P%h4 Player: DonSweattie Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.15:33:36.ttyrec Time: (1756308816) Wed Aug 27 15:33:36 2025 Q%h< [?1051l[?1052l[?1060l[?1061hQ%h> V)0[?7h[?25l[?1cQ%hB Q%hF Q%hN Welcome, DonSweattie. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod ShapeshifterS%hxS%h!S%h IWelcome, DonSweattie the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerS%hw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demigod ShapeshifterZ%hjZ%hrZ%h@z5DonSweattie the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Z%hfzDex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredZ%hz7Quill Z%hH5####+.~###.~≈###.~~##...~#+..@~#+..?~##...~###.~~##.~≈#+.~######Z%hZ%hHWelcome, DonSweattie the Merfolk Shapeshifter.Everyone else who sought the Orb of Zot has failed. Will you be different?Z%hZ%h^Press ? for a list of commands and other information.  Found a scroll labelled BEASCH MEIWY.Z%hZ%h[ _Found a staircase leading out of the dungeon.\%h\%hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting\%hA2.1   8%  +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.2  35%  +1          \%hg + Shapeshifting 4.0  49%  +2          \%h c + Armour   0.0    -3      d + Dodging2.6   8%  +3  \%h6     e + Stealth   0.0    +2          \%h3                        \%hg                                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^%hD 04 d * Dodging   2.6  1^%h#953 d - Dodging   2.6   `%h a * Fighting   2.1  20446`%h) a - Fighting   2.1   4159`%h 3344 c * Armour   0.0  23%`%hi 4159 c - Armour   0.0   a%h;393 d + Dodging 2.6   8%a%hyn 446 d * Dodging   2.6  20b%h4159 d - Dodging   2.6   b%h 3344 e * Stealth   0.0  23%b%h] 4159 e - Stealth   0.0   g%hkg%hqg%hwDonSweattie the ChangelingMerfolkHealth: 16/16 ========================####Magic: 1/1========================+.~##AC: 2Str: 14#.~≈#EV: 11Int: 9##.~~#SH: 0Dex: 13#...~#XL:  1 Next:  0% Place: Dungeon:1+..@~#Noise: ---------  Time: 0.0 (0.0)+..?~#-) Nothing wielded#...~#Nothing quivered##.~~#Quill #.~≈#g%h~x+.~######  Welcome, DonSweattie the Merfolk Shapeshifter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a scroll labelled BEASCH MEIWY. _Found a staircase leading out of the dungeon.g%h|g%h)}g%hg%h;g%h 3g%h g%h g%h g%h : _g%hз  ####+.~###.~≈g%h ##.~~...+..<#...#.~g%hB O #.~≈g%h +1.0 (1g%hD *2.0 (2g%hL g%h* Z _f - a scroll labelled BEASCH MEIWYh%h3h%h*h%hh%h,h%h nh%hp h%h,h%hh%hV= _You open the large door.h%hf3h%hh%h"  There is a large open door here. _h%h$,h%h%h%h&h%h(,h%hU)h%h<,h%h7.,h%h5/h%h1h%h2,h%h3h%h15h%hU<Xh%h<,h%h/>h%h,BXh%hCh%hF]14 Water h%hGh%h\KT _Your legs become a tail as you enter the water.h%h4MF11 h%h Q,h%hR,h%hSh%hmVh%hW,h%hXh%hR[h%h_]14 Water h%h1`h%hbT _Your legs become a tail as you enter the water.h%hd3h%heh%hlgh%h$ih%hi011 h%hfnnh%hph%h`tXh%h9v,h%hvh%h ~Xh%hrh%hh%hh%hh%hih%h׋......#~....#...~##..~##..####.~~##.#~~#..# #.~≈##.#~....# +.~###.~....~# #####.....~~# ####.~≈≈# #####..#....~≈###......##...~~≈##@.#h%h_#..~~~##..#g.....#...~.....#.#.####.#...##.....###............###.#######...##g   hobgoblin (asleep)#.##.###.#h%hɌ+#.#h%h} 5.8 (23.8)  A hobgoblin comes into view.h%hfg.g====6.8 (24h%hh%hũ+ _The hobgoblin shouts!h%hH  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.2  41%  +1          g + Shapeshifting 4.0  59%  +2           c - Armour   0.0    -3       d - Dodging   h%hI2.6    +3       e - Stealth   0.0    +2                                                                     %hvI0m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi%hi%h j%hEj%htLj%hoS......#~....#...~#DonSweattie the Changeling#..~##..####.~~#Merfolk#.#~~#..# #.~≈#Health: 16/16 ========================#.#~....# +.~##Magic: 1/1========================#.~....~# ####AC: 2Str: 14#.....~~#EV: 11Int: 9####.~≈≈# #####..SH: 0Dex: 13#....~≈###......#XL:  1 Next:  0% Place: Dungeon:1#...~~≈##@g#j%hT,Noise: ====-----  Time: 26.8 (0.0)#..~~~##..#......-) Nothing wielded#...~.....#.#.###Nothing quivered#.#...##.....##Quill #............###.#######...##g   hobgoblin#.##.###.##.# _You open the large door. _There is a large open door here. _Your legs become a tail as you enter the water. _Your legs become a tail as you enter the water.  A hobgoblin comes into view. _The hobgoblin shouts!j%hJZ3j%hw_j%haj%h7(u=---7.8 (1j%h-j%h/ _You barely miss the hobgoblin. The hobgoblin closely misses you.k%h#  You hit the hobgoblin.  The hobgoblin is almost dead.k%hW$A---8k%h)k%hQ,W _The hobgoblin closely misses you.k%h   You closely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin is struck by your quills.k%hE†k%h-29k%hk%hNM _You kill the hobgoblin!l%heM Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description.l%h@l%hl%h......#~....#...~#DonSweattie the Changeling#..~##..####.~~#Merfolk#.#~~#..# #.~≈#Health: 16/16 ========================#.#~....# +.~##l%hsMagic: 1/1========================#.~....~# ####AC: 2Str: 14#.....~~#EV: 11l%h4Int: 9####.~≈≈# #####..SH: 0l%hSDex: 13#....~≈###......#l%hrZXL:  1 Next: 20% Place: Dungeon:1#...~~≈##@†#Noise: =--------  Time: 29.8 (0.0)l%h#..~~~##..#......-) Nothing wieldedl%h#...~.....#.#.###Nothing quivered#.#...##.....##l%hQuill #............##l%h#.#######...###.##.##l%h ?#.##.#l%h*The hobgoblin is almost dead. _The hobgoblin closely misses you.l%hF^You closely miss the hobgoblin.The hobgoblin is almost dead.l%hc{The hobgoblin is struck by your quills. _You kill the hobgoblin!l%hm  Okay, then.l%hl%h . _m%hO?  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.3  42%  +1          g + Shapeshifting 4.0  58%  +2           c - Armour   0.0    -3       d - Dodging   m%h@2.6    +3       e - Stealth   0.0    +2                                                                     %hP@0m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn%hf n%hig U......#~....#...~#DonSweattie the Changeling#..~##..####.~~#Merfolk#.#~~#..# #.~≈#n%hg Health: 16/16 ========================#.#~....# +.~##Magic: 1/1n%hg ========================#.~....~# ####AC: 2n%hg Str: 14#.....~~#EV: 11n%hMh )Int: 9####.~≈≈# #####..SH: 0Dex: 13#....~≈###......#XL:  1 Next: 20% Place: Dungeon:1#...~~≈##@†#n%hh Noise: =--------  Time: 29.8 (0.0)#..~~~##..#......-) Nothing wielded#...~.....#.#.###Nothing quivered#.#...##.....##Quill #............###.#######...###.##.###.#n%h"i #.# _The hobgoblin closely misses you.You closely miss the hobgoblin.n%h=i {The hobgoblin is almost dead.The hobgoblin is struck by your quills. n%hi ^_You kill the hobgoblin! _Okay, then.n%h1n n%hxn n%hs n%hTu n%h n%hD n%h n%ha n%hX n%h : _n%he e  You see here a hobgoblin corpse.n%h n%h  _n%h n%h n%h) n%hU n%h n%hz n%h ,n%h n%hG n%h n%h n%h n%h n%h9 n%he n%h n%hs n%h ,n%h- n%h n%h ,n%h* n%h4 n%h ,n%h n%h n%h ,n%h_ n%h n%h Xn%h n%h9 n%h n%h n%h n%h n%h n%h n%h ,n%hi n%h n%h n%hI n%h n%h n%h ,n%h n%h} n%h ,n%hb n%h n%h n%h n%h} ,n%h ,n%hL n%h n%hM n%h} n%h n%h n%hG n%hr n%h: n%h C ... . .# ....~# #### .# .#  n%h ....# +.~## .##.# ~#...# #.~≈# ..#.# ~#.#.####.~~# #.#.# #......#...~# #.#.# n%h %#......'..<~# +.#.# .......'...~# +@..#- n%hn Q.#~....#...~# #.### ~##..####.~~# ##.# ~~#..# #.~≈###..# ~....# +.~###..## ....~# ######.## n%h 9...~~# ##..# #.~≈≈#######...# ..~≈###......#.#n%hv& /####~~#~.'#~.'50.8 (21.0)#~~##n%h+ n%h7, (======n%h_, $1.8 (22n%h00 n%h1 C _As you open the large door, it creaks loudly!o%h4o%hK:o%h!;o%hq<o%h<o%h=o%h>o%h?o%h?o%hI@o%hBo%hpCo%hCo%hDo%hIo%h0Jo%hJo%hLo%hM,o%hMo%hmOo%hP,o%hQo%hRo%h\T,o%hTo%hVo%hXo%h&Xo%hXo%hZo%h\o%hL\o%h\o%h^o%h_o%h_o%hg`o%hco%hi' ##+#  ##...#  #.....# o%hiv .......##  ........####... o%hj#......'....l. #....@###o%h,j=------ o%hHjk##......## o%hdjT######..## o%hj... ##..# .# o%hjh ## ....~# ######.## .#  ... ....# +.~###..##.#o%hjl   frilled lizard (asleep)  #.~#...# #o%hjv.~≈###..#.#  #..#~~#.#.####o%hj.~~####.#.#  #..~~#......#...~#~~#.#.#o%hko%hrG 66.8 (15  You open the door.o%h*sJ------7.8 (16o%hxo%hW{a _A frilled lizard comes into view.p%hxR+# p%h##...# #.....# .## p%h........####...##......@....l..p%h##.....####....##......## . p%hM######..##  ... ##..# .### ....~# ######.## .# ... ....# +.~###..##p%hod.#  #.~#...# #.~≈###..#p%hd.# #..#~~#.#.####.~~####.#.#p%hp%hEjl.lp%h08.0)p%hFp%h{ _The frilled lizard hisses angrily. _There is an open door here.p%hQA##+# ##...# #.....# #.## ...####...#.#......'@..l.p%hA##.....####.##......## ..######..## .  p%hA## ....~# ######.## .# p%hEp%hJ3l.p%hJK,9 _p%hkPp%hRp%h1##+# ##...# #.....# ###.......## ...####...#.#......'.@l.....###.....####.....###......## ....#######..## #..... ##..# .## ## ....~# ######.## .# p%hp%h`3-----=70p%hSp%h\3 _The frilled lizard bites you.p%h  You barely miss the frilled lizard.The frilled lizard is struck by your quills.p%h¤ E†p%h K-----31p%h p%h$ R _You kill the frilled lizard!p%h$3p%h(p%h$+H _No target in view!q%hsIq%h_q%hS4== _q%h<Xq%h,q%hq%h+,q%hq%hP==q%h_q%hq%hLK5=q%h q%hq%hոq%hqq%h,q%hq%hk,q%h q%hq%hb6===q%hq%h1 _HP restored.q%h@3q%hq%h j  You see here a frilled lizard corpse.q%hq%hL _q%hq%hmq%hq%hq%hq%hq%hP==q%hbq%h,q%hq%hq%hz,q%hq%hq%hH,q%hq%h:q%h,q%hq%hq%hH,q%hq%huq%h,q%hq%hq%hq%h0q%hq%hDq%h,q%h<q%hq%h,q%hq%hnq%h! q%h q%h\ q%h q%h,q%h q%hq%h,q%h#q%hq%h*,q%hq%hgq%hB,q%hq%hJq%h##.##.##.##.# #.# ##.#  #.##.##### .. q%h## ##.....## ####.##.# ####...#...#####@.......- '..†.....##............. q%h#####.....##.####.#...#.. q%h $z..###....##.# #.##.## #..####....## #.# r..q%h<$..# #.#### #.. ...r   rat (asleep) q%hf$###.###.# ### ### ###..##.# ≈###.q%h$%.#.#q%h-v102.8 (31.0)-3.8 (32q%h2q%h|5V _A rat comes into view.q%h!h3q%hxmq%hpZ _A rat is nearby!q%hLX #.# #.# #.# #.# ##.# ##.# #.#####... ##.....## ####.##.####...#...#####........r ..†.....##...... ###.....##.####.#...#..# ..##.# #.##.## #....## #.# r..  #.#### #.. .###.# ### .###r   quokka (asleep)..##.#  # r   rat (asleep)#.# ####.#.#q%hZ q%hf[ q%h'b .rr.rrq%hb 04.8 (1.0)q%hh q%hj Y _A quokka comes into view.q%hVc#.# #.# .##.# .. ##.# S##.##.#.#####... ..  ##.....## ####.##.### ##...#...#####.......... .†.....##......r q%hc##.....##.####.#@..#..# ##.# #.##r## #....## #.# ...  #.#### #.. .....###.# ### ..####..##.#  ..# .# q%hc ... q%hcBS   ball python (constriction, asleep)#.# #.#r   rat ~~#.#.#q%hlgq%hn  A ball python comes into view.The rat is struck by your quills.q%hrWr..q%h:u-45q%hxzq%h}G _You kill the rat!r%h 2g#.#  #.# #.#  #.# ... # ##.# #S##.##.  #.##### #...... ##.....## ####.##.###....#...#####. †.....##.r......##.####.#.@.#..# ....##.# #.##.## ####....## #.##... # #.#### #........ .###.# ####..#### ..##.# #..# ..#.# #... .#.# ##.# r%hS3r%h3r%h?:Z.rr%h:%6r%h?r%hAr%h  You closely miss the quokka. Your off-hand punch misses the quokka.r%hvp  The ball python hisses angrily.  The quokka is struck by your quills.r%hr%h>.S†S   ball python (constriction)r%h56=7r%hCr%hJ _You kill the quokka!r%h܀ H#.# ... # # ##.##.#  #.##### #...... #.....## ####S##.### #...#...##### †r%h^ .......@........####.#..†#..#......##.# #.##.## # ####....## #.##...  #.#### #........#r%h ####..#### ..##.... ##.##.#r%h r%h F.Sr%hO --8r%hÏ r%hܑ r%hfW  You hit the ball python.  The ball python is heavily wounded.=9.7 (0.9r%hZ r%h3] X _The ball python barely misses you.s%hrv  You barely miss the ball python.The ball python is heavily wounded.10.6s%h|s%hR~Y _The ball python closely misses you.s%hգ=  You hit the ball python.s%hO1.s%h;/71.5s%hs%hĶO _You kill the ball python!s%h '3s%hg,s%hF/H _No target in view!s%he Is%h s%h s%h P _s%h  .# .# #.# .# #.# ## .# ... .# # .# #.##.##.# .##### #...... . .....## ####.##.###.. ..#...#####..? ....##....- s%h ....##.####.#..†#..#.. ....##.# #.##.##..# .....## #.##...w.#  #.#### #........# ##.# ####..#### w   dart slug (asleep) ##.# s%h #..# .#.# #... s%h j2.5 (1.0wws%h D-3.5 (2s%h s%h \ _A dart slug comes into view.t%hq# #.# # #.#### # .....# # + # #.##.##.# .. ######...... ......## ####.##.###...#...#####...........?.##.......##.####.#..†#@.#.... ##.# #.##.##..# . #....## #.##...w.# .#### #........# #.# ####..####.#  #..# .# #.. #.# ##.# #.#t%hxt%h~ `The dart slug launches a dart at you.t%h`.3-----t%hn+=4.5 (1t%h t%h- _The slug dart hits you.t%hS###.....# # #+#.##.##.##..####...... #. ....## ####.##.###.#...#####...........?.. .t%h..##...................####.#..†#..#....  #.##.##@.# #....##...w.# #### #....... ####..### #..#.t%h3?#.#t%hnt%ht  The dart slug launches a dart at you.t%hQt%h]R8/16 ------------5t%hXt%h [- _The slug dart hits you.t%hDD 3t%hH t%hK ^ _You are too injured to fight recklessly!t%h 3t%h t%h3 D  The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you. _You are too injured to fight recklessly!u%h3u%hu%h _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you. _You are too injured to fight recklessly!u%h3u%hu%hu^ _You are too injured to fight recklessly!u%h e  You hit the dart slug.u%h ,6.4 (0.9u%h[u%hb _The dart slug is severely wounded.v%hF  You hit the dart slug.†##.####DonSweattie the Changeling #.....# # #+Merfolk ##.##.##.##..Health: 8/16============------------ ######...... #...Magic: 1/1======================== ....## ####.##.###....AC: 2Str: 14 .#...#####...........?..EV: 11Int: 9 ...##...................SH: 0Dex: 13 ...##.####.#..†#..#....XL:  1 Next: 110% Place: Dungeon:1 ...##.# #.##.##@.# .Noise: v%h[37m=--------  Time: 117.3 (0.9) #....## #.##...†.#-) Nothing wielded #.#### #........#Nothing quivered #.#####..####Quill #.##..# #.##... #.###.# #.# #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the dart slug. _The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug!You have reached level 2!v%h/  --more--w%hL12/22=2/22 4% w%hRw%hT4 _w%h. 3w%h w%hT w%ha $ _w%h Xw%hY ,w%hc w%h 93w%h! ;==w%h" w%h$ ,w%h& w%h( ,w%hd* w%h, ,w%h- w%h50 w%ht0 9=w%h1 w%h4 i4=w%h6 w%h_8 w%h8 w%h: w%hT< ,w%h= w%h? ,w%h@ w%hpC w%hC ^5==w%h7E w%hvG ,w%hH w%hJ ,w%hXL w%hO ,w%hT w%h;V w%hyV k16==w%hW w%hYZ ,w%h[ w%hw w%hz w%h =w%hj w%h w%h K7=w%h w%h ,w%h w%h ~8==w%h w%hI ,w%hW w%h Xw%hE w%h w%hݦ ~9==w%hS w%hS nw%h w%hi ,w%h w%h/ O=w%h w%hʹ w%h L20=w%h w%h޾ ,w%h߿ w%hp ,w%h w%h ,w%h w%hl w%h h1==w%h! w%hr ,w%h w%h ,w%h8 w%hF ,w%h w%h 2===w%h* w%ht w%hq w%h w%h w%h w%h ,w%h w%hL w%h ,w%h w%hw w%hT P==w%h w%h w%h w%h w%h{ w%hg } ..  #.# #.  ##.#####.  ......##.# #+##  #.##.##.##...##  #.......#.....## # ####.##.###.......## #####...........@......#w%h - .......................+ .####.#..†#..#.........# .# #.##.##..#........##w%h # #.##...†.#.#.....## #........#.##...##  ####..####.# #+## w%h u#..# #.# w%hC Q#... .#w%h9 u65.3 (48.0)-6.3 (49w%h w%h c _g - a scroll labelled YSHRIE REDWAEx%hix%hx%hx%hx%hWx%h=#,x%h%x%h'x%h (x%h )x%hD+x%hR-x%h-x%h[.x%h1x%h2x%h3x%h4x%h77 _You open the door.x%h[9x%h9x%hx:x%h@@  There is an open door here.x%hBx%h@C _x%hDx%hFx%h6N ## ###### .......## .#.....  x%hoNH....g  ...  x%hNx.. #.#  x%hN#.# #. #@# x%hN ##.#####. #.#  ......##.###'## x%hN x%hO#.##.##.##...##  x%h"Oy#.......#.....## x%h?O ####.##.###.......##g   goblin (asleep) x%hoOF###..................# x%hOz.....................+ ###.#..†#..#..x%hO&.......#x%hX272.3 (6.0)x%hY*3.3 (7x%hh_x%hes _A goblin comes into view. It is wielding a +0 club.x%h M ## ######  .......##  .#.....  ....g ... .. #.# #.# #. #@#   #.#  #'##x%h'  ...##  ....##  ......## .......# ........+ † x%h ## ######  .......##  .#.....  ....g ... .. #.# #.# #. #@#   #.#  #'## ...##  ...  x%h......## ............†x%h)3x%hdx%hT] _A goblin is nearby!y%h #. . .##.###### ........####.#...........g# #...# . #.# #. #.##.#####. #.# .....y%h$!#'## ##.##.##...## #.......#.....##  ####.##.###.......# ###........# ............+y%h%y%h+.gg====4.3 (1y%h_0y%h2( _The goblin shouts!y%h+  You hit the goblin.  The goblin is moderately wounded.y%h+,a=---5.2 (0.9y%hc1y%h3S _The goblin barely misses you.y%h  You closely miss the goblin.The goblin is moderately wounded.---6.1y%h y%h"x _The goblin is struck by your quills. The goblin barely misses you.y%he  You barely miss the goblin.The goblin is heavily wounded.y%hOf W0---7.0y%h0l y%h o 9 _The goblin hits you with a +0 club.y%ht 8  You hit the goblin.y%h} C)y%h n1=--88.0 (1.0y%hQ y%hz J _You kill the goblin!z%h.3z%hz%hH _No target in view!z%h3z%hz%hH _No target in view!z%hO3z%hתz%hKz%hñ: _z%hz%hz%hz%hK,z%hFz%h2===z%hz%hͽz%hx,z%haz%h~z%hX,z%hz%h|  Things that are here:  a +0 club; a goblin corpsez%hz%hc _z%h~z%hWz%hhP==z%hpz%hz%h+,z%hYz%hz%hS,z%hz%hz%hz%hZz%hOz%hz%hL,z%hgz%hdz%hk,z%hz%hz%hz%hz%hz%hz%h,z%hz%hz%h,z%h-z%hz%h,z%hz%he z%he ,z%h z%hz%hE,z%hz%h|z%hdz%hz%hz%hz%h,z%hTz%hz%hm",z%h#z%h&z%h(,z%h*z%h&,z%hN.,z%hL/z%h2z%h3z%h!4z%h4z%hT6z%h7,z%h.8z%h9z%hM;,z%h;z%h^=z%h>,z%hF?z%h@z%h1B,z%hBz%hDz%hE,z%h:Fz%hHz%h8I,z%hIz%h7Kz%hL,z%hLz%hRz%hNS,z%hSz%hXVz%hwW,z%hWz%hXz%h~%h~%h~%h,~%hW~%hA~%h,~%h/~%h~%h~%h~%h~%h~%h~%h;~%ha~%h~%h~%h~%hM~%hI~%hs~%h~%hv~%h~%h~%h~%hS~%h~%h~%hq~%h~%h~%h~%h~%h~%hP~%hf~%h~%h~%hK~%hG,~%h~%h/~%h~%h>~%h~%h. ~%h ~%h0 ~%h ~%h ~%h ,~%h ~%h ~%hR ,~%h ~%h{ ~%h ,~%h4 ~%h ~%hg ~%h ~%h ~%h ~%hc ~%h ~%hZ ~%h ~%h^ ,~%h< ~%h ~%h: ~%hk ~%h< ~%h ~%h ~%h) ~%h ~%h# B~%hN' } _f - 2 scrolls labelled BEASCH MEIWY (gained 1)~%h3( 3~%h ) ~%h@* ~%h+ ~%hC, ~%h, ~%h- ~%h. ,~%hz/ ~%hc2 ~%h3 ,~%h3 ~%h5 ~%hz7 ,~%h7 ~%h9 ~%h< B~%h< ~%h> ,~%h> ~%hH@ ~%h*A ~%hcA ~%hA ~%h:C ~%h}D ~%hD ~%h&E ~%h}K ~%hpL ~%hL ~%h(M ~%hP ~%h8Q ,~%hR ~%hT ~%h^\ ~%h$_ 7 _You open the door.~%h` 3~%ha ~%hIe @  There is an open door here.~%hf ~%h$g  _~%hg ~%h j ~%h=k ~%hdk ~%hl ~%h7n ~%ho ,~%htp ~%hr ~%hs ,~%ht ~%hw ~%hdx ,~%hz ~%h} 7 _You open the door.~%h 3~%h ~%hR @  There is an open door here.~%h~ ~%hφ  _~%hڇ ~%h% ~%h ,~%hό ~%hَ ~%h ,~%h ~%hK ~%h ,~%h4 ~%hE ~%hכ ,~%hӜ ~%h? ~%h ,~%h ~%h< ~%h ,~%hԦ ~%h ~%hs ,~%hɫ ~%h ~%hH ,~%h0 ~%h& ~%h޳ ,~%h ~%hH ~%hR ~%h ~%hO ~%h& ~%h  #.#######............# #.....######### ######.......#  #.#)#.#.# ~%hs  #.#.#.#.#  #.#.....#  #.###.###  #.# #.# ~%h  ..# #@# -........# ##.####.# ~%h #. #.#  #.# #.# ~%h l   frilled lizard (asleep) ... ..l ~%h 1326.7 (81.0)~%h E-7.7 (82~%ht ~%h a _A frilled lizard comes into view.%hF...........#############.......#  #.#)#.#.#....##.### #.# #.# ....###........##.#### #.  ...l.%hJ%hzVll.8.7 (1.0)%hK\%h8_8 _The frilled lizard hisses angrily.%h#####  #.#)#.#....##.#####.# #.# ....##...##.#### #.  ..l.##?##%h%h[_l.9%hi#%h%e _Found a scroll labelled WEICWAO UNUS.%heZ  #.#)#.#....##.#####.# #.# ....##.......##.#### #. l...#...###?## #.#%hZ %h{a `l.30%h/g %hi %h,  #.#)#.#.#  DonSweattie the Changeling #.#.#.#.#  Merfolk #.#.....#  Health: 22/22 ========================%h  #.###.###  Magic: 2/2======================== ###.# #.# AC: 2Str: 14 ....###.# EV: 11Int: 9%h  ........# SH: 0Dex: 13 ##.####.#%h  XL:  2 Next: 16% Place: Dungeon:1 #. #@#%hN 4 Noise: ---------  Time: 330.7 (0.0) #l# -) Nothing wielded%hz  #.# Nothing quivered ... Quill %h > ... #...#%h  l   frilled lizard ##?## #.# %h _A frilled lizard comes into view. _The frilled lizard hisses angrily. %h$ _Found a scroll labelled WEICWAO UNUS.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch)%h  #.#)#.#.#  DonSweattie the Changeling #.#.#.#.#  Merfolk #.#.....#  Health: 22/22 ======================== #.###.###  Magic: 2/2======================== ###.# #.# AC: 2Str: 14 ....###.# EV: 11Int: 9 ........# SH: 0Dex: 13 ##.####.#%h> } XL:  2 Next: 16% Place: Dungeon:1 #. #@# Noise: ---------  Time: 330.7 (0.0) #l# -) Nothing wielded #.# Nothing quivered%h  ... Quill  ... #...# l   frilled lizard ##?## #.# _The frilled lizard hisses angrily. %h -_Found a scroll labelled WEICWAO UNUS.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch)  You hit the frilled lizard.%h,  #.#)#.#.#  #.#.#.#.#  #.#.....#  #.###.###  ###.# #.# ....###.# ..#  %hz ##. #@# #†# #.# ... %h ... #...# ##?## %h W#.# %h" =20=1.6 (0.9%h' %hb)  _Found a scroll labelled WEICWAO UNUS.  Attack: -) Nothing wielded  Press: ? - help, Dir - move targetAim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch)  You hit the frilled lizard. _You kill the frilled lizard!%h%h Ability - do what?CostFailure  f - Begin Untransformation None%h0% [?] toggle between ability selection and description.%hR#.#)#.#.#DonSweattie the Changeling#.#.#.#.#Merfolk#.#.....#Health: 22/22 ========================#.###.###Magic: 2/2========================###.# #.#AC: 2Str: 14....###.#EV: 11Int: 9........#SH: 0Dex: 13##.####.#XL:  2 Next: 20% Place: Dungeon:1#. #@#Noise: =--------  Time: 331.6 (0.0)#†#-) Nothing wielded#.#Nothing quivered...Quill ...#...###?###.# _Found a scroll labelled WEICWAO UNUS. %h Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch)  You hit the frilled lizard. _You kill the frilled lizard!  Okay, then. _%h=%hARInventory: 7/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Scrolls (go to first with ?)  f - 2 scrolls labelled BEASCH MEIWY  g - a scroll labelled YSHRIE REDWAE Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman%h%h$%h+#.#)#.#.#DonSweattie the Changeling#.#.#.#.#%h.,TMerfolk#.#.....#Health: 22/22 ========================#.###.###Magic: 2/2========================###.# #.#AC: 2Str: 14....###.#EV: 11Int: 9........#SH: 0Dex: 13%hh-##.####.#XL:  2 Next: 20% Place: Dungeon:1#. #@#Noise: =--------  Time: 331.6 (0.0)#†#-) Nothing wielded#.#Nothing quivered...Quill ...#...###?###.#Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch)  You hit the frilled lizard. _You kill the frilled lizard! _Okay, then.%h83%h>%h.@%h"% %hA' Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active) %h|'  e - a protean talisman [!] read|quaff|evoke[?] describe selected%hIad - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.4 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman%hiEvoke which item? Baubles  b - 3 flux baubles Talismans  d - a quill talisman (active)  e - a protean talisman %h/[!] read|quaff|evoke[?] describe selected%h%hI#.#)#.#.#DonSweattie the Changeling#.#.#.#.#Merfolk#.#.....#Health: 22/22 ========================#.###.###Magic: 2/2========================###.# #.#AC: 2Str: 14....###.#EV: 11Int: 9........#SH: 0Dex: 13##.####.#XL:  2 Next: 20% Place: Dungeon:1#. #@#Noise: =--------  Time: 331.6 (0.0)#†#-) Nothing wielded#.#Nothing quivered...Quill ...#...###?###.#Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: [40%hGKma frilled lizard (48% to hit and 35% to hit with your off-hand punch)  You hit the frilled lizard. _You kill the frilled lizard! _Okay, then.  Okay, then. _%h%h%h%h%h: _%h%hj  You see here a frilled lizard corpse.%h _%he %h ###.# #.# ....###.# ........# ##.####.#  #. #. #†# ##.##...b##...#######.....@.......-%hr...###...#####.# ##?###.##.# #+# %hb   bat (asleep) %hA+4.6 (3%hD-5.6 (4%h%h"V _A bat comes into view.%hX~  ###.# #.# ....###.# ........# ##.####.# #. #.# #†### ##.##.b##...###### #.%h~ .###...#####.## ##?## #.# #.# #+#%h8 @6.6 (1%h %h| %h% ###.# #.# ....###.# ..# ##.####.####. #.#.. #†#.###. ##.##.b##...###### #..###...#####..## ##?## #.# #%h&U.# #+#%h,%h-%7%h1%hK3%h: ###.# #.# ....###.# ........# ##.####.# ###.# #.# .... #†#.###.. ##.##.b##...###### #..###...#####.%h(#.### ##?## #.# #.# #+#%hܾF  The bat is struck by your quills.%hg1.%h-58%h%hG _You kill the bat!%h 3%h %h H _No target in view!%h%3%hc%h%h%h$ _%h ,%h ,%h %h%h,%h[%h........# ##.####.# ###.# #.# .... #†# %hOk..###.. ##.## .......##...###### #.............%hyR......###...#####. #.### ##@##  #.#  %h#.# #+# %h %h,41.6 (3%h*2.6 (4%h#%h%b _h - a scroll labelled WEICWAO UNUS%h E3%hH%hIH _No target in view!%hI%hmH _No target in view!%h_ %hj_ %h_ %h}b %hKd %hh P _%h:i %hi %hj %hl %hKp ###.# #.... #†..###.. ##.##.......##...###### #.............%hp X.###...#####.#.### ##.##  #.#  #@# '........%hp ................S   ball python (constriction, asleep)+.....S....%hp T#..........#%hTv E 4.6 (2  You open the door.%hv *5.6 (3%hF{ %h| ^ _A ball python comes into view.%h5* ###.# #.# .... #†#  ##.## #...######  #.......  ...  #.### ##.## #.# #@# #'# ... ..... .......  .........  +.....S....  #..........# %h ###.# #.# .... #†#  ##.## #...######  #.......  ...%h  #.### ##.## #.# #@# #'# ... %hH...... ....... %hl].........  +.....S.... %h_#..........# %hC3%h#%h&b _A ball python is nearby!%hi .... #†..###.. ##.##.....##...###### #...................###...######.### ##.##  #.# .%hU#...##.....##.......##...+.....S.....#..........####%hl%h ~S.S)%ho*6.6 (1%h$%hp(x _The ball python hisses angrily. _There is an open door here.%h>^l..###.. ##.##.....##...###### #...................###...######.### ##.##  #.# ##'###.@.##.....##.......##.....S....+............###### ##.....#S.7 _%hCC=8%h%h _You closely miss the ball python. The ball python misses you.%h* %h #1%h 8--9.5 (0.9%h %h q _You barely miss the ball python. The ball python bites you.%h#=  You hit the ball python.%h(2.%h*K--950.4%h-%hL/O _You kill the ball python!%h@(%h(%h,%hF/H _No target in view!%hDS3%hS%hZ _2==%h[%h],%hh^%hi`%ha,%hb%hd%he%he%hf%hh%hiP==%hZj%hl%hm,%h~n%ho%h7q,%hq%h t%hu,%hWv%hx%hy,%h2z%h|%h$},%h{}%h~%h%h%hM%h%hL,%h%h%hp,%h%h%hш,%hQ%hf%h2%h_%h%h&%hJ%hx%h%h%hm,%h%h %h,%h%hg%h5,%h%h%hң%h~%hϤ%h%h%hL%h%h %hr%h%hh%h%h%h%h%h_%h%hʹ%h%h%h^,%h-%h ...##...######  #...... #  ..###...#####. .##  # ##.## #.#  #.# ... %hb~ #.## ##'##. %h>##...## #.#  ##.....## #@#  -%hk#.......######.### %h#.................#  %hK+.................#  #..........###....#  ##.......#.# ##.#.#   ##.....##.# #..#.#   %hj##...###.###.##.#   %h##+# #........#  %h076.4 (26.0)%hE-7.4 (27%h%h|Q _i - a blue potion%h I%h" %h %h n%h= %h X%h %h %h %h` %h %h %h %hu %h %h %h8 %h %h %hT ,%h %h %h ,%h< %h %h %h %hd %h %h ,%h0 %h %h %h> %h %h %h %h %h~ %h %h1 %he %h. %h %h ,%hE %h: %hR %h %h  %h %h+ ,%h %hi %h %h %h %hI %h %h %h %h %h %h %h %hg %h{ %h %h %hV %h ,%h %h$ %hy! %h! %hW" %h# %h% ,%h& %h( %hN* ,%h* %h+ %h(. ,%ha/ %h1 %h 3 ,%h3 %h5 %h7 %hF7 %h7 %h9: %h< %hO< %h= %h> %hA ,%hB %hC %hEE %h|E %hVF %hH %hqJ ,%hK %hM %hO ,%h*P %h|R %hDT ,%h%U %hW %hX ,%hY %h[ %hf] ,%hp^ %hL` %ha %hb %hc %h:j  ~#.### #.#)#.#.# #.##.#.#.#.# #..##.#.....# ..##  #.###.### %hj !.## #######.# #.# .#  ........###.# .# %hj @#.. ........# .# ##.####.# ..# ###.## #.# %hj ...# #.......# #†# %h1k #.## #..###..###.##  %hQk .# # #.......##...#####%hok y.# #.##.###............%hk .. #........###...##### %hk ####.##### ##.## ##. #.#.# #.# #.# ## ##.# ##.%hq .413.4 (36%hr +4.4 (37%h w %h$y Q _j - a cyan potion%h&_%hj,%h,%h%h-%hB,%h%h>%h%hɪ%h%hW%h%h˰%h%h2%h߲%hp%hu%h%h8%hf%h~%h%h%hf%h}%h%h%h%h4B%hn%hS%h%h%h%h%h%h%h%h%hM%h%h%h`%h%h%h%h,%h%h>%h(%h`%h%h%hc .## #.#..###..###.## .# #.#.......##...###### .# #.##.###............. #........###...#####.%h\ ####.##### ##.## ##.# #.#.# #.# #.##%h9 ##.## #.# ##.# #.# ##'## ##.%hf #@# ##...## ## #.# ##.....## # ..# #.......#### K?.# #............ ..... +............%h= ...... #..........%hK   kobold (asleep)####..# ##.......#.#%h##.# ##.....##.#%h; ##...###.##%hv-30.4 (16%h+1.4 (17%h%hu _A kobold comes into view. It is wielding a +0 dagger.%hs) ......##...#######.###............. .........###...##### ####.##### ##.## ##.# #.#.# #.# #.##.##. #.# ##'## ##..# ##...## ####.....## #........####K?.# #........... +).###%h)#.####..#. ###.# # ##.#. ##.....# ..#.# ##...###.## ##+# #...%h%07  Found an arbalest.%hv8K.K%h8H====2.0)%h>%hA( _The kobold shouts!%h R  You hit the kobold but do no damage. The kobold is struck by your quills.%hRZ=---3%hpZ%h\T _The kobold closely misses you.%h 8  You hit the kobold.%h7f)%hX33---4%h%hJ _You kill the kobold!%h0 3%hH %h H _No target in view!%h_ 3%h %hò %h %h : _%h) %h ,%hw %h 1  .. #.#... ####.##### ##.## ## #.#.# #.# #.# ##.## #.# ##. #.##'##  #.# ##...## %h #.# ##.....## ##).# #.......##.@.# #...........-............+.....#.).......###%h> 9#.####..#.####.## ##.#.# ##.....##.%hk  ..#.# ##...###.# %h ### # ##+# #.. %h 7### %h +6.4 (2%h BB   giant cockroach (wandering)  k - a scroll labelled CAHYDE CAMY%h D-7.4 (3%h %hY b _A giant cockroach comes into view.%h8  ..  ####.##### ##.##  #.#.# #.#  ##.## #.#  #.# ##'##  #.#   ##.#   ##).# %h  #.@.#  ............+ .#.).......## #.####..#.# # ##.#.#  .B#.# %hE F ### # ##+# %hJ ..  ####.##### ##.##  #.#.# #.#  ##.## #.#  #.# ##'##  #.#   ##.#   ##).#  #.@.#  ............+%hˣ .#.).......## #.####..#.# # ##.#.#  .B#.#  ### # ##+# %h %h%hE%h%hf _A giant cockroach is nearby!%hM ####.##### ##.## ##. #.#.# #.# #.##.##. #.# ##'## ####...## ##.# ##.....## %h8N##).# #.......#########...####...........@....+#.)### #.####..#.##### ##.#.# ##.....# %hoN.B#.# ##...#### # ##+# #.. %hN3### %hU%hqV)8.4 (1 %hV_%hJ\%h*^%h  #.#.# #.# #.##.##. #.# ##'## ####...## ##.# ##.....## ##).......#########...####................+%h( .#.)### #.####..#.##### ##.#.# ##.....# .B#.# ##...#### # ##+# #.. ### %h %h8 8.%h 9%h %hS %h3%h%h`H _No target in view!%h)23%h'9%h;H _No target in view!%h3%h%h%hN%h>: _%h%hA% ##'## ##.#.# ##...## ####.# ##.....## ##).# #.......#########...####........................+......#.).......##.###.####..#.####.# %hL# ##@#.# ##.....##.#  #B..#.# ##...###.# #.### # ##+# #......######%hl B   giant cockroach (wandering)%h%hh' 40%h6r.B1.4 (2%h;%h<%hU #.# ##'## ##. DonSweattie the Changeling #.# ##...## ## Merfolk ##.# ##.....## # Health: 22/22 ======================== ##).# #.......#### Magic: 2/2========================%h ######...####............ AC: 2Str: 14 ............+............ EV: 11Int: 9 .#.).......##..........## SH: 0Dex: 13 #.####..#.###.......#.#  XL:  2 Next: 33% Place: Dungeon:1 # ##@#.# ##.....##.#  Noise: ---------  Time: 441.4 (0.0)%h_ #.B.#.# ##...###.## -) Nothing wielded #.### # ##+# #... Nothing quivered ...#### Quill %h  ###  B   giant cockroach (wandering)%h0& %hSt_No target in view! _No target in view!  Attack: -) Nothing wielded%htPress: ? - help, Dir - move targetAim: a giant cockroach (wandering, hasn't noticed you, 65% to hit and 57% to  hit with your off-hand punch)%hJ Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous ta%hrget (also f) _ : cycle through altars: : show/hide beam path %h</> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.%h $ #.# ##'## ##. DonSweattie the Changeling #.# ##...## ## Merfolk ##.# ##.....## # Health: 22/22 ======================== ##).# #.......#### Magic: 2/2======================== ######...####............ AC: 2Str: 14 ............+............ EV: 11Int: 9 .#.).......##..........## SH: 0Dex: 13 #.####..#.###.......#.#  XL:  2 Next: 33% Place: Dungeon:1 # ##@#.# ##.....##.#  Noise: ---------  Time: 441.4 (0.0) %h F#.B.#.# ##...###.## -) Nothing wielded #.### # ##+# #... Nothing quivered ...#### Quill  ###  B   giant cockroach (wandering) _No target in view! _No target in view!  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a giant cockroach (wandering, hasn't noticed you, 65% to hit and 57% to  hit with your off-hand punch)%hȞ ? #.# ##'## ##. DonSweattie the Changeling #.# ##...## ## Merfolk ##.# ##.....## # Health: 22/22 ======================== ##).# #.......#### Magic: 2/2======================== ######...####............ AC: 2Str: 14 ............+............ EV: 11Int: 9 .#.).......##..........## SH: 0Dex: 13 %hʟ #.####..#.###.......#.#  XL:  2 Next: 33% Place: Dungeon:1 # ##@#.# ##.....##.#  Noise: ---------  Time: 441.4 (0.0) #.B.#.# ##...###.## -) Nothing wielded #.### # ##+# #... Nothing quivered ...#### Quill  ###  B   giant cockroach (wandering)Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a giant cockroach (wandering, hasn't noticed you, 65% to hit and 57% to  hit with your off-hand punch)%h #.# ##'## ##. DonSweattie the Changeling#.# ##...## ## Merfolk##.# ##.....## # Health: 22/22 ========================##).# #.......#### Magic: 2/2========================######...####............ AC: 2Str: 14............+............ EV: 11Int: 9.#.).......##..........## SH: 0Dex: 13#.####..#.###.......#.# XL:  2 Next: 33% Place: Dungeon:1%h # ##@#.# ##.....##.# Noise: ---------  Time: 441.4 (0.0)#.B.#.# ##...###.## -) Nothing wielded#.### # ##+# #... Nothing quivered...#### Quill ###B   giant cockroach (wandering)  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a giant cockroach (wandering, hasn't noticed you, 65% to hit and 57% to  hit with your off-hand punch)  Okay, then.%h %h= %hP . _%h  You strike the helpless giant cockroach from behind!  You hit the giant cockroach. You punch the giant cockroach.%hD† %hK5412.3 (0.9%h%hZS _You kill the giant cockroach!%h?3%h+G%hYH %hH:_No target in view!%h3%h%h%h%h: _%hk  You see here a giant cockroach corpse.%h͔%h< _%ht%h˘%hÚ,%h%hi%h,%h%hP%hͣ,%h%hW%h%h%h%h %h=%hy%h%h%h%h%h%h%h@,%h%h%h,%h%h%h,%h?%h%h,%he%h<%hhB%h8%h=,%h%h%hC,%hT%h$%h%h%h%h%h>%h,%h%h(%hJ #.# ##.# ##.# .... ##).# #...###########...####. . ..........+ ......####.#.)## #..#.# #.#.####..#.# #.....###.#.# ###.#.# #%h9 #.....@...#.# #.†.#.# 64.3 (22.0)####..#####.###.###.# ..... #.........# #####. #####.#####  #.#.##.#.#>.#.####.##..%h %h +5.3 (23%h %h ; _Found a stone staircase leading down.%h3%h5%hI%h%h7B%hj,%h%h%h%h%h%h%h%h%h%h%h,%h%h*%h%h7%h%h%h%h'%h1%h%h}#..#.## #.#.####..#.# #.....###.#.# ###.#. #.........#.# #.†.#..#####..#####.###.###.# ........# #.# #######.# #####.##### #.# #.# ########.# #.# %h).# #.# 72.3 (7.0)########## #.#  #..  ###   %h0H  %hNE %h;V3.3 (8%h`y _Found a sling. _There is a stone staircase leading down here.%h~ %h %hp %h H _No target in view!%h 3%h %h H _No target in view!%h%h%h%h%h$%hJP _%ȟ,%hz%h%h/%hV%h %h%hӓ%h%h%h{%h%h%h%h%h,%hQ%h%hK%ht%h%h|=  You see here a +0 sling.%h%h, _%hߩ%hp%hH #.....### #........ .#####..####%h{## ........# #..... #######.# ###.. #.# ##... ##########.# %h>....#.)......>.# .########## 81..##### %hw # %h@2.3 (9%h3%h; _Found a stone staircase leading down.%hQ53%hx6%h:%h<%h<%h@X%h'A%hB%hEH #..#.## #. #.....###. #......... #+ .#####..#### ####. ........#  .... #######.# #..## #.# ##...###########.# ##>..@.#.)......>.#4.3 (2...........##########(.###..######.#...####%hM%h*N*5.3 (3%hR%hU% _Found 3 stones.%hx 3%hO %h< H _No target in view!%h3%h%h%h%hP _%h!%h0!%h"%h%%hd',%hA(%h5*%h3,,%h,%h.%h8/,%h/%h0%h1,%hW2%h14%h8;b..... #....S....####...#####+.J.......+........... ..... ......> #..#.## # ..... #.....### ...#........ #'# ..############@# ........#..........# .##.######..## #.###...###########.#%h/<##>....#.)......>.#...........##########J   endoplasm (asleep).(.###..#####S   ball python (constriction, asleep).. #.## . ...#%h? 91.3 (6  You open the door.  A ball python and an endoplasm come into view.%hlC@.JJ%hC*2.3 (7%h%H%hK _The endoplasm quivers. _Found an escape hatch in the floor.%h K##.###.......#. ..... #....S....####...#####+..+....%h #.J.......#.......####......>##.## #.....#####...# #........ #####..############.......%h ..........# #######.######..## %h ##...########### ##>....#.)......>.%h  ...........##########(.###..#####. #.##%h %h +.J%hI 13.3 (1 _%h %h Q _There is an open door here.%h C ###.###.## ##.......#.......  #....S....####...#### +.+.............#.......##J.....># #..#.## ..# #.....##..# #....... ##'## .#####..## #########.# ........# ..........# #######.##.######..## #.# ##...###########.#%hv x ##>....#.)......>.# ...........########## .(.###..#####%h  %hB &.J%h7 ,4 _%h$ %h& %hZ  You hit the endoplasm.  The endoplasm is heavily wounded.%h4=5.2 (0.9%h%h _The endoplasm is struck by your quills. The endoplasm closely misses you.%hK =  You punch the endoplasm!%hu r  You kill the endoplasm!%h .S.S   ball python (constriction)%h 5506.2 (1.0%hr %h 5 _The ball python hisses angrily.%h!#+# ##...##  ##.....##.###.####....... #####...####+.........+...#...S.....#.......###%h#......>##.## #.@...#####...## #....... ##'## .#####..##%h #########.................# #######.######..##  ##...###########%h  ##>....#.)......>. ...........##########%h%hF.S%h--7%h%h%hv  You barely miss the ball python.=8.1 (0.9%hC _The ball python bites you but does no damage.%h  You hit the ball python but do no damage.9.0%h%hdY _The ball python closely misses you.%h  You barely miss the ball python.The ball python is struck by your quills.%h E†%hL -49%hh e _You kill the ball python!%h`3%hh%hjH _No target in view!%h}3%h%h%h%h: _%h%hɳ%h%h%h%h!%h]%h%h`%h߿,%h%h7 _You open the door.%h3%h%h@  There is an open door here.%h%hz5 _%h%h%hM%h%h%hB%h%h%h%h%h%h%hE%h%h~%hB%h%h\%h%h%h2%h%h%hk%h|%h^  #. ### ##.## . ..# #.#  #. .##.# #.#  #. .##.# #+##  #S ##.##.# ##...##   #. #..##.###.....##  #.##.###.##.......  #.#...##.#......... %h)....'.........- #...####..  ##.## ##..†...>  #.# ##.....##  #.# ##...#  #.##'## S   ball python (constriction, asleep)  #.  #......#  ###.######..##%hm1512.9 (13.0)%hE-3.9 (14%h%h^ _A ball python comes into view.%hu.  #. ### ##.##  #. ..# #.#  #. .##.# #.#  #. .##.# #+##  #S ##.##.#   #. #..# #.##.## #.#...##.# #.@......'. ###...####.. ##.## ##..†...> #.# ##.. #.#   #.# ##'##       %h L #. ### ##.##  #. ..# #.#  #. .##.# #.#  #. .##.# #+##  #S ##.##.#   #. #..# #.##.## #.#...##.# #.@......'. ###...####..%hָ R ##.## ##..†...> #.# ##.. #.#  #.# ##'##    %h 3%h x _A ball python is nearby!%h ;  #.#######...##  ### #. ### ##.##  #.. ..# #.#  #.# .##.# #.  #.# .##.# #+  #S###.##.# ##  #.##..##.###  #.##.###.##  #@#...##.#  #........'. ###...####........ #.## ##..†...>  #.#..#  #.#...##  #.# ##'##  #.#########.#  #...........%h %h^ 74.0) _%h$ %h........... #.#######...#### #. ### ##.##. ..# .#  #+## %hdkS###.##.# ##...#.##.###.....##.###.###...##.#........'###...####........##.## ##..†...>.# ##.....# ##...## ##'###########%h%h;5%h"%h%h5 #.#...##................ #.#######...#### #. ### ##.##. .%ha.# .#  #+## S###.##.# ##...#.##.###.....##.###.###...##.#........'###...####........##.## ##..†...># ##.....##...## ##'##%hm SS)The ball python hisses angrily.===6%h Y _The ball python bites you but does no damage.%hzK--7.8 (0.9%h%h8 _You closely miss the ball python. The ball python misses you.%hG  You hit the ball python.  The ball python is severely wounded.%h B--8.7%h. %h F _The ball python bites you but does no damage. x2%h#  You hit the ball python.†89.6%h& %h*  %hI+ A_You kill the ball python!%h%h%h%hH _No target in view!%hA%hF  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   f + Spellcasting   0.0    -1  %hG        b + Unarmed Combat 3.7  49%  +1          g + Shapeshifting 4.5  51%  +2           c - Armour   0.0    -3       d - Dodging   2.6    +3       e - Stealth   0.0    +2              %hyH                                        %hI        %hpTR    %hVn    %hGW_    %hW    The percentage of incoming experience used to train each skill is in brown.  %h_XThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hٌ%hn%hrc #.#...##..... DonSweattie the Changeling #............# Merfolk #.#######...## Health: 22/22 ======================== ### #. ### ##.## Magic: 2/2======================== #.. ..# #.#AC: 2Str: 14 #.# .##.# #.#EV: 11Int: 9 #.# .##.# #+## SH: 0%hGDex: 13 #†###.##.# ##...## XL:  2 Next: 58% Place: Dungeon:1 #@##..##.###.....# Noise: =--------  Time: 519.6 (0.0) #.##.###.##....... -) Nothing wielded #.#...##.#........ Nothing quivered #........'........ Quill  ###...####........ ##.## ##..†...> #.# ##.....# %hU#.# ##...## #.###'##You hit the ball python.  The ball python is severely wounded. _The ball python bites you but does no damage. x2  You hit the ball python. _You kill the ball python! _No target in view!%h3%h%h%h 3%ha %h %hv %h# : _%h g  You see here a ball python corpse.%hW %h  _%h0 %h %h ,%hӰ %h" %h %h %h0 %h %h ,%hȷ %hX %h' ,%h %h %h ,%hg %h %hX ,%h %h X%hN %h %h %hM %h9 @  There is an open door here.%h_  _%h ,%h X%h ,%h %h %h;! ,%h" %h=& X%h' %hR) ,%h* %hE0 %hfM B%hN %hP B%hU %hV ,%huW %h^Z %hw[ ,%h^ X%hz_ %hMd B%he %h3g %hh ,%hi %hm %hno %ho %h6p %h{r %h)t ,%ht %hXv %hx ,%hx %hy %h{ B%h| %hN~ ,%h~ %h %hd %h %h %h̎ %h %h4 %h %hǒ %h ,%h %h֖ %hf ,%h %h %h ,%hd %hɟ %hƠ %hE %h~ %h %h B%h̰ X%h5 %hn ,%h %hX %hS %h %h %h %h2 ,%h< %hZ %h ,%h %hm %hT B%hp %h> B%h %h? B%h %h ,%h %h %h ,%h %hw %hd ,%hU %h %hd B%h %h B%h9 7 _You open the door.%h 3%hS %hs @  There is an open door here.%hV %h 5 _%h %h ,%hP %h P  There is an escape hatch in the floor here.%h %hu  _%h %hW %hv ,%h %h %h ,%h %hA @  There is an open door here.%h" %hw#  _%hD% %h/ %h3 ,%hi5 %h7 %h{: ,%h; %hq> %h"A ,%hA %h6D %hoF ,%hyH %h2K R  There is a stone staircase leading down here.%hM %h....#.)......> .......@........#######- .....(.###..#####  g...... #.##  ##..... ...#  #...####### ####g   hobgoblin (asleep) %ha ~ 94.6 (75.0)  A hobgoblin comes into view.%hk .gg==5.6 (76%hZt %hv + _The hobgoblin shouts!%hTp  #.# . #.# ##...##  #.# ##'##  .#  ..#  ..##  #. ##...## ##...####>....#> .......@....... .....(.###..#####  .g..... #.##  ##..... ...#  #...#######  ####%h #.# . #.# ##...##  #.# ##'##  .#  ..#  ..##  #. ##...## ##...####>....#> .......@....... .....(.###..#####  .g..... #.##  ##..... ...#  #...## #### %h%h2%h)%h` _A hobgoblin is nearby!%hm #.# . #.# ##...##  #.# ##'##  .#  ..#  ..##  #. ##...## ##...####>....#>%hn  .......@....... .....(.###..#####  .g..... #.##  ##..... ...#  #...#######  ####%h #.# . #.# ##...##  #.# ##'##  .# %h ..#  ..##  %hf#. ##...## ##...####>....#> .......@....... %h;.....(.###..#####  .g..... #.##  %ht##..... ...#  #...## %h+####  _A hobgoblin is nearby!%hO #.# ##...## #.## #.# ##'## #.##### #.#########.# #..... #...........# ####### ###.######..##  #... ##...############...####>....#.)......................########.....(@###..##### #.g.....# #.## ###.........# #...####### ####%h <g.%h @--6.6 (1.0) _%h%h\%h s #.# ##...## #.## #.# ##'## #. #.###.# # #....#  ###.######..##%h"  #... ##... ###...####>....#.) #. #..g..@.###..##### #.# #.## ###.........#%h|  #...#######  ####%h %h` >.g%h @--7%h %h L _You see here 3 stones.%hJ S #.# ##...## #.## #.# ##'## #. #.###.# # #....#  ###.######..## #...# ##... ###...####>....#.)%hK ? #. #...g@(.###..##### #.# #.## ###...# #...####### #####%hT C=8%h[ %h^ O _The hobgoblin misses you.%h#h;9%hn%h~p _You closely miss the hobgoblin. The hobgoblin misses you.%hv0---600 _You hit the hobgoblin but do no damage. The hobgoblin hits you.%hѲB1.5 (0.9%hj%hY _You barely miss the hobgoblin. The hobgoblin barely misses you.%h& ;  You hit the hobgoblin.%h90 g†%h4 L---662.4%h@: %hb= M _You kill the hobgoblin!%h%hH%h%h'H _No target in view!%h %h? %h %h4%h$ _%h1=%h.B%h ,%h%h8B%hm%hi2===%h %h5$%hp&,%h&%h .%h(0,%h6%h=%h?,%h@%hyE%h`GP==%hJ%hO%hQ,%h[R%hV%hX,%hY%haX%hRd%h4f,%h g%hk%hl,%h]m%hq%hKr,%hs%hHv%hw,%hBx%h{%h|,%h}%hT%h$,%hÁ%h3%hH,%h%h%h%hI%h%h%h ,%hˍ%h!%h,%hȑ%h*%h#,%h%h%h,%hA%h^%h,%h%h%hʟ%h%hC%ha%h$,%h%h'%h,%h%h%hB%h%h4%hY%h,%hr%h,X%hM%hv]14 Water %hA%hT _Your legs become a tail as you enter the water.%h3%h%h?%h%h011 %h%h7%h,%hp%h%h,%hW%h%h]14 Water %h;%hT _Your legs become a tail as you enter the water.%hD%h)11 %h%h%h,%h%hH%h,%hi%h* %h ,%h %h&%h,%hI%h%h,%hO%h|%h2%hm%h.%h%h%h%h%hN%h %h %hk!%hF$%h%,%h&%h(%h)%h6*%h+%h`-%h-%h-%h.%h"0%h^2,%h2%hD%h+G,%hG%hvJ%hK%hEL%h3M%h2P%hQ%hR%hR%hT%h?V,%h [,%h3_ # ##+# #%h_% ##...# # ## #.....# ###.#.. ####.......## ..J...##...........####%h_#.~##......'..†. ...#@.~~≈##.....####.%h_- #.##.~~~≈###......### #.##...~≈≈#######..###.###...~~# ##..#%h`p#.##.....~# ######.#%h=`#####....#....# +.~###.. J   endoplasm (asleep) %h`%#......#.~#...# #.~≈###. #.###..#~~#.#.####.~~#### %haT#..~~#......#...~#~~#%hi058.2 (55.8)%hiE-9.2 (56%hdo%hr] _An endoplasm comes into view.%h  ##+#  ##...#  # ## #.....#  ##.#.. ####.......##  ..J...##.......%hO  #........~##† ...#@.~~≈# #.##.~~~≈# #.##...~≈≈# #.###...~~#  %h 5#.##.....~#  ...#....#  %h B#......#.~#...#  #.###..#~~#.#.# #.%h %h 0 ##+#  ##...#  # ## #.....#  ##.#.. ####.......##  %hQ ..J...##....... #........~##† ...#@.~~≈# #.##.~~~≈# #.##...~≈≈# #.###...~~# %h w #.##.....~#  %h ...#....#  #......#.~#...#  #.###..#~~#.#.# %h 3#.%h %h %hݢ %hߥ a _An endoplasm is nearby!%h[+   ..  #.   %h+#. ##+   .. ##.   # ##. #.....#  ###.#.. #### #  ...J...##...........#### %h,  #....@...~.'..†  #....#..~~≈##  %h,###.##.~~~≈###....   #.##...~≈≈#####   #.###...~~# ##.. %h-  #.##.....~# ######  %h<-j #####....#....# +.~  %ha- #......#.~#...# #.~≈  #.###..#~~#.#.####.~~##%hA/%h5>.JJ%hD6860.2 (1.0) _%h;%h=%h#   ...  #.#  #.# ##+#   ..# ##...#   # ##.# #.....#  %hz@ .###.#..#####.##  .##.   #.J.@....~##......'..   #....#..~~≈##.....  %h۰3  ###.##.~~~≈###......   #.##...~≈≈#..  %h #.###...~~# ##  %hJZ #.##.....~# ######   #####....#....# +.~###  %h #......#.~#...# #.~≈   #.###..#~~#.#.####.~~%h%h.J%hc%1%hj%hg%h;( %h You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.%h;17------%h&=2%h0%hx% _You are frozen.%hL ;  You hit the endoplasm.%hS i.%h[ T------753.1 (0.9%h] %h` M _You kill the endoplasm!%h 3%hT %hl H _No target in view!%h%h!%h%h%h _8=%h,%hM%hz %h %h,%h%?%h?%h(@i2===%h@%hC%hD,%hE%hH%hK,%h:L%hM%h&P,%h+Q%hS%hT%h'U:==%hU%h0Y%hY%hDZ%hZ%h\%h_,%hS_%hfa%hi    ## ### . ... %h@j5  # #.# ..#   #.###.##..#   #...[...J.###   #g...........   # #@###.# -  #..##..##.# ##+# %hj~  #.........# ##...#   ##.###.##.# #.....# #.###.#..#####...... #........##.......... J   endoplasm (asleep)  #####........~##..... g   goblin (asleep)  #....#..~~≈##....  ###.##.~~~≈###...%ht 88.1 (25.0)  An endoplasm and a goblin come into view.The endoplasm quivers.%hzm .......JJ  The goblin shouts!%h{5===9.1 (26%h%h3 _The goblin moves out of view.%h}O 6  ##  .  ### .### #.. ... # #.# ..#  #.###.##..#  #...[.....#### #.....@J......%hhP { #.g##.###.####  #..##..##.# +#  #.........# ##...#  ##.###.##.# # #.###.#..###### #........##......g   goblin #####........~##.. #....#..~~≈##..%hR %h=Z g.g..0-----90.1 (1.0)%hX` %hPc - _The endoplasm hits you.%h9  You barely miss the endoplasm. The endoplasm is struck by your quills.%hAx.g-----1.0 (0.9%h'I%hK- _The endoplasm hits you.%h  You hit the endoplasm.9%ht%ha _The endoplasm is heavily wounded.%hON  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.%hV P.g %hV g15-----2.9 (1.0%hw] %h_ % _You are frozen.%hœ  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm is struck by your quills.%h .g   goblin  You kill the endoplasm!%hȨ L-----833%hԮ %hn | _The goblin is struck by your quills. The goblin completely misses you.%h8  You hit the goblin.%he)%h -74%h%hJ _You kill the goblin!%hvE%hE%hJ%hMH _No target in view!%hs3%hz%h|H _No target in view!%h    ##  .  ### .### %h? f #.. ...  # #.# ..#  #.###.##..#  #...[.....####  #.....  #..##.###.####%hq o  #..##..##.# ##+#  #.........# ##...#  ##.###.#%h b#.# #.....#  #.###.#..#####.  #........##  #####........~##%h V  #....#..~~≈##%h %hV V16=-%h 5 _%h %h  Things that are here: _a +0 club; a goblin corpse%h~m    ##  .  #### .###  #.. ...  # #.# ..#%h+n   #.###.##..#  #...[.....####  #...@).  #..##.###.####  #..##..##.# ##+#  #.........# ##...#  ##.###.##.# #.....  #.###.#..#####%hn   #........##  #####........~##  #....#..~~≈##%hiu %hv F-6 _%h{ %h| %h_q.     ##  .   #### .###%hqn  #.. ...  # #.# ..#  #.###.##..#   #..@[.....####  #....)........  #..##.###.#### %h5rR  #..##..##.# ##+  #.........# ##%hsr  ##.###.##.# #  #.###.#..#####  #........##....%hr1 #####........~%hz%h{%7%h%h%ho%hip%h!w%hy%h     ##  .  #### .###  #.. ...  # #.# ..#  #.###.##..#  #...@.....####  #....).  #..##.###.####  #..##..##.# ##+#  #.........# ##...# ##.###.##.# #. #.###.#..#####.%h  #........##. #####.~##.%h;8%h&%hoy _You see here a scarf of resistance.%h7==9%h%h,O _l - a scarf of resistance%h %h5 UWear which item? %h Armour (go to first with [)  a - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h %hf %hJ { DonSweattie the Changeling Merfolk ##Health: 17/22 ==================------ .Magic: 2/2======================== #### .###AC: 2Str: 14%h  #.. ...EV: 11Int: 9  # #.# ..#SH: 0Dex: 13  #.###.##..#XL:  2 Next: 87% Place: Dungeon:1  #...@.....####Noise: ---------  Time: 699.9 (0.0)  #....)........-) Nothing wielded %h. F #..##.###.####Nothing quivered  #..##..##.# ##+# Quill   #.........# ##...#  ##.###.##.# #.....  #.###.#..#####......  #........##.........  #####........~##....  %h{ )_No target in view! _No target in view!  Things that are here: _a +0 club; a goblin corpse _You see here a scarf of resistance. _l - a scarf of resistance%h' P  Okay, then.%h %hF %h . _%h˼%h? Ability - do what?CostFailure  f - Begin Untransformation None%h0% [?] toggle between ability selection and description.%h %h %hڳ  DonSweattie the Changeling Merfolk ##Health: 17/22 ==================------ .Magic: 2/2======================== %h v#### .###AC: 2Str: 14 #.. ...EV: 11Int: 9  # #.# ..#SH: 0Dex: 13  #.###.##..#XL:  2 Next: 87% Place: Dungeon:1  #...@.....####Noise: ---------  Time: 699.9 (0.0) %h $ #....)........-) Nothing wielded  #..##.###.####Nothing quivered  #..##..##.# ##+# Quill   #.........# ##...#  ##.###.##.# #.....  #.###.#..#####......%h 0  #........##.........  #####........~##....  _No target in view!  Things that are here: %hU _a +0 club; a goblin corpse _You see here a scarf of resistance. _l - a scarf of resistance _Okay, then.%h %h 3700.9 (1 _%h %h @1.9 (2%h %h @2.9 (3%h %h n8=3.9 (4%h %hj _You begin untransforming. You continue untransforming. x3%h K4.9 (5%h %hG g _Your quills recede back into your body.%h6%hJWear which item? Armour (go to first with [)  a - a +0 animal skin (worn) %h l - a scarf of resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h%hy%hFg DonSweattie the Changeling Merfolk ##Health: 18/22 ===================----- .%hMagic: 2/2======================== #### .###AC: 2Str: 14 #.. ...EV: 11Int: 9%h$  # #.# ..#SH: 0Dex: 13  #.###.##..#XL:  2 Next: 87% Place: Dungeon:1%hl  #...@.....####Noise: ---------  Time: 704.9 (0.0)  #....)........-) Nothing wielded%hu  #..##.###.####Nothing quivered  #..##..##.# ##+# %h #.........# ##...#  ##.###.##.# #.....  #.###.#..#####......%h?  #........##......... %hs #####........~##....  _a +0 club; a goblin corpse %h_You see here a scarf of resistance. _l - a scarf of resistance _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.%h%hp%h%h%hFf  You start putting on your armour.%h+5.9 (1%h%h%h9+6.9 (2%h%h%h+7.9 (3%h %h%hY9=8.9 (4%h %hk%h+9.9 (5%hQ%h% %h_You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.%h%h%hd _You feel resistant to extremes of temperature.%ho Wield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h %h %h  DonSweattie the Changeling Merfolk ##Health: 19/22 ====================---- .Magic: 2/2======================== #### .###AC: 2Str: 14 #.. ...EV: 11Int: 9  # #.# ..#SH: 0Dex: 13  #.###.##..#XL:  2 Next: 87% Place: Dungeon:1  #...@.....####Noise: ---------  Time: 709.9 (0.0)  #....)........-) Nothing wielded  #..##.###.####Nothing quivered  [33%h 'm#..##..##.# ##+#  #.........# ##...#  ##.###.##.# #.....  #.###.#..#####......  #........##.........  #####........~##....  _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.You start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.%h P  Okay, then.%h %h %hy . _%h%hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman [!] read|quaff|evoke[?] describe selected%h%h$%h*_ DonSweattie the Changeling Merfolk ##Health: 19/22 ====================---- %hV+.Magic: 2/2======================== #### .###AC: 2Str: 14 #.. ...EV: 11Int: 9  # #.# ..#SH: 0Dex: 13 %h+ #.###.##..#XL:  2 Next: 87% Place: Dungeon:1  #...@.....####Noise: ---------  Time: 709.9 (0.0)  #....)........-) Nothing wielded%h+u  #..##.###.####Nothing quivered  #..##..##.# ##+# %h,+ #.........# ##...#  ##.###.##.# #.....  #.###.#..#####......  #........##.........  #####........~##....  _Your quills recede back into your body.You start putting on your armour. %h,2_You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _Okay, then.%h2%hP3310.9 (1 _%h7%h<%hAA1.9 (2%h%hoZ20=2.9 (3%h %h %h+3.9 (4%h1%h _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.  Your scarf of resistance melds into your body.%h?Quill %h%hU _You feel hot and cold all over.%h"3%h%h:%hΫ$ _%hİn%h:h1==%h%h %hJ%h%hص,%h%h%hI%hz%hHO=%h%hb2==%hܾ%h%hN,%h%h%h,%h%h%h%hn%h%h%h$%hs:==%h'%h%h)%h[%h$%h%h"%hV%h%h~%hX,%h%h%%h%h8%h%h%h ,%h%h%h,%h%h%h[,%h%h%h,%hY%h%h*,%h%hZ%h,%h{%hq%h,%hy%h%hT,%h%h@%h=,%hh%h %h ,%h %h%h,%h%h%h,%h%h%h%hS%h:%h%hI,%h%h%h %h2!%h!%h!*G  ################  #..............#  #.######..####.###.##.  #.# #................. %h* #.# #.##..####@#.....#  #.###.##..# #.# ...## #.#  #.........####.# .## #.#  #....).........# # #.  #..##.###.###### #.#  #..##..##.# ##+# #.# %h* #.........# ##...# #.#  ##.###.##.# #.....# #.## %hE+{ #.###.#..#####.## ##%h0044.9 (31.0)%h+1+5.9 (32%hY6%h 8e _m - a scroll labelled LIUCEF QONOOVAO%h 3%h5 %hݾ %hM ,%h X%h> %h %h %hd ,%h %h %h ,%h %hi X%h %h ,%h: %h[ %hx ,%h %h %h %h %hU %hU %h ,%h< %h@ %hl B%h %hE B%h %h ,%h %h %h %h %h %h% %h %hr B%h} %h` ,%h %h5 ,%h %h %h %h ,%hP %h %h4 ,%h %hj %hI ,%h %h %h9 ,%h %h %h  ,%h %h %h %h %ht %h~ %h5! ,%h! %h" %h# %h$ %h@$ %hd& %h\' %h' %h ( %h* 7 _You open the door.%h , %hL, %h, %h2 u  There is an open door here. _%h2 %h5 %h7 ,%h; ,%h; %h< %h= %hC %hD %hE %hE %hUH %hI ,%h_J %hL %hoN ,%hN %hKQ %haR ,%hS %hQU %htV ,%h7W %h_Y %h&\ %hj\ G14 Water %hC] %h'` T _Your legs become a tail as you enter the water.%ha %ha %hpb %hsd %he %hQf %hf %hh %hCj %hj 011 %h;k %hnm %hn ,%hwo %h=q %hr ,%h~s %h:u %hv %hv %hx ,%h{ %h %h %h %h: %h %h܅ %h ,%hN %h %hi %h %h %hѓ X%h %h ,%h %h %hݘ ,%hؙ %h %h ,%hh %h֟ %h' ,%h %h %h ,%h %h %h1 ,%h %h %hl ,%hL %hv %hͳ ,%h %h %hS ,%hO %h %h ,%h %h %h ,%h %h^ %h ,%h %h %h ,%h %ho %h ,%h %h E  There is a large open door here.%h %h  _%h< %h4 %h ,%h %h %h2 ,%h %hc %h ,%h2 %hY 7 _You open the door.%h 3%h, %h %hU %h %hy %h @  There is an open door here.%hq 5 _%h %h% %hN ,%h %h %h %h %hK %h %h ,%hs %h @  There is an open door here.%h  %h _%hc %h %h %hg %h %hM %h ,%hA %h %h5 ,%h %hg %h ,%h %h %hA ,%h %h` %h ,%hc %h %h %h 7 _You open the door.%h %h1 %h %h! @  There is an open door here.%h3" %h"  _%h# %h$ %h'% %h% ,%hH: %hE; ,%h*< %hD %hvF ,%hF %hP You open the door. _There is an open door here. _You open the door. _There is an open door here.  %hR %hCS  _%hS %hW` %h b ,%hb %h|l %hzn ,%ho %hu %hw ,%h+x %hm There is an open door here. _You open the door. _There is an open door here.   large open door here.%h %h  _%hv %h3 %h2 B%h %h ,%h; %h %hP %h %h2 %h %h %h9 %h %h. %h2 ,%h %he %h ,%hg %h %h# ]14 Water %hP %hM T _Your legs become a tail as you enter the water.%h I%h %h5 ,%h2 %h %h| %h' %hs %hV %hH %h 011 %hI %h B%h %hV %h B%h %h %h? %h %h %h ,%h %h$ %hg& %h& %hH' %h, %h. ,%h. %h4 %h4 ,%h5 %h ; %h< %h< %h= %hzC 7 _You open the door.%h1E 3%hE %h/L @  There is an open door here.%hM %hN  _%hO %hS %hT ,%huU %hwY %hZ ,%h[ %hN_ %h` ,%ha %h2e %hf ,%hg %h"m @  There is an open door here.%hn %ho  _%ho %ht %htu ,%h$v %h7z %h{ ,%h| %hp %h ,%h %hb %h{ ,%hW %h %hv ,%h %h %h ,%hƓ %h %h ,%h %h %h ,%h %h %hH ,%h %hŨ %h( ,%h= %h %hѰ ,%h %h= %hd ,%h# %h %hq ,%h %h %h ,%h) %h %hy ,%h %h %h ,%h %hA %hf ,%h %h %h ,%h2 %h %h% ,%h %ho %hN ,%h %hD %ho ,%h %h %h ,%h| %h %h+ ,%h %h7 _You open the door.%h3%hH%h)@  There is an open door here.%h %h  _%hQ %h%h%,%hy%h9%h,%h%h%h,%hs%he%hG ,%h %hR#%h$,%h%%hL.}#.# ##...## ##.#.###.# ##.....## ###.###).# ##.......######.### #####...####.................# ...........'.................# #.).......##..........###....# %h /#.####..#.###.......#.# ##.#.# #.# ###.#.# ##.....##.# #..#.# #.# #...#.# ##.@.###.###.##.#897.1 (151.2) #.###.###.# ##'## #........# #.........# #.# #####.#### #####.##### #># #.#  #.# #. #.# ... #.#%hs/~ #.# ... ..# #.# ... ### #.. open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door%h/ .%h 2 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.%h%h(%hŵ%h%hc%hz$ _%h(  There is an open door here. _%hU%h%h #####...####.................# ...........'.................# #.).......##..........###.... #.####..#.###.......#.# ##.# #.# ###.#.# ##.....##.# #..## #...#.# ##...###.###.##.###.# ##'## #.......%h>........# #.# #####.### #####.##### #@# #.#  #.# #.# #.#  #.# ... #.#  #.# ....b .##...#. ##.##.#... b   bat (asleep)#. ## #.### %h19.1 (2.0)%h%h= b..b%hYA bat comes into view.=900.1 (3%h%h3 _The bat closely misses you. _There is a stone staircase leading down here.%h_  You hit the bat but do no damage. The bat is struck by your quills.%hd2.%hZg5911.0 (0.9%h/l%hmG _You kill the bat!%h>3%h?%h%h,%hX%h%h %h %h9 %h %h%h,%h%hD%h,%h/%hW%h%h%h<%hA%hg%h%h1%h8%h %hg %h %hN"%h#,%hE$%h&%h0',%h'%h(%h)%h9*%h*%h,%h-,%hl.%h/%hq1,%h1%hJ4%h05%h~5%h5%ha7%hR8%h8%h8%hr:%h@;%h;%h;%h4=%h=%h>%hs>%hO\ .# #.# #######.## #.# #.# #.# #........#######.# >.# #.# #.###............# ### #.####.####...#.####### #.........##.#...#  ######.##.......## %h\ #.#####.####  #.#####.#  #@......# -18.0 (17.0) ######### %h%]9   %hB]/ %h^]4  %hz] %h]E %h^7-%ha%h&dE _Done exploring.%h, %h 3%hk ..........##..##.....0.0)%h %h1 [ _Done exploring.%h%h;Read which item? Scrolls  f - 2 scrolls labelled BEASCH MEIWY  g - a scroll labelled YSHRIE REDWAE  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%h%hR%h%h#.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.#%h#.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13#.#####.#XL:  2 Next: 91% Place: Dungeon:1#@......#Noise: ---------  Time: 918.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill          _The bat closely misses you. _There is a stone staircase leading down here.  You hit the bat but do no damage. The bat is struck by your quills. [21%hd_You kill the bat! _Done exploring. _Done exploring.%h  As you read the scroll labelled BEASCH MEIWY, it crumbles to dust.  It is a scroll of identify.%h/  --more--%hru%hxIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled YSHRIE REDWAE  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY  m - a scroll labelled LIUCEF QONOOVAO %h@y Potions (select first with !)  i - a blue potion  j - a cyan potion[?] describe selected%h$ %hd( %h, #.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk %h- ?>.##.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13#.#####.#%h. KXL:  2 Next: 91% Place: Dungeon:1#@......#Noise: ---------  Time: 918.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill         You hit the bat but do no damage. The bat is struck by your quills. _You kill the bat! _Done exploring. _Done exploring.  As you read the scroll labelled BEASCH MEIWY, it crumbles to dust.  It is a scroll of identify.%h77 @9.0 (1%h9 %h; P _i - a potion of attraction%hר %hu 0Read which item? Scrolls  f - a scroll of identify  g - a scroll labelled YSHRIE REDWAE  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%h^ %hC %h #.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ###%hD #.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13#.#####.#%h cXL:  2 Next: 91% Place: Dungeon:1#@......#Noise: ---------  Time: 919.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill    %h       _You kill the bat! %h+ _Done exploring. _Done exploring.  As you read the scroll labelled BEASCH MEIWY, it crumbles to dust.  It is a scroll of identify. %hU ;_i - a potion of attraction%h- %h/ Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled YSHRIE REDWAE  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY  m - a scroll labelled LIUCEF QONOOVAO Potions (select first with !)  j - a cyan potion[?] describe selected%h[%h`%hTf#.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13#.#####.#%higBXL:  2 Next: 91% Place: Dungeon:1#@......#Noise: ---------  Time: 919.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill          _You kill the bat! _Done exploring. _Done exploring.  As you read the scroll labelled BEASCH MEIWY, it crumbles to dust.  It is a scroll of identify. _i - a potion of attraction%h[r]  As you read the scroll of identify, it crumbles to dust.%hs+20.0 (1%h[v%h\xY _j - a potion of moonshine%h] %h` Read which item? Scrolls  g - a scroll labelled YSHRIE REDWAE  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%hT! %h`" %h' #.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13#.#####.#%hP) SXL:  2 Next: 91% Place: Dungeon:1#@......#Noise: ---------  Time: 920.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill          _Done exploring.  As you read the scroll labelled BEASCH MEIWY, it crumbles to dust.  It is a scroll of identify. _i - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _j - a potion of moonshine%h.2  As you read the scroll labelled YSHRIE REDWAE, it crumbles to dust.  It is a scroll of enchant weapon.  --more--%h?{  You aren't carrying any weapons that can be enchanted.%h11.0 (1 _%hm%h !%h+U%hWRead which item? Scrolls  h - a scroll labelled WEICWAO UNUS  k - a scroll labelled CAHYDE CAMY %hX  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%h%h[2%h3%h7#.##.# #######.## #.# DonSweattie the Changeling #.#%h]8#.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ###%h8#.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#.#####.####SH: 0Dex: 13%h9#.#####.#XL:  2 Next: 91% Place: Dungeon:1#@......#%h19 Noise: ---------  Time: 921.0 (0.0)#########-) Nothing wielded  Nothing quivered%h[9\  Quill %h9h    %h99   %h9  _i - a potion of attractionAs you read the scroll of identify, it crumbles to dust. %h9_j - a potion of moonshineAs you read the scroll labelled YSHRIE REDWAE, it crumbles to dust.  %h':~It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.%h0B: #..%hwBn#.##.#...#.#§§#####.#%hBC§§....######%hB\As you read the scroll labelled WEICWAO UNUS, it dissolves into smoke.%h!C*2.0 (1%hE%hG- _It was a scroll of fog.%hLM %hN Read which item? Scrolls  k - a scroll labelled CAHYDE CAMY %h O  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%h %h %h #.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11%h) Int: 9#§#####.####SH: 0Dex: 13#§#####.#XL:  2 Next: 91% Place: Dungeon:1#@§§....#Noise: ---------  Time: 922.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill          _j - a potion of moonshineAs you read the scroll labelled YSHRIE REDWAE, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll labelled WEICWAO UNUS, it dissolves into smoke. _It was a scroll of fog.%h n  As you read the scroll labelled CAHYDE CAMY, it crumbles to dust.  %h (It is a scroll of enchant armour.%hr /  --more--%h) %h- Enchant which item? Armour  a - a +0 animal skin (worn)[?] describe selected%h8%h%hd#.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.##.# #.###............# Health: 22/22 ======================== ###%h`#.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 2Str: 14######.##.......##EV: 11Int: 9#§#####.####SH: 0Dex: 13#§#####.#XL:  2 Next: 91% Place: Dungeon:1#@§§....#%hlNoise: ---------  Time: 922.0 (0.0)#########-) Nothing wielded  Nothing quivered  Quill         It is a scroll of enchant weapon. %h2_You aren't carrying any weapons that can be enchanted.As you read the scroll labelled WEICWAO UNUS, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled CAHYDE CAMY, it crumbles to dust.  It is a scroll of enchant armour.%h%h 233.0 (1%h%hC _Your +0 animal skin glows green for a moment.%h %h Read which item? Scrolls  m - a scroll labelled LIUCEF QONOOVAO [!] read|quaff|evoke[?] describe selected%h%hh%h#.##.# #######.## #.# DonSweattie the Changeling #.##.# #........#######.# Merfolk >.#%h#.# #.###............# Health: 22/22 ======================== ####.####.####...#.####### Magic: 2/2========================#.........##.#...#AC: 3Str: 14######.##.......##EV: 11Int: 9#§#####.####SH: 0%hDex: 13#§#####.#XL:  2 Next: 91% Place: Dungeon:1#@§§....#Noise: ---------  Time: 923.0 (0.0)#########%hao-) Nothing wielded  Nothing quivered  Quill          _You aren't carrying any weapons that can be enchanted.As you read the scroll labelled WEICWAO UNUS, it dissolves into smoke. %h_It was a scroll of fog.  As you read the scroll labelled CAHYDE CAMY, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 animal skin glows green for a moment.%h ##.####........##.####§###....##.####§####...##...§§§§..##.########§##.....#######§#####.########§#####§########@§§§§§§################As you read the scroll labelled LIUCEF QONOOVAO, it crumbles to dust.%hJ*4.0 (1%h %h V _You feel momentarily disoriented. It was a scroll of revelation.%h3%h۶%hIC0%h%hE _Done exploring.%h\ %h] %hEa %hb %h3%h%h_%hf _%hB%hX%h%h%h3%h%h%h%hM%h%h%h,%h0%h%hJ,%h%h%h,%h%hj%h%hC%h%h5%h8,%h%h%hC,%h%hA%h%hL%hx%hQ%hk,%h%hP ####...####.................# ...........'.................# #.).......##..........###....# .####..#.###.......#.# ##.#.# #.# ###.#.# ##.....##.# #..#.# %h;#.# #...#.# ##...###.###.##.# #.###.###.# ##'## #........# #.........# #.# #####.#### #####.##### #@# #.#37.0 (13.0)%hR}##.##########.## #.#  ##.####........#######.#  ##.####§###............# %h ##.####§####...#.#######  ##...§§§§..##.#...#  #######§##.......## %h #######§#####.####  #######§#####§#%h%h`%h c _There is a stone staircase leading down here.%h/%h&%hn%h%hFM8.0) _%h^ ..... .# .  .....###g# .#  .........###.#  ....#.......B#  .............#  .............#  .............# 2 .......@.....#  ...............  ...............  ...............  ............... ##.#.####...###B   giant cockroach (asleep) #.#. ...g   goblin (asleep) # .. ..## %h1%h KBB%h8*7 (1.7%h%hE} _You climb downwards. _There is a stone staircase leading up here.%h } ..... .# .  .....###g# .#  .........###.#  ....#.......B#  .............#  .............#  .............#  .......@.....#  %h ...............  ...............  ...............  ...............  ##.#.####...###  #.#. ...#  # .. ..## %hW  ..... .# .  .....###g# .#  .........###.#  ....#.......B#  .............#  .............#  .............#  .......@.....#  ...............  ...............  ...............  ............... ##.#.####...###  #.#. ...#  %h# _# .. ..## %h 3%h %h d _There are monsters nearby!%hl!#.# #.# ..... #.# . .....###g# .# .........###.# ....#B# .# .# .# .<.....# ...%hp"................##.#.####...#####.#. ...## .. ..##%h&%h (%hi..g.Bg%h.5===90%h44%h7( _The goblin shouts!%h? #. .#.# #.# ..... #.# . .....###.# .# ........g###.# ....#.# .B.# .# ......# .<.....# .. ...................##.#.####...######.#. ...#%h͌%hH%hP.g..B%h0---40%h%h:%hx  You hit the giant cockroach.  The giant cockroach is moderately wounded.%hy1--=--1.6 (0.9%h%h4 _The giant cockroach bites you.%h8 A  You hit the giant cockroach.%h %h8 .g†g   goblin%h %h \DonSweattie the Changeling#. ..Merfolk#.# #.# .Health: 21/22 ======================--..... #.# .%h Magic: 2/2========================.....###.# .#AC: 3Str: 14.........###.#EV: 11Int: 9....#........#SH: 0Dex: 13.........g...#%h/ XL:  2 Next: 100% Place: Dungeon:2.........@†..#Noise: =--------  Time: 942.5 (0.9).............#-) Nothing wielded%hk S.......<.....#Nothing quivered................Quill ..................................%h g   goblin.................##.#.####...#####%h #.#. ...# _There are monsters nearby! _The goblin shouts!  %h You hit the giant cockroach.  The giant cockroach is moderately wounded. _The giant cockroach bites you.  You hit the giant cockroach.%h T _You kill the giant cockroach!%h* @You have reached level 3!%h /  --more--%h%  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hVq6/27=3/363 0% %hk%h U _You feel stronger. x2%h N  You hit the goblin. You punch the goblin.%h C)%hi z7==23.4%h%hQJ _You kill the goblin!%h9v3%h{%h,H _No target in view!%h83%h%hH _No target in view!%hܨ %h %hѮ %h H _No target in view!%h 3%h- %hط %h %h : _%hɾ %h %hS %h %hD %hj ,%he %h %h %h 9=%h %h  ..b. ...# ..... ....# #. ......#.# #.# ###.....#..... #.# #.............###.# #@# -.........###.# ....#........# .........)...# ..........†..#.............# b   bat (wandering).......<.....#.................................7.4 (4.0%h K.b%h D-8.4 (5%h? %h< V _A bat comes into view.%hX> ....  ...#  ....b  ....#  #. ......  #.# #.# ###.....#  ..... #.# #........   #@#  #.#  ..#  )...#  %h?.†..#  .....#  <.....#  ..........   %hX ....  ...#  ....b  ....#  #. ......  #.# #.# ###.....# %h ..... #.# #........   #@#  #.#  ..#  )...#  .†..#  .....#  <.....#  ........  %h\%h%h%hZ _A bat is nearby!%hZ ...............##.....b. .....##%h  #. .......#.# #.# ###.....##..... #.# #.@............###.# #.########.........###.# ....#........# .)...#.%h/ .†..# ......#.<.....#%h] %h %h %hz %h >b.%h 19.4 (1 _%h %h %h5 ...##.......b##........ #......####........ #......### #. #.........#.# #.# ###@....## ..... #.# #...............###.# #.#########.........###.# ....#........#.)...# ..†..#......#.%h:6 ;<.....#%h6 %hM7 %h7 %h@> ^.bb%h> &50%hVD %hF %ha##### ..# #.##.. #......### #....b...#  #......### #. #..@.......#.# #.# ###.....####..... #.# #...........  .....###.# #.##########.........####  ....#........#  .)...#  ..†..#  .%h^ F  The bat is struck by your quills.%h %hV  You kill the bat!%hS.S   ball python (constriction, wandering)%h-41%h %h!^ _A ball python comes into view.%hcjU .......####......# .S.# #.# #........# #### #........# ####. #. ..... #.# #.# ###.....#### ..... #.# #........... .....###.# #.########## .........###.# ....#........# .)...# †..#%hrk%hoB.S%h1p%2%h4s%ht%hS### .####..S..##..#  ### #. #.......... #.# ##.....#### ..........%h###.# #.##########.....####.....).%h%hB.S%hx%3%hk%h%he  ### .####....S..###..#  ### #. #.......... #.# ##.....#### ..........###.# ##########%hf 2.....####.....%hg %hm =S.%hn %4%hqr %ht %h! #### .#### .........######.S....# ....# #.# #..# #......### #..#  #......###.  #. #..........#.# #.# ###.....####  %h +..... #.# #...........  .....###.# #.##########.........###.#%h %h. k.SS)%h %5%h6 %hj %h#### #### ...#######........S..##..#  ### %hq#. #.......... #.# ##.....#### ..........###.# ##########%h3  The ball python bites you but does no damage.=6%ht %h& X _The ball python barely misses you.%htI?  You punch the ball python!%hQE†%hT467.3 (0.9%hBX%hZO _You kill the ball python!%h3%hT%h H _No target in view!%h| %h/ %h %h+ %h %h : _%h # g  You see here a ball python corpse.%h% %h%  _%h& %h"( %h * ,%h* %hj- %hs. %h. %h. %h0 %hO1 ,%h1 %h2 %h3 ,%h4 %h5 %h6 %h6 %h7 %h7 %h9 ,%hk: %h< %h > ,%h> %hIA %hC ,%hD %h>F %hH ,%h\I %hK %h:L ,%h*N %h\O %hQ ,%hQ %hT ,%hvU %h{Y A _You now have 10 gold pieces.%hZ 3%h"[ %hL\ %h&] ,%h] %h^ %ho_ %h_ %h/` %ha %hc ,%h,d %hEg %hh ,%hh %hj %hdn 9## ##### #.####.#.###.# %hn /#......#...(.# #.####.#@### -76.3 (19.0)#..........# ##########.....#.#.#.#. ................. #######......#......... %hn .......†.....#... .####........#..........  #........#...  #......###.........%hr [-7.3 (20%hu %h`w - _Found 3 poisoned darts.%hA |M# ##### ####.#.###.....#@..(.#.####.#.###.# #..........# ##########.....#.#.#.# .............................#........†.....#..................#..........%h F8.3 (1.0)%h %h %h ## ##### #.####.#.###.# #......#.@.(.# #.####.#.###.# #..........# .....#.#.#.#. ...................#.........%h †.....#.......... ####........#.......... %h %ha %9%h` %h %h## ##### ##.####.#.###.# #......#..@(.# #.####.#.###.# #..........# #.....#.#.#.#. .........#...†.....#...........#... %h%he&80%h%h2%hzX## ##### ## #.####.#.###.# #......#...@.# #.####.#.###.# #..........#.# %h.....#.#.#.#. .................#.........†.....#...........#.......... %h%h%1%h]%hT _You see here 3 poisoned darts.%h׵2Throw: 3 darts (poison)%h%hۻT _f - 3 poisoned darts%hu%hv3%hy%hz%h~,%h~%hb,%h%h%h?,%h%h%h,%h%hs%h,%hR%h%h|,%h%hv%hZ%h%hc%hD%h,%hf%hE%hK%h%h-%hF%h%hW%h%h%h.%hZ%h%h%h,%h)%h%h۳,%hR%h%h .........#.#..#.# .....#.#.#.#..#.#.# ..............#.#.# ...#..........#.#.# ...#..........#.#.# %h...#..........#.#.# ...#..........#.#K .###.........##. ...#........... .###............## ............###.... .#####.##### ######%hڽ#K   kobold (asleep) %hҿ0953.0)%hj.KK%he+6.3 (14%h%h4s _A kobold comes into view. It is wielding a +0 club.%h>  You hit the kobold.  The kobold is heavily wounded.%h? g5--=7.0)%h9E %hH 9 _The kobold hits you with a +0 club.%h;+  You closely miss the kobold.The kobold is heavily wounded.%h,i1------8.2 (0.9%h0%hb39 _The kobold hits you with a +0 club.%h9  You hit the kobold but do no damage.The kobold is heavily wounded.%hn17-------9.1%h%h^ _The kobold is struck by your quills. The kobold hits you with a +0 club.%hE  You closely miss the kobold.The kobold is severely wounded.%hFu4------1000.0 (0.9)%hJ%h~M9 _The kobold hits you with a +0 club.%h  You hit the kobold but do no damage.The kobold is severely wounded.The kobold is struck by your quills.%h C)%h I---89%h %h J _You kill the kobold!%h %hX %hl %h H _No target in view!%hv3%hpw%hx%hv|p5= _%h},%h~%hH%h%hv%h,%h%ht6==%h%h,%h%hȌ%h%h%hY%h%h%ht7==%hq%h,%h%h,%h%h,%h%h-O=%h2%hHi8=%hJ%h%hs%h:%h%hN%h%h+%hy%h=%hԬ%hcK9=%h]%h,%hv%h*,%h]%hj,%h%htd20=%h}%h,%h|%h4,%h%hm,%hf%h(%hj1==%h %h,%h%h%h[%h %h%hq%ha%h%hh2==%h:%h%h'%h%hb,%hf%hE%h%hD%h~3==%h%h,%h%h,%h%h,%h%hI%h9=%h%h%hK4=%h%hB%h!,%hF%h?,%hf%h %h~h5==%h,%hY,%h, %h ,%h %h8,%h%h%hh6==%h%h:,%h=%h[,%h%h,%hX%hu%hh7==%h%h 1 _HP restored.%h"3%h$%h%%hy',%h'%h(%hm),%h)%h*%hj+%h+9=%h+%h-%h%h+A%hC,%hD%hF%hG,%hH%hI%hJ,%hK%hM%hN,%h$O%hqP%h!R%hxR%hR%hT%h6V,%hV%hW%hkX,%hX%hY%h~Z,%hZ%h]%h}^,%h^%h`%h+b%hb%hb%h%e%he,%hMf%hwg%hh,%hWi%h]j%h k,%hk%hl%htm%hm%hn%hp%hq,%hKr%hFs%hft%ht%ht%hu%hv,%hhw%hJx%h]y,%hy%hz%h}{,%h{%h|%h~%hg~%h~%h0%h.%h%h%h%hD,%hÉ%h%hk,%h؋%hČ%h%h%h%h%h;,%h %hg  You see here a ball python corpse.%h %h _%hš%h%h,%h֞%h%hV%h%h%he%h,%hG%h%h%h%hb%h%h,%h%h6%h;,%h%h %hӬ,%h#%h]%h%h=,%h:%h,%hJ%h%h,%hf%h%hص,%hS%h4%h ,%h%h%htB%h¼%hž,%hF%h%h,%h%hZ%h,%h%h'%hC,%hu%h,%hI,%h%hF%h ,%h%hL%h%h%h%h%h,%hl%h%h,%h8%h%h,%hY%hK%h,%h%h%h`,%h%h%h,%h,%hT%h,%hu%h %h',%h%h7%h,%hB%h9%h,%h}%hP%hC,%h%h%h,%h%h%h,%h%h %hw ,%h %h%h,%hz%h %h ,%h%h%hR,%h%h"%h+ ###########. #K. ............ ### #.# ########.... .. #.#####.......†... %h #.##.#...#.####...... #..#.#.#.#.# #...... #..#.#.#.#.# #...... #....#.#.#.# #...... #...@#.#.#.# #......- #....#.#.#.# #...... #.#..#.#.#.#.# ###..... #..........#.# #....... #........###.# #.###### ##...........###.#K   kobold (asleep)#......#........#.[39;4%hf!9m............)...####............†..#%h&2122.9 (122.0)%h9'E-33%h8+%h-u _A kobold comes into view. It is wielding a +0 dagger.%hn 9 . #K. . ### #.# . .. #.#####.......† #.##.#...#. #..#.#.#.#.#  #..#.#.#.#.#  #....#.#.#.#  #...@#.#.#.#  #....#.#.#.#  #.#..#.#.#.#.#  #..........#.#  #........###.#  ##..........  #......#  .............)...#  †..# %h  . #K. . ### #.# . .. #.#####.......† #.##.#...#. #..#.#.#.#.#  #..#.#.#.#.#  #....#.#.#.#  #...@#.#.#.#  #....#.#.#.#  #.#..#.#.#.#.#  #..........#.#  #........###.#  ##..........  #..[40%h m....# .............) †%h 3%h: %ht  %h  W_A kobold is nearby!%h|  #..## ########### #K. ..........### #.# ########... #.#####.......†.##.#...#.###.#.#.#.#.#.#.#.#..#..#.#.#. #....#.#.#.# #..#..#.#.#.#.# ####..........#.# #.........###.# #.########...........### ##..... ..).%h] %h; 74.0) _%h %h %h(# #.## ########### #K. ........### #.# ########... #.#####.......†#.##.#...#.####..#..# #... #..#..#.#.###%h~)#.........#........###.# #######.....### ##.....%h/%h0%5%h4%h 6%hi.# #.## ########### #K. ........### #.# ########... #.#####.......†##.#...#.####..##..#.%hj #... #.#..#.#.###.........#.###.# #######.....###%h%hf.KK%h/===6%h%h ( _The kobold shouts!%h?#.# #.## ########### #.. ........### #K# ########... #.#####.......†##@#...#.####... #... #.%hf@#..#.#.###...........###.# ######%hA%htEF.K%hF/---7%hJ%hlL%h %h V=--8.8 (0.9%h[ %h; _You barely miss the kobold. The kobold misses you.%hS1 %h9  S   ball python (constriction, wandering)K   koboldSYou barely miss the kobold.A ball python comes into view.%h: \4---9.8 (1.0%hb@ %hB ; _The kobold hits you with a +0 dagger.%h78  You hit the kobold.%h9%h?). %hCp5=--1030.7 (0.9%hI%hNJ _You kill the kobold!%hX3%h ^%hkaH _No target in view!%h8D %hD %hIE %hG %hK : _%hNL ,%hL %h[O ,%hTP %hR %h`R 9=%h2S %hOU %hU K6=%hWW %hUY ,%hPZ %h[ %h.\ %h\ %h^ %h^ %h_ %ha %ha h7==%hc %h/f %hCh %hh %hi %hyk >  You see here a +0 dagger.%hl %hl  _%hGm %hm %hn ,%hdo %h8q %hrr %hr 9=%hKs %ht %hnv %hw ,%hQx %hy >  You see here a +0 dagger.%h %hFM##.# #.################ #.............### #.############... #@#####.......†-44.7 (14.0)##.#...#.###%hu##..S.#.#.#.# #......S   ball python (constriction)......%h0-%h%h9b _A ball python is nearby!%h4 ..#.#################................### #.############ .. #)#####.......†#.##@#...#.####....#.#.#.#.# S..#.#..####..........########%h>%h:E:S.%hE75.0) _%hN%hP%h].#.#################................### #.############ .. #)#####.......†#.##.#...#.####....#@#.#.#.# S.....#.#..####..........%h^k..#########....###.#%hfx  The ball python is struck by your quills.%hYg-=6%hl%h o\ _The ball python completely misses you.%h  You barely miss the ball python.The ball python is severely wounded.7%h͖ %h' Y _The ball python closely misses you.%hn  You barely miss the ball python.The ball python is severely wounded.%ho ,8.6 (0.9%hn} n _The ball python barely misses you.%h  You barely miss the ball python.The ball python is severely wounded.The ball python is struck by your quills.%h=F†%hx 29.5 _You kill the ball python!%h%ho _Your Unarmed Combat skill increases to level 4!%h*%hD+%h+%h.%h90%h03: _%h4g  You see here a ball python corpse.%h465 _%h6%h7%h8,%h29%h9%h:,%h;%h =%h>%h>%h?%hA%hEC,%hC%hE%hF%hF%hG%h2J%hRPs ##### #..r...########.###########.......@...#)####-....#####.##.#...#.####. #..#.#.#.#.# #%hP #..#†#.#.#.# # #....#.#.#.# # #....#.#.#.# #. r   quokka (asleep) #....#.#.#.# # #.#..#.#.#.#.#  #%h7QH...#.# #..%hFT.56.5 (7.0%h4Y.rr%hYD-7.5 (8%h]%hh`Y _A quokka comes into view.%hR #  ....######## .r.....@...#) ....#####.## . #..#.  #..#†  #...         %h  #  ....######## .r.....@...#) ....#####.## . #..#.  #..#†  #...         %h*3%hn%hٟ] _A quokka is nearby!%h}  ## #.#.B.r....@....#)#####.#####.##.#...#.####.. #..#.#.#.#.# #[ #..#†#.#.#.# # #....#.#.#.# # #....#.#.#.# # #....#.#.#.# # B   giant cockroach (asleep) #.#..#.#.#.#.#  #.#.# #%h[ q  A giant cockroach comes into view.%h %h& .B.rB%h *8.5 (1%h8 %hf f _Found a glimmering scale mail.%h'% ## #.#..B.r.#)#####.#####.##.#...#... #..#.#.#.#.# .[.. #..#†#.#.#.# ... #....#.#.#.#.. #....#.#.#.# . #....#.#.#.#  #.#..#.#.#.#.#  #.#.# #%h'%h',%h/r.B..r%h0%9%hI;%h[=%h %h %h @..B%h .=60%h}  _You miss the quokka. The quokka barely misses you.%h  You closely miss the quokka. You punch the quokka, but do no damage.%h V3----1%h%h+ _The quokka bites you.%hS  You closely miss the quokka. The quokka is struck by your quills.%h5Ti1------2.4 (0.9%h[%h&^+ _The quokka bites you.%h$^  You closely miss the quokka.The quokka is moderately wounded.%he_'3.3%hf%hix _The quokka is struck by your quills. The quokka barely misses you.%h%  You closely miss the quokka.The quokka is severely wounded.%h& `2=-4.2%h7  _The quokka is struck by your quills. The quokka barely misses you.%hg  You barely miss the quokka.The quokka is almost dead.%h'5.1%h%hT _The quokka closely misses you.%h  You barely miss the quokka.The quokka is almost dead.6.0%h   You barely miss the quokka.  The quokka is almost dead. _The quokka closely misses you.  You barely miss the quokka.  The quokka is almost dead. _The quokka closely misses you.%hA _The quokka closely misses you.You barely miss the quokka.  The quokka is almost dead. _The quokka closely misses you.You hit the quokka but do no damage.  The quokka is almost dead.%hT0--9%h%hG+ _The quokka bites you.%hEA  You closely miss the quokka.The quokka is almost dead.The quokka is struck by your quills.%hIB %hI .BB   giant cockroach%hWM J--67.8%hxS %h=V J _You kill the quokka!%hr  You hit the giant cockroach but do no damage.%hSZ1=8.8 (1.0%hM %h  _The giant cockroach misses you. The giant cockroach barely misses you.%hj  You closely miss the giant cockroach.%h,9.7 (0.9%h%hG _The giant cockroach bites you but does no damage.%h %h V0-70.6%h? %h z _You closely miss the giant cockroach. The giant cockroach bites you.%h!A  You hit the giant cockroach.%h6g†%hO-201.6 (1.0%h%hS _You kill the giant cockroach!%hq; ## #.#...#)#####.#####.##.#...#... #..#.#.#.#.#.[.... #..#†#.#.#.#.b.. #....#.#.#.#..... #....#.#.#.# b   bat (asleep)...... #....#.#.#.##.###.# #.#..#.#.#.#.# #.#.#%hZ{%h(|[1=-2%h _A bat comes into view.Things that are here: _a giant cockroach corpse; a quokka corpse%hN  ## #.#.†......#)#####.#####.##.#...#... #..#.#.#.#.#.[.....# #..#†#.#.#.#.b...# #....#.#.#.#..# #....#.#.#.#..%h%# #....#.#.#.##.###.#.##.#..#.#.#.#.#  #.#.#%h%h%h%h]b.b%hF-3 _%h/%h%hj  You hit the bat but do no damage. The bat is struck by your quills.%h6%hAXb. %hٖ4=4.5 (0.9%hМ%hx: _The bat hits you but does no damage.%hF##################................########.#######†b.....#)#####..#####.##.#...#.#....#..#.#.#[.....##.#..#†...##.###.#.##.#..# #. #. .##.........##%h6%h%h%h,5.5 (1.0%h%h/ P _The bat barely misses you.%h6: ################### #..........########.########.b.....#)#####....#####.##.#...#.#............#..#.#.#.#.# ...[.....##.#..#†#.#.#.# ..#..# #....#.#.#.# .........# #...##.###.#.##.#..#.#.#.#.##. #. .##..#.#2==6 _The bat completely misses you. The bat misses you.Things that are here: _a giant cockroach corpse; a quokka corpse%hD  You hit the bat.  The bat is severely wounded.The bat is struck by your quills.†=27.4 (0.9%hG _You kill the bat!%h%hu%hp&%hB(H _No target in view!%hm   ## # .#. ††.....#)##### .#####.##.#...#. .....#..#.#.#.#.#%hn  ...[.....##.#..#†#.#.#.# ..# #....#.#.#.# ..# #....#.#.#.#  ..# #....#.#.#.#  ##.###.#.##.#..#.#.#.#.#  #. #. .##.#.# %h7v %hw ;-8.4 (1.0 _%hz| %h~ %h  # #.#..††.....#)#####.#####.##.#...#.....#..#.#.#.#..[.....##.#..#†#.#.#..# #....#.#.#..# #....#.#.#..# #....#.#.#.#.###.#.##.#..#.#.#.#. #. #. .##.#.-9%h %h %h # #.#..††.....#)#####.#####.##.#...#...#..#.#.#.#.[.....##.#..#†#.#.#.# #....#.#.#.# #....#.#.#.# #....#.#.##.###.#.##.#..#.#.#.# #. #. .##%h.#%h%h&80%h<%h%hʉ8 ##################................########.#####††.....#)#####.##.#.......#..#.#.#[.....##.#..#†Quill %h+#. #.#.##........### %h%hS3=1%h%h%h) ##################................########.#####††.....#)#####.##.#.......#..#.#.#[.....##.#..#†. #....%h$#. .#.###.......... %h%h %2%h%h%h # #.########..††.....#).#####.##.#....#..#.#.#.S.....[.....##.#..#†#.#.%h.# #....#.#..# #....#.#..# #....#.#.#.###.#.##.#..#.#.#. S   adder (asleep)%h4 #. #.#.##.%hV #. .#.##.## ##%ht %hZh  An adder comes into view.%h5 %hfq..SS%h%3%h %h/ _The adder hisses angrily.%h\|################## #................########.###.††.....#).#####.##.#.......#..#.#.#<..S##.#..#†#.#...........# #....#.#%h^].# #....#.#.# #....#.#######.###.#.##.#..#.#.# #. #.#.##........ #. .#.### #. ##.. ##%hb%h4ja<...S%hj%4%hpq%hVu _Found a stone staircase leading up. _You see here the +2 scale mail "Xatets" {Int+8}.%htI%hPH.S%hBQp4==5%hW%hZn _g - the +2 scale mail "Xatets" {Int+8}%hֲ %hr Wear which item? Armour (go to first with [)  a - a +1 animal skin (worn)  g - the +2 scale mail "Xatets" {Int+8}[?] describe selected [!] equip|wield|wear%h [tab] equip|unequip %h%hh%hDonSweattie the ChangelingMerfolk##### Health: 24/27 =====================---##############.... Magic: 3/3========================............########.### AC: 3Str: 16............††.....#)### EV: 11Int: 9............#####.##.#.. SH: 0Dex: 13................#..#.#.# XL:  3 Next: 22% Place: Dungeon:2%h8 <....S.@.....##.#..#†#.# Noise: ---------  Time: 1185.4 (0.0).............# #....#.# -) Nothing wielded.............# #....#.# Throw: 3 darts (poison).............# #....#.# Quill ######.###.#.##.#..#.#.##. #.#.##......... S   adder#. .#.##........##.##........#......#. _No target in view!  %he An adder comes into view. _The adder hisses angrily. _Found a stone staircase leading up. _You see here the +2 scale mail "Xatets" {Int+8}. %h Y_g - the +2 scale mail "Xatets" {Int+8}%h #############  ............### ............††.....#) ............### ............... <....S.@.....#† .............#  .............#  .............#  ######.###.#.#%h_ #. #.#.# #. .# #. %h #############  ............### ............††.....#) ............### ............... <....S.@.....#† .............#  .............#  .............#  ######.###.#.# #. #.#.#%h #. .# #. %h/%hSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No%h %h DonSweattie the ChangelingMerfolk##### Health: 24/27 =====================---##############.... Magic: 3/3========================............########.### AC: 3Str: 16............††.....#)### EV: 11Int: 9............#####.##.#.. SH: 0Dex: 13................#..#.#.# XL:  3 Next: 22% Place: Dungeon:2<....S.@.....##.#..#†#.# Noise: ---------  Time: 1185.4 (0.0).............# #....#.# -) Nothing wielded.............# #....#.# Throw: 3 darts (poison).............# #....#.# Quill ######.###[39%h ;49m.#.##.#..#.#.##. #.#.##......... S   adder#. .#.##........##.##........#......#. _The adder hisses angrily. _Found a stone staircase leading up. _You see here the +2 scale mail "Xatets" {Int+8}. _g - the +2 scale mail "Xatets" {Int+8}An adder is nearby!Okay, then.%hq %h! %h . _%hn     # #  #.#.  #.††.....#)  .#####.##.#  #.#..#.#.  %hEo#<....S.##.#..#†#.  #.# #....#.  #.# #....#.  #%hgo.# #....#.  #.###.#.##.#..#.#.  %ho #.# #.#.##  %ho #.# .#.##.  %ho #.# ##   #......#%hxH=6.4 (1%h|%h~ _The adder misses you. The adder completely misses you.%h  You punch the adder!  The adder is severely wounded.%h_4=7.3 (0.9%hO%hR _The adder barely misses you.%h %  %h You punch the adder!%hW H†%h )%hA 850-8.2%h %h I _You kill the adder!%hs%hs7-%h+z%hM|H _No target in view!%hU0%h2Wear which item? Armour (go to first with [)  a - a +1 animal skin (worn) %h2 g - the +2 scale mail "Xatets" {Int+8}[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hU%hb[%hbz DonSweattie the Changeling  Merfolk  #### Health: 24/27 =====================---  ##############%hqbr#... Magic: 3/3========================  #............########.## AC: 3Str: 16  #............††.....#)## EV: 11Int: 9  %hb.............#####.##.#. SH: 0Dex: 13  %hb#................#..#.#. XL:  3 Next: 50% Place: Dungeon:2  %h^c[#<....†@......##.#..#†#. Noise: =--------  Time: 1188.2 (0.0)  #.............# #....#. -) Nothing wielded  #.............# #....#. Throw: 3 darts (poison)  #.............# #....#. Quill  #######.###.#.##.#..#.#.  %hc#.# #.#.##........   #.# .#.##........   #.###.......%hdm   #......# You punch the adder!  The adder is severely wounded. _The adder barely misses you.You punch the adder! _You kill the adder! %hid3_No target in view!%hi%hi,- _%hn%hud  You start removing your armour.%h7yj5=-9.2 (1%hz%h%h+90.2 (2%h&%hV%h*1.2 (3%h!%h%h*2.2 (4%h%h%ho#6%hR==3.2 (5%h%h 0 _You continue removing your +1 animal skin. x5%h]%hή%hy  You finish removing your +1 animal skin.  You start putting on your armour.%hٸ*4.2 (6%h%h%h]*5.2 (7%h%h%h*6.2 (8%h%hY%hF=7.2 (9%h}%h%h\7=8.2 (10.0)%h%h ? 8 917 %hT_You continue putting on the +2 scale mail "Xatets" {Int+8}. x5  You finish putting on the +2 scale mail "Xatets" {Int+8}.%h%hV%hP _You feel clever.%h %hD %ha %h %h %h P _%h ,%hb %h, %h ,%h %h %h %hb 9=%h %h %h, %hX %h %h\ %hQ %h %h %h %h6 %h` %h %hu %h %h %hz %h %h %hh %h %hp %h ,%hJ %h %h ,%h %h %h %h> %h %h- %hl ,%h4 %h %h ,%h %h %hz B%h B%h %hB %h %h %hO %h/ %h %h %hO %h3 %h %h %h_ %hY %h! %hF %h %h %h! %h " %h" %hJ$ %hJ% %ho% %h% %h& %h' %h' %hG( %h0) %h) %h* %h* %hS+ %h!, %hG, %h, %hr- %hA. %hq. %h-/ %h4 B%h5 %h6 %h9 ,%h-9 %h3: %h>   #.............##.#....#.#.#.# #  #######.###.#.##.#..#.#.#.#.# ## #.# #.#.##..........#.# #. #.# #.#.##........###.# # #.# #...###...........###. #. ########......#........ ...................).. #########.%h? m....†. .......@...............226.2 (28 ....#####.........<.... < #.............. #.............. #.............. %ht? r#....... #####.#.####...# #.#. ...# # .. ..#%hC A7.2 (29%hG %h%J ; _Found an escape hatch in the ceiling.%hD 3%htE %hI %hM X%h7N %h1P ,%hQ %hTS %hS %hpT %hV %h] J  #.............##.#....#.#.#. #######.###.#.##.#..#. #.# #.#.##.......... #.# #.#.##........## #.# #...###.......... #. ########......# ................ #.#########. #.......#####.........<%h^ ....<...# #..........# #..........# #..w.......# #..w   dart slug (asleep)........# #####.#.####........# #.#. # ..%hOo b 30.2 (3.0)ww  A dart slug comes into view. ``````The dart slug launches a dart at you.%hf d.<....%h 2=1.2 (4%h: %h @ _The slug dart hits you but does no damage.%hk9x #.#  #.#  #.#  #.  %h9#.#########.. #....@....... ........#####..< ....<...#  ........# %h: ........#  w.......#  ........#  ........# #.#.  # .. %hD #.#  #.#  #.#  #.  #.#########.. #....@....... ........#####..< ....<...#  ........#  ........# %h( w.......#  ........#  ........#  # ..%h%h%hQ%h` _A dart slug is nearby!%hW M #######.###.#.##.#..#.#.#.# #.# #.#.##..........# #.# #.#.##### #.# #...###... #. ######### # ........#.#########.##.#.........#......@.#####.<#....<...# #..#........# ##.# ##w.# ##.# #####.#.####.# #.#.##.. # .. %h[ %h ```````The dart slug launches a dart at you.%hӁ t.@<....%hn *2.2 (1%he %h O _The slug dart misses you.%h!& #.# #.#.##.......... #.# #.#.### #.# #...###...%h"x #. ######### #. ........# #.###########.#..........%hq" #..##### #....<@..# #. #........# # #.# #%h" #w.# # #.# #####.#.##%h5&F #.# #.#.  ##.. # .. ##########%h)%h*--3%h.%h0%hQ  #.# #.#.### #.# #...###.. #. ########## #. ........#.#.##########.#......... #..##### #....<...# # #....@...# # #.# # #w%h .# # #.# #####.#.# #.# #.#. ##.. # ..%hЬ U ########## %h_ %hJ @w.%h ?-4%h %h %hFX ^  #.# #.#.##.   #.# #...###  # #.##......#   #.#..   #.#.###  %h Y 6 ##.#..   #.#####   #....<...# #   #.# #   #.w......# #   #.# #   #%heY .# #####.#.   #.# #.#.   ##.. # ..   %hY A##   %h[ %ha 8w.%h%hk>D7=%h>%hA%hHP   #.# #.#.##  ###.# #.#.   ..#.# #...###......   #>#.#########   #.#.........  %h>IN #.#.#########   ##.#.........   #........#####   #..@.<...# #-43.8 (4.0%h|I  #........# #   #%hI.# #   #.# #.....  %hJm #.# #####.#   # #.#  .........# .  ###########  %hJ %hO%hPD-4.8 (5%hT%hX9 _Found an escape hatch in the floor.%hkR 3%hwS %hV %hX %hX %h\ B%hb_ ,%hb e=%hGc %hd %hCf ,%hf %hh %h~i %hi %hn f  There is an escape hatch in the floor here.%h4o %ho  _%hp %hq %hls ,%hs %hu %h9w %hkw %hw %hy %h{ ,%h{ %h| %h_~ ,%h~ %h %h ,%h %hm %hՄ ,%h* %h %h %hS %h %hu %h `  #......  #. #<....†  #j #....... %h8  #. #.......  #. #  #. #######.###.#%h_   #. #.# #.# %h  #.##########.# #.# %h  #.@........#.# #  ##########>#.###### %h֑  #.#.  #.#.###### %h W ##.#....... %h  #........## j   gnoll (polearm, asleep) %hD  #....<...#  #.%hh .......# %h 0#........#%hט 57.8 (13.0)  A gnoll comes into view. It is wielding a +2 heavy spear.%hۙ %hݢ  j.jjj 2 gnolls (1 polearm, 1 wandering)The gnoll shouts! You hear a shout!%h 4==8.8 (14%hc %h r _A gnoll comes into view. It is wielding a +0 club.%h < #j #<....† #.  #j  #.  #.  #. #.#  #.##########.#  #.@........#.#  ##########> #. %hz ]#. ##. #.. #....<...#    %h & %hC  #j #<....† #.  #j  #.  #.  #. #.#  #.##########.#  #.@........#.#  ##########> #. #. ##. #.. #....<  %ho%hȩ%h%hd _There are monsters nearby!%h:|d    #j# #.....  #j# #<....†  #.# #  #j# #  #.# #...........  #.# #######.###.#  #.# #.# #.#  #@##########.# #.#%h|  #..........#.# #..  ##########>#.#####  #.#......  #.#.#####  ##.#......%h|j 3 gnolls (2 polearms, 2 wandering)  #........#%h|/  #....%h }0<...#  %h.}F #.#%h%hF%h%h\.jj.jj)--9.0)%h _A gnoll comes into view. It is wielding a +0 spear.%h #... ..# #......<....†j.j# #............#######.## ##########..........#.# #..##########>#.#####..... #.#.#####%h @#.#.......<%hs %h %h P.j%hj d0-------=-%h 60%h# %h< I _The gnoll hits you from afar with a +2 heavy spear!%hc ### #... ........# #<....†j# #............#######.## ##########..........#.# #..##########>#.#####..... #.#.######.#.......%h %hI --1%h %h %h~  You barely miss the gnoll. The gnoll is struck by your quills.13-------------=2.7 (0.9%h%h6? _The gnoll hits you with a +2 heavy spear!%h c  You completely miss the gnoll.%h '3.6%h %h  %h R_The gnoll is moderately wounded.&hE  You closely miss the gnoll. You punch the gnoll.  The gnoll is severely wounded.The gnoll is struck by your quills.&hF&hPF&hN) 2 gnolls (1 polearm)&h5S 4=-----874.6 (1.0 _You kill the gnoll!&hoY&h!\n _Your Shapeshifting skill increases to level 5!&h[ ############ ### #... ........# #<....†j.............# #######.## ##########..........#.# #..##########>#.#####..... #.#.######.#......&h` &hSa 4-5 _&h*e &hXh t _You see here a +2 heavy spear.&h  You hit the gnoll.  The gnoll is lightly wounded.=6.5 (0.9&hP&hV _The gnoll completely misses you.&h  You hit the gnoll.  The gnoll is heavily wounded.7.4&hG &h< _The gnoll hits you but does no damage.&h  You hit the gnoll but do no damage.The gnoll is heavily wounded.&hV ^2--8.3&h= &h 9 _The gnoll hits you with a +0 spear.&h  You hit the gnoll.  The gnoll is heavily wounded.&hW10----9.2&h&h] _The gnoll is struck by your quills. The gnoll hits you with a +0 spear.&ht7  You hit the gnoll.&h`u&hly.   gnoll&hy&hK  ############# DonSweattie the Changeling #............ Merfolk &h ### #............ Health: 10/27 ========----------------  ... ............. Magic: 3/3========================  #.# #............ AC: 8Str: 16  #.# #<....†...... EV: 9Int: 17 &h-& #.# #............ SH: 0Dex: 13  #j# #............ XL:  3 Next: 116% Place: Dungeon:2 &h9 #@# #............ Noise: =--------  Time: 1270.1 (0.9)  #.# #######.###.# -) Nothing wielded  #.##.# #.# Throw: 3 darts (poison)  #.##########.# #.# Quill   #..........#.# #..  ##########>#.##### j   gnoll #.#...... #.#.##### ##.#......The gnoll is heavily wounded. _The gnoll hits you with a +0 spear.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll is struck by your quills. The gnoll hits you with a +0 spear.  You hit the gnoll.&h _You kill the gnoll!You have reached level 4!&h[/  --more--&hTYU2/334/44 9% &h?_-gnoll&ha4 _&hr.&h.P3=1.0&h4&h7 _You hit the gnoll but do no damage. The gnoll barely misses you.&h  You closely miss the gnoll. The gnoll is struck by your quills.9&h&hXV _The gnoll completely misses you.&h-  You hit the gnoll.  The gnoll is heavily wounded.&hh. '2.8&h2 &h5 w _The gnoll is struck by your quills. The gnoll closely misses you.&h  You hit the gnoll.  The gnoll is almost dead.&h: '3.7&hF&hS _The gnoll closely misses you.&hԈ7  You hit the gnoll.&he)&hL=254.6&h&hI _You kill the gnoll!&hD&h9Ek14=-5.6 (1.0&hJ&h MJ _h - a +2 heavy spear&h (M ############ ### #... .......<....†..# #.............# #######.##  #.#&h` #.# #.# Quill &h &h ?-6&h# &hC+  Things that are here: _a +0 club; a +0 spear; a gnoll corpse &h$3 &h &h &hy| _ &h4a5= &h &h &h  &h &h &h &h &h &h &h &hB96 &hj0= &hu, &h &h} &h &h` &h &h9 &hp &h &ht7== &h &h &h &h &h, &hW &h, &h &h; &hy^8== &h  &h  &h  &h  &h , &h  &h &h? &h &hi &hK9= &hk &h &h &h &hE, &hn &h T20= &h &h, &h~ &hG , &h  &h~", &h)# &h$ &h$^1== &hd% &h&, &h' &h(, &h) &h;+, &hI, &h-t2== &h. &h., &h/ &h0, &h1 &h+4, &h5 &h6 &h7K3= &h7 &hu9 &h9 &h{: &hE<, &hV= &h9?, &h? &hVA &hAN24= &hUB &hC &hC &hD &hF &h%F &hF &hG &h-H &hH &htJ &hJj5== &hK &hNB &hX, &hY &h|[, &h[ &h\ &h\U6= &h] &h}_, &h*` &ha &ha &hib &hd, &hd &hfa7= &hg &hi, &h1k &hl, &hm &hVo, &ho &h_q &hq &hqa8== &hr &hs &h t &ht &hxzB &h| &hG} &h} &hf &ha9== &hx &h &h &h &h &hE &h &h, &hZ &h &hHO30= &hU &h &h  &ȟ &hk, &h= &h &h &hP &h &hK1= &h &h &h2 &h &h, &h &h, &hm &h &hDa2== &h &hm, &h &hz &h &hJ &h &hР &h &hc &ha3== &hz &h* &h &h &h &h] &h &h &h­ &h &h &h  &h &h &hL &h#= &h &h &hI &hW &h &hu &hb &h, &hH &h &h, &h &hj &h &h &h &hn &h/ &h` &hP &h &h &h &h &h &he &h &h &h3 &h &h &h &h &h, &h &h &hi &h &h^ &h &h, &h9 &h &h, &h &h &h,, &h &hj &hw &h &h &h &h: &h_ &h &h &h &h, &h &h &h &h &h3  &h%  &h , &hZ  &hC  &h  &h)  &ht  &hJ &h &h? &h &hH &h , &h &h &hv, &h*X &hg &h &hl &h &hA &h/ &hS%& #.#.#########........... ##.#..................... &h%N#........#####< #....<...# # &h%#........# # &h%#........# # &hT&#........# #..... #........# #####.#.#### &h&)#.......@# #.#.  ##.............b # ..  ###############   b   bat (asleep)  &h+)237903.0) &h) &h) &h5/[b...b &h/,804 &h44 &h27V _A bat comes into view. &haj 6##.#...........#........#####<#....<...# #..#........# #.#.# #.#.# #.#.# #####.#.#####.#########.#. .#..b....# .. .#############.  &hm b.. &hDn +=1 &hdn .0) &h9s  &hwu P _The bat barely misses you. &h  You miss the bat. The bat is struck by your quills. The bat closely misses you. &hC,2.5 (0.9 &h &h+= _The bat hits you but does no damage. x2 &h_  You closely miss the bat.The bat is severely wounded.The bat is struck by your quills. &hd/.  &hg/63.4 &hl &hnG _You kill the bat! &h &h0 &h &hH _No target in view! &hʯ3 &h= &hG &h &h| _ &hI &h2 &hw, &h &h &hTJ &h &h #........#####<.....# #....<...# #......... #........# #....... #........# #....... #........# #....... #........# #####.#.####...##### #........#########.#. ...# ##...............# .. ..##  ###############@#- #.# #.# &h'[#.##.##.#l   frilled lizard (asleep)#.##l# &hH 90.4 (7.0  A frilled lizard comes into view. &hhll. &htD-1.4 (8 &h &h8 _The frilled lizard hisses angrily. &h$< <...#      #########.#. ...#  &h........# .. ..##  #@# #.# #.# #.# &h%#.# #.# &h> #l# #.# &h! &h&#< <...#      #########.#. ...# ........# .. ..##  #@# &h##.# #.# #.# #.# #.# &h##l# #.#  &h) &hl* &h/ &h1e _A frilled lizard is nearby! &h]W<...# ...........####.#.####...#############.#. ...# #........# .#  &h؜ ###############.# l. &h &hʣ:l. &ha12.4 (1 _ &h &h &h!^..####.#.####...#############.#. ...# #........# .#  ###############.# l.l.3 &h####.#.####...#############.#. ...# #........# .#  ###############.# l. &h Q  The frilled lizard is struck by your quills. &h 2. &hG -74 &h  &h R _You kill the frilled lizard! &hݛ  &hF  &h  &hy H _No target in view! &h؛ &h2 &h &hn &h &hP _ &h &h &h &h &h &h6 &h &h , &hX &h &h &h &hS &h &hʯ &ht &h &h( &hp &hĴ &h &h\ &h &h, &h &hȹ &hк &h &hr &hּ &h &h &hH &h &h &h &ha &h &he, &h &hD &h &h, &h &h &h #.#  ........#.#  ........#.#  &h ........#.#  K.......#.#  ........#.# &hL........#.#........#.#.......@..#.......#### &hoX....... ######.  &h#.#. K   kobold (missile, asleep) &hY#.#. &h14073.0) &h1j.KK) &h+8.4 (14 &h &hs _A kobold comes into view. It is wielding a +0 club. &h #.#  ........#.#  ........#.#  ........#.#  ........#.#  .K......#.#  ........#.#  &hF ........#.#  .......@..#  .......####  ....... ######. &ho- #. #. &h.#. #. &h &ho  #.#  ........#.#  ........#.#  ........#.#  ........#.#  .K......#.#  ........#.#  &hYp : ........#.#  .......@..#  .......####  ....... ######. &hrp 2 #. &hp 4 #. &hp 2 #. &hp 0 #.  &hp  &hjv  &hv  &hD{  &h}   &hE} O_A kobold is nearby! &hGO  #.#.#.#.#.#.#.#.#.#..#.#K......#.#.#.#.#.#r &hO ....#.####.........#######.# #.#r   quokka (asleep) #.#K   kobold (missile) #.##. &hY  &h Z  &h(a .Kr.r &ha #9 &ha .0) &hTg  &hj Y _A quokka comes into view. &h"{  #.#(......#.#.#.#.#.#.#.#.#.#.......#.#K.....#.#. &h{ .#.#r#.#....#####..........########.## #.# #.# #.# &h .r.K.10 &h, ; _Found 6 stones. &hd #.#.(......#.#.#.#.#.#.#.#>.#.#.#.#.#.# &he.r.K@...#.#.#.#.#.####.#.## #.#  #.#  &hDeI #.# &hg &hoP.r &hp52- &hp&=1 &hZw &hy_ _Found a stone staircase leading down. The kobold hits you with a +0 club. &h8  You hit the kobold. &hk &hd.r &h N-82.3 (0.9 &h֧ &hJ _You kill the kobold! &h  You closely miss the quokka. The quokka completely misses you. &h'3.2 &hF &h> _The quokka bites you but does no damage. &h  &hZ '4.1 &h*  &h _You barely miss the quokka. The quokka closely misses you. &h  You completely miss the quokka. The quokka is struck by your quills. &h U3=5.0 &h[  &h L _The quokka misses you.&h8  You hit the quokka.&h C)&hQ=316.0 (1.0&h&hJ _You kill the quokka!&h+&h,&h2&h4H _No target in view!&h&h&h&h&hT&hK: _&h@&hV&h&h&h  ...........#.# ...........#.#K...# ...........#.#....# &hD ,>..........#.#....# ...........#.#....## ...........#.#..... &hs ......)....#.##...# ...........#.##...# &h .............##.@.# - &h ..........#####...##. ......................# &h 1#########.#####...#...##.# #####...##.# >.#&h K   kobold (asleep)#.# &h9 T .##.# .# &h\ "&h 8 20.0)  &h A kobold comes into view. It is wielding a +0 dagger.Found a stone staircase leading down.&h j.KK&h 4==7.0 (11&hg &h" ( _The kobold shouts!&hb#....##K...# >#....##....## .....).#...#...#.##...#....##.@.#.#####...##..# ............# ###...#...#  #.# #####...#  #.# >.#  #.# .#  #.# .#  #.#&h.b#....##K...# >#....##....## .....).#...#...#.##...#....##.@.#&hb.#####...##..# ............# ###...#...#  #.# #####...# #.# >.# &hbc #.# .# &hc#.# .# #.#&h8j&hj&hq&hs] _A kobold is nearby!&hg  ....(......#.#  .#.#....#  .#.#....# &h .#.#K...#  >.#.#....  &h.#.#....####  ...........#.#.......  )....#.##...# &h)m ...#.##@..# &hH &hfg.....##...#  &hR.#####...##..# &h ......................##########.#####...#...#&hq #.# #####...# #.#>.#  #.# .# #.#&hI.#&h&hF.K&h@--8.0 (1.0) _&h&hg&hk(###..  >K..# #....####..#.........)#... #####...##.....................#########.#####...#...######...#>.#&hiF.K&h@--9&h&hJ&h #.#. (###.>...# K..####.#.@.......)&h##...###..#... #####...##....................#########.#####...#..#####...>&h&hm.=30&h &h S _The kobold barely misses you.&h 8  You hit the kobold.&h C)&hV 229 (0.9&h &h> J _You kill the kobold!&h3&h&hH _No target in view!&h]3&h&h&hƞ&hŢP _&hɤ&h&h¥&hǧ&h,&h&h&h|,&h`&h}&h&h&hP&h&h,&h&h[&h ......# #####.#.####...##### ......#########.#.####...# ......&h..#.........## ############..... ..... &hB....g .....&h&M #.#........ &hNj-(...########....#&htu#.#....#.#.#....#  &h>#.#....# &hjg   hobgoblin (asleep)&h...........#.#.)..####............#.#.........&h I......)....#.##...###..&h{ 6.9 (6.0  A hobgoblin comes into view.&h4wg.g&h3==7.9 (7&hm&h+ _The hobgoblin shouts!&h   #.#.####...# #.........## #.........  #.#.........  #.#.......g.  #.#.........  #.#.........  &h[ #.#.@.......  ....(#.#######.  #....#  #....#  #....#  >#....#  #.) &h > #..  ) &h &hb   #.#.####...# #.........## #.........  #.#.........  #.#.......g.  &hc #.#.........  #.#.........  #.#.@.......  ....(#.#######.  #....#  &hc q#....#  #.&hc E  >&hd ^#....#  &hd #.)  #..  &hd 3)&hr 3&h0z v _A hobgoblin is nearby!&h=# #................... # #####.#.####...##############.#.####...# .............#.## ############.#.##.#..#.#.g.##.#.##.#.#&h #.#......... ....(#.#.#######.. .#.#....# .#.#....# ..#.#....# >#.#....# &h.#.#.)..####. .....#.#.........&h&h8g.&h:--8.9 (1 _&hs$&h&&h x7# #. # #................... # #####.#.####...##############.#.####...# ............#.## ###########.#.###.#.....&hx#.#......g..# #.#.# #.#.#  #.#.........(#.#.#######...#.#....# ..#.#....# . &hx#.#....##.#.)..####.&hz&hH.g&hX@--9&hz&hΉ&h/# #. # #................... # #####.#.####...##### ##.#.####...# #.## &hG.#.##.#.#.#.# #.#....@g...# #.#.# #.#.(......#.#.#&h.#.#....# .#.#....# .&hI#.#....# . &h!&h.=40&h&hxW _The hobgoblin closely misses you.&h0 =  You punch the hobgoblin!&h)8 1.&h; 441.8 (0.9&h!F &hhH  &hH ?_You kill the hobgoblin!&h3&h%X&h/n&h0&h2,&h4&ho6&h8,&hd:&h<&h>&h&?&hw@&hB&h,E,&h8F&hH&hvJ&hJ&hK&hM&hO&hO&hP&hS,&hUU&hxXM _You now have 28 gold pieces (gained 18).&h` #.#..#  #.#.........# &h`  #.#.........########  #.#.............#.#.#######..# &hKa...#.#....# #........# ...#.#....# #..# ...#.#....# #........# &hzaf...#.#....# #.#&ha- ...#.#.)..####..$.....# ...#.#......&ha)# &ha.#.##...###.........# #.##...##...........r##...##..##########&hbqr   quokka (asleep)&h:b}#####...##..#.....&h^bd# #.#####...#...#&hJe.50.8 (9.0&hlr.r&hHm=-1.8 (1&h~m 0.0)&hYs&hkvY _A quokka comes into view.&h    .....#  ....########  ..........# #........#  #........#  #........#  #........# &h ; #..@.....# )..####..$.....# ...........# ###.........# #..........r. #..########## #..#...#&h 6   .....#  ....########  ..........# #........#  #........#  #........#  #........# &h  #..@.....# )..####..$.....# ...........# ###.........# #..........r.#..########## #..#...#&h &h0" &h" &hs( &hz+ ] _A quokka is nearby!&h&h#  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   h + Spellcasting   0.0    -1  &h,$         b + Polearms   0.0    +4      &hh$dc + Unarmed Combat 4.6  65%  +1   i + Shapeshifting 5.2  35%  +2   d + Throwing   0.0     0  &h$_    &h$^    &h$            &h% e - Armour   0.0    -3  &h%%$     f - Dodging   2.6    +3  &hF%$     g - Stealth   0.0    +2  &h%!            &h%_    &h%a    &h&_    &h'&a    &hG&_    &hg&        &h&        &h&a    &h&_    &h'    The percentage of incoming experience used to train each skill is in brown.  &h'The species aptitude is in white.  [?] Help[=] set a skill target  &h'[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hF &h &h  #.#.........#DonSweattie the Changeling#.#.........#Merfolk#.#.........########Health: 33/33 ========================#.#................#Magic: 4/4======================== ...#.#.#######........#AC: 8Str: 16 ...#.#....# #........#EV: 9Int: 17 ...#.#....# #........#SH: 0Dex: 13 ...#.#....# #........#XL:  4 Next: 34% Place: Dungeon:2 ...#.#....# #..@.....#Noise: ---------  Time: 1451.8 (0.0) ...#.#.)..####..$.....#-) Nothing wielded ...#.#................#Throw: 3 darts (poison) &h ...#.##...###.........#Quill ...#.##...##..........r. .....##...##..##########r   quokka ..#####...##..# ..............# #.#####...#...# _The hobgoblin closely misses you.You punch the hobgoblin! _You kill the hobgoblin! _You now have 28 gold pieces (gained 18). _A quokka comes into view. _A quokka is nearby!&h\:#.#.# #.#.........#########.#................# ..#.#.#######..# #.#....# #..# #.#....# #........# &h2~#.#....# #........# #.#....# #........# #.#.)..####..$@....# #.#................# #.##...#### #.##...##..r...##...##..################...##..# &h...........######...#...# .# #####...#&hȉ&h2Hr.&hS12.8 (1 _&h&hD&hٛ#.#.#########.#.......# .#.#.######## #.#....# #.# #.#....# #.# #.#....# #.# #.#....# #.# #.#.)..####..$.....# #.#............@...# #.##...###r# #.##...##.....<.##...##..############ #####...##..#...........# #####...#...# # #####...# # >.#&h&hz&hMor.<&hߥ%3&h&hڮ9 _Found a stone staircase leading up.&h &hu 4=4.7 (0.9&h &h _You hit the quokka but do no damage. The quokka barely misses you.&hfx  You closely miss the quokka. The quokka is struck by your quills.&hyV1--5.6&hA&hu+ _The quokka bites you.&h   You hit the quokka but do no damage.The quokka is heavily wounded.The quokka is struck by your quills.&hO†&hJ--76.5&hv&hZJ _You kill the quokka!&h &hU &h &hO ,&h X&h &h 52=&hJ &h& &h4 ,&h &h ,&h &h" &hN &h &h &h #3&h" E==&h &h &h &h &h &h &h& ,&h &h ,&h &h L _You now have 34 gold pieces (gained 6).&h &h 9=&h &h &h &h &h| &h &h9 &hb &hA &h, &hw ,&h &h! &h" ,&h# &h$ &h% ,&h& &h' &ht( &h( &h( &h) &h* &h* &hS+ &h, &h`- &h- &h- &h0 P  There is a stone staircase leading up here.&h1 &h1  _&hf2 &hu4 &h:5 &hl5 &h5 &h6 &h7 &h7 &hT8 &hc9 &hA: ,&h: &h; &h= ,&h= &h> &h? ,&h^@ &hA &hsB &hB &hC &hC &hE &h1E &hE &hG &hH &hI &hI &hK &hL &hL &hiM &hN &hjP &hP &hSQ &hR &hT ,&h;U &hPW &hX ,&hY &h[ &h$] ,&h"^ &h_ &h=a ,&h...&hۥ H#........###&hE [-3.5 (47&hr &hb ; _Found a stone staircase leading down.&h9&hp<  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   h + Spellcasting   0.0    -1           b + Polearms   0.0    +4      &h<Hc + Unarmed Combat 4.6  65%  +1   i + Shapeshifting 5.2  35%  +2   d + Throwing   0.0     0                       e - Armour   0.0    -3       f - Dodging   2.6    +3       g - Stealth   0.0    +2  &hV=                            &h=                            &hU>    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h &h &h| #.................###.....#DonSweattie the Changeling ##.....#####.###### #######Merfolk .............#Health: 33/33 ======================== .#####################Magic: 4/4======================== &hp .# #.............#AC: 8Str: 16 .# #.............#EV: 9Int: 17 .# #.............###SH: 0Dex: 13 .# #................XL:  4 Next: 37% Place: Dungeon:2 &h '.# #........@....$..Noise: ---------  Time: 1503.5 (0.0) .#######................-) Nothing wielded .............#####......Throw: 3 darts (poison) ..............# ......Quill &h< ..............## ..... ...............# ..... #######........# .... # #........# >... &h # #........###The quokka is struck by your quills. _You kill the quokka! _You now have 34 gold pieces (gained 6). _There is a stone staircase leading up here. _You now have 49 gold pieces (gained 15). _Found a stone staircase leading down.&h0 &h &hM &h &h3&h&hu&hp&h&h,&h,&hv&h&h,&h/&hH&hs,&ht&hX&h],&h&hv,&h&hM _You now have 63 gold pieces (gained 14).&hH3&h`&h&h,&h&h&h,&h&h;&h,&h&h  ###.# .........###.....# ###.###### ####### ....# #############  ............#  ............# #  .&h...........######.###  ...............#  ...............#  ..........#  #####............#  # #...........$#  ## #............#    ......# #............#  &h$t  ......# #............#    ......# #..>........  &hRYou pick up a Treatise on Traps and begin reading...&hZ0110.0)&h+4.5 (11&h[&hu  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library.&h^ &h &hy &h{ &h ,&h ,&hL ,&h &h &h ,&h! &h# &h9% ,&hs& &h$) ,&h) &h9- L _You now have 72 gold pieces (gained 9).&hA/ 3&h/ &h?2 &h3 ,&h4 &h6 &h<8 ,&h9 &h: &h3< ,&h = &h? &h;A ,&hB &h]D &hE ,&hF &hH &hI &hJ &hJ &hL &h N &hRN &hN &h[P &hQ ,&hR &h#U &hV ,&hW &hUX &hY &hYY &hZ &h [ &h[ &h[ &h[ &h\ &h%] ,&ha] &h] &h^ &h_ &h\_ &h` &ha ,&heb &h(c &h`d ,&he &hg &hg ,&hph &hj &hj ,&hk &h%l &hl &hl &hm &hn &hn ,&h9o &hp &hr ,&ht &hv &hw ,&h_y &h;{ &h^} ,&hy~ &hQ &h2 ,&h &hņ &h &h &h &hI &h ,&h &hI &hӒ ,&h+ &hܕ &h ,&h &hɟ s ....# #.#..#.# #..........# # #.# #......##### .†..# #.# #......# ##.##......# .......<# #......#&h] 3 ######### #......#  #......#  #......#  #@.....#  ######## &hԠ > &h -47.5 (33&h +8.5 (34&h &h c _k - a scroll labelled PYMOAG LIEBRU&h I&h&h&hJ&hs,&h7&h&h&h`&h,&h&h2 &h!,&h"&h%&h',&h'&h +&h,,&hL-&h/&h1,&ht2&h4Vp&h^W&hX,&h\Y&hr[&h\,&h]&hdB&he&hh&hi,&h*j&hl&hn,&hn&h@q&hr,&hr&hs&ht,&h$u&h}v&hw,&hw&hx&hiy,&hy&hz&h|,&h~|&h}&h~,&h&h&h ,&hM&h&h,&h&hn&h,&h&h&h,&h&hϓ&h:,&h)&h&h,&hЙ&hS&h&h&h<&h&h,&hv&h&h=,&h&h&h,&h&h&h߫,&h&h!&h,&h&hװ&hƱ,&hԲ&hU&h,&h&hE&h,&hh&h&hW,&hT&hE&h,&h&h*&h,&h&h2&h,&h&h&h,&h7&hA&h,&h&h&hf,&h&h)&h;,&h&h&h,&h&h&h,&h|&h&h,&h$&h&h,&h5&h&h,&h&h&hm,&hW&h"&hr,&h8&h&h+,&h&h&h,&h&h&h*&hw&h,&h&h3,&h!&h&h@,&h2 &h &h,&h&h`&h,&h&h=~  Things that are here:  a +0 club; a kobold skeleton&h&hs _&hV&h&h,&h&h} &h!,&h"&hD$&h%,&ht&&h.(&h),&h*&h+&h-,&h.&h0&hD2,&hW3&h4&h96,&h+7&h<&hV>,&hF?&h B,&hB&hzWL _You now have 80 gold pieces (gained 8).&hX3&hKZ&hTg&hh,&hri&hv&hv,&hw&h,&hP&h&h&h&&hS,&hq&h&hܝ&h&h&h&hA,&hj&hs&h,&h&h~  Things that are here:  a +0 club; a kobold skeleton&hg&h _&h&h&h,&h&hI&h&hD&h2&h&hB&hM&h+,&hK&h&h,&h>&h &hW ,&h &h&h&h &h<&hE&h,&hv&h!&h)#,&h$&h*&h++&h[+&h+&h1&h 3,&h3&h8&h9&h :&h{:&h>&h?&h?&hP@&h,E&hCF,&hF&hK&h"L&h_L&hL&hQ&h"S,&hS&hrX&hY&hY&hRZ&h^&h`,&hb&h&h&h{,&h7&h&h,&h(&h&h,&h{&h&h&h&h&h &hR&h&h&h&hg&h&h,&h&hP&h&,&h&h&h,&h&h&h,&h|&hF&h,&h&h0&h&h &h&h,&h,&h&h &h&h&h,&h~&h&h&h&h&h&h,&h&hZ&h,&hf&h!&h!&hI"&h"&h8%&h%&h.&&h&&h'&h(&h(&hD)&hl*&h+,&h ,&h-&h-&h.&hN.&h/&h}0&h0&h0&h2&h2&h2&hC3&h5&h5,&hW6&h7&hq8,&h8&hB:&h7;,&h;&h<&hg=&h=&h=&h?&h@&h@&h/A&hB&hvC&hC&hD&hVE&hF,&hF&hH&hMI,&hI&hK&hL,&hM&hN&hO,&hp&h^p&hp&h1r&hsB&hu&hu,&h;v&hw&hyB&h)z&hx{B&hV|&h}&h9}&h}&h~&hi&h&h&h&h&h&h&h&h&h&hA&h݅&hlB&h*&h*,&h&h&hn,&h&h&h,&h(&hM&hE,&h&h(&h9,&h&h&h?,&h&h&h,&h&h:&h&hM&hݜ&h&h,&hl&h&h,&hW&hIB&h&h&h&hY&h&hb&h,&h&h'&h.,&h&hϷ&h<,&h&hO&hɻ,&h:&hx&h#&h&h޿&hO&hz,&h&haB&h&h~&hf,&h&h&h&h&h%&h&h&h&hc&h&h,&h&h|&h,&h?&h&h,&hT&h&h|&h&hS&h&h ,&h&hY&h],&h&h&h,&h&h"&h:,&h&h&h ,&hV &hj &h8,&h&he&h,&h&h&h,&h&hl&h,&h2!&hb#&h%,&hl'&h*&hT,,&h-&h/&h.2,&h3&h?5&h6,&h7&h9&h:,&h;&h<&h >,&h>&h@&hA,&hA&hB&hDD,&hD&hsG&hHB&hxJ&hlK,&h!L&hO&hP,&hLQ&hR&hVT,&hT&h,X&hbY&hY&htZ&h4\&h\,&h]&h^&h_,&h`&hb&hc&hc&h]d&he&hgB&hj&hj,&hk&hm&h#o,&ho&hq&h^r,&hts&hu&hu&hAv&hv&hx&h"y,&hy&h{&hN}&h}&h~&h&hw,&h߄&h,&h,&hۈ&hu&h,&hݎ&hy  #.#.#######...#.#  #.#...........#.#  #.###########.#.# #...........#.#.# &h=###########.#.#.# #.#.#.# #.#.#.##########.#.#.#.......@..#.#.############...#&h W###.####  &h59   &h_ You pick up a book of Debilitation and begin reading...&h)2787.5 (239.0)&h,8.5 (240&h4&hr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.&hWz 3&hz &h/} &h ~ ,&h &hՄ ,&hJ &h &hA ,&h &h &hX ,&h &h &h &h ,&h &h̕ &h &h) &h/ &h &h &h ,&h֟ &h &h9 ,&h &h &h] ,&h &h &h< ,&h &h& &hϪ &h &h &hi &h ,&h &hD &h &h &h &hQ &hI ,&hس &h &h> ,&h¶ &h &h ,&hĹ &h &hü ,&h &h &h/ ,&h &hX &h ,&h &h &h~ ,&he &h &h% ,&h &hP &h ,&h &h &h ,&h &h &h ,&h/ &h &h$ ,&h &hp ,&h &hc t _j - 2 potions of moonshine (gained 1)&h 3&h# &hz &h ,&h &h &h B&hA &ho &h &h &hg &hE &h &h &h &h ,&h &hP &hR ,&h &hD &h ,&h &h &h\ &h &hh &h &h ,&h &ha &h `  #.#...   K.......(......#.#.##   ..............#.#...   ..............#.#...  &h  .............#.#...  #.>..........#.#...  #............#.#.).   #............#.#...  &hV  #@.....)....#.##..   #...........#.##..  ####.............##..  #.............#####..  &h #.##.................  #.###########.#####.. K   kobold (asleep)   #.# #.# ### #.# #.# #.# #.#######&h 829.5 (41.0)  A kobold comes into view. It is wielding a +0 short sword.&h} &hb# ~ @@   Jessica (wand, wandering)The kobold shouts!  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 daggerof venom and carrying a wand of flame.&h8$ 5==30.5 (42&h) &hn/ 3 _The kobold moves out of view.&hi........###### #.#....@(##K&hvj....>.)#...##......) #.####.......#####.##................###########.#####.. K   kobold.# ###.#&hro&hAp&hOy..@K@)1.5 (1.0)&hQ&h"% _Jessica shouts!&h$2   #.#  #.. #.#  ###### #.#..  .(......#.#.#  .@.#.#  K.#.#   ...#.#   #.>.#.#.   #.#.#.)  ......#.  &h2 Q#)....#.##   ##.##   ####....##   #...#####   #.##..............   #.###########.#####.   #.# #.# ##&h6 ,&hz? X..@K&h@ .--2&h%H &hI &hD I###########. #.###### #.#..#..(##.....#....@#....K..>.)...##) ####.....#####...............##########.#####.&hK F.@&hpK &hK v1--=-3&hR &hT @ _The kobold hits you with a +0 short sword.&hi  You completely miss Jessica. The kobold completely misses you.Jessica gestures wildly while chanting.&hvuK@§&hw-=4&h#&hb% _Jessica blinks!&h! 8  You hit the kobold.&h/ )  You kill the kobold!&h5 N*****&h \....)&h 19-----------85.4 (0.9&h &h F _Jessica zaps a wand. The puff of flame hits you!&heB  #.#   #.#  ########### #.#  #.@....... #.#  ####### #.#.  #(......#.#  #.#.#  #......#.# #....@§.#.# ######.>.#.#.  #&h:C.#.#  #......#. #)....#.##  ##.##  ####....##  #...#####  #.##..............&hE&hG,&h(O~ .@A bat comes into view.&hP5--6.4 (1.0&hlV&hg[ _The bat moves out of view.  Things that are here: _a +0 short sword; a kobold corpse&hi, ###############.#  #.#   #.#  ############ #.#  #...b #.#  #.@###### #.#  #(......#.#  #.#.#  #...@..#.#&hKj  #....)§.#.# ######.>.#.#  #.#.#  #............#. #)....#.  #.#.# b   bat (wandering)  ####.&hja....  #..####&h]n,&hjo&ho&hpx......b@.b&h\yG--7 _&ht&h@&hk ##..............############## ###########..... ....b.###### @(.....)..######.>..&hll .##......) #.####...&ho &ho &h{ .b Jessica is struck by your quills. Jessica hits you but does no damage.  You are poisoned.&h| ===---------=8Pois Quill &h &h P _The bat barely misses you.&h=  You closely miss Jessica.  Jessica is moderately wounded.&h9H'.b&hHH89.3 (0.9&hcP&hhR _You feel sick. The bat hits you but does no damage. Jessica barely misses you.&hf  You hit Jessica but do no damage.&hg  Jessica is moderately wounded.The bat hits you but does no damage.  Jessica gestures wildly.&hTb.40.2&h&h: _Jessica hits you but does no damage.&hS  You closely miss Jessica.  Jessica is moderately wounded.&h  You feel sick. Jessica closely misses you. The bat is struck by your quills.&hA 1.&h e7-91.1&h &h G _You kill the bat!&h7  You punch Jessica!&hr )You kill Jessica!&ht~6--84=2.1 (1.0&hR&hm$ _You feel sick. &h8  ####### ............... ###############.  #.   #.  ############ #.  #.... #.  #..###### #.  #(......#.  #.#.  #.....#.  #....)..#. ######.>.#.  # &h9.#.  #............#. #)....#.  ##. &h@^---3 &hF &hR _You feel sick. _.  m - a wand of flame (30)  Things that are here:  a +0 dagger of venom; a +0 robe   &hR5---4.1 (2 &hW &hY[ _You are no longer poisoned.!&hi: = #.# ##.# #.# #.# #.# #!&hs;  #.# #. #.# #.###### #.# #..)(......#.# #.#.# #.#.# #....).#.# ######.>.#.# #.!&h < C#.# #..#.# ##......)....#.# #.#.#!&h[E !&hE *5.1 (1!&h,N !&hWO #&h#N6=#&hX#&h bB#&hc#&hd7#&hd%==#&hKe#&hqn#&h B#&h,#&h#&h 8==#&h#&h#&h©#&h#&h#&h#&h#&h#&h#&h#&h9#&h=#&hS#&hS#&h#&hG#&h#&h#&h#&h#&h#&h<#&h:#&h#&h#&h20#&h{=#&h#&hn#&h#&h#&hK#&h#&h#&h#&h#&h#&h#&hp#&h #&h0 1#&h %==#&h* #&h #&hW#&h#&h#&h#&hY#&h#&h2!#&h "#&hv(#&hA.#&hh/#&h02#&h0%==#&h1#&h 5#&h8#&h\In#&hsQ3=#&hWB#&hFb24=#&h7iX#&h"m,#&hCn#&hsB#&h v5==#&hx#&h{#&hX#&hn#&h#&hѩ6#&hh=#&hͪ#&hM#&h#&h#&h#&hE,#&h#&h,#&hw#&hA#&hK7=#&h{#&h ,#&hj#&h\n#&h#&h#&hdh8==#&h#&h,#&h"#&hB#&hN#&h#&h#&h##&hh9==#&hd#&h#&hj#&h#&h+,#&h#&hM ,#&ht#&hal30=#&h#&h,#&h#&h #&h #&h%#&ho),#&hv,#&h/#&h 0K1=#&h]2#&h5,#&h9#&hP=,#&h?#&hB,#&hE#&hH#&h3Ia2==#&hQK#&hMN#&hN#&hP#&hW,#&h=Y#&h[#&h9\#&h]#&h`#&haa3==#&hb#&hth#&hLk,#&h'm#&h}p#&hCs,#&hu#&hx#&hz,#&h|#&h;#&hԂ#&h62=#&h#&h#&hI#&h #........# #.......... #........# #####.#.## #.........#.## ##...............#...... ###############.#...... #.#...... #.#...... ###################.#...... #..........#.#......921.1 (76.0) #........########.#.#...... #..).......(......#.#.#### #.................#.#....#  #.................#.#....# #....)............#.#....#  ######.>..........#.#....#  #............#.#.)..# #............#.#......#&h#&hE _Done exploring.#&hu. #&h_/ #&h0 #&h] b....0.0)..#&ha #&hc E _Done exploring.%&h<%&hbsRead which item? Scrolls %&h k - a scroll labelled PYMOAG LIEBRU [!] read|quaff|evoke[?] describe selected&&h[ &&h.d#........# #.......... DonSweattie the Changeling#........# #####.#.### Merfolk#........#########.#.### Health: 33/33 ========================##...............#...... Magic: 4/4========================###############.#...... AC: 8Str: 16#.#...... EV: 9Int: 17#.#...... SH: 0Dex: 13###################.#...... XL:  4 Next: 84% Place: Dungeon:2&&h;ec#.........@.......#.#...... Noise: ---------  Time: 1921.1 (0.0)#........########.#.#...... -) Nothing wielded#..).......(......#.#.##### Throw: 3 darts (poison)#.................#.#....# Quill #.................#.#....##....)............#.#....# ######.>..........#.#....# #............#.#.)..## #............#.#...... Things that are here:  a +0 dagger of venom; a +0 robe  &&h=fYou feel sick. _You are no longer poisoned. _Done exploring. _Done exploring.&&h$rh  As you read the scroll labelled PYMOAG LIEBRU, it crumbles to dust.&&hrq2.1 (1Tele Quill &&hV|&&h~~ _You feel strangely unstable. It was a scroll of teleportation.'&hF'&h:HDrink which item? Potions  c - a potion of lignification  i - a potion of attraction '&hH  j - 2 potions of moonshine [!] quaff|evoke[?] describe selected(&he< (&hB#........# #.......... DonSweattie the Changeling#........# #####.#.### Merfolk#........#########.#.### Health: 33/33 ========================##...............#...... Magic: 4/4========================(&hB###############.#...... AC: 8Str: 16#.#...... EV: 9Int: 17#.#...... SH: 0Dex: 13###################.#...... XL:  4 Next: 84% Place: Dungeon:2#.........@.......#.#...... Noise: ---------  Time: 1922.1 (0.0)#........########.#.#...... -) Nothing wielded#..).......(......#.#.##### Throw: 3 darts (poison)(&hC#.................#.#....# Tele Quill #.................#.#....##....)............#.#....# ######.>..........#.#....# (&hJC#............#.#.)..## #............#.#...... You feel sick. (&hzC_You are no longer poisoned. _Done exploring. _Done exploring.  (&hCAs you read the scroll labelled PYMOAG LIEBRU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.(&hwJP  Okay, then.(&hK(&hP(&h}R. _(&hi  #.# # #.# #####.#. #.#.#. ##.# #.# #.# #.# #.# #.#.# #.#.#.# #..).......(......#.#. #.........#.#....# #.........#.#....# #....)....#.#....# ######.>..#.#....# #....#.#.).. #.#.#3.1 (1 _(&hFv  #.# # #.# #####.#. #.#.#. ##.# #.# #.# #.# #.# #.#.# #.#.#.# #..).......(......#.#. #....#.#.... #..........#.#.... #....)............#.#.... ######.>..........#.#.... #............#.#.).. #.#.#(&h| (&h} %4(&h (&h~ )&hL ####.#.#####........#.... ###############)&hM##################.................########).......(......#.#.###.....................#..........)&hMv##......)....#.##... )&hZ)&hZ%5)&hrb)&hd)&hZ ####........#.... #################################.................########)....@..(......#.#.###.....)##......)..#...........#.##... ................... .............# .........................## ..........................# #.#.####...#######........# #.#.####...# #........# #..> #.........## #........## #.........########...#..... #..............#.... #.........########...#..... #.........# #...##### #.........########...#......# #................#...#.[)&h\f37m.#.### #.#######........#...#....# ##### #....# #........###.#....# #....# #........# #.#....# #. #....# #........# #.#....# #.6)&h_)&h9a@ _Your surroundings suddenly seem different.)&h)&h)&h )&hk*&hh *&h *&h1 *&h( *&h[* *&h6. ,*&h1 ,*&h1 *&hh3 *&h7 *&h9 *&h: *&h ; *&h? *&hJA ,*&hdB *&hOF *&h0H ,*&h,I *&hL *&hN ,*&hP *&hS *&hT ,*&hU *&hL` n*&hb ,*&hb *&he *&hg ,*&hdh *&hj *&hk ,*&hhm *&h*p *&hq ,*&hs *&hu *&hyw ,*&hx *&h&{ *&hH} ,*&hE~ *&h *&h ,*&h *&h *&hC ,*&hO *&h *&h ,*&hv *&hԑ *&hē ,*&h *&h% *&h ,*&h( *&h *&h ,*&h *&hc   #..#  #..............# ####......................# .#####........*&h ..........# #....... *&hѦ ..........## #...... .*&h ....# #..... *&h4 A##........# #............#  #........# ## 46.1 (2*&hP 0.0) *&hl #........###............# *&h U##...#......#.....*&h -# *&h ...*&hԧ y...#............# ##...#*&h 7#............*&h o#  #..........##########.###*&h *&h5 a##...#......# #.# *&hM b..#...#..#.### #.# *&hu ..#...#....# ######## #.#*&hs *&h *&hy c _There is a stone staircase leading down here.+&h 3+&hW# +&h) +&h3. 77.1 (1.0) _+&h0 +&h   #..  ..#  ..  #.#  >.  #.##   #..##  3 #@.#   ##.#   .#   :#   .#   ..    ..    ..      +&h,&h>*8 (1.7,&h[,&h: _You climb downwards.  Found a book of Geomancy. Found a stone staircase leading down. _There is a stone staircase leading up here.,&hc ,&h ,,&hd P _,&h ,,&h ,,&h ,&h¸ ,&hۺ ,&h ,&h ,&hg ,&h+ ,,&hT ,&h ..  #.# #>.,&h  #.## #..## #<.# ##.,&h   #.#  # ,&h.  #.....#  #......  ,&h[ #....... #........ #.........,&h Y #.......... ,&h #!#...#...## ,&h Y You pick up a book of Geomancy and begin reading...,&h .51.8 (4.0,&h *2.8 (5,&h ,&h ] _You add the spells Sandblast, Stone Arrow and Passwall to your library.-&ht-&hlt-&hv-&h){-&hg #.#>. #.##..##-&h  #<.. ##.... #..S...##.....-&hF.....#.....#-&hx..S.#...#-&he##SS 2 ball pythons (constriction, asleep)-&hl.......#### -&h9+ -&hv 0  2 ball pythons come into view.-&h!-&h7.SS.SS)-&h*3.8 (1-&h -&h5 _The ball python hisses angrily.-&h #>.  .## #.. <.#  .. ##.#  .... #.#  ..S..##.#####  #.....#...## #.....@....# #.S #...#  #.#  #.##  #!#...#...##  ........####  .......   -&h{ -&h [.SS.-&h %4-&h, -&hj .&hE=  You hit the ball python..&hF.&hG.&hbO..S.   ball python.&hR<5=5.7 (0.9.&h Y.&h\O _You kill the ball python!.&hA #>.  #.## . #..## .. #<.# .&h0 ... ##.#  .... #.#  .....##.#####  #..S..#...##  #.#  #.&h.#  #.#  #.#  #.##  #!#...#...##.&hg  ........####  ..  .&h.&h.S-6.7 (1.0.&h e  You barely miss the ball python..&hj 4=7.6 (0.9.&h? .&hʝ C _The ball python bites you but does no damage..&h=  You hit the ball python..&hg†.&hZ/68.5.&h.&hO _You kill the ball python!/&hUI3/&hI/&hK/&h M,/&hQ,/&hZS,/&hT/&h1W/&h_l.... #<.# ....####.#  ......##.#  .....##.#####  #.....#...##  #...†......#  #...........#  #...........#  #.....# -60.5 (2.0 #..##  #!#...#...##  ........####  .... ...........# ............#<..... ......# /&hd_ /&he/&he!-/&h*f#1.5 (3/&hk/&hm9 _Found a stone staircase leading up./&h 3/&hp /&hj B/&hZ ,/&h /&h /&hW /&h ,/&h" /&h/ n _c - 2 potions of lignification (gained 1)/&h /&hػ /&h߼ /&h /&h H .....##.#####g..... #.....#...##......##...†......#/&h8 q.....K.#...........#.......#...........#.......#...........#/&hc v.......#..........##.......#.#...#...##.......@......###/&h q......# ................/&h #...............##..<............#/&h #.........g   goblin (asleep)#.........K   kobold (missile, asleep)#........./&h 5.5 (4  A kobold and a goblin come into view.The goblin is wielding a +2 dagger of electrocution./&h /&h= b.g.Kg/&hs TK)/&h 4===6.5 (5/&h /&hT ; _The kobold shouts! The goblin shouts!0&h2 Z.##.# .....##.###0&hK2 ...... #.....#...##g....##...†.....#...........#K.#...........#0&hl2 ?.#...........#0&h2 r.#..........###.#...#...#####0&h2 ^..##..0&h2 b..# #..<0&h2 Q.# #.0&h2 U #..#...............0&h3 0&hr5 0&h6 0&hkO .g...K---7.5 (10&h k##> ....##.#####  #.....#...#....##...†# g.K..........##0&h2 #.#...#...##......####......# ......##......<....#.0&h\ 0&ho 0&h/%.g..0&hO=--80&h0&hc _Found a stone staircase leading down. The kobold hits you but does no damage.1&hš8  You hit the kobold.1&hq1&he\.g.)1&h2479.4 (0.91&hƶ1&hJ _You kill the kobold!1&h* .... #<.#.l.......####.#>.........##.# .....##.###.##.....#...##1&h#...†....#.#g..#.#)#..#.#..........###.#...#...##(###..#1&hK###...#l   frilled lizard (wandering) #..<1&hb.#  #.1&h*7 _You kill the kobold!  A frilled lizard comes into view.  Found 4 stones.  The frilled lizard hisses angrily. You hear a loud squeak.  The goblin is struck by your quills. 1&h7 The goblin hits you with a +2 dagger of electrocution.1&h1&hX& 1&hMr..l 1&h(l1&hr   ratYou are electrocuted!1&h$191&hJ-----------70.4 (1.01&h~ 1&hV _A rat comes into view.1&h/ 8  You hit the goblin.1&h ,1&hP .r>.l)l   frilled lizard1&h }r   rat1&h p20=----------91&hL 1.3 (0.91&h 1&hn J _You kill the goblin!2&ht8 ..##2&h}$..# #<.#2&h....####.#r>.........##.# 2&h?l.......##.###2&hQ.##.....#...###2&h' N#...†....#2&h =.#..#2&h 2.#)#2&h U..#.#..........##2&h [.#.#...#...###(2&h 5####.2&h!J..####..2&hN!x.....# #..<.#2&h#2&hM$2&h 0.r..l-2.3 (1.02&h52&h9 _Found 5 gold pieces.  Things that are here: _a +2 dagger of electrocution; a goblin corpse3&h[ ..$........# #<.# .....####.# ...>...##.# ...r.........##.#####......l..##.....#...#..##...†......# ........)..#.# .)#.# .#.## .#.#...#...## #(......#### ...######  #..<....##....3&hn.r..l3&hF-3 _3&h"3&hp3&h*4....####.# ...>.........##.# .............##.#####....r....##.....#...#......l.##...†......# ....#......)..#.# ..)#.# .#.## .#.#...#...## #(......#### ... ####  #..<# #.... 3&h,3&h-3&h7r.r..l3&hB8%43&hA3&h}C3&hOh 3&hh 3&hdo 3&h4q 4&ho4&hzo4&h`w4&hy4&h 4&hm 4&h 4&hy 5&h1>...######.....#...##5&h`2#....r...##...†.............l..#.....#)5&h2..).##...#...## 5&h2{#(.......#### ..5&h2.......# ##.......#5&h2 ###.... #..<5&h3_........ .5&hO5,5&h=s.r..l5&h>f1==55&hE5&h$G5&hɢ.....##.#####.##.....#...###...†......# .....r....#..............l..#...........# ..)#...........# .#..........## .#.#...#...## #(......#### ... #####  #..<.##.... #. 5&h^#.. 5&hޥ5&h&5&h?e.r)l5&hԯ%65&hC5&h5&h ...>##.# .............##.##### .........##.....#...## #........##...†# ..........#.# ......r)..#...........# .......l.)#..... ..........#.................#@#...#...#(####...# ##...# ###....##..<##.#.#...............5&h Q75&h 6&hxE.....####.# 6&h7...>...##.# ....##.##### ..6&h##.....#...## #6&h##...†# ....#.6&h0y# ......r)..#.6&hLn# .l.)#.6&hfj .#.@.......6&h..........#.#...#...6&h#(...............####6&h..................# ##....6&h####.........#6&h|#..<......##.6&h.# 6&h2!6&h(6&hs(%86&h/6&h16&h8 ..$# #<.#  ...........####.#  ...>.........##.#  ....##.#####  ..##.....#...##  ###...†#  ....#.#  ......r)..#.#  .l.)#.  .#....... ...#.#...#...# #(.........#### ..................#  ##.........#   6&h/###...............#   #..<......#   #.#  6&h6&h{ll   frilled lizard6&h6&hof2==96&h6&h6&h  ... #..##  ..$........# #<.#  ...........####.#  6&h 9...>.........##.#  .....##.#####  ..6&h ##.....#...##  #6&h1 v##...†#  .6&ho ...#.#  ......r)..#.#  6&h ^.l.)#.  .6&h J#....... ...6&h #.#...#... #(l......#### ........# 6&h'  ##...........# 6&hF a ###....# 6&hf R #..<# 6&h ( 6&hJ lrr   rat806&h= 6&h6 7&hKG_ #.##  7&hG< ... #..##  ..$# #<.# 7&hG ...........####.#  7&hGB...>.........##.#  ......##.#####  ..7&hH##.....#...##  #7&hCH##...†##  ....#.7&hgH#  ......r)..#.#  7&hH].l.)#.  .7&hHJ#....... ...7&hH#l#...#... #(7&hH$r#### 7&h'Ie..........#  7&hPIp##.....#  ###....# 7&htI( 7&hKQ,7&hRil..r7&h5S%17&hH[7&hK]7&hu#>.  #.##  ... #..#$.# #<.7&h##>.##.# .....##.#####  .7&hfp..#...##  ###...†##..r)..l.)#...l........##7&h...#.#...#...###(7&hx...r.....####...7&hJ#  ##..7&h7&hl7&hnl.r.7&h%27&h7&h2 .##>.  #.##  ... #..#$........# #<........##>..##.# .....##.#####  ..@#...##  ###...†##..r)..#...l.)#..l...........##..#r#...#...###(.####..# 7&h3 7&h4 7&h; nl.r.7&h< S3=37&hC 7&hE 7&h .. .##>.  #.##  ... #..#$........# #<........##7&h >.........##.# ....##@#####  ...#...##  ###...†......##..........#r)..#...l.......#l.)#..7&hv !..#r........##..#.#...#...###(####7&h1! ,7&hP# ml.r.7&h# %47&h) 7&h+ 8&h'..#.. #.##>.  8&h(>#.##  ... #..#$ #<.##>8&h(( ....##.#####  .8&hH(g#.....#...##  #8&hi(##...†......#....#...l....8&h(r)..#.........l.)#..r........8&h(e.........##..#.#...#...##8&hr*8&h*8&h1ll.r.8&h2%58&hQ88&h:8&hw 8&hw 8&hn hl.r.8&h+ %68&hԍ 9&hm1,9&h8hl.r.9&h8V24=79&h@9&hMB:&h@  You hit the frilled lizard.:&h!  The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.:&h*†r.r   rat:&hX/Y=90=8.2 (0.9:&h6:&h\9R _You kill the frilled lizard!:&hu{/ ..#.##>. #.##... #..##:&h{C..$........# #<..###>...######....r#...##:&h,C##...†......##..#...........r)..#.........l.)#........##...#...##  #(.......#### :&hh:&h ,9.2 (1.0:&h:&hY :&h_The rat barely misses you. _You see here a frilled lizard corpse.:&hD 7  You punch the rat!:&h j.:&h 5190.1 (0.9:&h& :&h G _You kill the rat!;&he #.#>. #.##... #..##..$........# #<..........####>...................##†#######....@#...###†......##..#...........#r)....#..#;&h ##.......####..................#  ;&hG;&hvb5=-1.1 (1.0;&h;&hA<&h#u<&hX<&h<&h<&h<&h<&h= U6=<&hv!<&h#<&h:#<&h0$<&hn&,<&h'<&hK)<&ht)<&h*<&hN,<&h,K7=<&h.<&h0,<&hj1<&h)3,<&h4<&h6,<&h7<&h9<&h9h8==<&h:<&hv<<&h<<&hx=<&hw?,<&ht@<&hB,<&hC<&h3E<&hgEh9==<&h}F<&h7I,<&h`J<&hGL,<&h[M<&h>O,<&hP<&h5R<&hR$30<&hR2=<&h)T<&h2V<&hlV<&hW<&hY<&hY<&h"[<&hf],<&h^<&h`<&h`K1=<&hb<&hc<&hc<&hd<&hf<&h!g<&hh<&hBj,<&hk<&h$m<&hVm#2<&h~mE==<&hn<&hp<&hp<&hq<&h?t,<&hu<&hw,<&hx<&h~{h3==<&h{<&h|<&h1 _HP restored.<&h3<&h<&hh<&h؋<&h<&h<&hY<&h,<&h<&h<&h<&hA9=<&h<&hD<&h<&hˢ<&h!<&hM<&hԨ,<&h2<&h߬<&h,<&hm<&h<&h<&h<&hC<&h"<&hy.##. #. #..# ..#. #. #..#  ...#.#. #...<&h  .....#.####.#.#  <&h(........##.#>. <&h r ..........#.##.##  <&h)M............##..##  <&hL...$...@....# #<.# -2031.1 (40.0)<&hn] ............####.#  <&h....>..##.# <&hl ....##†##### <&h  ...<&h##.....#...## .#.<&h p##...†......## <&h+...........#...........# #.<&hOo)..#...........# <&ho@)#...........#<&h<&h=+2.1 (41<&h<&hf% _Found 7 stones.<&hH 3<&h: <&h <&h ,<&h <&h <&h ,<&h <&h <&h ,<&h <&h%! <&h8% ,<&hb' <&hS, ,<&h. <&h?7 L _You now have 85 gold pieces (gained 5).<&h: <&hG: <&h< <&h> <&hD B<&hE <&hH <&hI <&hJ <&hSM <&hO ,<&hXQ <&hS <&hU <&hU <&hW <&h`Y <&hx[ <&h[ <&h\ <&h^ <&h` ,<&ha <&he <&hVg ,<&h h <&h9j <&hJl ,<&hZn <&hr <&ht <&hu <&h,v <&hOy <&hz <&hTz <&ha{ <&h} <&h ,<&h <&h <&h B<&h <&h  #[#.ß  #.....  #.....  ... ..  ... .###  #.# ..# <&hؑ  #(.##.##  #.@...## 50.1 (18 #..#....# <&h  ##..##.#.#  .... #.#...  .###.##.##.## #..<&h: %#.......#..#.# #..# .......#.#.# #...<&hm  .........#.####.#.# ....(........##.#><&h !<&h` <&h̙ +1.1 (19<&h <&h , _Found a pair of boots.=&h?Q=&hQ=&hR=&hU=&hW=&h X=&h[,=&h^=&hK^=&h_=&ha=&hc,=&hd=&hk5 ..#...#... #[#.ß...ß. #........=&h%l #.......##....... ...#.###=&hlU #.#...# #@.##.## ##.....## #..#....#5 ##..##.#.#=&hl ....##.#... .###.##.##.=&hl(## #..# ........#..#.# #..# .......#.#.# #...=&hlS .........#.####.#.#=&hr14.1 (3.0)=&hDs*5.1 (4=&hxx=&hz_ _f - 5 poisoned darts (gained 2)=&h =&h =&h =&h{ =&h =&h =&hp =&h =&h =&h =&hb =&h =&h8 =&h7 =&ht =&h =&h =&hJ =&h =&h =&h =&ha =&h =&h ,=&h =&h =&h =&h+ =&h =&h =&ha =&h =&h =&h< =&h =&h =&h =&h =&h ,=&hm =&h =&h =&h =&h =&h =&h #.......... #.......#=&h)  ###.......## ##......#.###=&hH ##..###....##.#...#...#......###..##.##=&hf .....##..## ##.....###.....#.## #..#....#=&h #..@# ##..##.#.#67.1 (12.0)#.#.# ....##.#...#.#.. .###.##.##.### ..........#..#.# ...........#.#.# ..............#.###  .........(........#=&h   ....<...............  =&h ].............. =&h=&h+8.1 (13=&h=&h9 _Found a stone staircase leading up.>&h3>&hX>&hH _No target in view!?&h 3?&h?&h?&h?&h: _?&hp?&hd +### ## ##......#.#####..###....##.#...#...#......###..##.##.....##..## ##.....###.....#.## #..#....# #...# ##..##.#. #.#.##.....##.#...#.#@...###.##.##.##..........#..#.##.............#.#.# #................#.####...........(........#?&h #.....<............... B   giant cockroach (asleep)#.......B..........?&h  ?&h119.0)?&h_eBB.?&h+70.1 (2?&h@?&hb _A giant cockroach comes into view.?&h 8   ## ##..  ##..###..  ...#.....  .....##..##   #.....#.##   #...# ##..  #.#.##.....  #.#@...#  #..........  #...........  #............ #...........( #.....<...... #.B.......... .............?&h    ## ##..  ##..###..  ...#.....  .....##..##   #.....#.##   #...# ##..  ?&h #.#.##.....  #.#@...#  #..........  #...........  #............ #...........( #.....<...... #.B.......... .............?&h_( 3?&h/ ?&h= f _A giant cockroach is nearby!@&hp## ##......#.####..###....##.#...# ...#......###..##.## .....##..## ##.....## #.....#.## #..#....#@&hq #...# ##..##.#.# #.#.##.....##.#... #.#....###.##.##.##@&hqq #.@.........#..#...#.#.#...#.## #(........@&hq #.....<...... #.B...@&hqN .. >@&hAs@&hz<B..@&h|11.1 (1 _@&hZ@&h_@&h##..###....##.#......#......###..##.##..##..## ##.....###.....#.## #..#.... #...# ##..##.##.##.....#....###.##.##.####...........#..#.# #..##...#.##(........@&h6B..<...............#>.@&h@&h@&h3:B.@&hE ;2@&h^ @&hJ=3.0 (0.9@&h@&h _You closely miss the giant cockroach. The giant cockroach barely misses you.@&hZt :  @&ht xYou barely miss the giant cockroach.The giant cockroach is struck by your quills.@&hxu %9@&h{ @&h~ G _The giant cockroach bites you but does no damage.@&hQ" C  You punch the giant cockroach!@&hY* h†@&h. /34.8@&h5 @&hm? S _You kill the giant cockroach!A&h3A&hbA&hH _No target in view!A&hA&hsA&h"A&hmA&hA&h: _A&hA&h,A&hCA&hA&hyBA&hA&h1,A&hDA&hA&hC #.#.##.....##.#.A&h #.#....###.##.## ##........#A&h& ##.............#.# #...†............#A&h #...........(.....B.### #.....<.................#............^......-##..#.......#......#.>A&h*#)#.....#.###... # #.. #A&hPB   bombardier beetle (asleep) ##. . ## ##.....#.....A&haV .....A&h& 8.8 (4.0  A bombardier beetle comes into view.A&hs.BBA&hD-9.8 (5A&hA&h% _Found a rapier.A&hA  #.#.... ##...... ##....... #...†.... #...........( ..### #.....<.. .B....#........ ....^..@....... ##..#.......... #......#.......> #)#.....#...... ###... #..... #.. ..... ##. .....A&h 8 ## ##..A&hvZ  #.#.... ##...... ##....... #...†.... #...........( ..### #.....<.. .B....#........ ....^..@....... ##..#.......... #......#.......> #)#.....#...... A&hZ g###... #..... #.. ..... ##. ..... ## ##..A&hc 3A&hek A&hm h _A bombardier beetle is nearby!A&hJ j #.#.##.....##.#.# #.#....###.##... ##.#..#.##...#...#...†.# #.#..(.###.#.....<.B....#.^#..# #......#.> #)#.....# ###... # #.... .#A&hK - ##..# . ##.# ##.....# A&hT A&hwU 280.8 (1 _A&h] A&h_ B&h# #.#.##.....##. .## #.#....###.##. ..###....# #.##....# ..#...†#. #.#...(.###.#.....<$..B....#.^#..# #......#. #)#.....##. ###....## #....?..# ##..#... ##.#..##.....# B&hQB&h/R.BB&h%1B&hB&hFC _Found 3 gold pieces and a scroll of identify.B&h #...# ##..## #.#.##.....## .## #.#....###.##B&h} ..###... #.##.... ..#...†.......##. #.#.....B&h(.....###.#.....<$.....@.#..........B.^.####..#.. #......#B&h #)#.. #..###....#.B&h*f#. #....?#B&hO#..#.........##.#..##.....#B&hB&h_B.2B&haB&hB&hw  You hit the bombardier beetle.=3.7 (0.9B&h&B&hX? _The bombardier beetle is lightly wounded.B&hs  You hit the bombardier beetle but do no damage.The bombardier beetle is lightly wounded.B&ht '4.6B&h{ B&h~ I _The bombardier beetle bites you but does no damage.B&hJ m  You hit the bombardier beetle.B&h '5.5B&hf B&h l _The bombardier beetle is moderately wounded.C&hj  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.6.4C&h4oC&hhrI _The bombardier beetle bites you but does no damage.C&h˔  The bombardier beetle is moderately wounded. _The bombardier beetle bites you but does no damage.  You hit the bombardier beetle but do no damage.You punch the bombardier beetle!  The bombardier beetle is almost dead.  is struck by your quills.C&hW0---7.3C&hMC&h6 _The bombardier beetle bites you.C&h"k  You barely miss the bombardier beetle.C&h,8.3 (1.0C&hY C&h e _The bombardier beetle is almost dead.C&h%  You hit the bombardier beetle.  The bombardier beetle is almost dead.C&h ,9.2 (0.9C&hL C&h I _The bombardier beetle bites you but does no damage.D&h2C  You hit the bombardier beetle.D&hi.D&hD&hq9#...# ##..## DonSweattie the Changeling#.#.##.....## Merfolk.## #.#....###.## Health: 30/33 =====================---..###...........# Magic: 4/4========================#.##............. AC: 8Str: 16..#...†.......... EV: 9Int: 17D&h.##. #.#...........(.. SH: 0Dex: 13.....###.#.....<........ XL:  4 Next: 149% Place: Dungeon:3.$.....@.#.............. Noise: =--------  Time: 2090.1 (0.9).......^................ -) Nothing wielded.####..#................ Throw: 5 darts (poison)D&h-#......#............. Quill D&hg#)#.....#............#..###....#........... #. #....?.........#. D&h#. ##..#............ ##.#..##.....#..  _The bombardier beetle is almost dead.You hit the bombardier beetle.  D&h-The bombardier beetle is almost dead. _The bombardier beetle bites you but does no damage.  You hit the bombardier beetle. _You kill the bombardier beetle!D&h  The bombardier beetle is almost dead. _The bombardier beetle bites D&hYyou but does no damage.  You hit the bombardier beetle. _You kill the bombardier beetle!Your Unarmed Combat skill increases to level 5!You have reached level 5!D&hzD&h'/  --more--E&hKq5/38=5/57526% E&hRE&h*UR _You feel stronger.E&h) 3E&h E&h E&h( : _E&hi k6=E&h E&h0 ,E&h E&h, ,E&h E&h# ,E&h$ E&h' E&hW' D7=E&h( E&h`+ ,E&h, E&hX/ ,E&h4 E&hz6 ,E&h7 E&hu: E&h: a8==E&h*< E&hA E&h)C E&h^C E&hD E&h?G E&hI ,E&hNK E&hM E&hO E&hFP E&hQ E&hS E&hU E&hV 9=E&hlW E&hY E&h[ E&h[ E&h ] E&h(_ E&h` E&h1a E&he BE&hf E&hi L _You now have 88 gold pieces (gained 3).E&hk 3E&hm E&hno E&hw L.#......## #.#....#.....###....######.....#.##.....###....##..# ..#...†.........##..# #.##........###.#.....<E&hax  ##............#.... #...........^ ####..#-108.1 (18.0) #......# #......# #...#### #)#.....#.....# #..###....#E&hx )..## #.# #....?## #. ##..#....E&hx W ##.#..## E&hx E&h E&h E-9.1 (19E&h E&h 3 _Found a spear.E&h ,10.1 (20E&h E&h1 \ _i - 2 potions of attraction (gained 1)F&hтF&h[F&h?F&hόH _No target in view!F&h 3F&h F&h F&h0 F&hQ $ _F&h F&h F&hh ,F&h F&h F&h ,F&h F&h F&ht ,F&hc F&hU F&h= ,F&ho F&hc F&h ,F&h F&h F&hI ,F&h3 F&ha F&h ,F&h F&h! =  You see here a +0 spear.F&h8$ F&h$  _F&h% F&h' F&h/ BF&h3 N .......##..# #.# #........## #.# ##..... #.# #......... #.# ##.....#### #.# #......# #... #.###...#### #)# ##......## #..##F&h4 $ #@.)..### #.#  #..#### #.  #...# ###.# #.# #.##.##.#F&h#; ,20.1 (1F&h; +1.1 (11F&hA F&hC Q _k - a dark potionG&haG&haG&h-cG&hgG&hi,G&hm,G&hXo,G&h!pG&h&sG&h u,G&hvG&hUxG&hj#.# ##.....####..##.# #......# #....#.###...#### #)###......## #..####..)..### #.# ###..#### #. ##...####.## G&h̀w#   #.#  #.# ...... J   endoplasm (asleep)...G&hL#..JG&h 4.1 (3.0)  An endoplasm comes into view.G&hʋaJJ.G&h]*5.1 (4G&hG&hy^ _The endoplasm quivers.H&hu . #....##...#### #)###......## #..###..)..### #.# ##..####  ...#  ## #....#.J.##...#H&hH&hARJ.6.1 (1H&h@H&hH&hٹ##...#### #)###......## #..####..)..### #.# ##..####  ...#  ## ...#.J.##...###..H&hH&h\(J.H&h %7H&h:H&h/H&hQ##......## #..####..)..### #.# ##..####  ...#  ## #.J.##...###.. H&hH&h}-=8H&hH&h@ _The endoplasm hits you but does no damage.H&hs =  You punch the endoplasm!H&h 2.H&h 479.0 (0.9H&h H&h  H&h G_You kill the endoplasm!H&ho H&h H&h H&h\ H _No target in view!I&h3I&hcI&h"I&h'I&h P _I&hI&hI&huI&hЮI&hI&hưI&hڱI&hI&h,I&h I&hyI&hN,I&hI&hI&hʻBI&hI&huI&hI&h5I&h=I&h,I&hI&hI&hs#.##.###.## . #...# .#I&h$#...# .S#...# .##...# ..I&h#...###.#.#.####..@.......-#..##.#.#.##.... ..I&h"###### ##  S   adder (asleep) 37.0 (8.0I&hAK.SSI&hx!I&hD-8.0 (9I&hI&hY _An adder comes into view.I&h #.# #.# .# #.##.## .. ..S#...# .# #.# #...# ..... #...# .#S# #...# ... I&h( #...###.#.#.#.###...(#..##.#.#.#.#....... ######### S   ball python (constriction, asleep)I&hU m  A ball python comes into view.I&h I&h I&h I&h6 .S.SS)I&h *9.0 (1I&hm I&h % _Found 5 stones.I&h #.# #.# ... ..# #.# #.###.## ... ...#...# #.# #S#I&h+ #...#.......#...#.#.#.#.#.##...#...S.....#...###@#.#.#. I&h G###..........(#..##.#.#.#.##.........I&h Z###########I&hz I&h L.SI&h% \7-=40I&h I&h N _The adder is struck by your quills. The adder bites you.J&hj  You hit the adder but do no damage.The adder is lightly wounded.J&h.S 9 (0.9J&h0J&hv _The adder is struck by your quills. The adder barely misses you.J&h  You miss the adder.The adder is heavily wounded.J&hL.SJ&hI'1.8J&hwJ&h;s _The adder bites you but does no damage. The adder misses you.J&hM  You hit the adder.J&hgnS.. J&hU8=2.7J&hnJ&hY _The adder is almost dead.J&h` `  You closely miss the adder.J&hq 9 SJ&h:r S   ball python (constriction)The adder is almost dead.J&hr [6--3.7 (1.0J&hz J&h{ * _The adder bites you.K&h(  You closely miss the adder.The adder is almost dead.K&h,4.6 (0.9K&hK&h _The adder bites you but does no damage. The ball python closely misses you.K&hAy7  You hit the adder.K&hƁF .  K&h3You kill the adder!K&hK--355.5K&h]K&hR K&htJ_The ball python barely misses you.K&hC  You closely miss the ball python. You punch the ball python.K&hJC† K&h9N57=K&hdN(66.4K&hTK&hXO _You kill the ball python!K&h K&h K&h K&h H _No target in view!L&hj3L&hkL&hnL&hr: _L&hrL&hrL&hsL&huL&hvL&hNwL&hGxL&hvxh8==L&hyL&h{L&h###.# #.# #. .# ##.# ..... ....## #.#S# #.###.##.........#...#.#.#.#.##...#....... #...#.#.#.#.#.#L&hC<#...#...@.......-#...###.#.#.#.####..........(. #..##.#.#.#.#L&hiG#...........#############S   ball python (constriction, asleep)L&hL&h~ 50.4 (4.0  A ball python comes into view.L&h/ .L&h)  The ball python hisses angrily.L&hD-1.4 (5L&hL&h _The ball python moves out of view. _You see here a ball python corpse.L&h!3L&hP#L&hN'L&h2h###.# #.## #.#.# #. #.##...... ...#.##.#.#.# #.#.###.##...S.......#...#.#.#.#.#.#L&h,3q#...#.........#...#.#.#.#.#.#.##...#...†#...###.#.#.#.#.#L&ha3###..........(. #..##.#.#.#.# #...........#L&h3############# S   ball python (constriction)L&h3L&h5&0L&hG>K.SL&hB12.4 (1 _L&hGL&hIL&h]..##.#..####.# ... ..L&hG #.#.# #.##...... .... #.##.#.#.# #.#.##.##...........L&ht,#.#.#S#.#.#.#........>..L&h#.#.#@#.#.#.#...†...........###.#.#.#.#.####..........(.#..##.#.#.#............##############L&hL&hL&h .SFound a stone staircase leading down.=3L&hEL&hC _The ball python bites you but does no damage.M&hi  You completely miss the ball python.M&hH=4.3 (0.9M&huM&hC _The ball python bites you but does no damage.M&hź=  You hit the ball python.M&h1.M&h/75.2M&hpM&hFO _You kill the ball python!M&hM&h5M&h\M&h H _No target in view!M&h?B 3M&hB M&hF M&h}I M&hI $ _M&hM ,M&hUS ,M&hV M&h0Y M&h \ ,M&h[^ M&hb M&he ,M&hg M&hk M&hon ,M&h,p M&hzs M&hev ,M&htx M&h;{ M&h/~ ,M&h= M&h # #...........^..........# ##.....####..#.........#.# #......# #......#......#.###...#### #)#.....#.....##......## #..###....#....#..)..### #.# #....?....##..#### #.# ##..#.....M&hX +#...# ########.######.#..##.###.# #....@.......-#.####.#.#.#.#.#.##.##..............#.##.#.#.#.#.#.#.#M&h _##.##...........=..#...#.#.#.#.#.#.#.##...#.........>....#...#.#.#.#.#.#.#.##...#...†..........M&h9 .62.2 (7.0M&h D-3.2 (8M&h0 M&h . _n - a scroll of identifyN&hN&hN&hN&hBN&hN&hGN&hN&hN&hN&hW#.###...#### #)#.....###......## #..###....##..)..### #.# ?.. ##..#### #.# ##..#.... #...# ########.######.#..##. ###.# #............# #.####.#.#.#.#.#.#.#.# N&h#.##.................. #.##.#.#.#.#.#@#.#.#.  ##.##...........=......  #...#.#.#.#.#.#.#.#g#.##...#.........>.....  N&hDM#...#.#.#.#.#.#.#.#.#  #...#...†............. g   goblin (asleep)#...###.#.#.#.#.#.# #.####..........(..... ..#..##.#.#.#.#.#.#N&hd 6.2 (3  A goblin comes into view. It is wielding a +0 club.N&hR"ag.gN&h"4===7.2 (4N&h)N&hw.( _The goblin shouts!O&h2  #)   #.  #..)..### #.# #....? #.#  ########.##### #............#  #.#.#.#.#.#.#.#  O&hV3...............  #@#.#.#.  ........=.g....  #.#.#.#.#.#.#.#  ...>..... O&h|3. #.#.#.#.#.#  O&h3P†.............  #.#.#.#.#.# #.#  O&h3S.....(..... ..   O&h7  #)   #.  #..)..### #.# #....? #.#  ########.##### #............#  #.#.#.#.#.#.#.#  ...............  #@#.#.#.  O&hB........=.g....  #.#.#.#.#.#.#.#  ...>.....  #.#.#.#.#.# O&h †.............  #.#.#.#.#.# #.#  .....(..... ..  O&hO&hO&hO&h] _A goblin is nearby!O&hO<##......## #..### #..)..### #.# #....?. #..#### #.# ##..#.. ...# ########.######.#..##.....# #O&h<-#.# #............##  #.####.#.#.#.#.#.#.#.##.##..................  #.##.#.#.#.#.#.#.#.#.## ##.##...........@.g..... O&h<#...#.#.#.#.#.#.#.#.#.## #...#.........>..... O&h=#...#.#.#.#.#.#.#.#.# O&h:=W#...#...†............. #...###.#.#.#.#.#.# #.# O&he=###..........(..... .  O&h= #..##.#.#.#.#.#.# ###...........####O&h=!#O&h(KO&hrSg.O&hbT;---8.2 (1 _O&h\O&h&`b _You see here a ring of protection from fire.O&hL8  You hit the goblin.O&h C)O&hV=--9.1 (0.9O&hpO&hJ _You kill the goblin!O&h 3O&h O&h H _No target in view!P&h0-70.1 (1 _o - a ring of protection from fireP&hy P&hO Put on which piece of jewellery? Jewellery (go to first with "=) P&h  o - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Q&hX. Q&h91 Q&hT: ##......## #..###....#......... DonSweattie the Changeling #..)..### #.# #....?......... Merfolk #..#####.# ##..#.......... Health: 38/38 ======================== ...# ########.######.#..##.....# Magic: 5/5======================== ##.# #............##AC: 8Q&h: Str: 17  #.####.#.#.#.#.#.#.#.#EV: 9Int: 17  #.##..................SH: 0Q&h: Dex: 13  #.##.#.#.#.#.#.#.#.#.##XL:  5 Next: 37% Place: Dungeon:3 ##.##...........@)......Q&h; Noise: ---------  Time: 2170.1 (0.0) #...#.#.#.#.#.#.#.#.#.##-) Nothing wielded #...#.........>.....Throw: 5 darts (poison) #...#.#.#.#.#.#.#.#.#Quill #...#...†............. Q&h; #...###.#.#.#.#.#.# #.# ###..........(..... ..##..##.#.#.#.#.#.# ###...........##### _A goblin is nearby! Q&h < u_You see here a ring of protection from fire.  You hit the goblin. Q&h4< _You kill the goblin! _No target in view! _o - a ring of protection from fireQ&hE Q&hF *6 (0.5Q&h........# ...#.#.#.#.#.#.#.#.#.## ...#...†..........r.. ...###.#.#.#.#.#.# #.##........R&h*[m..(..... .r   rat (wandering)  #..##.#.#.#.#.#.# ##  #...........#####  #############R&hGP01.6 (1R&hR&hV _A rat comes into view.R&hڻB)..### #.# #....? #.#  ########.######.# #............##.# #.#.#.#.#.# .......... #.#.#.#.#.#.### .......)....... #@#.#.## ....>........# #.#.#.#.#.#.## †..........r.. #.#.#.# #.# ..(..... ..#  #.#.#.#.# ##  ....#####  R&h')..### #.# #....? #.#  ########.######.# #............##.# #.#.#.#.#.# .......... #.#.#.#.#.#.### .......)....... #@#.#.## ....>........# #.#.#.#.#.#.## †..........r.. #.#.#.# #.#..(..... ..#  #.#.#.#.# &h(33m##  ....#####  R&h13R&h@:R&h%<Z _A rat is nearby!R&h u#### #.# ##..#... .# ########.######.#..##.....# .# #............##.##.# . .####.#.#.#.#.#.#.#.#... .##.................. .##.#.#.#.#.#.#.#.#.####( .##............)....... R&h .. ..#.#.#.#.#.#.#.#.#.## ###.........>...@....# #.#.#.#.#.#.#.#.#.## R&h #...†..........r.. ###.#.#.#.#.#.#.#.# #..........(..........##.#.#.#.#.#.#.# ## #...........####### R&h- T############# R&hS R&h zr.rR&h D====2R&h\ R&h - _The rat squeaks loudly.R&h R&hr a=---3.5 (0.9R&h R&h0 } _You hit the rat but do no damage. The rat bites you but does no damage.S&hhp5  You hit the rat.S&hyF†S&h}Y8---4.4S&hS&h G _You kill the rat!S&h;3S&h@S&hhBH _No target in view!S&h3S&hcS&h3S&h P _S&hYS&h,S&hS&hS&hS&hS&h-S&hTS&h ,S&h]"S&h$S&h&,S&h2(S&hs.S&h0S&h0S&h2S&h3S&h4,S&h5S&h6S&h8,S&h8S&h;S&hb<,S&hB>S&hW?,S&h?S&h EI _n - 2 scrolls of identify (gained 1)S&hE3S&hFS&h5HS&hI,S&hJS&hLS&hM,S&hfOS&hPS&hQ,S&hRS&hTWS&hY,S&h?[S&h9]S&h^,S&h_S&haS&hb,S&h{cS&hdS&hfS&h9fS&h:gS&hhS&hi,S&hqjS&hkS&h;mS&hcmS&hnS&hpS&hq,S&hbrS&h_wS&hdx,S&hyS&h{S&h|,S&h&~S&hsS&h,,S&hS&h΅S&h|,S&hS&hS&h,S&hċS&h@S&h,S&hS&hhS&h,S&h9S&hS&hȗ,S&hwS&hCS&h,S&hS&hS&hMS&htS&hS&hZS&hZ,S&hS&hS&h,S&hxS&hS&h,S&hS&huS&h,S&hNS&hS&h,S&h6,S&h,S&hS&hS&hhS&hS&hS&hS&hS&hS&hS&hS&h,S&hS&hHS&h,S&h4S&hS&hS&hS&hS&hS&hq | ............#........##...†.#....................#....... #.#..##.....#.......)..#....... #.##.#................)#....... #.#..............#....... ...#...................#.#...#... #.####......##(...............### ...............................# #.#####......##.@...............S&h =-.# ###....####...............# #.## #....# #..<............#.# #....# #...............#S&h ## #....# #............... ...# #....# #............... @   Sigmund (polearm, asleep)S&h $## #....# #.....@.....# #..... S&h: J#............#S&hu < 216.4 (42.0)  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.@)@.==7.4 (43S&h S&h % _Sigmund shouts!S&h#.†....................#..##.....#.......)..#.#................)#....................#...............# #....##(......... ................ ....##.@.......S&hv ###....####....... #....# #..<.... #....# #....... #....# #.......  #....# #....... S&h #....# #....@. ....# #..... ......#T&h-.†....................#..##.....#.......)..#.#................)#....................#...............#....##(......... ................ ....##.@....... ###....####.......T&h.r #....# #..<.... #....# #....... #....# #....... #....# #.......  #....# #....@.....# #........T&hX83T&hBT&h$E\ _Sigmund is nearby!T&hQ/#........ .#..##.....#)..#. .##.#.........)#. .#........#. ..#.......T&h/#.#...#...# .####......##(......#### ............... .#####......##. ..# ###....##### ## #....# #..<# T&h%..# #....# #....# ## #....# #. T&h ..# #....# #.T&h.## #....# ##....@.. .#######....# .# T&hL............# #############....#T&h ****Sigmund points at you and mumbles some strange words.T&h#\....3T&hR$F-----8.4 (1.0)T&h.T&h0. _The magic dart hits you.T&hh#..##.....#)..#. ##.#.........)#. #....#..##.#...#...## ######(......#### ............. ####### ###....##### ## #....# #.@<T&h#  #....# #....# ## #....# #.  #....# #. T&hb## #....# ##....@ #######....# .#..........# ###### #######....# ######T&hT&h@@.T&hc4=-----9T&hbT&hT&h? w#.........)#.# ....#..###.#...#...## #####(......#### ....... ###### # ###....##### # #....# #..<#  #....# #..@.# T&h # #....# #.  #....# #....@ # #....# ##......... ####....# # ..........# ####### # ######....# ###### T&h T&h 8*T&h\   Sigmund casts a spell.Sigmund flickers and vanishes!T&hqG i{===20T&hL T&h+O _Deactivating autopickup; reactivate with Ctrl-A.T&hD" T&h" T&h(. T&hI0 H _No target in view!U&h B...#.## #.#...#...## ###(......#### ...... #####  ###....#####  #....# #..<#  #....# #....#  #....# #.  #....# #....{  #....# ##.......... ####....# # .........# ####### ## #####....#  ###### U&h U&hq .--1U&hJ U&h f _Something hits you but does no damage.V&h 1----2.3 (0.9V&h"V&h%f _You hit something. Something hits you.V&h V&h Y2=-3.2V&hɡ V&h/ ) _You miss something.V&h V&h X27---4.1V&h+ V&h? o _You closely miss something. Something hits you.W&h_=5.0W&hofW&hh( _You hit something.W&hmW&h٦%9W&h W&hz _You miss something. Something hits you but does no damage.W&h̬ W&h n21-------6.8W&h  _You closely miss something. Something hits you!W&h#6W&h6/=7.7W&hB<W&h?* _You punch something!X&hLX&h$17X&hR--------8.6X&hX&hEf _You hit something. Something hits you.X&h_-9.5 _You hit something.X&hl 8  You miss something.X&hqs   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!X&h X&hr `15----=30.4X&h  X&h  7_The puff of flame hits you. You resist.Y&h ..........#.#.. #(............. .................# .................#  #...............#   #..<............#   #...............#   #...@...........   #....{..........   ##..........  ##.....#... Y&hlC ####### ##         Y&hs  ..........#.#.. #(............. .................# .................#  #...............#   #..<............#   #...............#   #...@........... Y&h  #....{..........   ##..........  ##.....#...  ####### ##   Y&hT~  You closely miss something. Something hits you.Y&h^1-----1.3Y&hqY&hV _* * * LOW HITPOINT WARNING * * *Y&h Y&h  A-2.2Y&h" Y&hT% ( _You hit something.Y&hDB@  You closely miss something.Y&hH  ..........#.#.. #(............. .................# .................#  Y&hI.#...............#   #..<............#   #...............#   #...@...........   #....{..........   ##..........  ##.....#...  ####### ##    Y&hnJ     You hear some strange, mumbled words.  A magic dart appears from out of thin air!Y&h ..........#.#.. #(............. .................# .................#  #...............#   #..<............#   #...............#   #...@...........   #....{..........   ##.......... Y&h  ##.....#...  ####### ##   Y&h&=  The magic dart hits you.Z&hjQ9/38 Z&h%k<----3.1Z&hsZ&h!uV _* * * LOW HITPOINT WARNING * * *Z&h Z&hI Drink which item? Potions  c - 2 potions of lignification  i - 2 potions of attraction  j - 2 potions of moonshine Z&h  k - a dark potion [!] read|quaff|evoke[?] describe selected\&hވ\&h\&h...................#..........## DonSweattie the Changeling ...................#.#...#...##Merfolk ##......##(...............####Health: 9/38=====------------------- ...........................#Magic: 5/5======================== ###......##.................#AC: 8Str: 17###....####...............#EV: 9Int: 17#....# #..<............#SH: 0Dex: 13#....# #...............#XL:  5 Next: 38% Place: Dungeon:3#....# #...@...........Noise: =--------  Time: 2233.1 (0.0)#....# #....{..........-) Nothing wielded#....#\&h[m ##..........Throw: 5 darts (poison) #####....# ##.....#...Quill .........# ####### ## #####....####### _You hit something.  You closely miss something.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!  The magic dart hits you. _* * * LOW HITPOINT WARNING * * *\&h  It was a potion of resistance.  You feel protected.\&hc4.1 (1Resist \&hw\&hf _Something hits you but does no damage.]&h7  You hit something.]&h{ )Reactivating autopickup.]&h^(...................#..........## DonSweattie the Ruffian ...................#.#...#...##Merfolk ##......##(...............####Health: 10/38 ======------------------ ...........................#Magic: 5/5======================== ###......##.................#AC: 8Str: 17###....####...............#EV: 9Int: 17#....# #..<............#SH: 0Dex: 13]&h3#....# #...............#XL:  5 Next: 187% Place: Dungeon:3#....# #...@...........Noise: =--------  Time: 2235.0 (0.9)#....# #....)..........-) Nothing wielded#....# ##..........Throw: 5 darts (poison) #####....# ##.....#...Quill Resist .........# ####### ## #####....#######You feel protected. _Something hits you but does no damage.You hit something.  Reactivating autopickup. _You feel a bit more experienced.  Your Unarmed Combat skill increases to level 6!]&h=pYou hit something.  Reactivating autopickup. _You feel a bit more experienced.  Your Unarmed Combat skill increases to level 6!  Your Shapeshifting skill increases to level 6! have reached]&h/  --more--^&hb1/44=6/6644% ^&hj^&hwl4 __&h- 3_&hJ/ _&h1 _&h]6 T2 __&h7 ,_&h9 _&h< _&h< _&h> _&hA _&hA _&hC _&hF _&h5G B3=_&hH _&hK ,_&h M _&hO _&hO _&h&Q _&hS ,_&h!U _&hX i4=_&hkY _&h[ ,_&h] _&h.` ,_&ha _&hd ,_&he _&h%h _&hkh I5=_&hj _&hUo ,_&hr _&hpt _&ht _&hu _&hx i6=_&hdz _&h} ,_&h _&h΀ ,_&h _&h _&h _&h* _&hc _&h I7=_&h _&h _&h _&hC _&hH ,_&h _&hM ,_&hÔ _&h! i8=_&h _&hx ,_&h _&h ,_&h _&h _&h T19=_&h _&h _&h _&hm _&h ,_&h _&h3 _&hZ _&h _&hP b20=_&h _&h ,_&hM _&h ,_&h X_&h 1=_&h4 ,_&h _&h ,_&h _&h t2==_&h _&h _&hG _&h _&h _&hS _&h _&h ,_&hs _&h a3=_&h _&hY ,_&h _&h _&h0 _&hc _&h ,_&h _&h i4=_&h\ _&ho TResist _&h _&hL p _You start to feel less resistant._&h _&h _&h1 ,_&hq _&h a5=_&hM _&h ,_&h _&h _&h _&hn _&h{ _&h W6=_&h. _&h s _Your resistance to elements expires._&h _&hy _&h _&h _&h _&h _&h _&h" _&h! 97_&h! (=_&h" _&h % _&hX% _&h& _&h( _&h) _&h* _&h, ,_&h- _&h0 i8=_&h1 _&h3 _&h4 _&h35 _&hV7 _&h|7 _&h8 _&h: _&h3; K9=_&hU< _&h> ,_&hI@ _&huB ,_&hD _&hG ,_&h?I _&hK _&h3L T30=_&hFN _&hzR ,_&h!S _&hU _&hU _&hEW _&hcY _&hY _&h-[ _&h,^ a1=_&h_ _&hh _&hNj d32=_&h+l _&hgn ,_&ho _&h r ,_&hDt _&h6w ,_&hA{ _&h~ 3==_&h _&hi ,_&h _&hn ,_&h· _&h ,_&h+ _&h k4=_&h _&h ,_&h3 _&h= ,_&h# _&h$ _&h _&h _&hp _&h K5=_&h[ _&h֢ ,_&h _&h ,_&hɧ _&hL 96_&hM H=_&hy B_&h ,_&hմ _&hз ,_&hS _&hڻ a7=_&hŽ _&h ,_&h _&h ,_&h _&h ,_&hg _&h_ k8=_&ho _&hV ,_&h _&h ,_&h _&h _&h? K9=_&h _&h ,_&h _&h n_&h _&h _&h V40=_&h, _&h ,_&h _&hX ,_&h4 _&h ,_&h _&h _&h D1=_&hk _&hE ,_&h _&hu ,_&h _&h ,_&hN _&h _&hH N2=_&h _&h) ,_&h _&h ,_&h _&h _&h K3=_&h;! _&h" ,_&h# _&h% ,_&h% _&hz' ,_&h( _&h', ~4==_&h- _&ha2 _&h5 ,_&h|6 _&h=  Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmund_&hA@ _&h@  __&hA _&h^D _&hF ,_&hG _&hI _&hK _&hK 9=_&hM _&hNO _&h Q ,_&hWR _&hX _&h[ ,_&h&\ _&hW_ _&ha _&hIa _&h^c _&hZ _&h _&h _&h ,_&h _&hʴ _&hb ,_&h\ _&h _&h9 ,_&h~ _&h' _&h< _&hy _&h _&h _&h _&h _&hV _&ht _&h _&hZ _&h _&h _&h ,_&h _&h _&hN _&h _&h _&h< l  You see here a frilled lizard skeleton._&hB _&h  __&h _&hH _&h _&hq _&hp _&h _&h ,_&h, _&h  _&h; J There is a stone staircase leading up here._&hw _&h  __&h _&h, _&h B_&h _&h ,_&h/ _&h _&h _&h _&h _&h R  There is a stone staircase leading down here._&h _&hu  __&h) _&h X_&hU _&h ,_&h/ _&hL _&h ,_&h= _&h _&h: ,_&h _&hT _&h>$ _&h9% _&h% _&h& _&hy) _&h* _&h* _&ho+ _&h. _&h0 B_&h3 _&h4 _&h5 _&hm5 _&h%8 _&h9 ,_&h: _&h~= _&h> ,_&h&? _&hA _&hDC ,_&h/D _&hF _&hH ,_&hI _&h$L _&hM _&h'N _&hN _&hP _&h8R _&hqR _&hS _&hQV _&hX ,_&h^Z _&h\ _&h^ ,_&h_ _&h)i _&hk ,_&hDm _&hp _&hs ,_&hlu _&hx _&hz ,_&h}| _&h _&h ,_&h _&h _&h ,_&hT _&hۋ _&h ,_&h@ _&hd _&h _&hߚ _&h _&hj _&h{ ,_&hF _&h~ _&hR _&h _&h _&h' _&hB ,_&h _&h _&hC ,_&h _&h _&h ,_&h7 _&h _&hD ,_&h\ _&h _&h _&hA _&h _&h _&h _&h _&h _&h _&h ,_&h _&h| _&h= ,_&h _&h _&h; ,_&h] _&h* _&h4 ,_&h _&h _&h ,_&h _&h _&h ,_&h _&h~ _&h ,_&h _&h* _&he ,_&h _&hh _&h| ,_&h _&h _&h _&hA _&h _&h ,_&h _&h I _n - 3 scrolls of identify (gained 1)_&h 3_&hc _&hA _&h _&h1 _&h! _&hz# _&h% ,_&h+ ,_&h#, _&h_, _&hp- _&ho/ _&h0 ,_&hE1 _&h2 _&h!4 ,_&h4 _&ht8 _&h69 ,_&h{: _&h: _&h; ,_&h<< _&h< _&h= _&h= _&h= _&hh> _&h> _&h? _&h+? _&h A _&h[A ,_&hA _&hB _&h!D _&hYD _&hD _&hcF _&hG ,_&hH _&hI _&hpJ ,_&hJ _&hjK _&h,L B_&hL _&hM ,_&hM _&hO ,_&hO ,_&hP _&hP B_&hT _&hU ,_&hV _&hX _&hY ,_&hZ _&h[ _&h\ ,_&h] _&h_ B_&h=` _&ha _&hc ,_&hc _&he _&hg ,_&hi _&hl _&h7o ,_&h]p _&hr _&ht _&hPt _&hu _&hy _&h{ ,_&h>| _&hG~ _&h$ ,_&h _&h _&h9 _&hr _&h _&hކ _&h _&h _&h _&he _&h, ,_&hI _&h _&h X_&hD ,_&h _&hݟ _&há ,_&h _&h _&h ,_&h _&hU _&h  ##..####.### #.....#...#. #### ###.###[#.ß... ##...# #...# #....... #$....# ##.### #....... _&hw ....... #..# ###....... w...... ##.####......#.# .......##..###....##.#.. ..[....@..#......###..##- ............##..## ##... .......#.....#.## #..#. .........###...#####..## _&h (##......### #.#.##.....## .#......## #.#....###.## w   ribbon worm (asleep) ...#.....###...........#######.....#.##.............###....##..# ..#...†.........._&h 2464.0 (229.0)_&h w.ww_&h1 F-5.0 (230_&h _&h7 ^ _A ribbon worm comes into view.a&hX ##.# #... ##..####.## #.....#...# #### ###.###[#.ß.. ## #...# #......a&h1#$....## ##.### #.............# #..# ###......#.w.....###.####......##......@##..###....##.#.#..[a&hǥ1#......###..#a&hg#.#..## ##.a&h #.#.....#.## #.. a&h(R...###...#####..#a&hJ.### #.#.##.....#......## #.#....###.a&hs #...#.....###. ######.....#.##..a&h8a&h(P.wa&h06.0 (1.0)a&ha&hC{ ##.# #... ##..####. #.....#... #### ###.###[#.ß. ##...## #...# ##.#$....## ##.### ##.# #..# ### #..w....###.####......# #.##..###....##.# #..[.#......###..a&hq #.##..## ## #.#.....#.## #.. #.###...#####.. ##......### #.#.##..... ..#......## #.#....###. #...#.....### ######.....#.##a&ha&h)a&hO.wa&hS%7a&hIa&ha&h|u  ##.# # ##..####. #.....## ##### ###.###[#.ßa&hu t#. ##...## #...# # #.#$....## ##.### # #.# #..# ### #.###.####......a&hu 6 #...w@..##..###....##. #..[.#......###a&hv  #.##..## ## #a&hv .#.....#.## # #.###...##### ##......### #.#.## ..#......## #.#....### #...#.....### ######.....#.##a&h݀ a&h^ S3-=a&h 8a&h F _The ribbon worm bites you.b&hb&h$*9 (0.9b&h.b&hV _You barely miss the ribbon worm.b&hT  You barely miss the ribbon worm.4=9.8b&hb&hC _The ribbon worm bites you but does no damage.b&h ( b&h! z(catching breath)You hit the ribbon worm.  The ribbon worm is lightly wounded.b&hQ L ```b&h RThe ribbon worm expels a string of sticky webbing.b&h @..70.7 _The stream of webbing misses you.b&h e  You barely miss the ribbon worm.b&h: ,1.5 (0.8b&h b&hT  b&h +_The ribbon worm is lightly wounded.c&hw  You punch the ribbon worm!  The ribbon worm is severely wounded.c&hˉ?The ribbon worm is struck by your quills.c&hT1--=c&h݊2.4 (0.9c&hvc&h̑0 _The ribbon worm bites you.c&h3v  You completely miss the ribbon worm.The ribbon worm is almost dead.c&hvc&hv/2--c&hw(-3.3c&h}c&h6X _The ribbon worm barely misses you.c&hy =  You hit the ribbon worm.c&h q†c&h W5-4.2c&h c&h' O _You kill the ribbon worm!d&hU ##.# # ##..#### #.....# # ##### ###.###[#. #. ##...## #...# # #.#$....## ##.### # #.# #..# ### #.###.#### #...@...##..###....## #..[.#......### #.##..##  #.#.....#.## # #..###...##### ##......### #.#.## ..#......## #.#.... #...#.....### ######.....#.##d&h'\d&hU]4-5.2 (1.0d&hcd&hafx _You see here a ribbon worm corpse.d&hw ##.# # ##..# #.....# #. ##### ###.###[# #..##...## #...# #d&hYx #.#$....## ##.### # #.# #..# ### #d&hx.###.#### #..@†...##..###....d&hx #..[.#......d&hxk #.##..##  #d&hx.#.....#.##  #d&hy.###... ##......### #.#.##d&hAy ..#......## #.#....d&hy #...#.....### ######.....#.##d&hy-6 _d&hL  ##..###....... ##### ###.###[#..##...## #...# #.. #.#$....## ##.##.......# #..# ## ###.####..†...##..###....#.......#......#...##..## #.....#.## Quill #####.....#.####....##..# ..#...†..... d&h d&h S3=7d&hL! d&h)% _You see here a +2 scale mail of poison resistance.h&h5h&h6%8h&h<h&h>^ _k - a +2 scale mail of poison resistanceh&hh&hh&hh&h=h&hwh&h,h&h;h&h>h&hh&ha4==h&hۧh&hh&hQ,h&h`h&hh&hh&hh&hh&h%h&h,h&hh&hvh&hعh&h#=h&h@h&hh&h,h&h\h&hL _You now have 94 gold pieces (gained 6).h&h|h&hh&hKh&hh&hIh&hvh&hh&hh&h~h&hh&hh&h%h&hQh&hh&hh&hzh&h,h&huh&hih&hh&hh&h}h&h h&h h&h9h&hh&hh&hbh&hh&h`h&hh&h,h&hh&hh&h%h&hSh&hh&hh&h",h&hh&hh&h,h&hh&hh&h,h&hh&h)h&h,h&hh&hh&hc,h&hh&hth&hrh&hh&h&h&h,h&h1h&h L _You now have 98 gold pieces (gained 4).h&h h&h h&hz h&h h&h ,h&h nh&h ,h&h h&h% M _You now have 100 gold pieces (gained 2).h&h  3h&h h&h h&h ,h&h" h&h h&h h&h h&h h&h h&h ,h&h h&hU! h&hg" ,h&h*# h&h$ h&h& ,h&h& h&h( h&hU* ,h&h[+ h&h- h&h. h&h. h&h/ h&hh1 h&h2 ,h&h3 h&h< h&h> ,h&h @ h&hB h&hD ,h&hF h&hI h&hyK ,h&h M h&hO h&h+Q ,h&hfR h&h(T h&hkU h&hU h&h4V h&h?W h&h3X h&hUX h&hX h&h Z h&hZ h&h[ h&h[ h&h#] h&h^ ,h&h_ h&hc >  You see here a +0 rapier.h&h3e h&he  _h&hvf h&hm h&hn ,h&ho h&h.r >  You see here a +0 rapier.h&hs h&hs  _h&ht h&hmv h&hw ,h&hx h&hz h&h| ,h&h3} h&h h&h h&h h&h? h&hZ h&h; ,h&h h&hK h&h ,h&hq h&h h&h/ ,h&h h&h} h&h ,h&hۓ h&hF h&h ,h&h h&h~ h&hƚ ,h&h6 h&hڦ h&hp ,h&h h&h h&h ,h&h h&h4 h&ha h&h h&h h&h Bh&h h&h7 h&h ,h&h h&h8 h&h ,h&h+ h&h h&h h&h h&h h&hx h&h ,h&h h&h h&h ,h&h( h&h h&h3 ,h&h h&h h&hC h&he h&hE h&h h&h< ,h&h h&h h&h ,h&h h&h& h&h ,h&h h&h> h&h ,h&h h&h h&h ,h&h h&h h&h ,h&h{ h&h7 h&h h&h h&h h&hp h&h ,h&h h&h$ h&h) h&hO h&h h&hS h&hG h&hp h&h h&h h&h: h&hU h&h h&hS h&h! ,h&h2" h&hX# h&h$ ,h&h% h&h' h&h( ,h&h( h&ht> ,h&h> h&h? h&hE h&hF h&hF h&h=H h&hM h&hM h&h N h&hN h&hS h&hT h&h+U h&hU h&hZ h&h[ h&h[ h&h{\ h&h)a h&hb ,h&hc h&ho Xh&hYo h&h q h&h,q h&h9r h&hv h&hw ,h&hx h&h~ h&h h&h& h&h h&hυ h&h ,h&h h&h h&h! ,h&hC h&h h&h ,h&hј h&h\ h&hi ,h&h h&h h&h ,h&h h&hͪ h&h# Bh&hJ h&h ,h&hp h&h h&h h&h< h&hн h&h$ h&hP ,h&h h&h h&hv h&h h&h h&h< h&h# h&hL h&h h&h h&hW h&hz h&h h&h h&h ,h&h h&h h&h ,h&hn h&hq h&h h&h h&h h&h h&hH h&hl h&hE h&h_ Bh&h" h&h$ h&h' ,h&hr( h&h/ Xh&h1 h&h4 ,h&h:5 h&h7 h&hO; ,h&h; h&h= h&hn? ,h&h@ h&hB h&hC h&h+D h&hD h&hG h&haH ,h&hJ h&h)L h&hM ,h&hN h&hP h&h)Q ,h&hR h&hgS h&hT ,h&hU h&hzZ h&h[ ,h&h\ h&h^ h&hk` ,h&h0a h&hc h&hd h&hd h&he h&hkg h&hh ,h&hi h&hk h&hl h&h.m h&hm h&hp h&h>q ,h&hq h&hs h&ht ,h&hu h&h l&hF > #.# ##.###.###.## #.# #...#...#...# #.# #.ß...ß...ß.# ##.# #...#...#...# ##..####.###.###.## #.....#...#...#...# ### ###.###[#.ß...ß...ß.###### l&hJG >..## #...# #..................[ ...## ##.### #..@....############22.2 (13.0) ....# #..# ###.......# #.....# l&h|G ....###.####......#.### #.....# †...##..###....##.#...# #.....#.....#...l&hG ...###..##.## #.....# .........##..## ##.....## #.....#  ....l&hG #.## #..#....# #.....#  l&h$H ......###...#####..##.#.###.....#  ....### #.#.#.#...###.### l&hH l&hO l&hQ m&h< m&h` m&ht m&h m&hA q #.###.ß...ß...ß..# #.# #...#...#...## #.# ##.###.###.## #.# #...#...#...# #.# #.ß...ß...ß.# ##.# #...#...#...# ##..####.###.###.##  #.....#...#...#...# ##### ###.###@#.ß...ß...ß.4.2 (2.0) #...## #...# #..................## ##.### #.......######### ......# #..# ###.......# #....m&h& v###.####......#.### #....†...##..###....##.#...# #.........#......###..##.## #.........##..## ##.....## #......#.....#.## #..#....# #....m&hܼ V _You see here a +0 pair of boots.n&h n&hW *5.2 (1n&hR n&hg , _p - a +0 pair of bootso&hzo&hWear which item? Armour (go to first with [) o&hs g - the +2 scale mail "Xatets" (worn) {Int+8}  a - a +1 animal skin o&hX k - a +2 scale mail of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p&hp&h!p&h(I#.###.ß...ß...ß..#DonSweattie the Ruffian#.# #...#...#...##Merfolk#.# ##.###.###.##Health: 44/44 ========================#.# #...#...#...#Magic: 6/6========================p&h)#.# #.ß...ß...ß.#AC: 8Str: 17##.# #...#...#...#EV: 9Int: 17##..####.###.###.##SH: 0Dex: 13#.....#...#...#...#XL:  6 Next: 45% Place: Dungeon:3 ##### ###.###@#.ß...ß...ß.#### Noise: ---------  Time: 2625.2 (0.0) #...## #...# #................. -) Nothing wielded .....## ##.### #.......########## Throw: 5 darts (poison) ......# #..# ###.......# #.... Quill p&h)]......###.####......#.### #.... ..†...##..###....##.#...# #....  .........#......###..##.## #....  ...........##..## ##.....## #....  p&h4*......#.....#.## #..#....# #....  _No target in view! _No target in view! _Done exploring. _Okay, then. _You see here a +0 pair of boots. _p - a +0 pair of bootsp&hU0P  Okay, then.p&h0p&hn5p&h'7. _p&hsp&hK Ability - do what?CostFailure  f - Begin Untransformation Nonep&hø0% [?] toggle between ability selection and description.q&h q&hq&h/#.###.ß...ß...ß..#DonSweattie the Ruffian#.# #...#...#...##Merfolk#.# ##.###.###.##Health: 44/44 ========================#.# #...#...#...#Magic: 6/6========================#.# #.ß...ß...ß.#AC: 8Str: 17##.# #...#...#...#EV: 9Int: 17##..####.###.###.##SH: 0Dex: 13#.....#...#...#...#XL:  6 Next: 45% Place: Dungeon:3 q&h2##### ###.###@#.ß...ß...ß.#### Noise: ---------  Time: 2625.2 (0.0) #...## #...# #................. -) Nothing wielded .....## ##.### #.......########## Throw: 5 darts (poison) ......# #..# ###.......# #.... Quill ......###.####......#.### #.... ..†...##..###....##.#...# #....q&h  .........#......###..##.## #....  ...........##..## ##.....## #....  ......#.....#.## #..#....# #....  _No target in view! _Done exploring. q&h+_Okay, then. _You see here a +0 pair of boots. _p - a +0 pair of boots _Okay, then.q&hq&h=16.2 (1 _q&h$q&h*q&hr/*7.2 (2q&h0q&h~6q&h7*8.2 (3q&h>q&hCq&hAD*9.2 (4q&h"Hq&h'L6 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.Your scarf of resistance unmelds from your body.q&hPq&hP630.2 (5q&hTq&hWD _You feel resistant to extremes of temperature.q&hq&hݢWear which item? Armour (go to first with [)  g - the +2 scale mail "Xatets" (worn) {Int+8} q&h- l - a scarf of resistance (worn)  a - a +1 animal skin  k - a +2 scale mail of poison resistancep - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put onq&hTy[tab] equip|unequip s&hs&hs&h#.###.ß...ß...ß..#DonSweattie the Ruffian#.# #...#...#...##Merfolk#.# ##.###.###.##Health: 44/44 ========================#.# #...#...#...#Magic: 6/6s&h_========================#.# #.ß...ß...ß.#AC: 8Str: 17##.# #...#...#...#EV: 9Int: 17##..####.###.###.##SH: 0s&hzDex: 13#.....#...#...#...#s&hIJXL:  6 Next: 45% Place: Dungeon:3 ##### ###.###@#.ß...ß...ß.#### Noise: ---------  Time: 2630.2 (0.0) s&h#...## #...# #................. -) Nothing wielded s&h.....## ##.### #.......########## Throw: 5 darts (poison) ......# #..# ###.......# #.... s&hoi......###.####......#.### #.... ..†...##..###....##.#...# #....  .........#......###..##.## #....  s&hC...........##..## ##.....## #....  ......#.....#.## #..#....# #....s&h|  _p - a +0 pair of boots _Okay, then. s&h_You begin untransforming. You continue untransforming. x3  s&h Your quills recede back into your body.Your scarf of resistance unmelds from your body. _You feel resistant to extremes of temperature.s&hѹ4s&hs&hf  You start putting on your armour.s&h+1.2 (1s&hs&hs&h+2.2 (2s&hvs&hs&hP+3.2 (3s&h+s&hs&h +4.2 (4s&hs&hs&h0+5.2 (5s&hms&h 9 _You continue putting on your +0 pair of boots. x5s&hs&hs&hb _You finish putting on your +0 pair of boots.u&hju&h*rEvoke which item? Wands u&h m - a wand of flame (30) Baublesb - 3 flux baubles Talismansu&hd - a quill talisman  e - a protean talisman [!] read|quaff|evoke[?] describe selectedv&hv v&hr} v&h \#.###.ß...ß...ß..#DonSweattie the Ruffian#.# #...#...#...##Merfolk#.# ##.###.###.##Health: 44/44 ========================#.# #...#...#...#Magic: 6/6========================#.# #.ß...ß...ß.#AC: 9Str: 17##.# #...#...#...#EV: 9Int: 17##..####.###.###.##SH: 0Dex: 13v&h #.....#...#...#...#XL:  6 Next: 45% Place: Dungeon:3 ##### ###.###@#.ß...ß...ß.#### Noise: ---------  Time: 2635.2 (0.0) #...## #...# #................. -) Nothing wielded .....## ##.### #.......########## Throw: 5 darts (poison) ......# #..# ###.......# #.... ......###.####......#.### #.... ..†...##..###....##.#...# #....  .........#......###..##.## #....  ...........##..## ##.....## #....v&h?   ......#.....#.## #..#....# #.... Your quills recede back into your body.v&h Your scarf of resistance unmelds from your body. _You feel resistant to extremes of temperature.  You start putting on your armour. v&h _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.v&h v&hi 26.2 (1 _v&h v&h v&h +7.2 (2v&h v&h< v&h +8.2 (3v&h v&hQ v&hű +9.2 (4v&hɶ v&hT ! 8 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.  Your scarf of resistance and +0 pair of boots meld into your body.v&h ?Quill v&h0 v&h; U _You feel hot and cold all over.x&hpXt  Your +0 pair of boots is melded into your body!x&hEYx&h^x&h;_. _y&h y&h Evoke which item? Wands  m - a wand of flame (30) Baublesb - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evokey&hK ][?] describe selectedz&h}z&hڧz&hլ#.###.ß...ß...ß..#DonSweattie the Ruffian#.# #...#...#...##Merfolk#.# ##.###.###.##Health: 44/44 ========================#.# #...#...#...#Magic: 6/6========================#.# #.ß...ß...ß.#AC: 8Str: 17##.# #...#...#...#EV: 9z&hNInt: 17##..####.###.###.##SH: 0Dex: 13#.....#...#...#...#XL:  6 Next: 45% Place: Dungeon:3 ##### ###.###@#.ß...ß...ß.#### Noise: ---------  Time: 2639.2 (0.0) #...## #...# #................. -) Nothing wielded z&h.....## ##.### #.......########## Throw: 5 darts (poison) ......# #..# ###.......# #.... Quill ......###.####......#.### #.... ..†...##..###....##.#...# #....  z&h ".........#......###..##.## #....  ...........##..## ##.....## #....  ......#.....#.## #..#....# #....  _You finish putting on your +0 pair of boots. _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.  Your scarf of resistance and +0 pair of boots meld into your body. _You feel hot and cold all over. _Your +0 pair of boots is melded into your body!z&hz&hͲz&hz&h  Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman!{&h I{&h *..{&h {&h {&h! E _Done exploring.|&h# _|&hJ& : _|&h* |&hT/ |&h3 #.# #.ß...ß...ß.# ##.# #...#...#...# ##..####.###.###.## #.....#...#...#...# #### ###.###.#.ß...ß...ß.##### ...## #...# #.................. ....## ##.### #.......########### .....# #..# ###.......# #..... .....###.####...@..#.### #.....43.2 (4 .†...##..###....##.#...# #...#......###..##.## #.........##..## ##.....## #.#.....#.#|&hi7 j# #..#....# #......###...#####..##.#.###.### #.#.##.....##.#...###.#### #.#....###.##.##.## #..# .#.....###...........#..#.# #..#|&h9 |&h;; ~&h~&h~&h~&h~&h ,~&h8,~&h^,~&h~&h~&hu~&h~&h{~&hM~&h,~&h~&hZ~&h ,~&hO ~&hK~&h,~&ha~&hS~&h,~&h/~&hk~&hd,~&h~&h.~&h0,~&h2~&h5~&hU7,~&hY8~&hL~&hM~&hg~&hn~&h>w~&hz ##.....## #.....#  #..#....# #.....# ##..##.#.###.....# ....##.#...###.### ~&hz.##.##.## #..#..#..#.# #..##..#.#.# #...#...#.####.#.##(........##.#@.#66.2 (23.0)~&hzk............#.##.## .......##..## ......###<.# ..........####.#>.........##.#~&h-{ ............##÷#####.......##.....#...##...#........##...÷......##~&h{~&h~&hc _There is a stone staircase leading down here.&h &hk &h6 &h &hw 77.2 (1.0) _&hV &h $ #.  #.  #g  #.  ###.  ?..  #.########4 #.@....... ##########&h_   g   goblin (asleep) &h &hw" Ygg&h=r *9 (1.7&hx &hŁ _You climb downwards.  Found 2 scrolls of identify. _There is a stone staircase leading up here.&hG #. #. #g #. ###. ?.. #.########  #.@.......  ########## &h! #. #. #g #. ###. ?.. #.########  #.@.......  &hc}##########   &h&h&h&h] _A goblin is nearby!&hVH[M S.# #.# #.# #g# #.########.#######.....?......... #@######## #.<.......##########S   adder (asleep)&hNh  An adder comes into view.&hO&h]W.S.gS&hW+80&hH^&ha/ _The adder hisses angrily.&h Q##..S. #g# #######.#######.....?.@....... #######.########.<.......##########&h &h \.S.g&h %9&h< &h &h&hP.S&h5=70.8 (0.9&h&hQ _You barely miss the goblin.&hR>8  You hit the goblin.&hBH .S The goblin is heavily wounded.&hH'1.7&hN&hoPb _The goblin is struck by your quills. The goblin hits you but does no damage.&h  You barely miss the goblin.The goblin is severely wounded.&h4'2.6&hQ&hS _The goblin barely misses you.&h :  You punch the goblin!&h &h .S  You kill the goblin!&hw /63.5&h) &hP w _The adder is struck by your quills. The adder closely misses you.&hQC &  &h~C sYou closely miss the adder.The adder is heavily wounded.&hC '4.4&h G &hH R _The adder barely misses you.&h927  You hit the adder.&h8A) &h<5505.2 (0.8&hA&hDI _You kill the adder!&hDy&hy&h`~&hH _No target in view!&h_&h`&hT: _&hͥ&h,&h&h P  n - 5 scrolls of identify (gained 2)&h6&h&hڳ= _You see here a +0 sling.&h{&h&h&h&h,&hb&h&h",&h&h3&h=,&hu&h&hJ#o ####. ..#o. #.##o #.##. #.##. #.# #.#)####### #.@....).........-&h #.#.########## #.<....... ##########&ho   orc wizard (asleep)oo 2 orcs (asleep)&h 82.2 (7.0  2 orcs and an orc wizard come into view.&h&hk&h ..oooo 2 orcs  The orc shouts! x2; The orc wizard shouts! You hear a shout! x2&hu4===3.2 (8&h/&hk7 _The orc wizard moves out of view.&h+L #. ###  #. ..#  .. #.#  #o #.#  #o #.#  #. #.#  #.#######)  &h#.@....)..  #.#######.  ## #.<   &h3&hC #. ###  #. ..#  .. #.#  #o #.#  #o #.#  #. #.#  #.#######)  #.@....).. &h  #.#######.  ## #.<    &h&h&hp&h d _There are monsters nearby!&hS'M ...  #.# ### #.o ..# ..# #.# #o# #.# #o# #.# #.# #.# &h(! #@#######)####### #......)......... #.#######.########### #.<.......##########o   orc wizard&h*&h~+&h*,&h8.o.o&h9;---4.2 (1 _&h@&hC&h7.o=--5.1 (0.9&h<&hi@ _You closely miss the orc. The orc barely misses you.&h%  You hit the orc.  The orc is severely wounded.&h'& '6.0&h, &h/ r _The orc is struck by your quills. The orc barely misses you.&h/ 5  You hit the orc.&h.2 &h2 &h? " o.o(1 wandering)You kill the orc!An orc comes into view. It is wielding a +0 flail.&hQE :*&h   The orc wizard gestures wildly while chanting.&h ;The orc wizard flickers and vanishes!&h; y o{o&h Deactivating autopickup; reactivate with Ctrl-A.&h 61==9&h &h_ % _The orc shouts!&h7  You punch the orc!&h )   orcYou kill the orc!&h( /27.8&h&h{' _You hear a shout!&he#.#... # ###.o ...{. #.# #######)#######.....)......... .#######.###########.<.......##########&h+g&hg&h?h&hrPj.o.j   gnollo   orc&h :30&h7> 0=&h@ &hC ,&h.F &hI ,&hL &h0P ,&hS &hUV &hV K1=&hbZ &h'_ ,&ha &hd ,&hdg &hk &h+k N32=&hOp &hs ,&hu &hy ,&h{ &h~ ,&h! &h( &hX j3==&hʆ &h ,&h &h. ,&h &hd ,&h &hҝ &h N4=&hG &hۡ &h &hY &h ,&h &h &h K5=&h &h1 &hR &hm &h ,&h͹ &h &h &h &h &h ?6=&h &h &h ,&h &h\ ,&h &h ,&h &h a7=&h' &h ,&h &h ,&h &h &h &h &h &h# &h5 N8=&h &hh ,&h &hQ &h &h&hC&hkK9=&h&h} ,&hH &hv&h&hg&h,&h&h&hV40=&h&hO&hm&hn &h!,&h#&h$&h$&h%&hq'&h'D1=&hT+&h+,&h,&hC.&h.&h/&h1k2=&hS5&hw8,&h:&h<,&h=>&h?,&h@&hYB&hBK3=&h D&hXG,&hI&h{NB&hP,&hMR&hT94&h2TE==&hU&hVZ1 _HP restored.&h-`3&ha&h`e  q - a throwing netThings that are here:&hf&hi_ _a +0 flail; a gnoll corpse&h8l3&hAn&ho&hq&h]r9=&hs&hz&h:|&hh|&h}&h&h,&h&h&h!,&h)&h&h&h(&h&h&h,&h&h&h6,&h3&hԠ&h<,&h&h#&h,&hŭ&h&h=,&h &hɶ&h,&hܸ&h&h%,&h}&h&h,&h&h&h),&h>&hh&h&h&h~&h&h,&h&hM&h8,&h&h&h,&hf&hL&h,&h&h&h,&h&h2&h,&h&h&hy,&h<&h&h6&hY&h&h&h\,&h&hh&h,&hy&h&h&h&hb&h&h3,&h"&h&hC ,&h] &h &h,&ho&h(&hB&hK&h+,&h&h&hB,&h&h&ht&h&h&h&h,&h^#X&h%I _n - 6 scrolls of identify (gained 1)&h&&h'&h'&h(&h\)&hy)&h)&hs*&h+,&ho+&h,&h,&h,&h-&h-&h(.&hE.&h{.&h*/&h/&h/&h+0&hL1&h1,&hG2&h3&hg4&h4&h5&h?6&h6,&h>7&h8&h+?# ### #.# #.. #.#.... #.# #.#..g..##.## #.# .........# #.#  #@.# #.# -... #..######.# .....#......##.######.#.....##.####.##........#..#..##.#......######.#..#..##.#.##.#.# g   hobgoblin (asleep)#.#..##......#.##.#.......##.#.##..............#&h% 828.2 (112.0)  A hobgoblin comes into view.&hi.gg&hY5===93&h &h+ _The hobgoblin shouts!&h> C # #### #.# #.. #.# #.# #.#...##.## #.#....g..@..# #.#.......#..# #.#.......#..######.#  .......#......##.######. #.....##.####.##........#..#..##.#......######.#...#..##.#.##.#.###.#..##......#.# #.#.......##.#.#&h? &hD >.g&h7E ;---30.0)&hI &hK &h . # ####>.#.### #.. #.#.. #.# #.#.##.## #.#.g@...# #.#.#..# #.#.#..######.#.#......##.######&h- .#.....##.####.## #..#..##.#......######..#..##.#.##.#.##.#..##......#.#  #.#.##.#.#&h` p  Found an escape hatch in the floor. The hobgoblin is struck by your quills.&h O=--1&h &h V _The hobgoblin barely misses you.&h;  You hit the hobgoblin.&hoE†&h|492.1 (0.9&h-&hM _You kill the hobgoblin!&h &h&h}&hNH _No target in view!&h3&h&hT &h &h: _&he  You see here a hobgoblin corpse.&h&hp _&hg&h&h,&h&hh&hg &h &h]!&h,#&h$&h$&h%&ho(&h*&h8*&h+&h.&h/&h/&h0&h1&h3&h 4&h4&h7&h=2#....J........... ...  ... #######.####### B............ &h*>_ #####@# - #...#.# ####  #.>.#.#####.. #.#&h> #........##.# #.#  #........##.## #.# +.......†....# #.# J   endoplasm (asleep) #.........#..# #.# B   giant cockroach (asleep)&hC #.........#..######.##.......##.## &hCl40.1 (8.0  A giant cockroach and an endoplasm come into view.&hE&hHK.J.BJB&hKD-1.1 (9&h@Q&hLT^ _The endoplasm quivers.&hy  #......  ...J. ..... ... ... #######.#######  &h ...B...........  #####@# #...#.# ####  #.>.#.# #.#  #...... #.# &h Y #....... #.#  +.......†....# #.#  #.......&h P #.#  #........ &h; #......  ...J. ..... ... ... #######.#######  ...B...........  #####@# &h#...#.# ####  #.>.#.# #.#  #...... #.#  #.......  &h B+.......†....# #.#  #....... #.#  #........&h&h&h|&hyd _There are monsters nearby!&h׵ W......#......... ...J.............. ...... .... ########.#######....B..@........########.######  #...#.# ####  #.>.#.#####.. #.# #........##.# #.#&hL+ #........##.## #.# W   phantom (dormant) +.......†....# #.# J   endoplasm #.........#..# #.# B   giant cockroach .#..######.&hX&h&h&h2.W&h.J.BW&hM*2.1 (1&h&hZ _A phantom comes into view.&h1A  ....... #..W...... ......... ..J...... ...... ....#.#.B.#.###### #...#.# #### #.>.#.#####.. #. #........##.# #. #........##.## #. B   giant cockroach +.......†....# #. #.........#..# #. #.#..######.&h;I |  The giant cockroach is struck by your quills.&hI -=3&hM &hP G _The giant cockroach bites you but does no damage.&h )  You closely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach is struck by your quills.&hz/ g†&h-3 ,4.0 (0.9&h7 &hm: S _You kill the giant cockroach!&h&h&hr&hnH _No target in view!&hn&h&h{&hr&h&h&h&h[P _&hs&hzt....... #......... ......... ......... .W.... .... #J# ......†. -5.0 (1.0#.###### #...#.# #### #.>.#.#####.. #.##........##.# #.##........##.## #.# W   phantom&hz+.......†....# #.# J   endoplasm#.........#..# #.##.#..######.#&h9{7-&h&hd _There are monsters nearby!&hFm  You hit the endoplasm.=8 (0.8&hZ&hʨ7 _The endoplasm is lightly wounded.&hl  You hit the endoplasm but do no damage.&hO .J   endoplasm  The endoplasm is lightly wounded.&h,6.7 (0.9&hM&h)@ _The endoplasm hits you but does no damage.&hS  You punch the endoplasm!&hWW   phantom807.6&h &hEM _You kill the endoplasm!&h  You barely miss the phantom. Your off-hand punch misses the phantom.8.5&h&hAT _The phantom barely misses you.&hI `  You hit the phantom.  The phantom is lightly damaged.&hI '9.4&hO &hQ M _The phantom misses you.&hR  You hit the phantom.  The phantom is moderately damaged.&h`S-50.2 (0.8&h[Y&h[> _The phantom hits you but does no damage.&hA  You punch the phantom!  The phantom is heavily damaged.The phantom is struck by your quills.&h3B,1.1 (0.9&hBG&h/J> _The phantom hits you but does no damage.&h  You miss the phantom. Your off-hand punch misses the phantom.The phantom is heavily damaged.&hV2--2.0&h&h+ _The phantom hits you.&h( e  You punch the phantom!&h 2=8 (0.8&h &hx ` _The phantom is almost destroyed.&hɟ9  You hit the phantom.&hi.&h&hDonSweattie the Ruffian.......Merfolk#.........Health: 42/44 ======================--.........Magic: 6/6========================.........&hhAC: 8Str: 17......EV: 9Int: 17....SH: 0Dex: 13&hL#########.#######XL:  6 Next: 115% Place: Dungeon:4......†.@........&hVNoise: =--------  Time: 2853.7 (0.9)#########.######-) Nothing wielded#...#.# ####Throw: 5 darts (poison)&hx0#.>.#.#####.. #.# Quill #........##.# #.#&h֮#........##.## #.# +.......†....# #.# #.........#..# #.# #.........#..######.# The phantom is heavily damaged. &h_The phantom hits you.  You punch the phantom! _The phantom is almost destroyed.&hiYou hit the phantom. _You destroy the phantom!&hư} -  You punch the phantom! _The phantom is almost destroyed.  You hit the phantom. _You destroy the phantom!Your Unarmed Combat skill increases to level 7!You have reached level 7!&h8/  --more--&hw i8/50=7/77 7% &h( &h 4 _&hC&hpC  Skill  Level Train  Apt Skill  Level Train  Apt &h a - Fighting   2.1    +1   h + Spellcasting   0.0    -1      &h     b + Polearms   0.0    +4      c + Unarmed Combat 7.2  79%  +1   i + Evocations   0.0     0  &h d + Throwing   0.0     0   j + Shapeshifting 6.3  21%  +2                  &h e - Armour   0.0    -3       f - Dodging   2.6    +3       g - Stealth   0.0    +2  &h2        &h]        &h{a    &h        &h_    &h        &h        &h,        &hP    The percentage of incoming experience used to train each skill is in brown.  &hThe species aptitude is in white.  [?] Help[=] set a skill target  &h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hR&h+&hDonSweattie the Ruffian.......Merfolk#.........Health: 48/50 =======================-.........Magic: 7/7========================.........AC: 8Str: 17......EV: 9Int: 17....SH: 0Dex: 13#########.#######XL:  7 Next:  7% Place: Dungeon:4......†.@........Noise: =--------  Time: 2853.7 (0.0)#########.######-) Nothing wielded#...#.# ####Throw: 5 darts (poison)#.>.#.#####.. #.# Quill #........##.# #.##........##.## [4&h?0m#.# +.......†....# #.# #.........#..# #.# #.........#..######.# You punch the phantom! _The phantom is almost destroyed.You hit the phantom. _You destroy the phantom!Your Unarmed Combat skill increases to level 7! _You have reached level 7!&hs&h&h&h7&h3&h&h.&h _9&h,&hB&ht,&hU &h!,&h"&h$L50=&h$&hc%&h@(&h*,&h,&h.&h/,&h0&h2&hK4,&hZ5&h8&h:&h:9=&h<&h?&hA,&hC&h&G&hJ,&hhL&hO&hQ,&hS&h|^X&ha&hlX&h&n .... ?......####### ......+.....##&hvn.......##..........<#.#..?..+......?.........#.#........... #...@...# -68.7 (1&hn5.0)#...........### #...........# &hnY#...........+&hn#...........#  ######..........  &h7o...................# #########.#########.# &h\om......†.......... &hx[-9.7 (16&h&hSH _Found a stone staircase leading up.&h,70.7 (17&h|&h? _You now have 112 gold pieces (gained 12).&h3&h&hZH _No target in view!&h$@3&hH&h.......##.....#&h........# #.....#........########.....+........+.....##.....#........##..........<# #.#..?@.+...........#89.7 (10.0) #.....#.#..............&h% ###.............###.#.. #...........### .#.# #...........# .# .&hI #...........+ &hq#...........# ######..........&h4... &h5............#&hJ&h,90.7 (11&hv&h~; _Found a stone staircase leading down.&h&h9&h&hH _No target in view!&h$AI&hDH _No target in view!&h I&h f _&hG"  _s - 2 scrolls of fog (gained 1)&h# &h$ &h$ &h-) &h+ ,&h$, &hJ. &hY2 B&h7 ,&h7 &h8 &h; &h< ,&h> &h? &hRA ,&hA &hC &hE ,&hE &h+H &hX &hY &hpZ &h[ ,&h,\ &h&] ,&h] &h&_ &hS` ,&h` &h:b &hb &h c &hc &he &hg B&hi &hi &hi &h{j &hn &hv d              ##########   #........########   #.######........#  &hv < #.##.[.#..#   #@...# #........#910.7 (20   ###### #>.......#  &h-w ( #........#   #........#   +........+  &htw  #........##    ###.#.....+   &hw #.....#.#   ###......&hw E &h A1.7 (21&h< &h - _Found a leather armour.&h&h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   h + Spellcasting   0.0    -1           b + Polearms   0.0    +4      c + Unarmed Combat 7.2  79%  +1   i + Evocations   0.0     0   d + Throwing   0.0     0   j + Shapeshifting 6.3  21%  +2    &h                e - Armour   0.0    -3       f - Dodging   2.6    +3       g - Stealth   0.0    +2                                         [&h@ :34m                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h64 i * Evocations   0.0  20%16&hy79 i - Evocations   0.0   21&hC 66 j * Shapeshifting   6.3  34&h&h7&h. DonSweattie the Ruffian  Merfolk  Health: 50/50 ========================  Magic: 7/7========================  &h[##########AC: 8Str: 17  #........######## EV: 9Int: 17  #.######........# SH: 0Dex: 13  #.##.[.#........# XL:  7 Next:  7% Place: Dungeon:4 &h7 #@...# #........# Noise: ---------  Time: 2911.7 (0.0)  &h\###### #>.......# -) Nothing wielded  #........# Throw: 5 darts (poison) &h( &hs#........## Quill  +........+.  #........##  &h^ ###.#.....+   &hH#.....#.#   ###......&h  _No target in view! _Found a stone staircase leading down. _No target in view! &h_No target in view! _s - 2 scrolls of fog (gained 1) _Found a leather armour.&h=&h&hv&h &h&hiB&h϶&h_&h,&h&h@F  You see here a +0 leather armour.&h&hq _&h9&h&h,&h&h&h&h!&h&h&h&h&h&h^&hx&h&h&h&h!,&h'&h&h,&h&ho&h&h&h&hr&hw&h&h6&h&h=,&h&h&h/&hX&h &h&h&h &h|&h<&h&h&h/&h&h_&h&h&h&h&h!&h&h&h;&h&hV&ht&h&h&hf&h&h&hr&h&h&h&h0&h&h&h&h&h6 &h &h &h &h &h9&hF&hi&h&h&hn&h&hL&h&h>X&h*&hG+&h,&hi.&h.&h`/&hk1&h3&hF3&h4&h5&h6&h7&h7&h@9&h:,&h ;&h<&h<&h=,&h=&h?,&h?&h2A&hB,&hB&hD&h`E,&hF&hjG&hfH&hH&h"I&hK&hKL&hL&hL&hN&hO,&hjO&h4P&h$Q,&hQ&h>R&hR&h S&hBS&hT&h U&hHU&hU&hV&hV&hW&hW&hX&hY&hY&h=Z&h \&h\&h\&h@]&h^&hB`,&h`&hb&h5d,&hd&he&hf&h+g&hg&hk&h$l&hl&h)m&hn&hp,&hq&h3t&hz~ ..+...........# #.#................ . ..........###.#...... ........### #.#.#.#. &hz........### #.#.... ........+.# #.#...# ........#.# #.#).. ..........# #.##.# ..........# #.#.@#760.0) &h{#########.###.#.###.# ....................# #########...#.#.##### &h;{&# #######.#.#.# #####.......#.#.# &h{Z...##.#######.#.# ...##.## #.#.# ..†....# #.#.#&hg&hۀ+2.7 (61&h&h% _Found a dagger.&h6&h&h̵&h&h&h&h,&h&ht&h&hi&h&h&h&h&hW,&h.n&h&h"B&h&hkB&hM _The orc priest shouts! You hear a shout!&h &h&h&h&h &h&h,&h@&hr0  You now have 122 gold pieces (gained 10).  The shadow imp shouts, "Out, out, thou spongy miscreant hedge-pig!"&h0&h;3&h(9d _Something shouts, "Out, out, thou wayward onion-eyed strumpet!"&hC4 #.....# #+ ...###.#####..##.....# #..#.........©<# #........#######........#ßP.©...........#P../&hkDK###.#.......##.####+### #.#.#.#......#.≈..### #.#.......@..#o≈..82.7 (10 ..+.# #.#...#.#.##.#o≈~~ &hD..#.# #.#)..#.#..# #5≈~♣ ....# #.##.##.#### .≈P~ ....# #.#..##.# ≈...###.#.###.# ..oo 2 orc priests...........# &h Eu+5   shadow imp ###...#.#.####&h.E0# #####.&hNE&#.#.#&hS&hT+3.7 (11&h[&h^* _Found a transporter.&h5 _No reachable target in view!&h&h4&h&h &hk&h*: _&h'&h#g #.....+ ...###.#####... #.....# #..#.........©....<# #........##########........#ßP.©.P&hK$.........#P../..###.###.####+## ### #.#.#.#......#.≈...≈ ### #.#..........#o≈...≈ &h$+.# #.#...#.#.##@#o≈~~~≈4.7 (1.0) &h$#.# #.#)..#.#..#.#5≈~♣~≈ #.##.##.####.#.≈P~~≈&hG%# #.#..##.# #.#.≈...≈ #.###.#.###.# #$#.≈...≈ ............# #.####+## #...#.#.##### #.#~..? .#.#.# #.#ßP$©$ ...&hf%"&h/&h0*5.7 (2&h6&h7* _Found a transporter.&h&h&h &h&hY&h&hV&h&h&hT&h&h&h&h&h&h&hy&hc,&h&h:&h&h&h&h,&h&hc&h&h&h&hkM _You now have 128 gold pieces (gained 6).&h &hJ &h>&h&he&h&hw&h$&h(&h8(&h*&h6-&h0,&h2&h5&h8&h-9&h:&h>&hA&h{D&hD&hF&hI&heL&hNN,&hVO&hR&hXB&h[&hQe##.##.####.#o≈P~~≈.#.##..##.# #.#o≈...≈.#.# #.#.###.# #.#5≈...≈5#.#..# #.####+####.# &h@f#.#.##### #.#~..?..~#.# #.#.# #.#ßP$©$Pß#.#.#.# #.#########.#.#.# #.....©...... #.#.# #####@..#####98.7 (13.0).# #.......... #.#.# ..(.####.#### #.# ...... ..# &hfj###.#.... .# #+.... #    orc priest .######.##... &hf5 2 shadow imps .# #...&hf,#&hp&hZq+9.7 (14&hx&h{% _Found 4 stones.&h: 3&h= &huA &hIH &hH &hL &hO _The shadow imp picks up a beetle and eats it.&hZ 3&h$\ &h_ &hGe ,&hxg &hIk &htn ,&ho &hr &hx ,&hz &h/ ........# #.####+######## #.#~..?..~#.#&h 7 #.#ßP$©$Pß#.# #.#.# # #.#########.# #. #.....©......##..#####...#####......#..........##...(.####.#### #........@....# #####.#....###.#..# .......+.... .# # .######.##.... .$ .# #.... ... .# #..... ##.# #..... .# ....&h 43004.7 (5.0)&h` *5.7 (6&hߌ &h e _t - a scroll labelled RUNOIG BEKODIST&h3&hu&h&h,&h,&hl,&h#&h?&h&hO&hS&h&hC&ht&h&h6&h #.# # #.#########.#  #. #.....©......  ##..#####...#####  ......#..........  ##...(.####.####  #.............# #####.#....###.#..# &hS.......+.... #..#..# ####.##.... #..@..# 9.7 (4 #.... #....##  &h #........##.#  #........ .# .......&h.. ....... .# &h ....... ># ....... .# &hA10.7 (5&h&h J _Found a stone staircase leading down.&h? *1.7 (6&h&he? _You now have 138 gold pieces (gained 10).&hbI&h#f&hzh&hh&hMm,&hIo,&hhp&hs&hv,&hv&hy&h#...(.####.### # #.............# #####.#....###.#..# .......+.... #..#..# ####.##.... #.....#  #.....#....## #........##.#  #...........##.# &h........@....# . .......# . ........$># # . .. .........# .........+ S   ball python (constriction, asleep) ......... #......S&h{ 4.7 (3  A ball python comes into view.&h&haSS).&h#*5.7 (4&hב&hG5 _The ball python hisses angrily.&hU d ##...( # ..# ...# ... #..#..# ... #.....#  #.....#....##  #........##.# #...........##.#  ........@....# . ..........##.# . ........$># # . ..........# .........# .......S.+ .........# #........#&h0  ##...(  ..# ...# ... #..#..# ... #.....#  #.....#....##  #........##.# #...........##.#  ........@....#  ..........##.#  ........$># #  ..........# .........# .......S.+ .........# #........# &hA x _A ball python is nearby!&h!L #.............# #####.#....###.# .......+.... #..#..# #####.##.....#.....# #.....#....##........##.# #...##.# .... .##.#$># #..# S.+..##.&h&hI:S.&h;16.7 (1 _&hƗ&hř&h#####.#....###.# .......+.... #..#..# #####.##.....#... ##........##.# #...##. ...# .##.#># ..#  S..+##&hK..#######&h=&h`:S.&h%7&h&hR _You see here 17 gold pieces.&h" J=8.6 (0.9&h% &h( _You completely miss the ball python. The ball python closely misses you.&h ?  You punch the ball python!&h 2.&hl '9.5&hœ &hv O _You kill the ball python!&hw&hix&h}&hH _No target in view!&hX{3&h}&hIB&hWN _You now have 155 gold pieces (gained 17).&h3&h&h&h,&hp&h&h,&h&h7 _You open the door.&h3&h&h&h<&hk&h&h@  There is an open door here.&h5 _&hR&hۥ&h,&h&h߫&hD,&h֭&h&h*,&h&h;@  There is an open door here.&h#&h]5 _&ha&h,&h&h_&h,&h&h&hF .# .............# ...........##.# ... ..........>##.# ... [..........##.# ## .....##.#&h .$..'..# .#### ##..#  #...# -32.5 (13.0) ....########  &h+&h&hE-3.5 (14&h1&h( _Found a ring mail.&h I&h &h &h &h &hi &h ,&h ! &h# &hB& &h& &h' &h* &h- ,&h2 &h5 &h8 ,&h>: &h< &h? ,&h@ &hE ,&hF &hL N _You now have 167 gold pieces (gained 12).&h(O 3&h;P &h+S &hZ  ##.#.# #.#.##.#..# ###.#.......#..........##.# #...... #....>##.# ....... #..[..........##.#.#### #.....##.# #.............'..#.............##########@.......# #.........# #....########&hs[ #.#... ####.##.. ..## ##.#g   hobgoblin (asleep) #.#.# #.#g# #.#&hId 41.5 (8.0)  A hobgoblin comes into view.&h j hgg.&hyj 3==2.5 (9&hn &hGq + _The hobgoblin shouts!&hP   ###.#..............#  ...............##.#  #............>##.#  #..[..........##.#  .#### #.............##.#  #.............'..#  #.............####  ######@.......#  #.........#  #....########  #.#... #.##.. # ##.#g#.#&hu   ###.#..............#  ...............##.#  #............>##.#  #..[..........##.#  .#### #.............##.#  #.............'..#  #.............####  ######@.......#  #.........#  #....########  #.#... #.##.. # ##.#&h:og#.#&h?&h&hb&h` _A hobgoblin is nearby!&h4} +.....# ##.... ....## # #> .#..[.  .#### #... #...'.#.......#########...  #.@...#....########.#... ###.##..# ..# ##.# # g.&hm &h] >g.&hĄ :--3.5 (1 _&hΈ &h &hu .. ....## # #..> ...[.  .#### #... #....'..########  ###.#...@########...# ####.##..# ..# ##g # .)#######&h &h :g.&h @--4&h &h) &h# #> .[.  .#### .... #.......'.....########........#  ###.............########.#.@.# ####.##g &hi.. ## # )####### .........&hC=5&h&hV _The hobgoblin barely misses you.&h  You closely miss the hobgoblin. The hobgoblin is struck by your quills.&h&,6.4 (0.9&h1&heV _The hobgoblin barely misses you.&h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.&h5 '7.3&h% &h W _The hobgoblin closely misses you.&ha  You closely miss the hobgoblin. You punch the hobgoblin.  The hobgoblin is severely wounded.&h,8.1 (0.8&hc&hV _The hobgoblin barely misses you.&hJ};  You hit the hobgoblin.&h2.&h[-89&h&h)M _You kill the hobgoblin!&h/ &hc &h X&h ,&h2 &h3 &hC ,&h &h &h &hM &h &hg &h &h" &h &h &hR ,&h &h &h| ,&hR &hR &ht" &h" &hS( ,&ha- # ###........ .# # #....####### &h- .# #. #.#...# .# ### ## ># #.##..# &h- .# ..# .. s #.###.# ## #.# #!#.#.# #.# &h). #.# #...#.###.# #.# #.......# #.# #...#@###.#&hg. 1-#)#######.# #.# #.#)......... #.# ### #&h: ###.######## #.#  #.<....... ..#  ########## ### s   scorpion (wandering)  57.9 (9.0  A scorpion comes into view..ss-8.9 (10.0)&hLB &hE ; _Found a stone staircase leading down.&h ######.# ### ###.........# ..# # #....######## #.# #. #.#...# #.# ### ## >###.##..# ..# ..# .. ..#.###.# ### #.# #!#.#.# #.# #.# #..s#.###.# #.# #.@.....#  #.# #...#.###.# #####)#######.###.# #.# ...)......... #.# ### #####.######## #.# #.<....... .&h.########### ###&h&hm$49&hC-=9.0)&h"&h). _The scorpion stings you.&h3l  You hit the scorpion.  &h3MThe scorpion is moderately wounded.&h3-60.8 (0.9&h:&h=V _The scorpion closely misses you.&h`  You punch the scorpion!  The scorpion is severely wounded.1.7&h0d &he A _The scorpion stings you but does no damage.&h   You hit the scorpion but do no damage.The scorpion is severely wounded.4---2.6&h̲ &h . _The scorpion stings you.&h  You hit the scorpion.  The scorpion is severely wounded.3.5&h&hRA _The scorpion stings you but does no damage.&h@  You closely miss the scorpion.The scorpion is severely wounded.4.3 (0.8&hI&hDLA _The scorpion stings you but does no damage.&hb :  You hit the scorpion.&h &h @†&h P--225.2 (0.9&hv &h L _You kill the scorpion!&hM I&h H _No target in view!&h3&h&h&h>B5 _&h6&h:a6=&hB&h}&h,&h&h&h#7&h2=&h&h,&hϴ&h&h¶&h&h:,&h&ha8=&hٽ&h,&h&hT&h&h:&h;&hl&hN9=&h&he,&h&h&h-&h&h&h&h&h&hAL50=&h&h&h&h<&h*&hd  You see here a scorpion corpse.&h&h _&h&h&h-,&h5&h? .# #.....'. .# #.#....## .# &h #.######........# .##### #.# ###.........# .#...# #.# #....########.#.# #.# #.#...# &h(.###.# ###.#####>###.##..# )....# ..#.........#.###.# &h)##### #.# #@#.#.# #.#- &h )# #.# #..†#.###.# &h.r)# #.# ###.......# )# #.# #...#.###.# &hO~.#######)#######.###.# #.# ......)&hp... #.# ### .#######.######## #.# &h## #.<....... ..########### ###&h&h087.2 (22.0)&hTa=-8.2 (23&h&hR _u - a green potion&hV&hĈ&h&h&h%&hp&hD&h&h>&h&hΕ&h &h&h&h&hX&h&h &h7&h̠&h=&hԣ,&h$&h&hȩ&h&ha&h&h\&h&h&h$&hذ,&hd&hz&h:,&h&h6&h&h'&h&h1&h,&hJ&h&h&hR&h&h&hI,&h&hW&h&h&h&h&hz&h&h*&h&hn,&h&hB&h[,&h&hW&h,&h3&hB&h&h&hp&hd  You see here a scorpion corpse.&h_&h _&hu&h&h&hR&h&h&h&h&h&h&h&h&h&h&h5&hj&h&h&h&h*&ha&h0&h`&h&h&h&h&h&h&h &h &h$ &h &h &hsl  #....######...... #.  #.#.## ....... #..[......  #.#.#.#### #&h..  ###.#.# # #.#.. ##...#.# #B #.#...........#.#.### #.######.... #....#.##### ..# #.# ###..... &h+ #..###.#...# #.# #.# #....### #........#.# #.# #.#...# &h#.####.###.# ###.#####>###.##..# #.####)....# ..#.........#.###.# #...†))##### #.#######.#.#.# #.# ######)# #.# #..†#.###.# &h3#)# #.# ###.......# B   giant cockroach (asleep) &h7#)# #.# #...#.###.# #.#######)#######.###.# #.#&h<#......)..........# #.# ###&h.117.2 (29&h+#j.BB&h#+8.2 (30&h*&h-b _A giant cockroach comes into view.&h!E&h G     #..[  #.#.# .####   #  #.  B###  ..# #.#  #.# #.#  #@# #.#   ###.#####> )....# ..#....... †))##### #.#######.#.#.# #.# )# #.# #..†  &hZQ#)# #.# ###..  #)# #.# #...#.###.#  ).# #.#   #.# ### &h     #..[  #.#.# .####   #  #.  B###  ..# #.#  #.# #.#  #@# #.#   ###.#####>&h  )....# ..#....... †))##### #.#######.#.#.# #.# )# #.# #..†&h #)# #.# ###..  #)# #.# #...#. &h?).#   #.# &h&h&h;&hԶf _A giant cockroach is nearby!&h *c#.............######.# .......[  .####  ### ###. ..... &h*. #B#######..#.##### #..##.....###.#.....###.......#.# #.# #.# #.#..###.# ###.#####>###.##.&h*####)....# ..#.........#.## #...†))##### #.#######.#.#.# &h=+w######)..†#.###)##......)# #.# #...#.#########)#######.###.# #.&h,&h5F.B&h679.2 (1.0) _&h>&h@&hp  You hit the giant cockroach.  The giant cockroach is severely wounded.=20.0 (0.8 _The giant cockroach completely misses you.&hU&  &h& = You punch the giant cockroach!&h0 E†&hS4 *9 (0.9&h; &h>  &hq> E_You kill the giant cockroach!&hf{Put on which piece of jewellery? Jewellery (go to first with "=)  o - a ring of protection from fire (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &hV &h  #.#.............. ........... DonSweattie the Ruffian#....######...... #......... Merfolk#.#.## ....... #..[...... Health: 50/50 ========================#.#.#.#### #......... Magic: 7/7========================###.#.# ##.#......... AC: 8Str: 17 ##...#.# #.#.#......... EV: 9Int: 17 .....#.# #.### #.######.... SH: 0Dex: 13 #....#.##### #.†.# #.# ###..... XL:  7 Next: 22% Place: Dungeon:4 #..###.#...# #@# #.# #....### [4&h 0mNoise: =--------  Time: 3120.9 (0.0) #........#.# #.# #.# #.#...# -) Nothing wielded #.####.###.# ###.#####>###.##..# Throw: 5 darts (poison) #.####)....# ..#.........#.###.# Quill #...†))##### #.#######.#.#.# #.# ######)# #.# #..†#.###.##)# #.# ###.......##)# #.# #...#.###.##.#######)#######.###.# #.# _A giant cockroach is nearby!You hit the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach completely misses you.You punch the giant cockroach! _You kill the giant cockroach!  Okay, then.[&h7 40m&hA &h . _&h&h>&hγ&hR&hD&hP _&hH,&h&hk  You see here a giant cockroach corpse.&h&h _&h^&h&h&h&hE,&h&hX&h9&h&h0&h &h&h4,&h&h&hl,&h&h)&hq,&hq&h &hX ,&h &h&he&h&hF&h&h),&hx*&h,&h.,&h$/&h[0&h2,&h2&h4&h5,&hb7&h7&hw:,&hQA,&hA&hB&hC&hE&hlIB&hlL&hN,&hO&hqR&hYZ&h&h&h3&h7,&hѮ&h&h&h  &h ,&hb&h&hqB&h#&h",&h$&h/;  You see here 4 stones.&h65 _&hA&hZD,&hAF&hH&hL,&h-R,&hT&h W&hxW&hY&h_&h$f,&h2i&hLk; _The shadow imp shouts!&hr&h _You now have 183 gold pieces (gained 16).&hI&h&hw,&h&hV&hn&h,&hv&h0,&h&h&hB&h3&h@&h&h&h&h&hK&h&h  ßP.©.P P../.. ###+## .≈...≈   .≈...≈   .≈~~~≈ #####  .&h≈~♣~≈ # ...#  o≈P~~≈.#.#.##.#####.#  o≈...≈.#.#......@...#  - 5≈...≈.#.#..#.#######  ###+####.#. #.#  ~..?..~#.# #.#  ßP$©$Pß#.# #.#  ##.# #.#    ...©...... #.#    ##...########.#    ...............#   You pick up a book of Cantrips and begin reading...&hv99.9 (79.0)-200.9 (80  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.&hI&ho&h7&h&hX&h}&hs&hD&hE&hF&hHH,&hH&h'J&h L&hZL&hL&h N&hO,&hP&hQ&hS,&hRT&hW&huY,&h(Z&h\&hE^&h^&hc&he&hh,&hh&hhl&hyB&hS _The shadow imp shouts! You hear a shout! .  ..  ###.#####...########.# #.........©.......g..# ......#########.@####### ......#ßP.©.Pß#........# ......#P../..P#.######.# ...##.####+####. #.# ......#.≈...≈5#. #.# ......#.≈...≈.#. #.#   5   shadow imp#.##.#.≈~~~≈.#. &hU[40m#####.#####   g   goblin (asleep) .#..#.#.≈~♣~≈.#.# ...#.....#   .####.#o≈P~~≈.#.#.##.#####.#  &h{ 20.9 (2  A goblin comes into view. It is wielding a +0 club.&h &hk[g.g&hJ====1.9 (21&hޫ&h:( _The goblin shouts!&h :  You punch the goblin!&hU) C)&h, m3=---2.8 (0.9)&h4 &h6 J _You kill the goblin!&h<O---&hD&hGR _No reachable target in view!&hj&h&hM&h&h&hD$ _&h&h&h&hK&h&hh &h ,&hj&h&h,&h&h&h#,&h%&h*; _The orc priest shouts!&h/&h/&hb2&hD6&h:,&h=&h@&hyE,&hmH&hhL&h],&hn`&hd&hVi,&hql&hq&hz,&h[}&h&h,&hS&h&h&h&h&hƑ&h%,&h&hßq#.. #.# #.# ###### #.# ..<..# #.# .....# #.#  .....# ##########.# &h?# ....?..@....##  -+ ...###.#####...########.# # #..#.........©......)...# .<# #........#########..#########........#ßP.©.Pß#........&h|..........#P../..P#.######. ##.#.......##.####+####.# #.  &h## #.#.#.#......#o≈...≈5#.# #.  ## #.#..........#o≈...≈.#.# #.&hנE &hܨ036.8 (14.0)&hsE-7.8 (15&h7&h³Z _v - a viscous clear potion&h(q&h|n&hB&h #.. #.# #.#  ####### #.#  #..<..# #.#  #.....# #.# &h #.....# ###.##  #.....# #.....## ###.....+....###.#####...######## .##.....###..#.........©......).....<# #........#########.....###........#ßP.©.Pß#.......#P../..P#.#### o   orc priest&h0...###.#.......##.####+####.# ..### #.#.#.#......#o≈...≈5#.# ..### #.#...#o≈...≈.#.#&h40.8 (3.0)1.8 (4 _w - a scroll of enchant armour&hX &h1Y &hOZ &h1_ &ha &hb &hf ,&hl &hl &hn &hp ,&hp &hx &huy ,&hz &hS| &h[~ ,&hD &h] &h ,&h &h &hj ,&h1 &h( &he ,&hT &h &h9 ,&h &h` &h ,&h &h &h1 ,&h &h &h ,&h &hۤ &h ,&h' &hƷ ,&hb ,&h &hb &h˼ &h+ &h| &h &h ,&h/ &hM &h ,&hw &h &h ,&h# &h^ &h ,&h &h &h ,&hs &h &h ,&h &h &h' B&h &h ,&h} &h &h &hx &h &hZ &h ,&h &h &h ,&hx &hq &h_ ,&h &h" &h ,&h &h &h ,&hU &h &hg ,&hv &h &hp ,&h^ &hd X&h &h ,&h &hi &hf ,&h &h &h  ,&h &h! &hL$ ,&hv% &h ) &h+ ,&h - &hd7 X&h@ |  Things that are here:  a +0 club; a goblin corpse&hD &hE  _&hG &hJ &h/O ,&hS &hV &h Z ,&hC\ &h` &hc ,&he &hi &hm ,&hVo &hr &hmu &h?x ,&hz &h~ &hR &h ,&h" &h1 &h &h֓ ,&h &h &h؜ &hA ,&hZ &h &h &h ,&h7 &h &h &h ,&hȿ &h &h ,&hc &h _The shadow imp shouts, "Take thy face hence, thou bawdy ill-nurtured clotpole!"&h 3&hu &h _The shadow imp shouts, "Admit defeat, thou unctious spleeny strumpet!"&h &h &h &h" ,&h$ &h+' &hh+ ,&h:, &h0 &h7 B&h K &hN ,&hbO &hwX &hO] &h] &hL` &h{m &ht X&h<~ ; _The shadow imp shouts!&h &h, &h &h[ &h ,&h[ &h &h ,&hm &h &h! ,&h$ &h &h= ,&h4 &hd &h ,&h &h &hW ,&he &h &h ,&ho &h &h ,&h &hn ,&h &h &h` &h ,&h &hj &h ,&hB &h &hZ# ,&h& &h`+ &hC- &h- &h. &hv3 &h8 &h\9 &hE: &h#> &h? ,&h>@ &hC &hGE ,&hE &hmH &hI ,&hsJ &hL &hCN ,&hN &hQ &hS ,&h2U &hW &huY ,&h[Z &h\ &hQ^ &h^ &hn_ &he &hg ,&hh &hj &hVl ,&h m &hn &hp &hq &hyq &hs &ht &h8u &hu &hnw &hNy ,&hy &hc{ &hc} ,&h &hb &h: ,&h &h &hć ,&hR &hG &h ,&hk &hI X&h &hĖ ,&h &h &ht ,&h< &h &h] ,&hѡ &h &h ,&hy &h &hU B&h &hү ,&h &h} &hF ,&h &h &h ,&h9 &h &hL ,&h &hG &h ,&h &h &h? &h &h* &h &hI ,&h &h# &h #...#.# #######.>.#.#####.....#........##.###### #........##.## .. +.......÷....# #. #.........#..# #[ #.........#..### #.###........#..... #.@...#.....##.####347.8 (106.0) &h$ #########..#..##.#... ...........#..##.#.## ##########.#..##..... #.#.......## #........... #.#.........  #....######.  #.#.###..... &h &h +87&h &h - _Found a leather armour.&h &he &h &h7 &h &h0 &hV ,&hY ,&h, &h  &hM &h &hG &h` F  You see here a +0 leather armour.&hG &h  _&h &h0 &h, &hi &hX &h% &h%' ,&h( &h+ &h- &h . &h9/ &h2 7 _You open the door.&h75 &h5 &h{6 &hH: @  There is an open door here.&hi< &h<  _&h= &h? &hA &hB &hB &hE &hZG ,&hSH &hJ &hL &hL &hM &hO &hQ ,&hR &hT &hY ,&hN[ &h[] &h_ ,&h` &hb &h{d &hd &he &hg &h j &hMj &h(k &hl &ho &h_o &h^p &h r &hIt ,&hPu &hw &hby &hy &hz &hl| &hT~ ,&h| &h &hm ,&hd &hq &h\ ,&hψ &h' &h ,&hA &ho &h# &hY &h &hޓ &h. &h_ &h &hŖ &h &h< &hY &h &h› &h &hp &h &h ,&hL &h &hר  #.....#.....############..#..##.............#.. #.###########.#..# #.# #.#...&hD  #.# #..... #.# #.#... #.####.<# #....# #@......# #.#.77.8 (29.0) ..$ #.#.#  &ht {#  ####...#.#  #......#.&h s# #.#....#.## #.#..###.#&h© } #.#....... #.#.####.##&h &h +8.8 (30&hϴ &h 9 _Found a stone staircase leading up.&hW&hZ#Read which item? Scrolls  n - 6 scrolls of identify  r - a scroll of teleportation  s - 2 scrolls of fog  t - a scroll labelled RUNOIG BEKODIST&h{[w - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected&h] &hb #.....#.....# DonSweattie the Ruffian############..#..# Merfolk#.............#..# Health: 50/50 ========================#.###########.#..# Magic: 7/7========================&hc ,#.##.#... AC: 8Str: 17#.##..... EV: 9Int: 17#.##.#... SH: 0Dex: 13#.####.<# #....# XL:  7 Next: 23% Place: Dungeon:4&hc #@......# #.#.## Noise: ---------  Time: 3378.8 (0.0)######..$ #.#.# -) Nothing wielded###.#.# Throw: 5 darts (poison)####...#.# Quill #......#.##.#....#.## #.#..###.#.&hd y #.#........ #.#.####.##  _The shadow imp shouts! _Found a leather armour. _You see here a +0 leather armour. _You open the door. _There is an open door here. _Found a stone staircase leading up.&h &hj Enchant which item? Armour  p - a +0 pair of boots (melded)  a - a +1 animal skin &hV k - a +2 scale mail of poison resistance[?] describe selected&hgk &h.q &h\w #.....#.....# DonSweattie the Ruffian############..#..# Merfolk#.............#..# Health: 50/50 ========================&hw #.###########.#..# Magic: 7/7========================#.##.#... AC: 8Str: 17#.##..... EV: 9Int: 17#.##.#... SH: 0Dex: 13&h^x E#.####.<# #....# XL:  7 Next: 23% Place: Dungeon:4#@......# #.#.## Noise: ---------  Time: 3378.8 (0.0)######..$ #.#.# -) Nothing wielded###.#.# Throw: 5 darts (poison)&hx ####...#.# Quill #......#.##.#....#.## &hx E#.#..###.#. #.#........&hx g #.#.####.##  &h y y_The shadow imp shouts! _Found a leather armour. _You see here a +0 leather armour. &hIy __You open the door. _There is an open door here. _Found a stone staircase leading up.&h c  As you read the scroll of enchant armour, it crumbles to dust.&h8 *9.8 (1&hz &hV W _Your +2 scale mail of poison resistance glows green for a moment.&hЧ &h4 UWear which item? &h oArmour (go to first with [)  g - the +2 scale mail "Xatets" (worn) {Int+8}  a - a +1 animal skin  k - a +3 scale mail of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &hc&hh&hm@#.....#.....# DonSweattie the Ruffian############..#..# Merfolk#.............#..# Health: 50/50 ========================#.###########.#..# Magic: 7/7========================#.##.#... AC: 8&hnJStr: 17#.##..... EV: 9Int: 17#.##.#... SH: 0Dex: 13#.####.<# #....# XL:  7 Next: 23% Place: Dungeon:4#@......# #.#.## Noise: ---------  Time: 3379.8 (0.0)######..$ #.#.# -) Nothing wielded###.#.# Throw: 5 darts (poison)####...#.# Quill #......#.#&hn_#.#....#.## #.#..###.#. #.#........ #.#.####.##  _You see here a +0 leather armour. _You open the door. _There is an open door here. &ho_Found a stone staircase leading up.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 scale mail of poison resistance glows green for a moment.&h.tP  Okay, then.&ht&hwx&hz. _&h&h;&h&h;&h7&hDP _&hA&h&h&ha&h&h&hk&h&h,&he&h&h&h&h&h&h,&h&h&h &h &h &h^ &h &h6&h|N _You now have 195 gold pieces (gained 12).&hV&h&h-&h&ho,&h&h&h,&h&h&h)&h&h &h #&h$,&h%&h?'&h(,&h)&hs+&h,,&h3-&h/&h0,&ha1&h2&h3&h3&h3&h4&h5&h5&h+6&h7&h9,&h9&h;&h<&h=&hs=&h>&hiA,&hA&h C&hE,&hF&h^G&h6I&hI&hJ&hL&hN&h.O&hO&hQ&hW######......#.#.# #.# #....###.#.# #...###.####...#.# ###...#.#......#.# #.&hW#.#.#.#....#.######S#.#.#..###.#...##.#.#.#........#.#####.#.#.#.####.###.#.#....@...#.####)....#.#.##.#.###...†))######...#.# ######)# &h$X#.####.# #)# # #.# #)##.# #.####&hWXS   ball python (constriction, asleep)..# #......)### #.###### ###&h[ 403.8 (24.0)  A ball python comes into view.&h`k.SS)&h@a4==4.8 (25&hg&hi5 _The ball python hisses angrily.&hwWear which item? Armour (go to first with [)  g - the +2 scale mail "Xatets" (worn) {Int+8}  a - a +1 animal skin  k - a +3 scale mail of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h&h!&he######......#.#.# #.## DonSweattie the Ruffian#....###.#.# #... Merfolk###.####...#.# ###. Health: 50/50 ========================&h,..#.#......#.# #. Magic: 7/7========================#.#.#.#....#.#####. AC: 8Str: 17#.#.#.#..###.#...#. EV: 9Int: 17#S#.#.#........#.#. SH: 0&h-ODex: 13####.#.#.#.####.###.#. XL:  7 Next: 23% Place: Dungeon:4&hx#....@...#.####)....#. Noise: ==-------  Time: 3404.8 (0.0)#.##.#.###...†))###### -) Nothing wielded...#.# ######)#&hThrow: 5 darts (poison)#.####.#&h#)#Quill # #.##)##.##.###### S   ball python (constriction)&hB..##......)&h6####.#########&h4ZAs you read the scroll of enchant armour, it crumbles to dust. &hMd_Your +2 scale mail of poison resistance glows green for a moment. _Okay, then. &heG_You now have 195 gold pieces (gained 12).  &h~nA ball python comes into view. _The ball python hisses angrily.&hC ..  #..&h^  ###.#  ..#.#  #.#.# #.#.#&h* #S#.# &hB####.#.#.# #....@...#.####)&h7 #.##.#.###...†))&hP  ...#.# )# &hh( #.####.# #)#  &h9# #.# #)#  #.#  &h%..#  ### &h ### &h&hMr  ..  #..  ###.#  ..#.#  #.#.# #.#.# #S#.# ####.#.#.# &ht J#....@...#.####) #.##.#.###...†)) ...#.# )#  #.####.# #)#  # #.# #) #.#  ..#  ###  ###&h+~ &h Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No&h&he######......#.#.# #.## DonSweattie the Ruffian#....###.#.# #... Merfolk###.####...#.# ###. Health: 50/50 ========================&h ..#.#......#.# #. Magic: 7/7========================#.#.#.#....#.#####. AC: 8Str: 17#.#.#.#..###.#...#. EV: 9Int: 17#S#.#.#........#.#. SH: 0Dex: 13####.#.#.#.####.###.#. XL:  7 Next: 23% Place: Dungeon:4#....@...#.####)....#. Noise: ==-------  Time: 3404.8 (0.0)#.##.#.###...†))###### -) Nothing wielded...#.# ######)#Throw: 5 darts (poison)#.####.##)#&h iQuill # #.##)##.##.###### S   ball python (constriction)..##......)####.######### _Okay, then. _You now have 195 gold pieces (gained 12).  &h< A ball python comes into view. _The ball python hisses angrily.  A ball python is nearby!Okay, then.&h &h+&h. _&hE #.......#.#.#.#.###..######......#.#.# #.# #....###.#.# #. ###.####...#.# ### ..#.#......#.# # #.#.#.#....#.##### #.#.#.#..###.#...# #S#.#.#........#.#&hD ####@#.#.#.####.###.# #........#.####)....#.##.#.###...†))#####.. ...#.# ######)##.#.####.# #)#.. # #.# #)# # #.# #.##### ..# #......### #.#####&h&h2-5.8 (1&hH&h _You now have 195 gold pieces (gained 12).comes into view. _The ball python hisses angrily.  &h A ball python is nearby! _Okay, then. _The ball python bites you but does no damage.&hr  You punch the ball python!.&hy F-6.7 (0.9&h{ &hE~ O _You kill the ball python!&hҩ 3&h &hq H _No target in view!&hպ3&he&hy&h&hP _&h&h8&h&h&hV&h&h&hJ&hR&h5&hEX&hUB&h&h,&h)&h&h&h%&hm&h&h",&h&h&h,&h&h&h&hT&h~&h&h-,&h&h&h&h^&h,&h&h&h&hT&h}&h&h,&hT&h,&h2&h&h,&h&h<&h,&h&h&hf ,&h &h &h0 &hv &h &h &h ,&h &h&h\,&h&h&hW,&hn&h[&h,&h&h&hV,&h&hF&h^&h&h&h&h&h&h& &hg!&h&&h '&hP(&h|)&h)&h4*&h!<&hV=&h=&h=&hD&hE&hE&hCF&h K&hL,&h#M&hR&h#T,&hT&hZ&h\&h\&h)]&hLc&he,&hf&hzo&hCq,&hhs&hez&h},&h&h&h̊,&h&h&hŗ&h&h&hH&h,&h&hY&hY,&h!&h&hu&h&h&h&h,&h&h&h2&h&hl&h&h,&hB&h&hJ,&h&h!&h,&hI&h#&h,&hb&hu&h,&h&h&h,&h&hh&h,&hu&h&h9,&h &h&h ,&h &he&hX&hB&h &h ,&h""&h$&h',&h(&h+&h.,&h 0&h2&hR5,&hX6&h8&h ;&hC;&h<&h>&h@,&hA&hPFB&hF&h(I&hK,&h$M&hN&hP,&hvP&hAQ&hQ,&hDR&hR&hS,&h4T&hT&hU&hU&hV&hV&hvW&h X,&hX&h!Z,&hZ&h[&hF],&h]&h_&h`,&ha&h|c&hd,&h(e&hf&hg&h h&hNh&hi&hj,&hk&h,l&hm&hm&h1n&hVo&hp&hp&h,q&hdr&hs&hs&ht&hu&h9x,&hay&hC{&h|,&h-}&h)~&h ,&h&hZ&hQ&h&h́&h&h&h˃&h&h&hR,&hˇ,&h,&hI&h~&h},&h&hَ&h,&hj&h&h&h&h&h&h-&hb&h&h&h~&hӖ&h&h&hg,&h&h0&hޙ,&h&h&hw,&h&h)&hߞ,&h+&hǟ&h,&hР&h&h,&hZ&h$&h&h<&h&h&h%,&h&h&h ,&h&h&h ,&h&h&hr,&h&h`&hW&h&hױ&h6&h/&h6,&h&h&hB&h&hB,&h&h&hQ&h&h&h&h,&ha&h&h,&h &h&h&h@&h)&hE&h,&h&h.X&h &hu,&h>&h9   ##########   #........###  #.######... &hC #.##.[.#.....  #....#.#..... ##########.#>.... ..........#..... &h.........##.....  #@.........++.....&h-  #..........##..... &hp ####......#####.#. &hC #.####.# #...  #.# #.#######. &hm #.# #.......#.  &h #.# #.#####.#.  ########.# #######.# &h #........# #.......#.&h%2528.7 (122.0)&hb&E-93&h*&h,4 _w - a scroll of enchant weapon&h&hq3&h&.0&hm.0)............&h&h&h&] _Partly explored, unvisited transporter.:'hz 3:'h{ :'h ;:'h5 :'hX ] _Partly explored, unvisited transporter.<'hA 3<'hwB <'hO <'hQ <'hV : _<'h~V <'hX ,<'h>Z <'hR^ <'ha ,<'hKb <'he <'hh ,<'haj <'hm <'hp ,<'h q <'hs <'hy ,<'hz <'h{ <'hF <'hQ <'h <'h, <'h5 <'h <'h <'h <'h <'h <'hn <'h* <'h <'hq <'h$ <'h߳  <'h <'h' _You open the large door.<'h. <'h$ <'h <'h <'h  <'h  <'hS There is a large open door here.<'h <'h  <'hW _<'h <'hE  <'h  <'h There is a large open door here.<'hi <'h  <'hh _<'h <'h <'h <'h <'hC <'h <'h B<'h  ########## #........########  #.######........# ## #.##.[.# # #....#.# #  ###########.# #44.7 (15.0)  #...........#.# #  #..........##........#######  #..........''........+.....##  #..........##........##......  ####......#####.#.....+...... #.####.# #.....#.#...... #.# #.#######............ #.##....#<'h <'h <'h c _There is a stone staircase leading down here.='h='h='h='hH='h75.0) _='h9>'hk ######+## # ....... .#  .Y... ..#   ... ..   #.#####.#.##  5 >'h!>>......@...#   ...####.#.....#   ..s .....  ##.#. ###.  #.#.# #.# #Y   ice beast (asleep)>'hjZ #.#s   scorpion (asleep) #.# >'hs>'hYsYs>'h,6.5 (1.8>'hD>'h  _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.A'hzA'hA'h.h.Ys.A'hj270 _A'hA'hB'hSUB'hUB'ha\B'haB'hfU.YB'hj^45---=8B'hmB'he0 ########## #........#########.######........####.##.[.#........##.#....#.#........##.4###########.#@s......##.B'hGf#...........#........##.#..........##........########.#..........''........+.....##.#..........##........##.......####......#####.#.....+....... s   scorpion#.####.# #.....#.#.......#.# #.#######.............#.# #.......#...........## _The scorpion stings you.  You climb upwards.B'h4g9---B'h pB'h`5-50.0 (2.5B'hB'h _Level annotation: 2 transporters _There is a stone staircase leading down here.C'h  You hit the scorpion.  The scorpion is moderately wounded.=9 (0.9C'hC'h!A _The scorpion stings you but does no damage.C'hr"  You punch the scorpion!  You punch the scorpion, but do no damage.The scorpion is heavily wounded.6=1.7 (0.8C'hC'hXA _The scorpion stings you but does no damage.C'h  You hit the scorpion.  Your off-hand punch misses the scorpion.The scorpion is severely wounded.C'h ,2.6 (0.9C'h^ W _The scorpion stings you but does no damage.D'h7h  You closely miss the scorpion.The scorpion is severely wounded.D'hVi'3.5D'hZpD'hsu _The scorpion is struck by your quills. The scorpion misses you.D'h  You hit the scorpion but do no damage.The scorpion is severely wounded.D'h:'4.4D'h|W _The scorpion stings you but does no damage.D'h }  You hit the scorpion.  The scorpion is almost dead.7=5.3 _The scorpion closely misses you.D'h2  You hit the scorpion but do no damage.The scorpion is almost dead.D'h3,6.1 (0.8D'h6:D'h<Y _The scorpion completely misses you.E'hA  You closely miss the scorpion.The scorpion is almost dead.E'h[3--7.0 (0.9E'hNE'h. _The scorpion stings you.E'hak <  You punch the scorpion!E'hs q†E'hw N--378 (0.8E'h b _You kill the scorpion!F'hF'hUWear which item? F'h Armour (go to first with [)  g - the +2 scale mail "Xatets" (worn) {Int+8}  a - a +1 animal skin  k - a +3 scale mail of poison resistance[?] describe selected [!] equip|wield|wear|put onF'hfy[tab] equip|unequip H'hH'hH'h$DonSweattie the RuffianMerfolkHealth: 43/50 ====================----##########Magic: 7/7========================#........########AC: 8H'hu%Str: 17#.######........### EV: 9Int: 17#.##.[.#........##. SH: 0Dex: 13#....#.#........##. XL:  7 Next: 37% Place: Dungeon:4H'h&###########.#@†......##. Noise: =--------  Time: 3557.8 (0.0)#...........#........##. -) Nothing wielded#..........##........########. Throw: 5 darts (poison)#..........''........+.....##. Quill #..........##........##.......####......#####.#.....+.......H'hW&& #.####.# #.....#.#....... #.# #.#######.............H'h& #.# #.......#...........##  _The scorpion completely misses you.H'h&You closely miss the scorpion.The scorpion is almost dead. _The scorpion stings you.  H'h&TYou punch the scorpion! _You kill the scorpion!H'h/H'h0%-H'hA7H'hV@d  You start removing your armour.H'h*Aj4=-8.8 (1H'hzIH'h)RH'hR*9.8 (2H'hYH'h,bH'hb+60.8 (3H'hiH'hJrH'hes*1.8 (4H'hwH'h~55=2.8 (5 0119 _You continue removing the +2 scale mail "Xatets" {Int+8}. x5  You finish removing the +2 scale mail "Xatets" {Int+8}.  You start putting on your armour.3.8 (6H'huH'hH'h*4.8 (7H'h|H'hT@5.8 (8H'h`_H'hin6=6.8 (9H'hBwH'hG}H'hX~.7.8 (10.0)H'hBH'h6 9 9 H'h_You continue putting on your +3 scale mail of poison resistance. x5  You finish putting on your +3 scale mail of poison resistance.H'hj H'hM_You feel resistant to poison.H'hM H'h O Put on which piece of jewellery? Jewellery (go to first with "=) H'hO  o - a ring of protection from fire (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip I'h(I'hI'hpDonSweattie the RuffianMerfolkI'h Health: 46/50 ======================--##########Magic: 7/7========================#........########AC: 9Str: 17#.######........### EV: 9Int: 9#.##.[.#........##. SH: 0Dex: 13#....#.#........##. XL:  7 Next: 37% Place: Dungeon:4I'hk###########.#@†......##. Noise: ---------  Time: 3567.8 (0.0)#...........#........##. -) Nothing wielded#..........##........########. Throw: 5 darts (poison)#..........''........+.....##. Quill #..........##........##.......####......#####.#.....+....... #.####.# #.....#.#....... #.# #.#######............. #.# #.......#...........##  I'h_You continue removing the +2 scale mail "Xatets" {Int+8}. x5  You finish removing the +2 scale mail "Xatets" {Int+8}.  You start putting on your armour. _You continue putting on your +3 scale mail of poison resistance. x5  You finish putting on your +3 scale mail of poison resistance. _You feel resistant to poison.I'hm  Okay, then.I'hnI'hY. _J'hJ'hJ'hYJ'hJ'hz 18.8 (1 _J'hJ'hX ######+## # ....... .#  ..... ..#   ... ..   #.#####.#.##  5 >......@...#   ...####Y#.....#   ... .....  ##.#. ###.  #.#.# #.# #Y   ice beast #.# J'hs#.# J'h9  You climb downwards.J'h 55   ufetubus (wandering)  The ice beast hits you but does no damage.J'hV=7=70.3 (2.5J'h`J'he _An ufetubus comes into view. _There is a stone staircase leading up, spattered with blood here.J'h2 9  The ufetubus shouts!J'h;  5.5  You hit the ice beast but do no damage. The ice beast is struck by your quills.J'h< 4=1.1 (0.8J'hA J'hD @ _The ice beast hits you but does no damage.J'h;  You hit the ice beast.J'hJ'h[ 5.5 5 2 ufetubi (1 wandering)  The ice beast is moderately wounded.An ufetubus comes into view.J'h--9J'h#J'h&V _The ice beast barely misses you.K'h  The ufetubus shouts!  You hit the ice beast. You punch the ice beast.K'h3 5.5. 5  The ice beast is severely wounded.K'h4=2.8 (0.9K'h^K'h@ _The ice beast hits you but does no damage.K'hl  You hit the ice beast but do no damage.K'hK'h K'h t5.5.K'h]8=-3.7K'hbK'hc K'h\_The ice beast is severely wounded.K'h  You punch the ice beast!  The ice beast is almost dead.K'hE 5.5. K'h 4=4.5 (0.8K'h K'h W _The ice beast closely misses you.K'h|8  You closely miss the ice beast.The ice beast is almost dead.The ufetubus slips past you! The ufetubus hits you.K'hp? 5@.5.  The ufetubus completely misses you.K'h@ #5K'hP@ ;---5.3K'hE K'h I @ _The ice beast hits you but does no damage.L'hyY  You completely miss the ice beast.L'hGThe ice beast is almost dead.L'h m5.  You completely miss the ice beast.L'h6The ice beast is almost dead.  The ufetubus hits you but does no damage. x2  . The ice beast freezes you!  The ufetubus is struck by your quills. The ufetubus closely misses you.The ufetubus hits you.L'hKW32---------L'h%6.2 (0.9L'hL'hB _The ufetubus hits you but does no damage. x2L'hs _The ufetubus hits you but does no damage. x2  You closely miss the ice beast.  The ice beast is almost dead.  The ufetubus bar but does no damage.  The ice beast closely misses you.L'h tg3------7.0 (0.8L'hzL'h}B _The ufetubus hits you but does no damage. x2L'h=  You punch the ice beast!L'hi .55 2 ufetubi  You kill the ice beast!The ufetubus hits you but does no damage.  The ufetubus hits you. x2L'hn Grappler27---L'hW598 _The ufetubus hits you but does no damage.L'hL'ho _Your Unarmed Combat skill increases to level 8!L'hJ  You barely miss the ufetubus. The ufetubus barely misses you.The ufetubus hits you but does no damage.L'h;K _6---8.6L'hkP L'hR l _The ufetubus barely misses you. The ufetubus hits you.M'h  You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus is struck by your quills.M'h  .   ufetubus  You kill the ufetubus!The ufetubus closely misses you. The ufetubus barely misses you.M'hyQ5619.5 (0.9M'h(M'h _The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you.M'h]<  You punch the ufetubus!M'h1.M'hQ6280.3 (0.8M'hbM'h.L _You kill the ufetubus!M'h2A D ######+#### .........# ........# ......#.#####.#.##.><...##...####.#.....## .........M'hB  ##.#.####. #.#.# #.# # #.# #.#M'hLJ M'hJ 4-1.3 (1.0M'hO M'h R N'hH=######+#### .........# ........# ...... ##.#####.#.## .>....# #...####.#.....# # ......... ##.#.####. #.#.##.# ##.##.#N'hk-2N'hCw _There is a stone staircase leading up, spattered with blood here.N'h! N'h N'h N'h ,N'h {7N'h ,N'h, N'h ,N'h N'h 98N'hl 0=N'h@ N'h ,N'hm N'h ,N'h N'h ,N'h N'h N'h K9=N'h N'h ,N'h N'h ,N'h N'h ,N'hQ N'h# N'h T30=N'hE N'h ,N'hj N'h# N'h N'h N'h N'hV K1=N'h N'h ,N'h N'hD@ 2=3=N'h-C BN'hi >4=5=36=N'hk BN'hq N'hx 7=N'hz ,N'ho{ N'h} a8=N'h|~ N'hҀ ,N'h N'h ,N'hN N'hÆ ,N'hԇ N'h1 N'h U9=N'h@ N'h ,N'hK N'h? ,N'h N'h` b40=N'hђ N'hT ,N'h N'h ,N'h BN'h N'h N'hx U1=N'hE N'h ,N'hQ N'h& ,N'h N'hf N'hͩ K2=N'h N'h* ,N'h N'h ,N'hc N'hA ,N'h N'h N'h U3=N'h N'h6 ,N'h N'h ,N'hĽ N'h ,N'h N'h N'hd K4=N'h N'hB ,N'h N'h~ N'h N'h] N'h N'hG U5=N'h XN'hR ,N'h N'h ,N'h N'h N'h K6=N'h N'h N'h N'hW N'h_ ,N'h N'h N'h U7=N'h N'h ,N'h{ N'h= N'h N'h N'h ,N'h N'h N'h D8=N'hp N'h ,N'hm N'hv ,N'h N'hM N'h N9=N'h N'h ,N'h N'h ,N'hr N'hs N'h N'hy N'h _ _You start resting.N'h2 1665.3 (83.0)N'h Z50=6.3 (84N'h0 N'h " _HP restored.O'hI O'hK n Spells (Memorise)TypeO'hL oFailure Level  a - ApportationTranslocation 83% 1b - Kinetic GrapnelForgecraft83%1  c - Poisonous VapoursAlchemy/Air83%1  d - SandblastEarth83%1  e - SlowHexes83%1  f - Summon Small MammalO'haL Summoning83%1  g - Construct Spike LauncherForgecraft92% 2  h - Confusing TouchHexes99% 3  i - PasswallEarthO'hL %99% 3  j - Sigil of BindingHexes99% 3  k - Stone ArrowConjuration/Earth99% 3  l - Cigotuvi's PutrefactionNecromancy/AirO'hL 100% 4  m - Diamond SawbladesForgecraft100% 7 6 spell levels left O'hM ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP'hoP'hP'hBDonSweattie the GrapplerMerfolkHealth: 50/50 ========================######+####Magic: 7/7========================.........#AC: 9Str: 17........#EV: 9Int: 9......SH: 0Dex: 13P'h##.#####.#.##XL:  7 Next: 62% Place: Dungeon:5.>......@...#Noise: ---------  Time: 3666.3 (0.0)#...####.#.....#-) Nothing wielded#.........Throw: 5 darts (poison)##.#.####.Quill #.#.##.# ##.##.# _The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you.You punch the ufetubus! _You kill the ufetubus! _There is a stone staircase leading up, spattered with blood here. P'hGF_You start resting. _HP restored.P'hP  Okay, then.P'hUP'hP'h. _P'h _Unknown command.P'h7 P'h [  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   h + Spellcasting   0.0    -1           b + Polearms   0.0    +4  P'h     c + Unarmed Combat 8.0  69%  +1   i - Evocations   0.0     0   d + Throwing   0.0     0   j * Shapeshifting   6.8  31%  +2                   e - Armour   0.0    -3       f - Dodging   2.6    +3       g - Stealth   0.0    P'hb [37m+2                                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] 'h& 0;10;1museful|all skills [!] training|cost|targetsR'h)R'hR'hBDonSweattie the GrapplerMerfolkHealth: 50/50 ========================######+####Magic: 7/7========================.........#AC: 9Str: 17........#EV: 9Int: 9......SH: 0Dex: 13R'h##.#####.#.##XL:  7 Next: 62% Place: Dungeon:5.>......@...#Noise: ---------  Time: 3666.3 (0.0)#...####.#.....#-) Nothing wielded#.........R'hh%Throw: 5 darts (poison)##.#.####.Quill #.#.##.# ##.##.# _You kill the ufetubus! R'h _There is a stone staircase leading up, spattered with blood here. _You start resting. _HP restored. _Okay, then. _Unknown command.R'hVR'hR'hR'hS'hS'hC  Skill  Level Train  Apt Skill  Level Train  Apt S'h- a - Fighting   2.1    +1   h + Spellcasting   0.0    -1      S'h     b + Polearms   0.0    +4      c + Unarmed Combat 8.0  69%  +1   i - Evocations   0.0     0  S'h# d + Throwing   0.0     0   j * Shapeshifting   6.8  31%  +2  S'hl        S'h         e - Armour   0.0    -3  S'h$     f - Dodging   2.6    +3  S'h     g - Stealth   0.0    +2      S'h                            S'h0            S'hj        S'h        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpS'h)G[=] set a skill target  S'hs[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT'h`T'h T'hDonSweattie the GrapplerMerfolkHealth: 50/50 ========================T'h######+####Magic: 7/7========================.........#AC: 9Str: 17........#EV: 9Int: 9......SH: 0Dex: 13##.#####.#.##XL:  7 Next: 62% Place: Dungeon:5.>......@...#Noise: ---------  Time: 3666.3 (0.0)#...####.#.....#-) Nothing wielded#.........Throw: 5 darts (poison)##.#.####.Quill #.#.##.# ##.##.# _You kill the ufetubus! _There is a stone staircase leading up, spattered with blood here. _You staT'hrt resting. _HP restored. _Okay, then. _Unknown command.T'hT'h.T'hc)T'hMB 3T'hXC T'hE T'hG T'hL P _T'hLQ XT'hU XT'hW ,T'hRX T'hCZ T'h8\ T'h\ T'h\ T'hU^ T'hf` ,T'ha T'h......<...#T'hUk ?#...####.#.....##.........##.#.####.#.#.#T'hp A#.#..##.##.##.##.#'73.3 (7T'hMv T'hv K======4.3 (8T'hz T'h} = _As you open the door, it creaks loudly!U'hU'hXU'hU'hX XU'h ,U'h U'h U'h~,U'hU'hU'h,U'hU'hCU'h&,U'hU'h-U'h,U'hpU'hzU'hKU'h%#.#######'#### ####.........# #............# #.##.........#  ##.#####.#.####  U'h&.>......<...####  #...####.#.....#######.  # ............W------####.#.####.######. #.#.# #... U'hq& #.#.# ####.. #.#.# #.# #.#. .W   phantom (wandering) #. U'h&U'h,'82U'h1I------3.3 (9U'h32U'h4 U'hZ5L_A phantom comes into view.U'h3 $ #.#   ....#  ....#  ....#  .#.####  .><...####  .#.....#######.  # ...........@......W  ####.#.####.######.  #.#.# #... #.#.# ####..  #.#.# #.#  #.#. .  #.U'h 4 #.#   ....#  ....#  ....#  U'h .#.####  .><...####  .#.....#######.  # ...........@......W  ####.#.####.######.  #.#.# #... #.#.# ####..  #.#.#  #.#. .  #. U'hs U'h U'h U'h ^ _A phantom is nearby!U'h$ #.# ######'####  ####.........#  #....#  #.##.........# ##.#####.#.#### .>......<...#### #...####.#.....#. # ...W.####.#.####.######.#.#.# #... #.#.# ####.. #.#. . U'h4' U'h- ~W.WU'h. 14.3 (1 _U'ho3 U'h5 V'h#.# ######'#### ####.# #.# #.##.# .#####.#.#### >......<...#### ...####.#.....#.  .W.####.#.####.######.#.#.# #... #.#.# ####.. #.#. . V'h4W.V'hq%5V'h@V'hV'hy#.# ######'#### .# .# .##.# .#####.#.#### ......<...#### .####.#.....#V'h..W.####.#.####.######.#.#.# #... .#.#.# ####.. #.#. . V'hV'h0W.V'h%6V'h(V'hkV'hV'h  You closely miss the phantom. Your off-hand punch misses the phantom.An adder comes into view.V'h M  The phantom hits you but does no damage.V'h 4=7.2 (0.9V'hV'h2 _The adder moves out of view.V'h0 ;  You punch the phantom!V'h38  S S   adder (wandering)  The phantom is moderately damaged.V'h@9 V48-8.1V'hB> V'h@ + _The phantom hits you.V'h \  The adder hisses angrily.  You punch the phantom!V'h$ n  The phantom is heavily damaged.V'h v###'#### .......# .......# ######### #......# #.#.#### #......#V'hf *<...#### #......# #.#.....#######..S...###..........§....W...... #.#.####.######.@....# #.#.# #... #......# #.#.# ####.. #......# V'h #.#.# #.#......# #.#. .#+##.###. #. .# #. #S#.V'h M##..§V'h c7--9 (0.8V'h V'h J _The phantom hits you. The phantom blinks! You blink.W'hd  You closely miss the phantom. Your off-hand punch misses the phantom.W'h8x##........SW'h'9.7W'hW'h_ _The phantom is heavily damaged.W'h]  You closely miss the phantom.The phantom is heavily damaged.90.6 (0.9 _The phantom closely misses you. The adder bites you but does no damage.W'hQ q  You hit the phantom.  The phantom is heavily damaged.8=1.5 _The adder bites you but does no damage. The phantom barely misses you.X'hB  You closely miss the phantom.The phantom is heavily damaged.The adder is struck by your quills. The adder bites you.X'h\< #.#.#####......#<...#### #......# ####.#.....#######......###............S§...... ####.#.####.######......#  #.#.# #....###......#  #.#.# ####...#......#  #.#.# #.## X'he #.#. #@.#+##.## #. ##W# .# #.# # #.#  .. ..  ... ...  The phantom is struck by your quills. The phantom hits you. The phantom blinks!X'hX'hs\3---2.3 (0.8X'hCX'ha _You blink.X'h: X'h;  X'hP<uYou barely miss the phantom. Your off-hand punch misses the phantom.X'hC=3The phantom is heavily damaged.X'hc>X'h?X'h@ 3.1X'hxGX'hO X'hPX'hQ0_The phantom hits you but does no damage.X'h/  You miss the phantom.The phantom is heavily damaged.X'hB0----X'h<%4.0 (0.9X'h%X'hy+ _The phantom hits you.X'hR   You barely miss the phantom. S S   adder  The phantom is heavily damaged.The phantom is struck by your quills.1-8 (0.8X'h > _The phantom hits you but does no damage.X'h~;  You punch the phantom!X'h'X'h2&.S.S   adderX'hl-j 80=5.6 _You destroy the phantom!X'h-X'h.4X'h@7 X'h7`_Your Shapeshifting skill increases to level 7!Y'h  You barely miss the adder.The adder is moderately wounded.Y'h--6.5 (0.9Y'h[Y'hR _The adder barely misses you.Y'h-  You closely miss the adder.The adder is moderately wounded.Y'h.A-7.4Y'h[2Y'h 5v _The adder is struck by your quills. The adder barely misses you.Y'h<_9  You punch the adder!Y'hxeC.Y'hi]2=28.3Y'hdnY'hqI _You kill the adder!Y'h 3Y'h[ Y'h H _No target in view!Y'h? _Y'hzY'hY'hQU3=Y'hY'h:,Y'hY'hY'hY'hUY'ha4=Y'hY'h)Y'h}Y'hY'hY'hY'hzY'hY'hY'hKY'hY'hU5=Y'htY'hY'h Y'hvY'h,Y'hyY'hY'h56=Y'h3Y'hY'h/,Y'hY'hY'hY'hQY'hY'h Y'htY'hY'hBU7=Y'htY'h,Y'hY'hJ,Y'hY'hO,Y'hY'hY'hK8=Y'hY'hY'huY'hY'h,Y'hGY'hY'h&U9=Y'hY'hi,Y'hY'hY'h@ Y'hu Y'h Y'hQ Y'h Y'h$ Y'hp L50=Y'hY'hY'hY'h=Y'hY'hY'h,Y'h3Y'hY'hY'h_Y'hY'h|Y'hY'hd 9=Y'h Y'hz"Y'h7$,Y'h$Y'h'Y'h.).#.....#######......###.......................#.####.######......#  #.#.# #....###......#  #.#.# ####...#......# Y'hZ/#.#.# ###.#......# #.#. #..#+##.##  #. ##.# .#  #@# # - #.# ... Y'h/I....W................W   phantom (dormant)...........#.....!......Y'hf4} 732.3 (34.0)  A phantom comes into view.Y'h:W.WY'h:E-3.3 (35Y'h_@Z'hW _Found 2 orange potions.Z'h0 ... ####......#  #.#.# #....###......#  #.#.# ####...#.  #.#.# ###.#.  #.#. #..#  #. ##.# .#  #@# #  #.# ..W ..... .......  .........  ...........  #.....!...... Z'hzX ... ####......#  #.#.# #....###......#  #.#.# ####...#.  #.#.# ###.#.Z'hї  #.#. #..#  #. ##.# .#  #@# #  #.# ..W ..... ....... .........  ........... #.....!...... Z'hОZ'hZ'hZ'h^ _A phantom is nearby!Z'h .................... ###.#.####.######......#  #.#.# #....###..###...#.. ###.# #..#+##.# #.# .#  #.#  #......W....##...........##...........##....##....#.....!.......S   adder (asleep)S$.....Z'he  An adder comes into view.Found 11 gold pieces.Z'hu >  The adder hisses angrily.Z'hӣ XSS.Z'ht 8=4.3 (1.0)Z'h Z'h > _The phantom hits you but does no damage.Z'h^} Z'hS BS.Z'h ,5.1 (0.8Z'hm Z'ht _You hit the phantom but do no damage. The phantom closely misses you.['h9  You hit the phantom.['h S.  The phantom is lightly damaged.['h,6.0 (0.9['ha['hU _The phantom closely misses you.['hzb  You closely miss the phantom.['h! S.  The phantom is lightly damaged.['hЃT48-9['hZ['h+ _The phantom hits you.['hb  You closely miss the phantom.['h6CS.['hZ9-7.7 (0.8['hz ['h 5 _The phantom is lightly damaged.['hې  You punch the phantom!  The phantom is heavily damaged.['hБ ^4--=8.5['h ['h h _The phantom hits you. The adder barely misses you.['h  You barely miss the phantom.The phantom is heavily damaged.The adder bites you but does no damage. The phantom hits you.['h`  #.#.# ###.##  #.#. #..#+##.## #. ##.# # .# ['h #.#.# # ######.#.##. #....S.§....# #...........##...........##...@.......# #.......['h! b #.....!....... #.$.... #.. #['hU u ######## .#['h9§['h`i2----9.3['h ['h 4 _The phantom blinks! You blink.\'h \'h \'h1/You hit the phantom but do no damage.\'hq\'h .SThe phantom is heavily damaged.\'h[k38----40.1\'h\'h+ _The phantom hits you.\'h*;  You punch the phantom!\'h3 ..S The phantom is almost destroyed.\'h4c9--=1.0 (0.9\'h:\'hc=> _The phantom hits you but does no damage.\'hb# .  You hit the phantom but do no damage.The phantom is almost destroyed.The adder barely misses you. The phantom barely misses you.\'hy--9\'hɨ\'h= _The adder bites you but does no damage.\'h  You closely miss the phantom. Your off-hand punch misses the phantom.The phantom is almost destroyed.\'h F-2.7 (0.8\'h/ \'h V _The adder completely misses you.\'h b _complet  You closely miss the phantom.  The phantom is almost destroyed.  The phantom is struck by your quills.  The phantom hits you but does no damage.\'hH'3.5\'h\'ha _The adder is struck by your quills. The adder bites you but does no damage.]'h*   You barely miss the phantom.The phantom is almost destroyed.The phantom hits you but does no damage.]'h!/84.3]'hA']'h_*N _The adder is struck by your quills. The adder bites you.]'hd  You closely miss the phantom.The phantom is almost destroyed.]'hPm.#.# ####...#......# .#.# ###.#......# .#. #..#+##.##  #.##.#.# .# .#.# .# ######.#.##.# #.....# #...........# #...S.# #.......W...# #....§......... ]'hN8=`'h@`'h,`'h`'hV ,`'h}!`'h3'9=`'hl5`'h 8l50=`'h9`'h<,`'hZ=`'h?`'hS@`'h@`'hOB;1`'hBC`'hD,`'hlE`'hIG,`'h..a'h#.####.# ...a'hHa'h+5.4 (13a'ha'hG; _Found a stone staircase leading down.b'hcb'hdb'hib'hhmH _No target in view!b'h*b'hb'hb'hb'h&b'h$ _b'hg"Bb'h"b'h{#b'hR%b'h&,b'h'b'h)b'h,Bb'h-b'h0,b'h1b'h$4b'h*6,b'h6b'hC:b'hV<,b'hlAXb'h Bb'hUDb'hNF,b'hcGb'h5Ib'hK,b'hWLb'hnNb'hoP,b'hiQb'h`Sb'h.......#b'hnA9.4 (14b'htb'h w+ _Found a quarterstaff.b'h 3b'ha b'h1 H _No target in view!b'h z 3b'hz b'h~ b'h- b'h $ _b'h ,b'hk b'h b'h b'h b'h ,b'hl b'h b'h͔ ,b'h b'hf b'h  #......# .#+##.## #.w.........##.# .# ..........#.# .# ........#.##.# .....). # ..... # ... †....# #.# ##########@# ..# ..# ................## ................ ................b'h 6w   ribbon worm (asleep) ##....##....#####.#..##....##  #.#..#.b'h 233.4 (4.0)b'hM |.wwb'h *4.4 (5b'h b'h# ^ _A ribbon worm comes into view.c'h;L #......+##.## #..##.w.#o .# #.............#.##.# #.o.....)...o.#...........#.#........#†....# ##########........................##... ................ooo 3 orcs (2 missiles, asleep) ##....##....######....#c'h`  3 orcs come into view.Found the Almanac of Crafting and Terrain.c'hCm ooooo   orc wizard (wandering)ooo 3 orcs (2 missiles)The orc shouts! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger.c'h\tC((((c'hc'h3c'hc'h ho...o.c'h@h   hound (wandering)o   orc wizard (wandering)ooo 3 orcs (2 missiles)The orc throws a boomerang. The boomerang misses you.c'h3==5.4 (1c'hfc'hX _A hound comes into view.c'h_ #......# .#......# #.#......# #.#.#+##.## #..# #.#.# .# #.w.#h #.#.# .# #...........o. #.#.##.# #.o.....)....o.# #..o#......# #..@.....#†....# ####.#....###########.# .......# ......#.....##......#c'hv` ooo 3 orcs (2 missiles) .................# ###....##....#####c'hb c'hl :o.c'h3s t (((((The orc throws a boomerang.c'h c'h1 x :o.........c'h b(catching breath)The boomerang hits you but does no damage.c'h; ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.c'h) 1...c'h  4 -65 darts (poison)Held c'h" c'h j _You are caught in a web! _There is a web here.c'hh M-c'h@o c'hpp N _You are caught in a web!d'hqd'hssR  You struggle to detach yourself from the web.d'htd'hud'h9vd'h".w.o.o.ohh   hound (wandering)ooo 3 orcs (2 missiles)d'hق--7d'hd'hX _A hound comes into view.e'hiz e'h-{L You struggle to detach yourself from the web.e'h{e'h o.h.hThe hound barks! You hear a shout!e'hvB((((e'hAX  The orc throws a boomerang. The boomerang hits you.e'he'h.w......h.e'h]3--==8e'hs'e'h+\ _The orc is struck by your quills. The orc hits you but does no damage.e'hI[ o.h.  You struggle to detach yourself from the web. ((((The orc throws a boomerang.e'h-V   The boomerang hits you but does no damage.  An orc comes into view. It is wielding a +0 dagger.The orc is struck by your quills..ow.....)@..---9 e'hh 9_You kill the orc!e'h,e'h!`)oh.e'h0* (((((The web tears apart. The orc throws a boomerang.e'he'hͮe'h,o...@.h.e'h 4= 9 =-405 darts (poison)e'he'hW _The boomerang closely misses you.f'h......# #...........# #......# #.# +##.## #.# #.# .# #.#. .#.# .# #.. .#.##.# #.:.....)..o.. ......# #...w..o..o.# # #.)..h...# †....# ####@#....#....##########.# ... ..........# . ...# ...##....# .....# ##....##....#####  #.#..##....##'hqm o......o.woThe hound bites you.  The ribbon worm attacks as it pursues you!2-1f'hf'hC _The ribbon worm bites you but does no damage.f'hǐ  .#+##.#.# .# ##.#....#.# #.:.....).o... ......# #........o..#  #.)woh...# †####.#....# ......###### ..............# ......f'h  .......#.......#... ##....##....####  #.#..##....##    orc......f'hu f'h f'h f'h ]o.o..hoo 3 orcs (2 missiles)47---2f'h @ _The hound bites you.g'h,g'h..o 2 orcs (1 missile)g'h[8--3.2 (0.8g'h/g'hy _You closely miss the hound. The hound bites you but does no damage.g'hOg'hv.   orcg'h'4.0g'hJg'h _You closely miss the hound. The hound closely misses you.g'hy  You closely miss the hound. You punch the hound.  The hound is moderately wounded.g'h{g'hooo oo 3 orcs (2 missiles)g'hD-78g'hg'hR _The hound bites you. The hound bites you but does no damage.g'h.   You punch the hound!  The hound is almost dead.3--=5.7 (0.9g'h8 g'hB: N _The hound is struck by your quills. The hound bites you.h'h7  You hit the hound.h'h †ooo 3 orcs (2 missiles)  You kill the hound!h'hҢ>((h'h\#h'h`/o.†@h'h4R--5-6.6h'hV=h'h@s _The orc throws a boomerang. The boomerang closely misses you.h'h #......+##.## ## #..#. .# #.............#.##.# #.:.....).o.o.#.....o.....#.#.)woo...# †....# ....###########.# ........................##... ................o   orc wizard (wandering) ##....##....#####oooo 4 orcs (2 missiles, 1 wandering)#....#  An orc comes into view. It is wielding a +0 short sword.The orc wizard shouts! The orc shouts!  The orc hits you but does no damage. The orc is struck by your quills.h'h4.o.ooo)4==7.6 (1.0 _The orc misses you. The ribbon worm closely misses you. _You see here a hound corpse.h'h_  You hit the orc.  The orc is lightly wounded.  The orc is struck by your quills. The orc barely misses you.ho..oh   hound (wandering)o   orc wizardoooo 4 orcs (2 missiles)--8.4 (0.8 _The orc hits you but does no damage. The ribbon worm closely misses you.h'h> .#+##.#.# .# ##.#...h#.# #.:.....).o... ......# #.....o.....#  #.)wooo..# †####†#....# ......######h'he0 ..............# ...... .......#.......#... ##....##....####ooo 3 orcs (2 missiles)  #.#..##....##......#h'hh'hIh'hMh'h/h'ho..oo 4 orcs (2 missiles)h'hV---9.4 (1.0h'hh'hPi'h  You barely miss the orc.The orc is severely wounded.The orc is struck by your quills.i'h.oo   orc wizardoo 2 orcs (missiles)i'h*c5==50.2 (0.8i'hmi'hG _You kill the orc!i'hRi.oo 2 orcs (missiles)1.0 _You hit the orc but do no damage. The orc hits you but does no damage.i'h`( 7  You punch the orc!i'h3+ i'h+ i'h5 v.o.1 missile)i'h9 I=68i'hB i'hCE G _You kill the orc!i'hU}s  You barely miss the orc.i'h_h.wh   hound (wandering)oo 2 orcs (1 missile)i'h.B2.7 (0.9i'hi'hW _The orc is almost dead.j'hO  The hound barks!  You punch the orc!j'hj'h,j'hj'hx.oo   orc wizard   orcj'h4=3.5 (0.8j'hj'hG _You kill the orc!j'h,j'h\Pooj'hL76-4.3j'hj'hbW _You hit the orc but do no damage.j'hV0 <  You hit the orc wizard.j'h< Z. j'h-> A-5.1j'h~E j'h#H  j'hH W_The orc wizard is moderately wounded.j'h<  You hit the orc wizard.j'h#v hh   houndo   orc wizard  The orc wizard is heavily wounded.6.0 (0.9j'h-j'hO0A _The orc wizard hits you but does no damage.k'hz  You barely miss the orc wizard.k'h:q  The orc wizard is heavily wounded.k'hC8*k'h   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!k'h&k'h47 o{o   orcDeactivating autopickup; reactivate with Ctrl-A.k'h5D====9k'hP= _You hear a shout!k'h+EU  You closely miss something. You punch something.k'hFk'hrS .oo   orc  You hear a shout! x3; You hear a bark!k'hT7===--7.8k'hak'hdf _Something hits you but does no damage.k'h}O ---8.7 _You hit something.l'h#9  You punch something!l'h&g  Reactivating autopickup.l'h3W.ol'h 7x=9-9.5 (0.8l'h?l'h'B l'hB(_You feel a bit more experienced.l'hï7  You punch the orc!l'hC)l'h-60.4 (0.9l'hpl'htG _You kill the orc!l'h2 x #......+##.## ## #..#. .# #.............#.##.# #.:.....).....#...........#.#.).w....# †....# ....###########.# ........................##... ................ ##....##....######....#l'h? l'hs@ [2--1.4 (1.0l'hH l'h~P _The ribbon worm bites you. _Items here: (( ))))) [[ †.l'hah  You hit the ribbon worm.  The ribbon worm is lightly wounded.l'h|b,2.2 (0.8l'hll'hToC _The ribbon worm bites you but does no damage.m'h]m'hu,3.1 (0.9m'h`u _You hit the ribbon worm but do no damage.m'hbpm'hzsm'hd3--9 (0.8 _You completely miss the ribbon worm. The ribbon worm closely misses you.m'hY  You punch the ribbon worm!  The ribbon worm is heavily wounded.m'hZ U1-4.7m'hf m'hi 0 _The ribbon worm bites you.n'h   You hit the ribbon worm.5.5 _The ribbon worm is heavily wounded.n'h`d  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm is struck by your quills.n'he,6.4 (0.9n'h;mn'hX _The ribbon worm barely misses you.n'h5  You completely miss the ribbon worm.The ribbon worm is severely wounded.The ribbon worm is struck by your quills.7.3n'h_n'h)X _The ribbon worm barely misses you.n'h6  n'h! 9 You punch the ribbon worm!n'h n'h& †hh   houndn'h U2=8.2n'hV n'hH O _You kill the ribbon worm!n'hZ #......+##.## # .......#.##:.....).....#...........#.#.).@h...# †....# ####)#....#n'h\ ##########.# ........# .j......# .......## o.....j   gnoll (polearm, wandering) ................o   orc (wandering) ##..#####n'hTi  A gnoll and an orc come into view.The gnoll shouts!n'hBkn'hna  The hound barely misses you.n'ho}[ j.j.jj 2 gnolls (1 polearm)  A gnoll comes into view. It is wielding a +2 whip of electrocution.n'h~5==9.2 (1.0n'h׍n'h _The orc moves out of view. _You see here a ribbon worm corpse.o'hIXo'h|[%  o'ha\fYou closely miss the hound. The hound bites you.o'hmdjo.j.o   orc0---70.1 (0.9o'hwo'h2q _An orc comes into view. It is wielding a +0 club.p'h  You punch the hound!  The hound is heavily wounded.p'h ,p'hL p'h jo...o    gnoll (p'hh [o 2 orcsp'h 51-p'h )--1.0p'h p'h[ _The hound completely misses you. The hound barely misses you.q'h.  You miss the hound.The hound is heavily wounded.q'h/q'h6>E jo.jjj 3 gnolls (1 polearm)  The hound closely misses you.A gnoll comes into view. It is wielding a +0 whip.q'h4?b36--8 (0.8q'h Jq'hQC _The gnoll hits you from afar with a +0 spear.q'hQ  You closely miss the hound.The hound is heavily wounded.q'hR '2.6q'h] q'h` = _The hound bites you but does no damage.r'h  You barely miss the hound.The hound is heavily wounded.r'h\,r'h. oj.. .  2r'h/o   orc (wandering)The hound is struck by your quills. The hound bites you.r'h(0g3---3.5 (0.9r'h;<r'hF _The gnoll closely misses you. _An orc comes into view. It is wielding a +0 club.s'hT  You miss the hound.The hound is severely wounded.The orc shouts!s'h7,s'h jo.ojj 3 gnolls (1 polearm)oo 2 orcsThe hound closely misses you. The gnoll hits you but does no damage.4-====4.4s'hs'h= _The hound bites you but does no damage.t'h~  You closely miss the hound.The hound is severely wounded.t'hNt'h%L  The hound bites you but does no damage.t'h"Fj.o.j.28--=---5.2 (0.8t'h,t'hB C _The gnoll hits you from afar with a +0 spear.t'h+! 9  You punch the hound!t'h$ t'hl% ,t'h& t'h( X  You kill the hound!t'h3 j.ojo..jj 2 gnolls (1 polearm)t'h4 kooo 3 orcst'h7 I6---t'h8 S13---6.0t'hOA t'hD C _The gnoll hits you from afar with a +0 spear.u'h #...........# .#+##.#.# .# ..#:.....).........j....#  #.).†ojo.# †####@#o...# ......##########.# ................# .......# ......## ......# ....  2 orcs ##....##....####  #.###u'h u'h Bu'hҖ j.ooj..u'h ,7.0 (1.0u'h u'h _The gnoll hits you but does no damage. _Items here: (( ))))) [[ †.v'h' .#+##.#.# .# ##.#....#.# #.:.....)..... .v'h).....# #.....j.....#  #.).ooj..# †####)#....# ......###### ................# ........# .......## .......# ...    gnoll ##....##....####  #.#..##....##......v'hi*v'h+v'h+v'h62v'h5..jjo..oj 2 gnolls (1 polearm)v'h7j7--8 _v'h/@v'hTBv'h{ ..#+##.## #.# #.#.# .# #...........#. #.#.# .# #............. #.#.##.# #.:.....)..... .v'h| ......# #.......j...#.# #.)jo.†....# ####o#....# .......##########.# ...............@.# .....# ...# ...# ..# ###....##....#####   gnoll (  #.#..##....##  #.#..#.....v'h| T.#  #.#..#......#v'h~ v'hT v'h v'h` v'h ..oojoo 3 orcsv'hJ ?-9v'hٚ v'hם w'h#..#+##.## #.# ##.#.# .# #...........#.  #.#.# .# #............. ##.#.##.# #.:.....)......# #...........#.# #.).oo...#.†....# ####j#....#.w'h#o# ......# .....# ....## ...# ..##....##....#####o   orc #.#..##....## #.#..#......#  #.#..#......#w'hw'hM.ow'hN=80 _The orc attacks as it pursues you! The orc hits you but does no damage.w'h2 #..#+##.## #.#  ##.#.# .# #.#. #.#.# .# #.#.#.##.# #.:.....)......# #.#.# #.).oo...#.†....# ####j#....#.#.# ......o.# .....# ....## ...# ..##....##....#####  #.#..##....##  #.#..#......#  #.#..#......#w'hB$c)jo.j   gnollo   orc1w'h,w'hF/] _The orc attacks as it pursues you! The orc hits you but does no damage.w'hT C #..#+##.## #.# ##.#.# .# #.#. #.#.# .# #.#.#.##.# #.:.....)......# #.#.# #.).oo...#.†....# ####)#....#.#j# ......o..# .....# ....## ...# ..##....##....##### #.#..##....##  #.#..#......#  #.#..#......#w'h0W w'ha .j8=-2w'h+k w'hm y'h=c #..#+##.## #.# ##.#.# .# #.#. #.#.# .# #.#.#.##.# #.:.....)......# #.#.# #.).oo...#.†....# ####)#....#.#.# ......oj.# .....# ....## ...# ..##....##....##### #.#..##....## #.#..#......#  #.#..#......#y'h #..#+##.## #.# ##.#.# .# #.#. #.#.# .# #.  ######.#.##.# #.:.....).....  #.# #.#  #.# #.).oo...# {'h' #......†....# ####)#....#  #.#.# .....  #.o.oj.j# ....  #.j.....# ...  #.## ..  #.# .  #.#  #....##....##### #.#..##....##  #.#..#......#  #.#..#......#{'h{'h9,{'h{'h{'hc{'hy>oj.oj.j.o.o 3 orcs{'hR4-7.5 (1.0{'hW{'h!{'hGH 7  You hit the gnoll.{'hcI ,{'hI {'h|X : .o..jojThe gnoll is moderately wounded.The gnoll is struck by your quills.  The gnoll hits you with a +2 whip of electrocution.{'hY j6-=8.3 (0.8{'hd {'hh : _The orc hits you but does no damage.|'hq9  You punch the gnoll!|'hY|'h"|'h&  The gnoll is almost dead.The gnoll is struck by your quills.|'h= )o.jo.j. 2  You kill the gnoll!|'hg|'h%Q-4=9.1|'hH|'h P _The orc barely misses you.|'h7 ?Drink which item? Potions  c - 2 potions of lignification  i - 2 potions of attraction  j - 2 potions of moonshine  u - a green potion  v - a viscous clear potion  x - 2 orange potions [!] read|quaff|evoke[?] describe selected~'h4~'hB~'hL#..#+##.## #...........#DonSweattie the Grappler##.#.# .# #...........#.Merfolk#.#.# .# #.............Health: 26/56 ===========-------------######.#.##.# #.:.....).....Magic: 8/8========================#...........# #...........#AC: 9Str: 17  ~'h M#...........# #.).oo...#EV: 9Int: 9  #......†....# ####)#....#SH: 0Dex: 13  #...........##########.# .....XL:  8 Next: 14% Place: Dungeon:5  #..............@)o.jo..# ....Noise: ==-------  Time: 3889.1 (0.0)  #...............oj.....# ...-) Nothing wielded  #.....................## ..Throw: 5 darts (poison)#.....................#.Quill #.....................#########....##....#####jj 2 gnolls (1 polearm)#.#..##....##ooo 3 or~'hMcs#.#..#......##.#..#......# _The orc hits you but does no damage.  You punch the gnoll!  The gnoll is almost dead.The gnoll is struck by your quills.  You kill the gnoll! _The orc barely misses you.~'hU~'hW`  It was a potion of cancellation. You feel magically purged.~'hX~'hld o.jo.  The gnoll hits you from afar with a +0 spear.~'h9ej3---90.1 (1~'hhp~'h: _The orc hits you but does no damage.'h  You closely miss the orc. The orc barely misses you.'h~ Fjo.'hU F-1.0 (0.9'h  _The gnoll barely misses you. The orc hits you but does no damage.'h  You hit the orc but do no damage. The orc barely misses you.'hh4=-8 (0.8'hH'h< _The gnoll hits you but does no damage.'h#O  You hit the orc.  The orc is lightly wounded.2.6'hY'h2\: _The orc hits you but does no damage.'h  You hit the orc but do no damage.The orc is lightly wounded.  The orc hits you but does no damage. The gnoll closely misses you.3.5 (0.9'h'h3Q _The orc closely misses you.'h1v  You closely miss the orc. The orc barely misses you.4.3 (0.8'h 'hw _The gnoll barely misses you. The orc hits you but does no damage.'h1 closely miss the orc. The orc barely misses you. _The gnoll barely misses you. The orc hits you but does no damage.  You closely miss the orc. You punch the orc.  The orc is heavily wounded.  The gnoll hits you from afar with a +0 spear.21-5.2 (0.9'h; 'h> 6 _The orc hits you with a +0 club.'h87  You punch the orc!'h;V  You kill the orc!'hY<'h<'hGjo.o. 2 orcs'hJ,6.0 (0.8'hS'hVS _The gnoll closely misses you.'h2%X##.#.# .# #.#..#.# .# #.. ######.#.##.# #.:.....)..... #...........# #...........# #.# #.).oo...# #......†....# ####)#. #.....##########.# ..... #....jo.....# .... #.o@j.....# ... #.......## .. #.'hm&# . #.#  ########....##....##### #.#..##....## #.#..#......# #.#..##.#...'h2  The gnoll hits you but does no damage. The gnoll is struck by your quills.  The gnoll hits you with a +0 whip. The orc is struck by your quills.'h.@ )   orcYou kill the orc!'hCa0--57.0 (1.0'hUN'hjQ\ _The orc is struck by your quills. The orc hits you but does no damage.'h  You hit the gnoll.  The gnoll is moderately wounded.'h X18--8 (0.8'h 'hd v _The gnoll closely misses you. The gnoll hits you with a +0 whip.'hEw  You hit the gnoll.  The gnoll is heavily wounded.'hK7The orc is struck by your quills.'hOC)'h-S9=8.6'h'h¨G _You kill the orc!'hG9  You punch the gnoll!'hT $   gnoll  You kill the gnoll!'hXP=69.5 (0.9'hJb'hdV _The gnoll completely misses you.'hM  You barely miss the gnoll.The gnoll is lightly wounded.8-900.3 (0.8'h'h|\ _The gnoll is struck by your quills. The gnoll hits you with a +0 whip.'h   .#   #.#.# .#   #.:.....).....    #.) †....# ####) ...##########.# ..... .......j).....# .... ......)@$.....# ... 'hp<.............## .. .............# . .............# ...##....#####  #.#..##....##  #.#..#......#  #.#..#......#   You hit the gnoll.  The gnoll is heavily wounded.'hͻ&  .#   #.#.# .#   #.:.....).....  'h  #.) †....# ####) ...##########.# ..... .......j).....# .... ......)@$.....# ... .............## .. .............# . .............# ...##....##### #.#..##....##  #.#..#...... #.#..#......'hþ" 'hG  The gnoll hits you with a +0 whip.'hT4--1.1'h'hV _* * * LOW HITPOINT WARNING * * *'h8   .#   #.#.# .#   #.:.....).....    #.) †....# ####) ...##########.# ..... 'h:.......j).....# .... ......)@$.....# ... .............## .. .............# . .............# ...##....#####  #.#..##....##  #.#..#......#  #.#..#......#   You hit the gnoll but do no damage.The gnoll is heavily wounded.'h  .#   #.#.# .# 'ha  #.:.....).....    #.) †....# ####) ...##########.# ..... .......j).....# .... ......)@$.....# ... .............## .. .............# . .............# ...##....##### 'hQ#.#..##....##  #.#..#...... #.#..#...... 'hpG  The gnoll hits you with a +0 whip.'h7S1---9'h'hKV _* * * LOW HITPOINT WARNING * * *'hK You hit the gnoll but do no damage.  The gnoll is heavily wounded.  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *You hit the gnoll but do no damage.  The gnoll is heavily wounded.2.7 _The gnoll is struck by your quills. The gnoll hits you but does no damage.'h 7  You hit the gnoll.'hl%C)'h*e --73.6 (0.9 'hx+;_You kill the gnoll!'h)4'ht7o _Your Unarmed Combat skill increases to level 9!'hhe [##.#.# .# #.#. #.#.# .# #. .#.##.# #.:.....)..... .# #.# .# #.).oo...# 'hf ......†....# ####)#....# .#.# ..... .)).....# .... .).@.....# ... .## .. .# . .# ..#.##.# 'h O-4.6 (1.0 _  You now have 211 gold pieces (gained 5).  Things that are here:2=-5.6 (2'h P _a +0 spear; a gnoll corpse'h_  ##.#.# .# #.#. #.#.# .# #.#.#.##.# #.:.....)..... #.# #.# #.# #.).oo...# 'hƗ #......†....# ####)#....# #.#.# ..... #.)).....# .... #.)@).....# ... #.## .. #.# . #.##....##....##### #.#..##....## #.#..#......#  #.#..#......#  #.#.#'h 'h~ *6.6 (1'h) 'hgM..#+##.## ## #.#.# ....... ######.#.##:.....).....#...........#....).oo...# †....# ####)#....# ##########.# ..@).).).....# .# .. #.....................#..#......7 _Items here: ))) [ ††.'he _'hFk'hni3='hfq'hu,'hx'h~,'hǁ'hΆ'hSB4='h'hT,'h'h`,'h''h,'h'hi5='h7'h,'h'h2,'h'hM6'h'h,'h 'h,'h'h_7='h^'hP,'hl'hs ,'h'h,'h('h'hS8='hw*'h/,'hb2'h7,'h:'hX9='h ['h_,'hc'hh'hj'hn'ht'htT20='hw'h},'h'h2'hhh   hound (wandering)'h^034.6 (27.0)'hH.h'h!+5.6 (28'hY'hpX _A hound comes into view.'h{'hh'h'h^ _You are too injured to fight recklessly!'h #..#+##.## #.# ##.#.# .# #.#. #.#.# .# #.  ######.#.##.# #.:.....).....  #.# #.#  #.# #.).oo...# 'h #......†....# ####)#....#  #.#.# .....  #)....h# ....  #.).).....# ...  #.## ..  #.# .  #.#  #....##....##### #.#..##....##  #.#..#......#  #.#..#......#'h'h:vh.h'h%e1===6.6 (1.0)'hr'hZ& _The hound barks!'hٹn #..#+##.## #.# ##.#.# .# #.#. #.#.# .# #. ######.#.##.# #.:.....)..... #.# #.# #'h׺.....# #.).oo...# #......†....# ####)#....# #.#.# ..... #.))...h.# .... #.).).....# ... #.## .. #.# . #.# #....##....##### 'hx#.#..##....## #.#..#......#  #.#..#......#'h,'hgh..--7'h'h[ #..#+##.## #'hx.# ##.#.# .# #.#. #.#.# .# #. ######.#.##.# #.:.....)..... #...........# #.# #.....# #.).oo...# #......†....# ####)#....# #.#.# .....'h7  #.)).h...# .... #.).).....# ... #.## .. #.# . #.# #....##....#####'h  #.#..##....## #.#..#......#  #.#..#......#'h 'h2 6h.'h @--8'h 'h 'hc 3'hn 'hq 'h3'h'h'hG #..#+##.## #.# ##.#.##.# #.# #.#.##.# # ######.#.##.# #.:.....) #....# #'hXK.# #...# #.).oo...# #......†....# ####)#....# #.#.#  #.))h....#  #.).).....#  #.##  #.#  #..# #....##....#####  #.#..##....##  #.#..#......# 'hS #.#..#......#'hs'h/'h%Ih).'h%9'h'h+'h 'h 'h@ 'h 'h.# ###.#......# #. . #..#+##.## #. .##.#.##.# # #.#.##.# #....... ######.#.##.# #.:.....)... #.# #........... #...........# #.).oo #†....# ####)# #....##########.# #..h).....# #).).....# #.## #...# #.....................#########....##....##### #.#..#'h%[34m###  #.#..#......#'h&Mh)'h'Z2=40'hw0'h2'h*h~M####.. .# ###.#........#+##.## .##.#. #.#.#.......'h-i#####.#.##:.....)#.............).oo...#...†...@# ####)#..##########.# ...h))...).).....# .#.....................##........###.#..##....#'ht'hu%1'h1'hU'h8RM....## ####.. .# ###.#........#+##.## .##.#. 'h9 #.#.#.......#####.#.##:.....)#.............).oo...#...†....# ####)#..##########.# ...h)).#..............).).....# ......####....##....'h;'hGOhh   hound2'hP'hPV'h###.###....## ####.. .# ###.#........#+##.## .##.# #.#.#.......#####.#.##'h$:.....)#.............).oo...#...†....# ####)#..##########.# .h..h))...).).....# ..##......................'hY'h2'h<h.'hB233'hm'h'h4U _..............###.######......#....## ####.. .# ###.#........#+##.## .'h&V # #.#.#.......#####.#.##:.....)#.................).oo...#...†...h# ####)#..##########.# .h)).).).....# ..##'hW 'ha <h.'ha %4'hj 'hl 'h ########## .....................###.######......#....###......#####.. .# ###.#........#+##.## .# .......'h^ #####.#.##:.....)........# #..................h.).oo...#...†....# ####)#.........##########.# ...h))..).).....# .#'h( 'h 'h <h.'h! %5'h/ 'h 'h##  You punch the hound!  The hound is severely wounded.The hound is struck by your quills..21==6.4 (0.8'h%'hN(I _You kill the hound!'h|  .......... .####.######......#  #....###......####...#......# #........... ### . #..#+##.##.#.##.# #####:.....)....................... #.).oo...#...Quill ...............#.....................#'h 'h 'h2 U4=--'h] 7.4 (1.0'h 'hh 'h*  ####.#######  #....###......####...#........... ### .'h* { #..#+##.##.#.##.# ######.#.#:.....)..........'hc+ >....... #.).oo...#†###)#....Quill ..........#.....................#'h5 'h7 @--8'hD 'h%3'h/'h4^ _You are too injured to fight recklessly!'h+3'h.'h2'h6: _'h;a5='h?'hD'hCD'hF'h-J,'hL'hP,'hnS'hUi6='hU['hb^,'ha'hd'h,e'h$g'hSja7='hl'hv'hz,'h'hd'h'h'hV'h'h'hd'h8'h='h+'hj'h`'h4'h'hD,'h'hN'hK9='h'h,'h`'h'h5'h'h)'h:30'h'hl,'hR'h,'hJ'h,'hH'h8i1='h'h,'h'hp'h'h'hha2='h'h0,'h'h,'hm'h,'hd 'hj i3='h'h1,'h'h,'h'h*!a4='h#'h@','h)'h,,'h/'h2,'h4'hM8'h8S5='h:'h=,'hq@'hC,'hYF'hJa6='hL'hW,'hsA7'h/8='hq'h,'h8'hUa9='hg'h,'h;'h[,'h'h$'hN40='h5'hW,'h%'h,'h7'hm1='h'h,'h'h,'h'h*2='h'hn,'h'h,'h]3='h;4'h'h/,'h"'h,'h 'hw5='h,'h'hZ,'hh 'h{#,'h~%'h)k6='hI,'h/,'h2'h)5,'h<w7='hp='h@'h=@'h5B'hdE,'hH'hL,'hՒ8=9=50=1'h'h,'h'hڨ,'h'ha2='h)'h,'h'hB'hG,'h'h-'hrN3='h'h,'h'h,'h'ha4='hz'h'h'hXB'h/'h,'hc'h'hN5='h'h'h'h&'h+,'hF'h a6='h  'h 'h ,'h 'h$ 'h' 'h( 'h:* 'hX/ 'h2 ,'hS4 'hC9 'h< O='hH? 'hC 'hfG 'hG 'hH 'h N 'hS 'hS 'h`W 'h[ 'hQ` 'h` 'hd 'hYh 'h$p 'hip 'hq 'h}w  Items here: ))) [ ††.'h|z 'hz  _'h!~ 'h z  Things that are here:  a +0 club; an orc corpse'h 'h*  _'h 'h 'hW 'h 'h 'h 'h ,'hq 'hN 'h ,'h. 'hо 'h 'h 'h 'hU 'h 'h 'hB 'h `  Items here: (( ))))) [[ ÷.'hP 'h  _'hr 'hz 'h ,'hQ 'h 'h ,'h; 'h ,'hs 'h 'h'  ............. #####......# ###.####### ..###......# #........... #...#......# #...........# ###.#......# #...........#  #..#+##.## #...........# ##.#.##.# #...........#. #.#.##.# #............. ####.#.##.# #.@.....)..... 'h' ..........# #...........# ..........# ###.).†....# .....÷....# ####)#....# ..........##########.# ... ..............)).....# . 'h<( x.............).).....# ... ....................## .. ......# .You pick up the Almanac of Crafting and Terrain and begin reading...'hP4 3407628.0)'h4 +79'hBA 'hBF r  You add the spells Leda's Liquefaction and Iskenderun's Battlesphere to your _library.'h 3'hu 'h B'h 'h 'hH ,'hy 'h8  Things that are here:  a +0 whip; 3 boomerangs _'h? 'h& 'h$ 'h{ 'h 'h X'h 'hO 'h 'h 'h 'h ,'h2 'hA 'h ,'h< 'hG 'h+ ,'h" 'hB$ 'h& ,'h( 'h8, 'h/ ,'h{2 'h3 'h06 ,'h7 'h[: 'h< ,'h= 'h"? 'hA ,'hB 'hC 'hwE ,'hvF 'hI ,'hI 'h]P N _You now have 227 gold pieces (gained 16).'hR 3'hR 'hYU 'hZ X'hZ 'h[ 'h2\ 'hg 'hh ,'hi 'hk 'hm ,'hUn 'hp 'hEr ,'hr 'ht 'hv ,'h@w 'h z 'ht{ ,'h| 'hR~ 'h 'h9 'h 'h% 'h B'h 'h ,'hx 'h 'h ,'hύ 'hh 'hQ ,'h 'h 'hj ,'h 'hߚ 'h: ,'h 'h 'h/ ,'hh 'h 'h 'h 'h 'h 'h ,'hӭ 'hl 'h/ ,'h 'hb 'h ,'hh 'h 'h B'h_ 'h3 ,'h 'h 'h ,'h~ 'h 'h ,'h 'h 'hd 'h 'h& 'h 'h ,'hy 'ha 'hs ,'h" 'h 'hr ,'hK 'h 'h 'h# 'h2 'h 'h ,'h 'h 'h- ,'h 'h" 'h ,'h 'h 'h& ,'h 'h 'h ,'h 'h 'h ,'h[ 'h 'h)  # ....# # ..........# # ...#####.##  ... #.# #.# ##.# ##.# ##.# 'h  #@# 128.4 (51.0) ....)......#  ...........#  ...........#  ...........# #######..... ####### 'h 'h5 +9.4 (52'h 'h * _Found a short sword.'h3'hݼ'h'h'h('hJ'hK'h5L,'hL'hM'hO,'hO'hP'hQ,'hR'hS'hDT,'hT'hkV'h2W,'hW'hY'h6Z,'hZ'h\'h\,'h]'h.^'h^'h_'hP_'h|`'ha'h:a'ha'hb'hf,'hj`'hʊX'h?,'h9,'h'hz'hR'hB'h'h'hv'h,'h'h%'h'h'hO'h'h'h'h'h'hj'h'h'hF'h'h'hn'h}'h'h'h'h'h,'h'h'h''hb'h'hQ ...############ #######...............# ###############.# #........# #.# #.######.# #.# #.# #.# #.# #.# #.# #.##.# #.#88.4 (59 #.# #.# #.# #.# #.# #.# #.# #[4'h$A4m.# #.# #.# #.# #.# #.# #.# #.#.# #.#####.##<# #.......########.#9.4 (60'hO 9 _Found a stone staircase leading up.'hI'hO'h'h,'h'h('hj*'h+,'h,'h0'hE'hG'h;Z'hk'ht'hx'hCz,'h{'h'hG,'hƁ'hX'h'h'h_B'hQ'hB'hJ'h߶,'h)'hߺ'h,'hC'hX'h'h#,'h'hX'h'h,'h'h"n'hgM'hB'hh'h,'h'h'hX'hB'h,'hF'hW'h1,'h'h'h,'hGX'h'hB'h'hV'h'h'hn'h'h'h{'hf,'h 'h 'h,'h4'h'h,'h'h#; .....).).....#...........# #..... ............##..........## ##.... ............##......#....###....# ............##......##....#....## ..##....######...........###..## ..##....## #####........#..# ..#......###.........### ..#......#...........# .........#..........# .>.......#..........# ###......#...#####.## #......#...# #.# #......#...##......#...##......#...# #.############## #.#########.#'h*.264.4 (75'h^++5.4 (76'h1'h3R _z - an inky potion'h 3'hK 'h) 'h{ 'h ,'h 'h 'h 'h 'hu 'h 'h3 'h 'h 'h 'h 'h8 'h? 'hh ,'h 'hC 'h ,'hy 'h 'h# ,'h 'h 'h 'h  'h 'h 'hV ,'hl 'h# 'h2& 'hb& 'h) 'h, 'h0 ,'h3 'h7 'h: ,'hs< 'h> 'hA ,'hmC 'h;F 'hI ,'h5K 'hM 'hP 'hP 'hYS 'h` 'hk  ###....>[. # ###.######### ......# # #...........# .....## # #...........# ......# # #...........# .....# # #...........##....##  #...........#  #............@....# 80.4 (15 'hIl  #.......)......#.##  #...........#.##  ###.)......#### #### ####)#....#.#### ####.#. #########.#.......#.## ##.#.... ...)).....#..........## ##'h|l ......# ..).).....#...........# #......## 'hl r.........##..........## ##....##'hu A1.4 (16'h~ 'h K _Found a helmet. Found a stone staircase leading down.'hI'hh'h'h'h'hf'h #....(..# #.. .. .....>[..  ###.##########......#  #...........##.....#  #...........##......#...........## #...........##@...##2.0)#...........#......#.................###.......)......#.## #...........#.####  ###.)......#### #####   ####)#....#.#### ####.#.#  ########.#.......#.## ##.#....# ))....## ##......## 'h'h'h(*3.4 (2'h%'h&% _Found 3 stones.'hQ I'h 'h 'h 'h 'h 'h 'h ,'hR 'h 'hK 'hx 'h1 7  There is a stone staircase leading down here. _'hRc  You see here a +0 helmet. _'hy 'h} 'hS X'h7 'h 'h* 'h 'hȭ 'h߼ 'h ,'hN 'hl X'hl 'h 'hn \  You see here a +0 helmet.'h  _  There is a stone staircase leading down here. _'h\ 'h` X'hP 'h ,'h 'hQ n'h;4 X'hX 'hf 'hk B'hR X'hV 'h 'h`'h&/'h0,'h1'h:'h5>X'h~v'h~'h΋#.#.# #....###.....#.#.# ####...#..... #.#.# ###.#..... #.#.# #..#+##. #####.#.# ##.#.##. ......#.### #.#.##. ###.......# ######.#.##. ..........# #........... ###....@..# #........... #.......# #......÷.... #.......# #........... #....$..# #........... #.......# #........... #.......# #........... @   ['h40mEustachio (asleep) #.......# #........... #....@..# #........... ########....'h362.4 (79.0) _There is a stone staircase leading down here. _You see here a +0 helmet. _You see here a +0 helmet. _There is a stone staircase leading down here.  Eustachio the Magnificent comes into view. He is wielding a +2 rapier of  electrocution.'h z@@.'hL4==3.4 (80'h= _Eustachio shouts!'h)r.# ####...#.#.# ###.#.'h #..#+#######.#.#.#.......#.### ###.......# #####..........# #..........###..... ÷.$.@.####### #.#  Eustachio mumbles some strange words.@...§--4.4 (1.0)'h' _Eustachio blinks!'h #.#.# ###.# #.#.# #..#+#######.#.# ##.#.## ......#.### #.#.## ###.......# ######.#.## ...# #......... ###.# # #.# #÷ #.# #...... #....$..# # #.......# # #.# #'ho+ #@...§..# # #.......# # #.# ######## ######### #.# #.#'h'h>@...'hz@--5'hh'hj~ _Eustachio utters an oath, "I will die for my friends!"'h  #.#.# #..#+######.#.# ##.#. ......#.### #.#. ###.......# ######.#. ...# #......... ###.# # #.# #÷'h y #.# #...... #..@.$..# # #.......# # #.@.....# # #....§..# # #.......# # #.# ######## ######### #.# #.# #.#'h 'h j@....6'hs 'hg 'h1  You hit Eustachio.  Eustachio is lightly wounded.2'h6--=7.2 (0.8 _Eustachio hits you with a +2 rapier of electrocution.'h  You hit Eustachio but do no damage.Eustachio is lightly wounded.  Eustachio gestures wildly while chanting.'hlL§@'h^3--=8.0'h%'hD' _Eustachio blinks!'h#####.#.......#.### ###.......# #####............### ÷.$..@.#######'hf######## #.#'h7rr..rrr 2 river rats (summoned)r   quokka (summoned)'h 5--9.0 (1.0'h'hX _Eustachio casts a spell.'h......#.### ###.......# #####'h............### ÷.$§..r@...r..r############### #.#'h'hG'h .rr....  Eustachio hits you with a +2 rapier of electrocution.'hPW2=-70'h'h<V _The river rat barely misses you.'hK- 7  You hit Eustachio.'hk9 r. Eustachio is moderately wounded.'h: Z48--9 (0.9'hB 'hE K _Eustachio hits you with a +2 rapier of electrocution.'hv@  You closely miss Eustachio.'hv .rEustachio is moderately wounded.The river rat barely misses you. The quokka is struck by your quills.'hf6---1.7 (0.8'hW'ho+ _The quokka bites you.'h"L  You closely miss Eustachio.  Eustachio is moderately wounded.'huW r.  Eustachio barely misses you. The river rat bites you.'hX#4'h*X=--2.5'ho`'hc> _The quokka bites you but does no damage.'h1  You barely miss Eustachio.  Eustachio is moderately wounded.'h[2 IEustachio gestures wildly while chanting.'h@ )Eustachio gestures wildly while chanting.  Eustachio blinks! The river rat bites you.  The river rat bites you but does no damage.  The quokka is struck by your quills.  You kill the quokka!'hI x@§§.'hWJ #1'hJ E--=3.3'hT ~ _The quokka's corpse disappears in a puff of smoke!'h #####.#.# #......#.### ########.#.#....###@.÷...$.@.§§§.r..............# ########..'h~ 0#########'h( x  Eustachio gestures wildly while chanting.'h 'h  §@.r..#Eustachio blinks! The river rat is struck by your quills.'h b2=-4.3 (1.0'h 'h O _The river rat misses you.'h{ > ..#+#####.#.# #......#.### ########.#.#....###§..÷@.$...rr§..............# ########..#########'h ,'h Yrr...'hg ?-5'h 'h w _Eustachio is struck by your quills. Eustachio closely misses you.'h #.#.# ###.#.. #.#.# #..#+ #####.#.# #.#. ......#.### #.#. ###.# ######.# ....# ####§......# #...... #.......# #÷ #.@.@...# # #....$..# # #..rr...# # #.......# # #.# # #.# #...... #.......# #####'h###.######### #. #.'h%'h'h.rrb..b   bat (summoned, wandering)'h--6'hӨ'hX _Eustachio casts a spell.'hn#.#.# ####...#.#.#.# ###.#... #.#.# #..#+#'hd#####.#.# ##.#.#......#.### #.#.#..#### ######.#.#....# #.###.# #..'h$#..@....# #......÷#...@...# #.#.rrb$..# #.#.......# #.#.......# #.#.# #.'h'#.# #........#.......# ########.##########.#'h2'hN  The bat is struck by your quills.  'h.1You kill the bat!'h4'h"t  The bat's corpse disappears in a puff of smoke!'h $rr... =7'hK+'h-R _Eustachio barely misses you.'h' ,#.#.# ####...#.#.#.# ###.#.#.#.# #..#+######.#.# ##.#.#......#.### #.#.#..###.# ######.#.#..# #.###.# #.#.# #......÷.#.rr@...# #.#....$..# #.'h ( h#.......# #.#.......# #.#.# #.#.# #.#.# #.# #.#.'h0  The river rat barely misses you.Eustachio mumbles some strange words.'h1 'h.; @r.r.'h; e3==8'hD 'hF ' _Eustachio blinks!'h b #.#.# #....### #.#.# ####...# #.#.# ###.#... #.#.# #..#+ #####.#.# #.#. ..@...#.### #.#.'h ###.# ######.#.#.....# ####..@....# #...... #..r....# #÷ #..r....# # #....$..# #'h O #.......# # #.......# # #'h; s.# # #'h] .# #...... #.......# ########.'h 'h 'h m.@r.'h  --9'h! 'h% O _The river rat misses you.'hMQ k####.#.####.###### #.#.# #....### #.#.# ####...# #.#.# ###.#.. #.#.# #..#+ #####.#.# #.#. ......#.### #.#.'hQ ###@......# ######.#......# ##..###.......# #...... #..rr...# #÷ #.......# # #....$..# #'hwR  #.......# # #.......# # #.# # #.# #......'hW ,'hc D rr'hd t..  Eustachio hits you but does no damage.  The river rat attacks as it pursues you!'hu 'hM 1--80 _The river rat bites you.'h(:  'hf)You hit Eustachio.  Eustachio is moderately wounded.The river rat bites you but does no damage.'h/+s27-------1.2 (0.9'h?'h$CR _Eustachio hits you but does no damage. You are electrocuted!'hEd  #.#.#  #.#.#  #.#.#  #.#.#  #####.#.#  ......#.###  ...###@......#  'hbe 0.......@.....#  #..###.rr....#  #.......# ÷ #.......#  #....$..#  #.......#  #.......#  #.......#   bites you but does no damage. _Eustachio hits you but does no damage. You are electrocuted!  'he The river rat barely misses you. The river rat bites you.  is struck by your quills. Eustachio hits you but does no damage.'h;  #.#.#  #.#.#  #.#.#  #.#.#  #####.#.#  ......#.###  ...###@......#  'h< .......@.....#  #..###.rr....#  #.......# ÷ #.......#  #....$..#  #.......#  #.......#  #.......#   'hG :  You are electrocuted!'hkH 8/56 --------------2.1'hO 'hR V _* * * LOW HITPOINT WARNING * * *'hDrink which item? Potions  c - 2 potions of lignification  i - 2 potions of attraction  j - 2 potions of moonshine  u - a green potion  v - a viscous clear potion  x - a potion of cancellation  z - an inky potion [!] read|quaff|evoke[?] describe selected'hq4 'h5+'h+5p####.#.####.######.. DonSweattie the Grappler'hQ5#.#.# #....###.. Merfolk'hv5#.#.# ####...#.. Health: 8/56===---------------------'h5#.#.# ###.#.. Magic: 8/8========================'h5#.#.##..#+ AC: 9Str: 17'h5#####.#.###.#. EV: 9Int: 9'h 6......#.####.#. SH: 0'hj6ODex: 13...###@......# ######.#. XL:  8 Next: 21% Place: Dungeon:5.......@.....# #........ Noise: =--------  Time: 4382.1 (0.0)'h6#..###.rr....# #........ -) Nothing wielded#.......# #......÷. Throw: 5 darts (poison)'h68#.......# #........ Quill #....$..# #........'h6#.......# #........ @   Eustachio#.......# #........ rr 2 river rats (summoned)'h 7#.......# #........#.......# #........'h7You hit Eustachio.  Eustachio is moderately wounded.The river rat barely misses you. The river rat bites you.  Eustachio is struck by your quills. Eustachio hits you but does no damage.  You are electrocuted! _* * * LOW HITPOINT WARNING * * *'h@P  Okay, then.'hRA'hkcD _'h?k 'hn #Read which item? Scrolls  n - 6 scrolls of identify  r - a scroll of teleportation  s - 2 scrolls of fog  t - a scroll labelled RUNOIG BEKODIST'h5o w - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected'hE'hT6####.#.####.######.. DonSweattie the Grappler#.#.# #....###.. Merfolk#.#.# ####...#.. Health: 8/56===---------------------#.#.# ###.#.. Magic: 8/8========================#.#.##..#+ AC: 9Str: 17#####.#.###.#. EV: 9Int: 9......#.####.#. SH: 0Dex: 13...###@......# ######.#. XL:  8 Next: 21% Place: Dungeon:5.......@.....# #........ Noise: =--------  Time: 4382.1 (0.0)#..###.[0;1'hw80;1mrr....# #........ -) Nothing wielded#.......# #......÷. Throw: 5 darts (poison)#.......# #........ Quill #....$..# #........#.......# #........ @   Eustachio#.......# #........ rr 2 river rats (summoned)#.......# #........#.......# #........Eustachio is moderately wounded.The river rat barely misses you. The river rat bites you.  Eustachio is struck by your quills. Eustachio hits you but does no damage.  You are electrocuted! _* * * LOW HITPOINT WARNING * * * _Okay, then.'h~9P  Okay, then.'hXa _'hZ 'h ] Drink which item? Potions  c - 2 potions of lignification 'hd  i - 2 potions of attraction  j - 2 potions of moonshine  u - a green potion  v - a viscous clear potion  x - a potion of cancellation  z - an inky potion [!] read|quaff|evoke[?] describe selected'h 'hݧ####.#.####.######.. DonSweattie the Grappler#.#.# #....###.. Merfolk#.#.# ####...#.. Health: 8/56===---------------------#.#.# ###.#.. Magic: 8/8========================#.#.##..#+ AC: 9Str: 17#####.#.###.#. EV: 9Int: 9......#.####.#. SH: 0Dex: 13...###@......# ######.#. XL:  8 Next: 21% Place: Dungeon:5.......@.....# #........ Noise: =--------  Time: 4382.1 (0.0)#..###[4'hh0m.rr....# #........ -) Nothing wielded#.......# #......÷. Throw: 5 darts (poison)#.......# #........ Quill #....$..# #........#.......# #........ @   Eustachio#.......# #........ rr 2 river rats (summoned)#.......# #........#.......# #........The river rat barely misses you. The river rat bites you.  Eustachio is struck by your quills. Eustachio hits you but does no damage.  You are electrocuted! _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Really quaff the potion of lignification? Y - Yes  N - No'hy'h ####.#.####.######.. DonSweattie the Grappler #.#.# #....###.. Merfolk #.#.# ####...#.. Health: 8/56===--------------------- #.#.# ###.#.. Magic: 8/8======================== #.#.# #..#+ AC: 9Str: 17 #####.#.# ##.#. EV: 9Int: 9 ......#.### #.#. SH: 0Dex: 13 'h*...###@......# ######.#. XL:  8 Next: 21% Place: Dungeon:5 .......♣.....# #........ Noise: =--------  Time: 4382.1 (0.0) #..###.rr....# #........ -) Nothing wielded #.......# #......÷. Throw: 5 darts (poison)'h! #.......# #........ Quill  #....$..# #........ #.......# #........ @   Eustachio #.......# #........ rr 2 river rats (summoned)'hP #.......# #........ #.......# #........You turn into a tree.  Your scarf of resistance, +0 pair of boots and +3 scale mail of poison  resistance meld into your body.  You feel hot and cold all over. You no longer feel resistant to poison.  'hÛRYour roots penetrate the ground.  The river rat bites you but does no damage.'hy #.#.#  'h#.#.#  #.#.#  #.#.#  #####.#.#  ......#.###  ...###@......#  .......♣.....#  #..###.rr....#  #.......# ÷ #.......#  #....$..#  #.......#  #.......#  #.......#   The river rat bites you.  * * * LOW HITPOINT WARNING * * *  Eustachio twirls his moustache.Eustachio hits you but does no damage. You are electrocuted! die...  Eustachio twirls his moustache.'h-1/84 ---24 2 Branches'hu!/  --more--'h 'h Inventory: 25/52 slots Hand Weapons (go to first with ))  h - a +2 heavy spear Missiles (go to first with ()  f - 5 poisoned darts (quivered)  q - a throwing net Armour (go to first with [) 'h  k - a +3 scale mail of poison resistance (melded)  l - a scarf of resistance (melded)  p - a +0 pair of boots (melded)  a - a +1 animal skin  g - the +2 scale mail "Xatets" {Int+8} Jewellery (go to first with "=)  o - a ring of protection from fire (worn) 'h ^Wands (go to first with /)m - a wand of flame (30) Scrolls (go to first with ?)n - 6 scrolls of identify  r - a scroll of teleportation  s - 2 scrolls of fog  t - a scroll of torment {unknown}w - a scroll of enchant weapon Potions (go to first with !) 'h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'h8'hd'hGoodbye, DonSweattie.1010 DonSweattie the Grappler (level 8, -1/84 HPs)Began as a Merfolk Shapeshifter on Aug 27, 2025.Slain by Eustachio... wielding a +2 rapier of electrocution(9 damage)... on level 5 of the Dungeon.The game lasted 00:08:30 (4432 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswn'hv6TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb'hn8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  'h10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb'h6 K [?25h[?0c [?1051l[?1052l[?1060l[?1061l