“õjVz ¥ Player: Douglasealtheide Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-11-12.10:23:28.ttyrec Time: (1794479008) Thu Nov 12 10:23:28 2026 ¡“õjÔ  [?1051l[?1052l[?1060l[?1061h¡“õjy"V)0[?7h[?25l[?1c¢“õjCꢓõjÒöDouglasealtheide the Arsonist Deep Elf of Vehumet **....Health: 64/64 ========================Magic: 37/37 ========================AC: 12Str: 7EV: 16Int: 25SH: 2Dex: 21XL: 11 Next: 68% Place: Dungeon:9Noise: ---------  Time: 13188.9 (0.0)q) +4 spear (vamp)Cast: Foxfire¢“õjÊýg#####...........'.# #........#..........)....#.# #........#.....[.#########'###........#...(...# #.....##........#.......# #.....##........ #####...)...# #.....##..<..... ....'.......# #.....'......... #####.......######.....###....... # #...........@....### ######## # #................# # #####....).......### ##.###############. ##.####... ¢“õj/þ ##.######...##  ##.####.'...###.  #########'######...##.##...  ............### ###...#..#..#..⌠¢“õjZþE ¢“õjÔ ¢“õje ­Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire!¢“õj좓õj)¢“õjæÕ« _Press ? for a list of commands and other information.½“õj·º½“õj�»7 Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame Wave½“õj¬»yConjuration/Fire1%4  d - Call ImpSummoning7%½“õjÜ»U2  e - Mephitic CloudConjuration/Alchemy/Air 8%½“õj ¼3 ½“õj)¼ÛSelect a spell to describe [?] help [!]/[I] toggle spell headers½“õjE ½“õjzK ½“õjŽS 7 #####...........'.# #........ Douglasealtheide the Arsonist #..........)....#.# #........ Deep Elf of Vehumet **....#.....[.#########'###........ Health: 64/64 ========================#...(...# #.....##........ Magic: 37/37 ========================#.......# #.....##........ AC: 12Str: 7 #####...)...# #.....##..<..... EV: 16Int: 25 ....'.......# #.....'......... SH: 2Dex: 21 ½“õjíS õ#####.......######.....###....... XL: 11 Next: 68% Place: Dungeon:9 # #...........@....### ######## Noise: ---------  Time: 13188.9 (0.0) # #................#q) +4 spear (vamp) # #####....).......### Cast: Foxfire #½“õjT W#.###############. ##.#½“õj9T S###... ##.######...##  ½“õj‰T Ù##.####.'...###.  #########'######...##.##...  ............### ###...#..#..#..⌠½“õj­T ¼ Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! ½“õjÌT �_Press ? for a list of commands and other information.½“õj+\ 4½“õjsb ½“õjqc “õj¬°4“õjŸ¶“õj�½“õj±Á29.9 (1 _“õjÅ“õj! ñGenerating dungeon...o\\/o/ building the Dungeon“õj- < \o\“õjí> < /o/“õjöú < \o\“õjH( < /o/ÓõjÔI < \o\Ä“õjtbuilding the Lair of Beasts /o/Ä“õj¡¿ Ä“õj1H Douglasealtheide the Arsonist Deep Elf of Vehumet **....Health: 64/64 ========================Magic: 37/37 ========================AC: 12Str: 7EV: 16Int: 25SH: 2Dex: 21XL: 11 Next: 68% Place: Lair:1Noise: ---------  Time: 13189.9 (1.0)q) +4 spear (vamp)Cast: Foxfire  Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.Ä“õj†M #    #  .#  ..#  #.>######...#  #.....@...# #........##...#  ...####..# .  # ...# .... .##...  # #..  #.#    Ä“õjº -91.4 (2.5 Ä“õj{À Ä“õjZ f _You climb downwards. Welcome to the Lair of Beasts!  Found a stone staircase leading down.Ä“õjˆÅ \ _There is a staircase back to the Dungeon here.Ù“õjý^ C ######  .S...  ....  ...#  ...#  ...#  #.>######...#  #.....<@..#  #.##...#  ...####..# ...  # ...# .  .....  ..##...  S   water moccasin (asleep)..# ##.. #.. #.# Ù“õj g Ù“õj—g ,2.4 (1.0 Ù“õj©l Ù“õjXp _ _You encounter a water moccasin.Ü“õj? 5, ally target)5   cerulean imp (polearm, summoned)Cast which spell? (? or * to list) Ü“õj¨?^5--==3Ü“õjcDÜ“õjÈT? _A tiny devil pulls itself out of the air.á“õjªš A 5.Casting: Call Imp (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.á“õj¦¡ ;vvá“õjŠ¢ I---4á“õjñ§ á“õj·ª / _You conjure some foxfire!ä“õjiÜÞ v§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§v§v§ SYou conjure some foxfire! The foxfire burns the water moccasin.  The water moccasin is lightly wounded.ä“õjÁF3§ä“õjLYSvvä“õj L64-ä“õjÉL5ä“õjÏRc§§§§ä“õj´U8 _The water moccasin hisses angrily.é“õj›Þ „v§v§é“õjß Lv§é“õj‹ß Cv§é“õj@à G§vé“õj®à é“õjðà <v§é“õj�á Hv§é“õjÞá @§vé“õjÊâ C.Sé“õj<ã Av§é“õj�ã Jv§é“õjMä Kv§é“õj×ä D<5é“õjqæ MvSé“õj©æ é“õj™ì J  The foxfire burns the water moccasin.é“õj+l 3§é“õjæl Bv§é“õj}m Av§é“õj u é“õjŠu 65-6é“õjD{ i§§§é“õjÚ~ < _The water moccasin is lightly wounded.ì“õj�€ºThe foxfire burns the water moccasin. _The water moccasin is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire burns the water moccasin but does no damage.ì“õjfÿ6§ì“õjàÿ…v§v§ì“õji¢  The water moccasin is lightly wounded.  The foxfire burns the water moccasin!ì“õj‹†1§ì“õjò†K5§ì“õjˆC.Sì“õjUŠF<5ì“õjá‘�....<@vvì“õjþ’64=7ì“õj¨˜U§§ì“õjЛf _The water moccasin is heavily wounded.ï“õj4Ö* combustible, ally tar…)The foxfire burns the water moccasin! _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Flames lash the water moccasin.  The water moccasin is almost dead.ï“õj¥ Ðv§v§v§ï“õj®³ Õ§Flames lash the water moccasin.  The water moccasin is almost dead.  The water moccasin's fire resistance burns away.  The foxfire burns the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!  Vehumet accepts your kill.ï“õjå¸ ¿*5   cerulean imp (polearm, summoned)ï“õj¯8 1§ï“õj-B :..ï“õjAG k59====8ï“õj§L _§§§ï“õjP 4 _You feel your power returning.ô“õj, R ..$.  ...######  #... ......  #....#  ....#   #.§.#  ô“õjw, —#.>######@§ v.§.#.#  #......§5##...#  ô“õj°, •...####..# .....  #ô“õj¤- +# ..#.#  ... .#..#  #... ####  ..# ##..  #.. #.# ô“õjµ0 ?§vô“õj–3 D§vô“õj§4 E5.ô“õjb7 B§vô“õj: t FFound 13 gold pieces.ô“õji@ ,..F   cane toad5   cerulean imp (polearm, summoned)ô“õj�A &----ô“õj·A 9ô“õjÄH h§§§ô“õj&M Z _You encounter a cane toad.û“õjã†B v§Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.û“õjW‡,v§û“õj…‡û“õj•‰B.5û“õjãŠQ.Fû“õj Œ@§vû“õj�‘‘vv<.(ally target)û“õjx’S=---200û“õjž–E§§û“õj½˜/ _You conjure some foxfire!þ“õj»*combustible, ally target)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad.  The cane toad is lightly wounded.þ“õjçÞv§v§  The cane toad's fire resistance burns away.  The foxfire burns the cane toad but does no damage.þ“õjóR ~§v§þ“õj T ‰v§v§þ“õj÷d �  The cane toad is lightly wounded.  The foxfire burns the cane toad but does no damage.þ“õj¥ï 3§þ“õj’ò w §The cane toad is lightly wounded.þ“õjÿ á5..F ... Your foxfire dissipates.3-====1§§þ“õjC U _Your cerulean imp hits the cane toad from afar with a -2 spear.”õj`v 9 *”õj%w Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly!”õjCFJ§F”õjšN“ ....The cane toad is heavily wounded.”õj"T_2--2”õj‚]d _Your cerulean imp hits the cane toad but does no damage. ”õj'¦%* The cane toad is heavily wounded. _Your cerulean imp hits the cane toad but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly! ”õj—v² FThe cane toad is almost dead.The cane toad misses you. ”õjSw_0--3 ”õj~ ”õjôe _Your cerulean imp closely misses the cane toad.”õjßFM. ”õj¶ßæ_Your cerulean imp closely misses the cane toad.You kill the cane toad!  Vehumet accepts your kill.”õjtã”õjàÿ*”õjc£5   cerulean imp (polearm, summoned)”õjÉ×*.”õjêß… -734 _You feel your power returning.”õj#æ”õjûèh _Your Alchemy skill increases to level 1!”õjàj ”õjKo â  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.5  13%  -2   j + Spellcasting 11.5  12%  +3  ”õj©o s         b - Maces & Flails   0.0    -3   k * Conjurations   4.1  25%  +1  ”õjØo x c - Polearms   0.0    -3   l - Summonings   1.3    +1   d - Unarmed Combat   0.0    -2   m + Alchemy”õjp �1.1  12%  +1  ”õj‰p  e - Throwing   0.0     0   n * Fire Magic  14.3  25%  +1       o - Ice Magic   4.0    +1  ”õj·p R    ”õjÛp š p - Air Magic   3.1    +1   f - Armour   3.0    -2  ”õjÿp T    ”õj#q )g + Dodging”õjIq a7.2  13%  +2   q - Evocations   0.0    +1  ”õjuq � h - Shields   0.0    -2   r - Shapeshifting   0.0     0  ”õj q ; i - Stealth   2.4    +3      ”õjÎq _    ”õjer 3                        ”õj•r n    ”õjÊr ³        ”õj’s The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help”õjÒs G[=] set a skill target  ”õjûs ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets”õj“÷212 m * Alchemy   1.1  221”õjUÝÏ548 m - Alchemy   1.1   85 ”õjc6  ”õj[<  ”õj)C   Douglasealtheide the Arsonist ..$.  Deep Elf of Vehumet **.......######   Health: 64/64 ========================#.......   Magic: 30/37 ===================-----......   AC: 12Str: 7#....#   EV: 16Int: 25....#   SH: 2Dex: 21#...#   XL: 11 Next: 73% Place: Lair:1 ”õjªC \#.>######@5.#   Noise: ====-----  Time: 13204.4 (0.0)#.....<...#.#   q) +4 spear (vamp)#........##...#   Cast: Foxfire...####..# .....  # ...# ..#.#   ”õjD ..... .#..#   5   cerulean imp (polearm, summoned)..##... ####  ..# ##.. #.. #.# Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad! ”õj£D ÂVehumet accepts your kill. _You feel your power returning. _Your Alchemy skill increases to level 1! ”õj´I  ”õjJ  ”õjëN  ”õjQ "”õj#Ü"”õjJä  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.5  15%  -2   j + Spellcasting 11.5  14%  +3           b - Maces & Flails   0.0    -3   k * Conjurations   4.1  28%  +1   c - Polearms   0.0    -3   l - Summonings   1.3    +1   d - Unarmed Combat   0.0    -2   m - Alchemy   1.1  "”õjîä[34m  +1   e - Throwing   0.0     0   n * Fire Magic  14.3  28%  +1       o - Ice Magic   4.0    +1       p - Air Magic   3.1    +1   f - Armour   3.0    -2      g + Dodging7.2  15%  +2   q - Evocations   0.0    +1   h - Shields   0.0    -2 [40"”õj^åm  r - Shapeshifting   0.0     0   i - Stealth   2.4    +3                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usef"”õjÇåul|all skills [!] training|cost|targets(”õj}G(”õjNM(”õj-T"  Douglasealtheide the Arsonist ..$.  Deep Elf of Vehumet **.......######   Health: 64/64 ========================#.......   Magic: 30/37 ===================-----......   AC: 12Str: 7#....#   EV: 16Int: 25....#   SH: 2Dex: 21(”õj±T¡#...#   XL: 11 Next: 73% Place: Lair:1#.>######@5.#   Noise: ====-----  Time: 13204.4 (0.0)#.....<...#.#   q) +4 spear (vamp)#........##...#   Cast: Foxfire...####..# .....  (”õjUã# ...# ..#.#  ..... .#..#   5   cerulean imp (polearm, summoned)..##... ####  ..# ##.. #.. #.# (”õj5UÎConfirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad!(”õjrUÂVehumet accepts your kill. _You feel your power returning. _Your Alchemy skill increases to level 1!(”õj�[(”õj\(”õjb(”õjlc*”õj¿*”õj Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire*”õjpÚ1% 2 c - Flame WaveConjuration/Fire1%4  d - Call ImpSummoning7%2  e - Mephitic Cloud*”õjµ-Conjuration/Alchemy/Air 7%3 Select a spell to describe [?] help [!]/[I] toggle spell headers-”õja -”õjj}  Douglasealtheide the Arsonist ..$.  Deep Elf of Vehumet **.......######   Health: 64/64 ========================#.......   Magic: 30/37 ===================-----......   AC: 12Str: 7#....#   EV: 16Int: 25....#   SH: 2Dex: 21#...#   XL: 11 Next: 73% Place: Lair:1#.>######@5.#   Noise: ====-----  Time: 13204.4 (0.0)-”õjĹ#.....<...#.#   q) +4 spear (vamp)#........##...#   Cast: Foxfire...####..# .....  # ...# ..#.#  ..... .#..#   5   cerulean imp (polearm, summoned)..##... ####  ..# ##.. #.. #.# Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad!Vehumet accepts your kill. _You feel your power returning. _Your Alchemy skill increases to level 1!-”õj™ 4-”õj`&-”õjæ(.”õjõ0 .”õj¬3 i Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 4% 3b - FreezeIce1%1  c - ShockConjuration/Air1%.”õjd4 s1  d - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1%3  f - Volatile BlastmotesFire/Translocation1%3  g - Static DischargeConjuration/Air2%2  h - Ensorcelled HibernationHexes/Ice4%2  i - Momentum StrikeConjuration/Translocation 4%.”õj�4 M2  j - SlowHexes8%1  k - Soul Splinter.”õj³4 8Necromancy8%1  l - Stone Arrow.”õjÔ4 oConjuration/Earth10% 3  m - Confusing Touch.”õjõ4 yHexes22% 3  n - Fugue of the FallenNecromancy.”õj5 d22% 3  o - GloomHexes/Necromancy.”õjE5 Æ22% 3  p - StarburstConjuration/Fire26% 6  q - Olgreb's Toxic Radiance.”õjq5 _Alchemy43% 4  r - Irradiate.”õjœ5 bConjuration/Alchemy56% 5  s - Awaken Armour.”õjÆ5 uEarth/Forgecraft58% 4  t - Metabolic Englaciation.”õjç5 VHexes/Ice67% 5  u - Ignition.”õj6 jFire80% 8 21 spell levels left .”õjR6 ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0”õjFøU  c - ShockConjuration/Air 1% 1  d - Searing RayConjuration2  e - Inner FlameHexes/Fire 3  f - Volatile BlastmotesFire/Translocation3  g - Static DischargeConjuration/Air22  h - Ensorcelled Hibernation0”õjîøµHexes/Ice 42  i - Momentum Strike Translocation 4  j - Slow 81  k - Soul Splinter Necromancy81  l - Stone ArrowConjuration/Earth10% 3  m - Confusing TouchHexes 22% 3  n - Fugue of the Fallen0”õj#ù°Necromancy 22o - Gloom /Necromancy  p - Starburst Conjuration/Fire0”õjUùÆ26% 6  q - Olgreb's Toxic RadianceAlchemy 43% 4  r - Irradiate0”õj’ùÍAlchemy56% 5  s - Awaken Armour Earth/Forgecraft58t - Metabolic Englaciation0”õjÌùàHexes/Ice 67u - Ignition Fire 80% 8  v - Alistair's Walking AlembicAlchemy/Forgecraft0”õjúù‰86w - Sculpt SimulacrumIce/Alchemy9960”õjQÌš x - Hellfire MortarFire/Earth/Forgecraft 100% 70”õj¡0”õj”œ0”õjšs 0”õj[G 0”õjé1”õjN‡1”õj¬71”õjJ 1”õjÌà1”õjŸµ1”õjp^ 1”õjà3 1”õjçà 1”õj’2”õjô$2”õj 2”õjžf2”õj—4”õj-5”õjP¾5”õj…”5”õja5”õjpï5”õj¿¨ 8”õjô{Describ  a - HailstormConjuration/Ice 4% 3b - FreezeIce1%1  c - ShockConjuration/Air1%1Memorise|Describe8”õjJ kv - Alistair's Walking AlembicAlchemy/Forgecraft86% 5  w - Sculpt SimulacrumIce/Alchemy99% 6  x - Hellfire MortarFire/Earth/Forgecraft 100% 79”õj'{Ÿ Ignition All foes in the caster's surroundings are engulfed in balls of fire. The caster and their allies are protected from the fire and will never be harmed by this spell. Level: 8 School: FireFail: 80%  Power: 36% Damage: 3d11 (max 3d25)  Range: N/A  Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 65 fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.I”õjXX Spells (Describe)TypeFailure Leveld - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1% 3  f - Volatile Blastmotes Fire/Translocation 1% 3  g - Static DischargeConjuration/Air2%2  h - Ensorcelled HibernationHexes/Ice4%2  i - Momentum Strike  Conjuration/Translocation 4%I”õj©XŸ2  j - SlowHexes8%1  k - Soul SplinterNecromancy8%1  l - Stone Arrow Conjuration/EarthI”õjËXc10% 3  m - Confusing TouchHexesI”õj÷Xl22% 3  n - Fugue of the FallenNecromancyI”õjYQ22% 3  o - GloomI”õj8Y…Hexes/Necromancy 22% 3  p - StarburstConjuration/FireI”õj\Yn26% 6  q - Olgreb's Toxic Radiance AlchemyI”õj}Yh43% 4  r - IrradiateConjuration/AlchemyI”õjœYO56% 5  s - Awaken ArmourI”õj½YŒEarth/Forgecraft 58% 4  t - Metabolic Englaciation Hexes/IceI”õjDZŠ67% 5  u - IgnitionFire80% 8v - Alistair's Walking AlembicAlchemy/Forgecraft86% 5  w - Sculpt SimulacrumIce/Alchemy99% 6  x - Hellfire MortarI”õjrZxFire/Earth/Forgecraft 100% 7 21 spell levels left I”õj®Z][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN”õj‹¯N”õjlƒN”õj=N”õjßN”õjQ¹N”õj㇠N”õjª N”õj¾~O”õj¯jO”õj%ãO”õj#Ö Ignition All foes in the caster's surroundings are engulfed in balls of fire. The caster and their allies are protected from the fire and will never be harmed by this spell. Level: 8 School: FireO”õjqÖaFail: 80%  Power: 36% Damage: 3d11 (max 3d25)  Range: N/A  O”õjšÖ|Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 65 fire damage. O”õj¾Ö8Vehumet supports the use of this spell. O”õjßÖsThis spell would have no effect right now because you can't see any hostile targets that would be affected.R”õj§i  Spells (Describe)TypeFailure Leveld - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1% 3  f - Volatile Blastmotes Fire/Translocation 1% 3  g - Static DischargeConjuration/Air2%2  h - Ensorcelled HibernationHexes/Ice4%2  i - Momentum Strike  Conjuration/Translocation 4%2  j - SlowHexes8%1  k - Soul SplinterNecromancy8%1  l - Stone Arrow Conjuration/Earth10% 3  m - Confusing TouchHexes22% 3  n - Fugue of the FallenNecromancy22% 3  o - GloomHexes/Necromancy 22% 3  p - StarburstConjuration/Fire26% 6  q - Olgreb's Toxic Radiance Alchemy43% 4  r - IrradiateConjuration/Alchemy56% 5  s - Awaken ArmourEarth/Forgecraft 58% 4  t - Metabolic Englaciation Hexes/Ice67% 5  u - IgnitionFire80% 8v - Alistair's Walking AlembicAlchemy/Forgecraft86% 5  w - Sculpt SimulacrumIce/Alchemy99% 6  x - Hellfire MortarFire/Earth/Forgecraft 100% 7 21 spellR”õj'o o levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT”õj$‹T”õjx4T”õj¾(T”õj,T”õj!�T”õjwe T”õj; T”õj}è U”õj`xU”õj¶B\”õjÂ\”õj§¡ \”õjK \”õjî \”õj­Ô]”õj,=]”õjp]”õj½]”õj¢�]”õj˜ ^”õjS^”õj®ý^”õjŸH^”õj^”õjÊî^”õjªÄ ^”õjæÀ ^”õj‹m _”õj[_”õjo­_”õjœ†_”õj[_”õj»_”õjŒØ_”õj}² a”õjzœa”õjëIa”õjÑa”õj,§a”õjÒÝ a”õj•$ a”õjŽú a”õj±§b”õjý8b”õj¡æb”õjÀb”õjhMc - ShockConjuration/Air1%1c”õj ž ]Mb - FreezeIce1%1f”õjЂ¶M a - HailstormConjuration/Ice 4% 3m”õju  Douglasealtheide the Arsonist ..$.  Deep Elf of Vehumet **.......######   Health: 64/64 ========================#.......   Magic: 30/37 ===================-----......   AC: 12Str: 7#....#   EV: 16Int: 25....#   SH: 2Dex: 21#...#   XL: 11 Next: 73% Place: Lair:1#.>######@5.#   Noise: ====-----  Time: 13204.4 (0.0)#.....<...#.#m”õj¤u[40m   q) +4 spear (vamp)#........##...#   Cast: Foxfire...####..# .....  # ...# ..#.#  ..... .#..#   5   cerulean imp (polearm, summoned)..##... ####  ..# ##.. #.. #.# Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad!Vehumet accepts your kill. _You feel your power returning. _Your Alchemy skill increases to level 1!Flames lash the cane toad. The cane toad is burned terribly!  You kill the cane toad!  Vehumet accepts your kill. _You feel your power returning. _Your Alchemy skill increases to level 1!  Okay, then.”õjv<;49m _r”õjÐ4r”õjÁr”õjSH _No target in view!s”õjÚás”õjýêD [?25h[?0c [?1051l[?1052l[?1060l[?1061l