NlÚj´o ¡ Player: DJBridoo Game: Crawl (0.34) Server: crawl.dcss.io Filename: 2026-10-22.20:04:30.ttyrec Time: (1792699470) Thu Oct 22 20:04:30 2026 NlÚjòz OlÚj©@ [?1051l[?1052l[?1060l[?1061hOlÚjsB.[?1049h(B[?7h[?1h=OlÚjyEE[?1034h(B[?25lOlÚj`NOlÚj´ROlÚjF\(BWelcome, DJBridoo. Please select your species. SimpleIntermediateAdvanced (Ba - Gnollj - Humans - Coglin b - Minotaurk - KoboldOlÚjk\°t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - DjinniOlÚjz\Fw - Formicid f - Draconiano - Sprigganx - Naga OlÚjŠ\*g - TrollOlÚj•\*(B p - TenguOlÚj \&y - Octopode h - Deep ElfOlÚjª\q - OniOlÚj³\#z - Felid i - ArmataurOlÚj¾\r - BarachiOlÚjØ\A - Mummy OlÚjã\ZTrolls are monstrous creatures with powerful claws. They regenerate health OlÚjø\7rapidly. + - Recommended speciesOlÚj]= * - Random species # - Recommended characterOlÚjE]… ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll ShapeshifterOlÚjU](BPlÚjϤ ] (Bg - Troll h - Deep Elf PlÚj8¥ ¥Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.(BTlÚjäç g - Troll (Bh - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health(B UlÚj¤p (Bg - Troll h - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.(BUlÚjœ›  (Bh - Deep Elf i - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious when pursuing enemies, but lack dexterity.(BVlÚjˆ‡2 h - Deep Elf (Bi - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile.(B They regenerate magical power rapidly.(BVlÚj«^6 g - Troll VlÚjû^±(Bh - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health(B YlÚjG¼YlÚjŒÁYlÚj7É(BWelcome, DJBridoo the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - GladiatorYlÚj‹Éêj - Shapeshifter (B r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterYlÚj¿É‰x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist YlÚj×ÉšShapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. YlÚjêÉl+ - Recommended background * - Random background # - Recommended characterYlÚjÊ8 ! - Random character % - List aptitudesYlÚjÊ,Space - Change species ? - HelpYlÚj3Ê2 Tab - Troll Shapeshifter(BZlÚj™Ýj - Shapeshifter(B k - Wanderer Wanderers start with random equipment and skills.(B ZlÚjj’ ,k - Wanderer(B l - Delver Delvers start their quest five levels below the surface. A set of powerful magic items helps them survive the dangerous journey upward.(B[lÚjƒ‚[lÚjº‚Sl - Delver(B m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(B[lÚjÚ£[lÚj¤Im - Warper(B [lÚj*¤šn - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar[lÚj>¤$.(B[lÚj.þ Bm - Warper [lÚjuþ n - Hexslinger(B Warpers start with a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(B\lÚjÓ%-m - Warper(Bv - Fire Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.(B\lÚjl' Þv - Fire Elementalist(Bw - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strong \lÚj«' Xoffence and defence, but may restrict their movement.(B\lÚj“Q\lÚjÝQ`w - Ice Elementalist(Bx - Air Elementalist Airhave learned the Shock spell. Their electrical magic can harm(B groups of foes, while their air spells assist in fighting or fleeing enemies.(B]lÚj§'Qx - Air Elementalist(B]lÚjù'y - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen(B spells suitable for subtle stabbing or brute-force blasting.(B^lÚj*ö^lÚjpö^p - Reaver (B y - Earth Elementalist(B Reavers start with a weapon of their choice and deadly magic to supplement it(B when in need. They start with the Kiss of Death spell.(B^lÚjºL) h - Chaos Knight (B p - Reaver(B Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods.(B^lÚj:5 7 g - Cinder Acolyte ^lÚjw5 ¿h - Chaos Knight(B inder Acolytes worship Ignis, drawing upon the flame of a dying god until there is nothing left. They have bot^lÚj™5 )h melee and fire magic capabilities.^lÚj¥5 (B^lÚjR[A f - Berserker ^lÚj‡[g - Cinder Acolyte(B Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a(B raging berserker early on, apart from hubris.(B_lÚj= o e - Brigand f - Berserker(B _lÚjc= |rigands carry poisoned darts and a small number of nasty curare darts.(B _lÚjs¡ e - Brigand(Bu - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.(B`lÚj)`lÚj¢6`lÚj{7= [?12l[?25h[?1049l [?1l>`lÚjª7 [?1051l[?1052l[?1060l[?1061l