#hX Player: DocRowdy Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-15.02:08:35.ttyrec Time: (1760494115) Wed Oct 15 02:08:35 2025 $h [?1051l[?1052l[?1060l[?1061h$hڤV)0[?7h[?25l[?1c$hm9$h>DocRowdy the GrasshopperMountain DwarfHealth: 17/17 ========================Magic: 2/2========================AC: 6Str: 18EV: 8Int: 11SH: 0Dex: 6XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 maceCast: Apportation$hD>####>...## ##...⌠....## ##....⌠..⌠....#....⌠......⌠.....⌠.?....:.$..........#....@....#####...#####(..#..⌠......%....⌠...⌠.......⌠.....###.......###$hJOptions error: Couldn't parse integer option view_delay: "100 # speeds upwebtiles" (DocRowdy.rc:153)Bad monster_list_colour key: strict_neutral$hKjWelcome back, DocRowdy the Mountain Dwarf Wanderer.$hO$hz|$h$hW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   i + Spellcasting 1.0   2.8  -2           b - Maces & Flails   1.2   1.4  +2   j + Translocations 2.4   4.2  -2   c - Axes   0.5   0.7  +2       d - Staves   0.4   0.8  +1   k + Evocations1.1   1.7  +1  [$h7;2H e - Unarmed Combat   0.0   1.0   0                       f - Armour   2.1   2.5  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2                        [$h<37m                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets'h  j * Translocations   2.4'hj  i * Spellcasting   1.0'hm  k * Evocations   1.1(h1p j - Translocations   2.4(hp i - Spellcasting   1.0(hp k - Evocations   1.1)hk= a + Fighting 2.1)h9g TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets)hy <[?25h[?0c0 *hע- [?25l[?1c*hީ3.0  +1 current training targets, if any.=] set aall targets*h1*h2*h9DocRowdy the GrasshopperMountain Dwarf>####>Health: 17/17 ========================...## ##...Magic: 2/2========================*h1:⌠....## ##....⌠AC: 6Str: 18..⌠....#....⌠..EV: 8Int: 11....⌠.....⌠.?..SH: 0Dex: 6*h:..:.$..........XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)####...####*hm;a) +0 mace#(..#Cast: Apportation..⌠......%....⌠...⌠.......⌠.....###.......###Options error: Couldn't parse integer option view_delay: "100 # speeds upwebtiles" (DocRowdy.rc:153)Bad monster_list_colour key: strict_neutralWelcome back, DocRowdy the Mountain Dwarf Wanderer. _Press ? for a list of commands and other information.*h?*h0@*hF*h H.hp.hq.hw.hj(#  #>## ##>....## ##...⌠....#####....⌠⌠....#....⌠..⌠....⌠.....⌠.?...h/...:.$....####....<....######...#### #(..# ..⌠ ....% ..⌠...⌠ .....⌠.....###.......###.h.h11.0 (1 _.h.hD  ###>## ##>#....## ##....⌠....#####....⌠.⌠....#....⌠...⌠....⌠.....⌠.?...:.$@..#....<....##.hN  ####...#### #(..# ..⌠..# ....%..# ..⌠...⌠..# .....⌠.....  ###.###.hO .hO #2.0 (2.h` .h - ## ##>## ##>#....### ##...#..⌠....#####....⌠.⌠....#....⌠...⌠....⌠.....⌠.?...hb .:.@...#....<....## ####...####  #(..# ..⌠..# ....%..# ..⌠...⌠..#.h  .....⌠.....  ###.###.h .h' *3.0 (3.h .h .h *4.0 (4.h .hZ8   ## ##>## ##> ##....### ##...#..⌠....#####....⌠#.....⌠....#....⌠..#..⌠....⌠.....⌠.?..#.....:@....#....<....## ####...####  #(..# .h8  ..⌠..# ....%..# ..⌠...⌠.# .....⌠.....  ###.### _You now have 6 gold pieces..h+@ @5.0 (5.hC .hG  ## ##>### ##> ##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.....@..... #....<....## ####...####  #(..#.h Y ..⌠..# ....%..# ..⌠...⌠..#  .....⌠.....  ###.###.h .h *6.0 (6.h .h` m  You pick up a parchment of Platinum Paragon and begin reading....h +7.0 (7.hľ .hN I _You add the spell Platinum Paragon to your library./hHq....</hK/h;p####>#####>##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.................. #######@...<....##  /hH<####...####  #(..# ..⌠..#....%....⌠...⌠.....⌠.....###.......### /h2D/hD*8.0 (1/h\K/hA## ##>### ##> ##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #....... #######.@..<....## ####...#### #(..# ..⌠..#....%..#..⌠...⌠..#.....⌠..... /h[/hɷ*9.0 (2/h;/h## ##>### ##> ##....### ##... ##..⌠....#####....⌠ /hP#.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #....... /hV'#######..@.<....## ####...#### #(..# ..⌠..#....%..#..⌠...⌠..#.....⌠.....###.......###/h-D10.0 (3.0)/h5/h####>#####>##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.................. #######....<....##  ####@..####  #(..# ..⌠....%..⌠...⌠/h.....⌠......###.......### #########/h/h*1.0 (4/h /hI##>#####>##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.................. #######....<....##  ####...####  #(@.# #..⌠#....%#..⌠...⌠......⌠.......###.......#### ######### /hi/h*2.0 (5/h/hx2##....### ##... ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.................. #######....<....##  ####...####  ##(..## #..⌠#....%#..⌠...⌠......⌠.......###.......#### ######### /hЂ@3.0 (6/hK/hz ##..⌠....#####....⌠.....⌠....#....⌠..⌠....⌠.....⌠.?..............######....<....##  ####...####  ##(..## ##..⌠..###....@..##..⌠...⌠..#......⌠........#/h/h+4.0 (7/hң/h> _You see here the death talisman "Ylael" {Harm Int-4 Slay+5}.2hn 2hq _Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [) 2h8r  b - a +0 scale mail (worn) Scrolls (go to first with ?)  b - a scroll of blinking5hZ@5hDG5hO[ ##..⌠....#####....⌠DocRowdy the Grasshopper#.....⌠....#....⌠..Mountain Dwarf#..⌠....⌠.....⌠.?..Health: 17/17 ========================#..................5hOFMagic: 2/2========================#######....<....##AC: 6Str: 185hO####...####EV: 85hOInt: 11##(..##SH: 05hO-Dex: 65h Pf##..⌠..##5h:PXL:  1 Next:  0% Place: Dungeon:1#....@..#Noise: ---------  Time: 14.0 (0.0)#..⌠...⌠..#5hMPZa) +0 mace......⌠........5hbPCast: Apportation.###.......#####5h}P0#########5hPMWelcome back, DocRowdy the Mountain Dwarf Wanderer. 5hP_Press ? for a list of commands and other information. 5hP#_You now have 6 gold pieces.  5hPYou pick up a parchment of Platinum Paragon and begin reading... _You add the spell Platinum Paragon to your library. 5hP_You see here the death talisman "Ylael" {Harm Int-4 Slay+5}.5hW5hyX5h^5h%`8h!A BInventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) Scrolls (go to first with ?)  b - a scroll of blinking9h9hr9hn ##..⌠....#####....⌠DocRowdy the Grasshopper#.....⌠....#....⌠..Mountain Dwarf#..⌠....⌠.....⌠.?..Health: 17/17 ========================#..................Magic: 2/2========================#######....<....##AC: 6Str: 18####...####EV: 8Int: 11##(..##SH: 0Dex: 6##..⌠..##XL:  1 Next:  0% Place: Dungeon:1#....@..#Noise: ---------  Time: 14.0 (0.0)#..⌠...⌠..#a) +0 mace......⌠........Cast: Apportation9hE.###.......##############Welcome back, DocRowdy the Mountain Dwarf Wanderer. _Press ? for a list of commands and other information. _You now have 6 gold pieces.  You pick up a parchment of Platinum Paragon and begin reading... _You add the spell Platinum Paragon to your library. _You see here the death talisman "Ylael" {Harm Int-4 Slay+5}.9h9hh9h/9h:hU" ##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #.................. #....<....## ####...#### ##(..## ##..⌠..## #...@%..# #..⌠...⌠..#.⌠. .###.#####  #########:h:hv25.0 (1 _:h[:h:h|` U##..⌠....#####....⌠ #.....⌠....#....⌠.. #..⌠....⌠.....⌠.?.. #............ #....<....## ####...#### ##(..## ##..⌠..## #....@..# #..⌠...⌠..# .⌠. :h` m.###.##### :hxj :hj 6:haq :hu _You see here the death talisman "Ylael" {Harm Int-4 Slay+5}.:h| <7:h :h z _c - the death talisman "Ylael" {Harm Int-4 Slay+5}<h=A<hFInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) Talismans (go to first with %)  c - the death talisman "Ylael" {Harm Int-4 Slay+5} Scrolls (go to first with ?)  b - a scroll of blinking<hc - the death talisman "Ylael" {Harm Int-4 Slay+5}. A grey-black vessel, infused with dark power through a sickening ritual. Transforms the wearer into an undying offence against life itself. Foes struck by wearer's melee weapons or hands are weakened, slowed, and drained. The wearer can also heal themself by tormenting living foes nearby; Shapeshifting skill increases the amount healed. Further, the wearer resists <hcold, has enhanced willpower, and is immune to poison, miasma, negative energy, and torment. The wearer also gains some of the more dubious benefits of having an undead body. They are vulnerable to holy damage and Dispel Undead, and cannot consume potions. ____________________________________________________________Skill HP UC Base Dmg ----------------------------------- Min 26 +0%+6 Max 27 +0%+6 Cur 0 -90% +6 (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.@hp @hRw @h  ##..⌠....#####....⌠DocRowdy the Grasshopper#.....⌠....#....⌠..Mountain Dwarf#..⌠....⌠.....⌠.?..Health: 17/17 ========================#..................Magic: 2/2========================@h 4#######....<....##AC: 6Str: 18####...####EV: 8Int: 11##(..##SH: 0Dex: 6##..⌠..##XL:  1 Next:  0% Place: Dungeon:1#....@..#Noise: ---------  Time: 17.0 (0.0)#..⌠...⌠..#a) +0 mace.......⌠........Cast: Apportation.###.......############## _You now have 6 gold pieces.  You pick up a parchment of Platinum Paragon and begin reading... _You add the spell Platinum Paragon to your library. _You see here the death talisman "Ylael" {Harm Int-4 Slay+5}. _You see here the death talisman "Ylael" {Harm Int-4 Slay+5}. _c - the death talisman "Ylael" {Harm Int-4 Slay+5}@h @h @h2 D [?25h[?0c [?1051l[?1052l[?1060l[?1061l