ix  Player: Dik Game: Custom seed 0.34 Server: crawl.dcss.io Filename: 2026-05-07.17:36:40.ttyrec Time: (1778175400) Thu May 7 17:36:40 2026 iIO [?1051l[?1052l[?1060l[?1061hiPC)0[?7hi(Q[?25l[?1ciSW[?25h[?0cPlay a game with a custom seed for version 0.34.1-3-ga2c7840dd7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 0  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!i?iieWelcome, Dik. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpisiuyii}Welcome, Dik the Octopode. Please select your background. WarriorAdventurerMage a - Fighter i - ArtificeriZ~iq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their i~choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpi~i> ii  [?25l[?1cic [?25h[?0ciiDik the RuffianOctopodeiHealth: 14/14 ========================Magic: 1/1i========================AC: 1Str: 13EV: 12ibInt: 12SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesiYNothing quiveredQuill i'  [?25l[?1ci! [?25h[?0ci$##.............#...#i:%!#..# .##..###..##.......##.@.....#ia%#.......##..!##..#i%t#...# .#.....i%..............i%0#########i?+ [?25l[?1ciQ, [?25h[?0ci.XWelcome, Dik the Octopode Shapeshifter.iP0 [?25l[?1ci0 [?25h[?0ci0^Game seed: 8010 (custom seed);i-2 [?25l[?1ciH3 [?25h[?0ci5iԆ[?25l[?1cPress ? for a list of commands and other information.  Found an inky potion.iˈi[ _Found a staircase leading out of the dungeon.i/i6  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   8%   0   e + Spellcasting   0.0    -1          iӷb + Unarmed Combat 3.0  35%   0          f + Shapeshifting 3.0  49%  -1          c + Dodging2.0   8%   0       d + Stealth   0.0    +4  i                                                                                     The percentage of incominiJg experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsit  a - Fighting   2.0   - b - Unarmed Combat   3.0   100% c - Dodging   2.0   -iOCigJik{Dik the Ruffian##....Octopode.....Health: 14/14 ========================....#Magic: 1/1========================...#AC: 1Str: 13#..# .#EV: 12Int: 12#..###..#SH: 0Dex: 11#.......#XL:  1 Next:  0% Place: Dungeon:1#.@.....#Noise: ---------  Time: 0.0 (0.0)#.......#-) Tentacles#..!##..#Nothing quivered#...# .#Quill ...................#########Welcome, Dik the Octopode Shapeshifter.Game seed: 8010 (custom seed);  i>lPress ? for a list of commands and other information.  Found an inky potion. _Found a staircase leading out of the dungeon.ipi/qivi^yi3iiGi=P _i`Xi*N..........# .## .##..# ..##..###..#i>#.......# #.<.....# #.......# #..@##..# #...# .# ....... .......... ...........iؽE############ i2.0 (23.0 (3 _d - an inky potioni8 i : 3i< i> iC XiD ,iF i/H ,iJ iEJ i^N XiR BiR i|T ,i vi   You encounter a quokka.###... ..... .... #..#.r. #..# #..#. #..#####..#.....###........#.....####..## #..#.#####..# #..#r   quokka (asleep)#..###..##.......##.<.....#18.0 (15.0)9.0 (16 _i3ii;] _A quokka is nearby!ilB #....###...S.. ...# #..# .r.# #..# #..# #..# #..# #..#i$mo #.@####..# #........# ##........# ............# ........###..# ........# #..#.#####..# #..#S   ball python (constriction, asleep)i]m #..###..# #.......#iuiov120.0)iiy iN_You encounter a ball python.i ###. #......###...S......... .....i< K.r ####..# #........# ##........# ............#.##..#.....#.#####..# K   kobold (missile, asleep)###iw iW% .rYou encounter a kobold. It is wielding a +0 short sword and quivering stones.i& K.SiZ, KrSwandering)K)The kobold shouts!i0 B(((i : ..@ The kobold throws a stone. The stone closely misses you.1------====1i: i P _The quokka is struck by your quills. The quokka bites you.i .SYou closely miss the quokka. Your grab misses the quokka.You squeeze the quokka.iݔ m  The quokka is heavily wounded.im _=---9 (0.9iU i; W _The quokka completely misses you.i6@ †You barely miss the quokka. Your grab misses the quokka.You squeeze the quokka..SK.S.S   ball python (constriction, wandering)K   kobold (missile)2==----2---2.9 (1.0 _You kill the quokka!i #..# # #..######. #......#..###.....#......... #.....K..# #..##....S...# #..# #@†# #..# #..# #..# #..####..# #.# ##....#iz ............# ........###..# ........# #..#.#####..# #..#i .i@KS.-3iMMk )You tentacle-slap the kobold but do no damage.Your grab misses the kobold. You squeeze the kobold. S.  You kill the kobold!S)Changeling==3==4 _The ball python hisses angrily.iZ  ...# #..#  # #..#####. #. #........ #..###........ #...........  #....S...# #..##.....@).# #..##..####.†# #..# #..# #..# #..####..# #.....# ##.# ............# ........###..# ........# #..#iG_Hb.i( iwYou encounter a bat.The ball python closely misses you.iA w   dart slug (wandering)S   ball python (constriction)You encounter a dart slug.im--5i5F _The bat leaves your sight.isW .  You tentacle-slap the ball python.i%0bi.i8w.ij   You kill the ball python!iiJ4-6 _The bat leaves your sight.i  ...## #..# #. #..#####. #.. #. #..###. #.. #.# #..# #..w.@.).# #..# #..####.†# #..## #..# #..# #..####..# #........# ##........# ............# ........###..#  .# #..#i i ~b.gbg   hobgoblin (polearm)b   bat (wandering)3==-7 _You encounter a hobgoblin. It is wielding a +0 trident.iL #. .b.# #. #..# #.. #..#####. #.. #. #..###. #. #.# #..# #..w@..).# #..#ivM  #.g####.†# #..# #. #..# #..#.. #..####..### #.# ##.# .# .###..#  .# #..#i[ rww=8i` i5a  ina _The hobgoblin barely misses you. The dart slug closely misses you.i. You encounter a hobgoblin. It is wielding a +0 trident. _The hobgoblin barely misses you. The dart slug closely misses you.You tentacle-slap the dart slug. You grab the dart slug.  The dart slug is heavily wounded.  You constrict the dart slug. The hobgoblin misses you.  The dart slug is struck by your quills.iT,9.8 (0.9iqiA _The dart slug bites you but does no damage.iU .  You tentacle-slap the dart slug.iQW  #. .b.#  #. #..#  #.. #..#####.  #.. #........  #..###........  #............  #........# #..#  #...@..).# #..#  #.g####.†# #..#  #. #..# #..#  ..   ##   in  g   hobgoblin (polearm)      #..# You kill the dart slug!The hobgoblin hits you from afar with a +0 trident!ir #. .b.#  #. #..#  #.. #..#####.  iX#.. #........  #..###........  #............  #........# #..#  #...@..).# #..#  #.g####.†# #..#  #. #..# #..#  ..   i##      i i i͹V Ouch! That really hurt!iӼ2/14 -------------------8=30.8 (1.0iiV _* * * LOW HITPOINT WARNING * * *ia6 _You are too injured to fight recklessly!i jiYjioiu^ _You are too injured to fight recklessly!i  _You are too injured to fight recklessly!i #.. .b.# #.. #..# #.. #..#####. #.. #. #..###. #. #.# #..#i #..@...).# #..# #.g####.†# #..# #.. #..# #..# .... #..####..# ###.$ #.#iK#.. ##.##...#i#...###..#  .# #..#iH _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Found 5 gold pieces.ou  You die...ir-4/14 ----------------------i/  --more--iEi