eh, Player: DrDolphin Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-28.00:18:45.ttyrec Time: (1756340325) Thu Aug 28 00:18:45 2025 gh> [?1051l[?1052l[?1060l[?1061hghWV)0[?7h[?25l[?1cghghghiWelcome, DrDolphin. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fire Elementalisthhhhíhh5Welcome, DrDolphin the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerhhr(q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandhhWarrior-mageu - Forgewright Zealotm - Warperhhv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist hhg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisthhz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells hh'are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended characterhhHd ! - Random character % - List aptitudesSpace - Change species ? - Helphhk: Tab - Demonspawn Fire ElementalistlhŶ lh| lh ZWelcome, DrDolphin the Demonspawn Monk. lhܽ dYou have a choice of weapons.  a - short sword(-1 apt) lh { b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear lh j(-1 apt)  e - falchion (-1 apt)f - unarmed(-1 apt) lh6 + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu lhV ? - HelpnhnhJnhDrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 11Int: 10SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiverednhr*###.....♣♣♣♣♣.♣♣♣♣.....$@♣♣.PPPPP.♣♣.P~≈~P.♣nh:♣.P~ß~P.♣♣.P~≈~P.♣♣.PPPPP.♣♣.......♣♣♣♣♣♣♣♣♣♣nhnhYWelcome, DrDolphin the Demonspawn Monk.Will you prevail where others failed? Will you find the Orb of Zot?nhRnh.Press ? for a list of commands and other information.  Found 8 gold pieces.nh2nh 5[ _Found a staircase leading out of the dungeon.oh Y  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 2.6   3.6  -1                       c - Armour   0.0   1.2  -1      d + Dodging2.6   3.6  hY9m-1       e - Stealth   0.0   1.0   0                                                                        h]39;49m      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsph qo b - Maces & Flails   0.0   1.2p - Conjurations   0.0   1.0   0  c - Axesph( X0.0   1.2  -1   q - Hexes0.0   1.0   0  d - PolearmsphF >0.0   1.2  -1   r - Summonings0.0   1.0   0  pha .e - Stavess - NecromancyphȞ 0.0   0.8  +1  f + Unarmed Combatt - Forgecraft0.0   1.2  -1  g - Throwingph 2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.0   0  ph ~h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.2  -1  phF i - Long Blades0.0   1.2  -1   x - Ice Magicphl 0.0   1.2  -1  ph j - Ranged Weapons   0.0   1.2  -1   y - Air Magic0.0   1.2  -1  phȟ z - Earth Magicphݟ 0.0   1.2  -1  ph k - Armourph 0.0   1.2  -1  ph'  l + Dodging 2.6   3.6  -1   0 - InvocationsphG 0.0   0.6  +3  m - Shieldsphh 0.0   1.2  -1   1 - Evocations0.0   1.0   0  n - Stealth0.0   1.0   0   2 - Shapeshifting   0.0   1.4  -2  useful|allrhf b + Unarmed Combat 2.6   3.6rhn                   rh]          c - Armour     d + Dodging      rhe - Stealth 0   0  rh            rh      rh          rh           rh.n     rhL           rhm      rh           rhs      rh           rhauseful|allth/DrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================###AC: 2Str: 11...EV: 11Int: 10..SH: 0Dex: 15♣♣♣♣♣.♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣.....$@♣Noise: ---------  Time: 0.0 (0.0)♣.PPPPP.♣-) Nothing wielded♣.P~≈~P.♣Nothing quivered♣.P~ß~P.♣♣.P~≈~P.♣♣.PPPPP.♣♣.......♣♣♣♣♣♣♣th/♣♣♣Welcome, DrDolphin the Demonspawn Monk.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found 8 gold pieces. _Found a staircase leading out of the dungeon.uh ...#. ####. ....# ... ♣♣♣♣♣.♣♣♣ ♣.....@<♣ ♣.PPPPP.♣ ♣.P~≈~P.♣ uh8  ♣.P~ß~P.♣  ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣.♣  ♣♣♣♣♣♣♣♣♣uh uh 21.0 (1 _uh$% uhG, A2.0 (2uh1 uh4 ) _You now have 8 gold pieces.vhS4vhCvhQ _There are no items here.whxInventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !)b - a potion of ambrosiaxh xhmDrDolphin the Trooper.Demonspawn **.....Health: 18/18 ========================#.Magic: 1/1========================xh####.AC: 2Str: 11....#EV: 11Int: 10xh...SH: 0Dex: 15♣♣♣♣♣.♣♣♣xh XL:  1 Next:  0% Place: Dungeon:1♣.....@<♣xh5Noise: ---------  Time: 2.0 (0.0)♣.PPPPP.♣xhX-) Nothing wielded♣.P~≈~P.♣xhvNothing quivered♣.P~ß~P.♣xh♣.P~≈~P.♣♣.PPPPP.♣xh͢♣.......♣♣♣♣♣♣♣♣♣♣xhWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  xhFFound 8 gold pieces. _Found a staircase leading out of the dungeon. _You now have 8 gold pieces. _There are no items here.xh$xhfxhoxhʰzhKzhN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   f - Spellcasting   0.0   1.2  -1  zhN        b + Unarmed Combat 2.6   3.6  -1  zhO        zh>O        zhdO     c - Armour   0.0   1.2  -1      d + DodgingzhO2.6   3.6  -1  zhO,     e - Stealth   0.0   1.0   0  zhO        zhO!            zhP        zh4P        zh[P        zhP                    zhP        zhP    The relative cost of raising each skill is in cyan.  zh QThe species aptitude is in white.  [?] Help[=] set a skill target  zheQ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetszh= {hDrDolphin the Trooper.Demonspawn **.....Health: 18/18 ========================#.Magic: 1/1========================####.AC: 2Str: 11....#EV: 11Int: 10...SH: 0Dex: 15♣♣♣♣♣.♣♣♣{hfXL:  1 Next:  0% Place: Dungeon:1♣.....@<♣Noise: ---------  Time: 2.0 (0.0)♣.PPPPP.♣-) Nothing wielded♣.P~≈~P.♣Nothing quivered♣.P~ß~P.♣♣.P~≈~P.♣♣.PPPPP.♣♣.......♣{h♣♣♣♣♣♣♣♣♣Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found 8 gold pieces. _Found a staircase leading out of the dungeon. _You now have 8 gold pieces. _There are no items here.{hQ{h{h׆yInventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !){h.b - a potion of ambrosia}hS?c - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour }hSM(t)ake off, (d)rop, (=)adjust, or (i)nscribe.~h&~hH~hubDrDolphin the Trooper.Demonspawn **.....Health: 18/18 ========================#.Magic: 1/1========================####.AC: 2Str: 11~h....#EV: 11Int: 10...SH: 0Dex: 15~hw♣♣♣♣♣.♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣.....@<♣~h.Noise: ---------  Time: 2.0 (0.0)♣.PPPPP.♣-) Nothing wielded~h♣.P~≈~P.♣Nothing quivered~h;+♣.P~ß~P.♣♣.P~≈~P.♣~hd♣.PPPPP.♣♣.......♣♣♣♣♣♣♣♣♣♣~hWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found 8 gold pieces. _Found a staircase leading out of the dungeon. _You now have 8 gold pieces. _There are no items here.~h ~h _~h~hX  You start removing your armour.3.0 (1~h~h~h~h $4.0 (2~h~h~h+5.0 (3~hm~hA6.0 (4~h~h A7.0 (5~h~h _You continue removing your orb of light. x5~hxW............~h\ _You finish removing your orb of light.hYChChIhuMF _Unknown command.h hP   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   f - Spellcasting   0.0   1.2  -1          h b + Unarmed Combat 2.6   3.6  -1          h _    h         h T c - Armour   0.0   1.2  -1      d + Dodgingh) 2.6   3.6  -1      h  e - Stealth   0.0   1.0   0                      h         ho                             h !            h         h pThe relative cost of raising each skill is in cyan.  h The species aptitude is in white.  [?] Help[=] set a skill target  h] [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshW a * Fighting   3.0h+o a - Fighting   3.0h@ b * Unarmed Combat   2.6hTo b - Unarmed Combat   2.6hki= b + Unarmed Combat 2.6h{ b * Unarmed Combat   2.6h  d * Dodging   2.6ho d - Dodging   2.6hXTargetTarget--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetshƋ <[?25h[?0c0 h %" h) [?25l[?1ch)75.0  -1  current training targets, if any.=] set aall targetsh h0hDrDolphin the Trooper.Demonspawn **.....Health: 18/18 ========================#.Magic: 1/1========================####.AC: 2Str: 11....#EV: 11Int: 10...SH: 0Dex: 15♣♣♣♣♣.♣♣♣hIXL:  1 Next:  0% Place: Dungeon:1♣.....@<♣Noise: ---------  Time: 7.0 (0.0)♣.PPPPP.♣-) Nothing wielded♣.P~≈~P.♣Nothing quivered♣.P~ß~P.♣♣.P~≈~P.♣♣.PPPPP.♣♣.......♣♣♣♣♣♣♣♣♣♣ _You now have 8 gold pieces. _There are no items here.  You start removing your armour. _You continue removing your orb of light. x5 _You finish removing your orb of light. _Unknown command.hJhh-hIho3hhh h: _hh,hh .. .. #. ####.h4 ....## ...#hY ♣♣♣♣♣.♣♣♣ ♣...@..<♣9.0 (2 ♣.PPPPP.♣h} ♣.P~≈~P.♣ h ♣.P~ß~P.♣ h. ♣.P~≈~P.♣  ♣.PPPPP.♣ h] ♣.......♣ h ♣♣♣♣♣♣♣♣♣hKhhh`4hHhGh4hhhTz 4h} h hQh4hhhf ... .. ..  #. .#####. .......## #.....# ♣♣♣♣♣@♣♣♣ ♣......<♣ ♣.PPPPP.♣ ♣.P~≈~P.♣♣.P~ß~P.♣♣.P~≈~P.♣♣.PPPPP.♣♣.......♣♣♣♣♣♣♣♣♣♣h h8 /10.0 (1.0)hT hZ hĞ ......... ... ... #.##.#####.#..# #...@.#  ♣♣♣♣♣.♣♣♣ ♣......<♣ ♣.PPPPP.♣ ♣.P~≈~P.♣ ♣.P~ß~P.♣ ♣.P~≈~P.♣ ♣.PPPPP.♣ ♣.......♣hϤh=&1hh$hM#.>...#.............#####.# #......@###.##.....# ♣♣♣♣♣.♣♣♣......<♣♣PP.♣h}h2hhj; _Found a stone staircase leading down.h2IhIhTJhLhNhRBhkShShThlYv ......## ###...#...#.>...##.#.....###hY .........#.....# #.....# #@# 4.0 (2#.#####.# #.......## #.##.....#hY[♣♣♣♣♣.♣♣♣.♣hZ$~P.♣h^Zh_h`hC hWD h~D hE hbG hG hkK hL ,hL hP  .# .### ###... ..... hQ .## ###...# ...#.>#.###....@....#7.0 (3....#.....###hoQ V. #.....####.####.#####.##.......##.♣♣....hQ hU hV h _h- Xh ,h P.#  .#  .### ####...# ......#.## ###...# ...#.>@..# 9.0 (2 #.## #.........#....#.....###... #.....#.. ###.#...h h> hT|h|h}h&hhЂhmhJ _Found a stone staircase leading down.hh'hh^`.... .. .#  .# #> .### ##..####...#h.......@...#21.##.###...### hA...#.>...#  #.#.....### #.........#h @....#.....###...##.....#... ###.####.#####.#h5h h.hGhhQhGhv Ih h ,h Xh' h h ,h> h $........#..... ...  hf L#.#  #.# #> #@### 4.0 (3##..####...# ...........#.##.###...###...#.>...# #.#.....### #.........#h ....#.....###...##.....#h h# hz& + _Found 16 gold pieces.h- ht- hk1 hc3 hPhh.hhhhS,h ,hP h[ 4 _Found 7 stones.hhhh7h<Z#.###...#.#......(#.##.........#.$......##hk........##.###.....#........## h#.@..#7 ##.## h#.# #> #.#####..####...#h...........#...###......#h_h$&hNJh#hhn _Sorry, you're not good enough to have a special ability.h؛ Innate Abilities, Weirdness & Mutations You are rather mundane.h  hDrDolphin the Trooper#.###...#.#Demonspawn **..........(#.##Health: 18/18 ========================.........#Magic: 1/1========================.$......##AC: 2Str: 11........EV: 11Int: 10##.###.....SH: 0Dex: 15h#........##XL:  1 Next:  0% Place: Dungeon:1#.@..#Noise: ---------  Time: 27.0 (0.0)##.###-) Nothing wielded#.#Nothing quivered#> #.#####..####...#...........#.##.###...###...#.>...##.#.....### h_Unknown command. _Found a stone staircase leading down. _Found a stone staircase leading down. _Found 16 gold pieces. _Found 7 stones. h+Y_Sorry, you're not good enough to have a special ability.h8hhhhh hȻ h h hE  #. #>).# #hr #.###...#.(#.##..h $h 6## h ......... ##.###.....g..h )#.....@..##....###....###.### h M#.#h #> #.###h( U ##..####...#h; g   hobgoblin (asleep) ..........hL .#h_ u##.###...###...#.>...h "#h  A hobgoblin comes into view.Found a dagger. Found a stone staircase leading down.h mg.gh 5===8.0 (1h8 h  h _The hobgoblin shouts!h-. ..... #. #>).# # #.###...#.# #......(#.## ##.........# #...$h###..........##.###.@..g...##........###+##....###....# ## ##.###h #.#> #.### ##..####...#..........hU#.##.###...###hhm3g.h0---9hhKhah0g.h7C---30hhTh h< 3=9 (0.9h h#  hC F_You barely miss the hobgoblin.hˊM  You hit the hobgoblin.  The hobgoblin is heavily wounded.1.8 _The hobgoblin closely misses you.h';  You hit the hobgoblin.h/E†hd21162.7h 8h:M _You kill the hobgoblin!hIhXhXh,hh ]#  . ###### . ..... #. #>).# # #.###...#.# #......(#. ###h1 d #...@.##-5.7 (3.0 #............. ##.###..†.....# #........###+##....###....#.## ##.### #.# #> #.### ##..####...#he 8-hhx> _You now have 24 gold pieces (gained 16).hO 3h hB hL hr ,ht h h- h( h h[ ,h h -.# . ####### . ..... #. #>).# # #.###...#.# h 2#......(#.## ##...# #......@...### 8#........ ##.###..†.....## h '#........###+....###....#.## ##.####.##> #.### h h h hc3hYdhhhk,hohphs,hthwh{,h|hw.#. ########. .......# #. #>).#.# h#.###...#.# #......(#.## ##...# #..........########...........41hs##.###..†.....###.[#........###+## ....###....#.## ##.### #.##> #.#####..####...hX#...........#h݄hh>+ _Found a plate armour.h 3hC h hu h9 ,h hd h h h+ .# . ######## . .......# #. #>).#.# #.###...#.# hs, #......(#.## ##...# #....#######.#..#3.7 (2##.###..†.....###.[###..###+## ....###....#  .## ##.### h, h2 h3 h! hq h h h Bh hp h h h~ f.#  . ## . .......# #. #>).#.# h9 #.###...#.# #......(#.## ##.........# #..#######.# #..# 5  ##.###..†.....###.[##  #..###+## +# ....###....# h h h h*3hghh@,h#,hn$,h>%hD+e  ## . .......# #. #>).#.# #.###...#.# h+#......(#.## ##.........# # #..#######.# #..# 7 #.###..†.....###.[## ..hQ,###+## ##+# #h0h2h$ 3h h h h ,h} D  You see here a +0 plate armour.h ########.......# .##>).#.# .# .###...#.# .# ......(#.#.#...# .# ..h .#######.# ........# .###..†.....###.@## .......###+## ##'# ###....# ... h . ##.### #...#.# #...##.### #J..#h1 3J   endoplasm (asleep) .####...# #...#......# #...# ###...##hQ "#h E 8.7 (1  You open the door.h# +9.7 (2h hr ] _An endoplasm comes into view.h)........# . #>).# .###.. ......(#.## #......... .######.........# .h###..†.....###.[## .......###+## ##@# ###....# #...#  ##.###...# #.# ##hZJ .####........ hc###...## #.>...#h<B50.7 (1hGhQ _There is an open door here.h #. #>).#.# .# #.###...#.# .# #......(#.## .# ##.........# .#.#######.# #.........# #.###..†.....###.[## ........###+## ##'#####....# #@..#  ##.### #...# #.# #...# > #.### #J..# ..####...# #...#........# #...####...### #...# .#.>...# #...# .#.....###h$ hO* dJ.J1h 0 h2 ^ _The endoplasm quivers.h ###.......(#.## ##......... #.######........####..†.....###.[# h s........###+## ##'#####....# #...  ##.## #.# J >##. h 4..####....... .###...##hƲ .>...# ....### .........h h ^6---=2h h - _The endoplasm hits you.h  You hit the endoplasm.  The endoplasm is lightly wounded.3.6 (0.9h"h#@ _The endoplasm hits you but does no damage.hR  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.h7S(4.5hXhY[@ _The endoplasm hits you but does no damage.h2*You hit the endoplasm but do no damage.  The endoplasm freezes you.3-------5.5 (1.0h~0h3% _You are frozen.hu D  You barely miss the endoplasm.The endoplasm is lightly wounded.  The endoplasm freezes you.11-------6h۳ h % _You are frozen.hi ;  You hit the endoplasm.hp 2.hYs x2==-337.4 (0.9h{ h} M _You kill the endoplasm!h  .....(#.## ##......... #.######.#........#hD ###..†.....###.[# ........###+## ##'#####....# #...  ##.## #.# >## hx w..####...#...# .#.....###hVh%-h8.4 (1.0hh!h&!3h"h7$,h,*13===h`*h,BhA.,h/hy0,h/1h2h2j4==h3h25hP5h6h{7,h|8h9,hh:h;h<9=h<h>h>L5==h?h)A,hAhLC,hDhlEhEh## h ..####.......K   kobold (missile, asleep)#..K# ##.....#h W0.0)4.4 (1hH h z _A kobold comes into view. It is wielding a +0 short sword.hB J.######.......###..†.....###.[# ........###+## ##'#####....# #...  ##.## #.# >##. ..####....... .###...##h .>...# ....### ......... .#.....##K # .  ###.##h <5h h h.......###..†.....###.[# ........###+## ##'#####....# #...  ##.## #.# >## ..####....... .###...##.>...# ....### ......... .#.....##K # .  ###.## ####.#hh&6hRhh.###..†.....###.[## .......###+## ##'## ###....# #...#  ##.### #...# .# #...# #.### #...# .####...# #...# ......# #...# ###...### #.@.# #.>...# #...# #.....### #...# ....... #.....### #..K# #.....# #...# #.## ###.# ....# ....#==7h.....###+## ##'##  ###....# #...#   ##.### #...#  .# #...#  #.### #...#  ####...# #...#  .......# #...#  ##...### #...#  .>...# #..@#  .....### #...#  .......# #...#  ### #..K#  .....# #...#  ##.### #...#  .# ....#  ...#.$ĺ~37m..##     KK)  Found 5 gold pieces.  The kobold shouts!(((((((h3hU4.h|4.h4..@hC5-..hm5====h58hi9h; h<h/<I_The kobold throws a stone. The stone barely misses you.hN<h g###....# #...  ##.## #.# ## ####... .... ##...## .>...# ....###..##K . ##.## . ...##.$..#.....# ♣♣♣.♣♣♣K.----9h h h$n----hFhhMhhE=90h)hђz _You closely miss the kobold. The kobold hits you but does no damage.h  You barely miss the kobold.7--1hd h @ _The kobold hits you with a +0 short sword.h 2.3 (0.9 _You barely miss the kobold. The kobold closely misses you.h~  You hit the kobold.  The kobold is severely wounded.3.2hhL _The kobold misses you.h   You hit the kobold but do no damage.The kobold is severely wounded.h(4.1hhg"T _The kobold closely misses you.h  You hit the kobold but do no damage.The kobold is severely wounded.--5.0hh?S _The kobold barely misses you.hr` 8  You hit the kobold.hha #)ha Chd U8==41h e 6.0 (1.0h#j hl J _You kill the kobold!h' l  ##.## #.# ## ####... .... ##...## .>...# ....###..##. #...# .....<♣  -7h h`   h Things that are here: _a +0 short sword; 4 stones; a kobold corpseh_F==hIBh8JhLh#LhMhNhNhOhQ,hRhT,hThYBhYhYhZhx\h\h}]hZ_,h_h`,h-ahCb,hchd,hQehffhfhkgh'ih@ih;jhlh*lh mh7nhLnhnhohohgph^qhrqhrhs,hsh~u,huhvhvhCwhx,hyhfzBh{,h+|h%},h}h~h~h6h,hxh,hhh&hfhÊhhh,h$hV,hgh|,hhٗ,hŘhhɚhhh՝hĞhhháh,hh h8hHh,hh,hkhp,h/hh.h h,hh,h$h,hhhνhhhhh,hoh|,hh,hHh;,hh,hQh%hhhhi,h>hhhh5hOhh,hhh;hIhOhxh]hUh|hOhKhlhh,h'hh<hh6h]h^hh#h h,hhh hhhhhhhh,hdh,h]hy,hNh)h`hh,hh,hehUhvhh h h{ hn h h h* hK h hhhWhJhihh,hthkhh h#hdhhhhhhzhhh,h h!,hQ"hi#h#hc$hn%h%h1&hH',h'h(,hj)h.k 196.0 (99.0) _You start waiting.h.H-7.0 (100.0) hC2h4# _Done waiting.hv h h h h h/ h ,h h  h h h h- hr h6 hv ,hx h h\ ,h h s _Found a scroll labelled BOMEILIRAHE.h< h h$ #.###...### #...# ..#.>...# #...# #.#.....### #...#h$ A .........# #..)# #.....###. #...#h$  .##.....# #.. #...# h% { ###.### #... ##...# #####.# #..?.#....#h@%  ## #....@..## 203.0 (6.0) hg% ##.....# ##.....##  ♣♣♣♣♣.♣♣♣ ##...##h%   ♣......<♣ #####h% V  ♣.PPPPP.♣ h% ♣.P~≈~P.♣  ♣.P~ß~P.♣  ♣.P~≈~P.♣ h% 9 ♣.PPPPP.♣hD& h , h// = _You now have 29 gold pieces (gained 5).hʩhhbhth,h[hhhκhih~u ...#.>... #...#  #.#.....###... #...#  ....#... #..)# ....#.....###... #...#.##.....# #... #...#.. ###.### #...###...# #.#####.# #..?.#....#.......## #.......## #.##.....# ##.@...##5.0 (2  ♣♣♣♣♣.♣♣♣ ##...## ♣......<♣ ##### ♣.PPPPP.♣  ♣.P~≈~P.♣ ♣.P~ß~P.♣ ♣.P~≈~P.♣ ♣.PPPPP.♣ ♣.......♣hhhhJ h4K hIL hP hR h'S hW ,hX hX h&Z h`] 1hi^ hHb  ...........# #...#.##.###...###...# #...#...#.>...# #...# #...#  #.#.....###...# #...# hb  #.........#...# #..)#  ....#.....###...# #...#  ...##.....# #...# #...#  ... ###.### #...###...#  #.#####.# #..@.#....#8.0 (3  #.......## ##.......###.##.....# ##.....## ♣♣♣♣♣.♣♣♣ ##...##h c  ♣......<♣ ##### ♣.PPPPP.♣  ♣.P~≈~P.♣ ♣.P~ß~P.♣ ♣.P~≈~P.♣h.c h.g hi a _d - a scroll labelled BOMEILIRAHEhh7h5hhhǣ,h#hh3hlh8hFhvhfhh֯hhhnhghhdhFhhhhhh:hZhhhhrhh,hhhhhh%h hJh|hh,hh5h/hZhh7 _You open the door.hhh}h@  There is an open door here.hh< _hhhS,hhhh-hh\hP,hZh h ,h hh,hhhBhhh,hLh h!h!h"h#h#h$hc$h5%h%h&h&hr(h*h2*h+h,h.h>.h.h/h?1,h1h2h=4hp4h+5h6h8,h8h9hw@hLAhtAhlBhgDhFFhqFhGhIhPEhQ J############## .# .......@......#h=Q . ###############.# . .......# #.#hzQ#. #>).#.# #.#hQ#.###...#.# #.##......(#.## #.#hQJ   endoplasm (asleep)##.........# #.#hQu#..........#######.##..................#h*Z0435.0)hfZhZ%4.0 (36h `h c] _An endoplasm comes into view.h4hha _An endoplasm is nearby!h+X  J############## hX .# .......@......#  . ###############.#  .  #.#  #. #>).#.# #.#   #.#  hY h(#.## #.#   #.#  .#  h?Y -......# h  J##############  .# .......@......#  . ###############.#  . h d #.#  #. #>).#.# #.   #.  h (#.## #.#   #.  hR l.  ......h hg h\ h a _An endoplasm is nearby!hs0#J# .# #.......# . #.#ht . .# #.# #. #>).#.# #.# #.###...#.# #.#hHt #......(#.## #.# ##.# #.#hit0 #.ht4#.# #ht%.......#h|hl}/5.0 (1.0) h} _hhՃhh h'h(hL #J# .# #.# . ##.# . .# #.#  #. #>).#.# #.#  #.###...#.# #.# #......(#.## #.#  ##h.# #.#  #.#.#  #.#hh&6hhh"  #J# .# #.# . ##.# . .# #.# h"  #. #>).#.# #.#  #.###...#.# #.# #......(#.## #.#  ##.# #.# h#  #.#.#  #.#h% hM+ >.JJh+ &7h / h'1 ^ _The endoplasm quivers.h% hj h h* G _Nothing quivered!h2 h Inventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn) hP  c - an orb of light Scrolls (go to first with ?)  d - a scroll labelled BOMEILIRAHE ht iPotions (go to first with !)h .b - a potion of ambrosiah /b - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. h0 It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h.) Inventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light Scrolls (go to first with ?)  d - a scroll labelled BOMEILIRAHE Potions (go to first with !)  b - a potion of ambrosia hvh,DrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 11Int: 10SH: 0Dex: 15#.##############XL:  1 Next: 41% Place: Dungeon:1.# #.J..@.........#Noise: ---------  Time: 247.0 (0.0). ###############.#-) Nothing wielded. .......##.#Nothing quivered#. #>).#.##.##.###...#.##.##......(#.## #.#J   endoplasm##.........# #.##..........#######.##..................# _There is an open door here. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby! _d;49mThe endoplasm quivers. _Nothing quivered!hhhThh 4h h1 U _There's nothing to open nearby.h( 4hh,4h4h!5h h5 h' h( h8   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hP  Okay, then.hhh. _hp Read which item? Scrolls  d - a scroll labelled BOMEILIRAHE [!] read|quaff[?] describe selectedhة h.EDrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 11Int: 10SH: 0haDex: 15#.##############XL:  1 Next: 41% Place: Dungeon:1.# #.J..@.........#Noise: ---------  Time: 247.0 (0.0). ###############.#h׭~-) Nothing wielded. .......##.#hNothing quivered#. #>).#.##.#h.j#.###...#.##.##......(#.## #.#hOJ   endoplasm##.........# #.#hq6#..........#######.##..................#hlt - Shout!  Orders for allies: a - Attack new target.r - Retreat!hHs - Stop attacking.g - Guard the area.f - Follow me.hSAnything else - Cancel. _Okay, then.hP  Okay, then.h2h:h. _h\hb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   f - Spellcasting   0.0   1.2  -1  hb         b * Unarmed Combat   2.9   3.6  -1                       c - Armour   0.0   1.2  -1       d - Dodging   2.6   3.6  -1       e - Stealth   0.0   1.0   0              h4cb[m                                                                The relative cost of raising each skill is in cyan.  h_cThe species aptitude is in white.  [?] HelphcG[=] set a skill target  hc[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshi hq h4x DrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11hx EV: 11Int: 10SH: 0Dex: 15#.##############XL:  1 Next: 41% Place: Dungeon:1hx `.# #.J..@.........#Noise: ---------  Time: 247.0 (0.0). ###############.#hx ~-) Nothing wielded. .......##.#hx Nothing quivered#. #>).#.#hy t#.##.###...#.##.##......(#.## #.#hmy J   endoplasm##.........# #.##..........#######.##..................#hy Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.hy 2f - Follow me.Anything else - Cancel. hy \_Okay, then. _Okay, then.h hD h h h h h;( h4hh?h3  #.# .# #.J.# . ##.# . .# #.#  #. #>).#.# #.#  #.###...#.# #.# #......(#.## #.#  ##.# #.#  #.#.#  #.#h3 h: .Jh?; 28.0 (1 _h@ hC h;  You hit the endoplasm.h1.h> 50=9 h@_You kill the endoplasm!hho _Your Unarmed Combat skill increases to level 3!h# #.# .# #.# . ##.# . .# #.# h #. #>).#.# #.#  #.###...#.# #.#  #......(#.## #.#  ##.# #.#  #h9@.#.#  #ha.#hhd%-h50 _hݬhͮhu ###.. #. #.# .# #.# . ##.# . h e.# #.#  #. #>).#.# #.#  #.###...#.# #.#  #......(#.## #.#  ##.# #.#  #h A.#.#  #h2 .#h h @-1h hO h #### ..# #.# #.# .# #.# . ##.# . .# #.#  #. #>).#.# #.#  #.###...#.# #.#  #......(#.## #.#  ##.# #.#  #.#.#  #.#h hf &2hhhh&h@h)=4hBhBhdh eh^jh lhj hvk hp hr h 4h h hYhZh^h`h}h}h|h̄h-]h]hchgh 4hm h hNhNhPhRh*UhJYBh__?h_###w#####.......#  #@#  h_#.#############.# #.............. ###############.#h_;. .......##.#h `^w   dart slug (asleep)heb&3h;h_.wwhh+4.0 (2hmh`p hpN_A dart slug comes into view.h hm h" h  h4 h{ hK hW h hI" hi$ h ###.##### #...w...# hg #@# #.#  .# #..  . #####  .  #.#  #. #>).#.# #.#   hA #.#  (#.## #.#   h/ #.#  hKT  hDLi###.##### #...w...# #@# #.#   hyL.# #..  . ##### .  hL   hL#. #>).#.# #.#   hL   hLI(#.##  hM!   hS h T hZ hd\` _A dart slug is nearby! hQi4 h>l hm h2  h3  h9  h/<  h+4 h1 hm3àh ##.#####...w..#.#.###.#  #.#############.# #.............. ##############. ...... #>)###...#.# ......(#.#5.0 (1 _àh} àh/ àh  ###.##### #...w.@.# #.#.###.# #.## .# #...# . ######.# . .# #.#  #. #>).#.# #.#  #.###...#.# #.#  #......(#.## #.#àh : ```àh OThe dart slug launches a dart at you.àhys H.@.àhs .=6àhv àhx O _The slug dart misses you.àhE # ###.##### #...w@..# #.#.###.## #.## .# #..# . #####.# . .# #.#  #. #>).#.# #.#  #.###...#.# #.#  #......(#.## #.#àhJ àhJ &7àhM àh1O W _The dart slug closely misses you.ĠhA9 (0.9ĠhĠh*] _You hit the dart slug but do no damage.ĠhGd  You hit the dart slug.  The dart slug is lightly wounded.ĠhSL ```The dart slug launches a dart at you.Ġhb@..8.8ĠhĠhtO _The slug dart misses you.Ġh_   You hit the dart slug.  The dart slug is moderately wounded.Ġh &9.8 (1.0Ġh ĠhV _The dart slug barely misses you.Ġh~c  You barely miss the dart slug.Ġh.60.7 (0.9ĠhĠhSd _The dart slug is moderately wounded.Ġh  You hit the dart slug but do no damage.The dart slug is moderately wounded.1.7 (1.0Ġh Ġh A _The dart slug bites you but does no damage.Šh  You hit the dart slug.  The dart slug is severely wounded.Šh-2.6 (0.9Šh)ŠhV _The dart slug barely misses you.ŠhU;  You hit the dart slug.Šhyg†ŠhCXInsei 833.6 (1.0ŠhŠh9M _You kill the dart slug!ŠhhN##..#.#.#. #. ###.##### #...@...# #.#.###.# #. #. .##. #. .#. #. .# .# #. #. #>).#.# #. #.###...#.# #. #......(#.## #.Šh;-Šh, 4ŠhOŠhv _You see here a dart slug corpse.Šhc ### ..# #.# #.# #.# #.# ###.##### #..@†...# #.#.###.#.. #.# #.##.##.# # .#.## .#..# #Šhd #.# #>).#.# # #.###...#.# # #......(#.## #ŠhiŠhmjG-5 _ŠhnŠhbpŠh ### ..# #.# #.# #.# #.# ###.##### #.@.†...# #.#.###.# ...#.# #. ##.##.# #.#.#.#Šh.# .#..#.. #.# #>).#.### #.###...#.# #......(#.##ŠhŠh-&6ŠhŠhŠh= ### ..# #.# #.# #.# #.# ###.##### #@..†...# #.#.###.# ...#.# #.Šh> ##.##.# # .#.#. .# .#.# .. #.# #>).#.# ## #.###...#.#  #......(#.##ŠhB<7ŠhEŠhFŠhŠhUŠhYŠhٷŠhmc4ŠhhŠhkƠh<ƠhZ=Ơh=Ơh?Ơh}@Ơh1DƠhEƠh!FƠhJFƠhFƠh}IƠhtJƠhJƠhJƠhgLƠhN,ƠhNƠhQƠh/SƠhdSƠhYTƠh#WƠhL\XƠh_,Ơh`ƠhcƠh%e,ƠhfƠhgƠh iƠh5iƠh'jƠhIkƠhl,ƠhLmƠhnƠh9o,ƠhoƠhrƠhSsƠhsƠhsƠh"vƠhw,ƠhwƠhyƠh-z,ƠhzƠh{Ơh|Ơh|ƠhI}ƠhM~ƠhzƠhƠhƠhnƠhƠhDžƠhƠhƠh),ƠhƠh؊ƠhƠh^ƠhߌƠhƠhƠhƠhƠhƠh[ƠhƠhƠh ƠhƠhƠh6ƠhƠh@ƠhƠhƠhƠh&### ..# #.# #.# #.# #.#.########.# ###.#####..g.....#.# #...†...####@#.#####.#.###.#Ơh~.####...........#.# #.##..........####.##.# #....#.##.#.#####.#.#.####### ...#.####.###.#......ƠhZ#####.......#.#.###>). g   goblin (asleep) #..#####.##.###... #..# ####......(#..# ##......Ơh 92.6 (25.0)  A goblin comes into view. It is wielding a +0 club.Ơh&,3.6 (26ƠhlƠh$ _Found a flail.ƠhP. ###  ..#  #.#  .# #.#  .# #.#  .# #.#  .########.#   ..g.....#.# #...†...#  ###@#.  .####...........#.#  ..........####.##.#  .#.##.#.#####.#.#. # ...#.#.#. #####.......#.#.###>) #..#####. #..# ( #..# ƠhL ###  ..#  #.#  .# #.#  .# #.#  .# #.#  .########.#  Ơh ..g.....#.# #...†...#  ###@#.  .####...........#.#  ..........####.##.#  .#.##.#.#####.#.#. # ...#.#.#. Ơh7#####.......#.#.###>) ƠhV#..#####. #..# Ơhr_( #..# ƠhƠhƠhƠh}] _A goblin is nearby!ƠhG ###  ..#  #.#  .# #.#  .# #.#  Ơh.# #.#  .########.#   ..g.....#.# #...†...#  ###@#.  .####...........#.#  ƠhW..........####.##.#  .#.##.#.#####.#.#. # ...#.#.#.ƠhL #####.......#.#.###>) #..#####. #..# Ơh5( #..# ƠhY  ###  ..#  #.#  .# #.#  .# #.#  .# #.#  .########.#   ..g.....#.# #...†...#  ###@#.  .####...........#.#  ..........####.##.#  .#.##.#.#####.#.#. # ...#.#.#. #####.......#.#.###>) #..#####. #..# ( #..# Ơh] 4Ơh` Ơhb ] _A goblin is nearby!Ǡhi4ǠhǠhUǠh| QȠh/##. .# #.# #########.####..g....@#.# #...†...######.#.#####.#.###.# ####...........##.........####.##.# #....#.##.#.#####.#.#.####### ...#.####.###.#.....#####.......#.#.###>)####.##.###...####......(4.6 (1.0) _Ƞhu0ȠhV ### ..# #.# .# #.#Ƞh@WZ .# #.# .# #.##.#.# ###.######..g...@.#.# #...†...##.######.#.#####.#.###.# .####...........#.# #. ..........####.##.# #ȠhW< .#.##.#.#####.#.#. # ...#.####.###.# #####.......#.#.###>) #..#####.##.### #..# ####......Ƞh\Ƞh\&5Ƞh`ȠhbȠh= ### ..# #.# .# #.# .# #.# .# #.# #.#.# ###. #..g..@..#.# #...†...Ƞh=3 #.######.#.#####.#.###. .####...........#.# #. ....####.##.# # .#.##.#.#####.#.#. # ...#.####.###.# #####.......#.#.###> #..#####.##.### #..# ####Ƞh@ȠhD\)gg6ȠhGȠhIȠh  ### ..# #.# .# #.# .# #.# .# #.# #.#.# ###. #..)g@...#.# #...† #.######.#.#####.#.### .####.....#.# # ..####.##.# # .#.##.#.#####.#.#. # ...#.####.###.# #####.#.#.### #..#####.##.### #..# ####=7 _The goblin hits you but does no damage.ȠhA Ƞh B #7Ƞh[B 9--8.5 (0.9ȠhE ȠhpG ~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.Ƞh&  You hit the goblin.  The goblin is moderately wounded.Ƞh (9.4Ƞh Ƞh  Ƞh E_The goblin barely misses you.Ƞh ,  You closely miss the goblin.The goblin is moderately wounded.Ƞhc, Y8==300.3ȠhL1 Ƞh3  Ƞh3 M_The goblin barely misses you.Ƞh 8  You hit the goblin.Ƞhؿ e)Ƞh 6911.3 (1.0Ƞh ` _You kill the goblin!Ƞh ### ..# #.#Ƞh, .# #.# .# #.# .# #.# #.#.# ###. #..)@....#.# #...†Ƞh' #.######.#.#####.#. .####.#.#  Ƞh>Z.####.##.# .#.##.#.#####.#.#.ȠhSZ # ...#.####.###.#Ƞh #####.#.#. #..#####.##. #..# ####ȠhȠh'-2Ƞhf ȠhA  Things that are here: _a +0 club; a goblin corpseȠh ### ..# #.# .# #.# .# #.## .# #.# #.#.# ###.ȠhRU #..@)....#.# #...† #.######.#.#####.#....####.#.#... .####.##.#### .#.##.#.#####.#.#. # ...#.####.###.#Ƞht8 #####.#.#.Ƞh #..#####.##. #..# ####ȠhȠhXG-3 _Ƞhd _You see here a +0 flail.Ƞh  .. #.### .# #... .# #. #. .# #. #.Ƞh#.# ###. #.@))....#.# #... #.######.#.#####.#. ...####.#. ......####.##. #####.#.##.#.#####.#.#.#.# ...#.####.###.##. #####.#.#.#. #..#####.##. #..# ####ȠhvȠh7A==4 Ƞhg _Ƞh Ƞh ɠhJ   # #### .# # ..# .# # #.# .# # #.ɠh"N#.# ### #@.))....#.# # #.######.#.#####.# ...####.# .......####.## #####.#.##.#.#####.#.# #.# ...#.####.###. #.######.#.# #.# #..#####.## #..# ####ɠh$ɠh%&5ɠh)ɠh|+ɠhɠhUɠh]ɠh^ɠhgɠhɠh#ɠh%ɠh}ɠhj~ɠhɠh2ɠhɠhɠhɠhɠhN ɠhY ɠh)^ Bɠh^ ɠha ɠhc ɠhc ɠhe ɠhh ɠh^j ɠhj ɠhTl ɠhVo ɠhw ɠhx 0## ####.# .. ..#.# . #. #.# .# ɠh0x <..[ #. #.########.# g...##. #..))....#.# ɠhSx .......####.######.#.S......@....####.........###...............##ɠhx ######.#.##.#.#### #.#....#.####. ɠhx A#.######...... #.# #..#### g   hobgoblin (asleep) #.# #..# S   ball python (constriction, asleep) ..# #..# #...ɠh 10.3 (5  A hobgoblin and a ball python come into view.ɠhB +1.3 (6ɠh C _Found a leather armour.ʠh5= ## #### .#  .. ..# .#  . #. #.# .#  ..[ #.   g...##. #..))  .......####.# S......@....# ʠhN6...###......... ######.#.# #.# #.#  #.# #..#  ..# #..#  #... ʠh ## #### .#  .. ..# .#  . #. #.# .#  ..[ #.   g...##. #..)) ʠh .......####.# S......@....# ...###......... ######.#.# #.# ʠh3#.#  #.# #..# ʠhQ< ..# ʠh{3 #...ʠhZ4ʠhJʠhd _There are monsters nearby!ʠhH8. ### #### .#.. ... ..# .#.. #.# #.# .#.[ #.# #.#.#.g...##.# #..))....#.#.####.######.#..S.....####.###.. ######.#.##.#. #.#....#.#### #.###### #.# #.. #.# #..#  ..# #..#  #...ʠh>Y.g.Sʠh}hgS)ʠh4==2.3 (1ʠhʠhL` _The hobgoblin shouts! The ball python hisses angrily. You hear a shout! x2ʠhL ..#.# ### #### .#.. ... ..# .#K...# #.# #.# .#.[# #.# #.#.#.g..##.# #..))....#.#.####.######.#..S.####.###.^.. ######.#.##.#.. #.#....#. #.###### #.# #.. #.# #..# ..# #..# K   kobold (wandering)  #...ʠhNʠhOʠhPʠhW.K.g.SʠhW.-3ʠh\ʠh_ _A kobold comes into view. It is wielding a +2 dagger of holy wrath.ʠh  ..#.# ### #### .. ... ..# ..K..# #.# #.# ..[# #.# #.#.ʠh 6.##.# #..))....#..g....####.######.#..S.####.###.g^... ######.#.##.#.... #.#....#..#. #.#######. #.# #..ʠh Hg 2 hobgoblins (1 wandering)# #.# #..# ..# #..#  #...ʠh ʠhZ ʠh ʠh ʠh L .K.g.Sg.  A hobgoblin comes into view.-4ʠh  _The ball python closely misses you. The ball python misses you.̠h[.. ##.# ### #### .#̠h]\..... ... ..# .#...K.# #.# #.# .#.....[# #.# #.#.#.̠h\##.# #..))....#.#......g...####.######.#.#̠h\......S.####..g....###.#̠h\.^... ######.#.##.#.#.... #.#....#.#.#. #.######.#. #.# #..## ̠h ]#.# #..# ..# #..# ̠h_̠h_̠h0`̠h`̠hPg .K.Sg....g.  The ball python attacks as it pursues you!  The ball python bites you but does no damage.̠hg&5̠hk̠hmX _The ball python barely misses you.̠h .. ##.# ### #### .# ..... ... ..# .# ....K# #.# #.# .# .....[# #.# #.########.# .##.# #..))....#.# .......S.@####.######.#.##..g....g.......####.......###................^... ######.#.##.#.#...#.#....#.####.#.######.....#.#.# #..#####.# #..#..# #..#  The ball python attacks as it pursues you!̠h.g.g....S̠hb6̠h̠htY _The ball python closely misses you.̠hn 5 ..  ##.# ### ###... ... ...K#  ...[# #######.....##@# #..))....#.# .....g.####.######.#.##g....S......####............###...............̠hMo ^... ######.#.##.......#.####.#.#####......#####̠hp ̠h r ̠hx `S.g....̠hGy &7̠h؀ ̠hۃ  ̠h L_The hobgoblin completely misses you.̠hS ..  ##.# ########. ... .̠hNSK#  [# #######.....##.# #..))....#.# ......gS####.######.#.##..g..........####.......̠hfS.....###...............^... ######.#.##̠h}Sa   hobgoblin...̠hS-....#.####.#.#####.....̠hS).###̠hU̠h9V̠h]\S.g̠h!^%-̠h6^ 8̠h1c̠hpd͠h͠h 1-͠h͠h*Πh ..  ##.#############.............#K#  [# #.# #.#########S# #..))....#.# .....g####.######.#.##g....####............###...............^... ######.#.##.......#.####.#.#####.....Sg.KK   kobold9Πh;4ΠhdΠhΠh4Πh ΠhuΠh۬4Πh*ΠhԵРhp  You closely miss the ball python. The ball python bites you.РhAK.Рh~f6---=20.2 (0.9РhРhhY _The ball python closely misses you.Рh  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.Рh gg 2 hobgoblins The ball python grabs you. The ball python constricts you.Рh 4------ 1 1.2 (1.0Constr Рh8 Рh z _The ball python bites you. The ball python constricts you.Рh =  You hit the ball python.РhV Рh Рh g.K   koboldРh :DrDolphin the InseiDemonspawn **....Health: 15/18 ====================----Magic: 1/1========================AC: 2Str: 11..EV: 11Int: 10##.#############.# SH: 0Dex: 15...............#Рhx Q.# XL:  1 Next: 100% Place: Dungeon:1....K# #@# #.#.# Noise: =--------  Time: 322.1 (0.9).....[# #g# #.########.# -) Nothing wielded.......##g# #..))....#.# Nothing quiveredРhF .........K####.######.#.##....g..........####.............###...............## gg 2 hobgoblins.^... ######.#.##.#.#### K   kobold....#.#....#.####.#.#.######.....You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you. _The ball python bites you. The ball python constricts you.You hit the ball python.Рh _You kill the ball python!You have reached level 2!Рh /  --more--Ҡh< 20/24==2/22 0%  Your demonic ancestry asserts itself...ҠhAkoboldҠhav _You feel the presence of a demonic guardian.Ԡh%Innate Abilities, Weirdness & Mutationsa - A weak demonic guardian rushes to your aid.֠hoDemonic guardian (level 1/3) When you are harmed, there is a chance that a demonic guardian will rush to aid ֠hCpyou. The greater the damage done and the closer you are to death, the greater the odds. Each level of this mutation increases the strength of your guardians.נhv7 Innate Abilities, Weirdness & Mutations  a - A weak demonic guardian rushes to your aid.ؠh ؠh^DrDolphin the InseiؠhDemonspawn **....Health: 20/24 ====================----Magic: 2/2ؠh========================AC: 2Str: 11ؠh@..EV: 11ؠh -Int: 10ؠh##.#############.# SH: 0ؠhkDex: 15...............#.# XL:  2 Next:  0% Place: Dungeon:1....K# #@# #.#ؠh.# Noise: =--------  Time: 322.1 (0.0)ؠh.....[# #g# #.########.# -) Nothing wieldedؠh.......##g# #..))....#.# Nothing quiveredؠh.........K####.######.#.##....g..........####.......ؠh......###...............## gg 2 hobgoblinsؠh.^... ######.#.##.#.#### K   kobold....ؠh2#.#....#.####.#.#.######..... ؠh0l_The ball python bites you. The ball python constricts you.ؠhF_You hit the ball python. _You kill the ball python!ؠhYWYou have reached level 2!Your demonic ancestry asserts itself... ؠhna_You feel the presence of a demonic guardian.ؠhؠh; ؠh ؠhؠhT  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.2   4.8  -1                       c - Armour   0.0   1.2  -1       d - Dodging   2.6 [37ؠhm  3.6  -1       e - Stealth   0.0   1.0   0                                                                     [4ؠh0m         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets٠hS٠hZ٠hFa/DrDolphin the InseiDemonspawn **....Health: 20/24 ====================----Magic: 2/2٠ha========================AC: 2Str: 11..EV: 11Int: 10٠ha##.#############.# SH: 0Dex: 15٠ha?...............#٠ha.# XL:  2 Next:  0% Place: Dungeon:1٠hb....K# #@# #.#.# Noise: =--------  Time: 322.1 (0.0).....[# #g# #.########.# -) Nothing wielded٠h+b.......##g# #..))....#.# Nothing quivered.........K####.######.#.##٠hAbA....g..........####.......٠hUb......###...............## gg 2 hobgoblins٠h{b.^... ######.#.##.#.#### K   kobold....٠hb#.#....#.####.#.٠hb#.######..... ٠hNc_The ball python bites you. The ball python constricts you.You hit the ball python. _You kill the ball python!You have reached level 2!Your demonic ancestry asserts itself... _You feel the presence of a demonic guardian.٠hi٠hUi٠hn٠hVp٠h! C3.0 (0.9٠h ٠h{ _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.ڠhqqڠhq&9ڠhwڠhy ڠhyO_You hit the hobgoblin but do no damage.ڠhU  You hit the hobgoblin but do no damage.4.8ڠh.ڠh@ _The hobgoblin hits you but does no damage.ڠh$;  You hit the hobgoblin.ڠhJ&ڠh-^.   hobgoblinڠh0065.7ڠh 7ڠh9M _You kill the hobgoblin!ڠh ;  You hit the hobgoblin.ڠh K. The hobgoblin is severely wounded.ڠhk 51=ڠh !6.6ڠhZ ڠh V _The hobgoblin barely misses you.ڠh;  You hit the hobgoblin.ڠh6ڠhK.K   koboldڠh!ڠh6137.6 (1.0ڠh"ڠh7 _You kill the hobgoblin!ڠh۠hþj  You hit the kobold.  ۠hThe kobold is heavily wounded.8۠h ۠h۠hH/_The kobold barely misses you.۠h۠hy)  You barely miss the kobold.The kobold is heavily wounded.The kobold hits you with a +2 dagger of holy wrath.۠h)V19--9.5 (0.9۠h/۠h1M _You convulse.۠h,  You closely miss the kobold.The kobold is heavily wounded.The kobold hits you with a +2 dagger of holy wrath.۠h t15------30.5 (1.0۠h( ۠hb M _You convulse.۠h 8  You hit the kobold.۠h f)۠hn 571.4 (0.9۠h ۠h  ۠h <_You kill the kobold!ܠhTl3 ..##.#############.#...............#..K# #.# #.#.[########..##.# #..)).......####.######.#.##.ܠhl###.#.# #..### ܠhhqܠhq5-2.4 (1.0ܠhtܠhw  Things that are here: _a +2 dagger of holy wrath; a hobgoblin corpse; a ball python corpseܠh 3ܠh ܠh ,ܠh ܠhl$ ܠh$ J6=---ܠh$ ܠh& ܠhy* ,ܠhP, ܠh. ,ܠhv0 ܠh3 ܠh+3 ܠh4 ܠh;7 ܠhZ7 H7==ܠho7 ܠh8 ܠh; ,ܠh= ܠhyC ,ܠh E ܠhG ܠhPG ܠh_H ܠhJ ܠhJ ܠhJ 2=ܠhXL ܠh7O ܠh]O E18=ܠhP ܠh0S ܠh\S ܠhT ܠhnW ,ܠhX ܠhZ ܠhZ ܠh[ ܠhk] ~9==ܠhS^ ܠh_ ,ܠh` ܠh b ܠh)b ܠhb ܠhRd ܠhld ܠh&e ܠhf ܠhf S20==ܠhf ܠhg ܠhn nܠheo ܠhtq ,ܠhEr ܠhs ~1==ܠht ܠhu ,ܠhxv ܠhx ,ܠhy ܠh{ ,ܠh` ܠh ~2==ܠhN ܠh ,ܠh ܠh ,ܠh[ 3==ܠh ܠh ܠhQ ,ܠh ܠhO ,ܠh ܠh ܠh֖ 9=ܠh ܠhE - _You start resting.ܠh" 067.4 (35.0)ܠhH ܠh[ S4=8.4 (36ܠh ܠhB " _HP restored.ޠh ޠh % ޠh3  Skill  Level Cost  Apt Skill  Level Cost  Apt ޠhU  a - Fighting   3.0   4.0   0   f - Spellcasting   0.0   1.2  -1  ޠh )         b * Unarmed Combat   3.3   4.8  -1      ޠh         ޠh j    ޠh S    ޠh , c - Armour   0.0   1.2  -1      ޠh8 d - Dodging   2.6   3.6  -1  ޠhP S    ޠhf - e - Stealth   0.0   1.0   0      ޠh _    ޠh n    ޠh _    ޠh         ޠhD !            ޠhd _    ޠh         ޠh a    ޠh l    ޠh a    ޠh _    ޠh! a    ޠh! _    ޠhO!     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ޠhi! :[?] Helpޠh! G[=] set a skill target  ޠh! [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsߠh{ )DrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================..AC: 2Str: 11##.#############.# EV: 11Int: 10...............#.# SH: 0Dex: 15....K# #.# #.#.# XL:  2 Next: 17% Place: Dungeon:1.....[# #@# #.########.# Noise: ---------  Time: 368.4 (0.0).......##.# #..))....#.# -) Nothing wielded..........####.######.#.## Nothing quivered....g..........####.......ߠh 5......###...............##.^... ######.#.##.#.#### ....#.#....#.#### .#.ߠh #.######..... #.#.# #..### ߠh UYou hit the kobold. _You kill the kobold!ߠh9 Things that are here: _a +2 dagger of holy wrath; a hobgoblin corpse; a ball python corpse ߠhZ \_You start resting. _HP restored.ߠh ߠh ߠh ߠh ࠯hO ..##.#############.#...............K# #.# #.[# #)#######..#.))............####.######.#.##.............####...........###......#...##.# #..#࠯hA9.4 (1࠯hͽ࠯hۿ࠯hQ ..##.#############.# ...............# .# .....# #.# #.# .# .....[# #)# #.########.#࠯hݎ  .......##.# #..))....#.# ........@.####.######.#.# ......####...... ###.........# .^... ######.#.##.#.# .࠯h<  #.#....#. .# #.######....  #.# #..## # #.# #..# ..# #..#࠯h ࠯hB '70࠯h˟ ࠯h ᠯh..##.#############. ...............# . .....# #.# #.# . .....[# #)# #.########. .......##.# #..))....#. ....####.######.#. r......####..... ###......... .^... ######.#.##.#.# . #.#....#. .# #.######...  #.# #..# r   rat (wandering) # #.# #.. ..# #..# #...ᠯh{e  A rat comes into view.ᠯh.rr==1ᠯhᠯh- _The rat squeaks loudly.ᠯhl ..#.### #......# #.....# #.# #.# .[###)# #.#.##.# #..))....#.####.######.#.r.####.###.^.... ######.#.##.#..#. #.#....#..#..#. #.######.#.. #. #.# #.. S   ball python (constriction, wandering) #S #. #.# #.. r   rat#. .. ..# #.. #ᠯhᠯhᠯh].rS.ᠯh/--2ᠯh ᠯh2 ^ _A ball python comes into view.⠯hy .. ###.### #......#.#.....## #.# #.#.[###)# #..##.# #..)).....####.######..r.####.###[..^....# ######.#.##.#..#.# #.#....#..#..#.# #.######.#S..#.# #.# #. #.# #.# #.# #⠯h_ #. ... ..# # #⠯h⠯h⠯h.rS.S)--3⠯hv⠯hP- _Found a leather armour.⠯h .. ###.##### #.......##.#.....## #.# #.##.[###)# #.#.##.# #..)).####.#######.....r.####.###.[..^....# ######.#.##.#.#.# #.#....#.#S.#.# #.######.#...#.# #.# #⠯h#.##.#.#.# #.# ##. #.#.... ..# # #⠯hk⠯h⠯h@S.3-=⠯h 4⠯h⠯h; ( _The rat bites you.⠯h5  You hit the rat.⠯h_⠯h\†S.⠯h@/205⠯h⠯hظG _You kill the rat!⠯hk  .. ###.#### # #.......# #.#.....## #.# #.# #.[###)# #.#.##.# #..)).####. #......####.S.###.[..^....# ######.#.##..#.# #.#.....#..#.# #..#...#.# #.# .#.##.#.#.# #.# #. #.#.... ..# ⠯hw   The ball python closely misses you. The ball python grabs you.- 1 6Constr ⠯h8 ⠯h _The ball python constricts you. _You see here a rat corpse.㠯hݟ=  You hit the ball python.㠯h֦F†㠯hI11 47.3 (0.9㠯h"㠯hNO _You kill the ball python!㠯hq|..###.############## #...............# #.#.....## #.# #.# #.......[###)# #.########..##.# #..))........####.#######.....†....####.....###.............[..^....# ######.#.##.#㠯h.r........#.# #.#....#.....#..#.# #.######....#...#.# #.# .#.##.#.#.# #.# # #. #.#.... ..# # 㠯hr  #.## .#  # # 㠯h{K-8.3 (1.0㠯hĂ㠯h x _You see here a ball python corpse.䠯h 3䠯h(䠯hL䠯hw䠯hbP _䠯ha4=䠯hX䠯h .. ###.###### #.#........# #.#.....## #.# #.# #.......[###)# #. ###..##.# #..))䠯h #..####.#.....†..#### #.†.###-80.3 (2 #..[..^....# ######.#.# #..#.# #.#...䠯h=e #.....#..#.# #. #....#...#.# #.# #.#.##.#.#.# #.#䠯htF #. #.#.... ..## #.###.# 䠯h!䠯h8䠯h䠯hE3䠯h䠯h"䠯h*X䠯h-,䠯h_/䠯h7#.###.############# #.#...............# #.#.....## #.# #.# ..[###)# #.####.........##.# #..) .....####.## #.#.....†........... ...†.###........䠯h7 #..[.@^....# ######.#2 #........#.# #.#. #.....#..#.# #.## #....#...#.# #.# #.#.##.#.#.# #.#䠯h8 #.#. #.#.... ..# # #. #.###.䠯h58# $. .. .#䠯h8䠯hbC䠯hF+ _Found 12 gold pieces.䠯h 3䠯hp 䠯h 䠯h( ,䠯he ,䠯hn 䠯h 9=䠯h 䠯h .....## #.# #.......[###)# #.#####.........#.)#.......###.†...........##†.###.........[..^....# ######.#.....#.# #.#..@#..#.# #.##4#...#.# #.##.# ....# #. #.###.#... ..䠯ha @.#䠯h 䠯h/ 堯hmT堯hT堯hx\堯hw^堯h@=堯hr=堯h:?堯hJX堯h\N堯hN堯hO堯hP堯hR堯hT堯hNU堯hU堯hW堯hY,堯hW[堯ha .............####.  #.....†...........   †.###......   #..[..^....# ######.   ...#.# #.   #.....#..#.# #  堯h%b #....#...#.#   #.#.##.#.#.#   #.#@##.#.... ..8.3 (4  堯hLb # #.##.###.#  堯hvb $.. .. .#   ....... 堯hb.  ###.##.   #.# .#  堯h+c #.# #  #.#  堯hc堯hk堯hl堯h 3堯hq 堯h 堯hf ,堯h ,堯hB ,堯h X堯h 堯h 堯h ,堯h 堯h   #..[..^....# #####  #........#.#   #.....#..#.#   #....#...#.#   #.#.##.#.#.#  堯hO U #.#.##.#....   #.#.##.###.#   #.$........#   #@.......## 92  ###.##.#. 堯h  #.# .#   #.# #  #.#  ..# 堯h  ...  ## 堯hy 堯ha 堯h 栯hb #........†.###..... #..[..^....# ###### #........#.# # 栯hB#.....#..#.# # #....#...#.# # 栯hD#.#.##.#.#.# # #.#.##.#.... . #.#.##.###.#  #.@.栯h*. #........# 栯hO###.##.#.#  #.# .栯ht# # #.# #栯hu #.# 栯h..# ... ##栯h4栯hƤ+3.3 (1栯hJ栯h*栯hk+4.3 (2栯h栯hi> _You now have 41 gold pieces (gained 12).栯h_ 栯hG_ 栯h` 栯h g 栯hVi ,栯hm ,栯hp 栯hUp 栯h0q 栯h"w y #..†.###..   栯h_w 6#..[..^....# ######.   #........#.# #.   栯hw #.....#..#.# #.   #....#...#.# #.  栯hw  #.#.##.#.#.# #.   栯hw #.#.##.#.... ..#   栯hx #.#.##.###.#  栯h/x o#...# 6 栯hOx ]#..###  栯hhx ###.##.#.#  栯hx 1#.# .#  #.# # #. 栯hx <..# ..栯hy  栯h|y 栯h~ 栯h, 砯h #..[..^....# ######.#.# #........#.# #.#.. #.....#..#.# #.## #....#...#.# #.#  #.#.##.#.#.# # #.#  #.#.##.#..... ..#  #.#.##.###.#   #..........#  #.....@..###  ###.##.#.#  #.##.# #  #.#..# #.#?砯hG[0;10m## ..#. r   rat (asleep) ...r ##.  7.3 (1  A rat comes into view.8.3 (2 砯h Z_Found 3 scrolls labelled VUNOIMPO YNWUW.砯hUl A #..[..^....#  #........#.#  #.....#..#.#  #....#...#.# #.#  #.#.##.#.#.# # #.#  #.#.##.#..... ..#  #.#.##.###.#  #..........#  #.....@..###  ###.##.#.#  #.##.# #  #.#..# #.#?## ..#. ...r ##.砯h\  #..[..^....#  #........#.#  #.....#..#.#  #....#...#.# #.#  #.#.##.#.#.# # #.#  砯h8 #.#.##.#..... ..#  #.#.##.###.#  #..........#  #.....@..###  ###.##.#.#  #.##.# #  砯hn #.#..# #.#?## 砯h ..#. ...r砯h E ##. 砯h 砯h 砯h 砯h- Z _A rat is nearby!頯hj......#.# #.#..####. #.##.#.#.####.#.##.#..... .#.#.##.###.# .............######.##@#.#  #.##.# #..# #?#頯h\j..#..r ##. .頯h8s頯hs29.3 (1 _頯h&z頯h{頯hY 頯hZ 頯h0` 頯hcb 頯h ####. #.##.#.#.###.##.#..... .#.#.##.###.# #..........##........######.##.#.#   #..# #?#..#..r ##. .##頯h| 頯h xr.r頯h 2===400頯h< 頯hv - _The rat squeaks loudly.꠯h5#. #.##.#.#.####.... .#.##.###.# .............####.##.#.#  #.##.# #.@# ?#꠯h5..#r .. ## .## ꠯h 7꠯h2<:r.꠯h<0---1꠯h~@꠯hB꠯h!5  You hit the rat.꠯hD?꠯hX7=--2꠯h꠯h޹G _You kill the rat!렯h #.#.##.#.#.### #.# #.#.##.#..... ..# #.#.##.###.#  #..........# #........### ###.##.#.#  #.##.# # #.#..#  #.#@## ..#. ..... ##... ..... ###..# ..#..#렯hD-3렯h렯hIt  e - 3 scrolls labelled VUNOIMPO YNWUW렯hE-4.3 (2렯h렯hM P _You see here a rat corpse.렯h}lL.... .##.# .........####.##.#.#  #.##.# ..# †##..#@# #..........########....# .......###..### 5.3 (1렯hq젯h4젯h젯h6n _Sorry, you're not good enough to have a special ability.젯h 젯hJ mInnate Abilities, Weirdness & Mutations젯h ea - A weak demonic guardian rushes to your aid.hb9Demonic guardian (level 1/3) When you are harmed, there is a chance that a demonic guardian will rush to aid you. The greater the damage done and the closer you are to death, the greater the odds. Each level of this mutation increases the strength of your guardians.h Innate Abilities, Weirdness & Mutations  a - A weak demonic guardian rushes to your aid.hl hhhBR#.#.##.#..... ..# DrDolphin the Insei#.#.##.###.#Demonspawn **....#..........#Health: 24/24 ========================#........###Magic: 2/2h5========================###.##.#.#AC: 2Str: 11#.##.# #EV: 11Int: 10#.#..#SH: 0Dex: 15h_#.#†##XL:  2 Next: 27% Place: Dungeon:1..#@#Noise: ---------  Time: 405.3 (0.0)hX#..........#-) Nothing wielded#######....#Nothing quivered.......h###..###..#..#..# _The rat squeaks loudly.  You hit the rat. _You kill the rat!e - 3 scrolls labelled VUNOIMPO YNWUW _You see here a rat corpse. _Sorry, you're not good enough to have a special ability.hhphlh~h h& h{ h hÒ ht f _hʖ h' h   #.#.##.###.#   #..........#   #........###   ###.##.#. h؜ :  #.##.# #   #.#..  #####.#†##  h #.....#.##.#  #....@.....#hD 7.3 (2   #######....# he q  .......#  h d ###..###  h o ..   hŝ \..#   ..# h K   hq hϢ h hIhhà,h,hxhhhh,hfh h,h|hhP,hhh|,hhnh ###.##.#.#  #.##.#.#  #.#..#.#  #####.#†##.#  h#.....#.##.#  #..........# #### #######....#..... #...........#  #.######@.###  #..#  h#..#  #..# #..#h) #..# h   jackal (asleep) hQ4#... hU.h.# hw 13.3 (6  A jackal comes into view.hhbhj hh 2 jackals (wandering)hhThe jackal barks!  A jackal comes into view.h4==4.3 (7hh5 _The jackal moves out of view. _A jackal comes into view.h 5  hmO#.##.#.# #.#..#.# #####.#†##.# hA#.....#.##.# #..........# ####  hD#######....#.....  #...........# hN #@.###  #..#h, #..# #..#hD, #..# #..#hh/ #..h hF.h.#h^X `  #.##.#.# #.#..#.# #####.#†##.# #.....#.##.# hX Z#..........# ####  #######....#.....  #...........#  #@.###  #..# hY #..# #..# #..# #..# #..h .h.# h ` 4he hh d _There are monsters nearby!h   #.##.#.# #.#..#.# #####.#†##.# h\ #.....#.##.# #..........# ####  #######....#.....  #...........#  #@.###  #..# h =#..# #..# #..#h @ #..# #..hh K .h.#h@   #.##.#.# #.#..#.# #####.#†##.# h ##.....#.##.# #..........# ####  #######....#.....  #...........# hڏ } #@.###  h V#..# h) #..# #..#h>  hR T#..# hw V#..# h #..h .h.# hѐ h| 4h h d _There are monsters nearby!hw h h hz #........######.##.#.# #.##.#.#  #.#..#.# #####.#†##.# #.....#.##.# #..........# ############....#......#........@..# hz #.######..####..# #..#    jackal#..##..h.h.#h Bh h h 2 jackals (1 wandering)hh.hƋ ;--5.3 (1 _hO h hta -  What are your orders?ha  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. ha ,g - Guard the area.f - Follow me. ha  Anything else - Cancel.h  hn ] You shout for attention! The jackal barks! You hear a bark! x2hg h h hhh 3 jackalshh..h G======6h7 h% - _You hear a loud squeak.hc#.### ####.##.#.# .#.##.#.# ##.#..#.# #####.#†##.# #.....#.##.# #.####....#.#.# #.######..### h#..# #..##..##..# #hh##h.. hh+hWhhvh6!hhh 4 jackals (1 wandering)..hh!(------h!7h&h) h)h)K_A jackal comes into view.h'#..# #.#........#######.##.#.# ..#.##.#.# #. #.#..#.# hy#####.#†##.# #.....#.##.# #..........################....#@.......#...........######.#.######..### #..#h#.h##h.#h]#.h##.h.h֤hTjhh   jackalhE------8hޯhhb #.# #.##.### #.####.##.#.# ..##.##.#.# #. #.#..#.# #####.#†##.# #.....#.##.# #.##....#.##.######.##.######..### #..##..##hh##h.# h <9h h hAIhDhGBhKhLhMhVBhVh#..# #.###..### #.# ###.##.#.# ..# #.##.#.# #. #.#..#.#  #####.#†##.#  #.....#.##.#  #..##  #######....#...@....# 21.3 (2#..h######.# #.######.h### #..##..##hh# h   jackal hhh] _A jackal is nearby!h~#.# #.### #.### #.# ###.##.#.# ..# #.##.#.# #. #.#..#.# h#####.#†##.# #.....#.##.# #.# #....#....@...#  #.######.#  #.######.h### #h'w..# #hh# hh<h.h   jackalh22.3 (1 _hxhhEhhNhvYhhhh 3 jackalsh3hʲhhhhMhhћhhh...h(1 wandering)h&4hɦhh,hhh/hahh&..hh.hhhh 4 jackalshf/==5hh? _The jackal barks! You hear a loud squeak.hT huU h#] h.  You barely miss the jackal. The jackal misses you.h] 5-6.2 (0.9h{c hf T _The jackal closely misses you.h,h3l.h.hhhhhB-7.1hٚh _You closely miss the jackal. The jackal misses you.h^h `hh, hr.r   ratYou hit the jackal but do no damage. The jackal closely misses you.hi(8.0hohqV _A rat comes into view.h^  You hit the jackal.  The jackal is lightly wounded.hc&9hh hE_The jackal barely misses you.hlL  You closely miss the jackal.The jackal is lightly wounded.hQH.rhQV3-9.8hGUhWi _The jackal bites you. The jackal barely misses you.h  You hit the jackal.  The jackal is severely wounded.4=30.7h3T _The jackal bites you but does no damage.h_1  You barely miss the jackal.The jackal is severely wounded.1.7 (1.0 _The jackal barely misses you.hQ8  You hit the jackal.h###  h  hJ h hw _An endoplasm is nearby! h}Q #.#.## #.#.# #.#.# #.#.# #.#.# #.#.##### #.......####  ###........#  #####@##.#  ...........J...  #######.#####..  #.# #.. ### hA #.#.## #.#.# #.#.# #.#.# #.#.# #.#.##### #.......####  hY###........#  #####@##.#  ...........J...  #######.#####..  #.# #.. ###  h4 h ha _An endoplasm is nearby! h#.#.# #.#.# #.#.# #.#.#  h'P#.#.######.......#######........# ######.##.##.##........@..J....#######.#####..# hM#.# #..### hw  h h8J.J h0#9 hW.0) h hJH _The endoplasm quivers. hp h<#.#.# #.#.# #.#.# #.#.#  h7=#.#.##### #.......#### ###........# ######.##.##.#. hZ=/J.# h=.#####..##.# #..## h=# h;= h 80 h hO _The endoplasm misses you. h(  h You hit the endoplasm.  The endoplasm is moderately wounded. h1 h hd@ _The endoplasm hits you but does no damage. h;  You hit the endoplasm. h/.  h˘.52 hc _You kill the endoplasm! hE;#.#.# #.#.# #.#.# #.#.# #.#.##### #.......#### ###........# ######.##.##.#.#.#####..##.# #  h?D-3 h _You now have 54 gold pieces (gained 13). h~  h  hJ  h&  h X h  h  h  h  h , h  h F  You see here a +0 leather armour. h  h  _ h|  h  h  h  h  h % ♣♣♣♣♣. #.# ###♣......<♣ #.. ..#♣.PPPPP.♣ #.# #.#♣.P~≈~P.♣ ## #.# #.#♣.P~ß~P.♣ .#####.# #.#♣.P~≈~P.♣ ....##.# #.# # ♣.PPPPP.♣ .##.##.########.##.#####♣.......♣...[.@(......♣♣♣♣♣7 .#####..#######.#######. .# #..# #.# .. ....# #.# ## ###.## #.##.# #.##.. ..#### ### h  h  hL  h3 h͚ hϠ hi h˥g  You see here 6 stones. hݦ hO _ h٨ hw h, hŭ h h], h hd2♣♣♣♣♣.♣♣♣ ###.# ####.# ♣......<♣ ##.. ..##.# ♣.PPPPP.♣  #.# #.##.# ♣.P~≈~P.♣  #.# #.##.# ♣.P~ß~P.♣ ##.# #.##.# ♣.P~≈~P.♣ ##.# #.##.# ♣.PPPPP.♣ ##.########.##.#####♣.......♣ [..(..@...♣♣♣♣♣♣♣♣♣ 501.5 (4  h)}##..#######.#######....  #..# #.# ###..# #.#.## #.#  #.# #.#  #.. ..#  ### ### hW h h h%  h  h  h  h?  h|  h , ht  h  h  h]  h  h  h  h  hY  h  hH  h  hL , h  hC  hl  h  h)  h  h  h  h  h  h  h  hT  h  hO  h~  h$  h  h?  h  h M _You now have 65 gold pieces (gained 11). h'  hL  h  h  h  h/  h  h  hf  h  h  h  h  h  h[  h  hO  hu  h_  h  hb  h  h  h<  h  h  h  h  h.  hN  hv  h   h  h  h  h  h  h  h  h4  h #.##.....#  ..J ♣♣♣♣♣.♣♣♣  #.# ####.# ♣......<♣ #.. ..##.# ♣.PPPPP.♣ #.# #.##.# ♣.P~≈~P.♣  h  #.# #.##.# ♣.P~ß~P.♣##.# #.##.# ♣.P~≈~P.♣ ..##.# #.##.# ♣.PPPPP.♣ #.##.########.##@#####♣.......♣ ............[..(......♣♣♣♣♣♣♣♣♣ ####..#######.#######.........#  #..# #.# ###########  ....# #.###.## #.#J   endoplasm (asleep)  #.# #.# #.. ..####### h 021.5 (20.0) hQ ,2.5 (21 hp!  h# ] _An endoplasm comes into view. h]   ..J   hn #.# ####.# <♣  #.. ..##.#   #.# #.##.#   hD #.# #.##.#   #.##.#   h$H #.##.#  #@#  hG\...[..(......♣ ####.#######.........#  #..# #.#  hj'  ....# #.#   hG #.#  #.# #.#  #.. ..#  h1 ### ###hS!   ..J   #.# ####.# <♣  #.. ..##.#   #.# #.##.#   #.# #.##.#   #.##.#   #.##.#  #@# ...[..(......♣ ####.#######.........#  #..# #.# h&"*  ....#    #.#  #.#   #..   ### ho(4h-h/a _An endoplasm is nearby!hR   ..J   #.# ####.# <♣  #.. ..##.#   #.# #.##.#   #.# #.##.#   #.##.#   #.##.#  #@# ...[..(......♣ ####.#######.........#  #..# #.#   ....# #.#   #.#  #.# #.#  #.. ..#  ### ###h   ..J   #.# ####.# <♣  #.. ..##.#   #.# #.##.#   #.# #.##.# hn  #.##.#   #.##.#  #@# ...[..(......♣ h####.#######.........#  #..# #.# hH  ....#   hߛm #.#  #.#  h2u #..   ### h4hha _An endoplasm is nearby!hhy   ..J   #.# ####.# <♣  #.. ..##.#   #.# #.##.#   #.# #.##.#   #.##.#   #.##.#  #@# ...[..(......♣ hȻ####.#######.........#  #..# #.#   ....# #.#   #.#  #.# #.#  #.. ..#  ### ###hP   ..J   #.# ####.# <♣  #.. ..##.#   #.# #.##.#   #.# #.##.#   #.##.#   #.##.#  #@# h!Q...[..(......♣ ####.#######.........#  #..# #.#   ....#    #.# hIQk #.#   #.. hfQD  ### hV4hZh[a _An endoplasm is nearby!h4hh%h +4hG/h0h###......## ##.# #.##.....# # ..J ♣♣♣♣♣.♣♣###.....<..PPP≈  ß ##~≈~ ..##.# hT ♣.PPPPP #.##.########.##.#####♣....... ............[..(......♣♣♣♣♣♣♣♣♣ ####..#######.#######......... #hC########### ....###.####....hh83.5 (1.0) _hDhh .(.#####.# #. ###... #.......## ##.# #.##.....# # ..J ♣♣♣♣♣.♣♣###.....<..PPP≈  ß ##~≈~ ..##.#  ♣.PPPPP #.##.########.##.#####♣....... h` G............[..(......♣♣♣♣♣♣♣♣♣ ####..#######.#######......... ############ ....###.####h^ <4hv hJ h ## ... ###.### .(.#. #.#####.# #. ###... #.......## ##.# #.##.....# # ..J ♣♣♣♣♣.♣♣###.....<..PPP≈  ß ##~≈~ ..##.#  ♣.PPPPP #.##.########.##.#####♣....... ............[..(......♣♣♣♣♣♣♣♣♣ ####..#######.#######......... ############ ....###.##hp <5hd h hQM ...##..... ##  . ... ###.### .(.#. #.#####.# #. ###... #.......## ##.# #.##.....# # ..J ♣♣♣♣♣.♣♣###.....<..PPP≈  ß ##h~≈~ ..##.##.##.# ♣.PPPPP.♣J   endoplasm (asleep)hM.# #. .#...##..... ##  . ... ###.### .(.#. #.#####.# #. ###....#.......## ###.#.#.##.....# # h..J ♣♣♣♣♣.♣♣###.....<..PPP≈ h/> ß ####.#hX#.##.# ♣.P~≈~P.♣J   endoplasm (asleep)hx h!<6hhhӬhͲh~h6  #.........#.....# #. .#...##..... ## .. .#... ###.### .(.#. #.#####.# #. ### ....#.......## ########.#.#.##.....# # ....$...J..# ♣♣♣♣♣.♣♣###h6 .....<..PPP≈  ß ##~≈~ ..##.#  ♣.PPPPP #.##.########.##.#####♣....... ............[..(......♣♣♣♣♣♣♣♣♣ ####..#######.#######.........h6 h= <7hA h,C * _Found 9 gold pieces.h70 JJ    The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is heavily wounded.=8h<h{?V _The endoplasm barely misses you.h;  You hit the endoplasm.hT1.h6729.4 (0.9h hM _You kill the endoplasm!h #.#.....###.... #.#.........#.....#. #.....#.....###. ....#. .#...##.....# #. # ...... .#... ###.### #. (. ?...#..#.#####.# #.. ## .....#.......## ##.h #######.#.#.##.....# ## ....$...@..# ♣♣♣♣♣.♣♣♣ ##.# ######.#### ♣......<♣ #.. ..##.# ♣.PPPPP.♣ #.# #.##.# ♣.P~≈~P.♣  #.# #.##.# ♣.P~ß~P.♣ ###.# #.##.# ♣.P~≈~P.♣ .##.# #.##.# ♣.PPPPP.♣##.########.##.#####♣.......♣ ...........[..(......♣♣♣♣♣♣♣♣♣h ;-h 30.4 (1.0h hM f _Found a scroll labelled HIBADUN LIPPA.h;3h<hDhF,hjK,hLhMhMhPhCR,h?ShThV,hWhZ,hH[hau #.#.....# ... .. .#.#...... ....#. #.....#.....# ....#. .#...##.....# #hau#### ...... .#... ###.### ....(. ?...#..#.#####.# #### .....#.......## hbl .#########.#.#.##.....#  .......@......# ♣♣♣♣♣.♣♣-5.4 (5 #.#####.#### ♣......< #.. ..##.# ♣.PPPPP. #.# #.##.# ♣.P~≈~P. ### #.# #.##.# ♣.P~ß~P. hb..#####.# #.##.# ♣.P~≈~P.  .....##.# #.##.# ♣.PPPPP.  #.##.##.########.##.#####♣....... ....[..(......♣♣♣♣♣♣♣♣hbE hkchBihk= _You now have 74 gold pieces (gained 9).hD 3h hr h h; h ,ho ,h! hC hU ,h^ h h ,h5 h$ hn ,h h h h h: hU h ,h h6 1h h" #..††....#......... ..######.##... .........##.### ###hV #...##....#.# ...#.>... #hx #.........#... #.#..... # #..........#.#.#....... h @# #.......#..#.....#..... # #.......#...#...##..... h 8###### #.........#.#... ###.## .....(. #.#..#.#####.# 43.4 (8 h" c####### #..........#.......## # .#########.#.#.##.....# ..............# ♣♣♣♣♣.♣ #.###########.#### ♣..... hJ #.. ..##.# ♣.PPPPP #.# #.##.# ♣.P~≈~P #hk ### #.# #.##.# ♣.P~ß~Ph #####.# #.##.# ♣.P~≈~Ph h h0 c _f - a scroll labelled HIBADUN LIPPAhLIh)h.########## ##..#### .#..††....##.## .##.#. ..... ...######.##... .........##.### .###h #...##....#.# ...#.> .# #..#... #.# .# #....#.#.#. .#h' #h#.#..#.....# .# ##...#...##.... .hCt###### #....@....#.#... ###.# ......(. ).g.#.......#..#.#####. hck.####### . #..........#.. ##h .#########.#.#.##..... #h ..............# ♣♣♣♣♣ #h #.###########.#### ♣..... g   hobgoblin (asleep) #h #.. ..##.# ♣.PPPPh:< #.# #.##.# ♣.P~≈~ ##### #.# #.##.# ♣.P~ß~ht 0  A hobgoblin comes into view.h+4.4 (1hh&# _Found a mace.h]#.#  #> .###########. #$ .. ##..####..††....##.## .##.#. ..... ....######.##... .........##.### ..### #...##....#.# ...#.>.# #.#... #.# ..# #....#.#.#. ..# #.#..#.....# ..# ##...#...##...###### #.........#.#... ###. .......(..).g.##..#.#####. †.########.#. #..........#.. .### #.#########.#.#.##... .# ..............# ♣♣♣♣♣ .# #.###########.####h]][m ♣.... .# #.. ..##.# ♣.PPP .# #.# #.##.# ♣.P~≈  Found 11 gold pieces..gg===5 _The hobgoblin shouts!h ...###########. #$ .. ##..##.#..††....##.##. .##.#. .........######.##.............##.### #..### #...##....#.# ...#.> #..#  #.........#... #.#. #..# #..#.#.#. #..# ##..#.....# #..# #.#...#...## #..###### #...#.#... ### #.......(..)..g#.#..#.##### .†.########.#. #....#..... #.## # #.#########.#.#.## #. ..............# ♣♣♣♣ #.##.###########.#### ♣... #.# #.. ..##.# h! ? ♣.PP #.# #.# #.##.# ♣.P~ #.##### #.# #.##.# ♣.P~hG h 8g.hK0---6hkhho  You hit the hobgoblin.  The hobgoblin is heavily wounded.hrpW=--7.3 (0.9hvh"y h=yH_The hobgoblin barely misses you.hj;  You hit the hobgoblin.hi.h098.2hhVM _You kill the hobgoblin!h .#. #$ .. ##...#..††....##.##. .##.#. .######.##......##. ##..###h  #...##....#.# ...#.  #..# #.#... #.#  #..# #.#.#.#  #..# #.#..#.....#  #..# #.#...#...##  #..###### #.#.#... #.(..)...#.#..#. ..†.#.#.##.# .#.## # #.###.#.#.## .#.##.# .#.# #.#.#### ♣ .#.#hr  #.. ..##.# ♣. .#.# #.# #.##.# ♣.P .#.##### #.# #.##.# ♣.Ph h 5-9.2 (1.0h h6 hMThThUh;YhVZh^nh^h-c##....#..††....##.##. .##.#. .......######.##.............## ####..### #...##....#.# ...  #.. #.........#...  #..# #...#. #..# #hc#..#.. #..## #.......#...#...# #..########.##.........#.#... ##.......(..).@.#.......#..#.-51.2 (2  #..†.########.#.##..........#...  #.#.## # #.#########.#.#.##  #.#.# #..............# ♣  #.#.##.###########.####  #.#.# #.. ..##.# ♣ h)d  #.#.# #.# #.##.# ♣  #.#.##### #.# #.##.# ♣  #.......#####.# #.##.# ♣h@hhihh}h<hh!Xh$,h,%hy-..........######.##.............# ######..### #.##...##....#.#  #..#.##.........#...  #..##.##..........#. #..##.##.......#..#.. #..##.##.......#...# #..########.##.........#.#..##.......(..)...#.......#..#. #..†.########@#.##..........#.3  #.#.## #.#.#########.#.# #.#.# #.#.............. #.#.############.#### #.#.# #.. ..##.#  h- #.#.# #.# #.##.#  #.#.##### #.# #.##.#  #.......#####.# #.##.#  h.~ ###........##.# #.##.#h3h5h3hdhh,hnhh2,hxhՠh,h+hh,hEnhh7!##. ....###. .#.. .## ## .#  .. # hk.# #. #. . #. #> # .###########. .##$ ...g ##..#### .#..††....##.##...##.#.. ...... ...######.##.......##.## h.### #.##...##....#.# ...#.>. .# #.##....@....#... #.#... h.# #.##..........#.#.#..... .# #.##.......#..#.....#.... .# #.##.......#...#...##.... hɶ.########.##.........#.#. ###.# h5......(..)...#.......#..#.#####.# g   hobgoblin (asleep) .########.#.##..........#.......# ## #.#.#########.#.#.##..... h%# #.#..............# ♣♣♣♣♣.hW9.2 (660.2 (7hh'\ _A hobgoblin comes into view.ha#. .. .## ..  #. #. . #. #> #. .##$ ...g ††....##.##...##.#.. #............ #.##...##....#.# ...#.> #.##....@....#...  #.##..........#h) #.##.......#..# #.##.......#...##.........#.#... (..)...#........#.##........ #.#.#########.# #  h[#. .. .## ..  #. #. . #. #> #. .##$ ...g ††....##.##...##.#.. #............ #.##...##....#.# ...#.>h6 #.##....@....#...  #.##..........# #.##.......#..# #.##.......#...##.........#.#... (..)...#........#.##........ #.#.#########.#h&-  h4hhF` _A hobgoblin is nearby!h<'#. .. .## ..  #. #. . #. #> #. .##$ ...g ††....##.##...##.#.. #............ #.##...##....#.# ...#.> #.##....@....#...  #.##..........# #.##.......#..# #.##.......#...##.........#.#... (..)...#........#.##........ #.#.#########.# #  h#. .. .## ..  #. #. . #. #> #. .##$ ...g ††....##.##...##.#.. #............ #.##...##....#.# ...#.> #.##....@....#...  #.##..........# #.##.......#..# #.##.......#...##.........#.#... (..)...#........#.##........ #.#.########hW#.#  h-hhhT` _A hobgoblin is nearby!h0# ..##...... # #..S ....###.. # .. .## ##. # ### .. # #. h1# #..##. . #.# #> #. ###########....##$ ...g###..#### #..††....##.##...##.#.......... ..######.##.............##.###. ### #.##...##@...#.# ...#.> # #.##.........#... #.# # #.##..........#.#.#... hJ2# #.##.......#..#.....#. # #.##.......#...#...##..... ########.##.........#.#... ###.## S   ball python (constriction, asleep) .....(..)...#.......#..#.#####.#######.#.##..........#.......###.#.#########.#.#.##.....#h<A1.2 (1hAhD^ _A ball python comes into view.h;e##.# ##.###..† ..# #...... #..S ....###.. .. .## ##.# ### .. # #.# #..##. . #.# #> #.# ##########....##$ ...g###..####††....##.##...##.#.......... .######.##......@......##.###...# #h<# #.##...##....#.#....#.>...# #.##...#... #.#.....# #.##...#.#.#... #.##.#..#.....#.....# #.##.#...#...##.....# #######.##...#.#... ###.### ....(..)...#.#..#.#####.#######.#.##..........#.......##hAC<2hHhWJh 4h hA h<04hX7h8h...# #.### #...... ### #.# ##.### # ..### #.... ##..S ....###.. # ..# .## ##. # ### .. # # #. # #..##. .#.##.# #> # ###########....##$....g###..#### h#..††....##.##..@##.#............ ..######.##.............##.###... ### #.##...##....#.#....#.>... # #.##...... #.# # #.##..........#.#.#....... # #.##.......#..#.....#..... g   hobgoblin (asleep)h( #.##.......#...#...##..... S   ball python (constriction, asleep) ########.##...#.#... ###.## .....(..)...##..#.#####.hhH3h<hKhO v# #... #. .# #.###..... ### #.# ##.###..† ##. ..### #...... ##..# #..S ....###.. #........# .## ##.# h R###...#.. # # #.# #..##...#.##.# #> #.# ##########....##@....g###..####††....##.##...##.#.......... .######.##.............##.###...# #hB k# #.##...##....#.#....#.>...# #.##.........#... #.#.....# #.##..........#.#.#... hs #.##.......#..#.....#.....# #.##.......#...#...##..... h ]#######.##...#.#... ###.###hC h* h h .Sg.gS)h 0===4h h # _The ball python hisses angrily. The hobgoblin shouts! _You see here 11 gold pieces.hhhY.Sg.h0---5hh> _You now have 85 gold pieces (gained 11).h:  You hit the ball python.  The ball python is severely wounded.The ball python bites you. The ball python grabs you.hbg. hP1--- 1 =--6Constr hh_ _The ball python constricts you.h =  You hit the ball python.h! hI U†g.h J11 827.1 (0.9h h O _You kill the ball python!h4hhS;h:hhn D 5hn  (ally target)5   white imp (summoned)h o ~You hit the hobgoblin.  The hobgoblin is heavily wounded.ho D19-----ho &8.1 (1.0hx hz I _The hobgoblin hits you. A demonic guardian appears!h1+8 ggdistracted, ally target)  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The hobgoblin completely misses you.h+&9hT0h1K _Your white imp hits the hobgoblin but does no damage.h%The hobgoblin completely misses you.Your white imp hits the hobgoblin but does no damage.  The hobgoblin hits you but does no damage.  . Your white imp freezes the hobgoblin.h*.5   white imp (summoned)h,/970hF2h4I _The hobgoblin dies!h# #... #. # #.### #. # # #.# ##.###..†.##. ..### #.###..###... ....###.#........## .## ##.####...#...# # #.# #..##..5#.##.# #> #.#....##.@....###..####. .††....##.##...##.#. ######.##.............##.###...# # #.##...##....##.##.........#... #.#.....##.##[39;49hkm..........#.#.#.#.##.......#..#.....#.....##.##.......#...#.. hD-1h h!hNChEaWhat do you want to examine? hEMonsters  a - (5) a white imp (friendly and summoned) hEItems hEI b - (†) a ball python corpsehMA white imp. A small and mischievous minor demon covered in frost. Max HP: ~11 Will: + AC: +EV: ++rF: x..rC: ++.rPois: +rNeg: ∞hrElec: . Threat: High Class: Demonic Size: V. Small Int: Human You have about 66% to hit with your hands and 60% to hit with your off-hand punch. It has about 50% to hit you. hWAttack Max Damage After Damaging Hits Hit 4Cold damage (max 6) h`It is immune to torment; and resistant to miasma. It can fly. It can open doors. hIt possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Throw Frosth$k(3d5) (6) !h i##...#........ DrDolphin the Insei ##.### #........ Demonspawn **.... ## #.###.###..†. Health: 19/24 ===================-----!h ##. ..### #........# Magic: 2/2========================##..###... ....###.... AC: 4Str: 11#........## .## ##.## EV: 11Int: 10###...#...# ##.# SH: 0Dex: 15#..##..5#.##.# #> #.## XL:  2 Next: 89% Place: Dungeon:1 #########....##.@....###..####... Noise: ---------  Time: 571.1 (1.0) !h: .††....##.##...##.#.............. -) Nothing wielded ######.##.............##.###...## Nothing quivered # #.##...##....#.#....#.>...##.##.........#... #.#.....###.##..........#.#.#......... 5   white imp (summoned)#.##.......#..#.....#.....###.##.......#...#...##.....# ######.##.........#.#... ###.### !h> :_Your white imp hits the hobgoblin but does no damage.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The hobgoblin hits you but does no damage.  Your white imp hits the hobgoblin. Your white imp freezes the hobgoblin. _The hobgoblin dies! What do you want to examine? Monsters  a - (5) a white imp (friendly and summoned) Items  b - (†) a ball python corpse "he"h"h-##...#........ DrDolphin the Insei ##.### #........ Demonspawn **.... ## #.###.###..†. Health: 19/24 ===================-----##. ..### #........# Magic: 2/2========================##..###... ....###.... AC: 4Str: 11#........## .## ##.## EV: 11Int: 10"h###...#...# ##.# SH: 0Dex: 15#..##..5#.##.# #> #.## XL:  2 Next: 89% Place: Dungeon:1 #########....##.@....###..####... Noise: ---------  Time: 571.1 (1.0) .††....##.##...##.#.............. -) Nothing wielded "h;######.##.............##.###...## Nothing quivered # #.##...##....#.#....#.>...##.##.........#... #.#.....##"h$#.##..........#.#.#......... 5   white imp (summoned)#.##.......#..#.....#.....###.##.......#...#...##.....# ######.##.........#.#... ###.### _Your white imp hits the hobgoblin but does no damage.  "hHYou hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The hobgoblin hits you but does no damage.  "hjYour white imp hits the hobgoblin. Your white imp freezes the hobgoblin. _The hobgoblin dies!"h 4"h>"h#h3#hL#hS#h20=#hI,#hK#h,#h#h h1==#h #h!#h#,#hN$#hr&,#h;(#h+2==#h,#h.,#hI/#h:1,#h 2#h3,#h4#h^6#h6h3==#h7#h?9,#h:#h;,#h<#hi>,#h*?#h'AO=#hA#hpI  You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded.  The hobgoblin hits you but does no damage.  Your white imp hits the hobgoblin. Your white imp freezes the hobgoblin. _The hobgoblin dies! _You start resting.#hLO0887.0)#hOZ4=9.1 (18#hsU#hW" _HP restored.#h #ha #hH #h #h #ha X#hk $ #h 3_You start waiting.#h #h #h #h #h4 9=#h #h #h #hY #h ,#hu #h #h #h #h ,#hأ #hŦ B#h B#hk ,#h #hW #h #h1 #h #hծ #h #hr ,#h #h2 ,#h #h' ,#h #h ,#h #h ,#hۻ #hA #h #h7 #hɿ #h #h #h9 ,#h B#h #h: ,#h #hn #h #hk #h ,#h #hO ,#h #h #h #hk #h ,#h #ho #h #hE #h@ ,#h #h ,#hF #h #h& #h #h #h #hI #hn #hL #h #h #h #h #h #h6 #h ,#ho #h. ,#h #ha ,#h #hr #h #hg #hU ,#h #h #h #h #h ,#h #h ,#hK #h #h #h #h ,#h# #h ,#h #h ,#h #hN ,#h #h ,#h #hF ,#hI #h #h #h #hs #h #hW #h ,#hF! #h# #h8# #h# #h& ,#h& #ha( ,#h) #h* ,#h+ #h- #hC- #h- #h/ #h/ #h0 #hr1 ,#h1 #h2 ,#h#3 #h3 #h4 #h5 #h6 ,#h7 #h9 #h>9 #h9 #h; #h< #h< #h> ,#h? #hA ,#hzB #hD #h6D #h5E #hF #hF #hG #h4I #hfI #h+J #hK #hK #hL #h-N ,#hO #hP ,#hyQ #hR #hYS #hS #hU ,#hhV #hW #hW #hnX #hUY ,#hY #hZ ,#hK[ #h\ #h\ #hp] #hQ` B#ha #ha #hUb #h6d #hkd #he #hf ,#hg #hi ,#h`j #hk ,#hl #hn ,#hfo #hp #hq #hq #hs ,#hat #hu ,#hv #hWx #hx #hAy #h$ #h ,#h #h@ ,#hu #h †688.1 (99 _Your white imp disappears in a puff of smoke!#h .9.1 (100.0) #h #h # _Done waiting.$h3$h$hƮ$hP$hdX$h$h$hT #... #.. #.### #.. # ##.# ##.###..†..##. ..### #..$h9####..###... ....###....##........## .## ##.###.###...#...# # #.# #.#..##..†#.##.# #> #.###.....##...@..###..####...#$hûy91.1 (2.0) †....##.##...##.#..#.##.............##.###...###. $h9 #.##...##....#.#....#.>...# #.#.##.........#....#.#.....###.#.##..........#.#.#..#. #.##.......#..#.....#.....###. #.##.......#...#...##.....# #. .##..#.#... ###.### #. $h$h$hE$h 3$h͞ $h $hD $h B$h˰ B$h #... #..###.####.# #..# ##.# ##.####.###..†..##. ..###...##..###'$hʳ 0##..###... .......###....#..#........##...## ##.###..###...#...##.# #.# #..$h q#..##..†#.##.# #> #.###......##.....@###..####...#..3 $h ...##.##...##.#..#...##.....$h9 a..##.###...###..$hP #.##...##....#.#....#.>...# #..$hf #.##.........#....#.#.....###..#.##..$hz x..#.#.#.........#..$h #.##.......#..#.....#.....###..$hش *#.##.......#...#...##.....# #...##..#.#... ###.### #..$h $hغ $hļ %h4%hy%h@%hy 3%hz %h& %hd %hP n%h %hƈ %h ,%h %h %h ,%h %h #.# #..#####.##.###...#.# #.# #..# ####......(#.## ..# #..# ### ##.........#  #... ..# #..........## #.####.# #.......... # ##.# ##.####.###..†.....#. ...###...##........###'##%h= ##..###...........###....#...#  #........##..@## ##.###...#7.1 (4  ###...#...##.## #.# #...#  #..##..†#.##.# #> #.###...# ####.%h .....###..####...#...# ..##.##...##.#..............#...# #.##.............##.###...###...# %h 3#.##...##....#.#....#.>...# #...# #.##.........#....#.#.....###...# #.##.%hғ -#.........#...#%h@ %h %h̛ %h%hD%h%h%%h&%hc*B%h*%h*%h+%hI2=#.######.......#.#.###>).#.# #.# #..#####.##.###...#.# #.# #..# ####......(#.## ..# #..##### ##...%h2K# #... ..# #..........##### #.####.# #...............%h2 # ##.# ##.####.###..†.....###. ...###...##........###'##  ##..###........@..###....#...# %h2 9.1 (2  %h2#........##...##..# ##.###...#  ###...#...##.## ..# #.# #...# %h3 #..##..†#.##.# #>.# #.###...# %h83##....##......###..####...#...# #.##...##.#..............#...# %hM3p#.............##.###...###...# %hc3#...##....#.#....#.>...# #...# %h3D#..#...###...# %h3%h9%h;&h4&h&h&hM 3&hN &hX &h![ &ha B&hc B&ho &hcu ,&hv &h .........####.##.# #.............#.#.#####.#.#.################...#.####.###.#........# # &hC ######.......#.#.###>).#.# # # #..#####.##.###...#.# # #..# ####......(#.## # &h: E# #..##### ##.........#  #... ..# #..###### #.####.# #@................702.1 (3 ##.# ##.####.###..÷.....###.[ ##. ...###...##........###'## ##' #..###...........###....#...# #.. ........##...##..# ##.###...# #..&h{ ..#...##.###..# #.# #...# #.. ..##..†#.##.# #>.# #.###...# #.. &h ....##......###..####...#...# #.. .##...##.#.........&hǁ F...# #..&h; &h &h 'hQ'hWR'hT'h_'h `'hc,'hqd'hg,'hh'hp(####.#.#####.#.###.# #...........#.# #.##### .......####.##.# #..............'hq.#.#####.#.#.################. ...#.####.###.#........# #. ####.......#.#.###>).#.# #. 'h/q #..#####.##.###...#.# #.'hUqE#..# ####......(#.## #.#..##### ##.# #.#'hyq4.1 (2  #... ..# #..........#######.# 'hq #.####.# #..................#  ##.# ##.####.###..÷.....###.[## . ...###...##........###'## ##'## .###...........###....#...# #...#'h%r....##...##..# ##.###...# #...#'hJr#...##.###..# #.# #...# #...# 'hr##..†#.##.# #>.# #.###...# #...#'hr'hz'hf|'h(4'h3'h5(h_I(haJ(h (h(h_,(h(h(h(h(h(h(h7,(h(h (hc",(h#(h=-(hv.(h.(h/(h6X(hy8(h:,(h;(h=(h?(h@(hI@(h.C(hD(h2E(hsE(hH(h#J(hJ(hJ(hFM(hN(h?O(hO(h{R(hS(h"T(hT(hW(hY(hY(h[(h](h~_(h_(h`(hAc(hke(he(hf(hi(hk(hfk(hl(hn(h*q,(hFr(ht(hv,(hw(hH{(h},(h(h+(ḧ́,(h-(ha(h0,(hd(h'(h?,(hf(h(h ,(hە(hQ(hP,(h(h(h,(h=(hn(hQ,(hC(h8(h,(h!(h(h+,(hŴ(hW(h,(hB(h(h(h(h»(h=(h,(h`(h(h(h.(h(hB(h+(hk #.#.# #.########.##.#  #.#.##### #.# #.##.#  #.......#####.# #.##.#  ###........##.# #.##.#  ######.##.##.########.##.###  ..............[..(.....######.#####..#######.###### #.#####..# #.#  #......@.# #.# 54.1 (50.0)(h/ #######.## #.#  #.# #.#  #.. # ### ### (hg(hD(hT _Key pressed, stopping explore.(hI(h(h(h| _(h0(h(h(h"(h(h(h~,(h(h(h(h(h_(h (h ,(h (hz (hL(h(h(h'(h,(h(hA(h1(hl(h(h (h(h;(h(h[(h(,(h(h5(hT,(h(h (h (h (h (h7"(hU#,(h#(h%(h%,(hW&(h'(hw(,(h3)(h*(hA+(h+(h+(h,(h-(h.(hS.(h0(hi1,(h1(hv3(h|4,(h4(h5(h7(h77(hz7(h8(h :,(h{:(h;(hh<,(h<(h>(hE   #.#.#   #. #.#.#   #. #.#.#   #. #.#.#   #. #.#.#####   #. #.......####  #J ###........  #.############.##.(hET  #.@................  ##############.####   #.####   #.....   ###### J   endoplasm (asleep)(hF+(hwM-77.1 (23(hM,8.1 (24(hR(hT] _An endoplasm comes into view.(h* #.#.#  #. #.#.#  #. #.#.#  #. #.#.#  #.   #.  #J  #.######## #.@........... ##############. #. #.....(h**(h#.#.#  #. #.#.#  #. #.#.#  #. #.#.#  #.   #.  #J  #.######## #.@........... ##############.#.#.....(h(h~4(h(h5a _An endoplasm is nearby!(h^ #.#.#  #. #.#.#  #. #.#.#  #. #.#.#  #.   #.  #J  #.######## #.@........... ##############. #. #.....(h #.#.#  #. #.#.#  #. #.#.#  #. #.#.#  #.   #.  #J  #.######## #.@........... ##############.#.#.....(h (hi (hԝ $ (hc S_An endoplasm is nearby!)h;   #.#.##  #!# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#   #.# #.#.#####   #.# #.##  #J# ###........  #@############.##  #................. ##############.  #.###  #.... #####   )hx JJ  Found a ruby potion.  The endoplasm quivers.)h h2--=9.1 (1.0))hc )hu - _The endoplasm hits you.*hc4*h&f*hFg*h=  You punch the endoplasm!*h1.*hNi3=-9680*h\*hM _You kill the endoplasm!*h*h%*h*h*h,*hX*he*hz##.......(..†.#######! #.# .#.#####  #.......###*hH-2.1 (2.# ###.#######. #................. ##############.###*hX8-*h*h\3*h*hC*h*h4==*h{ #..# . #.##.......(..†.#######! #.# 4.#.#####  #.......### #.# ###........ #.############.##.*h*h" _HP restored.*h# 3*h|$ *h7) *h) *h"* *h. n*h0 :  ## #..# . #.##.......(..†.#######*hb1 !6 #.#  #.# #.#.##### #.# #.......######*h1 *h@7 *h8 *h7 3*hC *h *h *hӢ *hӧ = _g - a ruby potion*h; *h% 78 #.######..###   ## #..# . #.##.......(..†.#######9.1 (3 #.# #.#.# #.# #.#.##.#*h *h *h +hd3+hne+hl+hm+hm+h~rn+hx"#######....#..††.#...........#####.######..### # .# ##.# #..# ..# #.##.......(91.1 (2.†.####### #.# #.#.# #.# #.#.#+h0hA,0hIC0hF0hH,0h.J0hML0h%N,0hO0h;[0h ^,0h_0hd0h{f,0hh0hk0hm,0hKn0huF  You see here a +0 leather armour.0hw0h&x _0huy0hT}0h7,0h0h0hۅ,0hO0hۊ0hs,0h0h0h,0h0hM0h,0hΞ0h͡0h,0h0h0h`,0h80h0h,0hp0hO0h@0h0h0h0hԽ,0hW0h'0h,0h0h0hB0h0h0h0hH0h0h,0h0h0hi,0h0h0h5,0h0h0h,0h0hv0hN,0h0hN0h,0hp0h0hs,0h0h0h,0h0h*0h$,0h0h0h,0h0h0h,0hP0h  ###########  #@........# 599.0) #.#######.# ######### #.# #.# ........# #.# #.# ##.####.# #.# #.# ##)# #.########.# ###.##### ##.# #..))....#.# #...†...# ...####.######.#.#####.#.###.# ........####.....#.# #.####0h0h0hUE _Done exploring.1hI1h-0.0)...... ....... _Done exploring.1h31h1h1h_1h1h 1hͲ7_Done exploring.1hKI1hc1hc1hkm[ _Done exploring.1h7 I1hM 41hR 1hU E _Done exploring.2h> 2h 2h 2h 2h 2h* _2h ,2h´ 2hu 2hε ,2h> 2h 2hĸ ,2hQ 2h 2h B2h 2h$ ,2hh 2h 2h 2hǾ 2h 2h 2h ,2hF 2h 2h< ,2h 2h 2h ,2h 2h 2h ,2hT 2hN ############.........##.#######.# ##.# #.# ##.# #.# ##.#.# 2h ########.# ###@##### 71.1 (12.0) .))....#.# #.......# .#.#####.#.###.# ####...........#.# #.############ .........####.##.# #............. #2h '.##.#.#####.#.#.################ #....#.####.###.#........# # ######.......#.#.###>).#.# # # #2h. F#.##.### 2h 2h 3hv43hͰ3h<3h 43hQ 3hS 3h 43h 3h 4h\4hz]4hc4h9e4h.44h34h,54h44h 4h4hl 4hm 4hn 4h z 4h{ 4h5| 4h ,4hB 4h 4h{ 4hx 4h ,4h 4h4 4h| 4h 4h+ 4hӉ 4h 4h3 4h؋ 4hd 4ht 4h 4h 4h 4h 4hɒ 4h 4h6 4h` ,4h 4h 4hН ,4h 4h 4hu ,4h 4h 4h ,4h 4h[ 4h6 ,4h 4h o########### # #.........# #4hZ e #.#######.# ############# #.# #.# ............# #.# #.# ..####.####.# #.# #.# 4h ..[###)# #.########.# ###.#### 4h ....##.# #..)).@..#.# #.......834hٱ ......####.######.#.#####.#.###. 4h ÷...........####...........#.# #. .÷.###4h .........####.##.# #.# ######.#.##.#.#####.#.#.#### 4hH .#.# #.#....#.####.###.#.... .#.# #.######4hm ).#.###> 4h y.#.# #.# #..#####.##.###. 4h .#.########.# #..# ####.....4h 4h 4h0 4h" I4hz, 4h- 4h- 4h1 4h1 4h_3 ,4h[4 4hZ: _Done exploring. _ Things that are here:  a +0 club; a goblin skeleton4h< 4h=  _4h\> 4hB =  You see here a +0 flail.4hE 4h*F  _4hG 4hK 4hiN 4hN 4heP 4hS 4hU 4hU 4heW 4hlZ 4h] 4hX] 4h^ 4hb 4hd ,4hh 4hj 4hm ,4hn 4hq 4hps ,4h*u 4hGw 4hz 4hXz 4h| 4h~ 4h ,4h 4hƒ 4h ,4hׇ 4hӊ 4hǍ ,4hߏ 4h #.....##.###.#####  #.#.........#  #.#.....###.#  4ha p#.......[###)# #.####### ###.........##.# #..)).... 4h #..............####.######. #.#.....÷...........####... 4h #........÷@###........97.1 (14 4h٘ #..[..^....# ######.#.##. 4h #........#.# #.#.... 4h #.....#..#.# #.##### 4hC #....#...#.# #.# #. 4h #.#.##.#.#.########.# # #.#.##.#.....# #. 4hљ #.#.##.###.##########  #..........# #4h 4h; 4h 4h 4h?45h5h55hDn45h v5hw5hHJ5hI6h46hx 6h!6h^U36h0W6hS_6ha,6hd,6hXf,6h|g6hzi6hWk,6hl6hs####### #..#.....##.##.###.############# #.##.#...............# #.#6h,t#.#.....####.####.# #.#.......[###)# #.########.####.##.# #..))....#.#6hUt#..............####.######.#.##.#.....÷....@......####900.1 (3.0)6hztz#........÷.###...............#6ht&#..[..^....# ######.#.##.#.####........#.# #.#....#.###6ht#.....#..#.# #.######...#....#...#.# #.# #..##6ht#.#.##.#.#.########.# #..# #.#.##.#............# #..##6hu[#.#.##.###.########## #...6hau6h|6hW}7h737h87hb=7h>,7hA7hB7h^E,7hF7hG7hH7h I7hUJ7hL7hN,7hP7hR7hpT7hT7hW7h&X7hZ7hNZ7h[7h` ###### #...... .....# #.###### .###.############# #.# .#...............# #.# .#.....####.####.# #.# 7h`.......[###)# #.########.# ## .........##.# #..))....#.# #.. ....####.######.#.#### 7h`.....÷..........@####...........#6.1 (6 ......÷.###......7ha####.# [..^....# ######.#.##.#.#####.#. 7h.a ......#.# #.#....#.####.###. ...#..#.# #.######.......#.# 7hFa..#...#.# #.# #..##### .##.#.#.########.# #..# #### 7h_a.##.#............# #..##### .##.###.########## #......# #7ha7h|e7hf7h37hO7h'7h,7hq7hŭ7h",7hͱ7hѳ7h ,7hJ7h7hu,7h7h7hd,7hh7h7h;,7h7h  #.#######.# #############.# #.# ..........# #.# #.# ###.####.# #.# #.# 7hn[###)# #.########.# ###.######.# #..))....#.# #.......####.######.#.#####.#.###.#.####...........#.# ÷.###.........####.##.# #..7h127h# ######.#.##.#.#####.#.#.### 7h#.# #.#....#.####.###.#..... 7h#.# #.######.......#.#.###>) 7h#.# #.# #..#####.##.###.. 7h'#.########.# #..# ####...... .7h>..........# #..##### ##..... #.########## #......# #...... .7hg~.# #.####.# #......7h7h7h7h47h87h~8h38h+8h(8h,8h,8h8,8h@8h8h;,8h8h8hš,8h:8hn8h,8hQ8h 8h,8hΥ8h8h,8hQ8h*8h8h@8ho8h8hi8h8hݫ8hM8h۹8h,8hA8h3#.# #.#.# ###.##### #.# #.......# ##.#.#.###.# ..........#.# #.############## ....####.##.# #..............# #.#####.#.#.################.# #.####.###.#........# #.# ##.......#.#.###@).#.# #.# 27.1 (15.0)  #..#####.##.###...#.# #.#  #..# ####......(#.## #.#  #..##### ##.........# #.#8h\D  #......# #..........#######.#  #.####.# #..................# ##.# ##.####.###..÷.....###.[## ...###...##........###'## ##'## ##...........###....#...# #...#8h8hy _There is a stone staircase leading down here.9h49hz8.0) _9hLK    #....#   #....#   #....###.   #.......   +.....# 9h  #######...[.#   .^..... 2   #@#    #.#    #.#   #!#   #.#   #.# 9h"  #.#   ..#  9h9hd/+9 (1.89h69h: _You climb downwards.  Found a kite shield and a metallic white potion. _There is a stone staircase leading up here.:hu  _:h[ X:hm :h B:h 1:h :h #....###.....+.....########...[.# :h] }.^..........# #<#  #.#  #.# 32.9 (4.0###   :h 8 :h :h, [ _f - a metallic white potion;h_;h##X;h%,;h%;h(P  There is a stone staircase leading up here.;h.S ##... #....#  #....#  #....###.;h/=........+.....########...[.#.^.....@....####.#.#<#l#.## #.# #.#..;h/l   frilled lizard (asleep)#.##.#..#;h0+5.9 (3;hD5|l.l;h5+6.9 (4;h9;hi<a _A frilled lizard comes into view.;hd ######... ####........ +....#######@..[.^......l..;hw###.#.#<#.#.##.#.#.# ## #.# ##;h"I=7.9 (1;h,;hF _The frilled lizard bites you but does no damage.;hJ v  You hit the frilled lizard..;hN  DrDolphin the Insei  ####Demonspawn **....  ###...Health: 24/24 ========================  #....#Magic: 2/2========================  #....#AC: 4;hkO Str: 11  #....###.EV: 11Int: 10  #........SH: 0Dex: 15  +.....#XL:  2 Next: 100% Place: Dungeon:2   #######@..[.#Noise: =--------  Time: 938.8 (0.9)   .^..........#-) Nothing wielded ;hO p  ###.#.#<#.#.#Nothing quivered  #.#.#.# #  # #.# #  #.#  #.#  #.#  #.# _There is a stone staircase leading up here. ;hP #_f - a metallic white potionThere is a stone staircase leading up here. _A frilled lizard comes into view. _The frilled lizard bites you but does no damage.  You hit the frilled lizard.;hP _You kill the frilled lizard!You have reached level 3!;hX /  --more--h\&I>h '>h0 _>h4M   #######.... # #....###. #@.......-40.8 (2.0>hP5 +.....##########...[.^..........###.#.#<#.#.##.#.#.#.## #.#.# #.#>h58->h:>h;>h_>h:,>h,>h\,>h>hb=    >h    #### ###....  >h#....#  #..@.# 2>h #....###. >h$ #........# +.....#### #######...[>hI.# .^..........#>hrq ###.#.#<#>hY #.#. >hQ# #.#.#.#>h>hZ>hE>ht I>h >h9 ,>h" ,>h$ >h8% >h% >hX' >h) ,>h* >h- >h\/ ,>hg0 >h4 7 _You open the door.>h'6 3>hT7 >h= J   ######>h>  ###.... #....#  #....# >h8>  #....###.  .#######........#>h`>  .......@.....####7.8 (5>h>   ########...[.#  .^..........#  ###.#.#<#.#.#>h?   #.#.#.#.#  # #.#.#.#  #.#.#  #.#>h/? [  #.#>hq? >h2D >hF Q _There is an open door here.?h?h\?hk?h?h]?h$ _?h" n?h ?h!,?h"?h%    ######  ###....  #....# ?h & #....#  #....###.  #.#######........#  #.'.....####50.8 (3  ###...[.#?h6&J  .^..........#  ###.#.#<#.#.#  #.#.#.#.#  # #.?h^&#.#.#  #.#.#  #.#  ?h&D #.#?h&?h]*?h+?h3?h?h?h\?h?h\X?h,?h?h?hZ?h   #.  #. ######?hF  #. ###....  #. #....#  #. #....#  #. #....###.  #.#######........#  #.@.....'.....####3  ?h###...[.#  .^..........#   ###.#.#<#.#.#   #.#.#.#.#   # #.#.#.# ?hG  #.#.# ?h  #.#   #.#?hi?h?h> J?h' ?hO u   #.#  #.#   #.# ######  #.# ###....  #.# #....#  #.# #....#   #.# #....###.?h   #@#######........#  #.......'.....####  #########...[.#  .^..........#  ###.#.#<#.#.#  #.#.#.#.# # #.#.#.#  #.#.#   #.#?hb ?h +4.8 (1?h ?h @h{@hi|3@hm}@h~B@hX@h@h֍| _Found 10 gold pieces.@h]@h@h*@hRn$    @h ######  ###.... 8.8 (4.# #....# .# #....# #.# #....###.#.#######....@h ....##.......'.....#############...[.^..........####.#.#<#.#.#@h7@hN@hٜ@h<@h<@h<@h>@hF@@h@@hJC,@h;D@hkD@hD@h:F@hG,@hzH@hI@hK@hK@hZL@h/P5 #@hbPj.$  @h}P62 @hP  ######@hPX ###....@hP# #....#.# #....#@h%Q#.# #....###. #.#######........# @h~Q@hT@hcV@hB I@h @h @hU @hV B@h @h! @hK# ,@h# @he% M _You now have 95 gold pieces (gained 10).@h' 3@he' @h+ T   @h{+ ###..6  #.#  #.# @h+ r #.#..@h+ 6#.#@h), @h/ @h1 AhAh3AhAhAh2,AhnAhE,AhAh5    Ahѫ,   # ####.# #.@..#9.8 (3 #.####Ah< #.#  #.# #.# #.# #.#Ahd #.# #.# ######AhAhAhAh3Ah Ah^ Ah6! Ah" Ahg Ah{h Ahk Ah=m BhB Bh 3Bh Bh BhY ,Bh]Bh5   Bh   #### #..  #.#  ####@# 72 #....#  #.####Bh( #.# #.# #.# #.Bh\# #.# #.#BhBhBhsBhxIBhBh,BhBBhBheBhBh,BhTBh<.   Bh}+      Bh ########## #.@.......5 #.########Bh ####.#  #....# #.#BhP### BhfBhdBhBhBh3BhBhXBha,BhBh        ##.. #..7.8 (2 #.##.. ####.#  #....# #.#### BhBhBhmChChI3ChCh,ChZ!Ch^",Ch"Ch/'@    Ch'  # ..# ###....# #....Ch'80.8 (3 #.########....# ####.# Ch(..# #....# # Chc(Ch+ChN-Ch:3ChЈCh2Ch{ChʌChŏ,ChĒ,ChChݕ Ch]_Found a ruby potion.ChChVChChB ###### #....# Ch#....# #.!..#  #....#  ###....### Ch!>#...3 #.########....###  ####.# #....#  #....# #....#  #.#### #....#  #.# ChfJ###### ChChZChCh93Ch@ChïChChCh,ChO,ChXChCh,ChgCh9###### #....# #....# #.!..# #....# Ch[###....####...6#.########....######. ####.# #....# Chj#.# #.# ChD#.#ChtChiDhA3DhBDhDDh0E,DhHXDh[HDhIDhIDh JDhiJDhKDhLDhYLDhO  ###### #....# #....# DhO #.@..# 90.8 (4 #....#  Dh"P##########....####### #.................... #.########....######.  ####.# #....# Dh_P #....##....#  #.#####....#  #.#######DhPDhSDh|T] _g - 2 ruby potions (gained 1)Dhۥ Dhb Dh Dh DhC Dhv BDhH Dh Dh DhT Dh Dh Dh DhT Dh ,Dh Dh #######....##....##....# #....#  ##########....########.  #..............@.......4  #.########....######..# ##.# #....# ...# #....# #### #....# # ###### ##DhF B#Dh Dh Eh3EhEhEhbEhLXEh4,EhEhg###### #....# #....# #....# #....# ### #....########.... .....8 #######....######..#### #....# .## Eh#....# .. #....# ### ###### EhEhNEh.Eh3EhLEhEhEh"BEh;#,Eh#Eh %Ehh',Eh'Eh)J _Found a stone staircase leading down.Eh+Eh+EhR,Ehc1###### #....# #....# #....# #....# #######.....########....# 1002.8 (4.0)....######..######## #....# ....## #....#>......Eh 2m#....#.####### Eh[5Eh7Eh|V  ######  #....#  #....#  #....#   #....# #######.### ##....########.... .....................##. ##....######..#########....# ....###....#>......  #....#.#############EhA3.8 (1Eh@EhwEh4EhzEhFhy3Fh6FhFhFhcFh8XFhFhWXFhFh2,FhFh< $ Fh F_Found a scroll of blinking.Fh Fh FhFh<#######....##....#Fh #....# #....########.### #######....########.......... Fh..........................##. #######....######..######## Fh7#....##...@.## 8.8 (5 Fh_#....#>?.... Fh#....#.#### ###### FhFh*FhFhGhI IGh-GhXGhGhGhGhGh~,Gh Gh)GhGhGhGh Gh Ghu!Gh%#....# #....# #....# #....# #######.### Gh%###....########.......... ......................##. ###....######..########  #....##.....########## #....#>.......@.......13#....#.############### Gh&g###### ######GhL&Gh)Gh+ Gh+J_h - a scroll of blinkingGh(4Gh˻GhGhHrGhrGhrGhnuGh,wGhrwGhz,GhzGh0{Gh{Gh|Ghg~Gh~GhGhhGh,GhsGh...# ...# ...# GhC...# #######.### ...########.... ##. ...######..######## . ...##.....####.... ...#>........Gh7.8 (4 ...#.####.. #### Gh!GhGhGhשGhjGhGh׭Gh# # # # #Ghݳ.### #. ##. .######..# ..##.....#Gh ....K#>....Gh5^#.#..# Gh.#K   kobold (asleep) # Gh&0Ghe+8.8 (1GhBGhz _A kobold comes into view. It is wielding a +0 short sword.GhX Gh Ght GhN HhD^# # # # #.### ###. ...##. ...#HhE######..# ....###.....#....K##>..##.#..# ..# ...#.## HhE HhK<9HhNHhRPHh,# # # # #.####### #.....##.....# ######..# .....# ##.....#....K# #>.# #.#..####  #..# #...##.## 20Hh #######.########## #######......... ..............##.....# ###..#########.....# .....##########@...K# >....................# .###############..######..##...##.# .##HhȥHhPtK.KHh>0===1HhHh( _The kobold shouts!Hh= s#.## ... ##.....# ..##.....# .....#Hh% #.@.K.# .# #..#### ##...##.# .##Hh~ Hh 0K.Hh4 0---2Hh4 Hh Hh&)8  You hit the kobold.  The kobold is severely wounded.8-=--3.7 (0.9Hh},Hh-@ _The kobold hits you with a +0 short sword.IhT8  You hit the kobold.Ih]C)Ih/`514.7 (1.0IheIh&g Ihgg<_You kill the kobold!Iht%##.# .... ##.....# Ih,(..##.....# ##..@..# # ..#### ##..###...##.# #Ih|Ih\9=-5IhIhtT _You see here a +0 short sword.IhR3IhNIhTIh&IhݡP _Ihq,IhIhe # IhѪ #######.##############.........................##....@# -7.7 (2 #..#########.....# Ih+..###..)..# .................# ############..####Ihr##..###...##.#.#IhIh2IhűIhN Ih IhS Ih Ih) 4Ih Ih= Jhu IJh Jhm XJh Jhj 9=Jh Jhi Jhw ,Jh} Jh Jh ,Jhp Jh) Jh ,Jhw JhH Jhq ,Jh Jh Jh ,Jh Jhr Jh4 ,Jh Jh Jh ,Jh( Jh Jh ,Jh Jh Jh .#.#.#Jh4 9.# g# .# ##############.####..........@.......Jhg #.....##########.....$. Jh ##.....# #####.. ##..)..# .......#Jh  ##..#### g   hobgoblin (asleep)Jh `##..###...##Jh #.#JhJ& 037.7 (10.0)Jh& ,8.7 (11JhF+ Jh- \ _A hobgoblin comes into view.Jh;t .# .# .# .# g# .#########.####.. ..........@....... .##########.....$.  #####.. )..#  ##..# JhF<< ##...  ##.#Kh .# .# .# .# g# .#########.####.. ..........@....... .##########.....$. Kh݌ #####.. )..#      Kh4KhKh` _A hobgoblin is nearby!Khӏ .# .# .# .# g# Kh.#########.####.. ..........@....... .##########.....$.  #####.. )..#  ##..#  ##...  ##.#Kh%6 .# .# .# .# g# KhN&.#########.####.. ..........@....... .##########.....$.  #####.. )..#      Kh+4Kh0Kh'3J _A hobgoblin is nearby!Khl3LhR#.# #.# #.# #.# #g# #.# .####..#LhS...............#.....$......# ######...)..# .#..#### ##..# Lh{WLh ]f.ggLh]A====9.7 (Lh]1.0) Lh^bLhd Lhd%_The hobgoblin shouts!LhH4LhwLhNLh.. #g# ################@####..# Lh^......................#########.....$.######.. #..).. ...... #..#### ##..#  ##...Lh<Lh^ JJ   endoplasm (wandering)g   hobgoblinLhGAn endoplasm comes into view.Lh\=---40LhLh/O _The hobgoblin misses you.Mh~;  You hit the hobgoblin.Mh* J.JThe hobgoblin is lightly wounded.MhI---1.6 (0.9MhMhW _The hobgoblin closely misses you.Mhd  You closely miss the hobgoblin.MhfV J.  The hobgoblin is lightly wounded.Mh[8-2.6 (1.0MhMh- _The hobgoblin hits you.MhT c  You barely miss the hobgoblin.Mh\ ~ J.  The hobgoblin is lightly wounded.3.5 (0.9Mh5a Mhc W _The hobgoblin closely misses you.Mh3  You hit the hobgoblin.†J.54.4 _You kill the hobgoblin!Nh]B#.. #@# ################.####..# ...................J....#########.....$...######... #..).. ...... #..#### ##..#NhΕNht5-5.4 (1.0NhfNhv _You see here a hobgoblin corpse.NhNGNhG3NhKNhQ #.#.#† NhQ################@####..#- ..................J..... #.....##########.....$..#.....J   endoplasm##...NhS&0NhX(J.Nh\`9=6.4 (1 _Nh^Nh`Nhz4NhNhOh_  You hit the endoplasm.  The endoplasm is severely wounded.OhU`5=7.3 (0.9OhcOhjV _The endoplasm barely misses you.Oh;  You hit the endoplasm.Oh2.Oh088.2Oh!OhXM _You kill the endoplasm!Oh..# #.# #.# #.# #.# #.# #†# ###############.####..#. ................@.......##########.....$ .....# ######.. ..)..#  Oh.....#  ####. ##.#OhJK-9.2 (1.0Oh4OhĪOhJ #.# #.# #.# #.# #.# #†# ## ##############.####..#.# .......................##########..@..$# ######..)..#  ...#  . .####.  ##.# .#Oh s=-50OhG Ohe OhM 4Oh Oh Ph-{#.# #.# #.# #.# #.# ##†# .## .####..#.###...@.$.# ######. )..# ..# ... #### #### ... ##.#  .#Phx~Ph~&1PhPhPhb#.# #.# ###.# ..#.# .##.# .# #†# .## #.####..#.###....@$.# ######. ..# ..# ... .#.# # .#.# .# #.# .#  .#PhPhPhh&2PhflPhmPh#.# #.# ### #.# #.. #.# #.# #.# #.# #†# #.## # .####..#.##Ph!#.....@.# ######.# #.# Ph3.. PhS}#.#.# #Phr.#.# #.#.PhU# .# Phw#.#.. .#Ph<3Ph PhaA4.2 (2PhPhH? _You now have 110 gold pieces (gained 15).Ph #.# #.# ### #.# #.. #.# #.# #.# #.# ##†# #.##.# Ph: c.####..#.# ##. # ######. # #. # Ph` . .#.#.##.#.#.#Ph  # #.#.# # Ph y#.#.. #Ph Ph +5.2 (1Ph Phz PhW :#.# #.# ### ###.# #.. .##.# #.# .##.# #.# .# #†# #.##.# .####..#.#.# ######.# #.# ..#Ph  #.#.#.##.#.#.## #.#.# #.#.. Phd <6Phu Ph QhE 3QhQhVQh _Found a stone staircase leading down.QhfQhQhQhg#.# #.# ###### #.# #....# #.# #.##.# #.# #.##.# #†# #.##.# Qh!.####..#.##>#.........@....# 8.2 (2Qh######..# #..# # Qh f#.#.#.## #.#.##.#..Qh Qh$Qh&Qh3QhyQhQhQhQQhQhDQhQh#.#  #.# ######  #.# #....# Qh #.# #.##.#  #.# #.##.#  #†# #.##.#  .####..#.########  >#  ......@.#  61.2 (3QhC######...#  #...#  #...#  #.#.#.####### Qh} #.#.#.#   # #.#.#   #.#..     QhɘQh}QhQha 3Qh Qh7 Qh Qh nQh Qh5  #.# #....#  #.# #.##.#  #.# #.##.# Qhs  #†# #.##.# ######.####..#.######## .....................>#Qh  ##..............  Qhȡ ######...  #.....@...# Qh N3.2 (2 ..# Qh #.#.#######  #.#.#.#QhA # #.#.# #.#.. Qhg Qh QhԦ Qh Qh< 3Qh Qh Qh_ QhY ,Qh Qh  #.# #.##.# #†# #.##.# #########.####..#.######## QhA ........................>####..............# ######..# ###.........# Qhd %#.....# #.#.#@#######6.2 (3 #.#.#.# Qh < # #.#.#  #.#.. .## ....RhU3Rh VRhYRh[,Rh3_XRh_Rh?aRhDbRhcbRhbRhcRh e,RheRhfRhgRhhRhhRh_ms..........................># .##########..............# .# ######......... .# ###......... Rhm\.# #...........# ## #.#.#.####### #.#.#.# .Rhm # #.#.# .# #@#.. Rhm71.2 (5 .# #.....### #.....+Rh9n #.....##......#.....##......#.......#RhnRh~rRhsRhRhRhRh#RhRhRhS ,Rh ,RhQRh4 _Found 6 stones.Rh3RhRh# ####  #..... # #.#.#.###### #.#.#.#  #.#.#.##### .##.#.#...... .##.....#  #Rh`"#.....+  #...@.# 4.2 (3 ..# ###...........#....#......(....#####RhRhuRhRh-RhsRhRhRh4Rh},Rh,RhRhMRhx,RhRhX #.#.#.#  #.#.#.##### .Rh##.#.#...... .##.....###  #Rhʴ#.....+.#  #.....#.# Rh8 ..# Rh+######....7.........# RhX*.... .......Rh ..RhRhRhERhP3RhQRhVRhY,Rh]Rh]r _Found a scroll labelled SESOIJOLYI.Rh`3RhbRhcRhf,RhhRhWor##.# ##.#.#......  .# #.....#  # #.....+.# Rhok#.....#.# #.......########.....###............#............#?....@....#80(..#######Rhoe.....##..Rhp ...RhkpRhuRhvSh=C3ShXDShGShO _Found a scroll labelled BOMEILIRAHE.ShR3ShTShVShnY,Sh [Sh.a # #.....+.# #.....#.# Sha#.......#.#########.....###..?.....#...............#?...#(..#.######Shb3Sh?b,.# Shfb....# Shb=###.....###Shb Shb0 #......Shb& #...Shc..#ShAcq ##..#.#Shc} .#...#Sh&jShnlSh ShH Sh Sh Sh Sh? BSh ,Sh Sh Sh Shm Sh ##.# ##.#.#.......# #.....#### #.....+.# Sh )#.....#.## #.......##########.....###?............#ShB ........#.........#6......(..#...######............#......######..### #...... #...Sh[ E..####..#.#Sh Sh Sh  Sh4 R_i - a scroll labelled SESOIJOLYITh33Th5Thm9Th;Th<Th?,ThA,ThCThHW##. #.#.#.# ##... #.#.#.######.# ##.#.#......# #.....### #Th#Is #.....+.# . #.....#.# #.# #.......###...#########.....###Th?I\?..#8.2 (2ThXI.....#.......#....(..#ThkI\..######............Th}I5..#.....ThIB...#.######ThI-..###ThIG #......Th JThNTh_PTh/Th$0Th3Th5Th3Th׊ThVThThɒTh7,ThH,ThTh$ThGThpThTh .##.....### #.##.....+.#  #.......#.# #.##..##...#########.....##......?............# ...................# .............. .(91.2 (3......#####.....# #######.....### # #.....## ##..#Thg# .#...#ThThUhxUhUh+UhUh*Uh,UhUh5UhUhUh!Uh,Uh-UhUh\UhUh##..#  #.#.#.##... #.#.#.#####.#Uh ##.#.#....#.#  #.....### #.# #.....+.#Uh #.. #.....#.# #.## #.......#Uh###...#########.....###....#5.2 (4#Uh$~.......#.......#UhC.........(..#..............######.......UhbL.#...............#Uh..######.....###.. #.......UhUhVUhO Uh{__d - 2 scrolls labelled BOMEILIRAHE (gained 1)Uh3UhUhlUh,Uh,UhUhUhUhUh؛,UhbUh ##... #.#.#. Uhh##.# ##.#.#. #.# #.....# #.# #.....+Uh;- #.. #.....# #.### #......######...#########.....#Uh\.......................# #...@.....#8.2 (3 #......Uh...# #......(..# #..##Uh#### #...# #...#Uhá #...######.### #... #....... Uh1#.....###UhUhlUh7UheUhUhIUhUh3,UhsnUho ##.# # #.# #... #.## #.... #..# #.... #.### #....######...######### ...................... ###........100.2 (2 #Uh(. #### #..# #.....# #...######### #... #....... #... #.....###UhF ##..#.UhUh>Uh>Uh0 Uh Uh Uh Uh ,Uh BUh Uh Uh( Uh~ ,UhH! Uhq&  #..# #.. #.### #Uh& ######...#########.................###............. #............... #...Uh& ( #.....### #..@.Uh& L# 3.2 (3 #Uh' #  #...######.....### Uh/' #...# #....... #...# #.....###UhM'  #...# ##..#.#Uhj' Q ..... .#...###... Uh' Uh' Uh:, Uh- Uh Uh Uh Uh Uhl Uh BUh{ Uh UhR Uh) UhJ ,Uh UhS $ Uhr I_Found a fuming emerald potion.Uh8 UhZ Uh Uh ###..............#................ #..................( #..........###..........# Uh d........# ######.....### # #. # #.....##7.2 (4# ##..#.# ....... .#...# #####.... ....!#UhY ####.# .# ##Uh Uh Uh Uh3UhyUh7Uh̾ ...(.###.Uh ..######.....##.# Uhd.. ####..#.# Uh..........!.B..#..######......... Uh0####Uh@B   giant cockroach (asleep)Uhz 0  A giant cockroach comes into view.Uh+8.2 (1UhUh Uh%Uh7N_Found a viscous puce potion.Vh'(.### ######.....## .. ########...#######..#.# .......@..!.B..#..######.........  .....!###########.# # VhZVh&9Vh}VhVh#.#####.....# #.....# #...######.....### #...# #....... #...# #.....########...#######..#.# Vh=..........!.B..#...# ######..@......# .......!#######.######.#  Vh^d.###VhVh?'10Vh VhVh%E VheE VhnJ VhK Wh;D#..(..#....######....# #................# #...######.....####...# #.......  #...# #.....########...#######..#.# Wh<#.........@!.B..#...#######.........# #.......!#######.######.#..####WhDWhOD&1WhIWhpKWh,4Wh>Whd#.(..##.##.# #.# #...######.....### #...# #. #...# #.....### #####...#Wh..#.# ..B..#...# ######.# #.!###### #.######.#Whc..##### Wh<2Wh%Wh( _You see here a viscous puce potion.Whp Y#.(..# #.###### #.# #.# #...######.....### #...# #. #...# #.....### #####...#..#.# .!@B..#...# ######.# #.!###### #.#..##### Whv Wh:w $3 Wh\w _Wh| Wh~ Whd   The helpless giant cockroach fails to defend itself.  You punch the giant cockroach!Wh l 1.Whn 6104.1 (0.9Whs Wh;v S _You kill the giant cockroach!Xh#.(..# #.###### #.# #.# #...######.....### #...# #....... Xh#...# #.....### #####...#..#.# .!.@..#...# ######.Xh0# #.!###### XhOT#.######.#.XhlO.#####.Xh C5.1 (1.0XhXhXh3XhXh_XhXh̝Xh!,XhXhGXh7Xh1XhXhʮ #..(..# #..###### #..# #..#Xh  #...######.....### #...# #....... #...# #.....###Xh5 #####...#######..#.# ..@....#...#XhUD8.1 (3 ######Xhu*..#Xh #.......!###### #.#####XhC#.# Xhѯ8..# #Xh+###Xh^XhGXh۸Y _j - a viscous puce potionXhR XhR Xh?S XhW XhY XhZ Xh\ ,Xh^ Xh^ Xht_ Xha Xha XhGb Xhce 0 #Xhwe M#  #..Xhe q.#  #...######.....###Xhe x #...# #.Xhe y #...# #.....###Xhe d#####...#######..#.#Xhe {...............#...# Xhf ######.........#  #Xhf :###### Xh'f 21Xh9f } #.######.#  XhLf 4..#  Xh^f #### Xhpf Xhf Xhf Xhj Xhal [ _k - a fuming emerald potionXhzAIYhZYh,Yh\,Yh,Yh;YhYh,YhYhm  #...## #.......# #................# #...######.....### #...# #....... #...# #.....### ######...#######..#.# ................#...# ######@........#4Yh #........#######.######.# Yh[b ..#####YhHYh Yh;YhV;Yh;Yh@YhBYhIBYhEnYh:GYh;HYh_HYhHYhM #.. #... #...######.....#YhMC #...# #...... #...# #.....#######...#######..#.# ................#...#Yh6N ######.........#  #.######7 #.######.#  #. ..#YhWNh#. #####.YhxN......YhNYhSYh;TYh Yh YhO" Yh# YhAU YhU YhU YhZ Yh\ Yh_ nYh` Yh7a Yhc ,Yh9d Yhh  #...###### #...# # #...# #.....######...#######..#................#...Yh,i u ######.........#  #........######  #.######.#  #@# ..# YhEi g30 #.# ####Yh\i H #.. Yhi h ..#. ..#.#Yhi <..# ###.# ..#Yhi Yhi Yhn Yho  Yh*p +_Found a stone staircase leading up.Zhd Zh ZhXZhZh,ZhWXZhZhZh,ZhcZh ######..#................#######.........#  #........######  #.######.# Zh R# #.#... ..# #.# #.#.###### #...#........ #....@#.##### 3#.....#.# #.#<..# ## ####Zh&7dhdh+ _l - a spider talismandh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.9   4.8  -1           g - Shapeshifting   0.0   1.4  -2           c - Armour   0.0   1.2  -1    dh/   d - Dodging   2.6   3.6  -1       e - Stealth   0.0   1.0   0                                  dhO                                dh_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  dh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfh fh{ fhD #.#.#.#.##### DrDolphin the Insei#...#........ Demonspawn **....### #.....#.##### Health: 29/29 ========================..# #.....#.#Magic: 3/3========================####.# #.#<..#[#AC: 4Str: 11....# #####.#.#EV: 12Int: 10#..# ..#.#SH: 0Dex: 17fh~ #..##### ###.#XL:  3 Next: 16% Place: Dungeon:2#@.....# #)#Noise: ---------  Time: 1177.9 (0.0)#.####.# #.#-) Nothing wielded#.# #.# #.#Nothing quivered#.# #.# #.#fh #.# #.# #)##.# #.# #.##.# #.#####.##.# #.......##########You hit the endoplasm. _You kill the endoplasm! _You see here a +0 club. _Found a spider talisman. _You see here a spider talisman. _l - a spider talismanfh[ 4fhʭ fh hhhh|Inventory: 12/52 slots Armour (go to first with [)  a - a +2 robe (worn)  c - an orb of light Scrolls (go to first with ?) hhl d - 2 scrolls labelled BOMEILIRAHEe - a scroll of enchant armour  h - a scroll of blinking  i - a scroll labelled SESOIJOLYI Potions (go to first with !)b - a potion of ambrosia  f - a metallic white potion  g - 2 ruby potions  j - a viscous puce potion  k - a fuming emerald potion Talismans (go to first with %)l - a spider talismankh7P  h - a scroll of blinkingkh  h - a scroll of blinking  i - a scroll labelled SESOIJOLYIlh l - a spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the user into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. Its attacks can alsoensnare its enemies in webs and it can leap briskly away from many dangers. ____________________________________________________________  Skill HP UC Base Dmg AC EV Ensnare Chance lh& ---------------------------------------------------------------- Min 12 +0% +3+3 +520% Max 20 +0% +3 +3 +1540% Cur 0 -90% +3 +3 +0 -10% lh Size: Tiny Dex: +5 rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ Your skill: 0.0; use (s) to set 12.0 as a target for Shapeshifting. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.shtu Inventory: 12/52 slots Armour (go to first with [) shuQ a - a +2 robe (worn)  c - an orb of light Scrolls (go to first with ?)  d - 2 scrolls labelled BOMEILIRAHE shu e - a scroll of enchant armour  h - a scroll of blinking  i - a scroll labelled SESOIJOLYI shvPotions (go to first with !)  b - a potion of ambrosia  f - a metallic white potion sh*vz g - 2 ruby potions  j - a viscous puce potion shPv k - a fuming emerald potion Talismans (go to first with %) shsv? l - a spider talisman thdth th#.#.#.#.##### DrDolphin the Insei#...#........ Demonspawn **....### #.....#.##### Health: 29/29 ========================..# #.....#.#Magic: 3/3========================####.# #.#<..#[#AC: 4Str: 11....# #####.#.#EV: 12thTInt: 10#..# ..#.#SH: 0Dex: 17#..##### ###.#XL:  3 Next: 16% Place: Dungeon:2#@.....# #)#Noise: ---------  Time: 1177.9 (0.0)#.####.# #.#-) Nothing wieldedth #.# #.# #.#Nothing quivered#.# #.# #.##.# #.# #)##.# #.# #.##.# #.#####.##.# #.......##########You hit the endoplasm. _You kill the endoplasm! _You see here a +0 club. _Found a spider talisman. _You see here a spider talisman. _l - a spider talismanth 4thVthuhIuhuhtuhuh|nuh### #......# #.....#.# ####.# #.#<..#[# ....# ##### #..# ..#. #..##### ##......# #).####.# # #.# #.9.9 (2uh{ #.#)####......####### uhuhuhEvh$ vh* Inventory: 12/52 slots Armour (go to first with [)  a - a +2 robe (worn) vhg* 3 c - an orb of light Scrolls (go to first with ?)  d - 2 scrolls labelled BOMEILIRAHEe - a scroll of enchant armour  h - a scroll of blinking vh*  i - a scroll labelled SESOIJOLYI Potions (go to first with !)b - a potion of ambrosia  f - a metallic white potion  g - 2 ruby potions  j - a viscous puce potion  k - a fuming emerald potion Talismans (go to first with %)vh+ +l - a spider talismanwh O  b - a potion of ambrosiawhc   b - a potion of ambrosia  f - a metallic white potionxhl - a spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the user into an agile jumping spider who can move swiftly towards xhΛfoes and inflict grievous damage on any it catches unaware. Its attacks can alsoensnare its enemies in webs and it can leap briskly away from many dangers. ____________________________________________________________  xhSkill HP UC Base Dmg AC EV Ensnare Chance ---------------------------------------------------------------- Min 12 +0% +3+3 +5xh#C20% Max 20 +0% +3 +3 +1540% xhV-Cur 0 -90% +3 +3 +0 -10% Size: Tiny Dex: +5 xhvorPois: x Stealth: + Melds: All Weapons and Armour xhsMutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ xhYour skill: 0.0; use (s) to set 12.0 as a target for Shapeshifting. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|h(9 Inventory: 12/52 slots Armour (go to first with [)  a - a +2 robe (worn)  c - an orb of light Scrolls (go to first with ?)  d - 2 scrolls labelled BOMEILIRAHE  e - a scroll of enchant armour |h{) h - a scroll of blinking  i - a scroll labelled SESOIJOLYI Potions (go to first with !)  b - a potion of ambrosia  f - a metallic white potion  g - 2 ruby potions  j - a viscous puce potion  k - a fuming emerald potion Talismans (go to first with %)  l - a spider talisman |hq |hj |hi ### #.....#.##### DrDolphin the Insei..# #.....#.#Demonspawn **....####.# #.#<..#[#Health: 29/29 ========================....# #####.#.#Magic: 3/3========================#..# ..#.#AC: 4Str: 11#..##### ###.#EV: 12Int: 10#......# #)#SH: 0Dex: 17#.####.# #.#XL:  3 Next: 16% Place: Dungeon:2#@# #.# #.#Noise: ---------  Time: 1179.9 (0.0)#.# #.# #.#-) Noth|he ing wielded#.# #.# #)#Nothing quivered#.# #.# #.##.# #.#####.##.# #.......##.# ##########.#You hit the endoplasm. _You kill the endoplasm! _You see here a +0 club. _Found a spider talisman. _You see here a spider talisman. _l - a spider talisman|h² |h޳ }h4}hX }h }h4}h}h}h8 4}h,> }h? }h}h}h}h]!}h\"}h %}hx%,}h%}h,&}h&,}h&}h'}h(}h((}hu(}h,#..##### ###.# #......# #) #.####.# #. #.# #.# .# #.# .# #.# #)# #. #.####.....84.9 (5####### ...## }h%-}hY1}hd2~h~hd~hf~hh4hJhhh-hðh(hhnhhh7hphhhx,hh#.# #.# #.# #.# #.# #.# h,#.# #.# #)# #.# #.# #.# #.# #.#####.# #.# #.......# h"(#.# ######### #######.## ........@# hKf8.9 (4##########  h hhhhh+hh˜hhhlBhhhhhhh hh2hŪh6h #.# #.# #.# #.# #.# #.# #.# #.# #)# #.# #.# #.# #.# #.#####.# #.# #.......# #.# ######### ####.## .@....#92 ####h,hߵhhPmhmhmh thKuhuhxXh;yhzh|,h|h~hQhrhhӅ #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.####h/ #.# #..... #.# ##########.##....#6h86####hh)hhh3hhhhhhFhhmhh9hhahhthhhhr hP #.# #. h h/P #.# #. hb hP #.# #. h hP #.# #. h+ hbP #.# #. h hO #.# # h hD #.# hL h ####.## h h ....#hH200 hr h #### h h  h8 hf h h hx hhhhh( h) h) h* h0 h3 h7 h7 h8 h.< h< h\= h> h@ hA hA hF hF  hPG C #.# hG  hH C #.# hVH  hH C #.# h I  hjI C #.# hI  hI C #.# hI  h#J C #.# hLJ  hyJ C #.# hJ  hJ .hK ###.##  h5K 0  #h_K .hK ...#hK #3.9 (3hK  h L ###  h7L  hL  hL  h%M  hdM  hM  hM hN hN hR h*U h h h# h h h nh_ h h ,h h   #  #  #  #  #  #  #  #.#  #.6    hB _     h h hhhhv h@ hhh,h_h    #.#   #.#   #.#   #.#   #.#   #.#h<[   #.  #9         hhhh4hjhԴh h) h h h! hb hT nh ##11.9 (2.########.................##################hL h h/ h h 3hO hI BhO u _Found a scroll labelled FOTYDW WEURIE.h h6 h h #?.3h| )#  #.################  #.................#h hP h hvhvhwhs}hs,hk,hу,hhj  #?.5  #.#  #.#h7hh@hN 3h hh,h|nh  ###?.7  #.#  #.##.. hRh!hc#hz 3hT{ h h? h h ,h ,hp h h h h ## ..# ...+###....#.......20.9 (3#....####hc B#hʓ h c _m - a scroll labelled FOTYDW WEURIEhrh3h hHh,Bhn  ### .. h3##.# ...## ## .g..# . ....+  ####....## #..b #.##....##hw #.# #####  #.# #.# #.# g   hobgoblin (asleep)h/ #.# b   bat (asleep) #.# hI h+1.9 (1h}+2.9 (2h he _A bat and a hobgoblin come into view.h  ###   ###  ..  ###.#   ....## ### #.g..# .. +....+ # ####@...### # #.........b.# #.##....###.# #.######## #.# # #.# # #.# # #.# # #.# #h h hܲ h b...b3.9 (1h h h$4hl"h$h ###   # ###  #. .. # .###.# . ....## # #.g..# . +....+ #. ####.@.b### #. #.#. #.##....###.#. #.####### #. #.# #. #.# #. #.# #. #.# #. #.# #.hhyh).bh.=4hbhbQ _The bat closely misses you.hV ..###  ### #. ..##.###.#  ......######.g..#.. +.@..+ ####....### #......b......##....###..#.#######hTX hNY :  The hobgoblin shouts!h(] gb..gh|] E====5h` hb _The bat closely misses you. The hobgoblin barely misses you.hhh| b.  You hit the hobgoblin but do no damage. The bat barely misses you.h[=---6h?hF@ _The hobgoblin hits you but does no damage.hnhhW&b.hI---7.8 (0.9h*hU _You closely miss the hobgoblin.hM ;  You hit the hobgoblin.h_ \  You kill the hobgoblin!h hQ  ..b.  #.##.hT d 98.7 _The bat hits you but does no damage.h h o _Your Unarmed Combat skill increases to level 4!h n#..### # ### . ..##.###.#  .#.....######.@.b#.. +....+ ###....### #............#.##....###..######h h h ).bh [8-9.7 (1.0h hJ ' _The bat hits you.hJ$ ..#  ###    # #### #. #.. ## #.###.# .. #.....#####  #....# .... +..@b+ # ####....####. #............#. #.##....###.. #.# #.####### h#.# #.# #.# #.# #.# #.# #.# #.# #.#hh[hk9=30hPh{: _The bat hits you but does no damage.h7  You punch the bat!hk†h6211.6 (0.9hdhG _You kill the bat!hF ..#  ###   # ####  #. #.. # #.###.# ..# #.....## h####.# #....# ....# +...@+ #..# ####....### #..# #.h.... #. #.##....###.. he#.#  #.# h #.# #.# #.# #.# ht#.# #.# #.#h;-h2.6 (1.0h h p _You see here a bat corpse.h #.#'.###h V-3h h ( _You open the door.h, 0 ..#  ###   # ###### #. #.. .####  #.###.# .#..# h.- 4 #.....##.# ####.#  #....#.# ....#  +...†@.# #..#  ####....### hS- #..# #...... hp- #.h-  #.##....###.. #.# #.#######h- F h2 h2 #=h3 4h7 h9 Q _There is an open door here.h3hKhfh)h _  You see here a bat corpse.h. _hbh*h,h.hh,hhhhhhb _You open the door.  Found a stone staircase leading up.hh _hEh  ..#  ###  # ######  #. #....#  h8 #.###.# .#   #.....##.# ##  #######....#.# .  #<....@...†'.# 40.6 (6  #######....###   #............  h #.##....###..  #.#######    h#hhhQ _There is an open door here.h hֻ hH h h hv P _h h h h hu h h h!   ..#  ###   # ######hr M  #. #....#  #.###.# .#  #.....##.#   #######....#.#   #<.@..'...†'.#3.6 (3h r  #######....###  #............  #.##....###..  #.#######   #.# h  #.#   #.#   #.#h1 h h h3hhhvhhh@  There is an open door here.hch _hhsh,h_h  ..#  ###   # ######  #. #....# # #.###.# .# . #.....##.# #### #######....#.# ...h #<....'.@.†'.# #.8.6 (5 #######....### #. #............ #. #.##....###.. #. #.####### #. #.# #.  #.# #.hO  #.# #.  #.# #. h5hhh4hhh h hM h2 h Xh ,h h h ,h8 h 9 _Found 8 gold pieces.h   # # ###### # #. #....#### # #.###.# .# ..# # #.....##.# ####.#h~  #######....#.# ....# # #<....'...†'.# # #..#  #######....###.###.# #..### #........@......# #.... #.##....###....$. #.#### #.####### ....S #.# #hӢ X #.# #### #.# # #.# #.# # #.# #.# # S   adder (asleep) #.# h Y#.# # #.# #.# # #.# #.# #hŤ ,51.6 (3hL hv S.Sh? +2.6 (4h hӱ Y _An adder comes into view.h2 #.   # ######.##.   #. #....#.#### #.   #.###.# .#.#..# #.   #.....##.#.# ####.# #.  h~2 #....#.#.#....# #   #<....'...†'.#.# #..#  #....###.###.# #..#   #...@...S.# #.  h3 #.##....###....$.. #.####.   #.####### ..#.# #.   #.# .#####. #.# #.   #.# .##.# #.   #.# .##.# #.  h93 #.# .##.# #.   #.# .#hh3#.# #.   #.# #.# #hE5h:6S.h:+3.6 (1h?h@h # ######.##. #. #....#.# ### #. #.###.# .#.# ..# #. #.....##.#.# ####.# #.#  #######....#.#.# ....# ###  #<....'...†'.#.# # #..#  #######....###.###.# #..##### #............S..#.# #...... #.##....###@...$... #.####.# h#.####### #.......# #.# #.# #.# #.#####.. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.. h#.# ### #.###################.##hhҒw.S4hhhM }  You hit the adder but do no damage. The adder bites you.hqN ]7--=5hS heV R _The adder barely misses you.hF   You hit the adder. Your off-hand punch misses the adder.The adder is heavily wounded.6.5 (0.9h:hu= _The adder closely misses you.hhE&  hEsYou closely miss the adder.The adder is heavily wounded.hF(7.4hKhMR _The adder barely misses you.hHP  You completely miss the adder.The adder is heavily wounded.hP(8.3hRThU= _The adder bites you but does no damage.h7  You hit the adder but do no damage.The adder is heavily wounded.hęa8=-9.2huhR _The adder barely misses you.h  You hit the adder.  The adder is severely wounded.h8 '60.2 (1.0hz h U _The adder barely misses you. x2hwL5(ally target)5   iron imp (summoned)The adder is severely wounded. _The adder barely misses you. x2 h  You closely miss the adder.  The adder is severely wounded.The adder bites you. A demonic guardian appears!  You are poisoned.hC#6hm==--1.1 (0.9Pois hh, _The adder poisons you!hB7  You hit the adder.hGJE †h{J5   iron imp (summoned)  You kill the adder!h_M#5hMG---442.0hQhES$ _You feel sick.hS hS 7-hPT hU hW 94hZ [=-h[ h[ 7-h\ hb 3=.5-hh 4.0 (2.0 _You start resting. You feel sick. x3-5.0 (3hl hxn [ _You are no longer poisoned.ho#h$.The floor.ht h, # ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#..# #.. Health: 23/29 ===================-----h́ #.....##.#.# ####.# #.# Magic: 3/3========================#######....#.#.#....# ### AC: 4Str: 11h 6#<....'...†'.#.# # #..#EV: 12Int: 10#######....###.###.# #..##### SH: 0hj Dex: 17#..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (3.0)h #.####### #.......# #.# #.# -) Nothing wielded#.#h‚ #.#####.. #.# #.# Nothing quivered#.##.#h s#.# #.##.##.#h s#.# #.##.##.#h4 #.# #.# 5   iron imp (summoned)#.#hS 2#.#hs i#.# #..#.##..h #.# ####.###################.## _The adder poisons you!  h <You hit the adder.  You kill the adder! h0 _You feel sick. _You start resting. You feel sick. x3 _You are no longer poisoned.hQ h hb h3An iron imp. An ugly, twisted little minor demon with metal skin. Max HP: ~16Will: +AC: ++EV: ++rF: ∞rC: +..rPois: +rNeg: ∞rElec: + Threat: High Class: Demonic Size: Small Int: Human Speed: 80% (normally travels slower than you) You have about 74% to hit with your hands and 69% to hit with your off-hand punch. It has about 51% to hit you. Attack Max Damage Hit 12 It is immune to torment; and resistant to miasma. It can open doors. This monster has been temporarily summoned to this location. Killing it yields no experience or items; it is incapable of using stairs.hh# ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#h..# #.. Health: 23/29 ===================-----#.....##.#.# ####.# #.# Magic: 3/3========================#######....#.#.#....# ### AC: 4Str: 11h #<....'...†'.#.# # #..#h:ZEV: 12Int: 10hS#######....###.###.# #..##### SH: 0hh-Dex: 17hH#..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2h3#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0)h#.####### #.......# #.# #.# -) Nothing wieldedh#.#h#.#####.. #.# #.# Nothing quiveredh:#.##.#h/A#.# #.##.#hI2#.#h[A#.# #.##.#hx2#.#h#.# #.# 5   iron imp (summoned)hD#.##.#hA#.# #..#.#h(#..h9#.# ###h#.###################.## h4_The adder poisons you!  h You hit the adder.  h9NYou kill the adder! _You feel sick. hJK_You start resting. You feel sick. x3 hqF_You are no longer poisoned.hhh@hC  # ######.# #.. DrDolphin the Insei #. #....#.# ### #.. Demonspawn **.... #.###.# .#.# ..# #.. Health: 23/29 ===================----- #.....##.#.# ####.# #.# Magic: 3/3========================  #######....#.#.# ....# ### AC: 4Str: 11  #<....'...†'.#.# # #..#  EV: 12Int: 10  #######....###.###.# #..##### SH: 0Dex: 17 #..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2 #.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0) #.####### #.......# #.# #.# -) Nothing wielded #.# #.#####.. #.# #.# Nothing quivered #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  ,6m5   iron imp (summoned) #.# #.# #.# #.. #.# #.. #.# ### #.###################.## You kill the adder! _You feel sick. _You start resting. You feel sick. x3 _You are no longer poisoned.Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth.5@*hL*†h25. _You start resting. You feel sick. x3 _You are no longer poisoned.  Attack: -) Nothing wielded  Press: ? - help, Dir - move targetim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  h 3off-hand punch)hh}# ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#h}..# #.. Health: 23/29 ===================-----#.....##.#.# ####.# #.# Magic: 3/3========================h(~>#######....#.#.#....# ### AC: 4Str: 11#<....'...†'.#.# # #..#EV: 12Int: 10hI~#######....###.###.# #..##### SH: 0Dex: 17hk~H#..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2h~>#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0)#.####### #.......# #.# #.# -) Nothing wielded#.#h~#.#####.. #.# #.# Nothing quivered#.#h~k#.##.# #.#h~:#.##.#hA#.# #.##.#h5#.##.# #.# 5   iron imp (summoned)hTD#.##.#h}i#.# #..#.##..hW#.# ####.###################.## ha_You start resting. You feel sick. x3 hj_You are no longer poisoned.Attack: -) Nothing wieldedhPress: ? - help, Dir - move targetAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  h$off-hand punch)hhh_ _Your demonic guardian avoids your attack.h0 # ######.# #.. DrDolphin the Insei #. #....#.# ### #.. Demonspawn **.... #.###.# .#.# ..# #.. Health: 23/29 ===================----- #.....##.#.# ####.# #.# Magic: 3/3========================  #######....#.#.# ....# ### AC: 4Str: 11  #<....'...†'.#.# # #..#  EV: 12Int: 10  #######....###.###.# #..##### SH: 0Dex: 17 #..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2 #.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0) #.####### #.......# #.# #.# -) Nothing wielded #.# #.#####.. #.# #.# Nothing quivered #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# S6m5   iron imp (summoned) #.# #.# #.# #.. #.# #.. #.# ### #.###################.## Press: ? - help, Dir - move targetAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch) _Your demonic guardian avoids your attack.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth0HM5@off-hand punch) _Your demonic guardian avoids your attack.ttack: -) Nothing wielded  Press: ? - help, Dir - move target h0 Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch)hB %# ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#..# #.. Health: 23/29 ===================-----#.....##.#.# ####.# #.# Magic: 3/3========================#######....#.#.#....# ### AC: 4Str: 11#<....'...†'.#.# # #..#EV: 12Int: 10#######....###.###.# #..##### SH: 0Dex: 17h #..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0)#.####### #.......# #.# #.# -) Nothing wielded#.##.#####.. #.# #.# Nothing quivered#.##.##.# #.##.##.##.# #.##.##.##.# #.# 5   iron imp (summoned)#.##.##.# #..#.##..h* #.# ####.###################.##off-hand punch) _Your demonic guardian avoids your attack.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  h^ off-hand punch)h hh_ _Your demonic guardian avoids your attack.h  # ######.# #.. DrDolphin the Insei #. #....#.# ### #.. Demonspawn **.... #.###.# .#.# ..# #.. Health: 23/29 ===================-----hd  #.....##.#.# ####.# #.# Magic: 3/3========================  #######....#.#.# ....# ### AC: 4Str: 11  #<....'...†'.#.# # #..#  EV: 12h Int: 10  #######....###.###.# #..##### SH: 0h -Dex: 17h  hȕ #..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2 h #.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0) h #.####### #.......# #.# #.# -) Nothing wielded h7 \#.# #.#####.. #.# #.# Nothing quivered h #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# 5   iron imp (summoned)h Z #.# #.# #.# #.. #.# #.. #.# ###h [ #.###################.## Press: ? - help, Dir - move targeth͖ Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch) _Your demonic guardian avoids your attack.  h jAttack: -) Nothing wieldedPress: ? - help, Dir - move targethO # ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#..# #.. Health: 23/29 ===================-----#.....##.#.# ####.# #.# Magic: 3/3========================#######....#.#.#....# ### AC: 4Str: 11#<....'...†'.#.# # #..#EV: 12hz ^Int: 10#######....###.###.# #..##### SH: 0Dex: 17#..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0)#.####### #.......# #.# #.# -) Nothing wielded#.##.#####.. #.# #.# Nothing quivered#.##.##.# #.##.##.##.# #.##.##.##.# #.# 5   iron imp (summoned)h g#.##.##.# #..#.##..#.# ####.###################.##Press: ? - help, Dir - move targetAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch) _Your demonic guardian avoids your attack.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth h h !h bAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch) _Your demonic guardian avoids your attack.ttack: -) Nothing wielded  Press: ? - help, Dir - move targeth h,# ######.##.. DrDolphin the Insei#. #....#.#### #.. Demonspawn **....#.###.# .#.#hy..# #.. Health: 23/29 ===================-----#.....##.#.# ####.# #.# Magic: 3/3========================#######....#.#.#....# ### AC: 4Str: 11hF#<....'...†'.#.# # #..#EV: 12Int: 10h#######....###.###.# #..##### SH: 0Dex: 17hH#..........5....#.# #......# XL:  3 Next: 44% Place: Dungeon:2h3#.##....###@†..$... #.####.# Noise: ---------  Time: 1265.0 (0.0)h #.####### #.......# #.# #.# -) Nothing wielded#.#h$#.#####.. #.# #.# Nothing quivered#.#hCs#.##.# #.##.#hVk#.##.# #.#ho:#.##.#h4#.# #.# 5   iron imp (summoned)#.##.##.# #..h#.##..#.# ####.###################.##Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch) _Your demonic guardian avoids your attack.  Attack: -) Nothing wieldedh;rPress: ? - help, Dir - move target _Your demonic guardian avoids your attack.h` #.# #####  #...#####.#  ..# #.. #.....#####.# #.h######....# ....# ###<....'...†'.#.# # #######....###.###.# #..####.........@....#.# #.........###5†..$... #.######### #.......#h@n####..###..hn #.. # ###hh,+6.0 (1h h & _You swap places.h #.# DrDolphin the Insei # ######.# #.. Demonspawn **.... #. #....#.# ### #.. Health: 23/29 ===================----- h#.###.# .#.# ..# #.. Magic: 3/3======================== #.....##.#.# ####.# #.# AC: 4Str: 11  #######....#.#.# ....# ### EV: 12Int: 10 hG #<....'...†'.#.# # #..#  SH: 0Dex: 17  #######....###.###.# #..##### XL:  3 Next: 44% Place: Dungeon:2h #..........@....#.# #......# Noise: ---------  Time: 1266.0 (0.0)hM #.##....###5†..$... #.####.# -) Nothing wielded #.####### #.......# #.# #.# Nothing quivered #.# #.#####.. #.# #.# h (#.# #.# # #.# #.# h3#.# #.# #.# #.# 5   iron imp (summoned) #.# #.# #.# #.# hXK#.# #.# #.# #.. #.# #.. #.# ###h}SAttack: -) Nothing wieldedPress: ? - help, Dir - move target hh_Your demonic guardian avoids your attack. _You swap places.  hjAttack: -) Nothing wieldedPress: ? - help, Dir - move targeth@*@hn3u#.# DrDolphin the Insei# ######.##.. Demonspawn **....#. #....#.#### #.. Health: 23/29 ===================-----h3#.###.# .#.#..# #.. Magic: 3/3========================#.....##.#.# ####.# #.# AC: 4Str: 11#######....#.#.#....# ### EV: 12h3FInt: 10#<....'...†'.#.# # #..#SH: 0h4-Dex: 17hA4K#######....###.###.# #..##### XL:  3 Next: 44% Place: Dungeon:2hb4)#..........@....#.# #......# Noise: ---------  Time: 1266.0 (0.0)h4#.##....###5†..$... #.####.# -) Nothing wieldedh4#.####### #.......# #.# #.# Nothing quivered#.#h5h#.#####.. #.# #.##.##.# # #.# #.##.##.#h@5#.# #.# 5   iron imp (summoned)#.#hb5s#.##.# #.##.#h5s#.##.# #..#.#h5b#..#.# ###Attack: -) Nothing wieldedh5xPress: ? - help, Dir - move target _Your demonic guardian avoids your attack. h5{_You swap places.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth6+9 (0.9hN<h4>M Press: ? - help, Dir - move target _Your demonic guardian avoids your attack. hn>_You swap places.  Attack: -) Nothing wielded  Press: ? - help, Dir - move target _You swing at nothing.hB #.# DrDolphin the Insei # ######.# #.. Demonspawn **.... #. #....#.# ### #.. Health: 23/29 ===================----- #.###.# .#.# ..# #.. Magic: 3/3======================== #.....##.#.# ####.# #.# AC: 4Str: 11  #######....#.#.# ....# ### EV: 12Int: 10 hsB #<....'...†'.#.# # #..#  SH: 0Dex: 17  #######....###.###.# #..##### XL:  3 Next: 44% Place: Dungeon:2 #..........@....#.# #......# Noise: ---------  Time: 1266.9 (0.0) #.##....###5†..$... #.####.# -) Nothing wielded #.####### #.......# #.# #.# Nothing quivered hBK#.# #.#####.. #.# #.# #.# #.# # #.# #.#hB #.# #.# #.# #.# 5   iron imp (summoned) h C#.# #.# #.# #.# #.# #.# #.# #.. #.# #.. #.# ### _You swap places.  h.CAttack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.  hCjAttack: -) Nothing wieldedPress: ? - help, Dir - move targeth@*@hq >.@h   @5  Press: ? - help, Dir - move target _You swing at nothing.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth }Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch)h  An iron imp. An ugly, twisted little minor demon with metal skin. Max HP: ~16 Will: + AC: ++ EV: ++  rF: ∞ rC: +.. rPois: + rNeg: ∞ rElec: + Threat: High Class: Demonic Size: Small Int: Human Speed: 80% (normally travels slower than you) hP You have about 74% to hit with your hands and 69% to hit with your off-hand punch. It has about 51% to hit you. Attack Max Damage Hit 12 It is immune to torment; and resistant to miasma. It can open doors. h| This monster has been temporarily summoned to this location. Killing it yields no experience or items; it is incapable of using stairs.h+  #.# DrDolphin the Insei # ######.# #.. Demonspawn **.... #. #....#.# ### #.. Health: 23/29 ===================----- hr, #.###.# .#.# ..# #.. Magic: 3/3======================== #.....##.#.# ####.# #.# AC: 4Str: 11  #######....#.#.# ....# ### EV: 12Int: 10  #<....'...†'.#.# # #..#  SH: 0Dex: 17  #######....###.###.# #..##### XL:  3 Next: 44% Place: Dungeon:2 h, #..........@....#.# #......# Noise: ---------  Time: 1266.9 (0.0) #.##....###5†..$... #.####.# -) Nothing wieldedh, k #.####### #.......# #.# #.# Nothing quivered h, K#.# #.#####.. #.# #.# #.# #.# # #.# #.#h/-  #.# #.# #.# #.# 5   iron imp (summoned) #.# #.# #.# #.#h-  #.# #.# #.# #.. #.# #.. #.# ###Press: ? - help, Dir - move target _You swing at nothing.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth- }Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch)h U #5ho#5Aim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  off-hand punch)hW#.# DrDolphin the Insei# ######.##.. Demonspawn **....h(#. #....#.#### #.. Health: 23/29 ===================-----#.###.# .#.#..# #.. Magic: 3/3========================h* #.....##.#.# ####.# #.# AC: 4Str: 11h@I#######....#.#.#hVz....# ### EV: 12hi-Int: 10h}#<....'...†'.#.# # #..#SH: 0h-Dex: 17hK#######....###.###.# #..##### XL:  3 Next: 44% Place: Dungeon:2h)#..........@....#.# #......# Noise: ---------  Time: 1266.9 (0.0)h #.##....###5†..$... #.####.# -) Nothing wieldedh.#.####### #.......# #.# #.# Nothing quiveredhC#.#hV#.#####.. #.# #.##.#h#.# # #.# #.##.##.##.# #.# 5   iron imp (summoned)hD#.##.#hs#.# #.##.##.#hI#.# #..#.##..h@a#.# ###Press: ? - help, Dir - move target h_You swing at nothing.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: an iron imp (summoned, friendly, 74% to hit and 69% to hit with your  hoff-hand punch)h&h%h_ _Your demonic guardian avoids your attack.hx IhQ h h B4 _hN %  hi =You see here an adder corpse.h h h  _h2 h h h h h h # ######.##...#.#. #....#.# .# ### #...#.###.# .#.# .# ..# #...#.....##.#.# .# ####.# #.#< ######....#.#.# .# ....# #####. <....'...†'.#.# .# #..# .. h  G######....###.###.# #..##### ##...............#.###......# #.##....###.†5@$....#.####.# 9.9 (3#.####### #.......#.#.# #.# #.# #.#####...#.# #.# #.# #.# ####.# #.# #.# #.# #.# #.###hu [#.# #.# #.# #.....#.# #.. #.# #######.###################.##h hv h h^hhh,hh<K5=hhhhh,hQhh#hhLh#6hE==hkhhGhh,hhnhhWh#hIhna7==h5h ,hh,hyhW _You start resting.hhhh hmh8==hh,hUh,hlh,hhh9=hh .†. _Your iron imp disappears in a puff of smoke!h087.9 (18.0)hZ9=8.9 (19hj h " _HP restored.hΨh!hhehɱhnhM _You now have 118 gold pieces (gained 8).hh@h.h?# ######.# #...#..#. #....#.# #.# ### #.....#h #.###.# .#.# #.# ..# #.....##.....##.#.# #.######.# #.#<..#[h.....#.#.# #.#.!....# #####. ...'...†'.#.# #.#.# #..# ..#hM....###.###.#.# #..##### ###. #..hjt#.###......# #) h#.##....###.†...@...#.####.# #.91.9 (3h .0) h#.####### #.......#.#.# #.# #. #.# #.#####...#.# #.# #. h#.# #.# .###.# #.# #) h#x#.# #.# .# #.# #.# #. #.# #.# .# #.# #.#####. hN#.# #.# .# #.# #.. hk#.# #.. .# #.# ## hhUh`^ _Found a metallic white potion.h1h02h2h_:h<h<9=h5@,hm@h@h[AhBhnDhDh`EhFhHhHhIhXKh.M,hMhdPhPh)QhV #.# #...#.. ..##.#.#.####hW ####.#.#.#.. #.#.#.#.## hBW  ######.# #...#.... . #....#.# #.# ### #.....#.## hW.###.# .#.# #.# ..# #.....#.# .....##.#.# #.######.# #.#<..#[# hW#....#.#.# #.#.@....# #####.#.# 7.9 (6 hW.'...†'.#.# #.#.###..# ..#.# hX#....###.###.#.# #..##### ###.# h1X..............#.###......# #)hRX#....###.†.......#.####.# #.#hsX###### #.......#.#.# #.# #.#hX hXq #.#####...#.# #.# #.# #.# #.###.# #.# #)hX# #.# #.# #.# hQYg#.# #.#h ^h/` hS`Y_f - 2 metallic white potions (gained 1)h i hli ho h?p hhhhhhhwhnh5h,hIh1#.# #...#.....# #.#.#.######.### #.#.#.#... #.#.#.#.### hx######.# #...#... #....#.# #.# ### #.....#.### #.# .#.# #.# ..# #.....#.# h##.#.# #.######.# #.#<..#[# ...#.#.# #.#....@.# #####.#.# h300.9 (3h.†'.#.# #.#.###..# ..#.# ...###.###.#.# #..##### ###.# h<#.###... h'...###.†.......#.### #.......#.#.#hHg #.#####...#.#hk& ha#.# #.###.#h& h hEh hhghgh* hQhnh ,h h h ,h h%hY,hhh,hhihKhshh hVhhhhh hh,hh:!h",hu#h$h%,h&h'h?),he*h+h,,h-h.h/,h|0h3h4,hS5hn7h7h8h8hm:h;,h;<h=h9?,h?h(F_  You see here a bat corpse.hnGhG _h_Hh Jh Kh%KhKh0Mh3NhLNhNh[PheQ,hRhShT,h`UhVhW,hNXh}Yh|Z,h [hE\h&],h]h^h_,h1`h4ahb,hbhch{d,h ehLfhPg,hghoho,h@ph$tht,huhGyhDz,hzh ~h~h~hJhhh$hh3hL,hÉhyhw,hhyh\hhhhhh!h#h5,hڝhhšhh~h&hڥhhahhƩ,hFhƬh},hhh0,hhh,hnh3hh;hh?h,h~hhhh1hnhr,hhh,hhh0,hAhh,hyhhT,hhhhhhh8,hhh)hRh+hhb,hWhzh,hhkhhhhCh{hhhSh,hh?hhhhIh,h hhhh h^ <  You see here a +0 club.h-h _hhh/,hBhahhhhh5,h h$=  You see here a +0 spear.h%hV& _hh'h(hq*h*h+h.-h.,ha0h81h2,h3h6A  You see here a +0 ring mail.h68h8 _h9h;h<h<h=hf?hCA,hpBhDhE,hFhJhL,h^Nh=PhPR,hShCUhV,hWhYh?[h\[h\h^h`,hahehon #.#.#.######.#  #.#.#.#......#  ##### #.#.#.#.######.  #...# #...#..........  hn#.#.###### #.....#.#######  #.#......# #.....#.#  #.######.# #.#<..#[#   hn#.#......#K#####.#.#   hoo#.#.###..#.....@.#.# ##.#.# #..#########.# h7o3...#.###......# #)# .......#.####.# #.# hZo.....#.#.# #.# #.# h}o####...#.# #.# #.#K   kobold (asleep)ho^#.###.# #.# #)##.# #.# #.# #.#hp#.# #.# #.#####.#hw.412.9 (86hx,3.9 (87h~hs _A kobold comes into view. It is wielding a +0 club.hh 4hz h h4m #.#.#.######.# # #.#.#.#......# # ##### #.#.#.#.######. # #...# #...#... # #.#.###### #.....#.# # #.#......# #.....#.# # #.######.# #.#<..#[# # #.#......#K#####.#.# # #.#.###..#.#.##.#.# #..#.#.#.###......# #)# †.......#.####.# #.#.#.#.# #.# #.##...#.# #.# #.# # #.###.# #.# #)# # #.# #.# #.# #.# h5# #.# #.# #.#####.#hY9ht@.KK===4.9 (1.0) h GhH( _The kobold shouts!h  #.#.#.######.# ## #.#.#.#......# .# ##### #.#.#.#.######. .# #...# #...#. .# #.#.###### #.....#.# .# #.#......# #.....#.# .# #.######.# #.#<..#[# .# #.#......#.#####.#.# .# #.#.###..#.K.@...#.# .###.#.# #..#.#.#.###......# #)# .†h!.#.####.# #.# .#.#.# #.# #.# .#####...#.# #.# #.# .# #.###.# #.# #)# .# #.# #.# #.# #.# .# #.# #.# #.#####.#h"h*j.K---5h1hV2hP---h8hph\4hLhh: 4hP> h? h K=6.8 (0.9h h J _You miss the kobold.hƤ  You hit the kobold.  The kobold is heavily wounded.7.7hwhͫ= _The kobold hits you but does no damage.h8  You hit the kobold.hC)h068.6h4h`J _You kill the kobold!h{ #.#.#.######.## #.#.#.#......# ..# ##### #.#.#.#.######. #.# #...# #...#. #.# #.#.###### #.....#.# #.# #.#......# #.....#.# #.# #.######.# #.#<..#[# #.# #.#......#.#####.#.# #.# #.#.###..#..@....#.# #.###.#.# #..#.#.#.###......# #)# #.†.#.####.# #.# #.#.#.# #.# #.# #.#####...#.# #.# #.# #.# #.###.# #.# #)# hM|3#.# #.# #.# #.# #.# #.# #.# #.# #.#####.#hހK-9.6 (1.0h@h  Things that are here: _a +0 club; a kobold corpseh #.#.#.######.##..#.#.#.#......#.# ##### ..#.#.#.#.######. ##.# #...# #.#...#. .#.# #.#.######.#.....#.# .#.# #.#......#.#.....#.# .#.# #.######.#.#.#<..#[# hy.#.# #.#......#.#####.#.# .#.# #.#.###..#.@)....#.# ##.###.#.# #..#.#.#.###......# #)# ##.†.#.####.# #.#  #.#.#.# #.# #.# h> #.#####...#.# #.# #.#  #.# #.###.# #.# #)# hu #.# #.# #.# #.# #.#  #.# #.# #.# #.#####.#h.h~?-20 h _hh˜hk 3h h h ,h ,h h h hl # .########....... # .#...#..### #..#.#.#.######.#### ..#.#.#.## ....# ##### ..#.#.#.#.. ###.# #...# #.#...#.......... ..#.# #.#.######.#.....#.####### h g#.#.# #.#......#.#.....#.# #.#.# #.######.#@#.#<..#[#2.6 (2.#.# #.#......#.#####.#.# '.#.# #.#.###..#..)....#.##.###.#.# #..#######h ##.# ..#.###......# #)# ###.†.......#.##h ##.# #.# # #.......#.#.# #.# #.# #.#####..h3 .#.# #.# #.# #.# #.###.# #.# #hV @)#h h h hgIhukh;oXhp,hqhash,thGththqzc.#.# #...# .#....... ######...##...... .............. # .....########....... hz# #...#...#........### # #...#.#.#.######.# hz.##### #...#.#.#.#......# ....# ##### #...#.#.#.#.######. ##h){..# #@#...#..........5.6 (3 .######.#.....#.####### #.....#.#. hR{#.#.# #.######.#.#.#<..#[# hh{#.#.# #.#......#.#####.#.# '.#.# #.#.###..#..)....#.#h~{#h{hhh3hhݳhݴ,hh,h h.........# #.# .#.# #..# #...# .#.# #........# #...# .#.........#######...###....................... # .......########....... # ..#........### # #..@#.#.#.######.# 8 ##### #...#.#.#.#......# ....# ##### #...#.#.#.#.######. ###.# #...# ###.#...#.......... ..#.# #.#.######.#.....#.####### #.#.# #.#......#.#.....#.#.#..hhPhh'[.# # .....# #.# #....... <#.#.# #.# #...#### .#.#.# #.# #...# .#.#.# .#.# #...# .#.# .#######...#### .##........ .##........########...... .#h #.@.#...#........## .#  #...#.#.#.######.# ###### #...#.#.#.#......# .....# ##### #...#.#.#.#.######. ####.# #...# ###.#...#.......... ...#.# #.#.######.#.....#.####### ##.#.# #.#......#.#.....#.# ##.#.# #.######.#.#.#<..#h [# .#.#.# #.#......#.#####.#.#hh+9.6 (1hhdh'.....#### # #...[.# #.# # ......# #.# #...... #<#.#.# #.# #...### #.#.#.# # #.# #...# #.#.#.# #.#.# #...# #.#.# ..#######...### hM#.# #........ #.##....@...########..... #.######...#...#........# ..#  #...#.#.#.######.# ####### #...#.#.#.#......# ......# ##### #...#.#.#.#.###### h#####.# #...# ###.#...#......... ....#.# #.#.######.#.....#.###### .##.#.# #.#......#.#.....#.##.#.# #.######.#.#.#<..#[#h h] 30hn h h6 3h9 h hL ,hT Xh' h B #....###. # ###........# #... #'.....#### #..# # ###...[.# #..# #.... ........# #..# #....<#.#.# #..# #...#.#.# # #hs {..# #... # #.#.#.#..#.## #...#  #.#.# .....#######...#2.6 (2  #.# .##.#...........  #.##........########...  #.# #####...#... h z ..# #...#.##### #...#.#.#.# ....# ##### #...#.#.#.#.####  #######.# #...# ###.#...#.......h    #....#.# #.#.######.#.....#.#### h7 h h hB3hChIh-KhoKhWOXhPhT #....###. ###..# #.. #..'.....#### #hsUV..# ###...[.# #..# #..# #..# #.#<#.#.# #..# #..  .# # #..# #..  # #.#.#.#..#.#..# #.. #.#.# #.......#######..4hU- #.# #.##.#.. #.# #........## #.#hU #####...#...# ..# #...#.#.#.## #...#.#.#.#..# ##### #...#hV. .##.# #...# ###.#...# .# #....#.# #.#.######.#.....#.h^VhZhe\h+63h>7h?hAh_EBhFhFh$HhIhK,hfLh R\.# #....###. .#######........#.#......... ...'.....####.#........# hiRU###...[.#..#.#........#  .^...#..#.#........# hR ###.#.#<#.#.#..#.#........# hR #.#.#.#.#..#.#........#  # #.#.#.#..#.#........# hnS #.#.# #..@..........######7.6 (3 #.# #.##.# #.# .. #.#........###### #.# ## #.#####...#...# ..#..# #...#.#.#.  ### ### #...#.#.#.#  #hS...# ##### #...#.#.#.  #.########.# #...# ###.#...# hS #.# #....#.# #.#.######.#.....hAThXhYh 3hhhhUXhhUh" #.# #....###.  #.#######..#.#..  #.......'.....####.#..#  ##...[.#..#.#..# .^hY"Q..#..#.#..# ###.#.#<#.#.#..#.#........# #.#..#.#........#h"7 # #.#.#.#..#.#..# #.#.# #@.....h"9.6 (2 #.# #.##.#h" #.# ....#.#........ #.# ######.#####...#...#h#$ ..# ..# #.. ## ### #.. #h>#w..# ##### #.. #.##.# #...# ###.#...# #.# #....#.# #.#.######.#....h#h(h)h hs hA h h ,h ,h ,h hY h ,h h w#.# ###.... #.# #....# #.# #....# #.# #....###. #.#######..#.#. #.......'.....####.#.# #########...[.#..#.#.h # .^..........#..#.#........# ###.#.#<#.#.#.@#.#........# 42.6 (3#.#.#.#.#..#.#........# h {# #.#.#.#..#.#.# #.#.# #.............#####.# #.##.#.............h8  #.# ....#.#........#### #.# ######.#####...#...#.h[  ..# ..# #...#.#.#.############ ### #...#.#.#h h hR h@C4hHh Jhwhݺhhh"hthhh,hKhhs,hhh ,hAhh,hhhu,hrh{h3hh>h h ,hh]h ,hhh,h hN&h(h-(h)h.h0,h1h*7h8,h9h(?h@,hAh h? ,hh@ h B h$C ,hC h*E hmF ,hF hAH h(I ,hI hEK hL ,hL hM hN hN h[O hP hQ hQ hR hS hcT ,hT hU hV hW ,h"X hX hX h;Y hZ h[ hI[ h[ h{\ h] ,h] h^ hz_ h_ h_ h` hb ,h`b hNc hd hKd hd he hf hf h g hh hh h/i hgi hj hk hk hl hm hm ,h8n h3o ho hp hrp hq hr ,hr hs ht ,hIu h/v hv h)w hnw hTx hy ,hy h{z hD{ ,h{ h| h} h} h~ h h ,hW h hG ,h hY h hdž h hш hi ,hE h h5 hc h? h  hH : There is an open door here.h h  _h} hp h ,h h hq h h hN h. ,h hȥ hZ ,h8 h h ,h hx  #.# #....#  #.# #....# #  #.# #....###.# hF  #.#######........#.#.........  #.......'.....####.#..#  #########...[.#..#.#........# .^..........#..#.#........# ###.#.#<#.#.#..#.#........# #.#.#.#@#..#.#........#543.6 (101.0) # #.#.#.#..#.#........# #.#.#.#.............## #.#.#.#.##.#..........h < #.#.#....#.### #.#.######.#####...#.. ..# ..# #...#.############# ### #...#.# #..........# ##### #...#.#h+ hط h: hG hH hN hO h3h hhhh ,h,hfhh2 ,h hr h1 ,hhh_,hMh)h",hhl  #.# #....###.#   #.#######........#.#........   #.......'.....####.#........   ##...[.#..#.#. h  .^..........#..#.#..   ###.#.#<#.#.#..#.#..   #.#.#.#.#..#.#..   # #..#.#..  h} #.....9.6 (6.0)   #.##.#..   ..#.#..   #.#.######.#####...#   ..#.. ..# #...  ############ ### #...#  h}#..........# ##### #..   #..# #...# ##   #.# #....#.# #.#.#####hWhH#h$h4 ha5 h9 hN; huIh3zh{hh΃hy,hhhˉ,hphh,hYhP  There is a stone staircase leading up here.h5 _hhh,hhM  #.#######........#.#......  #.......'.....####.#  #########...[.#..#.#  .^..........#..#.#  ###.#.#<#.#.#..#.#  #.#..#.#  # #..#.#  #.#.#.#...  #.##.#58.6 (9  ...#.#  #.#.######.#####  ..#.. ..# #.. ############ ### #..  #..........# ##### #..  #.########.# #...# ##hס  #.# #....#.# #.#.#####  #.###.##.#.# #.#.....hhh4hhT:4h>hJ?h Ih h h[ h nh h ,h! hi h` h h hq   .^....#..#.#  ###.#.#<#.#.#..#.#  #.#.#.#.#..#.#  # #.#.#.#..#.#  #.#.#.#....  #.#.#.#.##.# h%  #.#.#....#.#  .#######.#.######.#####  .......@.#.. ..# #62.6 (4  ############## ### # #..........# ##### # #.########.# #...# ##  #.# #....#.# #.#.#####  #.###.##.#.# #.#....  #.....##.#.# #.######.h +  #######....#.#.# #.#......  #<....'...†'.#.# #.#.###..h/! h" hP4hUhVh4hhhm:3h:hz>h?h h ,h h ,h6 h  h ,h h h] ,hL! h9# h$ h% h% h ' hf( ,hS) h* h, ,h- hD1 P  There is a stone staircase leading up here.h?3 h3  _h4 h>7 h9 ,h: hI< h(> ,h? hB @  There is an open door here.hD hEE  _hiF h H hI hJ h#K hL hN hO h0P hP hR ,hR h$S hT ,hT hrU hMV hV hV hW hX hX hY hD_  #.# #.# #######.###.... #.# h_ #.# #....# #.# #....###. #.... #@......'##6081.0)##########...[#...^.........  ##.###.#.#<#.#.#..# h`  #.# #.#.#.#.#..##.#. #.#. #.#.#.#.h` hd hf h3hhhhAh߮nhh,hyhhq,huh,h ,hhh,h{hh,hhS@  There is an open door here.hh _hhQ> #.#  #.# ###### #.# ###.... h #.# #....#  #.# #....# #  #.# #....###.#  #.#######........#.#...... #.......'.....####.#......hD ##########@..[.#..#.#......16.6 (8.0) #...^..........#..#.#......hX ##.###.#.#<#.#.#..#.#...... #.# #.#.#.#.#..#.#......hP #.# # #.#.#.#..#.#...... #.# #.#.#.#...........h #.# #.#.#.#.##.#...h #.# #.#.#....#.#...... #.#######.#.######.#####..hLhBh*h>h?hEhzGhm 4h h hiP4h6VhWh3!3hK"hA+h-,h2,h3Bh5h|7,h8h:h<,h=h?hA,hBhSDhE,hFhHhJ,hKhP#.# #.#  #.# #.# ######## #.# ###......# # h#Q#.# #....# #.# # #.# #....# #.## #.# #....###.# #.#######.......@#.#......... 23.6 (7 #.......'.....####.#........# hdQO#########...[.#..#.#........# ...^..........#..#.#........# #.###.#.#<#.#.#..#.#........# hQ#.# #.#.#.#.#..#.#..# #.# # #.#.#.#..#.#........# hQ#.# #.#.#.#.............##### #.# #.#.#.#.##.#...........h%RhWhXh 3h h hT ,h\ ,h Bh' hl ,h= h h h hK h h5 ,h h# h & ,hD' h) h) ,h* hu- h"5 h5 h6 h7 h8 ,h9 h< h> ,hm? h~@ huA ,hA hB hC ,hGD h5E hF ,hG hI haK ,hoL hN hO ,hVP heQ hIR ,h'S hEU hV ,hW hY hC[ ,h[ h] h^ ,h_ h_ h` ,ha hf  #.## #..#  ##########.# ###......# #######.....# #.# #...........# #.# hXg #.###.......###.# ############# #.............#.#............ #...... '.....####.#....@...# #......45.6 (22.0)[.#..#.#........# #...... ......#..#.#........# #...... #<#.#.#..#.#........# #.hg ..###.#.#..#.#........# #...#.#.#..#.#........# #...#.#.#.............#######...###.#.#.##.#...............#....#.#........########hg hqk hl h]v#.## #..#  #hd ##.#......# #. ....# #.# #. ....# #.# #.###. ....###.# ##. h........#.#.#. .....####.#.# #. h*...[.#..#.#........# #.hU#..#.#........# #. <#.#.#..#.#........# #...# hs.#.#.#..#.#.. .#.#.#..#.#..h# #...# .#.#.#......#######...# h.#.#.#.##.#.. .#.#....#.#.#.hnh06.6 (1.0) hh*hkt4hwhxhh(hhhF,h,h/,hhhhHhhIh,hEhl#.# #.##  #..# ###  ##.###  #######...#### # #.# h+#........ # #.##.###.. ###.# ##############.#....#.#.........@....#....50.6 (4####.#........#######.... .#..#.#........# #.... .#..#.#........# #...........hV.#.#........# #...######...#.#........# #...# #...#.#........# #...# #..............#######...#######h~;#.#.................#hh.h+ht 4h h hf h h]!h)*h+hL+h/h+0,hj0hc1h1h1h,2h2h^3,h3hg4h4,h45h5h6h6h6h7hy8h8h8h9hy:,h:h;h<h=hX=h0>h>,h/?h;#.# #.#.## #.#..# #. ##.### #. #######...#########. #.......... #.###......###########.#........ #..............#@.......61.6 (1hag1.0) #........#######........# #........# #........# #........# #........# #........# #...######.....### #........# #...# #....... #........# #...# #.....###.#######...#######..#.# h?#......#...#hhhh$rhr,hFxhyh`yh}h}h}h2~hSh,hhh0hZhhIh,hhh,hhch,hThht,h_hv##.### #.......# #######...#########.....### #.......................# #.###...................# hߘ#####.#.....................# ......#...........(..# #######................######  #................#  #.........hl# 70.6 (9.0) #...########  #...#  #...##########...#######..#.hәN .........#...########.........##...#........###### #..# .#.#.######h#.#h2hh̡hhFhp hC h z 3h0{ hE h ,h ,h> ,h| hN hQ ,hÏ h h ,h hi iThere is an open door here. stone staircase leading up here.h <n open door _Found a stone staircase leading down.hk 3hʕ h ....#..................(..# #####................###### ...hP # ...............#  #...######.....#####  #...# #.......... h G #...# #.....####. ####...#######..#.# h ...............#@..# 5.6 (5#####.........##...# hؚ .#........###### #..# .#.###### .... h .#.#......# ......#.#.######. ..... .#.......... hx .>...####### ......#.#hԟ h- h3hJhQhhphͥ,hlhhhլr _Found a scroll labelled SESOIJOLYI.h83hh$ hʴI_Found a metallic white potion.h3hVhE _Found a sacrificial altar of Ru.ha3hh[ #...######.....#####  #...# #............  #...# #.....####.. ##...#######..#.# . ............#...## .# ###.........##...##.# h.......########..#..## #.# ............# ## ###....@....#80.######. #.........#. #.....>...# #.# #.?....h...... #.# ......... #[# ......!... h#.# ............._ #.# ........... h7.#.#hhkhhhʟhhhhhhhݴh׷,hhhA,h9hh,hh.# #.....####.. .#######..#.# #.. ........#...###.# ........##...# hN########..#..## .# ............# # ###.........# . #.........# ..... #.....>..@# 4.6 (4#### #.?.. h............ ......!..#hB) ....._..# ..........# #..# hym.#######.###### hhhh3hhkhh[h,h+,h h hc ,hG h h ,h h hQ ,hw h h ,h h# hb% h% hT' h+ ,h&- h14 0#####...#######..#.# #.. ...............#...###.# ######.........##...##.##h4 ..########..#..## .#.# ............# .#.#......# ###.........# .#.#.######. #.........# h4 C.#.......... #.....>...###.##.####### #.@...........#92.6 (8 h@5 ...#.# ........# <..#[# !.........# ##.#.# ......._..# ...#.# ..........# ####.# #####hj5 .......##)# #.#######.######h5 #.# #. #.##.#h5 h:6 hH= h:? l _i - 2 scrolls labelled SESOIJOLYI (gained 1)h3h(hhh,hh,h)hi,h>hw-.........##...##.# ########..#..## .######.# ............# # ###.........#  #.# ...hի? #.....>...###.##########....## ...................# #[# .........@.........# 5.6 (3#.# .._..# .#.# ...# h> #####..#  #)# #.#######.######  #.# #. #.#  #.# #.   #.#  #)#hjhhg _f - 3 metallic white potions (gained 1)h3hhuhhIhϭ,h_,hNhRh,h0h͹n.....########..#..## ####.# ............# ....# ###..# ######. #...# #...... #.....>...###.# ##########.............# # ...........# h+# ......# # .....@..._..# 8 # ...# # ######  #.#######.###### # #. #. # #. .# #  ## ##hihhmhv 3h hZ h ,h nh' ##..#..## .# ..# # ###..# #. #..# .#  #.....>...###.# ..#  ..#  ...#  .._..# 700.6 (2  ..h= #  #####..#  #.# #. #. #. ..# ### h h h3hhh|,h7,h,hhz!...##...##.# .########..#..## # ......# # .# ###..# .# ##. #.........# .# ... #.....>...###.# ####### ..# ....@..# 2 ..h#.._..# .......# #####..............##.#######.#######. #.##...#h6####hbhhh4hlhhJ4hhuh7 ########..#..## ............# .####.# . ##. ..>...### #####....... hs.......... ######hfh+3.6 (1hjh^ _There is a sacrificial altar of Ru here.hC h h, h h hZ P _h h hm h =....#...###.# ....##...##.# ## ########..#..## ..  ............# .# # ###.........# .# . #..# .#  #.....>...###.# #####h # # 5.6 (2..# ....._..# ..................# ####..............##.#######.#######..##...#####h ht h hhhh:h,hinh #.....####.. ####..#.# #.. ....#...###.# ....##...##.# ### ######..#..## #..  ............# #.#  ###.........# #.# . #.........# #.#  #.....>...###@# 7 ##### ..# # ...._..# .................# ###..............##.#######.#######..#hbh:hlhF 3h h1 h5 ,h nh ###  #............  #..#.. ####..#.# #.. ....#...###.# ....##...##.# #### #######..#..## #..  ... hL  ##....# 9 . ....# # #.....>...###. ####.............# .................#..............ht '........#h hk# h|$ h h. h h h#  _Found an escape hatch in the ceiling.h 3h h ..........# ...# ###  #............  #..#.. hO ####..#.# #.. ....#...###.# ....##...##.# ######<# hv #######..#..## #@.....#11  ...#####  ##h "....# h . #.........# #.# h . #.....>...###.#...#hK hQ h hChhehh3hh%hhh nhs h:h\hh=|# # .....##### ... .....####.. ..#.# #.. #...###.# h}###...##.# ######<# ..#..## #...@..# 4.6 (3 .h# #.###### #...# #.# #...# #.# h[#.....>...###.#...### hfhhk 4h h1 hehh*hhj4hh"hw3hhhhnhhyhk,hhA###### #   hj ##### ### ..... ..#hj ...####.. #.#h # #.. #.# h ...###.# #.# h #...##.# ######@# h0 7 h$##..#..## #......#  .hCi# #.###### .hcW# #.#  h_........# #.#  h....>...###.#   #  h #   .# hQ  hDhhc _There is an escape hatch in the ceiling here.hhh-hhJhx  _h$ .......(..######..#  # # ###hy%+......... .#.. .#.# #.. 9.6 (2 ...###.# # #...##.# ######< ##..#..## #......# ........# #.###### h%hR)h**hy=3h">hBhnChFhI........(..######..#  # # #.######...............21#..###### .#.# #.. #. ...###.##.# #...##.# ######<# hI!hJhMhNh4hhhsG4h*KhsLh7 h hɸ hD h h nh h K..# ..# ..# ..(..# ..###### ..# ..# ..#######.####### ..# 3..####..#######.# #..#.# #.. #.# h +#...###.# #.# .##...##.# ######<###..#..## #......#..# #.###### #..# #.# #..# #.#hH h h h3hTh!hhhnh..#..#..#..(..#..######..#..# # ##.....#######.#######  #..#5  #.....####..#######.#hg##..#.# #.. #.# ...#...###.# #.# ...##...##.# ######<# ######..#..## #......# ..# #.###### h]###..# #.#  #hE..# #.#hhh'hh.3h.hr7h8h<Bh<,h=hbC..#..#..#..(..#..######..# ####..# #..##.....#######.####### #..#7  hC #.....####..#######.###..#.# #.. #.#..#...###.# #.#..##...##.# ######<# hC##..#..## #......# # ..# #.###### hC# ###..# #.# #. #h!DE..# #.#h~DhHhUJh 3h h h h| ### #.......############.#.........(..# ..h ##### .# ...........# ####.# ...........# #@...# 9 ##########.####### h | #..................#.....####..#######.# #####..#.# #..##.##.#..h h h hw! #.# #.....### # # #.# .. (..# .. ###### .# # ####.# # #.@..# .....#######.####### #..........# #.....####..#######.#..#.# #.#...### hC'h',30.6 (1h+hl-h #.# #.....### # ## ##.## ##.. (..# #... ###### ..# # ####.# h۽# #..@.# .....#######.#######  #..........#  #.....####..##h;..#.# #..##...###.#h\U##...##...#.h}+ hh1hhvhhhh!l 3hzm hv hMw hz Bh"| hD| h} h~ h h h h hG hg h5 h  #.....+.#  #.....#.# h q # #######.....## h݉ # #.# ##.#h ^...# ###...#h (..# ##...####### #.@# h= 5.6 (4 ..h[ h ####.## hz .......# #....# .....#######.###h f# ..................hΊ .#..####..#######.# #..#.# #..# #.h # h ^.#...###.# #.#h, r##...##.# ######<#h hN ho h3h_hhhh Xh!hC"hY#,h#h$h%,hV&h"+^##.#.#...... #.....###  #.....+.#   #.....#.#   #  h+#####.....## #  # .#  .# ### ...# ###@..# 9h+(..# ##...### ###### #..### h+ ####.##  h:,# #....#  #######.#######    .................#    ...####..#######.# hZ,:  ht,|.# #..# #.#  h,E h -h0h-2hIhh,hznhɡh,hh@h@,hh&#.#.#.#  #.#.#.##### #.# ##.#.#...... ..# hbb#.....### #.# #.....+.# #.#  #.....#.# #.# h  ##.# ha ###.....##.# hǪ # #@#  h43.# ###.# hn ...# ###... h$|(..# ##...### hF###### #..###  ####.## hb` # #....# hB .####### hB ...............# h* hhhh74h9h:hG h h h h h+ h nh h h h# h ~##.........#.......... h. ####### #.#.#.#  #.#.#.######.#.#...... .##  +.  #h[ .#6.6 (3  #.......# ##### # h U........##.# h ........# ###.# ........# ###...#  h q. ## h hB hc h hJ h h h h h nh ,h h h h .......># #... hH R######.........##................... hg ####### #.#.#.#  #.#.#.######h y#.#.#........9#######  h t+.#.....#.# #.# h #.......# #.# ###.....### #.#h \  .h: , ..#hZ h h hS hhh؈hhh7hRXhhߓh9h,hіh"#.# #.##.# †# #.##.# .#.####### .......> #... ######.........##................... #######52 #.#.#.#  #.#.#.########.#.#.........# #.....########.# #.....+.# #.#  . #.#hޟhޠhh_hBhrhvhh hhhhehhhh_hhhh h*hh)hhh,hhh,hhhhh hs h% h; h h h,h`hh3hXhhhshhhhDhkhAhh,hhhj,hhh9 hr h!h>"h#h#hi$h%h"'hd'h3(h)h +h1+h,h/hp0,h>1h6h7,h8h:hu;,h/<h}>h?h?h@hAhDC,hChIFh H,h7IhJhBL,h*MhNhYU #................# #....#  #...######.....#######.#######  #...# #...................# hU #...# #.....####..#######.# ##...#######..#.# #..## #.# ......#...###.##hU4#.# ####..hU[##...##.# ######<# ........########..#..## #......# hU.######.#>......@.....# #.###### 79.6 (2h2VX7.0) .#......#.###.........# #.# .#.######. #.........# #.# heV........... #.....>...###.# .#.##########.............# hV.#.# ...................# .#[# ...................# .#.# ................_..# hVf.#.# ...................#h;]h]&80.6 (28hbh|e9 _Found an escape hatch in the floor.h}h֊h̋hhۓ,h!,h,hhhÛ,hhhv,h hXhǢ,hh,hhBhĥhh,hϬhP  There is an escape hatch in the floor here.hh@ _hhҸh,hFh޻h=,hӽhпhhOhhhh;hh/h,hhXh_,hh!h,h,hh,hhZh#,hhnhg,h hh,hhh,hWhhhhhhhhhh,hhh,hfhhh hhnh,hh h hX hhyhhhhh_,hhN#h$h$h%h*h,,h-h2h3,ha4h9h:,h+;h?hA,h(BhMFhG,h"Hh LhzM,hNhQhR,hShVhLX,hYh7[h[,hJ\h]h^,h,_h`ha,hbhchd,hehhh!jhDjhjhblhm,hmhphNqheqh1rhthu,h3vhLwhx,h)yhzhz,h{h\|h},h}hX~h~,hIh*h,hh hʂ,h8hh,h hԅha,hˆhh,hOhh,hhh,hehh,hhRh!,hhhɘhhh^h,h۝h0h,h}h$h,hhchXhhhphE,hhohP,hhhgh}hh@h^,hh:h9hZhw ########## # h#.@......S . #.######## #h7p #.## hW|## #.# #hw #.# # #.#h# S   adder (asleep) #.# h| # #######.#################hP#######..........h5852.6 (72h%3.6 (73hahGY _An adder comes into view.h9 h6##########  #.@......S  #.########  #.# #.# #.# #.# #.# h(#....hmmq ##########  #.@......S  #.########  #.# #.# #.# #.#hn #.# #....h?r4hthw] _An adder is nearby!h1  ##########  #.@......S  #.########  h #.# #.# #.# #.# #.# #....hT  ##########  #.@......S  #.########  #.# #.#hT > #.# #.# #.# #....hY hY hP] hM_ ] _An adder is nearby!h2 1##.#..S..#.##.#.# #. #h 9 #.# #. # #.# #. # #.# #. # hƯ #.# #† # #.#. h +#....h hk vS.Sh5 /4.6 (1.0) h_ _h+ h hF ##.##.S...##.##.##.# #.# #.# #.# #.# #.# #.# #.# #.# #†# #.#.#.S..5h h hx&I##.# #....@S...# #.##.# #.# #.# #.# #.# #.#.#.h*h*.=6h.h{;S _The adder closely misses you.hU"5(ally target)5   iron imp (summoned)6---7hhz _You miss the adder. The adder bites you. A demonic guardian appears!hH  You hit the adder.  The adder is severely wounded.hЎj2------8.5 (0.9hhg _The adder bites you. The adder barely misses you.hM  The adder is severely wounded.The adder bites you. The adder barely misses you.  You barely miss the adder.  The adder is severely wounded.Your iron imp barely misses the adder. The adder bites you. hM? You are poisoned.h+N%1hPN======----9.4Pois hyRhS, _The adder poisons you!hk  You hit the adder.  The adder is almost dead.You feel sick. The adder misses you. Your iron imp hits the adder!h †5   iron imp (summoned)h y19---6760.4 (1.0h? h E _The adder dies!h hX8--hhhh,i8-h; _You feel sick.  h=You see here an adder corpse.hKh=7-hhh"N###.# h"#.....5@....# -2.4 (2h!#j#.###.# #.# #.# ##.# #.# ##.# #.# hD# ##.# #.# ##.# hn#i#†# ########.##.##h#..h#7-h'h)5 _You swap places. You feel sick.h% 6-hy) 5--h. H4--h9/ ).h5 2 5.4 (3 h5 E_You start resting. You feel sick. x4hD6 E-6.4 (4hg6 hW: h< [ _You are no longer poisoned.h h h h hG 5=h ,hb Bh7 ,hr h7 h` ^6==h h; W _You start resting.h h h h h h h h hC h7 hd #=h h h h #7h& 0=hy h h+ hW h h h h h h h h 58=h h h h hR hh h h  h% hG h h h S9=h h ,h hL hs h h h hO h h $20h ;==h) h h h h^ h ,h h^ h h h U21==h) h hp h h h h h h h h: h h j2==h8 h h h h} h h hU hv h hN h 9=h h h K3=h h h h> h h h h h h hK hl #4h 2=h hB hc h h  h5 hW h h h h h K5=h hq! h! h! h # h3# hS# h;$ h]$ h$ h% h% h% a6==hg& hC' he' h' h( h( h() h* h$* h* h+ h+ h7==h@, h - h/- h- h. h. h/ h/0 ,h0 hV1 h1 #8h1 E==h2 h3 ,h3 ,h3 h"4 h4 h4 ,hX5 h~5 9=h5 h: E †h; *h$;  hD; k_Your iron imp disappears in a puff of smoke!h>> 1925.4 (59.0)h> 59=h> %6.4 (60h@ hB " _HP restored.hhp3h hhh:nhqht,hhO ####.# #.....†.....# 9.4 (3.0)#.####.# #.# #.# ###h #.# #.# #...#.# #.# #.##.# #.# #.##.# #†# #.# #######.###.####.. #...h h h h?1 =h+5 nh5 h5 h5 h6 h"7 h87 hj7 h8 hc8 hw8 h8 h99 h9 h9 h9 hl: h: h: h; h; h < h4< ho< h< h= h= h> hO h!R hS hCS hS hGV hV ,hPW hY hJZ ,hZ h[ h\ h\ h] h_ h_ h` hf` hb hb hc hjc h&e he he hf hf hkg hg hg hSj b  You see here an adder corpse.hj h(k  _hTk hq h$r ,her h@s hs ,hit hv hv h w hw hy h+{ hM{ h| h} h~ h h ho h! h5 h h h ,h4 h5 h h h h~ h; hO h h h h hZ h h h h7 h h hΏ hI hN hk h h h h8 hM h h! h h h h h0 hD h h8 h hϘ h h h> hQ h hA hț hۛ h# h֜ hi h hĝ hT %  h -There is a stone staircase leading down here.h hJ  _h h h Bh hפ h h` h hͧ h hf hݩ hK Bẖ h h8 h h h ,h hb h hB h hں h h h ht h ,h h ho h h h h ,h= h/ h h hk hn h% ,h h h* ,h\ h hH h h[ h? ,h ,h ,h hZ h h h h h ,h h h #######...[.#..#.#........# # .^..........#..#.#........# # ###.#.#<#.#.#..#.#........# # # #.#.#.#.#..#.#........# # h 4# # #.#.#.#..#.#........# # # #.#.#.#.............####### h s# #.#.#.#.##.#............... #h8 .#.#....#.#........####### #######.#.######@#####...#...#... hX ........#....S...# #...#.#.#.## h ################## #...#.#.#.#.#..........# ##### #...#.#.#.##.########.# #...# ###.#...#...h P#.# #....#.# #.#.######.#.....#. S   ball python (constriction, asleep)#.###.##.#.# #.#......#.#.....#. h #.....##.#.# #..#.#.#<..#[h I###....#.#.# #.##.#####.#.h1 !h 797.4 (68.0)h %8.4 (69h h ^ _A ball python comes into view.ġh4ġhġhġhs..^..........#..#.#.# ###.#.#<#.#.#..#.#.# .# #.#.#.#.#..#.#.# ġh.# # #.#.#.#..#.#.# .# #.#.#.#......##### .# #.#.#.#.##.#....... .# #.#.#....#.####### ġhA{.#######.#.######.#####...#...#.. .........#....S.@.# #...#.#.#.# ################### #...#.#.#. ġho #..........# ##### #...#.#.#.# #.########.# #...# ###.#...#.ġhh #.# #....#.# #.#.######.#.....# #.###.##.#.# #.#......#.#.....# #.....##.#.# #.######.#.#.#<..# ġh#####....#.#.# #.#......#.#####.# ....'...†'.#.# #.#.###..#..)....#ġhF9.4 (1.0) ġh0ġh;ġh2 ġh ġh 4ġh ġh ġh< _.^.#..#.#.# #.###.#.#<#.#.#..#.#.# #.# #.#.#.#.#..#.#.# #.# # #.#.#.#..#.#.# #.# #.#.#.#..... #.# #.#.#.#.##.# #.# #.#.#....#.#. #.#.#.######.#####...#...# ġh <#.#....S@..# #...#.#.#.## #...#.#.#. #.# ##### #...#.#.#. #.#.# #...# ###.#...# #.# #....#.# #.#.######.#..... #.###.##.#.# #.#......#.#..... #.....##.#.# #.######.#.#.#<..#....#.#.# #.#......#.#####. <....'...†'.#.# #.#.###..#..)....ġho ?2000ġh ġh ġhw  The helpless ball python fails to defend itself.  You punch the ball python!ġhoi.ġh{591.3 (0.9ġh{ġhdO _You kill the ball python!šhX#...^.#..#.#.# ##.###.#.#<#.#.#..#.#.#  #.# #.#.#.#.#..#.#.#  #.# # #.#.#.#..#.#.#  #.# #.#.#.#.  #.# #.#.#.#.##.#  #.# #.#.#....#.#.  #.šh7Y#.#.######.#####...#...#  #.#.# #...#.#.#  ## #...#.#.# #.# ##### #...#.#.#šh[Y #.#.# #...# ###.#...#šh~Y #.# #....#.# #.#.######.# #.###.##.#.# #.#......#.#šhYT #.....##.#.# #.######.#.#.#<#....#.#.# #.#......#.##### #<....'...†'.#.# #.#.###..#..)šhV_šh_&2.3 (1.0šhešh=fšh' #...^.#..#.#.#  ##.###.#.#<#.#.#..#.#.# #.# #.#.#.#.#..#.#.# #.# # #.#.#.#..#.#.# #.# #.#.#.#. #.# #.#.#.#.##.# #.# #.#.#....#.#. #.#.#.######.#####...#... #.#.# #...#.#. ## #...#.#. #.# ##### #...#.#. #.#.# #...# ###.#... #.# #....#.# #.#.######.# #.###.##.#.# #.#......#.# #.....##.#.# #.######.#.#.#<  #....#.#.# #.#......#.  #<....'...†'.#.# #.#.###..#..)šh,šhT-&3šh1šhb3šh3šh,šhšh'šhšhCu  #...^..#..#.#..#   ##.###.#.#<#.#.#..#.#..#   #.# #.#.#.#.#..#.#..# šh  #.# # #.#.#.#..#.#..#   #.# #.#.#.#..   #.# #.#.#.#.##.# šh'  #.# #.#.#....#.#..   #.#######.#.######.#####...# šh  #..#.@......# #..5.3 (2   šh<#### #..   #..# ##### #..   #.##.# #...# ###.#   #.# #....#.# #.#.######.# šha  #.###.##.#.# #.#......#.#. šh  #.....##.#.# #.######.#.#.   #######....#.#.# #.#......#.## šh  #<....'...†'.#.# #.#.###..#..)šhšhšhšh 4šht% šh6& ơh3ơhrơhoơh~ơhơh ,ơh{!ơh!ơhf"ơh$ơhD%ơhn%ơh(&ơh'ơh(ơh(ơh)ơh*ơh4,,ơh,ơhL.ơh/ơh/ơhw0ơh2ơhN3,ơh*4ơh5ơh<9,ơhW:ơh;ơh =ơh3=ơh>ơh?ơh Aơh0AơhBơhDơh F,ơhFơhHơhI,ơhJơhLơhN,ơh8OơhPơhQ,ơhQơhRơhS,ơhSơhUơhiVơhVơhVơhmWơhW,ơhXơhYơhY,ơh.ZơhZơhF[,ơh[ơh,\ơh\,ơh\ơh]ơh[^,ơh^ơh_ơh`ơh`ơhaơhaơhbơhbơhcơhdơhd,ơheơhfơhSg,ơhgơhhơhi,ơhjơhkơhql,ơhlơhmơhn,ơhkoơh\qơhr,ơhsơh@uơh5v,ơhvơhwơhx,ơhyơh  #.#### #....#.######### #.# ######.#  #.#  #.#  #.#  #.#  #.#  ##.# # ###.@....#.# 36.3 (31.0).# #....###.#.# #.# #....# #.#.# #.# #....###.#.##########ơh#.#######........#.#........#.......'.....####.#........# ##########...[.#..#.#........# ...^..........#..#.#........# #.###.#.#<#.#.#..#.#........# ơhơh\E _Done exploring.ơhW 3ơhcơh(0.0)............#.#<#.ơhR)ơh<.ơh/E _Done exploring.ơhI 3ơh9 ơhg ơh ơh ơh E _Done exploring.ơh/ơhơh+ơh,4ơhf1ơh53E _Done exploring.ǡh ǡh ǡh ǡh ǡhE{ 3ǡh{ ǡh ǡhj ǡh P _ǡh ,ǡh ǡh ǡh ǡh ǡh ǡh ǡh ,ǡh ǡh ǡh ,ǡh ǡh ǡh ,ǡh ǡh ǡh ǡh ǡh# ǡhd ǡh) ,ǡh ǡh ǡh$ ,ǡh! ǡh ǡh. ,ǡhE ǡh ǡh ǡh- ǡh ǡhϰ ǡh ,ǡh ǡhֵ ǡh6 ,ǡh" ǡhl ǡh ,ǡhC ǡhC ǡh ,ǡh ǡhi ǡh ǡhe ǡh= ǡh ǡhY ,ǡhu ǡhs ǡh ,ǡh ǡh ǡh7 ,ǡh ǡh ǡh3 ,ǡh ǡhs ǡh ,ǡho ǡh: ǡh ,ǡh/ ǡh ǡhx ,ǡh ǡh ǡh ,ǡh ǡh ǡh ,ǡhX ǡh  #.# #.#  #.#  ########.#  ###......#.# #####  #....###.#.# #....  #....# #.#.# #.###  #....###.#.#######.#.. #####........#.#@.............#..61.3 (25.0) ....'.....####.#........#######.. ǡh #####...[.#..#.#........# #.. ..........#..#.#........# #.. #.#.#<#.#.#..#.#........# # ..#.#.#.#.#..#.#........# #.. #.#.#.#.#.#..#.#........# #.. #.#.#.#.#.#.............#######.. ###.#.#.#.#.##.#.........ǡh ǡh ȡh<4ȡhȡhȡh_QȡhL ȡh ȡh ȡhq ȡhC ȡhm ȡhz ,ȡhZ ,ȡh ȡh ȡh ȡh ȡh ȡhO ȡh ȡh ȡh^ ȡhN ȡh9 ,ȡh ȡh% ....###.#.# #......... ....# #.#.# #.###..... ....###.#.##############.#....... ........#.#..............#....... .....####.#........#######....... ȡhb ...[.#..#.#........# #... .....#..#.#........# #....... <#.#.#..#.#........# #...#### .#.#.#..#.#.....@..# #...# 6.3 (5.0)ȡh #.#.#..#.#........# #...# .#.#.#.............#######...#### .#.#.#.##.#.................... .#.#....#.#........########.... .#.######.#####...#...#........## .#........# #...#.#.#.######.#>########## #...#.#.#.#......# .....# ##### #...#.#.#.#.######ȡh ȡh ȡh ɡhP3ɡhiQɡh[ɡh\ɡh]ɡh`,ɡhFbɡh}bɡh^cɡhoeɡhf,ɡhgɡhhɡhi,ɡhjɡhkɡh\l,ɡhmɡhmɡhn,ɡhVoɡh't)#.#..............#.... ###.#........#######........#.#........# #......#.#........# #......#.#........# #...#######.#........# #...# ##.#........# #...# # .............#######...#######..#.#...........@.............#..72.3 (6ɡhst.#.#........########.........##. ###.#####...#...#........#### ....# #...#.#.#.######.#> ##### #...#.#.#.#......#.###  ##### #...#.#.#.#.######.# #...  #...# ###.#...#..........# #...  #.#..#.....#.##########..  #.#......#.#..ɡht?###........ɡhwɡhyxɡh0C ɡhC ɡhC ɡhL ɡhWM ɡhXP ɡhfQ ,ɡhR ɡhS ɡhT ,ɡhU ɡhGW ɡhX ,ɡhY ɡh[ ɡh] ɡhA] ɡh` ɡhb ɡhid ,ɡhwe ɡhRg ɡhi ,ɡhj ɡh%p d...# #.# # .....# #........# #...# #...######.....#######ɡhp ...# #...# #...# #...# #.....####..#...#######...#######..#.# #..##....................#...###.## ########.........##...##.# #...#...#.......@########..#..## 80.3 (8 #...#.#.#.######.#>......# ...#.#.#.#......#.###.........# #...#.#.#.#.######.# #.........#ɡh-q .#...#..........# #.....>...## ###.#.....#.##########........ ..#.#.....#.####.ɡhUq ^... #.#.#.#<..#[ɡhtq 6............ ɡhq 9..#.#####......_ɡhq !ɡh%r ɡhTw ɡh=x ʡhʡhZʡhʡhʡhʡhWʡh"XʡhʡhZʡhBʡhjʡh|,ʡhʡhHʡhx,ʡhʡhoʡh,ʡh*ʡhʡh,ʡh(ʡhʡh,ʡhʡhʡh,ʡhNʡh ʡh,ʡh;ʡh,ʡhʡhBʡhʡhʡhʡhʡhʡhʡh,ʡhʡhA #...# #.....####..#######. ####...#######..#.# #..## #..........#...###.## #. #####.........##...##.# ######<# #........########..#..## #.... ʡh0#.######.#>............# #.#### #.#......#.###.........# #.# #.#.######.# #.........# #.# .......# #..@..>...###.# 93.3 (13.0) ʡhYq..#.##########.............# ..#.####...................# ..#[#......................#.ʡh~................_# ....................# ʡh###.#########..............#  #)# #.#######.######  #.# #.#######.#ʡhʡhaʡhxˡhˡhJˡh5ˡhˡh3ˡhˡh,ˡh$,ˡhˡhˡhx ,ˡh ˡh#...# #.....####..#######.# ...#######..#.# #..## #.# .#...###.## #.# .........##...##.# ######<# ˡhN3......########..#..## #......# ####.#>............# #.###### ......#.###.........# #.# .######.# #.........# #.# .# #.....@...###.# 6.3 (3.0)ˡh?####...# ####......# [#...# .#..._ˡh##...# .###...# ˡh)# #.#######.###### ˡh}ˡh}ˡhdc _There is a stone staircase leading down here.ˡhR ˡh ˡh ˡhˏ ˡh 27.3 (1 _ˡh ˡh! 8 ##   .# ###  .....  .#.#  ˡhE" ...  #####.#.#.# 3 #...@.....#  .?...###.#.#.#  ˡh" ... ...  . .#.# ..... .# # ˡh" a.. ..: .# ˡh"  ˡh# ˡh* ˡhIr -8.0 (1.7ˡhx ˡh} _You climb downwards.  Found a scroll labelled HOATOM ACWU and a book of Lightning. ˡh~ S_There is a stone staircase leading up here.̡h I̡h ̡h ### #.# ### ......###.#.#.#K.....#####.#.#.# #...<@....# .?...###.#.#.# ... ....... .#.#.#.#..........̡hO .# #.# #...#K   kobold (missile, asleep).. ... ..:.## #̡h S0.09.0 (1̡h ̡h s _A kobold comes into view. It is wielding a +0 whip.̡hfy###.# ###̡h/g......###.#.#.̡hdg] K..... #####.#.#.#...<.....?...###@#.#.#̡hg$.. #.......... #.#.#.#.### ...........̡hh..# #.# #...#.... ... ..:..## #.# ### ...̡hvs̡ht!100̡hz̡h)|͡h ^## #.# ### ......##.#.#.#͡h~ K..... ####.#.# #...<@....#?...###.#.#.# .. #........... #.#.#.#.### ...........͡h ..# #.# #...#.... ... ..:..## #.# ###...͡h͡hL͡h g.KK)͡h &====͡h3 1͡hY͡h ͡h_The kobold shouts!͡h` 8  You hit the kobold.͡h C)͡h; i71=---9 (0.9͡h ͡h J _You kill the kobold!͡h45M## #.# ## ......###.#.#.# #.....#####@#.#.# #...<....?...###.#.#.# ... #...........#.#.#.........# #.# #......## #.# ##͡hA͡hQ----2.9 (1.0͡h͡h  ͡h,Things that are here: _a +0 whip; 3 stones; a kobold corpseΡhL Ρh M ΡhN ΡhQ ΡhV ΡhV ΡhY Ρh"[ @ _Found a potion of ambrosia.Ρh.^ Ρhh^ Ρh_ Ρhfi s######.#!###......###.#.#.# #......# Ρhi #####)#.#.# #...<.....# .?...###.#@#.# -4.9 (2...Ρh j .......... #.#.#.#.####. ..... ..###.#.#...... ΡhLj .:.## #.#.# #### ..Ρhoj +. Ρhj Ρh@p Ρh-w Ρhhw Ρh| Ρh~ Ρh 3Ρh Ρh Ρh Ρh Ρh8 Ρh ΡhP ,Ρh Ρh Ρh$ ,Ρh & Ρh- ......# ##.#.#. #......#  #####)#.#.#  Ρh- #...<.....#  .?...###.#.#.###### ... #............# Ρh. .#.#.#.####.#  ........@..#ΡhL. 5 7.9 (3Ρh. Y ..###.#.#...#  .... ........:...  Ρh. ".## ###.#.########  #..... Ρh.   ..#.#.  Ρh /   ....   Ρh0/ .#    Ρh]/ E Ρh/ Ρh5 Ρh7 ϡhyϡhzϡh{ϡh ϡh$ϡhqϡhƆ,ϡhfϡhϡhϡhّY  You pick up a book of Lightning and begin reading...ϡhϡhϡhm#......#  #####)#.#.#  #...<.....# ϡh .?...###.#.#.###### ............#ϡhژ . #.#.#.#.####.# ϡh-  ...........#   ..##ϡhRu..####### .........ϡhr2 10ϡh.## ###.#.###########ϡhb  #..... ϡh˙`  ..#.#. ϡhM ....  ϡhT.#   ϡh2/  ϡhN ϡhk ϡhϡhϡh._  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your ϡhd_library.ҡhҡh Spells (Memorise)TypeFailure Level ҡh a - Vhi's Electric Charge Translocation/Air 98% 4  b - ArcjoltConjuration/Air 100% 5  c - Plasma BeamFire/Airҡh1100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit䡯hr~Describ  a - Vhi's Electric Charge Translocation/Air 98% 4  b - ArcjoltConjuration/Air 100% 5Memorise|Describe䡯hd Arcjolt Sends a wave of electricity through everything adjacent or near-adjacent to the caster. The electricity continues to arc through everything in a connected chain, though the caster themself is unaffected. The damage dealt bypasses half of defenders' armour. Level: 5Schools: Conjuration/AirFail: 100%  Power: 0% Damage: 1d10 (max 1d110)  Range: 2  䡯hNoise: Loud Miscasting this spell causes magic contamination and also deals up to 59 irresistible or electric damage. You aren't experienced enough to cast this spell.ꡯht Spells (Describe)TypeFailure Level  a - Vhi's Electric Charge Translocation/Air 98% 4  b - ArcjoltConjuration/Air 100% 5[m  c - Plasma BeamFire/Air100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit롯h  Vhi's Electric Charge Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace 롯h\ creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee attack. Level: 4Schools: Translocation/AirFail: 98% Power: 0% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 41 electric damage. You aren't experienced enough to cast this spell.hՈN Spells (Describe)TypeFailure Level  a - Vhi's Electric Charge Translocation/Air 98% 4  b - ArcjoltConjuration/Air 100% 5  c - Plasma BeamFire/Air100% 6 hB2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhh>B#......#  DrDolphin the Insei#####)#.#.#  Demonspawn **....hc#...<.....#  Health: 29/29 ========================h~.?...###.#.#.######hM  Magic: 3/3h2========================h... #............#  AC: 4h \Str: 11. #.#.#.#.####.#  EV: 12Int: 10h%...........#  SH: 0h:-Dex: 17hO..###.#.#...#######hs  XL:  3 Next: 71% Place: Dungeon:3hz.... ........@.......h  Noise: ---------  Time: 2110.9 (0.0).## ###.#.###########  -) Nothing wielded#.....hy  Nothing quivered..#.#. .... .# h       h71Things that are here: hi_a +0 whip; 3 stones; a kobold corpse _Found a potion of ambrosia.  h;You pick up a book of Lightning and begin reading...  hXYou add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library.h .. #...........AC: 4Str: 11. #.#.#.#.####.#EV: 12Int: 10 ...........# hFfSH: 0 Dex: 17 ..###.#.#...#######XL:  3 Next: 71% Place: Dungeon:3... ........@.......Noise: ---------  Time: 2110.9 (0.0).## ###.#.###########-) Nothing wielded #.....hNothing quivered#.#..... .#   Okay, then.hhhR. _h! 3h" h% h) h- : _h7. h1 ,h2 h4 h8 ,h9 h; hB ) ......#  ##.#.#.#  #......# hB  #####)#.#.#   #...<.....#   .?...###.#.#.######  #............# hTC  . ..#.#.#.#.####.#  ....#   ..###.#.#...####### .... ................ hC l## ###.#.########### #..... ..#.#.#hC \ g   goblin (asleep).......g...# #.# hD hWM +3.9 (3hM +4.9 (4hR hW u _A goblin comes into view. It is wielding a +0 dagger.h ~ ......# ##.#.#.# #......# #####)#.#.# #...<.....# .?...###.#.#.###### ... #............# . ...#.#.#.#.####.#h .....#.###.#.#...####### .... ......... .## ###.#.########## #..... ..#.#.# .......g ...#.#.#hhgg.==5.9 (1h9h( _The goblin shouts!h!&w##.#.#.# #......######)#.#.# #...<.....#.?...###.#.#.###### ... #............#h& .....#.#.#.#.####.# ..............#  ...###@#.#...#######.................. .##.###.#.########### #........#.#g#............ ...#.#.# ... ... #.h9)h.g.g   goblinh3//--6h3h5h6 .....#####)#.#.#...<......?...###.#.#.######.. #................#.#.#.#.#### ..............# ###.#.#...#######.......@.............##.###.#.########### #...g.. ..#.#.#..#...............#.#.#..hO7 ... ... ..#... #.# .h9 h=@ g.g   goblinh@ A--7hE haF hh#......# #####)#.#.# #...<.....# .?...###.#.#.###### ... #............# .....#.#.#.#.####.# ..............# ....###.#.#...# . .##.###.#g# #...... ..#.#.#..#.........#....#.#.#...#... .......#.hi#... #.#.# .#..hrD=8h.xhzS _The goblin barely misses you.h?#......# h#####)#.#.# #...<.....# .?...###.#.#.###### ... #............# .....#.#.#.#.####.# ..............# ....###.#.#...# . .##.###.#g# #...... h..#.#.#..#............#....#.#.#..... h-#...........#.#.... #.#.# .#..hh^&9hhW= _The goblin hits you but does no damage.h41h1.20.8 (0.9h 7h9 _You closely miss the goblin. The goblin barely misses you.h  You hit the goblin.  The goblin is moderately wounded.h(1.7hhT _The goblin closely misses you.h(8  You hit the goblin.h9D)h032.6h8hJ _You kill the goblin!h#####)#.#...<.....?...###.#.#.######.. #..............#.#.#.#.#### ..............# ..###.#.#...#######.................##.###.#@########### #........... ....#.#.#..####.............#....#.#.#.....#.........#.##.... #.#.# .#... #. ... ..hK-3.6 (1.0h"hB  Things that are here: _a +0 dagger; a goblin corpseh= 3hF> h@ hD hE $ _hG hG hK ,h.M huO hfT ,h}W h1[ h_ ,hV` hOe  #......# #####)#.#.# # #...<.....# he P ..?...###.#.#.###### .... #............# ......#.#.#.#.####.#he  ?...............#  ###.#.#...####### #.....@...............-he &7.6 (4...##.###.#)########### # #...........hf  ....#.#.#..#### ............. #....#.#.#.....#hdf D #...........#.## .... #.#.# .#...#. ... ..hf hj hl e _Found a scroll labelled ULOMU FURGHU.h583h:h> hB ha h, h  h : _Found a quarterstaff. h3 hk hd hS, hL h! ##.#.#.#. #......# #. #####)#.#.# #.######...<.....#  h` #....?...###.#.#.###### #).......#............# #........#.#.#.#.####.# #..?...............#  ####.#.#...#### h31 ####..................#....##.###.#)#########.##. #+##...........# #. ....#.#.#..#### #. ............. ..#....#.#.#. h....# ###...........#.## .... #.#.# hD .#... h: h% h' h 3 hG  hh  hĢ , hH  h  h۫ , h  hb  h? , h/  h  h , hf  h9 1 h  hr  #####  #.#!### ......# h . ##.#.#.#  . #......#  #. #####)#.#.#  #.######...<.....# ...###.#.#.#6.6 (5 h K).......#...#........#.#.#.#.####..?....... h ##.......###.#.#...#######........ h5  #....##.###.#)#######  hY #.##.##+##..... # #.#....#.#.#..####  h  h  h( a _n - a scroll labelled HOATOM ACWU hj h h h h, hU, h0, h h h), h h h, h: h..##.#.#.#........##. #####)#.#.##.######...<.....# #........###.#.#.#### #).......#..... #........#.#.#.#.#### #..?...............# ##.###.#.#... h40.6 (4 ####....... #....##.###.#)###### #.##.##+##... # #.#....#.#.# #.#..  ..#....#.#.#..... ###...#.# h/w.... #.#.# .#.. hi h# h: h ......#. ##.#.#.# .. #......# #. #####)#.#.# #.######...<.....#  #........###.#.#.### #).......#.......... #........#.#.#.#.### ..................###.#.#...# ####............... #....##.###.#)##### #.##.##+##.........# #.#....#.#.#..## #.#........ ..#....#.#.#....###...........# h h$1.6 (1 h h{A2.6 (2 h hb _o - a scroll labelled ULOMU FURGHU hȐ h. h h hd hIe h)f h j hm h,n hq, hfv, hw hlz hS~, h/ h hn, hr h֏ h, hǕ hM #####  #.#!###  h.. ......# ... ##.#.#.# .. #......# #. #####)#.#.#  h>#.######...<.....# #.......@###.#.#.###### 7.6 (5#).......#............# #........#.#.#.#.####.#  h-#..................###.......###.#.#...###### h####....................#....##.###.#)###########.##.##+##...........# #.#....#.#.#..#### h h hY h"# 3 h$  h-'  h+ , h.  h9/  h92  hV2  h3  h5  h9  h9  hD;  h> P  There is a stone staircase leading up here. h@  hA  _ hB  hG  Things that are here:  a +0 whip; 3 stones; a kobold corpse hL  hwL  _ hM  hT - hT n #####  ##.#!###  .. #......#  hT j... ##.#.#.# .. #..@...# 52 hU b#. #####)#.#.# #.######...<.....#  h9U T#........###.#.#.#######).......#............# hoU '#........#.#.#.#.####.##..................# hU ##.......###.#.#...####### hU D####..................... hU  h[  h]  hs) hS+Read which item? Scrolls  d - 2 scrolls labelled BOMEILIRAHE  e - a scroll of enchant armour  h - a scroll of blinking  i - 2 scrolls labelled SESOIJOLYI  m - a scroll labelled FOTYDW WEURIE  n - a scroll labelled HOATOM ACWU  h/, o - a scroll labelled ULOMU FURGHU [!] read|quaff|evoke[?] describe selected h h= h}DrDolphin the InseiDemonspawn **....Health: 29/29 ========================Magic: 3/3========================#####AC: 4Str: 11##.#!###EV: 12Int: 10  ..#......#SH: 0Dex: 17...##.#.#.# heXL:  3 Next: 73% Place: Dungeon:3..#..@...#Noise: ---------  Time: 2152.6 (0.0)#. #####)#.#.#-) Nothing wielded#.######...<.....#Nothing quivered#........###.#.#.###### ht#).......#............##........#.#.#.#.####.##..................###.......###.#.#...###########..................... _Found a quarterstaff.  h8_n - a scroll labelled HOATOM ACWU _o - a scroll labelled ULOMU FURGHU _There is a stone staircase leading up here.  Things that are here: _a +0 whip; 3 stones; a kobold corpse h  As you read the scroll labelled BOMEILIRAHE, it crumbles to dust.  It is a scroll of identify. h3/  --more-- h' h)Identify which item? (\ to view known items) Scrolls (select first with ?)  h* i - 2 scrolls labelled SESOIJOLYI  m - a scroll labelled FOTYDW WEURIE  n - a scroll labelled HOATOM ACWU  o - a scroll labelled ULOMU FURGHU Potions (select first with !)  f - 3 metallic white potions  g - 2 ruby potions  j - a viscous puce potion  k - a fuming emerald potion[?] describe selectedhB hH hFP DrDolphin the InseiDemonspawn **....Health: 29/29 ========================Magic: 3/3========================#####AC: 4hP *Str: 11##.#!###EV: 12Int: 10  ..#......#SH: 0Dex: 17...##.#.#.#hQ _XL:  3 Next: 73% Place: Dungeon:3..#..@...#Noise: ---------  Time: 2152.6 (0.0)h7Q S#. #####)#.#.#-) Nothing wielded#.######...<.....#heQ %Nothing quivered#........###.#.#.#######).......#............#hQ #........#.#.#.#.####.##..................#hQ ##.......###.#.#...###########..................... hQ _o - a scroll labelled ULOMU FURGHU _There is a stone staircase leading up here.  Things that are here: h R _a +0 whip; 3 stones; a kobold corpseAs you read the scroll labelled BOMEILIRAHE, it crumbles to dust.  It is a scroll of identify.h] h4^ +3.6 (1hb he ^ _i - 2 scrolls of teleportationh7h9sRead which item? Scrolls h9/ d - a scroll of identify  e - a scroll of enchant armour  h - a scroll of blinking  i - 2 scrolls of teleportation  m - a scroll labelled FOTYDW WEURIE  n - a scroll labelled HOATOM ACWU  o - a scroll labelled ULOMU FURGHU h:[!] read|quaff|evoke[?] describe selectedh5h:h@DrDolphin the InseiDemonspawn **....Health: 29/29 ========================Magic: 3/3========================#####AC: 4Str: 11##.#!###EV: 12Int: 10  ..#......#SH: 0Dex: 17...##.#.#.#hDAeXL:  3 Next: 73% Place: Dungeon:3..#..@...#Noise: ---------  Time: 2153.6 (0.0)#. #####)#.#.#-) Nothing wielded#.######...<.....#Nothing quivered#........###.#.#.######hA#).......#............##........#.#.#.#.####.##..................###.......###.#.#...#######hA####..................... _There is a stone staircase leading up here.  Things that are here: _a +0 whip; 3 stones; a kobold corpseAs you read the scroll labelled BOMEILIRAHE, it crumbles to dust.  It is a scroll of identify. _i - 2 scrolls of teleportationhfh~iIdentify which item? (\ to view known items) Scrolls (select first with ?) him m - a scroll labelled FOTYDW WEURIE  n - a scroll labelled HOATOM ACWU  o - a scroll labelled ULOMU FURGHU Potions (select first with !)  f - 3 metallic white potions  g - 2 ruby potions  j - a viscous puce potion hi k - a fuming emerald potion[?] describe selectedh h h DrDolphin the InseiDemonspawn **....Health: 29/29 ========================Magic: 3/3========================#####AC: 4h{ Str: 11##.#!###EV: 12Int: 10  ..#......#SH: 0Dex: 17...##.#.#.#XL:  3 Next: 73% Place: Dungeon:3..#..@...#Noise: ---------  Time: 2153.6 (0.0)#. #####)#.#.#-) Nothing wielded#.######...<.....#Nothing quivered#........###.#.#.######h #).......#............##........#.#.#.#.####.##..................###.......###.#.#...###########..................... _There is a stone staircase leading up here.  Things that are here: _a +0 whip; 3 stones; a kobold corpseh As you read the scroll labelled BOMEILIRAHE, it crumbles to dust.  It is a scroll of identify. _i - 2 scrolls of teleportationh  As you read the scroll of identify, it crumbles to dust.4.6 (1h. h \ _f - 3 potions of heal woundshhoh. ,hM h hT,hhh3hv ##### h ##.#!### .. #...@..# 6.6 (2  h... ##.#.#.# ha.. #......# #. #####)#.#.##.######...<.....#h#.###.#.#.#######)#............##..#.#.#.#.####.##.....#hPh5!h"h M #####  ##.#@### .. .....  .h #.#.#...#......##)#.#.#.....###.#.#.##.#hV h +7.6 (1h hf h +8.6 (2h0 h  h ,_b - 2 potions of ambrosia (gained 1)hi3hbjh5lho,hesXhshthvhvhwhz#######.#.###..hzk#......#... ##.#.#.#.. #@.....#61.6 (3h{  #. #####)#.#.# #.######...<.....#h{ #........###.#.#.###### #).......#............#h8{ #........#.##.#.####.# #..................hR{ ##.......###.#.#...####### ####.....................hk{h{ho~h)h3hhh"h&,h (&  h=(`Things that are here:  a +0 whip; 3 stones; a kobold corpseh+h!, _hZ-h0P  There is a stone staircase leading up here.h3hM3 _h5h7h;,h<h=h?,h@h E#######.#.###..#......#... ##.#.#.#.. #......#haEj #. #####)#.#.# #.######...<.....# #.......@###.#.#.######6.6 (5 #).......#............# #........#.#.#.#.####.# #.................. ##.......###.#.#...hE###### ####.................... #....##.###.#)#hE*######### #.##.##+##........... # #.#....#.#.#..####h*Fh?KhMhh3hh h hf ,h9,hhh,hhh,h h!hT$h$h~%h&h),h*h0..#......#... ##.#.#.#.. #......# #. #####)#.#.# #.######...<.....#hp1 #........###.#.#.## #).......#......... #........#.#.#.#.## #.@................72.6 (6 ##.......###.#.#... ####..............hM2 #....##.###.#)#### #.##.##+##........ # #.#....#.#.#..#  #.#............  ..#....#.#.#...  ###...........# h2h7h8h{4hh|h;hhhchx4hfhhb&h&h'h+h-hm0,h0h3h'4h 5h7;D  You see here a +0 quarterstaff.hY>h> _h?hAAhChDhDhFhmIhIhJhcP0hPc############# #...........# ##### +...........# ##.#.####....# #......hPO#...........# ##.#.#.##...........# #...... #@# #####)#.#.#hP{7.6 (5 #.######...<.....#hQ........###.#.#.##).......#........#........#.#.#.#.#h=Q#.................##.......###.#.#####..........huQB#....##.###.#)##hQheWhYh h+ h h h h h ,h ,h h h ,hO hM h+ ,h h hG ,h h  ############# h #...@.......# ##### 82+...........# ##.#.##...........# #......#...........# ##.#.##...........# #......#...###.##########)#.#h M#... #.######...<...#... #........###.#.#.... #).......#.......h6 h hA h5hh hhhBhhhghhhhwhh,hhb= _You open the large door.hP*&##+## #############......##...........# ##......'@...........# ##.......##....# #..J.... #....# ##.... #....# #.##+ #...###.##########) #...# #.######...<. J   endoplasm (asleep) #...# #........###. .....# #).......#... #.. #........#.#.6.6 (47.6 (5 _An endoplasm comes into view. _There is a large open door here.h#+### ###.##....# h-.@'...# ##.##.# #.J..... #..# ##... #...# ##+###...###.# #...# #.######...< #...# #.###hNm .....# #).#hio #.. #.#.#hh$rr   quokka (wandering)h~+8.6 (1hhC _A quokka comes into view. h,P_There is a large open door here.huD #+########.##.# '.# .r......##.# #.J.....##...# hE .##.....# ##+###...###. #...# #.######... #...# #. .....# #).# #.. #.#.hG hN r.rhO -9 _hU hV hK#####+#################.........##...........#r.....''.#.....@.##.....# J.....##.....# .......##.....# #####+###...###.####### #...# #... #...# #........#.....# #). #....# #.# #.hQhR..hR rhShThzT 90h`Yh[h#####+####### .h##.# .''.# #.....r..@##.# #...J.....##.# #.##.# ######+###...###.#h@#...# #.######.#...# #.#.....# #).#.h}w#....# #.#.#.hh-P.rh&1hh{h!,#####+################# .##.# ...@'...........# #......r..##...........# #....J.....##...........# #.........##...........# #.#####+###...###.#####...# #.######...<#...# #..###.....# #)#.#....# #.#.#hhh^rJ...Jh&2hh _The endoplasm quivers. _There is a large open door here.h 4hP ho hX2#####+####### .##.# #.r.'@.# ##.....J....##.# #...##..# ##....##...# #.#####+###...###.#)#...# #.######...<.h3#...# #.###......# #).#.#....# #.#.#.h5h5hO;aJ..r.hI<-3 _hAhTDV _There is a large open door here.h#,h*R.J..rh4+-4 _hM1h2hg h`n !.Jhn ]7--=5hr hs h _You closely miss the quokka. The quokka bites you.hh< .J  You barely miss the quokka. The quokka closely misses you.ha5----6hh?+ _The quokka bites you.hQ  You hit the quokka.  The quokka is almost dead.hh2----7.5 (0.9hh>+ _The quokka bites you.hm8  You hit the quokka.hnh2.Jh!068.4hS&h1)J _You kill the quokka!hu 5 (ally target)5   white imp (summoned)You hit the endoplasm.  The endoplasm is moderately wounded.hl20----9.3hhI _The endoplasm hits you. A demonic guardian appears!hW  You hit the endoplasm.  The endoplasm is almost dead.hgX *200.2h^ h=` O _The endoplasm misses you.h*=;  You hit the endoplasm.h'5   white imp (summoned)hm21=-801.1hV h M _You kill the endoplasm!h4~ #####+####### .##.#  .@'5.# ## .##.# # ..##..# ## ...##...# #hҀN #####+###...###.# #...# #.######...< #...# #.### .....# #).# #....# #.#.#hȄhU25.h5-2.1 (1.0hkh7V _There is a large open door here.h- 3h . hz1 h5 Xh5 hu7 2==h(8 h9 ,h": h; ,h^< h? ,h_@ hB ~3==h;D hF ,hH huI hI h&J hK ,hL hO h P h$P N4=htQ hT ,hU h[ W _You start resting.h9] 3h] hF_ ,h*` hb hb hc he a5=h f h g h'g hg h9i h\i hi hOl hjl hZm hp h,p h6==h2q h t ,hku hPw ,hx hy ,hDz h{ h| h7==h$} h ,hv h ,hʃ h& hE h h ~8==h h[ h hY ha ,hN h ,hz h '- _Your white imp disappears in a puff of smoke!h 033.1 (31.0)h/ R9==hM %4.1 (32h h " _HP restored.hR h'S hDT hX h~[ h-^ ,h^ h\` ,ha hb hIe ,he hj  ######+########### #...##... #hk ..''...7.0) #...##h0k ...# #...##........... #...##...........#hSk o ######+###...###. #...# #.######. #...# #........hqk  .....# #)..... #....# #........hk hn hup hW3hhrh޿he=h!,hhh7,hh. ######+#### #...##. #...''.40 #...##. #...##.h #...##. ######+###...###. #...# #.#### #...# # .....# #) #....# #hhh6X 3hX h[ hr] ,hb hc hZe 7 _You open the door.hg 3hLh hOl z####.#..# #.# #.#######@################4.1 (4#.........##..#.........''..#..##..#.........##...........#.........##...........######+###...###.#######...# #.#######...# #..hl h_o hq Q _There is an open door here.hY3hhhhf _h,h########....... #@#6.1 (2 #.#######'################h #.........##...........#.........''...........#.........##.. #.........# #..#######+###.hVh@h.h/3hC3h!5hv5h99nh; ########8.......hI<#######.#Nothing quivered#.#'..........hw<hz?hGAhh3h݇hhm,hُnh,hhٕ`############.# #.....@...#51.1 (3 #.#######.#hf| #.#######'############# #.........##........ #.........'' #.........## #.........## #...##hhhߛh 3h^ hJ h hE hj nh2 h/ ,h h v ### ###.# #..@......#4 #.#######.## #.# ######' #...## #...'' #h ...## #...## #...##h h hhhڳhh4h hhjh3hh,h"Bhxhhh,hh@############.# #.........# #@#######.#7 #.# #.# #+#######'######## #.........##... #..'' #..##h #..## #..## ######+###...##hhhhF 4hJ hL h 4h h6 hh.hhbh+AhA3hDhIXh KhFKhKh)N7 _You open the door.hP3hQhW############.##..........#######hX[# #'########60.........#.........##............#.........''............#.........###h=X.........################+###...##hdX: #...# hX0#...#hXh\hX_Q _There is an open door here.hhhhhAh$ _hP,h,hsht[############.##..........# ########'#######'########.........#.........##..........@.#.........''...2.1 (2##hH.....##....#hhhchh#hIhhhX,h!,hh#########.##.........h.# ########'#######'########.........#.........##............#.........''...##4Nothing quiveredhhhh hU h h h ,h ,hF ,h hd h ,hj h h ,hX h` hS ,h h m #########.# #.........# #.#######.# #.# #.# #########'#######' #..........#...... #..........#...... #..........#...... #...@......#......9.1 (5 #..........#...... ##########+# # # ..h [ #.h= h hk> 4h.B h9D hxhh,h"hw,hXh/hh?,hhdh,h'hRhy,h h$%  hEThere is an open door here.hhZ _hhhBhJh,hbhhhh`h&h,hhh,hhh,hzhh,hhh,hFhh,hxhh,h>hthhh]h.You open the door. _There is an open door here. _You open the door. _There is an open h{door here.  hxh _hhh,hNhh,h|h8h\hhh h ,h h#.........##.#######.#h;#.# #.# ######'#######'################# ........#.........##...........# ........#.........''....h# ........#.........##....# ........#.........##....# ........#.......@.##....# 91.1 (22.0) ##############+###...###.########h[ #...# #.######..#...# #.............# #).......#....# #........#h/ hc.# #......... ##.......# ####..... hh3hRh33h14h7hP9,h<,h{=,h=h?There is an open door here. _You open the door. _There is an open door here. _You open the door.h+B3hBhdDhEh7FhYFhJ #.#######.# #.# #.# ########'#######'################ ..........#.........##.................#.........''hJ.........#.........##..........#.........##.. .hJ^...#...##.. hJ################@###...###.######5.1 (4.0) hK|#....# #...# #.#......# #...# #...................# #)......hIK....######....# #...## .# #.# ## ####... #....##hKhtOhQ _You open the door. _There is an open door here. _You open the door. _There is an open door here.hAC4hcHhJh] h]^ h^ h.c he hj P _hSk ,hl hq z #.# #.##########'#######'##############  #..........#.........##.........  #..#.........''  #..#.........## hfr s #..#.........##  #..#.........##  #################'###...###.#### #.@..# #...# #.7.1 (2..# #...# #.....hr ........# #)#.....######....# # ...# # .. ##.. #### #.hHs [ #.##.hx hUz h) h 3hx h h h Bhu h h #..........#.........##....... #..........#.........''....... #..#..## #..#hp ..## #..#..## #################'###...###.## ###....# #...# #.## h ###......###...# #...#...@..........# #)..9#.....######....# #h ### ...# ### .. ## h . ###  #..h_ k #.# # h hN h hރ3hh<h,h*hXhh",hhuu #...#...'' #...#hߙ...## #...#.........## #...#.........## #################'###...### h_###....# #...#  ###......###...#  ##..............# #hZT #.@...######....# #302.1 (3 #....### ...# #h #...### .. # #...# . ....#..#..#.##hhrhzh*hhhh,h,hXhXY  #..#..##h1 #..#..## #################'###...# ###....# #...# h###......###...##...................######....h...### ....### .. h74.1 (2## h8 . #....##  hZ<#...hy)#hhhhhhohO hYhh_,hhhvhk #################'###. ###....# #. ###......###...##..............h##.....###.##....### ...##...### ..###...## h .#...@##  h c6#.....##  h@......# ....#h]#### hzh[h' hU hX  ###....# #..### #... ##.....###### ##....###  ##...# #...# ...## .##8........##hX 6#### h#Y h] h^ h/ h/ h0 h4 h7 ,h: ,hw; h; hr< h@ J..## #... ##.....###### ##  ##...#hA u #...#.###.###.....###.....@..##hGA f10 ## #hkA c #.# hA ,#hA hE hG h_hh3hhhh,h:h_hhRk .. ##.....####hy[ ##  ##hq#...#.##hE#..##h #........## ##2hz # #.# h5# h|hph$ h. hN. h. h2 h4 h77B h8, hs9 h> ## ##.....## ##....####. ##...####. ###...## #. ###....## #.###.....## #........## h>i #.@....###4 #....### #.#### #. h>{#.#.#. h ?*## hw? hC hE h/r##### #.####  #.# ###...##  #.# ###. #.###. #... ### #@...###  #.####  #.#  #.# #.# #.. ###  h  h^+5.1 (1 hF hi h#  h#  h}$  h(  h.+ , h. X hv/  h 5 /#.# ##...### .# ###...## ###....##  hA5 ##.....## .......## .....### ....###  h]5 .#### # 7.1 (2 h5  h5  h8  hz: !h !hX!h9M##.....## .......## .....### ...### #### .# !hm# ######.......20.1 (3#######. !h!!hQ!h!h4!h!h!h;I!h]?!hyA!hA!hFn!hF!hH,!h I!hNj#.###.....## #........## #......### #....### #.#### #.# #.# !hO#.###.#...3########...!h&O.!hwO!hS!hT!h !h !h !hN !h ,!h ,!h !h !h6 !h' !hA ,!h !hR #.###.....## #........## #......### #....### #.#### #.# #.# #.###.# #...# 6########......#......#......#!h ......##.........###....!h !h !h !h|!hA!h!h9!h!hoi#........## #......### #....### #.#### #.# ##.# .##.#########.##...........########.8.1 (2 #......# #......# ####...####.....#..###!h !h!h>"h"h"h"h"h,"h<,"h"h"h^"hF#....### #.#### ###.# .##.# .# ##.#########.#.##...........#.#########......# #......#  "h#..@...# 30#......# ####.....##..###....###."h,"h"hG"hL3"hM"hS"hZ"h["h`#.# #.#.##.# #.#.##.#########.#.##...........#.# ########......#  #......#  #......# "h`=#......##2###....... #.###..###"hZa.....###.#.."ha"he"hXg"h- 3"h "h\ "h X"h ,"hV "h "h ,"h "hE  #...........#.# ########......# #......# #......# #......##"h # ##......#.##.##...####...........##.###.@######.5.1 (3"h #........... #.###.######"h  #. .. .### .#"h J .# "h- *.#"hs "h "h #h#h#h#h#hC#hz#h,#h8 #......#  #......# #......### ##......#.##.##...####.................##.###..###hy # #.####.....# ......#.# .####.#.##h # #.# #.# o   orc priest (asleep)#.##h%N#.o#h+6.1 (1#h+7.1 (2#hX#h _There is an open door here. _You open the door. _There is an open door here. _An orc priest comes into view. It is wielding a +0 dagger.#hL4#h#hT#h ? 4#hJD #hE $h2### ##.......##.##...####..............##.###..######.. #............###.######.#....@# ......#####. #  o##$hF:A8.1 (1$h>$h@$hJ## ##.......##.##...####..............##.###..######.. #..........#.###.######....# ......#$h.####. #  o## $h9$h&9$h$h$h # ##.......##.##...####..............##.###..######.. #..........###.#######.....# ......##### #  o## $h $hJ o.o$h 1===40$hy $h A _The orc priest shouts! You hear a shout! x3%hj.##.##...####..............##.###..######.. #..........###.######....# ......##### #  o..##%h%hLjo.---1%h%h%hVe  You closely miss the orc priest.%h']8*%h,  The orc priest mumbles some strange prayers to Beogh against you.&hYj&hq @oo   orc  Pain shoots through your body!&hqr20--------=--2.0 (0.9&hv&h{x _An orc comes into view. It is wielding a +0 short sword.&hSt  You barely miss the orc priest. You punch the orc priest.21&htB=-------9&h~y&h'|e _The orc priest is moderately wounded.&h  You hit the orc priest.  The orc priest is heavily wounded.&h-Ao.&h(3.8&h &h [ _The orc priest completely misses you.&h8  You hit the orc priest.  Your off-hand punch misses the orc priest.&h &h~$ Too&h$ (4.7&he) &h+ b _The orc priest is heavily wounded.'h_  You hit the orc.'h(5.6'h'h[ _The orc is heavily wounded.'hT"  You hit the orc.  The orc is severely wounded.2==6.5'h'h: _The orc hits you but does no damage.'h2 5  You hit the orc.'h= A    .  .##  #......  #.###.#  #.....# #.# #.# # #@# #)# #o# #.. ###You kill the orc!The orc priest invokes the aid of Beogh against you.'h N   .  .##  #......  #.###.#  #.....# #.# #.#'hv  # #@# #)# #o# #.. ### 'h4 6  Beogh smites you!'h 8/29 ------------The orc priest invokes the aid of Beogh against you.  Beogh smites you!  * * * LOW HITPOINT WARNING * * *An orc comes into view. It is wielding a +0 flail.The orc priest shouts, "Surrender to Beogh and we'll let you live!"'h0 (press Y on the ability menu to convert to Beogh)'hA" /  --more--)h'<joo   orc)hr? 5=7.4Beogh _)hD)hNG)h N............##.###..######.. #..........###.######....# ......##### #  o.o### )h )h )hh )h 7o.)h 4-8.4 (1.0)h# )h* _The orc priest miscasts a cantrip.Things that are here: _a +0 short sword; an orc corpse*hrh Things that are here: _a +0 short sword; an orc corpse  You closely miss the orc priest.  The orc priest is heavily wounded.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"-*h*i%9.3 (0.9*hm*hoA _The orc priest hits you but does no damage.*h _The orc priest hits you but does no damage.ompletely miss the orc priest. You punch the orc priest.  The orc priest is almost dead.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!  You die...*h?3|-2/29 ------------------*h>?/  --more--*h*h}Inventory: 14/52 slots Armour (go to first with [)  a - a +2 robe (worn)  c - an orb of light Scrolls (go to first with ?)*he - a scroll of enchant armour  h - a scroll of blinking  i - 2 scrolls of teleportationm - a scroll of revelation {unknown}  n - a scroll of fog {unknown} *h9 o - a scroll of poison {unknown} *h>Potions (go to first with !)b - 2 potions of ambrosia  f - 3 potions of heal wounds *h^l g - 2 potions of curing {unknown}j - a potion of enlightenment {unknown} *h~ k - a potion of mutation {unknown} Talismans (go to first with %)l - a spider talisman+hM8+h,+hT<Goodbye, DrDolphin.62 DrDolphin the Insei (level 3, -2/29 HPs)Began as a Demonspawn Monk on Aug 28, 2025.Killed by divine providence... invoked by an orc priest(10 damage)... on level 3 of the Dungeon.The game lasted 00:07:01 (2360 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb+h5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswn+h]KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  +hm11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb+hCz +h/ +h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l