ei Player: Doodle5 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.13:40:53.ttyrec Time: (1774186853) Sun Mar 22 13:40:53 2026 fiQ^ [?1051l[?1052l[?1060l[?1061hfiwcV)0[?7h[?25l[?1cfiegfi3kfisTWelcome, Doodle5. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Fighterri TriXriW]AWelcome, Doodle5 the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delverri]t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaverri^y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundriU^ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Fighterii|Welcome, Doodle5 the Tengu Reaver. You have a choice of weapons.a - short sword(+1 apt)  b - mace (+1 apt)  c - hand axe (+1 apt)  d - spear (+1 apt)  e - falchion (+1 apt)  f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - unarmedi, iEiڦ.Doodle5 the ConjurerTenguHealth: 12/12 ========================Magic: 4/4========================AC: 3Str: 12EV: 10Int: 13SH: 0i8Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionCast: Kiss of DeathiO##########.....######.........####.............##.............#.......@.......#.............##.............####.........######.....##########iiWelcome, Doodle5 the Tengu Reaver.The Orb of Zot is coveted for many reasons. Will you seize it for your own?iiPress ? for a list of commands and other information.iiz[ _Found a staircase leading out of the dungeon.i] # ###.....### ###.### #.##.#+<.#.# #.# ###.###  ###.....###  #iߖik 25  1.0 (1 i _iiqi . # ###.....### ###.### #.# ##.# +.<. ##.# #.# ###.##  ###.....###  #i] i &2i: iW i? ####### ###.....### ###.### #.# ##.# +.<. ##.# #.# ###.### ###.....### #######ii&3iUiiX ####### ###.....### ###.### #.# ##.# +.<. ##.# #.# ###.### ###.....##  #######i\i<]&4iaibi` ####### ###.....### ###.### #.# ##.#i(n +.<. ##.# #.# ###..### ###.....###i@Y #######ii&5i!iVi` ####### ###.....### ###.### #.# ##.# +.<. ##.# #.# ###...### ###.### ###iciid&6ifigi$n ####### ###.....### ###.### #.# ##.# +.<. ##.# #.# ###....### ###..### #######7i##.###......'##..##iniB10 8iQi _You open the door.i  ####### ###.....### ###.### #..##.#####.#..<.#..####iy 5.## #..# ###.....### ###...### #######i i h 25  9iL i I _There is an open door here.ib?< ####### ###.....### ###...### #...##.#####.#'.<..###..####.# #. #...#i?.. ###........####. ###.....#### #######iDiE-10.0 (1.0) iE _iQHi'Jiu  # ###.....#### ###...#. #....#.#####.#.'.<#.###..####. #.. #.... .... ###... #.#.. ###.....### #.### ##i&1i>ii#..#..#.. #+.. ###.....### #.. ###. #.. #...i #####.##### #.'.< #.###..#### #..# #...i9 ....# ###. #.#... ###.....###i\ #.#### # i{? #iiF&2iiiǴ #.... #.... #...# # +...# ###..... #...# ###. #... # #####.##### #.'.< #.###..#### #..# #iF ....# ###. #.#... ###..... #.##### #i)? #ihi&3ii3i_{M....... # ####### + ###.....###...# ### #...# #..#####@#####..............'.<#.###..####..#..# #...........#4iM......... # ####### +iCT ###.....#### #.@.# #####.#####.......#........'.......<iny#.###..####...........ii`&5ibi i[TuM.............. iTD# ####### + ###.....#### #...# ####.#####.iT#........'.......<....##..#####iTiOZi0[&6i]i_iE |M........................ # ####### + ###.....#### #...# #####.#####...........# #... iP R7iQ iZ ? .. .. .. . #.. #......i  #...# # +@..# ###..... #...# ### #...# #i٪ 4 #####.##### #........'.< #.###..####iw S #..# # ....# ### #.#... ###.....i! i &8i' i i8?D.........#i?]......'.....####iPCi2D810 i[D 9iGiZJ( _You open the door.i  ..... ..... ...... ..... #i]... #.......l.....##...# .@...# ###......##...# ###i.#### #...# # #####.#####i #........'.< #.###..####iŪl   frilled lizard (asleep) #..# #i!i{ ....# ###i2] #.#... ###.....iS= .liPYou encounter a frilled lizard.iRMliI 25  i! 20iiǺ1 _The frilled lizard hisses angrily.iQ _There is an open door here.ie*T....................................................... ............. #.......... #........##...# .l....@'...# ###.##...# ###.##### #...# # #####.##### #........'.< #.###..#### #..# # ....# ### #.#... ###.l1 _i,i<.........................................##.........##........##...# .l..@.'...# ###.##...# ####..#######...# #. #####.##### #.'.< #.###..#### #..# # ....# ### #.#... ###i<.lii>&2iii] d#...#...#...#..#.##........i` .##........##...# .l@..'...# ###.##...# ###.#..#######...# #.. #####.#####. #.'. #.###..#### #..# # ....# ### #.#... ###if if C=3Kiss of Deathik iln T _The frilled lizard misses you.ir †You hit the frilled lizard.iRi10 14.1 (1.1Kiss of DeathikiRR _You kill the frilled lizard!im  #... #... #.. #..#.##i ..##........##...# .@...'...# ###.##...# ###i .#..#######...# #. #####.#####i W.b #.'i .. #.###..####b   bat (asleep)i #i n #..# #i( 8 ....# ###...i9 !iJ Y #.#... ###.i i b.iU &big .i &bi .ii Obi_ , iw ;25  -i 5i 0iM i  i 1_You encounter a bat.i i { _You see here a frilled lizard corpse.iAh #.. #... #... #...i BR#.##..##..##...# †...'...# ###i)B.b....##...# ###.#..#######...# #iBBPr..... #####.#####iZBp.. #.'... #.###..####irB|.##. #..# #iBr   rat (asleep)..iB= ....# ###iCk #.#... ###iFH5 b.  iHdYou encounter a rat.The rat squeaks loudly.iH#b.iVI9r.i"PKriP/==6iGUi_WI _The bat misses you.ik #. #. #.. #..#.##..##.iB.b......##...# .†...'...# .##...# ###.r.#..#######...# #...... #####.#####...... #.'i.. #.###..#####.##... #..# #i .. .... ....# ### #.#... i%.bi.b.i9r.i:i٪.-7i7io iF_The bat completely misses you.i m #. #. #. #...####.##..##..b......##...#.†...'...# .riw .##...# ###.#..#######...# #....# #####.#####.......# #.'......# #.###..####.#.##...# #..# # .. ....# ....# ### #.#... i "b.ix $.bi 7r.iH i U-8Kiss of DeathiV i T _The bat completely misses you.i&A ##  # # # #...#.####.##.........##.........@b.....##...# i&r....†...'...# .........##...# ##..#..#######...# #......# #####.#####.......# #........'........# #.###..####i&\#.#.##...# #..# #... ....# ....# #i'#b.iA("b.i(%.bia/i0&9ii5i6Q _The rat closely misses you.iW@ b.  You hit the bat. Your kick misses the bat.The bat is severely wounded.i@ .biHG 8 iH p9/12 ------10 iH 30.2 (1.1iM iO M _The bat hits you but does no damage. The rat bites you.iǢ).b.i^ b.  You closely miss the rat. Your kick misses the rat. Your peck misses the rat.i.i(1.3ii` _The bat hits you but does no damage. The rat bites you but does no damage.iB .  You hit the rat but do no damage. Your kick misses the rat. You peck the rat.iC b.i.D ".biE m .b  You kill the rat!ivK C idN f10/12==----2iN 2.4iS iV Q _The bat closely misses you.ij? .b  You closely miss the bat. You claw the bat.  The bat is severely wounded.iC9 inD(3.5iHiJ _The bat closely misses you. The bat barely misses you.iEii7iF _Unknown command.iiiiF _Unknown command.ii4i[F _Unknown command.ioiiiF _Unknown command.iǴ _Unknown command.i`† _Unknown command.  You miss the bat. You claw the bat.i\Sil34.7 (1.2Kiss of DeathiAi G _You kill the bat!i, #........#..........##.#####...... # †...'.......#####..#####...##... ....##.#...ii m 25  -5i  0iip _You see here a bat corpse.i #.# #.#.#.# #.#.####.##. .##. .##...# .†@..†...'...# #.i A##...# #......#..#######...# #..........# #####.#####..........# #.'..........# #.###..####..i;  #.#.##...# #..# #.. ia #... ....# ....# ### #.#... # i i f1====-i &6 _i i iO&M##  ...#.####.#........@.....## †...†...' ........####......#..#######...# #.... ..#.. ....#iUiV&7i[i9]iV 9#.##. #. #. # #. #.####.##. .##. .##...# .i l†...†...'...# #.##...# ###.......#..#######...# #.i .........# #####.#####.i |.........# #.'.i .........# #.###..####.i/ 6#.#.##...# #..# #.#... ....# ....# ###.i i &8i i i# M..####.... ###  ....#.####............##. †...†...' ##iz ..............##...# ###.. ...##...i i &9i iM iC..####.... #.##. #. #. # #. #.####.is##. .##. .i##...# #.†...†...'...# #.##...# ###.......#..#######...# #..........# #####.#####..........# #.'.i.........# #.###..####.#.#.##...# #..# #.ii$==i 40iyi0ipM... .......####.... ####  .....#.####..... .......##.. i.......†...†...'...# ###.......iɦiU2==1iŬii... #..... ...####.... #.##. #. #. # #. #.####.##.iQ U .##. .##...# #.†...†...'...# ###..i ##...# ###.......#..#######...# #.i .........# #####.#####..........# #.'..i L# #.###..####.iniW&2iiiCM . #........####.... #####  ...........#.#####............ ..............##...###'. ..iFDS.#....iJidK&3idQiRiV.. #...... ... #..... ...####.... #.##. #. #. # #. #.####.##.i` .##....... .##...# #.†...†...'...# ###..i##...# ###.......#..#######...# #.i$.........# #####.#####..# #.'.iFiYi&4iiR!if M .. ... #........####.... ######  ...#.#####......................##.......##...i| iV C==5i i ii #...... .. #...... ... #..... ...####.... #.i ##. #. #. # #.i w #.####.##. .i p##........i W##...##.i: †...†...'...# ###..##...# ###.i[ ......#..#######...# #..# #####.#####.i+i&6iii2 #...... .. #...... ... #.....i ...####.... #.# #.iu #. #.i0a # #.iJ^ #.####.##icN. .##.i})... iX.##...##  i.†...†...'...# ### iߌG.##...# ###i ......#..#######...# # .# #####.#####iiJ&7iGi!iM.. ... .. #........####.... #######  ...#.####........##......... #.#..######ii&8i@ii] M###........ .... ...... #..........####..... ####### # #...............................#i3c iKd &9i[h ipi ih`M ### .... .......####.....[..? ####### #.....................†...†...'...#i|i:'50iٙio _Found a cloak and a scroll labelled JELICLOROU.i>?M ### .. .......####.@...[..? ####### ....#............................##...#i&Gi I&1iMidOi..####.#.#.i.. #.... #.w...####..@..[..?.#.# #... #...#.........# #.i....... w   dart slug (asleep)#.####.##.........##........##...## ####i1w.iYCwi&2ii.  iM T_You encounter a dart slug.i Y#.#.####.#.#... #.... #.w....####...@.[..?.#.##... #...#....# #...... #.####.##.........##........##...## #iϻ i ```````The dart slug launches a dart at you.i(E ..@.[..i!F &3iYL iN O _The slug dart misses you.i0K#.#.####.#.#... #.... #.w....####....@[..?.#.##... #........#........  il# #.........  #.####........  .......  .##...## #ii&4iii4*#.#.####.#.#... #.ix5... #.w....####.....@..?.#.##........ #......#..... i5# #..... #.####... .##...## #i8K.wi!FiHGiG5iMiP i9QiQ@_You see here a +0 cloak.im_ x#.#.####.#.#... #.... #.i_ }...####.....[@w?....g#.##....... #....  #.i_ Y .####.##. i'` g   goblin (asleep) ij  You encounter a goblin. It is wielding a +0 club.ik C=6Kiss of Deathiq iBs W _The dart slug closely misses you.i*3  You barely miss the dart slug. You claw the dart slug.iZ4H10 7.8 (1.1i;i~>a _The dart slug is heavily wounded.ix †You hit the dart slug. You claw the dart slug.im g.  You kill the dart slug!ih}g   goblinio7=8.9Kiss of Deathi2i( _The goblin shouts!iMd5#.##.#####.##.##.#idb.. #.#... #.#...####.....[.@?...g.id<#.##......id1 id:#. i!eifg.iniRo, iso<25  --io90i~viyv _You see here a dart slug corpse.iH #.# #.# ####.# #.# #.#  .. #.#  ... #.#...####.....[.†@..g.#.##.  #. g.iH iK I--60 _iQ itU _You see here a scroll labelled JELICLOROU.i#.# #.# ####.# #.# #.# .. #.i6# ... #.# ...####.....[.†?@g.  #.#.  #.  iY:#. iyi i_C=1Kiss of DeathiidL _The goblin misses you.iG  You closely miss the goblin. The goblin closely misses you.iZ 8/12 --------10 i 3.1 (1.2i i 9 _The goblin hits you with a +0 club.i3   You barely miss the goblin. You claw the goblin. You peck the goblin.  The goblin is severely wounded.i!n9==------4.2 (1.1iY*i-L _The goblin misses you.i"h )You hit the goblin.i85.3Kiss of Deathi` _You kill the goblin!i #.# #.# ####.# #.# #.#  .. #.#  ... #.###  ...####.....[.†@.)...... #.#. #.  #.  #.  #. ###.##. i2g.##. .##...## #ii v 25  -60i(iS0i>1M10 -i1$7.3 (2i}7i-:` _c - a scroll labelled JELICLOROUih  #.# #.# ####.# #.# #.# .. #.# ... #.### ...####.....[.@..)...... #.#. #.  #.  #.  #. ####.##. .##. .##...## #ip iq 10/12==== 25  8.3 (1iw ib{ v _You see here a dart slug corpse.i3iiUii,i.iaiibi0x==1==i?,iiir:==iik _You start resting.HP restored.i(ie,77.3 (9i e2==8.3 (10.0) _iiWi& #.# #.# ####.# #.# #.#  .. #.#  ... #.###  ...####.....[.†@.)...... #.#. #. iT/ i/ 19.0)i7 i< i2 #.# #.# ####.# #.# #.# .. #.# ... #.### ...####.....[.†.@)......  #.#.  #. i8 i9 '80i9A iDB ic#.# #.# ####.# #.# #.#  #.#  #.###.ied####.....[.†..@......# #.#. #. ilin&1i  Things that are here: _a +0 club; a goblin corpsei#.# #.# ####.# #.# #.#  #.#  #.###.####.....[.†..)# .#..# . iixJ==2 _iiiM #####.#### ###    i$......@..###.. .####.....[.†..)......# iY#############..# ................... #i(i&3iiZi, kM #.  #####.#### ###    .........###.. .####.....[.†..)......# ........#############..#..i i" &4i i i\M. #.  #####.#### ###    i\.........###.. .####.....[.†..)......#.#ikki3l&5i`siui7M#.#. #.  #####.#### ###   . #..............###.....#.ii&6iiiM #.#. #.  #####.####i0 ####..............#i ip &7i9iPiUhM. #.#.. #.  #####.#### ia####..............#iiiÚ8iii4M#. #.#.. #.  #####.#### i ####..............#############i0i;&9iiii1i;iˌiiiii iJ_.... #. #.# .. #.#.##### #.#i #.# ####.# #....# #....# . #...iϤ1.#iq. #....###.. .i.####.....[.†..)......# iB/#.#..#iiޮ?  i 90i(i߶i|i 1iimi  .. .. .. . #. . #.#. ..# #.##.##### #.# #.#i  ####.# #...# #...#. #...#. #...###...####..i ...[.†..)......#  #.#..#i iK ^  1i io iM cM... ...... ..#. #.#.. #.# #######@##### ####...........#...[.†..)....i$ iΑ &2iW i iBJM##.# ....... ...#.. ..... .. .##.#.#.if #@# #######.######...........##...........##....#...#...............#i~"iM#&3in'i,)i[M #. ......##.# .......#.. ..... .. # .#.##...##. iƭ##.# ######.#####...........#........................#...........#i6i&4i*iԻi= #. ....... ##.#...... ........ #...... ..... # #.#.#.# #.#...#i> #@.# ##.# #######.##### #...........# #...........# ####...........# #........# #..............# i?o .. #.#iSFiG&5i.# #.#.####.#.##.#.#.#....####.###### #......#.. ##.#.#.#.. #.#...# ... #..#### ... ##.# #.##### if iJ ip 1i i ; _Found a stone staircase leading down.iw.##.#.##.## .###^. .# .>.# #.#.####.#.##.#.#.#....####.###### #......#.# ##.#.#.#.# #.#...#.# #..####.# ##.# #.2ixi4zi.##.#.##.## .###.^iU>. .# .>.# #.#.####.#.##.#.#ix.#....####.###### #......i~.# ##.#.#..#i #.#....# #..iܒT.# ##.#iE #.iiJ&3i?ii:.##.#.##.## .###.^. .# .>.# #.#.####.#.##.#ri_ .#.#....####.###### #.# ##.#.#.# #.#r   quokka (asleep).#i #..##.# ##.#i4 #.##iiu&4iRiW _You encounter a quokka.ifS.##.#.##.## .###.^. .# .>.# #.#.####.#.##.#.r.#.#....####.###### #.# ##.#..#i  #.#.# #...# ##.# #.ii&5iii .##.#.##.## .###.^. .# .>.# #.#.####.#.##.#.r.#.#....####.###### #.# ##.#i >.# #.#.# #...# ##. #.i i` &6i) i i9.##.#.##.## .###.^. .# .>.# #.#.####.#.##.#.r.#.#....####.###### #.# ##..# #..# #.# ## #iyi&7iii^#.##.##.##.## #.####.....^. #.# .>.# #..####..##..r.#.#....####.###### #.# ##.# #.# #.#  r.iNri&8iQi9i% 6 #.##.# #.##.##  #.### #.....^. #.# .>.# #.####.ri% N.##.#.#....####.###### #.# .# .#.i% 3# i0 i1 .=9i1 Kiss of Deathi/9 i;  i< _The quokka completely misses you. The quokka closely misses you.i 1--10 20.4 (1.1i iE ` _You miss the quokka. The quokka bites you.i  You hit the quokka. Your kick misses the quokka.The quokka is almost dead.i-1.6 (1.2iifT _The quokka closely misses you.i  You closely miss the quokka.The quokka is almost dead.i&(2.8iiV _The quokka barely misses you. x2i& H .  You hit the quokka.i Rid i? ]Doodle5 the Conjurer#..............##.#Tengu#..............##.## .. Health: 12/12 ========================#..................###. Magic: 4/4========================#.....^.............. . AC: 3i Str: 12##..................# . EV: 10Int: 13........>...........# # SH: 0Dex: 12....................#### XL:  1 Next: 100% Place: Dungeon:1i& f.......@..............## Noise: =--------  Time: 123.9 (1.1)....................#... a) +0 falchioniP ...............#....#### Cast: Kiss of Death...............###### #ir >...............##i z...............#...............#i =...............#i 3##### i$ 4The quokka is almost dead. i F_The quokka closely misses you.i WYou closely miss the quokka.The quokka is almost dead. i ^_The quokka barely misses you. x2  i= You hit the quokka.i _You kill the quokka!You have reached level 2!i /  --more--i 7/17==6/62 0% Kiss of Deathii4 _i=iipi“F _Unknown command.i$s #.##.# #.##.##  #.### #.....^. #.# #.>.# #.#.#.##.#....#.##.##.##.##.# i]xiyg 25  -iy40 _i|iiuM#..  ##.## ..### ^..##.> i##..#.....#..#...............#....####...............#i\i&@-5ii}*M#..  ##.## ..### ^..i##.> ##..##....................#..#..............ii&6i i iRM########## .#..  ##.## ..### ^i{..###.> ###......................##..............ii&7iiNi] M########## .#..  ##.## .im] .### ^..###.> i] v#....................####..............i d i$e &8ij im io M########## .#..  ##.## ..### ^..###.i p #........>...........##..............iDu iv &9iF{ i"} i)# .#.#..#.#.#.##.# #.##.## .i*#.###.#.....^. .###.# .#.>.# ##.#i**z#.## #.iI*o#... #.#....####ih*a #.###### #i*D i0i1'30i 7i8i! U.# .#.#..#.#.#.##.# #.##.## .#.###.#.....^.i ! .###.# .#.>.# #.#.####.#.##.#.i #.#.#....####.#.###### #.iB iK &1iS i~ i] O.....# ..#.#..#.#.#.##.# #.##.## .#.###.#.....^.i h .###.# .#.>.# #.##.####.##.##.##.#.#.#....####.i" Q#.###### #.i i- &2i iB i ....#!.#.#.#.#.#.i ##.# #.##.## .#.###.#.....^. .###.i1 # .#.>.# #.#.iU .#.####.#.#.##.#.i~ #.#.#.#....####.#.###### #.i i# i &3i3 i Z _Found a lumpy inky potion.iS ....##!.#.#.#.#.#.##.# #.##.## .#.###.#.....^. .###.i܀ ,# .#.>.# #.#.#.####.#.#.##.#.#.#.#.#....####.i& Q#.###### #.in i &4i i iM####### .##########!##....... #.# ##.## ..### i^..###..................# ................#...ii&5iCi i] M####### .##########!##.......  ##.## ..####.....^.............. .....i<^,...............idie&6iki}mir###.#.####!.#..#.#.#.#.##.# iH#.##.## .#.###.#.....^. .###.# .#.>.iP# #.#.#.####.#.i#.##.#.i)#.#.i(i*&7ii`ic M######## #.##########!......iс R......#@.......#.# ##.## .#..................###.....................iy i &8i) i i M######## #.##########!......#..............#.# #..............##.## ...........i~... ..................ivi&9iiwihM######## #.##########........#..............##.#.#..iHi ........>...........ioip'40iui^{i{910 4i-|1.9 (2iiW _d - a lumpy inky potioniM##################.........#........iD...........iXikm 25  2.9 (1i iVi i aEquip or unequip which item? i  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) i Armour (go to first with [)  b - a +0 leather armour (worn)i [?] describe selected [!] equip|wield|weari> y[tab] equip|unequip i5ii8Doodle5 the ConjurerTenguHealth: 17/17 ========================Magic: 6/6========================AC: 3Str: 12EV: 25 Int: 13#########i@SH: 0Dex: 12#........XL:  2 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 142.9 (0.0)###########........iha) +0 falchion#.........#........Cast: Kiss of Deathi"#.........#........#..............##.##..............##.## .......i #..................###...... i+h#.....^.............. ...... ###..................# ...... You hit the quokka. _You kill the quokka! _You have reached level 2! _Unknown command. _Found a lumpy inky potion. _d - a lumpy inky potioniWiP  Okay, then.iii_. _iJRead which item? Scrolls  c - a scroll labelled JELICLOROU [!] read|quaff[?] describe selectediDrink which item? Potiond - a lumpy inky potionread|quaffi Read Scrollc - a scroll labelled JELICLOROUread|quaffiiiBDoodle5 the ConjurerTenguHealth: 17/17 ========================Magic: 6/6========================AC: 3Str: 12EV: 25 Int: 13#########SH: 0Dex: 12#........XL:  2 Next:  0% Place: Dungeon:1iQ5#@.......Noise: ---------  Time: 142.9 (0.0)###########........a) +0 falchionijM#.........#........ioCast: Kiss of Death#.........#........#..............##.##..............##.## ....... #..................###...... #.....^.............. ......i ###..................# ......  io_You kill the quokka! _You have reached level 2! i 7_Unknown command. iP_Found a lumpy inky potion. _d - a lumpy inky potion _Okay, then.iJP  Okay, then.iii. _iMi ###########.........#.###########.#.........#.#.#.b#......##.###.......##.## ........#............###b   bat (asleep)#.....^....iim. .###.........# .#........># #.#....ivlCb.b.ilb.irObi#s?  iWs$3.9 (1izxizT _You encounter a bat.iVt##.#.##.#.#.....b.#.#.#.......##.##.#........##.## .#...........###.#.....^...... .###........# .#.>.# #.#.i'u"b.ic|b.imi C=4Kiss of Deathi(iXP _The bat barely misses you.i &.b.il b.im  You closely miss the bat. The bat barely misses you.10 46.0 (1.1i Q _The bat closely misses you.i {##.#.##.b.#.#.#.#.#.......##.##.#........##.## .#....###.#.....^...... . ###....## . #.>.iX D# #.#.iG #.biۂ '.bi "b.iΈ i m 25  -7i 0i| i iI †  You hit the bat.iaSi>10 4=8.1 (1.1Kiss of Deathi!iG _You kill the bat!i&F3iAGiHi7M 25  iJNiNiOioQ,i-RiS,i~ iiii͂iRiiNiiVii+iiii̋ii'ikiriސitiiϓi6ii2iiiiܘiiiigidii^i#iqiPiiiФiiئigi ,i֩iwiëi\iiGi+iiii*iai9iiiiM,i;i,ii^iiiiLi&i.,iiSiii,i2i,ii9iyi^ig,iii,ieiii i[ii,iiH,iiaiiiyiiiiii0iiiiGi iaiii,iHiiiiiii4i,ii-,ii#ikisii$iigiiaii9iipiiiiWi;imiidi/ ,ix i i ih i/ ip i i,iii isiI,iiiiiii ii,ii!iziiciii,iLi,ii?ioii ,i!,i""i"i#i9$i$i%,i&iq(,i)iI+,iC,iS-,i.i.i.i/i/,iS0i:1,i1i8W _You start waiting.i>1247.1 (99.0)i?8-8.1 (100.0)iaCiD# _Done waiting.ini#oioi5rivni]wiwiYxiyi[zi#{i|i|ir}i~i*iii,iiԃii˄i)ihi|i,ii,iiiii:iۑili,iӔiliibi<iiii`iKii5iiiաii iBi#ixi٦iߧiSiiiiiii9iiiiiΰiiT,ii*ili,iiiiAiyifiּiii]ii~iibi7iiiiviii iYi/iiiig,iFii ii'iiii,iziii3,i!iqiikii ii5ii8iiii+iiUii5ii"iYiiiiiiFi6iABiviiii_ii[,iiiiiu i i i iW ip i,ii9ioi@iiii,i>ii>iiiiiiuii^ i i!i"i#i#i%,i&i(iV(iu)i*i*i+i -i;-i.i/i0i0i:2is2i!3i4i4i5iJ7i7iC8i9i9i:i$<i`<i+=i>i?i?iA,i9Bi]CiCiIDiEiFiGi>HiqHiZIi|JiJiKiL,iMi9O,iOi8QimQi2RiSiSiTi|V,i4WiXiXiYi^i!`ik`i.aibibici1eiqeifigihihij,ikilimimiCoioi1piqiqiriwyW _You start waiting.i4347.1 (99.0)iـJ-8.1 (100.0)iׅi# _Done waiting.ii!i inii,ihi"imiViiii,iiiWi.iiii,i\ii/iDii`iiR,i!iiii9isitiiii i i iY i it ii(iFiiiii\ikiiiJiiIiiiiiDi~i i"iF"i"i$i$i%i',i(i*,i+i-i-i .iP/i/i0i92,iz3iZ5i5i6i8i9i:i<,i=iT?i?iu@iAi2BilCizDiDiREi$GimGidHi#L,iLiM,iNiJPiPiIQilS,iITi5VikViWi Z,i [i\,i^i`Bib,icikeieifi}hihijiTkikilini[ni%oi qiUqisrit,itivi?wi xiyiEziO{i},i%~ii iiiiڃiiƅi݆iш,iii͋iiiҎiiBiibi iZiMi-ihi֘iiؙii ,i&ii>iki,iѢiiiii#iѨiiiiiݭiiְ,iiViii,i.i͹i iiiiiliiiciii\ii~i,iBii>iiiZiiii@i-iii%i,iiiiis,ii+,iui,ii,i!i,iii iiDiilii:i*iiMizi,i;i\b ÷ _You start waiting.i&4447.1 (99.0)i08.1 (100.0)iB i  _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.i##.#.  ##.  #.#...÷.  #.#.  #........##.##.  #.##.## .  #.i_....###.  #.....^....... ......## . .>.# #.#.i<i19.0)ii[i" ##.#. ##. #.#...÷. #.#. #.##.##. #.##.## ... #.....###. #.....^.i ....... ........## .>.# #.#.i i '50i iO i¢##.##.##.# .#...÷.# .#.# .##.##. .##.##..... ......###... .....^.............. ... .......## ... iTi&1i/i+iL# #.# #.# .# #...÷.# #.# ##.##..##.##.......###....^.............. ............## .... i`UiU&2i}\i]i# #.# #.# .# #...÷.# #.# ##.##..##.##............###..........^.............. ...............## .....i9..... i<3iii # #.# #.# .# #...÷.# #.# ##.##........##.##...........###.....i# ^....... ..........## ..... iG i' &4iK i iȡ  ###############............. ###### ......#...÷......##.##..........##.....#.#... ...............####.#.......iia&5ii iXV ###############............. ###### ......#...÷......##.##..........##.#....#.#... .................##.#.......i\il]&6ibici% # #.# #.# .# #...÷.# #.# ##.##.##.##. ###....^. ....## .i:&t...>.# #.#.......####.#....... i,i-&7i3il5i# #.# #.# .# #...÷.# #.# ##.##.##.##. ###... ^.+...###...>.# ##.#.......####.#....... ii;&8ii i # #.# #.# .# #...÷.# #.# ##.##.##.##. ###.. .+..###.. >.# ##.#..####.#.. i= if &9i i{ iNrA ###############............. ### ...#...÷.#.##.......##.##...@.......#.#.....####.#...... ............#............ilziZ{'60ii## #.# #.# .# ##...÷.# .+#.##.##.##.##.##.##. ###. +.###. .# ##.#.####.#.##.#. ii&1iii#######  #.....#  #....# ...# ### #...÷..# ..+ .#.##.##.##.##.##.##.###.+.###.# ##.#.####.#.##.#. i1iT&2iriNix ####### #......# #......# .....##### . #...÷...##..+ .. #.##.##.##.##.!##.##.###.+.###.# ##.#.####.#.i0y`##.#. i<iу&3ii _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Found a yellow potion.i" * .# ## .# ..# .....##### ...# ...÷.........##..+ ....+ .##.##.....###.##.!###.##.###.+.###.# ##.#.####.#.##.#. i) iS+ &4i1 i2 i\Gii. iiYi ii # ###### # .....# #####.....# ÷.........##..+.....+ ##.##.....# ##.##.!# ##.##.###.+.###.# ##.#.####.#.##.#. ii^  5i iʐi1 # ####### # #.....# #####.....# ÷.##..+.....+ ##.##.....# ##.##.!# ##.##.###.+.###.# ##.#.####.#.##.#. ii&6i ii۴ M ############ ##### .###.....#÷..##..+.....+.........##.##@....!# i0 ##.##.. ......###................#............i) i &7i i iM ############ ##### .###.....#÷.+@....+.........##.##................!# ..##.##..........................##.#............8ii####i+k#..'#.#iiB10 69ii( _You open the door.i # # # #.....# #####.....# ÷.##..'.@...+ ##.##.....# ##.##.......!# ##.##.........###.....+....###...# ##.#. ifi<i 25  70i,iiš ' # # # #.....# #####.....# .##..'..@..+ ##.##.....# ##.##.............!# ##.##.....###..+.###.i X# ##.#. i i &1i7 i i  # # # #.....# #####.....# ##..'...@.+ ##.##.....# .##.......!# .##...###...+...###..# ##.# i: i &2i i i. # # # #.....# #####.....# ##..'....@+ ##.##.....# .##.!# .##.###....+....###....# ##.#... ii&3ii ik D ######## .......# #######.....###..'.....+.##....@###.............!.......... ..####.#.................i i &4i i i > ######## .......# #######.....###..'.....+##.....###................#.###....b#..+.....###...# ##.#..#b   bat (asleep)#.#..#ii&5ii;M _You encounter a bat.i} _You see here a yellow potion.ic ######## ##### ###.....#.'.....+......##.##!# iE##.......####...b#..+i<D....##.....# i[.###i~9#..##.#........#i<i$6 i͟ _iYii] ######## .......# #######.....###..'.....+##.....###................#.###....b#......#.#b   bat (asleep)#..............# ..#............iei f&7ili[o} _You see here a yellow potion.iTg ######## .......# #######.....###..'.....+##.....###.............!#######......#.###b..+..#### ##.##..#.....###b.b.b.b8 _iI  # ####### # #.....# #####.....# ##..'.....+ ##.##.....# ##.!# ##.# ###.i :b...# +. .###.## ##.#..####.#.# ##.#..i <#. i b.i͸ &.bi} i .=9i^ iL Q _The bat closely misses you.iY=###### .....# ######## #.....# #####.....# ##..'.....+ ##.##.....# #.............!#######.......# #b...# .+....... ###.## iZ# ##.## ####.#....##.#.# #........ ####i@Zw # #......#..iD\&.b.i^*.b.ifi/g'80imipT _The bat completely misses you.iF......# #######.# #.....#.#####.....#.##..'.....+.##.##.....# ##.............!########........# .###.## ...+.... .###b.....##. .# ##.#.......# .####.#...# ...##.#...##.....# .####.....# ##.#  ##.#.#.#b.b.1i)iQ _The bat closely misses you.ik4.# #.# #.....#.#####.....#.##..'.....+.##.##.....# .##.!# .##.#.###.##.+.b. ..###.##. ..# ##.#.#.####.#.iP.#.##.#..#.#.#.####....## #......#.#  ##.#.#.#i!b.i`!b.iiU&2iJi# _You see here a yellow potion. _The bat closely misses you.ompletely misses you.losompletely misses you.i~i######## ##### ###.....#..'.....+......##.##.....# .!########..b ##### ..+..##...#.i ##..##.#... ..###. ### #......#..........#i .biG b.iiv&3iViX _The bat closely misses you.ompletely misses you.losompletely misses you.i}$losiA  ######## ##### ###.....#.'.....+......##.##.....# b!########.. ##### ..+..##...#. ##..##.#... ..###.i:C &.b.iD .bi###.#..#.#.#..### # .........#ii''10ii=; _Found a stone staircase leading down.i #### ...###################..........'.............# #############.#####..........#†.......##.#..#.###.###.##.#..#.#.............@....>#i[##.#..#.#.#..##.####.#.# ##ii&1ifiRi% i{ 1ig i4 im...##################..........'.............# #############.######..........#†.......##.#..#.###.###.##.#..#.#......i............># ##.#..#@#.#..###.####.#.# # ..# #  ####iع iٿi.^  2iJiiK##########..........'.............# #############.######.......... .†.......##.#..#.###.### ..#..#.#..................># ##.#..#.#.#..####@#.# #......# # ########  i]i &3i1iiL'.............# #############.#####.......... .†.......##.#..#.###.### ....#.#..................># ##.#..#.#.#..#.####.#.# iSM#.....@# # #######  iSirT&4iXiZi,J iJ &iJ iP i|Q i Ji iiiSi i"isiiiQdidi:jiEliiciiUieifiki&mii8iUiiViLWi \i]iiiiij ij ioo iq i_ k  i_ ia ie XiTe if ,i:g iJh ivh i_i ij ,ij il ,i.m ipn ,io ip i=p ip i#r ,ir is ,ivt i^u iv ,iw i|w iw iy ,isy iz ij{ ,i;| iu| i| i)~ iw~ i i] ,i i i if i i iF i% i i i i9 i i i id iw iȊ i< i ,iJ i ,iA i̐ i i^ i ,i& iY i i i> i i5 i+ ij i i! i iD i i? i iݝ i i i+ ,i| i iϡ i iI i i iJ ,iѥ i iK i i iǨ i i) in i i i7 i i i ia i i iB i io i i ,iu iϴ i iɵ i iĶ i ia ,i޸ i. ,iº i i i i6 i] i i_ i i iD ,i i il i i i i0 i} i i i iu i i\ i i i6 i i i i~ i i i8 i i ,iY iS i i i ,i i ,i6 it ,i i i i~ io i i2 iG iw i i iB i i iX ,i5 i i i iH ,iK i i i i iP i i i# i i= i i ,i@ i* id iT i i% i i i iZ i] i iM iP i i i i= i i i iN i i iY if i i i Bi, i i i i, i i i iU i\ i i i@ i i i iT i i i i i i iu i i iA ix i i i( iq i i W _You start waiting.i 1613.4 (99.0)i 04.4 (100.0)i! i# # _Done waiting.ijo i>p 1iu iv iX i i i i> ".'.#.##.#####.#..........# ..†.##.#..#.###.###.##.#..#.#.............>#.##.#..#.#.#..#.##.####.#.# #.##....@.# #.##i I.# .# .#iM i ?  i@ *5.0)i i i'.# ##.##### #..........# †.##.#..#.###.### ##.#..#.#...... ......># ##.#..#.#.#..# i##.####.#.# # ##.....@# # ## # #i+#iid&6ii2i@ Gi1 iD i0###########..........'.............# #####.#### ...########..........# †..#.###.#####.#..#.#..................>#.#..#.#.#..#.####@#.# #......# ######### .........#ii^  7iiis #.####################..........'.............# ######.#### ...########..........# †#..#.###.#####.#..#.#..................>#..#@#.#..#.####.#.# #iı#......# ######### .........#isi&8ifi[i'h i i 1im iio i6M###  #.####################..........'.............# ######.##### ...########..........# †i7###.#..#.###.#####.#..#.#.............@....>###.#..#.#.#..#####.#.# # .........##......# #i/7#i<i=, i=2 9i,BiCi l #.# # #.######### #.......... '...# ######.##### #..........# †.##.#..#.###.###.##.#..#.#...i ># ##.#..#.#.#..# ##.####.#.# # ##......#.##########..# i a..# ...# i ...i& i' '20is+ i1- i_  #.# # #.### #.... '..# ##.##### #..........# .i :##.#..#.###.###.###.#..#.#.#># ##.#..#.#.#..# i ##.####.#.# .# ##......#.# #########i J..# .i! 3..# i< V....# .ib  ...iib&1iii0 .##################.......... .'.............# #############.#####..........ifP......##.#..#.###.###.#.#..#.#..................># ##.#..#.#@#..#.####.#.# .#i̇.....#.# #.......ii&2i*iui0F =##########.......... .'.............# #############.#####................##.#..#.###.###.##..#.#.......#............># ##.#..#.#.#..####.#@# .....#.# #######..  ............# ......#....:..#iF iH &3i M iP J _Found a parchment of Eringya's Surprising Crocodile.i ('.............# #############.#####..........# .......##.#..#.###.###.##.#..................># ##.#..#.#.#..i ###.#.# .....#@# #######....# .....# .......# .............:..#..........#i i &4i i iED D#############.#####..........# .......##.#..#.###.###.#..................># ##.#..#.#.#..####.#.# .#.....#.#..#iD #######@...# #.......J... ............:J   endoplasm (asleep)...iE Q####.....#iH } .J  You encounter an endoplasm.iO RJiP &5iV iX ^ _The endoplasm quivers.iL .......... .......##.#..#.###.###.#..................># ##.#..#.#.#..####.#.#.......#.#.#######.. #.........J i ...:.####.....# iY 'J.i i &6i i i=......##.#..#.###.###.#..................># ##.#..#.#.#..###.#.#.....#######..i> #####.....J..:.####.....#i;>  id?.JiUFiG&7iMi3PiGL..................># ##.#..#.#.#..##....#######.. #####......J.iL:.####.....# ..i@N&.JiTiCU&8i[i\iU(.##.#..#.#.#.....>#.##.#..#.#.#..#.##.####.#.#..#.##......#.#..#.#########....#.#######......#.##.#.##.....J@....##.#i#.:..##.######.....#.# #.....#.#  #.....#.#  #......i&iT'%=is'9Kiss of DeathiA.i0O _The endoplasm misses you.i  You hit the endoplasm. You claw the endoplasm.  The endoplasm is almost dead.i x6--10 30.5 (1.1i i - _The endoplasm hits you.i)K .  You hit the endoplasm.i2(i57==161.6Kiss of Deathi<i.@M _You kill the endoplasm!ipV##.#..#.#.# ....># ##.#..#.#.#..# ##.####.#.#..# ##......#.#..# #########....# #......# ##.# ##.# #.# #.:..# ## iViNm 25  -20isiui s ............># ##.#..#.#.#..##....#######..#####.......:.#.....#-3ia ic># ##.#..#.#.#..# ##.####.#.#..# ##......#.#..# #########....# #......# ##.# ##.# #.# #.:..# #.# ## #.....#.##. .#.....# .iFY4id ##.#..#.#.#..##.....#.########..####........####.....#...#.....#i2limC==5iMsi{s  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...iU|G10 36.6 (2i&iW _You add the spell Eringya's Surprising Crocodile to your library.iYiT Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 19% 2  b - Hailstormi#Conjuration/Ice 36% 3  c - Rending BladeConjuration/Forgecraft 77% 4  d - Eringya's Surprising Crocodile Summoning97% 4 4 spell levels left i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i:d......##.#..#.#.#..#Doodle5 the Conjurer ......##.####.#.#..#Tengu ......##......#.#..#Health: 17/17 ======================== ......#########....#Magic: 6/6======================== ......#######......#AC: 3Str: 12 ......##...........#EV: 10Int: 13 ......##...........#SH: 0Dex: 12#...........#XL:  2 Next: 16% Place: Dungeon:1#........@..#Noise: ---------  Time: 636.6 (0.0)#...........#a) +0 falchion iL\#####.....#.#Cast: Kiss of Death#.....#.##.....#.##...... .#.....# .#.....#The endoplasm is almost dead. _The endoplasm hits you.  You hit the endoplasm. _You kill the endoplasm!You pick up a parchment of Eringya's Surprising Crocodile and begin reading... _You add the spell Eringya's Surprising Crocodile to your library. iТ iשMemorise Momentum Strike, consuming 2 spell levels and leaving 2? Y - Yes  N - No i& i&0......##.#..#.#.#..#Doodle5 the Conjurer ......##.####.#.#..#Tengu ......##......#.#..#Health: 17/17 ======================== ......#########....#Magic: 6/6======================== ......#######......#AC: 3Str: 12 ......##...........#EV: 10Int: 13 ......##...........#SH: 0 i&Dex: 12#...........#XL:  2 Next: 16% Place: Dungeon:1#........@..#Noise: ---------  Time: 636.6 (0.0)#...........# iF'a) +0 falchion#####.....#.#Cast: Kiss of Death#.....#.##.....#.##...... .#.....# . id'o#.....#The endoplasm is almost dead.  i'&_The endoplasm hits you.  You hit the endoplasm. _You kill the endoplasm!You pick up a parchment of Eringya's Surprising Crocodile and begin reading... _You add the spell Eringya's Surprising Crocodile to your library. i(+7.6 (1 i, i1 iX6A8.6 (2 iG: i:+9.6 (3 i> i@ _You start memorising the spell. You continue memorising. x2 iA i-E iGc _You finish memorising. Spell assigned to 'b'.i ##.....#.########..####.......####.....# .iW##.....#iiNI 25  i{,40.6 (1 _iiiAun ....#######..####.......####....@#.# .##iu_#.....# .ip{i|&1i߀ii',#######..####.......#.#####.....#.# . .#.!...##. ..# .# iHiV&2iHi׷` _Found a viscous sapphire potion.i .......# #.#.i$####.....# ...##..##.#iZ####### # #ii&3ii-iP .....#iR{ ...####.....#ip2 #iV.##...#i #!iʨ&.##.i%# #iSii&4ii_iU##.# ##...# #...# #.i2..# #.....# #####.....#.# i #.....#.# #.....#.## #.i҇# #.....#..# i#.....#!.# #.....#....i#.....#.##.#i/p #.....#.# .iM,#il#######.# # i2.# ixid&5iiVi%_ +##.# ##...........# #...........# #...........# #...........# #####.....#.# #.....#.# #.....#.## #.# #.....#..# i&` ##.....#!.# #.....#....#.....#.##.##.....#.# .#######.# ##.#if ixg &6il iun iRA  #...............iA####.....# #......#.##...iA#.....##.....#!#.....#....iA;#..##.iA #iBJ#.#iSY7i\OV ......####.....# #.....#.....#.###........#.....#....###.#.##..i|S&8iTi.ZiZ110 iZ49.6 (2iO^i`] _j - a viscous sapphire potionir  ...####.....# #......#.##....i ###..### .##..io i I 25  i %50.6 (1i i i ####.....# #...###..##.# .#######.#  #.#.ii&1iiia####.....# #...###..###.# ######.#  #.# .#2i¡{ #...####..## ######@#  #.# .#i0# ##ili&3iii #...#..####..## ######.#  i#@# .## ## .###i.i(&4iaizi * ...#..###..##iW*q ######.#  #.# .....##.#####..# ...###i-iz.&5i2iH4iĕ ###..## ######.#  #.# #.#.#.....#io#.## # #..# .....#iiҜ&6iiԢiI#.....#..#  #.....#..###  #.....#....#  #.....#.##.#  #.....#.# .#  #######.# #  #.# # #.##.#.#  #.@....#  #..#.### i J #..# #  #..#  #..#  # #..#  i-J  ### #..# iMJ[  ### ikJ#..#   # iJO  iQioR&7iVi,Xi U#.....#..#  #.....#..###  #.....#....#  #.....#.##.#  #.....#.# .#  #.# .#  #.# .#  #.##.#.#  #..@...#  #..#.###  #..#.#  #..#.# #..#.#  iU#..#..  #..#.# .### #..#.# #  iSZiZ[&8i^i`i\ #.....#..#  #.....#..###  #.....#....#  #.....#.##.#  #.....#.##.# i\ q #.##.#  #.##.# # #.##.#.# i]  #...@..#  i!] #..#.###  i?] #..#.#  #..#.# i`]  #..#.#  #..#.. i] 1 # i] #..#.#  ### i] #..#.#  #  i] ic id &9ih ii iS#.....#..#  #.....#..###.# #.....#....#.# #.....#.##.#.# iSb#.....#.##.#.# #.##.#.# #.##.#.#  i T%#.##.#.#  #....@.#  i+T#..#.###  iKT#..#.#  #..#.#  iiT#..#.#  #..#.. iT  #..#.# iT  #..#.# iTD .#  iTi`YiZ'60i\i]izh#.....#..#  #.....#..###.#  #.....#....#.#  #.....#.##.#.#  #.....#.##.#.#  ih#.##.#.#  #.##.#.#  #.##.#.#  #.....@#  ih#..#.###  #..#.#  ii#..#.#  #..#.#  #..#.. i5iJ #..#.#  #iTi_ #..#.#  isiH#  i+nin&1iri tiJ M. ##.......#######.###.##.#.##.#....#..#.####..#.# #i=O iDP &2iS iHU iO @M#.#. ##.......#######.##.##......#..#.### #iO iR iS &3iU i-W i^QM #.#iX. ##.......#######.ig##.##......# i+_.#. #ii&4iIiiCM#### #.#. ##.......#######.##.#.# ii0&5iкiiR[M.......... #### #.#. ##.......i[|#######.##.#.# iV`ia&6idigiNM.......... #### #.#. ##.......#######.##.#.# ii&7iii NM.......... #### #.#. ##..#.....#.##.#.# ###iצ i &8i i8 iÖ OM.......... #### #.#. ##..#.....#.##.#.# ..#iǜ i_ &9i i iFM.......... #### #.#. ###.....#....#.# #.#ii'70iFii:IM##### #.......... #### #.#. #.....#..###.# #.#iIi&1imi\i11 <M## ######........... #### #.#.#.....#..# #.# ix1 +#.#iV7 i8 &2i < i= iѿ M......#.##########........... #### #.##........# #.# #.#iw iV &3i ig iD M#### #......#.#..# #########........... #### #.....#.## #.# #.#iDI iJ &4iL i(N iƹ M..#### #......#.#..# #########........... #####.....#.# #.# #.#i/ io &5i im i M...........>..#### #......#.#..# #########........... #####.....#.# #.# #.#i iM &6i i i M#.#..#.#.......# ...........>..#### #......#.#..# ##########. #...........# #.# #.#i i# &7iڝ i iG M##.### #.#..#.#.......# ...........>..#### #......#.#..# #########.#####..J.... #...........# #.# iZG J   endoplasm (asleep)#.# iJ & iJ UJ.  You encounter an endoplasm.iO QJi~P &8iT iV ^ _The endoplasm quivers.iKR  Cast which spell? (? or * to list) imsY#.#..#.###.###.# Doodle5 the Conjurer #.#..#.#.......# Tengu ...........># Health: 17/17 ======================== #.#..#.#.#..# Magic: 4/6================-------- #.####.#.#..# AC: 3Str: 12 #......#.#..# EV: 25 Int: 13 ########....# ########.  SH: 0Dex: 12 ######......# #..J.....  XL:  2 Next: 16% Place: Dungeon:1 #...........# #@# Noise: ---------  Time: 678.6 (0.0) #...........# #.# a) +0 falchion #...........# #.# Cast: Kiss of Death is#...........# #.# #...........# #.# #####.....#.# #.# J   endoplasm  #.....#.# #.#  #.....#.## #.#  #........# #.#You encounter an endoplasm. i,tx_The endoplasm quivers.Cast which spell? (? or * to list) Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (97% to hit)iQ J*i7*.iy J.  Aim: an endoplasm (97% to hit)i(0g#.#..#.###.###.# Doodle5 the Conjurer #.#..#.#.......# Tengu ...........># Health: 17/17 ======================== #.#..#.#.#..# Magic: 4/6================-------- #.####.#.#..# AC: 3Str: 12 #......#.#..# EV: 25 i0Int: 13 ########....# ########.  SH: 0Dex: 12 ######......# #.J......  XL:  2 Next: 16% Place: Dungeon:1 #...........# #@# Noise: ---------  Time: 678.6 (0.0) #...........# #.# a) +0 falchion #...........# #.# Cast: Kiss of Death #...........# #.# i1C#...........# #.# #####.....#.# #.# J   endoplasm  #.....#.# #.#  #.....#.## #.#  #........# #.#You encounter an endoplasm. iV1=_The endoplasm quivers.Cast which spell? (? or * to list) Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move targetiw1;Aim: an endoplasm (97% to hit)i\6  ># ########.  #.J......  #@#  #.#  #.#  #.#  #.# i6W #.#   #.#   #.#   #.# i810 Contam: 10% 9.6 (1Kiss of Deathi<i=M _You miscast Momentum Strike. Nothing appears to happen."iו  Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i #.#..#.###.###.# Doodle5 the Conjurer #.#..#.#.......# Tengu ...........># Health: 17/17 ======================== #.#..#.#.#..# Magic: 2/6========---------------- #.####.#.#..# AC: 3Str: 12 #......#.#..# EV: 10Int: 13 Contam: 10% ########....# ########.  SH: 0Dex: 12 ######......# #.J......  XL:  2 Next: 16% Place: Dungeon:1 #...........# #@# Noise: ---------  Time: 679.6 (0.0) #...........# #.# a) +0 falchion #...........# #.# Cast: Kiss of Death #...........# #.# #...........# #.# #####.....#$i .# #.# J   endoplasm  #.....#.# #.#  #.....#.## #.#  #........# #.# _You miscast Momentum Strike. Nothing appears to happen.  Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (97% to hit)%i#.#..#.###.###.# Doodle5 the Conjurer #.#..#.#.......# Tengu ...........># Health: 17/17 ======================== #.#..#.#.#..# Magic: 2/6========---------------- #.####.#.#..# AC: 3Str: 12 #......#.#..# EV: 10Int: 13 Contam: 10% ########....# ########.  SH: 0Dex: 12 ######......# #........  XL:  2 Next: 16% Place: Dungeon:1 #...........# #@# Noise: ---------  Time: 679.6 (0.0) #...........# #.# a) +0 falchion #...........# #.#%i Cast: Kiss of Death #...........# #.# #...........# #.# #####.....#.# #.# J   endoplasm  #.....#.# #.#  #.....#.## #.#  #........# #.#%iCasting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i9Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move target%iSoAim: an endoplasm (97% to hit)  The concentrated momentum hits the endoplasm!%ii  ># ########.  #........  #@#  #.#  #.#  #.# %i] #.#  #.#    #.#     #.#     #.#  %imMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an endoplasm (97% to hit)  The concentrated momentum hits the endoplasm!  You kill the endoplasm!%ip25==80.6 (1Kiss of Death-Move %it%iv- _You are unable to move.(i 3(i (i6  (i\ 8_You cannot move.)iF )iyG )iK )iM F _You cannot move.*ik*i*i#*i%F _You cannot move.*i *i *iK *i F _You cannot move.+iU83+i=;+i=>F _You cannot move.+i: +i: +i> +ieA < _You cannot,ig,ih,ik,im,i!,ir,i,iD,ic,iĄ,i,i+,iy. 3,iB/ ,i0 ,i~5  25 ,i!6 ,iL9 e _You start resting.,i? '--,iUD +3.6 (3,iE P--4.6 (4,ieI ,iK [ _You are able to move again.-i*M.........# ##.### #.#..#.#.......# ...........>..#### #......#.#..# ##-ie############.......###### #...........# #.# -i #.#-i-i]+5.6 (1-i-i-i y.#  .#..#.###.###.# -i  .#..#.#.#  >#  -i3 t.#..#.#.#..#  .####.#.#..#  -iR h......#.#..#  ....# #-i} .#  ......# #.#  .-i h# #.# .-i # #.#  .-i # #.#  .-i # #.#  .-i # #.#  .....#.# #.# -i6  #.....#.# #.# -iW  #.....#.## #.#  -iB X8% 6-i -i -iB#  #..#.###.###.#  #..#.#.#  >#  #..#.#.#..#  ####.#.#..#  #.#..#  ....# #.#  ......# #.#  # #.#  # #.#  # #.#  # #.#  # #.#  .....#.# #.#  #.....#.# #.#  #.....#.## #.#  -i-i]@67-i-i.i4:#  ..#.###.###.#  ..#.#.#  >#  ..#.#.#..#  .#.#..#  #.#..#  ....# #.#  ......# #.#  # #.#  # #.#  # #.#  # #.#  # #.#  .....#.# #.#  #.....#.# #.#  #.....#.## #.#  3====48.i5.i6.iO #  .#.###.###.#  .#.#.#  ># .i .#.#.#..#  .#.#..#  #.#..#  .i....# #.#  ......# #..iѣ6#  .iv# #.#  .i.J# #.#  # #.#  # #.#  # #.# .iA^ #.....#.# #.# .iT .if^#.....#.# #.#  .iwM#.....#.## #.# .i( .i.iC@29.i.i.i&=#  #.###.###.#  #.#.#  >#  #.#.#..# .i;'_ #.#.#..#  #.#..# #  ....# #.#  #......# #..ih'#  # #.#  .i'# #.#  # #.# .i'i # #.#  .i'# #.#  .....#.# #.# .i'] .....#.# #.# .i( .....#.## #.#  .i,.i-A190.i1.i3.i#  .###.###.# .#  .#.# .iO.#  ># .#  .#.#..# .#  .#.#..# .#  .#.#..# .#  .itx....# #.#  .i......# #.#  # #.#.ip  # #.# .i # #.#  # #.# .ii # #.#  .ie!#.# #.#  #.# #.#  #.## #.#  .i+.i. .i1.i.iK _Your magical contamination has completely faded away..i) :#  ###.###.# ..#  #.# #.#  ># #.#  #.#..# #.#  .i5* /#.#..# #.#  #.#..# #.#  #....# #.#  # #.#  # #.#.i_*   # #.#  # #.# .i*  # #.#  # #.#  .i* #.# #.#  #.# #.# .i*  #.## #.#  .i/ .i~0 E====2.i3 .iI5 .i .i 1.iں .iN .i3 .i4 .i8 .i*: .i_? #### ....# ####.###. #.......# ....>#..# ########........########..# .iLD .iE ^  3.iI .i-K /iX #### ....# ####.###. #.......# ....>#..# #/iK#######........#######./i/i&4/il/i/iAIM....... # #### ....# ####.###. /iIa#.......# ....>#..# ######## .....# #........#  #/iN/i4O&5/iR/iT/iOM####### ....... # #### ....# ####.###. /i̚8#.......# ....>#..# #....# ########.#  /i_/ip&6/i[/i/i,M ####### ....... # ####/i- ....# #####.###. #.......# ....> #.#..#/i-d#.#  /i7- /i1/i2&7/i5/i_7/iiM ####### ....... # #### ....# #.######.###.# #.... /i+#.......# ....> #.#..##.#  /in/iѢY4====8/i/i/iB%M ####### ....... # #### /i%....# #.######.###.# #.... #.......# #### ....> #.#..##.#  ###/i)/i*&9/i^./i/2ie( Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 36% 3  b - Rending Blade2i%Conjuration/Forgecraft 77% 4  c - Eringya's Surprising Crocodile Summoning97% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5id{Describ  a - HailstormConjuration/Ice 36% 3  c - Eringya's Surprising Crocodile Summoning97% 4Memorise|Describe5i!Hide) Describe|Hide5i Show Hide|Show7i Memorise)  a - HailstormConjuration/Ice 36% 3  b - Rending BladeConjuration/Forgecraft 77% 4  c - Eringya's Surprising Crocodile Summoning97% 4MemoriseShow8i8i#8i9(  Doodle5 the Conjurer  Tengu8it(  Health: 17/17 ======================== #######  Magic: 4/68i(================-------- .......  AC: 38i(Str: 12 #  EV: 25 Int: 13 8i(#####  SH: 0Dex: 12 8i)....#8i")#.#####   XL:  2 Next: 25% Place: Dungeon:1 8iB),###.###.# #....@#   Noise: ---------  Time: 699.6 (0.0) 8ib)*#.......# #####.#   a) +0 falchion ....>#8i)#.#   Cast: Kiss of Death #.#..##.#  #.#..##.#  #.#..#8i)#.#    8i*#....# ########.#    8i%*.....# #........#    8iD*.....# #.########    _You cannot move. 8if*n_You cannot move. _You cannot move. 8i*o_You start resting. _You are able to move again. 8i*L_Your magical contamination has completely faded away.8i.P  Okay, then.8i~/8i~28i4. _9i1  Casting: Momentum Strike (safe; 19% risk of failure)  9i\Confirm with . or Enter, or press ? or * to list all spells.>iU>iW7 Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 13% 1  b + Momentum Strike>iWConjuration/Translocation 19% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBi$ w Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2Schools: Conjuration/TranslocationFail: 19%Power: 14%Damage: 3d8 (max 3d10) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ti Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 13% 1  b + Momentum StrikeConjuration/Translocation 19% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitUi Ui Ui   Doodle5 the Conjurer  Tengu  Health: 17/17 ======================== #######  Magic: 4/6================-------- .......  AC: 3Str: 12 #Uii F  EV: 25 Int: 13 #####  SH: 0Dex: 12 ....##.#####   XL:  2 Next: 25% Place: Dungeon:1 Ui ,###.###.# #....@#   Noise: ---------  Time: 699.6 (0.0) Ui P#.......# #####.#   a) +0 falchion ....>##.#   Cast: Kiss of Death #.#..##.#  #.#..#UiS r#.#  #.#..##.#    #....# ########.#    .....# #........#    .....# #.########    _You start resting. _You are able to move again. Ui T_Your magical contamination has completely faded away. _Okay, then.Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui Ui B  Doodle5 the Conjurer  Tengu  Health: 17/17 ======================== #######  Magic: 4/6================-------- .......  AC: 3Str: 12 #  EV: 25 Ui Int: 13 #####  SH: 0Dex: 12 ....##.#####   XL:  2 Next: 25% Place: Dungeon:1 ###.###.# #....@#   Noise: ---------  Time: 699.6 (0.0) Uiĕ #.......# #####.#   a) +0 falchion ....>##.#   Cast: Kiss of Death #.#..##.#  #.#..##.#  Ui #.#..##.#    #....# ########.#    .....# #........#  Ui8   .....# #.########    UiZ _You start resting. _You are able to move again. Ui| y_Your magical contamination has completely faded away. _Okay, then.Ui Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui P  Okay, then.UiМ Ui Ui . _Vi1 5   # . .# .##### .# #.##### .###.###.# #...@.# .#.# #####.# .># #.# .#.#..# #.# .#.#..# #.# .#.#..#Vi  #.# #....# ##.# .# #........# .# #.# Vi? 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The rat bites you. x2|i~Ig †You hit the rat.|iQR|iMT5==---337.1Kiss of Death|iZ|i\G _You kill the rat!}i  #...[.# #   ..####.....   ..........# #.   .......>..# #   .....)....# #   ........ #   ...#'# #   #†#.####.##   #@..##   ...##.##   .....÷...÷...'   ##.###.##   # #......#..#   #.#    #.# #...   ...# #.##   .###.#.##...#}i&}i'v 25  -80}i,}i.}iM ..... ####...[.......# .......####................###........>........)....#...................#'# #...#.####. #..##.......##  .............÷...÷...'#....... }iu}iJ@-9}i}ip _You see here a rat corpse.}i }il &}i }i }i }i M #........... ####...[.......# ....####........###..>..#}ii u)....#...#.......@#'# .......##†#.####.... #........  }i . ...##...............##....... }i 5.#........}i }i ]  90 }i _}i }i` ~iEM #. #........... ####...[.......# ....####......##..>)...#...#'## ..~i'..##†#.####  .... #...............##......~i^ #....~i>#......~i~i"r6===1~iU~i ~i-[M ### ###### #..... ####...[.......# ....####......##..>).......#'## ..  .....##†#.####........##. #....... ~i2......##......~i6~i8&2~i}>~i?~i 'M  ### ###### #.... ####...[.......# ....####......##.@>)....  ........#'## #........... ..####.###......~i ~i &3~iK ~i M######  ### ###### #.... ####...[ ....####......##..>)  ...........# #...........##................~in <4~i ~i iyM################# ### ######  ### ###### #.... ####...[ ....####........###.##..>  ......)....# #...............##.....=5i+PM...............# ################# ### ######  ### ###### #.... #### ....####........###.iC,##  ........>..# #............... #....i?6iN7i7N7==6iUm _You see here a +0 leather armour.i_ )  #.#   #   #   ###### #   ...... ####   #####...... #   ##. #   #. #   ####..@[.# #  #.####  #.###.  #i` .>..# #  #......)....# #  #.# #  #.#'## #  #.....##†#.####.   ..... #.i&e i,f -7 _ii iDk i  #.#  #   #  ###### #  ...... ####  #####...... #  ##. #  #. #i]  ####.@.[.# #  #.####  #.###i5.  #i{.>..# #  #......)....# #  #ix.# #  #i.#'## #  #.....##†#.####if.  ..... #.ii i &8iOiKi~KF ################ #######...... ########.iK...##.....#####...[##.....@..#####.....>..#   isL#..... #............... #iRi5T&9i-YiZiS   #     ######   ......   #####...... #  ##. #  #. #  #####...[.# #  #.####  #.###  #.>..# # i}S  #......)....# #  #.# #  #.#'## #  #.....##†#.####  #.....##....  .....##iY iY N==1000.1 (1.0)id_ i` i< 3im i5 iu Xi i i\ i i& i i i  iG i i ,i i i i= i} i iY! i" i" iI$ iB& io& i' i* iW* i+ i- i. i/ i1 ,i2 i4 i5 iZ6 i8 ,i : i; i4< i= i? i? iA iB i;C iuD i*F iTF iG iI iI iUK iM iYM iN iP iP iR iT iHT iU iW iW i1Y i[ ,i] i'_ ,i|` ib ,id ie if ipg ii ii iqr it it iov iIx ix i/{ i#} ,i~ i i- i~ iR i i i i i8 iU ,i i i ig iV i i% iP iz i i i0 i i ,ib i i iG i i i i ,iI i ,i i i i i( i i iϵ i i< ii i i i ,i im i i i iK i i% ,i i ,iH ic ,iH i ,i iq ,iT i_ i iB i^ i io iu i il i ,i i| ,i i ,i i ,iO i ,i1 i& ,i i ,i i ,i&Zi.i1Bip7i!8iG9i=,i>iA,i5CiE,iHiJ,iKi5N,iOiFQivQiSiT,iUi>X,iYi[,ih]i_,iaihcidi\eig,iviiCkiykilioo,iqiEs,iti w,ixiW _You start waiting.i@099.1 (99.0)i/100.1 (100.0)ii3# _Done waiting.i,  #   ######  ......   #####...... #  ##. #  #. #  #####...[.# #  #.#### ig #.###  #.>..# #  #......)....# #  #.# # i #.#'## # i} #.....##†#.#### i #.....##...  .....##i?iG11.0)i7ii)c0 ######...... #######..##.....#####...[#........#####.....>..# ).. ic#.....##...............÷...÷ibkik&2i'risi ] ######...... #######..##.....#####...[#........#####.....>..# ).... . i' #...........  ####.###............ i i4 &3i i  ...... #######.##.....#####...[#........#####.....>..# )....#'##...#####.# # #......#..### i i iZ &4il i i d #####.##.....#####...[#........#####.....>..# i )....#'###†#.###..i ,i, 4.#iH ? #.........#i: <5i{ i} i] / ##.....#####...[#........#####.....>..# )....#'###†#.####........#.# #.........#ie iBf &6il in i  .#####...[#........#####.....>..# )....#'###†#.###i y#........# ...........#i8$ i'% &7i) i3 i{ 0 #####...[#........#####.....>..# )........#'###†#.###.........÷...÷#.. .###.#.##...#i! <8i ir i8  ........##.###.....>..# )...........#'###†#.###.................÷...÷####.###.............#. #...#....#i3@ i)A &9i.G iH i}  ###.....>..# )......#'###†#.###.......#..............÷...÷####.###..... #.# #......#..###.i i '10i i io i &i iz i i i3 i ia iW ic iiKi ipiii ipii7ijminivrisiJ #.###. #..>..# #. #......)....# #. #...........# #. #........#'## #. #.....##†#.####. #.....##.... #.....##. #.÷...÷. #####.###. #.# #......#..# #.# #.# # #.# #.# # ....# # #  ii5{  1i" >..# )....#'###†#.###.......#....÷...÷il1#####@###............ #.# #......#..####......# .#  ii?&2iiS!i > )....#'##.....##†#.####........#.....##.....#...............÷...÷#####.###............ #@# #..####iz ...# #..  i= i &3i i, i~ ,.#.#'##.....##†#.###.....##..............÷...÷####.###..... #.# #..####...# ......##.###.#.##...#.[ .# #...#.#.#. ..#4 _Found a leather armour.iw C #'#....##†#.###...##..........÷...÷####.###..... #.# #..####...# i #..........#.##.###.#.## #g   hobgoblin (asleep).g.  i- g.  You encounter a hobgoblin.i Ngi /==5iZ id + _The hobgoblin shouts!i i1iii~i##†#.###...##.........÷...÷####.###..... #.# #..####......# ###.###....#..@.......##.###.#.## #.[ .# #...#.. #. ..# g .i3..##im9g.iկig  --6iii>   #.....##†#.####  #.....##  #.....##  #.......÷...÷ iw  #####.###  #.# #......#..  #.# #.........#  i  ###.###.#  i g #.#  i  #.##.###.#.##...#  #.[ .# #...#....#  #.# .# i O #. .gi!  i1 { #. .. iA B# ... i_ I ##. ii ie A--7i i$ i &  #.....##†#.####  #.....##  #.....##  #......÷...  #####.###  #.# #......#..  #.# #i W.#  ###.###.#  #.#  #.##.###.#.##...#i   #.[. .# #...#....# i X #.###.# i% Y  #. .g i< Z  #. ..ib j  #. ... #i{ L. ##. iij&8i;ij=i)Z  .........÷####.###. #.# #..##.#...# ###.###........##.###.#.###.[.#.# #...#.#.###.# #.i` i@a &9if ik i  ..÷####.###. #.# #..##....# ###.##........##.##.###.#.###.@.#.# #...#.###.#  .g#.i +i i '20i i W _You see here a +0 leather armour.ixH #.....##. #.÷...÷ #####.###. #.# #......#..# imx#.# #.#  ###.###.#  #...#  ixi##.##.###.#.##...#  ix#.[@#.# #...#....#  #.###.# ix_ #. .g ix #.ixW .. #.iy3 #.i(y' iBy,#.i\y: #. ii-1 _i5inp  #.....##  #.÷...  #####.###  #.# #......#..  #.# #.#  ###.###.#  #.g.#  ##.##.###.#.##...#  #.@.#.# #...#....#  #.###.#  #. .g  #. ..  #iq. ...  #. ##.g   hobgoblin  #.  #. i|rK.gixiy;2Kiss of Deathii W _You see here a +0 leather armour.iXi †You completely miss the hobgoblin. 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i@ &2iD ixF iF t #.#... ###.....###.# #.##### #.##....# # #.#.#..# #.#.####.#..# #.#i; .#.# #.# .#.#.#..#.##.# #.# ###.#.#....# #.#  #.##.# #.# #.# #.# #.iY ##.# #.#.# #.## #.. #.# ###i i &3iC i i3iV4i4*iH9iUYi?ii)iiu5i6i:i<izi-{iiiiiiiji"kioipi(d #### #########.## ............#.#..#############.#######.### #.#...................#.# #.# .. ..#.#.###########..#.### ###.#..............#... id* #.####################### #............############ ## ... idD ijil^  4ipi}ri}   ............#.#..#############.#######.### #.#...................#.# #.# .. ..#.#.###########..#.### ###.#..............#...  #.####################### #............i} ############ ## ... ####.#  iZ iN &5i i i&  ############.#######.### #.#...................#.# #.# .. ..#.#.###########..#.### ###.#..............#...  #.####################### #............############ ## i y... ####.h:h# #.##### hh 2 jackals (asleep)i h.  You encounter 2 jackals.Found a parchment of Blink.i *h.i' y hThe jackal barks! You hear a bark!i h:You encounter a jackal.iG ihhh 3 jackalsii E===6Kiss of Deathi i T _The jackal closely misses you.i#.#...................#.# #.# .. ..#.#.###########..#.### ###.#..............#...  #.####################### #............############ ## ...##h# ####hh:h# #.######  h 4 jackals (1 wandering) h.  You encounter a jackal..h hThe jackal barks!7iiNL _The jackal misses you.i, 1h.i3 is4 6--10 --8.5 (1.1i9 i < _You barely miss the jackal. Your kick misses the jackal. The jackal bites you.i?-h.iר5h:i"+h.iI.hi)+h.i5h:i<iC--9.6iGi iD_You closely miss the jackal. The jackal barely misses you.iM  Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI iJ b Your spells (cast)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 12%1  b + Momentum StrikeConjuration/Translocation 19% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiW  Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2Schools: Conjuration/TranslocationFail: 19%Power: 14%Damage: 3d8 (max 3d10) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination.i] Your spells (cast)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 12%1  b + Momentum StrikeConjuration/Translocation 19% 2 i^Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 12%  Power: 28% Damage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination.i{ Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 12% 1  b + Momentum StrikeConjuration/Translocation 19% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti{EiMiAVg#.#...................#.# #.# .. Doodle5 the Conjurer ..#.#.###########..#.##.# #.# ## Tengu ###.#..............#....# #.#Health: 16/17 ======================--#.########################.#Magic: 6/6========================#.##.............#AC: 3Str: 12#.##.#############EV: 10Int: 13 ###.#iV#.#SH: 0Dex: 12 ....##h###.#XL:  2 Next: 45% Place: Dungeon:1 ######@hh:.#Noise: =--------  Time: 1269.6 (0.0)#h#####a) +0 falchion###Cast: Kiss of Death iVp hhhh 4 jackalsi8W The jackal barks! _The jackal misses you. _You barely miss the jackal. Your kick misses the jackal. The jackal bites you. iWQ_You closely miss the jackal. The jackal barely misses you.Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iYia#.#...................#.# #.# .. Doodle5 the Conjurer ..#.#.###########..#.##.# #.# ## Tengu ###.#..............#....# #.#Health: 16/17 ======================--#.########################.#Magic: 6/6========================#.##.............#AC: 3Str: 12#.##.#############EV: 10Int: 13 ###.##.#SH: 0ibDex: 12 ....##h###.#XL:  2 Next: 45% Place: Dungeon:1 ######@hh:.#Noise: =--------  Time: 1269.6 (0.0)#h#####a) +0 falchion###Cast: Kiss of Death  hhhh 4 jackalsibThe jackal barks! _The jackal misses you. _You barely miss the jackal. Your kick misses the jackal. The jackal bites you. _You closely miss the jackal. The jackal barely misses you.ibCasting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#.#...................#.# #.# .. Doodle5 the Conjurer ..#.#.###########..#.##.# #.# ## Tengu ###.#..............#....# #.#  Health: 16/17 ======================--  #.########################.#  Magic: 4/6================--------  #.# #.............#  AC: 3Str: 12  #.# #.#############  EV: 10Int: 13 ###.# #.# SH: 0Dex: 12 ....# #h###.#  XL:  2 Next: 45% Place: Dungeon:1 i<##### #@hh:.#  Noise: =--------  Time: 1269.6 (0.0) #h#####  a) +0 falchion ### Cast: Kiss of Death  hhhh 4 jackalsib _You closely miss the jackal. The jackal barely misses you.Casting: Momentum Strike (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (60% to hit)i;+\ *hi:h>.*i o.hAim: a jackal (60% to hit)i# X h@i m@hAim: a jackal (60% to hit)iTgDhhioAhhiAl 3#.#...................#.# #.# .. Doodle5 the Conjurer ..#.#.###########..#.##.# #.# ## Tengu ###.#..............#....# #.#  Health: 16/17 ======================--  #.########################.#  Magic: 4/6il ================--------  #.# #.............#  AC: 3Str: 12  #.# #.#############  EV: 10Int: 13 il ###.# #.# SH: 0Dex: 12 il ....# #.###.#  XL:  2 Next: 45% Place: Dungeon:1 im ##### #@hh:.#  Noise: =--------  Time: 1269.6 (0.0) #h#####  a) +0 falchioni #.#  #.#  #.#  ###  #.# # i@s  #.# #.#  #.# #.###.#  #@hh:.# is  #h#####  ###  3i $ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Dir - move targetiV Aim: a jackal (60% to hit)  The concentrated momentum hits the jackal!  You kill the jackal!i 5-54=70.6 (1-Move i: i  i s_You are unable to move. The jackal barely misses you. The jackal bites you.ii h.  You hit the jackal.  The jackal is heavily wounded.h.iqx  The jackal barely misses you. The jackal bites you.irz12-------1.7 (1.1ixitzT _The jackal closely misses you.i  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you.iM------2.8iIi"A _The jackal bites you but does no damage. x3iU _The jackal bites you but does no damage. x3  You hit the jackal.  The jackal is almost dead.  The jackal barely misses you. The jackal closely misses you. x2  ir9/17 ----3.9i]i?+ _The jackal bites you.iK l †You slash the jackal!i s  2You kill the jackal!i 0625.0iD ib _The jackal barely misses you. The jackal closely misses you. x2i) †You slash the jackal!    jackalYou kill the jackal!706.2 (1.2 _The jackal closely misses you. The jackal barely misses you.iA  You closely miss the jackal. Your peck misses the jackal.You are able to move again.The jackal bites you but does no damage.10/17==--7.3 (1.1  _The jackal barely misses you.i# 2  You closely miss the jackal. You peck the jackal, but do no damage.8.4 _The jackal misses you.iw  You hit the jackal but do no damage. Your peck misses the jackal.9/17 --5====9.6 (1.2 _The jackal bites you. The jackal closely misses you.i%  You barely miss the jackal. You peck the jackal.  The jackal is almost dead.i% .80.7 (1.1i* i3- S _The jackal barely misses you.iJ .  You hit the jackal.iWSi10/17==91.8Kiss of DeathiiJ _You kill the jackal!i 3i*ii 25  ====iθii#iiһi~:==iɼiٽi)S1=iiiii,i`in _You start resting.Magic restored.i&-i-8.8 (7.0ik6====-9.8 (8 _i:ii]" O2=======13==iGD ==4=5===i=R a==6=iR  _You start resting.HP restored.iZ i_ 1312.8 (23.0)i` 7===3.8 (24 _ie ig io .#.#.# #.# . .#.#.#..#.##.# #.# ##..#.#....# #.# ##.#####.#  #.# #...#  #.# #.## .# #.# # i l#†###.#  #.@.:.# #.##### ### i &ie&14.8 (1.0)i +i-s _You see here a jackal corpse.i#.#.# #.# ... #.#.#..#.##.# #.# ##. #.#.#....# #.# # #.###.# #.# #..is# #.# #.####### .# #.# ..# #†###.#  #.†@:.# #.##### ### ii=-5 _iOi5Qi.#.# #.# ... .#.#..#.##.# #.# ##.. .#.#....# #.# # .#.# .# #.# .# #.############# .# #.# ... i# #†###.#  #.†.@.# iDx#.##### ### idiP&6iii Z  You pick up a parchment of Blink and begin reading...i"e==10 317.8 (2i&i/)> _You add the spell Blink to your library.iT #.# #.# ... #.#..#.##.# #.# ##.. #.i #....# #.# ### #.# # #.i # # #.############# i # #.# #... # i  $#†###.#  #.†..@# #.##### iO )### .ik# id$ m 25  8.8 (1i.) i* i7 ###########.#######.####.#..# ..................... ###########..#.####.. ..............#....# ### ########################............#############.# #........i #†### #†...#.########i i &9i iQ i1ai b1infihiV  Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 43% 2  b - HailstormConjuration/Ice 34% 3  c - Rending BladeConjuration/Forgecraft 75% 4  d - Eringya's Surprising Crocodile Summoning97% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti9iiq###########.#######.####.#..#Doodle5 the Conjurer ..................#.# #.# ...Tengu #.###########..#.##.# #.# ##..Health: 17/17 ======================== #..............#....# #.# ### Magic: 6/6======================== ########################.#AC: 3Str: 12 ##.............#EV: 25 Int: 13 ##.#############SH: 0i Dex: 12 ##.# #........XL:  2 Next: 79% Place: Dungeon:1 ##†###@#Noise: ---------  Time: 1319.8 (0.0) ##.†...#a) +0 falchion#.#####isCast: Kiss of Death###       _Magic restored. i_You start resting. _HP restored. _You see here a jackal corpse.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.i'i(~Memorise Blink, consuming 2 spell levels and leaving 0? i)"Y - Yes i)' N - Noi3Nii###########.#######.####.#..#Doodle5 the Conjurer ..................#.# #.# ...Tengu #.###########..#.##.# #.# ##..Health: 17/17 ======================== #..............#....# #.# ### Magic: 6/6======================== ########################.#AC: 3Str: 12 ##.............#EV: 25 Int: 13 ##.#############SH: 0Dex: 12 ##.# #........XL:  2 Next: 79% Place: Dungeon:1 ##†###@#Noise: ---------  Time: 1319.8 (0.0) ##.†...#a) +0 falchion#.#####Cast: Kiss of Death###       iyjW_Magic restored. _You start resting. _HP restored. _You see here a jackal corpse.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.10 20.8 (1i:liu _This spell is extremely dangerous to cast!1.8 (2iii;+2.8 (3ii$ iٔ_You start memorising the spell. You continue memorising. x2iiibc _You finish memorising. Spell assigned to 'c'.iiT}  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   8%   0   h + Spellcasting 2.0   5%  -1           b + Unarmed Combat   0.0    +1   i + Conjurations 4.8  14%  +3      i j + Necromancy   0.0    +1   c + Short Blades   2.1    +1   k + Translocations   0.0    -2  d + Long Blades3.5  27%  +1              e + Armour0.2  22%  +1      f + Dodging2.2  18%  +1      g + Stealthi0.0   6%  +1                      i:            i@                        il    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpi [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  iG[!] training|cost|targetsi 71 d * Long Blades   3.5  42163ir1179 k + Translocations 0.0   2% d - Long Blades   3.5   28i0s'210i 86630 g * Stealth   0.0  25i 11821317 g - Stealth   0.0   i b + Unarmed Combat 0.0 j + Necromancy 0.0  c + Short Blades 2.1  d - Long Blades 3.5  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions i i Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.+ selectedSkill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled.  i $ How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.i}*  - skill manuals: Rare books giving an aptitude bonus of +4 in one skill. ix ` On top of that, there are some effects which directly modify a skill, fori`wYou gain experience for killing monsters (and very few other activities). Thisi  i` On top of that, there are some effects which directly modify a skill, foril s  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting 2.0  11%   0   h + Spellcasting 2.0   8%  -1            b + Unarmed Combat   0.0    +1   i + Conjurations 4.8  21%  +3        j + Necromancy   0.0    +1  iu  c + Short Blades   2.1    +1   k + Translocations 0.0   2%  -2   d - Long Blades   3.5    +1               e + Armour 0.2  31%  +1        f + Dodging 2.2  27%  +1       g - Stealth   0.0    +1              [37i1 m                                                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpiX [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level i [!] training|cost|targets i 9714 k * Translocations   0.0  282418i ( b + Unarmed Combat 0.0 j + Necromancy 0.0  c + Short Blades 2.1 k * Translocations 0.0  d - Long Blades 3.5  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsipM! Translocations Translocations focus on the spatial movement of beings or objects, including useful spells to translocate yourself over short distances quickly or to transport your enemies away from you. Being skilled in Translocations increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill inthese schools.!iG p  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   9%   0   h + Spellcasting 2.0   7%  -1              b + Unarmed Combat 0.0    +1   i + Conjurations 4.8  14%  +3   !i      j + Necromancy0.0    +1  !i: c + Short Blades 2.1    +1   k * Translocations 0.0  28%  -2  !i 0 d - Long Blades 3.5    +1                   e + Armour 0.2  24%  +1        f + Dodging 2.2  18%  +1  !iԖ !    g - Stealth0.0    +1  !i         !i n    !i;         !i] l    !i~         !i         !iŗ n    !i         !i R    !ii     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets"iSO Spellcasting Being skilled in Spellcasting slightly increases the success rate and spell "iO power of all spells, along with increasing your magical reserves. Training Spellcasting also gives you more spell slots to spend on new spells.%i9(l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   9%   0   h + Spellcasting 2.0   7%  -1        %i(      b + Unarmed Combat 0.0    +1   i + Conjurations 4.8  14%  +3        j + Necromancy 0.0    +1  %i(c + Short Blades 2.1    +1   k * Translocations 0.0  28%  -2  d - Long Blades%i )3.5    +1              %iQ)Qe + Armour0.2  24%  +1      f + Dodging%i*2.2  18%  +1      g - Stealth0.0    +1                          %i4*        %ih*        %i*T    %i*l    %i*            %i+Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  %iG+[?] Help[a-z] skill descriptions  %i+g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%i+.i| Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.1i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   9%   0   h + Spellcasting 2.0   7%  -1             1i < b + Unarmed Combat 0.0    +1   i + Conjurations 4.8  14%  +3      j + Necromancy0.0    +1  c + Short Blades 2.1    +1   k * Translocations 0.0  28%  -2  d - Long Blades1iޏ 3.5    +1      1i ^    1iK     e + Armour0.2  24%  +1      f + Dodging1iq 2.2  18%  +1      1i g - Stealth0.0    +1  1i         1i n    1i _    1i a    1i3 _    1iN a    1iё 3                        1i l    1i     Press the letter of a skill to read its description.  1i6 Press ? for a general explanation of skilling and the various toggles.  1iX [?] Help[a-z] skill descriptions  1i [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  1i’ [!] training|cost|targets3i] Unarmed Combat Being skilled in Unarmed Combat increases your accuracy, damage and attack speedin melee combat when barehanded.4ixD  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   9%   0   h + Spellcasting 2.0   7%  -1              b + Unarmed Combat 0.0    +1   i + Conjurations 4.8  14%  +3  4i5y#    j + Necromancy0.0    +1  c + Short Blades 2.1    +1   k * Translocations 0.0  28%  -2  d - Long Blades3.5    +1          4iy    e + Armour0.2  24%  +1      f + Dodging2.2  18%  +1      g - Stealth0.0    +1                  4iy                4iz!            4iCz            4ifz$    Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  4iz[?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  4iz[!] training|cost|targets5i2020-20--- +5i҈20%- 20In manual mode, experience is spread evenly across all activated skills. 5i 5ieauto|manual9i- Unarmed Combat Being skilled in Unarmed Combat increases your accuracy, damage and attack speedin melee combat when barehanded.:i h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0  20%   0   h + Spellcasting 2.0  20%  -1              b - Unarmed Combat 0.0    +1   i + Conjurations 4.8  20%  +3      j - Necromancy0.0    +1  :i 4c - Short Blades 2.1    +1   k - Translocations 0.0    -2  d + Long Blades3.5  20%  +1              e - Armour0.2    +1      f + Dodging2.2  20%  +1      g - Stealth0.0    +1          :i                                                     :i DIn manual mode, experience is spread evenly across all activated skills.  [?] Help[a-z] skill descriptions  :iF }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;iA=1 Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. ;i,>By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.+ selectedSkill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. ;ie> How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species...####### ##.†......... ... ##....# ##.#....###.#..# #... ...###.. #..# .# ### ########## ......# #..... ############.##### 9wit >M##.... .#.>..####### ##.†......... ... #. ##....# ##.#....###.#..#.####........##.. #@.# .# ### #.## ######### ......# #.....# #50wiU ###....  #.>..# #.#.#  #.†. #.#.#  # #.#.#  ##....# ###.#.#  #.#..# .....#  ####.#..#.####...#  # #.# .#  # #.# ##.. #.@#  # #.# ### #.##  .# #####.#  # #.....#  .#####  #      i7 :m1xiM. ..##.# ###.... >..####### #. #.†......... .. ##....# ####.# ... ...###.#..#.####........##..g..#.. ### #.## ####.# #####.# g   goblin (asleep)2xi xiExiM_You encounter a goblin. It is wielding a +0 club.xixixiX###.. ... . ..##.# ###.... >..####### #. #.†......... #. xi.. ##....# .####.# .......###.#..#.####xi,}........##..g..#.. #### #.## ######## .....# #..... xi###########.##### ............ #############xixi 3xi%xiL(xi .###.. ... . ..##.# #.#.# .###....#.#.# .#.>..# #.#.# #.†. #.#.# .# #.#.# .##....# #.####.#.# .#.#..#.# .####.#..#.####.@.# .# #.# .# .# #.# ##..g..#..# .# #.####.## #.# #####.# xi [14;6H.# #.....# #.##### .# # .gg4yi.. ..##.# #.#.# ###.... #.#.# .#.>..####### #.#.# ###.†......... #.#.# .......# #.#.# #.##....# #.####.#.# ....#.#..#........# #.####.#..#.####...# #.# #.# .......@..# #.# #.# ##...g.#..# .# #.# #######.## ######.# #####. .......# #.....# #############.###iEm## ..............#  ############### g.5Kiss of Deathyi9###.... #.#.# .#.>..####### #.#.# ###.†......... #.#.# .......# #.#.# #.##....# #.####.#.# ......#.#..#........# ##.####.#..#.####...# .#.# #.#.......g...# #.# #.# ##....@#..# ...# #.# #######.## #######.# #####.# ........# #.....# ##############.##### ...............#  ################  # i49m=6 _The goblin completely misses you.zi>10 357.2 (1.1 _You barely miss the goblin. The goblin misses you.ziOI  You hit the goblin.  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#... .. #..#.###.######..#.# ########...@........ ###.....###...#######.........#..#.#.............###..##......####3ii i  i^  10 i  51iq 4.6 (2i7i iWi%_c - a +6 ring of intelligencei % Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)c - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iiFi )......########.##.#.# Doodle5 the Conjurer ######..#.# ###.##.#.# Tengu .... .#... ..#.##.#.# Health: 17/17 ======================== .... ....###. ### . #......# Magic: 6/6======================== ....#..... ..# .. #..#.### AC: 3Str: 12 ....i #..... #.#.# #..#.#EV: 10Int: 13 ...#.... #... #..#.#SH: 0Dex: 12 ..#..#.###.######..#.#XL:  2 Next: 95% Place: Dungeon:1i ########...@........#..#..Noise: ---------  Time: 1514.6 (0.0)###.....###...##......#..#.#a) +0 falchion###.........###.........#..#.#Cast: Kiss of Death#.............###..##......### ##.............###..#.........# '.......<.......'..##.#####.#.#.#  ##.............###....# #.#.#.#iR 7 #.............#.>..#######.#.#.# ###.........###.÷..........#.#.#  _a +0 club; a goblin corpse _You start waiting. _Done waiting. _Found a steel ring. _You open the door. _c - a +6 ring of intelligenceiU  You feel clever.i.49515.1 (0.5iEi+H: _c - a +6 ring of intelligence (worn)imifo Spells (Memorise)TypeFailure Level  a - HailstormioConjuration/Ice 24% 3  b - Rending BladeConjuration/Forgecraft 61% 4  c - Eringya's Surprising Crocodile SummoningioQ91% 4 0 spell levels left io][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiGi+i_)......########.##.#.# Doodle5 the Conjurer ######..#.# ###.##.#.# Tengu .... .#... ..#.##.#.# Health: 17/17 ======================== .... ....###. ### . #......# Magic: 6/6i======================== ....#..... ..# .. #..#.### AC: 3Str: 12 ....#..... #.#.# #..#.#EV: 10Int: 19 ...#.... #... #..#.#SH: 0iʱDex: 12 ..#..#.###.######..#.#iXL:  2 Next: 95% Place: Dungeon:1########...@........#..#..i%Noise: ---------  Time: 1515.1 (0.0)###.....###...##......#..#.#iSa) +0 falchion###.........###.........#..#.#iCast: Kiss of Death#.............###..##......### i##.............###..#.........# '.......<.......'..##.#####.#.#.#  iѲo##.............###....# #.#.#.# i#.............#.>..#######.#.#.# ###.........###.÷..........#.#.#iW  _Done waiting. i4]_Found a steel ring. _You open the door. iW_c - a +6 ring of intelligence  You feel clever. _c - a +6 ring of intelligence (worn)i^P  Okay, then.iii. _i  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1  b + Momentum StrikeConjuration/Translocation 12% 2 c - BlinkTranslocation30%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiN i i( B)......########.##.#.# Doodle5 the Conjurer ######..#.# ###.##.#.# Tengu .... .#... ..#.##.#.# Health: 17/17 ======================== i^ p.... ....###. ### . #......# Magic: 6/6======================== ....#..... ..# .. #..#.### AC: 3Str: 12 ....i 4#..... #.#.# #..#.#EV: 10Int: 19 ...#.... #... #..#.#i lSH: 0Dex: 12 ..i #..#.###.######..#.#XL:  2 Next: 95% Place: Dungeon:1iʳ ########...@........#..#..Noise: ---------  Time: 1515.1 (0.0)i۳ ###.....###...##......#..#.#a) +0 falchioni ###.........###.........#..#.#Cast: Kiss of Deathi #.............###..##......### ##.............###..#.........# i '.......<.......'..##.#####.#.#.#  i! o##.............###....# #.#.#.# i1 |#.............#.>..#######.#.#.# iB n###.........###.÷..........#.#.#  i _c - a +6 ring of intelligence  You feel clever. _c - a +6 ring of intelligence (worn) _Okay, then.Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i2 )......########.##.#.# Doodle5 the Conjurer i\ ######..#.# ###.##.#.# Tengu i| _.... .#... ..i #.##.#.# Health: 17/17 ======================== iŹ N.... ....###. ### . #......# Magic: 6/6======================== iع ....#..... ..# .. #..#.### AC: 3i ,Str: 12 i ....i& #..... #.#.# #..#.#EV: 10i@ @Int: 19 ...i[ #.... #... #..#.#SH: 0il ?Dex: 12 ..i #..#.###.######..#.#i XL:  2 Next: 95% Place: Dungeon:1i̺ ########...@........#..#..Noise: ---------  Time: 1515.1 (0.0)iߺ u###.....###...##......#..#.#i a) +0 falchion###.........###.........#..#.#i 3Cast: Kiss of Deathi# #.............###..##......### ##.............###..#.........# i3 ['.......<.......'..##.#####.#.#.#iC -  iT o##.............###....# #.#.#.# ie N#.............#.>..#######.#.#.#iu . i A###.........###.÷..........#.#.#im   _c - a +6 ring of intelligence  You feel clever. _c - a +6 ring of intelligence (worn) _Okay, then.Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i P  Okay, then.ih ic i4 . _i<.....###.. 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#.#.####..#.#  ....# #...# #..#.#  ..#.###.######..#.#  #.#..#..  ...##......#..#.#  .###.#..#.S!3m#  ###..##......###    1iFj##.....#..# #.#  .....##.....#..###.#  ##.....#....#.#  ##.....#.##.#.#  ##.....#.##.#.#  .#.##.#.#  .#.##.#.#  ##.##.#.#  .#.##...@..#  #...#...##..#.###  # #.#.####..#.#  # #...# #..#.#  .#.###.######..#.#  .#..#..  #...##......#..#.#  ###.#..#.#  ###..##......###  kg;49m2i_Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i.....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 ###.#########.##.#.#  SH: 0Dex: 12 ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#  Noise: ---------  Time: 1582.2 (0.0) ...#...#.i..##..#.###  a) +0 falchion ...# #.#.####..#.#  Cast: Kiss of Death ...# #...# #..#.# .#.###.######..#.# ............#..#..   #...##......#..#.#   ###.........#..#.#   ..###..##......###  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 13, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 10 gold pieces. _e - a scroll labelled GADWUIRH QAUGG  Okay, then. _iMiߕl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingik2.0   3.0   0   h + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   i + Conjurations 4.8   3.0  +3       j - Necromancy   0.0   0.8  +1   c + Short Blades   2.1   0.8  +1   k * Translocations   0.2   1.4  -2   d - Long Blades   3.5   3.4  +1     i         i- e - Armour   0.2   0.8  +1      i. f - Dodging   2.2   2.5  +1      i g - Stealth   0.0   0.8  +1          i3        iY!            i        i        iȗ        i_    i    The relative cost of raising each skill is in cyan.  i%Skills enhanced by cross-training are in green.  [?] HelpiJG[=] set a skill target  i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiwo iu i{ .....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 ###.#########.##.#.#  SH: 0Dex: 12 is| ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#  Noise: ---------  Time: 1582.2 (0.0) ...#...#...##..#.###  a) +0 falchion ...# #.#.####..#.#  Cast: Kiss of Death ...# #...# #..#.#ij}  .#.###.######..#.# ............#..#..   #...##......#..#.#   ###.........#..#.#   ..###..##......###  Your base attributes are Str 12, Int 13, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 10 gold pieces. _e - a scroll labelled GADWUIRH QAUGG _Okay, then.i i is iv iiDrink which item? Potions  d - a lumpy inky potion  f - a yellow potion i# j - 2 viscous sapphire potions [!] read|quaff[?] describe selectedi6iiy.....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 iInt: 21 ###.#########.##.#.#  SH: 0Dex: 12 ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#  Noise: ---------  Time: 1582.2 (0.0) ...#...#...##..#.###  a) +0 falchion ...# #.#.####..#.#  Cast: Kiss of Death ...# #...# #..#.# .#.###.######..#.# ............#..#..   #...##......#..#.#   ###.........#..#.#   ..###..##......###  Your base attributesiLN are Str 12, Int 13, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 10 gold pieces. _e - a scroll labelled GADWUIRH QAUGG _Okay, then.iP  Okay, then.iii. _i i i i/ n _Sorry, you're not good enough to have a special ability.i7  iH7Casting: Momentum Strike (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/P  Okay, then.iiri. _i" .....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 i# ###.#########.##.#.#  SH: 0Dex: 12 ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#  Noise: ---------  Time: 1582.2 (0.0) ...#...#...##..#.###  a) +0 falchion ...# #.#.####..#.#  Cast: Kiss of Death ...# #...# #..#.# .#.###.######..#.# ............#..#..   #...##......#..#.#   ###.........#..#.#   ..###..##......###   _Sorry, you're not good enough to have a special ability.  i# SCasting: Momentum Strike (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.isYV@#A rock wall.i9K.....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#i  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 ###.#########.##.#.#  SH: 0Dex: 12 ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#i  Noise: ---------  Time: 1582.2 (0.0) ...#...#...##..#.###i4  a) +0 falchion ...# #.#.####..#.#iU  Cast: Kiss of Death ...# #...# #..#.#it .#.###.######..#.# ............#..#..i~   #...##......#..#.#i   ###.........#..#.# iJ  ..###..##......### i  _Sorry, you're not good enough to have a special ability.  i Casting: Momentum Strike (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i)W_Okay, then.Press: ? - help, v - describe, . - traveliC"A rock wall.iUiwi. _i" _Unknown command.i8dDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displiday diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesi ie i Turn | Place | Note0 | D:1| Doodle5 the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4  122 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6637 | D:1| Learned a level 2 spell: Momentum Strike1318 | D:1| Learned a level 2 spell: Blink i p 1526 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 i<ii.....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== .....##.....#.##.#.#  AC: 3Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 ###.#########.##.#.#  SH: 0Dex: 12 ...........##.##.#.#  XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#  Noise: ---------  Time: 1582.2 (0.0) ...#...#...#m#..#.###  a) +0 falchion ...# #.#.####..#.#  Cast: Kiss of Death ...# #...# #..#.# .#.###.######..#.# ............#..#..   #...##......#..#.#   ###.........#..#.#   ..###..##......###  Casting: Momentum Strike (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travel _A rock wall. _Unknown command.i:iii{ii'Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsiC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items i&: Options helpH.Spellcasting %: Table of aptitudesiI.Targeting /: Lookup descriptioniJ.Religion Q: FAQK.i9Mutations V: Version informationL.iZLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance i{Home: This screenN.Philosophyi1.List of Character Species2.i^List of Character Backgrounds3.i List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesiŇ i i  Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character fileDoodle5 the Conjurer (Tengu Reaver)Turns: 1577, Time: 00:08:23 Health: 21/21i AC: 3 Str: 12 XL: 3 Next: 6% Magic: 7/7EV: 25 Int: 21 God: Gold: 10SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (100%) a - +0 falchion iד krCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois .i O(100%) (no helmet) rElec .(100%) (no cloak) rCorr .i <(100%) (no gloves) SInv .(no amulet) i< VWill .....c - +6 ring of intelligence Stlth +(no ring) i^ >HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat i K@: acrobatic A: beak, talons 3, acrobatic a: no special abilitiesi5 j Doodle5 the Conjurer (Tengu Reaver)Turns: 1577, Time: 00:08:23 Health: 21/21AC: 3 Str: 12 XL: 3 Next: 6% Magic: 7/7 EV: 25 Int: 21 God: Gold: 10 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (100%) a - +0 falchion rColdi 7(no offhand) rNeg b - +0 leather armour rPois . (no helmet) rEleccloak) rCorrgloves) SInv  amulet Will .....c - +6 ring of intelligence Stlth + (no ring) HPRegen 0.23/turn i3 )M10 %: acrobat ia S@ic A: beak, talons 3, acrobatic a: no special abilities i> i i0biT9 You are on level 1 of the Dungeon.ii[  You have visited 1 branch of the dungeon, and seen 1 of its levels.iƩi  iQ i 9 You have collected 10 gold pieces.i iJ  ii! Inventory:i[ig  i6hi4# Hand Weaponsici 3  a - a +0 falchion (weapon)i5 isJ  Armour i iV7  b - a +0 leather armour (worn) iq i!  Jewellery ij i5=  c - a +6 ring of intelligence (worn) iQ i#   Scrolls i  i 9  c - a scroll labelled JELICLOROU i9H i =  e - a scroll labelled GADWUIRH QAUGG i i  Potions i-W0  d - a lumpy inky potion i,  f - a yellow potion in 7  j - 2 viscous sapphire potions i   iW  i  i ! Skills: iH iJ_-  + Level 2.0 Fighting i i6  + Level 0.2(2.1) Short Blades i̳ i80  - Level 3.5 Long Blades iԂ i$+  - Level 0.2 Armour i  i ,  - Level 2.2 Dodging i  i_1  + Level 2.1 Spellcasting i i:1  + Level 4.8 Conjurations i0 iRf3  * Level 0.2 Translocations i  iRU  i  iOd  ij  iR5 You have one spell level left. iD6  You know the following spells: iG  i Z Your SpellsTypePowerDamage Failure Level iDZ  a - Kiss of DeathConj/Necr48%2d97%1 i|<Z  b - Momentum StrikeConj/Tloc24%3d810%2 iKP  c - BlinkTloc6%N/A26%2 ir i   iK i H Your spell library contains the following spells:i irX  ici U SpellsTypePowerDamage Failure Leveli^i`S  HailstormConj/Ice12%3d621%3iv i X  Rending BladeConj/Frge12%2d756%4iO i Y  Eringya's Surprising Cr Summ2%N/A88%4i4@i  i \iJ ii= Dungeon Overview and Level AnnotationsiiW   iŹ ix  Branches:iiʦ.  Dungeon (1/15)iZ i   i9iD Altars:im"i3  il i_  i  ii> Innate Abilities, Weirdness & Mutationsii*  i iZ3 You have a beak for a mouth.iUi 0  You have claws for feet.i iP  You can magically evade attacks while moving or waiting.iim  ipi<& Message Historyii  iJ iM , Things that are here:iք iG2  a +0 club; a goblin corpseii*  You start waiting.iΚi`%  Done waiting.ii.+  Found a steel ring.i i9*  You open the door.ii5  c - a +6 ring of intelligenceix iȺ (  You feel clever.i| i<  c - a +6 ring of intelligence (worn)iciRM#  Okay, then.i,i? L  Casting: Momentum Strike (safe; 12% risk of failure)iK T  Confirm with . or Enter, or press ? or * to list all spells.i #  Okay, then.iU -  Found 10 gold pieces.i 2  You encounter a dart slug.i^n ?  Found a scroll labelled GADWUIRH QAUGG.i =  The dart slug launches a dart at you.iӀ1  The slug dart misses you.i=  The dart slug launches a dart at you.iT /  The slug dart hits you.i-4  You see here 10 gold pieces.iI iIB The dart slug bites you but does no damage.i~^  You hit the dart slug. You claw the dart slug! You peck the dart slug.i*/  You kill the dart slug!iH1  You have reached level 3!iV,P  Your experience leads to an increase in your attributes!iz|H  Your base attributes are Str 12, Int 13, Dex 12.i/M  Increase (S)trength, (I)ntelligence, or (D)exterity? i~+  You feel clever. x2i94  You now have 10 gold pieces.i<  e - a scroll labelled GADWUIRH QAUGGi;#  Okay, then.i#  Okay, then.it;P  Sorry, you're not good enough to have a special ability.iL  Casting: Momentum Strike (safe; 10% risk of failure)i?T  Confirm with . or Enter, or press ? or * to list all spells.i#  Okay, then.i A  Press: ? - help, v - describe, . - traveliH $  A rock wall.iGD (  Unknown command.i   i + .....##.....#..# #.#i ,  .....##.....#..###.#i ,  .....##.....#....#.#i ,  .....##.....#.##.#.#i ,  .....##.....#.##.#.#i ,  ###.#########.##.#.#i ",  ###.#########.##.#.#i,  ...........##.##.#.#i,  ##.#######.##...@..#i&_,  ...#...#...##..#.###i *  ...# #.#.####..#.#ih*  ...# #...# #..#.#i*  .#.###.######..#.#i!i^) *  ............#..#..!iӵ "iz*  #...##......#..#.#"it"i=` *  ###.........#..#.#"i %iZ*  ..###..##......###%iw %iq   %iC %i &i&iv6 There are no monsters in sight!&i&i!  &iȳ&i + Vanquished Creatures&i$ 'i,  2 dart slugs (D:1)'iq'iԌ,  4 endoplasms (D:1)'i39 'i5~ +  A hobgoblin (D:1)'i 'i&)  4 jackals (D:1)(i(iRw(  A quokka (D:1)(i(i&  5 bats (D:1)(i`(i\0  A frilled lizard (D:1)(id )i}E)  2 goblins (D:1))i)i&  2 rats (D:1))i)iʴ )i/ 22 creatures vanquished.)iH *i  *i*i*T Notes*i*i0  Turn | Place | Note*i.*iP V  -------+----------+-------------------------------------------*i +i2_  0 | D:1| Doodle5 the Tengu Reaver began the quest for the Orb.+i;+iO  0 | D:1| Reached XP level 1. HP: 12/12 MP: 4/4+i++i P  122 | D:1| Reached XP level 2. HP: 17/17 MP: 6/6+iD? +i*S  637 | D:1| Learned a level 2 spell: Momentum Strike,i,iI  1318 | D:1| Learned a level 2 spell: Blink,i,i'P  1526 | D:1| Reached XP level 3. HP: 21/21 MP: 7/7,iX,it  ,i|/ ,i ,iV -iO .i:i :iC :i .....##.....#..# #.#  Doodle5 the Conjurer .....##.....#..###.#  Tengu .....##.....#....#.#:i  _  Health: 21/21 ======================== .....##.....#.##.#.#  Magic: 7/7======================== :iG .....##.....#.##.#.#  AC: 3:ip Str: 12 ###.#########.##.#.#  EV: 25 Int: 21 :i ###.#########.##.#.#  SH: 0Dex: 12 :i ...........##.##.#.#:i   XL:  3 Next:  6% Place: Dungeon:1 ##.#######.##...@..#:i s  Noise: ---------  Time: 1582.2 (0.0) ...#...#...##..#.###  a) +0 falchion :i: ...# #.#.####..#.#  Cast: Kiss of Death :ia ...# #...# #..#.# :i .#.###.######..#.# ............#..#.. :i ~  #...##......#..#.# :i   ###.........#..#.#   ..###..##......###  :i Casting: Momentum Strike (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :i: _Okay, then.Press: ? - help, v - describe, . - travel _A rock wall. _Unknown command.:i :ic :i :iG Mi #..## ###.##########.##.#.# ...........##.##.#. ##.#######.##..... ...#...#...##..#@### #.#.####..#.# ..# #. .#.###.###### ............#..#.. #...#####... ..###..##......##...  3.2 (1 _Ni  ..## ###.#########. ...........##.##.#.# ##.#######.##......# ...#...#...##..#.### #.#.## ..# #.###.##### ...'..##.#####.#.#.#  4NiZ(0 ## ###.######### ............# ##.#######.##...... ...#...#...##..#.## #.#.## ..# #.###.##### ............#..#.. #...###.##....## ..###....# #.#.#.#  5NiF ###.######## ........... ##.#######.##..... ...#...#...##..#.## #.#.## ..# #.###.##### ............#..#...# #...###.# ..#.>..#######.#.#.#  6Ni ###.######## ........... ##.#######.##..... ...#...#...##..#.## #.#.## ..# #.###.#######...........#..#@..# #...#####....# ###.÷..........#.#.#  Ni'Ni#C7NiW+ .#.##.#.#  .#.##.#.#  ##.##.#.#  #.#.##......#  #...#...##..#.###  # #.#.####..#.#  # #...# #..#.#  #.###.######..#.###  #..#.@.#  ...##......#..#.#.#  .#..#.#.#  .###..##......###.#  .###..#.#.# '..##.#####.#.#.#  .###....# #.#.#.#  .#.>..#.#.#.#  .÷.#.#.#  NiG- Ni- 8Niv2 Ni4 Oi"]Oi$Oi .#.##.#.#  #.#.##.#.#  ##.##.#.#  .#.##......#  .#...#...##..#.###  .# #.#.####..#.#  .# #...# #..#.#  .###.######..#.###  #..#..@#  ##......#..#.#.#  #.#..#.#.#  ###..##......###.#  ###..#.#.#  .'..##.#####.#.#.#  ###....# #.#.#.#  #.>..#.#.#.#  #.÷.#.#.#    9OiOi0 ......... .#######.##........#...##..#.## #.#.####..#.# ..# #..#.##.######..#.###.........#..#...###.# #...#. ###..##......###.# ......########.#.#  90Pia ......... .#######.##........#...##..#.## #.#.####..#.# ..# #..#.##.######..#.###.........#..#...###.# #... ###..##......##...#.# ##....###.####.#.#  1PiF+ #######.##........#...##..#.## #.#.## ..# #..###.######..#.###.........#..#...### #... ###..##......##... .'..##.#####.##.# ...#.#..#........#  2Pi ...#...##..#.## #.#.## ..# ##.######..#.###.........#..#...### #... ###..##......##... .'..##.#####.# ###....# ..# ####.#..#.####...#  3Pi3 PiE #.#.##Pi} Pi+..# Pi=##.######..#.###.........#..#...### #... ###..##......##... .'..##.#####.# ###....# .>..######..# # #.#.......)...#  PiPiPi4PiPi/PiwPiw$ Piw+..# Pi*x*##.######..#.###Pihx6.........#..#...Pix##Pix# Pi..######Piz3÷.........Pi{!Pi={..# Piu{D# #.####.....#..#Pi{ Pi@|. 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Your kick misses the bat. The bat barely misses you.iL5=5.8 (1.1iQioS: _The bat hits you but does no damage.ijI .b  You closely miss the bat. Your kick misses the bat.i~ 6.9 _The bat hits you but does no damage.iC.b.bif!b.iiM\0--8.1 (1.2i,i _You closely miss the bat. Your kick misses the bat. The bat hits you.i$.bi79.2 (1.1Kiss of Death _You closely miss the bat. The bat hits you but does no damage. x2i ##### #... ..##.###.# .<@# .....###.b.### #.##.###.#.# ##.##.. ##..iw! +.b.i[" b.i( i) 61==i) } 25  700Kiss of Deathi1 j _The bat completely misses you.ie M.b.bij ij J10 071.3 (1.1ij 7Kiss of Deathi0n ip _You miss the bat. Your kick misses the bat. The bat barely misses you.i#####... ..##.###.# .....<.##g###.....###@.......### #.##.### #b# # .#.#g   hobgoblin (asleep) b   bat.i; b.  You encounter a hobgoblin.i; SThe hobgoblin shouts! You hear an angry hiss.  The bat misses you.i .gYou encounter a ball python.igS   ball python (constriction)i 25  ====20Kiss of DeathiiI _The bat misses you.i .SYou hit the bat. Your peck misses the bat.The bat is severely wounded.i1g.io@.Sil8 iE10 =---3.4 (1.1i~iz _The bat closely misses you. x2; The bat hits you but does no damage.i2 .b  You barely miss the bat. Your kick misses the bat.The bat is heavily wounded.i?4 @.Si4 &b.i; im< @==---i< !4.5iPB iD _The bat completely misses you. The hobgoblin barely misses you.i G .  You hit the bat.i J S   ball python (constriction)  You kill the bat!The hobgoblin hits you. The ball python barely misses you.i 18----  0  85.6Constr i i z _The ball python grabs you. The ball python constricts you.i o <You slash the ball python!i x bYou kill the ball python!i ,b.i 9 .bi EYou encounter a bat.it b   bat (wandering)i Y10 106.7i i Z _The hobgoblin closely misses you. x2iz c .  You hit the hobgoblin. You claw the hobgoblin.i{ I.bi| 1b.iS} .i Tb.i ----47.9 (1.2Kiss of Deathiȉ i̋ M _You kill the hobgoblin!i BM#### #..b##.###.# ......<@##.###......###.......####.###.i #.# #..iZ 0bi .i i 9= 25  -80i i] 0 _The bat leaves your sight.iM#####... #...b.....##.###@# ..<.##.###......###........### #.##.###.#b   bat (wandering).i1b.iS;.bi.i(i@-9imi0 _The bat leaves your sight.ip M##### #@........##.###.##$b.........<.##.###......###........###b   bat (wandering)##.iNr b.ir Mb$i,s b.ix Nbiy <80Kiss of Deathi~ iP + _Found 13 gold pieces.i`  You miss the bat. Your kick misses the bat. The bat misses you.iS10 =2.0 (1.1i8iu _The bat hits you but does no damage. The bat barely misses you.i[JI †  You slash the bat!iO(i[S20==63.2 (1.2Kiss of Deathiz] _You kill the bat!ig"#######.#.@...##.###.##$........<.##.###.#.....###..### #.##.# ##.#iծW#.. iiqv 25  -40iip _You see here a bat corpse.i      .# ######....# #.† ..##.###.##$.....# .......<.##.###.# .....###........  ### #.##.###.  #.# .#   #.# .#  #.. ..  ##.   iiG-5 _iiri    # .# ..##  ######....# #.†. ..##.###.##$.....# i.<.##.###.##  .....###........# ### #.##.###.  #.##.#  #.##.#  #.....  ##.  i i &6iii B #.##.#.....########....##.†...........##.###.####.....<.##.###.## ###........# i7 ##.##....  i i B=7i i i} 61==i A10 088.2 (2i iu > _You now have 23 gold pieces (gained 13).i #.#.....########....###.†...........##.###.####.....<.##@###.## ###........# ### #.##.###.###.#..  i!im 25  9.2 (1i ii:" .#...########....##.†...........##.###.##......##.....<.##.###.## i"###...@....# ### #.##.### #.##.# ...  i8(iU)'90i-i/i7  #...#..########....##.†.........i8 ..##.###.##......##.....<.##.###.## .###........# ### #.##@###.# #.##.# i58 .#.##...#.#i\8 P  i> i|? &1inD iE i m.....########....##.†...........##.###.####.....<.##.###.## .###........# ### #.##.###.#  ....#..... ..#.###.>.... ?...#.#i b.#.# iH w  Found a scroll labelled LEDGHI RUOBAWIY.il C==2i i- ; _Found a stone staircase leading down.i#######....##.†...........##.###.####.....<.##.###.## ###........# ### #.##.###  iE)#...........##.............#.###.##.#.>.... #.?...#.##.#.# ihP#.#. ...iei+&3ii¤iwbT ######....##.†...........##.###.####.....<.##.###.## ###........# ### #.##.###  #.##.###.####...@.......#....#.###.###. .# .#.  iiii&4ini9piUd .†...........##.###.####.....<.##.###.## ###........# ### #.##.### #.##.# #iJV#.##.###.###..........##<.....#.###.#####.>.... # .?...#.## #.#.#.#.#ibV#iVq. .  iid8<iEe&5ijiYm9 _Found a stone staircase leading up.iү i/ 1i5 i iH #.†.  ..##.###.##......##  .<.##.###.##  .....###........#  ### #.##.###.# iE #.##.# #  #.##.###.###  #.  ##i_/. is.<.....#.###.##. i#.>..... # i .?...#.### iÀJ #.#.#.#.#  #.#.#.... iՀ # #..#. iF.#. .  i~i@^  6ii*i<  #.†.  ..##.###.##......##  i .<.##.###.##  .....###........#  ### #.##.###.#  #.##.# # i  #.##.###.###  #. i M ##. i V.<.....#.###.##. #.>..... # i? ? .?...#.### #.#.#.#.#ib  #.#.#....# #.#..#...#.#. .#. ii&7i!iiv ..##.###.####.....<.##.###.## ###........# ### #.##.### #.##.# ##.###.###i#...........#######..<....@#.###.#######.>.......#  #.?...#.###.#.### # #. .#ii&8ieii ..##.###.##......## .<.##.###.## .....###........# ### #.##.###.# #.##.# # #.##.###.### #..#..<...@.#.###.##.#.>.# #.?...#.###.# #.#.#.#.# #.#.#.... # #.#..#.. .#.#.$.#. # # #.# .#9 _Found 10 gold pieces.ipJ .....<.##.###.## ###........# ### #.##.### #.##.# ##.###.###..........########..........<.....#.###.########.@.......#  #.?...#.####.#.#.#.# .#..100 _There is a stone staircase leading down here.i .<.##.###.## .....###.# ### #.##.###.# #.##.# # #.##.###.### #...........#...........<.....#.###.##. ######@>.# #.?...#.###.# #.#.#.#.# #.#.#.... # #.#..#.. .#.#.$.#. # # #.# .#  ..1 _il  ###........# ### #.##.### #.##.# ##.###.###..........#########..........<.....#.###.## ######.>.......#  #.?@..#.####.#.#.# .#.#....# #.#..#...$.#..#..2ik .....###.# ### #.##.###.# #.##.# # #.##.###.### #........... #########.......... ....<.....#.###.##. ######.>.# #.@...#.###.# #.#.#.#.# #.#.#.... #.#.#..#..#..#.#.$.#.#.# # #.# .#.# ..#310 104.2 (2 _h il@- a scroll labelled LEDGHI RUOBAWIYiտ.....###.# ### #.##.###.# #.##.# # #.##.###.### #........... #########.......... ....<.....#.###.##. ######.>.# #..@..#.###.# #.#.#.#.# #.#.#.... #.#.#..#..#..#.#.$.#.#.#.## 25  5.2 (1i.....###.# ### #.##.###.# #.##.# # #.##.###.### #........... #########.......... ....<.....#.###.##. ######.>.# #...@.#.###.# #.#.#.#.# #.#.#.... #.#.#..#..#..#.#.$.#.##.# # #.# .#.# ..# ###Zr17H6ih .....###.# ### #.##.###.# #.##.# # #.##.###.### #........... #########.......... ....<.....#.###.##. ######.>.# #....@#.###.# #.#.#.#.# #.#.#.... #.#.#..#..#..#.#.$.#.##.# # #.# .# 7id ### #.##.### #.##.# ##.###.###..........#########..........<.....#.###.## ######.>.......#  #.....#.###.##.#.#@#.# #.#.#....##.#..#..%.J#.###J   endoplasm (asleep) J.  You encounter an endoplasm.Found a quill talisman.J8 _The endoplasm quivers.iX  ##.###.###..........#########.........<.....#.###.## ######.>.......#  #.....#.####.#.#.#.## ...##..%J..#.#.$.#.##### #.##.#.# ..# ### J.9i ##.###..........#########....<.....#.###.## ######.>.......#  #.....#.####.#.#.## ...#..J...#.#.$.#.##### #.##.# .# ...# #### 10iWc#...........  #########....  ....<.....#.###.##.  ######.>.......#   #.....#.###.#  #.#.#.#.## .#  #.#.#....#.### #.#.#..#.J%... #..#.#@$.#.##  #.###.#.##.#  .# ## ...  # ####     J   endoplasm   .J.1idiL< #.  #########..........  ....<.....#.###.##.  ######.>.......#  #.....#.###.#  #.#.#.#.## .#  #.#.#....#.###. #.#.#..#..%. #..#.#.@J#.##  #.###.#.##.#  .# ##....  # .#####  .# .# #. #    =2Kiss of Death _The endoplasm completely misses you. _i< ,[37mYou see here 10 gold pieces.iq Read which item? Scrolls  c - a scroll labelled JELICLOROU  e - a scroll labelled GADWUIRH QAUGG  h - a scroll labelled LEDGHI RUOBAWIY [!] read|quaff[?] describe selectedi{ #...........  Doodle5 the Conjurer#########..........  Tengu....<.....#.###.##.  Health: 21/21 ========================######.>.......#  Magic: 7/7========================#.....#.###.#  AC: 3Str: 12#.#.#.#.## .#  EV: 25 Int: 21#.#.#....#.###.  SH: 0Dex: 12#.#.#..#..%....  XL:  3 Next: 16% Place: Dungeon:2#..#.#.@J#.##  Noise: =-------- i  Time: 2112.2 (0.0)#.###.#.##.#  a) +0 falchion.# ##....  Cast: Kiss of Death# .##### .# .#  J   endoplasm#. #  _h - a scroll labelled LEDGHI RUOBAWIYYou encounter an endoplasm.Found a quill talisman. _The endoplasm quivers. _The endoplasm completely misses you. _You see here 10 gold pieces.  As you read the scroll labelled GADWUIRH QAUGG, it crumbles to dust.  It is a scroll of identify.  --more--i Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JELICLOROU  h - a scroll labelled LEDGHI RUOBAWIY Potions (select first with !)  d - a lumpy inky potion  f - a yellow potion  j - 2 viscous sapphire potions[?] describe selectediRi7i7l#...........  Doodle5 the Conjurer#########..........  Tengu....<.....#.###.##.ixK  Health: 21/21 ========================######.>.......#  Magic: 7/7========================#.....#.###.#  AC: 3Str: 12i#.#.#.#.## .#  EV: 25 Int: 21i#.#.#....#.###.  SH: 0Dex: 12i#.#.#..#..%....  XL:  3 Next: 16% Place: Dungeon:2#..#.#.@J#.##i y  Noise: =--------  Time: 2112.2 (0.0)#.###.#.##.#  a) +0 falchioni:  .# ##....  Cast: Kiss of Death# .#####if r .# .#i   J   endoplasm#. # i u Found a quill talisman. _The endoplasm quivers. i _The endoplasm completely misses you. _You see here 10 gold pieces.  As you read the scroll labelled GADWUIRH QAUGG, it crumbles to dust.  i It is a scroll of identify.i#,  c -> b - a scroll of blinkingThe endoplasm freezes you.i -n16------10 -3.2 (1i62i3% _You are frozen.it#M .  You slash the endoplasm!i'*Ri.7=-----20=4.3 (1.1Kiss of DeathiJ3i5M _You kill the endoplasm!i&#.  #########...  ....<.....#.###.##.  i&}######.>.......#  #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.# i&#.#.#..#..%....# #..#.#.$@#.##  #.###.#.##.#  i& .# ##....  # #.#####  i'#.#  #.# i6'{ #.  # iU'/  it.ij=v 25  -50ip?i#AiV M##.###.### #.#########.............<.....#.###.##.######.>.......#i ....#.###.#.##..# ..#.####.#..#@.%....#iq .#.#.$.#.######.###.#.##.#.# ##.... i e## ##i6 i @-6iˎ i i ]iնi #.##.###.###  #...........  i?#########..........  ....<.....#.###.##.  ######.>.......#  #.....#.###.# ih #.#.#.#.##..#  i#.#.#....#.###.#  i#.#.#..#.@%....#  iQ#..#.#.$.#.#####  #.###.#.##.# i i.# ##.....# # #.######i9 # i+r#.# #.iEN #  i`i  7i  #.##.###.###  #...........  #..........  ....<.....#.###.##. i\  ######.>.......#  #.....#.###.#  i{ #.#.#.#.##..#  i #.#.#....#.###.#  #.#.#..#..@....#  #..#.#.$.#.#####  #.###.#.##.#  i .# ##.....#  # #.###### i $ # i7 =#.# #.iP  # ig D i, i #8i N==8i i~" T _You see here a quill talisman.i M #.##.###.###  #...........  #..........  ....<.....#.###.##.i q  ######.>.......#  #.....#.###.#i$   #.#.#.#.##..#iB   #.#.#....#.###.# i\ #.#.#..#.@%....# i #..#.#.$.#.##### i #.###.#.##.# i .# ##.....# i # #.###### i C#.# i ` # i G #.  #iz  i| in -9 _i3 i iߚM #.##.###.###  #...........  #########..........  ....<.....#.###.##.  ######.>.......#  #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.#  #.#.#..#@.%....#  #..#.#.$.#.#####  #.###.#.##.#  .# ##.....#  # #.###### #.#  #0H  #.  # ii'20i<i*  #........... #########...  ....<.....#.###.##. iH+ e ######.>.......#   #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.# ik+  #.#.#..#..%....#  #..#.#.@.#.#####  #.###.#.##.# i+  .# ##.....# i+ # #.######      #.  #i, ( i2 i43 &1i8 i= i> #9i> Y==10 i> 122.3 (2iC iE > _You now have 33 gold pieces (gained 10).i #########....<.....#.###.##i ######.>.......#  #.....#.###.##.#.#.##.....#.###.#i:#..%.....#.#...#.####i\###.#@##.# .# ##.....#i~o# #.########i8  iD ii6 25 i7 3.3 (1iiinM #.#########.............<.....#.###.##.######.>.......#....#.###.#.##..# ..#.###.#.#..#..%.....#.#.@.#.######.###.#.##.#.# ##.....## #.###### ##iD ii&4iib iJ #.##.###.###   #....  #########..........  ....<.....#.###.##. iNK ######.>.......#  #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.#  #.#.#..#@.%....#  #..#.#...#.##### #.###.#.##.#  .# ##.....#  ######isK ;  #.#iK a #. # iK iQ iZR &5iV i)X iוi51iii1T #.##.###.###  #...........  iT#########..........  ....<.....#.###.##.  ######.>.......# i U2 #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.#  #.#.#..#.@%....#  #..#.#...#.#####  i.U<#.###.#.##.#  .# ##.....# iU # #.######  # #.# #. #  iUi\i]p=  6icidi0 #.##.###.###  #...........  #..........  iE....<.....#.###.##.  ######.>.......#  #.....#.###.#  id#.#.#.#.##..#  i/#.#.#....#.###.#  #.#.#..#..@....#  i'#..#.#...#.#####  #.###.#.##.# i .# ##.....# i # #.######  #iE #.# #.i:Z #  i iu 620=i 7iiT _You see here a quill talisman.iiyC10 128ii* _d - a quill talismaniYDiFEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [) iG b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)d - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iM d - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over ithe wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  iм<Skill Quill Dmg -------------------------- ipMin 0 1d2 Max 71d8 Cur 0.0 1d2 iMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ iHYour skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 4.8 XLs. ih-You found it on level 2 of the Dungeon. ibStash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talismani-Equip or unequip which item?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i5<iAi#.##.###.###  Doodle5 the Conjurer#...........  Tengu#########..........  Health: 20/21 ======================--....<.....#.###.##.  Magic: 7/7========================i######.>.......#  AC: 3Str: 12#.....#.###.#  EV: 10Int: 21#.#.#.#.##..#  SH: 0i{8Dex: 12#.#.#....#.###.#  XL:  3 Next: 20% Place: Dungeon:2#.#.#..#..@....#  Noise: ---------  Time: 2128.3 (0.0)#..#.#...#.#####  a) +0 falchion#.###.#.##.#  Cast: Kiss of Deathi .# ##.....# # #.###### i#.#  #.#  #.io  #  i3You slash the endoplasm! _You kill the endoplasm! _You see here a quill talisman. iU_You now have 33 gold pieces (gained 10). _You see here a quill talisman. _d - a quill talismani i +9.3 (1iioi"B30.3 (2iG  #   _You begin transforming. You continue transforming. x21==1.3 (3 _HP restored.2.3 (4 _You continue transforming.Quill  _Sharp quills grow all over your body.i, gEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i {  - - Unarmed  d - a quill talisman (worn)iZEiO#.##.###.###  Doodle5 the Conjurer#...........  TenguiP-#########..........  Health: 21/21 ========================....<.....#.###.##.  Magic: 7/7========================######.>.......#i*P  AC: 3Str: 12#.....#.###.#iSP  EV: 10Int: 21#.#.#.#.##..#i~P  SH: 0Dex: 12#.#.#....#.###.#iP  XL:  3 Next: 20% Place: Dungeon:2#.#.#..#..@....#  Noise: ---------  Time: 2132.3 (0.0)iP#..#.#...#.#####  a) +0 falchioniPt#.###.#.##.#  Cast: Kiss of Death.# ##.....#iQ   Quill # #.###### #.# iQ #.#  #.  #   _You see here a quill talisman. _d - a quill talisman _You begin transforming. You continue transforming. x2 _HP restored. iQg_You continue transforming. _Sharp quills grow all over your body.i]WP  Okay, then.iXi\i]. _iHO ..........#########.....<.....#.###.## ######.>.......#  #.....#.###.#iI#.#.#.##..##....#.###.##..#.......#.#...#@########.#.##.# .# ##....# #.##### #.# i7I\.  iNi Ps 25  3.3 (1 _iSiQUiϘ #########....<.....#.###.## ######.>.......#  #.....#.###.#io#.#.#.##.#....#.###.#..#.......#.#.#...#.########.#.##@# i7.# ##....# #.#####iWRQuill  iD ii՟%4ii$i\ + ....<.....#.###.## ######.>.......#  #.....#.####.#.#.##....#.###.##.......#.#...#.####iU] ###.#.##.# .# ##....# #.##### #.# #.#   ir] ic i>e %5iHh ii ii0iiiI ....<.....#.###.##.  ######.>.......# i6J= #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.# iYJ #.#.#..#.......# iyJ6 #..#.#...#.#####  #.###.#.##.# iJ .# ##...@.# iJ~ # #.###### iJh #.#  #.# iJG #.  #i$K3    iOi&Q]  6iSiUi ....<.....#.###.##.  ######.>.......#  #.....#.###.#  #.#.#.#.##..# iG #.#.#....#.###.#  #.#.#..#.......#  #..#.#...#.#####  #.###.#.##.# i .# ##..@..#  # #.######  #.#  #.# ie #.  # i   i;iD%7ii iv ! ....<.....#.###.##.  ######.>.......#  #.....#.###.#  #.#.#.#.##..# iv  #.#.#....#.###.#  #.#.#..#.......#  #..#.#...#.#####  #.###.#.##.# iw .# ##.@...# i"w # #.######  #.#iAw   #.#  #.i^w P  # i{w    i X8i' D ....<.....#.###.##.  ######.>.#  #.....#.###.# iz e #.#.#.#.##..#  #.#.#....#.###.#  #.#.#..#.......#  #..#.#...#.##### iۿ  #.###.#.##.#  .# ##@....#  # #.######  #.#i t  #.# i? e #.  # i^   i}  iL i %9in i4 ii4iU)iiib ######.>.......# ikq  #.....#.###.#  #.#.#.#.##..#  #.#.#....#.###.#  #.#.#..#.......#  #..#.#...#.#####  #.###.#.##.#   .# ##.....#  # #@######   iqD   #. iq; # iqiviv?  iv40i7yiAzi #.....#.###.# #.#.#.#.##..# #.#.#....#.###.# #.#.#..#.......# #..#.#...#.##### #.###.#.##.#  .# ##.....#i ######   #. #. ..##ii%i%1iwiio  #.#.#.#.##..# #.#.#....#.###.#. #.#.#..#.......#.. #..#.#...#.#####.##.###.#.##.# .. ..# ##.....#$...#.###.######....>..#.## i)p #. #.# ..# ### iw iZx %2i]| i~ Q _Found 12 gold pieces. Found a stone staircase leading down.ii0ii]ii{iii-# #.....#.###.# #.#.#.#.##..#  #.#.#....#.###.# #.#.#..#.......#l.. #..#.#...#.##### ..##.###.#.##.##.. ..# ##.....#^$...#.###.######.....>.@#.##.......#.##i.......#.#.......#.#....l....#.......###ll 2 frilled lizards (asleep)..............i l.  You encounter 2 frilled lizards.iSl1 asleep)i]  3ii8 _The frilled lizard hisses angrily.i}  #.....#.###.# #.#.#.#.##..#. #.#.#....#.###.#.l #.#.#..#.#. #..#.#...#.#####....##.###.#.##.##.....## ##.....#>^$...#.###.######.>@.#.##.#.###.#.##.#.##....l....##.###   frilled lizard (i #.##.#i5 4 _Found a stone staircase leading down.i #.#.#.##........#.###.#..l#......... #..#.#...#.####..##.###.#.##.# ##.....## ##....i >^$...#.###.#####......>..#.## .@#.## #.# #i0 kl......## iV l 2 frilled lizards (1 asleep)#######iJ G.li i> %5i+ i iMhT.... #.#.#....#.###.##..... #.#.#..#.......##...l. #..#.#...#.##### .....##.###.#.##.# ###.....## ##.....#.>^$...#.###.######.......>..#.## . #.#.ih #.#.# #....l....# #.......### #.#iMi #.# ######### il6l.iTm1.liqmi.uMliuF==6Kiss of DeathiGzi|8 _The frilled lizard hisses angrily.i( F.lik  You barely miss the frilled lizard. Your peck misses the frilled lizard.i R10 -7.4 (1.1i \ _The frilled lizard bites you but does no damage.i .lYou closely miss the frilled lizard. Your kick misses the frilled lizard.iiA-8.5i˜i\ _The frilled lizard closely misses you.i E.li@ i '9.6i2 i _You barely miss the frilled lizard. The frilled lizard barely misses you.i]R>liZ  †You miss the frilled lizard.The frilled lizard is struck by your quills.i †You kill the frilled lizard!The frilled lizard is struck by your quills.i(iej550.7Kiss of Deathi#i%R _You kill the frilled lizard!iLW .... #.#.#....#.###.# #..... #.#.#..#.# #..... #..#.#...#.##### .....##.###.#.##.##.....## ##.....#.>^$...#.###.######.>..#.##.†.#.##i #.#.# #.....†.#.# #.# #.###  #i6.#  #.#  #ii;m 25  -1ik0iIiiS? .... #.#.#....#.###. #.....##.#.#..#. #.....##..#.#...#. .....##.###.#.##.##.....## ##.....#i'Tl.>^$...#.###.#######.>..#.###.†.#.## #.#.# #.....†.#.#iT #.# #.###  #iTW.#  #iTa.#  #iUi[i\?-2i`iobi X .... #.#.#....#.### #.....##.#.#..# #.....##..#.#...#. .....##.###.#.##.##.....## ##.....#iY.>^$...#.###.###### #.>..#.## #.†.#.## #i~ .#.# #.....†.#.# #.#iN #.###  #.#  #.#  #ii%3iIi8i =M #.##..# ##.#....#.###..#.#..#......#.....##..#.#...#.### .....##.###.#.########.....## ##.........>^$...#.###.######i >..#.###.....@..†.#.###.#.†.#.#..#.......###i& i% %4iM iJ i% M....#.###.#.#.##..# ##.#....#.####.#.#..#......#.....##..#.#...#.### .....##.###.#.##iq ######.....## ##.........>^$...#.###.######>..#.##.......†.#.##i #.#.†.#.#i c#.........##########i i %5i: io iyLM######.>......##.####.....#.####.#.##..# .#....#.#####.#..#......#.....##..#.#...#.### .....##.###.#.########.....## ##.........>^$@..#.###.######wi6zF>..#.##.......†.#.###.#.# #.....†.#.#w   ribbon worm (asleep)#.......#iiU%6i5i\ _You encounter a ribbon worm.iZ ######.>.# ###.####.....#.###.# #.....##.#.#.#.##..# #.....##.#.#....#. #.....##.#.#..# #.....##..#.#...#. .....##.###.#.##.##.....## ##.....#.>^@...#.###.######iuZe#w#.>..#.## #.†.#.## #.##.#.#  # #.....†.#.#iZ #.# #.### iZW #.# iZN #.#i_die%7ikioR _You see here 12 gold pieces.iÞ * ###.####.....#.###.....##.#.#.#.##.#...#.##.#..#.....#..#.#...#.##ip  .....##.###.#.##.# #######.....## ##.........>^$...#.###.######w#....@...>..#.##  †.#.## ##.......#.#  † ....i k#.......##########i< it i %8 _i% i iƧt ###.####.....#.###. #.....##.#.#.#.##.. #.....##.#.#....#. #.....##.#.#..# #.....##..#.#...#. .....##.###.#.##.#i'.#.....## ##.....#.>^$...#.###.###### #w#.>..#.## #iQ.†.#.## #.##.#.#iu # #.....†.#.# #.#i[ #.## i' #iר.#  #.# iG #i0i%9iiiN/ ###.####.....#.### #.....##.#.#.#.## #.....##.#.#....#. #.....##.#.#..# #.....##..#.#...#. .....##.###.#.##.#.#.....## ##.....#......>^$...#.###. #w#.>..#.## #.†.#.## #.##.#.# #. #.....†.#.## #..# #.###iO #.# #.#  #iXi6Y&60i}^iM_i.L8 ###.####.....#. #.....##.#.#.#.## #.....##.#.#....# #.....##.#.#..# #.....##..#.#...# .....##.###.#.## #.#.....## ## #......>^$...#.###. #w#iL.>..#.## #.†.#.## #.##.#.# #. #.....†.#.# #. #....#iLk#. #..###.. #..iLG.### #...# i(MO #isUiV%1i\iO^i y ###.####.....#. #.....##.#.#.#. #.....##.#.#.... #.....##.#.#..# #.....##..#.#... .....##.###.#. #.#.....## ## #......>^$...#.###. #w#.>..#.## #i .†.#.## #.##.#.#i  #.##.....†.#.# #.##......#id 1 #.##.....### ..##......# ####.......#  #i* i0 %2im i iM ######.>....##.####.....#.#.##.#.#..##.....##..#.#... .....##.###.#.########.....## ##...#....@.>^$...#.###.######w>..#.### #........†.#.###......#.##.....†.#.#.w   ribbon worm (asleep)...###w.i'Xwi(=3Kiss of Deathi0i;i  You slash the ribbon worm! You claw the ribbon worm.  The ribbon worm is almost dead.i15-------10 =4.8 (1.1i~iq0 _The ribbon worm bites you.i   You barely miss the ribbon worm.The ribbon worm is severely wounded.14--------5.9i i 0 _The ribbon worm bites you.i# †You hit the ribbon worm. You peck the ribbon worm.i(it-317.0Kiss of DeathiO _You kill the ribbon worm!i 6######.>.###.####.....#.##.....##.#.#.#.##.....##.#.#....##.....##.#.#..#.#.....##..#.#...#.....##.###.#.##.#.....## ##.#...†.@>^$...#.###.####.#.>..#.## # #.†.#.## #.##.#.# #.##.##.........##.##.......###i> `..##.......# i i u 25  -80i i i= P######.>.###.####.....#.##.....##.#.#.#.##.#.....##.#.#....#.#.....##.#.#..#.#.....##..#.#...#......##.###.#.##.#.#.....## ##.#...†..@^$...#.###.####.#.>..#.## # #.†.#.## #.##.#.# #.##.....†.#.##.##.i ..##.##..###..##..# ii?-9ii[c _There is a stone staircase leading down here.ipiReally walk into that teleport trap? Y - Yes  N - Noi|i######.>...... Doodle5 the Conjurer###.####.....#.### Tengu#.....##.#.#.#.##. Health: 14/21 ================--------#.....##.#.#....#. Magic: 7/7========================#.....##.#.#..#... AC: 3Str: 12#.....##..#.#...#. EV: 25 Int: 21.....##.###.#.##. SH: 0Dex: 12#.#######.....## ##..... XL:  3 Next: 31% Place: Dungeon:2#...†..@^$...#.###.##### Noise: ---------  Time: 2169.0 (0.0)###.#........>..#.##a) U00m+0 falchion# #........†.#.##Cast: Kiss of Death#.##.......#.#Quill #.##.....†.#.##.##.........##.##.......###..##.......#####.......#The ribbon worm is severely wounded. _The ribbon worm bites you.  You hit the ribbon worm. You peck the ribbon worm. _You kill the ribbon worm! _There is a stone staircase leading down here.  Okay, then.iiҙi. _i, z ###.####.....#.###.....##.#.#.#.##..#.....##....##..#.#...# .....##.###.#.##.#######.....## ##......†..>^$...#.###.########.#..@.....>..#.##  # †.#.##  #.##.......#.# ##.....†.#.......#########i4 ii6 15=  70.0 (1 i6 _i= i> i###.####.....#.###.#.....##.#.#.#.##.#.....##.#.#....#.##.....##.#.#..#.#.....##..#.#...#.#.....##.###.#.##.##.#.....## ##.....##...†..>^$...#.###.####.#.>..#.## iW# #.†.#.## #.##.#.# #.##.....†.#.# #.##..#i}l#.##.###i..##.#####.i5# ii%1iAis###.####.....#.###.##.....##.#.#.#.##..##.....##.#.#....#.##.....##.#.#..#.#.....##..#.#...#.#.....##.###.#.##.# #.#.....## ##.....# #...†..>^$...#.###.###### ###.#.>..#.## # #.†.#.## #.##.#.# #.##.....†.#.# #.##.#iO#.##.### ii%2i/ iiM ######.>......i0##.####.....#.#####.##..#.#....#.###.#.#..#.....iR`#.....##..#.#...#.## ir.....##.###.#.#########.....## ##.....i...†..>^@...#.###.#########.i؝>..#.### #........†.#.##iF.#.i##.##.....†.#.##.......#ii%3i iԴiC=iص 10 174.0 (2i>c_The ribbon worm bites you.  You hit the ribbon worm. You peck the ribbon worm. _You kill the ribbon worm! _There is a stone staircase leading down here. _You now have 45 gold pieces (gained 12).i i>kReally walk into that teleport trap? iIY - Yes  N - Noi0.iDE######.>.......# Doodle5 the Conjurer###.####.....#.###.# Tengu#.....##.#.#.#.##..# Health: 15/21 =================-------#.....##.#.#....#.## Magic: 7/7========================#.....##.#.#..#..... AC: 3Str: 12#.....##..#.#...#.## EV: 10i%EInt: 21.....##.###.#.##.# SH: 0Dex: 12#.#######.....## ##.....# XL:  3 Next: 31% Place: Dungeon:2#...†..>^@...#.###.###### Noise: ---------  Time: 2174.0 (0.0)iIE###.#........>..#.##a) +0 falchionijE# #........†.#.##Cast: Kiss of DeathiE#.##.......#.#Quill iE#.##.....†.#.##.##.........##.##.......###iE[..##.......#####.......#iExYou hit the ribbon worm. You peck the ribbon worm. _You kill the ribbon worm! iET_There is a stone staircase leading down here. iFb_Okay, then. _You now have 45 gold pieces (gained 12).  i4F+Okay, then.i~GiMiO. _iReally walk into that teleport trap? Y - Yes  N - Noi######.>....... Doodle5 the Conjurer###.####.....#.###. Tengu#.....##.#.#.#.##.. Health: 15/21 =================-------#.....##.#.#....#.# Magic: 7/7========================#.....##.#.#..#.... AC: 3Str: 12#.....##..#.#...#.# EV: 10Int: 21.....##.###.#.##.# SH: 0Dex: 12#.#######.....## ##.....# XL:  3 Next: 31% Place: Dungeon:2#...†..>@....#.###.###### Noise: ---------  Time: 2174.0 (0.0)###.+ 0m#........>..#.##a) +0 falchion# #........†.#.##Cast: Kiss of Death#.##.......#.#Quill #.##.....†.#.##.##.........##.##.......###..##.......#####.......#You hit the ribbon worm. You peck the ribbon worm. _You kill the ribbon worm! _There is a stone staircase leading down here. _Okay, then. _You now have 45 gold pieces (gained 12). _Okay, then.i i!i[ i i<#.#######.i ip#...†..>.i ###.#...... # #.. #.##...# #.##... #.######### #.##... #..@....... #.##...i, #####..g... ..##... ##### ####... #### i  g   goblin (asleep) _You kill the ribbon worm! _There is a stone staircase leading down here. _Okay, then. _You now have 45 gold pieces (gained 12). _Okay, then.You enter a teleport trap! The teleport trap disappears.iO  Your surroundings suddenly seem different.it' i g.  igMYou encounter a goblin. It is wielding a +0 club.ii& i)VKThe goblin shouts! You hear a shout! x2i igi5ihK   kobold (missile)iXigi6i=i% iH 25 i i====iT#5.0 (1ii iii_You encounter a kobold. It is wielding a +0 short sword and quivering stones.ii} #. #.##) #...†..>#. ###.##. # ##. #.##i+~ #. #.## #K# #.## #. #.## #####.g.... ..## ##### ####iP~ i^"g.i2i&r=---6Kiss of Deathimiޓi _Found a hand axe. The kobold completely misses you.iU  #.# #.# #)# #...†..> #.# ###.# #.# # # #.#i #.## #.# #.## #K# #.## #@...g..... #.## #####...... ..## ##### #### i,g.iKy ---7ii| _The kobold is struck by your quills. The kobold completely misses you.iy& i zB)You hit the kobold.i{g.ij& iS10 38.1 (1.1i39Kiss of DeathiS` _You kill the kobold!i .#.# #.#.#)# #...†..>.#.# ###.#.#.# # #.#.# #.##.#.# #.##.#)# #.##.#.@g. #.##.#####...... ..##.##### ####.#7== 25  90Kiss of Death _The goblin closely misses you.iw gYou closely miss the goblin. You claw the goblin. You peck the goblin.  The goblin is severely wounded. )You encounter a hobgoblin.The goblin is struck by your quills.g   hobgoblin=10 ix5i:y80.2 (1.1iqy#Kiss of DeathiyiLie i΃i&_You kill the goblin!i4iY.#.# #.#.#)# #...†..>.#.# ###.#.#.# # #.#.# #.##.#.# #.##.#)# #.##.#..@. #.##.#####g..... ..##.##### ####.#g. 25  -10Kiss of Death  Things that are here: _a +0 club; a goblin corpsei{&13-----10 =2.4 (1.2 _You closely miss the hobgoblin. The hobgoblin hits you.i X  You closely miss the hobgoblin. Your kick misses the hobgoblin.2------3.5 (1.1 _The hobgoblin hits you.iO  You hit the hobgoblin.  You claw the hobgoblin, but do no damage.The hobgoblin is moderately wounded.4.6 _The hobgoblin misses you.i) †You hit the hobgoblin. You claw the hobgoblin. -95.7Kiss of Death _You kill the hobgoblin!ibJ 25  3=4=====15=i6===7=ikiSi i@iiiiiiiiRi8i/==iii" i ij i io i i im i i i i 9i /==i i i i> i i6 i i~ i i i i i i  =i+ i i iI i 20i =i io i=! i! i" i$ i$ i% i6' i' iD) iY,  i, i, $_You start resting.i(- "HP restored.i3 i3 -i9 i9 221.7 (36.i#: 0)ib; i; 1i; 0===i; -i< #2.7 (37 i$< _i? iA i  #.# #.# #)# #...†..> #.# ###.# #.# # # #.# #.## #.# #.## #)# #.## #.@)†...... #.## #####...... ..## ##### #### 3.7 (1.0)i|   #.# #.# #)# #...†..> #.# ###.# #.# # # #.# #.## #.# #.## #)# #.## #@.)†...... #.## #####...... ..##ih} g ##### ####i}  i i i1 4ib ie iY># ...#######)...†..>###.# #...iZ.# #########..)†#iZa#####...... ..i5[G##### ####.i[ ##i[icidid5ijim iom  imThings that are here:i>p ipipB_a +0 short sword; 5 stonesi"i&Mi#i50 ..ib.i#######i)i\...†..>iF###.iv-# #...i#& i_0)#########ik..)†...... #iK#####...... ..i3##### ####.i1iiRi==i6 i_iidi@26 #.# #.#######)..†..>..##.#...i2o #  #.##########..)†......####...... .##Quill i;9i9%7i>iA  i-AThings that are here:iP _a +0 short sword; 5 stonesiNM # ...i#######)...†..>###.i# #... )#########i..)†...... ######...... ..##### ####.ii%i&,8 _iL,i-i1 M...# ...#######)i.2 i...†..>###.# #....# )#########..)†#iO2 c#####...... ..##.i(: i; %9i@ iB i M#.#...# ...iA #######)...†..>###.# #....# i_ )##########..)†...... #.##.iy i ip &30i iG  iM###.#... i1# ...#######)...†..>###.# #... i#.##.##. Quill  i0 i_0 i} i/%1 i! i# i1M###.#...# .. i*.#######...†..>###.# #...#.##.##. i i i%2 iQ  ipQ _You see here a +0 hand axe. i,  #.####.....#.#  iw #.#######)..†..>.##.#... #  #.## i q##  iҩ  i֪ $3  i _ i  i  isS .....#.# #.#######)..†..>. i.##.#... #  #.##Quill  i i i%4 i i9 i)J ...#.# #.#######)..†..>..##.#... #  i}J #.##)#########Quill  iQ iQ%5 ia id iֻ ...#.# #.#######)..†..>..##.#... #  i, #.##)#########..)†......####. i i%6 i& i  i*6 #.# #.#######)..†..>..##.#... iyY #  #.##########..)†......####...... .##Quill  i i. i%7 i iK$  Things that are here: iP _a +0 short sword; 5 stones ij i[m{Pick up what? 4/52 gear slots (_ for help)  imHand Weapons (select all with ))a - a +0 short sword Missiles (select all with () imb - 5 stones [Up|Down] select imB[Esc] exit  imLetters toggle [.|Space] toggle selected[top]i  b + 5 stones[Enter] accept (1 chosen)i ii #.##.. Doodle5 the Conjurer#.#.. Tengu#.##.####### Health: 21/21 ========================#)##...†..>. Magic: 7/7i ========================#.####.#.... AC: 3Str: 12#.## #.... EV: 25 Int: 21#.##.##. SH: 0Dex: 12#.##.##. XL:  3 Next: 39% Place: Dungeon:2#@######### #.##. Noise: ---------  Time: 2237.7 (0.0)#..)†...... #.##. a) +0 falchion#####...... ..##. Cast: Kiss of Death##### ####. Quill ## i t_a +0 short sword; 5 stones  Things that are here: _a +0 short sword; 5 stones i y_You see here a +0 hand axe.  Things that are here: _a +0 short sword; 5 stonesiiH410 8.7 (1ii" _e - 5 stonesiL#.# .i#.# #.########)# #...†..>..i#.# ###.#....#.# i # #.#.#  #.##i#.# #.##.#)######### #.##.i-#.@)†...... #.##.#####...... ..##.iMm ##### ####.iN ### iPi!iJ` 25  9i# iF iEG &ifG iL i>N iH\#.# .#.# #.#.#)# #...†..>.#.# ###.#.#.# # #.#.# #.##.#.# #.##.#)#i= #.##.#..@†...... #.##.#####...... ..##.##### ####.#iij^  40iiʚ$  Things that are here:i)p _a +0 club; a goblin corpseii4110 iU241ii# _f - a +0 clubiyD#.# .#.# #.#.#)# #...†..>.#.# ###.#.#.# # #.#.# #.##.#.# #.##.#)##.##.#..†@.#.##.#####...##..#####..##..## 25  2 _You see here a hobgoblin corpse.iGd#.# .....##.# #.#.#)# #...†..>.#.# ###.#.#.# # #.#.# #.##.#.# #.##.#)#.#.##.#..††#.##.#####...##.#.#####.#.# #...###3 _iI#.# .....##.# #.#.#)# #...†..>.....##.# ###.#.>#.# # #.†#.# #.##.#.# #.##.....†#)#.#.##.#..††.#.##.#####.##.#.#.#.# #....###.#4i g#.# .....##.#.# #.#.....##)# #...†..>.....#.#.# ###.#.>.#.# # #.†.#.# #.##.#.# #.##.....†.#)#.#.##.#..††.#.##.#####.##.#.#.#.# #....###..##5iO#.# .....##.##.# #.#.....##)# #...†..>.....#.##.# ###.#.>.#.# # #.†.##.# #.##.##.# #.##.....†.##)#.#.##.#..††.#.##.######.##.##.#.##.# #....###..##6i޿#.# .....##.##.# #.#i$.....## i6#)# #...†..>.....#.##.# ###.#.iW>..##.# i3# #.iJA†.#.#.# i#.##.i)#.#.# i:Q#.##.....†.#.#)#i6.#.##.ic#..††.#.##.ii6######.i<##.# iF#.##.i]i# #.# #i& i ih ii%7ii)i b#.# .....##.##.# #.#.....## #ib#)# #...†..>.....#.##.# ###.#.ic9>..#.ic#.# ic3# #.i$dB†.#.##.# iud#.##.#.#id!#.# ie>#.##.....†.#.#iae#)#ie7.#.##.ie#if;#..††.#.##.######.##.# #.##.# idg?#.# #ig ig i1h izhi.....#.###.#.# ###.#.>..#.##.# #.#.†.#.##.# .#.##.#.# #.# .#.##.....†.#.# #)#.#.##.# #..††.#.##.### #####.##.# #.##.# #.# # 9i#.# .....##.###.##.# #.#######.....## ##.#)# #...†..>.....#.###.##.# ###.#.>..#.##.# #.#.†.#.## #.# #.#.##.#.# #.# #.#.##.....†.#.# #)#.#.##.# #..††.#.##.### #####.##.# #.##.# #.# # 50i #.#######.....## ##.)..†..>.....#.###.#.##.#........>..#.# †.#.## ##.......#.# †)##########.#.#.....††........#.#######..#  #.#########.# ########Quill 1iK l #.# #.#.....## ## #)# #...†..>.....#.###. #.# ###.#.>..#. #.# #.#.†.#.## #.# #.#.##.#.# #.# #.#.##.....†.#.# #)#.#.##.# #..††.#.##.### #####.##.# #.##.# #.# # ...  .###  ..  ##2i #.# #.#.....##  #)# #...†..>.....#.### #.# ###.#.>..#. #.# #.#.†.#. #.# #.#.##.#.# #.# #.#.##.....†.#.# #)#.#.##.# #..††.#.##.### #####.##.# #.##.# #.# # ...  .###  ..  ##3i?y #.# #.#.....##  #)# #...†..>.....#. #.# ###.#.>..# #.# #.#.†.#. #.# #.#.##.#. #.# #.#.##.....†.#. #)#.#.##. #..††.#.##. #####.##.# #.##.# #.# # ...  .###  ..  ##4i! #.# #.#.....## #)# #...†..>.....#. #.# ###.#.>.. #.# #.#.†.# #.# #.#.##.# #.# #.#.##.....†.# #)#.#.## #..††.#.##. #####.##.# #.##.# #.# # ...  .###  ..  ##5iidQ #.# #.i #.....iH #)# #...†..>.....#.iT #.# ###.#ię$.>i&) #.#it) #.#i.†.i) #.#i<, #.#.##it.i) #.#iJ #.#.##.....†.i'4 #)ia@#.#.##iO #..††iJ.#.##i.iO7 #####i(.##i .iA #.i\#i .i6 #.#i- i ... i֟3 .### i1 .. iW@ ##ii%6i;i]ii ^ #.# #.#.....i8! #)# #...†..>.....# #.# ###.#.> #.# #.#.† #.# #.#.## #.# #.#.##.....† #)#.#.## #..††.#.## #####.## #.# #.#  ... .### .. ##i%i&%7i],i-i #.# #.# #)# #...†..>..... #.# ###.#. #.# #.#. #.# #.#.## #.# #.#.##..... #)#.#.## #..††.#.## #####.## #.# #.#  ... .### ..i@ ##iiP%8i\ii7 i7 0i)< i< i i i" iF i )..†..>..##.#... ##)##########.#..††.......#####. #@######### ######... .###... .### # i\ i ]  9i i i7S.##.#... ##)#########..††........####......... #.######### #######...#iS #.###.#... .#### iZi[&60i aigbiO ##)#########..††.......####......... #.###########.## #######.@.# #.###.#... .### # iic%1ii7i,WiW0i)\i]iiisiiGiPHiMiNi3iriiLi0Mi#RiTiii]i8ipK_ #.# #.# #.# #.#.## #.# #.#.## #)##########.#.## #..††........#.## #####...## #.## ##.##  #@..# #.###.# ... .# ###. ###iPiQ]  2iViWi #.# #.#.## #.# #.#.## #)##########.#.## #..††........#.## #####....## #.############.## ####..# ###.#........# .########.# #iq ##.  #ii%3ih iiiF #.# #.#.## #)##########.#.## #..††........#.##iAj #####....## #.############.## ###..# #.######.###.##......@.# .#########.# # ##.. ioj6 ### ipiiq%4iui=wi"M #.# #.#.## #)##########.#.## #..††........#.## #####..## #.## ##.##  ##...# #.######.###.# #.# .# il##.# # ##.. ###i(iX)%5i|-i/i߰ #.# #.#.## #)#.#.## #..††.#.## #####.## #.# ##.##  ##...# #.######.###.# #.# .# #.# # ##.. ###ii%6i i`i1o #.# #.#. #)#.#. #..††.#. #####. #. ##.##  ##...# #.######.###.# #i21.# .# #.# # ##.. ###i 8i8%7i=i>it #.# #.#. #)#.#. #..††.#. #####. #. ##.### ##...# #.######.###.# #.# .# #.# # ##.. ###iyiz%8i:iki4 #.# #.### #)#.#.. #..††.##| ######. #.#. ##.## #. ##...#in #.######.###.# #.# .# #.# # ##.. ###iDi%9i$%i'[ _Found a curved runed staff.iJ~ #.# #. ### #)#. ..# #..††. #|# ##### #.# #. #.# ##.## #.# ##...# #.######.###.# #.# .# #.# #i~n ##.. ###iY70iSi0ii i-iiiimioi(I #.# ### #)##########..# #..††|# #####........ #.####### ##.# ##...# ######.###........# .########.# ###.. ###iX#iY$]  1i (i)iu M #.# ### #)##########..# #..††|# #####........ #.####### ##.# ##...# ######.###........# .########.# ###..i$ i %2ii i ib >M## #.# ### #)##########..# #..††|# #####........ #.####### ##.# ##...# ######.###........# .########.# #ig i' %3i iZ i M)..## #.# #### #)##########..# #..††|# #####........ #.####### ##.# ##...# ######.####........# .#iyiM%4ii$iKM.##)..### #.# #.#### #)###########....# #..††#####........ #.####### ##.##.# ##...#Quill i3i%5iiy _You see here a staff of necromancy. iL iMMB10 276 iS iVO _g - a staff of necromancy!i,; !i> uEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %) !ir>  d - a quill talisman (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &i &i &iY #.##.## Doodle5 the Conjurer&i .#)#&i #... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.#&i9 #. AC: 3Str: 12##.##. EV: 10Int: 21&io #.#### #)##########. SH: 0Dex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2&i #@# #####........ Noise: ---------  Time: 2276.7 (0.0)#.##.####### a) +0 falchion&i n#.# ##.##Cast: Kiss of Death#.# ##...#Quill #.######.###.#&i/ )#........# .#########.# ###..### _a +0 club; a goblin corpse _f - a +0 club &ip _You see here a hobgoblin corpse. _Found a curved runed staff. &i _You see here a staff of necromancy. _g - a staff of necromancy&ix B  You unwield your +0 falchion.&i |7.7 (1g) staff of necromancy&i% &i' 8 _g - a staff of necromancy (weapon)(is (iu Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club Armour (go to first with [) (iu  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) (iv Talismans (go to first with %)  d - a quill talisman (worn)[?] describe selected (i:v [!] equip|wield|wear|put on[tab] equip|unequip 0io 0i 0iJ I#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0Dex: 120i U#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2277.7 (0.0)#.##.####### g) staff of necromancy#.# ##.##Cast: Kiss of Death0i 3#.# ##...#Quill #.######.###.##........# .#0in ########.# ###..### _You see here a hobgoblin corpse. _Found a curved runed staff. _You see here a staff of necromancy. _g - a staff of necromancyYou unwield your +0 falchion. _g - a staff of necromancy (weapon)0i 0i i8.2 (0.5-) Nothing wielded0i6 0iF ; _You unwield your staff of necromancy.2ig2i 5Equip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club 2isArmour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) 2iTalismans (go to first with %)  d - a quill talisman (worn)2i[?] describe selected [!] equip|wield|wear|put on2iy[tab] equip|unequip 5i5iH5ia#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.##. AC: 3Str: 12##.##. EV: 10Int: 215id#.#### #)##########. SH: 0Dex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2278.2 (0.0)#.##.####### -) Nothing wielded5i#.# ##.##Cast: Kiss of Death#.# ##...#Quill #.######.###.##........# .#########.# ###..### _Found a curved runed staff. _You see here a staff of necromancy. 5id_g - a staff of necromancyYou unwield your +0 falchion. 5i5O_g - a staff of necromancy (weapon) _You unwield your staff of necromancy.5i5i7 (0.5g) staff of necromancy5il5i8 _g - a staff of necromancy (weapon)7i'7iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club Armour (go to first with [) 7i b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %) 7i  d - a quill talisman (worn)[?] describe selected 7i*[!] equip|wield|wear|put on[tab] equip|unequip 8i g - a staff of necromancy (weapon). A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. 8i a Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 5.8 XLs.  Current attack delay: 1.2. Damage rating: 5 (Base 5 x 105% (Str) x 103% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. 8i You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} 8i' eMenu/colouring prefixes: identified melee equipped magical staff _________________ 8iR q“'I am Aed Abaid of Ess Rúaid, that is, the good god of wizardry of the Tuatha@iC"Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion  f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) @i"Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman (worn) @i3#U[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Fi[Unequip which item?  g - a staff of necromancy (weapon)  c - a +6 ring of intelligence (worn)unequip|take off|removeequip|unequipIi3Equip or unequip which item?- - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club  g - a staff of necromancy (weapon)  c - a +6 ring of intelligence (worn)equip|wield|wear|put onequip|unequip Kig - a staff of necromancy (weapon). A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 KisThis weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 5.8 XLs.  Current attack delay: 1.2. Damage rating: 5 (Base 5 x 105% (Str) x 103% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} KiMenu/colouring prefixes: identified melee equipped magical staff _________________ “'I am Aed Abaid of Ess Rúaid, that is, the good god of wizardry of the TuathaaiEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion  f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) aiZMagical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman (worn) ai(aiX[?] describe selected ai[!] equip|wield|wear|put onai|[tab] equip|unequip bio: biPA biI 3#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================bi#J #.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0bidJ ^Dex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2biJ #@# #####........ Noise: ---------  Time: 2278.7 (0.0)#.#biK #.####### g) staff of necromancy#.# ##.##Cast: Kiss of Death#.# ##...#Quill #.######.###.##........# .#########.# #bi4K ##..### bi\K _You see here a staff of necromancy. _g - a staff of necromancyYou unwield your +0 falchion. biK x_g - a staff of necromancy (weapon) _You unwield your staff of necromancy. _g - a staff of necromancy (weapon)biS 3 _g - a staff of necromancy  You unwield your +0 falchion. _g - a staff of necromancy (weapon) _You unwield your staff of necromancy. _g - a staff of necromancy (weapon)  Okay, then.biS biZ bim\ . _di?zdia}$Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club di}Armour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=) di} c - a +6 ring of intelligence (worn) Talismans (go to first with %) di}8 d - a quill talisman (worn)di~[?] describe selected [!] equip|wield|wear|put ondi>~y[tab] equip|unequip eieiei3#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================ei%#.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0eiDex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2278.7 (0.0)#.##.####### g) staff of necromancyei#.# ##.##Cast: Kiss of Deathei#.# ##...#Quill ei;#.######.###.##........# .#########.# #eik##..### _g - a staff of necromancyYou unwield your +0 falchion. _g - a staff of necromancy (weapon) eiu_You unwield your staff of necromancy. _g - a staff of necromancy (weapon) _Okay, then.eieiP  Okay, then.eiTeiNei. _fi[Tfi Y  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   k + Spellcasting 2.1   3.6  -1          filY, b - Maces & Flails   0.0   0.8  +1   l + Conjurations 4.9   3.0  +3   c - Staves   0.0   0.8  +1   m - Necromancy   0.0   0.8  +1  fiY3 d - Unarmed Combat   0.0   0.8  +1   n * Translocations   0.5   1.4  -2   e - Throwing   0.0   1.0   0           o - Evocations   0.0   1.0   0  fi6Z f + Short Blades   2.2   0.8  +1   p - Shapeshifting   0.0   1.4  -2   g - Long Blades   3.6   3.4  +1  firZ            fiZ h - Armour   0.2   0.8  +1       i - Dodging   2.2   2.5  +1  fiZ     j - Stealth   0.0   0.8  +1      fi [l    fi/[        fi[!            fi[        fi[The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpfi\[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfiI\hi = c + Staves 0.0jiC 9*kio f - Short Blades   2.2iNTiTiqZi2`O#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.#if`#. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0Dex: 12i`#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2278.7 (0.0)i`;#.##.####### g) staff of necromancy#.# ##.##Cast: Kiss of Deathi`#.# ##...#Quill #.######.###.#i5aM#........# .#########.# ###..###You unwield your +0 falchion. _g - a staff of necromancy (weapon) _You unwield your staff of necromancy. iVa_g - a staff of necromancy (weapon) _Okay, then. _Okay, then.ifi`fiUiiLjii  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   k + Spellcasting 2.1   3.6  -1          is b - Maces & Flails   0.0   0.8  +1   l + Conjurations 4.9   3.0  +3  c + Staves0.0   0.8  +1   m - Necromancy   0.0   0.8  +1  i d - Unarmed Combat   0.0   0.8  +1   n * Translocations   0.5   1.4  -2   e - Throwing   0.0   1.0   0  i        i o - Evocations   0.0   1.0   0  iJ f - Short Blades   2.2   0.8  +1   p - Shapeshifting   0.0   1.4  -2   g - Long Blades   3.6   3.4  +1  i             h - Armour   0.2   0.8  +1       i - Dodging   2.2   2.5  +1  i.     j - Stealth   0.0   0.8  +1  i        i$a    iA_    i^a    izl    i        iT    iThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpiG[=] set a skill target  i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiPiTiZ#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7i8[y========================#.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0Dex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2ih[#@# #####........ Noise: ---------  Time: 2278.7 (0.0)#.#i[ #.####### g) staff of necromancy#.# ##.##Cast: Kiss of Deathi[#.# ##...#Quill #.######.###.#i[#........# .#########.# ###..i[l###You unwield your +0 falchion. _g - a staff of necromancy (weapon) i\{_You unwield your staff of necromancy. _g - a staff of necromancy (weapon) _Okay, then. iA\6_Okay, then.i aiaieisii ihi Casting: Momentum Strike (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL' Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 7% 1  b + Momentum StrikeConjuration/Translocation 9% 2 c - BlinkTranslocation22%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitipj#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0Dex: 12#....# #..††........ XL:  3 Next: 39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2278.7 (0.0)#.##.####### g) staff of necromancy#.# ##.##Cast: Kiss of Death#.# ##...ij#Quill #.######.###.##........# .#########.# ###..### _You unwield your staff of necromancy. _g - a staff of necromancy (weapon) _Okay, then. _Okay, then.Casting: Momentum Strike (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##.## Doodle5 the Conjurer#)##... Tengu#.####. Health: 21/21 ========================#.##. Magic: 7/7========================#.##. AC: 3Str: 12##.##. EV: 10Int: 21#.#### #)##########. SH: 0Dex: 12#....# #..††........ XL:  3 Next: HkC;49m39% Place: Dungeon:2#@# #####........ Noise: ---------  Time: 2278.7 (0.0)#.##.####### g) staff of necromancy#.# ##.##Cast: Kiss of Death#.# ##...#Quill #.######.###.##........# .#########.# ###..### _You unwield your staff of necromancy. _g - a staff of necromancy (weapon) _Okay, then. _Okay, then.Casting: Momentum Strike (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _i~ M #.#  #.# #.# #)# #. #.#### #.# # #.# # # #.# #i#  #.#### #)###########..@.# #..††####.# #####....... #.# #.###### #.# ##.## #.# ##.. #.######.###.# #........#.#########.# ###..i i s 25  9.7 (1 _iÌ i i  #.### #.# #... #)# ##. #.# #w #.# #. #.# ig   #( #.#  #.#### #) #.@..# #..†† ####.# #####i > #.# #. #.# ##.## #.# ##...# #.######.###.#i w   dart slug (asleep) #..# .# ##i |######.# #  ##..iei  You encounter a dart slug.i&80ii2 _Found 2 atropa-tipped darts.i  #.# ### #.# # ..# #)# # #.# #.#  #w# #.# #.# #.# #(# #.#ir , #.#### #) #@...# #..†† ####.# ##### #.# #. #.# ##.##  #.# ##...# #.######.###.#  #.# .# i c #.# # i B ##..i  i %1i! i il  ##..).#w.(# #.# #### #)########....# #..††####.# #####.....# #.#### ##.# ##...# ######.###........# .########.# #iRwwi ````The dart slug launches a dart at you.i}.(@.i-=2iiO _The slug dart misses you.iŘ]...  ##..).#w. #.# #### #)########....# #..††####.# #####..... #.#### ##.# ##...#######.###........# .i1D.wiiE-3Kiss of DeathipiY _You see here 2 atropa-tipped darts.iFa  You hit the dart slug.  You claw the dart slug, but do no damage.The dart slug is moderately wounded.ibR10 =4.9 (1.2iDhiejA _The dart slug bites you but does no damage.ipx  The dart slug is moderately wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage.You peck the dart slug.  The dart slug is almost dead.i-t  The dart slug launches a dart at you.iDiE'6.1iKiL@ _The slug dart hits you but does no damage.iG †You hit the dart slug.477.3Kiss of Deathi/MiVVM _You kill the dart slug!i$M#.#...  ##..)#.(# #.# #### #)########....# #..††####.# #####..... 25  -80 _You see here a dart slug corpse.iWkV ...#.#####..)#. †.#### #)########...# #..††.....#Quill #........# .#-9 _ _You see here 2 atropa-tipped darts.i;10 290 _h - 2 atropa-tipped dartsi M#.#...  ##..)#. #.# #### #)########....# #..††im Y####.# #####.....iY i g 25  1i! i v _You see here a dart slug corpse.iՆ {M#.#...  ###..)#† #.# #.#### #)######## Quill 2 _i4M#.#...  ########........)#.†#.# #.#Quill 3i1M#.#...  ########........)#######.†#.# #.#4i #.# #.# #.#i+ ...iV #.# #.#i.V# #.# iq.# #)# #.# #.# i^ #.# #.#i #†# #.# in]#.# #.#i #.#### #)i #....# #..††iMj ####.# #####iS #.# #.ii i %5iiMi; #.# #.# #.# ... #.# #.## #.#.# #)##.# #.# #.# #.# #†# #.# #.# #.# #.#### #) #....# #..†† ####.# ##### #.# #.6in@  #.# #.# #.# ... #.# #.## #.#.# #)##.# #.# #.# #.# #†# #.#  #.# #.# #.#### #) #....# #..†† ####.# ##### #.# #.7iF!* #.# #.# #.# ... #.# #.#.# #.#.# #)##.# #.# #.# #.# #†# #.#  #.# #.# #.#### #) #....# #..†† ####.# ##### #.# #.8itv #.# #.# #.# ... #.# #.##.# #.##.# #)##.# #.# #.# #.# #†# #.#  #.# #.# #.#### #) #....# #..†† ####.# ##### #.# #iX9i% #.# #.# #.# ... #.# #.# #.# #.# #.# #)# #.# #.# #.# #.# #†# #.#  #.# #.# #.#### #) #....# #..† ####.#  #.#iD3D300i,3 #.# #.# #.# ... #.# #.# #.# #.# #.# #)# #.# #.# #.# #.# #†# #.#  #.# #.# #.#### #) #....# #.. ####.#  #.#i5i7%1i<i?i~v  #. #. #.  #. #. #.# #. #.# #) #.# #. #.# #. #†# #. #.# #. #.#### #) #....# # ####.#  #.#2i  # # #  ## # #.# # #.# # #.# # #.# # #†# # #.# # #.#### # #....# # ####.#  #.#3iM#. #. #. #. #.  #.  #.#  #.#  #.#  #.#  #†#  #.# #.#### #....# ####.#  #.#4ix j #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #†#  #.#  #.####  #....#  ####.#  #.#5iaM. ###########...........############.#†#6iM##. ###########...........############.#iiF%7iii M##. ###########...........############.#ii%8iiiF M##. ############............#icJ i4K %9iN iO iR M##.#.#Quill iV iW &10i\ i^ iS;M# .###..#.#i@iA%1iEi-GiP M  .###.#..##.####iTi`U%2i~Xi n + Necromancy 0.0if n * Necromancy   0.0i@' b - Maces & Flails 0.1 m - Conjurations 5.0  c - Polearms 0.1 n * Necromancy 0.0 o * Translocations 0.8  e - Unarmed Combat 0.0  f - Throwing 0.0 p - Evocations 0.0 q - Shapeshifting 0.0  g - Short Blades 2.2  h - Long Blades 3.6  i - Armour 0.2  j - Dodging 2.2  k - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsi  Translocations Translocations focus on the spatial movement of beings or objects, including useful spells to translocate yourself over short distances quickly or to iVDtransport your enemies away from you. Being skilled in Translocations increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill inthese schools.iH+  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   l + Spellcasting 2.1   3.6  -1             i+ b - Maces & Flails 0.1   0.8  +1   m - Conjurations 5.0   3.6  +3   c - Polearms 0.1   0.8  +1   n * Necromancy0.0   0.8  +1  d + Staves0.3   0.8  +1   o * Translocations 0.8   1.4  -2  i+ e - Unarmed Combat 0.0   0.8  +1        f - Throwing 0.0   1.0   0   p - Evocations 0.0   1.0   0   iX,     q - Shapeshifting 0.0   1.4  -2    g - Short Blades 2.2   0.8  +1      h - Long Blades3.6   3.4  +1      i,        i - Armour0.2   0.8  +1  i,+    j - Dodging2.2   2.5  +1  i,}    k - Stealthi,0.0   0.8  +1      i-        i5-_    iS-        i-z    Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Helpi-[a-z] skill descriptions  i.[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  iT.[!] training|cost|targets i@. Evocations Evocations skill affects your ability to use magical items like wands and other uncommon objects, increasing the power or success rate of such items.i a  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingi5 2.1   3.0   0   l + Spellcasting 2.1   3.6  -1        i[ k     i a b - Maces & Flails 0.1   0.8  +1   m - Conjurations 5.0   3.6  +3  c - Polearms0.1   0.8  +1   n * Necromancyi 0.0   0.8  +1  d + Stavesi8 u0.3   0.8  +1   o * Translocations 0.8   1.4  -2  e - Unarmed Combat 0.0   0.8  +1      f - Throwing0.0   1.0   0   p - Evocationsi` 0.0   1.0   0  i     q - Shapeshifting 0.0   1.4  -2  i fg - Short Blades 2.2   0.8  +1      h - Long Blades3.6   3.4  +1      in         i - Armour0.2   0.8  +1      j - Dodging2.2   2.5  +1  i     k - Stealth0.0   0.8  +1      i         i         i7         i ,Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.  + selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. iTraining can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.i6  - skill manuals: Rare books giving an aptitude bonus of +4 in one skill. i! ` On top of that, there are some effects which directly modify a skill, for)icb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting )i&2.1   3.0   0   l + Spellcasting 2.1   3.6  -1          )i#  b - Maces & Flails   0.1   0.8  +1   m - Conjurations   5.0   3.6  +3  )ia c - Polearms   0.1   0.8  +1   n * Necromancy   0.0   0.8  +1  d + Staves)i 0.3   0.8  +1   o * Translocations   0.8   1.4  -2   e - Unarmed Combat   0.0   0.8  +1  )i<     f - Throwing   0.0   1.0   0   p - Evocations   0.0   1.0   0         q - Shapeshifting   0.0   1.4  -2    g - Short Blades   2.2   0.8  +1       h - Long Blades   3.6   3.4  +1      )i|0           i - Armour   0.2   0.8  +1      )i~ j - Dodging   2.2   2.5  +1         k - Stealth   0.0   0.8  +1      )i                 )i=             The relative cost of raising each skill is in cyan.  )iSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level )i [!] training|cost|targets *i'a Doodle5 the ConjurerTenguHealth: 21/21 ========================Magic: 7/7========================AC: 3Str: 12EV: 25 Int: 21SH: 0Dex: 12########...XL:  3 Next: 77% Place: Dungeon:2#..@†......Noise: ---------  Time: 2383.3 (0.0)#.######..#g) staff of necromancy#.#Cast: Kiss of Death#.#Quill #.##.##.##.##.#You closely miss the ball python. You claw the ball python.  You kill the ball python!You feel sick. _You are no longer poisoned. _You start resting. _HP restored.,i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   l + Spellcasting 2.1   3.6  -1           b - Maces & Flails   0.1   0.8  +1   m - Conjurations   5.0   3.6  +3   c - Polearms   0.1   0.8  +1   n * Necromancy   0.0   0.8  +1  d + Staves0.3   0.8  +1   o * ,iLTranslocations   0.8   1.4  -2   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0   p - Evocations   0.0   1.0   0       q - Shapeshifting   0.0   1.4  -2   g - Short Blades   2.2   0.8  +1       h - Long Blades   3.6   3.4  +1            ,i   i - Armour   0.2   0.8  +1       j - Dodging   2.2   2.5  +1       k - Stealth   0.0   0.8  +1                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [0,iݶ;10;1museful|all skills [_] enhanced|base level  [!] training|cost|targets0i]O_TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets0iv Hrain rain 15% 14%       28% 15% 28%                   percentage of incoming experience used to train each skill is in brown.trainingtargets3i HCost Cost  3.0  3.6  0.8  3.6  0.8  0.8  0.8  1.4  0.8  1.0  1.0  1.4  0.8  3.4  0.8  2.5  0.8 relative cost of raising each skill is in cyan.training|cost@ixfp o - Translocations   0.8AiO> o + Translocations 0.8BiB o * Translocations   0.8BiR8p o - Translocations   0.8Bi4 > o + Translocations 0.8Ci\V o * Translocations   0.8DiYp n - Necromancy   0.0Di | > n + Necromancy 0.0Ei=  n * Necromancy   0.0KiKi Ki4Doodle5 the ConjurerTenguHealth: 21/21 ========================Magic: 7/7========================AC: 3Str: 12EV: 25 Int: 21SH: 0Dex: 12########...XL:  3 Next: 77% Place: Dungeon:2Ki#..@†......Noise: ---------  Time: 2383.3 (0.0)#.######..#[10;38Hg) staff of necromancy#.#Cast: Kiss of Death#.#Quill #.##.##.##.##.#You closely miss the ball python. You claw the ball python.  KiYou kill the ball python!You feel sick. _You are no longer poisoned. _You start resting. _HP restored.KinKiKi4KiLiULiY Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) LioZTalismans (go to first with %)  d - a quill talisman (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip MiW' l g - a staff of necromancy (weapon). A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.3; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 5.4 XLs.  At current training (15%) you reach 12.0 in about 12.1 XLs.  Current attack delay: 1.1. Damage rating: 5 (Base 5 x 105% (Str) x 103% (Skill)). Mi' kIt falls into the 'Staves' category. It is a one-handed weapon. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified melee equipped magical staff _________________ \igm GEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion  f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman (worn) \im u [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]i Doodle5 the ConjurerTenguHealth: 21/21 ========================Magic: 7/7========================AC: 3Str: 12EV: 25 Int: 21SH: 0Dex: 12########...XL:  3 Next: 77% Place: Dungeon:2#..@†......Noise: ---------  Time: 2383.3 (0.0)#.######..#g) staff of necromancy#.#Cast: Kiss of Death#.#Quill #.##.##.##.##.#You closely miss the ball python. You claw the ball python.  ]ihYou kill the ball python!You feel sick. _You are no longer poisoned. _You start resting. _HP restored.]i<(You kill the ball python!  You feel sick. _You are no longer poisoned.You start resting. _HP restored.  Okay, then.]i]i ]i . _]i5   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   l + Spellcasting 2.1   3.6  -1           b - Maces & Flails   0.1   0.8  +1   m - Conjurations   5.0   3.6  +3   c - Polearms   0.1   0.8  +1   n * Necromancy   0.0   0.8  +1  d + Staves0.3   0.8  +1   o * ]i Translocations   0.8   1.4  -2   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0   p - Evocations   0.0   1.0   0       q - Shapeshifting   0.0   1.4  -2   g - Short Blades   2.2   0.8  +1       h - Long Blades   3.6   3.4  +1            ]iT    i - Armour   0.2   0.8  +1       j - Dodging   2.2   2.5  +1       k - Stealth   0.0   0.8  +1                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [0]i ;10;1museful|all skills [_] enhanced|base level  [!] training|cost|targets_i?) > p + Evocations 0.0ciF Doodle5 the ConjurerTenguHealth: 21/21 ========================Magic: 7/7========================AC: 3Str: 12EV: 25 Int: 21SH: 0Dex: 12########...XL:  3 Next: 77% Place: Dungeon:2#..@†......Noise: ---------  Time: 2383.3 (0.0)#.######..#g) staff of necromancy#.#Cast: Kiss of Death#.#Quill #.##.##.##.##.#You kill the ball python!You feel sick. _You are no longer poisoned. _You start resting. _HP restored. _Okay, then.di: .#.#...@......##.######..##.# #.#   4.3 (1 _ _You see here a ball python corpse.diB7#..#.#...†# #.######..## #.# ##.# 5 _ei'##...##..#.#...†.@....# #.######..## #.# .# #.# # 6ei'### ... #.##.#.#...†..@...# #.######..## #.# ..# #.# .## #.# .##.# .##.# .##.# .# 7ei?#### ... #.###.#.##...†...@..# eiB#.######..## #.# #..# #.# #.## #.# #.##.# #.#ei#.# #.##.# #eiL.# eiei %8eiei' eiK I#### ... ##.#####.##.#.# #...†....@.# #.######..## #.# #..# #.# #.## #.# #.##.# #.##.# #.##.# #.# 9eiv ##### #... ##.#####.###.#.# #...†.....@# #.######..## #.# #..# #.# #.## #.# #.##.# #.# ei eix &90ei_ ei fifi0fifi fi#### #...  ##.#####.# ##...#######..@....#..†......###.######..##.##.#.#.#fifi]  1fififi5&##### #... ##.#####.#.##.##.# #...†......###.# #.######..## #.# #..# #.# #.## #.# #.##.# #.# fifi%2fi fi|fi ##### ##... ..##.#####.#.###.##.# #...†......###.# #.######..## ##.# #..# fi #.# #.###.# #.##.# #.# fiL fi %3fi# fi9 fis ##### ## #... .. ##.#####.#.###.###.# #...†......###.# #.######..## .# #.# #..# ..#.# #.## ### fiw fiw %4fi[z fi { git!##### ### #... ... ##.#####.#.## ##.# ##.# #...†......###.# #.######..## #.# #.# #..# #.. #.# #.## #### gizgiR{%5giigigi##### ####... ... ##.#####.#.####...........#########.# ...†......###git######..##  #..# #..## ####gi gi%6gigihin5a ##### ###... ... ##.#####.#.####...........########.......# ...†......#########..##  #..# #......S.hi51## ######.## S   adder (asleep) ###.#hi74S.hi=PShi=%7hi-Bhi"DW _You encounter an adder.hi\[|##### ###... ... ##.#####.#.####...........########.......# ...†......#########..## #.###.#.# #..# #@....S..## ######.##  ## ...hi[hi\`S.S.hiahiDa%8hiehifhi ##### ### #... ... ##.#####.#.## ##...........#  #.......#  #...†......###.#  #.######..## #.###.#.##.# #..# #.@.S.  #.# #.## ######.##.# #.#  #.# #.#  hi #.# #.#  #.# ##.##hi /S.hi hi0 =9Kiss of Deathhi hi hiT  You miss the adder. You claw the adder, but do no damage.hi T10 =400.5 (1.2hi hi  hi _Your peck misses the adder. The adder closely misses you.iiݴ  You closely miss the adder. Your peck misses the adder.iiB'1.7ii(iir _The adder barely misses you. The adder closely misses you.iiK5 †You hit the adder. You peck the adder.  The adder is almost dead.The adder is struck by your quills.ii9(ii:ii@{Doodle5 the Conjurer##### ###Tengu#... ...Health: 21/21 ========================##.#####.#.##Magic: 7/7========================##...........#AC: 3iiAVStr: 12  ########.......#EV: 10Int: 21  #...†......###.#SH: 0ii(ADex: 12  #.######..## #.###.#.##iiIA2XL:  3 Next: 102% Place: Dungeon:2  #.# #..# #.@†......iiiANoise: =--------  Time: 2402.9 (1.2)  #.# #.## ######.###iiAzg) staff of necromancy#.# #.#iiACast: Kiss of Death  #.# #.#Quill iiA}#.# #.##.# #.##.# iiA##.# ...# iiB_Your peck misses the adder. The adder closely misses you.You closely miss the adder. Your peck misses the adder. iifB2_The adder barely misses you. The adder closely misses you.You hit the adder. You peck the adder.  The adder is almost dead.The adder is struck by your quills.iiC _You kill the adder!You have reached level 4!iiM/  --more--liPL6/268/824 1% liUP9Kiss of DeathliTliZVP _You feel clever.mi@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   l + Spellcasting 2.2   3.6  -1           b - Maces & Flails   0.1   0.8  +1   m - Conjurations   5.0   3.6  +3   c - Polearms   0.1   0.8  +1   n * Necromancy   0.2   0.8  +1  d + Staves0.4   0.8  +1   o * mi@Translocations   0.9   1.4  -2   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0   p + Evocations0.1   1.0   0       q - Shapeshifting   0.0   1.4  -2   g - Short Blades   2.2   0.8  +1       h - Long Blades   3.6   3.4  +1            iNAm   i - Armour   0.2   0.8  +1       j - Dodging   2.2   2.5  +1       k - Stealth   0.0   0.8  +1                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] i~A49museful|all skills [_] enhanced|base level  [!] training|cost|targetsqi CDoodle5 the Conjurer##### ###Tengu#... ...Health: 26/26 ========================##.#####.#.##Magic: 8/8========================##...........#AC: 3Str: 12  ########.......#EV: 10Int: 22  #...†......###.#SH: 0Dex: 12  #.######..## #.###.#.##XL:  4 Next:  1% Place: Dungeon:2  #.# #..# #.@†......Noise: =--------  Time: 2402.9 (0.0)  #.# #.## ######.###g) staff of necromancy#.# #.#Cast: Kiss of Death#.# #.#Quill iC#2H#.# #.##.# #.##.# ##.# ...#You hit the adder. You peck the adder.  The adder is almost dead.The adder is struck by your quills. _You kill the adder!You have reached level 4! _You feel clever.rin ##### ### #... ... ##.#####.#.## ##...........# #.......# #...†......###.# # #.######..## #.###.#.# #.# #..# #..@. #.# #.## ######.# #.# #.# #.# #.# #.# #.# #.#.## .  25  -3.9 (1 _ _You see here an adder corpse.ric ##### ### #... ....##.#####.#.## ##...# .# .# ...†......###.# .# .######..## #.###.#.# .# #..# #..† .# #.## ######.# .# #.# # .# #.# .# #.# .# .# # .-4 _riq 8##### ### #... .... ##.#####.#.## ##....# ##.# #.# ..†......###.# #.# .# ######..## #.###.#.####. # #..# #..†. # #.## ######.#####. # #.# .# # #.# .. # #.# .## # #.# .# # .# # .# # ..#5ri ##### ### #... .... ##.#####.#.## ##....# ### .# #.# ... †......###.# #.##.# ..## #.###.#.####.  #..# #..†.  #.## ######.#####.  #.# #.#  #.# #..  #.# #.##  #.# #.#  #.#  #.#  ..#6rivA##### ### #... .... ##.#####.#.## ##...##### .# #.# ... †......###.# #.##.# ..## #.###.#.####.#..# #..†.#.## ######.#####.#.# #.# #.# #.. #.# #.###.# #.# #.# #.# ..##.7siq##### ### #... .... ##.#####.#.## ##.##### .# #.# ... ......###.# #.##.# ...## #.###.#.####.#..# #..†.#.## ######.#####.#.# #.# .#.# #.. #.# #.###.# #.# #.# #.# ..##.#8siW<##### ### #... .... ##.#####.#.##  ##.##### .# #.# ... .###.# #.##.# ....## #.###.#.####.  #..# #..†.  #.## ######.#####....##.# #.# ..  #.# #.. .  #.# #.# #.# #.# ..##.#9si|r ;##### ### #... ....  ##.#####.#.## . ##.##### #...# #.# ... ...###.# #.##.# ....## #.###.#.####. #..# #..†. #.## ######.#####....#. #.# #.# #. #.# #.. .. #.# #.## . #.# #.# #.# ##.# #..##.#10si##### ###  #... .... # ##.#####.#.## .#.#########..# .# #.# ... ......####.# #.##.# .. ..## #.###.#.####. ..# #..†.# .## ######.#####....#.# .# #.# .#. .# #.. .. ...# .# #.## ##. #. .# #.# .# .#.# ###.# #...##.###.1ti ##### ### . #... .... .# .#####.#.## ..# .#########..# # #.# ..........####.# #.##.# #.## #.###.#.####.# #..†.# ## ######.#####....#.# # #.# #.#.....# # #.. .......# # #.## ###.##..# # #.# .# .#.# # ###.# #.†..##.###.#2tig ### .. ... .... .# .#####.#.## ..# #########..# # #.# ....####.# #.##.# #. ## #.###.#.####. # #..†.#  ######.#####....#.#  #.# #.#.....#  #.. .......##  #.## ####.##..# #.# .# ...##.# .# ##. ##.# .##.†...##.###.#3ti ### ..  .... #.# #####.#.## ..# #########..# # #.# ....# ###.# #.##.# #. #.###.#.####.  #..†.#  ######.#####....#.# #.# #.#.....# #.. ........## #.#######.# #.# ...# #.# #.# ##.# ##.# #.# .# #.†...##.###.##.4tiI  ### ###.. .. ....#.# #####.#.##. .........########## #.# ..........#### ti ####.# #.... #.###.#.###  #..†........# #####.#####..@.#.# ti1 #.# #.#.....#. ........####Quill tiS U....tis n.......<.##. ti tiǞ %5tiU ti ui .. ....#.# #####.#.##. .........########## #.# ..........#### ####.# #ui.... #.###.#.###..  #..†........# ui#####.#####....#.#.# ui2#.# #.#@....#...........#uiR\#######.##...uil=Quill #uib#.......###....uiD ui#ui%6ui2uiuia  #####.#.##. .........########## #.# ..........#### ###ui#.# #.... # #.###.#.###.... ui #..†..............# uiQ#####.#####....#.#.# #.#####.#.....# .......@...#########.##..# #.# ...##.#Quill #ui#..### #.##. uiJui(%7ui2uiôui;4 .........########## #.# ..........#### ####.# #.... #ui@< #.###.#.###  #..†..............# .######.#####....#.#.#ui`< #.#####.#.....# ...........##ui<#######@##..# #.# ...#ui<V ##.# #####ui<Quill ##.##.##.ui<D uiBuiC%8uiyHuiJuilf  # #.# ..........#### ####.# #.... #uif  #.###.#.####........  #..†..............# .######.#####....#.#.#  uif #.#.....# ...........##uig #######.##.. #@# ...#uing s ##.# ##### uig {.†..Quill ui h :#.#.##. uibh uiZo uip %9ui:v uix ? _Found a parchment of Volatile Blastmotes.uil ####.# #.... # #.###.#.####........  #..†........# .######.#####....#.#.#  ui #.#.....# ...........########.##.. #.# ...# ##.# ##### .†..ui  ... ..##.###.##.#... .......<ui ..#..:.###...ui ## ##.#.#### #.##ui;  #..#  # #..ui ui &20uiz ui/ uir2  #.###.#.###  #..†........# .######.#####....#.#.#  #.....# ...........########.##.. #.# ...# ##.# ##### .†.. #r........##.###.###.#............<...#..:.......###...### ##.#.#### #.##r   rat (asleep)#########...ui6vi%1vi j _You encounter a rat.vi#8vihD` #..†........# .######.#####....#.#.#  #.....# ...........########.##.. #.# ...# ##.# ########.##.##.# #.†.. viEs#r.@......##.###.##.#.....<...#..:###...### ##.#.#### #.## #..# vi&ES # # viCE..vi\E7#########....<.....#vitEviI;.rviPJrviQ\====2Kiss of DeathviXvi|Z- _The rat squeaks loudly.vi k vik _5-10 vik N=---4.1 (1.2viq viņ  vi _You barely miss the rat. Your kick misses the rat. The rat bites you.wi.  You hit the rat.  The rat is heavily wounded.wi/wi0b6=---5.3wi5wiL7 wis7B_The rat barely misses you.wiy .  You hit the rat.=26.5Kiss of Death _You kill the rat!yi5yi@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   3.0   0   l + Spellcasting 2.2   3.6  -1      yi     b - Maces & Flails   0.1   0.8  +1   m - Conjurations   5.0   3.6  +3  yi7 c - Polearms   0.1   0.8  +1   n * Necromancy   0.2   0.8  +1  d + Stavesyi|0.4   0.8  +1   o * Translocations   0.9   1.4  -2   e - Unarmed Combat   0.0   0.8  +1  yiS    yiƐ f - Throwing   0.0   1.0   0   p + Evocations0.1   1.0   0  yih    yi q - Shapeshifting   0.0   1.4  -2  yi& g - Short Blades   2.2   0.8  +1  yiRB     h - Long Blades   3.6   3.4  +1  yiy        yi     i - Armour   0.2   0.8  +1      yiґ j - Dodging   2.2   2.5  +1  yi.     k - Stealth   0.0   0.8  +1  yi        yi4a    yi^        yi}_    yi    The relative cost of raising each skill is in cyan.  yiSkills enhanced by cross-training are in green.  [?] HelpyiܒG[=] set a skill target  yig[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsyiT{iF{i{i #..†..............# .#Doodle5 the Conjurer######.#####....#.#.#Tengu#.#####.#.....#Health: 26/26 ========================{i?#............##Magic: 8/8========================#.#######.##..#AC: 3Str: 12#.# #.# ...#EV: 10{ibInt: 22#.# #.# ##.# ##### SH: 0{iDex: 12#.# ###.##.##.# #.†.. XL:  4 Next:  2% Place: Dungeon:2#..@......##.###.##. Noise: =--------  Time: 2426.5 (0.0)#.#............<.##. g) staff of necromancy{i...#..:.......###.... Cast: Kiss of Death### ##.#.#### #.##. Quill #..#{i7#.##.#.##.##. ##.... #########... {i^M....<.....#.  {i1_You barely miss the rat. Your kick misses the rat. The rat bites you.  You hit the rat.  The rat is heavily wounded. _The rat barely misses you.{i^You hit the rat. _You kill the rat!{iS{i{i{iR|i{ ######.#####....#.#.#  #.#####.#.....# #............## #.#######.##..# #.# #.# ..#.# #.# .########|i>| %#.# ###.##.##.# #.†... #.........##.###.###.#....<.##.#...#..:###....### ##.#.##### #.##.# .#..# #.##.#|i| \# #.# #.##.## #.... ########....<.....#.#######.>...|ic |i t 25  -7.5 (1|i |i |i9P] #.#####.#.....# #............## #.#######.##..# .#.# #.# ...#.#.# #.# .##.# ######.#.# ###.##.##.# #.†.... |iPd#.........##.###.###.#....<.##.##...#.###......### ##.#.###### #.##.## #.#..# #.##.# |iP"#.# #.# #.##.#..# #. #......|iP### #########....<.....#.########.>.....#.####.####.....#.##|iDW|iX?-8|i$]|i[ch  You pick up a parchment of Volatile Blastmotes and begin reading...|i#dG10 429.5 (2|ih|i>jL _You add the spell Volatile Blastmotes to your library.iu#.#####.#.....# #...## #.##.#.##..# ..#.# #.##...#..iv#.# #.##.##.# ######.#.# ###.##.##.# #.†.#.##.###.##.#.#.<.##.#...#.###.### ##.#.##.##.##.#..# #.##.# #.###.# #.##.#..# ##. #.iv### ##.....<.....#.#iv######.>. #.# ###.####.....#.#i}im 25  30.5 (1iii  ...........## #.########.##..# #. .. #.##...#. .##.##.# #########.##.##.†... #.........##.###.###.#.....<.##.###..###.......### ##.#@####### #.##.### #.#..#  #.#####..Quill ## #.##.....##.#.#.#.##. i iG %1i i i  #######.##..# #. .. #.##...#. .##.##.# #########.##.##iE.†... #.........##.###.##.#............<.##.###...#..........###.......### ##.#.####### #.##.### #.#.@#  #.#####..# ##.......#Quill  #.##.....##.#.#....#. ii;%2i|ii  .#. #.##.##.# #########.##.##.# #.†... #.........##.###.###............<.##.###...#..........###.......i### ##.#.####### #.##.### #.#..#  #.#####..# ##.#......i### ##########Quill  ...#.....##.#.#..#... ii2%3i i9 i 6#.# #.##.##.# ######.#.# ###.##.##.# #.†.... #.........##.###.###.#............<.##.###iM ...#..........###........### ##.#.####### #.##.### #.#..# #.##.# #.###.##.##.###.i ..# #........### #.######### #.. ....<.....#.###.... ######.>....... .#######.####.....#.### .# #.....##.#.#.#.##.. .# #.....##.#.#....#.# .. #.....##.#.#..#... .# #.....##..#.#i i i %4i i' i #.# ###.##.##.# #.†.. #.........##.###.## #.#............<.##.###...#...###......### ##.#.####### #.##.### #.#..# #.##.# ###.## #.##.###..# ##.# #......### #@########## #.......<.....#.###i ......######.>..... #.#######.####.....#.### #.# #.....##.#.#.#. #.# #.....##.#.#....# ... #.....##.#.#..#... #.#i; #.....##..#.#...# #.# .....##.###.#.##.iP!iT"%5i&i'i{ #.........##.###.## #.#......<.##.##...####......### ##.#.####### #.##.## #.#..# #.##.# ##.## #.##.##..# ##.# #......########### #@......<.....#.##i9|8#.........######.>.....#.##.#######.####.....#.##  #.# #.....##.#.#.#.  #.# #.....##.#.#....#  ...i| #.....##.#.#..#.  #.# #.....##..#.#...#  #.# .....##.###.#.##  #.##.#######.....## ##...ifi҄%6iii@7 #.#......<.##.#...####.....### ##.#.####### #.##.# #.#..# #.##.###.###.## #.##.#..# ##.# #.....###.###.########## ####.#.......<.....#.#iZ@%#....@....######.>....#.# #.#######.####.....#.# #.# #.....##.#.#.#. #.# #.....##.#.#.... ...iu@ #.....##.#.#..#. #.# #.....##..#.#.i@, #.#i@ .....##.###.# #.##.#######.....## ##...i@ #)# #...†..>.###.###iFiG%7irLiMi #.#.<.##. ...#.### ### ##.#.# #.##. #.#..# #.##. ###.###.## #.##. ..# ##.# # ###.###.# ####.#.<.....#.i= #.######.> #.# #.#.####.....#. #.# #.....##.#.#.#. #.# #.....##.#.# ... #.....##.#.#..# #.# #.....##..#.# #.# .....##.###.#. #.# #.#.....## ##ix #)# #...†..>.....#.###.i4i]%8iiilNLM.##.### #..<.## ...#..........###...### ##.#.####### #.#..# ###.###.#### ..# ##.# #.###.###.##########..i3O####@#.......<.....# #.........######.>..#.#######.####....###.##.....##.#.#...i%TiT%9ibiFiii #.# ###.##.##.# #.† #.##.###.## #.#...<.## ...#..........###..### ##.#.####### #.## #.#.. #.##.######.###.## #.##.......## ##.#  ###@###.##########.iI Q ####.#.......<.....# #.........######.>. #.# #.#######.####.....# #.## #.....##.#.#.# #.# #.....##.#.#..i  ... #.....## #.##.....##..i { #.# .....##.###.#i i ^  40iii4 #.# #.##.##.# ####.# ###.##.##.# #.† #.........##.###. #.#............<.# ...#..........###..### ##.#.####### #. #.#.. #.#.######.###.## #.#i_4l#......@## ##.# ########.###.##########. ####.#.......<... #.........######.>. #.# #.#######.####.....i4 #.## #.....##.#.# #.#i4 #.....##.#.# ... #.....## #.#i4'#.....##..i:i;%1i?i Ai1#.# #.##...#. #.# #.##.##.# #####.# ###.##.##.# #.†.#.........##.###.##.#..<.##...#..........###...### ##.#.####### #.# ##.#..# #.##.######@###.## #.##i(2#.......## ##.# #..########.###.##############.#.......<.....# #.........######.>#.# #.#######.####.....##.# # #.....##.#.#.##.# #.....##.#.#.... #.....##.#.#..ih7is8%2i<i=i]|#.#######.##..# #.# #.##...#. #.# #.##.##.# ######.# ###.##.##.# #.†..#.........##.###.##.#.#............<.##...#..........###....########## #.##. ##@#..# #.##.#.######.###.## #.###.......## ##.# #..########.###.##########...####.#.......<.....# #.........######.>...#.# #.#######.####.....#.#.# # #.....##.#.#.##.# #.....##.#.#.iii%3itii $#............## #.#######.##..# #.# #.##...#. #.# #.##.##.# ######i d#.# ###.##.##.# #.†..#.........##.###.##.#.#............<.##.#...#..........###....########## #.##.# ##.#..# #.##.##.######.###.## #.##.#i J#.......## ##.# #..########.###.##########...####.#.......<.....#.# i@ #.........######.>...#.# #.#######.####.....#.#i` |#.# # #.....##.#.#.#.#i # i $ %4iT( i) iM#####.#.....# ...........## #.######.##..# #...#.  #.##.##.######.# ###.##.##.# #.†...i###.###.##.. #..<.##.# ...#.@........###.....### ##.#.####### ##.#..# iP#.######.###.###.##.# Quill .#iux# ii%5i(i|i o#.#####.#.....# #.....## #. #.#######.##..# #. .#.# #.##...#. .#.# #.##.##.# ######.#.# ###.##.##.# #.†.#.##.###.##.#.#.<.##.#...#.i 6###.### ##.#.# #.##.###.#..# #.##.# #.######.###.## #.##.##.......## ##.# #.########.###.###.####.#.<.....#.##.i. ######.>.#.# #.#.####.....#.#i3 i %6i i i$Q#.#####.#.....# #...## #. ##.#.##..# #. .#.# #.##...#. .#.# #.##.##.# ######.#.# ###.##.##.# #.†.#.##.###.##.#.#.<.##.#...#.###.### ##.#.# #.##.#i{##.#..# #.##.# #.######.###.## #.##.##.......## ##.# #.########.###.##.####.#.<.....#.##.######.>. #.# #.#i*.####.....#.#ii%7i i!i&#.#####.#.....# .#...## #. #.#.#.##..# #. .#.# #.##...#. .#.# #.##.##.# ######.#.# ###.##.##.# #.†.#.##.###.##.#.#.i <.##.###....#.###.### ##.#.# #.##.###.##.#..# #.##.# iM=#.######.###.## #.##.###.#.......## ##.# #.########.###.##.####.#.<.....#.###.#.is######.>. .# #.#.####.....#.###.i5i%8ikiiy$6#.#####.#.....# .##..## #. #.##.#.##..# #. ...##.# #.##...#. ...##.# #.##.##.# ######.#.# ###.##.##.# # 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#.#####.#.....### #.....## ##..### ## #.# #.#.##..###...##.... ...# #.# #.##...#. ...## #.# #.##.##.##.#....#7i|# ... ####.# #.## ....#.i|##..# #.# .# #.##.# #.# #.#.####.#.#.##.###.#.# ##.#####....#.#.#.##.#.# #  #.#####.#.....#i]#.....# .#  #.....## ##..### ## #.#  #.#.##..###...##.... ...#  #.# #.##...#. ...##  #.# #.##.##.##.#....iB8i4A R  ### ... ####.# .#.## ....#.#..#  #.# .#  #.##.# #.# ##.#.####.#.# †i(B 1.##.###.#.##.#####....#.#.#.##.#.# # #.#####.#.....###.....# .# #.....## ##..### ## #.# #.#######.##..###...##.... ...# #.# #.##...#.......... ... #.# #.##.##.##.#....iH iI %9iN iP iv f## ####..  .... ####.# #.#.## ....#.#..# i # #.# .# # #.##.# #.##.#.####.#.# .†.##.###.#.#i( |#.#####....#.#.#.##.#.#  #.#####.#.....###.....# .iO  #.....## ##..### ## #.ir  #.#######.##..###...##.... ... #.# #.##...#.......... ...i w #.# #.##.##.##.#ig i &70i iIH  ### ### #..  .... ####.#iH #.#.## ....#.#..# .# #.# .# .# #.##.# #.# .###.#.####iI .#.# ..†.##.###.#.##.#####....#.#.#.##.#.# #.#####.#.....###.....# #......## ##..### ## # #.#######.##..###...##....  #.# #.##...#..........  #.# #.##.##.##.#iV Q1i`X i6M ### ### #..  .... #### ##.#.## ..i.....#########..#  ....######### #.##.##. .###.#.####...... ..†..............##.###.#.#i:Quill ##.####.#idL.#.##..ii2ii`M ### ### #..  .... ####### ##.#.## ..S...i.....#########.@#  ....######### #.##.##....... .###.#.####....... ..†..............##.###.#.#i,#S   adder (asleep)....#..ib####.##..###...ii:%3iiA _You encounter an adder.i ib #### ### #.. i .... ####### ##.#.## ..S........#########..#  ..........######### #.##.###....... .iE###.#.####...... i ..†..............##.# #####.#####....#.#.#.##.#iR!#####.#.....###.....#...........## ##..### ## #i_iU%4iiʒi! # ####.# ### #....#  .... ####### ##.#.## ..S........#########..#  ..........######### #.##.###... .###.#.####............ ..†..............##.# ####...#.#.#.##.######.#.....###.....#ii%5i|iig  _An adder is nearby!iq#####.####....#.... #######.# ##.#.## ..S.... ......########## #.# ..........###########.###...............##.#.####..# ..†..............##.### #####.#####....#.#.#.  #.....###...............## ##..### ## #.S.SS  6 _i # ####.# # ### #....# ....#.##.#.## .....S.@.#.#..#.# #.# ..........## ik#.# #.##.###........# #.###.#.####.............#.# #..†..............##.###.#.##.#####....#.#.#.##.#.#iB #.#####.#.....###.....# #.## ##..### i+#iE.Si>i=7Kiss of Deathi0iiz  You hit the adder. You claw the adder.  The adder is severely wounded.iR10 =8.7 (1.2i i!= _The adder bites you but does no damage.i'  You barely miss the adder.The adder is severely wounded.The adder is struck by your quills. The adder closely misses you.ic(V4--9.9i.i}0* _The adder bites you.i(  You closely miss the adder. Your kick misses the adder.Your peck misses the adder.The adder is almost dead.iҠ (81.1i iާ = _The adder bites you but does no damage.iG  You hit the adder but do no damage.The adder is almost dead.iH'2.3irNiTP@ _The adder bites you but does no damage. x2iܼ{ .You hit the adder. You claw the adder.i(i 5=-183.5Kiss of Death _You kill the adder!iyio _Your Translocations skill increases to level 1!iUi*  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   3.0   0   l + Spellcasting 2.2   3.6  -1          i b - Maces & Flails   0.2   0.8  +1   m - Conjurations   5.0   3.6  +3   c - Polearms   0.2   0.8  +1   n * Necromancy   0.4   0.8  +1  d + Stavesi0.5   0.8  +1   o * Translocations   1.0   2.8  -2   e - Unarmed Combat   0.0   0.8  +1  iE     f - Throwing   0.0   1.0   0   p + Evocations0.2   1.0   0      iB q - Shapeshifting   0.0   1.4  -2   g - Short Blades   2.2   0.8  +1       h - Long Blades   3.6   3.4  +1              iv. i - Armour   0.2   0.8  +1      i j - Dodging   2.2   2.5  +1  i.     k - Stealth   0.0   0.8  +1  i        i(n    iW        il    i    The relative cost of raising each skill is in cyan.  iSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsit!p o - Translocations   1.0i> o + Translocations 1.0ib p * Evocations   0.2i%3 a * Fighting   2.2i# o a - Fighting   2.2i= a + Fighting 2.2im_TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsiG5rain rain 13% 12%       25% 13% 12%     25%             percentage of incoming experience used to train each skill is in brown.trainingtargetsiiQiSDoodle5 the ConjurerTenguHealth: 25/26 =======================-Magic: 8/8========================#AC: 3Str: 12####.#EV: 10Int: 22 # ####....#SH: 0Dex: 12.... ########.#XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@.#i9Noise: =--------  Time: 2483.5 (0.0) .......#########..#g) staff of necromancy ..# #.# ..........##########Cast: Kiss of Death #.# #.##.###...............#Quill #.###.#.####.............#.# #..†..............##.###.#.# ######.#####....#.#.#.##.#.#ib#.#####.#.....###.....##............## ##..### ##You hit the adder but do no damage.The adder is almost dead. _The adder bites you but does no damage. x2  You hit the adder. You claw the adder. _You kill the adder! _Your Translocations skill increases to level 1!iKiipii-  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ijil Your spells (cast)TypeFailure Level  a - Kiss of DeathilConjuration/Necromancy 5% 1  b + Momentum StrikeilConjuration/Translocation 8% 2 c - BlinkTranslocation17%i m2 iBmSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti_ if im SDoodle5 the ConjurerTenguHealth: 25/26 =======================-Magic: 8/8========================#AC: 3Str: 12####.#EV: 10Int: 22 # ####....#SH: 0Dex: 12.... ########.#XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@.#i,n Noise: =--------  Time: 2483.5 (0.0) .......#########..#g) staff of necromancy ..# #.# ..........##########Cast: Kiss of Death #.# #.##.###...............#Quill #.###.#.####.............#.# #..†..............##.###.#.# ######.#####....#.#.#.##.#.#in #.#####.#.....###.....##............## ##..### ## _The adder bites you but does no damage. x2  You hit the adder. You claw the adder. _You kill the adder! _Your Translocations skill increases to level 1!Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGo iv Doodle5 the ConjurerTenguHealth: 25/26 =======================-Magic: 8/8========================#AC: 3Str: 12####.#EV: 10Int: 22 # ###iv #....#SH: 0Dex: 12.... ########.#XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@.#iw Noise: =--------  Time: 2483.5 (0.0) .......#########..#i:w g) staff of necromancy ..# #.# ..........##########iZw Cast: Kiss of Death #.# #.##.###...............#Quill ixw #.###.#.####.............#.# #..†..............##.###.#.# iw ######.#####....#.#.#.##.#.#iw #.#####.#.....###.....##............## ##..### ## ix _The adder bites you but does no damage. x2  You hit the adder. You claw the adder. _You kill the adder! _Your Translocations skill increases to level 1!Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~ P  Okay, then.ig~ i@ i . _i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2  13%   0   l + Spellcasting 2.2  12%  -1           b - Maces & Flails   0.2    +1   m - Conjurations   5.0    +3   c - Polearms   0.2    +1   n * Necromancy   0.4  25%  +1  d + Staves0.5  13%  +1   o + Translocations 1.0 i[39;49m 12%  -2   e - Unarmed Combat   0.0    +1       f - Throwing   0.0     0   p * Evocations   0.2  25%   0       q - Shapeshifting   0.0    -2   g - Short Blades   2.2    +1       h - Long Blades   3.6    +1               i - Armour  i 0.2    +1       j - Dodging   2.2    +1       k - Stealth   0.0    +1                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skillsi[X [_] enhanced|base level  [!] training|cost|targetsiĦ2121 o * Translocations   1.0  22i!5485 o - Translocations   1.0   8i@32 m + Conjurations 5.0  12%535iYDoodle5 the ConjurerTenguHealth: 25/26 =======================-Magic: 8/8========================#AC: 3Str: 12####.#EV: 10Int: 22 # ####....#SH: 0Dex: 12.... ########.#XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@.#Noise: =--------  Time: 2483.5 (0.0) .......#########..#g) staff of necromancy ..# #.# ..........##########Cast: Kiss of Death #.# #.##.###...............#Quill #.###.#.####.............#.# #..†..............##.###.#.# ######.#####....#.#Y`34m.#.##.#.##.#####.#.....###.....##............## ##..### ##You hit the adder. You claw the adder. _You kill the adder! _Your Translocations skill increases to level 1!Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.isio! Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 19% 3 i!Z b - Volatile Blastmotes Fire/Translocation 38% 3  c - Rending BladeConjuration/Forgecraft 52% 4  d - Eringya's Surprising Crocodile Summoning86% 4 2 spell levels left i"][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti2x Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 38%  Power: 8% Damage: 2d10 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 16 fire damage.i i  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 19% 3  b - Volatile Blastmotes Fire/Translocation 38% 3  c - Rending BladeConjuration/Forgecraft 52% 4  d - Eringya's Surprising Crocodile Summoning86% 4 i" 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiQ  Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3Schools: Conjuration/IceFail: 19%Power: 13%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 13 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.i(  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 19% 3  b - Volatile Blastmotes Fire/Translocation 38% 3  c - Rending BladeConjuration/Forgecraft 52% 4  d - Eringya's Surprising Crocodile Summoning86% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 38%  Power: 8% Damage: 2d10 (max 2d18)  Range: N/A  iNoise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 16 fire damage.iۓ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 19% 3 ih b - Volatile Blastmotes Fire/Translocation 38% 3  c - Rending BladeConjuration/Forgecraft 52% 4  d - Eringya's Surprising Crocodile Summoning86% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti  Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3Schools: Conjuration/IceFail: 19%Power: 13%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 13 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.i i P Spells (Memorise)i Typeiw Failure Level i $ a - Hailstormi =Conjuration/Ice 19% 3 ir  b - Volatile Blastmotes Fire/Translocation 38% 3 i ( c - Rending Bladei* =Conjuration/Forgecraft 52% 4 it : d - Eringya's Surprising Crocodile Summoningi <86% 4 i iV i i i2 i| i i iV i i iQ -2 spell levels left i ![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi. <[Esc] exitid Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 52%  Power: 13% Damage: 2d7 (max 2d(14+2*))  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 25 irresistible damage. You can sustain at most one creature summoned by this spell.7i,J Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 19% 3  b - Volatile Blastmotes Fire/Translocation 38% 3  c - Rending BladeConjuration/Forgecraft 52% 4  d - Eringya's Surprising Crocodile Summoning7i̥86% 4 2 spell levels left 7i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8iR8i4X8i]gDoodle5 the ConjurerTenguHealth: 25/26 =======================-Magic: 8/8========================#8i8^AC: 3Str: 12####.#EV: 10Int: 22 # ####....#SH: 0Dex: 12.... ########.#8i\^XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@.#8i^Noise: =--------  Time: 2483.5 (0.0) .......#########..#8i^g) staff of necromancy ..# #.# ..........##########8i^Cast: Kiss of Death #.# #.##.###...............#Quill 8i^T#.###.#.####.............#.# 8i^+#..†..............##.###.#.# ######.#####....#.#.#.##.#.#8iZ_#.#####.#.....###.....##............## ##..### ##You hit the adder. You claw the adder. _You kill the adder! _Your Translocations skill increases to level 1!8i_ Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.8ie  .... ########XL:  4 Next: 18% Place: Dungeon:2 ###.#.## .......@Noise: =--------  Time: 2483.5 (0.0).....#########..# g) staff of necromancy . ..........#########Cast: Kiss of Death #.##.###..............Quill ###.#.####............ #..†..............##.# #####...#.#.#.##.######.#.....###.....#  #............## ##..### ##  Okay, then.8i5i8iqD _9iv #  ####.# ### #....#  .... ########@# ##.#.## .........# ....#########..# .# #.# ..........########## .# #.##.###....# .###.#.####......#.# ..†..............##.# #####.#####....#.#.#.##.#.##.#####.##.....# 25  -4.5 (1 _9i = #  ####.# ### #.@..#  .... ########.#### #.#.## .........# ....#########..# # #.# ..........########## # #.##.###.........# ###.#.####.......#.# .†..............##.# ####.#####....#.#.#.##.#.#-5:i###.....#.# ####.#  ### #..@.# .... ##.#### .#.## .........# ###..#  #.# ...  #.##.###.......#.#.####.......#.# †......##.###.#.#.#####....#.#.#.##.#.# # 6:i o#### ... #.. #.# #.# ####.# ### #...@#  ##.#### #.## ...# ##..# #.##.###.#.#.####.#.# .##.###.#.#.#####....#.#.#.##.#.# #6=7:i hM####...  #### ### #.... ... ########.#### #.## ........ ...#########..#8;iHM#####.....  #### ### #.... ... ########.#### #.## .........###9;iB M#########.....[...........  #### ####....#Quill ####90 _Found a pair of gloves.;i M##############..........[.......#####.  #### ####....#=1;i:w#.#.[....##.##.######.##.# ####.#  #....# #.#### ;iA;iB%2;iG;iGHiD>iкB10 496>i>ih- _i - a +0 pair of gloves>i& >ig Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  f - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) >i Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %) >i  d - a quill talisman (worn)[?] describe selected >i [!] equip|wield|wear|put on>i2 y[tab] equip|unequip Ci#CiCiDoodle5 the ConjurerTenguHealth: 26/26 ========================Magic: 8/8========================AC: 3Str: 12EV: 10Int: 22SH: 0Dex: 12##############.#Ci5qXL:  4 Next: 18% Place: Dungeon:2..........@....#Noise: ---------  Time: 2496.5 (0.0)#####........#g) staff of necromancy#.######.#Cast: Kiss of Death#.##Quill ####.##....#########.#### # .........# #########..#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Found a pair of gloves. _You see here a +0 pair of gloves. _i - a +0 pair of glovesCiP  Okay, then.CiCiCi. _Di  ###############.#.............. ##### #.#######.# #####  ..........##########Di Di) I 25  Dir *7.5 (1 _Di6 Di Di' # #.# .# #####.# #.######.# #.# # ####.# # #....# . #.#### ## Div.# .#..# # .#DiDi %8Di Di}Ei M ###############.......#####........######.# #.#####.#EiiEi]%9EiEiEi # #.# .##.# #.######.# #.# # ####.# ## #....# .. #.##Eiq## .## .# ..#..#EiEin'500EiEiFi.k # #.# .#.######.# #.######.# #.# # ####.## #....#Fik. #.#### #.## .# ...#..#FipFir%1FigvFi| ##.##.##.######.# #.######.# #.# # ###Fi`|X#.#  ### #....#. #.#### .#.## .# ....#..#FiـFic%2FieFi߆Fiz # #.# #.# #.######.# #.######.# #.# # ####.# ### #....#  .... #.#### Fi5e#.#.## .# .....#..#FiϗFi%3FiNFiΜFiv # #.# #.# #.######.# #.######.# #.# #  ####.#  ### #....#  .... #.#### ##.#.## .# ......#..#4 # #.# #.# #.######.# #.######.# #.# #  ####.# # ### #....#  .... #.#### ###.#.## .# .#..#5FiC # #.# #.# #.######.## #.######.# #.# #  ####.# ## ###Fi #....# . .... #.#### ####.#.## .# .#..#FiFi%6FiFiFijM # #.# #.# #.######.# #. #.######.#.. #.# #### ####.# ### ### #....# Fi.. .... #.#### #####.#.## .# .#..#FiFil%7FiFi # #.# #.# #.######.# #.# #.######.# ..# #.# # #### ####.# #### ### #....# Fi ... .... #.#### .#####.#.## .# .#..#Fi Fi %8FiFieFiaFib0FieFijFijFinFiroFix3FiKzFi{Fi^FiY_FicFik:FiFiFi4 Fi Fih Fi Gi+( ################...............######. #.######. #Quill .....# #.# ..........##########GiA.Gi/]  9Gi4Gi5Giq ################.Gi..............######. #.######....... 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Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_i 037m] enhanced|base level  [!] training|cost|targetsiSU iZ i7a +#### #.######..#  Doodle5 the Conjurer ##...<..#.##iwa   Tengu #######.#.#  Health: 26/26 ======================== ########## #.#.#ia   Magic: 8/8======================== ia .........# #.#.#  AC: 3Str: 12 ia .......#.# #.#.#  EV: 25 Int: 22 ia ##.###.#.# #.#.#  SH: 0ib Dex: 12 #.#.##.#.# #.#.#iob   XL:  4 Next: 24% Place: Dungeon:2 .###.....# #.#@#  Noise: ---------  Time: 2870.1 (0.0) ## ##..#######.#.#  g) staff of necromancy ib .###...##........#  Cast: Kiss of Death ..#..............##ib  Quill ##.##.########....####  ib 0##.##.# #.÷..........#    ...##.###.##......##.#  ic   ........<.##.###.###.#  i-c   ......###........# #.#   i[c You encounter a rat. _The rat squeaks loudly. _The rat bites you.  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#.## ##.# #. # #.###.#i'. # ####.#.<.....#.###.# # #.######.>.# # #.#i'.####.....#.###.# # #.# #.....##.#.#.#.##..# #.# #.....##.#.#....#.## #.....##.#.#..#. #.# #.....##..#.#...#.## i(# #.# #.....##.###.#.##.# # #.#######.....## ##.....# # #......>.....#.###.#i,in-%8i@2iu3ir  .....###.......########.#.####### #.##.### ##.#..#  #####.###.### # #.......## ##.........#######.###.########## ####.#.......<.....#.###.#.........######.>......izr T#######@####.....#.#### #.....##.#.#.#.##. ########.....#...#.#Quill .....# ir n####.#........>..#.##i!x ix %9i[} iu~ i ########.#.####### #.##.### ##.#..#  #####.###.### # #.......## ##.........#######.###.##########i` ####.#.......<.....#.###.#.........######.>......#######.####.....#.### #..@..##.#.#.#.##. #######...#.# ........i0#.....Quill i..... ##.#........÷.#.##iiQ&50i1i_i?   ##.#..#  #####.###.### # #.......## ##.........#######.###.########## ####.#.......<.....#.###.#i5@ q.........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########i@ .#.#...#.##Quill .....÷. ##.#.##.......#.#iF iyG %1i#P i} N #####.###.### # #.......## ##.........#######.###.########## ####.#.......<.....#.###.#.........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########.#.#...#.## # ###.#.##.# .Quill ..#.#.......# ##.#.##.....÷.#.#i i %2iŊ i i  # #.......## ##.........#######.###.########## ####.#.......<.....#.###.#.........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########.#.#...#.## # ###.#.##.# ######.....## ##....#Quill ..##.....÷.# ##########.#.##.........#3iKq #######.###.########## ####.#.......<.....#.###.#.........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########.#.#...#.## # ###.#.##.# ######.....## ##.........>.....#.###.#####..#Quill ...##.#.##........ .÷÷........#.##.......###4i  ####.#.......<.....#.###.#.........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########.#.#...#.## # #.###.#.##.# ######@....## ##.........>.....#.###.#######.#........>..#.## #..Quill #.#.......## ###..........##.......#5iH  .........######.>......#######.####.....#.### #.....##.#.#.#.##. #######...#.# ........#..... ########.# #.#.#...#.## # #.....##.###.#.##.# #######.....## ##.........>.@...#.###.#######.#........>..#.##  #.÷.#.## ##.......#.# .#.##.......##.###########.......#6i.# #.######.>. .# #.#######.####.....#.###. .# #.# #.....##.#.#.#.##.. .#.# #.....##.#.#....#..# #.....##.#.#..# .#.# #.....##..#.#...#. .# #.# #.....##.###.#.##.# .# #.#.....## ##.....# )# #......>@....#.###.###### .# ###.#.>..#.## .# #.#.÷.#.## .# #.#.##.#.# .# #.#.##.....÷.#.# )#.#.##.# ..÷÷.#.##.m## ####.##.#  #.#.#7ih#.# #.######.> #.# #.#.####.....#.### #.# #.# #.....##.#.#.#.## #.#.# #.....##.#.#....#..# #.....##.#.#..# #.#.# #.....##..#.#...#. #.# #.# #.....##.###.#.##. #.# #.#.....## ##..... #)# #......@.....#.###. #.# ###.#.>..#.## #.# #.#.÷.#.## #.# #.#.##.#.# #.# #.#.##.....÷.#.# #)#.#.##..# #..÷÷.#.##.####.##.#  #.#.#8 i^a[18d_There is a stone staircase leading down here.i23ii8ifI10 959 _iiI 3  You climb downwards.i, #~.. #j.. ~l. #.. #.. #.. ###.#..######  .#  ######.####.#  ...  ####  j   gnoll (asleep) l   frilled lizard (asleep) i$-60.6 (2.5i+iD0d _You encounter a gnoll and a frilled lizard.i1a _There is a stone staircase leading up here.i #~..# #j..# ~l.# #..# #..# #..##.#..######<....##.####.# ...# ####.%..##iqu .lFound an inkwell talisman.iO.ji°jlix 25  ===1.6 (1.0i;iM _The frilled lizard hisses angrily. You hear a shout! x2ii....#~#.j.l #..# ####.#.@######........<...#######.####.# ...#####.% ..##i1E.liic/---2iii ##~#....~#.j.l #.@# ####.#..######........<....########.####.# ...#####.% ..##i3 L~ji †The frilled lizard is struck by your quills.iL jYou kill the frilled lizard!iD [j 2 gnolls (1 polearm)i W5---3i~ i q _You encounter a gnoll. It is wielding a +0 spear.ix ##~#....~##.jj.j. #..# ####.#..#####........<...#######.####.# ...#j 3 gnolls (2 polearms, 1 wandering)####.iS%..i& i5j~You encounter a gnoll. It is wielding a +0 spear.iixE=4Kiss of DeathiiD _The gnoll misses you.i{ _You see here a frilled lizard corpse.ia  .jYou closely miss the gnoll. You claw the gnoll. Your peck misses the gnoll.The gnoll is heavily wounded.The gnoll shouts! j)  The gnoll hits you but does no damage. The gnoll splashes around in the water.10 ====5.8 (1.2 _The gnoll barely misses you.i_*~  The gnoll hits you but does no damage. The gnoll splashes around in the water. _The gnoll barely misses you.  You hit the gnoll but do no damage.The gnoll is heavily wounded.The gnoll barely misses you.  The gnoll hits you from afar with a +0 spear.0------=---7.0 _The gnoll hits you with a +0 club.i: )  You hit the gnoll but do no damage. You claw the gnoll.is #~# ###~# #.... #~..# ##...# ~jj.# #).# iW#.@# #..# ####.#..######  ........<....#  #######.####.#  ...# 2 gnolls (iDE ####. id&% iP.. _The gnoll hits you with a +0 club.  iYou hit the gnoll but do no damage. You claw the gnoll.  You kill the gnoll!!  splashes around in the water.  The gnoll hits you from afar with a +0 spear.i #~# ###~# #.... #~..# ##...# ~jj.# i#).# #.@# #..# ####.#..######  ........<....#  ih#######.# i%...# ####.i70 %iH2 ..i  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *ii2/26 -----------------------40=--8.2Kiss of Deathiti{ _The gnoll closely misses you. The gnoll splashes around in the water.im-i*/URead which item? iI/PScrolls  b - a scroll of blinking iz/ h - a scroll labelled LEDGHI RUOBAWIY [!] read|quaffi/G[?] describe selectediii1Doodle5 the Conjurer#~#Tengu###~#Health: 2/26ie=-----------------------#....Magic: 8/8========================i#~..#AC: 3Str: 12##...#iEV: 10Int: 22~jj.#SH: 0iDex: 12#).#XL:  4 Next: 40% Place: Dungeon:3#.@#Noise: ==-------  Time: 2968.2 (0.0)im#..#g) staff of necromancy####.#..######Cast: Kiss of Death........<....#Quill #######.####.#...#i~jj 2 gnolls (polearms)####.i%..ixThe gnoll hits you from afar with a +0 spear!  The gnoll splashes around in the water.  iThe gnoll hits you from afar with a +0 spear.  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * * i |_The gnoll closely misses you. The gnoll splashes around in the water.i+i'  Doodle5 the Conjurer #~# Tengu ###~# Health: 2/26=----------------------- #.... Magic: 8/8i.======================== #~..# AC: 3iMoStr: 12 ##...#ii EV: 10Int: 22 i~jj.# SH: 0imDex: 12 #).#i XL:  4 Next: 40% Place: Dungeon:3 #.@#i Noise: ==-------  Time: 2968.2 (0.0) i#..# g) staff of necromancyi. ####.#..######  Cast: Kiss of Death iH}........<....#  Quill i`\ #######.####.#  iw...# jj 2 gnolls (polearms)i@ ####.i % ..The gnoll hits you from afar with a +0 spear.  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * * i._The gnoll closely misses you. The gnoll splashes around in the water.  ir_Blink to where?Press: ? - help, Dir - move targeti:@*i #....Doodle5 the Conjurer#~..#Tengu##...#Health: 2/26=-----------------------~jj.#i hMagic: 8/8========================#).#AC: 3Str: 12#.§#EV: 10i# Int: 22#..#SH: 0Dex: 12iF ####.#..######XL:  4 Next: 40% Place: Dungeon:3id ........@....#Noise: ==-------  Time: 2968.2 (0.0)i #######.####.#g) staff of necromancyi ...#Cast: Kiss of Death####.i EQuill %..i \jj 2 gnolls (polearms)##i ~The gnoll hits you from afar with a +0 spear.  The gnoll hits you from afar with a +0 spear!  i- 0* * * LOW HITPOINT WARNING * * * iG _The gnoll closely misses you. The gnoll splashes around in the water.  ia XBlink to where?Press: ? - help, Dir - move targeti M~ji" i_ is 3†ib 3--9.2 (1i i r  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * * i _The gnoll closely misses you. The gnoll splashes around in the water.  i HBlink to where?Press: ? - help, Dir - move target i V_As you read the scroll of blinking, it crumbles to dust.iU--)j.j70i8%2ih? #.##.........######.>...... #.##.#######.####.....#.### #.##.# #.....##.#.#.#.##. i?#.########.# #.....##.#.#....#. ...........# #.....##.#.#..#... #.########.# #.....##..#.#...#. #.#i?-#.# #.....##.###.#.##. #.# #.#######.....## ##..... i?#)# #.#.###.##### i@#.# ###.#........>..#.## #.#i?@#.#........÷.#.## #.##.#.##.......#.# #.#i^@#.#.##.....÷.#.# #)##########.#.##.........# iy@P#..÷÷........#.#i@q#.......### #####..........##.......#i@2#.###########.......#i݅X3=1.7 (2.5iiM iz_You climb upwards.i#c _There is a stone staircase leading down here.i_B 25  ib4==ici didieiEfigiBhihP5==ihivii*k,ili~miminioi>pipi6rir!6irE==icsitiuiuivi(wiwiyiDyiJzi{io{!7i{E==iH|i}i}i~iii*iȀii_ii/f8==iiAini˃i,iiiiviŇi#9=iii֊I9=i[i͌iii i@ii'iTiiiӑ10/26==iEii;ii:iiGioiitii_11==ii%ili/ifiihiQiiaii^2==iˣiޤiLi0iFii]iiiiiSH3==i{igiiiii`i)ivii}iiK4=iiڷi&iiniiiicii,iiiS5=iiimii;iiFiiiiiH6==iiihii_iii{iiiii.7==iaiizii4i ii^8==ii+iLii\iiiii ii k19==ii!iPiiSiyiii+ii`ik20==ii,i_ii9iiWi|iixi9=i\ii:K1=iiNi{iiyiiiiiiih2==igii%iii=iiiiWiHih3==ini,iii5i\iieiiiih4==i*iiiKiiiii"iiB ip #5i E==i ij i i i i ihii(ii4k _You start resting.HP restored.ii23065.7 (94.0)i{}6==6.7 (95 _i"i,$i 3ii|iM10 067.7 (1.0)i]i_A=3ig  #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#j.######  ..#  #######.####.#  ...#  ####.  % .. jj 2 gnolls (polearms) ## ig You climb downwards.id3---=9.2 (2.5ii? _The gnoll hits you from afar with a +0 spear. x2ia _There is a stone staircase leading up here.i #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#j.###### <....# #.####.# ...# ####.  % .. ##iki 25  70.2 (1.0Kiss of Deathii _The gnoll completely misses you. The gnoll closely misses you.i  You hit the gnoll. You claw the gnoll.  The gnoll is moderately wounded.i4=--10 071.3 (1.1i_i  _The gnoll closely misses you. The gnoll completely misses you.i =  You closely miss the gnoll.The gnoll is moderately wounded.The gnoll completely misses you.18------2.5 (1.2i9 Y _The gnoll hits you from afar with a +0 spear.iT  You hit the gnoll. Your kick misses the gnoll.The gnoll is heavily wounded.The gnoll barely misses you. The gnoll closely misses you.iWUo5---------3.7i[i]o _The gnoll misses you. The gnoll hits you with a +0 spear.i>>  #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#j.###### i>, .......@<....#  #######.####.#  ...# ####. % .. i>##You hit the gnoll.  The gnoll is severely wounded.i/ #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#j.######  .......@<....#  #######.####.#  ...# ####. % .. ## iF  The gnoll barely misses you. The gnoll hits you with a +0 spear!i7/26 ----------=4.9iiiV _* * * LOW HITPOINT WARNING * * *i E#.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#j.###### ..@....# #.####.# ...# ####. %i& W.. ##i i 8=------ 25  -i H50Kiss of Deathi  _The gnoll closely misses you. The gnoll completely misses you. _There is a stone staircase leading up here.i-10 076i =2 _The gnoll hits you but does no damage. The gnoll closely misses you.i #.##.........######.>...... #.##.#######.####.....#.### #.##.# #.....##.#.#.#.##. iF#.########.# #.....##.#.#....#. i.Z...........# #.....##.#.#..#... ip#.########.# #.....##..#.#...#. i#.#i'}#.# #.....##.###.#.##. i}#.# #.#######.....## ##..... i#)# #......@.....#.###.##### i#.# ###.#........>..#.## #.#i#.#........÷.#.## #.##.#.##.......#.# #.#iNI#.#.##.....÷.#.# #)##########.#.##.........# #..÷÷........#.#i1#.......### ir#####..........##.......##.###########.......#i4-8.4 (2.5i i\! _You climb upwards.i9"c _There is a stone staircase leading down here.ii]ii;iޓ9= 25  iȘBi iiiۜiўi iii710/26==iQicii i~iii+iciBiiޯ9=i԰iiT11=iiqiii4iiiøiFini:ij^2==iSi ,i i,ii,i'iiFW3==iGi,i i iFi(iiiiciK4=iiGiiti8,itiiNi iUi=5=iiiF,i+iiii',iii^6==i-iEiii`,ii,i]ii9=iiCitS7=iCii(ioiiiiiiisi^8==iik,i1isii iq ,ic i i &19i5E==iioiiiiii,ii?iU20==iii ,iiriii!iA!i!i#i#h1==i$iv&i&i'i>)ix)iQ*i+i,i(-i$.i.#2i.E==i/i0iE1iB2i3,i4i6,i7i9i :9=i;i;iZ<#3i<(=iu=i>i?i@i(B,i(Ci(E,iEiGGiGh4==isHiJi_JiKiMiGMi!NiIOi{OilPiQi!RiGRa5==i4SiTi,UiViWiWiXi(ZikZi [it]k _You start resting.HP restored.id8-il1149.4 (71.0)im~6==50.4 (72 _iiiQiQiMii:10 15i( 1.4 (1.0)i ifA=3i  #.... #~..# ##...# ~~..# #).# #.†# #j.#iz0 ####.#..######  ......j.@....#  #######.####.#  ...#  ####.  % .. jj 2 gnolls (polearms) ## i You climb downwards.i+Yu15-----------=2.9 (2.5ibi*c? _The gnoll hits you from afar with a +0 spear. x2iew _There is a stone staircase leading up, spattered with blood here.id  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX i6Z  Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1  b + Momentum StrikeConjuration/Translocation 8% 2 c - BlinkTranslocationi}Z &17%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiڙ#....Doodle5 the Conjurer#~..#Tengu##...#Health: 15/26 =============-----------~~..#Magic: 8/8========================#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: =--------  Time: 3152.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill %..jj 2 gnolls (polearms)## _HP irestored.  You climb downwards. _The gnoll hits you from afar with a +0 spear. x2 _There is a stone staircase leading up, spattered with blood here.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....Doodle5 the Conjurer#~..#Tengu##...#Health: 15/26 =============-----------~~..#Magic: 8/8========================#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: =--------  Time: 3152.9 (0.0)#######.Tm####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill %..jj 2 gnolls (polearms)## _HP restored.  You climb downwards. _The gnoll hits you from afar with a +0 spear. x2 _There is a stone staircase leading up, spattered with blood here.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+i< it#....iN Doodle5 the Conjureri i#~..#iH: Tengui{ i##...#i Health: 15/26 =============-----------i iP~~..#iJ Magic: 6/8iѭE==================------i i70#).#iiG AC: 3i.Str: 12i̮ i<#.†#i0G EV: 10iѯ.Int: 22i iJD#j.#iG SH: 0i°-Dex: 12i iW####.#..######  XL:  4 Next: 40% Place: Dungeon:3i i ......j.@....#  Noise: =--------  Time: 3152.9 (0.0)ib i#######.####.#  g) staff of necromancyi i1...#ilN Cast: Kiss of Deathi i####.ic< Quill i i %iM i..i۶c jj 2 gnolls (polearms)iU i##iS i  i__There is a stone staircase leading up, spattered with blood here.  i3Casting: Momentum Strike (safe; 8% risk of failure)  iMConfirm with . or Enter, or press ? or * to list all spells.i}Aiming: Momentum Strike (safe; 8% risk of failure)  i^3Press: ? - help, Dir - move targetiKAim: a gnoll, wielding a +0 spear (75% to hit)iT e *ji>P >.*i {j.Aim: a gnoll, wielding a +0 spear (75% to hit)i=d#....Doodle5 the Conjurer#~..#Tengu##...#Health: 15/26 =============-----------~~..#Magic: 6/8==================------#).#AC: 3idStr: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: =--------  Time: 3152.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.ieQuill %..jj 2 gnolls (polearms)##Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (75% to hit)  The concentrated momentum hits the gnoll.ih  Aiming: Momentum Strike (safe; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (75% to hit)  The concentrated momentum hits the gnoll.  The gnoll is heavily wounded.You are unable to move. The gnoll completely misses you.i10----=3.9 (1-Move iiC _The gnoll hits you from afar with a +0 spear.i*  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1  b + Momentum StrikeConjuration/Translocation 8% 2 c - BlinkTranslocation17%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti2i9i^B#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0i)C=Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##The concentrated momentum hits the gnoll.  ilCiThe gnoll is heavily wounded.You are unable to move. The gnoll completely misses you. _The gnoll hits you from afar with a +0 spear.  Casting: Momentum Strike (safe; 8% risk of failure)  iC\Confirm with . or Enter, or press ? or * to list all spells.iCiK##....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#iLEV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)iL#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##The concentrated momentum hits the gnoll.  iLThe gnoll is heavily wounded.You are unable to move. The gnoll completely misses you. _The gnoll hits you from afar with a +0 spear.  iMCasting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iUP  Okay, then.iVi\ij`. _i9p _You cannot move.i  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW iY  Your spells (cast)TypeFailure Level iY  a - Kiss of DeathConjuration/Necromancy 5% 1  b + Momentum StrikeConjuration/Translocation 8% 2 iY Bc - BlinkTranslocation17%i Z 2 i-Z Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiix is#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##i]Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You cannot move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8i ==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)i1!#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You cannot move.  i!Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i"ix*~#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22i*#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move i-+w%..jj 2 gnolls (polearms)##i+Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You cannot move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2iN3i!9i;m _You cannot redirect your momentum while unable to move.i-  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQ5it67 Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1  b + Momentum Strikei6Conjuration/Translocation 8% 2 c - BlinkTranslocation17%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti i i #....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------i ~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######i_ /XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancyi ...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)i ## _You cannot move.  Casting: Momentum Strike (safe; 8% risk of failure)  i@ Confirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i~ #....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)## _ /mYou cannot move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i P  Okay, then.iX i iQ . _i2ti2wEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))a - a +0 falchion  iwf - a +0 club Armour (go to first with [)  b - a +0 leather armour (worn) Magical Staves (go to first with |)  g - a staff of necromancy (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) ixTalismans (go to first with %)  d - a quill talisman (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i7ii#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3iStr: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#iNoise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iP  Okay, then.iЮii. _i Read which item? Scrolls  h - a scroll labelled LEDGHI RUOBAWIY [!] read|quaff[?] describe selectedi_<Drink which item? Potiond - a lumpy inky potion  f - a yellow potion  j - 2 viscous sapphire potionsread|quaffiRead Scrollh - a scroll labelled LEDGHI RUOBAWIY read|quaffi#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##lmConfirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  As you read the scroll labelled LEDGHI RUOBAWIY, it crumbles to dust.  It is a scroll of amnesia.  i--more--ii; i=  Your spells (forget)TypeFailure Level  a - Kiss of Deathi= Conjuration/Necromancy 5% 1 b - Momentum StrikeConjuration/Translocation 8%2  c - BlinkTranslocation17%iO> 2 Select a spell to forget [?] help [!] toggle spell headers[Esc] exiti?#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##[40imCasting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.As you read the scroll labelled LEDGHI RUOBAWIY, it crumbles to dust.  It is a scroll of amnesia.#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####[37im.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..jj 2 gnolls (polearms)##Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.As you read the scroll labelled LEDGHI RUOBAWIY, it crumbles to dust.  It is a scroll of amnesia.Really abort (and waste the scroll)? Y - Yes  N - NoiTi>~#....Doodle5 the Conjurer#~..#Tengu##...#Health: 10/26 =========---------------~~..#Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22i#j.#SH: 0Dex: 12####.#..######XL:  4 Next: 40% Place: Dungeon:3......j.@....#Noise: ==-------  Time: 3153.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Death####.Quill -Move %..ijj 2 gnolls (polearms)## _Okay, then. _Okay, then.As you read the scroll labelled LEDGHI RUOBAWIY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.The gnoll hits you from afar with a +0 spear.i˴y8/26 ---4.9 (1iiǽ  As you read the scroll labelled LEDGHI RUOBAWIY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.The gnoll hits you from afar with a +0 spear. _The gnoll misses you.i" ir 7-i i F _You cannot move.i #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#..######  ......j.@....#  #######.####.#  ...# ####. % .. ##i!ihw #.... #~..# ##...# ~~..# #).# #.†# #j.# ####.#..######  ......j.@....#  #######.####.#  ...# ####. % .. ## iiri.i d _There are monsters nearby!i   Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i iH Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1  b + Momentum StrikeConjuration/Translocation 8% 2 c - BlinkTranslocation17%i2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiiiu#....Doodle5 the Conjureri51#~..#Tengu##...#Health: 8/26=======-----------------iNf~~..#Magic: 6/8icE==================------ixb#).#AC: 3i.Str: 12iA#.†#i[EV: 10Int: 22iv#j.#SH: 0i-Dex: 12ii####.#..######iXL:  4 Next: 40% Place: Dungeon:3......j.@....#ifNoise: =--------  Time: 3154.9 (0.0)#######.####.#g) staff of necromancy...#Cast: Kiss of Deathiv####.Quill -Move %..ijj 2 gnolls (polearms)##The gnoll hits you from afar with a +0 spear. _The gnoll misses you. i=Y_You cannot move. _There are monsters nearby!Casting: Momentum Strike (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i<i.&#....Doodle5 the Conjurer#~..#Tengu##...#Health: 8/26=======-----------------~~..#i&Magic: 6/8==================------#).#AC: 3Str: 12#.†#EV: 10Int: 22#j.#SH: 0i&-Dex: 12i8(####.#..######XL:  4 Next: 40% Place: Dungeon:3iV(......j.@....#il(Noise: =--------  Time: 3154.9 (0.0)#######.####.#i(7g) staff of necromancyi(`...#Cast: Kiss of Deathi(!####.i(KQuill -Move %i( ..i(\jj 2 gnolls (polearms)##i!)oThe gnoll hits you from afar with a +0 spear. _The gnoll misses you. iV)_You cannot move. _There are monsters nearby!Casting: Momentum Strike (safe; 8% risk of failure)  iz)\Confirm with . or Enter, or press ? or * to list all spells.i.4  .## ~. #~# # ###~##. #..... #~..# ##...# i4 #~@..#  .~~~...#).# #.####.#.†# #.#j.#####.#..######......j.§....######i4#.####.#...#####.i9 j.  You blink.  Splash!  You fall into the shallow water.i:8j.iA iW4------=====5.9 (1-Blink Quill -Move Water  i  i ? _Moving in this stuff is going to be slow.$i$i$ie$iF _You cannot move.$i<$i$i $ipF _You cannot move.%i %iy _You cannot move.&is .##  ~.  #~# #  ###~##.  #.....  #~..#  ##...#  #~@..#  .~~~...#).#  #.####.#.j#  #.#..#  ####.#j.######  ........§....#  #######.####.#  ...#  ####. &i .##  ~.  #~# #  ###~##.  #.....  #~..#  ##...#  #~@..#  .~~~...#).#  #.####.#.j#  #.#..#  ####.#j.# ........§....#  #######.## ...# ####. _There are monsters nearby!'i _You cannot move.(i :j.(i (iK I 25  (i T=----6(ih (i V _The gnoll completely misses you.*i---- _You cannot move.,i,<  7 _The gnoll misses you.-icV j.9=8 _The gnoll closely misses you./iU _You cannot move.1i  You aren't carrying any scrolls. _3iq  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iO4iQ Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1  b - Momentum StrikeConjuration/Translocation 8% 2  c + Blink4i[QTranslocation 17% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5i5i$5i+Doodle5 the Conjurer.##Tengu~.Health: 9/26========----------------#~# #5i+Magic: 4/8============------------###~##.AC: 3Str: 12#.....EV: 25 Int: 225i ,G#~..#SH: 0Dex: 12##...#XL:  4 Next: 40% Place: Dungeon:35iB,4#~@..#Noise: =--------  Time: 3158.9 (0.0).~~~...#).#5i,@g) staff of necromancy#.####.#jj#Cast: Kiss of Death#.#..#-Blink Quill -Move Water ####.#..######........<....#jj 2 gnolls (polearms)#######.####.#5i,}...#####. _The gnoll misses you. 5i-_The gnoll closely misses you. _You cannot move. _You aren't carrying any scrolls.5i0-Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i-5it4Doodle5 the Conjurer.##Tengu~.Health: 9/26========----------------#~# #5i4IMagic: 4/8============------------###~##.AC: 3Str: 12#.....5i4 EV: 25 Int: 22#~..#SH: 0Dex: 125i5##...#XL:  4 Next: 40% Place: Dungeon:3#~@..#5i,5 Noise: =--------  Time: 3158.9 (0.0).~~~...#).#g) staff of necromancy5iN5 #.####.#jj#Cast: Kiss of Death#.#..#5iq5K-Blink Quill -Move Water ####.#..######........<....#5i5jj 2 gnolls (polearms)#######.####.#...#5i5####. _The gnoll misses you. _The gnoll closely misses you. _You cannot move. _You aren't carrying any scrolls.Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i/<P  Okay, then.5i8=5iB5iD. _6iv6i6i26iF _You cannot move.6ia 6i0 6i 6i F _You cannot move.7iS j  You are able to move again.7iT ?  7ihU /9.9 (17i\ 7i a U _The gnoll barely misses you. x2:iVy.## ~.#~# ####~##. #.... #~..##...###+++##~~..#~.~~~..@#).###.####.#jj# #.#..#####.#..###### ........<....# #######.####.# ...#####. %-60Quill :i :i:i:_You feel ready to blink again.:i;iz ~. #~# ####~##. ..... ~..# ##...###+++##~~..#~.~~~...#).###.####@#jj #.#..########Quill ..;iE#jj   gnoll (polearm)5===-1;iZa>iP .## ~.  #~# # ###~##. #..... #~..# ##...#>i##+++##~j..#.~.~~~.@.#).####.####.#jj# #.#..#  ####.#..###### ........<....#>i#######.####.# ...#####. %>i>is10/26==2>iM>ius _The gnoll misses you. The gnoll splashes around in the water.>i|  .## ~. #~# # ###~##. #..... #~..# ##...#>is| #~##+++##~j..##.~.~~~@..#).##.####.#jj# #.#..# ####.#..######>i|  ........<....# #######.####.# >i| ; ...# >iJ} s ####.  %>i~ 2j>iT L~j>i7 Oj 2 gnolls (polearms)>i --3>i >i ?i,0> .## ~. #~# # ###~##. #..... #~..#?i}0 ##...# #~##+++##~~j.# #.~.~~@..j#).# ####.####.#jj## #.#..#?i0= ####.#..###### ?i0e .<....# ?i0 #.####.# ?i1_ ...#  ####. ?i11G %?i5| j.  You enter the shallow water.?i/73j.?i|>?i?~-5.5 (1.6Water ?iF?iGJ? _Moving in this stuff is going to be slow.?iZ/* .## ~. #~# # ###~##. #..... #~..# ##...# #~##+++##~j..#?i/V #.~.~@~.j.#).# ####.####.#jj# #. #.#..##.####.#..######...<....#?i0#.#.####.##. ...##. ####.  %?i3Q~j?i43j.?i_5-j.?i%D?iE11======7.1?iqX?i\K _The gnoll misses you.?i1L .## ~. #~# # ###~##. #..... #~..# ##...# #~##+++##~~..# #.~.@~~jj.#).# ####.####.#jj#?i #.# #.#..# #.####.#..###### ....<....# #.#######.####.# #.# ...#?iz #.# ####. ?iʗ? %?i1j.?if-j.?i?i/-8.7?iQ?i)?i  .## ~. #~# # ###~##. #.....# #~..##. ##...# #~##+++##~~..# #.~@~~jj..#).# ####.####.#jj# #.# #.#..#?iP _ #.####.#..###### ....<....# #.#######.####.# #.# ...# #.# ####.  %?i m#####~ß._~~~.~~Z...#..~..#...~~#~..~#'''Z   spectral hobgoblin (dormant)jj 2 gnolls (polearms)?i_ j~A gnoll opens the gate.?i$ ?i% P-90?i- ?ilE \ _You encounter a spectral hobgoblin.?iF \ _Found a faded altar of an unknown god.?iN  .####. #####~ß ~.r~ ._~~~.~#~# #~~ ~Z...###~##.~ ..~..#..... #~ ...~~#~..# #.# ~..~##...# #~##'j'##~~..# #.@.~~~j..#).#?iݿ  ####.####.#jj# #.# #.#..# #.####.#..###### ...<....# #.#.####.# jj 2 gnolls (polearms) #.# ...#r   rat (asleep) #.?i v# ####.  %?i3 j.  A gnoll opens the gate. _You encounter a spectral hobgoblin. _Found a faded altar of an unknown god.  You enter the shallow water.  Moving in this stuff is going to be slow. ?i I You encounter a rat.?i T'j?i: .rThe rat squeaks loudly. You hear an angry hiss. x2  The gnoll attacks as it pursues you! The gnoll misses you.?iu ?i Jr?i 2==6=====71.3 (1.6Water ?ic ?i = _The gnoll splashes around in the water.@iQ .## ##.# #####~ß ~. .~~ ._~~~.~#~# # r~# ~Z...###~##. ~. ..~..#..... #~ ...~~#~..# #.## ~..~##...# #~##''j##~~..#@i,R" #@~.j~~...#).# ####.####.#jj# #.# #.#..# #.####.#.. .<.... #.@iUR#.####. #.# ...#  #.# ####. @izRG %@ixU3j'@iW2S@iYX+~r@iX@iYEj~@i`S   adderr   rat@i/b?--20@ith@ikW _You encounter an adder.Ci$  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DiuDiwU Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1 b - Momentum StrikeConjuration/Translocation 8%Di>x2  c + BlinkTranslocation 17% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGi>Gi%Gi1.##Doodle5 the Conjurer##S# #####~ß ~.Tengu.~~ ._~~~.~#~# # Health: 12/26 ===========-------------~~# ~Z...###~##.Magic: 6/8==================------r. ..~..#.....AC: 3Str: 12#~ ...~~#~..#EV: 25 Int: 22#.## ~..~##...#Gi1SH: 0Dex: 12#~##'j'##~~..#XL:  4 Next: 40% Place: Dungeon:3#@~j~~~...#).#Noise: ---------  Time: 3172.3 (0.0)####.####.#jj#g) staff of necromancy#.# #.#..#Cast: Kiss of Death#.####.#..##### Quill ..........<....#.#######.####. jj 2 gnolls (polearms)#.# ...#S   adder#.# ####.r   rat%Gi2The rat squeaks loudly. You hear an angry hiss. x2  The gnoll attacks as it pursues you! The gnoll misses you. _The gnoll splashes around in the water. Gi(2_You encounter an adder.Casting: Blink (safe; 17% risk of failure)  GiK2\Confirm with . or Enter, or press ? or * to list all spells.Gi3Gi:<B.##Doodle5 the Conjurer##S# #####~ß ~.Tengu.~~ ._~~~.~#~# # Health: 12/26 ===========-------------~~# ~Z...###~##.Magic: 6/8==================------r. ..~..#.....Gi5=AC: 3Str: 12#~ ...~~#~..#EV: 25 Int: 22#.## ~..~##...#SH: 0Dex: 12#~##'j'##~~..#XL:  4 Next: 40% Place: Dungeon:3#@~j~~~...#).#Gii=PNoise: ---------  Time: 3172.3 (0.0)####.####.#jj#g) staff of necromancy#.# #.#..#Gi=Cast: Kiss of Death#.####.#..##### Quill ..........<....Gi=#.#######.####. jj 2 gnolls (polearms)#.# ...#Gi=S   adder#.# ####.Gi=dr   rat%Gi">The rat squeaks loudly. You hear an angry hiss. x2  The gnoll attacks as it pursues you! The gnoll misses you. _The gnoll splashes around in the water. GiX>_You encounter an adder.Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiyH    #.   #.   #.  #.  ### .## GiHp ##S#ß.#######~ß ~.  .####S~~.~.Z._~~~.~#~# GiLI ......~@# ~Z...###~##.  ##...#.r.# ..~..#.....  #. ###~# ...~~#~..#  GimI#.## ~..~##...#  GiI^#~##'j'##~~..#  GiI#§~j~~~...#).# Z   spectral hobgoblin (wandering)  GiI1####.####.#jj#  GiI #.# #.#..#S   ball python (constriction, wandering)  GiJ#.####.#..### r   ratGi1Vf.SConfirm with . or Enter, or press ? or * to list all spells.You blink.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.GiV7.SGiVGicW;Z~GiZ jThe ball python hisses angrily. You hear an angry hiss.GiSc.Zj   gnoll (polearm)S   adderS   ball python (constriction)(…)Gid1-4------10 Gid=====3.3 (1Kiss of Death-Blink Quill Water GikGiLof _The ball python misses you. The adder bites you.Ii  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji- JiY/  Your spells (cast)TypeFailure Level Ji/ a - Kiss of DeathConjuration/Necromancy 5%1  b - Momentum StrikeConjuration/Translocation 8%Ji/ 02  c + BlinkJi>0 Translocation 17% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitKi Ki Ki  Doodle5 the Conjurer  #.Tengu  #.Health: 11/26 ==========--------------  #.KiU #Magic: 4/8============------------  #.AC: 3Str: 12  Ki~ #~ ###.## EV: 10Int: 22 Ki  ##.#ß.#######~ß ~.Ki YSH: 0Dex: 12 Ki  Ki p.####.~S.~Z~._~~~.~#~#XL:  4 Next: 40% Place: Dungeon:3  Ki8 3......S@# ~Z...###~##. Noise: =====----  Time: 3173.3 (0.0)  Ki[ ##...#.r.# ..~..#..... g) staff of necromancy  Ki #. ###~# ...~~#~..#Cast: Kiss of Death  KiĠ #.## ~..~##...#-Blink Quill Water Ki  #~##'j'##~~..#  #§j.~~~...#).#Ki rZ   spectral hobgoblin  KiF ####.####.#jj#j   gnoll (polearm)  #.# #.#..#Ki{ S   adder  #.####.#..### S   ball python (constriction) (…)Ki Moving in this stuff is going to be slow.  You encounter a ball python.The ball python hisses angrily. You hear an angry hiss. Ki 3_The ball python misses you. The adder bites you.  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kic Ki  Doodle5 the Conjurer  #.Tengu Ki C #.Ki= Health: 11/26 ==========--------------  #.Magic: 4/8KiY t============------------  #.Kiz kAC: 3Str: 12  Ki #~ ###.## EV: 10Ki >Int: 22  Ki˫ ##.#ß.#######~ß ~.SH: 0Ki >Dex: 12  Ki ^.####.~S.~Z~._~~~.~#~#XL:  4 Next: 40% Place: Dungeon:3 Ki$  Ki` 3......S@# ~Z...###~##. Noise: =====----  Time: 3173.3 (0.0)  Ki ##...#.r.# ..~..#..... g) staff of necromancy  #. ###~# ...~~#~..#Ki LCast: Kiss of Death  KiȬ #.## ~..~##...#-Blink Quill Water  Ki ;#~##'j'##~~..#  Ki #§j.~~~...#).#Z   spectral hobgoblin Ki" 0 ####.####.#jj#KiI j   gnoll (polearm)  #.# #.#..#Kim lS   adder  Ki #.####.#..### S   ball python (constriction) (…)Moving in this stuff is going to be slow.  Kiݭ You encounter a ball python.The ball python hisses angrily. You hear an angry hiss. _The ball python misses you. The adder bites you.  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ki Ki Kim  Doodle5 the Conjurer  #.Tengu  #.Ki Health: 11/26 ==========--------------  #.Magic: 4/8============------------  #.AC: 3Ki Str: 12  #~ ###.## EV: 10Ki >Int: 22  Ki5 ##.#ß.#######~ß ~.SH: 0Dex: 12  Kij p.####.~S.~Z~._~~~.~#~#XL:  4 Next: 40% Place: Dungeon:3  Ki 3......S@# ~Z...###~##. Noise: =====----  Time: 3173.3 (0.0)  Kiɸ ##...#.r.# ..~..#..... g) staff of necromancy  Ki #. ###~# ...~~#~..#Cast: Kiss of Death  Ki ^#.## ~..~##...#Ki3 -Blink Quill Water  #~##'j'##~~..# KiU m #§j.~~~...#).#Kip Z   spectral hobgoblin  ####.####.#jj#Ki vj   gnoll (polearm)  Kiǹ #.# #.#..#S   adder  Ki޹ #.####.#..### S   ball python (constriction) (…)Ki: Moving in this stuff is going to be slow.  You encounter a ball python.The ball python hisses angrily. You hear an angry hiss. _The ball python misses you. The adder bites you.  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kin Ki8 Ki KiU Ki4 Z _You are still too unstable to blink.Ni9   #####  #...  #...  #..  #..   Ni #~#### .##   ##.#ß.#######~ß ~.   .####.@S.~Z~._~~~.~#~#  ......S~##~~~....###~##  Niͳ###...#.r.# ..~..#.....  Ni#...###~# ...~~#~..#  #.. #.## ~..~##...#  Ni"l #.. #~##'j'##~~..#  NiL#. #§j.~~~...#).#  ## ####.####.#jj#  Ninj #.# #.#..# Ni0 Z.  The adder is struck by your quills. The adder misses you.The ball python is struck by your quills.Ni\Br~Ni SThe ball python misses you.Niѿ8Z~Ni j~You encounter an adder.NiX$.Ni1SNiNi.S 2 adders Ni7Ni 25  =----4.9 (1.6NiX%_Ni _The ball python closely misses you. The adder barely misses you.PiD #####  #....  #...  #...  #..  #S####.# PiOE#.#ß.#######~ß ~. #.####.~SZ~.~._~~~.~#~# #.....@Sr##~~~....###~#PitE  ###...#.~.# ..~..#....PiE  #...###~# ...~~#~..# PiE #... #.## ~..~##...#  #... #j##'j'##~~..# PiF #..! #.~.~~~...#).# Pi(F #### ####.####.#jj# SS 2 adders PiPF #.# #.#..# S   ball python (constriction) PiF #.####.#..# r   ratPiRIM~SPi^JNSSPiJPi K<r~PiM6 ~Pi4MSFound a yellow potion. The rat attacks as it pursues you!PiM+Z.Pi:O ~PigO'SPidVPi6WR2=----PieW/50Pi^7_Pila _The rat completely misses you. The adder closely misses you.Qi   #....  #....  #...  #  #~####. # ##S#ß.#######~ß ~ #.####.rZ.~.~._~~~.~#~  #......S~##~~~....###~  ###..@#S~.# ..~..#...  #...###~# ...~~#~  #...# #.## ~..~##...  #...# #j##'j'##~~..  #..!# #.~.~~~...#).  ##### ####.####.#jj  #.# #.#..  #.####.#.. rQi l[37m   rat  ...........SS~~ZS.Sr~ZSS 2 addersS   ball python (constriction)-6Qi8 Riq .. ~####.# ##.#ß.#######~ß ~.####r~~.~.~._~~~.~#...SSS~##~~~....#####...#Z~.# ..~..#... #..@###~# ...~~#~Rir/ #.## ~..~##. #j##'j'##~~!# #.~.~~~...#)#### ####.####.#jj #.# #.#..##r   rat..........Rir0#.#######Ri!vU.SRi@yP.SRiy)ZRi/zH.rRi<~Z   spectral hobgoblinSS 2 addersr   ratRi-=7Ri9Rijx _The adder attacks as it pursues you! The adder closely misses you.Ri  .. #~####.#. ##.#ß.#######~ß ~.####.~~.~.~._~~~.~##....rZ~~##~~~....#####.SS#Z~.# ..~..#... #...###~# ...~~#~ #.## ~..~##. #j##'j'##~~!# #.~.~~~...#)#### ####.####.#jj #.# #.#..##........#.####### ...SS.S.rS.SS 2 addersS   ball python (constriction)8 _The adder attacks as it pursues you! The adder completely misses you.WiXe  You aren't carrying any scrolls.Wix0WiWi. _\i  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\in]i7`  Your spells (cast)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 5%1  b - Momentum StrikeConjuration/Translocation 8%2  c + BlinkTranslocation 17% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`i6 `i> `iG  #...Doodle5 the Conjurer  #..Tengu  # #~####. Health: 12/26 ===========-------------  `iH #. ##.#ß.#######~ß ~ Magic: 4/8============------------  #.####.~~.~.~._~~~.~#~ AC: 3Str: 12  #....S.~~##~~~....###~ EV: 25 `i&H GInt: 22  `iGH ###..r#Z~.# ..~..#... SH: 0Dex: 12  `iH :#.SS###~# ...~~#~.. XL:  4 Next: 40% Place: Dungeon:3  `iH L#..@# #.## ~..~##... Noise: =--------  Time: 3178.9 (0.0)  `iH #...# #j##'j'##~~.. g) staff of necromancy  `iI #..!# #.~.~~~...#). Cast: Kiss of Death  `i:I ##### ####.####.#jj -Blink Quill  #.# #.#.. `idI #.####.#.. SS 2 adders  `iI .......... S   ball python (constriction)  #.#######. r   rat `iI  #.# ... _The rat completely misses you. The adder closely misses you. _The adder attacks as it pursues you! The adder closely misses you. _The adder attacks as it pursues you! The adder completely misses you. `iJ _You aren't carrying any scrolls.Casting: Blink (safe; 17% risk of failure)  `iJ \Confirm with . or Enter, or press ? or * to list all spells.`iJ `iS  #...Doodle5 the Conjurer  #..Tengu  # #~####. Health: 12/26 ===========-------------  `ibS #. ##.#ß.#######~ß ~ Magic: 4/8============------------  #.####.~~.~.~._~~~.~#~ AC: 3Str: 12  `iS #....S.~~##~~~....###~ EV: 25 Int: 22  `iS ###..r#Z~.# ..~..#... SH: 0Dex: 12  `iT :#.SS###~# ...~~#~.. XL:  4 Next: 40% Place: Dungeon:3  `i(T L#..@# #.## ~..~##... Noise: =--------  Time: 3178.9 (0.0)  `iGT #...# #j##'j'##~~.. g) staff of necromancy  `i}T #..!# #.~.~~~...#). Cast: Kiss of Death  `iMU ##### ####.####.#jj -Blink Quill  #.# #.#..  #.####.#.. SS 2 adders  .......... S   ball python (constriction)  #.#######. r   rat  #.# ... _The rat completely misses you. The adder closely misses you. _The adder attacks as it pursues you! The adder closely misses you. _The adder attacks as it pursues you! The adder completely misses you. `iU _You aren't carrying any scrolls.Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i] P  Okay, then.`i^ `id `iOh . _biZM ZYou hit the adder but do no damage. Your kick misses the adder.You peck the adder.  The adder is lightly wounded. .SThe adder closely misses you. The adder bites you but does no damage..SZ   spectral hobgoblinSS 2 addersS   ball python (constriction)r   rat5===10 80.1 (1.2_ _The adder bites you.ci:% .SYou hit the adder. You claw the adder.  The adder is severely wounded.You feel ready to blink again. Z.  The adder bites you. x2  You are poisoned.9/26 ===---1.3Pois_ _The adder poisons you! The adder bites you but does no damage.ci   #...  #..  # #~####  #. ##.  #.####. #....Z. ###..r#Z~.#  #.SS###~#  #.S@# #.##  #...#  #..!# ) #####   #.#  #.# You hit the adder but do no damage. Your kick misses the adder. You feel sick.ci #...  #..  # #~####  #. ##.  #.####. #....Z. ###..r#Z~.#  #.SS###~#  #.S@# #.##  #...#  #..!# ) ##### #.# #.#  jThe adder bites you.  * * * LOW HITPOINT WARNING * * *.Z  #...  #..  # #~####  #. ##.  #.####. #..... ###.Zr#.~.# ciy2 #.SS###~#  #.S@# #.##  #...#  #..!# ) #####   #.#  j   gnoll (polearm) #.#######. SS 2 adders #.# ... S   ball python (constriction) (…)The ball python barely misses you. The adder is struck by your quills.  The adder misses you.The ball python is struck by your quills.  The ball python barely misses you. The adder is struck by your quills.di #...  #..  # #~####  #. ##.  #.####. #..... ###.Zr#.~.#  #.SS###~#  #.S@# #.##  #...#  #..!# ) ##### #.# #.#   The adder bites you.2=----------2.4 (1.1Pois  _* * * LOW HITPOINT WARNING * * *fio  Annotate which branch? (. - D:3, ? - help, ! - show branch list)iiy P  Okay, then.iiz =-------ii iid . _mimiQNLDrink which item? Potions  d - a lumpy inky potion  f - a yellow potion  j - 2 viscous sapphire potions[?] describe selectedoi_ #...Doodle5 the Conjurer  #..Tengu  # #~####. Health: 2/26=-----------------------  #. ##.#ß.#######~ß ~ Magic: 5/8===============---------  #.####.~~.~.~._~~~.~#~ AC: 3Str: 12  #.....j~~##~~~....###~ EV: 10Int: 22  ###.Zr#.~.# ..~..#... SH: 0Dex: 12  #.SS###~# ...~~#~.. XL:  4 Next: 40% Place: Dungeon:3  #.S@# #.## ~..~##... Noise: =-----oi`---  Time: 3182.4 (0.0)  #...# #j##'j'##~~.. g) staff of necromancy  #..!# #.~.~~~...#). Cast: Kiss of Death  ##### ####.####.#jj Pois Quill  #.# #.#..  #.####.#.. Z   spectral hobgoblin  .......... j   gnoll (polearm)  #.#######. SS 2 adders  #.# ... S   ball python (constriction) (…)The ball python is struck by your quills.  The ball python barely misses you. The adder is struck by your quills.  The adder bites you. _* * * LOW HITPOINT WARNING * * *Annotate which branch? (. - D:3, ? - help, ! - show branch list) _Okay, then.  #...  #..  # #~####  #.oidh[34m ##.  #.####. #..... ###.Zr#.~.#  #.SS###~#  #.S@# #.##  #...#  #..!# ) #####   #.#  #.# It was a potion of haste. You feel yourself speed up.oiF #...  #..  # #~####  #. ##.  #.####. #..... ###.Zr#.~.#  #.SS###~#  #.S@# #.##  #...#  #..!# ) ##### #.# #.#  j.  j -> h - a potion of haste  * * * LOW HITPOINT WARNING * * *.Zj oiH"oiH;j 2 gnolls (poleoiYI arms)  oiI=You feel sick. The adder bites you but does no damage.  oiI&The adder barely misses you.oiJoiKoiL$3.4 (1oidL?Fast Pois Quill oiLoi8ToiT_oiXX oiXoi%Y5_The ball python bites you but does no damage.ui GDrink which item? Potions  h - a potion of haste  d - a lumpy inky potion  f - a yellow potion[?] describe selectedwi #...Doodle5 the Conjurer  #..Tengu  # #~####. Health: 2/26=-----------------------  #. ##.#ß.#######~ß ~ Magic: 5/8===============---------  #.####.~~.~.~._~~~.~#~ AC: 3Str: 12  #....jj~~##~~~....###~ EV: 10Int: 22  ###..r#.~.# ..~..#... SH: 0Dex: 12  #ZSS###~# ...~~#~.. XL:  4 Next: 40% Place: Dungeon:3  #.S@# #.## ~..~##... Noise: =-----wi---  Time: 3183.4 (0.0)  #...# #j##'j'##~~.. g) staff of necromancy  #..!# #.~.~~~...#). Cast: Kiss of Death  ##### ####.####.#jj Fast Pois Quill  #.# #.#..  #.####.#.. Z   spectral hobgoblin  .......... jj 2 gnolls (polearms)  #.#######. SS 2 adders  #.# ... S   ball python (constriction) (…)It was a potion of haste. You feel yourself speed up.  j -> h - a potion of haste  * * * LOW HITPOINT WARNING * * *You feel sick. The adder bites you but does no damage.  The adder barely misses you. _The ball python bites you but does no damage. wir!wi.wiEjwi;It was a potion of attraction.  wi;You feel attractive to monsters.wi5wiwi .wiNZwiwiwit,j.wi wi wi@The adder closely misses you. x2wiwi&4.1 (0.7wiB Attr wiswiYwi widwi5_The ball python bites you but does no damage.|iV (|i Drink which item? Potions  h - a potion of haste  f - a yellow potion[?] describe selected}iz 0}i  }iK #...}i 2Doodle5 the Conjurer }i  }i> #..}i Tengu }i  }ic Q# #~####}i V. Health: 2/26}i C=----------------------- }ik }i# #. ##.#ß.#######~ß ~ Magic: 5/8}i C===============--------- }i }iU #.####.~~.~.~._~~~.~#~ AC: 3}i ,Str: 12 }i  }iQ #....j.~~##~~~....###~ EV: 10}i ,Int: 22 }i  }i= ###.jr#.~.# ..~..#... SH: 0}i ,Dex: 12 }i  }i0 /#.SS###~# ...~~#~.. XL:  4 Next: 40% Place: Dungeon:3 }ir  }i F#ZS@# #.## ~..~##... Noise: =--------  Time: 3184.1 (0.0) }i!  }i~ #...# #j##'j'##~~.. g) staff of necromancy }i  }i #..!# #.~.~~~...#). Cast: Kiss of Death }ia  }i ##### ####.####.#jj Fast Pois Quill Attr }ia  }i 0#.# #.#.. }i }i #.####.#.. Z   spectral hobgoblin }iT }i k.......... jj 2 gnolls (polearms) }i  }i `#.#######. SS 2 adders }iH  }i #.# ... S   ball python (constriction) (…)}i ,The adder barely misses you. }i4 K_The ball python bites you but does no damage.  }i %It was a potion of attraction.  }i ;You feel attractive to monsters.}i NThe adder closely misses you. x2 }id ._The ball python bites you but does no damage.}i_  }i }i:  }i| #... }i  }i +#.. }i'  }i` D# #~#### }i  }i -#. ##.}i;  }i  }i #.####.}i' _}iw  }i >#....j.}i&  }it X###.jr#.~.# }i  }i V#.SS###~# }i  }i a#ZS@# #.## }i  }i7 ##...# }il  }i ##..!# }i )}i  }iD "#####  }iy  }i #.# }i }i] }i }i  }iF #.# }i 4It was a potion of resistance.}iw }i, Y #... }iy C #.. }i v # #~#### }i ` #. ##.}iD  }i S #.####.}i _}i ^ #....j.}iP ###.jr#.~.# }i #.SS###~# }i #ZS@# #.## }i W #...# }iX t #..!# }i )}i& 7 ##### }iZ }i ,#.# }i }i }iI }i| }i -#.# .}i  }i a * * * LOW HITPOINT WARNING * * *  }i You feel sick}i9 .  }i OYou are no longer poisoned.  }i The adder is s}i [truck by your quills. The adder barely misses you. x2 }i= 5 The gnoll hits you from afar with a +0 spear!  }it You die..}i .~i} ~i8 E-6/26 -~i ~i  ~i[--more--~ii iH Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 falchion  i Sf - a +0 club Missiles (go to first with ()e - 5 stones  h - 2 atropa-tipped darts Armour (go to first with [)  b - a +0 leather armour (worn)i i - a +0 pair of gloves Magical Staves (go to first with |)  g - a staff of necromancy (weapon) i/ XJewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - a quill talisman (worn)iS iS,i[i^Goodbye, Doodle5.81 Doodle5 the Conjurer (level 4, -6/26 HPs)Began as a Tengu Reaver on Mar 22, 2026.i^mMangled by a gnoll... wielding a +0 spear(7 damage)... on level 3 of the Dungeon.i^BThe game lasted 00:23:35 (3164 turns). Best Crawlers -i_r1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orbi2_r3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the OrbiO_r5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orbil_M7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 Ravni_#DgHu-27 escaped with the Orbi_s9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  i_811.13219161 RavnMiFi-27 escaped with the Orb  i_212.12783572 ThrogGnIE-27 escaped with the Orbi)ijC [?25h[?0c [?1051l[?1052l[?1060l[?1061l