)# #.# D[h`.j. #####.#.... #......# #..j..' #......# #j....#.V   vampire (wandering) #......# #.....#.#jjj 3 gnolls (1 polearm, 1 missile, 1 wa…)#....O.# V.....# #......#D[hbt  A vampire and a gnoll come into view.D[hD[hD[h * jj..VVj)'  The gnoll shouts! You hear a shout!D[hY](((((((D[h....@)===4.2 (1.0D[hħD[h~ _The gnoll throws a throwing net. The throwing net completely misses you.D[hBD[hwjj..V.D[h3--8 (0.6D[hD[hC _You reach to attack! You closely miss the gnoll. The gnoll barely misses you.D[hmS g---5.4D[h[ D[h^ e _You reach to attack! You barely miss the gnoll.D[h,D[h j..jV.jjj 3 gnolls (1 polearm, 1 missile)You reach to attack! You completely miss the gnoll.D[h]0-=6.0D[hD[hSC _The gnoll hits you from afar with a +0 spear.D[h  You puncture the gnoll! You freeze the gnoll. Your headbutt misses the gnoll.D[hr S1=6D[h< D[h5 ^ _The gnoll is severely wounded.D[hT  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!D[hD[hüD[h7 )jV.jj 2 gnolls (1 polearm, 1 missile)Trog accepts your kill.D[huC=7.2D[hD[h4K _The gnoll misses you.D[h I........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 91/91 ======================== ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17Str: 25 ###'############...#  EV: 13Int: 4 #.....'# #......#  SH: 0D[h! )Dex: 11 ##..)..# #......#  XL: 10 Next: 52% Place: Dungeon:9  ####.## ####@###  Noise: =--------  Time: 9057.2 (0.0)  #.# #)# m) +4 spear of Context {freeze, rN+ SInv}  #.# jj. Nothing quivered #####.## ..V.. Regen Will++ #......# #.....' D[hh #......# #.....#.  V   vampire #......# #.....#.#  jj 2 gnolls (1 polearm, 1 missile) #....O.# '.....# # #......#Trog accepts your kill. D[h _The gnoll misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (74% to hit and 63% to hit with your  headbutt)D[h*jjspear and quivering a throwing net (74% to hit and  63% to hit with your headbutt)D[h\u........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 91/91 ======================== ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17Str: 25 ###'############...#  EV: 13Int: 4 #.....'# #......#  SH: 0Dex: 11 D[h]##..)..# #......#  XL: 10 Next: 52% Place: Dungeon:9  ####.## ####@###  Noise: =--------  Time: 9057.2 (0.0)  #.# #)# m) +4 spear of Context {freeze, rN+ SInv}  #.# jj. Nothing quivered #####.## ..V.. Regen Will++ D[he]#......# #.....' #......# #.....#.  V   vampire #......# #.....#.#  jj 2 gnolls (1 polearm, 1 missile) D[h]#....O.# '.....# # #......#Trog accepts your kill. _The gnoll misses you.D[h]Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering a throwing net (74% to hit and  63% to hit with your headbutt)D[heD[h x   #...# #...# ^#(..# ....# ####...#  #......# )..# #......#     #.# #j#  #.# Vj. ..... #.....' #.....#. D[h;y #.....#.#jj 2 gnolls (1 polearm, 1 missile) '.....# # #......#  You reach to attack! You completely miss the gnoll.88D[hy5-8 (0.6D[hFD[hC _The gnoll hits you from afar with a +0 spear.D[h%  You puncture the gnoll! You freeze the gnoll.  You kill the gnoll!D[h 0)j   gnoll (polearm, missile)D[h-=8.4 _Trog accepts your kill.D[hF,........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 88/91 =======================- ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17Str: 25 ###'############...#  EV: 13D[h,'Int: 4 #.....'# #......#  SH: 0Dex: 11 ##..)..# #......#  XL: 10 Next: 52% Place: Dungeon:9  ####.## ####@###  Noise: ==-------  Time: 9058.4 (0.0)  #.# #*#D[h- m) +4 spear of Context {freeze, rN+ SInv}  #.# Vj. Nothing quivered #####.## ..... Regen Will++ #......# #.....' D[h-s#......# #.....#.  V   vampire #......# #.....#.#  j   gnoll (polearm, missile) D[h-M#....O.# '.....# # #......#D[h.lYou kill the gnoll! _Trog accepts your kill.D[h9.rReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetD[h^.Aim: a gnoll, wielding a +0 spear and quivering a throwing net (74% to hit and  63% to hit with your headbutt)D[hNV )Vjvampire (71% to hit and 59% to hit with your headbutt)D[hP ........# #......#D3sr0n the Fighter ################...#Minotaur of Trog *****. .......#.......#...#Health: 88/91 =======================- ^#.#.#.#.#.#.#.#(..#Magic: 9/9======================== ...................#AC: 17Str: 25 ###'############...#EV: 13D[h R Int: 4 #.....'# #......#SH: 0Dex: 11 ##..)..# #......#XL: 10 Next: 52% Place: Dungeon:9  ####.## ####@###Noise: ==-------  Time: 9058.4 (0.0)#.##)#m) +4 spear of Context {freeze, rN+ SInv} #.#Vj.Nothing quivered #####.##.....Regen Will++ #......# #.....' #......# #.....#.V   vampire #......# #.....#.#j   gnoll (polearm, missile) #....O.# '.....# # #......# _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a vampire (71% to hit and 59%D[hR to hit with your headbutt)  You reach to attack! You puncture the vampire! You freeze the vampire.  The vampire is moderately damaged.D[h4X W((((((D[h D[hX ....@V.jj   gnoll (polearm)D[h <9-9.0 (0.6D[h D[h   Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a vampire (71% to hit and 59% to hit with your headbutt)  You reach to attack! You puncture the vampire! You freeze the vampire.  The vampire is moderately damaged. _The gnoll throws a throwing net. The throwing net closely misses you.D[h>8  You hit the vampire but do no damage.90-6 _The vampire is moderately damaged. D[hA _The vampire is moderately damaged.  You barely miss the vampire.  You headbutt the vampire, but do no damage.  The vampire is moderately damaged.  The gnoll hits you from afar with a +0 spear!  D[hB The vampire hits you but does no damage.84-60.2 D[hK D[hNM _The vampire misses you. D[h{  You hit the vampire.  The vampire is heavily damaged.The gnoll closely misses you. The vampire misses you. The vampire bites you. D[h^0--8 D[h D[hLD _The vampire draws vitality from your injuries! D[hb  You closely miss the vampire. D[hc'1.4 D[hk D[h _ _The vampire is heavily damaged.!D[hZOYou closely miss the vampire. _You hit the vampire.  The vampire is heavily damaged.  The gnoll hits you but does no damage. The vampire closely misses you.  The vampire bites you.!D[ha76--2.0!D[h̤!D[h8D _The vampire draws vitality from your injuries!!D[hu j  You hit the vampire but do no damage.!D[h)v S7-6!D[hy !D[h{ _ _The vampire is heavily damaged."D[hOYou hit the vampire but do no damage. _The vampire is heavily damaged.  You hit the vampire. You freeze the vampire.  The vampire is severely damaged.  The gnoll hits you but does no damage. The vampire completely misses you.  The vampire bites you."D[hxPV2--3.2"D[hX"D[h|[D _The vampire draws vitality from your injuries!"D[h*  You barely miss the vampire.The vampire is heavily damaged.The gnoll hits you but does no damage. The vampire hits you!"D[hE+ `66---8"D[h0 "D[h 4 M _The vampire misses you.#D[hh  You puncture the vampire! You freeze the vampire.  Your headbutt misses the vampire.#D[h]7-=4.4#D[h#D[h` _The vampire is almost destroyed.#D[h  You hit the vampire.  The vampire is almost destroyed.The gnoll barely misses you.#D[h 9*#D[h7 (invisible)The vampire mumbles some strange words.#D[h4 #D[h T Vj 2 gnolls (polearms)jThe vampire flickers and vanishes for a moment.  A gnoll comes into view. It is wielding a +0 halberd.#D[h F====5.0#D[h #D[h* ' _The gnoll shouts!$D[h3j  You hit the vampire but do no damage.$D[hb8==--6$D[h$D[h` _The vampire is almost destroyed.%D[h  You hit the vampire.  The vampire is almost destroyed.%D[hOj'7---6.2%D[h%D[hݻ _The gnoll misses you. The vampire hits you. The vampire barely misses you.%D[h`5'  The gnoll hits you but does no damage. The vampire  You furiously retaliate! You headbutt the vampire.  You destroy the vampire!Trog accepts your kill.%D[h6%D[h>)jjj 2 gnolls (polearms).%D[h[D 846-8 _Trog appreciates your killing of a magic user.%D[hK%D[hNh _Your Dodging skill increases to level 8!&D[h ........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 68/91 =================------- ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17Str: 25 ###'############...#  EV: 14Int: 4 #.....'# #......#  SH: 0Dex: 11 ##..)..# #......#  XL: 10 Next: 56% Place: Dungeon:9  ####.## ####@###  Noise: =--------  Time: 9066.8 (0.0)  #.# #*# m) +4 spear of Context {freeze, rN+ SInv}  #.# .j. Nothing quivered #####.## ..... &D[h Regen Will++ #......# #.....' #......# #j....#.  jj 2 gnolls (polearms) #......# #.....#.# #....O.# '.....# # #......# _Trog appreciates your killing of a magic user. _Your Dodging skill increases to level 8!Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (74% to hit and 63% to hit with your  headbutt)'D[h........# #......#D3sr0n the Fighter ################...#Minotaur of Trog *****. .......#.......#...#Health: 68/91 =================------- ^#.#.#.#.#.#.#.#(..#Magic: 9/9======================== ...................#AC: 17Str: 25 ###'############...#EV: 14Int: 4 #.....'# #......#SH: 0Dex: 11 ##..)..# #......#XL: 10 Next: 56% Place: Dungeon:9  'D[h####.## ####@###Noise: =--------  Time: 9066.8 (0.0)#.##)#m) +4 spear of Context {freeze, rN+ SInv} #.#.j.Nothing quivered #####.##.....Regen Will++ #......# #.....' #......# #j....#.jj 2 gnolls (polearms) #......# #.....#.# #....O.# '.....# # #......# _Your Dodging skill increases to level 8!Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (74% to hit and 63% to hit with your  headbutt)  You reach to attack! You hit the gnoll. You freeze the gnoll.'D[hb9=-7.4 (0.6'D[h'D[h  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (74% to hit and 63% to hit with your  headbutt)  You reach to attack! You hit the gnoll. You freeze the gnoll. _The gnoll is heavily wounded.'D[hߖ........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 69/91 ==================------ 'D[h?q^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17Str: 25 ###'############...#  EV: 14Int: 4 #.....'# #......#  SH: 0'D[hΗDex: 11 ##..)..# #......#  XL: 10 Next: 56% Place: Dungeon:9  ####.## ####@###  Noise: ---------  Time: 9067.4 (0.0)  #.# #*# m) +4 spear of Context {freeze, rN+ SInv} 'D[h #.# .j. Nothing quivered #####.## .....'D[h.z Regen Will++ #......# #.....' 'D[hf#......# #j....#.  jj 2 gnolls (polearms) 'D[hN#......# #.....#.# #....O.# '.....# # 'D[hm#......#You reach to attack! You hit the gnoll. You freeze the gnoll. 'D[hŘ9_The gnoll is heavily wounded.'D[hrReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target'D[hAim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  with your headbutt)(D[h ........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 69/91 ==================------ ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17(D[hStr: 25 ###'############...#  EV: 14Int: 4 #.....'# #......#  SH: 0Dex: 11 ##..)..# #......#  XL: 10 Next: 56% Place: Dungeon:9  ####.## ####@###  Noise: ---------  Time: 9067.4 (0.0)  #.# #)#(D[h1 m) +4 spear of Context {freeze, rN+ SInv}  #.# .j. Nothing quivered #####.## ..... Regen Will++ #......# #.....' #......# #j....#.  jj 2 gnolls (polearms) #......# #.....#.# #....O.# '.....# # (D[h`#......# _The gnoll is heavily wounded.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target(D[hAim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  (D[hiwith your headbutt)  You reach to attack! You barely miss the gnoll.(D[h>  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  (D[hwith your headbutt)  You reach to attack! You barely miss the gnoll.The gnoll is heavily wounded.(D[hG2   #...# #...# ^#(..# ....# ####...#  #......# (D[hY)..# #......#     #.# #)#  #.# .j. ..... #.j...' #.....#.(D[hYT   troll (wandering) #.....#.#jj 2 gnolls (polearms)(D[hF T.....# #  The gnoll closely misses you.(D[h4=8.0 (0.6(D[hm(D[hLX _A troll comes into view.)D[h(........# #......#  D3sr0n the Fighter ################...#  Minotaur of Trog *****. .......#.......#...#  Health: 69/91 ==================------ ^#.#.#.#.#.#.#.#(..#  Magic: 9/9======================== ...................#  AC: 17)D[h`(Str: 25 ###'############...#  EV: 14Int: 4 #.....'# #......#  SH: 0Dex: 11 )D[h(##..)..# #......#  XL: 10 Next: 56% Place: Dungeon:9  ####.## ####@###  Noise: =--------  Time: 9068.0 (0.0) )D[h( #.# #*# m) +4 spear of Context {freeze, rN+ SInv} )D[h( #.# .j. Nothing quivered #####.## .....)D[h( Regen Will++ #......# #.j...' )D[h)N#......# #.....#.  T   troll (wandering) #......# #.....#.#  jj 2 gnolls (polearms) )D[h>)O#....O.# T.....# # #......#)D[h_)mThe gnoll closely misses you. _A troll comes into view.)D[h})rReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target)D[h)Aim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  with your headbutt)*D[hDg *j*D[hq A@)+D[hs........# #......#D3sr0n the Fighter ################...#Minotaur of Trog *****. .......#.......#...#Health: 69/91 ==================------ ^#.#.#.#.#.#.#.#(..#Magic: 9/9======================== ...................#AC: 17Str: 25 ###'############...#EV: 14Int: 4 #.....'# #......#SH: 0Dex: 11 ##..)..# #......#XL: 10 Next: 56% Place: Dungeon:9  ####.## ####@###Noise: =--------  Time: 9068.0 (0.0)#.##)#m) +4 spear of Context {freeze, rN+ SInv} #.#.j.Nothing quivered #####.##.....Regen Will++ [+D[hIuo13d#......# #.j...' #......# #.....#.T   troll (wandering) #......# #.....#.#jj 2 gnolls (polearms) #....O.# T.....# # #......#The gnoll closely misses you. _A troll comes into view.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.+D[hx +D[h/y_+D[hsy+D[hJ#.# #......# #........# #......# #################...# #.......#.......#...# #^#.#.#.#.#.#.#.#(..# ....................####'############...# +D[h #.....'# #......#..)..# #..@...#####.## ####.### #.# #)# #.+D[ho .j  #####.## .....  #......# #.j...'j   gnoll (polearm)  #......# #.....#.  #......# #.....#+D[h#.##....O.# T.....# #+D[h@+D[h+D[hCj.j.j 2 gnolls (polearms)+D[hy.71-+D[h9.0 (1 _+D[h^+D[h,D[ht#........# #......#  D3sr0n the Fighter #........# #......#  Minotaur of Trog *****. #################...#  Health: 71/91 ==================------ #.......#.......#...#  Magic: 9/9======================== ,D[h #^#.#.#.#.#.#.#.#(..#  AC: 17Str: 25 ....................#  EV: 14Int: 4 ####'############...#  SH: 0Dex: 11  #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9 ,D[h$ ##..)..# #..@...#  Noise: ---------  Time: 9069.0 (0.0) ,D[hH  ####.## ####.###  m) +4 spear of Context {freeze, rN+ SInv}  #.# #j#,D[hm Nothing quivered #.# ... Regen Will++ ,D[h #####.## ..j..  #......# #.....'  jj 2 gnolls (polearms)  #......# #.....#. ,D[h #......# #.....#.# ##....O.# T.....# # That would be overly suicidal. _Okay, then.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  ,D[hwith your headbutt)-D[h_#........# #......#  D3sr0n the Fighter #........# #......#  Minotaur of Trog *****. #################...#  Health: 71/91 ==================------ #.......#.......#...#  Magic: 9/9======================== #^#.#.#.#.#.#.#.#(..#  AC: 17-D[hq`Str: 25 ....................#  EV: 14Int: 4 ####'############...#  SH: 0Dex: 11  #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9 -D[h` ##..)..# #..@...#  Noise: ---------  Time: 9069.0 (0.0) -D[h` ####.## ####.###  m) +4 spear of Context {freeze, rN+ SInv}  -D[h`#.# #j# Nothing quivered -D[h`\#.# ... Regen Will++ -D[ha_ #####.## ..j.. -D[h=a #......# #.....'  jj 2 gnolls (polearms)  #......# #.....#. -D[h[aO #......# #.....#.# ##....O.# T.....# # -D[h{ajReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target-D[haAim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  -D[ha^with your headbutt)  You reach to attack! You hit the gnoll. You freeze the gnoll.  -D[ha3You kill the gnoll!-D[hxd-D[h m   #......# ...# ...# ^(..# ...# ####...#  -D[hm< #......#  ##..)..# #..@...#   ####.###  #.# #)# #.# .j.   .....   #.....'j   gnoll (polearm-D[hm)   #.....#. -D[hn  #.....#.# -D[h5n -D[hs226 (0.6-D[h {-D[h3~  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (heavily wounded, 74% to hit and 63% to hit  with your headbutt)  -D[hq~You reach to attack! You hit the gnoll. You freeze the gnoll.  You kill the gnoll! _Trog accepts your kill./D[h] #.# #......#  #.# #......##...# .#.#.#...# .#^#.#.#.#.#.#.#.#(..#....##'#####...# #.....'# #......# ##..)..# #.@....# ####.## ####.### #.# #)# #.# .j. #####.## ..... #......# #.....'  #......# #.....#. #......# #.....#.# ###....O.# T.....# #/D[heq3=70.6 (1.0/D[h/l/D[h8n0D[h 0D[h jj   gnoll (polearm)0D[h ]4=10D[h 0D[h 1D[hV #........# #......#  D3sr0n the Fighter  #........# #......#  Minotaur of Trog *****. ##################...#  Health: 74/91 ===================----- .#.......#.......#...#  Magic: 9/9======================== .#^#.#.#.#.#.#.#.#(..#  AC: 17Str: 25 .....................#  EV: 14Int: 4 1D[haW#####'############...#  SH: 0Dex: 11  #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9  ##..)..# #.@....#  Noise: ---------  Time: 9071.6 (0.0) 1D[hW ####.## ####j###  m) +4 spear of Context {freeze, rN+ SInv}  #.# #)#  Nothing quivered #.# .j.  Regen Will++ 1D[hW #####.## .....  #......# #.....'  j   gnoll (polearm) 1D[hWv #......# #.....#.  #......# #.....#.# ###....O.# T.....# # 1D[hXlYou kill the gnoll! _Trog accepts your kill.1D[hEXrReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target1D[hjXvAim: a gnoll, wielding a +0 halberd (75% to hit and 63% to hit with your  headbutt)1D[hH  #........# #......#D3sr0n the Fighter#........# #......#Minotaur of Trog *****. ##################...#Health: 74/91 ===================----- .#.......#.......#...#Magic: 9/9======================== 1D[hӸ .#^#.#.#.#.#.#.#.#(..#AC: 17Str: 25 .....................#EV: 14Int: 4 #####'############...#SH: 0Dex: 11#.....'# #......#XL: 10 Next: 56% Place: Dungeon:91D[h> ##..)..# #.@....#Noise: ---------  Time: 9071.6 (0.0)####.## ####j###m) +4 spear of Context {freeze, rN+ SInv} #.##)#1D[hi _Nothing quivered#.#.j.Regen Will++ 1D[h g#####.##.....#......# #.....'1D[h j   gnoll (polearm)#......# #.....#.1D[h #......# #.....#.# ###....O.# T.....# # 1D[h _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}1D[h: Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (75% to hit and 63% to hit with your  1D[hf Mheadbutt)  You reach to attack! You hit the gnoll. You freeze the gnoll.1D[hN 452.2 (0.61D[h> 1D[hF w  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (75% to hit and 63% to hit with your  headbutt)  You reach to attack! You hit the gnoll. You freeze the gnoll. _The gnoll is lightly wounded.2D[h #........# #......#  D3sr0n the Fighter  #........# #......#  Minotaur of Trog *****. 2D[h}##################...#  Health: 75/91 ===================----- .#.......#.......#...#  Magic: 9/9======================== .#^#.#.#.#.#.#.#.#(..#  AC: 17Str: 25 .....................#  EV: 14Int: 4 #####'############...#  SH: 0Dex: 11  #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9  ##..)..# #.@....#  Noise: ---------  Time: 9072.2 (0.0)  ####.## ####j###  m) +4 spear of Context {freeze, rN+ SInv}  #.# #)#  Nothing quivered #.# .j.  Regen Will++  #####.## .....  #......# #.....'  j   gnoll (polearm)  #......# #.....#.  #......2D[h%# #.....#.# ###....O.# T.....# # You reach to attack! You hit the gnoll. You freeze the gnoll. _The gnoll is lightly wounded.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded, 75% to hit and 63% to hitwith your headbutt)2D[h  #........# #......#D3sr0n the Fighter#........# #......#Minotaur of Trog *****. ##################...#Health: 75/91 ===================----- .#.......#.......#...#Magic: 9/9======================== 2D[h@ .#^#.#.#.#.#.#.#.#(..#AC: 17Str: 25 .....................#EV: 14Int: 4 #####'############...#SH: 0Dex: 11#.....'# #......#XL: 10 Next: 56% Place: Dungeon:92D[he ##..)..# #.@....#Noise: ---------  Time: 9072.2 (0.0)2D[h v####.## ####j###m) +4 spear of Context {freeze, rN+ SInv} #.##)#Nothing quivered#.#.j.Regen Will++ #####.##.....2D[h #......# #.....'j   gnoll (polearm)#......# #.....#.2D[h #......# #.....#.# ###....O.# T.....# #2D[h> jReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target2D[ha Aim: a gnoll, wielding a +0 halberd (lightly wounded, 75% to hit and 63% to hitwith your headbutt)  You reach to attack! You barely miss the gnoll.2D[h~ 3The gnoll is lightly wounded.2D[h S6==2D[hI 8 (0.62D[h 2D[hk K _The gnoll misses you.3D[hP. a #........# #......#  D3sr0n the Fighter  #........# #......#  Minotaur of Trog *****. ##################...#  Health: 76/91 ====================---- .#.......#.......#...#  Magic: 9/9======================== .#^#.#.#.#.#.#.#.#(..#  AC: 17Str: 25 .....................#  EV: 14Int: 4 #####'############...#  SH: 0Dex: 11  #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9  ##..)..# #.@....#  Noise: =--------  Time: 9072.8 (0.0)  ####.## ####j###  m) +4 spear of Context {freeze, rN+ SInv}  3D[h. J#.# #)#  Nothing quivered #.# .j.  Regen Will++  #####.## .....  #......# #.....'  j   gnoll (polearm)  #......# #.....#.  #......# #.....#.# ###....O.# T.....# # The gnoll is lightly wounded. 3D[hT/ _The gnoll misses you.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded, 75% to hit and 63% to hitwith your headbutt)3D[h^ #........# #......#  D3sr0n the Fighter  #........# #......#  Minotaur of Trog *****. ##################...#  Health: 76/91 ====================---- .#.......#.......#...#  Magic: 9/9======================== .#^#.#.#.#.#.#.#.#(..#  AC: 17Str: 25 .....................#  EV: 14Int: 4 #####'############...#  SH: 0Dex: 11 3D[h_q #.....'# #......#  XL: 10 Next: 56% Place: Dungeon:9  ##..)..# #.@....#  Noise: =--------  Time: 9072.8 (0.0)  ####.## ####j###  m) +4 spear of Context {freeze, rN+ SInv}  #.# #)#  Nothing quivered #.# .j.  Regen Will++  #####.## .....  #......# #.....'  j   gnoll (polearm)  #......# #.....#.  #......# #.....#.# ###....O.# T.....# # Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded, 75% to hit and 63% to hitwith your headbutt)  You reach to attack! You puncture the gnoll! You freeze the gnoll.  You kill the gnoll!3D[hi     .# .# ..# ^(..# ...# ..#   #......#  ##..)..# #.@....#   ####)###  #.# #)#  #.# .j.              3D[h&n<773.4 (0.63D[hu3D[hw  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (lightly wounded, 75% to hit and 63% to hitwith your headbutt)  You reach to attack! You puncture the gnoll! You freeze the gnoll.  You kill the gnoll! _Trog accepts your kill.4D[h, 34D[h 4D[h 4D[h %84D[h Q94D[h" 4D[h &-4D[h g 5.4 (2.0 _You start resting.4D[h 81=-6.4 (3Regen Will++ 4D[h 4D[h. k _You feel the effects of Trog's Hand fading.7D[h.y 37D[h 2=7D[h ;37D[h\ 7D[hȝ 7D[h& D5=7D[h 7D[h 6=77D[h f 81.4 (5 _You start resting.7D[h c8=2.4 (67D[h 7D[h _Your skin stops crawling. You feel less strong-willed.JD[h_3JD[hJD[hލ,JD[h-m9=90JD[h1,JD[hJD[h,JD[h)JD[h5a1=JD[h?JD[hY1 _HP restored.JD[hչ3JD[hJD[hKJD[hI,JD[hBJD[ht?  You see here a +0 halberd.JD[h=JD[h _JD[hJD[h ################...# .......#.......#...# ^#.#.#.#.#.#.#.#(..# ...........# JD[hZ###'############...# #.....'# #......# ..)..# #......#  ####.## ####)### JD[ho #.# #@# JD[h #.# #.....# #####.## #..... JD[h#......# #.....'. #......# #.....#.# JD[h-#......# #.....#.# #....O.# '.....# # #......# .#.....# .......JD[h`D#  E - a wand of paralysis (6)JD[h093.4 (11.0)JD[h9H=4.4 (12JD[hJD[hP _Items here: )))) [ ††.KD[h&33KD[h4KD[hS;KD[h>KD[h`>KD[hAKD[hD?  You see here a +0 halberd.KD[hOHKD[hH _KD[hJKD[hMKD[hO,KD[hPKD[h0RKD[hT,KD[hTKD[hWKD[hZ,KD[hD\KD[h1_KD[hSc,KD[h*eKD[hk1KD[hmKD[hBxb _F - 2 throwing netsKD[h{KD[h~4KD[h%KD[hKD[hKD[h`R.#.### #..# #...# ##.# ###'##### ##'##### # ........# #....###############...# .......#.......#...# KD[h^#.#.#.#.#.#.#.#...# ................@..#102.4 (8.0) ###'############......'# #....Throw: 2 throwing nets#..)#......#  ####.## ####)##KD[h#  #.# #)# T   troll (wandering) KD[h8  #.# #.....#####.## #..T..# #KD[h]&#.....'.KD[h!KD[h&KD[h)\ _A troll is nearby!LD[h t..# # ###'##### ##'##### ........# #...... ################ .......#....... ^#.#.#.#.#.#.#. ................. ###'############.....'# #....#..)..# #....  ####.## ####)## #.# ##.....# #####.##T.........'.#.#LD[h(LD[hdTT.LD[h23.4 (1 _LD[h1,LD[h ##'##### ##'##### ........# #...... ################ .......#....... ^#.#.#.#.#.#.# ................ ###'############......'# #...#..)..  ####.####)## #.# #)##..T..# #####.##.......'......#.#LD[h> LD[hT `T.4LD[h1 LD[hl MD[h;T)5MD[h MD[h DT)MD[h -6.0 (0.6MD[h | _You reach to attack! You closely miss the troll.ND[ho  You hit the troll. You freeze the troll. Your headbutt misses the troll.ND[h.=6ND[h ND[ho3 _The troll is lightly wounded.ND[hM P  You hit the troll. You freeze the troll. Your headbutt misses the troll.The troll is moderately wounded.The troll bites you but does no damage. The troll claws you but does no damage.ND[h (7.2ND[h ND[hq K _The troll misses you.OD[h&  You hit the troll. You freeze the troll. Your headbutt misses the troll.The troll is moderately wounded.The troll bites you but does no damage. The troll claws you but does no damage.OD[hr&8OD[h<OD[h5K _The troll misses you.OD[h  You hit the troll. You freeze the troll. You headbutt the troll!OD[hZ(8.4OD[h OD[h̴^ _The troll is severely wounded.OD[h/  You puncture the troll! You freeze the troll.  You kill the troll!Trog accepts your kill.OD[hkD[OD[h962=9.0OD[h OD[hyH _The troll leather armour is intact enough to wear.PD[hPD[hPD[huPD[h  Things that are here:  a +0 troll leather armour; a troll corpsePD[hN5 _PD[h?  You see here a +0 halberd.PD[hPD[h9 _PD[hPD[h_  Items here: )))) [ ††.PD[hPD[h _PD[hPD[hPD[hPD[h|PD[h*PD[hPD[hs PD[h PD[h PD[hPD[hPD[h[PD[hPD[h@  There is an open door here.PD[h"5 _PD[hMPD[hPPD[hWQPD[hRPD[hRTPD[hWPD[hXPD[h>ZPD[hwPD[h{PD[h/}PD[h~PD[h PD[h,PD[hPD[hPD[h~PD[hKPD[h7PD[hO7 _You open the door.PD[hɓPD[h_PD[hPD[hy@  There is an open door here.PD[hZPD[h _PD[hPD[hPD[h]PD[hPD[hPD[hPD[hױ,PD[hUPD[hPD[h״,PD[h+PD[hɶPD[h'PD[haPD[hPD[hPD[h4,PD[hPD[hPD[hPD[h4PD[hPD[hPD[h PD[hHPD[hPD[hPD[h9PD[hPD[hPD[hLPD[hPD[hPD[hPD[hbPD[hPD[hPD[h4PD[hPD[hBPD[hvPD[hPD[hPD[h,PD[h}PD[hiPD[h,PD[hPD[h-U ....# #...# #. ...# #. .[..# #> #)### #. #)### #. PD[h`...# #. ....### #####'### ....'.# #...#.@.# --41.0 (32.0) ....#.# #.#.#.#.# ....#.# #.#...#.# PD[hM....#.### #.#####.# ....#...###.# .# ....###...'.# .# PD[h....# #####.# .# ....# ### ## PD[h_You open the door.PD[hY _Found an escape hatch in the floor.QD[hhIQD[hQD[h QD[h7 $ _QD[h,nQD[h@  There is an open door here.QD[hQD[h* _QD[hQD[ha,QD[h!QD[h,QD[hyQD[hnQD[h,QD[hQD[h QD[h!QD[h("QD[hd"QD[ht#QD[hU$QD[h$QD[h$QD[h%QD[h',QD[h'QD[h(QD[h),QD[h)QD[h*QD[h+QD[h,QD[hO,QD[hB-QD[h,.QD[h.QD[h.QD[h0QD[h;1,QD[h1QD[h2QD[h3QD[h4QD[hA4QD[h4QD[h5QD[h6QD[h=6QD[h6QD[h7QD[h 8QD[hZ8QD[h 9QD[hN:,QD[h:QD[hc;QD[ha<,QD[h<QD[h=QD[h?,QD[h{?QD[hP@QD[h6AQD[hsAQD[hAQD[htBQD[hC,QD[hCDQD[hDQD[hF,QD[hFQD[hI@  There is an open door here.QD[hJQD[hJ _QD[h3KQD[hLQD[hM,QD[hNQD[hOQD[h@P,QD[hPQD[hQQD[h>S,QD[hSQD[hfVP  There is an escape hatch in the floor here.QD[hWQD[hW _QD[h# ##)### #.# ##)### #.#.# #.#QD[hb#.### #####'###.'.# #...#...# .....#.# #.#.#.#.#QD[h9iB1.0 (30QD[hnQD[hq# _Found a robe.RD[h2 RD[hnRD[hRD[h)RD[h=RD[hA>BRD[haK<  You see here a +0 robe.RD[hNRD[hN _RD[hORD[hJQRD[hS,RD[hSRD[hWRD[hwY,RD[haRD[h:oRD[hvuBRD[hyRD[h{,RD[h)}RD[hր7 _You open the door.RD[h3RD[h/RD[h%  RD[h#There is an open door here.RD[h>RD[h _RD[hʍRD[hRD[h,RD[hHRD[hRD[h,RD[hRD[h5  There is an open door here. _  There is an escape hatch in the ceiling here.RD[hȫ5 _RD[hRD[hRD[h,RD[hRD[hmRD[h,RD[h۴RD[h5RD[h|,RD[hRD[hRD[h,RD[hRD[h:RD[h#.....######.......†...........## #####.# #.[<>.#############...#...# #.....##### #.#.### #.....# ......# #.....###### ####.### ..# ########### .)# ###.####### #.......... #)##### #.....@...# #...........# #####.###.# #..........RD[h....#####.<.#.#...###.......... ........(...#.#.#.#..<#<......... ....###.###...#.#.#.#.'.......... #_#####.# ###.#D#.#.###.......... D   steam dragon (wandering)###.# #...#.#.#.# #.............# #.#####.#.# #.......... .####..## #.......#.# ##'########RD[h 97.0 (26DDcatching breath)A steam dragon comes into view.The steam dragon hisses angrily.RD[h= *****The steam dragon breathes steam at you.RD[hu@§§§#.#.##.##RD[hvW8---=====RD[hv%8.0 (27RD[h~RD[h\U _The ball of steam hits you! The steam dragon moves out of view.TD[h^.######.†.#.# #.[<>.#.#...# #.....# #.#.### #.....#.# #.....# #.###### ####.## #.### ..# #.)# ###.####### # #TD[h#)##### #....@§§..# #.# #####§###.# #.#####.<.#§#...###.(...#.#.#.#..<#<.###.###...#.#.#.#.' ##_#####.# ###.#D#.#.###.###.# #...#.#.#.# #.# #.#####.#.# # +.####..## #.#.# ##'TD[hTD[h2--------9.0 (1.0)TD[h TD[hUD[ht#.######.†.#.# #.[<>.# #...#...# #.....# #.#.### #.....#UD[hg.# #.....# ##.###### ####.##  #.## #...#  #.)# ###.####### ##)##### #...@.§§..# #.# #####§###.# #UD[h.#####.<.#§#...###.(...#.#.#.#..<#< #.....###.###...#.#.#.#.'#_#####.# ###.#D#.#.### #.....###.# #...#.#.#.# #UD[h.# #.#####.#.# # .+.####..## #.#.# ##'UD[h{#.§.###D#D   steam dragonUD[hUD[hDF-----200UD[hQUD[hWVD[h.#.######.† .#.# #.[<>.## .#...#...# #.....# .###.#.### #.....#.# #.....##.###### ####.## #.## #...#  #.)# ###.####### ##)##### #..@..§.§.# # #.# #####.###.# # #.#####.<.#§#...###.(...#.#D#.#..<#<#.....###.###...#.#.#.#.'#_#####.# ###.#D#.#.### ##.....###.# #...#.#.#.# # .# #.#####.#.# #  ..+.####..## #.#.# ##' D[hg49m##....#.#1XD[hm TM#####.##.........#############.......######.......†..........######[<>.############...#...# .###.#.##..# ..............# ###.###### ####.## # #...# ########  #.)# ###@####### ####)##### #........ #####.###.# XD[h #........#####.<.#D#...###.......#D   steam dragonXD[h@ XD[h mD.32XD[h XD[h YD[ht?K# #.#...##.###.....# #.#####.##.........############## #.......######.......†........... #######.# #.[<>.#############. #...#...# #.....# YD[hC6## ###.#.### #.....# ........# #.....# ##.###### ####.##  #.##  #.@.# #########  #.)# ###.####### #. ###)##### #.........# #. .# #####D###.# #.#####.<.#.#...###.. ..........(...#.#D#.#..<#< #.....###.###...#.#.#.#.'. #_#####.# ###.#D#.#.###.  #.....###.# #...#.#.#.# #. YD[h(LYD[hL&3YD[hTYD[hiYZD[hZD[hDD   steam dragonZD[h&4ZD[hKZD[h+ZD[h! w4==6 (0.6ZD[hz( ZD[h~* ` _You hit the steam dragon but do no damage.[D[h  You hit the steam dragon but do no damage.The steam dragon misses you.[D[hd(5.2[D[hg$[D[hx'D _The steam dragon claws you but does no damage.eD[hYO  You hit the steam dragon. You freeze the steam dragon.  You headbutt the steam dragon, but do no damage.The steam dragon is lightly wounded.eD[h0P&8eD[hWeD[hY _The steam dragon barely misses you. The steam dragon closely misses you.fD[h6  You hit the steam dragon. You freeze the steam dragon.  Your headbutt misses the steam dragon.fD[h(6.4fD[h fD[h}Q _The steam dragon is moderately wounded.fD[hgD[hƍ  You barely miss the steam dragon.The steam dragon is moderately wounded.The steam dragon closely misses you. You furiously retaliate!gD[hfD=7.0gD[h7gD[hy _You headbutt the steam dragon. The steam dragon closely misses you.hD[hO[  You hit the steam dragon. You freeze the steam dragon.hD[h".56hD[hYhD[hd _The steam dragon is heavily wounded.iD[h (catching breath)You hit the steam dragon but do no damage.The steam dragon is heavily wounded.iD[h:4 **iD[hY*  The steam dragon breathes steam at you.iD[hU#§#§§@§72----======8.2iD[h\iD[h^1 _The ball of steam hits you!jD[h  #.#...##.###.....# .#####.##.........## .######.......†.#jD[h!.# #.[<>.##. ...#...# #.....# #.#.### #.....# # #....§# jD[h.###### ####§## #.## jD[h#§§@# # #.)# ###D####### #.jD[h$r)##### #.........# #.jD[hL# #####D###.# #.#####.<.#.#...###.jD[ht(...#.#D#.#..<#<. .....###.###...#.#.#.#.'.jD[h_#####.# ###.#D#.#.###. .....###.# #...#.#.#.# #.jD[hjD[hX`..#....#....§jD[h0D§jD[h>D68-----jD[h~G------9.2 (1.0jD[hjD[hD _You are engulfed in a cloud of scalding steam.kD[h6@###..#  #.#...##.########.##.........############## .......######.......†...........# ######kD[h6#.[<>.#############.. ...#...# #.### ##.#.### #...§§# .......# #...§§##### ####@### #§D§# ########## #kD[h6.)# ###§###### ##)##### #........ #####D###.# kD[h6#####.<.#.#...###.....(...#.#D#.#..<#< kD[h7.....###.###...#.#.#.#.' ##_####.#D#.#.##kD[hOG .#.#...#.#§kD[hG.##...###You are engulfed in a cloud of scalding steam.  The steam dragon closely misses you.kD[hHn-=-----10kD[hRkD[hTD _The steam dragon claws you but does no damage.kD[hP # #.#.#...## #.....# # #.#.###..# #.....# # #.#...##.###.....# #.#####.##.........############# #kD[hQ .......######.......†......... #######.# #.[<>.#############. #...#...# #.....### ###.#.### #..§§§# ........# #..@§.##.###### ####.##  #.##kD[h R + #§D§# #########  #.)# ###§####### # ###)##### #.........# #.# #####D###.# ######.<.#.#...###kD[hR & .....(...#.#D#.#..<#<  #.....###.###...#.#.#.#.' kD[hAU kD[h` 6 ....kD[ha D..D   steam dragon (catching breath)kD[hOa r #.....###.###...#.#.#.#.'........  kD[ha +The steam dragon attacks as it pursues you!kD[hLb >63-kD[hb 1kD[h%l kD[h_v n _The steam dragon bites you. The steam dragon misses you.lD[h'  You barely miss the steam dragon.The steam dragon is heavily wounded.The steam dragon barely misses you.lD[hs(+8 (0.6lD[hQ,lD[h-.D _The steam dragon claws you but does no damage.lD[h_  You hit the steam dragon but do no damage.2.4lD[h lD[h d _The steam dragon is heavily wounded.mD[h)#  You closely miss the steam dragon. Your headbutt misses the steam dragon.The steam dragon is heavily wounded.The steam dragon bites you but does no damage.mD[h*^4-3.0mD[hmD[hBZ _The steam dragon closely misses you.mD[h*m g  You closely miss the steam dragon.mD[hEn &6mD[h u mD[hv d _The steam dragon is heavily wounded.nD[h]@  (catching breath)You hit the steam dragon. You freeze the steam dragon.  Your headbutt misses the steam dragon.The steam dragon is severely wounded.nD[h8 ***  nD[hfQThe steam dragon breathes steam at you.nD[hHr#§§§§§@nD[huI=0-nD[hIB======4.2nD[hQnD[hS1 _The ball of steam hits you.oD[h #.#.#...## #.....#  #.#.###..# #.....#  #.#...##.###.....# .#####.##.........### .######.......†.#.# #.[<>.##. ...#...# #§....# #.#.### #.§§§.# # #.§§@.# .###### ####D## #.## #§..# # #.)# ###.####### #.)##### #...# #.# #####D###.# #.#####.<.#.#...###.(...#.#D#.#..<#<. .....###.###...#.#.#.#.'. ##.#.#.D[h60m§§§§.  The steam dragon misses you.=-----5.2 (1.0 _The steam dragon claws you but does no damage.oD[hĀoD[hInventory: 32/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Missiles (go to first with ()  F - 2 throwing nets (quivered) oD[hArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) oD[h݈MScrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW oD[h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]pD[h+a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.4; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (17%) you reach 14.0 in about 5.0 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 137% (Str) x 131% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.pD[h pD[h( pD[h  #.#.#...## #.....#D3sr0n the Fighter#.#.###..# #.....#Minotaur of Trog *****.#.#...##.###.....#pD[h\ Health: 60/91 ===============--------- .#####.##.........############### Magic: 9/9======================== .......######.......†...........# AC: 17pD[h %Str: 25 ######.# #.§<>.#############.. EV: 14pD[h Int: 4 ...#...# #§§§..#### SH: 0pD[h Dex: 11 ##.#.### #.§§..#pD[h XL: 10 Next: 62% Place: Dungeon:9 .......# #.§§@.#pD[h9 Noise: =--------  Time: 9215.2 (0.0) pD[he #.###### ####D##a) +5 flail #.##pD[h #§..# ########## Throw: 2 throwing nets #.)#pD[h  ###.####### #......... ##)##### #.........# #......... .......# #####D###.# #......... D   steam dragon (catching breath) .......#####.<.#.#...###......... .........(...#.#D#.#..<#<........ .....###.###...#.#.#.#.'.........pD[hL The steam dragon breathes steam at you. _The ball of steam hits you.  The steam dragon misses you. _The steam dragon claws you but does no damage.  pD[hv wYou unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.pD[hJ ##..##.§.#§#.§.##The steam dragon misses you.steam dragon claw but does no damage.  You unwield the +4 spear of Context {freeze, rN+ SInv}. pD[h The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)  You are engulfed in a cloud of scalding steam.pD[hU ?51--pD[h $6.2 (1pD[h8 pD[h v _The steam dragon closely misses you. The steam dragon claws you.qD[hn&  qD[hYou hit the steam dragon. You headbutt the steam dragon.  You kill the steam dragon!Trog accepts your kill.qD[hs#.[.....[§§qD[h8)qD[h"--qD[hK'67qD[h´qD[hH _The steam dragon scales are intact enough to wear.rD[hU4# #.#.#...## #.....# # #.#.###..# #.....# # #.#...##.###.....# #.#####.##.........## #.######.......†.#.# #.[<>.## #...#...# #.....# #.#.### #.....#.# #..@§.##.###### ####[##  #.## #§§§#  #.)# ###.####### ##)##### #...# #.# #####D###.# #.#####.<.#.#...###.(...#.#D#.#..<#< #.....###.###...#.#.#.#.'rD[h%'..rD[h..-8rD[h4rD[h rD[h rD[h_ rD[h rD[hT O2rD[h# ,rD[hV rD[h ,rD[h rD[h- rD[ht 93rD[h rD[hH ,rD[h_ rD[hB ,rD[hO rD[h! rD[h" S4=rD[he% rD[h) rD[h) rD[h_, rD[h^1 rD[h1 K5=rD[h3 rD[h6 ,rD[h8 rD[h&= ,rD[h.? rD[hB rD[hC 96rD[h I rD[h#N ,rD[hP rD[hHT ,rD[hV rD[h2_ 7=rD[h_ rD[h` rD[hVb rD[h]f rD[hf rD[hmh rD[hk rD[hil D8=rD[hSn rD[h r ,rD[hs rD[htw ,rD[hy rD[h O9rD[h# rD[h rD[hQ rD[hH rD[h֊ ,rD[hЌ rD[hO P60rD[h rD[h ,rD[h rD[h ,rD[hơ rD[h^ rD[h S1=rD[h rD[hڭ ,rD[hį rD[h a2=rD[hҶ rD[h+ ,rD[hf rD[hJ rD[hn rD[hP rD[h O3rD[h rD[hZ ,rD[h rD[h ,rD[h rD[hi O4rD[h rD[h ,rD[h rD[h ,rD[h| rD[h rD[h N65=rD[h rD[h ,rD[h+ rD[h ,rD[h rD[h+ rD[hr W6=rD[h rD[h ,rD[h rD[h7 ,rD[hm rD[hI ;7rD[h rD[h ,rD[h# rD[h' ,rD[h) rD[h. ;8rD[h90 rD[h-4 ,rD[hR6 rD[h*; a9=rD[hu> rD[hE ,rD[hH rD[htM ,rD[hFO rD[hCR rD[hR V70=rD[h~T rD[hX ,rD[hZ rD[h] ,rD[h_ rD[h ,rD[hlA rD[h"J ;2rD[hM rD[h=Q ,rD[haS rD[hW rD[hW %3rD[hY rD[h&] ,rD[h_ rD[hc ,rD[he rD[h7i rD[hi D4=rD[hk rD[h p ,rD[hPr rD[hu ,rD[hw rD[he| rD[h| U5=rD[hP rD[h: ,rD[hy rD[h6 ,rD[h rD[h+ rD[h %6rD[h rD[h ,rD[h~ rD[h ,rD[hצ rD[h rD[h %7rD[h rD[h rD[h rD[h* rD[h˻ ,rD[h rD[h rD[h K8=rD[hl rD[h" ,rD[hP rD[hb ,rD[hT rD[h rD[h( N9=rD[h_ rD[h ,rD[h- rD[hm rD[h &90rD[h" rD[h ,rD[hE rD[h ,rD[h rD[h - _You start resting.rD[h 2329.2 (111.0)rD[h 51=rD[h &302rD[h9 rD[h! " _HP restored.sD[h3sD[hpsD[h9sD[hsD[hR,sD[h=sD[h4"sD[h#sD[h,%sD[h:)sD[h+sD[h+sD[h-sD[h/sD[h3sD[h/49=sD[hJ6sD[h:sD[h=sD[hW>sD[h?sD[hCsD[h I,sD[h KsD[hMsD[hHO,sD[hPsD[hQsD[h-SsD[h^SsD[hTsD[hRUsD[h7VsD[hxVsD[h:WsD[h/YsD[h [sD[h?[sD[h\sD[hD]sD[h$^,sD[h^sD[h_sD[h[`sD[h`sD[h`sD[hKbsD[hOc,sD[hcsD[hresD[hf,sD[hggsD[hhsD[hi,sD[h\jsD[hlsD[h1m,sD[hmsD[h[nsD[ho,sD[hpsD[hrsD[hVt,sD[heusD[hCwsD[hy,sD[hysD[h|sD[hB~,sD[h!sD[h;sD[h;,sD[hsD[hsD[h,sD[h}sD[h{sD[h,sD[hLsD[h)sD[h՚,sD[hsD[hڞsD[h,sD[hjsD[hsD[h,sD[hsD[hXsD[h,sD[hsD[hsD[hk,sD[hsD[hsD[h,sD[hsD[hsD[hsD[hsD[h=sD[hXsD[h,sD[hsD[h\sD[hX,sD[hsD[hsD[h,sD[hsD[hLsD[h,sD[h\sD[h%  Things that are here:  a +0 halberd; a +0 chain mail; an orc skeletonsD[hCsD[h _sD[hssD[h}  There is an open door, spattered with blood here.  Items here: )) [[.sD[hpsD[h _sD[hsD[hsD[h%!,sD[h1CsD[hFsD[hKsD[hN,sD[hPQsD[hWsD[hZ,sD[h\sD[hgcH  You see here 5 atropa-tipped darts.sD[hesD[hf _sD[hNhsD[h]lsD[hn,sD[hApsD[h>tsD[hz,sD[h:|sD[hsD[h!,sD[hsD[h&sD[h,sD[hsD[hgsD[h,sD[hsD[hXsD[h@  There is an open door here.sD[hsD[hT _sD[hsD[hsD[h,sD[hsD[hFsD[h;,sD[h}sD[hsD[h,sD[hsD[hsD[h^,sD[hfsD[hsD[h~,sD[hsD[hasD[h,sD[hsD[hsD[h,sD[hfsD[hSsD[h,sD[hsD[h   Things that are here:  a +0 troll leather armour; a troll skeletonsD[hsD[h _sD[hsD[h?  You see here a +0 halberd.sD[hsD[h _sD[hsD[h$]  Items here: )))) [ ÷÷.sD[h&sD[h6' _sD[h(sD[h.,sD[h.,sD[h1sD[h3sD[hv6,sD[h8sD[h4;sD[h=,sD[h?sD[hBsD[hE,sD[hHGsD[hyIsD[hK,sD[hNsD[h?RsD[hET,sD[hTsD[hX@  There is an open door here.sD[hZsD[h[ _sD[hr\sD[hI^sD[h_,sD[h`sD[h!gsD[hhsD[h isD[hisD[hbksD[hl,sD[hmsD[hU #.# #.....# #####.## #.....### ### #......# #.....'.# #.. #......# #.....#.# #. ## #......# ###.....#.# #.# .#####....O.# ##.'.....#.### #.# ....##......# #..#.....#...###.........####.##.....###...'.#  ####..........@##.....# #####.#407.2 (77.0) sD[h#......#######.....# ### #:.....# #.....#  ######## ####### sD[h5sD[hcsD[hE _Done exploring.tD[h\3tD[hnatD[h.....'....0.0)tD[hډtD[htD[hE _Done exploring.uD[hg] # #.# #.....# # #####.## #.....### # #......# #.....'.# # # #......# #.....#.# #.# #......# ###.....#.# #. '.#####....O.# ##.'.....#.### #. #....##......# #..#.....#...###.#.####.##.....###...'. # ####.##.....# #####. # #......#######.....# # #:.....# #.....#  # #uD[he uD[hg 28.2 (1 _uD[h*m uD[hn vD[h2# #.# #.....# .# #####.## #.....### .# #......# #.....'.# # .# #......# #.....#.# # .### #......# ###.....#.# # .'.#####....O.# ##.'.....#.### # .#....##......# #..#.....#...### .####.####.##.....###...' .# ####vD[h3.##.....# ##### .# #......#######.....# # #:.....# #.....# ######## #vD[hY9vD[hht)## #.# #.....# ..# #####.## #.....### vD[hiu.# #......# #.....'.# .# #......# #.....#.# .### #......# ###.....#.# .'.#####....O.# ##.'.....#.### .#....##......# #..#.....#... ..####.####.##.....###... ..# ####.##.....# .# #......#######.....# # #:.....# #.....# ######## #vD[h|vD[h}'10vD[hvD[hʅvD[h #)## #.# #.....#.# #####.## #.....###.# #......# #.....'.#.# #......# #.....#.#.### #......# ###.....#.#.'.#####......# ##.'.....#.###.#....##......# #..#.....#....####.####.##.....###.# ####.##.....# .# #......#######.....## #:.....# #.....# ######## #vD[h <1vD[h$ vD[h' wD[h.#)## #.# #.....#.# #####.## #.....###.# #......# #.....'.#.# #......# #.....#.#.### #......# ###.....#.#.'.#####......# ##.'.....#..#....##......# #..#.....#....####.####.##.....###.# ####.##.....# .# #......#######.....## #:.....# #.....# ## #wD[hwD[h&2wD[hD[hwTD[h+UD[hVD[h=_D[h8kD[hlD[hp,D[hsBD[hxBD[hzyD[h{D[h},D[hGD[huD[h,D[hD[h+D[hD[hD[h' #)†# #.# ###  ######)## #.# #..  #.......# #####.## #..  #.......# #......# #..  #.......# #......# #..  #.......### #......# ###..  #.......O.#####......# ##.'  #.......#....##......# #..#.  #.......####.@.......####.##..9.2 (7  #.......# ####......#..  #.......# #......#######..######### #:.....# #..D[hZ[13;18H######## ###O   two-headed ogre (wandering) _A two-headed ogre is nearby!D[h D[h\ A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 80% to hit with your +5 flail and 75% to hit with your headbutt. It has about 57% to hit you. D[hؔ AttacksMax Damage Hit: +0 dire flail 32 Hit: +0 giant club 34 It can open doors. [!]: Description|QuoteD[hkD[h "#)†##.#### D3sr0n the Fighter######)###.##.. Minotaur of Trog *****.#.......# #####.## #.. Health: 91/91 ========================#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17Str: 25#.......### #......# ###.. EV: 14Int: 4#.......O.#####......# ##.'.. SH: 0Dex: 11#.......#....##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9D[h#a[40m#.......####.@.......####.##.. Noise: ---------  Time: 9419.2 (7.0)#.......# ####...........##.. a) +5 flail#.......# #......#######.. Throw: 2 throwing nets######### #:.....# #..######## ###O   two-headed ogre (wandering) _You see here a +0 halberd. _Items here: )))) [ ÷÷. _There is an open door here. _Done exploring. _Done exploring. _A two-headed ogre is nearby!D[h'D[h)D[hSMD[hUInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) D[h+VWands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D[h@m - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 10.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.4 XLs.  At current training (17%) you reach 12.0 in about 1.7 XLs.  Current attack delay: 0.5. Damage rating: 15 (Base 6 x 137% (Str) x 138% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. D[h)This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E[hE[hE[hRD#)†##.#### D3sr0n the Fighter######)###.##.. Minotaur of Trog *****.#.......# #####.## #.. Health: 91/91 ========================#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17E[hh Str: 25#.......### #......# ###.. EV: 14Int: 4#.......O.#####......# ##.'.. SH: 0Dex: 11#.......#....##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9#.......####.@.......####.##.. Noise: ---------  Time: 9419.2 (0.0)#.......# ####...........##.. m) +4 spear of Context {freeze, rN+ SInv} #.......# #......#######.. Throw: 2 throwing nets######### #:.....# #..######## ###O   two-headed ogre (wandering) _ThereE[h ) is an open door here. _Done exploring. _Done exploring. _A two-headed ogre is nearby!You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!E[h E[he'OOE[ho,20.2 (1E[hE[hR _Done exploring. __A two-headed ogre is nearby!  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}E[hg E[hh T.OE[hi &1E[ho E[h9s E[h[ E[ha O.OE[hb &2E[hj E[h4l E[hw G #)†# #.# ### D3sr0n the Fighter  ######)## #.# #.. Minotaur of Trog *****.  #.......# #####.## #.. Health: 91/91 ========================  #.......# #......# #.. Magic: 9/9E[hx 3========================  #.......# #......# #.. AC: 17Str: 25  #.......### #......# ###.. EV: 14Int: 4  #.......'.#####......# ##.'.. SH: 0Dex: 11  #.......#..O.##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9  #.......####.@.......####.##.. Noise: ---------  Time: 9422.2 (0.0) E[hvx  #.......# ####...........##.. m) +4 spear of Context {freeze, rN+ SInv}  #.......# #......#######.. Throw: 2 throwing nets  ######### #:.....# #.. ######## ### E[hx  O   two-headed ogreE[hx The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  E[h y Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (82% to  hit and 75% to hit with your headbutt)E[h"  #)†# #.# ### D3sr0n the Fighter  ######)## #.# #.. Minotaur of Trog *****.  #.......# #####.## #.. Health: 91/91 ========================  #.......# #......# #.. Magic: 9/9========================  #.......# #......# #.. AC: 17Str: 25  #.......### #......# ###.. EV: 14Int: 4  #.......'.#####......# ##.'.. SH: 0Dex: 11  #.......#..O.##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9  #.......####.@.......####.##.. Noise: ---------  Time: 9422.2 (0.0)  #.......# ####...........##.. m) +4 spear of Context {freeze, rN+ SInv}  #.......# #......#######.. Throw: 2 throwing nets  ######### #:.....# #..E[h$ U ######## ###  O   two-headed ogre _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (82% to  hit and 75% to hit with your headbutt)  You reach to attack!E[h% ! E[h& <#)†# #.#  )## #.#   ##  E[hE& _ #......#  E[ho& ..# #......#  ..### #......#  E[h& k..'.#####......#  E[h& #....##......#  O@.......  E[h'  ####......   #......   #:.....# E[h4' X ########  E[h' E[h/( +8 (0.6E[h0 E[h3 m  Reach: m) +4 spear of Context {freeze, rN+ SInv}  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (82% to  hit and 75% to hit with your headbutt)  You reach to attack! E[h3 U_You hit the two-headed ogre but do no damage.E[h޻ Inventory: 32/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] E[h9 a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4  E[h|: LThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (17%) you reach 14.0 in about 5.0 XLs.  Current attack delay: 1.0. Damage rating: 23 (Base 10 x 137% (Str) x 132% (Skill) + 5 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9.  E[h: You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon}  E[h: bMenu/colouring prefixes: identified enchanted melee weapon _________________  E[h: `“Even after forcing their way, with great effort and loss, through this double  E[h: {(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. E[h E[h E[hA#)†##.#### D3sr0n the Fighter######)###.##.. Minotaur of Trog *****.#.......# #####.## #.. Health: 91/91 ======================== E[hHU#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17Str: 25#.......### #......# ###.. EV: 14Int: 4 E[h:#.......'.#####......# ##.'.. SH: 0Dex: 11#.......#....##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9 E[h#.......####O@.......####.##.. Noise: ---------  Time: 9422.8 (0.0) E[h#.......# ####...........##.. a) +5 flail#.......# #......#######.. Throw: 2 throwing nets E[h)######### #:.....# #..######## ### E[hp{O   two-headed ogre E[hAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (82% to  hit and 75% to hit with your headbutt)  You reach to attack!  E[h?_You hit the two-headed ogre but do no damage. E[hYou unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing. E[hrhit and 75% to hit with your headbutt)  You reach to attack! _You hit the two-headed ogre but do no damage.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  a - a +5 flail (weapon)=3.8 (1 E[h E[h  E[hJ_The two-headed ogre misses you. x2 E[hP E[hQo Ability - do what?Cost E[h/RFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  E[hfRTb - Trog's HandPiety-0%  c - Brothers in ArmsPiety-- E[hRo4% [?] toggle between ability selection and description. E[hB E[h E[h6 D#)†##.#### D3sr0n the Fighter######)###.##.. Minotaur of Trog *****.#.......# #####.## #.. Health: 91/91 ========================#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17 E[h tStr: 25#.......### #......# ###.. EV: 14Int: 4#.......'.#####......# ##.'.. SH: 0Dex: 11#.......#....##......# #..#.. XL: 10 Next: 66% Place: Dungeon:9#.......####O@.......####.##.. Noise: =--------  Time: 9423.8 (0.0)#.......# ####...........##.. a) +5 flail E[hr =#.......# #......#######.. Throw: 2 throwing nets######### #:.....# #..######## ###O   two-headed ogre E[h You reach to attack! _You hit the two-headed ogre but do no damage.You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.  E[h `a - a +5 flail (weapon) _The two-headed ogre misses you. x2 E[h  #)†# #.#  )## #.#   ##   #......#  ..# #......#  ..### #......#  ..'.#####......#  #....##......#  E[h #O@.......   ####......   #......   #:.....#  ########  A red film seems to cover your vision as you go berserk! E[h136/136-4.8 (12 throwing netsBerserk  E[h' E[h*G _You feel yourself moving faster! You feel mighty!E[hF  You hit the two-headed ogre. You headbutt the two-headed ogre!  The two-headed ogre is moderately wounded.The two-headed ogre hits you with a +0 dire flail!29--=5.5 (0.7 _The two-headed ogre completely misses you.E[hP d  You sock the two-headed ogre! You headbutt the two-headed ogre.E[hH j30--=6.1 (0.6E[h E[h g _The two-headed ogre is heavily wounded.E[hu3"  You sock the two-headed ogre! You headbutt the two-headed ogre!  The two-headed ogre is almost dead.The two-headed ogre barely misses you.E[h94`17--8 (0.7E[h;E[h2>H _The two-headed ogre hits you with a +0 giant club!E[h  You barely miss the two-headed ogre. You headbutt the two-headed ogre.  You kill the two-headed ogre!E[h" e)E[h*  --81-7.4 (0.6 _Trog accepts your kill.Your base Maces & Flails skill increases to level 5!E[h/ E[h1 g _Your Armour skill increases to level 9!E[hE[hN What do you want to examine? Items  a - ()) a +0 dire flail  b - ()) a +0 giant clubE[hKE[hSE[h]V #)†# #.# ### D3sr0n the Fighter  ######)## #.# #.. Minotaur of Trog *****.  #.......# #####.## #.. Health: 117/136 ====================----  #.......# #......# #.. Magic: 9/9========================  #.......# #......# #.. AC: 17E[h_Str: 25  #.......### #......# ###.. EV: 14Int: 4  #.......'.#####......# ##.'.. SH: 0Dex: 11  #.......#....##......# #..#.. XL: 10 Next: 81% Place: Dungeon:9  #.......####)@.......####.##.. Noise: =--------  Time: 9427.4 (0.6)  #.......# ####...........##.. a) +5 flail  #.......# #......#######.. Throw: 2 throwing nets  ######### #:.....# #.. Berserk  ######## ###         _The two-headed ogre hits you with a +0 giant club!  E[h`You barely miss the two-headed ogre. You headbutt the two-headed ogre.  You kill the two-headed ogre! _Trog accepts your kill.Your base Maces & Flails skill increases to level 5! _Your Armour skill increases to level 9!E[hfE[hbgE[hmE[hBoE[h( IE[hҥ UBerserk E[hܩ E[h &-E[h b 8.0 _You start resting.E[h `8-7 (1.3E[h> E[h k _You feel a strong urge to attack something.E[hc3E[h&E[hw #)†# #.#  )## #.#   ##   #......#  ..# #......#  ..### #......#  E[h$..'.#####......#  #....##......#  #)@.......   ####......   #......2 throwing nets   #:.....#  ######## E[h2 0.0  You start resting.You are no longer berserk.E[h79/91 9.3 (0.6Slow -Berserk E[hE[h _You are exhausted. You feel yourself slow down.E[h$3E[hݖE[hr,E[hhx80=E[hBE[hE[hϣE[h U1=E[hyE[hXE[hE[hE[h|E[h%2E[hE[h;3E[h{E[h,E[h$E[h E[h5E[hRD4=E[hȶE[h޸E[hE[hYE[h7E[huU5=E[hýE[hE[hտE[h&E[h;6E[h E[h,E[hPE[h1E[hw%7E[haE[h,E[hE[hwE[hK8=E[h'E[h!E[h j 54.8 (25.5) _You start resting.E[h96.3 (27.0E[hBE[h![ _You feel yourself speed up.E[ha3E[hdE[ho9=E[hq,E[hsE[h)u,E[hvE[hay<90E[h{zE[h{,E[h|E[h~,E[hIE[h._ _You start resting.E[h;262.3 (6.0)E[hӝX1=3.3 (7E[h E[h" _HP restored.E[hE[hInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  m - the +4 spear of Context {freeze, rN+ SInv}x - a +0 war axe Missiles (go to first with () E[hc F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)E[hb - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH E[h f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL E[h:, j - 5 scrolls labelled YSUWEA KIBBIOW E[hk[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hK m - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. E[h/L [Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 10.3; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.3 XLs.  At current training (17%) you reach 12.0 in about 1.5 XLs.  Current attack delay: 0.5. Damage rating: 15 (Base 6 x 137% (Str) x 139% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage E[hjM that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E[hMaE[hjE[hDq?#)†##.#### D3sr0n the Fighter######)###.##.. Minotaur of Trog *****.E[hq2#.......# #####.## #.. Health: 91/91 ========================#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17Str: 25E[h#r+#.......### #......# ###.. EV: 14Int: 4#.......'.#####......# ##.'.. SH: 0Dex: 11E[hnr#.......#....##......# #..#.. XL: 10 Next: 81% Place: Dungeon:9#.......####)@.......####.##.. Noise: ---------  Time: 9463.3 (0.0)#.......# ####...........##.. m) +4 spear of Context {freeze, rN+ SInv} E[hr#.......# #......#######.. Throw: 2 throwing nets######### #:.....# #.. -Berserk E[h.s######## ### _You start resting. _You feel yourself speed up. _You start resting. _HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light!E[h}@4.3 (1E[hE[h _You feel yourself speed up.You start resting. _HP restored.  You unwield your +5 flail.  E[haThe +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}E[hz E[h| Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairE[hE[h[?25h[?0c#)†##.#### D3sr0n the Fighter######)###.#E[h#.. Minotaur of Trog *****.#.......# #####.## #.. Health: 91/91 ========================#.......# #......# #.. Magic: 9/9========================#.......# #......# #.. AC: 17Str: 25#.......### #......# ###.. EV: 14Int: 4#.......'.#####......# ##.'.. SH: 0Dex: 11#.......#....##......# #..#.. XL: 10 Next: 81% Place: Dungeon:9E[h"#.......####)@.......####.##.. Noise: ---------  Time: 9464.3 (0.0)#.......# ####...........##.. m) +4 spear of Context {freeze, rN+ SInv} #.......# #......#######.. Throw: 2 throwing nets######### #:.....# #.. -Berserk ######## ### _You start resting. E[h)_HP restored.  You unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  What level of the Dungeon? (default 9, ? - help) E[h [?25l[?1cE[h10 _E[hF,E[h|>E[hE[hzV_HP restored.  E[hYou unwield your +5 flail.  The +4 spear of Context {freeze, rN+ SInv} glows with a cold blue light! _m - the +4 spear of Context (weapon) {freeze, rN+ SInv} _You recover from your berserk rage.E[h3E[htE[hE[h%E[hpE[hE[h(E[h~,E[h)E[h@  There is an open door here.E[hK _E[hE[h),E[h0E[hvE[h,E[h1E[hE[h,E[hE[hE[h,E[h{ E[h  There is an open door here.  Things that are here:  a +0 club; a +0 orcbow; a centaur skeletonE[hE[h _E[h~E[h)a  Things that are here:  a +0 battleaxe; a +0 chain mailE[h"E[h" _E[hI$E[h)V  There is an open door, spattered with blood here.E[h+E[hh, _E[hL.E[h1E[hZ3,E[h4E[hh7E[hD=,E[h-GE[hJE[hM,E[hNE[h"ZE[h[[E[hJ_  There is a stone staircase leading down, spattered with blood here.E[h)`E[h`$ _E[hdE[h<10E[hOE[hE[hEE[hO  ........≈≈≈....  ........≈≈≈....  ≈≈≈............  ≈≈≈............  ≈≈≈............  ...............  ......<..  .......≈ 84.1 (19.E[h1;8) ......<.<.....≈  ..............≈  ..............................≈≈§............≈≈≈............≈≈≈............ _You climb downwards.  Found an escape hatch in the ceiling. Found two stone staircases leading up.E[hE[h:E[hUa _There is a stone staircase leading up here. E[hP  _  There is a stone staircase leading up here. E[h1U I E[hX   E[hX ,_Found a robe. E[h^  E[h+_  E[h a  E[hg "........≈≈≈.......≈≈≈....≈≈≈...............§≈≈... E[h[h ...§≈≈.........<........[........<......≈.<.<.....≈7.1 (3.0) E[hh ...........≈.......≈≈§......≈§≈ E[hh ......≈≈≈......§≈≈... E[hi  E[hOq  E[h@t !E[h>3!E[h$!E[h!E[h!E[h!E[h:,!E[h,!E[h n!E[h  #............≈≈≈.... #............≈≈≈....##....§§§§...#.....§§§...§≈≈...§........<........[..@.....<......≈90..<.<.....≈(..≈............!E[hH...≈≈§......#.....§≈≈......##....≈≈≈.......................§≈≈...!E[h#!E[h!E[h$ _Found a stone.!E[h !E[h !E[h !E[h3# !E[h , !E[h/ ,!E[h3 !E[h: ,!E[h< !E[hk@ !E[h K  ............§  #..........§.≈≈≈.... #.....≈≈≈.... ##....≈§≈...!E[hpK ###.....≈≈≈.....≈§≈.......c......<........[........<......≈.<.<.....≈!E[hK (..≈......... c   centaur (asleep)!E[hK .........≈≈≈....###.....§≈≈!E[hL S...##....≈≈≈............!E[hn  c2.1 (2clauncher)A centaur comes into view.The centaur shouts! (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.!E[hc §§≈§§≈......@!E[hZE 4==3.1 (3!E[hH !E[hO K _The arrow misses you.#E[h5..§ #............≈≈≈.... #.....§......≈≈≈.... ##....§≈≈. .###.....§§≈. #E[h6.≈≈≈. . c.......<. .[........<......≈ .<.<.....≈ #E[h7...(....≈≈≈.....###.....§≈≈.... #E[h:#E[h@Gy§..≈≈c.#E[hGc   centaur (launcher)≈§#E[hmH&--#E[hH4.1 (1#E[hQ#E[hST#E[h\"...... #....§.≈≈≈.... #.≈≈≈.... ##....§≈≈. .###.....≈≈≈.#E[h&# .≈≈≈. .c. .<. .[.<......≈ .<.<.....≈ ...(..#E[hp#..≈≈≈.....#E[h#.###.....≈§≈..... #E[h&#E[h~1.cc   centaur (launcher)#E[h:8C((((((#E[hZ..≈......#E[h986--=-5#E[h#E[h=F _The centaur shoots an arrow. The arrow hits you.#E[h.≈#.≈≈≈.... #E[h#.≈≈≈.... ##....≈≈≈. .###.....≈≈≈. .≈≈≈. ..c. .#E[hf<. .[.#E[h>e<......≈ .#E[h_<.<.....≈ ...(.#E[h3...≈≈≈..###.....≈§≈. #E[h #E[hB#E[h\ Gc.....§#E[h .c   centaur (launcher)≈≈....§§#E[h .-6#E[h3#E[h-$E[h.≈§#.≈≈≈.... #.≈≈≈.... ##....≈≈≈. .###.....≈≈≈.$E[hl ...c.....§≈≈. . .<. .[.<......≈ .<.<.....≈ ...(.....≈.......$E[hE.≈≈≈.......###.....≈≈≈....§§...... $E[h$E[h"§§c.c   centaur (launcher)$E[h(K(((((($E[h......§..§$E[hγ#4$E[h|:--=7$E[h=$E[hGF _The centaur shoots an arrow. The arrow hits you.$E[hP .≈§≈#.§≈≈.... #.≈≈≈.... ##....≈≈§. .###c....≈≈≈. .$E[h §≈≈. . .<. .[.<......≈ .<.<.....≈ ...(....≈.......≈≈≈......§......###.....≈≈≈......§.$E[h 8.... $E[h $E[h ....§§≈≈....§≈§$E[hp (§.§...§§§§≈§.§cc   centaur (launcher)..$E[h0 .-8$E[h@ $E[h %E[h4Yu....§§≈≈.#...........§≈§≈.... #.....§.§...§§§≈.... ##....≈§≈§.%E[hYK .###.....≈≈§. .....c...§≈≈. . .<. %E[h2Z.[.<......≈ .%E[hlZ<.<.....≈ ...(...≈....%E[hZ..≈≈≈.....###.....≈≈≈.%E[hZ7... %E[h]%E[h#j.cc   centaur (launcher)%E[hnC((((((%E[hV§≈......%E[hc\1-=9%E[h%E[h F _The centaur shoots an arrow. The arrow hits you.%E[hD 8............§§≈≈.#§§≈§≈....#.....§.§...§§§≈.... ##....≈§≈§........... .###.....≈≈§.. .........≈≈≈. ......c...... ..<%E[h 1 .[<≈ ..<≈ ...(.......≈ .........≈≈≈.###.....≈≈≈... ≈≈≈... ...........§≈≈...%E[h %E[h3 ]§......§≈≈.§≈.cc   centaur (launcher)§§§%E[h% S2--%E[h 500%E[hZ %E[h &E[hn#§.§≈§≈....#.§§§≈.... ##....≈≈≈............  .###.....≈§≈.  .........≈≈≈.  ....§.  .c<&E[h  .[.<.....§≈  ..≈  ...(.......≈  .....  ..  .≈≈≈.  .###.....≈≈≈. &E[h{≈≈≈....§§§. ...........≈§≈ &E[h&E[h+c.c   centaur (launcher)&E[hV2M(((((((&E[hս§..≈≈≈........@§§§.§≈≈&E[h.=1&E[hv&E[h _The centaur shoots an arrow. The arrow closely misses you. _There is a stone staircase leading up here.'E[hk'E[h...§§§§.c......'E[h5-2 _'E[h'E[h'E[h9§'E[hF((((((E[h%F*.....(E[hM (((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.(E[h^≈§.....(E[hV7---==(E[h 3(E[hy(E[hu) _The arrow hits you!(E[h 9§(E[hR((((((((E[h≈≈......§.@......§§§§§§§.(E[h.-4(E[h%(E[hƫh _The centaur shoots an arrow. The arrow misses you.)E[h)E[h8-)E[h)E[h)E[h3)E[h}..c§≈.)E[h1.-5)E[h)E[ho######## .#.....# )E[h.#.#.#.### ####### .#.#.#...## #.....# .#.#.###..# #.....# .#.#...##.###.....# .#####.##.........############### .######...................#9 ######.# #.[<@.#############.. ...#...# #.....# ### )E[h##.#.### #.....# .# #.....# #.###### ####[## #.## #§..# ########## #.)# ###.####### #.........  ##)##### #.........# #.........  .......# #####D###.# #......... )E[hB----)E[h )E[h [3=6.6 (2.5)E[h)E[h} _You climb upwards. _There is a stone staircase leading down here.+E[hI+E[h4=+E[h ,+E[h+E[h,+E[h+E[h+E[h?%5+E[h+E[h,+E[h+E[h3,+E[h+E[h a6=+E[h+E[h,+E[h7+E[hf,+E[h+E[h97+E[h$2=+E[h8+E[ho,+E[h+E[hL!,+E[h"+E[h6%;8+E[hU(+E[h,,+E[h20+E[h3,+E[hV5+E[hl8;9+E[h4f80=1=2+E[hgQ3+E[hlX+E[hp,+E[hq+E[h[ta4=+E[h8v+E[hDz,+E[h|+E[h,+E[h+E[hk5=+E[hW+E[hx,+E[h+E[hő,+E[hӓ+E[ho;6+E[hі+E[hF,+E[hߚ+E[h";7+E[h:+E[h,+E[h+E[h,+E[h+E[ha8=+E[h*+E[h,+E[h+E[hͶ,+E[h+E[hAk9=+E[h+E[h,+E[hҾ+E[h,+E[h+E[hg<90+E[h+E[h\,+E[h+E[h,+E[h+E[h_ _You start resting.+E[h056.6 (50.0)+E[hYZ1=7.6 (51+E[h+E[h" _HP restored.,E[h',E[h,E[h-%,E[h+,E[h/18.6 (1.0),E[hv3,E[hpv #.........§.§≈§≈.... #............≈≈≈....  ##....≈≈≈............  .###.....≈≈≈............  .........≈≈≈............  ........................  ............c..<........ ,E[h .[........<≈ 10  ...............@.<.....≈  ...(...................≈  ........................  ..................  .........≈≈≈............  .###.....≈≈≈............ c   centaur (launcher)  ##....≈≈≈........... ...........≈≈≈... ,E[h :=,E[h4B§§,E[h- ((You climb downwards. The centaur shoots an arrow.,E[hf'..,E[hk ((The arrow hits you but does no damage. The centaur shoots an arrow.,E[hJu§§§§≈§§§§..,E[hc7==60.1 (2.5,E[h,E[h _The arrow hits you but does no damage. _There is a stone staircase leading up here.-E[hǺ g ...§§≈≈.  #.≈≈≈.... #......≈≈≈.... ##....≈≈≈. .###....§§§§. .§≈§≈. §§§..... ......c..<.. [-E[h .≈ ...<.<.....≈ ...(≈ .. ..... .........≈≈≈..#.≈≈≈..##....≈≈≈.......................≈≈≈...-E[hL -E[h ; ...-E[h4 §...§§.≈§§§§§.cThe centaur unwields a +0 shortbow.  The centaur hits you but does no damage.-E[h6 5-1.1 (1.0-E[h? -E[h ? _The centaur kicks you but does no damage./E[h. §§§.§.§. You puncture the centaur! You freeze the centaur./E[h/3=7 (0.6/E[h)8/E[h<_ _The centaur is heavily wounded./E[hN g .......≈≈..§§§ You puncture the centaur! You freeze the centaur.  The centaur is almost dead.The centaur hits you but does no damage./E[h6O (2.3/E[hcW /E[h[ ? _The centaur kicks you but does no damage.0E[h  You puncture the centaur! You freeze the centaur.  You kill the centaur!0E[h §§.§§.≈≈§§...)0E[hN63-90E[hy0E[hW _Trog accepts your kill.1E[hZ31E[h`1E[hrd1E[hup1E[hZq,1E[hqR  There is an escape hatch in the ceiling here.1E[hUw1E[hx _1E[hly1E[h|1E[hH1E[h1E[h=1E[h31E[h|,1E[h&1E[h]1E[h,1E[h1E[h)1E[h,1E[h1E[h1E[h^,1E[h=1E[h1E[h,1E[h1E[h1E[h,1E[h1E[hl1E[h1E[h1E[hY,1E[h1E[h#1E[h-1E[h1E[h,1E[h1E[h1E[hh,1E[h[1E[h1E[hk,1E[h1E[h1E[h  >..#####..#.##  ............. 1E[h  ..##  .$...  #  #  #....  +..@....... --76.9 (14.0)1E[h  #......###.  #.....##  #.....# ########.....##1E[hU  ...............### ............ ............≈§≈§. ............≈≈≈.....1E[h $...1E[ho1E[h1?≈§1E[hF-7.9 (151E[hV&1E[h); _Found a stone staircase leading down.2E[h I2E[hp 2E[h 2E[h B2E[h B2E[h E.......................##$#..#..#..# +........... #......###. #....@## 9.9 (2.0)#.....# ########.....## 2E[hY ...............###................... ..........≈≈≈........ ..........§≈≈.≈≈≈.≈§§.....§§..2E[h8 2E[hj 2E[h 3E[h>3E[h3E[hߑ3E[h'3E[h3E[he3E[hA,3E[h,3E[h3E[h3E[h,3E[h3E[h3E[h9,3E[hO3E[hpA #.#..........# +........... #......###. #.....## #.....# ########.....## 3E[h8...............###.#............§..@....+83.9 (4 .........≈§§§........# .........≈§§§§.......# ...≈≈≈...+ .≈§§§§........#3E[hQ≈≈§.....#≈§§.....+....#.....<...3E[h3E[h`3E[h3E[hz9 3E[hh: 3E[h: 3E[h@ 3E[hH 3E[h2I 3E[hM ,3E[hR 3E[hR 3E[h_S 3E[heU 3E[hd[ 3E[h[ 3E[h\ 3E[he y#......###. #.....## #.....# ########.....## ## .........§....###.# ........§§........+ ......≈§≈.........# ......≈§§...# ......≈≈≈.......@.+ 6.9 (3 §.........# §.........# §......<.)..<....§.≈≈≈...#<.<...§.≈≈≈....§§§§3E[hk 3E[hm 4E[h4E[h4E[h4E[hy4E[h'4E[hB+B4E[h0,4E[h"24E[h54E[h>4E[h?4E[hp@4E[hN######### ## ..............###.# ........§.........+ ......≈§≈.........≈§§........≈≈≈........ §................ §.......... §........9 .....< ..)..<§§§...#<.<.....§§§......§§≈§...#...........§§..................[... ≈..4E[hyQ4E[h VE _Found a helmet.4E[hi I4E[h|o 4E[hv 4E[hz ,4E[h{ 4E[h2 4E[hr 4E[hQ 3.......§.........+ ≈§≈...# ≈§§.# ≈≈≈.+ ...# ....# ...+ .# ...<4E[h # )..<§§§...# <.<.....§≈§.... .........§#........§§........[...Y   yak (wandering)...............Y 4E[hE ,90.9 (14E[ho 2≈..§≈§§≈≈...§.§....§§Y 2 yaks (wandering)......Y1.9 (24E[hť 4E[h Y _A yak comes into view. x27E[hn5.###.#...§7E[h~o.+.≈§≈.#.≈§§.#≈≈≈.+ §.# §...# §..+..#...<7E[hox.......#)...§≈§...#<.<.....§≈§§......§≈≈....#7E[hzp .§.....§§.[... ≈........ ≈.......Y.Y7E[h≈≈≈≈≈≈............§......7E[h+2.9 (17E[h7E[h7E[hɲ *§.........+≈§≈.#.≈§≈.#.≈≈≈.+ §§........# ≈§.#§.+ ..#<.#)..<≈≈≈...#...<.<.....≈≈≈....#.........§≈≈....#.........#§[....Y   yak (wandering) ≈≈........≈.Y..≈7E[h9 7E[h 7E[hο Z  The yak bellows! You hear a bellow! You hear a shout!7E[hi  An orc wizard comes into view. It is wielding a +0 dagger of draining.7E[hf 7E[ht N.YYYY 4 yaks (2 wandering)Yo   orc wizard (wandering)YYYo7E[hB /==37E[h 7E[h$ Y _A yak comes into view. x29E[h .###.#....+.≈≈≈.#.≈≈≈.# ..≈≈≈.+§.# ≈≈§.# ≈§§.+..#...<.......#)..≈≈≈...#<.<.....≈≈≈....#§≈≈....#   yak ..[....≈..Y..≈.......YYYo9E[hš9E[h9E[h1≈≈§Y 2 yaksY.Y.9E[h,/--49E[h99E[h9E[h1 ######## ##  ###.#  ....+.§≈≈.#.§≈≈.# ...≈≈≈.+ .≈§§.# .≈≈§.#≈§§.+..#...<.......#)..≈≈≈...#<.<.....≈≈≈....#≈≈§   yak....# ...[ .≈≈≈...Y.9E[h&§§≈Y 2 yaks§§§...Y..9E[h'A--59E[hu>:E[hv #.....#  ######## ## ###.#  ....+.§≈≈.#.§≈≈.#...≈≈≈.+.≈§§.# §.≈≈§.# §.≈§§.+.:E[h.#...<.......# [.....)..≈≈≈...#<.<.....≈≈≈§...#   yak≈§≈.....§§§...Y# ....[..Y:E[h:E[h'§§≈§≈§§..Y.§...:E[h&6:E[h:E[h:E[hg! #.....## #.....#  ######## ## .......###.#  §§..+.≈§≈.#.≈≈≈.#...≈≈≈.+ ...≈§§.# .§.≈≈§:E[hhk.#§.≈§§.+..# .........<.......#[.....)..≈≈≈...#<.<.....≈≈≈§...#≈§§§..Y§§.§...#:E[hAm:E[h1w..≈§§§§≈≈..Y≈≈.§..:E[hw&7:E[h|:E[h~;E[h^ #......###. #.....## #.....#  ######## ## ###.#  ....+.≈≈§.#.≈§§.#...≈≈≈.+ ....≈§§.# ..§.≈≈§.#§.≈§§.+..# ..........<.......#[.....)..≈≈≈..<.<.....§≈≈..Y.#≈≈≈.§;E[h;E[hg m§≈≈≈≈Y.;E[h|!&8;E[h(;E[h ,E[hG,>E[hVY.Y§......≈§≈>E[hW&2>E[h`>E[hb>E[h\ >E[hCl >E[hr §.......Y...Y...§≈§>E[hs &3>E[hj} >E[h ?E[h>^ +...........  D3sr0n the Fighter #......###.  Minotaur of Trog *****. #.....##  Health: 91/91 ======================== #.....#  Magic: 9/9========================?E[h ########.....## ##  AC: 17Str: 25 ...............###.#  EV: 14Int: 4 ....................+  SH: 0Dex: 11 .............§§≈.........#  XL: 10 Next: 83% Place: Dungeon:10 #............§§§@........#  Noise: ---------  Time: 9603.9 (0.0) #............§§§.*.......+  m) +4 spear of Context {freeze, rN+ SInv} ?E[h_#....≈§§..........Y......#  Throw: 2 throwing nets ...§.≈≈§.................# ...§.≈§§............Y....+ .........................#  YY 2 yaks ...........<.............# ...[.....)..<......§≈§...# ...........<.<.....§≈≈....# The yak bellows! You hear a bellow! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger of draining. _A yak comes into view. x2  ?E[hReach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a yak (80% to hit and 71% to hit with your headbutt)@E[hU +...........  D3sr0n the Fighter #......###.  Minotaur of Trog *****. #.....##  Health: 91/91 ======================== #.....#  Magic: 9/9======================== ########.....## ##  AC: 17Str: 25 ...............###.#  EV: 14Int: 4 ....................+  SH: 0Dex: 11 .............§§≈.........#  XL: 10 Next: 83% Place: Dungeon:10 #............§§§@........#  Noise: ---------  Time: 9603.9 (0.0) #............§§§.........+  m) +4 spear of Context {freeze, rN+ SInv} #....≈§§..........Y......#  Throw: 2 throwing nets ...§.≈≈§.................# ...§.@E[hD§§............Y....+ .........................#  YY 2 yaks ...........<.............# ...[.....)..<......§≈§...# ...........<.<.....§≈≈....# An orc wizard comes into view. It is wielding a +0 dagger of draining. _A yak comes into view. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a yak (80% to hit and 71% to hit with your headbutt)  You reach to attack! You hit the yak. You freeze the yak.@E[h   #......###.  #.....##  #.....#  ########.....## ##  @E[h0i...............###.#  ....................+ ....≈≈§.........# ....≈≈≈@........# ...§≈≈§§Y.......+ ................# ...§......Y...................................# ..<............@E[h[..<......≈≈≈..<.<@E[h-4.5 (0.6@E[hƭ @E[h_A yak comes into view. x2  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a yak (80% to hit and 71% to hit with your headbutt)  You reach to attack! You hit the yak. You freeze the yak. _The yak is lightly wounded.AE[hΘ< ..  You hit the yak. You freeze the yak. Your headbutt misses the yak.=5.1 _The yak is moderately wounded.AE[hrN s  You barely miss the yak. You headbutt the yak!AE[hR k  The yak is severely wounded.AE[h_ §.§§≈....≈§§..Y.AE[h` Y 3 yaks (1 wandering)§.YThe yak misses you.AE[hy` +6 (0.5AE[hh AE[hl V _A yak comes into view.BE[h  The yak bellows!  You puncture the yak! You freeze the yak.  You kill the yak!BE[h...≈≈§§....≈≈≈..§ 2 yaks≈.Y7=6.2 (0.6BE[hoBE[hWW _Trog accepts your kill.DE[hW +...........  D3sr0n the Fighter #......###.  Minotaur of Trog *****. #.....##  Health: 91/91 ======================== #.....#  Magic: 9/9======================== ########.....## ##  AC: 17Str: 25 DE[h*...............###.#  EV: 14Int: 4 ....................+  SH: 0Dex: 11 .............≈≈≈§§.......#  XL: 10 Next: 87% Place: Dungeon:10 #............≈≈§@........#  Noise: ==-------  Time: 9606.2 (0.0) #............≈≈≈.*.......+  m) +4 spear of Context {freeze, rN+ SInv} #....≈§§.......§..Y......#  Throw: 2 throwing nets ...§.≈≈§.................# ...§.≈§§.................+ .........................#  YY 2 yaks ...........<.............# ...[.....)..<......≈≈≈.Y.# ...........<.<.....§≈≈....# You puncture the yak! You freeze the yak.  You kill the yak! DE[h3_Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a yak (80% to hit and 71% to hit with your headbutt)DE[hD & +...........  D3sr0n the Fighter #......###.  Minotaur of Trog *****. DE[hD #.....##  Health: 91/91 ======================== #.....#  Magic: 9/9======================== ########.....## ##  AC: 17Str: 25 ...............###.#  EV: 14Int: 4 ....................+  SH: 0DE[hD 5Dex: 11 .............≈≈≈§§.......#  XL: 10 Next: 87% Place: Dungeon:10 DE[hE #............≈≈§@........#  Noise: ==-------  Time: 9606.2 (0.0) #............≈≈≈.........+  m) +4 spear of Context {freeze, rN+ SInv} #....≈§§.......§..Y......#  Throw: 2 throwing nets ...§.≈≈§.................# ...§.≈§§.................+ .........................#  YY 2 yaks ...........<.............# DE[hE ...[.....)..<......≈≈≈.Y.# ...........<.<.....§≈≈....# You puncture the yak! You freeze the yak.  You kill the yak! DE[hE _Trog accepts your kill.Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move targetAim: a yak (80% to hit and 71% to hit with your headbutt)DE[h1L ,DE[hBY b   #......###.  #.....##  #.....#  DE[hY ;########.....## ##  ...............###.#  ....................+ ....≈≈≈.........# ....≈≈≈@........# ....≈≈≈.Y.......+ ................# ..............................DE[hZ ................# Y 3 yaks (1 wandering)..<..........Y.[DE[hfZ ..<......≈≈§.Y<.<DE[hJ[ 4--8 (0.6DE[hc DE[h%g   You kill the yak! _Trog accepts your kill.  Reach: m) +4 spear of Context {freeze, rN+ SInv}Press: ? - help, Dir - move target  Aim: a yak (80% to hit and 71% to hit with your headbutt) _You reach to attack! You barely miss the yak.EE[ht Y≈.YYou closely miss the yak.The yak bellows! You hear a bellow!  The yak gores you.EE[h_0-==7.4EE[hEE[hF( _You hear a bellow!FE[hPu  You hit the yak. You freeze the yak. You headbutt the yak.FE[hϬU§Y.FE[hc0-8.0FE[h̴FE[h^ _The yak is moderately wounded.GE[h4[##+.....GE[h~5.###.#   ########.....## # ###.# ...+ .§.#........≈≈≈.Y+ #....≈§GE[h5≈#§.≈§§....+.Y.........<.GE[h8...Y[.....)..<......≈...#GE[h;GE[h=GE[hCW§.§≈GE[hRD§§≈Y§≈..§Y.Y.GE[h$E1=--9.0 (1.0GE[hzLGE[hOGE[h/} #... #....# +........... #......###. #.....## #.....#  ######## ## ...###.# .§..+  .≈≈≈.#  #.§§≈Y.#  #.......§....≈§≈...+ ##....≈§§§..# #...§.≈≈§.......#§.≈§§§§Y....+...Y..#.........<.......#GE[h4GE[hE6GE[hT7HE[hp§.§§§§Y§..≈§≈..............Y.§...........Y........HE[hA-10HE[h HE[hIE[ho  You hit the yak. You freeze the yak. You headbutt the yak, but do no damage.The yak is moderately wounded.IE[h% .§@§...≈§≈IE[h N.....§§≈§...........Y......§...YY 4 yaks..........................YIE[hP 3=6 (0.6IE[h IE[h x _The yak misses you. You furiously retaliate! You headbutt the yak.JE[h' : .≈.§§≈....≈≈§......§.....................  You hit the yak. You freeze the yak.1.2JE[hx0 JE[h4 \ _The yak is severely wounded.KE[hN  You puncture the yak! You freeze the yak.KE[hKE[h:f  The yak is almost dead.KE[h.≈≈≈.≈...≈≈≈KE[h........§.........Y.......KE[h$84KE[h[7--7 (0.5KE[h1 KE[h ( _The yak gores you!LE[hk .  You completely miss the yak.LE[h-2.3 (0.6LE[htLE[ht W _The yak is almost dead.LE[h  You hit the yak. You freeze the yak.  You kill the yak!LE[hł LE[hm LE[h߄ f  Trog accepts your kill.LE[h .§Y.§..Y§LE[h^ O--908 (0.5LE[h7 LE[hm V _A yak comes into view.PE[hU #. #.# +. #......###. #.....## #.....# #.....## ## .###.# ..+ .≈≈≈.# #.≈≈≈.# #.§≈≈.....+  ##....≈§≈.Y...# ##...§.≈≈≈.YY....#.§.≈§≈...+.§..Y...# .<.§..#PE[hPE[hPE[hPE[hTPE[h§§§§≈§§..Y§.§...........Y.PE[h§§...........Y...............PE[h*5-3.8 (1.0PE[h>PE[hoQE[hΦQE[hQE[hQE[h@QE[hַ§YY..Y.QE[hθ75-QE[h4QE[hQE[hRE[h+ RE[h- RE[h>1 RE[h3 RE[h< 2§≈≈Y§§§≈..≈§§.Y...§.§..............Y≈§...........RE[h^= (....RE[h= &5RE[h$S  _The yak snorts and paws the ground.TE[hTE[h jY§.≈≈≈...≈§§§.§§§≈§....§§§§................................6.4 (0.6 _You reach to attack! You closely miss the yak.UE[h_d  You puncture the yak! You freeze the yak. You headbutt the yak!UE[h`UE[haUE[hj..≈≈≈YY§.≈§≈§.Y....UE[hk96==7.0UE[h9rUE[h'v[ _The yak is heavily wounded.WE[h܋WE[h@Inventory: 32/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) WE[hWands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]YE[h|YE[hYE[h#............D3sr0n the Fighter#..........#Minotaur of Trog *****.+...........Health: 86/91 ======================--#......###.YE[h6Magic: 9/9========================#.....##AC: 17Str: 25#.....#EV: 14Int: 4########.....## ##SH: 0Dex: 11...............###.#YE[hq0XL: 10 Next: 90% Place: Dungeon:10.........@Y.........+Noise: ==-------  Time: 9617.0 (0.0).............≈≈≈Y........#m) +4 spear of Context {freeze, rN+ SInv} #............≈§§Y§.......#Throw: 2 throwing netsYE[h#............≈§≈§........+##....≈§≈......§§§.Y......# ##...§.≈≈§.................#YYYY 4 yaks .....§.≈§≈.................+ ...........................# YE[h.............<..........§..#Trog accepts your kill. _A yak comes into view. _The yak snorts and paws the ground. _You reach to attack! You closely miss the yak.You puncture the yak! You freeze the yak. You headbutt the yak! YE[haF_The yak is heavily wounded.YE[hzYE[hYE[hYE[h7ZE[h  #. #...# +... #......###. #.....## #.....##.....## ## .###.# .Y.+ ZE[h R.≈≈≈Y.# #.≈§§Y§.# #.≈§≈§.......+ ##....≈≈≈......§§§.Y......##...§.≈≈§.................#.§.≈≈≈................+............# .<.§..#ZE[hZE[hZE[hZE[hYZE[h Y§.§§§.Y..§.§§§.............--8.0 (1ZE[h'ZE[h#*[E[hP  You barely miss the yak. Your headbutt misses the yak.The yak is heavily wounded.[E[hY..≈.Y§..........[E[hT=-6 (0.6[E[h[E[h]; _The yak gores you but does no damage.\E[hP]  You barely miss the yak.\E[h\E[hzIY.≈≈Y\E[h9≈§.....§.....\E[h!9.2\E[hu\E[h_[ _The yak is heavily wounded.]E[h& ## +.... #......###]E[h' #.  #.....##########.....## ##.........Y......###.#.Y.Y........+....≈≈≈.# #.≈≈≈Y.# #.§≈§...+#....≈≈§..........# .###...§.≈≈§§.....# ]E[h](.......§.≈≈≈..+......#<§..#[.....)..<≈≈≈...#]E[h,]E[h"/]E[hx3]E[h\4]E[hD=7Y.]E[h=Y.Y.§≈≈Y.§≈§≈§§§.]E[h>6720.2 (1.0]E[hD]E[hH^ _The yak attacks as it pursues you! The yak gores you but does no damage._E[h+.#......###. ....## .....# ########### ##........Y.......###.Y.........+.....§≈≈Y##≈≈≈.§.....§≈≈..+##....≈§≈§......§§.# .###...§.≈≈§......≈+.....#<§[.....)..<≈≈≈.........<.<.....§....#_E[h0,_E[h_E[hM_E[hF.Y.YY§≈≈.§.§...≈§≈§_E[h&1_E[h_E[h^ _The yak attacks as it pursues you! The yak gores you but does no damage.`E[h%####. .....## .....# ########### ##................###.Y.YY.........+.....§≈≈##.≈§§≈≈..+##....≈§§..........# .###...§.≈≈≈......§.§≈§+.....#<§[.....)..<≈≈≈.........<.<.....§....#(........≈≈≈.§`E[h`E[h`E[hF`E[h`E[h.#.§YY....≈≈≈.Y§§≈§`E[h>.-2`E[h`E[h`E[h ## ....# ##########.....## ##................###.§YY..........+.....Y≈≈≈...##§§≈.§......§≈≈..+##....≈§≈§...@.....# .###...§.≈≈≈.......§.§≈§+.....#<§[.....)..<≈≈≈.........<.<.....§....#(........≈≈≈.§..§§...#`E[h9 `E[h `E[h `E[h .##.........Y§Y..§≈§≈......Y≈§≈≈§....@.§§≈§ 3 yaks`E[hT \8==3`E[h t _The yak attacks as it pursues you! The yak gores you but does no damage.aE[h);r ##########.....## ##................###.Y§Y..........+.....§≈§≈aE[h<%##Y§≈§≈..+##....≈≈§....§.§...# .###...§.§....+.....#<§[.....)..<aE[hL<≈≈≈.........<.<.....§≈≈....# 2 yaksaE[h<(........≈≈≈.§..§§...#aE[h<:....[..Y.aE[hCaE[hEaE[h|aE[h##....§Y.Y§≈.≈§Y..YY 4 yaks-4cE[h5 ########## ##................###.§Y...........+.....Y§≈≈##.§§Y≈≈§..+##....≈≈§....Y.....# .###...§.§....+.....#<§[.....)..<≈≈≈.........<.<.....§....#(........≈≈≈.§..§§...#§§§....[..Y.≈≈≈....cE[h{cE[h BcE[h +.Y§.≈Y≈≈.≈≈≈≈....Y≈≈≈≈cE[h a75----==5cE[hcE[hK _The yak attacks as it pursues you! The yak gores you!dE[h9 ................###.Y§...........+......≈≈≈##Y.≈≈§..+##....≈≈≈....Y.....# dE[h; .###...§ .....+.....#<§[.....)..<≈≈≈.........<.<....#(...§..§§.§...#§§§....[..Y.≈§≈.... .###YYdE[h> dE[h> dE[h^C ,dE[hjN ..Y.Y.§Y...≈dE[hVO j6=-----6dE[hY dE[hW] eE[hd....+.....Y≈≈≈##.Y≈≈§..+##....≈≈≈..........# .###...§.§Y......§.≈+..........#<§[.....)..<≈≈≈.........<.<.#(...§..§§...#....[..Y.≈≈≈.... .###YY  ##.eE[hGheE[h1meE[hmeE[h{neE[h}N.Y≈≈§eE[h}.Y..§.Y§§§§§eE[h~A--7eE[heE[hǏfE[h;.....≈≈≈##Y≈≈§.≈≈§..+##....≈≈≈....Y..§..# .###...§.§..........§.≈Y+.....#<.§[.....)..≈≈≈.........<.<....§§≈≈....#(...§...§§...#....[..Y.≈≈§.... .###≈YY  ##§.§ ...........≈≈≈...fE[hM=fE[h=fE[hrB,fE[hO.≈§§§Y≈≈≈...§§Y.Y§§fE[hO&8fE[h ;6hE[h? hE[hA ,hE[h C hE[hD ,hE[hF hE[hH ;7hE[hhI hE[hK ,hE[hL hE[h~N ,hE[hO hE[h R hE[hR D8=hE[hS hE[hU ,hE[hSV hE[hRX ,hE[hY hE[h[ hE[hB\ U9=hE[h0] hE[h_ ,hE[h&` hE[hb ,hE[hc hE[he hE[hwe &90hE[hf hE[hj ,hE[hk hE[hn ,hE[hp hE[h9{ h - _You start resting.hE[h 068.3 (37.0)hE[hw l1=-9.3 (38hE[hՈ hE[h̊ " _HP restored.iE[h+HiE[h8PInventory: 32/52 slots Hand Weapons (go to first with ))  m - the +4 spear of Context (weapon) {freeze, rN+ SInv}  a - a +5 flailx - a +0 war axe Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn) iE[hfQ w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jE[hx - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. jE[h| Your skill: 11.4; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.0 XLs.  At current training (17%) you reach 16.0 in about 4.7 XLs.  Current attack delay: 0.9. Damage rating: 21 (Base 11 x 137% (Str) x 141% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jE[hjE[hjE[h #.# ###...###.. D3sr0n the Fighter  #.# ###.#...# Minotaur of Trog *****.  #.##.#.### Health: 91/91 ========================  #.##...#Magic: 9/9========================  ####'## ####'### AC: 17Str: 25  #.....# #....... EV: 14Int: 4  #.....# #....... SH: 0Dex: 11  jE[h^[#...################ XL: 10 Next: 94% Place: Dungeon:9  #..@#.......#....... Noise: ---------  Time: 9669.3 (0.0)  #...#.#.#.#.#^#.#.#. x) +0 war axe  #...[............... Throw: 2 throwing nets  #...############'###  #.....##.....'  #.....###..)..   ####'######.#   #[.##.#   ######)###.# You kill the yak! _Trog accepts your kill. _You start resting. _HP restored.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing.jE[h jE[h ,70.3 (1jE[hyjE[hr4 _Trog accepts your kill.You start resting. _HP restored.  You unwield the +4 spear of Context {freeze, rN+ SInv}.  The +4 spear of Context {freeze, rN+ SInv} stops glowing. _x - a +0 war axe (weapon)kE[hʛkE[hkE[hkE[hekE[h&1kE[hkE[h .............≈≈≈.........#  #............≈≈≈.........#  #............≈≈≈.........+  ##....≈≈≈.................# .###...§.≈≈≈.................# .......§.≈≈≈.................+ .............................# ...............<.Y........§..# 10 .......[.....).Y@Y.....≈≈≈...# ...............<.<.....≈≈≈....# ...(...................≈≈≈.§..# ........................§§.§...# ............................[..Y. .........≈≈≈...................YYY 3 yaks .###.....≈≈≈E[h37m..................YY.  ##....≈≈≈............ ...........≈≈≈...kE[h( §§§§§You climb downwards. The yak completely misses you.kE[hzi75-----==2.8 (2.5kE[h'kE[h+ _The yak gores you but does no damage. x2; The yak gores you! The yak gores you._There is a stone staircase leading up here.lE[hY y ..§§§§§§§§You hit the yak. Your headbutt misses the yak.The yak is lightly wounded.  You barely miss the yak. You slash the yak! The yak closely misses you. x2lE[h-3.7 (0.9lE[helE[hD _You furiously retaliate! You headbutt the yak.lE[h|@≈§§§§§§  You barely miss the yak. You slash the yak! The yak closely misses you. x2 _You furiously retaliate! You headbutt the yak.  The yak is moderately wounded.hit the yak but do no damage. x2; The yak barely misses you.  The yak misses you.lE[h!~l6=-----4.6lE[hlE[hڊ _You furiously retaliate! You headbutt the yak! The yak closely misses you.mE[hy §.§§§≈§≈§§§§≈You hit the yak. You headbutt the yak!  The yak is severely wounded.You hit the yak. You closely miss the yak.mE[hzi1---5.5mE[hmE[h N _The yak gores you but does no damage. The yak gores you.mE[h69...§≈§§§≈§§§.§.≈≈§.§§§§§≈§≈≈hit the yak. You closely miss the yak. _The yak gores you but does no damage. T gores you.  You barely miss the yak.  You hit the yak but do no damage. You hit the yak.  The yak completely misses you. The yak misses you. You furiously retaliate!mE[h7-6.5 (1.0mE[hj@nE[hg _You headbutt the yak. The yak closely misses you.nE[h §§§≈≈§....≈§§§§≈≈§§§You hit the yak.  The yak is almost dead.You hit the yak. You barely miss the yak. The yak completely misses you.nE[h\2--7.4 (0.9nE[hnE[ho _The yak misses you. The yak gores you but does no damage.oE[h,You hit the yak. You barely miss the yak. The yak completely misses you. _The yak misses you. The yak gores you but does no damage.  You barely miss the yak. You headbutt the yak.  The yak is heavily wounded.slash the yak!  You kill the yak!oE[hH ...≈≈§.§.§.§§†.§.§§ 2 yaks§.§Trog accepts your kill.oE[hxJi3/92=8=8.3oE[hSoE[hqW _You slash the yak! The yak completely misses you. The yak barely misses you.pE[hOTrog accepts your kill. _You slash the yak! The yak completely misses you. The yak barely misses you.You headbutt the yak.  Trog grants you a weapon!pE[h</  --more--pE[hw+ D  Something appears at your feet!pE[hI M ≈§.<.†......§§..§.§≈§≈§.   yak§≈≈§§..  You see here the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.pE[hJ pE[hV  .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#............≈≈§.........+Health: 73/92 ===================-----##....§≈≈.................#Magic: 9/9======================== .###...§.§§§.................#AC: 17Str: 25 .......§.≈§≈§................+EV: 14Int: 4 ..........§.§................#pE[hX SH: 0Dex: 11 .............§.<.†........§..#XL: 10 Next: 102% Place: Dungeon:10 .......[.....).Y@†.....≈≈≈...#Noise: ==-------  Time: 9679.2 (0.9) ...............<.<.....≈≈≈....#x) +0 war axe ...(........§§.........≈≈≈.§..#Throw: 2 throwing nets ........................§§.§...# .........§.§.§..............[..Y. .........≈§≈§.................... Y   yak .###.....§§≈..................YY.##....≈§§.......................≈≈≈...You slash the yak! You headbutt the yak.  You kill the yak!pE[hX Trog accepts your kill.Trog grants you a weapon!Something appears at your feet!  You see here the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.pE[hY _You hit the yak. The yak barely misses you.You have reached level 11!pE[he /  --more--rE[h F9/9910/101 1% rE[h rE[hl 4 _sE[hB n  You hit the yak.  You kill the yak!sE[hR f≈≈§......§§§.§≈§.§§≈≈≈§sE[hfW 92-80.1sE[hU_ sE[he W _Trog accepts your kill.tE[hZ ≈§§≈≈.§§§§tE[hR[ w≈§≈§...§tE[h[ V--1.1 (1.0tE[hc tE[hf _G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}uE[h uE[hITInventory: 33/52 slots Hand Weapons (go to first with ))  x - a +0 war axe (weapon)  a - a +5 flail  m - the +4 spear of Context {freeze, rN+ SInv}  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 2 throwing nets (quivered) uE[hArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wE[hYux - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 11.5; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 0.9 XLs.  At current training (17%) you reach 16.0 in about 4.6 XLs.  Current attack delay: 0.9. Damage rating: 21 (Base 11 x 137% (Str) x 142% (Skill)). wE[hZ#This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.xE[h$NxE[hVxE[h_r .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#............≈≈≈.........+Health: 79/99 ===================-----##....≈§≈.................#Magic: 10/10 ======================== .###...§.≈§§§................#xE[h`AC: 17Str: 25 .......§.§≈≈.................+EV: 14Int: 4 .........§§§§................#SH: 0Dex: 11 ...............<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[.....)..@†.....≈≈≈...#Noise: ---------  Time: 9681.1 (0.0) ...............<.<.....≈≈≈....#-) Nothing wielded ...(...................≈≈≈.§..#Throw: 2 throwing nets ........................§§.§...# xE[ha.........§§§§...............[..Y. .........§≈§..................... .###.....≈§≈§.................YY.##....≈≈§...§..§................≈≈≈... _You hit the yak. The yak barely misses you. _You have reached level 11!You hit the yak.  xE[haYou kill the yak! _Trog accepts your kill. _G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}xE[hE.§§≈§≈§§§≈§§.§≈§§..§.806 (0.5 _You have reached level 11!  You hit the yak.  You kill the yak! _Trog accepts your kill.G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}You unwield your +0 war axe.........§≈.....§§≈≈§≈§§≈§..§§§..§§..≈≈≈≈≈≈≈......2.6 (1xE[h$ xE[h_You drop a +0 war axe.xE[hjxE[h |Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +5 flail  m - the +4 spear of Context {freeze, rN+ SInv}  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) xE[h \ v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zE[hx*G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 zE[hyThis weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 11.5; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 3.2 XLs.  At current training (17%) you reach 24.0 in about 14.1 XLs.  Current attack delay: 1.3. Damage rating: 45 (Base 18 x 137% (Str) x 142% (Skill) + 10 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. If you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{E[h{E[hv{E[h9 .............≈≈≈.........#D3sr0n the Fighter#............§≈≈.........#Minotaur of Trog *****.{E[h#..........§§≈§≈.........+Health: 80/99 ===================-----##....≈§≈....§§§..........#Magic: 3/3======================== .###...§.§§≈§..§§§...........#AC: 17Str: 28 .......§.§§≈.................+EV: 14Int: 4 .........§§§§.§..............#SH: 0Dex: 11 {E[h.........§.....<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[.....)..@†.....≈≈≈...#Noise: ---------  Time: 9682.6 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................≈≈≈.§..#Throw: 2 throwing nets {E[hO........................§§.§...# ...........§§...............[..Y. .........≈≈≈..................... .###.....≈≈≈§.................YY.##....≈≈≈.......................≈≈≈... _Trog accepts your kill. _G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} {E[h_You unwield your +0 war axe. _You drop a +0 war axe.  You feel stronger.You feel magic leave you.{E[hJ..≈≈.....≈§.≈.....§...§§3.1 (0.5{E[h={E[hg _G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}You unwield your +0 war axe.drop a  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}{E[h{E[hNInventory: 32/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail  m - the +4 spear of Context {freeze, rN+ SInv} Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hE[hE[h .............≈≈≈.........#D3sr0n the Fighter#............§≈≈.........#Minotaur of Trog *****.#..........§§≈§≈.........+Health: 80/99 ===================-----##....≈§≈.....§§..........#Magic: 3/3======================== .###...§.§≈§...§§§...........#E[hAC: 17Str: 28 .......§.§≈≈.................+EV: 14Int: 4 .........§...................#SH: 0Dex: 11 .........§§...§§.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[.....)..@†.....≈≈≈...#Noise: ---------  Time: 9683.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................≈≈≈.§..#Throw: 2 throwing nets ........................§§.§...# ...........§§...............[..Y. .........≈≈≈..................... .###.....≈≈≈§.................YY.##....≈≈≈.......................≈≈≈... _E[hMG - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} _You unwield your +0 war axe. _You drop a +0 war axe.  You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}E[h#E[hE[hE[hE[hQE[hT$Inventory: 32/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail  m - the +4 spear of Context {freeze, rN+ SInv} Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hWm - the +4 spear of Context {freeze, rN+ SInv}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 10.5; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 0.2 XLs.  At current training (17%) you reach 12.0 in about 1.3 XLs.  Current attack delay: 0.5. Damage rating: 16 (Base 6 x 145% (Str) x 140% (Skill) + 4 (Ench)). E[hFreeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rN+: It protects you from negative energy. SInv: It lets you see invisible. If you switch to wielding this weapon: Your EV would decrease by 0.5 (14.6 -> 14.1). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E[h%E[h 6E[h~A .............≈≈≈.........#D3sr0n the Fighter#............§≈≈.........#Minotaur of Trog *****.#..........§§≈§≈.........+Health: 80/99 ===================-----##....≈§≈.....§§..........#Magic: 3/3======================== .###...§.§≈§...§§§...........#AC: 17Str: 28 .......§.§≈≈.................+EV: 14E[hBInt: 4 .........§...................#SH: 0Dex: 11 .........§§...§§.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[.....)..@†.....≈≈≈...#Noise: ---------  Time: 9683.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................≈≈≈.§..#Throw: 2 throwing nets ........................§§.§...# ...........§§...............[..Y. .........≈≈≈..................... .###.....≈≈≈§.................YY.##....≈≈≈.......................≈≈≈... E[hBv_G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} _You unwield your +0 war axe. _You drop a +0 war axe.  You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}E[hQ..≈≈.§.≈≈≈......§.......<§§..§§≈≈.§.E[h&R+4.1 (1E[h}[E[h$_* _You unwield your +0 war axe.drop a  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}.E[hv  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7   7.4  +2               b + Maces & Flails   8.1   4.2  +2   k - Evocations   0.0   1.2  -1   c + Axes  11.5   7.4  +2       d + Polearms  10.5   6.4  +2       e - Staves   6.3 [hP9;49m  0.7  +2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0                      h + Armour9.1   7.4  +2      i + Dodging8.4   7.6  +1       j - Stealth   0.0   1.2  -1  E[hp [37m                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsE[hK9*E[ho d - Polearms  10.5E[h$3E[h:E[hD: .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#...........§≈§≈.........+Health: 80/99 ===================-----##....≈§≈....§.§..........#Magic: 3/3E[h#EP======================== .###...§.≈≈≈.................#AC: 17Str: 28 .......§.§≈≈.....§...........+EV: 14Int: 4 .............................#SH: 0Dex: 11 ...............<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[..§..)..@†.....≈≈≈...#Noise: ---------  Time: 9684.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................§≈≈.§..#E[hENThrow: 2 throwing nets ........................§§.§...# .............§..............[..Y. .........§≈≈.§................... .###.....≈≈≈..................YY.##....≈≈≈.......................≈≈≈... E[hE6_You unwield your +0 war axe. _You drop a +0 war axe.  You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}.E[h,NE[hNE[hwVE[hmYE[htE[h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7   7.4  +2               b + Maces & Flails   8.1   4.2  +2   k - Evocations   0.0   1.2  -1  E[h c + Axes  11.5   7.4  +2       d - Polearms  10.5   6.4  +2       e - Staves   6.3   0.7  +2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0                      h + Armour9.1 [hm  7.4  +2      i + Dodging8.4   7.6  +1       j - Stealth   0.0   1.2  -1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  E[h [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsE[hrE[h E[h" .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#...........§≈§≈.........+E[h#QHealth: 80/99 ===================-----##....≈§≈....§.§..........#Magic: 3/3======================== .###...§.≈≈≈.................#AC: 17Str: 28 .......§.§≈≈.....§...........+EV: 14Int: 4 .............................#SH: 0Dex: 11 ...............<.†........§..#E[h-$XL: 11 Next:  2% Place: Dungeon:10 .......[..§..)..@†.....≈≈≈...#Noise: ---------  Time: 9684.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................§≈≈.§..#Throw: 2 throwing nets E[hw$........................§§.§...# .............§..............[..Y. .........§≈≈.§................... .###.....≈≈≈..................YY.E[h$##....≈≈≈.......................≈≈≈... _You unwield your +0 war axe. _You drop a +0 war axe.  You feel stronger.E[h$You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}.E[hv-4E[h5E[hc8E[hS Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--E[h{o1% [?] toggle between ability selection and description.E[h.)E[h3E[h@* .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#...........§≈§≈.........+Health: 80/99 ===================-----##....≈§≈....§.§..........#Magic: 3/3======================== .###...§.≈≈≈.................#AC: 17Str: 28 E[hA.......§.§≈≈.....§...........+EV: 14Int: 4 .............................#SH: 0Dex: 11 ...............<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[..§..)..@†.....≈≈≈...#Noise: ---------  Time: 9684.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................§≈≈.§..#Throw: 2 throwing nets ........................§§.§...# .............§..............[..Y. .........§≈≈.§................... .###.....≈≈≈..................YY.##....≈≈≈.......................≈≈≈... _You unwield your +0 war axe. _You drop a +0 war axe. E[h"[20d You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}.E[h= P  Okay, then.E[h E[hfE[h. _E[h\E[hE  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.7   7.4  +2          E[hX     b + Maces & Flails   8.1   4.2  +2   k - Evocations   0.0   1.2  -1   c + Axes  11.5   7.4  +2       d - Polearms  10.5   6.4  +2       e - Staves   6.3   0.7  +2       f - Unarmed Combat   0.0   0.8  +1  E[h     g - Throwing   0.0   1.0   0                  E[hOU    h + Armour9.1   7.4  +2      i + Dodging8.4   7.6  +1  E[hO     j - Stealth   0.0   1.2  -1              E[hP                E[h        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  E[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsE[hl E[hv E[hV  .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#...........§≈§≈.........+Health: 80/99 ===================-----##....≈§≈....§.§..........#E[he Magic: 3/3======================== .###...§.≈≈≈.................#AC: 17Str: 28 .......§.§≈≈.....§...........+EV: 14Int: 4 .............................#SH: 0Dex: 11 ...............<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[..§..)..@†.....≈≈≈...#Noise: ---------  Time: 9684.1 (0.0) ...............<.<.....≈≈≈....#E[hn [G) +10 executioner's axe "Sevvaf" {antimag ...(...................§≈≈.§..#Throw: 2 throwing nets ........................§§.§...# .............§..............[..Y. .........§≈≈.§................... .###.....≈≈≈..................YY.##....≈≈≈.......................≈≈≈... _You drop a +0 war axe.  You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}. _Okay, then.E[h* E[hڐ E[h` E[h E[h\E[ho NInventory: 31/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [) E[h  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW  l - a scroll labelled GUAGAI CYVUFFO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hv{E[hރE[h4k .............≈≈≈.........#D3sr0n the Fighter#............≈≈≈.........#Minotaur of Trog *****.#...........§≈§≈.........+Health: 80/99 ===================-----##....≈§≈....§.§..........#Magic: 3/3======================== E[h5.###...§.≈≈≈.................#AC: 17Str: 28 .......§.§≈≈.....§...........+EV: 14Int: 4 .............................#SH: 0Dex: 11 ...............<.†........§..#XL: 11 Next:  2% Place: Dungeon:10 .......[..§..)..@†.....≈≈≈...#Noise: ---------  Time: 9684.1 (0.0) ...............<.<.....≈≈≈....#G) +10 executioner's axe "Sevvaf" {antimag ...(...................§≈≈.§..#Throw: 2 throwing nets ........................§§.§...# .............§..............[..Y. E[h.........§≈≈.§................... .###.....≈≈≈..................YY.##....≈≈≈.......................≈≈≈... _You drop a +0 war axe.  You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _You drop the +4 spear of Context {freeze, rN+ SInv}. _Okay, then.E[hE[hE[hiE[hE[hr E[hs E[hv E[hG} E[h} ,1 _E[h E[h ,E[h} E[h& E[h %2E[hڏ E[h4 ,E[h E[h ,E[h( E[h w3=E[h ,E[h E[hc ,E[h E[h E[h3 U4=E[hպ E[h| ,E[h E[h E[hW E[h E[h E[h1 %5E[h E[h ,E[h E[h E[h E[h E[h Q6E[hI BE[h= E[h K7=E[h E[h ,E[hT E[h E[hO E[h E[h^ k8=E[hR E[h_ E[h! E[h& E[h+ ,E[h- E[h4 ;9E[h5 E[h@ BE[hF E[hIG E[hH E[hN E[hLO &90E[hoQ E[hX ,E[hY E[h` E[ha K1=E[hb E[hh ,E[hVj E[hr ,E[h y E[hz E[h{ N2=E[h6| E[h E[hh E[h E[hn E[h E[hk E[h` ;3E[h E[ho ,E[h E[h ,E[hz E[h ;4E[h, E[h- ,E[h˴ E[h ,E[h E[hd a5=E[h? E[h E[hP E[ho E[h 6=E[h ,E[h E[h E[h E[h E[h E[hb %7E[h E[h= E[h E[h E[h E[ht E[hL E[h E[h %8E[h| E[h ,E[h E[hE ,E[h E[hK a9=E[h+ E[h+ 1 _HP restored.E[h5 3E[h7 E[h= P  There is a stone staircase leading up here.E[hC E[hRD  _E[hF E[hjK E[hvR ,E[hT E[hLX E[h] E[hO^ 9=E[h ` E[he E[h ,E[h E[h E[h E[hs E[h& E[hy E[h ,E[hW E[hd E[h ,E[h۶ E[h E[h ,E[h E[h ,E[h E[h p _r - 3 amethyst potions (gained 1)E[h 3E[h E[h, E[h ,E[h E[h E[h ,E[h& E[h E[h E[hj E[h1 E[h8 E[h ")..<†.....≈≈≈...## ..<.<.....≈≈≈....# #.. ..........≈≈≈....## .#.o E[h m..................##.... ..............[ ........... .. ....... ≈≈§.........@....... ≈≈≈......... .≈≈≈E[h c.   ####  ..## ##[ o   orc warrior (polearm, wandering) E[h;  ....... ## ....... ### E[h : 749.1 (65.0)  E[hq An orc warrior comes into view. It is wielding a +4 glaive.Found a helmet.E[h7 .oo)==50.1 (66E[h'E[hq _The orc warrior shouts! _You see here 18 gold pieces.E[hE[h E[hXH You now have 430 gold pieces (gained 18).E[h o.oo   orc (wandering)E[h :--1.1 (1.0)E[h E[hE(  E[h( c_An orc comes into view. It is wielding a +0 club.E[h...<.<.....≈≈≈....# #...........≈≈≈....## .#................##.o.o.[................≈≈§......≈≈≈..........≈≈≈.  .......  #### ## ##.[ . #.# . ## .E[huE[hME[h§§§§§§...o.oo   orc (wandering)E[h6A--2E[hE[hE[hc{j.........§§§....## .#....##...........[....o.o. ≈.......... ≈E[h|(. ≈.≈≈§..≈≈≈.  .....≈≈≈.  ....... #### ## ##.[ . #.# . #E[h }# . .....#. E[hE[hBE[h.§§§.o.oo   orc (wandering)E[h&3E[hE[hE[h.......##......§§§..[.....o.. ≈≈..........o....E[h|≈......≈. .≈≈≈.  ......≈≈≈.  .....≈≈≈. ....... #### ## ##.[ E[hj. #.......# . #..## .. .....#. ... E[hE[hE[h}..ooo   orc (wandering)E[h]&4E[hE[hE[h}` .§§.##.....§§§..[. §≈≈E[hqa R.o... §≈≈.o.....≈..≈≈≈. ......≈≈≈. .....≈≈≈. . .###.# .## ##.......[ ....... #......# ....... #......##E[h/b ... .....#.... ...#.....E[hm ,E[hUs ....o.oo   orc (wandering)5E[hy E[h| E[hj.......[........ .§≈≈.. .§≈≈o.o.... .≈≈≈........ ...≈≈≈.  ......≈≈≈. .....≈≈≈. ....... ###........#  ##.......[ . #.......# . #......## ....... ... ...E[hk...E[hlE[hkmE[hs...o.oo   orc (wandering)E[ht&6E[hyE[hzE[hxi§≈≈.. ..§≈≈. ..≈≈≈o.o..... ....≈≈≈.........  ......≈≈≈. .....≈≈≈........ ................ ###........#  ##.[ .# #.#(.# #E[h#.. ... ... ...!....E[hE[hE[hX.o.oo   orc (wandering)E[h@&7E[hE[hh _Found 2 stones and 2 murky puce potions.E[hE[hE[hE[h {oo.oo   orc wizardo   orc==8E[hE[h% _The orc shouts!E[h2,E[h].o.E[h“C§oE[h!9*E[h/ (invisible)  The orc wizard gestures wildly while chanting.E[h o.≈§≈§§§§§§E[hl/--9E[hE[hH _The orc wizard flickers and vanishes for a moment.E[hlN BE[hR %.E[hnS }.oo.oE[hS B--60E[h6\ E[hD_ E[hY...[ §≈≈. §≈≈. ≈≈≈.......... E[h.........≈≈≈...o.o..... ......≈§≈§......o......... .....≈§§§................ ......§§....o........... ..#..# ..## ##.[ ..# #. (# #.#.. ...E[hK. ...#.... .... o 2 orcs (1 wandering)!..........E[hh  An orc comes into view. It is wielding a +0 mace.E[hE[hg  The orc warrior barely misses you.E[h<E[h*...o...≈§§§....§......o.o≈§§....o§oo 3 orcs (1 wandering)E[h+.=1E[hc5E[hR@s _An orc comes into view. It is wielding a +0 dagger.E[hsW  The orc shouts!  You slice the orc warrior!!E[h4u,E[hvv,E[h^W .§o§§§....§§......o.o.§§.§..oo..§.§ oThe orc warrior is almost dead.E[hŃz6-====2.5 (1.4E[h?E[h@ _The orc warrior hits you with a +4 glaive.E[hD  You hit the orc. You headbutt the orc.  You kill the orc!E[h8L  Trog accepts your kill.You slash the orc warrior!  You kill the orc warrior!E[hNE[hxOBE[hP,E[hXk.........§§§.§≈≈..§§§≈o§§≈..§.......E[hXo§......)o.o.....§o   orc wizard (invisible)oo 2 orcsE[h[-4=---3.8 (1.3E[hdE[h'hW _Trog accepts your kill.E[h}  You slice the orc wizard!!  You kill the orc wizard!Trog accepts your kill.E[hE[hPE[h,§.....≈≈≈.§.§...§...o.E[hL≈§...§....))o..oo 2 orcsE[hZ7=--5.1E[hKE[hnn _Trog appreciates your killing of a magic user.E[h §§.......##.... ...[ §≈≈..E[h±  §≈≈.§ ≈≈≈..... ........≈≈≈.§....... ......§§§...§...o .....§≈§........ ....§.§....)@o.......... ..#........# E[h L..## ##.......[ ..# #....#(.# #.#... ........... ...#...........E[hz E[h( ...§.......§≈o.E[h 4-60E[h E[h _The orc barely misses you. _Items here: )) [ †.E[hq  You slice the orc!!  You kill the orc!E[h3 _Items here: )) [ †.  You slice the orc!!  You kill the orc!  Trog accepts your kill.E[hF"§§≈≈.≈§$)E[h#G-7.4 (1.3E[h+E[h1W _Trog accepts your kill.E[h.3E[h3E[h8E[h9%8E[h%?E[hY@,E[hGCE[hH,E[hJE[hOE[hPD9=E[hRE[hy]§≈≈§≈§§-§E[hZi.§§.##.....[. .§≈≈. .§≈≈. .≈≈≈......§..≈≈≈. ......§§≈. .....§≈≈......$. ....§§§....@)). ....§......###.# .## ##.......[ .# #.......# (.......# #......## ... .....#. ......... ...#. ..........  .E[hw.§≈≈≈≈§§...71.4 (4.0§E[hxE-2.4 (5E[hE[h  Things that are here: _a +4 glaive; a +0 plate armour; an orc corpseE[h> E[h^ E[h9 E[hb E[h E[h $ _E[h E[hʹ E[h E[h E[hu E[h  You now have 444 gold pieces (gained 14).  Things that are here:=E[h> E[hS  E[hU E[hpV %_a +0 dagger; an orc corpseE[hKW E[hb E[hd E[hf E[hMj E[h'x  E[h|  E[h~ YItems here: )) [ †.E[h E[h=  E[hN _E[h E[h E[hS BE[h E[h ,E[h E[h E[h/ E[hv E[h E[hK E[h  ≈≈≈.......... .....§§§§......... ....§≈§≈......).... ....§§§....)))..........E[hY l .###........# ....## ##.......[ .....# #.......# #..(.......## #......## #....# .....#.80.4 (8 #.............. ...#. #..............  #........ ...!........... [.#...........#. . ####......##. ##...### E[h r§.§≈.E[h +1.4 (9E[h E[hV - _Found a pair of gloves.E[hz3E[hݒE[hE[h,E[hbE[h\E[hwE[hE[hE[hٽE[hc,E[hE[hgE[h#E[hE[hgE[h]~ .....### .....## ## ............# # #..(.......## # #....## .... #.............. ... ##.............. ..###.......... ........... ....[.#..#.. ..... ######..... ##...### #...##. ..### ## E[h+5.4 (4E[h+6.4 (5E[hE[hX _m - 2 murky puce potionsE[hc E[hd E[h f E[h$n E[hu BE[h`w E[hX BE[h| 4 _Found 2 stones.E[hO i ..## ## ............# #. #..(.......## #.. #....## ... #.............. ..(. ##..... .....###...................#.....#......#####......##.y......## ##...####....# #...#E[ha L#.##.. ..## #.. ##y   killer bee (asleep) ##E[hf z 8.4 (2  A killer bee comes into view.E[h d  The killer bee buzzes angrily. You hear an angry buzzing noise.E[h E[h E[h E[h E[hǰ yy..yyyy 3 killer bees (2 E[h wandering)E[h 4==9.4 (3E[h E[h _A killer bee comes into view. x2 _You see here a +0 pair of gloves.E[hB <  x - a +0 pair of glovesE[h! E[hn" E[hY# E[hS$ ,E[h$ E[h1  y.y..y.yyyy 4 killer bees (1 wandering)  The killer bee buzzes angrily. x2E[h2 ,90.4 (1E[h;N s _A killer bee comes into view.E[hME[htInventory: 33/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn)x - a +0 pair of gloves Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hm E[hn E[hH .............## ##. D3sr0n the FighterE[h ............# #. Minotaur of Trog *****..#..(.......## #. Health: 99/99 ========================..#..........## . Magic: 3/3========================... #.............. AC: 17Str: 28..(. ##.............. EV: 14Int: 4.....###................ SH: 0Dex: 11........................ XL: 11 Next:  4% Place: Dungeon:10..y.y..@.#...........#.. Noise: ==-------  Time: 9790.4 (0.0)y..y....#####......##.G) +10 executioner's axe "Sevvaf" {antimag.......##E[hh  ##...###Throw: 2 throwing nets.#....##...##.##....### #..##yyyy 4 killer bees (1 wandering)##E[h6 The killer bee buzzes angrily. You hear an angry buzzing noise. _A killer bee comes into view. x2 _You see here a +0 pair of gloves.  x - a +0 pair of gloves  The killer bee buzzes angrily. x2 _A killer bee comes into view.E[h 4E[h E[h9 E[hr,E[h5sE[h t,E[hXxY  The killer bee buzzes angrily.E[hqy,E[h zE[h..y.y.yy..yyy 5 killer bees1.4 (1E[hE[h] _A killer bee comes into view.E[h  You barely miss the killer bee. Your headbutt misses the killer bee.  The killer bee stings you but does no damage.  The killer bee closely misses you.E[h  yy......yThe killer bee stings you but does no damage.E[h 5-2.7 (1.3E[hCE[hP _The killer bee misses you.E[ha   You slice the killer bee!!  You kill the killer bee!E[h#  Trog accepts your kill.You slash the killer bee! You slice the killer bee!!  You kill the killer bee!E[h E[h f  Trog accepts your kill.E[h~ z  The killer bee misses you. The killer bee stings you.E[h Sy†.. 3E[h \6-5==E[hl 4.1 (1.4E[hl E[h! C _The killer bee stings you but does no damage.E[h;IpYou furiously retaliate! You headbutt the killer bee!  The killer bee stings you but does no damage.  The killer bee closely misses you. The killer bee stings you.  The killer bee stings you but does no damage.closely misses you.  x2E[hJo4----5.4 (1.3E[hQE[hU[ _The killer bee completely misses you.E[h)x2 _ompletely misses you.  You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee is heavily wounded.You hit the killer bee.  You kill the killer bee!E[h9Trog accepts your kill.  You miss the killer bee. The killer bee stings you.  The killer bee completely misses you. You furiously retaliate!  You headbutt the killer bee. The killer bee closely misses you.furiously retaliate! You headbutt the killer bee!E[hHD ..   killer bee  Trog accepts your kill.The killer bee stings you but does no damage.  The killer bee closely misses you. You furiously retaliate!E[hMs-6--6.7E[hTVE[hYd _You headbutt the killer bee, but do no damage.E[h U  You slice the killer bee!!  You kill the killer bee!.7=8.0 _Trog accepts your kill.E[hE[hjInventory: 33/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  z - a +2 plate armour of willpower (worn)x - a +0 pair of gloves Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 5 scrolls labelled YSUWEA KIBBIOW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[hK x - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.5 (17.5 -> 19.0). Your EV would remain unchanged. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.E[hE[h=E[h .............## ##. D3sr0n the Fighter............# #. Minotaur of Trog *****..#..(.......## #. Health: 94/99 ======================--..E[hv ;#..........## . Magic: 3/3========================... #.............. AC: 17Str: 28..(. ##.............. EV: 14Int: 4.....###................ SH: 0Dex: 11E[h).......†................ XL: 11 Next:  7% Place: Dungeon:10.......@.#...........#.. Noise: ==-------  Time: 9798.0 (0.0)........#####......##.G) +10 executioner's axe "Sevvaf" {antimag.......## ##...###Throw: 2 throwing nets.#....##...##.##....### #..####The killer bee stings you but does no damage.  E[hXThe killer bee closely misses you. You furiously retaliate! _You headbutt the killer bee, but do no damage.You slice the killer bee!!  You kill the killer bee! _Trog accepts your kill.E[h(E[h0'--E[hdE[h$The killer bee closely misses you. You furiously retaliate! _You headbutt the killer bee, but do no damage.  You slice the killer bee!!  E[hP%You kill the killer bee! _Trog accepts your kill.  You start putting on your armour.E[h(l5=--9.0 (1E[hi,E[h4E[h5-800.0 (2E[h ;E[hCE[hDc6=1.0 (3E[hJE[h] page down [PgUp|<] page up [Esc] exit[top]E[hE[hLE[hǮ ..#. D3sr0n the Fighter  ....... ##.. ###... Minotaur of Trog *****.  ...._.. #.#. .#...... Health: 99/99 ========================  E[h....B.. #... #.#..... Magic: 3/3========================  ....... #..###....... AC: 19Str: 28  #..... ###.#........ EV: 14Int: 4  #..... ####..#......... SH: 0Dex: 11  #.....###....##......... XL: 11 Next:  7% Place: Dungeon:10  #!...@.%####.......... Noise: ---------  Time: 9844.0 (0.0)  ######### ###........ G) +10 executioner's axe "Sevvaf" {antimag  ##....... Throw: 2 throwing nets  #.......  ####....  #....  [hd #..#.   ####.   ##  _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Found a maw talisman. _You see here a maw talisman.  A bombardier beetle comes into view. _Found a snail-covered altar of Cheibriados.E[hַE[hE[hA8%E[h E[h E[hv BB   bombardier beetleE[hi +5.0 (1E[h E[hص E[hI  .. #.  ....... ##.. ###  ...._.. #.#. .#  ....... #... #.#  ....... #..###  #..B.. ###.#  #..... ####..#  #.....###....##  #!..@..%####  # ###  ##  #  ####  #  #..#  ####  %6E[hEE[hE[hA1 .  .... .. # ...... ##.. ### _.... #.#.  ... #.#  ......... #..###  #..B..# ###.#  #.....# ####..# #....@###....## ###!.....%####. ######### # #  #.. ####  #..  #.. ##E[hE[h n.B%E[h &7E[hE[hk  You slice the bombardier beetle!!  You kill the bombardier beetle!E[h†%E[hʹ7===8.3 (1.3E[h9%E[hCW _Trog accepts your kill.E[h;E[h<E[h=E[h@E[hBDE[hEE[hI,E[h#LE[hLE[hME[hCV  ........... ..  ...##.. #  ......_..... #.#. .#.  .......... #... #.#  ......... #..##  #.....# ###.#E[hCW  #...†.# ####..#  #.....###....##  ###@.....%####---  ######### ### ##  #  ####  #  # E[hWO # E[hS`H%50.3 (2.0E[h#aG---1.3 (3E[hIf8%E[hjT _H - a silvery potionE[h 3E[h E[h E[hlE[haE[hG ,E[h3 E[h E[hz E[h^E[h<,E[hZE[hpE[h,E[hbE[huE[h!,E[h"E[h&E[h)E[hS*E[h*E[h.E[h2,E[h`3E[h5E[h)?4 ...(..... >.......... .. ................ ###.#. ........... #.....# #.........###.. #.....# #........ # ###.....###........ E[h@ .................... #.  ............@##.. ###... 8.3 (7  ......_......#.#. .#....  #...........##... #.#.... ...........# #..###...... ###.....#### ###.#.......... #...†.# ####..#...........  #.....###....##...........  ###......%####............  ######### ###.........( E[hI9%E[hK+9.3 (8E[hQ9%E[hU9 _Found an escape hatch in the floor.E[hU3E[hE[h²E[h!E[h׶E[h,E[hE[h7E[hE[h?E[hE[hE[hE[hE[h,E[hE[h:E[h,E[h[E[h;E[h,E[hE[hE[h~,E[hE[hmE[h,E[hE[hE[h?,E[hCE[hwE[h,E[hE[hE[h,E[hE[hE[h,E[hE[h E[h ,E[h E[h  .#..#....   .......... .##  ##   #  ##...  #.E[hn x.....  ##......  #.................  ###@#..........>....  #.............  #...###.#........  #. #.....###..##  #.....# #..#  ###.....###........#   ....................#   .............####  ......_......#.#....#..E[h 072.3 (13.0)E[hZ ,3.3 (14E[h E[h!& / _I - a wand of digging (4)E[hZhE[hi3E[hmmE[hoE[hpE[htXE[h(vE[hvE[hxE[hy,E[h|E[h}E[h~,E[hVE[h1,E[hɁE[h"E[hBE[hxE[hBE[h2E[hXE[h(E[h,E[hݖE[hR,E[hIE[h E[h,E[hhE[h%E[hE[h.E[hE[hE[h,E[hE[hܶE[h˸,E[hܹE[h޼E[hs,E[hfE[hE[h8,E[hE[hVE[h,E[hE[hE[h ,E[hE[h=E[h,E[hE[hE[h,E[h;E[hUE[hm,E[hE[hE[h,E[hE[hE[hV,E[hE[hzE[hE[hiE[hE[h)E[h,E[hDE[hEE[h,E[hE[h?E[h,E[hWE[hXE[h E[h<E[h0E[hE[h=E[hG .....  E[h##. ....W  ..#   #..##  #.#.# ####### #...  #..........  ##..@.# . #. #...## #..  ###.#######...# #.. E[h #.#..#........## ##....≈≈≈....  #..............###...§.≈≈≈§...  ##...................§.≈≈≈.... W   wraith (dormant)  #.............................  ##................<  #...............[.....)..E[hF!E[hU .902.3 (29E[h'k.WWE[h(,3.3 (30E[h.E[h2Y _A wraith comes into view.E[hIL#.#...W ..##. ........# ....W#..##. #.#.##########.. E[hK#...@....... # #....###.... #. #...## #...###.#######...# #........#.#..#..## ##....≈≈≈..#..............###...§.≈≈≈§W 2 wraiths (1 dormant)#...........§.≈≈≈..........#........<E[hfOE[h+PE[hWs.WW.WE[hX14.3 (1.0)E[h_E[hkbY _A wraith comes into view.E[hq #....@ ###.#.... .......W###. .........# ....W#..##. #.#.###########.. #........E[h # #....###....≈ #. #...## #....§###.#######...# #............≈#.#..### ##....≈≈≈..@   Josephine (asleep)#....###...§.≈≈≈§WW 2 wraiths#..§.≈≈≈..E[h  Josephine the Decaying Necromancer comes into view. She is wielding a +0dagger.E[h E[hΝ 6  Josephine shouts!E[h E[hA ZW.@E[h .W.W@W 3 wraiths (1 wandering)E[hī /==5E[hu E[h Y _A wraith comes into view.E[h ##...W. ###.#...@. # ... ###. .....W... ...# .E[h*N. #..##..W..... #.#.#. # # # #....###. #. #...## #. ###.#######...# #... #.#..#........## ##....≈≈≈ #........###...§.≈≈≈§ ##............E[h].§.≈≈≈ #E[hE[hdE[hE[hE[h#.W.@.W.WW--6E[hE[h0E[h% bJosephine the Decaying Necromancer A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself. Max HP: ~70Will: ++AC: +EV: ++  rF: ... rC: ... rPois: . rNeg: ∞rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 69% to hit with the +10 executioner's axe "Sevvaf" and 59% to hitwith your headbutt. She has about 64% to hit you. E[hj AttackMax Damage Hit: +0 dagger 14 She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Vampiric Draining (2d14) (1) b - Ghostly Fireball(3d15) (5)  c - Dispel Undead Range (3d18) (4) E[h-E[h :iD3sr0n the Fighter##.....Minotaur of Trog *****.###.#..W..Health: 99/99 ========================# .......@..Magic: 3/3E[h*;========================###. .........AC: 19Str: 28...# ....W....EV: 14Int: 4#..##........SH: 0Dex: 11#.#.#.W......######## XL: 11 Next:  7% Place: Dungeon:10#...@................ Noise: ---------  Time: 9906.3 (1.0)#.................... G) +10 executioner's axe "Sevvaf" {antimag##....###............. Throw: 2 throwing nets#.#...## #............E[h;###.#######...# #............#.#..#........## ##....≈≈≈..... @   Josephine#..............###...§.≈≈≈§.... WWW 3 wraiths##...................§.≈≈≈.....#.............................. _A wraith comes into view. _A wraith comes into view.Josephine the Decaying Necromancer comes into view. She is wielding a +0dagger.Josephine shouts! _A wraith comes into view.E[h<E[hCE[hFE[huAInventory: 35/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 2 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6)  I - a wand of digging (4) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E[h E[hA E[hg D3sr0n the Fighter##.....Minotaur of Trog *****.###.#..W..Health: 99/99 ========================E[h: :# .......@..Magic: 3/3========================###. .........AC: 19Str: 28...# ....W....EV: 14Int: 4#..##........SH: 0Dex: 11E[h #.#.#.W......######## XL: 11 Next:  7% Place: Dungeon:10#...@................ Noise: ---------  Time: 9906.3 (0.0)#.................... G) +10 executioner's axe "Sevvaf" {antimag##....###............. Throw: 2 throwing nets#.E[hp 5#...## #............###.#######...# #............#.#..#........## ##....≈≈≈..... @   Josephine#..............###...§.≈≈≈§.... WWW 3 wraiths##...................§.≈≈≈.....#.............................. E[h c_A wraith comes into view. _A wraith comes into view.Josephine the Decaying Necromancer comes into view. She is wielding a +0dagger.Josephine shouts! _A wraith comes into view.E[h< E[h E[h& E[h) E[h  2 ##..... ###.#..W.. # .......@..####. .............# ....W.... #..##........  #.#@#.W......#######E[h2  # #...... # #....### #. #...## #. ###.#######...# #...... #.#..#........## ##....≈≈≈ ........###...§.≈≈≈§...  ##§.≈≈≈.... E[hx E[ht% .WW   wraithE[h?& +7.3 (1E[h4+ E[hr- E[hj1 E[hX; LW.8E[h=? E[hkB E[hfE[hl"W.E[hmc7-=9.7 (1.4E[hrE[hMvo _You hit the wraith but do no damage. The wraith hits you.E[hE[h WW 2 wraithsYou barely miss the wraith. The wraith barely misses you.E[h".11.0 (1.3E[h@E[h= _The wraith hits you but does no damage.E[hPG E[hT  @@   JosephineWW 2 wraithsYou closely miss the wraith. You barely miss the wraith. The wraith misses you.You furiously retaliate! You headbutt the wraith.E[hV V8-2.3E[hu] E[hr` T _The wraith closely misses you.E[hq  You hit the wraith. You headbutt the wraith!  The wraith is moderately damaged.E[hrE[h0> @WWWW 3 wraiths  You slash the wraith! The wraith hits you but does no damage.  The wraith closely misses you. You furiously retaliate!E[h0=3.6E[hgE[hl _You headbutt the wraith. The wraith barely misses you.E[hI  You slash the wraith!  The wraith is severely damaged.E[h  You slice the wraith!! The wraith misses you. The wraith barely misses you.E[hŶ You furiously retaliate! You headbutt the wraith.  You destroy the wraith!E[hl E[h E[h E[h~ W.@..WE[h @   JosephineW   wraithE[hM k9=9=5.0 (1.4E[hj E[h W _Trog accepts your kill.E[h @  You closely miss Josephine.E[hc E[h .W@W.W 2 wraithsE[h L--6.3 (1.3E[h E[hF! _ _You headbutt Josephine, but do no damage.E[h;  You closely miss Josephine. You slash the wraith!  Josephine hits you but does no damage. The wraith misses you.E[hsE[hh .W  You furiously retaliate! You headbutt the wraith.E[hQ=-7.6E[hE[h< _Josephine hits you but does no damage.E[h {  You closely miss Josephine. Your headbutt misses Josephine. You hit the wraith.E[h b The wraith closely misses you.E[h# h  A wraith comes into view.E[h E[hd W..  Josephine closely misses you. The wraith closely misses you.E[h 0-8.9E[h9 E[hj 3 _The wraith moves out of view.E[hr  You slash Josephine! Josephine's magic leaks into the air.headbutt Josephine!  Josephine is moderately wounded.You closely miss the wraith. You barely miss the wraith.Josephine hits you but does no damage. The wraith hits you.  The wraith drains your vigour!E[hzJosephine hits you but does no damage. The wraith hits you.  The wraith drains your vigour!You feel yourself slow down.  The wraith closely misses you. You furiously retaliate!  You headbutt the wraith!  You destroy the wraith!E[h%.W@W (magic disrupted)E[hӊ3--11=20.2Slow E[hE[hrE[hW _Trog accepts your kill.E[h)/@You destroy the wraith! _Trog accepts your kill.  You slice Josephine!! Josephine's magic leaks into the air.  Josephine is almost dead.You hit the wraith. Josephine hits you but does no damage. The wraith hits you. The wraith drains your vigour!  You feel as though you will be slow longer.E[h69 E[h789---====2.2 (2.0E[h>E[h@y _Josephine hits you with a +0 dagger. The wraith closely misses you.E[h  You barely miss Josephine.  Josephine is almost dead.You barely miss the wraith. Josephine closely misses you.E[h E[h; t  The wraith hits you but does no damage. Josephine falters for a moment.  E[h A wraith comes into view.The wraith hits you! The wraith drains your vigour!E[h eWW 3 wraithsE[h A0---E[hq Z==--4.1 (1.9E[hQ E[h k _You feel as though you will be slow longer.E[h  You slice Josephine!!  You kill Josephine!Trog accepts your kill.E[h  Trog appreciates your killing of a magic user.You hit the wraith but do no damage. The wraith barely misses you.E[hE[hKWWW..WWW 3 wraithsE[h)*  Trog appreciates your killing of a magic user.You hit the wraith but do no damage. The wraith barely misses you.You furiously retaliate! You headbutt the wraith!  The wraith closely misses you. You furiously retaliate!  You headbutt the wraith! The wraith barely misses you.The wraith completely misses you. You furiously retaliate!E[h1--9--6.2 (2.1E[hEE[h . _You headbutt the wraith!E[hyS eadbutt the wraith, but do no damage.  The wraith is severely damaged.  You hit the wraith but do no damage. You closely miss the wraith.The wraith hits you. The wraith drains your vigour!  You feel as though you will be slow longer.  The wraith completely misses you. The wraith misses you. x279-8.1 (1.9E[hV E[hX | _The wraith hits you but does no damage. The wraith closely misses you.E[hThe wraith completely misses you. The wraith misses you. x2 _The wraith hits you but does no damage. The wraith closely misses you.You slice the wraith!!  The wraith is almost destroyed.  You slice the wraith!! x2  You destroy the wraith!E[h  . 2Trog accepts your kill.E[h 8021==30.1 (2.0  The wraith hits you but does no damage. x2; The wraith completely misses you. _x2E[hE[hj _Your Fighting skill increases to level 10!E[h-  _Your Fighting skill increases to level 10!You closely miss the wraith.he wraith is almost destroyed.You hit the wraith but do no damage. The wraith hits you but does no damage. x2 The wraith barely misses you. You furiously retaliate!  You headbutt the wraith, but do no damage.E[h 61--2E[h E[h S _The wraith barely misses you.E[hB3z  You slice the wraith!!  You destroy the wraith!E[h ;  Trog accepts your kill.You slash the wraith!  You destroy the wraith!E[h5Ev..)E[hI]5--4.0 (1.9E[hOE[hRW _Trog accepts your kill.E[h##.....###.#..... # .......... ####. ......... ....# .........  #..##...T.... #.#.#........#########...@................#......##....####.#...## ####.#######...# #..#.#..#........## ##....≈≈≈T   troll (wandering)#..............###...§.≈≈≈§....#.............§.≈≈≈.....#...........E[h g  A troll comes into view.E[h9T.TE[h=2==5.5 (1.5E[ht) _The troll shouts!  Things that are here: _a +0 dagger; a +0 robeE[h_##..... ###.#..... # ... ####. .. ....# .. #..##..T..... #.#.#.##...)@.#.# #....###.≈E[hI#. #...## #.§###.#######...# #...≈#.#..#........## ##....≈≈≈.#........###...§.≈≈≈§.##.............§.≈≈≈.#.E[hFE[h  .TThe troll completely misses you. The troll misses you.E[h0--7.0E[hgE[h= _The troll claws you but does no damage.E[h The troll completely misses you. The troll misses you.claws you but does no damage.  You slash the troll!  The troll is moderately wounded.barely misses you. The troll claws you but does no damage. x2  E[h bite. The troll claws you.0=-8.9 (1.9E[h E[hM = _The troll claws you but does no damage.E[h  You headbutt the troll, but do no damage.The troll is heavily wounded.  The troll completely misses you. The troll claws you!  The troll barely misses you. The troll bites you! The troll closely misses you.59-----40.9 (2.0E[hE[h= _The troll claws you but does no damage.E[h  You slash the troll! You headbutt the troll!  You kill the troll!E[h e.E[hY  60-----83.0 (2.1 _Trog accepts your kill.Your base Axes skill increases to level 10!E[h % E[h( t _Your base Maces & Flails skill increases to level 6!E[hE[hE[hE[hYE[h[ E[h O1E[hE[h/E[h,E[hE[h(E[h)L2=E[hE[h,E[h_E[h7"E[h*' D3=--D   acid dragon (wandering) E[h+ #............................... _You start resting.E[h3.50.5 (7.5E[h4G--2.0 (9.0E[h;E[hy>_ _An acid dragon comes into view.E[h(. ##....D ###.#..... # ... ####. .. ....# .. #..##. #.#.#........ #...@. # # #....###. #. #...## #. ###.#######...# #... #.#..#........## ##....≈≈≈ #........###...§.≈≈≈§....  ##............E[h/.§.≈≈≈  # E[h0E[ha9.DD   acid dragon (wandering)E[h:,3.5 (1.5E[hYAE[hgFi  Things that are here: _a +0 dagger; a +0 robeE[h3 ##..... ###.#...D. # ..........####. .............# ......... #..##........  #.#@#........#######E[h #...). #...... # #....### #. #...## #. ###.#######...# #...... #.#..#........## ##....≈≈≈....  ........###...§.≈≈≈§...  ##§.≈≈≈.... E[h'E[h(J45.0 _E[h.E[hI1E[h|; 3E[h< E[hpC E[hNK b 0.0  You start resting.E[h~L S56.5 (1.5E[hSQ E[hS [ _You feel yourself speed up.E[hD E[h 3E[h ,E[hM E[h BE[h& 6=E[h* a7=E[h, E[h0 ,E[h5 BE[h%8 E[h ; E[h; 98E[h< E[h@ ,E[hA E[hE E[hNF E[hG E[hJ E[hK 99E[hL E[hO E[hP E[hSQ E[h'T E[hT :70E[hU E[hW E[hZ ,E[hU\ E[hf DD   acid dragon (wandering)E[hUm      #  E[hn  ####.   ....#   #..##  #.#@#71.5 (15.0) #...).D.... #.......... # #....###... #. #...## #..  #...#  ....##  ......  _You start resting.E[h      #   ####.   ....#   #..##  E[h8 #.#@# #...).D.... #.......... # #....###... #. #...## #..  #...#  ....##  ......  E[h= E[h) E[h7 c _An acid dragon is nearby!E[hq ##..... ## ###.#...D. #..######. ....... #.@##.  #.#.#........###### #...).D... #......... # #....### #. #...## #. ###.#######...# #..........  #.#..#........## ##....≈≈≈...  ###...§.≈≈≈§.. E[hw.DD   acid dragon (wandering)E[h+y82.0) _E[hE[hCE[h]  # ##..... ##.###.#...D. #.#.#######.# ........#######..##.  #.#.###### #...).. #.....D.. # #....###. #. #...## # ###.#######...# #...... #.#..# ##....≈≈≈E[h DDcatching breath)The acid dragon roars!E[h; ****The acid dragon spits acid at you.E[h78 ..).E[h9 |65-====3E[hc? E[hC 2 _The splash of acid hits you.E[h gM ## E[h #. ##....#.###.#...D #.#.#######@# ........##.#######..## #.#.#........#####.D ..####...# E[hE[h D.D   acid dragonE[hf"O----4E[h)E[hv,E[h M ###  #.. ##....#.###.#...D #@#.#######.# ........##.#######..##.......... .D.## #...## E[hg E[h C----5E[h E[h| E[hJ|## .###..... ##@###.#...D.  #.#.......... #######.##......... ........##.........#######..##.....#.#.#........#######...)..... #....D....# #....###..E[h E[h \6=6E[hE[hsa>#####..###.....##.###.#...D. #.#@......... #######.# ........##. #######..##.. #.#.#..########...).........#....D.##....####.#...## E[heuE[hz&7E[h{E[h>E[h E[h  &8E[h E[h E[htE[hT7=9E[hE[hE[h E[h '80E[h E[h E[hE[h+DD   acid dragonE[h{B81E[h8E[ḫE[h (catching breath)  The acid dragon spits acid at you.The splash of acid hits you.  You hit the acid dragon. Your headbutt misses the acid dragon.is lightly wounded.  The acid dragon misses you.  The acid dragon claws you but does no damage.E[h q  The acid dragon spits acid at you.E[h E[h 4-======2.8 (1.3E[h E[h# 2 _The splash of acid hits you.E[hU  You slice the acid dragon!!  You kill the acid dragon!E[hg†E[h~-30--4.1E[h E[hW _Trog accepts your kill.E[h B ###  ##..###..... ##@###.#...D. #.. #######.##. ........##...#######..##.. #.#.#..###### #...). #....D. # #....##E[hS E[h g5------50E[h E[h y _You see here an acid dragon corpse.E[hJ/>## .###..... ##†###.#...D.  #.#.......... #######.##.................##.........#######..##........ #.#.#........########...)...... #....D...E[hp`----6 _E[hE[h+$>..#### ##.@###..... ##†###.#...D. #.#. #######..#######..##. #.#.#.##...).#....D.E[hy+E[h,\6=7E[hZ2E[h5E[h{X 3E[hY E[h\ E[h] E[hc XE[h܁ 7=89E[hͅ ,E[hz E[hʼn P70E[hЏ XE[h N71=E[h? ,E[hV E[h E[hݛ BE[h8 E[h m2=E[h E[hУ ,E[hӤ E[hT ,E[h; E[h E[hq %3E[h* E[h֯ ,E[hS E[hh E[h E[h} Q4E[hw E[h ,E[h E[h a5=E[h E[h ,E[h E[h ,E[hH E[h E[h U6=E[h^ E[h ,E[hx E[h ,E[h E[h ;7E[hG E[h ,E[h E[h ,E[h E[h ;8E[h E[hL ,E[h E[h ,E[h E[h E[hs K9=E[h E[h 80=E[h BE[h- Q1E[hG ,E[h E[h ,E[h E[h ;2E[hk E[h ,E[h E[hU ,E[h/ E[h  E[h D3=E[hV E[h%$ 4=E[h% E[hO' E[hA( ,E[h) ,E[h* E[h1- ;5E[h?. E[ht0 ,E[h1 E[hW4 ,E[h(5 E[h6 E[h7 %6E[h98 E[h: ,E[h; E[h= ,E[hp> E[h4B a7=E[hD E[h!F ,E[hF E[hJ ,E[hL E[hO E[hP U8=E[hQ E[hT ,E[heU E[h`X ;9E[hY E[h] ,E[h^ E[h;` E[h` E[ha E[hd <90E[he E[hg ,E[h\h E[hl ,E[hl E[hn E[hmo K1=E[hp E[hs ,E[h!t E[h/v ,E[h$w E[hJz k2=E[hg{ E[h~ ,E[h E[h> ;3E[h E[hQ ,E[hd E[hЊ ,E[hi E[h ;4E[h E[h˔ ,E[h E[h ,E[hx E[h a5=E[h^ E[h ,E[hȢ E[h ,E[h E[h_ E[hK d6=E[h ,E[h E[hʰ ,E[h E[h E[h %7E[h E[h ,E[hn E[h޼ ;8E[h E[hN E[h E[h E[h ,E[h E[h _ _You start resting.E[he 310078.1 (91.0)E[hl Z9=9.1 (92E[h E[h " _HP restored.E[h^`E[ha3E[hgE[hn,E[hs,E[huE[htvE[hwE[h3{h  You see here an acid dragon corpse.E[h}E[h~ _E[hE[hE[hE[h9=E[hE[hGE[hE[hE[hE[hE[h,E[hGE[hE[h,E[h4E[hE[h,E[hE[h`E[h,E[hE[hE[hE[h E[h̴E[hjE[hE[hg,E[h E[hE[h7E[hE[hE[h,E[hE[hE[hn,E[h/E[hE[h,E[hE[htE[hg,E[hE[hE[hE[hd,E[h-E[h,E[hCE[hE[h},E[hE[hE[h,E[hiE[hsE[h_,E[hvE[hE[h7,E[hE[h|E[h,E[hLE[hE[h@,E[hE[hE[hC,E[hE[hE[hI,E[h;E[h E[h ,E[hN E[hE[h(r###### ###..#.##.#####.###.....####.##..@.....>..#####..###.##....................##.#.##....#ß..ß#......... #..##..#..## ...# .......$####..#....## ..Y #.......E[h1##..###.....# $# #....... Y   yak (asleep)##†###.#.....# # #.......#.#..........+ + ####.##.........# ##E[h 106.1 (27  A yak comes into view.Found 14 gold pieces.E[hw'Y.YE[h')5==7.1 (28E[h.E[h2& _The yak bellows!E[h4###### ###..#.##.#####.###.....##.##........>..#####...##..............#.##....#ß..ß# #..##..#..## ..Y# ####..#....## ... #......E[h..###.....# $# #†###.#.....# # # #.#..........+ + #####.##.........# # ......##.# #E[hFE[h9.E[h(j--8.1 (1.0)E[hBE[hE[hE[hYY   yakE[hA--9E[hE[h%E[hCY.10E[hqE[h4Y.E[h2&1E[hVE[h3E[h֖E[h53Y.E[h!&2E[hBE[hE[hm E[h 0Y.E[h &3E[hӲ E[h E[h$  You slice the yak!!  The yak is severely wounded.E[h&L====4.4 (1.3E[h,E[h0; _The yak gores you but does no damage.E[h  You slice the yak like a ripe choko!!!  You kill the yak!E[hP e.E[h e1===-5.7E[h m _Trog accepts your kill.E[h= IE[h E[h E[h E[h ,E[h ###### ## ##..#.##.## ###.###.....##> ##.##..>..#####..###.##....@.----E[h 60##.#.##....#ß..ß#..#..##..#..## ...# .......$####..#....## ...##..##..###.....# $###..##†###.#.....# # #..#.#..........+ +...##.........# #......####..# #.....##E[h E[h G---7.7 (2E[h E[h ; _Found a stone staircase leading down.E[hCg###### ## ##..#.##.## ###.###.....##>###.##.>..#####..#.###.##.....E[hEX##.#.##....#ß..ß#.##..##..#..##....# .$.####..#....## .....##.##..###.....# $$$$###.##†###.#.....# ##### #.K   kobold brigand (missile, asleep)#.#...+ K.. +.jj 2 gnolls (asleep).##...# .j_j #......# E[hk _Trog accepts your kill. _Found a stone staircase leading down  A kobold brigand and 2 gnolls come into view.The kobold brigand is wielding a +0 short sword and quivering curare-tipped  darts.  53 gold pieces. Found a sacrificial altar of Ru.E[h>og  The kobold brigand shouts! The gnoll shouts! x2; You hear a shout!E[hpE[hqE[hy K)Kjjjjj 4 gnolls (1 missile, 1 wandering)j.jjA gnoll comes into view. It is wielding a +0 whip.E[hA gnoll comes into view. It is wielding a +0 club and quivering 2 throwingnets.8.7 (1E[hɑE[h19 _You hear a shout! The gnoll shouts!E[hifV###### ## ##..#.##.## ###.###.....##># ##.##.>..#####..#.###.##.....##.#.##....#ß..ß#.##..##..#..##....# .$.####..#....##......##.##..###.....# #$$$$###. ##†###.#.....# ###### #. #.#....+ Kj. +. #.##.........# j.jj #......###. E[hoC J   slime creature (wandering)K   kobold brigand (missile)Jj_jj   gnoll sergeant (polearm, wandering)jj 2 gnollsThe gnoll shouts!E[h8p&9E[hwE[h _A gnoll sergeant comes into view. It is wielding a +3 spear of venom.E[hXFy######### ####..#.##.## ..###.###.....##>#E[hG^##.##........>..#####..#.####.##................. ##.#.##....#ß@.ß#....####..##..#..##....# .......$....####..#....##......##. ##..###.....###$$$$###. #†###.#.....# ###### #.# .#..........+ KKj. +.J 2 slime creatures (wandering) .#E[h#I4...# JJj_j #......###. K   kobold demonologist (wandering) .##.# KjK.. #.....## KK 2 kobold brigands (missiles, 1 wander…)# #.....# j 3 gnolls(…)E[h=o9The gnoll shouts! _sergeant comes into view. It is wielding a +3 spear of venom.  A kobold demonologist, a kobold brigand and a kobold come into view.  The kobold brigand is wielding a +0 club and quivering curare-tipped darts.Found an ancient bone altar of Kikubaaqudgha.  The kobold demonologist shouts! The kobold brigand shouts! The kobold shouts!E[hp,E[h(v  The slime creature quivers.E[hyE[h# JJJJ 3 slime creatures (1 wandering)jJ._.K   kobold brigand (missile)Jj.jj   gnoll sergeant (polearm, wandering)E[hA slime creature merges with something you can't see.  The kobold demonologist moves out of view.20E[hE[hӠ _The kobold brigand moves out of view. The kobold moves out of view. _2 slime creatures come into view.E[hT8######### #####..#.##.## #.. ###.###.....##># ##.##........>..#####..#.####.##.......................##.#.##....#ß..ß#....###..##..#..##.@..# $....####..#....##......##. ##..###.#$$$$#†###.E[h ###### # .#..........+ JKj. +.## jJ._. ####. Jj.j.## .##..K.... #.######### ##(…)E[h H  E[h/ ######### ###  ##..#.##.## #..  ###.###.....##>#  .......>..##  .........  #ß..ß#  #.@..# $  #......###$$$$##† ######  JKj.  jJ._.   J   large slime creature Jj.j. E[hG w  JJ 2 slime creatures ..K....  K   kobold brigand (missile) j   gnoll sergeant (polearm)  The gnoll sergeant shouts!  The slime creature quivers.E[h+ ######### ###  ##..#.##.## #..  ###.###.....##>#  .......>..##  .........  #ß..ß#  #.@..# $  E[h-}#......###$$$$##† ######  JKj.  jJ._.   Jj.j.   ..K....  E[h0/,E[hU0E[h2E[hCWJK.jJK..j   slime creaturej.1E[hPLE[hPO _Two slime creatures merge to form a large slime creature.E[h%A######### #####..#.##.## #.. ###.###.....##># ##.##........>..#####..#.####.##.......................##.#.##....#ß..ß#..###..##..#..##....##$....####..#....##..@...##. ##..###.#$$$$#†###.E[h ' ###### # .#..........+ JK.. +.## jj._. ####.KJK..j⌠## .##.j.....# #.########## ## KK 2 kobold brigands (missiles)..)................###.E[h+E[h,E[h.E[h0E[hL2E[h@Jj....jKjjj 3 gnollsE[hq&2E[hE[h######### ###..#.##.## #..###.###.....##>#.##........>..#####..#.##.....................##....#ß..ß### #..##..#..##....##$...E[h####..#....##......##........###.....###@$$$###†###.#.....# ###### # #.#..........+ JK...⌠+. #.##.# Jj._.j#### ..##.# Kj....⌠# #..##.# jK.....#.....K   kobold brigand (missile) #.#.#.##########.....## # j   gnoll sergeant (polearm) #...).................###. j   gnoll #........E[hPE[hDE[h.E[h~IKJ.J   large slime creaturej   gnollE[h&3E[h"E[hR _You see here 20 gold pieces.E[hi   ###  ##..#.##.## #..  ....##>#  E[h....>..# .......  #ß..ß#  ##....##$  #......#  #@$$$#† ######  KJ...⌠ Jj._..# Kj....⌠#  jK.....# very large slime creature###### )You now have 464 gold pieces (gained 20).E[hIt ,  ###  ##..#.##.## #..  E[hu ....##>#  ....>..# .......  #ß..ß#  ##....##$  #......#  #@$$$#† ######  KJ...⌠ Jj._..# Kj....⌠# jK.....# ###### )E[hBw E[hÄ 2.E[h &4E[h E[h T _Two slime creatures merge to form a very large slime creature.E[h# ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##.............E[h ##.#.##....#ß..ß#.##..##..#..##....##.$.####..#....##......##. ##..###.....###.@$$###. #†###.#.....# ###### #.# .#.+ .J...⌠+. .##.# Kj##.#KKJ ..##.#jK......#.....# .#.#.##########.....## ## J   large slime creature (wandering) ...).###.# K   kobold demonologist E[h.+ KK 2 kobold brigands (missiles) (…)E[hPE[hE[hE[hE[h/KJj   kobold brigand (missile) E[h1&5E[h><E[hJQ  A kobold comes into view. It is wielding a +0 whip. _You see here 18 gold pieces.E[h N  You now have 482 gold pieces (gained 18).E[h' E[h0 KKK 2 kobold brigands (missiles)  The kobold shouts!E[hS &6E[h E[ht _The kobold moves out of view.  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.E[hw# ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##............ ##.#.##....#ß..ß#.##..##..#..##....##.$. ####..#....##......##. #..###.....###..@$###. †###.#.....# ###### #.# #.+ K.J...⌠+. ##.#KKJ.._..# ##.#KKj....⌠###.E[hv#jK......#.....# #.#.#.....## ## ).###.# + KKK 3 kobold brigands (missiles) E[hE[h E[hE[hE[hE[h.E[hMjKJJJKKjK.J 2 slime creaturesJ   KKK 3 kobold brigands (missiles) E[h&7E[h#E[h,} _A very large slime creature splits. _You see here 15 gold pieces.E[h' j.KK.K8 _You now have 497 gold pieces (gained 15).E[h# ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##.........j..  ##.#.##....#ß..ß#.####  #..##..#..##....##.$..... ..#....##......##. ..###.....###...@###. ###.#.....# ###### #.# .+jKJJJ..⌠+. .#KKj.._..#KK.....E[h ##.#jK......#.....# .#.##########.....## ## ).###.# + E[hE[h!E[hE[hE[hE[h_E[h!$nE[h0.jjKKjJJKK_.K.K   kobold demonologistKKK 3 kobold brigands (missiles)j   gnoll sergeant (polearm) E[hM2&9E[h=E[hCR _You see here 14 gold pieces.E[hNE[hP,E[hQ,E[hRE[hiSE[h5TE[hTE[hc~j..jKKKK⌠j..KK 2 kobold brigands (missiles)E[hme'30E[hLqE[h[v? _You now have 511 gold pieces (gained 14).E[hj.((E[h2.j.@K._KK   kobold brigand (missile)=1 _The gnoll throws a throwing net. The throwing net closely misses you.E[hK k ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##........>..#####..#.## ##.##............. #.#.##....#ß.jß#...####  #..##..#..##...j##.$ ###..#....##....@.# ..####...(##.. ###.#.....# ###### #E[h# w# .+KKjJJ..⌠+.....#K._.._...###. #.jK.....⌠# #........ K   kobold brigand (missile)###########.....## #j   gnoll sergeant (polearm)###.#jjj 3 gnolls (1 missile)E[h E[hT  .jThe gnoll barely misses you.The gnoll sergeant hits you from afar with a +3 spear of venom.3===--2Pois E[hL E[h5 Q _You are poisoned.E[h  You closely miss the gnoll. You headbutt the gnoll!  The gnoll is heavily wounded.You feel very sick.E[h6E[hH  A large slime creature splits. The gnoll hits you but does no damage.  The gnoll sergeant hits you but does no damage.E[hJJK.   large slime creatureJJ 2 slime creaturesK   kobold brigand (missilej   gnoll sergeant (polearm) E[h 88=====---4.0 (1.3E[hE[h{V _You are more poisoned.E[h  You barely miss the gnoll.The gnoll is heavily wounded.You feel very sick.E[hK  The gnoll hits you but does no damage.E[hMK⌠E[h`4--5.3E[hE[hE _The gnoll sergeant hits you but does no damage.E[h\&  E[hrYou barely miss the gnoll.The gnoll is heavily wounded.E[h b  You feel very sick.E[h5 E[h E[hi<jK.j   gnoll sergeant (polearmjj 2 gnolls (1 missile)E[ha79--6.6E[h{,E[h92 _The gnoll closely misses you. The gnoll sergeant misses you.F[hv  You closely miss the gnoll.You headbutt the gnoll, but do no damage.The gnoll is heavily wounded.F[hzb  You feel very sick.F[hW},F[h}~F[h  The gnoll completely misses you. The gnoll sergeant misses you.F[hf.Kj.K   kobold brigand (missile)j   gnoll sergeant (polearm) F[hƌ`7--7.9F[hF[h _The gnoll sergeant barely misses you. The gnoll hits you but does no damage.F[h3  ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##........>..#####..#.## #...K........  ##.#.##....#ßjjß...####  #..##..#..##..@j$..... ####..#....##......##. #F[hȱ )..###.....###...(###... †###.#.....# ###### ##.+K.JJJJ.⌠+........... ##.#K._.._..#......###..#⌠......⌠#.....##J 3 slime creatures#.#........#.....# #.########### ##F[hT Z  You feel sick. The gnoll hits you but does no damage.F[h/ Q.KF[hf Y5-80F[h F[h _The gnoll barely misses you. The gnoll sergeant misses you.F[h  You open the gnoll like a pillowcase!!!  You kill the gnoll!F[hh  Trog accepts your kill.You slice the gnoll!!  You kill the gnoll!F[h D  Trog accepts your kill.You barely miss the gnoll sergeant. You feel sick.  The gnoll sergeant closely misses you. You furiously retaliate!F[h sKK..K)K   kobold demonologistKK 2 kobold brigands (missiles) F[hS k4-2=40.2 (1.3F[h F[h 6 _You headbutt the gnoll sergeant!F[h  You slice the kobold brigand!!  You kill the kobold brigand!F[h  Trog accepts your kill.You barely miss the gnoll sergeant. You feel sick.  The gnoll sergeant hits you with a +3 spear of venom.F[hF[hK..K)   kobold brigand (missile) F[h2===-3====1.5F[hF[hV _You are more poisoned.F[hs ######### ### ##..#.##.## #.. ###.###.....##># F[h ##.##....K...>..#####..#.## ##.##......K................  ##.#.##....#ß@jß#...###  #..##..#..##...)$  ####..#....##......## ##..###.....###...(###.. #†###.#.....# ###### ## ..+K.JJJJ.⌠+........... .##.#K._.._..#......###..#⌠......⌠#.....## ..##.#........#.....# F[hsF[hF[h-  You feel very sick.The gnoll sergeant completely misses you.F[hI .KjjYou furiously retaliate! You headbutt the gnoll sergeant.F[h68-=---20F[hF[h  _The kobold demonologist hits you but does no damage. _Items here: ( )) †.F[h  _Items here: ( )) †.  You carve the kobold demonologist like a ham!!!  The kobold demonologist's magic leaks into the air.headbutt the kobold demonologist.  You kill the kobold demonologist!  Trog accepts your kill.F[hT F[h  Trog appreciates your killing of a magic user.You slash the gnoll sergeant!  You kill the gnoll sergeant!F[h f  Trog accepts your kill.F[h F[h^ F[h F[h F[h! M jK.jK)KK 2 kobold brigands (missiles)jj 2 gnollsF[hC oYou feel very sick.The kobold brigand hits you with a +0 club.F[h| 1/100==---7=====F[h\ %3.8 (1.3F[hF[h R _The gnoll barely misses you.F[hE> F[h?  Ability - do what?CostFailure  f - Evoke InvisibilityF[h@ kDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--1% [?] toggle between ability selection and description. F[hM  F[hu  F[hj- D3sr0n the FighterMinotaur of Trog *****.Health: 61/100 ==============----------######### ###Magic: 3/3========================##..#.##.## #..AC: 19Str: 28###.###.....##>#EV: 14Int: 4##.##.....j..>..#####..#.## SH: 0Dex: 11 F[hm. ##.##....K.jK............... XL: 11 Next: 37% Place: Dungeon:10##.#.##....#ß@)ß#..........### Noise: =====----  Time: 10143.8 (0.0)#..##..#..##...)##.......$.... G) +10 executioner's axe "Sevvaf" {antimag####..#....##......##........... Throw: 2 throwing nets ##..###.....###...(###........... Pois #†###.#.....# ###### #..........# .#..........+K.JJJJ.⌠+........... J   large slime creature .##.........#K._.._..#......###. JJJ 3 slime creatures .##.........#⌠......⌠#.....##KK 2 ko F[hQ/ bold brigands (missiles) ..##........#........#.....#jj 2 gnollsYou slash the gnoll sergeant!  You kill the gnoll sergeant!Trog accepts your kill.You feel very sick.The kobold brigand hits you with a +0 club. _The gnoll barely misses you. F[h3 ]  A red film seems to cover your vision as you go berserk! F[h5 e  You feel yourself moving faster! You feel mighty! You feel sick. F[h5  F[hmG   ######### ###  ##..#.##.## #..  ###.###.....##>#  ##.##......j.>..###  F[hH G ##.##....KKjK.......  #ß@)ß#  #...)#$  #......###...(##† ###### _.._ .....  (…)The gnoll hits you with a +0 club. The kobold brigand closely misses you. F[h-I p88/150==---- F[hI 4.8 (12 throwing netsBerserk Pois  F[h~X  F[hW^ O _You furiously retaliate! You headbutt the kobold brigand. F[h  You barely miss the gnoll. You headbutt the gnoll.  The gnoll is moderately wounded. F[h  You slash the kobold brigand! You feel sick. The gnoll misses you. F[h , F[h/ F[hK..j.jK F[hj6=-=---5.7 (0.9 F[h  F[h  F[h8_You furiously retaliate! You headbutt the gnoll. F[h tYou slash the kobold brigand! You feel sick. The gnollgnoll.completely miss the gnoll.  The gnoll is severely wounded.ice the gnoll!!  You kill the gnoll! F[hy )   gnoll Trog accepts your kill. F[hQ#5 F[h=:-6.6 F[h F[h4h _You barely miss the kobold brigand. You feel sick. F[ha4 h  You barely miss the gnoll. Your headbutt misses the gnoll.The gnoll is severely wounded.You barely miss the kobold brigand. You feel sick. The gnoll barely misses you. F[hc= (((((The kobold brigand throws a poisoned dart. F[h  F[h .Kj.@..(The poisoned dart completely misses you. F[h 4-7.4 (0.8 F[h  F[h [ _The kobold brigand barely misses you. F[h  You barely miss the gnoll. You headbutt the gnoll.  You kill the gnoll! F[h,. )K   kobold (missile)Trog accepts your kill.You barely miss the kobold brigand. You feel sick. F[h6 (((((The kobold brigand throws a poisoned dart. F[h F[h .K.@..(The poisoned dart completely misses you. F[h8b4-8.3 (0.9 F[h F[h\ _The kobold brigand closely misses you. F[hY  You barely miss the kobold. You slice the kobold brigand!!  You kill the kobold brigand! F[h^ %  F[h^ WTrog accepts your kill. F[h{n 1.KKK)K   kobold brigand (missile)K 2 kobolds (1 missile) F[hr X38=9.1 (0.8 F[h  F[h f _You feel sick. The kobold completely misses you. F[hS  You closely miss the kobold. You headbutt the kobold.  You kill the kobold! F[haf  Trog accepts your kill. F[h.   kobold F[hQ4-50.0 (0.9 F[h- F[h7 _You closely miss the kobold brigand. The kobold brigand barely misses you.F[hAV You closely miss the kobold brigand. The kobold brigand barely misses you.You slice the kobold brigand!!  The kobold brigand is severely wounded.You barely miss the kobold. You feel sick.  The kobold brigand hits you but does no damage.F[hWJ3==9F[h,dF[hhT _The kobold closely misses you.F[hɓ ^  You hit the kobold brigand.  Your headbutt misses the kobold brigand.almost dead.  You slice the kobold!!  You kill the kobold!  Trog accepts your kill.F[hۧ V ) ..##........#........#.....#   You feel the power of Trog in you as your rage grows.You feel sick.  You are no longer poisoned.F[h W=--1.8F[hG F[h T _The kobold brigand misses you.F[h   You slash the kobold brigand!  You kill the kobold brigand!F[hC)F[hu# 9--2.6 (0.8 _Trog accepts your kill.F[h0F[ht6h _Your Dodging skill increases to level 9!F[h ######### ###..#.##.## #..###.###.....##>#.##........>..#####..#.###......)))...............##....#ß))ß#...## #..##..#..##@..)##$...####..#.....##......F[h ..###.....###...(###†###.#.....# ###### # #.#..........+K.JJJJ.⌠+. #.##.#K._.._..#### ..##.#⌠......⌠#  2 #..##.#........#..... #.#.#.##########.....## #F[h/ F[h41 ;-3.3 (0.7 _F[hg> F[hB F[h######### ###..#.##.## #..###.###.....##>#.##........>..#####..#.#...)))..............##....#ß))ß#..# #..##..#..##...)##$..####..#.....##........###.....###...(###F[h?†###.#.....# ###### #  #.#..........+K.JJJJ.⌠+ ##.##.#K._.._..#### ...##.#⌠......⌠# ##..##.#........#.....  #.#.#.##########.....##  #...).................##F[hJ  ###.## #....##>#...>..#)))....ß))ß###...)###@.....###...(##F[h #####.._..#...⌠#very large slime creature...#####You feel a strong urge to attack something.F[hj###.## #....##>#...>..#)))....ß))ß###...)###@.....###...(#######.._..#...⌠#...#####F[hlF[h${.   slime creatureF[hv|]4-4.0F[hEF[hT _Two slime creatures merge to form a very large slime creature.F[he######### ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.###.##......))).....##.#.##....#ß))ß#.F[hS##..##..#..##...)##.$.####..#....##.@....##.  ##..###.....###...(###. ##†###.#.....# ###### #. #.#.+K.JJJ..⌠+. #.##.#K._.._..#......###.##.#⌠......⌠#.....## #..##.#........#.....# #.#.#.##########.....## # #...).###.F[h&F[h/(U7Berserk F[hE?F[h|T _######### ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##......))).... ##.#.##....#ß))ß#.##..##..#..##...)##.$.  ####..#....##..@...##. ##..###.....###...(###. #†###.#.....# ###### #.# .#.+K.JJJ..⌠+. .##.#K._.._..#......###. .##.#⌠......⌠#.....## ..##.#........#.....# F[hU J 2 slime creatures .#.#.##########.....## # ...).###.#F[ho   ######### ###  ##..#.##.## #..  #.....##>#  .....>..#  .)))...  #ß))ß#  ##...)##$ F[hq  #..@...###...(##† ###### ._.._.......⌠ .......# ######### )You feel your anger nearly subside. You are no longer berserk.F[hr 56/1005.42 throwing netsSlow -Berserk F[h F[hB _You are exhausted. You feel yourself slow down.F[hV  ######### ###  ##..#.##.## #..  #.....##>#  .....>..#  .)))...  #ß))ß#  ##...)##$  #..@...###...(## #† ###### ..._. ...... .......# ######### )F[h  ######### ###  ##..#.##.## #..  #.....##>#  .....>..#  .)))...  #ß))ß#  ##...)##$  #..@...###...(##† ###### ..._....... .......# ######### )F[h 3F[h. F[hC d _There are monsters nearby!F[hDJJ 3 slime creaturesF[hEH76.9 (1.5F[hSF[hZ9 _A very large slime creature splits.F[h9t F[hlu '8.4F[h F[h2 F[hE98F[hLG 9.9F[hRF[hDVF[h >61.4F[hԤ F[h F[h######### #####..#.##.## #.. ###.###.....##># ##.##........>..#####..#.####.##......))).............. ##.#ß))ß#..#####..##..#..##...)#$..... ####..#....##......##. #..###.....###..@(###. †###.#.....# ###### #.# ..........+K.JJJJ.⌠+.F[hU ##.._.._..#......###. ##.#⌠......⌠#.....###..#.....# #.#.##########.....## ## ..)...........#.#....+F[h99F[h:=2.9F[hjF[hF[h: c# ### F[h  ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##......)))...  ##.#.##....#ß))ß#.####  #..##..#..##...)##.$..... ..#....##......##. ..###.....###...@###. ###.#.....# ###### #.# .+⌠.JJJJ.⌠+. .#.._.._..#......###. .#⌠...... ##.#........#.....# .#.##########.....## ##  2 [1F[h0 07;31H+F[h B  ###  ##..#.##.## #..  ###.###.....##>#  ......>.  ..)))..F[h   #ß))ß#  ##...)##$..... #......# #...@#  ######  ⌠. #.._.._ #⌠.... #.....  JJ 2 large slime creatures###### ##  J   slime creature)  F[h\ g  ###  ##..#.##.## #..  ###.###.....##>#  ......>.  ..)))..  #ß))ß#  ##...)##$..... #......# #...@#  ######  ⌠. #.._.._ #⌠....#..... ###### ## )F[h .J4.4F[h= F[h _Two slime creatures merge to form a large slime creature. _You see here a throwing net.F[h 60=5.93F[h" F[h) ^ _F - 3 throwing nets (gained 1)F[h ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##........>..#####..#.## #..))).....  ##.#.##....#ß))ß...####  #..##..#..##...)##$..... ####..#......##. #..###.....###....###... †###.#.....# ###### ##.+⌠..JJJ.⌠+........... ##.#.._.._..#......###..#⌠......⌠#.....###.#........#.....# J   slime creature #.########### ##)#F[h !##.#F[hNJJ   large slime creatureJJ 3 slime creaturesF[h'7.4F[hF[h4 _A large slime creature splits.F[h%  ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##........>..#####..#.## #..))).......  ##.#.##....#ß))ß...###  #..##..#..##.@.)$ F[h'1 ####..#....##......## ##..###.....###....###.. #†###.#.....# ###### ## ..+⌠.JJJJ.⌠+........... .##.#.._.._..#......###..#⌠......⌠#.....## ..##.#........#.....##.########### ##F[h;F[h<C18.9F[hHF[h$NF[hs+3F[h_9F[h>F[hЩ 3F[h F[h F[h5  ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##........>..#####..#.## ##.##......)))........ #.#.##....#ß@)ß#...### #..##..#..##...)##.$  ####..#......#..##F[h ##....##. #†###.#.....# ###### ##.+⌠.JJJJ.⌠+......._.._...###. .##.⌠......⌠## ..#........#F[h! >70.4F[h,F[h>5 _Items here: ( )) †.F[hF[hA +3 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 9.0At 100% training you would reach 14.0 in about 0.9 XLs.At current training (20%) you reach 14.0 in about 3.6 XLs. Damage rating: 23 (Base 10 x 145% (Str) x 138% (Skill) + 3 (Ench)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (14.9 -> 14.4). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 10 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (g)o to location.F[h F[h D3sr0n the FighterMinotaur of Trog *****.Health: 61/100 ==============----------######### ###Magic: 3/3========================##..#.##.## #..AC: 19Str: 28###.###.....##>#EV: 14Int: 4##.##........>..#####..#.## SH: 0Dex: 11##.##......))).............. XL: 11 Next: 39% Place: Dungeon:10##.#.##....#ß@)ß#..........### Noise: ---------  Time: 10170.4 (1.5)#..##..#..##...)##.......$.... G) +10 executioner's axe "Sevvaf" {antimagF[h \####..#....##......##........... Throw: 3 throwing nets ##..###.....###....###........... Slow -Berserk #†###.#.....# ###### #..........# .#..........+⌠.JJJJ.⌠+........... J   large slime creature .##.........#.._.._..#......###. JJJ 3 slime creatures .##.........#⌠......⌠#.....## ..##........#........#.....# _A very large slime creature splits. _Two slime creatures merge to form a large slime creature. _You see here a throwing net. _F - 3 throwing nets (gained 1) _A large slime creature splits. _Items here: ( )) †.F[h2% F[h)  F[h& ( ######### ### ##..#.##.## #.. F[hS(  ###.###.....##>#  ##.##........>..#####..#.## ##.##......@))........ ##.#.##....#ß))ß#..........## #..##..#..##...)$  ####..#....##......##  ##..###.....###....###. ##†###.#.....# ###### # #.....+⌠.JJJJ.⌠+.......... 2 #.##.#.._.._..#......###..#⌠⌠#.....## F[h9  F[hT; J21.9 _ F[hF  F[h@O r _Items here: ( )))) [ ††. F[h2 ######### ### ##..#.##.## #.. ###.###.....##>#  ##.##....@...>..#####..#.# ##.##......)))... ##.#.##....#ß))ß#..........# #..##..#..##...)$ ####..#....##......##  ##..###.....###....###  ##†###.#.....# ###### #  #......+⌠.JJJJ.⌠+........ ##.##.#.._.._..#.... 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(.## # #...###..>F[h\D...###.....##  ......#######.#.......## ##...### ###.#....## #...# ##.##... ..# ##. ##>F[hd_>F[hoP.J>F[hmp&2>F[hox>F[hz>F[h ..........)))#......### ##.... ##....# #>F[h ###..(.## # ##J..## .# #..... #(.## ##>F[h #. ##....#..  #.......  ####............#>F[h y#..  #...........#######>F[h< 8. #..#>F[h^  ##...### ####.#>F[h{ N #...>F[h  ##.##...# ..## ##.#...#>F[h R  #######>F[h >F[h T.J>F[hc &3>F[hJ >F[h} ?F[hp#..### ###.... ## .....# ####..(.## # # ##...## ....# #J..... ##..(.## ##.  ##.....#..  #........ ####..#?F[hV#.. #..#######.  #..# ##...### ####.# #... ##.##...# ..## ##.#...#  ####### ?F[hc?F[hU.J?F[h8T6=4?F[h?F[h?F[hU .#.#.### .###........## ## #.#.........# # .#......###..(.......## # ##.....## ##...## #?F[h#V ....# #..#.(.## ##J. ##.### # ####...#.# #.#####......##. #..#?F[hTV .## ##...### ####.#....## #...# ##.##...# ..##?F[hxV b ##.#...#?F[hV  ##  #######?F[huX ?F[hk` V.J?F[h` &5?F[hf ?F[h(i @F[h.#.#.### ..###.........## #.#.........# .#.....###..(.......## .##...## ##..........## ##..# #...  ###.(.## ##. ##@F[h6.###J # ####...#.# #.#####......##. #..#.## ##...###  ####.#....## #...# ##.##...# ..## ##.#...# ## #######@F[h@F[h3R.J@F[h&6@F[h@F[h@F[h.#.#. #..###....## #.#....# #..#...###..(.## ..##..## ##.###.# #... ###.(.## ##.. ##.### #.J ####...#. #@F[hO .#####......## #..#.## ##...### ####.#....## #...# ##.##...# ..##  ##.#...# ## #######@F[h @F[hD5J.@F[h^7=7@F[h@F[hAF[h7 #.#...))...#.#.....#..###...##  ###.#........ ##..#..###..( ...##.## ### ####....# #.. # #(.## ##..####... #..AF[h7J..####..#.... #....#####......# #..#.......## ##...#######.#....###...#.##...#..##AF[h7C#.#...#AF[hI88#########AF[h:AF[hOE;J.AF[hE&8AF[hNAF[h6QAF[hF T.##......###≈≈≈..... .#.#.......)...#.#...... ###..###....# # ###.#....... ###..#..###..( ....##.## ## %####....# # ## # ###.###.. #..J....####..#... #....#####......AF[hG  #..#.......## ##...######.#....###...###.##...#..##.#...###AF[hJ AF[hU W %J.AF[hU .89AF[hb AF[hQIt has about 59% to hit you. Attack Max Damage Hit 110 It is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water. [!]: Description|QuoteYF[hE YF[ha .........# ##.....§......≈≈≈.... D3sr0n the Fighter YF[h b ..##......###.............≈≈≈.... Minotaur of Trog *****. ..#.#....#....................... Health: 98/100 =======================- .##.....#.#...................... Magic: 3/3======================== YF[h6b x.###..###........................ AC: 19Str: 28 ## ###.#......................... EV: 14YF[hb Int: 4 ####..#.............###..(....... SH: 0Dex: 11 #....##............## ##......... XL: 11 Next: 39% Place: Dungeon:10 YF[hb 8.%####..........@..# #......... Noise: ---------  Time: 10330.0 (1.0) YF[hc $### ###.........(J## ##......... G) +10 executioner's axe "Sevvaf" {antimagYF[h4c ##...........###.......... Throw: 3 throwing nets#........................YF[hSc k####............#........YF[hc w#...........#####..... J   titanic slime creature#..#.......## ##...#YF[hc q####.#....###...YF[hc ##.##...#..#YF[hc oThe slime creature hits you but does no damage. _The slime creature hits you!  YF[hd iThe slime creature attacks as it pursues you! _The slime creature barely misses you. YF[h d o_Two slime creatures merge to form a titanic slime creature. _You see here 2 stones.YF[h&e YF[hin YF[hp zF[ha##.# #......§..§..≈≈≈.. ##.≈≈≈.##......###≈≈≈ ...#.#... ..##.....#.# ..###..###.. ###.#......  ####..#zF[h+b..###..( ##....##.## ## ..%####....# # #### #(J## ###### #.....####..#.. #....#####.... #..#.......## #####.#....###..zF[hczF[hl@J.zF[hl&1zF[h rzF[hszF[h  #.# ##....§§§.§..... ###.# #§..≈≈≈.. ##.≈≈≈.##......###≈≈≈..#.#....##.....#.# ...###..### #### ###.#...... # ####..#..###..( ###....##...## ## ...%####..J.# # ##### #(.## ###### #.....####..#.. #....### #..#.......## #zF[hzF[h]J%.zF[h.92zF[hNzF[h#zF[h .###..#.§§≈§....§§ .# #.# ##....§≈≈.§..... .###.# #§..≈≈≈........# ##.≈≈≈.##......###≈≈≈..#.#....##.....#.# ....###..### .#### ###.#...... .# ####..#.....###..(###....##J..## ## ....%####....# # ###### #(.## ###### #...####..#.. #....###zF[h zF[h% [§J.zF[h &3zF[h 8%zF[h {F[h{#......≈≈§§..... ..###..###.....≈≈≈§....§§ ..# #.# ##....§≈§.§.....###........# #§..≈≈≈........# ##.≈≈≈.##......###≈≈≈..#.#.....##.....#.#....###..###.#### ###.#........... †.# ####..#J....###..(###....##.## ## .....%####....# # ####### #(.## ###### #...####..#..{F[h{F[h§J.%{F[hW&4{F[hX{F[h{F[h5 b...... .#...............≈≈§§......###..###.....≈§≈§....§§.# #.# ##....§≈§.§.....###........# #§..........# ##..##......###≈≈ _......#.#.....##.....#.#....###..###..... ...#### ###.#J.......... .†.# ####..#..###..(###....##.## ## ......%####....# # ######## #{F[h (.## ###### #...{F[h6 {F[h @J.{F[h. Z100/100=5{F[hq {F[h |F[h\ #.#>........ #.#...............≈≈§§......###...###.....≈§≈§....§.# #.# ##....§≈§.§....###........# #...§..........# ##.. ..##......###≈ .|F[h \_......#.#....##.....#.#......###..###....J...#### ###.#.........†.# ####..#......###..(###....##.....## ## #......%####.............# # ######### ###...|F[h!l(.## ######|F[hb#|F[hC,hJ.%|F[h,&6|F[h48%|F[h}6|F[h  #.......( ##.#.>. .......... |F[h ##.#..............≈≈§§.....###...#.≈§≈.# #.# ##....§≈§.§...###.# #...§.... ##.... ..|F[hH .##.....@###...._......#.#....#...##.....#.#.J....###..###.....#### ###.#..........†.# ####..#.......###..( .....###....##............## ##|F[h ......%####.............# ########## #(.## ##|F[h? |F[he hJ.%|F[h &7|F[h |F[ha }F[h ###.#>.... ........ ###.#..≈≈§§ #.....###..###.....≈§≈§ #.....# #.# ##....§≈§.§ #.....###.# #.........§....## ##..##......#_......#.#...@#.J.##.#......###..###....... #.....#### ###.#........ }F[h #...†.# ####..#....### #.....###....##.... ##. ###......%####.......# #.   ######### ###.........(.## ##.  ##....###.. }F[h| <8}F[hJ 9%}F[h ~F[hP D...... .###.#.≈≈§§.....###.###.....≈§≈§  #.....# ## ##....§≈§.§ ##.....###.# #.........§ ............## ##...##......#_......#.#....#.J.#.#.###..###. ##.....#### ###.#...  #...†.# ####..#......### ~F[hQ  #.....###....##........ ##  ###......%####.............# #  ######### ###.........(.## ## ##...........# #...~F[hX ~F[hX B=9~F[h\ ~F[h ^ F[hO#.###.#......≈≈§§#.....###.###.....≈§≈§ # #.....# #.# ##....§≈§.§#.....###.# #...## ##.##......###._......#.#....#.J.##...@.#.#.###..####.....#### ###.# #...†.# ####..#.### #.....###....##.##  ###......%####.#  # ###.(.##  ##.### #F[h&JJ   slime creatureF[h̸'40F[h.F[hF[h r#.###.#.....≈≈§§ .###.....###.###.....≈§≈§ .# #.....# #.# ##....§≈§. .###.....###.F[hJ.# #........## ##.##.....J###F[h._......#.#....#.J #.##..@..#.# #.###..####.....#### ###.# #...†.# ####..#.. #.....###....##...#F[h˓# ###......%####.....# F[h# ###.........(.## ##...F[h$R. #F[hF[haJ.%F[h&1F[h9%F[hQF[hf# #...###.#...............≈≈ #.###.....###.........###.....≈§≈ F[hj#.# #.....# #........# ##....§≈§ #.###.....###........# # #.......## ## #F[h.##....J.### #......_......#.#....#.J ##F[h.##.@...#.#  #.###..### F[he ####.....#### ###.# #...†.# ####..#... #.....###....##....## ###......%####......F[h.# # ###.........(.##F[h ##.... #F[hF[hF[hF[hM.JJJ%F[hfJJ 3 slime creaturesF[h&2F[hWF[hF[hn  #####.#>#.................. ...###.#.....................≈≈§§ .###.....###.........###.....≈ .# #.....# #........# ##....§≈§ .###.....###........# #. ........## F[h3 .......##.....J### ......_.#@.JJ#.J #.##.....#.# #...........###..## ####.....#### ###.#...#...†.# ####..#....#.....###....##......####......%####.............#F[he ######### ###.........(.####.##F[h F[h0 F[h F[hd_J.JJ.F[h&3F[h F[hF[h*0 #.......(  #####.#..>..... ##.................... ...###.#....F[h_+O...≈§##.###.....≈§≈§  ##....§≈§ .###.....###. ...........## ##.#.@..J.### ......_......#.#.JJ.#........#.#...........###..###... F[h+####.....#### ###.#.......†.# ####..#.##.....###....#######......%####....########## ###.(.##F[h-F[h.F[h8<JJ..F[h8.=4F[hA9%F[hB\ _The slime creature closely misses you.F[h*  You slice the slime creature like a ripe choko!!!  You headbutt the slime creature!  The slime creature is almost dead.F[h6 J.  You slice the slime creature!! The slime creature barely misses you.You furiously retaliate! You headbutt the slime creature!F[hX7F[h7W91/100 ---======F[h7&5.3 (1.3F[h9?9%F[hA2 _The slime creature hits you!F[h7 (%furiously retaliate! You headbutt the slime creature! _The slime creature hits you!  You completely miss the slime creature.The slime creature is almost dead.F[h48 Cslice the slime creature!! x2   but does no damage.F[h8 76--------6.6F[h? F[hB O _The slime creature hits you. The slime creature hits you!F[h  You slash the slime creature!  You kill the slime creature!F[h  Trog accepts your kill.You slice the slime creature!! You slash the slime creature!  You kill the slime creature!F[hf  Trog accepts your kill.F[hM& F[h....#J 2%The slime creature barely misses you.F[h"---43===---7.9F[hx.9%F[h0E _The slime creature hits you but does no damage.F[hK  You slice the slime creature!!  F[h<You kill the slime creature!F[hF[h0F[hK..J.   slime creatureF[hBb8/1015--9.2F[h9%F[hMW _Trog accepts your kill.F[h #.(. #####.#.>...... #...###.#..........≈≈§§. ###.....###.###.....≈§≈§. # #.....# #.# ##....§≈§.§ ###.....###.# #.## ##.##..@.J.###._......#.#....#. .##.....#.#... .###..###.........#### ###.#.....#...†.# ####..#.......##.....###....##............## ####......%# ###.(.## #F[h F[h3 F[h[ J.JJ 2 slime creatures (1 wandering)F[h N---50F[h@ 0F[hh 9%F[h F[hs  The slime creature quivers.You slash the slime creature!  The slime creature is moderately wounded.F[hF|J.J%F[h|6==1.5 (1.3F[h9%F[hE _The slime creature hits you but does no damage.F[ha B  You slash the slime creature!F[h! .   slime creatureThe slime creature is moderately wounded.F[hn" #2F[h" @--2.7 (1.2F[h) F[h9- 2 _The slime creature hits you!F[huw  You completely miss the slime creature. You headbutt the slime creature.F[hyx  The slime creature is moderately wounded.F[hJJ 2 slime creatures%F[h_x65----4.0 (1.3F[h9%F[hގx _The slime creature barely misses you. The slime creature hits you!F[hD!   You slice the slime creature!! You headbutt the slime creature!  The slime creature is almost dead.The slime creature closely misses you. You furiously retaliate!F[h* :J.F[h+ h6--==5.3F[h3 F[h7 6 _You headbutt the slime creature.F[h  You slash the slime creature!  You kill the slime creature!F[hs F .   slime creature%Trog accepts your kill.You slice the slime creature!! The slime creature barely misses you.F[h=%e8====6.6F[h /9%F[h12O _You furiously retaliate! You headbutt the slime creature!F[hT  You hit the slime creature. You headbutt the slime creature.  The slime creature is almost dead.F[hWU =2-F[hyU V=---7.9F[hL\ 9%F[h_ 2 _The slime creature hits you.F[h  You slash the slime creature!  You kill the slime creature!F[hj.F[h z-50=--9.1 (1.2F[h_F[hsW _Trog accepts your kill.F[h 3F[h F[h F[hW {3F[h F[h ,F[h F[h i4=F[h F[h ,F[h8 F[h ,F[h F[hs F[h K5=F[h F[h F[h F[h F[h# F[hj F[hp F[h' F[hh 96F[h F[hz F[h F[hS F[h F[h 97F[h F[h ,F[h F[ht ,F[h! F[h$ F[h$ S8=F[h& F[h( ,F[h) F[hd, ,F[h[. F[h: 9=F[h= P70F[hA XF[h D ,F[h:E F[hG F[hG 91F[h2I F[hK ,F[hL F[h-O F[hbO N72=F[hP F[hR ,F[hS F[hV F[h+V F[h7W F[hY F[hY W3=F[h [ F[hr\ ,F[h+] F[h^ ,F[h_ F[hb F[hb %4F[hlg F[hj ,F[hk F[hm ,F[h o F[hcq F[hq 5F[hr F[ht ,F[hu F[hrw F[hw D6=F[h6x F[hy ,F[hz F[h| ,F[h} F[h F[hF N7=F[h F[h ,F[h> F[h ,F[hF F[h ;8F[hc F[h ,F[h< F[hW ,F[h F[h F[h %9F[hN F[hӎ ,F[hf F[h F[hڐ F[h` F[h F[hݒ $80F[h (=F[h F[h F[h) F[h F[h F[hM U1=F[hԗ F[hw F[h F[h% F[h F[h F[hE F[h F[h %2F[hc F[h F[h F[hR F[h ,F[h F[h F[h֤ %3F[h F[h) ,F[h F[h F[h F[hC F[h F[hɬ %4F[hq F[h F[h% F[hѯ F[hT F[h K5=F[h$ F[hs ,F[h' F[hj F[h F[h F[h k6=F[h| F[hٹ ,F[h F[hۻ F[h F[h F[h F[h %7F[h F[hy ,F[h! F[h ,F[h F[h F[h %8F[h- F[h ,F[h F[h ,F[h F[hG F[hw F[h D9=F[h F[h F[h F[h F[h F[h F[h 990=F[h F[h F[hv F[h F[ho F[h% F[hN F[h F[hC F[hu %1F[h F[h\ F[h} F[h F[h? ,F[hm F[h F[h %2F[h F[hx ,F[h F[h ,F[h# F[hr F[h #3F[h (=F[hF[hi,F[hF[hF[h:U4=F[hF[h F[h" F[h5 F[hNF[hoF[hF[h;5F[hhF[hcF[hF[hF[h,F[hBF[hF[h%6F[hF[hF[h:F[hF[hR"F[hv"F[h#F[h%F[h6&F[hQ&D7=F[h+(F[hn,,F[h-F[h/F[h/F[h0F[h3F[h=3F[hV3N8=F[hc4F[h6F[h6F[h7F[h9F[h9%9F[hR:F[h;F[h;F[h<F[hK?,F[h@F[h;CA100/101F[hyDF[hF,F[hGF[hIF[hIF[h0KF[h!Na1=F[hpOF[hUF[huW,F[h:XF[h[F[hC],F[ho^F[h`F[h]c,F[hdF[h#gF[hiF[hi9=F[h!kF[hvF[hx,F[hxF[hzF[hy|,F[h}F[hЀF[h3,F[h҅F[hF[hF[hΉF[h`F[hF[h,F[h'F[haF[h,F[hF[hkF[h,F[hF[hJF[h,F[hF[hF[hϜF[hF[hjF[hpF[hF[hF[hrF[hF[hӢF[hF[h[F[h2F[hF[hĥF[h[F[hF[hSF[hF[hF[hȮF[h',F[hF[hF[hc,F[hF[h%F[hei ##..###  ##÷###.#  #.#   #########.##.....   #.........##.....   #.#######..##.....   #.# oooß#.#.#   #.#$oooo#...) F[h  #@'Kj>oT#--   #.#KooOo#....###   #.# O$oß#...## ##   ###.#######...# #   #.#..#........## ##   #..............###.. T   troll (asleep) F[h  ##.................. o   orc warrior (asleep)   #.....F[hL.... KK 2 kobold brigands (missiles, asleep)   ##............ OO 2 ogres (asleep)F[h&5(…)F[h485.1 (126.0)  A gnoll, a troll, 2 kobold brigands, 12 orcs and 2 ogres come into view.A kobold brigand is wielding a +0 short sword and quivering poisoned darts. The gnoll is wielding a +0 whip of electrocution. A kobold brigand is wielding a +0club and quivering curare-tipped darts.The orc shouts! x6; The kobold brigand shouts! The gnoll shouts!  The troll shouts! The kobold brigand shouts! The orc shouts! x2 .oooooooKjOoTKOo.ooo.ToKK 2 kobold brigands (missiles)OO The ogre shouts! The orc warrior shouts! The ogre shouts! The orc shouts!(The troll shouts! The kobold brigand shouts! The orc shouts! x2  The ogre shouts! The orc warrior shouts! The ogre shouts! The orc shouts!  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.  You have difficulty breathing.F[h=,F[h>& F[h>T'KjOooKK 2 kobold brigands (missiles)  F[h?FYou feel yourself slow down.F[hiH (The kobold brigand throws a poisoned dart.  The poisoned dart hits you!F[hF[hF[hCo.'F[h[99/101 ====-F[h====67Slow Pois F[hF[h _You are more poisoned. _Found 30 gold pieces. Found a staircase to the Orcish Mines.F[hF[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--1% [?] toggle between ability selection and description.F[huF[h1F[h] ##..###.. D3sr0n the Fighter  ##÷###.#.. Minotaur of Trog *****.  #.#....... Health: 99/101 =======================-  #########.##...... Magic: 3/3========================  #.........##...... AC: 19Str: 28  #.#######..##..... EV: 14Int: 4  #.# o.oß#.#.#..... SH: 0Dex: 11  #.#oooTo#...)..... XL: 11 Next: 50% Place: Dungeon:10  F[h#@'KjOoo#......... Noise: ====-----  Time: 10486.1 (0.0)  #.#KOo.o#....###.. G) +10 executioner's axe "Sevvaf" {antimag  #.# oo.ß#...## ##. Throw: 3 throwing nets  ###.#######...# #. Slow Pois  #.#..#........## ##.  #..............###.. T   troll  ##.................. o   orc warrior  #................... KK 2 kobold brigands (missiles)  ##................... OO[h9m 2 ogres(…)You have difficulty breathing.  You feel yourself slow down.The kobold brigand throws a poisoned dart.  The poisoned dart hits you! _You are more poisoned. _Found 30 gold pieces. Found a staircase to the Orcish Mines.F[h  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!F[hF[h, ##÷ ### #.. #.####### #.# oooß# #.#jo.T.#...) #@oKoOoo# #.#KOoo.# #.# oo.ß#...##  ###.#######...#  #.#..  #.... ##... #..... .F[h ,143/151===-----7.6 (1.53 throwing netsBerserk Slow Pois F[h F[hS _You feel very sick.F[hWp  You slash the orc!  You kill the orc!F[h=f  Trog accepts your kill.F[hPF[h F[hòF[hF[hF[h<F[hF[hF[h0F[hF[hF[h9F[hٺF[hQF[hxo.oooojKooT.K#OOo.KK 2 kobold brigands (missiles)F[h 39-=---8.9 (1.3F[hgF[hS _You feel very sick.F[hKL  You closely miss the gnoll. You slice the kobold brigand!! You feel sick.F[h.M F[hN ,F[h O F[hg  oo.oToThe kobold brigand hits you but does no damage.  The gnoll hits you with a +0 whip of electrocution.F[hh 18=----====90.1 (1.2F[hv F[hy , _You are electrocuted!!F[hPu  You slice the gnoll!!  You kill the gnoll!F[h+P  Trog accepts your kill.F[hF[hp  You miss the kobold brigand. You feel sick.F[hzLG.o6----==--1.4 (1.3 _The kobold brigand hits you but does no damage.F[h p  You slash the orc!  You kill the orc!F[h7 f  Trog accepts your kill.F[hS x  You closely miss the kobold brigand. You feel sick.F[h F[h F[h F[h F[h! F[hx2 9 o.ooo.ToThe kobold brigand misses you. The orc closely misses you.F[h7 m5---2.7F[hG F[hJ E _The kobold brigand hits you but does no damage.F[hp  You slash the orc!  You kill the orc!F[h  Trog accepts your kill.You slice the kobold brigand!!  You kill the kobold brigand!F[hf  Trog accepts your kill.F[hF[hF[h%F[hοF[h)F[h`KOTo.)#Oo   kobold brigand (missile)1-4.0F[h F[h$ _You feel sick.F[h   You barely miss the kobold brigand. You feel sick.0=-5.3Berserk F[h? F[h$ A _The kobold brigand hits you with a +0 club.F[hR8} You barely miss the kobold brigand. You feel sick. _The kobold brigand hits you with a +0 club.  You slash the kobold brigand!  The kobold brigand is moderately wounded.  You are no longer poisoned.F[h9|09=-=6.6F[hEF[h7JE _The kobold brigand hits you but does no damage.F[hO  You slice the kobold brigand!!  You kill the kobold brigand!F[h^X F[huz XF[h oo.)oOOO 2 ogresoooo 8 orcs (1 missile)2=7.9 _Trog accepts your kill.F[hF[h##..###.##÷###.#.#.#.#########.##.#...##.#.#######..##.#.#ßo..ß#.#.#.#.#oo...#...).#.@oTo..#.#O#Ooo..#....###.#.#ßoo.ß#...## ##.###.#######...# #.#.#..#.## ##.#.....###.##....#......##.  The ogre closely misses you. You furiously retaliate! You headbutt the ogre!F[h=ETo10--80F[h'HT _The orc warrior completely misses you. The ogre misses you.There is an open door, spattered with blood here. _Items here: ( ))))) [[[ ††.F[h##÷ ## #. #.####### #.#ßo..ß# #.#To...#...) #.@ooo..# #O#Ooo..# #.#ßoo.ß#...##  ###.#######...#  #.#.  #... ##..  #...  F[h &You slash the ogre! You barely miss the troll. You slash the ogre!  You are no longer berserk.You are exhausted.  You feel as though you will be slow longer. orc warrior hits you but does no damage.  The ogre barely misses you. The ogre closely misses you.74/101 =-500.2 (1.33 throwing netsSlow -Berserk  _You furiously retaliate! You headbutt the ogre!F[hs  You slice the ogre!!  You kill the ogre!F[hO)   ogreooooo 8 orcs (1 missile)You hit the troll. You hit the orc warrior. You completely miss the ogre.The troll barely misses you. The troll completely misses you.The troll claws you but does no damage.  The orc warrior hits you but does no damage.  The orc warrior hits you with a +0 long sword.  The troll barely misses you. The troll claws you but does no damage.F[hn57----32.1 (1.9F[hF[h!R _The troll claws you. The ogre hits you with a +0 giant club!F[h;   ####..#  ##..###  ##÷###.#  #.  #########.##  #.......  #.#######..##  #.#ßo..ß#.#.#  #@#To...#...)  #.)ooo..#......  #)#Ooo..#....#  #.#ßoo.ß#...## ##  ###.#######...# #  #.#..# ##. o   orc warrior  #....###O   ogre  ##...[h{!moooooo 6 orcs  #F[h$F[h%F[h(O  The orc warrior attacks as it pursues you!F[h*F[h-F[h8 $oTo>.T   trollo   orc warriorO   ogreoooo 4 orcsF[hD9q0------3.6 (1.5F[htF[hD _The orc warrior hits you with a +0 long sword!F[h  #..# ####..# ##..###÷###.# #.#.########........##.######..#ßo..ß#.#.##$o...#...).oTo>..#.......)#Oo...#....###. #.#ßoo.ß#...## ###.#######...# o   orc warrior#..### ##. O   ogre.###F[h o   orc#F[h F[h# F[h F[hI F[h F[h5 F[h F[hJ oT)..oo$T   trollo   orc warrioro 2 orcsF[h p1=--5.1F[h! F[h$ B _The orc warrior hits you but does no damage.F[hHF[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% F[h Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--F[ho1% [?] toggle between ability selection and description.F[hI F[hS F[ha v #..##. D3sr0n the Fighter  ####..#. Minotaur of Trog *****.  ##..###.. Health: 51/101 ============------------  ##÷###.#.. Magic: 3/3========================  #.#....... AC: 19Str: 28  #########.##...... EV: 14Int: 4  #.........##...... SH: 0Dex: 11 F[hb  #.#######..##..... XL: 11 Next: 53% Place: Dungeon:10  #@#ßo..ß#.#.#..... Noise: =--------  Time: 10505.1 (0.0)  #o#$o...#...)..... G) +10 executioner's axe "Sevvaf" {antimag  #T)..>..#......... Throw: 3 throwing nets  #)#oo...#....###.. Slow -Berserk  #.#ßo$.ß#...## ##.  ###.#######...# #. T   troll  #.#..#........## ##. o   orc warrior  #..............###.. oo 2 orcs F[hc  ##..................The orc warrior hits you with a +0 long sword.  The troll barely misses you. The troll claws you but does no damage. _The troll claws you. The ogre hits you with a +0 giant club!  The orc warrior attacks as it pursues you! _The orc warrior hits you with a +0 long sword! F[hcc -_The orc warrior hits you but does no damage.F[hCi  Your ogre goes berserk!Something barely misses your ogre.F[hv } O.    orc (ally target)O   ogre (summoned, berserk)The orc hits your ogre with a +0 dagger.  F[hw Something hits your ogre. The orc warrior completely misses you.You furiously retaliate! You headbutt the orc warrior!6.6 (1.5F[h_ F[h > _The orc hits your ogre with a +0 dagger.F[h : F[hW;  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -F[h; X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0%  c - Brothers in ArmsF[h; }Piety--3% [?] toggle between ability selection and description.F[hF[hF[hF #..##. D3sr0n the Fighter  ####..#. Minotaur of Trog *****.  ##..###.. Health: 51/101 ============------------  ##÷###.#.. Magic: 3/3========================  #.#....... AC: 19Str: 28  #########.##...... EV: 14Int: 4  #.........##...... SH: 0Dex: 11  F[h(D#.#######..##..... XL: 11 Next: 53% Place: Dungeon:10  #@#ßo..ß#.#.#..... Noise: =--------  Time: 10506.6 (0.0)  #o#$o...#...)..... G) +10 executioner's axe "Sevvaf" {antimag  #TO..>..#......... Throw: 3 throwing nets  #)#oo...#....###.. Slow -Berserk  #.#ß.$.ß#...## ##.  ###.#######...# #. T   troll  #.#..#........## ##. o   orc warrior F[h #..............###.. o   orc (ally target)  ##.................. O   ogre (summoned, berserk)Your ogre goes berserk!Something barely misses your ogre.The orc hits your ogre with a +0 dagger.  Something hits your ogre. The orc warrior completely misses you.You furiously retaliate! You headbutt the orc warrior! _The orc hits your ogre with a +0 dagger.F[h5%hitwarrior hits you with a +0 long sword.!r ogre hits the orc with a +0 giant spiked club!!  The orc dies!F[hm . O(ally target)O 2 ogres (summoned, berserk)Trog accepts your kill.The orc warrior hits you but does no damage.F[h,8.1 (1.5F[hF[hb"b _Something barely misses your ogre.F[h F[h6 Z.OThe orc warrior hits you but does no damage. _Something barely misses your ogre.  Your ogre barely misses the orc. Something barely misses your ogre.The orc barely misses your ogre. The orc warrior completely misses you.You furiously retaliate!  You headbutt the orc warrior, but do no damage.F[he '9.6F[h F[hm _Something barely misses your ogre. Your ogre barely misses the orc.F[h5C #.#.# #..# ####..# ##..###÷###.# #.#.########.........##.######..#O#ßo..ß#.#.#o#$o.)TO..>...)#oo...#....###. #.#ß.$.ß#...## ###.#######...# #..### ##. OO 2 ogres (summoned, berserk).###..F[hP  You swap places.  Your ogre hits the orc warrior with a +0 giant club!  The orc warrior dies!F[hS f  Trog accepts your kill.F[ha Something hits your ogre! Something hits your ogre.  Your ogre barely misses the troll. Something hits your ogre. x2  The troll bites your ogre. The troll claws your ogre!  The troll barely misses your ogre.  Your ogre hits the troll with a +0 giant club!!!  The troll dies!F[hLl )#.OO 2 ogres (summoned, berserk)F[hs 257=====11.1 _Trog accepts your kill.F[h{ F[h~ h _Your Armour skill increases to level 10!F[h[|a ..##.####..##..###.##÷###..#.....#########.##........O#######..##ßo..ß#.#.)#$o...#...).O..>.)#oo.###.#ß.$.ß#...## ####o   orcF[h}OO 2 ogres (summoned, berserk)...  ##..................F[h  You swap places. Your ogre barely misses the orc.The orc hits your ogre with a +0 flail.  Your ogre dies!F[hӊF[hlqOO   ogre (ally target)o   orcO   ogre (summoned, berserk)F[h2G-----2.6F[hF[hb F[hY_Your ogre's corpse disappears in a puff of smoke!F[h####..##..###.##÷###..#.....#########.##........O#######..##.#ßo..ß#.#.#$o...#...).Ooo>..#....)#oo...#....###.#ß.$.ß#...## #####.#######...# .#..#........## #.....###.ooo 4 orcs (1 missile)#....F[hF[hF[hmF[hhF.OF[hL$47F[hf-=----4.1F[hfF[h _The ogre hits you with a +0 giant club.  Things that are here: _a +0 long sword; a +0 chain mailF[h- #..# ####..# ##..###÷###.# #.#.########........##..#######..##ßo..ß#.#.#F[hh.-O#$o...#...).Ooo>..#.......)#oo...#....###. #.#ß.$.ß#...## ###.#######...# #..### ##   orc.####F[h9  You swap places.  Your ogre hits the ogre with a +0 giant club!!  The ogre dies!F[h;F[hFo.oo 2 orcs (1 missile)O   ogre (summoned, berserk)F[hJQ-8-5.6F[h{SF[hWW _Trog accepts your kill.F[hS  Your ogre hits the orc with a +0 giant club!!  The orc dies!F[hTF[hUF[h`  Trog accepts your kill.Your ogre hits the orc with a +0 giant club!!!  The orc dies!F[hIbF[hcF[hmD.F[haq=8-F[hq 7.1F[hyF[h}W _Trog accepts your kill.F[hP? &  F[h? aYour ogre hits the orc with a +0 giant club!!  The orc dies!F[h%A F[hR )   orc (ally target)Trog accepts your kill.F[hW '8.6F[ha F[hYf V _Your ogre barely misses the orc.F[h=c  The orc hits your ogre with a +0 dagger.F[h9.F[h/#9F[hX)=20.1F[h0F[h _Your ogre closely misses the orc. The orc closely misses your ogre.F[h×  Your ogre hits the orc with a +0 giant club!  The orc dies!F[h F[h ] _Your ogre closely misses the orc. The orc closely misses your ogre.  Your ogre hits the orc with a +0 giant club!  The orc dies!  Trog accepts your kill.F[h )O   ogre (summoned, berserk)-1.6F[h F[h W _Trog accepts your kill.F[h  ####..##..###.##÷###..#.....#########.##........#######..##O#ßo..ß#.#.#$o...#...).)o.>..#....)#)....#....###.#ß.$.ß#...## #####.#######...# o   orcO   ogre (summoned, berserk)...  #...................F[h# F[h] F[h] {oo 2 orcs (1 ally target)F[h L50=3.1F[h F[h0 _You swap places. The orc hits you but does no damage.  Things that are here: _a +0 long sword; a +0 chain mailF[hq p  You slash the orc!  You kill the orc!F[h F[hv .   orc (Trog accepts your kill.F[h j1==5.0 (1.9F[h- F[h P _The orc barely misses you.F[h _The orc barely misses you.  You closely miss the orc. You headbutt the orc.  The orc is moderately wounded.The orc hits you but does no damage. The orc barely misses you.You furiously retaliate! You headbutt the orc!  You kill the orc!F[h+ )O   ogre (summoned, berserk)F[h4-7.0 (2.0F[hF[h*W _Trog accepts your kill.F[h  ##..###.. ##÷###.#. F[hw #.#...... #########.# #.........##. #.####### #O#ß...ß#.#.#. F[h #)#$....#...). F[h #.@..>..#..... F[h #)#)....#....### F[h5 a#.#ß.$.ß#...##  ###.#######...# #. F[hU #.#..#........## ##. F[hu #......#.. ##....F[h `... #.....F[h I ##.F[h F[h F.OF[h ^2=--F[h %8.5 (1.5F[h0 F[h   There is an open door, spattered with blood here. _Items here: (( ))))))))))))) [[[[ †††††††.F[h 9 ##..   ..###.   ##÷###.#    #.#..   #########.##.   #.........##..   #.#######..##.   #.#ß...ß#.#.#.   #O#@....#...) #.)..>..#........   #)#)....#....###..    #.#ß.$.ß#...## ##.   ###.#######...# #.   #.#..###    #....###....    ##...    . F[hw )OO   ogre (summoned, berserk)F[h= e3-30.0 _F[h F[h] F[h ,1.5 (3.0F[h[ F[h ? _You now have 528 gold pieces (gained 17).F[h+F[hF[hF[hhF[h+F[hF[h94F[hW F[hOg _Your ogre rages.F[hF[h3F[hF[hF[h"F[h&#L5=F[hN%F[h1,F[h4F[ht? #.#..........' #########.##.........# #.........##.........# #.#######..#F[h?9# #.#ß...ß#.#.#.# #)#.....#...). F[h?#.)..>..#...... F[h @:#)#)O...#....### #.#ß.@.ß#...## ##F[h@7.5 (6 ###.#######...# # #.#..#........## ##....≈ #..............###.....§ ##.....................§ #............ ##..F[h@N... #....[F[hAG ##..F[hAF[hGF[hJ? _You now have 541 gold pieces (gained 13).F[h6= _You start resting.7F[hF[h0...F[hR6 42.0 (4.5 F[h_Your ogre rages.You feel yourself speed up.Your ogre is no longer berserk.F[hi.F[h=83.5 (6.0F[hF[h^ _Your ogre disappears in a puff of smoke!F[h} 8F[h BF[hy i9=F[h, F[h ,F[h( F[h F[h6 L60=F[h2 F[h ,F[h, F[h F[h f 50.5 (7 _You start resting.F[h 51.5 (8F[h_ F[h~ c _You recover from your berserk rage.F[hk/3F[h1F[h6F[h;O1F[h>,F[h@F[h"D,F[h6FF[hJF[h.K92F[hMF[h/P,F[hVF[hZ,F[h\F[hI_F[h_93F[hLaF[hWe,F[hHgF[hJjF[hjS4=F[hkF[ho,F[hqF[h5u,F[hvF[hza5=F[h|F[h0,F[h~F[h,F[hBF[hO6F[h F[hӕ,F[hǗF[hF[hWF[hfF[h#O7F[hF[h,F[hIF[h~,F[h!F[hi8=F[hF[ht,F[hF[h9=F[hF[h,F[hF[hP70F[h[F[hF,F[hF[hF[hF[hF[hF[h91F[h,F[h$F[hF[h,F[hF[hd72=F[hF[h,F[hF[h F[h W3=F[h F[h,F[hF[hr,F[hF[hPF[h%4F[hF[h!,F[hN$F[h',F[h+,F[h1;5F[hT5F[h9,F[h<;F[hw@,F[hBF[h GF[hRG#6F[hzG(=F[hIF[hT,F[hVF[h0Z,F[hV\F[hj`F[h`U7=F[h#cF[hf,F[hhF[hmF[hOm8F[h2oF[hts,F[huF[hZz,F[h<|F[hwF[h%9F[h)F[h,F[h-F[hΎF[hF[hF[hWF[hE80=F[hǘF[hk,F[hXF[ḥ,F[h2F[hmU1=F[hF[hֱF[h$,F[hF[h1F[hk%2F[hbF[h?,F[haF[h,F[hF[h,F[hy%3F[hF[ho,F[hfF[h{,F[hF[hF[h%4F[hF[hKF[hF[hDF[hQ,F[hXF[h!F[hD5=F[hF[hr,F[hF[h,F[hF[hF[h'U6=F[hJF[hr,F[h:F[hF[h%7F[h!F[h%,F[h'F[hs+,F[h-F[h1F[h1%8F[h!4F[h7F[h7F[h,:F[hx>,F[hBF[hEGF[hHK9=F[hJF[hO,F[hQF[h"U,F[h1WF[hY[F[h[O90=F[hx^F[hf,F[hyhF[h8m;1F[hboF[hr,F[huF[hky,F[h{F[hUF[h%2F[h|F[h>,F[h=F[hXF[hF[hF[ha3=F[hF[hF[hњF[h F[h˦,F[hOF[hɭF[h N4=F[hF[h\,F[hF[hF[hNF[hXF[hi;5F[h;F[hF[hMF[hSF[hF[h%6F[hF[hF[h!F[hF[hF[hF[hF[hF[h>D7=F[hqF[hF[hF[hF[h?F[hxF[h4F[hF[h#8F[hJ2=F[hF[hF[hF[h&F[h BF[haF[h%9F[hF[h_,F[hPF[h F[h +100/101F[h"F[h%)BF[h+F[h+F[hT-F[h:$ F[h:;_You start resting.F[hKC2662.5 (111.0)F[hD51=F[h-D%32F[hNLF[hnO F[hO_HP restored.F[hW F[hX F[hZ F[ho F[hs ,F[hjw F[hQz F[h4~ ,F[h F[hl F[hLj ,F[hC F[h@ e   ##..###...   ##÷###.#...   #.#.   #########.##.  F[h i #.........##.   #.#######..##   #.#ß...ß#.#.#  F[h  #)#.....#...)  F[h  #.@..>..#.....  F[h<  #)#)....#....###  F[h]  #.#ß...ß#...## ##..  F[h  ###.#######...# #..   #.#..#F[h׮ y## ##..   #...F[h ]###   ##.. F[hU V  #...F[h .  F[h , ##F[hׯ OThere is an open door, spattered with blood here.F[h C M ÷###.#  #.#.... #########.##  #.........## F[h I #.#######..##  #.#ß...ß#.#.#  #)#.....#...)  #.)..>..#... F[h?  #@#)....#....###  #.#ß...ß#...## ## F[hq I###.#######...# #  #.#..#........## ##  #....F[h ..#  F[h ##..................   #.....F[hs ... .... ..Items here: (( ))))))))))))) [[[[ †††††††.F[h 16.5 (3.0)F[h N=7.5 (4 _F[h3 F[hW  F[h _Items here: ( )) ††.F[hKJF[hJF[hKF[hYF[hY\F[h`: _F[heF[hiF[h?iF[hjF[hpF[hsF[hsF[hNvF[h~F[hF[hρF[hF[hF[hF[h܉F[hΊF[h(F[h,F[hF[h0F[h ,F[hF[hF[hGF[hF[hF[hlF[hF[hF[hF[hҷF[hʹ,F[hF[hF[h,F[hF[hF[hh,F[hF[hgF[h,F[hF[hF[h{,F[hSF[hF[h,F[h}F[hF[h,F[hF[hF[hT,F[h{F[hF[h#,F[hF[hqF[h ,F[h"F[h6F[h,F[hF[hEF[h,F[h F[hmF[h,F[hDF[h F[h#,F[h[%F[hW)F[h,F[h-F[h/F[h73F[h5,F[hK7F[h{;F[h)@,F[hAF[hRm ######### ###  ##..#.##.## #.. F[h#  ##.##........>..#####..#.## F[h~Sc##.##......@))............  ##.#.##....#ß))ß#..........## F[hS #..##..#..##...)##.......$..  ####..#....##......##......... F[hS| ##..###.....###....###........ ##÷###.#.....######## # F[h.T#.#..........'⌠......⌠+ #.##.........#.._.._..#F[hcTW###. ..##.........#⌠F[hT,⌠#.....##F[h^ ######### ### ##..#.##.## #.. ###.###.....##># F[h@_##.##........>..#####..#.## ##.##......)@). ##.#.##....#ß))ß#.##..##..#..##...)##.......$.F[h_j####..#....##......##. ##..###.....###....###. #÷###.#.....######## #.# F[h"` .#....'⌠......⌠+. .##.........#.._.._.  Items here: ( )))) [ ÷÷.F[hl093.5 (26.0)F[hl34.5 (27 _F[huF[h#n  Things that are here: _a +0 whip; 6 poisoned dartsF[h#u3F[hhwF[h.........F[h Y######### ### ##..#.##.## #.. ###.###.....##># ##.##........>..#####..#.## ##.##......))@. ##.#.##....#ß))ß#.##..##..#..##...)##.......$. ####..#....##......##.....###.....###....###. F[h10.0)5.5 (1 _ _You see here a +3 flail.F[h8 3F[h; F[hSF F[hR  ######### #####..#.##.## #.. ###.###.....##># ##.##........>..#####..#.####.##......)))..............##.#.##....#ß)@ß#..........####..##..#..##...)##.......$..... ####..#....##......##............ .##........#........#.....#F[h-_ &0F[hbc 26.5 (1 _F[hg F[ho _Items here: ( )) [ ÷.F[hg3F[hF[hF[hF[h: _F[hKm  F - 4 throwing nets (gained 1)F[hF[hF[h< _You see here a +0 club.F[h3F[h2F[h  Items here: ( )) [ ÷.F[hoF[h _F[hF[h^ F[h,F[h?F[hF[h&;### # ### ##..#.##.##>#.. ###.###.....##>#  ##.##........>..#####..#.## ##.##......)))... F[h8'#.#.##....#ß))ß#@.........#### 701.5 (5 ..##..#..##...)##.......$..... ..#....##......##...... 4F[hU'I##.....###....###...... F[h'#.#.....######## #..........# .'⌠......⌠+......F[h'x..... ..#.._.._..#......F[h'###. ..#⌠......⌠#.....## F[h1F[hA2+2.5 (6F[h:F[h=; _Found a stone staircase leading down.F[h3F[hjF[hF[hN,F[hF[h F[h<%,F[h~(F[hG-F[h1,F[hp7F[h<F[hB,F[hDF[hrGF[hJ,F[hoLF[hQBF[hV,F[hX,F[hYF[hZF[h@^,F[h#_F[hBd,F[heF[hpN _You now have 555 gold pieces (gained 14).F[hTsF[hsF[htF[hgwF[hy,F[hzF[h.|F[hV~,F[h{F[hF[h,F[h_F[hmF[hU,F[hF[hF[h,F[hF[h͗F[hDBF[h"F[h3F[hnF[h F[hF[h,F[hF[hٰF[h`,F[hF[hF[hw,F[h*F[hF[h^BF[hMF[hj,F[hF[h\F[hF[hF[h]F[hF[h,F[h~F[h F[h%,F[h)F[h/F[h5,F[h8F[h/<F[hiBF[hp F[h(,F[h+F[h2/F[h3,F[h5F[h;F[h?,F[hFAF[h'  There is a stone staircase leading down here. _F[hF[h-N _You now have 566 gold pieces (gained 11).F[hڬ3F[hF[hF[h,F[haF[hF[hj,F[hkF[hR  There is a stone staircase leading down here.F[hF[h _F[h`F[h=F[h,F[h:F[hF[h,F[hF[h=F[hN,F[hw F[h4F[h,F[hpF[htF[h7,F[haF[hZcBF[hdF[hd,F[heF[hknF[hm,F[hsmF[hoF[htp,F[hpF[hrF[hs,F[hKtF[huF[hVw,F[hxF[h\zF[hs|,F[h}F[h7 _You open the door.F[h3F[hF[h@  There is an open door here.F[hĊF[h. _F[hF[hF[hJF[hF[hF[hBF[h _You open the door.F[h@  There is an open door here.F[h$K _F[hBXF[h7 ##..........#.#..# ⌠'...........##..# .#......###.#.#.## ⌠#.....## ##.#..# .#.....# ####'###+###+ ##.....## ##..#.......# ........###.#..#.......# ............+..'###+###+ ≈≈§.........#..#@'...+ 75.5 (73.0) §≈≈.........#..#.#...# ≈≈≈.........+##+.# _.# ............# #.# .# ............# #.' +....+ '##....# # F[h†....# †.....≈≈≈...## _You open the door.F[h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a basalt altar of Yredelemnul.F[h/ IF[hs2 F[h4 F[h5 $ _F[h9 V  There is an open door here.F[h: F[h> K _F[hU? ,F[h? F[hB 7 _You open the door.F[hE 3F[h F F[h;J @  There is an open door here.F[hL F[hM  _F[hM F[hO F[hDQ ,F[hPR F[hS F[h3U ,F[hU F[hOW F[hX ,F[hTY F[hZ F[hk\ ,F[h] F[ha ,F[hb F[h)e { _n - 4 scrolls labelled FAOMMESMAI (gained 1)F[hpf 3F[hg F[hYo @  There is an open door here.F[hOr F[hr  _F[h t F[hNw F[hz ,F[h} F[h F[h ,F[h F[h! F[h ,F[h F[hi F[h[ ,F[h– F[h F[h ,F[h F[h F[hީ ,F[h F[h= F[h ,F[h6 F[h ,F[hĶ F[h- v _d - 11 metallic cyan potions (gained 1)F[h 3F[h F[h F[h) ,F[ho F[h F[h; ,F[h; F[hf F[h- ,F[h[ F[hw F[h ,F[h? F[h F[h F[h, F[h F[h F[h` ,F[h F[h F[h1 ,F[hO F[h F[h ,F[h F[hc F[h ,F[hp F[h F[h ,F[h F[h F[h ,F[h7 F[h( ^  You see here a +0 helmet.F[hj) F[h)  _F[h/ F[hQ5 F[h6 ,F[h7 F[h9 F[h]; ,F[h< F[hB F[hAD ,F[hE F[hF F[hH ,F[hI F[hO F[hQ F[hR F[hKS F[hX F[hZ ,F[h[ F[hp] F[hN_ ,F[h>` F[hbd F[he ,F[h*f F[hi F[hFk ,F[hk F[hXs F[hWu ,F[hw F[h { F[h| ,F[h|} F[hj F[h ,F[hU F[h F[h ,F[h F[hވ F[hJ ,F[h F[h F[h ,F[hȐ F[h F[h ,F[h F[h F[h ,F[hh F[hd F[h ,F[h[ F[hȠ F[h ,F[h F[h F[h ,F[hº F[h F[hz ,F[hO F[h F[h ,F[h F[h F[hl ,F[hQ F[h F[h ,F[h. F[h] F[h ,F[h F[h F[h0 ,F[h F[h4 F[h ,F[h F[h F[h ,F[h F[hBF[h_,F[hF[hF[h ,F[hF[hF[h",F[hF[hF[h!,F[h#F[h&F[h-),F[h+F[h.F[h2,F[h5F[h7F[hb:,F[hH<F[hU?F[hA,F[h@CF[h~FF[hH,F[h1JF[hcMF[hO,F[hMQF[hSF[hU,F[hVF[hIYF[h[[,F[hD\F[hq^F[h`,F[haF[hcF[he,F[hfF[hFhF[hej,F[hXkF[hlF[hmn,F[hpoF[hpF[h-r,F[h7sF[hwF[hUxF[hxF[hyF[hzF[h{,F[h|F[h~F[h#,F[hF[h7 _You open the door.F[h3F[hF[h-F[h,F[h F[h@  There is an open door here.F[hF[h= _F[hԏF[hF[h|,F[h F[hF[h,F[h F[h7 _You open the door.F[h3F[hyF[h@  There is an open door here.F[hբF[hT _F[hF[hJF[h,F[hF[h=F[h.,F[hF[h7 _You open the door.F[h3F[h۱F[h-open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.F[h*F[h _F[hcF[hF[hdF[hF[hܸF[hF[h4,F[hF[hF[h,F[hF[hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.F[h3F[hF[hF[h,F[hF[h^F[hV,F[hF[hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.F[h3F[h@F[hYThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.F[hF[hN _F[hF[hrF[h ,F[hF[hF[hyF[hF[h.F[hF[h+,F[hF[hF[h`,F[hF[hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.F[h3F[hF[hThere is an open door here. _You open the door. _There is an open door here. _You open the doorF[h!&.  There is an open door here.F[hF[hs _F[hF[hLF[h,F[hF[hF[hF[hF[hF[hF[h ,F[h] F[hYou open the door. _There is an open door here. _You open the door. _There is an open door here.  F[hF[ha _F[h;F[hF[h,F[hiF[h F[h),F[hF[h..###............##.# #####..........#.#..# ...⌠'...........##..#### ._..#......###.#.#.###.##### ...⌠#.....## ##.#..# #.....# ....#.....# ####'###'###'### #####.....## ###..#.......#..#..###.#..#.......#..#### .........'@.'###+###+..'..#887.5 (112.0) ...≈≈§.........#..#.'...+.#..##.# ...§≈≈.........#..#.#...#.#..##.#≈≈≈.........+##'.#._.#.'##+..#......#..#.#...#.#..#..#......#..#.'...+.#..#... ......+..'###F[hz [40m+###'..'...  ....#..#.......#..#...  .<.†...........#..#.......#..#... There is an open door here. _You open the door. _There is an open door here. _You open the door.F[h:F[h> _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Done exploring.F[h"K F[h\K F[hZL F[h ....'###'.....#.....'.0.0).'...''.....'..'....F[hU .F[h ,F[hF _You open the door. _There is an open door here. _You open the door. _Done exploring.F[h Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines F[hrF[hY [?25h[?0cF[h..###............##.#D3sr0n the Fighter #####..........#.#..#Minotaur of Trog *****. F[hN...⌠'...........##..####Health: 101/101 ======================== ._..#......###.#.#.###.#####Magic: 3/3======================== ...⌠#.....## ##.#..# #.....#AC: 19F[h6Str: 28 ....#.....# ####'###'###'###F[hZXEV: 15Int: 4 F[h#####.....## ###..#.......#..#SH: 0Dex: 11 F[hM...........###.#..#.......#..#### XL: 11 Next: 58% Place: Dungeon:10 F[h...............'@.'###+###+..'..# Noise: ---------  Time: 10887.5 (0.0) ...≈≈§.........#..#.'...+.#..##.# G) +10 executioner's axe "Sevvaf" {antimag F[h5...§≈≈.........#..#.#...#.#..##.# Throw: 4 throwing nets ...≈≈≈.........+##'.#._.#.'##+..# ...............#..#.#...#.#..#..# F[h?...............#..#.'...+.#..#...  ...............+..'###+###'..'...F[hs  ...............#..#.......#..#...  .<.†...........#..#.......#..#...F[h  _There is an open door here. _There is an open door here. F[h_You open the door. _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) F[h| [?25l[?1cF[h511F[huF[h9F[hF[hE _F[h-@  There is an open door here.F[h9F[h _F[hoF[hF[hF,F[htF[hF[h,F[hyF[hF[h,F[hF[h]F[h,F[hF[hF[hF[h1F[hKF[hF[hF[hF[hF[hxF[h,F[hF[hHF[h,F[h, F[hiF[hF[hF[hF[h=F[hEF[hpF[hF[hF[h}$,F[h|'F[h+F[h/,F[hBnF[hF[h7F[hTF[hF[h F[hF[h(F[hF[h F[h),F[h F[h#Y  There is a stone staircase leading down here.F[h&F[h *F[h*$ _F[h0F[h1F[hWF[h8,F[hEF[ho  .##. ..... F[h ...###....  #........  .......# ## F[h.k ..?...#...  F[hS###.........  ##...........  F[h#....@...# 907.3 (19.8) ##......##  F[h##.#...#  ####### F[hF[hF[hs_You climb downwards.  Found a scroll labelled WICSEYL QIPO.F[hF[hs F[h a _There is a stone staircase leading up here.F[h=` IF[hc F[h-h F[h3l : _F[hm F[hu # .##).#? ## #..#.##.##. .....#....###.....#......... F[hu .......# ## #..?...# ###.@.......8.3 (1.0)##...........F[hv #....<...##..##......##F[hFv f##.#...#F[h~ F[h +9.3 (2F[h F[hM ' _Found a hand axe.F[hF[h4F[hF[h F[h,F[hF[hM .. # .##).? ## #..##.##. ....###.....#...##.......# ## #..@...#...F[h #####.........#....<...##...F[hO,10.3 (1F[hI+1.3 (2F[hF[h] F[hT_J - a scroll labelled WICSEYL QIPOF[h1 3F[h4 F[h48 F[h@; F[h; F[h#@ ,F[hA ,F[hB F[h7E F[hI BF[hK F[h;O ,F[hP F[hQ F[hT ,F[hU F[hX F[hZ ,F[h[ F[h] F[h` ,F[h` F[hd ,F[h7e F[hh } _J - 2 scrolls labelled WICSEYL QIPO (gained 1)F[hj 3F[hLk F[h[m F[ho F[h2o F[ho F[h7q F[h(t ,F[ht F[hPv F[hx ,F[hy F[h{ F[h} ,F[h F[h F[hD F[hh F[hQ F[hs F[h ,F[h F[h* F[h ,F[h[ F[hk F[h ,F[h F[hc F[h ,F[h F[h F[h< 3.....F[hh \ ....  ... F[h  ..  F[h .# . ##.# #..(###..#.....F[h ##...@.......29.3 (18.0)#..........##F[h 2#####..##.##)..##.###...#..#.###F[hJ ###.##.........##......###.....###..#..........#F[h| ##.#.......#.######......#...F[hi F[h4 -30.3 (19F[h F[h; % _Found 8 stones.F[h3F[hF[hF[h=,F[h,F[h,F[heF[h9 F[h9.............................................#...........%.#.............#...........##........ #..@# . 2.3 (2.0) ###.# #..(  ####..#.....  ##............ #..........##. #####..##.##)..# #.###...#..#.######.##.........##......###.....#F[h98%F[h+3.3 (3F[h~(F[h++ _Found a maw talisman.F[hY 3F[h-\ F[h` F[hd F[h e F[hh F[hh F[h m ,F[hn F[h7s F[hv ,F[hx F[hB F[hR ,F[h F[h^ F[h )..##.......................# #...%..#.#.......#...## #.............# ##.#...##@....# 7.3 (4###.###..(.# ####..#.......###...............#..........##....#####..##.##)..##..#F[h@ #.###...#..#.### ..####.##.........# :# F[hi F[h +8.3 (5F[h 8%F[hP V _Found the Unrestrained Analects.F[h?F[hF[hF[h!F[h,F[hF[hF[h% ,F[h F[hF[hF[h/F[hF[hF[h!,F[h$F[h 'F[h*F[h?+F[h,F[hN2F[h6,F[h*9F[hJ@F[hGP..........#  #....%..#.#....C#........# ..#...## .......  #.......# .$....  ##.#...##.....# ....# ###.###..(.##....#.#####..#.......#.......  ##.............@.....##..........##........# ###..##.##)..##..###.... ###...#..#.####..# ##.........# ##:# ...###.....# #.# C   cyclops (missile, asleep) #..........# ... #.......#.## ... ##......#... 44.3 (6  A cyclops comes into view.F[hX%.CC)F[hHY+5.3 (7F[hy`8%F[hb+ _Found 16 gold pieces.F[hM  ........# .%..#.#.....  #.....#...C...#.## ....... #.............# .$....##.#...##.....# ....#  ###.###..(.##....#.# ####..#......@#....... ##...#  #..........##........##..##.##)..##..###.... .###...#..#.####..# ... .##.........# ##:# . ....###.....# #.# .#....# ... ..#.## ...F[hV 7%F[h _The cyclops hits you but does no damage.F[h+9 x  You slash the cyclops!  You kill the cyclops!F[h#D K%(F[huH g63=----6.9F[hN 8%F[hP W _Trog accepts your kill.F[hF[hQF[hF[hBF[h .. ........##.. #.....%..#.#.  #.........#.....# .F[hH....##......... #.............##.$.... ##.#...##.....##....#  ###.###..(.##....#.###..#.......#@.......---- #F[h....(....#............##........# ..##.##)..##..###..#..#.####..# j... #.........# ##:# ....j   gnoll (wandering) ..###.....# #.# ... ...# ... ... .......#.## ...F[h 0.0  A gnoll comes into view. It is wielding a +0 flail.F[hHH  The gnoll shouts! You hear a shout!F[hF[h$) %j.j   gnoll sergeant (polearm)jjj 2 gnolls (1 polearm)jA gnoll sergeant comes into view. It is wielding a +0 trident.F[h-4==7.9 (1F[h38%F[hBs _A gnoll comes into view. It is wielding a +0 spear.F[hf g##.......  #....%..#.#......  #.........#.....# ..#.....##.........  ......##.$....  ##.#...##.....##....#  ###.###..(.##....#.#.####..#.......#.....................@(....#..  F[hf ##........# ##..##.##)..##..###j....#...#..#.####..# ...........# ##:# .... ...###.....# #.# ..jj   gnoll #..........# ... .j. ##.## ... ##......#...F[hi F[hi F[hp %j.j.j 2 gnolls (1 polearm)F[hq 0---8F[hv F[hEx F[hK ...  .....##........%..#.#......  #.....#.....#..#.##......... #.............##.$....##.#...##.....##....#  ###.###..(.##....#.#. ####..##........ ##......(....#..  #..........##.....j..# #..##.##)..##..###.. .###...#..#.####..# ..... .##.........# ##:# ..j.   gnoll ....###.....# #.# ... .#....# ... .j. ..#.## ...j.j.j [h˔v40m2 gnolls (1 polearm)---9F[hF[h<F[h n . ..... .....#.%..#.#...... #.....#.....#..###......... #.............##.$....##.#...##.....##....# F[h  ###.###..(@##....#.#. ####..##........ ##......(....#..  #..........##....j...# #####..##.##)..##..###..... #.###...#..#.####..# ..j..   gnoll #.##.........# ##:#.... .....###.....# #.# .F[h .. ..#....# .. .j.F[h F[h F[h F[h h%j.jj.j   gnoll sergeant (polearm)jj 2 gnolls (1 polearm)F[h '60F[h$ F[h' F[hAQF[hiM##.. .....##.#.%..#. ....#.....#..###.................$....##.#...##....  ###.###..(.##....#.# ####..##......##..............(....#....#.jj   gnollj... F[hV#.##.........# ##:# ....####.# ..F[h:F[h1.F[hy&1F[hF[hF[hH| F[h %jj   gnollF[h &2F[h 8%F[h F[h$[F[hhX%j.F[hi&3F[h@v8%F[hyF[hcxF[hN{F[hrg%j..jj   gnoll sergeant (polearm)j   gnoll4F[hF[hGF[hR u  You slice the gnoll!!  You kill the gnoll!F[hV ,F[h )j.j   gnoll (polearm)F[hx 6==6.2 (1.3F[h! m _Trog accepts your kill.F[h ..##....... #%..#.# #F[h"....#..##......... #..##.$.... #.#...##F[h s...#  ###.###..(F[h(e.#.####..#.......#.......F[hD###......F[hg}jj....#.##...... F[h#####..##.##)..##..###.....jF[hj   gnoll sergeant (polearm).jj 2 gnolls (1 polearm, 1 wandering)F[h/...# F[h..#..........# ... .j.F[h  A gnoll comes into view. It is wielding a +0 club.F[hF[hF[h+%jjj.)F[h+,70F[hh9F[h< _The gnoll shouts!  Things that are here: _a +0 flail; a gnoll corpseF[hb ,.  ...##.......#%..#. ....#.....#  ..#.##......... #..##.$.... ##.#...##.....##....#  ###.###..()##....#.#.####..#......@#........ ##.......jj....#.. #..##........# ####..##.##)..##..###j.... .###...#..#.####..# ..... .##.........# ##:# .... ....###.....# #.#  #..........# ... .j.#.#.## ...F[hb F[hq X j.jjjj 4 gnolls (3 polearms, 2 wandering)A gnoll comes into view. It is wielding a +0 spear.A gnoll comes into view. It is wielding a +0 halberd.F[hr .-8F[h} F[hO V _The gnoll completely misses you.F[htg  The gnoll sergeant blocks your attack.  The gnoll shouts! x2F[huF[huF[hy  The gnoll sergeant hits you but does no damage.  The gnoll misses you.F[hUzF[hI{F[h2\ %j..jj..jj)The gnoll sergeant hits you but does no damage.=9.5 (1.3F[h?R _The gnoll hits you but does no damage.F[hSI B  You slash the gnoll sergeant!F[hJ F[h^K F[hL F[hX  jj..jj.. The gnoll sergeant is moderately wounded.F[hzY .70.7 (1.2F[hb F[hVe < _The gnoll hits you but does no damage.F[h(u  You slice the gnoll!!  You kill the gnoll!F[h_4  Trog accepts your kill.You slice the gnoll sergeant!!  You kill the gnoll sergeant!F[h8F[hJ9F[hKP %))jjj..jjj 3 gnolls (polearms)  Trog accepts your kill.F[hQq98/101 -4=2.0 (1.3F[hC]8%F[haC _The gnoll hits you from afar with a +0 spear.F[h8 Z.##.......#%..#.#...... .....#.....# ..#.##.........  #...##.$....  ##.#...##.....##....# F[h > ###.###..()##....#.#.####..#.......#........  ##............)@jjj..#..  #..##........# F[h ###..##.##)..##..###........#..#.####..# .. ##.........# ##:# ...F[h? L..###.....# #.#  #..........# ... .j. #.#.## ... ##...F[h` F[h T.jF[h7 5--30F[hE 8%F[hK _The gnoll closely misses you. The gnoll hits you but does no damage. _You see here a +0 club.F[hgu  You slice the gnoll!!  You kill the gnoll!F[h ) 2Trog accepts your kill.F[hV=-4.3 (1.3F[h]8%F[hu _The gnoll misses you. The gnoll hits you but does no damage. x3F[h ##. #....%..#.#......  #........#.....# #...##... #...##.$.... ##.#...##.....##....# ###.###..()##....#.#.  ####..#.#. ##.))@j...#.. #.##....j...# ..##.##)..##..###..... ...#..#.####..# ......# ##:# ....###.....# #.# ... .F[h # ... .j. .#.## ... F[hg F[h b9--50F[h F[hв  _The gnoll barely misses you. The gnoll misses you.Things that are here: _a +0 spear; 5 large rocksF[h>u  You slice the gnoll!!  You kill the gnoll!F[hT )   gnoll (polearm)Trog accepts your kill.F[hX5=6.5 (1.2F[hfF[hi^ _You hit the gnoll. The gnoll misses you.F[h6t  You slash the gnoll!  You kill the gnoll!F[hȝD)F[h 100/10157.8 (1.3 _Trog accepts your kill.F[hJ3F[hNF[hR,F[hHVF[h[,F[h_F[hfa1=F[h\mF[hw1 _HP restored.F[h{}3F[hXF[hIF[h]. ....... . .......##.....%..#.##.......#.....##F[hؕ...........##.......... .............##.$....# #.#...##.....##....#  ###.###..()##.@..#.#--81.8 (4.0###..#.......#.....................))))...# F[h...........##....)...# ###.##)..##..###..... F[h*#...#..#.####..# ......# ##:# .....F[h%###.....# #.# [..... ...# ... .....F[h!F[hF--2.8 (5F[hެ8%F[hs- _Found a pair of gloves.F[h 3F[hj F[h! F[h F[h NM##.....o....... ......##. .%..#.#..........#.....## ###.......... ........$....# #.#...##.....  ###.###..()##....#.#.. ####..#.#......... #............))))...#...#..#...F[hX o   orc priest (polearm, wandering)..#.# [.....F[h &0F[h  +3.8 (1F[hR F[h { _An orc priest comes into view. It is wielding a +0 trident.F[h  #.......#..o#.#.........o...........##.......# ..%..#.#. .......#.....#####........... ............##.$@...# .#...##.....##....###  ###.###..()##....#.#.. ##..##...........))))...#... .........##....)...# .# ..##.##)..##..###...... o   orc wizard (wandering)#..#.####..# .............# ##:# .F[hn %.....F[h  An orc wizard comes into view. It is wielding a +0 dagger.F[hz F[h> .o.oo)oF[h K===4F[hs 8%F[h} U _The orc priest shouts! The orc wizard shouts! You hear a shout!F[h $ .)...#..######......#...#.#.#........o.....#........o.......##.......# %..#.#. .....#.....######....@.................##.$....#=... #...##.....##....### .###..()##....#.#.. ##..##...........))))...#... ......##....)...# .# ##.##)..##..###......#..#.####..F[h" F[h F[h]QFound a glowing agate ring and a spear.F[hF[hM*F[hF[hRj (invisible)  The orc wizard casts a spell.F[hF[h΂F[hl o.oThe orc wizard flickers and vanishes for a moment.F[h&5F[hpF[hX' _You hear a shout!F[h#.o..##...  #.)#####......#...#.#......o.....#..................##...o%..#..# ....#.@...####F[h_##......... ...........##.$....#=.....##.....## ...#.###..()##....#.#.. ^ ##..#.#......F[h...))))...#... ........##....)...# .#F[ho   orc (wandering) .##.##)..##..###F[h   An orc comes into view. It is wielding a +0 dagger.F[hF[hY(v .o.oF[h)B%The orc shouts!F[h)&6F[hq68%F[hd:: _The orc priest misses you.F[h:F[h ##. ....##...  #.)o..#..#####......#...#.#........#.....o..........##...o%..#.# ....#.....######......... ......$....#=...##.....## ...#.###..()##....#.#...^ ##..#.#......... ....))))...#... ........##....)...# .#F[h F[h F[h@ F[h'  o.o.o%o   orc warrior (polearm)opriest (polearm)F[h /o   orc wizard (invisible)o   orcAn orc warrior comes into view. It is wielding a +0 glaive.F[hs .-7F[h8%F[hA _The orc priest hits you but does no damage.F[h i  You barely miss the orc wizard. You slash the orc priest!  You kill the orc priest!F[hkF[hg o)launcheF[h|r)owandering)  Trog accepts your kill.An orc priest comes into view. It is wielding a +0 flail.F[h_The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow.F[h )(F[hD0(((%F[h) F[h F[h_ ....#..o.....F[hg%The orc warrior shoots an arrow. The arrow hits the orc wizard!F[h $5=9.1 (1.3F[h58%F[h@P _The orc wizard misses you.F[hɠ  You completely miss the orc wizard.The orc wizard is almost dead.F[h .o%o  The orc priest shouts!F[h> :*F[h  The orc wizard points at you and mumbles some strange words.F[h1XF[h( ..o...#.o..oF[he%@You are confused.F[hz90.4Confused throw: 4 throwing netsConf F[hNW _The orc wizard hits you but does no damage.F[hv # ..#. #.##. .... #....##...  #.o...#.o###### #...#.#.# ..#.................##.oo@...# %..#.#. ...#.....#### ##............ ..........##.$....#=... ...##.....##....###.....###..()##....#.#...^ #..##..............))))...#... F[hi 7%F[h H(((F[hM F[hO F[ha s )o..#.....oThe orc warrior shoots an arrow. The arrow hits you but does no damage.  The orc attacks as it pursues you! The orc closely misses you.F[hb +10F[hp 7%F[hwx _The orc wizard misses you.Things that are here: _a +0 trident; a +0 leather armour; an orc corpseF[h#;  Things that are here: _a +0 trident; a +0 leather armour; an orc corpse  You closely miss the orc wizard. Your headbutt misses the orc wizard.  The orc wizard is almost dead.You slice the orc!!  You kill the orc!F[haH %) ..........))))...#...  Trog accepts your kill.F[huQi(((((((F[h~F[hF[h:  The orc warrior shoots an arrow. The arrow closely misses you.An orc comes into view. It is wielding a +0 short sword.F[h o..o.#.o..@%...o   orcThe orc wizard completely misses you.F[h,2.6 (1.2F[h 7%F[hd % _The orc shouts!F[hF[hMAn orc wizard. An orc who has gained proficiency in the occult arts, using them for martial purposes. Max HP: ~15Will: +AC: +EV: +++ Threat: Low Class: Natural Size: Medium Int: Human You have about 51% to hit with the +10 executioner's axe "Sevvaf" and 30% to hitwith your headbutt. It has about 51% to hit you. AttackMax Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(10%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (theF[hl F[h9 D3sr0n the Fighter..#.Minotaur of Trog *****.#.##. ....Health: 101/101 ========================#..o.##...Magic: 3/3========================#.)...#..######AC: 19Str: 28 ............o.#.o.#.#.#EV: 15Int: 4 ......................#.SH: 0Dex: 11 ........................XL: 11 Next: 65% Place: Dungeon:11 ...........##..o@...#Noise: ==-------  Time: 10992.6 (1.2) ........%..#.#.)....#F[h G) +10 executioner's axe "Sevvaf" {antimag .............#.....####Confused throw: 4 throwing nets .........##............Conf ..........##.$....#=... ...##.....##....###.....o   orc warrior (launcher) ##.###..()##....#.#...^.o   orc priest #..#.......#............o   orc wizard (invisible) ..........))))...#...o   orcYou kill the orc!F[h/ Trog accepts your kill.The orc warrior shoots an arrow. The arrow closely misses you.An orc comes into view. It is wielding a +0 short sword.F[hX cThe orc wizard completely misses you. _The orc shouts!F[h΄ F[h F[h* F[h{  You chop the orc wizard into pieces!!!  You kill the orc wizard!Trog accepts your kill.F[hE~F[h~F[h o.o)oo 2 orcs (1 missile) ..........))))...#...  Trog appreciates your killing of a magic user.An orc comes into view. It is wielding a +0 club.F[h@*%F[hn %The orc priest invokes the aid of Beogh against you.F[hL8@F[h* (((((((Pain shoots through your body! The orc warrior shoots an arrow.F[hi n..@....F[h! 93/101 --=3.9 (1.3 _The arrow closely misses you.F[h C... .. ..#F[h Yo##. ....##...  #.).o.#..######F[h0 :o.#.o.#.#.# #.......@.......F[h` ...##..))...###.%..#.#.)....# ....#.....####F[h ##.............#.$....#=... F[h R...##.....###..... #F[hߍ #.###..()##....#.#...^. #..#.#............F[h F[h F[hf F[h F[hn C oo..o%o, 1 wandering)An orc comes into view. It is wielding a +0 dagger of flaming.F[h F[h d(((((((F[hO5 .@)%....F[h*6 +40F[hA 7%F[h,P t _The orc warrior shoots an arrow. The arrow closely misses you.F[hz1..## ... .. #..#. #o##. .... #.o..##...  #.)...#..###### #.o.#.#.# o#. ............F[h|{..##..))...###..%..#.#.)....# ...#.....######............ ......##.$....#=... ..##.....##....###.....###..()##....#.#...^F[h{3.F[hI~F[hF[hÀF[h .oo.o%polearm)oo 2 orcs (1 missile)The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 glaive.--F[h5F[h7%F[hY _The orc warrior closely misses you.F[hF[h#F[hF[h` )o..o.oYou closely miss the orc warrior.F[h1B89---F[hk.--7.2 (1.3F[h F[h @ _The orc warrior hits you with a +0 glaive.F[h  You closely miss the orc warrior. Your headbutt misses the orc warrior.F[hF[hF[hF[hX  You feel less confused.F[h\dThe orc warrior closely misses you. You furiously retaliate!F[h{F[h6 .oo..oo%o 3 orcs (1 missile, 1 wandering)You headbutt the orc warrior.F[h:*F[h%  F[hbThe orc priest calls upon Beogh to heal the orc warrior.F[h~F[h* oo.ooF[h\)The orc warrior's wounds heal themselves!F[h4====8.4 (1.2Throw: 4 throwing nets F[h`7%F[h% _The orc shouts!F[hK  You slash the orc priest! Your headbutt misses the orc priest.The orc priest is heavily wounded.You slash the orc warrior!F[hK F[hRX The orc priest is heavily wounded.  You slash the orc warrior!  F[hX warrior hits you but does no damage.  The orc priest closely misses you. You furiously retaliate!  You headbutt the orc priest!  You kill the orc priest!F[hY F[hg ,.o.o.)o ooo 3 orcs (1 missile)F[hk 90-==--9.6F[h2w 8%F[hGz W _Trog accepts your kill.F[hֶ  You closely miss the orc warrior. You headbutt the orc warrior!  The orc warrior is severely wounded.You hit the orc.F[h* .o% The orc warrior hits you with a +0 glaive.F[hW (((%The orc hits you but does no damage. The orc throws a boomerang.F[hf{ .)@%The boomerang misses you.F[hmgL72------F[hg)1000.9 (1.3F[hcvF[hK{@ _The orc warrior hits you with a +0 glaive!F[hO  You carve the orc warrior like a ham!!!  You kill the orc warrior!F[hRf  Trog accepts your kill.F[hi& F[hj$.oooo 3 orcs (1 missile)  You completely miss the orc. The orc hits you but does no damage.F[hrj ((The orc throws a boomerang.F[h='.)F[ha3----72.2F[hLF[h@ _The boomerang hits you but does no damage.F[hpXq  You slice the orc!!  You kill the orc!F[hZF[hD[F[h[F[hx\F[hhho..o..) 2F[hl0-3.5F[hxF[h(|A _Trog accepts your kill.F[hn|F[h` q  You slice the orc!!  You kill the orc!F[h l )%   orc (Trog accepts your kill.F[hap !-F[hp !4.8F[h} F[ho _You closely miss the orc. The orc barely misses you.F[h8  ..## .## ... .. #..#.. #o##. .... #....##... #.)...#..######.#.o.#.#.#.@.....#.F[h.)..##..))...###...%..#.#.)....# ....#.....####.##.......##.$....#=F[h!....##.....##....###..... ##.###..()##....#.#...^.F[hnF[hF[h)4450F[h 8%F[h _The orc misses you.Things that are here: _a +0 dagger of flaming; a +0 flailF[h }  You carve the orc like a ham!!!  You kill the orc!F[h 4$%F[h !F[h -7.1 (1.3F[h 8%F[h W _Trog accepts your kill.F[h hM... .# ..#..## .##[.... .... #..#...o##. .........##...  #.)...#..######.....#.@.#.#.# ).....#. .....)...... ...........##..))...###.......##....###...F[h F[hq <5-80F[hF[h i _Found a chain mail.  You now have 578 gold pieces (gained 12).F[hE-9.1 (2F[h$8%F[ha(N _Items here: ( ))) [ †.F[hi ... .# ..# ..## .##[.  ... .... #..#... #o##. ..... F[h....##... .)...#..###### ..............#.).#.#.#.......@.....#.)........##..))...###.F[h.F[h<.#F[h[#....###... ##.###..()##....#.#...^.F[h 7%F[ht,10.1 (1F[hX8%F[hr   Things that are here: _a +0 dagger of flaming; a +0 flailF[hs  ..## .##[.  ... .... #..#... #.##. ..... ....##... F[hw)...#..###### ..............#.).#.#.#..).....#.........##..))...###%..#.#.)....# ##....#.#... #..#.......#............F[h 7%F[hR6=1 F[h _F[h 5%F[hT _You see here a +0 short sword.F[hyp  ... .... #..#... #.##. ..... F[h...##... )...#..###### ..............#.).#.#.#..).....#.)........F[h ..##..)@...###.%..#.#.)....# F[h}.....#.....######...F[h39#...F[hW...^.#............ F[hwz..........))))...#...F[hqF[h+-2 _F[hEF[h+  Things that are here: F[hx_a +0 trident; a +0 leather armour; an orc corpseF[hMF[h}F[hF[hIF[h F[h$ _F[hF[hF[h"F[h#U7=F[h'F[hN2F[h7,F[h;F[h@F[hcF;8F[hAJF[hQ1F[hCTF[hl]#.)...#..###### ...........#.).#.#.# .............).....#.. .............)........ ........##..))...###.. .%..#.#.)....# ..#.....####.# ##.....# ##.$....#@....# 7.1 (5 ##.....##....###......# ###..()##....#.#...^.... ##.........))))...#....####..##....)...#..###)..##..###...... .#.####..# # ##:# ...F[h9m:...F[hsF[h;u1 _K - a ring of magical powerF[h( F[h)0 NInventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail F[hw0 Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) F[h0 Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)K - a ring of magical power F[h0 Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6)  F[h0 I - a wand of digging (4) Scrolls (go to first with ?) F[h"1  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  h - 2 scrolls labelled TULY DORINECO F[h1 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F[hb  K - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.F[hF[h F[hT#.)...#..######D3sr0n the Fighter ...........#.).#.#.#Minotaur of Trog *****. .............).....#..Health: 78/101 ==================------ .............)........F[hMagic: 3/3======================== ........##..))...###.. .AC: 19Str: 28 .....%..#.#.)....# ..F[hӼEV: 15Int: 4 ..........#.....####.#F[hOSH: 0Dex: 11 F[h......##.............#XL: 11 Next: 67% Place: Dungeon:11 F[h-.......##.$....#@....#F[hJNoise: ---------  Time: 11017.1 (0.0) ##.....##....###......#F[hhG) +10 executioner's axe "Sevvaf" {antimag ###..()##....#.#...^....F[h?Throw: 4 throwing nets F[hF#.......#............... F[h.......))))...#....####. ....##....)...#..### F[h&##)..##..###...... .#.####..# ...... ...# ##:# ......Things that are here: _a +0 dagger of flaming; a +0 flail _You see here a +0 short sword.  F[hLThings that are here: _a +0 trident; a +0 leather armour; an orc corpse _K - a ring of magical powerF[hAF[h+8.1 (1F[h2F[h; _a +0 dagger of flaming; a +0 flail _You see here a +0 short sword.  Things that are here: _a +0 trident; a +0 leather armour; an orc corpseK - a ring of magical power _You drop a ring of magical power.F[hmIF[huF[h{;9F[h^F[hF[h،,F[hҏF[h˕F[h8,F[h-F[h`F[hb80=F[hF[hF[h ,F[h F[h+F[h,F[hF[hy##...............#.).#.#.#........).....#........).........##..))...###.. ....%..#.#.)....# .. #...............#.....####.# #...##.............#.......##.$....#=....# #.#...##.....##.@..###......#24.1 (6 F[h ###.###..()##....#.#...^....#..#.......#...............F[hD.....))))...#....####....##....)...#..### #..##.##)..##..###....... #F[hh...#..#.####..# #......# .F[h........# ##:# #...... .###.....# #.# [.....F[h.F[h8%F[hF[h4 M #.)...#..##### ##.....#.).#.#.# .).....#......)........ .....##..))...###.. . ...%..#.#.)....# .......#.....#### ###.......... ........F[hD5....#=....# #.#...##.....##......#  ###.###..()##....#.#...^ ####..#.......#.................###:# #.....F[h2FF[hFc1=5.1 (1F[h>UF[hjF[hj+6.1 (2F[h`F[h? _You now have 594 gold pieces (gained 16).F[h 3F[h_ F[h ,F[hc F[h F[h %2F[h F[hU ,F[h F[h F[h %3F[hn F[h ,F[h 4F[hc F[h ,F[hd F[h a5=F[h! F[hP( ,F[h . F[h3 ,F[h9 F[h? k6=F[hI F[hM ,F[hR F[hb\ ;7F[hwi F[hq F[h#{ F[hb F[h F[h> F[hZ F[h F[h %8F[hm F[h ,F[h F[h& ,F[h F[hu a9=F[h" F[h ,F[h F[h ,F[hz F[h :90F[hB 2=F[h F[h ,F[h F[h ,F[h F[h ;1F[hC F[h" F[hS" F[h% F[h, ;2F[h&2 F[h: ,F[h? F[h I ,F[hP F[hw f3=4=F[h| F[h F[h9 F[hj F[h F[h F[h F[hg F[h %5F[h F[h ,F[he F[h ;6F[h' F[h ,F[h F[hT ,F[ho F[h a7=F[hz F[h ,F[hE F[h ,F[h! F[hb k8=F[h F[h$$ F[h$ F[h* F[h1 F[h2 F[hb? F[hg 9F[hm A100/101F[hoq F[hy ,F[h F[hu _ _You start resting.F[h 079.1 (53.0)F[h [1=80.1 (54F[h F[h " _HP restored.F[h3F[h"F[h=F[hC,F[hpIF[h/PF[h9V,F[h[F[h#cF[hlj,F[hoF[htF[h4~O=F[hĂF[h,F[h,F[hRF[h-F[hޒ,F[hF[hoF[h<F[hqF[h!F[hF[hJF[hoF[hF[hF[hĵ,F[hF[hF[h,F[hF[h&F[h,F[hF[h> #..  ##.. ...#.  [.... ...... .# ..... .......## .## #...?. ..... ... ... ...#..#####.... .#..#... .....#.##.#..... ..#...@#..##....##...92.1 (12 ..........###.)...#..### ..##...............#.).#. ............)... .....................)... ................##..))...  #...........%..#.#.)....[h;49m  .#...............#.....#  ..#...........##......... 3.1 (13% _Found a robe.F[h F[h F[h4 F[h F[h F[hw ,F[h F[hb i ..... #... ..##... ...#. Y.[.... ...... . ......## .......##  ##...?.# ..... ... ##...#..#####.... .#..#.#......@......#.##.#....##...#....#..##....##...F[h  #..........###.)...#..# ..##.#.) ......) ...........). Y   yak (asleep) ......##..)) .#%..#.#.).. .#......#....F[h0y 4.0)  A yak comes into view.F[h l.YYF[h 4==5.1 (2F[hF[hb& _The yak bellows!F[h#..# ..... #.... ..##.... ...#. #.Y[....# ...... ......## .......##  ##...?.# ..... ...  ##...#@.#####.... .#..# #.............#.##.F[h#...#....#..##....##.. #..###.)...#....###.)......)...........).#......##..))%..#.#.)F[hF[hJ.YF[h4--6.1 (1F[h9%F[h F[h] ..# ......#..# .....## #..... ....##.... ...#.[....# ...... #.Y....## .......## ##..@?.# ..... ... ##...#..#####.... .# #.............#.##.#...#....#..##....## #....###.)...#. ...##.#. ........ ..............#.....##..)F[hF[hE.YF[hA--7F[hF[h-F[hbvF[hwF[hxF[hYY.YYY 3 yaks (2 wandering)F[h&8F[hbF[hXY _A yak comes into view. x2F[hAThe yak bellows! _A yak comes into view. x2  You barely miss the yak.The yak bellows! x2  You headbutt the yak!  The yak is moderately wounded.F[htF[hF[h F[hz..YYYYF[h7===9.4 (1.3F[hF[h> _The yak gores you but does no damage. x2F[hHI  You barely miss the yak. Your headbutt misses the yak.The yak is moderately wounded.F[hIF[hkOeY..YF[hO3--100.7F[hTF[htVT _The yak completely misses you.F[hl  You hit the yak. Your headbutt misses the yak.The yak is moderately wounded.F[h0F[hO[YY.F[h 92/101 ---=-2.0F[h$F[h&( _The yak gores you!F[h-v  You slash the yak!  The yak is severely wounded.F[hx q  You slice the yak!! The yak gores you! The yak gores you but does no damage.F[h .Y78------=3.3F[h F[h1 \ _The yak gores you! The yak misses you.F[h!q  You slice the yak!!  You kill the yak!F[h)+  Trog accepts your kill.You barely miss the yak. You slice the yak!!  You kill the yak!F[h6 †.   yakTrog accepts your kill.F[h2<R---704.5 (1.2F[hnEF[hHI _The yak misses you.F[hJ  You slice the yak!!  The yak is severely wounded.F[h' D9====F[hQ !5.7F[h F[h? I _The yak misses you.F[h*The yak is severely wounded. _The yak misses you.  You hit the yak.  The yak is almost dead.F[h+The yak barely misses you. You furiously retaliate! You headbutt the yak!  You kill the yak!F[ht5f.F[h"= 2=---7.0 (1.3 _Trog accepts your kill.F[hFF[hIt _Your base Maces & Flails skill increases to level 7!F[h-IF[hF[hi80= _F[h,F[hF[hBF[h&k1=F[hF[h,F[h#F[h,F[hF[hF[hF%2F[hF[h,F[hUF[h"F[h_F[hF[hF[h%3F[h:F[h&,F[h<F[hF[h4F[hF[h,F[hF[h%,F[hF[h F[h D5=F[h F[h,F[hF[h,F[hxF[hfF[hU6=F[hF[h5",F[h$F[h(F[h(F[h*F[hk-F[h-%7F[hC/F[h2,F[hs4F[h6F[h7%8F[h8F[h;,F[hu=F[h,@,F[hAF[h@EF[htEK9=F[hGF[hM,F[hPF[hBT,F[hUF[h'XF[hbXV90=F[hYF[h],F[h^F[hja,F[h.cF[hfF[hf%1F[h9hF[hk,F[hlF[hkF[h'lF[hxF[hz,F[h{F[hF}F[h;,F[h'F[hF[h,F[hF[hF[h,F[hF[h,F[hڒ,F[hcF[hF[h,F[hF[hLF[h,F[hLF[hF[hF[h F[hF[h F[hs,F[hdF[hڱF[h%,F[hF[h?F[h,F[hF[hF[ha,F[hEF[h(F[h,F[h&F[hF[h..##.. ....... . ##.......... ....#......#. ..... .## ##.......# #..... ..# #........##.$.... ..# ................. .. #...... .#..#............ F[h?.#### ##..........O ..#.########...#.....#.. .....#....#......#...# # ##...........###.#...#O   two-headed ogre (asleep) ###..........###.##[.# F[hg .#####.........#....... .#####......#..#... .##F[h 90.0 (18.0)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.F[h\O.OF[h5==1.0 (19F[hRF[h; _The two-headed ogre shouts in stereo!F[h F[h wO.--2.0)F[hr F[h F[hF[hh6O.F[hA--3F[hF[hOF[hj F[hbr \O.4F[h!z F[h{ F[hF[h5O.F[h_&5F[h&F[h2)F[hAF[h 2O.F[h&6F[hF[hbF[h". The two-headed ogre shouts in stereo!  You dice the two-headed ogre like an onion!!!  Your headbutt misses the two-headed ogre.  The two-headed ogre is severely wounded.You hear a shout!  hits you with a +0 giant club.F[h#95/101 --=====7.3 (1.3F[hc*F[hN-] _The two-headed ogre closely misses you.F[h  You dice the two-headed ogre like an onion!!!  You kill the two-headed ogre!F[h F[h  ).....cc   centaur  Trog accepts your kill.F[hw --80===--8.6F[h' F[h6* Z _A centaur comes into view.F[h c..##.. .# ......... . .##.... ..#......#. . ## ##.# #.# #.##.$.# ... #......c. # ..#..... #### ##...#.##...#.....#. ....#....#......#...# #............###.#...# ..###.##[.# #####.........#....... F[hÿ F[h F[h 5c..F[h` `6-----90F[hH F[h  Things that are here: _a +0 giant club; a +0 giant clubF[hB..##.. #.# ........ . ..##.......... .#......#. . ##.......###. # #.##.$. # ... #.)@..c. ..#.F[h\ ##. #.##...#.....#.#....#......#...# #. .###.#...# ...###.##[.#...... F[h/(launcher)F[h5 ((The centaur wields a +0 orcbow. The centaur shoots an arrow.F[h|y..==-200F[hF[h6< _The arrow hits you but does no damage.F[hBE..##.. .##.# ........ . ...##.......... ..#......#. ..  ##.......###.  #.##.$. F[h4, ...#.).@.c...#. ##. .#...#.....#.#....#......#...###.###.#...# . ..###.##[.# ..F[hR#....... F[h2F[h$@(((((((F[ha ...).@.  The centaur shoots an arrow. The arrow closely misses you.F[hCB(F[hV _The troll closely misses you. x2G[h  You barely miss the troll.The troll is heavily wounded.G[hD91==----2.9G[h G[hG"p  The troll bites you but does no damage. The troll claws you but does no damage._x2G[h"  The troll bites you but does no damage. The troll claws you but does no damage.x2You headbutt the troll!  The troll is severely wounded.The troll barely misses you. You furiously retaliate!  You headbutt the troll, but do no damage.G[h:! j3=----4.1G[h, G[hM _The troll misses you. The troll completely misses you.G[hLu  You slice the troll!!  You kill the troll!G[h[E†G[hb& G[hb5/102=92=5.3 _Trog accepts your kill.G[h+cG[hqG[huj _Your Fighting skill increases to level 11!G[hS  # ..##..##.##.##..... .##....# ....###........#.....###..# ##.$........# ...G[hM ......@.  #.......)...)..)..  ..#.....  ##..........# ####...#.....#...##......#...###.###.#...# #.###.##[.# .........#....... ..###..G[hR G[hO C7--60 _G[h G[h r _You see here a troll corpse.G[h13G[h,G[hG[hG[hR8= _G[hG[hwG[hq99G[h2=G[hG[h G[h G[h9 +101/102G[h2 G[hh G[h  a2=G[hv G[hJ G[h ,G[h G[h$ G[h^% G[hp( G[h6  .......##.. # ## #.......... ..##..##.##.##...... .............##....# . ...........###.. #......#...............  ##.......###.........#  #........##.@........#...--22.3 (6  .................†....... #)...)..)....... ..#......... ##.........# .########...#.....#.........##....#......#...###.............###.[33G[hU7 m#...# #...........###.##[.# .........G[hA G[hE ? _You now have 610 gold pieces (gained 16). G[h  G[h'  G[h  G[h G[h"B G[h<' G[h) G[h*9= G[h+ G[h/ G[h6d .#  .#.#<  .......##. ## ####........ G[hgV ..##..##.##.##.. .............##....# . .........@.........###..4.3 (2 ##........ ## ##.......###.........# .# #........##..........#... .# .................†....... . #.......)...)..)....... # ..#................... #### ##..........# .#.########...#.....#.#5.3 (3 _Found a stone staircase leading up. G[h03 G[h4 G[h9 G[h'< G[h< G[h_A, G[hC G[hD G[hE G[h H G[hJ, G[hK G[hR G[h9T, G[hU G[hrY G[hZ G[h7[ G[hb G[he G[h:g G[hٝRegen Will++  _You feel the effects of Trog's Hand fading. G[h G[hD, G[h G[h G[h> G[h G[h _Your skin stops crawling. You feel less strong-willed. G[h G[hj, G[h/ G[h G[h, G[h{ G[h  G[h, G[h G[h G[h, G[h G[h G[hB G[hr G[h:, G[h G[h , G[h G[h G[h G[h ..# ###........##..........#... ..# ##..................†....... .. #...##.......)...)..)....... .# ##.....#.................... .#######..###..................# ..#.########...#.....#..# .....#....#......#...###........ ##...........###.#...# #........ ###..........###@##[.# ......... G[h49.3 (24.0) .#####.........#..###.. .#####......#..#...[.##. ......#.##.#........#..##....##....##........###.)...#..######.. .............#.).#.#.# . ...............).....#.. G[h*V..............)........ G[h, G[h--50.3 (25 G[h; G[hL- _Found a leather armour. G[hO3 G[h2 G[h G[hB G[h`% G[h(, G[h+ G[h0 G[hQ4, G[hC: G[h? G[h%F, G[hvH G[hM G[hh, G[hXk G[h{ G[hm, G[h" G[hΊ G[h., G[hq G[h G[h, G[h_ G[h G[h, G[h"X G[hd G[h} G[hN#...#.....#.........#.. ....#...###.......... ###.#...###.........# .###.##[.##.......... ...#..........###..# #..#...[.##...#....# #..................# .##....##....#....#... ..#..######.....@##  G[h60.3 (10.#.).#.#.#.......# ...).....#.......# )..........#..! #..))...###....##.=#.)....# #..... . G[h..#.....####.### ......# >.... G[h!F#=....# G[hB1.3 (11 G[hr G[h?9 _Found an escape hatch in the floor. G[h3 G[h G[h G[hB G[h G[h G[hm G[hz G[hg _r - 4 amethyst potions (gained 1) G[hmi..#..........###..# #...[.##...#....# ................# #....##....#....#...  G[h j#..######......## #.).#.#.#.......# .).....#.......## .)..........#...# ))...###....##.@# )....# #......#.####.###.........#......##.#.>......# ....#=....##...........#.###......#.............#.#...^........ G[hPj^................####....####. G[h\7.3 (6.0)8.3 (7 G[h G[h- _K - a ring of willpower G[h  G[hp NInventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail  G[h Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  G[h Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)K - a ring of willpower  G[h7 Wands (go to first with /)b - a wand of flame (9)  E - a wand of paralysis (6)  I - a wand of digging (4)  G[h` Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 3 scrolls labelled BECKEA AKUSYFE  G[h  h - 2 scrolls labelled TULY DORINECO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit G[h 7[top] G[h~ K - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926  G[h~i(p)ut on, (d)rop, (=)adjust, or (i)nscribe.G[hQPG[hvZG[hcO..#..........###..#D3sr0n the Fighter ..#...[.##...#....#Minotaur of Trog *****. ..................#Health: 102/102 ======================== #....##....#....#...Magic: 3/3======================== #..######......##AC: 19Str: 28 #.).#.#.#.......#EV: 15Int: 4 ..).....#.......##SH: 0Dex: 11 ..)..........#...#G[hd*XL: 11 Next: 92% Place: Dungeon:11 .))...###....##.@#Noise: ---------  Time: 11268.3 (0.0) .)....# #.............#G) +10 executioner's axe "Sevvaf" {antimag .....####.###.........#Throw: 4 throwing nets ..........##.#.>......# ....#=....##...........# ..###......#............ ..#.#...^............... .....................### ...#....####. _You feel the effects of Trog's Hand fading. _Your skin stops crawling. You feel less strong-willed. _Found a leather armour. _Found an escape hatch in the floor. G[hdj_r - 4 amethyst potions (gained 1) _K - a ring of willpowerG[hZmG[hm+8 (0.5G[htG[hw[r skin stops crawling. You feel less strong-willed.Found a leather armour.n escape hatch in the floor. _r - 4 amethyst potions (gained 1) _K - a ring of willpower (worn)G[hg 3G[h`h G[hn G[h@y s[.##...#.............. #....##....#....#...######......## ).#.#.#....... ..).....#.......## .)..........#...# ##...G[hy ))...###....##..#..........# #.......@.....#0....####.###.....##.#.>G[hy #=....####......#.G[hy ^..#...^...G[hz .........####....####..[G[h>z O.###G[h G[h +9.8 (1G[hv ? _Found a chain mail.G[hab3G[hdG[hhiG[hHl,G[hyp,G[hxj#..........###..# #...[.##...#....#l. ................#. ...##....#....#... .######......##... ).#.#.#.......##.## # ).....#.......##.. . )..........#...#.## )...###....##..## #.............##G[hJy####.###.........# ....##.#.>=....##..# ###......# l   komodo dragon (asleep) #.#...^.................#####....####..[.......G[h}y 70  A komodo dragon comes into view.G[hht.llG[h+1.8 (2G[h6G[h7 _The komodo dragon hisses angrily.G[h )##[.##.................###..##.. #...[.##...#....#...............#l...##....#.... .#######... ).#.### #. ).....#.......##..# .... )..........#...#@##..... )...###....##..#.......# #........######.###......#.> ..#=....##..# ##......#.. #.#...^......## .............####G[h G[hp T.lG[h +2.8 (1G[h G[hL G[h...######[.##......................###..##.... #...[.##...#....#.................#.....##....#....#.l.$ .#######... ).#.### # ).....#.......##@.# )..........#...#.##..... )...###....##..#......#.# #.............#######.###.........#..#.># ..#=....##....###......#.... #.#...^...##G[hG[h%v.l3G[h$5A _Found 19 gold pieces.G[hV .l4G[h  You slice the komodo dragon!!  The komodo dragon is heavily wounded.G[h7===6.1 (1.3G[hG[hE _The komodo dragon bites you but does no damage.G[h  The komodo dragon is heavily wounded.bites you but does no damage.  You barely miss the komodo dragon.You headbutt the komodo dragon, but do no damage.  G[h[90/102 ----G[h  7.4G[hG[h02 _The komodo dragon bites you!G[h(  You slash the komodo dragon! Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.G[hw)q86-----8.6 (1.2G[hP1G[h342 _The komodo dragon bites you.G[h.\  You slice the komodo dragon!!  You kill the komodo dragon!G[hhG†G[hkJ-59.8G[hDsG[huW _Trog accepts your kill.G[hP uG[h.U g7G[hQV ,G[hW G[h\Y G[hY 8G[h"Z G[h[ ,G[h*] G[hF_ ,G[h_ G[hla G[ha %9G[hb G[he ,G[he G[hqg ,G[hTh G[hj G[hj E90=G[hk G[hm ,G[hn G[hPt 1=G[hu ,G[hv G[h3x ;2G[h-y G[hH{ ,G[h| G[h=~ ,G[h~ G[hM ;3G[h[ G[h- ,G[h G[hB 94G[h (=G[hj G[h0 ,G[h G[h ,G[h G[h k5=G[h G[h ,G[h( G[h ,G[h G[hՒ ;6G[h< G[h ,G[hh G[h ,G[h G[hٖ G[h %7G[h× G[hM ,G[h G[h a8=G[h G[h ,G[h G[hv ,G[hӟ G[h U9=G[hK G[h G[hn ,G[h G[h ,G[hm G[h& G[h +100/102G[h G[h ,G[h] G[h7 ;1G[h G[hթ ,G[hG G[h( BG[h a2=G[h G[h G[h M.....###.........##...T##[.##.......................###..##...... #...[.##...#....#....................#.......##....#....#...$. .#####G[h8 ##...# ).#.### #-- ).....#.......##..# )..........#...#.##..... )...###....##..#......#..T   troll (asleep)......#..........G[hj { 321.8 (42.0)  A troll comes into view.G[h u.TTG[h 5==2.8 (43G[h G[h3 _The troll shouts! _You see here a komodo dragon corpse.G[h <...#...#.. .#...###.......... ...@ .#...###.........##.... .##[.##..............T ..........###..##[.##...#....#....................#.........##....#....#...$...... ######......##..@# .#.#.#.##†## #. .....#.......##..# .... ..........#...#.##.....###....##..#......G[hD # #.............#######.###.........# @   Psyche (wandering).....##.#.>......# .#=....##.#G[h/ ******@   Psyche _You see here a komodo dragon corpse.  Psyche the Insane Magess comes into view. She is wielding a +1 dagger of chaos. Found a scroll labelled TULY DORINECO.  Psyche shouts!  Psyche mumbles some strange words.  A swirling arc of seething chaos appears!G[h2 G[h0= @....T..$G[h > 13.8 (1.0)G[hF G[h,I C _The arc of chaos hits you but does no damage.G[h6.# ...#.........#.. ..... #...###.......... ...@ #...#....##.....# ##[.##.....................###..##...T[.##...#....#.............#... .##....#....#...@....... #####......##...#......o #.#.#.G[hD7##†###.##...#.......##..# .... .......#...#.##.....###....##..#......#... #.............###...####.###.........# ##o   orc wizard (wandering).....##.#.>G[hC oo  An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard shouts!  Psyche cries, "You've killed my pet!"G[hG[hG[hot  Psyche looks encouraged for a moment.G[hAG[hG[h(?@.To.oo   orc (wandering)G[h&4G[hG[h@ _An orc comes into view. It is wielding a +2 war axe of draining. _You see here 19 gold pieces.G[hn%N  You now have 629 gold pieces (gained 19).G[h&,G[h'G[h4.@.To.o.oG[h5B=5G[h@G[h% _The orc shouts!G[hQG[hTPsyche the Insane Magess A fair-haired mage, wandering and seemingly half-mad with grief and guilt. Max HP: ~34Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 130% (normally travels faster than you) You have about 68% to hit with the +10 executioner's axe "Sevvaf" and 54% to hitG[hTVwith your headbutt. She has about 56% to hit you. AttackMax Damage Hit: +1 dagger (chaos) 10 + chaos She has an unusual item: a +1 dagger of chaos. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - PolymorphG[h U(1%) (7)  c - Chain of Chaosd - Invisibility [!]: Description|QuoteG[h G[h A..............#D3sr0n the Fighter ....#.........#.. ......Minotaur of Trog *****. #...###.......... ...?..Health: 102/102 ======================== #...###.........##.....#Magic: 3/3======================== ##[.##..............@...AC: 19Str: 28 .........###..##........EV: 15G[hB Int: 4 ..[.##...#....#.........SH: 0Dex: 11 ..............#..T......XL: 11 Next: 95% Place: Dungeon:11 .##....#....#...@....o..Noise: ==-------  Time: 11325.8 (1.0) #####......##...#.....o.G) +10 executioner's axe "Sevvaf" {antimag G[h #.#.#.......##†###.##...Throw: 4 throwing nets ....#.......##..# .... . .........#...#.##..... G[h" ~..###....##..#......#...T   troll ..# #.............###...@   Psyche .####.###.........# ##o   orc wizard ......##.#.>......#G[hX So   orcPsyche cries, "You've killed my pet!"Psyche looks encouraged for a moment. _An orc comes into view. It is wielding a +2 war axe of draining. G[h _You see here 19 gold pieces.  You now have 629 gold pieces (gained 19). _The orc shouts!G[h G[h G[h G[h w  You hit the troll. Your headbutt misses the troll.G[h G[h  The troll is lightly wounded.  The troll closely misses you. The troll claws you but does no damage.G[h G[h a  The troll barely misses you.G[h .@o.o.oo 2 orcs (1 wandering)G[hL 5-7.1 (1.3G[h] G[h x _An orc comes into view. It is wielding a +0 morningstar.G[h6  The orc shouts!  You hit the troll.  You headbutt the troll, but do no damage.G[h: G[h< The troll is lightly wounded.G[hG[h!G[h̬G[hG[hj @.oo..o.. oThe troll barely misses you. x2; The troll claws you but does no damage.  The troll barely misses you. You furiously retaliate! You headbutt the troll!=8.4G[hG[h N _The troll misses you. x2G[h  You barely miss the troll. You headbutt the troll!  The troll is severely wounded.G[hE .@ Psyche sucks her thumb.Psyche casts a spell.A swirling arc of seething chaos appears!G[hA* G[h. R  The arc of chaos hits you but does no damage.G[h1 T  The arc of chaos hits you. The troll bites you!G[h2 ,G[hf? .@oo.o.G[h9@ ~88/102 ----====9.7G[h/J G[hN R _The troll claws you but does no damage. The troll claws you.G[h_  You slice the troll!!  You kill the troll!Trog accepts your kill.G[h} [@   Psycheo   orc wizardoo 2 orcs ......##.#.>......#  The troll leather armour is intact enough to wear.  You barely miss Psyche. You barely miss the orc wizard.Psyche gestures wildly while chanting.A swirling arc of seething chaos appears!G[h e  The arc of chaos hits the orc wizard. The arc of chaos hits you!G[h},G[hHF .o.o.  You resist with almost no effort.  The orc wizard hits you but does no damage.  Psyche asks, "You're a monster, aren't you?"G[h8*G[h (invisible)Psyche mumbles some strange words.G[h8"@----831.0G[h.G[h2@ _Psyche flickers and vanishes for a moment.G[h  You slice the orc wizard!!  You kill the orc wizard!Trog accepts your kill.G[hs  Trog appreciates your killing of a magic user.You closely miss Psyche. You slash the orc!  You kill the orc!G[hn G[hU  Trog accepts your kill.Psyche hits you with a +1 dagger of chaos.G[h o)..o   orcG[h 3-==--2.3 _You convulse.G[h G[hk _Your base Axes skill increases to level 11!G[hc}q  You slice the orc!!  You kill the orc!G[h' G[hX$ , magic disrupted)  Trog accepts your kill.You slice Psyche!! Psyche's magic leaks into the air. Psyche misses you.You furiously retaliate! You headbutt Psyche!G[hhQ=-3.6G[h½G[h G[hrG[h+_Psyche hits you but does no damage.G[hg  You chop Psyche into pieces!!!  You kill Psyche!Trog accepts your kill.G[h sC)G[hsG[h~..............#D3sr0n the Fighter ....#.........#.. ......Minotaur of Trog *****. #...###.......... ...?..Health: 83/102 ===================----- #...###.........##.....#Magic: 3/3G[h?======================== ##[.##..................AC: 19Str: 28 .........###..##........EV: 15Int: 4 ..[.##...#....#.........SH: 0Dex: 11 G[h..............#.)[......XL: 11 Next: 101% Place: Dungeon:11 .##....#....#...@$......Noise: =--------  Time: 11334.9 (1.3) G[h#####......##...#)......G) +10 executioner's axe "Sevvaf" {antimag G[hq#.#.#.......##†###.##...Throw: 4 throwing nets ....#.......##..# .... . G[h!.........#...#.##..... ..###....##..#......#... ..# #.............###... G[hP.####.###.........# ## ......##.#.>......#You slice Psyche!! Psyche's magic leaks into the air. Psyche misses you.G[hYou furiously retaliate! You headbutt Psyche! _Psyche hits you but does no damage.  You chop Psyche into pieces!!!  G[hFbYou kill Psyche!Trog accepts your kill.G[hĂ9 -- G[h_Trog appreciates your killing of a magic user.You have reached level 12!G[h./  --more--G[hw D90/11022 1% G[h G[h٪ O _You feel agile.G[hl#What do you want to examine? Items  a - ()) a +2 war axe of draining  b - (†) an orc corpseG[h\G[hdG[hnt..............#D3sr0n the Fighter G[ho,....#.........#.. ......Minotaur of Trog *****. #...###.......... ...?..Health: 90/110 ===================----- #...###.........##.....#Magic: 3/3G[h=o======================== ##[.##..................AC: 19G[hoJStr: 28 .........###..##........EV: 15Int: 4 ..[.##...#....#.........SH: 0Dex: 12 ..............#.)[......G[hpqXL: 12 Next:  1% Place: Dungeon:11 .##....#....#...@$......Noise: =--------  Time: 11334.9 (1.3) #####......##...#)......G) +10 executioner's axe "Sevvaf" {antimag #.#.#.......##†###.##...Throw: 4 throwing nets ....#.......##..# .... . .........#...#.##..... ..###....##..#......#... G[hp..# #.............###... .####.###.........# ## ......##.#.>......#You chop Psyche into pieces!!!  You kill Psyche!Trog accepts your kill. _Trog appreciates your killing of a magic user.G[hqlYou have reached level 12! _You feel agile.G[hԙQ G[hz3 G[hc G[h G[h$ _ G[h G[h;1 G[h G[hO, G[hp G[h a2= G[h G[h, G[h{B G[h G[h, G[h{ G[hL, G[h G[h> ;4 G[h  G[h G[hM G[hg G[h G[h%5 G[h) G[h5 G[hx G[h G[h", G[h( G[h8*a6= G[h- G[hd2, G[h4 G[hl9, G[h< G[h@k7= G[hC G[hH, G[hP G[hU G[hU%8 G[hOX G[h+], G[hi` G[hOd, G[h)g G[hk;9 G[ho G[hlr, G[hnt G[hy, G[h/| G[h G[hPL10= G[h_ G[h9$- G[h^78 M.. # ....#..#.... ...?.....#####.....# ##[.##.................###..##[.##...#....#................#.@[ .##....#....#....$#####...#)... #.#.#.......##†###.##.......##..... .#.. G[h2V##...## G[h086.9 (52.0) G[hF-7.9 (53 G[h G[h|  Things that are here: _a +1 dagger of chaos; a +0 robe G[hY3 G[h\ G[he G[hi G[hn: _ G[hz  You now have 643 gold pieces (gained 14). G[h#. .....##.#.. .......###... ...?..# ...###...##.....##[.##............ ........###..##[.##...#....#..#...........#.)[ ##....#....#....@. ####......##...#). .#.#.##†###.## ...#.##..# ........#...#.##..... . .###....##..#......#...# #.............###... ####.#### ##....##.#.> G[h,# G[h #...##..?..#..##.....# #[.##............ ........###..##[.##...#....#.#............#.)[.  G[h# ##....#....#....)##......##...# .#..##†###.##.##..# ..............## =....##...........# _Items here: )) [ †. G[h\y9.9 (2.0)=90.9 (3 G[hz  Things that are here: _a +2 war axe of draining; an orc corpse!G[h 3!G[h!G[h!G[h!G[hɹ: _!G[h6!G[h,!G[h!G[h!G[hp,!G[h'!G[h!G[h,!G[h !G[ho!G[h,!G[hr!G[h!G[he,!G[ha!G[hW!G[hB,!G[h0 !G[he,!G[hb!G[hK~ _h - 3 scrolls labelled TULY DORINECO (gained 1)!G[h%B.###.. ..... ..# ##. ##  .....# #.##  .†..... #... !G[hJ&V .)........... ###...##  #......##  !G[hq&........#........#....#  ........#..#....@....# !G[h& #...!G[h&!#......####  #...##.....###  !G[h'...........#  ...###..##.........# !G[hR' ...#....#.........##.    !G[h'n........#.)[..........    .#....#....).......#...   .!G[h'#).# ..  !G[h7)3 8.9 (8  !G[hm)YA malevolent force fills the Dungeon...!G[hK/  --more--"G[h:*"G[hHx @With a horrendous wail, an alarm goes off!"G[h==========9.9 (9Mark "G[hq"G[ha _A sentinel's mark forms upon you.$G[h 3$G[hm $G[h$G[hd$G[h,$G[hf$G[h$G[h$G[h$G[h]$G[h,$G[h;$G[h"$G[hI#$G[hn#$G[h#$G[h*)$G[hO*$G[h*$G[h*$G[h`,$G[hy-$G[h-$G[h,.$G[h 0$G[ht3,$G[h4$G[h7$G[h8$G[h8$G[hL:$G[h=$G[hcA,$G[hC$G[hG$G[h K$G[hJK$G[hM$G[huQ$G[hT,$G[hU$G[h!W$G[hY,$G[hcZ$G[h`$G[ha,$G[h}b$G[hvd$G[he$G[he$G[hf$G[h3h$G[hi,$G[hj$G[ho$G[hp$G[hp$G[hpq$G[hWs$G[ht,$G[h'v$G[hEw$G[hx,$G[hKy$G[hԁ$G[h:,$G[h$G[h$G[h,$G[h$G[h$G[h,$G[hӎ$G[h$G[h6,$G[h1$G[hږ$G[h,,$G[h$G[h$G[h$G[h $G[h$G[h$G[h7$G[hp$G[h$G[h$G[h,$G[h$G[h$G[h,$G[h$G[h$G[h,$G[h"$G[h5 ###>.#..##  ........   .......   .....#   ....#   ...###   #. #.##.####  #..#@#<....### --------- 429.9 (30.0) #.......##...#  #############...........##  #...##..##.##.##.........#  #.............##....##...###  #...................###....#  ##......#..................###  ##.......###.........##.##$G[hK...## ##........##...#........#$G[h'$G[h?N---------30.9 (31$G[h7$G[h; _Found a stone staircase leading down.$G[hC $G[hK _$G[hWM ,$G[hP B$G[h:Q $G[hR $G[h5T $G[hdT $G[hU $G[hH\ X$G[h] $G[h]_ ,$G[h` $G[ha $G[hd >$G[hd $G[hj w _The sentinel's mark upon you fades away.$G[hk 3$G[hRl $G[hN $G[h ,$G[hE $G[hb $G[hǏ $G[h $G[h $G[h, $G[h $G[h$ $G[hڗ $G[h $G[hu $G[h $G[h] $G[h4 $G[h $G[hA $G[h $G[hm $G[h $G[hߦ $G[h $G[h $G[hb ,$G[h@ $G[hN $G[h ,$G[hW $G[h $G[hJ $G[hw $G[h% $G[h $G[h $G[h $G[h $G[h $G[h' $G[hO $G[h $G[h- $G[h8 ,$G[h $G[h $G[h $G[h $G[h $G[h $G[h $G[h $G[h1 $G[h $G[h ,$G[h$ $G[h $G[h} $G[h $G[h $G[h $G[h; $G[hm $G[h$G[h$G[hl$G[h$G[hP$G[h$G[hT ,$G[h-$G[h$G[h/$G[ha$G[h\$G[hJ$G[h$G[h$G[h$G[h#$G[h(&,$G[h[($G[h,$G[h3B$G[h6$G[h9$G[h9$G[h;$G[h?$G[hC,$G[hG$G[h@L$G[hP,$G[hS$G[h"W$G[hX$G[hY$G[hY$G[h&_$G[hk`$G[h`$G[h5a$G[hb$G[hdd,$G[hd$G[hk$G[hm,$G[hm$G[h\o$G[hp$G[hp$G[hq$G[ht$G[hxx,$G[h}$G[h$G[hR,$G[h$G[hL$G[hO,$G[h5$G[h3$G[h,$G[h$G[h$G[h$G[h$G[h$G[h$G[hg,$G[h$G[h$G[hx$G[h$G[h$G[hj$G[h$G[h$$G[hs$G[h}$G[h,$G[h $G[h$G[h&,$G[h$G[h$G[h2,$G[h$G[h\$G[h2,$G[h$G[h$G[h,$G[hR$G[h$G[h,$G[h6$G[h$G[h,$G[h$G[h&$G[h" ,$G[h $G[hs)....# #.............###...#### ....####.###.........# ##### .........##.#.>......## ...#=....##....### .###......#.............# .#.#...^...............## ....................#### $G[hYe..#....####..[.......# ..#..### #.....@....# ....... ...........## ......# ..........## ...... ..........# $G[h[..... .........##  ..... .......### .......$G[h  ....... $G[h -84.9 (54$G[hk ,5.9 (55$G[h'$G[h4/ _L - a wand of warping (6)&G[h3&G[h&G[h&G[h,&G[h&G[hg&G[h'&G[hj&G[hn&G[hF&G[h,&G[h`&G[hB&G[h&G[h1&G[h,&G[h0&G[h:&G[h,&G[h6&G[h&G[h,&G[h&G[h&G[h` A...#..####.#..........# #....... #...........## ## #..........## #...... ...........#  [..... ..........##  ..... .###  ..#  .........##  ..# 92.9 (7.0) #....#..###  .....#.##  ..... #... #...# .# <.#&G[h&G[h+3.9 (8&G[h&G[h~"H _Found a stone staircase leading up.&G[h8'+4.9 (9&G[h)&G[h,> _You now have 652 gold pieces (gained 9).&G[h &G[hA &G[h &G[h &G[hZ &G[h B&G[h &G[h &G[hk &G[h &G[h ,&G[h &G[hX &G[h ,&G[h0 &G[h &G[hv&G[h ..........#  ....##  ........... .##....#..### .......#.##  .........### ##.........# #...#.....# ....#.@....#9.9 (5 ..<.#...#### ......### ....>.###. .## .. ...500.9 (6 _Found a stone staircase leading down.'G[ho3'G[hp'G[hs'G[hVu'G[h(zn'G[hz'G[h}'G[h~'G[h'G[h'G[h'G[h ,'G[hՄ'G[h7'G[h,'G[h'G[h,'G[h'G[h'G[h'G[h,'G[h 'G[h'G[hR,'G[h'G[h'G[h>,'G[h'G[h'G[h%,'G[h 'G[h8'G[h,'G[hأ'G[h'G[hR,'G[h2'G[h+'G[hì,'G[hV'G[h'G[h'G[hT,'G[hԴ'G[hܶ,'G[h'G[h<'G[hc,'G[h7'G[h'G[h,'G[h'G[h3'G[h,'G[h1'G[hj'G[h ......# ... ..... .........# ....#.## >..... .......... ....#... ..... .......... ........ .#.. .......... ........ ... .##....#..# <...##.. .. ........#.## ...## . .#####...........# ...#'G[h ###.......##........ #### #...##...#....18.9 (18.0) ##.............#..... #............<.#...## ##...............### #..................# ##........>.###..### ###...........###'G[h #............##...#........#'G[h'G[h,9.9 (19'G[hy Q _Found a stone staircase leading down.(G[hx(G[hHx(G[hvy(G[h}(G[h(G[h(G[h̓,(G[h,(G[h̅(G[hό(G[hƏ,(G[h(G[h(G[hϙB(G[h(G[h(,(G[h(G[h(G[hg,(G[h%(G[h(G[hf,(G[h(G[hX(G[h,(G[h|(G[hKN _You now have 667 gold pieces (gained 15).(G[h)3(G[h(G[h(G[h,(G[h(G[h<(G[h|,(G[hh(G[h(G[h,(G[h](G[h(G[h ,(G[h(G[hL(G[hp,(G[h@(G[h(G[h%,(G[h(G[h>(G[h,(G[h(G[h(G[h,(G[h(G[h(G[h,,(G[h(G[h(G[h<,(G[h}(G[h`(G[hR,(G[h(G[h? (G[h! (G[hN (G[h (G[hR(G[h ,(G[h(G[h(G[h,(G[hh(G[h%(G[h(,(G[h*(G[hX.(G[h0,(G[he2(G[h-6(G[h/8,(G[h :(G[h>(G[h'A,(G[hB(G[hG(G[h L,(G[hO(G[hs(G[hjx,(G[h |(G[h(G[h,(G[ht(G[h(G[h,(G[hӠ(G[h](G[h,(G[h(G[h(G[hw,(G[h(G[h\l  You see here the Unrestrained Analects.(G[h(G[h _(G[hm(G[hS(G[h_(G[h(G[h(G[h~(G[h,(G[h(G[hE(G[h ,(G[h(G[h3(G[h,(G[h%(G[h-(G[hu3,(G[h6(G[h;(G[hU@,(G[hB(G[h F(G[h'J,(G[hzM(G[hbP(G[hT,(G[hY(G[h](G[ha,(G[hwe(G[hq(G[hu,(G[h(w(G[hg|B(G[h}(G[h (G[h(G[hM(G[h(G[hŅ(G[h(G[h(G[h(G[h(G[h ,(G[h(G[h?(G[h`(G[h(G[h(G[hH(G[h,(G[h(G[h(G[hP(G[h(G[hH(G[hX(G[h(G[h(G[h(G[hƮ(G[h`,(G[h(G[h(G[hƳ,(G[h\(G[h(G[hi,(G[h(G[h(G[h,(G[h(G[hb(G[h,(G[hT(G[h (G[h(G[h(G[h(G[h(G[h(G[h(G[hJ(G[h (G[h(G[h(G[h(G[hU(G[h,(G[hC(G[h(G[h,(G[h(G[h(G[hM,(G[h&(G[h(G[hh,(G[h(G[h(G[h,(G[h(G[h(G[hx,(G[hi(G[h(G[h,(G[h(G[h(G[h%,(G[h (G[h(G[h8,(G[h(G[h(G[h',(G[h(G[hc(G[h ,(G[h"(G[h$(G[h ',(G[h((G[h5      ####  ##..<#.##    ### ##.......#   ###.###...##...# ##. (G[h6&  ...## #   [@.##....#..# ##   ##....#####   ##.....##.....#.#   #.....##........#.   #..#..[....##.....  (G[h7 #....#...÷..###....    ##...###.....#####.   (G[h-7#..##...#..#####.    #.##.............(G[hT7E (G[h>Z     ####   ##..<#.##   ### ##.......#  (G[h]?C ###.###...##...# ##   #...#.....##...# #   #.@..##....#..# ##   ##.....  (G[h?  ##.....##.....#.  (G[h?t #.....##.#  (G[h?@ #..#..[....##   #....#...÷..###  (G[h@  ##...###.....#####  (G[h"@ ##..##...#..#####  (G[h@P #.##...(G[hRH-92.9 (73(G[hH,3.9 (74(G[hN(G[hY _You see here a +0 leather armour of willpower.)G[h1 _)G[hy9X)G[hQo)G[hă)G[h,)G[h&)G[h6B)G[h)G[hY)G[h,)G[hm)G[hT)G[h۽X)G[h޾,)G[h])G[h)G[h,)G[h)G[h)G[h!,)G[hY)G[h)G[h)G[h)G[h*)G[hZ l ######### #...##..# #........ #........ ####### ##...... ##..<#.## ##...... ### ##....@..# ###........610.9 (17  ###.###...##...# ##..........  #...#.....##...# #...##...... )G[h  #.[..##....#..## ##.....#....  ##............#######..### ##.....##.....#.########...# )G[h !#.....##........#....#..... ##..#..[....##...........)G[h[! #....#...÷..###....###)G[h!)G[h/+)G[h-E _Done exploring.*G[h>*G[h>Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair*G[hK?O - Orcish Mines +G[h+G[h+( [?25h[?0c+G[h(D3sr0n the FighterMinotaur of Trog *****.######### Health: 110/110 ========================#...##..# Magic: 3/3========================#........ AC: 19Str: 28#........ EV: 15Int: 4+G[h)####### ##......# SH: 0Dex: 12##..<#.## ##....... XL: 12 Next:  1% Place: Dungeon:11+G[h)-### ##....@..# ###........ Noise: ---------  Time: 11610.9 (0.0)###.###...##...# ##.......... G) +10 executioner's axe "Sevvaf" {antimag#...#.....##...# #...##...... Throw: 4 throwing nets#.[..##....#..## ##.....#....##............#######..###...##.....##.....#.########...# #.....##........#....#..... ##..#..[....##...........###+G[h*J #....#...÷..###..........###  _Found a stone staircase leading down. _You now have 667 gold pieces (gained 15). _You see here the Unrestrained Analects. _You see here a +0 leather armour of willpower. _Done exploring.  What level of the Dungeon? (default 11, ? - help) ,G[hV [?25l[?1c,G[hp512,G[hq,G[h,G[hJ,G[hE _,G[h,G[h,,G[hL,G[h,G[h#,,G[hF,G[h9,G[h ,,G[h,G[h4,G[hb,G[h,G[h,G[h,G[ho,G[h,G[h,G[h,G[h,,G[h,G[h:,G[h,,G[h@,G[h,G[h(,,G[h,G[h,G[h,G[h,G[hz,G[h7,G[h,,G[h,G[hQ,G[h ,,G[h ,G[hC,G[h,,G[hy,G[h_,G[h,,G[h,G[hC,G[hQ,,G[h,G[h!,G[hW#,,G[hn$,G[hc(,G[h*,,G[h_+,G[h /,G[h1,,G[h4,G[h|:,G[h#?,,G[hC,G[hvI,G[hN,,G[hS,G[h7X,G[h,_,,G[h c,G[hm,G[ht,,G[hx,G[hU,G[h,,G[hՊ,G[h,G[h,,G[h,G[h5,G[h,,G[h,G[hTnow have 667 gold pieces (gained 15).the Unrestrained Analects. _You see here a +0 leather armour of willpower. _Done exploring.  You see here a +0 club.,G[h,G[h _,G[hk,G[h,G[h,,G[h,G[hL,G[h",,G[h,G[h,G[h',,G[h,G[hl  You see here the Unrestrained Analects.,G[h,G[h _,G[h,G[hh,G[hz,,G[h,G[ha,G[h,,G[h9,G[hY  There is a stone staircase leading down here.,G[h1,G[hr ,G[h $ _,G[h,G[h-;2,G[ht3#.......#........^ #........ #........ ........#  ##.......#  ##.....$.)#  #..@......#  #.........#  ............#  ####.........# #.......... ##........^ .......... .......... ,G[h4 43.9 (33.0)  You climb downwards.  A malevolent force fills the Dungeon...,G[hAY/  --more---G[h5:*-G[hC1 @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear a shout! x5; You hear a howl! x2; You hear an angry hiss.-G[h}==========4.7 (33.8Mark -G[hߧ-G[h- _You hear a shout!  Found 8 gold pieces and a whip. _There is a stone staircase leading up here.0G[hA pressure plate. A trigger of some sort. You cannot tell what kind of trap it is attached to. Itscomplicated detection system will trigger the trap even when someone flies over it.2G[h'2G[h5D3sr0n the Fighter#.......#Minotaur of Trog *****.........^Health: 110/110 ========================#........Magic: 3/3========================#........AC: 19Str: 28........#EV: 15Int: 4##.......#SH: 0Dex: 12##.....$.)#XL: 12 Next:  1% Place: Dungeon:12#..@......#Noise: ========== Time: 11644.7 (33.8)#.........#G) +10 executioner's axe "Sevvaf" {antimag............#Throw: 4 throwing nets####.........#Mark #..........##........^....................  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear a shout! x5; You hear a howl! x2; You h2G[h0ear an angry hiss. _You hear a shout!  Found 8 gold pieces and a whip. _There is a stone staircase leading up here.2G[hœ 32G[hr 2G[h 2G[h jcc   centaur2G[hñ n--------- 5.7 (1.0) _2G[h 2G[h####..#.......#..............##............))))...#....#####..........##....)...#..####.# #####..##.##)..##..###.......##.. #.###...#..#.####..# #......###.. #.##.........# ##:###.......#... 2G[h,.....###.....#####.##.[......#... ..#..........#.............1 #.#.......#.###.......... ####......#....##.......###......#.............##...........#......##..#....<...##...#2G[hg##.........##......###...#..##..#####...... 2G[h##.#...# #....######.......##.. ####### ##....# #.........##.. ##.#####............. 2G[ho?---------2G[h3G[h:,7.2 (2.53G[h]3G[hSa} _You climb upwards. _There is a stone staircase leading down here.3G[hT3G[h|,3G[h\ 3G[h B3G[h B3G[h ,3G[h# 3G[h+! ,3G[h& 3G[h+ ,3G[hW/ 3G[hU3 ,3G[hZ7 3G[h? ,3G[hrB 3G[hF ,3G[hI 3G[hM ,3G[hQ 3G[h U ,3G[hX 3G[hO\ ,3G[hb 3G[hi ,3G[hl 3G[hZq ,3G[hs 3G[hz ,3G[h} 3G[h ,3G[h 3G[h ,3G[h/ 3G[h8 ,3G[h 3G[h ,3G[h 3G[h ,3G[hh 3G[h ,3G[h7 3G[hx ,3G[h 3G[h ,3G[hN 3G[h ,3G[h 3G[h 3G[hR j 72.2 (25.0) _You start waiting.3G[h 63.2 (263G[hg 3G[h h _The sentinel's mark upon you fades away.4G[hI44G[hU4G[hY_4G[h_14.2 (1.0)4G[h^l4G[h r #.......#  ........^  #......c.  #........  ........#  ##.......#  #$.)# 2 #.#  ##  ....#  ####.# #.... ##........^ c   centaur .......... .......... 4G[h,s(4G[hzl (launcher)  You climb downwards. The centaur wields a +0 orcbow.4G[h~Z(((((4G[hK .....  The centaur shoots an arrow. The arrow hits you but does no damage.4G[h"Z(((((4G[h>.....4G[h5=5.7 (2.54G[h/$4G[hO( _The centaur shoots an arrow. The arrow hits you but does no damage. _There is a stone staircase leading up here.6G[h 6G[h$ \(((((((6G[h" ......@The centaur shoots an arrow. The arrow barely misses you.6G[h) Z(((((6G[h >.....6G[h۳ e02--=6.7 (1.06G[h 6G[h  6G[h 8_The centaur shoots an arrow. The arrow hits you!7G[hhb7G[hkL.c7G[hol/--77G[hds7G[hu7G[h; 7G[hsE L.c7G[hJ I(((7G[h ...98/110 ---==8 _The centaur shoots an arrow. The arrow hits you.8G[h=j8G[hqd(((((((8G[hg....@....8G[hk8G[h98G[h8G[hQ 8G[hn8G[hZ_The centaur shoots an arrow. The arrow misses you.8G[h=8G[hI(((8G[h:8G[hQ ...c 2 centaurs (1 launcher)cThe centaur shoots an arrow. The arrow hits you!  A centaur comes into view.8G[h{e(((((((8G[h(i....@..8G[h(b89---808G[h08G[h9p _The centaur shoots an arrow. The arrow closely misses you.9G[h# 2launchers)9G[hf& I (9G[h& }((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.9G[h\ b@......9G[hF e(((((((9G[hp= q ....@..  9G[h= The arrow misses you. The centaur shoots an arrow. The arrow barely misses you.9G[h> $909G[h> 2--19G[hF 9G[hxI  9G[hI _You hear a shout!:G[h{:G[h8c.:G[hYb(((((((:G[hf:G[hp .c@......  The centaur shoots an arrow. The arrow barely misses you.:G[hp:G[hxvf((((((:G[hJ......:G[h .88-:G[hG 2:G[h:G[hF _The centaur shoots an arrow. The arrow hits you.:G[h`M :G[heW K.c:G[h\ b(((((((:G[h; X@......:G[h V9-3:G[h :G[h" s _The centaur shoots an arrow. The arrow completely misses you.;G[h=&  ;G[heYou open the centaur like a pillowcase!!!  You kill the centaur!;G[h .)   centaur (launcher)  Trog accepts your kill.;G[hl(((((((;G[hgM;G[hW\ @..;G[hX...T   troll.c   centaur (launcher)TThe centaur shoots an arrow. The arrow misses you.A troll comes into view.;G[h}`f((((((;G[h ;G[h ;G[h)h;G[h.;G[h.;G[h2.;G[h.;G[h.;G[h .;G[hbh   howler monkey  ;G[hB0The centaur shoots an arrow. The arrow hits you!;G[hB;G[h 7;G[ha--;G[h====;G[hK&4.9 (1.2;G[hI;G[h ;G[h2;G[hg<_A howler monkey comes into view.;G[h=G[h=G[hr=G[h8=G[h=G[h߰l(((((((=G[h3,=G[hA.h@.....T..=G[hBa=---50=G[h/I=G[hZW  ####..#.......#..............##............))))...#....#####..........##....)...#..####.# #####..##.##)..##..###.......##.. #.###...#..#.####..# #......###.. #.##.........# ##:###.......#... =G[hWD.....###.....#####.##.[......#... ..#..........##..................1 #.#.......#.###.......... ####......#....##.......###......#.............##...........=G[h#X#......##..#....<...##...#=G[hTX##.........##......###...#..##..#####......=G[hxX##.#...# #....######.......##.. =G[hX####### ##....# #.........##.. ##.#####.............=G[hX  _The centaur shoots an arrow. The arrow closely misses you.=G[hHY=G[hZ@-----=G[hji=G[h>80-7.4 (2.5=G[h=G[h} _You climb upwards. _There is a stone staircase leading down here.=G[h =G[h =G[h =G[h ,=G[hj =G[h ;1=G[h =G[h{ ,=G[h+ =G[h ;2=G[h" =G[h% ,=G[hG' =G[h* =G[h+ =G[h- =G[h.0 =G[h0 D3==G[h2 =G[h6 ,=G[h9 =G[hgA ,=G[hC =G[h_G =G[hG U4==G[hjJ =G[hM ,=G[hP =G[hS =G[hS %5=G[h\U =G[hW =G[hW =G[hZ =G[hf_ ,=G[hTb =G[hDf ;6=G[hi =G[hfp ,=G[h*s =G[h)v ,=G[hw =G[hz ;7=G[h{ =G[h} ,=G[h; =G[hƂ =G[h K8==G[h =G[h ,=G[hɍ =G[hՓ ,=G[h =G[h" =G[ht N9==G[h =G[h ,=G[h =G[h =G[hH &90=G[h} =G[h ,=G[hA =G[hJ =G[h =G[h =G[h ;1=G[hK =G[hZ ,=G[h =G[h ,=G[hI =G[h =G[h D2==G[hL =G[h ,=G[h =G[h =G[h U3==G[hx =G[hW ,=G[h =G[h =G[h =G[h/ =G[hU ;4=G[h: =G[h ,=G[h =G[hu =G[h =G[h =G[h ;5=G[h =G[h ,=G[h =G[h =G[h 6=G[h@ =G[h ,=G[h =G[h ,=G[h =G[h a7==G[h< =G[h# ,=G[h% =G[h) ,=G[h, =G[h01 =G[hs1 N8==G[h4 =G[h8 ,=G[h: =G[h= ;9=G[h> =G[h@ ,=G[haC =G[h,G ,=G[h*J =G[hM =G[hM +100/110=G[hR =G[h\W ,=G[hfZ =G[h\ =G[h\ K1==G[h` =G[hrd ,=G[hj =G[hRm ,=G[hp =G[hs 92=G[hs 2==G[hv =G[hQz ,=G[hD| =G[h: ,=G[h7 =G[hɇ ;3=G[h =G[h ,=G[h" =G[hЖ ;4=G[h =G[hu ,=G[hZ =G[h^ ,=G[h =G[hD ;5=G[h =G[hų ,=G[h =G[h ,=G[h =G[hh =G[h D6==G[hn =G[hD ,=G[h[ =G[h\ k7==G[h =G[h ,=G[hc =G[h ,=G[h =G[h ;8=G[h| =G[hm ,=G[h =G[h]9 - _You start resting.=G[h}9764.4 (77.0)10=5.4 (78 _HP restored.>G[hI6.4 (1.0)>G[hS>G[hS #.......#  ........^  #........  #T.......  ........#  ##.......#  ##..)..$.)# 2 #..@h.....#  #...T.....#  ....#  ####.# #.... ##........^ TT 2 trolls (1 wandering) ..c....... c   centaur (launcher) .......... h   howler monkey >G[hiT:=>G[h^ You climb downwards.  The troll shouts!>G[hZck(((((((>G[h>G[h .T.@..>G[h }...  The centaur shoots an arrow. The arrow misses you. The troll bites you!>G[h< (((((((The troll claws you but does no damage. x2; The centaur shoots an arrow.>G[h  The arrow barely misses you. The howler monkey hits you.  The troll completely misses you. The troll claws you but does no damage.>G[h .T.@.....>G[hɨ (((((The troll misses you. The centaur shoots an arrow.>G[h4 q .....  The arrow hits you but does no damage.>G[h m97/110 ---===7.9 (2.5>G[h >G[h _The howler monkey completely misses you. _There is a stone staircase leading up, spattered with blood here.@G[haz  You hit the howler monkey. You headbutt the howler monkey.  The howler monkey is heavily wounded.@G[h (((((((You closely miss the troll. The centaur shoots an arrow.@G[h  The arrow barely misses you.The howler monkey hits you but does no damage.  The troll bites you but does no damage. The troll claws you but does no damage.@G[hBy.T@..... @G[h6--9.1 (1.2@G[hc@G[hK _The troll misses you.AG[h" O--AG[h, AG[h. AG[hB< c.(catching breath)  The howler monkey hoots and howls with incredible vigour!AG[hC (((((The centaur shoots an arrow. The arrow barely misses you.AG[h  @....  The arrow hits the troll! The troll bites you but does no damage.  The troll claws you. The troll barely misses you. The troll bites you!  The troll completely misses you. The troll closely misses you.AG[h {89-----=========70AG[h* 0AG[hO AG[hs   ####..#.......#..............##............))))...#....#####..........##....)...#..####.# #####..##.##)..##..###.......##.. #.###...#..#.####..# #......###.. #.##.........# ##:###.......#... .....###.....#####.##.[......#... ..#..........##..................1 #.#.......#.###T@................ ####......#....Th.......##.......###......#.............##...........#......##..#....<...##...###.........##......###...#..##..#####......##.#...# #....######.......##.. h   howler monkey (catching breath)####### ##....# #.........##..##.#####............. _You hear a AG[h Zshout! You hear a howl! x2--AG[h AG[h f90---------1.6 (2.5AG[h< AG[hP } _You climb upwards. _There is a stone staircase leading down here.BG[h  You slash the howler monkey!  You kill the howler monkey!BG[h You kill the howler monkey!  Trog accepts your kill.  You slice the troll!! You slash the troll! The troll barely misses you.  You furiously retaliate! You headbutt the troll!  You kill the troll!  Trog accepts your kill.BG[h   [.T†   troll  The troll leather armour is intact enough to wear.BG[h n893===------2.8 (1.2BG[hE BG[h1 U _The troll bites you. The troll claws you but does no damage. x2CG[h  You slash the troll! You headbutt the troll!  The troll is severely wounded.The troll closely misses you. The troll claws you.CG[h1--4.0CG[hCG[h= _The troll claws you but does no damage.CG[hulThe troll closely misses you. The troll claws youclaws you but does no damage.  You closely miss the troll.  The troll bites you! The troll barely misses you.  The troll misses you.CG[hv76---=-5.2CG[hCG[hR _The troll claws you but does no damage. The troll claws you.DG[h  You chop the troll into pieces!!!  You kill the troll!DG[hx†.DG[hh7---56.4DG[hJDG[hW _Trog accepts your kill.DG[h$IDG[h`-BDG[h/DG[hL0S8=DG[hY3DG[hV8,DG[hb;DG[h?,EG[hwEG[h n79=EG[hR EG[hH,EG[hEG[h,EG[hqEG[h"EG[hm"&80EG[hN%EG[h*,EG[h0EG[h 2;1EG[h$5EG[h;,EG[hEBEG[hIEG[hlN;2EG[h(UEG[hX,EG[h[EG[h`a3=EG[hcEG[h7g,EG[hjEG[ho,EG[hrEG[hyk4=EG[hP}EG[hb,EG[hVEG[hN,EG[heEG[h;5EG[hVEG[hD,EG[hEG[h\Q6EG[hEG[h>EG[hEG[h%,EG[hEG[hEG[h%7EG[hEG[h,EG[hEEG[h,EG[hBEG[ha8=EG[hIEG[h3,EG[hCEG[hk9=EG[hUEG[hg,EG[hEG[h# ,EG[hGEG[hS<90EG[hEG[h+,EG[hEG[h";1EG[h%EG[h*,EG[h-EG[h3,EG[h8EG[h(=a2=EG[h@EG[hH,EG[hLKEG[hO,EG[hXTEG[hV93EG[h?W2=EG[hZEG[hOcBEG[hf;4EG[hkEG[h{r,EG[huuEG[hy,EG[hz|EG[h؅;5EG[hEG[h@,EG[hEG[hW,EG[h)EG[h&;6EG[hhEG[h֤,EG[h#EG[hPa7=EG[hEG[h,EG[h;EG[h%,EG[hcEG[hk8=EG[heEG[h,EG[hEG[h8,EG[hEG[h;9EG[hEG[h,EG[hEG[hA100/110EG[hEG[hn ,EG[hEG[hg,EG[h@EG[ha1=EG[hu"EG[h',EG[h{-EG[hL5k2=EG[h 9EG[h=,EG[hAEG[hJ,EG[hONEG[hR;3EG[hUEG[hZ,EG[h\EG[ha,EG[hdEG[hj;4EG[h,rEG[hv,EG[h\yEG[h~;5EG[hEG[hȋ,EG[h>EG[hD,EG[h/EG[ha6=EG[hNEG[hp,EG[hEG[h,EG[hEG[hƸk7=EG[h<EG[he,EG[hEG[h$;8EG[hEG[h,EG[hEG[h,EG[hEG[hY ;9EG[h~EG[h BEG[h-i -- _You start resting.EG[hX>1861.4 (85.0)EG[h>610=EG[h/?8--2.4 (86EG[hcJEG[hN" _HP restored.EG[h9[ EG[h[ EG[h:k EG[h{ G3.4 (1.0)EG[hZ EG[h2 #.......#  ........^  #........  #........  ........#  ##.......#  ##..)..$.)# 2 #..#  #...#  ............#  ####.#EG[hT #.c.. ##........^ c   centaur (launcher) .......... .......... EG[h EG[h:=EG[hEG[h֭k(((((((FG[h ...@...  You climb downwards. The centaur shoots an arrow. The arrow closely misses you.FG[h(#i((((((( FG[hm...@... FG[h&6==4.9 (2.5FG[h1FG[h@5 _The centaur shoots an arrow. The arrow misses you. _There is a stone staircase leading up, spattered with blood here.FG[hِ #.......#.^#..###.##..)..$.)..<......#...#### #.c.#.^ ..#.....?...#FG[h  (((((((Found a scroll labelled YSUWEA KIBBIOW. The centaur shoots an arrow.FG[h9 ..).@..FG[hA K((FG[hz /..FG[h 701--FG[h &5.9 (1.0FG[h FG[hN _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you!GG[hX.^#..###.##..)..$.)..<.........##...#...### #.c.#.^ ..##.....?...#.GG[h GG[h TKK   kobold demonologistT   trollc   centaur (launcher)  A kobold demonologist comes into view. It is wielding a +0 dagger.A troll comes into view.GG[hj(((((((GG[h.`n.....@.GG[hOD=6GG[ho _The centaur shoots an arrow. The arrow barely misses you.GG[h #.T###.##..)..$.). #..<......K..##... #...#### #.c.#.^ ..#?...#.GG[h  The centaur unwields a +0 orcbow. The centaur completely misses you.You furiously retaliate! You headbutt the centaur!  GG[hH UThe centaur closely misses you.GG[h0 h.T5 GG[hƭ h   howler monkey (wandering)(…)The kobold demonologist gestures wildly while chanting.GG[h ^2----7GG[hպ GG[h ` _A howler monkey comes into view.HG[hy  You slice the centaur!!  You kill the centaur!HG[hOf  Trog accepts your kill.HG[hHG[hHG[h5HG[hHG[h%.h.T.K.5)h   howler monkey5   crimson imp (summoned)HG[h*^6=-9.1 (1.2HG[h5HG[ho8w _The kobold demonologist gestures wildly while chanting.HG[h c.^#.. .h ##....... ##..)..$.). #..T.K.###.5.####..#.).##^ .....?#.........#HG[hJ HG[hX HG[h ,HG[h .h<..##..TK.5--700HG[h HG[h IG[h+_  You barely miss the troll.IG[h1  The howler monkey hoots and howls with incredible vigour!IG[h[4g  The kobold demonologist casts a spell.IG[h4The troll completely misses you. The troll closely misses you.IG[hhD .h44.54   rust devil (summoned)K   kobold demonologistT   troll4   chaos spawn (summoned)(…)The troll barely misses you.IG[hEd3========1.3 (1.2IG[hHN94IG[huQ& _You hear a howl!IG[hv ## .h^#.##.........# .......#  ##.h)..$.)# . #..<......# 4..##..T# #K4.5# ####...# #.).##^.K   kobold demonologist#.......T   troll#.....?...#4   chaos spawn (summoned)#.# hh 2 howler monkeys (1 wandering, 1 cat  A howler monkey comes into view.  The howler monkey howls!  TheIG[hߦ 9 troll bites you but does no damage. The troll claws you.IG[hL .h.h5..4.IG[h T   troll4   chaos spawn (summoned)hh 2 howler monkeys (1 catching breath)5   crimson imp (summoned)IG[h[ c2==------20IG[h B44IG[h K _The troll misses you.JG[hu #.# ..^. #.h.##... ..# ##.......# ##..)..$.)# . #..@h.....#4..##.5T......# #..4.#####.# #.)JG[hq...##^. ..4 #..........# #.....?...##JG[h/  The howler monkey barely misses you. You furiously retaliate!  You headbutt the howler monkey, but do no damage.The howler monkey hoots and howls with incredible vigour!JG[h.JG[hߒd  The crimson imp blinks! The troll bites you but does no damage.JG[hw4.K.5K   kobold demonologistT   troll4   chaos spawn (summoned)hh 2 howler monkeys (catching breath) (…)3========3JG[hV44JG[h _The troll misses you. The troll claws you but does no damage. _There is a stone staircase leading up, spattered with blood here.KG[h:Dr44KG[hNB44KG[hrQKG[hTS  The howler monkey hits you but does no damage.KG[h}]KG[ha  The crimson imp blinks! The troll barely misses you. You furiously retaliate!KG[hCbKG[hm.h4..T.54K§4   rust devil (summoned)K   kobold demonologistT   troll4   chaos spawn (summoned)KG[haq87/110 ----==------4KG[hz]44KG[h  ####..#.......#..............##............))))...#....#####..........##....)...#..####.# #####..##.##)..##..###.......##.. #.###...#..#.####..# #......###.. #.##.........# ##:###.......#... .....###.....#####.##.[......#... ..#..........##.Th...............1 #.#.......#.###[@................ ####......#....††.......##.......###..............#.............##...................#......##..#....<...##...###.........##......###...#..##..#####...... T   troll##.#...# #....######.......##.. h   howler monkey#######KG[h ##....# #.........##.. ##.#####............. _You headbutt the troll. The troll claws you. The troll claws you!----------KG[h=d8=--5.8 (2.5KG[hKKG[hO} _You climb upwards. _There is a stone staircase leading down here.LG[h  _You climb upwards. _There is a stone staircase leading down here.  You hit the troll.  The troll is moderately wounded.  You slash the howler monkey! The howler monkey misses you. The troll bites you! The troll claws you but does no damage. The troll misses you.LG[h\78--==LG[h;7.1 (1.3LG[hLG[hD _The howler monkey hits you but does no damage.LG[h  _The howler monkey hits you but does no damage.slash the troll!heaviLG[hV hit the howler monkey. The howler monkey misses you.  You furiously retaliate! You headbutt the howler monkey.  The troll barely misses you. The troll claws you but does no damage.LG[hH ]79--8.3 (1.2LG[h i _The troll closely misses you.MG[h,(hit the troll.  You closely miss the howler monkey.  The howler monkey hits you but does no damage.  The troll bites you but does no damage. The troll claws you but does no damage. The troll claws you.MG[hh73---9.5MG[hMG[h^ _The howler monkey completely misses you.MG[h  You slash the troll! You headbutt the troll!  You kill the troll!Trog accepts your kill.MG[h3 &  MG[h The troll leather armour is intact enough to wear.  You slash the howler monkey!  You kill the howler monkey!MG[h 7[† --8=80.7 _Trog accepts your kill.MG[hK MG[h i _Your Dodging skill increases to level 10!NG[h 3NG[h NG[hS NG[h S4=NG[h NG[h ,NG[h NG[h5 a5=NG[h NG[hH ,NG[h* NG[h ,NG[hA NG[h NG[hD 96NG[hH NG[h ,NG[hF NG[h& ,NG[h NG[h(" NG[hl" 97NG[h$ NG[h#( ,NG[h+ NG[h/ i8=NG[h3 NG[h9 ,NG[h/= NG[h|@ ,NG[hID NG[hH NG[h(I X79=NG[hqL NG[hP ,NG[hdS NG[hX <80NG[h[ NG[h^ ,NG[h#c NG[hh ,NG[hHk NG[hn ;1NG[ht NG[hw ,NG[h8{ NG[h~ ,NG[hj NG[h Q2NG[h ,NG[h NG[h NG[h} K3=NG[hp NG[h ,NG[h NG[h2 ,NG[he NG[h NG[hж U4=NG[h NG[h+ NG[h NG[h NG[h| ,NG[h| NG[h: NG[hx %5NG[hx NG[h ,NG[h NG[hV ;6NG[h NG[hO ,NG[h{ NG[h ,NG[h NG[h ;7NG[hF NG[h ,NG[h NG[h NG[hf K8=NG[h NG[h ,NG[h NG[h ,NG[hH NG[h k9=NG[hS NG[h ,NG[h NG[h( ,NG[hC) NG[h. <90NG[h/ NG[h2 ,NG[hI4 NG[hz6 ;1NG[h: NG[hA ,NG[hB NG[hH ,NG[hZL NG[hPR a2=NG[hY NG[h 3=4NG[h ,NG[h BNG[hn 5NG[h[ ,NG[h NG[h NG[h ;6NG[h NG[hx ,NG[h 7=NG[h/ NG[h NG[h NG[h NG[h NG[h) NG[h% NG[h U8=NG[h; NG[h ,NG[hn NG[h ;9NG[h NG[h NG[h NG[h~ NG[h ,NG[h NG[h A100/110NG[h` NG[h ,NG[h& NG[h'# ,NG[h& NG[h/ a1=NG[h2 NG[h95 ,NG[h6 NG[h9 NG[h9 U2=NG[h < NG[hA> ,NG[hE@ NG[hME ,NG[hfJ Q3NG[hK NG[h;Q ,NG[hS NG[hV ,NG[hW NG[hO] ;4NG[h a NG[hc ,NG[hf NG[h6n ;5NG[ht 6=7=NG[h ,NG[hc NG[h+ ,NG[h NG[h 8NG[h NG[h Q9NG[h NG[h ,NG[h NG[h5 i -- _You start resting.NG[h 1974.7 (94.0)NG[h n10=--5.7 (95NG[hq NG[h$ " _HP restored.OG[h4OG[hOG[h_OG[h16.7 (1.0)OG[hOG[h|z #.......#  ........^.  #.........  ##.........  ........#  ##.......#  ##..)..$.)# 2 . #..@h.....#  4..##.K.#  #............#  ####.# #.)... ##........^. K   kobold demonologist OG[hV........... h   howler monkey #..........# #.....?...##OG[hn:=OG[h (catching breath) _You start resting. _HP restored.  You climb downwards.  The howler monkey hoots and howls with incredible vigour!  The kobold demonologist hits you but does no damage.  The howler monkey closely misses you. You furiously retaliate!OG[hO=========8.2 (2.5OG[hOG[h4 _You headbutt the howler monkey! _There is a stone staircase leading up, spattered with blood here.PG[h slice the kobold demonologist!!  The kobold demonologist's magic leaks into the air.  The kobold demonologist is almost dead.  PG[h You barely miss the howler monkey. The howler monkey closely misses you.  You furiously retaliate! You headbutt the howler monkey!  You kill the howler monkey!PG[h2  † (magic disrupted)  Trog accepts your kill.The kobold demonologist hits you but does no damage.====-----9.5 (1.3PG[h; PG[h3> C _The kobold demonologist falters for a moment.QG[h5  You closely miss the kobold demonologist.Your headbutt misses the kobold demonologist.The kobold demonologist is almost dead.QG[h~5u=--------80.8QG[h=QG[hzAJ _The kobold demonologist hits you but does no damage.QG[h2  You slash the kobold demonologist!  You kill the kobold demonologist!Trog accepts your kill.QG[hD)QG[h[10---2.1QG[hOQG[h!n _Trog appreciates your killing of a magic user.SG[hr3SG[hGSG[hSG[hSG[hW#. ##. ..^. #. ###..........# .......#  ##..@..$.)# . #..<†.....# SG[hF4..##.)# #...####...##.). W   wraith (wandering)##^W#..........#SG[h; 0.0-3.1 (1SG[hSG[h  _A wraith comes into view. _You see here a +0 orcbow.UG[h:#........ ##. .^. #...###. .# ##.......#..)..$.)#. #..@†.....# 4..##.).......# #.....# ####.# #.)... ##^. W...## #.....?##UG[h*W..UG[hnG-4 _UG[hoUG[hw _There is a stone staircase leading up, spattered with blood here.UG[hUG[h (W.UG[h -5 _UG[hKUG[hVG[hVG[hoHW)VG[h&6VG[hVG[hVG[hՆ VG[hB (W.VG[h &7VG[hM VG[h WG[hWG[h֡(W.WG[hf&8WG[hWG[h| z  You slice the wraith!!  You destroy the wraith!WG[h { .  Trog accepts your kill.WG[h{ j2====9.3 (1.2WG[hw WG[h ' _You hear a shout!XG[h3XG[hXG[hXG[h¸BXG[h!>  You see here a +0 orcbow.XG[hsXG[h7#.. ##.#.# ........^.# #.. ####............# ##.......#  ##..)@.$.)# ----. #..<†.....# 4..##.)# #.C.####.........##.). C   cyclops (missile, wandering)##.^.#..XG[hc##..........#XG[hsc900)XG[hH----1.3 (2XG[hsXG[hZ _A cyclops comes into view.YG[h'; #.# ##.#.# .^.# #. ####. ..# ##.......# ##..@..$.)# . #..<†.....# 4..##.).# #.C.#  ####.# #.). ##.^.# .#  #.#YG[hm2.3 (1 _You see here a +0 orcbow.ZG[h#.........####.# .^.# #....####. ..#  ##.......#..)..$.)#. #..@†.....# 4..##.).......# #.C...# ####ZG[hF.# #.)... ##^.# ...## #.....?##ZG[hW(((((((..ZG[hЏ..@†.)...ZG[h.=3ZG[h2ZG[h _The cyclops throws a large rock. The large rock misses you. _There is a stone staircase leading up, spattered with blood here.ZG[hn ##.# ..^.# #....####. ...#  ##.......#..)..$.)#ZG[h . #..<†.....# 4..##.@.......# #.C...# ####.# #.)... ##^.# ...##ZG[hc  #.....?## #.........ZG[hޛ ZG[h! P.CZG[h 5-4 _ZG[h\ ZG[h!  Things that are here: _a +0 dagger; a +0 robe; a kobold corpse[G[h .^.# #....####. ...#  ##.......##..)..$.)##.. #..<†.....#.....##.).......# #..C.# ####.# #.)... ##^.# ....##. #.....?## #.........  #.#[G[hhZ=5[G[hM _The cyclops misses you.[G[h1 f  You slice the cyclops!![G[h L====6.5 (1.2[G[hC [G[h _ _The cyclops is heavily wounded.\G[h: . You slash the cyclops!  The cyclops is almost dead.\G[h@;b===-7.8 (1.3\G[hC\G[h"F> _The cyclops hits you but does no damage.\G[hz a  The cyclops is almost dead. _The cyclops hits you but does no damage.  You slash the cyclops!  You headbutt the cyclops, but do no damage.  The cyclops barely misses you. You furiously retaliate!\G[h@{ R---9.1\G[h \G[hۅ / _You headbutt the cyclops.]G[hdv  You hit the cyclops.  You kill the cyclops!]G[hn1(]G[hr\5--2000.4]G[hz]G[h~ ]G[hJ~Q_Trog accepts your kill.]G[h;3]G[hH=]G[hRB]G[h;F]G[h}F]G[hJ]G[hT  Things that are here:  a +0 dagger; a +0 robe; a kobold corpse]G[hDY]G[hY _]G[hg\]G[h,bf  There is a stone staircase leading up, spattered with blood here.]G[h%f]G[hf _]G[hEi]G[hq>  You see here a +0 orcbow.]G[h2u]G[hu _]G[hv]G[hky]G[hZ{,]G[h|]G[ha~]G[h]G[h]G[h]G[h,]G[h]G[hnjQ#.........# .##.......#.# .........^.## ]G[h#........... ####.......... #..........# ]G[hQ* ##.......# # ##..)..@.)# -7.4 (7.0]G[h#.. #..<†.....# .....##.).......# #..(.........#]G[hՍ####.........##.).........##........^#...........#]G[h.#.]G[h8-]G[h0]G[h> _You now have 675 gold pieces (gained 8).^G[h,3^G[h^G[h^G[h,^G[h2^G[hB^G[h,^G[h^G[h^G[h,^G[h ^G[h ^G[h ,^G[h ^G[ha #...........####... #... ##.......# ##..)....)# #.. #..<†.....#.....##.).......#^G[h #..(.........# ####....@....#11.4 (4 #.).........# ##..^.# ....# ##...##^G[h  #.....?...## #..# # ^G[h ^G[h)% ^G[h3' _G[h3_G[h_G[h֕_G[hB_G[h_G[h,_G[h]_G[h_G[hش,_G[h_G[h_G[hc,_G[h_G[h(_G[h,_G[h_G[h,_G[h_G[h~#.. #..<†.....# .....##.).# #..(..# ####.........### #.).........#_G[hgD .##........^.# ......# ##.# #.##7.4 (6#...# #..# ## ##.....##... .###### ...... ..... .._G[h_G[h_G[hrp _j - 6 scrolls labelled YSUWEA KIBBIOW (gained 1)`G[h`G[h%`G[hI`G[h`G[h̗`G[h`G[h`G[h`G[hQ`G[h`G[ho`G[h`G[hV`G[h`G[h`G[h # ##..)....)#`G[h #.. #..<†.....#.....##.).......# #..(.........#.####.........###.. #.).........###..##........^.#................# ##..@.......##20.4 (3`G[hK #.........## #...# #`G[hs..# ##.........# ##.....##...`G[h .###### .... .. .....`G[hն ..`G[hS`G[h`G[hAaG[hw 3aG[h aG[h aG[h ,aG[h aG[hQ aG[h9 ,aG[h aG[h < ##.......#aG[h:  # ##..)....)# #.. #..<†.....#.....##.).......### #..(...####.## #... #.).........#aG[h ####..##^.#.......@..........#2.4 (2.######..........## #..## #..# #.# ##.........# ##.....##... .###### .... .. ...aG[h aG[h bG[hbG[hbG[hbG[h bG[h bG[h#,bG[h$bG[h>'bG[hn'bG[h(bG[h0...# ##.......# # ##..)....)# #.. #..<†.....# .....##.).......#### #..(.........bG[hB1C.....####.........### #...##.).........# #####.@##........^.#4 #..........#...######...##. #bG[hj1j..## #....# #.bG[h1...# ##.........# ##.....##...bG[h1m .###### ....bG[hM2bG[h8bG[h:bG[h|G 3bG[hQI bG[hT nbG[hY ,bG[hZ bG[h=e  ####.............# ##.......# # ##..)....)# #.. #..<†.....# .....##.).......#bG[he #..#####..(.........###### #.@.##.).........#6 #####..##........^.# #..................# ...######......##. #...## #.......#bG[hUf  #........# ##.........# ##.....##...bG[hg bG[h~q bG[hs cG[hRcG[hcG[h cG[h1cG[h9cG[hcG[h,cG[hk,cG[h4cG[h5cG[hcG[hcG[h cG[h(s #. ####........ ...## ##.......##. # ##..)....)#cG[hb(#.. #.. #..<†.....# .... .....##.).......# #.#..#####..(...##.....@..####.#cG[h(9.4 (3#...####...##.)........cG[h(... #####..##.^# #........cG[h(p ...######..... #.........#cG[h(  #.........#  #cG[h)_..#  ##.........cG[hD)E cG[h)cG[h4cG[hD6dG[h 3dG[hdG[hdG[h,dG[hbXdG[hdG[hdG[h,dG[hdG[h<   ### ####...... .##.. #. .!. ##...... #.# # ..# ##..)....#.#..####..####..<†...............##.)...... #.#.@#####..(.32dG[h O #........#### #...####...##.)...........#. #####..########. #......##...######.. #. #dG[hC J. #dG[hx dG[h dG[hRU _Found a white potion.dG[hƣ IdG[h dG[h< dG[h dG[h ,dG[h ,dG[h dG[h dG[h ,dG[h^ dG[h dG[h ,dG[h dG[h .##.......#.#... .........^.# ..# #....## +###.# ####.. ....###..........# #. ....!. ##.......# #.# #...# ##..)....)# dG[h K#.#..####..####..<†.....# #.........@..##.).......# 6.4 (4###.#..#####..(.........# #........####.........####...####...##.)...#.....#. #####..##^.#######. #...........###...######....##.#.........###.........#dG[h dG[hL dG[h eG[hv% eG[h' ,eG[h) eG[h5 ..###.. #..#  ...#. .##.......#.#  .... .^.## ..# #.....## ##+###.# ####........... #......###..........#  #...........# 41.4 (5.#####...####..)....)# #.#..####..####..<†.....# #............##.)###.#..#####..(....# #........########...####...##.)#.....#. #####..##.^#######. #.........eG[h 6 eG[h= eG[h? ^ _D - 2 white potions (gained 1)fG[h~fG[hfG[hfG[hfG[h,fG[h\fG[h=fG[hfG[hfG[hhfG[hfG[h,fG[h{fG[h9fG[hfG[hfG[hfG[hfG[h@fG[hqfG[hfG[hfG[hfG[hNfG[h fG[hfG[h,fG[hfG[hfG[h,fG[h<fG[hfG[h,fG[hfG[hfG[hT,fG[hfG[hfG[h ,fG[hgfG[hfG[hi .........>. .........#  ......=..#  ....... .#####$.....  ......#...# fG[hw #.........# #  #@..# .# 52.4 (11.0) #...# ..  #..######.#  ##....#...#....... fG[h+#...#....##....... #..........fG[hS  #....######....... fG[hz ## ##+###.# ####....... fG[hm . #......###...fG[hE fG[hzfG[h,3.4 (12fG[hfG[h); _Found a stone staircase leading down.hG[hEM..###.>....l......=..# .........######$.....#......# #...... .....# .##+# #...# ..#..######.#..l   komodo dragon (wandering)...##.# 0.0)  A komodo dragon comes into view.hG[hPs.llhG[hQ3=4.4 (1hG[hWhG[h%Z7 _The komodo dragon hisses angrily.iG[h3g## ..####>....#.......= #l........#.#####$.....#......# #....... .....# .##+## #...# ....######.#iG[h`4##....#...#....##...... #....##iG[h>5iG[hs=~.l-5iG[hCiG[hDjG[h9  You hit the komodo dragon but do no damage.You headbutt the komodo dragon.  The komodo dragon is lightly wounded.jG[h:5=6.6 (1.2jG[haAjG[hCZ _The komodo dragon barely misses you.jG[h9  You slash the komodo dragon!  The komodo dragon is moderately wounded.The komodo dragon misses you. You furiously retaliate!jG[hC V V   vampire (wandering)You headbutt the komodo dragon, but do no damage.jG[h E1==7.8jG[hWKjG[hMZ _A vampire comes into view.jG[hu  You slash the komodo dragon! Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.jG[hO' .V VjG[h' 5-9.1 (1.3jG[h?- jG[h4/ E _The komodo dragon bites you but does no damage.kG[h  You slash the komodo dragon!  You kill the komodo dragon!kG[hekG[h .V$V   vampirekG[h9 207-60.3 (1.2 _Trog accepts your kill.kG[hLkG[hEh _Your Armour skill increases to level 11!mG[hJG mG[hJ A vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Max HP: ~33Will: +AC: ++EV: ++ mG[hJ  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 71% to hit with the +10 executioner's axe "Sevvaf" and 60% to hitwith your headbutt. It has about 47% to hit you. Attacks Max Damage After Damaging Hits HitmG[hnK .15 Bite 15Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. [!]: Description|QuoteoG[ho D3sr0n the Fighter##..........#Minotaur of Trog *****............#Health: 110/110 ========================###....V....>.Magic: 3/3========================............#AC: 20Str: 28oG[h #.......=..#EV: 15Int: 4#.........#SH: 0Dex: 12.#####$.....#XL: 12 Next: 17% Place: Dungeon:12......#@..#Noise: ==-------  Time: 12060.3 (1.2)#.........##G) +10 executioner's axe "Sevvaf" {antimag.....##...#.#Throw: 4 throwing nets#+## #...# ..#..######.###....#...#....... V   vampire#...#....##.......#.................#....######.......The komodo dragon is severely wounded. _The komodo dragon bites you but does no damage.  You slash the komodo dragon!  You kill the komodo dragon! _Trog accepts your kill. _Your Armour skill increases to level 11!oG[h #oG[h oG[hy qG[h!pqG[hs/A vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Max HP: ~33Will: +AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 71% to hit with the +10 executioner's axe "Sevvaf" and 60% to hitwith your headbutt. qG[hDtIt has about 47% to hit you. Attacks Max Damage After Damaging Hits Hit15 Bite 15Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. [!]: Description|QuoteqG[hNi Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. qG[hiRange : 1tG[h A vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Max HP: ~33Will: +AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 71% to hit with the +10 executioner's axe "Sevvaf" and 60% to hitwith your headbutt. It has about 47% to hit you. Attacks Max Damage After Damaging Hits Hit15 Bite 15Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. [!]: Description|QuotetG[h? tG[hK dD3sr0n the Fighter##..........#Minotaur of Trog *****............#Health: 110/110 ========================###....V....>.Magic: 3/3========================............#AC: 20Str: 28#.......=..#EV: 15tG[hyL Int: 4#.........#SH: 0Dex: 12.#####$.....#XL: 12 Next: 17% Place: Dungeon:12......#@..#Noise: ==-------  Time: 12060.3 (0.0)#.........##G) +10 executioner's axe "Sevvaf" {antimag.....##...#.#Throw: 4 throwing netstG[hL 9#+## #...# ..#..######.###....#...#....... V   vampire#...#....##.......#.................tG[h=M #....######.......The komodo dragon is severely wounded. _The komodo dragon bites you but does no damage.  You slash the komodo dragon!  You kill the komodo dragon! _Trog accepts your kill. _Your Armour skill increases to level 11!tG[hM tG[hS tG[hgU uG[h ## #### ............#####....V....>........# #.......=..#  #.........#.#####$.@...#......#...### #.........# # .....##...# ##+## #...# ..#..######.# ##....#...#.#...#....####...........^uG[h .V--1.3 (1 _uG[h vG[h ..  ######  ...#####.........>.........V...#.= #...@.....######$.....#..#......#...### #...... .....# .##+## #...# ....######.###....#....#....###vG[hvG[hOF.VvG[hQA--2vG[hlvG[hvG[h  You closely miss the vampire. The vampire barely misses you. x2=3.5 (1.2vG[h" vG[h̖ _The vampire completely misses you. The vampire barely misses you.wG[h8l  You cut the vampire into ribbons!!!  You destroy the vampire!Trog accepts your kill.wG[hytl...wG[hxj9====4.8 (1.3wG[h~wG[h{n _Trog appreciates your killing of a magic user.xG[hY3xG[h[xG[hbxG[hg,xG[hr _Found a scroll labelled BULUCY MATOH.xG[h#?..# #.... ##..## ###.# .....xG[h֙#### ###...>.................# #.......@..# ----8.8 (4.0##.........# .#####$.....#........#...####..##.........# #...#.....##...# #..#xG[h.#+## #...# ...#..######.#..##....#...#...#xG[h;----xG[h_xG[hG. _M - a +4 ring of slayingyG[h3yG[h yG[h0yG[hxyG[hyG[h,yG[h,yG[h6yG[hyG[hJyG[hoyG[hYyG[hyG[h]yG[hyG[hyG[hHyG[h,yG[hyG[hk  You now have 689 gold pieces (gained 14).yG[hyG[h #.......... ##........## ###..........# ............#### ###.........>.... .............# #..........#yG[h ##.........# .#####@.....#..#74.8 (6 #......#...####..# ##.......#...# ......##...# #..# ##+### #...# ... #..######.#..yG[h  ##....#...#......  #...#....##......  #....... yG[hdyG[h Z _You see here a komodo dragon corpse.zG[h~zG[hԅInventory: 39/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  K - a ring of willpower (worn)M - a +4 ring of slaying Wands (go to first with /)zG[h̆$b - a wand of flame (9)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{G[h  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of bootsxgloves (worn)  z2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)C - a +5 ring of evasion (worn)  K - a ring of willpower  M - a +4 ring of slaying Wands (go to first with /)  b - a wand of flame (9)  Eparalysis (6)  Idigging (4)  Lwarping (6 Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECHfBECKEA AKUSYFE 4%{G[h`  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  h - 3 scrolls labelled TULY DORINECO8{G[h > C - a +5 ring of evasion (worn)  M - a +4 ring of slaying  i - 4 scrolls labelled YSYUJO MYXIXZIL  j - 6 scrolls labelled YSUWEA KIBBIOW16{G[hN  l - a scroll labelled GUAGAI CYVUFFO20|G[h3X  M - a +4 ring of slaying  b - a wand of flame (9)  n - 4 scrolls labelled FAOMMESMAI5|G[hq  o - 3 scrolls labelled BOCUDITSUOLEH9~G[h ~G[h ~G[h #..........D3sr0n the Fighter##........##Minotaur of Trog *****.###..........#Health: 110/110 ========================............####Magic: 3/3========================###.........>....AC: 20Str: 28.............#EV: 15Int: 4#..........#SH: 0Dex: 12##.........#XL: 12 Next: 19% Place: Dungeon:12.#####@.....#..#Noise: ---------  Time: 12074.8 (0.0)#......#...####..#G) +10 executioner's axe "Sevvaf" {antimag##.........# #...#Throw: 4 throwi~G[h} gng nets......##...# #..###+### #...# ...#..######.#..##....#...#...... #...#....##...... #................ Trog accepts your kill. _Trog appreciates your killing of a magic user. _Found a scroll labelled BULUCY MATOH. _M - a +4 ring of slaying  You now have 689 gold pieces (gained 14). _You see here a komodo dragon corpse.~G[h G[h9P3G[h!QG[hxVG[hNX,G[h=\G[h]G[h`,G[hZaG[hDdG[hg,G[hiG[hyr^.!..  #? #  #### ####.................########.........>....#.....@.......# 7.8 (3G[hr #.##..........#  ##.........#  .#####†.....#..#G[hr&#......#...####..###.........# #...#G[hs......##...# #..#G[h%s##+### #...# ...######.#..G[hIs!G[hsG[hyzG[h} _ppreciates your killing of a magic user.Found a scroll labelled BULUCY MATOH. _M - a +4 ring of slaying  You now have 689 gold pieces (gained 14). _You see here a komodo dragon corpse. _Found 2 white potions.G[hIG[h#,G[h#G[h'G[hu)G[h -G[h=-G[hT/G[hX _Found a battleaxe.#..##..) #.!..  #? #  #### #####..@.80..........###G[h #####.>....#.............##.##..........#.. ##.........#.†.....#G[h[ G[h3G[hfG[hG[hAG[h},G[h} GG[h% G[h>  ###### ### ##........# #..)....... #.. #!..G[h  #..#4.8 (4 #..  ##........##  #####.....# ..........#### #####..>.... #.............#G[h=  #.##........ .. ##.........#G[h G[h G[h b _N - a scroll labelled BULUCY MATOHG[h_G[hzBG[hG[h,G[h=G[h5"G[h$,G[h&G[h)G[h-,,G[h-G[h3BG[h:G[hBXG[hKEG[hG,G[hZIG[h%M,G[hwNG[hjU######## ##......## ##........## #..).......# #..........# #.......@..# 92.8 (8#..........# #..........# ##........##G[hU#####..........#...............#########.........>....#.............###.##.G[hU"G[hVG[h\G[h_^ _D - 4 white potions (gained 2)G[htG[h"}Inventory: 40/52 slots Hand Weapons (go to first with )) G[h`} G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [) G[h} g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) G[h} z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) G[h} C - a +5 ring of evasion (worn)  K - a ring of willpower (worn)M - a +4 ring of slaying Wands (go to first with /)G[h ~vb - a wand of flame (9)  E - a wand of paralysis (6)  I - a wand of digging (4)  G[h0~L - a wand of warping (6) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH G[h~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G[hm  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesG[hϝzz2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)K - a ring of willpoweG[hr (worn)  M - a +4 ring of slaying Wands (go to first with /)b - a wand of flame (9) G[h3J E - a wand of paralysis (6)  Idigging (4)  LG[h[warping (6) G[hScrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH G[h6 f - 3 scrolls labelled BECKEA AKUSYFE  hG[hĞTULY DORINECOG[h. 8%G[hx  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  i - 4 scrolls labelled YSYUJO MYXIXZIL12G[h  M - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 12 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery G[hj6_________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.G[h} To do this, you must remove one of the following items: Jewellery (go to first with "=)  C - a +5 ring of evasion (worn)  K - a ring of willpower (worn)G[h{ G[hU G[hk D3sr0n the FighterMinotaur of Trog *****.Health: 110/110 ========================########Magic: 3/3========================##......##AC: 20Str: 28##........##EV: 15Int: 4#..).......#SH: 0Dex: 12#..........#XL: 12 Next: 19% Place: Dungeon:12#.......@..#Noise: ---------  Time: 12092.8 (0.0)#..........#G) +10 executioner's axe "Sevvaf" {antimag#..........#Throw: 4 throwing netsG[h( <##........#######..........#...............#########.........>....#.............###.##..........# _You see here a komodo dragon corpse. _Found 2 white potions. _Found a battleaxe. _N - a scroll labelled BULUCY MATOH _D - 4 white potions (gained 2)  You remove your ring of willpower.G[h G[h5 +3.8 (1G[hʓ G[hc 4 _Found 2 white potions.a battleaxe. _N - a scroll labelled BULUCY MATOHD - 4 white potions (gained 2)  You remove your ring of willpower. _M - a +4 ring of slaying (worn)G[hQ3G[h G[hG[hYG[hG[hG,G[h ,G[h?G[hG[h6 ,G[hi G[h G[h,G[hG[h(G[h)G[hUG[htG[h0G[hG[hG[hG[hoG[hBG[h"G[h$,G[h%G[h"'G[h),G[h*G[h8,G[h-,G[h 0G[h1G[h3BG[h5G[h7G[h47G[h7G[h9G[h%;,G[h<G[h>G[h-@,G[h@G[hmBG[hC,G[hDG[hGG[hKXG[hMBG[h2QG[h R,G[hRG[hSG[hIU,G[hUG[hYG[hZG[hZG[h[G[hanG[hbG[hcG[hcG[heG[h{fG[hfG[hTgG[holG[hmG[h'nG[hnG[hpG[hrG[h8rG[hrG[hctG[hCv,G[hvG[h|G[h,G[hG[h2G[hl,G[hG[hG[hF,G[hG[hXG[h֞G[h$,G[hXG[hG[h,G[hΨG[hܴXG[h׺G[h,G[h:G[hx;  There is a shaft here.G[hG[hv _G[hG[hG[h@,G[hG[h3G[h,G[hG[hxG[h,G[hG[hG[h",G[hG[h"G[hoG[hG[hDG[hG[hsG[hG[h]G[hG[h,G[hAG[hG[h,G[hG[hG[h,G[h_G[hG[h,G[hG[hG[hM........## .........#...... .........#######...... ........>............ .........#######.... .........# .. .........## <# #†.....#..#######.# .#...####..## 138.8 (45.0) G[h.....# ##...###### ##...# ##..####  #...# #......#####..######.#.......#####....#...#.........#  #...#....##.......#.#  #.................^.#####....######.......#G[hG[h#,9.8 (46G[hLG[hr9 _Found a stone staircase leading up.G[h5IG[hq6G[h(8G[hg8G[hT<BG[h<G[h=G[h?G[huG.# # ############ #....$....# #.........#######.........>................#######......... ........# #.....>..........## #@# 41.8 (2.0) †.....#..#######.# G[h(H ...####..#......# ....# ##...###### #...# ##..#### #...# #......#### #..######.#.### ##....#...#.# #...#....##.#.#G[hMG[hM+2.8 (3G[hSG[hW _Found a stone staircase leading down. _There is a stone staircase leading up here.G[hd 3G[he G[h;h G[hj G[h~n P _G[ho ,G[hp G[hr G[hwt G[ht G[hou G[hw G[h%y ,G[hy G[h{ G[h} ,G[h2~ G[hi XG[h ,G[hυ G[hH N _You now have 700 gold pieces (gained 11).G[h 3G[h G[h G[h ,G[hė G[h G[ho ,G[h G[hC G[h BG[hݥ G[h ,G[hۧ G[hC G[h ,G[hu G[h G[hƮ ,G[hC G[h G[h ,G[h G[hl G[hT G[h G[h> G[h[ G[hB ,G[h G[h G[hټ ,G[h G[hL G[h ,G[hR G[h G[h ,G[hP G[h G[hz G[h2 G[h ,G[hz G[h G[h' BG[h G[hy ,G[h G[h G[h G[h G[h G[h G[h ,G[h G[h G[h G[h G[h G[h G[h^ ,G[h& G[h G[hQ ,G[h G[hD G[h ,G[h nG[h9 7 _You open the door.G[h 3G[hs G[h G[h ,G[h G[h @  There is an open door here.G[hu G[h  _G[h G[hT G[h ,G[hV G[h @  There is an open door here.G[h@ G[hu  _G[h G[hG[h,G[hG[h'G[h,G[hG[hG[h!,G[hG[hG[h,G[hG[hO G[h ,G[hO G[h G[h G[h G[h G[h G[h,G[hG[hG[h,G[hvG[hG[h,G[h}G[hG[hG[h,G[hG[hG[h{G[hG[hG[hLG[haBG[hCG[h,G[hG[hG[h,G[h(G[hR G[h ,G[h G[h!G[h",G[h #G[h&G[h',G[h'G[hG(G[h(,G[h#)G[h)G[h>*G[h`*G[h*G[h+G[hM,G[hq,G[h,G[hY-G[h..,G[hi.G[h.G[hb/G[h/G[h/G[h0G[hT1,G[h1G[hf2G[h`3G[h3G[h4G[h5G[hO6,G[h6G[h7G[ha>p #.... #.... ##... ########.... ...###### #........... G[h?y#......####.######.... ######......# #....... ..#######..######.##.... .......@...##.....###...204.8 (62.0) .......##........#####†. ....... ####..##......#. ....... ##..##....... G[hy?....... #.###........##. >...... #.....###'#####.  #...... #......###...≈#.  ##...###.........#...≈##  #......####...≈#.G[h?E G[hWEG[hE,5.8 (63G[hNJG[hL; _Found a stone staircase leading down.G[h3G[h6G[hG[h1G[hzG[honG[hG[h,G[hG[hG[hh,G[hG[h+G[hQ,G[hAG[h} G[h ,G[h G[hG[h,G[huG[hG[h,G[h.G[h4G[h,G[hG[h2BG[hN _You now have 718 gold pieces (gained 18).G[h!3G[hS"G[h_$G[h%,G[h&G[hv)G[h*,G[h+G[hf-G[h/,G[h/G[h1G[hI3,G[h3G[h7G[hZ8,G[h,9G[h:G[hK<,G[h=G[h>G[h?,G[hT@G[hBG[hCD,G[hDG[hFG[hGG[hHG[hHG[h#LG[hM,G[hMG[hPG[hQ,G[hRG[hTG[hU,G[hVG[hYG[hZ,G[h[G[hA^G[hae #.#.#.......  #.#.#..##.#.  .###.###..# .######  ..........# .#   ..........# #  ## .###.###..##   .. #...#.....#  .###.###...#  G[he$...#.#   K.........#  #.#.###.###......# G[hf  # #. #.# #....#.#   # #.# #....# # G[h~f  ... ..#### K   kobold demonologist (asleep)   ... .##   .....  G[ht 29.8 (24KKA kobold demonologist comes into view. It is wielding a +0 dagger.The kobold demonologist shouts!G[hMvG[hL==30.8 (25G[hG[hr _The kobold demonologist looks braver for a moment.G[hG #  #.#.#. #. #.#.#..##.# ##.###.###..# . ...........# .# .....# #  ###.###.###..##  ...#...#.....#  #..###.###.###...#  #....$.@.......#.#  #K.#  #..#.#.###.###......#  # # #. #.# #....#.#  #. #.# #....# # .. ... ..#### .. ... .## ..G[h 6. ..... G[h G[h" wK.--1.8 (1.0)G[h( G[h[* G[hRh  #.#.#  #.. #.#.#..##.#  ##.###.###..# .  ....# .#  ....# #  ###.###.###..## G[hю ...#...#.....#  #..###.###.###...#  #.K..$.#.#  #.#G[h  #..#.#.###.###......#  #. #.#.. #.# #....#.# # #.G[h2# #.# #....# #  ... ... ..####  ..G[h. ... .##  ......... G[hG[hڗA.KG[h2A--2G[hyG[h>G[h% 8  #.#.#  #.. #.#.#..##.#  ##.###.###..# . G[h  ....# .#  ....# #  ###.###.###..##  # ...#...#.....#  #..###.###.###...#  #..K..#.#  #.#  #..#.#.###.###......#  #. #.#.. #.# #....#.#  # ###.###.# #....# #  ... ... ..####  ... ... .##  ......... G[h/ G[hf :.KG[h G[h 3G[h G[h! R _You see here 22 gold pieces.G[h>f  You miss the kobold demonologist.G[h޷5=5.1 (1.3G[hԽG[h1J _The kobold demonologist hits you but does no damage.G[hb  You hit the kobold demonologist but do no damage.The kobold demonologist barely misses you.6.3 (1.2G[hG[h T _You furiously retaliate! You headbutt the kobold demonologist.G[h7  You carve the kobold demonologist like a ham!!!  You kill the kobold demonologist!Trog accepts your kill.G[h}D C)G[hZI l21=====7.6 (1.3G[h O G[hEQ n _Trog appreciates your killing of a magic user.G[h 3G[h G[hj ,G[h/ G[h N _You now have 740 gold pieces (gained 22).G[h 3G[h G[h{ G[h G[h G[h G[h G[h G[h, G[h< G[h G[h ,G[hP G[hJ G[h\ ,G[h G[h` G[h ,G[h G[h3 ,G[h G[h N _You now have 753 gold pieces (gained 13).G[hQ 3G[h G[hd G[h ,G[h G[h_ G[h! ,G[hP# G[h% G[hP( ,G[h) G[h5, G[h. ,G[hj0 G[h4 ,G[h5 G[h9  _j - 7 scrolls labelled YSUWEA KIBBIOW (gained 1)G[he< 3G[h= G[h? G[hRA G[hzA G[hB G[hD G[hrF G[hF G[hG G[hI G[hK G[hK G[hM G[hN G[h:P G[hcP G[hQ G[hS G[h4U ,G[hV G[hzZ G[h \ ,G[h8] G[hS` G[ha ,G[h b G[hff G[hch ,G[hi G[hk G[hMm ,G[hMp G[h\r G[h)t ,G[hu G[hy G[h{ ,G[h} G[h~ G[h G[h G[h G[h G[h G[h3 G[h G[h G[h G[h$ G[h G[hK G[hߌ ,G[hv G[h1 G[hP ,G[h G[hʕ G[hS ,G[h G[h G[h BG[h BG[h G[hr G[hG ,G[h: G[h/ G[hc G[h G[h G[h G[h ,G[h G[hܷ G[hN ,G[h& G[h G[hh ,G[h< G[h G[h ,G[h G[hW G[hk ,G[h3 G[hg G[h G[h G[h G[h G[h ,G[h G[h= G[hs ,G[hC G[h^ G[h ,G[hZ G[ha G[h ,G[hc G[h G[h ,G[h G[h; G[hn G[h G[h< G[h G[h ,G[hs G[h< G[h ,G[h G[h G[h ,G[h G[h" G[h% ,G[h& G[h( G[h* ,G[hl+ G[h- G[h0 BG[h1 G[hGC `G[hBD ,G[hD G[hF G[hQG ,G[hH G[hI G[hAJ ,G[hJ G[hCL G[hqM ,G[hN G[hQ G[hKS ,G[hS G[hU G[hX XG[hZ BG[hj_ XG[ha G[ha G[hrb ,G[hd G[he ,G[hHf G[hg G[hvi ,G[hi G[hk G[ho BG[h>r XG[hs G[hmu ,G[hu G[hy G[hz ,G[hz G[hZ| G[h} ,G[h#~ G[h XG[h" G[h G[hz ,G[h vG[h? G[h ,G[h G[ha G[h BG[hv G[h G[h3 G[h G[h XG[h( ,G[h G[h G[h ,G[h G[h G[h BG[h% G[h& G[h!' G[h( G[h * G[h+ ,G[h, G[h. G[h<0 ,G[h0 G[h3 G[h4 G[h)4 G[h5 G[hs6 G[h8 ,G[hh8 G[h: G[h: G[hF; G[h; G[hB= G[h"> G[hI> G[h> G[hwB G[hC ,G[hC G[hG G[h@O .#..................# ...######..........## .....## #.........## ####..# #.........# # ##.###.........#  #..###.........#####  ####.####.....##......  #........#######......  #.............) -----3520.0)  #........########.....  #........# ...  #........# # G[hO X ########## G[hCV ;-----G[hV %81G[h\ G[h1^ $ _Found a flail.G[hN3G[h+G[hG[hG[hBG[hG[hڲG[hG[hG[h,G[hG[h7G[hG[hG[hG[hG[hG[hG[hFG[hLG[hG[hG[h9G[hG[h+,G[hG[h`G[h:,G[hG[hG[hBG[hG[h ,G[hV G[h G[h} ,G[h G[h G[h ,G[h G[h G[h# ,G[h{% G[hC,  Things that are here:  a +0 orcbow; a centaur skeletonG[h/ G[he/  _G[h 1 G[h_4 G[h96 G[hs6 G[h7 G[h8< `  You see here 5 large rocks.G[hz> G[h>  _G[ht@ G[hC G[hE ,G[h?G G[hI G[hL ,G[hWO G[hKR G[h$V ,G[hBX G[hWZ G[h\ G[h\ G[h~^ G[hg` G[ha ,G[h c G[hd G[hg ,G[hh G[hi G[hj ,G[hxk G[hl G[hm ,G[hn G[ho G[hp ,G[hq G[hr G[hs G[hs G[ht G[hu G[hv ,G[hiw G[hy G[h˂ ...##.#####...# ##..##.##.....###'#####...# #..... ....##......###...≈#..######.#... ..###.........#...≈##....#...#... ....#......####...≈#...#....##... ............ #...≈#............. .##.#....... #≈≈≈≈#....######... .##.#######.#+###.# ####... .##.# #.....@#......###......85.6 (27.0) .##.# ###..#.##.........##... .##.# #... #.#####...####..). ..#.# .<..#.#..####..####..<÷. G[h M..#.# ... #............##.)... #.#.# .. ###.#..#####..(.....  ..#.## . #........####.....  .....# ######...####...##.)...  ...#.# ##......#.######..##.... G[h B6.6 (28G[hp G[h 9 _Found a stone staircase leading up.G[hOIG[h G[hG[h G[hg nG[h G[h6,G[hG[h-G[hG[h;G[hG[hG[hG[hG[hQG[hG[hG[h+G[hG[hWG[h,G[h^G[hG[h ,G[h!G[h%G[h&,G[h'G[h(G[h),G[hs*G[h+G[h,,G[h-G[h.G[h/G[h/G[h;0G[h1G[h2,G[hG3G[h4G[h5G[h6G[h6G[hGG[hHG[hHG[h,IG[hLG[hN,G[hNG[h4RG[hSG[h1SG[hSG[hVG[hW,G[htXG[h[G[h\,G[hD]G[h`G[hCa,G[hf G[hf G[hti G[h`j ,G[hj G[hMm G[hn ,G[ho G[h9q G[hJr ,G[hr G[h u G[hu ,G[hav G[hx G[hy G[hz G[hz G[h| G[h} G[h} G[hi~ G[h! G[h ,G[h G[h G[h ,G[h G[h G[h ,G[h G[h5 G[h^ ,G[h G[hό G[hԍ G[h G[hʎ G[hd G[hf ,G[h G[h G[hŔ ,G[h G[h G[h ,G[h G[h! G[h ,G[hR G[h G[h ,G[h. G[h G[h ,G[h G[h G[h ,G[h@ G[h _You see here 5 large rocks. _Found a stone staircase leading up. _Done exploring.  There is a stone staircase leading up here.G[hx G[h G[hF $ _G[h G[h ;1G[hk ,G[h G[h) l _You climb upwards.  There is a stone staircase leading down here.G[h G[hd  _G[hd G[h G[h ,G[hA G[h G[h ,G[h G[h W  There is a stone staircase leading up here.G[hw G[h G[hN $ _G[h( G[h* ;0G[h G[hB G[hQ G[h l _You climb upwards.  There is a stone staircase leading down here.G[h G[hy!  _G[h# G[h- G[h0 ,G[h2 G[h= G[hJA G[hA G[hC G[h4L G[h(P ,G[hQ G[hZ G[h=` G[hy` G[htc G[h|l G[hp G[hp G[hns G[h:{ G[hC G[hp G[h G[hȊ G[h! G[hF G[h֏ G[hH G[h/ ,G[h G[h; G[h G[h G[hf G[hA G[h ,G[h G[h G[hT ,G[h G[h G[hE ,G[h G[hH G[h ,G[h G[h' G[hy ,G[h G[h G[h ,G[h G[h G[h2 ,G[h G[h G[h ,G[h G[h G[hd ,G[hL G[h G[h ,G[hB G[h G[h ,G[h G[h G[h G[h2 G[h G[h You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n escape hatch in the ceilingG[h G[hV  _G[hN G[h G[h ,G[h\ G[h W  There is a stone staircase leading up here.G[hf G[hB G[h $ _G[hk G[hX>9G[h[,G[h;G[hl _You climb upwards.  There is a stone staircase leading down here.G[hcG[h _G[hMG[hW  There is a stone staircase leading up here.G[hG[hG[hI$ _G[hG[h;8G[hƼ,G[hG[hup _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.G[h/G[h _G[hG[hG[h,G[h0G[hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upG[hIG[h _G[hG[hG[hNG[hG[hG[hG[h,G[hG[h-G[ho,G[hRG[h\There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up  down here.G[hnG[h _G[hG[h:G[h ,G[h G[h. G[h,G[hnG[hiG[hk,G[hG[hG[hE,G[hcG[hG[h!,G[h%"G[h$G[h',G[h5)G[h`-G[h|0,G[h2G[h7G[h`FBG[hGG[hMJ,G[hKG[hNG[hO,G[h&QG[hNW\  Things that are here:  a +0 ring mail; a +0 flailG[hYG[h]Z _G[h^G[haG[h8d,G[heG[hplW  Items here: )) [[.G[hnG[hgo _G[hpG[hrG[h\t,G[hxuG[hwG[hy,G[hzG[h|G[h~,G[hG[h4G[hI,G[hG[hÆG[h,G[hډG[hӋG[hsG[hG[hG[hR  There is a staircase to the Lair here.G[h#G[h G[hy$ _G[hG[h-Generating dungeon...o\\/o/ building the Dungeon \o\G[h < /o/G[h| < \o\G[hVtbuilding the Lair of Beasts /o/G[hG[h&D3sr0n the FighterMinotaur of Trog *****.Health: 110/110 ========================Magic: 3/3========================AC: 20Str: 28EV: 15Int: 4SH: 0Dex: 12XL: 12 Next: 21% Place: Lair:1Time: _There is a stone staircase leading up here. _There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 flail _Items here: )) [[. _There is a staircase to the Lair here.G[h:G[h v  You climb downwards. Welcome to the Lair of Beasts!G[hG[h _The cane toad croaks. You hear a loud, deep croak!  There is a staircase back to the Dungeon here.G[h#...#...#...####..##....##....###....##..@#Noise: ==------- 12528.3 (96.7)#...#G) +10 executioner's axe "Sevvaf" {antimag#...#Throw: 4 throwing nets#....##..#....F   cane toadF...#..##G[hZG[hR` _A cane toad is nearby!G[hV#...# ...# ...####..# #....# #....## #....# #..< #.@.#G[h #...# #....# ##..## .... F...##..### #...G[hG[hNF.G[hsA--9.3 (1.0) _G[hFxG[hFzG[h" ###..#....## #....#<# ..#G[h#..# .F.....##..###...G[hG[hNF.G[hwB--30G[hG[hG[hG[hNF.G[h&1G[hG[hG[hs  You slice the cane toad!! You headbutt the cane toad.  You kill the cane toad!G[h* H†G[hQ j3====2.5 (1.2G[h G[h W _Trog accepts your kill.G[h1 G[h G[h G[hZ G[h r...# ###..# #....# #....###....# #..<# #...# #...##.†##..## #.... #....##..####... F   cane toad (wandering)#...#F.G[hG v 0.0  A cane toad comes into view.G[hS iFF.G[h `==--3.5 (1G[h G[h + _The cane toad croaks.G[h>,###..#....## #....<# .#†..##.@##....###.F.G[h@G[hEB..G[hjEQ----4G[haHG[hIG[h O--G[h) G[h H _No target in view!G[h  #....# #....## #....# #..<# #...# #...## #.†..# ##..## #.@..# #....# #..### #..F #... #..##F   cane toad #... #...G[h G[h+ NF.G[h -5 _G[h: G[h G[hژG[hNF.G[h=&6G[hG[hpG[hO9  _No target in view!  You closely miss the cane toad. You headbutt the cane toad!  The cane toad is heavily wounded.The cane toad closely misses you. You furiously retaliate!  You headbutt the cane toad!!  You kill the cane toad!G[h J H†G[hbM =6=7.8 (1.3G[h(R G[hU W _Trog accepts your kill.G[h3G[hG[hG[h)BG[hie  You see here a cane toad corpse.G[hG[h _G[hG[hG[hјG[h G[hG[h G[h̟,G[hҠG[hcG[hG[hަG[hyG[hG[h,G[h>G[hЮG[h8,G[hG[hֳG[h,G[hG[hG[h{,G[hG[hG[hSG[hG[hG[h#G[h,G[hG[hG[h,G[hG[h6G[hH,G[h{G[hNG[h",G[hG[hG[hPBG[hG[h,G[hG[h_G[h,G[hYG[hYG[hP,G[hG[h(G[h,G[hEG[hG[h:,G[hG[hG[h,G[h%G[hG[h,G[hG[hG[hP,G[hG[hG[h,G[h G[h{ G[hE ,G[h G[h G[hG[hG[hG[hG[hmG[hG[hXG[hG[h,G[hG[hG[hZ,G[h7G[h!G[h$,G[hj%G[h'G[h(,G[h)G[h*G[h,,G[h&-G[h/G[hL2,G[h2G[h-5G[h7,G[h.8G[hteG[h'hG[hxpo...###### ....###### ##.#.# #.#...#.. ...... ##....##G[hp#.) .....##....## k ....###.#.### .#..G[hr#.....# #.##....######...#P.......#..@..#.-###.................###...............##.#.################ k   wyvern (asleep) G[h%w0 80.8 (43.G[hZw`0)  A wyvern comes into view.Found a club.G[h\xG[h"o.kkG[h4=1.8 (44G[hG[h0 _The wyvern hisses angrily.G[h"G[hrL.kG[h99-2.8 (1.0)G[h3G[hG[h ~  You barely miss the wyvern. Your headbutt misses the wyvern.The wyvern bites you but does no damage.G[h~5=4.0 (1.2G[h҄G[hW _The wyvern completely misses you.G[h[@  You hit the wyvern.  The wyvern is lightly wounded.  The wyvern bites you but does no damage.G[h@ (5.2G[h~F G[hI L _The wyvern misses you.G[hz6  You cut the wyvern into ribbons!!!  You kill the wyvern!G[h@E† G[hDe7====6.4G[hIG[h+LW _Trog accepts your kill.G[h.3G[h<G[h)G[h/,G[h9,G[hݼG[h0G[h;G[hǿG[h,G[hG[hG[hG[hG[hG[hG[h6G[hrG[hUG[hG[h,G[hG[hG[hKG[hG[haG[hG[haG[hG[h5G[hG[hG,G[hG[huG[h,G[hG[hG[h,G[hG[hG[h%,G[hG[hqG[h,G[h|G[hG[h,G[hKG[hG[h,G[hG[h: G[h ,G[ha G[h G[hz,G[h"G[hG[h,G[hyG[hG[h,G[hTG[hxG[h",G[hG[hQG[h,G[hc G[h)"G[h#,G[hw$G[h%G[ha'G[h'G[h(G[h*G[h+G[h@,G[h,G[h3.G[hX0,G[h@1G[h3G[h6,G[h,8G[h9G[h;,G[h<G[h?G[hAG[hAG[hCG[hGEG[hGG[hHG[hIG[hJG[hM,G[hNG[hUPG[hOR,G[haSG[hUG[h]8 #[..#  #...  #...  #..####G[hB^d #..... # #.= #@..# ----617.4 (31.0)G[h{^ #...#  #...#  G[h^##...# ##....#G[h^##....##..... ##....##G[h^#... ##....###..## ##....##G[h?aG[hi SS   water moccasin (wandering)  Found a scale mail.G[hjI----8.4 (32G[hqG[hEta _A water moccasin comes into view.G[hU....[.S##. ####.. #......#.#.##.. #. ##. ##.... ##....##..... ##....##. ##....##G[hG[h\.SSG[h.19.4 (1.0)G[hG[hr| _The water moccasin hisses angrily. _You see here a ring of fire.G[h G[h G[hj F.SG[h '20G[hp G[h ( _O - a ring of fireG[h`*G[h:0B.SG[h0&1G[h_6G[h98G[h(~.S2G[h*G[h,G[h9Y  You slice the water moccasin like a ripe choko!!!  You kill the water moccasin!G[hgeE†G[h=jj8====3.7 (1.3G[hoG[hrW _Trog accepts your kill.G[hoG[hܺG[hUG[h>G[hG[hG[hG[hG[h,G[h G[h]G[h,G[hG[hG[hG[hG[hXG[h\G[hG[hG[h?G[hnG[hlG[hG[hG[hyG[hG[hG[hMG[h G[hH,G[hG[hhG[hG[hG[h#G[hG[hG[hWG[hG[h G[h#G[hc#G[h$G[h(G[h-,G[hR/G[h[3G[h6,G[h08G[h:G[hs@,G[hAG[h\DG[hH,G[hJG[hMG[hxRG[hRG[hSTG[hBWG[h}[G[h[G[hw]G[h(`G[he,G[hfG[hiG[h:lG[hvlG[hmG[hzpG[hrG[hrG[hsG[huG[hy,G[hzG[hr}G[hG[hG[hG[hG[h9+>...# #....# #....# .....## G[h-#....## ##....### #.......#...###----45.7 (22.G[hA0)#.....#G[h ##...P# #...##G[hN ##...#G[h"O #P...#G[h@P ##...#G[h^L #.. #G[h|k...# ....# G[hA#...#G[hG[h $----G[h.%6.7 (23G[hG[h* G[hW5_Found a stone staircase leading down.G[hXG[h2YG[hYG[h5]G[h.`,G[hdG[hkdG[hxgG[hgG[hhG[h?lG[hG[hRG[hG[hgG[hG[hDG[hΕG[h,G[hG[hĞ,G[hG[hp _r - 5 amethyst potions (gained 1)G[h=G[hxG[hG[hG[h9G[hnG[hԧG[h^G[hXG[hm,G[h߲G[hG[hP,G[hG[hG[hG[hзG[hG[hǸG[h,G[hgG[hϼG[h־,G[hbG[hG[hBG[h@G[hh,G[hG[hG[h.,G[hkG[hG[hG[hG[hG[hjG[hG[hG[hG[hG[hp,G[hG[hG[hG[hG[h:G[h"G[hrG[hG[hEG[hG[hG[hEG[hG[hkG[h>,G[hG[hG[huG[hG[hzG[h'G[hP,G[hh  There is a stone staircase leading down here.G[hVG[hI" _##........P.#####......#.....#P###.##.###......####### ###>...###.### ##....##.....## ##....##....#..##......##...........#....######..@.#.##....####...####.......###... ###.....#####.#. ###.....##..#. ##...P#... F. #...##F   cane toad (wandering)... .. ##...#[h##37m ..## .. #P...# ##...#81.7 (352.7 (36 _A cane toad comes into view.G[h  ......#.....#P#.##.###......# ###### ###>...##G[h  #.### ##....##G[h@ ......## ##....###..##......##...........#....## ####....#.##....### #..@####.......#....####.....### ##.#..# ###..... #..#..# ##...P... F..# #...## ...###...# ## ..##PG[h ..## .$####.. G[hu P  Found 15 gold pieces.G[hn =F.G[h >FG[h,! -===3.7 (1G[hD! .0)G[h& G[h(  G[h( %_The cane toad croaks.G[h/ G[hF F.---4G[hB  You barely miss the cane toad. You headbutt the cane toad!  The cane toad is moderately wounded.G[hbB1=--G[hB&5.9 (1.2G[hHG[h:KV _The cane toad barely misses you.G[h}  You slice the cane toad!!  You kill the cane toad!G[hE..G[hf30====7.1G[hG[hW _Trog accepts your kill.G[hrG[hsG[hsG[hvG[hIxG[hxG[h|,G[hj~BG[h G[hEG[hyG[h G[h~G[hG[h߆G[hkG[h@G[h2,G[hG[hG[hEG[huG[hfG[h(G[hgG[hݖ,G[h]G[h,G[h\G[hG[hG[hG[h; _You now have 768 gold pieces (gained 15).G[hG[h!,G[h G[hG[h_,G[h,G[hG[h<G[h[G[h=nG[hLG[hG[hCG[hBG[hBG[hG[hl,G[hG[hG[hG[h?G[h(G[hPG[hW,G[hoG[hG[hG[hG[hG[hGG[ht #...####.......# .### ##....####.....### ....# ##.#..#####.....#.....# ##..#..## ##...P# .....##.......## #...## #........#....###...# #......##....##P...# ##....####...###...###.@..###...# #...#----709.1 (22.0) ##..###....###...# ...# ##....##...###... #[..###.#.##...P #...##.#..##...[##...###...##...###..####..## ##..# #.........#G[h ##†..#..P..#----10.1 (23 _Found a leather armour.G[h1 3G[h G[h G[h G[hp ,G[hR G[h˿ G[h G[hT G[hR G[h G[h2 G[hY G[h G[hz G[h G[h! [37mG[h G[h ,G[h G[h G[hp G[h G[h- G[h G[hx G[h G[h G[hU G[hK ,G[h G[h G[h ,G[h G[he G[h G[h5 G[h G[hD G[h,G[hiG[hG[h,G[h7G[hG[h ,G[h G[h;G[h,G[hhG[hG[hQ,G[hYG[hG[h,G[h!G[h6%G[h%(,G[h)G[h*G[h,,G[h--G[h.G[hJ/G[hq/G[h0G[h1G[hB3,G[h4G[h6G[h8,G[h9G[h9G[h:G[h:G[h-;G[h<G[h>,G[h>G[h?G[h@,G[h1AG[h&BG[h:C,G[hCG[h]EG[hzF,G[h:GG[hHG[hH,G[hcIG[hKG[hS ##........P.#### #......#.....#P#  ##.##.###......#  ## ###### ###>...##. #.######.### ##....[#.#.....## ##.....(.....^......#..##..............#...........#.. ##@# ####....#.##.37.1 (27G[hTk..## #...####....###...#### ##....#####.........## ##.#..###.............####..#..##..............##.......# .###...P#.#........#.... ##.######......##.... #.#....####... G[h\G[hu\,8.1 (28G[hbG[he9 _Found 3 stones and a pair of boots.G[hz3G[hfG[hG[hG[hҊ,G[hG[h,G[h%G[hϓG[h|G[hG[hRG[hG[hG[hG[hםG[h̟G[hG[h7G[hȡG[hG[h,G[hG[hG[h,G[hG[hcG[h,G[hG[hlG[hqG[hG[hG[hG[h2,G[hiG[hEG[h,G[hG[hG[hG[hFG[h6G[hE  You see here a +0 pair of boots.G[hG[h= _G[hG[hG[hk,G[hG[hG[hz,G[hG[hG[hG[h:G[hG[h G[hjG[hG[h$G[hAG[hw,G[h<G[hG[h,G[h G[h\G[hG[hG[hG[hZ G[h G[h G[h/G[h5G[hG[hG[hG[h0G[h*G[hhG[hiG[h.G[h4/,G[h3G[h5G[h7,G[hR9G[hp<G[h$?G[ha?G[h@G[hRCG[h/F,G[hGG[hQnG[hwU,G[hVG[hXG[h\,G[hbG[hfG[hh,G[hDjG[hQlG[hkn,G[h-oG[hwrG[htG[h`tG[h7uG[hwG[hx,G[hFyG[hzG[h|,G[hS|G[hf~G[h,G[hG[hG[h<,G[hG[hEG[h ,G[hUG[hG[hFG[hG[h\G[hG[hbG[hG[hzG[hǞG[h,G[hGG[hƦG[h',G[hG[hG[h4G[hoG[h{G[hG[h,G[h'G[hG[hG[h)G[hG[hG[hd,G[h G[h@G[h,G[hGG[hG[h,G[hEG[hG[h,G[h[G[hG[hW,G[hG[hG[hE,G[hG[hG[hG[hG[hyG[hG[h,G[hG[hG[h$ ,G[h G[hc G[h~ n##.........#..####..##......#.......##...##.....#..##########.##...^.##..####### #G[h ###...###...##.##.#######....## ##...[#.#.....##....## ###....(.....^..G[h E#....## ##..............##..P## #@...#.#######.###94.1 (56G[h- ##P# #......## #..## ## #....#### ..###...G[hN  #...## #........#...# G[hn ..............# ....#.. ...G[h !.G[h ...# ^...###> .###...P#.####..# #..# #. ##.#####G[h @#....##.#G[h !G[h B5.1 (57G[hg G[h ; _Found a stone staircase leading down.G[h3G[h,G[hG[h}G[h=G[hG[hG[hG[h,G[hG[h3G[h,G[hhG[hG[h,G[hG[hG[hB,G[hSG[hnG[h,G[hyG[hAG[h,G[hG[hQG[h,G[h}G[h R  There is a stone staircase leading down here.G[h~G[h _G[hG[huG[h,G[h9G[hG[h,G[hG[h G[h,G[h=G[h-!G[h",G[hG#G[h$G[h\&,G[h'G[h(G[h*,G[hZ+G[h-G[h/,G[h0G[hH2G[h4,G[h5G[hb9G[hX;,G[h<G[h=G[h8?,G[h?G[h!DG[h F,G[hjFG[hIG[hK,G[h@LG[hiNG[hGQ,G[hTG[h/ZG[h\,G[h-^G[hT`G[h4cG[hcG[h3dG[h#gG[hp[.## ##..............#...........# G[h_p## ##....#.#######.#######....#.###......##### #..## #...####....#####..###...#### ##.... G[hp###...## ##..#.........## ##.#.. G[hp#......###..............####..# ....#....................##..... G[hp...###>.....###...P#.#........#. G[hqw..#####..###.###@######......##.. G[h:q..# #.....#####.## ##....####. G[h`q ..# #...#.# #.. ##....###. ..# #....## #... G[hq#..### G[hq .P# #...## #.... #...#### ..# #...# #..... ##...###[ Y   yak (asleep)#.... #h.... #. h   wolf (asleep) #...###..Y.. G[h(r[...[##. #..##G[hMr$..###.G[h~r 825.1 (30  A yak and a wolf come into view.G[h~;Found a stone staircase leading down.G[hG[h  The wolf howls! You hear a loud, deep croak! You hear an angry hiss.G[hrG[hG[hfhY>F.Yhhh 3 wolves (2 wandering)h.hF   bullfrogG[h5==6.1 (31G[h}G[h _A bullfrog comes into view. A wolf comes into view. x2G[hM  The wolf howls! x2h.FYY 2 yaks (1 wandering)h.h.hhY..7.1 (1.0)G[hVV _A yak comes into view.G[hG[hB%  G[hThe yak bellows!G[hG[hG[hG[hG[hG[hG[hG[hG[h,G[hG[hG[h+Y h.Fh..Y..hYY 3 yaks (1 wandering)>Y.h G[h4 wolvesh  A wolf comes into view. A yak comes into view. A wolf comes into view.G[h%&8G[hG[h\ 1 _The wolf moves out of view.G[hb G[hFc G[hc G[hd G[hd G[hd G[h~e G[hf G[hh %  G[hh zYou completely miss the wolf. The wolf closely misses you.G[hj m  A black mamba comes into view.G[hvk G[hk G[hl G[hEm ,G[h3o Y  The wolf misses you.G[h w LhYh.Y..Y..h.S   black mamba (wandering).G[hw YYYY 4 yaks (1 wandering)hYShhh 5 wolves (1 wandering)G[h} 5-9.3 (1.2G[hf G[h V _A yak comes into view.G[h  The yak bellows! The black mamba hisses angrily. The wolf howls!  You slice the wolf!!  You kill the wolf!G[hFXG[hG[h'G[h`G[hf  Trog accepts your kill.G[h,G[hvG[hȑG[hȚXFYh.G[hY..S.h..SYYG[h2c...3G[hWTF   bullfrogG[hԟ'1/111G[h&"1==30.6 (1.3G[h8G[h ? _The bullfrog hits you but does no damage.G[h%   You closely miss the bullfrog.G[h G[h0  The bullfrog hits you but does no damage.  The bullfrog closely misses you. You furiously retaliate!G[h G[hF Qh.Y...YYYYY 4 yaks.hhh 3 wolvesF   bullfrogG[h 6--1.8 (1.2G[h{ G[h 0 _You headbutt the bullfrog.G[hb  You barely miss the bullfrog.G[hKE  The bullfrog is lightly wounded.G[hG[hG[htG[hwY.Y. 2G[hQJ06----G[h!3.0G[h[G[h e _The bullfrog misses you. The bullfrog hits you.G[hC  You carve the bullfrog like a ham!!!  You kill the bullfrog!G[hwEBG[hEG[hFG[hJFG[hFG[hS hYhY.  Trog accepts your kill.G[hWw7=-2==4.3 (1.3G[hQcR _The wolf bites you but does no damage.G[hh  You slash the wolf!  You headbutt the wolf, but do no damage.The wolf is moderately wounded.G[hwNSS   black mambaYYYY 4 yaksh   wolf--5.6G[hzG[hD}R _The wolf closely misses you.G[h/  You barely miss the black mamba. You headbutt the black mamba!  The black mamba is heavily wounded.G[h},G[hh  3 yaksh 2 wolvesG[hyZ8=--G[h&6.8 (1.2G[h~G[h G[h[F_The black mamba misses you. x2G[hl" W  You barely miss the black mamba. Your headbutt misses the black mamba.The black mamba is moderately wounded.The black mamba barely misses you. You furiously retaliate!G[h=# G[h# G[h, 9 G[h;- V3-8.0G[h1 G[h3  G[h3 H_You headbutt the black mamba! The black mamba bites you.G[hB  You carve the black mamba like a ham!!!  You kill the black mamba!G[hEG[hFG[hFG[hGG[hRYYYYY 4 yakshh 2 wolvesG[hVf4-5=9.2G[h`G[hvdW _Trog accepts your kill.G[hA 8  You slice the yak!!G[hiB G[hC G[hC G[h D G[hD G[hE G[hP v.Y   wolfG[hQ M====40.5 (1.3G[hY G[hg\ \ _The yak is severely wounded.G[hh  You slash the yak!  The yak is moderately wounded.G[hhj5===-1.7 (1.2G[hpG[hLt; _The yak gores you but does no damage.G[hq  You slice the yak!!  You kill the yak!G[hG[hS%  G[hATrog accepts your kill.G[hUh. 3 yaks G[h\e6====2.9G[h#G[hKR _The wolf closely misses you.G[hPs  You slice the wolf!!  You kill the wolf!G[hSG[hUf  Trog accepts your kill.G[h_W.Y G[h9dm67==--4.1G[h7|` _The wolf misses you.G[hՇ  You carve the wolf like a ham!!!  You kill the wolf!G[h"G[hG[hf  Trog accepts your kill.G[h%G[h*^0-=-G[h!5.3G[hG[hS G[h#_The wolf bites you.G[ho   You slash the wolf!  The wolf is heavily wounded.The wolf bites you but does no damage. The wolf barely misses you.G[h h 2 yaksh 2 wolves  You furiously retaliate! You headbutt the wolf. The wolf misses you.G[hS 5-6.6 (1.3G[h [ _You furiously retaliate! You headbutt the wolf.G[hr  You slash the wolf!  You kill the wolf!G[hb,G[h,G[h'}Y.   wolfG[h1-8--7.8 (1.2G[hG[hW _Trog accepts your kill.G[h3 8  You slice the yak!!G[hZ j  The yak is heavily wounded.G[h% G==9.0G[h;, G[h0 ; _The yak gores you but does no damage.G[hm@  You slice the yak!!  G[h1You kill the yak!G[hG[h(G[hWG[hG[h' G[hhh.   yakTrog accepts your kill.G[hqk93/112 --950.3 (1.3G[htG[h( _The yak gores you!G[h&  G[hJ2You hit the yak.  The yak is lightly wounded.G[h6--1.5 (1.2G[htG[h; _The yak gores you but does no damage.G[hV  You slice the yak!! You headbutt the yak.  The yak is almost dead.G[hW G[h, ^YY 2 yaks4=-====2.7 _The yak misses you.G[h>  You barely miss the yak.The yak is almost dead.G[h)?]=---3.9G[hGG[hZKI _The yak misses you.G[hV  You slice the yak!!  You kill the yak!G[h*b h   yakh   wolf  Trog accepts your kill.G[h g r5=41---G[h_g !5.1G[hn G[h%q < _The wolf bites you but does no damage.G[h  You closely miss the wolf. The wolf barely misses you. You furiously retaliate!G[hu.h   wolf G[h(6.3G[hG[hn G[hF_You headbutt the wolf!! The wolf bites you but does no damage.G[hK&  G[hKmYou closely miss the wolf.The wolf is almost dead.G[hZUYY   yakh   wolfG[h#V(7.5G[h^G[ha? _The wolf bites you but does no damage. x2G[hT`  You slice the wolf like a ripe choko!!!  You kill the wolf!G[hfb G[hj UY.G[ho 568.8 (1.3G[hx G[hb} W _Trog accepts your kill.G[hӏq  You slice the yak!!  You kill the yak!G[hPh†G[h/?3==60.0 (1.2G[h,m _Trog accepts your kill.G[h P#.#######.#######....#. # ##..... #..## #...## #....#####..###...#### ##....###...## ##..#.........## ##.#........###........####..#.G[hF #...#....................##... ^...###>.....###...P#.#........# #..#####..###.###.#######.# #.....## ####.# #...#.# #......# ##....###G[hr .# #....## #........# ##P# #.......P #...#### .G[h ..# #........... ##...### G[h #.... #>........... #...P##G[h  #...###............ #...[## #..## #............ #...###G[h i ##..# #G[h G[hs >7---10G[h G[h o _Items here: ††††.G[h b G[hd *What do you want to examine? Items  a - (†) a black mamba corpse  b - (†) a wolf corpse G[hdd c - (†) a wolf corpse  d - (†) a wolf corpseG[hkG[hKsG[he{\P## ##....#.#######.#######....#. D3sr0n the Fighter # ##......##### #..## #...### Minotaur of Trog *****.#....#####..###...#### ##....# Health: 97/112 ====================----###...## ##..#.........## ##.#.. Magic: 3/3======================== ##......###..............####..#. AC: 20Str: 28 G[h{#....#....................##..... EV: 15Int: 4 ^...###>.....###...P#.#........#. SH: 0Dex: 12 #..#####..###.###.######......##. XL: 12 Next: 43% Place: Lair:1 ...# #.....#####@## ##....#### Noise: ---------  Time: 12861.0 (1.0) G[h|...# #...#.# #......# ##....### G) +10 executioner's axe "Sevvaf" {antimag ...# #....## #........# ##..###. Throw: 4 throwing nets ..P# #...## #..........P #...#### G[h|...# #...# #............ ##...####.... #>........... #...P## #...###............ #...[## #..## #............ #...### ##..# # G[h}fYou kill the wolf! _Trog accepts your kill.You slice the yak!!  You kill the yak! _Trog accepts your kill. _Items here: ††††.G[h4G[hG[h`G[hˊ _8=9=G[h=,G[hАG[hU,G[hjG[hA100/112G[hrG[hh12G[hG[h&G[h[G[hG[h3=G[hG[h#U4=G[hXG[h,,G[hg5G[h BG[h%;6G[hG[h,G[hG[hS,G[hG[hxG[h%7G[h8G[hR ,G[h!G[ha#,G[h$G[h=(a8=G[hk)G[h+G[h+G[hu9=10G[hqwG[hw%1G[hgyG[h|,G[h}G[hdw2=G[hC1 _HP restored.G[hՍG[hG[hG[hG[hl,G[h2G[h!G[h G[hG[h'G[hG[hG[h9=G[hG[h`G[ẖG[hXG[h[G[h G[heG[hG[hG[h]G[hBG[h)G[h,G[hG[h!G[ha,G[hG[hG[h,G[hAG[hG[heG[hG[h^BG[hG[hG[hZG[hm,G[hlG[hBG[hTG[h*^  Items here: ††††.G[h K _G[hqG[h,G[hG[hG[h,G[hG[hBG[h G[ho!G[h?$,G[h9&G[h'G[h),G[hg*G[h6,G[h.BG[h1G[h2,G[h3G[h5G[h7,G[ha8G[h:G[hH?G[h@,G[hBG[hD,G[hOEG[hGG[h4I,G[hIG[hqG[h̘ #...## #....##>...........#  #.†..# #...###............##..## #..####............# #....##............#  #.†..##...# #...###............#  #..####...# #...# ##...........#  #...#[hȚm #...###...#####.P##  #...# #...##......# ##.....####  #..## ##.@### #######  #...###...## ##....#  #...P#P....## .#....#  #..#####....### #.##..S  #...###..P..## #. .. .....  #....#...#...# #. #... S   water moccasin (wandering)  ##......#.#.## ## #..###P....###### ### ## #####...####....### #..###.##.#.#..### 938.0 (77.0)  A water moccasin comes into view.S.S9.0 (78 [h,3d_The water moccasin hisses angrily.G[hs#.†..# #...###......# ##..## #..####......# #....# #....##............# #.†..##...# #...###.# #..####...# #...# # #...# #...###...###P## #...# #...##......# #### #..## #...####..#### ####### G[hts#...###...## ##.@..# #...P#P....###. #..#####....#####.##.S.. #...###..P..## #. ... ..... #....#...#...#  . #... ##......#.#.## ## #..##P....###### ### ## #####...#  ###G[h+u #..###.##.#.#..#### ##.#...# ..............#...G[hvG[hwG[h7KS.G[h240.0 (1.0)G[hG[hW .†..# #...###.# # #..## #..####.# # ....# #....##.# # .†..##...# #...###.# # ..####...# #...# ##.# # ...# #...###...#####.P## # ...# #...##......# ##.....#### # ..## #...####..#### # ...###...## ##..@.# ...P#P....###.#...S# ..#####....#####.##.... ...###..P..## ##. ....G[hT ....#...#...# #. ... #.........#.#.## ## .# #..## # #P....###### ### ## #####...# # ###....### #..###.##.#.#..###.#...# .#.G[hG[hABS.G[h&1G[hG[hG[h  A water moccasin comes into view.The water moccasin hisses angrily.  You slice the water moccasin!!  Your headbutt misses the water moccasin.The water moccasin is almost dead.  The water moccasin misses you.===2.2 (1.2G[hG[h@F _The water moccasin bites you but does no damage.G[hT bites you but does no damage. barely mis  The water moccasin bites you.  G[hUYYou are poisoned.  poisons you!G[h Z06===----3.5 (1.3Pois G[hc G[h dY_The water moccasin completely misses you.G[hͿ  You closely miss the water moccasin.The water moccasin is almost dead.You feel very sick.G[h o2-----4.7 (1.2G[hf G[h \ _The water moccasin closely misses you.G[h  You barely miss the water moccasin.The water moccasin is almost dead.You feel very sick.G[h`98/112 -6.0 (1.3G[h_ _The water moccasin bites you but does no damage. x2G[ha  You open the water moccasin like a pillowcase!!!  You kill the water moccasin!G[hQ †Trog accepts your kill.G[hl Z7-7.2 (1.2G[h G[h $ _You feel sick.G[hA water moccasin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.G[hG[h.†..##...###............# # D3sr0n the Fighter #..###..####............# # Minotaur of Trog *****. ....##....##............# # Health: 97/112 ====================---- .†..##...# #...###............# # Magic: 3/3======================== ..####...# #...# ##...........# # AC: 20Str: 28 ...# #...###...#####........P## # EV: 15Int: 4 ...# #...##......# ##.....#### # SH: 0Dex: 12 ..## #...####..#### #######XL: 12 Next: 43% Place: Lair:1 ...###...## ##..@[h:40m†#Noise: =--------  Time: 12947.2 (1.2) ...P#P....###.#....#G) +10 executioner's axe "Sevvaf" {antimag ..#####....#####.##....Throw: 4 throwing nets ...###..P..## ##. .... .....Pois ....#...#...# #. ... #... #......#.#.## ## .# #..## #  #P....###### ### ## #####...# #  ###....### #..###.##.#.#..##### ##.#...# ..............#.... You feel very sick. _The water moccasin bites you but does no damage. x2  You open the water moccasin like a pillowcase!!!  You kill the water moccasin!Trog accepts your kill. _You feel sick.G[hG[hG[hG[hTG[hT3G[hiWG[h[;5G[h`n _You feel sick.4G[ha3 _You feel sick.G[hRbG[hbG[hDg3 _You feel sick.G[hg#3G[hgE=-G[hhG[hl: _You feel sick.G[hPlD2-G[hlG[hq3 _You feel sick.G[hrG[hfsG[hDxH  1G[hx==G[hyG[h|j _You are no longer poisoned.G[h#}%2G[h}G[hcG[hG[h8G[h,G[hG[h(G[h]%3G[hG[hY,G[hڈG[hЊ,G[hzG[hG[hGK4=G[h]5=G[hoG[h%6G[h@G[h#,G[hG[hqL78=G[h#G[hfG[h®G[h9=G[hڴG[h,G[hDG[h3G[h^+100/112G[hbG[hо,G[h~G[h,G[hG[h';1G[hG[h,G[hcG[h,G[hG[hD;2G[h*=3=4=5678=9=G[hG[hG[h*<10G[hG[hG[h0G[h[G[h;1G[h,G[hG[h(,G[hG[hn a2=G[h" G[h5 G[hT,G[hG[hG[hG[hG[h<G[h0O=G[h(G[h!!G[h",G[hm#G[h]&G[h~'G[h (G[hd<G[h>G[huABG[hFG[hH,G[hIJG[hOBG[h4RG[hTG[hV,G[hWG[hYG[hg[,G[h\G[hJ^G[h`,G[hbG[hcG[hc,G[hdG[h_gG[hhG[hiG[hiG[hKnXG[hsG[hru,G[h(vG[hxG[hz,G[ha{G[h}G[hb,G[hG[hYG[hH,G[hG[h3G[heG[hG[hG[hNG[h,G[hG[hԐG[hג,G[h G[hG[h̙,G[h G[h-G[hў,G[hG[hݡG[hG[hG[h G[hG[hިG[h9G[hG[hjG[hW,G[haG[hG[h)G[huG[hG[hSG[hG[h\G[h,G[hDG[h@G[h,G[hG[h0 G[h ,G[hG[hG[ha,G[hG[hG[h,G[hG[hG[h&G[h{&G[h')G[hb,BG[h-G[h/,G[h0G[h|2G[h3G[h3G[hS4G[h8XG[h9G[hnB### ########...# #.#..## ..###.##.#.#..#####...## .............#......## ...)...............## #.#..#............### ###..#..###.#.#####  ###...####### G[hC#####÷..##..#########.#> #.....#.......@.......-3055.2 (108.0)....................#.....................# #.###############P#### ##### # G[h3C#G[hSL\-69G[hnSG[hX9 _Found an escape hatch in the floor.G[h/uG[h6BG[h7,G[h8G[h:G[h >,G[h?G[hAG[hEG[hIG[hKG[hhMG[h Q,G[htRG[hhUG[hZ,G[h[G[h-`G[hZe,G[hYgG[hkG[hn,G[hqG[hvP  There is an escape hatch in the floor here.G[h{G[h | _G[hG[hG[h,G[hXG[h/G[hG[hG[hG[h G[h5,G[hG[hVG[h{,G[hG[hG[h G[h_G[hG[h?G[h,G[h/G[hRG[haG[hG[hG[hżG[h,G[hG[hG[h=,G[hG[hNG[h_G[hG[hG[hG[h,G[hkG[hG[h,G[hG[hG[h,G[hG[hG[hn,G[hG[hG[hl,G[hG[hW G[h' ,G[h G[hgG[h:,G[h$G[hqG[hG[h7G[hG[hG[hG[hG[hG[h!G[h#,G[h$G[h(G[h),G[h{*G[h~-G[h/,G[h/G[h3G[h&7,G[h8G[h<G[h#>,G[h@G[hCG[hE,G[hFG[hIG[h)L,G[hMG[h:PG[hRR,G[hSG[hVG[hZBG[he]G[hQ_,G[h`G[hbcG[hNe,G[hfG[hYiG[h\k,G[hlG[h#pG[hr,G[hrG[hluG[hiw,G[hyG[h|G[hvG[h=G[hBG[hG[hk,G[h^G[h_G[hG[hG[hG[h0G[hF,G[h-G[h-G[h߰,G[hG[hG[hpG[hȵG[hG[hG[h`,G[hoG[hPG[hG[h=G[hG[hG[h,G[hG[hG[h,G[hG[hG[h,G[h,G[h>,G[hiG[hG[h,G[hG[h:G[h,G[h#G[hSG[h;G[hG[h<G[h9G[h/,G[h@G[h G[hRG[hG[hG[hG[h,G[hG[hG[hG[hG[hmG[hG[hA,G[h+G[h' G[hP ,G[h\ G[h3G[hz5G[h9BG[h:G[h$=G[h>G[h>G[hq?G[hIBG[hHCG[hyCG[hSDG[hFG[hH,G[hIG[hlLG[hNG[hNNG[hhOG[hQG[hSG[hTG[hTG[hWG[h:Y,G[hYG[hx[G[ha]G[h]G[hr^G[h&aG[haG[haG[hbG[hdG[hf,G[hgG[hiG[hpkG[hkG[hlG[hnG[h pG[h,G[hG[hG[h,G[hG[hG[hKG[hG[hG[h" G[hJ G[h G[h/ G[hJG[h],G[hG[hG[hG[h G[hG[hG[h!G[h!G[h"G[h'G[h?)G[ht)G[h_*G[h/G[h0G[h1G[h%2G[h<XG[hBG[hCG[h?DG[hEG[hLG[h>OG[hqOG[hQG[hUG[hBXG[hsXG[hYG[h_G[h%aG[hfaG[hbG[hcgG[hj,G[h^kG[hpG[h}s,G[hsG[hɆB  You see here a +0 scale mail.G[hT5 _G[h)G[hG[hIG[hG[h]G[hG[hRG[hG[hG[hͧG[hMG[hG[hΫG[hbG[h?G[hzG[hG[h*G[hu,G[hG[hJXG[h@,G[hG[hfG[hG[hG[hG[hPG[hG[hFG[hG[h2G[hG[h0,G[hG[hG[hL,G[hG[hG[h,G[h@G[hG[hBG[hG[htG[hG[hG[hG[h,G[hG[hXG[hyG[h,G[hB G[h3 G[h BG[h G[h G[h G[hi G[hv G[h ,G[ht G[hQ G[hM3 JG[h4 G[h7 ,G[h8 G[h; G[h= ,G[hC G[hH E  You see here a +0 pair of boots.G[h]L 5 _G[hzN G[hER G[hgT ,G[hQV G[hX G[hZ ,G[h\ G[h-_ G[ha G[hBb G[hc G[hf G[hgi ,G[h9k G[hm G[hs ,G[hv G[hy G[h,} ,G[h G[h G[h ,G[h G[h G[h} ,G[h G[h G[hb ,G[h4 G[h G[h% ,G[h G[h G[h G[hx G[h G[h֗ G[h ,G[h G[h G[h+ G[hh G[h, G[hG G[hz G[h G[h G[h G[h ,G[h G[h1 G[h G[h] G[h1 G[h G[h ,G[h G[h G[hO ,G[h) G[h G[h ,G[hU G[h~ G[h ,G[h G[h G[h ,G[hE G[h G[h~ ,G[h ,G[h G[h G[h{ G[h G[h ,G[hJ G[h G[h ,G[hv G[h G[h> ,G[hI G[h^! G[hF# ,G[h& G[h+ G[hP. ,G[h0 G[h 5 G[h7 ,G[h9 G[hB> G[h"A ,G[hbB G[h[F G[hH ,G[hI G[hM G[hKO ,G[hP G[hpS G[hT G[hU G[hU G[hX G[hY ,G[hZ G[h] G[h^ ,G[h_ G[hb G[h>d G[hsd G[he G[heh G[hj ,G[hj G[hn G[ho ,G[hp G[hs G[hu G[hFv G[hw G[hH{ G[h} ,G[h6~ G[h G[h ,G[h G[h7 G[hɈ ,G[h G[hs G[h9 G[h G[hL G[h G[h6 G[hr G[h G[h G[h} ,G[h< G[h͛ G[h ,G[hw G[h G[h ,G[hɣ G[h G[h ,G[h^ G[h G[h٬ ,G[h G[h G[hM G[h G[h3 G[h G[h G[hݵ G[h G[h G[h ,G[hT G[hg G[h˾ G[h G[h G[h G[h ,G[h5 G[h G[h G[hJ G[h G[h G[h G[h) G[h G[h G[h ,G[hM G[h% G[hf ,G[h; G[h G[h ,G[h{ G[hn G[h G[h G[h G[h( G[h ,G[hO G[h G[h G[h, G[h G[h G[h+ G[h\ G[h G[h G[h G[h G[h G[h G[hY ,G[h G[h G[h ,G[hd G[h g  You see here a cane toad skeleton.G[h# 5 _G[h G[h G[h ,G[hg G[h G[hT G[h G[hQ G[hl g  You see here a cane toad skeleton.G[h G[h~  _G[h G[h G[h6 ,G[h G[h% G[h ,G[h G[h G[h ,G[h G[h G[h< G[h} G[h G[h G[he ,G[hA G[h G[h ,G[h' G[hW G[h ,G[hH! G[h" G[h# ,G[hw$ G[h5 G[h56 G[h6 G[h47 G[h= G[hh? ,G[h @ G[hE G[hvG ,G[hG G[hVJ G[hJ ,G[hOK G[h`M G[hM G[h3N G[h8O G[hS G[h U ,G[hU G[hWZ G[h[ G[h[ G[h\ G[ha G[h/d BG[hg G[h i G[hXi G[hi G[ht  You see here a cane toad skeleton. _G[h0w G[hy ,G[h_z G[h~ G[h: ,G[h G[hY g  You see here a cane toad skeleton.G[h G[h  _G[hՊ G[h G[h: G[h G[h G[hȕ G[hn BG[hʛ G[h BG[h XG[hs G[h BG[hn G[h ,G[h G[h: G[h G[h G[hy G[h< G[h G[h9 G[h G[h& G[h ,G[h G[h% G[h G[h G[h, G[h G[h ,G[h G[h G[h ,G[h G[h G[h> G[hq G[hg G[h G[h ,G[h^ G[hd G[h ,G[hb G[hH G[h! ,G[h G[h G[hd ,G[h G[h G[hb ,G[h G[h G[hU ,G[h G[h G[hL G[h\ G[h8 G[h2 ,G[hI G[hr G[hQ G[h G[ht G[h G[h ,G[h G[h G[hJ ,G[h& G[h G[h ,G[h G[h G[h ,G[h G[h# G[h[$ ,G[h% G[h' G[h * ,G[h+ G[hZ. G[hx0 BG[hB G[hC ,G[hD G[hPG G[hH ,G[hI G[h^L G[hM ,G[hO G[hSQ G[hW G[h!X G[hDZ G[h[ ,G[h\ G[h^ G[ht` ,G[hta G[h^c G[h f ,G[hf G[hi G[hk G[h BG[h ,G[h G[h G[hә ,G[h G[h^ G[h ,G[hܣ G[h G[h ,G[ho G[h G[hA ,G[h= G[h G[h ,G[h G[h G[h ,G[hY G[h= G[h ,G[h G[h G[h ,G[h G[ha G[hJ ,G[h G[h G[h ,G[h G[h G[h ,G[hM G[h G[h ,G[ht G[h G[h G[h G[h G[hO# G[h & G[h\& G[h( G[h2+ G[h. ,G[h1 G[hP k##...## #### #......##.....##..### ### #########P######  #.#........### #######.#>........# ...........P..PPP.# .........#..PPPP@.# 437.2 (381 .........#...♣♣P.## ###P####....P♣♣P.#  ### #..#..PPPPP## ##....PPPP..##.#.#...#...#G[hyQ ###.....#.#.############G[hdY G[hB\ E _Done exploring.G[hG[hxWhere to? (Tab - Lair:1, ? - help) D - DungeonT - TempleG[h^F L - Lair  O - Orcish Mines G[hs [?25h[?0c#####...## ####D3sr0n the Fighter #......##Minotaur of Trog *****. ......##Health: 112/112 ======================== ....### ###Magic: 3/3======================== ##########P######AC: 20Str: 28 # #.#........###EV: 15Int: 4 #######.#>........#SH: 0Dex: 12 ...........P..PPP.#XL: 12 Next: 43% Place: Lair:1 .........#..PPPP@.#Noise: ---------  Time: 13437.2 (0.0) .........#...♣♣P.##G) +10 executioner's axe "Sevvaf" {antimag ###P####....P♣♣P.#Throw: 4 throwing nets### #..#..[h e40mPPPPP####....PPPP..##.#.#...#...####.....#.#.############ _You see here a cane toad skeleton. _You see here a cane toad skeleton. _You see here a cane toad skeleton. _You see here a cane toad skeleton. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) G[h [?25l[?1cG[h42G[hG[h5G[hG[hRE _G[hG[hX,G[hG[hG[ho,G[h3G[h)G[h$4G[h%G[h0G[h3,G[hB6G[hCG[hGG[h=HG[h\JG[hTG[hV,G[hWG[hT_G[hGaG[haG[hpcG[h.jG[halG[hlG[hhoG[h̓nG[hG[h,G[hΎ,G[hLG[h֐G[hnG[hĠG[hG[hG[h,G[hG[hQG[h,G[hYG[hG[h6G[hG[hG[hG[hvG[h,G[hNG[hG[h},G[h4G[h*G[h,G[h3G[hG[hG[hG[hzG[htG[h,G[hG[h|G[hG[h$G[h\G[hK G[h] G[h G[h G[hG[hG[hoG[hG[hG[h,G[h: G[h%G[h'G[h?(G[h,+G[h 6G[hAG[hFBG[hCG[hJG[hM,G[hQG[hUG[hlWG[hWG[hXG[hvaXG[hfG[hg,G[hEhG[hlG[h_sBG[hctG[hw,G[hmxG[hn}G[h,G[hG[hG[h,G[hG[hBG[hG[hCG[h6G[hG[h@G[hvG[h`G[hG[hBG[hG[h,G[hG[hXG[hG[hذG[h,G[h\l  You see here a water moccasin skeleton.G[hG[h _G[h(G[hG[hľG[hG[hG[hG[h],G[h G[hG[h}G[hG[hG[h*G[h,G[hG[hG[hi,G[hG[hG[h"G[hXG[h7G[hG[hWG[hG[h#G[h;G[hG[h(G[hG[hG[h$G[hVG[hG[hG[hNG[hG[h%G[h ,G[h[G[h&G[hG[hG[hG[hG[h=G[hG[h G[hG[h|G[hG[hG[hG[hG[h{G[hG[h]G[hRG[hG[hWG[h;G[h G[hz G[h G[hG[hLY  There is a stone staircase leading down here.G[hG[h: _G[hG[h ;2G[h G[h G[h G[he   ##++ #.... ##...  #(....  #....# # #...#.##.# #..@...#502.0 (64.8) ##.....# ##.....# #..#..# #.....P# #......# ..... .# ........ _You climb downwards.  Found 4 stones.G[h. G[h G[h a _There is a stone staircase leading up here.G[h-U G[hU G[hV G[h`Z G[h_ G[h?` G[hRe  _Found a scroll labelled YSUWEA KIBBIOW.G[hh G[hh G[hLo G[h$r G[ht G[h G[h/ G[h< 6#... #... .. ##++.?# ##.## #.....##.... ##......... #(.......#G[h , #....#.## #@..#.##.#5.0 (3.0) ##..<...# ##.....# ##.....# #..#..# #.....P# #......# .......#........G[h G[h G[h G[hG[h8G[hG[hXG[h$wMl.  #... .. ##++.?# ##.##.....##....#....#(.......##..@.#.## G[h#..#...#.##.#.... ##..<...#...F ##.....###.#l   komodo dragon (asleep).F   blink frog (asleep).......G[h 0  A blink frog and a komodo dragon come into view.G[hG[h~G[h:G[h .lF.lFG[h+6.0 (1G[hG[h7 _The komodo dragon hisses angrily.G[h),G[h,~.lF§G[h-&7G[h#5G[h:, _The blink frog blinks!G[h=#.l.F..8G[h)G[h|,G[h9G[h?;G[h?G[hG.l.##..F.§G[hYH&9G[h)PG[h@U, _The blink frog blinks!G[hG[hG[hp..##...l....F10G[ha G[hIb G[h_c G[hEk ......l..F.G[hl &1G[hs G[hu G[h  You carve the komodo dragon like a ham!!!  You headbutt the komodo dragon.  You kill the komodo dragon!G[h G[h` Trog accepts your kill.G[he V  You hear a loud, deep croak! You hear a croak. x2G[h G[hV......F.FFF 2 blink frogs (1 wandering)G[h%k6=====2.2 (1.2G[h1G[h96] _A blink frog comes into view.G[h>iG[hjG[hjjG[h0wc .F.FFF 3 blink frogs (1 wandering)The blink frog croaks.  A blink frog comes into view.G[hw05--===--30G[hG[h?. _The blink frog hits you!G[h q  You slice the blink frog!!  The blink frog's magic leaks into the air.G[hS G[h m  The blink frog is almost dead.G[h G[hj .F§..FFmagic disrupted)G[hV _====-4.4 (1.2G[hM G[h# Q _The blink frog falters for a moment. The blink frog blinks!G[h  You slice the blink frog!!  You kill the blink frog!G[hG[hG[hf  Trog accepts your kill.G[hml  A blink frog comes into view.G[h  The blink frog blinks! The blink frog misses you. You furiously retaliate!G[h` F.F@.F.G[h6--7=---5.6G[h]G[h2 _You headbutt the blink frog!G[hr%  You open the blink frog like a pillowcase!!!  You kill the blink frog!G[h-|  Trog accepts your kill.G[h9.F.#. 2G[h@Z9==-6.8G[hQG[h 2 _You hear a loud, deep croak!G[h\,Trog accepts your kill.r a loud, deep croakslash the blink frog!  The blink frog's magic leaks into the air.  The blink frog is heavily wounded.  You slash the blink frog!G[h:  A blink frog comes into view.  The blink frog closely mG[hisses you. You furiously retaliate!  You headbutt the blink frog!  You kill the blink frog!G[h%  G[hATrog accepts your kill.G[h .F(1 magic disrupted)The blink frog falters for a moment.G[h^l 518.0 _The blink frog hits you but does no damage.G[hG[h=j _Your Fighting skill increases to level 12!G[hJx  You hit the blink frog. Your headbutt misses the blink frog.G[h.{r  The blink frog is severely wounded.G[h6TF.G[h#Z96/112 ---G[hS 9.2G[hG[hp _The blink frog hits you! The blink frog barely misses you.G[h   You slice the blink frog!!  You kill the blink frog!G[h/ ) †   blink frog (Trog accepts your kill.You slice the blink frog!!  The blink frog's magic leaks into the air.G[h T--2=20.4G[hX G[h X _The blink frog closely misses you.G[h  You barely miss the blink frog. You headbutt the blink frog!  You kill the blink frog!G[hC.G[h A74--1.6G[hbG[hW _Trog accepts your kill.G[hHG[hMG[hlNK8=G[hPG[hIT,G[hUG[hjZ,G[h\G[hn_G[h_#9G[h_2=G[haG[hf,G[hkBG[hmG[hqA100/112G[h|sG[hHx,G[h{G[h~G[h~%1G[hG[h6,G[hCG[h`,G[hQG[h;2G[hG[hqG[hG[hG[hgBG[ha3=G[hG[hש,G[hG[hѰU4=G[h@G[hG[haG[hG[hG[h,G[hG[h;5G[h;G[h,G[hG[h;6G[hZG[h,G[hG[h1,G[hG[hi;7G[h0G[h,G[hG[hx,G[hBG[hG[hK8=G[hG[h,G[hG[hG[h~U9=G[h&G[hq,G[hSG[h,G[hxG[h <10G[h G[h,G[hG[hf,G[hG[h;1G[hG[h#,G[h1%G[h)a2=G[hz+G[h&5d _HP restored.G[h6G[h:G[h<,G[h6>G[hAG[hZD,G[hEG[hGG[huKO=G[h{LG[hQ,G[hRG[h4U _j - 8 scrolls labelled YSUWEA KIBBIOW (gained 1)G[hY3G[hYG[h]]G[h`G[h1aG[hbG[hgG[hFk,G[hlG[hpG[h$u,G[hvG[h}G[hB,G[h?G[hG[h,G[hG[hG[h3,G[hŽG[h<G[hŔ,G[hޕG[h̙G[h,G[hG[hG[hG[hG[hUG[hʩG[h,G[hG[hBG[hXG[hG[hZ ..# ... P.##  ...## #  k...# ### ...!.#### #P##............##..@.......---G[hG.##..P#..##...... #. #.#.....## .....#.###......## ....#.#........P# #.....##...####. .# G[hk   wyvern (asleep)#.....##......... #G[h;#....#..PP.#...P#.......#### G[h_ G[h1{ 79.6 (58.0)  A wyvern comes into view.G[hp.kkG[hb6==80.6 (59G[hG[h0 _The wyvern hisses angrily.G[h G[h P.kG[hK 9-1.6 (1.0)G[h G[hе W _The wyvern completely misses you.G[hA  You slash the wyvern!  The wyvern is moderately wounded.G[hB5=2.8 (1.2G[hHG[hK _The wyvern barely misses you. The wyvern completely misses you.G[hO w  You slice the wyvern!!  You kill the wyvern!G[h) C.G[h =5=4.1 (1.3G[h8 G[h< W _Trog accepts your kill.G[hŲG[hZG[hG[hG[hk.....# .#... ..P.## ....## #.>....#.####...!..#### #P##.......##.0.0.##..P#..##.G[h:#. #.#.....## P.#.###......## ...#.#........P# ##..#.....##...####...##.....##...###....#..PP.#...P##.....G[hG[h FF   bullfrog (wandering)  Found a stone staircase leading down.G[h5---5.1 (1G[hUG[h+[ _A bullfrog comes into view.G[h<.....#...P....F#...#... ...P.## .....## # >....# ####...!#### #P##....##.... .##..P#..##. #.#.....## PG[hPa##......## ..#.#........P# ##......##...####...###.....##.........###..PP.#...P#G[h^G[hG[h%S.FFG[hP==-6G[h^G[h* _The bullfrog croaks.G[h<l........#...P.....##......#... ....FP.## #P.....## #. #.>....# ####@..!#### #P##.....##.... .##..P#..##. #.#.....## PG[h=.##......## ..#.#........P# ##.....##...####...###.....##.........##G[h?G[h,G8.FG[hG/--7G[hNG[hQG[h_G[hj8.FG[hjO=-8G[hSrG[huu? _The bullfrog hits you but does no damage.G[h( G[h You closely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog barely misses you. You furiously retaliate!  You headbutt the bullfrog!!G[h-9.3 (1.2G[hډG[h ? _The bullfrog hits you but does no damage.G[h  You closely miss the bullfrog. You headbutt the bullfrog.  The bullfrog is almost dead.G[hh707--G[h"90.5G[hXG[hd, _The bullfrog hits you.G[hRi {  You slice the bullfrog!!  You kill the bullfrog!G[hW E†G[h S--661.7G[h G[hP W _Trog accepts your kill.G[hr3G[hbG[hGG[ha8=G[hV,G[hG[hwk9=G[hFG[hT,G[hG[h,G[hbG[hG[h+&10G[hG[hG[hG[hGG[hJG[hG[hG[h$G[hV%1G[hG[hG[hG[hG[hG[h G[h-D2=G[hG[h)G[h|G[hG[hIG[hG[h?......#... ......#..# ...P.....## ......#... ......P.## .#P.....## #..FG[h#.>†...#..####..@!..-.#### #P##........##.....##..P#..##..G[h&#. #.#.....###P..#.###......###..F   bullfrog (asleep)  G[h#.#........P####..#.....##...####...##.. G[h~ 603.7 (12.0)  A bullfrog comes into view.G[hjG[hBT.FFG[h 5==4.7 (13G[h G[h6* _The bullfrog croaks.G[h-=......#... ......#..# G[h=...P.....## ......#... #......P.## ..#P.....## #.#.>†...#.G[h=####...@...F..#### #P##.......##..##..P#..##. G[h=#. #.#.....###P. #.###......###. G[h.>#.#........P####.#.....##...####...##..# G[h@G[h4F.G[h:--5.0)G[hG[h} _You see here a purple potion.G[hx F..=--6G[hD G[h> _ _k - 4 purple potions (gained 1)G[hÙ  You miss the bullfrog. Your headbutt misses the bullfrog.G[he06--=7.9 (1.2G[hSG[he _The bullfrog misses you. The bullfrog hits you.G[hR {  You slice the bullfrog!!  You kill the bullfrog!G[hJ] C.G[h c *--==9.1 _Trog accepts your kill.G[hl G[h{ k _Your base Axes skill increases to level 12!G[hu 3G[h G[h  _7G[h( 8=G[h G[h G[h$ G9=G[h& ~10G[h*+ Q1G[h1, G[h/ G[h/ G[hR1 G[h3 G[h4 G[hV5 G[h9 a2=G[h= G[h? G[hB ,G[hC G[h%H G[hJ ,G[hhR G[h V G[hxY ,G[h}Z G[h\ G[h!^ G[hp^ 9=G[hC_ G[h[b G[hd ,G[h;j ,G[hk G[hXk G[h%l G[hm G[ho ,G[h$p G[hKq G[hs ,G[hs G[hu G[hHw ,G[hw G[hy G[h{ G[h{ G[h#| G[h} G[h ,G[h G[h G[h& ,G[hl G[h G[h G[h G[h G[hD G[h ,G[h G[hM G[h_ ,G[hі G[h֘ G[h- ,G[h( ,G[h XG[h$ XG[h] G[h} G[h G[h G[hԶ G[h BG[h G[hx G[h G[h( G[hF G[h( G[hi G[h G[h G[h G[h ...#...P##........ ........#......# .P#.....P.....# ..............## ..........##..#G[h?  . ..#F....###..#......#...## ##.#.......#..## #.## #.....P....@## ##.# #...G[hs --- ......#...# #..#..# G[h ......P.######...# ###P.....##.#....# G[h ##.>†...#......# ####...........#G[h F   cane toad (wandering) .#### #P##..............G[h  .....##.................. .##..P#..##..........####G[h 046.1 (37.0)G[h H---7.1 (38G[h G[h \ _A cane toad comes into view.G[hڑ   ........#......#  .P#.....P.....#  ..............##  ..........##..#  . ..#F....###..#  ......#...## ##.# .  ......#..## #.## #..  ...P....@## ##.# #...  ......#...# #..#..#  ......P.######...#  ###P.....##.#....#  ##.>†...#......#  ####.....  .#### #P##....  ......   G[h (    ........#......#  .P#.....P.....#  ..............##  ..........##..#  . ..#F....###..#  ......#...## ##.# .  G[h( ......#..## #.## #..  ...P....@## ##.# #...  ......#...# #..#..#  ......P.######...# G[h( { ###P.....##.#.. G[h ) ##.>†...#.. G[h:) m####..... G[hh)  .#### #P##.... G[h) W...... G[h1 G[hO2 G[hZ9 G[hd= ` _A cane toad is nearby!G[hA  ......#####P......# ...#...P##........ ........#......# .P#.....P...........## ..........##..# . ..#F....###..#  ......#...## ##.# . ......#@.## #.## #.. ...P.....## ##.# #......#...# #..#..#G[hB <.......P.######...#P###P.....##.#....# ##.>†...#......# ####....# .#### #P##..... .....##........G[h J G[hR b.FFG[hdS B====8.1 (1G[hS .0)G[h[ G[h_ = _The cane toad gives a loud, deep croak!G[h  You slice the cane toad!!  The cane toad is almost dead.G[h;G[h]03--9.3 (1.2G[hlG[hx G[hf_The cane toad completely misses you. The cane toad stings you!G[h|  You slash the cane toad!  You kill the cane toad!G[hȸG†G[hs4--9=---G[h"50.5G[hG[hrW _Trog accepts your kill.G[h6 3G[h G[h G[h ,G[hZ G[h %5G[h G[h ,G[h G[h! ,G[h,$ G[h%' ;6G[h) G[h, G[h, G[h. G[h1 G[h3 G[hQC 7G[hK a8=G[hK G[hmO G[hO G[hQ G[h#V G[h}V G[hY G[h] k9=G[h&^ G[hb ,G[he G[h"h G[hzh G[hi G[h}q R10G[h{t ,G[hv G[hmz ;1G[h\| G[hA ,G[h3 G[hI G[h G[h G[hS a2=G[h G[h G[h' ,G[hɟ G[h G[hr G[h G[h G[h9 G[h G[h G[h G[h* G[h G[h 9=G[h G[h G[h G[hF G[h. G[h G[hB G[h G[h G[h G[h ,G[h G[h G[hf  .. .###....#.. #..#.### ##..P.....#. #......#####P..........##...#...P##............PP........#......F......PP.P#.....P.....#.......................#....................##.G[h x #@.....#.....##---- #.#......#†..## ##. G[h ###......#..## #. #...P.....#G[h # ## #.......##.G[h6  #.........P.######. F   bullfrog (asleep) +..#P###P.....##.#..G[h  ###### ##.>†..#.... ####..G[h } 78.5 (28.0)  A bullfrog comes into view.G[h; G[hK G[h-  FFF   cane toad (wandering)F   bullfrog  G[h The bullfrog croaks.G[hf 5==9.5 (29G[h G[h \ _A cane toad comes into view.G[hL # G[h$..#. ### ..# .##..#..#.### ###.##......#####P.##...#...P##..PP........#.....FPP.P#.....P........G[h...F...@.............##.......#......#.....#......#.#......#†..## ##......###......#..## G[h..... #...P.....## #....# #.......#...# #.... #.........P.######### +..#P###P.....##.#G[hg###### ##.>†...#G[h:  Found 16 gold pieces.G[hG[h).F.FF80.5 (1.0)G[h 1G[hk3+ _The cane toad croaks.G[h^z< #.$..#. ### ..# ..#...#..#.### ##.#.##......#####P.##...#...P##.PP.#.F.....PP.P#.....P.F.##.#......#.....###G[h<{F......#.#......#†..## .###......#..##.. #...P.....##.#. #.......#...# ...#.........P.F 2 bullfrogs (1 wandering).####++..#P###P.....##.# ###### ##.>†...#G[hj  A bullfrog comes into view.G[h  The bullfrog croaks..FG[hAX.FF.FG[hv&1G[hd _The bullfrog misses you.G[hG[hG[h+  G[hh  You barely miss the bullfrog. The bullfrog misses you.G[h=.FFG[hW1.G[h5-2.7 (1.2G[h$G[h)V _The bullfrog closely misses you.G[hD ,G[h G[h KF.FFG[hC B-3.9G[h) G[hȢ S _You barely miss the bullfrog.G[h+=  You slash the cane toad!G[hl,G[h.%  G[h&1aThe cane toad is heavily wounded.G[hK .FF. The cane toad stings you. x2  You are poisoned.08=====-==5.2 (1.3Pois G[h@P0 _The cane toad poisons you!G[h=v  The cane toad is almost dead.You miss the bullfrog. You slash the bullfrog!  You feel very sick.bullfrog hits you!  The bullfrog hits you but does no damage.  stings you.G[hO91/112 ===-----6.4 (1.2G[hiG[hcB _The bullfrog hits you but does no damage. x2G[h }  You slice the cane toad!!  You kill the cane toad!G[h .FF 2 bullfrogs  You kill the cane toad!Trog accepts your kill.  You closely miss the bullfrog. You hit the bullfrog.  You feel very sick.  The bullfrog misses you.  The bullfrog hits you but does no damage.G[h v87-----61--7.6G[h G[h _The bullfrog closely misses you. The bullfrog completely misses you.G[hϺ---The bullfrog hits you but does no damage. _The bullfrog closely misses you. The bullfrog completely misses you.You slice the bullfrog!!  You kill the bullfrog!  Trog accepts your kill.  Trog grants you a weapon!G[h/  --more--G[hE D  Something appears at your feet!G[hV  You see here a +2 heavy executioner's axe.  You slice the bullfrog!!  You kill the bullfrog!G[hK .†Trog accepts your kill.G[h @42==8.8G[hE i _You feel very sick.G[hqG[hsrG[huG[hyG[hzK2-G[hG[hb _You feel very sick.G[h K1-G[hG[h-3 _You feel sick.G[hU79=-G[hЍG[h3 _You feel sick.G[h7-G[hzG[h$ G[h0_You feel sick.G[hq98G[hG[hz _You feel very sick. _You feel sick.G[hKG[hhG[hy3You feel sick.G[hN97G[hCG[h You feel sick.  6=G[hG[h2j _You are no longer poisoned.G[h97G[h/G[h,G[hG[hrG[h98G[h+G[h,G[hG[hm,G[hG[h|G[h99G[hG[h,G[hLG[h),G[hoG[hG[hQN80=G[h1=G[hG[h9,G[hCG[h#G[haG[hG[h G[h %2G[h G[h,G[hG[h*,G[hG[h ;3G[h#G[h )G[hf)G[h,G[h0G[h0D4=G[hq3G[h]8,G[hQ;G[h>G[h>G[h@G[hDG[h:EU5=G[hGG[h'J,G[h1LG[hP,G[hSG[hV;6G[hXG[h ],G[hi_G[hb;7G[hFeG[hh,G[hkG[hn,G[hqG[hv;8G[hyG[hf},G[hG[ha9=G[hG[hG[hߊG[hgBG[hG[h:90G[h 2=G[hsG[hkG[hG[hƪG[hmBG[hnG[h%1G[hĶG[hG[h,G[hG[h.G[h%2G[hG[h,G[hG[hy,G[hwG[hG[h%3G[hrG[h,G[hG[h,G[hG[hPG[hK4=G[hG[hF,G[hiG[hk5=G[h G[h,G[h?G[hb,G[hG[hj;6G[hG[h) ,G[hhG[hG[hT%7G[hyG[h,G[h G[hG[hWG[h G[hL%a8=G[h'G[h,,G[h0G[h6,G[h9G[h=k9=G[ht?G[hD,G[hGG[h-KA100/112G[hwMG[hR,G[h"UG[hX,G[hZG[h_;1G[haG[he,G[h{gG[hkG[hkG[hnG[hq;2G[htG[hzx,G[hzG[h8~G[h~K3=G[hsG[h,G[hօG[hLj,G[hG[hG[hE4G[h2=G[hG[h]G[hޖG[hZG[hG[hGG[hƠG[hG[hi%5G[hG[h ,G[hoG[hG[hU%6G[hG[h,G[hG[h,G[hG[hG[h+7G[hG[h,G[hG[hvG[hK8=G[hHG[hG[hG[hG[h,G[hG[hG[hTU9=G[hG[hh,G[hG[h,G[h^G[h<10G[hG[h,G[hJ G[h;1G[hG[h,G[hLG[h,G[hG[h&G[hD2=G[h!G[h(G[h-,G[h/G[h3G[h7,G[h:G[h?G[hC,G[h=FG[h{JG[hNG[hN9=G[hPG[htUG[huZ,G[hX^G[hMaG[hd,G[hfG[hkG[hnG[hoG[hpG[hu,G[hFwG[hN _You now have 784 gold pieces (gained 16).G[hpG[hG[hUG[hG[hIG[hG[hG[hɎG[hk,G[hG[h^G[h,,G[h/G[hcG[haG[hG[hG[hG[hG[hzG[hG[hG[h.,G[hõG[hG[hf,G[hYG[h G[hG[hG[h G[hG[hG[hG[hG[h,G[hG[hN _You now have 796 gold pieces (gained 12).G[hW3G[hG[hG[hG[h,G[h RG[h G[hL XG[ho G[h[ ,G[h G[h# G[hJ" ,G[hj# G[hc% G[h~' ,G[h~( G[hR* G[h, ,G[h- G[h0 G[hD p .....#..........#.##..   ..................#...   ........#P#.####++..#P  #.........##### #####  ...##..#.#  #....#.#...### .###  #.......#  ##..P### .##   #....@...# #. #.#.---   ###...#### #.###..   ##... #.#....   P...k. #.....   #...###. #.....  G[hE  ..... .# #.... k   rime drake (asleep)   ...... . #....   ...... . #...#   ##++..##G[hK 822.8 (134.0)  A rime drake comes into view.G[hG[hG[hŝ,G[hG[hŠG[h֢,G[h٣G[hG[hG[hG[hөG[h׫G[h6,G[hծG[hG[h...## ##.P# #(#.#. ...# #...# ##.÷..#.####.. ...#####..#####..#...#.##.# .....##....#.....##..<...# #................###.....# #......#...##...#.###.....# #....####..####..####..#..# ..P... #.## #..#.##.....P# .....## ..# #.@.# #......# ----62.4 (34.0) ####.. #... #............#  #..P.... ..#.###........ G[hq ....... >..#.## .## ..... # # .... .... ... G[h!G[hF-3.4 (35G[hAG[h; _Found a stone staircase leading down.G[hG[hG[h=G[hG[hG[hzBG[h,G[hJG[hG[h3G[hG[hG[hPG[hG[hG[hpG[hG[hGG[hG[h޻G[hG[hs,G[hCG[h2G[hG[h#G[hG[hG[hXXG[hXG[hBG[hzR  There is a stone staircase leading down here.G[hG[h _G[hG[hG[hG[h(G[huG[hiG[hA,G[h G[hG[h"G[hqG[hG[hkG[hMG[hG[hu G[h1G[hG[hG[hG[hG[h)G[hnG[h6G[h0G[hb,G[hjG[hG[h G[h!G[h!G[h#G[h&G[hQ&G[hO'G[hY)G[h+G[h,G[hg-G[h0G[h|3G[h3G[h4G[h6G[h8G[h)9G[h.:G[h>G[h@G[hL@G[hbAG[hCG[hHEG[hEG[h`FG[hKHG[hJG[h4KG[h7LG[hMG[hOG[hOG[hPG[hTG[hVG[hVG[h XG[hZG[h\G[h\G[h^G[h`G[h bG[hDbG[hfcG[heG[hhgG[hgG[hhG[h#jG[hl,G[h!mG[h pG[hqG[hrG[hrG[hvG[hxG[h2xG[hxG[h3{G[h|G[h}G[h}G[h G[hWG[hG[h6G[hG[h,G[h~XG[hG[hێG[h,G[h8G[hG[hFG[h}G[h G[hG[hX,G[hG[hG[h G[h1G[hMG[hG[hG[hУG[hѤG[hG[h4G[hG[hG[hG[hG[hհG[hG[hG[hkG[hG[hhG[hZG[h6,G[h0G[hG[h{G[hžG[hJG[hG[hG[hG[hkG[hG[hG[hG[hG[hG[hG[hXG[hG[hG[h G[hQG[hG[hG[hG[h(G[hG[h(G[hG[hG[hAG[hG[hG[h@G[hG[hOG[hG[hG[hZG[hG[hzG[hG[hG[hG[h<G[hdG[hG[h\G[h G[h;G[hiG[hG[h,G[hG[hlG[hG[hG[hG[hG[hG[h6G[hG[hG[h G[hJG[hG[hG[hG[h ,G[h_G[h(G[hNG[hG[hG[hW,G[h?G[hG[h,G[hG[h% G[h G[h G[hn G[hHG[hG[h"G[hG[hG[hu,G[hG[hG[h ,G[hG[hEG[hBG[hG[h$,G[hG[h!"G[h#,G[hh&G[hk7G[h9G[h!:G[h9;G[h<G[h>,G[h7?G[h[EXG[hFG[hG,G[h@KnG[hKG[hLG[hLG[h=MG[h NG[hN,G[hSOG[hPG[hMQ,G[hQG[hfRG[hSG[hLSG[hSG[hUG[hEVG[hVG[hVG[hWG[hXG[hXG[hYG[hYG[h\ZG[hZG[hZG[h_G[h5`G[hk`G[h`G[h dG[he,G[heG[hgG[hhG[h0hG[hmhG[hiG[hrjG[hjG[hjG[h5lG[hm,G[humG[hnG[hoG[hoG[hpG[hXqG[h!r,G[hrG[hsG[ht,G[hFuG[hnvG[hwG[hwG[h(xG[hHyG[h8zG[hzG[h{G[h|G[h-~,G[h~G[h'G[huG[hG[h:G[h`G[hG[hG[heG[hG[hG[hG[hqG[h|G[hG[hG[hJG[hGG[hWG[hG[hG[hG[h,G[h?G[h]G[h G[h>G[hzG[hG[h>G[h}G[hWG[hG[hv,G[hG[hcG[hWG[hG[hG[hG[hG[haG[hܭG[hG[h,G[h8G[hG[h&G[hmG[hpG[hPG[h,G[hG[hjG[hG[h6G[h G[hG[h3G[hbG[hjG[hG[hB,G[h{G[h8G[hW,G[hG[h,G[hGG[hvG[hG[hG[h+G[hZG[hG[hlG[hG[hG[hG[hG[h,G[hG[hG[h,G[hG[hG[h,G[h0G[hPG[h3G[hmG[hG[hG[h,G[h5G[hGG[h$ G[hV G[hi G[hY G[h-G[h[G[hG[hiG[hFG[hnG[hG[hTG[hG[hG[hkG[hG[h G[h G[h!G[h`#G[h$G[h %G[h%G[hm'G[h(G[h)G[h)G[h,G[h-,G[hO/G[h1G[h3,G[h9G[hJ<G[h?G[hL?G[hI@G[hCG[hEG[hEFG[hGG[h|K= _You open the large door.G[h[V.................÷............... .................)..............# ##.#..............#......#.....## .###.............#.#......#÷..## .# #.............###......#..## .###.............###...P.....## G[hV....#..........#.##.......#...#...............#.........P.####..#P#.####'@..#P###P.....##. .......######..~###### ##.>÷...#. ...##..#.# #.~. ####...... ..#.#...####..m# .#### #P##...... ..#.......##..m .....##......... G[h>W<...##..P###..~# .##..P#..##..... m   merfolk (polearm, asleep) ........# #.#~#. #.#.....###P.... m   merfolk siren (polearm, asleep) G[h}W##...#### #.>~#.###......###..... ###.†..### #.#........P####...G[h_ 997.4 (134.0)  A merfolk and a merfolk siren come into view.Found a staircase to the Shoals.G[h`G[h@imm~m)m)G[hiG[hjK====85G[h\pG[hx _The merfolk shouts! The merfolk siren shouts! You hear a shout! _There is a large open door here.G[hvp....PP.P#.....P ....÷..G[hsw. .........)...............#...#......#.....# ..###....#.#......#÷..## ..# #..###......#..####...###...P.....####.##.......#...# G[hw.........@.#.........P.###.#P#.####''..#P###P.....##G[hwE.....######..~###### ##.>÷...#..##..#.# #.~m# ####G[hx.#.#...####..m##.#### #P##.......##..~ .....##...G[hHxQ##..P###..~# .##..P#..## #........# #.#~#. #.#.....###P..#### #.>~#.###......###.G[htxG[hc{G[hs|G[h~K  The merfolk attacks as it pursues you!G[hfymm.~G[hRX=---9G[h.0)G[h͓G[h> _The merfolk hits you but does no damage.G[h؛p÷............)##.#..##.....# ..###.#......#÷..# #..## #.P......##.##.......#......#.........P.####P#.####@'..#P###P.....#####.mm###### ##.>÷...##..#.# #.~.# ####.....#.#...####..~##.#### #P......##..~ .....##....##..P###..~# .##..P#..## #........# #.#~#. #.#.....###P ###...#### #.>~#.###..  ###.†..### #.#..P####G[hdG[h  The merfolk hits you with a +0 spear!  A merfolk comes into view. It is wielding a +0 spear.The merfolk siren barely misses you. You furiously retaliate!G[hm 2 merfolk (polearms)m G[hg99/112 ---=--G[hԴ"4000G[hG[h} _You headbutt the merfolk siren! _There is a large open door here.G[hjYou headbutt the merfolk siren! _There is a large open door here.  You barely miss the merfolk. You headbutt the merfolk!  The merfolk is lightly wounded.  You slice the merfolk siren!!  The merfolk siren's magic leaks into the air.G[h  The merfolk hits you with a +0 spear!  The merfolk siren chants a haunting song.G[hi.m~ , magic disrupt…)G[hF72---------====1.6 (1.2G[hG[h] _You resist with almost no effort. The merfolk hits you with a +0 spear!G[ho_You resist with almost no effort. The merfolk hits you with a +0 spear!  You slice the merfolk!! You headbutt the merfolk!  G[h The merfolk is almost dead.You kill the merfolk siren!  Trog accepts your kill.G[hGG[h )m.  Trog appreciates your killing of a magic user.G[h7a 3------G[hX82.8 _The merfolk hits you but does no damage.G[hG[hGi _Your Dodging skill increases to level 11!G[h% i  You slash the merfolk!  You kill the merfolk!G[hV& ATrog accepts your kill.G[h#) G[h5 )m.   merfolk (polearm)G[h< e9==--4.0G[hG G[hAK ( _You hear a splash.G[h- .)##.#..............## #..###.............#.#......#÷ #..# #.............###......# #..###.............###...P.....##....#..........#.##.......#...#..............#.G[hZ. ..P.###P#.####''..#P###P......######.@)###### ##.>÷...##..#.# #.m.# ####.....#...####..~##.#### #P##.#.......##..~# .....##....##..P###..~## .##..P#..## .#........# #.#~#. #.#.....###P #G[hz. }###...#### #.>~#.##.### #G[h. x ###.†..####.#~#.#..P#### G[h. \###P.......# ##...####G[h0 G[hsB Lm~G[hC M---5G[hJC 0G[hK G[h[ ~ _The merfolk hits you but does no damage. _You see here a +0 spear.G[hd`  You hit the merfolk.  The merfolk is lightly wounded.G[hxo m 2 merfolk (polearms, 1 wandering)mThe merfolk hits you with a +0 spear!G[hpn60---=6.2 (1.2G[hxG[hu _A merfolk comes into view. It is wielding a +0 spear.G[h:-  The merfolk shouts!  You slash the merfolk!  The merfolk is moderately wounded.G[hH7}m)m.G[h7$54G[h,8M----7.5 (1.3G[hG[h; _The merfolk hits you with a +0 spear.G[hD7  You hit the merfolk. You headbutt the merfolk!  The merfolk is heavily wounded.G[hCTm.G[hDk5--8.7 (1.2G[hOG[hT> _The merfolk hits you but does no damage.G[h2  You barely miss the merfolk. Your headbutt misses the merfolk.The merfolk is heavily wounded.The merfolk completely misses you. You furiously retaliate!G[hTm.G[hU41---=9.9G[hG[h U _You headbutt the merfolk! The merfolk hits you with a +0 spear!G[h|  You closely miss the merfolk. You headbutt the merfolk!G[h* m.The merfolk is almost dead.G[h?2=--G[h*-11.1G[hKG[h` > _The merfolk hits you but does no damage.G[hZG[ha] Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% G[hD^P Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--0% [?] toggle between ability selection and description.G[h G[h G[hE *...................)............. D3sr0n the Fighter ..##.#..............#......#..... Minotaur of Trog ****** G[h #..###.............#.#......#÷..# Health: 42/112 =========--------------- #..# #.............###......#..## Magic: 3/3======================== #..###.............###...P.....## AC: 20Str: 28 ......#..........#.##.......#...# EV: 16Int: 4 ...................#.........P.## SH: 0Dex: 12 .........#P#.####''..#P###P.....# XL: 12 Next: 69% Place: Lair:2 .........######.@m###### ##.>÷... Noise: =--------  Time: 14011.1 (0.0) .....##..#.# #.~.#####.... G) +10 executioner's axe "Sevvaf" {antimag G[h ....#.#...####..~##.#### #P##.... Throw: 4 throwing nets ....#.......##m.~# .....##....... .....##..P###..~## .##..P#..##... .#........# #.#~#. #.#.....###P.. mm 2 merfolk (polearms) ####...#### #.>~#.###......###... # ###.†..####.#~#.#........P####. ###P.......# #.....##...####.The merfolk is heavily wounded.The merfolk completely misses you. You furiously retaliate! _You headbutt the merfolk! The merfolk hits you with a +0 spear!  You closely miss the merfolk. You headbutt the merfolk!  The merfolk is almost dead. _The merfolk hits you but does no damage.G[h ]  A red film seems to cover your vision as you go berserk!G[hB b )#÷ G[h @.#.###..#.##.....#....###''..##.@m###### ##.>÷ #.~.# #.m~##.#### #..~# ..~##  #.#~#.  #.>~ #.#~ You feel yourself moving faster! You feel mighty!G[hc .63/1682.1 (14 throwing netsBerserk G[h G[h G[hW T _The merfolk barely misses you.G[hmE  You chop the merfolk into pieces!!!  You kill the merfolk!Trog accepts your kill.G[h Y )   merfolk (polearmG[hY3)You hear a splash.G[hl`c 4/16971G[h`[=9 (0.8 _The merfolk closely misses you.G[hikG[h|oh _Your Armour skill increases to level 12!G[hԻM##.#..## .#..####......#÷ ##..# #.###......# ##..###..###...P..... .......##.##.......#.......#..P#P#.####''..#P###P..... #.######.))###### ##.>÷..##..#.# #@~.# #### #....#.#...####.m~##.#### #P##.#.......##..~# .....##....##..P###..~## .##..P#..###........# #.#~#. #.#.....###P P####...#### #.>~#.##.### .# ###.†..####.#~#.#..P#### .###P.......##..~###...#### ..##...###...# #.....##...... -3.5 (0.6G[h _The merfolk misses you. You furiously retaliate! You headbutt the merfolk!!G[h&  G[h%zYou closely miss the merfolk.The merfolk is moderately wounded.G[hǶb5-4.3 (0.8G[hwG[hI> _The merfolk hits you but does no damage.G[h  You closely miss the merfolk. Your headbutt misses the merfolk.G[hz '5.1G[h!G[h|b _The merfolk is moderately wounded.G[h  You slice the merfolk like a ripe choko!!!  You kill the merfolk!Trog accepts your kill.G[hQ!f)G[h&63====8 (0.7G[h0G[hr3u _You feel the power of Trog in you as your rage grows.G[h G[h G[h G[h G[h G[h ,G[hD =  You see here a +0 spear.G[h G[hZ G[h G[hN l _You feel a strong urge to attack something.G[h LThere is a large open door, spattered with blood here.G[h G[h FBerserk _G[hf G[h E  There is a large open door here.G[hD  You feel your anger nearly subside. You are no longer berserk.G[h 45/113Slow -Berserk G[h G[hF ....÷...... ................)..............## #.#..............#......#.....##G[h #.............#.#......#÷..## # #.............###......#..## ###.......###...P.....## #..........#.##.......#...# ........#.........P.#####G[h P#.####''@.#P###P.....##.#----8.4 (2.6 G[hH ......######.))###### ##.>÷...#G[h  ##..#.# #.~.# ####.4 throwing nets#.#...####.)~##.#### #P##..... .#.##..~# .....#.... ..##..P###..~## .##..P#..##.... .......# #.#~#. #.#.....###P..... #...#### #.>~#.###.G[hN J#...... ##.†..####.#~#.#........P####G[hi :----G[hXL  _You are exhausted. You feel yourself slow down.G[hP"#++#.))#.~#.#.#.#G[h`#M======9.9 (1.5G[h.G[hS2D _As you close the large door, it creaks loudly!G[hL 3G[hC G[h G[h M6G[h G[h7 G[h G[h G[h :47G[h G[h ,G[hq G[h. i8=G[h G[h G[h* K9=G[hx G[h G[h G[h G[hW G[h :50G[h G[h' G[h G[h G[h G[h 91G[h G[hr" G[h" G[h% G[h>) G[h) S2=G[h., G[h? 3=G[hEc 4567=G[hf G[h8h G[hvh G[hn w8=G[hQq G[hs G[hgt G[hx G[h9 ++------).G[h^ j 54.4 (34.5) _You start resting.G[h+ t9------5.9 (36.0G[hء G[h1 [ _You feel yourself speed up.G[hG[hG[h@G[h,G[hHG[h!G[hd":60G[h$G[ht(G[h(G[h*G[hT.G[h.G[h)1G[h4G[h591G[h6G[h9,G[h;G[h>,G[h@G[hCG[hCS2=G[hPFG[hIG[hIG[hKG[hOa3=G[hQRG[hUG[hNVG[hXG[hVhG[hv4 66.9 (11 G[h\w3_You start resting.G[hx67.9 (12G[hG[h3c _You recover from your berserk rage.G[hϪ 3G[hJ G[hİ G[h+ 94G[h$ G[h? ,G[h G[h ,G[h G[h G[h1 95G[h G[h G[hh G[h G[h G[h; S6=G[h G[hR G[h G[h G[hb G[h G[h G[h G[h K7=G[h G[hl ,G[h G[hx G[h 98G[h G[h G[h G[h G[h ,G[h G[h G[h} 29G[h G[h ,G[h G[h ,G[h G[h+ G[h :70G[h G[h' ,G[h( G[h , G[h, L1=G[h. G[hQ1 G[h1 G[h4 G[h7 G[h7 G[h9 G[h)E G[hE K2=G[hH G[hK ,G[hM G[hP G[hQ G[huS G[hW G[hX 23G[hhZ G[hq] ,G[h_ G[hWb G[hb 94G[h|d G[hg ,G[hn BG[h[s G[hu G[h.v 95G[h/y G[h@| G[h| G[h~ G[h i6=G[h؄ G[hH ,G[h G[hY G[h G[h G[h a7=G[hS G[ha ,G[h G[h ,G[h G[h 98G[h G[hh G[he G[h G[h G[h O9G[hM G[hv ,G[hP G[hQ ,G[h G[h G[h= :80G[h? G[hI ,G[h G[h ,G[h G[h@ d81=G[h G[h G[hG G[h( G[h G[hj W2=G[h G[h< ,G[hO G[h ,G[hV G[hA G[h %3G[hf G[hd ,G[h G[h ,G[h G[h ;4G[h G[h ,G[h G[h[ a5=G[h G[h ,G[h" G[h% ,G[h' G[h\* G[h* U6=G[h- G[hu0 G[h0 G[h5 G[h5: ;7G[h= G[hA G[hB G[h8D G[hmG ,G[hI G[hL G[hIM %8G[h G[h  _G[hG[hE  There is a large open door here.G[hG[h _G[huG[hXG[hG[h,G[h G[h?#G[h'G[h(G[h)G[h,G[h/,G[h2G[hS5G[h7,G[h9G[h =G[h@,G[hfBG[hEG[hH,G[hIG[hHLG[hNG[hOG[hNPG[hRG[hZ,G[hk\G[h_,G[h$aG[hqiM _You now have 801 gold pieces (gained 5).G[hl3G[h2mG[h'qG[hs,G[huG[hjyG[h|,G[h+~G[hӁG[h,G[hJG[hG[hȍ,G[hڏG[hȒG[h,G[hG[hŚG[h,G[h=G[hG[h!G[hiG[hG[hG[hC,G[hG[hjG[h,G[hׯG[hG[hG[hTG[hG[hlG[hT.)~##.######P##.. ..~###......... .~##..##..P#..##..........#### ~#..#.#.....###P..........# >~#.###......###....## ~#.#........P####......... .~##.....##...####...##..#. .~#.....##.........## .~##....#..PP.#@..P# 238.9 (41.0) #.~.#.......#####...# #..~#...###..# #...... ###''## .#....  ##..... # ...  ##........... .>  #(.......#.#. . G[h[16d ##.÷..#.####...#...#.##.#G[h.G[h,9.9 (42G[hG[h; _Found a stone staircase leading down.G[hM_G[hWG[hFYG[h8\G[h^,G[h_G[hcG[he,G[hMfG[hclG[hn,G[hrG[hxG[hBG[hG[h9G[hAG[h)G[hG[hG[hG[hG[h}G[hG[hG[hG[hG[hG[hG[hG[hG[hϴ,G[hG[hG[h\G[hG[hG[h|G[hG[hGG[hN _You now have 824 gold pieces (gained 23).G[h3G[hkG[hG[hP,G[hG[hEG[h,G[hG[hG[h,G[hG[hG[hG[hG[hlG[hlG[hG[hG[hG[hG[hG[h]G[hJ G[h= G[h G[h  G[h G[h G[h ,G[h G[h+ G[h= G[h G[h G[h G[h ,G[hb G[h G[hp G[h G[h! G[hx# G[h% G[h% G[h& G[h?- G[h1 G[h<2 G[h4 G[hB: G[h= ,G[h@ G[hoE G[h K ,G[ho ,G[hs G[ht G[hu G[hx G[hK{ G[h{ G[h?} G[ht G[hl BG[h G[h ,G[h G[hђ G[h} G[h0 G[h G[h ,G[h G[hS Q _b - a wand of flame (19) (gained 10 charges)G[h G[h G[hT G[h" G[hv ,G[h G[h2 G[ho G[h G[h  _You now have 831 gold pieces (gained 7).G[h G[h G[hQ G[hc G[hk G[h ,G[h G[h# G[h ,G[h! G[h% G[h) ,G[hE, G[h0 G[h3 ,G[h6 G[h9 G[hs> G[h> G[hA G[h"E G[hI ,G[hL G[h T G[hT G[hbW G[h^ N _You now have 857 gold pieces (gained 26).G[h*c 3G[hLe G[hFi G[h>l ,G[hKn G[hq G[ht ,G[hw G[hrz G[h G[hn G[hǑ G[hϓ G[hi ,G[h6 ,G[hm m... ##.. ... ..#... .. >...###.....### .## # ....#.........###..###.# G[hE .P../..# #..#........... ....#..# #.P...... .P.....###.............. ......##....................P#........@.......#................$.....##............... G[h  ###.##............ ##...P.............G[h + #.#...................l   komodo dragon (asleep) ###.................... G[h .......................l ..#............G[h8  94.9 (55  A komodo dragon comes into view.G[h/ ll.5.9 (56G[h _The komodo dragon hisses angrily. _You see here a metallic cyan potion.G[hN G[hSP l.6.9 (1.0)G[hX G[h\ g _d - 12 metallic cyan potions (gained 1)G[h{n ..#... ..###.....### ..## .# ...#.........###..###.# P../..# #..#..............#..# #.P.. P.....###...G[h_f.....##..P#.... #...............@$..  ###.####...P.#.#....l ##..... ...... G[hؒ8.#.... #....PP.....G[hl.7G[h###.....### ..## .# #.........###..###.### G[hJ/..# #..#............. ..#..# #.P.. ..###... .....##.. P#.. ..G[h $ . #.## ##...P.l G[hOF#.#..... #... G[h`.. # ....PP .....P..... G[h( G[hG[hRl.G[h&8G[h3G[hG[h  You barely miss the komodo dragon.The komodo dragon bites you but does no damage.G[h 7=300.1 (1.2G[h{ G[h! [ _The komodo dragon closely misses you.G[h~  You hit the komodo dragon. You headbutt the komodo dragon!  The komodo dragon is moderately wounded.G[hv(1.3G[hݪG[h^ _The komodo dragon completely misses you.G[he t  You slice the komodo dragon!!  G[h The komodo dragon is almost dead.====2.5 _The komodo dragon barely misses you.H[h  You slice the komodo dragon!!  You kill the komodo dragon!H[hr†H[he5=---3.7H[hH[hW _Trog accepts your kill.H[h<H[hH[h߁H[hH[hH[hxH[hH[hi,H[huH[heN _You now have 871 gold pieces (gained 14).H[h4H[hH[h%H[håH[hbH[hŨH[hH[hH[hH[hxH[hH[hH[hͻH[h4H[h,H[hH[hEH[hKH[hH[h<,H[hH[hH[hH[hH[hH[hH[hH[huH[hH[hH[hH[hFH[hH[h%H[h\,H[hH[h1H[h>H[hH[h'H[hH[hOH[hH[hH[hoH[h H[hHH[h,H[hH[hH[hGH[h|!,H[hx$H[h(Q _L - a wand of warping (9) (gained 3 charges)H[hA-3H[h/H[hz3H[h6,H[h8H[h<H[h\?,H[hAH[hDH[hGH[hHH[hIH[hLH[hOH[hOH[hcQH[hSH[h=VH[hVH[hMXH[h\,H[h]H[h4c{ _n - 5 scrolls labelled FAOMMESMAI (gained 1)H[hwe3H[hfH[hphH[hrj,H[h:kH[hmH[hoH[htoH[h:pH[hqH[huBH[h*wH[hy,H[hzH[h}H[hsH[hH[hbH[hfH[h H[heH[hH[h H[h,H[hP,H[hNH[hH[h6H[h>H[hʒH[h*H[hדH[hǕH[h,H[hdH[h*H[hm,H[hH[h"H[hAH[hH[h`H[huH[h,H[hBH[hѫH[hƮ,H[hNH[hͲH[h,H[h߶H[h1,H[hoH[hN _You now have 891 gold pieces (gained 20).H[h3H[hH[hH[hx,H[hM,H[hN,H[hFH[hH[h,H[hvH[huH[hUH[hH[hH[hH[hg,H[hH[h,H[hH[hm _D - 5 white potions (gained 1)H[h3H[hH[h H[h ,H[h]H[hmH[hjH[hH[hCH[hH[h,H[h{!H[hL$H[h(',H[h(H[h>,H[h]1H[h1H[h'4H[h6H[h9H[h*:H[h;H[h_@,H[hAH[hBF~ _o - 4 scrolls labelled BOCUDITSUOLEH (gained 1)H[hHH[hOIH[hJH[hiLH[h@NH[hNH[hOH[hVQH[hRH[hRH[hSH[hfWH[hX,H[hYH[h[H[h]H[h]H[hY^H[h%`H[haH[hb,H[hKfH[hgH[hhH[hhH[hjH[hl,H[hmmH[hoH[hpH[hpH[hqH[htH[h!vH[hlvH[h&wH[hyH[hX{,H[h|H[h}H[h"H[h|H[h|H[hH[h,H[hdH[hPH[hH[hnH[hPH[hWH[hV,H[hBH[h!H[h?,H[hEH[hH[h,H[hH[h˞H[hڡ,H[h H[hΤH[h,H[hYH[hgH[h,H[hcH[hNH[hH,H[h,H[h1H[h.,H[hxH[hH[hA,H[h H[hH[h,H[hH[hH[h,BH[hvH[hWH[hH[hH[hH[hH[h,H[h|H[hH[h,H[hH[hH[h,H[hnH[hH[hH,H[hXH[hgH[hH[h,H[hH[hH[hH[h8H[h{H[hH[h,H[hfH[h`H[h,H[hH[hH[h,H[h H[h# H[hB ,H[h H[hE H[hX ,H[h{ H[h H[h ,H[h H[h H[hB H[h H[h H[h H[h ,H[h3 H[h` H[hY ,H[h H[h H[h ,H[hk H[h H[h ,H[h H[h|" H[h# ,H[h$ H[h\% H[h5& ,H[h& H[h' H[h( ,H[h( H[h) H[h<* ,H[h* H[h, H[h- H[h. H[hZ. H[h/ H[h0 ,H[h61 H[h3 H[h4 ,H[h4 H[h5 H[h6 ,H[h77 H[h7 H[hM9 ,H[h9 H[h; H[h8= ,H[h> H[hI? H[hy@ H[h@ ,H[hC H[h(E H[hE H[hF H[hG H[h^I H[hI H[hCJ H[hL H[hN ,H[hO H[hS H[h[ # ##.......#.#  .# #....#.#......####  .####........##...####### .#.#P.......# ##...#....# .##..........# #.....#.## #...## #..######  #..##.#..##... #.#.#  #...#^...#.....#.###  #......### #...@.#  ----417.7 (114H[hU] P.0) ........# #....##  .##......##  ##.   ###...P<   ####. ..#.##.  ##... .. ## #.  #.......... .## .#  ### ..## .# H[hd H[he F-85H[hk H[ho 9 _Found a stone staircase leading up.H[h3H[hdH[hH[hNjH[hH[h,H[hH[h H[h˒H[hH[hW,H[hnH[h"H[h,H[h~H[h՟H[hH[h,H[h̥P  There is a stone staircase leading up here.H[hH[h  _H[hH[hH[h,H[hH[h߯H[h,H[hH[hH[hB,H[hH[hH[h|,H[hH[hiH[h,H[hH[hH[hXH[hH[h1H[hAH[h",H[hH[h/H[hA,H[hmH[hH[hH[hH[h H[hmH[h",H[hH[hH[h,H[hH[h1H[h,H[hjH[hPH[h,H[hH[hH[hH[h(H[hH[hZH[h,H[hH[hzH[hm,H[hpH[hH[h,H[hH[hH[hw,H[hZH[h H[h ,H[h5 H[hH[hDH[hH[hGH[h)H[h,BH[hH[h,H[hGH[hH[hq H[h!H[h"H[h{$H[h6H[h(8H[h9H[h;H[h;H[h<H[h>H[h@H[h@H[hAH[hCH[hqF,H[hFH[hIH[h~J,H[hKH[hvNH[hO,H[hPH[hTH[h^,.......†............#  ...................P##  ....................#  ..................###  ............#  ..................###  ..................#.#  .. ...........#  .. .......@.P##  55.7 (37H[h_&.0) .. ....#  .. ..#  .. ##  .. [......  . ......#   ......   ......    H[h~iH[h@j,6.7 (38H[hqH[hEu( _Found a ring mail.H[hU3H[hH[htH[hBH[hsH[hM,H[hH[hjH[h].### .# ..### ..#.#  ....#  .P##  ..### ...# .## 8.7 (2.0)H[h .[.# ###    .  . . [...  H[hA9.7 (3H[h H[ha ( _Found a ring mail.H[h`9 3H[hx; H[hmA H[hD H[hBH ,H[hJ H[hN ,H[h+Q H[hV H[hY H[h}Z H[h~\ H[h` H[hd ,H[hg H[hom H[hq ,H[hu H[hz H[h ,H[h nH[hА H[h H[h$ H[hg H[h6 H[h ,H[h{ H[hӧ H[h* H[h H[h3 _d - 13 metallic cyan potions (gained 1)H[h H[ha H[h ,H[h H[h H[h[ BH[h H[h H[h H[h H[h H[h H[h H[hj H[hv H[hY H[h H[h H[h H[h& H[h H[h H[h" ,H[h H[h N _You now have 912 gold pieces (gained 21).H[h 3H[h H[h H[h' ,H[h) H[h/ H[h/ H[h%2 H[hp8  _f - 4 scrolls labelled BECKEA AKUSYFE (gained 1)H[h< 3H[h> H[hB H[hE H[hMF H[hIH H[hK H[hN H[hN H[hP H[hoT H[h$X ,H[hY H[hu\ H[h` H[hk` H[heb H[hg H[hg H[hi H[hn  _j - 9 scrolls labelled YSUWEA KIBBIOW (gained 1)H[hFr H[hr H[hdt H[h'x H[h{ ,H[h} H[ha H[hE H[h H[h H[hՉ H[h H[h H[h H[h H[h  .............. ........................ .#P....###.............[ ###..# ##.............. #..##............... #...#............... ###.....P.............H[h $ ..#..................... <................901.0) ......"###.............. # #..............#.P #.........##.#.#. ## ##.###.........# #.# .#......# .# ##.#.#. ## ##. ## H[h) H[h ,1.7 (32H[h H[hԳ 9 _Found a stone staircase leading up.H[h   .#P....### ###..#.##. #..#. #...#.... ###.....P..........H[h '...#.........<....###.....## #....#...#.P #.........##.###. ### ##.###....... # #.# .# .# ##.#.#. ## ##. ## H[h: H[h 12.7 (1.0)H[h H[hH[hF+3.7 (2H[hlH[hk 9 _P - an amulet of magic regenerationH[hBFH[hP`Inventory: 42/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire  P - an amulet of magic regeneration Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) H[hGQ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H[hɍ H[hBP - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.H[h H[h" H[h ....................... D3sr0n the Fighter.#P....###............. Minotaur of Trog *****.###..#.##............. Health: 113/113 ========================#..##.............. Magic: 3/3========================#...#.............. AC: 20H[h Str: 28. ###.....P............ EV: 16Int: 4...#.................... SH: 0Dex: 12.<...................... XL: 12 Next: 75% Place: Lair:2.......@###............. Noise: ---------  Time: 14493.7 (0.0).......## #............. G) +10 executioner's axe "Sevvaf" {antimag#...#.P #.........##.# Throw: 4 throwing netsH[hy ##. ### ##.###........##.# .#.......# ##.#.#.## ##. ## _d - 13 metallic cyan potions (gained 1) _You now have 912 gold pieces (gained 21). _f - 4 scrolls labelled BECKEA AKUSYFE (gained 1) _j - 9 scrolls labelled YSUWEA KIBBIOW (gained 1) _Found a stone staircase leading up. _P - an amulet of magic regenerationH[hQ H[h +4.7 (1H[h H[h _You now have 912 gold pieces21). _f - 4 scrolls labelled BECKEA AKUSYFE (gained 1) _j - 9H[h  YSUWEA KIBBIOWFound a stone staircase leading up. _P - an amulet of magic regeneration _You drop an amulet of magic regeneration.H[hH[hH[hH[hoH[h*,H[h1H[hH[h  .#P....### ###..#.##S #..##.. # #...#.#.#P###.....P.....<...H[hq."###.. #.## # ##...#.P# ### ##. #### ##.###...... # #.# .# .# ##.#H[h ## ##. S   water moccasin (asleep) H[h y 5  A water moccasin comes into view.H[h{H[hp^.SSH[h+6.7 (2H[hH[h "8 _The water moccasin hisses angrily.H[hS   ###..#.##.. . #..##... .. # #...#... .#S#P###.....P. .....#......... ...<......... H[h ........."# #.....@.##  ##...#.P#  ##. ####  # #.#  .#  ## ##. H[h;   ###..#.##.. . #..##... .. # #...#... .#S#P###.....P.H[hޱ  .....#......... ...<......... ........."# #.....@.##  ##...#.P#  ##. ####  # #.#  .#  H[h b## ##. H[hs H[hӹ H[h H[h e _A water moccasin is nearby!H[h4[ ..........#P....###.###..#.##. #..##... # #...#.#S#P###.....P...#..<............."###.##.......## #....#.P# #.........##..#### ##.###.#.##.# .#...# .###### ##. H[h6H[h@x.S7.7 (1 _H[h>HH[hJ H[hN  H[h= H[h @..S H[h &8 H[h( H[h+ H[hc  You closely miss the water moccasin.Your headbutt misses the water moccasin. H[hc5=9.9 (1.2 H[hn H[h[ _The water moccasin barely misses you. H[hu Z  You barely miss the water moccasin. H[h}v >Your headbutt misses the water moccasin. H[hv *501.1 H[h~  H[h _ _The water moccasin closely misses you. x2 H[hl^  You slash the water moccasin!  The water moccasin is severely wounded.The water moccasin barely misses you.=2.3 _The water moccasin bites you but does no damage. H[h1  You slice the water moccasin!!  You kill the water moccasin! H[hs C. H[h 63.5 _Trog accepts your kill. H[h 3 H[h  H[h  H[h|  H[h  H[h , H[h: , H[h8  H[h!  H[hԚ  H[h  H[hқ  H[ho  H[h  H[hP  H[h  H[h  H[hs  H[hե  H[h,  H[h  H[h= , H[h  H[h  H[h  H[h1  H[hϮ  H[h  H[hh , H[h;  H[h  H[h , H[h  H[h  H[hS B H[h  H[ht , H[hf  H[h  H[h , H[h  H[h`  H[h , H[h:  H[h  H[h , H[h  H[h  H[h_  H[hr , H[h.  H[h  H[h  H[h  H[h  H[h\ B H[hu  H[h  H[he  H[h  H[hV  H[h , H[h  H[h  H[hn , H[h  H[h  H[h a#........ ..... .###...#..... #...# #..#.#.#..#P. ...##.# ##.........#P # #.........#### #. #.......## # #.. ###### # #...##........#.#P### #....@..##..#-- H[h .....########....<..... #............... #..##......D #..###...#.P.P ..#.# ##..### D   seven-headed hydra (asleep). ...### ##.##....# #.###### ### H[h 25.5 (22.0)  A seven-headed hydra comes into view. H[h H[h~ F..F   cane toadThe seven-headed hydra roars! You hear a croak.  A cane toad comes into view.===6.5 (23 H[h H[h? _The seven-headed hydra moves out of view. H[hl'y  .....   #...#   ...##. ##..... # #...... #. #.......##  #.. ##......  #...##....... #....@..##.. ......########....< ..... #......... .... #..##.... H[h+( F.. ... .P ..#.# ##.. .  ##.##  ....# #.##  #### ###  H[hL  .....   #...#   ...##. ##..... # #...... H[hy#. #.......##  #.. ##......  #...##....... #....@..##.. ......########....< ..... #......... .... #..##.... F.. ... .P ..#.# ##.. .  ##. ....# #. ####  H[h  H[h~ H[hk H[h` _A cane toad is nearby! H[h ( g #. ..... .### ...#..... #...# #..# .#.#..#P. ...##.#. ##...#P #. #...#### #.# #.......## # #..# ##.#### # H[h) 0 #...##........#.#P### #...@...##..#.########....<.. #........... #..##....F..D.. #..###...#..P...# ..#.# ##..D   seven-headed hydra..#.. ...### ##.## F   cane toad...##. ....# #.##  #### ### H[hH,  H[h[-  H[hO: D.F....---7.5 (1.0) _ H[h?  H[hB  H[h ...#..... #...# #.. .#.#..#P... ...##.#. .. ##.........#P #. ### #.# ###  #..####..####  #...## H[h5.#P#..P##.......##........#.#......@########....<.#.# #.....#.....D.# #..##F....# #..###...#.P...## ..#.# ##..#..#...### ##P...##. ....# ^## ## #### #  H[h" H[h# H[h*oD..F H[hf+B---8 H[h1 H[hM4 H[h H[hԟInventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  H[h w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9)  H[haScrolls (go to first with ?)  H[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit H[h-7[top]H[ha - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 10.5; use (s) to set 14.0 as a target for Maces & Flails. H[hG At 100% training you would reach 14.0 in about 0.6 XLs.  Current attack delay: 0.8. Damage rating: 30 (Base 10 x 145% (Str) x 146% (Skill) + 9 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (16.1 -> 15.6). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.H[h H[h)H[hP3 ...#.....#...# #..#.... D3sr0n the Fighter.#.#..#P... ...##.#...... Minotaur of Trog *****... ##.........#P. Health: 113/113 ========================#. #.........#### Magic: 3/11======------------------#.# #.......##AC: 20Str: 25#..####........#### EV: 15H[h4Int: 4#...##........#.#P## SH: 0Dex: 12..P##.......##........#. XL: 12 Next: 76% Place: Lair:2#......@########....<... Noise: ---------  Time: 14528.5 (0.0)#......D# #......... a) +5 flail#.......# #..##..... Throw: 4 throwing nets....F...# #..###...#...P...## ..#.# ##..#....#.. ...### ##.## D   seven-headed hydraP...##. ....# #.## F   cane toad^## ## ####[3H[h69;49m ###The seven-headed hydra roars! You hear a croak.  A cane toad comes into view. _The seven-headed hydra moves out of view. _A cane toad is nearby!You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.H[h7H[hD$FH[hFy.You feel magic returning to you.  a - a +5 flail (weapon)  bites you but does no damage. x2  The seven-headed hydra completely misses you.The seven-headed hydra bites you.  The seven-headed hydra barely misses you.H[h+H^00---==9.5 (1H[hVo _The seven-headed hydra bites you! The seven-headed hydra bites you.H[h#........ ..... .##...#..... #...# #..#.#.#..#P... ...##.#........ #P..#. #..####.#.# #.## ##..#######  #...##........#.#P###..P##...@...##........##.......########....<#......D# #.....#....F..# #..##..............# #..###...#....P...###.# ##.....#.. ...### #P...##. ....# #.^## ## #### ###H[hH[hH[hVHDF.H[h...H[hw0--30H[hCH[h4 #. ..... .###....#..... #...# #..#..#.#..#P... ...##.#... ##...#P.#. #...####.#.# #.......## #.#..####.#### #.#...##.#.#P###...P##.##.#.#......D########....<.#.....F.# #.#.......# #..##.H[h` ........# #..###...#.P...P...## ..#.# ##..#....#.. ...### ##.## P...##. H[h H[h H[h The seven-headed hydra attacks as it pursues you!  The seven-headed hydra barely misses you. but does no damage.x2 H[h fDF.H[h? 97/113 ----=-1H[h H[h J _The seven-headed hydra bites you but does no damage.H[h2|MYou sock the seven-headed hydra! You headbutt the seven-headed hydra!!  The seven-headed hydra is heavily wounded. completely misses you.! x2; The seven-headed hydra bites you.closely misses you.H[h,fF. H[h4N66-------H[h.=2.4 (0.9H[hH[hJ _The seven-headed hydra bites you but does no damage.H[h n =  bar  You furiously retaliate! You headbutt t!!  The seven-headed hydra completely misses you.The seven-headed hydra barely misses you.  H[hn 0-3.3H[hu H[hx b _The seven-headed hydra barely misses you. x2H[h H[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionH[h 2None0%  a - BerserkPiety-H[h N0%  b - Trog's HandPiety-0%  c - Brothers in ArmsH[h Piety--H[h9 o1% [?] toggle between ability selection and description.H[h0 H[hr  #............. .###..... D3sr0n the Fighter...#.....#...# #..#...... Minotaur of Trog *****..#.#..#P... ...##.#........ Health: 66/113 ==============----------.. ##.........#P... Magic: 3/11======------------------#. #.........####.. AC: 20Str: 25#.# #.......## #. EV: 15Int: 4#..####........#### #. SH: 0Dex: 12#...##........#.#P###. XL: 12 Next: 76% Place: Lair:2..P##..FD@..##........#... Noise: =-------- [39;4H[h 9m Time: 14533.3 (0.0)#.......########....<..... a) +5 flail#.......# #........... Throw: 4 throwing nets#.......# #..##...............# #..###...#.P...P...## ..#.# ##..### D   seven-headed hydra....#.. ...### ##.##F   cane toadP...##. ....# #.##^## ## #### ###You furiously retaliate! You headbutt the seven-headed hydra!!  The seven-headed hydra closely misses you.The seven-headed hydra completely misses you.The seven-headed hydra barely misses you.The seven-headed hydra bites you but does no damage. _The seven-headed hydra barely misses you. x2H[h   .....   #...#   ...##. .. ##..... #. #...... #.# #.......##  #..####......  #...##....... H[he ..P##..FD@..# #.......#####< #.......#  #.......#  ........#  ...P...## ..#.#  ....#..  ##.##   ....# #.## H[h z ^## ## #### ### The seven-headed hydra bites you but does no damage.  H[h ZThe seven-headed hydra bites you.bar  H[h OThe seven-headed hydra bites you but does no damage.!  H[h 6completely misses you.H[h 86/169--=4.3 (14 throwing netsH[hE 9Berserk H[h H[h 7 _The seven-headed hydra bites you.H[h  You sock the seven-headed hydra!  Your headbutt misses the seven-headed hydra.H[h*8 (0.5H[hH[h\f _The seven-headed hydra is almost dead.H[h The seven-headed hydra is almost dead.The seven-headed hydra bites you but does no damage.  ! The seven-headed hydra bites you.  The seven-headed hydra closely misses you.The seven-headed hydra misses you.  The seven-headed hydra bites you but does no damage.68-----5.4 (0.6H[h H[h X _The seven-headed hydra misses you.H[h:  You barely miss the seven-headed hydra. You headbutt the seven-headed hydra.  You kill the seven-headed hydra!H[h{<H[hC.FF   cane toadH[hQIp9---82-6.0H[hhQH[hTW _Trog accepts your kill.H[h f  You sock the cane toad!H[h- 2=4 (0.4H[h H[h" d _The cane toad is moderately wounded.H[hw  You sock the cane toad!  The cane toad is severely wounded.H[hxa4==9 (0.5H[hsH[hB _The cane toad stings you but does no damage.H[h\X  You sock the cane toad!  You kill the cane toad!†H[hZ74=7.4H[h=aH[hgW _Trog accepts your kill.H[heIH[h'yH[hzH[h0BH[hH[hӁ:70H[hH[hքz _You feel a strong urge to attack something.H[h*H[h\==Berserk H[hRH[h2H[hݒU  You feel your anger nearly subside. You are no longer berserk.47/113Slow -Berserk H[h .....# ....## ####... ....... ..... .###... H[h̚.#..... #...# #..#.. .#..#P... ...##.#......... .. ##.........#P....### H[h#. #.........####..#.## H[h#.# #.......## #..# H[hG#..####........#### #... #...##...@....#.#P###..---H[hn40.1 (2.7 H[h ..P##...†...##........#..  #.......########....<H[h.4 throwing nets H[hӛ #.......# #..........."### H[h2 #.......# #..##.......## #  ........# #..###...#.P# H[h  H[h1 ...P...## ..#.# ##..#### #  ....#.. ...### ##.##H[hu  P...##. ....# #.##H[h09---H[hܤH[h _You are exhausted. You feel yourself slow down.H[hX H[h8Y H[hVZ H[hk H[hl H[h4q 8=H[hq H[hr a9=H[hs H[hTv H[hw j5==H[hy H[hE @ ..... .###..... #...###..#..... #P... #...##.#.......  .. ##.........#P....####. #.........####..#.##....#.# #.......## #..##.....#..####........#### #...#....#...##........#.#P###.....P.. .P##...†.....6.1 (6.0 .......########....<...... H[hk .......# #..........."### .......# #..##.......## #.... .......# #..###...#.P# #.... ..P...## ..#.# ##..#### ##.# ...#.. ...### ##.## #.# ...##. ....# #.## .# ## ## #### ### ##H[h H[h" H[hj H[h H[hH[hH[hQ(50H[h,,H[h-H[hN-91H[h7/H[h7 #...###..#.... #...##.#..... .. ##.........#P....### #. #.........####..#.##... #.# #.......## #..##.... #..####........#### #...#... #...##........#.#P###.....P. H[hL8B#...†...##........#........... ....########.....50.6 (4.5# #..........."#### #..##.## #...# #..###...#.P# #...## ..#.# ##..#### ##.### H[h82#.. ...### ##.## #.# . ##. ....# #.## .# #  ## #### ### ## H[h9H[h@H[hgCa _There is a stone staircase leading up here.H[h| H[h߸ H[hP H[h 2===6===H[h H[h a3=H[h H[hc ,H[hD H[h H[h& 94H[h H[h H[h! ;===H[hC H[h' H[h^ 95H[hY H[h 67==H[h H[h ,H[h H[ha H[h S7=H[h H[h H[h H[h H[h H[h #8H[h ;===H[h H[h H[h H[h3 H[h9 H[h i98==H[h H[h P60H[h H[h H[hG H[hQ H[h O1H[h H[h H[h[ :==H[hx H[hG H[h 2=9==H[h H[hO ,H[h H[h) a3=H[h H[h O4H[h/ H[h H[hX :==H[hW H[h{ H[h 95H[h H[h >...H[h j 86.6 (36.0) _You start resting.H[h l10/11==8.1 (37.5H[h' H[h) [ _You feel yourself speed up.H[h6=7===8H[h\_ _You start resting.H[he295.1 (7.0)H[h~gH[hg1H[hfh7===6.1 (8H[hH[hن H[hI_Magic restored.H[h 3H[h H[h$ H[h {9H[hڪ H[h ,H[h H[hf H[hް $70H[h *===H[h0 H[hJ H[h H[h H[hݷ H[h2 S1=H[h4 H[h H[h g 602.1 (6 _You start resting.H[hs 53.1 (7H[hG H[h c _You recover from your berserk rage.H[hEqH[hqH[hrH[h {2=H[h{H[hH[hvH[hSH[hՂ,H[hăH[htH[hdž93H[h%H[hp,H[heH[hO4H[h;H[h56=H[hMH[hŸ,H[hڠH[h,H[hܣH[haH[hƦK7=H[h H[h/H[hoH[hH[hA,H[hH[h?H[hO8H[hw,H[hH[hH[hW99H[h~H[h,H[hH[h"H[h]H[h{H[huH[h:80H[hH[h,H[h&H[h,H[hSH[h[d81=H[hH[h,H[hH[htm2=H[hH[hH[hH[hH[hR,H[hjH[hh34H[hw5=H[h<6=78990=1=23H[h:LH[hOH[hPH[hTH[h \Q4H[h>],H[hF^H[h,g5=H[hkBH[h0lH[hlU6=H[h)nH[hp,H[hqH[hgtH[htH[huH[hzH[h1{%7H[h|H[h~H[h&H[hH[hbH[h%8H[hH[hH[hCH[hH[hrH[hH[hH[hH[hy#9H[h(=H[hюH[hH[hH[h(H[h,H[hH[hH[h+[100/113=H[hH[h,H[hH[hH[h@%1H[hϠH[hXH[hH[hѣH[h,H[hH[hH[h%2H[h H[h8H[hzH[h®H[hH[hH[hH[h˳H[h%3H[h/H[hη,H[hcH[hrH[h54=H[hݻH[hH[h H[h]H[h[H[h,H[hH[h+H[h<N5=H[hzH[h,H[hH[hvH[h6H[hH[h,H[hTH[hkH[hH[hH[h2H[hv%7H[hH[h9,H[hH[h,H[hfH[hH[h%8H[h"H[ht,H[hH[hH[h K9=H[hhH[h,H[hH[h,H[hH[hH[hO10=H[hH[hm,H[hH[h,H[hTH[h ;1H[h H[h H[hg H[hn H[h H[h% %2H[h H[h ,H[h H[h ,H[h H[h _ _You start resting.H[h$ 2712.1 (109.0)H[hT% 53=H[h% &3.1 (110H[h{- H[h0 " _HP restored.H[h+H[hInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H[h*AG - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 14.1; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.5 XLs.  At current training (25%) you reach 24.0 in about 8.7 XLs.  Current attack delay: 1.1. Damage rating: 52 (Base 18 x 137% (Str) x 154% (Skill) + 14 (Ench + Slay)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). H[hSInv: It lets you see invisible. If you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.H[hH[hH[h%$J#...###..#................. D3sr0n the Fighter .. #...##.#................... Minotaur of Trog *****. .. ##.........#P....###....... Health: 113/113 ======================== H[hs$#. #.........####..#.##....... Magic: 3/3======================== #.# #.......## #..##........ AC: 20Str: 28 H[h$(#..####........#### #...#........ EV: 16Int: 4 #...##........#.#P###.....P...... SH: 0Dex: 12 #...†...##........#.............. XL: 12 Next: 84% Place: Lair:2 H[h%....########....@................ Noise: ---------  Time: 14713.1 (0.0) H[h*%....# #..........."###....... G) +10 executioner's axe "Sevvaf" {antimag ....# #..##.......## #....... Throw: 4 throwing nets H[hV%....# #..###...#.P# #....... H[h%S...## ..#.# ##..#### ##.###.. #.. ...### ##.###.# .# H[h%##. ....# #.##.# #H[h%## #### ##### _You recover from your berserk rage. H[h%_You start resting. _HP restored.  You unwield your +5 flail.  H[h&RYou feel stronger.You feel magic leave you.H[h/H[h0+4.1 (1H[h7H[hK: _You start resting. _HP restored.  You unwield your +5 flail.  You feel stronger.  H[h:rYou feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}H[h5@ H[h\E XH[hrF H[hJ XH[hM H[h1O ,H[hU H[h'W ,H[hW H[hA\ H[h] ,H[hv^ H[h` H[h&b H[hZb H[hc H[hd H[hf H[h>f H[hf H[h]h H[hi ,H[hj H[hk H[hn ,H[h5o H[h"t H[hv ,H[hw H[hy H[h{ ,H[h| H[h~ H[h ,H[h H[h H[h H[h: H[h H[h H[h5 ,H[h H[h H[h ,H[h H[h H[h H[h2 H[h@ H[hO H[h_ ,H[h H[h H[hi H[h H[hM H[hL H[hT H[hz H[h H[h9 H[hK H[h H[h H[h H[h̳ H[h H[h* H[hP H[h ,H[h& H[h H[h H[h H[h H[hP H[h H[h H[h H[h H[h* ,H[h H[h H[h BH[h H[h ,H[h H[hx H[h H[h H[h* H[h& H[h0 H[h H[h H[h_ H[h. H[hp H[hL H[h H[h H[h  H[h) H[hM H[h7 H[hg H[h H[h H[h H[h* H[hH H[h# H[h H[h H[h H[h H[h H[h H[h H[h H[h"& nH[h& H[hq' H[h+ H[h- ,H[h. H[h0 H[hp2 H[h2 H[h4 H[h: H[h#< ,H[h= H[h@ H[hC H[hRC H[hD H[hG H[h9J ,H[hK H[hDN H[hP ,H[h}R H[hT H[hW ,H[hX H[hY H[hZ H[hZ H[h~[ H[h\ H[h2^ H[hi^ H[h_ H[h H[hQ H[hg ,H[h H[h H[h. H[h` H[h H[ht H[h ,H[h H[hO H[h H[h H[hS H[h H[h. H[h^ H[h H[h H[h H[h? H[h H[h H[h H[h H[h H[h/! H[hv# BH[ha% H[hP& H[h& H[h' H[h}) H[h7+ ,H[h@, H[h4/ H[h0 ,H[h0 H[h 2 H[h2 ,H[hg3 H[h6 H[hY7 ,H[h8 H[h8 H[h9 ,H[h&: H[hI; H[h$< ,H[h< H[h= H[h> ,H[h? H[hD XH[hE H[hF H[h)G H[hG H[hzI H[hK ,H[h&L H[hBN XH[hN H[hN H[h'O H[hUO H[hP H[hP ,H[hP H[hQ H[hR H[hn H[h&o H[hOo H[ho H[hq H[hr BH[ht H[hHu ,H[hu H[hFw H[hx ,H[hy H[hI{ H[h| H[hF} H[hR H[h, H[h H[hB H[hp H[h> H[h ,H[h nH[h H[hՐ ,H[h_ H[hx H[hJ H[hs H[h/ H[hI H[h H[hɗ H[h H[ha H[hN H[h~ H[hɛ H[h H[h ,H[h H[h̞ H[h H[h H[h H[h H[h H[h= H[h H[hk H[h H[hF H[h H[h? H[h ,H[hC H[h H[h H[h H[h H[hͪ H[h H[h H[hի H[h H[h ,H[hԮ H[h H[h H[h H[h߱ H[h H[h ,H[h H[h H[hö H[h H[h H[hź H[ho ,H[hл H[h H[hP H[h H[h H[h H[h H[h H[h H[h H[hZ H[h H[h H[h= H[h= H[hu H[h$ H[h XH[h H[h H[h& H[h H[h H[h ,H[ht H[hj H[h ,H[hH[hq H[hL ,H[h H[h"H[h,H[h-H[hH[hgH[hH[h<H[h$H[h&,H[h"8H[h)9H[h:H[hv<,H[h=H[h>H[he@H[h@H[hAH[hCH[h+EH[hEH[hEFH[h HH[hIH[hJH[hJH[hdLH[h:NH[hzNH[h2OH[hQH[hRH[hZSH[h1TH[hXVH[hnX,H[hwYH[hxaXH[hcH[hf,H[hfH[hMhH[hiH[hjH[hjH[h$lH[hm,H[hnH[hqH[hsH[hSsH[h tH[hhH[hH[hϭH[h|XH[hh,H[hH[h4XH[hTXH[ht,H[h3H[hH[hH[hH[hH[hgH[hsH[hH[hH[hH[hqH[hH[hVH[hH[hH[hH[hH[hH[hH[ha,H[h#H[h,H[hH[h?H[hH[hH[h$,H[h>H[hH[h H[h* H[h H[h H[hcH[hH[hH[h?H[hH[hOH[h-H[hH[hI,H[h)H[hH[h,H[hbH[hH[h:H[hH[h H[h4"H[h#,H[hg$H[h%H[hC'H[h'H[hI(H[h)H[h*H[h+H[h+H[h,H[h.H[h{.H[h/H[hH[hH[h2 H[hC H[hH[hH[h#H[hH[hh,H[h-H[h5.H[h.H[h?H[h@H[h@AH[hAH[hfnH[hh,H[hIiH[hyH[h3|,H[h}H[hH[h ,H[hH[hٝH[h,H[hH[h~H[hӱ,H[hH[hH[hH[hH[hH[h?[H[h^H[hfH[hCgH[hgH[hahH[hnH[hoH[hoH[hpH[hvH[hwH[hwH[hcxH[h}H[h~,H[hVH[h/H[hH[hυH[hGH[hH[h,H[hH[hH[hd,H[h"H[hޘH[h^H[hH[hjH[hޟH[h,H[hyH[hH[hH[héH[h٪H[hH[h8H[hnH[hH[hH[h~H[hH[hǹH[hHH[h$H[h\H[hdH[hH[hH[hH[hH[hH[h,H[hH[hH[h{H[hH[hH[hH[hjH[hH[hH[h/H[h,H[hH[h@H[hH[hH[h}H[hH[hJH[hH[h@H[h.H[hH[hH[hH[h|H[h H[h=H[hH[hH[hh!,H[h2,H[h9C4H[hDBH[hMH[hQXH[hSH[h U,H[hUH[hVH[hiXH[hXH[hgYH[hZH[h)\H[hg\H[h]H[h_H[h`H[h`H[haH[hscH[heH[hAeH[hSfH[hhH[hjjH[hjH[hkH[hmH[hn,H[hoH[hpH[hr,H[h tH[hxH[hz,H[h |H[hJ~H[h,H[hH[hH[h,H[h;H[hH[h,H[hH[h*H[hċH[hTH[hH[hH[h,H[hqH[hBH[hH[hyH[h\H[h H[h͜,H[hdH[hўH[hΟH[h:H[hH[hH[h,H[hZH[hPH[hR,H[h~H[hJH[h H[hLH[hdH[h%hH[hXH[h"nH[h;,H[hH[hH[h,H[hH[hBH[hH[hH[hH[hQH[h,H[hH[h H[h7,H[hH[hH[h H[h7H[hH[hH[hH[hH[hEH[hH[hs,H[hH[hH[hH[h)H[h:H[hH[h,H[hH[hH[h,H[h?H[h1H[h,H[hH[hH[hj,H[hH[hH[h&H[hJH[hH[hH[hH[hmH[hH[hH[h[H[hH[hH[hH[hH[h6H[haH[hH[h0H[hTH[hH[hHH[hH[hH[h"H[hH[h|H[hH[h H[hH[hJH[hsH[hH[hH[hhBH[hs XH[h H[h ,H[htH[h\H[h ,H[hH[h/H[h,H[hH[hH[hH[hH[h0H[hH[h,H[h^H[h;"H[hP#H[h#H[h$H[h3'H[h(,H[h)H[h+H[h,H[h)-H[h-H[h.H[hK0,H[h0H[h2H[h3H[h3H[h"4H[h7H[h8H[hb8H[hv9H[hB:H[h:H[h);H[h;H[h<H[hY>H[h>H[h?H[h@H[hAH[hAH[hBH[hRDH[hIEH[hyEH[hFH[hGH[h I,H[hIH[hMH[h!OH[haOH[hPH[hyRH[hSH[hSH[hTH[hVH[h)X,H[hXH[h [H[h\,H[h]H[h_H[h-a,H[hbH[hdH[he,H[hfH[hhH[hjBH[hBkH[h"l,H[hlH[hGnH[hlo,H[h2pH[hqH[hr,H[hsH[htH[hZu,H[huH[hwH[hy,H[h~yH[hzH[hz,H[hM{H[h}H[h~H[h(H[hH[h(H[h ,H[hH[hH[h(,H[hH[h͊H[h8,H[hH[hjH[h,H[hqH[h H[hnH[hnH[h,H[hH[h+H[h ,H[hH[h>H[h],H[hYH[h,H[hbH[hH[hH[h,H[hH[hHH[h,H[hYH[hH[h,H[hH[hH[hH[hH[hEH[hMH[h*H[hH[h H[h,H[hgH[hxH[ho,H[hH[hH[h,H[hqH[hH[h1,H[hH[hH[h,H[hH[hH[h,H[hkH[hH[hH[hH[hH[hH[hH[hH[hfH[h H[h ,H[h H[h H[h ,H[h H[h_H[h H[hAH[hH[h2H[h H[h8 H[h H[h%H[h&H[hT'H[h'H[h{+H[hq,,H[ha-H[h0H[h1,H[h2H[h 6H[h6,H[h7H[h:H[h;,H[h<H[h@H[h@H[hAH[h$BH[hEH[hF,H[hGH[hohH[hS  There is a stone staircase leading down here. _H[hvH[h,H[hWH[h;BH[h/H[hsH[h{,H[h΢H[hH[h:,H[hH[hH[hH[h٧H[h%H[hxH[h,H[hYH[h+nH[h,H[hH[hH[h,H[h H[h+H[hX,H[hH[hH[h,H[hwH[hH[hp,H[hH[hнH[h,H[hH[hXH[hbH[hH[hH[hH[hH[hH[hH[hH[hH[hH[hH[hH[hNH[huH[hH[h H[h,H[hH[hH[h,H[hH[h{H[hH[h H[hHH[hH[h,H[hH[hH[hj,H[hH[h...P# #..####........######...# ....####...##..#.#P###...##..P##...÷...##.........###.......########....<...# #.......# #..........."### .###.......# #..##.......## # H[h$...........# ###..###...#.P# # ......P...######..#.# ##..#### # .......#...#.#..@.### ##.## 5152.1 (438.0) ##.P...##........## #.## #..^############## ### ##.##  ###        H[hH[hH[hE _Done exploring.H[hHH[hWhere to? (Tab - Lair:2 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  H[hO - Orcish Mines H[hH[h\#[?25h[?0cH[h>b...P# #..####........######...#. D3sr0n the Fighter ....####...##........#.#P###..... Minotaur of Trog *****. .##..P##...÷...##........#....... Health: 113/113 ======================== ####.......########....<......... Magic: 3/3======================== ## #.......# #..........."### AC: 20Str: 28 .###.......# #..##.......## # EV: 16Int: 4 ...........# ###..###...#.P# # SH: 0Dex: 12 H[hi......P...######..#.# ##..#### # XL: 12 Next: 84% Place: Lair:2 .......#...#.#..@.### ##.##Noise: ---------  Time: 15152.1 (0.0) ##.P...##........## #.##G) +10 executioner's axe "Sevvaf" {antimag #..^############## ###Throw: 4 throwing nets ##.#####        You feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _There is a stone staircase leading down here. _Done exploring.  What level of the Lair of Beasts? (default 2, ? - help) H[h [?25l[?1cH[h}43H[hH[h H[h{ H[h E _H[hbH[hQH[hH[hH[hH[hH[h;H[hH[h!!H[hd",H[h#H[h>(H[hk)H[h)H[h8*H[h.H[h0,H[h51H[h5H[h7H[h[7H[h%8H[h|=H[h?H[h@H[h A H[hm H[h, H[h' H[h  H[h H[h H[h H[hD H[h; H[hz H[h} H[h~ H[h5 H[h~ H[h H[h! H[h $, H[h$ H[h' H[h) H[h) H[h* H[h0. H[h/ H[h+0 H[h)1 H[hy3 H[h4 H[h(5 H[h6 H[hN8 H[hd:, H[h: H[h< H[h>, H[h? H[hgA H[h>C H[hzC H[hD H[hG H[hH, H[hzJ H[hM H[h P, H[hQ H[h&T H[hpV, H[hW H[hZ H[hE], H[h^ H[hqa H[h[c H[hc H[hd H[hf H[hjB H[hXl H[hn H[h^n H[ho H[hPq H[hq You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _There is a sto H[hqne staircase leading down here. _Done exploring.  There is a stone staircase leading down here. H[hr H[hxt H[hu$ _ H[h%v H[h;3 H[hn9  You climb downwards. H[h> H[h߬ H[h<l _The bullfrog croaks.  There is a stone staircase leading up here. H[hq H[hw  ...##..  ......  ##.P..#  ####.....#  ##...#.... .........###  H[hx3 ..PF.......#...  .PP....@....... ===79.8 (27.7) .#P.##P..###..#  #####  F   bullfrog  H[hx H[h~ H[hr_ _A bullfrog is nearby!!H[hj \ ##^# ##. ...##.. ...... ##.P..# ####.....####...#......### #..PF#....PP....<.......!H[h ..#P.##P..###..### #####!H[h !H[hG ..F.!H[h E C---80.8 (1.0) _!H[h9L !H[hN "H[h"H[h ,.F"H[h P=--1"H[h"H[hV _The bullfrog closely misses you."H[h)  You slash the bullfrog!  The bullfrog is severely wounded."H[hϗ 5=3.0 (1.2"H[h "H[h ? _The bullfrog hits you but does no damage.#H[hvS _The bullfrog hits you but does no damage.  You closely miss the bullfrog.  The bullfrog closely misses you. You furiously retaliate!  You headbutt the bullfrog!  You kill the bullfrog!#H[hC† #H[hX85-4.2#H[h2#H[hW _Trog accepts your kill.$H[h $H[h>Inventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire $H[hKWands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&H[h&H[h&H[h#D3sr0n the Fighter##^# ##.Minotaur of Trog *****....##..Health: 113/113 ========================......Magic: 3/3========================##.P..#AC: 20Str: 28####.....#EV: 16Int: 4###...#....#SH: 0Dex: 12..........###XL: 12 Next: 85% Place: Lair:3#..P..†@....#...Noise: =--------  Time: 15184.2 (0.0)..PP....<.......G) +10 executioner's axe "Sevvaf" {antimag&H[hʬ..#P.##P..###..#Throw: 4 throwing nets## #####You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog closely misses you. You furiously retaliate!  You headbutt the bullfrog!  You kill the bullfrog! _Trog accepts your kill.&H[hd&H[hϳ&H[h&H[h&H[h$(&H[h)&H[h)&H[h,&H[h1&H[hE5B&H[h;##^# ##. ...##.. ....... ##.P..## ####.....#..###...#....#...........#####..P..†.....#....PP.@..<.......-5.2 (1#P..#P.##P..###..# ##. #####  P.##..<..#.&H[hE&H[hLFE-6.2 (2&H[hK&H[hP9 _Found a stone staircase leading up.'H[h'H[h'H[h'H[h'H[h:'H[h1B'H[h(,'H[h!'H[h'H[h ,'H[h 'H[hs'H[h,'H[h'H[h'H[hr#.## ####.....# ...###...#....##...........###..##..P..†.....#... #...PP....<....... #P..#P.##P..###..#... ##.###### P #P.##  ##@.# 90.2 (4 #..<##  ...#... 'H[h#l#.## ##..) #..## ...# #..# ....'H[h/'H[h/+1.2 (5'H[hG4'H[h6) _Found a long sword.'H[hջ 3'H[ha 'H[h 'H[h ,'H[h 'H[h P  There is a stone staircase leading up here.'H[hG 'H[h  _'H[hF 'H[h' 'H[hE ,#...........### ..##..P..†.....#...#...PP....<.......#P..#P.##P..###..# ... ##.######~~~ P #P.## .~~~  ###..###~~~~. #..<##.~~~~.~#...#...@..~~..S#.## ##..)..~~.~. #..##.~~..S'H[h A #...# .~~~..##..# .~~~..... .P~~~SS 2 water moccasins (asleep)....# #.~~...... #~.'H[hm 3.2 (2  2 water moccasins come into view.'H[h! 'H[h J  The water moccasin hisses angrily. x2'H[hP 'H[h4 4S..S~N.SSN   naga (constriction, wandering)'H[h  +4.2 (3'H[h 'H[h]" r _A naga comes into view. It is wielding a +0 flail.)H[h:N4)H[hsX)H[ha #.### ..##..P..†.....#... #...PP....<....... #P..#P.##P..###..# ... ##.######~P #P.## ..~###..###~~~~.P#..<##.~~~~.~.#...#....@.~~S.#.## ##..)..~~S~N>#..##.~~.#...# .~~~..P##..# ..~~~.)H[hTb <.... ..P~....# .##.~...... ## #~.)H[he )H[hg )H[hl )H[hl )H[hu sSS..N.N))H[hqv +5.2 (1)H[h} )H[h0 9 _Found a staircase to the Snake Pit.*H[h] ,*H[h_ *H[hi c  The water moccasin misses you.*H[hq eSS~~N~*H[h4r .=6*H[hCy *H[hp{ F _The water moccasin bites you but does no damage.+H[htC.The water moccasin misses you. _bites you but does no damage.  You slash the water moccasin!  The water moccasin is heavily wounded.You slash the water moccasin!  The water moccasin completely misses you.+H[h$D6==7.4 (1.2+H[hAL+H[hyPF _The water moccasin bites you but does no damage.+H[h  You chop the water moccasin into pieces!!!  You kill the water moccasin!+H[h   Trog accepts your kill.You closely miss the water moccasin. The water moccasin closely misses you.+H[h .~N.   water moccasin  You furiously retaliate! You headbutt the water moccasin!+H[h"86-8.6+H[h$+H[h&\ _The water moccasin closely misses you.,H[hݭ}  You chop the water moccasin into pieces!!!  You kill the water moccasin!,H[hH,H[h †N   naga (constriction, catching breath),H[hZa  Trog accepts your kill.,H[h **The naga spits poison at you.The splash of poison hits you but does no damage.,H[h^C.~,H[hc==-9.8Pois ,H[hm,H[hpQ _You are poisoned.,H[h@ A#.### ,H[h ..##..P..†.....#... #...PP....<....... #P..#P.##P..###..# ... ##.######~P #P.## ..~###..###~~~~.P.,H[h #..<##.†~~~.~.#...#.....@~N....P,H[h' p#.## ##..)..~~.~.>.#..##.~~....P#...##.~~~..P.,H[hR ##..#...~~~........P~....#..##.~,H[hw |.......## #~.,H[h ,H[h :N~,H[h, d0---2000,H[h ,H[h S _You feel very sick.-H[h4  You slash the naga! You headbutt the naga!  The naga is severely wounded.-H[hd09-==2.0 (1.2-H[h-H[ht _You feel sick. The naga misses you. The naga closely misses you.-H[hW  You slice the naga!!  You kill the naga!Trog accepts your kill.-H[hkk )  You hear a splash.-H[hop7=-73.1 (1.1-H[hy-H[hi~$ _You feel sick..H[hv .H[hGw 7-.H[hz .H[hÅ .H[hƉ ;6.H[h ,.H[h .H[h .H[h %5.H[h .H[hO k4=.H[hٷ .H[h '--.H[h y 7.1 (4.0 _You start resting. You feel sick. x5.H[hg "--.H[h .8.1 (5.H[h+ .H[h [ _You are no longer poisoned./H[hݺ#.### ..##..P..†.....#..#...PP....<.....#P..#P.##P..###..#.... ##.######~P #P.## #..~###..###~~~~.P.~#..<##.†~~~.~.#...#......@~....P.#.## ##..)..~~.~.>.~#..##.~~....P.#...##.~~~..P.~##..#...~~~...~.......P~....#..##.~.......## #~./H[hWA  You enter the shallow water./H[hb9.1 (1Water /H[hF/H[h< _Moving in this stuff is going to be slow.  Things that are here: _a +0 flail; a naga corpse/H[h #.### ..##..P..†.....#.... #...PP....<........#P..#P.##P..###..#.... ##.######~~~~~~(P #P.## #..~###..###~~~~.P.~#..<##.†~~~.~...~#...#......)@....P.~#.## ##..)..~~.~.>.~.#..##.~~....P.P#...##.~~~..P.~/H[h U##..#...~~~...~.......P~....#..##.~.......## #~./H[h /H[h 5510.7 (1.6/H[h /H[h* ' _Found 5 javelins./H[ha#=#.### ..##..P..†.....#......#...PP....<.........#P..#P.##P..###..#..#... ##.######~~~~~~(PP #P.## #..~.###..###~~~~.P.~#..<##.†~~~.~...~#...#......)~@...P.~#.## ##..)..~~.~.>.~.~#..##.~~....P.P~#...##.~~~..P.~##..#...~~~...~.......P~.....#..##.~~~~~~........####~./H[h:H2.30H[h0H[ha 0H[h/0H[h 00H[hU30H[hA0H[h6B%60H[hF0H[h T,0H[h-W0H[hc0H[hwd70H[h:g0H[hp,0H[h9u0H[h,0H[h0H[h0H[hG0H[h%80H[h0H[hК,0H[h`0H[h ,0H[h0H[ha9=0H[h]0H[h;,0H[h0H[h2l10=0H[h50H[hq,0H[ha0H[h%,0H[h0H[h 0H[h %10H[h 0H[h ,0H[h 0H[h ! 0H[hZ! 20H[h# 0H[h , ,0H[h/ 0H[h6 ,0H[h$: 0H[hAF 0H[hF 53=0H[hF 0H[hJ 0H[h3R 1 _HP restored.0H[h2\ 0H[h\ 0H[h_ 0H[hpf 0H[hr ,0H[hSv 0H[h{ 0H[h 0H[hB 0H[hވ 0H[h 0H[h O=0H[h> 0H[h@ 0H[h( ,0H[h 0H[h̩ 0H[h! A  You enter the shallow water.0H[hv ?Water 0H[hJ 0H[h N _Moving in this stuff is going to be slow.0H[hK >0H[hҽ 0H[hk 0H[h 30H[h 0H[hc 0H[h ,0H[h0 0H[h 0H[h ,0H[h 0H[h 0H[h ,0H[h 0H[h ,0H[h 0H[ha N _You now have 925 gold pieces (gained 13).0H[h 0H[h 0H[h 0H[hC 0H[h$ ,0H[h& 0H[h) 0H[h3 ,0H[hF5 0H[h= ,0H[h> 0H[h\D N _You now have 940 gold pieces (gained 15).0H[hOU _0H[h>Z ,0H[h[ 0H[h_ 0H[hh ,0H[h^j 0H[hm 0H[hu 0H[hu 0H[hx 0H[h{ 0H[hރ 0H[h6 0H[h* 0H[h 0H[h 0H[h 0H[h 0H[hȗ 0H[h ,0H[hˡ 0H[h 0H[hO ,0H[h 0H[hs 0H[h ,0H[hU 0H[h 0H[h ,0H[h+ 0H[hW ,0H[h 0H[h _j - 10 scrolls labelled YSUWEA KIBBIOW (gained 1)0H[h 0H[h 0H[h0 0H[h 0H[h` 0H[h 0H[h 0H[h 0H[h+ ,0H[hZ 0H[h 0H[h ,0H[h 0H[h 0H[hP 0H[h 0H[h 0H[h 0H[h 0H[h 0H[h< N _You now have 959 gold pieces (gained 19).0H[hS 0H[h 0H[hx! 0H[h# 0H[h( 0H[h>) 0H[h* 0H[h+ 0H[h1 0H[h1 0H[h2 0H[h5 0H[h?< ,0H[h< 0H[h> 0H[hF ,0H[hpF 0H[hH 0H[hdM ,0H[hM 0H[hKO 0H[hT ,0H[hU 0H[hV 0H[h] ,0H[h.^ 0H[hZ` 0H[hf ,0H[h"g 0H[hmh 0H[h*n ,0H[hn 0H[hp 0H[h6w ,0H[hw 0H[hy 0H[h ,0H[hс 0H[h 0H[h ,0H[hL 0H[h 0H[h X0H[hh ,0H[h׫ 0H[h 0H[h+ ,0H[h 0H[h2 0H[h ,0H[h- 0H[h 0H[h ,0H[h~ 0H[hJ 0H[h ,0H[h 0H[h 0H[hM ,0H[h 0H[hd 0H[h ,0H[h 0H[h 0H[h ,0H[h 0H[h( 0H[h ,0H[h 0H[h% 0H[h, ,0H[h ,0H[hx 0H[h 0H[h 0H[h! 0H[h) ,0H[h+ 0H[h- 0H[hg6 ,0H[h7 0H[h9 0H[h[B 0H[hB 0H[hC 0H[hUE 0H[hS X0H[hV 0H[hV 0H[hW 0H[hY 0H[h&` 0H[h` 0H[hNa 0H[hd 0H[hk 0H[hNk 0H[hl 0H[hjn 0H[hGv ,0H[hv 0H[hx 0H[h) ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[hD ,0H[h 0H[h 0H[hq ,0H[h) 0H[h 0H[h ,0H[h2 0H[h 0H[hj ,0H[h? 0H[h 0H[h ,0H[hn 0H[h8 0H[h 0H[hH 0H[h 0H[h 0H[h/ ,0H[h 0H[h 0H[hG 0H[h 0H[hE 0H[h 0H[h4 ,0H[h 0H[h 0H[h7 ,0H[h 0H[h 0H[h ,0H[hT 0H[ht 0H[h ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[h ,0H[h~ 0H[h 0H[h ,0H[hi7 40H[hY= ,0H[h > 0H[h[@ 0H[hhF ,0H[hF 0H[h.I 0H[hsR ,0H[hS 0H[hT 0H[h[ ,0H[hZ\ 0H[h] 0H[hf ,0H[h!g 0H[hi 0H[ho ,0H[hUp 0H[hq 0H[hz ,0H[h,{ 0H[h| 0H[hӅ ,0H[h6 0H[h 0H[hE ,0H[h 0H[hގ 0H[hv ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[hK ,0H[h 0H[h 0H[h ,0H[hl 0H[h 0H[hǼ ,0H[hd 0H[h. 0H[h ,0H[hb 0H[hO 0H[h{ ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[h ,0H[h 0H[h 0H[h( ,0H[h 0H[h 0H[h ,0H[hn 0H[h 0H[h ,0H[h 0H[h 0H[hX0H[h1,0H[h0H[h0H[h ,0H[h0H[h0H[h0H[h1 0H[h8!0H[h"0H[h*,0H[h+0H[h/1,0H[hp10H[h&3{ _n - 6 scrolls labelled FAOMMESMAI (gained 1)0H[hV830H[h80H[h90H[h=,0H[h>0H[hC?0H[h"C,0H[haC0H[hcD0H[hH,0H[hH0H[hJ0H[hDP,0H[h Q0H[h S0H[hY,0H[hAZ0H[h]0H[h/c,0H[hd0H[he0H[h#j,0H[hj0H[hl0H[h>tB0H[huv0H[h,0H[h90H[h0H[h,0H[h0H[h|0H[h,0H[h0H[h{0H[h0H[hȤ #P.##########...#### ##..# ##### # #.##  ##.# #### ## 0H[h+\#..# ##..###. ##.# #.#..... #.## ##.###.# #..## ##.# ##. 0H[hI#.@.# #..# ## 0H[hc#..## ##^####. #..# ...##..#0H[hzt #..# ........0H[hj ..## ##.P..##.0H[h 0H[h....## ####.....##. F   blink frog (wandering) 0H[hӥK......###...#....### 0H[h.FP. #...........###...##..P..†.....#.0H[h2357.9 (145.6)0H[h . A blink frog comes into view.0H[h,860H[h!0H[h7 _The blink frog moves out of view.1H[h* 1H[h+ 1H[h+ 1H[h. 1H[h5 : ##..# #####  #.## ##.##### #1H[hA6 8 #..#..# ##.# #.#... #.## ##.###.1H[h6  #..## ##.# # #...# #..# # #@.## ##^##1H[h-7 H #.. ...##. #..# ....... ..####.P..##....## ####.....## ......###...#....## F   blink frog (wandering)1H[h7 c..P.##....... .#F...##..P..†.....# #...PP....<....1H[h; ,0.0)1H[hG zFF.1H[h|L +9.9 (11H[hN 1H[hZQ 2H[hμ #.# ##.# #### #.##..###.#.... #.###.###.## ##...# .###^### ...##......###.P..##....## ####..........###...#...PF##...........#...#....##..P..†.....##..#..##...PP....<....P..#P.##P..###2H[h82H[hNF.2H[hs'602H[h2H[h)3H[hu##.# #### #.##..###.#.... #.###.###.## ##.#..# ###^### ...##....#..###.P..##.....## ####....F...F...###...#......P.##...........#3H[hi#....#....##..P..†.....F 2 blink frogs (1 wandering).##..#..##...PP....<.... .#P..#P.##P..###... ##.######~~3H[h&l  A blink frog comes into view.3H[h3H[h3H[hԟ  The blink frog croaks.  A blink frog comes into view.3H[hVF.3H[h '===3H[h? 13H[h3H[h#, _The blink frog blinks!3H[hI\  #..#..# ##.# #.#... #.## ##.### #..## ##.# # #...# #..#  #..## ##^## #..# ...##.#..# ....###.P..#3H[h\ .....F....## ####.........F.......###...#...........P.##.......#....#....##..P..†.......##..#..##...PP....<... #..#...#P..#P.##P..## #........ ##.######~ P #P.## #..3H[hc M  The blink frog gives a loud, deep croak!3H[h$d 3H[h f 3H[hj 3H[hOr F.F3H[hs E====23H[hy 3H[h{ , _The blink frog blinks!4H[he ##.# #.#.. #.## ##.## #..## ##.#  #...# #..#  #..## ##^##. #..# ...4H[hf... ##..# .....#.F.###..####.P....F.F@...## ####...............###...#....P.##.......#....#....##..P..†......##..#..##...PP....< #..#...#P..#P.##P..#F 3 blink frogs #........ ###.####4H[hg #.. ..P## #P.## #.. ###..###~4H[hi4H[hmm  A black mamba comes into view.4H[hbm4H[hp  The blink frog blinks!  A wyvern comes into view.4H[hYq4H[hq4H[hq4H[hcu4H[hu4H[h|H.....#.k4H[h|S....FS§S   black mamba§F   blink frog4H[h|k   wyvern (wandering)4H[h}&----4H[h}34H[hx4H[h` 4H[h|!_The blink frog blinks! x34H[hYo ##.# #.# #.## ##. #..## ##.# #...# #..#~4H[h #..## ##^... #..# .......# ##..# #.#.k.###..## ##.P.....FS@....## ####4H[h#.###...#.P.##..#....#....##..P..†.##..#..##...PP....<.. #..#...#P..#P.##P.... #.§...... ###.4H[h #. #..#..P## #P.## # ###..###4H[h?  The wyvern hisses angrily.4H[h4H[h[C §kF.kThe black mamba misses you. The black mamba bites you.  You are poisoned.4H[h2===-==--4Pois 4H[h'4H[h2 _The black mamba poisons you!5H[hRg IThe blink frog's magic leaks into the air.  You feel very sick.black mamba bites you. The blink frog barely misses you. re more poisoned.  5H[hp . F 2 blink frogs (1 magic disrupted)F5H[hq g00=======---5H[h:r D====6.1 (1.25H[hz 5H[hR} A _The blink frog hits you but does no damage.6H[h  You slice the black mamba!!  You kill the black mamba!6H[h5  Trog accepts your kill.You slice the blink frog!!  You kill the blink frog!6H[h =f  Trog accepts your kill.6H[h>6H[h5F6H[hHG6H[hX F.k†FF 2 blink frogsFy   hornet (wandering).#.yYou feel extremely sick.A hornet comes into view.6H[h\91/113 ----92===-7.36H[hg6H[hj> _The wyvern bites you but does no damage.6H[h9Q  You barely miss the wyvern.You feel very sick.6H[hfS U  The hornet buzzes angrily.6H[hW 6H[hX 6H[hb .FFy.y6H[hc 1.6H[hc 74===--------8.56H[hn 6H[hs j _The wyvern bites you! The wyvern closely misses you.7H[hگw  You slice the wyvern!!  You kill the wyvern!7H[hf  Trog accepts your kill.7H[hb  You feel very sick.7H[hϻ7H[h 7H[h7H[h.FF§#y.7H[hx0-----3====9.6 (1.17H[h7H[h, _The blink frog blinks!7H[hYF8blink frog blinks!hit the blink frog.  The blink frog's magic leaks into the air.  Your headbutt misses the blink frog.The blink frog is lightly wounded.  You feel very sick.7H[hpLi  The blink frog's magic is no longer disrupted.7H[hX~F....y.7H[hY57==---=---70.8 (1.27H[h3`7H[hcd^ _The blink frog hits you. The blink frog blinks! The blink frog hits you.8H[h-  You barely miss the blink frog. Your headbutt misses the blink frog.The blink frog is lightly wounded.8H[h)x  You feel very sick.8H[hj Fy.......The blink frog hits you but does no damage.  The hornet stings you.8H[hz49====-------2.08H[hdESlow Pois 8H[h8H[h _You are more poisoned. You feel yourself slow down.9H[hG,9H[h6 Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--1% [?] toggle between ability selection and description.:H[h:H[h0:H[h"##.##.#. D3sr0n the Fighter#.####.# Minotaur of Trog *****.#..####.# Health: 49/113 ==========--------------#...##..# Magic: 3/3:H[hG ========================~#..####^# AC: 20Str: 28...#..#...# EV: 16Int: 4....# ##..#.... SH: 0Dex: 12#.#...###..##:H[hs ##.P. XL: 12 Next: 93% Place: Lair:3.....FF@....## ####.... Noise: =--------  Time: 15372.0 (0.0):H[h #.....†y......###...#... G) +10 executioner's axe "Sevvaf" {antimag.........P.##........... Throw: 4 throwing nets:H[h H...#....#....##..P..†... Slow Pois ....##..#..##...PP....<.:H[h .... #..#...#P..#P.##P.. FF 2 blink frogs:H[h#!... #........ ###.##### y   hornet#. #..#..P## #P.## #.###..###~:H[h!You barely miss the blink frog. Your headbutt misses the blink frog.The blink frog is lightly wounded.  You feel very sick.The blink frog hits you but does no damage.  The hornet stings you. _You are more poisoned. You feel yourself slow down.:H[h'  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel very sick.:H[h(:H[h-  The blink frog blinks! The hornet closely misses you. You furiously retaliate!:H[h<  ##.#  #.##  #..##  #...#  ~ #..## ##^ :H[h_=w... #..#  ....# ##..#  #.#...###..##  ......F@....##  #.....†y......# :H[h=d.........P.##.. ...#....#....† :H[h=~....##..#..##..< .... #..#...#P.:H[h=   blink frog ... #........  :H[h>i #. #..#..P## #P.## :H[h?>You headbutt the hornet!! The blink frog blinks! The blink frog misses you.:H[h? 68/169===-3.5 (1.54 throwing netsBerserk Slow Pois :H[h4G:H[hfK? _The hornet stings you but does no damage.:H[hb  You slice the hornet!!  You kill the hornet!Trog accepts your kill.:H[h You feel the power of Trog in you as your rage grows.slash the blink frog!  The blink frog's magic leaks into the air.  You feel yourself speed up.You feel very sick.  The blink frog barely misses you. The blink frog hits you!:H[h †@..F† (magic disrupted):H[h 52=---5=4.7 (1.2Pois :H[h :H[h , _The blink frog blinks!;H[h #.###.#.##~..~..##^... # #..# ....#. ##..#.#...###..###.P......†...F.### ####...;H[hG*#....###...#.........P.##........#....#....##..P..†...##..#..##...PP....<. #..#...#P..#P.##P.. #........ ###.######. #..#..P### #P.## #. ...# .# ###..###~..<##.†;H[h,;H[h.FFF 2 blink frogs (1 magic disrupted);H[h&l0----5.4 (0.7;H[h;H[h _You feel sick. _You see here a hornet corpse.;H[h #.## ##.##..## ##.# ~ #...# #..# ~. #..## ##^#... # #..# ...#....#. ##..# .#.#...###..## ##.P.......†.....### ####.#.....††@F....###...#.F.P.##.#...#....#....##..P..†.....##..#..##...PP....<..... #..#...#P..#P.##P..#... #........ ###.#   blink frog (#. #..#..P### #P.## #....#...# ###..###~#..<##.†~  You feel a strong urge to attack something.F.F 2 blink frogs (1 magic disrupted)49=-=-6.1;H[h ;H[hh _ _You feel sick. The blink frog misses you.H[h@w #.## ##.≈.. ... #..## ##.~. .. #...# #..~.. .. #..## ##^~....#. #..# ... ....#. ##..# .#.#...###..## ##.P.†.....### #### #....F@†......###...#.P.##.#....#....##..P..†....##..#..##...PP....<#.... #..#...#P..#P.##P.. #........ ###.#. #..#..P### #P.## ##. ...#...# ###..### #..<##.†>H[hJ)  You feel a strong urge to attack something.The blink frog closely misses you. You furiously retaliate!>H[h)U=---7 (0.7>H[h2>H[h7 _You headbutt the blink frog! _You see here a blink frog corpse.>H[h3   You slice the blink frog!!  You kill the blink frog!>H[h You slice the blink frog!!  You kill the blink frog!  Trog accepts your kill.  You are no longer berserk.  You are exhausted. You feel yourself slow down.You feel sick.>H[h  #.##  ≈.. ... #..##  ~~. .. #...#  ~~.. .. #..## ##^ ~....#. #..#  ....#. ##..#  .#.#...###..##  .......†.....###  #.....@†...... ............##. ....#....#....#† .....##..#..##.< #.... #..#...# .... #........  ##. #..#..P###[>H[h y39;49m #P.##   #. ...#...#   #..< >H[hn 30/1138==80.44 throwing netsSlow -Berserk Pois >H[h >H[h W _A nearby fungus withers and dies.?H[h?H[hͬ?H[hɭ?H[hP?H[h?H[hO29 _You feel sick.?H[hP3  You feel sick.?H[hJ8-?H[h?H[hj _You are no longer poisoned.?H[h_9=?H[h?H[hJ#..# ##..## ##.# #.#.. #.## ##.###≈.. ... #..## ##.# #~~. .. #...# #..# ~~.. .. #..## ##^###~....#. #..# ...##.....#. ##..# ...?H[h.#.#...###@.## ##.P..#---4.9 (4.5.......†.....### ####.....##.....††......###...#....#............##...........##....#....#....##..P..†.........##..#..##...PP....<...#.... #..#...#P..#P.##P..#.... #........ ###.######~?H[h##. #..#..P### #P.## #..~?H[h9---?H[h?H[h;@H[h@H[h@H[h@H[h @H[h]@H[h@H[hn,@H[hv"j30=@H[h9#@H[h-x#.##  ##.# #### ###..# ##..###. ##.# #.#..... #.## ##.###.#≈.. ... #..## ##.# ##.~~. .. #...# #..# ##@H[h-~~.. .. #..## ##^####~....#. #.@# ...##7.9 (3.0....#. ##..# .........#.#...###..## ##.P..##........†.....### ####.....##.#.....††......###...#....###............##...........###....#....#....##..P..†.....#.@H[hU......##..#..##...PP....<.....#.... #..#...#P..#P.##P..###.@H[h.@H[h6@H[h8@H[h^ 3@H[h^ @H[hk c1@H[hs ,@H[h^t @H[hz M2@H[h{ @H[hӅ ,@H[hn @H[h @H[h_ I3=@H[hԎ @H[hљ ,@H[hi @H[h i4=@H[hҡ @H[hP M5@H[h @H[h6 ,@H[hϵ @H[h c6@H[h ,@H[hY @H[h M7@H[hJ @H[h ,@H[h @H[hq _8=@H[h @H[h i9=@H[h\ @H[h ,@H[hn @H[h @H[h 840@H[h5 @H[hb ,@H[h @H[h >..@H[hf) k 414.9 (27.0) _You start resting.@H[hG* S16.4 (28.5@H[he1 @H[h5 [ _You feel yourself speed up.AH[hIAH[hшAH[hē kk   rime drake (wandering)AH[h  #.... #..#...#P..#P.##P..###.  You start resting.AH[h,0.0)AH[h*7.4 (1AH[hAH[h] _A rime drake comes into view.BH[hQ#..###### #.##  ##.# #### # #..# ##..#####. #.#....BH[hRJ # ##.# ≈.. ... #..## ##.# ~~. .. #...# #..# # ~~.. .. #@.## ##^###~....#. #..# ...##BH[hR ....#. ##..# ...... .#.#...###..## ##.P..##BH[hS.......†.....### ####..... #.....††......###...#....##BH[hFS .......k....##...........### BH[hyS ....#....#....##..P..†.....#  .....##..#..##...PP....<....BH[hSD BH[hZBH[hck   rime drake (wandering).kBH[hc?28BH[hjBH[hkBH[h $MP.##########...#####..##### #.## # #### .#..#####.# .#... #.## ##.≈.. .##.# # .#..# ~.. .###^####~ ## ....#. ##.. ........#.#...###..####.P..##.k#... BH[h BH[h~ %9BH[h3" BH[h$ CH[h<M##....##PP##........P.##########...#####..##### #.## # #### .#..#####.# .#... #.## ##.≈.. .###.# # ...# ~.. .###^####~ ##CH[h....#. ##..#..........#CH[hMCH[h&20CH[h CH[h DH[h _DH[h-DH[hDu3=DH[hTI,DH[hIDH[hEH[h>EH[hCEH[h%DK3=EH[hqDEH[h0I,EH[hIEH[hMEH[hMEH[hGNEH[hREH[hR94EH[hSEH[h X,EH[hXEH[h\,EH[h\EH[haEH[hHb95EH[hbEH[h g,EH[hgEH[hlO6EH[hlEH[hFqEH[hqEH[hqEH[hdw,EH[hwEH[h}97EH[h}0=EH[h,~EH[h,EH[hYEH[h8a8=EH[hʼnEH[h,EH[h}EH[h,EH[hUEH[hEH[hn 9h   black bear (wandering)h .#.#...###..####.P..# _You start resting.EH[h062.4 (35.0)EH[h;,3.4 (36EH[hLEH[hB] _A black bear comes into view.FH[h1_ ## #######.# ### ##....#.####.## #####.............###P##....##PP##........#P.##########...#####..# #####.## ##@# ## #..# ##..#####.# #.#.... #.## ##.###.≈.. ... #..## ##.# ##~~. .. #...# #..#  ~~.. .. #..####^#### ~....#. #..# ...##.. ...#. ##h.# ....... FH[h\8FH[h;@h   black bear (wandering)h.FH[h$A14.4 (1.0)FH[hEFH[hGFH[h) M ##  #######.# ### ##....#.####.## ####.............###P##....##PP##........P.##########...#####..###### #@## ## #### #.#..#####.##.#....#h.# FH[hU FH[h h   black bear (wandering)h.FH[h2 &5FH[hע FH[h} GH[hM ##  #######.# ### ##....#.####.## ####.............###P##....##PP##........#P.##########...###GH[h##@.###### #.## # #### #..###..#####h. GH[hFGH[h h   black bear (wandering)h.GH[hC606GH[h GH[h GH[h}M ##  #######.# ### ##....#.####.## #####.............###P##....##PP##........#P@##########...#####..##### #.## ##.##### ##h. GH[h_<7GH[hGH[hĒGH[h2 ## #####.# ### ##....#.####.## ######.............###P..###..@.##PP##.........#P.##########...######..# ##### ##.####.# GH[h## #..# ##..#####.# #.#.... #.## ##.###.≈.. ... #..## ##.# ##.GH[h +GH[h+B18GH[h0GH[h3IH[hIIH[hIH[hIH[hIH[h¿,IH[h],IH[h:IH[h`IH[hYIH[hS2=IH[hJIH[hIH[h",IH[hIH[h ###IH[h?#######@# ### 72.4 (4##....#.####.## ##### #.............###P..######....##PP##.............#P.##########...####..##..# ##### #### #.##  ##.# #### ##### IH[h`#..# ##..###.##.#IH[h7IH[hWIH[hjJH[h#'JH[h'3JH[hS0,JH[hc5JH[h6JH[hQ7K3=JH[h7JH[hz>,JH[h?JH[hEO4JH[hFJH[h,k56=JH[hBJH[hBJH[hJH[h5JH[hǵ7JH[h3=JH[hJH[hJH[h;JH[haJH[hxJH[hRJH[hJH[hJH[hsJH[hI98JH[hJH[h,JH[hJH[h+JH[hO9JH[h,JH[hJH[h,JH[hPJH[hnJH[h:70JH[hVJH[h,JH[hJH[h ,JH[h JH[hgJH[hi1=JH[hc,JH[hJH[haa2=JH[hJH[h&,JH[h&JH[h**,JH[h*JH[h093JH[h~0JH[h0JH[h7BJH[hp;,JH[h;JH[hKBO4JH[hBJH[hJ,JH[h8KJH[hPO5JH[hQJH[hV,JH[h6WJH[h],JH[hY^JH[h>e96JH[he0=JH[heJH[hm,JH[h]nJH[hVsJH[hsK7=JH[hitJH[hz,JH[hW{JH[h JH[h,JH[hO8JH[hkJH[h,JH[hJH[h,JH[hԌJH[hO9JH[hђJH[hd,JH[hJH[hHP80JH[hJH[h,JH[hJH[h,JH[hJH[hgd81=JH[hJH[h,JH[hǽJH[h,JH[hKJH[hJH[h W2=JH[hJH[h,JH[hJH[hJH[h'%3JH[hJH[hJH[hJH[hJH[h4,JH[hJH[h;4JH[hxJH[h,JH[hJH[ha5=JH[hJH[ht,JH[hJH[h,JH[hJH[hk6=JH[hJH[h4,JH[hJH[hm'JH[h'JH[h'JH[h.;7JH[h/JH[h7,JH[h!8JH[h?;8JH[h?JH[hGBJH[hO,JH[h0PJH[hMU;9JH[hUJH[h[,JH[h\JH[ha,JH[hpbJH[hgJH[h,hL90=JH[hlhJH[hnJH[hoJH[hoJH[hwJH[hwU1=JH[hwJH[h,JH[h;JH[h,JH[hJH[h;2JH[h+JH[h,JH[hJH[hrBJH[hWJH[hΠ;3JH[h,JH[h}JH[h;4JH[h.JH[hϴ,JH[h{JH[h^,JH[hJH[h&a5=JH[hJH[hd,JH[h)JH[hk6=JH[hVJH[h},JH[h2JH[h,JH[hJH[h:;7JH[hJH[h,JH[h!JH[h89=JH[h JH[h2![100/113=JH[hv!JH[ht&,JH[h'JH[hE-,JH[h=.JH[h4;1JH[h4JH[hm;,JH[h;JH[hAJH[h.B%2JH[hrBJH[hnG,JH[hGJH[hKJH[h LJH[hYLJH[h}QJH[hQ%3JH[hCRJH[hX,JH[hYJH[h_a4=JH[h_JH[hiXJH[hjjJH[hjJH[hlqk5=JH[hrJH[hqw,JH[hwJH[h`{,JH[h{JH[h;6JH[hMJH[h2,JH[hJH[h;7JH[hJH[hPBJH[h,JH[hXJH[h;8JH[hJH[h֡,JH[hJH[h{,JH[h#JH[ha9=JH[h:JH[h`,JH[hJH[hJH[hV10=JH[hXJH[hiJH[hJH[hJH[ho,JH[hJH[hJH[h]%1JH[hJH[h<BJH[hW,JH[hJH[hJH[h %2JH[hJH[h,JH[h;JH[h1 .... _You start resting.JH[h2604.4 (132.0)JH[hkQ3=5JH[h 3JH[hJH[hr" _HP restored.JH[hLg JH[hp Inventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) JH[hp PArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) JH[h\q SScrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]KH[h $  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesz2 plate armour KH[h֨ of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith  C - a +5 ring of evasion (worn)M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  Lwarping (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE 7%LH[hF  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  h - 3 scrolls labelled TULY DORINECO11LH[hX  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  i - 4 scrolls labelled YSYUJO MYXIXZIL5LH[hX  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - 10 scrolls labelled YSUWEA KIBBIOW LH[h \ l - a scroll labelled GUAGAI CYVUFFO23LH[h u  z - a +2 plate armour of willpower (worn) LH[h  v - an amulet of faith (worn)  n - 6 scrolls labelled FAOMMESMAI6LH[h t  o - 4 scrolls labelled BOCUDITSUOLEHLH[hc /30MH[h&4MH[h'7 v - an amulet of faith (worn) MH[h5'e M - a +4 ring of slaying (worn)  s - a scroll labelled TAETZU YSOGOGE MH[hQ'D y - 3 scrolls labelled SIWNEVVANWAO8MH[hk'MH[hC  M - a +4 ring of slaying (worn)  O - a ring of fire  B - 4 scrolls labelled AQIDOS QUSOCI42MH[h7  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH50MH[h7 MH[h v  O - a ring of fire  E - a wand of paralysis (6) MH[h Potions (go to first with !)3NH[hU E - a wand of paralysis (6) NH[h\{ L - a wand of warping (9)  c - a blue potion  d - 13 metallic cyan potionsNH[h/61OH[hA L - a wand of warping (9)  l - a scroll labelled GUAGAI CYVUFFO  k - 4 purple potions  m - 2 murky puce potions9OH[hb  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  p - 2 murky yellow potions73OH[hQ  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE OH[hg q - 2 viscous golden potions6OH[h%  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  r - 5 amethyst potionst - a potion of mightOH[h| 984OH[h%   y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  u - 2 potions of heal wounds8QH[hA j - 10 scrolls labelled YSUWEA KIBBIOW. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul QH[hAB Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.QH[h\Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls labelled FAOMMESMAI QH[h[\ o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO QH[h N - a scroll labelled BULUCY MATOH Potions (select first with !) QH[h c - a blue potion  d - 13 metallic cyan potions QH[h{ k - 4 purple potions  m - 2 murky puce potions QH[hq p - 2 murky yellow potions  q - 2 viscous golden potions QH[h r - 5 amethyst potions  A - an inky potion[?] describe selectedSH[h1SH[h>$  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28SH[hEV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###SH[hNoise: ---------  Time: 15605.4 (0.0)##....#.####.## #####SH[hOG) +10 executioner's axe "Sevvaf" {antimagSH[h#.............###P..##### Throw: 4 throwing nets##....##PP##.............SH[hp8#P.##########...####..####..###### #### #.####.##### ###### SH[h#..###..###.##.#SH[hf  _You start resting. SH[h_A black bear comes into view. _You start resting. SH[h*_HP restored.  SH[hfAs you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify.SH[hlSH[hSH[h  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20SH[huStr: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###SH[hNoise: ---------  Time: 15605.4 (0.0)##....#.####.## #####SH[hG) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing netsSH[h##....##PP##.............#P.##########...####..##SH[hI##..###### ####SH[h4 #.##SH[h1##.#SH[hUf#### ###### #..#SH[hq9##..###.##.#  SH[h_You start resting. _A black bear comes into view. SH[h9_You start resting. SH[hu_HP restored.  As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  SH[hIt is a scroll of identify.SH[h(SH[hp)+6.4 (1SH[ha/SH[h2X _A black bear comes into view.You start resting. _HP restored.  As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify. _n - 6 scrolls of teleportationSH[h SH[hN NInventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail SH[h Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire SH[h Wands (go to first with /)b - a wand of flame (19)  SH[h9 aE - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) SH[hW aScrolls (go to first with ?) SH[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TH[h  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots  x - a +0 pair of gloves (worn)z2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)C - a +5 ring of evasion (worn)  M4slaying  K - a ring of willpower  Ofire Wands (go to first with /)  b - a wand of flame (19)  Eparalysis (6)  Idigging (4)  Lwarping (9 Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH 3%TH[h x8 x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO11TH[h z - a +2 plate armour of willpower (worn)  M - a +4 ring of slaying (worn)  i - 4 scrolls labelled YSYUJO MYXIXZILj - 9 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation26TH[h 3 M - a +4 ring of slaying (worn)  O - a ring of fire  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE34TH[h  O - a ring of fire  b - a wand of flame (19)  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI42UH[h  b - a wand of flame (19)  E - a wand of paralysis (6)  J - 2 scrolls labelled WICSEYL QIPO6UH[h E - a wand of paralysis (6)  L - a wand of warping (9)  N - a scroll labelled BULUCY MATOH Potions (go to first with !)  c - a blue potion57UH[h L - a wand of warping (9)  i - 4 scrolls labelled YSYUJO MYXIXZIL  d - 13 metallic cyan potions  k - 4 purple potions  m - 2 murky puce potions UH[hR p - 2 murky yellow potions73UH[h^06 i - 4 scrolls labelled YSYUJO MYXIXZIL  l - a scroll labelled GUAGAI CYVUFFO  q - 2 viscous golden potions  r - 5 amethyst potions80VH[h j - 9 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. VH[h/ Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper VH[hT  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in VH[hs } this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” VH[h Y -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning VH[h himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.VH[h> PIdentify which item? (\ to view known items) VH[h> Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO VH[h?  i - 4 scrolls labelled YSYUJO MYXIXZIL  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !) VH[h?  c - a blue potion  d - 13 metallic cyan potions  k - 4 purple potions  m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions VH[h? 6 r - 5 amethyst potions  A - an inky potion VH[h@ y D - 5 white potions[?] describe selectedYH[h4 YH[h`=   D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3YH[h= _========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###YH[h= XL: 12 Next: 98% Place: Lair:3#######@# ###YH[h= >Noise: ---------  Time: 15606.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimagYH[h> #.............###P..##### Throw: 4 throwing nets##....##PP##.............YH[h?> f#P.##########...####..####..#YH[hb> l##### #### #.##YH[h> r##.##### ###### #..#YH[h> 9##..###.##.#  YH[h> _A black bear comes into view. _You start resting. _HP restored.  YH[h> lAs you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify. YH[h ? I_n - 6 scrolls of teleportationYH[hB YH[hH YH[hEN   D3sr0n the Fighter YH[hzN $ Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================YH[hN AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###YH[hN >Noise: ---------  Time: 15606.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimagYH[h"O 2#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..##YH[hEO y##..###### #### YH[hhO H#.####.##### ######YH[hO t #..###..###.##.#  YH[hO _You start resting. _HP restored.  As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  YH[hO It is a scroll of identify. _n - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust.YH[hh YH[hi +7.4 (1YH[h'n YH[hp _HP restored.  As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify. _n - 6 scrolls of teleportation YH[hp  As you read the scroll of identify, it crumbles to dust. _d - 13 potions of curingZH[hZH[hInventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with () ZH[h?U F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) ZH[hfJewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) ZH[h[ M - a +4 ring of slaying (worn)K - a ring of willpower  ZH[hzO - a ring of fire Wands (go to first with /)ZH[hWb - a wand of flame (19)  E - a wand of paralysis (6)  ZH[h?I - a wand of digging (4)  L - a wand of warping (9) ZH[hSScrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZH[h\E =  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesz2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith  C - a +5 ring of evasion (worn)ZH[hE M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)  b - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  Lwarping (9) Scrolls (go to first with ?) ZH[hF  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE 7%ZH[hl  b - a wand of flame (19)  E - a wand of paralysis (6)  h - 3 scrolls labelled TULY DORINECO11[H[h] E - a wand of paralysis (6)  L - a wand of warping (9)  i - 4 scrolls labelled YSYUJO MYXIXZILj - 8 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation26[H[hoS  L - a wand of warping (9) [H[h p e - 3 scrolls labelled LYUHAMYECH  o - 4 scrolls labelled BOCUDITSUOLEH30[H[hh3 [H[hhz e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE [H[hho s - a scroll labelled TAETZU YSOGOGE4[H[h 3 [H[h1 n y - 3 scrolls labelled SIWNEVVANWAO8[H[hL f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO46\H[h3 h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  N - a scroll labelled BULUCY MATOH \H[hPotions (go to first with !)53\H[h$ l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  c - a blue potion  d - 13 potions of curing\H[h$/61\H[hj  j - 8 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]H[h/Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls labelled YSYUJO MYXIXZIL  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion  k - 4 purple potions  m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions  r - 5 amethyst potions  A - an inky potion  D - 5 white potions  H - a silvery potion[?] describe selected^H[hϜ  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15607.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#  _HP restored.  As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify. ^H[ho[21d_n - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _d - 13 potions of curing^H[hd^H[hnV  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================^H[h(Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4^H[hئSH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3^H[h#######@# ###Noise: ---------  Time: 15607.4 (0.0)^H[h)W##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets^H[hP##....##PP##.............#P.##########...####..##^H[hw}##..###### #### #.##^H[h##.##### ###### #..#^H[h,##..###.##.# As you read the scroll labelled YSUWEA KIBBIOW, it crumbles to dust.  It is a scroll of identify. _n - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _d - 13 potions of curingAs you read the scroll of identify, it crumbles to dust.^H[h^H[h~+8.4 (1^H[h^H[h  It is a scroll of identify. _n - 6 scrolls of teleportation  As you read the scroll of identify, it crumbles to dust. ^H[h _d - 13 potions of curing  As you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of fear^H[hO{^H[hInventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) ^H[hʃArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) ^H[h z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) ^H[h M C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)^H[h+LK - a ring of willpower  O - a ring of fire ^H[hKWands (go to first with /)b - a wand of flame (19)  ^H[hjaE - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) ^H[haScrolls (go to first with ?) ^H[h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_H[h;+  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesz2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)_H[hb - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  Lwarping (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE 7%_H[h M - a +4 ring of slaying (worn)  E - a wand of paralysis (6)  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fearj - 7 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation26_H[hj E - a wand of paralysis (6)  L - a wand of warping (9)  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE _H[h[ y - 3 scrolls labelled SIWNEVVANWAO38_H[h 5_H[h\ L - a wand of warping (9)  f - 4 scrolls labelled BECKEA AKUSYFE  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO_H[h /46_H[h   f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  N - a scroll labelled BULUCY MATOH50_H[hE ;  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fear Potions (go to first with !)3`H[hC H j - 7 scrolls of identify. `H[hy xA useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. `H[h 7Stash search prefixes: {inventory} {scroll} `H[h IMenu/colouring prefixes: identified scroll _________________ `H[hֵ `H[h “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or `H[h proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all `H[h2 4 things, that present themselves unto thee.” `H[hP -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. `H[h q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`H[hiE Identify which item? (\ to view known items) Scrolls (select first with ?) `H[hE  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH `H[hE  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI `H[hE J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH `H[h8F Potions (select first with !)  c - a blue potion `H[h\F  k - 4 purple potions  m - 2 murky puce potions `H[h}F  p - 2 murky yellow potions  q - 2 viscous golden potions `H[hF c r - 5 amethyst potions  A - an inky potion `H[hF 7 D - 5 white potions  H - a silvery potion`H[hF ][?] describe selectedaH[h  e - 3 scrolls labelled LYUHAMYECH  k - 4 purple potionsaH[hg  k - 4 purple potions  q - 2 viscous golden potionsaH[ha{bH[h+  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15608.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.# It is a scroll of identify. _n - 6 scrolls of teleportationAs you reabH[hd the scroll of identify, it crumbles to dust. _d - 13 potions of curingAs you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of fearbH[h"  D3sr0n the Fighter  Minotaur of Trog *****.bH[h#;Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28bH[h]#EV: 16Int: 4SH: 0Dex: 12###bH[h#fXL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15608.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..#bH[h###### #### #.####.##### ###### #..###..###.##.#  bH[hM$,_n - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _d - 13 potions of curingAs you read the scroll of identify, it crumbles to dust. bH[hi$_i - 4 scrolls of fearAs you read the scroll of identify, it crumbles to dust.bH[h5bH[h6+9.4 (1bH[hG;bH[hw>  As you read the scroll of identify, it crumbles to dust. _d - 13 potions of curing  As you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of fear  As you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshinebH[hL bH[h* NInventory: 41/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail bH[hg <Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn) bH[h I w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) bH[h z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) bH[h ^ v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) bH[hئ [ M - a +4 ring of slaying (worn)K - a ring of willpower  bH[h O - a ring of fire bH[h Wands (go to first with /)b - a wand of flame (19)  bH[h1 BE - a wand of paralysis (6)  I - a wand of digging (4)  bH[hM L - a wand of warping (9) Scrolls (go to first with ?) bH[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cH[h   a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)cH[h2 Bx - a +0 pair of glovesz2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith cH[h  C - a +5 ring of evasion (worn)M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  Lwarping (9cH[h ) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH cH[h \ f - 4 scrolls labelled BECKEA AKUSYFE 7%cH[hi>  O - a ring of fire  I - a wand of digging (4)  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fearj - 6 scrolls of identifycH[h> 919cH[hS I - a wand of digging (4)  f - 4 scrolls labelled BECKEA AKUSYFE  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE34dH[h u f - 4 scrolls labelled BECKEA AKUSYFE dH[hc h - 3 scrolls labelled TULY DORINECO  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI42dH[hr  h - 3 scrolls labelled TULY DORINECO dH[hO j - 6 scrolls of identify  J - 2 scrolls labelled WICSEYL QIPO6dH[h  N - a scroll labelled BULUCY MATOH50dH[h+ D - 5 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. dH[hIt is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ dH[h“If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones dH[h reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children... dH[h, then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.dH[h; dH[hB dH[hI   D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12dH[hJ \###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15609.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..##dH[h] page down [PgUp|<] page up [Esc] exit[top]eH[h{; Missiles (F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)eH[h;z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faitheH[h<<C5 ring of evasion  M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)  b - a wand of flame (19)E - a wand of paralysis (6)  I - a wand of digging (4)  Lwarping (9) Scrolls (go to first with ?) eH[h<h e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE eH[h<[ h - 3 scrolls labelled TULY DORINECO12%eH[h:  b - a wand of flame (19)  I - a wand of digging (4)  i - 4 scrolls of feareH[hV: pj - 6 scrolls of identify20eH[hJ S I - a wand of digging (4)  L - a wand of warping (9)  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  o - 4 scrolls labelled BOCUDITSUOLEH32eH[hnS   L - a wand of warping (9)  e - 3 scrolls labelled LYUHAMYECH  s - a scroll labelled TAETZU YSOGOGE6fH[hݜ  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  y - 3 scrolls labelled SIWNEVVANWAO40fH[h@ f - 4 scrolls labelled BECKEA AKUSYFE  j - 6 scrolls of identify  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO8fH[h  N - a scroll labelled BULUCY MATOH52fH[hI) j - 6 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll fH[h|_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or fH[h proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all fH[h4 things, that present themselves unto thee.” fH[hY -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning fH[hŎ;himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. fH[h֎q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.gH[h0Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE gH[h`  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion  k - 4 purple potions gH[h m - 2 murky puce potions  p - 2 murky yellow potions gH[hm q - 2 viscous golden potions  r - 5 amethyst potions gH[h A - an inky potion  H - a silvery potion[?] describe selectedhH[hՎ hH[hו   D3sr0n the Fighter hH[h@ < Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12hH[h ###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15610.4 (0.0)##....#.####.## #####hH[h 9G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............hH[h f#P.##########...####..####..#hH[hՖ l##### #### #.##hH[h f##.##### ###### hH[h E#..###..###.##.#  hH[h, _d - 13 potions of curingAs you read the scroll of identify, it crumbles to dust. _i - 4 scrolls of fearhH[hH As you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshine hH[hd 7_You drop 5 potions of moonshine.hH[h hH[hj hH[h   D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3hH[h K========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12hH[h ###XL: 12 Next: 98% Place: Lair:3hH[h7 #######@# ###Noise: ---------  Time: 15610.4 (0.0)hH[hV W##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing netshH[hq ##....##PP##.............#P.##########...####..##hH[h ##..###### #### #.####.##### ###### #..###..###.##.# As you read the scroll of identify, it crumbles to dust. hH[hg 0_i - 4 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshine _You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust.hH[hʻ hH[h +1.4 (1hH[h hH[h _i - 4 scrolls of fear  As you read the scroll of identify, it crumbles to dust. hH[h _D - 5 potions of moonshine _You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brillianceiH[hiH[h Inventory: 40/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn) iH[hi w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  iH[hO - a ring of fire Wands (go to first with /)b - a wand of flame (19)  iH[haE - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) iH[haScrolls (go to first with ?) iH[h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iH[h  k - 4 potions of brilliance. A potion which increases the power of the drinker's spells and halves their magic cost (rounding up). This potion is completely useless to you: Trog doesn't allow you to cast spells!It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified useless_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.jH[hjH[h+jH[h  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3jH[h_========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15611.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............jH[h#P.##########...####..####..###### ####jH[hx #.####.##### ######jH[hG #..###..###.##.#jH[ht  _i - 4 scrolls of fearjH[h3As you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshine jH[hO_You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliancejH[hsjH[hjH[h+2.4 (1jH[hSjH[hg  As you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshine _You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.jH[hjH[hL(Inventory: 39/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} jH[hb a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn) jH[hI w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) jH[h z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=) jH[h^ v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) jH[h' M - a +4 ring of slaying (worn)jH[hLK - a ring of willpower  O - a ring of fire jH[hbWands (go to first with /)jH[hBb - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) jH[hW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kH[hO`  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesz2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith  C - a +5 ring of evasion (worn)M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  Lwarping (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE 8%kH[h;' O - a ring of fire  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fearj - 5 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO kH[h; n - 6 scrolls of teleportation  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCIkH[h</45kH[hG  h - 3 scrolls labelled TULY DORINECO  o - 4 scrolls labelled BOCUDITSUOLEH  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (go to first with !)  c - a blue potion  d - 13 potions of curing66kH[h? kH[h? g o - 4 scrolls labelled BOCUDITSUOLEH kH[h?  y - 3 scrolls labelled SIWNEVVANWAO  m - 2 murky puce potions  p - 2 murky yellow potions kH[h@ > q - 2 viscous golden potions79kH[h'@ kH[hN   y - 3 scrolls labelled SIWNEVVANWAO  J - 2 scrolls labelled WICSEYL QIPO  r - 5 amethyst potions83lH[h_# t - a potion of might7mH[hR j - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. mH[hSStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper mH[hAS constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all mH[hxS things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. mH[hSS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.nH[h2Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH nH[hzPotions (select first with !)  c - a blue potion  m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions  r - 5 amethyst potions  A - an inky potion  H - a silvery potion[?] describe selectedoH[h  e - 3 scrolls labelled LYUHAMYECH  q - 2 viscous golden potionsoH[hpH[hpH[h  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15612.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.# As you read the scroll of identify, it crumbles to dust. _D - 5 potions of moonshine pH[h0_You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.pH[hpH[hE  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15612.4 (0.0)pH[h ##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..#pH[hu##### #### #.####.##### ###### #..###..###.##.#  _D - 5 potions of moonshine _You drop 5 potions of moonshine.  pH[hAs you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust.pH[hpH[hx+3.4 (1pH[h!pH[hf%c _You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust. _r - 5 potions of hastepH[hs) pH[h4 Inventory: 39/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qH[hЊ Missiles (F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faithC5 ring of evasion  M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  Lwarping (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO12%qH[hi W E - a wand of paralysis (6) qH[hu  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fearj - 4 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO41qH[h:  h - 3 scrolls labelled TULY DORINECO  n - 6 scrolls of teleportation qH[hN; , B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (go to first with !)58qH[hbH 1 n - 6 scrolls of teleportation  s - a scroll labelled TAETZU YSOGOGE  c - a blue potion  d - 13 potions of curing66rH[h5 s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  m - 2 murky puce potions  p - 2 murky yellow potions75rH[hg ) j - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll rH[h“ Q_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all rH[h things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning rH[h himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.rH[hw sH[hwIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled LYUHAMYECH  f - 4 scrolls labelled BECKEA AKUSYFE  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion  m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions  A - an inky potion  H - a silvery potion[?] describe selectedtH[h tH[hc =  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15613.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#tH[h   _You drop 5 potions of moonshine.  As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust. _r - 5 potions of hastetH[h tH[hI tH[h> i  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3tH[h #######@# ###Noise: ---------  Time: 15613.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.# As you read the scroll of identify, it crumbles to dust. _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust. _r - 5 potions of hasteAs you read the scroll of identify, it crumbles to dust.tH[h tH[h +4.4 (1tH[h: tH[h | _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust. _r - 5 potions of haste  As you read the scroll of identify, it crumbles to dust. _f - 4 scrolls of noiseuH[heuH[hEInventory: 39/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)uH[hK - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) uH[h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vH[h7O f - 4 scrolls of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal vH[h7 in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. vH[h8trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vH[hvH[hvH[h  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15614.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#  _k - 4 potions of brilliance _You drop 4 potions of brilliance.  As you read the scrolvH[h=l of identify, it crumbles to dust. _r - 5 potions of hasteAs you read the scroll of identify, it crumbles to dust. _f - 4 scrolls of noise5.4 (1vH[hZ _You drop 4 potions of brilliance.  As you read the scroll of identify, it crumbles to dust. _r - 5 potions of haste  As you read the scroll of identify, it crumbles to dust. _f - 4 scrolls of noise _You drop 4 scrolls of noise.vH[hsvH[h(Inventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} vH[hͼ a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) vH[hArmour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) vH[hU x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) vH[h=Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn) vH[hb[ M - a +4 ring of slaying (worn)K - a ring of willpower  vH[hO - a ring of fire Wands (go to first with /)b - a wand of flame (19)  vH[haE - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) vH[hSScrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wH[h]  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour [g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)x - a +0 pair of glovesz2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faith  C - a +5 ring of evasion (worn)M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  Idigging (4)  LwH[hڗ warping (9) Scrolls (go to first with ?)  e - 3 scrolls labelled LYUHAMYECH  h - 3 scrolls labelled TULY DORINECO 8%wH[h2t z - a +2 plate armour of willpower (worn)  i - 4 scrolls of fearj - 3 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  o - 4 scrolls labelled BOCUDITSUOLEH30wH[h[p) C - a +5 ring of evasion (worn)  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI43wH[h:5 C - a +5 ring of evasion (worn)  K - a ring of willpower  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH52wH[h 2 K - a ring of willpower  O - a ring of fire Potions (go to first with !)  c - a blue potion60wH[h  I - a wand of digging (4)  d - 13 potions of curing  m - 2 murky puce potions  p - 2 murky yellow potions73xH[h&b  I - a wand of digging (4)  L - a wand of warping (9)  q - 2 viscous golden potions8xH[h Q  j - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.xH[hR Identify which item? (\ to view known items) Scrolls (select first with ?) xH[hR  e - 3 scrolls labelled LYUHAMYECH  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH xH[hR C s - a scroll labelled TAETZU YSOGOGE xH[hR  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO xH[hS B N - a scroll labelled BULUCY MATOH xH[h!S Potions (select first with !)  c - a blue potion xH[h] page down [PgUp|<] page up [Esc] exit[top]zH[h Missiles (F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)v - an amulet of faithzH[h2~C5 ring of evasion  M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)zH[h[b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  Lwarping zH[h~k(9) Scrolls (go to first with ?)zH[hve - 3 scrolls of revelation  h - 3 scrolls labelled TULY DORINECO zH[hy i - 4 scrolls of fear13%{H[hQ K - a ring of willpower  b - a wand of flame (19)j - 2 scrolls of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation26{H[hGT b - a wand of flame (19) {H[h I - a wand of digging (4)  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE34{H[h  y - 3 scrolls labelled SIWNEVVANWAO9|H[hh  I - a wand of digging (4)  i - 4 scrolls of fear  B - 4 scrolls labelled AQIDOS QUSOCI43|H[h,-5|H[h- i - 4 scrolls of fear  j - 2 scrolls of identify  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH52}H[hN j - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. }H[hHOStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all }H[hO9 things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.}H[h`Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  o - 4 scrolls labelled BOCUDITSUOLEH  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion }H[hx m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions  A - an inky potion  H - a silvery potion }H[hR[?] describe selected~H[h  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15616.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#  _r - 5 potions of hasteAs you read the scroll of identify, it crumbles to d~H[h2ust. _f - 4 scrolls of noise _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation~H[h~H[h~H[hQk  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15616.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.# ~H[hNAs you read the scroll of identify, it crumbles to dust. _f - 4 scrolls of noise _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.~H[h~H[hm+7.4 (1~H[h~H[hNO _f - 4 scrolls of noise _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesia~H[h!,H[hInventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H[hB@ o - 4 scrolls of amnesia. H[hԈA scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. This scroll is completely useless to you: Trog doesn't allow you to memorise spells! It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified useless_item scroll _________________ H[h/“But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (q)uiver, (d)rop, (=)adjust, or (i)nscribe.H[h H[h H[hr   D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15617.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............H[h #P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#  _f - 4 scrolls of noise _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesiaH[hA H[h +8.4 (1H[ha H[hS 4 _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesia _You drop 4 scrolls of amnesia.H[hN' H[h. &Inventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)K - a ring of willpower  H[h/ cO - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H[h?h Missiles (F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)C5 ring of evasion H[hh^ M - a +4 ring of slaying (worn)  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  Lwarping (9) Scrolls (go to first with ?)e - 3 scrolls of revelation  h - 3 scrolls labelled TULY DORINECO H[hiy i - 4 scrolls of fear13%H[h[, v - an amulet of faith (worn)  O - a ring of firej - a scroll of identify  l - a scroll labelled GUAGAI CYVUFFO  n - 6 scrolls of teleportation  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO36H[h?  O - a ring of fire  L - a wand of warping (9)  B - 4 scrolls labelled AQIDOS QUSOCI  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (go to first with !)  c - a blue potion59H[hJ  L - a wand of warping (9)  h - 3 scrolls labelled TULY DORINECO  d - 13 potions of curing  m - 2 murky puce potions68H[ha  h - 3 scrolls labelled TULY DORINECO  i - 4 scrolls of fear  p - 2 murky yellow potions  q - 2 viscous golden potions77H[h- j - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in H[h this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.H[hu Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled TULY DORINECO  l - a scroll labelled GUAGAI CYVUFFO  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  B - 4 scrolls labelled AQIDOS QUSOCI H[hѱ  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion  m - 2 murky puce potions  p - 2 murky yellow potions H[h 8 q - 2 viscous golden potions  A - an inky potion  H - a silvery potion [?] describe selectedH[hD H[h   D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15618.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimagH[h #.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### #### #.####.##### ###### #..###..###.##.#  _You drop 4 scrolls of noise.  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesia _You drop 4 scrolls of amnesia.H[hr H[hx H[h(# ~  D3sr0n the Fighter  Minotaur of Trog *****.Health: 113/113 ========================Magic: 3/3========================AC: 20Str: 28EV: 16Int: 4SH: 0Dex: 12###XL: 12 Next: 98% Place: Lair:3#######@# ###Noise: ---------  Time: 15618.4 (0.0)##....#.####.## #####G) +10 executioner's axe "Sevvaf" {antimag#.............###P..##### Throw: 4 throwing nets##....##PP##.............#P.##########...####..####..###### ####H[h# ? #.####.##### ###### #..###..###.##.# As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesia _You drop 4 scrolls of amnesia.  As you read the scroll of identify, it crumbles to dust.H[hO: H[h: +9.4 (1H[hC o _e - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _o - 4 scrolls of amnesia _You drop 4 scrolls of amnesia.  As you read the scroll of identify, it crumbles to dust. _B - 4 scrolls of fogH[h uH[h BH[h' BH[h\ H[h ,H[h H[h H[h8 ,H[h H[h H[h6 ,H[h H[h H[hu ,H[h H[h H[h H[h6 H[h H[h H[hK BH[h H[h ,H[h/ H[hX H[h ,H[h` H[h; H[h BH[h+ H[hP ,H[h ! H[h/# H[h&) BH[h+ H[h1 ,H[h1 H[h3 H[h: ,H[h: H[h< H[h[E ,H[h3F H[hH H[h1L H[h+R H[hR H[h$S H[hS H[hU H[hQH[hP #..# ##..## ##.# #.#...#.####.###≈.. ... #..####.# #~~. .. #...##..#~~.. .. #..####^###~....#. #..#...##.....#. ##..#.......#.#...###@.## ##.P..#36H[hV7.0).......÷.....### ####.....##.....÷.......###...#................##....##....#....#....##..P..†.....H[hg....k##..#..##...PP....<... k   rime drake (wandering)#.... #..#...#P..#P.##P..##.... #........ ###.######~H[h ##. #..#..P### #P.## #..~H[hH[hH[h a _A rime drake is nearby!H[h\  ##.# #.#.. #.## ##.##≈.. ... #..## ##.#  ~~. .. #...# #..#  ~~.. .. #..## ##^## ~....#. #..# ...H[h  ....#. ##..# ....#.#...###..####.P .......÷.@...### ####..... #.....÷.......###...#................##.......H[h L ....#....#....##..P..†.... ....k##..#..##...PP....<H[hC x #.... #..#...#P..#P.##P..# .... #........ ###.####H[h{ k ##. #..#..P### #P.## #.. #. ...#...# ###..###~H[h H[h |k.kH[hb 17.0)H[h& H[h) 4 _The rime drake hisses angrily.H[h@ #.## ##.#≈.. ... #..## ##.H[hA= ~l. .. #...# #..# ~~.. .. #..## ##^# ~....#. #..# ... ....#. ##..# ....#.#...###..####.P .......÷.....### ####..H[hA| #.....÷@......###...#............##....... ....#k...#....##..P..†...H[hBB .....##..#..##...PP....< #.... #..#...#P..#P.##P .... #........ ###.##### l   basilisk (wandering)H[hBp ##. #..#..P### #P.## #. k   rime drake #. ...#...# ###..###~ #..<##.†H[h@FH[hJH[hkT0 ~k.k   rime drake  A basilisk comes into view.H[hpU&8H[hy^H[ha5 _The basilisk moves out of view.H[h9_ H[hh Bk.H[hvi &9H[hiq H[ht H[h3 (catching breath)You closely miss the rime drake.H[h  The rime drake breathes ice at you.The icy flash freeze hits you.H[h!UH[h~aW ll   basiliskk   rime drake (catching breath)You are encased in ice.H[h"d1-====40.6 (1.2Frozen H[hvH[hr}B _The rime drake bites you but does no damage.H[ha  You carve the rime drake like a ham!!!  You kill the rime drake!H[h { ÷  Trog accepts your kill.H[h i  The basilisk gazes at you.H[huQH[hQH[h,\1#.####.# D3sr0n the Fighter≈.. ... #..####.# Minotaur of Trog *****.~~. .. #...##..# Health: 111/113 =======================-~~.. .. #..####^# Magic: 3/3========================~....#. #..#H[h\...# AC: 20Str: 28...l#. ##..#.... EV: 16Int: 4.#.#...###..####.P. SH: 0Dex: 12.......÷.....### ####.... XL: 12 Next: 101% Place: Lair:3H[h\#.....÷@......###...#... Noise: ====-----  Time: 15641.8 (1.2)............##........... G) +10 executioner's axe "Sevvaf" {antimagH[h(]....#....#....##..P..†... Throw: 4 throwing netsH[hG].....##..#..##...PP....<. Frozen #.... #..#...#P..#P.##P..H[h].... #........ ###.##### l   basilisk##. #..#..P### #P.## #.#. ...#...# ###..###~#..<##.†~You are encased in ice. _The rime drake bites you but does no damage.  H[h]You carve the rime drake like a ham!!!  You kill the rime drake!Trog accepts your kill.The basilisk gazes at you.H[h[_N _You resist with almost no effort.  H[h_AYou have reached level 13!H[hk/  --more--H[hq\ D7/1194/43 0% H[hf 0basiliskH[hj 4 _H[h4iA basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36Will: +AC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal You have about 70% to hit with the +10 executioner's axe "Sevvaf" and 59% to hitwith your headbutt. It has about 45% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - PetrifyH[h5(12%) (6) To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|QuoteH[h H[hy #.####.# D3sr0n the Fighter≈.. ... #..####.# Minotaur of Trog *****.~~. .. #...##..# Health: 117/119 =======================-~~.. .. #..####^# Magic: 4/4========================~....#. #..#...# AC: 20Str: 28...l#. ##..#.... EV: 16Int: 4.#.#...###..####.P. SH: 0Dex: 12.......÷.....### ####.... XL: 13 Next:  0% Place: Lair:3#.....÷@H[h [40m......###...#... Noise: ====-----  Time: 15641.8 (1.2)............##........... G) +10 executioner's axe "Sevvaf" {antimag....#....#....##..P..†... Throw: 4 throwing nets.....##..#..##...PP....<. Frozen #.... #..#...#P..#P.##P...... #........ ###.##### l   basilisk##. #..#..P### #P.## #.#. ...#...# ###..###~#..<##.†~You carve the rime drake like a ham!!!  You kill the rime drake!Trog accepts your kill.The basilisk gazes at you. _You resist with almost no effort. _You have reached level 13!H[h H[h H[h H[h0&#.  ### #.## ##. ≈.. ... #..## ##. ~~. .. #...# #.. ~~.. .. #..## ##^~....#. #..#  ~...l#. ##..# .. .#.#...###..## ##.P.......@.....### ### .#.....÷.......###...# ............##....... ....#....#....##..P..†. .....##..#..##...PP....<H[hҫ #.... #..#...#P..#P.##P. .... #........ ###.#####.. #..#..P### #P.## ##. ...#...# ###..###H[h H[hӺF.lH[hp8----3.3 (1.5 _H[hH[h\  Things that are here: _a wyvern skeleton; a black mamba skeletonH[h ##.# #.≈~.# #### #.## ##≈.. ...# #..## ##≈~~.. ..# #...# #~.. ..# #..## ##~....#.# #..#  ~....#.# ##..# ~.#.#.l.###..## ##..@÷.....### ####.#.....÷.###...#.##.#....#....##..P..†...##..#..##...PP.....#.... #..#...#P..#P.##P..... #........ ###..##..# #..#..P##H[h<# #P.## #. ...#...# ###..H[h   The ice encasing you melts away.The basilisk barely misses you. You furiously retaliate!  You headbutt the basilisk!!H[h;"i  The basilisk gazes at you.H[hW9==---4.8H[hH[hͿ7 _You resist with almost no effort.H[h {  You slice the basilisk!!  You kill the basilisk!H[hg f..H[h Z=1==6.0 (1.2H[h H[h| W _Trog accepts your kill.H[hG_H[hLKH[hKH[hQ,H[hUH[hVH[hMWH[h H[h ##..# ~~~~ #.## ~~~.# ##.# ~.# #..# ≈~~. ##.# ≈≈≈≈~.###### #.## ~~≈≈≈......# #..## >~~≈~~.....# #...# ~~~~~.@...# #..## ---9.0 (3.0~~≈~~....#.# #..# ≈~~~~....#.# ##..# ~≈~~.#.#...###..##~~~........÷.....### ###....#.....÷.......###..#...............##......P..H[h)[34m....#....#....##..P.........##..#..##...PP.H[h^---50.0 (4H[hdH[hm; _Found a stone staircase leading down.H[hd_H[h H[h H[hI,H[h,H[h2H[h5,H[h7H[h:H[h\A,H[hCH[hFH[hYqH[hcvH[hxH[hTH[hH[h H[hCH[hH[hpH[hڔH[hH[hvH[h,H[hH[hH[hq,H[hcH[hH[h,H[hH[hH[he,H[hJH[hH[hx,H[hH[h _You now have 977 gold pieces (gained 18).H[h'M .#P#~.~≈≈~.~~~~~.....#   ...#~~~≈≈~~≈~~....#.#   #...~~~≈≈~~~~....#.#   ##....~≈~≈~~.#.#...##   #.#...~.~~~........÷.   #Y#..........#.....÷.   #.#..###............   #.#....P......#....   #.#@............##..   ##.###.....#....##..   #.# ####.......##..   #.# ##.##..#.#..   #.. ###..# ...   ##Y   catoblepas (asleep) [hRR5d     69.0 (19.0)H[h SH[h5Sh.YYH[h^T-70.0 (20H[h\H[h_] _A catoblepas comes into view.H[h  ###.~~~≈.>~~≈~~.....# #P#~.~≈≈~.~~~~~.....# ...#~≈~~....#.#  #...~~~≈≈~~~~....#.  ##....~≈~≈~~.#.#...#  #.#...~.~~~........÷ .#..........#.....÷ Y#..###.......  #@#....P.H[hUs.  #.#.............##H[h   ##.###.....#....##  #.# ####.......##  #.###.##..#.#  #..###..# .. H[ha.##  H[hHCH[hL **The catoblepas breathes a plume of calcifying dust at you.H[h%@☼==1.0 (1.0) _The blast of calcifying dust hits you but does no damage.H[hK .#P#~.~≈≈~.~~~~~.....  ...#~~~≈≈~~≈#.  #...~~~≈≈~~~~....#.  ##....~≈~≈~~.#.#...  #.#...~.~~~........  #.#..........#.....  #Y#..###..........  ##○#....P# ☼......## H[h ##.###.....#....##  #.#.#####.......## ## ##.##..#.# . ###..#   ##   H[hH[hk.YY   catoblepas--2H[hH[h .# You carve the catoblepas like a ham!!!  The catoblepas is heavily wounded.H[h}4--======3.2 (1.2H[hd H[h/ _The catoblepas gores you.H[h  You slice the catoblepas!! You headbutt the catoblepas.  You kill the catoblepas!H[h ##†  Trog accepts your kill.H[h@--4H[hOC--4.3 (1.1H[hH[h( _You hear a bellow!H[h4 H[h H[h H[hw BH[h H[h@ Z5=H[hD ,H[h H[h5 H[h U6=H[h H[hz BH[h BH[h& H[h ;7H[h ,H[h H[h Q8H[h" ,H[h# H[h * ,H[h* H[h1 H[h1 a9=H[h2 H[h7 H[hC8 ,H[h9 H[h> H[h> ,H[h)@ H[hnC H[hC ,H[hgE H[hK  #.#...~.~~~... #.#..........#.... #.#..###.........### ##†#....P......#..# #.#.......###..##.###.....#....##..#.#.#########.#.## ##.##..#.##..@## ###..# .------##...##...###.## ..# #.#F   skyshark (wandering)..##F.H[hM 089.3 (15.0)H[hU FF.H[htV f=----90.3 (16H[h[ H[h^ [ _A skyshark comes into view.H[h.......# #.#..###.....### ##†#....P# ..###.#.......## #..##.###.....# ..#.#.#####...##.#.## ##.##..#....## ###..# .##.@.#  #.# ..##.F#..F.1.0)H[h6 #.#..###.....### ##†#....P# ..###.#.......## #..##.###.....# ..#.#.#####...H[h7##.#.## ##.##..#....## ###..# .##...  #.# .F# ##..#..H[h>H[hVF.H[h&2H[h H[h H[h( (strong)  You slash the skyshark! You headbutt the skyshark.  The skyshark is moderately wounded.  The skyshark closely misses you. x2; The skyshark tail-slaps you.  The skyshark bites you!  The skyshark tastes blood and grows stronger!  The skyshark tail-slaps you but does no damage.05---===3.5 (1.2 _The skyshark tail-slaps you.H[hZEThe skyshark tail-slaps you but does no damage. _You hit the skyshark but do no damage. You headbutt the skyshark!  The skyshark is heavily wounded.bite   but does no damage.H[hZs98/119 -------4.7H[h_H[ha2 _The skyshark tail-slaps you!H[hi FF  berserk)   but does no damage. _The skyshark tail-slaps you!  You barely miss the skyshark. You headbutt the skyshark.  The skyshark is severely wounded.bites you! The skyshark enters a blood-rage!  The skyshark closely misses you.86----=-5.8 (1.1H[hn H[h ,H[h> H[hYE ;9H[hE H[hJ ,H[hK H[hP b90=H[hQ H[hV ,H[hSV H[h[ ,H[h[ H[h` k1=H[h8a H[hg ,H[hOh H[hzl ;2H[hl H[hs ,H[h>t H[hw H[hw H[h^x H[h~ H[h>~ %3H[hj~ H[h H[h H[hO H[h> H[hb H[h H[h# ;4H[h H[h BH[h a5=H[h H[h ,H[h H[h H[hȗ H[h H[h H[hԛ #6H[h 2=H[h H[h ,H[h[ H[hB ;7H[h H[h ,H[h H[h BH[h7 H[hP %8H[h H[hb ,H[h H[h ;9H[h H[h, ,H[hm H[h ,H[hl H[h }100/119=H[h ,H[hV H[h H[h% H[hK H[h 91H[hH 2=H[hy H[h ,H[h8 H[h Q2H[h] BH[hX BH[h ;3H[h H[hR BH[h ;4H[h H[h BH[h3 ,H[h| H[h a5=H[h* H[ho ,H[h H[h k6=H[h H[hW ,H[h H[h ,H[h H[h ;7H[hI H[h ,H[h H[hU BH[h ;8H[h H[h+ ,H[h H[hG! ;9H[h! H[h$ BH[h) BH[h}2 b10=H[h 3 H[h9 ,H[h": H[hkB k1=H[hGC H[htK ,H[hK H[hS ,H[hsT H[hZ ;2H[h[ H[h@c ,H[hc H[h\l Q3H[h$u ,H[hu H[h} ,H[hO~ H[h\ ;4H[h H[h ,H[hT H[hu a5=H[hϖ H[h ,H[ho H[h ,H[h H[hۤ H[hG U6=H[hץ H[h BH[h ,H[hL H[hE ;7H[h H[h ,H[h: H[h Q8H[h ,H[ha H[h ,H[h H[h -- _You start resting.H[h( 18340.0)H[h m9=-401H[h H[hS " _HP restored.H[h\3H[hH[hH[h-BH[hd  You see here a skyshark corpse.H[hH[h _H[hH[hH[h,H[h=H[hH[hVH[h9=H[hH[hI H[hN,H[hH[hH[h,H[hH[hH[hf,H[hH[hH[h%,H[h%H[he'H[h,H[h,H[hT-H[hI.H[hS5 #..##.###.....#....##..# ..#.#.#####.......##... ##.#.#######.##..#.#..#.. #...##...## ###..# ...#.. H[h5%##...#.>.. #...#.... ##†## ..#   #..####.#  ##.#..#@# 9.3 (9H[h6@.0) #..#...##.# ##............ #...###..##.. H[hL6#..## #..# #.## .## #... # ##.# H[h6+#..H[h4@H[h@-50.3 (10.0)H[hEH[hH; _Found a stone staircase leading down.H[hx H[h H[h< H[h H[h XH[h ,H[h4 H[h H[h H[h5 H[h H[hV H[h H[h H[hs H[h H[h ,H[h H[h^ H[h ,H[h H[h H[h ,H[hz H[h H[h ,H[h H[h8 H[h= ..###.#........#..#..##.#..##.###.....#....##..#...#P..#.#.#####.......##........ ###.#.#######.##..#.#..#..P### #...##...######..# ...#...# ###...#.>......###...#........###...##†###..#.....###.## #.###..####.###.@.......##.#..#.#..#........H[h #..#...##.###.......##.............I...I#...###..##........#..## ##..# ....I... Y   death yak (wandering)#.## .## Y......#... # .###..#H[h /##.#H[h 18.3 (8.0)H[hC H[h YYY 2 death yaks (1 wandering).YH[h +9.3 (9H[hj H[hP _ _A death yak comes into view. x2H[h ..###.#.##..#..## #..##.###.....#....##..#...#P ..#.#.#####.##H[hhW.  ##.#.#######.##..#.#..#..P### #...##...######..# ...#...#  ##...#.>......#  #...#........## # ##†###..#.....###.## #.## #..####.###. ##.#..#.#..#H[h. #..#...##.###.H[h ##.............I...I #...###..##........H[h? #..## ##..# Y...I.. #.## .## .......H[h #... # Y###..#  ##.#H[h1 H[h ,60.3 (1H[hH[hH[h" 6 #..##.###.....#....##..#...#P ..#.#.#####.......##....... ###.##..#.#..#..P## #...##...######..# ...#...#  ##...#.>......#  #...#........###. ##†###..#.....###.### #..####.###......... H[hG# z ##.#..#.#.@#........ #..#...##.###....... ##.............I...I #...###..##........ #..## ##..# Y...I.. #.## ..## .......H[hs# .. ### Y###..# ##.# #..H[h4 <1H[h: H[h< H[hH[h&2H[hZH[hH[hn H[h &3H[h H[h# H[hxH[hYY   death yakH[h&4H[hH[hH[h  You chop the death yak into pieces!!!  The death yak is heavily wounded.You hear a bellow! x6H[hhM=====5.5 (1.2H[hoH[hA _The death yak gores you but does no damage.H[hoA  You carve the death yak like a ham!!!  You kill the death yak!H[hR .  Trog accepts your kill.H[hW 6106.6 (1.1H[h4] H[h_ + _You hear a bellow! x3H[h=H[hՄb=----70H[hzH[hNH[hH[htR-----8H[hH[hH[h H[hy @-9H[h H[h H[h" ..###.#.............##..#..##..#..##.###.....#....##..#...#P.........##........ ##.#.#######.##..#.#..#..P####...##...######..# ...#...###...#.>......#  #...#........## .##†###..#.....###.## #.###..####.###@........ ##.#..#.#..#........ H[hU# #..#...##.###....... ##.............I...I#...###..##........#..## ##..# YYY.I.. YY 2 death yaks (wandering)## ..## ......#... ### Y###..###.#H[h. k  2 death yaks come into view.H[hx0 H[h1 ,H[h'> , YYYY.YY 4 death yaks (1 wandering)The death yak bellows! x2; You hear a bellow! x2H[h? 1===70H[heF H[h!J \ _A death yak comes into view.H[h?= #..##.###.....#....##..#...#P ..#.#.#####.......##....... ###.##..#.#..#..P## #...##...######..# ...#...#  ##...#.>......#  #...#........###. ##†###..#.....###.### #..####.###.........  ##.#..#.#.@#........H[h= #..#...##.###....... ##............YI...I #...###..##..YY.... #..## ##..# YY..I.. #.## ..## ......... ### Y###..# ##.# #..H[h^HH[hH0---1H[hNH[hPH[hh 9 ..#.#.#####.......##....... ###.##..#.#..#..P# #...##...######..# ...#... ##...#.>......#  #...#........### ##†###..#.....###.## #..####.###.........  ##.#..#.#..#........ #..#...##@###. ##...........YYI...I #...###..##.YY..... #..## ##..# Y...H[h QI.. #.## ..## ......... ### Y###..#YYYYY 5 death yaks (3 wandering) ##.# #.. #.#H[hg k  2 death yaks come into view.H[h H[h= H[h H[hl! >  The death yak bellows! x2H[hv* YYY.YYYY 6 death yaksH[h* 0===2H[hr2 H[ho5 \ _A death yak comes into view.H[h ###.##..#.#..#..P #...##...######..# ...#... ##...#.>......#  #...#........## ##†###..#.....###.## #..####.###.........  ##.#..#.#..#.H[hP #..#...##.###Y...... ##......@...YYYI...I #...###..##YY...... #..## ##..# Y...I.. #.## ..## ......... ### Y###..# ##.# #.. #.# H[hH[hH[hvH[hH[hH[h^YYY..H[h\0---3H[huH[hH[h- ##.#.#.##..#.#..#.. #...##...######..# ...# ##...#.>......# #...#..## ##†###..#.....###.##  #..####.###... ##.#..#.#..#. #..#...##.###Y...... ##.YYY.I...I #...###..##YY...... #..## ##..# ....I..  #.## ..## . #... ### Y###..# ##.#  #..  #.#H[h/,H[hy2H[h2H[h3H[h;Y.Y.H[h<B---4H[hXDH[hrFH[h ..#.#.......##.. ##.#.#######.##..#.#..# #...##...######..# ...#.#...#.>......# #...#........##  ##†###..#.....###.## #..####.###Y. ##.#..#.#..#........ #..#..@##.###.......H[h##........Y.YY.I...I #...###..##YY...... #..## ##..# I.. #.## ..## ....... #... ### Y###..# 5##.# #..#.#H[hպH[hMH[h׻H[h@H[h{Y.YY.H[h&5H[hwH[hH[h@ BH[h H[h H[h' Y..YY.YH[h( &6H[h0 H[h\4 \ _A death yak comes into view.H[h #..##.###.....#....##..#..##.......##....##.#.#######.##..#.#..#.#...##...######..# ...#..H[h ##...#.>......# #...#........## ##†###..#.....###.## #..####.###Y. ##.#..#@#..#.. #..#...##.###....... H[h ##......Y..YY..I...I #...###..##YY......H[hВ #..## ##..# ....I..## ..## .......H[h #... ### Y###..#H[h f##.##..H[h H[h˞ &7H[h H[hئ H[hrH[hzYY   death yakH[h{&8H[h7H[h,H[h"' f _A death yak comes into view.  You open the death yak like a pillowcase!!!  The death yak is heavily wounded.  You hear a bellow!  The death yak barely misses you. You furiously retaliate!H[h+ H[hP5 |YY 2 death yaksH[h5 M=====9.8 (1.2H[h< H[h? r _You headbutt the death yak. The death yak barely misses you.H[h  You slice the death yak!! You headbutt the death yak.  The death yak is almost dead.H[heH[hS.YH[h0_===--81.0H[hH[hjO _The death yak misses you.H[h  You slash the death yak! You headbutt the death yak.  You kill the death yak!H[h֮ H[h4 H[h SY.H[h _3---2.1 (1.1H[h H[h! W _Trog accepts your kill.H[hT  You slash the death yak!  You headbutt the death yak, but do no damage.H[hUH[hd` .YThe death yak is lightly wounded.H[haG-3.3 (1.2H[hOhH[htW _The death yak closely misses you.H[h[  You slice the death yak!! You headbutt the death yak.  The death yak is moderately wounded.H[hS` H[hSj  YY 3 death yaksYou hear a bellow!  The death yak barely misses you. You furiously retaliate!H[h k 0=4.5H[hr H[h v 1 _You headbutt the death yak!H[hq  You slice the death yak!!  The death yak is almost dead.H[hH[hv` YYou hear a bellow!H[h8y01----====5.7H[hH[h/ _The death yak gores you!!H[h8  You barely miss the death yak.The death yak is almost dead.H[h*  The death yak misses you.2----=---6.9H[hJ2 H[he6 A _The death yak gores you but does no damage.H[hqz  You hit the death yak.  You kill the death yak!H[hH[h 8.H[hCZ6---8.1H[hH[hW _Trog accepts your kill.H[h>  You slice the death yak!!H[hH[h9.H[h`e3====9.3H[hH[hYd _The death yak is moderately wounded.H[h >  You slice the death yak!!H[hɮ H[hb H[h H[hɸ .90.4 (1.1H[h H[h d _The death yak is moderately wounded.H[h[#You slice the death yak!! _The death yak is moderately wounded.open the death yak like a pillowcase!!!  You headbutt the death yak!  The death yak is almost dead.  You hear a croak.H[h}97/119 -=1.6 (1.2H[hCH[h. _The death yak gores you!H[h  You barely miss the death yak.The death yak is almost dead.H[h 76-----===--H[h !2.8H[h H[h H _The death yak gores you. The death yak gores you!!H[hOCz  You hit the death yak.  You kill the death yak!H[hEH[hFH[hQ%  H[hJQATrog accepts your kill.H[hW 63/122-------9---4.0 _The death yak gores you!H[hb _Your Fighting skill increases to level 13!H[h<  You hit the death yak.  The death yak is lightly wounded.4-----5.2 H[hz>3_The death yak gores you but does no damage.H[hۨ  You open the death yak like a pillowcase!!!  The death yak is almost dead.The death yak gores you!H[hjM48---======H[h!6.4H[hH[hC( _You hear a bellow!H[hH[hW Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -H[hX - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--H[ho1% [?] toggle between ability selection and description.H[hH[hOH[h]#..##.###.....#....##..#.. D3sr0n the Fighter..#.#.#####.......##..... Minotaur of Trog *****.##.#.#######.##..#.#..#.. Health: 48/122 =========---------------H[hɤ:#...##...######..# ...#.. Magic: 4/4========================##...#.>......#AC: 20Str: 28#...#........##EV: 16Int: 4H[hQE##†###..#.....###.##SH: 0Dex: 12#..####.###Y........XL: 13 Next: 19% Place: Lair:3##.#..#@#..#........Noise: ======---  Time: 15896.4 (0.0)#..#.YY##.###.......G) +10 executioner's axe "Sevvaf" {antimagH[h~##....Y.Y..YY..I...IThrow: 4 throwing nets#...###..##YY......H[h#..## ##..# ....I..#.## ..## .......H[hƥYYY 3 death yaks#... ### Y###..#H[hg##.##..The death yak is lightly wounded. H[he_The death yak gores you but does no damage.  You open the death yak like a pillowcase!!!  H[h*The death yak is almost dead.The death yak gores you! _You hear a bellow!H[hʬ]  A red film seems to cover your vision as you go berserk!H[h/   ##.#.##### #...##...##  ##...#.>......# H[h #...#....  ##†###..#  #.#  # H[hѷy #..#.YY##  ##.....H[hI  #...## H[h; #..## ##..#   H[hA[#.## ..##   2H[hiS #... ###  H[h* ##.#H[h #..H[hҸGYou feel yourself moving faster! You feel mighty!H[h73/183===---7.4 (14 throwing netsBerserk H[hH[hA _The death yak gores you but does no damage.H[hb  You slice the death yak!!  You kill the death yak!Trog accepts your kill.H[hg  You feel the power of Trog in you as your rage grows.H[hiH[h:jH[hUu|YY 3 death yaksH[h/|H[hk~X22---8.2 (0.8H[h7H[h( _You hear a bellow!H[hm/  You slice the death yak!! You headbutt the death yak!  The death yak is severely wounded.H[h52H[h:r. 2H[h:[4====9 (0.7H[hAH[hDW _The death yak closely misses you.H[h]Y  You slash the death yak! You headbutt the death yak!H[ha==--9.7 (0.8H[hH[h$] _The death yak is almost dead.H[hյ}  You slice the death yak!!  You kill the death yak!H[hf  Trog accepts your kill.H[hCH[hx.   death yakH[hT 55====900.6 (0.9 _You hear a bellow!H[hH[hk _Your base Axes skill increases to level 13!H[h_  You slice the death yak!! You headbutt the death yak!  The death yak is almost dead.H[hg YY 2 death yaksThe death yak gores you!H[hRh d59--1.3 (0.7H[hn H[hq ( _You hear a bellow!H[hӃ  You carve the death yak like a ham!!!  You kill the death yak!H[h3H[h/f  Trog accepts your kill.H[h.   death yakH[hۘ--18===-2.0H[hH[h \ _A death yak comes into view.H[hx  You slice the death yak!! You headbutt the death yak!  The death yak is heavily wounded.H[hx H[h'z \60====8 (0.8H[h H[hZ A _The death yak gores you but does no damage.H[h7o  You slash the death yak!  You headbutt the death yak, but do no damage.H[hoH[hy. YFY 2 death yaksF   cane toadThe death yak is severely wounded.H[hz\==--3.6H[hH[h΄\ _A cane toad comes into view.H[hы  You slice the death yak!!  The death yak is almost dead.H[hϏ..   death yakH[h-1==-4.3 (0.7H[hwH[hXA _The death yak gores you but does no damage.H[h*  You hit the death yak but do no damage. You headbutt the death yak.  The death yak is almost dead.H[h2|YY 2 death yaksH[hs30--5.0H[h9H[hM=W _The death yak closely misses you.H[h_}  You slice the death yak!!  You kill the death yak!H[h,j†   death yakH[hnx=32=-8 (0.8H[huH[hx H[h6xI_Trog accepts your kill.H[h ..#.#.#####.......##.. #####.##..#.#..# #...##...######..# ...# ##...#.>......#  #...#........## ##†###..#.....###.## #..####.###Y........ ##.#..#.#..#. #..#.Y@##.###. ##.....YF......I...I #...###Y.##........ #..## ##..# ....I.. #.## ..## ......... ### Y###..#YY 3 death yaks (1 wandering) ##.#F   cane toad #.. #.#H[h A death yak comes into view.The death yak bellows!H[h£]2====6.4 (0.6H[hGH[h _The death yak gores you but does no damage. _Items here: ††††.H[h f  You slash the death yak!  The death yak is lightly wounded.H[h H[h VY.H[hr a==--7.3 (0.9H[h H[h h _You slash the death yak! The death yak misses you.H[h _You slash the death yak! The death yak misses you.  You barely miss the death yak.  The death yak is lightly wounded.  You hit the death yak. You slash the death yak!  The death yak barely misses you. The death yak closely misses you.  You furiously retaliate! You headbutt the death yak!H[hSG--8.1 (0.8H[hlH[h_V _The death yak barely misses you.H[h #..##.###.....#....##..#..##.......##....##.#.#######.##..#.#..#.#...##...######..# ...#..##...#.>......# #...#........## ##†###..#.....###.## #..####.###Y. ##.#..#@#..#.. #..#.Y†##.###....... ##....YYF......I...I #...###..##........ #..## ##..# ....I.. ## ..## .......  2#... ### Y###..# ##.# #.. H[h ,H[hѧ ZY..H[h 3--8 (0.7Berserk H[hկ H[h H[h  You slice the death yak like a ripe choko!!!  You headbutt the death yak.  You kill the death yak!H[hH[hż.   death yakH[h{k5======9.6 (0.8H[hH[hW _Trog accepts your kill.H[h   You barely miss the death yak. You headbutt the death yak.H[h! YY 2 death yaksThe death yak is moderately wounded.H[hi" 4=-----10.3 (0.7H[hH) H[h), Z _The death yak completely misses you.H[hpY  You slash the death yak! You headbutt the death yak!H[hpH[hO{P FY   death yakF   cane toadThe death yak is heavily wounded.H[h{X==---1.1 (0.8H[hH[hiZ _The death yak completely misses you.H[hj   You slash the death yak!8 (0.7 _The death yak is almost dead.H[h@  You slash the death yak!  You kill the death yak!Trog accepts your kill.H[h F.F   cane toadH[h 582.6 (0.8 _You feel the power of Trog in you as your rage grows.H[hCH[h?h _Your Armour skill increases to level 13!H[h. You feel the power of Trog in you as your rage grows. _Your Armour skill increases to level 13!You slice the cane toad!! You headbutt the cane toad!  The cane toad is heavily wounded.  The cane toad misses you. You furiously retaliate! You headbutt the cane toad!  You kill the cane toad!H[hN/ H[h4: Y.Y   death yakH[h$@ 93.4 _Trog accepts your kill.H[hF H[hdJ i _Your Dodging skill increases to level 12!H[hq  You barely miss the death yak.The death yak is lightly wounded.H[hqQ6--4.3 (0.9H[hxH[h@zW _The death yak closely misses you.H[hϖ>  You slash the death yak! Your headbutt misses the death yak.The death yak is moderately wounded.The death yak closely misses you. You furiously retaliate!H[h~U=-5.0 (0.7H[hH[h1 _You headbutt the death yak!H[h   ##.#.##### #...##...##  ##...#.>......#  #...#....  ##†###..#  #.#  #  #..#..Y##  ##...  #...##  #..## ##..#  #.## ..##    #... ###  ##.# #..  The death yak closely misses you. You furiously retaliate! _You headbutt the death yak!You headbutt the death yak!  The death yak is severely wounded.  You are no longer berserk.  You are exhausted. You feel yourself slow down.44/122[hp H8 (0.84 throwing netsSlow -Berserk H[h H[h A _The death yak gores you but does no damage.H[h\ Ability - do what?CostFailure H[h\^ f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--H[h\o1% [?] toggle between ability selection and description.H[h-H[hZH[h#..##.###.....#....##..#.. D3sr0n the Fighter..#.#.#####.......##..... Minotaur of Trog *****.##.#.#######.##..#.#..#.. Health: 44/122 ========----------------#...##...######..# ...#.. Magic: 4/4========================##...#.>......#AC: 21Str: 28#...#........##H[h]EV: 16Int: 4##†###..#.....###.##SH: 0Dex: 12#..####.###Y........XL: 13 Next: 39% Place: Lair:3##.#..#@#..#........Noise: ==-------  Time: 15915.8 (0.0)#..#..Y##.###.......H[h!lG) +10 executioner's axe "Sevvaf" {antimag##......F......I...IThrow: 4 throwing nets#...###..##........Slow -Berserk #..## ##..# ....I..#.## ..## .......Y   death yak#... ### Y###..#H[hIb##.##.. _You headbutt the death yak!  H[hmxYou slash the death yak! You headbutt the death yak!  The death yak is severely wounded.H[hYou are no longer berserk.You are exhausted. You feel yourself slow down. _The death yak gores you but does no damage.H[hV T (ally target)T   deep troll (summoned, berserk)Your deep troll goes berserk!The death yak barely misses you. You furiously retaliate!5-7.3 (1.5H[hH[h1 _You headbutt the death yak!H[hm The death yak barely misses you. You furiously retaliate! _You headbutt the death yak!  You barely miss the death yak.  The death yak is almost dead.Your deep troll bites the death yak!  The death yak dies!H[h% H[h T.T   deep troll (summoned, berserk)H[hr% ]42-9.1 (1.8H[h. H[h|2 W _Trog accepts your kill.H[h;v..###.#.........#..##.###.....##..#.#.#####.......##...#.#.#######.##..#.#...##...######..# ...#..##...#.>......# H[h...#........## #†###..#.....###.##..####@###Y#.#..#.#..#...#..T##.###.......##......F......I...I#...###..##......#..## ##..I #.## ..## .......H[hG#... ### Y###..###.#H[hvH[hnFT†H[h1Q6=-H[ho20.6 (1.5H[h>H[hPH[h7=-2.1H[hb H[hb '3.6H[hi H[hk H[h 3H[h H[h6 H[h 78H[h H[h8 W _You start resting.H[h H[ht H[hq H[h 79H[h} H[h H[h 850H[h H[h H[h H[h} H[h H[h >51=H[h H[h H[h 2=H[h H[h< 93H[h H[h H[h H[h H[h# H[h# 94H[h$ H[h) H[h<* H[h* H[h0 H[h1 95H[h1 H[hu6 H[h6 S6=H[hs7 H[h; ,H[h?< H[hr@ H[h@ K7=H[hA H[hE H[hF H[hF H[hIK H[hK 98H[hL H[hTQ O9H[hS H[h2_ _Your deep troll rages. x3  Your deep troll is no longer berserk.H[hb H[h#c H[hc H[hl 3§H[hx J 53.6 (30.0). H[hgx e_Your deep troll disappears in a puff of smoke!H[h y $60H[hJy 25.1 (31.5H[h~ H[h  H[h M_You feel yourself speed up.H[hٴH[hi1=H[h^,H[h H[h,H[hſH[h/w2=H[h ,H[hH[hBH[h93H[h(H[h,H[h`H[h,H[h(H[h5H[hH[h24H[hH[h$,H[hH[hH[hi 66.1 (11.0 _You start resting.H[hR57.1 (12H[hH[h! H[hfU_You recover from your berserk rage.H[h= H[h H[h@!H[h$H[hL%H[h^(,H[h(H[h_)H[hM-H[h-96H[h;.H[h^1,H[h1H[h6H[h6L7=H[hC7H[h:H[h:H[hS;H[h?,H[hE@H[htCH[hCK8=H[hXDH[hHH[hHH[h$IH[hKH[h L99H[hLH[h\P,H[hPH[hSH[hTH[hyTH[h!XH[haX$70H[hXH[h YH[he[H[h[H[h \H[h_H[h5`91H[h`H[h(c,H[hcH[h&gH[h[gH[hgH[hMjH[hj=2=H[hjH[h;kH[ho,H[hpH[hrH[h s53=H[hFsH[hsH[hXwH[hwH[h[xH[hzH[hzH[hc{H[h%H[hH[h 4H[hHH[hPH[hmH[hgH[hH[hH[hrH[h5H[h,H[hH[hH[hH[hWH[hH[hΪ,H[hH[h96H[hlH[h?,H[hIJH[hH[hXS7=H[hH[hH[hH[h¹H[h,H[hH[hga8=H[h H[h,H[hH[hH[h99H[hH[h,H[hNH[h",H[hH[hH[h5:80H[hH[hH[h_H[hH[hO1H[hH[h,H[hH[hT,H[hH[h i2=H[hH[h,H[h}H[hGH[hK3=H[hH[h,H[hH[h,H[hbH[hEH[h94H[hH[h,H[hH[h,O5H[hH[hc,H[hH[h>H[hH[hH[hH[h26H[hS H[h ,H[h H[hVH[hG87=H[hNH[h(H[hnH[hH[hd,H[hH[hiH[hW8=H[hdH[h,H[h_ H[h/#H[hu#%9H[h$H[h',H[hI(H[h*,H[h+H[hd/H[h/&90H[h/H[h3,H[h"4H[h7;1H[h8H[h:H[h;H[h6;H[h>,H[h)?H[hBH[hVBK2=H[h,CH[hG,H[hGH[hSJH[hJU3=H[h;KH[huO,H[hOH[hcS,H[h8TH[hnXH[hX%4H[h4YH[h[,H[h[\H[h`H[h`%5H[h\aH[h+d,H[hdH[hh,H[hyhH[hj;6H[hkH[hn,H[h:oH[hqa7=H[hrH[hv,H[hvH[hy,H[hzH[h~H[h=N8=H[hH[h>,H[hׂH[h;9H[hH[h,H[hH[hˑ,H[hkH[hH[hj$100/122H[hH[hǙ,H[hPH[hʜH[h%1H[hH[h",H[hH[hd,H[h"H[hH[hK2=H[hH[hH[hH[hdH[hH[hӯU3=H[hH[h_,H[hH[h,H[hEH[h;4H[hvH[h,H[hH[hB;5H[hH[h3,H[hH[h,H[hCH[h;6H[h%H[hH[hH[hJH[hH[hK7=H[heH[h,H[hH[hA,H[hH[hk8=H[hhH[h2BH[h.;9H[hH[h,H[h.H[h,H[h'H[h<10H[h|H[h,H[hH[h;1H[hH[h,H[hH[h,H[hH[ha2=H[hnH[h ,H[h] H[hck3=H[hH[h,H[h<H[h,H[hwH[hH[h%4H[hH[h,H[hH[h!H[h'"%5H[h"H[h%,H[hX&H[h+,H[h$,H[hY/H[h/%6H[h 0H[h94,H[h4H[h'9H[h9D7=H[h9H[h=,H[ha>H[h@H[h@H[h@H[hEH[hsEU8=H[hEH[hH,H[hIH[hLH[h4M%9H[hMH[hDQ,H[hQH[hV,H[h/WH[hY<20H[hZH[h^,H[h^H[h#aH[hc;1H[hf,H[hgH[h j,H[hlH[hu_ _You start resting.H[h~3610942.0)H[hL[2=103H[h#H[h݇" _HP restored.H[h H[hy H[h H[h, H[h ,H[hO ,H[h H[h H[h H[h a  Items here: ÷÷÷÷ ††.H[h H[h)  _H[h H[h{ H[hP H[h 9=H[h# H[h H[hj ,H[h H[hB H[hi BH[h H[h9 ,H[h H[h H[h, ,H[h H[h^$ XH[h% H[h( ,H[h|) H[h* H[hP. BH[h1 H[h$4 ,H[h4 H[h6 $ H[h6 _You open the door.H[hc; H[h; H[hb< H[hA @  There is an open door here.H[hE H[hE  _H[hF H[hH H[haM ,H[hGN H[hP H[hT H[hT H[hU H[hQX H[h:] H[h] H[h^ H[h` H[h d H[hId H[hd H[hzg H[hk ,H[h+l H[hMq ,H[hkr H[hNw N _You now have 994 gold pieces (gained 17).H[h{ H[h!| H[h/~ H[hd H[h' XH[hV ,H[h H[h H[hv H[h™ H[hL H[h B#..#..†##.###H[h # ####.............I...I.# #...###..##.........## #..#####..##....I....# ..#.###....##..........  #... #..###...###..##..H[h֤ ##.###..###............#.......'....#.......# #.#..#.##....#@#.###.. ###...##..#.## # #...#...### .#.#....#..###..#......#..####.P# H[hG 7..# H[hȭ 334.1 (24.0)H[h3 ,5.1 (25H[h H[hc / _f - a +6 ring of strengthH[hH[h:H[hH[h H[hDH[hP,H[hH[h BH[hrH[hH[h9H[hUH[h5H[hI,H[hgH[hH[h#,H[hh%H[hN(H[h-,H[h.H[hN1H[h<k.†##.###........# ##..#...~ ..........I...I.# .......P ###..##.........## ....#..## H[hG=####..##....I....### .......### #....##............###.. #..###...###..##......## #..###............. ....'....#.......#.....> H[h=.#.##....#.#.###@...# 41.1 (6.0) #...##..#.#####......# H[h=#...#...### ##........ .#.#....# ##.....P. H[h=......... ..#.#.. #..#...... .....##H[h)>#..####.P# ......#..# #.P..##H[hKH[h_L+2.1 (7H[hUH[hY; _Found a stone staircase leading down.H[h,WH[hWH[hXH[h]H[hg........I...I.# .......P ##..##.........#.....#..##.I....### ........## ....##............###.. ..###...###..##......### ..###................... ...'....#.......#.....> #.##....#.#.###....## ..##..#.#####.. ...#...### #...#....# P.#....... ...#.#..#......######.P# .#. Y   elephant (trample, asleep) ..# ###.P..## .P.YH[hst 0  An elephant comes into view.H[h~Y)Y.==3.1 (1H[hIB _The elephant trumpets!H[hIH[hJH[h?KH[hSgYY 2 elephants (trample, 1 wandering).F   blink frog (wandering)YFH[h T/--4H[hFZH[h] _A blink frog comes into view. An elephant comes into view.H[h]]H[h †##.###........###..#... ..........I...I. .......P.....## .....#.. ####..##....I....### ........### #....##............###.. #..###...###..##......### #..###................... ....'....#.......#.....>#.##....#.#.###@...## #...##..#.##### ..#...###H[h .... .#.#....###.....P.#. ...#.#......... ......###   elephant (trample)#..####.P# .#..Y...#..# ###.P..##.PYFH[hH[hH[h H[hH[hIYY 2 elephants (trample, 1 wandering)FF   blink frog (wandering)Y..H[hA--5H[h&H[h(H[h+ .#.#... #...##†##.###........###..#... ...........I...I.# ....... ......## .....#.. #####..##....I....### ........## #H[hu, N#....##............###..  #..###...###..##......### ##..###............ .....'....#.....@.#.....> ..#.##....#.#.###....## ##...##..#.#####......# H[h- $ #...#...### ##.........  .#.#....###.....P.# .... ...#.#...   elephant (trample) ##..#...... ...Y..###H[h9- #..####.P# .#..F...#..# ###.P.Y##H[h1 H[hb3 H[h;4 H[hi= 'YY 2 elephants (trample, 1 wandering)F.F.Y.H[h= &6H[hC H[hGE H[hC#..#.#..#. #...##. #..†##.###........# ##..#.I...I.# .###..##.........## .....#.. .#####..##....I....### H[hsDm.#....##............###.. . #..###...###..##......####..###..'....#.#.....> #..#.##....#.#.###....###...##..#.#####......# #...#...### ##..H[hD... .#.#....# ##.....P.#  . ..Y#.#...#..#...... ..F...### #..####.P# .#...Y.H[hEE~.#  ..# ###.P..##H[hRH[hS&7H[h[H[h#^H[h.#..#.#..#. #...## .#..†##.###........# ##..#....I...I.# .###..##.........## .....# ..#####..##....I....### . .###....##............###.. .. #..###...###..##......### .###..###H[h@..'....#.#.....> .#..#.##....#.#.###....##  ###...##..#.#####......# #...#...### ##........ .#.#....# ##.....P.# . ..Y#.#...  ###..#...... ..F...###  #..####.P# .#...Y..#  ..# ###.P..##H[hsH[h&8H[hH[hH[h-#.#..#.#..#.H[h #... ..#..†##.###..# ##..# #...I...I.# H[hL#...###..##.........## .....# #..#####..##....I....### #.###....##............###... #..###...###..##......### H[hs0#.###..###. #H[h^.'....#.#.....> H[hÌ#.#..#.##....#.#.###....## ###...##..#.#####......#H[h #...#...### ##.........  .#.#....# ##.....P.# H[h,a . ..Y#.#... H[hQc ###..#...... ..F...### H[h{ #..####.P# .#...Y..#  ..# ###.P..##H[hH[h_&9H[hH[hH[hj# H[h9( H[h( H[h2 *FYY   elephant (trample)F   blink frogH[h2 '50H[h: H[hW= , _The blink frog blinks!H[h #.#..#.#..#. #... #..#..†##.###........# ##.. ##.I...I.#  #...###..##.........## .....  #..#####..##...FI....###  #.###....##............###.. H[h #... #..###...###..##......### ##.###..###.  #.'....#.#.....>  #.#..#.##....#.#.###Y...## ###...##..#.#####......# #...#...### ##.  .#.#....# ##.....P.# . ..Y#.#... ###..#...... ..F...###  #..####.P# .#...Y..#  ..# ###.P..##H[h H[hR H[h .FY.F   blink frogH[h &1H[h H[h" H[hq ##.#..#.#..#. #  #..#..†##.###........# ##  ##.I...I.#  #...###..##.........##  #..#####..##....I....###  #.###....##.....F......###..  #... #..###...###..##......###  ##.###..###. #H[h.'....#@....Y.#.....> #.#..#.##....#.#.###....## ###...##..#.#####......#  #...#...### ##.  .#.#....# ##.....P.# . ..Y#.#... ###..#...... ..F...###  #..####.P# .#...Y..#  ..# ###.P..##H[hH[hH[h/H[hl.FY.H[h&2H[hH[hD H[h~&_The blink frog blinks!H[h ..#..†##.######.............I...I . #...###..##.........## ..#####..##....I....### .###....##............###..  #... #..###...###..##......####.###..###..F.......... #.......'....#....Y..#.....> #..#.###.###....## H[ht ###...##..#.#####...... #...#...### ##..........#.#....# ##.....P.#.......... ..Y#.#...###..#......F...### #..####.P# .#...Y..# ..# ###.P..# .P..H[h H[hiH[h .FY.F   blink frogH[h&3H[hH[hH[hb  ##.............I...I.#  #...###..##.........## . #..#####..##....I....### #.###....##............###.. .. #..###...###..##......### ##.###..###...F............... #.......'....#...Y...#.....>H[hgc N #.#..#.##....#.#.###....##  ###...##..#@##..# #...#...### ##......... .#.#....# ##.....P.#......... ..Y#.#...###..#...... ..F...### #..####.P# .#...Y..# ..# ###.P..## .P.. H[hzf H[h!q .FF   blink frogH[hq &4H[hv H[hy H[h,ZH[h_H[h`H[h7g=F.YH[hg§Y   elephant (trample)F   blink frogH[h,h]19-=5H[hZlH[h1nE _The blink frog hits you. The blink frog blinks!H[h#..#..†##.###........# ####.............I...I.# #...###..##.........## #..#####..##....I....### .....###....##............###..  #... #..###...###..##......###  ##.###..###......F............#.......'....#.Y.....#.....>#.#..#.##....#@#.## ###...##..#.#####......# #...#...### ##......... #.#....# ##.....P.#.......... ..Y#.#...###..#...... ..F...###..####.P# .#...Y..# ..# ###.P..##.P..H[h,H[hW .FThe elephant tramples you but does no damage.H[hB&6H[hrH[h F _The elephant trunk-slaps you but does no damage.H[h p  You chop the elephant into pieces!!!  The elephant is severely wounded.  You hear a trumpeting! x2; You hear a croak. x2 ...YY 2 elephants (trample)The elephant misses you. x220-======7.3 (1.2H[h H[h? B _You hear a trumpeting! x2; You hear a croak.H[h0  You slash the elephant! You headbutt the elephant.  You kill the elephant!H[h3H[h*4H[h7f  Trog accepts your kill.H[hQA[F..Y.YH[hFF4==----H[hF!8.5H[hLH[hO H[hOV_An elephant comes into view.H[h  You slash the blink frog!  The blink frog is moderately wounded.H[hHH[hH[h§.Y.YF 1----9.7H[hH[hNn _The blink frog barely misses you. The blink frog blinks!H[hQ ##.............I...I.#  #...###..##.........## . #..#####..##....I....###H[hyW #.###....##............###.. .. #..###...###..##......### ##.###..###................... #.......'....#.§.Y.YF#.....> #.#..#.##....#.#.###....##  ###...##..#@##H[hϸZ..# #...#...### ##......... .#.#....# ##.....P.#......... ..Y#.#...###..#...... ..F...###H[h #..####.P# .#...Y..# ..# ###.P..## H[h*7.P.. H[h=7.H[h`6--600H[hH[hH[h\!FY.Y..Y   elephant (trample)F   blink frog--1H[h7H[h9H[hBw..FYH[hC52=H[h D2H[hQJH[hsLH[h4S =  You slice the elephant!!H[h3Y  The elephant is moderately wounded.The elephant completely misses you. You furiously retaliate!  You headbutt the elephant!!H[hDZ H[h\ k  The elephant trunk-slaps you but does no damage.H[hh c FFY.Y 2 elephants (trample)F 2 blink frogs (1 wandering)The elephant misses you. x2H[hi 7===3.9 (1.2H[ht H[hw ] _A blink frog comes into view.H[h  You slice the elephant like a ripe choko!!!  You kill the elephant!H[hH[hBf  Trog accepts your kill.H[hH[h!H[hH[hz~ .Y.F#   elephant   blink frogA blink frog comes into view.H[h}Q=65.0 (1.1H[h)H[h7 _The blink frog moves out of view.H[h>  _The blink frog moves out of view.  You slash the blink frog!  The blink frog's magic leaks into the air.  You headbutt the blink frog!  You kill the blink frog!H[hf  Trog accepts your kill.H[h:$BH[hJ%l  A blink frog comes into view.H[hX&H[h-~F...Y H[h2=7-6.2 (1.2H[h9H[h;N _The blink frog blinks! The blink frog moves out of view.H[hYX  You slice the elephant!! You headbutt the elephant.H[hj\o  The elephant is heavily wounded.H[hc|  The blink frog blinks! The elephant closely misses you.H[hkhF§ H[hkz0-====7.3 (1.1H[h}qH[huJ _The elephant trunk-slaps you. The blink frog blinks!H[h5)  You slice the elephant!! You headbutt the elephant.  You kill the elephant!H[h{1f  Trog accepts your kill.H[h9.F.†F   blink frogH[h~?J-98.4H[hFH[huI, _The blink frog blinks!H[hPH[hQ.FH[hi1----90H[hH[hH[h #..#..†##.###........# ####.............I...I.# #...###..##.........## #..#####..##....I....### .....###....##.......F....###..  #... #..###...###..##......###  ##.###..###...................#.......'....#.......#.....>H[h &#.#..#.##....#@#.## ###...##..#.#####......# #...#...### ##......... #.#....# ##.....P.#.......... ..Y#.#...###..#...... ..F...###..####.P# .#...Y..#..# ###.P..##.P..H[h H[h H[h& §F----70H[h . H[hN2 _The blink frog blinks! _You see here a blink frog corpse.H[hp7##.#..#.#..#.. #.. #..#..†##.###........# ## ##.............I...I.#  #...###..##.........##  #..#####..##....I....### ......###....##.......§....###.. #... #..###...###..##### ##.###..###.....F.............#.......'....#.@.....#.....>H[hqX#.#..#.##....#†#.###....## ###...##..#.#####......# #...#...### ##.........#.#....# ##.....P.#.......... ..Y#.#... ###..#...... ..F...###..####.P# .#...Y..#..# ###.P..##H[h tH[huH[h+yH[hyH[h.FFFF 3 blink frogsH[hj&1H[hH[h2, _The blink frog blinks!H[h  You barely miss the blink frog. You headbutt the blink frog!!H[hr  The blink frog is severely wounded.H[h;  The blink frog blinks!H[hq. 2H[hc2==2.6 (1.2H[hH[h8A _The blink frog hits you but does no damage.H[h+>  You closely miss the blink frog.The blink frog is severely wounded.H[hM .FThe blink frog hits you but does no damage.  The blink frog closely misses you.H[hM(3.8H[hQH[hTA _The blink frog hits you but does no damage.H[h>  You slice the blink frog!!  You kill the blink frog!H[h †   blink frogTrog accepts your kill.You barely miss the blink frog.H[hZ=50=4.9 (1.1H[h9H[h A _The blink frog hits you but does no damage.H[hO1H[h94  You miss the blink frog. The blink frog closely misses you.H[hAF§FF 2 blink frogsH[hB^1--6.0H[h JH[hOE _The blink frog hits you. The blink frog blinks!H[h6H[h`7H[hDu.FF.H[hGEG2=-H[hE%70H[hNH[hjRX _The blink frog closely misses you.H[h  You cut the blink frog into ribbons!!!  You kill the blink frog!H[h H[h H[hi .F.†   blink frogH[h =1====8.2 (1.2H[h H[h W _Trog accepts your kill.H[hyH[h:.FH[ha----90H[hTH[h H[h:  You closely miss the blink frog. The blink frog misses you.The blink frog barely misses you. You furiously retaliate!H[h;Y=---80.4 (1.2H[h CH[h-G2 _You headbutt the blink frog!H[hx  You closely miss the blink frog. You headbutt the blink frog!  The blink frog is heavily wounded.H[h{H[hYF.§H[hl(1.6H[hH[hѐ, _The blink frog blinks!H[hm..†FH[h4-20H[h!H[h$H[hT   You slice the blink frog!!  You kill the blink frog!H[hi G†H[h m >2==3.8 (1.2H[h m _Trog accepts your kill.H[hH[hH[h|,H[h H[hH[h.#........## #...#... ###..#.....###.###.. #.## ##..)##.###............ #..## #..#.#..#.......... #...## #..†##.###........# ##..# ............I...I.# ...... ..###..##.........## .....#.. .###....I....### ..# ###....##.......@....###.. H[hu-- . #..###...###..##...k..# ###..###.....†............. ......'....#†......#.....> #..#.##....#†#.###....## ###...##..#.#####......# k   wyvern (wandering)#...#...### ##.......#.#....# ##.....P.#  .......... ...#.#...H[h-5.8 (2.0H[h9k.kH[h5F--6.8 (3H[hUH[h~Y _A wyvern comes into view.H[h| #.## #...#......)..#.....###.###.. #.## ##..)..~.###.. #..##.~ ..#.#..#. #...##.~ ..†##.###.# H[h##..#.I...I.# . .###..##.## .....#..# #####..##....I....### .#....##.k###..  #..###...###..##......### ..###.....†......H[hR '....#†......#.....> H[h..#.##....#†#.###....##....##..#.#####......# Y   elephant (trample, wandering)#...#...### ##....Y.... k   wyvernH[h.#.#....# ##.....P.# H[hk  An elephant comes into view.H[hH[hH[hzk...YY).H[hr4==7.8 (1H[hH[h', _The elephant trumpets!H[h8  You slash the wyvern!  The wyvern is moderately wounded.H[h=@ RY. H[h!A -9.0 (1.2H[hI H[hM > _The wyvern bites you but does no damage.H[hr  You slash the wyvern! Your headbutt misses the wyvern.The wyvern is almost dead.H[h|RY. H[h}6=90.1 (1.1H[hH[h _The wyvern closely misses you. The wyvern barely misses you.H[hw  You slice the wyvern!!  You kill the wyvern!H[hH[h e†Y.H[h6--1.3 (1.2H[hH[hIW _Trog accepts your kill.H[h Y##.###.. #.## ##..)..~~###............ #..##.~ .#.#... #...##.~ .†##.### ##..#..........I...I.# .......P ###..##.........#.....#..## #H[hF <I# ........## #....##.........†..###.. ..###...###..##@.....### #..###.....†.....Y....... ....'....#†......#.....> #.##....#†#.###....## #...##..#.#####......# #...#...### ##......... .#.#....# ##.....P.# ......... ...#.#.. #..#..F...###H[h d. #...#......)H[h e.#.....###.###.. #.## ##..).. ###.##... #..##. ..#.#.... #...##†##.###........###..#... ...........I...I. ....... .. .....#.. #####..##....I....### ........## ##....##........@†..###..  #..###...###..##......### ##..###.....†.....Y....... .H[hP ....'....#†......#.....> ..#.##....#†#.###....##.. ##...##..#.#####......# #  #...#...### ##.........  .#.#....###.....P.# .... ...#.#...H[h Y.13--=-20H[h! H[h% G _The elephant tramples you! You stumble backwards!H[hM  You slice the elephant!! You headbutt the elephant!  The elephant is almost dead.The elephant misses you.====3.4 (1.1H[hH[hjF _The elephant trunk-slaps you but does no damage.H[hcP  You cut the elephant into ribbons!!!  You kill the elephant!H[hF\ D.H[ha 4--4==--4.5H[h k H[hm W _Trog accepts your kill.H[h:H[h:H[h.?H[h}@H[h@H[hDH[hI,H[h+KH[hNO;5H[hPH[hV,H[hcXH[hf\;6H[h,_H[he,H[hgH[hk,H[h>mH[h:ra7=H[hsH[hVwH[hwH[hyH[h~k8=H[hZH[h,H[hcH[hފ,H[hH[h/H[h%9H[hH[h,H[h H[hH[h&20H[h7H[hJH[hH[h&H[hm,H[hH[h!;1H[hCH[hH[hH[hH[ha2=H[hfH[h0H[h,H[h H[hH[h,H[hH[hH[h,H[hrH[hH[htO=H[h7H[hH[h],H[h!H[hH[hN ,H[hH[hH[hK,H[hOH[hH[h ",H[h*#H[h%H[hM),H[h*H[h.H[h2,H[h3H[h6H[h1B`#†#....P......#....#....##..P..†.#.........Y...##..#..##...PP....###.....#....##..#...#...#P.## #.#.#####.......##........ ###.## .#.#######.##..#.#..#...### #P.####...######..##...#...######..# ...#.>......#......##.I...##..<# ...#........##.....#....#...#.... #†###..#.....###@###...#.## ##..)---- H[h9CJ..####.###............## #..# #.#..#.#..#............# #...##..†##.###........#### ##..# #.............I...I.# .... #...###..##.........## .....# Y   yak (wandering) #..#####..##....I....### ....... #.###.........†..###.. #..###...###..##......###H[hRF1224.5 (30.0)H[hGH[hbT~.YYYY 2 yaks (1 wandering)H[h9UG--5.5 (31H[haH[hLfY _A yak comes into view. x2H[hp  #.#..###.........##.......  ##†#....P...Y..#....#....##..P..........Y..##..#..##...PP.. .##.###.....#Y...##..#...#...#P........##........ ###. #.#.#######.##..#.#..#...### #P#...######..##...#...######.. #...#.>.......##.I...##..<# #...#...#.@...#....#...#... ##†###..#.....###.###...#.## ##..H[h '.####.###............## #.. ##.#..#.#..#............# #...#..†##.###........#### ## ##.............I...I.# ...Y 3 yaks (2 wandering)  #...###..##.........##  #..#####..##....I....### ......  #.###....##.........†..###..H[h" {  A yak comes into view.H[h H[hڬ .Y..YYYYH[h :==6.5 (1.0)H[h H[h & _The yak bellows!H[h\J........#.....÷.......### #.#..###....Y..........##....  ##†#....P......#....#....##..P ###.#..........Y..##..#..##...PP. ..##.###.....#..Y.##..#...#...#P. ..#.#....Y..##........ ###. ##.#.#######.##..#.#..#...### #P#...######..##...#...######. ##...#.>.......##.I...##..<  #...#........#....#...  ##†###..#.....###.###...#.## ##  #..####.##.......## #  ##.#..#.#..#............#  #..#..†##.###........#### ##Y 4 yaks (1 wandering)#.............I...I.#  #........##  #..#####..##....I....### .....H[hQe  A yak comes into view.H[hSBH[h\.Y.Y..YYYH[h\&7H[hfH[h^h& _The yak bellows!H[h JM~.~~~........÷.....### ####.#..........#.....÷.......###.#..###...............##.....  ##†#.........Y.#....#....##.. ###.#.............###...PH[h? #.###.....#.Y..##..#...#...#P ..#.#.#####.....Y.##........ ### ##.#.#######.##.Y#.#..# #P #...##...######.@##...#...######. #>.#.I...##..<...#........##.....#....#...#.##†###..#.....###.###...#.## ##......YYYY 4 yaks#...#H[h{ H[hB H[h H[h" H[h d.Y.Y.YH[h H[ha /--8H[h H[hҿ H[hg  A yak comes into view. _The yak bellows!  You slice the yak!! You headbutt the yak!  You kill the yak!H[h%f  Trog accepts your kill.H[hH[h3H[hvQh.Y.H[h .Y 3 yaksh   black bearH[hdj5====9.7 (1.2H[hH[h6a _You hit the yak. The yak barely misses you.H[h  You slice the yak!!  The yak is severely wounded.You slash the yak! The yak completely misses you. You furiously retaliate!H[hF H[h `  You headbutt the yak! The yak gores you but does no damage.H[h& j.h.YH[h ^===-30.9H[hc! H[h$ v _The yak barely misses you. The yak gores you but does no damage.H[h  You closely miss the yak.The yak is almost dead.H[hYou closely miss the yak.  The yak is almost dead.slash the yak! You hit the yak. The yak gores you but does no damage.  You furiously retaliate! You headbutt the yak!  The yak barely misses you. You furiously retaliate! You headbutt the yak!  You kill the yak!H[hm.h. 2 yaksH[hX6-2.1H[hH[h W _Trog accepts your kill.H[hqEYou kill the yak! _Trog accepts your kill.  You complet the yak.  The yak is almost dead.  You slice the yak!!  You kill the yak!H[hS .h..   yak  Trog accepts your kill.H[hVe15--73.2 (1.1H[h]H[h`( _The yak gores you!H[h  You slice the yak like a ripe choko!!!  You kill the yak!H[h H[hh .h†h   black bearH[h L----4.3H[hX H[hO W _Trog accepts your kill.H[hH[hNy  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting13.5  11.7  +2      H[hǝ         b - Maces & Flails  11.1   5.7  +2   k - Evocations   0.0   1.2  -1   c + Axes  15.1  11.7  +2      H[hY d - Polearms  12.1   6.4  +2       e - Staves   6.9   0.7  +2       f - Unarmed Combat   0.0   0.8  +1  H[h(     g - Throwing   0.0   1.0   0                      h + ArmourH[h՞/13.3  11.7  +2      i + Dodging12.2  12.6  +1      H[h  j - Stealth   0.0   1.2  -1              H[hO                H[h        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpH[h͟G[=] set a skill target  H[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsH[h$H[hH[hq #.#...~.~~~........÷.....### ### D3sr0n the Fighter#.#..........#.....÷.......###.. Minotaur of Trog *****.#.#..###...............##...... Health: 115/122 ======================--##†#...........#....#....##..P. Magic: 4/4======================== ###.#.............##..#..##...PP. AC: 21Str: 28 ..##.###.....#h...##..#...#...#P. EV: 16Int: 4 H[h..#.#.#####.......##........ ###. SH: 0Dex: 12 ##.#.#######.##..#.#..#...### #P. XL: 13 Next: 57% Place: Lair:3 #...##...######†@##...#...######. Noise: =--------  Time: 16234.3 (0.0) ##...#.>......#......##.I...##..< G) +10 executioner's axe "Sevvaf" {antimagH[h.e#...#........##.....#....#...#.. Throw: 4 throwing nets##†###..#.....###.###...#.## ##.H[hj#..####.###............## #.##.#..#.#..#............# #.. h   black bear  H[h#..#..†##.###........#### ##.##.............I...I.#..#...###..##.........## ....H[hYou kill the yak!Trog accepts your kill. _The yak gores you!  You slice the yak like a ripe choko!!!  H[hnyYou kill the yak! _Trog accepts your kill.H[hH[hH[hbH[hH[h ##....~≈~≈~~.#.#...###..##  #.#...~.~~~........÷.....### ##........#.....÷.......### #.#..###.........##.... # ##†#....#....##..P .###.#.............##..#..##...PP #..##.###.....#h...##..#...#...#P  ..#.#.#####.......##........ ### H[h ##.#.#######.##@.#.#..#...### #P  #...##...######†.##...#...#######...#.>......#......##.I...# #...#........#....#... ##†###..#.....###.###...#.## ## #..####.##.# # ##.#..#.#.........#  #..#..†##.###........#### ###.............I...I. H[hH[hB.hH[hk;6-5.3 (1H[hlH[hH[h@  You slice the black bear!! You headbutt the black bear.  You kill the black bear!H[hE r†.H[h ?8===6.4 (1.1H[h H[h W _Trog accepts your kill.H[h3H[hH[h7=H[h H[hb"H[h"U8=H[h#H[h3&,H[h&H[hp',H[h'H[h~)H[h)%9H[h1*H[h!+,H[h+H[h1-<20H[h-H[h>/,H[hE0H[h2,H[h3H[h4H[h4%1H[h^5H[h7,H[hC8H[h9H[h:K2=H[h:H[hBH[hsDH[hDH[hCEH[hGH[hIH[hJH[hJH[hgNH[hP,H[hQH[hTH[hTO=H[hsUH[hVH[hW,H[h!XH[hYH[h[H[h[H[h~\H[h_H[hZl,H[h2mH[huH[hn{XH[h},H[hH[hH[hb,H[h%H[h.H[h,,H[hH[hpH[hܒBH[hOH[h,H[hH[hH[h,H[hH[hH[h,H[hXH[h,H[hٷH[hH[h H[hSH[hH[hBH[h",H[hH[hxXH[hH[hXBH[hgH[h,H[h=H[hH[h ,H[hsH[hH[h,H[hH[h'H[h,H[hZH[h!H[h,H[hH[h.H[hu,H[h{H[hH[hi,H[huH[hX H[h5 H[h H[h_ H[hH[hGH[hH[hLH[hH[hH[hH[hO _You now have 1004 gold pieces (gained 10).H[hH[hH[hH[h H[h#,H[hd%H[h'H[h)H[h+*H[hJ+H[h-H[h/H[h0H[h1H[h3H[h5,H[hS7H[h;H[h>,H[hf@H[hCH[hJ.#......)~....P.~~~...... ##..)..~~.~.>.~.~~..#... ##..##.~~....P.P~~..#... #...##.~~~..P.~~~~...... #..#...~~~...~~~.##.... .......P~~~~~~~.## #... H[hSK....#..##.~~~~~~.###.... ......####~............. ........###.....@$.....Y --- #......#.#.###.....##... ..........## ###..## H[hK.#.....#..# ..## .###. .. H[hK'. #..# ....# ##.#Y   catoblepas (asleep) H[hK......##..## #.# #..####...# ... ... H[hL H[h)R 87.4 (51.0)  A catoblepas comes into view.H[h^H SYYS   water moccasin (wandering)  The catoblepas bellows!  A water moccasin comes into view.H[hg0 *******S   water moccasin (wandering)  The catoblepas breathes a plume of calcifying dust at you.H[h}@○○....Y#...H[h18-==-8.4 (52H[hH[h  _The blast of calcifying dust hits you. The catoblepas moves out of view.H[hp- #..)..~~.~.>.~.~~..###.~~....P.P~~. #.~..P.~~~~......#..#...~~~...~~~.##.... ........P~~~~~~~.## #..#..##.##...S..####~............. ........###.....○○○☼☼..Y #......#.#.###..@..##... ..........## ###..## #.....#..# ..## ##.#### #..# ....# ###.# ### ##P.#H[hH[hh9---9.4 (1.0)H[h*H[heH[hc H°°°○○H[h B--90H[h H[hԕ H[hU..)..~~.~.>.~.~~..#... ..##.~~....P.P~~..#.... ...##.~~~..P.~~~~........#...~~~...~~~.##...P~.## #.#..##.~~~~~~.###.... ####~. ###.....°°°○○..Y ......#.#.###...@.##... ## ###..## #.....#..# ...## ###.###..# ##..#  #..# ....# ##.###..## #.# ..####...# ... .... #.# H[hXH[hb...$.○Y☼Y   catoblepasH[hPc&1H[hkjH[hLmH[hQ..)..~~.~.>.~.~~..#... ..##.~~....P.P~~..#...##.~~~..P.~~~~.......# ..#...~~~...~~~.##.....#P~.## #....##..##.~~~~~~.###..... ####~... ###......$.○Y☼.Y #.#.###....@##... ## ###..## .....#..# #...## H[hiQ#..# ....# ##.###..## #.# ####...# ... .... #.# H[hSH[h[TY°H[h7\/202H[h7cH[hfH[h6 $ .#...#.°° You slice the catoblepas!! Your headbutt misses the catoblepas.The catoblepas is heavily wounded.You hear an angry hiss.====3.6 (1.2 _The catoblepas gores you but does no damage.H[hr .....You slash the catoblepas!  The catoblepas is heavily wounded.H[hS16-==--4.7 (1.1H[hw!H[h$/ _The catoblepas gores you.H[hn  You cut the catoblepas into ribbons!!!  You kill the catoblepas!H[hpH[hKrH[ho|SS   water moccasin (wandering)H[h@-61H[hW@====5.8H[hЊH[hW _Trog accepts your kill.H[h4   You cut the water moccasin into ribbons!!!  You kill the water moccasin!.†7=26.9 _Trog accepts your kill.I[ht3I[hVI[h,I[h0BI[h I[h٭k8=I[h(I[hv,I[hݲI[h;9I[h(I[h,I[hgI[h,I[hI[hI[hp&20I[hI[h,I[hI[h%;1I[hI[h,I[hI[h[I[hI[hI[hJa2=I[hdI[h1I[h,I[hI[h2,I[h)I[hO _You now have 1014 gold pieces (gained 10).I[h 3I[h.I[hI[hI[h#9=I[h'I[hI[hI[hI[h8I[hI[h,I[hI[hI[h ,I[hK I[hI[h,I[h=I[h<I[h=I[hDBI[hK _You now have 1035 gold pieces (gained 21).I[hMI[h+O,I[hPI[hTI[hGg####~..............#####........†........###.#.###.....##.......## ###..###.......## .#..# #...## #.......# ##..# ##..# #.......#  ....# ##.# ##.......P ##..## #.# #........## #...# ... ##.@#.####----325.9 (29.0)  .... #.# #.#### ##P.# #..  ##. #. .[ .. .# I[hmI[hpnI----6.9 (30I[hwI[hz- _Found a leather armour.I[hmI[hȜI[h]I[hH _No target in view!I[h I[hI[hI[hI[h/I[h: _I[hI[h{I[hI[hMI[hq"I[h%I[h<%I[hv&I[he*I[h,,I[h.I[h0I[h8m..#..# #...## #.......# ###..# ##..# #.......## # ....# ##.# ##.......P# .##..## #.# #........## ##...# ... ##..#.#### I[hl9 .... #.# ##.####  ##P.# #..#  ##.#  #@# 30.9 (4.0) I[h9#.[#  <...#...#.##I[h92###### I[h9 I[hGI[h{H+1.9 (5I[h|NI[hP9 _Found a stone staircase leading up.I[hI[hI[hYI[hI[hJI[h,I[h6F  You see here a +0 leather armour.I[hI[h _I[hI[hI[hqI[hI[hMI[hI[hI[hI[hI[hI[h,I[hI[hQP  There is a stone staircase leading up here.I[hI[h _I[hI[hI[h,I[hPI[hI[h,I[hI[hI[h,I[htI[hI[ho,I[hdI[hI[hI[hSXI[hI[hI[hI[hI[h1,I[hI[hI[hI[hI[hI[h I[hW I[h I[hl I[hZI[hcI[hI[hqI[hI[h,I[hI[hGI[hI[hI[hI[hI[hI[hI[hsI[h"I[h$I[h$I[h'I[h*I[h<,I[he,I[h-I[h3I[hA5I[h5I[h7I[h8I[h":I[hV:I[h*;I[h<I[h=I[h=I[h>I[h@I[h9B,I[hBI[hKDI[hEI[hEI[hFI[hnHI[hII[hJI[hJI[hPPI[hQI[hRI[hRI[hTI[h`VI[hVI[h8WI[hXI[hYI[h$ZI[hZI[h\I[hM]I[h|]I[h^I[h_I[h`I[h aI[haI[hbI[hadI[hdI[heI[hmjI[hGl,I[hlI[hoI[hpI[hpI[hqI[hdsI[htI[htI[huuI[h1wI[hy,I[hpzI[hK~I[hI[hȀI[hЁI[h#I[hI[hI[h(I[hcI[h,I[h I[hI[h,I[hgI[h@I[hH,I[hbI[hI[ha,I[hRI[hHI[hI[h.I[h;I[hܨI[hI[hͫI[hI[h-I[hI[hYI[h\I[hI[hI[hI[h-I[hкI[h,I[hI[hYI[ho,I[hYI[hI[h,I[hI[hHI[h,I[hI[hXI[h,I[hI[hI[hI[hI[h^I[hI[h,I[hI[hI[h,I[hI[hI[ha,I[haI[h&I[h,I[hI[hCI[h,I[hI[h]I[h,I[hI[hI[hbI[hI[hI[h/I[hrI[hI[hmI[hI[hI[hI[hI[h I[h8BI[h{I[h,I[hI[hI[h,I[hI[hn I[h"I[h"I[h#I[hL'I[h*,I[h*I[h-I[h/I[h/I[h0I[h3I[hb6I[h6I[h^8I[h]>XI[h?I[hB,I[h/CI[h^EI[hG,I[hQHI[hJI[hL,I[hMI[hOI[hQ,I[hRI[hTI[hV,I[hWI[hQZI[h[,I[h\I[h^I[hg`,I[haI[hcI[he,I[hfI[hhI[hwkI[hkI[hlI[h8nI[hoI[hpI[hpI[h!sI[ht,I[h{uI[hVwI[hRyI[hyI[h?zI[h.},I[h}I[h O _You now have 1055 gold pieces (gained 20).I[h3I[hI[h8I[h,I[hQI[h4I[hI[hI[hVI[hI[hI[hǐI[hwI[hI[hI[hI[heI[hI[h,I[hI[hI[h(I[hqI[h&I[h֠I[hI[hբI[hI[h\I[hI[h1I[hاI[hAI[hI[hDI[h]I[hI[haI[hI[h)I[hI[h8I[hjI[hI[hI[haI[hI[h\I[hI[hvI[hI[hNI[hݿI[hZI[hI[h$I[hI[hI[h"I[hI[hwI[hI[hI[hI[hI[h',I[hI[hI[h=I[hiI[hI[hI[h,I[h*I[hI[h?I[hoI[hI[h$I[hnI[hI[hI[hKI[hI[hI[hI[hI[hHI[hxI[hI[hXI[hI[hI[hoI[hVI[hI[hFI[hI[hI[hI[h6I[hI[hI[hxI[hI[hI[hI[hI[hI[huI[hI[h0I[hVI[hI[h I[h,I[h(I[hSI[h,I[hI[hI[hI[h?I[hI[hI[hnI[h I[h I[h-I[hjI[hI[hI[hI[hI[hI[hI[h|,I[hI[hI[h*I[hnI[hI[hI[h~,I[hI[h6I[hI[hI[hI I[h"I[h#I[h#I[h$I[h*'I[h(,I[h-)I[h*I[h=,,I[h,I[hd.I[h 0,I[h0I[h2I[h4,I[h5I[h7I[h9I[hK9I[h:I[h;I[h<,I[h=I[h?I[hHAI[hAI[hBI[h6DI[hEI[hEI[hJFI[hfGI[hHI[hHI[hEII[h'KI[h(LI[h[LI[hLI[hNI[hOI[hDOI[hOI[hPI[hRI[hSI[hSI[hTI[h%V,I[hiVI[hWI[h*Y,I[hYI[hZI[h\,I[h\I[h^I[h_I[hM_I[h_I[h`I[haI[hbI[hYbI[hcI[hdI[hdI[hNeI[hfI[hhI[h;hI[hhI[hiI[h kI[h:kI[hkI[h'mI[h9nI[hhnI[hnI[hpI[hpI[hqI[hqI[h,sI[h.tI[h_tI[htI[hvI[hvI[h9wI[hwI[hxI[hSz,I[hzI[h@|I[h},I[h}I[hI[h`I[hI[hI[hXI[hvI[hI[hoI[hI[hI[hI[hLI[h5I[hI[hˏI[huI[hI[hA  You enter the shallow water.I[h ?Water I[hI[hfN _Moving in this stuff is going to be slow.I[h  You enter the shallow water.Water  _Moving in this stuff is going to be slow.I[h  You enter the shallow water.Water I[ha  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.I[hpI[huI[hI[hoI[hI[hI[hI[hiI[hWI[hb>I[h.I[hI[hI[hI[h~I[hVI[hI[hI[hI[hJI[hI[hI[hI[hI[h,I[hI[hI[h+I[hVI[hI[hI[hI[hAI[hSI[hI[h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.I[h?Water I[hI[h^  You enter the shallow water. _Moving in this stuff is goiI[h#ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterI[hK4. _Moving in this stuff is going to be slow.I[hEI[h{ I[hI[h"I[hPI[hI[hI[h/ I[h ,I[hg I[hi I[h ,I[hbI[hUI[hz,I[hI[hI[h,I[h|I[h|I[h>,I[hI[h]I[hBI[hsI[hI[h I[hI[hI[h4I[h+I[h0-I[hj-I[h-I[h7I[h9I[h:I[h;I[h)CI[hD,I[hEI[hLI[hIN,I[hNI[hUI[h-WI[hyWI[hWI[h^I[h_I[h`I[h`I[hfI[h;hI[hhI[hiI[haoI[hpI[hpI[hWqI[hcwI[hxI[hxI[hyI[hI[h|,I[h<I[hI[hl,I[hSI[h\I[hK,I[h(I[hI[hNI[hI[h%I[h3I[h*,I[hI[hI[hUI[hI[h2I[hI[h]I[hI[hpI[h1I[h},I[hWI[hzI[hI[hI[hI[hI[hI[hI[hI[hsI[h,I[hI[hI[h,I[h I[hI[h,I[hI[hI[h},I[hI[hI[h,I[h>I[hI[h,I[hI[hI[h,I[hI[hI[hx I[h I[h I[ho I[h=,I[h'I[hI[h,I[hI[hI[hm,I[hxI[h)I[hL!I[h!I[hF#I[h%I[hu',I[h(I[h*I[hM,,I[h=-I[hM/I[h0I[h 1I[h1I[h4I[h@6,I[h67I[hf9I[h{;I[h;I[h<I[h>I[hj@I[h@I[h}AI[hOCI[hEI[hEI[hFI[hHI[hJ,I[hKI[hMI[hO,I[hwPI[hbRI[h]T,I[hUI[hXI[hZI[hOZI[h[I[hX\I[h]I[h]I[hn^I[hgI[hTiI[hiI[hYjI[hnI[hoI[hBpI[h;qI[hZtI[hvI[hDvI[hBwI[hzI[h0|I[h]|I[h,}I[hbI[hI[huI[hTI[h^I[h8,I[hI[hI[hnI[hI[hI[hgI[hI[hϘI[hI[h7I[hI[hޥI[hI[hI[hMI[h|I[hI[hI[h,I[hI[hWI[h޻,I[hI[hI[hI[h;I[h[I[h+I[hI[hI[hI[hKI[h,I[hI[hI[h?I[hrI[hI[hI[hI[hI[h.I[hI[h,I[hI[hBI[h,I[h:I[hI[h?,I[hI[h_I[h~I[hI[hLI[hI[hRI[h}I[hI[hI[hI[hI[hI[hI[hmI[hI[h"I[haI[h,I[hUI[hI[h.,I[hI[hI[h ,I[hvI[h I[h I[h I[h- I[h I[h,I[hI[hI[hI[hI[hI[hI[hI[h>I[hI[hI[h2I[h[I[hI[hI[hI[hI[hI[hI[h!,I[h!I[h#I[h$I[h*%I[h%I[h.(I[h),I[h&*I[h+I[h-I[h/-I[h-I[hD/I[h0,I[h1I[h@I[hzB,I[h CI[hh.............#  ......P#.#.##.P#  .#....###..#P.##  ...##..###....# ..####..##.#..# ...###........#  ....#.......###  ............######## .......#........@..#I[hh 604.9 (273.0) ..#.#....#..###P#.## ...........## ###..# .........### #.P#I[h'i .#..#..#.### #.## I[hOi~~~(P.##.#.## #..# I[hni  ~~~~....#...# ##.## I[hi-  I[hiP.~~~...#...# #...#   I[hih...~~~..#...# ##.## I[hiE I[hjI[hrI[huR _Moving in this stuff is going to be slow.  You enter the shallow waterI[h1v|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiI[hRvNng to be slow. _Done exploring.I[h II[hU 7 ...0.0)...............I[hӱ b..# ##.I[hK I[h I[h~ x  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterI[h t. _Moving in this stuff is going to be slow. _Done exploring.I[h I[h Where to? (Tab - Lair:3 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  P - Snake PitI[hH O - Orcish Mines I[hdI[hD[?25h[?0c...............#I[hk  D3sr0n the Fighter ......P#.#.##.P#  Minotaur of Trog *****. .#....###..#P.##  Health: 122/122 ======================== ...##..###....#  Magic: 4/4======================== ..####..##.#..#  AC: 21I[h-Str: 28 ...###........#  EV: 16Int: 4 ....#.......###  SH: 0I[hDex: 12 ............########  XL: 13 Next: 62% Place: Lair:3 I[h`.......#........@..#  Noise: ---------  Time: 16604.9 (0.0) ..#.#....#..###P#.##I[hv  G) +10 executioner's axe "Sevvaf" {antimag I[hE5...........## ###..#  Throw: 4 throwing nets .........### #.P#I[ht .#..#..#.### #.## ~~~(P.##.#.## #..# I[h  ~~~~....#...# ##.##   I[hP.~~~...#...# #...#   ...~~~..#...# ##.## I[h  _Moving in this stuff is going to be slow.  You enter the shallow water. I[h_Moving in this stuff is going to be slow. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 3, ? - help) I[h$ [?25l[?1cI[hv9 J4I[hdG I[hiH I[h-M E _I[hS I[h2U I[hU I[hBV I[h] I[h` BI[h>h I[hi I[h@j I[hj I[hr I[h/{ I[h}{ I[hM| I[h I[h I[h I[h I[h ,I[h I[hd I[h I[h ,I[hl I[h. I[h I[hk I[h I[h BI[h I[h5 I[h I[h I[h I[h$ I[h ,I[h I[h I[h  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  You enter the shallow water.I[h| ?Water I[h I[h N _Moving in this stuff is going to be slow.I[h >I[h I[h I[h 3I[h I[h I[h ,I[h6 I[h I[h I[h I[h I[h I[h I[h I[h! I[h+ I[h2 ,I[ht5 I[h: I[h@ A  You enter the shallow water.I[h A ?Water I[heC I[h!H N _Moving in this stuff is going to be slow.I[hK I[h L (I[hN I[hQ I[hT I[hT I[hV I[hY I[h ] ,I[h^ I[ha I[hd I[hd I[hf I[hWi I[hk I[hFl I[hm I[ho I[h r I[h]s ,I[hNu I[hw I[hQw I[hRx I[hy I[h XI[h BI[h %  I[h 4There is a stone staircase leading down here.I[h I[h& I[h $ _I[hˉ I[h;4I[hI[h I[h I[h       #........   #........   .........   #........   #........   #........ I[hG  #........   #@....... 36.8 (31.9)  ##P.##.#.   ##   I[h=  I[h)   _You climb downwards.I[hI[hBI[h2a _There is a stone staircase leading up here.I[h'vI[hvI[hwI[h5{I[h}I[hP _I[hZI[hI[hI[hI[h1I[hI[hI[h'I[hÐ,I[hI[hI[h I[hNI[hGI[hI[hI[hI[hݞI[hI[hǣI[hHI[h~I[hNI[h~BI[hXI[hsI[hI[h'I[hI[hqI[h,I[hI[hI[h`BI[hI[h|I[hI[hI[hI[hI[hI[hI[hI[hcI[hI[hI[h I[hXI[hI[hh,I[h?I[h`#[ .... #.. )#..###...  .........  ......... I[h# #......  #....  #..##  ### ##...#  #.####..@#.#.. 53.8 (17.0I[h# ##............. #.............. ##.........#.#.#I[h$ #..........# # ##.........#I[hV$  #.........# #.........# #..........I[hl,[37mI[h,4.8 (18I[hI[h& _Found a halberd.I[h 3I[h I[hT# I[h ' ,I[h+ I[h- I[hE nI[hyF I[hdN BI[hN I[h9P I[hWS I[hU I[hcV I[hW I[hp[ I[h` BI[hd I[hef I[hf I[hh I[hk I[hqn ,I[ho I[h I[hT I[h I[h I[h I[hK I[hL I[hp I[h I[hh I[h I[h I[h I[h I[h9 I[h ,I[h I[h I[h ,I[h I[hg I[h ,I[h9 I[h I[h ,I[h I[h I[ht W ####  #..#  #..#  ##..# #I[h e ####...# ## ... #.#....##.##.... ##...#...#....... #........@....... #............... ####....###...#.I[h+ ~ #.#...# #....J # ##....# #..#..I[hZ  #.##)#..###......J   endoplasm (asleep)I[h * #................ #................ ######.I[h ).I[hT | 76.8 (22  An endoplasm comes into view.I[hh J.JI[h ,7.8 (23I[hW I[h ^ _The endoplasm quivers. I[h6u #### #..# #..# ##..# #  ####...# ## ...  #.#....##.##....  ##...#...#.......  #........@.......  #................  ####....###...#J.  #.#...# #.....  # ##....# #..#..  #.##)#.....  #........  #.........  .  I[h #### #..# #..# ##..# #  ####...# ## ...  #.#....##.##....  ##...#...#.......  #........@.......  #................  ####....###...#J.  #.#...# #..... # ##....# #..#.. #.##)#.....  #........ #......... I[h:X[m . I[hX I[h I[h I[ha _An endoplasm is nearby! I[hj #### #..#  #..# ## ##..# ..## ####...#### #.... #.#....##.##..... ##...#...#.......# #................ #.......... ####....###...#J.J #.#...# #..... # ##....# #..#..J #.##)#..###...... #.................J   jelly (asleep) #.........#JJ 2 endoplasms (1 asleep) ######.....[40 I[hW=m #....##P. I[h*w  A jelly and an endoplasm come into view. I[h I[hK I[hJ.J...J.JJ I[h)18.8 (1.0) I[hv  I[hV  _The jelly quivers. The endoplasm quivers. I[hn X ####  #..#  #..# ##  ##..# ..# ####...#### #. #.#....##.##.... ##...#...#.......#. #.. #..J.J.J ####....###...#..  I[h #.#...###......> # ##....# #..#.J. #.##)#..###.......J #......   #......#.JJJ 4 endoplasms (2 asleep)   ######............  I[h  2 endoplasms come into view.Found a staircase to the Slime Pits. I[h  I[h  I[h  I[h  I[h J.J.J.J. I[h vJ.JJJ I[h &9 I[h I[h^a _The endoplasm quivers. x2 I[h8o , I[hcp , I[h#q  I[hx J.J.J.J.J. I[hx '80 I[hC  I[h̀  I[h;T, I[hT I[h_U I[h  # ##....# #..#....J  #.##)#..###.........I[hv-J   jelly (asleep)  #.........J   endoplasm (asleep) I[h #................#  ######............I[h} 0.0  A jelly and an endoplasm come into view.I[h-I[hpJ.J.JJI[h3-7.3 (1I[hI[h _The jelly quivers. The endoplasm quivers.I[h4I[h5I[h\={J.J.I[h>@-8I[h|EI[hGI[hu,I[hT_J..I[h&9I[h I[hb I[h̵ I[hT MJ.I[h '90I[hr I[hP I[h,I[hJ.JJ   endoplasmI[h"&1I[hԠI[hI[hS I[hT I[hu^ J.J.I[hD_ &2I[hh I[hj I[hMu  You slice the jelly!!  You kill the jelly!I[hI[h.J.J   endoplasmI[heC3/123===3.4 (1.1I[hI[h4W _Trog accepts your kill.I[h  You open the endoplasm like a pillowcase!!!  You kill the endoplasm!I[h D.I[h 1--4.5I[h I[h W _Trog accepts your kill.I[hg3I[hI[hI[h"#### #..# ..# ###  ##..# ..########...######........#....##.##.......?##...#...#.#.# --#........#................####....###...#..... #.#...###......>.J# ##....# #..#....J   jelly (asleep)#.##)#..###..........#...........#......# 0.0  A jelly comes into view.Found a scroll of identify.J.J-5.5 (1 _The jelly quivers.I[hI[hMJ.I[hν@-6I[hI[hI[hI I[h Q JJ>I[h.R &7I[h\ I[hI[h7J.I[hI[h&8I[hI[hI[hI[hRJ.I[h!&9I[hHI[h2I[hhA I[hI rJ.700I[hRL I[hU I[h.u  You slice the jelly!!  You kill the jelly!I[hD.I[h7===1.6 (1.1I[h2m _Trog accepts your kill.I[h 3I[h I[h I[h[ I[h I[h9 I[h I[h I[h I[hw ,I[h I[h[ I[h? I[h I[hz! I[h?$ I[h,' I[hm' I[h( I[h , I[hc4 h#### #########I[h4 #..# #..#....##..# #### #. ##..# #..####........ #...######......@.......--- I[h4 ....##.##.......?....... .#...#.......#.#... I[h5 ................... .......................h I[h95 M....###...#.......#.h   wolf (asleep) .#...###......>..... I[h_5 #....# #..#.......#..... )#..###I[h5 ".I[h= v 7.6 (6.0  A wolf comes into view.I[h? I[hJ ah.hI[hK U==-8.6 (7I[hgT I[hX % _The wolf howls!I[hw I[h)x I[hU ~h..hh 2 wolves (1 wandering)I[h 4--9.6 (1I[h~ I[hZ W _A wolf comes into view.I[hm,I[h0I[hI[h̼h.h.hI[hB--10I[hI[h6I[h I[h# I[h I[h I[hf  A wolf comes into view.I[h>h.h.hh 3 wolvesI[h]18-=1I[h#I[h') _The wolf bites you.I[hM  You hit the wolf. You headbutt the wolf!I[hbk  The wolf is heavily wounded.I[h,I[hh.h.I[hf4--2.7 (1.1I[hI[h, _The wolf bites you. x2I[h2q  You miss the wolf.The wolf is heavily wounded.I[hy h.You slash the wolf! The wolf bites you! x2; The wolf misses you.I[hz )98/123 I[hz H----=3.8I[h I[h  I[h t_You furiously retaliate! You headbutt the wolf! The wolf closely misses you.I[hPs  You slice the wolf!!  You kill the wolf!I[hf  Trog accepts your kill.I[hI[ht  You barely miss the wolf.I[h%I[hcI[hַI[h.h.hh 4 wolves (2 wandering)hhI[h]9---3-I[hf5.0 (1.2I[hGI[hZ _A wolf comes into view. x2I[h]  The wolf howls! x2  You cut the wolf into ribbons!!!  You kill the wolf!I[h I[h I[hA I[h I[h %  I[h ATrog accepts your kill.I[hi I[h mh†...hhI[h: Fh 3 wolves...I[h G====6.2I[h I[h  I[h ._The wolf bites you but does no damage.I[ha  You closely miss the wolf. You headbutt the wolf.  The wolf is heavily wounded.I[h(I[h(#4I[h(2=I[h(*I[h.I[h=.I[h/I[h]2I[h2I[h4I[h(8I[hz8%5I[hh:I[hYN6I[hOI[hRI[hS%7I[hTI[hY,I[hZI[h]I[h^K8=I[haI[heI[h.fI[hgI[hiI[hjI[hkI[hnI[hnU9=I[hpI[h_rI[hrI[hsI[h|20I[h~I[h7~I[hI[hsI[hւ%1I[hDI[h*,I[hI[h;2I[huI[hI[hI[haI[hI[h`I[hI[h)m .....-.I[hxX. _You start resting.I[h084.0 (61.0)I[h l3=-5.0 (62I[hI[h`" _HP restored.I[h%  #### ######### ....#....#### #........ ##..###...######...... I[h....##.##.......@†.#...#.......#.#.........................#.....#. )#..###............ .... ......I[hI[h17 6.0 (1.0)+6 executioner's axe "Sevvaf" {antimagiI[h'Corr (-4) I[hJI[h _Acid dripping from the walls corrodes you.j - a scroll of identify  Things that are here:I[h*7.0 (2I[hzI[hs r _a wolf corpse; a wolf corpse!I[h VM######### #..#....#  #### #..# #..#### #...######......@.....##.##.......††.#...#.......#.#........... .........................#.....#.......... ....!I[hX 21 8.0 (1+10 executioner's axe "Sevvaf" {antimag!I[h !I[ho "I[h7"I[hwT2Inventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"I[h9  j - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#I[h;Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled TULY DORINECO #I[h;| l - a scroll labelled GUAGAI CYVUFFO  s - a scroll labelled TAETZU YSOGOGE  y - 3 scrolls labelled SIWNEVVANWAO  J - 2 scrolls labelled WICSEYL QIPO  N - a scroll labelled BULUCY MATOH Potions (select first with !)  c - a blue potion  m - 2 murky puce potions  p - 2 murky yellow potions  q - 2 viscous golden potions  A - an inky potion  H - a silvery potion [?] describe selected$I[h  D3sr0n the Fighter  Minotaur of Trog *****.  Health: 123/123 ========================  Magic: 4/4========================#############AC: 21Str: 28  #..##..#....#EV: 16Int: 4  #..# #### #........SH: 0Dex: 12 ##..# #..####........XL: 13 Next: 64% Place: Lair:4 #...######......@.......Noise: ---------  Time: 16788.0 (0.0) ....##.##.......††......G) +10 executioner's axe "Sevvaf" {antimag .#...#.......#.#........Throw: 4 throwing nets ........................ ...............[$I[he40m......... ....###...#.......#..... .#...###......>......... #....# #..#.......#..... )#..###............ .... _You start resting. _HP restored. _Acid dripping from the walls corrodes you.j - a scroll of identify  Things that are here: _a wolf corpse; a wolf corpse$I[h#F  D3sr0n the Fighter  Minotaur of Trog *****.  Health: 123/123 ========================  Magic: 4/4========================#############AC: 21Str: 28  #..##..#....#EV: 16Int: 4  #..# #### #........SH: 0Dex: 12 ##..# #..####........XL: 13 Next: 64% Place: Lair:4 #...######......@.......$I[hL$bNoise: ---------  Time: 16788.0 (0.0) ....##.##.......††......G) +10 executioner's axe "Sevvaf" {antimag .#...#.......#.#........Throw: 4 throwing nets ........................ ........................ ....###...#.......#..... $I[hu$8.#...###......>......... #....# #..#.......#..... $I[h$)#..###............ .... _HP restored. _Acid dripping from the walls corrodes you.$I[h$j - a scroll of identify  Things that are here: _a wolf corpse; a wolf corpseAs you read the scroll of identify, it crumbles to dust.$I[h95$I[hd6+9.0 (1$I[haG _Acid dripping from the walls corrodes you.  j - a scroll of identify  Things that are here: _a wolf corpse; a wolf corpse  As you read the scroll of identify, it crumbles to dust. _y - 3 scrolls of vulnerability%I[hg%I[hPInventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn) Jewellery (go to first with "=)  v - an amulet of faith (worn) %I[h C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4)  L - a wand of warping (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&I[h y - 3 scrolls of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&I[h&I[hv"&I[h|&  D3sr0n the Fighter  Minotaur of Trog *****.  Health: 123/123 ========================  Magic: 4/4========================#############AC: 21Str: 28  #..##..#....#EV: 16Int: 4  #..# #### #........SH: 0Dex: 12 ##..# #..####........XL: 13 Next: 64% Place: Lair:4 #...######......@.......Noise: ---------  Time: 16789.0 (0.0) ....##.##.......††......G) +10 executioner's axe "Sevvaf" {antimag .#...#.......#.#........Throw: 4 throwing nets ........................ ................&I[h'........ ....###...#.......#..... .#...###......>......... #....# #..#.......#..... )#..###............ .... _Acid dripping from the walls corrodes you.j - a scroll of identify  Things that are here: _a wolf corpse; a wolf corpseAs you read the scroll of identify, it crumbles to dust. _y - 3 scrolls of vulnerability&I[h/B90.0 (1&I[hM7&I[h =]  j - a scroll of identify  Things that are here: _a wolf corpse; a wolf corpse  As you read the scroll of identify, it crumbles to dust. _y - 3 scrolls of vulnerability _You drop 3 scrolls of vulnerability.'I[hg'I[hd'I[h,'I[h'I[hA;### #........## ..####........P# ......?.......## # ......††.......# !# ...#.#........## .# ..............# ..# ..............####..# .......#.....##P...#P.P ....>...........800.0) #.......#..........................#.....#.#.................< .....##........ ...# #........  . ..# #........ .P'I[hlB1.0 (11'I[h2y'I[h}9 _Found a stone staircase leading up.'I[h^I'I[h·'I[h'I[h'I[h@'I[hn'I[h'I[h#'I[h'I[hE'I[h'I[h\'I[h'I[h 'I[h'I[h'I[h|'I[h!'I[h|'I[h'I[h&'I[h'I[h'I[h'I[h(r _d - 14 potions of curing (gained 1)'I[h;'I[h{'I[hS'I[hI'I[hC'I[h'I[hZ'I[h'I[h],'I[h'I[h'I[hV ,'I[h 'I[h'I[h'I[h'I[ht'I[h'I[h,'I[h'I[h('I[h,'I[h0,'I[ho ,'I[h 'I[h#'I[h%'I[h%'I[h ''I[h>)'I[h,,'I[hO-'I[h0'I[h/5,'I[h7'I[h?;'I[h>'I[h/?(I[hN(I[h(I[h(I[h2(I[h (I[h (I[hB(I[hM(I[hrH(I[hI(I[h_Wn(I[h\(I[h}### ## #....## #.### ###### #...# #..# P# #...##...# ...## #..#.#...# ###..####..## .###...# #...###.. ......# ##..# #..........####..######P...#P.P....##.S..........### #.#...##......... S   black mamba (asleep) ...............<....... ..##........#...# #...............##.. 24.0 (23  A black mamba comes into view.(I[h~S.S5.0 (24(I[hK _The black mamba hisses angrily.(I[hS a ## ....## #.### #### ## #...###..# P# #...##...# ## #..#.#...# ###..####..## ..###...# #...###.# ##..# #.####..####.@...S. .....##P...#P.P....##..#.........### .##... <.......##.#... (I[h! (I[h >S.(I[h 16.0 (1.0)(I[h (I[hW )I[h` ## ## #.### #### ## #...###..# P# #...##...# ## #..#.#...# ####..####..## ..####...# #...###...P# ##..# #.####..####..@.S.##P...#P.P....##..#### #.)I[h<##.... <....... ##..#... )I[hº)I[h:S.)I[h=.=7)I[h)I[h!C _The black mamba bites you but does no damage.)I[h  You closely miss the black mamba. You headbutt the black mamba!  The black mamba is moderately wounded.The black mamba bites you.)I[h\19-8.1 (1.1)I[h )I[hC _The black mamba bites you but does no damage.)I[hd  You cut the black mamba into ribbons!!!  You kill the black mamba!)I[hr a.†.)I[hn ^-6====)I[h 9.2 _Trog accepts your kill.*I[h,I[hD,I[h,I[h:,I[h,I[h& X,I[h ,I[h] ,,I[h<,I[h#,I[h,,I[hT,I[h,I[h ,I[h.,I[h/,I[hw2,I[h4,I[h4,I[h5,I[h7,I[h9,I[h:,I[h:,I[h?,I[hZ?,I[h@,I[hGO _You now have 1075 gold pieces (gained 14).,I[hlH,I[hH,I[hI,I[h M,I[hO,,I[hP,I[hvS,I[hV,,I[hDW,I[hZ,I[h\,,I[h],I[h`,I[hiX......##....#.###.......# ......#♣#...### #.......# ♣♣.######.......# #.##...#^......# ♣..............# ####...........# #.........## #♣........# ♣#♣@.....# #......# #......# #........ #........ .......##,I[h!j<l   komodo dragon (asleep) ....#### l..## ,I[hp 81.2 (28  A komodo dragon comes into view.,I[hx}ll.,I[hy,2.2 (29,I[hq,I[h}7 _The komodo dragon hisses angrily.,I[hc ♣#...###  ♣♣.##### #.##...#^♣........####.... #.........## #♣...  ♣#♣. #...##l..#### ..##....P,I[hf ,I[hAn Nl.,I[hn 13.2 (1.0),I[hu ,I[hEx -I[hj ♣♣.##### #.##...#^♣........####. #..## ♣.  ♣#♣ #...l.....##...####....## -I[h;y....P.....>-I[hw-I[hNl.-I[h$&4-I[hב-I[hi; _Found a stone staircase leading down..I[h2.I[h|:Nl..I[h;&5.I[hA.I[hC.I[hw  You slice the komodo dragon!!  The komodo dragon is severely wounded..I[hxL====6.3 (1.1.I[h@.I[hZ _The komodo dragon barely misses you..I[hs  You slice the komodo dragon!!  You kill the komodo dragon!.I[h H†.I[h e7==--7.4.I[hq .I[h W _Trog accepts your kill./I[hœ3/I[h/I[hE/I[hB/I[h  You see here a komodo dragon corpse. _/I[h*/I[h/I[h #.........## ..ß.#♣........# ....♣♣#♣......#. #....$.#......#.. #....< #......##..!###.... #†................##♣#.........ß.....⌠...........##.......@.#......####----96.4 (9.0..♣...♣..#.....###.> ♣........P##. #..>...# #............ ##...######... ...## #.. .#..####..#/I[h/I[hG--7.4 (10.0)/I[h&/I[h\ _Found an escape hatch in the floor and an escape hatch in the ceiling.0I[h030I[ha20I[hG70I[h:,0I[h>0I[h@0I[hGB0I[hH0I[h0Q#.##...#^ #.>.♣......#...####...........#.........## ...ß.#♣........#  .....♣♣#♣......# . #....$.#......# 0I[hQ.. #....<.#......## ..!###...@..#†....... 9.4 (2.0).........##♣#.........ß.....⌠...........##0I[hR?.........#......####..♣...♣..#.....###.>.♣........P##.. #........>...## #............##...######...0I[h [0I[h[&900.4 (30I[hQ _Found a stone staircase leading down.1I[hf31I[h1I[hc1I[h,1I[hq1I[hPR  There is an escape hatch in the ceiling here.1I[h1I[h9 _1I[h81I[h1I[hk1I[h 1I[h4O _You now have 1088 gold pieces (gained 13).1I[h1I[h1I[h1I[h1I[hc1I[h1I[h 1I[h&B1I[h(1I[h+1I[h.1I[h.1I[he01I[h31I[h<>.♣........# ##...####....# ........#..## .....ß.#♣........# .......♣♣#♣......#. . #......#......# <... #....<.#......## ....!###......#†....... #.....@...##♣#........7.4 (7 #.ß.....⌠...........##1I[hO= #.........#......#### #..♣...♣..#.....## ... #.>.♣........P#.. #...#........>.... #####............ ##...######... ...## 1I[h=. #..1I[h7GA8.4 (81I[h[N1I[hQ9 _Found a stone staircase leading up.1I[hcz 1I[hc{ 1I[h} 1I[h 1I[h 1I[h B1I[h  _t - 2 potions of might (gained 1)1I[h 1I[h 1I[h 1I[h X1I[h 1I[h 1I[h ,1I[h 1I[h ,1I[h 1I[h 1I[hZ 1I[h 1I[h 1I[h 1I[h Z.# #...............#♣#...### #.. #♣#♣♣.######.. #...#.##...#^. 1I[h_ x#.>.♣... ♣###...####...... .....#........<. ♣.I.....ß.#♣......###.........♣♣#♣... #..@....##......#...19.4 (11.0)1I[h e #.<....###....<.#...1I[h  ♣......###......#†.. ♣#♣#.........##♣#... #.ß.....⌠........ 1I[h #.........#......  #..♣...♣..#.....#1I[hW | ....#.>.♣........P .....#...#........> 1I[h" 1I[h4# -20.4 (121I[hN) 1I[hJ- ; _Found an escape hatch in the ceiling.2I[h32I[h2I[hn2I[h B2I[h?2I[hz ...# #...##....#.##..# #...............#♣#...### .............#♣#♣♣.#####............ #...#.##........... #.>.♣.........♣###...#####.........#.........##....<..[.♣.I.....ß.#♣#......@###...♣♣#♣#......#.......##......##......#.<....###....<.#.......♣......###......#.......♣#♣#.........##♣#....... #.ß.....⌠h   hog (asleep)2I[h[~###.... #.........#...#..h. #..♣...♣..#... ....#.>.♣......2I[h 2.4 (2.0)  A hog comes into view.Found a robe.2I[hi2I[h hh 2 hogs (1 wandering)hhThe hog squeals angrily. You hear a shout! You hear an angry squeal. x32I[h4==3.4 (32I[h2I[hV _A hog comes into view.4I[h#B5..# #.#♣#...###  .....#♣#♣♣.######..... #...#.##....... #.>.♣.......♣###...#####..#.........#.#....<..[.♣.I.....ß.#♣#.......###.........♣♣#♣#......#@......##......#.#......#.<....###....<.#........♣......###......#†.......♣#♣#.........##♣#........ #.ß.....⌠......###...h #.........#....  #..h. #..♣...♣..#....  ....#.>.♣....... .....#...#. 5I[h 5I[h?4--4.4 (15I[h5I[h6I[hPd ...# #.##....#.#..# #.......#♣#...###  ......#♣#♣♣.#### ..... #...#.##6I[h Q .... #.>.♣.. ...♣###...#### #.........#.........# #....<..[.♣.I.....ß.#♣. #......@###.........♣♣#♣ #......#.......##......#6I[h?Q #......#.<....###....<.# .......♣......###......#6I[hQ ......h♣#♣#.........##♣# ....... #.ß.....⌠.h   hog6I[hQ###.... #.........#...#.... #..♣...♣..#...6I[hRq ....#.>.♣6I[hU6I[h`Nh.6I[h]aA--56I[h$o6I[hr7I[hHI. .....##.#........ ...# #.##....#.#..# #..#♣#.....#♣#♣♣.####...#...#.##... #.>.♣....♣###...#### #.........#.........# #....<@.[.♣.I.....ß.#♣. #.......###.........♣♣ #......#.......##...... #......#.<....###....<.h♣......###.......♣#♣#.........##♣........ #.ß.....⌠.####..... #.........##.... #..♣...♣..#7I[hWJ7I[hUNh.7I[hW&67I[hi7I[h<@ 2#.#.....<... .. .....##.#....... ...# #.##....#...# #..#♣#....#♣#♣♣.###..#...#.## .....#.>.♣.. ....♣###...#### . #....@....#.........# #....<..[.♣.I.....ß.#♣ #.......###.........♣♣ #......#.......##.... #.....h#.<....###....< .♣......###......♣#♣#.........##.#........ #.ß.....⌠.####..... #.........#7I[h>B 7I[h^ h.78I[hB...#.###.#.....<... ... .....##.#..... ...# #.##.... . ..# ##..#♣#... P#.#♣#♣♣.###.#...#.## ......#.>.♣.. ......♣###...#### ....P#.........#.........# #....<..[.♣.I.....ß.# #.......###.........♣ #.....h#.......##.... #......#.<....### ..♣......###.... .♣#♣#.........#.#........ #.ß.....⌠.8I[h8I[h Sh.8I[h&88I[h&8I[h"8I[hi ;.###.....#.##.#.....<... .... .....##.#..... ...# #8I[h .##....  . ..# ##..#♣#... .P #.#♣#♣♣.##.#...#.#.....#.>.♣......♣###...## #.....P#.........#......... #... #....<..[.♣.I.....ß.8I[hU ). #.....h.###..... #......#.......## #......#.<....### ..♣......###... .♣#♣#.......8I[h 8I[h 8I[h Rh.8I[h@ &98I[h 8I[h 9I[h/G.###....#..#.#......<. .....##.# . ...# #.## . ..# ##.#♣# ..P #.#♣#♣♣...##.#...#...#.>.♣..♣###... .#...P#....h....#  #. #....<..[.♣.I.....ß.. #.###9I[h.. #......#.......##. #......#.<....### ..♣......### .♣#♣#9I[h9I[hRh.9I[h@'309I[he9I[h9I[hq .###..#.#.#......<. .....##.# P. ...# #.## . ..# ##.#♣#  ..P #.#♣#♣♣. $.##.#...#..#.>.♣..h.....♣###... #.#...P#.# # #.##....<..[.♣.I....... #.###.. #......#.##.. #......#.<....###... ..♣......### .♣#♣#9I[hG 9I[h Oh.9I[h] &19I[h9) 9I[h, + _Found 10 gold pieces.:I[h|.###..#.#.#......<. .....##.# #P. ...# #.## . ..# ##.#♣# ..P #.#♣#. .$.##.#.....h.#.>...♣###... .#.#...P#.# ## #.##....<..[.♣.I. #.###.# #......#.##.. #......#.<....###.. ........♣......### .♣#♣#:I[hH:I[hy#Nh.:I[h$2:I[h,:I[h/:I[hj#...#.#.....<.. .....##.....# ##P. ...# #.## # . ...# ##.#♣ # ..P ... #..... ..$.##.#.... ..........h.#.>..♣###. #.#.#..P#.#.. ### # .##....<..[.♣.I # . #.......###. ## #......#.......# #. #......#.< .:I[hk. ........♣................♣#♣#..... .#.. #.ß:I[h9m:I[hs:I[h@|N.h:I[h}&3:I[h:I[hˈ;I[hM  You closely miss the hog. You headbutt the hog!  The hog is moderately wounded.You slash the fungus! The fungus begins to die. The hog completely misses you.;I[h6==4.5 (1.1;I[h;I[hD _You furiously retaliate! You headbutt the hog!;I[h~ q  You slice the hog!!  You kill the hog!;I[h" .†Trog accepts your kill.You slice the fungus!!;I[h[( e8====5.6;I[h0 ;I[h4 D _You hear a shout! You hear an angry squeal. x2I[h7#.#.......<.............##.# .##P. .....# #.# ## . .#...# ### ..P .....# #.#♣ .#..... ##..$.##.....#..............#.......†.........♣### .#.#.#...P#.........#... .### # .>I[h́##....<..[.♣.I .# .#.## .# .###......#... .# .h ##.<....# ......♣......#  ...........>I[h♣#♣#.... ...###...#........ #.ß..>I[h& ..# #..#####.#.... >I[h>I[h#>I[h.h.h   hog>I[hd5---8.6 (1>I[hm>I[hmW _A nearby fungus withers and dies.>I[h.......#.#.#.......<..... ..............##.#.P. .....# #.# # . .#...# # # ..P .....# #.#♣# #..... ##..$.##.....#....#.>.....†.........♣### #.#.#...>I[hV.........#... ### # .##....<..[.♣.I # ..##.......### # .h###......#... # .. #....h.#.<....#h 2 hogs (1 wandering) ....♣......##...........♣#♣#......###...#........ #.ß>I[he  A hog comes into view.>I[h>I[hh.h.h>I[h. P==-9>I[h >I[h! . _The hog squeals angrily.?I[hN0#.#.#......<.##.#. #P. .....# #.##.  . .#...# ##.#♣#  ..P .....# #.#♣#♣ ..... ##..$.##.#...#.>..♣###. .#.#.#.#. # .##....<..[.♣.I. .h##.......###. .###...h..#.#?I[hO .. #@.....#.<....#@   Kirke (wandering) ...........♣......#hhhhh 5 hogs (3 wandering)........hhh♣#♣#....###...#. #.ß.?I[h[o  Kirke and 2 hogs come into view.?I[h[,?I[h1j h.@@hhh 6 hogshThe hog squeals angrily. x3; You hear an angry squeal.  A hog comes into view.?I[hqt  Kirke gestures at you while chanting.?I[hB?I[hAh.hh.h.h.40?I[h6 ?I[h _You easily resist. _You see here a hog corpse.?I[h p#.#.<......##...# P. .....# #.#  . .#...# ##.#♣..P .....# #..#♣#♣♣ .... ##..$.##.#...#?I[h ............#.>.♣†..♣###...# #.#......##.... # # ........h##....<..[.♣.I .........##..h....###...........###......#.......##......... #@.....#.<....###..............hh.h♣......###................h.♣#♣#....... 5 hogs...###...#........ #.ß..# #..#####..... #...?I[h ?I[h ?I[h ?I[h ?I[h- ?I[h ?I[h ?I[h, ?I[h ?I[hI ?I[h hh.@hh...hh.....h 6 hogs?I[h .-1?I[h ?I[hI T _The hog completely misses you.@I[h.......##....# P. .....# #  . .#...# #♣#..P ...#♣#♣♣ .... ##..$.##...#.............>.♣......h.♣###...# #.#......##....... # # h##@h..<..[.♣.I .##.......###..###@hh...#.......##. #...hh.#.<....#........♣..♣#♣#......###...#.. #.ß@I[h# #..#####...... #.. #.... #..♣...♣@I[h!@I[h @I[h@I[h@I[h@I[hm  The hog attacks as it pursues you! The hog bites you but does no damage.@I[h̢@I[h&†h@hhh....@I[h@-2@I[h@I[hξ _The hog closely misses you. You furiously retaliate! You headbutt the hog.AI[hNAI[h_Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 75% to hit with the +10 executioner's axe "Sevvaf" and 67% to hitwith your headbutt. She has about 62% to hit you. Attack Max Damage Hit 18 She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and AI[h"antimagic:  a - Porkalator(29%) (7) b - Slow(29%) (7) [!]: Description|QuoteCI[hhCI[hRzk............##...............#... D3sr0n the Fighter P. .....# #...............##.. Minotaur of Trog *****.CI[hz. .#...# ##...............#♣#. Health: 123/123 ========================..P .....# #...............#♣#♣♣ Magic: 4/4======================== .... ##..$.##...............#...# AC: 21Str: 28 ............................#.>.♣ EV: 16Int: 4 ...............†.........♣###...# SH: 0Dex: 12 CI[hl{#.#............#h........#....... XL: 13 Next: 68% Place: Lair:4 # # ........h##@h..<..[.♣.I..... Noise: =--------  Time: 16942.6 (1.0).........##@hh....###....... G) +10 executioner's axe "Sevvaf" {antimag........###h.h...#.......##. Throw: 4 throwing nets......... #......#.<....###..................♣......###..................♣#♣#....... @   KirkeCI[h{>...###...#......... #.ß..... hhhhhh 6 hogs..# #..#####...... #.......#.... #..♣...♣Kirke gestures at you while chanting. _You easily resist. _You see here a hog corpse. CI[h{_The hog completely misses you.The hog attacks as it pursues you! The hog bites you but does no damage. _The hog closely misses you. You furiously retaliate! You headbutt the hog.CI[h|CI[hUCI[hCI[hHCI[hK Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--1% [?] toggle between ability selection and description.DI[hcDI[hmDI[h............##...............#... D3sr0n the Fighter P. .....# #...............##.. Minotaur of Trog *****.. .#...# ##...............#♣#. Health: 123/123 ========================..P .....# #...............#♣#♣♣ Magic: 4/4======================== .... ##..$.##...............#...# AC: 21Str: 28 ............................#.>.♣ EV: 16Int: 4 ...............†.........♣###...# SH: 0Dex: 12 #.#............#h........#....... XL: 13 Next: 68% Place: Lair:4 # # ........h##@h..<..[DI[hy[40m.♣.I..... Noise: =--------  Time: 16942.6 (0.0).........##@hh....###....... G) +10 executioner's axe "Sevvaf" {antimag........###h.h...#.......##. Throw: 4 throwing nets......... #......#.<....###..................♣......###..................♣#♣#....... @   Kirke...###...#......... #.ß..... hhhhhh 6 hogs..# #..#####...... #.......#.... #..♣...♣Kirke gestures at you while chanting. _You easily resist. _You see here a hog corpse. _The hog completely misses you.The hog attacks as it pursues you! The hog bites you but does no damage. DI[hk_The hog closely misses you. You furiously retaliate! You headbutt the hog.DI[h  Your skin crawls.  You feel strong-willed.DI[hDI[hԻh.h.DI[h:16--3.6 (1Regen Will++ DI[hSDI[ha _The hog bites you. Kirke hits you. The hog bites you but does no damage. x2EI[hNEI[h߭!Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human EI[h(You have about 75% to hit with the +10 executioner's axe "Sevvaf" and 67% to hitwith your headbutt. She has about 62% to hit you. Attack Max Damage Hit 18 She can see invisible. EI[hVShe can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - PorkalatorEI[h(0%) (7) b - Slow(0%) (7) [!]: Description|QuoteGI[hˬGI[h@............##...............#... D3sr0n the Fighter P. .....# #...............##.. Minotaur of Trog *****.. .#...# ##...............#♣#. Health: 116/123 ======================--..P .....# #...............#♣#♣♣ Magic: 4/4======================== .... ##..$.##...............#...# AC: 21Str: 28 ............................#.>.♣ EV: 16GI[h0\Int: 4 ...............†.........♣###...# SH: 0Dex: 12 #.#............#h........#....... XL: 13 Next: 68% Place: Lair:4 # # ........h##@hh.<..[.♣.I..... Noise: =--------  Time: 16943.6 (1.0).........##@h.....###....... G) +10 executioner's axe "Sevvaf" {antimagGI[h[........###hh....#.......##. Throw: 4 throwing nets......... #......#.<....###. Regen Will++ GI[h&.................♣......###..................♣#♣#....... @   KirkeGI[h4...###...#......... #.ß..... hhhhhh 6 hogs..# #..#####...... #.......GI[h#.... #..♣...♣ _The hog completely misses you.GI[hThe hog attacks as it pursues you! The hog bites you but does no damage. _The hog closely misses you. You furiously retaliate! You headbutt the hog.  Your skin crawls.  GI[hYou feel strong-willed. _The hog bites you. Kirke hits you. The hog bites you but does no damage. x2GI[hGI[h-GI[h5GI[h GI[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--1% [?] toggle between ability selection and description.HI[hHI[h-HI[h7v............##...............#... D3sr0n the Fighter P. .....# #...............##.. Minotaur of Trog *****.. .#...# ##...............#♣#. Health: 116/123 ======================--..P .....# #...............#♣#♣♣ Magic: 4/4======================== .... ##..$.##...............#...# AC: 21Str: 28 HI[h............................#.>.♣ EV: 16Int: 4 ...............†.........♣###...# SH: 0Dex: 12 #.#............#h........#....... XL: 13 Next: 68% Place: Lair:4 HI[h/\# # ........h##@hh.<..[.♣.I..... Noise: =--------  Time: 16943.6 (0.0).........##@h.....###....... G) +10 executioner's axe "Sevvaf" {antimagHI[h`........###hh....#.......##. Throw: 4 throwing netsHI[h)......... #......#.<....###. Regen Will++ .................♣......###.HI[h.................♣#♣#....... @   KirkeHI[h4...###...#......... #.ß..... hhhhhh 6 hogs..# #..#####...... #.......HI[h#.... #..♣...♣ _The hog completely misses you.The hog attacks as it pursues you! The hog bites you but does no damage. _The hog closely misses you. You furiously retaliate! You headbutt the hog.  Your skin crawls.  You feel strong-willed. _The hog bites you. Kirke hits you. The hog bites you but does no damage. x2HI[h  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The hog bites you.HI[h  The hog closely misses you. You furiously retaliate! You headbutt the hog!!HI[hHI[hc-    #..........  .  ##..........  ..P  #........... ##..$.##.....................>†........HI[h-b#hh...... # #@hh.<.. #@h.....# #h.....#. HI[h.e #......#.< .......♣ HI[hM.W.......♣ ......... HI[h{.I ..# #..#####......  #.... HI[h.xThe hog completely misses you. Kirke hits you! The hog misses you.HI[h2166/184-=4.6 (14 throwing netsBerserk Regen Will++ HI[h;II[h; _The hog bites you but does no damage.II[h+ / (magic disrupted) but does no damage.  You slice Kirke!! Kirke's magic leaks into the air. You headbutt Kirke.  Kirke is moderately wounded.  You closely miss the hog. You barely miss the hog. You slash the hog!  You slice the hog!! The hog closely  Kirke hits you but does no damage.II[h|, 7-====5.4 (0.8II[h6 II[h|9 w _The hog closely misses you. The hog bites you but does no damage.JI[hThe hog bites you but does no damage. Kirke hits you but does no damage. _The hog closely misses you. The hog bites you but does no damage.  You slice Kirke!! Kirke's magic leaks into the air.  Kirke is heavily wounded.  You slice the hog!! x2  You kill the hog!JI[hu  Trog accepts your kill.You slice the hog!!  You kill the hog!JI[h)^Trog accepts your kill.JI[h\JI[hVYou slice the hog!!  You kill the hog!  Trog accepts your kill.You slice the hog!!  You kill the hog!  Trog accepts your kill.JI[h\... 3 hogsJI[h870===-6.1 (0.7JI[hJI[h  You kill the hog!  Trog accepts your kill.You slice the hog!!  You kill the hog!  Trog accepts your kill. _The hog barely misses you. Kirke completely misses you.JI[hc Trog accepts your kill. _The hog barely misses you. Kirke completely misses you.ash Kirke! Kirke's magic leaks into the air.  Kirke is severely wounded.You carve the hog like the proverbial ham!!!  You kill the hog!JI[h, *Kirke is severely wounded.  You carve the hog like the proverbial ham!!!  You kill the hog!  Trog accepts your kill.slic!! x2JI[h  Trog accepts your kill.The hog misses you. You furiously retaliate! You headbutt the hog!!  You kill the hog!JI[h  ††.   Trog accepts your kill.Kirke says, "Can we stop fighting? I have some good wine for you..."JI[h 9=3====7.0 (0.9JI[h JI[h O _Kirke closely misses you.KI[hu  You chop Kirke into pieces!!!  You kill Kirke!Trog accepts your kill.KI[h}h†KI[h=70=8==6 (0.6KI[h1KI[hn _Trog appreciates your killing of a magic user.MI[hMI[h MI[hMI[hRMI[h"e1MI[hMI[h@O2MI[hMI[h.. .....#.#......<..... ............#.. P. .....# #.##..  . .#...# ##.#♣#.  ..P .....# #.♣#♣ ##..$.##...... ...............#.>.♣ ...............†@........♣###...#------MI[hZ/8.9 (1.3 #.#............#.†....... # #.....##.†..<..[.♣.I.........##†......###...... ........###......#.......##. ......... #......#.<....###. . .........MI[h><------MI[hMI[hk _You feel a strong urge to attack something.NI[h,3.###.......#.#.#.......<..... ......#.#.. . ...##..  . .#...# #..P .....# #.#♣#♣♣. ##..$.###...#....#.>.♣. ...NI[h3e†...♣###...## .#...#.†.......#...  # .##.†..<..[.♣.I.....ß.#†##........###......#..... ##.<....###..NI[h 4O.♣......###...........♣#♣#...NI[h94NI[h@39.6 (0.7Berserk NI[h7JNI[h\NNI[hINI[hNI[h  You feel your anger nearly subside. You are no longer berserk.NI[h117/123Slow -Berserk Regen Will++ NI[hNI[hD _You are exhausted. You feel yourself slow down.NI[h]NI[hK9=NI[h7NI[h#...###.#.................<......##...............#  .....# #...............##....# . .#...# ##...............#♣#...# P .....# #...............#♣#♣♣.## . ##..$.##...............#...#.##......................#.>.♣.....†...@.....♣###...####51.8 (2.2NI[h...#.†.......#.........  ..##.†..<..[.♣.I.....ß.#4 throwing nets  .........##†......###.........♣  ........###......#.......##  ......... #......#.<....###..  .................♣......###..  ..........♣#♣#.........#  ...###...# #.ß.....⌠NI[hNI[hNI[hGOI[h UOI[hUOI[hWOI[hZOI[hG_l21=OI[hg 3=.. _You start resting.OI[hDqu3.3 (1.5=4.8 (3.0OI[hyOI[h" _HP restored.PI[h3PI[hpPI[hPI[hPPI[hPI[hPI[h#PI[hPI[hnPI[hPI[hPI[h5#PI[h#PI[h%PI[h)PI[h)PI[h+PI[h.PI[h%/PI[h0PI[hT5,PI[hB7PI[hd:,PI[hB<PI[hGAPI[hAPI[h;CPI[hqFPI[hFPI[hVHPI[h MPI[hsMPI[hNPI[hYPI[hej 71.3 (16.5) _You start waiting.PI[hfb2.8 (18.0Regen Will++ PI[h[pPI[huk _You feel the effects of Trog's Hand fading.PI[h 3PI[h PI[h PI[h ,PI[hY ,PI[hG PI[h ,PI[hv PI[h PI[h0 k 7.3 (4.5) _You start waiting.PI[h 78.8 (6.0PI[h@PI[h# _Your skin stops crawling. You feel less strong-willed.QI[h{ QI[h QI[h QI[hm ,QI[h# ,QI[h$ QI[h2& QI[h~* QI[h* QI[h, QI[h5 QI[hB 83.3 (4.5 _You start waiting.4.8 (6.0QI[hJ QI[hM [ _You feel yourself speed up.RI[h RI[h RI[h/RI[h3RI[hRI[h!,RI[h#RI[h)BRI[h}-RI[h1,RI[h2RI[h5RI[h8RI[h8RI[h9:RI[hS>RI[h@,RI[hcC,RI[hD,RI[hgERI[hGRI[h0IRI[h^IRI[hJRI[hKRI[hLRI[hMRI[hRI[hRI[hRI[h,RI[hRI[h RI[h@RI[hRI[hRI[hRI[h,RI[hDRI[hxRI[hRI[hRI[hLRI[hRI[hRI[hRI[hrRI[hRI[hTRI[h~RI[hoRI[hRI[hBRI[hw RI[h,RI[hRI[hRI[h,RI[hRI[h1RI[h$4BRI[h8RI[hP;,RI[hv<RI[h>RI[hN@,RI[hARI[h|DRI[hF,RI[hKHRI[hCORI[hPRI[hDQRI[hsRRI[h=URI[hX,RI[hYRI[h[RI[h]RI[h]RI[h^RI[haRI[hdRI[heRI[hfRI[hlRI[h1nRI[hoRI[htRI[hyRI[hm|RI[h}RI[hF~RI[hRI[hƒRI[h^RI[hjRI[hQ,RI[h׊RI[h x _n - 8 scrolls of teleportation (gained 1)RI[h3RI[h RI[hXRI[hZRI[hRI[hBRI[h)RI[hRI[hҡRI[hRI[hRI[h8RI[hzRI[hRI[h RI[ht,RI[hRI[hdRI[hRI[hRI[hiRI[hRI[hJRI[hxRI[h RI[hcXRI[hRI[hzRI[hRI[hRI[hRI[h,RI[hRI[hRI[h=RI[hRI[h@RI[hdRI[h,RI[hRI[hRI[h,RI[hRI[hzRI[hRI[hRI[hRI[h1RI[h,RI[huRI[hXRI[hRI[h{RI[hRI[h]RI[h.RI[hsRI[hRI[hIRI[hRI[h.RI[h`RI[hRI[hoRI[h`RI[hRI[h%RI[hRI[hRI[h RI[hRI[hRI[h6RI[haRI[hRI[hRI[hRI[h-RI[h_RI[hy ,RI[h RI[hO _You now have 1119 gold pieces (gained 21).RI[hRI[hRI[hRI[hRI[hRI[hARI[h6RI[hPRI[hRI[hRI[hRI[hRI[h%RI[h\RI[h"RI[h RI[h]"RI[h"RI[hm#RI[h&RI[h`'RI[h'RI[h(RI[hF*RI[h*,RI[h-nRI[hq1RI[hf3RI[h3RI[h4RI[h6RI[h 8RI[h48RI[h8RI[hE:RI[h;RI[h;RI[h<RI[h<>RI[ho?RI[h?RI[h9@RI[hDRI[hERI[hERI[hFRI[hHRI[hNIRI[hsIRI[h$JRI[hKRI[hL,RI[hMRI[hNRI[h2PRI[htPRI[h8QRI[hRRI[hAT,RI[h$URI[h]RI[hH_,RI[h%`RI[hbRI[hc,RI[hdRI[hZfRI[h}gRI[hgRI[hhhRI[hjRI[hl,RI[hJtRI[hwRI[hr{,RI[h|RI[hƉRI[hSRI[hRI[hύRI[hRI[h0RI[hRI[hXRI[hiRI[hRI[hRI[h RI[hRI[hcRI[h,RI[hyRI[hRI[h.RI[haRI[hRI[hCRI[hҰ,RI[hRI[hGRI[hRI[hRI[hbRI[h0RI[h,RI[hrRI[h.RI[hRI[hRI[hRI[hRI[h,RI[hRI[hkRI[hRI[hRI[hRI[hRI[hRI[h%RI[hKRI[hIRI[hRI[hRI[hRI[h?RI[hRI[hRI[hRI[hRI[h]RI[hRI[hTRI[hRI[hRI[hRI[hRI[hNRI[h,RI[h RI[hRI[h,RI[hRI[hLRI[h,RI[hdRI[hiRI[hN,RI[hRI[h=RI[hRI[hRI[hRI[hCRI[h,RI[hRI[h;RI[h1RI[hdRI[h8RI[hRI[h,RI[hRI[h RI[h ,RI[hRI[hRI[hRI[hRI[hRI[hRI[h,RI[hRI[hRI[h$0..P##P..#.# ##...### .#.........####...## ...## ....##...# .#..# ............###...## ###..# ##.........# #....# #..# .#.........## #..### ..........P# #..## RI[h\%#..........P###...##.### #....#.P........) 7109.8 (125.0)#..####........ ...#.P#.#..#.##.#.#..#.# .#...###....#######...## ###..P###..## .##RI[h8&#..## #...# .## #...##..## #..## ... #...#RI[h.RI[h=/-106RI[h6RI[h9$ _Found a flail.SI[hSI[hYSI[h;SI[hSI[hSI[h BSI[hP##P..#.# ##...######. ..####...## ...## #..##...# .#..# .###...## ###..# #...# #....# #..# .## #..### P# #..## # SI[h{.........P###...##.####....#.P.......)..1.0) #..####....... .#.P#.#..#.##.#.#..#.##. SI[hi...###....#######...##..P###..## ..## #..## #...# ..# ....# #...# ... #..## #..## >..# SI[hSI[hd+2.8 (2SI[h[SI[hq9 _Found an escape hatch in the floor.SI[h3SI[hSI[h6SI[hSI[hBSI[hSI[hhSI[hSI[hݡSI[h,SI[hSI[hSI[h,SI[hDSI[hBSI[hm,SI[hSI[hSI[h9SI[huSI[hǽSI[h=  You see here a +0 flail.SI[h4P##P..#.# ##...######... ####...## ...## #.. ##...# .#..# ###...## ###..# ....# #....# #..# ## #..### >.#P# #..##### ..P###...##.####. P..............)@.....8.8 (6.... #..#.##.#.#..#.##...####SI[h9.#######...## ...P## #..##P##.# #...### #...# ##... #>..# ..# #...#SI[h?SI[h+9.8 (7SI[hSI[h; _Found a stone staircase leading down.TI[h\3TI[h_`TI[heTI[hg,TI[hkTI[hTI[h:ATI[hCTI[hYCTI[h1DTI[hHTI[h%KTI[huKTI[hLTI[hOTI[hX@#####..............# # ##...######.... ## ##...## ##..## # #.#..# #....# TI[hY## ###..# #...P## ##..# ##...# ## #.>.# #....# #### ##..# ####P...##. ##.####..####...# .....)..TI[hY# ........................# #..#.##...#######.......#.###...P# #.......P## #..P## P........B   boulder beetle (asleep) TI[hY ...# ...## #.......#. #... ..B....>..TI[hYE# #..##TI[h]050.8 (31.0)TI[hYfBB.TI[h^g,1.8 (32TI[h|nTI[hqa _A boulder beetle comes into view.UI[hY# ##...######....# # ##...## ##..##  #.#..# #....# ###..# #...P#  ##..# ##...# # #.>.# #....# .# ##..# ####P...##..#.####..####...........# ....)........# ...# #.##...######## ...###...P# #.P ..## #..P## P. ..# ...## #..B....#  #... ........# >..# #..## ..# UI[hUI[hMB.UI[h%12.8 (1.0)UI[hgUI[hUI[h$ ##...## ##..##  #.#..# #....# ###..# #...P# .  ##..# ##...# .P  #.>.# #....# ..## ##..# ####P...##..# .####..####...........# UI[h=%T...)........# .# #.##...######## ##...P# #.PUI[hi%## #..P## P..B.....## ...## ##.......##UI[h% #... ..# # #..##UI[h%S #UI[h')UI[hG0HB.UI[h0&3UI[h8UI[h`;UI[h4 .#..# #....#P# .. ##...# ..P.>....# ...# ## ##..# ####P...##..# .####..####...........)........ .#.##...#######.###...P# #.B.....P### #..P## #P........ ...## ###. #... .## #..## # ##UI[hK5  The boulder beetle barely misses you. You furiously retaliate!UI[h6 .=4UI[hF? UI[hB 6 _You headbutt the boulder beetle!VI[h@l  You hit the boulder beetle.  The boulder beetle is moderately wounded.The boulder beetle closely misses you. You furiously retaliate!5.9 (1.1 _You headbutt the boulder beetle!VI[hHThe boulder beetle is moderately wounded.  The boulder beetle closely misses you. You furiously retaliate! _You headbutt the boulder beetle!  You hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.  The boulder beetle is heavily wounded.VI[hRI$15VI[hIA--=7.1 (1.2VI[hBRVI[hU3 _The boulder beetle bites you!VI[h  You open the boulder beetle like a pillowcase!!!  You kill the boulder beetle!VI[h!4†VI[h'6--81=====8.2 (1.1VI[h/VI[h3W _Trog accepts your kill.WI[hWI[hWI[hWI[hJBWI[h}WI[hWI[hNWI[hWI[h%7WI[h%WI[h-,WI[hWI[hWI[h|K8=WI[hWI[h,WI[hWI[hWI[h WI[ho WI[h WI[hpU9=WI[hWI[h,WI[h6WI[hWI[h&20WI[hWI[hWI[h-WI[hWI[h !WI[hi!WI[h"WI[hT$WI[h$%1WI[hY%WI[h'WI[h'WI[h(WI[h*;2WI[hc+WI[hc-WI[h-WI[h.WI[hp1WI[h1WI[h"3WI[h6WI[h6K3=WI[h]8WI[h>1 _HP restored.WI[ha@WI[h@WI[hzAWI[hDWI[hEWI[hFWI[hFWI[hzHWI[hIWI[hIWI[hJWI[hNNWI[hOWI[hP2=WI[hPWI[hRWI[hTWI[hTWI[hUWI[h.....####..P.#  ...........##P#FPPP  .######....##PPPPP#  ## ##..###.....#  # #....##..P@##  ----- # #...P##....P#  # ##...##...P##  # #....##...##  WI[hk`# ####P...##..##  ####...........#   P   oklob plant (unaware) ...............#   F   bullfrog ...............#  .#######.......## WI[hR 96.2 (38.0)  An oklob plant comes into view.WI[hWI[hWI[h:= -----WI[hA nearby plant withers and dies.Marking area around an oklob plant as unsafe for travelling.WI[h*'/  --more--XI[h~\P.....PP..P.....P...F.P 7.2 (39 _XI[hF  You barely miss the bullfrog. You slash the plant! The plant begins to die.XI[h:==8.3 (1.1)XI[hXI[hW _You slash the plant! The plant begins to die. The bullfrog barely misses you.YI[hnC&  YI[hCUYou slice the bullfrog!!  You kill the bullfrog!YI[hV  Trog accepts your kill.You slash the plant! You hit the plant.YI[h`S...YI[hRf82=9.4YI[hpYI[htV _A nearby plant withers and dies.ZI[h P....P#  .PP.P#  .P...# >###..P.# #P#.PPP #P..PP#  #.....# #ZI[hl #..P@## # #....P# # #...P## # #...## # #..## ...# ....# .....# ......## ZI[hZI[h m P....P#  .PP.P#  .P...# >###..P.# #P#.PPP #P..PP#  ZI[hm#.....#  #..P@##  #....P#  #...P##  #...##  #..## ...# ZI[hJn....# .....# ......## ZI[h54ZI[hZI[h"c _An oklob plant is nearby![I[h/ 7##♣#........ ....## .#P.P## #......#### P....P# #.....##.## .PP.P# .P##.### .P...#[I[h < >.....####..P.## ...........##P#.PPP.# ..######....##P..PP# .## ##..###..@..# [I[h .# #....##..P.## .# #...P##....P# .# ##...##...P## [I[h .# #....##...## .# ####P...##..##  .####.....#  ......#[I[h    ................  [I[h[I[hM?---2000 _[I[hn#[I[h%\I[h<3\I[h=\I[hJ\I[hU\I[hcW\I[h X\I[h@\\I[hB`e _A nearby plant withers and dies.\I[hk\I[hm3\I[h_I[h>_I[h[@_I[h8C_I[hhE_I[hE_I[hF_I[hI_I[hJ_I[hrK_I[hCL_I[hpP_I[hR,_I[h?T_I[hW_I[hZ_I[h[Z_I[h[_I[h^_I[ha_I[ha_I[hic_I[hf_I[hi_I[hi_I[hk_I[hn_I[hlp,_I[hr_I[ht_I[hw,_I[hx_I[h\~_I[hÀ_I[h_I[h>_I[h_I[hX_I[hLj_I[h/_I[hU_I[h ,_I[h_I[h_I[hԙB_I[h_I[h˞,_I[h0_I[h_I[h[X_I[h,_I[h_I[h~_I[h,_I[h_I[h_I[h{_I[h_I[h_I[h¿_I[hs_I[h_I[h_I[h_I[h_I[h_I[h_I[h_I[hw_I[h_I[hN_I[h_I[h_I[h:_I[h_I[hA_I[hg_I[h_I[h_I[h_I[h_I[h%_I[hE_I[h_I[ha,_I[h_I[h _I[h ,_I[h _I[h' _I[hP- B_I[h/ _I[h1 ,_I[h(3 _I[hjI _I[hJ _I[h K _I[hIL _I[h`P _I[hKS _I[hXT _I[hT _I[hX _I[hV[ _I[h[ _I[h\ _I[h0` _I[hb _I[hBc _I[hXd _I[hf _I[hrh _I[hh _I[hi _I[h#m _I[ho _I[hp _I[h\q _I[ht _I[hv _I[h/w _I[hx _I[hM{ _I[h ,_I[h _I[hB _I[hۆ ,_I[h _I[h< _I[h _I[hV _I[h _I[hc _I[h _I[hV _I[h _I[h0 _I[hl _I[h _I[h _I[hJ _I[hP _I[h _I[h/ _I[h _I[h ,_I[h _I[hũ _I[h _I[h _I[h _I[h _I[h ,_I[h _I[h _I[h? ,_I[h _I[hy _I[h _I[h _I[hU _I[h _I[h _I[h+ _I[hy _I[hP _I[hU _I[h _I[h _I[ha# _I[h& _I[hv& _I[h( _I[hA5 _I[h8 _I[hR8 _I[h : _I[hG _I[hEJ ,_I[hT _I[hY _I[h] ,_I[h_ _I[hk _I[ho ,_I[hq _I[h} _I[h ,_I[h _I[h _I[hL _I[h _I[hk _I[hݞ _I[h _I[h( _I[h _I[hc _I[hS _I[h ,_I[h _I[h9 _I[h| _I[h _I[h _I[hR _I[h' ,_I[h _I[h _I[hz ,_I[h _I[h _I[h] ,_I[h _I[h0 _I[h ,_I[h _I[h _I[h" ,_I[h0$ _I[h) _I[hG, _I[h, _I[h- _I[h;3 _I[h5 ,_I[h7 _I[h< _I[h? ,_I[h.A _I[hOE _I[hM B_I[hO _I[hR _I[h|R _I[hS _I[hzY _I[hZ _I[hG[ _I[h\ _I[hP` _I[hb _I[hUc _I[hd _I[hh _I[hk _I[h l _I[hm _I[hEq _I[hs ,_I[hu _I[hy _I[h| ,_I[h} _I[h _I[h ,_I[hb _I[hA _I[hc ,_I[h× _I[h _I[h B_I[hš _I[h ,_I[h _I[h _I[h _I[hm _I[h _I[h _I[h{ ,_I[h _I[h _I[hh ,_I[h _I[hS _I[h ,_I[hL _I[h _I[h _I[h _I[hn _I[hp _I[h ,_I[h _I[h _I[h ,_I[hQ _I[h _I[h$ _I[h _I[h _I[h _I[h _I[h$ _I[h _I[h _I[h, ,_I[h[ _I[h _I[h _I[h _I[h _I[h* _I[h9 ,_I[h _I[h _I[h ,_I[h _I[h _I[hM ,_I[hc _I[hZ% _I[h& _I[h' _I[h( _I[h, _I[h80 ,_I[h3 _I[h86 _I[h9 _I[h9 _I[h= _I[hA _I[h E ,_I[h.G _I[hLN B_I[hQ _I[hYU _I[hY ,_I[hr\ _I[h_ _I[hMc ,_I[he _I[hNi _I[hk ,_I[hm _I[hp _I[hVs _I[hs _I[ht _I[hfw _I[h3z ,_I[h{ _I[hR _I[h ,_I[hU _I[h _I[hؐ ,_I[h _I[hЗ _I[h֚ ,_I[h; _I[hע _I[h _I[h\ _I[h _I[h* _I[hv ,_I[h3 _I[h _I[h ,_I[hS _I[h* _I[h _I[h _I[h _I[h _I[h ,_I[h _I[h _I[h~ ,_I[h* _I[h _I[h ,_I[hF _I[h _I[h\ _I[h _I[h^ _I[h _I[h _I[h= _I[h _I[h _I[h ,_I[h _I[h) _I[h_ _I[h _I[h _I[h _I[h ,_I[h _I[h _I[h _I[h _I[hg _I[hU _I[hk _I[hc _I[h _I[h*% X_I[hl' _I[hw) _I[h) _I[h* _I[h'. _I[h0 ,_I[h32 _I[h85 _I[h7 ,_I[h8 _I[h> _I[h? _I[hZ@ _I[h A _I[h,D _I[hF ,_I[hG _I[hM _I[hN ,_I[hO _I[hl _I[hn _I[hGo _I[ho _I[ht _I[hLw ,_I[hFx _I[h} _I[hd ,_I[h _I[h _I[h ,_I[h _I[h _I[h _I[h' _I[h _I[h _I[h   There is a stone staircase leading down here. __I[h X_I[hY _I[h _I[h\ _I[h _I[h _I[h _I[hI _I[h _I[h _I[h ,_I[h ,_I[h _I[h@ _I[hV _I[h _I[h ,_I[h _I[h, _I[h _I[h _I[hy _I[h _I[h _I[hy _I[hL _I[hA _I[h,_I[h_I[h_I[h,_I[hg _I[h7_I[hT,_I[h_I[h_I[h ,_I[h_I[h8_I[h",_I[hs$_I[hi(_I[h{+,_I[h4-_I[hO_I[hR,_I[h9T_I[h[d_I[h"g,_I[hh_I[hXw_I[hxz,_I[h|_I[h?_I[h,_I[h_I[hբ_I[h],_I[h_I[h_I[h,_I[hS_I[h_I[h_I[hn_I[h_I[h_I[h,_I[hs_I[hf_I[h_I[h_I[hA_I[h_I[h_I[h_I[h_I[hB_I[h_I[h_I[h _I[h_I[h`,_I[hp_I[h"_I[h_I[h^_I[h_I[hl(_I[hj*,_I[h+_I[h4_I[h47,_I[hV8_I[ha@`I[hc,`I[h`I[h `I[h> ,`I[h `I[h2R  There is a stone staircase leading down here.`I[h`I[h _`I[h`I[h$`I[hn',`I[h(`I[h|0`I[h 3,`I[h4`I[h:`I[h>,`I[h?`I[hE`I[hH`I[hGI`I[hJ`I[hP`I[h~S`I[hT`I[hT`I[hS]k  You see here a komodo dragon skeleton.`I[hg``I[h` _`I[hb`I[hh`I[hl,`I[hn`I[hs`I[h$v`I[hv`I[hw`I[h}`I[hG,`I[h`I[hx`I[h*`I[h`I[hw`I[h̐`I[hN,`I[h&`I[h`I[hV,`I[h.`I[hG`I[h `I[ha`I[h`I[h`I[h`I[hئ`I[h`I[h`I[h?,`I[h6`I[h4`I[hu`I[h`I[h-`I[hF`I[h,`I[hv`I[hB`I[hp`I[h`I[h`I[h`I[hp`I[h`I[h`I[h`I[h`I[h`I[h`I[hA`I[h#`I[hs`I[h`I[h*`I[h ,`I[hP `I[h `I[h`I[h`I[h`I[hU`I[h,`I[hX`I[hc`I[h,`I[h`I[h@`I[h ,`I[h!`I[h($`I[h&,`I[h'`I[h)`I[h,`I[h,`I[hP-`I[h3n`I[hj5,`I[hW6`I[h7`I[h9`I[hI9`I[h9`I[h9W,`I[hX,`I[hc`I[h2f,`I[hKg`I[hr`I[ht,`I[hu`I[hh`I[hB`I[hs`I[h#`I[h`I[h`I[h/`I[h,`I[h`I[h`I[h`I[h `I[h`I[hZB`I[h`I[h`I[h,`I[h@`I[h`I[h,`I[h`I[hT`I[h ,`I[hH `I[ha`I[h#,`I[h0$`I[h6-`I[h1,`I[h2`I[h;`I[h)?,`I[h9A`I[hJ`I[h|N,`I[hP`I[hY`I[h],`I[h_`I[htj`I[hUp`I[hp`I[hr`I[h}`I[h,`I[h`I[h`I[h,`I[ht`I[h`I[h՛,`I[h`I[h`I[hܨ,`I[h`I[h`I[h,`I[h]`I[hn`I[h,`I[h`I[h9n  You see here the human skeleton of Kirke.`I[h `I[h _`I[hM`I[h"`I[h ,`I[h`I[h `I[h,`I[h`I[hu`I[h,`I[h `I[h`I[h4`I[h`I[h`I[h`I[h,`I[h<`I[h `I[h ,`I[hv `I[h`I[h2,`I[h`I[h`I[h,`I[h`I[h(X`I[ha-`I[h4/,`I[h0`I[h4`I[h.6,`I[h[7`I[h;`I[h8=,`I[h>`I[h%B`I[h#D,`I[hlE`I[hI`I[hMK,`I[hL`I[hO`I[h^R,`I[hS`I[hV`I[hX`I[hTY`I[hrZ`I[h]`I[h_,`I[h``I[hac`I[he,`I[hf`I[h6i`I[hk,`I[h..  bI[hTX..# #...P###...# #...# #... bI[hXbI[h^bI[hacI[hcI[h|cI[h"cI[h,cI[h cI[hu#cI[h%,cI[h'cI[hj0ncI[h2,cI[h4cI[hF6cI[h9,cI[hX:cI[htD#..#.........####...## ##...# ...............##...# #.#..# .....###...## ### #..##.........# #....# ##..# #..#.........## #..### #.>.# .........P# #..##### ##..# ##..........P###...##.####..#....#.P....)....... #...#..####.....@.......82.8 (9....#.P#.#..#.##.#.#..#.##...### .#.#...###....#######...###...P# ##..P###..## ##..P### ##..## #...# #...###...## ÷# #....# #...# ##...###...#cI[h F!####..## #..## #>..# #..####...# #...# #...# #...# P..#...## #..## #..## #..##cI[haOcI[hEVcI[h)cI[h3cI[hLcI[hcI[hcI[hcI[hcI[hlcI[hcI[hcI[h,cI[hcI[h*cI[hsUcI[h]cI[ha...####...## ##...## ##..###.##...# #.#..# #....##.###...## ###..# #...P##. ....# #....# ##..# .##. ...## #..### #.>.# #....##.P# #..##### ##..# ####P...##..P###...##.####..####.......... P..............).........92.8 (10.0) #..#.##.#...#######...... ....#######cI[hNcE...P# ##...... #..## ##..P## #P...... #...# #...###...## ##...... #...# ##...###...# #.......  #..## #>..# #..## #.......  #...# #...# #.......  #..## #..## ##...... cI[hkcI[hqncI[h[ 3cI[h cI[h cI[h' cI[hq ,cI[h cI[hN ,cI[hh cI[h) cI[he ,cI[hH cI[hc! cI[h$ cI[h% ,cI[h( cI[h+ cI[h8 cI[h< ,cI[hv@ BcI[hC cI[h(G XcI[hJ ,cI[h@K cI[hHU ## ##...## ##..###.....# # #.#..# #....##....## ## ###..# #...P##.....# # ##..# ##...##...P## ## #.>.# #....##...## #### ##..# ####P...##..## ##.####..####...........# .....).# .# 60..#######.......## #...P# ##.......P# ##..P## #P........# ...###...## ##.......####...# #........#>..# #..##I[hgV 7m #........##...# #........##..## ##.......#cI[h3] cI[h` dI[h4dI[hdI[hwdI[ho IdI[h dI[h dI[h dI[h ,dI[h dI[h dI[hӶ dI[h dI[hE ,dI[hº dI[hn dI[h dI[hK dI[hϾ dI[h: dI[h ,dI[h dI[h dI[h= dI[h dI[h dI[h dI[hR dI[h dI[h dI[h ........P##.### .P...#  ........>.....####..P.##  ..............##P#.PPP.#  #...######....##P..PP#  ...## ##..###.....#  #..# #....##....##  #..# #...P##.....#  dI[h #..# ##...##...P##  .>.# #....##@..##  9.8 (7.0) ####P...##..##  #........#  ..................#  ...............#  ####.......##    #...P# ##.......P#   P## #P........#    ...## ##.......##   dI[h dI[h dI[h eI[heI[heI[hMeI[heI[h,eI[hU,eI[h6eI[heI[hyeI[hBeI[heI[heI[heI[hPeI[heI[heI[h9#÷.......#  .##♣#........# ...#  ### .#P.P##  .#......#### P.... .#.....##.## .PP.P .......P##.### .P... .......>.....####..P.## .............##P#.PPP.# ...######....##P@.PP# 14.8 (5 ..## ##..###.....# ..# #....##....## # #...P##.....# # ##...##...P## >.# #....##...## ..# ####P...##..##  ..####...........#  eI[h'?........#  fI[h!?Really walk into a travel-excluded area? Y - Yes  N - NogI[hQ gI[h-6.<.#......###  D3sr0n the Fighter ...#÷.......# #...#  Minotaur of Trog *****. ##♣#........####...#  Health: 123/123 ======================== ..........####.#P.P##  Magic: 4/4gI[h.======================== #......#### P....P#  AC: 21Str: 28 #.....##.## #.PP.P#  EV: 16Int: 4 ......P##.### .P...#  SH: 0gI[h/]Dex: 12 ......>.....####..P.##  XL: 13 Next: 82% Place: Lair:4 gI[h/............##P#@PPP.#  Noise: ---------  Time: 17614.8 (5.0) ..######....##P..PP#.#  G) +10 executioner's axe "Sevvaf" {antimag .## ##..###.....#  Throw: 4 throwing nets .# #....##....## .# #...P##.....# gI[h.0Z.# ##...##...P##  P   oklob plant (unaware) .# #....##...## .# ####P...##..## .####...........# _There is a stone staircase leading down here. gI[hc0_There is a stone staircase leading down here. _You see here a komodo dragon skeleton. gI[ha3_You see here the human skeleton of Kirke. _You see here a wyvern skeleton. _Partly explored, can't reach some places.gI[h>XPPgI[hF ***The oklob plant spits acid at you.gI[hC...gI[hf12---===5.8 (1gI[h?gI[h2 _The splash of acid hits you!hI[he . <.#......##.. ...#÷ #.. ##♣#..####...# ....####.#P.P#.#### P... #.....##.## #.PP.PP##.### #.P...# >##@.P.##..........##P#.PPPhI[hn ).######....##P..PP#.## ##..###.....# #.##....##...P##.....##P## #..## ####P...##..##hI[hhI[h#H **hI[h$BThe oklob plant spits acid at you.hI[hl..09---17 6+6 executioner's axe "Sevvaf" {antimagiCorr (-4) hI[hhI[hs _The splash of acid hits you. The acid corrodes you!hI[hk ♣♣#♣......# ...#......# ..P.P <.#### #.... ....#÷.# #...# ##♣#........####... .....####.#P.P## .#......#### P....P# #.....##.## #.PP.P# .P##.### #@P...# >.....####..P.## ...........##P#.PPP.# ..######....##P..PP#.# .## ##..###.....# # .# #....##....## P 2 oklob plants (1 unaware).# #...P##.....# .#hI[h^  ##...##...P## >.# #....##...##  10  An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.hI[h /  --more--iI[ha ..P.P......PiI[h@ : ---7 _iI[h iI[hq lI[hd#♣.. .♣♣#♣P.PP.#. ..P.P<.#......##....#÷ ##♣#..####...# ....####.#P.P#.#### #P...#.....##.## #@PP.PlI[hhP##.### #.P...# >##..P.##......#.PPP.######....##P..PP#.# ##..###.....# #.##....##...P##..... .#P##lI[h W---8lI[h lI[h mI[h l.## .#♣..#....P♣♣#♣P.PP.#. ..P.P#<.#......##.P...#÷ ##♣#..####...# ....####.#P.P#mI[hU A.#### #P@..#.....##.## ##.PP.PP##.### #.P...# >##..P.##......#.PPP.######....##P..PP#.# ##..###.....#.#.##....## #...P##.....mI[hmI[h%9mI[h\#mI[hU%mI[h###...# .#.###  mI[h`ß.#♣..# #....P ♣♣#♣......# P.PP.# ...#......# ..P.P# <.#### #....P ....#÷.# #...#mI[hm ##♣#........####...# ⌠.....####@#P.P## .#......#### #P....P# #.....##.## ##.PP.P# .P##.### #.P...# >.....####..P.## ...........##P#.PPP.#    oklob plant mI[h#...######....##P..PP#.# .## ##..###.....#.# #..# #....##....## # mI[hD120mI[h{mI[h|nI[hS  You slice the oklob plant!! You headbutt the oklob plant.nI[hSK====1.9 (1.1nI[h[nI[h\^c _The oklob plant is heavily damaged.nI[hl  You hit the oklob plant.  The oklob plant is severely damaged.nI[h q  The oklob plant spits acid at you.nI[hy nI[h*{ 0--3===-3.1 (1.22(-8nI[h nI[hV s _The splash of acid hits you! The acid corrodes you!oI[h(4  You hit the oklob plant but do no damage.You headbutt the oklob plant, but do no damage.oI[h 5V---4.2 (1.1oI[h:oI[h"<d _The oklob plant is severely damaged.oI[h  You slice the oklob plant!!  You destroy the oklob plant!oI[h: B.........oI[hΤ ..P..PPP..PP#. . . oI[hZ g2--4==5.3oI[h oI[h* W _Trog accepts your kill.pI[h pI[h: pI[h pI[h8 pI[h ,pI[hA ,pI[h pI[h( pI[h~ K3=pI[h pI[h~ ,pI[h pI[h] pI[h U4=pI[h  pI[h: pI[hy pI[h pI[hE ,pI[h^ pI[h! pI[h" %5pI[he# pI[h_% pI[h% pI[hb' pI[h4* ;6pI[h+ pI[h. ,pI[h. pI[hW0 ,pI[h0 pI[h1 ;7pI[h2 pI[h3 ,pI[h}4 pI[h5 a8=pI[h6 pI[h7 ,pI[hp8 pI[h9 ,pI[h@: pI[h; pI[h'< U9=pI[h< pI[h9> ,pI[h? pI[h @ <10pI[h@ pI[hB BpI[hI (---pI[hP j 46.3 (21.0) _You start resting.pI[hQ 21 ---7.3 (22+10 executioner's axe "Sevvaf" {antimagpI[hY pI[h[ [ _You are no longer corroded.qI[hW3qI[h)YqI[h[qI[h_;1qI[hqaqI[haqI[hcqI[heqI[hf%2qI[hgqI[hj,qI[hkqI[hn,qI[h+pqI[hrqI[hsD3=qI[hGtqI[hxvqI[hvqI[hwqI[hLzqI[hzqI[hzN4=qI[h{qI[hz~,qI[hqI[hEqI[hqI[h qI[hvqI[h׆%5qI[hOqI[h,qI[hIqI[h;6qI[h:qI[h,qI[hIqI[hqI[hqI[hqI[h*qI[h%7qI[hqI[hȝ,qI[h"qI[hqI[hK8=qI[hfqI[h,qI[hqI[hqI[hqI[hqI[h qI[hU9=qI[hqI[hqI[hqI[h*qI[hqI[h&20qI[hqI[h,qI[hۻqI[h,qI[hqI[h;1qI[hLqI[h,qI[hqI[h4qI[h%2qI[hqI[hqI[h,qI[h&qI[hLqI[hqI[hqI[h_ _You start resting.qI[h-77.3 (30qI[h|Z3=8.3 (31qI[h}qI[h" _HP restored.sI[hReally walk into a travel-excluded area? Y - Yes  N - NosI[hesI[ha.#.........###  D3sr0n the Fighter .#♣........# #....P  Minotaur of Trog *****. .♣♣#♣......# P.PP.#  Health: 123/123 ======================== ....#......# ..P.P#  Magic: 4/4======================== sI[hĆB..<.#......### #....P  AC: 21Str: 28 ....#÷.......# #...#  EV: 16Int: 4 .##♣#........####...#  SH: 0Dex: 12 ...........####.#P.P##  XL: 13 Next: 84% Place: Lair:4 .#......#### #.@...P#  Noise: ---------  Time: 17678.3 (31.0) .#.....##.## ##.PP.P#  G) +10 executioner's axe "Sevvaf" {antimag .......P##.### #.P...#sI[ht~  Throw: 4 throwing nets .......>.....####..P.## .............##P#.PPP.# ...######....##P..PP#.#  P   oklob plant (unaware) ..## ##..###.....#.# ..# #....##....## # ..# #...P##.....#sI[h You destroy the oklob plant! _Trog accepts your kill. _You start resting. _You are no longer corroded. sI[h܇\_You start resting. _HP restored.sI[hXPPsI[h19.3 (1.0)sI[hDsI[hMtI[h  You slash the plant! The plant begins to die. You headbutt the plant!  The plant is lightly damaged.tI[h` 7==80.4 (1.1tI[hM$ tI[h' C _You slash the plant! The plant begins to die.uI[h-###...# .#.###  ß.#♣..# #....P ♣♣#♣......# P.PP.# ...#......# ..P.P# <.#uI[hGZ### #....P ....#÷.# #...# ##♣#........####...# ⌠.....####@#P.P## .#......#### #.....P# uI[h{#.....##.## ##.PP.P# .P##.### #.P...# >.....####..P.## ...........##P#.PPP.#  #...######....##P..PP#.#  .## ##..###.....#.#   #..# #....##....## #  uI[huI[h5--10uI[huI[hMvI[hfmvI[h x:--2vI[h|vI[hvI[h vI[h &3vI[h9 vI[hk wI[h/wI[h88.wI[h@9&4wI[hAwI[hCV _A nearby plant withers and dies.wI[h wI[hx &5wI[h wI[h xI[hxI[h Really walk into a travel-excluded area? Y - Yes  N - NoyI[h$NyI[h@o.#.........###  D3sr0n the Fighter .#♣........# #....P  Minotaur of Trog *****. .♣♣#♣......# P.PP.#  Health: 123/123 ======================== ....#......# ..P.P#  Magic: 4/4======================== ..<.#......### #....P  AC: 21Str: 28 ....#÷.......# #...#  EV: 16Int: 4 .##♣#........####...#yI[h'q  SH: 0Dex: 12 ...........####.#..P##  XL: 13 Next: 84% Place: Lair:4 .#......#### #.@...P#  Noise: ---------  Time: 17685.4 (1.0) .#.....##.## ##..P.P#  G) +10 executioner's axe "Sevvaf" {antimag .......P##.### #.P...#  Throw: 4 throwing nets .......>.....####..P.## .............##P#.PPP.# ...######....##P..PP#.#  P   oklob plant ..## ##..###.....#.# ..# #....##....## # ..# #...P##.....# _You start resting. _HP restored.  You slash the plant! The plant begins to dyI[hqie. You headbutt the plant!  The plant is lightly damaged. _You slash the plant! The plant begins to die. _A nearby plant withers and dies.yI[h}yI[h}&6yI[hyI[hzI[hb#..#  #..### ## P....# #♣........# .#....P  ♣♣#♣......# PP.PP.#  .#......# ...P.P# .<.#......### #....PzI[h ...#÷# #...#  ##♣#.####...#  ....####.#@.P##  #.## #.....P#  #.....##.## ##..P.P#  P##.### #.P...#  >.....####..P.##  .........##P#.PPP.#  P 2 oklob plants (1 dormant)####....##P..PP#.# zI[h) .## ##..###.....#.#  .# #....##....## # zI[h-   An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.zI[h/  --more--{I[h*| XPP{I[h| 1 7 _{I[h {I[h }I[h .#  ..# ##..P.#  ..### ###P....# ........# #.#....P  ♣#♣......# #PP.PP.#  ..#......# ...P.P# <.#......### #....P ..#÷# #...#  #♣#.####.@.#  ...####.#..P##  .## #.....P#  ##.## ##..P.P#  P##.### #.P...#  >.....####..P.##  .........##P#.PPP.#  ####....##P..PP#.#  ## ##..###.....#.# }I[h # }I[hS }I[h P ***}I[h* R**The oklob plant spits acid at you.}I[h j..@..}I[h 0===8}I[h }I[hٟ T _The splash of acid misses you.~I[hT#^#  # #P.P##  .# ##..P.#  .### ###P....# ........# #.#....P  #♣......# #PP.PP.#  .#......# #...P.P# .#......### #....P# .#÷# #..@#  ♣#~I[h{.####...#  ..####.#..P##  ## #.....P#  ##.## ##..P.P#  P##.### #.P...#  >.....####..P.##  ..........##P#.PPP.#  ####....##P..PP#.#  ~I[h~I[h0---9~I[h'~I[h5*~I[h9X##.......#  .#^# #PP.#  # #P.P##  .# ##..P.#  ### ###P....# .......# #.#....P  ♣......# #PP.PP.#  #......# #...P.P#  #......### #...@P# #÷# #...#PP# #.####...##P# ..####.#..P#### ## #.....P#  ##.## ##..P.P#  P##.### #.P...#  >.....####..P.##  .........##P#.PPP.#[~I[hY140m  ~I[he~I[hjq  The oklob plant spits acid at you.~I[h~I[hc07----===90~I[h~I[h2 _The splash of acid hits you!I[hC  You hit the oklob plant but do no damage.You slice the plant!! The plant begins to die. You hit the plant.  The plant begins to die. You slice the plant!! The plant begins to die.I[hKq  The oklob plant spits acid at you.I[hI[h89/123 -------17 ====1.5 (1.1+6 executioner's axe "Sevvaf" {antimagiI[h'Corr (-4) I[h-I[ht _The splash of acid hits you!! The acid corrodes you!I[h,  You open the oklob plant like a pillowcase!!!  You headbutt the oklob plant!  The oklob plant is almost destroyed.I[h-D==2.6I[h4I[h7. _You slice the plant!! x3I[h  You slice the oklob plant!!  You destroy the oklob plant!I[h ) ........   oklob plant.Trog accepts your kill.I[h' 91/124---7--3.8 (1.2 _You slice the plant!! x3I[hu:  _Your Fighting skill increases to level 14!I[hE..#^......# #PP.# ...# #P.P## .# ##..P.# ### ###P....# .# #.#....P #♣......# #PP.PP.# .#......# #...P..# .#......### #....P# .#÷.......# #..@#PP# ♣#I[hFF.####...##P# .####.#..P#### #### #.....P#  .## ##..P.P# .P##.### #.P...# .>.....####..P.## .......##P#.PPP.# ######....##P..PP#.# I[h[RI[hx[7.I[h8\^------40I[hdI[hgV _A nearby plant withers and dies.I[h) ...# #P.P## .# ##..P.# ### ###P....# ♣.# #.#....P ♣#♣......# #PP.PP.# ..#......# #...P..# <.#......### #.....# .#÷.......# #...#PP# #♣#.####.@.##P# I[hm [..####.#..P#### #### #.....P#  .## ##..P.P# .P##.### #.P...# .>.....####..P.## .......##P#.PPP.# ######....##P..PP#.#  ##..###.....#.# I[h I[h x .A nearby plant withers and dies.I[h *****The oklob plant spits acid at you.I[hy P.....I[hO{ 76---===-5I[h I[h, 2 _The splash of acid hits you!I[hD6##..P.### ###P... ♣ #.#....P #♣PP.PP.# ..##......# <## #.....# ..#÷.......#PP# #♣#.###...## ...I[h7####.#.@P####### #.....P# ##.## ##..PP##.### #.P...>.....####..P.##.P#.PPP.######..PP#.# ## ##..###..... #....## I[h4EI[hL ******The oklob plant spits acid at you.I[hV......I[hgh0----6I[h"I[h2 _The splash of acid hits you!I[hz ### ###P... ♣ #.#....P #♣#PP.PP.# ..##......# <## # ..#÷.......#PP# #♣#.###...## ...####.#..P###I[hk ]#### #...@.P# ##.## ##..PP##.### #.P...>.....####..P.##.P#.PPP.######..PP#.# ## ##..###.....  # #....##....### P.#  I[hߛ E---7I[hۣ I[h I[h)I[hII[hI[hI[h1-I[h,I[hI[hI[hI[h6I[h92I[hwI[h2I[hI[hOI[h]I[hS3=I[h&I[h:---I[hfg 703.8 (6 _You start resting.I[hW21 4.8 (7+10 executioner's axe "Sevvaf" {antimagI[hI[h[ _You are no longer corroded.I[h *3I[hs,I[hd0,I[h4I[hp6a4=I[hu8I[h;,I[h=I[h@I[heA95I[hBI[hcF,I[hbHI[hTK,I[hLI[hOI[hO96I[h RI[hSU,I[hWI[hZO7I[h\I[h`,I[haI[hd,I[hfI[hii8=I[hkI[hzn,I[h}pI[hsI[h8tK9=I[hvI[hZy,I[h{I[h:~,I[hI[h߂P80I[hI[h݇,I[hI[huI[h91I[hI[h,I[hI[hI[hI[hI[hI[h92I[hFI[h\,I[hrI[hi3=I[hۨI[hI[hwI[hI[h/,I[h$I[ha4=I[h۸I[h~I[hٻI[hI[hI[hI95I[h I[h,I[hSI[h,I[hI[hfI[h96I[h I[h,I[hI[hnI[h97I[hI[h{,I[hI[h,I[hI[hWI[hS8=I[h{I[h,I[hI[hI[hX89=I[hI[hI[hsI[h I[h,I[h[I[hI[hK&90I[hI[h,I[hI[hI[h%1I[h I[h ,I[h$I[hI[hmI[hI[h;2I[hI[h,I[hI[h!I[hO"K3=I[h|$I[h',I[h*I[hA-,I[h.I[hO2I[h2N4=I[h4I[h7,I[h9I[h<I[h+=%5I[h>I[hRB,I[hDI[hG,I[hII[hL;6I[hROI[hR,I[hTI[hX;7I[h2ZI[h]I[h]I[h_I[hbI[hzcI[h"eI[hh;8I[h[kI[hBn,I[hpI[htI[htK9=I[hwI[hzI[hpzI[hZ|I[h,I[h.I[hiI[h)100/124I[h2=I[h9I[h],I[hI[h;1I[hsI[h,I[hۘI[h,I[hI[h;2I[hBI[h,I[hI[h>I[hȻ%3I[hI[h,I[hI[h,I[h1I[hI[hfK4=I[hHI[hI[hI[hI[hI[hmU5=I[hvI[h,I[hI[hsI[hI[hI[h}I[h%6I[h}I[h,I[hI[h+;7I[hI[hI[hlI[hMI[hU,I[hOI[hpI[h0%8I[hI[h,I[hI[hI[hgK9=I[hI[h& ,I[h I[h,I[hI[h:10I[h2=I[hRI[hL,I[hvI[hN"I[h"%1I[h$I[h"(,I[h*I[h.,I[h;1I[h4I[hO5%2I[h7I[h:I[h^;I[hz=I[h@I[h(A%3I[hBI[heF,I[haHI[hL,I[hMI[hPI[hnQK4=I[hRI[h V,I[hWI[hZk5=I[hw\I[h_,I[h`I[h@c,I[haeI[h/h;6I[hVjI[hl,I[hnI[hGq;7I[h sI[hu,I[hvI[h\y,I[h{I[ht};8I[hI[hx,I[h!I[ha9=I[hI[hY,I[hI[hU,I[hI[h:20I[h92=I[hەI[h,I[hI[h;1I[hI[h,I[hJI[hr,I[hתI[h;2I[hI[h,I[hI[h;3I[hI[h",I[hI[h,I[hI[h_ _You start resting.I[h|2830.8 (126.0)I[hZ4=17I[hI[h" _HP restored.I[h- I[h Really walk into a travel-excluded area? Y - Yes  N - NoI[hI[h:...........# ##..P.#  D3sr0n the Fighter .........### ###P....#  Minotaur of Trog *****. ♣........# #.#....P  Health: 124/124 ======================== ♣#♣......# #PP.PP.#I[h7  Magic: 4/4======================== ..#......# #......#  AC: 21Str: 28 <.#......### #.....#  EV: 16Int: 4 ..#÷.......# #...#PP#  SH: 0Dex: 12 I[h5#♣#........####...##P#  XL: 13 Next: 87% Place: Lair:4 .........####.#.@P####  Noise: ---------  Time: 17831.8 (127.0) ......#### #.....P#  G) +10 executioner's axe "Sevvaf" {antimag .....##.## ##..P.P#  Throw: 4 throwing nets .....P##.### #.P...# .....>.....####..P.## ...........##P#.PPP.#I[hN  P   oklob plant (unaware) .######....##P..PP#.# ## ##..###.....#.# # #....##....#### The oklob plant spits acid at you. _The splash of acid hits you! _You start resting. _You are no longer corroded. _You start resting. _HP restored.I[hXPPI[hs ******The oklob plant spits acid at you.I[hVV......I[hXn03-----===2.0)I[he_I[hb3 _The splash of acid hits you!!I[h\_Q #P.P#..# ##..P .## ###P....#...#....P ♣#♣#PP.PP.# . #......# <.#......##..# ..#÷ #...#P #♣#..####.@.##P...####.#..P####.#### #....##.## ##..P.PP##.### #.P...# >##..P.#......#.PPP.# .######....##P..PP# ##..#.#.I[hiI[hjl4=-------3I[hwsI[hvI[hwi#^P.#  #P.P#..# ##..P .## ###P....##...#....PP ♣#♣#PP.PP . #......# <.#......##..# ..#÷ #.@.#P #♣#..####...##P...####.#..P####.#### #.....P###.## ##..P.PP##.### #.P...# >##..P.#......#.PPP.# .######....##P..PPI[hÆI[h;B---4I[hI[hI[h 9####. #^P.#  #P.P#..# ##..P.# .## ###P....##...#....PP ♣#♣PP.PP . #. <.#......##..# ..#÷ #...#.P# #♣#..####...##P#...####.#..P####.#### #.....P###.## ##..P.PP##.### #.P...# >I[h k##..P.#......#.PPPI[h I[h &5I[h I[h I[h:m ####. ..P.#^P.#  #P.P#..# ##..P.# .## ###P....##...#....PP# ♣#♣I[hYPP.PP . #. <.#......### ##.....# ..#÷ #...#.P #♣#..####...##P#...####.#..P####.#### #.....P###.## ##..P.P#P##.### #.P...# >##..P.#I[hI[hI[hm ^5=6I[hS+I[hG }.## P.P.# ####. ..P.#^P.#  #P.P#..# ##..P.# .## ###P....#..I[hI .#....PP# ♣#♣PP@PP . #. <.#......### ##.....# ..#÷ #...#. #♣#..####...##P...####.#..P####.#### #....##.## ##..P.P#I[hI MP##.### #.P...# I[hW I[hX &7I[hca I[hc I[h... .###.... P.P.# ####. ..P.#^P.#  #P.P#..# ##..P.# .## ###P....#..#.#@...PP# ♣#♣PP.PP.#.# . #. <.#......### ##.....# ..#÷ #...#. #♣#..####...##PI[h...####.#..P####.#### #....##.## ##..P.PI[h%I[hR&.68I[h2.I[h0I[hB  You hit the oklob plant.  The oklob plant is lightly damaged.  You slice the plant!! The plant begins to die. You slice the plant!!I[hC7===9.9 (1.1I[hSD _The plant begins to die.I[h  You slice the oklob plant!! You headbutt the oklob plant.  The oklob plant is severely damaged.I[hf7====41.0I[h I[hh. _You slice the plant!! x2I[hq  You slice the oklob plant!!  You destroy the oklob plant!I[h  Trog accepts your kill.You slash the plant!  You slice the plant like a ripe choko!!!I[hO.....P...P.....P...........P.#...............#...... I[hb9=2.1I[hzI[hV _A nearby plant withers and dies.I[hǧ3I[hiI[hW  You start resting.I[hй3I[h߽I[hɾI[h-%8I[hpI[hh,I[htI[h.I[hK9=I[hnI[hL,I[h(I[h>,I[hI[h:10I[h2=I[h I[h,I[hI[hR;1I[hI[hI[hI[hI[h8,I[hI[hI[h%2I[h(I[h",I[hI[h;3I[hAI[hI[hVI[hI[h,I[hJI[hI[h>K4=I[h I[hf ,I[h I[hOI[hU5=I[hI[h,,I[hPI[h,I[hI[h7I[h%6I[h I[h 07I[h1I[hN4,I[h6I[h9;8I[h;I[h>,I[h@I[h4DI[hDK9=I[hFI[hI,I[hKI[h(O,I[hQI[hTl20=I[hWI[hYI[hYI[h[I[h^;1I[h`I[hc,I[heI[h i,I[hDkI[h6nI[hn%2I[h{pI[h8t,I[h>vI[hy;3I[h{I[h,I[hNI[hf,I[h^I[h -----. _A nearby plant withers and dies.I[h`083.1 (41.0)I[hp4=-----4.1 (42I[h!I[h" _HP restored.I[hBI[hCI[hEI[hZWI[h\,I[h`I[h[cI[hhI[h:iI[hZlI[hu##  ....# .PP.#  ....# # .P. .# .#... # #.......# PP. I[h]v#### #..P.#  #^# #PP.#  .# #P.P##  ..# ##@.P.#  6.1 (2.0) I[hv2........### ###.....##  ......# #.#....PP#  #♣......# #P...P.#.#  .#......# #......#  I[hw .#......### ##.....#  .#÷.# #...#.P#  I[h^wu♣#........####...##P# ...####.#..P####I[hw I[haxI[hI[hVI[hI[hI[h2I[hBI[hI[h.#  # #F...  # ##PP.#  ........# #.PP.#  ........# ###.P..#  #.......# ##.#....  #.......# #.PP.P.#  ## #..P.#  #^# #PP@#   #P.P##  #..P.#  ......### ###.....##  ......# #.#....PP#  ......# #P...P.# F   cane toad (asleep).....# #......###  ......### ##.....#  ÷ #...#.P#[h; 49m I[h F7.1 (1FA cane toad comes into view.The cane toad croaks.I[hP===8.1 (2I[hI[hpO _The cane toad stings the plant!! The plant begins to die.I[h*#  # P..P.  # F...  # ##PP.#  # #.PP.#  .# ###.P..#  .# ##.#....  .# #.PP.P.#  .......# #.. ^# #PP.##  # #P.P##  .# ##..P.#  ### ###.....##  # #.#....PP#  P   oklob plant (unaware)# #P...P.#.#  F   cane toad# #......###[hq,9m  .....### ##.....#  I[h8 PPAn oklob plant comes into view.The cane toad stings the plant!I[h? ******The oklob plant spits acid at you.I[h,I[hA 17--17 +6 executioner's axe "Sevvaf" {antimagiThe splash of acid hits you! The acid corrodes you!Marking area around an oklob plant as unsafe for travelling.I[h{/  --more--I[hOi ..P..F....PP..P.......P... =9.1 (1Corr (-4) _I[hO .#P..P. .# #.F.. .##PP.# .# #.PP.# .# ###.P..# #.# ##.#.... #.# #.PP.P.# #.# #..P.# #^......# #PP@## ..# #P.P## .# ##..P.# ### ###.....## .# #.#....PP# .# #P...P.#.# F   cane toad.# #......### I[h\P .### ##.....# ÷.......# #...#.P# I[hR I[h7] .F---90I[hLa I[hb I[hI[h]Q.FI[hz^8-----1I[h~I[hXI[hA= I[hE Q.FI[hF %2I[huN I[hP I[h>I[h I[hpV..FI[h\%3I[hwI[hV _A nearby plant withers and dies.I[hl ,I[hI[hHl.Fl   komodo dragon (wandering)F   cane toadI[hS9=4I[h)I[h-` _A komodo dragon comes into view.I[hk  _A nearby plant withers and dies. _A komodo dragon comes into view.komodo dragon hisses angrily.  You slash the cane toad! You headbutt the cane toad.  The cane toad is moderately wounded.  You slice the plant!! The plant begins to die. You slash the plant!I[he .ll The plant begins to die. You hit the plant. The plant begins to die.I[h] K====5.2 (1.1I[h/ I[h B _The cane toad stings you but does no damage.I[h2  You barely miss the cane toad.The cane toad is moderately wounded.I[hq;R.lI[h4<20====-6.3I[hfCI[hE~ _You slice the plant!! You slash the plant! x2; The cane toad misses you.I[h  You hit the cane toad. Your headbutt misses the cane toad.The cane toad is heavily wounded.You chop the plant into pieces!!! You slash the plant! x2I[he R.lI[h7 v16-=====7.4I[h I[h t _The cane toad stings you. The cane toad completely misses you.I[h}  You slice the cane toad!!  You kill the cane toad!I[h"  Trog accepts your kill.You slash the plant! You slice the plant!! x2I[hI[h%I[h.l...I[hY> 7-I[h90-8.5 _A nearby plant withers and dies. x2I[hI[hMk _Your base Axes skill increases to level 14!I[h,I[hih.l.I[h˺]-----90I[h&I[hV _A nearby plant withers and dies.I[hM I[hU P.lI[hV D----900I[h] I[h_ I[hJ  You slice the komodo dragon!! Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.I[hKi8====1.6 (1.1I[hSI[hTVS _The komodo dragon misses you.I[hv  You slice the komodo dragon!!  You kill the komodo dragon!I[h e.I[hJ d2==--2.7I[hI I[h W _Trog accepts your kill.I[h I[h I[hc I[h I[h a9=I[hc I----I[h $ f 30 _You start resting.I[h$ 21 --4.7 (2+10 executioner's axe "Sevvaf" {antimagI[h+ I[hK. [ _You are no longer corroded.I[h I[h I[hl I[h I[h I[h I[h 20=1I[h I[h nI[h I[h I[h %2I[h I[hv I[h I[hR I[h I[hv %3I[h I[h ,I[h I[h I[h I[h I[h _ _You start resting.I[h015.7 (11.0)I[hKZ4=6.7 (12I[hI[h I[h+_HP restored.I[hnI[h|pReally walk into a travel-excluded area? Y - Yes I[h#q' N - NoI[h^I[hUqo.........#  D3sr0n the Fighter .........#P..P.#   Minotaur of Trog *****. .........##....   Health: 124/124 ======================== .........# ##P..#   Magic: 4/4======================== .........# #.PP.#   AC: 21Str: 28 .........# ###.P..##   EV: 16Int: 4 ##.......# ##.#....P#   SH: 0Dex: 12  I[hr#.......# #.PP.P.#  XL: 13 Next: 92% Place: Lair:4 ##.......# #.@..#  Noise: ---------  Time: 17916.7 (12.0) .#^......# #P..##  G) +10 executioner's axe "Sevvaf" {antimag .........# #P..##  Throw: 4 throwing nets .........# ##..P.# .......### ###.....##  .......# #.#....PP#   P   oklob plant (unaware) ♣......# #P...P.#.#  #......# #......###  #......### ##.....# You kill the komodo dragon! _Trog accepts your kill. _You start restI[hring. _You are no longer corroded. _You start resting. _HP restored.I[hXPPI[h17.0)I[hI[hӊI[h'v _You start resting. _HP restored.  You chop the plant into pieces!!! The plant begins to die.  You headbutt the plant!  The plant is moderately damaged.  You slice the plant!! The plant begins to die. You slice the plant!!=====8.9 (1.2 _The plant begins to die.I[h.P..P.##.... ##P..#.PP###.P..## ####.#....P#  #.PP.P.# # #... .#^P@.## ...###..P.#### ###.....## #.#....PP ♣P...P.#.# #......## ## ##   #÷.......# #...#.P# I[hxI[h.-----90 _A nearby plant withers and dies.I[hPI[hI[h>..I[hE-----20I[hI[h I[hGK_A nearby plant withers and dies. x2I[hReally walk into a travel-excluded area? Y - Yes  N - NoI[hfI[hU#.........#  D3sr0n the Fighter #.........#P..P.#   Minotaur of Trog *****. #.........##....   Health: 124/124 ======================== #.........# ##P..#   Magic: 4/4======================== I[hL..........# #.PP.#   AC: 21Str: 28 ..........# ###.P..##   EV: 16Int: 4 ###.......# ##.#....P#   SH: 0Dex: 12 # #.......# #.P....#  XL: 13 Next: 92% Place: Lair:4 ###.......# #@...#  Noise: ---------  Time: 17920.9 (1.0) ..#^......# #...##  G) +10 executioner's axe "Sevvaf" {antimag I[hh7..........# #P..##  Throw: 4 throwing nets ..........# ##..P.# ........### ###.....##  ........# #.#....PP#   P   oklob plant #♣......# #P...P.#.#  .#......# #......###  .#......### ##.....# I[hƇyYou headbutt the plant!  The plant is moderately damaged.You slice the plant!! The plant begins to die. You slice the plant!! _The plant begins to die. _A nearby plant withers and dies. _A nearby plant withers and dies. x2I[hߒI[hɓ&1I[hۛI[hI[hŠ .PPPP..P.## #..... ##P. #.PP.# ... ###.P..###.#....P# #.P ###.I[hX#.#....#^# #...## #P..##..# ##..P.# ## ###.....# ...#....PP# #♣P...P.#. #.##I[hoI[h?&2I[hI[hI[hS ..# .#.# #.# .PPP#  #.# P..P.##  #.# #..... ##.# ##P..# .# #.PP.# ...I[hơ ".# ###.P..## .###.# ##@#....P#  #.# #.P....# ####.# #.#....# #^......# ###...## .# #P..## ...# ##..P. .### ###.....##   ♣..# #.#....PP#   ♣#♣......# #P...P.#.#  I[h4 I[h| &3I[h I[h I[hY Really walk into a travel-excluded area? Y - Yes  N - NoI[h?I[h()#.........#  D3sr0n the Fighter #.........#.PPP#   Minotaur of Trog *****. #.........#P..P.##   Health: 124/124 ======================== #.........##.....   Magic: 4/4======================== I[h#.........# ##P..#   AC: 21Str: 28 ..........# #.PP.#   EV: 16Int: 4 ..........# ###.P..##   SH: 0Dex: 12 ###.......# ##.#....P#   XL: 13 Next: 92% Place: Lair:4 # #.......# #.P@...#  Noise: ---------  Time: 17923.9 (1.0) I[hʗ###.......# #.#....#  G) +10 executioner's axe "Sevvaf" {antimag ..#^......# ###...##  Throw: 4 throwing nets ..........# #P..## ..........# ##..P.# ........### ###.....##   P   oklob plant I[hL........# #.#....PP#  #♣......# #P...P.#.#  .#......# #......###  I[hyYou headbutt the plant!  The plant is moderately damaged.You slice the plant!! The plant begins to die. You slice the plant!! _The plant begins to die. _A nearby plant withers and dies. _A nearby plant withers and dies. x2I[hBI[hI[h4I[hI[hI[h'.#  .# P...#  .# .PPP#  .# P..P.##  .# .....  # ##P..#  # #.PP.#  ...I[hM@# ###.P..##  ##.# ##.#@...P#   #.# #.P....#.#  ##.......# #.#....#  .#^# ###...##  # #P..##  .# ##..P.#  ### ###.....##  .......# #.#....PP#  ♣......# #P...P.#.#  I[hI[hx&5I[h2I[hI[hl)#....P... .PPP# P..P.## #.....#P. #.PP.# .. ###@P..## ###.#....P  #.P....#.# ##.#.#....# ##^###...## #P..#..# ##..P.# ## ###.....# ..#....PPI[hI[h&6I[h I[h^I[h+ w  You slash the plant! The plant begins to die.  The plant is lightly damaged.I[h, 6==8.0 (1.1I[h5 I[h8 C _You slash the plant! The plant begins to die.I[hK .#....P...#.PPPP..P.###..... ##P..# .PP###.P..## ####.#@...P#  #.P....#. ##.#....# # .#^###...## .. #P..####..P.### ###.....## #.#....PP ♣P...P.#.I[hjU I[hbV 5--90I[h^ I[h?a I[h#.# P...# #.# .PPP# #.#P..P.## #.# #..... #.##P..# .# #.PP.# .# ###.P..## ###.# ##.#....P#  #.# #.P@...#.# ###.# #.#....# # ..#^......# ###...## ...# #P..## .# ##..P.# ### ###.....## .# #.#....PP# #♣......# #P...P.#.#I[hG~[39;49m .#......# #......### I[hX--30I[he I[hI[h. ..# #.... .#.# P...# #I[h .# .PPP#  #.# P..P.##  #.# #..... ##.# ##P..# .# #.PP.# ....# ###.P..## .###.# ##@#....P#  #.# #.P....#.# I[h ####.# #.#....# # #^......# ###...## .# #P..## ...# ##..P. .### ###.....##   ♣..# #.#....PP#   ♣#♣......# #P...P.#.#  I[hA <1I[h I[hb I[hFI[hSH&2I[hOI[h&RI[h2 I[he3 &3I[h_: I[h< I[h4I[h5&4I[h@=I[ha?I[hcI[hReally walk into a travel-excluded area? Y - Yes  N - NoI[hI[hF#.........#P...#   D3sr0n the Fighter #.........#.PPP#   Minotaur of Trog *****. #.........#P..P.##   Health: 124/124 ======================== #.........##.....   Magic: 4/4======================== #.........# ##P..#   AC: 21I[h0Str: 28 ..........# #..P.#   EV: 16Int: 4 ..........# ###....##   SH: 0Dex: 12 ###.......# ##.#....P#   XL: 13 Next: 92% Place: Lair:4 # #.......# #.P@...#.#   Noise: ---------  Time: 17934.0 (1.0) ###.......# #.#....# #   G) +10 executioner's axe "Sevvaf" {antimag ..#^......# ###...##  Throw: 4 throwing nets ..........# #P..## ..........# ##..P.# ........### ###.....#[h6m#   P   oklob plant ........# #.#....PP#  #♣......# #P...P.#.#  .#......# #......###  _The plant begins to die. _A nearby plant withers and dies. _A nearby plant withers and dies. x2  You slash the plant! The plant begins to die.  The plant is lightly damaged. _You slash the plant! The plant begins to die.I[h>I[h #N ***I[h#P**The oklob plant spits acid at you.I[hR.....I[h:15--17 ===5+6 executioner's axe "Sevvaf" {antimagiCorr (-4) I[hI[h!s _The splash of acid hits you! The acid corrodes you!I[hMU..# #.... .#.# P...# #.# .PPP#  #.# P..P.##  #.# #..... ##I[hMN.# ##P..# .# #..P.# ....# ###....## .###.# ##@#....P#  #.# #.P....#.# ####.# #.#....# # #^......# ###...## .# #P..## ...# ##..P. .### ###.....##   ♣..# #.#....PP#   I[hN♣#♣......# #P...P.#.#  I[hWI[hX^6-----6I[h7aI[hbI[h3`7I[h~Q8I[hH,I[h:I[hI[hI[hI[h99I[h>=I[hI[h/,I[h2 I[h V20=I[h I[h I[h+ I[hq I[hU I[h I[h I[h I[h%1I[hI[hI[hI[hNI[ht:---I[hXT 504.0) _You start resting.I[hI[hG221 1.0 (15I[hO c+10 executioner's axe "Sevvaf" {antimagI[h%I[hF([ _You are no longer corroded.I[hBI[hgReally walk into a travel-excluded area? Y - Yes  N - NoI[hE#.........#P...#   D3sr0n the Fighter #.........#.PPP#   Minotaur of Trog *****. #.........#P..P.##   Health: 122/124 =======================- #.........##.....   Magic: 4/4======================== #.........# ##P..#   AC: 21Str: 28 ..........# #..P.#   EV: 16Int: 4 ..........# ###....##   SH: 0Dex: 12 ###.......# ##.#....P#   XL: 13 Next: 92% Place: Lair:4 # #.......#[hBGm #.P@...#.#   Noise: ---------  Time: 17951.0 (15.0) ###.......# #.#....# #   G) +10 executioner's axe "Sevvaf" {antimag ..#^......# ###...##  Throw: 4 throwing nets ..........# #P..## ..........# ##..P.# ........### ###.....##   P   oklob plant (unaware) ........# #.#....PP#  #♣......# #P...P.#.#  .#......# #......###  The plant is lightly damaged. _You slash the plant! The plant begins to die.  The oklob plant spits acid at you. _The splash of acid hits you! The acid corrodes you! _You start resting. _[h7HG;1mYou are no longer corroded.I[hII[hII[hXKI[hOV@2.0)I[htZI[h6.# #....  .# P...#  .# .PPP#  .# P..P.##  .# .....  # ##P..#  # #..P.#  ...# ###....##  ##.# ##.#@...P#   #.# #.P....#.#  ##.......# #.#....# #  .#^I[h7# ###...##  # #P..##  .# ##..P.#  ### ###.....##  .......# #.#....PP#  ♣......# #P...P.#.#  I[h*@I[hyE *******The oklob plant spits acid at you.I[hu....@..I[h_0===3I[hqI[h)T _The splash of acid misses you.I[h? \) #....P... .PPP# P..P.## #.....#P. #..P.# .. ###@...## ###.#....P  #.P....#.# ##.#.#....# ##^###...## #P..#..# ##..P.# ## ###.....# ..#....PP3---4I[hSP.##..P##  )...# ..#P#  # ##....  # ##P...#  # P.PPP#  # P..P.##  # .....#  # ##P..#  I[hRT# #.@P.#  ..# ###....##  #.# ##.#....P#  #.# #.P....#.#  #.......# #.#....###  #^# ###...##  # #P..##  .# ##..P.#  ### ###.....##  I[hc9---I[hd5I[hlI[hnI[h ###..##  .##..P## ...###  )...# ..#P#  # ....  # ####P...#  # P.P.PPP#  # #P..P.##  # .....#  # ##P@.#  # #..P.#  .# ###....##  .# ##.#....P#  .# #.P....#.#  .......# #.#....###  ^# ###...##  # #P..##  .# ##..P.# I[h ( I[h< I[hӥ T4=6I[h8 I[h I[h4o..##  ##..## .#+#  ##..P## ...###  )...# ..#P#  # ##....  # ####P...#  # #P.P.PPP#  # #P..P.##  # #..@..#  # ##P..#.P#  # #..P.# .#  I[hgp## ###....## #  # ##.#....P#  # #.P....#.#  ......# #.#....###  # ###...##  # #P..##  I[h{I[h{&7I[h2I[h&I[h....#  #..## ##  #..## #.#+#  #..P## ...###  .)...# ..#P#  # ##....  # ####P...#  # #P.P.PPP#  # #P..P@##  # ##.....#  # ##P..#.P#  # #..P.##.#  # ###....##.#  # ##.#....P###  # #.P....#.#  I[hG# #.#....###  # ###...##  I[hI[h&8I[h I[hI[h U  You slice the oklob plant!!  The oklob plant is heavily damaged.You slice the plant!! The plant begins to die. You slash the plant!====9.1 (1.1I[hpI[h. _The plant begins to die.I[hĎm  You slash the oklob plant! You headbutt the oklob plant.  The oklob plant is severely damaged.====-60.2I[hM- _You slash the plant! x2I[h1n  You chop the oklob plant into pieces!!!  You destroy the oklob plant!I[h  ..............P...........#...P.##.....##.........#. .. Trog accepts your kill.I[h e4====1.3I[h I[h j _You slice the plant!! You completely miss the plant.I[h\3I[h$]I[hwnI[hMI[hI[hI[hI[hI[h;E #....#  ##..## ## ##..## #.#+# I[h!.##..P## ...### ..)...# #..#P# ..# ##....# ..# ####P...# ..# #P.P.P..# ..# #P.@..## ----3.3 (2.0..# ##.....# ..# ##P..#.P# ..# #..P.##.# I[hq..# ###....##.# ..# ##.#....P### ..# #.P....#.# ..# #.#....### ^......# ###...## I[hl;----I[hI[hY _A nearby plant withers and dies. x2I[hߔII[h I[hޟ,I[h,I[h<BI[hP#### P  #....  ##..## ## ###..## #.#+# ##..P# ...##) #..#P# ##....#####P@..# 5#P.P.P..# #..#P....## I[h+.......# #. ##.....#  .......# ##P..#.P#  # #. #....#.I[hI[hI[hI[hI[h$I[h[I[hx,I[hnXI[hI[h#### P  #....  ##..## I[hX## ###..## #.#+# ##..P#...###) #@.#P#7 ##....# ####P...## #P.P.P..# #..#P....## #. ##.....# # ##P..#.P# #..P.##. ###....##.#I[hI[hI[hMI[hTI[hI[h,I[hCI[hbI[h,I[h I[h< I[h I[h- I[h a _You open the door.  Found 4 stones and 20 gold pieces.I[h II[h:    #####  #P..##   #....#  #####  ##..## ###($[#  ##..## #.#@#  70.3 (3 ##..P## #...###  I[h# )...# ##..#P#  # ##....#  # ####P...##  # #P.P.P..#  # #..#P....##  # #. ##.....#  # # ##P..#.P#  _Found the +5 justicar's regalia {Inspire Amulet+ Str+4}.I[h` I[hP Q _There is an open door here.I[h`  ####  P..##   ....#  #####  #I[hz..## ###(@[#  #..## #.#'###  #..P## #...###  .)...# ##..#P#  # ##....#  # ####P...##  # #P.P.P..#  # #..#P....##  # #. ##.....#  I[hI[h21.3 (1 _I[hI[h+I[h+2.3 (2I[hI[h@ _You now have 1161 gold pieces (gained 20).I[h I[h The +5 justicar's regalia {Inspire Amulet+ Str+4}. A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledcoat of arms. Those who hear commands given by its wearer feel filled with the I[h[ power to carry them out, no matter the adversity. Base armour rating: 6Encumbrance rating: 10 Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4:It affects your strength (+4). If you switch to wearing this armour: Your AC would decrease by 3.5 (21.5 -> 18.0). Your EV would increase by 3.2 (16.8 -> 20.0). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified unrand artefact armour (g)o to location.I[h/I[hK  D3sr0n the Fighter  Minotaur of Trog *****.  Health: 124/124 ========================  Magic: 4/4========================  AC: 21Str: 28 ####  EV: 16Int: 4 P..##I[h  SH: 0Dex: 12 ....######   XL: 13 Next: 94% Place: Lair:4 #..#####(@[#   Noise: ---------  Time: 17972.3 (2.0) #..###.#'###   G) +10 executioner's axe "Sevvaf" {antimag #..P###...###   Throw: 4 throwing nets .)...###..#P#  .....###....#  .....# ####P...##    .....# #P.P.P..#    .....# #..#P....##    .....# #. ##.....#    _A nearby plant withers and dieI[h}s. x2 _You open the door.  Found 4 stones and 20 gold pieces. _Found the +5 justicar's regalia {Inspire Amulet+ Str+4}. _There is an open door here. _You now have 1161 gold pieces (gained 20).I[hI[hݴI[hI[h;n   ..##  # #####  ..## ###(.@#  ..## #.#'###  ..P## #...###  )...# ##..#P#  # ##....#  # ####P...##  I[hoA# #P.P.P..#  # #..#P....##  # #. ##.....#  I[hvI[hw+3.3 (1I[h5~I[h _You see here the +5 justicar's regalia {Inspire Amulet+ Str+4}.I[hI<4I[hI[hu _j - the +5 justicar's regalia {Inspire Amulet+ Str+4}I[h8 I[h[ XInventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I[h& Ij - the +5 justicar's regalia {Inspire Amulet+ Str+4}. A gleaming breastplate with a slot in its centre for a holy symbol or bejewelledcoat of arms. Those who hear commands given by its wearer feel filled with the power to carry them out, no matter the adversity. Base armour rating: 6 Encumbrance rating: 10 Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). If you switch to wearing this armour: Your AC would decrease by 3.5 (21.5 -> 18.0). Your EV would increase by 3.2 (16.8 -> 20.0). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified unrand artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.I[h  D3sr0n the Fighter  Minotaur of Trog *****.  Health: 124/124 ========================  Magic: 4/4========================  AC: 21Str: 28 ###  EV: 16Int: 4 ..##  SH: 0Dex: 12 ...######   XL: 13 Next: 94% Place: Lair:4 ..#####(.@#   Noise: ---------  Time: 17974.3 (0.0) ..###.#'###   G) +10 executioner's axe "Sevvaf" {antimag ..P###...###   Throw: 4 throwing nets )...###..#P#  ....###....#[h37m  ....# ####P...##    ....# #P.P.P..#    ....# #..#P....##    ....# #. ##.....#   Found 4 stones and 20 gold pieces. _Found the +5 justicar's regalia {Inspire Amulet+ Str+4}. _There is an open door here. _You now have 1161 gold pieces (gained 20). _You see here the +5 justicar's regalia {Inspire Amulet+ Str+4}. _j - the +5 justicar's regalia {Inspire Amulet+ Str+4}I[h@ _the +5 justicar's regalia {Inspire Amulet+ Str+4}. _There is an open door here. _You now have 1161 gold pieces (gained 20). _You see here the +5 justicar's regalia {Inspire Amulet+ Str+4}. _j - the +5 justicar's regalia {Inspire Amulet+ Str+4}  You start removing your armour.5.3 (1I[hI[hI[hY+6.3 (2I[hI[hI[he+7.3 (3I[hI[hA8.3 (4I[hI[hI[h+9.3 (5I[hI[h    321 _You continue removing your +2 plate armour of willpower. x5  You finish removing your +2 plate armour of willpower.I[h/#  You feel less strong-willed.  You start putting on your armour.80.3 (61.3 (7I[h!:A2.3 (8I[h<I[hEI[hcF+3.3 (9I[hZLI[hTI[hU,4.3 (10.0)I[h\I[h9` 18320 _You continue putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5  You finish putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}.I[haI[hgI[hjR _You feel stronger.I[h6I[h$I[h-Inventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  j - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower I[h+Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (19)  E - a wand of paralysis (6)  I - a wand of digging (4) I[h[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I[h I[h I[hY   D3sr0n the Fighter  Minotaur of Trog *****.  Health: 124/124 ========================  Magic: 4/4========================I[h"   AC: 18Str: 32 ###  EV: 20Int: 4 ..##  SH: 0Dex: 12 ...######   XL: 13 Next: 94% Place: Lair:4 ..#####(.@#   Noise: ---------  Time: 17984.3 (0.0) I[h ..###.#'###   G) +10 executioner's axe "Sevvaf" {antimag ..P###...###   Throw: 4 throwing nets )...###..#P#  ....#I[h' g##....#  ....# ####P...##    ....# #P.P.P..#    ....# #..#P....##    ....# #. ##.....#  I[h  You finish removing your +2 plate armour of willpower.  You feel less strong-willed.  You start putting on your armour. _You continue putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5  You finish putting on the +5 justicar's regalia {Inspire Amulet+ Str+4}. _You feel stronger.I[h! I[h! I[h]( I[h6 I[h& I[h I[h! I[h4 I[h9 P _I[h= ,I[hM> I[h;B I[hNC @  There is an open door here.I[hE I[h/F  _I[hG I[hTJ I[hM I[hM I[hN I[hQ I[hT I[h U I[hAW I[hX I[h[ I[hB\ I[h] I[hb I[hPe I[he I[h}g I[hk I[hMm I[hm I[ho I[hr I[ht I[hu I[hiv I[hx I[hz I[h:{ I[h{ I[hE I[h ,I[h I[h4 I[h ,I[hh I[h8 I[hz I[h I[h2 I[hs I[h I[h I[hױ I[hv I[hô ,I[hH I[h I[hͼ ,I[he I[h I[hx I[h I[h I[h I[h I[hj I[h I[h I[h I[h I[h I[h I[h I[h I[h I[h I[h: I[h I[h I[hz I[h I[h} I[h I[hu I[h I[h9 I[h I[h) I[h+ I[h I[h I[h5 I[h I[h} I[hN I[h I[hnI[hI[hI[h,#^......# ###...## ........# #P..## ........# ##..P.# ......### ###.....## ......# #.#....PP# ......# #P...P.#.# ....# #......### ...### ##.....## ÷.......# #...#@P# I[h-8010.3 (26.0)......####...##P# ....####.#..P#### ...#### #.....P# ##.## ##..P.P# P##.### #.P...# >.....####..P.## ....##P#.PPP.# ####....##P..PP#.# I[hv.I[h[6I[h 9_ _Partly explored, can't reach some places.I[h 3I[h I[h I[h I[h $ _I[h ,I[h˿ ,I[h I[h I[h I[hk I[h I[h^ I[h ,I[h I[h "....# ###....##.# ###.......# ##.#....P### # #.......# #.P....#.# ###.......# #.#....### #^......# ###...## ....# #P..## I[h ....# ##..P.# ..### ###.....## . #.#.@..PP# 4.3 (4.0) #♣ #P...P.#.# #......# #......### #......### ##.....## #÷.......# #...#.P# ♣#........####...##P# .#..P#### #### #.....P# ....##.## ##..P.P# I[hn I[h I[h tM #..P ... ###....##. ###.#....P### # P....#. ###..#....####^###...## #P..#..# ##..P.# ## ###.@...## ..I[huv#.#....PP #♣#P...P.#.# .#......# #......###  .. ....PI[h~I[h+5.3 (1I[h"I[hI[hʸ3I[hMI[h=I[hBI[hI[h,I[hI[h$I[hXI[hI[hI[hMI[hUI[hI[hI[hI[h*# ####P...##  # #P.P.P..#  ...# #..#P....##  ...# #. ##.....##  ...I[h%{# # ##P..#.P#  .......# #..P.##.#  # ###....##.#  ### ##.#....P###   #.# #.P.@..#.#  20.3 (5 ##.# #.#....###  .#^......# ###...##  ...# #P..##  ...# ##..P.#  .I[h......### ###.....# .......# #.#....PP#  ♣# #P...P.#. #......# .###  I[hNI[hSI[h I[hz3I[hI[h I[hI[hI[hg,I[h;,I[hI[h%I[hII[hU ##..## ###(..#  ####..## #.#'###  P.##..P## #...###  )...# ##..#P#  # ##....#  # ####P...##  # #P.P.P..#  ..# #..#P....##  ..# #. ##@....##  5 ..# # ##P..#.P#  ........# #..P.##.#  # ###....##.#  ## ##.#....P###  #.# #.P....#.#  #.#[h^|1m..###  #^......# ###...##  ..# #P..##  I[h *u  You hit the plant. The plant begins to die.  The plant is lightly damaged.I[h+M=====6.4 (1.1I[h%4I[h7P _You carve the plant like a ham!!! The plant begins to die.I[hH I[h! L-----70I[hO* I[hI, I[h I[h 1.I[h D-----8I[hM I[h V _A nearby plant withers and dies.I[h/| #....# #####  ##..## ###(..# #####.. #.#'### I[h #P.##..P## #...### )...# ##..#P# .# ##....# .# ####P...## .# #P.P.P..# .# #.. .# #. ##.....## .# # ##P..#.P# .# #..P.##.# ..# ###....##.# #.# ##.#....P###  #I[h$].# #.P....#.# #.# #.#....### #^......# ###...## I[hI[h&9I[hPI[hWI[h|\  #P..##  #....# #####  ##..## ###(..# #####.. #.#'### I[h(^ ##P.##..P## #...### )...# ##..#P# .# ##....# #.# ####P...## #.# #P@P.P..# #.# #.. #.# #.###.....## #.# #. ##P..#.P# .# # #..P.##.# ...# ###....##.# ###.# ##.#....P###  #.# #.P....#.# ###.# #.#....### I[hi I[hQr 8.I[h5s '30I[h_{ I[h~ V _A nearby plant withers and dies.I[hc, #....######  ##..#####(..# #######..## #.#'### P##P.##..P## #...### .......)...# ##..#P# I[hdj.....# ##....# #.# ####P...## #.# ##P.P.P..#  #.# #.@#.....##  #.# #.###.....## #.# #. ##...#.P# ..# ## #..P.##.# .# ###....##.# ###.# ##.#....P###  #.# #.P....#.# ###.# #.#....### ...#^......# ###...## I[hzmI[hKn&1I[htI[hvI[hN # ##..#####(..# ########..## #.#'### PP##P.##..P## #...### ........)...# ##..#P# .....# ##....# #.#.# ####P...## ###.# ##P.P.P..#  #.# #..#.....## # #.# #@###.....## ###.# #.###...#.P# ...# ####..P.##.# .# ###....##.# #.###.# ##.#....P### ### #.# #.P....#.# ###.# #.#....### I[hP ...#^......# ###...## ...# #P..## I[h.Y I[hZ &2I[hob I[hAe I[h I[h 3I[hk &0I[h I[h I[h˿ E _Done exploring.I[hd (I[h Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines I[hPI[h#[?25h[?0cI[h# ##..#####(..#   D3sr0n the Fighter ########..###.#'###   Minotaur of Trog *****. PP##P.##..P###...###   Health: 124/124 ======================== ........)...###..#P#   Magic: 4/4======================== ............###....#   AC: 18Str: 32 #.#.........# ####P...##   EV: 20I[hInt: 4 ###.........# ##P.P.P..#   SH: 0Dex: 12 # #.........# #..#.....##   XL: 13 Next: 94% Place: Lair:4 # #.........# #@###.....##   Noise: ---------  Time: 18032.4 (0.0) ###.........# #.###...#.P#   G) +10 executioner's axe "Sevvaf" {antimag ............# ####..P.##.#   Throw: 4 throwing nets ............# ###....##.#  #.###.......# ##.#....P###  ### #.......# #.P....#.#  I[h  #####.......# #.#....###    #...#^......# ###...## I[h  ............# #P..##  The plant is lightly damaged. _You carve the plant like a ham!!! The plant begins to die. _A nearby plant withers and dies. _A nearby plant withers and dies. _Done exploring.  What level of the Lair of Beasts? (default 4, ? - help) I[h. [?25l[?1cI[h+ J5I[hI I[hK I[hL / _I[hR I[h[ I[h^ ,I[h` I[hm I[htp I[ht ,I[h XI[h I[h ,I[hD I[hТ BI[hE &I[h=W XI[h `I[h I[h I[hW I[h I[h I[h ,I[h I[h I[hV ,I[h: I[h@ I[h* ,I[h! I[h% I[h) BI[hz- I[h/ ,I[hn1 I[hQ5 I[h7 ,I[h: I[h= I[hp RI[h| I[h I[hE  There is a stone staircase leading down here. _I[hb5I[hcI[h"iI[hFjI[h.lI[h{N  I[h0>####### ###.###  P..P.#.#.#....#  ...............  $..............  ...............  ...............  .......$.......  .......@....... 78.1 (45.7) ...............  .......[.......  ........./..... ........#######I[h & .....#### ....# .### _You climb downwards.  Found 43 gold pieces, a plate armour and a wand of flame (10).I[hI[hjI[ha _There is a stone staircase leading up here.I[h~4I[hI[hkI[hw( I[h( I[h1 I[h3 I[h#M ## ####### ###.##P..P.#.#.#....#.$.<........[........###I[hI[h89.1 (1.0) _I[hI[hB80.1 (2I[hI[hB@ _You now have 1185 gold pieces (gained 24).I[h\ I[h] I[h` I[he I[hp I[hp I[hu I[hXv I[h~ ,I[he I[h I[h% ,I[h I[hz I[h ,I[hv I[h~ .................$.................................................................<...........[....5.1 (5..#######.....#### #....#.###  _b - a wand of flame (29) (gained 10 charges)I[h"I[hXInventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  j - the +5 justicar's regalia (worn) {Inspire Amulet+ Str+4}  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (29)  E - a wand of paralysis (6)  I - a wand of digging (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I[hvz - a +2 plate armour of willpower. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 3.5 (18.0 -> 21.5). Your EV would decrease by 3.2 (20.0 -> 16.8). You took it off an orc warrior on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.I[h I[hB I[h V.................D3sr0n the Fighter$................Minotaur of Trog *****..................Health: 124/124 ========================.................Magic: 4/4========================.................I[h) AC: 18Str: 32.......<.........EV: 20Int: 4.................SH: 0Dex: 12.......[.........XL: 13 Next: 94% Place: Lair:5.........@.......I[hW Noise: ---------  Time: 18085.1 (0.0)........#######..I[h{ G) +10 executioner's axe "Sevvaf" {antimag.....#####I[h @Throw: 4 throwing netsI[h <....#.### I[h f_There is a stone staircase leading down here. _You climb downwards.  I[h DFound 43 gold pieces, a plate armour and a wand of flame (10). I[h c_There is a stone staircase leading up here. _You now have 1185 gold pieces (gained 24). I[h+ -_b - a wand of flame (29) (gained 10 charges)I[h I[hr I[h I[h ^You climb downwards.  Found 43 gold pieces, a plate armour and a wand of flame (10). _There is a stone staircase leading up here. _You now have 1185 gold pieces (gained 24). _b - a wand of flame (29) (gained 10 charges)  You start removing your armour.I[h3 +6.1 (1I[h I[h& I[h& +7.1 (2I[h- I[hj 8.1 (39.1 (4I[hrm I[hm ,90.1 (5I[hK   3281 _You continue removing the +5 justicar's regalia {Inspire Amulet+ Str+4}. x5I[h  You finish removing the +5 justicar's regalia {Inspire Amulet+ Str+4}.  You start putting on your armour.1.1 (6I[h I[hA I[hѰ +2.1 (7I[hy I[h I[h +3.1 (8I[h I[hC I[h +4.1 (9I[h] I[hF B5.1 (10.0)I[h I[h5 7 2116 I[hy _You continue putting on your +2 plate armour of willpower. x5  You finish putting on your +2 plate armour of willpower.I[h/ I[h I[h7 M _You feel strong-willed.I[h3I[hI[h'I[hb1I[h1$ _I[h7I[h9I[hC,I[hFI[hJI[hSI[h TI[h"VI[hYI[hOb,I[hdI[hhI[hTr,I[hmtI[hxI[hUBI[hI[h͜,I[hI[h^I[hd,I[hI[hlI[hI[hI[hII[hI[h*I[h;I[h{O _You now have 1204 gold pieces (gained 19).I[h3I[h2I[hI[h,I[hI[hI[h,I[hI[h1I[hI[h,I[h%I[h#I[h5$I[h$I[h%I[h/I[hw9BI[hWI[hdI[hMeI[hfI[h!jI[htI[h9uI[hvI[hxI[h'I[hI[hI[hՇI[h I[hI[htI[hAI[h,I[h%I[hI[hHI[hI[hI[h{I[hI[hoI[h7I[hI[hBI[hpI[h,I[hI[hI[h,I[hI[hI[h  #..............   .###.................   #..####P..........   ##.####........... I[h  ##.....#...........   #............ I[h  ##.....#...........   #....#............ I[h9  #@#.####..........125.1 (3 I[ho  #P..P..### ......... I[h  #....... . ......   #P.......I[hY..###   ##.......< I[h8 #.......... I[h9 ##.......... I[h#/ ............ I[hE, I[h)I[h ,6.1 (31I[hI[h9 _Found a stone staircase leading up.I[h/3I[hI[h I[hI[h#BI[h#BI[h'I[h'0 #..####P... ##.####.##.....#.## #.........I[ht0#.. ##.....#..#.. #....#...#P.P##.#.#####P..P..###.#..#.....@....... . I[h0lP........./.. ..####I[h0.<.... ...........I[h0..#F   skyshark (asleep).I[h"1Z.###F..#I[h1I[h+618.1 (2.0)I[hJCFF.I[hC+9.1 (3I[h;LI[hO[ _A skyshark comes into view.I[h  ##.####.. ##.....#. ## #........I[ha #.. ##.....# #....#.. #P.P##.#.####..I[h  #P..P..###.#... #............... #I[h- #P/... ..### I[hR+ ##.<...I[h{  #... #I[hC# #..I[hJ## #.I[htF...#  #I[h->...# I[h<.. I[hSI[hqF.30.1 (1I[hI[hI[hqu ##.....##. #.......... ##.....# #..# #....#....P.P##.#.####...P..###.#................. #P/... ..### ##I[hv <.. ..##.F....#.....##I[h)v 0..##I[hIv #I[hz I[hL} I[h @F.I[hЈ I[h I[h݉ 1I[hX I[h; I[hbA skyshark comes into view.hit the skyshark.  You headbutt the skyshark, but do no damage.  The skyshark is lightly wounded.  The skyshark bites you but does no damage.  The skyshark completely misses you.I[h/ 5=2.2 (1.1I[hUI[hE _The skyshark tail-slaps you but does no damage.I[h~T M . I[hT You slice the skyshark!!  The skyshark is heavily wounded.I[hzU G====3.3I[h\ I[h5`  I[hg` C_The skyshark misses you. x3I[hC The skyshark is heavily wounded. _misses you. x3  You slice the skyshark!!  The skyshark is severely wounded.The skyshark bites you but does no damage.  barely misses you.4.4I[hI[hkE _The skyshark tail-slaps you but does no damage.I[h{  You slice the skyshark!!  You kill the skyshark!I[hD.I[h*7===-5.6 (1.2I[h^I[h9W _Trog accepts your kill.I[h I[h I[h I[h I[h@ ,I[h I[h I[h+ I[h{ I[h I[h۬ I[h@ ,I[h1 I[h I[h ,I[h5 I[h I[h I[h I[h Q _b - a wand of flame (40) (gained 11 charges)I[h 3I[h I[h I[h ,I[h. I[h I[hV I[h I[hx I[h I[hb ,I[h I[hS I[h I[h I[h I[h I[h I[h+ I[h% I[h I[h I[h2 I[hI I[h" I[hC+ ,I[h0, I[h. I[h8 I[h8 I[h : I[h? I[hH | #P..................###  I[hTI ;##.......<........###  #..............####  ##............##  #............##  #............#I[hI # ##...I[hI E.##  I[hI m#.......#  I[hI L#......# I[h%J B----49.6 (14.0) I[hHJ D....#  I[hoJ E..#  I[hJ  .I[hJ 1## I[hJ 6[I[hJ  I[hK " .I[hN * I[hY I[hY #---I[hY &50.6 (15I[h|` I[h.e ( _Found a ring mail.I[h*I[hI[hI[hI[hI[hI[hI[hqI[hx,I[h I[h I[h,I[hI[hI[h',I[h)I[h,I[h5,I[hg8I[h;I[hD,I[hFI[hII[hxS,I[hUI[h^I[heI[ho: #.......#  ...........#  .....    .[I[hOp   ..=.#..#I[h{pE..##..##I[hpF   cane toad (wandering)F.#I[hp).I[h~\7.6 (7.0)8.6 (8I[huI[hH\ _A cane toad comes into view.I[hq0  ....#  ....#  ...##  ..#  [.......#  .I[h...##  ...#  =.......#  ..#  ..#  .#  ##   F.  I[h\\...  .#  I[hI[hI[h|F.FI[h4==9.6 (1I[hrI[hb I[h%_The cane toad croaks.I[hz .#  ##  # [.# ..## I[h..# =.# #....## #..# #I[h'q.# # FI[hLB P... I[hl#.. P.# I[hȶo#!.# I[huI[hjI[h=TF.I[h0--60I[hI[h( I[hH _Found a potion of might.I[h   .# #.## .## #...[.# #.## #.# #....=.#  #.##  #.#  #....F.# #.## #.## #P.# #.# #P.# ##.!.# I[h I[hB W1--==1I[h I[h / _The cane toad stings you!I[h( I[hٹ You slice the cane toad!! You headbutt the cane toad!  The cane toad is almost dead.I[hǺ5=2.7 (1.1I[hI[hO _The cane toad misses you.I[h3(|  You slash the cane toad!  You kill the cane toad!I[h7H†I[hX<h5--8--3.8I[hGI[hRJW _Trog accepts your kill.I[h( 3I[h+ I[h0 I[h BI[h I[h^ I[h I[h I[h  #..#  #...#  ....#  ###....##  #..##  #...[.#  #....##  #..#  #.#---5.8 (2.0  ##...........##  #............#  #....†.......#  #...##  #.##  #P.#  ##....# #P...........#I[h 8-I[h, I[h v _You see here a ring of wizardry.I[h}I[h~I[hI[hkI[hB6 _I[hɖI[h I[hI[hI[hH%7I[h1I[hI[hI[hI[h&I[hI[hۼI[h}I[h%8I[hkI[h;,I[hI[hc<w9=I[h<,I[h?I[hiU,I[hs_I[hXal20=I[hfI[hns,I[hI}I[h;1I[hwI[h,I[hI[h',I[hI[h\;2I[h I[hI[h I[h(I[h/Q3I[h4=I[h 1 _HP restored.I[hnI[hI[hI[h I[h3$,I[hn'I[h-I[hg5,I[hf8I[h"<I[h)FI[hF9=I[hII[hNI[hV,I[h+YI[hF\I[h@f,I[hhI[hmI[hw,I[hyI[h}I[h؅ #....=.#  ##.....##  #............#  #....†.......#  I[h8#............##  #...........##  #P..........##  ##...........#  I[hbS#P.....#  I[h##.........!.#  #............#  I[hG.............. I[hɆE.... I[h5.... I[hD   six-headed hydra (asleep) .....I[h&K ....DI[hC* I[hv0938.0)I[hxDD.I[h ,4.8 (29I[hI[h0c _A six-headed hydra comes into view.I[h` I[h Inventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire I[hsWands (go to first with /)b - a wand of flame (40)  E - a wand of paralysis (6)  I - a wand of digging (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I[hm9a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 11.4; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 0.4 XLs.  Current attack delay: 0.8. Damage rating: 31 (Base 10 x 145% (Str) x 150% (Skill) + 9 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (16.8 -> 16.3). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. I[hTYou took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.I[h` I[hf I[h:p A#....=.......#D3sr0n the Fighter##...........##Minotaur of Trog ******#............#Health: 124/124 ========================#....†.......#I[hp aMagic: 4/12========----------------#............##AC: 21Str: 25#...........##EV: 16Int: 4#P..........##SH: 0Dex: 12##...........#XL: 13 Next: 98% Place: Lair:5#P.........@.#I[hnq Noise: ---------  Time: 18194.8 (0.0)##.........!.#a) +5 flail#............#Throw: 4 throwing nets...........................................D   six-headed hydra...........D...I[hq ............... _Trog accepts your kill. _You see here a ring of wizardry. _HP restored. _A six-headed hydra comes into view.You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.I[hv I[h SD.I[hX +5.8 (1I[h> I[h _You see here a ring of wizardry. _HP restored. _A six-headed hydra comes into view. I[h  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.feel magic returning to you. _a - a +5 flail (weapon)I[hcI[h}D.6I[hI[h I[h SD.I[h% &7I[h0 I[haD.8I[hII[hI[h I[h* RD.I[h>+ &9I[h6 I[h9 I[hK$  You headbutt the six-headed hydra!  The six-headed hydra is lightly wounded.  The six-headed hydra bites you but does no damage.  The six-headed hydra misses you.  The six-headed hydra closely misses you.  The six-headed hydra completely misses you. x2I[h %7=200.6 (0.8I[h+I[hP.H _The six-headed hydra bites you but does no damage.I[hP  You sock the six-headed hydra!  The six-headed hydra is moderately wounded.The six-headed hydra bites you but does no damage. x3I[hIb07----=1.4I[hjI[hY _The six-headed hydra bites you. x2; The six-headed hydra bites you!I[hS C  You sock the six-headed hydra!I[hDT g5===2.2I[hX I[h![ h _The six-headed hydra is heavily wounded.I[hjy thump the six-headed hydra!  The six-headed hydra is severely wounded.  The six-headed hydra barely misses you.  The six-headed hydra bites you but does no damage. x2  The six-headed hydra completely misses you.I[h(z0-3.0I[h&I[hV _The six-headed hydra misses you.I[hI  You bludgeon the six-headed hydra!! You headbutt the six-headed hydra.  You kill the six-headed hydra!I[hfX H†I[hY I[hc l#....=.......#D3sr0n the Fighter##...........##Minotaur of Trog ******#............#Health: 108/124 ====================----#....†.......#Magic: 5/12==========--------------#............##AC: 21Str: 25#...........##EV: 16Int: 4#P..........##SH: 0I[hc Dex: 12##...........#XL: 13 Next: 101% Place: Lair:5#P.........@.#Noise: ===------  Time: 18203.8 (0.8)##.........!†#a) +5 flail#............#Throw: 4 throwing nets.........................................................................The six-headed hydra barely misses you.The six-headed hydra bites you but does no damage. x2  I[hc $The six-headed hydra completely misses you. _The six-headed hydra misses you.You bludgeon the six-headed hydra!! You headbutt the six-headed hydra.  You kill the six-headed hydra!I[he _Trog accepts your kill.You have reached level 14!I[hp /  --more--I[hPl15/1323-4 1% I[hSI[ha4 _I[h I[h  Inventory: 37/52 slots Hand Weapons (go to first with )) I[hx + a - a +5 flail (weapon)  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 4 throwing nets (quivered) I[h Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) I[h v z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} I[h Jewellery (go to first with "=)  v - an amulet of faith (worn) I[h C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  I[hE K - a ring of willpower  O - a ring of fire Wands (go to first with /)I[hh Wb - a wand of flame (40)  E - a wand of paralysis (6)  I[h I - a wand of digging (4) I[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[h`G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. J[hBase accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 15.6; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.1 XLs.  At current training (25%) you reach 24.0 in about 7.5 XLs.  Current attack delay: 1.1. Damage rating: 54 (Base 18 x 137% (Str) x 161% (Skill) + 14 (Ench + Slay)). J[h=Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine J[hnZinvocations are not affected. rF+: It protects you from fire. J[hdStr+3: It affects your strength (+3). SInv: It lets you see invisible. J[hעIf you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J[hG J[hxA#....=.......#D3sr0n the Fighter##...........##Minotaur of Trog ******#............#Health: 115/132 ====================----#....†.......#J[hCMagic: 4/4========================#............##AC: 21Str: 28#...........##EV: 16Int: 4#P..........##SH: 0Dex: 12J[h1 ##...........#XL: 14 Next:  1% Place: Lair:5#P.........@.#J[hk9Noise: ===------  Time: 18203.8 (0.0)##.........!†#G) +10 executioner's axe "Sevvaf" {antimagJ[hr#............#Throw: 4 throwing netsJ[h„..........................................................J[h...............You kill the six-headed hydra! _Trog accepts your kill. J[h u_You have reached level 14!You unwield your +5 flail.  J[h,RYou feel stronger.You feel magic leave you.J[hJ[h?5---4.8 (1J[hJ[hl _Trog accepts your kill. _You have reached level 14!  You unwield your +5 flail.  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}J[hyJ[hzJ[h{J[hPJ[hJ[hIJ[hGJ[hD6=J[h4J[h J[hJ[hʚJ[h7=J[hJ[h(J[h J[h;8J[hJ[hJ[h^J[hJ[hJ[hvJ[hJ[h J[h[%9J[h3J[hJ[hQJ[h(J[hJ[h&20J[hJ[hJ[hJ[hJ[hY J[h J[h J[hnJ[hJ[hD1=J[hJ[hJ[h: J[h!J[h+k2=J[h1J[h8BJ[hCJ[hlD%3J[hOFJ[hBNJ[hNJ[h7PJ[hXJ[hEYJ[h [J[hWc;4J[hldJ[hqJ[hqJ[hsJ[h|J[h|%5J[ho~J[hJ[hJ[hOJ[hxQ6J[hJ[hJ[hUJ[hJ[hEJ[hJ[hJ[hJ[h(D7=J[hJ[h-J[hJ[hAJ[h5J[h#8J[h2=J[hJ[hJ[hjJ[hJ[hJ[hJ[h'J[hJ[h%9J[hRJ[hJ[hhJ[h;J[hNJ[h&30J[h J[h J[h\ J[h J[h J[h\ %1J[h J[h ,J[hy" J[h* ,J[hD, J[h5 a2=J[h8 J[h; J[hcD ,J[hE J[hCQ ,J[hR J[h Y F _t - 3 potions of might (gained 1)J[ha c.....†.......# #............## #...........## #P..## J[hWb #..# #P...# ##..†#.---46.8 (42.0) .....# ...# ..#.#J[hb .)#..#..###.### ##J[hp J[hp ,7.8 (43J[hbw J[h{ # _Found a whip.J[ho3J[h_J[h,J[h$J[h9=J[hs,J[h,J[hlJ[h(J[h,J[hj,J[h'J[hXJ[hlJ[hJ[h J[h J[h J[hJ[h8J[hrJ[hJ[h# J[h'J[h'J[h(J[hW+J[h*3J[hj3J[h5J[hK8J[hS?J[h?J[h`AJ[h}O<  You see here a +0 whip.J[hxWJ[hW _J[hYJ[h9]J[hdJ[h0eJ[hgJ[h#kJ[hZv,J[h xJ[h|J[hۂ!.........### ...........### .............## J[h$.......# .......## ......J[hV.)## ..#..##..# #.### ##.#######J[h} #.........l##J[hp..#.#.#J[h$......l   komodo dragon (asleep)........J[h_&........J[he-59.8 (12J[hAl.lJ[h-60.8 (13J[hJ[h5` _A komodo dragon comes into view.J[hxBJ[hM~l.1.0)J[h6VJ[hdXJ[h J[h Ol.J[hl &2J[hF J[ha J[hV9J[hAnl.3J[hQLJ[h]l.J[hV&4J[hCJ[hJ[hH J[h̚ Dl.J[h^ &5J[hآ J[h J[h'  You slash the komodo dragon! You headbutt the komodo dragon!  The komodo dragon is moderately wounded.J[h6==6.9 (1.1J[hhJ[hE _The komodo dragon bites you but does no damage.J[h  . You slash the komodo dragon! Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.J[h 0=8.0J[h J[h  J[h L_The komodo dragon barely misses you.J[hx  You slice the komodo dragon!!  You kill the komodo dragon!J[h;C.J[h=2-9.2 (1.2J[hJ[hIW _Trog accepts your kill.J[h3J[haJ[hJ[hBJ[hJ[hZ J[h= J[h!J[hJ[hC,J[h!J[h<%J[h.,J[h70J[h2J[h9,J[hE;J[haB,J[hgCJ[hJ......)## .#..##.........## .### ##.........#######. #................. ........... ##........... .......... #..........#...---J[hK75.2 (6.0   .#..#.P###...## #.#### .### ## ## --J[hVRJ[hU@ _You now have 1222 gold pieces (gained 18).J[h3J[h:J[hJ[hq,J[h9 J[h J[h,J[hJ[hJ[hw,J[hJ[h J[h(,J[h6*J[h-J[hs5,J[h 7J[h:J[hA,J[h{BJ[hPEJ[hKJ[hKJ[hLJ[hOJ[hV,J[hWJ[h_## ....# ....### .....)## ### .......## ##### ........#######.. ..........J[h `. ........ .......: ........ ......... J[h1`........................ ........................ J[hq`..........................#..#.P###...##..#.....#.#### #.##########.#J[h`2#####J[hgv## # ## ##.)## ###.## #####.#..J[hth.@.................... .#..#.P###...##..#.#.#### #.####.# J[ht,83.2 (8J[hu+4.2 (9J[h{J[h~ _You see here the Teachings on Excruciating Frostbite. J[hX3 J[h'[ J[h` J[hh J[h"m: _ J[hn J[h&u, J[hu J[hBx J[h}, J[hd J[hŁ J[h, J[h J[h J[hǔ ### ####..#### ## ###### ############D....:..D   seven-headed hydra (asleep).................k   lindwurm (asleep)  J[h%.......................k ...................... J[hc 8.2 (4  A seven-headed hydra and a lindwurm come into view. J[h J[h/D.Dkk. J[h4==9.2 (5 J[h J[hG _The seven-headed hydra roars! The lindwurm roars! J[h۾  ##### #####..#### )######........ ..## #####... ...#######......D...................: J[h ...k.... J[h]  J[h  J[h yD.k. J[h4 5--90.2 (1 J[hN  J[h  J[h2 ### .#### .#####..#### .)######........ ...## #####.....#######...D..............:.. J[h@..k...... .#.P###...##..## J[h J[hy J[h{.Dk. J[hjA--1 J[h  J[hR J[h ## .## ..####.#####..#### ..)######........ ....## #####.....#######...........D... J[h Q.....:..k.........#.P###...##..###### #.##########.# J[hΐ  J[hH  J[h {D.k. J[h &2 J[h  J[h  J[hAR..## ...####.#####..####.)######...........## #####.....#######... J[h........D..........:..k........... #..#.P###...##..### #.#### #.##########.# ## # J[h"## J[h J[h J[hv.Dk. J[h&3 J[h J[hb J[h9 .##.# ###.## ###..####.)## ####..## #####..#.. J[h .D........k......... .#..#.P###...##..#......##  #.#### #.##########.###  J[hq i ## ### J[h  J[h  J[h v.Dk. J[hO &4 J[h&  J[hX _You see here the Teachings on Excruciating Frostbite. J[h .##.# ###.## ###..####.)## ####..## #####..#....:.....D.......k..........  .#..#.P###...##..#......## #.#### #.####.##  ## ###D.k. J[h<5 _ J[h J[h5x.##.# ###.## ###..####.)## ####..## #####..#.... J[hx.:....D..k....  . .#..#.P###...##..#......## #.#### #.##########. J[hx~###  ## ### J[h~ J[hr J[hNyD.k. J[h&6 J[h J[h6 J[hs v.##.# ###.## ###..####.)## ####..## #####. #.# J[h( 5. #..... #.:...D. #.k. #. #.   J[h . . .#..#.P###...##..#......## #.#### #.##########.###  ## ### J[h!  J[h"  J[h&. yD.k. J[h.  J[h. 7 J[h6  J[h9 J[h=.##.# ###.## ###..####.)## ####. J[hI#.## #####. ##.#.  #..... ##.:..DJ[h.  #.k. 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J[hq kl....7J[h [ #.....= ##. #....†.#.##.P###P.#†###### k   lindwurm..k.### l   komodo dragonl.....##D...#J[h J[h9 kD   seven-headed hydral..Dk   lindwurm.l   komodo dragon.J[hQ &8J[h J[h J[h/#.....#[ #.....= ##. #....†.#.##.#P###P.#†## #..k### l..D.### #J[h 9kl.D....9J[hSEJ[hȘ##.###.....#[ #.....= ##. #....†.#.##.#P####P.# #.k## #l.D### ###J[hiJ[hJ[h#ikl†.J[h'20J[hJ[hJ[hP  ..##.###.....#J[hD[ #.....= ##. #....†..##.#P##.#k   lindwurmP.k# l   komodo dragon#l†##D###J[h)ckD   seven-headed hydralDk   lindwurm.l   komodo dragon.1J[hFOJ[hpv6# ..##.###.....#[ #.....= ###. #....†..##.#P##.k#PlD# #†J[hv4##J[h{J[h|J[h-J[hkl.D..2J[hJ[hJ[hn## ..##.###.....#[ #.....= ###. #....†..##..##P.k##l.D#P.#J[hJ[hMzkl..3J[hJ[hzo## ..##.###.....#[ #J[hp.....= ###. #....†....##k   lindwurm.k.##l   komodo dragonPl.##DJ[hJ[honkD   seven-headed hydral.k   lindwurm.Dl   komodo dragon.4J[h(IF#### ..###.###.....#[ ##.....= ###. #....†.......k   lindwurmk...##l   komodo dragon.l..##PD#J[h\e1kD   seven-headed hydra.lk   lindwurm.Dl   komodo dragon.5J[heJ[hG \. ### ..###.###.....#[ ##.....=###........#k   lindwurm #....†..k....l   komodo dragonl..##.DJ[h>s kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.6J[ht J[h J[h$O #. ### ..###.###.....#[ ##.....=#....#k   lindwurm...k....#l   komodo dragon #....†...l...D...##kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.7J[hx#.###. ##J[hJ# ..###.###.....#[ ##.#....=.......# k   lindwurm#k...#l   komodo dragon....l...# #....†..D....J[hkD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.8J[h J[h J[hhk3..#####.###. ### ..###.###.....#[#........#k   lindwurm....=...k...# l   komodo dragon#.l..#...DJ[h~kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.9J[hBJ[h?J[hD#<........###J[hO:..............#####.###. ### ..##.###.....##[...#k   lindwurm....k...#l   komodo dragon....=....l#D...#J[h9?J[h>E,J[he]kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.30J[hjJ[h?lJ[hDP...####.......<........###..............#####.###. ### ..##.###.....##[.......# k   lindwurmk..#l   komodo dragon.....l..#....=...D...#J[hFJ[hKJ[hbLJ[hi{8kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.1J[hN D....#P.....####.......<........###..............#####.###. ### ..##.###............##k   lindwurm[....k..# l   komodo dragon.l.##....DJ[h8 kD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.2J[ha J[hEP..P..###.#.##....#P...####.......<........###..............#####.###. #### ..##....##k   lindwurm#.........k..##l   komodo dragon[.....lD..#J[hPkD   seven-headed hydra.lk   lindwurmD.l   komodo dragon.J[h&3J[h;J[hP##.#.####..P..P..###.#.##....#P...####.......<........###..............#####.###. #### ......k   lindwurm##k...##l   komodo dragon#..........l.##[....D..#J[hckD   seven-headed hydraDlk   lindwurm.l   komodo dragon.4J[hY1u..# #....#..P##.#.####..P..P..###.#.##....#P...####.......<........###..............#####.###. ####. .k....##Dl..###.....##J[h2J[h6J[hTkDl..5J[h{#... ##.....#..# #....#..P##.#.####..P..P..###.#.##....#P...####.......<........###..............#####.###. ###.#k. .Dl...##.##J[hnkDl..J[h&6J[hbJ[h J[hu #. #.......#... ##.....#....# #....#..P##.#.####..P..P..###.#.##....#P...####.......<........###........@.....#####.###.###.....#k.#Dl ..J[hU ,J[hܿ kDl..7J[hd J[h ##.....##. #..........#... ##.....#....# #....#..P##.#.####..P..P..###.#.##....#P...####..........###..............#####.###.#....#k....#Dl#J[h}BJ[h kJ[hNDl..J[h &8J[hw _There is a stone staircase leading up here.J[h| J[h J[hc J[h yk.l.J[h} -9 _J[h J[h J[h,J[h J[hk.lD..J[h'40J[hJ[hJ[hnk.lD..1J[h.YlD..(catching breath) ****The lindwurm breathes flames at you.J[hɃ..@.===2 _The blast of flame misses you.J[h J[hύ J[hF J[h eklD...J[h 0---3J[hب J[h J[h#OJ[h'\P---J[h|O The komodo dragon bites you but does no damage.  The lindwurm misses you. The lindwurm closely misses you.=4J[h ..........#.>.♣........P##.### # ..........#...#........>.....#### ..........#####..............##P# ..P##P..#.# ##...######....##P ..####...## ##...## ##..### ....##...# #.#..# #....##.. ...###...## ###..# #...P##.. ...# #....# ##..# ##...##..4 ..## #..### #k@l# #....##.. ..P# #..##### ##..# ####P...##.. ..P###...##.####..####........... ..............).................. ................................. ..#.##.#.#..#.##...#######....... k   lindwurm ...#######...###...P# ##....... l   komodo dragon ..##J[h\[37m ##..####..P## #P....... ...# #...###...## ##....... _The lindwurm claws you but does no damage.J[hJ[hW J[h5-5.7 (2.5J[h _You climb upwards. _There is a stone staircase leading down here.J[h1 _There is a stone staircase leading down here.  You hit the komodo dragon but do no damage.You hit the lindwurm.  J[hU2d27-=6.8 (1.1J[h>J[hA- _The lindwurm claws you.J[h You open the komodo dragon like a pillowcase!!!  The komodo dragon is almost dead.You slice the lindwurm!!komodo dragon completely misses you.You furiously retaliate! You headbutt the komodo dragon.  You kill the komodo dragon!J[h  ..   Trog accepts your kill.The lindwurm bites you. The lindwurm misses you.J[h 5--3=====7.9J[h J[h @ _The lindwurm claws you but does no damage.J[hԄE  You slice the lindwurm!!  J[h86You kill the lindwurm!J[hAf#.J[h56-J[h6`4-9.1 (1.2J[hqJ[huA _Trog accepts your kill.J[h J[h] J[he|Inventory: 37/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (40)  E - a wand of paralysis (6)  I - a wand of digging (4)  J[h5f[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!J[hda - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 11.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 0.3 XLs.  Current attack delay: 0.8. Damage rating: 31 (Base 10 x 145% (Str) x 152% (Skill) + 9 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.6 (16.9 -> 16.3). !J[hiThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.!J[h !J[h !J[hO ..........#.>.♣........P##.### #. D3sr0n the Fighter ..........#...#........>.....#### Minotaur of Trog ****** ..........#####..............##P# Health: 126/132 ======================-- ..P##P..#.# ##...######....##P. Magic: 4/13=======----------------- ..####...## ##...## ##..###.. AC: 21Str: 25 ....##...# #.#..# #....##.. EV: 16!J[h Int: 4 ...###...## ###..# #...P##.. SH: 0Dex: 12 ...# #....# ##..# ##...##.. XL: 14 Next:  4% Place: Lair:4 ..## #..### #.@.# #....##.. Noise: ====-----  Time: 18349.1 (0.0) !J[hT ..P# #..##### ##..# ####P...##.. a) +5 flail ..P###...##.####..####........... Throw: 4 throwing nets ..............).................. ................................. ..#.##.#.#..#.##...#######.......!J[h   ...#######...###...P# ##.......  ..## ##..####..P## #P.......  ...# #...###...## ##.......  _The lindwurm claws you but does no damage.  You slice the lindwurm!!  You kill the lindwurm! _Trog accepts your kill.!J[hA You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.!J[hv !J[h K----50.1 (1!J[h !J[h J  You slice the lindwurm!!  You kill the lindwurm! _Trog accepts your kill.  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.feel magic returning to you. _a - a +5 flail (weapon)"J[h^nZ7="J[h-r8=5=="J[hQs"J[hGu;9"J[hxv"J[hx,"J[hz"J[hY|,"J[hu}"J[hQ"J[hY30=="J[h"J[h ,"J[hF"J[hL"J[h%1"J[hʇ"J[h"J[h"J[hE"J[h ---- _You start resting."J[hV0622.0)"J[h؝j2=6=="J[h%3.1 (13"J[h>"J[h " _HP restored.$J[ha$J[h$J[ho$J[hP$J[h14.0)$J[hj$J[h  ##.....#.............   ##. #.....................   #... ##.....#..............   #..# #....#..............   #P.P##.#.####...........   #P..P..###.#............##   #......................#   #P........D.........### 5   ##.......@........###   #..............####   ##............## $J[h1  #............##   #............#   ##...........##D   seven-headed hydra   #.............#   #.............#   #.............#$J[hM===$J[h  The seven-headed hydra completely misses you.The seven-headed hydra barely misses you.  The seven-headed hydra completely misses you.  The seven-headed hydra closely misses you.  The seven-headed hydra bites you.  The seven-headed hydra barely misses you.$J[hg1----==5.6 (2.5$J[h$J[hJ _The seven-headed hydra misses you. The seven-headed hydra bites you! _There is a stone staircase leading up, spattered with blood here.%J[hl. You furiously retaliate! You headbutt the seven-headed hydra!  The seven-headed hydra bites you but does no damage.  The seven-headed hydra misses you.closely misses you.    The seven-headed hydra completely misses you.%J[hls00------=6.5 (0.9%J[hWs%J[hu7 _The seven-headed hydra bites you!%J[h  You barely miss the seven-headed hydra. You headbutt the seven-headed hydra!%J[h 6--7.3 (0.8%J[h%J[h j _The seven-headed hydra is heavily wounded.&J[hrsF _The seven-headed hydra is heavily wounded.You sock the seven-headed hydra! You headbutt the seven-headed hydra.  The seven-headed hydra is severely wounded.  &J[h t but does no damage. x2  The seven-headed hydra bites you. x2; The seven-headed hydra bites you!  The seven-headed hydra bites you but does no damage.&J[ht82/132 ------=-8.1&J[hOM _The seven-headed hydra bites you.&J[ha  You sock the seven-headed hydra! You headbutt the seven-headed hydra!  You kill the seven-headed hydra!&J[h S3='J[h} 'J[h} ,'J[hV 'J[h w4='J[hp O='J[h  'J[h 'J[hf 95'J[h 'J[h< ,'J[h: 'J[h& ,'J[h' 'J[h. 'J[ha. i68=='J[h. 'J[h4 'J[h'5 'J[ho6 'J[hB O7'J[hD 'J[hM ,'J[h1O 'J[hW P=='J[hX 'J[h] i8='J[ht_ 'J[hi ,'J[hj 'J[hqt a9='J[hu 'J[hȀ 'J[ha N9=='J[h 'J[hk P90'J[h 'J[h ,'J[h 'J[h ,'J[h$ 'J[hw 'J[h& L1=='J[h 'J[hv ,'J[hӽ 'J[h% 'J[h 92'J[h{ 'J[h h10/13=='J[h 'J[h$ ,'J[h 'J[hi O3'J[h 'J[h; B'J[h 94==='J[h 'J[h 'J[hE 'J[hS 'J[h W5='J[hC 'J[h+ 'J[h , 'J[hT- 'J[h7 'J[hl8 L1=='J[h9 'J[hE 'J[hF %6'J[hG 'J[hR 'J[h9S 'J[h`T 'J[hN_ 'J[h_ %7'J[h%a 'J[hGl 'J[hl :=='J[hn 'J[hy 'J[hSz %8'J[hH{ 'J[h 'J[h[ 'J[h{ 'J[hÒ ,'J[h 'J[h 'J[hH z9=2=='J[hs 'J[hͨ 'J[h2 'J[h> 'J[h q100/132='J[h 'J[h ,'J[h. 'J[h[ 'J[h :=='J[h 'J[h ;1'J[h 'J[h ,'J[hM 'J[hh ;2'J[h 'J[h i -- _You start resting.'J[h 1416.0 (47.0)'J[hk d3==--7.0 (48'J[hq" 'J[h*' % _Magic restored.(J[hC(J[h_Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn) (J[h z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (40)  E - a wand of paralysis (6)  I - a wand of digging (4) (J[hf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])J[hG - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 15.7; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.1 XLs.  At current training (25%) you reach 24.0 in about 7.5 XLs.  Current attack delay: 1.1. Damage rating: 54 (Base 18 x 137% (Str) x 162% (Skill) + 14 (Ench + Slay)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. If you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.)J[h )J[h  ##.....#.............. D3sr0n the Fighter   ##. #..................... Minotaur of Trog ******   #... ##.....#.............. Health: 102/132 ==================------  #..# #....#............... Magic: 4/4========================  #P.P##.#.####............. AC: 21Str: 28  #P..P..###.#............## EV: 16Int: 4  #......................#SH: 0Dex: 12  #P........†.........###XL: 14 Next:  7% Place: Lair:5  )J[h ##.......@........###Noise: ---------  Time: 18417.0 (0.0)  #..............####G) +10 executioner's axe "Sevvaf" {antimag  ##............##Throw: 4 throwing nets  #............##  #............#  ##...........##  #.............#  #.............#  #.............# _Your Armour skill increases to level 14! _You start resting. _Magic restored.  You unwield your +5 flail.  You feel stronger.)J[h[ /You feel magic leave you.)J[h )J[h 338.0 (1)J[hV )J[h + _You start resting. _Magic restored.  You unwield your +5 flail.  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}*J[hH*J[h/I*J[hJ*J[hQ*J[hQ*J[hW*J[h\*J[hU\*J[h8]*J[hlc;4*J[hd*J[hm*J[hn,*J[h w*J[hwK5=*J[hox*J[hE*J[h*J[h*J[h*J[hHU6=*J[hi*J[h*J[hk*J[h*J[h͜*J[h0*J[hU*J[hK*J[h%7*J[h *J[h,*J[h*J[h»;8*J[h*J[h$,*J[h*J[hyB*J[h*J[hX%9*J[h_*J[h,*J[h*J[hx10=*J[hL,*J[h7*J[h 1=*J[hG*J[h*J[h*J[h$*J[he*J[hk*J[h&*J[hz&%2*J[h'*J[h1,*J[h2*J[h<*J[hh<%3*J[h=*J[h1E*J[hE*J[hF*J[hP*J[hdQ*J[h7R*J[hZ*J[hdZ%4*J[h[*J[he*J[hIf*J[hNg*J[hp;5*J[hr*J[hJ},*J[h~*J[h**J[hK6=*J[h *J[h,*J[hC*J[hL,*J[hD*J[h*J[hN7=*J[h*J[h,*J[hx*J[h*J[h%8*J[h*J[h,*J[hu*J[h5*J[h%9*J[h*J[hS*J[h*J[h&*J[h,*J[h!*J[h<20*J[h*J[hX,*J[h*J[h a1=*J[hh *J[hg,*J[h*J[h,*J[h*J[h&U2=*J[h#'*J[h'*J[h2,*J[h3*J[h^>*J[h>%3*J[h?*J[h4I,*J[hJ*J[hV;4*J[h[X*J[h_,*J[h`*J[hk,*J[hl*J[h;5*J[h*J[h,*J[h*J[hQ6*J[h,*J[h*J[h1a7=*J[hF*J[h,*J[h{*J[h,*J[h*J[h(8=*J[hz1Q9*J[h<B*J[h G,*J[h+H*J[hR<30*J[h&T*J[h_,*J[h`*J[hk;1*J[hn*J[hu,*J[h$w*J[hUa2=*J[h΁*J[h^1 _HP restored.*J[h3*J[hL*J[h@*J[h,*J[h$*J[h*J[h,*J[hҴ*J[hٷ*J[hO=*J[h*J[h*J[h6,*J[hr*J[h*J[h,*J[h*J[h*J[h,*J[hz*J[hZ*J[h*J[hF*J[hW*J[h *J[h6,*J[h*J[h*J[h;',*J[hV(*J[h**J[h6,*J[hg7*J[h:*J[h~*J[hX*J[hX*J[h,*J[hs*J[h.*J[hH,*J[hԴ*J[h*J[h,*J[h"*J[h9*J[h,*J[hg*J[h*J[h$,*J[h*J[h*J[h^,*J[h*J[h*J[hA,*J[h*J[h *J[h,*J[h*J[h*J[h",*J[h#*J[h)*J[h2,*J[h4*J[h8*J[hxC,*J[hD*J[htK*J[hS,*J[hOT*J[hX*J[hQb,*J[h\c*J[hg*J[hp,*J[hr*J[hv*J[hx,*J[h*J[h҄*J[h,*J[hm*J[h*J[h&,*J[hР*J[h_*J[h,*J[h<*J[hպ*J[h@B*J[h*J[h-*J[h*J[h*J[h*J[h?,*J[h*J[h7*J[h,*J[h*J[h *J[h,*J[hw*J[h *J[hG-,*J[h+/*J[h3*J[h@,*J[hD*J[hOI*J[hR*J[hY  ##### ###.##################.### #...P.#...#P..P.#.#.#....##. ............ ........*J[h`Z........ ...................... ####P................. ####................. ...#........<....l....l   basilisk (wandering) .................. ...#......[......... *J[hZ5..#............*J[hg253012.0)*J[h;h,13*J[hp*J[hs[ _A basilisk comes into view.,J[h1,J[h5A basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36Will: +AC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal You have about 71% to hit with the +10 executioner's axe "Sevvaf" and 60% to hitwith your headbutt. It has about 43% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Petrify(11%) (6) To read a description, press the key listed above. (AdB) indicates damage (the ,J[hj6z[!]: Description|Quote-J[h-J[hD3sr0n the FighterMinotaur of Trog ******Health: 132/132 ========================Magic: 4/4========================AC: 21Str: 28#####EV: 16Int: 4 ###.##################.###SH: 0Dex: 12 #...P.#...#P..P.#.#.#....##.XL: 14 Next:  7% Place: Lair:5 -J[hƸ................@...........Noise: ---------  Time: 18531.0 (113.0) ............................G) +10 executioner's axe "Sevvaf" {antimag ............................Throw: 4 throwing nets ####P....................... ####........................ ...#..............<....l....l   basilisk (wandering) ............................ ...#..............[......... ..#.........................You unwield your +5 flail.  -J[hbYou feel stronger.You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv} _HP restored. _A basilisk comes into view.-J[h-J[h-J[h#.J[h ##### ##.##################.### ...P.#...#P..P.#.#.#....##. ...........................  . ###P...J[h  ....... ..#..............<....l..................... #........[...#............ ###########.J[hՃ "...J[h .J[h fl.l.J[h 12.0).J[hF .J[hh /J[hx ##### #.##################.### ..P.#...#P..P.#.#.#....##........................   ##P ..l..... .#.<.............#[ #..... ##########.. .#..#### #/J[h/J[hMi  The basilisk gazes at you./J[hs<3/J[h*y/J[h[|7 _You resist with almost no effort./J[h  #### .##################.### .P.#...#P..P.#.#.#....##........................   #P ..l..... .<......... ... #[... ########...#### #.##/J[h7 /J[h) El./J[ha* &4/J[hW2 /J[h^5 0J[h$O ## ########.### P.#...#P..P.#.#.#....##. 0J[h   P.l...... . .<.  .0J[h[. .#.. .0J[h;j#### ## 0J[h~  The basilisk closely misses you. You furiously retaliate!0J[h2.=50J[h0J[h0 _You headbutt the basilisk.0J[h%  You barely miss the basilisk. Your headbutt misses the basilisk.The basilisk is lightly wounded.6.1 (1.10J[h- 0J[h0 N _The basilisk misses you.1J[h~  You carve the basilisk like a ham!!!  You kill the basilisk!1J[hC.1J[hG====7.21J[h31J[hmW _Trog accepts your kill.1J[h31J[hj1J[hg1J[hB1J[h1J[h,1J[hn1J[h1J[h& ,1J[h 1J[h 1J[h ,1J[h 1J[h  1J[h# ,1J[h % 1J[h' 1J[h1  ### ## .## ############.### #.# #P..P.#.#.#....### ....@.----42.2 (5.0........<< .........#1J[h1 o[........................1J[hK 1J[hL H----3.2 (61J[hS 1J[hW 9 _Found a stone staircase leading up.2J[h2J[hX2J[h/2J[h2J[h2J[hY2J[h$,2J[h%2J[h(2J[h9B2J[h;2J[hL,2J[hN2J[hR2J[h^,2J[h`2J[h"d2J[hr,2J[hu2J[hv2J[h,2J[h2J[h2J[h`,2J[hm2J[h̥2J[hy2J[h2J[heO _You now have 1234 gold pieces (gained 12).2J[h@32J[hŵ2J[h2J[h,2J[h^2J[h B2J[h/P _b - a wand of flame (47) (gained 7 charges)2J[h2J[hS#### ## #####..### ##### .###.#.#....###.#.# ...##......###...##.#................####....#2J[hL6..# #.###........ .## ...<.... ..S   water moccasin (wandering)..#...S ......... ..#2J[h.057.2 (14.0)2J[h6K.S2J[h_,8.2 (152J[h| 2J[ha _A water moccasin comes into view.3J[hm~#### ## #####..### ##### .###.#.#....###.#.# # #..##......###...##.#..#..................................####....#...# #.###...... .## ..<.... .#... ....S3J[hn. ..## ####...3J[hs3J[h}rSS..3J[he~19.0)3J[h3J[h78 _The water moccasin hisses angrily.3J[hZy#### ## #####..### ##### # .###.#.#....###.#.#.# ##..##......###...##.#....................####@...#......# #.###... .## ..<.... ..#..S ..... #..## ####... .#  ##3J[h^3J[hjHS.3J[hk'603J[hp3J[h]r4J[h 2#### ## #####..### ##### # .###.#.#....###.#.#.# ##..##......###...##.#................................####....#... #@###...#.## ...<...S ..#.... ........#..## ####... . .#4J[h"  ## .#. 4J[h $4J[hX3DS.4J[h 4]29-=14J[h:4J[h^=3 _The water moccasin bites you.4J[h  You miss the water moccasin. You headbutt the water moccasin.  The water moccasin is lightly wounded.4J[hn-2.3 (1.14J[h4J[hF _The water moccasin bites you but does no damage.4J[h The water moccasin bites you but does no damage.  You miss the water moccasin. You headbutt the water moccasin!  The water moccasin is heavily wounded.The water moccasin closely misses you. The water moccasin misses you.You furiously retaliate! You headbutt the water moccasin!  You kill the water moccasin!4J[h F†4J[h _30-83.44J[h2 4J[h{ W _Trog accepts your kill.5J[hB35J[hC5J[hQB5J[hU,5J[hV5J[ha;15J[hbb5J[hmB5J[h{a2=5J[h|5J[h5J[hg  You see here a water moccasin corpse.5J[h˥a _5J[hϮ,5J[h5J[h5J[hn5J[h9=5J[hq5J[h45J[h9,5J[hB5J[hs5J[h5J[hm5J[h5J[h5J[hj,5J[h5J[h`5J[h 5J[hV5J[h5J[h5J[hB5J[h"5J[h-,5J[h.5J[h15J[h<,5J[h=5J[h6B5J[hK,5J[hL5J[hDP5J[hYx........................... ........................... ...............####....#... ...............#.##.###..................#†##.# ........<......## ..5J[hrZ.....#......# .............# ..#.@##### -80.4 (17.0) #######........#..# # ###....#..##  ##....... ##..5J[hZ.$.. ###..... 5J[hZ###... ##.:.5J[hk5J[hkF-1.4 (185J[h4s5J[hxO _Found a book of Geomancy.6J[h'6J[h1(6J[hs)6J[h,6J[he46J[h46J[h86J[h96J[h6EB6J[hJI6J[h&R,6J[hhS6J[hU6J[h`,6J[ha6J[ht6J[hBu6J[h@x6J[hJ|O _You now have 1254 gold pieces (gained 20).6J[hى36J[h֌6J[h6J[hǜ6J[hX6J[h`6J[h6J[hz,6J[h6J[h,6J[h,6J[h,6J[he  You see here a book of Geomancy.6J[hQ6J[h _6J[h6J[h6J[hX6J[h,6J[h6J[h6J[ht 6J[h!6J[h#6J[h(6J[h 36J[h{36J[hj66J[h@# #..##### .... #..#.####...# ###....#..###.##....# 6J[he@ ##................###.  ##...................  ###.................  ###.............# ##.:....@.....# 6J[h@#............# #..............##..............#6J[h@#...............##...............####............####........6J[h@"....6J[hiN-95.4 (146J[hN,6.4 (156J[hU6J[hX9 _k - an amulet of magic regeneration6J[h 36J[h 6J[h 6J[hj ,6J[h 6J[h+ 6J[h 6J[h 6J[h 6J[h\ 6J[h 6J[h 6J[h 6J[h8 6J[hG 6J[hH 6J[hO ,6J[hOP 6J[hR 6J[hDW 6J[hW 6J[hW 6J[hX 6J[h\ 6J[h\ 6J[h] 6J[h_ 6J[hc ,6J[hbd 6J[he 6J[hn B6J[hko 6J[hw ,6J[hx 6J[hz 6J[h ,6J[h 6J[h 6J[h ,6J[ha 6J[h 6J[h0 ,6J[h 6J[hy ,6J[h ,6J[hO 6J[hѤ ,6J[hv 6J[h 6J[h ,6J[h 6J[h 6J[hɶ B6J[h, 6J[hҽ ,6J[he 6J[h? 6J[h ,6J[h 6J[h 6J[h 6J[hb 6J[h& 6J[h 6J[hU ,6J[h 6J[ha 6J[h^ 6J[h 6J[h@ 6J[h 6J[h ,6J[h 6J[h 6J[hH ,6J[h 6J[h 6J[h5 ,6J[hZ 6J[h" 6J[h 6J[hb 6J[h 6J[h 6J[hH 6J[h 6J[hN 6J[h 6J[hX B6J[h4 6J[h! ,6J[h" 6J[h$ 6J[h* ,6J[hk+ 6J[h9- 6J[h2 6J[h 3 6J[h3 6J[h4 6J[h; ,6J[hh< 6J[h? 6J[h#H ,6J[hI 6J[hK 6J[hQ 6J[hQ 6J[hR 6J[hT 6J[hg] ,6J[hb^ 6J[hc 6J[h< 6J[hܓ ,6J[hə 6J[h ,6J[h ,6J[h   ####..### ####### 6J[h .#....###.#.#.#### ######## ### .....###...##.#..###..P#P.####.# ..............................## ..................##.##.#......# ......####....#.@.#########....# 6J[hi ......#.##.###.....###P.####..## ........#†##.##....#..........# .....<......##.....#....# .....#......##...###..## ............#P....###....# ...#S   water moccasin (wandering) .....#..######...........##....# 6J[h ......#..#.####..S#....##.##...# #....#..###.##....####.# ###...#6J[h k 640.4 (44  A water moccasin comes into view.6J[h] 6J[h 6J[hy vSS.6J[h ,1.4 (456J[h 6J[hL 8 _The water moccasin hisses angrily.7J[h&M#### ##..### ####### .#....###.#.#.#### ######## ### .....###...##.#..###..P#P.####..........................#......##.##.#......####....#...#########....##.###..@..###P.####..#..#†##.##....#..........# <......##............#....###....###..#.P...S###....# ...##..######...........##....#.#..#.####...#....##.## #....#..###.##....####.# # ##................###..# P..#7J[hN7J[hVWHS.7J[hW12.4 (1.0)7J[h_7J[h4a7J[h' i#### ##..### ####### 7J[h 5.#....###.#.#.#### ######## ### .....###...##.#..###..P#P.####..........................#........##.##.#......####....#...#########.##.###.....###P.####..#7J[h ..#†##.##.@..#..........# <......##............#....##S.......###..#.#P....###....# ...##..######...........##7J[hl ;....#.#..#.####...#....##.## #....#..###.##....####.# # ##..............# P..#  ##7J[h &......7J[hN 7J[hˠ DS.7J[hd &37J[h 8J[h  You open the water moccasin like a pillowcase!!!  You kill the water moccasin!8J[hUJ..8J[hyL====4.5 (1.18J[hJ8J[hW _Trog accepts your kill.8J[h* 8J[h* 8J[h=+ 8J[h2 8J[h< 8J[h< 8J[h@ ,8J[hKG 8J[hG 8J[hH 8J[hK 8J[hT ,8J[h"V 8J[hX 8J[ha 8J[hmb 8J[hwc 8J[hd 8J[hkk 8J[hk 8J[hl 8J[hn 8J[hv 8J[hXw 8J[hw 8J[h z 8J[hj 8J[hɁ 8J[h܃ 8J[h 8J[hߍ 8J[hS 8J[h/ 8J[h 8J[hɦ X8J[h( X8J[h 8J[h 8J[h= 8J[h 8J[hE B8J[h 8J[h> #.##.###.....###P.####..## ..#†##.##....#..........# .8J[h N.............#....#  .##...........###..##  #P....###....# ...#  ######...........##....#  #..#.####...#....##.##...#  8J[h$ ###.##....####.#####...#  ....###.@# P..##  ----............  .............  8J[hD e#.....#.........  8J[h ##.:..........###.##..##   #............# +# ....   S   water moccasin (asleep)8J[h H..........# ...  #.......# S.  ...#  8J[h 8J[h 057.5 (13.0)8J[h 8J[h vSS.8J[h I----8.5 (148J[hA 8J[hP a _A water moccasin comes into view.9J[h7 †...#..........# ........ ....... ##....# ...# ..... ..##. ##.#9J[hV #.@# P..## ............... ............... .....#......... :..........###.##..##  .....# +# .S.. ......# ... ......# .. 9J[hX †...#..........# ........ ....... ##....# ...# ..... ..##. ##.#9J[hXx #.@# P..## ............... ............... .....#......... :..........###.##..##  .....# +# .S.. ......# ... ......# .. 9J[hM`9J[hzb9J[hFg9J[hje _A water moccasin is nearby!9J[hB.#†##.#..........#  ...##............# ##...........###..##  9J[h CJ#P....###....# ...#  .######...........##. .#....##.##...#  .###.##....####.#####...#  .........###..##..P..##  9J[h.C.......@.......   # :9J[h}C.###.##..## #......# #+# .S..  9J[hC<.......# ..9J[hC  D   five-headed hydra (asleep) ......# 9J[hC  S   water moccasin .9J[hC.....# .D # 9J[h D( 9J[heH9J[hI9J[h US.DD.9J[hU#99J[hV.0)9J[h\9J[had _A five-headed hydra comes into view.9J[h" %...##............# ##.....###..##  #P....###....# ...##  ######...........##....# .#....##.##...#  ###.##....####.#####...#  ..........###..##..P..##  ............#  9J[h P # .:...###.##S.## ......# #+# ....  .....# ..... # ..D # ... # . ##  9J[h n  A malevolent force fills the Lair of Beasts...9J[h. 9J[h /  --more--;J[h}:*;J[hX  You hear a croak. You hear a loud, deep croak! You hear a bark!  You hear an angry hiss. You hear a loud, deep croak! You hear an angry hiss. x2 You hear a bark! You hear an angry hiss. You hear a bark!  You hear an angry hiss. x3; You hear a roar! You hear an angry hiss.  You hear a bark! You hear an angry hiss. You hear a bark!  You hear a loud, deep croak! You hear an angry hiss. x4; You hear a croak.;J[h ;J[hqm  You hear a roar! You hear a loud, deep croak! You hear an angry hiss. x2;J[hm @S..D.F   cane toadFS   water moccasin  ;J[hA cane toad comes into view.The water moccasin completely misses you.You furiously retaliate! You headbutt the water moccasin!;J[h3L==========60;J[h}6Mark ;J[h;J[hO0 _You hear an angry hiss. x2=J[h`$a  You miss the water moccasin.=J[h^%=J[hC-u  The water moccasin is heavily wounded.=J[h7D.F.=J[h7y=-------- 1.6 (1.1=J[hf==J[h@T _The water moccasin misses you.>J[h  You closely miss the water moccasin.The water moccasin is heavily wounded.>J[hR 2 >J[h DF.F.F 2 cane toadsThe water moccasin misses you.A cane toad comes into view.--------2.7>J[h >J[h _ _The water moccasin completely misses you.@J[h u#†##.##....#...... .##......#....# .##...........###..## .....#P....###....# ...## #........##....# ..#.####...#....##.##...# ###.##....####.#####...# ###..##..P..## .# ......P .....#....S...... #.:@J[h ....###.##D.##.. #....# #+# F...  .# .F... .# ..... .# .... ..#.... @J[h @J[hX @J[hk ,@J[hB DS.F.   cane toad@J[h 3-30@J[h9 @J[h AJ[h#.##.#.###P.####..## #†##.##....#...... .##............#....# .##...........###..## .....#P....###....# ...## AJ[h#........##....# #..#.####...#....##.##...# ###.##....####.#####...# ...###.@##..P..## .# ......P ...#....D...... #.:....###.##S.##..  #.....# #+# .F.. AJ[ht #......# ..... #......# ..... .# .... AJ[hAJ[h,AJ[hAJ[hAJ[h8}DS.FF.AJ[hjF 2 cane toadsAJ[h ?-4AJ[h}AJ[hqAJ[h 5###....#...#########.... AJ[h9 #.##.###.....###P.####..###†##.##....#..........# .......#....#...........###....#P....###....# ...# AJ[hk |..######...........##. #..#.####...#....##.###.##AJ[h {##@#####......###..##..P..#AJ[h |................# ..........DS.....P #AJ[h D............ ##.:AJ[hT d.###.##F.##..  #..# #+# F... .AJ[h O... #.AJ[hE AJ[h AJ[hu AJ[h AJ[h<> AJ[h? 5D.AJ[hB 0..AJ[h6D %5AJ[hV AJ[hTZ BJ[h.............##.##.#......# .####....#...#########....# #.##.#.###P.####..## #†##.##....#........ <......##............#....# #......##...........###..## BJ[hv.....#P....###....# ...## #####...........##....# #..#.####...#..@.##.##...# #..###.##....####.#####...# ###..##..P..## .......D.......# ............S.....P............#........... #.:..........###.##..##..  #......# #+#  #BJ[hL.# .....BJ[h^BJ[h߷BJ[hBJ[hBJ[h.D.SFF   cane toadS   water moccasinBJ[h%6BJ[hBJ[hBJ[h}w.......# ..............##.##.#......# ..####....#...#########....##.##.#.###P.####..## ....#†##.##....#........ .<......##............#....# .BJ[h(\#......##...........###..## ........#P....###....# ...#######......@....##....# ..#..#.####...#....##.##...# .#..###.##....####.#####...#.....###.D##..P..##..........# #.....S.S.....P ###...#....F......#.:.###.##..##..BJ[h^U ##+#....BJ[hBJ[hFBJ[hBJ[hDBJ[hD.F...BJ[hf%7BJ[hBJ[hCJ[h|&Y.##.##.##.#......#.####....#...#########....#CJ[h'.#.##.###.....###P.####..##.#†##.##....#..........# ..<......##............#....# ..#......##...........###..##.#P....###....# ...## ..#..######.##....#CJ[h&'.#..#.####...#....##.##...# ..#..###.##....####D#####...#CJ[hE'`.....###..##..P..##....CJ[hb'F.# #CJ[h|'#..CJ[h'S...S.....P  ###......CJ[h'6.#.....CJ[h'> ##.:.###.##..##.. CJ[h' #.# #+# ....CJ[hFCJ[h;ORD.CJ[hO%8CJ[hVCJ[h|XCJ[hD .##......##.##.#......#.####....#...#....#.#.##.###.....###P.####..##.#†##.##....#..........#.<......##............#....#.#......##...........###..##.#P....###....# ...##.#..######.##....#.#..#.####...#..D.##.##...#.#..###.##....####.#####...#...###..##..P..## #.........F.##......S.....P ###.............#. ##.:..........###.##..##..  #.# #+# ....CJ[h CJ[h_ CJ[h CJ[h DSS   water moccasin9CJ[hX EJ[hoF.##.......##.##.#......#.####....#...###....#.#.##.###.....###P.####..##.#†##.##....#..#.<......##............#....#.#......##...........###..##.#P....###....# ...##.#..######...@..D....##....#.#..#.####...#..S.##.##...#.#..###.##....####.#####...# #........###..##..P..## ##......F.#  ###........S.....P ###...#.S   black mamba ##.:..S###.##..##..S   water moccasin  #.# #+# ....EJ[hHMEJ[hMEJ[h#WEJ[hXEJ[hemD.S.FS.F   cane toadS   water moccasinEJ[h f&70EJ[hnEJ[hq^ _A black mamba comes into view.EJ[hY '##.##.#......#####....#...#########....#.#.##.###.....###P.####..##...#†##.##....#..........<......##.....#....#.#......##...........###..##..#P....###....# ...###..######.....D.....##....#..#..#.####.@.#.S..##.##...# #EJ[hZ ##.##....####F#####...# ##................###..##..P..##  ##........F.......#  ###.......S.....P ###S.#........... ##.:...###.##..##.. #..# #+# ......# .....EJ[h\ EJ[hb EJ[hxg EJ[hr EJ[hv D.S.hh   hell houndEJ[hdw %1EJ[h~ EJ[h ] _A hell hound comes into view.FJ[h|P####....#...#########....#.#.##.###.....###P.####..##...#†##.##....#..........<......##.....#....#.#......##....##..##..#P....###....# ...###..######....D......##....#FJ[h1..#..#.####...#.S..##.##...# ####.##.@..####F#####...#  ##................###..##..P..##  ##.......S...F..F.......# ###..........S.....P ###.#........... ##.:.###.##..##.. #.h..# #+# .... FJ[h.....# ..... F   cane toad #.# ..... h   hell houndFJ[hSFJ[hFJ[hFJ[hAFJ[hh  A wyvern comes into view.FJ[hNFJ[hFJ[hAFJ[hFJ[hl.FD#..S...F.h.kF 2 cane toads(…)FJ[h-=2FJ[hFFJ[h&X _The black mamba barely misses you.FJ[h u.####....#...#.....#.##.###.....###P.####...#†##.##....#...#.<......##............#.....#......##...........###..FJ[h .#P....###....# ....#..######.....F.....##.....#..#.####..D#....##.##...#....#..###.##@...####F#####... ##.S..###..##..P.. ##.F...F. ###.S..... ###.h..# ##.:.###.##..## #.# #+# .... #.k.....#  #.# FJ[h FJ[h FJ[hV FJ[h FJ[h h  The black mamba closely misses you.FJ[h FJ[h FJ[h l  A hell hound comes into view.FJ[hz 1S..DF.h.kh   cane toadFJ[h bS   water moccasinFJ[h ^19---=3FJ[h F _The black mamba bites you!GJ[hZ.#.##.###.....###P.####...#†##.##....#..........<......##.....#....#......##....GJ[h##..#P....###....# ...#..######....S......##... #..#..#.####...#....##.##  ###....#..###.##..D.####F#####  ##...........@.S..###..##..P ##....F....F......GJ[h ###h.......S ###....#.... ##.:.....k....###.##..## #............# #+# ...h.....# ... #.# .# GJ[h_GJ[h h.A hell hound comes into view.GJ[hV@ ****GJ[hإPThe hell hound breathes flames at you.GJ[h'GJ[hU(GJ[h),GJ[h8+GJ[h+GJ[h.XGJ[h=\ FSGJ[h>@SD.F.h...kh..h.F 2 cane toadsThe blast of flame misses you.GJ[h>-=4GJ[hHGJ[hfMC _The black mamba bites you but does no damage.HJ[hP[.#.##.###.....###P.####.#†##.##....#.<......##......#.#......##...........###.#P....###....# .#..######....F......## ##.#..#.####...#....##.## ###....#..###.##..S.####F##### ##.SD.F###..##..P ##.h......F ###.S ###.k.....# ##.:....h.....###.##.. #.# #+# HJ[h #......h.#  #.#  #.# HJ[hHJ[hlHJ[hHJ[h_HJ[hHJ[hQHJ[h!HJ[h2$HJ[h$HJ[h%HJ[h%HJ[h',HJ[h4.kFS.SDF..k..h.hh...k   rime drakeHJ[h5`20------5HJ[hM@HJ[hpC] _A rime drake comes into view.HJ[hf'.#.##.###.....###P.####.#†##.##....#.<......##......#.#......##...........###.#P....###....# .#..######.....k.....###.#..#.####..F#....##.## ###....#..###.##.S..####F##### ##.SDF..###..##..P ##.k..h.F ###.S ###.h.....# ##.:..h.###.##.. #.# #+#  #.#  #.#  #.# S   water moccasinHJ[hv)HJ[h"*HJ[h +HJ[hR,HJ[h0BHJ[h?h  A wyvern comes into view.HJ[h@,HJ[h|A,HJ[hAHJ[hJBHJ[hPk..SFSDF.h..hh...kk   rime drakeHJ[hQO=--6HJ[hL]HJ[hza _The wyvern misses you. The black mamba barely misses you.HJ[h$.#.##.###.....###P..#†##.##....#.<......##.#.#......##..#P....###....# ..#..######....k......###........#..#.####...#....##. ###....#..###.##SF..####F ##.SDF...###..##.. ##.kh.F ###.h.S ###.....h.# ##.:.###.## #.# #+#  #.k...#  #.#  #.#S   water moccasin  A blink frog comes into view.The black mamba closely misses you..k.ShhkhFHJ[h [40m..k.FF   blink frog 1=7HJ[h&HJ[h|. HJ[h/0_The wyvern bites you but does no damage.IJ[hg.#.##.###.....###P..#†##.##....#.<......##..#......##...#P....###....#..#..######.#........#..#.####..k#....##. ###....#..###.##S...####F ##.ShDF...###..## ##.hkhF.F ###.SIJ[h ###.# ##.:.###.## #.k...# #+#  #.# #.F.....# #.#IJ[hLIJ[hIJ[hs,IJ[hUIJ[h  A molten gargoyle comes into view. It is wielding a +0 flail.IJ[h6IJ[hD4.kShDh.hk.FkF..9..IJ[h %8IJ[hIJ[hRC _The black mamba bites you but does no damage.IJ[h0 .#.##.###.....###P.......#†##.##....#....<......##....#......##...........#P....###.....#..######.#........#..#.####...#....##IJ[h0 P ###....#..###.##S.k.####F ##.ShDh....###..## ##......hk.FF.F ###. ###.#IJ[h1 R ##.:....k.....###. #......F.....# #+# #.#IJ[hB1  #......9.# #IJ[hx1 .#IJ[h8 IJ[h8 IJ[h(; IJ[hP< IJ[hA IJ[hC IJ[hF Q  The hell hound bites you but does no damage.IJ[hG IJ[hH IJ[hK n  A steam dragon comes into view.IJ[hK IJ[hQL IJ[hAP IJ[huc y.k.kSF.ShDh.Fk.F.9DIJ[h;d IJ[hke %9IJ[ht IJ[h>y  IJ[hy _The wyvern barely misses you. The hell hound closely misses you.JJ[h.####....####.##.#.###P....#†##.##....#.<......###......##..............#P....### ..............#..##....... #######........#..#.####...#.... ####....#.@###.##.k..####F#.kSF.S....###..#......hhDhF###.F.###.......#...#.:...k......###. #.....F#+ #.....9.# #D.#JJ[hJJ[hIJJ[h.JJ[h>Jh.Sh.kJJ[hckhF.SJJ[hܴ:DF.JJ[hbkJJ[hڵF.JJ[h;09..JJ[h.DJJ[hZ.JJ[hķJJ[hJJ[h2JJ[h3=JJ[h80JJ[hJJ[hB _The hell hound bites you but does no damage.JJ[h!............##.##.......####....#...######.....#.##.###.....###P......#†##.##....#..<..........#......##.......JJ[h"a............#P....### ..............#..######.......... #######........#@.#.####...#.... ####....#..###.##.#F##......h.Sh.k....###..###.....khF.S..F###.....DF.........###....k...JJ[h#B..##.:..F..##. F   blink frog #...9........# #+ 9   molten gargoyleDhh 2 hell houndsJJ[hZ'JJ[h'JJ[h-,JJ[h-JJ[h4JJ[h6JJ[h`7JJ[h7JJ[h ;JJ[h;KJ[hYkh...SFkF9..S   black mambaKJ[h..DF   cane toad.F   blink frog KJ[hx--1KJ[hKJ[hKJ[hiL.......................##.##......####....#...######....#.##.###.....###P.....#†##.##....#.....<......#KJ[hM~.....#......##...................#P....### .......#.@######.......... #######........#..#.####...#.... ####....#kh###.###F##.........h.k....###..###.....SFF.SF###.....DF.KJ[h_MS   black mamba###...kF.... 9   molten gargoyle##.:9...KJ[hM)##. h   hell hound #.....D# #+ k   wyvernKJ[hRKJ[hJSKJ[hSKJ[hqVN  The hell hound attacks as it pursues you!KJ[hnWKJ[hbXKJ[hY`KJ[h~c,KJ[hdKJ[hs9 h.kSFh..9.F   cane toad.9   molten gargoylehh 2 hell houndsKJ[h#t(…)The hell hound bites you but does no damage.  The hell hound misses you. You furiously retaliate!3=2KJ[hv~KJ[h2 _You headbutt the hell hound.KJ[h"5#.#....#####...##.#..###..P..............................##..####....###KJ[h5#.##.###.....###P....#†##.##....# <.<......###......##...... [.......@.....#P....### .........######......... KJ[h6.#######........#h.#.####...#.... ###KJ[h=6#.k###.##....####F..SF..h.k....###......h.kF.SKJ[hi6@###.....DF.KJ[h6q###..9.F.#.#.:...KJ[h6!.###KJ[h|:KJ[hl;KJ[h>LJ[h,LJ[hk..h.F   cane toad99   molten gargoyle.hhh 3 hell hounds (1 catching breath)k   wyvernLJ[h *****The hell hound breathes flames at you.The blast of flame hits the hell hound. The hell hound completely resists.LJ[hLJ[hLJ[hLJ[h3LJ[hLJ[hBLJ[h@hkS.F..D.D   five-headed hydraF.S   black mambaFF 2 cane toadsLJ[hB9   molten gargoyle(…)LJ[h.==3LJ[hLJ[h)T _The blast of flame misses you.LJ[hE\###.###.#.#....###.#.#.#### #### #.#....##......###...##.#..###..P..............................##.....####....#...#####...#.##.###.....###P .....#†##.##....# << .......##....... [.......#P....### .........#hk######..... LJ[h.#######........#S.#.####...#.... #####....#.F###.###F##.........h.k....###S   black mamba##....hhD..SFF 2 cane toads###...9F..9   molten gargoyle###....F.. hhh 3 hell hounds (1 catching breath) LJ[h&2LJ[h  ****The hell hound breathes flames at you.LJ[hpLJ[h,LJ[h,LJ[h;LJ[hbLJ[h,LJ[hLJ[hLJ[h,LJ[h..@hk.S.h9DD   five-headed hydra.FkS   black mamba..F   cane toad9   molten gargoyleLJ[hoT16-4LJ[hڼLJ[hu _The blast of flame hits you! You resist. The wyvern misses you.MJ[h ### #####..### ####### ####.###.#.#....###.#.#.#### ### .#.#....#####...##.#..###..............................##..####....###.##.###.....### .....#†##.##....# .<MJ[h~........## ..#......##...... .[.hk.....#P....### ........#.S######.... ..#######........#..#.####...#... ######....#.h###.##....####.....9D..h.k....#####.....Fk..S###......F.MJ[hMJ[h,MJ[h;,MJ[hMJ[hMJ[hMJ[hMJ[hѬh.S.h.Fk.hhh 3 hell hounds (1 catching breath) MJ[h/---5MJ[hMJ[hMa _There is a stone staircase leading up here.MJ[h6  You chop the hell hound into pieces!!!  You kill the hell hound!MJ[h,MJ[hMJ[h#,MJ[h)f  Trog accepts your kill.MJ[hJ  A blink frog comes into view.MJ[h^kF.hh9DkSF   cane toad.§9   molten gargoyleS   water moccasinMJ[h.eP-===6.8 (1.1MJ[hMJ[h  _The wyvern misses you. The blink frog blinks! The blink frog moves out of view.NJ[h¼  You open the wyvern like a pillowcase!!!  You kill the wyvern!NJ[hM NJ[hE ,NJ[h NJ[h NJ[h> NJ[h NJ[h NJ[hf NJ[h NJ[h m F#S..D9SkS   black mambaDF   cane toadk   rime drakeTrog accepts your kill.NJ[hJ l79====7.9NJ[h NJ[hE Q _The black mamba misses you.OJ[hd]  You slice the black mamba!! You headbutt the black mamba.  You kill the black mamba!  Trog accepts your kill.OJ[h  You hit the cane toad. The cane toad completely misses you.The hell hound misses you. You furiously retaliate!h.FD9SDFF 2 cane toads.k   rime drake9   molten gargoyle109.0 _You headbutt the hell hound.PJ[h6  You open the hell hound like a pillowcase!!!  You kill the hell hound!PJ[h<f  Trog accepts your kill.PJ[h{A  You barely miss the cane toad.A black mamba comes into view.PJ[hBPJ[heCPJ[hEPJ[hEPJ[hFPJ[hLPJ[hR  The cane toad closely misses you. The hell hound barely misses you.PJ[hfF.D9..F.S   black mambaSF   cane toadF   blink frogPJ[hk0890.1PJ[hvPJ[h%|K _You furiously retaliate! You headbutt the hell hound.SJ[h%  You slice the hell hound like a ripe choko!!!  You kill the hell hound!SJ[h0  Trog accepts your kill.  You slice the cane toad!!SJ[h(2 ,SJ[hS3 SJ[h06 %  SJ[h6 A cane toad comes into view. A wyvern comes into view.SJ[h8 SJ[h< SJ[hK & SJ[hL !.DF.SkFFFFF 4 cane toadskFF   blink frogk   rime drakeThe blink frog blinks! The cane toad barely misses you.SJ[hfU SJ[hFV (11.2SJ[hf r _A cane toad comes into view.UJ[hUJ[h,UJ[hUJ[h,UJ[h?UJ[h,UJ[h?zF.SkSFFF.S   black mamba.kFFFF 4 cane toadsF   blink frog  The blink frog blinks! The cane toad barely misses you. _A cane toad comes into view.The cane toad misses you. You furiously retaliate! You headbutt the cane toad!  The five-headed hydra bites you but does no damage. x2  The five-headed hydra  The five-headed hydra barely misses you.UJ[h@h9=---20UJ[hZUJ[h\ ...............###..## #......... ....................####......... ...........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######............#F..#.##...#^....4......#.@.♣...... .÷..♣###.D.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#......#.......##......#......# ##......#.<....###....<.#......## F   cane toad ........♣......###......#÷ ........♣#♣#.........##♣# _The five-headed hydra bites you but does no damage.UJ[h9---UJ[h4UJ[h4-3.7 (2.5UJ[hUJ[h} _You climb upwards. _There is a stone staircase leading down here.VJ[hVJ[h[NInventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail VJ[hMissiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn) VJ[h( C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  k - an amulet of magic regeneration  VJ[hK - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (47)  E - a wand of paralysis (6) VJ[h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WJ[h0a - a +5 flail. WJ[hA mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 11.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 0.3 XLs.  Current attack delay: 0.8. Damage rating: 31 (Base 10 x 145% (Str) x 152% (Skill) + 9 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (16.9 -> 16.4). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ WJ[hye(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.WJ[h8F WJ[h+S WJ[ha ...............###..## #......... D3sr0n the Fighter ....................####......... Minotaur of Trog ****** ...........<..................... Health: 119/132 =====================--- WJ[hb ...............#................. Magic: 4/13=======----------------- ...............##....#.###....... AC: 21Str: 25 ...............#♣#...### #....... EV: 16Int: 4 ..............#♣#♣♣.######....... SH: 0Dex: 12 ..............#F..#.##...#^...... XL: 14 Next: 11% Place: Lair:4 WJ[hb ..............#.@.♣.............. Noise: ---------  Time: 18693.7 (0.0) .÷.........♣###.D.####........... a) +5 flail WJ[h5c .#.÷.......#.........#.........## Throw: 4 throwing nets ##.÷..<..[.♣.I.....ß.#♣........# Mark WJ[hc _##÷......###.........♣♣#♣......# ##......#.......##......#......# D   five-headed hydra ##......#.<....###....<.#......## F   cane toad ........♣......###......#÷....... ........♣#♣#.........##♣#........The five-headed hydra barely misses you. WJ[hd 0_The five-headed hydra bites you but does no damage. _You climb upwards. _There is a stone staircase leading down here.  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.WJ[hf  _There is a stone staircase leading down here.  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.  a - a +5 flail (weapon)  The cane toad misses you. You furiously retaliate! You headbutt the cane toad!  You kill the cane toad!.  You kill the cane toad!  Trog accepts your kill.  The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you.The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you.21/1332=4.7 (1WJ[h WJ[h I _The five-headed hydra bites you but does no damage.YJ[hyYJ[h+,5.5 (0.8YJ[hYJ[h` _You completely miss the five-headed hydra.YJ[h  _You completely miss the five-headed hydra.  You barely miss the five-headed hydra. You headbutt the five-headed hydra!is lightly wounded.  The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you. x2  The five-headed hydra bites you.15-6.3YJ[h YJ[h b _The five-headed hydra completely misses you.ZJ[h/ The five-headed hydra is moderately wounded.  The sentinel's mark upon you fades away.ZJ[h0.  The five-headed hydra bites you but does no damage.  The five-headed hydra misses you.  ZJ[h0L-7.1ZJ[h;ZJ[h+?^ _The five-headed hydra barely misses you.ZJ[h(  You bludgeon the five-headed hydra!! You headbutt the five-headed hydra!  The five-headed hydra is severely wounded.ZJ[h=6==8.0 (0.9ZJ[h7ZJ[h\L _The five-headed hydra bites you but does no damage. x5ZJ[hv& The five-headed hydra is severely wounded. _The five-headed hydra bites you but does no damage. x5  You sock the five-headed hydra!  The five-headed hydra is almost dead.  The five-headed hydra barely misses you. x2  The five-headed hydra misses you. The five-headed hydra bites you.2-9ZJ[h_ _The five-headed hydra bites you but does no damage.[J[h  You bludgeon the five-headed hydra!!  You kill the five-headed hydra![J[h&f.[J[hbm 34--9.7 (0.8 [J[hJ_Trog accepts your kill.[J[h[J[hi _Your Dodging skill increases to level 13!\J[h;\J[ha<\J[h=\J[hBA\J[hoEj5==\J[hF;4\J[hgH\J[h] page down [PgUp|<] page up [Esc] exit[top]]J[hZG - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. ]J[h:[Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 15.8; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.1 XLs.  At current training (25%) you reach 24.0 in about 7.4 XLs.  Current attack delay: 1.1. Damage rating: 54 (Base 18 x 137% (Str) x 162% (Skill) + 14 (Ench + Slay)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine ]J[hz[invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. ]J[h[If you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^J[h9^J[hj^J[he...............###..## #......... D3sr0n the Fighter ....................####......... Minotaur of Trog ****** ...........<..................... Health: 133/133 ======================== ...............#................. Magic: 4/4======================== ...............##....#.###....... AC: 21Str: 28 ...............#♣#...### #....... EV: 17Int: 4 ..............#♣#♣♣.######....... SH: 0Dex: 12 ^J[h..............#...#.##...#^...... XL: 14 Next: 14% Place: Lair:4 ..............#.@.♣.............. Noise: ---------  Time: 18746.7 (0.0) .÷.........♣###...####........... G) +10 executioner's axe "Sevvaf" {antimag .#.÷.......#.........#.........## Throw: 4 throwing nets ##.÷..<..[.♣.I.....ß.#♣........# ##÷......###.........♣♣#♣......# ##......#.......##......#......#  ##......#.<....###....<.#......##  ........♣......###......#÷.......  ........♣#♣#.........##♣#........  _Your Dodging skill increases to level 13! _You start resting. _HP restored.  You unwield your +5 flail.  You feel stronger.You feel magic ^J[h[ leave you.^J[h~W7.7 (1^J[ha( _You start resting. _HP restored.  You unwield your +5 flail.  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}^J[h} 4^J[hk ^J[h ^J[h &8^J[h ^J[h ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#........####....#...####........#.##.###.....###..........#†##.##....#5<^J[h.......@......## ........F#S.S...## .[.............k.......#P....###. ...............F#..######.. ..#######........#..#.####...#...# ###9...#..###.##....#### S   black mamba ##.....F...h.k....###. FF 2 cane toads ##....F....S..FF 2 blink frogs ###......F..9   molten gargoyle(…)^J[hk^J[h^J[h9  You climb downwards.^J[h^J[h^J[hR  The black mamba bites you but does no damage.^J[h^J[h  The blink frog blinks! The black mamba bites you.  You are poisoned.^J[h^J[hz ^J[h!^J[h"#^J[h.$^J[h-^J[h.^J[h61  The black mamba poisons you! The cane toad closely misses you.^J[hI2^J[h4  A wyvern comes into view.The black mamba completely misses you. You furiously retaliate!^J[h5^J[h"6^J[hp6_J[hAF@S.#S....k9.F....#.k kk   blink frog_J[h28===-=50.2 (2.5Pois _J[hv_J[hr _You headbutt the black mamba! _There is a stone staircase leading up, spattered with blood here.`J[h@  You barely miss the black mamba. Your headbutt misses the black mamba.The black mamba is heavily wounded.You closely miss the water moccasin. You slash the cane toad!`J[hb  You feel very sick.`J[h`J[h|`J[h`J[h `J[h`J[h`J[h  The water moccasin barely misses you. The black mamba misses you.`J[h#`J[h*=  You feel very sick.  The water moccasin barely misses you. The black mamba misses you.  The cane toad completely misses you. The water moccasin barely misses you.The black mamba closely misses you. You furiously retaliate!  You headbutt the black mamba!!  You kill the black mamba!`J[hlkF#†9......#kFF   cane toadkFF 2 blink frogs..9   molten gargoyleS   water moccasin`J[h `J[hao3--5==1.3 (1.1`J[h`J[hrW _Trog accepts your kill.aJ[h0 c-aJ[h4 aJ[h!5 aJ[h9  You feel very sick.aJ[h!C }  The blink frog blinks!aJ[hbE  The water moccasin bites you but does no damage.  The cane toad barely misses you. You furiously retaliate!aJ[hF aJ[h.G aJ[hT ;k.aJ[hZU d9F.F.k.#FFkFF 3 cane toads.ll   basiliskFF 2 blink frogs9   molten gargoyleaJ[h[ b1---20aJ[hg aJ[h  ...............###..## #......... ....................####......... ...........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######............#...#.##...#^....4aJ[h b......#S@.♣...... .÷..♣###.F.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#......#.......##......#......# F   cane toad ##......#.<....###....<.#......## S   water moccasin ........♣......###......#÷ ........♣#♣#.........##♣#........ _You headbutt the cane toad.aJ[hN @---aJ[h 7  You climb upwards.aJ[hb 19-3.8 (2.5 _You feel very sick. _There is a stone staircase leading down, spattered with blood here.bJ[ho |  You slash the cane toad!  You kill the cane toad!bJ[h4  †S   water moccasin  Trog accepts your kill.You barely miss the water moccasin. You feel sick.  The water moccasin misses you. The water moccasin closely misses you.bJ[h: F76===4.9 (1.1bJ[h<` e _You furiously retaliate! You headbutt the water moccasin!cJ[h _You furiously retaliate! You headbutt the water moccasin!  You barely miss the water moccasin.The water moccasin is moderately wounded. complet  The water moccasin barely misses you. You furiously retaliate!cJ[h6=---6.1 (1.2cJ[ho cJ[h6 _You headbutt the water moccasin!cJ[hT  You barely miss the water moccasin. You headbutt the water moccasin.  You kill the water moccasin!cJ[h †Trog accepts your kill.cJ[h~ 5-7--7.2 (1.1cJ[h cJ[h $ _You feel sick.dJ[hx4dJ[h.}dJ[h^3=-dJ[hy 9.2 (2.0 _You start resting. You feel sick. x3dJ[hP-60.2 (3dJ[h\dJ[hĮ[ _You are no longer poisoned.dJ[h 4dJ[hG%BdJ[h=),dJ[h*dJ[h-dJ[hx-%5dJ[h.dJ[h2dJ[h,3dJ[h=4dJ[h6;6dJ[hN8dJ[h;,dJ[h>=dJ[h?dJ[hi@D7=dJ[hAdJ[hQE,dJ[hLXdJ[h QdJ[hQN8=dJ[hSdJ[hsV,dJ[hXdJ[h ^dJ[h^%9dJ[h`dJ[hbc,dJ[hedJ[hidJ[hj&20dJ[hykdJ[h,n,dJ[hodJ[h$t,dJ[hOvdJ[hxdJ[hGy%1dJ[hzdJ[h~,dJ[hbdJ[hydJ[hK2=dJ[hЅdJ[hdJ[h%dJ[hfdJ[hdJ[h dJ[hidJ[hCdJ[hU3=dJ[h{dJ[hdJ[h/dJ[h{dJ[hߝdJ[h\4dJ[hidJ[h޲,dJ[hdJ[hʹ;5dJ[hdJ[h dJ[hdJ[hdJ[h1,dJ[hdJ[h4dJ[h%6dJ[h#dJ[h ,dJ[hdJ[hdJ[h%7dJ[h(dJ[hdJ[h[dJ[hdJ[hY,dJ[hdJ[hdJ[h*K8=dJ[hVdJ[hdJ[h3dJ[hdJ[hdJ[h!U9=dJ[hdJ[h@,dJ[hdJ[hdJ[h4&30dJ[h9dJ[h*,dJ[hdJ[hjdJ[hdJ[hrdJ[hdJ[hr%1dJ[hdJ[hdJ[h3dJ[hu dJ[h, dJ[h %2dJ[hbdJ[h,dJ[hfdJ[h`!_ _You start resting.dJ[h*1805.2 (45.0)dJ[h+Z3=6.2 (46dJ[h5dJ[hz:" _HP restored.eJ[heJ[heJ[heJ[hb eJ[h&17.2 (1.0)eJ[h.eJ[hڦ R ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#........####....#...####........#.##.###.....###..........#÷##.##....#5<.......@Fk....## ..eJ[hϧ ......F#k.....## .[................F....#P....###. ..............kF#..######.. ..#######.9......#..#.####...#...# ###...F#..###.##....#### FF 2 cane toads ##.....k...h.k....###. l   basilisk eJ[h} k##.D...l...S..FFF 3 blink frogs ###......F..9   molten gargoyle(…)eJ[hi :=eJ[h  You climb downwards. The wyvern barely misses you. You furiously retaliate!eJ[hF eJ[h eJ[h eJ[h  You headbutt the wyvern. The blink frog blinks!  The cane toad stings you but does no damage.eJ[h( eJ[h eJ[h eJ[h) eJ[h eJ[h eJ[hU ,eJ[h eJ[h  The blink frog blinks! The wyvern bites you! The wyvern completely misses you.eJ[h eJ[h eJ[h eJ[h eJ[h F..kFk§9...F#.k.D#.l   cane toad.eJ[h 7.....eJ[hZ g1----==8.7 (2.5eJ[h_i eJ[hm _The cane toad stings you. The wyvern bites you! The wyvern bites you. _There is a stone staircase leading up, spattered with blood here.gJ[hgJ[hsgJ[h;gJ[h^@,gJ[hAgJ[h BgJ[h7QM  The wyvern bites you but does no damage.gJ[hR  The wyvern misses you. You furiously retaliate! You headbutt the wyvern!!gJ[hXgJ[hʆ_.F9..F..k.....#..D.#l.#..l   komodo dragonlF   cane toadl   basiliskFFF 3 blink frogs-9.7 (1.0gJ[h@ ...............###..## #......... ....................####......... ...........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######............#.Fk#.##...#^....4......#†@.♣...... .÷..♣###kk.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#......#.......##......#......# F   cane toad ##......#.<....###....<.#......## kkk 3 wyverns ........♣......###......#÷ ........♣#♣#.........##♣# _The wyvern misses you. You furiously retaliate! You headbutt the wyvern.-----J[hB#49mgJ[hx>4-11.2 (2.5gJ[hgJ[ht _You climb upwards. _There is a stone staircase leading down, spattered with blood here.hJ[h'  You slash the wyvern! You headbutt the wyvern!  You kill the wyvern!hJ[h7Trog accepts your kill.  You closely miss the cane toad. You barely miss the wyvern.  You slash the wyvern!  The wyvern bites you but does no damage.  The wyvern barely misses you. You furiously retaliate! You headbutt the wyvern!hJ[hE ††   wyvern  Trog accepts your kill.hJ[h K>8==2.4 (1.2hJ[huVhJ[h@Z _The cane toad barely misses you. The wyvern misses you.iJ[hSL _The cane toad barely misses you. The wyvern misses you.You closely miss the wyvern.  You headbutt the wyvern, but do no damage.  The wyvern is severely wounded.You slash the cane toad! The cane toad misses you.  The wyvern barely misses you. The cane toadiJ[h?=5=3.5 (1.1iJ[h< iJ[h _You furiously retaliate! You headbutt the cane toad. The wyvern misses you.iJ[h! : The wyvern barely misses you. The cane toad misses you. _You furiously retaliate! You headbutt the cane toad. The wyvern misses you.You slash the cane toad!  The cane toad is severely wounded.  You barely miss the wyvern. The wyvern bites you. The cane toad stings you!  You are poisoned.iJ[h" 97/133 ==---4.6Pois iJ[hv1 F _The cane toad poisons you!jJ[h+v  You slash the wyvern!  You kill the wyvern!jJ[hi †  Trog accepts your kill.You completely miss the cane toad.You feel very sick.jJ[heu91==-----5.7jJ[hjJ[h[/ _The cane toad stings you.jJ[h!  You cut the cane toad into ribbons!!!  You kill the cane toad!jJ[h .Trog accepts your kill.jJ[h I88--jJ[h) U9-6.9 (1.2jJ[h jJ[hŽ S _You feel very sick.kJ[hkJ[h7-kJ[hkJ[hkJ[h:96kJ[hkJ[hgkJ[h95kJ[hkJ[hkJ[hC94kJ[hkJ[h kJ[h kJ[h+kJ[hkJ[hM3=-kJ[h-kJ[h\M-kJ[hkJ[hZkJ[h92kJ[hkJ[h,U1=--kJ[h4z 23.9 (7.0 _You start resting. You feel sick. x8kJ[hi5P--4.9 (8kJ[h:kJ[h_=[ _You are no longer poisoned.kJ[h 3kJ[h kJ[h kJ[h H2kJ[h ,kJ[h kJ[h kJ[h 93kJ[h[ kJ[hu ,kJ[hK kJ[hQ ,kJ[h kJ[h5 kJ[h S4=kJ[h kJ[h ,kJ[hT kJ[h 95kJ[hy (=kJ[h kJ[h ,kJ[hA kJ[h kJ[hI 96kJ[h kJ[ht kJ[h kJ[hg kJ[h ,kJ[h kJ[h kJ[h 97kJ[h kJ[h ,kJ[ha kJ[h kJ[hB! 98kJ[h" kJ[h}& kJ[h& kJ[h( kJ[h* kJ[h>+ S9=kJ[h - kJ[h/ kJ[h/ kJ[h0 kJ[hg2 kJ[h2 kJ[hW3 kJ[h<6 :90kJ[h6 (=kJ[h7 kJ[h; ,kJ[h< kJ[hH@ kJ[h@ 91kJ[h4B kJ[h1E ,kJ[hF kJ[h\J kJ[hJ kJ[hK kJ[hYP kJ[hP 92kJ[h8R kJ[hKV ,kJ[h(X kJ[hK\ kJ[h\ 93kJ[hx_ kJ[h}c ,kJ[he kJ[hh O4kJ[hWj kJ[hm ,kJ[hn kJ[hp ,kJ[hq kJ[hzu kJ[hu G95=kJ[hw kJ[hy kJ[h!z kJ[h{ kJ[hB kJ[h W6=kJ[hE kJ[h kJ[hI kJ[h kJ[h- kJ[h %7kJ[h kJ[h_ ,kJ[hy kJ[hB ,kJ[hԓ kJ[h ;8kJ[h kJ[h ,kJ[hm kJ[h kJ[h %9kJ[h! kJ[h BkJ[h/ ,kJ[h֮ kJ[h ?100/133kJ[hI (=kJ[h kJ[h; ,kJ[h kJ[h5 kJ[h U1=kJ[hR kJ[h kJ[hH kJ[h kJ[hh kJ[h %2kJ[h kJ[h kJ[h kJ[h kJ[h+ ,kJ[h kJ[h kJ[hy 3kJ[h kJ[h ,kJ[hu kJ[h kJ[h- %4kJ[h kJ[hF kJ[h kJ[h kJ[h+ ,kJ[h kJ[hG kJ[h %5kJ[h kJ[h ,kJ[h] kJ[hq kJ[h D6=kJ[h. kJ[h kJ[h7 kJ[hk kJ[h1kJ[hN7=kJ[hkJ[h,kJ[hr kJ[hY ,kJ[hkJ[hkJ[hJ%8kJ[hkJ[h,kJ[hkJ[hkJ[h%9kJ[h#kJ[hn",kJ[h$kJ[hd'kJ[h'&10kJ[hY)kJ[h,,kJ[h.kJ[h0kJ[h1kJ[h2kJ[hC6kJ[h 7K1=kJ[h8kJ[hp:kJ[h:kJ[h;kJ[hi?kJ[h?U2=kJ[h$AkJ[h/CkJ[hCkJ[hFkJ[hJ,kJ[h_LkJ[hNkJ[hiO%3kJ[hpQkJ[hsUkJ[hUkJ[hWkJ[hZkJ[htZ%4kJ[h[kJ[h_,kJ[hLakJ[hckJ[h d%5kJ[hFekJ[hi,kJ[hjkJ[hm,kJ[hnkJ[h5rkJ[hr%6kJ[hskJ[hvkJ[hwkJ[hsxkJ[h{kJ[h|K7=kJ[hD}kJ[hkJ[hkJ[hlkJ[hkJ[hN8=kJ[h{kJ[hkJ[h1kJ[h;kJ[h,kJ[hkJ[hkJ[h %9kJ[hzkJ[hkJ[hdkJ[hkJ[hϞkJ[h?&20kJ[hkJ[h6,kJ[hkJ[hkJ[h>kJ[hXkJ[hkJ[h`%1kJ[hkJ[hܰ,kJ[hqkJ[h]kJ[hڶK2=kJ[hdkJ[hkJ[hkJ[h4kJ[hkJ[h U3=kJ[h5kJ[hkkJ[hkJ[hr%4kJ[hkJ[h#,kJ[hekJ[hkJ[hR%5kJ[hRkJ[hkJ[h(kJ[hBkJ[hy,kJ[hkJ[hkJ[h%6kJ[hkJ[h ,kJ[hkJ[h!kJ[h%7kJ[hkJ[h\kJ[hkJ[hkJ[hkJ[hBD8=kJ[hkJ[h"kJ[hkJ[hkJ[h ,kJ[h kJ[h kJ[heN9=kJ[hkJ[h,kJ[hKkJ[hkJ[h'&30kJ[hIkJ[hD,kJ[hkJ[h!kJ[h!%1kJ[h=#kJ[h&,kJ[hg(kJ[h*,kJ[hU,kJ[h/;2kJ[h1kJ[h3kJ[h4kJ[h6lJ[h_ _You start resting.lJ[h2945.9 (121.0)lJ[h53=lJ[h1%62lJ[hlJ[h!" _HP restored.lJ[h lJ[h lJ[h lJ[h{ lJ[hw 17.0)lJ[h lJ[hl  ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#........####....#...####........#.##.###.....###......F...#÷##.##....#5<......F@......## .........#k.....## .[...........9F........#P....###. ..............DF#.l######.. ..#######........#..#.####...#...# ###....#..###.##....#### l   komodo dragon ##.....l...h.k....###. F   cane toad ##.........S..l J[h m  basilisk ###......F..FFF 3 blink frogs(…)=lJ[h   You climb downwards. The blink frog completely misses you.lJ[h lJ[h lJ[h  The blink frog misses you. The wyvern bites you. The blink frog misses you.lJ[ho lJ[h lJ[h P  The blink frog hits you but does no damage.lJ[h6 M  The wyvern bites you but does no damage.lJ[h 9F..D.l..#..llJ[h u.l   basiliskFFF 3 blink frogs9   molten gargoyleThe blink frog misses you.lJ[hr c1-=9.4 (2.5lJ[hw| lJ[hu _The blink frog hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.nJ[h\nJ[h]nJ[hfnJ[hnnJ[honJ[ht  The blink frog hits you! The wyvern bites you!  The blink frog barely misses you. You furiously retaliate!  nJ[htYou headbutt the blink frog!nJ[h) DF#kl...l.The blink frog hits you but does no damage. x2nJ[hs10-----=50.4 (1.0nJ[h؋oJ[hS ...............###..## #......... ....................####......... ...........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######............#kFF#.##...#^....4......#†@F♣...... .÷oJ[hb..♣###††.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#......#.......##......#......# FFF 3 blink frogs ##......#.<....###....<.#......## k   wyvern ........♣......###......#÷ ........♣#♣#.........##♣#........ _The wyvern bites you but does no damage.oJ[hɡ;----oJ[hoJ[hS51=oJ[hU/--1.9 (2.5oJ[hboJ[hg _You climb upwards. _There is a stone staircase leading down, spattered with blood here.oJ[hÝ The blink frog's magic leaks into the air.  The blink frog is severely wounded.You hit the wyvern. You slice the blink frog!!  The blink frog's magic leaks into the air. oJ[hO You slice the blink frog!!  The blink frog's magic leaks into the air.oJ[h\  The blink frog hits you! The blink frog blinks!  oJ[hjThe blink frog falters for a moment. The blink frog completely misses you.oJ[h♣§F(magic disrupted)oJ[h|04--====3.0 (1.1oJ[hBoJ[hL _The wyvern misses you.pJ[h_ falters for a moment. The blink frog completely misses you. _The wyvern misses you.  You miss the blink frog.  The blink frog is severely wounded.  You hit the wyvern but do no damage. You slice the blink frog!!  You kill the blink frog!pJ[huYou hit the wyvern but do no damage. You slice the blink frog!!  You kill the blink frog!Trog accepts your kill.  The blink frog closely misses you. You furiously retaliate!  You headbutt the blink frog!pJ[hf  Trog accepts your kill.pJ[h††.F.pJ[hO   blink frogpJ[h5--21=---4.1pJ[hpJ[h _The wyvern barely misses you. The wyvern closely misses you.qJ[h';  You slice the wyvern!!qJ[hx+i  The wyvern is almost dead.qJ[ha9♣F. qJ[h:R==-5.2qJ[h@FqJ[h*KA _The wyvern bites you but does no damage. x2qJ[h a  You closely miss the wyvern.qJ[h2 F.The wyvern is almost dead.qJ[h _6=--6.3qJ[hr b _The wyvern misses you.rJ[h[G  You slice the blink frog!!  rJ[h!8You kill the blink frog!rJ[h  Trog accepts your kill.You slash the wyvern!  You kill the wyvern!rJ[hEs.†rJ[hrJ[hu=2=-7.4rJ[hrJ[hW _Trog accepts your kill.sJ[hzsJ[hpQ7sJ[hsJ[hsJ[hsJ[hsJ[he%8sJ[hsJ[hB,sJ[hsJ[h sJ[h^ %9sJ[h sJ[hS,sJ[hsJ[hsJ[hdsJ[ha2101=sJ[hz5sJ[h6sJ[hM7U2=sJ[h8sJ[hD=,sJ[h>sJ[hAsJ[hA%3sJ[h7CsJ[hG,sJ[hVHsJ[hJsJ[hSK%4sJ[hLsJ[h PsJ[hPsJ[hQsJ[hwTsJ[hTsJ[hXsJ[h[sJ[h[%5sJ[h]sJ[h`sJ[h`sJ[hbsJ[hugsJ[hg%6sJ[h8isJ[hl,sJ[hmsJ[hdqsJ[hqsJ[h rD7=sJ[h^ssJ[h v,sJ[hCwsJ[hz,sJ[h|sJ[h~sJ[h~U8=sJ[hgsJ[hsJ[hgsJ[hυsJ[hsJ[h%9sJ[h׉sJ[hލ,sJ[hasJ[h,sJ[hsJ[hsJ[h5&20sJ[hsJ[h sJ[hsJ[hsJ[hZsJ[h1sJ[hsJ[h,sJ[h7sJ[hsJ[h}K2=sJ[hsJ[hM,sJ[hsJ[h4BsJ[h6sJ[hU3=sJ[hLsJ[h^sJ[hsJ[hsJ[h;sJ[h%4sJ[hsJ[h,sJ[hsJ[h>sJ[h%5sJ[hsJ[hh,sJ[hsJ[h3,sJ[hsJ[hIsJ[h%6sJ[hsJ[h!,sJ[h}sJ[hsJ[hC%7sJ[hNsJ[h,sJ[h_sJ[h,sJ[hsJ[h<sJ[hK8=sJ[h'sJ[h%sJ[hsJ[hsJ[hsJ[hU9=sJ[hsJ[h,sJ[hsJ[hsJ[h&30sJ[hsJ[h5,sJ[h sJ[h[ ,sJ[h sJ[hUsJ[h%1sJ[h9sJ[h,sJ[hTsJ[hsJ[hH%2sJ[hsJ[h,sJ[hB sJ[h7$,sJ[h%sJ[h0~ ÷--÷÷ _You start resting.sJ[h<29020.4 (63.0)sJ[h=m3=--1.4 (64sJ[hJsJ[h(O" _HP restored.tJ[h4tJ[htJ[h92.4 (1tJ[h.0)tJ[htJ[hA ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#tJ[h.O........####....#...####........#.##.###.....###..........#÷##.##....#5<.......@......## .........#÷Fl...## .[................l....#P....###. ................#..######.. ..#######........#..#.####...#...# ###D...#..###.##....#### l   komodo dragontJ[h?  ##.........h.k....###. F   cane toad ##.........S..l   basilisk ###......F..D   steam dragontJ[hϪ:=tJ[htJ[htJ[htJ[htJ[hn6 Fll...D.(catching breath)  You climb downwards. The cane toad barely misses you.tJ[hL *****tJ[h@[  The steam dragon breathes steam at you.tJ[htJ[h§l@F.§§§....D..#....##...##..tJ[h\ M=====3.9 (2.5tJ[hff  _The ball of steam misses you. _There is a stone staircase leading up, spattered with blood here.vJ[hUvJ[hvJ[hvJ[h5T  The komodo dragon bites you but does no damage.vJ[h§...D.....#....##...vJ[hX##.....99   molten gargoyle(…)vJ[hc=----4.9 (1.0vJ[hvJ[hLk  ...............###..## #......... ....................####......... ...........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######.......vJ[hl .....#.††#.##...#^....4......#F@.♣...... .÷..♣###ll.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#......#.......##......#......# ##......#.<....###....<.#......## ........♣......###......#÷ ........♣#♣#.........##♣#........ _The cane toad misses you. The basilisk closely misses you.vJ[hm ;----vJ[hKy vJ[h 5-6.4 (2.5vJ[h& vJ[h+ _You climb upwards. _There is a stone staircase leading down, spattered with blood here.wJ[hS<6You climb upwards.down, spattered with blood here.  You barely miss the basilisk. You slice the cane toad!!  You barely miss the komodo dragon. The cane toad completely misses you. wJ[h= You furiously retaliate! You headbutt the cane toad!  You kill the cane toad!wJ[hJ; †l   basilisk  Trog accepts your kill.The komodo dragon bites you!! The basilisk misses you.wJ[hP11----3====7.5 (1.1wJ[h[wJ[h^2 _The komodo dragon bites you.xJ[hO. (magic disrupted)  The komodo dragon bites you!! The basilisk _The komodo dragon bites you.  You slice the basilisk!!  The basilisk's magic leaks into the air.  The basilisk is almost dead.  You hit the komodo dragon.xJ[h,:*xJ[h;v 2---- 8 The basilisk gazes at you.You are slowing down.xJ[hrw/  --more--xJ[hB xJ[h 8@xJ[h9 ^8.6Petr xJ[h xJ[h E _The komodo dragon bites you but does no damage.yJ[h/Q  You cut the komodo dragon into ribbons!!!  You headbutt the komodo dragon.  You kill the komodo dragon!yJ[h[  Trog accepts your kill.You slash the basilisk!  You kill the basilisk!yJ[hg †÷Trog accepts your kill.yJ[hUm o34=30.3 (1.7yJ[hv yJ[h{ 0 _Your limbs are stiffening.{J[h3{J[h2{J[hϺ" < 2#♣#♣♣#.††#^#†@.♣÷#†÷.#÷.......4 throwing nets÷..<..[.♣.I.....ß.# ÷#.........♣ ......##.....{J[h޻ .<....###....<.......###......#÷{J[h*1.8 (1.5-----Stone {J[h{J[h{J[h^4-----2.8 (2{J[h{J[hv@3.8 (3{J[h{J[h"{J[h#254.8 (4{J[h.{J[h<{J[h =*5.8 (5{J[hM{J[h/nV6.8 (6{J[huH67.8 (7{J[h|{J[h{J[h*8.8 (8{J[h{J[h0{J[hOQ7=9.8 (9{J[h{J[h@  < #♣#♣♣#.††#^#†@.♣÷#†÷.#÷.......÷..<..[.♣.I.....ß.# ÷#.........♣......##..... .<....###....<.......###......#÷ _You start resting. You have turned to stone.{J[h17 40.8 (10.5)4 throwing nets{J[hQ{J[hd _You turn to flesh and can act again.{J[h&: 3{J[h; {J[h? {J[hDC ,{J[hC {J[hpD U8={J[hE {J[hI {J[hJ {J[hK {J[hN {J[hO %9{J[hGP {J[hS {J[h@T {J[hU {J[hW {J[hyX &20{J[hmY {J[h~] ,{J[h/_ {J[h a {J[h{a {J[hb {J[hJf {J[hf %1{J[hg {J[huj ,{J[hl {J[hop {J[hq K2={J[hu {J[hx ,{J[hz {J[h} {J[h:~ U3={J[h {J[hN ,{J[h {J[hۆ {J[hh {J[h {J[h {J[h; %4{J[h2 {J[h ,{J[h {J[hP {J[h˓ %5{J[h {J[h ,{J[h {J[hN ,{J[h {J[hߢ {J[hN %6{J[h {J[hI ,{J[h {J[h] ;7{J[hZ {J[hf ,{J[h԰ {J[h- {J[h K8={J[h# {J[hE ,{J[hɹ {J[h ,{J[h {J[h {J[hb N9={J[h {J[h" ,{J[h {J[h/ <30{J[h {J[hf ,{J[h {J[h ,{J[h {J[h {J[hH %1{J[h {J[h ,{J[h {J[h {J[h %2{J[h$ {J[h {J[h {J[h {J[h _ _You start resting.{J[h /76.8 (36.0{J[h Z3=7.8 (37{J[h{J[h" _HP restored.|J[h|J[hi|J[h|J[h?|J[hxD18.8 (1.0)|J[hL|J[h  ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#........####....#...####........#.##.###.....###..........#÷##.##....#5<.......@......## .........#÷.....## .|J[h [.....................#P....###. ................#..######.. ..#######...D....#..#.####...#...# ###....#..###.##....#### 9   molten gargoyle ##.....9...h.k....###. D   steam dragon ##.........S.. ###......F..|J[h :=|J[hn |J[h |J[h D.9.|J[h .80.3 (2.5|J[hj |J[h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.J[h######.###.#.#....###.#.#.#### ## #.#.#....##......###...##.#..###. ..........................######....#...##.#.##.###........#÷##.##....#.<..<...... ....@#÷.....##[........#P....### ..J[hD..#..######......#######........#..#.####...# #### ####....#.9###.##....### #  ##.........h.k.... ##.........S....... ###......F ###....F#J[hVJ[hik   rime drake9   molten gargoylekD   steam dragon (catching breath)J[h ****  The steam dragon breathes steam at you.J[hdJ[hfJ[ht ##.§§@§9.kJ[huO.The ball of steam misses you.J[hvN======1.3 (1.0J[h~J[hځ& _You hear a roar!J[hv ### #####..### ####### #####.###.#.#....###.#.#.#### ## #.#.#....#####...##.#..###...............##.###....#...##§##.###.....##....§.#÷##.##....#<.@§........§#÷#.......[.§........#P....###...........D..#..######..... ...#######........#9.#.####...#.. #### ####....#..###.## ###.........h.k....#####......k..S###...J[hBJ[h;#.<J[hD...#9.9   molten gargoyleD   steam dragon (catching breath).J[hG------2J[hǛJ[hJ[hZM ### #####..### # .###.#.#....###.#.#.#### # .#.#....##......###...##.#..###....##.#####....#...##§##.###.....##÷##.##....#. .<...@......##.§#÷.....##. .[.D........#P....###....#9.######.#........#..#.####...#. ####....#..###.##....# ##.........h.k....###.##.........S.###......F.J[hT J[hU J[hV J[hb ?§.D§...#..#k   rime drakekJ[hd E------3J[hl J[hq w _There is a stone staircase leading up, spattered with blood here.J[h  You chop the steam dragon into pieces!!!  You kill the steam dragon!J[hJ[hiJ[h-..9k.9   molten gargoyleJ[h4j5====4.4 (1.1J[h@J[hWFW _Trog accepts your kill.J[h i####.###.#.#....###.#.#.#### #### #.#....##......###...##.#..###..P .....................................##.######....#...#####§##.###..P.#÷##.##....#... <..<......##....... .....§..###. [........#P....### ...#9.######........ .########..#.####...# ## ####....#.k###.##....####F ##.........h.k....###...........S.........###......F.. ###....F.#J[hJ(catching breath)J[h *******The rime drake breathes ice at you.J[h<J[h?J[hK.#...@9..k.J[hLa===-50J[hz[J[h\ _The icy flash freeze misses you. _Items here: ÷÷÷÷÷.J[h  You slice the molten gargoyle!!  The molten gargoyle is almost destroyed.J[hZ o.k. J[h/ L====6.5 (1.1J[ht% J[h( _The molten gargoyle barely misses you. The molten gargoyle closely misses you.J[h>  You slice the molten gargoyle!!  You destroy the molten gargoyle!J[hJ[h$Uk.J[h e6=---7.6J[hJ[hW _Trog accepts your kill.J[hE   You slice the rime drake!!  You kill the rime drake!J[hEU ..)J[h_Z e7====8.7J[ha J[hd W _Trog accepts your kill.J[h J[h J[hi J[h J[h BJ[h J[h ,J[h J[h J[hg l...........................##.##. .........###....#...######...#.##.###.....###P.#÷##.##....#......<......##...............#÷.....##................).....#P....## ......#..######. #######........#@.#.####...#....#---- # ####....#..###.##....####F#J[hP  ##.........h.k....###..# ##.........S..........F ###......F............ ###...l.........#.k   lindwurm (wandering) ##.:....###. l   komodo dragon (wandering) #...k..# #+ #......J[h$ 90.7 (2.0  A komodo dragon and a lindwurm come into view.J[h' J[h&. l.kk.J[h. V==--1.7 (3J[h]3 J[hf5 ) _The lindwurm roars!J[h####....#...######......#.##.###.....###P........#÷##.##....#...J[h\i...<......##........#÷..........).....#P....###.....#..######....... #######........#..#.####...#....# # ####....#.@###.##....####F ##............... ##....................F ###....l...... ###.............# ##.:.k...## #....... #+#.J[h<.......#J[h,J[hl.k.J[h4--2.7 (1J[h"J[h$J[hv.##.###.....###P.........#÷##.##....#.......<......##.........#÷......).....#P....###....#..######....... #######........#..#.####...#....# # ####....#..###.##....####F ##.....@......... ##.....l.....F ###..... ###...k# ##.:.##J[hKx #.. #+#..# #.J[huyJ[hSJ[h3` k.DD   six-headed hydra (wandering)k   lindwurml   komodo dragonA six-headed hydra comes into view.The komodo dragon closely misses you. You furiously retaliate!J[h)O=-3J[hvJ[h6 _You headbutt the komodo dragon!!J[h\  You carve the komodo dragon like a ham!!!  You kill the komodo dragon!J[h?` J[hn  .D.D(catching breath)  Trog accepts your kill.J[hv *****The lindwurm breathes flames at you.J[hsa...@.J[h 19---8====4.8 (1.1J[hnJ[hY> _The blast of flame hits you! You resist.J[h‘ .#÷##.#......<......##.......#÷.....##...).....#P....###...#..######........ ######........#..#.####...#....## ####....#..###.##....####F# ............###..#....F.#....k. ###....# ##.:...D###.#............# #+##.. #..# #... J[h J[h  The lindwurm bites you but does no damage.  The lindwurm barely misses you.J[hŨ  D..99   molten gargoyleThe lindwurm claws you but does no damage.J[h a=---50J[hM J[hu | _A molten gargoyle comes into view. It is wielding a +0 mace.J[hj}&  J[h\~You slice the lindwurm like a ripe choko!!!  You headbutt the lindwurm!  You kill the lindwurm!J[hNJ[hJ[hJJ[hnD..DJ[h..99   molten gargoyle.J[h20---30=====6.9 (1.1J[hJ[haW _Trog accepts your kill.J[hw #.##.#.###P......#÷##.##....#.<......##..#÷.....##...........).....#P....### ..............#..######.......... #######........#..#.####...#.... # ###..###.##....####F.###..#.J[hx,.F###......###...D.#...#.:.###. ##+ #........# #.9......#  #.#J[hJ[hJ[hˍD...9.J[hЎL-----70J[hJ[hJJ[h =###....#...######......#.##.###.....###P.......#÷##.##....#...<......#÷.....##............).....#P....### ..............#..######.......... #######........#..#.####...#.... # ####....#.@###.##.#F##.........###..###........F###....D.###.....##.:##. #......# #+9 #D.9.-----8J[hӿ............##.##.......####....#...######.....#.##.###.....###P......#÷##.##....#..<..........#÷.....##.............).....#P....### ..............#..######.......... #######........#@.#.####...#.... # ####....#..###.##.#F##................###..###.....D......J[hxF###................###..........##.:.....##. #.....9......# #+J[h.,J[hD..J[h.19J[huJ[hJ[hM]G.......................##.##......####....#...######....#.##.###.....###P.....#÷##.##....#.....<......#.....#÷.....##.............).....#P....### .......#.@######.......... #######........#..#.####...#.... # ####....#..###.###F##.....D..###..#J[h2l##........F###........###........##.:....##. ## #+J[hu9D.9   molten gargoyleJ[hv(100J[hЁJ[h$J[h{#....#####...##.#..###..P#...............................##.##.....####....#...######...#.##.###.....###P........#÷##.##....#9....<..#÷.....##.............)@....#P....### .......#..######.......... #######........#..#.####...#.... # ####....#.D###.###F##.......###..###.......F###......###......##.:##.J[h/}J[hwJ[hv.9D.J[h6T2=1J[hJ[hŤ####.###.#.#....###.#.#.#### ### #.#....#####...##.#..###..P..............................##..####....###......#.##.###.....###P........#÷##.##....# <9...<......##J[h......#@.....##...... [..).....#P....### ...............#..######......... .#######........#D.#.####...#.... ## ####....#..###.##....####F......###..#......###......###...#.J[h1J[hưJ[ho7.9J[hG?D.J[h&2J[hJ[hm _Items here: ÷÷÷÷÷.J[h9 ### #####..### ####### ####.###.#.#....###.#.#.#### ### .#.#....#####...##.#..###..............................##..####....###.##.###.....### ........#÷##.##....# .<....9..@......## ...#÷.....##...... .[..).....#P....### ........#D.######.... ..#######........#..#.####...#... ### ####....#..###.##....####.......#####....###..J[hJ[h ****The molten gargoyle blasts magma at you!J[hBdJ[h}u>..@..9   molten gargoyle06---===3J[h~J[h\ J[h_The bolt of magma hits you! You partially resist. _There is a stone staircase leading up, spattered with blood here.J[hZJ[hInventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with () J[h F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  k - an amulet of magic regeneration  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (47)  E - a wand of paralysis (6) J[hc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[h!a - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 11.7; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 0.3 XLs. J[h" Current attack delay: 0.8. Damage rating: 31 (Base 10 x 145% (Str) x 152% (Skill) + 9 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (17.0 -> 16.5). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J[hWJ[hDJ[h ### #####..### #######D3sr0n the Fighter #####.###.#.#....###.#.#.#### ### Minotaur of Trog ****** .#.#....##......###...##.#..###.. Health: 106/133 ===================----- ................................. Magic: 4/13=======----------------- .............................##.# AC: 21Str: 25 .................####....#...#### EV: 16J[hyInt: 4 .................#.##.###.....### SH: 0Dex: 12 ...................#÷##.##....#.. XL: 14 Next: 30% Place: Lair:5 .<...........9..@......##........ Noise: ===------  Time: 19103.9 (0.0) ................#÷.....##........ a) +5 flail .[...............).....#P....###. Throw: 4 throwing nets ................#..######........ ..#######........#..#.####...#... J[hL### ####....#..###.##....#### 9   molten gargoyle##................###.##...................###................. _Items here: ÷÷÷÷÷.  The molten gargoyle blasts magma at you! _The bolt of magma hits you! You partially resist. _There is a stone staircase leading up, spattered with blood here.  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.  You feel magic returning to you.J[hˣJ[hJ[hOJ[h[.9DD   six-headed hydra999 2 molten gargoylesJ[h3=---J[hӸ4.9 (1J[hJ[h  The molten gargoyle blasts magma at you! _The bolt of magma hits you! You partially resist. _There is a stone staircase leading up, spattered with blood here.  You unwield the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}.feel magic returning to you. _a - a +5 flail (weapon)J[hXJ[hY:---J[hi,J[hsYou feel magic returning to you. _a - a +5 flail (weapon)  The six-headed hydra completely misses you.J[htfuriously retaliate! You headbutt the six-headed hydra!  The six-headed hydra barely misses you. The six-headed hydra bites you!  The six-headed hydra misses you. x2J[h.99 .J[h/d97/133 --==5J[hJ[h& ...............###..## #......... ....................####......... .J[h'|..........<.........................#........##....#.###.............#♣#...### #............#♣#♣♣.######............#.††#.##...#^....4......#†@.♣...... .÷..♣###D÷.####... .#.÷.......#.........#.........## ##.÷..<..[.♣.I.....ß.#♣..# ##÷......###.........♣♣#♣......#J[hT(......#.......##......#......# ##......#.<....###....<.#......## ........♣......###......#÷ ........♣#♣#.........##♣# _The six-headed hydra bites you but does no damage.J[h_)9--J[h6J[h>8--7.4 (2.5J[hJ[h2 _You climb upwards. _There is a stone staircase leading down, spattered with blood here.J[hֺ _There is a stone staircase leading down, spattered with blood here.  You sock the six-headed hydra!  The six-headed hydra is moderately wounded.  The six-headed hydra misses you.  The six-headed hydra bites you but does no damage. x3  The six-headed hydra closely misses you.J[h>7==8.2 (0.8J[hJ[h5 _The six-headed hydra bites you.J[h f  You sock the six-headed hydra! You headbutt the six-headed hydra.J[h 089.0J[h J[h h _The six-headed hydra is heavily wounded.J[h- You sock the six-headed hydra! You headbutt the six-headed hydra. _The six-headed hydra is heavily wounded.  You sock the six-headed hydra!  The six-headed hydra is severely wounded.The six-headed hydra bites you but does no damage.  The six-headed hydra bites you! The six-headed hydra misses you.J[hZ^87--8J[hJ[hK _The six-headed hydra bites you but does no damage. x3J[h^  You bludgeon the six-headed hydra!!  You kill the six-headed hydra!J[h h†J[h# H--2=J[hw$ 10.6J[h- J[h2 W _Trog accepts your kill.J[h3J[hJ[hJ[hq85==J[h,J[hJ[hV-i9=J[h/J[hS2,J[h3J[hq8J[h+9:==J[h;J[hIJ[hKL90=J[hLJ[hP,J[hRJ[hTO1J[hVJ[h-\J[h\T6==J[h^J[haJ[hla92J[hbJ[hZi,J[hjJ[h~lJ[hlJ[hnJ[hqJ[hrL3==J[hsJ[hvJ[hlwJ[hrJ[hrJ[hAsJ[htJ[hDuU2=J[hvJ[hzP==J[h~J[h{J[h#%3J[hJ[h,J[hOJ[hlJ[h@J[hrJ[hr 4--- _You start resting.J[hɻ072.6 (62.0)J[he3==---3.6 (63J[hJ[h% _Magic restored.J[hFJ[h7PQInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +5 flail (weapon)  G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv} Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} J[hQJewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  k - an amulet of magic regeneration  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (47)  E - a wand of paralysis (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[h0 G - the +10 executioner's axe "Sevvaf" {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 16.0; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.0 XLs.  At current training (25%) you reach 24.0 in about 7.2 XLs.  Current attack delay: 1.1. Damage rating: 54 (Base 18 x 137% (Str) x 164% (Skill) + 14 (Ench + Slay)). J[h1 Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. If you switch to wielding this weapon: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J[hJ[hJ[hO...............###..## #......... D3sr0n the Fighter ....................####......... Minotaur of Trog ****** ...........<..................... Health: 114/133 ====================---- ...............#................. Magic: 4/4======================== ...............##....#.###....... AC: 21Str: 28 ...............#♣#...### #....... EV: 17J[hInt: 4 ..............#♣#♣♣.######....... SH: 0Dex: 12 ..............#.††#.##...#^...... XL: 14 Next: 32% Place: Lair:4 ..............#†@.♣.............. Noise: ---------  Time: 19173.6 (0.0) .÷.........♣###†÷.####........... G) +10 executioner's axe "Sevvaf" {antimag .#.÷.......#.........#.........## Throw: 4 throwing nets ##.÷..<..[.♣.I.....ß.#♣........# ##÷......###.........♣♣#♣......# ##......#.......##......#......#  ##......#.<....###....<.#......##  ........♣......###......#÷.......  ........♗J[hk#♣#.........##♣#........  _Trog accepts your kill. _You start resting. _Magic restored.  You unwield your +5 flail.  You feel stronger.You feel magic leave you.J[h *A4.6 (1J[hG4J[hA+ _You start resting. _Magic restored.  You unwield your +5 flail.  You feel stronger.  You feel magic leave you. _G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}J[h 3J[hJ[ht;5J[h3J[h#,J[hx%J[h*J[h*%6J[h,J[hA3BJ[h4,J[h>6J[h9J[hq:D7=J[h;J[h#A,J[h!BJ[hDJ[h(EU8=J[hoFJ[hWJ,J[hKJ[h2NJ[hNJ[hOJ[hSJ[h-T%9J[heUJ[h X,J[hYJ[hM]J[h]&20J[h^J[haJ[hbJ[h[cJ[h5gJ[hg%1J[h8iJ[hk,J[hKmJ[hpJ[h qJ[h@rJ[h2uJ[huD2=J[hvJ[h2{,J[hI}J[h@J[hU3=J[hOJ[hc,J[h:J[hw,J[hJ[hJ[hy%4J[hJ[h&,J[h™J[hJ[h9%5J[hJ[h,J[hJ[h;6J[hGJ[hJ[h\J[hJ[hϲ,J[hJ[h5J[h%7J[hùJ[h,J[hSJ[hJ[h8=9=30J[hJ[h,J[h1J[hJJ[h,J[hJ[hJ[hJ%2J[hJ[h,J[h J[h ÷÷ _You start resting.J[h217.6 (43.0)3=8.6 (44J[h(J[h," _HP restored.J[hJ[hJ[hvJ[hJ[h19.6 (1.0)J[hBJ[h7C ### #####..### ####### #####.###.#.#....###.#.#.#### ### .#.#....##......###...##.#..###.............................##.#........####....#...####........#.##.###.....###..........#÷##.##....#5<.......@......## .........#÷.....## .[...............).....#P....###. ................#..######.. ..#######........#..#.####...#...# ####....#..###.##....#### 9   molten gargoyle ##.....9..........###. ##............ ###.........J[h9:=J[hCJ[hOT9.J[h%.21.1 (2.5J[h  _You climb downwards. _There is a stone staircase leading up, spattered with blood here.J[h".####.###.#.#....###.#.#.#### #### #.#....##......###...##.#..###..P .....................................##.######....#...#####.##.###..P.#÷##.##....#... <J[h#M..<......##....... ........#@.....##. [..).....#P....### ..#..######........ .########..#.####...# ## ####....#.9###.##....####F ##................###............###... ####J[h+J[h6R9.J[h742.1 (1.0 _J[h`@J[hEm _Items here: ÷÷÷÷÷.J[h!.#....##......###...##.#..###..P .......................................##.######....#...#####.##.###..P........#÷##.##....#......<......##....... .#÷.....##.......)@....#P....### .#..######........ #######........#9.#.####...#....# # ####....#..###.##....####F# J[hEf##................###..#..........F##..... ###....# ##.:###J[hJ[hoN9.J[hG-3 _J[h"J[hHJ[h7U There is a stone staircase leading up, spattered with blood here. _Items here: ÷÷÷÷÷.  You slash the molten gargoyle!  Your headbutt misses the molten gargoyle.  The molten gargoyle is heavily damaged.  The molten gargoyle closely misses you. You furiously retaliate!J[h:V6==4.2 (1.1J[h\_J[ha7 _You headbutt the molten gargoyle!J[h$  You slash the molten gargoyle!  You destroy the molten gargoyle!J[hj)J[ha83-5.3J[hJ[h W _Trog accepts your kill.J[hJ[hJ[h J[h-J[h/,J[hZJ[h<  You see here a +0 mace.J[hJ[h _J[hDJ[hJ[h<,J[h#J[h+J[h[,J[hMJ[hMJ[h ,J[hJ[h6J[h@,J[hJ[h J[h BJ[h#J[h(J[h)J[h.J[h2J[h<,J[h>J[hBJ[hL,J[hDNJ[hCTJ[h\J[h]J[hM^J[hodJ[hhJ[hiJ[h+jJ[hUoJ[hx,J[hzJ[hO}J[h,J[h.J[h0J[h^,J[hJ[hJ[hXJ[hBJ[hJ[hJ[haJ[h<J[h۾J[h,J[h*J[hJ[h$,J[hJ[hJ[hJ[hdJ[h,J[hV,J[h-J[hlJ[h,J[h%J[hJ[hJ[h{,J[h#J[h1 J[h J[hL J[h J[h,J[hJ[hJ[h^!,J[h"J[h%J[h.,J[h.J[h0J[h9,J[h:J[h=J[hqEJ[h FJ[hFJ[hHJ[hESJ[h(TJ[hTJ[hWJ[h"^,J[h_J[h6aJ[hi,J[hjJ[hlJ[hir,J[hsJ[huJ[hM,J[h/J[hJ[h,J[h/J[hϐJ[hpJ[h0J[h̛J[hJ[h,J[hJ[hJ[h϶,J[hJ[hĽJ[hJ[hJ[h[J[hJ[h,J[hJ[hJ[hq,J[hJ[hJ[h;,J[hJ[hJJ[h:,J[h^J[hJ[h ,J[h J[h. J[hv,J[hJ[hJ[h@",J[h#J[h&J[h.,J[hH0J[h;,J[h<J[hBO _You now have 1271 gold pieces (gained 17).J[hK3J[hLJ[hOJ[hW,J[hXJ[hZJ[h:b,J[hcJ[hdJ[hm,J[hnJ[hgpJ[hUx,J[hyJ[hzJ[h,J[h߄J[hJ[h,J[h֐J[hAJ[hS,J[h[J[hGJ[hJ[h6J[hJ[hWJ[hC,J[h0J[hJ[hϾ,J[hJ[hJ[h=,J[hJ[hJ[h,J[hJ[heJ[h,J[hJ[hJ[h,J[hNJ[h'J[h,J[hSJ[h6J[h4,J[h"J[hJ[h,J[hJ[hJ[h,J[hJ[hJ[h$,J[h%J[h(J[hD0J[h 1J[h1J[h2J[h:,J[h;J[h<>J[hcAJ[hEH,J[hJIJ[hKJ[he J[hG). # ... ##..  # . ..##..P   ..#.....##   ... #  ...#  .....#.#   .........#   ...#.@##  --97.3 (72.0)# ...#.#...#  .....## ...P#....##  ......##..........#  .............##...#  .........9..###..##   9   molten gargoyle ...[h)+0m....##.........#  ......#.#..##.....#  ...........#.....### -J[h1J[h&5f _A molten gargoyle is nearby!J[h {.# ... ##.. .# ....##..P .. ..#.....## .. .........## J[h|<............# .........#.#  ........ . ...#..## # ...#.#@..# .## ...P#....## ..##..........# ..............##...# .9..###..## ......##.........# ....#.#..##.....# .........#.....### ........P.# J[hJ[hBM.9J[h`88.3 (1.0) _J[hYJ[hJ[ho .# ....##..P ..##..#.....## ............## ............# ..........#.#  ........ . ...#..## J[hp 4# ...#.#...# .## ...P#.@..## ..##..........# ........##...# 9.###..## ##.........# .#..##.....# ......#.....### ........P.# .P.# J[hs J[h6 T9.J[h &9J[h( J[h J[hQ..##..#.....## #............## J[h #.............# #..........#.#  ........ ...# ...#..## #......#.#...# .##....P#....## ..##.....@....# ......9.##...# ..###..## J[h##.........# #.#..##.....# ......#.....### ........P.# ........P.# ####.P####.# J[h"J[h/L9.J[h0(300J[h6J[h29J[hr  You hit the molten gargoyle but do no damage.J[h ****The molten gargoyle blasts magma at you!J[h?L@...J[hsA/==1.4 (1.1J[hFJ[hIS _The bolt of magma misses you.J[hM  You slice the molten gargoyle!!  The molten gargoyle is severely damaged.J[hV" ****The molten gargoyle blasts magma at you!J[h E@...J[h v28-====2.5J[h J[hJ G _The bolt of magma hits you. You partially resist.J[hC  You slice the molten gargoyle!!  You destroy the molten gargoyle!J[h?Vi)J[h[-4==--3.6J[h\cJ[h`fW _Trog accepts your kill.J[h]IJ[hP_J[hU`%9J[h,eJ[hk,J[h{mJ[hv<30J[hUxJ[ha,J[hJ[h;1J[hJ[hZ,J[hGJ[h=,J[h˧J[hQ2J[hJ[h˼J[h[J[hK3=J[hJ[hJ[h1 _HP restored.J[h(_J[h>J[hJ[hJ[h7J[hJ[hiJ[hJ[hoJ[hJ[h9=J[hJ[h J[h_ ,J[h J[hW J[h ,J[h J[h! J[h* ,J[h+ J[hw- J[h8 J[hl9 J[h: J[h= J[hE ,J[hF J[hM J[hbV ,J[hAW J[h^ J[hj ,J[hl J[ho J[hw ,J[hy J[h} J[ho ,J[h- J[h( J[h ,J[h J[h J[h ,J[h J[hP J[h ,J[h J[h6 J[h #.........  ......#.. .# (. ..####.#.....#. ##.##..  ###......####..#..#. J[h\ ' #........##.........  ##.........#......#..  #..........#......P..  ##..........##....P...  #....###.. ----29.6 (26.0)  #....# #.....##..P  ##.........###....##..P# J[h$  #..........##..#.....##  ##....................##  #.....................#  ##...................#.# ####.....................# ......#....#..## J[h J[h H--30.6 (27J[h J[h % _Found 5 stones.J[hXIJ[h?J[hJ[hJ[hH J[h3J[hJ[hJ[hJ[hJ[h<',J[h)J[h+J[h4,J[h5J[hi8J[hI@,J[hBJ[h?EJ[hN,J[hOJ[hMSJ[h[,J[h]J[h`J[hj,J[hjJ[h.mJ[h:u,J[hxJ[h~J[h,J[hЇJ[hLJ[hl,J[hJ[hwJ[hc,J[hܠJ[hMJ[h,J[hJ[hsJ[hwJ[hXJ[h,J[hJ[h(J[h,J[h*J[hJ[h ,J[h) J[hJ[h#,J[hJ[hJ[h#,J[h$J[h'J[h,,J[h5-J[h.J[h?3,J[h3J[h4J[h<,J[hc=J[hAJ[hMJ,J[h7KJ[h8MJ[hmU,J[hVJ[hM[J[h_,J[h+`J[haJ[he,J[htfJ[hhJ[hJl,J[hlJ[hAnJ[hq,J[hwrJ[hsJ[hx,J[hryJ[hzJ[hBJ[hJ[he,J[hJ[hJ[h-,J[h,J[hJ[hʚ,J[hQJ[hJ[h1,J[hЫJ[hVJ[h%,J[hSJ[hJ[h,J[h/J[hJ[h,J[hJ[hJ[h,J[hJ[h1J[h=,J[hJ[hyJ[h,J[hJ[hJ[h,J[h7J[hbJ[hp,J[hJ[hJ[h,J[hJ[h_J[hB,J[h(J[hY J[h,J[hWJ[h J[hu,J[hJ[hJ[h,J[hJ[h3J[h",J[h"J[h$J[h(,J[h)J[h*J[h/,J[h 0J[h1J[h8,J[h9J[h<J[hC,J[hDJ[hFJ[hDSJ[hTJ[hUJ[hXJ[h`,J[hbJ[hZdJ[hQjJ[hjJ[hkJ[hnJ[hwv,J[h(xJ[hzJ[hC,J[h!J[h=J[hJ[hƐJ[hޑJ[hyJ[hJ[hղJ[hO,J[ht,J[h;J[hNJ[h,J[hJ[hJ[h+,J[h{J[h1J[h,J[hJ[hJ[hN,J[hYJ[hJ[hR,J[hxJ[h J[hS,J[h"J[hKJ[h%,J[h 'J[h+J[h*3,J[hl4J[h 9J[hA,J[h J,J[hP,J[hTQJ[hUJ[h{J[ht,J[h1J[hJ[hJ[hJ[h9,J[hJ[hsJ[h,J[hJ[h}J[h<,J[h/J[hvJ[h,J[hfJ[hOJ[hr,J[hqJ[hJ[hBJ[h&J[h,J[hJ[h) J[h0S J[h*V ,J[hcW J[hh^ J[ha ,J[hi J[h@l J[ht ,J[hu J[hx J[h ,J[h J[hގ J[hd ,J[hƗ J[h J[h ,J[h~ J[hک J[hy ,J[h J[h} J[hW J[h J[h J[h& J[h& ,J[h J[h J[h ,J[h J[hr J[h/ BJ[h J[h J[h J[hP J[h J[h! ,J[h# J[h( J[h2 ,J[hd4 J[h8 J[hB ,J[hC J[hsG J[hnP J[h!Q J[h,R J[hV J[ha ,J[hc J[hg J[hq ,J[h s J[hv J[h BJ[h J[h ,J[h J[h J[h ,J[h̝ J[h; J[h# ,J[h@ J[h J[h ,J[hɻ J[h˾ J[h2 ,J[h5 J[h J[h ,J[h J[h J[h J[hU {### ##.#######.......... #.......................... .............................##..................:.......J[h  #................. #.................... #..F................. ........................... .........@................ ..#..#.P###...##..#...... #.#### #.##########.## ## ### ###  F   cane toad (wandering) J[h J[h 2445.6 (115.0)J[h@ ,66J[h J[h*  J[h N_A cane toad comes into view.J[h? .#.. ##### #.### ##.#######J[h-  #.. ....##:...... #... #...... #..F.............................................#..#.P###...##..#..... #.##### #.##########.#########J[h J[hP J[h `.FFJ[h :==7.0)J[hd J[hx = _The cane toad gives a loud, deep croak!J[h#..#..##.## #####  #.### ##.# #J[h+...  .##.: # # #...F  .#..#.P###...##..## #.##### #.##. ## ### J[hrJ[hP{.F--8J[hJ[hzJ[hc #..#..##.## ##### #.### ##.# #...  .##.: # # #....F #...#..#.P###...##..#.## #.##### #.## ## ### J[h~J[hG.FJ[hA--9J[hJ[hJ[h `  You slice the cane toad!!  The cane toad is heavily wounded.===50.7 (1.1J[ha J[hj B _The cane toad stings you but does no damage.J[h,}  You slice the cane toad!!  You kill the cane toad!J[hNGE† J[hW051.8J[hYJ[h$aW _Trog accepts your kill.J[h3J[hJ[hJ[h ,J[hzJ[hJ[h),J[h0*J[h\,J[h3,J[h4J[h9J[hC,J[hDJ[hHJ[hS,J[hTJ[hxYJ[he,J[hfJ[hiJ[hIw,J[hKxJ[h}J[h,J[hʼnJ[hJ[h2BJ[hJ[hJ[hJ[hخJ[hJ[hJ[hJ[h J[hJ[hsJ[hp,J[hVJ[h,J[hJ[hJ[hJ[hJ[hqJ[hJ[hJ[hJ[hTJ[hJ[h^ J[h J[h J[ho J[h,J[hJ[hJ[hZ",J[hQ#J[h'J[h10,J[h1J[h 5J[hC,J[hLDJ[h0KJ[hfSJ[h TJ[hTJ[hWJ[haBJ[h{cJ[h*n,J[hqoJ[hvJ[he~J[h,J[hJ[h,J[hJ[hJ[h,J[hDJ[hhJ[hAJ[hHa  ................# J[h$s .......Y...  .........  #........  #..#..#..##...  ##...#.######  #....#....###  #...#.....# J[h #.@.##.....##---  #..+##  #........J[h$\  #...#...#.#.#......  #..#.P..##.#......† J[hz9##................. Y   catoblepas (wandering) J[h'#...#.###.##...#.. ####### ###.####.# J[hP### ##.J[h077.8 (26.0)J[h#---J[hk%8.8 (27J[hJ[h] _A catoblepas comes into view.J[h!3 .###  ##.## .......Y# ..# #...........) ..#..#..##.. ##...#.######.J[hg B #.### #..@#.....#... #...##.....##. #..+.......##. #..........##. #...#...#.. #..#.P..##.#......†. ##................. #...#.###.##...#.. ####### ###.####.##J[h(J[h5D YYYY   yak (wandering)  The catoblepas bellows! You hear a bellow!  A yak comes into view.J[ho?u *******J[h@The catoblepas breathes a plume of calcifying dust at you.J[hT .Y....Y.....§§☼J[h@§The blast of calcifying dust hits you but does no damage.==9.8 (1.0)J[hJ[h&0 _The yak moves out of view.J[hM####  .......### ##.....Y.##.......Y.#........) #..#§.#..##.#..§#.###☼#....###.§#.....#..§.##..... #..+.......##...............#.# ..##...#...#.###J[hVJ[hY☼☼○☼☼Y   yak (wandering)J[hJ--80J[h5J[hV _A yak comes into view.J[h3M#†## J[h[#.....Y......###  .....Y..### #.....Y.##.......Y.....#........) #..#☼.#..##.##.@☼#.###.○#....###.☼#.....#.. #.☼.##.....##.........J[h!!Y   catoblepas...#Y 2 yaks (wandering)P..####.....J[he  A yak comes into view.J[h,J[h } .YYYYYY 3 yaks  J[hi 'The yak bellows! x2; You hear a bellow!J[h 0===1J[h J[hZ V _A yak comes into view.J[hP.# #..†## #............###  .....YY........### #....YY...##......Y...#......○...#..°.....) #.@#☼.#..##.J[h##..☼#.###.○#....###.☼#.....#..☼.##.....+..............#Y 4 yaks (1 wandering).#...#.#.#........#.P..##.#†J[hJ[hJ[hJ[hnJ[hJ[h.YY.Y.Y.○J[hY>°○○J[h&2J[hF J[h.& _The yak bellows!J[hk  ##.#  #P.#  ##.†##  ##......###  ......J[hc ###  ##...YY.##  #.....Y..#  #.....Y○## #..@........)# #..#○.#..##.. ##..○#.######. #...°#....### #..○#.....#... #.○.##.....##.J[h  F #..+.......##. #..........##. #...#...#..J[h J[h! J[h! J[h:# J[h. ..YYY..Y.°YJ[h/ 0---3J[h7 J[h9 J[hH  You slice the catoblepas!! You headbutt the catoblepas.  The catoblepas is moderately wounded.J[hIJ[hJJ[h)KJ[hKX ...YYY You slash the yak!  The catoblepas rams the ground with its head heavily.J[h1a ***The catoblepas breathes a plume of calcifying dust at you.J[hD' .@☼#°○#.#..°°..+.J[hThe blast of calcifying dust hits you but does no damage.===4.9 (1.1J[hfJ[h; _The yak gores you but does no damage.J[h 8 The blast of calcifying dust hits you but does no damage. _The yak gores you but does no damage.  You slash the catoblepas! You headbutt the catoblepas.  The catoblepas is heavily wounded.  You slash the yak! You slice the yak!! You are engulfed in calcifying dust.  You are slowing down.J[h/  --more--J[hJ[hJ[h Y..Y.....+.The yak gores you. The yak gores you but does no damage.J[h2-====6.0Petr J[h J[hpB _The catoblepas gores you but does no damage.J[h mThe yak gores you. The yak gores you but does no damage. _The catoblepas gores you but does no damage.ice the catoblepas!! You headbutt the catoblepas.  The catoblepas is almost dead.You slice the yak!! x2  You kill the yak!J[h f  Trog accepts your kill.J[h J[h  You are engulfed in calcifying dust. Your limbs have turned to stone.  The catoblepas gores you but does no damage.J[h$ ..Y  3 yaks  The yak gores you but does no damage. x2J[h, ***The catoblepas breathes a plume of calcifying dust at you.J[h O    #P...........#  ##..........†##  ##............###  ...........  ##..........  #...........  #...YY...... #..@Y......) #.○#Y.#..## ##☼.○#.# J[h. "#...°#... #...#..... #...##.....# #..+.......# #..........#The blast of calcifying dust hits you. The yak gores you.J[h 1-2You have turned to stone.J[h /  --more--J[h| 67.6 (1.64 throwing netsStone _J[h.J[hE  You are engulfed in calcifying dust. The yak gores you!  The yak gores you but does no damage. The yak gores you!J[hԗ ***The catoblepas breathes a plume of calcifying dust at you.J[h$L@☼☼J[h & 2--The blast of calcifying dust hits you but does no damage.J[h@2/  --more--J[h< j ==--8.6 (2 _J[h J[h#  You are engulfed in calcifying dust. The yak gores you.  The yak gores you but does no damage. The catoblepas gores you!J[hg 16-----The yak gores you but does no damage.J[h /  --more--J[h;5 9.6 (3 _J[hCJ[hT# ○○  You are engulfed in calcifying dust. The yak gores you but does no damage. x3  The catoblepas completely misses you.J[hI_/  --more--J[h8S> -90.6 (4 _J[hddJ[hw  You are engulfed in calcifying dust. The yak gores you but does no damage. x2J[hx 5--The catoblepas gores you. The yak gores you but does no damage.J[h|/  --more--J[h45 1.6 (5 _J[h%?J[hQ  You are engulfed in calcifying dust. The yak gores you.  The yak gores you but does no damage. x2J[h[ ***The catoblepas breathes a plume of calcifying dust at you.J[hq@☼§ J[h_1  The blast of calcifying dust hits you!J[hs/  --more--J[hf_= =2.6 (6 _J[haJ[hXu ☼  You are engulfed in calcifying dust. The yak barely misses you.The yak gores you but does no damage.  The catoblepas gores you but does no damage.J[h_vQ  The yak gores you but does no damage.J[hL/  --more--J[hP = -3.6 (7 _J[h J[h/     #P...........#  ##..........†##  ##............###  ...........  ##..........  #...........  #...YY...... #..@Y......) #.○#Y.#..##J[h0 I ##☼.○#.# #...°#[40m... #...#..... #...##.....# #..+.......# #..........#  You are engulfed in calcifying dust. The yak gores you but does no damage. x3  The catoblepas gores you but does no damage.J[hQ1 217 =-4.6 (84 throwing netsJ[h9 J[hx< d _You turn to flesh and can act again.J[h'\?  ##.#  #P.#  ##.†##  ##.###  .###  ##.##  #.#  #...YY.  #.@○Y.)  #.○#Y.#..##  ##☼..#.######  #○...#....###  #...#.....#  #...##.....##  #..+.......##  #..........##  #...#...#.#.#J[hXaJ[h-cJ[hp Y.Y.The yak attacks as it pursues you! The yak closely misses you.J[h9{M **J[hH|*The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the yak!J[hJ[h Y@Y.☼○○.#J[h d07-=5.6 (1.0J[h^J[hf _The blast of calcifying dust hits you.J[h2   #P#  ##.#  #P..  ##†##  #####   J[h4 r#  ##  #..... YY. #.§Y......  #☼○#..#..  ##○..#.######  #○...#....###  #....  #...##.....##  #..+.......##  #..........##J[h?  The yak barely misses you. You furiously retaliate! You headbutt the yak.J[hE  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the yak.J[hL ****YY 2 yaks  The yak dies!The blast of calcifying dust hits the yak!J[h  The blast of calcifying dust hits you. The yak is engulfed in calcifying dust.J[hq §@Y○Y....Y☼.....○°#..#...#....Y(1 petrifying).J[hC _2--6J[hb J[hu ^ _The yak is moving more slowly.J[ha  #..##  #..##  ##.#  #P.#  ##.†##  #####  #..###  ### #..@.......#J[hb 8 #§§Y○Y.....# ##.Y☼........) #○°#..#..##.. ##○..#.######. #○...#....###Y   catoblepas #...#.....#...YY 2 yaks (1 petrifying) #...##.....##. #..+##.J[he J[hp L Y☼☼Y○.Y  The yak is engulfed in calcifying dust. The yak is moving more slowly.J[hq .-7J[hx J[h| T _The yak completely misses you.J[h.J[h*e○○Y°Y○°YYied)  You hit the catoblepas but do no damage.You headbutt the catoblepas.catoblepas is almost dead.  You catch the helpless yak completely off-guard!  You slice the yak!! The yak is engulfed in calcifying dust.  The yak stops moving altogether! The yak is engulfed in calcifying dust.J[h84/133 ----==8.7 (1.1J[hJ[h!Q _The yak stops moving altogether! The catoblepas gores you!!J[h.&  J[h eYou carve the catoblepas like a ham!!!  You kill the catoblepas!J[h}Trog accepts your kill.  The helpless yak fails to defend itself.  You carve the yak like a ham!!!  You kill the yak!  Trog accepts your kill.  Trog grants you a weapon!J[hT/  --more--J[h J[h%  .°.°.°##...#..Y   yak (petrified)..#..Something appears at your feet! You see here a +8 broad axe.J[h* u5---9--90J[h+4 J[hN7 = _The yak is engulfed in calcifying dust.J[hk(  #.##  ##  #P.# J[h*  ##.†# ##..### #...### #. #..)  #○○°@.# ##.Y°..) ..#..#..##. ##...#.##### #....#....###. #...#.....#... #...##.....## #..+.......##. #....##.J[h9 9°J[h; R---500J[hB J[hF = _The yak is engulfed in calcifying dust.J[h ] °°†. The helpless yak fails to defend itself.  You slice the yak!! You headbutt the yak, but do no damage.The yak is severely wounded.J[hc6-1.8 (1.1J[hJ[h@ _The yak is engulfed in calcifying dust. x2J[h4  The helpless yak fails to defend itself.  You open the yak like a pillowcase!!!  You kill the yak!J[h #..##..J[h (2.9J[h J[h# W _Trog accepts your kill.J[h J[h- A +8 broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 J[hR ;This weapon's minimum attack delay (0.7) is reached at skill level 18.Your skill: 16.1At 100% training you would reach 18.0 in about 0.4 XLs.At current training (25%) you reach 18.0 in about 1.5 XLs.Current attack delay: 0.7. Damage rating: 43 (Base 13 x 145% (Str) x 164% (Skill) + 12 (Ench + Slay)). If you switch to wielding this weapon: Your EV would decrease by 0.5 (17.1 -> 16.6). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Trog gifted it to you on level 5 of the Lair of Beasts. Stash search prefixes: {god gift} {Axes} {one-handed} {melee weapon} (g)o to location.J[he J[hE G #...........##D3sr0n the Fighter ##...........#Minotaur of Trog ****** #P...........#J[h¦ Health: 86/133 ===============--------- ##..........†##Magic: 4/4======================== ##............###AC: 21Str: 28 #...............###EV: 17Int: 4 ##................## SH: 0Dex: 12 #..)...............# XL: 14 Next: 39% Place: Lair:5 #..†@..............## Noise: ---------  Time: 19502.9 (1.1) ##.................)# G) +10 executioner's axe "Sevvaf" {antimag #..#..#..##......... Throw: 4 throwing nets ##...#.######........ #....#....###........J[h O[1K #...#.....#..........  #...##.....##........  #..+.......##........  #..........##........ The yak is severely wounded. _The yak is engulfed in calcifying dust. x2  The helpless yak fails to defend itself.  You open the yak like a pillowcase!!!  You kill the yak! _Trog accepts your kill.J[h4 J[hBJ[hInventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn) J[hw x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  k - an amulet of magic regeneration  K - a ring of willpower  O - a ring of fire Wands (go to first with /)b - a wand of flame (47)  E - a wand of paralysis (6) J[hc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[hG - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.  Your skill: 16.1; use (s) to set 24.0 as a target for Axes.  At 100% training you would reach 24.0 in about 2.0 XLs.  At current training (25%) you reach 24.0 in about 7.2 XLs.  Current attack delay: 1.0. J[hCDamage rating: 57 (Base 18 x 145% (Str) x 164% (Skill) + 14 (Ench + Slay)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. If you unwield this weapon: (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J[hInventory: 38/52 slots Hand Weapons (go to first with ))  G - the +10 executioner's axe "Sevvaf" (weapon) {antimagic, rF+ Str+3 SInv}  a - a +5 flail Missiles (go to first with ()  F - 4 throwing nets (quivered) Armour (go to first with [)  g - a scarf of invisibility (worn)  w - a +0 pair of boots (worn)  x - a +0 pair of gloves (worn)  z - a +2 plate armour of willpower (worn)  j - the +5 justicar's regalia {Inspire Amulet+ Str+4} Jewellery (go to first with "=)  v - an amulet of faith (worn)  C - a +5 ring of evasion (worn)  M - a +4 ring of slaying (worn)f - a +6 ring of strength  k - an amulet of magic regeneration  K - a ring of willpower  O - a ring of fire Wands (go to first with /)  b - a wand of flame (47)  E - a wand of paralysis (6) [Up|Down] select [PgDn|>] page down [PgUp|<[h39;49m] page up [Esc] exit[top]J[hp J[h J[hֹ  #...........##D3sr0n the Fighter ##...........#Minotaur of Trog ****** #P...........#Health: 86/133 ===============--------- ##..........†##Magic: 4/4======================== ##............###AC: 21J[h =Str: 28 #...............###EV: 17Int: 4 ##................## SH: 0Dex: 12 #..)...............# XL: 14 Next: 39% Place: Lair:5 #..†@..............## Noise: ---------  Time: 19502.9 (0.0) ##.................)# G) +10 executioner's axe "Sevvaf" {antimag #..#..#..##......... Throw: 4 throwing nets ##...#.######........ #....#....###........ J[h -#...#.....#..........  #...##.....##........  #..+.......##........  #..........##........ The yak is severely wounded. _The yak is engulfed in calcifying dust. x2  The helpless yak fails to defend itself.  You open the yak like a pillowcase!!!  You kill the yak! _Trog accepts your kill.J[h 4J[h J[h J[h.}J[ha~J[hvJ[h697J[h},J[hd,J[hJ[h,J[hQJ[hJ[h28J[h J[h,J[hJ[h[i9=J[hJ[h,J[h90=J[hBJ[h$12J[hu-BJ[h1O3J[h7J[h<,J[hh=J[hHe4J[h3BJ[hgd95=J[hތJ[hBJ[hc,J[h J[hJ[hPP6=J[h}J[hP,J[hJ[h׸J[h:%7J[hsJ[hKJ[hi,J[h,J[hJ[hJ[h%8J[hEJ[h,J[hJ[h;9J[h8J[h,J[hJ[h?100/133J[hx(=J[h{J[h J[h J[h J[hJ[hJ[hJ[hJ[hCU1=J[huJ[hR#,J[h$J[h(J[hH)2J[h)J[h-,J[h.J[h4;3J[h}6J[hU<,J[h=J[hFJ[hHJ[haIJ[hN;4J[hZPJ[h'W,J[hZJ[hmb;5J[hcJ[h)m,J[hnJ[h8v,J[hyJ[h'a6=J[hlJ[hJ[h)J[hJ[hJ[hU7=J[hɗJ[h,J[hJ[hd;8J[h_J[h,J[h{J[h¸,J[h/J[h`;9J[hJ[h,J[hJ[hJ[he&10J[hJ[h,J[hgJ[hJ[hK1=J[h`J[h,J[h8J[hJ[h[J[hJ[hl J[h U2=J[hG J[hJ[hdJ[hJ[h"J[h 3J[hJ[h%,J[hC'J[h_0,J[h=2J[h;;4J[h<J[hl,J[hnJ[hE56J[h,J[hJ[hc,J[hJ[hIw7=J[h,J[hʿJ[h8=J[h,J[hJ[hBJ[h<;9J[hJ[h,J[hJ[hC<20J[hiJ[h,J[h~J[h ;1J[hJ[h,J[hNJ[hJ[h J[hWN2=3=J[hT;4J[hUJ[hv`BJ[hf,J[hiJ[ho;5J[hrJ[h/|,J[h}J[hJ[h %6J[hJ[h4,J[hFJ[hJ,J[hJ[hH;7J[hGJ[h|,J[hVJ[hMJ[hлD8=J[h(J[h ,J[hJ[hk9=J[hcXJ[hP,J[hJ[h<30J[hSJ[h}1J[h J[h,J[hgJ[h;2J[hJ[h%,J[h'J[h0,J[h<3J[h;a3=J[h=J[hHJ[hO,J[hjQJ[hYn _The yak is engulfed in calcifying dust. x2  The helpless yak fails to defend itself.  You open the yak like a pillowcase!!!  You kill the yak! _Trog accepts your kill.  You see here a +8 broad axe.J[h-`J[h,a _J[hzbJ[heJ[hZl,J[hDnJ[hrJ[h{O=J[h~~J[h9J[h,J[hOJ[h2nJ[huJ[h+J[hIJ[hJ[hXJ[h,J[hNJ[hJ[ht J[h"J[h#J[h*,J[h-J[hs0J[h"7,J[h;9J[hP<J[hD,J[hFJ[hTJ[h],J[hi_J[heJ[hm,J[hHrJ[hnJ[h,J[hJ[hJ[h,J[hJ[hJ[hy,J[hJ[hJ[h,J[h0J[hJ[hP,J[hJ[hl*J[h4,J[h6J[h}dJ[hJ[hJ[hEJ[h,J[hJ[h?J[h,J[hҴJ[hJ[h2,J[h2J[hBJ[h,J[h?J[h,J[h,J[hJ[h:J[h ,J[hd J[hJ[h$J[h%J[hp'J[h1J[h9,J[h;J[hFJ[hO,J[hPJ[h J[hlJ[hŚ,J[h؜J[htJ[h,J[hCJ[hKJ[h,J[hJ[hJ[h,J[hJ[hJ[h,J[huJ[hJ[ho,J[hJ[h J[hL ,J[h J[hG J[hi J[hrp J[ht ,J[hv J[h[} J[h/ ,J[h_ J[h J[hi ,J[hќ J[h J[h ,J[hY J[h۱ J[h XJ[h[ ,J[h J[he J[h BJ[h J[hg2 JJ[h\P J[h"a J[h ,J[h J[h nJ[h ,J[h J[h~ J[h  #........##.#.... #........#.#.... ###......##....... ##......##...... #.....##.##.... J[h . ###...#..##..# ..## ##..... .....####... .......#@... ..l.....#.###.#.( ....####.#.....#.####.## . ###......####..#..# #........# ##.........#J[h[ n#. l   basilisk (wandering) #..........P. ##..........##....P.. #.....#.J[h3 685.9 (183.0)ll  A basilisk comes into view.The basilisk hisses angrily.J[h i  The basilisk gazes at you.J[he J[hq hh   hell hound (wandering)  You resist with almost no effort.J[hs ,64J[h`y J[h| ] _A hell hound comes into view.J[h #.......##.# ###........ ##............## #.....##. ###..........#..## ..## ##.........J[h%h .....#### .......#. ..lh...@#.........###.# ....####.#.....#.####.## . ###......####..#. #........##.......#..## .#......P#.## #.....# #.# #.....#J[hÅJ[hJ[h'J[h.l.hh7.0)J[hJ[hJ[hN.l.hJ[h&8J[hJ[hJ[h  You cut the hell hound into ribbons!!!  You kill the hell hound!J[h J[hY.l.J[hl40====90.0 (1.1J[hJ[hSW _Trog accepts your kill.J[h  #.##.# ###......## ##............##. #...........##.##. ###..........#..##.### ##...####.##.....l@.#.###.#.####.#.....#.####... ###......####..#. #........## ##.........#...... #..........#...... ##..........##....P #..........###..... #.# #.....J[hq J[h a=---10J[h J[h @ _The basilisk bites you but does no damage.J[h  (magic disrupted)  You slice the basilisk!!  The basilisk's magic leaks into the air.  The basilisk is severely wounded.J[h.W==-2.1 (1.1J[heJ[h+8 _The basilisk falters for a moment.J[h{z  You slash the basilisk!  You kill the basilisk!J[hƚg†J[h0-3.2J[hJ[hW _Trog accepts your kill.J[hJ[hrD [?25h[?0c [?1051l[?1052l[?1060l[?1061l