Fƅi  Player: Dare Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.10:45:26.ttyrec Time: (1770374726) Fri Feb 6 10:45:26 2026 HƅiG [?1051l[?1052l[?1060l[?1061hHƅiV)0[?7h[?25l[?1cHƅiKHƅiHƅi3xWelcome, Dare. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjurerUƅiUƅiUƅitWelcome, Dare the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - BerserkerUƅim - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos KnightUƅiLo - Reaverx - Earth ElementalistUƅiy - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental Uƅi^spells to reliably blast their foes. + - Recommended backgroundUƅiB@ * - Random background # - Recommended characterUƅii8 ! - Random character % - List aptitudesUƅiESpace - Change species ? - Help Tab - Deep Elf ConjurerUƅibƅi6%bƅi%bƅi/bƅi2~Welcome, Dare the Revenant Gladiator. You have a choice of weapons.  a - rapier(-1 apt)b - flail(-1 apt)  c - war axe(-1 apt)  d - trident(-1 apt)  e - long sword(-1 apt)  f - quarterstaff(-1 apt)  g - claws (+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpdƅiu eƅieƅiDare the DuckerRevenantHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 17EV: 11Int: 7SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridenteƅi\Throw: 3 throwing netseƅi######################ß..#ß.ß##....#...####♣..#..ß##+...@#>._ß###♣..#..ß##....#...####ß..#ß.ß######################eƅiOeƅi Welcome, Dare the Revenant Gladiator.Will you prevail where others failed? Will you find the Orb of Zot?eƅiNeƅiAPress ? for a list of commands and other information.eƅi[eƅi!f _Found a faded altar of an unknown god. Found two stairs.gƅi4 3gƅi5 gƅi7 gƅi9 gƅi> P _gƅi@ ,gƅi@ gƅiB gƅiD gƅiD gƅilE gƅiI gƅiK ,gƅiN gƅi@W #########) ###########.. ##ß..#ß.ß##... +....#...##.... ##♣..#..ß##..... +...<#>._ß#......##♣..#..ß##......'@...#...##4.0 (4gƅiW ......##ß..#ß.ß##..### ########### ######### _You open the door.gƅi [ = _Found a dagger.hƅi ~hƅi~~hƅihƅihƅi7P _hƅi@  There is an open door here.hƅi#...... ##########)...?.########### #......##ß..#ß.ß## #......+....#...## #......##♣..#..ß##hƅi##......+...<#>._ß#...##♣..#..ß##..'....#...##.@##ß..#ß.ß##5.0 (1hƅiz###.###########. ...#########hƅi...[#.....#...##...... ##hƅi2######hƅiA6.0 (2hƅithƅi- _Found a leather armour.iƅiٕ   You encounter a kobold. It is wielding a +0 short sword and quivering stones. #.......##### #)...?.########### #......##ß..#ß.ß## #......+....#...## #......##♣..#..ß####......+...<#>._ß#.##♣..#..ß##.'....#...##.....##ß..#ß.ß##....###.###########.... ...#########.K. ..[#.. .....#K   kobold (missile, asleep). ...##.. .... ##.##iƅi !###iƅi/ &0iƅi 27.0 (1 _iƅi &_iƅi lƅi=A#.......##########)...?.########......##ß..#ß.ß## #......+....#...## #......##♣..#..ß## .##......+...<#>._ß# .........##♣..#..ß## .'....#...## .##ß..#ß.ß## .....###.########### .... ...######### .K. ...[#.. .....#. ...## .... ##.##### lƅilƅi8lƅi"8_lƅi$mƅimƅixmƅi~mƅi{mƅi֞Xmƅimƅimƅi;mƅir9 _Found a short sword.mƅi3mƅi?mƅi#......+....#...#......##♣..#..ß## .##......+...<#>._ß# .........##♣..#..ß## .........'....#...## .........##ß..#ß.ß## .....###.########### mƅi......##...######### .K.)# 11.0 (3.0)..........# .......##.. ..... ###.###### .. .. .#. #..mƅifmƅiMmƅiW _You see here a +0 leather armour.oƅiy2.0 (1_oƅi- _f - a +0 leather armourpƅipƅiGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 leather armoursƅi0sƅisƅi#......+....#...##Dare the Ducker#......##♣..#..ß##Revenant.##......+...<#>._ß#Health: 17/17 ========================.........##♣..#..ß##Magic: 1/1========================.........'....#...##AC: 4Str: 17.........##ß..#ß.ß##EV: 11Int: 7.....###.###########SH: 0Dex: 10.....##...#########XL:  1 Next:  0% Place: Dungeon:1.K.).....@#Noise: ---------  Time: 12.0 (0.0)..........#a) +0 trident.......##..Throw: 3 throwing nets...... ###ƅi':m.###### .....#.#..  There is an open door here. _Found a leather armour. _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _Found a short sword. _You see here a +0 leather armour. _f - a +0 leather armourwƅi wƅi wƅi( wƅi) H _No target in view!xƅiwkxƅi*lxƅi6rxƅitH _No target in view!yƅi?#yƅi#yƅi]%yƅi*)yƅi+h  A kobold comes into view.yƅi1 #......+....#...## #......##♣..#..ß## .##......+...<#>._ß# .........##♣..#..ß## .........'....#...## ...##ß..#ß.ß## .....###.##yƅiM2V# .....##...## .K.)....@.# .# .##... ...... ###..# ###### ..# ...yƅi2K   kobold (missile, asleep) .#.# yƅi2+#..yƅic< KK)The kobold shouts!zƅiP>(((((((zƅil.)....@zƅiЇ4==3.0 (1zƅizƅim _The kobold throws a stone. The stone barely misses you.{ƅi #......+....#...## #......##♣..#..ß## .##......+...<#>._ß# .........##♣..#..ß##{ƅi` ...'....#...## .........##ß..#ß.ß## .....###.### .....##...## .K.)...@..# .# .##..... ###..### ..# ...{ƅiԢx .#.# #..{ƅii>.K{ƅi{ƅid/--4{ƅiS{ƅif{ƅi . #......+....#...## #......##♣..#..ß##..##......+...<#>._ß#....##♣..#..ß##..........'....#...##.........##ß..#ß.ß##...###.###.##...##.K)..@...#.#.##.....{ƅiM ^.####..### ..# ... .#.#  #..{ƅi =.K{ƅi: {ƅi A--5{ƅi &_{ƅi |ƅi\N #......+....#...##... #......##♣..#..ß##..##......+...<#>._ß#.........##♣..#..ß##........'....#...##.......##ß..#ß.ß##..###.###.##...##.K.@....#.#.##.....#.####..## ..# ...  .#.#  #..|ƅi^7)K|ƅi7e|ƅi>f&6|ƅi.l|ƅiNn|ƅi6m )You puncture the kobold!|ƅi(|ƅi@=8=7.2 (1.2|ƅi8_|ƅiJ _You kill the kobold!|ƅi4|ƅih |ƅiB_No target in view!|ƅic4|ƅi4|ƅi2<|ƅi?H _No target in view!ƅiw #......+....#...##. #......##♣..#..ß##.##......+...<#>._ß#.....##♣..#..ß##.....'....#...##.....##ß..#ß.ß##.###.###.##...##.)@.....#.#.##.....#.####.# # .ƅi.#  ...  .#.#  #..ƅiB ƅi ;-80 _ƅiS&_ƅi$  Things that are here:ƅiP _a +0 short sword; 3 stonesƅiƅiE8-ƅidƅiJƅiߜ3ƅiƅi|ƅiƅiJP _ƅiƅiƅiƅiƅi̱,ƅiƅiƅib,ƅiqƅi #.......#######....##)...?.########....##......##ß..#ß.##......+....#..##......##♣..#..##......+...<#>. #.............##♣..#.. #.............'....#.. #....@........##ß..#ß.22.2 (4 #...###.######## #..##...####### #)).....# #..............##...........##.....####........####..#ƅib########## ..#...ƅi&ƅiƅiƅi83ƅiƅiƅii  You encounter a dart slug.ƅiw.... #.......##)...?.#########.##......##ß..#ß.ß.##......+....#..##......##♣..#..ß........##+...<#>._#.##♣..#..ß#.....@.'....#..#.............##ß..#ß.ß#..###.###..##...#########.)).....##...# ƅiw   dart slug (asleep)#....##.....####........####..########### ..#ƅid&0ƅi23.2 (1 _ƅiƅi ƅiC #####.. w.... #..............##)...?.##########........##......##ß..#ß.ß#........##......+....#...#..##......##♣..#..ß#........##+...<#>._#.##♣..#..ß##......'....#...##....##ß..#ß.ß#.ƅi*###.###..##...##########.)).....##....##....##.....####........####..#ƅiƅil&4ƅiG%ƅi'ƅi3ƅi-ƅiYƅiOƅi,ƅiIƅi,ƅiƅiƅiƅi)ƅiƅiCƅi,ƅiƅi ƅiƅiƅiHƅi1ƅiƅi ###  ######..# ..w.... #.......######### ........##)...@.########### 30.2 (6........##......##ß..#ß.ß## ........##......+....#...## ........##......##♣..#..ß##........##......+...<#>._ß##.............##♣..#..ß###.....'....#...###.....##ß..#ß.ß###.........###.###########ƅi8 ƅi ƅib _c - a scroll labelled QAPSAO YJESSƅi4ƅihƅi݆ƅiIq ƅiq ƅir ƅiw ƅix ƅi7| ,ƅi| ƅi~ ,ƅi ƅia ƅi ,ƅi҆ ƅi) ƅi^ ƅi ƅi ƅi ƅi] ƅi ƅiA ƅi \#########..#ƅiA ..w.... #.......#########........##).....###########........##......##ß..#ß.ß##........##......+....#...##........##......##♣..#..ß##......##......+...<#>._ß# #..........@..##♣..#..ß##5.2 (5 #.............'....#...##ƅiК g #.............##ß..#ß.ß## #.........###.########### #.........##...######## #.......)).....# #......# #...##..... ####........####..ƅie "#ƅi ƅig ƅi ƅi 3ƅi ƅiϵ ƅi1 Bƅi- ƅi ,ƅi ƅi ƅi# ,ƅi ƅi ƅip ,ƅi5 ƅi ƅi ƅi ƅi ƅi ..w.... #.......########........##).....######### ........##......##ß..#ß.ß ........##......+....#... ƅi y........##......##♣..#..ß ........##......+...<#>._ #.............##♣..#..ß #.............'....#... #ƅiq .......##ß..#ß.ß40 #.###.######### #.##...######## #.......)).....ƅi # #..............# #...........##..... ####........####..# ########## ..# ƅi +...ƅi ƅi ƅi@ ƅiD3ƅi ƅiƅi#k  A dart slug comes into view.ƅi ######..#  ...w....##....... .##).....######## .##......##ß..#ß .##......+....#.. .##......##♣..#....##......+...<#>. #.....##♣..# #....@........'....#.. #.............##ß..#ß. #.### #...##...####### #)).....# #....# w   dart slug (asleep) #...##.....####........###ƅi]Z#..########### ..#ƅiȾ&0ƅi21.2 (1 _ƅiƅiƅi` ###......#######..# w....##........##).....#######.##......##ß..#ß.##......+....#.##......##♣..#...##......+...<#> #.##♣..# #......'....# #.....##ß..#ß #ƅi-.### #...##...###### #)).....# #....# #...##.....####........####..#ƅi˜Kwwƅi&2ƅiƅiƅi.# ###g.........#######..# w....##.......#.##).....#######.##......##ß..##.##......+....##.##......##♣..##...##......+...<######.##♣..# #.'....# #.....##ß.. #.### #...##...##### #ƅis!)).....#g   hobgoblin (asleep) #....# #...##.....ƅiF.wƅiٴG.gƅig3ƅiZ _You encounter a hobgoblin.ƅi:  ##.#####..# .g........##.......w...##)#####ß+..##♣...........##......+...<####.....##♣'......##ß..#.#..##...#####))...#ƅi;.w.gƅiCƅi D&4ƅiKƅiNƅiD .gYou reach to attack! You hit the dart slug.ƅi~OC5.3 (1.1ƅi7Wƅi3Z7 _The dart slug is lightly wounded.ƅiyH .wYou reach to attack! You hit the dart slug..gƅi4Re 6.5 (1.2ƅiZƅiq^a _The dart slug is heavily wounded.ƅikr †You puncture the dart slug!ƅiG.gƅiog   hobgoblinƅi"933=7.7ƅi5ƅiɤM _You kill the dart slug!ƅi F.gƅi F-8.9ƅia ƅi m _You reach to attack! You completely miss the hobgoblin.ƅi  You hit the hobgoblin.  The hobgoblin is moderately wounded.ƅi1=50.1ƅi%ƅiR( _The hobgoblin barely misses you. The hobgoblin closely misses you.ƅi  You closely miss the hobgoblin.The hobgoblin is moderately wounded.6--ƅi!1.3ƅiƅi$- _The hobgoblin hits you.ƅiR  You barely miss the hobgoblin.The hobgoblin is moderately wounded.2.5ƅiCZƅi\@ _The hobgoblin hits you but does no damage.ƅiF  You barely miss the hobgoblin.The hobgoblin is moderately wounded.ƅie3------3.7ƅiƅi*- _The hobgoblin hits you.ƅik P .  You puncture the hobgoblin!ƅi (ƅi[ l4=---504.9ƅi ƅi@ M _You kill the hobgoblin!ƅiƅi|4-50ƅiDƅiƅi^v ƅiv @-6ƅi~ ƅi ƅi ƅi1 &7ƅi# ƅi} ƅi ƅi B=8ƅiƅiƅi.ƅi@/U5==9ƅie8ƅi9ƅiƅi'60ƅiƅidƅi ƅid &1ƅiR ƅi ƅi ƅiy &2ƅi ƅi& ƅi+ƅi$,ƅi4ƅic7H _No target in view!ƅi 4ƅi! ƅi$ H _No target in view!ƅiƅiƅiƅiƅip  You encounter a goblin and a rat.ƅir...#.# g.# ###.#######..# ..##....... #.##).....#### #.........##......##ß.. #†..##......+.... #...##......##♣.. #...ƅiL##......+...<#####......##♣.. #.'.... #.....##ß.. g   goblin (asleep) #.###r   rat (asleep)ƅi] #...##...#### #)).....#ƅiJ2.g0ƅi3G.rƅit vgrƅi_6=====3.9 (1ƅiƅi@ _The goblin shouts! The rat squeaks loudly.ƅiP.#.....#r...# ..# ###$.g.#######..# ...##....... #.##).....#### #....@....##......##ßƅiQ #......†..##......+. #.##......##♣. #...##......+.#####......##♣ #.'.ƅi`Q #.....##ß. #.###ƅiQO #...##...###ƅi9V'.gƅiWG.rƅiXZj gFound 12 gold pieces.ƅi/] KYou encounter a goblin. It is wielding a +0 dagger.ƅiHh>g 2 goblins (1 wandering)K   kobold (missile, wandering)r   ratƅih/--4ƅiqƅiv _You encounter a kobold. It is wielding a +0 club and quivering stones.ƅi#########....#.#......# .Kr...# ###g...#######..# ....g.##....... #.##).....### #.........##......##ß #†..##......+. #.##......##♣ #...##......+.#####ƅi.##♣ #.'. #.....##ß #.###ƅi&.gƅiK.rƅi=Kg$ƅiSD.Kƅi4K)--5ƅi#ƅi7%ƅiI! .g  You reach to attack! You hit the goblin.  The goblin is severely wounded..rƅi! .gƅi"E.Kƅi#.gƅi'l .KThe goblin shouts!ƅi0Qgƅi07===7.0 (1.1ƅi9ƅi; _The goblin closely misses you. The rat barely misses you.ƅie v .g  You barely miss the goblin.ƅi@q n  The goblin is severely wounded.ƅiw (((((((The rat bites you but does no damage. The kobold throws a stone.ƅim  gThe stone completely misses you.ƅi '.gƅiK..@....g 3 goblins (1 wandering)=--ƅi 8.1ƅi/ ƅi q _You encounter a goblin. It is wielding a +0 club.ƅir  .g  You closely miss the goblin.The goblin is severely wounded.The goblin shouts!.Kƅi4'.gƅi\Qgƅi3----=-9.3 (1.2ƅivƅi9L _The goblin hits you with a +0 club. The rat bites you.ƅij )You hit the goblin.ƅip .g  You kill the goblin!ƅi@.KƅioL 2ƅig98-70.5ƅiƅi&y _The goblin hits you but does no damage. The rat closely misses you.ƅi .g  You barely miss the goblin. The goblin hits you but does no damage.ƅi7-ƅil&1.6 (1.1ƅi ƅi _The rat barely misses you. The kobold misses you.ƅi- .g  You barely miss the goblin. The goblin barely misses you.ƅi8>2.7ƅieBƅiDr _The rat bites you but does no damage. The kobold misses you.ƅi .g  You barely miss the goblin. The goblin completely misses you.ƅi :10ƅiN Q--------3.9 (1.2ƅi ƅi t _The rat barely misses you. The kobold hits you with a +0 club.ƅiK , .ƅi_L qg  You closely miss the goblin. The goblin hits you with a +0 dagger.ƅiX  The rat bites you but does no damage. The kobold hits you with a +0 club.  The goblin barely misses you. The goblin closely misses you.ƅiZ 7/17 ---------5.0 (1.1ƅia ƅi0f _The rat closely misses you. The kobold closely misses you.ƅi6ƅi7ƅiWAƅixE^ _You are too injured to fight recklessly!ƅiƅiƅi ƅi8^ _You are too injured to fight recklessly!ƅi 4ƅiOƅi^ _You are too injured to fight recklessly!ƅi^ƅi|_ƅigƅii^ _You are too injured to fight recklessly!ƅi7 ƅi ƅis ƅi ^ _You are too injured to fight recklessly!ƅi4ƅiƅiY _You are too injured to fight recklessly!ƅi$ƅip%ƅi-ƅi/ƅi~dƅi eƅimƅi,pƅiƅiƅiƅiƅiƅiTƅi ƅi+ ƅiW S)  You puncture the kobold!ƅi%   ..#########...  .............#  .............#  .............#  .............# ###  .$...........#  ......grg....# #..)@.....##) #...).....# #......†..# #.........# #.........# #####....... #.......r   rat #.......You kill the kobold!ƅik : ..#########...  .............#  .............#  .............#  .............# ###  .$...........#  ......grg....# #..)@.....##) #...).....# #......†..# #.........# #.........# #####....... #....... #.......ƅiu  The rat bites you but does no damage. The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *ƅi f3----------666.1ƅi ƅi S _The goblin barely misses you.ƅi0.#....#.#.#.# ###.$.#######..#.grg....##. #...##)..... #...).....##......## #......†..##......+ #.##......## #.##......+ #####.## #.' #.## #.###.ƅi ).g.ƅiB70ƅiƅi} _The rat closely misses you. The goblin hits you but does no damage.  Things that are here:ƅiI _a +0 club; 2 stonesƅiƅir}Gear: 6/52 gear slots (Left/Right to switch category) ƅiHand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn) ƅiK c - a +0 helmet (worn)f - a +0 leather armourƅi Scrolls:  Scrolls ?  c - a scroll labelled QAPSAO YJESSƅiAWGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 leather armourƅi3 Scrolls:  Scrolls ?  c - a scroll labelled QAPSAO YJESSƅi c - a scroll labelled QAPSAO YJESS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” ƅi y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ƅiƅiƅiDare the Ducker...#########...Revenant..............#Health: 3/17====--------------------..............#Magic: 1/1========================..............#AC: 4Str: 17..............#### EV: 11Int: 7..$...........#######..# SH: 0Dex: 10ƅi;.......gr.....##.......# XL:  1 Next: 66% Place: Dungeon:1#..@g.....##).....## Noise: =--------  Time: 77.1 (0.0)#...).....##......## a) +0 trident#......†..##......+. Throw: 3 throwing nets#.........##......###.........##......+.#####.............## gg 2 goblins#.............'. r   rat#.............##ƅic#.........###.## _The rat closely misses you. The goblin hits you but does no damage.  Things that are here: ƅi_a +0 club; 2 stones  As you read the scroll labelled QAPSAO YJESS, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.ƅi ...#########...  ..............#  ..............#  ..............#  ..............#  ..$...........# .......gr.....# #..@g.....##) #...).....# #......†..# #.........# #.........# #####......ƅi| #...... #......ƅiW  ...#########...  ..............#  ..............#  ..............#  ..............#  ..$...........# .......gr.....# #..@g.....##) #...).....# #......†..# #.........# #.........# #####...... #...... #......ƅiv ] ...#########...  ..............#  ..............#  ..............#  ..............#  ..$...........# .......gr.....# #..@g.....##) #...).....# #......†..# #.........# #.........# #####...... #...... #...... _a +0 club; 2 stones  As you read the scroll labelled QAPSAO YJESS, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.  The goblin hits you with aƅi S +0 club.  * * * LOW HITPOINT WARNING * * *ƅi1e  ...#########...  ..............#  ..............#  ..............#  ..............#  ..$...........# .......gr.....# #..@g.....##) #...).....# #......†..# #.........# #.........# #####...... #...... ƅie ;#......ƅi q  The rat barely misses you. The goblin hits you with a +0 dagger.2--8.1 (1ƅi'z ƅi<~ V _* * * LOW HITPOINT WARNING * * *ƅigM )  You puncture the goblin!ƅiٝ    goblinYou kill the goblin!ƅi-6759.3 (1.2ƅikƅic _The rat bites you but does no damage. The goblin hits you but does no damage.ƅi%Z...#... .# .# .# .# ### ..$.#######..# .gr.....##.##..)@.....##).....##...).....##......##ß#......†..##......+.#.##......##♣#.##......+.#####.##♣#.'.#.##ß#.###.#ƅiQC800ƅiƅi _The rat barely misses you. The goblin misses you.ƅi-M _You see here a +0 club.ƅi/ <...#... .# .# .# .# ### ..$.#######..# .gr.....##.##..))@....##).....##...).....##......##ß.#......†..##......+.#.##......##♣.#.##......+.#####.......##♣.#.'.#.ƅi6 C##ß.#.###.#ƅi %.gƅi$ ƅi &1ƅi~ ƅi. I _The rat misses you.ƅi( @ _The endoplasm hits you but does no damage.ƅip .You puncture the endoplasm!ƅi Vƅi Dare the Ducker#..#Revenant#...##....Health: 10/17 ==============----------#....#########....Magic: 1/1========================#...............#AC: 4Str: 17#...............#EV: 11Int: 7#...............#SH: 0Dex: 10#...............#XL:  1 Next: 108% Place: Dungeon:1ƅi#...@...........##### Noise: =--------  Time: 117.8 (1.1)#.........†.....##... a) +0 trident#.....#..)).....##).. Throw: 3 throwing nets#.....#...).....##...#.....#......†..##...#.....#.........##... .......#.........##... ......######.......... #..........  ƅi,#_You encounter an endoplasm. _The endoplasm quivers. _The endoplasm misses you. _The endoplasm closely misses you. ƅi^c_The endoplasm hits you but does no damage.  You puncture the endoplasm!ƅi _You kill the endoplasm!You have reached level 2!ƅi /  --more--ƅi 5/24=2/22 3% ƅi ƅig 4 _ƅi Q-80 _ƅiޑ ƅi ƅiV-9ƅiƅiƅiƅiHh6==20ƅiۋƅiTƅitqƅi s&1ƅizƅi{ƅi ƅi &2ƅiP ƅi ƅi0 ƅi &3ƅi/ ƅi ƅiQ ƅinR g7==4ƅi8[ ƅi$] ƅi ƅib &5ƅic ƅi ƅi<6ƅiƅi~ƅiƅiZ&7ƅiƅiƅi,ƅi]-t18==8ƅiG>ƅi?ƅi{<9ƅiƅilƅi=30ƅiGƅiƅiƅi&1ƅi= ƅi ƅiYƅiYq9==2ƅibƅicƅiƅi&3ƅiƅirƅi? <4ƅi ƅi ƅi ƅi &5ƅi! ƅi" ƅi` ƅi@a B=6ƅi>i ƅij ƅi ƅi( U20=7ƅi ƅi ƅi<8ƅiƅiƅiW<9ƅiƅiƅi=ƅifAƅi9D 40ƅi$SƅiTƅiچƅirq1==1ƅiƅiƅiƅi&2ƅiƅiYƅiƅi&3ƅi&ƅit'ƅi]ƅi^&4ƅi]gƅi!iƅi$ƅiq2==5ƅi{ƅiƅi ƅi &6ƅi ƅiD ƅi& ƅi' &7ƅi 0 ƅi1 ƅiu ƅi w &8ƅi ƅi 93ƅi N==9ƅi ƅi ƅi. =50ƅiƅilƅiQ<1ƅiƅi!ƅiTJƅiJ&2ƅiCSƅi]Uƅi ƅi ƅi ƅi ƅi7 ƅi h4==ƅi  _HP restored.ƅi  #...##......#########................# ...........# .####......†#....#..)).)..4.8 (2#...).......†..##..............#........# #.......... #.........# ƅi ƅi" ƅi$ ƅi6ƅi6ƅi7ƅi<ƅiCXƅiEƅiEƅiGƅi;J3 _Found a sling.ƅioLƅi M9=ƅiMƅiU #...............# #...............# #..# #.......### #..†.....##. #.....#..)).....##) #.....#...).....##. #.....#......†..## #.@...#.........##7.8 (3#.........#.........###........######.....#........# #........# #........# #).....#### #ƅiV #) #.ƅi]ƅic^ƅi ƅiK ƅi ƅie ƅin ƅi Bƅi ƅi ƅi ƅi ƅiN ƅi ƅi ƅiy$ m #..# #...†.....# #.....#..)).....# #.....#...)..... #.....#......†..######.....#.........#ƅi$ #.........#.........##........######.....#...@....# #.....60#..# #.....#...# ##..).....#### ##ƅi$ # ### ##........# #ƅi% ########## ####... ####ƅi% ƅiu- ƅi. ƅiT8Iƅi=ƅi?ƅi@ƅiHƅiKƅi,MƅiMƅiNƅiQƅiS,ƅiUƅiVƅi?ZƅiZƅi{[ƅiQi  #.....#...)..   #.....#......  ####.....#......  ....#......  ...######..   ####........# #..   #...........# #..   #...........# #   #..@.....#### #4.8 (4   #.# #   #.# #   #........# #   ########## ###        ƅizjƅioƅiqN _You see here a +0 sling.ƅi# {5.8 (1 _g - a +0 slingƅiuƅiƅi>ƅi?ƅiƅiyƅiBƅiƅiƅi ƅiH ,ƅi^ ƅiƅiƅiƅi)ƅiƅiXƅiƅiƅi|ƅi,ƅiƅiAƅi ,ƅi!ƅi+L #...............#  #...............#  #...............#### #.........†.....## #.....#..)).....##) #.....#...).....# #......†..# #####.....#.........#ƅi, #......@..#.........#72.8 (7 #........######....... ####........# #....... #...........# #....... #...........# #......... #........#### #.........  #........##.......))  #........##.........  #........##......... ƅi1ƅi,5ƅi#7ƅi$ 3ƅi ƅi ƅi ,ƅi! ,ƅi# ƅi# ƅi|% ƅiL( ƅiV* ƅi* ƅi, ƅi/ ƅik2 ,ƅi3 ƅi_6 ƅi8 ƅi8 ƅi: ƅi= ƅi@ ,ƅiA ƅieD ƅiG ,ƅipI ƅiL ƅiP ,ƅiP ƅiS ƅiV ,ƅiW ƅi[ ƅi] ƅi%^ ƅi` ƅib ƅid ƅi e ƅif ƅih ƅiRj ,ƅink ƅim ƅijo ƅio ƅip ƅir ƅi ƅi A ..#...##### #.. #.. #....... ...... #... #.## #@.##  ##..##  #...##  #....######### #.......# #.......# #........# #.......# #.......#You pick up a parchment of Searing Ray and begin reading...ƅi 88.8 (16.0)9.8 (17 _You add the spell Searing Ray to your library.ƅiH+3ƅi,ƅi!1ƅio3ƅi7Bƅi+9ƅi9ƅiZ:ƅi=ƅi-?ƅiq?ƅi?ƅiEƅiF,ƅiGƅiIƅiMQ.. .... . ... ... .. ...###.###>....#...######.........##...@.....#93.8 (4.0)#.........##.........#ƅiQ ###....######.####..## ##..## ..## .....#########...ƅidXƅibY+4.8 (5ƅiv^ƅi`; _Found a stone staircase leading down.ƅieIƅiJ ƅi ƅinƅiƅi_ƅi&ƅiqƅi]ƅiƅiSƅiƅiƅiiƅiƅiƅiƅiƅi( ƅiq ƅi ƅi#ƅi#ƅi'$ƅi$ƅi%ƅiC',ƅi'ƅi(ƅi*ƅic*ƅi+ƅib,ƅi-,ƅi.ƅi|0ƅi1ƅi1ƅi2ƅi57 _You open the door.ƅi,73ƅi7ƅi;@  There is an open door here.ƅi<ƅi= _ƅif>ƅi?ƅiAƅiAƅiXBƅiDEƅiMFƅiFƅi-GƅiHƅi J,ƅiZJƅiKƅiKƅiKƅi;LƅiMƅi|NƅiNƅiuOƅi;QƅiBR,ƅiRƅiTƅi[#.....##.....##.....# ######### #.....# ........###.....### ..........'....... ƅi%\.........##.....#.###. .........##.#.#.#. .................)213.8 (19.0) ..###.#######.#.#####... ....#...#####...# ƅiL\#.........######.........#ƅi\#.........##.........####....######.###ƅiNcƅic,4.8 (20ƅihƅij# _Found a club.ƅi3ƅi7ƅinƅi,ƅi~Xƅi+ƅiƅi,ƅiƅi1!ƅi!#,ƅi#ƅi%ƅi',ƅi)ƅi*ƅi-,ƅiB/ƅi0ƅi:,ƅiY<ƅiB>ƅi+@ƅic@ƅiJAƅiCƅiF,ƅiRGƅiJƅi$Zƅi[ƅi^ƅi`ƅiaƅiPbƅidƅif,ƅiShƅikƅiemƅimƅinƅiqƅiu%  ƅi_uFYou encounter a ball python.ƅi....# ....# ....# ....# ######### ###### #.......# ..# #.##..#.##.# ##.###.#...#....#.# #.#.#.....#.....#....###.......)....@..!...S #.#.#####.......#.#....# #...# ###.#.....# #.# ##### ####.#..#### # #.......# # #.......#S   ball python (constriction, asleep) [1ƅif5d# #.....#...# # #.....##### #.....#29.8 (1530.8 (16 _ƅiƅi>ƅi # # # # ######### ### ### #.......# .. # #.##..#.##.# # #.###.#...#....#.# .#.#.....#.....#....#......).!...S. .#.#####.......#.#....#. ...# ###.#.....# .#.#  ####.#..#### # #.......# #.......#  #.....#...# #.....##### ƅiK /S.ƅi' NS)ƅiA 11.0)ƅi~ ƅiW 5 _The ball python hisses angrily.ƅi4 # # # # ############# ### #.......##.. ## #.##..#.##.#.# #.###.#...#....#.# #.#.....#.....#....#).!..S. #.#####.#.#....#.## ###.#.....##.#.#  ####.#..#### .# ##.......# ##.# #.... S.S.2ƅie # # # # ################# #.......##...# # #.##..#.##.#.# #.###.#...#....#.# .#.....#.....#....#####.).S. .#####.#.#....#.## ###.#.....##.#.#  ####.#..####.......# .#ƅiXf #.......# .##.....#...# .##.....##### .# ƅiIq  The ball python barely misses you. The ball python grabs you.ƅi%r 3-  1  =3Constr ƅix ƅi[z X _The ball python constricts you.ƅi} _You see here a sedimented cyan potion.ƅiC  You barely miss the ball python.The ball python bites you but does no damage.2ƅi U--5.0 (1.2ƅi ƅi _ _The ball python constricts you.ƅi SThe ball python bites you but does no damage.  You closely miss the ball python.  The ball python bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.ƅi `1--6.2ƅi~ ƅi _ _The ball python constricts you.ƅi+!  The ball python bites you but does no damage.  The ball python constricts you. _You closely miss the ball python.  The ball python bites you but does no damage.ƅi,Z2=7.3 (1.1ƅi=4ƅi6_ _The ball python constricts you.ƅi R .  You puncture the ball python!ƅig' <.ƅi+ D11 68.4ƅi1 ƅip4 O _You kill the ball python!ƅi4ƅiƅib+4ƅi1ƅiX3ƅi4ƅiƅiƅil3ƅimƅitƅivƅiS{Bƅi{ƅi1|ƅis}ƅis  ######## ## #.......##...# # #.##..#.##.#.# ##.#...#....#.# ....#.....#....#####.ƅiʄ).......!.@.-40.4 (2.0 ####.......#.#....#.###.  ###.#.....##.#.# ƅi1 ####.#..#####.###.......# #.#..#.......# #.#####.....#...# #.#ƅiYx#.....##### #.# ƅi ƅi:8-ƅi_ƅi#ƅi ƅiƅikƅi ƅiƅi3==ƅi1ƅiOƅi.# .# .# .# ######## .### #.......##...#ƅi ..# #.##..#.##.#.#.###.#...#....#.##.....#.....#....#####.#...).......@.........3.4 (3 .#####.......#.#....#.###. .# ###.#.....##.#.# ## ####.#..#####.# #.......# #.#..ƅi  #.......# #.#### #.....#...# #.# #.....##### #.#  #.....#ƅi!ƅi&ƅiH)\ _d - a sedimented cyan potionƅi_4ƅiXƅiהN _There are no items here.ƅim;Iƅiy=ƅi>ƅiDf _ƅiEh4==ƅi}ƅiLƅiA,ƅiׁƅidƅiƅi݅ƅiƅi,ƅiƅiIƅiƅiƅix9=ƅiƅi͐ƅin  You encounter a frilled lizard.ƅi~G ############ ### .....##...# #.. ##..#.##.#.# #.# #...#....#.# #.# ##.# #.....#....#####.#....## )........@....... .....#.###...... ƅi9#.#.....##.#.#..# ......#..#####.#.##.# .... .....# #.#.. .# ... .....# #.###### ..l   frilled lizard (asleep) ...#...# #.# l ...##### #.# ...#ƅi,9.4 (6.ƅi)ƅi ,50.4 (7ƅiƅiЭ; _The frilled lizard leaves your sight.ƅiKƅiƅiƅi,ƅiD  You encounter a kobold. It is wielding a +0 whip.ƅi  #######...# #...#..#.##.#.# #.#.# # ...#....#.# #.#.##.# .....#....#####.#....# ).......#.#....#.###. .#.....##.#.#..# .. .#..#####.#.##.# ......K# #.#.. .# ....# #.###### .....K   kobold (asleep)#...# #.# ....l.ƅil   frilled lizard##### #.# ....####ƅiN0l.ƅi!ƅi21.4 (1 _ƅiƅiƅi|.. ########## ##### . ....##...# #...# .#.##.#.# #.#.# .# ..#....#.# #.#.##.# .#....#####.#....###.................... ....#.#....#.### #.....##.#.#..##.l #..#####.#.##.##......K..# #.#.. .##..# #.#######....l#...# #.# #......##### #.# #....###ll 2 frilled lizards (1 asleep) .# #....ƅivV##ƅi֘ l.  You encounter a frilled lizard.ƅin/K.ƅiUH.lƅiMKlwandering)==2ƅiʩƅiƬ( _The kobold shouts!ƅi: Y.. ######### ##### ... ...##...# #...# .. #.##.#.# #.#.# .# #....#.# #.#.##.# #.#....#####.#....###.#...................#.#....#.####.##.#.#..##.# ..#####.#.##.##.....Kl.# ..# #.#.. .##...l....## #.#######........# ƅi; #...# #.# #.# ##### #.# #....###.# # #....# # #ƅi> 7l.ƅiY? -K.ƅiB 3l.ƅiC lThe frilled lizard hisses.ƅiL lll 3 frilled lizards (1 wandering)ƅiM /--3ƅiT ƅiW _ _You encounter a frilled lizard.ƅi/l.ƅi9K.ƅi*l.ƅiGMlƅiZV=-4.6 (1.2ƅi(ƅi.+ _You miss the frilled lizard. The frilled lizard misses you.ƅig t †You hit the frilled lizard.ƅirh _l.K.ƅih 1l.ƅir L 2ƅiI 6105.7 (1.1ƅib ƅi R _You kill the frilled lizard!ƅi h )You hit the kobold.ƅi G.lƅi 0l.ƅi wll 2 frilled lizardsƅi 036.8ƅiV ƅi J _You kill the kobold!ƅicu )You puncture the frilled lizard!ƅi:e1l.ƅily   frilled lizardƅio077.9ƅivƅi7yR _You kill the frilled lizard!ƅiP..  ##### ... ##...# #...# .. #.##.#.# #.#.# .# #....#.# #.#.##.# # #....#####.#....###.#........l.#.#....#.###.# ##.#.#..##..@.....# #####.#.##.##..†.....# # #.#.. .##.#  #.# #....###.#  #....# .# #....# . ƅiQK.lƅiYJ-80ƅi`ƅiOc$  Things that are here:ƅicp _a +0 whip; a kobold corpseƅi0l  You miss the frilled lizard. The frilled lizard misses you.ƅimf1---=60.0 (1.1ƅisƅi|v3 _The frilled lizard bites you.ƅi P .  You hit the frilled lizard.ƅi (ƅiA 1201.1ƅi ƅi R _You kill the frilled lizard!ƅiUD ƅiD ƅiK ƅiM ƅi 3ƅif ƅi 2=--ƅi2 ,ƅi ƅi ,ƅiT ƅiV ƅi 9=ƅiQ ƅi+ ƅi K3=ƅi ƅi ,ƅiD ƅi ,ƅir ƅiH ƅi ƅi ƅi ƅi #4ƅi E==ƅin ƅiY ƅiM ,ƅi ƅi ƅi ,ƅi) ƅi0 ƅi ,ƅi ƅi ƅi ƅin #=ƅi ƅi} ƅi ƅi[ ƅi ƅi ƅi ƅiq ƅi ƅi ƅiq ƅi; ƅi ƅi ƅi` ƅi ƅi ƅi ƅi{ ƅiy" ƅi" ƅi$ ƅi&% ƅi& ,ƅip' ƅi) ƅi1 ƅi 2 ƅii3 ƅi4 ƅi6 ƅi6 ƅi8 ƅi> ƅi@ ƅiA@ ƅiA ƅiB ƅiE ƅiZE ƅiE ƅiK t ######  #.@..# - #.##.# ƅiM S #####.## #  #......# #......# #####......# ..# #...##.....# #.# #.#.##.###.# #.# #.#.##.# .#ƅiP 085.1 (24.0)ƅiRQ F-6.1 (25ƅiS ƅiU [ _f - a fizzy sapphire potionƅiCIƅiSFƅi4HƅiHƅiMBƅixMƅiMƅi0OƅiPƅiaPƅiPƅi0RƅiRƅi SƅihSƅiTƅilUƅiUƅi7VƅiWƅiZZBƅi[ƅiO]ƅi]ƅi{^ƅis_ƅi1a,ƅiaƅicƅij######..#....#.#ƅik#.##.#.######.##.#.##......#.#.# ###......#.#.# .[#####......#.#.#.####ƅiDk #...##.....#..@.....#94.1 (8.0)#.#.##.###.#####.#.#..ƅipk#.#.##.# .# ###.#....###.#.# ƅik.................###........#.# #..##..)....ƅikn.##.##..†.....# ƅikY. .##........#ƅi~sƅit+5.1 (9ƅizƅi|- _Found a leather armour.ƅixƅiƅiƅiƅiƅi:Bƅi  You encounter a kobold. It is wielding a +0 dagger.ƅit?  #.# ######.... #....#.  #.##.#. #####.##.#.#.#  #......#.#.#.######  #......#.#.#..[...ƅi #####......#.#.#@####  #...##.....#........#  #.#.##.###.#####.#.#.... #.#.##.# .# ..#K# ## #.#....###.#.# ..# .ƅi(n .........# ##ƅiN  K   kobold (asleep) ###........#.#.... ƅiw.##..).....# #.##. .##..†.....# .ƅi ƅi+6.1 (1ƅi27.1 (2 _ƅihƅiƅiZsƅisƅi{ƅi$~] _A kobold is nearby!ƅiFi  #.# ... #.# #.#  #.#  #.######  #..[...# #@#### #........# #####.#.#....  .# ..#K# ##  ..# . ...# ## ....) #.##.† .ƅi ~ #.# ... #.# #.#  #.#  #.######  #..[...# ƅii #@#### #........# #####.#.#....  .# ..#K# ##  ..# . ...# ## ....ƅi ) #.##.† .ƅi 4ƅi ƅi ] _A kobold is nearby!ƅi #.# ######....  #....#.#.#  #.##.#.#.#  #####.##.#.#.#  #......#.#.#.###### ƅi #......#.#.#..[...#  ####......#.#.#.####  ...#.....@..#  ƅi .#.##.###.#####.#.#..... ƅi .#.##.# .# ...#K# ### .#....###.#.##..#.. ƅi h ................#### ƅi$ ###.#....  ..).....# #.##.  ##..†.....# #. .  ##........#  ƅi/ ƅiD 28.1 (1 _ƅi ƅi ƅii )You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold.ƅi2qSƅiyy 49.3 (1.2 _You kill the kobold!ƅii~ƅizi _Your Polearms skill increases to level 3!ƅijy 4ƅi~ ƅi H _No target in view!ƅi< ƅi ƅi ƅi H _No target in view!ƅiIƅiJƅimPƅiRH _No target in view!ƅifFƅi GƅiGHƅiNƅi4QƅiUP _ƅiQWƅiWƅiXƅibs#....#.#.#  #.##.#.#.#  #####.##.#.#.#  #......#.#.#.###### #......#.#.#..[...# ###......#.#.#.####  ..##........#  #.##.###.#####.#.#..... ƅib#.##.# .# ...#@# ### 301.3 (2.0 #....###.#.##..#... ...............#####. #........#.#.... ƅicw #..).....# #.##. ƅic #..†.....# #. . ƅidR #........#  #ƅi-dF........#  #.ƅiPdI#  ƅikeƅikƅimO _You see here a +0 dagger.Džir Dži} Dži# Dži< Džii Dži Dži Dži Džit IDžiwx Dži;z Dži~ P _Dži Dži` Dži^ Dži Dži ,Dži Džiސ Dži DžiU DžiC Dži Dži Dži֙ Dži Džig Dži DžiI Dži] Dži Dži Dži Dži Dži Dži Dži> DžiΪ Dži Dži ,Dži Dži Dži Dži DžiU DžiŶ Dži f####....  ...#.#.#  ##.#.#.#  ##.#.#.# .#.#.#.######  .#.#.#..[...#  .#.#.#.####.#####  .#........#.....####  .#####.#.#......@..#  11.3 (10.0) Džiu .# ...#)#.####.#.##  .#.##..#........#.#  .#####.####.#  .#.#.... #.# [.  .# #.##. #.# ##  .# #. . #.# .# #..Dži j .# ### Dži7 Dži ,2.3 (11Dži Dži6 - _Found a leather armour.Dži JDži H _No target in view!DžiI63Dži\8Dži;Dži=DžiBf _Dži(CDžiCDžiDEDži$GDžiGDži?HDžiJDžiLDži MDžiMDžiSF  You see here a +0 leather armour.DžiVDži W _DžiXDžinZDži]DžiW]Dži^DžicDžid,Dži,fDžihDžii,DžijDžilDžiSn,DžiQoDžiTqDži5s,DžiGtDživDžijx,DžiyDži{Dži}Dži#~DžiDžiqDži,DžiDžiEDžiҌ,DžiDžiΓBDžiؔDžiڗDži9DžiDži1DžiDži ,Dži+DžiŤDži?DžiDžiDžiDžiеDži*DžiDžiSDži,DžiDžiϿDži,Dži$DžiDži#,DžiDžiDžiDžiFDži_DžiDži ,DžiDžiyDžiDži/DžiDžihDži,DžiDžiqDži,DžiDžitDži ,DžiDžiUDžiB,Dži=DžiDžizDžiDžiDžimBDžiDži] Dži ,Dži- DžiPDžiDžiDžiDžiCDžiDžipDžiDžiDžiDžilDži!Dži!$Dži&Dži&Dži'DžiU+Dži1BDžiZ2Dži4,Dži6DžiA.##..†.....#.#....# #.##.# ##........#....### #....# #........###.## ######  #........# #.#  #....###.# #.#  #....###.###.####  #....##.........#  #.........#  #.......@.#  DžiB0#.........#  #...!.....#  #.........#  #.........#  #.........#  ######.#### ### #. ####  DžiI-50.3 (38DžiUJ,1.3 (39DžiRDžiTd _c - a scroll labelled JOD XUHAIBLUAHDži. 3Džic/ Dži"2 Dži4 ,Dži9 ,Džip: Dži: Dži; Dži= Dži? ,DžiFA DžiC DžiF ,DžiG DžiJ DžiJ DžiK DžiO v _f - 2 fizzy sapphire potions (gained 1)Dži[Q DžiQ DžiOS DžiT DžiV DžiW DžiW DžiY Dži[ Dži[ Dži\ Dži^ Dži_ Dži_ Dži` Džib Džid Džipd Džie Dži7g Džih Džii Džii Džil Džim Dži>n Džin Džip Džir ,Džiis Dži%u Dži_v Dživ DžiTw Džix Dži(z Džihz Dži"{ Dži} Dži]~ Dži~ Dži( Dži Dži  #.........#  #.........#  #.........# .# ######.#### .######### #######.## ########### #........# Džiu ##ß..#ß.ß## ##........# +....#...## #.........# ##♣..#..ß## #..@####.## 67.3 (16 +...<#>._ß# #...# #.# Dži I##♣..#..ß## #...# #.# '....#...## #...# #.# Dži C##ß..#ß.ß## #...# #.# ########### #...# .# Dži .######### #.... .# ).# Dži8 -.#Dži0 Dži ,8.3 (17Dži &_Dži # _Found a mace.DžiDIDžiDži>DžiDži#XDžie$Dži%Dži&Dži8'Dži (Dži)Dži*Dži+Dži+DžiG-Dži.Dži /Dži/Dži2Dži5c  You encounter a bat.Dži;)##ß..#ß.ß## ##........# +....#...## #.........# ♣..#..ß## #...####.## +...<#>._ß# #...# #.# ##♣..#..ß## #...# #.# DžiZ<'....#...## #...# #.# ...# #.# #############.# .######### .....# .# #.).###### .# #...#.. ..... #.###.....# ... #.... Dži< ..# .## #..... b   bat (asleep)  ... #......  .#.# #.b..... Dži</ #..DžiD273.3 (5.0)DžiE24.3 (6 _DžifLDžiMDži&d   #....  #...# <#>._ß# #...# #.#  #...# #.#  #...# #.#  #...# #.#  #...####.#  #..@.....#  #.).######  #...#.. #.###... ... #....  ..# .## #.....  ... #......  .#.# #.b.....  #..DžiB   #....  #...# <#>._ß# #...# #.#  #...# #.#  #...# #.#  #...# #.#  #...####.#  #..@.....#  #.).######  #...#.. #.###... ... #....  ..# .## #.....  ... #......  .#.# #.b.....   _A bat is nearby![4DžiD0mDžif+....#...## #. ##♣..#..ß####.# +...<#>._ß.# #.# ##♣..#..ß#. '....#.... ##ß..#ß.ß.#######.####.# . #....... #.)@#######...#............Dži###........ ##..# ... ........  .## ........ ... ...#.#.b...... #..$....... Dži"b.Dži%b.Dži9$b.DžiObDžio+5.3 (1DžiDži* _Found 9 gold pieces.Dži ##♣..#..ß####.# +...<#>._ß #.# ##♣..#..ß# '....#... ##ß..#ß.ß######### . .....# #.).#######Dži !#...#@...........#.## ##..# ... #b  .## #. ... #.# #..$ ###.....#Džiq #b.Dži %.bDži Dži .=6Dži Dži : _The bat hits you but does no damage.Dži#b.DžiK.b.bDžimDži-7.4 (1.1DžiwDži _You reach to attack! You closely miss the bat. The bat barely misses you.DžiQ+...<#>._ß #.# ##♣..#..ß# '....#... ##ß..#ß.ß#######DžiR'## . #....... #.).########...#............## ##..# ...  .## #.b ... #..#.# #..$ ###.....# .#.#Dži]"b.Džid&.bDžibfDžig,80DžiDwDžiy: _The bat hits you but does no damage.Džiu\ .  You reach to attack! You hit the bat.Dži%})Džia=7-9.5 (1.1DžiDžiG _You kill the bat!DžiDži۰8-DžiDžiH _No target in view! DžiZxR _Found a leather armour. Dži Dži Dži"8.#########  Dži....  Dži].# #.).#######  Dži¦g.# #...#........  Džibr..... #.###........ Džii..# ... #........  Dži ..# .## #........  Džin ... DžiP #........  DžiǪ .#.# #.  #..  Džil85.5 (6.0 ###.....# Džib.#.#.# Dži DžiNB.#..[# Dži. Dži5.# ##  Džif Dži Dži  Dži Dži Dži  Dži Dži/_You now have 21 gold pieces (gained 9). Dži4  You encounter a ball python.# #..#  #.).## #...#.. #.###...S ..# ... #... ..# .## #...  ... #...  .#.# #...#.. #..###.....#..#.#.#.# #.#..[#..# ##..#.. #S   ball python (constriction, asleep)#.##.# Dži'z6.5 (17.5 (2 _ Dži@S#...####.# ####### #........#  #.).########## #...#.# #.###.S## ... #.#  DžiA.# .## #.# ... #.# .#.# #...  #..#..........####.....#...#.#.#.# ##.#..[#..####.. #.. ##.##.# DžiCK.S DžirLNS) Dži-M+8.5 (1 DžiS DžiU Dži!.#ß.ß## #...# #.# #...####.# ###### #........#  #.).##########  #...#.#  #.###..# # ... #. DžiS.# # .## #.# . #.# #.# #.. #..#..........#####.....#....#.#.#.# .#.#.#..[# #..####.. DžiBz.#.. .#  DžiK.S Dži DžiG&9 Dži Dži Dži7c#ß.ß## #...# #.#  #...####.#  #........# #.).# Džiq #...#.#  #.###.#  ... #.#  .## #.S..#  #.# .# #. .. #.####.....#.#.#.#.##.#.#.#..[# .# = Dži ..####.. #.#.. .#  DžiK.S DžiO Dži(=90 Dži Dži? _Found an encrusted steel ring. The ball python barely misses you. Džij(  You closely miss the ball python. The ball python closely misses you. Dži)-1.7 (1.2 DžiY/ Dži1\ _The ball python completely misses you. Dži|c  You hit the ball python.  The ball python is severely wounded.The ball python bites you. The ball python grabs you. Džid3-  1  2.9Constr  Džilk Dživm_ _The ball python constricts you. Dži#  _The ball python constricts you.  You barely miss the ball python. but does no damage.  The ball python bites you but does no damage. Džiٜ?4.0 (1.1 Dži Džiʦ_ _The ball python constricts you.Dži% R .  You puncture the ball python!Džie <.Dži E11 315.1Džiz DžiB O _You kill the ball python!Džix3Dži${DžiXDžiȎw4=Dži8 _Found a chain mail.DžiJ3DžieDžiїDžiVDžiʚDži`DžiОDži,DžidDži DžikO=DžizDžic _Found a grey potion.DžiGDžiDži*DžitDži,DžizDžiMDžiDžiDžiU.###..........#  . #..........#   #..........#  #..........#####  #...............#  #..........####.#  ###.....#.....#.#   #.#.#.##.#....#   #.#..[##.#.@###  -403.1 (8.0 ..####...#..#   .#.. .###..#  #.# #[ .!.#  #.# # ###.#   ..#  [39;49Džirm  ###         Dži%8-DžiDži@- _h - a ring of willpowerDži_4DžiDži֟Dži\ 3Dži^ Džih Džij DžiKk Džiq XDžir Džiu DžiXw Dži x Džidy Dži| Dži/} Dži$~ Dži  #.#####  #...............#  #..........####.#  ###.....#.....#.#  #.#.#.##.#....#  #.#..[##.#..### Dži4  ..####...#..#  .#.. #.###..#   #.# #[...@.#  7.1 (4 #.# ######.#  ..#  ###   DžiÅ Dži Dži Q _j - a grey potionDži #..........#####  Dare the Ducker  #...............#  Revenant  #..........####.#  Health: 24/24 ========================  ###.....#.....#.#  Magic: 2/2======================== #.#.#.##.#....#  AC: 4Str: 17 Dži7#.#..[##.#..###  EV: 11Int: 7 ..####...#..# SH: 0Dex: 10 .#.. #.###..# XL:  2 Next: 31% Place: Dungeon:1 #.# #[...@.# Noise: ---------  Time: 407.1 (0.0) #.# ######.# a) +0 trident ..# Throw: 3 throwing nets ###      Dži^   _Found a chain mail. _Found a grey potion. _h - a ring of willpower _j - a grey potionReach: a) +0 tridentPress: ? - help, Dir - move targetDži  #..........#####  Dare the Ducker#...............#  Revenant#..........####.#  Health: 24/24 ========================###.....#.....#.#  Magic: 2/2Dži_ ========================#.#.#.##.#....#  AC: 4Str: 17#.#..[##.#..###  EV: 11Int: 7..####...#..#  SH: 0Dex: 10.#.. #.###..#  XL:  2 Next: 31% Place: Dungeon:1#.# #[...@.#Dži   Noise: ---------  Time: 407.1 (0.0)#.# ######.#  a) +0 trident..#  Throw: 3 throwing nets###       Dži~    _Found a grey potion. _h - a ring of willpower _j - a grey potionReach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.DžiDžiDžil. _DžiEDžiDžipDžiN _There are no items here.Dži DžiF Dži Džif Džiݼ Dži^ P _Dži Dži Dži Dži Dži DžiQ Dži Dži Dži Dži Dži Dži q #....#####  #...............#  #..........####.#  ###.....#.....#.#  #.#.#.##.#....#  #.#..[##.#..###  ..####...#..#  .#.. #.###..#  #.# #@.....# 11.1 (4 #.# ######.#  ..#  ###     Džif Dži Dži Dži S _You see here a +0 chain mail.DžiDži7+2.1 (1Dži8Dži) _i - a +0 chain mailDžiq IDži Dži9 Dži XDži Dži Dži Dži ,Dži DžiR Dži Dži Dživ Dži Dži ,Dži Dži Dži Dži Dži Džiz *## #........#  #.).##########  #...#..........#  #.###..........#  ... #..........#  Dži .## #..........#  #..........###### #...............# #........@.####.# 8.1 (6###.....#.....#.# #.#.#.##.#....# #.#..[##.#..### ..####...#..# .#.. #.###..# #.# #......# #.# ######.# ..# Dži Dži Dži DžiHk3Dži\lDži(pDžiWrDživBDžizBDži|Dži~DžiDžiDžiÁDži`DžiЃDžiDžiDži ,DžiDžiDžicDžiʎDžiDžiđDži,DžiؔDžiDži,DžiDžiDžip..# ... #..........#  ..# .## #..........# ... #..........###### .#.# #...............#  #.. ## #..........####.#  .. ###.....#.....#.#  ####. #.#.#.##.#....#  #...?.##.#..[##.#..###  (.####...#..# 26.1 (8 #####..###..#  .....#.#.##......# Dži) ####.##.#.#######.# #. ..# . ..# ## ### ## ### DžiDži)+7.1 (9DžiDžiw- _Found 4 poisoned darts.DžiepDžiAqDžiwrDživ}DžiDžiRBDžiDžifDžiDži Dži4DžiDži}Dži 1DžiDži}i#..... #.###...# ####..# ... #..........# # ..# .## #..........#  ...DžiޘX #...##### .#.# #...............#.. #####.....###. ...###.....#.Dži5 ####.###.#.#.##.#.... ###...@.##.#..[##.#..##31.1 (4Džiљ..(........####...#..##.######..#....#.###..# .....#.#.##......#####.##.#.#######.# #....# . ..####### ## ###DžiDžiDžiP. _i - a scroll of identifyDži-3DžiDžiDži7BDži nDži DžiDžiDDžiDžiH,DžiDžiu....####..# ... #....## ..# .## #....# ... #....# .#.# #..... #.. ###### ...###.....#.. ####.###.#.#.##.# ####.....##.#..[##.# #..@........####...5 #.######..#....#.### # .....#.#.##.... ####.##.#.###### #....# . ###### ## Dži1!Dži5Dži>8T _You see here 4 poisoned darts.Dži[ Dži\ Džic  Dži Džib Dži4  Dži !Dži"4!Dži(!Dži*"DžiK"DžiL"DžiR"Dži/U"Dži> ####..# ... #.#  ..# .## #.# ... #.#.#.# #.#.. #####.#...###.....#.####.###.#.#.##.#.####.....##.#..[##.#.#..(@.......####...#.#.######..#....#.###.# .....#.#.##.####.##.#.##....# . .###### ## #"Dži "Dži; 26.1 (1 _"Dži` #Džim####..# ... #.#  ..# .## #.# ... #.#.#.# #.#.. #####.#...###.....#.####.###.#.#.##.#.####.....##.#..[##.#.#..(.####...#.#.######..#....#.###.# .....#.#.##.####.##.#.#.#....# . .###### ## ##Džiu#DžiNv&7#Dži{#Dži|#DžiYST####..# ... #.#  ..# .## #.# ... #.#.#.# #.#.. #####.#...###.....#.....#####.###.#.#.##.#.####.....##.#..[##.#..##..(.####...#..##.######..#....#.###..## .....#.#.##......#####.##.#.#.##....# . ..####### ## ##Džif<8#Džion#Džio#Dživk ####..# ... #.#  ..# .## #.# ... #.#.#.# #.#.. #####.####....###.....#.....#.#DžiMl d####.###.#.#.##.#.####.....##.#..[##.#..##..(.####...#..# #.######..#....#.###..# # .....#.#.##......# ####.##..####DžiDu #Džiu &9#DžiR| #Dži~ $Džiuh..# ... #.#  ..# .## #.# ... #.#.#.# #.##.. #####.####.#...###.....#.....#.#####.###.#.#.##.#....#####.....##.#..[##.#..##..(.####...#..# #.######..#....#.###..# # .....#.#.##......# ######$Dži=40$Džiw$Dži[..# ... #.# ..# .## #.# ... #.###### .#.# #.# #.. #####.####.# ...###.....#.....#.# ####.###.#.#.##.#....# ####.....##.#..[##.#..### #..(.####...#..# #.######..#....#.###..# $Dži=# .....#.#.##......# ####.##.#.##..###$Dži$Dži &1$Dži$Dži$Dži H..# ... #.#  ..# .## #..........# ... #..........###### .#.# #......# #.. #####..........####.# ...###.....#.....#.# ####.###.#.#.##.#....# ####.....##.#..[##.#..### #..(.####...#..# #.######..#....#.###..# # .....#.#.##......# ####.##.##....#######$Dži $DžiY &2$Dži $Dži $Dži ..# ... #.# ..# .## #..........#  ... #..........######  .#.# #.......# #.. #####..........####.# ...###.....#.....#.# $Dži ####.###.#.#.##.#....# ####.....##.#..[##.#..### #..(.####...#..# #.######..#....#.###..# # .....#.#.##......# ####.##.#.#....# .###### ##$Dži^ $Dži &3$Dži $Dži $Dži $Dži $Dži9 $DžiL $Dži]q$DžiXr$Džiey$Džiz%DžiR]%Dži.^%Dži[d%DžiRf%Dži%Dži%Dži%Dži %Dži%DžiY%Dži<%Džit%Dži-4%Džiy5%Dži6%Dži5Q%Dži S %DžiS %DžiZ %Dži(\ %Dži6%Dži%Dži%DžiH _No target in view!&Dži &Dži &Dži &Dži 'Dži& 'Džiy' 'Dži{( 'Džis3 'Dži9 f _'DžiC> B'Dži@ 'DžiA ,'DžiaC 'DžiE 'DžiF 'Dži=G 'DžiHI 'Dži{P  #.).##########  #...#....# . #.###..........# # ... #..........# # .## #..........# ..'DžiwQ  #..........###### #.# #...............# #.. #####..........####.#  ...###..@..#.....#7.1 (4 ####.###.#.#.##.#..####.....##.#..[##.#..###..(........####...#..#'DžiR #.######..#....#.###..## .....#.#.##......#####.##.#.#######.##....# . ..####### ## ###'DžiR 'Dži'Z 'Dži[ (Dži(Dži(Džid(DžiH _No target in view!)Dži:9 _)Dži=X)Džic?)Dži?)Dži@)DžiB)Dži2D)DžiD)DžiSE)DžiG)Dži8I)DžiI)DžiJ)DžicL)DžiN)DžimN)DžiZO)DžiJQ)DžiS)DžiS)DžiT)DžiW)DžisY,)DžiZ)Dži%])Džis^)Dži^)Dži,h)Džik)Dži)m)Džim)Džio)Džiq)Džis)Dži%t)Džit)Dži"w)Dži y)Džizy)DžiWz)Dži  #####..........####. ...###.....#.....#.#  ####.###.#.#.##.#....# ##.....##.#..[##.#..### .(........####...#..#  ######..#....#.###..#   .....#.#.##......#   ####.##.#.#######.#  #....#.....@...#  ################                    )Dži^You pick up a parchment of Lesser Beckoning and begin reading...)Dži059.1 (12.0))DžiC-60.1 (13)Džix)DžiܖI _You add the spell Lesser Beckoning to your library.*Dži%*Džiu&*Dži'*Dži,*Dži-*Dži1B*DžiX2*Dži2*Dži3*DžiW5*Dži6*DžiW7*Dži(8*Dži!9*Dži:*Dži;*Dži;*Dži'=*Dži>*Dži>*Dži~?*Dži@*DžiA*Dži B*DžiB*DžiC*DžiBE*DžiE*DžiiF*DžiG*Dži#I*DžikI*DžiJ*DžiL*DžiN*DžiN*DžiuP*DžiR*DžimT*DžiT*Dži"V*DžiW*Dži Z,*Dži.[*Dži\*Džix^*Dži^*Dži_*DžiQc*Džie*Dži_e*Džif*Džih*Dži#j*Džij*DžiPk*Džil*Dži%n*Džipn*Dži/o*Džiq*Dži tj  You encounter an endoplasm.*DžiLz...# #...#..........# ##..... #.###..........# *Džiz####..# ... #..........#  ..# .## #..........#  ... #..........##### .#.# #............... #....#######..........####. .J......###.....#.....#.*Dži8{{ ####@###.#.#.##.#.... ####.....##.#..[##.#..###..(........####...#..# #.######..#....#.###..#*Dži{F#.........#.#.##......#########.##.#.#######.# J   endoplasm (asleep)#....#.........################# *Dži| *Dži~5.J75.1 (15*DžiQJ*Dži*Dži.%6.1 (16*Dži*Džig^ _The endoplasm quivers.+Dži!     ...  # ..# .##   ...  .#.#  #....####### ..J.....# ####@# ####.....##.#..[ #..(........  #.######..#..  ...#.#.#  .##.#.#  #....#.........#  ### +Dži}V8     ...   ..# .##   ...  .#.#  #....####### ..J.....# ####@# +DžiXWN####.....##.#..[ #..(........  #.######..#.. ...#.#.# .##.#.#  #....#......+DžiWM ### +Dži^+Dži_+Džif+Džiha _An endoplasm is nearby!+Dži5+ .# #.).########## ....#  #...#.# .##..... #.###.# .####..# ... #.# ## ..# .## #.#  ... #####.#.# #....#....#######..........####+Dži%, ...J...@.###.....#.....#.#######.###.#.#.##.#... ####.....##.#..[##.#..# #..(........####...#..# #.######..#....#.###..# #.........#.#.##......#########.##.#.#######.# #....#.........#################+DžiM- .J+Dži6 +DžiH7 87.0) _+Džin> +Dži? +Dži ].# #.).#.# #...#.# ..##..... #.###.# ..####..# ... #.## ..# .## #.# ... #. .#.# # #....#..J.@..###.....#.....#.#.###.#.#.##.# ####.....##.#..[##.#..+Dži  #..(........####...#.. #.######..#....#.###.. #...#.#.##...... #.##.#.#. #....#. +Džid .J+DžiV +Dži &8+Dži?+Dži,DžiPw]  You hit the endoplasm.  The endoplasm is moderately wounded.=9.3 (1.2 _The endoplasm closely misses you.,Dži|; .  You puncture the endoplasm!780.4 (1.1 _You kill the endoplasm!,DžiI ,Dži ,Dži ,Dži H _No target in view!,DživI,Džix,Džiz,Džiz$ _,Dži~B,Dži,,Dži,Dži)).....# #.).##...# .## #...#......##......# #.###......####..#..## ... #...### ..# ....## #... ... .> #...,Dži(2 .#.##. # #....#######... #....@.....###.....#-2.4 (2.0 ##.#######.###.#.#.## ####.....##.#..[## #..(........####. #.######..#....#.## #,Dži...#.#.## ########.##.#.##### #....# ,Dži,DžiE-3.4 (3,DžiÙ,Dži; _Found a stone staircase leading down.-Dži-Džin-Dži&-Dži-Dži-Dži-Džia,-Džiͦ...##...######### #........# )).....#.[ #.).########....# .## #...#.##......# ###.### ......####..#..##.... # ####### #..# ....## # ... .># #.#.##.# # #...@#######.......4.4 (1 #..........###.....##.#######.###.#.#.###.####.....##.#..[### #..(........####.. #.######..#....#.# #.........#.#.##..########.##.#.#### #....#.....-Džiҧ-Dži-Džir+5.4 (2-DžiS-Dži# _Found a robe.-Dži% 3-Dži( -Dži, -Džiy/ -Dži3 ,-DžiI6 -Dži8 ,-Dži: -Dži\? R  There is a stone staircase leading down here.-Dži@ -Dži8B  _-DžiC -Dži[G -DžiG ,-DžiI -DžiM -DžiO -DžiO -DžiQ -DžikS -DžiT -DžiKU -DžiU -DžiY -Džit[ ,-Dži\ -Dži b -Džic ,-Džid -Džif -Dži*i -Džii -Džij -Džim -Džio -Džio -Džip -Džir -DžiFu ,-Dživ -Džicx -Džiz -Dži{ -Dži5| -Dži~ -Dži -Dži ,-Dži -Džih ,-Dži -Dži -Dži B-Džie -Dži ,-Dži -Dži -Džil ,-Dži -Dži -Dži X-Dži -Dži -Dži -Dži -DžiW ,-Dži -DžiT B-Džiu -Dži -Dži -Dži -Dži% -Dži -Dži -Dži ,-Dži -Dži ,-Dži -Džip -Dži -Dži -Dži -Dži -Dži2 -Dži -Dži -Dži -DžiX -Dži -Dži -Dži -Dži -Dži -Dži> -Dži% -Dži n  You encounter a frilled lizard.-Dži'  #.........###.########### #.  #.........##...######### #.  #.......)).....#.[# ###  #..............#..### #  #...........##......######.##  ####........####..#..##....# #############..##....####  #...#....#.>##  #@#.##.#.##.#  #.#.##.#....###### #.#....#.......... #.#######.#######. #.l #.####..### #.#..(.... l   frilled lizard (asleep) . #.###### # #.......[40-Dži Bm ########-Dži15138.0)-Dži*34.4 (29 _-DžiD -Dži0Dži... )).....#.[# ##...### #..##......######.#######..#..##....#  #############..##....### #...#....#.>## #.##.#.##.# .##.#....######....#..........######.#######l ...##..( . #.####### #....... ########0Dži 0Dži 15.4 (1.0)0Dži0Dži0DžiΠ )).....#.[# ##...### #..##......######.#######..#..##....#  #############..##....### #...#....#.>## #.##.#.##.# ...######........######.#######l ...###..( . #.####### #....... ########0Dži !0Dži# 4l.0Džiª Nl0Džis /==60Dži 0Dži] 8 _The frilled lizard hisses angrily.0Džih  You barely miss the frilled lizard.0Džif5-7.6 (1.20Dži`0DživF _The frilled lizard bites you but does no damage.1Džii  You closely miss the frilled lizard.1DžinG-8.7 (1.11DžiO1DžiF _The frilled lizard bites you but does no damage.1DžiU7  You hit the frilled lizard.  The frilled lizard is heavily wounded.1Dži58-9.9 (1.21DžiC>1Dži7AF _The frilled lizard bites you but does no damage.1Džiހ  You hit the frilled lizard.  The frilled lizard is heavily wounded.You closely miss the frilled lizard.  The frilled lizard misses you.1Dži.21.0 (1.11Dži׈1DžiF _The frilled lizard bites you but does no damage.1Dži  You miss the frilled lizard.The frilled lizard is heavily wounded.1Džid-2.2 (1.21Dži1DžiF _The frilled lizard bites you but does no damage.1Dži  You closely miss the frilled lizard.The frilled lizard is heavily wounded.1DžiP71---1Dži&3.3 (1.11Džih1Dži3 _The frilled lizard bites you.1Dži> ))[#       ###  #..>##  #.#  #.# 1Dži#@# #l# #..  #### #.#..( .  # 1DžiF  ))[#       ###  #..>##  #.# 1DžiG  #.# #@# #l# #..  #### #.#..( .  # 1Dži}N 1DžiO 1DžiT 1DžiYW e _A frilled lizard is nearby!2DžiIW .  You puncture the frilled lizard!2DžiQS2DžiT6414.5 (1.22Dži[2Dži]R _You kill the frilled lizard!2Dži@2DžiA2DžiG2DžiIH _No target in view!2Dži( 2Dži 32Dži 2=-- _2Dži=# 2Dži# 2Dži1$ h3==2Dži$ 2Džim& B2Dži' B2DžiT( 2Dži( 2Dži( 2Dži) 2Dži>* h4==2Dži* 2Dži+ 2DžiF, 2Dži, ,2DžiU. 2Dži// ,2Dži/ 2Dži0 2Džii1 2Dži1 2Dži1 2Dži3 2Dži3 2Dži3 9=2Džio4 2Dži6 ,2Dži6 2Dži6 2Dži8 2Dži8 2Dži9 2Dži@9 2Dži: 2Dži; 2Dži4< 2Dži< 2Dži= 2DžiK> 2Dži> 2Dži> 2DžiV@ 2DžiA ,2DžiB 2DžiB 2DžieC 2DžiC 2DžiC 2DžiD 2Dži5F 2DžiF ,2DžiG 2DžiH 2DžiH 2DžiAI 2DžiJ 2DžifK 2DžiK 2Dži$L 2Dži,M 2DžiM 2DžiVN 2DžiN 2DžiO 2DžiP 2DžiAQ 2DžiQ 2DžiR 2DžiS 2DžiS 2DžiT 2DžiU 2DžiV ,2Dži*W 2DžiY ,2DžiZ 2Dži8\ L _You now have 28 gold pieces (gained 7).2Dži] 2DžiD] 2Dži] 2Dži^ 2Džix_ 2Dži_ 2Dži` 2Dži3a 2Džia 2Dži)b 2Džirb 2Džikc 2Dži(d 2Džie ,2Džif 2Džif 2Džig 2Džimg 2Džioh 2Dži)i 2Dži|i 2Dži"j 2Džil 2Džin 2DžiNn 2Džin 2DžiCq 2DžiUr 2Džir 2Džiis 2Džit 2Džiuv ,2Dži6w 2Džix 2Džiy 2Dži#z 2Džiz 2Dži* 2Dži 2Dži 2Džij 2Dži; 2Džip 2Dži݌ 2Dži 2Džiɐ 2Dži 2Dži 2Dži{ 2DžiH 2Dži 2Dži 2Dži 2Džiɦ 2Dži ,2Džiب 2DžiZ 2Dži< ,2DžiS 2Džió 2Dži 2Dži 2Dži@ 2DžiȺ 2Dži ,2Dži6 2Dži 2Dži ,2Dži. 2Dži 2Dži ,2Dži 2Dži 2Dži ,2Dži 2Dži 2Dži ,2Dži 2Dži 2Dži 2Dži: 2Dži 2Dži 2Dži 2DžiB 2Dži 2DžiD 2Dži ,2Dži* 2Dži 2Dživ ,2Dži~ 2Dživ 2Dži; ,2Dži~ 2DžiW 2Dži ,2Dži 2DžiW 2Dži  2Džig 2Dži 2Dži7 2Dži ,2Dži 2Dži 2Džiy" 2Dži" 2Dži$ 2Džis) 2Dži, 2Džim, 2Dži:. 2Dži03 2Džif5 ,2Dži7 2Dži; 2Dži= 2Džib> 2Dži@ 2DžiD 2DžiqG 2DžiG 2DžiJ 2Dži8U 2Dži,\ ,2Džia 2Dži~c 2Džiog ,2Dži]j 2Džin 2Džip 2Džiq 2Džiws 2Dživ 2Dži?z 2Džiz 2Dži| 2Dži) 2Dži 2DžiH 2Dži 2Dži 2Džix ,2DžiI 2DžiL 2Dži 2Dži 2Dži 2DžiC 2DžiϘ ,2DžiȚ 2Dži@ 2DžiП 2Dži) 2Džiء 2Dži 2Dži 2Džib 2Dži 2Džiy 2Dži 2Džit 2Dži 2DžiҲ 2Dži 2Dži 2DžiF 2Dži 2Dži 2Dži] 2Dži 2Dži 2Dži ,2Dži 2Dži 2Džin 2Dži 2Džii 2Dži 2Džir ,2Dži 2Dži 2Dži 2Džij 2Dži 2Dži# 2Dži 2DžiL 2Dži 2DžiP 2Dži 2Dži 2Dži 2Dži 2Dži 2Dži 2Dži 2Dži2 2Dži 2Dži 2Dži 2DžiR 2Dži 2Dži 2Džim 2Dži 2Dži 2Dži 2Dži 2Dži? 2Dži 2DžiE 2Dži2 2Dži 2DžiK 2Dži 2Dži ,2Dži 2Dži 2Dži 2Dži? 2Dži3 2Dži 2Dži 2Dži 2Dži 2Dži4 2Dži  2Dži ,2Dži 2Dži 2Dži 2Džis 2Dži 2Dži 2Dži ,2DžiY 2Dži8 ,2Dži 2Dži 2Dži# ,2Dži 2Dži 2Dži 2Dži 2Dži2 2Dži 2Dži B2Dži 2DžiC 2Dži/ 2Dži 2DžiK 2DžiC 2Dži 2Dži 2DžiV" 2Dži+# 2Dži# 2Dži# 2Dži % 2Dži% 2Dži;& 2Dži& 2Džix' 2Dži(( 2Dži( 2Dži( 2Dži0 2Dži`1 ,2Dži2 2Dživ4 2DžiE5 2Dži5 2Dži5 2Dži8 2DžiC: 2Dži: 2DžiN; 2DžiA= 2Dživ> 2Dži> 2Dži? 2DžiA 2DžiC ,2Dži6D 2DžiE 2DžiG 2DžisG 2Dži H 2Dži2J 2DžizK 2DžiK 2DžiL 2DžiEN 2DžiO 2Dži2P 2Dži[Q 2Dži1[ 2Džiw\ 2Dži\ 2Dži] 2Dži` 2Džib ,2Dži*d 2Džie 2Dži{g ,2Džih 2Džil 2Džim ,2Džin 2Džip 2Džir ,2Džit 2Dživ 2Džiy n  You encounter a frilled lizard.2Dži i....#....#####.#....###.#.##..#. ........................### ....#.#....#.###........#.#....# #.....##.#.#..##..).....#.#.## #..#####.#.##.##..÷.....#.#.... ...#...#.#....##........#....### ...#.#.#.#######........###.## 2DžiQ .#...#.#.#........# #.# .#####.#.#...###.# #.# - .# #.#.#...###.###.#### .# #...#..##.........# .# #####....##.........# 2Dži .##....##.........# .#.....##.........# l   frilled lizard (asleep) ##.....##.........#2Džid l....##.........##.........#2Dži/ Z640.5 (116.0)l.2Dži Nl2DžiS F-172Dži! 2Dži 8 _The frilled lizard hisses angrily.2Dži9U ...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ...#.#.#.#........ .#...#.#.# #........# #.# 2DžiV *.#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....#  ##### #....#  #....#  .....#  l....#  2DžiGW B.....#   2Dži...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ..#.#.#.#........ .#...#.#.# #........# #.# .#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....#  ##### #....# #....# .....#  l....# .....# 2Dži [K2Dži;42Dži2Džie _A frilled lizard is nearby!3Džiwm...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ...#.#.#.#........ .#...#.#.# #........# #.# .#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....#3Dži  ##### #....#  #....#  .....#  l....#  .....#   3Dži...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ..#.#.#.#........ .#...#.#.# #........# #.# 3Dži6.#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....#  ##### #....# #....# .....#  l....# .....#3DžiJ8 3Dži 3Dži3Dži3Džie _A frilled lizard is nearby!4Dži ]...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ...#.#.#.#........ .#...#.#.# #........# #.# .#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....#  ##### #....#  #....#  .....#  l....#  .....#   4Dži+ !...............#.###........ .#.#..##..)..... .#.##.##..÷..... ...#.#........ ..#.#.#.#........ .#...#.#.# #........# #.# .#####.#.# #@...###.# #.# .# #.#.# #....# .# #...# #....# 4Dži  ##### #....# #....# .....#  l....# .....# 4Džiά 44Dži̳ 4Dži e _A frilled lizard is nearby!4Dži ..........................####.#....#.####.#....# #.....##.#.#..##..)#######.#.##.##..÷.. ...#...#.#....##......##.#.#.#######.##.## 4Džiޠ Q#...#.#.# #. #.# .#####.#.....###. .# #.#.##.#### .# #............ .# #### . #l .#....#####4DžiϢ 6l.4Dži 4DžiZ 82.0) _4Džio 4Džij 5DžiI#.#....#.####.#....# #.....##.#.#..##..)######.##..÷.. ...#...#.#....##......###.#.#######.## #.. ..# #.# ######. 5DžiU##.####..........### .l #. ##....##### #####..#####.###5DžiO5l.5DžiV 5DžiK &35Dži5Dži5Dži95l.5DžiA5DžiB-4.7 (1.25Dži0I5DžiKg _You reach to attack! 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RDžic RDži RDži RDži2 ` #....########  RDžiϴ  #...............####  #...............#  #......#  #......# ####  #......#######..#  #.........÷.....##.......### RDži #.....#..)).....##).....#### #.....#...)@....##......#6 #.....#......+... RDži_  #####.....#.........##♣.  #.............##......+...  #........######.............##♣. ##........# #.............'... ..........# #.............##ß. ..........# #.........###.#### .......#### #.........##...###RDži RDži TDžiҁ3TDži|TDži,TDži,TDžiTDži'$  Things that are here:TDžiŝn  a +0 dagger; a +0 club; a goblin skeletonTDžiTDži _TDži@TDžiTDži֨TDžipTDžiڪTDžiTDži,TDžiTDži#TDžiƶ,TDžiTDži@TDži&,TDži1TDžimTDži,TDžiTDžiUd #...## #.....# #....#########.....# #.......#### #.......# #.......#  #.......#  #...............## #.........÷.....##... #...@.#..)).....##).53.9 (7 #.....#...).....##TDžixG #.....#.........##.. #####.....#.........## #.........#.........##.. #........######....... ####........# #......... #...........# #.......... #...........# #.........TDžiTDžiTDžiUDži3UDžiUDžiUDžiKUDžiBUDžiUDžiUDži UDžiUDžiUDži"UDžiUDžiUDži,UDži4UDžiUDžiUDži%UDži{UDžiUDži,UDžiUDži0UDži8UDžiUDžiUUDžiZ #.........÷..... #.....#..))..... #.....#...)..... #.....#......... #####.....#......... #.........#......... #........######.....####........# #..#.....@.....# #...60#...........# #..#........#### #.. #........# #.. #.# #.. #UDži*..# # ########## ####.. ### UDžiUDžiNWDži3WDžiWDžiyWDži,WDžiWXWDžiWDžiUWDžiBBWDžiWDži,WDži!WDžiWDži,WDžiWDži?WDžiWDžiWDžiWDžiWDžiWDži"WDžiWDžia#...## ##....##########...............###........#  #........WDžiO#  #........#  #...............## #.........÷.....## #@....#..)).....##7 #.....#...).....## WDži#.....#.........## #####.....#.........## #.........#.........## #........######.. ####........# #....... #...........# #....... #...........# #....... WDžiWDžiWDži6WDži6WDžiw7WDžihCWDžiDWDžiIBWDžiKWDžihLWDžiMWDži"PWDžiHRWDžiRWDžiTTWDži|\nWDžiqbBWDžidWDžifWDžigWDžihWDžikWDžilWDžimWDžinWDžidt#.........# #..#.........# #..#.........# #.....###....#### #.....###.### #.....##..## #.....###..## #.....#...## #.....#..@.#########.....74#...............###...............#  #..........WDžiNu# #....# #...............#### #.........÷.....## #.....#..)).....##) #.....#...).....##WDži/yWDžizXDžipXDžiXXDži3XDžiXDžiXDžiXDžiXXDži`XDžiXDži$XDžiXDži)XDži%XDžiXDžiXDžiXDži=XDži}XDžiXDžiXDžiXDžiXDži}XDžiqXDži#...##.....#.###.##..........##.#.#.#.....##........................).#...###.#######.#.#####....#>....#...#####...# ########.........##### #####.........# #.....XDžiJ#.........# #.....#.....@...# #.....80.9 (6###....#### #.....##.### #.......## #.....#..## #..... #...## #..... #....#########..... #...............### #...............#XDži!XDžiXDžiXDžic YDži" IYDži YDži YDžiL " YDži #######  #.....#  #.....#  YDži #.....#  ########### #.....# ## #..###.....### #..#..'.......# #.##..##.....#.###.##..##.#.#.#.....#7.9 (7YDži! 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ZDžiK ZDži 3ZDži_ ZDžiŸ ,ZDži nZDži ZDži ,ZDži ZDžiX ZDži ,ZDži ZDžiݯ V  There is an open door here.ZDživ  _ZDži ZDži ZDži ,ZDžiY ZDži ZDžiʶ ,ZDži ZDži ####### #.....#  #.....#  #.....#  ########### #.....# ##########.........##### #.......##...........'..@....# #.##..#.#94  #..........##.....#.###.#...##..........##.#.#.#.....#.....##........................)......#...###.#######.#.#####.......#.#>....#...#####...# ###.#..#####.........##### ####.#..####.........# #.......##.........# #.......#.#ZDži ZDži [Dži& [Dži [DžiZ [Dži \Dži \DžiM \Dži \Dži \DžiY \Dži \Dži05 ,\Dži9 \Dži? \DžiT ,\DžiU \Dži=X \Dži ,\Džiʄ \Dži n\DžiҜ ,\Džis \DžiE \Dži \Džiô h  You see here a +0 club.\DžiX \Dži3  _\Dži \Dži #.....##.....##.....# # #.....# ############## #### ###.....### #.......##...# #... ..'.......# #.##..#.##.#.# #.#. .##.....#.###.#...#....#.# #.#. .##.#.#.#.....#.....#....#####.#. .........)@................1005.9 (11.0) #####.#.#####.......#.#....#.### #####...# ###.#.....##.#.#..# ....##### ####.#..#####.#.##.## ....# #.......#...#.#....# ....# #.......#.#.#.####### ....# #.....#...#.#.# \Dži] b #. .#### #.....#####.#.# # ## #.....# #.#.# #.\Dži \Dži& ^Dži ^Dži X^Dži ^Dži9 ,^DžiS ,^DžiC X^Dži ##.....### #.......##...# #...# .'.......# #.##..#.##.#.# #.#.# ##.....#.###.#...#....#.# #.#.# ##.#.#.#.....#.....#....#####.#.. ..............)............... ####.#.#####.......#.#....#.###. ####...# ###.#.....##.#.#..##. ...##### ####.#..#####.#.##.##.# #.....@.#...#.#....##9.9 (4.0) ...# #.......#.#.#.#######. ...# #.....#...#.#.# #. #### #.....#####.#.# #. # #.....# #.#.# #. # #[^Dži )39;49m.....# #...# #. ## #.....# ##### #. #.....# ##. ..#########.....# #..^Dži% _Džir3_Dži_DžizB_Dži_DžiB_Džip_Dži$_Džir,_Dži0_Dži_Džif$_Dži9&_Dživ',_Dži67 #......#  ############## #####..... # #.......##...# #...##.....#.. # #.##..#.##.#.# #.#.##.###.### ###.#...#....#.# #.#.##.# #.# ....#.....#....#####.#....###.#.# .....)......................... ###.......#.#....#.###........#.#  ###.#.....##.#@#..##..).....#.#18.9 (9  ####.#..#####.#.##.##..÷.....#.#  #.......#...#.#....##........  #.......#.#.#.#######........###  #.....#...#.#.# #........# #  #.....#####.#.# #....###.# #  #.....# #.#.# #....###.### _Dži83 #.....# #...# #....##...  #.....# ##### #....##.._Dži3>aDži3aDži)aDžiaDži'aDži,naDžiaDžiaDžiBaDžifBaDžifaDžikaDži(,aDžiKaDžiyaDži{,aDžiaDžiaDži,aDžiaDži%aDžiaDžiHaDžiaDžidaDžiaDžiaDžiaDži>aDžimBaDži aDžiaDžiaDžiaaDžiUaDži,aDžiaaDžiaDži2#####.##.#.#.#  #......#.#.#.######  #......#.#.#..[...# ### #####......#.#.#.####.# ...# #...##.....#........#... .#.# #.#.##.###.#####.#.#...... .#.# #.#.##.# #.#.....#)#.#### ...#####.#....###.#.##..#........ ................@.......#####.##31.9 (13.0) #....#.###........#.#....# #.##. ##.#.#..##..).....#.#.##.# #.## ##.#.##.##..÷.....#.#....# #.##. .#.#....##........#....### #.... .#.#######........###.## ##### .#.#Dži40m #........# #.# .#.# #....###.# #.# .#.# #....###.###.####cDžicDži3cDžikcDžiԥcDžicDži,cDži,cDžicDžicDži ,cDži˽cDžitcDži`,cDžicDži0cDži{,cDžicDžiIcDži&,cDžicDžicDžicDžiRcDživcDžicDži,cDžicDžicDžicDžiNcDžicDžicDži0cDžicDži`cDžifcDžicDžiEcDžicDžicDžicDži,cDži2cDži[,cDži#cDžihcDžicDži,cDži]######.## ##......# ##......# #cDži_ ############## #####...... ### #.......##...# #...##.....# ..# #.##..#.##.#.# #.#.##.###.# #.###.#...#....#.# #.#.##.# #.# #.....#.....#....#####.#....###.#..)........@................45.9 (14####.......#.#....#.###........# # ###.#.....##.#.#..##..).....# # ####.#..#####.#.##.##..÷.....#  #.......#...#.#....##........#  #.......#.#.#.#######........#  cDži> 6 #.....#...#.#.# #........#   #.....#####.#.# #....###.#   #.....# #.#.# #....###.# cDžiI cDži dDžidDži3dDžidDžidDžiFBdDži6dDži dDžidDži dDži,dDži[dDži^dDžidDžidDži̮dDžigdDžiSdDžidDžiƴdDži-dDžidDžiEdDžiٺdDži dDžidDžiudDžitdDžiGdDžimdDžidDži,dDžidDži,dDžidDži9<  You see here a +0 club.dDži3dDži _dDžidDžiHdDžiddDžidDžidDžidDži,dDži\dDžidDžidDžidDžidDžiCdDži9dDžidDži;dDži #.....#  #.....#  #.....# ###### #.....# ############## ......###.....### #.......##...# ......'.......# #.##..#.##.#.# dDži  .......##.....#.###.#...#....#.# .......##.#.#.#.....#.....#....#.)59.#######.#.#####.......#.#.... ..#...#####...# ###.#.....##.#. #.........##### ####.#..#####.#. #...# #.......#...#.#. #...# #.......#.#.#.## #.........# #.....#...#.#.# ###....#### #.....#####.#.###.### #.....# #.#.#dDžiq dDžidDžiMdDžiIdDžidDži XdDžiBdDžiKdDži,dDžidDžidDži/dDžidDži<dDži dDži dDžiY dDži dDži8dDžidDžidDžidDžidDžidDžidDži]dDžidDžidDži_,dDžidDži?,,dDži-dDžiF.dDži[0,dDži@1dDžit2dDži3dDži14dDži4dDži#6dDžio7dDži8dDžiz9dDži:dDži<,dDži=dDži?dDžiu@dDžiAdDžiAdDžiwH&  #.....#   #.....#   #.....#   ########### #.....# #   #.........###.....### #   #...........'.......# #   #..........##.....#.###   #..........##.#.#.#....   #.73   #...###.#######.#.#####   #>....#...#####...# # dDžiI  #####.........##### ##   #.........#   #.........# #.    #.........# #.    ###....#### #.    ##.### #. dDžiOJdDžiSdDžiUdDžiMdDžiNdDžiTdDžiVfDži8-fDži8.3fDži9fDži   #..... ########### #..... #.........###.....  #...........'.....  #..........##.....  #....##.#.#.  #.................  #...###.#######.#  #@....#...#####.8.9 (5.0)  #####.........  #.........#   #.........#  #.........#  ###....####  ##.### fDži!3[37m #..##  ##..## _There is a stone staircase leading down here.gDžiD #.....#  #.....# ########### #.....# gDži.#.###.....# #.'. #.##.....# #..........##.#.#.# #................. #.@.###.#######.#.# #>....#...#####... #####.........##### #.........# #.........# #.........# ###....#### ##.### #..##gDži~ gDži"29.9 (1 _gDži&gDži(hDži8hDžiGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 leather armour  i - a +0 chain mail Jewellery (go to first with "=)h - a ring of willpowerjDžiti - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 5.2 (4.0 -> 9.2). Your EV would decrease by 4.0 (11.2 -> 7.2). You found it on level 1 of the Dungeon. jDžixuzStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.kDži[ kDži kDži¡ v #.....# Dare the Ducker #.....# Revenant ########### #.....# Health: 24/24 ======================== #.........###.....# Magic: 2/2kDži ======================== #...........'...... AC: 4Str: 17 #..........##.....# EV: 11Int: 7 #..........##.#.#.# SH: 0Dex: 10 #.................. XL:  2 Next: 44% Place: Dungeon:1 #.@.###.#######.#.# Noise: ---------  Time: 1079.9 (0.0) kDžiJ F#>....#...#####...# a) +0 trident #####.........##### Throw: 3 throwing nets #.........# #.........# #.........# kDži# r###....#### ##.### #..##Things that are here: _a +0 dagger; a +0 club; a goblin skeleton _There is an open door here. _You see here a +0 club. _You see here a +0 club. _There is a stone staircase leading down here.kDži kDžix kDžḭ kDži ) _a +0 dagger; a +0 club; a goblin skeletonThere is an open door here. _You see here a +0 club. _There is a stone staircase leading down here.  You start removing your armour.kDžib ,80.9 (1kDži kDži kDži +1.9 (2kDži kDži kDži +2.9 (3kDži kDži` kDži/ +3.9 (4kDži kDži kDži- +4.9 (5kDži kDži 1 _You continue removing your +0 leather armour. x5kDžiC kDži. kDži  You finish removing your +0 leather armour.  You start putting on your armour.kDži +5.9 (6kDži& kDži kDži +6.9 (7kDži kDži kDžiK +7.9 (8kDži kDžiN kDži +8.9 (9kDži kDži kDži /9.9 (10.0)kDži kDžiz 9 7 _You continue putting on your +0 chain mail. x5kDži/! kDži % kDži:' _ _You finish putting on your +0 chain mail.nDžinDžiGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)nDžiqb - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)h - a ring of willpowerpDžiE-i - a +0 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 8.2 (9.2 -> 1.0). Your EV would increase by 4.4 (7.2 -> 11.6). pDžiF.You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.sDživ: Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)  b - a +0 leather armour  sDžixf - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower tDži8Yb - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 5.2 (9.2 -> 4.0). Your EV would increase by 4.0 (7.2 -> 11.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.}Džirz Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)  b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)h - a ring of willpower }DžiW  #.....# Dare the Ducker #.....# Revenant ########### #.....# Health: 24/24 ======================== #.........###.....# Magic: 2/2======================== #...........'...... AC: 9Str: 17 #..........##.....# EV: 7Int: 7 #..........##.#.#.# SH: 0Dex: 10 #.................. XL:  2 Next: 44% Place: Dungeon:1 #.@.###.#######.#.# Noise: ---------  Time: 1089.9 (0.0) #>....#...#####...# a) +0 trident [1}DžiTZ 1;15H#####.........##### Throw: 3 throwing nets #.........# #.........# #.........# ###....#### ##.### #..##You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.}Dži] }Dži^ }Džib }Džic DžiDžiBGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling DžiUMissiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)h - a ring of willpowerDži.e )h - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Dži Dži Dži˖  #.....# Dare the Ducker #.....# Revenant ########### #.....# Health: 24/24 ======================== #.........###.....# Magic: 2/2======================== #...........'...... AC: 9Str: 17 #..........##.....# EV: 7Dži Int: 7 #..........##.#.#.# SH: 0Dex: 10 #.................. XL:  2 Next: 44% Place: Dungeon:1 #.@.###.#######.#.# Noise: ---------  Time: 1089.9 (0.0) #>....#...#####...# a) +0 trident #####.........##### Throw: 3 throwing nets Džis #.........# #.........# #.........# ###....#### ##.### #..##You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. Dži _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.Dži Dži .90.4 (0.5Džiʪ DžiV 4 _h - a ring of willpower (worn)DžiO>   #..... ########### #.....  #.........###.....  #...'.....  ###  #.##.#.#.  #...........  #...###.#######.#  #@....#...#####... Dži@ p #####.........###  #.........#   #.........#  #.........#  ###....####  ##.###  #..##  ##..##DžiE DžiF -1.4 (1.0DžiK DžihN c _There is a stone staircase leading down here.DžipA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Dži@DžiH #..... Dare the Ducker ########### #..... Revenant #.........###..... Health: 24/24 ======================== #...........'..... Magic: 2/2======================== #..........##..... AC: 9Str: 17 #..........##.#.#. EV: 7Int: 7 #................. SH: 0Dex: 10 #...###.#######.#. XL:  2 Next: 44% Place: Dungeon:1 #@....#...#####... Noise: ---------  Time: 1091.4 (1.0) #####.........#### a) +0 trident #...ži[Jm......#Throw: 3 throwing nets #.........# #.........# ###....#### ##.### #..## ##..##You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _h - a ring of willpower (worn) _There is a stone staircase leading down here.Dži3PDži QDžiUDži?[Dži\-2 _DžicDži&2Dži } ###  ...  ####.#  ##.##  #..@.......  #.......####  #...........  .........##.. ###..>...## . .$.....# ###...#.# ##.##.# Dži<-3.9 (2.5DžisDžiVe _You climb downwards.  Found 7 gold pieces. Found a stone staircase leading down.Džia _There is a stone staircase leading up here.DžiS3DžiDžiDžiDži,Džil _Found an emerald potion.DžiDži\...####.###....#######..<.......#.......###########.........................##...######..>...## ......# 9.9 (6.0.#######...#.#  ##.##.#  #.# !. .# . .# DžiDži@Dži= _You now have 35 gold pieces (gained 7).DžiFDžiG3DžiQJDžiLDžiMDžiSnDžiTDžikVDžiXW,Dži+YDži[,DžiZ\Dži^Dži-`,Dži`DžibDžiHcDžicDžiadDžiWeDžigDžigDži)hDži`jDžijDžiKkDžip##..<....... #.......#### #######........... ..............##.. .######..>...## . .............# .#######...#.#  ##.##.###.#..  #.##..107.9 (8 #.##........#.######.#.##.. ..### ## DžiqDžiuDžixU _k - an emerald potionDži9 Dži Dži Dži DžiDžiD3DžiDži DžiDžinDži,DžiDžiam _Found a fizzy sapphire potion.Dži3DžiDžib!J _Found a stone staircase leading down.Dži#3Dži{$Dži%,V#.......#### ######............. .............##...## . ######..>...###....## .. ............# #.....#.. #######...#.# #....... ##.##.###.#..##.##........###.##.##.....@....!.#12.9 (5#.######.#.#######.. .>...# ### ####### Dži-Dži2Dži4Džiĝ Dži/ DžiI Dži Dži Dži: Dži Dži DžiC Dži Dži ,Dži Dži ,Dži> Dži X#.......#### ..... .###...## #.# ..>...###....## ..# # #.....#...# ...#.# #.........  ##.##.###.#..# .# #.##........###.# #.##......# 8.9 (6#.######.#.###### Dži̵ #.. .>...# ### #######Dži: DžiT g _f - 3 fizzy sapphire potions (gained 1)DžiDži3DžiDžiDžiDžiDži,DžiDžilDžiDži:DžiDžiDžiDži2DžiDži #.......#### ######..... .#.....##...## #.# ######..>...###....## ..#.....# #.....#...######...#.# #......... ##.##.###.#..# .# #.##........###.# #.##.....@......#23.9 (5 Dži#.######.#.###### #.. .>...# ### #######DžiDžiDžiDži{Dži|3DžiDžiPDžiBDžiiDžiDžiDžiDži,DžiDži]DžiDži DžiDžiDži$DžiDži"DžiDžiDžiDžisDžiDži,DžiʠDžiDžiDžirDžiDžiJDžiDžizDži۩DžiDži2DžiDžidDžiWDži$,DžiDžiôDži\,Dži#DžiDžiDžikDžiDži,DžiDžiDži,DžiDži #.  #.  #.##  ...  ..# ### ###. #.#  ... .... #.# #.#.. #@# ..######...## ##.## .............##...# ...####.. #.....#....... ......... ##..#........# ...##...## ##.##.#####.# ..###....###..# .# # ..# #.....#...# .# #.# #.........# .#40.9 (17.0)1.9 (18DžiDžiQ _l - a dark potionDži3DžiDži=DžiDžiBDži+ ) # #. #.##.### ..... #.  ### ###. 2.0) Dži  ... .... #.# #.# #... #.# ..######...## ##.## .............##...#...#...#.....#.##.####..Dži<Dži+3.9 (2DžiDži% _Found a rapier.Džid 3Džif Džih Džij Džin BDžio ,Džiup Džirr Džit Džizt Džiu Džiw Džix Dži]y DžiXz Dži{ Dži~ k  You encounter a ball python.Dži B#.. .S ##... #. #....#. #). .#. #.# .. #.# #. #.###.####.# #.@.......# ####..##### ### ###. ##.#  ... .... #.# ####.# #... #.# #....######...## ##.## S   ball python (constriction, asleep)<.......##...#...####.. #.....#................. ##..#........#Dži X.S7.9 (4Dži NS)Dži +8.9 (5DžiQ Dži 5 _The ball python hisses angrily.DžiA#.. .. ##. .. #S #.. ..#. #). .#. #.# .. #.# #. #.# #.##.####.# #..@......# ####..##### ### ###. ##.# ... .... #.#.# #... #.# ....######...## ##.## Dži^9.9 (1Dži1Dži DžiDžiD _Found a rapier and 7 gold pieces.  You encounter a hobgoblin.DžiH} # .# DžiJ###$# #..)g##.. .. ##.....##.. #S #..........#. #).....# .#. #@# .. #.#  #. #.#  #.##.####.# #.........# ####..#####g   hobgoblin (asleep)  ### ###. ##.#  ... .... #.# ##.# #... .#DžiMFg.52.9 (3DžiSMgDži U5===3.9 (4Džim[Dži]+ _The hobgoblin shouts!DžiY| # . ###$ #..g.# #.. .. ##.....##.. #S #..............#.#. #.#....#.. #.# ##.# #.###.####......... Dži.[F####..##### ### ###. ##.#  ... .... Dži+`/SDžiaG)gDži~a9S.Dži)jS   ball python (constriction)---4.9 (1DžiRpDžiosO _You see here a +0 rapier.Dži#  .# ##$#  ##..).# #.. .. ##..g..###.. #S #.....#. #).....##..#. #.#....# .. #.####.##. #.# ##.##S####.# #.........#  ####..######## ###. ##.#Dži{S..gDžiDžiI---5 _Dži%Dži&Dži0W6S.Dži`Džibf0----=7.1 (1.2DžiiDžikp _You completely miss the hobgoblin. The hobgoblin hits you.Dži %  You hit the hobgoblin.Dži 8S.Dži S.  The hobgoblin is severely wounded.Dži 9 Dži c1=---8.3Džiz Dži( @ _The hobgoblin hits you but does no damage.Džism †You hit the hobgoblin.Džic# S   ball python (constriction)  You kill the hobgoblin!The ball python bites you but does no damage.Dži = -2  519.4 (1.1Constr DžizDži z _The ball python grabs you. The ball python constricts you.Dži  You barely miss the ball python.The ball python bites you but does no damage.Dži@60.6 (1.2DžiDži4_ _The ball python constricts you.Dži@  You barely miss the ball python. The ball python bites you.  The ball python constricts you. The ball python bites you.DžiA _17----1.8DžiN u _The ball python constricts you.Dži  You closely miss the ball python. The ball python bites you.Dži p6-----2.9 (1.1Dži Dži! _ _The ball python constricts you.Dži] v †You puncture the ball python!Džixf )Džii I 7 54.1 (1.2Džip Džis O _You kill the ball python!Dži #.####$##..).#.. .. ##.....### .. #S #..†...... ..#. #)@....##. .#. #.#....#  .. #.######... .... #.#DžikDžiODži%-Dži50DžiɿDžix _You see here a ball python corpse.DžiP 3Dži DžiX Dži Dži] : _Dži e  You see here a hobgoblin corpse.DžiT Dži Z7= _Džit Dži Dži Dži? DžiS Dži ## .#  .#  .#  ####$#  ##..@.# -8.1 (3#.. .. ##.....####.. #S #..†..........#. #)†....##....#. #.#....# ##.. #.####.#Dži{ #. #.# .# #.##.####.# #.........#Džig DžiH DžiY O _You see here a +0 rapier.Dži?### ..# #.#  #.# ###@#  ##..).# #.. .. ##.....#### .. #S #..†..........#. #)†....##....#. #.#....# ##.. #.####Dži.##. #.# #.##.##.####.#Dži׏Dži29.1 (1 _DžiDži7Dži,70.1 (2DžiDži= _You now have 42 gold pieces (gained 7).Džie3Dži3gDžiekDžimDžimk18==Dži#s,DžiuDžiGuDživDžixDži%{Džid{Dži|Dži~DžiDži]DžilDžicDžiDžih9==DžiUDži###..##.##.# ####.# ##..).# #.. .. ##.....#####.##..  .. #S #..†.....@.......5.1 (5..#. #)†....##....##...#. #.#....##.####.####.##.##. #.# #.##DžiO#.##.####.###.........#####..######.. ##.Dživ%##.#Dži&DžiDžiDži3DžiDži Dži DžiBDži-Dži}DžiiDži%Dži,DžiDži=Dži|Džii20==Dži\DžiDžiD,DžiDžiDži Dži Dži:!Džiq'N ### #. ..# # #.# #.# ####.# #. ##..).# #.######  ##.....#####.##...#  #..†...........@..#  81.1 (6  #)†....###  Dži(`#.#....##.######.##  #.####.##.# .# #.# #.##.# .# ##.####.##.# .#   ........##.# .#   ##..######.. .#    ##.#   DžiO)DžiG.Dži0Dži/ IDži2 Džid4 Dži~8 1==Dži9 Dži9 DžiG; Dži; Dži; Džik= Dži> ,Dži ? Dži$@ DžiCA Dži~A DžiA DžiG ####.# #.# ##..).# #.###### ##.....#####.##...# #..†..............# #)†....##....##...# #.#....##.######.## #.####.##.# #.# Dži^G  #.# #.##.# #.#  #.####.##.# #@#  6.1 (5 .......##.# #.# DžiG  #..######.. #.#  DžiG ##.# #.#   #.# DžiG   #.# ..# DžiG b ##.## .## DžiH S #...# .  Dži&H 1..#....... DžiI DžiM DžiO DžiKZDžiZDži[Dži_Dži`Džie2==Dži@f,DžifDžihDžiiDžijDžijDži"lDžim,DžinDžipDži}s  You encounter a goblin. It is wielding a +0 club.Džiy#.#....##.######.## #.####.##.# #.# .# #.##.# #.# ####.##.# #.# ...Džiey1# #.# .######.. #.# #.#  #.# # Džiy{ #.# #. ##.## #.#.# #. ..#....... #. Džiy#........# #. ##.#####.# #. g   goblin (asleep) #Džiz .# # #.   .# .gDži=z  # .# Dži_z0 Džif~490.1 (4g.Dži.RgDži8P===1.1 (5DžiDži( _The goblin shouts!Dži  #.####.##.# #.  #.# #.##.# #.# #.####.##.# #.# ........##.# #.# ##..######.. #.#  ##.# #.#  #.##.#  Dži Q #.# #..# #.## #@## ..# #.Dži ...#....... #.# Dži{~#.# #.# Dži%.##.#####.# #.# .# .# # #g#Dži Dži.# .# ..# Dži.# .# ### Dži(T# .# Džij#g.DžiDžiODžiM3=--Dži2.1 (1DžiDžiiDžij7 ##.### ....... ##..######..  ##.#  ##..###.#### ##... ...#....... .#..##.#####g .# . .## #  ..Dži#g.DžiDžiEA--3DžiDžiDži ##.### ....... ##..######..  ##.#  ##.#..###.### ##... ...#....... .#..# #gDžiB #.#####. .#  .## #  ..Dži  Dži Dži\ .=4Džil Dži = _The goblin hits you but does no damage.Džia DžiE -5.3 (1.2Dži Dži y _You barely miss the goblin. The goblin hits you but does no damage.DžiH+Dži+x4==6.4 (1.1Dži1Dži4z _You closely miss the goblin. The goblin hits you but does no damage.DžidDži(7.5DžiDži&z _You closely miss the goblin. The goblin hits you but does no damage.Dži% O )  You puncture the goblin!Dži- =Dži. Džic2 588.7 (1.2Džik: Dži;  Dživ; <_You kill the goblin!Dži3:4Dži_?DžiAH _No target in view!DžiDžizA _  You see here a +0 club.= _DžiXDži$ ##.#  #.# ##.#  #.# #..###.## ##...#.# ...#....... #.# .#........# #)# .##.#####.# #.# .# #-201.7 (3.0 .# ........ .# .####### #     Dži%E Dži%8-Džiy+Džiz-DžiDžiDžiDžiDži;DžiDži>DžiDžir{ Dži{ Dži| Džir Dži Dži XDžiȈ ,Dži2 Dži ,Dži Dži DžiC Dži Dži Dži  #.# ##.# . #.# #..# .## ##.## #.## ...##...# #.#DžiB  .....#....... #.# ##..#..# #)#Džig   ##.##.#####.# #.# Dži h##..# .# #.######.# #...# .# #....@...# Dži 5.7 (4...# .# #.######## ##.## .#  .# .. ...#  ###Dži 5  Dži> Dži DžiH Dži{ Dži #.........##.# #.#  ####..######.. #.#  ###. ##.# #.#  .... #.# ##.#  #... #.# # #..# #...## ##.## .# #.## ........##...######.# #.#  #.....#........# #.# .... ##..#......@.# #)# 1Džix1.7 (6## ##.##.#####.# #.# ....###..# .# #.######.# .....#...# .# #........#......# .# #.######## .#..###.## .# #.# ....###.# .. ..# ........##### .#.######DžiIDžiDžiDžiDžiDžiDži Džih",Dži"Dži$Dži&,Dži&Dži/ #.........##.# #.# ####..######.. #.# ###. ##.# #.# ... .... #.# ##.# .# #... #.# # #..# .######...## ##.## .# #.##....##...######.# #.# ..####.. #.....#........# #.#.... ##..#..@.....# #)#5.7 (4##...## ##.##.#####.# #.# .###....###..##.# #.######.# .# #.....#...##.# #........# .# #.........##.Dži/# #.##########.#..###.###.# #.#....###.# #.. ..#....# ## #### ####.#.######DžiV4Džil6DžiQwDžiwDži}DžiDži"Dži"3Dži&Dži'Džih(Dži/-Dži.DžiI.Dži.Dži/Dži/1,Dži1Dži2Dži,4,Dži4Dži_:..######...## ##.## .# #.## .............##...######.# ...####.. #.....#........#...... ##..#........# #)..##...## ##.##.#####.# # ..###....###..##.# #.######.# #.....#...##.# #........# Dži:#.# #.........##.# #.######## #.###.#..###.###@# #.# 20.7 (5 #........###.# #.......# #............# ######### #####.#.######  .>#  ####### Dži; Dži;Dži@Dži6BDži*DžiDžinDžiH _No target in view!DžiB3DžiDžiDžiDži P _DžiDžigDži6Dži DžiDžieDžiDžiDžiDžiDžiDžiDžiDži1DžidDži]DžiVDžiDži8DžiDžiDži=DžiDžiDži ,DžiDžiDži,DžiXDžiDži`DžiDži DžiDžiDžikDžiDžiMDžiDžiDžiDžiUDžiDžif Dži Dži? Dži .. #.####.##.#  #.<#. #.# #.# #..#.##.####.# #..#.........##. #..####..######.. #######..# ##.#  ... ......#  ####.# #... #  ##....######..@#####.## .#33.7 (13.0)  ##..<.............##...######.#  #####...#.....#........#...........Dži?..###..#........# .........##...## ##.##.#####.# ##..>...###....###..##.# #.#### ........# #.....#...##.# #..... ###...#.# #.........##.# #.######.##.###.#..###.###.#####.#Dži@Dži,4.7 (14DžiDži"; _Found an escape hatch in the ceiling.DžiL$3Dži%%Dži)Džix2;#. #.#....##.## ..>.. #.####.##.# #.<#. #.# #.##.# #..#.##.####.##.# #..#.........##.# #..####..######.. #######..# ##.# ..........# #.#  ####.# #.@.# #. #0.0)  ##....######...#####.## .#Dži3 ##..<.............##...######.#  #####...#.....#........# ###.......###..#........# ..........##...## ##.##.#####.# ###..>...###....###..##.# #.###  .........# #.....#...##.# #....  ####...#.# #.........##.# #.### Džin:Dži?+5.7 (1Džii@DžiEC; _Found a stone staircase leading down.Dži 3Dži Dži> Dži Dži BDžir Dži Dži Dži Dži ,Dži Dži Dži Dži Dži Dži  Džit ,Džiq Dži Dži Dži@ Dži# DžiX  #.# #.#. ####.# #.##. ##..).# #.#.. .. ##.....#####.###..##S##..†..............#.##)†....##.... #...#.##.#....##.### #..>..##.####.##.# #.@#. #.# #.##.# 41.7 (6 Dži1! #..#.##.####.##.#  #..#.........##.#  #..####..######.. #######..# ##.# ..........# #.#  ####.######...# #.#   ##....######...#####.## .# Džit! ] ##..<......##...######.#Dži" Dži( Dži+ c _There is an escape hatch in the ceiling here.Dži4 Džil HAn escape hatch in the ceiling. Dži 6A spring-loaded one-way escape hatch set in the ceiling. While standing here, you can traverse the escape hatch with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.Dži Dži #.# #. Dare the Ducker#.####.# #. Revenant##. ##..).# #. Health: 24/24 ========================#.. .. ##.....#####. Magic: 2/2========================###..##S##..†......... AC: 9Str: 17.....#.##)†....##.... EV: 7Int: 7#...#.##.#....##.### SH: 0Dex: 10#..>..##.####.##.#XL:  2 Next: 58% Place: Dungeon:2#.@#. #.# #.##.#Noise: ---------  Time: 1241.7 (6.0)#.ži4 p30m.#.##.####.##.#a) +0 trident#..#.........##.#Throw: 3 throwing nets#..####..######..#######..# ##.#..........# #.#####.######...# #.####....######...#####.## .###..<.............##...######.# _No target in view! _You see here a +0 club. _No target in view! _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an escape hatch in the ceiling here.DžiDži!Džin DžijDži22.7 (1 _DžikDži&1Dži #.....#..))  .....#...)  #.....#...  #####.....#...  #.........#  #........######  ####........#   #...........# #  #@..........# #  #........#### #  #........# #  #........# #  #........##  ###########   Dži[?-4.2 (2.5DžiDži#\ _A mysterious force pulls you upwards. The hatch slams shut behind you.DžiDži5DžiDžiDžiDži4DžiȘBDži;Dži DžiDži DžiDžiDžiDžij,DžiDžiZ #.........÷....   #.....#..))....   #.....#...) .....#....   #####.....#....   #.........#........   #........######....   ####.# #....   #....# #....8.2 (4.0 #....# #....   Dži#........#### #....   #........# #....   #........# #....   #........# #....   ##############.   ##  DžiDžiԴDži,Džit 3Džiu Dži Dži Džiw  #....#########. #...............### #...............#  #...............#  #...............#  ......### .÷.....## #..)).....##)Dži  #.@...#...).....##54.2 (6 #.....#.........## #####.....#.........## #.........#.........## #........######.... ####........# #........  #...........# #........  #...........# #........  #........#### #........ Dži+ Dži Dži DžiC,3Dži-Dži:Dži<Dži}BDžilIDžiYLDžiODžiODžiSDžiVDžiY,Dži[Džic^Džia,DžicDžidfDžimXDžiq,DžisDživ#.........# #.....####....#### #.....##.### #.....##..## #.....###..## #.....##...## #.....#....#########.....##...............#####..@............# 60#...............#  #...............#  #...............#### #.........÷.....## #.....#..().....##) #.....#...).....## #.........## #####.....#.........##DžiDžiDžiSDžiI+ Dži$, Dživ5 DžiY6 Dži 3Džiʸ Dži Dži Dži BDžiV BDži ,Dži DžiN Dži Džid Dži Dži0 Dži) Dži Dži Dži Dži Dži Dži DžiX Dži DžiJ Dži DžiV Dži j#.#.#.#.#........................#...###.#######.#.#####..#>....#...#####...# #######.........##### ####.........# #...Dži #.........# #...#.# #...###.@..#### #...7.2 (7 ##.### #... #..## #... ##..## #... #...## #. #....#########.. #...............# #...............#Dži S #......#Dži Dži Džit Dži~Dži;DžijDžil,Dži.,DžinDžiX,Dži?Dži0Džir,Dži>Dži DžiDžibDžiVDžiMDžiDžiSDži}Dži<DžiDžiDžiDžiDžiDžiKDži£Dži$ #.....  ########### #  #.........###...  #...........'.....  #....##.....  #....##.#.#  #........  #...###.#######.#  #@....#...####75.2 (8  #####.........####  #.........#   #.........#  #.........#  ###....####DžiS^  ##.###  #..##  ##..##Dži Dži`c _There is a stone staircase leading down here.DžiUDžiDžiDžibK _You can't go up here!DžiDži Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 100% 2  b - Searing RayConjuration100% 2 1 spell level left Dži][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDži:$ Dži^*  #..... Dare the Ducker ########### #..... Revenant #.........###..... Health: 24/24 ======================== #...........'..... Magic: 2/2======================== #..........##..... AC: 9Str: 17 #..........##.#.#. EV: 7Int: 7 #................. SH: 0Dex: 10 #...###.#######.#. XL:  2 Next: 58% Place: Dungeon:1 #@....#...#####... Noise: ---------  Time: 1275.2 (0.0) #####.........#### a) +0 trident #ži+ 30m.........#Throw: 3 throwing nets #.........# #.........# ###....#### ##.### #..## ##..## _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is a stone staircase leading down here. _You can't go up here!Dži1 P  Okay, then.DžiT2 Dži?7 DžiD9 . _DžiDDžilEDžiIDžiNDžiT26.2 (1 _DžiTDži&2Dži% #.<#. # #..#.## #..# #..#### #######..# ## ..........# # ####.######...# # ##.###...##### ##..@.............## #.......####...#..... #######.............###..#. ..............##...## ##.## .######..>...###....###..## .............# #.....#...##  .#######...#.# #.........##  ##.##.###.#..###.###  Dži&#.##........###.# # Džin-7.7 (2.5DžiuDživ# _You climb downwards.Džixa _There is a stone staircase leading up here.DžiDžiXDžibDžiDžiDžiP _Dži)DžiuDžiJDžiDžiDži5DžiDžidDžiDžiDžiDžig########..# #..........# ####.######...# ##....######...######..<.............#.......####...#....#######.............###................##...## ##..#######....###..#81.7 (4.0Dži...... #.....#...# .#######...#.# #.........# ##.##.###.#..# #.##........###.#Dži #.##............# #.######.#.###### #.. .>...# ### #######DžiDži+Džic _There is a stone staircase leading down here.DžiL Dži Dži Dži K _You can't go up here!DžiXDži=YDži^DžidDži4k22.7 (1 _DžilDži1&3Dži8}... ..  #.# #.# #># #?# #.# #@# #.# #.. ###. .# # Dži-4.2 (2.5DžiDži _You climb downwards.  Found a scroll labelled SEAWKA DOULL. Found a stone staircase leading down.DžiBa _There is a stone staircase leading up here.DžiWDžiDžiDžiDžigDži f _DžiDžiDžiiDži1Dži,78  #.#......>7.2 (3.0.<##.##....#Dži|#DžiDži Dži b _e - a scroll labelled SEAWKA DOULLDži+} Dži} Dži Dži4 Dži~ 4Dži, Dži Dži6IDži7Dži*9Dži>  There is a stone staircase leading down here.DžiA? _Dži@Dži{ADžiC,DžieDDžiJ, ## #.## ####...#.##........+....#90>#.##.##<####DžiJDžiiODžiPDžiADžiDžiDži Dži| DžidDžiZ ## ##.## # ########...#.##........@.....+2.2 (2######....#####.#.###.####>##.##.##<##.#Dži^DžiDži)Dži 3Džio Dži Dži Dži` Džil Džiǘ Dži/ Dži- Džis ,Dži, Džiٞ Dži$ Džio Dži~ DžiW Dži Džiˤ Dži Dži ! _You open the door.Dži J  Found a stone staircase leading down.Dži, Dži  _Dži Dži ....##..# #+##..# #...#####.# #.....##.##.# #..>...########...#.##.......................9.2 (7######....####.......#.#.## #......#.### #.....#># #...##.# #+###.##Dži A<# Dži} Dži Džiƾ Q _There is an open door here.Dži 3Dži Dži Dži\ Dži P _Dži Dži Dži DžiZ Dži Dži+ Dži Dži Džit Dži Dži DžiM DžiB ,Dži6 Dži DžiV Dži DžiX Dži Dži Dži Dži Dži q.. ..## ..# ##+## ..# ##...## ####.# ##.....## ##.##.###..>....## ###...#.##.........# ..'+ 306 ##....####.........#  #.#.## ##.......##  #.### ##.....##  #># ##...##  #.# ##+##  #.#  #<#  #.#Dži Dži DžiDži\3DžiDžiQDžiDži~DžijDžiDžiDži}7 _You open the door.Dži3DžiDžiO.. ..## ..# ##+## ..# ##...## ####.# ##.....## #.##.###..>....## . ...#.##...####....'...........10.2 (4 ...####...####.... Dži #.## ##.......## . ### ##.....## # ##...## ###DžiDžiDži} Q _There is an open door here.Dži1IDži3Dži<5DžiV; _Dži<Dži<Dži:=Dži}>Dži?Dži?Dži@DžiDži",DžiDži?     #  # ##+##  # ##...##  # ##.....## ### #  ###..>....## ##.#.#  ##.........####.@..#  5.2 (5'.........'.......#  #Dži#.........####....#   ##.......## ##....#  ##.....## #.....# Dži  ##...## #.....#   Dži<r ##+###.....# Dži_  ##...##DžiX   Dži_#.##  Džiu DžiQDžiHDžiiIDžiIDžiLDži[NDžiNDžicSXDžiSDžiTDži)VDžizVDžiVDžiXDžiYDžiYDžiZDži[Dži],Dži^Džipa@  There is an open door here.DžicDžigc _DžiEdDžieDži3gDžitgDžilhDžijDžiJkDžikDžilDžimDžiio,DžipDživd..  ..##  ..# ##+##  ..# ##...##  ####.# ##.....## ### # Džihw^ ##.##.###..>....## ##.#.# ##...#.##.....@...####....# 24.2 (9.'.........'.......# #....####.........####....#  DžiwM #.#.## ##.......## ##....#.### ##.....## #.....#Džiw#># ##...## #.....##.# ##+## #.....##.#Džiwy ##...###<#DžixN #.##DžixDži}DžiDži- Dži. Dži{. Dži1 Džie4 Džiw9 nDži: DžiA  .. ..##  ..# ##+## ..# ##...##  ####.# ##.....## ### # ##.##.###..@....## ##.#.#6.2 (2 ######...#.##.........####....# ............'DžiKB >..'.......# #####....####...####....# #.#.## ##.......## ##....# #.### ##.....## #.....#  #>#DžiB  ##...## #.....#  #.###+## #.....#  #.##...## DžitC Dži'H DžiJ c _There is a stone staircase leading down here.Dži{ Dži| Dži Dži K _You can't go up here!DžiDžiDžiDži&DžieH7.2 (1 _DžiJ 4  You climb downwards.DžiC...# #.#### ..... ##...## ##.....## ..##  #..@...%..#  +........K+  #.#  ## ##Dži ## K   kobold #+## DžiS-8.7 (2.5Dži!8%Dži=' _You encounter a kobold. It is wielding a +0 dagger.Found a maw talisman.Dži)a _There is a stone staircase leading up here.Dži.. .# ##.#### ...... ##...## ##.....## ##.## #..<@..%..# +.K+ #.# ##...## ##+##Dži2K.DžiVJ9.7 (1.0 _DžiDžiDžit# #.. . #.# .##.#### ...... ##...## ##.....## ##.## #..<.@.%..# +.K.+ #.# ##...## Dži|4K.DžizDži'30Dži"Dži$Džix 7K%DžiM Džie -1.9 (1.2Dži 8%Dži g _You reach to attack! You closely miss the kobold.Džim )You puncture the kobold!Dži(Dži>62=3.0 (1.1Dži&DžihJ _You kill the kobold!DžiyDži*DžiDžiH _No target in view!Dži^`3DžibDžibdDži?hDžim^ _  Things that are here:DžiRpa  a +0 dagger; a kobold corpseDžisDžiOt _DžiuDži+# #.. #. #.# #.##.#### ....... ##...## ##.....## ##.......## #..<..)@..# -5.0 (2.0+..+ #..# ##+##Dži8-DžiDžiir _You see here a maw talisman.Dži( Dži Dži3 Dži Dži5 DžiY P _Džin ,Dži Dži l#. #.# #.##.#### ....... ##...####.....####.......##..<..)%..# +.........+ #.....@...#7 #### ##.....# ##...## ##+## Dži Dži3DžiDži9DžiXDžiDžiDžiVDži# #.. #. #.# #.##.####.......  ##...## #.....## ##.......## #..<..)@..# 9+.........+ #.........##.......####.....####...####+##DžiDžiMDžicr _You see here a maw talisman.DžiBDži,40.0 (1Dži^ _j - a maw talismanDžiDžiUDžiDžixDžixDžiRDži ,Dži Dži6 Dži>Džiay ... ... # #..  #. #.# #.##.#### ....... ## ##..@..##2.0 (2 ##.......## #..<..)...# +...+Dži ....#.......##.....####...####+##DžiDži-Dži;Dži#;Džim@Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn) DžiA i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanDžij - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to DžiMdevour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.This talisman is completely useless to you. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified useless_item talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.DžiMDžiҒDži_Dare the Ducker...Revenant...Health: 24/24 ========================# #..Magic: 2/2========================#. #.#AC: 9Str: 17#.##.####EV: 7Int: 7.......SH: 0Dex: 10##...##XL:  2 Next: 62% Place: Dungeon:4##..@..##Noise: ---------  Time: 1342.0 (0.0)##.......##a) +0 trident#..<..)...#Throw: 3 throwing nets+.........+#.........###.......####.....####...####+## _No target in view!  Things that are hDži&ere: _a +0 dagger; a kobold corpse _You see here a maw talisman. _You see here a maw talisman. _j - a maw talismanDžifDžiDžiƻ _Your unliving flesh cannot be transformed in this way.Dži&aDžiaDži=iDžibkDži3DžiDži1DžiI  You encounter a kobold. It is wielding a +0 short sword and quivering stones.DžiK .# #... #.# #.##.####.##.........# ##.@.##  ##.....## ##.......###..<..)...#++..K   kobold (missile, asleep)##.......####.....####...##Dži>K.KDžiINK)DžiC4==3.0 (1DžiDži( _The kobold shouts!Dži #...##..K. .# #..#. #.# ##.#####...@.....####...##### ##.....## ##.......###..<..)...#++..##.......####.....##Dži G.KDži Džix /--4Dži| Dži Dži ....# #...##........ ..K# #..#. #.# #.##@####.#.........###...##### ##.....####.......###..<..)...#++..##.......##Dži Dži <((Dži y..=-5Dži8 Džik W _The kobold throws a stone. The stone hits you but does no damage.DžiB # .....#.....# #.#...###............ ..K###.## #........ #@# #.##.####.##.........##...##### ###.......##..<..)...#++..DžiD K.KDžiL Dži'M .-6DžiiS DžiU Džiwm )You puncture the kobold!Dži(Dži=5=7.2 (1.2DžiDžiYJ _You kill the kobold!Dži8~fM ###### .........# ####.#...###.#..................  #...###.## #@....... #.####.####.#####.........##...#................Dži#Dži4-80DžiDži$  Things that are here:Dži _a +0 short sword; 5 stones; a kobold corpseDži M ######.  #.....# ####.#...###.#......##.........#  #.@.###.## ##)....... #.####.###.##.####.#......<..)..Dži4 Dži G-9 _Dži Dži Dži2HM########......  #.....# #####.#...###....#...@.....# #.#...###.## ##).......#. #.####.##.....Dži4Dži4'50Dži=DžiDži 3Dži Dži Dži Dži ,Džiz Dži ,Dži Dži Dži" ,Dži $ Dži% Dži( ,Dži* Džie0 z######## ###...... .# #.....# .# ####.#...###.# ...........@.# Dži0 4.2 (4###.........# #.#...###.## # ##).......#. #.####.####.##.####.#Dži0 #.........####...#######Dži2 Dži7 Dži9 Dži'3Dži'Dži)Dži,Dži0BDžiq2Dži2Dži3Dži4Dži@6,Dži6Dži7Dži9Dži=:Dži:Džir=DžiL?,Dži?DžiADžiD,DžiEDžiFDžiHDžiHDžiHIDžiJDžiKDžiKDžiCLDžiJNDžiwQ,Dži0RDžiSDžiIWDžiWDžirXDžiYDžiB[Dži[Dži[Dži]DžiPa,Dži5bDžiwcDžiweDžieDžifDžilgDžii,DžijDžiXkDži>mk  You encounter a ball python.DžiAs  ############.........##.....###.# ##.#...###.# ...........# ##.........# ######.#...###.#####...## ##)..........@..##. #.####.#####...#Džis#.##.####.# ##.###.........# ..####...##### ...  ##.....## S..#S   ball python (constriction, asleep) ##.......## .#.# #..<..)...# .... +.........+Dži wY68.2 (14.0)S.Dži}OS)Dži&~,9.2 (15DžiDžiކ5 _The ball python hisses angrily.ȅi ########### #.........# #.....###.# #.#...###.# ..........# #.# #####.#...###.#####...# # ##).............# #. #.####.#####.@.# #.##.####.# ##.## #.........# ...# ###...##### >..S ##.....## ##....# #..ȅi& S.#.#.# ..<..)...# ...... .........+ .... .#ȅi2 4S.ȅi 7S.ȅi1 ȅi 270.0)ȅih! ȅi$ ; _Found a stone staircase leading down.ȅiAe  You barely miss the ball python.ȅi5=1.3 (1.1ȅi[ȅiSC _The ball python bites you but does no damage.ȅi  You barely miss the ball python.The ball python bites you but does no damage.ȅi -2  2.4Constr ȅiȅiz _The ball python grabs you. The ball python constricts you.ȅi  The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.  You hit the ball python but do no damage.  The ball python bites you but does no damage.  The ball python constricts you.  bites you but does no damage.ȅig3-3.5ȅiȅi_ _The ball python constricts you.ȅi T .  You puncture the ball python!ȅi )ȅi D 7 84.6ȅi ȅi O _You kill the ball python!ȅi!ȅi!ȅi5(ȅi)ȅiS ȅiT ȅiU ȅiV ȅi [ a4=ȅi_ G _HP restored.ȅi` ȅioa ȅia ȅic ȅie ȅicf ȅitg ȅim 7.#...###. .....# #########...# # ##).............# #.####.#####...##.####.# ##.#.........# ##...####...##### #>.@..#-7.6 (3.0#.....## ##....### #.#.#.# ..<..)...# #........ .........+ ........... .ȅin .####...##.##.# #.......## .... . .# ##.....## #.#.# ## #  ##...##ȅin 8-ȅi r ȅirs ȅiȅiȅi:ȅiȅiȅiBȅiO=ȅipȅi###.#...###.#..# ###..# #####  #.#...###.#####...#  # ##).....#  #. #.####.#####...#  #.##.####.# ##.##  #..# ##...##  ###...##### #@....#9.6 (2  ##.....## ##....# ȅi_$ ##.......## #.#.#.#  #..<..)...# #........  +..+ ............  #..####...##.##.#  ##.......## .... .# .# ȅi$ ##.....## #.#.# ## #  ##...##ȅiR%ȅi6+ȅi-c _There is a stone staircase leading down here.ȅiRȅiȅiȅiK _You can't go up here!ȅi4ȅiȅiBȅi380.6 (1 _ȅiȅi$ J 5  You climb downwards.ȅi   ####..... ......... .S.....# # ##......# ... ##....... ....#...... #........#  #...@.#  ##....#  #...##  #.###. ## # S   adder You encounter an adder.ȅi! -2.1 (2.5ȅi) ȅi) ( _The adder hisses angrily.ȅi, a _There is a stone staircase leading up here. ȅi=" ####........ .S# ####.. ##........#....#......##.....@..####...<.####.... #...###.###.## #  ȅi?N.S ȅiH ȅi[I43.1 (1.0 _ ȅiN ȅiP ȅin / #####.. .. # ##S.....#... ##........#....#..@...#........#####...<.####.... #...###.###.## #  ȅi0 N.S ȅip  ȅi &4 ȅi"#  ȅi%  ȅif}  You closely miss the adder. The adder barely misses you. ȅi}5=5.3 (1.2 ȅi ȅiV= _The adder bites you but does no damage. ȅi"  You hit the adder.  The adder is severely wounded. ȅi -6.4 (1.1 ȅi  ȅi, = _The adder bites you but does no damage. ȅi   You barely miss the adder.The adder is severely wounded. ȅi-7.6 (1.2 ȅi ȅi@ _The adder bites you but does no damage. x2 ȅi   You closely miss the adder.The adder is severely wounded. ȅi(8.8 ȅi ȅi= _The adder bites you but does no damage. ȅiā  You closely miss the adder.The adder is severely wounded. ȅi[ )90.0 ȅii  ȅi z _The adder barely misses you. The adder bites you but does no damage. ȅiT  You closely miss the adder.The adder is severely wounded. ȅiEU-1.1 (1.1 ȅiZ ȅiy]= _The adder bites you but does no damage.ȅiML .  You puncture the adder!ȅi(ȅi0ȅi]Dare the Ducker.....Revenant.....Health: 24/24 ========================#####.....Magic: 2/2========================.........AC: 9Str: 17.......#EV: 7Int: 7# ##......##SH: 0Dex: 10ȅi... ##........#XL:  2 Next: 110% Place: Dungeon:5....#..@...#Noise: =--------  Time: 1392.2 (1.1)#........##a) +0 trident###...<.##Throw: 3 throwing nets##....##...###.###.## #The adder is severely wounded. _The adder barely misses you. The adder bites you but does no damage.  ȅiYou closely miss the adder.The adder is severely wounded. _The adder bites you but does no damage.  You puncture the adder!ȅi _You kill the adder!You have reached level 3!ȅi/  --more--ȅĭ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ȅi;N  Uppercase letters only, please.ȅi '9/293/393 5% Memories (1) Increase (S)trength, (I)ntelligence, or (D)exterity?  Uppercase letters only, please.feel stronger. x2  ȅi~ {You remember the chill of winter seizing you.  (You can now cast Freeze.)  Spell assigned to 'a'.ȅi ȅi g _Your flames flicker hungrily.ȅi,&ȅic'ȅi'ȅil*ȅi.ȅi83P _ȅi7,ȅi]9ȅi=C _Found a parchment of Jinxbite.ȅit@g  You encounter a phantom.ȅiwG...............W..........#..####..................@..# -# .###......##... ##........#....#......#..##........###..####...<.## #:#W   phantom (dormant)##....# #.##...## #.#.###.ȅiHGW.4.2 (2.0ȅiyNWWȅiOK-5.2 (3 _ȅi1`ȅibȅi{ ............W......#..######. ................ .# # .#####... ##........# ....#......#..# #........#####...<.## #:#ȅi' g ##....# #.#...## #.###. .## ȅi K.Wȅi ȅi *6.2 (1ȅi' ȅi@ ȅi1> (..W... ...... ..... #..######........ ................ .# # .###ȅi> #... ##.. ....#......#..# #........#####...<.## #:#  ##....# #.#...##  ȅiB? #.###. .## # # ȅiHE K.WȅiI ȅi]J %7ȅiQ ȅiT ȅi*. ..W.... ....... #..######........ ................ .# # .####... ##.. ....#......#.@# #........#####...<.## ##:#  ##....# #.#...## #.###. ..## # # ##ȅi3ȅiM4%8ȅi9ȅiZ;ȅi3ȅiȅiȅiXȅiȅizȅiȅi:ȅii  A phantom comes into view.ȅi..  #..######........ ........W..... ...........# # .###......## ... ##........#......#..#........###..###...<.## ##ȅiD? ##....# ## #...## #.##.###. ...## #  .#. ## #W   phantom ȅia400.2 (2ȅiqȅi511.2 (3 _ȅi ȅi [ _You see here a parchment of Jinxbite."ȅit  Casting: Freeze (safe; 99% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ȅi3$ȅim$ȅi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'ȅi 'ȅi 'ȅiV 'ȅi F _Unknown command.)ȅiV W.... .. ..........#..######........ W..... ........... # .###......## ... ##............#......#..## #........###@.####...<.## ##:#....# # #...## #.# #.###.)ȅiDW.## # .#.## # )ȅiXE.W)ȅi`)ȅia12.2 (1 _)ȅig)ȅii+ȅie..... #..######........ ................ .W# # .###......#... ##........# ....#......#..##........###..# ###...<.## ##@#  ##....# ##....## #.###. ...## # # ## # +ȅi F.W+ȅi+ȅih%3+ȅiu.q _You see here a parchment of Jinxbite.-ȅiZ .WYou pick up a parchment of Jinxbite and begin reading...-ȅiwa-ȅi(b%4-ȅiag-ȅijA _You add the spell Jinxbite to your library./ȅiR  Casting: Freeze (safe; 99% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ȅi//ȅi/ȅi6/ȅi! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1ȅiH. W.... .. ..........#..######........ ...... ........... # .###......##1ȅi/9 ... ##......W.....#......#..## #........###@.####...<.###....# # #...## #.# #.###..## # .#.## # 1ȅi4E.W1ȅi`71ȅi8,5 _1ȅii>1ȅi@3ȅi  Casting: Freeze (safe; 99% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ȅi 34ȅi 4ȅiJ   Casting: Freeze (safe; 99% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 99% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7ȅi !onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 99% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You completely miss the phantom. The phantom closely misses you.=6.3 (1.17ȅi 7ȅi T _The phantom barely misses you.8ȅi ...... ....... .. ..........#..######........ ...... ........... # .###......## ... ##............#......#@W## #........###..####...<.###....# # #...## #.# #.###..## # .#.## # 8ȅi8ȅi$+708ȅi8ȅiE> _The phantom hits you but does no damage.8ȅi9F . ...... ........... .. ..........#..######........ ...... ..... # .#### ... ##.....@..#....#......#.W## #........###..####...<.###....# # #...## #.#8ȅiz:# #.###..## # .#.## #8ȅil=2W.8ȅiD8ȅiD--88ȅiK8ȅiM:ȅi( .. .. .. . #..###### ........ ...# # .###......## ... W.#:ȅiŋ ....#..## #..##..# ###...<.## ##.# ##....# ##.# #...## #.####. ... ## #:ȅi .#. ## # :ȅir0W.:ȅibK  The phantom attacks as it pursues you!:ȅi-=9:ȅiĝ:ȅi> _The phantom hits you but does no damage.:ȅim +. . .. .. #..###### ........ ....# # .###......## ... W..# .....#..## #..##..# ###...<.## ##.# ##....# ##.# #...## #.####. ... ## # .#. ## # :ȅih :ȅi .-10:ȅi& :ȅi`( ;ȅi57 \ .. . #..###### ........ ....# # .###......## ... W..# .....#..## #..##..# ###...<@## ##.# ##....# ##.# #...## #.####. ... ## # .#.;ȅi7  ## # ;ȅi9 K.W;ȅi? ;ȅiG@ ?-1;ȅiD ;ȅiUF <ȅi9<ȅi<ȅi<ȅid=ȅi  . .. ..........#..######........ .......... .....# # .###......## ... ##........#....#.....W#..## #.....@..###..####...<.###....# # #...## #.# #.###..## # .#.## # =ȅi7 K.W=ȅi֧ =ȅiX %2=ȅiH =ȅi =ȅi . . .. .. #..######. ...... ...........### .###......###... ##.#.#......#..## #.W###..# ###...<.## ##.#=ȅieM ##....# ##.# #...## #.#  #.###. ... ## ## .#.  ## #=ȅi/W.=ȅif!=ȅih"%3=ȅi'=ȅi)>ȅiuP . . .. .. #..######. ......# ...........# ##. .###......###... ##.#.#......#..## #...@..W.###..# ###...<.## ##.# ##....# ##.# #...## #.#  #.###. ... ## ## .#.  ## #>ȅiw/W.>ȅi~>ȅi]%4>ȅi>ȅiJ>ȅiv  . . .. .. #..######. ....... ##...........# ##...###......###...###.#.#......#..## #..@..W..###..# ###...<.## ##.# ##....# ##.# #...## #.# #.###.# ... ## ##>ȅiH  .#.  ## #>ȅi /W.>ȅi >ȅiZ %5>ȅi >ȅij >ȅiI3 . .#... .. ....#..######.. #................ ##........... ##...###......######...###...............@#......#..########....W...###..####...<.###....# # #...## #.#>ȅi #.###.#.## ## .#.## >ȅiE2W.>ȅi>ȅi%6>ȅig$>ȅi%?ȅi  . .. .##. ..## .. #..######. #................ ##..... ##...#### ####..@###.................#......#..##.######...W....###..####...<.###....# # #...## #.# #.###.#.?ȅi u## ## .###?ȅi 2W.?ȅis% ?ȅi% %7?ȅi+ ?ȅi, ?ȅi?ȅii ?ȅiL?ȅi&@ȅir~3@ȅi@ȅi@ȅii g .# .## ...## ..###### #................ ##...........#  ##.@.#### ####...###........# .........#......#..#.######..W.....###.###...<.## ##.###....# ##.# @ȅij  #...## #.#.###.#...## ##.@ȅik 7W.@ȅi2r @ȅir %8@ȅiv @ȅix @ȅi`3@ȅiIg@ȅihAȅi Aȅi Aȅi Aȅi Bȅiȋ3BȅiBȅi%Bȅi@ ,..  .#.. .## ...## ..###### ..... ##@..........#  ##...###......# ####...###........# .......W#......#..#.######........###.###...<.## ##.# ##....# #Bȅi #.# #...##.#.###....Bȅi 4W.Bȅii Bȅi# %9Bȅim Bȅi Bȅi . ..  #.#.. .#.## ...## ..###### ..... ##.....  ##...###......# ####..W###........# ........#......#..#.######........###.Bȅi ###...<.## ##.###....# ##.# #...##.#Bȅi 5W.Bȅiݮ Bȅib &20Bȅi Bȅiܷ Cȅi c .. ..  #.#.. .#.## .#..## ..###### ..... ##.....  ##.W.###......# ####...###........#........#......#..#.######........###.###...<.## ##.###....# ##.#Cȅi&e 5W.Cȅim ;1Cȅilr Cȅit Cȅi ..#...... .. #.##  .. # .#..######. #................ ##W.... ##...##### ####...###........Cȅi .........#......#..##.######........###..####...<.##Cȅi9W.Cȅi"Cȅi%2Cȅi!Cȅij#Dȅil@g....#..#.. .. #.##..# .## ...## .##..###### #.W.............. ##...........# ##...###......# ####...###........#........#......#..#.######........###.DȅivC7W.Dȅi5JDȅiJ%3DȅiODȅi+RDȅi..## .......#..#.>..... ..#  #.## .## #..## #W.###### #..... ##........... ##...##### ####...###........ .........#......#..##Dȅi7W.DȅiěDȅim%4DȅiâDȅit; _Found a stone staircase leading down.Dȅi&.. .##. .......##..##..#.>..#........#......#...# ##..# .##.## .W.## .##..###### #......... ##......# ##...#### ####...###........#Dȅi~8W.Dȅi4DȅizB5Dȅiq #.#... ...#....#.#. .......###..##..#.>..##....###.......$..# #.@.# ###.##  #..##W# #..## #..###### #.... ##..... ##...###Dȅis ##Dȅit 7W.Dȅi| DȅiB~ %6Dȅiu Dȅi + _Found 18 gold pieces.Fȅik ..##....... #.#.......#.......... # ........## #. #.......## #..##..#.>..## #...## #....@..$..# #...#...####.... ###.## .#W.# ..##.## ..#..## ..FȅiLl ##..######...........#Fȅim 5W.Fȅiju Fȅi#v %7Fȅi} Fȅi HȅiY~C..##....... #.#.......# .... # ........## #. #.......## #..##..#.>..## #.## #.$..# #...#...####.. ###W## ..#..# .##.## .#..## .##..######.#... W.8HȅiHȅi z..##....... #.#.......# .......... # ........## #. #.......## #..##..#.>..## #.## #.$..# #...#..W####. . ###.## ..#..# ...##.## .#..## . Hȅik 2W.Hȅi3 Hȅi [8-=9Hȅi Hȅi R _The phantom attacks as it pursues you! The phantom hits you.Iȅi ..##....... #.#.......# .. # ........## #. #.......## #..##..#.>..## #.## #.....W.@..# #...#...####. . ###.## .. #..# ... ##.## ...#..## .. ##..######. .W-30IȅiT! R _You see here 18 gold pieces.Kȅi  ......  ..##....... #.#.......# .. # ... #. #.....#..##..#.>.@..## #......W$..#  #...#...####. ###.##. #...#. #..## ...#..######. #......Kȅi' Kȅi -=1Kȅi Kȅi > _The phantom hits you but does no damage.LȅiH........##.......#.#.......# .......... ####. #..#..##..#.> #........W@..# #...#...####.............. ###.##  #..#  ##.#.LȅiI ##..######........##.#LȅiRLȅiR%2Lȅi7XLȅiYM _The phantom barely misses you.Lȅi`\R _You see here 18 gold pieces.Mȅi' s ...... Dare the Ducker ..##....... Revenant #.#.......# Health: 28/29 =======================- .......... Magic: 3/3======================== # ........## AC: 9Str: 19 #. #.......## EV: 7Int: 7 #..##..#.>..## SH: 0Dex: 10Mȅi H #..........##  XL:  3 Next:  5% Place: Dungeon:5 #......W@..#  Noise: =--------  Time: 1432.3 (0.0) #...#...####.............  a) +0 trident . ###.## .............  Throw: 3 throwing netsMȅig  #..# ............  Memories (1)  ##.## ...........  #..## ..........  W   phantom ##..######........  #................  ##...........# _The phantom hits you but does no damage. _The phantom barely misses you. Mȅi _You see here 18 gold pieces.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a phantom (43% to hit)Nȅi{[ W#NȅiA*#Nȅi9?-@.NȅihW@Aim: a phantom (43% to hit)NȅiH[ *WNȅitN -*.NȅinX*.*Oȅi[N>*.OȅiݔX*.*PȅirN>*.Qȅie9.*Qȅi9.*Rȅi5......Dare the Ducker..##.......Revenant#.#.......#Health: 28/29 =======================-..........Magic: 3/3========================# ........##AC: 9Str: 19#. #.......##EV: 7Int: 7#..##..#.>..##SH: 0Dex: 10#..........##XL:  3 Next:  5% Place: Dungeon:5#......W@..#Noise: =--------  Time: 1432.3 (0.0)#...#...####.............a) +0 trident. ###.## ............. Throw: 3 throwing nets#RȅiB..# ............ Memories (1) ##.## ...........#..## .......... W   phantom##..######........#................##...........# _The phantom hits you but does no damage. _The phantom barely misses you. _You see here 18 gold pieces.  Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.RȅiURȅiRȅiR. _TȅiM  You now have 60 gold pieces (gained 18).TȅiX9=3.3 (1TȅihTȅi> _The phantom hits you but does no damage.Uȅi ......  ..##....... #.#.......# .. # ... #. #.....#..##..#.>.@..## #......W...#  #...#...####. ###.##. #...#. #..## ...#..######. #......UȅiJ§WUȅi[..##.......#.#.......# .... # ........## #. #.......## #..##..#.>..## #.......§..## #......§...# #...#W@.####........... . ###.## .......... #..# Uȅi~-. ##.##  #..##  ##..###### #..... ##.....# ##...#####UȅiY#&.Uȅi$\7---4Uȅi)Uȅi+J _The phantom hits you. The phantom blinks! You blink.Vȅi` ...... ..##....... #.#.......#.......... # ........## #. #.......## Vȅi#..##..#.>..## #.......§..##  #....@.....# #...#W..####.... ###.## ..#..# ..##.## ..#..## ..##..######...........#W.Vȅi&.Vȅi?-5VȅiVȅiWȅiO.  .. ..##....... #.##.......... Wȅi. G# ........## #. #.......## #..##..#.>..## #......@...## #...W......# #...#...####....Wȅi/ .. ###.## ...#..# ..##.## ..#..## ..##..######.WȅiD/ !....WȅiZ1 2W.Wȅic4 §The phantom attacks as it pursues you! The phantom hits you.Wȅi8< 1#. #.......###..##..#.>..###.....§....###..........##...#...####............... ###.## ............. #..# ............ ##W## ........... #.@## .......... ##..######........ #........  ##...........# ##...###......######...###........# .........#......#..##.######........###..####...<.## ##.#Wȅi8F v5----6WȅiVI Wȅi?M 4 _The phantom blinks! You blink.Yȅi&Yȅi7m6=-=7.5 (1.2YȅiYȅi _You barely miss the phantom. The phantom barely misses you.Zȅi!b  You closely miss the phantom.Zȅi!,8.6 (1.1ZȅiT(ZȅiC+> _The phantom hits you but does no damage.\ȅiT|(  You puncture the phantom!\ȅi  The phantom is moderately damaged.\ȅić'9.7\ȅic\ȅi> _The phantom hits you but does no damage.\ȅiy K  You barely miss the phantom.\ȅif  The phantom is moderately damaged.The phantom barely misses you.\ȅi0 -40.9 (1.2\ȅi \ȅi > _The phantom hits you but does no damage.\ȅixp K  You barely miss the phantom.\ȅi{ q  The phantom is moderately damaged.\ȅiw| w7==2.0 (1.1\ȅit \ȅi2 > _The phantom hits you but does no damage.]ȅiqL  You closely miss the phantom.]ȅix  The phantom is moderately damaged.]ȅi  3.1]ȅi„]ȅiMT _The phantom barely misses you.]ȅiHK  You barely miss the phantom.]ȅi1Tq  The phantom is moderately damaged.]ȅiEU\4---4.3 (1.2]ȅit[]ȅi]+ _The phantom hits you.]ȅi{K  You barely miss the phantom.]ȅiq  The phantom is moderately damaged.]ȅiLJ,5.4 (1.1]ȅii]ȅi-> _The phantom hits you but does no damage.]ȅi #  You hit the phantom.]ȅi q  The phantom is moderately damaged.]ȅi a5=--6.5]ȅi ]ȅi ! T _The phantom barely misses you.]ȅi-(  You puncture the phantom!]ȅi0 W§The phantom is severely damaged.]ȅi7 ........ ..##....... ##.#.......# ..........  # ........##  #. #.......## #..##..#.>..## #..........## ]ȅi8[##...@......# #...#.W.####...... ###.## .# #..# ......... ##§## ........ #.§## .......  ##..######...... #.............. ##...........#]ȅi8]ȅiAB8....]ȅi;CU4-7.6]ȅiH]ȅiKJ _The phantom hits you. The phantom blinks! You blink.^ȅi ......... ..##.......##.#.......# ..... # ........ #. #.....#..##..#.> # ##..........#  #...#.W.####....#####.####. #..##.# #..## ^ȅi#..###### #...^ȅi34W.^ȅiM^ȅi+80^ȅi^ȅi.{ _The phantom attacks as it pursues you! The phantom barely misses you.^ȅi . . ... ..##..........##.#.......# ....# # ...... #. #.......###..##@.#.>..# #...# ##..W.......# ^ȅi8 #...#...#### #...#####.####.. #..#.#.##. #..## #..######^ȅi4W.^ȅiq5=-9^ȅi]^ȅi4_ȅiT  You hit the phantom but do no damage._ȅio  The phantom is severely damaged._ȅi5=50.7 (1.1_ȅi<#_ȅi`&T _The phantom barely misses you._ȅi#  You hit the phantom._ȅi6o  The phantom is severely damaged._ȅi,\1---1.9 (1.2_ȅiu_ȅi+j _The phantom hits you. The phantom barely misses you._ȅi K  You barely miss the phantom._ȅiד o  The phantom is severely damaged._ȅi ,3.0 (1.1_ȅi _ȅik T _The phantom barely misses you._ȅi K  You barely miss the phantom._ȅi* o  The phantom is severely damaged._ȅi+ #2_ȅi+ >=--4.1_ȅi1 _ȅi4 > _The phantom hits you but does no damage.`ȅi T  You hit the phantom but do no damage.`ȅio  The phantom is severely damaged.`ȅi'5.2`ȅi`ȅi> _The phantom hits you but does no damage.aȅiћ  The phantom is severely damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is severely damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.aȅic _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is severely damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is severely damaged.aȅi'6.3aȅiaȅi~  You hit the phantom but do no damage.  The phantom is severely damaged. aȅiٲ_The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is severely damaged. _The phantom closely misses you.aȅiĜL  You closely miss the phantom.aȅio  The phantom is severely damaged.aȅi'7.4aȅi'aȅikU _The phantom closely misses you.aȅi1|P .  You puncture the phantom!aȅiSaȅi:aȅisDare the Poker... .........Revenant.. .........Health: 23/30 ==================------. ..##........Magic: 3/3========================..##.#.......#AC: 9Str: 19...........#EV: 7Int: 7# ........##SH: 0Dex: 10#. #.......##XL:  3 Next: 194% Place: Dungeon:5#..##@.#.>..##Noise: ==-------  Time: 1458.5 (1.1)#..........##a) +0 trident##..........#Throw: 3 throwing nets#...#...####......... Memories (1) aȅiN;#...#####.## ........##.. #..# ....... #. ##.## ...... #.#..## ..... ##..######.... You closely miss the phantom.The phantom is severely damaged. _The phantom closely misses you.You puncture the phantom! _You destroy the phantom!Your Armour skill increases to level 1!aȅi _The phantom closely misses you.You puncture the phantom! _You destroy the phantom!  Your Armour skill increases to level 1!  Your Stealth skill increases to level 1! have reached level 4!aȅi/  --more--cȅinMC9/374/4453% cȅiScȅitV4 _dȅidȅidȅizdȅiRdȅi[dȅi*P _dȅidȅi L30=dȅi!dȅi.. .......... ..##........ ..##.#.......# ...........# # ........## #. #.......## #..##..#.>dȅi#....##...@......# --60.5 (2.0#...#...####...........#...#####.## ..........##.. #..# #. ##.## #. #..# ##..###### dȅii#.........##...........#dȅiY8--dȅiodȅiaeȅieȅimeȅiMeȅieȅi|eȅieȅi_,eȅieȅi*eȅieȅi5... ..........  ......... . ..##........ ..##.#.......# ...........# # ........## #. #.......## #..##..#.@..## 2#..........## eȅiy ##..........# ...#...####....#...#####.## ....##.. #..# .... #. ##.## ....eȅi #.#..##  ##..######........ eȅieȅiqeȅic _There is a stone staircase leading down here.fȅiZ;fȅi>/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. fȅiC?=You are here. (>)go down.hȅihȅiDare the Poker... ..........Revenant.. .........Health: 30/37 ===================-----. ..##........Magic: 4/4========================..##.#.......#AC: 9Str: 19...........#EV: 7Int: 7# ........##SH: 0Dex: 10#. #.......##XL:  4 Next: 53% Place: Dungeon:5hȅin#..##..#.@..##Noise: ---------  Time: 1462.5 (2.0)#..........##a) +0 trident##..........#Throw: 3 throwing nets#...#...####............. Memories (1) #...#####.## ............##.. #..# ........... #. ##.## .......... #.hȅi#..## ......... ##..######........ You puncture the phantom! _You destroy the phantom!Your Armour skill increases to level 1!Your Stealth skill increases to level 1! _You have reached level 4! _There is a stone staircase leading down here.hȅihȅiphȅi< hȅi3hȅi213.5 (1 _hȅiqiȅi %6iȅi V ####  #..# #..# #.. #..#  #@.#  #..#  #..#  ##.# .# ## iȅi Z1=5.0 (2.5iȅiD iȅi # _You climb downwards.iȅi a _There is a stone staircase leading up here.kȅif6.0 (1.0 _kȅi` ;7kȅic kȅi)e kȅi ;8kȅi kȅi kȅi kȅi5 ]2=9kȅip kȅi kȅi.kȅi/&70kȅi3kȅi5lȅi2lȅi3%1lȅiW8lȅiR:lȅi6lȅiS3=2lȅiMlȅilȅi*X3lȅi lȅi %4lȅiwlȅizlȅiOlȅiP%5lȅi^lȅiulȅip4==6lȅilȅivlȅilȅi%7lȅilȅilȅiS ;8lȅi lȅi! lȅiyj lȅik %9lȅiq lȅis mȅimȅipmȅimȅioȅi3oȅioȅiioȅiU5=oȅiЭoȅi=oȅidoȅi,oȅioȅiK6=oȅioȅi,oȅi^oȅi}oȅiɵoȅioȅi{oȅioȅiKoȅioȅiya7==oȅioȅi`1 _HP restored.oȅioȅioȅiJoȅioȅioȅioȅioȅioȅioȅi oȅi|oȅioȅiXoȅiH=oȅiMoȅi9oȅioȅioȅioȅioȅioȅiboȅioȅioȅioȅi/oȅiqoȅidoȅioȅi5oȅiToȅijoȅioȅiHoȅioȅi,oȅiCoȅioȅioȅioȅi^oȅinoȅioȅioȅi4oȅiBoȅioȅioȅi;oȅioȅi}oȅioȅi@oȅi_oȅi,oȅi oȅiUoȅi`oȅioȅioȅioȅi,oȅiWoȅioȅioȅi-oȅitoȅioȅioȅizoȅioȅi9oȅidoȅioȅioȅioȅioȅi oȅioȅioȅioȅiioȅioȅiMoȅioȅi9oȅioȅi2 oȅi2 oȅi oȅi oȅin ,oȅi oȅi"oȅioȅi,oȅioȅioȅioȅioȅi>oȅioȅioȅisoȅioȅioȅiboȅioȅi"oȅi0oȅioȅisoȅioȅi\oȅi6oȅi,oȅi!oȅi%#,oȅi#oȅi$oȅi%oȅii&oȅi&oȅi'oȅi(oȅiC)oȅi)oȅi*oȅi+oȅi,oȅi,oȅi-oȅi.oȅi1/oȅi/oȅix1oȅi 2oȅiU2oȅi2oȅi3oȅi4oȅi.5oȅi5oȅi6oȅi58oȅi8oȅi8oȅi\:oȅi5<Boȅib=oȅiy>oȅi>oȅi*?oȅiAoȅiiDe  You encounter a hound.oȅiI#.#..#.# #.#..#.# #.#..#.# #.#..#.# oȅiJ#.#<.#.# #.#..#.# #.#..#.#####.#.. #.##.#.#h...._ #....#.## # ######.#########.#.##.............##############.# ...oȅiJ ###h   hound (asleep)oȅi Qa h.529.0 (5oȅihQ50.0)  Found a bloodstained altar of Trog.oȅiVEhoȅipWK====30.0 (51oȅi\oȅi_8 _The hound barks! You hear a shout!qȅi!  You hit the hound.qȅi KThe hound is lightly wounded.  The hound barely misses you. The hound bites you but does no damage.qȅioK   kobold geomancerh   houndqȅiLe=---1.1 (1.1)qȅiXqȅi} _You encounter a kobold geomancer. It is wielding a +0 dagger.qȅiTJ  You closely miss the hound.qȅiXs K.  The hound is lightly wounded.qȅi_qȅi:aC---2.2qȅigqȅij= _The hound bites you but does no damage.qȅib&!  You hit the hound.qȅig* K.  The hound is moderately wounded.qȅi$08 qȅi0'3.3qȅi5qȅi8@ _The hound bites you but does no damage. x2rȅiYJ  You closely miss the hound.rȅi K.  The hound is moderately wounded.rȅi%rȅiW3---4.4rȅiarȅig _The hound bites you. The hound barely misses you.rȅiM J  You closely miss the hound.rȅi #### _The hound bites you. The hound barely misses you.  You closely miss the hound.  The hound is moderately wounded.The hound bites you but does no damage.  The kobold geomancer gestures next to you while chanting.The wall shatters!rȅi5 G@...rȅi6 G=======5.5rȅi; rȅi> N _The blast of rock fragments hits you but does no damage.rȅi J  You closely miss the hound.rȅit  .  The hound is moderately wounded.rȅi1 h   hound rȅi Z=------6.7 (1.2rȅiW rȅiL @ _The hound bites you but does no damage. x2sȅi]!  You hit the hound.sȅi8 KThe hound is moderately wounded.sȅiK   kobold geomancerh   houndsȅit2----------7.8 (1.1sȅiisȅig _The hound barely misses you. The hound bites you.sȅi\B  You miss the hound.sȅiY1K.sȅi֓o  The hound is moderately wounded.sȅi'8.9sȅisȅi)R _The hound barely misses you.sȅir !  You hit the hound.sȅi#  The hound is heavily wounded.40.0sȅi( sȅig+ @ _The hound bites you but does no damage. x2sȅiPH I  You barely miss the hound.sȅiI . .  sȅiJ NThe hound is heavily wounded.sȅiQ h   hound sȅi R U3=1.1sȅiV sȅiY @ _The hound bites you but does no damage. x2tȅiOJ  You closely miss the hound.tȅi8 KThe hound is heavily wounded.tȅiK   kobold geomancerh   houndtȅi('2.2tȅitȅiR _The hound barely misses you.tȅi^!  You hit the hound.tȅi K.  The hound is almost dead.tȅi8 tȅiY27----3.3tȅitȅi - _The hound bites you. x2tȅih .You hit the hound.  tȅi:You kill the hound!tȅi+K.tȅiP& tȅiv----954.42tȅi~tȅiV _You devour the vestiges of the hound's existence in your flames.tȅi  You miss the kobold geomancer.8=tȅi 5.5tȅi tȅi G _The kobold geomancer hits you but does no damage.tȅi I,  You hit the kobold geomancer.tȅiP  The kobold geomancer is moderately wounded.tȅiQ'6.6tȅiiVtȅiX] _The kobold geomancer barely misses you.vȅi vȅiW You hit the kobold geomancer but do no damage.vȅi vȅi{ The kobold geomancer is moderately wounded.vȅi 7.7vȅivȅi’G _The kobold geomancer hits you but does no damage.vȅi,  You hit the kobold geomancer.vȅi'  The kobold geomancer is moderately wounded.9=8.8vȅi(] _The kobold geomancer barely misses you.vȅi,  You hit the kobold geomancer.vȅi z  The kobold geomancer is moderately wounded.vȅiU7-9.9vȅiSvȅiE _The kobold geomancer hits you with a +0 dagger.vȅi]  You hit the kobold geomancer but do no damage.vȅiz  The kobold geomancer is moderately wounded.vȅi(51.0vȅivȅiOJ _The kobold geomancer hits you but does no damage. x2vȅis ]  You hit the kobold geomancer but do no damage.vȅiR~ z  The kobold geomancer is moderately wounded.vȅi i26--2.1vȅi vȅi4 E _The kobold geomancer hits you with a +0 dagger.vȅiM  You miss the kobold geomancer.vȅi3z  The kobold geomancer is moderately wounded.vȅiKi3---3.2vȅivȅiwE _The kobold geomancer hits you with a +0 dagger.wȅi&]  You hit the kobold geomancer but do no damage.wȅi.z  The kobold geomancer is moderately wounded.wȅi/'4.3wȅi5wȅi7G _The kobold geomancer hits you but does no damage.wȅi 1  You puncture the kobold geomancer!wȅi  The kobold geomancer is severely wounded.wȅi'5.4wȅim] _The kobold geomancer hits you but does no damage.wȅi4 U  You closely miss the kobold geomancer.wȅi x  The kobold geomancer is severely wounded.wȅi h4=-6.5wȅi wȅi0 G _The kobold geomancer hits you but does no damage.wȅi| ]  You hit the kobold geomancer but do no damage.wȅi x  The kobold geomancer is severely wounded.wȅi ^1--7.6wȅiu [ _The kobold geomancer hits you with a +0 dagger.wȅi%]  You hit the kobold geomancer but do no damage.wȅi-x  The kobold geomancer is severely wounded.wȅil.'8.7wȅi3wȅi5] _The kobold geomancer barely misses you.xȅih,  You hit the kobold geomancer.xȅi  The kobold geomancer is almost dead.xȅiʻ,9.9 (1.2xȅixȅia^ _The kobold geomancer closely misses you.xȅiYM  You miss the kobold geomancer.xȅik; ##The kobold geomancer is almost dead.The kobold geomancer hits you with a +0 dagger.  The kobold geomancer points next to you and mumbles some strange words.xȅih'.@14------=======61.0 (1.1 _The wall shatters! The blast of rock fragments hits you.xȅi֏]  You hit the kobold geomancer but do no damage.xȅids  The kobold geomancer is almost dead.xȅiU=------2.1xȅicxȅiG _The kobold geomancer hits you but does no damage.xȅi r )You hit the kobold geomancer.xȅi (xȅib xȅi #.#..#.#Dare the Poker #.#..#.#Revenant #.#..#.#Health: 14/37 =========--------------- #.#..#.#Magic: 4/4======================== #.#<.#.#AC: 9Str: 19 #.#..#.#EV: 7xȅi/ Int: 7 #.#..#.######.#..SH: 0Dex: 10 #.##.#.##.)....._XL:  4 Next: 228% Place: Dungeon:6 #....#.##@# #Noise: =--------  Time: 1563.2 (1.1) ######.#########.#.#a) +0 trident#.............#Throw: 3 throwing nets#############.#Memories (2) ...###You hit the kobold geomancer but do no damage.xȅi )The kobold geomancer is almost dead. _The kobold geomancer hits you but does no damage.  You hit the kobold geomancer. _You kill the kobold geomancer!Your Polearms skill increases to level 4!xȅi | _The kobold geomancer hits you but does no damage.  You hit the kobold geomancer. _xȅi You kill the kobold geomancer!  Your Polearms skill increases to level 4!  Your Armour skill increases to level 2! have reached level 5!xȅi /  --more--ȅi]7/445/58569% ȅi ȅi0P _You feel clever.ȅiRȅi :-40 _ȅiȅizȅi"g8-5ȅi(ȅi?*ȅikdȅi e%6ȅijȅi lȅifȅiC%7ȅiȅiȅi;8ȅiȅi4ȅi/:19ȅi06=9ȅi4ȅi6ȅi}<70ȅi7ȅi5ȅi%1ȅiȅiCȅi ȅi %2ȅi ȅi[ ȅic ȅid R20=3ȅij ȅi-l ȅi} ;4ȅi ȅii ȅig ȅi9 %5ȅi ȅi\ ȅiȅi[1=6ȅiȅiȅi2ȅi3%7ȅi9ȅi;ȅi3pȅiYq%8ȅitvȅiwȅiȅi%9ȅiȅiyȅitȅiTg2==80ȅi9ȅiȅi;ȅi;%1ȅi@ȅiCȅi.ȅi%2ȅixȅibȅiȅi%3ȅiȅi@ȅi ȅi S3=4ȅi ȅi ȅiE ȅiF %5ȅiL ȅiN ȅiK ȅi %6ȅi ȅi ȅi0 ȅi [4=7ȅi ȅi5 ȅiȅi%8ȅiȅiȅi8 ȅi %9ȅi?&ȅiJ(ȅiRȅiR&90ȅi"WȅiXȅi 5=1ȅiMȅi ;2ȅiȅiȅiI4ȅi5%3ȅi:ȅi<ȅidȅi7%4ȅiȅiȅiiȅi2[6=5ȅiȅiȅi ȅi %6ȅi2 ȅi ȅiE ȅiE ȅiE 7ȅiK ȅipM ȅim i7=8ȅi{ ȅi ȅi ȅi %9ȅi ȅiV ȅi;ȅi<'600ȅiiȅiHȅiNȅiO%1ȅiXȅi }ȅi$~[8=2ȅiكȅi,ȅi=ȅi-%3ȅiqȅiԾȅiȅi%4ȅi,ȅiȅi<ȅi=%5ȅi}Cȅi;EȅiȅiS9=6ȅiȅiPȅiȅi%7ȅikȅiȅi ȅi %8ȅi ȅi1 ȅi Z ȅiZ %9ȅi` ȅib ȅiP ȅiP ]30=10ȅi ȅik ȅi ȅi %1ȅibȅi4ȅia*ȅi,+%2ȅi2ȅi3ȅi\*ȅib+S1=3ȅih1ȅi 3ȅieȅiK%4ȅiȅigȅi;5ȅiȅiȅi^ȅi#%6ȅiȅiȅiOȅi(QV32=7ȅiVȅiwXȅiX8ȅi ;9ȅi ȅi; Y20ȅic ȅime r3==1ȅil ȅit ȅiu %2ȅi{ ȅi} ȅi8;3ȅi<ȅiIȅi s4=4ȅi(ȅiZX5ȅiX6ȅi9'ȅiU.%7ȅi 6ȅiHȅiX|i5=8ȅiȅiM;9ȅixxȅi<30ȅiȅiM8 X1ȅiU 6=2ȅiBv ȅi/ B3ȅih X4ȅi# 7=5ȅilX6ȅi\X7ȅiwX8ȅi8=9ȅiȅiȅiL&40ȅiPȅiY ȅiSȅiZ%1ȅiwȅiުX2ȅiȅiOS9=3ȅi ȅiW ȅi %4ȅi* ȅiL= ȅi> %5ȅiZ ȅi7 X6ȅi ȅi ^40=7ȅi ȅi ȅiM=X8ȅivXX9ȅij1=50ȅiȅi\ȅil%1ȅiȅiGȅiȅi%2ȅi42ȅi>ȅiQȅid;3ȅi҅2=4ȅiU;5ȅi|ȅi ;6ȅi ȅi ȅiZd ȅig %7ȅiq ȅir ȅi i3=8ȅiC ȅiԖ ȅi X9ȅiAȅiv&60ȅiȅiy ȅi"ȅi $p4==1ȅi+ȅi,ȅiX2ȅiȅi%3ȅiJȅiDȅi;4ȅi/ȅiJȅiX^=5ȅiȅi%%6ȅinȅiȅiȅi%7ȅib ȅiL.####.# .#..#.# .#..#.# .#..#.# .#..#.# .#<.#.# .#..#.#  .#..#.# #####.#... .##.#.# #.@....._. ....#.# #.#.###... #####.#########.#.# #.............# #############.#...####8  Things that are here: _a +0 dagger; a +0 robeȅi23ȅiY3ȅi5ȅi8ȅi8$ _ȅi=,ȅi>ȅi"?ȅix?ȅi ȅiF,ȅiȅi-9 _Found 6 gold pieces.ȅiȅi ȅi ȅi ȅiȅi_ȅi#ȅigȅi,ȅiȅiM # # .## # ..# # #.. # ####.# # #....# # #.##.## # #####.#...###.## # #.).....@...$..#74.2 (6 # #.#.###...#.######.#.# ##.# .....# #... ####.# #.####... ..#######..ȅi:"H###ȅi%ȅi'a _There is a bloodstained altar of Trog here.ȅiiȅio PA bloodstained altar of Trog. An altar to Trog the Wrathful, crudely made by what seem to be the hands of giants and covered with bloodstains. Pray here with > to learn more. You are here. (>)pray.ȅi{a >#ȅirb Dare the Poker #.##Revenant #..#Health: 44/44 ======================== ##..Magic: 5/5======================== #####.#AC: 9Str: 19 ##....#EV: 7Int: 8 ȅib ##.##.##SH: 0Dex: 10 ######.#...###.##XL:  5 Next: 69% Place: Dungeon:6 ##.).....@...$..#Noise: ---------  Time: 1674.2 (6.0) #ȅiec #.#.###...#.##..a) +0 trident #########.#.# ##.##Throw: 3 throwing nets ............# #...Memories (2) ###########.# #.###ȅiGd #... ..#######..### _You feel clever.Things that are here: _a +0 dagger; a +0 robe _Found 6 gold pieces. _There is a bloodstained altar of Trog here.  You kneel at the altar of Trog.ȅiGo /  --more--ȅi{5Trog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionȅi'OȅiVȅi`#Dare the Poker #.##Revenant #..#Health: 44/44 ======================== ##..Magic: 5/5======================== #####.#AC: 9Str: 19 ##....#EV: 7Int: 8 ##.##.##SH: 0Dex: 10 ######.#...###.##XL:  5 Next: 69% Place: Dungeon:6 ##.).....@...$..#Noise: ---------  Time: 1674.2 (6.0) ##.#.###...#.##..a) +0 trident #########.#.# ##.##Throw: 3 throwing nets ............# #ȅia[37m...Memories (2) ###########.# #.####... ..#######..### _You feel clever.Things that are here: _a +0 dagger; a +0 robe _Found 6 gold pieces. _There is a bloodstained altar of Trog here.  You kneel at the altar of Trog.  Things that are here: _a +0 dagger; a +0 robe _Found 6 gold pieces. _There is a bloodstained altar of Trog here.  ȅimbiYou kneel at the altar of Trog.  Trog welcomes you!ȅim/  --more--ȅizȅi{u  of Trog ......5.2 (1 _ȅiȅiȅi/ȅiȅiȅiȅiȅiȅiBȅi;ȅiڜȅi|nȅiȅidȅi!ȅiX,ȅi?ȅi7 .##  ..# ## #.. .# ####.# .# #....# .# #.##.## .#  #####.#...###.##  #.)....._# 80.2 (5 ȅiG #.#.###...#.##.....#.# ##.##.# ###### #....# .# #.#####... ..#######..###ȅiȅiȅi= _You now have 66 gold pieces (gained 6).ȅi_9ȅih:ȅiJ@ȅiAȅi,ȅil-ȅi2ȅiV4ȅiȅi ȅiȅigȅiwȅixȅixȅi<|ȅi>,.##..# ### #.. ..# ####.# #.# #....# #.# #.##.## #.# ###.#...###.## )....._......########### #.###...#.##......7.2 (7 #.# ##.##.############## ..# #....# #.# #.#### ... ..# ######..### ȅi ȅi ,ȅi ȅi ȅik ȅiM ȅi ȅiB ȅi ȅi ȅi8 ,ȅi ȅi ȅi ȅi ȅi ȅit ȅi/ #  # ###  . ..# ȅi  # #.#  # #.#  ## #.# ȅi  .###.##  ......####### ȅi y.#.##....... 94#.#########ȅiQ .  .#  ####  #ȅi o  .  ȅi   #     ȅi J  ȅi ȅi ȅi ȅi ȅii ȅi ȅik ȅi ȅi ȅi ȅig ,ȅi ȅiD ȅiH! ȅi! ȅi! ȅi"# ȅi# ȅib$ ȅi$ ȅi/& ȅi' ȅi' ȅip( ȅi) ȅit* ȅi* ȅi+ ȅi0               ######  .....ȅiW1 #  701#.##   #.#   #.#   ..#   #.#   ###  ȅi 2 4  ȅii2 ȅi6 ȅi8 ȅi1ȅiȅiȅi9ȅibȅiP3ȅiȅiȅiȅiȅiKȅiAȅiȅizȅiȅiȅiȅiC,ȅi  # #################### ȅil...................# #################.## ...#.#  #.#.#  #.@.# 6.2 (5 ###.#  ### ȅi> ȅiȅig ȅis ȅi3ȅiȅiȅi#ȅiȅiKȅi,ȅiȅi%ȅiȅiz,ȅi  ..# #.# .# .# #.## ...########### ##....................# ####################.## #.......@..#.# 10.2 (4 ##########.#.#  #...# ȅi###.# ###    ȅinȅiȅi֭ȅiȅiȅiqȅi5 ȅi ȅiȅiȅi^ȅiȅi'ȅiMȅiȅi)ȅiȅiȅiȅiȅiȅiȅiȅixȅiȅi,ȅi=ȅiȅi. ȅiq!ȅi"ȅi"ȅik#ȅi/%ȅiV&ȅi&ȅii'ȅi(ȅi)ȅiS*ȅi*ȅi,ȅi,ȅig-ȅi-ȅi.ȅie/ȅi/ȅi0ȅi2ȅiK9 #.. ..#  ####.# #.#  #....# #.#  #.##.## #.#ȅi9  #####.#...###.##  #.)....._......##########  #.#.###...#.##............#.# ##.##.#################### .....# #....##.@...............#22.2 (12.0)###.# #.#####.###############.#ȅiC:L#... ..# #)#..######.. ..###### #### ȅi:ȅi@ȅiFA+3.2 (13ȅi@GȅiI% _Found a rapier.ȅi _ȅi,ȅiXȅiƫȅiȅiȅiȅiȅi߷>  You see here a +0 rapier.ȅiȅiȺ _ȅiܻȅi^ȅiԾȅiTȅiȅiȅiȅiȅiȅiLȅiȅiȅiȅiȅiȅiȅipȅiȅi ,ȅiȅiȅiȅiȅiȅiȅiȅiȅi!ȅiȅi,ȅiȅisȅiPȅiȅiȅiȅi,ȅiȅi0ȅi',ȅiȅiP  There is a bloodstained altar of Trog here.ȅi/K _ȅi}ȅi,ȅiȅiȅiȅiȅi`ȅiȅi!",ȅi2ȅi3ȅi4ȅi5ȅil6ȅi6ȅi9ȅi:ȅi:ȅi;ȅi"=ȅi?,ȅi@ȅiCȅi^DȅiDȅiEȅieI7 _You open the door.ȅiIȅi7JȅiJȅiLȅibM,ȅi@NȅiR@  There is an open door here.ȅi!TȅiҎl _ .....## .....# #....# #....# +....# .#.#....## .>.......####  #@....# 54.2 (31# #.....# ....# #.....# ###.# ##'#### ..#.# #...## ..#.##.#..###### ..#.#####......# ..#.#####.####.# <.#.##....# #.#5.2 (32ȅiȅig; _Found a stone staircase leading down.ȅiDȅi,NȅiPȅihR,ȅiSȅiUȅiVȅiW,ȅiXȅiFZȅiZȅiI[ȅi]ȅi^ȅi^ȅiq_ȅiPaȅibȅibȅicȅiif ## ... ..## ##.### #. ...... #.####..# #...@..## 62.2 (7.0) ##......#  #.#....#  #.#....#  . +....# ȅij3.#.#....## #.>.......#### ########.....# ######## #.....#ȅipkȅirȅisȅiȅi ȅiȅiUȅiz ȅi 3ȅiI ȅi ȅi ȅi Bȅi6 ȅiY ȅi ȅi/ ȅiS ..## ##.####. ...... #.####..# #......## #......#  #.#....#  #.#.. . +@...#6.2 (4.#.#....###.>.......############.....# ######## #.....# #......# #.....# ȅi #.####.# ##'### #.#..#.# #...# #.#..#. #.#..######ȅi ȅi ȅi ȅiy######.).....'....#.# #.##7.2 (1 _You open the door. _Found a quarterstaff.ȅiz Iȅi ȅi ȅi $ _ȅi l  There is an open door here.ȅi  _ȅiM ȅib ȅi ȅi ȅip ȅi ȅi Bȅio Y ..# ## ##.### #. ...... #.####..# #......## ##......# #.#....#.#####.#....#ȅi ....)..@..'....#71.2 (4###.....#.#....##....###.>.......####... ########.....#  ######## #.....#  #......# #.....#ȅiP 7  #.####.# ##'####  #.#..#.# #...##  #.#..#.# #.#..#####ȅiֶ E ȅi ȅi ȅi1 ȅi ȅi6 ȅi ȅi|% ȅi%- Xȅi. ,ȅi. ȅi0 ȅiz3 ,ȅi16 ȅi^G  ..# ## ##.#### #. ......#. #.####..#.## #......##.. ##......##. #.#....#ȅi.......#### ...... ########.....# ######### #.....# #......# #.....# #.####.# ##'#### #.#..#.# #...## #.#..#.# #.#..ȅis 3ȅiCu U _You see here a +0 quarterstaff.ȅi= ȅi* ȅi2 ȅi ȅiY ȅiI | _ȅi6" ȅi$ ȅi$ ȅi% ȅiR: ##. ...... #. #.####..# .## #......## .. ##......# #. #.#....# ..####.#####.#....# .......).....'....# #.####.....#.#....## #....###.@.......###8.2 (4...... ########.....# ######### #.....# #......# #.....# #.####.# ##'#####.#..#.# #...## #.#..#.# #.#..#######.#..#.#[39;ȅi; 49m ####......##.#..#.# ####.####.ȅiD ȅi)G c _There is a stone staircase leading down here.ȅi&3ȅiO.ȅi?1 ȅi2E_You can't go up here!ȅiȅiȅi"ȅi]9.2 (1 _ȅiGbI 7  You climb downwards.ȅik .  .#  #.##  ##...# ####....... ###.......... .##............  .......#  ..##........###  #.......##  #.......#  #.........# ............# Y   ice beast #............# ȅilk##.........Y.. ȅi-80.7 (2.5ȅiȅi _You encounter an ice beast.Found a sling. _There is a stone staircase leading up here.ȅi..# #.####...#######.......###.....##..........<# ..#####  #.## #.# ȅi<#.....#.# #Y..#ȅiLY)ȅigȅix31.7 (1.0 _ȅiȅi ȅiT _The ice beast hits you. The ice beast freezes you. You resist.ȅi *  You puncture the ice beast!ȅi  The ice beast is severely wounded.ȅi$ '8.1ȅi ȅiL V _The ice beast barely misses you.ȅiN  You closely miss the ice beast.ȅiq  The ice beast is severely wounded.ȅiE'9.2ȅiȅiW _The ice beast closely misses you.ȅiM  You barely miss the ice beast.ȅi   The ice beast is severely wounded.90.3ȅiȅiG@ _The ice beast hits you but does no damage.ȅit}   You hit the ice beast.  The ice beast is severely wounded.1---1.4ȅiE V _The ice beast hits you but does no damage.ȅi H  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast.ȅi _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  ȅisThe ice beast is severely wounded.2.5ȅipȅi O  You hit the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.ȅiy  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.ȅi'q  The ice beast is severely wounded.ȅi:'3.6ȅiȅi@ _The ice beast hits you but does no damage.ȅi[ M  You barely miss the ice beast.ȅi~  The ice beast is severely wounded.The ice beast closely misses you.ȅi X32=4.7ȅi ȅi @ _The ice beast hits you but does no damage.ȅiP!%  You hit the ice beast.ȅi.  The ice beast is almost dead.5.8ȅi5ȅi/8@ _The ice beast hits you but does no damage.ȅicyN  You closely miss the ice beast.ȅil  The ice beast is almost dead.ȅix'6.9ȅiȅi@ _The ice beast hits you but does no damage.ȅi( .  You puncture the ice beast!  You kill the ice beast!Trog accepts your kill.ȅi )ȅi$ ȅiߥ #.##Dare the Poker###...###Revenant of Trog ......####.......#.Health: 33/45 =================-------###............Magic: 5/5========================.##..............AC: 10Str: 19.......<......#EV: 7Int: 8..##........###SH: 0Dex: 10#.......##XL:  5 Next: 139% Place: Dungeon:7#......@#Noise: =--------  Time: 1798.0 (1.1)#.........#a) +0 trident............#Throw: 3 throwing nets#............#Memories (3) ##.........)..##...........###..[4ȅi 0m#........##.#......:.#The ice beast is almost dead. _The ice beast hits you but does no damage.  You puncture the ice beast!  You kill the ice beast!Trog accepts your kill. _You devour the vestiges of the ice beast's existence in your flames.ȅi   You puncture the ice beast!  You kill the ice beast!  Trog accepts your kill. _You devour the vestiges of the ice beast's existence in your flames.  Your Fighting skill increases to level 3!You have reached level 6!ȅi /  --more--ȅiO8/51620% ȅi4 _ȅiIȅi)ȅiYȅi: _ȅiȅidȅiȅiHȅih####.......#.###.............##....................<......# .#####  #.......##  .## ȅim#...##.....#-800.0 (2.0#...###)..# ##.##.# .#.......##.##......#ȅi7-ȅieȅi? ȅi?K ȅiL ȅiM ȅiMR ȅiV ȅiW K9=ȅi ^ ,ȅi^ ȅi_ ȅi0a ȅih 8.##.............<......# .#####  #.......##  ## #..##.....##...####ȅii )..#2 ##.# ##..#........# ##.#:.# #..# ##.##..... # ####### ȅij ȅir ȅit ȅiX.##. .<......# ..##..### ȅiYw#.## #.## #.## ...# #...## ##...# ##.# ##..#.# ##.#......:.# ##.#ȅifȅig*3.0 (1ȅimȅiqN _You see here a +0 sling.ȅi3ȅiȅiMȅi0ȅi$P _ȅiMȅiV40=ȅiȅiBȅiUȅi #.##  #.......## #...## ..... #.....##...)..# ##..#ȅi@#..#..#  ##.## 6.0 (3 #..## .##  ######## ȅi ȅiwȅiȅi _You see here a parchment of Awaken Armour.ȅiSb  You pick up a parchment of Awaken Armour and begin reading...ȅiMT*7.0 (1ȅiZȅigF _You add the spell Awaken Armour to your library.ȅi ȅiȅiȅiȅi`ȅiBȅi'ȅiK1=ȅiPȅiȅi,ȅi ȅiȅiEȅiќȅiȅiȅiBȅiU2=ȅi3ȅiȅi$ȅiȅiȅi< .......<......# ..##........### #.......## $ ##.......## ..#.........## .............# #............## ##.........)..# ##....@......##ȅi13.0 (6 ##..#........# ##.#........# #..#.......###.##......##. ##########ȅi,ȅiȅi* _Found 8 gold pieces.ȅiIȅiWȅiFXȅiȅiȅiuȅi ȅi ȅi K3=ȅi ȅi`ȅimȅiȅiȅiȅiȅi3ȅiȅi5  ###............  #.....##..............  #...........<......#  #......##........###  #..... #.......## ȅiY #....$###.......##  ......#.........##  #.......#  #.@..........##8.0 (5  ##.........)..#  ##...........##  ##..#........#  ##.#......#  #..#.......#  ##.##......# #..######## ȅi7=##ȅi$ȅi&ȅiyȅi Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin ȅi 1Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanȅi Potions:  Potions !  d - a sedimented cyan potion  f - 3 fizzy sapphire potions  j - a grey potion  k - an emerald potion  l - a dark potionȅi > Scroll Scroll?ccroll labelled JOD XUHAIBLUAH  i - a scroll of identifye - a scroll labelled SEAWKA DOULLȅi!Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 trident (weapon)  g - a +0 sling Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)b - a +0 leather armour  c - a +0 helmet (worn)f - a +0 leather armour  i - a +0 chain mail (worn) Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanȅi ȅi ###............Dare the Poker  #.....##..............Revenant of Trog ......  #...........<......#ȅi`_Health: 43/51 ====================----  #......##........###Magic: 5/5========================  #..... #.......##AC: 10Str: 19  #....$###.......##EV: 7Int: 8ȅi=  ......#.........##SH: 0Dex: 10 #.............#ȅiXL:  6 Next: 20% Place: Dungeon:7 #.@..........##Noise: ---------  Time: 1818.0 (0.0) ȅiR##.........)..#a) +0 trident ##...........##ȅiThrow: 3 throwing nets ##..#........#Memories (3) ȅi ##.#........# #..#.......#ȅiW ##.##......# ȅig#..######## ## _You have reached level 6! ȅi86_You see here a +0 sling. _You see here a parchment of Awaken Armour.  You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. _Found 8 gold pieces.ȅiȅi!ȅi(ȅiȅi 3ȅi ȅiZ M _You can't go down here!ȅi`ȅiEcDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.ȅid]Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionȅivdJ.Religion Q: FAQK.Mutations V: Version informationȅidL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance ȅie)Home: This screenN.Philosophy1.List of Character Species2.ȅiehList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesȅixMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game ȅi\|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orȅig~M : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:ȅiE : display experience info o: auto-explore G: interlevel travelȅiDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door ȅiCtrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andȅiAȅiȅiX ###............Dare the Poker  #.....##..............Revenant of Trog ......  #...........<......#Health: 43/51 ====================----  #......##........###Magic: 5/5========================ȅi  #..... #.......##AC: 10Str: 19  #....$###.......##EV: 7Int: 8  ......#.........##SH: 0Dex: 10 #.............#XL:  6 Next: 20% Place: Dungeon:7 #.@..........##Noise: ---------  Time: 1818.0 (0.0) ##.........)..#a) +0 trident ##...........##ȅi|YThrow: 3 throwing nets ##..#........#Memories (3)  ##.#........#ȅi #..#.......# ##.##......# #..######## ȅi1## _You see here a +0 sling. _You see here a parchment of Awaken Armour.  You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. ȅiWS_Found 8 gold pieces. _You can't go down here!ȅiȅiȅi ȅiȅi. Spells (Memorise)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitȅi_  Spell Library Tab or ! : Cycle forward through Memorise, Describe, Hide, and Show pages. Shift-Tab : Cycle backward through these pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing Tab, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inȅik` handy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.Ʌi\ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitɅim Ʌi o ###............Dare the Poker  #.....##..............Revenant of Trog ......  #...........<......#Health: 43/51 ====================----  #......##........###Magic: 5/5======================== Ʌi!' #..... #.......##AC: 10Str: 19  #....$###.......##EV: 7Int: 8  ......#.........##SH: 0Dex: 10 #.............#XL:  6 Next: 20% Place: Dungeon:7 #.@..........##Ʌi8"Noise: ---------  Time: 1818.0 (0.0) ##.........)..#a) +0 trident ##...........##Ʌiz"Throw: 3 throwing nets ##..#........#Ʌi"Memories (3)  ##.#........# Ʌi"#..#.......# ##.##......#ɅiH# #..######## ## _You see here a +0 sling. Ʌi#?_You see here a parchment of Awaken Armour.  You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. _Found 8 gold pieces. _You can't go down here!Ʌi/Ʌi1Memorise Awaken Armour, consuming 4 spell levels and leaving 0? This will place you under penance! Y - Yes Ʌi1' N - NoɅi Ʌi" r ###............Dare the Poker  #.....##..............Revenant of Trog ......  #...........<......#Health: 43/51 ====================----ɅiN$   #......##........###Magic: 5/5========================  #..... #.......##AC: 10Str: 19  #....$###.......##EV: 7Int: 8  ......#.........##SH: 0Dex: 10 #.............#XL:  6 Next: 20% Place: Dungeon:7 #.@..........##Noise: ---------  Time: 1818.0 (0.0) ##.........)..#Ʌi$ a) +0 trident ##...........##Throw: 3 throwing nets ##..#........#Memories (3)  ɅiC% Q##.#........# #..#.......# ##.##......# #..########Ʌi%  ##You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. _Found 8 gold pieces. Ʌi% _You can't go down here!  This spell is impossible to cast!Okay, then.Ʌij' Ʌi- Ʌi0 . _Ʌi`IɅicɅifɅitjX4 _ɅinɅioɅiUpɅirɅi0uɅiuɅiwɅiEzɅi|ɅiQ}ɅiɅi   .# #.## ###...###  ####.  ###..... #.....##....Ʌic... #...........<#  #......#####  #..... #.@.....## 22.0 (4 #....$###.......##  ......#.........##  #.............#  ##............## ##.........).# ##...........## ##..#........# ##.#..Ʌi,%......#ɅiʇɅidɅiɅiɅi Spells (Memorise)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningɅi,Translocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitɅi Ʌi  .#Dare the Poker  #.##Revenant of Trog ......  ###...###Health: 44/51 ====================----  ####.......#.Magic: 5/5========================  ###............AC: 10Ʌi Str: 19   #.....##..............EV: 7Int: 8   #...........<......#SH: 0Dex: 10   #......##........###XL:  6 Next: 20% Place: Dungeon:7   #..... #.@.....##Noise: ---------  Time: 1822.0 (0.0)   #....$###.......##a) +0 trident   ......#.........##Throw: 3 throwing nets  #.............#Memories (3)  ##............##  ##.........)..#  ##...........##  ##..#.....Ʌi ...#  ##.#........#You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. _Found 8 gold pieces. _You can't go down here!  This spell is impossible to cast! _Okay, then.ɅiɅiMemorise Awaken Armour, consuming 4 spell levels and leaving 0? This will place you under penance! Y - Yes  N - NoɅiwɅi0 .#Dare the Poker  #.##Revenant of Trog ......  ###...###Health: 44/51 ====================----  ####.......#.Magic: 5/5========================  ###............AC: 10Str: 19   #.....##..............EV: 7Int: 8   #...........<......#SH: 0Dex: 10   #......##........###XL:  6 Next: 20% Place: Dungeon:7   #..... #.@.....##Noise: ---------  Time: 1822.0 (0.0)   #....$###.......##a) +0 trident Ʌi  ......#.........##Throw: 3 throwing nets  #.............#Memories (3)  ##............##  ##.........)..#  ##...........##  ##..#........#  ##.#........# _Found 8 gold pieces. _You can't go down here!  This spell is impossible to cast! _Okay, then.This spell is impossible to cast!Okay, then.ɅigɅiL. _ɅiT3Ʌi=ZɅi\m _You can't go down here!  This spell is impossible to cast! _Okay, then.  This spell is impossible to cast! _Okay, then.You can't go down here!Ʌi3:Ʌi<;ɅiAɅiQD=  This spell is impossible to cast! _Okay, then.  This spell is impossible to cast! _Okay, then.You can't go down here!upɅi;BɅiD Spells (Memorise)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 ɅikF4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitɅiEQDescrib  a - JinxbiteHexes99% 2  d - Awaken ArmourEarth/Forgecraft 100% 4Memorise|DescribeɅi  Awaken Armour Draws upon the memory of your worn armour to manifest an echo of it that fights alongside you. This echo moves slowly, but the power of its blows increases dramatically with the weight of the armour used to form it. It possesses all thedefensive properties of the armour itself. Spellpower increases its durability. Level: 4Schools: Earth/ForgecraftFail: 100% Power: 0% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 47 fragmentation damage. You can sustain at most one creature summoned by this spell. Trog frowns upon the use of this spell. _________________ Ʌi "A blacksmith shapes the heart of their steel just as much as any leader shapes the hearts of their soldiers. If this armour of mine could speak, I know it would say that we fight for the same cause." (Ʌi, Spells (Describe)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*Ʌi-es Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 99% (17%)Power: 0%Damage: 2d4 (max 2d8) Accuracy: ++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 22 *Ʌiifirresistible damage. Trog frowns upon the use of this spell. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.+ɅiUb Spells (Describe)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 +ɅirW4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,Ʌif Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 99% Power: 0% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected./Ʌi Spells (Describe)TypeFailure Level  a - JinxbiteHexes99% 2  b - Lesser BeckoningTranslocation 99% 2  c - Searing RayConjuration99% (17%) 2  d - Awaken ArmourEarth/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help/Ʌi<[Esc] exit/Ʌi /Ʌi /Ʌi(  .#Dare the Poker  #.##Revenant of Trog ......  ###...###Health: 44/51 ====================----  ####.......#.Magic: 5/5========================  ###............AC: 10Str: 19   #.....##..............EV: 7Int: 8   #...........<......#SH: 0Dex: 10   #......##........###XL:  6 Next: 20% Place: Dungeon:7   #..... #.@.....##Noise: ---------  Time: 1822.0 (0.0)   #....$###.......##a) +0 trident /Ʌi m  ......#.........##Throw: 3 throwing nets  #.............#Memories (3)  ##............##  ##.........)..#  ##...........##  ##..#........#  ##.#........#This spell is impossible to cast! _Okay, then.This spell is impossible to cast! _Okay, then. _You can't go down here! _You can't go up here!/Ʌi@ / _Okay, then.  This spell is impossible to cast! _Okay, then.You can't go down here!up  Okay, then./ɅiJ /Ʌi /ɅiT . _0Ʌi 0Ʌi 0Ʌi 0Ʌi7 0Ʌi} 0Ʌi h5= _0Ʌi 0Ʌi 0ɅiM 0Ʌi 0Ʌi P  There is a stone staircase leading up here.0Ʌi 0Ʌib  _0Ʌi 0Ʌi 0ɅiA 0Ʌi U6=0Ʌi 0Ʌi 0Ʌi 0ɅiQ 0Ʌi 0Ʌi" 0Ʌi 0Ʌi: 0Ʌi 0Ʌi  #.  .#  ##.#  #.. 0Ʌi a #.#  ##.##  ###...###  ####...@...#. 8.0 (6 ###.............. #.....##........0Ʌi . #...........<......##... #......##........### .. #..... #.......## . #....$###.......0ɅiY ##  ......#.........##  #.....0Ʌi 0Ʌia 0Ʌi 2ɅiW2ɅiX2ɅiY2Ʌi\2Ʌi^2Ʌi_2Ʌid7=2Ʌid2Ʌif2Ʌixh2Ʌii2Ʌii2Ʌio#..# ##.# #.. #.# ##.## ###...### ########.......#....#####.........@.......2Ʌio31.0 (3 ...##.......... .........<......## ....##..### ... ... #.......## ... ..$###.......## .... ....#.........## ....  #.............# ....  ##..##2Ʌip2Ʌiu2Ʌiw2Ʌi 2Ʌi 2Ʌi 2Ʌi 2Ʌi 2Ʌil B2Ʌi 2Ʌi 2Ʌi 2Ʌi 2Ʌi 2Ʌi` ?8=2Ʌi 2Ʌi 2Ʌiԙ $.# ##.# #.. #.# ##.## 2Ʌiٚ ###...############.......#....###  ###..........# ##.....# 4...<### ##..####...  #.......## #........# 2ɅiK ###.......## ##.......##.........## #.......#........# #......## .....## ##.....# #..)..2Ʌi "#2Ʌif 2Ʌi 2ɅiB 4Ʌii4Ʌik4Ʌik4Ʌio4Ʌimr4Ʌis4Ʌi x,4Ʌiy4Ʌi)z4Ʌi({4ɅiB}4Ʌi4Ʌi59=4ɅiJ4Ʌi4Ʌi#.# ##.## ###...############.......#....### ##.................# ...................## ....<......##.......### #........####.........#4Ʌiˈ.## #.....7 #.......## ##.# ..## #.# ... #......## ...##.)..# #....#4ɅiM&### ##..## #..# #####.#..#4Ʌiv4Ʌi34Ʌi:Ʌi,I:Ʌi5X:Ʌi<:ɅiL:ɅiW50=:Ʌi(]:Ʌi~fB:Ʌil #...................## .....<......##.......### ##........####.........#.......## #........#..## ##.......# ### #.......#. #......## .:Ʌi4p,..## ##.....# ..)..# #@...## 42.0 (5....## ##..## ##..#........# ####  ##.#........#  #..#.......#  ##.##......#  #..########  ## :Ʌi?s:Ʌix;Ʌi ;Ʌiw;Ʌiݝ;Ʌi;Ʌi" 3;Ʌi# ;ɅiF' ;Ʌi) ;Ʌi]/ B;Ʌi0 a1=;Ʌi1 ;Ʌi3 1 _HP restored.;Ʌiy6 3;Ʌi7 ;Ʌi9 ;Ʌi1; ;Ʌi; ;Ʌi6= ;Ʌi> ;ɅiA ;ɅiA ;ɅiB ;ɅiI  #.#  ##.##  ###...########  ####.......#....###  ###.................# #...........#<......##.......### .####.........#  #;ɅiFJ .## #.@......#..7#### ##.......# .#...## #.......# .....# #......## ......## ##.....# #.........)..# #....## ##...........## ##..####..#........# ######.#........#;Ʌi.K ;ɅiYQ ;ɅiPS <ɅiZ<Ʌib<Ʌi<Ʌi<Ʌi<Ʌie=<Ʌi<Ʌi<Ʌi <Ʌi<ɅiV<Ʌi<Ʌi<Ʌi<Ʌi(<ɅiD,<Ʌi<Ʌi,<Ʌi<Ʌij #. .#  ##.#  #..  #.#  ##.##  <ɅiSf###...########  ####.......#@...### 52  ###...........# #.......##<......#.#####........####.........# <Ʌis. #.......## #........#.. $###.......## ##.......# ..#...## #.......# ......# #......##<Ʌi<Ʌi<Ʌi/=Ʌi=Ʌi .# . #. .# ##.# #.. #.#  ##@## 7 ###...######## ####.......#....### ###.................# #.....##...........## #....<......##.......### #......##........####......# #..... #.......## #........#.. #....$###.......## ##.......#>Ʌi >Ʌi! >Ʌi! >ɅiO' >Ʌi) >Ʌi. B>Ʌi/ ,>Ʌi0 >Ʌi17 B>Ʌi7 >Ʌi: >ɅiBF >ɅiJG >ɅiG >ɅiK >ɅifN >Ʌi O >ɅiO >ɅiR >Ʌi|U ,>ɅiW >Ʌi&Z >Ʌih\ >Ʌi\ >Ʌi^^ >Ʌi a >Ʌib >Ʌirc >Ʌid >Ʌinf >Ʌii >Ʌi_j >Ʌij >Ʌi)m >Ʌin >ɅiNo >Ʌip >Ʌi2r >Ʌi`t >Ʌit >Ʌiu >Ʌi>w >Ʌi&y >Ʌiy >Ʌi8z >Ʌi{ >Ʌi} >ɅiQ~ >Ʌi >Ʌi^  _You now have 74 gold pieces (gained 8).>ɅiW ,>Ʌi >Ʌiq >Ʌiޑ >ɅiΓ >Ʌi@ >Ʌiɕ >Ʌi >Ʌiޘ >Ʌi\ ,>Ʌi >Ʌi| >Ʌiޟ >Ʌi| >Ʌi >Ʌiq n>Ʌi| ,>ɅiC >ɅiF >Ʌi >Ʌi >Ʌi, >Ʌi >Ʌi >Ʌi` >Ʌi< >Ʌi >Ʌi / .# >Ʌi# & #)........###.#  #.........##..  #.........#.#  #.......###.##  #....... ###...###>Ʌi¾   #..... ####.......#  #....#####...........  #...@.##.............80.0 (23.0)  #...........<......##  #......##........####>Ʌi   #.....###.......## #  #.....###.......## #  #......#.........>Ʌi   #..##.......  #.####............##  ### ##....)..#>Ʌi >Ʌi +1.0 (24>Ʌi >Ʌi # _Found a club.?Ʌix~3?Ʌi?Ʌiy?Ʌi?Ʌi!?Ʌin?ɅilX?ɅiC?Ʌi,?Ʌis?ɅiQ?Ʌi?ɅiW?Ʌi?Ʌi?Ʌid,?Ʌi?Ʌi?Ʌi?Ʌi?Ʌi?ɅiK?ɅiҴ,?Ʌi?Ʌi?ɅiY?Ʌi?Ʌi?Ʌi?Ʌi3?Ʌi?Ʌi?Ʌi?Ʌi?ɅiI?Ʌi?Ʌi?Ʌi?Ʌi?Ʌis?Ʌi?Ʌi?ɅiH?Ʌi[?Ʌi?Ʌi,?Ʌi"?Ʌi?Ʌi?Ʌi`?Ʌi?ɅiX?Ʌi?Ʌi?ɅiX?Ʌi?Ʌi%?Ʌi?Ʌi?Ʌi?Ʌi(,?Ʌi?Ʌiq?Ʌi?ɅiQ?Ʌi?Ʌir?Ʌi?Ʌi4 ?Ʌi ?Ʌi ?Ʌi?Ʌi}?Ʌi?Ʌi?Ʌi,?Ʌi?Ʌi?Ʌin,?Ʌi?ɅiX?Ʌi?Ʌi ,?Ʌi7#?ɅiI%,?ɅiE&?Ʌi(?Ʌi *,?Ʌi+?Ʌi -?Ʌiu/B?Ʌi82?Ʌiz3?Ʌi3?Ʌi4?Ʌi6?Ʌi8?Ʌi9?Ʌi9?Ʌi;?Ʌi=?Ʌi8>?Ʌi>?Ʌi\@?ɅieB,?ɅiNC?ɅiD?Ʌi_F?ɅiF?ɅiqG?ɅiH?Ʌi{J?ɅiJ?ɅifK?ɅiL?ɅiNN,?ɅiN?Ʌi(P?ɅiQ?ɅimR?ɅiS?ɅiT?ɅiU,?ɅiV?ɅiW?ɅiX?Ʌi"Y?ɅiY?Ʌi[?Ʌi\?Ʌi\?Ʌi5]?Ʌiw^?Ʌi_?Ʌi_?Ʌi`?Ʌia?Ʌib,?Ʌi;c?Ʌic?Ʌid?Ʌi\e?Ʌie?Ʌif?Ʌih?Ʌih,?Ʌivi?Ʌi3j?Ʌij?Ʌi$k?Ʌijp?Ʌi)q?Ʌiq?Ʌi r?ɅiJt?Ʌiu,?Ʌiv?Ʌiw?Ʌix?Ʌi9y,?Ʌi|B?ɅiF}?Ʌi~?ɅiX?Ʌip?ɅiT,?Ʌiۆ?Ʌi!?Ʌi?ɅiI?Ʌi;?Ʌi?Ʌi<?Ʌi?Ʌi+?Ʌi?Ʌi?Ʌi?Ʌi?Ʌid?Ʌi?ɅiV?Ʌi?Ʌiœ?ɅiL?Ʌi?Ʌi&?Ʌil?Ʌi?Ʌiw?Ʌi?Ʌij,?Ʌi?Ʌi֫?ɅiX?Ʌi<,?Ʌi?Ʌi?Ʌid?Ʌi?Ʌi?Ʌi?Ʌi?Ʌi?Ʌi&X?Ʌi?Ʌi?Ʌi?Ʌi7?Ʌi?Ʌia?ɅiP  #..#   #.##  ##.## ###...########  #.......#....###  ...............# ...............## <......##.......### .....####.......@.#942.0 (61 ....## #........#.....< ....## ##.......# ##... .....## #.......# . ......# #......## ......## ##.....# ?ɅiS....)..# #...# .......## ##.# ........# ####?Ʌi?Ʌi+3.0 (62?Ʌi?ɅiI; _Found an escape hatch in the ceiling.@Ʌii_ @Ʌi` @Ʌia @ɅiNc @Ʌine @Ʌiul @Ʌijm @Ʌio ,@Ʌip @Ʌir @Ʌi t ,@Ʌit @Ʌiv @Ʌi"x ,@Ʌix @Ʌioz @Ʌi{| @Ʌi} ,@Ʌi| @Ʌi B@Ʌi @Ʌi @Ʌi1 @Ʌi @Ʌi @Ʌi_ @Ʌi ,@Ʌi @Ʌi @ɅiE ,@Ʌi @Ʌir @Ʌi ,@Ʌi @Ʌi @Ʌi  ##.........###..........#........#.....<.......##.......####..........  #.......# ###.....##.  #......## #..#### # ##.....# #..# # #....## ###.## ## ##..## ##...# #### #...56.0 (13# #......# # #......# # #.# ## #.......#@Ʌi B #........# #........# #.[......# @Ʌi @Ʌi +7.0 (14@Ʌi @Ʌi - _Found a leather armour.AɅi AɅiQ 3AɅi AɅi  AɅi AɅi ,AɅi AɅiT AɅi6 AɅi AɅi5# AɅi# AɅi$ AɅi|' AɅi) AɅii* AɅiP+ AɅi- AɅi00 AɅi0 AɅi1 AɅi4 AɅi 7 AɅix7 AɅiT8 AɅin: AɅiR< AɅi< AɅi> AɅi? AɅiB AɅi2C AɅiD AɅiRF AɅiH AɅi2I AɅiI AɅiK AɅiM AɅidN AɅiLO AɅiQ AɅiS AɅiT AɅiU AɅioW AɅi}Y AɅi Z AɅi3[ AɅiy AɅi{ AɅig~ ,AɅiO AɅi& AɅi AɅiL ,AɅi AɅi߇ BAɅiA AɅi AɅi{ AɅi AɅi AɅi AɅi AɅi' AɅi  #.##  ##.#  #..#  #.##  ##.#  #..# #.. ##.## #.@# 78.0 (21 #.......#  .[....#.#  .....###.  ....# #...#.## AɅi AɅi +9.0 (22AɅi AɅiZ # _Found a robe.BɅi BɅi BɅi BɅi2 BɅi #. #..# #.###.# #..#. #..##.> ##.####..##..##.....@.#0.0)[....#.##.....###.#BɅi # #.# #.###.# ..#..BɅi BɅi +80.0 (1BɅi BɅi; ; _Found a stone staircase leading down.CɅizCɅi{CɅi|CɅi`CɅiXCɅiBCɅiCɅi7CɅiCɅi'CɅiCɅiڒCɅi^CɅiΓCɅiCɅi,CɅiCɅiʚCɅi[CɅi֜CɅi8CɅivCɅiCɅiCɅi7CɅipCɅiCɅi9CɅiCɅi9CɅiBCɅiCɅiȩCɅi5CɅiެCɅiCɅiCɅi¯CɅi,CɅiJCɅivCɅiW,CɅiCɅiCɅi=,CɅiԺCɅiCɅi  You encounter an orc wizard. It is wielding a +0 dagger.CɅi=.......# [....#.## ....###.## ...# ##.## ..# ##.## . ####.## #..#..## ###....##..####......o##....CɅi@k #...### #..##  #..#  #..# #..# o   orc wizard (asleep) #...#...CɅi o933.0)  The orc wizard shouts!CɅi# ooo   orc (wandering)You encounter an orc. It is wielding a +0 dagger.CɅiI ******The orc wizard gestures at you while chanting.CɅir2......CɅiot4==4.0 (14CɅiyCɅinD _The puff of flame hits you but does no damage.EɅi9 '##..# ......# .## ##.## ##.##  .# ##.##  .. ###.## #.o##..## ####.....##..####@.....oo##......####.o.#...#####..##..##..# EɅip opriest (wandering)#..# o   orc wizard#... oo 2 orcs (wandering)#...EɅi1 o.  You encounter an orc priest and an orc.EɅiJ 1o.EɅi" 5o.EɅi -o.EɅiM sThe orc priest shouts! The orc shouts!EɅiD s   scorpionopriesto   orc wizardoo 2 orcsEɅiU 05.0)EɅiC EɅi0 Y _You encounter a scorpion.HɅi.....# [....#.####.## ##.## ##.##.s ## ##.###o.# #..## ####...o. ##..####.....o.. ##....@.####o.. #...####  #..##  #.. #..# #..#o   orc wizard #...oo 2 orcs #... HɅi2sHɅiT.oHɅi1o.HɅi30oHɅi-ooHɅiHɅi-HɅi{ ..s   scorpiono   orc priesto   orc wizardoo 2 orcs--6HɅiKHɅibIɅi:#.# .[....#.##.###.##.# ##.##.# ##.## s. .## ##.## #..# #..## ####.oo.. ##..####....oo.. ##...@..####... #...####IɅiT< #..## #..# #..# #..#o   orc priest #...owizard #...oo 2 orcs IɅiR?6o.IɅi@]so.IɅiA.IɅi,C-o.IɅiK.os   scorpionIɅiL@--7IɅiSIɅiVJɅi6s #.# #.[....#.## #.....###.##.# ##.##.# ##.## .. ..## ##.## #s.# . #..## ####oo... ##..####...o.... ##..@...####o.. #...#### #..## #..# #..# #..#o   orc wizardJɅit #...oo 2 orcs #...JɅiuQ.oJɅivP.oJɅiwDooJɅixJɅiJɅiq%8JɅiJɅifJɅi  #.#  #.[....#.##  #.....###.##  .....# ##.##  ....# ##.## ..  ..## ##.## #s.#  .JɅi  #..## ####..... ##..####..ooo... ##.@....####o.. #...#### #..## #..# #..# #..# #...   orc #...JɅi 2oJɅi 1o.JɅiG x.o 2 orcsJɅi{ %9JɅi% JɅi" KɅiq ##..##..# #.......  #.[.... #.....# .....#  ....# .. ..####.## #s.#. #..## ####o....####.o.o....#......####o..KɅir #...#### #..##  #..# #..# #..#  #...#...KɅiv1oKɅi}.o   orc wizardKɅi(2000KɅiKɅiKɅio KɅi KɅic KɅi KɅiKɅiFKɅiKɅiDzMɅiO.> ##.## ##..##..# #....... #.[.... #.....# .....#  ....# .. ..####.## #s.#. #.@## ####o....####...o....#.....o####o.. #...#### #..## #..# #..# #..#  #...MɅit;1MɅiIMɅiMɅiMɅix3MɅi?MɅiMɅiMɅi,MɅim  An orc wizard comes into view.MɅid\ #..# . #..# #.> ##.## ##..##..#MɅi #....... #.[.... #.....#  .....#  ....# ##@## ....## ##.## #s.#.MɅi!! #..## ..#...o.... ##..o..o####o..MɅi`0 #...####o   orc wizard #..## MɅiz#..# #..#MɅiQ&2MɅiMɅi13.0 (2 _MɅi4MɅiuMɅi8 ##.# #..# . #..#.> ##.## ##..##..# #....... #.[.... #.....# .....#  ....#. .. ..###.## #s.#. #..## ####o....#..####...o....#..o..o####o.. #...#### #..##  #..#MɅiMɅi**NɅil  The orc wizard points at you and mumbles some strange words.NɅi8@NɅi4.0 (1Confused throw: 3 throwing netsConf Memories (3) NɅiNɅiQ _You are confused.NɅi3oNɅiK/o.NɅio   orcNɅi%5NɅiSNɅi2 _You bump into the rock wall.NɅi #.## ##.# #..# . #..#.> ##.## ##..##..# #....... #.[.... #.....# .....#  ....#NɅi . ..###.## #s. #..## ####o#..####...o.#.o...o####o. #..o#### #..##NɅi:o.NɅi,oNɅiĞ7o.NɅiצco 2 orcsNɅi%6NɅi!NɅiǯOɅik OɅiT OɅi OɅi OɅi OɅiOɅi OɅiZQɅiQ14o.QɅi23o.QɅi3doo.QɅi= opriesto   orc wizardoo 2 orcsQɅiu>%7QɅiEQɅijH2 _You bump into the rock wall.RɅio.o..oRɅi7o.RɅiRɅi^%8RɅi'RɅi2 _You bump into the rock wall.SɅi"3sSɅiUko.o.SɅi21o.SɅiݔ7o.SɅis   scorpionopriesto   orc wizardoo 2 orcsSɅi%9SɅiSɅi2 _You bump into the rock wall.UɅi.so.o.UɅico.s.UɅi7o.UɅiiUɅi&10UɅiUɅi2 _You bump into the rock wall.UɅi ko. _You bump into the rock wall.  UɅiԘ co.s.UɅiۙ 7o.UɅi f  You feel less confused.UɅi =1Throw: 3 throwing nets UɅi UɅi A _The orc wizard hits you but does no damage.VɅi&  You hit the orc wizard.VɅi9s.VɅip 2o.VɅi}  The orc wizard is heavily wounded.2VɅi,VɅi A _The orc wizard hits you but does no damage.VɅisN  You barely miss the orc wizard.VɅiI:s.VɅixq  The orc wizard is heavily wounded.VɅiU48--3VɅiVɅiZ? _The orc wizard hits you with a +0 dagger.VɅia&  You hit the orc wizard.VɅi'  The orc wizard is severely wounded.VɅir(f6---4.1 (1.1VɅi1VɅi3? _The orc wizard hits you with a +0 dagger.VɅim )You puncture the orc wizard!  You kill the orc wizard!Trog accepts your kill.VɅiz 2o.VɅii 2o.VɅi ...#### #..##Trog appreciates your killing of a magic user.VɅi VɅi 9s.VɅi VɅia M-350VɅi VɅiI l _The orc priest looks satisfied for a moment.VɅif )You puncture the orc!  You kill the orc!VɅiq 2o.VɅi o   orcVɅi S7=6VɅi VɅi$ W _Trog accepts your kill.WɅi9s.WɅi1o.WɅiWɅi%7WɅiDWɅii _You barely miss the orc. The orc barely misses you.WɅiYWɅiN,8.2 (1.1WɅiWɅis _You barely miss the orc. The orc hits you but does no damage.WɅi&WɅi_8=9.3WɅiWɅit _You closely miss the orc. The orc hits you but does no damage.WɅin   You hit the orc.WɅi soThe orc is moderately wounded.WɅi WɅi 9 WɅiA V5-20.4WɅi;$ WɅi& 8 _The orc hits you with a +0 dagger.WɅix $  You hit the scorpion.WɅi{ E  The scorpion is lightly wounded.WɅi '1.5WɅi3 WɅi A _The scorpion stings you but does no damage.WɅiD )  You puncture the scorpion!WɅi   The scorpion is severely wounded.WɅi0]6-=2.6WɅiWɅi D _The scorpion stings you but does no damage. x2XɅi1$  You hit the scorpion.XɅi;  The scorpion is almost dead.XɅi<^1---3.7XɅi CXɅiG. _The scorpion stings you.XɅiXU  You hit the scorpion but do no damage.XɅick  The scorpion is almost dead.XɅi ex36------40XɅikXɅim. _The scorpion stings you.XɅiL  You barely miss the scorpion.XɅi+  The scorpion is almost dead.The scorpion completely misses you.XɅi[XɅi  The orc priest casts a cantrip, but nothing happens.XɅiؒo2----5.8 (1.1XɅiXɅi. _The scorpion stings you.XɅib M  You closely miss the scorpion.XɅio  The scorpion is almost dead.3-6.9XɅiv XɅiy A _The scorpion stings you but does no damage.XɅi U  You hit the scorpion but do no damage.XɅi k  The scorpion is almost dead.XɅi +70XɅi1! XɅi$ U _The scorpion barely misses you.YɅibWU  You hit the scorpion but do no damage.YɅie  The scorpion is almost dead.The scorpion stings you but does no damage.YɅij;*YɅi?  The orc priest calls upon Beogh to heal the orc.YɅi%po==9.0 (1.1YɅiYɅi7 _The orc's wounds heal themselves!ZɅiƆM  You closely miss the scorpion.ZɅick  The scorpion is almost dead.ZɅiQ2--300ZɅiZɅin _The scorpion barely misses you. The scorpion stings you.ZɅi )You puncture the scorpion!  You kill the scorpion!ZɅis2o.ZɅi0o.ZɅiX!o   orc priesto   orcZɅi%^54--1.1 (1.1ZɅi,ZɅi.W _Trog accepts your kill.ZɅi  )You puncture the orc!  You kill the orc!ZɅiP0o.ZɅi)ZɅi+20ZɅiZɅieW _Trog accepts your kill.ZɅil m  You hit the orc priest but do no damage.ZɅiv d28--3.2 (1.1ZɅi ZɅi A _The orc priest hits you with a +0 hand axe.[ɅiAe  You closely miss the orc priest.[ɅiB+40[Ʌi I[Ʌi@LA _The orc priest hits you but does no damage.[Ʌid  You barely miss the orc priest.[Ʌi n7---5.3 (1.1[Ʌi[ɅiiA _The orc priest hits you with a +0 hand axe.[Ʌiܧ+  You puncture the orc priest![Ʌi  The orc priest is severely wounded.[Ʌi/=6.4[Ʌi6[ɅinA _The orc priest hits you but does no damage.[ɅiG )You hit the orc priest.  You kill the orc priest![Ʌi!P )[ɅiU 8=66-70 _Trog accepts your kill.[Ʌi-\ [Ʌi^ i _Your Polearms skill increases to level 5![ɅiC##.# #..# .#..# #.> ##.## #..##..# #.......# #.[....#.##.....##.....# ....# ##.....## #s.#. ..## ####o... ##..####...o.#.....o####o...#####..###..#[Ʌi[ɅiPU--8 _[Ʌi7[Ʌi+n _Items here: )))) [[ †.\Ʌi8&#..# .#..# #.> ##.## #..##..# #.......# #.[....#.##.....##.....# ##)....# ....## #s.# . ..## ####o....  ##..####...o.... #.....o####o.....#####..###..# \Ʌi0\ɅiD1F-9 _\Ʌi8\Ʌi9\Ʌi"f .#..# #.> ##.## #..##..# #.......# #.[....#.##.....##.....# ##)....# ##.....## #s.# . ..## ####o....  ##..####...o.... ...o####o.. ...#####..###..# \Ʌi~ 9=40^ɅimII^ɅiN^ɅiQ^ɅiQ^Ʌi7VX^Ʌi(W^Ʌi*oj ##.# #..# . #..# #.> ##.## ##..##..# #....... #.[....#. #.....#  .....# 2.4 (2 ....# ##.## ....## ##.## #s.#. #..## ..#...o.... ##.....o####o.. #...#### #..## ^Ʌi:pa #..#^Ʌit^Ʌixn _Items here: )))) [[ †.cɅi¡Unequip which item? Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn) Jewellery (go to first with "=)  h - a ring of willpower (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipeɅieɅieɅiÓ##.#Dare the Poker#..#Revenant of Trog .......#..#Health: 29/51 =============-----------#.> ##.##Magic: 5/5========================##..##..#AC: 10eɅiƔ5Str: 19#.......#EV: 7Int: 8#.[....#.##SH: 0Dex: 10#.....###.##XL:  6 Next: 66% Place: Dungeon:7.....# ##@##Noise: ---------  Time: 2042.4 (0.0)....# ##.##.. a) +0 trident..####.###s.# Throw: 3 throwing nets.#..## ####o.... Memories (3) eɅi_R##..####...o....##.....o####o..#...#####..###..#You hit the orc priest.  You kill the orc priest! _Trog accepts your kill. _Your Polearms skill increases to level 5! _Items here: )))) [[ †. eɅiY_Items here: )))) [[ †.eɅiP  Okay, then.eɅieɅieɅi!. _fɅiϞfɅiMPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 dagger  d - a +0 hand axe fɅiϢuArmour (select all with [)e - a +0 leather armour  f - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]jɅim  d + a +0 hand axe[Enter] accept (1 chosen)lɅi lɅi lɅi ##.#Dare the Poker#..#Revenant of Trog .......#..#Health: 29/51 =============-----------#.> ##.##Magic: 5/5========================##..##..#AC: 10Str: 19lɅiL #.......#EV: 7Int: 8#.[....#.##SH: 0Dex: 10#.....###.##XL:  6 Next: 66% Place: Dungeon:7.....# ##@##Noise: ---------  Time: 2042.4 (0.0)....# ##.##.. a) +0 trident..####.###s.# Throw: 3 throwing nets.#..## ####o.... Memories (3) ##..####...o....##.....o####o..#...####lɅi #..###..#You kill the orc priest! _Trog accepts your kill. _Your Polearms skill increases to level 5! _Items here: )))) [[ †. _Items here: )))) [[ †. _Okay, then.lɅi @3.4 (1lɅi lɅi ' _k - a +0 hand axemɅi3fmɅig3mɅi=mmɅi pmɅi@u30=mɅiwmɅiuxmɅijymɅiq #..# #.## ##.# #..# . #..# #.> ##.## ##..##..# #....... #.[....5.4 (2 #.....#mɅi   .....# ##[  ....# ##.## ..## ##.## #s. #..## #...o.. ##.....o####o #...####mɅimɅi܇mɅioɅi kM#. #.###.#. #..#.> ##.###..## #......@# .[....#.## #.....###.## oɅi &....# ##[## ....# ##.##.## # # .. oɅi oɅi *6.4 (1oɅi oɅi qɅi .###.# ..#.qɅi7d#.> ##.# ##..##..# .....#.[....#@##.....###.##.....# ##[##...# ##.##.####..#...####qɅiWqɅiS1=7qɅihqɅirɅiErɅi%8rɅiirɅirɅi@z rɅiz %9rɅik rɅi rɅi> <50rɅi rɅiK rɅi rɅiZ #2rɅi 8=1rɅi rɅi rɅiB rɅiVC %2rɅiLJ rɅiL rɅirɅi8%3rɅiɪrɅidsɅi;sɅi%4sɅisɅi=sɅi";sɅi<S3=5sɅi=BsɅiXKsɅiK%6sɅi~VsɅi_sɅi^`%7sɅi fsɅigsɅiq4=8sɅiRsɅisɅi8y ;9sɅio sɅi sɅiY &60sɅig sɅi sɅi %1sɅi sɅi sɅi sɅi S5=2sɅiv sɅiS sɅi+ ;3sɅi/ sɅi1 sɅi ;4sɅi sɅiˉ sɅi֚sɅiA65sɅisɅitɅictɅi%6tɅiKtɅiJtɅitɅi%7tɅi tɅi tɅi)tɅi+%8tɅi1tɅi3tɅitɅiYV37=9tɅi1tɅiAtɅi>tɅi?&70tɅi+EtɅiFtɅitɅi2%1tɅi tɅi tɅicHtɅiI_8=2tɅiGPtɅiQtɅil tɅiŐ %3tɅi| tɅi tɅi ;4tɅi| tɅi tɅi tɅi %5tɅi' tɅir) tɅih tɅixvɅiYzvɅiD vɅi S5=7vɅi vɅi vɅi vɅi %8vɅi vɅiGH vɅiH %9vɅiN vɅifP vɅi) vɅi '100vɅiߢ vɅii vɅivɅi]6=1vɅi1vɅiwɅiwɅi+%2wɅi&wɅiYwɅi*wɅi*+%3wɅi3wɅi3wɅilpwɅiq%4wɅixwɅi+zwɅiwɅifS7=5wɅi#wɅiwɅi=wɅi=%6wɅiDwɅiEwɅiV>wɅi>%7wɅiEwɅiGwɅiڌwɅiQ]8=8wɅiwɅiwwɅi ;9wɅi wɅia wɅi$ wɅi &10wɅi wɅil" wɅih ;1wɅi=o wɅip wɅi! wɅi: S9=2wɅi wɅi wɅi&wɅi%3wɅiwɅiH xɅixɅiS %4xɅiFxɅi|xɅi| 3xɅi0~ xɅi xɅi xɅi 50=xɅiɋ xɅi r  Items here: ))) [[ †.xɅib  _xɅiM xɅi xɅi ,xɅi xɅiv .#..# #.> ##.## ##..##..# #.......# #.[....#.## #.....###.## .....# ##[## ....# ##.#....## ##s.#8.4 (4xɅi . #..## ####o.... ##..####...o.... ##.....o####o.. #...#### #..###..#xɅi ~#..##..#xɅi֢ xɅi xɅi zɅiSzɅizɅi[zɅiw1=zɅiw##..##..# #.......# #.[....#.## #.....###.#.....# ##[....# ##.....## ##.#s.#. #..## ####o....  ##.@####...o.... 20.4 (2 ##......# ...#### #..## #..##..##..##...#...{Ʌi~3{Ʌi{Ʌi {Ʌic #.[....#.##.....###.##.....# ##[##....# ##.##....## ##.###s.#. #..## ####.....  ##..####........  ##......####o..  #.@.#### 2..## #..# #..# #...#....##. |Ʌi3|Ʌi|Ʌi{|Ʌi=|Ʌi|Ʌi^|Ʌi),|Ʌi|Ʌi|Ʌim|Ʌi|Ʌi|Ʌif|Ʌi,|Ʌi|Ʌi|Ʌi4|Ʌi|Ʌi|ɅigD ##..# ....# ..#.## . .###.## .. # ##[## ...  ##.## ..# ##.## ##..## #..## ####.....## ##..####..@.......8.4 (6##......####.....#...#### ...#..## .#..##..##..##...#...|ɅiC|Ʌi |Ʌi }Ʌi_ 3}ɅiG` }Ʌi"i ,}Ʌij }Ʌio  _Found a fizzy sapphire potion.}Ʌio }Ʌi4q }Ʌir }Ʌi]t ,}Ʌi)u }Ʌi{v }Ʌix ,}Ʌiy }Ʌi   .... ## .... .## #..! #[## }ɅiÁ ##... #.## ##..#  ##.## ###..## #..## ####.....### ##..####..........## ##......####.@....# 32.4 (4#...#### ###......##..## ##..#..# #..#..# #. #... .##.}Ʌi }Ʌi }Ʌic ~Ʌi~Ʌip~Ʌi~Ʌi %~Ʌi&~Ʌi+B~Ʌi,~Ʌi,~Ʌi5~Ʌi7~Ʌi9~ɅiA:~Ʌi>;~Ʌi>~Ʌi8@~Ʌi@~Ʌi|A~ɅiHK ....  #..!  ##...  ##..#  ###..## .## ####.....### ..####..........## #......####......### #...#### ###...@..# 6 ~ɅiK#..## ###......# #..# ###.. #..# ##.. #..# .... #... .... #... ... ~Ʌi?LD.##. ... ~ɅiL~ɅikT~ɅiUɅȉ Ʌi< Ʌi Ʌi Ʌi Ʌiڝ BɅiV Ʌi Ʌi ɅiK ɅiT Ʌi Ʌiw Ʌi Ʌi( ,ɅiN Ʌi Ʌi Ʌi߮ Ʌi Ʌi Ʌiг Ʌi, Ʌi\ Ʌi Ʌi' Ʌiy Ʌi Ʌi> v _Found a scroll labelled JOD XUHAIBLUAH.Ʌiu 3Ʌin ɅiT ɅiG Ʌi Ʌi Ʌi( Ʌiz Ʌi Ʌi1 1 ##........ #......... #......... ##......... #.......... #.......... #.........# ##..@....?.#46.4 (10.0) ##...## ##..##.....## # ###..###.....# Ʌi M.## ####.....###.....# ..####..........##.....#...####......###. #...#### ###......## #..#####......#Ʌi Ʌi& Ʌi" g _f - 4 fizzy sapphire potions (gained 1)Ʌif[Ʌi[Ʌi]ɅiydɅikXɅimɅinɅiZoɅinqɅitɅivtɅivɅiQxɅii{Ʌi{Ʌi}ɅiɅiɅiɅiɅi@ɅiɅiɅi##.........# #..........# #..........# ##.........# #..........# #..........# #.........# ##.......@.# 52.4 (6.0)##.........##  ##..##.....##  ###..###.....# ####.....###.....# #..........##.....# ..####......###....### ###......##.... ɅiĐɅi̖Ʌip _c - 2 scrolls labelled JOD XUHAIBLUAH (gained 1)Ʌil/ 3Ʌib0 Ʌi7 Ʌi/= XɅi\? h  You encounter a bullfrog.Ʌi-F HF # ## .### #......... . ##......... ##.........##  ##..##.....##  ###..###.....# F   bullfrog (asleep) ###.....###.....# ..........##.....# .####......###....#ɅiJ W.F3.4 (1ɅiK D.[4dFɅiLR WFɅiR 3==4.4 (2ɅiX ɅiZ < _The bullfrog gives a loud, deep croak!Ʌi  ##..?....## ##.. #.........# ##.....F...# #.# #..# ##.# #.# #...# #...## ##..# ##.........##Ʌi  ##..##.....##  ###..###..... Ʌi u####.....###.... #.....Ʌi D.FɅi_ Ʌi 3--5.4 (1Ʌi. Ʌi 1 _Found a scroll of identify.Ʌi7  ##.###.##  ##..?....###. #......F .##. # ##. ##.........## ##..###  ###..###.....####.....#Ʌi7 !ɅiH: D.FɅiB d=-6ɅiaI ɅiK V _The bullfrog closely misses you.Ʌi- )  You puncture the bullfrog!Ʌi  The bullfrog is moderately wounded.Ʌi 4=7.5 (1.1Ʌi9 Ʌi{ _The bullfrog closely misses you. The bullfrog completely misses you.ɅiL  You barely miss the bullfrog.Ʌi r  The bullfrog is moderately wounded.Ʌi 3-80ɅiɅiV _The bullfrog closely misses you.Ʌiќ$  You hit the bullfrog.Ʌio  The bullfrog is heavily wounded.ɅiϨh45----9ɅiɅifl _The bullfrog barely misses you. The bullfrog hits you.Ʌi .You puncture the bullfrog!  You kill the bullfrog!Ʌi (Ʌi 92=60 _Trog accepts your kill.Ʌi Ʌi g _Your Armour skill increases to level 3!Ʌi)6 M #. ##  ##.###.##  ##..?....###.# Ʌi7 #. .###.#.........###.....Ʌi= Ʌi> 5--1 _Ʌi : use staircase / Dir., Shift-Dir.: long walkɅi S;: examine occupied tile andɅiɅi'Ʌi'Dare the PokerRevenant of Trog ......Health: 47/51 ======================--Magic: 5/5========================##AC: 10Str: 19#. ##EV: 7Int: 8##.###.##SH: 0Dex: 10Ʌi##.......##XL:  6 Next: 92% Place: Dungeon:7##...@.....#Noise: ---------  Time: 2168.5 (0.0)#.........##a) +0 trident##.........#Throw: 3 throwing netsɅi#..........#Memories (3) #..........#Ʌi##.........###..........##..........#Ʌid#.........## _Trog accepts your kill. Ʌi}A_Your Armour skill increases to level 3! _i - 2 scrolls of identify (gained 1) _You can't go down here! _You can't go up here! _You can't go down here!ɅiɅiɅi,ɅiɅi#Your Armour skill increases to level 3!i - 2 scrolls of identify (gained 1) _You can't go down here!upɅi[down here!  Your movement speed is average. Your attack delay is about 1.0.ɅiɅiɅiœ  Your damage rating with your +0 trident is about 12 (Base 9 x 122% (Str) x 115%_(Skill)).ɅiɅiP$ɅiInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)Ʌic - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)ɅiSe - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.Ʌiph - You recover more slowly from Doom and Banes.ɅiɅiXDare the PokerRevenant of Trog ......Health: 47/51 ======================--Magic: 5/5========================##AC: 10Str: 19#. ##EV: 7Int: 8##.###.##SH: 0Dex: 10##.......##XL:  6 Next: 92% Place: Dungeon:7##...@.....#Noise: ---------  Time: 2168.5 (0.0)#.........##a) +0 trident##.........#Throw: 3 throwing nets#..........#Memories (3) #..........###.........###..........##..........##.........## _You can't go down here! _You can't go up here! _You can't go down here!  Your movement speed is average. Your attack delaɅiy is about 1.0.  Your damage rating with your +0 trident is about 12 (Base 9 x 122% (Str) x 115%_(Skill)).Ʌi`3ɅiɅiqɅiɅiDare the Poker (Revenant Gladiator)Turns: 2146, Time: 00:14:00 Health: 47/51AC: 10 Str: 19 XL: 6 Next: 92% Magic: 5/5EV:  7 Int:  8 God: Trog [......] Gold: 74SH:  0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) a - +0 trident rCold + . . (50%) (no offhand) rNeg + + + (0%) i - +0 chain mail rPois ∞ (0%) c - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will +....(no amulet) Stlthh - ring of willpower HPRegen 0.28/turn(no ring) MPRegen 0.09/turn %: no passive effects @: no status effects [39;Ʌi~49mA: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursedɅi8 ɅiF Dare the PokerRevenant of Trog ......Health: 47/51 ======================--Magic: 5/5========================##AC: 10Str: 19#. ##EV: 7Int: 8##.###.##SH: 0Dex: 10##.......##XL:  6 Next: 92% Place: Dungeon:7##...@.....#Noise: ---------  Time: 2168.5 (0.0)#.........##a) +0 trident##.........#Throw: 3 throwing nets#..........#Memories (3) #..........###.........###..........##..........##.........## _You can't go down here! _You can't go up here! _You can't go down here!  Your movement speed is average. Your attack delay isɅiG about 1.0.  Your damage rating with your +0 trident is about 12 (Base 9 x 122% (Str) x 115%_(Skill)).Ʌi]e Ʌi;8 _Ʌiǫ## #. ### ##.###.## ##.....@.## 71.5 (3##.........# #...## ##..# #..........##.......###..###..#...#Ʌip Ʌi) 9=50=Ʌin 1=Ʌi Ʌiſ 9=Ʌi Ʌi Ʌi Ʌi ɅiU Ʌi Ʌi Ʌi Ʌi Ʌi Ʌi  You encounter 2 kobolds and a black bear.A kobold is quivering poisoned darts.Ʌi K.K.....#.K......h........# ...### ....### #.....# ##@#  #..####Ʌin x ##.###.## ##.......## ##.........# #.........##Ʌi h   black bear (asleep) ##.........#Ʌi KK 2 kobolds (1 missile, asleep) #..........# Ʌi ; #....#Ʌi Ʌi .K85.5 (14.0).h KThe kobold shouts! x2; The black bear growls angrily..KhK   kobold brigand (missile, wandering)KK 2 kobolds (1 missile)===6.5 (15Ʌi7  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.Ʌif3 M#K......# # K...... # K..... # .h..# # ...### # ....### # #.....##.#  #@.######.###.###.......##........##.........###.............. #..........####ɅiNX P---7.0)Ʌi^ Ʌig Ʌi _Ʌi   A black bear comes into view.  K...... K .h..# ...### .h..####..... ##.# ..######@###.##---##.......####.........##.........##.##h   black bear#.........###..........#0Ʌi 18.5 (1 _Ʌi Ʌi Ʌi  K .h..# ...### .h..####..... ##.# ..######.###.####.@.....####..##.## #.#.#...#.#Ʌiʰ G.hɅiP ɅiĹ %9Ʌif Ʌi# Ʌi K.hɅi" Y90ɅiI5>.hKK   kobold1ɅiD.hɅikrK.KɅiK   kobold brigand (missile, wandering)K   koboldɅi%2ɅiɅiɅi  You puncture the black bear!K .KThe black bear is heavily wounded.The black bear bites you. The black bear completely misses you..K K)K 2 kobolds (1 missile)47--==3ɅiɅiiW _The black bear barely misses you.ɅiN+  You puncture the black bear!ɅiM@.K .KThe black bear is severely wounded.The black bear bites you but does no damage.  The black bear claws you but does no damage.Ʌin 8 Ʌi$g6----4ɅiɅi/ _The black bear claws you.Ʌi 0  You hit the black bear but do no damage..K .KThe black bear is severely wounded.ɅiR hh(berserk)-5.6 (1.1Ʌi Ʌi \ _The black bear goes berserk!Ʌi   You puncture the black bear! .KThe black bear is almost dead.The black bear bites you.  The black bear claws you but does no damage.ɅiW  The black bear closely misses you. The black bear bites you.39----60 _The black bear claws you but does no damage. x2ɅixW  You closely miss the black bear. KThe black bear is almost dead.The black bear closely misses you. The black bear barely misses you. x2Ʌi(OKKɅiɅiK 3 kobolds (1 missile, 1 wandering)40---7ɅiGɅis _You encounter a kobold. It is wielding a +0 dagger.Ʌi1" †You hit the black bear.  You kill the black bear!Ʌi2 KK   kobold brigand (missile)KKK 3 kobolds (1 missile)  Trog accepts your kill.The kobold shouts!Ʌi:n(((((((ɅiM.KɅiMJ.KɅi 1.KɅiEɅi .KThe kobold throws a dart. The dart barely misses you.Ʌi]@.....Ʌi Ʌi )$ɅiG#K.....Dare the Poker #.h..#Revenant of Trog ...... #...###Health: 40/51 ==================------ #..K.###Magic: 5/5======================== ##.....#AC: 10Str: 19##.#EV: 7Int: 8#KK####SH: 0Dex: 10##K###.##XL:  6 Next: 127% Place: Dungeon:7##.@.....##Noise: ==-------  Time: 2198.7 (1.1)##.........#a) +0 trident#.........##Throw: 3 throwing nets##.........#Memories (3) #..........##..........#K  ɅiQIj[37m kobold brigand (missile)##.........##KKK 3 kobolds (1 missile)#..........##..........# _You encounter a kobold. It is wielding a +0 dagger.You hit the black bear.  You kill the black bear!Trog accepts your kill.The kobold shouts!  The kobold throws a dart. The dart barely misses you. _The kobold brigand barely misses you.You have reached level 7!  --more--Ʌi D5/576/674% Ʌi Ʌi% 4 _ɅiɅiɅiɅicF _Unknown command.Ʌi *  You hit the kobold brigand.ɅiȖ .KThe kobold brigand is lightly wounded.ɅiɅik-90 _The kobold brigand barely misses you.ɅiER  You barely miss the kobold brigand.Ʌi  .KThe kobold brigand is lightly wounded.Ʌi}1--200ɅiɅikC _The kobold brigand hits you with a +0 dagger.Ʌi9l *  You hit the kobold brigand.ɅiE  The kobold brigand is moderately wounded.Ʌi ?-1Ʌi4 Ʌi\ C _The kobold brigand hits you with a +0 dagger.ɅiT   You closely miss the kobold brigand. KThe kobold brigand is moderately wounded.The kobold brigand hits you with a +0 dagger.Ʌi K 4 kobolds (1 missile, 1 wandering)38-2Ʌi q _You encounter a kobold. It is wielding a +0 club.Ʌi *  You hit the kobold brigand.Ʌi †K.K.KKK)3 _The kobold brigand is heavily wounded.Ʌi"  You hit the kobold.Ʌio .KThe kobold is moderately wounded.ɅiɅiy%4ɅiɅio _The kobold brigand closely misses you. The kobold hits you but does no damage.ɅiK  You closely miss the kobold.Ʌi~ KThe kobold is moderately wounded.The kobold brigand hits you with a +0 dagger.  The kobold hits you but does no damage.ɅiK 5 kobolds (1 missile, 1 wandering)7--5Ʌix _You encounter a kobold. It is wielding a +0 short sword.Ʌi J  You barely miss the kobold.Ʌi .KThe kobold is moderately wounded.The kobold shouts!Ʌi k K)The kobold brigand hits you with a +0 dagger.5--==6 _The kobold closely misses you.ɅiYYR  You barely miss the kobold brigand.Ʌia  The kobold brigand is heavily wounded.The kobold brigand hits you with a +0 dagger.4---7 _The kobold hits you but does no damage.Ʌi   You closely miss the kobold brigand.  The kobold brigand is heavily wounded.The kobold brigand hits you with a +0 dagger.1---8 _The kobold hits you but does no damage.ɅiB*  You hit the kobold brigand.Ʌi I  The kobold brigand is severely wounded.The kobold brigand completely misses you.ɅiI%9Ʌi8T$ ɅiTI_The kobold completely misses you.Ʌiu{   # .h..# #...### #....### ##K....#  ##K# #  ##K###.##  ##.@K....##  ##.........#  #.........## Ʌi{  ##.........#  #..........#  #..........#  ##.........##  #..........#   Ʌi I  .h..#...### ....### #K....#  ##K# #  ##K###.##  ##.@K....##  ##.........#  #.........##  ##.........#  #..........# #..........#  ##.........##  #..........# Ʌi$ Ʌi5% Ʌi5. Ʌib0 d _There are monsters nearby!Ʌi@-Ʌi$ɅiT)6Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Ʌi)Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanɅiw s Potions:  Potions !  d - a sedimented cyan potion  f - 4 fizzy sapphire potions  j - a grey potion  k - an emerald potion  l - a dark potionɅi Scroll Scroll?  c - 2 scrolls labelled JOD XUHAIBLUAH Ʌi?  i - 2 scrolls of identifye - a scroll labelled SEAWKA DOULLɅiBe - a scroll labelled SEAWKA DOULL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ɅiB“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ʌi4ɅiɅi`#K.....Dare the Poker #.h..#Revenant of Trog ...... #...###Health: 31/57 =============----------- #....###Magic: 6/6======================== ##K....#AC: 10Str: 19##K#EV: 7Int: 8#KK####SH: 0Dex: 10##K###.##XL:  7 Next: 14% Place: Dungeon:7##.@K....##Noise: =--------  Time: 2209.7 (0.0)Ʌiu##.........#a) +0 trident#.........##Throw: 3 throwing nets##.........#Memories (3) #..........##..........#K   kobold brigand (missile, fleeing)##.........##KKKKK 5 kobolds (1 missile, fleeing)#..........##..........#The kobold brigand is severely wounded.The kobold brigand completely misses you. _The kobold completely misses you. _There are monsters nearby!ɅiUAs you read the scroll labelled SEAWKA DOULL, it crumbles to dust.  You assume a fearsome visage. The kobold brigand looks frightened!Ʌi@.KɅi\4K.Ʌi0K.ɅiOɅi3-10.7 (1ɅibɅi  The kobold brigand completely misses you. _The kobold completely misses you. _There are monsters nearby!  As you read the scroll labelled SEAWKA DOULL, it crumbles to dust.  You assume a fearsome visage. The kobold brigand looks frightened! _The kobold looks frightened! x5; It was a scroll of fear.Ʌi  K.....  .h..#  ...###  ..K.###  #.K...# ##.# #KK#### ##K###.## ##..@K...## ##.# #.## ##.# #..........# ##.##  2 Ʌi3 B.KɅi B†KɅi -KɅi; Ʌi5 kKK1 wandering, 1 …)Ʌi ?-1Ʌi~ Ʌi k _The kobold yells at you, "GO AWAY!"ɅicK..... .h..# ...### ..K.### #.K...# ##K# #KK#### ##†###.## ##K..@K..## ##.# Ʌi #.## ##.# #..........# ##.##    kobold (missile, fleeing) Ʌi <.KɅi̒J.KɅi?ɅiKɅiɅi:.KK 2 kobolds (1 missile, 1 fleeing)ɅiA22ɅiíɅi2Ʌiɜ WK..... .h..# ...### ..K.### #.K...# ##K# #.K#### ##K###.## ##....@K.## ##K.# #.## ##.# ##..........# ##.## #.Ʌiѝ + ɅiŸ <.KɅi M.KɅi E†KɅi ɅiD %3Ʌiݴ Ʌi Ʌi\"K..... .h..# ...### ..K.### #.K...# ##K# ɅiU#.K#### ##†###.## ##..K..@K## ##.# #K.## ##.# #.Ʌi]  #..........# ##.## #.. Ʌid %.Ʌi $KɅi] H.KɅiɅi%4Ʌi"Ʌi$ɅiOsɅisɅi=zɅi{Ʌi1$Ʌi$Ʌi[,Ʌi-Ʌi^c.h..# ..###K.####.K...# ##K# #.K######†###.##..K...##.......@K# #..## ##K# #...# #..........###...## #..#    kobold#.##.##Ʌi@.KɅi@.KɅiɅiUA35ɅiSɅivɅig  You hit the kobold brigand.  Your attack snaps the kobold brigand out of its fear.ɅiN# .KThe kobold brigand is almost dead.Ʌi,KK  )Ʌi1-4=6.8 (1.1ɅiF3Ʌi17B _Cornered, the kobold brigand turns to fight!Ʌi[  You hit the kobold brigand but do no damage.Ʌi   The kobold brigand is almost dead.The kobold brigand hits you but does no damage.ɅiG170ɅiɅi; _The kobold hits you with a +0 dagger.Ʌi*  You hit the kobold brigand.Ʌio   The kobold brigand is almost dead.The kobold brigand hits you with a +0 dagger.Ʌij \29-8ɅiIɅiS _The kobold barely misses you.Ʌi  )You hit the kobold brigand.  You kill the kobold brigand!Ʌi K   kobold  Trog accepts your kill.Ʌio7--289ɅiɅi; _The kobold hits you with a +0 dagger.Ʌi .h..# ...### ..K.### #.K...# ##K# #.K#### ##†###.## ##.## ##......K.@# #.## Ʌi ##K.# #.# #..........###.## #....#.... Ʌi ;.KɅi Ʌi1 .-20ɅiJ Ʌi $  Things that are here:Ʌi W _a +0 dagger; a curare-tipped dartɅiO%W  You hit the kobold.  Your attack snaps the kobold out of its fear.Ʌi_0  The kobold is moderately wounded.Ʌi0-=1ɅiS9ɅiN<S _The kobold barely misses you.Ʌiq )You puncture the kobold!  You kill the kobold!Ʌi* 1KɅi3 T (missile)Ʌi [8-2Ʌi' Ʌi W _Trog accepts your kill.Ʌi@  .h..# ...### ..K.### #.K...# ##K# #.K#### ##†###.## ##.## ##.@)# #.## ##K.# #...K......# #..........# ##.## #....# #...Ʌi v.#  #.##ɅiA 9K.Ʌi ɅiB --3Ʌi ɅiA  Things that are here: _a +0 dagger; a kobold corpseɅiv .h..# ...### ..K.### #.K...# ##K# #.K#### ##†###.## ##.## ##)# #.## ##...K.....# #.# #..........# ##.## #.# #.#  #.##ɅiK.-4 _Ʌi[ .h..# ...### ..K.### #.K...# ##K# #.K#### ##†###.## ##.## ##.))# #....K....## ##.# #.# #..........# ##.## #..# #..# Ʌi\N #.##Ʌi^2K.ɅifɅig[9=5ɅioɅiqɅi*Y=6ɅiY+y _You barely miss the kobold. The kobold hits you but does no damage.ɅiɅid%7ɅiɅiΰ} _You completely miss the kobold. The kobold hits you but does no damage.Ʌi;"  You hit the kobold.Ʌid+  The kobold is moderately wounded.Ʌi -%8Ʌi5Ʌi8S _The kobold barely misses you.Ʌi1 )You puncture the kobold!  You kill the kobold!Ʌi6 cTrog accepts your kill.ɅiA c   centaur (launcher, wandering)ɅiyE T30=9ɅiM ɅiT v _You encounter a centaur. It is carrying a +0 shortbow.Ʌi{ .h..# ...### ..K.### #.K...# ##K# #.K#### ##†###.## ##.## ##....@..))# #.## ##.# #.# #..........# ##.## #.# #.c.#  #.##Ʌi c)cThe centaur shouts!Ʌi` ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.Ʌi)N......Ʌi*.=30Ʌi4Ʌi6R _The arrow hits you but does no damage.  Things that are here:Ʌi9Q _a +0 whip; 2 poisoned dartsɅiJ7 ...### ..K.### #.K...###K#  #.K#####†###.##.......##)..))# ..####.Ʌi .# #....###.........## . #.c.# #.###.Ʌi8c.ɅiɅi")Ʌi-)))Ʌi=....ɅiEJ29-1ɅiL\ _The centaur shoots an arrow. The arrow hits you.Ʌi W# ..K.### # #.K...###.#  #..#####†###.##.......##)..))# #.........####.# .# #....###.........## #.c. #..# #####Ʌi D.#Ʌi; 9c.Ʌi Ʌin k30--2Ʌii Ʌi Ʌi'6 @# #.K...##.#  #..#####†###.##.......##)..))# #.........###.# .# #....###.c.......## #...  #.# ####.#Ʌi6 =####ɅiD8 7c.ɅiGH ^  The centaur unwields a +0 shortbow. The centaur hits you.ɅiI e26--=3ɅiS ɅiU , _The centaur kicks you.Ʌi@  You barely miss the centaur. The centaur barely misses you.ɅiA%4ɅivJɅi/? _The centaur kicks you but does no damage.Ʌiwi(  You puncture the centaur!Ʌiv> kicks you but does no damage.  You puncture the centaur!  The centaur is heavily wounded.  The centaur hits you but does no damage.=5.9 (1.1Ʌi+Ʌi? _The centaur kicks you but does no damage.ɅiH T  You hit the centaur but do no damage.ɅiT  The centaur is heavily wounded.The centaur hits you but does no damage.Ʌi*V N---60ɅiN] Ʌi_ , _The centaur kicks you.Ʌi#  You hit the centaur.Ʌi+  The centaur is heavily wounded.The centaur hits you. The centaur barely misses you.The centaur closely misses you.ɅiU,Z23--7Ʌi4ɅiD6? _The centaur kicks you but does no damage.Ʌi't#  You hit the centaur.Ʌin  The centaur is heavily wounded.Ʌi!1Ʌi/--8Ʌi2ɅiTj _The centaur hits you. The centaur barely misses you.ɅiY#  You hit the centaur.Ʌik:  The centaur is severely wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage.2=40.0 (1.1ɅiyuɅi6xX _The centaur closely misses you. x2ɅiK  You barely miss the centaur.Ʌix  The centaur is severely wounded.The centaur hits you but does no damage.10ɅipɅi8? _The centaur kicks you but does no damage.ɅiN#  You hit the centaur.Ʌi]  The centaur is almost dead.The centaur misses you. The centaur closely misses you.The centaur hits you but does no damage.Ʌir^,2.1 (1.1ɅigɅih? _The centaur kicks you but does no damage.ɅiL  You closely miss the centaur.Ʌi#%  The centaur is almost dead.The centaur closely misses you. The centaur barely misses you. x23Ʌi%9=3.2Ʌi/Ʌi2X _The centaur completely misses you.ɅiK  You barely miss the centaur.ɅiO  The centaur is almost dead.The centaur hits you but does no damage.Ʌi'4.3ɅiɅiJ? _The centaur kicks you but does no damage.ɅiRw )You hit the centaur.  You kill the centaur!Ʌi )Ʌi <84450Ʌi Ʌi W _Trog accepts your kill.Ʌi ( #.#  #..#####†###.##.......##)..))# #.........###. .# #....###.........## . #.# #####.##### ###.....Ʌi1 Ʌid2 --6Ʌi`Q   Things that are here: _a +0 shortbow; a centaur corpseɅi3ɅiɅik)Ʌi\,Ʌi,[24= _Ʌio3,Ʌi5Ʌi"6Ʌi7Ʌi.R ...K.### ##...# #.#  #..####  ##†###.## ### )..))##...# -8.3 (2Ʌi.#.... )....###.##. # ##......... ##....##ɅiT/ɅiG8Ʌi09Ʌi Ʌi ɅiD Ʌi Ʌi BɅi Ʌi a5=ɅiC :  Things that are here:ɅiH )###.#  #### ##†###.####.......####....)..))#..##......... ....#50##...#..... . #####ɅinI ####..##.....# ####..####ɅiJ ɅiQ ɅiT u _a +0 shortbow; a centaur corpseɅi{ ɅiT 11.3 (1 _Ʌi Ʌi?Ʌi@%2ɅieMɅiɅi%3ɅiwɅiKɅiɅiA64Ʌi'ɅiɅi) 0KɅi" K   koboldɅiy# %5Ʌi, Ʌi0. ɅiK K.KɅiR ɅiKS %6Ʌi\ Ʌi] Ʌi E†KɅi Ʌi [7=7Ʌi) ɅiȬ Ʌi K.KɅi Ʌi@ %8Ʌi ɅiG.KɅi#Ʌi$%9Ʌis-Ʌi(.Ʌi$K.KɅi/Ʌi0T8=60Ʌi8ɅiH:Ʌi4P.## #.....# ###.# # #..####  ##†###.##  ##.......##....)..)) #...##.K. #..).......###. # ##. ##.........## ##..##Ʌi\ɅiK]-=1ɅifɅiRiS _The kobold barely misses you.Ʌi )You hit the kobold.  You kill the kobold!ɅiV(Ʌi%2ɅiɅiW _Trog accepts your kill.Ʌiw 3Ʌi z Ʌi Ʌi BɅi~ Ʌi ɅiV S9=Ʌi6 Ʌi Ʌin h  A kobold comes into view.Ʌi  .h..# ...K### .#....### ## #.....# # ##.#  #..####  ##†###.##  ##.###.@..)..))-.......#). .)....#K   kobold (wandering). #. #.........##Ʌi *4.3 (2Ʌil ɅiǸ K-5.3 (3 _Ʌi. Ʌi Ʌi# K..... # .h..# # ..K###  ....### .....###.# ..#### †###.## ...## ##....)..))# #.........###.).# #..........##..).......# #####.#ɅiG.KɅiMKɅiv3==6.3 (1ɅiɅi(( _The kobold shouts!Ʌi`.# K..... .# .h..# .# ...### .# .K..### ## #.....# # ##.# #..#### ##†###.## ##.## ##....)..))# #.## ##.).# #.# #..).......#  ##.##  #.#  #.#ɅiG.KɅiɅi]30=--7ɅiQɅiVɅiwG.KɅiɅi@--8Ʌi; Ʌi& ʅiTK.Kʅi_;9ʅihʅi kʅiHw.KKʅicK 2 koboldsʅi&70ʅi^ʅiʅiG.Kʅiy1==1ʅijS _The kobold hits you but does no damage.ʅi(.K.Kʅi9ʅiK:%2ʅiGj _The kobold closely misses you.ʅilK.Kʅivʅiv%3ʅiʅi= _The kobold hits you but does no damage.ʅiq†K.Kʅi{ʅiq|Z2=4.4 (1.1ʅi`ʅiنR _You closely miss the kobold.ʅi' )You hit the kobold.  You kill the kobold!ʅi    koboldTrog accepts your kill.ʅi +50ʅiï ʅi = _The kobold hits you but does no damage.ʅi"r &# K..... # .h..# # ...### # ....###  #.....#  ʅinr '##.# #..#### ##K###.## ##.@.....## ##....)..))# #.ʅir ## ##.).# #ʅir #..).......# ʅí ʅi %6ʅi ʅi! S _The kobold hits you but does no damage.  Things that are here:ʅi r _a +0 dagger; a kobold corpseʅie K.....  .h..#  ...###  ....###  #.....# ʅi<~##.# #..#### ##K###.## ##.)@....## ##....)..))# #.## ##.).# #..).......# ʅi> ʅi A17ʅi`ʅi9 _The kobold hits you with a +0 club.ʅiYʅiZA28ʅiAcʅi>fz _You closely miss the kobold. The kobold hits you but does no damage.ʅiJ )You puncture the kobold!  You kill the kobold!ʅit(ʅi%9ʅiʅiW _Trog accepts your kill.ʅi}S#. #K..... #h..# #.### # ....### # #.....# ##.#  #..#### ##@###.# ##.).....## ##....)..))# #..## ##.ʅi ).# #..........# #..).......# ##.##  #.#ʅiEʅi.-80ʅiʅi$  Things that are here:ʅi t _a +0 club; a black bear corpseʅim ʅi ʅi ʅi ʅi ʅi V3 _ʅih ʅi ,ʅi ʅi I .......#  .......  ......  ....#  ...### ....###...# -2.4 (2 #..####  ##)###.## ʅi ##.).....## #....)..))#.....####.).......#..........#)ʅi ʅi[ ʅi+ ʅiz ʅi2 ʅi ʅi ʅi ʅi ʅi| ʅi H _Found a stone staircase leading up.ʅi ʅiu S4=ʅi ʅi J _Found a stone staircase leading down.ʅi ʅi ʅiC ʅi  ##.>.# #.. #..<##.. #...#.. #........... #.......... #ʅib .........# #.........### #.......@...###5.4 (3 #.......#.....###.#####.#.....# #..####...ʅi  ##)###.#### ##.).....## ##....)ʅi y))# #....## ##.ʅi :).#ʅi ʅi ʅi ʅi`nʅin*6.4 (1ʅivʅiwʅiʅi%7ʅibʅi`ʅi"ʅi&#S5=8ʅiy*ʅi3,ʅif ʅi;g %9ʅin ʅio ʅi ʅi- &90ʅi ʅi ʅi ʅi" [6=1ʅi ʅij ʅi ʅi@ %2ʅi' ʅi ʅiʅi%3ʅiʅi ʅi>y ʅiy%4 ʅie ʅi܃ ʅii ʅiES7=5 ʅi ʅi ʅir  ʅij %6 ʅi ʅi^ ʅiO ʅiOP%7 ʅiX ʅiZ ʅi ʅi[8=8 ʅiʜ ʅi ʅi ʅi%9 ʅiL ʅi ʅi- ʅi(.'300 ʅi5 ʅi7 ʅisf  ʅi"g %1 ʅin  ʅiOp  ʅi  ʅiK S9=2 ʅi  ʅi  ʅi  ʅi4 %3 ʅi  ʅia  ʅiDT  ʅiT %4 ʅiB\  ʅi]  ʅiIw ʅiwB405 ʅi ʅi݀ ʅi׸ ʅiù6 ʅi ʅi1 ʅi ʅi%7 ʅif ʅi^ ʅis* ʅi/+%8 ʅiJ4 ʅi5 ʅiV ʅiVV41=9 ʅi` ʅi+c ʅi<10 ʅi ʅi ʅi ʅi%1 ʅi ʅi  ʅi6 ʅi7_2=2 ʅi? ʅi}A ʅix  ʅiy %3 ʅiU  ʅi  ʅi  ʅi %4 ʅi  ʅi  ʅi=  ʅi %5 ʅi  ʅi  ʅiM  ʅiM S3=6 ʅigU  ʅiV  ʅiq ʅi%7 ʅi` ʅiN ʅip ʅi"%8 ʅiۡ ʅi  ʅi ʅi]4=9 ʅi# ʅi ʅi! ʅif"&20 ʅi 6 ʅi8 ʅiNb ʅic%1 ʅig ʅiEi ʅi ʅi-52 ʅi ʅi\ ʅi ʅiS%3 ʅi ʅi  ʅi(7 ʅi7%4 ʅi @ ʅijB ʅi  ʅi %5 ʅi  ʅi  ʅiX  ʅi S6=6 ʅiB  ʅi  ʅi  ʅiS %7 ʅi^  ʅi  ʅiY  ʅiY %8 ʅia  ʅidc  ʅi ʅik]7=9 ʅil ʅi ʅi$ ʅi&30 ʅi[ ʅi ʅi\ ʅi%1 ʅi ʅi ʅi7, ʅi -%2 ʅi|4 ʅi`6 ʅi ʅi_S8=3 ʅi ʅi ʅiް ʅi%4 ʅi ʅik ʅi ʅi%5 ʅi ʅi  ʅiD ʅi%E]9=6 ʅiM ʅiN ʅi  ʅi %7 ʅiՙ  ʅiƛ  ʅi  ʅim %8 ʅi  ʅiH  ʅiH  ʅi %9 ʅi(  ʅil*  ʅi{d  ʅie U50=40 ʅi$n  ʅio  ʅi5 ʅi%1 ʅi/ ʅiȯ ʅi ʅiߡ%2 ʅi ʅiƪ ʅi ʅi?1= ʅi!3 ʅi ʅi ʅi$; ʅi; ʅi;4 ʅiC ʅiD ʅi ʅi%5 ʅi5 ʅiDz ʅi;6 ʅiz ʅi ʅi ʅi-27 ʅij  ʅiU  ʅi}F ʅi)G%8 ʅiaO ʅixQ ʅiŕ  ʅiu %9 ʅi  ʅi  ʅi  ʅif T3=50 ʅin  ʅi  ʅi%  ʅi& %1 ʅi.  ʅi$0  ʅii  ʅi/k %2 ʅi6s  ʅiu  ʅiJ ʅi6]4=3 ʅim ʅi~ʅiгʅi{%4ʅi[ʅiʅiʅiT%5ʅiʅiʅipEʅiE%6ʅiNʅiOʅiʅi,S5=7ʅiƊʅi7ʅi;8ʅiʅiʅii ʅi%9ʅiʅi9ʅi^ʅi._^6=60ʅifʅihʅiQ ʅi@R ʅi U ʅi\ ʅi\_ ʅic ,ʅid ʅig ʅig ʅi(j ʅil ʅiHo ʅio ʅiq ʅiOx  .#### .#. #.## #.# #. .#># #.. .#<##..# .#.#..# .#...# .#ʅix F...# 3.4 (3 .#...## .#..........### .#............### ##........#.....# #ʅi,y ###.#####.#.....### #..####... ##)###.#### ##.).##ʅiyz ʅiQ ʅi} ʅiʅi?ʅihʅi~ʅi37=ʅiʅiWʅi-ʅiʅi5,ʅiʅi4 <....... ........ ##.....# .....##. ##...... ..#### .## .##.. ##.## ##.# #. ..#># #.. ..#<##..#6.#ʅi6.#..# ..#...#.### ..#...## ..#...........### ..#.............### .###........#.....ʅiѪa# ######.#####.#.....#ʅiʅi<ʅi ʅi} 3ʅiU~ ʅio ʅi ʅi6 Bʅi ʅi 9=ʅi ʅi ʅis ʅi@ ʅi ʅiv  ... ...... #<....... ###..##....... ##.....# #.....##.. ##...... #..#### ..## #..# #.. #.## #ʅi/ 8.## 9# ##.# #..# #...># #...#<##..#.#.#..#.#..ʅiş ?.#.#.##..# ....## ...# ............###ʅi ʅi ʅitʅiʅiʅiʅi| _Found 21 gold pieces.ʅi3ʅi8ʅifʅiPʅiʅiʅi? ##...#.#<....... ###..## ##...# ##.....#  ###.....##..# ##......#  #..#### #..##.......#  #..# ...#  ###.## #.........## ##...## ##..........# #.....# #...@.......# #..72....# #...........<##..#...# #............#..#...# #.........#...# #$....##...# #.##...# #..###...# ###.....###..## #.#.....#ʅiHʅiʅiRc _There is a stone staircase leading down here.ʅip3ʅitʅiNzʅim|ʅiP _ʅiʅiʅirʅiʅiʅiۇʅiʅiQʅiˌ,ʅiʅi .## #..#### #..##.......# .# #..# .........# ###.## #.........## # ##...## ##..........# #.#.....# ##...>.......# #......# #...........<##..# ##......# ##............#..# ʅi)0 #.......# #...............#  ##.......# #$@......##6.4 (4  #........# #.....##  #........# #....###  #.[......# ###....###  ##......## ###.ʅi#.....#  ###...## ####.#####.#....   #..### ### #..####.   #.####)###.##   ##.#  ##.).....#ʅiϕE ʅiؖʅiʅiʅiT( .## #..#### #..##.# ..# #..# #.# .## ###.## #.## ## ##...## ##.# # ʅi( # ##.....# ##...>.# # #......# #....<##.. ##......# ##...#..# #.# #...#ʅi#)  ##.# #.## #.# #.##ʅiQ) i #.# #.###ʅiy)  #.[......# ###. ##......## ###ʅi) F.#..... ###...##ʅi) " ####.#####.# #..### ### #..#### #.##ʅi) p ##)###. ##.#ʅi * [ ##.).....ʅi4 ʅi6 *7.4 (1ʅi> ʅi)F ʅi&G *8.4 (2ʅi4M ʅiP > _You now have 95 gold pieces (gained 21).ʅi~ 3ʅi_ ʅi ʅi_ ʅi ʅi ,ʅi ʅi ʅi ʅi ʅi_ ,ʅi ʅi ʅi ʅi< ʅiD ʅiJ ʅi ʅia ʅi ʅit ..<....... ###..## ##..........# ##.....#  ###.....##..# ##......#  #..#### #..##.......#  #..# #.........#  ʅi ###.## #...## ##...## ##...# #. #.....# ##...># #.. ʅi ......# #....<##..# 83.4 (5 ʅiK %......# ##...#..# ......# #....ʅir # ......# #......ʅi ## ......# #..............## ʅi f......# #.............. ʅi ......# ###..............### .....## ###........#.....#ʅiO K #...## ʅi =####.#####.#.....#ʅi ʅi ʅiM##... #.# ....<....... ###..# ##..........# #####.....##..# ##### #..## #..  ###ʅi ## #...## ##... # ###....# #.. #..<##..###.#..#.. ......# #..............#####........#.ʅiʅiP*4.4 (1ʅiQʅiuc _There is a stone staircase leading down here.ʅi!- ʅi. VA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ʅi1/ ʅi}##..........#.#Dare the Poker ....<....... ###..##Revenant of Trog ...... ##..........# ##.....#Health: 57/57 ========================###.....##..# ##......#Magic: 6/6========================#..#### #..##.......#AC: 10Str: 19#..##.........#EV: 8Int: 8  ###.###.........##SH: 0Dex: 10 ##...## ##..........# #.XL:  7 Next: 44% Place: Dungeon:7 #.....# ##...@.......# #..Noise: ---------  Time: 2384.4 (1.0) ......# #...........<ʅi~[0;10m##..#a) +0 trident ......# ##............#..#Throw: 3 throwing nets ......# #...............#Memories (3) ......# #..............## ......# #..............## ......# #..............### ......# ###..............### .....## ###........#.....# _Found a stone staircase leading up. _Found a stone staircase leading down. _Found 21 gold pieces. _There is a stone staircase leading down here. _You now have 95 gold pieces (gained 21). _There is a stone staircase leading down here.ʅiʅi}ʅiʅiˍʅi͒,5 _ʅiʅi  You climb downwards.  You hear the roar of battle.ʅi/  --more--ʅiϕ%8ʅil ##.  #..  ####..  #.....  #..... #  #.....###.#  #...#  #.....@#  ...#..#.#  #. ..#  ʅi8.. ####  #. #    ʅi,6.9 (2.5ʅiMʅiy  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!ʅia _There is a stone staircase leading up here."ʅiйI"ʅi"ʅi"ʅir _Found a grey potion."ʅi"ʅi>"ʅi!"ʅi"ʅi"ʅi;"ʅi"ʅiu ##...ß. #..... ####.... #......## #....... # #.....###.# #...# #..@..<#"ʅi59.9 (3.0!...#..#.##.### #....# ...#### #.### #..##"ʅi"ʅix"ʅiR#ʅiK#ʅiBL#ʅigM#ʅiR#ʅiW#ʅiKX#ʅi],#ʅi^#ʅis_#ʅij`#ʅinb#ʅi5f,#ʅiPg#ʅih#ʅink#ʅik#ʅi m#ʅin#ʅi&sB#ʅiv#ʅiXw#ʅiw#ʅi^}##...ß. #...... ####..... #......#### #....... #. .. #.....###.##.. #. #.........#.....#.###.....<##......@...#..#.#95.9 (6##..##.###.#....# #. ....###### ##.### #.# ..##ʅi}R #####ʅi~#ʅi#ʅi] _j - 2 grey potions (gained 1)&ʅi2&ʅi3&ʅix7&ʅik9&ʅiS _&ʅiV ,&ʅiM\ X&ʅiM] &ʅi^ &ʅiib ,&ʅi1c &ʅiZe &ʅiYi ,&ʅiQj &ʅil   You encounter a wight. It is wielding a +1 trident of freezing......z ...... ##...ß..  #.......  ####.....  #......#### ### #.........# . .. #..@..###.# #.. #. #.........# .....#.###.....<#### #..........#..#.# ##..##.###.#....##. ....####z   wight (polearm, dormant)## ##.### #.# ..#.z[&ʅie 40m9.9 (4&ʅi, z)400.9 (5 _&ʅiNj &ʅi (ʅiFLw.......# ....z.###...ß..# #.......#(ʅiL####......  #......####  ### #...@.....# . .. #.....###.# #.. #. #.........# .....#.###.....<#####..........#..#.###..##.###.#....# (ʅi M#. ....###### ##.####.#(ʅiP1z.(ʅi-X(ʅi{Y*1.9 (1(ʅih_(ʅia)ʅi13)ʅicE*ʅi_..###.###..........# ...z..# ##...ß..#  #.......#####....... #....@.####  ### #.........# . .. #.....###.# #.. #. #.........# .....#.###.....<#####..........#..#.# ##..##.###.#....##. ....###### ##.###*ʅi|.z2+ʅi #.#. .# ...###.###..........# ......# ##..zß..#  #.......# ####..@....# #......#### ### #.........#  . .. #.....###.#  #.. #. #.........#  .....#.###.....<#####..........#..#.#  ##..##.###.#....##. ....####+ʅi  The wight hits you from afar with a +1 trident of freezing.0---=3+ʅi' +ʅi* , _The wight freezes you.-ʅi]/#.###c .# #.#.#. .# ##.....###.###............# ......# ##..zß..#  #...@...# ####.......#  #......##### ### #.........# . .. #.....###.# #.. #. #.........# c   centaur (launcher, wandering) .....#.###.....<####z   wight (polearm) #..........#..#.# ##..##.###.#....#-ʅiC .cYou encounter a centaur. It is carrying a +0 shortbow.-ʅiM c)The centaur shouts!-ʅi.T )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.-ʅi`\ .....@.  The arrow closely misses you.The wight hits you with a +1 trident of freezing.45------=4-ʅi-ʅi, _The wight freezes you..ʅiY, G.c.ʅi8   You hit the wight but do no damage.The wight hits you with a +1 trident of freezing.40------5.ʅi@ .ʅiQ , _The wight freezes you./ʅix.c-6/ʅi/ʅiՄx _You closely miss the wight. The wight hits you but does no damage./ʅiF.c/ʅiD.c/ʅiw@.z/ʅi2/ʅi%7/ʅi /ʅiP _You barely miss the wight./ʅi ..## #.#. .# ##.....###.###.#.....^...... #..c..##..@ß. #....z####....... /ʅi#......#####  ###... . .### #.. #. .... .....#.###.....<#### #..........#..#/ʅiaYou closely miss the wight. The wight hits you but does no damage. _You barely miss the wight.centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur kick  The wight hits you with a +1 trident of freezing!/ʅioj32-----8/ʅi/ʅi, _The wight freezes you.0ʅi;  The wight hits you with a +1 trident of freezing! _The wight freezes you.  You barely miss the centaur. The centaur barely misses you.centaur hits you.  The centaur kick but does no damage.0ʅi`22-------=90ʅi0ʅihG _The wight hits you with a +1 trident of freezing!0ʅi #  You hit the centaur.0ʅiמ  The centaur is moderately wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage.0ʅiП .-100ʅi? 0ʅiX < _The wight hits you but does no damage.2ʅi _2ʅicGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)2ʅiwd~b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talisman3ʅir ~ Potions:  Potions !  d - a sedimented cyan potion  f - 4 fizzy sapphire potions  j - 2 grey potions  k - an emerald potion  l - a dark potion5ʅig f - 4 fizzy sapphire potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7ʅi6 7ʅi 7ʅi Dare the Poker.. .#Revenant of Trog ......#.###. .#Health: 33/57 =============-----------#.#.#. .# #Magic: 6/6========================#.....###.###.#AC: 10Str: 19.............EV: 8Int: 8^........#SH: 0Dex: 10#..c...#XL:  7 Next: 44% Place: Dungeon:8##..@ß..#Noise: =--------  Time: 2410.9 (0.0)#....z..#a) +0 trident####.......#Throw: 3 throwing nets#......#####Memories (3) ### #7ʅi [m.........# . .. #.....###.#c   centaur (launcher) #.. #. #.........#z   wight (polearm) .....#.###.....<#### #..........#..#.#You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage. _The wight hits you but does no damage.  It was a potion of curing. You feel better.7ʅiC /It was a potion of curing. You feel better.  f -> c - 3 potions of curing  The centaur closely misses you.  The centaur hits you but does no damage.  The centaur closely misses you.7ʅi F11.9 (17ʅi 7ʅiB G _The wight hits you with a +1 trident of freezing.;ʅi\;ʅicMGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talisman;ʅiS  Potions:  Potions !  d - a sedimented cyan potion  c - 3 potions of curing  j - 2 grey potions  k - an emerald potion  l - a dark potion>ʅi,d - a sedimented cyan potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.?ʅiH?ʅiP?ʅiIZDare the Poker.. .#Revenant of Trog ......#.###. .#Health: 31/57 =============-----------#.#.#. .# #Magic: 6/6========================#.....###.###.#AC: 10Str: 19.............EV: 8Int: 8^........#SH: 0Dex: 10#..c...#XL:  7 Next: 44% Place: Dungeon:8##..@ß..#Noise: =--------  Time: 2411.9 (0.0)#....z..#a) +0 trident####.......#Throw: 3 throwing nets#......#####Memories (3) Fast ###?ʅiB[ #.........# . .. #.....###.#c   centaur (launcher) #.. #. #.........#z   wight (polearm) .....#.###.....<#### #..........#..#.#f -> c - 3 potions of curing  The centaur closely misses you.The centaur kicks you but does no damage.  The centaur hits you but does no damage.  The centaur closely misses you. _The wight hits you with a +1 trident of freezing.?ʅitThe centaur hits you but does no damage. _The wight hits you with a +1 trident of freezing.  It was a potion of haste. You feel yourself speed up.bar  The centaur kicks you but does no damage.?ʅiuF22.9 (1?ʅiK}?ʅiZ< _The wight hits you but does no damage.Bʅi+QGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanCʅi.W Potions:  Potions !  c - 3 potions of curing  j - 2 grey potions  k - an emerald potion  l - a dark potionCʅi Scroll Scroll?  c - 2 scrolls labelled JOD XUHAIBLUAH  i - 2 scrolls of identifyEʅi6 Rc - 2 scrolls labelled JOD XUHAIBLUAH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.GʅiZGʅiSGʅiP2Dare the Poker.. .#Revenant of Trog ......#.###. .#Health: 32/57 =============-----------#.#.#. .# #Gʅi޷Magic: 6/6========================#.....###.###.#AC: 10Str: 19.............EV: 8Int: 8^..§.....#SH: 0Dex: 10#.§c§..#Gʅi*0XL:  7 Next: 44% Place: Dungeon:8##.§@ß..#Noise: =--------  Time: 2412.9 (0.0)#..§§z..#a) +0 tridentGʅi`####...§...#Throw: 3 throwing nets#......#####Memories (3) Fast ### #.........# . .. #.....###.#c   centaur (launcher) #.. #. #.........#z   wight (polearm) .....#.###.....<#### #..........#..#.#It was a potion of haste. You feel yourself speed up.  The centaur barely misses you.The centaur kicks you but does no damage. _The wight hits you but does no damage.  As you read the scroll labelled JOD XUHAIBLUAH, it dissolves into smoke.  It was a scroll of fog.Gʅih#§#.§#The centaur kicks you but does no damage. _The wight hits you but does no damage.  As you read the scroll labelled JOD XUHAIBLUAH, it dissolves into smoke.  It was a scroll of fog.  c -> g - a scroll of fog  The centaur hits you but does no damage.Gʅi,3.5 (0.6Gʅi\GʅiU _The centaur closely misses you.Jʅi!#  You hit the centaur.Jʅi .. .##.###. .##.#.#. .##.....###............§§§§#§§§###The centaur is moderately wounded.The centaur hits you but does no damage.Jʅi< ,4.2 (0.7JʅiJʅiW _The centaur barely misses you. The wight barely misses you.Lʅiv.. .##.###. .# #.#.#. .# # #.....###.###.# .............  ^..§§§§..# #§§c§..###§§§ß..# #.§@§z..#####...§§§.# #......######## #.........#. .. #.....###.#  #.. #. #.........#  .....#.###.....<####  #..........#..#.#  ##..##.###.#....#Lʅi)Lʅi )The centaur wields a +0 shortbow. The centaur shoots an arrow.LʅiA8§22----==8 (0.6 _The arrow hits you!NʅiNʅiGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin NʅiK2Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanNʅi W Potions:  Potions !  c - 3 potions of curing  j - 2 grey potions  k - an emerald potion  l - a dark potionOʅioQ Scroll Scroll?g - a scroll of fog OʅiQ i - 2 scrolls of identifyQʅiOzi - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RʅiIdentify which item? (\ to view known items) Potions (select first with !)  j - 2 grey potions  k - an emerald potion  l - a dark potion [?] describe selectedTʅiTʅil.. .#Dare the Poker#.###. .#Revenant of Trog ......#.#.#. .# #Health: 22/57 =========---------------#.....###.###.#Magic: 6/6========================.............AC: 10Str: 19^..§§§§..#EV: 8Int: 8#§§c§..#SH: 0Dex: 10##§§§ß..#XL:  7 Next: 44% Place: Dungeon:8#.§@§z..#Noise: ===------  Time: 2414.8 (0.0)####...§§§.#a) +0 trident#......#####Throw: 3 throwing nets### #.........#Memories (3) Fast ʅiyv;2H. .. #.....###.##.. #. #.........#c   centaur (launcher).....#.###.....<####z   wight (polearm)#..........#..#.###..##.###.#....#You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage. _The centaur barely misses you. The wight barely misses you.The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you!TʅiTʅiTʅin.. .#Dare the Poker#.###. .#Revenant of Trog ......#.#.#. .# #Health: 22/57 =========---------------#.....###.###.#Magic: 6/6========================.............AC: 10Str: 19^..§§§§..#EV: 8Int: 8#§§c§..#SH: 0Dex: 10TʅiJ##§§§ß..#XL:  7 Next: 44% Place: Dungeon:8#.§@§z..#Noise: ===------  Time: 2414.8 (0.0)####...§§§.#a) +0 trident#......#####Throw: 3 throwing nets### #.........#Memories (3) Fast . .. #.....###.##.. #. #.........#Tʅic   centaur (launcher).....#.###.....<####z   wight (polearm)#..........#..#.###..##.###.#....#The centaur is moderately wounded.Tʅi^The centaur hits you but does no damage. _The centaur barely misses you. The wight barely misses you.The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you!  As you read the scroll of identify, it crumbles to dust.Tʅi  ##..##.###.#....#  The centaur hits you but does no damage. _The centaur barely misses you. The wight barely misses you.  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you!  As you read the scroll of identify, it crumbles to dust.  k -> b - a potion of brillianceTʅi  .. .#   .#   .# #  #.#  ..  ^.#  #§§c§..#  ##§)§ß..#  #.§@§z..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....###.#  #.. #. #.........#  #.....<####  ..#..#.#  The wight hits you but does no damage. The centaur shoots an arrow.Tʅil ! .. .#   .#   .# #  #.#  ..  ^.#  #§§c§..#  ##§)§ß..#  #.§@§z..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....##  #.. #. #.........#  #.....<####  ..#..#  Tʅi 8  The arrow hits you!TʅiJ #....#§.#§§ß§.#TʅivK N15---5.5 (0.7TʅicS TʅiV V _* * * LOW HITPOINT WARNING * * *Wʅi0WʅiQ2ZGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Wʅi3Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanXʅiy Potions:  Potions !  c - 3 potions of curing  j - 2 grey potions  b - a potion of brilliance  l - a dark potionZʅi#j - 2 grey potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.[ʅi ~[ʅi[ʅi.. .#Dare the Poker#.###. .#Revenant of Trog ......#.#.#. .# #Health: 15/57 ======------------------#.....###.###.#Magic: 6/6========================.............AC: 10Str: 19^..§§§§..#EV: 8Int: 8#§§c§§.#SH: 0Dex: 10##§§§ß§.#XL:  7 Next: 44% Place: Dungeon:8#.§@§z..#Noise: ===------  Time: 2415.5 (0.0)####...§§§.#a) +0 trident#......#####[ʅiVThrow: 3 throwing nets### #.........#Memories (3) Fast . .. #.....###.##.. #. #.........#c   centaur (launcher).....#.###.....<####z   wight (polearm)#..........#..#.###..##.###.#....#The wight hits you but does no damage. The centaur shoots an arrow.  The arrow hits you! _* * * LOW HITPOINT WARNING * * *[ʅi,It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.[ʅiy _* * * LOW HITPOINT WARNING * * *  It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.  j -> C - a potion of cancellation  You feel yourself slow down.[ʅi )The wight hits you but does no damage. The centaur shoots an arrow.[ʅi<4 9§[ʅiK5 76.2 (0.7[ʅi < [ʅi ? < _The arrow hits you but does no damage._ʅizA_ʅi3EGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)_ʅiE~b - a +0 leather armour  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talisman_ʅi, p Potions:  Potions !  c - 3 potions of curing  C - a potion of cancellation  b - a potion of brilliance  l - a dark potionaʅiC - a potion of cancellation. A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. aʅiDrinking this right now will have no effect: there is nothing to cancel. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dʅi Potions: (Left/Right to switch category) Potions (go to first with !)  c - 3 potions of curing  C - a potion of cancellation  b - a potion of brilliance  l - a dark potion eʅil - a dark potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fʅiy  Potions: (Left/Right to switch category) Potions (go to first with !)  c - 3 potions of curing  C - a potion of cancellation  b - a potion of brilliance  l - a dark potion gʅi<l - a dark potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iʅiiʅiiʅi?.. .#Dare the Poker#.###. .#Revenant of Trog ......#.#.#. .# #Health: 15/57 ======------------------#.....###.###.#Magic: 6/6========================.............AC: 10Str: 19^..§§§§..#EV: 8Int: 8#§§c§§.#SH: 0Dex: 10##§§§ß§.#XL:  7 Next: 44% Place: Dungeon:8#.§@§z..#Noise: ===------  Time: 2416.2 (0.0)####...§§§.#a) +0 trident#......#####Throw: 3 throwing nets### #.........#Memories (3) Attr . .. #.....iʅiH[40m###.##.. #. #.........#c   centaur (launcher).....#.###.....<####z   wight (polearm)#..........#..#.###..##.###.#....#You feel magically purged.  j -> C - a potion of cancellation  You feel yourself slow down.The wight hits you but does no damage. The centaur shoots an arrow. _The arrow hits you but does no damage.  It was a potion of attraction.iʅiFH§ciʅi)  .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@§z..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....###.#  #.. #. #.........#  #.....<####  ..#..#.#  j -> C - a potion of cancellation  You feel yourself slow down.  The wight. The centaur shoots an arrow. iʅi_The arrow hits you but does no damage.  It was a potion of attraction.  You feel attractive to monsters.iʅi .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@§z..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....##  #.. #. #.........#  #.....<####  ..#..#  iʅiF z§The wight hits you from afar with a +1 trident of freezing.  * * * LOW HITPOINT WARNING * * *iʅiV0----7.2 (1iʅiiʅi8 _The wight is attracted toward you.kʅiq  .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@z§..# kʅiF ####...§§§.#  #......#####  ### #.........#  . .. #.....###.#  #.. #. #.........#  #.....<####  ..#..#.#  kʅiYou hit the wight but do no damage. The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.kʅiY .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@z§..#  ####...§§§.# kʅih #......#####  ### #.........#  . .. #.....##  #.. #. #.........#  #.....<####  kʅih..#..#  kʅit  .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  kʅiT#.§@z§..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....###.#  #.. #. #.........#  #.....<####  ..#..#.#  kʅiThe wight hits you with a +1 trident of freezing.  * * * LOW HITPOINT WARNING * * *kʅi pu .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@z§..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....##  #.. #. #.........#  #.....<####  ..#..#  kʅi\}  .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@z§..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....###.#  #.. #. #.........#  #.....<####  ..#..#.#  The wight freezes you.  * * * LOW HITPOINT WARNING * * *kʅiW B .. .#   .#   .# #      ^  #§§§§§.#  ##§c§ß§.#  #.§@z§..#  ####...§§§.#  #......#####  ### #.........#  . .. #.....##  #.. #. #.........#  #.....<####  ..#..#kʅiY  kʅi?f   The centaur barely misses you. The centaur kicks you.kʅig 4/57 -------8kʅiYo kʅiir V _* * * LOW HITPOINT WARNING * * *lʅi *#.###. .# #.#.#. .# # #.....###.###.# .............  ^..§§§§..# #§§§§§.##§c§ß§.# #.§§z§..#####.@.§§§.# #......#####lʅi6 ### #.......... .. #.....###.# #.. #. #.........# .....#.###.....<#### #..........#..#.#  ##..##.###.#....# #. ....####lʅi lʅi  The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow hits you!  You die...lʅi^ n-2/57 ----lʅim /  --more--mʅi8mʅiGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)b - a +0 leather armour  mʅidJf - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talismanmʅi n c - a +0 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armournʅiK Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin nʅi cArmour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)  b - a +0 leather  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talisman oʅic - a +0 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. oʅi?Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armouroʅi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)g - a +0 sling  k - a +0 hand axe Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin oʅi cArmour (go to first with [)  c - a +0 helmet (worn)  i - a +0 chain mail (worn)  b - a +0 leather  f - a +0 leather armour Jewellery (go to first with "=)  h - a ring of willpower (worn) Talismans (go to first with %)  j - a maw talisman pʅifR pʅiS)pʅiH\pʅi_QGoodbye, Dare.730 Dare the Poker (level 7, -2/57 HPs)Began as a Revenant Gladiator on Feb 6, 2026.Was an Initiate of Trog.Shot with an arrow by a centaur (7 damage)... on level 8 of the Dungeon.The game lasted 00:17:03 (2396 turns). 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