g@i  Player: Doodle5 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.19:17:59.ttyrec Time: (1774207079) Sun Mar 22 19:17:59 2026 i@i [?1051l[?1052l[?1060l[?1061hi@iFV)0[?7h[?25l[?1ci@ii@i !i@i(bWelcome, Doodle5. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Brigandu@iʯu@iu@iWelcome, Doodle5 the Kobold. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan Brigand~@iˬ~@i־~@iDoodle5 the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 4EV: 13Int: 19SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart~@i"#####..#+@.+#..#####~@i~@iWelcome, Doodle5 the Kobold Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?~@i~@i8Press ? for a list of commands and other information.~@i<~@iY?[ _Found a staircase leading out of the dungeon.@iC@iE Spells (Memorise)TypeFailure Level  a - Searing RayConjuration@iE4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4 @iE c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left @iF][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@iZX$Doodle5 the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 4EV: 13Int: 19####SH: 0Dex: 13#..#XL:  1 Next:  0% Place: Dungeon:1+@.+Noise: ---------  Time: 0.0 (0.0)#..#-) Nothing wielded####Cast: Magic DartWelcome, Doodle5 the Kobold Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Okay, then.@iY@i[. _@i  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iUe- Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit@ih @ikDoodle5 the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3@i!l========================AC: 2Str: 4EV: 13Int: 19####SH: 0Dex: 13#..#@iylXL:  1 Next:  0% Place: Dungeon:1+@.+Noise: ---------  Time: 0.0 (0.0)#..#-) Nothing wielded####Cast: Magic Dart@ilWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. @il{_Found a staircase leading out of the dungeon. _Okay, then.@ilCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iXm@iqlDoodle5 the ConjurerKobold@iqHealth: 10/10 ========================Magic: 3/3========================@ir5AC: 2@i4rZStr: 4EV: 13@iHrCInt: 19####@i[rQSH: 0Dex: 13@ilr5#..#@i}rXL:  1 Next:  0% Place: Dungeon:1+@.+@ir}Noise: ---------  Time: 0.0 (0.0)@ir6#..#@irF-) Nothing wielded####@i!sCast: Magic DartWill you prevail where others failed? Will you find the Orb of Zot?@i6sPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. @iGs_Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  @i[s\Confirm with . or Enter, or press ? or * to list all spells.@ivP  Okay, then.@iw@i|D _@i@i}C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.0   0      @i     b - Unarmed Combat   0.0   1.0   0   g + Conjurations 4.0   5.0   0  @iA        @im        @i c - Armour   0.0   1.4  -2  @i(    d + Dodging2.4   2.1  +2  @i{    e + Stealth@i2.6   1.5  +4      @i3        @iV        @iul    @ia    @i        @i_    @in    @i_    @i"a    @i=_    @i[        @i!            @iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  @i[?] Help[=] set a skill target  @i*[/] auto|manual mode [*] useful|all skills [!] training|cost|targets@i v g * Conjurations   4.0@i @iy @i|^Doodle5 the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 4EV: 13Int: 19####SH: 0Dex: 13#..#XL:  1 Next:  0% Place: Dungeon:1+@.+Noise: ---------  Time: 0.0 (0.0)#..#-) Nothing wielded####Cast: Magic DartPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.@i@i@iM@i@iC8##.#.'#.#1.0 (1 _You open the door.@i F #+#### #.#..# #.@<.+@i #.#..# #.#####.##@i R2@i< Q _There is an open door here.@i˽w #+#### #.#..# #@'<.+ #.#..# #.#### #.. ###@i@i-3 _@i@i@ir7M+#####..#'<.+..#.#######@iy@iL&4@i[@i@i g#+##+..'@i @i &5@i_ @i ( _You open the door.@iCM#+####+.....###..#'<.+#.#..###..@iH@iwK&6@iiN@iWQQ _There is an open door here.@iTM#+####+@....'#####..#@i#.'<.+.#.###@i@i-7 _@i@i$ @iM ]###.'......@i$ @i"' &8@i* @i7 ( _You open the door.@i4 a.........#..'@ij @i7 &9@is @i o _You open the door. _There is an open door here. _You open the door. _There is an open @i -door here. _You open the door.@i< ..... ..... #... ###'#### #.@......#'####..#.#..#...#.'<.+....#.#..# @i #.####  #..  ###@i@i϶ 10.0 (1.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.@i΅  ..... ..... #... ###'#### #@'......#'####.#.#..#.#.'<.+.#.#..# @i  #.####  #..  ###@i( @i -1 _@i @i @ivW .......#... # ###'####.#.#.'.........@#'####.#..'<.+#..####.#.###@i.z@i}&2@i@iX@iCt ...... #... #.###'####.#.#.'.........#'####.#..'<.+@itU#..##.#@i{@i}&3@i@iƃ@i=  ..... ..... .. #...# #.###'#####.#.#.'.....#.....#'####.#.#..#.#.'<.+.#.#..#@i= ..###.#.####.. #.#..  ###@i$F <4@iI @iK @iF x ....... #... #.#.###'####.#.#.'.........#'####..#..'<.+#..####.#.###@i 2.##@ik @i &5@i @i @i ..... ..... .. #... #.#.###'#### #.#.#.'.....#.....#'####.#.#..#.#.'<.+.#.#..#@i.###.#.####.. #.#.... ####@i@iQ&6@iA@i@i4 .....@i1 ..... .. #... #.#.###'####@iO #.#.#.'.....#.....#'####@im.#.#..#.#.'<.+@i.#.#..#.###.#.####@i. #.#..#... ####@i@i @iX&7@iֻ@i@i}P ..... ..... .. #... #.#.###'#### #.#.#.'.....#.....#'####.#.#..#.#.'<.+.#.#..#S....###.#.####.# #.#..#...# ####S   ball python (constriction, asleep)@i@i88Magic Dart@i _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You encounter a ball python.@i{J*....... #... #.#.###'####.'.....####.....#'####.....#..@iJ'<.+#..#S....###.#.###.....# #.#.. ##...# #### ###@iP@iZC9@i.. #... #.#.###'####.'.....####.....#'####.....#..'<.+#..#S...@###.#.###.....# #.#.. ##...# #### ### #..@ix=.S@iNS)@i/=20@i@i 5 _The ball python hisses angrily.@i( ..... .. #... #.#.###'#### #.#.#.'.....#.....#'#####.#.#..##.#.'<.+#.#.#..##.S.@.###.#.#####.....# #.#..#...# ####  ###.# @i*#..@i;.S@iR  The ball python bites you but does no damage.@i&1@i@iyQ _The ball python misses you.@i2 _You closely miss the ball python. The ball python closely misses you. x2@iܵ  You hit the ball python.  The ball python is heavily wounded.@id &3@i @iL _The ball python completely misses you. The ball python misses you.@iz  You hit the ball python.  The ball python is severely wounded.4@ih@iT _The ball python misses you. x2@i o †You hit the ball python.@i & @iv c115Magic Dart@iY @it O _You kill the ball python!@ixt u@it @iEw X@iw @ix @ix @i%y @iy @irz @iz @i{ @iV| @i| @i| @i} @i+~ @i~ @i @i @i_ @i_ @i @i @i @iD @i @i @i @i[ @id ,@i܆ @i @in @iʈ @i‰ @i @i @i @iʋ @i3 @iN @i~ @iЎ @i5 @i\ @i @i1 ,@i~ @i ,@ix @i @i @iQ @iƒ @i @i" @i @i @i @iZ @iz @iʔ @iT @iz @i @i' @iN @iw @i @i @iI @i @iܗ @i @i @i @iژ @iҙ @i @iT @i ,@i% @ib @i @i( @i @i۞ @i @i ,@iޟ @in ,@iҠ @ib ,@i @i) @iR @i| @i @i @iF @i @iߣ @i @ir @i @iŤ @i3 @iX @i @ib @i @i @i @i @i @i @iը @i. @i @is @iת @iͫ @i @ir @i ,@i @i2 B@i~ @i @iد @iX @i @iڰ @i @i @iN @i @i @i @iv ,@i @iʶ ,@i@ @iF @iq @iи @iѹ @ib @i @iŻ @i @i @i @i۽ @iC @i ,@iƿ @i @i5 @i @i @i @iG @iY ,@i @i @i/ @i @i ,@i @iq ,@i @i: @in @i @i @i @i @i @i/ @iO @i} @i @i @i: @ij @i @i @i4 @i @i @i @i @in @i @i @i, @iS @i @i @i @ij @i @i @i @i" @iJ @i @i B@i @iA @i @i @i @ih @i, ,@i @i @i5 @iV @i @i @if @i @i @iC @iu ,@i @i7 @io @i @i @iU @i @i$ ,@ik @i @i @i @i ,@i8 @i @i @i @ih,@i@i@iA@i>@i@i@i@i@i|@i(W _You start waiting.@i:1124.0 (99.0)@i"8-5.0 (100.0)@i'@i7# _Done waiting.@iOx .. #... #.#.###'####.'.....#####.....#'####.....#..'<.+..#.#..#†..###.#.###.@.# #.#.. ##...# #### ###.# ..#-6.0)@iJQ@iT &.. #... #.#.###'#### #.#.#.'..... #####.....#'#### #.@i .#.#..# #...#.'<.+ #.........#.#..# @i #..†..###.#.#### #....@# #.#.. ###...# #### @i |###.# #..@i N#..#@i @i &7@i? @iC @iG @i_ @i @i @iҥ;#.#.###'####.'.....#####.....#'####.....#.....#.'<.+...#.#..#†..###.#.###...# #.#.. ##..@# #### ###.# @i*Y #..##@iث@i&8@i@i@i0?.'.....#####.....#'####.....#..'<.+#..#†..###.#.###@i?...# #.#.. ##...# #### ###@#  #..##.@inE@i_H&9@i[L@i6N@ix #####.....#'####.....#..'<.+#..#..†..###.#.###.....# #.#.. ##...# #### ###.##  #@.##.##.@i=@i'30@iӢ@i@i X.....#..'<.+#..#†..###.#.###....# #.#.. ##...# #### ###.##  #....##.# ..@i @i &1@iV @i@ @iC  '<.+#..#†..###.#.###...# #.#.. ##...# #### ###.##  #....###.#.#.#2@ih @i_ @i #..#†..###.#.###...# #.#.. ##...# #### ###.##  #..@i##..### ..#..@iN@i&3@iĢ@iɤ@iu[ †..###.#.###...# #.#.. ##...# #### ###.##  #..##..##.# .. ###4@iv@ix@i¹ ...# #.#.. ##...# #### ###.##  #..##..###.# .. .##. ..@i @i &5@if @i; @i ##...# #### ###.##  #..###..## .. ....##... ...  ..@i$ &6@iĤ @i٦ @ih  ###.##  #..###..##.# .........@i͖[## ..@i@if&7@iO@i8,@iS.@i1@i3@i;) ###.## #..# #..# @i~) `#..### #....# #.##.#.#.#..@i) t#.#.#.@i) S###......!@i) !....@i 1 @iL4 &8@i8 @iW; ] _Found a lumpy silvery potion.@i` ###.## #..# #..# #..### #....#.##.##.#.##.#.#.#.@ia #.###.#.#...!.#.@iig @i8k &9@ixo @iq @iL}?###.## #..# #..# #..### #....#.# #.##.#.##.#.#.#.#.@i}###.#.#...!.#.@i=40@ii@i@iy ###.## #..# #..# #..### #....#.# #.##.#.##.#.#.#.#......$#.###.#......##...!..##......#@ib@ih&1@i)@i @i_Found 11 gold pieces.@i  #..###..#.###.#.##........$..## #!########@ih@i&2@i@i@i u#..# #..# #..### #....#.# #.##.#.##.#.#.@i{ v#.#......$.#.###.#......##...!..# @i2 &3@i] @i @ix ##..#.###.#.##........$..## ##!..# .@i@i&4@iB@i@ie>;##..#.###.#.##........$..## ## .###### @iB@iE&5@iI@iP@iS+6.0 (2@i|W@iYZ _d - a lumpy silvery potion@i#..### #....#.# #.##.#.##.. #.#. @i0#.#......$.##.###. @iQ[#......## @iq#....@.# #......# @i.# @iy@i+7.0 (1@i[@iw@i) #..### #....#.# #.##.#.##.. #.#. #.#......$.# #.. ###.. #......## #.....@# #......# # @i- @i. &8@i]2 @if4 @i4 ### ...#.# #.#.##.#$.##....g##..##@i......########g   goblin (asleep)@i@i89Magic Dart@i@is _You encounter a goblin. It is wielding a +0 dagger.@iF- ### ...#.# #.#.##.....# #@iF%$.##...g##..###......########@i6N@iP'50@iU@iW@i.ZM###.## ### ...#.# ###.#.#.##......# #$.##...g##..##@i[f##......########@ia@ia&1@iyf@i5h@i ###...# #######.## ### ...#.# ####.#.##......# #$.##..@i .g##..####......########@i @iV&2@iC@i@i{###...# #### ###.## #..# #..# #..### ###....#.#####.#.##.#.##.... #.#.# #.#..## #.g.###.##.#..#......##......# @i@ @iG@i]&3@i`@iR _You see here 11 gold pieces.@ikK :###...# #### ###.## #..# #..# #..### ## @iK #....#.#####.. #.##.#.##.... #.#.# @iL #.#......$@## #.g.###.##.#......### .#......##......# @iSS @i=U -4 _@ikZ @iE\ @ib:( ###...# #### ###.## #..# #..# #..### ## #....#.#####.. #.##.#.##.... #.#.# #.#......@.## #.g..@i:i ###.##.. #......### . #......# #......# @i:# @i:&#@iGA@iB&5@ibG@iJR _You see here 11 gold pieces.@iq- @i?. &6@i3 @i5 2 _You now have 11 gold pieces.@i ###...# #### ###.## #..# #..# #..### ## #....#.#####.. #.##.#.##.... #.#.# #.#.## #.g.. ###.##.. #......### .#......##......# @i R7@i @i+r ###.##  #..# #..# #..######....#.#####.. #.##.#.##.... #.#........# #.#.####.#...g...#####.@i+ #......### #......# #......######### @iA1@i1&8@i5@i7@i7 gg  The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is heavily wounded.@if8.=9@i <@i>T _The goblin closely misses you.@i_h )You hit the goblin.@it(@i;d2260Magic Dart@i@iJ _You kill the goblin!@i$ ###.## #..# #..# #..### ## #....#.#####.. #.##.#.##.... #.#..# #.#.####.#.@in% .###.##.#......### ..@i% u#......# ...#......# .... @i , @i. .-1@i 7   Things that are here: _a +0 dagger; a goblin corpse@iP@i@-2@i@i% _b - a +0 dagger@i2 @i$4 Equip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear@iU4 y[tab] equip|unequip @iC(@i-@i3T ###.##Doodle5 the Conjurer#..#Kobold#..#Health: 10/10 ========================#..#####@ib4Magic: 3/3========================#....#.#####..AC: 2Str: 4#.##.#.##....EV: 13Int: 19#.#........#SH: 0Dex: 13#.#........####..XL:  1 Next: 22% Place: Dungeon:1#...........@....Noise: ---------  Time: 162.0 (0.0)@i4O###........##....-) Nothing wielded#......### ....Cast: Magic Dart#......# ....@i!5#......# ....######## _The goblin closely misses you.You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _b - a +0 dagger@if:@i=x5 (0.5b) +0 dagger@ixA@iC. _b - a +0 dagger (weapon)@ik @i; Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)@i \[?] describe selected [!] equip|wield|wear[tab] equip|unequip @iZTb - a +0 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.4 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,@iq Equip or unequip which item?- - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  [?] describe selected [!] equip|wield|wear [tab] equip|unequip @i@i#@i' ###.##Doodle5 the Conjurer#..#Kobold#..#Health: 10/10 ========================#..#####Magic: 3/3========================#....#.#####..@i6(OAC: 2Str: 4#.##.#.##....EV: 13Int: 19#.#........#SH: 0@iY(Dex: 13#.#........####..@i(XL:  1 Next: 22% Place: Dungeon:1#...........@....Noise: ---------  Time: 162.5 (0.0)###........##....@i(1b) +0 dagger#......### ....Cast: Magic Dart#......# ....#......# ....@i)n########You hit the goblin. _You kill the goblin!@i0)Things that are here: _a +0 dagger; a goblin corpse _b - a +0 dagger _b - a +0 dagger (weapon)@i-P  Okay, then.@i.@i0@i=2. _@ii@i@iD@ivO _Char dumped successfully.@i@i~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.@iVpB.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.@izlExploring the Dungeon :: Browse character notes@iE.Experience and Skills #: Browse character dumpF.Monsters @i~: Macros helpG.Items &: Options help@iH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQ@i(K.Mutations V: Version informationL.@iJLicence, Contact, History !: Display diagnosticsM.@imMacros, Options, Performance Home: This screenN.@iPhilosophy1.List of Character Species2.List of Character Backgrounds@i3.List of Skills4.List of Keys and Commands@i5.Inscriptions6.Dungeon sprint modes@i$------------------------------------------------------------------------ 3.LIST OF SKILLS ------------------------------------------------------------------------ Here is a description of the skills you may have. You can check your current skills with the 'm' command, and therein toggle between progress display and aptitude display using '*'. You can also read the table of aptitudes from the help menu using '?%', and during character choice with '%'. Fighting skills ======================================== Fighting is the basic skill used in ranged and melee combat, and applies no matter which weapon your character is wielding (if any). Fighting is also the skill that determines the amount of health your character gains as they increase in levels (note that this is calculated so that you don't get a long run advantage by starting out with a high Fighting skill). Unlike the specific weapon skill, Fighting does not change the speed with which you make your attacks. Weapon skills affect your ability to fight with specific melee weapons. Weapon skills include: @i@i'@i@i ###.##Doodle5 the Conjurer#..#Kobold#..#Health: 10/10 ========================#..#####Magic: 3/3========================@i#....#.#####..AC: 2Str: 4#.##.#.##....EV: 13Int: 19#.#........#SH: 0Dex: 13@i#.#........####..XL:  1 Next: 22% Place: Dungeon:1@i?#...........@....Noise: ---------  Time: 162.5 (0.0)@ia###........##....b) +0 dagger#......### ....@i}0Cast: Magic Dart@ib#......# ....#......# ....@iJ########Things that are here: @iy_a +0 dagger; a goblin corpse _b - a +0 dagger @iE_b - a +0 dagger (weapon) _Okay, then. @i:_Char dumped successfully.@i2@i@i@i\@if @i,$ _Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview @iH$ aspect of Dungeon Crawl.@i_$ B.Starting Screen ?: List of commands@i$ C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon @i$ :: Browse character notesE.@i$ kExperience and Skills #: Browse character dump@i$ F.Monsters ~: Macros help@i% DG.Items @i4% &: Options helpH.Spellcasting @iO% O%: Table of aptitudes@ia% 9I.@ir% ^Targeting /: Lookup description@i% J.Religion Q: FAQ@i% 9K.@i% _Mutations V: Version information@i% XL.Licence, Contact, History @i% P!: Display diagnostics@i% 9M.@i% "Macros, Options, Performance @i& Home: This screenN.Philosophy@i@& Z1.List of Character Species@iX& ^2.List of Character Backgrounds@io& O3.List of Skills@i& Z4.List of Keys and Commands@i& M5.Inscriptions@i& M6.Dungeon sprint modes@in@iu@iv Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character fileDoodle5 the Conjurer (Kobold Conjurer)Turns: 163, Time: 00:01:32 Health: 10/10AC: 2 Str: 4 XL: 1 Next: 22% Magic: 3/3EV: 13 Int: 19 God: Gold: 11SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) @iwHPRegen 0.21/turn(no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities@ifArmour  a - a +0 robe (worn) Potions  g - a potion of magic  d - a lumpy silvery potion Skills:  + Level 2.4 Dodging  + Level 2.7 Stealth  + Level 2.2 Spellcasting  * Level 4.0 Conjurations You have 3 spell levels left. You know the following spells:  Your Spells  Type PowerDamage Failure Level a - Magic Dart Conj68%1d63%1 Your spell library contains the following spells:  SpellsType PowerDamage Failure Level  Searing RayConj34%2d54%2@i1Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History There is an open door here. You open the door. There is an open door here. You open the door. You open the door. There is an open door here.encounter a ball python. The ball python hisses angrily. The ball python bites you but does no damage. The ball python misses you. You closely miss the ball python. The ball python closely misses you. x2 hit the ball python. The ball python is heavily wounded. The ball python completely misses you. The ball python misses you. You hit the ball python.@i3 <  The ball python is severely wounded.@iYou now have 11 gold pieces. The helpless goblin fails to defend itself. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse b - a +0 dagger b - a +0 dagger (weapon) Okay, then. Char dumped successfully. ###.##  #..#  #..#  #..### ##  #....#.#####..  #.##.#.##....  #.#........#  #.#........####..  #...........@....  ###........##....Ci Ci ###.##Doodle5 the Conjurer#..#Kobold#..#Health: 10/10 ========================#..#####Magic: 3/3========================#....#.#####..AC: 2Str: 4#.##.#.##....EV: 13Int: 19#.#........#SH: 0Dex: 13#.#........####..XL:  1 Next: 22% Place: Dungeon:1#...........@....Noise: ---------  Time: 162.5 (0.0)###........##....b) +0 dagger#......### ....Cast: Magic Dart#......# ....#......# ....########Things that are here: _a +0 dagger; a goblin corpse _b - a +0 dagger _b - a +0 dagger (weapon) _Okay, then. _Char dumped successfully.CiCiCiOCiCi O###.## #..# #..# #..### ## #....#.#####.. #.##.#.##.... CiK#.#........# ###.#.####.#.†###.Cikg##.#......####.Ci#......# #.#......# #. 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DiUGaM ...... ...........# ..####  #.........### .. #........##'#######... #.#.#.'@....####.....#'####.#####...#.#..#.##...#.........#.'<.+.#..##.......#.###7 _ DiU|M ................. ...........# ..####  #.........### .. #........###@#######... #.#.#.'.....####.....#'####.######.........#.#..#.##..........#.# 8 _There is an open door here. DiM. ....... .. ..####  #.### .. #@.......###'#######... #.#.#.'.....#####.....#'####.#####..........#.'  Di! Diu%-9 _ Di( Di) Di5M Diܘq##  ......  Diz... ..####  #.### Di  .. ##........##'#######... Dim#.#.#.'......#####.......#'##..#.#  Dih DiD50 Di<M .##  ..... ... ..####  ..#.### .. ##........#.#.###'#######.........#'#  Di Di&1 Dim Di] Dih&.>##.. . .# ..#### ..#.###...... .. ##. #.#.###'######.#.#.'..#####.....#'####.#####.#.#.#..#.##.#.#.'<.+.#..##.#.#.#..#.######.#.#.2 Dik Dim9 _Found an escape hatch in the floor. Di z.>.##.. . .# ..#### ..#.###...... .. ##. #.#.###'#  Dit Di&3 DiS Di1 Di. DiQ>.###.. . . Dix# ..#### ..#.###......  Di`.. ##.  DiȊt#.#.###'#  Di Di DiH&4 Diۖ Dia Di$.>.#.##.. . .# ..#### ..#.###...... .. ##. #.#.###'# Diz.#.#.#.'.  Di) Di&5 DiV Di Di/G.>.#.##.. . .# ..#### ..#. Di!0$###...... .. ##. #.#.###'#..#.#.#.'......####  Di0 DiL6 Di:&6 Di> Di@ DiY.>.#.##... .# ..#### ..#.###......  Di8.. ##.. #.#.###'#...#.#.#.'......##### Dib)  Di DiL Di&7 Di Di^ Di]S.>.#.##... .# ..#### ..#.###...... .. ##. DiS.. #.#.###'#...  DiPY Di\&8 Di` Dib DicM ....  .>.###  Dim..... ....####  ..#.###... ##..................### Di DiM&9 Di  Dif Di LMr ....  .>.### ..... ....#### ..#.........###......#####.r   quokka (asleep) Di  Diϯ 960Magic Dart Di͵  Di W _You encounter a quokka. Di6' .... #.##r ....  .>.###  Di' ..... ....#### ..#.###. .. ##........##'#######...  Di( d #.#.#.'..... ###'####.##### Di.  Di5 &1 Di;  DiD=  Di  Di  Di֞  Di+  Di .##.##.r...#.......... .>.#.... ##.  Di >. . .#.#### ..#.###...... .. ## Di; G.  #.#.###'#.  Dii y #.#.#.'......#####...... ####.....#'####.#####...... Di,  Di &2 Di  Di  Di!.##.##.r...#......... .>.#.... ##. . . .#..#### ..#.###...... .. ##.  #.#.###'#.  #.#.#.'......#####...... #####.....#'####.#####...... Di@' DiU*&3 Di. Di0 Dia.##.##.r...#........ .>.#.... ##. Di . . .#...#### ..#. DiŢ.###...... .. ## Diڢ.  DiB #.#.###'#.  Di #.#.#.'......#####......  #####.....#'####.#####...... Di* DiV Di&4 Di_ Di Di.##.##.r...#..... .>.#.... ##. .  Di. .#...#### ..#.###...... .. ##.  #.#.###'#.  #.#.#.'......#####......  Di&[ #####.....#'####.#####...... Di:  Di &5 Di DiMDi[  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DiQ  Doodle5 the Conjurer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- ........##.##  AC: 2Str: 4 ....r...#....  EV: 13Int: 19 ....*........  SH: 0Dex: 13 ......*.>.#....  XL:  1 Next: 33% Place: Dungeon:1 ##.....@........  Noise: ---------  Time: 265.5 (0.0) ................  b) +0 dagger .................  Cast: MDiagic Dart ............#...####  ..#.........###......  .. ##.................  r   quokka (asleep) #.#.###'#######.........  #.#.#.'......#####......  #####.....#'####.#####...... _You encounter a quokka.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)DiB<>Doodle5 the ConjurerKoboldHealth: 10/10 ========================Magic: 2/3================--------........##.##AC: 2Str: 4....r...#....EV: 13Int: 19....*........SH: 0Dex: 13Di<v......*.>.#....XL:  1 Next: 33% Place: Dungeon:1##.....@........Noise: ---------  Time: 265.5 (0.0)................b) +0 daggerDi<.................Cast: Magic Dart............#...####..#.........###......Di<.. ##.................r   quokkaDi<H#.#.###'#######.........#.#.#.'......#####......Di=######.....#'####.#####......Di'=Casting: Magic Dart (safe; 3% risk of failure)  Di:=MConfirm with . or Enter, or press ? or * to list all spells.DiL=xAiming: Magic Dart (safe; 3% risk of failure)  Di^=;Press: ? - help, Shift-Dir - straight lineDip=_Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.DiY.rDi* .Di3=6.5 (1DiDioonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  Di%wThe magic dart hits the quokka. _The quokka is almost dead.Di  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Di4  Doodle5 the Conjurer  Kobold  Health: 10/10 ========================  Magic: 1/3========----------------Di ........##.##  AC: 2Str: 4 ........#....  EV: 13Int: 19 DiP....r........  SH: 0Dex: 13 DiyB......*.>.#....  XL:  1 Next: 33% Place: Dungeon:1 ##.....@........  Noise: =--------  Time: 266.5 (0.0)Di ................  b) +0 dagger Di.................  Cast: Magic Dart ............#...####  DiD..#.........###......  Di.. ##.................  r   quokka #.#.###'#######......... Di4M #.#.#.'......#####......  #####.....#'####.#####...... DiUL_The quokka is almost dead.DiCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineDioAim: a quokka (almost dead, 100% to hit)Di?/  Doodle5 the Conjurer  Kobold  Health: 10/10 ========================  Magic: 1/3========---------------- Di........##.##  AC: 2Str: 4 ........#....  EV: 13Int: 19 .............  SH: 0Dex: 13 ........>.#....  XL:  1 Next: 33% Place: Dungeon:1 ##.....@........  Noise: =--------  Time: 266.5 (0.0) ................  b) +0 dagger DiK.................  Cast: Magic Dart ............#...#### Di|I ..#.........###......  Di.. ##.................  r   quokka #.#.###'#######.........  DiI#.#.#.'......#####......  #####.....#'####.#####...... DiCasting: Magic Dart (safe; 3% risk of failure)  DiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  DiPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  Di;&The magic dart hits the quokka.Di3g   Di    *   Di)   Di%  Di  Di:..  Di5 DiS  DiW .Di_ h557.5 (1Magic DartDie Dih Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. Dih ?_You kill the quokka!DiD pM #.### ... .>.### ..........................Di Di$ .-8Di( Di) Di69 .#.##.##.#..... .>.#.... ##. . ......Di9  .#...####  ..#.###......  .. ##.  #.#.###'#Di9 a.  #.#.#.'......#####......Di? Di[D @-9DiH DiJ Di`M  #.### ... .>.#Dipag##.........................Di gDij'70DiuoDi$qDi..#.##.##.#..... .>.#.... ##.Dim ...... .  .#...####  ..#.###...... Di .. ##.  #.#.###'#.DiѡDi(&1Di&DiܫDi"M$.   #.###DiL#... .>.###.......................Di)Di-&2Di1Di5+ _Found 12 gold pieces.Diu.$...#.##.##.#......>.#.... ##Di~v. .. . .#...####  ..#.###......  .. ##. Di|Di|&3DiDiMDi,VM##.:..♣♣. $.   #.###............>.#............Di\Diwa&4Di@gDij2 _Found a parchment of Freeze.Di .##.:..♣♣..$...#.##.##.#....Di! ..>.#....#. . . .#...#### ..#Dia !.###Di) Di> &5Di~ Di? Di M ..#♣~~ ##.:..♣♣. $.   #.###.................###......Di Di &6Di Di DiM..# ♣~P ..#♣~~~ ##.:..♣♣. $.   Dih#.##............#.............DiDi]2========7DiǟDiDióWM.## ...# ♣~P #..#♣~~~ ##.:..♣♣. $.   ............##.##.........DiDi&8Di`Di*Di_[M## ~...# ♣~P #..#♣~~~ Diё.##.@..♣♣. $.  ............#.........DiʗDi&9Di}Di0[  You pick up a parchment of Freeze and begin reading...Dik,80.5 (2Di,Di? _You add the spell Freeze to your library.DicY P♣.## ~P~...# ♣~P~DiY #..#♣~~~♣.##..@.♣♣. .$. . ...#. Di=` Di^c N========1.5 (1Dig Dii Dit~P♣~.## ~P~...# ♣♣~P~#..#♣~~~♣ .##...@♣♣. .$. . ..#. DiPDi&2Di Di-Dip  ~P♣~.##~~..# ♣♣~P~~ #..#♣~~~♣ .##....♣♣.~.....@..$....#.........................3Dis Diu Di~P♣~ .## ~P~~ ...# ♣♣~P~~~#..#♣~~~♣P~.##....♣♣.~♣.$.. .# .##.##.#.... DiDij&4DiDiDi _~P♣~ .## ~P~~♣P...# ♣♣~P~~~#..#♣~~~♣P~.##....♣♣.~♣~.$..♣.#.# .##.##.#.... 5Diy Di DiN Y~P♣~ .## ~~P~~♣P~...# ♣♣~P~~#..#♣~~~♣P~~ .##....♣♣.~♣~P...♣ .# .# .......... Di& Di&6DiDicDi+7.5 (2Di'Di> _You now have 23 gold pieces (gained 12).DiTM ~~~P♣~≈≈≈## ~~~P~~♣P...# ♣♣~P~~~~~DiT #..#♣~~~♣P~~~##....♣♣@~♣~P♣............#.......#Di^8.5 (1DiùDiDDiDiDir~~~P♣~≈.## ~~~P~~♣P~≈...# ♣♣~P~~~~~P#..#♣~~~♣P~~~PDiFs%.##....♣♣.@♣~P .♣ .# .Digs9. DisDikzA  You enter the shallow water.Di}>3========Di}^90.1 (1.6Water Di\Di? _Moving in this stuff is going to be slow.DiDiDicDiWDiA 2 ~~~P♣~≈≈≈≈.## ~~~P~~♣P~..# ♣♣~P~~~~~P #..#♣~~~♣P~~.##....♣♣.~♣~P.........@.♣ ##.##......#................DiG DiJ 610DiO DiQ Di1<~~~P♣~≈≈≈≈ .## ~~~P~~♣P~≈...# ♣♣~P~~~~~P≈#..#♣~~~♣P~~~P.##....♣♣.~♣~PP~.♣ .# .# .. 2Di@DiADi&Di DiޠDiDi  ~~~P♣~≈≈≈≈.## ~~~P~~♣P~≈≈...# ♣♣~P~~~~~P≈~#..#♣~~~♣P~~.##....♣♣.~♣@PP~~Di .♣♣♣.♣.# .#.Di 9##.##.#Di$ 7.....Di@ ..DiZ N........>.#Di R....###Diz A  You enter the shallow water.Di d3.7 (1.6Water Di Diۦ ? _Moving in this stuff is going to be slow.DiLM ~  ~~~P♣~≈≈≈Dix## ~~~P~~♣P~≈≈≈...# ♣♣~P~~~~~P≈Di #..#♣~~~♣P~@~PP##....♣♣.~♣~PP~~Diq..♣♣♣.♣.Di].............#Di....Di>&Di*J========5.3Di/Din1Di7M≈ ~≈ ~~~P♣~≈≈≈## ~~~P~~♣P~≈≈≈Di...# ♣♣~P~~~@~P≈ #..#♣~~~♣P~~~PP##....♣♣.~♣~PP~~...♣♣♣.♣DiP............# .....DiDit'6.9Di*DiDi#D~≈~ ~≈ ~~~P♣~≈≈≈≈≈≈ .## ~~~P~~♣P~≈≈≈ ...# ♣♣~P~~@~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ .♣♣♣.♣ ...# ..  .#  .##.##  .#....  .DiE'8.5Di=JDiLDi^ ~~~~~≈♣~~~≈ ~~~P♣~≈≈≈≈≈≈ .## ~~~P~~♣P~≈≈≈ ...# ♣♣~P~@~~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~Di  ......♣♣♣.♣ ......# ..  Di 6.#  Diɺ :.##.##  Diں :.#....  Di (.Di Dic )300.1Di DiD Di  ~~~~≈~♣~~~≈Di  ~~~P♣~≈≈≈≈≈≈ .## ~~~P~~♣P~≈≈≈Di%  ...# ♣♣~P@~~~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ............♣♣♣.♣ ......DiH j# ..  .# Dil = .##.## Di 9 .#.... Di G .Di DiŦ '1.7Di; Di} DiA$M~~~♣ ~~≈≈ ~♣~~~≈ ~~~P♣~≈≈≈## ~~~P@~♣P~≈≈≈...# ♣♣~P~~~~~P≈ #..#♣~~~♣P~~~PP##....♣♣.~♣~PP~~Di............♣♣♣.♣..#Di,Di'3.3DiDiģDiaRDiTDirDiD ~~~♣~~~≈~~~~~≈ ~♣~~~≈Di $ ~~~P♣~≈≈≈≈≈≈ .## ~~~P~@♣P~≈≈≈ Di ...# ♣♣~P~~~~~P≈~ Diչ 1#..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ Di t............♣.♣ Di Di Di: '4.9Dih Di DiMM ~~P~♣~~~≈≈≈ ~~~DiM9♣~~~≈ ~~~P♣@≈≈≈## ~~~P~~♣P~≈≈≈...# ♣♣~P~~~~~P≈#..#♣~~~♣P~~~PP~Water DiMiP~~...♣♣♣DiTDiX'6.5Di[Di^]Dih ~~~P~ ♣~~P~~~≈≈≈ ~~~♣~~~≈≈≈  ~~~~~≈ ~♣~~≈ ~~~P♣~≈≈≈≈≈≈ .## ~~~P~~♣P~≈≈≈...# ♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ .♣♣♣.♣ .# .. .#DinDiq'8.1DitDiuDieM ~♣~~~~~♣~~~~~~P~≈ ♣~~P♣~~~≈≈≈ ~~♣~~~≈ ~~~P♣~≈≈≈## ~~~P~~♣P~≈≈≈...# ♣♣~P~~~~~P≈~~~~♣P~~DiDi'9.7Di>DiDi DiR e#♣~♣~~~~~♣Di m♣~~~~~~P~≈Di j♣♣~~P~~~≈≈≈DiR ?~♣~~~≈≈≈Di 3P~~~@~Di ≈Dix GP~♣~~~Di+! ≈ ~~~P♣~≈≈≈≈≈≈ .## ~~~~P~~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~  #..#♣~~~♣P~~~PP~ Did%  .##....♣♣.~♣~PP~~  .♣♣♣.♣  .# ..Di' Dic+ Di+ !11.3Di?1 Di4 Di Di"Di'Di)DiB#♣~♣~~~~~♣ ♣~~~~~~P~≈ ♣♣~~P~~~≈≈≈ ~~~~♣~~~≈≈≈ P~~~~@≈ P~♣~~~≈ ~~~P♣~≈≈≈≈≈≈ .## ~~~~P~~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ Di|Di'2.9DiDiVDiI ~♣♣♣P~P #♣~♣~~~~~♣~Di♣~~~~~~P~≈≈ ♣♣~~P~~~≈≈≈ ~~~~♣~@~≈≈≈ P~~~~~≈ DiP~♣~~~≈≈≈≈≈≈≈  ~~~P♣~≈≈≈≈≈≈ Di֡.## ~~~~P~~♣P~≈≈...#♣♣♣~P~~~~~P≈Di>~#..#♣~~~♣P~~~PPDi%u~.##....♣♣.~♣~PP~~.DiF-♣♣♣.♣DiħDi'4.5DiDi=Diwb M## ♣♣♣P ♣~♣♣♣P~PP#♣~♣~~~~~♣~~~~~~~P~♣♣~~P~~~~♣~~~≈≈≈ ~P~♣~~~≈~~~P♣~≈≈≈≈≈≈DiFc '~~P~~♣P~Dij Disn '6.1DiAs Di u DijM## ♣♣♣ ♣~♣♣♣P~PP#♣~♣~~~~~♣~~~~~~@P~♣♣~~P~~~~♣~~~≈≈≈ Di.ky~~P~♣~~~≈≈≈≈≈≈≈~~P♣~DisrDiu'7.7DiyDi:{DieJM## ♣♣♣ ♣~♣♣♣P~PP#♣~♣~~@~~♣~~~~~~~P~♣♣~~P~~~~♣~~~≈≈≈ P~~~~~≈≈≈≈≈≈≈~~~DiDiPDiq'9.3DiDi(Dir###.. ♣## ~♣♣♣P♣♣~♣♣♣P~PP~#♣~♣~~~@~♣~ ♣~~~~~~P~≈≈~♣♣~~P~~~≈~~~~♣~~~≈P~~~ DiDiS(20.9DiDiDigz ^### ... ♣♣ ## .~♣♣♣P♣♣~♣♣♣P~PP~P#♣~♣~~~~@♣~ ♣~~~~~~P~≈≈~b♣♣~~P~~~≈~~~~♣~~~≈ Diz P~♣~~~≈ b   bat (asleep) Di\ Di@ <2.5Magic DartDi$ Di` T _You encounter a bat.Di###  ... ♣♣ ##♣.~♣♣♣P♣♣ ♣~♣♣♣P@PP~P#♣~♣~~~~~♣~~≈Di#]~~~~~~P~≈≈~b♣♣~~P~~~~♣~~~~P~♣~~~≈ ~~~P♣~≈≈≈## ~~~~P~~♣P~≈≈≈DiDi^4.1Magic DartDi~DiDi?DiE:DipDiDiDi\Z _A bat is nearby! Diq###... ♣♣##♣.~♣♣♣P♣♣♣~♣♣♣P~PP~P#♣~♣~~~~@♣~~≈ Di>♣~~~~~~P~≈≈~b♣~~P~~~≈≈≈≈≈~~~~♣P~~~~~≈≈ Dig:♣ ~~~P♣~ Dil.## ~~~~P~~♣P~..#♣♣♣~P~~~~~P≈~ Di Di2 C5.7Magic Dart _ Di% Di' Dit###... ♣♣##♣.~♣♣♣P♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~P@≈≈~b♣~~P~~~≈≈≈≈≈~~~~♣P~~~~~≈≈♣ ~~~P♣~.## ~~~~P~~♣P~..#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP7.3 Di Div !Di  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."DiS 3"Di, "Di. P _You don't know that spell.&Diݖ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Di   Doodle5 the Conjurer'DiX  Kobold  Health: 10/10 ======================== 'Dir### Magic: 2/3================--------'Di 'Di... ♣♣  AC: 2'Di<Str: 4 'Di##♣.~♣♣♣P♣♣  EV: 13'Di=Int: 19 'Di♣~♣♣♣P~PP~P  SH: 0'Di<Dex: 13 'Di+#♣~♣~~~~~♣~~≈  XL:  1 Next: 55% Place: Dungeon:1 'DiC♣~~~~~~P@***b  Noise: ---------  Time: 327.3 (0.0)'Di[ ♣♣~~P~~~≈≈≈≈≈  b) +0 dagger'Dil 'Di~~~~♣~~~≈≈≈≈≈  Cast: Magic Dart 'DivP~~~~~≈≈≈≈≈≈≈  Water 'Di[ P~♣~~~≈≈≈≈≈≈≈ 'Di 'Di~~~P♣~≈≈≈≈≈≈  b   bat (asleep)  .## ~~~~P~~♣P~≈≈≈ 'Di0 ...#♣♣♣~P~~~~~P≈~ 'Di+ #..#♣~~~♣P~~~PP~ 'Di&8_You don't know that spell.  'DiACasting: Magic Dart (safe; 3% risk of failure)  'DiWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  'Dim;Press: ? - help, Shift-Dir - straight line'Di~DAim: a bat (water, asleep, 100% to hit)'Dis p  Doodle5 the Conjurer  Kobold  Health: 10/10 ========================'Di  ### Magic: 2/3================-------- ... ♣♣  AC: 2Str: 4 ##♣.~♣♣♣P♣♣  EV: 13Int: 19 'Di ♣~♣♣♣P~PP~P  SH: 0'Di <Dex: 13 'Di2 #♣~♣~~~~~♣~~≈  XL:  1 Next: 55% Place: Dungeon:1'DiC  'Di\ ♣~~~~~~P@≈≈~≈  Noise: ---------  Time: 327.3 (0.0) 'Dis ♣♣~~P~~~≈≈≈≈≈  b) +0 dagger'Di  'Di ~~~~♣~~~≈≈≈≈≈  Cast: Magic Dart 'Di P~~~~~≈≈≈≈≈≈≈  Water  'Di΢ IP~♣~~~≈≈≈≈≈≈≈  'Di ~~~P♣~≈≈≈≈≈≈  b   bat (asleep) 'Di _ .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~ 'Di  'Di '#..#♣~~~♣P~~~PP~ 'Di+ Casting: Magic Dart (safe; 3% risk of failure)  'Di< MConfirm with . or Enter, or press ? or * to list all spells.'DiM Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line'Dio gAim: a bat (water, asleep, 100% to hit)  The magic dart hits the bat.'DiL  ### ... ♣♣  'Di      ***≈  'Di @    'Di *  'DiӨ   'Di 9 .##  'Di  'Di  'Di 'Di/ @≈≈~'Di5 r66=8.3 (1Magic Dart'Dij; 'DiO= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (water, asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!)DiYP  You hit the plant. The plant begins to die.)Di%9)Di)Di&3 _The plant is lightly damaged.)Di|7  You hit the plant.)Di&30)Diۅ)Di63 _The plant is lightly damaged.)DiG 7  You hit the plant.)Di %1)Di )Dit 3 _The plant is lightly damaged.*Di"e9M###  ... ♣♣ ##♣.~♣♣♣P♣♣ ♣~♣♣♣P~PP~P#♣~♣~~~~@♣~~~~~~~~P~≈≈~♣♣~~P*Die~~~~♣~~~P~~~~~≈≈≈≈≈≈≈~~*Diq/~*DiU-2.9 (1.6 _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged. _A nearby plant withers and dies.*DiD) ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣~♣♣♣P~PP~P #♣~♣~~~@~♣~~≈ ♣~≈≈~≈ ♣♣~~P~~~≈≈≈≈≈*Di) ~~~~♣~~~≈≈≈≈≈  P~~~~~≈  P~♣~~~≈ *Di) ~~~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈ *Di)[ ...#♣♣♣~P~~~~~P≈~*Di3/*Di2A-4.5*Di6*Di9*Di  ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣~♣♣♣P~PP~P #♣~♣~~@~~♣~~≈ ♣~≈≈~≈ ♣♣~~P~~~≈≈≈≈≈ ~~~~♣~~~≈≈≈≈≈ P~~~~~*Di \≈  P~♣~~~≈  ~~~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~*Di *Di '6.1*Di$ *Di +Di ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣~♣♣♣P~PP~P #♣~♣~@~~~♣~~≈ ♣~≈≈~≈ ♣♣~~P~~~≈≈≈≈≈ ~~~~♣~~~≈≈≈≈≈ P~~~~~≈  P~♣~~~≈  ~~~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~+Di+DiX'7.7+Di+Di+DiG & ###... ♣♣##♣.~♣♣♣P♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~@~~~≈≈♣~~P~~~≈≈≈≈~~~~♣P~~~~~≈≈~♣~~~#..#♣~~~♣P~~~PP~9.3+DiG +Di  ###... ♣♣##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣~~P@~~≈≈≈≈~~~~♣P~~~~~≈≈♣~~P♣~.##....♣♣.~♣~PP~~+Di+ +Di _3========40.9+Di +Di ,DiP  You hit the plant. The plant begins to die.,Di 3=10,Di,Di3 _The plant is lightly damaged.,Di?,Di--2,Di,DiM _Your unstable footing causes you to fumble your attack.,Di,Di?-3,Diy,DiM _Your unstable footing causes you to fumble your attack.,Di, ~You hit the plant.  The plant is lightly damaged.,Di ,Di P=========4,Di ,Di* V _A nearby plant withers and dies.-Dih ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣~~@~~~≈≈≈≈≈ ~~~~♣~~~≈≈≈≈≈ P~~~~~≈-DiL P~♣~~~≈~~~~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~ -Dip #..#♣~~~♣P~~~PP~  .##....♣♣.~♣~PP~~-Di-Di'4-6.5 (1.6-Dis-DiI-Di  ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣~@~~~~≈≈≈≈≈♣~~~~♣~~~≈≈≈≈≈♣P~~~~~≈♣P~♣~~~≈~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~  #..#♣~~~♣P~~~PP~  .##....♣♣.~♣~PP~~-Di A-8.1-Di -Die -Di  ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣@~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣P~~~~~≈ ♣P~♣~~~≈ ~~~~~P♣~≈≈≈≈≈≈  .## ~~~~P~~♣P~≈≈≈  ...#♣♣♣~P~~~~~P≈~  #..#♣~~~♣P~~~PP~  .##....♣♣.~♣~PP~~9.7-Di -Di] .Di: ###... ♣♣##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣≈≈≈≈♣~~@~♣~~♣P~~~~~≈≈♣#Water ##~~~~P~............♣♣♣.♣.Diۮ.Di(51.3.DiT.DiL.Di(] ###... ♣♣##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣~~~~~~≈≈≈≈♣~~~~♣♣P~@~~~≈≈♣#~~~~~P♣~~Water #♣♣♣~P~~............# ...Dig.Di'2.9.Diu.Di@.Di ### ... ♣♣ ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈.Di7 ♣~~~~♣~~~≈≈≈≈≈ ♣P@~~~~≈ ♣P~♣~~~.Di≈ #~~~~~P♣~≈≈≈≈≈≈.Di .###~~~~P~~♣P~≈≈≈ ...#♣♣♣~P~.DiAR~~~~P≈~  #..#♣~~~♣P~~~PP~ .Di .##....♣♣.~♣~PP~~  .♣♣♣.♣  .# ...Di.Did'4.5.Di.Di.Di; .Di> +50.DiC .DiE M _Your unstable footing causes you to fumble your attack..Di(.Di+%6.Di0.DiJ2M _Your unstable footing causes you to fumble your attack./Di[7 _Your unstable footing causes you to fumble your attack./Di}  You hit the plant. The plant begins to die.=8/Di /Di 3 _The plant is lightly damaged./Di^ /DiEa --9/Dicf /Dinh M _Your unstable footing causes you to fumble your attack.1Di1Di@-601DiJ1DiM _Your unstable footing causes you to fumble your attack.1DisM###  ... ♣♣  ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~ ♣~~≈≈~♣♣♣~~~♣~@~~♣~~~1Di˗f~ ♣P~♣~~~≈ #~~~~~P♣~≈≈≈.###~~~~P~~♣P~≈≈≈#♣♣♣~P1Di-/~1Di1Di,2.1 (1.61Di1DiV _A nearby plant withers and dies.2Di{2 ###2DiT ... ♣♣2Diz? ##♣.~♣♣♣P♣♣2Di> ♣♣~♣♣♣P~PP~P2Di'Q #♣~♣~~~~~♣~~≈2DirQ ♣~~~~~~~~≈≈~≈2Div ♣♣♣~~~~~~≈≈≈≈≈2Di ♣@~~~♣~~~≈≈≈≈≈2DiWC ♣~~~~~~2Di ≈2Dik ♣P~♣~~~2Di ≈2Din #~~~~~P♣~≈≈≈≈≈≈2Di3H .###~~~~P2Di~~♣P~≈≈≈ 2Di2Di@ ...#♣♣♣~P~~~~~P≈~ 2Di-2Diw; #..#♣~~~♣P~~~PP~ 2Di2Di> .##....♣♣.~♣~PP~~ 2Di%2DiV 2Di.♣♣♣.♣2Di2DiQ'2Di>*2Di* 3.72Di02Dib42Di G ###... ♣♣##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣~~~~~~≈≈≈≈♣~~~~♣♣@~~~~~≈≈P~♣#~~~~~P♣~##~~~~PWater #♣♣♣~P............# ..2Di 2Di2 '5.32Di 2Di_ 2Dib P  You hit the plant. The plant begins to die.2Di 3=602Di 2Di0 3 _The plant is lightly damaged.3Di7  You hit the plant.3Di7 %73Di3Dic3 _The plant is lightly damaged.3Di&7  You hit the plant.3Die*%83Di 13Di33 _The plant is lightly damaged.3Diý 3Di_The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant.3Di93Di3Di6  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.3DiP ~ _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  Your unstable footing causes you to fumble your attack.3DiU 3DiW .-703Diq\ 3Diy^ V _A nearby plant withers and dies.3Di  ... ♣♣##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣≈≈≈≈♣~~~~♣♣~~~~~~≈≈♣~~#~~~~~P♣~.###~~~~P~~♣P~Water ~~............#3Di' 3Di/* F-1.9 (1.63Dik. 3Di/ 4DiZ+y ##♣.~♣♣♣P♣♣♣♣~♣♣♣P~PP~P4Di+#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣≈≈≈≈4Di+k♣~~~~♣♣~~~~~~≈≈4Di+♣♣~~♣#~@~~~P♣~4Di+.###~~~~P~~♣P~..#♣♣♣~P~~~~~P≈~~4Di,bWater ............##.##4DiE24Di)5'3.54Di.;4Di~;5Di ♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣≈≈≈≈5DiK♣~~~~♣♣~~~~~~≈≈♣♣~~♣~~#~~~~~P♣~.###@~~~P~~♣P~..#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PPWater ............#....5Di~5Di'5.15Di5Diq5DiX.♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~@~~P~~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP~ 5DiX.##....♣♣.~♣~PP~~ 5DiY_5Dia'6.75Dif5Dih5DiU5Di5Di؛5Di8F _Unknown command.6Di- 6DiS 6Dis6DieF _Unknown command.6Di♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ 6Dim♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~~@~P~~♣P~≈≈≈ 6Di...#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP~ 6Di.##....♣♣.~♣~PP~~ ... 6Di3&6Di6Di.8.3 _6Di`6DiC6Dis♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~~~@P~~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ 6Ditl#..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ....... 6DiTy6Di|'9.96Di݀6Dir6Di: P  You hit the plant. The plant begins to die.6DiX< 4=8006DiA 6DiC 3 _The plant is lightly damaged.6Di 7  You hit the plant.6DiR %16Di 6Di 3 _The plant is lightly damaged.7Di7  You hit the plant.7Di%27Di7Di3 _The plant is lightly damaged.7Di҆E~  7Di7DiQ%37Diғ7DiV _A nearby plant withers and dies.7Di _♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ...........♣♣♣.♣ 7Di6 7Diq 4-5.5 (1.67Di 7Di 7Di3 y♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ 7Di4 #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ......♣♣♣.♣ 7Di9 7Di< A-7.17DidA 7DiB 8Di8Di8DiM8Di8Di?x8Di|8Di8Di8DiB ♣♣~♣♣♣P~PP~P #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~P♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ......♣♣♣.♣  .# ..  .#  .##.##  .#....8Di8Di'8.78Di8Di8Di 8Di +908DiƦ 8DiI M _Your unstable footing causes you to fumble your attack.8Diw 8DiS{ &908Dik 8Di* M _Your unstable footing causes you to fumble your attack.8Di;18Di8Di M _Your unstable footing causes you to fumble your attack.9Di;29Di]9DiHM _Your unstable footing causes you to fumble your attack.9Di&Q39DiX*M _Your unstable footing causes you to fumble your attack.9DiYour unstable footing causes you to fumble your attack.  You hit the plant. The plant begins to die.9Di-=49Di^9Di3 _The plant is lightly damaged.9Di 7  You hit the plant.9Dil %59Di 9DiA 3 _The plant is lightly damaged.:Di(7  You hit the plant.:Di,%6:Dip1:Di33 _The plant is lightly damaged.:Di6:DiC:--7:DiS=:Di>? _The plant is lightly damaged.  You hit the plant:Di:>@. _The plant is lightly damaged.  You hit the plant:DiX>. _The plant is ligh:Diw>Qtly damaged. _Your unstable footing causes you to fumble your attack.:Di ~Your unstable footing causes you to fumble your attack.:Di:Di?-8:Di:DiV _A nearby plant withers and dies.:DieM ##♣.~♣♣♣P♣♣ ♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~ ♣~~≈≈~♣♣~~~~~~♣~~~:Di  ♣~~~♣♣~~♣~~~≈ #~~~~~@♣~≈≈≈###~~~~~~~♣P~≈≈≈...#♣♣♣~P~~~~~P≈#..#♣~~~♣P~~~PP~Water :DiCk.........:Di4:Dim.400.3 (1.6:Di*:Di:;DiSh ♣♣~♣♣♣P~PP~P#♣~♣~~~~~♣~~≈♣~~~~~~~~≈≈♣♣♣≈≈≈≈~~~~♣~~~~~≈≈;Dih♣♣~~♣#~~~~~~♣~.###~~~~@~~♣P~..#♣♣♣~P~~~~~P≈~ #..#♣~~~♣P~~~PP.Water ;Dih....................#....;Di^n;Dir'1.9;Di|v;Dicx;Di<;Di;Dix;Di;DiX;Di;Di¹,;Di;Di;Di;Di6;DiԻ;Di;DiJ;Di;Di ;Dih;Di;Di2;Dis;Di$,;Di;Di;DiB;Di;Di;DiP;Di;Di1;DiS;Di;DiK;Di;Di;DiX;Di;DiR;Di;Di;DiO;Di$;DiV;Di;Di;DiB;Di;Di;Di1;Di;Di;Di;Di;Di;Di/;Di;Di;Di;Di;Di;Di;Di ;Di;Di;Di,;Di;Di;DiB;Di;Di^;Di;Di1;DiZ;Di;Di;Di;Di;Di;Di;Di;Di;Di;Dim;Di;DiY;Di;Di;Di;Di7;Di;Di;DiH;Di;DiC;Di;Di;Di;Di;Di;Di;Di`;Dib;Di;Di2;Di;Di ;DiZ;Di;Di!;Dip;Di;Di2;Di;Di;DiE;Di;Di;Di;DiP;Di;Di;Dif;Di;Di*;Diy;Di,;Di;Di;Di;Di;Di;Di;Di&;Di;Di;Di4;Di;Di;DiL;Di;Di4;Di;Di;Di-;Di;Di;Di!;Di;Di;Di;Dil;Di ;DiB;Di;Di-;Di\;Di;DiB;Di;Di;Di/;Dis;Di ;Di ;DiM ;DiB ;Di ;Di1 ;Diz ;Di ;DiI ;Di ;Din ;Di ;Di ;Dis;Di;Di;Dit;Di;Di;Di;Di;Di1;Diw;Di;DiC;Diq;Di;DiQ;Di;Di;Diw;Di ;Di);Di;Di;DiB;Di;DiK;Di};Di;Dig;Di;Di;Diu;Di;Di;Di;Di;Di;Di;Di;Di ;Di;Di;Di;Di;Di;Di$ ;Di ;Di !;Di!;Di+";Di[";Di";Di?#;Dih#;Di#;DiJ$;Dis$;Di$;Di%;Di%;DiB&;Di&;Di&;DiI';Di';Di(;DiT(;Die);Di);Di);Di~*;Di*;Di*;Di+;Di+;Di,;Di,;Di,;Di-;Di-;Di-;Di#.;Di.;Di.;Di-/;Di/;Di/;Dit0;Di1;Dig2;Di2;Di{3;Di3;Di3;Di4;Di5;Dih5;Di$6;DiG6;Di6;Di7;DiI7;Di7;Di8;Di8;Di9;Di9;Di9;Di<:;Di:;Di;;DiU;;Di;;Di1<;Di<;Di"=;DiH=;Di=;Di\>;Di>;Di>;DiCW _You start waiting.;DiJ1500.9 (99.0);DigM/1.9 (100.0);DiMP;DiQ# _Done waiting..#....=DiB=DiDA-8.1=Di9H=DivJ=Di=Di=Di=Di>DiG ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~~♣~≈≈≈≈≈≈ .###~~~~~~~♣P~≈≈≈>Di ...#♣♣♣~P≈~ #..#♣~@~♣P~~~PP~ .##....♣♣.~♣~PP~~ ............♣♣♣.♣ ............# ..>Di2 ............#  .##.## >DiR[ .#....  >Dinz.  .>.#....>Di͏>Di*'9.7>Dik>Di>DiT >Di   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.2   3.0   0           b - Unarmed Combat   0.0   1.0   0   h * Conjurations   4.1   5.0   0      >Di      c - Short Blades   0.0   0.6  +3               d - Armour   0.0   1.4  -2      e + Dodging>Di *2.5   2.1  +2      f + Stealth>Di 2.8   1.5  +4      >Di         >Di         >Di3         >DiQ _    >Diq         >Di         >DiN                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  >Di [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBDi#BDiIBDi♣~~~~~~~~≈≈~≈Doodle5 the Conjurer♣♣♣~~~~~~≈≈≈≈≈Kobold♣~~~~♣~~~≈≈≈≈≈Health: 10/10 ========================♣~~~~~~≈≈≈≈≈≈≈Magic: 3/3========================♣♣~~♣~~~≈≈≈≈≈≈≈AC: 2Str: 4#~~~~~~♣~≈≈≈≈≈≈EV: 13Int: 19.###~~~~~~~♣P~≈≈≈SH: 0Dex: 13...#♣♣♣~~~~~~~P≈~XL:  1 Next: 66% Place: Dungeon:1#..#♣~@~♣P~~~PP~Noise: ---------  Time: 509.7 (0.0).##....♣♣.~♣~PP~~b) +0 dagger............♣♣♣.♣Cast: Magic Dart............# ..Water ...BDi.........#............##.##............#...............................>.#.... _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant.  The plant is lightly damaged. _A nearby plant withers and dies.BDiBBDi[BDi BDi!CDiSIM#♣~♣~~~~~♣~ ♣~~≈≈~♣♣~~~♣~~~ ♣~~~♣♣~~♣~~~≈CDi #~~~~~~♣~≈≈≈###~~~~~~~♣P~≈≈≈...#♣♣♣@~~~~~~P≈ #..#♣~~~♣P~~~PP##....♣♣.~♣~PP~~...♣♣♣.♣CDiļ............# ......CDiCDi-11.3 (1.6CDiCDiCDiU ^#♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ CDiU ♣♣~~♣~~~≈ #~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~ CDiV #..#♣~~~♣P~~~PP~ CDi#V G.##....♣♣.~♣~PP~~ ......♣♣♣.♣ ..........CDiDV 0 CDi\ CDi_ '2.9CDi\b CDikc DDi(#♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈DDiE #~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~ DDi%#..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ DDi............♣♣♣.♣ ............#DDiL .. DDi<DDiߛDDi'4.5DDiDDiTDDi)#♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ DDi$*...#♣♣♣~P≈~ #..#♣~~~♣P~~~PP~ .##....♣♣.~♣~PP~~ ............♣♣♣.♣ DDiA*y......# .. DDi\*&DDie0DDi3'6.1DDi7DDi9DDi #♣~♣~~~~~♣~~≈ ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ DDiU'#~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~ DDi#..#♣~~~♣P~~~PP~ DDi5.##....♣♣.~♣~PP~~ ......♣♣♣.♣ .DDiΘi.....# .. DDi&DDiӝDDiM'7.7DDiADDiQEDi7o ♣~~~~~~~~≈≈♣♣♣≈≈≈≈~~~~♣~~≈≈♣♣~~♣~#~~~~~~♣~.###~~~~~~~♣P~..#♣♣♣~~~~~~~P≈~ #..#♣~~~♣P@~~PP.##....♣♣.~♣~PP~...........♣♣♣.♣# ................>.#....EDi<EDiy?'9.3EDiBEDi7EEDiqP  You hit the plant. The plant begins to die.EDi4=200EDiJEDi3 _The plant is lightly damaged.EDi 7  You hit the plant.EDi{ %1EDi EDi 3 _The plant is lightly damaged.EDi]x EDiy --2EDi} EDiX M _Your unstable footing causes you to fumble your attack.FDiM ~You hit the plant.  The plant is lightly damaged.FDiFFDio-=3FDinFDiV _A nearby plant withers and dies.FDi01 ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~FDi|1 #..#♣~~~♣@~~~PP~ .##....♣♣.~♣~PP~~ ......♣♣♣.♣ ..# .. FDi1M..#  .##.## FDi1o .#....  . FDi1g .>.#....FDi 8FDi <4-4.9 (1.6FDi@FDiBFDi*Z♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ FDi#~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~ #..#♣~~~♣~@~~PP~ FDi.##....♣♣.~♣~PP~~ .FDi.....♣♣♣.♣ .FDiW.# .. .FDi *.# FDiFDirFDi A-6.5FDiFDiFDi ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈ #~~~~~~♣~≈≈≈≈≈≈ .###~♣P~≈≈≈ ...#♣♣♣~P≈~ #..#♣~~~♣~~@~PP~ .##....♣♣.~♣~PP~~ .FDi| B..♣♣♣.♣ ....# .. ..# FDiu FDiX '8.1FDiL FDi| FDir9 ♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈#~~~~~~♣~≈.###~♣P~≈...#♣♣♣~P≈~≈#..#♣~~~♣~~~@PP~.##....♣♣.~♣~PP~~♣.FDi9 k...♣♣♣.♣♣...# ......# ## FDi9> FDi-A '9.7FDiE FDiG FDiLP  You hit the plant. The plant begins to die.FDiLN4=300FDiQFDiJS3 _The plant is lightly damaged.GDi\h  You hit the plant but do no damage.GDi_%1GDi%dGDif3 _The plant is lightly damaged.GDi7  You hit the plant.GDi%2GDiGDi%3 _The plant is lightly damaged.GDiE ~You hit the plant.  The plant is lightly damaged.GDiJ GDiEM %3GDiQ GDi'S  GDi@S H_A nearby plant withers and dies.GDi 6♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈#~~~~~~♣~≈.###~♣P~≈...#♣♣♣~P≈~≈~#..#♣~~~♣~~~~@P~~♣GDiǘ .##....♣♣.~♣~PP~~♣♣...♣♣♣.♣♣ ..# ... ...# ### GDi GDi֟ GDi͢ 4-5.3 (1.6GDi GDi HDiP  You hit the plant. The plant begins to die.HDiK3=60HDiHDiM3 _The plant is lightly damaged.HDiR7  You hit the plant.HDi%7HDiHDi=3 _The plant is lightly damaged.HDi7  You hit the plant.HDi-%8HDi HDi 3 _The plant is lightly damaged.HDi _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You completely miss the plant.HDi%9HDi!HDiU3 _The plant is lightly damaged.HDiWf ~Your unstable footing causes you to fumble your attack.HDik HDin .-40HDis HDiu V _A nearby plant withers and dies.HDi-♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈#~~~~~~♣~≈.###~♣P~≈...#♣♣♣~P≈~≈~P#..#♣~~~♣~♣  .##....♣♣.~♣~PP~~♣♣  .♣♣♣.♣♣  ..# ....  .# .### HDi{3HDi6F-1.9 (1.6HDi-;HDi[=IDi$♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈ ♣♣~~♣~~~≈#~~~~~~♣~≈~ .###~♣P~≈ ...#♣♣♣~P≈~≈~P~#..#♣~~~♣~♣ .##....♣♣.~♣~PP~~♣♣ .♣♣♣.♣♣ .# .... .##.### IDiIDi'3.5IDinIDiIDir+♣~≈≈~≈ ♣♣♣~~~~~~≈≈≈≈≈ ♣~~~~♣~~~≈≈≈≈≈ ♣~~~~~~≈  ♣♣~~♣~~~≈#~~~~~~♣~≈~≈ ###~♣P~≈~#♣♣♣~P≈~≈~P~ IDi+#..#♣~~~♣~♣ ##....♣♣.~♣~PP~~♣♣ ♣♣♣.♣♣ ##.... ##.### IDi+ IDi41IDi4'5.1IDid7IDi9IDiJ% IDi& IDi) IDi* IDi+#♣~♣~~~~~♣~~≈ ~~~≈  ♣♣♣~~~~~~≈≈≈≈≈  ♣~~~~♣~~~≈≈≈≈≈ ~~~~~~≈~ ♣♣~~♣~~~≈≈≈~~~~~~~♣~≈≈≈≈≈≈≈≈≈~≈♣ ##~~~~~~~♣P~≈≈≈≈≈≈≈~K .#♣♣♣~~~~~~~P≈~≈@P~~♣ ..#♣~~~♣~~~~~~~~♣~~♣♣ #....♣♣.~♣~PP~~♣♣~~♣♣♣♣.♣♣ ♣####....##.#K   kobold (asleep)##.###..........IDiG~KIDiMKIDi#'6.7IDi,IDix _You encounter a kobold. It is wielding a +0 short sword.JDiqF~KJDiJDi@70Magic DartJDiJDiM _Your unstable footing causes you to fumble your attack.JDi(JDi޶%8JDi&JDiM _Your unstable footing causes you to fumble your attack.JDiާ K~You hit the plant. The plant begins to die.JDi! JDi -=9JDi JDiG 3 _The plant is lightly damaged.JDig 7  You hit the plant.JDie &50JDi JDi 3 _The plant is lightly damaged.KDi  Your unstable footing causes you to fumble your attack.  The kobold hits you with a +0 short sword.7/10 --------1KDi6KDiB> _The kobold splashes around in the water.KDi4 ~You hit the kobold but do no damage.KDi<  A nearby plant withers and dies.The kobold barely misses you.KDiA>f8===-----2KDiBKDiCA _The kobold splashes around in the water. x3KDi0  You hit the kobold but do no damage. The kobold closely misses you.KDic %3KDi KDi; > _The kobold splashes around in the water.LDih  You closely miss the kobold. The kobold closely misses you.LDiP %4LDiKLDi> _The kobold splashes around in the water.LDi\  Your unstable footing causes you to fumble your attack.LDi$--5LDi!LDiA _The kobold splashes around in the water. x2LDip  Your unstable footing causes you to fumble your attack.  The kobold hits you with a +0 short sword.LDiGq i5-------=6LDihz T _The kobold splashes around in the water.LDi  You barely miss the kobold. The kobold hits you but does no damage.LDi# k6==-----7LDi  LDi] > _The kobold splashes around in the water.MDiMDi4%8MDiMDi! _You hit the kobold but do no damage. The kobold barely misses you.MDizR          ≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈~≈♣ ≈≈≈≈≈≈≈~~ P≈~≈@~~~♣ ~~~~♣K~♣♣ P~~♣♣~~♣ ♣.♣♣ ♣## ....MDiRGYou barely miss the kobold.MDiw$         ≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈~≈♣ ≈≈≈≈≈≈≈~~ P≈~≈@~~~♣ ~~~~♣K~♣♣ P~~♣♣~~♣ ♣.♣♣ ♣## ....MDi$&MDi,  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *MDi.M3-------9MDi3MDi[6> _The kobold splashes around in the water.MDi  Your unstable footing causes you to fumble your attack.  The kobold hits you with a +0 short sword.  You die...MDix-1/10 --------------MDi/  --more--RDi _RDiaGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [) RDia? a - a +0 robe (worn)RDi7RDiRDiGoodbye, Doodle5.4 Doodle5 the Conjurer (level 1, -1/10 HPs)Began as a Kobold Conjurer on Mar 22, 2026.Slain by a kobold... wielding a +0 short sword(4 damage)RDi... on level 1 of the Dungeon.The game lasted 00:03:35 (520 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the OrbRDi!2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the OrbRDiH5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnRDip\DgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  RDi10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the OrbRDi RDil$ RDi$ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l