!žöj¢þ¥ Player: Douglasealtheide Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-11-13.05:20:33.ttyrec Time: (1794547233) Fri Nov 13 05:20:33 2026 "žöjžT [?1051l[?1052l[?1060l[?1061h"žöjÛW V)0[?7h[?25l[?1c"žöjãÌ QHealth: 78/78 ========================Magic: 40/40 ========================127Doom: 5%1826221XL: 13 Next: 63%Cast: FoxfireYou feel an oppressive heat about you."žöj×Ñ /  --more--$žöjÔ,$žöj 9úDouglasealtheide the Scorcher Deep Elf of Vehumet *****.Health: 78/78 ========================Magic: 40/40 ========================AC: 12Str: 7Doom: 5%$žöj`9½EV: 18Int: 26SH: 2Dex: 21XL: 13 Next: 63% Place: Lair:4Noise: ---------  Time: 18499.2 (0.0)$žöjŽ9wq) +4 spear (vamp)Cast: Foxfire$žöj�@...#...#...####...##[...## .###.....#...####..................@.......$žöjæ@$................##.#..........##.(......##...##.....#.#... #.....# ..... ......# ... #.....#$žöjA$žöjtHÅYou feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!$žöj3K­Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire!$žöjõP$žöjt¬$žöjÿ²$žöjˆµ• _Press ? for a list of commands and other information.$žöjÄÅ$žöjÊÆˆ Your spells (describe)TypeFailure Level $žöjøÆ“ a - FoxfireConjuration/Fire 1% 1 b - ScorchFire0%$žöjÇ:2  c - Flame WaveConjuration/Fire1%$žöj:Ç*4  d - Call ImpSummoning$žöj[Ç'5%2  e - Mephitic Cloud$žöjƒÇSConjuration/Alchemy/Air 1%3  f - StarburstConjuration/Fire$žöjÛÇÓ2%6  g - IgnitionFire6%8  h - FireballConjuration/Fire1%$žöjÈø5 Select a spell to describe [?] help [!]/[I] toggle spell headers$žöj3ù$žöjÛú$žöj5 ìDouglasealtheide the Scorcher ...#Deep Elf of Vehumet *****....#Health: 78/78 ========================...##Magic: 40/40 ========================##...#AC: 12Str: 7Doom: 5%#[...## .$žöj™ wEV: 18Int: 26###.....#...SH: 2Dex: 21####...........XL: 13 Next: 63% Place: Lair:4.......@.......Noise: ---------  Time: 18499.2 (0.0)...............$žöj[ ãq) +4 spear (vamp).##.#..........Cast: Foxfire##.(......##...##.....#.#... #.....# ..... ......# ... #.....#You feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!  Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! $žöj� �_Press ? for a list of commands and other information.$žöjH $žöjé $žöj  $žöj\ %žöjšò%žöjQó%žöjù%žöjPüN _There are no items here.+žöjD§+žöj ªy Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy1% 4b - FreezeIce1%1  c - ShockConjuration/Air1%1  d - Momentum Strike+žöj–ªConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Static DischargeConjuration/Air1%2  g - Inner FlameHexes/Fire1%3  h - Stone ArrowConjuration/Earth1%+žöj䪿3  i - Volatile BlastmotesFire/Translocation1%3  j - Ensorcelled HibernationHexes/Ice4%2  k - ApportationTranslocation+žöj,«f6%1  l - SlowHexes6%1  m - Soul SplinterNecromancy+žöjS«‘6%1  n - Olgreb's Toxic RadianceAlchemy11% 4  o - Irradiate+žöj“«{Conjuration/Alchemy13% 5  p - Confusing TouchHexes+žöj¼«Ð19% 3  q - Fugue of the FallenNecromancy19% 3  r - GloomHexes/Necromancy+žöj¬‰19% 3  s - Summon Seismosaurus EggSummoning/Earth43% 4  t - Awaken ArmourEarth/Forgecraft52% 4  u - Metabolic EnglaciationHexes/Ice58% 5 +žöjH¬Š6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/žöjjÑ  b - FreezeIce1% 1  c - Shock Conjuration/Air  d - Momentum StrikeTranslocation2  e - Searing Ray   f - Static Discharge/Air  g - Inner Flame Hexes/Fire 3  h - Stone ArrowConjuration/Earth  i - Volatile BlastmotesFire/Translocation  j - Ensorcelled HibernationHexes/Ice 4/žöjå2  k - Apportation Translocation61  l - Slow Hexes  m - Soul SplinterNecromancy  n - Olgreb's Toxic RadianceAlchemy 11% 4  o - IrradiateConjuration/Alchemy35  p - Confusing TouchHexes93  /žöjt q - Fugue of the FallenNecromancy  r - GloomHexes/Necromancy  s - Summon Seismosaurus EggSummoning/Earth 434  t - Awaken Armour Earth/Forgecraft/žöjÞ52% u - Metabolic EnglaciationHexes/Ice 85  v - Alistair's IntoxicationAlchemy 730žöjïT¬ w - Alistair's Walking AlembicAlchemy/Forgecraft80% 52žöjnE • x - Sculpt SimulacrumIce/Alchemy97% 62žöjv� y - DispersalTranslocation100% 66žöj´X ´  z - Hellfire MortarFire/Earth/Forgecraft 69% 77žöjxE¸  A - Spellspark Servitor Conjuration/Forgecraft 99% 7:žöj#ôœDescrib  a - Sticky FlameFire/Alchemy:žöj¿ô1%4b - FreezeIce1%1  c - ShockConjuration/Air1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%:žöjõ?2  f - Static DischargeConjuration/Air1%:žöj2õP2Memorise|Describe:žöjŒqv - Alistair's IntoxicationAlchemy73% 5  w - Alistair's Walking AlembicAlchemy/Forgecraft80% 5  x - Sculpt SimulacrumIce/Alchemy97% 6  y - DispersalTranslocation100% 6  z - Hellfire Mortar:žöjáq¹Fire/Earth/Forgecraft 69% 7  A - Spellspark Servitor Conjuration/Forgecraft 99% 7<žöjœÍ S Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. <žöjüÍ ‹Level: 1 School: Necromancy Fail: 6% Power: 64% Range: 5 Noise: Almost silent <žöj*Î úMiscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Lžöjwˆ  Spells (Describe)TypeFailure Levelg - Inner FlameHexes/Fire1%3  h - Stone ArrowConjuration/Earth 1% 3 Lžöj»ˆ i - Volatile Blastmotes Fire/Translocation 1% 3  j - Ensorcelled Hibernation Hexes/Ice4% 2  k - ApportationTranslocation 6% 1  l - SlowHexes6% 1 Lžöj݈N m - Soul SplinterNecromancy6% 1Lžöjýˆ€n - Olgreb's Toxic RadianceAlchemy11% 4 Lžöj‰› o - IrradiateConjuration/Alchemy 13% 5  p - Confusing TouchHexesLžöjI‰l19% 3  q - Fugue of the FallenNecromancyLžöjp‰V19% 3  r - GloomLžöj˜‰�Hexes/Necromancy19% 3  s - Summon Seismosaurus EggSummoning/EarthLžöjÀ‰­43% 4  t - Awaken ArmourEarth/Forgecraft52% 4  u - MeLžöjŠˆtabolic EnglaciationHexes/Ice58% 5  v - Alistair's IntoxicationAlchemy73% 5  w - Alistair's Walking Alembic Alchemy/Forgecraft80% 5  x - Sculpt SimulacrumIce/AlchemyLžöjBŠ‹97% 6  y - DispersalTranslocation100% 6 LžöjbŠï z - Hellfire MortarFire/Earth/Forgecraft 69% 7  A - Spellspark Servitor Conjuration/Forgecraft 99% 7 Lžöj‚Š-6 spell levels left Lžöj£Š][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPžöj)ØPžöjT‘Pžöj‡„PžöjË Pžöj"ê Pžöjʾ QžöjølQžöj@Qžöjê Tžöj« Tžöjþ• Tžöjƒ„ TžöjOXžöj6ÔXžöj( Xžöjq/XžöjXžöjÙXžöj‹] Xžöj—I XžöjKœYžöjpˆYžöjzËYžöjÏ€YžöjZ YžöjŒóZžöj{ZsMf - Static DischargeConjuration/Air1%2ZžöjMUjMe - Searing RayConjuration1%2ZžöjvMd - Momentum StrikeConjuration/Translocation 1%2[žöj!hMc - ShockConjuration/Air1%1\žöjÖ_þ Stone Arrow Fires a sharp spine of rock. Level: 3 Schools: Conjuration/Earth Fail: 1%  Power: 56%  Damage: 3d10 (max 3d13) Accuracy: ++++  \žöj@` Range: 5  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.^žöj‘› a Spells (Describe)TypeFailure Levelc - ShockConjuration/Air1%1  d - Momentum Strike Conjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Static Discharge^žöjú› úConjuration/Air 1%2  g - Inner FlameHexes/Fire1%3  h - Stone ArrowConjuration/Earth 1% 3i - Volatile Blastmotes Fire/Translocation^žöj+œ @1%3  j - Ensorcelled HibernationHexes/Ice^žöjRœ &4%2  k - Apportation^žöjvœ Translocation^žöjÕœ �6%1  l - Slow Hexes6%1  m - Soul SplinterNecromancy 6%1 ^žöj÷œ o n - Olgreb's Toxic Radiance Alchemy11% 4  ^žöj� -o - IrradiateConjuration/Alchemy^žöjD� m13% 5  p - Confusing TouchHexes^žöjh� s19% 3  q - Fugue of the Fallen Necromancy^žöjž� d19% 3  r - GloomHexes/Necromancy^žöjÀ� u19% 3  s - Summon Seismosaurus EggSummoning/Earth^žöjá� l43% 4  t - Awaken ArmourEarth/Forgecraft^žöjž ]52% 4  u - Metabolic Englaciation^žöj%ž oHexes/Ice58% 5  v - Alistair's Intoxication^žöjHž ‡Alchemy73% 5  w - Alistair's Walking AlembicAlchemy/Forgecraft^žöj‚ž g80% 5 6 spell levels left ^žöj>Ÿ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitcžöj”• x - Sculpt SimulacrumIce/Alchemy97% 6lžöjCÝhMc - ShockConjuration/Air1%1lžöj[2]Mb - FreezeIce1%1nžöjІñ Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2 Schools: Conjuration/Air Fail: 1%  Power: 74% Damage: 3-7/arc (max 3-8/arc)  Range:nžöjΆ 1  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.tžöjYå÷ Spells (Describe)TypeFailure Levelb - FreezeIce1%1  c - ShockConjuration/Air 1% 1 tžöj¬å# d - Momentum StrikeConjuration/Translocation 1% 2  e - Searing RayConjuration1% 2  f - Static DischargeConjuration/Air 1% 2g - Inner FlameHexes/FiretžöjÒåA1%3  h - Stone ArrowConjuration/Earth tžöj÷åE1%3  i - Volatile BlastmotesFire/Translocationtžöjæ1%tžöj4æC3  j - Ensorcelled HibernationHexes/Ice4%tžöjOæA2  k - Apportation Translocationtžöjiæ6%1  tžöj�æl - SlowHexestžöj™æ(6%1  m - Soul Splintertžöj´æNecromancy6%tžöj(ç•1  n - Olgreb's Toxic Radiance Alchemy 11% 4  o - Irradiatetžöj™ç˜Conjuration/Alchemy13% 5  p - Confusing TouchHexes19% 3  q - Fugue of the Fallen Necromancy19% 3  r - GloomHexes/Necromancy19% 3  tžöj»çus - Summon Seismosaurus EggSummoning/Earth43% 4  tžöjÙçlt - Awaken ArmourEarth/Forgecraft52% 4  tžöj÷çnu - Metabolic EnglaciationHexes/Ice58% 5  tžöjè2v - Alistair's IntoxicationAlchemytžöj/èg73% 5 6 spell levels left tžöjOè][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvžöje*ä Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2 School: Conjuration Fail: 1%  Power: 82%  Damage: 2d7 (max 2d8) vžöj°*¸Accuracy: +++++ +  Range: 5  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. vžöjÐ*sThis spell would have no effect right now because you can't see any hostile targets that would be affected.žöjB¶ � Spells (Describe)TypeFailure Levelb - FreezeIce1%1  c - ShockConjuration/Air 1% 1  d - Momentum StrikeConjuration/Translocation 1% 2  e - Searing RayConjuration1% 2  f - Static DischargeConjuration/Air1%2  g - Inner FlameHexes/Fire1%3  h - Stone ArrowConjuration/Earth1%3  i - Volatile BlastmotesFire/Translocation1%3  j - Ensorcelled HibernationHexes/Ice4%2  k - Apportation Translocation6%1  l - Slow Hexes6%1  m - Soul SplinterNecromancyžöjç¶ Ó6%1  n - Olgreb's Toxic RadianceAlchemy11% 4  o - IrradiateConjuration/Alchemy13% 5  p - Confusing TouchHexes19% 3  q - Fugue of the FallenNecromancy19% 3  r - Gloomžöj· WHexes/Necromancy 19% 3 žöj=· § s - Summon Seismosaurus Egg Summoning/Earth43% 4  t - Awaken ArmourEarth/Forgecraftžöje· n52% 4  u - Metabolic EnglaciationHexes/Icežöjê· 158% 5  v - Alistair's IntoxicationAlchemy73% 5 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit…žöj�x¬ w - Alistair's Walking AlembicAlchemy/Forgecraft80% 5‡žöjà\‡žöjCb‡žöjiióDouglasealtheide the Scorcher ...#Deep Elf of Vehumet *****....#‡žöj’iHealth: 78/78 ========================...##Magic: 40/40 ========================##...#‡žöj°iNAC: 12Str: 7‡žöjÍišDoom: 5%#[...## .‡žöj jEV: 18Int: 26###.....#...SH: 2Dex: 21####...........‡žöj.jºXL: 13 Next: 63% Place: Lair:4.......@.......‡žöjKjßNoise: ---------  Time: 18499.2 (0.0)...............q) +4 spear (vamp)‡žöjijñ.##.#..........Cast: Foxfire##.(......##.‡žöj†jº..##.....#.#... #.....# ..‡žöj¡ja... ......# .‡žöj¼j±.. #.....#There is an entrance to a volcano on this level. Hurry and find it before the  ‡žöjÖjentrance collapses!  ‡žöjòjŽWelcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! ‡žöj kÏ_Press ? for a list of commands and other information. _There are no items here.‡žöjŒqáentrance collapses!  Welcome back, Douglasealtheide the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! ‡žöj¾qß_Press ? for a list of commands and other information.There are no items here.  Okay, then.‡žöjÇü‡žöj•D [?25h[?0c [?1051l[?1052l[?1060l[?1061l