Xhb Player: DonSweattie Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.19:10:16.ttyrec Time: (1756321816) Wed Aug 27 19:10:16 2025 Xh [?1051l[?1052l[?1060l[?1061hXhV)0[?7h[?25l[?1cXhXhXhgWelcome, DonSweattie. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk ShapeshifterXXhlWelcome, DonSweattie the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk ShapeshifterYXhotYXhͣ 7DonSweattie the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill #.#.. ##.###.. ##....#...#.....##).......##........#.......@.#.........###########Welcome, DonSweattie the Merfolk Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.YXh Press ? for a list of commands and other information.  Found a sling.YXh YXh [ _Found a staircase leading out of the dungeon.[Xh[Xh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1   8%  +1   f + Spellcasting   0.0    -1          b + Unarmed Combat 3.2  35%  +1          g + Shapeshifting 4.0  49%  +2           c + Armour   0.0    -3      d + Dodging2.6[4[Xh 0m   8%  +3       e + Stealth   0.0    +2                                                                    [Xh6           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\Xh06280\Xh$ c * Armour   0.0  20%6\XhN 8359 c - Armour   0.0   8]Xh a * Fighting   2.1  104]Xhwx a - Fighting   2.1   953^XhN b * Unarmed Combat   3.2  56386^XhOm b - Unarmed Combat   3.2   8515^Xh 70 d * Dodging   2.6  30^Xh 100% d - Dodging   2.6   _Xh0o67%  e * Stealth   0.0  33%_Xhܽ100% e - Stealth   0.0   `Xh`Xh`XhDonSweattie the Changeling#.Merfolk#.Health: 16/16 ========================. ##.###Magic: 1/1========================.. ##....#AC: 2Str: 14...#.....#EV: 11Int: 9#).......#SH: 0Dex: 13#........#`XhXL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0).........#-) Nothing wielded##########Nothing quiveredQuill Welcome, DonSweattie the Merfolk Shapeshifter.`XhHIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  `XhibFound a sling. _Found a staircase leading out of the dungeon.`Xh3`Xh[`XhM`XhR3`Xh_`Xh`Xh`XhP _`Xh,`XhY`Xh?`Xh,`XhH`XhT`Xh,`Xh`Xh `Xh,`Xh`Xh`Xh,`XhY`Xh^`Xh`Xh@`Xh4`Xh`Xh`Xh`Xh`Xh`Xh,`Xh`Xh`Xh,`Xh`Xh`XhV`Xh`Xhr`Xh=`Xh `Xh9`Xh`Xh`Xh4,`Xh`Xh`Xh`Xh, `Xh& `Xh `XhB`Xht`Xh`Xh;`Xh`Xh%`XhE`Xh`Xh`XhS`Xh{`Xh-!,`Xh!`Xh$`Xh',`XhN'`Xh(`Xhw*,`Xh+`Xh -`Xh-,`Xh5.`Xh/`Xh{1,`Xh1`Xh3`Xh4`Xh45`Xh5`Xh37`Xh7>`Xh?`XhA,`XhRA`XhB`XhwD,`XhD`XhG`XhI,`XhJ`XhcL`Xh`N,`XhO`XhkP`XhlSB`Xhf`Xhr`Xhxq _You open the door.`Xhg|I`Xhlu  There is an open door here. _`Xh`XhC`Xhދ#.......##.......# #.......# #.......# +.......# ############.+ .. ...........#.#.... .#######...###'#@....... .# #.#.......###.g.# .## #.####....# . ..## #.# #........ ...## ##.####....#.## #...###....##...##.#`Xhg   hobgoblin (asleep) ##...#.....##...# ###).......#######........#`Xhq38.0 (38.0)9.0 (39`Xh7\ _A hobgoblin comes into view.aXhT#.# #.# #.# #.# +.# .#.+ .. ..........#.#. #...###'#. aXhS# #.#.......###.g.# ## #.####....# .. .## #.# #........ ..## ##.####....#.## aXh/...###....##...##.# ...#... ##).....  aXhU3#...#aXh aXh{'g.g===40.0 (1.0)aXh-aXh[/+ _The hobgoblin shouts!aXh`#.# #.# #.# .#.# #..+.# ...#.+ ..#.#....###'#. #.#.###g..# #.####....# .. ## #.# #........ ...## ##.####....#.## ##.###....##...##.# ...#.....##...# #).###### aXhaXhG 8g.aXh /---1aXh5aXhaXh|) aXh) T=--9 (0.9aXh8/ aXh1 X _You completely miss the hobgoblin.aXh  You hit the hobgoblin.  The hobgoblin is moderately wounded.aXh ,2.9 (1.0aXhz aXh @ _The hobgoblin hits you but does no damage.bXh%>  You hit the hobgoblin.  The hobgoblin is heavily wounded.bXhOIB3.8 (0.9bXhKV _The hobgoblin barely misses you.bXhQe;  You hit the hobgoblin.bXhkE†bXho424.8 (1.0bXh:ubXhxM _You kill the hobgoblin!bXh} 3bXh bXh H _No target in view!bXh 3bXh bXh bXh bXh : _bXh e  You see here a hobgoblin corpse.bXh bXhb  _bXh bXh bXh bXh ,bXhU bXh% bXh' ,bXh( bXhz( bXh) bXh* bXh+ bXh?+ bXh, bXh. ,bXhY/ bXh1 BbXh2 bXh2 bXh4 bXh4 bXhN5 bXh%8 bXh9 ,bXhB: bXh < bXh6= bXh= bXh> bXh? bXh A bXh:A bXhB bXhF XbXhG bXhgI ,bXhI bXhJ bXhL ,bXh}M bXhfR XbXh.S bXhT ,bXhV bXh[W bXhX ,bXhgY bXh[ bXhv^ BbXh` bXhcb ,bXh c bXhZe bXh~f ,bXhf bXhai bXhj bXhk bXhk bXhmm bXhNo bXho bXh/p bXhOs bXhs bXhs bXht bXhv bXhYy BbXhW{ bXh$} ,bXhx} bXh  bXh ,bXh ,bXhb ,bXh bXh< bXh ,bXhƈ bXh bXh ,bXhU bXh- bXh ,bXh5 ,bXh] ,bXh bXh bXhG  ..†........ ###...#####.##  #.............  ..........#.#  #.######....  #.# ..# ## #  #...#... g#### #.........#.##### .#........@. - bXhi ######.##.###.###..##... ..........#.....#..#  ####.#####.#..#..#  ######.# #.#..#..#  .....#####.####..#  g   goblin (asleep)#####.............#  #...........#  #.....#............bXhڜ ! bXhۭ 83.8 (39.0)-4.8 (40bXh s _A goblin comes into view. It is wielding a +0 club.cXh3cXhcXh] _A goblin is nearby!cXh& _†..  ...#####.##  ...  ..#.# ## .######.... .# cXh& .# ..# ## #.#  .######..#... .g# .........#.######. .#...cXh&  .##.###.###..##.cXh'  cXh$' ...#.....#..# .  .#####.#..#..# cXhj' l .# #.#..#..#  .#####.####..#  #####.............#  #.cXh' ..........#  #.....#.... cXh' ( cXh- cXh. 75.8 (1.0) _cXh3 cXh4 cXh #......##  †........  #...#####.##  ... cXh  ........#.###  ######.... .#  cXhW Z# ..#.#######.#  ######..#........g######  ........#.#######  cXh .#.............. ####.##.###.###..##....#  cXh 7........#.....#..# b..#  .#####.#..#..# ..#  cXh <####.# #.#..#..# .#  .....#####.####..# #  cXh b   bat (asleep)###...#  cXh W.......#  cXh e  A bat comes into view.cXh cXh 7  The goblin shouts!cXh$ Ngb .gbcXha cXh D====6cXh S _The goblin hits you but does no damage.dXh  You hit the goblin.  The goblin is severely wounded.The bat is struck by your quills.dXh †   You kill the bat!dXh3-----3=---7.7 (0.9dXhdXh9 _The goblin hits you with a +0 club.dXhy8  You hit the goblin.dXhi)dXh|-----4---8.7 (1.0dXhdXhJ _You kill the goblin!dXhS3dXhWdXhHZH _No target in view!dXhA  _4==dXh BdXh+ ,dXh# dXh dXh i5===dXhC dXhC dXhh dXh dXh ,dXh dXh dXh dXh dXhg dXh^ 9=dXhB dXh dXh L6==dXh dXh 1 _HP restored.dXh dXh dXh dXh <  You see here a +0 club.dXh% dXh  _dXhh dXh dXha dXh dXh dXh <  You see here a +0 club.dXh5 .....##  .  ..#####.##    #.#########  ............#  dXh  ..#.#######.#  ..#..)######  #.######.†@....#  -103.7 (dXh 15.0).#..#  .##.###.###..##....###  #.....#..# ....#  dXh .#####.#..#..# ....#  .# #.#..#..# ....#  #####.####..# ....#  ..dXht .# ...>#  #  dXh x==-4.7 (16dXh`dXh; _Found a stone staircase leading down.eXh" [.## . .#####.## . .#.######### #...#  ..#.#.# #..#.)###### .#.######.@.....# #.#.# #.##.###.###..##....### .#.....#..# ....# #.#####.#..#..# ....# #.# #.#..#..# ....# .#####.####..# ....# #...# ...># .# eXh( F5.0)eXhf. eXh1 p _You see here a bat corpse.eXht,M ##..... #####.##.... .......#.######## #####........... ..#.#######.# #####..#........@###### eXh,.......#.######.†.....# ................... ###.##.###.###..##....### .......#.....#..# ....#  . ....# ...>#eXh2eXhg3,6 _eXh77eXhq9M _You see here a +0 club.fXht7 _f - a +0 clubfXhhfXhRUWear which item? fXhhArmour (go to first with [) fXh a - a +0 animal skin (worn)[?] describe selected fXh[!] equip|wield|wear[tab] equip|unequip gXh, ......#  DonSweattie the Changeling ......##  Merfolk ........  Health: 16/16 ======================== ...#####.##  Magic: 1/1======================== ...........  AC: 2Str: 14 .......#.#########  EV: 11Int: 9 #####............#  SH: 0Dex: 13..#.#######.#  XL:  1 Next: 40% Place: Dungeon:1 #####..#........@######   Noise: ---------  Time: 107.7 (0.0) .......#.######.†.....#   -) Nothing wielded ###.#...................#   Nothing quivered ###.##.###.###Xht- L37m..##....###   Quill .......#.....#..# ....#  ###.#####.#..#..# ....#    ###.# #.#..#..# ....#    ....#####.####..# ....#    ###.............# ...>#    _You see here a +0 club.  You see here a +0 club. _Found a stone staircase leading down. _You see here a bat corpse. _You see here a +0 club. _f - a +0 club  Okay, then. _hXhTmWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))f - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip hXhZ ......#  DonSweattie the Changeling ......##  Merfolk ........  Health: 16/16 ======================== ...#####.##  Magic: 1/1======================== ...........  AC: 2Str: 14 .......#.#########  EV: 11Int: 9 #####............#  SH: 0Dex: 13..#.#######.#  XL:  1 Next: 40% Place: Dungeon:1 #####..#........@######   Noise: ---------  Time: 107.7 (0.0) .......#.######.†.....#   -) Nothing wielded ###.#...................#   Nothing quivered ###.##.###.###Xh 37m..##....###   Quill .......#.....#..# ....#  ###.#####.#..#..# ....#    ###.# #.#..#..# ....#    ....#####.####..# ....#    ###.............# ...>#   You see here a +0 club. _Found a stone staircase leading down. _You see here a bat corpse. _You see here a +0 club. _f - a +0 club _Okay, then.hXhO hXh w8.2 (0.5f) +0 clubhXh7 hXh/ , _f - a +0 club (weapon)iXhRiXh?`  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   g + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Unarmed Combat   3.2    +1   h + Shapeshifting 4.2  100%  +2                   d - Armour   0.0 iXhob[40m   -3       e - Dodging   2.6    +3       f - Stealth   0.0    +2                                                          XhccX            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiXhk iXh iXh ......#  DonSweattie the Changeling ......##  Merfolk ........iXh   Health: 16/16 ======================== ...#####.##  Magic: 1/1======================== ...........  AC: 2iXhK Str: 14 .......#.#########  EV: 11Int: 9 iXh #####............#  SH: 0Dex: 13..#.#######.#  XL:  1 Next: 40% Place: Dungeon:1 iXh #####..#........@######   Noise: ---------  Time: 108.2 (0.0) .......#.######.†.....#   f) +0 club iXh |###.#...................#   Nothing quivered ###.##.###.###..##....###   Quill iXh3 ........#.....#..# ....#  ###.#####.#..#..# ....#  iXhT   ###.# #.#..#..# ....#  iXh   ....#####.####..# ....#    iXh ###.............# ...>#    _Found a stone staircase leading down. _You see here a bat corpse. _You see here a +0 club. _f - a +0 club _Okay, then. iXh -_f - a +0 club (weapon)iXh 3iXh iXh jXhjXhPdWield which item (- for none)?jXh- - Unarmed Hand Weapons (go to first with ))  f - a +0 club (weapon)jXhc[?] describe selected jXh[!] equip|wield|wear[tab] equip|unequip jXh? jXhg ......#  DonSweattie the Changeling ......##  Merfolk ........  Health: 16/16 ======================== ...#####.##  Magic: 1/1======================== ...........  AC: 2Str: 14 .......#.#########  EV: 11Int: 9 #####............#  SH: 0Dex: 13..#.#######.#  XL:  1 Next: 40% Place: Dungeon:1 #####..#........@######   Noise: ---------  Time: 108.2 (0.0) .......#.######.†.....#   f) +0 club ###.#...................#   Nothing quivered ###.##.###.###Xhh d40m..##....###   Quill .......#.....#..# ....#  ###.#####.#..#..# ....#    ###.# #.#..#..# ....#    ....#####.####..# ....#    ###.............# ...>#    _Found a stone staircase leading down. _You see here a bat corpse. _You see here a +0 club. _f - a +0 club _Okay, then. _f - a +0 club (weapon)  Okay, then. _kXhS   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   g + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Unarmed Combat   3.2    +1   h + Shapeshifting 4.2  100%  +2                   d - Armour   0.0 Xh 37m   -3       e - Dodging   2.6    +3       f - Stealth   0.0    +2                                                          kXhO g            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmXha b * Maces & Flails   0.0  33%67% mXh b - Maces & Flails   0.0   100%mXh mXhJ mXh ......#  DonSweattie the Changeling ......##  Merfolk ........mXh2   Health: 16/16 ======================== ...#####.##  Magic: 1/1======================== ...........  AC: 2mXh Str: 14 .......#.#########  EV: 11Int: 9 #####............#  SH: 0Dex: 13mXh ..#.#######.#  XL:  1 Next: 40% Place: Dungeon:1 mXh #####..#........@######   Noise: ---------  Time: 108.2 (0.0) mXh .......#.######.†.....#   f) +0 club mXh, ###.#...................#   Nothing quivered mXhM r###.##.###.###..##....###   Quill .......#.....#..# ....#  mXh{ ###.#####.#..#..# ....#    mXh ###.# #.#..#..# ....#    mXh ....#####.####..# ....#    mXh ###.............# ...>#    _You see here a bat corpse. mXh R_You see here a +0 club. _f - a +0 club mXh8 _Okay, then. _f - a +0 club (weapon) _Okay, then.mXh8 3mXh mXh nXh3nXhnXh;nXh2nXh$ _nXh2,nXhnXh+nXhnXhnXh~nXhnXhunXhlnXhX,nXhwnXhrnXhnXh?nXhݲnXhõnXh˼) ###............#  ..#.#######.# ###..#.........######  ..#.######.†.....###  #.#...........#  #.##.###.###..##....###  .....#.....#..##....#  #.#####.#..#..##....#  #nXh1.# #.#..#..##@...#  #####.####..##....#  #.....##...>#  ..............##....#  nXhh#.................#  #.###.#...........  nXhK   kobold (missile, asleep)  #........####.......  nXh  ######...# #.#..K.# ...# nXhV13.2 (54.2 (6nXhnXhs _A kobold comes into view. It is wielding a +0 whip.nXh>g   .###### †.....### nXh?.......# #....### #....# #....#  #@...# #....# #...># #....# .....# nXhC?4......  .......  nXhv?[ #.#..K.##  ...# nXhn   .###### †.....### .......# #....### #....# #....#  #@...# #....# #...># nXh:#....# .....# ......  .......   #.#..K.##  ...# nXh3nXhnXhq] _A kobold is nearby!nXhX  ..#.#######.#  ##..#.........######  ....#.######.†.....###  .#...................#  .##.###.###..##....###  ....#.....#..##....#  .#####.#..#..##....#  .# #.#..#..##....#  .#####.####..##.@..#  nXh ...........##...>#  .##....#  .#.....#  ###.###.#...........   #........####. nXh ######...# #.#..K.##   nXh ...# #.#....#  ...#  nXh& nXh! nXh 15.2 (1 _nXhA nXh nXh5 W#..#.........######  ...#.######.†.....###  #...................#  ##.###.###..##....###  ...#.....#..##....#  #####.#..#..##....#  nXh36 }# #.#..#..##....#  #####.####..##....#  ............##..@>#  ##....#  #.......#  ##.###.#...........  #nXhb6 ........#### ######...# #.#..K.##  nXh6  ...# #.#....#  ...# #.#....#   ..  nXhMJ KK)((((nXhF ....4---=6nXh nXh D _The kobold throws a stone. The stone hits you.oXhi...#.######.†.....### #................... ##.###.###..##....## ...#..... #####.# # ####.### ..........>oXh. #.....#.###.#.............####.######...# #.#..K.## ..# oXh. .. #..... oXhoXh}Y(((((((oXhg...@...oXh%7oXh%oXhln _The kobold throws a stone. The stone closely misses you.oXhg" #................... ##.###.###..##....## ...#..... #####.# # ####.### oXh"..........>...##.... #.....#.###.#..#........#####oXh"#####...# #.#..K.#.oXh#...# #.#....#g   goblin (asleep)oXh#.. #.....K   kobold (missile)oXh.#g.#.###  oXhD#' oXhk. gg  A goblin comes into view. It is wielding a +0 dagger.oXh3[(((((((oXhboXh9z....@..g.oXh_5=--8oXh oXh9n _The kobold throws a stone. The stone closely misses you.oXh/ #.###.###..##....## ...#..... #####.# # ####.### ..........>...##.... #......####.###.#oXhC0 o..#........#########...# #.#..K.# .#....# oXhr0 #. .. #g.... oXh0 {..#.### .# oXh#9 oXhO= :((((((oXh= oXhm oXh m....@.g.oXh %9oXhT oXhH f _The kobold throws a stone. The stone misses you.oXh{ C...#..... #####.# # ####.#### ...........>..##.... #oXh8| ......####.###.#..........#########...# #.#..K.# #.#....# oXh^| #.#.g .. #.....oXh| > ..#.###oXh|  .# ### #oXh   The kobold is struck by your quills.)g.=5-20oXh- oXh  oXhݜ <_You kill the kobold!pXh#####.# # ####.#### ...........>.##.... #......####.###.#..........#########...# #.#.@).## #.#.g..# . .. #.....# ..#.###... .# ### #pXhq4-=1pXhpXhP; _The goblin hits you with a +0 dagger.pXh  You hit the goblin.  The goblin is heavily wounded.2.5 (1.3pXh+pXhb _The goblin is struck by your quills. The goblin hits you but does no damage.pXha8  You hit the goblin.pXh$f)pXh)]5=63.8pXh-pXh.J _You kill the goblin!pXhE 3pXh H pXhI H _No target in view!pXh 3pXh pXh pXh | _pXhb pXh pXh pXh pXh0 i6===pXh pXh| pXh ,pXhn pXh£ pXh pXhۤ pXhp pXhV pXhL ,pXh pXh˩ pXh pXh: :==pXh" pXhO pXhE ,pXha pXhY pXhP pXhs pXh pXh pXh ,pXh´ pXh pXh pXh pXht pXh pXh ,pXhC pXh pXh pXh pXho pXh pXh pXh pXhx pXh pXh pXh pXh@ pXhf pXhP ,pXh pXhi pXh: ,pXh pXh pXh ,pXh pXh pXh pXh pXh pXh pXhn ,pXh pXh pXhZ ,pXh pXhO pXh6 pXhX pXh pXh pXh; pXh_ pXh pXh pXhU pXhq pXh pXhy pXhG ,pXh pXh) pXh ,pXhD pXh pXh pXh pXh pXh pXh< pXhd pXh pXh& pXh pXh pXh pXh pXhQ pXhs pXh pXh pXhS ,pXh pXhZ pXho ,pXh) pXh pXh .  #........# ######.#......... ........<.# ########.##.###.### #.........# #...........#.....# ########### #.######.#####.#..# #.######.# #.#..# #........#####.#### #..#####...........pXh  #..#............... #.@#.....#.........- #..########.###.#.. pXh O..... #........# ###..#. ######...#.#K# #...#pXh[ ###=# # #...# K   kobold (asleep) ..# #....### #.... ##...pXh 56.8 (33.0)  A kobold comes into view. It is wielding a +0 dagger.pXh1 tK.KpXhx 5===7.8 (34pXh pXh( _The kobold shouts!qXh('   <.# ## #. #. #.##  #....... #..#####. #..#...... #.@#. #..#. ..... #..... ###..#K . ...#.# #.. ###=# # #... ..# #.... qXh' 4### qXh B  <.# ## #. #. #.##  #....... #..#####. #..#...... #.@#. #..#.qXh{  ..... #..... ###..#K . ...#.# #.. ###=# # #...qXh  ..# #.... qXhн >### qXh 3qXh qXh ] _A kobold is nearby!qXh..<.# ###.###.### #.qXhVu...........#..... ################.#####.# qXhz#.## .......#####.########...........qXhf.#......#qXh#######.###.##......# #........####..#K# ###### ...#.# #.###=# . ..# ..qXhB##. qXh>U## ####qXhmqXh>K.qXhA---8.8 (1.0) _qXhqXhKrXh'  You barely miss the kobold. The kobold hits you but does no damage.rXh5--=--60.1 (1.3rXhrXhF; _The kobold hits you with a +0 dagger.rXh34  You closely miss the kobold. The kobold is struck by your quills.rXh4'1.4rXh5:rXh<T _The kobold closely misses you.rXh 8  You hit the kobold.rXh f)rXh J--72.7rXh0 rXh J _You kill the kobold!rXh rXh rXh rXh H _No target in view!sXh3sXhsXhsXh]i6== _sXh&sXh,sXhsXh#sXhY&########### #.###.#.. #.######.# #.# sXh#.......##...........#...............# #..#.....##.#..########.###.#sXh˕'#....).# ####.@#.# ######...#-sXhpJ.......#.# #sXh#######=# #  ..# .sXhtJ   endoplasm (wandering)sXh{-4.7 (2.0sXh> .  An endoplasm comes into view.sXhD-5.7 (3sXh}sXh6 _The endoplasm moves out of view.sXhzIsXh|sXhXsXhsXhr3==sXhTsXhO #.......##...........# #..#...............#.#..#.....##.#..########.###.##....).# #######..#.# ######...#........#.# ########@# #  # . #.##### .Quill sXh +7.7 (2sXhSyJJ   endoplasm (wandering)sXhʞ*8.7 (3sXhsXh3 _g - a +6 ring of intelligencesXhA= #.######.# #.#.. #........#####.### #..##### # #..#..... #.#..#.....#...... #.#..########.###.#. #....).# #........sXh#######..#.# ######....J.....@.#.# #...########.# # # #.....# ##.##### ..###sXhsXh1B.JsXh*9.7 (1sXhsXhtXh #.######.# #.# #........#####. #..##### # #..# #.#..#.....# #.#..########.###.# #....).# ##..#.# ######.J...@..#.# ##.# # # #.....#tXhb # #.##### # ## tXhrtXho7.JJtXh&70tXh0tXh^ _The endoplasm quivers.tXh #.######.# #.# #........#####. #..##### # #..# #.#..#.....# #.#..########.###. #....).# ##..#.# ######.J.@...#.# ##.# # # #.....# # #.##### # ## tXhtXh.JtXhh%1tXhtXhtXh  You hit the endoplasm but do no damage. The endoplasm hits you.  The endoplasm freezes you.tXh]r11--------=3.0 (1.3tXhtXhJ% _You are frozen.tXh?  You hit the endoplasm.  The endoplasm is severely wounded.tXh '4.3tXh+ m _The endoplasm closely misses you.tXh/;  You hit the endoplasm.tXh31.tXh#6P--------95.6tXhM<tXh=M _You kill the endoplasm!uXh=V3uXhYuXh\H _No target in view!uXh5"uXh"uXhO#uXh%uXh) _12==uXh)uXhl+uXh+uXh6,uXh-,uXh.uXh0,uXh~1uXhD3P==uXh4uXh5K3=uXh 6uXh6uXhj8,uXh+9uXh:,uXh;uXh-=,uXh=uXh?uXh?i4===uXh@uXhdB,uXhBuXhYDuXhDuXhKEuXhF,uXhGuXhIuXhgI:==uXh6JuXhKuXhL#5uXh(L(=uXhLuXhNuXhNuXhqOuXhPuXhQuXhQuXhMSuXhSuXhTuXhUuXh VuXh-Vb6===uXhVuXh_uXh`,uXhauXhbuXhd,uXhQeuXhJguXhh,uXhGiuXhkuXhmuXhm:==uXhnuXhpuXhquXhquXh1ruXhsuXhEtuXhtuXhuuXh{  Things that are here:  a +0 dagger; a kobold corpse _uXh|uXhuXhuXhuXhuXhuXhuXhCuXhuXhuXhهuXhuXḧuXh,uXhW,uXh֌uXhDuXh,uXhnuXh"uXhx,uXhAuXhuXhuXhLuXhuXh7uXhuXhuXhuXhuXhp,uXhuXh(~  Things that are here:  a +0 dagger; a kobold corpseuXh&uXhv _uXhuXhuXhuXhuXhuXh6uXh۩,uXhͫuXh8uXhuXhuXhEuXhuXh*uXhOuXh/uXhгuXhuXhuXhsuXhuXhLuXhpuXh޸uXhuXhmuXhuXhܺuXhһuXh ,uXhuXhDuXh ,uXhuXhuXh,uXhuXh^uXhuXhuXhuXh6uXhuXhouXhuXhuXh uXh6uXhuXhuXhX,uXhuXhuXh_uXhuXhuXhuXhHuXhluXhuXhuXhp,uXh-uXhuXhuXhuXhuXhuXhuXhuXh7uXh-uXh`,uXhuXheuXh,uXhuXhuXh,uXhRuXh*uXhuXhuXhUuXh6uXhuXhuXhuXhuXhuXhBuXhbuXhuXho,uXhuXhuXhuXhKuXhuXhuXhuXhuXh(uXhuXhZuXh|uXhuXh3uXhuXhuXhuXhouXhuXhuXh4uXhuXh#,uXhuXhnuXh),uXhuXhauXhuXh7uXhuXhLuXhuXh)uXhuXhVuXhR,uXhuXhuXh&uXh,uXh,uXhuXhuXhuXhuXhuXh7uXhduXhuXhuXhuXhuXhyuXhuXhuXh8uXhuXhEuXhfuXhuXh"uXh,uXhuXhmuXhuXhuXhCuXhr uXh uXhyuXhuXh,uXhuXhuXhw,uXhuXh%uXhuXhuXhuXhuXh7,uXhuXhcuXhN,uXhuXhuXh,uXh%uXh uXh ,uXh9!uXh"uXh#uXh#uXh$uXhc&uXh'uXh'uXh(uXh**uXh*uXh+uXh*.uXh0M#.######...............#.##..........###########.#...####.###.#.# #.#..#uXhb04#.#...#.# #.#..##.#.###.# #.#..##.#.###.# #.#..##.#.....# #....).############..##......@...............#-############.# #.....#uXh0g #.######......######uXh31273.6 (98.0)uXh3E-4.6 (99uXh6uXh8` _h - a scroll labelled JEVER VOKKuXh2 uXh2 uXh9 ^ _No target in view!uXh uXhk uXh uXh uXh uXhH : _uXh uXh uXhD uXh uXhuXh#,uXhuXh\uXh uXh uXh uXh uXh4,uXhuXhuXh+,uXhuXhQuXhCuXhuXhuXhuXh,uXh uXh9(XuXh+uXha-uXh-uXh.uXh3uXh4uXh4uXh5uXh9uXh.;,uXh1<uXh?uXhbA,uXh3BuXhEuXhG,uXhHuXhKuXhuMuXh`4uXhbuXhd,uXhveuXhguXhh,uXhiuXhDjuXhjuXhkuXhjkuXhcluXh+m,uXhmuXhnuXhouXhpuXhpuXhwruXhds,uXhsuXhtuXhuuXh vuXhwuXhJyuXh[{,uXhF|uXhs}uXh~uXhuXhuXhĀuXhuXhہuXh uXhuXha,uXhuXhӄuXh,uXhBuXhuXhI,uXhuXhHuXh ,uXhkuXhÍuXh,uXh\uXh^uXh,uXhuXhuXh  .......#.# .... .......#.###.....# .......#......##.# .......+......##.# .......#......##.# uXhpQ##'#...÷.......... .....###...#####.####### #....#..............r... #..............#@######### #....#.######............# uXh^#...##.# #..#.#######.# #...##.######..#.........###### ######.........#.######.†.....#########.#...................# r   rat (asleep)########.##.###.###..##....###uXh7#...........#.....#..##....# ####.######.#####.#..#..##....#uXhâv 308.6 (34  A rat comes into view.uXhKjr.ruXh5===9.6 (35uXhuXh- _The rat squeaks loudly.vXhK ......##.##.##.#÷.....#####.####### ..........r.... #@# #............#  #..#.#######.# #..#.. ....#.#† ######.#.....  vXhKR#.##.###  .. . vXh ......##.##.##.#÷.....#####.####### ..........r.... #@# #............#  #..#.#######.# #..#.. ....#.#† ######.#.....  #.##.###  ...vXhO3vXhvXh(Z _A rat is nearby!vXhi#.# ... #.# ..... #.###.....# #......##.# +......##.# ......#......##.# #'#...÷.......... ....###...#####.######## vXh....#...........@.r..... ..............#.######### ....#.######............# ...##.# #..#.#######.# ...##.######..#.........###### #####.........#.######.†.....###  ######.#...................#########.##.###.###..##....###  #...........#...vXhvXh 0r.vXhB---10.6 (1.0) _vXhvXh!vXh8" l=--1.9 (1.3vXh' vXh( _You closely miss the rat. The rat barely misses you.vXhp  You closely miss the rat. The rat is struck by your quills.vXhvE†vXh,wvXh......#.# ...DonSweattie the Changeling ......#.# .....Merfolk ......#.###.....#Health: 16/16 ======================== ......#......##.#Magic: 1/1======================== ......+......##.#AC: 2Str: 14 ......#......##.#EV: 11Int: 9 #'#...÷..........SH: 0Dex: 13 ....###...#####.########XL:  1 Next: 100% Place: Dungeon:1 ....#...........@†......Noise: =--------  Time: 313.2 (1.3) ..............#.#########f) +0 club ....#.######............#Nothing quivered ...vXhZ9##.# #..#.#######.#Quill ...##.######..#.........###### #####.........#.######.†.....#########.#...................#########.##.###.###..##....####...........#.....#..##....# _No target in view!  A rat comes into view. _The rat squeaks loudly. _A rat is nearby! _You closely miss the rat. The rat barely misses you.You closely miss the rat. The rat is struck by your quills.vXhۀ _You kill the rat!You have reached level 2!vXh/  --more--wXhP D22/222/22 0% wXh wXh 4 _xXhxXh xXhxXhxXh.#.. ...#.# ....#.#.# .....#.#.###.....#.#......##.#.+......##.# .......#......##.####### ##'#...÷............g...xXhƩ.###...#####@######## #....#....†...... #..............#.######### #....#.######............# #...##.# #..#.#######.#...##.######..#.........###### g   goblin (wandering) ######.........#.######.†.....### ######.#...................# ########.##.###.###..##....###xXhp(0.0xXhõ2-4.2 (1xXhxXhu _A goblin comes into view. It is wielding a +0 dagger.xXh .. ....# .....####.....#.....##.#.....##.#.....##.####### ÷............g... #@# .........†...... ......#.######### ####.....  #..#.# #..#.. ...#.#xXh,A† .#.....  xXh .. ....# .....####.....#.....##.#.....##.#.....##.####### ÷............g... #@# .........†...... ......#.######### ####.....  #..#.##..#.. xXh+...#.#† .#.....  xXhvM-xXhxXhΥ] _A goblin is nearby!xXhr  ... #.. ... #.# ....# #.# .....# #.###.....# #......##.# +......##.# ......#......##.######## xXhqs #'#...÷.........@..g.... ....###...#####.######## ....#............†...... ..............#.######### ....#.######............# ...##.# #..#.#######.# ...##.######..#.........###### xXh t #####.........#.######.†.....### .#...................#xXhXw xXhJ~ Xg.gxXh~ D====5xXhP xXh ( _The goblin shouts!xXh{ ... #.. ... #.# ....# #.# .....# #.###.....# #......##.# +......##.# #......##.#. '#...÷.g.....(###...#####.##.....†...... ...#.# #.######....##.# #..#.#.# ##.######..#..#. xXh Y  Found 3 stones. The goblin is struck by your quills.xXh C)xXh b4----6xXhÕ xXhZ J _You kill the goblin!yXh)%P----yXh +yXhK-H _No target in view!yXhđ3yXhyXhlH _No target in view!yXh3yXhX yXh#%yXh'yXh+: _yXh ->  You see here a +0 dagger.yXh/yXh/ _yXh0yXh{5XyXh:7yXh9yXh :yXh:yXh=yXh~@,yXhAyXh CyXh}D,yXh&EyXh9FyXhKG,yXhHyXhJ;  You see here 3 stones.yXhKyXhK _yXh}LyXhjNyXhUO,yXhOyXh~QyXhnS,yXh|TyXhXyXhY,yXhYyXhZyXh[,yXh]yXh^yXhz_,yXhe`yXhbyXhj   g..#  #..#  #..#  #..#  ######..#  ........# yXh[k ... ........#   ....# #.@#   .....# #..#  ##.....# #..#  ##.# #..#  .##.# #..#  yXhSld..##.########..#   g   goblin (asleep).......).....(.#  .#####.#########.#  ........†..#  yXh/n0293.0)yXhs_.ggyXht,30.2 (14yXh\xyXh{s _A goblin comes into view. It is wielding a +0 club.yXhN..g###### ... ......yXhxOz ######..  . ##...... #..##.########..........).....(#####.#########yXh*QyXh/X&.gyXhX01.0)yXh]yXh_zXhuV...g######zXhX ... ...... #####  ##.....# ##.########.........).....(zXhzXh&.gzXh7%2zXh zXhzXh7........... #.g###### ... ...... #####  ##.....#zXhEV ##.########.zXh| 0---=3zXh(zXh}^ _The goblin is struck by your quills. The goblin hits you with a +0 club.zXh/ 8  You hit the goblin.zXh26 e)zXh9 n1=--84.5 (1.3zXhc> zXh@ J _You kill the goblin!zXh 3zXh˺ zXh H _No target in view!{Xh{Xh{Xh{Xh'{Xh| _{XhE,{XhH{Xh2==={XhM{XhT{Xh|,{Xh{Xh{Xh,{Xh{Xh{Xhg  .#  .# #######.## ##........ .........# .#[......# .........#  #@.# -40.5 (6.0 {Xh #..#  #.)#  ######..# . ........# . ... ........# # ....# ######..# # .....# #..# ###.....# #..# {XhvZ-1.5 (7{Xh19 _Found a robe.{Xhp{Xhjq{XhRr{Xhz|=={XhX~{Xh~,{Xh{Xh!{Xhك,{Xh{Xh9{XhN{Xh{Xh{Xhڐ,{Xh{Xh{Xh ,{Xh){Xh}{XhЙ,{Xhh{Xh{XhŜ{Xh{Xh{Xh{Xh,{Xh{Xh{Xh{Xh{XhB{Xh{Xhx{Xh{XhV{Xh{Xhn,{XhX{Xh{Xhï{Xh{Xht{Xh{{Xhd,{Xh{XhT{Xh{XhU{XhA{Xh{Xh,{Xhݼ{Xh{Xh{XhB{Xh{Xh{Xh{XhS{Xh{Xh6{Xh ,{Xh{Xhr{Xh{XhF{Xh{Xh{Xh {Xhg{Xh{Xh8{Xh,{Xhi{XhI,{Xh{XhhA _You now have 12 gold pieces.{Xhj{Xh{Xhy{Xh{Xhm{Xh{Xh{XhX{XhT{XhN,{Xhu{Xh{Xh),{Xh{Xh{XhX{Xh{Xh*{Xh{Xh{Xh-{Xh{Xh{Xh@ B{Xhz {Xh ,{Xh {Xh {Xhl ,{Xh> {Xh {Xh' ,{Xh {Xh  {Xhy ,{Xh8 {Xh  {Xh ,{Xhj {Xh {XhG ,{Xh {XhY {Xh {Xhd {Xh {XhH {Xh) {Xh+ 7 _You open the door.{Xh, 3{Xh, {Xh. @  There is an open door here.{Xh/ {Xh0  _{Xh0 {Xh2 {Xhb3 {Xh3 {Xh3 {Xh<5 {Xh!7 ,{Xh7 {Xh9 {Xh: B{Xh; {Xh< ,{Xh= {Xh? {Xh A {Xh@A {XhA {Xh C {XhLD {XhD {XhD {XhF {XhG {XhH {XhH {XhfJ {XhP #..... ###..g. ... .... .## ...  ##..  #..  {XhJQ w #.# ############## #............# #.......#....# #.......#.### #.# #.......#.# # #.####.......#.### #....'.......#.... g   goblin (asleep) ##{XhQ #####.......+.... #...........#.......#.... ##.#######...###'#...÷....{Xh\ , 92.5 (51.0)  A goblin comes into view. It is wielding a +0 dagger..gg==3.5 (52{Xh_ {Xha ( _The goblin shouts!{Xh s# .####. #......###...#..g..#.## .....+#.....##....... ############........#......#{XhD r.# #... .####..### #....'############+ #...........#.......#{Xh {Xh/ ,.g{Xh 9--4.5 (1.0){Xh {Xh@ {Xh 0......... .# #....S. .#### ....g#......####........# ...........# .###..g...+ #####.@....... #.##################.# #..#.# #.#.....#.# #.#.###.#.# #.#.# #. g   hobgoblin (wandering)#.####.#.###. g   goblin #....'.#.S   ball python (constriction, wandering)#############.+.{Xhl5|  A hobgoblin and a ball python come into view.{Xh;{Xhr<{XhAgS...gS){XhxA@--5{Xh G{XhoI5 _The ball python hisses angrily.|XhдU  The hobgoblin shouts!  You hit the goblin.|Xh|Xh|Xh|Xh.gS)gS   ball python (constriction)|Xh>12==6.8 (1.3|Xh"|XhJ _You kill the goblin!|XhW@###. .... ##....... .####.. ......g.#......####................S.....#.####.........+ ##@....###........ #################.....#  |XhXo####### #....'#|Xh)Y|Xh\Y|Xh]r.g.S|Xh^4--70|Xhc|XhKe  Things that are here: _a +0 dagger; a goblin corpse|Xhs =  You hit the ball python.|Xh u  The ball python is moderately wounded.|Xht |Xh s .ggg   goblin (wandering)S   ball python (constriction)The ball python bites you but does no damage.|Xh% U=-9.1 (1.3|Xh; |Xh u _A goblin comes into view. It is wielding a +0 dagger.|XhcqMe ball python bites you but does no damage. _A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!  The ball python is severely wounded.is struck by your quills.|Xh .g..g† g  You kill the ball python!|Xh:6==400.4|Xh|Xh.w _The hobgoblin is struck by your quills. The hobgoblin misses you.}Xh  You hit the hobgoblin.  The hobgoblin is almost dead..g 19------1.7 _The hobgoblin hits you.}XhG;  You hit the hobgoblin.}XhI}XhI}Xh3N..gg   goblin}XhKQv----25--3.0}Xh:U}XhV7 _You kill the hobgoblin!}XhV}Xh5 k8-4.3}Xh  _You closely miss the goblin. The goblin hits you with a +0 dagger.~Xh8  You hit the goblin.~Xhe)~XhI-95.6~Xh~XhJ _You kill the goblin!~Xh3~Xhw~XhH _No target in view!~Xh~3~Xh~Xh~Xh: _~Xh,~Xh/~Xh~Xh/K9=~Xh~Xh~Xhl~Xh~Xhk~Xh~Xh~Xh~Xh~XhP~Xhl~Xh~Xhb20==~Xhu~Xh>,~Xh~Xh,~Xhs~Xh~Xh~XhI~Xh~Xh~XhEa1==~Xh~Xh ,~Xh^ ~Xh ~Xh ~Xh~Xh>~Xhz~Xh~XhJ~Xh2=~Xh~Xh~Xh$#2~XhU)==~Xh~Xh~Xhq ,~Xh!~Xhm%>  You see here a +0 dagger.~Xh"(~Xh( _~Xh*~Xh.~Xh1,~Xht2~Xh5~XhV7~Xh7:==~Xh9~Xhz;~Xh>~XhT>~Xh@~XhB~XhE,~XhG~XhrI~XhL,~XhXM~Xh)O~XhP,~XhQ~Xh&WB~XhW~XhY7 _You open the door.~Xhe\3~Xh]~XhJ_@  There is an open door here.~Xh`~Xh` _~Xh_a~XhEb~Xh7c~Xh{c~Xhc~XhOe~Xhf~XhjQ##..#.........#.#  ...#.........#.# # ##.#.........#.###~Xhjk( ..h..........#..... #...............#  +...............# #####.....#...)†....+ ........#'#.#####)....##..#####@#.#.# #........-........#.#.# #.########.#######.#.# #.# #... ..#.# #.# #~Xhk ....# #.# # ##### #.# #... h   jackal (wandering) #.####... #....'... #############...~XhRl!~Xh/m033.6 (28.0)~Xhr/ .~Xhs"~Xh4sMA jackal comes into view.~XhsE-4.6 (29~XhSx~Xhz3 _The jackal moves out of view.Xhd& .####.#.#.## #......# ###..#.........#.# #....#.........#.# #Xh###h##.#.........#.####..h...............#......##h..#...............#'...............# ....#...)†....+ .#'#.#####)......#.#............########.#######.#.# #.# #.....#.# #.# #... hhh 3 jackals (1 wandering, 2 asleep)Xh(: 6.0)  Xh\You open the door.  2 jackals come into view.Xh:XhXhXheXh+c.[..hXh=hhhhhXh4===7.6 (3XhXhUa _The jackal barks! _Found a ring mail.Xh| y .####.#.#.## #.....#  ###..#.#.#  #....#.#.# ####.##.#.#.#####.[..h..#.....Xh6 7#.##h..#.##.....h@...............##..#####.....#...)†....+ ........#'#.#####)....# ..#####.#.#.# #....... ........#.#.# #.#######.#######.#.# #.# # ..#.# #.# # ....# #.# ###### #.# #Xh Xh Xh - .Xh Y..hhThe jackal bites you but does no damage.Xhj 3--8.6 (1Xh& Xh) c _The jackal is struck by your quills. The jackal closely misses you. Xh) 9_There is an open door here.Xhj  You hit the jackal but do no damage.The jackal is heavily wounded.Xh  The jackal is struck by your quills. The jackal bites you. x2  The jackal is struck by your quills.Xhީ I† 2Xhݯ 17------37--9.9 (1.3Xh Xh J _You kill the jackal!Xh Xh You barely miss the jackal. The jackal is struck by your quills.Xh& XhY ih.  The jackal bites you. The jackal is struck by your quills.Xh p15--------41.2Xh_Xhi _The jackal bites you. The jackal barely misses you.XhJ  You miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage. x3Xh'2.5XhXhL _The jackal misses you.Xh;  You hit the jackal.  The jackal is severely wounded.The jackal bites you but does no damage.Xh<c16=-3.8XhDXhGL _The jackal misses you.Xhj W  You barely miss the jackal.  The jackal is struck by your quills.  The jackal bites you but does no damage.  The jackal bites you. The jackal is struck by your quills.13---5.1Xhs Xht  Xht 8_The jackal bites you but does no damage.Xh8:The jackal bites you. The jackal is struck by your quills. _You closely miss the jackal.  The jackal is almost dead. but does no damage.  is struck by your quills.Xh †   jackal  You kill the jackal!XhL---456.4XhXhES _The jackal barely misses you.Xh8  You hit the jackal.Xhe.Xhl 4=547.7 _You kill the jackal!XhXhyn _Your Shapeshifting skill increases to level 5!Xh-3XhIXh Xha:_No target in view!Xh} Xh=~ Xh~ XhC Xh݅ : _Xh ,Xh Xh Xh͊ Xhϋ Xh֎ Xh# ^5==Xh Xhl ,Xha Xh ,Xh Xh XhF XhH Xhʝ Xh' 2=Xh Xh <16XhV (=Xh< Xhd ,Xh Xh5 ,Xh Xh$ XhT Xh Xh Xh T7==Xh Xh Xh_ Xh J-J   endoplasm (wandering)Xhj Xh@ 060.7 (13.0)XhŻ E-1.7 (14Xh( Xh ] _An endoplasm comes into view.XhU ... .#.# #..####.#.#.##  #....# ###..#.Xhܜ m#.#  #....#.#.# ####.##.#.#.#####.[.....J#......#.##..†## #......'...............# Xh8 #..#####.....#...)†....+ ........#'#.#####)....##..#####.#.#.# #................#.#.# #.#######Xh; G#.#######.#.# #.# #...#.# #.# #.....# #.# #.Xhڞ Xhj q.J2.0)XhU Xh Xh\ JJ  The endoplasm quivers.You hit the endoplasm but do no damage. The endoplasm hits you.Xh]15--=Xhc4.0 (1.3Xhpl _The endoplasm barely misses you.Xh  You hit the endoplasm.  The endoplasm is heavily wounded.16=-5.3 _The endoplasm barely misses you.Xha  You hit the endoplasm.  The endoplasm is almost dead.6.6Xhke _The endoplasm misses you.Xh+ ;  You hit the endoplasm.XhQ i.Xh^ L=627.9Xhf XhM M _You kill the endoplasm!Xh _No target in view!Xh[)w7= _Xht-e=Xh).Xha098Xh0(=Xh1Xh'4Xhy4Xh5Xh^8,Xht9Xh<Xh;=Xhn>Xh@Xh'Aa9==XhBXhEXhEXhGXhI,XhKXh0N,Xh>OXhQXhQi20==Xh_SXhU,XhoWXh}YXhYXh[Xh^]Xh]Xh^Xh`Xha9=XhBbXhdXhdK1=Xhs2===XhvBXhXh,==Xh_BXh(XXhVXh,XhXh5XhXhXhIXhקXhXhЩXhŪXhBXhXhXha,XhDXhWXhXh'XhXhXhXXhXh\XhXh.XhnXhYXhXhXhXhXhXh_XhXhXh[Xh XhlXh9XhXh,XhXhXh,XhXhXh,XhXhXh########.....# #.........##.#.#.# #.######..####.#.#Xh  #.# #.......... #.# ###..#....... #.# #....#....... #.####.##.#...... #.#.[.......XhU #@#.##..†#........- #.#......'..Xh ..#..#####.....#.. .#..........#'#.#Xh ..#.#..#####.#.#.# #r #.#........#.#.# r   quokka (asleep)Xh .. #.##.#######.#.### #.. ..#.# Xh0....#Xh1512.9 (45.0)XhmE-3.9 (46XhXh\Y _A quokka comes into view.Xh$ .........##.#.#.#.######..###.# #...........# ###..#.# #.....####.##..#.[.......#.##..†#.....'.........#..#####.....#..##..#..........#'#.####..#.#..#####.#.#.# #r #.#......... #.##.######## #.. .. . ...####Xh r.r4.9 (1.0)Xh Xh  #.######..####.#....#.# #.........XhP #..#.# ###..##..#.# #....##..#.####.##.##..#.#.[.....#..#.#.##..†#...##..#.#......'#......@.#..#####.....##..##..#..........#'#.##XhƗ C #r.#.#..#####.#.#.#  #..#.#........#.#.# ...#.##.#######.#.####.#.. .. ..#.# #.#.. .. ....##. .. ###Xh1 (## Xh Xh# Fr..Xh %5Xh Xhz Xh>  You closely miss the quokka. The quokka is struck by your quills.=7.2 (1.3XhFXhH _The quokka completely misses you. The quokka barely misses you.Xhv  You hit the quokka.  The quokka is severely wounded.XhN'8.5XhyXhS _The quokka barely misses you.XhR 8  You hit the quokka.XhD[ 2.Xh ^ 0709.8Xhd Xhf J _You kill the quokka!XhU 3Xh[ Xh^ H _No target in view!XhBzXhzXh{XhJXhN: _Xh,Xh6XhXhIXh1XhXhXhXhXh,Xh~Xh1Xh$,XhXhXh?,XhXhq ####### ########.....# #.........##.#.#.# #.######..####.#.#.##...#.# #............##..#.# ###..###..#.# #....#...##..#.####.##.#...##..#.#.@...............#-25.8 (6.0#..#.#.##..†#..............##..#.#......'...........#........#..#####..)†#..##..#..........#'#.#####)#..#.#..#####.#.#.# #.. #..#.#........#.#.# #.# ...#.##.#######.#.# #.# ###.#.. .. ..#.# #.#XhE| -Xh{XhMR _You see here a +0 ring mail.Xhk Xh *6.8 (1Xhs Xh ( _i - a +0 ring mailXhXhpWear which item? Armour (go to first with [)  a - a +0 animal skin (worn)i - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Xh Xh Xh" #######DonSweattie the Changeling########.....#Merfolk#.........##.#.#.#Health: 22/22 ========================#.######..####.#.#.## Magic: 2/2========================...#.# #............# AC: 2Str: 14Xh" #..#.# ###..#.........# EV: 11Int: 9#..#.# #....#.........# SH: 0Dex: 13#..#.####.##.#.........# XL:  2 Next: 70% Place: Dungeon:1#..#.#.@...............# Noise: ---------  Time: 526.8 (0.0)#..#.#.##..†#........... f) +0 club...##..#.#......'........... Nothing quivered#........#..#####.....#...)† Quill #..##..#..........#'#.#####)#..#.#..#####.#.#.# #.. #..#.#........#.#.# #.# .Xh# =..#.##.#######.#.# #.# ###.#.. .. ..#.# #.#  _The quokka barely misses you.You hit the quokka. _You kill the quokka! _No target in view! _You see here a +0 ring mail. _i - a +0 ring mailXh+) 3Xh- Xh{3 d  You start removing your armour.Xh3 *7.8 (1Xh\9 Xh>= @8.8 (2Xh A XhD XhE *9.8 (3XhH XhM XhM +30.8 (4XhQ XhU @1.8 (5Xh=X XhFY 0 _You continue removing your +0 animal skin. x5XhY Xh<\ Xha  You finish removing your +0 animal skin.  You start putting on your armour.Xh c *2.8 (6XhSf Xhfk Xhq *3.8 (7Xh?v Xhw Xh *4.8 (8Xhi Xh @5.8 (9Xh XhI D6.8 (10.0)Xh Xhu 50 _You continue putting on your +0 ring mail. x5Xh XhQ Xh ^ _You finish putting on your +0 ring mail.Xh&Xh߁Xh:Xh҅Xh"XhP _Xh~,XhrXhXhSXhXhXhXh XhHXhXh>Xh]XhXhXh\Xh,Xh}XhXhz,Xh'XhXh,Xh]XhӣXh+,XhxXhXhw,XhXheXhC~#........#..#####.....#...#..##..#.....'#.#####..#.#..#####..#.#........#.#.#  ...#.##.#######.#.#  ###.#............#.# Xh #.#..#.....#  #.#....###########  ##@#.# ..J.....#.# #Xhǯ0 ##.#.####.# ######## # #.# #.......Xh.v .# ## ##..# J   endoplasm (asleep) #...## ##...## XhY6##...## Xhu 4  An endoplasm comes into view.Xh<.JJXhz+7.8 (11XhAXhH _The endoplasm quivers.XhXhڬ H #..##..#..........#'#.### #..#.#..#####.#.#.#  #..#.#........#.#.#  ...#.##.#######.#.# ###.#............#.#  #.#..#...........#  #.#....########### ###.#.##.#.# ....J..@.#.# ##.#.####.# ###### # #.# #...... .# ##.##### ##..#Xhd #...## ##...##  ##...## ##...#Xhf Xh .J.Xh 08.8 (1.0)Xh Xhy Xh  #..##..#.#'#. #..#.#..#####.#.#.# #..#.#.#.#.# ...#.##.#######.#.# ###.#.....#.#Xhϕ  #.#..#....# #.#....##.#.##.#.#.J@..#.#.##.#.####.#  #. #.# ##. .# ##.## ##..# #...## Xhy  ##...##  ##...## ##...Xhٞ 8 Xh_ -=9Xhͣ Xh  _The endoplasm is struck by your quills. The endoplasm closely misses you.Xh  You hit the endoplasm..951.1 (1.3XhXhM _You kill the endoplasm!Xh0XhXhXheXhuXhnXhXh XhK XhP XhY Xh Xh XhA Xhv Xh Xh@ Xh Xh ,Xh Xh Xh Xhd Xh XhM Xh ,Xh Xh6 XhH Xh Xh Xh Xh Xh Xh Xh Xh. ,Xh Xh Xh ,Xhs! Xhu# Xh$ ,XhP% Xh' 7 _You open the door.Xh( Xh( Xh) Xh.+ @  There is an open door here.Xh+ Xh1,  _Xhd, Xh- Xh1 s   #####.#..#......   ...#.#....#####  ##########.#.##.#.#  #...............#.# Xh2  #.......##.#.####.#  #.......##.#.####.#  ######'###.#......#   #.# #.######## #   #@# #+#-  #.......#  #.......# Xh2  #.......#  #.......#  #.......# l   frilled lizard (asleep) Xh$3 Q #.......# ######  #....l..# #.....  .####Xh\3 !XhY7 67.1 (16.0)  A frilled lizard comes into view.Xh< hll.XhC= E-8.1 (17Xh4B XhD 8 _The frilled lizard hisses angrily.BZhzU  ...#.#....#### ##########.#.##.#.#   #...............#.#  #.......##.#.####.#  #.......##.#.####.#  ######'###.#......#  #.# #.######## #######.# #+#  #.....@.#    #.#   #.#  #.#   #.#  #....l..######  #.......# #....  #######.# #.###  #.#BZhUBZh:l.BZhǬ09.0)BZhƱBZh˳BZhg ##########.#.##.#.# ..............##.#.########'###.#..... #.# #.##############.# #+# .......# l.#####....######### ###BZhi `l.70BZho BZho BZh ..............##.#.########'###.#..... #.# #.##############.# #+# .......# l.#####....######### ###...BZhR  The frilled lizard is struck by your quills.=1BZhD BZh \ _The frilled lizard closely misses you.CZh+  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.2.4 (1.3CZh^CZhR[ _The frilled lizard barely misses you.CZh  You closely miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.CZhBj.CZh0833.7CZhЯCZhR _You kill the frilled lizard!DZh^U3DZh&VDZh7YDZhqZDZh^BDZh_DZh_DZh`DZhzbDZhcDZh$dDZhdDZh3gDZhh,DZhtiDZhjDZhl,DZh+mDZh?nDZhDZh@  There is an open door here.DZh8DZh _DZhDZhDZhl,DZhDZhDZhTDZhDZhDZhDZh,DZhODZhDZh,DZhDZhJDZhDZh+DZh$DZhJDZh,DZh1DZhwDZhDZhDDZhDZh DZhY,DZhDZhFDZh,DZhDZh|DZh,DZhUDZhzDZhDZhDZh*DZhDZhDZhDZh*DZhDZhDZhDZhDZhDZhD #..#.# #...#.. .#.# #..#.####.##+.. ... ##..#.#......#... ... .##..#.#.##..†#... #....##..#.#......(...#.#........#..#####.#..##..#........DZhr+..##..#.#..#### #@# #..#.#......-614.7 (41.0) #.# ...#.##.#### #.# ###.#........ #.######.#..#..... #......#.#....#### ##########.#.##.#.##...............#.##.......##.#.####.##.......##.#.####.#DZh [-5.7 (42DZhDZh% _Found 5 stones.DZhDZhmDZhDZhDZh,DZh*,DZhDZhDZhDZh=DZh;,DZhDZhDZh}DZhDZhDZhCDZhV,DZhDZhDZh1 ,DZh0 DZh DZh ,DZh DZh DZh ,DZh DZh   #..#.#   #####.#.#.##..#.#   #.....#.#.##..#.##  +.......#.##..#.#. DZh  #.........##..#.#  #....#....##..#.#.  #(...#.#..#  #....#.#..##..#... +@........##..#.# ....#.#.###..#.#. DZh #####.#......#.##  #.######.#  #.######.#.. DZh  #......#.#...   ##########.#.##.#  DZh*  #...............#   #.......##.#.#### DZh ##.###....'23.7 (8.0)#####DZh DZh K======4.7 (9DZh$ DZh& = _As you open the door, it creaks loudly!EZhQU3EZh&VEZhkYEZhZEZh^,EZh<_@  There is an open door here.EZh`EZha _EZhCbEZhcEZheEZhfEZh.gEZhEhEZhiEZhiEZhrjEZhMmEZhnEZhoEZhoEZhgqEZh s,EZhsEZhJuEZhv,EZhwEZh2xEZhjy,EZh\zEZh>{EZh|,EZht}EZh8EZhbEZhEZh>EZhEZhD,EZhEZh@EZhw,EZhEZh17 _You open the door.EZh3EZhrEZhҒ@  There is an open door here.EZhEZh _EZhEZhEZh,EZhEZhEZh,EZhEZhQEZh,EZhЧEZh˩EZhܫ,EZhӬEZhEZhEZhXEZh)EZhEZh   .. r#  . .# .##.# # ... ######## ... #...... #######.######. #.###### ..r.r...........#.# #EZh{O #@# #..#.# ###------ #####.#.#.##..#.# #. #####.....#.#.##..#.####. #...'.......#.##..#.#.. #.###.........##..#.#.##.. #.# #....#....##..#.#..EZh>r   quokka (asleep) #.# #(...#.#........#..### rr 2 rats (asleep) ##.###....#.#..##..#. #....'.........##..#.#..###EZh 43.7 (19.0)  A quokka and 2 rats come into view.EZhpEZh`EZhOv.r.r.rrrr====--4.7 (20EZhEZh80 _The rat squeaks loudly. x2EZhC   ## .. .# #  . r#.# #  .##.#.#.#   ...... #######  .... #......  .#######.######. #.####  ....r.r@.........#.#   ########.#.#.##..#.# ##  #####.#.#.##..#.# #.  #####.....#.#.##..#.####  #...'.......#.##..#.#..  #.###.........##..#.#.##EZh1  #.# #....#....##..#.#....  #.# #(...#.#........#..##  ##.###....#.#..##..#......EZh+EZhEZh.r.r=---5.7 (1.0)EZhEZh& P _The rat barely misses you.EZh?S 5  You hit the rat.EZhT ,EZhW V  You kill the rat!EZhn_ .r.r    ratEZhb 1--7---7.0 (1.3EZhli EZhk P _The quokka is struck by your quills. The quokka bites you.FZh'8  You hit the quokka.FZhFZhZ.r.r   ratFZh_K--958.3FZhFZhJ _You kill the quokka!FZhЗ  You hit the rat but do no damage. The rat is struck by your quills.FZhUi.FZhFZh  DonSweattie the Changeling ##Merfolk .. .# #Health: 21/22 ======================-- FZh3. .#.# #Magic: 2/2======================== .##.#.#.#AC: 5Str: 14 ...... ####### EV: 10Int: 9 ....#...... SH: 0Dex: 13 FZh?9 .#######.######. #.##### XL:  2 Next: 100% Place: Dungeon:1  .......@.........#.#Noise: =--------  Time: 649.6 (1.3) FZh ########.#.#.##..#.# ## f) +0 club #####.#.#.##..#.# #. Nothing quivered FZh #####.....#.#.##..#.####. Quill   #...'.......#.##..#.#....  #.###.........##..#.#.##.  FZhp #.# #....#....##..#.#....   #.# #(...#.#........#..##   ##.###....#.#..##..#...... You hit the rat.  FZhYou kill the rat! _The quokka is struck by your quills. The quokka bites you.  You hit the quokka. _You kill the quokka!FZhcYou hit the rat but do no damage. The rat is struck by your quills.FZh5H _You kill the rat!FZh@You have reached level 3!FZh׳/  --more--GZh%O  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? HZh86/27=HZh93/363 0% HZhk _You feel stronger. x2HZh.  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   g + Spellcasting   0.0    -1           b - Maces & Flails   0.0    -2       c - Unarmed Combat   3.2    +1   h + Shapeshifting 5.2  100%  +2                   d - Armour   0.0 ZhN437m   -3       e - Dodging   2.6    +3       f - Stealth   0.0    +2                                                          HZhL6g            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIZhcAIZhGIZhN DonSweattie the Changeling ##Merfolk .. .# #Health: 26/27 =======================- . .#.# #IZhOMagic: 3/3======================== .##.#.#.#AC: 5Str: 16 ...... ####### EV: 10Int: 9 ....#...... SH: 0IZhBP?Dex: 13  .#######.######. #.##### XL:  3 Next:  0% Place: Dungeon:1  .......@.........#.#Noise: =--------  Time: 649.6 (0.0)  ########.#.#.##..#.# ## f) +0 club #####.#.#.##..#.# #. Nothing quiveredIZh{P   #####.....#.#.##..#.####. Quill   #...'.......#.##..#.#....IZhPM  #.###.........##..#.#.##.   #.# #....#....##..#.#....  IZhQ7 #.# #(...#.#........#..##   ##.###....#.#..##..#...... IZhPQ0You hit the rat but do no damage. The rat is struck by your quills. _You kill the rat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? IZhQ@_You feel stronger. x2IZhKWIZhWIZh]IZh^IZhIZhUIZhIZh IZh?_IZhIZh,IZhIZh!a7=IZh"IZh&IZh+&  IZh+##+  #.. ##  ..J .# #  IZh#,.. .#.# #  .##.#.#.#.  IZh,#+#......... ######## #.........# #....... .#######@######. #.######- .................#.# IZh, ########.#.#.##..#.# ### #####.#.#.##..#.# #.IZh, #####.....#.#.##..#.####.#IZh-^ #...'.......#.##..#.#..... J   endoplasm (wandering) #.###.........##..#.#.##..IZhJ-# #.# #....#....##..#.#..... #.# #(...#.#........#..###IZh1{ 52.6 (3  An endoplasm comes into view.IZh"7`.JJIZh7D-3.6 (4IZh'<IZh>^ _The endoplasm quivers.IZh Q ##+ #.. ##IZh} c ... .# #  .J .#.# #  .##.#.#.#.  #+#.........  #.........#  #@#  .................#.#  ########.#.#.##..#.#  #####.#.#  ..#.# IZh Z... ... #.# #....#. #.# #(IZh  ##+ #.. ## ... .# #  .J .#.# #  .##.#.#.#.  #+#.........  #.........#  #@#  .................#.#  ########.#.#.##..#.#  #####.#.#  ..#.# ... ... #.# #....#. #.# #(IZhҕ IZhd a _An endoplasm is nearby!JZhZ      ##+#  #... ##  .. .# #  J .#.# #JZhN[G   .##.#.#.#.   #+#... #######  #..@......# #......  .#######.######. #.####  .................#.# JZh[&  ########.#.#.##..#.# ##  #####.#.#.##..#.# #.  #####.....#.#.##..#.####  #...'.......#.##..#.#..  #.###.........##..#.#.##  #.# #....#....##..#.#....JZh0^JZh d&.JJZhee14.6 (1 _JZhiJZholJZhF #+# #... ## #... .# # #... .#.# # #..J##.#.#.#. #+#.. ####### #.........# #......#######.######. #.#####............... ##### #####.#. ####.....#.####..'#..##.....##JZhJZhC-=5JZhJZh=V _The endoplasm barely misses you.JZh2  You barely miss the endoplasm.The endoplasm freezes you.5--6.9 (1.3JZh8JZh:% _You are frozen.JZhg A  The endoplasm freezes you.You are frozen.  The endoplasm freezes you.19--------8.2JZhl JZh}n  JZhn _You are frozen.JZhm  You hit the endoplasm.  The endoplasm is heavily wounded.JZhm '9.5JZhDs JZhv V _The endoplasm barely misses you.KZhFR( KZhR You hit the endoplasm.  The endoplasm is severely wounded.KZhPSc8------60.8KZhXKZh[- _The endoplasm hits you.KZh;  You hit the endoplasm.KZhi.KZh`/42.1KZhKZhM _You kill the endoplasm!KZh3KZhi KZhH _No target in view!KZh˸ 3KZh KZh KZh | _KZhS O9KZh KZhR ,KZh KZh ,KZhq KZh ,KZhH KZhB KZh} N20=KZh3 KZh KZhT KZh KZh KZh_ KZh KZh} ,KZh 21==2==KZh BKZhf KZh ,KZh KZh KZh h3==KZhm KZh KZh KZh KZh KZh KZh$ 4==KZhC KZh KZh KZh` =KZh( a5=KZh KZh ,KZh KZh ,KZh KZhw ,KZh KZhX KZh h6==KZhU KZhk KZh KZh KZh ,KZhB KZh ,KZh KZh{ KZh h7==KZhx KZh KZh ,KZh KZh KZhP ,KZh KZh" KZh# ,KZhC$ KZh{% KZh& KZh' 9=KZhi' KZh.* KZh;+ ,KZh+ KZh?- KZh- BKZh/ 7 _You open the door.KZh/ 3KZh/ KZh1 @  There is an open door here.KZh=2 KZh2  _KZh2 KZh3 KZh4 ,KZhO4 KZh5 KZhz5 ,KZh5 KZhk6 KZh7 KZhd7 KZh7 KZh9 KZh: ,KZhb; KZh< KZhx= KZh= KZhK> KZhH? KZh3@ ,KZh@ KZhA KZhB KZh,C KZh{C KZhF KZhmG KZhG KZhG KZhI KZhJ KZh0K KZhK KZhL KZhM KZh1N KZhN KZhO KZhP ,KZh\Q KZh S KZhS ,KZhT KZhZU KZhkV ,KZhV KZhX KZhZ KZhZZ KZhZ KZh[ KZh] KZhE] KZh] KZh_ KZh` KZh>a KZha KZhJc KZh$d ,KZhd KZhf KZhg ,KZhh KZhi KZh8k ,KZhk KZhn KZho KZho KZho KZh!q KZhr KZh@r KZhr KZhs KZht KZht KZh(u KZh7v KZhcw KZhw KZhx KZhy KZhk{ ,KZh{ KZh| KZh} KZh} KZh@~ KZhz KZh ,KZh KZh9 KZh ,KZh KZhG KZhȇ ,KZh KZh KZhӊ ,KZhQ KZh KZh ,KZho KZh KZh ,KZhɑ KZh KZhÓ ,KZh8 KZhH KZh ,KZhu KZh KZhǛ ,KZh KZhH KZh p #########  ........####### ...r........... ################@### - ...................# .###############.#.# KZh} A.#########.....#.#.# .##.........##.#.#.# .##.######..####.#.#.##r   rat (asleep) ..#.# #............# ..#.# ###..#.........#.# ..#.# #.....# KZh@ 1740.1 (78.0)KZhD b.rrKZh E-1.1 (79KZhR KZh V _A rat comes into view.LZhA] ## ########### #.....####### # .....r.@........ #################.###### #...................# #.#######.#.#.#########.....#.#.# #.##.........##.#.#.# #.##.######..####.#.#.##.#.# #.........# #..#.# ###..#.#.#LZhD:.rLZhE02.1 (1.0)LZh*ILZhKLZhPJ=3.4 (1.3LZhCWLZhuY _You closely miss the rat. The rat closely misses you.LZh} 5  You hit the rat.LZh7 1.LZhI /64.7LZh֊ LZh G _You kill the rat!LZhF 3LZhH LZhFJ H _No target in view!MZh;3MZhMZhMZhYMZh| _MZhfMZhMZh,MZhcMZhMZh,MZhjMZhMZh,MZh3MZhMZh,MZhcMZhjMZhMZhMZh9MZh6MZh3MZh}MZhMZhMZhh,MZh4MZh%MZh,MZhMZhMZh MZhZMZhMZhEMZh,MZh0MZh)MZh,MZhMZhMZh@,MZhSMZhMZh,MZhMZhMZhMZh~MZhMZhMZh,MZhMZhKMZhMZhMZhMZhtMZhN ,MZh MZhs MZh ,MZh MZhMZh,MZh}MZhMMZhMZh MZh<MZhyMZh,MZhMZh!MZh{$,MZh&MZh'MZh*,MZh+MZh-MZh]0,MZh1MZh3MZh5,MZh6MZh8MZhQ:MZh:MZh;MZh/=MZh?,MZh@MZh=CMZhE,MZh*FMZhHMZh,Pi########## #........# ######.####.#.##### ...............PPP######MZh\Q%#####..PP.PPP..##......  ###..P.~####@.# # -74.7 (30.0)  #...P###P.PP.P# ####..###_..PPP.P.. .........###.......... ###......#..P....~....#  #......#...⌠⌠P...####  #......###.~PP...# #.#  #...#............# #.#  #####..... #.#MZhiY[-5.7 (31MZh _MZhMb< _Found a faded altar of an unknown god.MZh3MZhMZhcMZhMZh8BMZhA,MZhMZhMZhy,MZhMZhMZh,MZhZMZhZMZh:,MZh(MZhMZhZ,MZh8MZhnMZhMZh9G13 Water MZhMZhT _Your legs become a tail as you enter the water.MZhMZh 010 MZhMZhMZh,MZhMZh`MZhMZhMZhgMZh MZh&,MZhMZhMZh,MZh!MZhVMZhO,MZhMZhMZh,MZhMZhzMZhK,MZhMZhW!MZh"MZh#MZh#MZhZ%MZh&,MZh.'MZh (MZh(,MZh)MZh*MZh1+,MZh+MZh,MZhA-MZhv-MZh-MZh.MZhZ/,MZh/MZh2MZh3MZhA3MZh3MZh36MZh6,MZh8MZh 9MZh:,MZh;MZhP=MZh%?,MZh @MZhBNZh,NZhwNZhNZh,NZhNZhRNZh,NZh NZh]NZhz,NZhNZhNZh,NZhFNZhNZh,NZh.NZhNZh,NZhNZhNZhT,NZhNZhvNZh",NZhNZhCNZh,NZhNZh NZhy"NZh"NZh#NZhb%NZh&,NZh'NZh(NZhN*,NZhb+NZh,NZh-,NZh.NZh/NZhX0,NZh0NZh1NZh2,NZhV3NZh4NZh5,NZh96NZh8NZh9,NZh:NZh<NZh<,NZhj=NZh>NZh6?,NZh?NZh,@NZh@,NZh@NZhDNZh`EBNZhkFNZhGBNZhGNZhdH,NZhHNZhVJNZhUK,NZhKNZhMNZhMNZhLN,NZhONZhsP,NZhPNZhRNZhS,NZh UNZh&VNZh!W,NZhWNZhYNZhZ,NZh)\NZhddXNZh,nq ............# #######.#### ..#.........#.#........###. ..#.........#.# #.########..##. #.#.........#.####.............#. ......#....... #########.#. †#...............#># #........ .'...............#.# #.####.#.NZhMo.....#...)÷....'.# #.# #... ...#'#.#####)...@########.# #...831.3 (55.6 ##.#.#.# #...............# #.## ...#.#.# #.##################.## ####.#.# #.# #...............#. .....#.# #.# #.......#......... .......# #.# #.......#.###.....  ######## #.# #.......#.# #.....  #.####.......#.###.....  #....'.......#......##.  _You open the door.NZhq[ _Found a stone staircase leading down.NZh 3NZh3 NZhT NZhn NZh $ _NZhg NZh @  There is an open door here.NZh NZh  _NZh֙ NZh NZh NZh' NZhޝ NZhW R  There is a stone staircase leading down here.NZh? NZh  _NZhx NZhפ NZh ,NZh NZh NZh ,NZh NZh NZh* ,NZh NZh NZh8 ,NZh. NZh NZh& ,NZh NZh NZh< ,NZh_ NZh NZh ,NZh NZh NZh ,NZh NZh NZh ,NZho NZh NZh ,NZh NZh NZh ,NZh NZh! NZh ,NZh NZhA NZh ,NZh NZhh NZhB ,NZh NZh NZhg ,NZh NZh NZh ,NZh NZh NZh ,NZh NZh- NZh NZh< NZhs NZh NZh ,NZh NZhc NZh ,NZh NZh NZh ,NZh NZh\ NZh9 ,NZh NZh NZh0 ,NZh NZh| NZho ,NZh NZhB NZhP ,NZh NZh NZh ,NZh NZhK NZh ,NZhx NZh NZh ,NZh= NZhC NZh NZhI NZh NZhv NZhO NZh NZh NZh NZh{ NZh NZh NZh NZhy ,NZh NZh NZh NZh NZh? NZh NZhe ,NZh NZh$ NZh ,NZhP NZh NZh NZhM NZh NZh NZh NZh NZhC NZh NZh ,NZhq NZh NZhn NZh ,NZh3 NZh ,NZhm! NZh" NZh$ ,NZh$ NZh& NZhG' ,NZh( NZh_) NZh* ,NZh+ NZhJ, NZh@- ,NZh . NZhj/ NZh1 ,NZh1 NZh 3 NZh4 ,NZh4 NZh$: NZh; NZhU; NZh; NZh= NZhu> ,NZh"? NZh@ NZhA ,NZhCB NZhC NZhD NZhE NZhpE NZhG NZhH ,NZhKI NZhJ NZhL NZhLL NZhM NZhN NZhO NZhP NZhP NZhQ NZhHS ,NZhS NZhT NZhgV ,NZhW NZhW NZhX ,NZhY NZhZ NZhp[ NZh[ NZh[ NZh}] NZhD_ BNZhJ` NZhe ` NZh*f l##########  #........#  ############.####.#.#### r......@.............PPP NZh[f ############..PP.PPP. ###..P.~####..####### #...P###P.PP.P NZhig #.........##########..###_..PPP.P #.................###.r   quokka (asleep)#.########......#..P....~ ............#....#......#...⌠⌠P.. #########.#.#.##.#......###.~PP..NZhQi /93.3 (62.0NZh@n .rrNZhn +4.3 (63NZhr NZht Y _A quokka comes into view.OZhs # #.##.####.#..r....@.....#..PP.PPP.. ###..P.~####  # #...P###P.PP.  #.#..###_..PPP.  #.......................####.#......#..P....OZh V...#....#......#...⌠⌠P#.#.#.##.#......###.~PPOZhOZh>.rOZh.OZh_05.3 (1.0)OZhOZh\OZh  # #.##.####.#..r.#..PP.PPP.. ###..P.~#### # #...P###P.PP #.#..###_..PPP #.####.#......#..P.#....#......#...⌠⌠P#.#.#.##.#......###.~PPOZh OZhv OZh ^..r_OZh %6OZh 8_OZh9 OZh[E:  OZhExYou hit the quokka.  The quokka is heavily wounded.OZhF4=7.6 (1.3OZhJ&_OZhMT _The quokka closely misses you.PZhP _ You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.PZhQW4---8.9PZhDV&_PZhX+ _The quokka bites you.PZhu8  You hit the quokka.PZh9{A._PZh{1PZhq~N---10900.2PZhPZhʄJ _You kill the quokka!QZhS QZhS QZh,T QZh` QZhb QZhf 5=QZh+g QZhi QZhk ,QZhk QZhn QZhRo QZho QZhxp QZhr QZh~t QZhu ,QZhw QZhWy QZhy h6==QZhC{ QZh} QZhk QZh QZh QZhY QZh} ,QZh QZh QZh QZhk QZh2 QZh QZh 97QZhR E==QZh QZh QZh ,QZhg QZhx QZh QZh5 QZhɚ QZhӜ QZh5 ,QZh QZh QZhH QZh 9=QZhУ QZhD QZh BQZhʪ QZhr ,QZh QZh QZhE QZh QZh2 QZhQ QZh QZh[ QZh QZh޾ QZhI QZh QZh QZhE B  There is a dry fountain here.QZhl QZh  _QZh QZhc QZh4 QZh QZh) QZh QZh QZh QZhO QZh QZh QZh QZh QZhi @ ##########  #........# ############.####.#.##### .....................PPP######## ############..PP.PPP..##........QZh ?###..P.~####..####### ## #...P###P.PP.P##### .##########..###@..PPP.P....#### -23.2 (23.0) ...............###..........+..# .########......#..P....~....##.# QZh ...#....#......#...⌠⌠P...#####.# .#.#.##.#......###.~PP...# #.# .#.#.##.#...#............# #.# .#.#.##.#####......P..P..# #.##.#.##.# ####........## #.# ......#.# ##########.#######.#QZhx 7-QZhL QZh d _There is a faded altar of an unknown god here.RZh_ ) _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Uskayaw or (c) Elyvilon, but you can't  tell which. RZh` Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.SZhcSZhIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. SZh3[!]: Overview|Powers|WrathSZh,\SZh.bVDonSweattie the Changeling##########Merfolk#........#Health: 27/27 ======================== ############.####.#.#####SZhb?Magic: 3/3======================== .....................PPP######## AC: 5Str: 16 ############..PP.PPP..##........ EV: 10Int: 9###..P.~####..######## SH: 0Dex: 13 ###...P###P.PP.P#####SZh\cXL:  3 Next: 10% Place: Dungeon:1 .##########..###@..PPP.P....#### Noise: ---------  Time: 923.2 (0.0) ...............###..........+..# f) +0 club .########......#..P....~....##.# Nothing quivered ...#....#......#...⌠⌠P...#####.# Quill SZhc6.#.#.##.#......###.~PP...# #.# .#.#.##.#...#............# #.# .#.#.##.#####......P..P..# #.# .#.#.##.# ####........## #.# ......#.# ##########.#######.# SZhcP_There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Uskayaw or (c) Elyvilon, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toSZh9d2convert or escape to cancel.TZhOTZhRUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. TZhS Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|WrathUZhKUZh DonSweattie the Changeling##########Merfolk#........#Health: 27/27 ======================== ############.####.#.#####Magic: 3/3======================== .....................PPP######## AC: 5Str: 16 ############..PP.PPP..##........ EV: 10Int: 9###..P.~####..######## SH: 0Dex: 13 ##UZh#...P###P.PP.P#####XL:  3 Next: 10% Place: Dungeon:1 .##########..###@..PPP.P....#### Noise: ---------  Time: 923.2 (0.0) ...............###..........+..# f) +0 club .########......#..P....~....##.# Nothing quivered ...#....#......#...⌠⌠P...#####.# Quill .#.#.##.#......###.~PP...# #.# .#.#.##.#...#............# #.# .#.#.##.#####......P..P..# #.# .#.#.##.# ####........## #.# ......#.# ##########.#######.# _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Uskayaw or (c) Elyvilon, but you can'ttell which.Press the corresponding letter to lUZhaearn more about a god, or press enter toconvert or escape to cancel.UZhUZh?`Elyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)UZhް[!]: Overview|Powers|WrathVZhQ3VZh9|DonSweattie the Changeling##########VZh:Merfolk#........#Health: 27/27 ======================== ############.####.#.#####VZhHMagic: 3/3======================== .....................PPP######## AC: 5Str: 16 ############..PP.PPP..##........ EV: 10Int: 9###..P.~####..######## SH: 0Dex: 13 ###...P###P.PP.P#####XL:  3 Next: 10% Place: Dungeon:1 .##########..###@..PPP.P....#### Noise: ---------  Time: 923.2 (0.0) ...............###..........+..# f) +0 club .########......#..P....~....##.# Nothing quivered ...#....#......#...⌠⌠P...#####.# Quill .#.#.##.#......###.~PP...# #.#VZh`I .#.#.##.#...#............# #.# .#.#.##.#####......P..P..# #.# .#.#.##.# ####........## #.# ......#.# ##########.#######.# _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Uskayaw or (c) Elyvilon, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.XZh8P  Okay, then.XZhXZhXZh١. _YZh3YZhCYZhYZhYZh| _YZhYZhYZh,YZhYZhYZh̭,YZhYZhFYZh,YZhYZhSYZhYZh:YZhYZhYZhYZhHnYZhBYZheYZhBYZhYZhY,YZhYZhYZh,YZhYZhYZh,YZhIYZhYZhIYZhYZhYZhYZh6YZh,YZhnYZhXYZhYZhYZhYZh,YZhYZhYZhYZhYZh$YZhYZh,YZhYZhoYZh,YZhWYZhYZh,YZh YZhWYZh,YZh YZhBYZhYZh YZh ,YZh YZh\ YZhBYZhYZhTYZhYZhYZhYZh,YZhYZhYZh?YZhYZhYZhYZh$% ...# #.# #.# P..# #.# #.#  YZhB%m..## #.# #.#  ..# #.#  .###.....# #.#  ..##.##.###  ...#.###.........#  .#.#.........#.#  .....#.#[......#@#  59.2 (36.0) ##.#YZh(_..#.#   #.......##.#..#.#   #..........#..#.#   #.##########.)#.#  ##.##########..#.#    ...#...........#.#    ...............#)#   ########..#   YZhy,YZh,,60.2 (37YZh8@ _Found a short sword.YZh3YZhYZhYZhc,YZh?,YZh,YZh'YZhLYZh'YZhtYZhYZh,YZhҰYZh0YZh"YZhVYZh'YZhYZh[YZhYZhYZh.YZhKYZhFYZh,YZh=YZhWYZhfYZhYZhYZhLYZh,YZh`YZhYZho,YZhYZhYZh7YZhYZhYZhYZhYZhYZhBYZhYZhYZhYZhYZh YZh,YZhYZhSYZh]YZhYZhYZhYZh!YZhi"YZh`#YZh&YZhK(,YZha)YZh,YZh .YZhK.YZh,/YZh2YZh04,YZh5YZh7YZh9,YZh:YZh=YZh|?,YZhn@ZZhZZhZZh@ZZh&ZZhJZZh!ZZh8#,ZZh#ZZh$ZZhm%,ZZh%ZZh&ZZh',ZZh%(ZZh!)ZZh),ZZh]*ZZh*+ZZh+,ZZh,ZZh-ZZh.ZZh.ZZh /ZZh10ZZh1ZZh;1ZZh1ZZh2ZZh3,ZZh/4ZZh5ZZh6,ZZh6ZZh7ZZh8,ZZh59ZZh9ZZh;,ZZh;ZZhZ<ZZh=,ZZhj=ZZh'>ZZh>ZZh>ZZh8?ZZh?ZZh`@ZZh@ZZh@ZZhMAZZhAZZhAZZh5BZZhBZZh CZZhDCZZhyCZZhCZZhEBZZhFXZZhPQZZhR ######### #........ ZZhUS################.####.#. g......@................ ################..PP.PPP ###..P.~## ########### #...P###P. #.........##########..###_..P  #.......................###.. g   hobgoblin (asleep) #############.########......#..P..#....#......#...⌠ #####ZZhSH#.#.##.#......###.~ZZhV 1008.2 (48.0)  A hobgoblin comes into view.ZZhYe.ggZZhZ4==9.2 (49ZZh\ZZhW^+ _The hobgoblin shouts!ZZh   ##.####.#.g....@........#..PP. ###..P.~ZZh1 ` # #...P###P #.#..###_.. #....####.#......#..P.#....#......#...#.#.#.##.#......###.ZZh .g_--10.2 (1.0)_ZZhͧ Z  ##.####..g..@....#..PP. ###..P.~ # #...P###ZZhw  #.#..###_ #.####.#......#...#....#......##.#.#.##.#......###ZZh .g_--1ZZh [Zhc  ##.####.g@.....#..PP. ###..P. [Zh# #...P #.#..###_ #.#.#......#.#....#......# .#.#.#.##.#......[Zh8 [ZhXU4---=[Zh2[Zh1({_ _The hobgoblin is struck by your quills. The hobgoblin hits you.[Zhd  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.[Zhse,3.5 (1.3[Zhj8_[ZhlV _The hobgoblin barely misses you.[Zh]p  You barely miss the hobgoblin.The hobgoblin is moderately wounded.5=--4.8 _The hobgoblin barely misses you.[Zh  _The hobgoblin barely misses you.  You barely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.You barely miss the hobgoblin.  The hobgoblin is moderately wounded.[ZhV W2---6.1[ZhU &_[Zh   You barely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.  You barely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you. The hobgoblin barely misses you.[Zh \Zhq  You closely miss the hobgoblin.The hobgoblin is moderately wounded.7.4\Zht8_\Zh/w _The hobgoblin is struck by your quills. The hobgoblin closely misses you.\Zh< w  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.3=--8.7 _The hobgoblin barely misses you.\Zh\c ;  You hit the hobgoblin.\Zhg g†\Zhej A=4\Zhj 20.0\Zhm \Zho M _You kill the hobgoblin!\Zh &_\Zh \Zh. 8_\Zh H _No target in view!]Zh} _4=]ZhƁ5==]Zh,]Zhp6==]Zh,]Zh,]Zh$]Zh\O=]Zh]Zha7=]Zh]Zh]ZhՒ,]Zh]Zhe  You see here a hobgoblin corpse.]Zhח]ZhI _]Zh]Zh]ZhS,]Zh]ZhJ]Zh\]Zh9=]Zh]Zho]Zh*]Zh,]Zh]Zh,]Zh_]Zh{]Zhn]Zh]Zh ]Zh]Zh]Zhȩ]Zh]Zh]Zh]Zh?]Zhn]Zh]Zh֭]Zh]Zh`]Zh*]Zh>]Zh]Zh ]Zh7]Zhs,]Zhͳ]ZhP]Zhy]Zhӻ]ZhW]Zh߾]Zh,]Zhd]Zh]Zh]Zh,]Zhf]Zh+]Zh]Zh]Zh2]Zh*]Zh]Zh]ZhC]Zhd]Zh]Zh]Zh6]Zh]Zh,]Zh]Zh]Zh]Zh:]Zh[]Zho]Zh]Zh]Zh]ZhJ]Zh]Zh]Zh]Zh]Zh]Zh]Zh]]Zh]Zh]Zh]Zh]Zh]Zh]Zh]Zh:]Zh]Zh]Zhw]Zh]ZhJ]Zh]Zh]Zhn]Zh]Zh]ZhL]Zh]Zh]ZhG]Zh]Zh]Zh"]Zhp]Zh]Zh]Zh]Zhb]Zh4]Zh]Zh]Zh ]Zh]ZhL]Zh ]Zh7 ]ZhX]Zh]ZhbX]Zh]Zh:]Zh]Zh@]Zh]Zh]Zh]Zh]Zh]Zh,]Zh]Zh"]Zh",]Zh+#]Zh@$]Zh%,]Zh%]Zh&]ZhS']Zh']Zh8(]Zh(]Zh)]Zh)]Zh *]Zh*+]Zh+]Zh ,]ZhV,]Zh_-]Zhl.]Zh.,]Zh/]Zhm0]Zh0]Zh1]Zh72]Zh2]Zh%3]Zhm3]Zh4]ZhF5]Zh5,]Zh6]Zhv7]Zh48,]Zh$9]Zh9]Zh):,]Zh$;]Zh;]Zh<]Zh<]Zh@=]Zh>,]Zhx>]Zh]    ###   #.   #@.....# #####-87.0 (67.0)  #.####.# #.... ]Zh^ #.# #.#######.###  #.# #.#.....#.#   #.# #.#.###.#.  #.# ##'#.# #.#.#   #.# #....###.#.#   #.# #......#.#.###  #.# #...##.#.#.#..-]Zhb]ZhdE _Done exploring.]Zh ]Zh3]Zh)D0.0)..............]Zh*w....]Zh.]Zh2E _Done exploring.]Zh3]Zh]ZhH _No target in view!_Zhzd 3_Zh^e _Zhq _Zhr _Zh w __ZhZy _Zhy _ZhCz _Zhz _Zh| _Zhh} _Zh} _Zh[~ _Zh _Zh _ZhW ,_Zh _Zh" _Zhm _Zhۄ _Zh _Zh _Zh _Zh7 _Zhe _Zh _ZhS _Zh _Zh _ZhG ,_Zh _Zhӑ @  There is an open door here._Zhϒ _ZhO  __Zh _Zh _Zhݕ _ZhA _Zh _ZhE _ZhI _Zh™ _Zh _ZhL _Zh _Zh! ,_Zh _Zh ,_Zh _Zh| _Zh _Zh _Zhe _Zhɤ _Zh ,_Zh] _Zh _Zh _ZhK _Zh _Zh _Zh _Zh _Zhh _Zh _Zh ,_Zh _Zh` _ZhB ,_Zhװ _Zh _Zh _Zh ,_Zhʳ _Zh _Zh ,_Zh   ###  #.######  #......# ##################  #.####.# #................. _Zh % #.# #.#######.################  #.# #.#.....#.  #.# #.#.###.#.# ########  #.# ##'#.# #.#@# #.......109.0 (22.0)  #.# #....###.#.# #...  #.# #......#.#.###### _Zhz r #.# #...##.#.#.#...............  #.# #...##.#.#.#.##############  #.# ##+#.........#########.....  #.# #.........#.##.........##. _ZhԻ  ##.#######.######.##.######.  #..................#.# #..._Zh| _Zh _Zh: `ZhI`Zh`Zh`ZhB`Zh{,`Zh`Zh&`Zhe(,`Zh )`Zh+`Zh-,`Zh-`Zh0`Zh91`Zh1`Zh+2`Zh4`Zh6,`Zh6`Zh9`Zh':,`Zh:`Zh<`Zh=,`Zhh>`Zht@`ZhA,`ZhA`Zh0C`ZhQD`Zh*E,`ZhF`ZhH,`ZhH`ZhJ`Zh K`ZhzK`ZhK`ZhN`ZhN,`ZhN`ZhP`ZhQ,`ZhQ`ZhR`ZhZ`Zh[`Zh\`ZhZ\`ZhaX`Zh d`Zhe`Zh6f`Zhf`Zhg`Zhh`Zh8i`Zhi`Zhj`Zh!l`Zhjl`Zhl`Zhta ############################.#### ...............†................. ######################..PP. ###..P. ########### #...P## #.........##..###_ #.......................## ################.########......#. ................@..#....#......#31 .###############.#.#.##.#......## .#########.....#.#.#.##.#...#.... .##.........##.#.#.#.##.##### .##.######..####.#.#.##.# ####. ..#.# #............#.# ##### ..##..#.........#.# #... ..#.# #....#.........#.# ## ..#.####.##.#..#.###`Zhv`Zh|`Zh}bZhl3bZhebZh-$bZhGbZhZIbZhKbZhN,bZhqObZhQbZh8S,bZhTbZhSZXbZhZbZhx\,bZh`BbZhGabZhbbZhcbZhGe,bZhebZhSo bZhp...#.#.#.##.#...#............# ##.#.#.#.##.#####P..P..# .#.#.##.# ####........## ..........#.# ##########.###### #.........#.# #..........###... #.........#.# ##.########..##.## #.........#.####....# ..........#.......##########.# ...............#@## #..47.0 (16 ...............#.# #.####.#... .....#...)÷....'.# #.# #.'#.#####)....########.# #..#.# #...............# #.#### .#.#.# #.##################. ##.#.# #.# #...............#.#.# #.# #.......#..............# #.# ##.###.....##bZh rbZhbZhzc _There is a stone staircase leading down here.cZh3cZhpcZhFM8.0) _cZhfccZh .#.#######.#.## cZhWM2 .......@.......  ##.............  ####........#.  ........#.#  ###.#......# #[###....# #. ...... #. #.#.#. cZhcZh8 (1.8 _You climb downwards.  Found a ring mail. _There is a stone staircase leading up here.dZhUy _#####....##......# ##..# ...#.#######.#.###.......<..##...#######........#.# .........#.# # # #[###....# b   bat (wandering)#. #......#. ##.#b#.50.8 (2.0b.1.8 (3 _A bat comes into view.dZh #####.... ## ...# ### ..#... .#.#######.#.#####......<..........##........@....### ####dZhi #.#  ...#.# ####.#......#  #[###....#. #..b...#.#.# #.#.#dZh dZh~ ,dZh6 Zb.bdZh *2.8 (1dZh dZh dZhwZ 9#####.... r##... . ...#.### ..#... .#.#######.#.#####......<..........##......### #####.#  ........b#.# ####.#......#  #[###....##. #......#.#.#. #.#.#..r   rat (asleep)..#.# .#dZhn  dZh  A rat comes into view.The rat squeaks loudly.  The bat hits you but does no damage.dZh I .SdZh ,S   adder (wandering)b   batAn adder comes into view.==3dZh2 dZhq0 _The rat moves out of view.eZhS  You closely miss the bat.The adder hisses angrily.eZhBeZh8 eZhXrSSr   rateZh74-5.1 (1.3eZhMeZh0Q _The bat closely misses you.eZheZhަ.r.S.b-6.4 _You closely miss the bat. The bat hits you but does no damage.fZh U.... .##.... ...#r### ..#... .#.#######.#.#####......<...S......##.............### #####.#  ...#.# ###.#...b..#  #[###..... #......#.#.#.. .#..#.# .####.. .fZh^ ,fZhE fZh fZh .r.S.r   rfZh +70fZh fZh I _The bat misses you.gZh;##.... ...#.### ..#r.. .#.#######.#.#####......<..........##........S....### ####........#.#  ...#b# ###.#...@..#  #[###. #......##.#.#.... #.#.#..##..#.# .###.. .b   bat (unaware) . r   ratgZhs<gZh(>,gZh>gZhG.r.SbbgZhH%8gZh OgZh@RP _The bat barely misses you.gZh_I # ...#.### ..#... .#.#######.#r#####......<..........##.............### ####.....S..#.#  .........#b# ###.#......#  #[###. #......##.#.#.... #.#.#..##..#.# .####.. . . .r.S.#.b-9gZhU gZhMZ : ..#... .#.#######.#.#####......<....r.....##.............### ####.#.#  .......S.#.# ###.#...b..#  #[###....#.#. #.@....##.#.#.... #.#.#..##..#.# .# ###.. . .  gZh8` r.r..bSgZh a r   rat=60gZh i gZhj : _The bat hits you but does no damage.hZhx.#.#######.#.#####......<..........##.........r...### ####........#.#  .........#.# hZhvr###.#....b.#  #[###.S..#.#. #.....##@#.#.... #.#.#..##..#.# .# hZh####.. . .hZhhZhL,hZhhZh"~ .r..Sb  The bat barely misses you. The adder attacks as it pursues you!1 _The adder barely misses you.hZh.......<..........##.......### ####......r.#.#  .........#.# ###.#......#  #[###....#.#. #.Sb...###.#.#.... ###....#.# .# #.####.. .# . hZhk7..r..Sr   r hZh9--2hZhg@hZh  You closely miss the adder. The adder is struck by your quills.hZh> hZhp .r 6-=3.7 (1.3hZhM hZh h _The adder closely misses you. The adder bites you.iZh  You hit the adder.  The adder is almost dead.iZh  The adder closely misses you. The adder is struck by your quills.iZh^i .r.iZhO^7=395.0iZhiZhzI _You kill the adder!iZh#.#######.#.#####.......<....##.......#######........#..........#.# ####.#......# [###....#.##.r....# #. #.. #.#.#..###....#.# .##.####.. .#.iZhiZhx+60iZhlg _The rat closely misses you.iZh1 ,iZhk2 iZh;  You hit the rat but do no damage. The rat is struck by your quills.iZh]= iZhD b†b   bat (wandering)iZh9I Q=417.3 (1.3iZhN iZhfQ G _You kill the rat!jZhd ..#... .#.#######.#.##### .......<.....b.... ##.............#######........#.# jZh.........#.# ####.#......# #[###....#.# #. #.†@...# jZh# #. ##.#.#..... #.#.#..###jZhH#....#.# .# #.####jZhm}.. .# ...#.jZh4$..jZh5jZhjZhjZh֛^.bbjZh)3-80jZh_jZh+ _Found 10 gold pieces.jZh 2...#.### ..#... #.#######.#.#####.......<....##.....#######........#.........b#.# ####.#......# [###..@.#.#.†....# #. ##.#.#..... #.#.#..###...#.# .#.####.. .#..#$..jZh3 jZh jZh ".bjZh) -=9jZh& jZhL) : _The bat hits you but does no damage.kZh  You barely miss the bat. The bat is struck by your quills.kZh3†kZhf5370.6 (1.3kZhkZhG _You kill the bat!kZhш3kZhkZhH _No target in view!kZhEIkZhkZhkZhP _kZhɾ,kZhܿkZhRkZhtkZhkZh-kZh~kZh,kZhkZhkZh`,kZhgkZhbkZh,kZhkZhkZh,kZh&kZhkkZh,kZhYkZh,kZhkZhM _You now have 22 gold pieces (gained 10).kZh 3kZhkZhDkZh,kZhrkZhGkZhkZhkZhhkZhkZhl,kZhkZhkZh ,kZhXkZhxkZhkZhAkZhkZhrkZh#.........###.#......#.##  #........#  ######.#.#  #.#.# kZhE #.#.#  ..#.#  #.#.#  ###@# kZh-...g....# .######.#  ... kZhE ... ##### kZhIg   goblin (asleep) kZh 85.6 (15.0)  A goblin comes into view. It is wielding a +0 club.kZhc \.ggkZh 5===6.6 (16kZh5kZhv( _The goblin shouts!kZhd  .  .#.## ...# #.# #.#.#kZh B #.#.# ..#.# #.#.#kZh / ###@# kZh U....g...# .######.# kZh ... kZh7 '... #####kZhR kZhl *kZh̫ .  .#.## ...# #.# kZh/K#.#.# #.#.# ..#.# #.#.#kZhV ###@# ....g...# kZhtp.######.# ... kZh۬]... ##### kZh?kZhkZhkZh] _A goblin is nearby!lZh0 #......#.##  #........# ######.#.# #.#.# #.#.# ..#.# #.#.##.######.##....g.@.#######.#lZh .... .....######.# ##lZhlZh.glZhO----7lZh{.0) _lZhlZhwlZh  You hit the goblin.  The goblin is heavily wounded.The goblin is struck by your quills.lZh2C)lZhH^5=--8.9 (1.3lZhlZh+J _You kill the goblin!lZh7T3lZhXlZh[H _No target in view!lZh3 3lZhq lZh~ lZh lZht $ _lZh ,lZh7 ,lZh lZhj lZh ,lZhD lZhD lZhWG lZhH lZhBJ ,lZhK lZhL lZhN ,lZhO lZhP lZhXR ,lZhR lZhwU lZhV ,lZh\W lZhX lZhZ ,lZh<[ lZh\ lZh7^ ,lZh^ lZh` lZhSb ,lZhb lZhYd lZh1f ,lZhf lZhh lZhnZhѬnZh0nZhynZhnZhfnZh$nZhlnZhnZhnZhYnZh),nZhnZhݷnZh,nZhnZhVnZh^,nZhnZhnZh nZhJnZhnZhnZht,nZhnZhnZh,nZhBnZhnZh&,nZhnZhnZhq,nZhnZhnZh ,nZhnZh2nZh[nZhnZh`nZhnZhK,nZhnZhnZhnZhnZhnZhnZh(BnZhnZhnZhnZhnZhnZh,nZhnZhLnZhM,nZhBnZhnZh5 #.....  ...... .# (.....#...#.# ..........#.#nZhr ..........#.# ....#.. ..#.# .......##.#.# #....@..#.#-62.5 (42.nZh0) #.##......#nZh ...........# nZh{...#######.###### nZh ... .............# ## #######.###.##nZh[ #.........#.# ..#########.# #.#nZh nZhYE-3.5 (43nZhp nZh' _Found 6 javelins.oZhoZhJoZh~oZhH _No target in view!oZh 3oZhoZh oZhoZh: _oZhoZhoZhYoZhoZhoZhNoZhoZhoZhoZh,oZh%oZhoZh+,oZheoZhoZhVoZhoZhoZh oZh,oZhNoZhoZhXoZh,oZh oZh oZhq,oZhoZhoZhoZhoZhCoZhoZh y# ...........#  #.##.......#.#  #.#..........#  #..(.....#...#.#  #..........#.# oZh7! # #..........#.#  #.#....#.....#.#  #.........##.#.#  ####@#.......#.# oZhw!#.b....#.##......# #................# #.####...#######.###### # ..................# oZh!+.###.#######.###.## b   bat (asleep) .#.........#.#oZh!q ...#########.# #.#oZh]$-74.5 (11oZh %oZh&oZh -[...bboZh-+5.5 (12oZh4oZh7V _A bat comes into view.oZh  oZhӳ  You hit the bat.  The bat is severely wounded.The bat is struck by your quills.oZh 2.oZh A50=6.8 (1.3)oZh oZh$ G _You kill the bat!pZh3pZhB^ _No target in view!pZhy3pZh{pZhpZhpZhTP _pZhpZhRpZhFpZhkpZh',pZhpZhpZh,pZhpZhpZhNpZhspZh`pZhpZhV,pZhTpZhpZh,pZhgpZhpZhܲ,pZhpZh`pZh,pZhpZh<pZh,pZhopZhpZh^ ##### #  #.#.##.####  #..@....... -80.0) #[#.##.######### # #..# pZh#.##.......#.#  #.# #..(.....#...#.##.#.#.#..........#.##.#....#.....pZh$#.#pZh[-7.8 (11pZhpZh) _Found a chain mail.pZh 3pZh pZhO pZhL pZh BpZhԕ ,pZh pZh B  You see here a +0 chain mail.pZh pZh{  _pZhp pZh pZh pZh5 pZh pZhݪ pZh- ,pZhq pZhİ pZh̲ ,pZh# pZh pZh= ,pZhy pZhO pZh? pZhq pZhj pZh pZh pZh pZh pZh, pZh pZh pZh pZhW pZh ,pZh pZh1 pZh pZhM pZh pZh0 pZh] pZh! pZh pZh pZh$ pZh pZh pZhS pZhN pZh pZh pZh pZh pZh pZh pZh pZh pZh pZhL pZh|pZhHpZh*pZhpZhhpZhpZhpZhhpZhpZhpZhZpZhpZh,pZh&pZhpZh,pZhHpZhq pZh#BpZh$pZhA&,pZh&pZh2)pZh4*,pZh*pZh-pZh.,pZhJ/pZh+1pZh3,pZh3pZh_5pZh:7pZh%8pZh8pZhA;pZh=pZh=pZh>pZh3ApZhD,pZhEpZhHpZhQnpZhSpZhTpZh\XpZh.Y,pZhYpZh[pZhM]pZh]pZh^pZhg_pZhapZhXapZhapZhepZhg,pZh hpZhzipZhk,pZh*lpZhmpZh%o,pZhopZhspZhu,pZhupZhxpZhz,pZhzpZh|pZh},pZh|~pZhpZh,pZhpZh{pZhG #.........##.#.#  .####.#.......#.#  #......#.##......#  #................# #.####...#######.####### #..................#pZh͎#.###.#######.###.###.##..##.#.........#.#........@..#########.##+#+#+#'#..# #.# #r#..#########.#####..#....#pZh47 #..#.########## #..#.# r   rat (asleep) ...#.# .#.#.# . pZha/.#.#pZhՔ 330.8 (43  You open the door.  A rat comes into view.pZh{r.rpZh J====1.8 (44pZhpZhL- _The rat squeaks loudly.qZh &  qZh zYou closely miss the rat.The rat twitches its whiskers.qZh\ e=---3.1 (1.3)qZh qZh I _The rat misses you.qZhYiY---4.4qZhoqZhxr _You hit the rat but do no damage. The rat closely misses you.rZhm4---5.7rZhrZh%b _You closely miss the rat. The rat bites you.rZh{  You hit the rat but do no damage. The rat bites you but does no damage.7.0rZhvrZhr _The rat is struck by your quills. The rat barely misses you.rZh 5  You hit the rat.rZhp 2'rZh K---28.3rZh rZh G _You kill the rat!sZhN;3sZh@sZhCH _No target in view!sZh`IsZhsZhnR5= _sZhBXsZh,sZhsZh,sZh sZhO=sZh'sZhsZh K6=sZhsZh+sZhcsZh'sZh,sZhWsZh,sZhKsZh]~7==sZhsZh1 _HP restored.sZhsZh/ sZh sZh sZh ,sZh sZhsZhsZhsZhPsZhX7 _You open the door.sZhsZh9=sZhcsZh@  There is an open door here.sZh?sZh _sZhmsZh,sZh;sZhL _You now have 26 gold pieces (gained 4).sZh!sZh3!sZh!sZh$@  There is an open door here.sZh%sZh% _sZhc&sZhv,o #.........##.#.# .####.#.......#.# #......#.##......# #................# #.####...#######.#### # #.... #.###.#####. ...#.##..##.#.........#. .@......#########.- .#+#+#+#'#'#..# #. #.#.#..#########. #####..#... #..#.## #..#.# ...#.# .#.#.#  . .#.#sZh256.3 (18.0)'#r##r   rat (asleep)sZh/9  As you open the door, it creaks loudly!  A rat comes into view.sZh?r$r======7.3 (19sZhDsZh H{ _The rat squeaks loudly. You hear a bark! _Found 10 gold pieces.sZhYU sZhU g=-----8.6 (1.3)sZh[ sZh5^ _You completely miss the rat. The rat completely misses you.tZh  You hit the rat.  The rat is severely wounded.The rat is struck by your quills.tZhʧ2'tZh[4-----9.9tZhtZhųG _You kill the rat!tZh"3tZhK(tZh+H _No target in view!tZh,3tZhv-tZh=/tZh1tZh6z _  There is an open door here.tZh 9tZh9 _tZhi:tZh=,tZh>tZhU@M _You now have 36 gold pieces (gained 10).tZhC3tZhwDtZhF@  There is an open door here.tZhVItZhI _tZhJJtZhKtZhMtZhMtZh\NtZhOtZhR,tZhStZhVtZhvXtZh^ #.#.........##.#.h.#.#.####.#.......#...#.#......#.##...... ...#...... #..#.####...#######. #..#.####.##..#.tZh_.####....#.##..##.#...... #...@..........######- #.#+#+#'#'#'#..#  #.#.#.#..###### #######..# #..#. #..#.#tZh}_Ih   jackal (wandering)  ...#.#  .#.#.#  . .#.#tZhie.66.9 (7.0tZheD-7.9 (8tZhitZhJmY _A jackal comes into view.tZh  #.#.#....#.....#...#.#.#.........##.# h.#.#.####.#.......##.#......#.## ...#.............. #..#.####...####### #..#.##...........###.##..#.##.###.#######.......@#.##..##.#......###.#..............######.#+#+#'#'#'#..# ... #.#.#.#..######.. #######..#.......# #..#.####### #..#.# ...#.# .#.#.#tZhb tZhu h.hhtZh *8.9 (1tZh tZh uZh #.#.#.......... .#. .#.#.#....#........#.#.#.........##. ..#.#.####.#...h#.##.## ...#.............. #..#.####...###### #..#.##........... ###.##@.#.##.###.######.........#.##..##.#.....####.#..............####.. #.#+#+#'#'#'#..# ## ... #.#.#.#..#### #... #######..#... ...#. #..#.#######. #..#.# ...#.#uZhXuZh0uZh F.huZhj%9uZh;uZhuZhw#h.##.#. .#.#.#....#...............##...#.#.####.#.....##.##...#..............h.#.####...###### .......... ###.#####.######.........#.##..##.#.....####.#..............#### .. #.#+#+#'#'#'#..### ..#.#.#..#### hh 2 jackals (1 wandering) #... #######..#... ...#######.#uZh4h  A jackal comes into view.uZh .hhThe jackal barks!==uZh 70uZhuZhdS _The jackal barely misses you.uZh uZh  You closely miss the jackal. The jackal is struck by your quills.uZhʘ | .hThe jackal bites you but does no damage.uZhS 4-2.2 (1.3uZh( uZhŠ x _The jackal is struck by your quills. The jackal barely misses you.vZh8  You hit the jackal.vZhߙvZhvZhǡ. h.   jackalvZhW8-3.5vZhvZhJ _You kill the jackal!vZh".(.....# .####.#. .#.#.#....#.................##.......#.#.####.#..........##.##......h..#..............##...###### .......... ###.#####.######.........#.##..##.#.....####.#..............#### .. #.#+#+#'#'#'#..# ## .#.#.#..#### #... #######..#... ...##vZhE   The jackal closely misses you. The jackal is struck by your quills.40vZhvZh > _The jackal bites you but does no damage.vZh0  You hit the jackal.  The jackal is heavily wounded.5.8 (1.3vZh vZh S _The jackal barely misses you.vZh  You closely miss the jackal.The jackal is heavily wounded.The jackal is struck by your quills.vZhY  You kill the jackal!vZhh†h  (wandering)vZh0627.1vZhvZh#Y _A jackal comes into view.wZh] #.#.#...... #.#.# #.#..(.....# #.#.#.#.#.# #.#.#.#.#.#....#####.#.#.#.#.#....#...#.#.#.#.........###.......#.#.####.#..#..h....#.##.###......@..#.............#......#..#.####...##########.##..#.##..........wZh^  ###.##..#.##.###.##### .........#.##..##.#....####.#..............### .. #.#+#+#'#'#'#..### ... #.#.#.#..### #... #######..#..wZhgbwZhlih.hhwZhi4==80wZhmpwZht _The jackal barks! _You see here a jackal corpse.wZhZOL #.#.# #.#..( #.#.# #.#.# #####.#.# #.......# #.......#.# #.......#.# #...h..@..# #......#..# #####.##..# ###.##..# .........#wZhOx ####.#.... .. #.#+#+  ## ...  #... wZh f #.#.# #.#..( #.#.# #.#.# #####.#.# #.......# #.......#.# #.......#.# #...h..@..# #......#..# wZh#####.##..# ###.##..# .........# ####.#.... .. #.#+#+ ## ...  #... wZh3wZh wZha] _A jackal is nearby!wZhz  #.#.# #.#.# #.#..(.....# #.#.#.#.#.# #.#.#.#.#.# #####.#.#.#.#.#....# #.#.#.#. #.#.#.####.# #.#.#......#.## #...h.@†..# #......#..#.####...wZh  #####.##..#.## ###.##..#.##.###. .........#.##..##.# ####.#.... ...#.#+#+#'#'#'#..# ###... #.#.#.#.. #... #..#wZh wZh .h --9wZh wZh x _The jackal is struck by your quills. The jackal barely misses you.xZhw  You miss the jackal.The jackal is moderately wounded.The jackal barely misses you.xZhH--80.4 (1.3xZhxZhv xZh0_The jackal bites you but does no damage.xZh  You closely miss the jackal.The jackal is moderately wounded.xZh'1.7xZhxZhS _The jackal barely misses you.xZh߮  You closely miss the jackal.The jackal is moderately wounded.The jackal bites you but does no damage.3.0xZhxZhS _The jackal barely misses you.xZh~ R  You barely miss the jackal.xZhИ vThe jackal is moderately wounded.The jackal is struck by your quills.xZha 8.xZh .xZh /64.3xZh xZh# J _You kill the jackal!yZh3yZhuyZhyZhyZhyyZh ByZhJ!yZh!yZh#yZh%,yZhl&yZh(yZh*,yZhU+yZhE-yZh/,yZhs0yZh55XyZh[8yZh@:,yZh:yZhgA#.......#.#.#.........###.......#.#.####.#......#.......#.#......#.###......†..#......#......#..#.####...###########.##..#.##..######.##..#.##.###.######.........yZhA[#..##.#...#######.#.@............####- ...#.#+#+#'#'#'#..# ###...# #.#.#.#..#####...# #######..#......#.# #..#.#######.# #..#.#yZhKBY #.. ...#.# #.# .#.#.#... . .#.#yZhyB!yZhI91.3 (7.0'r###r   rat (asleep)yZhtP  As you open the door, it creaks loudly!  A rat comes into view.yZhrWr.r======2.3 (8yZhX]yZhIgE _The rat squeaks loudly. You hear a loud squeak.yZhD  .#.# .#.# .†..# #......#..# #####.##..#yZhD  ######.##..# ............#.##.. #.@....... ...#.#r#+#'#'  ###...#.#  #...###  ...#.# yZhD G #####.#   #..   yZhE O#.#   ... . .#.# yZhp ~ .#.# .#.# .†..# #......#..# #####.##..# ######.##..# ............#.##.. #.@....... yZh~ T...#.#r#+#'#'  ###...#.#  #...###  ...#.#  #####.#   #..  #.#  ... . yZh yZhL yZh} p _A rat is nearby!yZh/  You hit the rat.  The rat is heavily wounded.The rat is struck by your quills.yZh' 2'yZhb k8=-----3.6 (1.3yZh yZh{ G _You kill the rat!zZhϺ3zZhzZhzZh,zZh,zZhd#.......#.#.#..##.#.......#.#.####.#.......##.......#.#......#.##..#......†..#..#......#..#.####...#######.#####.##..#.##..######.##..#.##.###.#######.....#.##..##.#..#######.#..##------...#.#'#'#'#'#'#..# ###...#.#r#..###...###########..#.....#.# #..#.#######.# #..#.# r   rat (asleep)#.#. zZh7 5.6 (2.0  You open the door.  A rat comes into view.zZher.rzZh<zZh&====zZh#6.6 (3zZhzZh- _The rat squeaks loudly.zZh  ..#.#.# ..#.#.. †..#.. #..#.# #..#.# ######.##..#.#  ............#.##..##  #...@....... ...#.#'#r#'#'#'#..#  #.#.# #...#####      #..  zZh X #.#   ... . .#.# zZh-  ..#.#.# ..#.#.. †..#.. #..#.# #..#.# ######.##..#.#  ............#.##..##  #...@....... zZh. r...#.#'#r#'#'#'#..#  #.#.# #...#####      #..  #.# zZht/ b ... . zZh6 3zZh; zZh> Z _A rat is nearby!{Zh#  You hit the rat.  The rat is moderately wounded.{ZhP$6-=---7.9 (1.3{Zh*{ZhM,N _The rat bites you. The rat bites you but does no damage.{Zhl  You hit the rat but do no damage.The rat is moderately wounded.The rat is struck by your quills.{Zh'-70---9.2{ZhO{Zh!G _You kill the rat!{Zh{ZhO{Zh&{ZhH _No target in view!{Zh  _{ZhI r..-r   rat (wandering){Zh! r4000-1.2 (2{Zh} {Zh V _A rat comes into view.|ZhmU #.#.#.#.##.# #.......#.#.####.#.# #.......#.#......#.##|ZhXn #......†..#. #......#..#.####...# #####.##..#.## ######.##..#.##.###.# .r...#.##..##.# #.#.|Zhn ...#.#'#'#'#'#'#..# ###...#.#.#.#.#.#..|Zh(o #...#####..# ...#.# #..#. #####.# #..#.#  #.. ...#.#  #.# .#.#.#  ... . .#.#|Zhhv<  The rat squeaks loudly.|Zh|f.rr|Zh}w7=====2.2 (1|Zh+|Zh<f _The rat twitches its whiskers.|Zh'= #.#.#.#.##. #.......#.#.####.#. #.......#.#......#.## #......†..# #......#..#.####... #####.##..#.## ######.##..#.##.###. .#.##..##.# #.#r. ...#.#'#'#'#'#'#..# ###...#.#.#.#.#.#.. #...####..# ...#.#|Zh=9 #..#. #####.# #..#.# #.. ...#.# #.# .#.#.#  ... . .#.#|ZhDp=---3|ZhH|ZhI; _The rat bites you but does no damage.|ZhO  You hit the rat but do no damage. The rat is struck by your quills.|ZhW1.|Zh:Zz=2---4.5 (1.3|Zh_|ZhbG _You kill the rat!|Zh 3|Zh!|Zh$|Zh&|Zh*B|Zh/ #......#.##. #......†..#..... #......#..#.####...#### #####.##..#.## ######.##..#.##.###.............#.##..##.#|Zh 0 #######.#.............. ...>...#.#'#'#'#'#'#..#  ###.@.#.#.#.#.#.#..-|Zh-0a50 #...###########..#.|Zh\0J ...#.# #..#.####.# #..# #.. ...#.|Zh|0u #.#. .#.#.|Zh0  .... . .#.|Zh0  .# # #. |Zh0l #. |ZhW77-|Zh7#6.5 (2|ZhT<|Zh>; _Found a stone staircase leading down.}ZhfK}ZhK}ZhSL}ZhKO}ZhU #†..#......... #......#..#.####...### #####.##..#.##........##.##..#.##.###.###............#.##..##.#.. #######.#..............#}ZhV ...>...#.#'#'#'#'#'#.. ###...#.#.#.#.#.#..# #@..###########..0..<.....#.# #..##.#######.# #..# #.. ...# #.#. .#.# .... . .# .# # # }Zh]W`###### #}Zh\}Zha@7.5 (1}Zhnd9 _Found a stone staircase leading up.}Zh3}Zh}Zh~}ZhF #......#..#.####...## #####.##..#.##.......##.##..#.##.###.##............#.##..##.#. #######.#............ ...>...#.#'#'#'#'#'#.. ###...#.#.#.#.#.#..}ZhU>#.#####...###########.....<...@.#.# #..8##.#######.# #.. #.. ... #.#. .#. .... . . .# # ##### .... .}Zh֑}Zh-*9.5 (2}Zh}Zh~; _Found a stone staircase leading down.~Zh@3~Zh5~Zhn~ZhX~Zh~Zh,~Zh~Zh~Zh7,~Zh~ZhZ~Zh,~Zh~Zh~Zh,~ZhE~Zh~Zh6,~Zh~Zh~Zh,~Zh~Zh}~Zh,~Zh~ZhA~Zh,~Zh|~ZhB~Zh L _You now have 42 gold pieces (gained 6).~Zhz 3~ZhN ~Zh7 _You open the door.~ZhX3~Zh ~Zh@  There is an open door here.~Zh~Zh _~Zh~Zh ~Zhh,~Zh~Zh"~Zh<%,~ZhJ&~Zh(~Zh+B~Zh,~Zh/,~Zh,0~ZhQ2~Zh|4,~Zh4~Zh6~Zh8,~ZhO~ZhR~ZhVB~Zh{Y~ZhZ,~Zh\~Zh]~ZhU`,~Zh`~Zhb~Zh.e,~Zhin~ZhZk~Zhm,~Zhm~Zh=o~Zhp,~Zhjq~Zhgs~Zht,~ZhHu~Zh{~Zh"},~Zh)~~Zh~Zh ~Zhk~Zh߃~ZhX~Zh,~Zh~Zh~Zhp,~Zh~ZhK~Zhߐ,~Zh~Zh~Zh,~ZhR~Zh@~Zh,~Zh6~ZhT~Zhi,~Zh~Zh~ZhB,~Zh~Zhq~Zh,~Zh֫~Zhm~Zhװ,~Zh~Zh~ZhE.......<...........#..#.# ##.............###.#..#.# ####........#.# #.#..#.# .........#.#.# #.#..#.# ###.#......#.# #.#..#.# #[###.÷..#.# #....#.# #. #.÷....#####.##.#  #. ##.#.#..........#  #@#.#..####.#### ~Zh+ #....#.##.####.# #g####.........# #.........###..# #......#.####..##........#.....#g   hobgoblin (wandering)######.#.##.##.##.#.##.##.##.#.##.##.#~Zh~ 55.5 (46.0)  A hobgoblin comes into view.~Zhg.g~ZhgJ====6.5 (47~Zh~Zh+ _The hobgoblin shouts!~Zh  ##.....###.#..#.# ####........#.# #.#..#.# .........#.#.# #.#..#.# ###.#......#.# #.#..#.# #[###.÷..#.# #....#.# #. #.÷....#####.##.# #.# ##.#.#..........# #.##.#.#..####.#####.g@.#.##.####.#  #.####.........# #.........###..# ##.####..# #........#.....# ######.#.##.##.# #.#.##.##.#  #.#.##.##.# ..#.##.##.#~Zh ~Zht e=---7.5 (1.0)~Zh ~Zhj @ _The hobgoblin hits you but does no damage.Zh6m  You hit the hobgoblin.  Zh6|The hobgoblin is moderately wounded.The hobgoblin is struck by your quills.ZhT7H---8.8 (1.3Zh EY _The hobgoblin hits you but does no damage. x2Zh|;  You hit the hobgoblin.Zh E†Zh0760.1ZhZhÒM _You kill the hobgoblin!ZhZhZhZhpH _No target in view!ZhO 3ZhP ZhS Zh*V ZhY : _Zh\ e  You see here a hobgoblin corpse.Zh^ 5 _Zh_ Zha Zhbc ,ZhTd Zhj nZhel ,ZhPm ZhSp Zhr ,Zhs Zht ZhVw ,Zh4x Zh@} A  You see here a +0 ring mail.Zh  Zh  _Zh€ Zh ZhDŽ Zh Zh ZhU Zh0 Zhi ZhZ Zhl ZhN ,Zh{ Zh Zh ,Zhw Zh+ Zh ,Zh Zh Zhy ,Zh~ Zh ZhA ,Zh- ZhԦ Zhn ,Zhe Zhg ZhB ,Zh۰ Zh Zh Zh Zhó Zh Zh< ,Zhж Zh Zh ,Zh Zh/ Zh ,Zh Zh@ Zh ,Zh Zh Zh ,Zh ZhO Zh Zh Zh Zh Zh ,Zh Zh Zh ,Zh Zh Zh# ZhL Zh Zh Zh ,Zhn Zh0 Zh ,Zh Zh L ######.##..#.##.# ............#.##.. #+# #######.#......... .. #...>...#.#'#'#'#'# ..#.# ###...#.#.#.#.#. >#.#####...#########.. ...<.....#.# #...##.#######.#+#+#+#+#.....@......#.........-Zh O#...##.#######.#.......#########.#.........#.......................###.....######....................#.###.##########'# #.#................# Zhh .######.#####.####........ ..........###.......#.#### Zh 089.1 (29.0)Zh) F-90.1 (30Zh Zhi b _j - a scroll labelled EHAGHA MEBOFZhOIZhZheZhMBZhZhZh&ZhlZhAZhI,ZhZh\Zh,ZhcZheZhMZhuZhZhZh5,ZhZhFZh^ZhZhEZhZhF,ZhZhRZh,ZhRZhR  There is a stone staircase leading down here.ZhZh _ZhZhZhu,ZhZh=  #.......#.#. #.......#.# Zhs K#......†..# #......#..#. #####.##. #########.##..#. #.............#.Zh I ##+#.#######.#..... #.@..#...>...#.#'#'Zh  #....#.#####...#.# #...>#.#####...#### #......<.....#.#  Zh  #...##.#######.#+#+ #............#..... #...##.#######.#... #########.#...# ...........###.Zh7###$.##.##.##.##.#'503.1 (13ZhZh(======Zh$4.1 (14ZhCZh Zh%k_As you open the door, it creaks loudly! _Found 10 gold pieces.Zhʥ 3Zh3 Zhc ZhĨ Zh. $ _Zh V  There is an open door here.Zh Zh  _Zh Zh ZhW ,Zhֱ Zh ZhS ,Zh, Zh Zhf ,ZhŸ ZhB Zha Zh Zh" Zh Zh: Zhk ZhA Zh~ ,Zh Zh M _You now have 52 gold pieces (gained 10).Zh Zh8 Zh Zh XZh Zh Zh Zh; Zh? Zh Zh Zh= Zh Zh Zh Zh* Zh Zhd ,Zh ZhI Zh ,Zh( Zh Zh ,Zh^ Zh Zh ,Zhd Zh Zh Zh Zh Zh2 Zh= Zh Zh Zh Zh BZh Zh3 ,Zhy Zh Zh Zh Zh Zh Zhj ,Zh Zhr ZhI ,Zh Zh Zh Zh ZhC Zh} Zh ,Zh ZhZ ZhC ,Zh Zh3 Zh ,Zh Zh Zhp ,Zh Zh ZhS ,Zh Zh Zh ,Zh Zh Zh) ,Zh Zh Zh Zh$ Zh ZhZhZhZhZhZhZhZh"ZhYZh,ZhZhL nZh BZh Zh Zh( Zh ZhdZhZh+Zh`ZhZhZhZhZhZhZhZhAZhJZhZhZhhZhZh,ZhtZhZh,ZhZhZh,Zh6 Zh!Zh<"Zhq"Zh"Zh#Zh%BZha(XZh)Zh*Zh9+Zh+Zh--Zh.,ZhV/Zh0Zh1,ZhA2Zh8Zh9Zh:Zh>;Zh;Zh<Zh>,ZhJ?Zh@AZh7BZh_BZhBZhDZhPG,ZhHZhIZhK,ZhLZhMZhHO,ZhPZhRZh}S,ZhUZh}VZhZ,Zh}[Zh\Zh]Zh&^Zh^Zh`Zha,ZhCbZhcZhd,ZheZhk#.. #.#.........# #.# ######.......#.# #.# #.#.###.##.. #.# #.#......#.######.#####.#Zhk.#..........###..########.#.#... #.# #.#.#.### #@# #........------ #.# #.###...ZhlQ #.# #.######. #.# #........ ..# ########.Zh6l ..# #[ ..# # .... ZhZl Zhq-69.1 (65ZhXqK------70.1 (66ZhvZhwb _k - a scroll labelled FYUHUD VUEMNZh3ZhrZhMH _No target in view!Zh_ 3Zh_ Zha Zhb ZhJg | _Zhh Zhj Zh6w .# #.# #.#.#####.# #.#..........###.. #.########.#.#.# #.#.#.## #...... #.#######.2.1 (2.0)#?...#######....... #[..).... #......... .......#####....#Zhy @3.1 (3Zh Zh # _Found a whip.ZhZhLZh0ZhLZh,Zh^ZhZh ,ZhS ZhsZhZhFZhZhZh,Zh ZhZhj,ZhZh~# #.#.######.###... #.#......... #.########.#.# #.# #.#.##.# #.....# #.# #.###.# #.# #.###.###.# #...Zh#D....# #####.........#  #...).....#  #............  #...### #######..... #...... #...... ZhR)+8.1 (5Zh)*9.1 (6Zh.Zh~1e _l - a scroll labelled YTUSCH FAIGGAVIZhE 3ZhK ZhM H _No target in view!Zh 3Zh ZhE Zh Zh $ _Zh% ,Zh[ Zh Zh Zh Zh6 ,Zh5 Zh ZhԦ ,Zh Zh Zh ,Zh Zh0 Zh ,Zh˳ Zh Zh ,Zhe Zh Zhx Zh Zh Zh Zh ,Zh Zh Zh Zh Zh" Zh ZhN ,Zh2 Zh Zh ,Zh ZhQ Zh ,Zh nZhw Zh Zh Zh Zh- Zh Zh Zh Zh Zh] Zh Zh] Zh" Zha Zh Zh Zh Zh ,Zh ZhD Zhc ,Zh ZhJ ZhN ,Zh Zh Zh ,Zh Zhs Zh ,ZhT Zh Zh5 Zh] Zh Zh Zh Zh Zh Zha Zh, ZhP Zhy Zh Zh Zh Zha Zhl ZhrZhZhZhZh,ZhfZhZhtZhZhZhAZh ,Zh2 Zh Zh Zh+ Zhl Zh7 Zh ,ZhZhnZhZhJZhZhZh,ZhrZhZh,Zh'ZhZhL,ZhZhZh,ZhZh<ZhZhZhd Zh!Zh#Zh<#Zh$ZhC&Zh(,Zh(Zh#*Zh+Zh+Zh-Zh^.Zh0Zh;0Zh1Zh3Zh5Zhg5Zh16Zh[8Zh8Zh9Zhu9Zh:Zh;,Zh<Zh<Zh=Zh=Zh$>ZhEZhFZhGZhHZh KZhK,Zh(LZhNZh:P,ZhPZhVSZh5TZh]TZhTZh$YZhF[,Zh[Zh`Zh`ZhaZhbZhhZhQiZhwiZh@jZhusXZhwZhy,Zh{Zh=Zh,Zh[ZhZhъ,Zh,Zh,ZhZhZh,ZhZhZh,Zh1Zh5Zhd,Zh{ZhIZh/,ZhZhZh,ZhKZhZh,ZhZh9Zh,Zh ZhZha,ZhZhZh,ZhZhZh@,ZhSZhLZh,ZhZhZhZhZhZh>Zh,ZhgZhZh ,Zh@ZhZh4,Zh Zh@  There is an open door here.ZhZh _ZhZhZh,ZhhZhZhZhZhMZhZh,ZhPZhZhk ,Zh! Zh- ######.##..#.##.###.#######.###. ...........#.##..##.#.# ######.#..............# ...>...#.#'#'#'#'#'#..# .#####...#.#.#.#.#.#..#########.# .#####...###########..#.......... .<.....#.# #..#.###### Zh(;.#######.#+#+#+#+#+#..#.# .......#........@.....#.# .#######.#..........#.#.# .#.........#........#.#.# .........###........#.#.# ....................#.#.# .###.##########'###.#.#.# ................###.#.#.# ####.####...........#.#.# .###.......#.########.#.#Zh####r#'658.1 (79.0)r   rat (asleep)Zh  As you open the door, it creaks loudly!  A rat comes into view.Zh3$g.rrZh$L======9.1 (80Zh)Zh+- _The rat squeaks loudly.Zhi   You hit the rat but do no damage. The rat is struck by your quills.=-----60.4 (1.3)Zho Zhq P _The rat barely misses you.Zh.  You closely miss the rat.The rat is severely wounded.ZhB/ E-----1.7Zh3 Zh4 P _The rat barely misses you.ZhJ  You hit the rat but do no damage.The rat is severely wounded.The rat bites you. 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The rat is severely wounded.ZhM4=8.3 (1.3Zh Zh[; _The rat bites you but does no damage.ZhW-5  You hit the rat.ZhY51'Zhb9#=Zh9)819.6Zhf?Zh?BG _You kill the rat!Zh"3ZhZhH _No target in view!Zh3Zh!ZhQZh%ZhP _Zhɮ,ZhpZhZh'##.##..#.##.###.#######.###...#.##..##.#..#.##.#..##. #...>...#.'#..# #. #.#####..#..##. #.#####...##..#. ..<.....#.# #r#.#.#..#. #.#######.#+#+#'#†#'#..#.#..#.@......#.#-.#######.#..#.#.##..#..#.#.#..###..#.#.# ....#.#.# #.###.##########'###.#.#.#r   rat (asleep) #....###.#.#.###.####...........#.#.# ..###.......#.##.#.#Zh7 71.6 (2.0  ZhռYYou open the door.  A rat comes into view.Zh^g.rrZhI====2.6 (3ZhZh:- _The rat squeaks loudly.Zhm> #####< #.#.#.#+#+#r#†#'#..#.# .......@......#.# .#..........#.#.# ...#........#.#.# .###........#.#.# ..........#.#.# ######'###.#.#.# ..###.#.#.# ......#.#.#  Zh;> #####< #.#.#.#+#+#r#†#'#..#.# .......@......#.# .#..........#.#.# ...#........#.#.# .###........#.#.# ..........#######'###.#.#.# ..###.#......#Zh(ZhZhZhW!ZhX#Z _A rat is nearby!Zh55  You hit the rat.Zh 1'Zhi3=---3.9 (1.3ZhZhG _You kill the rat!ZhtO---ZhyZh{H _No target in view!Zh 3Zh Zh Zh Zh P _Zhw ,Zh( Zh Zh/ Zhm Zh^ Zh 7 _You open the door.Zh 3Zhw Zhd @  There is an open door here.Zhø Zh1  _Zh Zh ,Zh ZhV M _You now have 70 gold pieces (gained 18).Zh 3Zh Zh @  There is an open door here.Zh Zh7  _Zh Zh ZhG Zhz Zh Zh 7 _You open the door.Zh ZhX Zh% Zh @  There is an open door here.Zh Zh  _Zh Zhr ,Zh Zh; M _You now have 83 gold pieces (gained 13).Zh 3Zh ZhP @  There is an open door here.Zhv Zh  _Zhm Zh Zhe Zh Zh9 Zh Zh ,Zh Zh Zh/ Zh` Zh Zh Zh ,ZhG ZhK Zh ,Zh3 Zh4 Zh ,ZhW Zh ZhB ,Zhs Zh Zh ,Zh= Zh Zh ,Zh Zh Zh ,Zh@ Zh Zh ,Zh` Zh Zh  ,Zh Zh Zh_ ,Zh Zh: Zh~ ,Zh*! Zh" Zh# ,Zh$ Zht% Zh& Zh& Zh(' Zh' ZhW) Zh) Zh* Zh+ Zh- ,Zhq- Zh 8 Zh8 Zh8 ZhR9 ZhM= Zh= Zh> Zhy> Zh1B ZhC ,ZhC ZhF ZhG ,ZhUH ZhL ZhmN ZhU   #.# #.#.# #....#...>...#.#'#'  #.####.#.# #....#.#####...#  #.#....#.# #...>#.#####...#### ###.#.####.# #......<.....#.#.#..........# #...##.#######.#'#'.#.###### #............#.... #.#.#.....# #...##.#######.#... # #.#####.##########r#.........#.  #.. #.#.....@............###.ZhV -  ..# #.#.######...............  #.# #.#.# #.#.###.########  #.. #.#.# #.#............. #.#.######.#####.####....  ... #.#..........###.......#. r   quokka (wandering)  #.#.# #.########.#.#.........#.  #.#.# #.# #.#.#.#######.#.  #.#.# #.# #.........<.....Zh\ 1709.9 (36.0)ZhE] F-10.9 (37Zhb Zh/e Y _A quokka comes into view.ZhgF#.# #.#.# #....#...>...#.#'#'##.####.#.# #....#.#####...#.#.##.#....#.# #...>#.#####...#.#.####.# #......<.....#.#.#.# .# #...##.#.#'#'# .#.#.###### #.#..... .#.#.....# #...##.#.#.  #.#####.#r#.........#.#.. #.#......@...........###...# #.#.######.  #.# #.#.# #.#.###.##.. #.#.# #.#....#.#.######.#####.####.... #.#....###.#.##.#.# #.#.#.#.#.#.#.# #.# #.#.#.#.#.##.#.# #.# #.<.ZhGZhRM.rrZhM01.9 (1.0)ZhSZhUZhB#.# #.#.# #....#...>...#.#'#'#' #.####.#.# #....#.#####...#.#.#. #.#....#.# #...>#.#####...# #.#.####.# #......<.....#.#.#.#.# #...##.#.#'#'#' #.#.###### #.#. #.#.....# #...##.#######.#. #.#####.#.#.#. #.. #.#.ZhDr.###. ..# #.#.######. #.# #.#.# #.#.###.# #.. #.#.# #.#....#.#.######.#####.####.... #.#..........###.#.# #.#.# #.##.#.#.#. #.#.# #.# #.#.#.#.#.# #.#.# #.# #.<.Zhǚe =2ZhZh{ Zhr_The quokka is struck by your quills. The quokka barely misses you.Zh  You closely miss the quokka.The quokka is almost dead.The quokka bites you but does no damage.Zh ,4.2 (1.3Zh? Zh S _The quokka barely misses you.Zh  You closely miss the quokka.The quokka is almost dead.5.5ZheZhT _The quokka closely misses you.Zh  You closely miss the quokka.The quokka is almost dead.The quokka bites you but does no damage.Zhv'6.8ZhZhS _The quokka barely misses you.Zh  You closely miss the quokka.The quokka is severely wounded.8.1Zh Zhߧ > _The quokka bites you but does no damage.Zh  You hit the quokka.  The quokka is almost dead.The quokka is struck by your quills.Zhv†Zhp /79.4ZhZhJ _You kill the quokka!Zh՝3ZhbZhZhGZhZhZh)b  You see here a quokka corpse.Zh Zh _ZhoZhCZh,ZhZhmZhƾZhZhZhZh,ZhZhZh*ZhiZhJZhP  There is a stone staircase leading up here.ZhZh.5 _ZhZh BZhiZhZhZhZhZh6,ZhZh~ZhBZhuZh[,ZhZZhZhw,Zh]ZhZh,Zh|ZhZh,ZhZhZhZhZhZhLZhZhDZh Zh]Zh,Zh Zh ZhZhQZhZhZh/,ZhZhZhmZhZhZh!Zh#,Zhx:Zh<Zh?,Zh@Zh#CZhEZhmEZhGZhuHZhJ,Zh1KZhLZhFN,Zh[QZhRZhS,Zh}TZhnUZheV,ZhVZhWZhAZ,ZhZZh]Zh_,Zhb`ZhbZhkdZhdZheZh5gZhhZh0iZh+jZh lZh)nZhnZh@oZh-sZht,ZhuZhWxZh}y,ZhzZh}Zh~Zh~ZhZhWXZhZhn,ZhEZhZh,ZhSZhē,ZhZhZh֖,ZhlZhZh1,ZhߚZh[Zh,Zh[ZhZhZhZhZh٣ZhZh$ZhZh=Zh.,ZhFZhZh,ZhOZhGZh,ZhZhZh,ZhZh0Zh߶,ZhUZhZh,Zh\ZhZh<,Zh~ZhZh,ZhZhfZhZhZhZhpZh,Zh0ZhZZh,ZhZhZh,Zh]Zh"Zh@,ZhZhZhZhZhZhZhn,ZhZhZhZhZhgZhZhyZhZhZhZh,ZhMZh)Zh,Zh&Zh+ZhZh7ZhZhZh,ZhZhZhZhZhcZh_Zh 2Zho .############### g................Zhw- #################Zh? #####  Zh#...# #...# g   goblin (asleep)ZhP #...# Zh=]#...# ### ZhdX#...# #..Zh7 87.4 (68.0)  A goblin comes into view. It is wielding a +0 club.Zhq[.ggZh4==8.4 (69ZhZh( _The goblin shouts!Zh#..g....@................. #####  #...# #...#  #...# #...#  #...# #ZhZhpY.g...--9.4 (1.0)ZhZh Zh5.#..g. #####  #...# #...#  #...# #...#  #...# #ZhŶZh#.g.Zh:--90Zh=ZhZh4.#.#.....g..Zh55% #####  #...# #...#  #...# #...# #...#Zh>Zh>-=1ZhCZhfI= _The goblin hits you but does no damage.Zhr 8  You hit the goblin.Zh t Zh| r)r   rat (wandering)You kill the goblin!Zh6 492.7 (1.3Zh Zh1 V _A rat comes into view.Zh .r.#. #........# #####  #...# #...#  #...# Zh w #...#  #...#Zh Zh a.rrZhA 3=30Zh ZhȦ l _The rat squeaks loudly. _You see here a +0 club.Zh# #.r#. #....@)...### #####  #...# #...#  #...# Zh4w #...#  #...#ZhGZh$H.rZh%5--4 _Zh*Zh,Zh)f#### #..#. #.r.@.)...### #####  #...# #...#  #...#  #...#  #...#ZhZh :.rZht@--5Zh#ZhؙZh 5  You hit the rat.Zh C.Zh@ =91=7.0 (1.3Zh Zh}  Zh 9_You kill the rat!Zh>3ZhZhWH _No target in view!ZhZhTZh Zh Zh ZhP _Zh?ZhhZh0ZhZh6,ZhZhtZh,ZhZhZhZhZhZh`!Zh"Zh#Zh#Zhd$Zh%,Zh&Zh;'Zhh(,Zh(Zh)Zh*,Zh+Zh2-ZhR.Zh.Zh.Zh0Zh2,Zh2ZhA4Zhc5,Zh 6Zhu7Zhd8,Zh9Zh::Zhm;,Zh;Zh<Zh=Zh=Zhc>ZhR?Zh]@,Zh@Zh}FZhG,ZhHZh&JZhWKZhKZhKZhLZhMZhNZh]NZhUOZhX`ZheY,ZhYZh1[Zh[Zh \Zh[\Zh0]Zh]Zh^Zh9^Zh^Zh_Zh_Zh `ZhBaZhbZh/bZhbZhcZhdZhdZh#eZheZhfZhgZhcgZhhZhpiZhiZhjZhkZhlZhlZhqmZhnZhoZhpZhpZhqZhrZhrZh?sZhtZhuZhuZhvZh xZhCyZhpyZhzZht{Zh|Zh|Zh}Zh~Zh9ZhhZhZhZhσZhZhZh Zh9ZhZhuM _You now have 94 gold pieces (gained 11).ZhdZhZhZh4ZhZhZhώZhUZhZhZh1ZhZhZhZhZh=Zh]7 _You open the door.ZhZhZhmZh@  There is an open door here.ZhVZh _ZhcZhZhʡZhZhlZh.Zh$ ##.#####... #.....######## #.## #####........# #.## ZhǪ #........##.#.  #........##.##  #........##.#  #.####'####.#  #.# #. #.  Zh#.# #.@......l #.#-  #.# ##Zh\ ###.#.   Zh#.....    #.#.#.   #.#.#.   # #.## l   frilled lizard (asleep)   #..   ..#   Zh+#.#Zh7 844.0 (47.0)  A frilled lizard comes into view.The frilled lizard hisses angrily.Zhwl.lZhE-5.0 (48ZhZh7b _The frilled lizard hisses.Zh < \ ##.#### #. #.....######## #.# #####........# #.# #........# #.#. #........# #.# #........# #.# Zh#= ? #.####'### #.#  #.# #.##.# #.# #..@....l.. #.#. #.# ####.#.# #. #.#.#.# #.#.#. # #.# Zh> ZhC 4l.ZhG 06.0 (1.0)ZhG Zh%J Zhu@ ##.#### #.   #.....# #.#   #####.# #.#   #.# #.#.   #.ZhOAA# #.#   #.# #.# #   #.####'### #.# #   #.# #.##.#   #.# #...@..l.#.#.   #.# ####.#.#   #.   Zh/#.#.#.#   #.#.#.   # #.# ZhEZh3l.ZhQ%7Zh Zh_ Zh ##.#### #.  #.....# #.#  #####.# #.# #.# #.#. #.# #.####. #.# #.# #. #.####'### Zhh#.# #. #.# #.#! #.####. #.# #....@l.#.#. #.# #.###.#.# #. ZhF#.#.#.# #.#.#. # #.# #.. # ..# #Zhi #.# #Zh<C=8ZhZh _Found a golden potion. The frilled lizard closely misses you.Zh8  You hit the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.Zh?g†ZhC439.3 (1.3ZhtHZhJ< _You kill the frilled lizard!ZhJZh1} 3Zh Zh H _No target in view!Zh$^ _  You see here a frilled lizard corpse. _ZhiZhuZhv Zhv##########...# Zhpw## ### #..........^.. Zhwe.######## ..# #.########... Zh8x........# #.# #.#####Zhfx# Zhx........# #.# #.#......##### Zhz........# #.# #.####.#.# # ........# #.# #.# #.# .####'### #.# #.# #.#.# .# #.##########@#.#.####.#.# #- Zh.# #.....†........#.#....#.# #. .# ############.###.#.####.# ##.#..........# #.#.#.#.#.###### ##.#.#.#.....# #.#.# #.#####.######.. #.. #.#........ ..# #.#.###ZhZhf'57.3 (8.0Zh/Zhx-Zh#8.3 (9ZhZh Zh@Zh/_m - a golden potionZhőZh-Zh.3Zh[0Zh1ZhX2Zh5BZhq6Zh6Zh8Zh9Zh6:Zh:Zh <Zh(=,Zh=Zh>Zh?Zh?ZhB@ZhVBZhBZh>CZhCZhEZh]F,ZhNGZh IZhIZhIZhJZhKZhLZhMZhMZhOZhP,ZhQZhSZhXZhYZh\Zhf^Zh^Zh_ZhbZhcZhdZheZhfZhm*### ### #.#######.#  ###.......#.######## #####...#####.....)......................############ Zhn#####...........#  ############## #####  .....>..# #...#  ##### #...# 72.3 (14.0) #..........# #...#  #..........# #...# #..........# #...# ZhnL#..........# #...######.##########...######.#..........^... Zh/o#######..#.#.########...#.# ......##.#.#.######.#...#.ZhuZh$v$3.3 (15ZhzZh}; _Found a stone staircase leading down.ZhN uZhS BZhW ,ZhX Zh[ %  Zh[ -There is a stone staircase leading down here.Zh] ZhD^  _Zh'_ Zh:a Zh!c Zh]c Zh1d Zh f Zh;g Zhyg Zhh Zhi Zhj Zhj ZhZk Zhl Zh%n Zhn ,Zh!p Zhq Zh}q Zhr Zhr Zhs Zht Zht ZhDv Zh*w ZhXw Zhw Zh&y Zh G ###.......#.#########Zh ############...#####.....)......#...............  ##.####......#  #.# ######Zh,   #.# #.......>..#ZhQ #.# ##.#######.##.# #.# #.......Zh #.# #@# #.......80#.# #.# #.......ZhՁ #.# #.# #.......Zh #.# #.# #####.########Zh ##.#### ... ###.#.......#.....########... ..#.#.###ZhB a#####........#... #.#.#.##### Zhc #........#<... #.#.#.#..... Zh a#........# #.#.#.###Zhχ Zh +4.3 (11Zhƌ Zhю 9 _Found a stone staircase leading up.Zhk@3ZhAZh[CZhDZhInZhIZhKZhM,ZhMZhOZh QZhfQZh'RZh3TZhUZhUZhHWZhYZhy[,Zh%\Zhm^Zh_,Zh`ZhcbZhc,ZhdZhcfZhgZhgZh[hZh"jZhk,Zh lZhmZh oZh[oZhoZh[qZharZhrZh/sZhu,ZhZhƇZhZh6ZhZh Zh5,Zh،ZhLZhWZh,ZhZhx,ZhړZhUZh,Zh=ZhZh1,ZhZh ZhZh[ZhZhmZhs,ZhSZhZhZh]ZhZhZh,Zh>ZhZh,ZhZh_Zh~,ZhZh ZhJ,ZhZhpZh,ZhZZhZhٻZhTZh¼ZhZhZhZheZh$ZhZhZhmZhlZhZhZh`ZhmZh,ZhZhZh,ZhZh7Zh~,ZhZhZh1,ZhZh Zh ZhRZhZhdZh"ZhZh5ZhZhZhZh<ZhZhZhZhrZhZhZhZhpZhZhZhZhZhZhZhZhZh;ZhK,ZhZhKZhZh ,Zh;ZhWZh,ZhZhZhZhZhZhZh?,Zh-Zh=  #.# #.##.  #.# †......  #.# ####. Zh> #.# #.  #.# #.  #.# #.  #.########## #.  #####.##.......######.  #....@................940.3 (56  ########.......#######  #########  Zhd?     Zh?!Zh?Zh EZh(GE _Done exploring.Zh4 3Zh5 ZhS ........................0.0) Zh_T ZhY ZhZ E _Done exploring.ZhZhRead which item? Scrolls  h - a scroll labelled JEVER VOKK  j - a scroll labelled EHAGHA MEBOF  k - a scroll labelled FYUHUD VUEMN  l - a scroll labelled YTUSCH FAIGGAVI [!] read|quaff|evokeZhG[?] describe selectedZhJZhPZhV #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ========================ZhW #.##. Magic: 3/3======================== #.##. AC: 5Str: 16 #.##. EV: 10Int: 9 #.########## #. SH: 0Dex: 13 ZhX #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1940.3 (0.0)  ########.......####### f) +0 club ZhsX#########Nothing quivered Quill  ZhXJ_m - a golden potion _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading up. _Done exploring. _Done exploring.ZhZ  As you read the scroll labelled JEVER VOKK, it crumbles to dust.  It is a scroll of enchant armour.Zhc/  --more--Zh8 Zh Enchant which item? Armour  i - a +0 ring mail (worn)Zh0 ya - a +0 animal skin[?] describe selectedZh4 Zh9 Zh?  #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.#Zh@ z#. Magic: 3/3======================== #.##. AC: 5Str: 16 #.##. EV: 10Int: 9 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1940.3 (0.0)  ########.......####### f) +0 club #########Nothing quiveredZhA O Quill  _There is a stone staircase leading down here. _Found a stone staircase leading up. _Done exploring. _Done exploring.  Zh[A hAs you read the scroll labelled JEVER VOKK, it crumbles to dust.  It is a scroll of enchant armour.Zh`I @1.3 (1Zh4M Zh3O C _Your +0 animal skin glows green for a moment.Zh Zh Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) Zh  f - a +0 club (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zh #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 5Str: 16 #.##. EV: 10Int: 9 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: --------- h;49m Time: 1941.3 (0.0)  ########.......####### f) +0 club #########Nothing quivered Quill  _Found a stone staircase leading up. _Done exploring. _Done exploring.  As you read the scroll labelled JEVER VOKK, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 animal skin glows green for a moment.  Okay, then. _ZhKZhsMWear which item? Armour (go to first with [)  i - a +0 ring mail (worn) ZhM a - a +1 animal skin[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zh ZhVZh  #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.#Zh y#. Magic: 3/3======================== #.##. AC: 5Str: 16 #.##. EV: 10Int: 9 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1941.3 (0.0) Zh  ########.......####### f) +0 club #########Nothing quivered Quill  _Done exploring. _Done exploring.  Zh As you read the scroll labelled JEVER VOKK, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 animal skin glows green for a moment. _Okay, then.ZhZh! _ZhZhd  You start removing your armour.Zha#*2.3 (1Zh|$Zh*Zh**3.3 (2Zh.Zh34@4.3 (3ZhE8ZhV=Zh=*5.3 (4Zh6BZhZhl#6.3 (5ZhZh 01 _You continue removing your +0 ring mail. x5Zhy ZhZh  You finish removing your +0 ring mail.  You start putting on your armour.7.3 (6Zh'Zh Zh *8.3 (7Zh#Zh)Zhr)*9.3 (8Zh,Zh1Zhp2+50.3 (9ZhJ9Zh:Zha:.1.3 (10.0)Zh>Zh@ 3 _You continue putting on your +1 animal skin. x5Zh,AZhDZh"G` _You finish putting on your +1 animal skin.Zh{ Zh pWear which item? Armour (go to first with [)  a - a +1 animal skin (worn)i - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zhs Zh$ Zh + #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16 #.##. EV: 11Int: 9 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2 Zh  #....@................ Noise: ---------  Time: 1951.3 (0.0)  ########.......####### f) +0 club #########Nothing quivered Quill You start removing your armour. Zh5 ~_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +1 animal skin. x5 _You finish putting on your +1 animal skin.ZhP P  Okay, then.Zh Zh Zh . _ZhM Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description.ZhZhsZhX* #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16Zh #.##. EV: 11Int: 9 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1951.3 (0.0)  ########.......####### f) +0 club Zh&d#########Nothing quivered Quill  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +1 animal skin. x5 _You finish putting on your +1 animal skin. _Okay, then.Zh%  ZhJ+Okay, then.ZhZhLZh. _Zh Zh Zh Zh^ P _You don't know any spells.Zh  Your library has no spells. _ZhZhInventory: 12/52 slots Hand Weapons (go to first with ))  f - a +0 club (weapon) Armour (go to first with [)  a - a +1 animal skin (worn)i - a +0 ring mail Jewellery (go to first with "=)g - a +6 ring of intelligence Scrolls (go to first with ?)  j - a scroll labelled EHAGHA MEBOF  k - a scroll labelled FYUHUD VUEMN Zh  l - a scroll labelled YTUSCH FAIGGAVI Potions (go to first with !)  c - a potion of lignification  m - a golden potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talismanZhZhHZhD #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16 #.##. EV: 11Int: 9 #.########## #. SH: 0Dex: 13ZhW  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1951.3 (0.0)  ########.......####### f) +0 club #########Nothing quivered Quill  _You continue putting on your +1 animal skin. x5 _You finish putting on your +1 animal skin. _Okay, then. _Okay, then. _You don't know any spells. _Your library has no spells.Zh`3Zh;ZhnZh+ Zh Put on which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of intelligenceZhD c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zh>n Zh-v Zh} Z #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3========================Zh}  #.##. AC: 3Str: 16 #.##. EV: 11Int: 9 #.########## #. SH: 0Dex: 13 Zh} I #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: ---------  Time: 1951.3 (0.0) ZhK~ e ########.......####### f) +0 club #########Nothing quivered Quill Zh~  _You continue putting on your +1 animal skin. x5 _You finish putting on your +1 animal skin. _Okay, then. _Okay, then. _You don't know any spells. _Your library has no spells.Zh  You feel clever.158 (0.5Zh Zh : _g - a +6 ring of intelligence (worn)ZhZhRead which item? Scrolls  j - a scroll labelled EHAGHA MEBOF  k - a scroll labelled FYUHUD VUEMN  l - a scroll labelled YTUSCH FAIGGAVI [!] read|quaff|evoke[?] describe selectedZh XZhf #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16 #.##. EV: 11Int: 15 #.########## #. SH: 0Dex: 13  #####.##.......######. XL:  3 Next: 93% Place: Dungeon:2  #....@................ Noise: --------- hh7m Time: 1951.8 (0.0)  ########.......####### f) +0 club #########Nothing quivered Quill  _Okay, then. _Okay, then. _You don't know any spells. _Your library has no spells.You feel clever. _g - a +6 ring of intelligence (worn)Zh7s #.##.##.##.##.#§############§##.....#..§§@§§.....########.....###Zhs\As you read the scroll labelled EHAGHA MEBOF, it dissolves into smoke.ZhHt*2.8 (1ZhyZhz- _It was a scroll of fog.ZhB ZhsD Read which item? Scrolls  k - a scroll labelled FYUHUD VUEMN ZhD  l - a scroll labelled YTUSCH FAIGGAVI [!] read|quaff|evoke[?] describe selectedZhjG ZhM ZhY  #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16 #.##. EV: 11Int: 15 #§########## #. SH: 0Dex: 13  #####§##.......######. XL:  3 Next: 93% Place: Dungeon:2  #..§§@§§.............. Noise: ---------  Time: 1952.8 (0.0)  ########.......####### f) +0 clubhZ nm #########Nothing quivered Quill  _You don't know any spells. _Your library has no spells.You feel clever. _g - a +6 ring of intelligence (worn)  As you read the scroll labelled EHAGHA MEBOF, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYUHUD VUEMN, it crumbles to dust.  It is a scroll of identify.Zh=a /  --more--Zh_ Zhp Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled YTUSCH FAIGGAVI Zh Potions (select first with !)  m - a golden potion[?] describe selectedZh Zh Zh  #.# #.##########. DonSweattie the Changeling #.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.##. Magic: 3/3======================== #.##. AC: 3Str: 16 #.##. EV: 11Int: 15 #§########## #. SH: 0Dex: 13  #####§##.......######. XL:  3 Next: 93% Place: Dungeon:2  #..§§@§§.............. Noise: ---------  Time: 1952.8 (0.0)  ########.......####### f) +0 clubh m #########Nothing quivered Quill You feel clever. _g - a +6 ring of intelligence (worn)  As you read the scroll labelled EHAGHA MEBOF, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYUHUD VUEMN, it crumbles to dust.  It is a scroll of identify.Zh #3.8 (1Zh Zh U _m - a potion of hasteZhsTRead which item? Scrolls  l - a scroll labelled YTUSCH FAIGGAVI [!] read|quaff|evoke[?] describe selectedZh} Zh #.# #.##########. DonSweattie the Changeling Zh@z#.# #.....†...... Merfolk #.# ############. Health: 27/27 ======================== #.#Zhv#. Magic: 3/3======================== #.##. AC: 3ZhStr: 16 #.##. EV: 11Int: 15Zh,( #§########## #. SH: 0Dex: 13  #####§##.......######. XL:  3 Next: 93% Place: Dungeon:2 Zh! #..§§@§§.............. Noise: ---------  Time: 1953.8 (0.0)  ########.......####### f) +0 club #########Nothing quivered Quill  _g - a +6 ring of intelligence (worn)  As you read the scroll labelled EHAGHA MEBOF, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYUHUD VUEMN, it crumbles to dust.  It is a scroll of identify. _m - a potion of hasteZh #######.####...#######.##############§##############§##############§##############§##############§##§....###..§§@§§§....##########§....Zh##########################################################################################As you read the scroll labelled YTUSCH FAIGGAVI, it crumbles to dust.Zh*4.8 (1ZhZhV _You feel momentarily disoriented. It was a scroll of revelation.ZhZhZhZh2C0Zh8Zh:E _Done exploring.Zha3ZhYZh Zh( Zh Zh Zh Zh P _ZhH Zh Zh Zh Zh Zh ZhU ZhF Zh Zh Zh ZhU Zh Zh Zhk Zh Zh ,Zh Zh ZhM ,Zh Zh Zh ZhI Zh ZhS Zh Zh[ Zh  Zhr Zh Zhp Zh Zh Zh$ ,Zh Zh Zh ZhD Zh Zh4 Zh! Zh#" Zh" ZhJ$ Zh% Zh1& Zh& Zh) @  There is an open door here.Zh+ Zh,  _Zh, Zhq. Zh/ Zh60 Zh0 Zhg2 Zh3 Zh3 ZhF4 Zh{5 Zh6 ZhR7 Zh7 Zh9 Zh>: Zh: Zh: Zh; Zhr= Zh= Zh1> ZhR j  You see here a frilled lizard corpse.Zh\S ZhS  _Zh2T ZhU ZhW ,ZhW Zh^ n #.#### #....#####.#........ .....########........#.#.######## ####........#....###.#.#..#  #........#<...# #.#.#.#......#  #........#....# #.#.#.####.#.#  #........###### #.#.#.# #.#.#  #.####'### #.#.#.# #.#.# ####.####.####.#.#.####.#.# ####.####.....†.@......#.#....#.#76.8 (22.0) ####.####Zhf_ #.###.#.####. ####.####### #.#..........# ####.####### #.#.#.#.###### ####§####### #.#.#.#.....# ####§########## #.#.#.#####.##  ####§##§......######...#...# #.#.  ..§§§§§§.................#.# #.#.  #######§......##########.#.###.#.Zh;` b Zhce Zhf ZhZhb3Zh Zh!Zh!Zh.&Zh&,Zh&Zh'ZhR(,Zh(Zh^)Zh),Zhf*Zh+Zh,,ZhY-Zh\.Zh@/,Zh/Zh0Zh1,Zh2Zh2Zh3Zh3Zh4Zho4Zh 5,Zhw5Zh-: #.# #..........# #...#  #.# #..........# #...#  #.# #..........# #...#  #.# #..........# #...# Zh; ##.#######.##########...## #....#####.#..........^.. #######........#.#.########.. ......#....###.#.#.######.#.. ......#<...# #.#@#.#......####86.8 (10 ......#....# #.#.#.####.#.# ......#.#.#.# #.#.# ##''### #.#.#.# #.#.# #....###.#.#.####.#.# #...Zh;.....†........#.#....#.# #...##########.###.#.####.# #.. ###### #.#.# #.. #.#.#.#.###### #..Zh?Zh@ZhZh+3ZhZh,ZhZhCZhe,ZhZhfZh,ZhfZhZhBZhPZh!,ZhZhոXZhZhH,ZhZh|Zh߿,Zh&Zh*Zh,ZhZhAZh,ZhZhaZhX,ZhZhZhDZhZh ZhZh,ZhZhZhbZhZhZhPZhBZhZhZhAZhZhZh ZhBZhZhZhZhZhZhZh,Zh[ZhqZhBZhZhB,ZhZh;Zhb ,Zh Zh: Zh ZhZ Zh ZhZh[,ZhZheZh(,ZhZhZhZhZhfZhZhm,ZhZhZh,ZhW Zh("Zh #,Zh}#ZhD%Zh#&,Zh&Zh}(Zhh),Zh)Zh|+Zh)-BZh.Zh/,Zh70Zh1Zh3,Zh3Zh5Zh5,Zh6Zh=8Zh 9,Zhk9Zh:Zhv;,Zh<Zh=Zh=,Zh>ZhZ?Zh%@Zh@Zh@ZhAZhB,Zh[CZhJDZh.EZhkEZhEZhuH@  There is an open door here.Zh{IZhI _ZhgJZhKZh|L,Zh6MZhINZhPO,ZhOZhW@ #..........^...# #......÷..#... #.########...#.# #......#..#.## ZhX#.######.#...#.# #####.##..#.## #.#......#####.#########.##..#.## #.####.#.# #.#.............#. #.# #.#.# ##'#.#######.#....... #.# #.#.# #....#...>...#.#'#'#' #.####.#.# #.......#.#.#. #.#....#.# #...@#.#####...#####2030.8 (44 #.#.####.# #......<.....#.#.#.#. ZhY.........# #...##.#######.#'#'#' #.#.###### #............#.... #.#.....# #...##.#######.#.. #.#####.##########..... #...# #.#........†.........## ..#.# #.#.#####.... #.#.###.#.# #.#.###.##########Zh__Zhgc _There is a stone staircase leading down here.Zhp 3Zh1 c1.8 (1.0) _Zh ZhWa ...#  ##...#  .....#  .....#  ##....#  .....#  ##.B..# 3 Zh+.@...#  ###...#  g..#  ..##  ... ...#B   giant cockroach (asleep) ....g   goblin (asleep) ..... Zh9 Zh.Zh ZhR,2.6 (1.8ZhYZh]} _You climb downwards. _There is a stone staircase leading up here.Zh > BB  The helpless giant cockroach fails to defend itself.  You hit the giant cockroach.  The giant cockroach is heavily wounded.Zh 4=3.9 (1.3Zh ZhS ] _The giant cockroach closely misses you.Zh  The giant cockroach is heavily wounded. _The giant cockroach closely misses you.  ZhThe giant cockroach is severely wounded.  The giant cockroach is struck by your quills.Zh.g   goblin (asleep)Zht. 7ZhN5.2 _You kill the giant cockroach!ZhZh Zh`_Your Shapeshifting skill increases to level 6!Zh*...####...# .....# .....# ##....# .....# ##....# +.<...# ###@..# .......g..# ....###..## .. #... Zhe#...#..... ....#...#ZhZh:-60 _ZhZhZh+ gg  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded.Zh4=7.5 (1.3ZhZh;S _The goblin barely misses you.ZhT 8  You hit the goblin.Zh[ 2)ZhS\ Zh` ...#DonSweattie the Changeling###...#ZhZ` 0Merfolk.....#Health: 27/27 ========================.....#Magic: 3/3========================Zh` 1##....#AC: 3Str: 16.....#EV: 11Int: 15##....#Zh` SH: 0Dex: 13+.<...#XL:  3 Next: 100% Place: Dungeon:3Zh)a >###@..#Noise: =--------  Time: 2038.8 (1.3).......)..#f) +0 club....###..##Nothing quivered.. #...Quill #...#ZhTa h.............#...# Zha a_Your Shapeshifting skill increases to level 6!The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded. _The goblin barely misses you.You hit the goblin.Zh"c _You kill the goblin!You have reached level 4!Zhk /  --more--Zh:C D33/334/44 0% ZhH ZhJ 4 _Zh>_Zh;Zh$ _ZhqZh4P  There is a stone staircase leading up here.Zh #### ...####...# .....# .....########....##.^..S.....#ZhH9 ##@...#- +.<...# ###...# .......)..#....#####.. #S   adder (asleep)Zh #...# ...........Zh,90ZhE-40.8 (2ZhBZhY _An adder comes into view.Zh #### ...####...# .....#Zh* .....# #######....##.^..S@....##.....##....##.... +.<...##... ###...##........)..#[.....###..##. .. #... #...# Zh SS  Found a pair of gloves.  The adder hisses angrily.Zh՜Zh<\1--===1.8 (1ZhZhV* _The adder bites you.Zh  You hit the adder.  The adder is moderately wounded.Zh iThe adder closely misses you. The adder is struck by your quills.Zh߾ n2=---3.1 (1.3Zh Zhx R _The adder barely misses you.ZhwThe adder closely misses you. The adder is struck by your quills. _The adder barely misses you.You completely miss the adder.The adder is severely wounded.  The adder bites you.  You are poisoned.Zh0====----4.4Pois Quill Zh\Zhe _The adder poisons you! The adder is struck by your quills. The adder bites you.ZhZ  You closely miss the adder.The adder is severely wounded.26==-----5.7ZhO _You feel sick. The adder bites you.Zh,  You miss the adder.The adder is severely wounded.You feel sick. The adder is struck by your quills.Zhc6 1.Zhs9 `5---147.0ZhV@ ZhB I _You kill the adder!ZhZhKZhɜZhXH _No target in view!Zh< #### ...# ###...# .....# .....# #....# #.^..@.....# #.....##....# #.....+.<...#Zhv #.....###...#ZhT #........)..#.[.....###..##Zh#...... #...#####.. #...#  .....ZhZha4--80Zh.Zh_$ _You feel sick.Zh. #### ...# ###...# .....# .....#ZhMR #....# #.^.@......# #.....##....# #.....+.<...# #.....###...# #........)..# .[.....###..###......# #... #####... #...#  .....Zh23=---9ZhʾZh$ _You feel sick.Zh3 G#### ...####...# .....# .....########....#.^........#..@.##....# #.....+.<...# #.....###...# #........)..#Zh4 .[.....###..####......# #... #####... #...# .... ..... ......Zh= 3  You feel sick.Zh3> s2=-50Zh.C ZhVG [ _You are no longer poisoned.ZhH=q#### ...####...# .....# .....########....#.^........# #.....##....# #..@..+.<...# #.....###...# #........)..#.[.....###..####......# #... #####... #...# .......... ##........ ..#...#ZhEW31ZhJZh`KZh4 ...####...# .....# .....########....#.^........# #.....##....# #.....+.<...# #.@...###...# #........)..#.[.....###..####......# #... #####...##...# .......... ##........ ....#...# Zh@Zh%2ZhZh<Zhc###...# .....# .....########....#.^........# #.....##....# #.....+.<...# #.....###...# #@.......)..##.[.....###..####......# #... #####...##...# .......... ##...... ....#...# ##3Zh  .....# .....########....#.^........#####.....##....#..#.....+.<...##.#.....###...##.#........)..##.###..## ##......# #... #####...##...# .......... ##....... ....#...# ## 4Zh m _You see here a +0 pair of gloves.Zh2 <24Zh2 0=5Zh7 Zh> - _h - a +0 pair of glovesZhIZhBZh,ZhZh,ZhZhr!Zh!j5==Zh&BZha'Zh*,ZhT+ZhO.,Zh.Zh 296Zhs22=Zh2Zh6,ZhD7Zh:,ZhM;Zh=,Zhx>ZhABZhBD7=Zh8CZhtFZhFZhGZhJZhJZh`KZhM,ZhkNZhVW8==ZhY,ZhYZhO],Zh]Zh`ZhJaa9==ZhaZhd,ZheZhi,ZhiZhlZhsvoo   orc (wandering)Zhz077.0 (22.0)Zh&{+8.0 (23ZhdZh?u _An orc comes into view. It is wielding a +0 hand axe.Zh[.....# .....# #######....# ##.^........# ####.....##....# ..#.....+.<...# #.#.....###...# #.#.)..# #.###..## ##......# #... #####...##...# ... ##.o..........#...# ##ZhZhvo.oZh3r30===9.0 (1.0)ZhZhg% _The orc shouts!Zh.....# #######....# ##.^........# ####.....##....# ..#.....+.<...# #.#.....###...# #.#........)..# #.......###..## ## #... Zhg###...##...# .......... ##o ....#...###. Zh-Zh@o.Zh@/--80ZhRZhZhm2.....# #....# ##.^........# ####.....##....# ..#.....+.<...# #.#.....###...# #.#.)..# #.###..## ##...@..# #... #####...##...# Zhb..o. ##. ....#...###.##Zhgo.--1Zh˼ZhzZhk  You hit the orc.  The orc is moderately wounded.Zh-=2.3 (1.3Zh֖ZhQ _The orc closely misses you.Zh?   You hit the orc but do no damage.The orc is moderately wounded.The orc is struck by your quills. The orc closely misses you.Zh? U1=3.6ZhE ZhG : _The orc hits you but does no damage.Zh5  You hit the orc.Zh D)Zh K=84.9ZhZh[G _You kill the orc!ZhIZhڴ=2=Zh,ZhZhZhZh3Zh/==Zh1ZhZh ZhZh _HP restored.Zh^Zh<#######....# ZhNu##.^........# Zhl####.....##....# Zhcu..#.....+.<...# Zhu#.#.....###...# Zh#.#........)..# ZhQa#.......###..## Zh##......###... Zh####@..##...#-................ ######.##.. ....#...###. ##.##g # Zhg   hobgoblin (wandering)#.#.Zh .90.9 (6.0Zh. .  A hobgoblin comes into view.-1.9 (7Zh 6Zhn _The hobgoblin moves out of view.  Things that are here: _a +0 hand axe; an orc corpseZhU3Zhb],Zh>b4.^........#####.....##....# ..#.....+.<...# #.#.....###...# #.#........)..# #.......###..## ##......###....#######)..##...#.......@.........#######.##.. ... ....#...###.g. ##.#  #.... # #....# Zhbg   hobgoblin (wandering) #..... #....##Zhe&0Zhkl/.Zh"m12.9 (1 _ZhrZhuZhAIZhZhLM####.....## ..+.<####...)......###..####... .#######)..##...#................#######@##.................g....#...#.######...###.#  #..... ##....##. g   hobgoblin (wandering)#Zh&0ZhXxg.gZhI====3.9 (1Zh&Zh+ _The hobgoblin shouts!Zha  You closely miss the hobgoblin. The hobgoblin is struck by your quills.==---Zh[b%5.2 (1.3ZhhZhlkW _The hobgoblin closely misses you.Zhn  You closely miss the hobgoblin.The hobgoblin is severely wounded.ZhnC---6.5ZhuZhVxV _The hobgoblin barely misses you.Zh(  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.2-7.8Zh+Zh.g _The hobgoblin misses you. The hobgoblin hits you.Zh  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded. _The hobgoblin misses you. The hobgoblin hits you.closely miss the hobgoblin.  The hobgoblin is struck by your quills.Zhp U3=9.1Zh0 Zh8 @ _The hobgoblin hits you but does no damage.Zhv  You closely miss the hobgoblin.The hobgoblin is almost dead.Zhw)100.4Zh݀ZhV _The hobgoblin barely misses you.ZhK  You barely miss the hobgoblin.The hobgoblin is almost dead.ZhnL'1.7ZhjTZhW _The hobgoblin barely misses you. The hobgoblin misses you.Zhf ;  You hit the hobgoblin.Zh F†Zh L=203.0Zh1 Zh M _You kill the hobgoblin!ZhO ZhP ZhgX ZhZ H _No target in view!Zh`u ##.^........# ####.....##....# ..#.....+.<...# #.#.....###...# #.#........)..# #.......###..##ZhaK ##......###... .#######)..##...# ........@........ #######.##........ ........†.....#...#.######...###.# #..... ##....###.....#....###.....ZhlZhm:-40 _ZhqtZhvZhK2M ####### ##.^....#####..+.<#.#.....###.#.#........)..#.......###..## ##......###... #######@..##...#.......... #######.##........ Zh3#.......†.....#...#.######...###.##.Zhs=U-5Zh%CZhF  Things that are here: _a +0 hand axe; an orc corpseZhzZh{%6ZhZhh' _j - a +0 hand axeZh.n tWear which item? Armour (go to first with [)  a - a +1 animal skin (worn)i - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ZhSZhZZhGa#######....#DonSweattie the Changeling##.^........#Merfolk####.....##....#Health: 33/33 ========================Zhae..#.....+.<...#Magic: 4/4========================#.#.....###...#AC: 3Str: 16#.#........)..#EV: 11Int: 15Zha#.......###..##SH: 0Dex: 13##......###...XL:  4 Next: 20% Place: Dungeon:3Zhdbj.#######@..##...#Noise: ---------  Time: 2106.0 (0.0).................f) +0 club#######.##........Nothing quivered........†.....#...#Zhb Quill .######...###.##..... ##....###.....#....##You hit the hobgoblin. _You kill the hobgoblin! _No target in view!  Things that are here: Zh8cu_a +0 hand axe; an orc corpse _j - a +0 hand axeZh"jP  Okay, then.ZhjZhoZh1r. _Zh9 Zh Wield which item (- for none)?- - Unarmed Zhx Hand Weapons (go to first with ))  f - a +0 club (weapon)j - a +0 hand axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zh>;ZhACZhJg#######....#DonSweattie the Changeling##.^........#Merfolk####.....##....#ZhwKoHealth: 33/33 ========================..#.....+.<...#Magic: 4/4========================#.#.....###...#AC: 3Str: 16#.#........)..#EV: 11Int: 15#.......###..##SH: 0Dex: 13Zh  You unwield your +0 club.ZhW+7.0 (1ZhXIj) +0 hand axeZhD^Zh`0 _j - a +0 hand axe (weapon)ZhZh  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.1    +1   h + Spellcasting   0.0    -1          Zhm b - Maces & Flails   0.0    -2       c + Axes   0.0    -2   i + Shapeshifting 6.2  100%  +2   d - Unarmed Combat   3.2    +1                       e - Armour   0.0    -3      Zh| f - Dodging   2.6    +3       g - Stealth   0.0    +2              ZhӶ                Zh,            Zh_            Zhշ#        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Zh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZhx  c * Axes   0.0  30%70% ZhT c - Axes   0.0   100%ZhnZh3rZhbw2#######....#DonSweattie the Changeling##.^........#Merfolk####.....##....#Health: 33/33 ========================..#.....+.<...#ZhxMagic: 4/4========================#.#.....###...#AC: 3Str: 16#.#........)..#EV: 11Int: 15#.......###..##SH: 0Dex: 13##......###...XL:  4 Next: 20% Place: Dungeon:3.#######@..##...#Noise: ---------  Time: 2107.0 (0.0).................j) +0 hand axeZhxx#######.##........Nothing quivered........†.....#...#Quill .######...###.##..... ##....###.....#....##Zh y#Things that are here: _a +0 hand axe; an orc corpse _j - a +0 hand axe _Okay, then.You unwield your +0 club. _j - a +0 hand axe (weapon)Zh}Zh~ZhZhZh 3Zh Zh Zhm Zh Zh ,Zhd ,Zh Zh Zh8 ,ZhB Zhm Zh: ,ZhA Zh6 Zh ,Zh Zh Zh ,Zh Zh Zh Zhb ZhQ Zh ZhY ,Zhc Zh! Zh ZhL Zh Zh5 Zh ,Zh ZhB# Zh*  ####.....##....#  ..#.....+.<...#  #.#.....###...# #  #.#........)..#.#  #.......###..##.# #  ##......###..... .# #######†..##...###.##... ............ZhN+ ..'.>g ######.##.......@# .......†.....#...# ######...###.#.#.# #.......#.#+# #....##.#..#.......+.. g   goblin (asleep)#....##.#...Zh+ #.....#.###+# #.#Zh6 110.0)  A goblin comes into view. It is wielding a +0 dagger.Zh7 +8.0 (11ZhH= ZhD ; _Found a stone staircase leading down.Zh:  <...#  ###...# #  ..)..#.#  #..##.# #  #..... .# †..##...###.##... ............'.>g .......@#†.....#...####.#.#.# #.#+# #..Zh;{    # #.#Zh  <...#  ###...# #  ..)..#.#  #..##.# #  #..... .# †..##...###.##... ............'.>g .......@#†.....#...####.#.#.# #.#+# #    Zhk5# ZhZhZhqZh8] _A goblin is nearby!Zh[a ##.^........# ###.....##....# .# ..#.....+.<...# .# #.#.....###...# #.# #.#..)..#.#.# #.......###..##.#.# ......###..... .# ######†..##...###.##.... ZhW................@..'.>g. #####.##........#.##.... ......†.....#...#.# # #####...###.#.#.#.##.......#.#+#..#....##.#.. ..#.......+.. $..#....##.#... ...#.....#.###+ZhJ:  Found 11 gold pieces.Zh[g.gZh49==9.0 (1.0)Zh۷Zh( _The goblin shouts!Zh^ N##.^.# .....##....# #.# #.....+.<...# #.# .#.....###...# #.# .#.)..#.#.# ZhB .###..##.#.# .......###.....#.# ..†..##...###.##.'.g..##.#.##.†.....#...#.# ##...###.#.#.#.# #.#.#+#..#....##.#.. ... Zh #.+.. .$..#....##.#....... Zh Zh Zh2 -g>BB   giant cockroach (wandering)g   goblinZh /--20Zh! Zhq$ b _A giant cockroach comes into view.Zhq h##.^.# .....##....# #.# #.....+.<...# #.# . #.....###...# #.# .. #.)..#.#.# ...###..##.#.# ... ......###.....#.# ..†..##...###.##.'g>..##.#.##....B.†.....#...#.# .#...###.#.#.#.# ..#.#.#+#.. .##....##.#.. ... ##.+.. .$.. #....##.#....... Zh9 g.>.B.--1Zh2 Zh: Zh~~  You miss the goblin. The goblin is struck by your quills.ZhigB. Zh4=2.3 (1.3ZhFZhȏT _The goblin closely misses you.Zh0 8  You hit the goblin.Zh2ZhZh^.).BBZh4/13.6Zh-%ZhO(J _You kill the goblin!ZhC4.^.# .....##....# #.# ####### .....+.<...# #.# ....$. .....###...# #.# ..... .)..#.#.# ....###..##.#.# ...###.....#.# ..†..##...###.##..B....J.##.#.##......?†.....#...#.# #.#...###.#.#.#.# ...  #.#.#+#.. ..#  #....##.#.. ... ..# J   endoplasm (wandering)#.+.. .$.. .#B   giant cockroach#....##.#....... .. Zh6l  An endoplasm comes into view.Zh8Zh=B>.....JZh=3-40ZhWCZhH _You kill the goblin!  An endoplasm comes into view. _Found a scroll of identify and 12 gold pieces.  There is an open dZhHoor here.  Things that are here: _a +0 dagger; a goblin corpseZhc   Things that are here: _a +0 dagger; a goblin corpse  The endoplasm quivers.  You hit the giant cockroach.  The giant cockroach is severely wounded.  The giant cockroach is struck by your quills.Zh Zh †J.JZh? <4=5.9 (1.3Zh1 Zh S _You kill the giant cockroach!Zh{ G.^.# ##....# #.###+.<...# #.##....$.###...# #.##.)..#.#.##.###..##.#.##.###.....#.##.ZhD †..##...###.##.)@>.....!.##.#.##....J.?.†.....#...#.###.#...###.#.#.#.# ... #.#.#+#.. ...# #....##.#.. ... ...# #.+.. .$.. ...# #....##.#. .... Zh Zh \J.-60ZhZhH _Found a metallic sapphire potion. _You see here a giant cockroach corpse.Zh|W^.# ##....# #.##+.<...# #.##....$.###...# #.##.)..#.#.##.###..##.#.##.ZhQXF###.....#.##.†..##...###.##.)†@.J...!. .##.#.##......?.†.....#...#.###.# ...###.#.#.#.# #... .#.#+#.. ....# ....##.#.. ... ....# .ZhX+.. .$......# ....##.#............ Zh\Zh#gJ.ZhgF-7 _ZhoZhcsc _There is a stone staircase leading down here.Zh   You hit the endoplasm but do no damage. The endoplasm is struck by your quills.Zh'4=9.2 (1.3Zh8ZhW _The endoplasm closely misses you.Zha7  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.Zh-8 Z28----30.5Zh? ZhB % _You are frozen.Zh M_You are frozen.  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.Zh ^4-------1.8Zh Zh g _You are frozen. The endoplasm closely misses you.ZhD;  You hit the endoplasm.ZhO1.ZhRK---63.1ZhYZh\M _You kill the endoplasm!ZhmZhnZhrvZh|yH _No target in view!ZhZhZhZhZhΔ: _Zh.ZhK5=ZhPZhG,ZhZh,ZhڬZh:6=ZhuZhZhZhpZhZhZhuZhOZhZhfZhZhcK7=Zh*ZhRZhZhZhFZhZhZhv,Zh~ZhZh~h8==ZhZhZhaZhIZh7,Zhc Zh ,Zh Zh[ Zh h9==Zhj Zh  Zhf Zh? Zh Zh Zha Zh Zhl ZhM Zho" Zh" V30=Zh$ Zh ( ,Zh) Zh* ,Zh+ Zh0 ,Zh 2 Zhh4 Zh4 K1=Zh6 Zh9 Zh: Zh: Zh= ,Zhr> Zhc@ ZhF -K   kobold (wandering)KZhVR u61.1 (28.0)-2.1 (29ZhZ Zha u _A kobold comes into view. It is wielding a +0 dagger.Zh]^ #.########### <...# #.##....$....  #.##......... )#......... #......... #......... #†###.##......... .....)†@.....!. ..#.##......?.. .†ZhT##.#######  #... ....#  ... ....#  .$......# ..K... Zhg\^ #.########### <...# #.##....$....  #.##......... )#......... #......... #......... †###.##......... Zhq].....)†@.....!. ..#.##......?.. †##.#######  #... ... ... ....#  .$........K...Zhg3Zh7qZhKt] _A kobold is nearby!Zh...###.###########+.<....$....###.Zh...)..#.###..#...# #†..##...###.# ..............)†>.....!##..#.##.@....?.†.....#...#.###.#######..###.#.#.#.# #... ....#.#+#.. ....###.#.. .Zh.#...+.. .$......###.#........K....#.###+ .##...## #.#ZhpZh :K.Zh R2==Zh 03.1 (1.0) _Zh ZhYZhc+.<....$....###....)..#.###..#Zh+L...# #†..##...###.# ..............)†>.....!##..#.##......?.†.....###@####### ...###.#.#.#.# #...# ....#.#+#.. ....###.#.. ........#...+.. .$...KZh##.#.............#.###+#..##...## #.# ##. #.##..ZhRZh-zK.KZh%4ZhZhzZh###....)..#..###..#....... #†..##...###.#.... ..............)†>.....!. .###.##......?.. .Zhz`†.....###.####### ...###.#.#.#.# #@..# ....#.#+#....##.#........K...+....$....##.#.......#.###+#..##...## #.# ##. #.##...# Zh3 .# ZhZh_K.5ZhZhZh  You closely miss the kobold. The kobold is struck by your quills.Zhȭ 3===6.4 (1.3Zh ZhB S _The kobold barely misses you.Zhkm  You barely miss the kobold.The kobold is almost dead.Zhn:The kobold is struck by your quills.ZhxyD$Zh|K=77.7Zh5ZhÆJ _You kill the kobold!Zh3ZhZhOH _No target in view!Zh3ZhUZhZh"Zh#$ _Zh9'Zhm,j  You now have 101 gold pieces (gained 7).  Things that are here:Zhb5 ...)..#.###..#........ Zh!6#†..##...##.. ..............)†>.....!###.##......?. .†.....##.####### ...###.#.#.#.###...# ....#.#+#....-##.#............+....$##.#.....ZhK6..#B   giant cockroach (wandering)Zhs6V..B. .#Zh6>a +0 dagger; a +0 leather armourZh?,80Zh?D-9.7 (2ZhFZhIb _A giant cockroach comes into view.Zh ) #......... #......... #†#......... )†>.....!. ......?.. .†Zh #.####### #.###...# #....@..# ..........# Zh @...$......# ............ ZhA G#+#..##...###  #.# ##. #.##. Zh_ ) ..# #. #.# .# Zh < .B. .# Zh Zhޮ ) #......... #......... †#......... )†>.....!. ......?.. †#.####### #.###...# #....@..# ..........# ...$......# ............ #+#..##...### #.# ##. #.##.  ..# #. #.# .# .B. .#  _A giant cockroach is nearby!Zh*###..#... #†..##...###.##.... ..............)†>.....!###.##......?. .†.....#...#.###.####### ...###.#.#.#.###...# ....#.#+#....)##.#....Zh...+....$##.#.........#.###+#..##...#### #.# ##. #.##.Zh ..# #. #.# .# .B. .#Zh!#ZhZhg :B.Zh 270.7 (1 _ZhV*Zh,ZhM.. #†..##...###.##.... ..............)†>.....!###.##......?. .†.....#...#.###.####### ...###.#.#.#.###...# ....#.#+#....)Zh##.#............+....$##.#...........#.###+#..##...##### #.# ##. #.##.. ..# #. #B# .## ... .#Zh(#ZhZhzB.BZhx%1ZhZZhlZh#†..##...## ..............)†>.....!###.##......?. .†.....#...#.###.####### ...###.#.#.#.###...# ....#.#+#....)##.#............+....$######.#..........Zh>(.#.###+#..##...##### #.# ##. #B##... ..# #. #.# .### ... .#Zha?## .ZhiZh:B.ZhC-=2Zh Zh  Zh N_The giant cockroach barely misses you.Zh Zh>  KK   kobold (wandering)You closely miss the giant cockroach. The giant cockroach closely misses you.Zh ,4.0 (1.3Zh! Zh s _A kobold comes into view. It is wielding a +0 club.Zhh  The kobold shouts!  You hit the giant cockroach.  The giant cockroach is severely wounded.Zht K. KThe giant cockroach bites you but does no damage.Zht0==5.3Zh{Zho}` _The giant cockroach completely misses you.ZhTA  You hit the giant cockroach.ZhZhZh..K.K   koboldZh930--6.6ZhZhUS _You kill the giant cockroach!ZhEj†..##...###.##. )†>.....!. ##.#.##......?.. Zh†.....#...#.###.####### ###.#.#.#.###...# #.#+#....)..# ##.#.Zh# +....$......#Zh##.#.#.###+#..##..K#Zh#.# ##. #.##... ZhX..# #. #.# .### ... .#..## .Zh5....Zh8 ZhF--70ZhoZhb _The kobold is struck by your quills. The kobold hits you but does no damage.Zh  You barely miss the kobold.The kobold is severely wounded.29---8.9 (1.3ZhZh9 _The kobold hits you with a +0 club.Zh 8  You hit the kobold.Zh{ D$Zh L---180.2Zh Zh J _You kill the kobold!Zh3ZhZhH _No target in view!Zh'IZh0P _Zh6,Zh8Zh@=<30Zh ?ZhD,ZhEZhuJ,ZhMZhHWBZh~YZhYK1=Zh\Zh`,ZhbZhf,ZhiZhp,ZhrZh~2==Zh!ZhƉ,ZhZh,ZhZhZhZhZh&Zh}h3==ZhZhIZhZh'ZhάZhk  You now have 116 gold pieces (gained 15).  Things that are here:Zh^ZhsZhq_ _a +0 club; a kobold corpseZh3Zh9ZhZhtZh9=ZhZh|ZhbBZhZh,ZhZhZh,Zh`ZhZh,ZhZh,ZhZhlN _You now have 127 gold pieces (gained 11).Zh"ZhcZhZhGZh9ZhuZh>ZhM"Zh:'Zh'Zh+Zh1Zh6Zh6Zh9Zh-=Zh$BZh]BZhDZhIZhQ,ZhUZhYZh^,ZhFaZh|dZhhZhiZhUkZhoZh+t,ZhvZhizZh~,ZhZh ....# #.########### <...# #.##....$....# ...# #.##.........# .)..#.#.##.........# #..#.........# #Zh#.........# #...###.##.#...)†>.....!.+ ZhI...#.##......@..# -#...#.###.######## Zhp#.#.#.#.###...# ..#.#+#....)..# Zh#.#...........# ..+...........######. Zh]#.#.................. #.###+#..##..)###### Zh9S#.# ##.##.##.......Zh8214.2 (34.0)Zh>-5.2 (35ZhZhЦ. _k - a scroll of identifyZhT 3Zhv ZhP Zh ,Zh Zh1 # ...# #.############ ...# #.##....$....# ..# #.##.# )..#.#.##.# ..##.#.##.# .....#.##.# ###.##.........# Zh| ..)†>.....@.+ ...#.##.........# .#...#.###.#########.#.#.###...# .#.#+#....)Zh ..##...........# .+..######Zhǘ D. .#.................. Zh H.###+#..##..)######Zh 16.2 (1.0)Zh *7.2 (2ZhǦ Zh| ^ _l - a metallic sapphire potionZh3ZhZhsZh,ZhZhZh(,ZhZhJZh),ZhZhKZh,ZhZhZhK,ZhmZhZh,ZhZhS ,ZhS Zh?N _You now have 139 gold pieces (gained 12).Zhs3ZhZh?Zh,ZhZh Zh#Zh$Zh%Zh'Zh*,Zh/+Zh-Zh/,Zhv0Zh3ZhP5Zh5Zh;M _You open the door.Zh<Zh@<Zh9=Zh@Zh!CZhQCZhCZhF%  Zh GThere is an open door here.ZhHZhH _ZhWIZhJZh%KZhFKZhKZhpLZhMZhJNZhNZhQZh)RZhHRZhRZhSZhFUZhdUZhUZhWZhYZh*YZhYZhZZh%\ZhD\Zh\Zh]Zh_Zh#_Zh_ZhMaZhcZhdZhdZhfZhThZhuhZhhZhm.)†>.......'..#Zhm .#.##.........##.#  .#.###.#########.# ZhFn .#.###...# #.#  +#....)..# #.#  .......# ##.#  ....######..#  .......#  +#..##..)######.@#  Zhfn ##.#..#  Zhn #..#.# .#####.##  Zhn0 ##.... .# #.  ..## .# #.Zhn  ..# .# #.   Zhn ... .# #.    .# .. Zho     Zht[425.0)3.2 (26Zh^yZh6{ ZhS{"_n - a scroll of revelationZhO3ZhZhZhNZh,ZhZhZhJZhZhZh\,ZhZh8ZhyZhZhZhZhJ,ZhZhZhM,Zh ZhZhi,ZhZhZh ,ZhZh=Zh,ZhZhBZhZhZh ZhoZh^,ZhBZhZh,ZhKZh#ZheZhZhZhIBZhWZhZh,Zh3ZhQZhI,Zh&Zh'ZhZhZhZhZhZhZhWZhZha ,Zh Zh%nZhT',Zh(Zh )Zh+,Zh+Zh-Zh/,Zh/Zh1Zh3,Zh4Zh5Zh8,Zh8Zh9Zh;,Zh <Zh=Zh?Zh?Zhi@ZhAZhSD,ZhDZhFZh:I,ZhIZhiKZhNBZhdPZhR,ZhSZhTZhW,ZhUXZhYZh\,Zhv]Zh^Zh+a,Zh bZhcZhe,ZhffZhgZhi,ZhjZhlZhn,ZhunZhoZhPr,ZhrZh9tZhv,ZhtwZhxZh{ZhM{Zh{Zh|Zh5,ZhZhyZhgZhZhZh:Zh,ZhZhYZh=,ZhŒZhZh,Zh$Zh_Zh ,ZhZhǖZh*,ZhƙZhÚZh,ZhZhAZhԡZhZh[ZhZhBZhΨZhP,ZhͫZhZh,ZhZh-XZhcZh(,ZhZhZhM,Zh߾ZhZh~ZhZh5ZhZh`ZhZhZhZh/,ZhZhZhx,ZhZhZh,ZhZhZh,ZhZhRZh,ZhZhZh,ZhjZhZh~,ZhZhVZhf,ZhZhZhuZhZhZhZh,Zh8ZhZh;Zh\ZhZhZhQXZhZhZh1ZhZhZhZhDZhSZh4 ZhQ Zh Zh Zhj ,Zh ZhH Zh% ZhE Zhr Zh Zh ,Zh Zh Zh ,ZhM Zh Zh{ ,Zh Zh  Zh BZhq Zhl ,Zh Zhu Zh ,Zh| Zh Zh ,Zh Zh Zh! ,ZhC" Zh$ Zh% ZhB% Zh% Zh' Zh* ,Zh* Zh, Zh?. Zhu. Zh. ZhB0 Zh.5 nZh5 Zh6 Zh7 Zh: ,Zh9< Zhm< Zh ? ,Zh? Zh'A ZhC ,ZhD ZhF Zh}I ,ZhI Zh_K ZhN ,ZhVO ZhP ZhS ZhS ZhwT ZhU ZhY BZh  #######.##  %.. .........#  ... #######..## #.# ..........# ..############.### #.##.............# #.##.#######.#.### #.##.#.......#.#  #@##.#.#####.#.# 346.2 (103.0) #.##.#.# #.#.#  #.##.#.# ###.#  #.##.#.# #.#  #.##.#.# #Zh؆ [30m.# #.##.#.# #.# #.##...# #.# #.############.##..............#74 _Found a quill talisman.ZhZhZh2Zh7H _No target in view!Zh Zh Zhp Zh6 H _No target in view!Zh IZh Zh Zh P _Zhe Zh Zh+ Zh Zh ,Zh Zh Zh* .# #......# #.# .. ######### #.# .. .# #.# . .# .### #.# .. .###... .## ... .%... .........# Zh 0.... ... #######.......##.# ..........#.......@############.###..o.###.##.............#..#######.#.###.#.......#..#.#####.#..##.#.# #.#.o   orc priest (asleep).##.#.# ###.Zh .##.#.# #..##.#.# #.Zh : 50.2 (3.0)  Zh bAn orc priest comes into view. It is wielding a +0 mace.Zh p.ooZhx 4===1.2 (4Zh! Zh& , _The orc priest shouts!Zhl .# #......# #.# .. ### #.#. .. .# #.#.. .# .### #.#Zh... .###...###.##... .%..... .#.. .... #...##.# .Zh.##..o###.##Zho... #.##.#.#.Zh+. #.##.#.#.# #ZhG.##.#.#####.#.# #.##.#.# #.#.#Zhc #.##.#.# ###.# Zhr#.##.#.# #.# Zhn #.##.#.# #.#ZhZhZhZh!> oK....oo   orc (wandering)K   kobold (wandering)Zh"[An orc comes into view. It is wielding a +0 club.Zhn"4---2.2 (1ZhP)Zh0s _A kobold comes into view. It is wielding a +0 whip.Zha : .# #......# #.##....# ## #.#..... .# #.#....# .### #.#....###...##Zhdb #.....%..... ... .... #..>......##.# .o@..##..K....###.##.o... #.##.Zhb #.#..o. #.##.#.#.#... #.##.#.#####.#.#Zhb .. #.##.#.# #.#.## #.##.#.# ###.# oo 2 oZhb `rcs (wandering) #.##.#.# #.# Zhc n #.##.#.# #.#Zhl  An orc comes into view. It is wielding a +0 club.Found an escape hatch in the floor.Zhem Zhpu  Ko..oo1 wandering)KThe kobold shouts! The orc shouts!Zhx 8*ZhBN  The orc priest mumbles some strange prayers to Beogh against you.Zh Zh% K...o@.oo  Pain shoots through your body!Zh ^1--===3Zhh Zh % _The orc shouts!Zh'ZhYZhWZhŏ.o.K.   orc2=-4.5 (1.3Zh?Zhј _You barely miss the orc priest. The orc priest misses you.ZhM?.# #......# #.# #....# ## #.# ...... .# #.# ......# .### #.# Zh.......###...###.#........%..... .#....... .... #..#>......##.# ....o..o.@.##.#...K..###.##.Zh..... #.##.#.#.#.... #.##.#.#.# ... #.#Zh5T.. #.##.#.# #.#.# # #.##.#.# ###.# ZhV#.##.#.# #.# ZhZhZhZhZh+#..o.o.KZh#----5Zh#0Zh2*Zh+Zh\<  You hit the orc priest.Zhb  The orc priest is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you.ZhcZh*dZhJeZhjW12------------------The orc priest is moderately wounded.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you! The orc priest hits you with a +0 mace.  Zhk@The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)Zhr/  --more--Zh yo o 2 orcsZh ===6.8 (1.3Beogh _Zh^ Zh Zh{lDrink which item? Potions  c - a potion of lignification  l - a metallic sapphire potion  m - a potion of haste [!] read|quaff|evoke[?] describe selectedZh:ZhQCZhZL.# #......# #.# DonSweattie the ChangelingZhL#....# ######### #.# Merfolk...... .##.# Health: 12/33 ========----------------ZhLS......# .###ZhM#.# Magic: 4/4========================ZhmM.......###...#########.## AC: 3Str: 16........%..... .........# EV: 11Int: 15....... .... #######..# SH: 0ZhMRDex: 13>......##.# .......... XL:  4 Next: 31% Place: Dungeon:3ZhM!.....ooo@.############.## Noise: ===------  Time: 2356.8 (0.0)....K.###.##............. j) +0 hand axeZhON!..... #.##.#######.#.## Nothing quivered.... #.##.#.......#.# Quill Beogh ... #.##.#.#####.#.#..#.##.#.# #.#.# o   orc priest#ZhN#.##.#.# ###.# oo 2 orcs#.##.#.# #.# K   kobold#.##.#.# #.#The orc priest is moderately wounded.ZhNThe orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest hits you with a +0 mace.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youZhOthe true path!" _(press Y on the ability menu to convert to Beogh)ZhW:  Okay, then.ZhWZhXZhq_Zha. _Zh<  You hit the orc priest.ZhZhZhZh|oKoo.Zh5--8.1 (1.3ZhZh?b _The orc priest is heavily wounded.Zh3\ |3=--9.4Zhsb Zhe W _You hit the orc but do no damage.ZhZh Drink which item? Potions  c - a potion of lignification  l - a metallic sapphire potion Zh@! m - a potion of haste [!] read|quaff|evoke[?] describe selectedZh^Zh.# #......# #.# DonSweattie the Changeling#....# ######### #.# Merfolk...... .##.# Health: 13/33 =========---------------......# .####.# Magic: 4/4========================.......###...#########.## AC: 3Str: 16........%..... .........# EV: 11Int: 15....... .... #######..# SH: 0Dex: 13>.....o##.# .......... XL:  4 Next: 31% Place: Dungeon:3.....Koo@.hu3m############.## Noise: =--------  Time: 2359.4 (0.0)......###.##............. j) +0 hand axe..... #.##.#######.#.## Nothing quivered.... #.##.#.......#.# Quill Beogh ... #.##.#.#####.#.#..#.##.#.# #.#.# o   orc priest##.##.#.# ###.# oo 2 orcs#.##.#.# #.# K   kobold#.##.#.# #.#Zh$=the true path!" _(press Y on the ability menu to convert to Beogh) _Okay, then.You hit the orc priest. ZhR_The orc priest is heavily wounded. _You hit the orc but do no damage.Zh  It was a potion of enlightenment.  You feel very buoyant.Zh4 s60.4 (1Will+ Fly Beogh ZhX Zh4 Zh i _You fly up into the air. The orc barely misses you.Zh~  You hit the orc but do no damage. The orc closely misses you.ZhL0--1.7 (1.3ZhZh|X _The orc is struck by your quills. The orc hits you with a +0 club.Zh  You hit the orc but do no damage.The orc is heavily wounded.The orc barely misses you.Zhk Zh@ q1=-3.0ZhB ZhE m _The orc priest looks encouraged for a moment.ZhWB  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  invokes the aid of Beogh against you.Beogh smites you!  You die...ZhXG-2--------Zh/  --more--ZhZhInventory: 13/52 slots Hand Weapons (go to first with ))  j - a +0 hand axe (weapon)f - a +0 club Armour (go to first with [)  a - a +1 animal skin (worn)h - a +0 pair of gloves  i - a +0 ring mail Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn) Scrolls (go to first with ?)k - a scroll of identify  n - a scroll of revelation Potions (go to first with !)  c - a potion of lignification  m - a potion of haste Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talismanZh} Zh ~ ,ZhɅ ZhV XGoodbye, DonSweattie.75 DonSweattie the Changeling (level 4, -2/33 HPs)Began as a Merfolk Shapeshifter on Aug 27, 2025.Killed by divine providence... invoked by an orc priest(13 damage)... on level 3 of the Dungeon.The game lasted 00:03:58 (2326 turns). Zh Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnZhۈ nVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnZhE TrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  Zhb t10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  Zh~ 312.24341751 oddsox OnSh-27 escaped with the OrbZh*ZhZh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l