-h Player: DrDolphin Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-28.00:26:21.ttyrec Time: (1756340781) Thu Aug 28 00:26:21 2025 .h  [?1051l[?1052l[?1060l[?1061h.hV)0[?7h[?25l[?1c.h.h.hZ\Welcome, DrDolphin. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Monk7hx 7hzWelcome, DrDolphin the Demonspawn. Please select your background. WarriorAdventurerMage 7hOza - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer 7hrzcc - Monk k - Wanderers - Summoner 7hzRd - Hunterl - Delvert - Necromancer 7hzqe - BrigandWarrior-mageu - Forgewright 7hzDZealotm - Warper7hztv - Fire Elementalist f - Berserkern - Hexslinger7hzbw - Ice Elementalist g - Cinder Acolyte7h{Yo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver7h7{My - Earth Elementalistz - Alchemist 7hQ{UMonks start with a simple weapon of their choice, an orb of light, and a potion 7hm{of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background7h{x * - Random background # - Recommended character ! - Random character % - List aptitudes7h{YSpace - Change species ? - Help Tab - Demonspawn Monk8h8h8h ZDrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================8h AC: 2Str: 11EV: 11Int: 10SH: 0Dex: 158h. uXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered8h##########...@...##ß.....ß###.....##+..ß.ß..+##.....###.....##.ß.ß.#8hE#.....#8h8h>Welcome, DrDolphin the Demonspawn Monk.The Orb of Zot is coveted for many reasons. Will you seize it for your own?8h8hVPress ? for a list of commands and other information.8hxZ8hr\[ _Found a staircase leading out of the dungeon.8h8hM8h8h8h*8hP _8h.8hT8h8h)#########8h #...<...##ß.....ß# 8h*D### 8hJ2.0 (28hi+..ß.ß..+ ##.....## 8h#.....#.ß.ß.8h6# 8hڛR#.....#8hQ#.ß.ß8hC.#8h^8hA8hb:h8DInventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !)b - a potion of ambrosia:he c - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.;h ;h;hSqDrDolphin the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11#########EV: 11Int: 10#...<...#SH: 0Dex: 15#ß.....ß#;hXL:  1 Next:  0% Place: Dungeon:1##...@.##Noise: ---------  Time: 2.0 (0.0)+..ß.ß..+-) Nothing wielded##.....##Nothing quivered#.....##.ß.ß.##.....##.....##.ß.ß.#;h Welcome, DrDolphin the Demonspawn Monk.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. ;hd._Found a staircase leading out of the dungeon.;he4;hB;hNYou start removing your armour.;h+3.0 (1;hG;h;h$4.0 (2;h;hT;h+5.0 (3;h;h;h+6.0 (4;h;h?;h+7.0 (5;hr;hp _You continue removing your orb of light. x5;h?;hH ..<...........@..ß.ß..;h ..........;hH \ _You finish removing your orb of light.##########...<...# #ß.....ß# ##.....########+..ß.ß..@..?..#11.0 (4.0)##.....#########.....# #.ß.ß.##.....#=h@=hB=hFP _=hH,=hoI=hqN######### #...<...# #ß.....ß# ##.....## +..ß.ß..'.@?..# =hN3.0 (2##.....## #.....# #.ß.ß.##..=hN`...##.....##=hN, =hfO=hS=hU=hI=h=hY,=h=hC=hw=h=hZ _d - 3 scrolls labelled CAUMUISMAO=h5=h4=h=hY ## #...<...# #ß.....ß# =h ##.....## +..ß.ß..'...@.# =h d6.0 (3##.....## =h A#.....# =h =h ! =hF!=h$=h&=h =h% =h} =h =h ,=h; n=h/ n=h ,=h =h2 @  There is an open door here.=h2 =h  _=ha =h =hj ,=h =h : ######### #...<...# #ß.....ß ##....@########22.0 (6 +..ß.ß..'.....# ##.....######## #.....# #.ß.ß.# #.....# #.....# #.ß.ß.####+###>h݂4>h>h >hly4>h}>h>h 4>h7 >h> >h3>h>h>hU,>hi,>hؗ,>h>hU>h͛,>h^>h  ### #...<...# #ß.....ß# ##.@...########5.0 (3 +..ß.ß..'.....#>hs ##.....########  #.....#  #.ß.ß.#  #.....#  #.....#  #.ß.ß.#  ###+###>h>h?hC3?hC?hE?hJX?hK,?hCL?hGU?hW?hW?hLX?hZ7 _You open the door.?h\3?h]?hb######### #...<...# #ß.....ß#.########.....########?hb{.......@..ß.ß..'.....#9.0 (4.########.....######## #.....#  #.?hcß.ß.# #.....#?h"c #.....# #.ß.ß.#?hEc0 ###+### ?hcc!?hc?hlg?hjQ _There is an open door here.?hF I?h@ ?h ?h _?h  ######### #...<...# #ß.....ß#?hU ..##.....##'..ß.ß..'.....#?h R31.0 (2..##.....## #.....# #.ß.ß.# #.....# #.....#?hפ  #.ß.ß.#  ###+###?h7 ?h ?h= ?hf ?hUf ?hf ?hh ?hXj ,?h,n n?hTr U ##.?hr #...<...#... #ß.....ß#..?hr ##.......'..ß.ß..'....3?hr r..##.....#+#?hr p #.....#  #.ß.ß.# ?h s 7 #.....# ?h(s p #.....#  #.ß.ß.# ?hFs G ###+###?hs ?hx ?h3y ?hD?h?h?h?h$?h6B?h#'##..##+##. ## #..... #...<...#?ho$c #..... #ß.....ß##.....##.......'..ß.ß..'#.....##..... ##+#.. #.....#.... #.ß.ß.#..#.# #.....#?h$[##... #.....#r   rat (asleep)..#. #.ß.ß.## r.. ###+###?h,+4.0 (1?hp,+5.0 (2?h,1?h3V _A rat comes into view.@hs ### ..# ##+##.# # #.....# #...<...#@h*e #.....# #ß.....ß#.#.....#...........'..ß.ß..'.#.....#..... ##+#... #.....# .....b #.ß.ß.# ..#.#... #.....# ##... .... #.....#@hVb   b ..#. ..... #.ß.ß.# ##r.. .....@h}0. ###+###@h@hZ+6.0 (1@h@h @hH_A bat comes into view.@ho ###..##+###########.......<...ß.....ß..#######.....###............'..ß.ß..'.@hPp ..#....@########.....### ##+#.........  .....b.....#.ß.ß...#.#.......#......##... ........ ..#...#.ß.ßB   giant cockroach (asleep)@h}p ##r...###+##g   goblin (asleep) . .. .B.g#.. @hp b   bat (asleep)r   rat (asleep)@h"v @h x }  A giant cockroach and a goblin come into view.@h ?b.b@h .=7@h> @h Q _The bat closely misses you.Ah$_Ahc  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 2.6   3.6  -1      Ahc                 c - Armour   0.0   1.2  -1      d + Dodging2.6   3.6  -1       e - Stealth   0.0   1.0   0              Ahc            Ahd        AhCd        Ahjd        Ahd        Ahd!            AhQe        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Ahe[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCh  a * Fighting   3.0Cho a - Fighting   3.0Eĥ b * Unarmed Combat   2.6FheKTargetTarget--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsFh[?25h[?0cFhɃ*0 Ghd [?25l[?1c5.0  -1  current training targets, if any.=] set aall targetsIh! d * Dodging   2.6Ih& o d - Dodging   2.6Jh DrDolphin the Trooper###Demonspawn **......#Health: 18/18 ========================##+##.# ######### Magic: 1/1========================#.....# #...<...# AC: 2Str: 11#.....# #ß.....ß# EV: 11Int: 10..#.....########.....### SH: 0Dex: 15..............'..ß.ß..'. XL:  1 Next:  0% Place: Dungeon:1..#....@########.....### Noise: =--------  Time: 37.0 (0.0)##+#...b.....#.....#-) Nothing wielded...........#.ß.ß.#Nothing quivered...#.#.......Jh"#.....#..##... .......#.....#. ..#. .......#.ß.ß.#B   giant cockroach (asleep)##r.. .......###+###g   goblin (asleep). .. .B.g#..b   batr   rat (asleep) _You open the door. _There is an open door here. _A rat comes into view. _A bat comes into view.A giant cockroach and a goblin come into view. _The bat closely misses you.Jh$Jh$Jh*Jh,Jh4Jh\JhKhX4Kh^Kh[aKh9vKhvKh|Kh~KhE ###..# ##+##.# ##########.....# #...<...# #.....# #ß.....ß# ..#.....########.....####..............'..ß.ß..'....#.....########.....####KhF  ##+#..@b.....#.....# ..............#.ß.ß.# ....#.##.....# ..##.....#. ..#...#.ß.ß.# ##r....###+### KhF . ....B.g#... # .........KhH KhJ KhOJ KhP .br.rKhP +8.0 (1KhT KhV T _The bat completely misses you.Lh~..##+###########.......<...ß.....ß..#######.....####............'..ß.ß..'...#.....########.....#### .##+#......... .....ß.ß#.#b.....##..... ..r#ß.ß .##...##+## ......B.g#... ##......... ..#..#LhLhLhLhLh}b.r.g.gLhbU7--9LhqLh' _The bat hits you.MhmMhnMhnMhoMhwcb.r.g.MhRxMhxO8==40MhKMh _You closely miss the bat. The bat closely misses you.Mh  You hit the bat.  The bat is moderately wounded.Mhb,b.Mh+9 (0.9MhMhQ _The bat closely misses you.Nh[ ..# ##+##.# # #.....# #...<...#. #.....# #ß.....ß# ..#.....##..... ..............'..ß.ß..' ..#....b#.....:.##+#.#.....#.#.ß.ß.#Nh.#r#.#.....# ..##.....#.....# . ...#....g....#.ß.ß.#.##.....###+###. ......B..#... ##............ .........#..#NhNhNhJNhW,g.Nh\7--1.9 (1.0NhNh֤~ _Found a book of the Hunter. The bat hits you. The rat barely misses you.Nh< ..# ##+##.# # #.....# #...<...# . #.....# #ß.....ß# ..#.....########..... ..............'..ß.ß..' ..#....b#.....r:.##+#.#.....#.#.ß.ß.##.....#r#.#.....#.##.....g.....#.....#.. ...#.....#.ß.ß.# ..##........###+### . ......B..#... ##......Nh= .........#..#r 2 rats (1 asleep)Nh@Nhf@Ohe  A rat comes into view.Ohm 8.bg.Oh &2OhOh z _The rat bites you but does no damage. The bat completely misses you.Oh<|  You barely miss the rat.The rat squeaks loudly.Oh$>OhC?Oh?Oh@OhG.rgbB.BrOhnGOhG]8===3.8 (0.9Oh$NOhQ _The bat barely misses you. The rat barely misses you.Oh N  You hit the goblin.Oh Y  You kill the goblin!OhF Oha  :r....@b.B.b   batrr 2 rats Oh  The bat completely misses you. The rat barely misses you.Oh =8-4.8 (1.0Oh Oh : _The bat hits you but does no damage.Ph0  You hit the bat.  The bat is heavily wounded.Ph/  The bat barely misses you. The bat hits you but does no damage.Ph.rB. Ph:@-5PhPhP _The rat barely misses you.Ph5  You hit the bat.PhCPhpPhޙ .r..@)B.rr 2 rats  You kill the bat!Phל/166PhPhʧ; _The rat bites you but does no damage.Qh Qh"A book of the Hunter. A mundane book on hunting. Someone has gone through and covered the book in corrections and scathing criticisms, crossing out entire sections in favour of Qh"spells that accomplish the same task. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelQh#;Known  a - Sigil of BindingHexes3Qh6#@no  b - Call Canine FamiliarSummoning3QhS#Jno  c - Dimensional BullseyeHexes/Translocation4Qho#Lno Select a spell, or (g)o to location.Rh<Rh'..#DrDolphin the Trooper##+##.# ######### Demonspawn **....#.....# #...<...# Health: 18/18 ========================. #.....# #ß.....ß# Magic: 1/1========================..#.....########.....## AC: 2Str: 11Rh..............'..ß.ß..' EV: 11Int: 10..#.....########.....## SH: 0Dex: 15.:.##+#.........#.....# XL:  1 Next: 16% Place: Dungeon:1....r..@).......#.ß.ß.# Noise: =--------  Time: 46.8 (1.0)#.....#r#.......#.....# -) Nothing wielded...##..B........#.....# Nothing quivered.. ...#.........#.ß.ß.#Rhb..##...........###+###. .........#...B   giant cockroach##............rr 2 rats.........#..#The bat is heavily wounded.The bat barely misses you. The bat hits you but does no damage. _The rat barely misses you.You hit the bat.  You kill the bat! _The rat bites you but does no damage.RhRhSRh2ShxShz^  You closely miss the rat.ShA .rKK   kobold (missile, wandering)rr 2 rats  A kobold comes into view. It is wielding a +0 dagger.Sh7ShShP _The rat barely misses you.ShiO  The kobold shouts!  You hit the rat.Sh*x .KK)   rat  You kill the rat!You hear a shout! x2Sh~M((((((ShShSh} .r...#B..##...  The kobold throws a stone. The stone hits you.Sh6 m7--25=8.7 (0.9Sh Sh ' _You hear a shout!Th#4Th.Th2Thbg5  You hit the rat.Th?s †  You kill the rat!ThyN(((((((ThV †@.....  The kobold throws a stone. The stone barely misses you.Th,>33-9.7 (1.0Th}Th?\ _The giant cockroach barely misses you.Th x ..# ##+##.#  #.....# #...<... . #.....# #ß.....ß ..#.....########..... ..............'..ß.ß... ..#.....#......:.##+#.#.....#.@.).#.ß.ß.#.#.....#B#.#.....#.##...........#.....#.K. ...#........#.ß.ß.#. ..##...........###+### . .........#...Th  ##............ .........#..#Th3 Th$" .K5-----50Th* Th5/ _The giant cockroach bites you. _You see here a rat corpse.Uhm  You closely miss the giant cockroach. The giant cockroach bites you.Uh[(((((((Uh...@...3-----1.6 (0.9UhUhm _The kobold throws a stone. The stone barely misses you.UhàUhk1.Uh٨g4=--2.6 (1.0Uh7Uh _You closely miss the giant cockroach. The giant cockroach barely misses you.UhD  You hit the giant cockroach but do no damage.The giant cockroach bites you.  The giant cockroach waves its antennae.UhcET3-3UhLUhgQG _The giant cockroach bites you but does no damage.Uh A  You hit the giant cockroach.UhE K K   kobold (missile)  The giant cockroach is almost dead.Uh -4.5 (0.9Uh Uh \ _The giant cockroach barely misses you.UhS A  You hit the giant cockroach.Uha Uhp .K.K   kobold (missile)Uh ~ 505.4 _You kill the giant cockroach!UhUh o _Your Unarmed Combat skill increases to level 3!Vhf##+##.# ##########.....# #...<.... #.....# #ß.....ß#..#.....########.....##..............'..ß.ß..'. ..#.....########.....##..:.##+#.........#.....# .......†.)#.ß.ß.# Vh?.#.....#@#.......#.....# ....##K....#.....# .......#.........#.ß.ß.# .#..##...........###+###. .........# ##...... .........#..#..#.VhVhB.KVh?<-6.4 (1.0 _VhVh>Vh8 y4==7.3 (0.9Vh@ Vh2C y _You barely miss the kobold. The kobold hits you but does no damage.VhD  You hit the kobold.  The kobold is moderately wounded.8.3 (1.0VhKVhN= _The kobold hits you but does no damage.WhN8  You hit the kobold.WhQWh\ )g   gobling  You kill the kobold!Wh_589.2 (0.9Wh.hWhlu _A goblin comes into view. It is wielding a +0 dagger.Wh0\, #.....# #...<.... #.....# #ß.....ß. ..#.....########.....................'..ß.ß......#.....########.....# ..:.##+#.........#..... .......†.).......#.ß.ß.# .#.....#.#.#.....# ....##.@.........#.....# .......#.#.ß.ß.# .#..##...###+### ... ...#... ##............Wh\ ...#..# ..#g...... .. ...##.#Wh^Whgg.-60.2 (1.0WhmWhp  Things that are here: _a +0 dagger; 2 stones; a kobold corpseWh ( 3. #.....# #ß.....ß#. ..#.....########.....##................'..ß.ß..'....#.....########.....##..:.##+#.........#.....# .......†.).......#.ß.ß.# .#.....#.#.......#.....# ....##.)...#.....# .......##.ß.ß.# .#..##...###+### ..............#... ....##....... ..g......#..#WhK) P#..#.. g   goblin#......##.##......# .#Wh, Wh6 (g.Wh6 5===-1 _Wh? WhA Xh^{. ..#######.....#...............'..ß.ß..'...#.....########.....##.:.##+#......... ......†.).ß.ß#.....#.#...Xhv...##.)........#ß.ß#..##..##+##.....#... ...##.g.XhK2 .. ....#..# .#..#.... #......##.#Xhtb. .)...... .XhXhNg.2XhXhx% _Found a dagger.Xh t3---=3Xh Xhy _You hit the goblin but do no damage. The goblin hits you with a +0 dagger.Yh>10-------4YhYhƢp _You miss the goblin. The goblin hits you with a +0 dagger.YhN8  You hit the goblin.YhD)YhQInsei 665YhYhJ _You kill the goblin!Yh+ M ...............'..ß.ß..'..#.....########.....##:.##+#......... YhN, ......†.)ß.ß#.....#.#......##.)........#ß.ß#..##..##+##.....#... Yhu, ##......... .....#..#Yh, B.....Yh, .#...#."#.Yh9 Yh5: q1=----6YhC YhI _Found a dented jade amulet.  Things that are here: _a +0 dagger; a goblin corpseZh.D.'..ß.ß..'.....#.....#.....#..:.##+#..#.....# .......†.).#.ß.ß.# .#.....#.#.#.....# ....##.).#.....# ZhxD.......#.#.ß.ß.# .#..##.###+### .)@....#... ....##. ...ZhDQ#..# ...#..#... #......##.#.ZhD. #......# .# ..)...... ..#...#."#. >Zh|MV-7ZhSZhXU; _Found a stone staircase leading down.ZhK 3Zh Zh ,Zh Zh$ ,ZhD Zh Zh 2 2===K   kobold (missile, wandering)K _You start resting.Zh/ 79.2 (2)Zh ,70.2 (3Zh Zh  Zh6 W_A kobold comes into view. It is wielding a +0 whip.ZhX [hfe....#.....########.....####..:.##+#.........#.....# .......†.).#.ß.ß.# .#.....#.#.#.....# ....##.)...#.....# .......#.#.ß.ß.# .#..##...###+### ........).....#... ....##....@....... ..#..# [he'...#..#..# .. #......##.#. #......# .# .# ..) . .#...#.K#. >...#.## #.[hi[hvsyK"1.2 (1[h^~[h[h ..:.##+#.........#.....# .......†.)#.ß.ß.# .#.....#.#.#.....# ....##.)...#.....# .......#.#.ß.ß.# .#..##...###+### ........).....#.... [h- ....##.............#..# ...#..#..# .. #......##.#....[hU q. #......# .# .#? ..)....K. . .[h N.#...#."#. .> ...#.## #.[h u#.. #. .#[h. [hH5 (((Found a scroll labelled UQOJEMPO SAZA. The kobold throws a stone.[h8 d...=2[h [hO < _The stone hits you but does no damage.\h8H.....†.)ß.ß#.....#.#......##.)..#...#.#.ß.ß#..##....###+##\hH .......).....#.... ##............. .....#..# #..#...# #......##.#.... \hHS# .# .#? ..)....K. . .\hI#...#."#. .> ....#.## #.#.. #. .# ..\hK\hU:K.\h`UB==-\hU 3\h*^\h\`\h .†.).#.ß.ß.# .#.....#.#.#.....# ....##.).#.....# .......#..#.ß.ß.# .#..##...###+### .).....#.... ....##... .#..# ...#..#.# .. #......##.#.... . #.....K# .# .#? ..)...... . . .#...#."#. .>.#.## #.##.. #[\h_40m. .# #.. ..\h\hV(((((((\h.d.....@.\h1/V13==\hP/ 4\h:\hY=q _The kobold throws a stone. The stone completely misses you.\hY #.....#.#......##.)..#....#.#.ß.ß#..##....###+##.......).....#.... .##............ .....#..# .#..#\hlZ y. #.....@##.#.... K# .# .#? ..)...... . . #...#."#. .>....#.#### #.##.. #. .# #.. ..\hZ 5 #\hph \hh 5\hp \hs L _The kobold misses you.]h 8  You hit the kobold.]h]D)]h]h75]h$6.1 (0.9]h` _You kill the kobold!]hi ...##.).....#.#.ß.ß#..##....###+##.......).....#.... .##............ ......#..# #..#.........# #......##.#....  .# .#? ..)............ ]h^#...#."#...>.#.##.#..#.#.]hKK-7.1 (1.0]h]h&f  Things that are here: _a +0 whip; 3 stones]h3]hS]h]hO=]h]hK4=]h]h]h]h]h,]h!]h|,]h]h]h i5===]h]h9,]h]h~,]h]h,]h]h@96]hF===]hp]hp,]ho]h,]hF ]h ,]h ]h( O=]h ]h a7=]h ]h ,]h ]h+ ,]h ]h' ,]h4 ]h - _You start resting.]h& 0958.0)]h& S8===]h& %6.1 (19]hp, ]h,/ " _HP restored.]h\3]h]h]h ]hz ...#ß.ß#..##.....###+##]hT.......).....#.... .##......... ..g..........#..# ]h.#..#....... #......##.#....]h1 $]h)##.#..#? ..)....@....... ]h2@#...#."#...>.#....#.######]hR/#.##]hqgg   goblin (wandering)..  ]hFound 13 gold pieces.]h,0.0)]h+7.1 (1]hz]h s _A goblin comes into view. It is wielding a +0 club.^h6>Z#..##..##+##.......).....#.... .##......... ..g....#..# ^hl>.#..#. #......##.#.... $^h>)##.#..#? ..)............ ^h>.#...#.@#...>.#.....#.######.#^h>W##.. #. .#^h>] #.. .. ##^h?8 .#^h/?_h_h :.gg_hH&8_h_hL[ _You see here an amulet of reflection._h/_h_*.g_h&9_h_h1 _e - an amulet of reflection_ht _h,v Wield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `h^bear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wearahMtPut on which piece of jewellery? Jewellery"=) aht e - an amulet of reflection wear|put onbh&bhߺbh.#..##...........###+###DrDolphin the Insei........).....#....Demonspawn **........##.............Health: 18/18 ========================.............#..#Magic: 1/1========================bhe...#g.#.........#AC: 2Str: 11.. #......##.#....EV: 11Int: 10. $#.....)##.#..#?SH: 0Dex: 15..)............XL:  1 Next: 75% Place: Dungeon:1bhJ.#...#.@#...>.#Noise: ---------  Time: 99.1 (0.0).....#.######.#-) Nothing wielded##.. #..#Nothing quivered#.. ..#. ##.#.g   goblin..#. _You start resting. _HP restored.  Found 13 gold pieces. _A goblin comes into view. It is wielding a +0 club. bhp_You see here an amulet of reflection. _e - an amulet of reflectionbh(bhSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - Nobh3bh).#..##...........###+###DrDolphin the Insei........).....#....bh *EDemonspawn **........##.............Health: 18/18 ========================.............#..#bh/*Magic: 1/1========================...#g.#.........#bhR*ZAC: 2Str: 11bhs*.. #......##.#....EV: 11Int: 10bh*@. $#.....)##.#..#?SH: 0Dex: 15bh*..)............XL:  1 Next: 75% Place: Dungeon:1bh*_.#...#.@#...>.#Noise: ---------  Time: 99.1 (0.0).....#.######.#bh=+-) Nothing wielded##.. #..#Nothing quivered#.. ..#. ##.#.g   goblin..bhe+W#. _HP restored.  Found 13 gold pieces. bh+_A goblin comes into view. It is wielding a +0 club. _You see here an amulet of reflection. bh+`_e - an amulet of reflection  A goblin is nearby!bh{, _bh3bh:6# Found 13 gold pieces. _A goblin comes into view. It is wielding a +0 club. _You see here an amulet of reflection. _e - an amulet of reflection  bht6AYou start putting on your amulet.bh?='.gbhAA0100.1 (1.0)bhG,bhZL+.gbhL+1.1 (2bhDRbh:UbhZ+.gbh/[+2.1 (3bh`bh3cbhh+.gbhbi+3.1 (4bhpbh# _You continue putting on your amulet of reflection. x5=4.1 (5 5 _The goblin misses you.You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _e - an amulet of reflection (worn)ehehY4------5.0 (0.9ehehNv _You closely miss the goblin. The goblin hits you with a +0 club.ehC6.0 (1.0ehehp _You barely miss the goblin. You block the goblin's attack.ehg8  You hit the goblin.ehEC)eh4839 (0.9eh%eh(J _You kill the goblin!eh .......#.#.ß.ß.# .#..##...........###+### ........).....#....##............. .............#..# ...#..#.........# .. #......##.#......$#.....)##.#..#?...)...@..........#...#..#...>.#......#.######.#.##.. #.. .# #.. ...#. ##..# #..# ....#.ehK-7.9 (1.0ehR  Things that are here: _a +0 club; a goblin corpsefhw3fhyfh9~fhp5==----fhw,fhfh<,fh/fh_,fhUfh}fhė:==fhEfhfhF56=fhfhAfh£,fhfh~BfhfhίfhҴfhfhy r7==-r   rat (wandering) fh;_You start resting.fh2Z16.9 (97.9 (10.0) fhfhV _A rat comes into view.gh....##.).#.....# .......#.........#.ß.ß.# .#..##......r....###+###........).....#.... ....##.................#..# ...#..#.........# .. #......##.#.... ..$#.....@##.#..#?gha ...)...)........ ..#...#..#...>.# ......#.######.#.##.. #.. .##.. ... #. ##..##..#....gh>gh{.r8.0)ghghf  Things that are here: _a +0 whip; 3 stonesgh #.....#.###.).#..........#..#.ß.ß.#..##...........###+###.....)....r#.......##................#..#.#..#.........#  ghF....$#.....)##.#..#?.)...)........#...#..#...>.#.....#.######gh.##.. #.##.. .#. ##..#ghgh .rr===9gh/'ghR*- _The rat squeaks loudly.gh(u .......†.).#.ß.ß.# .#.....#.##.....# ....##.).#.....# .......##.ß.ß.# .#..##...........###+###........).....#.... ....##r...................#..# ...#..#...@.....# .. #......##.#.... ghu ..$#.....)##.#..#?...)...)..........#...#..#...>.#......#.######.# .##.. #.. .##.. ...#. ##..#gh:x gh{ .r=---20gh ghʍ hh]hh8===--1hhhhq hho_You hit the rat but do no damage. The rat bites you but does no damage.hh|C2.8 (0.9hhMhh _You closely miss the rat. The rat misses you.hhr C3.8 (1.0hhx hhn{ _You hit the rat but do no damage. The rat closely misses you.hhj<4hh1hhN _You closely miss the rat. The rat barely misses you.ihnH  You hit the rat. You punch the rat.ih|1.ihS==915.7 (0.9ihihG _You kill the rat!ihM:.##+#...........†.)ß.ß#.....#.####.).#..........#..#.ß.ß.#..##...........###+###....).....#........##.........#..#.#..#.........#  .##.#......$#.....)##.#..#?..ihQ#..##.. ..ihK-6.7 (1.0ih!ih#ihy8 ihJ: $ih: Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light Jewellery (go to first with "=)  e - an amulet of reflection (worn) ih: Scrolls (go to first with ?)  d - 3 scrolls labelled CAUMUISMAO Potions (go to first with !)ih: .b - a potion of ambrosiajhk e - an amulet of reflection (worn). An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not jhGk , touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.lh]T Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light lhJewellery (go to first with "=)  e - an amulet of reflection (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled CAUMUISMAO Potions (go to first with !) lh8 b - a potion of ambrosia lh$lhlh..:.##+#.........#.....#DrDolphin the Insei.......†.).......#.ß.ß.#Demonspawn **.....#.....#.#.......#.....#Health: 18/18 ========================....##.).........#.....#Magic: 1/1========================.......#.........#.ß.ß.#lhAC: 2Str: 11.#..##...........###+###EV: 11Int: 10........).....#....SH: 5lhqDex: 15....##.............lhCXL:  1 Next: 91% Place: Dungeon:1..........@..#..#Noise: ---------  Time: 126.7 (0.0)...#..#.........#-) Nothing wieldedlh_.. #......##.#....Nothing quiveredlhp..$#.....)##.#..#?...)...)........lh0..#...#..#...>.#......#.######.#lh.##.. #.. .##.. ... _You hit the rat but do no damage. The rat bites you but does no damage. _You closely miss the rat. The rat misses you. lh3q_You hit the rat but do no damage. The rat closely misses you. _You closely miss the rat. The rat barely misses you.You hit the rat. You punch the rat. _You kill the rat!lh4lhTlhmh 4mh mh nh3nh]nhnh|,nh nh( nh ,nhnhnh,nhFnh .##.. #..# #.. ... _Found 5 stones.nh 3nh#nh*.#.....#.#.......#.....#  ....##.).........#.....#  .......#.........#.ß.ß.#  .#..##...........###+###  ........).....#....#  ....##.....# nh,+......#..# ...#..#.........#.#.. #......##.#@......#30.7 (4nhL+..$#.....)##.#..#?##..nhj+4...)...)........... ..#...#..#...>.#....nh+6......#.######.#..#.#.##.. #.. .# (# #nh+#.. ... .. .#. ##..# .# #.nh+,#nhD,nhS4nhS5ohC3ohDoh:HohNq....##.)...#.....# .......#.........#.ß.ß.# .#..##...........###+### ........).....#....# ....##.............# .........#..#.# ..  ...#..#.........#.#....  ohO.. #......##.#.......#  ..$#.....)##.#.@#?##.. .)...)..............#...#..#...>.#............#.######.#..#.#SohO.##.. #.. #.# (# # #.. ... ... .. S   ball python (constriction, asleep)oh P#. ##..# #.# # #..# ..# .oh*P/....ohTv 0  A ball python comes into view.oh([tS.S)oh[+1.7 (1oh`oh:c5 _The ball python hisses angrily.oh-2..#.#.ß.ß.# #..##...........###+### ......).....#....# .##.............# # ...........#..#.#.#... ...#..#.........#.#.... .. #......##.#.......# ..$#.....)##.#..#?##.....)...).......@.......  ..#...#..#...>.#....Soh-......#.######.#..#.#.  .##.. #.. #.#.(# # #.. ... ......#. ##..# #.#..# #..# ..#........ .. #.##.oh.ohZ79S.oh7&2oh{Aoh~CphsL##.).#.....# .....#.........#.ß.ß.# ##...........###+### #...).....#....# ##.............# # ..#.........#..#.#.#...##..#.........#.#..... #......##.#.......# . pht.$#.....)##.#..#@##.... ...)...)...............# ..#...#..#...>.#...S.. ......#.######.#..#.#... .##.. #.. #.#.(#.# ###.. ... ...... #. ##..# #.#..#. phZ#..# ..#......... .. #.# ..phphphAS.ph+&3phph! _You see here a scroll labelled UQOJEMPO SAZA.ph?  f - a scroll labelled UQOJEMPO SAZA=ph 4ph pha _The ball python closely misses you. The ball python misses you.ph  You hit the ball python but do no damage.The ball python bites you but does no damage.5.6 (0.9phJphX _The ball python barely misses you.qhI=  You hit the ball python.qhQJ†qhX..##.).........#.....#DrDolphin the Insei .....#.........#.ß.ß.#Demonspawn **.... ..##...........###+### #qh.YHealth: 18/18 ======================== ......).....#....# ..qhDYaMagic: 1/1======================== qhcY..##.............# # ..#AC: 2qhwYStr: 11 ............#..#.#.#...#EV: 11qhYInt: 10 ..#..#.........#.#......SH: 5qhY$Dex: 15 . #......##.#.......# .XL:  1 Next: 100% Place: Dungeon:1 .$#.....)##.#..#@##....Noise: =--------  Time: 136.6 (1.0) ...)...).........†.....#-) Nothing wielded qhZZ..#...#..#...>.#........Nothing quivered ......#.######.#..#.#... qhZW.##.. #.. #.#.(#.# ###.. ... ...... .qh7Z1#. ##..# #.#..#. .#..# ..#.......qhRZ.... .. #.# ..f - a scroll labelled UQOJEMPO SAZA qheZ_The ball python closely misses you. The ball python misses you.qhxZ0You hit the ball python but do no damage.qhZ}The ball python bites you but does no damage. _The ball python barely misses you.qhZ.You hit the ball python.qh[P _You kill the ball python!qh)\@You have reached level 2!qhd/  --more--rh@HM 24/242/22 0%  rhHOYour demonic ancestry asserts itself...rhRrhfSd _Your fingernails lengthen.rhU4rh<rhshC shc $sh Innate Abilities, Weirdness & Mutationsa - You have sharp fingernails.thN Claws (level 1/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.Category: [Anatomy, Hands]{hcInnate Abilities, Weirdness & Mutations  a - You have sharp fingernails.|hg|h|h..##.).........#.....#DrDolphin the Insei .....#.........#.ß.ß.#Demonspawn **.... ..##...........###+### #Health: 24/24 ======================== ......).....#....# ..|h8jMagic: 2/2======================== ..##.............# # ..#AC: 2Str: 11 ............#..#.#.#...#EV: 11Int: 10 ..#..#.........#.#......SH: 5Dex: 15 . #......##.#.......# .XL:  2 Next:  0% Place: Dungeon:1 |hw.$#.....)##.#..#@##....Noise: =--------  Time: 136.6 (0.0) ...)...).........†.....#-) Claws |hZ..#...#..#...>.#........Nothing quivered ......#.######.#..#.#... |h.##.. #.. #.#.(#.# ###.. ... ...... .#. ##..# #.#..#. .|h%L#..# ..#........... .. #.# .. _The ball python barely misses you.|hYou hit the ball python. _You kill the ball python!You have reached level 2!Your demonic ancestry asserts itself... _Your fingernails lengthen.|hk4|h|hi|h_|hZ....#.#.ß.ß.# #..##...........###+### #.....).....#....# ..##.............# # ..#...........#..#.#.#...##..#.........#.#...... #......##.#.......# .$#.....)##.#..#.##....  ...)...).......@.†.....# |h>y ..#...#..#...>.#........  ......#.######.#..#.#...  .##.. #.. #.#.(#.# ##  #.. ... ...... . #. ##..# #.#..#. .B   giant cockroach (wandering) #..# ..#....B.. .... .. #.#  #|hy".|he|h .  A giant cockroach comes into view.|hI-7.6 (1|h>< _The giant cockroach moves out of view.|hX 3|hL |h |h; |h ,|h |h, B|h R  There is a stone staircase leading down here.|h[ |h  _|hT |h  .#..##...###+### #  ........)....# ..  ....##.............# # ..# |h t .............#..#.#.#...#  ...#..#.........#.#......  .. #......##.#.......# . |h8  ..$#.....)##.#..#.##.... |ht ` ...)...).........†.....# ..#...#..#..@>.#........-|h ^40.6 (3  ......#.######.#..#.#... .##.. #.. #.#.(#.# ## #.. ... ...... . #. ##..# #.#|hZ ..#. . #..# ..#....... .... ..##.# .. #. .## .# |h |h |hr |h4|h }hZ4}ha}hc}h3}h}h}hn}hB}h}hM }h X  .......#.#.ß.ß.#  .#..##...........###+### # ........).....#....# ..##.............# # ..# .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.......# .$#.....)##.#..#.##....}hX | ...)...)...@.....†.....#1.6 (1 ..#...#..#...>.#B....... ......#.######.#..#.#....##.. #.. #.#.(#.# ## #.. ... .....}hX #. ##..# #.#..#. B   giant cockroach #..# ..#....... .... ..##.# ..}hX k#. .## .#}hAY }h3a }he f _A giant cockroach is nearby!}hQ  .#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. ....##.............# # ..#}hο  .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.......# . ..$#.....)##.#..#.##.... ...)...)}h. .†.....# ..#...#..#...>.#B. ......#.######.#..#.#... .##.. }hN #.. #.#.(#.# ## }hz > #.. ... ...... . #. ##..# #.#..#. . }h i #..# ..#.  .... ..##.# ..  #. .## .#}h }h} }hb <B#.}h9 -2 _}h }h ~h] .#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. ....##.............# # ..# .......#..#.#.#...# ...#..#.........#.#......~h]r .. #......##.#.......# . ..$#.....)##.#..#.##.... ...)...).@....B..†.....# ..#...#..#...>.#.~hE^C ......#.######.#..#.#... .##.. #.. #.#.(#.# ## #.. ... ...... . #. ##..# #.#..#. .  #..# ..#. ~hk^  .... ..##.# ..  #. .## .#~h`a~h2jZB.3~h~hG .#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. ....##.............# # ..# .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.# .~hZ ..$#.....)##.#..#.##.... ...)...)@....B...†.....# ..#...#..#...>.#. ......#.######.#..#.#... .##.. #.. #.#.(#.# ##~h,{ #.. ... ...... . #. ##..# #.#..#. . #~hMo..# ..#. .~hk... ..##.# ..  #. .## .#~h)~hZB.4~h(~h~h1 .#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. ....##.............# # ..# .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.# . ~hp2 ..$#.....)##.#..#.##.... ...)...).@..B....†.....# ..#...#..#...>.#. ......#.######.#..#.#... .#~h2 |#.. ..#. ##..# #.#..#. . #... ~h>5 ~h:= 3B.~h= &5~hD ~hF ~hw.#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. ....##.............# # ..# .......#..#.#.#...# ...#..#.........#.#...... .. #......##.#.......# . ..$#.....)##.#..#.##.... ...)...)..@B.....†.....# ~h·..#...#..#...>.#. ......#.######.#..#.#... .##.. #.. #.##.. .#. ##..# #.#..#. . ~hr3-=6~h~h4 _The giant cockroach bites you.hE  You scratch the giant cockroach.hE†hb\4=67hchBS _You kill the giant cockroach!hƌm.#.#.ß.ß.# .#..##...........###+### # ........).....#....# .. h-....##.............# # ..# .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.......# . h..$#.....)##.#..#.##.... ...)...)...@.....†.....# ..#...#..#...>.#. ......#.######.#..#.#... .##.. # hhhr.-8hhS| _You see here a giant cockroach corpse.h 3h h h h : _h h h hl h h h 9=h h" x .......#...#.ß.ß.# .#..##...........###+### # ........).....#....# ..he  ....##.............# # ..# .............#..#.#.#...# ...#..#.........#.#......h  .. #......##.#.......# .h  ..$#.....)##.#..#.##....h  ...)...)@..†.....†.....#-51.6 (3h ..#...#..#...>.#........hE  ......#.######.#..#.#... .##.. #.. #.#.(#.# ## #.. ... ...... . #. hg ##..# #.#..#. . #..# ..#....... h i .... ..##.# .. h  #. .## .#h hc h ht:3h=hJDhLY .#.#.ß.ß.# .#..##....###+### # ........).....#....# .. ....##.......# # ..#h&Mw .............#..#.#.#...# ...#..#.........#.#...... .. #......##.#.# . ..$#.....)##.#..#.##....hWM ...)...@...†.....†.....# ..#...#..#...>.#h{M/. ......#.######.#..#.#... l##.. #.hM. #.#.(#.# ## #.. ... ...... .hM #. ##..# #.#..#. .l   frilled lizard (wandering) #..# ..#. ...hN. ..##.# ..  #. .## .#hP&0h@\kl.2.6 (1h`hEf _A frilled lizard comes into view.Things that are here: _a +0 club; a goblin corpseh/o ....##.).#.....# .......#...#.ß.ß.#  .#..##...........###+###  ........).....#....# ....##.............# # .. .............#..#.#.# ...#..#.........#.#..... .. #......##.#.......# .hm0..$#...@.)##.#..#.##....#...)...)...†.....†#..#...#..#...>.#....#l.....#.######.#..#.#..#.##..##.. #.#.(#.# ## #.. .... .....#.###..# #.#..#. h0#. #..# ..#....... .... ..##.# ..h>4h=l.l   frilled lizard (wandering)h>-3 _hFhIh}  .......#.#.ß.ß.# .#..##..h( .###+### ........).....#....#  ....##.............# # .......#..#.#.# ...#..#.........#.#.... #......##.#.......# ...$#.....)##.#..#.##.. #...).@.)...†.....†h  #l.#...#..#...>.#. #......#.######.#..#.# #.##..##.. #.#.(#.# # #.. .... ...... . #.###..# #.#..#. . #. #..# ..#...... .. .... ..##.#  #. .## .#h} h" <l.h &4h# hr% hڡ: .#..##..###+# ........).....#....# .....##.............# #........#..#.#.#.....#..#.........#.#..... #......##.#.......#...$#.....)##.#..#.##..h0 #l..)...)...†.....† #..#.@.#..#...>.#. #......#.######.#..#.# #.##..##.. #.#.(#.#h) # #....... ...... . #.###..# #.#..# #. #..# ..#.... .. .... ..##.#  #. #. .## .# l.h &5hh^hDq .......#.#.ß.ß .#..##...........###+# ........).....#....# .##......# #...........#..#.#.#..#..#.........#.#..... #......##.#........l.$#.....)##.#..#.## #...@...)...†.....† #..#...#..#...>.#.... #......#.######.#..#.hsE0 #.##..##.. #.#.(## #....... ..... #.###..# #.#..# #.# #..# ..#... ... .... ..##.##. #. .## .#h KhvTbl.6hC\h_O _You see here a +0 dagger.hhhh=hb .#.#.ß.....#..##...........###+..........).....#....#.....##.....# h5cn..............#..#.#....#..#.#.#.l...#......##.#.$#.....)##.#..#.## #..@)...)...†.....† #..#...#..#...>.#hOc #......#.######.#..# #.##..##.. #.#.(# #. hpc#....... ......#. #.###..# #.#..#hc# #.# #..# ..# ... .... ..##.#  #. #. .## .#hchehjm8l.hm$7 hn _huhwh* ....##.).#........#...#.ß#..##...........###.....).....#....#hUE.##.............#...........#..#.#......#..#.........#.#l....#......##.#............@#.....)##.#..#.#.###+#...)...)...†.....† #..#...#..#...>.#.. #......#.######.#.. #.##..##.. #.#.(h= #. #....... ..... #. #.###..# #.##. #.# #..# ..#.. ... .... ..##.hĐhb(.ll=8 _The frilled lizard hisses angrily. _You see here 13 gold pieces.hi hq >.lh$r .-9hy h{ 2 _You now have 13 gold pieces.h ....##.).#...#.#..#..##.....).....#.....##.#..#..#.#.#..#.#.h.#......##.##.....l@.#.....)##.#..#.#.###+#...)...)...†..... #..#...#..#...>.# #......#.######.# #.##..##.. #.#.h0 #.##.  #.##.###..# #.#hT #.##.# #..# ..# ... .... ..##hh>h/=60h h6_You block the frilled lizard's attack.h<1hˆh _You miss the frilled lizard. The frilled lizard barely misses you.hJ}a  You miss the frilled lizard.h}&2hhF _The frilled lizard bites you but does no damage.hI C3.5 (0.9hQ hT _You miss the frilled lizard. The frilled lizard barely misses you.h/ A  You claw the frilled lizard!h7 g†h9 6104.5 (1.0h> h=@ < _You kill the frilled lizard!ht@ ho ....##.).#?......#.#hς.#..##........).....#.##. #...#..#.#.#..#h.#.#......##.# #.....@..#.....)##.#..#h #.###+#...)...)...†h@ #..#...#..#...>.# #......#.######.#hbE #.##..##.. #.# #.##....... h& #.##.###..# #.# #.##.# #..# ..#h ... .... ..hjh֎.-5h{h _Found a scroll labelled CAUMUISMAO. _You see here a frilled lizard corpse.h/ ....##.)..?............#..#..##.......).....# .##.. #..#...#.#..#..#......##.# #....@†..#.....)##.#.. #.###+#...)...)...† #..#...#..#...>. #......#.######. #.##..##.. #. #.##.......  #.##.###..# #. #.##.# #..# ..h ... .... ..hh!-h&6 _hhh{6  .#.....#.#.##.)?............##..##........#.....).....#.##.h6 . #....##..#.#..#......#......@....#......##.##.##.....†..#.....)##.#h#7 #.###+#...)...)...†.# #..#...#..#...> #......#.######hF7  #.##..##.. # #.##....... hh7 #.##.###..# ##.##.# #..# h@ <7hG hI h/h hh hfj h,p h_s hs h.v hv hy ,hz h  ..:.##+#.#.....†.)h) +#.##.....#.#.....##.)....?...#.......hU #..###.#.)........hy q..# #...........h 9.5 (2 #..#........#..#.....h #...........#......###.##.....†..#.....)##.h P# #.###+#...)...)...†#. #..#...#..#..h #. #......#.####.. #.##..##..h' \. #.##.......h h h h h hv hhhhphhv!,h#h*  ......   # .#.###.....##  h?+ . ....:.##+  ###.#.....†.)  #.#hg+n#.....#.#  .....##.) h+k ......?.#  h+z#..##  ##.#.)h+U71  ......h+S..#  #####..#h\,...   #..#........#..#...   #...........#......#  #.##.....†..#.....)#h,   #. #.###+#...)...)..h,   #. #.# #..#...#..#    #.# #......#.## h-h&4hR6h 3h{ h h ,hV ,h h h h h ?   . #.....#   . #. .#.#.#..#.....  hb c ... ...#.......   # .#.###.....#   . ..........:.##+#.  ###.#..J.....†.) #.##.....#.#  h ....##.) .....#  .......#..##  h  .###.#....) ........##.  h p#####..#..   #..#........#..#... J   endoplasm (wandering) h!  #...........#...... #.##.....†..#.....)   #. #.###+#...)...).  hd ^d - 4 scrolls labelled CAUMUISMAO (gained 1)hE &3h| +4.5 (3h h ] _An endoplasm comes into view.hf!S  #.....#  ..# ...# #. #.....#  ..#. .#.#.#..#.....##    ... ...#............   # .#.##.#.....##    . ....h!:.##+#...   .###.#........J.....†.).   .....#.##.....#.#   .h!K##.).   .h"3......#  h&" ..............#..##....  h<"] .###.#hR"...)hg"j .........h|"/##   h"e#####..#.h"4....   h"A#..##..#  h" h"#...........#......#   h"e#.##.....†..#.....)#h%h}.cJ.5.5 (1h6h=8h! ##+##.#  .. ..##. #.....#  #..# #...# #.##.....#  #..#. #.#.#.#..#.....### hd#.... ....#............. #..#.##.#.....### .......:.##+#... h.###.#.......J......†.). hF+.....#.##.....#.# .##.). ......# .......ho#..##.... .###.#h...) .........h.## h#####..#..... h#..#.#..#..... h ;#...........#......#h h I.Jh &6h hJ h$  ..#  ... ## . ##+##.# .. .. ..##. #.....# #..#..#...# #.##.....# #..#.!#.#.#.#..#.....#####.... ....#..............#..#.##.#.....#### .....:.##+#....###.#....@.........†.)......#.#.....J#.....#.#.....##.).......#.......#..##.....###.#......)..........#######..#......#..##..#......ht .J7 _Found a brown potion.h..# ....## . # ##+##.# ..... ..##. . ##.....# #..#..#...#.#.##.....# #..#.!#.#.#.#..#.....##.........#.#..#.##.#.....#hQ.:.##+#..###.#.†.)......#.#......#.....#.#.......J...##.)..#..#..##..###.#......).....#.....##.#####..#.##..#.#..#.hhM.Jh&8hPhh/....## . # ##+##.# h/..... ..##....##.....# #..#..#...#.#.##.....# #..#.!#.#.#.#..#.....######h/#.........#................#..#.##........#.....######h0.............:.##+#.........###.#....†.)hC0`.....#.##.....#.#..........hl0..##.)....J.......#..h0.#..##....###.#h0......).....#.....##..........#####..#h0....# #..#.#..#hr1;.#....#......##.#h4hA4J.Jh^A hA&9h4KhK^ _The endoplasm quivers.hK ..... ..##....##.....# ##..#..#...#.#.##.....# ##..#.!#.#.#.#..#.....########.........#................'h #..#.##........#.....#######.............:.##+#..........###.#.....†.).....#.##.....#.#.............J@...##.)....h t.......#..#..##....###.#......).....#.......##..........h\ #####..#..# #..#..#..#h d.#....#......##.#h _#.##.....†..#.....)##.#.h# i  The endoplasm freezes you.h U3-80h" h%$ % _You are frozen.h4( h85 You scratch the endoplasm.  The endoplasm is almost dead.h5.=1h?hAO _The endoplasm misses you.h9  You scratch the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.h:k18------2.4 (0.9hBhNE% _You are frozen.hI?  You scratch the endoplasm.h i.hA073.3hg h7#M _You kill the endoplasm!hW C ..... ..##....##.....#  #..#..#...#.#.##.....#  #..#.!#.#.#.#..#..... #.........#....... #..#.##h #.#..... .:.##+# .###.#......†.) .....#.#......#.....#.# .##.)h  .# .#..##h%  .###.#......).....# hG {...## #####..#h_ ..#h J #..#h ..#..# #...#......##.#h  #.##.....†..#.....)##.#h h{ q9=-----4.3 (1.0h h h3hh,hhhh3h,hVh9h9=h,hQ620=h{hh,hh,hhp,hhh-a1==hh,h h,hhh+hhha2==h,h,hih,h%h, ,h h 93h? E==hh,hhh,h8h,hh# - _You start resting.h+1204.3 (20.0)h+#4h ,T==5.3 (21h2h}5" _HP restored.h# 3hC& h"- h.0 h3 ,hk6 hU: ,hf< h> hA hA hC h9I Z  You pick up a book of the Hunter and begin reading...hI 9=h/K hQ  ###  #. #.# ..# ....## #..#.###+##.# hQ ..... ..##....##.....# ##..#..#...#.#.##.....# #ß.#..#.!#.#.#.#..#.....#########.........#.........'#..#.##..hQ .....########.##+#...#9.3 (4.0)  .###.#......†.).h*R L#.....#.#......#.....#.##.................##.)........hVR k.......#.#..............#..##....#.###.#...............).....#hR ..........##......#####..#..................#.hX h[  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.hBhh:h#hB',h+,h0h!2hR3,h3h 5hi6,h7h=6 ###h=..... #..#.# ..# .....## #..#.###+##.#  ..... ..##....##.....# h> #..#..#...#.#.##.....#  h;>]#..#.!#.#.#.#..#.....#### #.........#.....hz>+. #..#.##........#.....#### ......##+#.....h>14.3 (5 .###.#..............†.)...h> .....#.#......#.....#.#... h>.................##.)..... h>....................#..... .....#..##h?$.. h=?.###.#...............). .....##h\?W #####..#....h?h&hhhhвhhhλh,h,hhbh    K......   #......  h #..#..# .. ###   #.....# #..#.# ..#   #.....####..#.###+##.  hB .##....##.....#  h9 #..#..#...#.#.##.....   #..#.@#.#.#.#..h\-#   h|....#.......   #..#.##...h....# h   .................##+#   .###.#.......†.)   .....#.#......#.....#.#. K   kobold (missile, asleep) h3  ...........##.) hU  ....................#... hvK  ......#..##h!h 6.3 (2  A kobold comes into view. It is wielding a +0 dagger.hj.KK)hG&==hn7.3 (3hh _The kobold shouts! _You see here a brown potion.h  .......  #K.....  #..#..# ..## # #.....# #..#.# .. h .##.....####..#.###+##. .........##....##.....  #..#..#...#.#.##.....  #..#.!#.#.#.#..#.....  #...@.....#.......... h j #..#.##........# .................##+#.. ###.#..............†.) .....#.#......#.....#.# h  .................##.).  ....................#h  ..............#..##. h \ .###.#........)h h h.h ;--8.3 (1 _h h) hH   .b.....  #......    #K.#..# .. ### # #.....# #..#.# ..#h9I .##.....####..#.###+##.# .........##....##.....# #..#..#...#.#.##.....# #..#.@#.#.#.#..#.....# #.........#......  #..#.##........#.....# hXIa...............##+#... ..###.#..............†.).hqIC ......#.#......#.....#.#. b   bat (wandering) hI.................##.).K   kobold (missile) ....................#... .......hI*#..##.....hmLhLhtMhMhS ..KK   kobold (missile)  A bat comes into view.hcTA--9hXh[ _The bat moves out of view. _You see here a brown potion.h1 Bh h 4b.Kb   bat (wandering)K   kobold (missile)h '20h h R _g - a brown potionhU   ##.##...#  .......  #.b....    #..#..# .. # hbV # #.....# #..#.# .. #.##.K...####..#.###+##. ...........##....##.....  #..#@.#...#.#.##.....  #..#..#.#.#.#..# hV  #.........#..........  #..#.##........#..hV d  ........##+#.hV  ..###.#..............†.) hW ....#.#......#.....#.#  ...........h[W s##.)  .......#hX hxY hY hXZ h^ r.b.Kh#_ &1hb hc h>h7?h?hG .bbYou scratch the kobold but do no damage.h]G5=2.2 (0.9hMKh,N4 _You block the kobold's attack.hԆm  You scratch the kobold but do no damage.hh͔hN53-h&3.2 (1.0hhiW _You block the bat's attack. The kobold hits you with a +0 dagger.h 9  You claw the kobold!hI Y  You kill the kobold!h& hn J).bh 6204.1 (0.9h h 1 _You block the bat's attack.h  You closely miss the bat. The bat barely misses you.h-.bho(5.0hhRQ _The bat closely misses you.h#  ##.##...# .......  #  #..#..# ..### # #.....# #..#.# ..ht$ & #.##.....####..#.###+##.# ......)....##....##.....#  #..#..#...#.#.##.....# #..#.@#.#.#.#..#.....# #.....b...#...... #..#.##........#.....# h$ 4.................##+# ..###.#.....†.)h$  ......#.#......#.....#.#. h]% q...............##.)... ..............#. .#..##...hd' h( h>0 h0 54=h0 &6.0 (1.0h6 h9 : _The bat hits you but does no damage.h%hH,"b.h,+9 (0.9h"1h2w _You scratch the bat but do no damage. You block the bat's attack.h  .......  #......  #..#..# ..###   # #.....# #..#.# ..#  #.##.....####..#.###+##.#  ......)....##....##.....#   #..#..#...#.#.##.....#  #..#..#.#.#.#..#.....#   #....b@...#............   #..#.##........#.....##   ..........##+#....   ..###.#......†.) ......#.#......#.....#.#.   } G................##.)...   ..............#.   ..............#..##...   .###.#......)h] h hC7.9 (1.0h}h1 _You block the bat's attack.h0 h{1 h8 b.h9 -8.8 (0.9h? hkB t _You closely miss the bat. The bat hits you but does no damage.hh  .   #......  #..#..# .. ###  h_  # #.....# #..#.# ..#   #.##.....####..#.###+##.#   ......)....##....##.....#   #..#..#...#.#.##.....#   #..#..#.#.#.#..#.....  he #.# h #..#.##.#.....  hм\ ...........##+#  h  ..###.#......†.)h  ......#.#......#.....#.#  h= .................##.) h` ....................#  h ..............#..##   .###.#.)hhhhOI=9.8 (1.0hMh: _The bat hits you but does no damage.h3hهhh  #......  #..#..# ..## # #.....# #..#.# ..h2  #.##.....####..#.###+##.  ......)....##....##.....  #..#..#...#.#.##.....  #..#..#.#.#.#..#.....  #.........#.......... h #..#@##........# ........b.##+#.. ###.#.......†.)  ......#.#......#.....#.#hR  .................##.). #....................#b   bath #..............#..##....h-0 hR#.###.#...............) hxU ....##....hD&0hϘhh,30.8 (1hhA: _The bat hits you but does no damage.h h h h& h9  You scratch the bat.h.41.7 (0.9h] _You kill the bat!hX4  #..#..# ..# # #.....# #..#.# .  #.##.....####..#.###+##  ......)....##....##...  #..#..#...#.#.## h\Y #..#..#.#.#.#..#  #.........#....  #..##..#.##........#  #......@...........##+#  #..###.#....†hZ  ......#.##.....#.  .................##.). #..............#  #..............#..##.  #.###.#...............)  #......hoZc.....##..  #####..#..hdhfe.-2.7 (1.0hlhnhG N-h hc hZohoh;vhwh4h\h+h3hh3 h ,hh.h,hvhhF,hhh,hgh!&"  #..#..# ..   #. #.....# #..#.#   ##.##.....####..#.  #......)....##....##  #..#..#...#.#.##  #..#..#.#.#.#..#  #.........#  #..##..#.##........#h&  #..@........#6.7 (4  #..###.#.  #......#.#......#..  ##.................#  #..........  #..............#..#hm'0  #.###.#....  #.................#  #####..#h,h.h 4h hI hAhBhjChIhKhLhzP,hPh.Qh_RhThsVhVhgWh{Yh_#..#...#.#.###..##..#..#.#.#.#..#.hF`=......#.....##..#.##.........................###.#................#.#......###......... #.@.....h`= #......#..# #.###.#......... ....h`(#####..# #..#......g   hobgoblin (asleep) #...h`#g #.##.....†h a\ #. #.###+#...hj+9.7 (3hj,40.7 (4hohNr\ _A hobgoblin comes into view.h h hZhh  #..##..#..#.#.#.#..  #..##.........#....  #..##..#.##...  #..........  #..###.#...  #......#.##  ##........  #..  ##  #.###.#h....  #........  #.#####..#.  #.# #..#  #.# #...  #g# #.##.....†..  #.# #. #.###+#..  #. #.# #heA1.7 (1hhhD ........#..#.##....#..........#..###.#......#.###......... ####.#........#####..# .g##.....†. #.###+#  h}E hL pg.ghL &2hP hR h+#.##....#..........###.#....#.###......... #..............h,####.#........#####..# #..g..##.....† #.###+# ...  .. #.#h/h3`g.3h7h9hj........###.#....#.###......... #.....####.#........#####..#g# #....##.....† #.###+# ...  .. #.# h5D=4h h W _The hobgoblin closely misses you.h  You scratch the hobgoblin.  The hobgoblin is moderately wounded.h-5.6 (0.9hhHW _The hobgoblin closely misses you.hk_  You closely miss the hobgoblin.The hobgoblin is moderately wounded.h3` [3-6.6 (1.0hSj C _The hobgoblin hits you.ha  You scratch the hobgoblin.  The hobgoblin is almost dead.hs [4=7.5 (0.9h h W _The hobgoblin closely misses you.h6?  You scratch the hobgoblin.h4<f.h7?6318.5 (1.0hChCFM _You kill the hobgoblin!hh$3h|hۊ,hWXhhY#.###...... #........hB. #...####.#..#####..#.# #..# #...-h 50.5 (2.#† #.###+##..h4{ ##..#.# hU #.# hh˔1-hhhhxg3hThhlhSnhr=h=w$ #......... ####.#.##..#.# #..# #....hw#† #.###+#2 #.# #... #.# ..... .. #.####.... . #.###.... hwS ##### h9xhm|h}hhRhh h h& h -###.#.##..#.# #..# #....#†# #.###+##.#.## #. #.# ##..@.# #.# 4#............ #.####......... #.# ##.......  #####.#  #h hD h hf  #.......# #.#####..# #.# #..#.# #.# #....# #.# #.##.....†..# # #.# #. #.###+#. #.#.## #. #.# #..# #....####.##.# #. #...@........ #.## ### #.# hx F #.# ####.##.#  #  .  #   h h1 +5.5 (1h h h 3hO hhmhBhc  #.###.#.  ###.......  #.#.#####..#.  #r#.# #..#. .# #..........  #.#.# #.##.....†h  #.#.# #. #.###+#.  #.#.## #. #.# #  #.@..####.##.# #.  #............ #. h#.. #.  ##........ #.h' ######.#. # # r   quokka (asleep)h<   h%Q67.5 (2h|*hJ-Y _A quokka comes into view.hn F  #.....#  #.###.#  ###........  #.#.#####..#  #r#.# #..#  #.#.# #........  #.#.# #.##.....†  #.#.# #. #.###+#  #@#.## #. #.# #  #....####.##.# #  #... #hTo O  ##. # ........ # ######.#. # #  hsq hw n.rrhlx +8.5 (1h} h hQ......# #.###.###.........###.#r........##.....† ##+#.## #. ..####.##.#............###......##.......######.#. ##h=h %.r=9h*h-S _The quokka barely misses you.ha}=60hh _You miss the quokka. The quokka closely misses you.hh.h hh m  You scratch the quokka but do no damage.h͔ &1hR h S _The quokka barely misses you.h<2hv h8 _You closely miss the quokka. The quokka closely misses you.h  You scratch the quokka.  The quokka is almost dead.3hshr4 _You block the quokka's attack.hH"  You completely miss the quokka.The quokka is almost dead.The quokka twitches its whiskers.h"V1---4h&hr(b _The quokka bites you. The quokka misses you.h%  You scratch the quokka but do no damage.The quokka is almost dead.h&r17-------5.4 (0.9h,+h+.+ _The quokka bites you.hE  You miss the quokka.The quokka is almost dead.6.4 (1.0h h L _The quokka misses you.h%  You barely miss the quokka.The quokka is almost dead.7.3 (0.9hh4 _You block the quokka's attack.h<  You scratch the quokka.h?1.hgl18=---78.2hhNJ _You kill the quokka!hGM#......# #.###.###.........####........##.....† ##+#.## #.   #....####.##.# #....###hh`5-9.2 (1.0h$hgh, h h h ,h* nh ~9==h ,h h ,h hF ,h h h. x20==h ,h h Bh` h h hO ~1==h h ,h= h ,h h ,hW h h h2==h A=hu w3=h ,h1 h Bh ,h hH - _You start resting.h 092.2 (23.0)hQ w4==3.2 (24h h " _HP restored.hh3h3h(huhnhh,hhhh9=hCh : ###.. #.#.#####..# #.#.# #..#. #.#.# #.. #.#.# #.##.....†h  #.#.# #. #.###+# #.#.## #. #.# # #....####.##.# # #..@......... #.#7.2 (4.0) ###......... #. ##........ #. ######.#. #.#h 1hbhh:h ;h*>h?h h 3h@ h h h nh< h h h h" @ _Found a book of Misfortune.h$ h$ h% h,  ###....## #.#.#####..#.... #.#.# #..#........#..# #.#.# #....# #.#.# #.##.....†..#.h,  #.#.# #. #.###+#...) #.#.## #.##.# #..#. #....####.##.## #.... #...... #.##.301 ###.... #.##... ##.... #.##.# ######.#.### #.#h`- 4#.# :# # ... .##. #h- h~4 hB6 h h hc h h hX Bhf h h h h h h hx hg ,h` h  ###....##....   #.#.#####..#....   #.#.# #..#........#..#....   #.#.# #.....#......#  h5  #.#.# #.##.....†..#.....)#   #.#.# #.##.###+#...)...) #.#.## #.##.# #..#...#..#   #....####.##.###.#......#.##   #....#.##..##.. 5 ###....h ##.##....   ##....##.##.###..   ######.#.###.##.##.# ..#   #:#.# .. .......   h p#.#.# ## #.   #.#.# #.#.#h, !hb h6 h h/- h- hE. h4 h: Xh(< ,h= h> hAA ,hB hC hE ,hF hK Z  You pick up a book of Misfortune and begin reading...h|K hK h[Q   #.#.# #.##.....†..#   #.#.# #.##.###+#...)...)  #.#.## #.##.# #..#...#   #....####.##.###.#......#.  hQ   #................#.##..##.   ###.............##.##...   ##............##.##.###.   ######.#.###.##.##.# #.   #@#.# .. ... ..10.2 (5h/R   #.#.# ## #. #   #.#.#   hR u.#  #.#.#    #..  hR @ hG\ h^  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.hb3h hh,h,hY,hh h,hEhh,hśh...............#.##..####.............##.##..... ##............##.##.## ######.#.###.##.##.#  #.#.# .. ... . #.#.# ## #. # #.#.#  #.#.#  4.2 (4. #h^##hhbh B4hEhTGhShhhh&n hn 3h!u hv ,hY{ ,h|  ####.##.# ######.#.#### #h| ? #.#.# .. ... . #.#.# ## #. . . #.###J#......#######h9} ##J   endoplasm (asleep)h܃ +5.2 (1hH +6.2 (2h| h ] _An endoplasm comes into view.h4hhh? ##.##.##.###. ######.#.###.##.##.# #. #.#.# .. ... . hT#.#.# ## #. #.  #.#.#  #.#.#  #.#.#  #.#.###J#  #.#  #.#h  ###       hyh+7.2 (1hh`h" T ##.##.##.###..#   ######.#.###.##.##.# #..#   #.#.# .. ... .   #.#.# ## #. #.  #.#.#  #.#.#  #.#.#  #.#.###J#  #.#  #.#  ###       h <8hK hn hu  ##.##.##.###..#  ######.#.###.##.##.# #..#  h -#.#.# .. ... ....  #.#.# ## #. #.  #.#.#  #.#.#  #.#.#  #.#.###J# hv  #.#  #.#  ### h 7 h h &9h h# h3##.##.##.###..# ######.#.###.##.##.# #..# #.#.# .. ... .... #.#.# ## #. #. #.#.# #.#.# #.#.# ##.#.###J# #.# #.# ### .hP9@.JJh:'20h>h@h   You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.h d2--=1.1 (0.9hh% _You are frozen.h ?  You scratch the endoplasm.h- /. h #3hS G=-442.0h h M _You kill the endoplasm!h# r##.##.##.###..# ######.#.###.##.##.# #..# #.#.# ... ... .... h #.#.# .### #. #. #.#.# .##.#.# .##.#.# .# #.#.###.# #.# #.# ### ..h hW 5-3.0 (1.0h hU h.8###..##.##....... .##............##.##.###..# #######.#.###.##.##.# #..# .#.#.# #... ... .... .#.#.# #.### #. #. .#.#.# #.# #.#.# #.# #.#.# #.# #.#.###@# #.......# #.##########h<3h3@-4h7h9hhȡhbhhRIh_WhX,h@]4==hB^h^h`h=ah}ahf>.#.## #.##.# #..#...#..#...>#....####.##.###.#......#.######................#.##..##.. ####.............##.##...##............##.##.###..# #hng######.#.###.##.##.# #..# ... ... .... .## #. #. . 7.0 (3#.#.# #.#.#.# #.#.#.###.##.......#hg;#.#######hghQph h 3h h$ h Bh h< h' h h h 9=h' h[  #............##.#.#.# #.##.....†..#.....)##.#.#.# #.##.###+#...)...)...†..h .#.## #.##.# .#..#...#..#...>#....####.##.###.#......#.######................#.##..##.. ####.............##.##...##............##.##.###..# #######.#.###@##.##.# #..# .h 30....... .... .####.# #. .#.#.# #.##.#.# #.##.#.# #.#h? I.###h hm h hmBhBhChJhLh3MhNP,hRQ,h-RhShV,h'WhXhZh0[hb\hb.# #.##.....†..#.....)##.#..#.# .# #.##.###+#...)...)...†.....† .## #.##.# .#..#...#..#...>.# h7c..####.##.###.#......#.######.#.. ..............#.##..##.. #.#.( ......##.##....... ..... #............##.##.###..# #.#. ######.#.###.##.##.###..# ..#..hc* #.#.# #....@........ ..##4.0 (4#.#.# #.#####.###.# .###.#.# #.# # hd#.#.# #.#.# #.#.###.##.......#h+da#.##########hdhjhlhEh.#..... #.##.###.#......#.######.#..#.##..##....# #.#.(#.# ###.##........ ...... . .hYkI##.##.###..# #.#..#. . .#.###.##.##.###..#.##..#..... #.#.# #......##.# .. 9.0 (5 #.#.# #.#####.###.##.##.## .# #.#.# #.# #.# .# #.#.# #.# #.# .# hk#.#.# #.# #.. .# #.#.###.# #.# .# #.......# ### .# #.####### .# hk.###hlh shth0h1h2hH.##.# .#..#...#..#...>.#.... .##.###.#......#.######.#..#.# ........#.##..##....# #.#.(#.# ## .......##.##........ ...... . ##.##.###..# # #.#..#. . #.###.##.##.###..#.##..#....... .#.# #..................##.# .. .#.# #.#####.###.##.##.## .# .#.# #.# #.# #@#42.0 (3 .#.# #.# #.# #.# .#.# #.# #.. ..# .#.###.# #.#MIm##.# .......# ### #.# .####### #.## #.# #.# hNhOhlhEmhmhRshu,hyXhzh.{hj|,h|h......##.##........ ...... . hւ......##.##.###..# #  . #.###.##.##.###..#.##..#....... #.# #............##.# .. .#.# #.#####.##.## .#  #.# #.# #.## #.###.#  #.....# ##5.....h~####### ##.##.####hzhhhߠ3hh,h6h8nh,h*hߴ/#.# #..........##.# .. .#.# #.#####.##.## .# hic #.# #.# #.## #.###.#  #.....# ## .......# ### ###### # ## 8h6 hԵE h hhh- h 3h* h h h ,ha ,h hH h ,h hR # #.###.#  #.....# ## ......## ###### # ##  51# hÞ Ah. hE h#3hhhhrnhhh,h;h?hh-hdh7B##.##.#.#.##..#........................##.# .. #.#####.##.## .# .#.# #..# #.# #.## .#.# #.# #..... .#.###.# #.###. hY.......# ### #. .#######5.0 (4 ##.#.##.##.# h,### hh;h=hh4hhho 3hp hu hMz nhz ,h | h} ,hF~ h  h@ ,hҀ h #.###.#......#.######.#..#.#... ........#.##..##....# #.#.(#.# ## .......##.##........ ...... . .......##.##.###..# # #.#..#. .##.##.#.#.##..#........................##.# .. #.####h #.##.## .# .#.# #..# #.# #.##9 .#.# #.# #.... .#.###.# #.## .......# ### h( k.####### ##.#.#h V#.##.#hއ hU h h.3h.hf;hAh\D,hRKXhKhmNhP,hRhThTV,hTWh$_|#+#...)...)...†.....†.....# # .#..#...#..#...>.#........ ###.#......#.######.#..#.#..#.##..##....###.#.(#.# ## ........... ...... . h_...##.##.###..#.# #.#..#. . ###.##.##.###..#.##..#....... # #..................##.# .. # #.#####.###.##@##.## .#65.0 (6 # #.# #.# #.##. h(`# #.# #.###.##. # #.# #.....##. ###.# #.###.##. ....# ### #.# ######.##.# hf`"h`hghihJ hcK hL hS h*W ,hZ[ H _Found a whip.hs] 3h^ h` hfb ,h*c hgi ....#.##..##....###.#.(#.# # ....##.##......... ...... . ...##.##.###..#.# #.#..#. . ###.##.##.###..#.##..#....... # #..................##.# .. hj K# #.#####.###.##.##.## .#  #.# #.# #.##.# # #.###.##.#  #.....##@# 8.0 (3###. ...## #.##)##.##.##.##..###hj ho hq hJ 3hn hP h) hBhRhhZh3hhPhh ###.##.##.###..#.##..#....... # #.........##.# .. # #.###h "##.##.## .#  #.# #.# #.##.# # #.###.##.#  #.....##.# ## h$ ...## #### #71hL p #.##)#.#h !###h h hIh>93h9h?hFAhAhCFnhK<  You see here a +0 whip.hMh`N _hdOhT #.# #.# #.##.# # #.###.##.#  #.....##.# ## hU...## #### # #.##) 4......####.##.#### ### #        hQVhIZh<\hQ4hVhWho" 4h-' h( h 3h hZ hg ,hN ,h ,h h4 h ,h8 h, .# #.###.##.# .# #.....##.# .#.# #.###.##.# .. ..# ### #.##.# .. h~ q### #.##.# .# #.##.# .####.##)# ...#.##.##.####h #.##..@....#7####.##.#### h ### ## h@ h h h94h`hhM2 h3 hK7 hE9 h h2 3h h% h h* ,h ,h h h< hp h) h .#####.###.##.##.## .# .# #.# #.##.##.# hB .# #.###.##.##.# # #.....##.##.## .# #.###.##.##.. .# ### #.##.##.. ###.##.##.# #.##.##.########.##)##@.......80#.##.##.########.##.......#####.##.##########h +hժ hJ hM h?Qh h˧ h h h nh h h hH ,h h1 ###.###. .#  #.# #.#  #.###.  #.....##.##.##  #.###..  ### #.##.##..  #.#hӽ  #.##.##.#######.#.##)##...3#.##.##.####.##.......# ####.##.##########hI h h3hDhch ,hXh.h|hhAhh<.###. .# .# #.# .###. .....## h.###.. ## #.##.##.. #.# ##.##.##.#######.#.##)##...h6#.##.##.###.#.##.......# hHhDh hhv3hh,hnhݼh,hhr#. .# #.# .... #. ...### ..## #.. ... ..hZ.##.##.. #.# #.# #.# #.# .. #.######.##.###. #.##)##...#9 #.##.### #.##.......# .. ####.##.#### ## hhhh h 3hs h4 ,h nh h ,hw hs  .#  ....  ...# # ..# #. . ... .. h0 E. #.#####.#  #.##... #####.##.###.# )##...# 92#.##### ......# ..... .##.#### ###.### ###### ###h h h hvs 3hnt hz h{ h hX u#.## .# #.# .... #.# ...# #.## ..# #. ###.. ... .. ..#.. #.#####.###.#h؃ #.# #.##... ...#.#######.##.###.# #.....@.# 4.0 (2#.##.##### h; ......# ..... #.#### ###.### ###h h8 h3 h hhrhT4h hhTy...##.# .. #.## .# . ##.# .... ....# ...# .#. .## ..# .. #. ##.. ... #... ..hy.. #.#####.###.#K##.# #.##.............#######.##.###@# ................# #.##########.##### .....# ......#### ###.### ######K   kobold (asleep) hVz3hC  A kobold comes into view. It is wielding a +0 whip.hk.KKh_5===5.0 (1hh( _The kobold shouts!h1X #..... ..##.# .. .## .# . ## .# .... ... .# ...# .#. .## ..# .. #. ## .. ... #... .. .. #.#####.###.#.### hY c.# #.##.....@..K.... .#######.##.###.#....### ................#.##.###########.#####.# # ....# ..... .# .#### ###.### .# ##### ## htZ h` 3K.ha 0---6hHe h*g h#. ##.# .. ## ## .# . ## $# # .... ... .) # ...# .#. .# ## ..# .. #..###  ... #... ...  #.#####.###.#.# # #.##.K.....# #.##.###.#....#...#.##.# #.####h.# ## ..... ..# #### ###.### #.#  ### ###hh0----=--7hhY _Found a whip and 5 gold pieces. The kobold hits you with a +0 whip.hz<8hh/ _You completely miss the kobold. The kobold closely misses you.h5 A9 (0.9h; hG> R _You closely miss the kobold.h >9.8h h _You barely miss the kobold. The kobold closely misses you.h  You scratch the kobold.  The kobold is moderately wounded.----400.8 (1.0hh}T _The kobold closely misses you.hV  You scratch the kobold.  The kobold is severely wounded.hWWT1=1h\h^4 _You block the kobold's attack.h##..#. . #..... .# .. ### .# . #####$#  .... ... ...)  ...# (.#. #..# # ..# ....##..### ... #.......#  #.#####.###@#.####  #.##.......K.....# ######.##.###.#....#### ..............#.##.# #########.###### .# ..# ..... ..# #### ###.### #.#### ###hw16-----2h* h n _Found 6 large rocks. The kobold hits you with a +0 whip.hm?H......# .. ###  .# . #####$#  .... ... ...) ...# (.#. #..# # ....##..###  ... #.......# h@#.#####.###.#.#####.##.......K@....# #####.##.###.#....#### .............#.##.# ########.#####.# .# .# ..... ..# ## ## ###.#####.#  ### ### hHh+I&3hOhRT _The kobold closely misses you.hB#.# .. ###  .# . #####$ .... ... ...)# (.#. #..# ..# ....##..###. #.......#.#####.###.#.####.......K..... #####.##.###.#..@.#### ho ,.............#.##.# ########.#####.# .# ..... ..# # ## ###.#####.# ### ## h<4hhT _The kobold closely misses you.h<  You scratch the kobold.hբi)hby7=----85.7 (0.9hKhJ _You kill the kobold!h1 ...... ##.# .. ### # .# . #####$# .... ... ...).# (.#. #..# # ..# ....##..### ... #.......#  #.#####.###.#.#### #.##.......@.....# ######.##.###.#....#### h2 ]..............#.##.# #########.#####.# .# ..# ..... ..# ## ### ###.#####.#### ### hq: K-6.7 (1.0h@ hFD M _You see here a +0 whip.hb3hchg,hkhUn,hohrhhrk18==h+th0v,hwhyhyh3{hx},h~hF~9==h҂h,hh,hh,hh::20hE==hh͌,hh,hh%,hh(~1==hh,hhj,h.h~,hChO=hyha2=hh,hh8Bhf,hϬh>93hE==hh,hRh,hhhӵh\h - _You start resting.hS33.7 (27.0)4hT==4.7 (28hxh" _HP restored.h3hDhh~ ,h%,h',h)hz0P.... . ..#.  ....... ##.# .. ### h0# .# . #####$  .... ... ...) ...# (.#. #..# # ..# ....##..### ... #....@..# 6.0)h'1 #.#####.###.#.#### hU16#.##.......).....# ######.##.###.#....#### ..............#.##.#h19####h1h8h9h3h\hhhh,hhD h 9=h@ h>#..#.#...(#.# ## .... . ..#.  ....... h^/##.# .. ### # # .# ..#####$##.##.#  .... ........).........# (.#. #.@# 8 # ..# ....##..### ... #.......# #.#####.###.#.####h\#.##.......).....#.###.#....####.##.#.#..# ##h!hh!h 3hhmhBhh ,h hq ..†.....#....... #..#.#...(#.# ## .... . ..#.  ....... ##.# .. ### # # .# ..#####@##.##.#41.7 (3  .... ........).........# (.#.##..##....# # ..# ....##..#######... #.......##.###.#......###.##hL = _You now have 18 gold pieces (gained 5).h44hp:h<h3hZhOhXhhhYh9hhhh,h}hx8>.#........ ##.#..#.#... ##.#.(#.# ##  ...... .  #.#..#. .h+...... ...##.# ....### # #.## .# .##..#####.##.##.# #.# .........@...)......4 #.# ...##(.#.##..##....# hv#.## ..##....##..####### #.. ......#.......# #.. #.#####.###.#.#### h#.# #.##.......).....# #.#######.##.###.#....#### #................#.##. hU#.##########.#####.# .#hhhhIh/h&,h_hFh,hfh>hb,hhH#...>.#........###.#..#.#....... ..###.#.(#.#.##... ... .............. #.# #.#..#........##..#..........#hh...##.# ......# ### #.## .#...##..####.##.# #....)......7#.# #...##(.#.##..##....#.## # ..##....##..#########.. ......#.......###.. #.#####.###.#.#####.# #.##.......).....#.#######.##.###.#....#### #h)##...#.##.# #.##.###.#####.# .#hvh`h 3h h h ,h ,h ,h/ hS h\ ,h h Z#...>.#........ #.######.#..#.#.......# #....###.#.(#.#.##....#... ................#.# #.#..#.........#.##..#h ....#...##.#.......# ### #.## .#...##..####.##.# #...)......50#.# #...##(.#.##..##....# ..## #...##....##..#########.. .........#.......#hN ##.......#.#####.###.#.#####.#######.##.......).....#.#######.##.###.#....#### #.##)##.........#.##.# .###.#####.# .#ht h h(3h5+h+4h5h6hf:,h1=,h(>h@hD,hFhP...##.#.......# . ..)##.#..#.##.... .... .)...†.....÷.....#....## hQ#..#...>.#..............######.#..#.#.......#..###.#.(#.#.##....## ................. .#.# #.#..#........... .#.##..#......@...# 3 .........##.#.......# ### # #.#...##..#####.##.##. hV#.##.##.# #.............)...... #.##.##.# #...##(.#.##..##....# ..##.##.## #...##....##..#######......########.hXhhZhphiqhrh|zhQ}h}h,h..#..#.#.#...#......#.#..........#.#.##.#.......# . ...... .)##.#..#.##.... .....K )...†.....÷.....#....### ..#...>.#...............######.#..#.#.......# ....###.#.(#.#.##....### ..... ....h+Q....#.# #.#..#..... ..#.##..#..........##### ........##.#.......# ### # .##.##.###.#...##..#####.##.##.###.##.# #.............)...... K   kobold (missile, asleep) .##.##.# #...##(.#.##..##....# .##.##.## #...##....##..### .##.##.. .........#..h˩h$4.7 (1hiA5.7 (2h hQ_A kobold comes into view. It is wielding a +0 dagger.h:hMU=....# # ..# #..#.#.#...#......# .....#.#..........#.# ##.#.......#..#......###.#..#.##..........K .†.....÷.....#....###h3V...>.#................ ######.#..#.#.......# ###.#.(#.#.##@...### .. ............#.# #.#..#.............#.##..#....######......##.#.......# ### # ##.##.###.#...##..#####.##.##.# ##.##.# #.............)...... ##.##.# #...##(.#.##..##....# ##.##.## #...##....##..###h&W!####hp^h%iwK.K)hj5===6.7 (1hqhFuU _The kobold shouts! You hear a loud squeak. You hear a shout! x2hAE Z#....# .. ....# ##..#..#...# #..#.#.#...#......# .....#.#..........#.# ##.#.......#..#......# ##.#..#.##.........K. hE ).†.....÷.....#....###...>.#.......... #####.#..#.#....@..# ###.#.(#.#.##....### .. .......... #.# #.#..#....... #.##..#....####### hAF ......##.#.......# ### # .##.###.#...##..#####.##.##.#.##.# #.............)......hF .##.# #...##(.#.##..##....#hH hJ hR .rKr   rathQS 0---7h[ h] V _A rat comes into view.hn>2..###+### # #....# #..... ... ....# ##..#..#...# #..#.#.#...#......# .....#.#..........#.# .#.......#..## hQ?#.#..#.##..........r .†.....÷.....#...K### ...>.#........... ####.#..#.#.......###...###.#.(#.#.##....### .. ............ .# #.#..#........##..#....####### .....##.#.......# ### # h? .##.###.#...##..#####.##.##.# .##.# #.............)......hh ?r.h I=--8hKh,4 _You block the kobold's attack.h>.ß.ß.# ...###+###.#.# #..... ... .....# ##..#..###...#..... .....#.#..........#.# #.....#..#......#..# h #.#..#.##.........r....#†.....÷.....#..@K###... ...>.#........ #.#.#.......###...###.#.(#.#.##....### #. .......... #.#..#.............. .##..#..........####### ....##.#.......# ### ###.#...##..#####.##.##.#hhL  The kobold hits you but does no damage.hrr.gg   hobgoblinK   kobold (missile)r   rathǞ&9h hO\ _A hobgoblin comes into view.hG>  You scratch the kobold. Your off-hand claw misses the kobold.The kobold is moderately wounded.hfI g. 60.6 (0.9hO hQ _The kobold barely misses you. The rat barely misses you.h&=hD  You scratch the rat but do no damage.A kobold comes into view. It is wielding a +0 club.hFK.KK 2 kobolds (missiles, 1 wandering)r   rathG[3-1.6 (1.0hQhVv _The kobold hits you with a +0 dagger. The rat barely misses you.hnS  The kobold shouts!  You claw the kobold!hd K)   kobold (missile)You kill the kobold!hB((((h%^ hi s...)gg   hobgoblinK   kobold (missile)r   rathn h2--51==hn 2.5 (0.9hw hy ` _The kobold throws a stone. The stone hits you. You block the rat's attack.h6  You claw the rat!hhh?†..K.g.h\3=5--h3.5 (1.0hh+G _You kill the rat!h 2#.....# #.ß.ß.#..#...... ..###+###.#....... .#....# #......... ....# ##..#..#...# h!#..#.#.#...#......# ....#.#..........#.# # .#.......#..#......#..# #..#.##........@..K..# †.....÷.....#...)### ..>.#......g.... ###.#..#.#.......###... ###.#.(#.#.##....### # . .......h!1... K   kobold (missile) # #.#..#...... ##..#....######h2"#...##.#.......# ### #h%h%hD.+K.g.g   hobgoblinK   kobold (missile)h/P---4h5h:p _You see here a rat corpse.hJ ß.ß.#..#......##+###.#....... .#....# #.........#.h ##..#..#...##..#.#.#...#................#.# ##.......#..#......#..##.##........†.K. †.....÷.....#...@###.... ..>.#............g.. ###.#..#.#h@ w###...(#.#.##....### #. . ................... h N# #.#..#..... ##..#..........####### ....##.#.......# # # ##.###..#####.##.##.#hܩ h h 7K.h .=5h h: s _The hobgoblin closely misses you.Things that are here: h <_a +0 dagger; a stoneh  You scratch the hobgoblin.  The hobgoblin is moderately wounded.h]0---6.4 (0.9hh{ _The kobold hits you with a +0 club. The hobgoblin closely misses you.h:   You completely miss the hobgoblin.The hobgoblin is moderately wounded.h( q14---------7.3hhQ _The kobold hits you with a +0 club. The hobgoblin hits you.h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.5=-----8.2 _The kobold hits you but does no damage. The hobgoblin barely misses you.h}  You barely miss the hobgoblin.The hobgoblin is moderately wounded.h~ (9.1h hm n _You block the kobold's attack. The hobgoblin misses you.ht  You barely miss the hobgoblin.The hobgoblin is moderately wounded.The kobold hits you with a +0 club.hu_4-70.0h'~h@ _The hobgoblin hits you but does no damage.h?  You scratch the hobgoblin.h&9hhVa _The hobgoblin is heavily wounded.h  You closely miss the hobgoblin.The hobgoblin is heavily wounded.5=1.8 _The kobold barely misses you. The hobgoblin closely misses you.hD <  You claw the hobgoblin!hN .K   kobold (missile)  You kill the hobgoblin!hQ 6622.8 (1.0hkX hZ S _The kobold barely misses you.h\^###+###.#....... #....# #.........# ....# ##..#..#...# #..#.#.#...#......# ..#.#..........#.# # h]#.......#..#......#..# #..#.##........†K....###....÷.....#...)###..... .>.#............@....... ##.#..#.####.#.(#.#.##....### #  ...................  #.#..#........... #..#..........####### ...##.## hV^ # #.###.#...##..#####.##.##.# #.# #.............)......h_hg.KK   kobold (missile)hNh&3hnhqz _The kobold attacks as it pursues you! The kobold closely misses you.h<  You scratch the kobold.h:C)h554.7 (0.9heh J _You kill the kobold!h>dv.#.ß.ß.#..#...... ....###+###.#....... .#....# #.........# ......# ##..#..#...##..#.#.#...#......# ....#.#..........#.# # .#.......#..#......#..# he#..#.##........†.....### †.....÷.....#...@###..... ..>.#.............#.#..#.#.......###..... ###.#.(#.#.##....### #.. . ................ #.#..#.............. ##..#...#### ....##.#.......# ### ##.###.#...##..#####.##.##.#hmh@nQ=-5.7 (1.0hshys  Things that are here: _a +0 club; a +0 dagger; 3 stonesh( .#.....# .#.ß.ß.#..#...........###+###.#.......#....# #.........#......# ##..#..#...##..#.#.#...#......# ....#.#..........#.# # #.#.......#..#......#..# #.#..#.##.......@†.....### .†.....÷.....#...)###..... ...>.#..............#.#..#.#.......###..... .###.#.(#.#.##....### #.. .. ................ .# #.#..#....h+ .......... .##..#..........##### .....##.#.......# ### #h  h l6=-6 hG _h| h hTO 3h1P hT BhlU ,h,V hW hW hLX hZ hZ #7hZ ;==hG\ h^ ,h_ ha ,hb h"d ,hd he h#f k18==hg hh ,hCi h~j ,h.#.......@....... 12.7 (h3.0) #.#..#.#.......###...... #.#.(#.#.##....### ##... ................... . #.#..#............h..########.##.#.......# ### ##.#...##..#####.##.##.# .h@u# #......)......hhҺh4h 3h h hڨ {=hժ ,h hT hݰ ,h hM # #.........# ... .# ##..#..#...##... .#.#...#......#...#..........#.#..#..#..#......#..# ##........†.....###+###hŹ 7÷.....#...)###....................... ..#.#.......###.5 .(#.#.##....###. ................# ..#........ ... hV ..........####### .## #.# ### # # #.#...##..#####.##.##.  #.............)......  #...##(.#.##..##....#h h ha hf0IhM6h8h'9h<h?hC,hDhlPN #..# ...  ##..#..#...##... ..#......#... ..#.#..# #..#......#..# #..†.....###+##....#...)###....... #.#.......###..7.7 (2 #.#.##....###.##...##... #...........########.##.##......# ####.# .#..##..#####.##.##.# #..)...... hQhRh|h,hhhhh,h,hlhu2##.# #.........# ... #..#..#...##... #......#... ......#.#..# h#......#..# ..†.....###+########...)### .........9......###..... #.##....###.##.. .##................. ......########.##.##h#### ......# ####.# .# ..##..#####.##.##.# ............)......hh{h"hE hF 3hO hQ hQ h$U XhU hY K..#. .#hMZ  ........# ... #..#...##... #.. ......#.#..# #......#..# ..†.....###+##########...)####21 ....# ......###.....hZ [# ##....###.##..###.#.................########.##.##hZ ######..# ####.##. ##..#####.##.##.#h.[ h^ h_ hhhhhhVh!,h)hvh]hA? _You open the door.  hQFound a scroll labelled EVOERI VAFOELE.hh' _hhh3,hh6# #....... ......# ##.#....... ?.... #.........# ....... h#..#..#...##......#......#... ....#..# #.# #..#......#..# #.# ......†.....###@#########5.7 (4#...)###..............#.....# #h.......###...# #.##....###.##..#...##..#hI.....................#..########.##.######## ......# ####.##.#hhhvQ _There is an open door here.h$9Ih@hBhC$ _h3G,hI,h$KhsMhOhEPhQh{ThVhVh.#.......... ###.#..#.#.......###.... ###.#.(#.#.##....###.##.... .hjW~ ............##.......... # #.#..#......................... ##..#..........########.##.###### ....##.#.......# ####.##.# hWV##.###.#...##..#####.##.##.#Things that are here:hXhbheV _a +0 club; a +0 dagger; 3 stoneshg3hwihoh.# #....................# #..#.####......# #.(#.#.##....###.##....# .h................##.....# #..#...#hhK+1.7 (1hhh h h3 h" h& h!' h+ h#. h1 hR2 hR4 h9> R.#.....# ...# h> .#.ß.ß.#..#........# .###+###.#..........?....# ...# #.........##.# ...# ##..#..#...##.......# .h? #.#.#...#......#......... .#.#..........#.#..###.### ......#..#......#..# #.# h? .#.##........†..@..###'#########3.7 (2h@ /÷.....#...)###..............# .#.............................# .#..#.#.......###........# .#.(#.#.##....###.##.....# ...........##.....# .#..#....................# .#########.##.######## .##.## ####.##h(A 9.#hJ h3L h 3h h h h h ,h h2 h hR h ,h h .###+###.#..........?....# ....# #.........##.......# ....# ##..#..#...##.......##.#.#...#......#.........#.#..........#.#..###.### .......#..#......#..# #.# .#.##h& †.....###'#########÷.....#...)###..............# >.#.....@...............#6.7 (3 #.#..#.#.......###.# #.#.(#.#.##....###.##.# ...................##...# #.#..#...................##....########.##.######## .h 0.##.#.......# ####.##.###.#...##..#####.##.##.# #.......)......h h h4hDhݱh+hhhh hK h> ,h2,hh..###+###.#..?....# .#....# #.........##.......#..# ##..#..#...##.......# .#..#.#.#...#......#....#.#..........#.#..###.### .#.......#..#......#..# #.# .#..#.##..†.....###' †.....÷.....#...)###. ..>.#.@...hq8.7 (2##.#..#.#.......###. ###.#.(#.#.##....###.##. . ............##.. # #.#..#........... ##..#....########.##...##.#.......# ####.##.# ##.###.#...##..#####.##.##.# ##.# #..)......h>#h M.ß.ß.#..#. ....###+###.#..........?# #......... ......# ##..#..#...### .##...#......#......... ....#.#..........#.#..###.###.....#..#......#..# #.# .#..#.##........†.....###'####### †.....÷.....#...@###.... ..>.#.........#.#.......###... ###.#.(#.#.##....###.##............#..##..h A9.7 (1h hb s  Things that are here: _a +0 club; a +0 dagger; 3 stoneshh{Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Missiles (select all with ()hc - 3 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hw?  c + 3 stones[Enter] accept (1 chosen)h h h֏B....#.ß.ß.#..#..............#DrDolphin the Insei ....###+###.#..........?....#Demonspawn **.... .#....# #.........##.......#Health: 24/24 ======================== h:......# ##..#..#...##.......#Magic: 2/2======================== .#..#.#.#...#......#.........AC: 2Str: 11 ....#.#..........#.#..###.###EV: 11Int: 10 .#.......#..#......#..# #.#SH: 5Dex: 15 .#..#.##........†.....###'####### XL:  2 Next: 65% Place: Dungeon:1 hi†.....÷.....#...@###............. Noise: ---------  Time: 549.7 (0.0) ..>.#............................ -) Claws ###.#..#.#.......###............. Nothing quivered ###.#.(#.#.##....###.##.......... . ...................##.......... # #.#..#......................... ##..#..........########.##.###### ....##.#.......# ####.##.# ##.###.#...##..#####.##.##.# _There is an open door here.  Things that are here: _a +0 club; a +0 dagger; 3 stones _A bat comes into view.Things that are here: hA_a +0 club; a +0 dagger; 3 stoneshɚhAy50.7 (1Throw: 3 stonesh)hkL _h - 3 stonesh3hhh hch,h",h$h'hS*,h+h1...# #.##.......#.....# ##..#..#...##.......# .h@2....#..#.#.#...#......#..........#.#..........#.#..###.####.#.......#..#......#..# #.# )##.#..#.##h2..†.....###'#### ...†.....÷.....#...)###...........>.................. ######.#..#...###3.7 (3.###.#.(#.#.##....###.## hQ3.... ...................## .#.# #.#..#............#.##..#..........########.##.### .......##.#.# ####.##.###.###.#...##..#.# h3##.##.# #.............).......# #...##(.#.##..##....#h3h:5h:h=hhLh-h~h5hhOhhT,h hhVhhhbh! ,h h##.#.......#..#......#..# #)##.#..#.##........†.....###'## .)...†.....÷.....#...)###. h+#..#...>.#....................... #.######.#..#.#.......###........ #....###.#.(#.#.##....###.##........ ...................## #..#.# #.#..#..........#.##..#......@...########.##.#7.7 (4......##.#.......# ####.##.# h#.##.##.###.#...##..#####.##.##.# #.##.##.# #.............) #.##.##.# #...##(.#.##..##....##.##.## #...##....##..####### #.##.##.. .........#.......#.##.##.......#.#####.###.#.#### #.##.##.#######.##.......).....#hhHhhD8 h9 hB hhhhhPhhhOhgh:hhhh]w†.....÷.....#...)###.......... .h#...>.#......................... h######.#..#.#.......###.. h...###.#.(#.#.##....###.## h'_.... ...................## h.#.# #.#..#................. .h #.##..#hLL....########.##.### h.......##.#.......# ####.##.# h#.##.###.#...##@.#####.##.##.# h 9.7 (2 hBR##.##.# #..h4....)...... hA #.##.# #...##(.#.##..##....# h #.##.## #...##....##..#######h #.##.. .........#...h{ $....# h x##.##.......#.#####.###.#.h= $####h T#.##.#######.##.......h .).....# #hZ B#.##.#######.##.###.#...h %.####h, B#)##................#.##h #.#hh;h@¢h/5¢h5¢h?6¢h>¢h B,¢hE¢h3G¢h\J,¢h%L¢h R¢hU,¢hW¢hZ¢h],¢h_¢hb¢hd¢hd¢h f¢hh¢h|j¢hj¢hl¢hm¢hp¢hkp¢hq¢h+u,¢hov¢h##.............# ##..#..#...## ...........#..#.#.#...## .#..#.........#.#..........#.#..# .#......##.#.......#..#......#..# .#.....)##.#..#.##..†.....# ..)...)...†.....÷.....#...)###..#..#...>.#..................#.######.#..#.#.......###....##....###.#.@#.#.##....###.##67.7 (8................###..#.###.#..#...............8#..#.##..#..........## ..............##.#.......# #####.##.##.###.#.[4¢h!0m..##..#####.##   #.# #.##.##.# ###.............).   #.###.##.##.# #...##(.#.##..##   #.....##.##.## #...##....##..## ¢hՈ¢hW _h - 8 stones (gained 5)âhâhâhâhoN _There are no items here.âh{?âhD@âh@âhtMâhHO: _âhRXâhSâhUâhEX,âhXâh Zâhi\,âhs]âhcO#..#.#..........#.#..###.###.#.......#..#......#..# #.# ...)##.#..#.##........†.....###' ..)...†.....÷.....#...)###.......âhld#...>.#...................... .#.######.#..#.#.......###.... ##....###.#..#.#.##....###.##......................##..###.#..#..@................71.7 (4#.##..#....########.##. ..........##.#.......# ####.##.##.###.#...##..#####.##.##.  #.##.##.# ###.............)......##.# #...##(.#.##..##.... ...##.##.## #...##....##..###### ##.##.##.. .........#.......# ##.##.......#.#####.###.#.##âhdâhkâhmâhQ 3âhsS âhs\ âhn_ âh_ âhUd ,âhNf ,âhg âh=j âhl ,âhn âht âhu ,âhx âh #.#..#.##........†.....###'####†.....÷.....#...)###........... #...>.#.......................... âh #####.#..#.#.......###.... ..###.#..#.#.##....###.## .......................##. #.###.#..#................... #.##..#########.##.#### ......##.#......@# ####.##.# âh\ 5.##.###.#...##..#####.##.##.# #.##.# ###.............)...... .##.# #...##(.#.##..##....# #.##.## #...##....##..#######.##.. .........#.......# #.##.......#.#####.###.#.####.##.#######.##.......).....# âhց ^#.##.#######.##.###.#....####âh> âh$ ĢhlĢhDmĢhuĢhax 3Ģhz Ģh Ģh ,Ģh ,Ģh+ ,Ģhr Ģh, Ģh ,Ģh> Ģh ..#..#.#.#...#......#......... ...#.#..........#.#..###.### #.......#..#......#..# #.# .#..#.##........†.....###'###### .Ģh) P†.....÷.....#...)###....>.#....... ####.#..#.#.......### .###.#..#.#.##....###.##...................@.....##.........8.7 (3 .###.#..#........................ .##..#..........########.##.##### Ģh .....##.#.......# ####.##.# .##.###.#...##..#####.##.##.# .##.# ###.............)...... .##.# #...##(.#.##..##.... .##.## #...##....##..###### .##.. .........#.......ĢhL 8#Ģhc Ģhت ŢhcŢhdŢh2fŢhrŢhbuŢhuŢhy,Ţhz,ŢhzŢh|Ţh}Ţh1~Ţh2Ţh҆...###+###....?....##....# #.........##....... .......# ##..#..#...##.......# ..#...#......#......... Ţhd....#.#..........#.#..###.### #.#.......#..#......#..# #.# .#..#.##..†.....###'###### .†.....÷.....#...)###...>.#......81 ######.#..#.#.##....###.##......... ŢhO......................##......... .###.#..#........................ .##..#..........########.##.#####........ŢhTŢhŢhŢhUŢh_VŢhU]Ţh_Ţhϡ Ţh Ţh Ţh XŢh# X  Things that are here:  a +0 club; a +0 daggerŢhԼ Ţhf  _Ţh Ţh~ Ţh Ţh Ţh# Ţh ŢhK ,Ţh Ţh Ţh ,Ţh. Ţh #.....# # #.ß.ß.#..#..............# Ţhz ###+###.#..........?....#  #.........##.......# # ##..#..#...##.......# #...#......#......... ........#.#..###.### ....#..#......#..# #.# #.##..†...@.###'######### 6.7 (5 Ţh "..÷.....#...)###.....# #.......................# #..#.#.###........# #..#.#.##....###.##.....Ţh9 !#................##...........# #..#.......................Ţh ...# #..........########.##.######## ##.#.......# ####.##.#Ţh Ţh Ţh, ŢhD 3Ţhݖ Ţh Ţh? ,ŢhQ ,Ţhy Ţh Ţh Ţhɮ Ţh H....#  Ţh ß.ß.# #..b......# ....# #.........# ..# #.........# ß.ß.#..#..............# +###.#..........?....# Ţh[ E #.........##.......# # ##..#..#...##.......##...#......#..@....... Ţh #..........#.#..###.#### ...#..#......#..# #.# #........†.....###'######### ÷.....#...)###.......................# b   bat (asleep) Ţh" .####........ .#.#.###.##...........# Ţh[ C........##...........#Ţh +8.7 (2Ţh +9.7 (3Ţh Ţh Ƣh######## ...# ..........# ß.# #..b# # #.# ...# .##.# .ß.#..#..............# +###.#..........?....#  #.........##.#  ##..#..#...### .#...#......#...........Ƣhɂ.......#.#..###.##### ..#..#......#..# #.# #........†.....###'##########...)###...# ....... #.#.......###... #.#.##....###Ƣh7Ƣh,90.7 (1ƢhƢhǢhW?...########DrDolphin the Insei ...#..........#Demonspawn **.... .ß.##..b......#Health: 24/24 ======================== Ǣh@...##..*......#Magic: 2/2======================== ...# .##..*......#AC: 2Str: 11 .ß.#..#........*.....#EV: 11Int: 10 +###.#.........*?....#SH: 5Dex: 15#.........##.*.....#XL:  2 Next: 65% Place: Dungeon:1  ##..#..#...##..@....##Noise: ---------  Time: 590.7 (0.0) .#...#......#...........-) Claws ..........#.#..###.#####Throw: 8 stones ..#..#......#..# #.# #........†.....###'######### .....#...)###..............#ǢhA b   bat (asleep) ...........................# #.#.......###..............# #.#.##....###.##...........#Things that are here: _a +0 club; a +0 dagger  Throw: 8 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)Ǣhݩ`...########DrDolphin the Insei ...#..........#Demonspawn **.... .ß.##..b......#Ǣh6Health: 24/24 ======================== ...##..(......#Magic: 2/2======================== ...# .##..(......#AC: 2Str: 11 .ß.#..#........(.....#EV: 11Int: 10 +###.#.........(?....#SH: 5Dex: 15#.........##.(.....#XL:  2 Next: 65% Place: Dungeon:1  ##..#..#...##..@....##Noise: ---------  Time: 590.7 (0.0) .#...#......#...........-) Claws ..........#.#..###.#####Throw: 8 stones ..#..#......#..# #.# #........†.....###'######### .....#...)###..............#Ǣhb   bat ...........................# #.#.......###..............# #.#.##....###.##...........#Throw: 8 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You throw a stone.  The stone hits the bat but does no damage.Ǣh8+ǢhB,,Ǣh3C...b..Ǣh4g1.8 (1.17 _Ǣh;Ǣh=ɢhl...########DrDolphin the Insei ...#..........#Demonspawn **.... .ß.##.........#Health: 24/24 ======================== ...##.........#Magic: 2/2======================== ...# .##.........#AC: 2Str: 11 .ß.#..#........b.....#EV: 11Int: 10 +###.#.........*?....#SH: 5Dex: 15#.........##..*....#XL:  2 Next: 65% Place: Dungeon:1  ##..#..#...##..@....##Noise: ---------  Time: 591.8 (0.0) ɢh .#...#......#...........-) Claws ..........#.#..###.#####Throw: 7 stones ..#..#......#..# #.# #........†.....###'######### .....#...)###..............#b   bat ...........................# #.#.......###..............# #.#.##....###.##...........#You throw a stone. _The stone hits the bat but does no damage.  Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (39% to hit)ɢh<...########DrDolphin the Insei ...#..(.......#Demonspawn **.... .ß.##.(.......#Health: 24/24 ======================== ...##..(......#Magic: 2/2======================== ...# .##..(......#AC: 2Str: 11 .ß.#..#........(.....#EV: 11Int: 10 ɢh=+###.#.........(?....#SH: 5Dex: 15#.........##..(....#XL:  2 Next: 65% Place: Dungeon:1  ##..#..#...##..@....##Noise: ---------  Time: 591.8 (0.0) .#...#......#...........-) Claws ..........#.#..###.#####Throw: 7 stones ..#..#......#..# #.# #........†.....###'######### .....#...)###..............#b   bat ...........................# #.#.......###..............# #.#.##....###.##...........#You throw a stone. _The stone hits the bat but does no damage.  Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (39% to hit)ɢhu! _The stone hits the bat but does no damage.  Throw: 7 stones  Press: ? - help, Q - select actionShift-Dir - straight line  ɢhvAim: a bat (39% to hit)  You throw a stone. The stone closely misses the bat.ɢh%wɢhG......bɢhe=2.9 (1.16ɢh,ɢh1 _You block the bat's attack.ʢh,ʢh%.bʢh[3-3.8 (0.9ʢhw _You closely miss the bat. The bat hits you.ˢh^# # .# ß.# #.# # #.# # .##.# ß.#..#.# ###.#..........?....#  #.##.# ##..#..#...##.## #...#......#....b.ˢhB_o#.#..###.##..#......#..# #.# .†.....###'#...)###.......# ....... .#.###........ ˢh'bˢhgjOb.4.8 (1.0ˢhLqˢhsm _You block the bat's attack. The bat closely misses you.ˢh  You scratch the bat.  The bat is heavily wounded.ˢh ˢh& \b.. ˢhö -5.7 (0.9ˢh ˢhC P _The bat barely misses you.̢h.#.# .# .ß.# #.#̢h].# #.#.# .##.# .ß.#..#.# +###.#..........?....# #.##.#  ##..#..#...##.## .#...#......#.b....#.#..###.###### ..#..#......#..# #.# #.†.....###̢h'##.#...)###.......#........# #.#.###.......̢hD.# #.#.##....###.##.#̢hڞ̢h̢hd.b4=6.7 (1.0̢hP _The bat barely misses you.̢hwH 9  You scratch the bat.̢hP 4†̢hS 587.6 (0.9̢hZ ̢h\ G _You kill the bat!͢h͢hC  Skill  Level Cost  Apt Skill  Level Cost  Apt ͢h5 a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.6   4.8  -1       c - Throwing   0.0   1.2  -1  ͢h                     d - Armour   0.0   1.2  -1      ͢h- e - Dodging   2.6   3.6  -1      ͢h f - Stealth   0.0   1.0   0          ͢hJ        ͢hw!            ͢h            ͢h        ͢h        ͢h*            ͢hoKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ͢h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets΢h΢hȚ΢hj...########DrDolphin the Insei ...#..........#Demonspawn **.... .ß.##.........#Health: 24/24 ======================== ...##.........#Magic: 2/2΢h======================== ...# .##.........#AC: 2Str: 11 .ß.#..#..............#EV: 11Int: 10 +###.#..........?....#SH: 5Dex: 15#.........##.......#XL:  2 Next: 68% Place: Dungeon:1  ΢h|j##..#..#...##..@....##Noise: =--------  Time: 597.6 (0.0) .#...#......#..†.........-) Claws ..........#.#..###.######Throw: 6 stones ΢h2..#..#......#..# #.# #........†.....###'######### .....#...)###..............# ...........................# #.#.......###..............# #.#.##....###.##...........#You scratch the bat.  The bat is heavily wounded. _The bat barely misses you. _The bat barely misses you.You scratch the bat. _You kill the bat!΢h΢h΢hf΢h΢ht΢h ΢h ΢h ΢h* ΢h- ΢h. ΢h3 ,΢h5 ,΢h,7 ΢h@ ;78 ß..'.....#.#####..########...ß ..# # ...# .##..... .ß.#..#....... +###.#........ -600.6 (3  #.........##.......#  ##..#..#...##.......## .#...#......#..†......... ..........#.#..###.######....###'###........΢hJA 8-΢hE ΢hG d _i - a scroll labelled EVOERI VAFOELEϢh3ϢhSϢhϢhϢhBϢh,ϢhϢh <...# ..ß# # ##. ####ß..'.....#.#####..########....ß ϢhT!R..# # ...# .##2.6 (2 .ß.#..#....... +###.#........ #.........##.......###..#..#...##.......##...#....###'#Ϣh("ϢhC(ϢhN*ϢhnS3ϢhgTϢh\Ϣh ^ϢhanϢhbϢh%h #### <...#Ϣhhu..ß# # ##. ####ß..'.....#.#####..########....ß 4Ϣh|i..# # ...# .## .ß.#..#..............# +###.#...............#...#..###.#####ϢhlϢhynϢh_ϢhϢh+ #######<...# ..ß# # Ϣh....########. #####ß.ß..'.....#.#####....#..########..#....# .......@......#6ß.ß.# ##.##.........#..# #.........#....# .##ϢhB..# .ß.ß.#..#......# ##+###.#........# .# #.........##.......#Ϣh ##..#..#...##.......## .#.#...#......#..†.........ϢhϢh7Ϣh4ТhxТhx3ТhТh,ТhXТh6Тh#. #. ######### #. #...<...# #. #ß.....ß# #. Тh6/##.....########. ##### '..ß.ß..'.....#.#####....# ##.....########..#8#.....# #......# .#.ß.ß.# #.##.##..# .Тh;#.....# # #..# .#.....# .##..# .#.ß.ß.#..#......###+###.#........# ...# #.........##.......# ...# ##..#..#...####ТhѐТhТh+Тh]ТhrТhXТh{ Тh 3Тh Тh^ Тh> ,Тh" XТh" Тh&$ Тh% ,Тh<& Тhg+  ... #.# #.# #.#  ######### #.#  #...<...# #.#  #ß.....ß# #.# Тh+ #.....##@# #####11.6 (3'..ß.ß..'.....#.#####....# ###.....########..........# ..#.....# #...............# ..#.ß.ß.# #.##.##.........# .Тh#, 9.#.....# #. #.........# ..#.....# #.##.........##.ß.ß.#..#..............####+###.#.......Тh^, .Тh, Тh0 ТhG2 ТhТhТh[ТhѢhe/4Ѣh3Ѣhy5Ѣh@>M...#######...<...  #ß.....ß#  ###.....########.# #### .'..ß.ß..'.....#.##### ###.....########..........#............ѢhHA2.6 (1ѢhJLѢh NѢhM...#######...<...  #ß.....ß#  ###.....########.# #### .'..ß.ß..'.....#.#####....#....ѢhpѢhi&3ѢhѢhѢh M........#######...<...  #ß.....ß#  ###.....########.# #####..Ѣh4 ѢhE &4Ѣh Ѣh& Ѣhc_ 3ѢhZ` Ѣhh Ѣh|i ,Ѣh n nѢhr ................................................ 6.6 (2 #.#######.#...<...# #.##ß.....ß# #.#...Ѣhs Ѣh-w Ѣhx ҢhUIҢhҢh؜OM.............................................:...S.............(. #.  ######### #.#S   ball python (constriction, asleep)#..Ңh 0  A ball python comes into view.Found 9 stones and a book of the Hunter.ҢhҢhD  The ball python hisses angrily.Ңh˵!gSg   hobgoblin (wandering)S   ball python (constriction)Ңh+7.6 (1ҢhݼҢh\ _A hobgoblin comes into view.Ңh####.....:...g.......@....S(......##.#######... ########...<...  #ß.....ß#  ###.....########.# #### .'..ß.ß..'.....#.#####ҢhlҢhMҢh.S.ggҢhZ/==8Ңh%Ңh)+ _The hobgoblin shouts!Ңh cDrDolphin the Insei####...........Demonspawn **...................Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15Ңh ..........:....XL:  2 Next: 68% Place: Dungeon:1.......@***S.g.Noise: ==-------  Time: 618.6 (0.0).....##.#######-) Claws... #.#Throw: 6 stones# #.########## #.##...<...# #.#g   hobgoblin  #ß.....ß# #.#S   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....# _A hobgoblin comes into view. Ңh _The hobgoblin shouts!  Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (60% to hit)Ңh c S*#ҢhN= rg#Aim: a hobgoblin (56% to hit)Ңh T .gҢh@xS.  Aim: a ball python (60% to hit)Ӣh]@DrDolphin the Insei####...........Demonspawn **...................Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15..........:....XL:  2 Next: 68% Place: Dungeon:1.......@(((S.g.Noise: ==-------  Time: 618.6 (0.0).....##.#######-) Claws... #.#Throw: 6 stonesӢhAX# #.########## #.##...<...# #.#g   hobgoblin  #ß.....ß# #.#S   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....#Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (60% to hit)  You throw a stone. The stone hits the ball python.  The ball python is moderately wounded.Ӣh,Ӣhk..S.g(Ӣhp--9.7 (1.15 _ӢhӢhӢh DrDolphin the Insei####...........Demonspawn **...................Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15..........:....XL:  2 Next: 68% Place: Dungeon:1.......@**S.g(.Noise: ---------  Time: 619.7 (0.0).....##.#######-) Claws... #.#Throw: 5 stones# #.########## #.##...<...# #.#g   hobgoblin  #ß.....ß# #.#S Ӣh   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....#You throw a stone. The stone hits the ball python. _The ball python is moderately wounded.Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 60% to hit)ӢhG DrDolphin the Insei####...........Demonspawn **...................ӢhH Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15..........:....XL:  2 Next: 68% Place: Dungeon:1.......@((((g(.Noise: ---------  Time: 619.7 (0.0).....##.#######-) Claws... #.#Throw: 5 stones# #.########## #.##...<...# #.#ӢhI !g   hobgoblin  #ß.....ß# #.#S   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....#Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 60% to hit)  You throw a stone.  The stone barely misses the ball python.Ӣh Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (moderately wounded, 60% to hit)  You throw a stone.  The stone barely misses the ball python.The stone hits the hobgoblin but does no damage.Ӣhy j.S.g.Ӣh( h20.8 (1.14 _Ӣh Ӣh: ԢhDrDolphin the Insei####...........Demonspawn **...................Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15..........:....XL:  2 Next: 68% Place: Dungeon:1.......@*S.g.(.Noise: ---------  Time: 620.8 (0.0).....##.#######-) Claws... #.#Throw: 4 stones# #.########## #.##...<...# #.#g   hobgoblin  Ԣh#ß.....ß# #.#S   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....#The stone barely misses the ball python. _The stone hits the hobgoblin but does no damage.  Throw: 4 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 60% to hit)ԢhqLDrDolphin the Insei####...........Demonspawn **...................Health: 24/24 ========================...............Magic: 2/2========================...............AC: 2Str: 11...............EV: 11Int: 10...............SH: 5Dex: 15..........:....XL:  2 Next: 68% Place: Dungeon:1.......@(((((((ԢhnmNoise: ---------  Time: 620.8 (0.0).....##.#######-) Claws... #.#Throw: 4 stones# #.########## #.##...<...# #.#g   hobgoblin  #ß.....ß# #.#S   ball python (constriction) ###.....########.# ##### .'..ß.ß..'.....#.#####....#Throw: 4 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 60% to hit)  You throw a stone.  ԢhDIThe stone closely misses the ball python.Ԣh4Press: ? - help, Q - select actionShift-Dir - straight lineԢh4  Aim: a ball python (moderately wounded, 60% to hit)  You throw a stone.  The stone closely misses the ball python.hobgoblin.Ԣh5Ԣh=~S.g..(.ԢhzD=1.9 (1.13 _You block the ball python's attack. The ball python barely misses you.Ԣh A  You scratch the ball python.Ԣh Ԣhv S.g.Ԣh 6722.8 (0.9Ԣh ԢhA O _You kill the ball python!բhG####.......:..g...(......##.#... #.# # #.# # #.# բhH#...<...# #.# #ß.....ß# #.#.....##.# բhQբhgR-3.8 (1.0բh[XբhZ7 _You block the hobgoblin's attack.բh8բh}-4.7 (0.9բhբh5 _You closely miss the hobgoblin. The hobgoblin closely misses you.բhD <  You claw the hobgoblin!բh 1.բh 095.6բh բh M _You kill the hobgoblin!բhm ####.#.#.#.#.#.#.:.....#.(..#.....##.#... #.# # #.# #.# ...<...# #.# ß.....ß# #.#.....#. բh\ բh3 5-6.6 (1.0բh9 բh8 ֢hx ####+######### ##### .# .# .# .# ......# ...# .............(..# ֢hy.....##.#########... #.#  ###### ..< .....ß# #.#...########.# #####֢hBV-7֢h֢h\x _You see here a book of the Hunter.֢h Z  You pick up a book of the Hunter and begin reading...֢h &8֢h_ ֢hf = _Unfortunately, you learned nothing new.עh* 3עh., עh!1 עhM2 עh2 עh5 nעh6 עh7 ,עhj8 עhy; ,עh1< עhSF ####+#############............# .......# ...# ...# ...# ...# .........# .....@..# 32.6 (4.....##.######### ... #.# 12 stones# #.# ### ...ß########.# ##### ß..'.....#.#####....#עhAI עhK X _h - 12 stones (gained 9)آhg;a ####+######### ####....# ....# ....# ....# ..........# ..@......#6 ................# ................# .....##.######### .... #.# # # #.# ######## #.#.<...# #.#...ß# .#آhOآhQآh/H3آhIآhOآhQآhpQآhJTXآhTآhe ####+######### ######....# ....# ....# ....# ....# ........#40 ........# .......# .......##.######### ....... #.# ####### #.#  ######### #.#  #...<...# #.#  #ß.....ß# #.#آhgآhhڢh3ڢhڢh̠ڢha ####+##.#.#g.#ڢh8C.#.#....#.#.#.##.#####.##.####.#g   hobgoblin (asleep) # #.#  #...<...# #.# ڢhu #ß.....ß# #.#ڢhs&0ڢh+1.6 (1ڢhڢh\ _A hobgoblin comes into view.ڢh < ####+#.#.#.#.g.#.#.#..#.#.#.##.######.##.###.#  # #.#  #...<...# #.#  #ß.....ß# #.#ڢh ڢh &2ڢh ڢh ۢhDrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================ۢhԋ....................#AC: 2Str: 11.g*.................#EV: 11Int: 10...**...............#SH: 5Dex: 15.....**.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 642.6 (0.0)....................#-) Claws....................#Throw: 12 stones.........##.#########.........##.############.#g   hobgoblin (asleep)######### #.#ۢhs#...<...# #.##ß.....ß# #.# _h - 12 stones (gained 9) _A hobgoblin comes into view.Throw: 12 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)ۢhh{+DrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================....................#ۢh| AC: 2Str: 11.g(.................#EV: 11Int: 10...((...............#SH: 5Dex: 15.....((.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 642.6 (0.0)....................#-) Claws....................#Throw: 12 stones.........##.#########.........##.############.#g   hobgoblinۢh}}######### #.##...<...# #.##ß.....ß# #.#Throw: 12 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You throw a stone. The stone hits the hobgoblin.  The hobgoblin shouts!ۢh"Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You throw a stone. The stone hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is moderately wounded.ۢh S.g....ۢh f==3.7 (1.11ۢhۢhM- _You hear an angry hiss.ۢh DrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================....................#AC: 2Str: 11..g.................#EV: 11Int: 10...**...............#SH: 5Dex: 15ۢh!.....**.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ==-------  Time: 643.7 (0.0)....................#-) Claws....................#Throw: 11 stones.........##.#########.........##.############.#g   hobgoblin######### #.##...<...# #.##ß.....ß# #.#The hobgoblin is moderately wounded. _You hear an angry hiss.  Throw: 11 stonesۢh"Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 56% to hit)ܢh}DrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#ܢh~0Magic: 2/2========================....................#AC: 2Str: 11..g.................#EV: 11Int: 10...((...............#SH: 5Dex: 15.....((.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ==-------  Time: 643.7 (0.0)....................#-) Clawsܢh&....................#Throw: 11 stones.........##.#########.........##.############.#g   hobgoblin######### #.#ܢho0#...<...# #.##ß.....ß# #.#Throw: 11 stonesPress: ? - help, Q - select actionShift-Dir - straight lineܢhAim: a hobgoblin (moderately wounded, 56% to hit)  You throw a stone. The stone hits the hobgoblin.  The hobgoblin is heavily wounded.ܢh@ܢh.g....--4.8 (1.10 _ܢh ܢh/ ܢhw^DrDolphin the Inseiܢh`Demonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================....................#AC: 2Str: 11...g................#EV: 11Int: 10....*...............#SH: 5Dex: 15.....**.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 644.8 (0.0)....................#ܢhڕR-) Claws....................#Throw: 10 stones.........##.#########.........##.############.#g   hobgoblin######### #.##...<...# #.#ܢh#ß.....ß# #.#You throw a stone. The stone hits the hobgoblin. _The hobgoblin is heavily wounded.Throw: 10 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)ܢh DrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================....................#AC: 2Str: 11ܢh ~...g................#EV: 11Int: 10....(...............#SH: 5Dex: 15.....((.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 644.8 (0.0)....................#-) Claws....................#Throw: 10 stones.........##.#########.........##.############.#g   hobgoblin######### #.##...<...# #.##ß.....ß# #.#ܢh VThrow: 10 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)  You throw a stone.  The stone hits the hobgoblin but does no damage.ܢhR MPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)  You throw a stone.  The stone hits the hobgoblin but does no damage.  The hobgoblin is heavily wounded.ܢh"Z S.g...ܢh[ o5.9 (1.19 stones _ܢhYa ܢhb ݢhwDrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2========================....................#AC: 2Str: 11....g...............#EV: 11Int: 10.....*..............#SH: 5ݢh3Dex: 15......*.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 645.9 (0.0)....................#-) Claws....................#Throw: 9 stones.........##.#########.........##.############.#g   hobgoblin######### #.##...<...# #.#ݢhd#ß.....ß# #.#The stone hits the hobgoblin but does no damage. _The hobgoblin is heavily wounded.Throw: 9 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)ݢhDrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#Magic: 2/2ݢh========================....................#AC: 2Str: 11....g...............#EV: 11Int: 10.....(..............#SH: 5Dex: 15......(.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#Noise: ---------  Time: 645.9 (0.0)....................#-) Claws....................#Throw: 9 stones.........##.#########.........##.############.#ݢhGg   hobgoblin######### #.##...<...# #.##ß.....ß# #.#Throw: 9 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)  You throw a stone.  The stone hits the hobgoblin but does no damage.ݢhMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 56% to hit)  You throw a stone.  The stone hits the hobgoblin but does no damage.  The hobgoblin is heavily wounded.ݢhOݢhTP..gݢhUH7.0 (1.18 ݢh1V_ݢh[ݢh]ݢhcDrDolphin the InseiDemonspawn **....####+#########Health: 24/24 ========================.#######............#ݢhdMagic: 2/2========================....................#AC: 2Str: 11....................#EV: 11Int: 10....................#SH: 5Dex: 15......g.............#XL:  2 Next: 79% Place: Dungeon:1.......@............#ݢhDeNoise: ---------  Time: 647.0 (1.1)....................#-) Claws....................#Throw: 8 stones.........##.#########.........##.############.#g   hobgoblin######### #.#ݢhe)#...<...# #.##ß.....ß# #.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 56% to hit)  You throw a stone.  The stone hits the hobgoblin but does no damage. _The hobgoblin is heavily wounded.ޢh]  You scratch the hobgoblin.  The hobgoblin is severely wounded.ޢh=4=80ޢhޢhV _The hobgoblin barely misses you.ޢh'?  You scratch the hobgoblin.ޢh+1.ޢh.&86ޢh"/9 (0.9ޢh4ޢh7M _You kill the hobgoblin!ޢh? ####+################.#.#.#.#.#.#.#ޢhi@+............#.##.######### #..........##.# # ############.# # ######### #.# # #...<...# #.#ޢhFޢhG5-9.9 (1.0ޢhLޢh|NޢhZ ޢh[ ޢh9\ ޢhc ޢhwd ޢhMj J ####+################.#.#ޢhj .#.#-..#.#.#............# .##.######### J   endoplasm (wandering)#...........##.# ޢh:k .# #############.# .# ######### #.#ޢhp &0ޢh9q ,50.9 (1ޢh v ޢhox ] _An endoplasm comes into view.ޢh!q.J ####+################.#ޢhr.#.#..#.#.#.#............# .##.######### ###............##.# ..# #######.#ޢh+tޢhzK.Jޢhx{&1ޢh&ޢhߢhDrDolphin the InseiDemonspawn **....Health: 24/24 ========================ߢhMagic: 2/2========================..AC: 2Str: 11...####+######### EV: 11Int: 10..J*#######............# SH: 5Dex: 15....**.................# XL:  2 Next: 86% Place: Dungeon:1......*@...............# Noise: ---------  Time: 651.9 (0.0).......................# -) Claws.......................# Throw: 8 stones.......................#.......................#ߢh .......................# J   endoplasm (wandering)............##.######### ###............##.# ..##############.# _You kill the hobgoblin! _An endoplasm comes into view.Throw: 8 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 86% to hit)ߢh S J.ߢh0v &J*ߢhw dAim: an endoplasm (wandering, hasn't noticed you, 86% to hit)ߢh' DrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================..AC: 2ߢh Str: 11...####+######### EV: 11Int: 10..J(#######............# SH: 5Dex: 15....((.................# XL:  2 Next: 86% Place: Dungeon:1......(@...............# Noise: ---------  Time: 651.9 (0.0).......................# -) Claws.......................# Throw: 8 stones.......................#.......................#.......................# J   endoplasm............##.######### ###............##.# ..##############.#Throw: 8 stonesPress: ? - help, Q - select actionߢh Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 86% to hit)  You throw a stone.  The endoplasm quivers.ߢhZ q  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 86% to hit)  You throw a stone.  The endoplasm quivers.ߢhH[ \The stone hits the endoplasm but does no damage.ߢh`` 2..J..ߢha H3.0 (1.17 ߢhsa _ߢh f ߢh6h ࢯh/&DrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================..AC: 2Str: 11...####+######### EV: 11Int: 10....#######............# SH: 5Dex: 15....J*.................# XL:  2 Next: 86% Place: Dungeon:1......*@...............# Noise: ---------  Time: 653.0 (0.0)ࢯh/.......................# -) Claws.......................# Throw: 7 stones.......................#.......................#.......................# J   endoplasm............##.######### ###............##.# ..##############.#The endoplasm quivers. _The stone hits the endoplasm but does no damage.  Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (86% to hit)ࢯhoDrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================..AC: 2Str: 11...####+######### EV: 11Int: 10....#######............# SH: 5Dex: 15....J(.................# XL:  2 Next: 86% Place: Dungeon:1......(@...............# Noise: ---------  Time: 653.0 (0.0)ࢯhUq.......................# -) Claws.......................# Throw: 7 stones.......................#.......................#.......................# J   endoplasm............##.######### ###............##.# ..##############.#Throw: 7 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (86% to hit)  You throw a stone. The stone hits the endoplasm.  The endoplasm is moderately wounded.ࢯh4ࢯhJ...J.ࢯhGH4.1 (1.16 ࢯh_ࢯhࢯh=᢯h5&DrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================..AC: 2Str: 11...᢯hg']####+######### EV: 11Int: 10....#######............# SH: 5Dex: 15.......................# XL:  2 Next: 86% Place: Dungeon:1.....J*@...............# Noise: ---------  Time: 654.1 (0.0).......................# -) Claws.......................# Throw: 6 stones.......................#.......................#.......................# J   endoplasm............##.######### ###............##.# ..##############.#You throw a stone. The stone hits the endoplasm. _The endoplasm is moderately wounded.Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 86% to hit)᢯hhXDrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================᢯hsi..AC: 2Str: 11...####+######### EV: 11Int: 10....#######............# SH: 5Dex: 15.......................# XL:  2 Next: 86% Place: Dungeon:1.....J(@...............# Noise: ---------  Time: 654.1 (0.0).......................# -) Claws.......................# Throw: 6 stones.......................#.......................#.......................# J   endoplasm᢯h#j............##.######### ###............##.# ..##############.#Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 86% to hit)  You throw a stone.  ᢯hj0The stone hits the endoplasm but does no damage.᢯hPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (moderately wounded, 86% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.  ᢯hQThe endoplasm is moderately wounded.᢯h'.J᢯hH5.2 (1.15 ᢯hW_᢯h᢯h᢯h  You barely miss the endoplasm.The endoplasm is moderately wounded.The endoplasm freezes you.᢯h h19-----=6.1 (0.9᢯h ᢯h  ᢯hZ _You are frozen.᢯hi?  You scratch the endoplasm.᢯h)1.᢯ho097.0᢯h1᢯hM _You kill the endoplasm!⢯hn#..... ####+.#⢯hpN.........##.  ###.##.#  ..# #.#⢯h#x⢯h$y5-8.0 (1.0⢯h⢯hl###....... ####+.#l⢯hwl   frilled lizard (wandering).##. ###.##.#  ..# #.#⢯h⢯h=l.⢯h7@-9⢯h⢯ha _A frilled lizard comes into view.⢯h .######..... ####+.#.l⢯hه .##. ###.##.#  ..# #.#⢯h ⢯h ;l.....⢯hđ d20=----60⢯h ⢯h 㢯h/DrDolphin the InseiDemonspawn **.....######㢯h`Health: 20/24 ====================----.......Magic: 2/2========================.......AC: 2Str: 11.......####+###### EV: 11Int: 10.......#######.......... SH: 5Dex: 15...l*................... XL:  2 Next: 89% Place: Dungeon:1.....**@................ Noise: ---------  Time: 660.0 (0.0)........................ -) Claws........................ Throw: 5 stones........................................................................ l   frilled lizard (wandering)㢯h*...............##.######### ...............##.#..##############.# _You kill the endoplasm! _A frilled lizard comes into view.Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 35% to hit)㢯hDrDolphin the InseiDemonspawn **.....######Health: 20/24 ====================----.......Magic: 2/2========================.......AC: 2Str: 11.......####+###### EV: 11Int: 10((.....#######.......... SH: 5Dex: 15..(((................... XL:  2 Next: 89% Place: Dungeon:1.....((@................ Noise: ---------  Time: 660.0 (0.0)........................ -) Claws........................ Throw: 5 stones........................................................................ l   frilled lizard (wandering)...............##.######### ...............##.#㢯h~[17;4H..##############.#Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 35% to hit)  You throw a stone.  The stone closely misses the frilled lizard.㢯hOPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 35% to hit)  You throw a stone.  The stone closely misses the frilled lizard.The frilled lizard hisses angrily.㢯hV....l..l㢯h%Wo=1.1 (1.14 _㢯h\㢯h^㢯hv vDrDolphin the InseiDemonspawn **.....######Health: 20/24 ====================----.......Magic: 2/2========================.......AC: 2Str: 11.......####+###### EV: 11Int: 10.......#######.......... SH: 5Dex: 15㢯h ....l*.................. XL:  2 Next: 89% Place: Dungeon:1......*@................ Noise: =--------  Time: 661.1 (0.0)........................ -) Claws........................ Throw: 4 stones........................................................................ l   frilled lizard...............##.######### ...............##.#..##############.#The stone closely misses the frilled lizard. _The frilled lizard hisses angrily.  Throw: 4 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (35% to hit)㢯hk )DrDolphin the InseiDemonspawn **.....######Health: 20/24 ====================----.......Magic: 2/2========================.......AC: 2Str: 11㢯hl .......####+###### EV: 11Int: 10.......#######.......... SH: 5Dex: 15....l................... XL:  2 Next: 89% Place: Dungeon:1.......@................ Noise: =--------  Time: 661.1 (0.0)........................ -) Claws........................ Throw: 4 stones........................................................................ l   frilled lizard...............##.######### ...............##.#..##############.#Throw: 4 stones㢯hm .Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (35% to hit)  You throw a stone. The stone hits the frilled lizard.  You kill the frilled lizard!㢯hr U†((㢯h +..㢯h Y93-2.2 (1.13 㢯h _㢯hp㢯h 䢯h䢯h䢯h䢯h䢯h䢯hT䢯h䢯hP3 _Found a spear.䢯h䢯hrD1=䢯h䢯h {........ ...######..#䢯h[ .......).......# ####+####.....#######†@.-4.2 (2.0.......... ..##.####䢯h y ### ...............##.#䢯h 䢯h䢯h=䢯h*X3䢯h\䢯hj䢯h_rL ...B ...... ...#######..##[......# )䢯hBs.# ####+###.@..#######†..B   giant cockroach (wandering)....... ..##.###䢯hu. 0  䢯h]vLA giant cockroach comes into view.䢯hj}&.䢯h~C䢯h.+5.2 (1䢯hEe _Found a ring mail. The giant cockroach moves out of view.䢯hJ3䢯h7L䢯hV䢯h`n䢯hf,䢯hiv.... ....... ....... ...#..######..##..[䢯hj.....# #..).......# ####+ #....#######7.2 (2 #.......†## # # # # ..##.䢯hWq䢯h=s墯h墯h墯h@墯hx墯h~墯h9h2==墯h},墯hq,墯h?墯h墯h墯h^墯h墯h{ #......# .... #......# ..... #......# ...# #......######..##墯h@ +..[... #...# #..).......# ## #..@.......#######70.2 (3 #.......† ....##.. #墯h. # # # ..墯hI墯ha墯h墯h|1O3== ... _You start resting.墯hc5.2 (54==6.2 (6 _HP restored.墯h #......#.... #......#. #......# ...# #......######..## +..[............. #..#  #..)## #...#######. #†..................## #. # # # # #..### .墯h 墯h +7.2 (1墯h 墯h 墯h3墯h墯h墯hG墯h> #......## #......######..## +..[..............# #.............# ... #..)# #.... #######.....##.......†........................墯h;.....##.9.2 (2.... #... # .# # . # . # # ..### # #..#.# ..################## ####..#.###+##.# #########墯h墯h墯h梯h3梯h梯hh梯hO=梯h,梯hB梯h_ _Found 7 gold pieces. Found a stone staircase leading down.梯h3梯h梯h: _Found 15 gold pieces.梯h63梯hj梯hP.. #......# ........ #......######..#..... +..[...梯h... ....####.............# #....$.##..).......# ##......##..........$.......##.......†.... #.....@.##....83.2 (4 #.......##......>......##.... 梯hx##...# ##.......##.... ..... ...#+######.... ..... .. #....  .#..# .. ###....  ....# #..#.# ..#####  ....####..#.###+##.# ######## 梯h梯h梯h梯h梯h梯h梯hq!梯h$梯h>%梯h),梯h+,梯hk,梯h-梯hD/,梯h/梯h4 .. #......#  .....# #......#####梯ho5- .....+ +..[ ....####.... #....$.##..).......###.##......##.......$.......##.......†... #..@....##梯h56.2 (3 #.......## ....>......####...##.###.......##  ....... ...#+######  #...... #... # 梯h>6s #..#..# ..... ###  #.....# #..#.# .. ##.....####..#.###+##.# 梯h6梯hx;梯h=碯hI碯h碯h,碯hU碯h&碯h #......# ...K.. #......# ........ #......# ......# #......######......+ +..[.... ....####....## #....$.##..).# ###.####...##碯h"....$....@..##.......†..................###.......##... #.......##... ....>......##.. .##...##.###.......##..K   kobold (asleep) ...... ...#+######.. ...... #... #............ ..#..# ..... ###............碯h[V7.2 (18.2 (2碯h碯hu _A kobold comes into view. It is wielding a +0 dagger.碯h #......#. DrDolphin the Insei..K.. #......# .. Demonspawn **.......*.. #......# .. Health: 24/24 ========================....*.# #......######.. Magic: 2/2========================....*.+ +..[........... AC: 2Str: 11...*####.............# EV: 11Int: 10# #..*.$.##..).......# SH: 5Dex: 15###.##..*...##..........## XL:  2 Next: 93% 碯hh Place: Dungeon:1....$....@..##.......†.... Noise: ---------  Time: 688.2 (0.0).......................... -) Claws.###.......##............ Throw: 3 stones#.......##................>......##............ .##...##.###.......##............ K   kobold (asleep) ...... ...#+######............ ...... #...#............ ..#..# ..... ###............ _Found 15 gold pieces. _A kobold comes into view. It is wielding a +0 dagger.Throw: 3 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)袯h K...*.袯hP_..*.*袯h+..*.*.袯hK.*.*.*Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit)袯h#......#. DrDolphin the Insei..K.. #......# .. Demonspawn **.......(.. #......# .. Health: 24/24 ========================....(.# #......######.. Magic: 2/2========================....(.+ +..[........... AC: 2Str: 11...(####.............# EV: 11Int: 10袯h# #..(.$.##..).......# SH: 5Dex: 15###.##..(...##..........## XL:  2 Next: 93% Place: Dungeon:1....$....@..##.......†.... Noise: ---------  Time: 688.2 (0.0).......................... -) Claws.###.......##............ Throw: 3 stones#.......##................>......##............ .##...##.###.......##............ K   kobold ...... ...#+######............ ...... #...#............ [1袯h7d..#..# ..... ###............Throw: 3 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)  You throw a stone.  The stone hits the kobold but does no damage.袯hy  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)  You throw a stone.  The stone hits the kobold but does no damage.  The kobold shouts!袯hnf.K.....袯hp==9.3 (1.12 _袯h 袯h袯h #......#. DrDolphin the Insei..... #......# .. Demonspawn **.......K.. #......# .. Health: 24/24 ========================....*.# #......######.. Magic: 2/2========================....*.+ +..[........... AC: 2Str: 11...*####.............# EV: 11Int: 10# #..*.$.##..).......# SH: 5Dex: 15###.##..*...##..........## XL:  2 Next: 93% Place: Dun袯h. [geon:1....$....@..##.......†.... Noise: ==-------  Time: 689.3 (0.0).......................... -) Claws.###.......##............ Throw: 2 stones#.......##................>......##............ .##...##.###.......##............ K   kobold ...... ...#+######............ ...... #...#............ ..#..# ..... ###............The stone hits the kobold but does no damage. _The kobold shouts!  Throw: 2 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (47% to hit)袯h9#......#. DrDolphin the Insei..... #......# .. Demonspawn **.......K.. #......# .. Health: 24/24 ========================袯h=;....(.# #......######.. Magic: 2/2========================....(.+ +..[........... AC: 2Str: 11...(####.............# EV: 11Int: 10# #..(.$.##..).......# SH: 5Dex: 15###.##..(...##..........## XL:  2 Next: 93% Place: Dungeon:1....$....@..##.......†.... Noise: ==-------  Time: 689.3 (0.0).......................... -) Claws.###.......##...........袯h;. Throw: 2 stones#.......##................>......##............ .##...##.###.......##............ K   kobold ...... ...#+######............ ...... #...#............ ..#..# ..... ###............Throw: 2 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (47% to hit)  You throw a stone.  The stone hits the kobold but does no damage.颯hx颯h}c.K.....颯h~x--90.4 (1.1stone _颯h颯h颯h<#......#. DrDolphin the Insei..... #......# .. Demonspawn **.......... #......# .. Health: 24/24 ========================...K..# #......######.. Magic: 2/2========================....*.+ +..[........... AC: 2Str: 11颯h>...*####.............# EV: 11Int: 10# #.*..$.##..).......# SH: 5Dex: 15###.##..*...##..........## XL:  2 Next: 93% Place: Dungeon:1....$....@..##.......†.... Noise: ---------  Time: 690.4 (0.0).......................... -) Claws.###.......##............ Throw: stone#.......##................>......##............ .##...##.###.......##............ K   kobold ...... .颯h>j[37m..#+######............ ...... #...#............ ..#..# ..... ###............You throw a stone. _The stone hits the kobold but does no damage.  Throw: stonePress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (47% to hit)颯hHj#......#. DrDolphin the Insei..... #......# .. Demonspawn **.......... #......# .. Health: 24/24 ========================...K..# #......######.. Magic: 2/2========================....(.+ +..[........... AC: 2Str: 11...(####.............# EV: 11Int: 10颯h# #.(..$.##..).......# SH: 5Dex: 15###.##..(...##..........## XL:  2 Next: 93% Place: Dungeon:1....$....@..##.......†.... Noise: ---------  Time: 690.4 (0.0).......................... -) Claws.###.......##............ Throw: stone#.......##................>......##............ .##...##.###.......##............ K   kobold ...... ...#+######............ ...... #...#............ .颯hW.#..# ..... ###............Throw: stonePress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (47% to hit)  You throw a stone.  The stone hits the kobold but does no damage.颯hf 颯hp [.K...颯hkq o1.5 (1.1Nothing quivered _颯hx 颯hCz ꢯh 4ꢯhꢯhꢯhD.. #......# .. #......# . #......# ...# #......######.....K.+ +..[.. .....####...... # #....$.##..). ###.##..@...##....# ....$.......##.......†.............###.##. #ꢯh.##.. ....>......## #.##...##.###.......##. ...#+###### #...... #... #ꢯhŮꢯhr.K20ꢯhꢯhLꢯhS7 .# .# #......# .# #......# .# #......# .# #......######........+ +..[.......K####..... # #.@..$.##..). ###.##......##. ....$##.ꢯh8 ]†......#.###.### #.## ....>......## ##.##...##.###.......##  . ...#+######ꢯhA D=3ꢯhH ꢯh3K S _The kobold barely misses you.뢯hC4.4 (0.9뢯h(뢯hs _You closely miss the kobold. The kobold barely misses you.뢯hԒ9  You claw the kobold!뢯he)뢯hw065.3뢯h뢯h7J _You kill the kobold!뢯hM  # #......######뢯h8V.+ +..[.......@####.....###.##....$.##..)###.##.....$.......##.......†.....#.# #.###.......#뢯hZ뢯h5-6.3 (1.0뢯h  Things that are here: _a +0 dagger; a kobold corpse좯h@53좯h6좯hC좯hF좯hxG$ _좯hL,좯hRB좯hR좯hU,좯hwW좯hs\,좯h^좯hYjG........#........# ........# #......#..........# #......# ...........# #......# ...........# #......######..#........+ +..[...................)####......# ###.##....@.##..)# -700.3 (4###.##......##..........###....$.......##.......†..................#.###.......##...# #.......##........>......##... ##...##.###.......##... ..... ...#+######...좯h n좯hAp= _You now have 25 gold pieces (gained 7).좯h% 3좯h7 좯h 좯h ,좯h ,좯h ,좯h 좯h 좯hz ,좯h 좯h9 좯hY ,좯h 좯h! 좯ha ,좯h 좯h- 좯hz ,좯h 좯h ,좯h 좯h h ........# #......# .........# #......# #........# #......#  ........# #......### ........+ +..[... 좯hA .......)####......... ###.##......##..) ######.##......##....... .......@.......##.......7.3 (7 ............ ..##.###.......##.. # #.......## ....>......####.##...##.###.......##....... ...#+######  #...... #.... # 좯h  #..#..# ..... ###좯h 좯hY > _You now have 40 gold pieces (gained 15).h3hhhshh׿nhuh9,h?hh ,hh~h,hnh): .........# #.... #........# #.... ........# #.... ........+ +..[. .......)#### ###.##......## #######.##......## #.........## #h@..12.3 (5###.######.###.. #.# #.......##.... .....>......####.##...##.###.......## ....... ......#+###### #...... ###.... # #..#..# ..... ### #. #.....# #..#.# ..###hhNh4hhܕhIh,hBhXh  #..# #   ..# #   ..+ +   .)####.   ###.##......##  #######.##......##   #.........##  hWN#####........  #....@.##.#####4.3 (2   #.###..##.# #.......##   ..........>......##  ##.##...##.###.......##   ..............#+######  h #......####.... #   #..#..#. .....##  #. #.....## #..#.# ..#   ##.##.....####..#.###+##.hhhk 4h}n ho hH?3hV@hNXhShUh#W,hXh]] .........# #.... #........# #.... ........# #....h ^e ........+ +..[. .......)####...... ###.##......##..). #######.####.... #.......h\^s## #####....@.........8.3 (4 #......##.###.......##....h^ #.###..##.# #.......##.... ..........>......##.... ##.##...##.###.......##....h_9 ..............#+######.... #......####.... #.... #..#..#. ..... ###....  #. #.....## #..#.# ..####heh gh3hh Xh) Xh hN ,h h h ,hD h h hp h\ h .......###### ............# ............# ............# #......# ..........# #......#  #........# #......#  ## #......## #...@....+ +..[23.3 (5 #.......)####.... ####.##......##..)#######.##......##.. #...............##..#####.....h T........#......##....##..#.###..##.# #.......##.. ..........>......##......h% h/' h3hhhjh:hGh,hChR  ######### ###### ...# .....# .....# #...........# #......#6.3 (3#####..# ## #........# #......# #........+ +..[ #.......)####. ####.##......##..) #######.##......## h #...............#######...hmhh_3hh:hhh Bhn ,hE hh,hhh!,hh]############ ###### 30.3 (4.....hJ...# ................# ................# #................# #########........# #.. #........# # #........+ +..[ #)####hdh%hJ&h4hƤhh 3h hd hX Xh ,h h F       hw ##############  ............######  #..........#2.3 (2  #...#  #...# #..  #h m...# #  ##########........# #   #..# #   #........+ +   #.......)####.   ####.##......##hL h hv hV 3h h h( ,h nh 8      ##############  #............######  #.......#  #..#4  #..# #  #ha ..# #  ##########..# # #........# #  #........+ +  #.......)####  ####.##.... #######.##......h h= hL_h)NhRnhThTUhXV,hVh XhY,hYh\hcXhd,hKehghhj,hkhxmho,hphXrhys,h1th5vhw,hxhOzh`{,h|h>~ho,hhh,hVh7 _You open the door.h3hhTh},hhӗh,h/hvh,hhhŤ,hh.h?,hhwh,hhڲh,h]hR  There is a stone staircase leading down here.hܹh} _hZhh,hRhqh[,hh'h,hh h",hhhL,hhh,hbhh+,hhh,hhmh,hXhnh,hhh ,hhh,hh~h,h' h h ,h} h h ,h h h ,h h# h ,h h " h# ,h$ h_) he+ ,h, h1 h2 ,h3 hN8 h9 ,h: h0? hzA ,hB hF hH ,hI hL hpO ,hP hU hHW ,hSX hf[ h\ ,hN] h^ h_ ,hs` ha hb h!c hc hUf hh ,hi hk hm hrm hm ho h9q hq hr ht hv h!w h x hAz h| Bh1~ h h h h h ,hy hz h> ,h, h h ,hא h3 h h= h h 7 _You open the door.h 3hk h h ,h h, h߭ ,h h he ,h^ h hQ ,h h+ h6 ,h hN h ,he h h ,h] h h ,h) h h ,h h h ,hG h h ,h h h ht h h h/ ,h h h: ,h h hq ,h h h ,he h h ,h h h ,h h h ,h h2" h# ,h$ h& h& ,hA' h`* h+ ,hF, h0 h+1 ,h1 h|2 h3 ,h4 h< h2> ,h> h@ h:B ,hB hD hE ,h.F hG hH ,hI h>K hmL ,h(M hN hO ,hP h%R hS ,hT hBU hV ,hwV hW hBY ,hY h[ h\ ,hr] h/_ hc` ,h#a hb hRd ,hd h4j hk ,hl hn hp ,hp hyr hs ,hmt h;u h8v ,hv hx hy ,h[z h#| hw} ,h:~ h h Bh h ,h h h ,h h8 hߑ ,h h hq ,h h8 h Bh hʜ ,h} ht h8 ,hΟ h @  There is an open door here.hؤ h' 5 _hj h ,hQ h #.#...............# .........##.......# ..#..#...##.......####### ..#......#..÷...........# .......#.#..###.######### ..#......#..# #.# ......÷.....###'######### ..#...)###..............# ................@.# 847.3 (113.0) .......###..# .##....###.### ...........##...........# ........................# .....########.##.######## .....# ####.##.# .##..#####.##.##.# ...........)...... 39;49mht h T _Key pressed, stopping explore.h Ih  _h hZ Xh# h ,h h h ,h h h ,h h h ,h h h ,h h hv ,h h h ,h h h> ,h/ hX hl ,hR h| h ,hb h h ,h h h ,hS h$ <  You see here a +0 whip.h& h'  _h0) h(+ h- ,h{. hD0 h1 ,h3 h7 h9 ,h); h? h B ,hB hHE hkG ,hI h(K hIM ,hN hP hR ,hS h$X hY ,hZ h\ hc^ ,h>_ h` h1b ,hc hi hxj ,hk hqt hDu hv hx ,hy hL{ h#} ,h<~ h h ,h h) h ,h h hb ,h_ hB hp ,h h hǭ ,hܮ h h ,hٷ h h ,h< h h ,h h h ,h h h ,h h) h ,h h h. ,h( h^ hF ,hD hm h ,hQ h hN h h h h h h h h ,h hR h ,h h h ,h h hZ" ,h`# h|& h( hh) h * h , hc. ,h/ hS1 h: h< h4> ,h? hoB hEJ Xh7K hK hVL hCN hO ,hP h|W  #...##.).........#  #.............#.........#  #..............#..##...........#  #.###.#...............).....#... ##.................##............ .#.#####..#..................#..# .hOX C#.# #..#........#..#.........# .#.# #.....#......##.#... .#.# #.###.....)##.#..# .#.# #.##.###+#...)...).........## #.##.# .#..#...#..#...>.#####.##.###.#......#.######.#.....#.##..##....###.# ##.............##.##.............   ##............##.##.###..#.###.#   ######.#.###.##.##.###..#.##..#  hX #.#.# #..................# You see here a frilled lizard skeleton.hr^ 906.3 (59.0)'#.#....#..#.hd >======h.e %7.3 (60hl h3n = _As you open the door, it creaks loudly!h>3hd@hVUhY,h^hfchf,hfhlh p,hrhQzh},hhRhBhh,hhh,heh8hb,hh`h h h h,hhPhG,h5hhhLhhhnh,hh,h h!h",h#h$h<&h&h'h(h),hG*h,h.,hF/h1h2,h3hH7h9,h;h*>hj@,hBhEhHhHhIhLh9O,hKPhURh5U,hVh\h_,h`hchf,hhhkhIn,hphquhw,hyh.}h,h'h_hڈ,hhh,hhh,hhho,hhR ###### ######## ....###### #..@...# ------.........# #......# .........# #......# h ......# #......# ....# #......# .....# #......# ...#.####......######..##  #........'..+..[.............  #.......)####..#hx45.3 (38------6.3 (39h_hR _h - an inky potionhI3hKhPhxS,h9W,hVY,hkZh\h^h-_h_hbhd,h"ehghtihihjh4mhEo,hphrhFu,hvh yh {,hy|h~hπ,hhh,h8h&h,hh؍h,hhhhh)hHh1hh hh,hDhנhϢ,hshHh######################......#............###......#..............#......#.............K  #......#.............. hY` #......#......@.......  #......######...##.... ###......######..###.# #+..[...............# ###......###### ...##..).......## ####+####### K   kobold (missile, asleep) ...##..........#######........... ...##.......÷........... ..............h/ K62.3 (16K)A kobold comes into view. It is wielding a +0 whip.The kobold shouts!hVL(((((((hO.....@.==3.3 (17hWhW\m _The kobold throws a stone. The stone barely misses you.h 9  ##############  #......#............##  #......#..............  #......#.............K  .#..............  .#......@....... h .######...##.... .######..###.# # [...............# ...###### ).......## ......÷..h$"   ##############  #......#............##  #......#..............  #......#.............K  .#..............  .#......@.......  .######...##.... .######..###.# # [...............##).......## ......÷..hs0 Jh3 ] _A kobold is nearby!h4hh9h#  #......#.##.  #......#.  #......#.K.  #......#.  #......#.......  #......######...##.......######..###.###+..[...............#.....########..).......## ####+#h-##..........#.##.......÷...hh8K.hA--4.0) _hhJhxL # # #......#.##. #......#. #......#.K. #......#. #......#.> #......######...##.hM......######..###.####+ ......########..).## ####+# .##.#.# .##.÷...##hXh^ ((((((((((Found a stone staircase leading down. The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!h....K...@.hO=-5hh] _The stone completely misses the kobold.h #################### ###.K................>####...##...... #......######..###.####+ +..[...............# #.............###### )## ####+########...####### .##÷h h 8K.hs .-6h h h\ # ......#.##. ......#. ......#.K. ......#. ......#.>. h]......######...##. ......######..###.####+# ..[.........# .....###### ##..).# ##. h^hRfG.Khg@-7hmhnh3 ################### ####.###.#..#.K......h#...............>######...##...........######..###.####+##[....# .....####..)## ####+#########...#######hh\3-=8hh h+_The kobold hits you with a +0 whip.hp7  You scratch the kobold but do no damage.9.2 (0.9h;h<S _The kobold barely misses you.hEh["70.1h$h̛q _You closely miss the kobold. You block the kobold's attack.hh>1.0hAlhn _You miss the kobold. The kobold closely misses you.hdm  You scratch the kobold but do no damage.h[4=2.0 (1.0h4hL _The kobold misses you.hY 9  You claw the kobold!h_ H)hAe DrDolphin the InseiDemonspawn **....Health: 24/24 ========================Magic: 2/2========================AC: 2Str: 11 hFf ################### ###EV: 11Int: 10 .....#............##....SH: 5Dex: 15 .....#..................XL:  2 Next: 100% Place: Dungeon:1 .....#..........@.......Noise: =--------  Time: 972.9 (0.9) .....#..........).......-) Claws .....#...............>..Nothing quivered .....######...##........ hf C.....######..###.####+## .[...............# ............###### #..).......## ####+######### #..........#######............# _The kobold barely misses you. _You closely miss the kobold. You block the kobold's attack. _You miss the kobold. The kobold closely misses you.hg You scratch the kobold but do no damage. _The kobold misses you.You claw the kobold!hh K _You kill the kobold!hai @You have reached level 3!hq /  --more--h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h 9/293/3273 0%  You feel agile. x2; Your demonic ancestry asserts itself...h hپ M _Your fingernails sharpen.h^ hhhKhQh h$ _h^,hN,hhxh,h,h,hZhhhhhhJR  There is a stone staircase leading down here.hCh _hh@ ######################## ............##.......... ................................h.....).....>@..# -8.9 (6.0 #####...##...# #####..###.####+#### ......#h#.######....## ####+################............# ..÷.....................# ..h"-hhhchInnate Abilities, Weirdness & Mutationsa - You have very sharp fingernails.h/ Claws (level 2/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your hC0 )off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.Category: [Anatomy, Hands]ho hpInnate Abilities, Weirdness & Mutations  a - You have very sharp fingernails.hh4hDrDolphin the InseiDemonspawn **....Health: 29/29 ======================== ########################Magic: 3/3======================== ............##..........AC: 2Str: 11 ........................EV: 12Int: 10 h........................SH: 5Dex: 17 ..........).............XL:  3 Next:  0% Place: Dungeon:1 ...............>@..#Noise: ---------  Time: 978.9 (0.0) #####...##.........#-) Claws #####..###.####+####Nothing quivered ...........# ......###### .....## ####+######### .....#######............# ..÷.....................# ........................#You have reached level 3!Your experience leads to an increase in your attributes!h(?Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _Your fingernails sharpen. _There is a stone staircase leading down here.h]4hhh" I ######################### #............##.......... #... #. #.). #h$ q......>...# ######...##.....@...##..###.####+#### ............# ######## ####+#########.#######............#÷.........#..# .#h+ h{, +9.9 (1h1 h3 h4hh]h '#.##.##+#h'h'80hh[( _You open the door.hl 3hfn h.} h ,h] BhA h h hf ,h= h h ,h' h h ,hU h h ,h h #################### hG .##. ................6.9 (6 ....................)..............#...>...#########.........####.####'####...# #hܙ .####### #.# ## ####+#########h" h hBhChGhIhfhf3h?&..h@0....hX[ _Done exploring.huz3h{hkhh;: _hێhl,hZh5hh hqhh,hhh0,hxhhhlhh7 ########################### #............##...........# #.........................# #.........................# #....)......# #...#######hӫu92.9 (6 ######...## ######..###.####'###...# #.#....###### #.#....## ####+###############............# ...÷.....................# ...................h;......#hPhc _There is a stone staircase leading down here.hhh hh23.9 (1 _h"h  #.########### 2 #....@.......  #####.....##. .......# .......... #.......... #.........# ##..%....## ##.....## hYhqh1d-4.7 (1.8hLfhj _You climb downwards.  Found a bloodstained inkwell talisman. hkS_There is a stone staircase leading up here.hg 3hh h9k hvm hyq : _hs ht h%u hu hw hx ,hy hM A#.#############....<.......######.....##.###.......#.# ....# 7.7 (3.0###..... #.........## ##..%....####.....###....#..###....#h h h<3h[hhhhy,h&,h?h|hq,hh|#.#############....<.......######.....##.###.......#.# .............# ###..........#.........##  ##..%..@.## 1000.7 (3.0)hc ##.....##  ##.....  .....#####... #.# ##...hShqhhhFhhthh=nh@#....<.......#hߨ  #####.....##.# ###.......#.# .............##...# #.........## ##..%....## ##.....##  ##..@..#2.7 (2.........######....#####hG #.#.## .. ..... .####. .# .. .#h1h4h h h h hQ h Bhҟ h  ###.#.# .............###...# ### ##..%....## ##.....## ######.....####..........#######@...##### h #.#.##  ...... .....###.##.#.#.. ..#.K   kobold (wandering).K .....## .## ..hܭ +3.7 (1ho +4.7 (2h h _A kobold comes into view. It is wielding a +1 short sword of venom.h].....#### #.##..%....##  ##.....## ######.....####.........#......ha^#######....##### #@#.## .....<........S..........#####..##.##.##... ...K .....S   adder (asleep).## .## ..K   kobold (wandering) .. ##.he  An adder comes into view.Found a stone staircase leading up.h-l<K.K===5.7 (1h ohp( _The kobold shouts!h####  #.........## ##..%....## ...## ######.....####.........#......#######....##### h######.#.###### .....<..@.....S...........######..##.##.#.#  ..K ..#.#... .......## ##.## .. .##.... .#h~hK.K   kobold---6hh h ###.# #..## ##..%....## ##.....## ######.....#### .#...... #######....##### ######.#.#h c.....<.S..#..##K##.#.# ......#.#..........##.##.##... . .. #.##. ... ..#h hl @K.h7 B---7h hG hu ###.# #.........## ##..%....## ##.....## ######.....#### .........#...... #....##### ######.#.#......<.S.h s.....K....#...##.##.#.# ......#.#...........##.##.##... . .. #.##. ... ..#ho h h h= K...@.S...Sh .=8hԣ h / _The adder hisses angrily.h###.# #.........## ##..%....## ##.....## ######.....#### .........#...... #....##### ######.#.#h!.#.....<K....@S..#.#..##.##.#.# ......#.#...........##.##.##... . .. #.##. ... ..#h3hB.KhzU7--9hhI* _The adder bites you.h4D10.6 (0.9hhz _You miss the adder. The adder barely misses you.h( 8  You claw the adder!hq .K The adder is severely wounded.h^ 5=1.6 (1.0h h! R _The adder barely misses you.hЄ  You scratch the adder.  The adder is almost dead.h.K -hj2.5 (0.9hڕhR _The adder barely misses you.hm;  You scratch the adder.hnhx.K@.K   koboldhz 8=-23-3.4 _You kill the adder!hlho _Your Unarmed Combat skill increases to level 4! h!<  You scratch the kobold. h6%C) h'054.3 h- h1J _You kill the kobold! h ###.# #.........## ##..%....## ##.....## ######.....#### hWx .........#...... #....##### ######.#.#.# .....<....@........ .#.# ..##.##.#.# ......#.# .......... .##.##.##... . .. #.##. ... ..# hPK-5.3 (1.0 h` _You see here a +1 short sword of venom. h% / ###.# #.........## ##..%....## ##.....## ######.....#### .........#...... #....##### ######.#.#.# .....<...@)........ .#.# ..##.##.#.# ......#.# .......... .##.##.##... . .. #.##. ... ..# hU$ s-6 _ h`(  h+  ###.# #..## ##..%....## ##.....## ######.....#### .#...... #######....##### ######.#.#.# .....<..@.)........ .#.# ..##.##.#.# ......#.# .......... .##.##.##... . .. #.##. ... ..#9==7 hJ ###.# #.........## ##..%....## ##.....## ######.....#### .........#...... #######....######.#.#.# .....<.@..)........  h.#.# ..##.##.#.# ......#.#.......... .##.##.##... . .. #.##. ... ..# .. h hDS   ball python (constriction, wandering)S h&8 h h^ _A ball python comes into view. h ...###...........####..%....## ##.....## ######.....#### .........#......#######....##### #######@#.#######.#<....)................#######.#..##.## ......#.#............##.##.##.... .. #.##...S ..# .. h , h_S   ball python (constriction, wandering)S.9 h h" hv0### #.##..%....##  ##.....## ######.....####.........#......#######....############.#.#######.#.....<.@..).............#######.###.##.#.#  .................##.##.##... hx . S. #.##. ... ..# ..  hoy hJCS.. hR 20 h0 h h48  ##..%....##  ##.....## ######.....####.........#......#######....############.#.#######.#.....<....)..........@..#######.###.##.#.#  h:  ......#.............##.##S##... . .. #.##. ... ..# ..#.. h;  hD :S. hE B=1 hEM  hO  hI#..%....##  ##.....## ######.....####.........#......#######....############.#.#######.#.....<....).............#######.#..##.##@#.# ......#.#.....S......##.##.##... .. .. #.##.## ... ..# ..#..# h hzS.2 h- hLR ##.######.....#### .........#...... #######....#############.#.#######.# .....<....)........ ..........#######.###.##.#.# #....S.@.#.#.........##.##.##.##..... .. ...#.##.### ......# .. #..$#  ##.#. .... hp:  Found 10 gold pieces. h$f.SS) h%/==3 h+ h.5 _The ball python hisses angrily. h'Tq######.....#### .........#...... #######....###########.#.#######.#. .....<....)....................#######.#....##.##.#.# #.....S..#.###.......@......##.##.##.##..... .. ...#.##.### ......# .. hUA#..$#.. ##.#..#.. ...... . #... . hI`  The ball python closely misses you. The ball python misses you.-4 hf hii  hin_You block the ball python's attack. The ball python barely misses you. h\  You barely miss the ball python.The ball python bites you but does no damage. h=G-5.2 (0.9 h hY _The ball python closely misses you. h>6.1 h h{ _You closely miss the ball python. You block the ball python's attack. hǀ >  You claw the ball python! h 1. h 567.1 (1.0 h  h O _You kill the ball python! h7M ##.....## ######.....#### .........#...... #######....#####  ########.#.#######.#. .....<....)...................#######.#...##.##.#.# .##.### hd.............# .#.##.##.##........ ...#.##.#..##....#... . h hv.-8 h hh-3hhhlXh&,hehp.........#......#....#########.#.#######.#. .....<....)....................#######.# ....##.##.#.# .#........#.### ..............#.#.##.##@##.....-30.1 (2 ...#...#.##.# ##........# .. h/##.#..$#... #.##.#..#.... ...... .## .#... . .. #..#.# hEh7h 3hv hU h Bh h ,h9 h ########.#.#######.#. .....<....)....................#.# h U....##.##.#.# .#........#.### ..............#.#.##.##.##..... #...#...#.##.# ##.....@..# .. 2##.#..$#...... #.##.#..#...#. ...... .### #.#..... .. .. #..#.# . ... .#...h J.#.. ......h_ hz hV. .....<....)...................#######.###.##.#.# #........#.###.............#.##.##.##..... #...#...#.##.###........# .. ##.#..@#...... #.##.#..#...#. .......#.### ##.#........ .. #..#.##... .#...#.#.. .......#.## .#.. #.hA3.1 (1hhLA4.1 (2hph\> _You now have 50 gold pieces (gained 10).hɆ ............#######.# ....##.##.#.#  .#........#.### ..............#h .#.##.##.##..... #...#...#.##.# ##........# .. ##.#...#...... #.##@#..#...##..(.......#.####.##.#........ .. #..#.##.. .#...##.. .......#.##. .#...#. . .. #.##hA5.1 (1h@h- _Found 6 poisoned darts.h/ 3hQ1 h5 h? hC  .##.###  ..............# .#.##.##.##..... #...#...#.##.# ##........#...hD  ##.#...#...... ###.##.#..#...##..(.......#.###......7.1 (2 #...#..#.##. .......#...##.#...#.......#.##.##.#...#. ... ##.## ### . hE hK hL h1h3,h4AhFH##.##.##..... #...#...#.##.# ##........#.. ##.....#.##.#..#...##..(.......#.####.##.#........ #.#...#..#.##. #...@...#...# 9#.#...#......#.##.##.#...#..##.#.hMhOh 4h@ h hr3hthvhx,h<},hKBhh,hׄhhˈ,hhvt ...#.# .#........#.###..............#.#.##.##.##..... #...#...#.##.# ##........#... ##.#...#...... ###.##.#..#...# #..@.......#.##43.1 (4hC ##.##.#.. #.#...#..#.##. #.......#...# #.#...#.......#.##.##.#...#... ... ##.###.. ### .hh]T _You see here 6 poisoned darts.hv-4.1 (1Throw: 6 darts (poison)h0hi3T _j - 6 poisoned dartsh?33h`4hm7hN9h=nh>hC .....<....)......................#######.#h1D......##.##.#.# ..#........#.### ..............# .#.##.##.##..#...#...#.##.# ##......  ##@#...#......6.1 (2###.##.#..#...##..........#.####.##.#........hD8#.#...#..#.##......#..#.#...hEhIhKh3hhhhnhh #######....##### # #########.#.#######.#.# .......<....).......##..............#######.hH.......##.##.##..#........#.###..............#.#.##.##.##..... #@..#...#.##.#8 ##........#... ##.#...#...... ###.##.#..#...# #..........#.## ##.##.#........ #.#...#..#.##. #.......#...# #.#...#.......hh$hh 3hP h h h Bh ,hA hq  ######.....#### # .........#..... #. #######....##### #.############.#.###### #.#........<....).....#..............#######.......##.##.##..#........#.####..@............#50##.#.##.##.##.....h ####...#...#.##.# ##........#... ##.#...#...... ###.##.#..#...# #..........#.## ##.##.#........ #.#...#..#.##.h h h3hhChzhBhh7,h ##..%.... ##.....##  ######..... # .........#.... #. #######....### #.############.#. #.#........<....)...#......######.##.#2h#.##..#........#.### #...............###.#.##.##.##.....####...#...#.##.# ##........#...  ##.#...#.....  ###.##.#..#...  #..........#.# hhh)3h+h,hw.,h2nh8#.........#. ....#. ##..%.... .. ##.....## #. ######..... #. .........#..h9: #. #######....# #.############.#. #@#........<....).4 ##......###.......##.##.##.##..#........#.#### #...............##.#.##.##.#####...#...#.## ##........# ##.#...#...h>h~@h IhΉ hM ,h  _Found a scroll labelled LIOMISH KURINN.h 3h h U ### ... .. #.# ###........ #.#........ #.# ##..%.... ... ##.....# #.# . #.# .........#. #######...6.############.#.#.#.#........<....)#.###..............hW ?.. #.......##.##.#.#### #.##..#........#.### #..............##.#.##.##.##.####...#...#.#hʟ hޡ h3h0hhh,hBhihh,hh>#.# # #.# ##..% ... ## #.# ###### #.# ..... #.# #######.. ##.######.##.#.#.<..##.........9.1 (3#....?...#.......##.##.#####.#.##..#........# #.####. #.. ##.#.##.##.# ### ####...#.. ## ##.#...# h|G###.##.#.h+hIht 4h h h93hhПhhhXhhht,hh1hϲh #.# ##..% ... ## #.# ###### #.# .... #.# ####### ##.##### ##.#.#........<.#######.###.h#....@...###.##63.1 (4 #.#####.#.##..#....... #.####.. #.. ##.#.##.## #### ####...#.. ##..... ##.# ###.##. #.....h˺hhd _k - a scroll labelled LIOMISH KURINNhh3hhbh,h:Xh% #.# ##. ... ## #.# #####h #.#  #.#  ##. ##.#.#. #######.### #..#.......##.5.1 (2 #.#####.#.##..#.. #.###### #.. ##.#.##.# #### ####...# ## ##.# ###.# #hphhhh3hhqh,hDXh3 #.# # ...  #.#  #.#  #.# h ##. ##.#.# #######.### #..#.......#7 #.#####.#.##..# ...# #.#### ###.# #.. ##.#.##.# #### ####..#.# ###.# #..# ## #h!hhh_ h 3hǕ hw BhR t #.# # #.# .. #.# #.#########.#.#.....#######.###......#........#.####.###.#####.#.##..#.......@.# #.####.....70.1 (3h` .###.###.# #.. ##.#.# #.# #### #### #.#  #.# # ..# ## #... #.#  #h h hh+!h#h%hghhֵhhD hE h=H hmJ ha{ h| h h hgh 3h#hO%h%h3*nh+hV-,h.h2##.########.#.#....#######.###.......#........#.......####.###.#####.#.##..#h\4.........# #.#.###.###.# #.. ##.#.## #.# #### ### #@# ##3 #.# #..# #####.. #..#.# ##.#.# .#.# #.# .#.h4hC8h9h?3h\AhChlJR##.#.#......#######.###.........#.#####.###.#####.#.##..#............# #.####...###.###. ##.#.## #.# #### ####.. ## ###....##.###.... #.### S   ball python (constriction, asleep).Sh9KM..hNv 0  A ball python comes into view.hUS)S.4.1 (1hYh[5 _The ball python hisses angrily.h~#######.###.........#.#####.###.#####.#.##..#............# #.####...###.###. ##.#.## ### ####.. ###.###. ###....hQa####....#.. #.#####  S..#.#hCho:S.hQ&5hhh ........#.#####.###.#####.#.##..#............# #.####...###.###. ##.#.## ### ####.. ###.## ##....######.###@...#.. #.####  S..#. # h ,h :S.h &6h hհ h!:>  You claw the ball python!h@2.hC=8=7.0 (0.9hFHhVJ hJA_You kill the ball python!h ####.###.#####.#.##..#............# #.####...###.###. ##.#.## ### ####.. ###.## ###.....######.###...... #@#####  ..he;-hÿ8.0 (1.0hhh{+ .........# #.####...###.###. ##.#.## ### ####.. ###.## ##....########....#.. #.#####  #..h1h2@-9hE6h7h ###.###. ##.#.## ### ####.. ###.## ##....########...... #.####  .##..hh<'80hhh2   ### ####.. ###.## ##....########...... #.####  #.#.#..##.hy h &1h h h  #.# ###.###.# # #.....#### #.###....# #. #.#### ## #.#  # #.# ##.# #.# # #.##  #.# ....... #.... ##.#. #.#.#h h &2h h hmA#.## ....########..... #.####  ##.##. #... ......#....#..##.#.##. #.#.##hRtht&3hyhz{hqIhvh.|T ....########..... #.####  ##..#.##. ##...# w.....##.#w   ribbon worm (asleep)^.#.#h&0hf.wwhA4.0 (1h^ _A ribbon worm comes into view.h;P###..... #.####  ##.#..##.##.####.@.# #...w....###..#.##.#. #  ^.#.###hRhfX:w.hX&5hg]hY_hsR  (catching breath)  You scratch the ribbon worm.  The ribbon worm is moderately wounded.hW  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hhb 6  0 =66 darts (poison)Held hhH. _You are caught in a web!hh'12 h $ 5 -7h;Q6 darts (poison)h h* _The web tears apart.h  You scratch the ribbon worm.  The ribbon worm is heavily wounded.hAW3-----=hd9 (0.9h hw 0 _The ribbon worm bites you.h7   You barely miss the ribbon worm.The ribbon worm is heavily wounded.h8 Z4-----8.8h= h]@ X _The ribbon worm barely misses you.hm l (catching breath)  You scratch the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h5  6  0 9.76 darts (poison)Held h . _You are caught in a web!hՁhd5-90.7 (1.0h"h h=_You struggle to detach yourself from the web.hBh6C|12  5 =16 darts (poison)haC hrGhIn _The web tears apart. The ribbon worm closely misses you.hŒ  (catching breath)  You scratch the ribbon worm.  The ribbon worm is severely wounded.h6  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hChhB5= 6 h9 0 2.6 (0.9hS6 darts (poison)Held hTh. _You are caught in a web!h 8 h2 {12  5 3.6 (1.06 darts (poison)hV hT h N _The web tears apart. You block the ribbon worm's attack.h'Ak  You scratch the ribbon worm.hA-4.5 (0.9hFhGId _The ribbon worm is severely wounded.h:q  You scratch the ribbon worm.  The ribbon worm is almost dead.hq54-hq&5.5 (1.0h?why0 _The ribbon worm bites you.h$g>  You claw the ribbon worm!hm1.h;p&33hfp6.4 (0.9huhw hwA_You kill the ribbon worm!h{ 3hn{ h} hz 5=hM ,ĥ h ,h! hR h} h a6==h7 h ,h1 h ,h| h ,hZ h ~7==h) h ,hz h ,h h ,h] h̗ h h8==h h ,h h h h_ h ,h h h - _You start resting.hک 1112.4 (16.0)h{ #9h A==-hƪ %3.4 (17hE h " _HP restored.h0 #.###....# # #.####  #.#  #.#  ##.#  #..#  #.## hK1 ##.## # #@..# #.# ##..#....# #..##.#.# #. #.#.#h1: #. #.#.#. ^.#.### ###h/AG4.0)h%Ih #.#### #. #.#  #. #.##. ##.##. #..## # #. #.##..!#.#.##.##.......#...## #...@....# ##..#....# #..##.#.#h' #.. #.#.# #.. #.#.# ... ^.#.#w   ribbon worm (asleep)##.w ###h, #..hI#m  A ribbon worm comes into view.h/*2.h*&5h/h1| _Found an amethyst potion. The ribbon worm moves out of view.h#. #.#  #.# #.## #.###.## #.#.##..###. #.#.##.##..!#.#.##.## .......#...##hm #........# ##.@#....# #..##.#.# #..##.#.# #..##.#.# ...w^.#.###..#### w   ribbon wormh #..# #..#hh0<w.hv&6hhhh#. #.#.###.##. #.#.##..###.#.##..!#.#.##.# .......#...## #........###..#....#h_ Z #.@##.#w....^##..#### #..# h h<w.hr#=h7hhIh1W (catching breath)  You scratch the ribbon worm.  The ribbon worm is lightly wounded.h]  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hho6 6  0 h=8.3 (0.96 darts (poison)Held hh. _You are caught in a web!hsZ h[ 4-9.3 (1.0ha hd C _You struggle to detach yourself from the web.hW h 76---hG 12  5 =206 darts (poison)h h E _The web tears apart. The ribbon worm bites you.hZ  You scratch the ribbon worm.  The ribbon worm is moderately wounded.h-1.2 (0.9hh9 _You block the ribbon worm's attack.h'  You claw the ribbon worm!  The ribbon worm is heavily wounded.7=--=2.1h h#X _The ribbon worm barely misses you.hxfe  You barely miss the ribbon worm.hf0-3.0hlhn hnU_The ribbon worm is heavily wounded.hT    You claw the ribbon worm!  The ribbon worm is almost dead.h $20h F------=9h ha 0 _The ribbon worm bites you!h  (catching breath)  You scratch the ribbon worm but do no damage.The ribbon worm is almost dead.h `````The ribbon worm expels a string of sticky webbing. hs^....@ h0-4.8 h hkW _The stream of webbing misses you. h0>  You claw the ribbon worm! hn8H† h;21=-----41-5.7 h_A hCO _You kill the ribbon worm! hfZ I h\ , h` B h}a  hc , hd  he  hIe 9= he  hf  h g D2= hg  hei , hj  hl  hFl  hm  h+o  hWo  h&p  hq  h r  h@r a3== hIs  ht , hu  hw  hw  h+y  hjz , hz  hO|  h| N4= h~  h , h  h: , h]  hĆ , h  hʼn  h D5= h  h , h  h , h  ho , h  hv ~6== h  h , h  h , h  h0 , h  h ~7== h7  h/ , h$  h , h:  hW , h  h  hͮ 9= h  h߱ a8= h  h , h!  h , h  hi , h  h h - _You start resting. h 058.7 (33.0) h #9 h f==-9.7 (34 hx  h " _HP restored.!h,r #. #.## #.#.# #.# . #.#.###.#!hv #. #.#.##..# ##.##.#.##.###..!#.#.##.##.......#...## #........#!h ##@.#....# #..##.#.# #.†##.#.# #..##.#.# ....^.#.###..#### !h[ #..# !hx #..##..#!hK!h260.7 (1.0)!h!h!h!h.!h!h^4 I!h{9 !h> X!ho@ ,!h-A !h"C !h)E !h\E !h}E 2=!hF !hwL  #.###....# #.. #.#### #.#. #.#!hL  ## #.#.# #.# . #.#.###.# #. #.#.##..#!hL  ##.##.#.##.##!hL ####..!#.#.##.##.......@...#...##!hM 3.7 (3####...#........#!hBM ##.###..#....##. #..#.#.#!hjM # #.†##.#.# #..#!hM t#.#.# ....^.#.#!hN  ##..####  #..#!h?N !hR !hT "h #.....#### #.###....# #.. #.#### #.#. #.#### #.#.# #.# .. #.#.###.# #. #.#.##..# ##.##.#.##.## ####..@#.#.##............#...##.####...#........##.###..#....# #. #..##.#.##. #.†##.#.#.. #..##.#.#.. ....^.#.##..####"h-"h+4.7 (1"h"hA5.7 (2"hl _l - an amethyst potion"hq"h"h-"h"h'"h/n"h"h[ #.....#### #.###....# #.. #.####"hz #.#. #.# #####.#.# #.# ..##.#.###.# #.##.#.##..#"h. ##.##.#.##.## ####@..#.#.##.##7 #..#...##"h #.####...#..#"h- ##.###..#....#"h?g #.# #"hR..##.#.# #.# #."hq7†##.#.#"hw ..# #..##.#.#"h ... ....^.#.#  ##..####"hI"h"h"h` #.###....# #.. #.#### #.#. #.# #####.#.# #.# ..##.#.###.# #.##.#.##..# ##.##.#.##.## .#####...#.#.##.## #......@.....#..#.####...#........#  ##.###..#....# .# #..##.#.##.# #.†##.#.#..# #..... ....^.#.######..####..#8.7 (1"hpf "hg "h "hK M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1      "h      b * Unarmed Combat   4.1   5.9  -1       c - Throwing   0.0   1.2  -1  "h         "h         "hx R     d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0          "h         "h͵         "h         "h a    "h)         "hE l    "hd a    "h         "h _    "h     The relative cost of raising each skill is in cyan.  "hӶ ZThe species aptitude is in white.  "h [?] Help[=] set a skill target  "hB [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#hz#.###....#DrDolphin the Insei#.. #.####Demonspawn **....#.#. #.#Health: 29/29 ========================#####.#.# #.#Magic: 3/3========================..##.#.###.#AC: 2Str: 11#.##.#.##..#EV: 12Int: 10##.##.#.##.##SH: 5#h"Dex: 17.#####...#.#.##.##XL:  3 Next: 41% Place: Dungeon:2#......@.....#...##Noise: ---------  Time: 1168.7 (0.0)#.####...#........#-) Claws##.###..#....#Throw: 6 darts (poison)#h]#.# #..##.#.##.# #.†##.#.#..# #..##.#.#... ....^.#.##h#####..#####..# _The stream of webbing misses you.You claw the ribbon worm! #hc_You kill the ribbon worm! _You start resting. #h̪j_HP restored. _l - an amethyst potion#hQ#hb _#h #hf B#h ,#h" #hp #h ,#h #hM q #.###....# #.. #.#### #.#. #.# #####.#.# #.# ..##.#.###.##h i #.##.#.##..## ##.##.#.##.##...#####...#.#.##.## #...@........#...##71.7 (3 #.####...#........##h+ " ##.###..#....# #.# #..##.#.# #.# #.†##.#.# ..# #..##.#.# ... ....^.#.# #hR R#####..####  #..##hp #hb #h[ #h #h #h #hr #h #h #h- #h ,#hb #h #h? #hL #h ,#h #h o #.###.. #.. #.## #.#. #.#.( #####.#.# #.##. ..##.#.###.##. #.##.#.##..# #.###. ##.##.#.##.###h  #.....#####...#.#.##.## #...#...#4 #.####...#............ ##.###..#....###..# #.# #..##.#.#h t#..# #.# #.†##.#..... ..# #..##.#..... ... ....^.#.#h _..### #####..#### #h9 E #..##h #h #h % _Found 6 stones.$h?J$h$h #....# #.###. .# #.. #. ##.# #.#. #. .(.# #####.#.# #. #..# ..##.#.###.$h #.. #.##.#.##.. #.###.# ##.##.#.##.#....@#####...#.#.#####.##............## #.####...#... .... ##.###..#..###..# #.# #..##.# #..# #.# #.†##.#  .... ..# #..##.# $h9 .... ... ....^.# ..### #####..#### $hn$h'$h+5.7 (1$h$h[%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   4.1   5.9  -1       c - Throwing   0.0   1.2  -1                       d - Armour   0.0 [37%hum  1.2  -1       e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0                                                        [37%hkm              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hqgTargetTarget--  --  5.0  %hg--  --  --  --  a-z] set%hg[-] clear selected targetcost|targets%hh&hF/X=] set aall targets&h &h ,#..... DrDolphin the Insei.##.###. Demonspawn **.....##.. #. Health: 29/29 ========================##.#&hI#.#. #. Magic: 3/3========================.(.# #####.#.# #. AC: 2Str: 11#..# ..##.#.###. EV: 12Int: 10#.. #.##.#.##.. SH: 5Dex: 17#.###.# ##.##.#.##.# XL:  3 Next: 41% Place: Dungeon:2#....@#####...#.#.##.# Noise: ---------  Time: 1175.7 (0.0)&h"###.##............#... -) Claws# #.####...#....... Throw: 6 darts (poison).... ##.###..#...&hK{###..# #.# #..##.#&hp#..# #.# #.†##.# .... ..# #..##.#&h .... ... ....^.# ..### #####..####&h You claw the ribbon worm! _You kill the ribbon worm! &hb_You start resting. _HP restored. &h&W_l - an amethyst potion _Found 6 stones.&h9&h&h&h&h. I&hl &h ,&hK ,&hR &h| &h &h &h ,&h &h[ 2 #&h  .# #.# .# #.. ## ##.# #.#. #. .(.# #####.#.#&h ###. #..# ..##.#.#... #..# #.##.#.# #.###.# ##.##. #.@...#####...#.8.7 (3 ###.##...# #.##.####...#&h@  #..... ##.###..# ####..# #.# #.&hm ~ #..# #.# #.† .... ..# #. .... ... ....&h n ..### #####..&h &h &hC 'h[4'h^'h`'hMs.##.##.# #.. ## ##.# #.##. .(.# #####.#.####. #..# ..##.#.#... #..# #.##.#.#'h[#.###.# ##.##.#.##.....#####...#.#.####@##............#. #.##.####...#.....#..... ##.###..#####..# #.# #..# #..# #.# #.†#.... ..# #..##'h'.... ... ....^..### #####..## #..#'h'hZ+9.7 (1'h'h'ha 'h 'hj 'h 'hK 'h 'h ,'h ,'h[ 'h  #. .# #. 'hp .# #.. ### ##.# #.#. #.. .(.# #####.#. ###.# #..# ..##.#.'h 6 ...# #..# #.##.#. #.###.# ##.##.#.'h  #@....#####...#81.7 (2'h ##.##....... #.##.####...#.. #..... ##.###..'h@ ####..# #.# #.. #..# #.# #.†'ht   .... ..# #.. 'h  .... ... ... ..### #####..'h E 'h3 'h2 'hq (h3(hJ(hB(h",(h(hҨ(h (h(h,(h_(hC(h,(hD(h:  (hi        ##.#   ..#.# (h  ###.##.#  # #....(.# ####  #.###.# #..# ..#  #..@..# #..# #.#5.7 (4  #####.###.# ##.##  .....#####...#  ##.##........   #.##.####...#  #..... ##.###  ####..# #.# #   #..# #.# #  (h# .... ..# #(hO(hv(h(h(3(h(hw(h  #. #. #. ##.#  #S ..#.# #  #. ###.##.# #  (h^ #. #....(.# #####   #.###.# #..# ..##   #.@...# #..# #.##  (h #####.###.# ##.##   #.....#####...#  (hu ###.##   #.##.####...#  (h #..... ##.S   adder (asleep) (h  ####..# #.# (hE} #..# #.# (hmk .... ..#(hi&0(h]+6.7 (1(h(hY _An adder comes into view.(h57(h7(hZ=(h>(h    #>.  #.#  #.#   #.# ##.#   #S# ..#.#   #.# ###.##.#   #.# #....(.# ## (h  #@###.# #..# ..  #.....# #..# #. #####.###.# ##(h  #.....##### ###.##........  #.##.####... (h  #.....##.# ####..# #.#  #..# #.#(h <7(h& Q _Found a stone staircase leading down.)h_4)ha)hf)h.##>. .# #S# ..##.##.#  #....(.# ######.#......# #..# #####.###.# ##.#.....########.##.....##.####........ ####)h{)h&8)h )h )h .##>. .# #S# ..##.##.#  #....(.# ###)h^###......# #..# #####.###.# ##.#.....########.##.....##.####........ #)h)h|&9)h)hS)ha SS    The helpless adder fails to defend itself.  You claw the adder!  The adder is almost dead.)hb^7--=90)hg)hIj* _The adder bites you.)h:# t  You closely miss the adder. You claw the adder.)h) q†)h- 6641.6 (0.9)hg2 )h\4 I _You kill the adder!)htz)hkM# .##>. .# # ..##.##.#  #....(.# ###  #.###.# #..# ..#8=--2.6 (1.0 _You see here an adder corpse.*h\3*h*hc*h*hP _*h,*hc*h # .# .#. #..##.>.  -*h4.6 (2.# †# ..#.#  #.# ###.##.#  #.# #....(.# ####*h)*hG*h*h*hF3*hYG*hL*hM,*hQ9==*hR*hY    #  .# .#. #.#.##.#.#6.# .# ..  #.# #..##.#  *hoZ#†# ..#.###.##..*h_*hbc _There is a stone staircase leading down here.*h3*h*h*h*h$ _*hX*h*h  .# .# .#  #.#   .. ###   .# ..   .# .##   ###@# 8 #>.##  #.#.#  *h#.##.. #.# ##..##.# #†# ..#.# #.   #.# ###.##.# #.   *h#.# #....(.# #####.   #.###.# #..# ..##.*h|*h*h/*h *h *h: *h +hM .#  .#  .#  .#  ##.#  #.. #### #.# .... .### ###.#..%.... #>.###.....# #.#.# .###.## #.##.. . # #.# ##..##.#  #+h  #†# ..#.# #. #.# ###.##.# #.# #.# #....(.# #####.#+h.A9.6 (1+h%+h(- _Found a quill talisman.+h)3+hw+h+hO=+h J _Found 6 stones.+h"3+hk%,+hf)B+h0### #.( #.# +h1#.# .# # # #.####.202.6 (3 #.## .....+hW1A ##.# .###.###.#..%....#>.###.....+h1##.#.# .###.# #.+h1#.##.. .  #.#.# ##..##.# +h2 #.#†# ..#.# #..+h2+h8+hf:+h(+h+h+h+h3 4+h +h" +h> +hޓ +h +hL +hr +h +h X+h +h #(  # 4.6 (2##.  #..###.##.....##.#.###...# #. +h[ +h +h ,h3,h,hc,hw,h,h,,hh,h,h ,h###(6  # ##.##..#####.###,h,h,h,hV3,h"X,hF\,hM^,,hcn,hd,h|f,,hf,h~m###########.@.......9.6 (3#.#########.# #.##.###.#,hm.####.#  #.## ...... ,hn ##.# .###.# ,hn,ht,huL _You see here 6 stones.,h`\ ,h] ,hb ,h0d -hGi-hi-hj-h!p-hq-hvP _-hZw,-hx-h~###########.(....... #.######## #@# 11.6 (2 #.#  #.###.##..#####. #.##.....# .###.###.#..%....#>.###.....#-hI-h-h-h4-hW7-h<3-hh-h-hK-h-h###########.(.......#.########.# .#  #4.6 (3#.####.#.#.....#.##.#.# .###.##. #.##.. .#. #.# ##..##.##. -h -h)! -h& -h( -h, -h -hS -h -h@ -h -hI ,-h< -h| -h -h ###########.(....... #.## #.#  #.#  #.##.#-hB .##### #@##....6.6 (2## .######.#..%.... -h F#>.###.....# #.#.# .###.## #.##.. . # #.# ##..##.# # #†# ..#.##. #.# ###.##.#-h !#.#-h -hH -h .h_ .(.......######## ##..#####.##....##@# ######.#..%.... >.###.....####.####.# #....(.# #####.# .hA7.6 (1.h?.h.hy#.######## #.# #.# #.# ##.# #..# ####.#.## .....##.######## .######.#@.%..... #>.###.....###.#.# .###.# #.#.##.... #.#.# ##..##.##.#†# )..#.# #.. #.# ###.##.# #.##.# #....(.# #####.#.#.###.# #..# ..##.#..h$.h&8.h.hI' _Found a hand axe..h^ I#.# #.# #.# #.# ##.# #..# ####.##.## .##.#.###.####.#.@%.#>.###.....##.#.#..###.# #.##.##.... ..#.#.####..##.# ##.##†# #)..#.# #.. #.# ###.##.# #.#. #.# #....(.# #####.#.##.###.# #..# ..##.#.#.h .h &9.h~ .h /h5#.# #.# #.# #.# ##.# #..# ####.##.## .##.#.###.####.#..@.#>.###.....##.#.#..###.# /h6z#.##.##.... .. #.#.####..##.#.# #.##†# #)..#.# # #.. #.# ###.##.# #.#. #.# #....(.# #####.#.# #.###.# #..# ..##.#.#/hE=20/hN/hZRT _You see here a quill talisman./h/h&1/h/h* _m - a quill talisman/hϺ /hӼ $/h& Wield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h, bear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wear1hf;Put on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn) wear|put on2h/Equip which item?  - - Claws (current attack) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightequipput on3hgWield (- for none)?  - - Claws (current attack) equip|wield3h$ 3h 3h [#.########DrDolphin the Insei#.#Demonspawn **....#.#Health: 29/29 ========================#.#Magic: 3/3========================##.#AC: 2Str: 11#..#####.## EV: 12Int: 10#.##....... SH: 5Dex: 173h C##.########## .###.## XL:  3 Next: 64% Place: Dungeon:2###.#..@.......Noise: ---------  Time: 1221.6 (0.0)#>.###.....####-) Claws#.#.#..###.##.## Throw: 6 darts (poison)#.##.... ..#...#.####..##.#.##.###†# #)..#.# # #..#.# ###.##.##.#.#.# #....(.# #####.#.# #.###.# #..# ..##.#.##  _Found a quill talisman. _Found 6 stones. _You see here 6 stones. _Found a hand axe. _You see here a quill talisman. 3h _m - a quill talisman3h P  Okay, then.3h? 3h 3h . _4h4hInventory: 13/52 slots Missiles (go to first with ()  j - 6 poisoned darts (quivered) Armour (go to first with [)  a - a +0 robe (worn) 4h  c - an orb of light Jewellery (go to first with "=)  e - an amulet of reflection (worn) Scrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - a scroll labelled UQOJEMPO SAZA  i - a scroll labelled EVOERI VAFOELE 4h' k - a scroll labelled LIOMISH KURINN Potions (go to first with !)b - a potion of ambrosia 4hE g - a brown potion  h - an inky potion  l - an amethyst potion Talismans (go to first with %)4h*m - a quill talisman5hZAX  d - 4 scrolls labelled CAUMUISMAO5h  d - 4 scrolls labelled CAUMUISMAO  i - a scroll labelled EVOERI VAFOELE5h6hD m - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.DhgDh)DhuN#.########DrDolphin the Insei#.#Demonspawn **....#.#Health: 29/29 ========================#.#Magic: 3/3========================##.#AC: 2Str: 11#..#Dhz####.## EV: 12Int: 10#.##....... SH: 5Dex: 17##.########## .###.## XL:  3 Next: 64% Place: Dungeon:2###.#..@.......DhNoise: ---------  Time: 1221.6 (0.0)#>.###.....####-) ClawsDh#.#.#..###.##.## Throw: 6 darts (poison)Dh!z#.##.... ..#...Dh<s#.####..##.#.##.##Dh[#†# #)..#.# # #..#.# ###.##.##.#.Dh#.# #....(.# #####.#.# #.###.# #..# ..##.#.##Dh$  _Found 6 stones. _You see here 6 stones. _Found a hand axe. _You see here a quill talisman. _m - a quill talisman _Okay, then.DhlDh922.6 (1 _DhODhDh+3.6 (2DhxDhZ Dh +4.6 (3DhDhDhp+5.6 (4DhDh _You begin transforming. You continue transforming. x3DhE?Quill DhH"Dht$[ _Sharp quills grow all over your body.Eh_ N#.# #.# #.# ###.# ##..# ####.####.## ........##.########### .###.######.#........... #>.##Eh #### ##.#.#..###.# #.####.##.... ..#....#.####..##.#.##.####†# #)..#.# # #.. #.# ###.##.# #.#. #Eh* j#.# #....(.# #####.#.# ##.###.# #..# ..##.#.####.....# #..# #.##.#.##.Eh Eh 16.6 (1 _Eh[ EhFhIFhFh,Fh&,Fh,FhFhE#.#########.# #.#  #.# ####.#  #..#..# ####.###.##.## .........#.############.###.###.###.#.....@.......#.8.6 (2#>.###.....####### #.#.#.#..###.# #.###.##.##.... .... #.....FhH#.####..##.#.# ###..#†# #)..#.##.. #.#.# ###.##.# # #.#. #.#.# #....(.# #####.#.# #.#.###.# #..# ..##.#.###.#Fh1FhFh6Fh3FhFhFhJ 3FhK FhRQ FhIS FhS FhW Fh+X Fhm[ ,Fh6] Fh_ Fha Fh-b Fhc Fhk #.######## #.# #.# #.# #####.# #...#..# ####.###.####.## ...# ##.###.###.###.# Fhk ###.#.......# #.# 31.6 (3#>.###.....######## #.# #.#.#..###.# #.###.# #.##.... .... #.....####.####..##.#.# #.###....#Fhk #†# #)..#.#.# #.. #.####Fhk ~#.# ###.##.# # #.#. #.##.# #....(.# #####.#.# #.#Fhrl #.###.# #..# ..##.#.###.#Fhl FhQr Fh$t Fh\ FhÅ Fh! Fh_ Fh? Fh Fh Fhě BFh- #.######## ##.# ###.# Fh ##.#.# #######.##.# #...#..# ####.###.#####.Fh n#.## ...# #.###.###Fh .###.###.# #.. ###.#...# #.# ###Fh 4 #>.###.....######## #.# Fh^ #.#.#..###.# #.###.# #.##.... .... #.....#### Fh Fh Fh) Fhz Fh Gh93Gh3GhX9Gh:Gh3GhRGhGhKq #.(....... #.#.########.#.# #.#  .# Ghq K#######.####.#  #.......#..# #####.###.#####.#..## #.........# #.## Ghq 6 ##.############@###.###.# #.. #.#.............# #.# #### Ghq >.###.....######## #.# .#.#..###.# #.###.# Ghr .##.... .... #.....#### Gh3r f.####..##.#.# #.###....# Ghr 0†# #)..#.#.# #.. #.#### .# ###.##.# # #.#. #.# .# #....(.# #####.#.# #.#Gh ]5.6 (1Gh8 ########## #.##.(....... #.##.########.##.# #.#  ##.#..# #######.####.#  #.......#..# #####.###.#####.#..## #.@.......# #.##############.###.###.# #.. #.#.............# #.# ####Gh ##.....######## #.# #.#..###.# #.###.# ##.... .... #.....#### ####..##.#.# #.###....# # #)..#.#.# #.. #.#### # ###.##.# # #.#. #.#Gh Gh %6Gh Gh Hh/oHhboHhoHh'uHhvHhznHh,{Hh3 ## #.# #.(....... ..#.# #.## .##.# #.# .###.## #.# .###. #.# .# #######.###.. #.# .# #..#.. ..# #####.###.#####.#.##. .## #...# #.####.8.6 (2 .###.###.###.# #.. ##..# .# #.# #### # ##.....######## .# #.# .###.# #.###.# .... .... #....##.#.# #.#  #)..#.#.# #...# h9;49mHhHh2HhK-  ... ######## ... Hh- W#.# .(....... ... #.# .#########.# .# .# Hh- #.# ### .# #.# ##.#. Hh- .# #.# #######.## .# Hh. #.# #........#... #####@###.#####.#.##. HhJ. X## #.........# #.####.. ############.###.###.# #.. ##. Hhv. ..............# #.# #.# #### ##...######## #.# Hh. 5#.####.# #.###.# ... .... #.....###Hh/ 6# #..##.#.# #.###....#)..#.#.# #...# #.####HhU6 @9.6 (1Hh: HhB< IhIhIh[IhfIhIhIh0IhIhIhAIhIhu,IhIh-7IhN/#.# Ihcy..?..!# Ih..... Ih........ Ih.#########...Ih- #.# Ih(.......... #.# ####### #.#  ##.####Ih* #@# ##.#.42.6 (3 . #.# #######.###. .# #.# #........#... .######.###.#####.#.##.. Quill ##Ih#.........# #.####.. ############.###.###.# #.. ##.Ih+#.#IhqIhIIh _Found a scroll labelled EVOERI VAFOELE and a silvery potion.Ihz3IhIhXIhPIh?Q. .. Ihwo...#.#.######Ih#....?..!##.# IhT..#.....# IhL#. .......#... Ihc##...#.....#IhD(....... #.S....# #.# #######Ihef #.#  ##.####Ih< ##.#.# .#Ih#.# #######.###... Quill .#Ih#.# #........#.....Ih{S   ball python (constriction, asleep)Ih%!#.#Ih+3.6 (1Ih}*4.6 (2IhIh3^ _A ball python comes into view.Ihi_ ..# . .. ....#.#######....?..!..##.# #.#..... Ih_##########...#.(....... #.S.@..######## #.###.### #.# . ##.#### ##.#.#######.### #.# #........#.. Ih`U.####.###.#####.#.IhN` #........####. ############.###.##.. ##.IhhIhh*5.6 (1IhnIhpJh##. ..#  . ..  ... #.#.###### #.# ##....?..!# #.# #...#.....# #.# #.#.......# ... ###########...#.@...# #.# #.(....... #.S....# #.# #.######## #.###.### #.# #.##. #.# ##.### #.## #.# ##.#.# #.# #.# #######.### #.# #.# #........#. ..# #####.###.#####.#.## .##Jhg #.........# #.##Jh  The ball python is struck by your quills.  The ball python bites you but does no damage.  The ball python is struck by your quills.Jhh†Jh56=6JhJhAO _You kill the ball python!Kh##...##..... #.#.###### #.###....?..!# #.# #...#.....# #.# #.#.......# ...###########...#.....# #.#  #.(....... .# #.#  #.######## #.###.### #.#  #.# #. #.# #.##  #.# # #.#.  #.# #.# #######.## ##.# #.# #.........######.###.#####.#.## #.## #.........# #.#### #.############.###.###.# #.. #hٓ;17HKhC-7KhKhGx _You see here a ball python corpse.Kh& Kh 7-Kh( Kh) KhKhOKhۏKh֐Lh$, ##. ##..# .#.. ... #.#.###### #.# ##....?..!# #.# #...#.....# #.# #.#.......# ... ##...#.....# #.# #.(. #@†....# #.#Lh #.# #.###.### #.# #.# #.# #.# ##. #.# ## #.#Lh ##.#. #.# #.# #.###  ##.# #.# #.#.  #..# #####.###.#####.#.#  #.## #.# #.###Lh#.#.###.###.# #..LhLh,8 _LhLhMhD E.# .#.... #.#.###### ###....?..!# #.Mh}E  #...#.....# #. #.#.......# ..###########...#.....# # #.(....... ##.†....#MhE  #. #.######## #@###.### #.MhE r #.#  #.# MhE #. #.# ## #.#MhF  #.# #.# #######.##Mh;F #.# #.# #........ #..#MhF ,#####.###.#####.#.  #.## #.........# #.## #.############.###.###.# #..MhF  .............# #.# #.# #### MhN MhN %9Mh"T MhU Nh  ##..#  .#.. ..#.#.###### #.###....?..!# #.##...#.....# #.# #.#.......# ..###########...#.....# #.##.(....... ##@†....# #.##.#########.###.##.# #.## #.# #.# ## #.# ##.#..# #.# #######.####.#  #.# #........#.  #..# #####.###.#####.#.#.## #.........# #.##############.###.Nhݵ ###.# #..50Nh Ohn_Ohp,Oh^t,Oh%uOhDuOhuOh>wOhxOhxOhbyOha~#.  ##. Oh~ ##..#  #.#.. ... Oh~#.#.###### #.#  Oh~##....?..!# #.#  Oh#...#.@...# #.# 3.6 (3 Oh8#.#.......# ... OhV###########...#.....##.# Ohx#.(........###.†....#.# Oh(Q#.######## #.###.### # #.# #.## #.# ##.###  #.# ## #.# ##.#.#.  #.#  #.# #######.###..  #OhL.# #.# #........#... OhmOh؀OhkOhPhѪM #. ##. ##..# #.#.. ... #.#.#####PhV##....@..!#...#..#.# #.#...... ###########...#.....##.#Quill #.Ph1.##.#PhPhP*4.6 (1PhPhcPh*5.6 (2Ph Php _i - 2 scrolls labelled EVOERI VAFOELE (gained 1)Ph.+IPhQ0PhP2,Ph36,Ph7,Ph8Ph:Ph><,Ph=Ph-@,Ph@PhF##. ###. ###..# #.#.. ... .PhFS#.#.###### #.# ###.......@# #.# 9.6 (4#...#.....# #.# #.#.......# ... PhG...#.....# #.# # ........###.†....# #.# . ####### #.###.### #.# # #.## #.# ##.### ## #.# ##.#.#... #.# #######.###...Ph'HPh@MPhOT _n - a silvery potionPh Phw PhO PhA QhQh+Qh7QhQh*QhQh>QhQhqQhQhҡ,QhQhjQh%QhDQhQhʥQhQh #.  ##. Qh<~ ##..# #.#.. ...  #.#.###### #.# Qhr* ##....@...# #.#62.6 (3 #...#.....# #.#Qh׬ #.#.......# ...###...#.....# #.# #.(........###.†....# #.#.######## #.###.### #.# Qh)#.# #.## #.# ##. #.# ## #.# ##.#.# #.# #.# #######.###QhQhحQhQh|Qh Qh Qh Qhψ QhŊ ,Qh ,Qh Qh= Qhڏ QhE Qh Qh Qhh Qh  ## #. ##. ##..########  #.#......... ... #.#@###### #.#5 ##........# #.# #...#.....# #.# #.#.......# ...  ###########...#.....# #.#  #.(........###.†....# #.#  #.######## #.###.### #.  #.# #.## #.# ##.#  #.#Qh_ q## #.# ##.#Qh Qho QhV Rhd_Rh gRhkRhlRhnRhpRhqRhcrRh[wRhwRhw Rhx ####Rh.xI #.. RhVxQ ##.# Rh{x Rhx'#.Rhx1## Rhx7.6 (2Rhy #.#......... ..Rh9yo ##.#.######Rh^y+ #.Rhy{ ##........#Rhy* #Rhy Rh$zd#...#.....#Rhnz+ #.Rhz Rhzd#.#.......#Rh/{* ..Rh{' #Rh{\###...#.....#Rh=|* #.Rh| #.(........###.†....# #.Rh|{ #.######### #.###.### Rh}Rh~RhRhRhM M######## #........ ##@# ##..######## .#..........##.#.#####Rh##........##.#...###.†....RhRh*8.6 (1RhRh"RhM######## #@....... ##.####### ##..######## #.#..........##.#.#######....#..#...#...RhDRh%9RhRhRh 0##.##.###..## #.#...Rh&  .##.#.###### #.###........# #.##...#.....# #.##.#.......# .#...#.....# #.#Rh; Rh &70Rh Rh RhRh3RhRhBRhXRhRh$i###...2.6 (2Rh8]##.##.RhL5##..## Rh_#.#...RhrW ... ##.#Rha##........# #.#Rh!Rh`#...#.....# #.#Rhܝ#.#.......# ... ##...#.....# #.#Rh6!Rh|RhRhjShISh ShXSh g##?#..##.##.##K##..## #.#.. ... ##..# #.# K   kobold (asleep) Sh  Sh 3.6 (1  A kobold comes into view. It is wielding a +0 whip.Sh*4.6 (2ShShO!f _Found a scroll labelled UQOJEMPO SAZA.Sh9#?.##......###.#.##K####..# #.#. ... .##.#.###### #.#Sh ###.# #.# ...#.....# #.# #ShShyK.KSh!3==5.6 (1ShSh/( _The kobold shouts!ShX5W#?.#.#.K.#.##.#.##.####..# ###.#. ... .##.#.###### #.# ###.Sh5# #.# ...#.....# #.# #Sh6Sh<4K.Sh=.--6ShOAShUCSh ##?.#.##.K.#.##.#.##.####..#.# ##.#... ... .##.#.###### ### #.# ###.# #.# ##...#.....# #.# # ...#.....# #.# #Sh 0K.Sh @--7Sh Sh Th8C=8Th9Th=p _You barely miss the kobold. You block the kobold's attack.ThB9.5 (0.9ThTh _You barely miss the kobold. The kobold barely misses you.ThUC80.5 (1.0Th _You barely miss the kobold. The kobold closely misses you.Thů j7--1Th Th v _You closely miss the kobold. The kobold hits you with a +0 whip.ThV Th %2Th Th p _You barely miss the kobold. You block the kobold's attack.UhYB3.4 (0.9UhUhby _You barely miss the kobold. The kobold hits you but does no damage.UhB<  You scratch the kobold.UhHi)UhLh8=-74.3UhDQUhSJ _You kill the kobold!Uh###?.#.##..#.##.#.##.###> ###..##.# ##.#.... ... .##.#.########## #.# ###.##.# #.# #.#...#.....# #.# ##.#.# ... Uh#...#.....# #.# #UhUhy4-5.3 (1.0UhXUhBz _Found a stone staircase leading down. _You see here a +0 whip.Uh ###?.#.##.)#.##.#.##.###>. ###..##.# #UhY ###.#.#.... ... .##.#.########## #.# ###.##.# #.# #.#...#.....# #.# ##.#.#.# ... #...#.....# #.# #Uh& Uh' F-6 _Uh- Uh0 Uh1A######.#?.#.##.).#....<##.#.##.###>.. #####.##..##.# .# ###.#.#... .. ... .##.#.##########.###.# ###.##.# .# #.# #.#...#.....# .# #.# ##.#.#.# .. ... ##....#.....# #.# #Uh HUhH%7UhMUhxOVhg #######.# ##############.#####.........).......... #....<########.##.###>..# ####..########.##.# ### ####.#.............. ... ....##.#.##########.###.# ###.##........# #.# #.# #..#...#.....# #.# #.# ##..%  #.#.......# .. ... ##..VhVh4p9==8Vh4Vh@9.3 (2VhVho _f - 2 scrolls labelled UQOJEMPO SAZA (gained 1)Vh3 M#######.###############......... #.#######.........)...#....<..##.########.##.###>..#. #####.. ##..########.##.# ### ###.. #.#.............. ... ..... ##.#.##########.###.# ### Vh4 h##........# #.# #.# #. #...#.....# #.# #.# ##..% #.#.......# #.. ... . #...#.....# #.# ####Vh: Vhn; +90.3 (1VhT@ VhA Vh ##.##.##.##.).##....<. ##.#.##.###>..#.######. #..#.##.# ### ###. .#... ... . #.#.#Vh 8#.###.# ###. #.# #.# #.# #. ...#.....# #.# #.# ##..%. .#.# #.. [34m... ##. ...#.....# #.# ######.Vh Vh %1Vh Vh Whs7# #.### #.##.# #.).##....<. #.#.##.###>..#.######. ..#Wh7Y.##.# .### ###. #. ... . .#.#.###.## ###. .# #.# #.# #.#.....# #.# #.# ##..%. #.Wh8# #.. ... ##.#.....# #.# ######.Wh=WhH>A=2WhFAWhEBWhTzx##..# #Whz.### .##.# .).##....<. .#Whz.##.###>..#.######.....# .#.##.# #.### ###. . ... . #.#Wh:{.###.## ###.# #.# #.# #. .#.....# #.# #.# ##..%. .# #.. ... ##.....# .#.....# #.# ######.WhǃWh!%3WhWhWhqh### .. .# #.### .##.#).##....<. #.##.###>..#.######.....# #.##.# #.### ###.# ... . .#.###.## ###.# #.# #.# #. #.....# #.# #.# ##..%....## #.. ... ##.....# #.....# #.# ######.....#WhõWhE%4WhVWh˼WhY #### #.. #.# #.### .##.#).##....<..##.###>..#.######.....##..##.# #.### # ###.#.Wh .... . #.###.## ###.# #.# #.# #.# .....# #.# #.# ##..%....## #.. ... ##.....## .....# #.# ######.....#Wh Wh4 %5Wh Wh Xhp3XhXhXhoXhXhnXhJXh2`### #..  XhPS#.# Xhlt#######@### 7.3 (2Xh~###.........##.########### Xh.......)...........##....<...... XhĜ#######.##.###>..#.######.....##. Quill #######.##.# #.###.# ###.......#.Xh.... .. ###.## ##XhY #.XhmXhyXhXhuIXhXhXM#######.g...# #@#  #######.### ##########.........##.########### Xh.......)...........##....<....... Quill #.##g   hobgoblin (asleep)#.XhL&0Xh*8.3 (1Xh Xh\ _A hobgoblin comes into view.Xh ######## #.@g...# #.####.# #######.### #########..##.############ ......)...........##....<.......#.##.###>..#.#####.# ######.##.# #.###.# ####.# ............... ......# Xh T#########.###.## ####.Xh Xh %9Xh Xht Yh: ggThe helpless hobgoblin fails to defend itself.  You scratch the hobgoblin.  The hobgoblin is lightly wounded.Yhd8-=300.2 (0.9YhYh- _The hobgoblin hits you.Yh  You scratch the hobgoblin but do no damage.The hobgoblin is lightly wounded.YhZ9=1.2 (1.0YhSYh~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.YhEe?  You scratch the hobgoblin.Yhke.Yh?o5712.1 (0.9Yh^tYhyM _You kill the hobgoblin!Yh$ # #..@...# #.####.# #######.### .........##.# )....##.###>..#.######.....##.#.##.# #.###.# ###.#.#.. .#.###.## ####.#Yh* YhY+ 4-3.1 (1.0YhD0 Yh1 YhD # #...@..# #.####.# #.### #.##.# YhK YhK ?-4YhO Yh{Q Yh1~# #....@.# #.####.# #.### .# .##.# ).##...##.###>..#.#### Yh΃Yh9A=5YhSYhZh#########......# #.####@# #######.####.# #####.........##.############ ..)...##....<.......# ##.##.###>..#.######.....##.#.##.# #.###.# ###..#.# ........... ........# #####.###.## #### #.# #.# #.##ZhY;6ZhZhZhtZhZhNZhZh" 3Zhf Zh ZhI 3ZhJ ZhO ZhP ZhOT BZhU ,ZhV Zh\ #########......##.####.#######.####. #####.........##@############8.1 (2 ..)...........##....<.......#.##.###>..#.######.....##...Quill # #.# #.###..%....## # #.. ...##.....##Zhd\ Zha Zhc [hT[h[hV[h[h™[h)[h֚[hߡ[hˣ,[h,[h>,[h3[h"[hϮ,[hү[h[hܳ,[h[h?#########......##.####.# #######.####.# #.........##.############ ..........##....<.......# #.###>..#.######@....##.# 12.1 (4 [h#.# #.###.# ###.......#.# ....... ...............# .###.## ####..........# #.# #.# #.........##.# #.# ##..%....##.. ... ##.....##   ######.....####  #.# .........#......[h[h[h[h"[hE[h[hlX[h8,[hI[h[h[h [hS[hB[h[h/#########......##.####.# ###.####.# [h......##.############ ......##....<.......# #[hG>..#.######.....##.# #.###.#####.......#.# [hC ... ...........@...# 6# ####..........# #.# #...##  ##..%....## ... ##.....## ######.....####[hj# .........#...... #.# #######....##### #.############.#.#######.#[h+[h[h T 3[hX [hZ \h3\hh\h\h3\h\h9%\h',\h9,\h,\he0,\hO2\h4\h8,\h'9\hK;\h>,\h?\hB\hD,\hF\hM@ .....##....<.......# \hM>..#.######.....##.# .###.#####.......#.# .. ...............# .## ####..........# # #.........## .# ##..%....## .. ##.....## # ######....@####21.1 (5 .# .........#........ .# #######....######. \hN".############.#.#######.# #.#........<....)........ ##..............#######.#......##.##.#.# .##..#........######...............#\h>O\h"W\hX]hN3]hU]hW]hz3]h~]h]h]hJe #.######.....##.# ##.#####.......#.#  ...............# # ####..........#  #.........##  ##..%....##  ##.....##  ######.....########  .........#..@.....#3.1 (2  #######....######.# ###########.#.#######.# #........<....)........ .......#######.# ......##.###.##........#.## #.........#.#.##.##.##]hO]h]h=I]hA]hHX]h0I,]hI]hO\#####.....##.#  .#####.......#.#  ........#   ####..........#  #.........##  ##..%....##  ##.....##  ######.....##  ..#....@...#  5#######....######.#  .#.#######.#  .<....)..  ..#######.#  ##.##.#.#    .#..#.###    .#    .#.##.##.##.....   ]hO]hU]hV^hK3^hI^hJ^hV^h,^h/X^h޶ #####.....##.#  ####.......#.#  #  ###..#  #..##  ##..%....##  ##.....##  ######.....##  ..^hD#..#  7 #######....######.#  .#.#######.#  <....)........  ^ho#######.#.  ##.##.#.# .#.#^h ..#.### ?# #^hV # .# ^hַV#.##.##.....  ^h^h^hoe _Found a scroll labelled ILEREV TUECW.^hEd ...#  .....#  ###   #.##  ##..%....##  ...##  ###.######## ........#........#  ######....######@#  .#.#######.#  ....<....)........  ....#######.# .##.##.#.# #.#.# .....#.### #?# #  r   quokka (asleep)...# ..#   ##.##.##..... r.#  ..#...#.##.#  ^hh ^hqo rr.^ho *8.1 (1^hx ^h Y _A quokka comes into view.^h 3^h ^hp _h od.... ##  ##..%....##  ##.....## #####.....######## ........#........ ######....#######.# ....<....).........#.....#######.#.###.##.#.# #.#.#......#.### #?# ....# r.# ##.##.##..... . ...#...#.##.# # #........#..._h#p_hwDr._htx%9_h_h_h##  ##..%....##  ##.....## #####.....######## ........#........ ######....#######.#######.### ....<....)......@..#.....#######.###.##.#.# #.#. .......#.### #r# #....# ..# ##.##.##..... ...#...#.##.# # _h>m#........#... ...#.#...#......_h_hgNr?_h&30_ho_hE_h3_h+_h_hj  ##..%....##  ##.....## #####.....######## ........#........ ######....#######.#######.### ....<....)..............#######@#.# .##.##.#.# #r#.# .......#.### #?# #....# ..# ##.##.##..... ...#...#.##.# .# #........#... ....#.#...#........###.#..#...#=1 _You block the quokka's attack.`hQz  You barely miss the quokka. The quokka completely misses you.`hz%2`h`hT _The quokka closely misses you.`h&\<  You scratch the quokka.`hbj.`hwe453.0 (0.9`hdj`h-mJ _You kill the quokka!`h #..%....##  ##.....## #####.....######## ........#........ ######....#######.#######.### ....<....).........#.....#######.#.# .##.##.#.# ......#.### #?# ....# ..# ##.##.##..... . ...#...#.##.##.##.# # ..........#.##  -4.0 (1.0`h`h`h8   ##.....## #####.....######## ........#........ ######....#######.### ....<....)..............#######.###.##.#.# ......#.### ....##....# ##.##.##.......##.#Quill #. .# #.##.#........  `h0@ `h}@ ?-5`hAF `hO @6.0 (2`h"T `hV b _o - a scroll labelled ILEREV TUECWah2 3ah3 ah: ah!A XahA ah0B ahB ahID ahE ahE ahXF ahG ahI ,ahhI ahJ ahK ,ah L ahU L #..%....##  .....##  ##########  ......#........#  ....######.#  ####.#.#######.###  <....).........#  .......#######.#.#  #.##.#.# #.#@#  41.0 (5#.### #.# .........##....# .##.##......... .#...#.##.##.#.#.# ....#..... .#...#........##.# .##.#..#...# # #.# ........#.##  ahX ahZ bh3bhl\##.###### ......#........####. ####.#.#######.### ..<....).........# .......#. #.##.#.# #.#.#.### #. .........##.... .##.##......... .#...#.##.##.# .......#...#....l   frilled lizard (asleep)... ##.#........ .#l #...#..#.##.  2.0 (1  A frilled lizard comes into view.ll.3.0 (2 _The frilled lizard hisses angrily.bh)X[......#........ ####....#######.#### ..<....)..............#######.# #.##.#.# .....#.###.....##....#.##.##........#.##.##.# .......#...#....#...#........###.#..#...# # .......#.## .l. ##.#........ .#...#..#.##. . ......#...# bhZbha:l.bh"b*4.0 (1bhnhbh~jbhs$####....#######.#### ..<....)..............#######.# #.##.#.# .....#.###....##... .##.##........#.##.##.# .......#...#....#...#........###.#..#...#.# #l.......#.## ... ##.#........ .#...#..#.##. . ......#...# ## ## #...#.......bh:&bh-:l.bh>.%5bh3bh5bhq J#.### ..<....)..............#######.# #.##.#.# .....#.#####....##... .##.##...........#.##.##.#.......#...#....#...#........##l#.#..#...#.# #........#.## ... ##.#........ .#bhyq 0...#..#.##. #. .# ......#...# ## ## #...#....... #.##.#...#bhoz bhz &=6bh bh F _The frilled lizard bites you but does no damage.bh bhh 58-bh #9 (0.9bh bh w _You barely miss the frilled lizard. The frilled lizard bites you.ch/  You closely miss the frilled lizard.The frilled lizard is struck by your quills.ch`7--7.8chqch3 _The frilled lizard bites you.ch$  You scratch the frilled lizard but do no damage.The frilled lizard is heavily wounded.8.7chchVF _The frilled lizard bites you but does no damage.ch(  You miss the frilled lizard.The frilled lizard is heavily wounded.che6--9.7 (1.0chschk3 _The frilled lizard bites you.ch  You barely miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.ch  h†chN \7=650ch ch$ R _You kill the frilled lizard!chc  ..<....)..............#######.# #.##.#.# .....#.#######....##...##.##............#.##.##.#.......#...#....#...#........###.#..#...#.# #........#.## ... ch ##.#........ ..#.#...#..#.##. .#. .##)..  ... ##.##  chD$ ch$ --1ch/( ch, _Found a trident. _You see here a frilled lizard corpse.ch9<v .....#######.# #.##.#.# .....#.#######....##...##.##............#.##.##.# .......#...#....#...#........##†#.#..#...#.# .......#.## #...# ##.#........ ...#.##Quill #.  ### .  dhdh]F-2 _dh'dhudh`PdhG Pdh7G ##.##.#.# #.#.# ......#.#######.#.# .....##....#.# #.##.##.........#.# .#...#.##.##.#.#.# .......#...#.....# #.#...#........##†# #.##.#..#...#.###.## ........#.## #@..# ##.#............#.# .#...#..#.##.#.#...# .......#...# #)##.## #...#........ . .##.##.#...#.# ## . ... ##.##. . ### . 3eh.......#.#######.#.# .....##....#.# ##.##.##.........#.# ...#...#.##.##.#.#.# #........#...#.....# ##.#...#........##†# #.##.#..#...#.###.## ..........#.##.##...# #.##.#..........@.#.# #.#...#..#.##.#.#...# #.......#...# #)##.## #.#...#......... .# #.##.##.#...#.#. ## . ... ##.##.#.  . ### .. #.  ## #.  8==4hy7mehD*eh E ##.##.##.........#.# #...#...#.##.##.#.#.# .......#...#.....#  ##.#...#........##†# ##.##.#..#...#.###.## ..........#.##.##...# ..........#.#  #.#...#..#.##.#.#...#  #.......#...# #@##.## 6.7 (2  #.#...#.........  #.##.##.#...#.#..#  .. ... ##.##.#..#  . ### .. #..#   ## #..#  #..#  ...#   ehE8_You see here a +0 trident.ehyi 3ehj ehp ehs ,ehw P _Found 10 gold pieces.eh-y ehty 9=eh8z ehf ##........#...#....  ##.......##†#.##.#..#...#.###.## #..........#.##.##...#.##.#............#.# eh̀ % #.#...#..#.##.#.#...#  #.......#...#$#)##.#...........# ##.##.#@.### 8  .. ... ##.##.#..# ehO #.. ### .. #..#  ## #.###.#    eh eh ehn ehb ehb ehd ehk ehp w9=eh3r eht ,ehu ehw eh@y ,eh7z eh  ..#.##.##...# ##.##.#............#.#  #.#...#..#.##.#.#...  ##...#$#)##.#  #.#...#............# #.##.#...#.#..###  .. ... ##.##.#..# #.. ### .. #..#  eh{ @## #@.# 61.7 (3 . ##.## #.# eh eh# eh eh fhfhfhffhfh4Xfhfhe9=fhzfhfh,fhfh  ##...#$#)##.#  #.#...#..# #.##.#...#.#..###  .. ... ##.##.#..# #.. ### .. #..#  ## #..#  .##### ........######@##4fhM# #.#  #.# fhfh6fhfhMfhfhJfh)fhyfhfhfh~ Ifh fhO fh ,fhy fhD ,fh fhڱ l _Found a viscous black potion.fhӳ 3fh fh;  .. ... ##.##.#..# #.. ### .. #..#  ## #..#  .######..# .........#.######.## fh #.#  #.#  #@# 7!#fh! fh fhD fh fhA fh fh fh7 fh Bfh fh  fh fh fh5 fh\ fh fhk%  .##### .........#.######.# #.#  #.#  #.# 70!#fh% 4fh& fhi+ fh, fh3fh!fhfhfh/,fhjfhfhfhfh,# #.#  #.# .2.7 (2!.#fh##.# .# #fhBfhfhghvgh߄ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.### #.@.# ###.#   .#  .#  .#  .# .# .#  3.7 (1gh54.7 (2 _p - a viscous black potiongh Y#.#  #.#  #.#  #.#  #.#  #.#  #.### #...#  ###@#   #.#  #.#  gh #.#  #.#  #.#  #.#  .!#   ghӱ ghO *5.7 (1gh gh U _Found a brown potion.ghC gh$D ghH ghK hhIhhQhh,hhBhhBhhhhGhhhh####...####.# #. #.hh  8.7 (3.!#hhhhhh)hhhhnhhthhWhh7,hhhhhhJhhvhhhhghh,hh՜hh ##..###.# #. # 81hh(z.......!########hhԣhhhhhhyYPhhG ..## ..#######........########hhM hhM *2.7 (1hhQ hhV hh W *3.7 (2hhY hh$\ ^ _g - 2 brown potions (gained 1)hh% hhx hh hh ihihihkihbihnihDihihG #...#  ###.#  #.#  #.# ihJ #.#  #.#  #.# ##.# ..# 5##ihL      ih7  ihihWihih6ih`6ih6ih=ih>ihBBihD,ihDihUI #...#  ###.# ihI #.#  #.#  #.# ihIf #.#  #.# ihJ##.# >..# ih(JB7##  ihFJ$    ihcJ  ih2KihMihHO; _Found a stone staircase leading down.ih!3ih!ihz(ihA)ihd-Xih-ih.ihG3 #...#  ###.# ih3z #.#  #.#  #.#ih3R  #.# ih3n #.# .##.#ih3E ..>ih4Y..# 9.ih"41## ih?4 ih[4ihx4ih5ih:ihv<ihi ih ih; ih ih ih= ih Xih ih  #...# ###.# #.# #.# #.# #.# #.#..##.# #..>..#ih T91..##ih ih ih ih Iih ih ih ih; ,ih Bih & #...# ###.# #.# #.# #.# #.###ihO J #.# #...##.# #..>..#3 #...ihw ;####ih ihS$ ih% jhjhjhjhjhNjhjhjhM%  jhq-There is a stone staircase leading down here.jhjh$  _jh jh% #...# ###.# #.# #.#jh% #.# #.# #### #.# #...jh&##.# #.@>..#5jh,&B #...##jhH&A ####jh&jh(+jh,jhkX  #.### #...####.# #.# #.# #.# jhX #.# ##### #.##..@############.#......#..>...........######...##############jh?Y +#####jh~_ jh_ *6.7 (1jhd jhf khVkhkhQkhŝkhBkh6Xkh #.### #...# ###.# #.# #.# #.#khh #.# ##### #.# #@..###.#8.7 (2..#..>..#kh z##...## #####khNkhĪkh_khkhH: #... ###. #. #. #. #.##### #.########...############........@.#..>...........########...############ ##### khGkhH*9.7 (1khMkhOkh? kh4@ kh@ khG khI ,kh!N nkhfQ  # ##khQ | ##### ##...##...#..>401.7 (2##...# #####khQ khQ khU khV kh\ 3khe] khd khe khf khj BkhEj khj khuo  #####..##...#kho ..#..>3##... #####kho khjp kht kh`v lhPlhlhlhoBlh,lhlh"lhlh@# #####..##... #..#..>5 lhy##... #####lhdlhzlhlhIlhlhOXlh,lh3lhu 8#### #####..##... #..#..>7 ##...lh B #####lhI lhlh@lh3lhIlhplh_lh~Xlhأlh"lh۩D.####### ######.......##... #..#..>9 ##...lh+B #####lhlhlhlhc lhڠ lhZ lh lh lhY Blh ,lhl lh lh& ,lhi lhK ^ #.####### ###....@..##########...#12.7 (3#######............#..lh O############...######lh lh lh/ mhmh# #.#######  #..@....###..4.7 (2 #######..# ######.. mhmhmhmhX3mhmh!XmhaXmhmh'mhWmhmh#..#.....##.##.##.#mhM #.# #.#   #@####### #7.7 (3 #.......################.........mh#########mh<#mhmhxmhmh3mhmhmhXmhbmhmh#..# #..# ##mhx....  9.7 (2#mh-.####### ##.......#######...........mhS*############mhmhmhsnh3nhnhnh`nhK.... ... ....^.#.# ..### #####..#### #..# #..####.....21  #.#Quill #.########nh19nhnhvnhnhnh%nhnhc nh,nh,nh Bnh%#..# #.# #.†##.. ..# #..##.#.# nhc.... ... ....^.#.# ..### #####..##### #..# nh##..##########................#....nhj3#####.##.#nhnh,###nh nh$nh)? Inh K XnhM Xnh)S   #..# #.# #.†##.#.#  .... ..###..##.#.# nhgS  .... ... ....^.#.#  ..### #####..#### #..# #..#.###..nhS &##...nhS E #..@..#5 #####.# #.# #.# #.#nhT | #.# #.####### nh4T c #....... #######nhT nhY nhZ ohIohRohUohohXohoh] #..# #.# #.†##.#.# .... ..###..##.#.# .... ... ....^.#.#oh ..### #####..#### #..# #..###.###..##... #@....#ohH 7 #####.# #.# #.#  #.# #.# #.####### #....... #######oh oh4ohohohIohohohohBohSohohoh9ohohohjohohohohkohNV###..# #.# #..##.#.# #..# #.# #..##.#.# .... ..###..##.#.# .... ... ....^.#.#..### #####..###### #..#oh .. #..# #####.###..##########........@..............31.7 (4##########.....########.# #.# oh #.# #.# #.#  #.####### oh6 #.......###oh3ohoh'ohΤohfohohoh,ohMoh$ oh%>_Found a pearl ring.oh9ohhoh[ohohoh1ohoh9 #..... ##.###..#....#####..# #.# #..##.#.# #..# #.# #..##.#.# .... ..###..##.#.#oh .... ... ....^.#.#..### #####..####..####### #..#.......=# #..# #.#####@###..##########.4.7 (3.......................############.....########.# oh #.# #.# #.#ohw #.#  #.####ohohohohU 3oh [ ohY\ ph2phphphphr##.####...#......... ##.###..#...####..# #.# ###..##.. ... ....^.#.#..### #####..##########.......@# #..# #####.###..###########.......................############.....#######phWsphs*5.7 (1phAxphw~ph~*6.7 (2phAph, _q - a ring of wizardryqh"8qh8qh<qh>N _There are no items here.qhyT qhU qhX qhY rh 3rhrhrh _rh,rhrh(rh rhC #.##.####...#........# #..... ##.###..#....# ####..# #.# #..##.#.# #..# #.# #..##.#.# .... ..###..##.#.#rh .... ... ....^.#.# #..### #####..#### #..####### #..# #....@...# #..#9.7 (3 ##.#####.###..# #.....rh} ############.....###  #####.# rhh #.#  #.# rh3x #.#  #.#rhrhqrhrhtrh_cWield which item (- for none)? rh - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip rhW bear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wearsh19Put on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn)  q - a ring of wizardrywear|put onshsh sh #.##.####...#........#DrDolphin the Insei#..... ##.###..#....#Demonspawn **....####..# #.# #..##.#.#Health: 29/29 ========================#..# #.# #..##.#.#Magic: 3/3========================.... ..###..##.#.#AC: 2Str: 11.... ... ....^.#.#EV: 12Int: 10#..### #####..####SH: 5Dex: 17#..####### #..#XL:  3 Next: 76% Place: Dungeon:2#....@...# #..#Noise: ---------  Time: 1439.7 (0.0)##.#####.###..######## -) Claws#.................... Throw: 6 darts (poison)############.....### h 10;1mQuill #####.##.##.##.##.# _g - 2 brown potions (gained 1) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a pearl ring. _q - a ring of wizardry _There are no items here.sh{sh&40.2 (0.5sh1 sh( 3 _q - a ring of wizardry (worn)th th thT ththththnththT,ththth^% #.....#####...#.#.##.## ###.##............#...# #.##.####...#...........# ##.###..#....####..# #.# #..##.#. ##..####.# #..##.#.th% #.....w..###..##.#. #......... ....^.#. #.@### #####..#### #..####### #..#  #........# #..# th& ##.#####.###..######.................############.....# w   dart slug (wandering)#####.#  #.# th9&L #.#thf(-3.2 (3.0th.9w.th|/*4.2 (4th4th/7\ _A dart slug comes into view.uhV#####.###.# ##.##.#.##.## #.....#####...#.#.##.## ###.##............#...###.##.####...#........##.....# ##.###..#....#####..# #.# #..##.#.###..####.# #..##.#.##....w...###..##.#.#uh@#..@...........^.#.##..#########..#####..####### #..# #........# #..# ##.#####.###..#######..................############.....######.# uhuhG7w.uh*5.2 (1uhuhGuh[ ww    You scratch the dart slug.uh$4=6.1 (0.9uhuhta _The dart slug is heavily wounded.uh <  You claw the dart slug!uh8 E†uh 0837.0uh uh M _You kill the dart slug!uh #.....# #..##.#.##..# #####.###.# ##.##.#.##.## #.....#####...#.#.##.## ###.##............#...## uh z#.##.####...#........# #.....# ##.###..#....# ####..# #.# #..##.#.# ##..####.# #..##.#.# #.###..##.#.# #..............^.#.##..#########..#####..####### #..# #........# #..###.#####.###..#######uhˤ _#...................############.....########.#uh uh, 4-8.0 (1.0uhخ uh v _You see here a dart slug corpse.vh #.###.# #..# ..##.#.###.# #.....# #..# #.##.#.##..######.###.# ##.##.#.##.## #.....#####...#.#.#####.##............#...## #.##.####...#........# #.....# ##.###..#....#####..# #.# #..##.#.# ##.@####.# #..##.#.# #...†....###..##.#.# #..............^.#.# #..#########..#### #..####### #..# #........# #..###.#####.###..######  #.................. ############.....##vh3D vhS#vh$!-vhH$%9 _vh)vh+vh>vhvh*vhvh,vh֐vhe  You see here a dart slug corpse.vh#vh _vh:vh#.....# #..# #.##.#.##..# #####.###.# ##.##.#.##.##  #.....#####...#.#.##.## ###.##............#...## .##.####...#........# #.....# ##.###..#....# ####..# #.# #..##.#.# ##..####.# #..##.#.# #...†@...###..##.#.# 51.0 (2#..............^.#.# #..#########..#### #..####### #..# #........##.#####.###..#########....................############.....### #####.#vh:vhvhA IvhA vhC vhG vhI vhJ ,vhCK vhS 8 #.....# #..# #.##.#.##..# #####.###.# ##.##.#.##.## #.....#####...#.#.##.## ###.##............#...## #.##.####...#........# #.....# ##.###..#....# ####..# #.# #..##.#.# ##..####.# #..##.#.# #...†...@###..##.#.# 4.0 (3#...^.#.# #..###vhT <..#### #..####### #..# ###.#####.###..###.#... vhuU vh|Z vh[ vhW 3vh[ vh\ wh<3wh whIwhʼwh whwhN,whwhwh,whwhS###.# ##.##.#.##.## .....#####...#.#.##.## ###.##............#...## #.##.####...#........# #.....# ##.###..#....# whW####..# #.# #..##.#.# ##..####.# #..##.#.# #...†....###..##.#.# wh#...........@..^.#.# 8.0 (4#..#########..#### wh#..####### #..# #........# #..# ##.#####.###..##########.#......................whA.############.....### ######.#whwh2whwh_ 3whj whI wh Xwh Bwhp wh ,whb wh= wh wh- wh wh$ wh ,wh[ wh. nwh wh wh# whe whV ,wh whe wh5 whc wh wh#  whI$ Z..# #.# #..##.#.# ..####.# #..##.#.# ..†....###..##.#.# .............^.#.# .#########..#### .####### #..# whr$ .......# #..# .#####.###..##########.# .....wh$ _.....#67.0 (9 wh$ ###########.....######## #####.# wh$ R #.# wh$  #.# #.#wh!% U #.#whT% #.######## #.......##########.whv% E wh&& wh+ wh/ xhca3xhexhgxh3xh(xhuxhכxhxhnxh<xhؠ,xhxhxhP,xhxhxh #.# #..##.#.# #.# #..##.#.# ..###..##.#.# ..^.#.# .# #####..#### S. ### #..# .#xhr# #..# .# #.###..##########.# .# .....######## #####.# #.# #.xhʩ##.# S   ball python (constriction, asleep)#.##.####### ######.......##########...###xh| 71.0 (4  A ball python comes into view.xhOk.SS)xh2=2.0 (5xhxh5 _The ball python hisses angrily.xh0 .###..#....# . .# #..##.#.# ##. . .# #..##.#.# ... ###..##.#.# #.. .......^.#.# #.# #..#### ... ## #..# xhh1 B#S# .# #..# #.# ###..##########@# .................# #####.....#############.# #.# #.xh1 ##.####### ###xhL4 xh< .S The ball python is struck by your quills.xh< *3.0 (1xhcA xhD C _The ball python bites you but does no damage.yhA  You scratch the ball python.yhE†yhd259 (0.9yhyhO _You kill the ball python!yhG3yhсyh1yh1yh~Q  yhʎBYou see here a ball python corpse.yhXyhyhDyh;  ...# .#........# ..##..#....# +.. #..yht. .# #..##... ..#.# # .......^.#.#####.#####.# ####..####...........!.. ## #..# yh-5.9 (2.0yhl# #..# #† yh.###..##########. .................# #####.....############yhv7-yhyh`] _Found a fuming golden potion.yh yhnyh yhyhyhyh7XyhyhS##.#.##.## .. ... ##.##.## #.## #.. ### ...# ...# .#........# ...##..#....# +..+#. ###....#. .# #..##.#.# .....# .yhK.#.# #...# .......^.#.#####@#####.#7 ####..####...........!.. ## #..# #######.#####.# .# #..##†#Quill .###..##########.#yhyh zh:MzhMzhuTzhgUzhs3zhazhQzhnzhzhczhzh_zhzhUzhyzhzhzhC _Found a stone staircase leading up.# #.## #.. ### .. #...## ...# ## ... .##### .#....# +..+# ......#.# ###....### .######.#.# .....# .#  #.#.# #...# .# .^.#.#####.#####.###.#####...........@.....# 83.9 (6 .# #######.#####.##### .# #†# .# #########.# <#...........# .######### .#.# .##.# .# h9m _r - a fuming golden potionzh#C3zhCzhFzhGzhVLzhgMBzh.NzhNzh OzhOzhPzh1QzhQzhQzhRzhSBzh-TzhTzhUzh[UzhY.###.# #.#...#.....##..# # #.##.##.#... .#.##.## ##. .. ... ##.##.## ##.## #.. ### ..#...## ##...#zhsZ .......# .... .### #..#....# #+..+.... #..##.#.# ###....### .### #..##.#.# #....@# .# 91.9 (8 #..##.#.# ##...## .# ...^.#.#####.#####.###.# #..####.................# #..# #######.#####.##### #..# #†# .# #..##########.# <# ..............# .# ##.....######## .#zhZzh]zh_{hj3{hZk{hn{ho{ho{hrn{hv #.# # #......#. #.#...#...... # #.##.##.#.. .#.##.## ##. .. ... ##. .#.##.## ##.## #.. ### . .##...{hv # ........#  ....# #+.@+# ....3.9 (2###....##.### {h+w.#..##.#.# #.....##.# #..##.#.# ##...## .#Quill ....^.#.#####.#####.###.#........###{hw{hK|{hj}{hw x#...# #.#####.##.#..... #.#. #.# #.#...#..# #.#.# #.# #.......# #.#.###.# #.#...#. #.#.##..# ## #.##.##.#.. #.#.##.## ##. .. ... ## #.#.##{h  ##.## #.. ### #...## ##...# ......# #.@..# .## ##..#....# #+..+#  ...  #..##.#.# ###....###.## {h3! % #..##.#.# #.....##.# ##..##.#.# ##...## .# {hv! .....^.#.#####.#####.###.# ##..####.................# {h! 3 #..# #######.#####.#####  #..# #†# .#{h( {h( *4.9 (1{h, {h. |h93|h9|hS;|hX<|h?B|hg@|h@|hA|hB|hYJN###.# ##.#......#### #) ###.##.#..#..##....# #. #...# ..# #.#### .. ##.##.#... #.# #+ #.#...#..#.## #.# .# #.......#...#|hJ##.# #. #.#...#...... #.##..# #.## #.##.##.#...###.## ##@# .. ... ##6.9 (2.##.## ##.## #.. ### ..#...## ##...#  .......# #....# |hK .#### ..#....# #+..+# .....##.#.# ###....### |hCK .#### ..##.#.# #.....##.# ..##.#.# ##...## .|hhKt# ...^.#.#####.#####.###.#|hfQ|hQ*7.9 (3|hY|h[E _Found a hammer. Found a runed translucent door.|h|h|h |h|h7  Crazy Yiuf shouts!|hI|hW _Crazy Yiuf says, "Fire sizzlefizz feline!"|h|h3|h!|h _Crazy Yiuf cries, "You leg down broken song, no?"|h43|h|h|h6|h|hӽ|hW|h _Crazy Yiuf yells, "Sif Muna! Aardvark cloud mobile."|hq|h|hT|h1|h|h|hr|h|h|h|hq|hD|hMB|h |h|h|h|h|h~|h|h|h|hW,|h|h\|h|h|hI|hX|h,|h.|h|h,|h|h|h|h|ha|h|hT,|h|h$|h,|h|hv|h|h|hC|h|hP,|h|hE|hb|h|h|h|hB|h|h,|h/|hV|hz|h|h |h|h,|h|h$|h|h2|h|h|h|h|hc|h|hp,|h|hB|h|h|h |h|hd|h|h|hU|h|h|h8|hf|h,|h|h|h|h|hI|h|hA,|h|h X|h |h |h |h |h|h|h |h|hH|hu,|h|h|h,|hq|h|h,|h^|h|h,|h|h|h,|h |h?"|h",|hb#|h$|h8,|h-,|h/|he4M _You now have 60 gold pieces (gained 10).|hQ5|hy5|h5|h7|h9,|h9|h;|h<,|h)>|h,@|h)B,|h,C|hMF|hH|h?H|hpI|hL|h N,|hN|hP|h@S,|hT|hW|hvX,|hX|h=Z|hF[,|h[|hf]|h?^,|h^|h`|h\a,|ha|h)d|hf,|h?f|hg|hh,|hi|h8k|hWl,|h9m|hpn|ho|ho|haq|ht|h%v,|hv|h/x|hty,|hz|h||hg,|h|h .........##.############ .........##....<.......# .###>..#.######.....##.# # #.###.#####.......#.# ...... ...............# .###.## ####..........# .# #.# #.........## .# #.# ##..%....## .. ... ##.@...##  #.# #######.....########  #.# ..........#........# |hz #.# ########....######.#  ##.############.#.#######.###  ##.#.#........<....).........# ##.###..............#######.#.#..#.......##.##.#.# #.#.# ##.#.##..#........#.#######.#.#|hzx78 M######.####.# ########### .........##....<.......###>..#.######.....##. .# #.###.######..... .....##.## ###.#|h#.........## .# #.###..@....## .. ... ##.....## #######.....########.# ..........#........#Quill ###....#..#.|h1560.9 (63.0)|h^+1.9 (64|hė|hW _You see here the inkwell talisman of the Ego {Str+2 Stlth+}.|hX 3|hZ |he^ |h` |he : _|hae |hg ,|hh |hj |hkl |hl |hm |ho |hq ,|hr |hGu |hv ,|h#w |hx |he| B|h~ |h8 ,|hł |hl |hQ ,|h. |hˉ |h ,|hy |h@ |h ,|h |h |h ,|h+ |h |h ,|h |hF |h |h |hv |h ###.........##.############)...........##....<.......# ######.##.###>..#.######.....##.# ######.##.###.###.#####.......#.# .|hT 7...............................# #########.###.###.####..........# ....# #.# #.# #.# #.........## ....# #.###.###.# ##..%....## .|h{ ...# #.......@.# ##.....##..# ####.###.#######.....### |h֤ ....# #.# #...........#.... #.### #.# ##########....### #.# ##.############.#.#### #.# ##.#.#........<....)...  #.# #######.###......####|h   #.# #.#.......##.##.#.# #.###.#####.#.##..#........#.#### |h֭ X74.9 (135.9 (14|h |h6 b _s - a scroll labelled EGIGIGAMPAGH|hf |hg |htg |hIo |hp ,|h.t |hv |hw ,|hx |hz |hD{ ,|h{ |h| |h} ,|hc~ |hv |hÀ |h |hV |hm |hg ,|h |hф |h |hʅ |h |h |h ,|ht |hΉ |h< ,|h" |hu |h ,|h |hِ |h |hV |hْ |h |hɚ ,|h^ |h# |hK |h |h7 |h~ |h |h |h |h7 |h ,|hp |h |h1 |h_ |h |h |hp ,|ha |h |hb |h |h |h |hV ,|h |h6 |hQ ,|h |h |h͸ ,|hR |h |h ,|h3 |h |hy |h |h |hF |hg |h |h |h4 |hn |h |h |hE |hC |hz |h |h |he |h |h |h |h |h |h |h |h |h |hC |h |h |h |h[ |h |hn |h |h |hL |hS |h |h |hF |h5 ,|h |h |h |h |hn |h |h |h, |h$ |h |h7 ,|h |h |h |h |hz |h |h |h |h |h |hM |h{ |h |ho |h |h |h |h |h |h |h |h! |h- |hQ |hB |h |h |h |h |h* |h |h  |h |h9 |h |h |h |h |h( ,|h |h |h |hA |h5 |h" |h |h  |h |h |h ,|h |h |h/" |he" |h# |hZ% |h& ,|h ( |hr* ,|hh+ |h1 M _You now have 73 gold pieces (gained 13).|h3 3|h4 |h7 |h9 ,|h&: |h< |hQ> ,|hi? |hJA |hSE ,|hF |hH |hI ,|hJ |hkL |hM |hN |hN |hWP |hQ ,|hNR |hS |hT |hT |hU |hV |hW |h#X |hX |hiZ |h)[ ,|h[ |hT] |hU^ ,|h_ |hO` |ha ,|htb |hc |h#e ,|he |hi ;  You see here 6 stones.|h*j |hj  _|h>k |hm |hn ,|hn |hUp |h r ,|hr |h t |hu |hcu |hv |h;w |hix |hx |hzy |hz |h"| |hT| |h} |h~ |h ,|h |hƂ |h |hڃ |h= |h; |h. ,|h |hy |h= |hd |hߔ |hR |h |hD |h |h |h ,|h |h |h |hȨ |hm |hn i  You see here a ball python skeleton.|h |h  _|h |hK |hY |h~ |hR |hٽ |h |h* |hп |h |h |h |h |hv |h= ,|h |h |h ,|h |h: |h |h |h@ |h |hJ ,|h |hb |h' |h\ |h |h |h |h |hn |h |h ,|h |h? |h ,|hc |h |h |h |h |h |h |h+ |h |h |h ,|h|h|h|h2|h|h} |h |h? |h |h|hs,|hY|hW|h|h |h|h|h|hS|h|h|h ,|hh!|h#$|h%,|h&|h)|h +|hU+|h+,|h.|h'0,|h 1|h2|h4|h4|h5|h7|h89,|h:|hm;|h6=,|h=|h ?|hD@,|h@|h>B|hGC,|hC|hgE|hF,|hJG|hH|hJ,|hnJ|hK|hM,|hM|h0O|hP,|h1Q|hW|hY,|hY|h[|h ],|h]|hM_|h`|hMa|ha|h>c|heB|hf|hFh,|hh|hj|hk|hk|hk|hl|hn,|hn|ho|hp|hp|hq|hr|hs|hs|ht|h|hB|h _You now have 80 gold pieces (gained 7).|h|hZ|h,|h|hm|hy,|h |h|h ,|h).#####.######.# #.#  #†# #.# #.# #.# #.# #<# #.# #.# ........# #.# #.# #.# .######## #.# #.# #... .# #.# #.# ###. .# #.# #.# #. .# #.######.# #. .# #...@....# #.713.9 (138.0)# ########## #. .####### ##### # .......##########...############. ######............#..>........... ############...############# ##### [39;|hDw49m _Key pressed, stopping explore.|hI|h|h|h: _|hG|hdB|h|h,|h[|hq |h@ ,|h |h |h ,|h$|h|h,|hQ|h|hB|h|h,|hE|hP  There is a stone staircase leading up here.|h|h' _|hx|h8|h; |ht |h |h"|h#|h#|hY$|h%|h&,|h]'|h(|hZ)|h)|h)|h +|h,,|hW.,|h/,|h0|hl1|h2|h2|h3|h4|h6,|hv7|h58|h^9,|h9|hD;|hh<,|h<|h$>|h(?|hf?|h?|h\A}hP,}h}h/}h,}h}h}h,}hd}hm}h }h ,}h }h }h}h,}hh}h}h,}h}hs}h}hr,}h}h .###.# #...###.#.##.##.##... # #.# #.# ##### ####...#...#.## # #.#  ##........#.  #.###.# ##### ##.#...#... }h  #.....#### #)..# ###.##.#..# ###.###....# #...# #..........# #...# #.#### .j. ##.##.#.... #.#.# #.# #+# #.#...#.. #.#.# #.# #@## #.......#.40.9 (27}h-!.0) #.#.###.# ##.# #.#...#... #.#.##..#}h[!K.## ##.##.##.#. #.#.##.## ##.# #........ #.#.##.## ##.## #...### }h!....#...## ##...# #.### #.#.j   Crazy Yiuf }h! #........# #....# #.#####.#.## ##..#....# #+..+# #...........}h!r#..##.#.# ###....#####.##....##}hz"}h(}h)}h3}h}hA0.0)...}h\E.....}hp}h\}h/] _Could not explore, unopened runed door.hpG'hsF.jht*1.9 (1hzh}( _You open the door.hd [ _Could not explore, unopened runed door.open the door.  You scratch Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf sings, "Trees, trees, trees, circus!"  Crazy Yiuf hits you with a +3 quarterstaff of chaos!h w15------------==2.8 (0.9h h\ - _Crazy Yiuf freezes you.hH( hH You scratch Crazy Yiuf.  Crazy Yiuf is moderately wounded.hI/-3.7hOhQL _Crazy Yiuf misses you.hc  You claw Crazy Yiuf!hA-4.6hdh _ _Crazy Yiuf is severely wounded.h9  You claw Crazy Yiuf!h&e)h'hY/B###.###.# #...###.#.##.##.##... DrDolphin the Insei # #.# #.# ##### ####...#...#.## Demonspawn **.... # #.# #.###........#. Health: 15/29 ============------------#.###.# ##### ##.#...#... Magic: 3/3========================#.....#### #)..# ###.##.#..#. AC: 2Str: 11 h/###.###....# #...# #..........# EV: 12Int: 10 #...# #.#### ... ##.##.#..... SH: 5Dex: 17 #.#.# #.##)# #.#...#..#. XL:  3 Next: 158% Place: Dungeon:2 #.#.# #.#h00F#@## #.......#.. Noise: =--------  Time: 1745.5 (0.9) #.#.###.###.# #.#...#.... -) Claws #.#.##..##.## ##.##.##.#.. Throw: 6 darts (poison) #.#.##.####.# #........##. Quill h0m#.#.##.####.## #...###..... ....#...## ##...# #.### #.#.##  #........# #....# #.#####.#.##  ##..#....# #+..+# #........... #..##.#.# ###....#####.##....##h0b You scratch Crazy Yiuf.  h0Crazy Yiuf is moderately wounded. _Crazy Yiuf misses you.You claw Crazy Yiuf! _Crazy Yiuf is severely wounded.You claw Crazy Yiuf!h2 _You kill Crazy Yiuf!You have reached level 4!h0</  --more--h+' 9/35=4/42433%  You feel stronger. Your demonic ancestry asserts itself...h38.hL5 h5^_Your body darkens with foul flame.hb2h3Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.h3cYour quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have very sharp fingernails.c - You are faintly shadowed, very rarely releasing foul flame when damaged in h" Foul shadow (level 1/3) Your body is shadowed by foul flame. Foes hit you less often, and your stealth is greatly enhanced. Foes who strike you in melee are sometimes seared by the h zfoul flame; undead and demonic foes take less damage from it, while holy beings and good god worshippers take more.h/F$Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. hF Your auxiliary armour is melded.  b - You have very sharp fingernails.  c - You are faintly shadowed, very rarely releasing foul flame when damaged in h5h3h###.###.# #...###.#.##.##.##... DrDolphin the Insei # #.# #.# ##### ####...#...#.## Demonspawn **.... # #.# #.###........#. Health: 19/35 =============-----------#.###.# ##### ##.#...#... Magic: 4/4========================#.....#### #)..# ###.##.#..#. AC: 2Str: 12 ###.###....# #...# #..........# EV: 12Int: 10 #...# #.#### ... ##.##.#..... SH: 5Dex: 17 #.#.# #.#h#)# #.#...#..#. XL:  4 Next: 33% Place: Dungeon:2 #.#.# #.##@## #.......#.. Noise: =--------  Time: 1745.5 (0.0) #.#.###.###.# #.#...#.... -) Claws #.#.##..##.## ##.##.##.#.. Throw: 6 darts (poison) #.#.##.####.# #........##. Quill #.#.##.####.## #...###..... h8....#...## ##...# #.### #.#.##  #........# #....# #.#####.#.##  ##..#....# #+..+# #........... #..##.#.# ###....#####.##....##  hZ_Crazy Yiuf is severely wounded.You claw Crazy Yiuf! _You kill Crazy Yiuf!hYou have reached level 4!You feel stronger. Your demonic ancestry asserts itself... _Your body darkens with foul flame.h1hhJhhv3hhBhD ,h #Bh$h%h%:20h&h(h )h"*h.h.hF0h!2,h3h=4h4S1=h5h8,h9h7@h AhMA^2==hRBhD,h EhkN3=hNhP,hwQh0ShlShYThXBhGYhYS4=hZh]\h\h]h^h^h_ha,hche25==hfhh,hihlhlhQnhOp,hqhshsA6=h5thRuhCw,hIxhyh zh'{h|h|h}hhhD7=hh؂hhhDh`h hChvhh~8==hh{hhhhhhL,hhh%N9=hqhW,hh,h-hhhh^h̙L30=hhhhehf,hh,hQhhMh1==hh,hXhhhhhҥhsh@hzU2=hah8hhxhݭhhhhׯhUh9hK3=h!h,hhp,h/h`hhhh+a4==h!h),hh,huh,hhh - _You start resting.h808.5 (63.0)5==-9.5 (64hhz" _HP restored.h M.......####............ ###.##...###.#.##.##.##...##### ####...#...#.## # #.#  ##........####.# ##### ##.#...#..  #.....#### #)##.##.#..#. ###.###....# #...# #..........#.hk ### #...# ##.##.#....#@# #.#...#..# .## #.......####.# #.#...#....## ##.##.##.#. #.#.##.####.# #........##.he& h& 110.5 (1.0)hf* hi/   There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiufh&5h8h:hChEhIP _hhhZhn h h+ h hQ##.###.#####.#.##..#........#.### .......# #.####....... ##.###.# #...###.#.##.##.##  #.# #.# ##### ####...#...#.##  #.# #.# ##........#..  #.###.# ######...#...h&#.....#### #)..# ###.##.#..# ##.###....# #...# #........ ...# #.#### #..@# ##.##.#...... .#.# #.# ##)## #.#...#..#.# .#.# #.# #.## #.......#.. .#.###.# ##.# #.#...#... .#.##..# hPc#.## ##.##.##.# .#.##.## hw##.# #........##.# .#.##.## ##.## #...###..... hf...#..##...# #.### #.#.###hx....# #....# #.#####.#.#h>h*8.5 (1hhhE........# #.####....... ###.###.# #...###.#.##.##.##... # #.# #.# ##### ####...#...#.## # #.# #.# ##........ #.###.# ##### ##.#...#. #.....#### #)..# ###.##.#..# ###.###....# #...# #..........# #hFF...# #.#### #...# ##.##.#.... #.#.# #.# ##@## #.#...#..# #.#.# #.# #.## #.......#.. #.#.###.# ##.# #.#...#. #.#.##..# #.## ##.##.##.# #.#.##.## ##.# #........## #.#.##.#### #...###..... ....#...##..# #.### #.#.## h\G#........# #....# #.#####.#. ##..#....# #+..+# #...........hMhcN%9hSh[n_t - a +0 cloak _Okay, then.  There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; the gnoll corpse of Crazy Yiufh73hqhhFhhchhShbP _hŴ,hCh5  #.# #.# ##### ####...#...#.##  #.# #.# ##........#  #.###.# ##### ##.#...#....  #.....#### #)..# ###.##.#..#. hm##.###....# #...# #..........# ...# #.#### #...# ##.##.#..... .#.# #.# ##)## #.#...#..# .#.# #.# #.## #.......# .#.###.# #@# #.#...#....21.5 (2 .#.##..# ##.##.##.#. .#.##.## #........##.# .#.##.## ##.## #...###.... hϺ...#..##...# #.### #.#.### ........# #....# #.#####.#.### #..#....# #+..+# #............##.#.# ###....#####.##....###ha..##.#.# #.....##.# #.##.####hh8hS 3h4 hR" h# hP$ h"' h' h) ,h* h0  #.###.# ##### ##.#...#.... #.....#### #)..# ###.##.#..#. #.###....# #...# #..........#.# ..# #.#### #...# ##.##.#..... #h1 {.# #.# ##)## #.#...#..#.## #.# #.# #.## #.......#...# #.###.# #.# #.#...#...... #.##..# ##.##.##.#...# #.##.## #........##.##3 hN1 #.##.## ##.## #...###.... ..#..##...# #.### #.#.### .hv1 o......# #....# #.#####.#.#####....# #+..+# #.............##.#.# ###....#####.##....# h1 ..##.#.# #.....##.# #.##.#### ..##.#.# ##...###.# #.##.# ...^.#.#####.#####.###.##.h1 "#hY2 h7 h8 h-dhdhihkh8OhOhPhXhZ,h],hI^h{^hX_hd...# #...# #..........#.# ..# #h:e6#..##.#.... #.# ##)## #.#...#..#.# # #.## #.......#...## ##.....#. #.## ##.##.##.# ##.# #........##.####h^e...###....... ..#...## ##..@# #.### #.#.##5 .......# #....# #.#####.#.####hwe.# #+..+# #.............#Quill heZ.###.## he..####.................##.# ..# #######.#####.######.#h"fh,ihjh_hпhJhihhhBhhfh .#.# #.# ##)## #.#...# .#.# #.# #.## #.......# .#.###.# ##.# #.#...#..... .#.##..# #.## ##.##.##.#... .#.##.## ##.# #........##.# .#.##.##hDf##.## #...###...... ...#...## ##...# #.### #.#.# ........# #....# #.#####.#.### #..#....# #+.@+# #............hg7 h3#..##.#.# ###....#####.##.... #..##.#.# #.....##.# #.##.#### h#..##.#.# ##...###.# #.##.# h..^.#.#####.#####.###.##.# #..####...............h+e..##.# #..# #######.#####.######.# #..# #÷# #.# #.# #..###.# #<# hH, #.#hhhRhahh hJh}h nh; h) y #.#.###.# ##.# #.#...#.... hS #.#.##..# #.## ##.##.##.# #.#.##.## ##.# #........## h m#.#.##.####.## #...###.. .h ...#...## ##...# #.### #.#.# #........# #....# #.#####.#.## ##..#....# #+..+# #........... h  #..##.#.# ###....#####.##....  #..##.#.# #...@.##.# #.##.#### 9hD H#..##.#.# ##...###.# #.##.# .....^.#.#####.#####.###.##.# hj #..####.................##.#  #..# #######.#####.######.# h ' #..# #÷# #.# #.# ##..##########.# #<# h #.# ...............# #.# #.# ###.....######## #.# #.#hP h hz h"g#.#.##..# #.## ##.##.##.# ##.#.##.## ##.# #........## .#.#.##.#### #...###... .....#...## ##...# #.### #.#.# .#........# #....# #.#####.#. ###..#....# #+..+# #.......... # #..##.#.# ###....#####.##....# # #..##.#.# #.....##.# #.##.## h####..##.#.# ##.@.###.# #.##.# ......^.#.#####.#####.###.##.# ###..####.................##.# # #..# #######.#####.######.# # #..# #÷# #.# #.# ###..##########.# #<# #.# ................# #.# #.# ####.....######## #.# #.#  #####.# #.# #.#h)h*+30.5 (1hP.h/hhEh}h%hP&hY)Bh0*hY*h*h0.##...###... .....#...## ##...# #.### #.#.ha1.......# #....# #.#####.#.# ###.+..+# #.......... # #..##.#.# ###....#####.##... # #..##.#.# #.....##.# #.##.#### ####...###.# #.##.# ......^.#.#####.#####.##h1k ##.......@........2.5 (2 # #..# #######.#####.#### #hK2[ #..# #÷# #.# Quill #.##.# #.##.##.######.#h2h7h8hh h:i hfi hF} n..0hw [ _Done exploring.h Ih5 h`9 h9 h: h_A hQB h2C $ _hF BhwF ,hG hEL h.M hQ Xh2R hS h?S hS hIU h&V h`V hV hY %  h2Y +There is a stone staircase leading up here.hoZ hZ  _h[ h\ h] h] h.^ h_ h_ h` hq` hGa hb ,hWb hf ! ^.#.#####.#####.###.##.# # ####.................##.# # #######.#####.######.#  #÷# #.# #.# # ##########.# #<# #.# ...........# #.# #.# ....######## #.# #.# # ###.# #.# #.# #  #.# #@# #.# 43.5 (11.0)  #.# #.######.#  #.#  #........#  #.# ##########  #.####### ##### hpg  #.......##########...#################............#..>........ ############...########## #####hg hk hl h hx h hNh hbh,h,hhDhB,hh"hl#,h#h(P  There is a stone staircase leading up here.h)hI* _h*h-h.,h/ht2hH3,h3h6hd7,h8h':h:h(;h;h=h>h>h!?hXAh"hShhbh ,hhhnhhh i  You see here a ball python skeleton.h hg  _h hh,hhh,h#h}h,hPhh,hhUh9,hhYh8hvhh)!h"h."h"h $h%,h%h&h',h'hJ)h)h-*,hj+h+h+hP,h*/Xh/h0h0h 1h1h2h3h.3h*4h4h4hp5hK6h 7hr7h7h8h9h9h:h&;h>Xh>,h'?h?h0@,h@hAhB,h ChCh[DhDhDhEhFhFh#Gh"HhHh!IhIhiJh>KhrKhKhLhMhNhlNhNhsO,hOhPhQhRhQRhShShThiThUhUhUhUh(WhX,hXhYhZhZho[h\hB]h{]h]hZ^h^h_h6_hcd` #### #.# #.# #...#  #.# #.# ###.#  #.# #.# #.#  #.######.# #.#  hd#........# #.#  ########## #.# ### ##### #.# ..##########...############.# hd%#............#..@...........#91.5 (48 ############...##############he} #####  h]ehehih*lc _There is a stone staircase leading down here.hI$ 3h9' h[) h- M2.5 (1.0) _h R .. #. .# ..#  .. . .###..#  .# .#.$....  ........#  .#.....#  ...^..#  #.....# 3 #@....#  h  h4 h hV ,3.2 (1.7hZ h$] _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here.h h 3hS hv h h h] i _Found a forked brass wand.ht 3hh h h ,h| h h ,h/ h Z ### h , #.. ##.#.# .#.. #...# ..#hF >... #.#.###..#..#.##.#.$......hr +.......@...# 7.2 (4.0##.#.#.....# h #/......^..#...#.#.....#h # #<#<....#. #######.h ..hk h^ h 9 _Found a stone staircase leading up.h 3h h$h0BhvM _You now have 90 gold pieces (gained 10).hh2h΍h̒### ### ...#.. # h #.#.# .# .. #...# ..# ... #.#.###..#.##hB.#.##.#..@.......900.2 (3hh ...........###.####.#.#.....# h#/......^..# ...#.#.hғ*....## #<#<....#. #######.hO1..hhh]hT h hR h# hP& h& h* ,hp, ,h/ ,hY1 h1 h2 hs8 P####### ...#.. # #.#.# .#h8 .. #...# ..# ... #.#.###..#.## #.#.##.#.......... .......@....###.##h9 3 .##.#.#.....#  #/......^..# ...#.#.....# .## #h69 x<#<....# . ###hP9 ;#### .. .. hh9 h9 h> h@ hY| h| h҃ h܄ hyIh|h4 ####### ...#.. # #.#.# .# .. #...# ..# ... #.#.###..#.##hX#.#.##.#.......###.##.##.#.#.....# #/......^..# ...#.#.....#.##.#<#<....#h . ..#######h   jackal (asleep). ........#h/&0h׍*4.2 (1hhY _A jackal comes into view.h5 Q### #######.. ...#.. ##.. #.#.# .##.. #...# ..# ... #.#.###..#.#####.#.##.#..........h26 ..............###.## ..##.#@#.....#  #/......^..#......#.#.....#...##.#<#<....#h . ..####### .....# ....###. #.h< h= %5hA h.C hhbhrhNhi.### ####### ... ...#.. ##.#.. #.#.# .##.#..# #...# ..#..... #.#.###..#.#####.#.##.#.......... ..............###.## ..##.#.#.....#  #/.@....^..#.......#.#.....#h...##.#<#<....#h ....######## .....#...##h 2 jackals (asleep)hA/#.##.#.#.h8hj9%6h>h1AY _A jackal comes into view.hl ... ...#.. # #.#.. #.#.# .# #.#..###...# ..# .....##.#.###..#.#####.#.##.#........... ..............###.##.....##.#.#.....# ..)..#/......^..#.......@#.#.....#hh...##.#<#<....#hE...h ....######### .....#  ..###.##.#.#. .# # #. ..h%  h2CA jackal comes into view.hoh/ h.h1 asleep)rr   rat (wandering)hUFound a runed dagger.h%7hhV _A rat comes into view.h hr | # ... ...#.. # #.#.. #.#.# .# #.#..###...# ..# .....##.#.###..#.########.#.##.#...h h#.(..............###.##...##.#.#.....#h .)..#/......^..#h .h...@.#.#.....#.h....##.#<#<....#h v.h ....#h ### .....# ..h ...## .#.##.#h 3 jackals (h2 {2 asleep) #r#. .#hJ P # #. ..hH8  Found 5 boomerangs.hhhXhhhLh.hh;q.hh1 wandering)h.==8h#hp&' _The jackal barks!hA BhJ h.hhhhzK .--9h T hU hۡ9  You claw the jackal!hh..h 2h.W5=-10hh˺J _You kill the jackal!h0 u # ... ...#.. # #.#.. #.#.# .# #.#..###...# ..# .....##.#.###..#.## ######.#.##.#.#.(..S...........###.##..##.#.#.....#h .)..#/......^..#.h..@..#.#.....##...h..##.#<#<....##...... ....###......#......## r#.##.#S   adder (wandering) #.#. .#hh 2 jackals #.#. ..h) }r   rat (wandering)h$ %  h% CAn adder comes into view.hM% h% h% hE& h.' hk' h\/ .S..h..hrh/ .Srh0 .==1h7 h: - _The rat squeaks loudly.h   You scratch the jackal.  The jackal is severely wounded.The jackal bites you but does no damage. x2h5--2.1 (0.9hh3 _You block the adder's attack.h hН 8--h h h# ... ...#.. # #.#.. #.#.# .# #.#..###...# ..# .....##.#.###..#.## ######.#.##.#. ##.(..............###.## .......##.#.#.....# ....).S#/......^..# ......h.@.#.#.....# #.....h##.#<#<....# #...... ....#h  ######......# r.....##.#.##.# #.#. .# #.#. ..h!h!h$"h&)8h.h)4-3.1 (1.0h0h2hgJ <  You scratch the jackal.hL hU .S   jackalYou kill the jackal!hX <7=4.0 (0.9h^ h]_ S _The adder closely misses you.hXh(,5.0 (1.0h!h# _You barely miss the adder. The adder barely misses you.hƐ;  You scratch the adder.h%  h#JThe adder is moderately wounded.h- Jr J   endoplasm (wandering)h   jackalr   ratAn endoplasm comes into view.hZ2---9 (0.9hݤh* _The adder bites you.h  The endoplasm quivers.You claw the adder!  The adder is almost dead.ho J. J The adder bites you but does no damage. The rat is struck by your quills.h'6.8hhI _The rat misses you.hX 8  You claw the adder!h* h X  You kill the adder!h˖ g.J...hJ   endoplasmh   jackalr   rat hZ j3=--507.7h h P _The rat barely misses you.h 5m  You scratch the jackal but do no damage.h<|.J2-8.6h%AhCf _The jackal bites you. The rat barely misses you.hI<  You scratch the jackal.hXh1' .J.†r   rat  You kill the jackal!hA*429.6 (1.0h2h4P _The rat barely misses you.hr13 # ... ...#.. # #.#.. #.#.# .# #.#..###...# ..# .....##.#.###..#.## ######.#.##.#. ##.(..............###.## .......##.#.#.....# ....)..#/......^..# .....J.@..#.#.....# #......##r#<#<....# #...... ....# ######......# ......h?2E## .#.##.# #.#. .# #.#. ..h 4,h<R.J@r.h<.-20hBhD  Things that are here: _an adder corpse; a jackal corpseh <  You claw the endoplasm!h$" .r   rat  You kill the endoplasm!hi% c3=4=1h+ h- T _The rat completely misses you.hW" # ... ...#.. # #.#..# #.#.# .# #.#..###...# ..# .....##.#.###..#. ######.#.##.##.(..............###..##.#.#.....#.)..#/......^..#†r.#.#.....##......##.#<#<....# #...........# ######......# ......##hb .#.##.# #.#.# .# #.#.. ..hh0r.h--2h'h*)hϋ6  You claw the rat!hE†h2<5=3.5 (0.9hh9G _You kill the rat!h, D# ... ...#.. # #.#..# #.#.# .# #.#..###...# ..# .....##.#.###..#.#######.#.##.#.###.(..............###.#.##.#.#.....# h :.....)..#/......^..# ...#.#.....# ##......##.#<#<....# #...........# ######......# ......##.#.##.##.#.# .##.#.. ..h h{ 4-4.5 (1.0h h  Things that are here: _a rat corpse; an adder corpse; a jackal corpseh## ####### # ... ...#.. # #.#..# #.#.# .# #.#..###...# ..#  .....##.#.###..#.##  ######.#.##.#.......... ###.(..............###.##........##.#.#.....# .....)..#@......^..# ........†..#.#.....# ##......##.#<#<....# #...........#############............##.#.##.##.#.# .##.#.. ..hh74==-5 _h#h,h,*6.5 (2hN0h`22 _u - a wand of mindburst (14)hSb3hfhgN _There are no items here.hś3hhȟh'h`: _h-  Things that are here:  a rat corpse; an adder corpse; a jackal corpsehhR # ... ...#.. # #.#..# #.#.# .# #.#..###...# ..# .....##.#.###..#.#######.#.##.#.........###.(........###.#h ........##.#.#.....#  .....)..#.......^..# .......@†..#.#.....# ##......##.#<#<....# #...........####### ######......#  ......## .#.##.#h̲l   frilled lizard (wandering) #.#.# .# #l#.. .. h+7.5 (1h*8.5 (2hhRa _A frilled lizard comes into view.h ### #######  # .......#.. # #.#..# #.#.# .#h6#.#..###...# ..#  .....##.#.###..#hh= ######.#.##.#........####.(..............###.....##.#.#.....#h)@.#.......^..#...†..#.#.....#h#####.#<#<....# #...........#######h>######......# ......## .#.##.#hi #.#.# .##l#.. ..h~95h$R==9.5 (1hhh̋3hvhUh.hYBh@hhh*hQ ### #######  # .......#..  #.#..# #.#.#  #.#..###...#  .....##.#.###. ######.#.##.#......h #####.@..............##31.5 (2...##.#.#.....#........)..#.......^..#h....†..#.#.....#.####......##.#<#<....#h#......#############......# ......##h$H .#.##.#hhwf _You see here 5 boomerangs.hhh~pl   frilled lizard (wandering)lh:q*2.5 (1hswh*z& _v - 5 boomerangshH h Wield which item (- for none)?  - - Claws (current attack)[?] describe selected h [!] equip|wield|wear|put on[tab] equip|unequip hhhDrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17h######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1932.5 (0.0)...........##.#.#.....# -) Claws........)..#.......^..# Throw: 6 darts (poison)...........†..#.#.....# Quill .####......##.#<#<....##...........####### l   frilled lizard (wandering)######......#.l....##.#.##.# _There are no items here.  Things that are here:  a rat corpse; an adder corpse; a jackal corpse h_A frilled lizard comes into view. _You see here 5 boomerangs. _v - 5 boomerangshuP  Okay, then.hhh . _hWhI5 boomerangs hhAhJ> DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1932.5 (0.0).......*...##.#.#.....# -) Claws........*..#.......^..# Throw: 5 boomerangs........*..†..#.#.....# ? 20;10;1mQuill .####....*.##.#<#<....##....*......####### l   frilled lizard (wandering)######*.....#.l....##.#.##.# _v - 5 boomerangs _Okay, then.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 37% to hit)hT .*.*.*l.h&*.*.*.l.  Aim: a frilled lizard (wandering, hasn't noticed you, 37% to hit)h /DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================h/#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1932.5 (0.0).......(...##.#.#.....# -) Claws........(..#.......^..# Throw: 5 boomerangsh1........(..†..#.#.....# Quill .####....(.##.#<#<....##....(......####### l   frilled lizard (wandering)######(.....#.(....##.#.##.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 37% to hit)  You throw a boomerang.  The boomerang closely misses the frilled lizard.h[.)....lh  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 37% to hit)  You throw a boomerang.  h[yThe boomerang closely misses the frilled lizard.The frilled lizard hisses angrily.h,hll.h33.8 (1.3 _hhhc DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12he Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1933.8 (0.0)........*..##.#.#.....# -) Claws........*..#.......^..# Throw: 5 boomerangs.........*.†..#.#.....# Quill .####....*.##.#<#<....##.....*.....####### l   frilled lizard######l.....#......##.#.##.#The boomerang closely misses the frilled lizard. _The frilled lizard hisses angrily.  Throw: 5 boomerangsPress: ? - help, {e mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)hDrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17hȇ######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1933.8 (0.0)........(..##.#.#.....# -) Claws........(..#.......^..# Throw: 5 boomerangs.........(.†..#.#.....# Quill .####....(.##.#<#<....##.....(.....####### l   frilled lizard######(.....#..(...##.#.##.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)  You throh]w a boomerang.  The boomerang misses the frilled lizard.hv .)...l.h h@l.h35.1 (1.3 _hh.h DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1935.1 (0.0)........*..##.#.#.....# -) Claws........*..#.......^..# Throw: 5 boomerangs.........*.†..#.#.....#  32mQuill .####....*.##.#<#<....##.....l.....####### l   frilled lizard######......#......##.#.##.#You throw a boomerang. _The boomerang misses the frilled lizard.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)hsL Z l.h DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12hA Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1935.1 (0.0)........(..##.#.#.....# -) Claws........(..#.......^..# Throw: 5 boomerangs.........(.†..#.#.....# Quill .####....(.##.#<#<....##.....(.....####### l   frilled lizard######(.....#..(...##.#.##.# _The boomerang misses the frilled lizard.Throw: 5 boomerangsh fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.  The boomerang closely misses the frilled lizard.h .)..l..h h h @l.h 36.4 (1.3 _h_# ht% h_DrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12h!Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1936.4 (0.0)........*..##.#.#.....# -) Claws........)*.#.......^..# Throw: 5 boomerangs..........l†..#.#.....# Quill .####......##.#<#<....#h#...........####### l   frilled lizard######......#......##.#.##.#You throw a boomerang. _The boomerang closely misses the frilled lizard.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)h: *.*l.h)*.l.  Aim: a frilled lizard (37% to hit)h pDrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2h Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1936.4 (0.0)........(..##.#.#.....# -) Claws........)(.#.......^..# Throw: 5 boomerangs..........(†..#.#.....# Quill hr .####......##.#<#<....##...........####### l   frilled lizard######......#......##.#.##.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)  You throw a boomerang.  The boomerang closely misses the frilled lizard.h Y..lhd h ?l.h 37.7 (1.3 _h h! h8iDrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5Dex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1937.7 (0.0)........*..##.#.#.....# -) Claws........)l.#.......^..# Throw: 5 boomerangs...........†..#.#.....# Quill `x9m.####......##.#<#<....##...........####### l   frilled lizard######......#......##.#.##.#You throw a boomerang. _The boomerang closely misses the frilled lizard.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)hVDrDolphin the InseiDemonspawn **....### #######Health: 35/35 ========================# .......#..Magic: 4/4========================#.#..# #.#.# . AC: 2Str: 12#.#..###...# .. EV: 12Int: 10.....##.#.###.. SH: 5hyWDex: 17######.#.##.#...... XL:  4 Next: 55% Place: Dungeon:3#####.@..............## Noise: ---------  Time: 1937.7 (0.0)........(..##.#.#.....# -) Claws........)(.#.......^..# Throw: 5 boomerangs..........(†..#.#.....# Quill .####......##.#<#<....##...........####### l   frilled lizardhX######......#......##.#.##.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (37% to hit)  You throw a boomerang.  haXPThe boomerang closely misses the frilled lizard.hth].l.hhhlh.hhhY$9.0 (1.3 h_hhhs =9 (0.9 _You barely miss the frilled lizard. The frilled lizard barely misses you.hhV4-40.8h]hx _You closely miss the frilled lizard. The frilled lizard bites you.h͘  You closely miss the frilled lizard.The frilled lizard is struck by your quills.5=1.7h2r _The frilled lizard closely misses you.hrD  You scratch the frilled lizard.h[D.hۚ/62.6huhâR _You kill the frilled lizard!hZ### ######## .......#.. ##.#..# #.#.# .##.#..###...# ..#.....##.#.###..#######.#.##.#.....#####................###........@..##.#.#.....# .)..#.......^..# ...†..#.#.....# .######.#<#<....#  #.....############## ......##.#.####.#.# .#h}hL4-3.6 (1.0h[h9hh|hGhh{ h h(=ho-### ######## .......#.. #h-#.#..# #.#.# .# #.#..###...# ..# .....##.#.###..#######.#.##.#.........#####................###.#h.C...........##.#.#.....# ..).@#.......^..# -5.6 (2..hT..†..#.#.....# .######.#<#<....# h. #...........####### ######......# ......##.#.##.##.#.# .h.u##l#.. ..h`/h4h6hhM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1      h     b * Unarmed Combat   4.9   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      hL= i - Shapeshifting   0.0   1.4  -2      h|     d - Armour   0.0   1.2  -1      h- e - Dodging   2.6   3.6  -1      hS f - Stealth   0.0   1.0   0              hs                hŷl    hZ                            h        hpThe relative cost of raising each skill is in cyan.  hŸThe species aptitude is in white.  [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh~ hg### #######h:DrDolphin the Insei# .......#.. #Demonspawn **....#.#..# #.#.# .#Health: 35/35 ========================#.#..###...# ..#Magic: 4/4========================h .....##.#.###..#.# AC: 2Str: 12######.#.##.#......... EV: 12Int: 10#####................###.# SH: 5hƀDex: 17...........##.#.#.....#XL:  4 Next: 56% Place: Dungeon:3hI........).@#.......^..#Noise: ---------  Time: 1945.6 (0.0)...........†..#.#.....#-) Claws.####......##.#<#<....#Throw: 5 boomerangs#...........#######Quill ######......#h......##.#.##.##.#.# .##l#.. .. _You closely miss the frilled lizard. The frilled lizard bites you.  You closely miss the frilled lizard.The frilled lizard is struck by your quills. _The frilled lizard closely misses you.You scratch the frilled lizard. _You kill the frilled lizard!h^hhbhhhN_h#Q,hU,hY,hZh]8 _Found a great mace.h`3h7bh h-#.#..###...# ..# .....##.#.###..#.#######.#.##.#.........hyh#####................###.#...........##.#.#.....# ........)..#.......^..# ...........†..#.# hh####......##.#<#< #.....@.....######8.6 (3 ######......# hh ......## #.#.##.#Quill hGi###.#..#) ## ...hihohqhL h\M hdN hPR h2U hU hvY ,h\ ,h] h_ h!b hbb hRc h,i #####................###............##.#.#.....# hi `........)..#.......^..# ...........†..#.#.....#  .####......##.#<#<....# #...........#######h*j # ######......#  #......##  #@#.##.# 51 #.#.# .##.#.. ..hzj , #)#### . ... #.. ##. .#hk ho hq £h=_£hLB£h"£h,£h£hM£h,£hM£h...........†..#.# ####<#< #...........###### ######......#  #......## £hu #.#.##.#  #.#.# .# #.. .. ### .4#......# #.###.... #.###  .# .# .#£h£hq£hS _You see here a +0 great mace.ãh######.#<#< .....###########  #......##.##.# .#.# .#.. ..#####)#### .ãh #....@.# ###.....?.. ##.###### .# #ãhãh *5.6 (1ãhãhe _Found a scroll labelled ILEREV TUECW.ţh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   4.9   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   0.0   1.4  -2  [ţh40m         d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0                                              [ţh+S37m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsƣhd ƣhPe ƣhk ƣhs o.####......##.#<#<....#DrDolphin the Insei#...........#######Demonspawn **....######......#ƣhus @Health: 35/35 ========================#......##Magic: 4/4========================#.#.##.#AC: 2Str: 12#.#.# .#EV: 12ƣht Int: 10#.#.. ..SH: 5Dex: 17#####)#### .XL:  4 Next: 56% Place: Dungeon:3#....@.#Noise: ---------  Time: 1955.6 (0.0)ƣhEt t#.###.....?..-) Claws##.######Throw: 5 boomerangs.#Quill ƣht .#.#.### _The frilled lizard closely misses you.ƣht You scratch the frilled lizard. _You kill the frilled lizard! _Found a great mace. _You see here a +0 great mace. ƣht P_Found a scroll labelled ILEREV TUECW.ƣhy ƣhy ƣh~ ƣh ǣh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   4.9   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   0.0   1.4  -2  [ǣh40m         d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0                                              [ǣh&S37m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsȣhۼ.####......##.#<#<....#DrDolphin the Insei#...........#######Demonspawn **....######......#Health: 35/35 ========================#......##Magic: 4/4========================#.#.##.#AC: 2Str: 12#.#.# .#EV: 12Int: 10#.#.. ..SH: 5Dex: 17#####)#### .XL:  4 Next: 56% Place: Dungeon:3#....@.#Noise: ---------  Time: 1955.6 (0.0)#.###.....?..-) Claws##.######Throw: 5 boomerangs.#Quill .#ȣh.#.### _The frilled lizard closely misses you.You scratch the frilled lizard. _You kill the frilled lizard! _Found a great mace. _You see here a +0 great mace. _Found a scroll labelled ILEREV TUECW.ȣhȣhȣhȣhȣh ȣh ȣh ȣh ɣh'3ɣhɣhɣh0zɣhzɣh{ɣh~ɣhɣhhɣh,ɣhɣhɣhІɣhɣhɣh7ɣh ɣh: #.....####### ######......#  #......## #.#.##.# ɣh,#.#.# .# ####.#.. ......#####)#### ...##......###..#...#.###...@.?...#8.6 (3 ##.######.#.# #.# ɣh+#.#..#### ɣhZɣhɣhɣhX 3ɣhY ɣhQ[ ɣh\ ɣh` Bɣhaa ,ɣh0b ɣh1f .####......##.#<#<....# #...........#############......# #......## #.#.##.# .ɣhf #.#.##.#####.# #.#...........#####)####....# . #......###@.#....60.6 (2ɣhf t#.###.....?...# ##.######.....#.# #### #ɣhf Q.#..#ɣhf +###ɣhfg ɣhxl ɣh]m ʣhS  .....###########  #......##.##.# .####.#..........ʣh>n#####)####....##.#......###..#....####.....@...#  ##.######..... #.# #### ʣhʣh+ *1.6 (1ʣhF ʣh(2.6 (2 _o - 2 scrolls labelled ILEREV TUECW (gained 1)ʣh ʣh[ʣhʣhoʣh ʣh ʣh> ʣh% ʣh ʣhW ʣh ʣhN ˣhs3ˣhBˣhqˣh(3ˣh*ˣh-ˣh0,ˣh3XˣhH4ˣh7#..####### ######......# #......## #.#.##.# . #.#.##.#####.# #.#............ ˣh8#####)####....##.# #......###..#....# #.###.......@.# 4ˣh"8##.######..#.# #####.# ˣh@8 ˣh8ˣhj;ˣhd<ˣhG3ˣhˣhTˣhn ˣhLo ˣhSw ˣhx ̣h+23̣h33̣h6̣h*8̣hf8̣h<ṇh=̣h>,̣hc?̣h@̣hA,̣h)Ḅh2H` #######  #......## #.#.##.# .#.#.##.#####.### #.#............  #####)####....##.#  #......###..#....#  #.###.........#####̣hH ##.######..@....#8.6 (4#.# ######### #.##.# ..#### ̣hBỊheṂhṆḥḥhČ̣hX̣ḥhʔ̣hẉh,̣ḥh ####......# #......## #.#.##.# . #.#.##.#####.#### #.#....# ###)####....##.# .# .....###..#....# .# ̣h###...#####.# ##.######.....@.# 71.6 (3#.# ### #.# #.# ̣hṇhẉhw3̣hỵhp{̣hB ̣hB ̣hvC ̣hF ̣h|H ,̣hK X̣hL ̣h,M ̣hbN ,̣hN ̣hS ....##.#<#<....# ...##### ###.....  #......## ̣h%T  #.#.##.# .   #.#.##.#####.####  ̣hAT  #.#.............#  ̣hYT |)####....##.##.#  ̣hrT `....###..#....##@#  ̣hT v4 ##.........#####.# ̣hT ? ##.######.......#̣hT  #.# ######### #.#  ̣hT -#.#  ̣h7U  ..#  ###    ̣hU ̣hY ̣hV[ ͣh&3ͣh&ͣh)ͣh*ͣh-Bͣh.ͣh/ͣhr/ͣh0ͣh2,ͣh'3ͣhf4ͣhX5ͣh5ͣh5ͣh;7ͣh38ͣh~8ͣh8ͣh:ͣh;,ͣh<ͣh=ͣh>,ͣhj?ͣh@ͣhB,ͣhCͣhDͣhFͣh.FͣhFͣhHͣhIͣhIͣhbJͣhO #...........#######  ######......#  #......## ###  #.#.##.# #..  ͣhP #.#.##.#####.####  #.#.............#  ͣh+P#####)####....##.##.# ͣhAP ͣhVP#......###..#....##.#  ͣhiP#.###.....@...#####.# 84.6 (10.0) ͣhP##.######.......#  #.# #########  ͣhP=#.#   ͣhPf#.# ..# ͣhP4### ͣhP ͣhuQͣh5VͣhCWΣh,3Σh}ΣhΣhΣh1nΣh-nΣhΣhCΣhΣh #......## ### #.#.##.# #..Σh #.#.##.#####.#### #.#.............#####)####....##.##.#Σh.....###..#....##.# #.###.........#####.#Σh3e ##.######.......#ΣhP #@# #########9.6 (5.0) Σhv#.#  #.#  ..#ΣhK ### Σh Σh+ΣhΣh 3Σh_ Σh Σh- Σh\ Σhs XΣh Σhe Σh[ Σh Σh Σh Σh ,Σhr Σh 2 #.#.............######)####....##.##.##......###..#....##.##.###...#####.# #.# ##.######.......# ... #.# ######### #.##.# #.#..#.# #....@.# 93.6 (4####.####. #. #.#.#.#.Σh Σh Σh ϣh|3ϣhO~ϣh4ϣhTXϣh2,ϣhϣhsϣhXϣhϣhϣhS #.#.. #####)####....##.## #......###..#....## #.###...##### ##.####.######...... ....##.# #ϣh #.#.##.# #.#..#.# #.@....#6.6 (3 ####.### #.#ϣh #.# #.# #.#ϣh%r #.# #.#ϣhϣhϣh!ϣhj ϣhj ϣhkk ϣhn ϣhFp ϣhp ϣhu nϣh w ϣhɈ Q#.###.........#####.###.####.######...........##.# ########.#.##.# #.#..#.# #......# ####.###  #.#  #@# 2000.6 (4 #.# #.# #.# #.##..##..УhУhУhnУhУhЊXУh.,УhУh,Уh7,УhڎУhУh,Уh0Уh6..#.#  #......# ####.###  #.#  #.#  #.#  #.# 4Уh(.##.# .# .# .# ## УhУhУhpУhhУhУhmУh3УhnУh6УhУhУh=F УhF УhJ УhCM УhУh>УhУhУh,УhXУhУh#Уh~,УhУhУhУhIУhУh(5 #.#  #.#  #.# #.# УhA#.# #.##.#8# ..# #### УhУh-УhУhѣhѣh3ѣh$ѣh)ѣhrѣh ѣhY ѣhK #.# #.# #.# #.## #..# ##.# #.#...#####.#.......@.#11.6 (3#..####### ѣh    ѣhѣhѣhѣh ѣhR ѣh ѣhš ѣhk ,ѣh nѣhƤ Y #.# #.# #.# #.## #..# ##.#### #.#..#####.##..#3.6 (2..#..########ѣh8 ѣhp ѣh ѣhWT IѣhW ѣh5Y ѣhx] t _Found an escape hatch in the floor.ѣhg^ ѣh^ ѣh_ ѣhd  #.# #.# #.# #.##### #..#.. ##.#.#####. #.#..#####.# #..#5 #..#..#######ѣhfd  #...>..###.#..###ѣhd ѣhh ѣh%j ңhrңh1C  Skill  Level Cost  Apt Skill  Level Cost  Apt ңh  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1      ңh     b * Unarmed Combat   4.9   5.9  -1      ңh c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   0.0   1.4  -2           d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1  ңh     f - Stealth   0.0   1.0   0                                                      ңh                The relative cost of raising each skill is in cyan.  ңh^The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsңh(ңhq.ңhF5[#.#DrDolphin the Insei#.#Demonspawn **....#.#Health: 35/35 ========================#.##Magic: 4/4========================### #..#AC: 2Str: 12.. ##.#EV: 12Int: 10.#####. #.#SH: 5Dex: 17.......#####.#XL:  4 Next: 56% Place: Dungeon:3#....@.....#Noise: ---------  Time: 2015.6 (0.0)#..#..#######-) Claws#..Throw: 5 boomerangs.>..ңh5Quill ###.#..###     _You kill the frilled lizard! _Found a great mace. _You see here a +0 great mace. _Found a scroll labelled ILEREV TUECW. _o - 2 scrolls labelled ILEREV TUECW (gained 1) ңhr6$_Found an escape hatch in the floor.ңh:ңhB;ңh?ңh2AӣhPӣhӣhcӣhӣh8ӣh9ӣhӣhӣhӣh ӣh\ ӣh% #.# #.###### #..## ..# ##.##.#####.# #.##.......#####.# #..........# #..#..########.. #.@# 8.6 (3#....>..# #.####.##ӣh?&  ##ӣhR*ӣh+ӣh ӣh) ӣhQ ӣh  ӣh Bӣh Xӣh ӣhQ C#### #..#ӣh # ..# ##.#ӣh #.#####.# #.#ӣhG  #.......#####.#ӣh j#..#..........#ӣh ...#..#..#######ӣhd #....#..# ӣh s#....>..# ӣh C #.####@##ӣh %20.6 (2ӣhT . #....ӣh  ######ӣh ӣh )ӣh% ӣh$ ӣh& ԣhYԣh%Zԣh^ԣh_ԣhԣh!ԣhԣhԣh̐ԣhABԣhԣhÔԣh!ԣh p# ..# ##.# #.#####.# #.# #.......#####.# ##..#..........# ...#..#..####### #....#..#  #....>..# #.####.## #...@..#2 ########ԣhԣh*ԣh2ԣhh ԣh]i ԣhl ԣhn ԣhԣh.ԣhkԣhԣhԣh4ԣhԣhԣhԣhԣh ԣhv ,ԣh ԣhy #.## ### #### #..# #.. ..# ##.# #.#####.# #.# #.......#####.# ##..#..........#ԣh ...#..#..####### #....#..# #@...>..#6.6 (4 #.####.## #......#  ######## ԣhgԣhԣhգh@3գh=AգhEգh..# #.####.## #......# ######## գh..##### #.####.## #......# ########գh* գh գh գhA Iգh գh գh= գh] Xգh գho  #. #. #. ### #### #. # #.. ..# #գh ##.#### #.#####.# .. ...# #.......#### #.##.###..#. #..#..#..3 ####.###....#..# ...# #....>..# ##### #.####.##  #......# գh7 *##գh գh\ գh ֣h ֣h@ ֣h ֣h֣hp#.##.#### #### #.֣h##.. ..# ####.#### #.#####.# #... ...# #.......#####.#.##.###..#..........#........#..#..##########@###....#..# #j..j...# #....>..# ֣h<######### #.####.##  #......# #######֣hj#  jj 2 gnolls (1 polearm, asleep)֣h֣h ֣hp 0  2 gnolls come into view.֣h!֣hs&.j..jjj)֣h)3==4.6 (1֣h+֣h4' _The gnoll shouts!֣h- ֣h ֣hٰ ֣h ףh #.# DrDolphin the Insei#.# Demonspawn **....ףh t### #### #.. Health: 35/35 ========================##.. ..# ##. Magic: 4/4========================###.#### #.#####.# #. AC: 2ףhݢ Str: 12.. ...# #.......#####. EV: 12Int: 10#.##.###..#.......... SH: 5Dex: 17#........#..#..###### XL:  4 Next: 56% Place: Dungeon:3####@###....#..#Noise: ==-------  Time: 2034.6 (0.0)#.j..j*.# #....>..#-) Claws######### #.####.##Throw: 5 boomerangs#......#ףh Quill ########  jj 2 gnolls (1 polearm)ףh` 2 gnolls come into view. _The gnoll shouts!  ףh Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleףh kShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)ףh|#.# DrDolphin the Insei#.# Demonspawn **....### #### #.. Health: 35/35 ========================##.. ..# ##. Magic: 4/4========================###.#### #.#####.# #. AC: 2Str: 12.. ...# #.......#####. EV: 12Int: 10#.##.###..#.......... SH: 5Dex: 17#........#..#..###### XL:  4 Next: 56% Place: Dungeon:3####@###....#..#Noise: ==-------  Time: 2034.6 (0.0)ףh#.j..((.# #....>..#-) Claws######### #.####.##Throw: 5 boomerangs#......#Quill ########  jj 2 gnolls (1 polearm)2 gnolls come into view. _The gnoll shouts!  Throw: 5 boomerangsףhɭ&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (62% to hit)ףh1Nj.ףh/37 _The gnoll shouts!  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linףh^3e  Aim: a gnoll, wielding a +0 whip (62% to hit)  You throw a boomerang. The boomerang closely misses the gnoll.ףh3ףhv:.j..jףh:;-5.9 (1.3 _ףh>ףhK?أh( j.jj 3 gnolls (1 polearm, 1 wandering)  You barely miss the gnoll. The gnoll hits you with a +0 whip.0-----6.8 (0.9أhs _A gnoll comes into view. It is wielding a +0 flail.أh?2d _A gnoll comes into view. It is wielding a +0 flail.The gnoll shouts!  You scratch the gnoll.  The gnoll is moderately wounded.  The gnoll is seared by the foul flame within you.أh7.j.jj)أhs8m28-----==7.7أhs=أh?^ _The gnoll is severely wounded.٣h{  You scratch the gnoll.  The gnoll is almost dead.٣hR.j٣hSu22-------8.6٣h٣hn _The gnoll hits you with a +0 whip. The gnoll misses you.٣ho8  You claw the gnoll!٣hD ) 2  You kill the gnoll!٣hq70--9.5  You claw the gnoll!  You kill the gnoll! _The gnoll misses you.  Training target 5.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 5!You need to enable at least one skill for training.٣h /  --more--ڣh< ڣh, M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1      ڣh }     b - Unarmed Combat   5.0   7.1  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      ڣh  i - Shapeshifting   0.0   1.4  -2           d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0          ڣh'                     ڣh @                        ڣh1                 You need to enable at least one skill.ڣhh [?] Help[=] set a skill target  ڣh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsܣh= c + Throwing 0.0ܣh c * Throwing   0.0ܣh\6NTargetTarget--  -- ܣh6c --  --  --  --  --  ܣh6&--  --  ܣh6a-z] set[-] clear selected targetܣh7ccost|targetsݣhI<[?25h[?0c0 ݣh2 [?25l[?1cݣh 3.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsޣhޣh ޣh#.# DrDolphin the Insei#.# Demonspawn **....### #### #.. Health: 22/35 ===============---------##.. ..# ##. Magic: 4/4========================###.#### #.#####.# #. AC: 2Str: 12.. ...# #.......#####. EV: 12Int: 10#.##.###..#.......... SH: 5Dex: 17#........#..#..###### XL:  4 Next: 70% Place: Dungeon:3####@###....#..#Noise: =--------  Time: 2039.5 (0.9)ޣhW#...jj).# #....>..#-) Claws######### #.####.##Throw: 5 boomerangs#......#Quill ########  jj 2 gnolls (1 polearm)You claw the gnoll!  You kill the gnoll! _The gnoll misses you.ޣhTraining target 5.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 5!You need to enable at least one skill for training.ޣhޣh]ޣh . _ޣh C #.### #### #.# #.. ..# #####.#### #.#####.# # .. ...# #.......##### #.##.###..#........ #........#..#..######.#####.###....#..# ޣht #...jj@.# #....>..# ######### #.####.## #...... ########ޣhY ޣh -40.5 (1.0ޣho ޣh  ޣh ._You block the gnoll's attack.  ޣh8 |Things that are here: _a +0 whip; a gnoll corpseߣhX  You scratch the gnoll. You claw the gnoll!  The gnoll is almost dead.ߣhA31ߣh!ߣh#R _The gnoll barely misses you.ߣhS  You closely miss the gnoll.The gnoll is almost dead.ߣhT,2.4 (0.9ߣhWߣhKY3 _You block the gnoll's attack.ߣh  You barely miss the gnoll.The gnoll is almost dead.ߣha17----3.3ߣhߣh9 _The gnoll hits you with a +0 spear.ߣh/ ;  You scratch the gnoll.ߣh41 ߣh6 Y.   gnollߣh9 0844.2ߣhN= ߣh? I _You kill the gnoll!࣯hj\ ࣯h\5 You scratch the gnoll.࣯h6]'5.1࣯ha࣯hc3 _The gnoll is lightly wounded.࣯h|< ࣯h ### ####  # #.. ..#  ##   .. ...#  #.##.###࣯h+ #...... #.#####.#  #....j@.# #....>..#  #########     ࣯h3m You scratch the gnoll but do no damage.The gnoll is lightly wounded.࣯h ### ####  # #.. ..#  ##   .. ...#  #.##.### #...... #.#####.#  #....j@.# #....>..#  #########     ࣯h% ࣯hl  The gnoll is struck by your quills. The gnoll hits you with a +0 flail!࣯hP9/35 ---------=6.0࣯h>࣯h^V _* * * LOW HITPOINT WARNING * * *࣯hm7  You closely miss the gnoll.The gnoll is lightly wounded.࣯h08--9࣯hg<࣯hu>R _The gnoll barely misses you.࣯h3  You closely miss the gnoll.The gnoll is lightly wounded.࣯h>4 A-7.8࣯hA8 ࣯h: S _The gnoll closely misses you.࣯h  You scratch the gnoll.  The gnoll is moderately wounded.࣯hN,8.8 (1.0࣯h࣯hS _The gnoll closely misses you.ᣯhā  You claw the gnoll!  The gnoll is almost dead.ᣯh_~10/35-----=9.7 (0.9ᣯhᣯhkR _The gnoll barely misses you.ᣯh  You closely miss the gnoll.The gnoll is almost dead.ᣯhq0-50.6ᣯhi _The gnoll closely misses you.ᣯh} 0  You scratch the gnoll.  The gnoll is almost dead.-1.5 _The gnoll closely misses you.⣯h8  You claw the gnoll!⣯he)⣯h0s 982.4 _You kill the gnoll!⣯h⣯hAi _Your Throwing skill increases to level 1!㣯h I㣯h 㣯hn I1=㣯h X㣯h B㣯h ,㣯h 㣯hn 㣯h f2==㣯h 㣯h 㣯h 㣯h϶ 㣯h> ,㣯h 㣯h ,㣯h 㣯hĿ 㣯h L3=㣯h 㣯h 㣯h 㣯h 㣯h ,㣯h 㣯h ,㣯h 㣯h 㣯hL I4=㣯h3 㣯h' ,㣯h: 㣯h ,㣯h 㣯hE 㣯hx 㣯h 㣯h 㣯h! _15==㣯h 㣯h! 㣯hW 㣯h 㣯h 㣯h+ 㣯h 㣯h| 㣯h 㣯h 㣯h 㣯h K6=㣯h( 㣯h 㣯h 㣯h 㣯h ,㣯h* 㣯h ,㣯h 㣯h 㣯h S7=㣯h 㣯h 㣯h 㣯h. 㣯hE 㣯h~ 㣯h 㣯h ,㣯h 㣯h t8==㣯hM 㣯h 㣯h 㣯h" 㣯h 㣯h= 㣯h 㣯hO ,㣯hc 㣯h 㣯hR ^9==㣯h 㣯h ,㣯h 㣯hi ,㣯h2 㣯h 㣯hK 㣯h1 㣯h 㣯hA L20=㣯h* 㣯h 㣯h 㣯h! 㣯h# ,㣯h% 㣯h& 㣯h& 㣯h^( 㣯h>* i1=㣯he+ 㣯h- 㣯hV- 㣯h5. 㣯hY0 㣯h0 㣯h1 㣯h3 㣯h3 㣯h4 㣯h6 㣯h37 ^2==㣯hl8 㣯hb: ,㣯h; 㣯hh> ,㣯h? 㣯hA ,㣯hC 㣯h8F 㣯hF D3=㣯hG 㣯h:J ,㣯haK 㣯hM ,㣯hN 㣯hP ,㣯hQ 㣯hT 㣯hT S4=㣯hV 㣯hW ,㣯hX 㣯hZ 㣯hGZ 㣯hZ 㣯h \ ,㣯h\ 㣯h^ 25==㣯h>a 㣯hb ,㣯hc 㣯hd ,㣯hJe 㣯hf ,㣯hg 㣯h_i 㣯hi W6=㣯hj 㣯hl ,㣯hl 㣯hn ,㣯hn 㣯ho ,㣯hrp 㣯hq 㣯h;r K7=㣯hr 㣯hs ,㣯ht 㣯hRv ,㣯hv 㣯hx ,㣯h=y 㣯hz ~8==㣯hc{ 㣯h~| ,㣯h} 㣯hm~ ,㣯h_ 㣯h8 ,㣯h 㣯hB 㣯h U9=㣯h: 㣯h ,㣯hm 㣯h 㣯hI 㣯h 㣯h 㣯h. 㣯h 㣯hU b30=㣯h 㣯h ,㣯h 㣯h 㣯h$ 㣯h 㣯hސ 㣯h 㣯h 㣯hD ~1==㣯hp 㣯hN ,㣯hØ 㣯hښ 㣯h 㣯h- 㣯hȝ 㣯h 㣯h 㣯hǠ 㣯h U2=㣯h 㣯hӣ ,㣯h 㣯h# ,㣯h 㣯h1 ,㣯h 㣯h! 㣯hi K3=㣯h 㣯hӭ ,㣯hX 㣯h ,㣯hf 㣯h 㣯h. 㣯hf 㣯h[ 㣯h h4==㣯hǸ 㣯h` 㣯h 㣯hl 㣯hH 㣯hv 㣯hA 㣯hj 㣯h 㣯ho 㣯h h - _You start resting.㣯h 1148.4 (96.0)㣯h4 #5㣯h\ e==-9.4 (97㣯h 㣯h= " _HP restored.䣯h # ### #### # # #.. ..#  ###.#### #.#####.#  .. ...# #. #.##.###..# #........#..#.. #.#####.###....#..# #....@).# #....>..# # #.####.## #......# #䣯h[䣯h150.4 (1.0)䣯hM䣯hl _Items here: )) ††.䣯h * ### ####  # #.. ..#  ###.#### #.#####.# .. ...# #. #.##.###..# #........#..#.. #.#####.###....#..# #...@)).# #....>..# # #.####.## #......# #䣯h/ 䣯h ,1 _䣯h 䣯h 壯hd ### #### # #.. ..# ###.#### #.#####.# .. ...# #. #.##.###..## #.#..#..壯h$ #.#####.###....#..# #..@.)).# #....>..# # #.####.## #......# #壯h壯h%%2壯h壯h 壯h9 ### #### # #.. ..#####.#### #.#####.##<.. ...# #.#. #.##.###..# #. #.#..#.. #.#####.###....#..# #.@..)).# #....>..# # #.####.## #......# #壯hm=3壯hY; _Found an escape hatch in the ceiling.壯hMt ###  # #.. .. ####.#### #.#####. #<.. ...# #. #.##.##.###..# #.##.#..#.. #.#####.###....#.. #@...)).# #....>.. # #.####. #......# #壯hU壯hQV4壯h\壯h]壯h I壯h$壯h&壯h-'壯hi+X壯h+壯h2 ### ### # #.. ###.#### #.#####<.. ...# #.....#.##.###..#..##........#..#6.4 (2.#####.###....#..#....)).#>..######### #.####.壯h2 #......# ########壯h3壯hA棯h2I棯h)5棯h}:X棯h;棯h <棯h<棯hA  ### ### # # #.. ###.#### #.#####......# #.....8#.##.###..#..##........#..##.#####.###....#.. Quill 棯hB#....)).# #....>..# 棯h>B棯h]F棯hHc _There is an escape hatch in the ceiling here.棯h#3棯hA棯h棯h 棯hyP _棯hC棯h{棯h`棯h.......#.# ### #### #.# #.. ..# ####.#### #.#####.# 棯h#<.@....# #.......##60#.##.##.###..#..#.##........#..#..###.#####.###....#..# 棯hE/#....)).# #....>..########## #.####.## #......# ##棯hh  棯h棯h 棯h 棯h6 棯h7 棯h7 棯h; 棯h= 棯h9A B棯hB 棯hB 棯hC 棯h?E 棯hF 棯h!G 棯hG 棯hM #.... #.... #.... #.#.# #.#.# ### #### #.#.# #.. ..# ######.#### #.#####.# #棯hN #<....@.# #.......###3.4 (3#.###..#...#.##........####.#####.###....#..# #....)).######### #.####.## #......# ######## 棯hN 棯hS 棯h[U 磯h3磯h磯hT磯h]X磯h5,磯h磯h磯ht磯h磯h磯h磯hv,磯h磯hi#. .$....### .....  ###....  #.....  #.... ... 磯h#.# #@# ### #### 7.4 (4 磯h#.# #.. ..#  ####.#### #.#####.# 磯h #<......# #.......### #.##.##.###..#.......磯h; #.##........#..#..####.#####.###....#..#磯h\#....)).# #....>..# 磯h~^######### #.####.##磯h磯h磯h+ _Found 15 gold pieces.磯h磯h磯hv磯h磯h[磯h磯h磯h&,磯h磯h }   #. #...#.##. ......##. .$....###磯hY .......###.............#...# 70.4 (3...##  ##.## 磯h0 #.# ### ####  #.# #.. ..#磯h ####.#### #.#####.# 磯hF #<......# #.......##  #.##.##.###..#...... 磯hz #.##........#..#..## 磯hs磯hh磯h磯hA 3磯h 磯h; 裯h裯hf裯h裯h裯h͍,裯h'裯hk _Found a large wooden ring. Found a stone staircase leading up.裯h裯h裯h6裯h裯h,裯h@裯hݢ#.######## # ##.####...##.#. ....##=....<. #.#.###...#.# #.#..#......# #....#.$....##. ####.#..#.###.@.......#.3#.......#...#.#....#####.#...## #.##.###.#.# ### #### #.#.# #.. ..# 裯hg####.#### #.#####.# ##<......# #.......###裯h裯h裯h]t 3裯hu 裯hz 裯hX| 裯h B裯hL ,裯h 裯hӅ ,裯h~ 裯h] # #.... #.###### # ##.## #...##.#. ....# #=....<.#.##...#.# #.#.裯h # #... ##. ###6 #......###.........#.......#...#....#### ..#.#...## .#. 裯hʊ +#.裯h 裯h 裯hϏ ? _You now have 105 gold pieces (gained 15).飯h`飯h%$  #  ## #.... #.## ##### # ##.### #...##.#. ....# #@....<.. #.#.#80.4 (4##...#.##. #.#. ## #... #......##. ### #.........###........#.......#...#....####... #...## .. #.飯h&飯h=_ _w - a ring of positive energy飯h3飯h飯h}N _There are no items here.飯h 飯h cWield which item (- for none)? 飯h&  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on飯hS y[tab] equip|unequip ꣯hbear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wear꣯hy Put on which piece of jewellery? Jewellery"=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)w - a ring of positive energywear|put on룯hA 룯hvG 룯h"M # DrDolphin the Insei# Demonspawn **....# Health: 35/35 ========================##### Magic: 4/4========================#.... AC: 2Str: 12#.### EV: 12Int: 10##### # ##.### SH: 5Dex: 17룯hdN #...##.#. ....# XL:  4 Next: 98% Place: Dungeon:3#@....<.. #.#.# Noise: ---------  Time: 2180.4 (0.0)##...#.##. #.#.. -) Claws#......##.... Throw: 5 boomerangs#......##. ####. Quill #.........#.###.........#. #.......#...#. #....####...#. #...## ..#.  _There is an escape hatch in the ceiling here. _Found 15 gold pieces. _Found a large wooden ring. Found a stone staircase leading up. 룯hN _You now have 105 gold pieces (gained 15). _w - a ring of positive energy _There are no items here.룯hS 룯hXT *9 (0.5룯hW 룯hY : _w - a ring of positive energy (worn)죯h죯h죯h죯h죯h죯hU 죯h#.#.#####)#......#.######## # ##.####.#...##.#... ....##.#.....<.... #.#.##.죯h##..@#.##. #.#..#.2.9 (2.0#......# #....#......##. ####.###......... #.# ###... #.#죯h&#.......##.# #....####..#.# #...## ..#.# ##.###.##죯hb죯hK죯h죯h죯h죯h죯h죯h죯hT죯h,죯hr#.#..#.#..#.. ######)##:.. .##......##.. ..##.###..##### .# ..###.####.###...##.#...S.....##.# 죯h0#.....<.....##.#.##.# ##...#@##. #.#..#.# #......# #......# #......##. ####.### #......... #.# ###.........#.......#.....# #.# S   ball python (constriction, asleep)죯h#....####.....# #.##...## .....# #.###.## ###### #.##죯h: 3.9 (1  A ball python comes into view.4.9 (2죯h 죯h 2 _Found a book of Minor Magic.죯h8f 3죯hq hK#.#.# DrDolphin the Insei#..#.#.. Demonspawn **....#.. ######)### Health: 35/35 ========================:.. .##......## Magic: 4/4========================.. ..##.###.... AC: 2Str: 12##### .# ..###.####.## EV: 12Int: 10#...##.#.**S.....##.# SH: 5Dex: 17#.....***...##.#.##.# XL:  4 Next: 98% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2184.9 (0.0)#......##......#m -) Claws#......##. ####.### Throw: 5 boomerangs#.........#.#Quill ###..........#.##.......#.....# #.#S   ball python (constriction, asleep)#....####.....# #.##...## .....# #.###.## ###### #.##A ball python comes into view. _Found a book of Minor Magic.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)h #.#.# DrDolphin the Insei#..#.#.. Demonspawn **....h <#.. ######)### Health: 35/35 ========================:.. .##......## Magic: 4/4========================.. ..##.###.... AC: 2Str: 12##### .# ..###.####.## EV: 12Int: 10h #...##.#.((S.....##.# SH: 5Dex: 17#.....(((...##.#.##.# XL:  4 Next: 98% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2184.9 (0.0)#......##......# -) Claws#......##. ####.### Throw: 5 boomerangs#.........#.#Quill h۬ E###..........#.##.......#.....# #.#S   ball python (constriction)h #....####.....# #.##...## .....# #.#h2 E##.## ###### #.##Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleh] Shift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You throw a boomerang.  h DThe boomerang hits the ball python and shatters, but does no damage.h8/ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You throw a boomerang.  The boomerang hits the ball python and shatters, but does no damage.all python hisses angrily.h6 r.S.<..hh7 f6.1 (1.24 _h= h_? hy#.#.# DrDolphin the Insei#..#.#.. Demonspawn **....#.. ######)### Health: 35/35 ========================:.. .##......## Magic: 4/4========================.. ..##.###.... AC: 2Str: 12##### .# ..###.####.## EV: 12Int: 10#...##.#.*S......##.# SH: 5Dex: 17h#.....***...##.#.##.# XL:  4 Next: 98% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2186.1 (0.0)#......##......# -) Clawsh@ #......##. ####.### Throw: 4 boomerangs#.........#.#hcyQuill ###..........#.#h{#.......#.....# #.#hS   ball python (constriction)#....####.....# #.##...## .....# #.#h^##.## ###### #.##hThe boomerang hits the ball python and shatters, but does no damage. _The ball python hisses angrily.  Throw: 4 boomerangsh)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (62% to hit)hEA#.#.# DrDolphin the Insei#..#.#.. Demonspawn **....#.. ######)### Health: 35/35 ========================:.. .##......## Magic: 4/4========================.. ..##.###.... AC: 2Str: 12##### .# ..###.####.## EV: 12Int: 10#...##.#..S......##.# SH: 5hFDex: 17#.....<.....##.#.##.# XL:  4 Next: 98% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2186.1 (0.0)#......##......# -) Claws#......##. ####.### Throw: 4 boomerangs#.........#.#Quill ###..........#.##.......#.....# #.#S   ball python (constriction)#....####.....# #.##...## .....# #.###.## ###### #.##Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehFAim: a ball python (62% to hit)  You throw a boomerang.  The boomerang hits the ball python and shatters for extra damage!hLP(†(((hf?.<..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (62% to hit)  You throw a boomerang.  The boomerang hits the ball python and shatters for extra damage!  You kill the ball python!hJhq#.#.# DrDolphin the Insei#..#.#.. Demonspawn **....#.. ######)### Health: 35/35 ========================:.. .##......## Magic: 4/4========================.. ..##.###.... AC: 2Str: 12h##### .# ..###.####.## EV: 12Int: 10#...##.#..†......##.# SH: 5Dex: 17#.....<.....##.#.##.# XL:  4 Next: 100% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2187.3 (1.2)#......##......# -) ClawshE #......##. ####.### Throw: 3 boomerangs#.........#.#hnQuill ###..........#.##.......#.....# #.#h#....####.....# #.##...## .....# #.#h+##.## ###### #.##Press: ? - help, Q - select action, ( or ) - cyclehyShift-Dir - straight lineAim: a ball python (62% to hit)  You throw a boomerang.  hThe boomerang hits the ball python and shatters for extra damage! _You kill the ball python!he  You have reached level 5!h/  --more--hs[ 42----5/535 0%  Your demonic ancestry asserts itself...hdhHgz _Rugged brown scales grow over part of your body.hxg hUi Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have very sharp fingernails.hi c - You are partially covered in rugged brown scales. (AC +1, +3% HP)d - You are faintly shadowed, very rarely releasing foul flame when damaged in hWh^hfv#.#.# DrDolphin the Insei#..#.#.. Demonspawn **....#.. ######)### Health: 35/42 ====================----:.. .##......## Magic: 5/5========================.. ..##.###.... AC: 3Str: 12##### .# ..###.####.## EV: 12Int: 10hgl#...##.#..†......##.# SH: 5Dex: 17#.....<.....##.#.##.# XL:  5 Next:  0% Place: Dungeon:3##...#@##. #.#..#.# Noise: ---------  Time: 2187.3 (0.0)#......##......# -) Claws#......##. ####.### Throw: 3 boomerangs#.........#.#Quill ###..........#.##.......#.....# #.##....####.....# #.#h0hF#...## .....# #.###.## ###### #.##You throw a boomerang.  The boomerang hits the ball python and shatters for extra damage! _You kill the ball python!You have reached level 5!Your demonic ancestry asserts itself... _Rugged brown scales grow over part of your body.hunhnh#uh(hS3hwhhjh _  There is a stone staircase leading up here.hh,6 _h4hh h ,h h [  You pick up a book of Minor Magic and begin reading...h_ K7=h hE :.####......##. #....... .# ######.... ..# #.....h  ..# #.#.## ..## #. #...## #.#... ##.....######)#### #@.....##......###93.3 (6 #......##.###.....hN K######.#...###.####.####...##.#..†......##.# #.....<.....##.#.##.# ##...#.##.##.##.#..#.# #......# .# .##......# #......##.# #####.###h{ v #......... #.#h hA h X _You add the spells Magic Dart, Blink and Call Imp to your library.hhhhhhBhh1hh>h,hkh...........†..#.##...####......##.#<##...# #...........##...# ######......##...# #.....#...# #.#.##.# #...## #.#.##.####...## #.#......##..@..######)####...6.3 (3#......##......###..# #......##.###........hc######.#...###.####.#######...##.#..†......##.# ##.....<.....##.#.##.###...#.##.##.##.#..#.##......##.# .##......##......##.# #####.##h"#hhhh6M)..#.............†..#.####.#<.....######...........##  ...## ##.## ##.@.## #.#...##.####)####........###..##......##.###........ Quill #.#.# .#hhb8=7.3 (1h"h#hphhxhߪh|hhXh hz #####........##.#. ...........)..#.... .......†..#. #...####......##.#< #...# #..... #...# ######...... #... #...... #.@.# #.#.##.#9.3 (2h #...## #.#.##.# ##...## #.#..... ##.....######)#### #......##......###.. #......##.###....... ######.#...###.####.##### #...##.#..†......##.# #.....<.....##.#.##.#hhh'hn3hhhhw9=hv,h8hx3 .....# #...# ######.#.###...#####...............##.# ...........)..#... .......†..# #...####......##.#h2 #...# #.... #@..# ######.....201h5 #...# #...... #...# #.#.## #...## #.#.##h| ##...## #.#.. ##.....######)####.  #......##......###.  #......##.###......  ######.#...###.####.#### hhKhMhr 3h h, h Xh3 ,h h #.#..# #...# #.#..##...# .....###...# ######.#.#######...#####....................##.#.................)..#.......................†..##.@.####......##.#<3#...# #.....#...# ######.....h M#...# #......##...# #.#.##.##...## #.#.##.###...## #.#....##.....######)#### #......##......###..h h hJ hԮhhh͵h3# .......#..g# #.#..# #.#...# #.#..###.#...# .....##. #...# ######.#.##hZ######...#####.......##.#.#.)..#............@..........†..#.######...####......##.#<##...# #...........##...# ######...# #......##...# #.#.##.# g   goblin (asleep)#...## #.#.##.####...## #.#......h_#######)####...hR040=4.3 (1h h s _A goblin comes into view. It is wielding a +0 club.h$z #  #..g# #.#..# # #...# #.#..### #...# .....## #...# ######.#.## ######...##### .##.#. .)..# .†..#.#...####......##.#< #...# #. #...# ######...... #...# #...... #...# #.#.##.# #...## #.#.##. ##...## #.# ##.....######)####hzhЃ;5hhh# ...... DrDolphin the Insei#..g##.#..# # Demonspawn **....#..*##.#..### Health: 40/42 ======================--#..*#.....## Magic: 5/5========================#..*# ######.#.## AC: 3h?Str: 12######.*.#####.......... EV: 12Int: 10.......*...........##.#. SH: 5Dex: 17.......*........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2205.3 (0.0)hl_######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangsh#...# ######...... Quill #...##......##...##.#.##.# g   goblin (asleep)#...## #.#.##.###...## #.#.....##.....######)####.. h_You add the spells Magic Dart, Blink and Call Imp to your library. _A goblin comes into view. It is wielding a +0 club.Throw: 3 boomerangshF6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)hɩ# ...... DrDolphin the Insei#..g##.#..# # Demonspawn **....#..(##.#..### Health: 40/42 ======================--#..(#.....## Magic: 5/5========================#..(# ######.#.## AC: 3Str: 12######.(.#####.......... EV: 12Int: 10hb).......(...........##.#. SH: 5Dex: 17.......(........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2205.3 (0.0)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangsh#...# ######...... Quill #...##......##...##.#.##.# g   goblin#...## #.#.##.#h"##...## #.#.....##.....######)####..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the goblin.  The goblin is severely wounded.h3kg......hg5he<,.gh=36.5 (1.2 _hChEh_p# ...... DrDolphin the Insei#...##.#..# # Demonspawn **....hZ`#..g##.#..### Health: 40/42 ======================--#..*#.....## Magic: 5/5========================#..*# ######.#.## AC: 3Str: 12######.*.#####.......... EV: 12Int: 10h`.......*...........##.#. SH: 5Dex: 17.......*........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2206.5 (0.0)h$a######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill #...##......##...##.#.##.# g   goblinha1#...## #.#.##.###...## #.#.....##.....######)####..You throw a boomerang. The boomerang hits the goblin. _The goblin is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)h # ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#..g##.#..### Health: 40/42 ======================--#..(#.....## Magic: 5/5========================#..(# ######.#.## AC: 3Str: 12######.(.#####.......... EV: 12Int: 10.......(...........##.#. SH: 5Dex: 17.......(........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2206.5 (0.0)######...####..h; ....##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill #...##......##...##.#.##.# g   goblin#...## #.#.##.###...## #.#.....##.....######)####..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang hits the goblin but does no damage.h@ _.....h` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h 5Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  You throw a boomerang.  The boomerang hits the goblin but does no damage.  The goblin is severely wounded.h ,.gh a1=7.7 (1.2 _h/ h hL# ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#...##.#..### Health: 41/42 =======================-#..g#.....## Magic: 5/5========================#..*# ######.#.## AC: 3Str: 12h######..*#####.......... EV: 12Int: 10.......*...........##.#. SH: 5Dex: 17.......*........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2207.7 (0.0)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangshLj#...# ######...... Quill #...##......##...##.#.##.# g   goblin#...## #.#.##.###...## #.#.....h##.....######)####..The boomerang hits the goblin but does no damage. _The goblin is severely wounded.hThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)h# ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#...##.#..### Health: 41/42 =======================-#..(#.....## Magic: 5/5========================#..(# ######.#.## AC: 3Str: 12######..(#####.......... EV: 12Int: 10.......(...........##.#. SH: 5Dex: 17.......(........)..#.... XL:  5 Next:  0% Place: Dungeon:3h;!.......@...........†..#. Noise: ---------  Time: 2207.7 (0.0)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill #...##......##...##.#.##.# g   goblin#...## #.#.##.###...## #.#.....##.....######)####..The boomerang hits the goblin but does no damage. _The goblin is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)hO5g...._The goblin is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  You throw a boomerang. The boomerang barely misses the goblin..ghT39.0 (1.3 _h\h # ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#...##.#..### Health: 41/42 =======================-#...#.....## Magic: 5/5========================#.g.# ######.#.## AC: 3Str: 12h######.*.#####.......... EV: 12Int: 10.......*...........##.#. SH: 5Dex: 17.......*........)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2209.0 (0.0)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill h#...##......##...##.#.##.# g   goblinh#...## #.#.##.###...## #.#.....##.....######)####..h Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit) _You throw a boomerang. The boomerang barely misses the goblin.Throw: 3 boomerangshjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)hZ ## ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#...##.#..### Health: 41/42 =======================-#...#.....## Magic: 5/5========================#.g.# ######.#.## AC: 3Str: 12######...#####.......... EV: 12Int: 10...................##.#. SH: 5h Dex: 17................)..#.... XL:  5 Next:  0% Place: Dungeon:3.......@...........†..#. Noise: ---------  Time: 2209.0 (0.0)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill #...##......#hb #...##.#.##.# g   goblin#...## #.#.##.###...## #.#.....##.....######)####..Throw: 3 boomerangsh jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  h pYou throw a boomerang. The boomerang hits the goblin.  You kill the goblin!h )(((hf` R...hVi hl 410.2 (1.2 _ht hu h| h־ j# ...... DrDolphin the Insei#...##.#..# # Demonspawn **....#...##.#..### Health: 41/42 =======================-#...#.....## Magic: 5/5========================#.).# ######.#.## AC: 3Str: 12######...#####.......... EV: 12Int: 10...................##.#. SH: 5Dex: 17................)..#.... XL:  5 Next:  0% Place: Dungeon:3h~ '.......@...........†..#. Noise: ---------  Time: 2210.2 (1.2)######...####......##.#< -) Claws#...# #........... Throw: 3 boomerangs#...# ######...... Quill #...##......##...##.#.##.# #...## #.#.##.# ##...## #.#..... ##.....######)####..h 5 Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  You throw a boomerang. The boomerang hits the goblin. _You kill the goblin!h/h޿hhh:hK2=h,h5,hIh#XhD[ #.## ###  #...# # ... #...# #.#.. #...# #.#.. #...#  #.).# ######.# #######...#####... #....@....##h3.2 (3.0.............)..#..##............†#######...####......## #...# #.. #...# ######... #...# #.... #...# #.#.# #...## #.#.#hchKhh3hߔhhs 3h u hZy h{ ,h ,h hV h H=h h ,h ht V#.### #...#  #...# # #...# # #...#  #.).# #####. #######...#####....#...##...........#...).6##..##........ #######...####.... #...# #..... #...# ###### #...# # #...# # #...## #. ##...## #.hq h hIh\h #.##  #...# # #...# # #...# # #...# . #.).# w.. #...##### #...##.... #..) ##..### #...#### #...# # #...#  #...# # w   ribbon worm (asleep) #...# # #...## # ##...## #h)&0hf*7.2 (1h\b Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit)  You throw a boomerang. The boomerang hits the goblin. _A ribbon worm comes into view.h% #.## #...#  #...#  #...# ### #...#... #.).# #w... #######...##### #...## #....@..h%R ##..## #. #######...####.. #...# ### #...#  #...#  #...# #...## ##...##h,hZ-%8h>2h3h]1#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#w*.. #######...#####.. SH: 5Dex: 17#***##................ XL:  5 Next:  0% Place: Dungeon:3#...*@................ Noise: ---------  Time: 2218.2 (0.0)##..##................ -) Clawsh22#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm (asleep)#...##...####...## _You kill the goblin! _A ribbon worm comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)h6j#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#w(.. #######...#####.. SH: 5Dex: 17#(((##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2218.2 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #...[39;hj49m Quill ###...# #####...#w   ribbon worm#...##...####...##Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  The ribbon worm is heavily wounded.h0gw.....hh=Q.wh39.4 (1.2 _hhh|u#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#.w*. #######...#####.. SH: 5Dex: 17#.**##................ XL:  5 Next:  0% Place: Dungeon:3#...*@................ Noise: ---------  Time: 2219.4 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...#[40h;vem #... Quill ###...# #####...#w   ribbon worm#...##...####...##You throw a boomerang. The boomerang hits the ribbon worm! _The ribbon worm is heavily wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)h #.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#.w(. #######...#####.. SH: 5Dex: 17#.((##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2219.4 (0.0)##..##................ -) Clawsh #. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.hX Q....h/c IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 78% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.  The ribbon worm is moderately wounded.h9f 420.6 (1.2 _h-l h"n hw"#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#.w*. #######...#####.. SH: 5Dex: 17hB#.**##................ XL:  5 Next:  0% Place: Dungeon:3#...*@................ Noise: ---------  Time: 2220.6 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##The boomerang hits the ribbon worm but does no damage. _The ribbon worm is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)he w.h%B#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#.w(. #######...#####.. SH: 5hUCDex: 17#.((##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2220.6 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...## _The ribbon worm is moderately wounded.Throw: 3 boomerangshDLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.  The boomerang hits the ribbon worm but does no damage.hQ....h=  Throw: 3 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.  The ribbon worm is moderately wounded.hQ.wh 31.8 (1.2 _hhhS /#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#..w. #######...#####.. SH: 5Dex: 17#.**##................ XL:  5 Next:  0% Place: Dungeon:3hT +#...*@................ Noise: ---------  Time: 2221.8 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##The boomerang hits the ribbon worm but does no damage. _The ribbon worm is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)h8G "#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#..w. #######...#####.. SH: 5Dex: 17hH I#.((##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2221.8 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##Throw: 3 boomerangshH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.h L...h u  The ribbon worm is moderately wounded.h Q.whI 33.0 (1.2 _h h h#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#...w #######...#####.. SH: 5Dex: 17#..*##................ XL:  5 Next:  0% Place: Dungeon:3#...*@................ Noise: ---------  Time: 2223.0 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# [hZ40m#... Quill ###...# #####...#w   ribbon worm#...##...####...##The boomerang hits the ribbon worm but does no damage. _The ribbon worm is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)hm#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#...w #######...#####.. SH: 5Dex: 17#..(##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2223.0 (0.0)##..##................ -) Clawsh[#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 78% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is heavily wounded.hK..hh=U.wh134.3 (1.3 _hh{h5#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12....#.).# ### EV: 12Int: 10#.... #######...#####.. SH: 5Dex: 17#..w##................ XL:  5 Next:  0% Place: Dungeon:3#...*@................ Noise: ---------  Time: 2224.3 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... h,8 Quill ###...# #####...#w   ribbon worm#...##...####...##You throw a boomerang. The boomerang hits the ribbon worm. _The ribbon worm is heavily wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 78% to hit)h{ 8#.##DrDolphin the Insei#...#Demonspawn **....#...#Health: 42/42 ========================#...#Magic: 5/5========================####...#AC: 3Str: 12((..#.).# ### EV: 12Int: 10#.((. #######...#####.. SH: 5Dex: 17hA %#.((##................ XL:  5 Next:  0% Place: Dungeon:3#...(@................ Noise: ---------  Time: 2224.3 (0.0)##..##................ -) Claws#. #######...####... Throw: 3 boomerangs..#...# #... Quill ###...# #####...#w   ribbon worm#...##...####...##h Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 78% to hit)  You throw a boomerang.  The boomerang barely misses the ribbon worm.h| t.....w.h 7(catching breath)h  `Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 78% to hit)  hR You throw a boomerang.  The boomerang barely misses the ribbon worm.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h_; 8.h6<  6  0 5.5 (1.23 boomerangsHeld h^A hpC . _You are caught in a web!h!Uw  You cannot throw/fire anything while caught in a web.hqZhK\. _h3h͎K.whQ12  5 603 boomerangsh)h* _The web tears apart.h(1  You barely miss the ribbon worm.The ribbon worm is moderately wounded.h1 d39--=7.4 (0.9h6 h8 0 _The ribbon worm bites you.hv   You barely miss the ribbon worm.The ribbon worm is moderately wounded.The ribbon worm is struck by your quills.hid2------8.3h¬h0 _The ribbon worm bites you!h[h  You claw the ribbon worm!h/=9.2hBhvd _The ribbon worm is severely wounded.h->  You claw the ribbon worm!hGG†h|i3----2-30.1h8hxO _You kill the ribbon worm!hi #.###. #...## #> #...##.#. #...##.#. #...#... #.).#  #..... #######...##### #...## #... ##..##hD #.. #######...#### .... #...# # ####. #...# #. #...##. #...##. #...##  ##...##hk--1.1 (1.0hh _Found a stone staircase leading down. _You see here a ribbon worm corpse.hg4=5==6=hlh,hhhj,h lhlhmK7=hmho,hohq,h rhs,hTth v98h[v2=hvhx,h2yh{,h{h}a9=h}h,h:hhhjh,h҄hhl40=hBh,hho,hhhXhhca1=hE - _You start resting.62.1 (31.0)2==3.1 (32 _HP restored.hh3hhwh3.. #.## ..#.# #...# #.#># # #...# #.#.#.# #...#######.#.#.# #...# ........... #.).# ..########...#### #.@.##....5.1 (2.0) #...†. ##..##........... #..########...#### ....# #...# ####.# #...# # #.# #...# #.# #...##.# h4j #...##hh,hSh*hhc,hh:9=h<hy .>.   #..   #.... #.## ..#.# #...# h4#.#># # #...# #.#.#.# #...########.#.#.# #...# .......@....# #.).# 7...##.....########...###h#.#...##......#...†...............## ##..##.............. #..########...##. ....# #...#h####.# #...# #.# #...hhO; _Found a stone staircase leading down.hm 3hq hls  h@6 h6 h]7 h= h> hAB hgD, haE hKK}.>. #.. hK #....#.## ..#.# #...# #.#># # #...# #.#.#.# #...# hK#########.#.#.# #...# hKC..............# #.).# ...##@....########...#9 hKg #.#...##.......... h5L ...#...†....#####..##. hlL{.. #..########...# .. ....# #...#  # ####.# #...# hL  #.# #...#  hL #.# #...#  hIM hDR h T h_3 h) h  h&6  h6  h;  h<  h\  h5]  hk]  hc  hi F .>. #..   #.... # ..#.# #... hj c #.#># # #... #.#.#.# #...##########.#.#.# #..........@.......# #.)...w...##.....########..... #.#...## hj a.... ...#...†.... ..#####..##.............. #..########... w   dart slug (asleep). .. ....# #...# ####.# #... #.# #... hs &0 hv +70.1 (1 hx  h{ \ _A dart slug comes into view. hn .>. #.. #.... #. ..#.# # #.#># # # #.#.#.# ##.#.#.# #.# #.).w...##.....#.. #.#...##......#...†....#####..##..... #..#...... ....# ######## ####.# # #.# # h5t hu%1 hz h| h DrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5========================..#.##.. AC: 3Str: 12 hg i#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3.....**@........# #.) Noise: ---------  Time: 2271.1 (0.0)...w*..##.....########.. -) Claws....... #.#...##........ Throw: 3 boomerangs h· ..........#...†......... Quill .......#####..##............... #..########.. w   dart slug (asleep)....... ....##.. h ####### ####.##..#.##.. _Found a stone staircase leading down.  hP d_A dart slug comes into view.Throw: 3 boomerangs h &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit) h̃ DrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5 h ========================..#.##.. AC: 3Str: 12#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3.....((@........# #.) Noise: ---------  Time: 2271.1 (0.0)...w(..##.....########.. -) Claws h ....... #.#...##........ Throw: 3 boomerangs..........#...†......... Quill .......#####..##............... #..########.. w   dart slug....... ....##..####### ####.##..#.# hY #..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: a dart slug (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the dart slug.  The dart slug is moderately wounded. h [..w. hU  h. @w. h 32.3 (1.2 _ hO  h[  hDrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5========================..#.##.. AC: 3Str: 12#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3....w**@........# #.) Noise: ---------  Time: 2272.3 (0.0) h.......##.....########.. -) Claws....... #.#...##........ Throw: 3 boomerangs..........#...†......... Quill .......#####..##............... #..########.. w   dart slug....... ....##..####### ####.##..#.##..You throw a boomerang. The boomerang hits the dart slug. _The dart slug is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 94% to hit) hCf DrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5========================..#.# hf#.. AC: 3Str: 12#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3....w((@........# #.) Noise: ---------  Time: 2272.3 (0.0).......##.....########.. -) Claws....... #.#...##........ Throw: 3 boomerangs hg8..........#...†......... Quill .......#####..##............... #..########.. w   dart slug....... ....##..####### ####.##..#.##..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hgAim: a dart slug (moderately wounded, 94% to hit)  You throw a boomerang.  The boomerang hits the dart slug but does no damage. hG.. hPress: ? - help, Q - select action, ( or ) - cycle hzgShift-Dir - straight line  Aim: a dart slug (moderately wounded, 94% to hit)  You throw a boomerang.  The boomerang hits the dart slug but does no damage.  The dart slug is moderately wounded. hyG.w h+3.5 (1.2  h>_ h h3 hLDDrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5========================..#.##.. AC: 3Str: 12#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3.....w*@........# #.) Noise: ---------  Time: 2273.5 (0.0).......##.....########.. -) Claws....... #.#...##........ Throw: 3 boomerangs..........#.[3 h-E9;49m..†......... Quill .......#####..##............... #..########.. w   dart slug....... ....##..####### ####.##..#.##..The boomerang hits the dart slug but does no damage. _The dart slug is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 94% to hit) hDrDolphin the Insei.>.Demonspawn **....#..Health: 42/42 ========================#....#. Magic: 5/5========================..#.##.. AC: 3Str: 12 h#.#># # #.. EV: 12Int: 10#.#.#.# #.. SH: 5Dex: 17###########.#.#.# #.. XL:  5 Next:  2% Place: Dungeon:3.....w.@........# #.) Noise: ---------  Time: 2273.5 (0.0).......##.....########.. -) Claws....... #.#...##........ Throw: 3 boomerangs..........#...†......... Quill .......#####..##............... #..########.. w   dart slug....... ....##.. h_P####### ####.##..#.##..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 94% to hit)  You throw a boomerang. The boomerang hits the dart slug!  You kill the dart slug! hQ†( hu! h$y 8. hB  hj C4=4.7 (1.2 _ hq  h  h`I h( h h) h , hA , h  h- .>. #.. #....  ..#.# # #.#># # # #.#.#.# #  h##.#.#.# # #.....@....# #-6.7 (2.0 #.......##.....## #.......##.#...## #..........#...† #.......#####..## hR #.......# #..## #........ ....# # ### ####.# # #.# # h 7- h h v _You see here a dart slug corpse. hQ _ hUX h[.>. #.. #.... ..#.# h[ #.#># #  #.#.#.# ############.#.#.#  #.....†..........#  #...@...##.....#####8 #.......##.#...##.... #..........#...† #.#####..## h[> #.......# #..###### #........ ....# ##############.# h8\^#.# #.# h\ h8a hb h  h#  hr  hU  h  hM  h n h  #.... ..#.# #.#># # #.#.#.#############.#.#.##.....†..........# h  #.......##.....#### #.......##.#...##.. #.@........#...†...80 #.......#####..## ## #..#### #......... ....#  ##############.# #.# #.#  #.#  h  h;  h  ho  hp  h?q  hu  h(w  hz B h1{  h{  hR|  h<~  h , h]  hy 2..#.# #.#># # #.#.#.# ############.#.#.#  hц #.....†..........# #.......##.....########.......##.#...##.....#..........#...†....#....@..#####..##..3.7 (3 h #.......# #..########.......#  h1 ##############.#  #.##.# h[ A#.# # h E  h  hČ  hR  h$ h h h h) hd* h/ hg1hC3hChIhuOXhRBhSh#U,hUh(WhXX,hXhZh|[,h\hK]h^,h6_h`h.bhbhchdhe,h^fhgh>ohGu#.....†..........# #.).# ##.......##.....########...######.......##.#...##..............#..........#...†...............#.......#####..##......#.......#####..########...####.hue#..............# #...# ###############.# #...# ## #@# #...# 93.7 (10.0) #.# #...#  #.# #...## #.# ##...###.# ##.....###..# #......##.### #......##.######.#...###.#...##.#..†....hvhz|h}h4 h55 h9 h<; h4 h;5 3h: h; hj; h> nh@ h@ hLA hA hB hC hC h+D hI ..#####..##..............###........# #...# #h J H#############.# #...# ## #.# #...#  #.# #...#  #.#  #...## ##.....###7.7 (4hJ N.0)#...#......##.#.####......##.#. ######.#... #...##.#..†....## #.....< ##...#.##.###......##.# .#......##.# ###hKK hO hQ hۑhhh$hhhnh̝h*hbhhhUE #.......#####..########...###h #..............# #...#  ##############.# #...#  #.# #...# ### #.# #...#hӥV... #.# #...###.# #.# ##...###.##.# ##.....#hs#.@..# #......300.7 (3 #.#### #......# #.# ######.#...##h_ ... #...##.#..†. ### #.....<.....# ##...#.##.##.# #......##.# .# #......##.# #h7 #.........hڦh)h7hh hh 3hul hm hn ,hr Xh:s ht h u hku hz  ##############.# #... #.# #...# #### #.# #...#... #.# #...# #.###.# ##... #.##.# ##.... #....# #..... ##.#### #.....h{ } #@## ######.#...3#......# #...##.#..†######## #.....<.... ##...#.##.## #......##.# #......##.#  #.........h{ ##.......... #..... h2| hh h h #.# #...#### #.# #... ... #.# #... #.###.# ##.. #.##.# #....# ### ##.#### #h.....###.## ######.##....@.# #...##.# ######## #.....<... ##...#.##.# #......##.  #......##.# #.........###.. #.#.... #....####h h *4.7 (1hhDhh3hXhhhnhh,hhhF!,h!h'##############.# ### #.# #.. #### #.# ##. ... #.# #h'## #. #.###.# #..##. #.##.# ## ... #....# ######.## ##.#### #.......@###.## ######8.7 (4######......# #...########## #.....< ##... #..... ## h'# ###... #.......#hg(h,ht.hoh93h=hh.nhhh,hehd ###.#  ### #.#  ..##### #.#  #.. ... #.#  ## #.. #.###.#  ..##.# #.##.#  ...# #....#  #.#####.## ##.#### h #....@...###.## ####11.7 (3 #######......# #.. ######## #... ##... #.... #.... # ### #.....hh0hh7ohp3h@uhvhzh~Z ##.# ### #.# ..##### #.# #.. ... #.#h$ ## #.. #.###.# ..##.# #.##.## ...# #....# #.#####.## ##.#### #..@.....###.## 3.7 (2h`) #######......# # ######## # ## #h # # ### #h8h hZhl#hI$3h(h)h)h,,h..hg.hy/h~4   ##.#  ### ### #.#  h4#.) ..##### #.#  #.# #.. ... #.#  ##.## #.. #.###.#  .....##.# #.##.#  h*5 #.# ...# #....#   #.#####.## ##.####   #..###.## hb55   #######......#   ######## h5w  #   #  h5d #   #  h46u ###   #hy6hl:h<T _Found a runed flail.h*rhshvhxhQ 3hER hX hZ h2[ hl_ ,hPe .......#####. #............. ############### ###  #.) ..##### ## #.# #.. ... he @#l.[###.#####.. #.####..........##.# #.##.# ...# #....#.#####.## ##.#####........###.#########......# ########l   frilled lizard (asleep)h/f \ # #hn ~ 6.7 (1  A frilled lizard comes into view.ho *7.7 (2hu hiw , _Found a pair of boots.hx #####............. ############### ###  ) ..###### #.# #.. ... l.[###.#####.. #.##......@...####hG #...###.##....# #....#.#####.## ##.####........###.#########......######## hr' h' *8.7 (1hy- h/ hc  #.......#####..# DrDolphin the Insei  #.......#####..# Demonspawn **....  #..............# Health: 42/42 ========================  ##############.# Magic: 5/5hK n========================  ### ####.# AC: 3Str: 12  #.) ..##### #.# EV: 12Int: 10  ## #.# #.. ... #.# SH: 5Dex: 17  #l**###.#####.. #.###.# XL:  5 Next:  4% Place: Dungeon:3  h #...***@...##.# #.##.# Noise: ---------  Time: 2318.7 (0.0)  #...###.##....# #....# -) Claws  # #.#####.## ##.#### Throw: 3 boomerangs  #........###.##Quill  #######......#  ########l   frilled lizard (asleep) hd l #  #  #A frilled lizard comes into view. h ;_Found a pair of boots.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh GAim: a frilled lizard (asleep, 98% to hit)h &  #.......#####..# DrDolphin the Insei  #.......#####..# Demonspawn **....  #..............# Health: 42/42 ========================  ##############.# Magic: 5/5========================  ### ####.# AC: 3Str: 12  #.) ..##### #.# EV: 12h& Int: 10  ## #.# #.. ... #.# SH: 5Dex: 17  #l.[###.#####.. #.###.# XL:  5 Next:  4% Place: Dungeon:3  #......@...##.# #.##.# Noise: ---------  Time: 2318.7 (0.0)  #...###.##....# #....# -) Claws  hr' r# #.#####.## ##.#### Throw: 3 boomerangs  #........###.##Quill  #######......#  ########l   frilled lizard (asleep)  #  h' <#  #Throw: 3 boomerangsh' *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  h( You throw a boomerang. The boomerang hits the frilled lizard.  You kill the frilled lizard!h- p†(((((h n.[...h| h 39.9 (1.2 _h h0 h 3h; h^ h hͭ ,h h hܱ h h h h h9 h    #.......####   #.......####   #.   #  # #### ###  #. #.) ..#####   ##.# #.# #.. ...   #†.[###.#####.. #.#  h   #...@......##.# 22.9 (3.0  #...###.##....# #..   #### #.#####.## ##.   #........###.##   #######......#   ########      h h ha hW  #.... #. #. #. ##### #. #...........  .. ############  #. #### ###   #. #.) ..#####  ##.## #.# #.. ...   #†.@###.#####..  #..........##.# #  #...###.##....# #. ##### #.#####.## ##.  #........##h4e#.# #######......# ########  h]hO*3.9 (1hhEV _You see here a +0 pair of boots.h ihj%4hnhp, _x - a +0 pair of bootsh0hyWield which item (- for none)?  - - Claws (current attack)[?] describe selected h;[!] equip|wield|wear|put on[tab] equip|unequip h^bear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wearhuPut on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn)wear|put onh(h;h #..........# DrDolphin the Insei #. #.......#### Demonspawn **.... #. #.......#### Health: 42/42 ======================== #. #........... Magic: 5/5======================== h=.. ############ AC: 3Str: 12 #. #### ###EV: 12Int: 10 #. #.) ..##### SH: 5Dex: 17 ##.## #.# #.. ... XL:  5 Next:  4% Place: Dungeon:3 h#†.@###.#####.. #.# Noise: ---------  Time: 2324.9 (0.0) #..........##.# #. -) Claws h']#...###.##....# #. Throw: 3 boomerangs ##### #.#####.## ##. Quill  #........###.# #######......# ########Shift-Dir - straight linehָAim: a frilled lizard (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the frilled lizard. _You kill the frilled lizard! _You see here a +0 pair of boots. _x - a +0 pair of bootsh8m  Okay, then.hhj. _h 3h h hNheOhOhxVhQXh\P _hs]h]h^h`h\bhbhOchehg,hghm!  #.....†....  ... #.##.  #.# #.##.  #.# #  #.# #....... hn# #.# # #.......### #.##.##.# #.......... #.......# ###########  #@# #### ### 8.9 (4  #.# #.) ..#####  ##.## #.# #.. ..  #†..###.#####..  #..........##.#  #...###.##....#   ##### #.#####.## h>o  #........###.  #######...... hohvhxh   ##########  .# #.....†..  ... #.##  #.# ###  #.# #...  #.# #.  # #.# # ###  #.##.##.# #......... #..@....# ########## h ####.####### ###   #.# #.) ..####  ##.## #.# #.. .  #†..###.#####..  #..........##.#   #...###.##....#  ##### #.#####.## #  #........###h h *9.9 (1h) h h h h hhKhh&hLBh    ######## ### .# #.....†. #..... #....... #.##.# # #.##.# #.......  #.##.# #.......hC   #.##.# # #  #@##.##.# #.......32.9 (3  #.......# ######## ####.####### ###   #.# #.) ..##  ##.## #.# #.. h C #†..###.#####..  #..........##.#  #...###.##....#  ##### #.#####.h5!h&h'hhʄ3hhhhĎnh  ########## †....  4.9 (2##.# # #........##.##.# #.......h>D#.......# ###### ####.####### ### #.# #.) ..##hhіhZhh3hhhh G  # ###########.####†......#6  h  #.##.# # #....... Quill  #.##.##.# #.......h$ h h hQ 3hq h hh3hhnhT,hAF  #. #. #. ##. ..  .# ##########h˥ ####.#### #.....† #..@....# #.......##8 #.##.##.# #.......## #.##.# #.. #.##.# #.......## #.##.# # #.......##h #.##.##.# #.........  #.......# ##########  ####.####### ###hO #.# #.) ..#### hަhȫhh*3h-hi.h2 3hd7 h8 hso hNp 3hu Xhy XhUz h{ ,h | h G   ##  ...  #.#  #..#  #...#hs  ###...#   #....#   #@# #########41.9 (3 ####.#### #.....†.... #.......# #.## #.##.##.# #.##.h  #.##.# # #... #.##.# #.### #.##.# # #....... #.##.##.# #.......... #.......# #######ha hP he h?h:h&hІhg]    ### .... # # # #  hh. #### #.@..#   #.#### ############ ####.#### #.....†.... #.......# #.##. #.##.##.# #.##.#hh #.##.# # #... #.##.# #.# #.##.# # #.####h. ## #.# #.. ##.#..# #. #.#...# .. ###.@.# #.4.9 (2 h#....## #.  #.#### ############.# ####.#### #.....†..... #.......# #.......##.... #.##.##.# #.......##.#.. #.##.# # #...#..hJ #.##.# #.......#####. #.##.# # #.......#####hhUhh^       ####  ....>.  # #..  ##.#..# #... ...#. ###..#.#> #....## #.#.  #.#### ############.# ####.#### #.....†.... #.......# #.##... #.##.##.# #.##.#. #.##.# # #...#.. #.##.# #.#####.h h\ *5.9 (1h h h}hK3h6hzhh%nh(D       h)$     ########.   ###........ .>.  #.#@# #.. 7.9 (2 .#..# #....   h8*#.#.....#.#   ###...## #.#>#    #....## #.#.#    #.#### ############.#.#   ####.#### #.....†......   #.......# #.##.....#   #.##.##.# #.##.#...#h*h/hf1hUhVh[hx]h~G3hhHhNhPhcQhUnhWhY,hZhcGhd ########.##  ###..@....... .>. 50.9 (3 ##.#.######.## #..  ##.#..# #....  #.#...# hen..#.#  ###...## #.#>#  #....## #. hYe#.#### ############.#.#.# ####.#### #.....†..... hec#.......# #.......##.....##h_fh2lhmh~> 3h;? hvF hG ,hJ BhK ,hQ C##.#####...>. 2.9 (2##.#.######.#####.. ##.#..# #.... #.#...# ..#.# ###.hR #....## #.#.#.# #.#### ##.#.#.# ####.#### #.....†..# #.......# #.......##.....##hS hZ h6 h7 3h> h? hUB Bh&F BhZJ 2####...##.#####.###..>. 4##.#.######.#####.. ##.#..# .# #.... h K Y#.#...# .. ..#.# ###...## ####....## #.#.#.# #.#### ##.#.#.#  ####.#### #.....†..#  #.......# #.......##.....##hK hO hQ hoIh,hhQhnhV##### #... ##.#####..###..>.. 6##.#.######.#####... ##.#..# #.# #.... #hC#.#...# #.. ..#.# #.###...## #### #.#># # #.#....## #.#.#.# #.#.#### ##.#.#.# #. ###.#### #.....†..# #. .......# #.......##.....##.h h>3h5hMh"hXhhVh##### ##... ..###.#####..###..>..8##.#.######.#####....#hs##.#..# #.# #..... #.#.#...# #.. ..#.#. #.. ###...## #### #.#># # #.. #....## #.#.#.# #.. #.#### ##.#.#.# #.. #.#### #.....†..# #.)# #.......##.....##..hhvhhm Ihͤ hZ ,ha Bh hL hs 0## ##.. ..##### .# .# #... .#..##.##.#####..  ###..>....# 60 h2 ##.#.######.#####....## #.#..# #.# #....#.## .#...# #.. ..#.#.## #...# ...## #### #.#># # #...# ...## #.#.#.# #...# ### ##.#.#.# #...# ### #.....†..........# #.).# # #.......##.....##...##h h h h 3h h h   There is a stone staircase leading down here.h K _h( #### .### #.. ... #######.##.# .#... ...#..##..  ##.#####..# ##..>@...# 2 h _.#.######.#####....## .# #.# #.......# #.## ..# #.. ..#.#.### #...# ..## #### ##.#>#.## #.#.#.# #...#  ###.#.#.# #...#  #.....†..........# #.).# h # #.......##.....##...##h= h hRWield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hbear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightwield|wearh hhDrDolphin the InseiDemonspawn **....#Health: 42/42 ========================### .###Magic: 5/5========================#.. ...AC: 3Str: 12#######.##.# .EV: 12Int: 10#... ...#..##...SH: 5Dex: 17  hs########.#####........#XL:  5 Next:  4% Place: Dungeon:3 ##.............>@...#Noise: ---------  Time: 2362.9 (0.0) .#.######.#####....##-) Claws #..# #.# #.......# #.##Throw: 3 boomerangs ...# #.. ..#.#.### #...#Quill ..## #### ##.#>#.# #...# .###.#.#.# #...# ## ############.#.#.# #...# ## #.....†..........# #.).#h .# #.......##.....########...#### You throw a boomerang. The boomerang hits the frilled lizard. _You kill the frilled lizard! _You see here a +0 pair of boots. _x - a +0 pair of boots _Okay, then. _There is a stone staircase leading down here.h<P  Okay, then.hh4ho. _hhvInventory: 24/52 slots Missiles (go to first with ()j - 6 poisoned darts  v - 3 boomerangs (quivered) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of lightt - a +0 cloak  x - a +0 pair of boots Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)u - a wand of mindburst (14) Scrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a scroll labelled LIOMISH KURINN h o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ht Armour [  a - a +0 robe (worn)  c - an orb of light  t - a +0 cloak  x - a +0 pair of boots Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)  u - a wand of mindburst (14)  hScrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a labelled LIOMISH KURINN  oILEREV TUECWs - a labelled EGIGIGAMPAGH Potions (go to first with !)  b - a potion of ambrosia hCg - 2 brown potions  h - an inky potion33% h\j  c - an orb of light  t - a +0 cloak  l - an amethyst potion44 hUk hy t - a +0 cloak  e - an amulet of reflection (worn)  h(zw n - a silvery potion  p - a viscous black potion66 h_  r - a fuming golden potion77 h3` hG e - an amulet of reflection (worn)  w - a ring of positive energy (worn) Talismans (go to first with %)m - a quill talisman (active)bot h]  hs  w - a ring of positive energy (worn)  u - a wand of mindburst (14)!h  u - a wand of mindburst (14)  i - 2 scrolls labelled EVOERI VAFOELE!hȶ  i - 2 scrolls labelled EVOERI VAFOELE  o - 2 scrolls labelled ILEREV TUECW!h  o - 2 scrolls labelled ILEREV TUECW  g - 2 brown potions!hY w  g - 2 brown potions  h - an inky potion"hAt m - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.(h9x(h~(h:DrDolphin the InseiDemonspawn **....#Health: 42/42 ========================### .###Magic: 5/5========================#.. ...AC: 3(h`Str: 12#######.##.# .EV: 12Int: 10(h#... ...#..##...SH: 5Dex: 17  (hr########.#####........#(hĆXL:  5 Next:  4% Place: Dungeon:3 ##.............>@...#(htNoise: ---------  Time: 2362.9 (0.0) (h.#.######.#####....##-) Claws (h"#..# #.# #.......# #.##(hB<Throw: 3 boomerangs (hf...# #.. ..#.#.### #...#Quill (h..## #### ##.#>#.# #...# .##(h#.#.#.# #...# (h## ############.#.#.# #...# (h## #.....†..........# #.).# .# #.......##.....########...####(hZ  _You kill the frilled lizard! _You see here a +0 pair of boots. _x - a +0 pair of boots _Okay, then. _There is a stone staircase leading down here. _Okay, then.(h(h(h)3.9 (1 (h_(h(h(h&*4.9 (2(h(h:(h*5.9 (3(h(h(h*6.9 (4(h(hv _You see here a +0 pair of boots. _x - a +0 pair of boots _(hiOkay, then. _There is a stone staircase leading down here. _(hOkay, then. _You begin untransforming. You continue untransforming. x3(hw(h57.9 (5(h(hg _Your quills recede back into your body.)hj)h$)h?Wield which item (- for none)? )h+- - - Claws (current attack))hX[?] describe selected [!] equip|wield|wear|put on)hy[tab] equip|unequip *h?*hA*hHDrDolphin the InseiDemonspawn **....#Health: 42/42 ========================### .###Magic: 5/5========================*hSH#.. ...AC: 3Str: 12#######.##.# .EV: 12Int: 10*hH#... ...#..##...SH: 5Dex: 17  *hH_########.#####........#XL:  5 Next:  4% Place: Dungeon:3 ##.............>@...#*hHNoise: ---------  Time: 2367.9 (0.0) .#.######.#####....##*h?I-) Claws #..# #.# #.......# #.##Throw: 3 boomerangs ...# #.. ..#.#.### #...# *heI..## #### ##.#>#.# #...# .###.#.#.# #...#*hI ## ############.#.#.# #...# *hI## #.....†..........# #.).# .# #.......##.....########...####*hI|  _x - a +0 pair of boots _Okay, then. *hJ_There is a stone staircase leading down here. _Okay, then. _You begin untransforming. You continue untransforming. x3 *h.JR_Your quills recede back into your body.*hPP  Okay, then.*hqP*h*U*hX. _+hq+h@r(Inventory: 24/52 slots Missiles (go to first with ()j - 6 poisoned darts  v - 3 boomerangs (quivered) +hlrArmour (go to first with [)  a - a +0 robe (worn) +hrr c - an orb of lightt - a +0 cloak  x - a +0 pair of boots +hrJewellery (go to first with "=)  e - an amulet of reflection (worn) +hrO q - a ring of wizardry (worn)  w - a ring of positive energy (worn) +hrWands (go to first with /)u - a wand of mindburst (14) +hsScrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO +h5s f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a scroll labelled LIOMISH KURINN +hUsS o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH +hvsiPotions (go to first with !) +hs[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+hrT  Armour [  a - a +0 robe (worn)  c - an orb of light  t - a +0 cloak  x - a +0 pair of boots Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)  u - a wand of mindburst (14) Scrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a labelled LIOMISH KURINN  oILEREV TUECWs - a labelled EGIGIGAMPAGH Potions (go to first with !)  b - a potion of ambrosiag - 2 brown potions  h - an inky potion33%+h&f  l - an amethyst potion+h9'/44,hb)t - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.-h-h6-h DrDolphin the InseiDemonspawn **....#Health: 42/42 ========================### .###Magic: 5/5========================#.. ...-hAC: 3Str: 12#######.##.# .EV: 12Int: 10#... ...#..##...SH: 5-hDex: 17  ########.#####........#-hXL:  5 Next:  4% Place: Dungeon:3 ##.............>@...#Noise: ---------  Time: 2367.9 (0.0) .#.######.#####....##-) Claws -h#..# #.# #.......# #.##-h<Throw: 3 boomerangs -h...# #.. ..#.#.### #...# -h ..## #### ##.#>#.# #...# .##-h$#.#.#.# #...# -h=## ############.#.#.# #...# -he## #.....†..........# #.).# -hn.# #.......##.....########...####  -h|_Okay, then. _There is a stone staircase leading down here. -h_Okay, then. -h_You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. -h>_Okay, then.-h-hK _-h-h-h>+8.9 (1-h-h-h+9.9 (2-h -h-h,70.9 (3-h-h-h-+1.9 (4-h$-hV-hLW2.9 (54 _There is a stone staircase leading down here. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _Okay, then. _You start putting on your armour. You continue putting on your +0 cloak. x5-hXZ _You finish putting on your +0 cloak..htWield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .h bear which item? Armour (go to first with [)  a - a +0 robe (worn)  t - a +0 cloak (worn)  c - an orb of lightx - a +0 pair of boots.h Awield|wear/h/h/hDrDolphin the InseiDemonspawn **....#Health: 42/42 ========================### .###Magic: 5/5========================#.. ...AC: 4Str: 12#######.##.# ./h1+EV: 12Int: 10#... ...#..##...SH: 5Dex: 17  /hW########.#####........#XL:  5 Next:  4% Place: Dungeon:3 /hy##.............>@...#Noise: ---------  Time: 2372.9 (0.0) .#.######.#####....##-) Claws /h#..# #.# #.......# #.##Throw: 3 boomerangs /h...# #.. ..#.#.### #...# ..## #### ##.#>#.# #...# .##/hK#.#.#.# #...# ## ############.#.#.# #...#/h; ## #.....†..........# #.).#/hky .# #.......##.....########...####  /hǴ<_Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _Okay, then. /h_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak./h/h /h_/h/hf  You start putting on your armour./hA3.9 (1/h/h7+4.9 (2/h/h5.9 (36.9 (4/h7.9 (5 5 _You continue putting on your +0 pair of boots. x5/h b _You finish putting on your +0 pair of boots.0hb30hb0hj0hn0hn0hsM _Found a ring mail.0hu30h....#....# .######.#####....## ### # #.# #.......# #.#0h.## #.. ...#.#.### 0hrb## #######.#>#.# #...#  #.#.#.# #...#  ############.#.#.# #...# 0h #.....†..... #.).# 0h0h0hW0hn 40h'r 0hs 0hUf40hWl0hn1h31hz1h1h 1h&1hB1h1h1hr1h.. #[#  #.#  ####.####  #.......# # #######.##@# ...81 #.......#..##....# #####........# .............>....#....# .######.#####....## ####.###.#.#.#1h1h]1hٯ1h|M##..[ #.# ###.####  #...@...# #######.##.##.#... #.......#..##....# #######.#####........#..>....#####.#>#.1hU1h1h+2.9 (11h#1h%1hFM##..[ #.# ####@#### 1hS9 #.......# #######.##.##.#...#.......#..##....####..#(###....###..#.#.1h1hK1ha31h/1h; _Found 6 stones.1h1h1h2hxM##..[ #@# 2hcxO####.####  #.......# ########.##.##.#.......###(#.2hx+#.....2h*2h{&42h2h·2h M##.. #.# ###.#### #.......# ###.##...#2h< <52h 2h R _You see here a +0 ring mail.3h=`6 3hWB_y - a +0 ring mail3h 3hj cWield which item (- for none)? 3h  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on3h y[tab] equip|unequip 4h@Qear which item? Armour (go to first with [)  a - a +0 robe (worn)  t - a +0 cloak (worn)  x - a +0 pair of boots (worn)  c - an orb of light4h6Aqy - a +0 ring mailwield|wear5h 5hDrDolphin the InseiDemonspawn **....Health: 42/42 ========================Magic: 5/5========================###AC: 5Str: 12#..EV: 12Int: 10#.#SH: 5Dex: 175h#.#XL:  5 Next:  4% Place: Dungeon:3#@#Noise: ---------  Time: 2386.9 (0.0)#.#-) Claws####.####Throw: 3 boomerangs#.......# ########.##.##.#...#.......#..##....# #######.#####........#(# .............>....#....# 5h .######.#####....## #### _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Found a ring mail. _Found 6 stones. _You see here a +0 ring mail. _y - a +0 ring mail5h5h5h5h)5hD+7.9 (15hf5h65h5h$8.9 (25hV5h5hF+9.9 (35hs5h 5h %90.9 (45h5h5ho+1.9 (55h5h 3 _You start removing your armour. You continue removing your +0 robe. x55hV5h"5h.&  5h}.SYou finish removing your +0 robe.  You start putting on your armour.5h/5h0+2.9 (65hT55h~:5h:$3.9 (75h?5h G5hG+4.9 (85hU5hq^A5.9 (95h(d5hjE6.9 (10.0)5h^o5hq 80 _You continue putting on your +0 ring mail. x55hir5hw5hy^ _You finish putting on your +0 ring mail.6h; 6h*L CInventory: 25/52 slots Missiles (go to first with ()j - 6 poisoned darts  v - 3 boomerangs (quivered) Armour (go to first with [)  t - a +0 cloak (worn)  x - a +0 pair of boots (worn)  y - a +0 ring mail (worn)a - a +0 robe  c - an orb of light Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)u - a wand of mindburst (14) Scrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a scroll labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7hb Armour [t - a +0 cloak (worn) 7hIo x - a +0 pair of boots (worn)yring mail (worn)a - a +0 robe  c - an orb of light Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)  u - a wand of mindburst (14) Scrolls (go to first with ?)  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls labelled EVOERI VAFOELE  k - a labelled LIOMISH KURINN  oILEREV TUECWs - a labelled EGIGIGAMPAGH Potions (go to first with !)  b - a potion of ambrosiag - 2 brown potions30%7hV   c - an orb of light  e - an amulet of reflection (worn)  h - an inky potion48h8h+y - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.0 (8.0 -> 3.0). Your EV would increase by 1.6 (10.5 -> 12.1). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.?hlInventory: 25/52 slots  t - a +0 cloak (worn)  x - a +0 pair of boots (worn)  y - a +0 ring mail (worn)  a - a +0 robe  c - an orb of light Jewellery (go to first with "=)  e - an amulet of reflection (worn) ?h ml q - a ring of wizardry (worn)  w - a ring of positive energy (worn) Wands (go to first with /)  u - a wand of mindburst (14) Scrolls (go to first with ?) ?hAm d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA ?ham i - 2 scrolls labelled EVOERI VAFOELE  k - a scroll labelled LIOMISH KURINN ?h~mg o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH ?hmPotions (go to first with !)  b - a potion of ambrosia  g - 2 brown potions ?hm- h - an inky potion ?hn[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[40%]?h; ?hA ?hG DrDolphin the InseiDemonspawn **....Health: 42/42 ========================?hLH Magic: 5/5========================###AC: 8Str: 12#..EV: 10Int: 10#.#SH: 5Dex: 17?hI #.#XL:  5 Next:  4% Place: Dungeon:3#@#Noise: ---------  Time: 2396.9 (0.0)#.#-) Claws####.####Throw: 3 boomerangs#.......# ########.##.##.#...?hI #.......#..##....# #######.#####........#(# .............>....#....# .######.#####....## #### _y - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.?hM ?hPN ?hR ?h T ?hg ?hk y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1  ?hl S    ?hFl  c * Throwing   1.3   2.4  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   0.0   1.4  -2  ?hml         ?hl , d - Armour   0.0   1.2  -1      ?hl  e - Dodging   2.6   3.6  -1       f - Stealth   0.0   1.0   0          ?hm         ?h5m a    ?hTm         ?hm         ?hm             ?hm         ?hn         ?hZn     The relative cost of raising each skill is in cyan.  ?hn The species aptitude is in white.  [?] Help[=] set a skill target  ?hn [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAhY  a - Fighting 3.0 g - Spellcasting 0.0  b - Unarmed Combat 5.0  c * Throwing 1.3 h - Evocations 0.0 i - Shapeshifting 0.0  d - Armour 0.0  e - Dodging 2.6  f - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsBh Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.Bh+   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting3.0   4.0   0   g - Spellcasting 0.0   1.2  -1              b - Unarmed Combat 5.0   7.1  -1       Bh+  c * Throwing 1.3   2.4  -1   h - Evocations 0.0   1.0   0      i - Shapeshifting 0.0   1.4  -2             Bh+ i d - Armour 0.0   1.2  -1      e - Dodging2.6   3.6  -1      f - StealthBh , 0.0   1.0   0      Bh",         Bh4, _    BhE,         Bh, @                        Bh, !            Bh,         Press the letter of a skill to read its description.  Bh, ^Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  Bh- [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsChcp a - Fighting   3.0 g - Spellcasting   0.0 b - Unarmed Combat   5.0 c * Throwing   1.3 h - Evocations   0.0 i - Shapeshifting   0.0 d - Armour   0.0 e - Dodging   2.6 f - Stealth   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.HelpChdJ=] set a skill targetChCh«ChUDrDolphin the InseiDemonspawn **....Health: 42/42 ========================Magic: 5/5========================###AC: 8Str: 12#..EV: 10Int: 10#.#SH: 5Dex: 17#.#XL:  5 Next:  4% Place: Dungeon:3#@#Noise: ---------  Time: 2396.9 (0.0)#.#-) Claws####.####Throw: 3 boomerangs#.......# #Ch;#######.##.##.#...#.......#..##....# #######.#####........#(# .............>....#....# .######.#####....## #### _y - a +0 ring mail Chc_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  ChYou start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.ChChChChDhDh:Dh&DhDheDh5 _Dh"j # .###.#..#8.9 (2. #.#  #.# ####.#### #.......#  DhH"####.##.#... #.#..# #....#(Dh"Dh'Dh7(Dh _Dhp ,Dh nDh Dh ###K.# #.# .# ###.# #..#.###.# #.# #.Dh #####.#### K   kobold (wandering) #.......# ########.##.##.#...  #.......#..##....#Dh (400Dh i.KKDh> +1.9 (3Dh0 Dh u _A kobold comes into view. It is wielding a +0 dagger.Dh*##..K ###....####.# #.# ###.#### #.......# #######.##.##.#...Dh,Dh0F.KDh`1+2.9 (1Dh5Dh6Eh c  You scratch the kobold.  The kobold is heavily wounded.Ehcc5=3.8 (0.9EhgEhGj= _The kobold hits you but does no damage.Eh  You scratch the kobold.  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QhW<..# #.).# ######.#.##.#.....Qh<QhAQhAQhAv3QhvQhz{QhB|QhQhX #.### #.#......#  #.# #.......##  #.# #.##.##.#  #.# ...##.##.# ##.#### ...#.##.##.#Qh..# ####.##.##.##.# ##.##.#....... #.##.##.# #..##....#.....#.......#..#(#...####Qh(l71..#....#...##QhM..## #### ......# #.## ### ####### Qhi#.#.### #...# # .......#.. #Qh>#.# #...# #.#..# #.#.#Qh.# #...# #.#..###...# .# #...# .....##.#.##Qhӆ..# #.).# ######.#.##.#QhZQhQh܍Qh3Qh{QhَQh%QhQhS,Qh,QhQhǛ #.### #.#......# #.# .. .. #.......## #.#.##. #.##.##.# #.#......##.##.###.#### ...#.##.##.# Qh&#.......#######.##.##.##.# #.##.##.#........#.##.##.# ..#..##....#.....#.......# #..#(#..####3>....#....#...## Qh/#....## #####. #.......# #.## ### ###### Qh..#.#.### #...# # .......#. #.#>#.# #...# #.#..# #.#..# #...# #.#..###....# #...# .....##.#...# #.).# ######.#.##.#Qh-QhƢQhQh 3Qh Qh Qh ,Qh QhB J _Found a stone staircase leading down.Qh8 3Qh Qh_  #.### #.#......# #.# .. ..>#.......## #.# .##..#.##.##.# #.# ......##.##.#  ####.#### ...#.##.##.#  #.......#######.##.##.##.# ###.##.##.#..#.##.##.#..#..##....#.....#.......# ###..#(#..####5Qh ..>....#....#...## ###....## #####.##  #.......# #.## ###  ...#.#.### #...# # ...... ###.#>#.# #...# #.#..#  #.#.#.# #...# #.#..### ###.#.#.# #...# .....#..# #.).# ######.#.#Qh Qh Qh3QhQhaQhQhQh,Qh,QhQh ###.# #..###.# #...# #..###.# #.### #.#......# #.# .. ..>#.......## #.# .##..#.##.##.# #.# ......##.##.#  ####.#### ...#.##.##.#  #.......#######.##.##.##.##.##.##.#....@...#.##.##.#Qh^7..#..##....#.....#.......##........#(#..........#### ....>....#....#...######Qhm## ####....## #####.##  #.......# #.## ### ###QhV...#.#.### #...# # .....#.#>#.# #...##.#..# # Qh #.#.#.# #...# #.#..###QhHQhQh+Rhz3Rh|RhBRhXRhRh`Rh,RhRh֓Rh#RhDRh!RhҜ#.....# #.#.##.# #...#.# ## #.#.##.# #####)# ## .## #...##.# ###.# #. ....###..###.# #...# #.. .... #..#Rh#.### #.. ...#.#..... #.# ... ..>#.......# #.# #.##..#.##.##.#  #.# #.#.##.##.# 81.2 (4  ####.#####.......#.##.##.#  #.......#######.##.##.##.# ###.##.##.#........#.##.##.# ....#..##....#.....#.......# ###.RhC(#..........#### ...>....#....#...######## ....## #####.##  #.......# #.## ## #RhRhRh3RhRhRhRhRh,Rh,RhRhp#.....#########.#### ##...###  #.†....#  #.....# #.#.##.#  #...#.# ####### #.#.##.#  #####)# ##.....## #...##.# ###.# #.......###..###.# #...# #........ #..###.# Rh#.### #.......#.#......# #.# #......@#.......## 3.2 (2 #.# #.#.##..#.##.##.#  #.# #.#.......##.##.# #.#####.......# #.......#######.##.##.##.#Rh`.##.##.#........#.##.##.##..##....#.....#.......#........#(#..........#### .>....#....#...########RhRhRhc _There is a stone staircase leading down here.Rhv;......# #########.# ..###### ###.#####...### #.†....#Rh;T #.....# #.#.##.# #...#.# ####### #.#.##.######)# ## #...##.#Rh< ###.# ####..###.# #...# #Rh<<...#..###.# #.### #.#.#......#Rhw< #.# #......>#.......## #.# #.#.##..#.##.##.# Rh< #.# #.#.......##.##.# Rh< ####.#####.......#.##.##.# Rh< #.......#######.##.##.##.# Rh<##.##.##.#........#.##.##.# ...#..##....#.....#......Rh=T.# ##........#(#..........####Rh?CRhD24.2 (1 _RhMSh4Sh Sh ShL ISh Sh Shu Sh BSh Sh Sh@ Sh Sh ShL ,ShO ,ShV Sh [ #...#.# ####### #.#.##.#  #####)# ##.....## #...##. ###.# #.......###..### #...# #.........#..# #.### #.......#.#..... #.# #......>#.......#Shg ?.# #.#.##..#.##.##.# # #.#.......##.##.#  ####.#####.##.# 8.2 (4  #.......#######.##.##.##.# ##.##.##.#........# ...#..##....#.....#...... ##........#(#..........### Sh b..>....#....#...########...## #####.##  #.......# #.## ### #####  ...#.#.### #...# # .......#Sh E ShJ Sh Sh Sh Sh* Sh Sh Shu Sh0 Sh ,Sh Sht  #...# #.........#..###.# #.### #.......#.#......# #.# #......>#.......## #.# #.#.##..#.##. #.# #.#.......##.######.#####.......#.##.##.#.......#######.##.##.##.# ###.##.##.#..#.##.##.# ....#..##....#..@..#.......#91.2 (3 ###..#(#..........#### ...>....#....#...######## ###....## #####.##  # #.## ### ####  ...#.#.### #...# # .......Sh #.#>#.# #...##.#..# #. #.#.#.# #...#.#..###. ###.#.#.# #...# ##.ShR Sh8 Th4Th-ThThz3ThzThyBTh),ThoXThBThɒTh,ThQ #.# #.#.##.####.#####.......#.##.###.......#######.##.##.##. ####.##.##.#........#.##.##.# Thc.....#..##....#.....#.......# ####........#(#..........#### ....>....#....#...######## #....## #####.## Th #.......# #@## ### ###5.2 (4 Th ...#.#.### #...# # ...... ####.#>#.# #...# #.#..# #  #.#.#.# #...##.#..### ####.#.#.# #...# ..... ThH.........# #.).# ######.#.##.....########...#####......... ThmE##.#...##...................##. Thz...#...†.................)..#...Th<Th(ThThvThhvTh}Th/Thi 3ThJj Th0r Thx XThy ,Th{ Th} Th9 ,Th Th Th ,Th ThH b......#..##....#.....#.......# #####........#(#..........#### .....>....#....#...######## #....## #####.## # #.......# ##.## ### ## Thʌ . ...#.#.### #...# # ..... #####.#>#.# #...# #.#..#  #.#.#.# #...##.#..## #####.#.#.# #@..# .....9 Th ..........# #.).# ######.#.# .##.....########...#####......... .##.#...##...................##. ....#...†.................)..#... .ThK #####..##...................†.. .#####..#...####......##.# Th֍ ........# #...# #......... #######.# #...# ######.Th Th Thޕ UhbdUhdUh'eUhrgUhhUhiUhnlUh;o~  Things that are here:  a +0 club; a goblin skeletonUhpUhp _UhqUh1sUhUh@UhgAUhAUhbBUh$EUhMFUhoFUhGUhHUhL,UhMUhQPUhRQUhtQUhRUhSUhTUhTUhUUhVUhW,UhWUhRZUhj[,Uh#\UhW]Uh^UhB^Uh^Uh_Uh`,Uh`UhidUhe,UheUh gUhgUhhUhhUh6jUhnk,UhmUh~UhXnUhUhcUhgUh JUhUhQUhUh,Uh,Uh-Uh%UhUhUhsUhUhUh%UhwUhUh-,UhzUhޮUhUhUh,Uh+Uh,UhUhUh>,UhUh^UhUhUh4UhmUhGUhrUh׸UhUh+,UhUhUh,UhUhAUhUh UhmUhUh9,UheUhUh,UhUhcUh,Uh)Uh UhUhUhUh{UhUhUh=UhUh\UhUhUhUhUhUhUhUhUhUh-UhGUhUh7UhUhUhq,UhUhUhFUhjUhUhnUhtUhUh0UhUhUhUhUhUhUhUhfUhUh,UhUhUh,UhUhUh,Uh1UhUh,Uh@UhZUhUh2UhUhUh|,UhHUhb Uh ,Uh UhUh,Uh"Uh Uh,UhxUhmUhg,UhUhUh,UhUhUhUh+UhUhUhUh.UhUh Uhg!,Uh!Uh"Uh#Uh#Uh$Uh%Uh%,Uht&UhT'Uh,(Uh(Uh()Uh,Uh-,Uh.Uh~0Uh1,Uh2Uh3Uh4,Uh4Uh9Uh*:,Uh:Uh;Uh<,Uhd=Uh>Uh!?,Uh?Uh@Uh}A,Uh BUhyCUh.D,UhDUhEUhF,UhFUhHHUh3IUhUIUh JUh0LUh5M,UhMUhNUhYOUh{OUhOUhPUhQUhQUh RUh8SUhSUhSUhCTUhHUUhUUhUUhoVUhWUh)Y,UhJ[Uh0]Uh!^,Uh_Uh``Uhxa,UhlbUhacUh8dUhadUhdUheUh|fUhfUh)gUh5hUhi,UhkUhmUhnUhnUhoUhpUhqUhqUhzrUhsUhKuUhxuUhyUh|Uh},Uh~UhUhH,Uh2Uh^Uh,UhЇUhUhUhԖUhڗUhΝ ###............# #.# #.......#.....## #.#  #....####.....# #.#  Uh#...## #.....# #.#  ##.## ####### #.##  #.# ######### #..#  Uh$#.# #.......# ##.#  ####.#### #.#####.# #.#  Uh^#<......# #@......#####.# 6156.0) #.##.##.###..#..........#  Uh#.##........#..#..####### #####.###....#..#.)).# #....>.#Uh######## #.####.##  #......#  ######## UhUhUhrUhwT _Key pressed, stopping explore.UhIUh-UhLUhi: _UhVUhUhDUhUhUh ,UhUhCUhQ,UhUhUhUhUhBUhUhf,UhoUhUhnUhUh Uh-UhUh~UhUhUh,Uh^UhUhn,UhOUh Uhe,UhUh^Uh,Uh3UhUho,UhUhQUhK,UhUh!Uh",Uh"Uhv%Uh &,Uho&Uh )Uh),Uh*Uh-BUhX3Uh7Uh9Uh9Uhi:UhP>Uh?,Uh@UhFP  There is a stone staircase leading up here.UhHUhH _UhLUhMUh@N,UhNUhSUhQTUhtTUhUUhWUhX,UhXUhZUh[,Uh[Uh]UhG^,Uh^Uhh`Uha,UhpaUh cUhc,UhdUhoeUh"fUhLfUhfUhRhUh5i,UhiUhkUh=m,UhVpUhsUh3u,UhvUhyUhzUh{Uh|Uh}Uh}UhUhUhUh,UhjUh Uh,UhUhUhBUhȢUhm,UhUh@UhjUhUh4UhǩUh,UhɫUhhUh,UhUh Uh,Uh@UhUh,UhUhUh=UhZUhUhUh,UhUhUh,UhUhUh*UhGUhUhUhTUhyUhUhUhh,UhUhUh=,UhUhXUhUhUhVUh*UheUhUh UhUhBUhUhUhUh.UhSUh2UhXUhUhJUhUhBUhUh Uh,Uh3UhUh6,UhxUhUh]UhyUhUh/Uh,UhUhiUhZ,UhUhUh&,UhpUhUh~UhUhUhUhSUhoUhUhtUhUhUhDUhUhUhUh UhsUhR,UhUhUh,UhUh|UhUhEUh1N _You now have 120 gold pieces (gained 11).Uh3UhUh&Uh.,Uh UhUh,UhUhIUhv,UhUhUhF,UhUhUhK,UhUhy#.......# #.......##.....####.##.##.# ..##.#...##.#.##.# # .....#......#.##.# ..#####..##.#.##.# # #.......#####..####.##.##.# #..............##.......# ##############.#.############ #.#Uh #.# #.)@....###### #.# ##.## #.#####......# #.# #†..###.#####..###.###.# #..........##.## ##.##.#Uh  #...###.##....# #....# ##### #.#####.## ##.#####........###.## #########......# #. Uh@ V######## #.UhM  #.# #.##..... #.##.##.# #.##.#...## #.##.# # #.#.. #.##.# #.#####..## #.##.# # #.#####.. #.##.##.# #Uh ..# #.# #.# ####.#### #.# #.# #.@.....###### #.# ##.## #.#####......# #.#Uh  #†..###.#####..###.###.# #..........##.## ##.##.# #...###.##....# #....# ##### #.#####.## ##.#### #..###.##  #######......# # # #Uh393.2 (78.0)Uh,4.2 (79UhcUh0| _You see here a +1 flail of protection.Uh3Uh+UhOUhUhP _UhWUhUhJUh1Uh,UhsUhUh,UhUhjUhW,UhUhUhUh)UhUhUhUhGUh UhS Uhp Uh UhD Uh[ Uh Uh Uh UhU Uh Uh Uh UhT Uh Uh UhT Uh Uhk ,Uh Uh;'   #.#### ############.   ####.#### #.............   #.......# ##....   #.##.##.# #.......##.#..   #.##.##.# #..........#..   #.# ######.   #.##.##.# #.......#####.   #.##.##.# #.............  #......@# ##############706.2 (12 Uh(( J  ####.############ #   #.# #.).....###### #   ##.## #.#####......# #   #÷..###.#####..###.###   #..........##.## ##.##  #...###.##....# #...  ##### #.#####.## ##.##  #........###.##Uhf( Uhf- Uh/ E _Done exploring.Uhc@ 3Uh@ UhN ..0.0)..# #.).## #..###....UhVO Uh9S UhS E _Done exploring.UhA 3Uh: UhQ Uh Uh Uh E _Done exploring.Vh6VhJ7Vh7VhQ4VhUVhWE _Done exploring.VhWIVhtp4VhsVhwE _Done exploring.Wh3WhWh~WheWhP _Wh,WhGWhWhWhWh>Wh,Whp,Wh=WhWh,WhWhWh,WhWhGWhWh$WhWhWhC,WhWh\WhWhWhpWhWh,WhWhWh*,WhWhD Whi Wh WhZ Whr/ #.......# #.......##....   #.##.##.# #.......##.#...#   #.##.##.# #...  Wh0 #.##.##.# #.......#####..#   #.##.##.# #.......#####..#   #.##.##.# #.......#  Wh #.......# ##############.#   ####.############ #.#   Wh #.# #@).....###### #.18.2 (12.0) WhJ##.## #.#####......# #.   Wh~#÷..###.#####..###.###.   #..........##.## ##.##.  Wh #...###.##....# #....   Wh##### #.#####.## ##.##    #........###.##WhO  #######......WhIb#  ########WhWhWhWhbg 3WhVh Wh6s Wh{w BWhz g _Done exploring. _ You see here aWh{ . +1 flail of protection.Wh| WhY}  _WhX~ Wh Wh Wh, Wh Wh$ Wh WhĈ Wh Wh Wh ,WhB Wh Wh ,Whi WhZ Wh˜ ,WhÙ Who Wh Wh Wh Wh7 Whe ,Wh Wh% Wh" WhI Wh Wh Wh ,Whu WhV XWh ,Wh WhM Wh Whs Wh WhӲ Wh Wh1 WhY Whz WhK Wh Wh0 Wh Wh+ Wh Wh) Wh Wh Whл Wh Whq Whֽ Wh WhҾ Wh@ Wh Wh ,Wh Wh Wh9 ,Wh WhN Wh ,WhI Wh Wh Wh WhB Whz Whc ,Wh Wh+ Wh; ,Wh WhF WhQ ,Wh Wh Wh ,Wh Wh Wh ,Wh Wh Wh ,Wh: Wh, Wh ,Wh Wh Wh Wh Wh$ Wh Wh ,Wh Wh  #....## #.#.#.#  Wh #.#### ############.#.#.#  ####.#### #................#  #.......# #.......##.....###  #.#Wh  #.......##.#...##..  #.# #..........#WhB .  #.##.##.# #.......#####..##.. Whe S #.##.##.# #.......#####..###  #.##.##.# #.@............# Wh 50.2 (3  #.......# ##############.# Wh ####.############ #.#  Wh #.# #.).....###### #.Wh # ##.## #.#####......# #.Wh # #÷..###.#####..###.###.Wh1 # #..........##.## ##.##.Wh[ x #...###.##....# #....#Wh  ##### #.#####.## .####Wh Wh Wh, Wht Wh.Q IWh[ XWhc nWhe ,Whf Whh Whj ,Whk WhM ##.#.######.#####....##.######.#..# #.#####.......# #.#...# #.......#.#.### ####...## #######.#>#.# #....## #.#.#.# ##.#### ############.#.#.# # ####.#### #................# # Wh #.......# #.......##.....#### #.##.##.# #.....@.##.#...##......4.2 (4.0) #.##.##.# #..........#........... #.##.##.# #.......#####..##...... #.##.##.# #.......#####..######## #.##.##.# #..............# # #.......# ##############.# #  ####.############ #.# # #.# #.).....###### #.# # Wh ##.## #.#####......# #.# # Whӂ Wh3 Wh XhrXhXhXhnXh Xh,XhXhXh,XhyXhvXhs,XhXhXhO Xhe Xh Xh "Xh#,Xh$Xhz&Xh'Xh'Xh(XhZ*Xh+,Xh,Xh+3 #.......#######.##. #######.##.##..#. #.......#..##....#.....#.. ########.#####........#(#........ #.............>....#....#...#### #.######.#####....##.#####.## ..# #.#####.......# ##.## ..# #.......#.#.### #...# .## #######.#@#.# #...# #64.2 (10.0)Xh31# #.#.#.# #...# # # ############.#.#.# #...# # # #................# #.).#  #.......##.....########...#### # #.......##.#...##.............. # #..........#................... # #.......#####..##.............. # #......Xh,4.########...####.Xh|4Xh9Yhc _There is a stone staircase leading down here.Yh Yh^ Yh Yhǎ Yh 85.0) _Yh| YhM  #  ### #####.#.#.  #....#$........ 4 #......@# #....[#.# #.... ..# #... ...# #.. .. $. .. . .#..... Yh ]#.##. Yh Yh Yh +9 (1.7Yh Yh _You climb downwards.  Found 21 gold pieces and a buckler. _There is a stone staircase leading up here.Zhn0  #  ### #####.#.#. #....#@........ #......<##....Zh0  #....[#.# # #.......# #.......# #.......#Zh0 #$.>.....##.#.#.....Zh0 /#.##...#Zh9 B60Zh: Zhs? J _Found a stone staircase leading down.Zh? +7.9 (2ZhA ZhyC ? _You now have 130 gold pieces (gained 10).[hW[hX[h^[hpaN _There are no items here.[ho3[h"q[hs[hv[hz: _[h@|[hGB[h ###########.#.#. #....#.........[h #...@..<##....9 #....[#.# # #.......#  #....[hCi...# #.......#[hk# #$.>.....# #.#.#.....[h #.#.##..#. [hDž [hZ[h[hZ[h;3[hM=[hR@[hB[h[F,[hG[hI[hI[hJ[hQ    #  ##########.#.#.  #....#.........  [hSQ #......<##....   #....[#.# #   #.@.....# 71  [htQ$ #.......#   #.......#   #$[hQt.>.....#  [hQZ #.#.#......   #.#.##...#.#  [hQ: #.#.# ...#.#   #.#.# ...# [hQ* [hmR[hcX[h}Z[h>4[h \h3\h{\h\hOB\h\h,\h\h% \h9 ,\h{ \h\h?,\hF\h,\h\hX # ##########.#.#. #....#......... #......<##....  #....[#.# #  #.......#   #.......#  \h ##.......#   #@.>.....#6.9 (5  #.#.#......  #.#.##...#.#  #.#.# ...#.# \hy #.#.# ...#  #.#.# .  .#.#  #.#.. \h\h(\hs)? _You now have 141 gold pieces (gained 11).\hPI\h{S\hV,\hOZ,\hy\\h\\h]\h`\hc,\hd\hn     #  ##########.#.#.  #....#.........  #......<##....   #....[#.# #   #.......#  #..@....# 9.9 (3 ##.......#  #..>.....#  #.#.#....... #.#.##...#.# #.#.# ...#.# #.#.# ...# #.#.# ...# #.#.#\hs\hu]hI]hF]h]hO]h,]h,]h]hc #  ##########.#.#.  #....#.........  #......<##.... #....@#.# #81.9 (2 #.......#  #.......#  ##.......# #..>.....# #.#.#....... #.#.##...#.# #.#.##...# #.#.# ...# #]h]hNP _You see here a +0 buckler.]hSA2.9 (1]hHW]hY& _A - a +0 bucklerchU1 3ch 2 ch$5 ch: Bch^; chX= ,ch> ch@ ch B ,chC chE chF chmG chG chI chlL ,ch9M ch S 3##########.#.#.#....#.........#......<##....#.....#.# ##.......# .......# ch`S ##.......# #..>.....#.### #.#.#.@....... 7.9 (5#.#.##...#.####.#.##...#.#chT H.#.##...# ##.#.###.#.##...##.#....... ###### chT chY ch[ dh3dhudh]dhXdhc,dhNdhdh,dhCdhNdh,dh>dhdhA,dhdh>.......# # ##.......#.# #..>.....#.### #.#.#......... #.#.##...#.####.#.##...#.##.#.##...# ##.#.##...# ##@..# 92dh#........#  ########## dhdh+dhpdhSQdhQdhORdhTdhVdhWdh)[,dh[,dh\dh]dh=_dho_dh_dhe#......<##....#.....#.# ##.......# #.......# # ##.......#.# #..>.....#.####.#.#.........#.#.##...#.###dhMfC#.#.##.@.#.#5.9 (3#.#.##...# # #.#.##...# #.#.##...##.#........###########dh}fdhjdhlehjeh"kehkehmeho,ehtXehteh2veh%xeh[xehxehzeh#|,eh|eh>~eh:ehieheheh,eh3eheh&,eheheh,ehseheh8,eheh eh#....#......... #......<##.... #.....#.#.. ##.......#.# eh#.......#.# ##.......#.# #..>.....#.####.#.#.#.#..........@..#.#.##...#@### #.#.##...#.# eh>#.#.##...#.# #.#.##...#.##.#.##...#.##.#........# @   Edmund (wand, asleep)##########eh[ 804.9 (9  Edmund the Younger comes into view. He is wielding a +1 flail of holy wrath,wearing a +1 scale mail of willpower and carrying a wand of flame.ehg@.@)eh٥9===5.9 (10.0)ehTeh$ _Edmund shouts!ihV #....#.........  DrDolphin the Insei #......<##....  Demonspawn **.... #.....#.#.. #  Health: 42/42 ========================ihi #.......#.# Magic: 5/5======================== #.......#.#ihY AC: 8Str: 12 ##.......#.# EV: 10Int: 10ih  #..>.....#.####.#.  SH: 5ih <Dex: 17 ih1<#.#.#......***@...  XL:  5 Next: 13% Place: Dungeon:4 ihq#.#.##...#@###  Noise: ===------  Time: 2805.9 (10.0) ihA#.#.##...#.#ih -) Claws #.#.##...#.#ihn Throw: 3 boomerangs ih#.#.##...#.# #.#.##...#.#ih6 #.#........# @   Edmund (wand)ih ########## _Edmund shouts!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleihShift-Dir - straight lineAim: Edmund, wielding a +1 flail of holy wrath, wearing a +1 scale mail of  willpower and carrying a wand of flame (chance to affect: 29%)iha *****....@ih?.......***@ihϲ-#.jh;#.jh @.  Aim: Edmund, wielding a +1 flail of holy wrath, wearing a +1 scale mail of  willpower and carrying a wand of flame (chance to affect: 29%)jh#....#.........DrDolphin the Insei#......<##....Demonspawn **....#.....#.#.. #Health: 42/42 ========================#.......#.#Magic: 5/5========================#.......#.#AC: 8Str: 12##.......#.#EV: 10Int: 10#..>.....#.####.#.SH: 5Dex: 17#.#.#.........*...XL:  5 Next: 13% Place: Dungeon:4#.#.##...#@###Noise: ===------  Time: 2805.9 (10.0)#.#.##...#.#-) Claws#.#.##...#.#Throw: 3 bjhoomerangs#.#.##...#.##.#.##...#.##.#........#@   Edmund (wand)########## _Edmund shouts!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 flail of holy wrath, wearing a +1 scale mail of  willpower and carrying a wand of flame (chance to affect: 29%)jhjh, @Edmund easily resists.  Edmund says, "I might not be good at magic, but I can still kill you!"jho1:***jh#...33------====6.0)jhljhE _Edmund zaps a wand. The puff of flame hits you!lh)R##########.#.#. #....#......#......<##.... #.....#.#.. ##.......#.# .......#.# ##.......#.# #..>.....#.####.#.##.#.#......@..@...##.#.##...#.####...##.#.##...#.# ##.#.##...#.##.#.##...#.##.#.##...#.# #.#........###########lhxUlhHZ3@.lhZ4=---------7lhY_lh` _Edmund says, "You wouldn't believe how much I paid for this flail."lhd #.#.#. #....#. #......<##.... #.....#.#.. # #.#.# #.......#.# ##.......#.# lh0 #..>.....#.####.#.# #.#.#.@....# #.#.##...#.####...# #.#.##...#.# .# #.#.##...#.##.#.##...#.##.#.##...#.# #.#..####lhy lh lh)H :25lhH h-----==--8lhL lhlO E _Edmund zaps a wand. The puff of flame hits you!mhV8  You scratch Edmund.mhV5-9.8 (0.9mh[mh5^0 _Edmund is lightly wounded.mhF&  mh*GmYou barely miss Edmund.  Edmund is lightly wounded.  Edmund hits you with a +1 flail of holy wrath.mhGE16-----------mhG"10.7mhLmhOM _You convulse.mh!   You claw Edmund!  Edmund is moderately wounded.7-----=mhV 1.6mh mh 0 _You block Edmund's attack.nh`  You are confused.nh gg   goblinYou feel invigorated.  A goblin comes into view. It is wielding a +0 dagger.21=== 0 -2.6 (1.0Confused throw: 3 boomerangsConf Ambros nh<nhO _Edmund barely misses you.oh  You scratch Edmund.  Edmund is heavily wounded.oh@-g.oh6=====-3.5 (0.9oh%ohjP _Edmund closely misses you.oh  You scratch Edmund.  Edmund is heavily wounded.oh (g.oh j9====4.4ohb oh O _Edmund barely misses you.oh5  You claw Edmund!oh g. Edmund is almost dead.oh_34======5.3oh,"oh9$O _Edmund barely misses you.phFw  You bump into the rock wall.  Edmund hits you with a +1 flail of holy wrath!phuGp24-------6.3 (1.0phyMph=PM _You convulse!phphDph7==----=7ph!phҧb _You bump into the rock wall. Edmund zaps a wand. The puff of flame hits you.phX w  You bump into the rock wall.  Edmund hits you with a +1 flail of holy wrath.phX o8===-8phP_ ph?b M _You convulse.qht e      <  #    ##.......#.#  #..>.....#.####.#.#  #.#.#.......@@g...#  #.#.##...#.####...#  #.#.##...#.# .#  qh!       You scratch Edmund but do no damage.Edmund is almost dead.Edmund hits you with a +1 flail of holy wrath!qhj     <  #    ##.......#.# qhK #..>.....#.####.#.#  #.#.#.......@@g...#  #.#.##...#.####...#  #.#.##...#.# .#          qhL\  You convulse!qh`12----------=9.2 (0.9qhqhV _* * * LOW HITPOINT WARNING * * *qh i  You closely miss Edmund.  Edmund is almost dead.Edmund says, "People think my brother is the best. I think he's crazy."qhjo5==---------20.1qhPO _Edmund hits you but does no damage.qh}>  You bump into the rock wall. You feel less invigorated.  You feel less confused.qh-? 18==== 5 -1.1 (1.0Throw: 3 boomerangs qh]F qhI P _Edmund closely misses you.rh  You claw Edmund!g.g   goblin00%2.0 (0.9 _Edmund closely misses you.  You claw Edmund! _You kill Edmund!  Training target 3.0 for Throwing reached!  Your Throwing skill gained 2 levels and is now at level 3!need to enable at least one skill for training.  --more--shWsh[  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1          sh[ b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0       j - Shapeshifting   0.0   1.4  -2  sh\          d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1      sh&\. f - Shields   0.0   1.2  -1      shI\; g - Stealth   0.0   1.0   0      shi\_    sh\        sh\        sh\n    sh]        sh-]        shQ]l    shw]        sh]a    sh]You need to enable at least one skill.[?] Help[=] set a skill target  sh][/] auto|manual mode [*] useful|all skills [!] training|cost|targetsyh3R= a + Fighting 3.0yh= a * Fighting   3.0{haj TargetTarget--  --  --  --  -- {hj f --  --  --  --  --  {hj a-z] set[-] clear selected target{h"k ccost|targets{h [?25h[?0c{h *0 |h#" |h' [?25l[?1c|h(10.0   0  The current training targets, if any.  The species aptitude is in white.=] set a|h8)all targets}hj }h>p }hv ##########.#.#.DrDolphin the Insei#....#.........Demonspawn **....#......<##....Health: 18/42 ==========--------------#.....#.#.. #}hiv Magic: 5/5========================#.......#.#AC: 8Str: 12#.......#.#EV: 10Int: 10##.......#.#SH: 5Dex: 17#..>.....#.####.#.#}hv wXL:  5 Next: 100% Place: Dungeon:4#.#.#.......@g....#Noise: =--------  Time: 2822.0 (0.9)}hv !#.#.##...#.####...#-) Claws#.#.##...#.# .#}hv Throw: 3 boomerangs#.#.##...#.##.#.##...#.##.#.##...#.#g   goblin}hSw #.#........########### _Edmund closely misses you.You claw Edmund! _You kill Edmund!Training target 3.0 for Throwing reached!  Your Throwing skill gained 2 levels and is now at level 3!You need to enable at least one skill for training.}hw }h{ ##########.#.#.DrDolphin the Insei#....#.........Demonspawn **....#......<##....Health: 18/42 ==========--------------}h#| ^#.....#.#.. #Magic: 5/5========================#.......#.#AC: 8Str: 12#.......#.#EV: 10}hO| Int: 10##.......#.#SH: 5Dex: 17}ht| P#..>.....#.####.#.#XL:  5 Next: 100% Place: Dungeon:4}h| #.#.#.......@g....#Noise: =--------  Time: 2822.0 (0.9)}h| !#.#.##...#.####...#-) Claws#.#.##...#.# .#}h| Throw: 3 boomerangs#.#.##...#.##.#.##...#.##.#.##...#.#}h} wg   goblin#.#........########### }h+} n_Edmund closely misses you.You claw Edmund! }hZ} h_You kill Edmund!Training target 3.0 for Throwing reached!  }h}} Your Throwing skill gained 2 levels and is now at level 3!You need to enable at least one skill for training.}hK~ O  You have reached level 6!}hy~ }hć /  --more--~hb 21/486/66 0%  Your demonic ancestry asserts itself...~h~hf _Your hands twist into claws.hhFInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are partially covered in rugged brown scales. (AC +1, +3% HP)hc - You are faintly shadowed, very rarely releasing foul flame when damaged in hv[hahg##########.#.#.DrDolphin the Insei#....#.........Demonspawn **....#......<##....Health: 21/48 ==========--------------#.....#.#.. #Magic: 6/6========================#.......#.#AC: 8Str: 12#.......#.#EV: 10Int: 10##.......#.#SH: 5Dex: 17#..>.....#.####.#.#XL:  6 Next:  0% Place: Dungeon:4hgI#.#.#.......@g....#Noise: =--------  Time: 2822.0 (0.0)#.#.##...#.####...#-) Claws#.#.##...#.# .#Throw: 3 boomerangs#.#.##...#.##.#.##...#.##.#.##...#.#g   goblin#.#........###########Training target 3.0 for Throwing reached!  Your Throwing skill gained 2 levels and is now at level 3!You need to enable at least one skill for training.  You have reached level 6!Your demonic ancestry asserts itself... h=hQ_Your hands twist into claws.hqJhrh <  You scratch the goblin.hˤ C)hW +9 (0.9h hB J _You kill the goblin!h 3h6 hT h 2=hP hq a3=h h h hN h1 ,h0 h h hG h h3 S4=h h ,h1 h ,hV hu ,h h h K5=hX hm ,h h ,h h h S6=h` h0 hR h h h h h ,h~ hw h K7=h h ,h? h ,h h h S8=h9 h ,hq hJ ,h h ,hM h# hF K9=h h h h} hm ,h h h T30=hS h] ,h h ,h hg ,h h h K1=hS h( ,h h ,h hD Bh i2=h3 h ,hN Bh hu 93h (=h Xhj ,h h 4=h{ hd ,h hL ,h h n35=hj! h" ,h8# h$ ,hn$ hG% ,h% h& h& K6=hg' h( ,h) h* h* h_+ h., hQ, U7=h, hp. ,hE/ h0 h0 h1 h3 ,h|3 hF< 8=hQA {9hH =hJ b40=hJ hK ,hL hM ,hmN hP ,hP hIS k1=hS hU ,hV hW h/X hX h[ h@[ D2=hG\ h_^ ,hz_ h` h"a ha h~b hb hUc hd hBe U3=hvf hg ,hh hj ,h{k hm a4=hn hp ,h;q hQr ,h$s hu ,hu h%w hw U5=h?x h| ,h*~ h ,h hr ,h4 h h K6=h h hC hA ht h ho h h. U7=hӌ h ,hq h? hn h hΓ h h hL h - _You start resting.h 1915.9 (93.0)hB G8=-h~ %6.9 (94ha hڧ " _HP restored.h=Ih~>h @,hChTH<  b - a wand of flame (6)hHhIhK$ hK_Items here: )) [ ††.hJMhuMh2NhSy##.#.#. #....#.... #......<##.....##.....#.#.. #.##.......#.# .##.......#.# .###.......#.# .##..>.....#.####.#.# #.#.#........)@...# 9.9 (3.0)h8T}#.#.##...#.####...# #.#.##...#.# .#.# #.#.##...#.# .# ..h]T#.#.##...#.# .# ...#.#.##...#.# .# .##.#..hT# .# .## .#h UhYhI[h"3h##h$h&h*O=h*H _Found a stone staircase leading up.h.3h/h5##.#.#.  #....#.........  #......<##.....#h5V#.....#.#.. #.  #.......#.# #.##.......#.# #.# ##.......#.# #.# h 6U#..>.....#.####.#.# #.#.#........)..@.# 21.9 (2 h26y#.#.##...#.####...# hV68#.#.##...#.# #.#.# #.#.##...#.# #.#... h{6#.#.##...#.# #.#(#... h6s#.#.##...#.# #.#....# #.#..# #.#.# ..<##h7 #.## ###hm7h;<h>% _Found 5 stones.h #....#............ #......<##.....#.# #.....#.#.. #.#.# #.......#.# #.#.# #.#.# #.#.# #.#.# #.#.# ..>.....#.####.#.# .#.#........)....# .#.##...#.####..@# .#.##...#.# #.#.# .#.##...#.# #.#... .#.##...#.# #.#(#.. .#.##...#.# #.#....# .#........# #.#.# ..<  ########## #.#.# ### ...hC A2.9 (1hW h h|3h{~hh,h:z _Found a brown potion.hی3hh2@.#.#.. #.#.#.#.# #..#.# #.#. ..>###. .#.#........)....# ##.##...#.####...# .#hx#...#.# #.#.#..# #.#@...#4.9 (2#.#(#...!..#.#....#...h.......#...<.. h` ##############. hʕ... . h...hQhhhh2hhh,hh;  You see here 5 stones.hh$ _hhR..#.##hL# ..>###.#.# .# .#.#........)....# .##.###...#..#ht#...#.# #.#.#.. #.#....#.##(#...!.....h6.......#...<  ##############h.....#....#......hhhh#, 3h- h1 hA8 .#.# #.#.# .#.# #.#.#..# h8 j>.....#.####.#.#..# #.#.)....#..# #.##...#.####...#..# #.##...#.# #.#.#..# # #.##...#.# #.#....#.# #.##...#.# #.#(#...!. #.##...#.# #.#.@..#... h8 #.# #.#.#...<..# #h8 + #.#.#####..o... ......h)9 #....# o   orc (asleep)#....#h9 1......hB 0  An orc comes into view. It is wielding a +0 mace.hH o.ohL 4==7.9 (1hEO hW % _The orc shouts!hhhhh2 #.# #.#.#..# >.....#.####.#.#..# #........)....#..# .##...#.####...#..# # .##...#.# #.#.#..#.# .##...#.# #.#....#.###. .##...#.# #.#(#...!...O h .##...#.# #.#....#...# ........# #.#.#@..<.o######### #.#.#####...o ... ......#....##....# O   ogre (wandering)...... oo 2 orcs (1 wandering) h  An orc and an ogre come into view.The orc is wielding a +0 mace and wearing a +0 leather armour of fireresistance.h h> Z  The orc shouts! The ogre shouts! You hear a shout! x3hě hn h r O.o.oooOooo 4 orcsAn orc comes into view. It is wielding a +0 flail.h+ .=8hİ h̹ u _An orc comes into view. It is wielding a +0 hand axe.h%h!&hH.h0h&W#.# #.#.#..# .....#.####.#.#..# #.)....#..# ##...#.####...#..# # ##...#.# #.#.#..#.# # ##...#.# #.#....#.###. hnX##...#.# #.#(#...!..O. ##...#.# #.#....#...# # #.#.#.@.<o.#  #.#.#####.ooo.... .o.s.... # #....# ...... s   scorpion (wandering)ooooo 5 orcs (1 missile, 1 wandering)hbh}chddh%eh~ehfhmfho(O.o.oooo..s.)hp0---9hyh|e _A scorpion and an orc come into view.he..#.# #.#.# .#.# #.#.#..# >.....#.####.#.#..# .#........)....#..# .##...#.####...#..# # .##...#.# #.#.#..#.# # .##...#.# #.#....#.###.. h\.##...#.# #.#(#...!.O... .##...#.# #.#..@.#...# ........# #.#.#...o.o# ######### #.#.#####ooo.. ... ..s. ....## #....# #....#......hdh h h!h!hK"h"h\#h,i .o<o.o.s..#....# 4......h,C---30h4h6h).#.# #.#.#.#.# #.#.#..# .>.....#.####.#.#..# #.#.)....#..# #.##...#.####...#..# # #.##...#.# #.#.#..#.# # #.##...#.# #.#....#.###.. #.##...#.# #.#(#...!..... #.##...#.# #.#.@..#...# #hk.# #.#.#..o<oo## #.#.#####.o... ... s.. .... ## #....#oooo 4 orcs (1 missile) #....# ......hqhhhh,hV Oo.s..O   ogres   scorpionooo 3 orcsh &1h)h+h #.#.# #.#.# #.#.# #.#.# #.......#.# #.#.#..# ..>.....#.####.#.#..# .#.#........)....#..# .#.##...#.####...#..# # .#.##...#.# #.#.#..#.# # .#.##...#.# #.#....#.###.. .#.##...#.# #.#@#...O..... .#.##...#.# #.#...o#...# .#........# #.#.#...<oo#  ########## #.#.#####s... ... .... ....##s   scorpion 113H #....#ooo 3 orcs #....#......h h hI ,h h hT..so.o 2 orcs (1 missile)h&2hhL _You see here 5 stones.hCM#.#...#.#.# #.. #.#.#..# ..>.....#.####.#.#..#........)....#..# ###...#..# # #..#.# #...#.###h (#o.O!.....##...#...#o .#........# #.#.#...so.###o..O   ogreoo 4 orcs....#hhh hhahh7heh(o.O...o.so..ww   dart slugoooo 4 orcs (1 missile)h(&3hP0h3\ _A dart slug comes into view.hګ.<##....#.#.. #. #.. .>.....#.####.#.#..#........)....#..# ###...#..# # #..#.# #.o.O#.###h_(#...o.....##...#...#o. .#..........soo.#  ########## #.#.#####.. w... .... ##o 5 orcs (1 missile)hӬh9hh:hh  The dart slug briefly extends its eye-stalks.hFhvhgh;.s.oo<.ws   scorpion.w   dart slugooooo 5 orcs (1 missile)h.=4hh1P _The orc barely misses you.hn #.............<##....#.#.. ##..#.# #..# .>.....#.####.#........). ###..@#..# # #.#.#..#.# ##.#.o..#.###(#s.oo.....##...#...#o.. .#..........o<..#  ########## #.#.#####w.oo 2 orcs (1 missile) .... ....hMo E ##hp hkq hq his h | oO.o.O   ogreh| &5h. hQ t _The orc attacks as it pursues you! The orc closely misses you.hY#########.#.#. #.............<##....#.#..##.#.# #...# #. ..>.....#.####.#........). .####...#..# # hRZ.#o#..#.# ##.#.O..#.####.#(#..oo.....##...#..o#o .#...........<..#    orc########## #.#.#####w ....h6_hehvlUoO.hl&6hph^r] _The orc attacks as it pursues you! The orc hits you but does no damage.hХ # #########.#.##.............<##....#.#..#.#.# #...# #. ..>.....#.####.#........)....#..# .####..o#..# # O#..#.# #.#....#.####.#(#..oo.....h=##...#.# #.#...o#o .#...........<..#  ########## #.#.#####whOhho.oo 2 orcsh.-7h+heh,K # #.##########.#.##.............<##....#.#.. #.. .>.....#.####.#.........)...o#..# h-###... #O#..#.# #.o..#.###.#(#..oo.....##...#.# #.#...o#o .#...........<..#h.hO/h/h1h 2h%:Ooss   scorpionoo 2 orcsh:@-8hEhm   # #.##########.#.##.............<##....#.#.. #.. .>.....#.####.#.........)..Oo####... ##.#o#..#.# ##.#.s..#.###.#(#..oo.....##...#..o#oh  h h h! hg) o.Oos.9hI, ht- hhhh#hyoOo.oo 3 orcshգ'40hhh h[ h' Nso.h0( c6-=1.8 (0.9hn/ h1  h1 b_You closely miss the orc. The orc hits you with a +0 mace.hhuh0s.oo 4 orcsh(2.7hhn _You completely miss the orc. You block the orc's attack.h9  You scratch the orc.hQhhf  The orc is almost dead.h.oww   dart slugh(3.6hh>: _The orc hits you but does no damage.h 6  You claw the orc!h h hX h h hc Ooo.w. 3 orcsh J-14.5hE hq G _You kill the orc!hyM  You scratch the ogre. You claw the ogre.hhA  The ogre is lightly wounded.hZhos.os   scorpionw   dart slugoooo 4 orcs (1 missile)hr25-----------==5.4hYhE _The ogre hits you with a +0 giant spiked club!!hr 7  You claw the ogre!h h$ h .wo . 3The ogre is heavily wounded.h 0-6.3h. hD R _The ogre closely misses you.h^  You barely miss the ogre.h$h Rso.hrQ--7.2h8h\ _The ogre is heavily wounded.h\  You claw the ogre!  The ogre is almost dead.h%=h 8.1hShp2 _You block the ogre's attack.h" 7  You claw the ogre!h% h~& h/ os.s   scorpionw   dart slugooo 3 orcs (1 missile)h3 6/49-----------35-h3 I9.1 (1.0 _You kill the ogre!h; h > i _Your Fighting skill increases to level 4!h'\9  You scratch the orc.h]@  The orc is lightly wounded.hfxoo 4 orcs (1 missile)h{g=7=hg9-50.0 (0.9hohzr: _The orc hits you but does no damage.h6G  You barely miss the orc.hC7hW8hFA} . 3 orcsThe orc is lightly wounded.hB&9hHh`K: _The orc hits you but does no damage.h0 6  You claw the orc!hp h h 4soh6 R. 2 orcshW D=1.8h h" G _You kill the orc!hhY  You scratch the scorpion but do no damage.hhpUwo.h(2.7hh h(_You block the scorpion's attack.hk;  You claw the scorpion!h5o o 3 orcs (1 missile)  You claw the scorpion!  The scorpion is severely wounded.  The scorpion stings you.  h:You are poisoned.  The scorpion poisons you!  The scorpion is seared by the foul flame within you.h`4====--=hA3.6Pois hh\ _The scorpion is almost dead.hH  You closely miss the scorpion.The scorpion is almost dead.hd hU# ..oo 2 orcsh# 18===------4.5h,) h* = _You feel sick. The scorpion stings you.hŽ ;  You claw the scorpion!h} %  h 6You kill the scorpion!h) h h oo.ooo 3 orcs (1 missile)h x6/50----59hR 2-5.4h h $ _You feel sick.hCh=7.ohbh !-h#  6.3h h3 _You closely miss the orc. You feel sick. The orc closely misses you.hz6  You claw the orc!hV  You kill the orc!hh9.ww   dart slugoo 2 orcs (1 missile)h&J5607.2hEhI$ _You feel sick.hX 6  You claw the orc!h V  You kill the orc!hX )o.   orc (h "h I4-8.1hJ h  You claw the orc!  You kill the orc! _You feel sick.  You claw the orc!  You kill the orc! _You feel sick.h/ #.## ##########.#.#........#..........<##.....#.##.#.. #..#.#..# ..>###.#o#.#........)..w.#...#.####..#h  #.#.# ##.#....#.###..#.#(#..oo....#...o#o..#......#...<h h C.whI !3h` 7-9.1 (1.0h h O _You feel sick.  You claw the orc!  You kill the orc! _You feel sick. _You feel sick. The orc closely misses you. _Items here: ))))) [[ ††††.h8y  You scratch the orc but do no damage. You feel sick.h-60.0 (0.9hhQT _The orc completely misses you.h  You barely miss the orc. You feel sick.  You are no longer poisoned.hR2-9hhHQ _The orc closely misses you.hp p  You closely miss the orc. You claw the orc!hT h @w.h h ?-1h6 1.8h h(  hB +_You kill the orc!hU h!6<  You claw the dart slug!h<D)h2?}3/51=2=2.7hEhHM _You kill the dart slug!h4 # ##########.#.#........#..........<##.....#.##.#.. #..#.#.h$a)#..# ..>## .#.#........)....#...#.####.##.#hRa########## #.#.#####w....hh6--3.7 (1.0hQhLm  Things that are here: _a +0 short sword; 2 stonesh- h- h00 h3 ,h6 h9 h?9 h: h^> h> =4=h> h_@ hC hC h8E h4H ,h2J hL hM !5h2M (=hIO hR hR hT hX ,hZZ h_ ,h4b he hf !6h;f 2=h i h)l ,hn htq hq hs hmw hw I7=hz h} ,hf h ,hq h ,h̋ h 78hU 2=h hd ,h} hO ,h— h ho 79h h ,h hs ,hO hߥ ,hQ h h6 J20=h7 h ,h h h˰ hñ h h  --s   scorpion (wandering)s _You start resting.h 089.7 (26.0)h= -90.7 (27hl h [ _A scorpion comes into view.hY # #.#......<#.# #.#.# #.#.# #.#.# #.#)#..# >#@#..# hzY...)....#..# .####...#..# #  #.#.#..#.# #  #.#..  #.#(#  #.#..  #.#s#...<..# hY6   h` # #.#......<#.# #.#.# #.#.# #.#.# #.#)#..# h1b>#@#..# ...)....#..# .####...#..# #  #.#.#..#.#  #.#..hYD #.#(#hzd  #.#..hv #.#s#...< h  h2hhhv _ _A scorpion is nearby!hәe##########.#.#.... #....#..........<##.....#.##.#.. #..#.#.#.#)#..# ..>.####.#)#.#........)...#...#.#####h,3.# #.#.#..#.# #...#.###...#(#..oo...#.#...o#o..# .......# #.#s#...<  #########.#####w....hQJ ... hhRss.h/[21=1.7 (1.0) hS _h%hha f....#..........<##.....#.##.#.. #..#.##.#.#.#)#..# ..>.####.#)#.#........)....#...#.#####h A.# #.#.#..#.# #.#....#.###..#.#(#..oo...#.#s...#o..#.......#...<  #############w....h  ... . ##h! hY hU bs.2hۑ h h5 ..<##.....#.##.#.. #..#.# ##.#..#)#..# ..>####.#)#.#........)....h]5 #...#.##### #.#@#..#.# ##.#s...#.###..#.#(#...!...h5 ....#...#......#...<..  #############..... ... .. ###....h5 !#h? h@ %=h/@ 3h-F hG V _The scorpion closely misses you.hno  You scratch the scorpion but do no damage.hwoM17-4.6 (0.9hzhP~. _The scorpion stings you.h>5.5hh _You barely miss the scorpion. The scorpion barely misses you.h^ f  You scratch the scorpion.  The scorpion is lightly wounded.h h !6.4hr h U _The scorpion barely misses you.h  You scratch the scorpion but do no damage.The scorpion is lightly wounded.h[(7.3hNh]6 _You block the scorpion's attack.h_( hE You claw the scorpion!  hJThe scorpion is heavily wounded.h-38-hG)=8.2h}h}N _The scorpion misses you.h͋ < #.#.# #.#.# #.#.# #.#)#..# h>####.#)#..# )....#..# #...#..# #  #.#@#..#.# # h:W #.#s...# h\d #.#(#...!.....  #.#....#...# h~M #.#.#...<..#  he #.#.#####.....   hȌv... ....  .... ## h hu#....#You claw the scorpion!  The scorpion is almost dead.h.ha< #.#.# #.#.# #.#.# #.#)#..# >####.#)#..# )....#..# hb&#...#..# #  #.#@#..#.# #  #.#s...#  #.#(#...!.....  #.#....#... #.#.#...<.. hb  #.#.#####..... hb ... .hc@ .... h#c hm=  The scorpion stings you.h3n*4--hWn!9.1huhxV _* * * LOW HITPOINT WARNING * * *hU >  You scratch the scorpion.h D.h Trooper2--86-3000.0 _You kill the scorpion!h h4 i _Your Fighting skill increases to level 5!h\5h'XhI6=hh,h{h(,h&h,hhh9L7=hh,hQhhLhfh,hh h2I8=h1hh hh,h1h79h72=hh,hxhHhyhhQ,h`hhJ20=hh ,h h,hh'hTS1=hh,hhy,hvh'ha*,h-h1,h3h4h4#3h4(=h#6h7h7h8h":,hL;h)>hM>hJ?hAhA#4hA0=hChTF,hHhK,hLhO,hQhaThTK5=hsVh`Y,h[h^,h_haha#6ha0=hchehehShhk,hmho,hphrhr#7hr(=hshwh-whxh{,h}hh98hhg,hMh,h-hn,hQhEhsL9=hyhO,h`h,hhch$30h(=hAh,hhٝ,hhhhۡhh=1=hңhhܧhx --O   ogre (wandering)O hQ_You start resting.hb058.0 (58.0)h״F-9.0 (59hhvx _An ogre comes into view. It is wielding a +0 giant club.hN#.............<##....#.#.. ##.#..#.# #..# #.#).>.....#.####.#)........). ###..@#..# # #.#.#..#.# ##.#....#.###h9(#...!.....##...#...#... .#...........<..#  ########## #.#.#####.. ..O .... .... ##hɯhXhKuOO.h;==60.0 (1.0)hh7 _The ogre shouts! You hear a bark!hLm S#########.#.##.............<##....#.#..#.#.#.#.# #...# #.#).>.....#.####.#)........).hm  .####...#..# # .#.#..#.# ##.#....#.####.#(#...!.....##...#...#. .#.........#...<..#  ########## #.#O#####. ....h'o hs <O.hLt /--1hz h| hW # #.# ##########.#.##.............<##....#.#...#.#.# #...# #.#).>.....#.####.#........). .####...#..# # #..#.# #.#....#.####.#(#...!.....##...#.# #.#....#. .#........O#...<..#  ########## #.#.#####.hYYhc<O.hhdo2=--2hrkhmm  Things that are here: _a +0 short sword; 2 stoneshI  # #.##########.#.##.............<##....hI #.#....# #.. .>.....#.####.#)........)..h!J ###.. ##..#.# #h>J....#.###.#(#...!.....hJ##...#.# #.#O...#. .#...........<..#hEShT$3 h=T _hZh` _Items here: ))))) [[ ††††.hmm (  # #.##########.#.##.............<##....#.#.. hm `#.. #.#).>.....#.####.#)........)..####.. #hm #.#.#..#.# ##.#....#.###hn .#(#...!.....##...#O...#.ho hw O   ogreO.hx -4 _hP~ h: hi## . # .#.###########.#.##.............<##....#.#...# #..hP #.#).>.....#.####.#)........).####...#..# .#.#..#.# #hu#.#....#.###O#...!.....hhO   ogreO(hL\3=5hBhh(  DrDolphin the Trooper ###.#h)\ Demonspawn **.... .#.# Health: 33/52 ===============---------h0)c # .#.##h) Magic: 6/6======================== ##########.#.#.... AC: 8Str: 12 #....#............ EV: 10h)Int: 10 #......<##.....#.# SH: 5h*Dex: 17 #.....#.#.. #.#.# XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@# Noise: ---------  Time: 3065.0 (1.0) #.......#.# #.#*# -) Claws h5*#.......#.# #.#*#..#  Throw: 3 boomerangs h[*..>.....#.####.#*#..# .#.#........)...*#..# h*Y.#.##...#.####..*#..# #  O   ogre .#.##...#.# #.#*#..#.# # h*.#.##...#.# #.#O...#.###.. .#.##...#.# #.#(#...!..... _a +0 short sword; 2 stones h%+_Items here: ))))) [[ ††††.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 64%)h *.*..OhA.*.**h' *OAim: an ogre, wielding a +0 giant club (chance to affect: 64%)hhs DrDolphin the Trooper###.#Demonspawn **.....#.#Health: 33/52 ===============---------# .#.##Magic: 6/6======================== ##########.#.#....AC: 8Str: 12 #....#............EV: 10Int: 10 #......<##.....#.#SH: 5Dex: 17 #.....#.#.. #.#.#h=t XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@#Noise: ---------  Time: 3065.0 (1.0) #.......#.# #.#.#-) Claws #.......#.# #.#)#..#Throw: 3 boomerangs ..>.....#.####.#)#..# .#.#........)....#..# .#.##...#.####...#..# #O   ogre .#.##...#.# #.#.#..#.# # .#.##...#.# #.#*...#.###.. .#.##...#.# #.#(#...!..... _a +0 short sword; 2 stones _Items here: ))))) [[ ††††.  Aiming: Mindbursth|t Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineht TAim: an ogre, wielding a +0 giant club (chance to affect: 64%)hG h! B  The ogre struggles to resist.h @O.h L====6 _hv h hUrF  DrDolphin the Trooper ###.# Demonspawn **.... .#.# Health: 33/52 ===============--------- hrg# .#.## Magic: 6/6======================== ##########.#.#.... AC: 8Str: 12 #....#............ EV: 10Int: 10 #......<##.....#.# SH: 5Dex: 17 #.....#.#.. #.#.# XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@#hr Noise: ====-----  Time: 3066.0 (1.0) #.......#.# #.#*# -) Claws #.......#.# #.#*#..#  Throw: 3 boomerangs h"s'..>.....#.####.#*#..# .#.#........)...*#..# .#.##...#.####..*#..# #  O   ogre .#.##...#.# #.#O#..#.# # hKs.#.##...#.# #.#....#.###.. .#.##...#.# #.#(#...!..... Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) _The ogre struggles to resist.  hks3Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehs\Aim: an ogre, wielding a +0 giant club (chance to affect: 64%)hl+~ *..Ohe9.*hƠD*#h7*#h3*OAim: an ogre, wielding a +0 giant club (chance to affect: 64%)hDrDolphin the Trooper###.#Demonspawn **.....#.#Health: 33/52 ===============---------# .#.##Magic: 6/6======================== ##########.#.#....AC: 8Str: 12 #....#............EV: 10Int: 10 #......<##.....#.#SH: 5Dex: 17 #.....#.#.. #.#.#XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@#Noise: ====-----  Time: 3066.0 (1.0) #.......#.# #.#.#-) Claws #.......#.# #.#)#..#Throw: 3 boomerangs ..>.....#.####.#)#..# .#.#........)....#..#hf .#.##...#.####...#..# #O   ogre .#.##...#.# #.#*#..#.# # .#.##...#.# #.#....#.###.. .#.##...#.# #.#(#...!.....Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) _The ogre struggles to resist.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 64%)h9 hM _The ogre struggles to resist.  Aiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (chance to affect: 64%)  h]NThe ogre's mind is blasted!hUaO.#hV-7 _h]h_h   DrDolphin the Trooper ###.# Demonspawn **.... .#.# Health: 33/52 ===============--------- # .#.## Magic: 6/6h s======================== ##########.#.#.... AC: 8Str: 12 #....#............ EV: 10Int: 10 #......<##.....#.# SH: 5Dex: 17 #.....#.#.. #.#.# XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@# Noise: ====-----  Time: 3067.0 (1.0) h #.......#.# #.#*# -) Claws h .#.......#.# #.#*#..#  Throw: 3 boomerangs ..>.....#.####.#*#..# h A.#.#........)...*#..# .#.##...#.####..O#..# #  O   ogre h8 .#.##...#.# #.#.#..#.# # .#.##...#.# #.#....#.###.. hY .#.##...#.# #.#(#...!..... Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) h a_The ogre's mind is blasted!  Aiming: Mindbursth Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%)h8 #)).OhoX#**hD*#ht7*#hu*OAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%)hW< DrDolphin the Trooper###.#Demonspawn **.....#.#Health: 33/52 ===============---------# .#.##Magic: 6/6h< b======================== ##########.#.#....AC: 8Str: 12 #....#............EV: 10Int: 10 #......<##.....#.#SH: 5Dex: 17 #.....#.#.. #.#.#XL:  6 Next: 86% Place: Dungeon:4 #.......#.# #.#@#Noise: ====-----  Time: 3067.0 (1.0) #.......#.# #.#.#-) Claws h= #.......#.# #.#)#..#Throw: 3 boomerangs ..>.....#.####.#)#..# .#.#........)....#..# .#.##...#.####..*#..# #O   ogre .#.##...#.# #.#.#..#.# # h|= 7.#.##...#.# #.#....#.###.. .#.##...#.# #.#(#...!.....Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) _The ogre's mind is blasted!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%)h v Aiming: Mindburst  h) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%)The ogre's mind is blasted!!  hp 5You blow up the ogre!hr )ho m.)..h h DrDolphin the Trooper###.#Demonspawn **.....#.#Health: 34/53 ===============---------# .#.##Magic: 6/6======================== ##########.#.#....AC: 8h nStr: 12 #....#............EV: 10Int: 10 #......<##.....#.#SH: 5Dex: 17 #.....#.#.. #.#.#XL:  6 Next: 119% Place: Dungeon:4 #.......#.# #.#@#Noise: ====-----  Time: 3068.0 (1.0) #.......#.# #.#.#-) Claws #.......#.# #.#)#..#Throw: 3 boomerangs h= M..>.....#.####.#)#..# .#.#........)....#..# .#.##...#.####..)#..# # h` p.#.##...#.# #.#.#..#.# # .#.##...#.# #.#....#.###.. .#.##...#.# #.#(#...!.....h !Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%)The ogre's mind is blasted!! _You blow up the ogre!hT e  You have reached level 7!h /  --more--h.C o 9--7/797hC Y0%  Your demonic ancestry asserts itself...hL hN | _Rugged brown scales spread over more of your body.h5=-hh6=hChrh7=h>hK8=h,hh,hKBhh hA!h]#h&h&29hb(h*,h9,h/,h#1hr3h3$40h30=h5h;,h=h?,h6AhC,hEhGhHK1=hIhL,hVNhjP,hQhMThTN42=hVh Y,hZh],h _ha,h]ch[ghgW3=hihl,hnhr,hsh vhFv%4hwhz,h|hY,hThh9K5=hh,h.hc,hhq,hhʕhU6=hhș,hVh,hIhqhK7=hnh5hhhͪh hhݮ,hرhhhN8=hphh,h߻hʽhh h;9hh@,hh/,hh,hh(hwE50=hhhhhm,hhh5U1=hh3,hh,h'h,hhhK2=hh,h.h,hhMhU3=hh,hhphhhh%4h h ,h h?hihhh?hmhh55=hh(hhh2hu,h h#hL#U6=h$h 'hH'h(h+,hh,h.h.hG0h2h257=h2h5hh8h8hV:h=,h>h@h@h@N8=h^BhE,hFhHhHh=JhO,hQhY ---- _You start resting.hR`1152.0 (84.0)hao9=----3.0 (85h:gh]i" _HP restored.h?h0AInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)hAc - You are faintly shadowed, very rarely releasing foul flame when damaged in hdURugged brown scales (level 2/3) You are covered in brown scales, providing a small amount of protection. Each level of this mutation provides +1 AC and also increases your health slightly.Category: [Anatomy, Substance]h=Innate Abilities, Weirdness & Mutationsa - You have claws for hands. h b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - You are faintly shadowed, very rarely releasing foul flame when damaged in h\URugged brown scales (level 2/3) You are covered in brown scales, providing a small amount of protection. Each level of this mutation provides +1 AC and also increases your health slightly.Category: [Anatomy, Substance]hBYInnate Abilities, Weirdness & Mutationsa - You have claws for hands. hY b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - You are faintly shadowed, very rarely releasing foul flame when damaged in hhh'DrDolphin the Trooper###.#Demonspawn **.....#.#h(Health: 59/59 ========================# .#.##Magic: 7/7======================== ##########.#.#....AC: 9Str: 12 #....#............EV: 10Int: 10 #......<##.....#.#SH: 5Dex: 17 #.....#.#.. #.#.#XL:  7 Next: 10% Place: Dungeon:4 #.......#.# #.#@#Noise: ---------  Time: 3153.0 (0.0) #.......#.# #.#.#-) Claws h.#.......#.# #.#)#..#Throw: 3 boomerangs ..>.....#.####.#)#..# h6I.#.#........)....#..# .#.##...#.####..)#..# # .#.##...#.# #.#.#..#.# # hh.#.##...#.# #.#....#.###.. .#.##...#.# #.#(#...!..... h_You blow up the ogre!You have reached level 7!Your demonic ancestry asserts itself... _Rugged brown scales spread over more of your body. h\_You start resting. _HP restored.hhhhĤhIĤhZĤhĤhHĤhĤhi!Ĥh$,Ĥh&Ĥh#5r.#.## .#.## ##########.#.#.... #....#............ ......<##.....#.#Ĥhv5l.#.#.. #.#.#.#.# #.#...#.# #.#...#5.0 (2 ..>Ĥh5###.#)#..# .#.#........).....#.#.Ĥh5#.#(# .#.##...#.# #.#....#...# Ĥh6k.#........# #.#.#...<..#Ĥhr6Ĥhf<Ĥh> _Items here: ))))) [[ ††††.ĤhF Ĥh ĤhK Ĥh Ĥhw Ĥh : _Ĥh B  Things that are here:  Ĥh a +0 short sword; 2 stonesĤh* Ĥhf  _Ĥh Ĥh ##########.#.#.... #....#............ ......<##.....#.#.#.#.. #.#.#.#.# #..#.# #.#.#.#)#..# Ĥh ^..>.####.#)#..# .#.#........)...7#.##...#.####..)#..# ##...#.# #.#.#..#.# #.Ĥh #.#.########### #.#.#####.....Ĥh J... ....Ĥh@ Ĥh Ĥho Ťhz Ťh Ťhc b  You see here a +0 giant club.Ťh ŤhQ  _Ťh ŤhV Y......<##.....#.#.#.#.. #.#.#.#.# #..#.# #.#.Ťh #.#)#..# ..>####.#)#..# Ťh  .#.#........)....#.##...#.####..)#..# ##...#.# #.#@#..#.# #9.# #.#....#.###..#.#(#...!.......#...Ťh* j..<..###.... .ŤhH =....##Ťhd $#....#Ťh Ťh Ťh> Ƥhm 3Ƥh Ƥh Ƥh BƤh Ƥh6 ,ƤhS Ƥh_ Ƥh ,Ƥhh Ƥh Ƥh% ,Ƥh0 ƤhQ z....#.# #.#.#..# ....#.# #.#.#..#.# ....#.# #.#)#..#.. Ƥh !....#.####.#)#..#.# .)....#..#.# Ƥh ^#...#.####..)#..#.# #...#.# #.#.#..#.# # Ƥh #...#.# #.#....#.###... Ƥh #...#.# #.#(#..@!...... 63.0 (4 #...#.# #.#....#...#... Ƥh! .....# #.#.#...<..# ####### #.#.#####..... ƤhB! ... ...... .... ...##.#....# ..#Ƥh! #....# ..#......Ƥh( Ƥh* Ǥh X#.# #.#.#..# #.# #.#.#..#.# #.# #.#)#..#.. #.####.#)#..#.# )....#..#.# ...#.####..)#..#.# ...#.# #.#.#..#.# # # ...#.# #.#....#.###. Ǥh ...#.# #.#(#...@. ...#.# #.#....#...#.# #.#.#...<..# . #.#.##... .......... ...##.#....# ...# .#....# .Ǥh 7..# Ǥhz Ǥḣ +4.0 (1Ǥh W5.0 (2Ǥh~ Ǥh\ ^ _g - 3 brown potions (gained 1)Ȥh#.# #.#.#..# #.# #.#.#..#.# #.# #.#)#..#.. #.####.#)#..#.# )....#..#.# #.####..)#..#.# #.# #.#.#..#.# ####.# #.#....#.###.#.# #.#(#.#.# #.#....#...#.# #.#.#...<..# .. #.#.#####..... .... ........... ....##..#....# ....# .#....# .....#Ȥh.[40m Ȥhއ+6.0 (1ȤhȤhȤh8#.# #.#.#..#.# .#.# #.#)#..#.. #.####.#)#..#.# ...)....#..#.# #.####..)#..#.# #.# #.#.#..#.# #####.#.# #.#....#.###......Ȥh#.# #.#(#........#.# #.#....#..@#..... .# #.#.#...<..# ... #### #.#.#####..... .  ȤhM... ...... .....###....#......# Ȥh|.#....#......#........<ȤhڔM...# Ȥhb8<ȤhȤh7ȤhȤhr9 _Found a stone staircase leading up.ȤhnȤhȤhȤhȤhUȤhȤh~,Ȥh|,ȤhȤh5Ȥh#.####.#)#..#.# ...)....#..#.# #.####..)#..#.# . Ȥh#.# #.#.#..#.# #####.. #.# #.#....#.###....... Ȥh<b#.# #.#(#............. #.# #.#....#...#.....# Ȥh_.# #.#.#...<..#.....## Ȥh### #.#.#####..@....... .................Ȥh~ ....#......##.....Ȥhd#....#......# ....Ȥh#....#......# ...........<...# .hȤhih   hound (wandering)Ȥh ..#......# . ..#Ȥh>E...#Ȥh3 9.0 (2  ȤhBA hound comes into view.ȤhȤh# Z .  The hound barks! You hear an angry hiss.Ȥhc 5==70.0 (3Ȥh Ȥh2 _The hound moves out of view.Ȥh2 3Ȥh% Ȥh Ȥh Ȥh BȤh ,Ȥh Ȥh0 ).).. #.# #.#.#..#.# #####.. #.#....#.###......(#...............#...# ..#...<..#.....########.......... ................. ....#.....@##.....--2.0 (2#....## ....#.... .....Ȥh .#.......#.>..###--Ȥh ȤhQ 9 _Found an escape hatch in the floor.Ȥh}NȤhNȤh@OȤhQȤhSȤhTȤhWBɤhɤh>.#.# #.#.#..#.# #####.. .#.# #.#....#.###....... .#.# #.#(#....... .#.# #.#....#...#.....# ...# #.#.#...<..#.....## #### #.#.#####.......... ɤh}...........h.......#......##.....#....#....@.# ....3.0 (1 #....#......# ...ɤh ........<...# .. ..#......# . ..#......# #.......ɤh*h   hound #.>..### #....ɤh~ɤhɤh\ _A hound is nearby!ɤh;D s.#.# #.#.#..#.# #####..DrDolphin the Trooper .#.# #.#....#.###.......ɤhD Demonspawn **.... .#.# #.#(#..............Health: 59/59 ======================== .#.# #.#....#...#.....#Magic: 7/7======================== ...# #.#.#...<..#.....##AC: 9ɤhD Str: 12 #### #.#.#####..........EV: 10Int: 10ɤh4E ..........*h.....SH: 5Dex: 17....#.....*##.....XL:  7 Next: 10% Place: Dungeon:4ɤhRE #....#....@.# ....ɤhpE Noise: ---------  Time: 3173.0 (0.0)#....#......# ...ɤhE -) Claws........<...# ..ɤhE Throw: 3 boomerangs..#......# .ɤhE ..#......##.......h   houndɤhE #.>..####.... ɤhE *_Found an escape hatch in the floor. ɤhF d_A hound is nearby!Throw: 3 boomerangsɤh@F Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɤhdF 6Aim: a hound (50% to hit)ʤh.#.# #.#.#..#.# #####..DrDolphin the Trooper .#.# #.#....#.###.......Demonspawn **.... .#.# #.#(#..............Health: 59/59 ======================== ʤhi.#.# #.#....#...#.....#Magic: 7/7======================== ...# #.#.#...<..#...((##AC: 9Str: 12 #### #.#.#####.....(....EV: 10Int: 10..........((.....SH: 5Dex: 17ʤh....#.....(##.....XL:  7 Next: 10% Place: Dungeon:4#....#....@.# ....ʤhNoise: ---------  Time: 3173.0 (0.0)ʤh#....#......# ...-) Clawsʤh........<...# ..Throw: 3 boomerangsʤhx..#......# .ʤh3..#......##.......h   houndʤhS#.>..####.... ʤhq*_Found an escape hatch in the floor. ʤhd_A hound is nearby!Throw: 3 boomerangsʤhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineʤh/Aim: a hound (50% to hit)ʤhM|....h.ʤhP^ _A hound is nearby! ʤhQ Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (50% to hit)  You throw a boomerang. The boomerang barely misses the hound.ʤhQʤhWN.hʤhY44.1 (1.1 _ʤh_ʤhaʤh&  You scratch the hound.  The hound is moderately wounded.=5.0 (0.9ʤhm ʤhNJ R _The hound barely misses you.ˤh/Z  You barely miss the hound.The hound is moderately wounded.ˤhZ&9ˤh^ˤh`z _The hound bites you but does no damage. The hound barely misses you.ˤhd-  You closely miss the hound.The hound is lightly wounded.ˤh-(6.8ˤh@1ˤh23 _You block the hound's attack.ˤh T  You barely miss the hound.The hound is lightly wounded.ˤhT(7.7ˤhZˤh]= _The hound bites you but does no damage.ˤh\Z  You scratch the hound but do no damage.The hound is lightly wounded.ˤhZ (8.6ˤhO^ ˤh0` p _The hound barely misses you. You block the hound's attack.ˤh@ m  You scratch the hound.  ˤh@ GThe hound is heavily wounded.ˤhXA ]4---9.6 (1.0ˤhF ˤhI * _The hound bites you.̤h!  You scratch the hound.  The hound is almost dead.̤hh"^2---80.5 (0.9̤h=(̤h*H _The hound bites you. You block the hound's attack.̤h[  You barely miss the hound.The hound is almost dead.1.4̤ht̤h[= _The hound bites you but does no damage.̤hn  You closely miss the hound.The hound is almost dead.̤h!(2.3̤h̤h ̤hW7_The hound bites you but does no damage.̤ht  _The hound bites you but does no damage.  You closely miss the hound.  The hound is almost dead. _The hound bites you but does no damage.  You closely miss the hound.  The hound is almost dead.̤hku 033.2̤h{ ̤h~  You closely miss the hound.  The hound is almost dead. _The hound bites you but does no damage. ̤h:~  You closely miss the hound.  The hound is almost dead. _The hound barely misses you. The hound completely misses you.̤hA R  You closely miss the hound.̤hA CThe hound is almost dead.̤hUB -4.2 (1.0̤hDH ̤h`K S _The hound closely misses you.ͤh:  You miss the hound.The hound is almost dead.5.1 (0.9ͤh?ͤhw _The hound barely misses you. The hound closely misses you.ͤh&  You closely miss the hound.The hound is almost dead.ͤh(6.0ͤhnͤhf ͤhE_The hound closely misses you.ͤhxQ  You barely miss the hound.ͤhcxCThe hound is almost dead.ͤhy.49ͤh~ͤhS _The hound closely misses you.ͤhYu ;  You scratch the hound.ͤh| E†ͤh 067.8ͤhV ͤh I _You kill the hound!ͤh #.####..)#..#.# .. #.# #.#.#..#.# #####.. #.# #.#....#.### #.# #.#(#.............. #.# #.#....#...#.....# ..# #.#.#...<..#.....## ### #.#.#####.... ͤh ............... ....#.....@##..... #....#......# .... #....#......# ... ........<...# ....#......# ...#......##.......#.>..####....ͤhG -8.8 (1.0 _You see here a hound corpse.ΤhZIΤhΤhΤhΤhΤhΤhD5=ΤhΤhΤhΤh[Τh Τh Τh!Τh#U6=Τh#Τh$Τh ',Τh=(Τh*Τh*Τh+Τh-Τh.Τh.Τh}0Τh057=Τh0Τh1Τh3,Τh4ΤhE6,Τh6Τh18Τh_8U8=Τh8Τh9:,Τh:Τh;,Τhb<Τh(>ΤhS>Τh?Τh9F - _You start resting.ΤhI12035.0)ΤhCJZ9=4.8 (16ΤhMΤhsP" _HP restored.ΤhΤhΤhΤhΤh-c Τhc Τhi ΤhUk Τh8 Τh Τh Τh Τh Τh  Τh4 ,Τh Τh Τh Τh ..)....#..#.#  ###..)#..#.# .. #.#.#..#.# ###### #.#....#.###..  #.#(#.............. ΤhG ># #.#....#...#.....#  #.#.#...<..#.....#### # #.#.#####...........@.......6.8 (2.0)....#.....†##.......#....#......# .......#....#......# .......Τhm B........<...# .........#......# .........#......# ##....#Τh a#....... .##.#Τh D#.>..###Τh Τh" Τh$ ϤhϤhe=Ϥh')....#..#.# ..)#..#.# ....  #.#.#..#.# ######....  #.#....#.###........  #.#(#..............  #.#....#...#.....#  #.#.#...<..#.....##  #.#.#####.....8....#.....†##..#....#......##..  #....#......##..  ..<...##....#......##....#......####....## Ϥh'Ϥh]-Ϥh.Ϥhǁ_ϤhXϤhfBϤh..)#..#.# .... .#.#..#.# ######.... Ϥh*d.#....#.###........ .#(#.............. .#....#...#.....# . .<..#.....######.. .#.#####..............#  ..............Ϥh`# ....#.....†##..# 10 Ϥhf....#......##..# Ϥhf....#......##..# ϤhƑ}.......<...##..#  Ϥhh ..#......##..#Ϥh ..#......####....#####....... ..##ϤhB##.>..### ### ..Ϥhd0#....ϤhےϤh9ϤhϤh@Ϥhs#..#.# ######.... ...#.###........ .. (#.............. ......#...#.....# ...<..#.....######.. ϤhLJm####..............# .......# ..#.....†### #......##..# ϤhB2#......##..Ϥh# .<...##..# #...ϤhB ..#......####....####Ϥhr#....... ..####.>..### #####..ϤhD#.... ... Ϥh2ϤhzϤhϤh #....#.###...... #(#............. Ϥh% #....#...#.....# #.#...<..#.....###### #.#####..............#......##.....†##.#.#......##.........#.#......##....@....#ϤhJ ....<...##.#  ..#......##.# Ϥhm  ..#......####....####  #....... ..##.Ϥh # #.>..### #####..Ϥh #.... ... #..ϤhN Ϥh +3.8 (1Ϥh{ Ϥh Фh.4ФhФhФhФhФhФhФhФhG Фh Фh ,Фh Фh:....#..#.#..)#..#.# .... #.#..#.# ######.... Фh.#.###........ ..(#...... ... #.#....#...#.....# ... #.#.#...<..######.. #.#.#####...Фh..#  ............#6.8 (3 Фh  ....#.....†##.........# #....#......##.........# #....#......##.........# ........<...##...ФhG......#..#......##.........#..#......####....#####....... ..##.#Фhrl#.>..### #####..ФhФhФhФhФhФhФhPФhФhФh!,Фh"Фh"Фh#Фh&Фh*,Фh+Фh.v _Found a scroll labelled LIOMISH KURINN.ФhE1Фh1Фh2Фhy:s #.#.#..#  #.#.#..#.# ....  #.#)#..#.. ?....#.#)#..#.# ...... Фh:)....#..#.# ...... #..)#..#.# ......  #.#.#..#.# ######......  #.#....#.###. ..#.#(#Фh:P. ...20.8 (4  Фh;:#.#....#...#.....######...  #.#.#...<..#.....######.. Фh:; #.#.#####..............#  .....................#Фh`;e....#.....†##...#Фh;#....#......##.........##....#......##.........#Фh;J........<...##.........#Фh/<Фh#CФh EФh IФh Фh XФh ,Фh ФhS Фh ,Фh Фh Фhl ,Фhw Фhy .... .#.# ......# .#.# ......#. .#.#..# ......# .#.#..#.# #... .#)#..#.. ..?....## ФhK f.#)#..#.# #.......# ...#..#.# ## ..)#..#.# ## 4 .#.#..#.# ######.......# .#....#.###............. .#(#...................... .#....#...#.....######... .#.#...<..#.....######.. .#.#####..............#  .....................# ....#.....†Фh 8Фh Фh Ѥh 3ѤhѤh8ѤhcѤhѤh(ѤhmѤh{ѤhѤhѤhE : _Found 11 gold pieces.Ѥh"3Ѥh$Ѥh*t#.###...Ѥh*j#....$.###... ...  ##......# .# .......#...#..# Ѥh+s......#..#######.Ѥh7+#)#..#.........@?....##7.8 (3)Ѥh_+U######..#..#.# #Ѥh+# ..)#..#.##.......# Ѥh+.#.#..#.# ######.......# .#....#.###................Ѥh+......Ѥh+.Ѥhn,Ѥh2Ѥh4Ѥh #.# #.# ######## #.###......#  ##....$.###.. ... Ѥh d#.# ##### #.# .........#.. #.#..# #......# #.#..#.########.@....... #)#..#..........?....##. Ѥh u#)#..#.########.......# #..#.# #.)#..#.#  #.#..#.# ####### Ѥh a#....#.###...... Ѥh& #(#................... #....#...#.....######.Ѥh Ѥh +8.8 (1Ѥh Ѥh Ҥh)o  #########...... ... Ҥho ##....$.### ......... #.######  ........# #...Ҥho I.########......Ҥho [)#..#.........##. #Ҥho )#..#.########.......# ..Ҥhp S ..######... Ҥh1p R#.#...<..#.....######..Ҥhx Ҥh y &9Ҥh~ ҤhA Ҥh ,30.8 (2Ҥhŋ ҤhM  Ҥhn b_k - 2 scrolls labelled LIOMISH KURINN (gained 1)Ӥhv 3Ӥhw Ӥh| Ӥh~ ,Ӥhj ,Ӥh Ӥh Ӥh Ӥh ӤhɈ Ӥh Ӥh׉ Ӥh ӤhQ Ӥhw ӤhF Ӥh Ӥho Ӥh ӤhH Ӥh Ӥh Ӥh Ӥh Ӥh ,Ӥhy Ӥh|    ######## # #......# . #########7.8 (7 . ............... # ####......###### # ..........#.....# ###......#....#.########.............#.......##.###.########.......#.#.# #.......#Ӥhz Ӥh ? _You now have 152 gold pieces (gained 11).ԤhqOԤhOԤhPԤhVԤhX,Ԥh\,Ԥh]Ԥh7]Ԥh ^ԤhN`ԤhTbԤhzbԤhcԤhAj ##.# .#.######### .#.###......# ....#####......###### ....ԤhjB................. .#.# ######......###### .#.# ......#....40.8 (3Ԥhj#.#..# ######......#.... .#.#..#.########........... Ԥhj_.#)#..#...............##.## Ԥhk.#)#..#.########.......# ...#..#.# #.......# Ԥh,k..)#..#.# #.......# ԤhRk.#.#..#.# ######.......# .#....#.###..Ԥhok$......ԤhkԤhiqԤhsԤhԤhԤhEԤhԤhuԤhS3Ԥh4TԤhZԤh&]Ԥhi]Ԥha,Ԥhc,ԤheԤhgԤhh,ԤhiԤhkԤhm,Ԥh3nԤhoԤhZq,ԤhorԤhsԤht,ԤhuԤhpwԤh!y,ԤhyԤh:{Ԥh|,Ԥh}Ԥh3Ԥḧ́,ԤhԤhÈԤh,ԤhԤh.#.########## .#.###......###.#.#....#####......#### ............ ............... .<##.....#.# ######......#### #.#.. #.#.# ............#...#.# #.#.#..## ######......#... ..#.# #.#.#..#.########......... ..#.# #.#)#..#.@.............##.50.8 (10.0).#.####.#)#..#.########.......# ......)....#..#.# #.......# ..#.####..)#..#.# #..Ԥhi.....# ..#.# #.#.#..#.# ######.......##.# #.#....#.###..............#.# #.#(#..................... ..#.# #.#....#...#.....######... ....# #.#.#...<..#######..Ԥh\ԤhԤhԤh ԤhG Ԥh Ԥho Ԥh&Ԥh}Ԥh)Ԥh_դh|դh|դh>~դhդhBդhŒդh,դhդhդh,դh,դh[,դhդhMդhu,դhդh=դh,դhդh դh¯,դhΰդhդh,դhLդhդhx,դhGդhդh,դh2դhkդhD,դh դhvg#....#............ ........#......<##.....#.# ######...  #.....#.#.. #.#.# .........  ##.# #.#.#..#########  #..#.#.#..#.########.. ##......#.#)#..#........ #..>.....#.####.#)#..#.######## #.#.#........)....#..#.# # #.#.##...#.####.@)#..#.# #.61.8 (11 #.#.##...#.# #.#.#..#.# ######.. դh5#.#.##...#.# #.#....#.###....... #.#.##...#.# #.#(#....... #.#.##...#.# #.#....#...### #.#........# #.#.#...<..#.....##   ########## #.#.#####.  ...................  ....#.....†##..... դh3դhդh 4դh* դhI, ֤h@4֤h֤h֤h, ֤h ֤h ֤h ֤hV3֤h֤h֤h ֤hQ,֤h֤h&֤h֤h֤hH֤h,֤h֤h֤hM,֤h-֤h֤h,֤h֤h7#.......#.# #.#)#..#..>.....#.####.#)#..#.##֤h|z#.#........)....#..#.# ##.##...#.####..)#..#.# ##.##...#.# #.#.#..#.# ######  #.#.##...#.# #.#....#.###  #.#.##...#.# #.#(#........... ֤h: #.#.##...#.# #.#....#...#.....#  #.#........# #@#.#...<..#.....#6.8 (5֤hR.0)  ########## #.#.#####....... ........... +#....#.....†## ֤h'_#....#......##.... ֤hP#....#......##.... ........<...##֤hz .....#......## ..#......####֤h֤h֤hI֤h/פh3פhiפhפh,פh,פh,פhפhפhE ,פha פh פhS ,פhUפhפh`,פh^פh.#.##....#.####.## #.#(#............פh#...#.# #.#....#...#.....#.......# #.#.#...<..#.....# #############.#.#####........ פhH#................. #...#+#....#.....†## #. #....#......##.... פhg#@...#......##....71 פh#.............<...##...........#......##פh...........#......####...........#. ..##......פh>..### ################....פh2 פhqפh פhZ"ؤhN3ؤhiOؤhUؤhVؤhWؤhZ,ؤh\,ؤh\ؤh_ؤh a,ؤhZbؤhaeؤh$g,ؤhWhؤh`kl _You open the door.  Found an ornate altar of the Wu Jian Council.ؤhlؤhm _ؤh9nؤht% #.#.##...#.####..)#..#.#  #.#.##...#.# #.#.#..#.# ##### #.#.##...#.# #.#....#.###.... #.#.##...#.# #.#(#............#.##...#.# #.#....#...#ؤhu#.#........# #.#.#...<..##############.#.#####... #.................#...#@#....#.....†##ؤh?u6 #. #_#....#......## ###....#......##ؤhu, #.............<... ...........#......##.. ...........#...... ...........#....... .ؤhu#..........#.>..### ##############....ؤhvؤh2{C_ؤh|Q _There is an open door here.ؤh`  #.#.#####...#.###....(#.......ؤhW#....#...#.......# #.#.#...< #############.#.#####... #..............ؤh#...#'#....#.....†## #@#.ؤhC. ###.ؤh 6#.............<ؤh ؤh )7.8 (1 ؤhD  _ؤhؤhf ؤh]_There is an ornate altar of the Wu Jian Council here.٤h3٤h٤h٤h٤h _  There is an open door here.٤h _٤h٤h~........)... ###..)#..#.# .#..#.# ##########...#.# #.#(#.......٤hh#.#.##...#.# #.#....#...##.#........# #.#.#...<..##############.#.#####.....#....@..............9.8 (2#...#'#....#.....†٤h#.. #_#....#...#. ###....#......##..#.............<...##..#. ٤h91٤h٤h6_٤h ڤh=ڤhO=ڤh>ڤhBڤhpDڤhGl  There is an open door here.ڤhPIڤh~I _ڤh2JڤhO#...#.# #.###### #.#....#.###....(#...........#ڤh P~.........# #.#.#...<..# #############.#.#####... #................. #...#'#....#.....†###.. #@#....#......##81ڤh"P#. ###....#......#.............<#.ڤh6P)ڤhJPK############....ڤhPڤhTڤhLV ڤhmVe_There is an ornate altar of the Wu Jian Council here.ۤhqۤhۤh ۤhۤh Iۤh ۤh : _ۤhN There is an open door here.rnate altar of the Wu Jian Council here.pen doorrnate altar of the Wu Jian Council here.  pen doorۤhN Iۤh < _Found a leather armour.ۤh 3ۤhK ۤh^ ۤh ,ۤh ۤh ۤh  ,ۤhI ۤh  ۤh ۤh ۤh ۤh ۤh ۤhM ۤh ۤhL  #.#.##...#.# #.#....#...#.. #.#........# #.#.#...<..# #############.#.##### #...............ۤh{  #...#'#....#.....†## ۤh #...#_#....#......## #...###....#ۤh ##.####.............<...##ۤh .......@.......#......##8.8 (7...............#......##ۤh2 A...[...........#....... #####..........#.>..### ############.... ۤhP ۤh ۤhS 8_ۤh ܤhAܤhWAܤhRBܤhHܤhJܤhN,ܤhqNܤhP,ܤhQܤh&TܤhU,ܤhVܤhWܤhY,ܤhZܤh` #.#........# #.#.#...< #############.#.##### # #..........#. #...#'#....##.. #...#_#....#....#... #...###....#....#....####.......<.#...........ܤh^a.#....#...........#....92.8 (4##.....[....#.... ########....#.>.. ############.... ܤhaܤhfܤhqhܤhO 3ܤh%Q ܤh}V ܤhX ܤhX ܤh8] ,ܤh] ܤh^ ܤh^ ܤh` ܤhb ,ܤhc ܤh~j   #.#.##...#.# #.#...   #.#........# #.#.#.   #.#############.#.###   #.#### #........  ܤh>k / #....# #...#'#....#   #....# #...#_#....#   #....# #...###....#   #....####.   #....#5.8 (3   #..........#   ##.....[...#  ########..........#  ############.  ܤhk -   ܤhk ܤhEq :_ܤhs ݤh  #.#.##...#.# #.#   #.#.##...#.# #.#(  #.#.##...#.# #.#.   #.#........# #.#   #.#############   #.#### #........  ݤh] #....# #...#'#..   #....# #...#_#   #@...# #...###..8  #....####.   #.....   #......  ##.....[.........  ########.........  ##########   ݤhו9_ݤhݤh:_ݤh[ݤh) 3ݤh^* ݤh, ݤh. ݤh. ݤh1 ,ݤh2 ,ݤhT3 ݤh4 ݤh6 ,ݤh7 ݤhU8 ݤh8 ,ݤh=9 ݤh > .>..###.#)........)....###..)##...#.##...#.# ݤh;> M.##...#.# #.#(#.##...#.# #.##........# #.##############.#302.8 (4.#### ....# #...#'#....# #...#_#ݤh^> {....# #...####....#### #................. #.................ݤh>  ##.....[.......... ݤh> ݤhB ;_ݤhC ޤh33ޤhޤhޤh ޤh9ޤhnޤhLޤh5ޤhXޤhޤh:ޤhޤhޤh"ޤh #.....#.#.. #.#. #.......#.# #.#ޤh #.... #.#.#....)ޤhd.>..###.#)ޤh........)....###..)##...#.##...#.# 6.##...#.# #.#(ޤh:#.##...#.# #.##........# #.##############.#ޤhX#### ..# #...#'#..# #...#_#ޤh|L....# #...###ޤhޤhC_ޤh-ޤh993ޤh9ޤhBnޤhDBޤhEޤh5GޤhlGޤh9HޤhIޤhJ,ޤhtKޤhQ # #########.#.#.....#.......... #......<##.....#. #.....#.#.. #.#. #.......#.# #.# #.......#.# #.#.ޤh,R#.......).>.....#.####.#)10.#........)....##...#.####..)ޤhVR##...#.##...#.# .##...#.# #.#(#.##...#.# #.#ޤh~Rx#........# #.##############.#ޤhSޤh(XޤhYޤha ޤha ޤhb ޤhhh ޤhj ޤhnj ޤhm ,ޤhn ,ޤhlo ޤhp ޤhr ޤhr ޤhs ޤh[u ޤhv ,ޤhw ޤh+~      ###.#  .#.#  # .#.#ޤhj~  ##########.#.#... #....#........... ޤh~ ......<##.....#.# ...#.#.. #.#.#ޤh~ 4 ......#.# #.#.# ޤh~ j......#.# #.#.# ޤh  ##.......#.# #.#)# ޤh, #..>.....#.####.#)# ޤhY e#.#.#........)....# #.#.##...#.####..)#ޤh P #.#.##...#.# #.#.# #.#.##...#.# #.#.ޤh? ޤhF ޤh) ޤhڀ ޤh6 ޤhK ޤhj ߤhlIߤhߤhߤhIBߤhEBߤh,  ߤht ###.#  .#.#  ߤhX# .#.##  ߤh##########.#.#....  #....#.. ߤh= #......<##.....#.#  ߤh#..@..#.#.. #.#.# 6.8 (2 ߤh#.......#.# #.#.#..   ߤh#.......#.# #.#.#..   ߤh##.......#.# #.#)#..   ߤh#..>.....#.####.#)#..   ߤh6#.#.#........)....#..   ߤh^#.#.##...#.####..)#..   ߤh#.#.##...#.# #.#.#..   ߤh[#.#.##...#.# #.#..ߤh(ߤh!ߤh,ߤh Iߤh ߤh8 ,ߤh ,ߤh ,ߤh ߤh  ###.#  .#.#  ߤhX # 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#.#.#..#.########... # #.#)#..#.....##.## 椯h8 ####.#)#..#.########.......#)....#..#.# #.......# 椯hu ####..)#..#.# #.......#椯h 椯hR 椯h 椯h 椯hM 3椯h}" 椯h# 椯h& B椯h( 椯h!( 椯h( 椯h?* 椯h+ ,椯hi, 椯h. 椯h/ 椯h0 椯h0 椯h2 椯h2 椯h2 椯h73 椯hY7 ^ # #.# #.# ######## #.### #......# 椯h7 ...##########......######  53 #.#.##########......###### #.#.. ............#.... 椯h7 .#..#########......#.....#..#.########.......椯h7 .....椯h7 w)#..#...............##.##椯h7 I)#..#.########.......椯h7 +#椯h8 ~#..#.# #.......# 椯h#8 椯h}8 椯h = 椯h> 礯hE3礯h礯h礯h,礯h:n礯hB礯h礯h礯h[,礯h礯hv ######## 礯h  #......# ####......######## . 7.8 (4###......######## . ............#.... .#########......#礯h1.... .#.########........... .#...............##.## .#.########.......礯h1##.# #.......# 礯h礯h礯h>礯ht礯h礯hI礯h=礯h礯h礯hY` _Found a stone staircase leading down.礯h礯h礯hd礯h礯h>,礯h礯h礯h礯h礯hU 礯h ########  #......# ......####礯h)>61......########.礯hEt...........#.... ######......#.... 礯hX7#######.....礯hk....礯h6 #######.....礯h[..# #.......#礯h 礯h 礯h(礯h礯h]礯h礯h礯h8礯h礯h!礯hn礯h礯ht礯h,礯hl礯h礯h 礯h3礯h礯h6r########  #......# 礯hf......####.5......########.######.礯h#.... ..........#.... ##.#.#礯hw.... #.#.#礯h##.## #.# #.......# #.#礯hb#.......# ..# 礯hQ礯h礯h~c _There is a stone staircase leading down here.礯h 礯h 礯hF 礯h 礯h 礯h' 礯h  _Found a scroll labelled EBIMOIWET.礯h 3礯hm 礯hk 礯h ,礯h 礯h 礯h ,礯h 礯hq ##### ....# ....#### ># 礯h 9 ....########.######.# #.... ?.... ....#.....##.#.# ... #.#.###.## #.# # ......# #.# ......# ..# 礯h. 礯h 礯h" 礯h$ 褯h# 4褯h褯h褯hp 3褯h7q 褯hu 褯hx ,褯h{ B褯hg| 褯hL} 褯h~ 褯h 褯hÀ 褯h 褯h[ 褯hz ,褯ha 褯h@ 褯hh ,褯h} 褯h 褯h ,褯h 褯h& = _Found a war axe.褯hm 褯h0 褯hМ #########......#......#################..............>.......# ####......褯h ].######.#.#.....@....#76.8 (7 ####......#.....##.#.# 褯h< #####........... #.#.#.......##.## #.# # 褯hh #####.......#) #.#  #.......# 褯h y ..#  #.......# .## #####.....褯h T..#.........褯h; 褯h` 褯h _ _B - a scroll labelled EBIMOIWET餯hnI餯h7s餯ht餯ht餯hvx,餯h7y,餯h z餯h#########......# ##......################# ....餯hW......>.......# ##########.######.# 餯h........#..........# ###.....##@#.# 8.8 (2..... #.#.# .........##.## #.# # 餯h###.#) #.# 餯h\ #.......# ..#餯hY#.......# .## 餯hm###.......# # .....餯h.餯h$!餯h餯h(餯h餯hf 餯hǨ 餯h_ 餯h 餯h 餯h Read which item? Scrolls  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA 餯h c i - 2 scrolls labelled EVOERI VAFOELE  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET [!] read|quaff|evoke餯h G[?] describe selected꤯h꤯hh ꤯h&MDrDolphin the TrooperDemonspawn **....########Health: 59/59 ========================#......#Magic: 7/7꤯h&======================== ##......#################AC: 9Str: 12 ................>.......#EV: 10Int: 10 ##......########.######.#꤯h"'SH: 5Dex: 17 ........#..........#꤯hG'XL:  7 Next: 16% Place: Dungeon:4 ##......#.....##@#.#꤯hq'Noise: ---------  Time: 3378.8 (0.0) ###........... #.#.#-) Claws ꤯h'.........##.## #.# #Throw: 3 boomerangs ꤯h'###.......#) #.##.......# ..#꤯h (#.......# .## ###.......# # ............. ............. _Found a leather armour. _Found a stone staircase leading down. ꤯h+(_There is a stone staircase leading down here. _Found a scroll labelled EBIMOIWET. _Found a war axe. ꤯hK(J_B - a scroll labelled EBIMOIWET꤯h5i  As you read the scroll labelled EVOERI VAFOELE, it crumbles to dust.꤯hK6a9.8 (1Tele ꤯h'9꤯h:~ _You feel strangely unstable. It was a scroll of teleportation.뤯hX _Unknown command.뤯hKl (M######   ################## ..........>...... ##뤯hm #######.######.# .........@..#......#.....##.#.# ###..... #.#.# ...##.## #.# # ###.......#) #.#뤯hs 뤯ht -80 _뤯h^y 뤯hw{ 뤯h> M######   ################## ..........>....... #########@######.# ............#.....##.#. ###..... #.#.# .........##.## #.# ###뤯hOL ;1뤯hjS 줯hM######   ################## ..........@....... #########.######.# ..줯hdM..........#......#.....##.#.# ###........... #.#.###.#.##줯h줯h-%2줯h줯hc _There is a stone staircase leading down here.줯h3줯h줯hC줯hс 3줯h 줯h 줯hk 줯h 줯h 줯h" 줯h 줯hR 줯h&줯h줯h # #......##......#>.##......#.######.#줯hH.#..........##......#.....##.#.##. #.#.#.##.## #.# ##.#) 줯how#.# #.# 줯h..#  #.# .##줯h7&0줯h##.. ............#..........# #..#########......#.....##.#.# 줯h##..#.########........... #.#.# #..#...............##.## #.# # #..#.########.......#) #.# #..#.# #.......# ..# 줯h$V#..#.# #.......# .## #..#.# ######.......#.## #.###줯h&$@. ..줯hR$............... #...#.....######...[.줯h~$...<..#.....######.....#..............# ###줯h$.........# .#.....†##.........# 줯h$L.#......##.........# .#......##.........#줯h/O  Your surroundings suddenly seem different.줯h5줯h853.8 (1줯h]:줯h=# _Found a robe.hz&h&h8(hk/h1,h5,h7,h8h>#.. ..#..##..##......#.....##.#.##..#.########........... #.#.# #)#..#.........##.## #.# # #h>)#..#.########.......#) #.# ..#..#.# #.......# ..# .)#..#.# #.......# .###..#.# ######.......#.## # #....#.###.........5.8 (2(#h?t.. #....#...#.....######...[.#...<..#.....######..... #.#####..............# ###...h??.........# ...#.....†##...# ...#......##.hl?E..# ...#......##..#h?hChEh+h+hP,h.hI3h6h9h;h>hAhBhDhGhKhKhMhjQh UhUhWh^h)_ #########h_########.######.# h_. ............#..........# h;`.#########......#.....##.#.# h`.#.########........... #.#.# h`.#...............##.## #.# # ha#.########.......#) #.# hda#.# #.......# ..# ha.#.# #.......# .## hRb.#.# ######.....@.#.## # hb 9.8 (4 hb.#.###hb.h/c)# h}c`.......................# hc.#...#.....######...[..# hd..<..#.....######......# hKd###hd@........#####.#hdF..............# #he8..†##.hee  he hfhomhoh h Read which item? Scrolls  d - 4 scrolls labelled CAUMUISMAO  f - 2 scrolls labelled UQOJEMPO SAZA  i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET [!] read|quaff|evoke[?] describe selectedhj3h8h@##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#hACHealth: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== h.A.#...............##.## #.# #AC: 9Str: 12 hOA.#.########.......#) #.#EV: 10Int: 10 huA.#.##.......# ..#SH: 5Dex: 17 hA~.#.##.......# .##hALXL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #hKBNoise: ---------  Time: 3389.8 (0.0) .#.###.................#-) Claws .......................#Throw: 3 boomerangs .#...#.....######...[..# ..<..#.....######......# hrB###..............#####.# .................# # .....†##.........# hBy......##.........#As you read the scroll labelled EVOERI VAFOELE, it crumbles to dust. hB_You feel strangely unstable. It was a scroll of teleportation. _Unknown command. hB_There is a stone staircase leading down here.  Your surroundings suddenly seem different. _Found a robe.hD  As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  It is a scroll of enchant armour.hJM/  --more--勞h%"}Enchant which item? Armour  t - a +0 cloak (worn)  x - a +0 pair of boots (worn)  y - a +0 ring mail (worn)a - a +0 robe  A - a +0 buckler[?] describe selectedh h$h5##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== .#...............##.## #.# #AC: 9Str: 12 .#.########.......#) #.#EV: 10Int: 10 h.#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #Noise: ---------  Time: 3389.8 (0.0) .#.###.................#h-) Claws .......................#Throw: 3 boomerangs .#...#.....######...[..# ..<..#.....######......# ###..............#####.# .................# # .....†##.........# ......##.........# _Unknown command. _There is a stone staircase leading down here.  Your surroundings suddenly seem different. _Found a robe.  As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  It is a scroll of enchant armour.hK1090.8 (1hh,= _Your +0 cloak glows green for a moment.hLhURead which item? Scrolls  d - 3 scrolls of enchant armour  f - 2 scrolls labelled UQOJEMPO SAZA  i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH h B - a scroll labelled EBIMOIWET [!] read|quaff|evoke[?] describe selectedh h hQ ##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== .#...............##.## #.# #AC: 10Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #Noise: ---------  Time: 3390.8 (0.0)  Z0d.#.###.................#-) Claws .......................#Throw: 3 boomerangs .#...#.....######...[..# ..<..#.....######......# ###..............#####.# .................# # .....†##.........# ......##.........# _There is a stone staircase leading down here.  Your surroundings suddenly seem different. _Found a robe.  As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.hq h yEnchant which item? Armour  t - a +1 cloak (worn)  x - a +0 pair of boots (worn)  y - a +0 ring mail (worn)a - a +0 robe  A - a +0 buckler[?] describe selectedhmhh##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== h.#...............##.## #.# #AC: 10Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #Noise: ---------  Time: 3390.8 (0.0) .#.###.................#-) Claws .......................#Throw: 3 boomerangs h .#...#.....######...[..# ..<..#.....######......# ###..............#####.# .................# # hO.....†##.........# ......##.........# _There is a stone staircase leading down here.  Your surroundings suddenly seem different. _Found a robe.  h|As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.h%  h1 >As you read the scroll of enchant armour, it crumbles to dust.h 311.8 (1hh?< _Your +1 cloak glows green for a while.hhBRead which item? Scrolls  d - 2 scrolls of enchant armour  f - 2 scrolls labelled UQOJEMPO SAZA  i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN hT o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET [!] read|quaff|evoke[?] describe selectedh(h0*h0##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== .#...............##.## #.# #AC: 11Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #Noise: ---------  Time: 3391.8 (0.0) Q1g0d.#.###.................#-) Claws .......................#Throw: 3 boomerangs .#...#.....######...[..# ..<..#.....######......# ###..............#####.# .................# # .....†##.........# ......##.........# _Found a robe.  As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak glows green for a while.h2hy3^Enchant which item? Armour  x - a +0 pair of boots (worn)  y - a +0 ring mail (worn)a - a +0 robe  A - a +0 buckler[?] describe selectedhhh##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7======================== hj.#...............##.## #.# #AC: 11Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 h.#.# ######.....@.#.## #Noise: ---------  Time: 3391.8 (0.0) .#.###.................#hn-) Claws .......................#hThrow: 3 boomerangs .#...#.....######...[..# h..<..#.....######......# ###..............#####.# hH.................# # .....†##.........# ......##.........# hvr_Found a robe.  As you read the scroll labelled CAUMUISMAO, it crumbles to dust.  hVIt is a scroll of enchant armour. _Your +0 cloak glows green for a moment.  hkAs you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak glows green for a while.hc  As you read the scroll of enchant armour, it crumbles to dust.h322.8 (1hhE _Your +0 pair of boots glows green for a moment.h h Read which item? Scrolls  d - a scroll of enchant armour h3  f - 2 scrolls labelled UQOJEMPO SAZA  i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH hV & B - a scroll labelled EBIMOIWET hr [!] read|quaff|evoke[?] describe selectedh_hghhl=##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== hfmQ.#.########........... #.#.#Magic: 7/7======================== .#...............##.## #.# #AC: 12Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5hmDex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #hmNoise: ---------  Time: 3392.8 (0.0) .#.###.................#-) Claws .......................#Throw: 3 boomerangs h/n^.#...#.....######...[..# ..<..#.....######......# ###..............#####.# hRnH.................# # hn.....†##.........# ......##.........#It is a scroll of enchant armour. hn_Your +0 cloak glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak glows green for a while.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.hqphrEnchant which item? Armour  x - a +1 pair of boots (worn) hr y - a +0 ring mail (worn)a - a +0 robe  A - a +0 buckler[?] describe selectedhhh+%##########......########.######.# DrDolphin the Trooper . ............#..........#Demonspawn **.... .#########......#.....##.#.#Health: 59/59 ======================== .#.########........... #.#.#Magic: 7/7hB&======================== .#...............##.## #.# #AC: 12Str: 12 .#.########.......#) #.#EV: 10Int: 10 .#.##.......# ..#SH: 5Dex: 17 .#.##.......# .##XL:  7 Next: 16% Place: Dungeon:4 .#.# ######.....@.#.## #Noise: ---------  Time: 3392.8 (0.0) .#.###.................#h&-) Claws .......................#Throw: 3 boomerangs .#...#.....######...[..# ..<..#.....######......# ###..............#####.# .................# # .....†##.........# h&......##.........#It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak glows green for a while.  h 'tAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.h-c  As you read the scroll of enchant armour, it crumbles to dust.h#.333.8 (1h3hv5D _Your +1 pair of boots glows green for a while.h, Ih@ h ,hj ,h h h- h hb h h h ......#.....##.#.# ########........... #.#.# .............##.## #.# # ########.......#)# #.# # #.#.# ..# # #.......#.# .## # ######.......#.##.# ###.................# ...............@...# 6.8 (3.#.....######...[..# #.....####### .............#####.#............# .# ..†l 910m##.........# .##.........# .##.........# .. h+ hT h~ 3h_ hhe,hh$<  You see here a +0 robe.h&h5' _h_(hl/..... #.#.# ............##.## #.# # ######.......#)# #.#  #.......#.# #..#  h/#.......#.# ..## #####.......#.##.# .................# h/<...# h/#.....######...[@.# h(0}8.8 (2 #.....######......# ..........#####.# ...# .# †##h>0Z.# ..##.........# ..hR0 .hf0^##.........# ....hz0^##.........# ....# h0 h1h6h7ht...........##.## #.# # #####)# #.# h #.#.###..# #.#.##..## #####.hڄ#.##.# ......h{....# .# hq######...[..# hP.....######.....@# ...........#####.# hs..# #.# ##h=..# ... ##.hs# .... ##.# ...... ##.h҅[# ##....# ##.h~# #.... ####....####hhz+9.8 (1hҒhݔh  #####.#)# #.#  #.......#.###...#.##..# ####.#.##.# .........######...[hE .......#####..# ##...#......##....#.## #....# . ..##.#h h (400h h hv\  .###....#.##..# #####.......#.##.# h!w....................######...[#..........##### hBwa###...<.#hkw?#.....###hw,#....# hwP# #####..h~<1hph܄; _Found an escape hatch in the ceiling.hc ..# ####..#.##.# ............h######...[.......##### ##.#### ##hԹ#.@.<.#.h..#h-#....#h +....hIhh2hh h ##### ..........h؞######...[.......##### ##.#### ##h>...<..h+#..h6#.##h.#h=W.....##..hfhh˥3hlhh[Q .........hM.######...[.......#####hÊ ##.#### ##...<.ha###....#..h<###. hi#...$#hhh4hhO hk_Found 12 gold pieces.h' 3h5) h. h0 h0 hp4 ,h5 h5 hy6 h: ######...[..# ######......# .....#####.# .....# ##.#### ## #...<.# h-; ]#####.....# .##.......# .##.##....# hV; (.##. #.@..# 6.8 (2#....##### #....# h}; ..##.# #....#  #####..  .... .h; ....# ##...$# h; x##.### #.h; ,#h#< hHA hC h/ h h" hM h h~ h h h hC h h h hN ;.....#####.# hu `.....# ##.####h {# #...<.#h Z####.....# h .hP F##.......# h .h P##.##....# h' .hs ##. #....# h #....##### #....# h ..##.# #..@.# hK 8h ##.. #....# h Y .... .......#  h/ e #.. ####...$ho 4#h  h /##.##h! "#h[  h M#.#hH .h~ -#.h9 h h hhhhhhwBhڧ,hh h ,hh=,hh####.....###.......# ##.##....# ##. #....# #....##### #....# h:<##.# #....# ####.. #.##....#  .... ........#  #.. ####...@# h[c12.8 (4 ##.### hzB #.#  hW#.#. hhahh hż1_You now have 164 gold pieces (gained 12).hh hhhhChyhP` _Found a stone staircase leading down.h3hhhA,hh##...# #...<.# ##...####.....# hD##...##.......# ##...##.##....#he#.........##. #....# ####....##### #....# h. ..##.# #....# h/# #####..####.##....# ..........@...#h5.8 (3#...>####....#h ##.### #.#h; #.##.##.#...hh2hh QhQhZQhA hm h hhhXhhIhhh2hhshh#hh#y.##. #....# #....##### #....#  ..##.# # #....# hM# #####..####.##....#  ........#  ho##...>####....#  h###.###  #.#  #@# h#U9.8 (4 #.# h#;.# ...h $O...#....#### h+$!h$h4(h])hh*hhhhhh,hhhhhhPR ........# hz #...>####....#  ##.###  h)#.#  #.#  #.# ...####.####...........#...###..@..#23h#.....######## h7hhhSl h;n hq h s h Wield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hb  ..............#DrDolphin the Trooper#...>####....#Demonspawn **....##.###Health: 59/59 ========================#.#Magic: 7/7========================#.#AC: 13Str: 12#.#EV: 10Int: 10...####.####SH: 5Dex: 17...........#XL:  7 Next: 16% Place: Dungeon:4...###..@..#Noise: ---------  Time: 3423.8 (0.0)#.....#-) Claws#######Throw: 3 boomerangs _Your +1 pair of boots glows green for a while. _You see here a +0 robe. _Found an escape hatch in the ceiling. _Found 12 gold pieces. _You now have 164 gold pieces (gained 12). _Found a stone staircase leading down.  Okay, then.] C9;49mh . _hyhR~Inventory: 27/52 slots Missiles (go to first with ()j - 6 poisoned darts h~x v - 3 boomerangs (quivered) Armour (go to first with [)  t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +0 ring mail (worn)a - a +0 robe  c - an orb of lightA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  q - a ring of wizardry (worn)  w - a ring of positive energy (worn)hz - a ring of protection from cold Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10) Scrolls (go to first with ?)  f - 2 scrolls labelled UQOJEMPO SAZA  i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exith7[top]hhQhBj ..............#DrDolphin the Trooper#...>####....#Demonspawn **....##.###Health: 59/59 ========================#.#Magic: 7/7========================h#.#AC: 13Str: 12#.#EV: 10Int: 10...####.####SH: 5Dex: 17...........#XL:  7 Next: 16% Place: Dungeon:4...###..@..#Noise: ---------  Time: 3423.8 (0.0)#.....#-) Claws#######h@Throw: 3 boomerangs _You see here a +0 robe. _Found an escape hatch in the ceiling. _Found 12 gold pieces. _You now have 164 gold pieces (gained 12). _Found a stone staircase leading down. _Okay, then.hhh h!hZ93h9h?h]AhA$ _h'F,hFhFhGh[J2 _Found a robe.h N3hOhIRw _Found 2 scrolls labelled AMOANA PAMURAS.hU3hZh]Y _Found 11 gold pieces and a scroll of enchant armour.h`h`hbbhehg,hih^p"..### #####..####.##....# .. ..............####...>####....#hp*..?.....# ##.###....$...# #.#........# #.#hpX ........# #.# ....[...####.#### .......@........#hp9.8 (6...?....###.....#h qy........# #.....#h6qY######### #######hqhJwh:zhx3hhPhh(hhxh,hhhEhjhhhhhwh ,#.>..### #####..####.##....# ##.... ..............#.######...>####....#....?.....# ##.###....$...# #.#....# #.#....# #.#....[...####.####........#33.8 (4#......?....###.....#hd #....# #.....##### #######h> hhHhoe##.... .......... .######...>####.....?.....# ##.##..$...# #.# .[...####.####............#....###.....# ############# ###### hh+4.8 (1h2hhV+5.8 (2hh4e _d - 2 scrolls labelled AMOANA PAMURAShUIhhh hhh,hhQ<  You see here a +0 robe.h.3hKh86 _Found 5 javelins.h3hhh,hhm,hho...<...##.........##.##....# #......##.........##. #....# #......####....##### ##....# hE#....... ..##.# #(##....# #.>..### #####..####.##....# #.... .......#hmO.######...>####....# ......?.....# ##.### ..h# #.# 41.8 (6..h....# #.# ............# #.# h2........[...####.####....................##...........###.....#h-#...........# #.....############## #######hohuh ? _You now have 175 gold pieces (gained 11).hV63h7h=h>hAhCh3FhHh-IhJhN1hOhW#......##..##.......# .....<...##.........##.##....# ..#......##.........##. #....# ..#......####....##### ##....# ..#....... ..##.## #(##....# ..#.>..### #####..####.##....# ###.... ..............# ..######...>####....# .....# ##.###4.8 (3 ......# #.# ......# #.# ......# #.# ..[...####.#### ...............# ##..###.....# #...........# #.....############## #######h]hB_4 _C - a scroll of enchant armourh%AhDRead which item? Scrolls  d - 2 scrolls labelled AMOANA PAMURAS  f - 2 scrolls labelled UQOJEMPO SAZA hE i - a scroll of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWETh:EC - a scroll of enchant armour [!] read|quaff|evokeh_EG[?] describe selectedhhh L..#......##.........##.......#DrDolphin the Trooper .....<...##.........##.##....#Demonspawn **.... ..#......##.........##. #....#hHealth: 59/59 ======================== ..#......####....##### ##....#Magic: 7/7======================== ..#....... ..##.## #(##....#AC: 13Str: 12 h..#.>..### #####..####.##....#EV: 10Int: 10 ###....h..............#SH: 5Dex: 17..######...>####....#XL:  7 Next: 16% Place: Dungeon:4hC.......@.....# ##.###Noise: ---------  Time: 3444.8 (0.0)hk".............# #.#-) Claws.............# #.#Throw: 3 boomerangsh.............# #.#.........[...####.####.....................#h##...........###.....##...........# #.....############## ####### h٬_Found 11 gold pieces and a scroll of enchant armour. _d - 2 scrolls labelled AMOANA PAMURAShYou see here a +0 robe. _Found 5 javelins. _You now have 175 gold pieces (gained 11). _C - a scroll of enchant armourhhEnchant which item? Armour  y - a +0 ring mail (worn)ha - a +0 robe  A - a +0 buckler[?] describe selectedh#hh;L..#......##.........##.......#DrDolphin the Trooper .....<...##.........##.##....#Demonspawn **.... ..#......##.........##. #....#hHealth: 59/59 ======================== ..#......####....##### ##....#Magic: 7/7======================== ..#....... ..##.## #(##....#AC: 13Str: 12 ..#.>..### #####..####.##....#EV: 10hInt: 10 ###..................#SH: 5Dex: 17..######...>####....#XL:  7 Next: 16% Place: Dungeon:4.......@.....# ##.###Noise: ---------  Time: 3444.8 (0.0).............# #.#-) Claws.............# #.#Throw: 3 boomerangs.............# #.#.........[...####.####hH.....................###...........###.....##...........# #.....############## ####### _Found 11 gold pieces and a scroll of enchant armour. hk_d - 2 scrolls labelled AMOANA PAMURASYou see here a +0 robe. _Found 5 javelins. _You now have 175 gold pieces (gained 11). _C - a scroll of enchant armourh!c  As you read the scroll of enchant armour, it crumbles to dust.hu345.8 (1h:hȯA _Your +0 ring mail glows green for a moment.h3hyhh h%n....<...##.##.##....##......##.##. #....#.#......####....##### ##....#.#....... ..##.## #(##....#.#.>..### #####..####.##....# ####.... h ..............# ...######...>####....#............# ##.###......# #.# .....# #.#.# #.#[...####.####.............#######.....# h   hound (asleep) #. #.....# ############# ####### 0..hh6.8 (1h:*X _A hound comes into view.hY#......##.##. #....#.#......####....##### ##....#.#....... ..##.## #(##....#.#.>..### #####..####.##....# #####....... ..............# ....######...>####....#h...........# ##.###.............# #.# .# #.#.# #.#?[...####.####.............########.....# #.# #.....#h9 ############# ####### hhP.hhs&7h1h` _Found a scroll of teleportation.h0g....<...##.##.##....#.#......##.........##. #....#.#####....##### ##....#.#....... ..##.## #(##....# .....#.>..### #####..####.##....# ######....... ..............#.######...>####....#h.# ##.###.# #.#.# #.#......# #.# ?[...####.##.............#####.###..... #...........# #.....############# ######hplK.hhl%=hl 8hthv= _The hound bites you but does no damage.hhr&9h h  h `_You barely miss the hound. You block the hound's attack.h  You scratch the hound but do no damage. Your off-hand claw misses the hound.hV .50.7 (0.9h h R _The hound barely misses you.h  You claw the hound!  The hound is heavily wounded.The hound pauses to sniff the ground.h0=1.6hYh@ _The hound bites you but does no damage. x2h  You barely miss the hound.The hound is heavily wounded.-2.5hhKR _The hound barely misses you.h8  You claw the hound!hC.hQ/ 60/60hV22=3.4 _You kill the hound!hh(i _Your Fighting skill increases to level 6!h.<...##.##.##.....#......##.##. #.....#......####....##### ##.....#....... ..##.## #(##.....#.>..### #####..####.##....#.. ......######...>####....$.# ##..# #.#.# #.#.# #.#.?.[...####.#.### #.# # # hh36--4.4 (1.0hh߫+ _Found 10 gold pieces.h 3h* h{ h h< h$ ,hԡ ,h3 h  #......##..##. #..#......####....##### ##hO ^..#....... ..##.## #(##..#.>..#########..####.## #########......... ........ hl o..######...>####h $................# ##..h J..# #..h e..# #.--6.4 (2hЪ ..# #.?[...####.h V##..### #hE y..# # ### hޫ h h h_3h h)hx,h_-h1,h2h2h3hZ5h7,h8hz=,h>h.E...#....... ..##.## #(# h^E#...#.>..#########..####.# ############......... .......hEZ ...........######...>### .....$.........# ..............# .hF....# ....# [...##hEF60.4 (4....##########...........## hF#.# ############# hFhIGh_Mh!Pi _i - 2 scrolls of teleportation (gained 1)h;Mh}MhNhXh_.#####....##### [.#...l... ..##.## #(..........#.>..#########..################h_P... ........#.....######...>###.....$.......#....h`V.#..#.h@`K......[...#h``m..............##########h`n.#. #..........h` .#h`############# l   iguana (wandering)hc&0hjG.lho+1.4 (1hqhtZ _An iguana comes into view.hb[.#....l.. ..##.## # ###.#.>..#########..####  ############.......... ...... #..######...>#hb8#.....$............................[.........hb##########. #... hQc;########### hdhj.ll   iguana (wandering)h_k&2h8qh6shA.#......####....##### [..#....... ..##.## #( ##..........#.>.l#########..################. ...................######...>####.....$.#..h=B#.#....#.[...#.................##########...#..#...........#############hDhJp.llhJ&3hZOhQ0 _The iguana hisses angrily.h............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... ##..........#.>..#########..####. Health: 60/60 ========================############...l...... ........ Magic: 7/7========================#......*....######...>## AC: 14Str: 12h3c##.....$*...............# EV: 10Int: 10........*...............# SH: 5Dex: 17........*...............# XL:  7 Next: 22% Place: Dungeon:4........@...............# Noise: ---------  Time: 3463.4 (0.0)....................[...# -) Claws......................... Throw: 3 boomerangsh...##########...........#..#...........############## l   iguana _An iguana comes into view. _The iguana hisses angrily.  hƼThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehXShift-Dir - straight lineAim: an iguana (66% to hit)h............#......####....##### DrDolphin the Trooper [...........#...(... ..##.## #( Demonspawn **.... ##..........#.>.(#########..####. Health: 60/60 ========================############...(...... ........ Magic: 7/7========================h3##......(....######...>## AC: 14Str: 12##.....$(...............# EV: 10Int: 10........(...............# SH: 5Dex: 17........(...............# XL:  7 Next: 22% Place: Dungeon:4h;........@...............# Noise: ---------  Time: 3463.4 (0.0)....................[...# -) Claws......................... Throw: 3 boomerangs...##########...........#..#...........#h############# l   iguana _An iguana comes into view. h\_The iguana hisses angrily.  Throw: 3 boomerangsh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (66% to hit)h..l....h{The iguana hisses angrily.  Throw: 3 boomerangs  h3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (66% to hit)  You throw a boomerang. The boomerang barely misses the iguana.hL.lhJ44.6 (1.2 _hh5hpa............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... ##..........#.>..#########..####. Health: 60/60 ========================############.......... ........ Magic: 7/7========================#......l....######...>## AC: 14Str: 12##.....$*...............# EV: 10Int: 10........*...............# SH: 5Dex: 17........*...............# XL:  7 Next: 22% Place: Dungeon:4........@...............#[39;49hb4m Noise: ---------  Time: 3464.6 (0.0)....................[...# -) Claws......................... Throw: 3 boomerangs...##########...........#..#...........############## l   iguanaAim: an iguana (66% to hit) _You throw a boomerang. The boomerang barely misses the iguana.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (66% to hit)h)............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... ##..........#.>..#########..####. Health: 60/60 ========================############.......... ........ Magic: 7/7========================#......l....######...>## AC: 14Str: 12##.....$(...............# EV: 10Int: 10h0* ........(...............# SH: 5Dex: 17........(...............# XL:  7 Next: 22% Place: Dungeon:4........@...............# Noise: ---------  Time: 3464.6 (0.0)....................[...# -) Claws......................... Throw: 3 boomerangs...##########...........#..hV*?#...........#hw*############# l   iguanaThrow: 3 boomerangsh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh*tAim: an iguana (66% to hit)  You throw a boomerang. The boomerang hits the iguana.  h*The iguana is lightly wounded.h/nR...hohzvH.lhw45.7 (1.1 _h}hrhg............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... hh##..........#.>..#########..####. Health: 60/60 ========================############.......... ........ Magic: 7/7========================#...........######...>## AC: 14Str: 12##.....$l...............# EV: 10Int: 10........*...............# SH: 5Dex: 17........*...............# XL:  7 Next: 22% Place: Dungeon:4........@...............# Noise: ---------  Time: 3465.7 (0.0)....................[...# -) Claws.........................h4h[40m Throw: 3 boomerangs...##########...........#..#...........############## l   iguanaYou throw a boomerang. The boomerang hits the iguana. _The iguana is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 66% to hit)hK............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... ##..........#.>..#########..####. Health: 60/60 ========================h############.......... ........ Magic: 7/7========================#...........######...>## AC: 14Str: 12##.....$l...............# EV: 10Int: 10h........(...............# SH: 5Dex: 17........(...............# XL:  7 Next: 22% Place: Dungeon:4........@...............# Noise: ---------  Time: 3465.7 (0.0)....................[...# -) ClawshJk......................... Throw: 3 boomerangs...##########...........#..#...........#hm############# l   iguanaThrow: 3 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: an iguana (lightly wounded, 66% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana is lightly wounded.hlL..hfnhuL.lhw46.8 (1.1 _hL|h}h ............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... h[ ##..........#.>..#########..####. Health: 60/60 ========================############.......... ........ Magic: 7/7========================h #...........######...>## AC: 14Str: 12##.....$................# EV: 10h )Int: 10........l...............# SH: 5Dex: 17........*...............# XL:  7 Next: 22% Place: Dungeon:4h ........@...............# Noise: ---------  Time: 3466.8 (0.0)....................[...# -) Clawsh> ......................... Throw: 3 boomerangshd ...##########...........#..#...........#h ############# l   iguanaYou throw a boomerang. The boomerang hits the iguana. h J_The iguana is lightly wounded.  Throw: 3 boomerangsh ,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 66% to hit)h g............#......####....##### DrDolphin the Trooper [...........#....... ..##.## #( Demonspawn **.... ##..........#.>..#########..####. Health: 60/60 ========================############.......... ........ Magic: 7/7========================#...........######...>## AC: 14Str: 12##.....$................# EV: 10Int: 10........l...............# SH: 5Dex: 17h! ........(...............# XL:  7 Next: 22% Place: Dungeon:4........@...............# Noise: ---------  Time: 3466.8 (0.0)....................[...# -) Claws......................... Throw: 3 boomerangs...##########...........#..#...........############## l   iguanaThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehS Shift-Dir - straight lineAim: an iguana (lightly wounded, 66% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana is heavily wounded.hq8.hrhwL.lhx5=8.0 (1.2h}h}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 66% to hit)  hYou throw a boomerang. The boomerang hits the iguana.  The iguana is heavily wounded. _The iguana closely misses you.h  You barely miss the iguana.The iguana is heavily wounded.9 (0.9hh}> _The iguana bites you but does no damage.h f  You scratch the iguana.h (9.8h h( _ _The iguana is severely wounded.h 9  You claw the iguana!h E†hY 6770.8 (1.0hh6J _You kill the iguana! hWM.........##. .####....##### [....... ..##.## #( ##..........#.>..#########..################.......... ........ ......######...>###.....$.........[...#......................... h^;- h_ 1 hIe hht _You see here an iguana corpse. h] h h hҊ hu hA: _ hP h h8 h hҚ# #...###....#......##..# ####.....<...##.........# . h ..#......##.........# ....#......####....####  h.P..[...........#....... ..##.## ####..........#.>..###..#############. hSA ...... # hz,.....######...> ##....@$.-3.8 (2  ho.. †..... h  ............[.. .............. hv ....##########.......... ....#.......... #############  hq h hi hs #...###....#......##.#....<...##.##......##.##......####....# .[.#....... ..##.## #.#.>..#..######. .#. h\....######...>###.....@..........†...[. h+.....#..... #..## # h h+4.8 (1 h hԝ h+5.8 (2 h. h? _You now have 185 gold pieces (gained 10). h 3 hB  hg  h\  ht B h| , h  h .####.............<...##.. .....#......##....#......####....#[..#....... ..##.## #####..#.>..#########..#  ############.......... ..... #...........###### h W####.......................7 †.... . [ = h . .....########## ..... # ##### ##########  h  hO  h9  h T _Found a bronze ring. hvu hvz, h hT, h{ hK....#......####....#[ h͉b..#....... ..##.# #######..#.>..#########.. ############.......... ... h #...........######. h######........................ h8r............†. hUQ9[. hqQ=##########...... h8. # hf####### ########  hʊ  h5 hC _Found a leather armour. h| hq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.1   7.0   0   h - Spellcasting   0.0   1.2  -1       h+     b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0   hw     j - Shapeshifting   0.0   1.4  -2           d - Armour   0.0   1.2  -1       e - Dodging   2.6   3.6  -1       f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                     h7                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h4 h hD b.................#......####....# DrDolphin the Trooper .....[...........#....... ..##.# Demonspawn **.... #######..........#.>..#########.. Health: 60/60 ======================== h ############.......... ... Magic: 7/7========================#...........######. AC: 14Str: 12######.................. EV: 10Int: 10........................ SH: 5Dex: 17............†........... XL:  7 Next: 27% Place: Dungeon:4.......@................ Noise: ---------  Time: 3479.8 (0.0)[....................... -) Claws..=..................... Throw: 3 boomerangs hS .......##########..............#.......###############You claw the iguana! _You kill the iguana!  h _You see here an iguana corpse. _You now have 185 gold pieces (gained 10). _Found a bronze ring. _Found a leather armour. ho h h h4 h] _ h6  hr , h   hz  hͥ N_Found a scroll labelled LOARREUXEI. h  h  h  hh  h8  h  h , h [ ########...#.>..####### h+  hi i############..........  h  h @#...........#### h / ##### h .. h K..?... h1 ........... h #...... h † h ).. h< [[......... hz E=.@. h %82.8 (3 h . hS &########## h . h <# # h H########### #####  h;  h  hR  hw  h  hH3 h h9 hI h, hT h" , h;  h  h- h' h$ ##..#.>.. #####.. #..###...? h3#..†#.#....[....#......@..5 hZ#..### hS..# # h-1##  h| h hP . _C - a +5 ring of evasion hu+  h+  h/  hV1 N _There are no items here. h hcWield which item (- for none)?  h - - Claws (current attack)[?] describe selected  h [!] equip|wield|wear|put on h+ y[tab] equip|unequip hR Sear which item? Armour (go to first with [)  t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)a - a +0 robe  hS  c - an orb of lightA - a +0 bucklerwield|wearh fPut on which piece of jewellery? JewelleryhQ ?"=)  e - an amulet of reflection (worn)  q - a ring of wizardry  w - a ring of positive energy (worn)z - a ring of protection from cold  C - a +5 ring of evasion h Bwear|put onh1hh ########..........#.>..###### DrDolphin the Trooper############.......... Demonspawn **....#...........## Health: 60/60 ========================###########............. Magic: 7/7========================#...?................... AC: 14Str: 12h[#................†...... EV: 10Int: 10#....................... SH: 5Dex: 17#....[.................. XL:  7 Next: 27% Place: Dungeon:4h#......@................ Noise: ---------  Time: 3485.8 (0.0)h#...........##########.. -) Claws#...........#h#.. Throw: 3 boomerangs#############hۮY### _You now have 185 gold pieces (gained 10). hc_Found a bronze ring. _Found a leather armour. hT_Found a scroll labelled LOARREUXEI. hX_C - a +5 ring of evasion _There are no items here.h[ h To do this, you must remove one of the following items:(? for menu, Esc to cancel)h< or q - a ring of wizardry; > or w - a ring of positive energyh(2 y  You remove your ring of wizardry.56.8 (1h7 h: 5 _C - a +5 ring of evasion (worn)htBhBh&DhrKhRMhMhQ,h0S,hThVhXhYh1Zh\]h_h`hahOehehfhKm #....####......<...#..................###..................#......hm##.....[...........#########..........#.>..### ############. #. ###########hm #...@..91.8 (5hm #................†. #..................hn #....[...............#....................hCn#...........##########...........##############hnhrht` _D - a scroll labelled LOARREUXEIhnh߄hhhmhhJhhO,hh:h,h͢hMhSh|hh*hh'h%h[hhhWhAhh8hShLhhPh[hh,hhhVh{hhhehhSh..............####....### ..[....#....... ..##.## h####...#.>..#########..##############.......... h( #...........######...>###########..............hHG#......................  hf#................†....  #..............502.8 (1he1.0)  #....[...........[#................  #...........###########...........# #.hz############# ## hThh8h1 hm Read which item? Scrolls  d - 2 scrolls labelled AMOANA PAMURAS  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - a scroll labelled LOARREUXEI [!] read|quaff|evoke[?] describe selectedh^hhԻl..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... h####..........#.>..#########..### Health: 60/60 ========================############.......... ...... Magic: 7/7========================#...........######...> AC: 14Str: 12  h@###########..................... EV: 15Int: 10  ha#............................... SH: 5Dex: 17  h,#................†.............. XL:  7 Next: 27% Place: Dungeon:4  h#..............@................ Noise: ---------  Time: 3502.8 (0.0)  h߼|#....[.......................[.. -) Claws  #............................... Throw: 3 boomerangsh7C#...........##########..........#...........##..........########################To do this, you must remove one of the following items:hU((? for menu, Esc to cancel)< or q - a ring of wizardry; > or w - a ring of positive energy  hpMYou remove your ring of wizardry. _C - a +5 ring of evasion (worn) hK_D - a scroll labelled LOARREUXEIhL  This is a scroll of acquirement!h/  --more--hh Choose an item to acquire.  a - the +2 hat of a Labyrinth {Harm Dex+3}h (b - an amulet of the acrobat  c - a manual of Dodging  d - 635 gold pieces (you have 185 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exith>  a - the +2 hat of a Labyrinth {Harm Dex+3}  b - an amulet of the acrobatacquire|examineexamine itemhx An amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. If you switch to wearing this amulet: Your SH would decrease by 5.0 (5.0 -> 0.0). You acquired it on level 4 of the Dungeon. Stash search prefixes: {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.hi GChoose an item to acquire.  a - the +2 hat of a Labyrinth {Harm Dex+3}  b - an amulet of the acrobat  c - a manual of Dodging hj d - 635 gold pieces (you have 185 gold) h7j I[!] acquire|examine items [a-d] examine item[Esc] exith= The +2 hat of a Labyrinth {Harm Dex+3}. A cloth hat. Base armour rating: 0 Harm:It increases damage dealt and taken. Dex+3:It affects your dexterity (+3). If you switch to wearing this armour: h>Your AC would increase by 2.0 (14.0 -> 16.0). Your EV would increase by 0.2 (15.5 -> 15.7). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 4 of the Dungeon. Stash search prefixes: {artefact} {artifact} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour#huChoose an item to acquire.  a - the +2 hat of a Labyrinth {Harm Dex+3}  b - an amulet of the acrobat  c - a manual of Dodging  d - 635 gold pieces (you have 185 gold) #hWuq[!] acquire|examine items [a-d] examine item[Esc] exit$hmacquire|examineselect item for acquirement$h\D 9  a - the +2 hat of a Labyrinth {Harm Dex+3}  c - a manual of Dodgingacquire|examineexamine item%h2Vmacquire|examineselect item for acquirement'h@s+ Acquire a manual of Dodging? (y/N)(h2B- (h)h)s+ Acquire a manual of Dodging? (y/N))h"#)hw8 ..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... ####..........#.>..#########..### Health: 60/60 ========================############.......... ...... Magic: 7/7========================#...........######...> AC: 14Str: 12  ###########..................... EV: 15Int: 10  )h9{#............................... SH: 5Dex: 17  #................†.............. XL:  7 Next: 27% Place: Dungeon:4  #..............@................ Noise: ---------  Time: 3502.8 (0.0)  #....[.......................[.. -) Claws  #............................... Throw: 3 boomerangs#...........##########..........#...........##..........########################(? for menu, Esc to cancel)< or q - a ring of wizardry; > or w - a ring of positive energy  You remove your ring of wizardry. _C - a +5 ring of evasion (worn) _D - a scroll labelled LOARREUXEIThis is a scroll of acquirement!)hD:+3.8 (1)h;A*h [...[-) Claws..........Throw: 3 boomerangs.##########......................######################## _Something appears at your feet!*h׍*h44*h“*hI _You pick up a manual of Dodging and begin studying.+h<8 +h< C  Skill  Level Cost  Apt Skill  Level Cost  Apt +h<  a * Fighting   6.1   7.0   0   h - Spellcasting   0.0   1.2  -1          +h< , b - Unarmed Combat   5.0   7.1  -1      +h=  c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0      +hK=  j - Shapeshifting   0.0   1.4  -2          +h= , d - Armour   0.0   1.2  -1      +h= Q e - Dodging   2.6   1.8  -1 +4    +h= . f - Shields   0.0   1.2  -1      +h= g - Stealth   0.0   1.0   0  +h>         +h?>         +hh>         +h>         +h>                     +h> _    +h%?     The species aptitude is in white. Bonus from skill manuals is in red.  +hG? [?] Help[=] set a skill target  +h? [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.h .h .hU V..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... ####..........#.>..#########..### Health: 60/60 ========================############.......... ...... Magic: 7/7========================.h #...........######...> AC: 14Str: 12  ###########..................... EV: 15Int: 10  .h #............................... SH: 5Dex: 17  .h ,#................†.............. XL:  7 Next: 27% Place: Dungeon:4  .h #..............@................ Noise: ---------  Time: 3504.8 (0.0)  .hI |#....[.......................[.. -) Claws  #............................... Throw: 3 boomerangs.h #...........##########..........#...........##..........########################You remove your ring of wizardry. _C - a +5 ring of evasion (worn) _D - a scroll labelled LOARREUXEIThis is a scroll of acquirement! .h Z_Something appears at your feet! _You pick up a manual of Dodging and begin studying..h 4.h .h, /h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.1   7.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0       j - Shapeshifting   0.0   1.4  -2  [/hM40m         d - Armour   0.0   1.2  -1       e - Dodging   2.6   1.8  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                                /h                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0hD..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... ####..........#.>..#########..### Health: 60/60 ========================############.......... ...... Magic: 7/7========================#...........######...> AC: 14Str: 12  ###########..................... EV: 15Int: 10  #............................... SH: 5Dex: 17  #................†.............. XL:  7 Next: 27% Place: Dungeon:4  #..............@................ Noise: --------- 0hNG< Time: 3504.8 (0.0)  #....[.......................[.. -) Claws  #............................... Throw: 3 boomerangs#...........##########..........#...........##..........########################You remove your ring of wizardry. _C - a +5 ring of evasion (worn) _D - a scroll labelled LOARREUXEIThis is a scroll of acquirement! _Something appears at your feet! _You pick up a manual of Dodging and begin studying.1h1h Inventory: 30/52 slots Missiles (go to first with ()j - 6 poisoned darts  v - 3 boomerangs (quivered) Armour (go to first with [)  t - a +2 cloak (worn) 1h\ x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)a - a +0 robe  c - an orb of lightA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn) 1h4 w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)q - a ring of wizardry  1hAz - a ring of protection from cold Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10) Scrolls (go to first with ?) 1hk d - a scroll of acquirement  f - 2 scrolls labelled UQOJEMPO SAZA 1h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2hK Armour [  t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)  a - a +0 robe  c - an orb of light  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10) Scrolls?  d - a scroll of acquirement  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation  k - 2 scrolls labelled LIOMISH KURINN  oILEREV TUECW20%2h   x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)  s - a scroll labelled EGIGIGAMPAGH63h y - a +1 ring mail (worn)  A - a +0 buckler 3hh B - a scroll labelled EBIMOIWET  D - a scroll labelled LOARREUXEI403h\ A - a +0 buckler  C - a +5 ring of evasion (worn) 3hPotions (go to first with !)  g - 3 brown potions  h - an inky potion3h.63hf  l - an amethyst potion3hH.63h) ) C - a +5 ring of evasion (worn)  z - a ring of protection from cold  n - a silvery potion  p - a viscous black potion803hO z - a ring of protection from cold  d - a scroll of acquirement  r - a fuming golden potion Talismans (go to first with %)m - a quill talismanbot5hd - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the reader5h choosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. 5h1ZIt is a very rare scroll. Stash search prefixes: {inventory} {scroll} 5h]Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I am5h an animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look 5hinto my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’t5hthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” 5ht(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.?hp 1Inventory: 30/52 slots  z - a ring of protection from cold Wands (go to first with /)  b - a wand of flame (6)  u - a wand of mindburst (10) Scrolls (go to first with ?)  d - a scroll of acquirement  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation ?h  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW  s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - a scroll labelled LOARREUXEI Potions (go to first with !)  g - 3 brown potions  h - an inky potion  l - an amethyst potion  n - a silvery potion  p - a viscous black potion  r - a fuming golden potion Talismans (go to first with %)  m - a quill talisman ?h8 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]?h'4m - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________ ?hW( Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ?hz(e____________________________________________________________ Your skill: 0.0 ?h(gIf you transformed using this talisman: Your AC would decrease by 6.0 (14.0 -> 8.0). ?h(]A period of sustained concentration is needed to enter or leave forms. To leave ?h(Ue(v)oke, (d)rop, (=)adjust, or (i)nscribe.@hInventory: 30/52 slotsz - a ring of protection from cold Wands (go to first with /)  b - a wand of flame (6)  u - a wand of mindburst (10) Scrolls (go to first with ?) @hU d - a scroll of acquirement  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW @hwO s - a scroll labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET @h D - a scroll labelled LOARREUXEI Potions (go to first with !) @hd g - 3 brown potions  h - an inky potion  l - an amethyst potion @h n - a silvery potion  p - a viscous black potion @h r - a fuming golden potion Talismans (go to first with %) @h% m - a quill talisman @hc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]@h` @hac l..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... @hc ####..........#.>..#########..### Health: 60/60 ========================############.......... ...... Magic: 7/7========================@hc #...........######...> AC: 14@h_d Str: 12  ###########..................... EV: 15Int: 10  #............................... SH: 5Dex: 17  @hwd ,#................†.............. XL:  7 Next: 27% Place: Dungeon:4  @hd #..............@................ Noise: ---------  Time: 3504.8 (0.0)  @hd #....[.......................[.. -) Claws  @hd #............................... Throw: 3 boomerangs@hd #...........##########..........#...........#@hd ;#..........#############@he ###########@h+e =You remove your ring of wizardry. @h=e &_C - a +5 ring of evasion (worn) @he _D - a scroll labelled LOARREUXEIThis is a scroll of acquirement! _Something appears at your feet! _You pick up a manual of Dodging and begin studying.@h|l @hl @h_s @hlu @h@h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.1   7.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1  @h     c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0       j - Shapeshifting   0.0   1.4  -2      @hv     d - Armour   0.0   1.2  -1       e - Dodging   2.6   1.8  -1 +4     f - Shields   0.0   1.2  -1  @h     g - Stealth   0.0   1.0   0      @hΊ_    @h        @h&        @hR!            @h~        @h        @hˋ        @h?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  @hp[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFh4 Fh;_..............#......####....#### DrDolphin the Trooper ..[...........#....... ..##.##Demonspawn **.... ####..........#.>..#########..### Health: 60/60 ========================Fh############.......... ...... Magic: 7/7========================#...........######...> AC: 14Str: 12  ###########..................... EV: 15FhInt: 10  #............................... SH: 5Dex: 17  Fh,#................†.............. XL:  7 Next: 27% Place: Dungeon:4  Fh"#..............@................ Noise: ---------  Time: 3504.8 (0.0)  Fh?#....[.......................[.. -) Claws  Fh_#............................... Throw: 3 boomerangs#...........##########..........Fhp#...........##..........#############FhO###########You remove your ring of wizardry. Fhb_C - a +5 ring of evasion (worn) _D - a scroll labelled LOARREUXEIFhbThis is a scroll of acquirement! _Something appears at your feet! Fh4_You pick up a manual of Dodging and begin studying.FhFhFhFhFh Fhl Fh$ Fh Fh۶ Fh Fh XFh' Fh Fh0 ,Fh Fh ####......<...##...........#......##....... .......#......Fh[ .. .....[...........###.# #######..........#.>..###.. ############Fht 4  #Fh ;.....######Fh b ###########....  Fh V #...........@.Fh ;7.8 (3  #..Fh 8...†Fh 4. #Fh .Fh ] #....[.............  Fh  #Fh& )............  Fh6 #...........##########.......#...........#FhE #.......FhU 9#####################Fhd Fh Fhv Fh Ghˍ3GhGhGhGhGhʞ,Gh,GhOGhѨ #...#_#....#...# #...###.....Gh ####...<...##..............##....... .......Gh-4......####....# GhZ2.....[...........#....... ..##.# #######..........#.>..#########. ############ Gh #.@.........######9.8 (2Gh##########..................Ghҩ#................†...........#............................GhGhT....... GhGhư:_GhDGh:9_Gh:Gh[AGhBGha 3Gh Gh Gh ,Gh ,Ghl ,GhS Gh' Gh ,Gh! Gh Gh ,Ghq Gh ###########.#.#####....... ## #..................... .# #...#'#....#.....÷##.. .# #...#_#....#......##.. .Gh ># #...###....#......##......... .####....<...##......... .......#......##....... Gh( ...............#......####....### ...[...........#@....... ..##.## GhH 13.8 (4 Ghk #####..........#.>..#########..#############  Gh #...........#################..Gh #...........Gh #................†#.......................#....[Gh B...............[Ghm Gh :_Gh Ghl} Gh} Gh~ GhB GhD ,Ghu ,Gh) GhV Gh) Gh +...#.# #.#....#...#.....###### .....# #.#.#...<..#.....###### #########.#.#####.......##  #.....................#  #...#'#....#.....÷##..GhP L#  #...#_#....#......##..##  #...###....#......##..Ghx ## ###.......<...##..........Gh #..@...##.........##5.8 (2 Ghș .....#......####....### Gh .[...........#...##.## # GhG ###..........#.>..#########..#####..........  #...........######...># ###########............. #....Ghh .... #.......†Gh .Gh Ghá Ghn Ih"LIhELIh1MIh\Ih]Ih/a,IhaIhbIh3cIhdIheIhgIhgIhmnIhIhށ,IhIheIhIhIhIhIh<IhaIhIh Ih~IhIhIhIhIh*IhIhkIh,IhIh~Ih,IhIhIh,IhYIhIh̫,IhIhϯIhIh۱Ih\IhIhp,Ih˸IhZIh~,IhIhFIhIhIhIhBIhIh,IhSIhIh,IhSIh2Ihr,IhIhR _C - a +5 ring of evasion (worn) _D - a scroll labelled LOARREUXEI  This is a scroll of acquirement! _Something appears at your feet! _You pick up a manual of Dodging and begin studying.  You see here 5 javelins.Ih _IhZIhIhIhIhIhJIhIhpIh~IhIh,IhBIhsIhn,IhtIhhIhIhIh:IhIh Ih Ih Ih Ih~,IhwIhJIhL,Ih5IhIh,IhIhIhIhIhIh IhP",Ihw#IhC%Ih&Ih 'Ih(Ih*Ih+Ih(,Ih-Ih+/Ih0Ih0Ih2Ih6Ih&8IhR8Ih9Ih;Ih>,Ih?IhBIhD,Ih FIhGIhAIIheIIhJIhLIh5M,Ih NIhOIhPIh+QIhQIh\SIhT,IhUIhVIhXIh5XIhXIh[Ih\Ih]Ih]Ih+`IhaIhaIhbIhhIhi,IhMjIhkIhl,IhmIh:nIhoIh>oIhoIhpIhqIhqIh,rIhIsIhJt,IhtIhyIhy,IhizIh|Ih[},Ih}IhIh<,IhIhIh,IhIhIha,IhgIhIhAIhnIh3IhΎIh,IhBIhגIhR,Ih=Ih Ih,Ih~IhfIhIhٜIhIhIhƠ,IhޡIhFIhIhIhIhIh,IhIhسIhrIhIhIhwIhq,IhIh=IhIhbIhIhIh,IhFIhBIhIhIh^IhdIh.IhXIhyIhSIh&,IhpIhIh,IhfIh]IhIhIhIhIh:IheIhIhIhY,IhIhIhIhIhJIh #######.#.# #...#.# ######## #.#.#.### #......# #.#.....##########......####### .........................> ....#.#.##########......########.Ih #.#.#.........@.......#........90.8 (75.0) ###.#.#..#########......#.....##.  #.#.#..#.########...........##.  #.#)#..#...............##.####. ###.#)#..#.########.......#)# ##. Ih=.)....#..#.# #.......#.###....)#..#.# #.......#.##..#  #.#.#..#.# ######.......#.##.##  #.#....#.###.....#IhIhIhE _Done exploring.Ih3IIhN..........0.0).#.....##.......##....IhCO/....IhQIh UIhAW IhZWIhlW7_Done exploring.Ihi Ihi Ihi Ih 4Ihw Ihۈ E _Done exploring.Ihͮ Ih Ih Ih Ih Ih Ih E _Done exploring.Jh"3JhJh8$4Jh)Jh<,E _Done exploring.JhG` Jh` Jh` Jhg Jhh Jhl | _JhTm Jhn Jho Jho JhSp Jhr Jhs ,Jhft Jh){ ##  ..# Jh^{ %  #.# ######## #.### #......# Jh{ e..#######################4.8 (4 Jh{ ......................>... Jh | #.#.##########......########.#### #.#.................#..........#.#..#########......#.....##.#.# #.#..#.########...........##.#.#  #Jh(| )#..#...............##.####.#.##  #)#..#.########.......#)# ##.#...JhG| l  ..#..#.# ##.###..####Jhk| E Jh| JhK Jh} KhKhKh:KhKhKh,KhKhKhKhKh5 Kh Kh Kh KhKh{KhKhKhKhKhKKhKKhKhKhKhKh[KhKhKhKh= Kh!Kh!Kh"Kh%$KhY%Kh%KhS&Kh'Kh/)Khe)Kh2*Kh+Kh-Kh.-Kh-Khj/Kh1Kh1Kh2Kh<  ########  #......# #......#################............@.......# 606.8 (12.0) Kh< ##########.######.# ........#..........# #.# Kh<#......#.....##.#.# #Kh<.###...........##.#.# #.# Kh=.........##.####.#.####.###.......#)# ##.#......#Khm=  #.......#.###..########  #.......#.##..##Kh=KhBKhD5 _Done exploringKhDf. __There is a stone staircase leading down here.LhhLhLhLhkLh87.0) _LhCLh ############.# ##...o....... ..........# 5 #...o.@.#  #..o.oo##  #P....##  +... #P.. #.. o   orc priest (asleep) #. oooo 4 orcs (1 polearm, asleep) ## LhLh@ ooo.ooooooo)You climb downwards.LhL====8.5 (1.7Lh4Lh _The orc shouts! The orc priest shouts! The orc shouts! x3 _There is a stone staircase leading up here.Nh Nh1 Nh| Nh Nh Nh Nhq% .o.o.oNh>) a=---90Nh, Nh    ########  #......# ##......#################4 ...........o......# ##......########.######.# ........#..........# #.# ##......#.....##.#.# #.# ###...........##.#.# #.# .........##.####.#.####.#oo 2 orcs (1 polearm) Nh ###.......#)# ##.#......##.......#.###..#########.......#.##..## _The orc barely misses you. x2---Nh= NhD 6-11.0 (2.5Nh'L NhhN } _You climb upwards. _There is a stone staircase leading down here.Oh$:6  You claw the orc!OhIB)   orc (OhsE3=9 (0.9OhLOhSG _You kill the orc!Oh  # #......# ......# o>@......# ......#.######.# Oh *#..........# #.# ......#.....##.#......##.#.# #.###.####.#.####.# Oh* .#)# ##.#  #.#.###..#Oh` + Oh6' Oh' -2.9 (1.0Oh]. Oh2 _The orc hits you but does no damage.  Things that are here: _a +0 war axe; a +0 leather armourPhXH  #  #......# ##......#.o@)......# ##......#.######.#PhX.#..........# #.# ##......#.....##.#.# #.##.....##.#.# #.#.##.####.#.####.##.#)# ##.#......# #.#.###..##  #.#.##..##PhaPhb&3PhofPhi _The orc closely misses you. _There is a stone staircase leading down here.Ph&6  You claw the orc!Ph.C)Ph1584.8 (0.9Ph7Ph9G _You kill the orc!Ph$" j # #......##......#.@>)......##......#.######.#.#..........# #.##......#.....##.#.# #.##.##.#.# #.#.##.####.#.####.##.#)# ##.#......# #.#.###Ph" ..##  #.#.##..##Ph) Ph) 5-5.8 (1.0PhZ. PhY4  Things that are here: _a +0 trident; an orc corpseQh` j#  #......# QhLa ......# )@)......# ......#.######.# #..........# #.# ......#.....##.#.#Qha  #.#.####.####.Qha #)# ###.#.###. QhRi QhAj >-6 QhZj _Qho Qhr c _There is a stone staircase leading down here.Sh-Sh$.ShT3Sh9Sh;-7 _Sh>Shn ############.# ##........... ....o.o...# 5 #....o@.#  #......##  #P....##  +... #P.. #.. o   orc priest #. oo 2 orcs ## ShShS^  You climb downwards. The orc hits you but does no damage.ShK.oShFe56--=9.3 (2.5Sh\OShQ _The orc hits you with a +0 short sword. _There is a stone staircase leading up here.Th zTh .oYou barely miss the orc. The orc hits you but does no damage.Th.20.2 (0.9ThThXP _The orc barely misses you.Th(\  You scratch the orc.  The orc is lightly wounded.Th8*ThG  The orc priest calls down the wrath of Beogh upon you.ThJ) @Pain shoots through your body! The orc barely misses you.Th) h0----1.2 (1.0Th/ Th1 1 _You block the orc's attack.Th  You scratch the orc priest but do no damage.You claw the orc priest, but do no damage.Th mYou block the orc's attack. The orc closely misses you.Th0-2.1 (0.9ThThW[ _The orc priest completely misses you.UhUh JJ   jelly (wandering)o   orc priestoo 2 orcsYou closely miss the orc priest. The orc misses you.A jelly comes into view.Uhl61--Uh!3.0UhUh _The orc barely misses you. The orc priest closely misses you.Uhru  The jelly quivers.You scratch the orc priest.Uh!~i J.J The orc priest is heavily wounded.The orc barely misses you. The orc closely misses you.Uh~&9UhۄUhI8 _You block the orc priest's attack.UhT" @  You scratch the orc priest.Uh/ J.  The orc barely misses you. The orc closely misses you. _You block the orc priest's attack.  You scratch the orc priest.  The orc priest is heavily wounded.  's attack. The orc misses you.The orc priest invokes the aid of Beogh against you.Uh&0 W43---==UhM0 4.8Uh5 Uh8 ' _Beogh smites you!Uh)@  You scratch the orc priest.Uh3 J. The orc priest is almost dead.You block the orc's attack. The orc closely misses you.Uhr4f4-----5.8 (1.0Uh:Uh<X _The orc priest closely misses you.VhE VhF 9--VhK VhN VhV J.  The orc priest barely misses you. The orc hits you but does no damage.Vh[ &6VhK\ Vhc    ########  #......# ##......#################4 ...............o@o......# ##......########o######.# ........#..........# #.# ##......#.....##.#.# #.# ###...........##.#.# #.# .........##.####.#.####.#o   orc priest ###.......#)# ##.#......#oo 2 orcs#.......#.###..#########.......#.##..## _The orc closely misses you.Vh' Vh Vh` 5-8.3 (2.5VhFf Vh>j } _You climb upwards. _There is a stone staircase leading down here.Whms  You claw the orc priest!)oo 2 orcs5/6134=9.2 (0.9 _You kill the orc priest!Xh`J  You scratch the orc but do no damage. You block the orc's attack.XhJW6=30.1XhQXhT: _The orc hits you but does no damage.Xh  You closely miss the orc. The orc hits you but does no damage.Xh(1.0XhXh9Q _The orc closely misses you.Xh\  You scratch the orc.  The orc is moderately wounded.Xh\ &9Xh"c Xhe m _You block the orc's attack. The orc closely misses you.Xh=6  You claw the orc!XhH )   orcYou kill the orc!Xh/KD=2.8XhRXhUP _The orc barely misses you.Yh  You scratch the orc.  The orc is almost dead.Yh+073.7YhtYhP _The orc barely misses you.Yh#  You scratch the orc but do no damage.The orc is almost dead.Yh$ (4.6Yh* YhJ- : _The orc hits you but does no damage.Yh̻ 6  You claw the orc!Yh D)Yh 055.5Yh Yh G _You kill the orc!Yh2w ########...... ################# .........)>)...... ##########@######. ............# #. ##.....##.#.#....##.#.## ###.......#.##.##Yh}S8-6.5 (1.0Yh+YhdT _You see here a +0 short sword.ZhM3ZhZhw,Zh-Zh,ZhZh\ZhxZhwZhZhؠZhD9=ZhZh,ZhZh,ZhZhZhBV50=ZhZh,Zh Zh,ZhZhݻZhK1=Zh׽ZhZhZhZhG,ZhZh,ZhZhTZhU2=ZhZh,ZhSZhs,ZhZh;3ZhYZhf,ZhZh,ZhpZhZhK4=ZhNZh,ZhZh=,ZhZh,ZhZh[ZhZhN5=Zh*Zh,Zh^Zh,Zh*ZhZhK6=ZhFZhrZhZhZh Zh' Zh Zh]ZhN7=ZhZh,ZhIZhMZhpZhZh,ZhZh4;8ZhZh!,Zh#Zh?%Zhc%Zh&ZhV)Zh)K9=Zh+Zhl-,Zh.Zh0Zh1Zht2Zh5Zh5V60=Zh!8ZhO;,Zh<Zh,?,Zh@ZhB,ZhyDZhL - _You start resting.ZhOS079.5 (43.0)ZhS[1=80.5 (44Zh]ZhZ_" _HP restored.Zh4NM######   ################## .........)@)...... #########)######. ............# ##......#.....##.#.# #.#....##.Zh4)#.##Zh:Zhd:11.5 (1.0)Zh=Zh!@c _There is a stone staircase leading down here.[ho4[h[h [h=_You can't go up here!\hm\h-n\hYr\hx\h{-2 _\hh\h& ############.# ##........... ........J.# 5 #.....@.#  #......##  #P....##  +... #P.. \h'+#.. J   jelly #. ## \h':=\h/\hb=4.0 (2.5 _You climb downwards. The jelly hits you but does no damage. _There is a stone staircase leading up here.]hc}  You scratch the jelly but do no damage. Your claws burn!]h[58--9 (0.9]h$]h&S _The jelly closely misses you.]h  You claw the jelly! Your claws burn!  The jelly is almost dead.]h`4---==]h 5.8]hW]hV _The jelly completely misses you.]h8  You claw the jelly!]hVC.]hh5-41--6.7]h]hGI _You kill the jelly!]hT ##########.###..#...#.....<#.....#P....##+...###P]h t#.#.##]h͆ ]h+ W---7.7 (1.0]h ]h ^h^h^h^h=,^h^h^hK6=^hQ^h?,^h&^h,^h^h,^h|^h^hB?7=^h^h^h,^h^h,^h^h;8^hW^h^h^h=^h} ,^h ^h0 a9=^h ^h,^h^hk,^h ^hE,^h^hI^hm@60=^h^hT^hd,^h$^h",^hF#^h(7 - ^h)Q_You start resting.^h*/17058.0)^h/Z1=6.7 (19^h2^h?4" _HP restored.^h ############.# ##....#..........#####.....<.## #......## #P....## +...## #P.. #... #.^hd7.0)^h1E  #.# ##.#.#####.....<.##  #......##  #P....## +...###  #P..  #...  #.^hM ^h N &8^hQ ^hS ^he ^h(f ^hf ^h&h ^hj ,^h(n ,^hon ^hn 9=^ho ^ht 3############.#..###...........##......@.....####10.7 (2#####.....<.##  #......## #P....## +...### #P..^h?u #...# #...# ##^hvy ^hI{ _h_h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.5   7.0   0   h - Spellcasting   0.0   1.2  -1      _h     b - Unarmed Combat   5.0   7.1  -1      _h} c - Throwing   3.0   4.8  -1   i - Evocations   0.0   1.0   0       j - Shapeshifting   0.0   1.4  -2          _h d - Armour   0.0   1.2  -1       e - Dodging   2.6   1.8  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0              _h!s                                                _ha?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  _h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets`h$`h7`h  DrDolphin the Trooper  Demonspawn **....Health: 61/61 ========================Magic: 7/7========================AC: 14Str: 12EV: 15Int: 10############.#SH: 5Dex: 17..###...........#XL:  7 Next: 41% Place: Dungeon:5#......@.....####Noise: ---------  Time: 3710.7 (0.0)#####.....<.##-) Claws#......##Throw: 3 boomerangs#P....##+...####P..##...##...###The jelly is almost dead. _The jelly completely misses you.You claw the jelly! _You kill the`h|i jelly! _You start resting. _HP restored.`h`h#`h`h`hg}4`h`h9`h<I`hW`h`hB`h ,`h `h# ############.#...###...........#`h#............#### #####.....<.##  #@.....## 2.7 (2 #P...`hDG +...# #P# #... #...# ##..# ..# `h!`h`h`hah 3ah ah:ahOahah,ahahahah ahf&# ############.#...###...........# #............####  ####<.## ah&z #......## #+#+#P....## #.h.'@..### #j..#P..# ah'#.h #...# ## #.###hh 2 hounds (asleep)#...ah>'pj   gnoll (asleep)....ah*/ 4  You open the door.  A gnoll and 2 hounds come into view.ahU0ahO1ah3ahj;jhh.hh1 wandering)jah <J====5.7 (3ahYBahO8 _The hound barks! The gnoll shouts!ah! N # ##.# ...###.# #.....#### #####.....<.## #......## #+#+#P....## #.jh@...### #h..#P..# #...#...# #####...# ##..# #..# #...  ....ah.$ ah$ ah. Z..hjahF/ `=---6.7 (1ah5 ah9 _The hound misses you. The hound bites you but does no damage. _There is an open door here.bh[kR  The hound barks!  You scratch the bush.bhv h.hThe bush is lightly damaged.bhwL====7.6 (0.9bhq~bhq _The hound closely misses you. You block the gnoll's attack.bh # ##.# ...###.# #.....#### #####.....<.## #......## #+#+#P....## #.hh'@..### #..j#P..# #...#...# #####...#bh ##..##..# #... bh bhX bh .hhThe hound attacks as it pursues you! The hound closely misses you.bh <=---bh9 &8.6 (1.0bh# bhT. V _The hound completely misses you.ch  You claw the hound!  The hound is severely wounded.chW=--9.5 (0.9chchS _The hound closely misses you.ch+  You scratch the hound.  The hound is severely wounded.ch+1-20.4ch2ch 63 _You block the hound's attack.chd  You scratch the hound but do no damage.The hound is severely wounded.che G-1.4 (1.0ch5m chp _The hound misses you. The hound barely misses you.chI  You closely miss the hound.The hound is severely wounded.chJ -2.3 (0.9chQ chzT K _The hound misses you.dh  You scratch the hound.  The hound is almost dead.dh$(3.2dhdh [ _The hound bites you but does no damage. You block the hound's attack.dh[  You miss the hound.The hound is almost dead.dh(4.1dh6dhQS _The hound closely misses you.dh 8  You claw the hound!dh~ dh dh& j.   houndYou kill the hound!dh* _59-75.0dhi1 dh3 * _The hound bites you.eh1  You claw the hound!  The hound is severely wounded.ehh=9 _The hound bites you but does no damage.eh;  You scratch the hound.eheeh".jj   gnolleh-'h60-53-6.8eh-eh>3I _You kill the hound!eh h ehih B-7.7ehm eh/r _You barely miss the gnoll. The gnoll misses you.eh  You claw the gnoll!  The gnoll is heavily wounded.ehC%=eh 8.6ehehK _The gnoll misses you.fh  You closely miss the gnoll. You claw the gnoll.  The gnoll is severely wounded.fh657-fh)-9.5fhfh9 _The gnoll hits you with a +0 flail.fhV   You scratch the gnoll. Your off-hand claw misses the gnoll.8--30.4fh[fh^Y _The gnoll is almost dead.fhp  You closely miss the gnoll.The gnoll is almost dead.fh061.3fh0fh9 _The gnoll hits you with a +0 flail.fh9 N # ############.#  ...###...........#  #............####  #####.....<.##  #......##  #+#+#P....##  #...j@..###  fh #...#P..#  #...#...#  #####...#  ##..#  #..#  #... fh < .... fh # ############.#  ...###...........#  #............####  #####.....<.##  #......##  #+#+#P....##  #...j@..### fh #...#P..#  #...#...#  #####...# ##..#fh9c #..#  fhZ4#... fhz.... fh fhn fh%fh(\ _A gnoll is nearby!gh\  You barely miss the gnoll.The gnoll is almost dead.gh*]ghL]!2.2ghbgheV _The gnoll completely misses you.gh-  You completely miss the gnoll.The gnoll is almost dead.gh073.1ghghg< _The gnoll hits you but does no damage.gh~  You barely miss the gnoll.The gnoll is almost dead.ghK (4.0ghT gh  3 _You block the gnoll's attack.gh  You closely miss the gnoll.The gnoll is almost dead.ghl &9gh gh R _The gnoll barely misses you.hh ;  You scratch the gnoll.hh#C)hh̿055.8hhhhQI _You kill the gnoll!hhAk> # ##.# ...###.# #.....#### #####.....<.## #......## #+#+#P....## #...@...### #...#P..# #...#...# #####...# ##..#  #..#  #...  ....hh xhh~x=8-6.8 (1.0hhhh/  There is an open door, spattered with blood here.  Things that are here: _a +0 flail; a hound corpsehh' hh, Bhhx0 K9=hh0 hh1 hhb8 ,hh9 hh? ,hh@ hhE ,hhF hh8K hhqK V60=hhL hhpP ,hhQ hh\U ,hhV hh#a - _You start resting.hhh ,45.8 (9hhji ]1=6.8 (10.0)hhNn hhq " _HP restored.ih%L###('ihr.ih.17.0)ihk4ih6c _You open the door. _Found 5 boomerangs.ih8 # ############.#...###...........# #............#########.....<.## #(#......## #+#@#P....## #...)...### #...#P..# #...#...######...###..# #..##.....ihih($8 ihC _ihihuQ _There is an open door here.ihF %M# ############.#...###...............########<.## #@#......###+#'#P....###...)...####...#P..#.##..ihP ihP -9 _ihU ih0_ =50.8 (28ih~c ihf [ _v - 8 boomerangs (gained 5)jh~fjhg3jh jjhtBjh/u@  There is an open door here.jh=wjhw _jh$xjhzjhh~,jhMjh]7 _You open the door.jh3jhjh΍# ############.# ...###...........# #..#### #####.....<.##  #^#.#......##'#P....##4.8 (4 #...)...### #...#P..# #...#...# #####...# ##jh'..# #..# #... ....jh]jhjh6Q _There is an open door here.jh\G jhG jh L jhN kh%3kh%kh&kh*kh+$ _kh-,kh1,kh2kh8# ############.#...###...........##............#### #####.....<.## #^#.#......## #'#'#P....## khf8X#...)...### #..@#P..# 6.8 (2#...#...# #####...#  ##..# #..##...kh8@.... kh8kh=kh:?khaW3khXkhl[khNbBkhf  There is an open door, spattered with blood here.  Things that are here:  a +0 flail; a hound corpsekhrkkhk _kh!mkhokhuBkh9|B# ######.# ...###.....# #............#### #####.....<.## #^#.#......## #'#'#P....## #...)...### #...#P@.# 9.8 (3#...#...# kh|#####...# ##..##..##...#....#....kh}kh>khkh khzkhkhEkhƏBkhkh>,khckhl _Found a viscous black potion.kh_3khQkh#............########.....<.## #^#.#......## #'#'#P....## #...)...### #...#P..# kh̨#...#...# #####...#  ##.@# 62 #..#  #... ....#.....kh#....##..!###kh*E...#khkhkhkhg 3kh kh khƱ ,khA kh kh: ,khƼ kh kh ,khm kh Y#'#'#P....## #...)...### #...#P..# #...#...# #####...#  ##..#  #..#. #...###....#..@.......5kh@ #.......####....####...!###.....#.......................kh kh kh lh 3lhJlhlh,lhlhȫlhP #...#P..#  #...#...#  #####...# ##..# lhY#..## ##. #...###.... #.......... #.......### #.@..#### lh ...!...!### ........# .........lh4............h   howler monkey (asleep)lhQ;...hlhl"....lh} 6.8 (1  A howler monkey comes into view.lh+7.8 (2lhlh[ _Found a fizzy clear potion.lh2 #...#...# #####...# ##..# #..## ##. #...###....# #..........$..## #.......###......#....#### ....!..@!### ......# ..#.#....hlh..[o   orc (asleep).o....##lho  An orc comes into view. It is wielding a +0 hand axe.Found 12 gold pieces and a plate armour.lhlhZ hwandering)......ooh.....lh 4==8.8 (1lh lhi % _The orc shouts!mh#...#...# #####...# ##..# #..## ##. #...###.... # #. $..## #.### mh......#....#### ....!...@### .# .# ... .o....[ ..h.##mhXO  The howler monkey howls! You hear a shout!mh  ohcatching breath).hThe howler monkey hoots and howls with incredible vigour!mhG========9mhmh  _You hear a shout! _You see here a viscous black potion.mh}{mh?~mhTyo.h.mhцH--------70mhumhf _p - 2 viscous black potions (gained 1)mhpu  #####...# ##..# #..## ##. #...###....## #.......... $..####.### ......#....####  ....!....###  .......@.#  ..# .# .o..# ...... ...h.[. ....##.o 2 orcs (1 wandering) .....o......#mh[  An orc comes into view. It is wielding a +0 flail.mh mh F  The orc shouts! You hear a shout!mhm mh mhK oh.....oo 3 orcso.mh U==------1mh- mhK q _An orc comes into view. It is wielding a +0 club.nh ## #..## ##..###...##.....$..####.......###......#....#### !....### .....## .#oh......#....[..o.....##.o.. .nh nhnhnhg  A jelly comes into view.nhYh.Joo..J   jellyooo 3 orcsnhP.-2nhnh P _The orc barely misses you.nhG 6  You claw the orc!nhL V  You kill the orc!nhL nhN nhX[  ).J.....oo..(catching breath) 2nh[ r orcsThe howler monkey hoots and howls with incredible vigour!nh^ O=========3.7 (0.9nhFf nhdh B _You hear an angry hiss. You hear a shout! x2oh##..#DrDolphin the Trooper#..## ##.Demonspawn **....#...###....Health: 61/61 ========================## #..........Magic: 7/7========================$..####.......###AC: 14ohgkStr: 12......#....####EV: 15Int: 10....!....###SH: 5Dex: 17.........##XL:  7 Next: 55% Place: Dungeon:5.......@..#Noise: =========  Time: 3773.7 (0.0).....h*)..#-) Claws...........#ohThrow: 8 boomerangs.J.....o..........o......[..............##.h   howler monkey (catching breath)oh̩$............#J   jelly............#oo 2 orcsohThe howler monkey hoots and howls with incredible vigour! _You hear an angry hiss. You hear a shout! x2  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleoh)tShift-Dir - straight lineAim: a howler monkey (catching its breath, 59% to hit)oh$_##..#DrDolphin the Trooper#..## ##.Demonspawn **....#...###....Health: 61/61 ========================## #..........Magic: 7/7========================$..####.......###AC: 14Str: 12......#....####EV: 15oh_WInt: 10....!....###SH: 5Dex: 17.........##XL:  7 Next: 55% Place: Dungeon:5.......@..#Noise: =========  Time: 3773.7 (0.0).....(()..#-) Claws...((......#Throw: 8 boomerangs.J(....o..........o......[..............##.oh_hh   howler monkey (catching breath)............#J   jelly............#oh`loo 2 orcsThrow: 8 boomerangsoh5`6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 59% to hit)  oha`lYou throw a boomerang.  The boomerang closely misses the howler monkey.ohRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (catching its breath, 59% to hit)  You throw a boomerang.  The boomerang closely misses the howler monkey.The boomerang hits the jelly and shatters, but does no damage.ohaoh h......o.J...o..ohJj---------4.9 (1.27 ohq_ohohoh_  You claw the howler monkey!  The howler monkey is almost dead.ohR`oh`oh6goJ..o...... ohg]==-------5.8 (0.9ohmohpp; _You block the howler monkey's attack.phF  You scratch the howler monkey.  The howler monkey is almost dead.phphߗsJ.o....ph@0-6.7ph phԠv _You block the howler monkey's attack. The orc barely misses you.ph: @  You claw the howler monkey!ph `  You kill the howler monkey!ph  J..#.............#ph 3/6363-7.7 (1.0 _You block the orc's attack. The orc barely misses you.phݞ phJ i _Your Fighting skill increases to level 7!qh$ l..## ##.#...###.... ## #.......... $..####.......### ......#....#### ....!....### .........## .....J....# ......oo@.# .....#..[....##.# #.# qh% +#qh' qhl+ qh4 U.Joqh"5 &8qh< qh? I _The orc misses you.rhtz  You closely miss the orc. You block the orc's attack.rh-9.6 (0.9rhPrh^ rh}C_The orc closely misses you.rhy  You barely miss the orc. You block the orc's attack.rhAJ.rhrhR58--80.5rh rh 7 _The orc hits you with a +0 flail.sh1[8  You claw the jelly!shd.oo 2 orcsshgT--9==1.4shNrshptI _You kill the jelly!sh#..#  #..## ##. #...###.... ## #.......... $..####.......### ......#....#### ....!....### .........## .@..# .o o...#  ..# .[... .##.. .# #.#...........#shshp@o.sh6--2.4 (1.0shshv _The orc closely misses you. The orc hits you but does no damage.shc  You scratch the orc.  The orc is severely wounded.sh׮ J2-----sh &3.3 (0.9shҸ shǻ 7 _The orc hits you with a +0 flail!th;  You scratch the orc but do no damage. You block the orc's attack.th(4.2ththP _The orc barely misses you.thb6  You claw the orc!thm )   orcYou kill the orc!thpM---705.1thwthxQ _The orc closely misses you.th=G  You scratch the orc.  The orc is moderately wounded.thG (6.0thN th3Q I _The orc misses you.th&  You scratch the orc.  The orc is heavily wounded.th53=th9thth}P _The orc barely misses you.uh[]  You barely miss the orc.The orc is heavily wounded.uh](7.8uh euhfI _The orc misses you.uh^;  You closely miss the orc.The orc is heavily wounded.uh;(8.7uh5EuhG: _The orc hits you but does no damage.uh9  You scratch the orc.  The orc is severely wounded.uh9 (9.6uh+@ uhA P _The orc barely misses you.vhX6  You claw the orc!vh2)vhf4=90.6 (1.0vhRvhG _You kill the orc!vh3vhrvh,vhvh,vhvh vh %5vh vhN,vhvh,vhvhvhK6=vh^vhvhvh,vh vh vh!vhO',vh(vhy,k7=vh.vh2,vh4vh7,vhI9vh;vh;K8=vh<vh?,vh(AvhbH,vhmKvhP99vhQ2=vhTvhW,vhhXvh],vh_vhc,vhevh7ivhVi&60vhkvhp,vhrvhvvhvvh xvhj{vh{51=vh{vh|vh,vhvh,vhvh%vhH#2vhc2=vhvh[,vhǓvhs,vhvh}vhvhvh-h - _You start resting.vhd1819.6 (29.0)vhm3=-20.6 (30vhvh" _HP restored.vhN 3vhX vh vh( vh vh vh vh vh vh vh vh vh vh vh vh :=vh vh #...#...######...#  ##..#  #..## ##. #...###....###### #..........$..####.......###....####....###4.6 (4.0).....##vh ....#)).#..##....##...[...#...##.. ...# #vhm vh vh} X _E - a fizzy clear potionwhҐwhwhȔwhwhBwhwhء,whLwh`whwh9whwh;whW,wh3whywhwhwh #...)...### #...#P..#...#...######...#  ##..#  #..## ##. #...###....##.######## #..........#####.......###9.6 (5#...#....#### #.......###whƺ #......## ##....# #)wh).# #...# ##.....#wh+ #wh:L....[...whwhwhF? _You now have 197 gold pieces (gained 12).wh 3whE wh whL ,whX ,wh Bwh  #...#... #####...# ##..#wh # #..## ##. #...###..##.######## #.......#.........####.......# ..#..........#....#### #..@..........### wh 31.6 (2 #.............##  ##.............# #)).# #.......# ##........# #...[.. #.##. ..#wh@ wh^$ wh& wha3whIbwhFdwhg,whj,wh#n,whnwh0pwh}swhswhtwh{# #..## ##.#. #...###....##.######## #..........#.........####.......### ..#..........#....#### #.............### #.............## ##.............# #..)).# 4.6 (3#..# ##..#..wh*|..[...#..##..##..# ##..###.# wh|whZwh|xh3xh xh= xhBxhxhm,xhxhxh,xhxhs%#.........####.......### ..#..........#....#### #.............### #....## ##......# #..)).## #..# ##...#....[...7#..##..##..# # #..###.##..##.#..xh%xh)xh*xhݞIxhvxhxhxh2xh9xh,xhxh #.....###  #...## #....# )).....####...............#..xhw[...........##..## # 9.6 (2# # #######..#####xh÷xh8xh xhs3xhxhxhBxh : _Found 19 gold pieces.xh, 3xh xh ##.# #.)).## #.....#####.....###.[...#..##..##.............# # #.......# ##.# 41#.# ##.# ###xh S####..##### #..# .$ #!# ##xh xh xh U _Found an inky potion.yh'3yh yhyhאyhR,yhٕyhyh!yhyhyhܤ,yhyh ##.....## #.......[... #yh#...##.. ##.# # #..# yh  ##.....#  #............#  ##...........# #..#4.6 (3 ##yhE..# ####..#####.. yho#..# .$# #!## ##yhy ..# ..#yh ...yh!yhyhyhbyhSbyhcyhMhyh,rXyh\w,yhWxyhzyh}yhr ### # ##  ## yh #.  ##. #...........#yh ##..........# ####..#####..yhބ #@.# .$# #!## ##yh ..# #..##.......yh1j   gnoll (polearm, wandering).........jyh+6.6 (2yhw+7.6 (3yhGyh+s _A gnoll comes into view. It is wielding a +0 spear.yh   #..# #....##....# #...........#yh m#......... ####..#####.. #..# .$### #yh1 #..# #.............j........yh- yh Xjj).yh 4==8.6 (1yh` yh _The gnoll shouts! You hear a shout! x2 _You see here an inky potion.zhQ J#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================zh :#...........#AC: 14Str: 12##..........#EV: 15Int: 10zh #####..#####..SH: 5Dex: 17#..# .$#zh XL:  7 Next: 70% Place: Dungeon:5#@## ##zhI &Noise: ==-------  Time: 3848.6 (0.0)#.*#-) Claws#.*#zhx ?Throw: 7 boomerangs#..*...*.....jj   gnoll (polearm)......zh ;........ _The gnoll shouts! You hear a shout! x2 zhԧ _You see here an inky potion.  Throw: 7 boomerangszh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezh LAim: a gnoll, wielding a +0 spear (66% to hit)zhs #.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14zhRt eStr: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ==-------  Time: 3848.6 (0.0)#.(#-) Claws#.(#Throw: 7 boomerangs#..(...(.....jj   gnoll (polearm)..............  Throw: 7 boomerangszhyt iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (66% to hit)  You throw a boomerang. The boomerang hits the gnoll.  zht JThe gnoll is moderately wounded.zh M....zh zh Aj.zh =--9.8 (1.2 _zh zh {hf#.............#DrDolphin the Trooper##............#{h;Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5{hr Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3849.8 (0.0)#.*#-) Claws#.*#Throw: 7 boomerangs#..*{hO...j......j   gnoll (polearm)..............  You throw a boomerang. The boomerang hits the gnoll. _The gnoll is moderately wounded.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 66% to hit){hij#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7{h========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..{hESH: 5Dex: 17#..# .$#{hocXL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3849.8 (0.0){h#.(#-) Claws#.(#Throw: 7 boomerangs{h#..(...j......{h޴j   gnoll (polearm)..............  {h$Throw: 7 boomerangs{hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{h=Aim: a gnoll, wielding a +0 spear (moderately wounded, 66% to hit)  {h\You throw a boomerang. The boomerang hits the gnoll.  The gnoll is heavily wounded.{h7F...{h8{h_=Sj.{h=551.0 (1.2 _{h@{hB{hA #.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3851.0 (0.0)#.*#-) Claws#.*#Throw: 7 boomerangs#.j...........j   gnoll (polearm)..............  You throw a boomerang. The boomera{h?B ng hits the gnoll. _The gnoll is heavily wounded.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit){hBg .j{hl)#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#{hRmEV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3851.0 (0.0)#.(#-) Claws#.(#Throw: 7 boomerangs#.j...........j   gnoll (polearm).............. {hm_The gnoll is heavily wounded.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang. The boomerang hits the gnoll.  The gnoll is almost dead.{hV..{h)Tj.{h42.1 (1.1 _{hp{h|h#.............#DrDolphin the Trooper##............#Demonspawn **....|hy#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5|h؇1Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3852.1 (0.0)#.*#|h-) Claws#.j#Throw: 7 boomerangs#...|h4..........j   gnoll (polearm)......|he~........  You throw a boomerang. The boomerang hits the gnoll. _The gnoll is almost dead.|hThrow: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 66% to hit)|h#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14|h#Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 70% Place: Dungeon:5#@## ##Noise: ---------  Time: 3852.1 (0.0)#..#-) Claws#.j#Throw: 7 boomerangs|hB#.............j   gnoll (polearm)..............  |hnThrow: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 66% to hit)  |hnYou throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll!|hHU()|h- O.|h6! j   gnollj|hE$ -2=|ho$ 3.3 (1.2|h) |h1 |hT7 ;#.............#DrDolphin the Trooper##............#Demonspawn **....#............#|h7 UHealth: 63/63 ========================##...........#Magic: 7/7========================#...........#|h7 AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#|h8 XL:  7 Next: 72% Place: Dungeon:5#@## ##|h=8 &Noise: =--------  Time: 3853.3 (1.2)#..#-) Claws#.)#|hb8 Throw: 7 boomerangs#...|h}8 ..........j   gnoll|h8 G........j.....  |h8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|h8 Aim: a gnoll, wielding a +0 spear (almost dead, 66% to hit)  |h9 You throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll! _A gnoll comes into view. It is wielding a +0 flail.|h#9 }h[;#.............#DrDolphin the Trooper##............#Demonspawn **....#............#}hHealth: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#}hEV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5}h.@#@## ##Noise: =--------  Time: 3853.3 (0.0)#.*#-) Claws}h#.*#Throw: 7 boomerangs#*...*....*...j   gnoll.*......j.....  You kill the gnoll! _A gnoll comes into view. It is wielding a +0 flail.Throw: 7 boomerangs}h/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (66% to hit)}hM .*..j}h&*.*.jAim: a gnoll, wielding a +0 flail (66% to hit)}h ;#.............#DrDolphin the Trooper##............#Demonspawn **....#............#}h* Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#}hp ~EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#}h yXL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: =--------  Time: 3853.3 (0.0)}h #.(#-) Claws#.(#}h |Throw: 7 boomerangs#(..}h .(....(...j   gnoll}h g.(......j.....  }h? $Throw: 7 boomerangs}h_ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}h Aim: a gnoll, wielding a +0 flail (66% to hit)  You throw a boomerang. The boomerang hits the gnoll!  The gnoll is heavily wounded.}he h.)....}hg }hh }hk }hs &jj   gnoll sergeant (polearm, wandering)j   gnoll...j}ht 5-4.5 (1.2}h]{ }hq f  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (66% to hit)  }h You throw a boomerang. The boomerang hits the gnoll!  The gnoll is heavily wounded. _A gnoll sergeant comes into view. It is wielding a +0 spear.~hX#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10~hĬ ####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: ---------  Time: 3854.5 (0.0)#.*#-) Claws#*)#~hThrow: 7 boomerangs#*..*...~h#.j....j   gnoll sergeant (polearm, wandering)......~hWj   gnoll.....j..  The gnoll is heavily wounded. ~h|_A gnoll sergeant comes into view. It is wielding a +0 spear.Throw: 7 boomerangs~hjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 66% to hit)~hL#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: ---------  Time: 3854.5 (0.0)#.(#-) Claws#()#Throw: 7 boomerangs#(..(....j....j   gnoll sergeant (~hMpolearm)......j   gnoll.....j..  Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 66% to hit)  You throw a boomerang.  The gnoll sergeant shouts!  The boomerang hits the gnoll.  The gnoll is almost dead.~hx......j~ho~h~hToj..j.~h6==5.6 (1.1~hW~hf`  Aim: a gnoll, wielding a +0 flail (heavily wounded, 66% to hit)  You throw a boomerang.  The gnoll sergeant shouts!boomerang hits the gnoll.  The gnoll is almost dead. _You hear a shout!~h ;#.............#DrDolphin the Trooper##............#Demonspawn **....#............#~hL Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: ==-------  Time: 3855.6 (0.0)#.*#-) Claws#*)#Throw: 7 boomerangs#*..j.........j   gnoll sergeant (polearm)...j..~h j   gnoll........  The gnoll is almost dead. _You hear a shout!  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycle~h Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 66% to hit)~h .*.*j.**j _You hear a shout!  Throw: 7 boomerangs~hS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (60~hBV#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15~h$Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: ==-------  Time: 3855.6 (0.0)#.(#-) Claws~h#.(#Throw: 7 boomerangs#.(.~h j.(....(..j   gnoll sergeant (polearm)~h2D...j..~hG[j   gnoll~h\........  ~hpPress: ? - help, Q - select action, ( or ) - cycle~hShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (60% to hit)  You throw a boomerang. The boomerang hits the gnoll sergeant!  ~hSThe gnoll sergeant is moderately wounded.hlQi.)...hRhShY{j..j.h/Z=--6.8 (1.2 _h_h8ah#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##Noise: ---------  Time: 3856.8 (0.0)#.*#-) Claws#.*#Throw: 7 boomerangs#j*...*....j..j   gnoll sergeant (polearm)hJ[15;14H......j   gnoll........ _The gnoll sergeant is moderately wounded.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)h#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7hd========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..hZSH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5hf#@## ##Noise: ---------  Time: 3856.8 (0.0)#.(#-) Claws#.(#Throw: 7 boomerangs#j(...(....j..h7j   gnoll sergeant (polearm)......j   gnollhM........  hcPress: ? - help, Q - select action, ( or ) - cyclehwShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinghba +0 kite shield (moderately wounded, 60% to hit)  hEYou throw a boomerang.  The gnoll sergeant blocks the boomerang.hN{ b.)..hh ,h @j.h 0j.h 48.0 (1.2 _h hp hKM#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#hMAC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 72% Place: Dungeon:5#@## ##hMNoise: ---------  Time: 3858.0 (0.0)#.*#-) ClawshNt#.j#Throw: 7 boomerangshN#.*...j.......hN|j   gnoll sergeant (polearm)......j   gnoll........ _The gnoll sergeant blocks the boomerang.  Throw: 7 boomerangshNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehNAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)hT j.j, wielding a +0 flail (almost dead, 66% to hit)hE#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================h##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15hInt: 10####..#####..SH: 5Dex: 17h#..# .$#XL:  7 Next: 72% Place: Dungeon:5h #@## ##Noise: ---------  Time: 3858.0 (0.0)h P#..#-) Clawsh5R#.j#hIThrow: 7 boomerangs#...h\ ..j.ho......j   gnoll sergeant (polearm)hD......hjj   gnoll........  h$Throw: 7 boomerangshʊPress: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight linehAim: a gnoll, wielding a +0 flail (almost dead, 66% to hit)  You throw a boomerang. The boomerang hits the gnoll.  h3You kill the gnoll!h~U()h 9.h h @j.hS ;4=9.2 (1.2 h _h" h$ hc)#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#haEV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##hNoise: =--------  Time: 3859.2 (0.0)#.*#-) Clawsh#.*#Throw: 7 boomerangs#.j.h%:..........hDj   gnoll sergeant (polearm).............. haI_You kill the gnoll!Throw: 7 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)h;#.............#DrDolphin the Trooper##............#Demonspawn **....#............#hHealth: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14h<Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##Noise: =--------  Time: 3859.2 (0.0)#.(#-) Claws#.(#Throw: 7 boomerangs#.(...(....(..j   gnoll sergeant (polearm)...(......(...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)  You throw a boomerang.  The boomerang barely misses the gnoll sergeant.h\.)j....h^h`hfj.j   gnoll (wandering)jh!g6-60.3 (1.1hjht  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)  You throw a boomerang.  The boomerang barely misses the gnoll sergeant. _A gnoll comes into view. It is wielding a +0 club.h,#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##h-HNoise: ---------  Time: 3860.3 (0.0)#.*#-) Claws#.j#Throw: 7 boomerangs#.............j   gnoll sergeant (polearm)......j   gnoll (wandering)....j... _A gnoll comes into view. It is wielding a +0 club.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)hPV#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15hPInt: 10####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##Noise: ---------  Time: 3860.3 (0.0)#.(#-) Claws#.j#Throw: 7 boomerangshSQ#.............j   gnoll sergeant (polearm)......j   gnoll....j...  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, 60% to hit)  hlQ5You throw a boomerang.  The gnoll shouts!  hQgThe boomerang hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.hQhT.jhhBj.h 6==1.4 (1.1hhUl  a +0 kite shield (moderately wounded, 60% to hit)  hn;You throw a boomerang.  The gnoll shouts!h)boomerang hits the gnoll sergeant.  hThe gnoll sergeant is heavily wounded. _The gnoll sergeant misses you.h#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10h֠`####..#####..SH: 5Dex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##Noise: ==-------  Time: 3861.4 (0.0)#.*#-) Claws#.j#Throw: 7 boomerangshM#.............j   gnoll sergeant (polearm)...j..j   gnoll........ _The gnoll sergeant misses you.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 60% to hit)h#.............#DrDolphin the Trooper##............#Demonspawn **....#............#Health: 63/63 ========================##...........#Magic: 7/7========================#...........#AC: 14Str: 12##..........#EV: 15Int: 10####..#####..SH: 5hQDex: 17#..# .$#XL:  7 Next: 74% Place: Dungeon:5#@## ##Noise: ==-------  Time: 3861.4 (0.0)hy#.(#-) Claws#.j#Throw: 7 boomerangsh#.............h$j   gnoll sergeant (polearm)...j..j   gnollhM........  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 60% to hit)  hrYou throw a boomerang. The boomerang hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.h]O.h_*Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 60% to hit)  hM`You throw a boomerang. The boomerang hits the gnoll sergeant.  The gnoll sergeant is heavily wounded.  The gnoll sergeant hits you from afar with a +0 spear.h%bk  The gnoll sergeant closely misses you.hhj.j 2 gnollsjhi$59hiA---2.6 (1.2h ohvs _A gnoll comes into view. It is wielding a +0 flail.h # #.....#..........hY  #.........#. ####..#####.. #..# .$###!## #h #.@# j....h j..................h ...j............<.......h{ h H  Found a stone staircase leading up.h h  An adder comes into view.h j.j.<SS   adder (wandering)h I7----h  %30h h  h< 4_The gnoll sergeant hits you with a +0 spear.h(ii  You closely miss the gnoll sergeant.hQjhk%  h#lPThe gnoll sergeant is heavily wounded.huj.j.S.hu-4.5 (0.9h|h~[ _The gnoll sergeant barely misses you.hmi  You closely miss the gnoll sergeant.hpvS.Shv(5.4h}hlf _The gnoll sergeant is heavily wounded.h@.##................##...........##..........# ####..#####..  #..# .$##@## ##..jj##... ..... ..j....  ....S.... hnA ........... .....<.......hoBhBh^ChBDhKj.jS..h^LhzLT8=6.4 (1.0hRhU _The gnoll sergeant barely misses you. _You see here an inky potion.h~##...###....#.....###...........#..........##..........# ####..#####.. h #@.# .$##!## ###.jj##... .jS.. hK .......  .........  ....hh˂h,h jj)jS..  The gnoll attacks as it pursues you! You block the gnoll's attack.hҏU5--7hhL _The gnoll sergeant hits you from afar with a +0 spear.h. ,hU5 jSj..h5 -8.3 (0.9h9 h; _You barely miss the gnoll. The gnoll barely misses you.h.;  You scratch the gnoll.h0o  The gnoll is moderately wounded.h^1h; j!S.M   Menkaure (wandering)Mh;jj 2 gnollsS   adder  The gnoll sergeant closely misses you.h<(9.2h>EhHi _Menkaure, Prince of Dust comes into view.h P  Menkaure shouts!  You claw the gnoll!hf h X  You kill the gnoll!h )Sj)MM   gnollh^ #6h O=-6=70.1h h _The gnoll sergeant misses you. The adder barely misses you.h! w.#..####.h-" ;##.#..##...##...........###..........# ####@.#####..  #.)# .$hT" #S## ###jjhx" #.)##...  ..... h" >j   gnoll ....... S   adder .....M...h$ h & h. S!M   MenkaureMj   gnoll.S   adder--1.1 (1.0h5 hG> h\ZBhaj.jM.hbV=-2.0 (0.9hjhn{ _You scratch the adder but do no damage. You block the adder's attack.hThe gnoll sergeant misses you. The adder barely misses you. _You scratch the adder but do no damage. You block the adder's attack.adder  The adder is almost dead.  The gnoll sergeant hits you from afar with a +0 spear.hbM. 2--=9h{h h6X_Menkaure breathes soot at you.h ;  You scratch the adder.h  †  You kill the adder!0--8-3.9 (1.0h2 hy L _The gnoll sergeant hits you from afar with a +0 spear.h8#..............##..DrDolphin the Trooper##.............# #Demonspawn **....#.............#Health: 50/63 ===================-----##............#Magic: 7/7========================#............#h8AC: 14Str: 12##...........#EV: 15Int: 10#...........#SH: 5Dex: 17##..........#h59XL:  7 Next: 78% Place: Dungeon:5####@.#####..Noise: =--------  Time: 3873.9 (0.0)#*)# .$#h9X-) Claws##j## ##Throw: 7 boomerangs#.j##.)##.M.j   gnoll sergeant (polearm).....h9M   Menkaure.......j   gnollh9m......... _The gnoll sergeant hits you from afar with a +0 spear.  h :$Throw: 7 boomerangsh.:OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinghM:`a +0 kite shield (heavily wounded, 60% to hit)hN #..............##..DrDolphin the Trooper##.............# #Demonspawn **....#.............#Health: 50/63 ===================-----##............#Magic: 7/7========================#............#AC: 14Str: 12##...........#EV: 15Int: 10#...........#SH: 5Dex: 17##..........#XL:  7 Next: 78% Place: Dungeon:5####@.#####..Noise: =--------  Time: 3873.9 (0.0)#()# .$#-) Claws##(## ##Throw: 7 boomerangs#.j##.)##hQ 8.M.j   gnoll sergeant (polearm).....M   Menkaure.......j   gnoll.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 60% to hit)  You throw a boomerang.  The boomerang completely misses the gnoll sergeant.h -†jShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (heavily wounded, 60% to hit)  You throw a boomerang.  The boomerang completely misses the gnoll sergeant.The boomerang hits the gnoll but does no damage.h wM.5.0 (1.1h h E _The gnoll sergeant hits you but does no damage.hx2# # # ## #.##. #...###..........# ####..#####..h2 #@)# .$###j## #.j# #.M#...h2P............h&3u...B.....B   bombardier beetle (wandering)..j   gnollh6h6hg7h`<jjM)BBhBJ-60hE h2E_A bombardier beetle comes into view. _You see here an adder corpse.h|8  You claw the gnoll!hX  You kill the gnoll!hh*M.B.hIl48-80==9 (0.9h@hB _The gnoll sergeant hits you with a +0 spear.hk  You scratch Menkaure but do no damage.h0-7.8hh_ _The gnoll sergeant completely misses you.h>  You claw Menkaure!  Menkaure is moderately damaged.Menkaure misses you.h6EkB. hEs44----8.7hIhKB _The gnoll sergeant hits you with a +0 spear.hy  You claw the gnoll sergeant!  The gnoll sergeant is almost dead.h0=9.6hh6 _Menkaure closely misses you. The gnoll sergeant barely misses you.hfdK  The gnoll sergeant blocks your attack.hl' hmB.  The gnoll sergeant is almost dead.hma45=--hn 80.5hth\|q _You block the gnoll sergeant's attack. Menkaure misses you.h7 n  You barely miss the gnoll sergeant.hi8 LThe gnoll sergeant is almost dead.h*9 $40hS9 N---1.4h@ h3C B _The gnoll sergeant hits you with a +0 spear.hQ  The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.Menkaure blazes with dark energy!hw 9*h8 (fast)Menkaure casts a spell.h6/h5\MB.h6&====hT6!2.3h;hu>1 _Menkaure seems to speed up.hn  The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.hn1--=---3.2hXth|w _The gnoll sergeant barely misses you. Menkaure misses you.hu  You closely miss the gnoll sergeant.The gnoll sergeant is severely wounded.The gnoll sergeant hits you but does no damage.h{ TB)h| D---4.1h h̅ 2 _You block Menkaure's attack.h  You scratch the gnoll sergeant.  The gnoll sergeant is almost dead.Menkaure barely misses you.hWi3----=5.0hh-B _The gnoll sergeant hits you with a +0 spear!h'  You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.Menkaure misses you.h.-9hhE _The gnoll sergeant hits you but does no damage.hR 9  #  #.............#  ##............#  #............#  ##...........#  #...........#  ##..........#  ####..#  #@j# .$#  ##M## ##  #.B# #.)# #... ..... .......  .........    _The gnoll sergeant hits you but does no damage.  blocks your attack.  The gnoll sergeant is almost dead.  Menkaure calls on the powers of darkness!The bombardier beetle convulses! Your body is wracked with pain!  convulses!hmj   #  #.............#  ##............#  #............#  ##...........#  #...........#  ##..........#  ####..#  h/k q#@j# .$#  ##M## ##  #.B# #.)# #... ..... .......  .........  hk h}  The gnoll sergeant hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *h9~ 10------------====6.8h h q _The bombardier beetle waves its antennae.h<    #  #.............#  ##............#  #............#  ##...........#  #...........#  ##..........#  ####..#  #@j# .$#  ##M## ##  #.B# #.)# #... ..... .......  .........    As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.Menkaure calls on the powers of darkness!h   #  #.............#  h##............#  #............#  ##...........#  #...........#  h^##..........#  ####..#  #@j# .$# h ##M## ##  h&#.B# #.)# h[#... ..... ....... h .........  hf  The bombardier beetle convulses! Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *The gnoll sergeant convulses! The gnoll sergeant closely misses you.hhN7/63 ---------7.8 (1.0Tele hh2 _You block Menkaure's attack.h U i.#..####.##.#..##...##...........###..........# ####@.#####..  #†j# .$#M## ###.B#.)##...  .....  .......  hX h_ M)You block the gnoll sergeant's attack. Menkaure attacks as he pursues you!h` Z=---8h0g h>j R _Menkaure closely misses you.hJ #.[... #.##..##.# # .###.# h`.###.# .##..@.......#####..#####.. #Mj# .$# ##)## ## #.B# #.)# #... ....hE hphTM†h<G8=---h9h~ha< _You block the gnoll sergeant's attack.hsU#..## #ht*.[... #.##..##.# # .###.# .###.# .#..........#####M.#####..ht #†j# .$# ##)## ## #.B# #.)# #... h~h #......... .# ##........h^n .# #........ .# #........ ##. ## ##....... #..#.## #....... #.#...## #.......h #### ##...... ## #...... # ##.............. #............... ##....#.......... #....#.......... ##... o   orc (wandering)#..o.....(. ######........$# ##hϐ&  hYour surroundings suddenly seem different.  An orc comes into view. It is wielding a +0 dagger.hHhK%.hg3oh.9-90hh@ _Found 4 silver javelins and 7 gold pieces.hp J.# ## ###. ## ##..#.## #...####......## ##..# #. hq #.## #(. #####.o......$  #...#.hs h S.oh. !-hL 1h_ hZ hi ) ###. ## ##..#.## #...####......## ##..# #. #.h # #(. #####.$  #..o......#..h_hcoo.h&2hhh6fd .# ###. ## ## #..#.## # #.#...## ##......## ## ..# # #.# ###.. #hf. ## #. # #. ## #(. ### ##.o......$ #... #.  #.#hPgh # #hkht<o.h8u=9=h{u3h{h}h ##. ## ##..#.## #...####......## ##..# ##. h l.# #o(. ####..$ .## h ;#.ho hn <o.h &4hL hG h6  You claw the orc!hf)h=1=5.7 (0.9hhBG _You kill the orc!h h h` h h ;10/63h h ,h h ,h h h 31=h h h ,h h( ha h h ,h h h S2=hM h ,h h ,h h hH 73h{ h ,h h ,h h hQ I4=h h ,hw h ,h h ,h h h2 S5=hS h ,h h ,h h hc I6=h  h ,hN h ,hr" hG% h% =7=h% h' hB* hr* h%, h. ,h1 h'4 he4 h5 h9 hC9 78h9; hB ,hD hF ,hmG hJ hdJ I9=hK hN hIN hO hQ hQ hpR h@T hwT T20=h1U hV hW hW hY hY hZ h9] h_] h^ ha ha I1=hc hf hf h~h hj hj hk h8m hmm S2=hFn h1p hip hq hs hs ht h>w hw 73h,x hy ,hz hV| h| h[~ h? hh h h h< !4hV (=h h ,hg h ,h hm h S5=hO h) ,h hx h h@ h h :26hi h hޠ hr h} hĥ hj h Bh hG #7he 0=h ha h h h׻ ,h h h K8=h h/ ,hP 9=h h h ,h` h ,h h ,h hS b30=h; h h hS hY h h h h( 91h ha ,h hH h{ h h i2=h h ,hL h ,h h ,h h hq K3=h h[ ,h  h h hP h" h" 94h$ h' h' hi) h+ hW, h- h0 h0 h0 L5=hu2 h5 hf6 h7 h8: ,h < h> h? hn@ hC hC 56=hD hF hH hI hJ hM ,hWS hV hDW S7=hX hZ h[ he\ h^ h^ h` hUg w8=hph ,hi hk hk hym hlo ho hp hWs hs #9hs hu h,y ,hy h| ,hE~ h h $40h 0=h hx h̅ h h h0 h h\ h K1=h h h0 h h՗ h ho hA ,h h hL #2ht 0=hӡ h ,h hګ h hέ hj h± K3=hȳ hb h he h h hx hu h #4h h* h h hH h ,h h hN h hF h N45=h h h h h ,h, h hB W6=h h ,h h ,h h h\ %7h h h h h ,h' h h h* h  hO K8=h h h h. h ,h| hZ h ?9=h hP h h h3 h h hW hs h L50=hl! hU$ h$ h% h1) ,h* h- hO- h. hM1 h1 h1 81=h1 h 3 h7 ,h=9 hc< ,h> hB h2C %2hD hfG hG hI hL hM hO hR h_S K3=h"U hX hX h@Z h] hM] h^ ha hb hdc he hf U4=hh h[j hj hDl hn hn hfp hxs hs %5hhu hx ,h#~ h hւ hB h= h~ h D6=h h@ h hȍ h4 h h h ,h h h) U7=h h h1 h hH h h 8=hu h h h ,h( hγ h #9hA 2=h h h h@ h h= h h> hs h h{ h &60h6 h h hD h h h hT h K1=hG hC ,h h ,h h h3 #2hZ 2=hE h h h h h hY h ,h h h - _You start resting.h 34072.7 (177.0)h l3=-38h h " _HP restored.h3S3hThXha,hfhgd _Found a brown potion.hkhlhmhr#..#.## #..#.#...## #..##......## ##.#........# #..#..## ##.##..hEs# #..#... ##.#.. #..#.). ##.5.7 (2.0)#........(.. ####M##.hs$. #†#.. ##)#.. #.B#.!# #.)#.##.....###.... ##..## ......h6thzh|hߚhAhUhbhh,hjhhѭ#=hh-hI#.#...## #..##......## ##.h#........# #..#..## ##.##..## #..h#...# ##.#..h## #..#.)# ##.h#.....@..(...# ####M.#7##.h+$..# #†j##..hO## ##)###..# #.B#ht#.!## #.)#h#.##.....## #... h.. ###..## ..... ### ...hߺ!...hehAh4h3hʵh=hh1hXhh,hhh,hAh,)##......## ##..#........# #...#........## ##..##...## #...#....# ##..#...## #...#.).hq# ##..#........(...# ####M.######.......@$..# #†j# 80.7 (3#...## ##)## hM#...# #.B# #.#......!## #.)#hA#.##.....## #..... ###..## ..... .. #### .......  ......... ....hh>hhv##......## ##.#.# #.#.## ##.##.hv## #.#.# ##.#.## #.#.).# ##.#........(...# ####M.#hv##........@..# #†j# #.hv{## ##)## #.hv^# #.B# #.hv+ hwz.. ###..## h4w/.....hOwj.. #### .hxw..hhh+1.7 (1hƋhh+2.7 (2h(h> _You now have 204 gold pieces (gained 7).h qM #.#...## #.### ## #. ## #### #.hu  #.## #.)....# ##...........(####M.######.# #†jh # ##)###..........# #.B#h hB +3.7 (1h hD hY #.#...## # ##......## ## #.# # #.## ## ##.## # #hI.# ## #.## # #.).# ## #.@...# ####M. ##.# #†j# #.## ##)## #.# #.B# #ht.#......!## #.)#  #.##.....## #... .. ###..##h .....  .. #### . hG .h{4 _You see here 4 silver javelins.h| h &5hF h + _F - 4 silver javelinsh\C3h/EhHhK,hO,h2S,hvThVhY,hZh\h$_,hz`hd,heh$m_##.........## ##.....# ###...## ##.)..# ###..hm"....# ####M.######...# #†j# ..## ##)## ...# #.B# #hm ## #.)# 90.7 (5.##.....## #... hmR.. ###..## ..... .. #### ....... .........h'n ........... .....<....... hYn hnhshnu^ _g - 4 brown potions (gained 1)hD_h,hPhh3hhhOh4hhhhh6 ##...## # #...# ## #...## # #.)...# ##hl #............# ####M. ##...........# #†j# #..........## ##)## #..........# #.B#h\_ #.#...@...## #.)#3.7 (3 #.##.....## #... .. ###..## ..... .. #### ....... .. . .....<hhGh h3h!hIh"Xh,hk hN # #. ### ##.### #..# ##.## #........#.)##.......#..# ####M.##hA#.# #†j##.....@....## ##)##5.7 (2#..........#B##.#.......## #.)# #.##.....###...hy.. ###..##.....hh4"h`4 javelins (silver)h h:"Ih\#h &h),h/*h,h,hU.h 5* #.#...## # ##......## ## #.# # ## ## ##.## # #.# ## #.## #...... #.)..# ##..... #...# ####M.h5f7 ##...........# #†j #..........## ##)# #..........# #.B# #.#.......## #.)# #.##.....## #.. ###..## .. ####  ..h)6h:h;hj3h)hhn,hhh,hQhDhhȼhh#........## ####.hS..## ##...# ###...## #.)..# ##.hs.# ####M##....hy.# #†jh #....## ##)#h ## #.B#100.7 (3h #.#.......## #.)##.hZVThrow: 4 javelins (silver) .................<..hhhh^ h_ he h g h3hhhh1,h0h,hhMhhhhhZ #.....# ## #....## # #.)..........# ## #......# ###h ##...........#  #..........## # #..........# # #.#.......##  #@##.....## ........####..## .........# #### ........#  .........  ......... h6f   sleepcap (dormant).........f.>.......hs 3  A sleepcap comes into view.h{ff.hS+4.7 (4hqh; _Found a stone staircase leading down.hX #.## # #.)..# ## #..# ## ##.#  ##h #.# # #.#.# #####.##.## .......@.#### .# ##.# ....f... ..>.........h2..###.hdhx@f.h+5.7 (1hfhTh.0 #.)..# ## #....# # ##...#  #.# #..## #.########.##.##..........#####.# ##.# ..#f.......#...#h0>..#.###.####hV3h9?f.h@:&6hh>h?h0  #..#  ##...#  #..# #..####.#########.##.##...........######.# ##.# f.....#........#..##....>..#h #....###.##### ##h h .=7he h 6 _You block the sleepcap's attack.h  You scratch the sleepcap.  The sleepcap is lightly damaged.8.6 (0.9hmh4U _The sleepcap barely misses you.h#f  You scratch the sleepcap.  The sleepcap is lightly damaged.h$(9.5h|*h-M _The sleepcap releases spores at you but does no damage.hdo  You scratch the sleepcap but do no damage.h)10.4h”h6 _The sleepcap is lightly damaged.hÞ+  You scratch the sleepcap but do no damage.The sleepcap is lightly damaged.1.3 _The sleepcap closely misses you.hJ  You scratch the sleepcap.  You claw the sleepcap, but do no damage.The sleepcap is moderately damaged.hJ (2.2hO hYR V _The sleepcap closely misses you.h  You claw the sleepcap!  The sleepcap is severely damaged.h=0=3.1hUh!U _The sleepcap barely misses you.h{;  You claw the sleepcap!h.6-4.1 (1.0hOhO _You destroy the sleepcap!hb ##.# #..# #.####.##########.##.##............#### ##.# ##.## ..##..##..# ##....>..# #....###. ##### ## ##.####hDhO--5hhh}  #.. ####.##########.##.##.....## ............####..##  ## #### ##.# ..##.#..# #....>.###hGh@-6hhќh hQ hT h? h h hV h hs ,hZ h P####.## ########.##.##.....## ............####..## ##.........# #### ##.## .#....h ## ..#..........#........##....> 8.1 (2#.###. ##........### #hT n####### hu h h h} hkBIhChF,hIh8JhL,hMhUOhR,hRh3ThV,h"Wh&]####.#.......## #.)########.##.##.....## #......####..## ...##.........# #### ....##....## ....#....## ....#.......## .....<#.......## h]o##....>......@..# 22.1 (4#....###.# ##........### ##.....#####.######hahgchl #...B ####.#.......##)########.##.##.....###...###..##  ### #### ###  ##  .....## .....<.............@.####....>...# ...###.###........### ..##.....###...##.####..##.hh+3.1 (1hheh #.# #.B#####.#.## #.)##.##.##.....## #...####..## .##.# #### .##.## .#.hZ 0## .#.## .....<.#.## ##....>.# #.###.# ##.### ...##.....### ....##.#### ##.## ....h h &4h_ hc h 4h! h h3hehhh$Bhb,hh#########.##.##.....## #... ............####..## .....  ##.........# #### .... #### .... #....## .... #........< #... ##....>.  #.....###@# 6.1 (2  ##........### #........#### #........#### ..##..... ... ..... .... . ....++###. .h &ho'hhZh hh#hBha,hhǚhk,h,h.........# #### ....## .... ...## .... .......< ...##... ....>.........## ##..... ...###.##.......h ........### #.......... #### #..@.......9.1 (3#### #..## #....  ...... #. ......... ###+++###. . .. . .hqhxhh Ih h3 ,h ,h ,hl h~ g.# #### ....... ## #... ## ... .## .....<....... ..## ##..>.........#####..h 1###.##.. .### #... .....### #...31.1 (2 #.#### #..##.. ## #....#.........#............#..##+++###.. ..#.. ...#.. ...h hJ h. hɰh'hGhhhEh,h4hchxhhh,hh# #### ....... ## h#......... ## ##... h## #.....<....... ## ###...h>.#####...h=###.##...### #...h### #.....4.1 (3## #..##... #....#..........#.............#...##+++###......h#......#......hrhhh+GhzGhHhPhW{####.. # ####h=W... ## ..M.. ## #hoW...... ## #.....<.......hW## ###..#####.###.##.### #........ .###...... ##hWi##.#....#.. hXg#............#hMXvM   Menkaure (wandering)hlXA##+++###.#.hX6#.............hghniM0Mhm4==5.1 (1hohMs& _Menkaure shouts!hH....####..##.....DrDolphin the Trooper ....# #####.......Demonspawn **.... ....####......M..Health: 63/63 ======================== .....####......*....Magic: 7/7======================== ......###.....<*......AC: 14h3IStr: 12 .......## ###....**...EV: 15Int: 10 ........#####.....*.....SH: 5Dex: 17 hI.....###.##......*......XL:  7 Next: 86% Place: Dungeon:5 ...### #........@.......Noise: ==-------  Time: 4135.1 (0.0) .### #................-) Claws hI## #..##.............Throw: 4 javelins (silver) hJ#....#....................#......................#...........h@JjM   MenkaurehkJ##+++###..............#..............#............. _You destroy the sleepcap! hJY_Menkaure shouts!  Throw: 4 javelins (silver)hJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (77% to hit)h?....####..##.....DrDolphin the Trooper ....# #####.......Demonspawn **.... ....####......(..Health: 63/63 ======================== .....####......(....Magic: 7/7======================== ......###.....<(......AC: 14Str: 12 .......## ###....((...EV: 15Int: 10 ........#####.....(.....SH: 5Dex: 17 .....###.##......(......XL:  7 Next: 86% Place: Dungeon:5 ...### #........@.......Noise: ==-------  Time: 4135.1 (0.0) .### #..........hӸo......-) Claws ## #..##.............Throw: 4 javelins (silver) #....#....................#......................#...........M   Menkaure##+++###..............#..............#.............Throw: 4 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (77% to hit)  You throw a silver javelin.  The silver javelin pierces through Menkaure!h?mM......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h2@Aim: Menkaure (77% to hit)  You throw a silver javelin.  The silver javelin pierces through Menkaure!  Menkaure is heavily damaged.hN8*hO (fast)Menkaure gestures wildly while chanting.hM--6.4 (1.33hh1 _Menkaure seems to speed up.h....####..##.....DrDolphin the Trooper ....# #####.......Demonspawn **.... ....####......M..Health: 63/63 ======================== .....####......*....Magic: 7/7======================== ......###.....<*......AC: 14Str: 12 .......## ###....**...EV: 15Int: 10 ........#####.....*.....SH: 5Dex: 17 .....###.##......*......XL:  7 Next: 86% Place: Dungeon:5 ...### #........@.......Noise: ---------  Time: 4136.4 (0.0) .### #................-) h_[39;49mClaws ## #..##.............Throw: 3 javelins (silver) #....#....................#......................#...........M   Menkaure (fast)##+++###..............#..............#.............Menkaure gestures wildly while chanting. _Menkaure seems to speed up.  Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (heavily damaged, fast, 77% to hit)hj....####..##.....DrDolphin the Trooper ....# #####.......Demonspawn **.... ....####......(..hHealth: 63/63 ======================== .....####......(....Magic: 7/7======================== ......###.....<(......AC: 14h 9Str: 12 .......## ###....((...EV: 15Int: 10 ........#####.....(.....SH: 5Dex: 17 .....###.##......(......h8 XL:  7 Next: 86% Place: Dungeon:5 ...### #........@.......h^ 6Noise: ---------  Time: 4136.4 (0.0) .### #................-) Claws h \## #..##.............Throw: 3 javelins (silver) #....#....................#............h ..........#...........M   Menkaure (fast)##+++###..............h a#..............#.............Throw: 3 javelins (silver)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehJ Aim: Menkaure (heavily damaged, fast, 77% to hit)  You throw a silver javelin.  The silver javelin pierces through Menkaure.hM......You throw a silver javelin.  The silver javelin pierces through Menkaure.  Menkaure is severely damaged.Menkaure calls on the powers of darkness!r body is wracked with pain!  Menkaure calls on the powers of darkness!h21----------------7.8 (1.42hh\5 _Your body is wracked with pain!h#g ....####..##.....DrDolphin the Trooper ....# #####.......hng Demonspawn **.... ....####......M..hg Health: 21/63 ========---------------- .....####......*....Magic: 7/7hg ======================== ......###.....<*......AC: 14Str: 12 .......## ###....**...EV: 15hh Int: 10 ........#####.....*.....SH: 5Dex: 17 h:h .....###.##......*......XL:  7 Next: 86% Place: Dungeon:5 h`h ...### #........@.......Noise: ---------  Time: 4137.8 (0.0) .### #................hh -) Claws ## #..##.............hh Throw: 2 javelins (silver) #....#....................#............hh ..........#...........M   Menkaure (fast)hh |##+++###..............#..............#.............hi Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Throw: 2 javelins (silver)hFi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehgi yAim: Menkaure (severely damaged, fast, 77% to hit)h....####..##.....DrDolphin the Trooper ....# #####.......h xDemonspawn **.... ....####......M..Health: 21/63 ========---------------- .....####...........hk8Magic: 7/7======================== ......###.....<.......AC: 14Str: 12 h.......## ###.........EV: 15Int: 10 ........#####...........hZSH: 5Dex: 17 .....###.##.............XL:  7 Next: 86% Place: Dungeon:5 ...### #........@.......Noise: ---------  Time: 4137.8 (0.0) h".### #................-) Claws ## #..##.............h@Throw: 2 javelins (silver) #....#.............h\.......#......................#...........hM   Menkaure (fast)##+++###..............#..............hJ#.............Throw: 2 javelins (silver)hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: Menkaure (severely damaged, fast, 77% to hit)  You throw a silver javelin.  The silver javelin pierces through Menkaure!hKi(((((((h>N......h?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (severely damaged, fast, 77% to hit)  You throw a silver javelin.  hI?kThe silver javelin pierces through Menkaure!  You destroy Menkaure!hSAh$H....####..##.....DrDolphin the Fighter ....# #####.......hUH:Demonspawn **.... ....####......(..Health: 22/65 ========---------------- .....##hqHn##...........Magic: 7/7hH1======================== hH~......###.....<.......hHYAC: 14Str: 12 hH_.......## ###.........h1I~EV: 15Int: 10 ........#####...........SH: 5Dex: 17 .....###.##.............XL:  7 Next: 111% Place: Dungeon:5 ...### #........@.......h]INoise: ---------  Time: 4139.1 (1.3) .### #................-) Claws ## #..##.............hIThrow: javelin (silver)#....#.............hI.......#......................#...........hIU##+++###..............#..............hI#.............hJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh6JAim: Menkaure (severely damaged, fast, 77% to hit)  You throw a silver javelin.  hUJRThe silver javelin pierces through Menkaure! _You destroy Menkaure!hyJhK`  Your Fighting skill increases to level 8!hK6You have reached level 8!hpU/  --more--h  4/718/888 5%  You feel agile. Your demonic ancestry asserts itself...............@............ _Your body becomes darker with foul flame.hhhh+hhr: _hh^M5hqhzhhhhhh#hhD....####..## .........# #### #.......hs....## ##......(......## ##....hj....## #.....<.......h....## ###.........>.........#####........###.##....h....### #....@...........h43.1 (4.0....### #....h.... #h&j.#### #..##.... h8a## #....#hJ....h\ .......#....hyT ..........#hi.... ##+++###...h9.... #...h.... h- #h"....hjhH h h0Ihhlh76h؟,hhAhhh,h@hhh37=hh^h ##.........# #### #....... ##....## hz ##......(. #.....## ##......... #h.....## #.....<.... #.....## ###.. h9##....>.........#####.... hNV #..###.##hb;....  ##h[..### #.....h.... h ##.....### #@........h7 h̯m ##.#### #..##.... h߯ h: #....#......h h'.......#...........h&P ..........#...h8A........ ##+++###......hJ+........ h#.............. #............. h!hhh hv{ h{ hށ hj h:BQh-M...###..## .....  ##..# #### #...... ##h.##  ##(.## #......## #.....<.... #.......## ### h+n##....>...#####.hU..###.##..  ##........### #@...h|##.....### #...##.#### #..##..##h#....#....................#...hF..#...#hأC............hhűA8.1 (1h hhw dM########.##.##.....###... ......####..## .....  ##...# #### #...... ##...##  ##(....## #.....h .....## #.....<.... #..............## ###. ##....>.........#####......###@##.....##........#####.....### #...h ##.#### #..##.............h8 T....#..hL q.........#.h_ #+hz I....hG h &9h hY h Ihhrh8=hhhlh @ ####.#.......## #.)#  ########.##.##.....## #... .hF..####..##  ##..# #### #....  ##.## ##  #ht.## ##...  #.## #.....<.. h  #.....## ###. ##....>.......@.#####.h51.1 (2  #...........###.##...h. ##........### #.......h+ ##.....### #.......hLz ##.#### #..##.hk## #....#..  .......#.hg.  ..........#..h ##+++###. hKhhhٶ #...# #.B ####...## #.) ########.##.##.....## #...####..##  ##.# #### # ## ## # ##.... # #.....< #......## ####....>.........##### ...###.##...### #........### #...#### #..#### #  ..........#2.1 (1h,hHh % #.## ## #...# #. ####...## # ########.##.##.....## #..h .####..##  ##.# #### # ## ## # ##.... #h  #.....< #..... ###h> #....>.........##### hU ...###.##...### #....hh _....### #..h| _.#### #..##h R## # h h &3h h h&;h;h;h>h>79hBXhFC,hChDhE>30=hEhEhFhFhmGhHhHh~IhLh,MK1=h+NhPhQhQhhUhUhqVhYhUY#2hqYhpZh\h\h]h`,h`hbhbhche93he0=h8fhpghghghihUihihjhjD4=hkhlh:lhlhn,h5oh)qhmq95h1rhNs,hsht,hQuh5vhavS6=hvhwh xhjxhy,hLzh{h{hJ|h}h(~K7=h~hhhh,h0hDhf98h=hhhhohhh;hd#9h0=hhQ,hhhhqhhL40=hLhvhhhhhlhjh21hh,h]hh˘hh,hfhyh=2=hhh(h=hhLhhRhhK3=hFhhBhhܨ,hbh\hw94hhR,hh ,hhh˯S5=h<hk,hh?hlh3hhrhζh h0K6=hhhhqh,hNhdh97h`hx,h?hb,h8hhS8=hjhhh hThh:ha9=hlh/,hhXhuhHhP50h\hohhih,hh ,hhhdN51=h3h,hjh,hh h9%2hM2=hhhhh_hthhh(%3hhhh8hWhyhhh:54=hOhh,hhhhhh6hhh #5h2=hhhhxh,hh h4%6hhGhkhhh hsh| h K7=h@ h ,h h h4 hhh=U8=hhh?hh,huhh%9hvhhhhThhh"hEhhhE60=hXhhhh8 h[ h h!h!U1=ho"h#h#h$h%%hH%h%h'h*'%2h'h(h(hI)hg*h*h*h4,hZ,#3h,(=h,h-h .hk.h/h/h 0h0h1hm1ha2h2#4h22=h2h4,h*5h16hS6h6h7h7%5hR8h9h!:h:h<h=h=h*?h\?K6=h?hAhCAhAhBhChyChDhD#7hD2=hAEhFhFhGhGh#HhHhIh(JhJhLh7L%8hLhMhMh1NhQO,hOhPhPhPD9=h6Qh6RhJRhRhShThThWh6WhVWO70=hXhYhYhZh/[hD[h(\ha_ _You start resting.hg228835.0)hg#1hg7=96hkhm" _HP restored.hj A#.# #.B####.### #.)########.##.### #.............####..## ..### #### #..##..## ##..h #..##..#.#.....<#.###.......##....>###...h^ ...........###.##...#### #....### #.....#### #..## #....#. ......ht hǮ $90h .0)hx h h7ThThWhYhhhhh<hhGhhhhhOBh!,hݽhhhl9=h$h########.##.### #... ............####..## .....  ##.........# #### #..... ##.## ##......( h1#.....## ##..... #....## #.....< #...hM..## ###......... ##....>hnU..#####...........  h{#...........###@##....... 3.1 (3  hi##........### #........hp ##.....### #........h hu##.#### #..##.....h h## #....#.....hW .......#..h(b ..........#..h;a##+++###......huI #......hhwh4h;hhshhh3hh,hnh(h,hhhhݎ,hGh#h;h]hh?- ####.#.......## #.)# ###.##.##.....## #... .......####..## ..... .......# ####....... .## ##......(.. .## ##........... .h## #.....< ..........## ###......... .>#####@.......... 8.1 (5 ........###.##.. ......### #..... ....### #........... .#### #..##........ ##....#....................#............h..........#...........##+++##hA"hhhIhJh+KhKhNhPhPhS,hU,h VhQWhXhXhsYhZhq\h^,h_hah h 9#..........## ##)## ##  #..........# #.j# ##.#.......## #.)### ##.##.....## #..... hN ####..###...... # ####....... ## ##......(.. ## ##... ....## #..@..<302.1 (4h ## ###.. .##### .##.h .### #.......## #.......h j   gnoll sergeant (polearm, wandering) h s# #..##.....h! Z#....#.............#hA "h h! h e _A gnoll sergeant is nearby!h#. #†j# .$# #.## ##)## ## #... #.j# .#..#.)### #.##......####...# ####hQy.... ## ..(.. ## ##..@........ ## #.....<.......## ###...#####.###.## .### #. ##h}b..##.#....#..hhhK.jh23.1 (1 _hhh3 #...........# #†j# .$#DrDolphin the Fighter #..........## ##)## ##Demonspawn **.... #..........# #..#Health: 71/71 ======================== #.#.......## #.j###.Magic: 8/8======================== #.##.....###*.....AC: 14Str: 12 ..####..## ##.*.....EV: 15Int: 10 ..# #### ##.*......SH: 5Dex: 18 ..####..*...(..h3 TXL:  8 Next:  5% Place: Dungeon:5 ...####..@........Noise: ---------  Time: 4303.1 (0.0) ....###.....<.......-) Claws .....## ###...........Throw: javelin (silver) ......#####............. ...###.##............... .### #..................j   gnoll sergeant (polearm, wandering) hR4 C## #..................#..##...............#....#.............. _A gnoll sergeant is nearby!Throw: javelin (silver)h4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (wandering, hasn't noticed you, 75% to hit)he p j..h` j*.Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (wandering, hasn't noticed you, 75% to hit)h'"#...........# #†j# .$#DrDolphin the Fighter #..........## ##)## ##h"lDemonspawn **.... #..........# #.(#Health: 71/71 ======================== #.#.......## #.(###.Magic: 8/8======================== #.##.....###(.....AC: 14Str: 12 ..####..## ##.(.....EV: 15h"7Int: 10 ..# #### ##.(......SH: 5Dex: 18 ..##h(###..(...(..XL:  8 Next:  5% Place: Dungeon:5 ...##hB###..@........Noise: ---------  Time: 4303.1 (0.0) hZ#....###.....<.......hn#.-) Claws h#.....## ###...........h#Throw: javelin (silver) ......#####............. h#>...###.##............... h#`.### #..................h#yj   gnoll sergeant (polearm) h### #..................#..##...............h#%#....#..............h$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh0$lAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinghC$Ca +0 kite shield (wandering, hasn't noticed you, 75% to hit)  h|$XYou throw a silver javelin.  The silver javelin pierces through the gnoll sergeant!h  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (wandering, hasn't noticed you, 75% to hit)  You throw a silver javelin.  The silver javelin pierces through the gnoll sergeant!  The gnoll sergeant is heavily wounded.hh |).j..hů-4.4 (1.3hBNothing quivered _hh{h4 m.# ####M.#####.. . #÷)# .$# .## ##)## ## ... #.(# ? .#..h4 5#.)#####......####..j..# ####...## h5 e(... ## #h!5 /...... hk5 ## #.....<.## ###h5 9..##### ..###.##<h5 b# #. #..##.hB  Found a scroll labelled OBBO CIKOTA. Found an escape hatch in the ceiling.h5C 4=50h4L hO [ _The gnoll sergeant barely misses you.h8# ##..........# # ####..#####..  #÷)# .$# ## ##)## . ## .. #.(# ? #...)### h##...... ####..j # ####. ## (## #. ## #.....<h## ###..#####. .###.##hO<# #....hhhi&6hhiT _The gnoll sergeant misses you.hӭ  You claw the gnoll sergeant!  Your off-hand claw misses the gnoll sergeant.h9 5=7.3 (0.9hU h b _The gnoll sergeant is almost dead.hA  You claw the gnoll sergeant!hC)h.12-h0 8.2h.&h}3R _You kill the gnoll sergeant!h} 3h hf h ,hď h j _Found a fizzy clear potion.h 3h( h # ####..#####.. # #÷)# #.$# ## ##)## #..## hN y# #.(# #?.# ## #.)###...# hp *.....## ##........# ## ##.).# h #### ##..........#  h ##.....@(....# --hߡ +10.2 (2.0 h 4##...h ...# ## #.....<h4 ~# ## ###........hW \######.... ##.##....hy l<.!  #.....h 6.  #.. #..##h "h 8-h h\ hap # ####..#####.. # #÷)# #.$# ## ##)## #..## # #.(# #?.# ## #.)###...# ## ##........# ..## ##.).# #### ##....# hq##......@....#  ##.#  #.....<.# ## ###.#####.#.##.<.!. #. #. h~A1.2 (1hWhZh2.2 (2Throw: 3 javelins (silver) hvhKU _F - 3 silver javelinshIhhBhh.## #...........#..# ##....5........# ####..#####.....# #÷)# #.$#...## ##)## #..##....# #.(# #?.# .......## #.)###...#.....## ##hP..# ###..## ##.)@......##### ##..........# ##...........# ##.# #.....< ..## ###.....#5   Grinder (wand, wandering) ...#####.# ###.##h<.!.. # #........h3 3.2 (1  hgGrinder comes into view. She is carrying a wand of polymorph.hu.55)h4==4.2 (2h1hL % _Grinder shouts!h $........## #...........#DrDolphin the Fighter .........# ##..........#Demonspawn **.... .........# ####.5#####..Health: 71/71 ======================== h .........# #÷*# #.$#Magic: 8/8======================== ........## ##*## #..##AC: 14Str: 12 ........# #.*# #?.#EV: 15Int: 10 .......## #.*###...#SH: 5h BDex: 18 #.....## ##.*......#XL:  8 Next: 12% Place: Dungeon:5 ###..## ##.)@......#Noise: ==-------  Time: 4314.2 (0.0)hK #### ##..........#-) Claws ###...........#Throw: 3 javelins (silver) ##hڠ ##............# .###.....<.......# ..## ###..............#5   Grinder (wand) ...#####.................# ###.##...............<.!.. # #.......................h rGrinder comes into view. She is carrying a wand of polymorph. _Grinder shouts!  Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cyclehL }Shift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)h"........## #...........#DrDolphin the Fighter .........# ##....(.....#Demonspawn **.... .........# ####.(#####..Health: 71/71 ======================== .........# #÷(# #.$#Magic: 8/8h<======================== ........## ##(## #..##AC: 14Str: 12 ........# #.(# #?.#EV: 15Int: 10 .......## #.(###...#SH: 5Dex: 18 #.....## ##.(......#hIXL:  8 Next: 12% Place: Dungeon:5 ###..## ##.)@......#Noise: ==-------  Time: 4314.2 (0.0)#### ##..........#hK-) Claws ###...........#Throw: 3 javelins (silver) ####............# .##hY#.....<.......# ..## ###..............#5   Grinder (wand) ...#####.................# ###.##...............<.!.. # #.......................Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)  hKYou throw a silver javelin.  The silver javelin barely misses Grinder.hh{s.5)).h:*hYn   ##....(  ####..  #÷5# #.$#  ##)## #..##  #.(# #?.#  #.)###...#  ##........#  ##.)*......#  #### ##..........# # ##...........#  ##............#  #.....<.......#  ###..............# ................# ............<.!.. #  h#oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)  You throw a silver javelin.  The silver javelin barely misses Grinder.  Grinder gestures at you.h8@h@  2  0 2 javelins (silver) You suddenly lose the ability to move!hG/  --more--h@m --5.5 (1.3Para _hh ho§h+E--6.5 (2h h>   hS ##....(  ####..  #÷§# #.$# h\> ##)## #..##  #.(# #?.#  #.)###...#  ##........# hX ##.)@......#  #### ##..........# h ##...........#  ##............#  #.....<.......#h ###.........................................<. h-p# #....................... _Grinder blinks!hH15  5 7.5 (3h[2 javelins (silver) hh0R _You can act again.hp........## #...........#DrDolphin the Fighter .........# ##....(.....#Demonspawn **.... .........# ####..#####..Health: 71/71 ======================== .........# #÷§# #.$#hMagic: 8/8======================== ........## ##)## #..##AC: 14Str: 12 ........# #.(# #?.#EV: 15Int: 10 .......## #.)###...#SH: 5Dex: 18 #.....## ##........#h!XL:  8 Next: 12% Place: Dungeon:5 ###..## ##.)@......#Noise: ---------  Time: 4317.5 (0.0)#### ##..........#-) Claws ###...........#Throw: 2 javelins (silver) ####............# .###.....<.......# hO..## ###..............# ...#####.................# ho###.##...............<.!.. # #....................... _You suddenly lose the ability to move! _Grinder blinks! _You can act again.Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehKa#***@hS0F#(#hT~[#)#.*hp (........## #...........#DrDolphin the Fighter .........# ##....(.....#Demonspawn **.... .........# ####..#####..Health: 71/71 ======================== .........# #÷§# #.$#Magic: 8/8======================== ........## ##)## #..##AC: 14hp Str: 12 ........# #.(# #?.#EV: 15Int: 10 .......## #.)###...#SH: 5Dex: 18 #.....## ##........#XL:  8 Next: 12% Place: Dungeon:5 ###..## ##.)@......#Noise: ---------  Time: 4317.5 (0.0)hp G#### ##..........#-) Claws ###...........#hq Throw: 2 javelins (silver) ####............# .##h>q #.....<.......# ..## ###..............# hfq ...#####.................# ###.##...............<.!.. # #....................... hq Z_Grinder blinks! _You can act again.hq Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cyclehq AShift-Dir - straight lineOkay, then.hr h~ h6 . _h3h0hhhh: _hhhM ### #.......##..5.(.....# ####..#####.. .# #÷)# #.$# ##)## #..##.(# #?. .......## #.)###.....## ##.hcO8.5 (1 ###..## ##.)..  #### ##...... ###...........#5   Grinder (wand)............<.hh{h\ _Grinder is nearby!hBz m........# ##...........#hz lDrDolphin the Fighter ........## #...........#Demonspawn **.... .........# ##..5.(.....#Health: 71/71 ======================== .........# ####*.#####..Magic: 8/8h2{ ======================== .........# #*)# #.$#AC: 14Str: 12 ........## ##*## #..##EV: 15Int: 10 ........# #.*# #?.#SH: 5h{ +Dex: 18 .......## #.*###...#XL:  8 Next: 12% Place: Dungeon:5 #.....## ##.@......#Noise: ---------  Time: 4318.5 (0.0) h| ###..## ##.).......#-) Claws#### ##..........#Throw: 2 javelins (silver) ###...........# ####............# .###.....<.......#h| a5   Grinder (wand) ..## ###..............# ...#####.................# ###.##...............<.!.. _Okay, then. _Grinder is nearby!Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)h7........# ##...........#DrDolphin the Fighter ........## #...(.......#Demonspawn **.... .........# ##..(.(.....#Health: 71/71 ======================== .........# ####(.#####..Magic: 8/8======================== .........# #()# #.$#AC: 14Str: 12 ........## ##(## #..##EV: 15hr8Int: 10 ........# #.(# #?.#SH: 5Dex: 18 .......## #.(###...#XL:  8 Next: 12% Place: Dungeon:5 #.....## ##.@......#Noise: ---------  Time: 4318.5 (0.0) ###..## ##.).......#-) Claws#### ##..........#Throw: 2 javelins (silver) ###...........# ####............# hG9;.###.....<.......#5   Grinder (wand) ..## ###..............# ...#####.................# ###.##...............<.!..Shift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)  You throw a silver javelin.  The silver javelin pierces through Grinder!  The silver sears Grinder!  Grinder is moderately wounded.h?8.h65h{÷h)h )hhh&9.9 (1.4h,javelin (silver) h+hh  hgAim: Grinder, carrying a wand of polymorph (61% to hit, chaotic)  h6%You throw a silver javelin.  h^3The silver javelin pierces through Grinder!hsearsh   h8Grinder is moderately wounded. h]_Grinder grins, showing sharp teeth.hh`........# ##...........#DrDolphin the Fighter ........## #...(.......#Demonspawn **.... .........# ##....(.....#Health: 71/71 ======================== .........# ####5.#####..Magic: 8/8======================== .........# #*)# #.$#AC: 14Str: 12 ........## ##*## #..##EV: 15Int: 10 ........# #.*# #?.#SH: 5hmDex: 18 .......## #.*###...#XL:  8 Next: 12% Place: Dungeon:5 #.....## ##.@......#Noise: ---------  Time: 4319.9 (0.0) ###..## ##.).......#-) Claws#### ##..........#Throw: javelin (silver) ###...........# ####............# .###.....<.......#5   Grinder (wand) ..## ###..............# ...#####.................# ###.##...............<.!.. _Grinder grins, showing sharp teeth.Throw: javelin (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ghrinder, carrying a wand of polymorph (moderately wounded, 61% to hit,  chaotic)hp........# ##...........#DrDolphin the Fighter ........## #...(.......#Demonspawn **.... .........# ##....(.....#Health: 71/71 ======================== .........# ####5.#####..hqqMagic: 8/8======================== .........# #()# #.$#AC: 14Str: 12 ........## ##(## #..##EV: 15Int: 10 ........# #.(# #?.#SH: 5Dex: 18 .......## #.(###...#XL:  8 Next: 12% Place: Dungeon:5 #.....## ##.@......#hqNoise: ---------  Time: 4319.9 (0.0) ###..## ##.).......#-) Claws#### ##..........#hqThrow: javelin (silver) ###...........# ##hr!##............# .###.....<.......#5   Grinder (wand) hQr..## ###..............# ...#####.................# hr###.##...............<.!..Aim: Grinder, carrying a wand of polymorph (moderately wounded, 61% to hit,  hrvchaotic)  You throw a silver javelin.  The silver javelin hits Grinder and shatters for extra damage.  hreThe silver sears Grinder!  Grinder is heavily wounded.hrh .5))21.3 (1.4Nothing quivered _h h h_## #. ##........## #...(...##....(.....# ####..#####.. .# #5)# #.$# ##)## #..##.(# #?.# .......## #.@###...# #.....## ##.. ###..## ##.) h2 #### ##....  ##..... ## ##.....## <### #### ...#####....#h%h=,hB20hhJy  You throw a silver javelin.  The silver javelin hits Grinder and shatters for extra damage.  The silver sears Grinder! _Grinder is heavily wounded. _Grinder zaps a wand. You resist with some effort. _Items here: )) ÷÷.hW 9## ### #.......... ##........## #...(....##....(.....# ####..#####.. .# #5)# #.$# ##)## #..##. #? .......## #.)###...# #.....## ##........# hX ###..## ##.).......#  #### ##..........# #  ##...........# ## ##......# .## #.....<## ###hvY h3_ G÷5h_ -3 _hd hf T _You see here a silver javelin.h  You claw Grinder!  Grinder is severely wounded.hJhpL==4.2 (0.9hwhwG _Grinder zaps a wand. You resist with some effort.hl6  You scratch Grinder.  Grinder is severely wounded.h; 8*h     #............#  ##...........#  #...(.......# h0  ##....(.....#  ####..#  #÷)# #.$#  ##5## #..##  #.*# #?.#  #.)# hU E ##... h{ ##.).......#  #### ##..........# # ##...........# h L ##............# h e #.....<.......#   h BGrinder gestures at you.hg 8@h4  2  0 You suddenly lose the ability to move!h /  --more--hTg -5.1Para _h9^hIdZ-6.1 (1hJihvI _Grinder hits you but does no damage.hy}%  h}BGrinder gestures at you.hi    #............#  ##...........#  #...(.......#  ##....(.....#  ####..#  #÷)# #.$#  ##5## #..## hV #.@# #?.#  #.)#  ##...  ##.).......#  #### ##.......h\ ##...........#  ##........... #.....<.......   You resist with some effort.h :15  5 h  -7.1 (2hGhR _You can act again.h]  You scratch Grinder.  Grinder is almost dead.h+d§5 =8.0 (0hohp% _Grinder blinks!hTG Z #.## ##.....## #........... ##.........## #...(....##....(.....# ####..#####.. .# #÷)# #.$# ##@## #..##hG .(# #? .......## #.)### #.....## ##.... ###..## ##5)....  #### ##........ #  ##.......... ## h-H #............ .## <hK hU >5.h$V 5-9.0 (1.0h.^ h#b +  Things that are here: h_b _a +0 flail; an inky potion; a gnoll skeletonhRw# ##.## #.....hR.# ##..........# #...(......# ##....(.. ####..#####.. #÷)# #.$### ##§## #..# #.@# #?.# h#)###.. #.....## ##5.... ###..## ##.)...  #### ##....... h9# ##.........#hQ;##........... .##hh.....<........## ##h~..#hh#h(**hg  Grinder gestures at you.h>)@hg0--30hhhz _Pain shoots through your body! _You see here a silver javelin.h.## .# ##.........# #...(.....# ##....(.. ####..#####..h #÷)# #.$### ##)## #..# #.(# #?.# ###.. #.....## ##5.......###..## ##.).......#  #### ##..........# # ##...........#h###............# .###.....<h .#.## ###......h2B.#.#####...#hh**hkg  Grinder gestures at you.hA@66--1hghm4 _Pain shoots through your body! h\_Items here: )) ÷÷.h  You barely miss Grinder.  Grinder is almost dead.hg  Grinder gestures at you.hmD=2hysh>u2 _You resist with some effort.h:  You scratch Grinder.  Grinder is almost dead.hą 8*hUg  Grinder gestures at you.hL@2---9 (0.9h hS4 _Pain shoots through your body!h6  You claw Grinder!hT2/hol4/73=-33.8hhBG _You kill Grinder!hJJ..# ##.#.## #...(.......#..# ##....(.....#.# ####..#####...# #÷)# #.$## ##)## #..##.# #.(# #?.# ## #.)###...# ####@.......# ####.).# # ##..# ## .......# .##..# ..## <.# ...## ###.......#..#####...# .###.##.<.!..hRs5=-h(S4.8 (1.0hXh1a[-5.8 (2hehg1 _F - a wand of polymorph (5)h4hhޕ h@_There are no items here.h1l4huphqh uM## #. ##.........## #...(....##....(.....# ####..#####.. .# #÷)# #.$# ##)## #..## ..(# #?. #h .......## #@)###........## ##.###..## ##.) # #### ##..........####..............h h 26.8 (1 _h h7 hq=## #.# # ##...........# ## #...(.......# # ##....(.....# # ####..#####.. # #÷)# #.$# ## ##)## #..## # #.(# #?.# .## #.@###...# .....## ##.# ..## ##.).#  #### ##.# ##...........# ## ##.### #.....=2m<.### ###.# ¥h<7¥h ¥hj _Items here: )) ÷÷.¥hagmM## ### #.......... ##........## #...(....##....(.....# ####..#####.. .# #÷)# #.$# ##)## #..##. #? .......## #.)###...# #.....## ##........# ###..## ##.).......##...##..##.####..............¥hn¥h9o568 _¥hM}¥h9.8 (2Throw: javelin (silver)¥h[¥hT _G - a silver javelin¥h xM #.## ##.....## #........... ##.........## #...(....¥h ##....(.....# ####..#####.. .# #÷)# #.$# ##@## #..##..# #? .......## #.)### ¥h #.....## ##........#..¥hC a...........<.......¥h ¥h ,40.8 (1¥h ¥h  h - 2 inky potions (gained 1)  Things that are here:7=1.8 (2¥hѳ ¥h  ¥h D_a +0 flail; a gnoll skeletonåh[3åh'^åheåhgåhk,åhMl<  You see here a +0 club.åhYrK _åhtåh`xåhxU8=åh*{åh,åhåhd#.## #..[...## #.....##..## ##.....# ## #......# åh## ##............# ## #............# # ##...........# ## #...(.......#  ##....@.....# 5.8 (4åhDv####..#####...÷)# #.$#2 javelins (silver) .......##)## #..## åhV.......# #..# #?.# ......## #.)###...# .....## ##........#..## ##.)....åh~...#  #### ##...åh åhåhh` _G - 2 silver javelins (gained 1)ĥh{3ĥh~ĥhĥhߌBĥh;ĥh;9ĥh]ĥhɘ,ĥhĥh ## ##...###.## #..[... .#...## #..##...## ##..# #..# #ĥh..#.## ##..#.## #..#..# ##....#.## #...@.......#8.8 (3..# ##..........#..# ####..#####..ĥh3...# #÷)# ĥhϣ.$#..## ##)## #..##ĥh...# #..# #?.# #.......## #.)#ĥhD##...#...## ##.ĥh<g.......# ####..## ##ĥh`<.).......#ĥhΤĥhpĥh#` _G - 3 silver javelins (gained 1)ĥh[ĥhɓĥhєĥh*ĥhĥh,ĥhĥhb70=ĥhBĥh!ĥh,ĥhͶĥhͻĥhĥhĥh޿ĥhA ##....## ## #....[... # #....ĥhi##.. ## ##....# # # #....# ## ##....# ## #....# # ##....# ## #.......@...# 52.8 (4ĥh# ##..........# # ####..#####..# # #÷)# #.$### ##)### #..# ....## #.)# ...## ##... ĥh,ĥhĥhťhІ3ťh6ťhťh&1=ťhťhV,ťhrťhťhYťhťhťh)ťh ťhl%2ťhťhvťh,ťhťh,ťh4ťh#....# #...  #......# #..  ##.....# ..# # #.....# #..# # ##....# ..# ## #...........##.# # ##..........#..# # ####..#####..# # #÷)# #.@# 8.8 (6 ťhl## ##)## #..## # #..# #?.## # #.)###... ##........#  ##.).......#  ##..........#  ##...........#  ##.....ťhťhťhK? _You now have 223 gold pieces (gained 19).ťh ťhN ťhL ťh$ ťhm' ťhW* a3=ťh+ ťh- ,ťh. ťh0 ťh2 ťh2 ťh4 ťhz6 ťh6 ťh7 ťh< .## ##...# ..# ..## #............# #..# ...# ##...........# ..# ...## #...........##.# ťh< !....# ##..........#..# ....# ####..#####..#...# #÷)# ##..#..## ##)## ##..## ...# #..# #@.##62.8 (4 ..## #.)###...# .## ##........## ##.).......# # ##..........# ##...........# ##.....# #.....<.......# ###....#ťho= ťhA ťhB a _H - a scroll labelled OBBO CIKOTAƥhIƥh@ƥhƥh`O=ƥhƥh,ƥhƥhƥh,ƥhVƥh...## #.##.# ...# ##.#..# ƥhB..# ####..#####..# ..# #÷)# ##..## ##)## ##..##ƥhm #..# ##..###ƥh:#.)###...# ## ##........# ƥhæ## ##.)....@..#5.8 (3 ƥh## ##..........# ƥh##...........# ##............#ƥh>= #..<ƥh.####........# ####.....# ##.........ƥhl<.!.. .....ƥh!...ƥhƥhƥhƥh83ƥh=ƥhƥhƥhDƥhƥhƥhƥhƥh3ƥhƥh,ƥh ƥh .# #÷)# ##..# ## ##)## ##..## # #..# ##..## ## #.)###...# ƥhL## ##........# ## ##.).......# ## ##......... ##... ##.......8 #.....<###........##................ ........................ ##...................... .#..............ƥhƥhƥh*ƥhn 3ƥh ƥhd ƥh ,ƥh ƥh ƥhF ,ƥhR ƥh ƥh ,ƥh ƥh ƥh ,ƥh ƥh{ ## ##........# ## ##.).......# # ##..........#  ##...........#  ##............#  #.....<.......#  ###....# ###...........### #......!...#72.8 (4 ................# ....................ƥh b....## .. ƥh ƥh_ c _There is an escape hatch in the ceiling here.ǥhǥh@ǥhǥh¿ǥh@ǥh: _ǥhBǥh,ǥhǥh,ǥh\ǥhb# ##..#  ##.).......#  ##..# ǥht##...........# ##...# #.....<.......## ###...## ..ǥh..### .<.@...# 5.8 (3# ǥh/# ... ǥh<,#..ǥhǥhǥh ǥhV_E - 2 fizzy clear potions (gained 1)ǥh#T3ǥhzUǥh\ǥh=_,ǥhb,ǥh=j ##...# ##...........#  ##...#  #.....<.......# ##..## ..........### ...<.....## .....###..@.....#..#.ǥhjh   hound (asleep) .h ǥhNs+6.8 (1ǥhs+7.8 (2ǥhyǥh{ ǥh|J_A hound comes into view.ǥhu ǥhv cWield which item (- for none)? ǥh1w  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ȥh>ȥhLȥh? ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================#.....<.......##Magic: 8/8======================== ##..............##ȥhAC: 14Str: 12 .................###EV: 15Int: 10 .............<.....##SH: 5Dex: 18 ....................###XL:  8 Next: 32% Place: Dungeon:5 ................@.....#ȥhNoise: ---------  Time: 4377.8 (0.0) .......................#-) Claws ȥh........................Throw: 3 javelins (silver) ........................ ȥhJ........................ ........................h   hound (asleep) ȥhm........................ ......................h. ȥh_G - 3 silver javelins (gained 1) _You now have 223 gold pieces (gained 19). _H - a scroll labelled OBBO CIKOTA _There is an escape hatch in the ceiling here. _E - 2 fizzy clear potions (gained 1) _A hound comes into view.ȥh P  Okay, then.ȥh`ȥh' ȥh. _ȥhȥh Drink which item? Potions  g - 4 brown potions ȥhX h - 2 inky potions  l - an amethyst potion  n - a silvery potion  p - 2 viscous black potions  r - a fuming golden potion ȥh E - 2 fizzy clear potions [!] read|quaff|evoke[?] describe selectedɥh^ ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================#.....<.......##Magic: 8/8======================== ##..............##AC: 14Str: 12 .................###EV: 15Int: 10 .............<.....##SH: 5Dex: 18 ....................###XL:  8 Next: 32% Place: Dungeon:5 ................@.....#Noise: ---------  Time: 4377.8 (0.0) .......................#-) Claws ........................Throw: 3 javelins (silver) ........................ ........................ ɥh........................h   hound (asleep) ........................ ......................h. _You now have 223 gold pieces (gained 19). _H - a scroll labelled OBBO CIKOTA _There is an escape hatch in the ceiling here. _E - 2 fizzy clear potions (gained 1) _A hound comes into view. _Okay, then.  It was a potion of curing. You feel better.ɥhi h   houndh ........................ɥh4==8.8 (1ɥhɥh& _The hound barks!ɥh& ɥh VDrink which item? ɥh OPotions  g - 3 potions of curing ɥh? y h - 2 inky potions  l - an amethyst potion  n - a silvery potion  p - 2 viscous black potions ɥhP r - a fuming golden potion ɥhq E - 2 fizzy clear potions [!] read|quaff|evokeɥh G[?] describe selected˥h˥h˥h/ ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================˥hnb#.....<.......##Magic: 8/8======================== ##..............##AC: 14Str: 12 ˥h.................###EV: 15Int: 10 ˥h.............<.....##SH: 5Dex: 18 ˥h....................###XL:  8 Next: 32% Place: Dungeon:5 ˥h|................@.....#˥hNoise: ==-------  Time: 4378.8 (0.0) .......................#-) Claws ˥h2........................Throw: 3 javelins (silver) ˥hP........................ ........................ ˥hk........................h   hound ˥h......................h. ........................ _There is an escape hatch in the ceiling here. _E - 2 fizzy clear potions (gained 1) _A hound comes into view. _Okay, then.It was a potion of curing. You feel better. ˥h_The hound barks!˥h&  It was a potion of mutation. You feel extremely strange.  You gain a new grip on the flow of your magic.˥h&˥hj,Dh.˥hd-4--9.8 (1˥h2˥h45] _Your feet thicken and deform.˥h ˥hk Drink which item? Potions  g - 3 potions of curing  h - 2 inky potions  l - an amethyst potion  n - a silvery potion ˥h  p - 2 viscous black potions  r - a fuming golden potion  E - a potion of mutation [!] read|quaff|evoke˥h G[?] describe selected̥h ̥h ̥h  ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================̥hL #.....<.......##Magic: 8/8======================== ̥hp ##..............##AC: 14Str: 12 ̥h .................###EV: 15Int: 10 ̥hɲ .............<.....##SH: 5̥h Dex: 18 ....................###̥h XL:  8 Next: 32% Place: Dungeon:5 ................@.....#̥h* tNoise: ---------  Time: 4379.8 (0.0) ̥hQ .......................#-) Claws ........................̥ho Throw: 3 javelins (silver) ........................ ̥h ....................h... ........................̥h߳ Ch   hound ........................ ........................ _Okay, then.It was a potion of curing. You feel better. ̥h W_The hound barks!  It was a potion of mutation. You feel extremely strange.  ̥h You gain a new grip on the flow of your magic. _Your feet thicken and deform.̥hZ P  Okay, then.̥h ̥h¿ ̥h . _ΥhS. Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - You are shadowed, sometimes releasing foul flame when damaged in melee.d - You have large cloven feet.  e - Spells you cast cost 1 less MP (to a minimum of 1).ԥhS  ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================#.....<.......##Magic: 8/8======================== ##..............##AC: 14Str: 12 .................###EV: 15Int: 10 .............<.....##SH: 5Dex: 18 ....................###XL:  8 Next: 32% Place: Dungeon:5 ................@.....#Noise: ---------  Time: 4379.8 (0.0) .......................#-) Claws ........................Throw: 3 javelins (silver) ........................ ....................ԥhS h... ........................h   hound ........................ ........................  It was a potion of curing. You feel better. _The hound barks!  It was a potion of mutation. You feel extremely strange.  You gain a new grip on the flow of your magic. _Your feet thicken and deform. _Okay, then.եhH] եh)` Drink which item? Potions  g - 3 potions of curing եh_` y h - 2 inky potions  l - an amethyst potion  n - a silvery potion  p - 2 viscous black potions եh` Q r - a fuming golden potion  E - a potion of mutation եh` [!] read|quaff|evoke[?] describe selected֥h6d ֥hj ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================#.....<.......##Magic: 8/8======================== ##..............##AC: 14֥hjStr: 12 .................###EV: 15Int: 10 .............<.....##SH: 5Dex: 18 ....................###֥hkXL:  8 Next: 32% Place: Dungeon:5 ................@.....#֥hRkNoise: ---------  Time: 4379.8 (0.0) .......................#-) Claws ........................Throw: 3 javelins (silver) ֥hk........................ ....................h... ........................֥hkh   hound ........................ ֥hk........................  It was a potion of curing. You feel better. _The hound barks!  ֥hkIt was a potion of mutation. You feel extremely strange.  You gain a new grip on the flow of your magic. ֥hlv_Your feet thicken and deform. _Okay, then.֥hml֥hwC  It was a potion of attraction.֥hɀy h§...֥hR.You feel attractive to monsters.֥hb80.8 (1Attr ֥h֥h؉8 _The hound is attracted toward you.ץhޱ ץh ,Drink which item? Potions  g - 3 potions of curing  h - 2 inky potions  l - an amethyst potion  n - a silvery potion  p - 2 viscous black potions  E - a potion of mutation [!] read|quaff|evoke[?] describe selectedإh˙إhإh ##..........#DrDolphin the Fighter##...........#Demonspawn **....##............#Health: 73/73 ========================#.....<.......##إhcMagic: 8/8======================== ##..............##AC: 14Str: 12 .................###EV: 15إhInt: 10 .............<.....##SH: 5إh?Dex: 18 ....................###إhb}XL:  8 Next: 32% Place: Dungeon:5 إh................@.....#Noise: ---------  Time: 4380.8 (0.0) إh.................h.....#-) Claws ........................إhɧThrow: 3 javelins (silver) ...................§....إhAttr ........................ إh ........................h   hound إh)........................ ........................إhFHYou gain a new grip on the flow of your magic. إhg}_Your feet thicken and deform. _Okay, then.إhIt was a potion of attraction.  You feel attractive to monsters. _The hound is attracted toward you.إhP  Okay, then.إhPإhإh _إh̶إhAh  You closely miss the hound. The hound closely misses you.إh2.1 (2.. ܥhA.. ..ܥh+  ܥh<. ....#ܥh*.####.# ܥhD ܥhܥhܥhܥh~Iܥh,ܥhܥhܥhE,ܥhܥhܥhFܥh ..<.....##....###..........##......###....#.......... #.......ܥhM..4. <. #.##..# #### ## ܥhr ܥhƓܥhܥhјܥhdܥhܥh4ܥh*"ܥh$,ܥhG(,ܥho+,ܥh+ܥh2>.........##......###...#......... #. ... <6 ###.#Attr ...#.........############ܥh(3ܥh8ܥh:ܥh ܥh: ܥh ܥhk ܥh ܥh# Bܥh% ܥh% ܥh' ܥhY) ܥhW+ ܥh+ ܥhd, ܥh#2 .........   .ܥh2 4  .<.  #..  ### #### ܥh2 z9.1 (3 ###  # ܥh2 ....### ..#############ܥh2 >## ܥh3 ܥh8 ܥhZ: ݥh+ݥhݥhݥh ݥhݥhݥh,ݥhݥhݥh2ݥhݥh&,ݥhݥhT #............ .<.ݥh@ #......... ##......# ###............#ݥh ##.@.........#402 #ݥh...# #....#ݥh8 ..## #..############# ### ݥh] ݥhE ݥhݥhQݥh ݥhi`ݥh`ݥhaݥhjݥhlݥhmݥhpnݥhqݥhs,ݥhSsݥhtݥhpu,ݥhuݥhzo ..#...##....#.... ###....#......ݥhzq......#............ .....<.ݥh{ #........... ##.....#ݥh3{N6.1 (4 ###..ݥhM{2....# ݥhg{`##...........#ݥh{[ #............#ݥh{ #....#........###..################ ݥhr|ݥhݥh"ݥhUݥhWXݥh,ݥhݥhݥh>ݥhݥhJ _You feel less attractive to monsters.ݥh{ 3ݥh& ݥh###.##<.....## ### ### # #.#  #..##.#........#... .........#...... ݥh%#+++###.........#.........@....11.1 (5ݥhF#............................ݥhcg....#########....ݥhs ##..... ݥhq###........... ݥhQ ##..........ݥhj #........... ݥh#....#........ݥh+E ݥhݥh6ݥhOݥhL Iݥh6T ݥhV ݥhW ݥh[ ,ݥh\ ,ݥh^ ݥhT` ݥhb ,ݥh'd ݥhf ݥhi ,ݥhj ݥhq =....## ##. .......## #.....<## ........## ###ݥh|q ]## .........####### ......###.##< ....### ### #.## #..##ݥhq ..#....@.5.1 (4.......#......ݥhrr ..........#......##+++###........#.........#...........#............#...#########.#..# ##.ݥhr ݥhx ݥh`z ݥhŚ 3ݥh ݥh ݥhl ,ݥh ,ݥh: ݥhj ݥh ݥhѰ ݥhG ,ݥh1 ݥh) ݥh ,ݥh, ݥh ݥh ݥh/ ݥh= ݥh ݥh ,ݥh ݥh .......## #.....<............## ###........... #....>.........#####...... #...###.##....ݥhN .. ##........### #.......  ##.....### ##.....  ##.#### ##..##.  ## ####....#.....ݥhp  .......@.#.....21.1 (6 ..........#.... ݥh ##+++###....... #... #.... ݥh # #...######### #..## ##ݥh r .. ###ݥh= ݥh_ ݥh ޥh3ޥh^ޥhޥhޥhBޥh,ޥhޥhޥh ,ޥhgޥhޥhWޥhޥh"ޥh^ _You open the gate.  Found a stormy altar of Qazlal.ޥhEޥh _ޥhvޥhT ##....>.........#####....  #..###.##.  ##### #..... ### ##..... ޥh##.#### ##..##. ## #####....# ###.........# ޥh#............# ..###'@'###6.1 (5 #ޥh.# #.≈≈≈≈§§#.#.≈..§§§#...ޥh$#.≈._§≈§#...##########.......#..## #ޥhA<#########.. ޥh^ ޥhޥh C_ޥhQ _There is an open gate here.ߥh3ߥhߥh ߥh< ߥh : _ߥh  #....###.##. ##### #..ߥhE ##.....### ## ##.#### ##ߥhv  ## #####....# ###.........#ߥh  #............# ..###'''###.. #..@....#7.1 (1 #.≈≈≈≈§§#ߥh ( #.≈.§.§§# #.≈.§§§§#...######## #.......###ߥh @ #########.. ߥh ߥh ߥh ߥhg3ߥhߥhPߥh,ߥh8,ߥhߥhߥhUߥhߥhRߥhߥh"ߥh,ߥhߥhߥhaߥhߥhߥhzߥh,ߥhߥh ##.....### ##... ##.#### ##..##ߥh ## #####....# ###.........# #............#..###'''###.. #.......#...ߥh #.≈≈≈≈≈..§@..≈34.1 (7ߥh7.≈._.≈.#...########......#..## ߥhߥh'_ߥh饯hP#### ##..## #####....#. ###.........#............###'''###.... #.......#.#.≈≈≈≈≈.#.#.§...≈.#.#.≈.@.≈.#...##########.......#..## #########.. ##饯h2§饯hS+5.1 (1饯h饯h 饯h3O_There is a stormy altar of Qazlal here.ꥯh`U ##.....### ##...##.#### ##..### #####....#.##.........#.#............#..###'''##.....≈≈≈≈§.@.≈.#............≈._.§.#...########ꥯhU .......#..############.. # ꥯhE\ _ꥯht] -6 _ꥯha ;_ꥯh@c 륯h% ##.#### ##..## ## #####.... ###.........#............#..###'''###... #.......≈≈≈≈≈§...≈.@.§.#...#########......#..## ########.. 륯hz%Y # 륯h)륯h\*&7륯h,륯h.] _There is a stormy altar of Qazlal here.說h7M  You kneel at the altar of Qazlal.說h(/  --more--說h?e 說hyh hQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)說hh The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionht h{ h ?##.#### ##..##........... DrDolphin the Fighter## #####....#........... Demonspawn **....###.........#.......... Health: 74/74 ========================hN #............#......... Magic: 8/8========================..###'''###............ AC: 14Str: 12#.......#............ EV: 15Int: 10h߁ #.≈≈≈≈≈.#............ SH: 5Dex: 18#.§...≈.#............ XL:  8 Next: 35% Place: Dungeon:5#.≈.@.§.#...######### Noise: ---------  Time: 4437.1 (0.0)#.......#..##h h# -) Claws#########..h6 eThrow: 3 javelins (silver) #hY 6# _You open the gate. h} H_Found a stormy altar of Qazlal. _There is an open gate here. h }_There is a stormy altar of Qazlal here. _There is a stormy altar of Qazlal here.  ĥ !You kneel at the altar of Qazlal.h. `  Qazlal welcomes you!h͍ /  --more--h: §h§§#§≈§#§§§###You are now surrounded by a storm.You can now call upon nature to destroy your foes.hp of Qazlal **.... 7 ===h8.1 (1hhr _Qazlal grants you and your divine allies immunity to clouds.h Ih h ,h nh hJ ,h h h h hX h h h3 h hH h h h h6 h h7 h hk {#...........###.##.##........### #....##.....### ##.....##.#### ##..##...## #####....####...##............#..###'''###.#..§§@..#.............45.1 (7#.≈≈≈§§§#.............#.§§.§≈§#.............#.≈._§≈§#...#########.#.....§.#..#############..#   h h \# h @_h h hA h h ,h V  There is an open gate here.h޻ h3  _h h hN hs hԿ h #... ### ##....>...#####h s#...........###.##.....  ##........### #........##.....### [40m##........##.#### ##..##.....## #####....#.....h ###.........#....#......○.@...#8.1 (3..###'''###......h( #.......#......#.§≈≈≈≈.#..............#.≈..§§.#...............h` #.≈§_§§.#...#########...#.....§.#..####..#########..###h h 9_h[ h$h$h(9_hc*h63he7h=h@hFDBhF,hGhnM_ #..## ###  ##....>...##### #..###.##...hM ##..### #...... ##.....### ##...... ##.#### ##..##..h'N ## #####....#.. ###.....°...# #......@.....#50.1 (2 ..###'''### #.§.....#...htN #.≈≈≈≈≈.#.... #.≈.§.≈.#.... #.≈._.§.#...###.hN #.......#..## ## #########..  h0OhShLUh?hh?h% h! ,h nh[  #..## ### ##....>..##### #h ..###.##. ##..### #.... ##.....### ##... ##.#### ##..##. ## #####....#h  ###.........# #..#2#...###'''###h . #§......#.. #.≈≈≈≈≈.# #.≈...≈.#h;  #.≈._.≈.#...# #.......#..## ##..h h h hN h h hp hM ,h  _Found a scroll labelled EGIGIGAMPAGH.h< ho h h  #..## ### ##....>h ..##### #..###.## ##..### #.. ##.....### ##..h> 8 ##.#### ##..## ## #####....# ###..#h`  #..#4 #...###'''###h Z #.?. #§......##... #.≈≈§≈§.##.. #.≈...≈.#h ,#. #.≈._.≈.#...# #.......#..## #########..hG h 9_h hh=h%hh7 hp h h hD h˺ ,hD $ hb _Found 6 gold pieces.h 3h hw  ##....>...## #...###. ##h [ #. ## ## ##.#### ##..## ## #####....#h  ###.........#.....####'''###.6h  #.?..#§......# #.....#.≈≈§≈§.# #.....#.≈...≈.# #.....#.≈._.≈.#...#### #..$..#.......#..## ......#########..h& 3#.......h h h h3hqhh9hBh^hhHhw,hh #...###. ## #. ## ## ##.#### ##..## ## #####....#hE ###.........#........# ##...###'''###. #.@..#§......#9.1 (3huY #..○..#.≈≈§≈§.# #.....#.≈...≈.# #.....#.≈._.≈.#...##h #..$..#.......#..##h ......#########.. #....... ##.......h_h9_hn _s - 2 scrolls labelled EGIGIGAMPAGH (gained 1)hT h h hw h h- h ,h ,h h h5 hb h? hh h+ h[ h! h2 hN h h z ## #####.... h -###.........# ###............# ##...###'''###.##....#§......#.#.....#.≈≈§≈§.#..#.....#.≈...≈.#...#.....#.≈._.≈.#...###.§@..#.h ## 64.1 (5#......#########.. h #......... #.....#.........h' < ########## hH h hA U_§h > _You now have 229 gold pieces (gained 6).h<hq<h<hSAhBhEBhFh?FhFhUGhHhHh>Ih0Mt##...###'''###..##....#§......#...hTM#.....#.≈≈§≈§.#....#.....#.≈...≈.#.#.....#.≈._.≈.#...###hoM##.....#.......#..## #.....°#########.. #............ hM##...@....... 7.1 (3#.......... hME ########### hM" hM9   hME h2Nh5RhYShhhhKheh`,hnh#hhhlhh<,hhCw##....#§......#....#.....#.≈≈§≈§.#....#.....#.≈...≈.#....#.....#.≈._.≈.#...#########.....#.......#..## h #......#########.. #................ ##........§##......71.1 (4###############hh9§hQhhhhj"hR$hc'h(h)h,h-h9.h0 h 1hh1K_Found a scroll of teleportation.h3h4h 5h6h8h8h^9h=1##....#§......#....#.....#.≈≈§≈§.#.....#.....#.≈...≈.#.....#.....#.≈._.≈.#...#########..h>##.....#.......#..##. ##.#......#########..#.. h4>[###....?.#h_>##................# ##.......# #.h>R5#### h>#..###h>h5?h~BhCh hP hD h h h5 h ,hL h hY h h h h h h h3 /##...###'''###.... hb ##....#§......#......... #.....#.≈≈§≈§.#......... #.....#.≈...≈.#................ h #.....#.≈._.≈.#...#########..... #.....#.......#..##...# ##..... h ......#########..#.l# ###... .....○...?.# h ^##.. #.........@# #.. ##..............## #....##################..#h> k###l   iguana (wandering) h_ h, Q°8.1 (3h +9.1 (4h 9°hN Z _An iguana comes into view.h(#............####'''###.....#§......#.... .....#.≈≈§≈§.#.... .....#.≈...≈.#............. .....#.≈._.≈.#...#########..#.......#..##...# ##...#########..#.l###.. .°...@.## ......##..# #.... #..............## ..#..#. ################ ## #..######## h7,h/_.....@lh;0,80.1 (1h3h5 _You see here a scroll of teleportation.h :_○h -1.0 (0.9h :○h _You closely miss the iguana. The iguana barely misses you.h`2 _○ You scratch the iguana.  The iguana is moderately wounded.h2&9h 8:○ha:4 _You block the iguana's attack.h$ °○You scratch the iguana.  The iguana is heavily wounded.h(2.8hP8_hL _The iguana misses you.h6  You scratch the iguana.  The iguana is severely wounded.h(3.7hI8_hS _The iguana barely misses you.h " .°You barely miss the iguana.The iguana is severely wounded.h" (4.6h.) 8_hE+ T _The iguana closely misses you.h,X e _You barely miss the iguana.hsX IThe iguana is severely wounded.h Y (5.5h"_ ha L _The iguana misses you.h5u  You claw the iguana!  You kill the iguana!h=_..h@086.4hD8_hMGO _Qazlal accepts your kill.hdhF9###.#. #...###'''###... hU....#§......#...#.≈≈§≈§.#...#.≈...≈.#...#.≈._.≈.#...#########.#.#..##...# ##.#..#..# ###.?@# ##.##..# #. .## ...# #....#.## #### #..# h0!hfh -7.4 (1.0h7_hEh  ###.# ##...###'''###.. #....#§......#...#.≈≈§≈§.#..h' .#.≈...≈.#...#.≈._.≈.#...#########.#.#..##...# ##.#..#..# ###.@.#hZ  ##.##..# # #h| .## ...# #....#h ### #### #..  ###h 7_hV &8hf h 8_h +9.4 (2hA 8_h i _i - 2 scrolls of teleportation (gained 1)h/G<###.#. #...###'''###... hvG....#§......#...#.≈≈§≈§.#...#.≈...≈.#...#.≈._.≈.#...#########.#.hG#..##...# ##.#hG..#..# ###.# ##.hGI##..# hG#. .hGz## ...# #....#.hGv## #### #..# hM6_hkN,90.4 (1h8R7_hYSh7hh!hhkhnhhH..#§#..... ..#.≈≈§≈§.#..#.≈...≈.#..#.≈._.≈.#...#########hz#.......#..##...#...###########..#..#..#..####....#..#..# ##.........##..#..# #..hM...###.@.# #....2.4 (2 ############# ##### #..######## ### hHhhhhkX 4h\ 7_h] hf h h h h h Bh h hg h$ n###'''###.. #§......#.. #.≈≈§≈§.#.. #.≈...≈.#.............. hU% #.≈._.≈.#...#########... #.......#..##...#...##.... #########..#..#..#..####...#..#..# ##.hz% f##..#@.#.4 h% ..........###...#...##....#...... ########### #########..##########h% -###h}& h<+ h, h,qhq3huhwhzh!~4.........# #'''###.. ......#.. ≈≈§≈§.#.. ≈...≈.#.............. ≈._.≈.#...#########... ......#..##...#...##.... h~^#######..#..#..#..####.....#.@# ##.6##..#..#..# #..... ........###...#...##....#........ ######### #########..############h~-###hdh'hho}'''###.... .....#. ≈§≈§.#. ...≈.#. ._.≈.#...######### .....#..##...#...## ######..#..#..#..#### ho..........#..#..#._###..#..#@.# #..###...#...##....## ######## #########..############# ### hvH__hw+7.4 (1h{8_h}9 _Found a shadowy altar of Dithmenos.h 6_h h h h'.......# ''###. ....#. §≈§.#. ..≈.#.............< _.≈.#...#########.. ....#..##...#...##... #####..####..h^#._###..#..#..###.... ......###...#...##....#........ ####### #########..################h5 _h&8h8_hVhhhehhhh,h8,hhh{hhhmhҸhhhʼhFh|hhh+,hwhChhFhhh,hfhthB,hhh,hh-h6,hhhhhhDhhhh`hhhhYhhhqhhEhvhhh,hhhhhuh h ,hl h h,hhyh9,h&hh!,hhh,hh !h0",h#h$h&,h'hG)h+,hz,h5#.### #...........................# #........................... ..#.......................... ........................... ............................. ......................... ...........................<. .#########....@............ 524.4 (26.0).##...#...##...............# .#..#..#..####............# ....#..#..#._###...........# ..##..#..#..###............# .###...#...##....#........## ## #########..################ h+8h9hXhhЙh8hL,h,hh9hh*h,hMhMh,hh0hhh/hChQhhu.##  .......###  ..##  .##    hm    .........  h^..............@§..<...  31.4 (7.0) #####........##  h#...##.........##  .#..####............##  #..#._###...........#  ..#..###............#    #h...##....#........##    h0a#####..#############  hM=###  hkhhK§_hh§h+h[A§_h8h۞h3hh3h4,hhŰh@,hUhho,hhhhVhh9ht,hh/h{hhJhiF###  ##  ###  ##  ###  ##  ##  #  .h/..#  7.4 (6 ..............<.§..#  ......hK####  ........h##  ##............##  hD###.....#  #h1#............#  ....#........##  .#############hS$ hhh]h(!§h_)h-:§hO/hn kM<.....## ### ## ### ## ### hn ## #.....@...#.........##<.§.. ................####  ho J.....hu hw +8.4 (1hl{ h| hhRhҁhhhdBh>hrhhhhhhvhhhhš........### <.....## ..### ...## ......### ...## ..### h'○.§..## ......## 42.4 (4.....# .........## ..<....# ###.....#### ..##.....## hL..####....## .#._###hk....# #..###.....# hhA§_hhƋ3hhܖhE,h,h,huhh,hIh]h,hh...## ........### <.....## ..### .........## ......### ...## .......### ...## 6○hָ...## .....# .........## .....<....# #######.....#### ...##.....## #..#..####....## ..#..#._###....# hq8_h;hh2h- h'h#*,h-XhB.h=/h0,h1h~3h6hP6h6h: ##   ###  ##...#  h?;#.....<##  ###  .###  hl;<.....##  ### h;☼@....## 50......### h;§## .###h;..........## ...........##......h<x......# ..........h8<......##..........<....#h<h0AhBhIhhEh?,hhhhhzh,hh}h,hhuh,hthhT,hhfh,hhh%hKhhh,hhh1h[hhh,hhghhhhh,hhXhr,hh/h$hIhlhhphhhh\,hhhhh>hhhhMhh ,he hhh@hh>hh;hhhz,h hihh h h-%hO',hJ(h*hB-hw-h.h73hz5h5h6h8h1:h]:h;hZ>h?,h@hChFhIFhFhHh6J,hJhLhNhOhOhQhShThThWh[,h&]hV_h[a,hbhche,hghhhj,hnh qh.t,huhexhF{h{h|hhQ,h$hhio.## #...# #..# hW..# ##...........# B.# ..## #...........##.# ...# ##..........#..# h...# ####..#####..## #÷)# ##..#h## ##)## ##..##h# #..# ##..## h ## #.)###..@# ## ##..h7.# hL# ##.).......#  hl###  ##...........# hT ##.# hB   bombardier beetle (wandering)  #.....<h@.## h̐$ ###.h?## ##h;...###h&K○90.0)h,1.4 (41hΡhPh .## #............# #..#DrDolphin the Fighter ..# ##...........# B.#Demonspawn of Qazlal **.... ..## #...........##*#Health: 74/74 ======================== ...# ##..........#*.#Magic: 8/8======================== ...# ####..#####.*#AC: 14Str: 12 hŘ ...# #÷)# ##*.#EV: 15Int: 10 ..## ##)## ##.*##SH:  7  Dex: 18 ..# #..# ##○*##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4591.4 (0.0) ## ##........#-) Claws # ##.).......#Throw: 3 javelins (silver) ##..........###...........###............#B   bombardier beetle (wandering)#.....<.......##h $###..............## ##.................### _i - 2 scrolls of teleportation (gained 1) _Found a shadowy altar of Dithmenos.  h oThrow: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 75% to hit)hj B. hFY.## #............# #..#DrDolphin the Fighter ..# ##...........# B.#Demonspawn of Qazlal **.... ..## #...........##.#Health: 74/74 ======================== ...# ##..........#..#Magic: 8/8 h8Z======================== ...# ####..#####..#AC: 14Str: 12 ...# #÷)# ##..#EV: 15Int: 10 ..## ##)## ##..##SH:  7  Dex: 18 ..# #..# ##○.##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4591.4 (0.0) ## ##........#-) Claws # ##.).......#Throw: 3 javelins (silver) ##..........###...........###............#B   hZ bombardier beetle (wandering)#.....<.......#####..............## ##.................### _i - 2 scrolls of teleportation (gained 1) _Found a shadowy altar of Dithmenos.  Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. h([ ha h>c. _ hǫ ;○ h[ B7 boomerangs  h  hִ  h֜G.## #............# #..#DrDolphin the Fighter ..# ##...........# B.#Demonspawn of Qazlal **.... ..## #...........##*#Health: 74/74 ========================  h...# ##..........#*.#Magic: 8/8======================== ...# ####..#####.*#AC: 14Str: 12 ...# #÷)# ##*.#EV: 15Int: 10 ..## ##)## ##.*##SH:  7  Dex: 18  h..# #..# ##○*## hϝXL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@# h"Noise: ===------  Time: 4591.4 (0.0) ## ##........# h-) Claws # ##.).......#Throw: 7 boomerangs hZ##..........###...........###............# hB   bombardier beetle (wandering)#.....<.......## h###..............## ##.................###Shift-Dir - straight line _Okay, then. hȞThrow: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line haAim: a bombardier beetle (wandering, hasn't noticed you, 75% to hit) h.## #............# #..#DrDolphin the Fighter ..# ##...........# (.#Demonspawn of Qazlal **.... ..## #...........##(#Health: 74/74 ======================== ...# ##..........#(.#Magic: 8/8======================== ...# ####..#####.(#AC: 14Str: 12 ...# #÷)# ##(.#EV: 15Int: 10  hf..## ##)## ##.(##SH:  7  Dex: 18 ..# #..# ##○(##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4591.4 (0.0) ## ##........#-) Claws # ##.).......#Throw: 7 boomerangs##..........###...........###............#B   bombardier beetle (wandering)#.....<.......#####..............## ##.................###Throw: 7 boomerangsPress: ? - help, Q - select action, ( or [3 h7m) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 75% to hit)  You throw a boomerang.  The boomerang barely misses the bombardier beetle. hK hR.B....°.B h*T-2.6 (1.2 hvT:6 _ hoZ h[ h3 .## #............# #..#DrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **.... ..## #...........##B#Health: 74/74 ======================== ...# ##..........#*.#Magic: 8/8========================  hs4A...# ####..#####.*#AC: 14Str: 12 ...# #÷)# ##*.#EV: 15Int: 10 ..## ##)## ##.*##SH:  7  Dex: 18 ..# #..# ##°*##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4592.6 (0.0) ## ##........#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........# h4##............#B   bombardier beetle#.....<.......#####..............## ##.................### h4]You throw a boomerang. _The boomerang barely misses the bombardier beetle.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle h4bShift-Dir - straight lineAim: a bombardier beetle (75% to hit) h R .## #............# #..#DrDolphin the Fighter ..# ##...........# (.#Demonspawn of Qazlal **.... ..## #...........##(#Health: 74/74 ======================== ...# ##..........#(.#Magic: 8/8======================== ...# ####..#####.(#AC: 14 hR Str: 12 ...# #÷)# ##(.#EV: 15Int: 10 ..## ##)## ##.(##SH:  7  Dex: 18 ..# #..# ##°(##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4592.6 (0.0) ## ##........#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........###............#B   bombardier beetle#.....<.......#####....... h#S ".......## ##.................###Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (75% to hit)  You throw a boomerang.  The boomerang barely misses the bombardier beetle. h- .B....°. h@  hs .B.○ h 43.7 (1.1 _ h  h  hN.## #............# #..#DrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **.... ..## #...........##.#Health: 74/74 ======================== ...# ##..........#B.#Magic: 8/8======================== ...# ####..#####.*#AC: 14Str: 12 ...# #÷)# ##*.# hMOEV: 15Int: 10 ..## ##)## ##.*##SH:  7  Dex: 18 ..# #..# ##.*##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4593.7 (0.0) ## ##.......○#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........###............#B   bombardier beetle#.....<.......#####..............## ##.................### hvO]You throw a boomerang. _The boomerang barely misses the bombardier beetle.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle hObShift-Dir - straight lineAim: a bombardier beetle (75% to hit) hd.## #............# #..#DrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **.... ..## #...........##.#Health: 74/74 ======================== ...# ##..........#B.#Magic: 8/8======================== ...# ####..#####.(#AC: 14Str: 12 ...# #÷)# ##(.#EV: 15Int: 10 ..## ##)## ##.(##SH:  7  Dex: 18 ..# #..# ##.(##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time hKe: 4593.7 (0.0) ## ##.......○#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........###............#B   bombardier beetle#.....<.......#####..............## ##.................###Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (75% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle! hZ.... h)°Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h.Aim: a bombardier beetle (75% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!  The bombardier beetle is heavily wounded. h+4.8 (1.1  h  _ h h hb.## #............# #..#DrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **....  hkz..## #...........##.#Health: 74/74 ======================== ...# ##..........#B.#Magic: 8/8======================== ...# ####..#####.*#AC: 14Str: 12  h ...# #÷)# ##*.#EV: 15Int: 10  h..## ##)## ##.*##SH:  7  Dex: 18  h ..# #..# ##.*##XL:  8 Next: 38% Place: Dungeon:5  h .## #.)###..@#Noise: ===------  Time: 4594.8 (0.0)  h,## ##.......°#-) Claws  hP# ##.).......#Throw: 6 boomerangs hz##..........###...........###............# hB   bombardier beetle#.....<.......## hؑ###..............## ##.................###The boomerang hits the bombardier beetle!  hq_The bombardier beetle is heavily wounded.Throw: 6 boomerangs h#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hB}Aim: a bombardier beetle (heavily wounded, 75% to hit) h .## #............# #..#DrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **.... ..## #...........##.#Health: 74/74 ======================== ...# ##..........#B.#Magic: 8/8======================== ...# ####..#####..#AC: 14Str: 12 ...# #÷)# ##..# h EV: 15Int: 10 ..## ##)## ##..##SH:  7  Dex: 18 ..# #..# ##..##XL:  8 Next: 38% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4594.8 (0.0) ## ##.......°#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........# h ##............#B   bombardier beetle#.....<.......#####..............## ##.................###Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 75% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!  h iYou kill the bombardier beetle!Qazlal accepts your kill. h g.(((( h `..... hӅ  h =415.9 (1.1 _ h  hY hdhhYhbh>h!C  Skill  Level Cost  Apt Skill  Level Cost  Apt h! a * Fighting   9.2  10.5   0   h - Spellcasting   0.0   1.2  -1          h ", b - Unarmed Combat   5.0   7.1  -1      hS" c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3  h}"1     j - Evocations   0.0   1.0   0  h"R    h" k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1  h"S    h#Q e - Dodging   2.6   1.8  -1 +4    h6#. f - Shields   0.0   1.2  -1      hY# g - Stealth   0.0   1.0   0  h}#        h#n    h#        h.$,            hU$        h$n    h$        h$        h%The species aptitude is in white. Bonus from skill manuals is in red.  [?] Helph-%G[=] set a skill target  hp%[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh6.## #............# #..#hmDrDolphin the Fighter ..# ##...........# ..#Demonspawn of Qazlal **.... h..## #...........##.#Health: 74/74 ======================== h...# ##..........#..#Magic: 8/8h======================== ...# ####..#####..#AC: 14h4@Str: 12 ...# #÷)# ##..#EV: 15Int: 10 ..## ##)## ##..##SH:  7  Dex: 18 h]..# #..# ##..##XL:  8 Next: 41% Place: Dungeon:5 .## #.)###..@#Noise: ===------  Time: 4595.9 (0.0) h## ##.......°#-) Claws # ##.).......#Throw: 6 boomerangs##..........###...........###............#h̯#.....<.......#####..............## ##.................###Shift-Dir - straight lineh3Aim: a bombardier beetle (heavily wounded, 75% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!  You kill the bombardier beetle! _Qazlal accepts your kill.hh>hh7hhs3hvhhBhhxhh`hah,hhh,hhvhڝhhh#....[... #.....##...... ##....# #...  #.....h# #..  ##............# ..# h# #............# #..# hm# ##...........# ..# h0a## #...........##.#hG` ##..........#@.#h]$600.9 (5 htk.# ####..#####..## h.# #÷)# ## h## ##)## ##..# h~# #..# ##..## # #.)###...# ##....#  hC ##.)..#  ###h˨hh5h' h h h* hhghh&h'h(h*Bh+h+h,h-h.h.h/h0,hk1h\2h3,h 4h=5hK6hk6h6h;.#  .)).##  ..h;?### # ..##### ##.. ...[....###.. ...h<x##....... ....# #.h*<d ....# ##. .hB<....# #.@#  6.9 (6hY<...........###..#  #...........##..#ho<j #...........##.## h< ##..........#..#   ####..#####..# h< #÷)# ##..#   ##)## ##..##  h< ..# ##..##   h6=h@hAhQ1 3h92 h; he= h= hgA XhA hC hE ,hE hL #....#### ###  ## hL M  # hM )).##  ### ##.  hIM ..##### ##....  h{M .[....###....# hM ##....@..# 9.9 (3hM N####...###hM g .# ##..h#N ] .# #.hIN I ..###..hnN , .......... hN R..........##.# hN o..........#..#  ###..###hN hSO hU hV hY h h h h73h68hZ=h>h?hBnhE#....####  ###  ##  #  )).## ##  ### ###..#  hED##### ###....#  [....###....#  ##......@#  11.9 (2####...###  # ##..##  # #..##  h"Ft###..#  ##..##  ##.##  #..#  #..#####..## hF@ hoIhJhp3h{qhwhryh}h~h,hNhT-#....... ## ###  ##  .#   .)).## hg ##  ### ####..#  #####  [....###..@.# h4.9 (3##.......#### ####...# h'# ##..##  # #..##  h\###..#  ##..##  ##.## hf ......#..#  h3hՌhLh<IhAhB,hEnhH..  ...... # .### hH .##  ..#   ).##  ###  ### ####..#  ##### ###. 6.9 (2[....###.... ##.......####h;I ####...# # ##..##  # #..##  ###..#  ##..##  ##.## hlI* hIhLhMh` 3h` hfh hii hi hm hq M###....  hr q.  . # ## hJr x #  #   hr ##  ####  .### ####.@#  9.9 (3hr ##### .##  [....###....hr r ##.......#### ####...#h,s  # ##..##  # #..##  hQs ^###..#  ##..## hvs * hs hv h.x hh\3h۞hh[hThhhh"hhh h.......... #.### #....####h ..### ...## ....# .)).##h##### .....### ####..# hM*......##### ###@...## 23.9 (4...[....###....### ht....##.......#### ....####...### h....# ##..## ....# #..##h] ....###..#h ....##..## ....##.## hahhh h hِ h hhhhh[hr3hh6hbXhhh>hlhhhh,hhhh8hhehhhchh,hDhThL,hhBhfh hthhhe [####### #.......... .####.......### ..........#....#### ..........###h  ..........## #.............# #..........)).## #### h [#..............### ####..# ##..............@##### ###....## 33.9 (10.0) h/  #..............○....###....### h[ F #..............##.......####  ##.............####...### h K #.............# ##..## # ##............# #..## h ## #............###..## ##...........##..##h- u## #...........##.##h hc"hԏ hG h hf h h h ,hE hv h hZ h ,h& h) hv h hܴ hK h h h h r #. #...###....  ##.######## #..........  #..####.......### h  ..#....#....####  #......###  #.............##  ##.............#h 7  #h8 .)).##  #...### ###8.9 (5he E.0) ## ##h -☼.....##### ###.. .## #.....[....###.... h ..## #.....##.......### ...## ##h .....####...### ....# #.....# ##..## h I....## ##.....h/ # #..## .....## #.....h_ b###..# ......# ##.....##..##h h hq h h23h5h>h@,h4DhEhJ,hLhOhS,hUhYh8\h\h]he # #..## ##. #. #...###.... ##.######## #.......... #h[e4.####.......### ..#.#....#### #....###h|eW #...##he.# ##.....§.......#he.# #§.)).## heF42.9 (4  .# #hew........### hey##. ## ##.hfg## # #..#.## #h,f?....[ hEfw#.#...## #....##...... hvf#......## ##....####...#....# #hf....# ##..##...## ##hfR....# #..##hf4...## #....#hf###..#hghTm9§h oh 3h h% h( h@) h, h- h4 ,h[6 h9 h; ,h= hK@ hrC ,hD h/I # #...#P..#  #...#...#  #####...#  ##..# # #..## ##. hI $#. #...###....##.######## #....#.........####.......###.#..........#@...#### 6 #.............###  #.............##  ##..........hJ H# #..........)).## #......### ###  ## ##......##### ###..  .## #......[....###.... ## #......##.......### hJ hRN hP h,hhh;h@hAh2Gh Ih:hhh5hh]h"hh#h&h&hr(h,hD0,h#3h`;4#^#.#......###'#'#P....###...)...####...#P..# h; #...#...#  #####...#  ##..# h; #..## ##. #. #.@.###....h;9.9 (3  ##.######## #..........h<#.........####.......###..#..........#....####h?<[#.............###hg<#.............##   ##.............# h<  #..........)).## #  #..### #h=hBhDh( h) h"* h2 hj4 h4 h?8 ,h29 hg9 h9 h: h= ,hQ= hUA ...##.....#............####hA m####.....<.##^#.#......##'#'#P....##...)...####...#P #...#...#  #####..@# hA 52 ##..#  # #..## ##.#.hA ;#...###....##.######## #..........#.........####.......###....####....##hB !h6B hKF hG h-hL.h.h 4hI6h~6h@:h<h>h>h?hLAh~C,hDhJ ############.#...###...........#hAK #............#### #####.....<.## #^#.#......## #'#'#P....## #...).@.###5hsK#...#P..# #...#..°#  hKN#####...# ##..#  # #..## ##. #. #....##.######## #..........#.####.......###hLh-QhXRhhm3hynhshvhwhX{,h1}hy}hn~h;# ############.#...##......#............####h#####.....<.###^#.#.@....##7.9 (2#'#'#P....###...)...####...#P..##...#...######...#...hPhhh h ho h= ht h hE ,h h% h h h ,h h Th k# ############.# ...###...........##........@...####60.9 (3#####.....<.## #^#.#.○....## #'#'#P....##...)...###h #...#P..##...#...# #####...# ##..#hq ho h hܰ:○hThӵ"○hhh# ############.#...###...........# hv#.....#### #####.....@.## #^#.#.○....## #'#'#P....## h#...)...###h$#...#P..##...#...######...# ##..#..## ##.hI☼°hU+1.9 (1h:☼h  Aim: a bombardier beetle (heavily wounded, 75% to hit)  You throw a boomerang.  h The boomerang hits the bombardier beetle!  You kill the bombardier beetle! _There is a stone staircase leading up here.hy h hѸ hܾ h h : _h3 hN ht h9 hI h h h h hm Bh" ha h hM h $h8  ## ############.# ....###...........#hR  #....@.......####6.9 (5 hm #####.....<.## #^#.#......##h  #'#'#P....## #...)...### #...#P..# #...#...#h  #####...# ##..#h h hhhghh=`h`hahkhnnhnhJr,hmt,hRuhwhxhyhyhK{hV},h~hhShh$h ####### ############.####...........#71hQ.###............#### #####.....<.## #^#.#......## #'#'#P....## #...)...###hoj #...#P..# #...#...#h%###...#hhhh#hhKhhhh!,hߠhh%hhbhhFhhG,hhub ####### #h #@....###..5.9 (4hʰ #.###.....#.# #####.....<.##h..# #^#.#......###..# #'#'#P....##hm#.## #...)...### #. #...#P..# .. #...#...#  #####...#hkhǶhMhhh?hMhXhhh?h!$ .####### ###########.....###.........#.###............#hId##.# #####.....<.#.@# #^#.## #..# #'#'#P....## ho#.## #...)...### #.##.##..#h#..#..## # #.#...###.. hhX +8.9 (3h hO#h$n _You can no longer call upon nature to destroy your foes.hQhQhVhXhhhhhh ,hmXh####### ##########.....###........hA #.###............#.# #####.....<.#..# #^#.##h( #..# #'#'#P....##  #@## #...)...### 80.9 (2h; #.# #...#P..#  ..# #...#...# hUt## #####...##. #hpc#..##.. #..###..h #...###.#.######## #...............####.....hhhLhd Ih& h] h ]####### ##########.....###.........###............##.# ##<.##..# #^#.###..# #'#'#P....## .## #...)...### ##.# #...#P..# #.@# #...#...# 2#.## #####.#. ###....#..........#....####.............###h  h hh]hhih;hhh'h& hm' 3hG( h) h- h- h|. hV/ ,h/ h5 h6 h 6 h6 hQ7 h8 ,h8 hE9 h9 ,hR: h; h; ,h< h= h> ,h> h? h\@ ,h@ hqA hB ,h]C hD hE hE hE hF hG ,hG h7I hI ,hPJ hJ hK ,hK hM hO hRO hO hP hQ ,hQ hR hS hS hS hT hQU h|U hU hW h,Y ,h~Y hZ h`  #.. #.# ##.#.#..hM` lj.##.#..## ##.#..### #..##...### #..# #@..## ##.###h}`  ###..### ###..... ###..####...#... ###....####... h` ##.### #.. #.# ##j   gnoll (polearm, asleep) #.# # #.# #.. hta T##.### ##.hb 0700.0)hf f.jj)hg ,3.9 (21hi hQn u _A gnoll comes into view. It is wielding a +0 halberd.h` #.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.h J#..# Magic: 8/8========================.j##.## AC: 14Str: 12#**####.# EV: 15Int: 10#*.####..# SH:  7  Dex: 18#**.###h( #..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4703.9 (0.0)###..### ###..... -) ClawshF \###..####...#... Throw: 6 boomerangs###....####...##.### #...hd #.# ##.. j   gnoll (polearm)#.# #..h e#.# #..##.### ##. h _You can no longer call upon nature to destroy your foes. _A gnoll comes into view. It is wielding a +0 halberd.Throw: 6 boomerangsh 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (68% to hit)h: j.....You can't see that place.h-  h-  hn  #****h.z6j#*hze.*Aim: a gnoll, wielding a +0 halberd (68% to hit)hT .jh#.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================.j##.## AC: 14Str: 12hQ#((####.# EV: 15Int: 10#(.####..# SH:  7  Dex: 18#((.####..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4703.9 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##. _A gnoll comes into view. It is wielding a +0 halberd.Throw: 6 boomerangsPress: ? - help, Q -h0< select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang. The boomerang hits the gnoll.  The gnoll is moderately wounded.hR.....hhU.jh45.1 (1.2 _h h"ha #.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================..##.## AC: 14Str: 12#j*####.# EV: 15Int: 10#*.####..# SH:  7  Dex: 18#**.###hc ^#..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4705.1 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##.You throw a boomerang. The boomerang hits the gnoll. _The gnoll is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 68% to hit)h`[ .jhe #.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8h========================..##.## AC: 14Str: 12#j(####.# EV: 15Int: 10#(.####..# SH:  7  Dex: 18#((.####..# XL:  8 Next: 41% Place: Dungeon:5h?#@..####.### Noise: ===------  Time: 4705.1 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..h##.### ##. _The gnoll is moderately wounded.Throw: 6 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh%You throw a boomerang. The boomerang hits the gnoll.  The gnoll is heavily wounded.h.Q....hhKQ.jh46.2 (1.1 _hhhU#.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================..##.## AC: 14Str: 12#.j####.# EV: 15Int: 10#*.####..# SH:  7  Dex: 18#**.####..# XL:  8 Next: 41% Place: Dungeon:5hV#@..####.### Noise: ===------  Time: 4706.2 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##.You throw a boomerang. The boomerang hits the gnoll. _The gnoll is heavily wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 68% to hit)hYh#.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================..#h #.## AC: 14Str: 12#.j####.# EV: 15Int: 10#(.####..# SH:  7  Dex: 18#((.####..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4706.2 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##.Throw: 6 boh:"omerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is severely wounded.hL...hh4U.jhD47.4 (1.2 _h^hhh #.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8h========================..##.## AC: 14Str: 12#..####.# EV: 15Int: 10#j.####..# SH:  7  Dex: 18#...###h#..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4707.4 (1.2)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...h#.# ##.. j   gnoll (polearm)#.# #..#.# #..hE##.### ##.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll. _The gnoll is severely wounded.h# #.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================..##.## AC: 14Str: 12#..####.# EV: 15Int: 10#j.####..# SH:  7  Dex: 18#**.####..# XL:  8 Next: 41% Place: Dungeon:5h$ #@..####.### Noise: ===------  Time: 4707.4 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##.You throw a boomerang. The boomerang hits the gnoll. _The gnoll is severely wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 68% to hit)h#.. DrDolphin the Fighter#.# Demonspawn of Qazlal *.....##.# Health: 74/74 ========================.#..# Magic: 8/8========================..##.## AC: 14Str: 12#..####.# EV: 15Int: 10hh#(.####..# SH:  7  Dex: 18#((.####..# XL:  8 Next: 41% Place: Dungeon:5#@..####.### Noise: ===------  Time: 4707.4 (0.0)###..### ###..... -) Claws###..####...#... Throw: 6 boomerangs###....####...##.### #...#.# ##.. j   gnoll (polearm)#.# #..#.# #..##.### ##.You throw a boomerang. The boomerang hits the gnoll. _The gnoll is severely wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23h;2HAim: a gnoll, wielding a +0 halberd (severely wounded, 68% to hit)h*Rj..hX _The gnoll is severely wounded.  Throw: 6 boomerangs  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (severely wounded, 68% to hit)  You throw a boomerang. The boomerang barely misses the gnoll.h U.jh -8.6 (1.2hh"K _The gnoll misses you. h%#.. DrDolphin the Fighter#.# Demonspawn of Qazlal *..... h"##.# Health: 74/74 ========================.#..# Magic: 8/8========================..##.## AC: 14Str: 12#..####.# EV: 15Int: 10#..### hK#..# SH:  7  Dex: 18#j*.####..# XL:  8 Next: 41% Place: Dungeon:5#@..## hw##.### Noise: ===------  Time: 4708.6 (0.0)###..### ###..... -) Claws h###..####...#... Throw: 6 boomerangs###....####... h##.### #...#.# ##.. j   gnoll (polearm) h#.# #..#.# #..##.### ##. hYou throw a boomerang. The boomerang barely misses the gnoll. _The gnoll misses you.Throw: 6 boomerangs hHPress: ? - help, Q - select action, ( or ) - cycle hoShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, umbra, 68% to hit) h-4.2 (1.2#h-D#hN{ _The gnoll throws a throwing net. The throwing net closely misses you.#h # DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================j### Magic: 8/8#h6 ========================.j.#. AC: 14Str: 12#.j###. EV: 15Int: 10#**#####. SH:  7  Dex: 18#*.####.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4714.2 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm, 1 wandering)#.# ###.# ##.# #A gnoll comes into view. It is wielding a +0 club. _The gno#ht ll throws a throwing net. The throwing net closely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 68% to hit)#hE /# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================j### Magic: 8/8========================.j(#. AC: 14Str: 12#.(###hJ #. EV: 15Int: 10#((#####. SH:  7  Dex: 18#(.####.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4714.2 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 68% to hit)  #h You throw a boomerang. The boomerang barely misses the gnoll.The gnoll shouts!  The boomerang hits the gnoll!  The gnoll is almost dead.#h@ {jj.j..#hVA .#hXC #hC #hC #hdL .j.j.j#hsM 45.3 (1.1 _#hiT #hV $hY# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================j.j#. AC: 14Str: 12#..###. EV: 15Int: 10#j*#####. SH:  7  Dex: 18#*.####.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4715.3 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..[$h5D34m####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #The boomerang hits the gnoll! _The gnoll is almost dead.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 68% to hit)$hf #j.. _The gnoll is almost dead.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]$hj# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================j.j$hu#. AC: 14Str: 12#..###. EV: 15Int: 10#j.#####. SH:  7  Dex: 18#..####.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4715.3 (0.0)###...####.# -) Claws$h(###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [a rock wall.]  $hdKYou can't see that place.  Okay, then.$h$h$h. _$h$h# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================j.j#. AC: 14Str: 12#..###. EV: 15Int: 10#j.#####. SH:  7  Dex: 18#..####.. XL:  8 Next: 42% Place: Dungeon:5#@(.###$hl#.. Noise: ===------  Time: 4715.3 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# #$h#.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [a rock wall.]  You can't see that place. _Okay, then.$hj6 # DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================j.j#. AC: 14Str: 12#..###. EV: 15Int: 10#j*#####. SH:  7  Dex: 18#*.###$hK7 '#.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4715.3 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #You can't see that place. _Okay, then.Throw: 6 boomerangs$h7 >Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 68% to hit)$h$hj$h*$hcj$hB<spear (almost dead$h!%h# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8%h6========================j.j#. AC: 14Str: 12#..###. EV: 15Int: 10#j(#####. SH:  7  Dex: 18#(.####.. XL:  8 Next: 42% Place: Dungeon:5%hm#@(.####.. Noise: ===------  Time: 4715.3 (0.0)###...####.# -) Claws%hSy###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is moderately wounded.%hV'=..%h(%h)%h)%h)%hB*%h*%h0X.j%h1+6.5 (1.2 %h2 _%h`8%h4:%h` # DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================..j#. AC: 14Str: 12#..###. EV: 15Int: 10#j*#####. SH:  7  Dex: 18#j.###%h` #.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4716.5 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)#.# ###.# ##.# #You throw a boomerang. The boomerang hits the gnoll. _The gnoll is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 68% to hit)%h$}  j.jYou can't see that place.%h5 `# DrDolphin the Fighter# Demonspawn of Qazlal *.....# Health: 74/74 ========================.### Magic: 8/8========================..j%hf6 #. AC: 14Str: 12#..###. EV: 15Int: 10#j.#####. SH:  7  Dex: 18#j.####.. XL:  8 Next: 42% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4716.5 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jjj 3 gnolls (1 polearm)%h6 $#.# ###.# ##.# #Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.%h]7 %h: %h< . _&haM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  You scratch the gnoll.7.4 (0.9&hS&hU^ _The gnoll is severely wounded.&hx P  You scratch the gnoll.  The gnoll is almost dead..j.j8.3&h &h V _The gnoll completely misses you.'hVl  You scratch the gnoll but do no damage.'hh  The gnoll is almost dead.'hl.j.j'h(9.2'h'h 3 _You block the gnoll's attack.'hkf  You claw the gnoll!  You kill the gnoll!Qazlal accepts your kill. ) 2  'hh RYou can now call upon nature to destroy your foes.'hi #*'hCj X1-320.1'h%p 'ht C _The gnoll hits you from afar with a +0 spear.(h݅^# DrDolphin the Fighter# Demonspawn of Qazlal **....# Health: 71/74 =======================-.### Magic: 8/8========================...(hvK#. AC: 14Str: 12#..###. EV: 15Int: 10#jj#####. SH:  7  Dex: 18#*)####.. XL:  8 Next: 43% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4720.1 (0.0)###...##(hφW##.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jj 2 gnolls (1 polearm)#.# ##(h#.# ##.# #You can now call upon nature to destroy your foes. (h>2_The gnoll hits you from afar with a +0 spear.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(hjShift-Dir - straight lineAim: a gnoll, wielding a +0 club (68% to hit)(hpjjspear (almost dead, umbra, 68% to hit)(h# DrDolphin the Fighter# Demonspawn of Qazlal **....(h<# Health: 71/74 =======================-.### Magic: 8/8========================...#. AC: 14Str: 12#..###. EV: 15Int: 10#jj#####. SH:  7  Dex: 18#.)###(hO#.. XL:  8 Next: 43% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4720.1 (0.0)###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. jj 2 gnolls (1 polearm)#.# ##(h/h#.# ##.# #Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(hoAim: a gnoll, wielding a +0 spear (almost dead, umbra, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll!  You kill the gnoll!(h z)(   gnoll(hO8.(hQ!  (hRPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, umbra, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll!  (hTR]You kill the gnoll!Qazlal accepts your kill.(hXQ.j(h7\341.2 (1.1 (h\ _(h*c(hd(hz-# DrDolphin the Fighter# Demonspawn of Qazlal **....# Health: 71/74 =======================-.#(hN.N## Magic: 8/8========================...#. AC: 14Str: 12#..###. EV: 15Int: 10#.j#####. SH:  7  Dex: 18#*)####.. XL:  8 Next: 44% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4721.2 (0.0)###...####.# -) Claws(h.###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. j   gnoll(h.#.# ###.# ##.# #(h.You kill the gnoll! _Qazlal accepts your kill.Throw: 6 boomerangs(h.Press: ? - help, Q - select action, ( or ) - cycle(h/qShift-Dir - straight lineAim: a gnoll, wielding a +0 club (umbra, 68% to hit))h# DrDolphin the Fighter# Demonspawn of Qazlal **....# Health: 71/74 =======================-.#)h## Magic: 8/8========================...#. AC: 14Str: 12#..###. EV: 15Int: 10#.j#####. SH:  7  Dex: 18#()####.. XL:  8 Next: 44% Place: Dungeon:5#@(.####.. Noise: ===------  Time: 4721.2 (0.0))h=###...####.# -) Claws###..### ###... Throw: 6 boomerangs###..####...#.###....####.##.### #. j   gnoll#.# ###.# ##.# #Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (umbra, 68% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is lightly wounded.)h8.)h)hQ)j)h2322.3 (1.1 )h{ _)hݚ)hy)h  You claw the gnoll!  The gnoll is severely wounded.)h-3.2 (0.9)h )h* R _The gnoll barely misses you.)hD  You scratch the gnoll but do no damage.The gnoll is severely wounded.)hRE (4.1)hP )hR  )hR =_The gnoll misses you.)h{  You closely miss the gnoll.The gnoll is severely wounded.)h|(5.0)h)h,3 _You block the gnoll's attack.*hz  You barely miss the gnoll.The gnoll is severely wounded.*h6.39*hd*h< _The gnoll hits you but does no damage.*h}  You barely miss the gnoll.The gnoll is severely wounded.*h8 (6.8*hx *h 3 _You block the gnoll's attack.+hC9  You barely miss the gnoll.The gnoll is severely wounded.+h:(7.7+hX@+hB< _The gnoll hits you but does no damage.+h  You claw the gnoll!  You kill the gnoll!)+h^4=58.6+hE+h>O _Qazlal accepts your kill.,h#.#.#..# ##.... #.#..## #.##.)### ##.#,h)#))### #..##)@.### #..####...## ##.####..### ###.###..####...#.###....####.##.### #.#.# ##.#.# #.#.# #.,h%C9.6 (1.0,h*,h 0,h0,30.6 (2,h04,h5R _r - a throwing net,h,h,hB,hjN _There are no items here.,h˪4,h,h,h ,h ,ht ,h ,hӉ,h,hƏ,h -h-h-h-h-hD-hD-h]E-h&.h(.h*.h*.h[+.h03 # ###.#.#9..)#)).h3 ##)###.##  ###...h4.h;.h:=.h 3.h.hS.hy,.h,.h.h .h.h.h0,.h>.h.hl,.h .hT .h,.h.h#####....#..... .... ##... #..# ###.# #.@.##44.6 (5.h#...#...#....####...## ..#... ###..###.....###.)###..#..))## #.)#####.###..#.h.h.h.h* .h+ .h0 .hQ1 /h####....#..... .... ## #..#######...####..@#...####....####...##...#... ###..####.....# ###.)####..#.. ###))##### #.# ##)..### ## ###...# ###.. ##/hvA5.6 (1/h/h/he%/h&3/h-/h3X/h3,/h3/h4/h6,/h6/h<Y#......... ##... #..# ###.# /hM=###...######...#...####..°.####...###...#..@# ###..###8.6 (3##. ###.)### #..#.. ###))### ##.# #)..## # ## ###... /h=r###. ## /hQ>/hB/h+D/h/h/h/h!/h X/h,/h,/hX/h /h+ /ho /hZ##... #..# ###.# ###...#### ###...#...###..###....####...##/h#...#.○.# ###..#####.....## ###.)### #..#.@# ###))###51 ##.# ##)..# # ## ###.. /he# # /hv/h/h!/h/h/hA/h"/hL /hfM 3/hU /hW /h[ B/hB\ ,/h\ /h ^ /h_ /h_ /hF` /hgh   ....   ##...   #..#   ###.#   ###...###   ###...#...###  ....###....####...##   #...#...# ###..###   ##.@...## ###.)4   #..#..# ###))   ##.#.## ##)  #.###  #..  #..  #..  ##.#  /hLm /hn 0h0h_30h0hp0hؘ0hX0h&0h  #.....  ....  ##...  #..#  ###.  ###.  ....### ###...#  .......###....####...  #@..#...#.6.6 (20hg  ##.○...##.)  #..#..##  ##.#.##   #.###  #..  #..#  #..# ##.#0h0h';○0h|0h30h0h0h0h0h,0hQ,0h0hdM  #...  #....  ....  ##...  # #..#0h  ##. ###.  #... ##  #....#### ###...#  #.....@.###....####...8  ##..####...#...#.0hk  # ##.°...##  #..#..#  ##.#.##  #.###  #..  #..#  #..#0h0hJ0h0h+ 30h+ 0h#4 0h5 ,0h@: n0h9; 0h< ,0h= 0hA &    #  #.  ..   ##..0hYB   ## #..#  ##.## ###.#  #...## ###...  #..@.#### ###...#...61.6 (30hB '  #.......###....####  ##..####...#...#   #### ##.....##  #..#..#  0hB #.#.##  #.###  #..  0hC E #..#0hGC 0hG 0h=H 0hw 40h%z 0h;{ 1h^1h1he1h1h' I1h( 1h* ,1h + 1h. 1hi/ ,1h/ 1hD1 1h2 1h2 1h3 1h54 1hI5 1h5 1h5 1h 7 1h8 1h:8 1h8 1h9 1h; 1hi; 1h; 1h< 1h= 1h9> 1h> 1h!@ 1hA 1h9B 1hB 1h/D 1hE ,1h`F 1hG 1hnI ,1hI 1hK 1hL 1hL 1hOM 1hN 1hO 1h"P 1hP 1hnS 1hT ,1hQU 1hV 1h(X 1hvX 1hX 1hZ 1h[ 1h[ 1hG\ 1h] 1h_ 1hL_ 1h_ 1h)a 1hg  #..#..####))# ##.#.##1h%h ##). #.###### #..# # #..#  #..#1h\h   ##.  #.#  1hh #@#77.6 (16.0) #.#1hh #.# #.. ...1hh .... .... ....>.1h!i 1hn 1ho ,8.6 (171hr 1ht ; _Found a stone staircase leading down.2h 2hB2h2h3,2h2h2h,2hu2h2hI,2h 2h2h ,2h 2ho 2h2h}2h2hW2h,2h2h2h5,2h52h2hM!2h!2ha"2h$2hd'2h'2h2(2h*2h^,2h,2hA-2h4/2he1,2hZ22h 42hC62h62h72h82h:,2h;2hl=2h??,2h?2h%B2hHx #...........#  2hvH##..........#  ##.........#  ##........#  2hH##.......# ####....# 2hI#.#### #.## #@.##2hCI #......# ######## ..####.h. ........2hI .### # ##..... .# ##......2hI  .# #....... h   hound (asleep) .# 2hJ#....... .# #....... 2hJ^##....>.2h&Ow 94.6 (16  A hound comes into view.2hP2hU○h.h2hV,5.6 (172hc[2h^& _The hound barks!3hIh#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@*## Noise: ===------  Time: 4795.6 (0.0)#..**h.# ######## -) Claws..####... ........ Throw: 6 boomerangs.### im # ##......###.......##....... h   hound.##........##.......##....>.A hound comes into view. _The hound barks!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (55% to hit)3hu○# ..hYou can't see that place.3hJ9  3h8*# **hAim: a hound (55% to hit)3h $#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 103h0 #.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@(## Noise: ===------  Time: 4795.6 (0.0)#..((h.# ######## -) Claws..####... ........ Throw: 6 boomerangs.### # ##......###.......##....... h   hound.##........##.......##....>.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (55% to hit)  3h} You throw a boomerang. The boomerang hits the hound!  The hound is heavily wounded.3h U○..3h 3h !°3h2 W§.h.3h +6.8 (1.2 3h  _3h :§3h 4h_M#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 144h{Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@*## Noise: ===------  Time: 4796.8 (0.0)#.§*h..# ######## -) Claws..####... ........ Throw: 6 boomerangs.### # ##......###.......##....... h   hound.##........##.......4hG##....>.You throw a boomerang. The boomerang hits the hound! _The hound is heavily wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 55% to hit)4hm#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@(## Noise: ===------  Time: 4796.8 (0.0)#.§((..# ######## -) Claws..####... ........ Throw: 6 boomerangs4ho!.### # ##......###.......##....... h   hound.##........##.......##....>.You throw a boomerang. The boomerang hits the hound! _The hound is heavily wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 55% to hit)4hw°§.h4ha _The hound is heavily wounded.  Throw: 6 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin4he  Aim: a hound (heavily wounded, 55% to hit)  You throw a boomerang. The boomerang closely misses the hound.4h^<h.4hJ48.0 (1.2 _4h:§4h4h4h,#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....4h-##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####4h7 SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@°## Noise: ===------  Time: 4798.0 (1.2)#.§h...# ######## -) Claws..####... ........ Throw: 6 boomerangs.### # ##.....4h.###.......##....... h   hound.##........##.......##....>. _The hound is heavily wounded.4hThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 55% to hit) 4h?__You throw a boomerang. The boomerang closely misses the hound.4h8 #...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@°## Noise: ===------  Time: 4798.0 (0.0)#.*h...# ######## -) Claws..####... ........ Throw: 6 boomerangs.###9 ;9m # ##......###.......##....... h   hound.##........##.......##....>.Aim: a hound (heavily wounded, 55% to hit) _You throw a boomerang. The boomerang closely misses the hound.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, umbra, 55% to hit)4h=#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================4h=>##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@°## Noise: ===------  Time: 4798.0 (0.0)#.((...# ######## -) Claws4h`>..####... ........ Throw: 6 boomerangs.### # ##......###.......##....... h   hound.##........##.......##....>.4h>BAim: a hound (heavily wounded, 55% to hit) _You throw a boomerang. The boomerang closely misses the hound.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, umbra, 55% to hit)4hJO§h4hh.. _You throw a boomerang. The boomerang closely misses the hound.  Throw: 6 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (heavily wounded, umbra, 55% to hit)  4h^You throw a boomerang. The boomerang closely misses the hound.4h49.1 (1.1 _4h4h4h.#...........#DrDolphin the Fighter##..........#4hDemonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 154hInt: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@.## Noise: ===------  Time: 4799.1 (1.1)#..h...# ######## -) Claws..####... ........ Throw: 6 boomerangs4h4.### # ##......###.......##....... h   hound.##........#4h#.......##....>. _You throw a boomerang. The boomerang closely misses the hound.Throw: 6 boomerangs4hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, umbra, 55% to hit) _You throw a boomerang. The boomerang closely misses the hound.5h #...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#Health: 74/74 ========================##........#Magic: 8/8========================##.......#5hAC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@.## Noise: ===------  Time: 4799.1 (0.0)#.*h...# ######## -) Claws..####... ........ Throw: 6 boomerangs.### # ##......###.......#5h#....... h   hound.##........##.......##....>.Aim: a hound (heavily wounded, umbra, 55% to hit) _You throw a boomerang. The boomerang closely misses the hound.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, umbra, 55% to hit)5h#...........#DrDolphin the Fighter##..........#Demonspawn of Qazlal **....##.........#5hHealth: 74/74 ========================##........#Magic: 8/8========================##.......#AC: 14Str: 12####....#EV: 15Int: 10#.####SH:  7  Dex: 18#.##XL:  8 Next: 45% Place: Dungeon:5#@.## Noise: ===------  Time: 4799.1 (0.0)#.(h...# ######## -) Claws5h..####... ........ Throw: 6 boomerangs.### # ##......###.......##....... h   hound.##........##.......##....>.Throw: 6 boomerangs5h&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, umbra, 55% to hit)  You throw a boomerang.  The boomerang hits the hound but does no damage.5hz0 9.5h#2 Press: ? - help, Q - sel5h2 ect action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (heavily wounded, umbra, 55% to hit)  You throw a boomerang.  The boomerang hits the hound but does no damage.  The hound is heavily wounded.5h8 Rh.5h9 /800.3 (1.25h/> 5hz@ K _The hound misses you.6h  You claw the hound!  You kill the hound!†○81.2 (0.9○ _Qazlal accepts your kill.6hG#...# ##..........# ##.........# ##........# ##.......# ####....# #.#### #.## #.@# ##.○....# #.#..####.....#.### ## ##.#.# ##...# #...# #..# #.##....>.6h3°6h-2.2 (1.06h|6hRr _You see here a hound corpse.7h37h[7hI7h.7hP _7h,7h?7hP 7h!7h!7h"7h#7h,%,7h%7h&7h(,7h(7h*7h+,7h+7h#.7hh/,7h/7hA17h2,7h,37h'47h"57hl57h57h67h7,7h@87hv97hn:,7h:7h;7h<,7hg=7h?7h0@,7h@7hoC7hRE,7hmG7h Nn7hS  ####....# 7h8T/#.####  # #.##  #.## #.†##### 7hT #...# ##......######  #....# ##..####.......  ......# ##.### ########7hT  .......##.####.  .......@.##7hT2#..175.0)7hU  >./.....## #.7h7Uu  .......## # 7h^U ......###  .....#7hU #  #.##.7hU ##  # #7hUw # 7hU0 7h[7hY\,8.2 (167h`7hb; _Found a stone staircase leading down.8h*8h.% 8h;/ Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   9.4  10.5   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1      8h/ c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3       j - Evocations   0.0   1.0   0  8hQ0     k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1       e - Dodging   2.6   1.8  -1 +4     f - Shields   0.0   1.2  -1      8h0 g - Stealth   0.0   1.0   0              8h0            8h>1                8hj1        8h1            8h1?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  8h[2[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9h*9h9h ####....#DrDolphin the Fighter #.####Demonspawn of Qazlal **....  ##.##Health: 74/74 ======================== 9h #.###.†#####Magic: 8/8========================  #...# ##......###### AC: 14Str: 12  #....# ##..####....... EV: 15Int: 10  ......# ##.### ######## SH:  7  Dex: 18  .......##.##9h##. XL:  8 Next: 48% Place: Dungeon:5  .......@.###.. Noise: ===------  Time: 4818.2 (0.0)  >./.....###.. -) Claws  .......###.. Throw: 6 boomerangs  ......###.9hA  .....##.  #.##.##  # ## _The hound misses you.You claw the hound!  9hYou kill the hound! _Qazlal accepts your kill. _You see here a hound corpse. _Found a stone staircase leading down.9h79h9h9hn9h)39h9h9h,9h ,9h ,9h 9h 9hS ,9h 9h 9h ,9hI 9hX 9h ,9h. 9h   #.####  ## #.##  #.### #.†#####  #...## ##......# 9h~  ##....## ##..####..  #......####.### ###  #.......##.##  9h  #.........##   #>.@.....##   #..○....##   #......## 9h   #.....## 9h  ##.##.#  ## #.#  #.# #.#9h" W23.2 (5○9hb# +4.2 (69h' 9h2 - _I - a wand of roots (9):hn:h%3:hr:h:h:h,:h:h:h:h :h,:hp:h :h,:hb:h:h:h,:h:h:h4,:h:h,:hg,:h?:hd:h,:hy:h:h,:h:hd:h ,:hF :h :h ,:hz:h:hW,:h:h\:h],:h:h:hb,:h:h!:h:hI:h:h:h,:h:h :h!,:h!:h":h#,:h\$:hN%:h&,:h<':hu(:h),:h*:h-:hk.,:h.:h/:h0,:h1:h1:hp2,:h2:h6:hZ8,:h8:h.;:h<,:h=:h?:hc@,:h@:h`B:hC,:hD:h=F:hG,:hUH:hI:hZK,:hL:hjM:hO,:hO:hQ:h|R,:hS:hRT:hU,:h=V:hW:hX,:hxY:hZ:hq\,:h\:hV^:h_,:h8`:ha:hc,:hc:h^e:hf,:hmg:hi:h\j,:hk:hkl:hn,:hn:h[p:hr,:hr:h#w:hx,:hy:hP|:hr~:h~:h:hŁ:h,:h\:h:h,:hT:hg:hJ,:h:hď:hґ,:hŒ:hu:h,:hr:hu:hޙ,:hl:h:hx,:h:hޟ:h,:h:hu:h,:h:h:hB,:hé:ho:h,:h*:h :h:h :hq:h:h,:h~:h:hɹ,:hں:h:h?:h:h :hg:h,:h{:h:h ,:h:h:h,:h:h"a  You see here a hound corpse.:h5 _:h:h:h!,:h:h:h,:h<:h]:hW,:h:hC:h,:hN:h:hY,:h:hX:hLB:h:h:h,:h:hn,:h:hC:h,:h:h:h,:h:h :hO ,:h,:h:hz,:hq:h:hB:h^.:h0,:h1:h 8:hu:,:hK;:hA@:hB,:hC:h@H:hJ,:hL:h1P:hR,:hS:hVX:h [,:hM\:h`:hc,:hTd:hh:hj,:hl:h&p:hr:hr:hs:hw:hz,:h{:h:h,:h~:hy:h&,:h:h{:h,:hk:h4:hИ,:hr:h:h,:hȝ:h:hB,:ho:h:hD,:h:h:h,:h:h:h,:hݳ:h(:hB,:h:h:h,:hH:h:h,:ho:h:hJ,:h:h5:h,:h&:h:h,,:h:h=:h,:h:h:h,:hQ:hy:hy,:h:h:hy,:hr:h:h,:hi:h":h,:h&:h@:h,:hj:hI:hZ:h:h:h]:h,:h :h}  Things that are here:  a +0 club; a gnoll skeleton:h:h _:h?:h <  You see here a +0 club.:h :h  _:h:hT|  Things that are here:  a +0 spear; a gnoll corpse:h:h _:h:h:h:h :h":h%:h(,:h):hA,:h.,:h0:hL:hN:hV:hFW,:hW:hOY:h3Z,:hZ:h`j:hk,:hql:h5p:hq,:hr:hlx:hjz:hz:h{:h:h͂,:hO:h:hD:hʊ:hw:h:hה,:h:h:h!,:hi:h:h:hw:hF:h:h:h:h~:h:h],:h-:h:h:hV:h:h:h,:h:h~  Things that are here:  a +0 spear; a gnoll skeleton:h:h _:h>:h:<  You see here a +0 club.:h:h _:h:h  Things that are here:  a +0 halberd; a gnoll skeleton:h:hP _:h:h#:h ,:h:h#:h1',:h|*:ht.:h3B:hu6:h9,:h::hF>:h?:h@:h_@:hOB:hC,:hF:h!J:hK,:hK:h5N:h O:htO,:h7R:hSS,:hW,:hYB:h[:h\,:h ]:h7^:h^,:h_:h`:hb,:hb:he:hg,:hPh:hk:hl:h@m:hm:h%q:hxX:hx,:hy:h|:h~,:h:hR:h,:h:h:hd,:hΒ:h:hE,:h:hɛ:hx,:hW:hʟ:h,:h٤:h:h,:h:h:h,:h:h:hѵ:hN:h:hٹ:h:h:h:h:h,:h:h,:h,:h|:hb:hw,:hc:h:h,:hu:h0:h,:h:h:h,:h:h:h,:h7:h:h,:h:h:h,:hF:h[:h,:h:hH:h,:h:h}:h,:hb:h:h3,:h:hQ:h,:hb:h:h,:h :h :h~ ,:h :h :h,:h:h:hS,:h:ha:h,:hJ:h:h',:h:h!:h"  ########.###.... ........# >....  .....#### ....  ..<.## ...  ...## ..##  ..## ..#  ### #.##  # ##@.#  5012.2 (188.0) # ####..##  # ###...○..#  # ####.......##  ## ####..........#  .###.........#####    .........#####    .....#####    ..####   :h#+:h'7°:h?(,39:h,:hZ-9 _Found an escape hatch in the floor.:h\3:hW:h;:h':h<B:h ,:hf:hp:hg:h:h,:hl:h,:hq:h:h ,:h:hs:hsX:hr,:h@:hr :h ,:hI :h:h,:h :h~:h,:ht:h:h,:h:h!:h#:hc#:h#:h':h(,:h ):h ,:h-:h7.:h.:h1:he3,:h3:hL6:h7,:h48:h::hA<:h<:h<:h?:h@:hA:hYA;h{;h,;h;h;hg,;h;h;h_ B;h2 ;h ,;hz ;h ;h,;h;h;h,;h;h5;hg,;h;h,;hI,;h;hs;h,;h^ ;h!;h",;h#;hh%;h',;h';h);h!+,;h5,;h.1X;h1;h3,;h3;h4;h5,;h6;h,9;hM;B;h<;hB>,;h4?;h@;hB,;h`C;hD;hF,;h)G;hMH;hI,;hJ;hK;hL,;hM;hOP  There is a stone staircase leading up here.;hX _;h Y;hY,;heZ;h^;hutW ####  ### ####..# ## ############@###.....## 58.2 (45.0) ..###...........###>......# ............#### #......## ####.....<.## ###...## ^#.#......## ##..## #'#'#P....## ##..# #...)...### ##.## #...#P..# ##..# #...#...#####..## ;hu;hSw;hxE _Done exploring.;h;hܿ3;h0.0).......<.............. _Done exploring.;hay ;h6z 3;hݐ ;hǑ ;h [ _Done exploring.=h@3=hF=hx=hx=hTP _=h"B=h&=h,=h=h=h,=hv=hv=h=h.=hG=h=hW,=hi=hJ=h,=h=h:=h~,=h=hh=h,=h=h=h,=h=h=h,=he=hO=hK=h=h =h=h,=h,=h9=h,=h=h4=he ,=h =hn=h,=hT=h=h,,=h=h=h,=h=h=h ,=hB!=hC"=h<#,=h@*=hC+=h+,=h~,=hk-,=h-=hO.=h.,=hH/=h/=h0,=hM1=h1=h2,=h2=h3=h5=h5=h5=h7=h5;=h;=ha<,=h<=hW==h2>,=h>=h?=h?,=hw@=hWA=hBX=hDX=hPE,=hE=h@F=h'G,=hG=hQIB=hI=hzN   ####  ### ####..#  ############.###.....##  ...........###@.§....#  95.2 (37.0)........#### #......##  #=hEO#.....<.## ###...##  .#......## ##..##  '#P....## ##..#  .)...### ##.##  .#P..# ##..#  .#...# ####..##  ##...# ###......#  =hMR=hTa _There is an escape hatch in the floor here.>h#L§.6.2 (1.0) _>hP>h      #########  6 .......@#   #######.#   #.#   #.#   #.#   #.#   >h 7#.#   #.#    >h>h$-7.0 (1.8>h+>hu,K _You slide downwards. The hatch slams shut behind you.?ho>4?hB?hC?h4?h53?h7?h=:?h:,?ht@X?hfD#########........########. #9.0 (2.0?h>E?hH?hJ?h ?h 3?hz" ?h% ?hC) B?h3* ,?h* ?h. #########........###. #101?hq/ ?h3 ?h4 ?hv ?h_ 3?h ?h ?h B?h ?hZ ?h ?hi #########........#. #3.?h )#?hR ?h ?h @hW@hX3@hbZ@haX@hc,@hcd@hqiM........#. #5    @h j@h n@hp@h3@h@h@hX@h,@h3 @h(% #7.###@h%@h(@h*@h.........#.######@hc@hG +8.0 (1@hr @h@h H #.#  #.#  #.#  #.#  #.#  #.#  #.# ##.#####.# .......@.# ##.####### @h +      @h R9@h> @hs3@ht,@hwB@hQ{B@h|@h #.#  #.#  #.#  #.#  #.#  #.#  #.# ##.#####.# ...# 11.0 (2##.#######    @h$;    @h%Ah߶Ah-3AhAhXAhBAh #.#  #.# #Ah\ #.# #. ## #.# #..#. #.# #..#. #.# ... #.# ##.#####.#Ah$Z ..# 3.#####.####### #. #. #. ..Ah{ #. #.  Ah(AhPAhAhWIAhIAh),Ahg,Ah,AhAhOP #.# Ah# #.#  #. #.#  #. ### #.#  #..#.. #.#  #..#.### #.#AhH  ..... #.#  #######.#####.#  #..# 5..#####.#######  #.#Ah  #.# #.# ... #.# #.# AhAhAhtAhV IAhYW Ahc AhYh  #.# # #.# #. #.# #. ### #.# #..#.. #.# #..#.### #.# ..... #.# #######.#####.#AhNj  #..#7..#####.########## #.# #.# #.# ... #.# #.#Ahgn Ah;p Ahb 3AhY Ah Ah Ah BAhk ,Ah̰ Ah  #.# # #.# #. #.# #. ### #.# #..#.. #.# #..#.### #.#AhC  ..... #.# #######.#####.# #..#9..#####.########### #.#  #.#  #.# Ah  ...  #.#  #.#AhJ Ah Ah Bh)QBh # #.# #. #.# #. ### #.# #..#.. #.# #..#.### #.# ..... #.########.#####.#...####.............#.......@#####.################ #.#  #.# Bh #.# ... #.#  #.# Bh'Bhݨ,20.0 (1BhBhBh3BhBhBh XBh Bh] Bh Bh  # #.# #. #.#Bh- g #. ### #.# #..#.. #.# #..#.### #.# ..... #.#### #######.#####.#..####..#..#####.#######2.0 (2Bhy ## #.# #.#  #.# Bh(  ...  #.#  #.#Bhx Bh Bh Bh Bh 3BhD Bh$ XBhu% ,Bh& BhL+  # #. #. #. #. ### #. #..#.. #. #..#.### #. ..... #..#####+ #######.#####...####Bh7, .. #..#####.######4 ## #.# #.#  #.#  ...  #.#  #.#Bh, Bh0 Bhf2 Bh%3Bh?BhBha,Bh ,BhE ,Bh Bh #  #.  #. ###  #..#.. Bhq #..#.###  ..... .#####+# #######.####..#### #..#####.6 ## #.# #.# Bh #.#  ...  #.#  #.#BhBhQBhChx7 Ch;  ## ##. ##. ### ##..#.. ##..#.### # ..... .#.#####+# #######.#####........@####............#.#..........#####.################# #.# #.#... ChH< 7#.#Chq@ #.....##.....##.....#.....#Ch>A k....#...'7.0 (1ChhG ChG (======CheH $8.0 (2Ch[K Ch~U = _As you open the door, it creaks loudly!Ch Ch 3Chm Ch' BCh( @  There is an open door here.ChW, Ch,  _Ch- Ch+/ Chi2 Ch 3 Ch3 Ch9 #. #.####### #.Ch": #.....# # #.#.....# #. #.#.....# #. ### #.+.....# #..#.. #.#.##.....######..#.### #..@............ #===---31.0 (3Ch: .#.#####'##########.#####..........####.............#.#..........#####.###################.# ...#.#Ch; Ch; 3---ChW@ Ch7B DhGIDhuDhDhEDh>,Dh,Dh]Dh.......######DhJ######  #   #. ###  +...○@# #..#.. 3.0 (2 #.##.....######..#.###  ............ #.#.#####'##########.#####..........####...............###DhDhDhzDhnDhWBDh<DhDh,DhDhDh6,DhDh;Dh,DhgDh7 _You open the door.Dh3DhDh` ### #######Dh#  #.....# #  # #.....# #. #####.##.....# #. ###.......@.....# #..#.9.0 (6 #####.##☼....######..#.#Dhb .................... #.#.#####'##########.# #.........#### ###.#..........#####.#  ###### #.#  #.#  #.# DhWDhQ _There is an open door here.DhDhDhDhDhvDhHP _DhiDh֖DhWDhԘDh,Dh̜DhDhDh{,Dhl### ...#.. #.######## #.##.....# # #.##.....# #.####.##.....# #.'.....# #43.0 (4Dh####.##.....######. ........ #.#.#####'# #.........#### ###.#....### #.#####.. DhDhZDh Eh3Eh*EhϧEhXEh},EhEh"Ehq,EhEhEhϸBEhI ### ... #.. #.######## #.##.....#  #.##.....# Eh:####.##.....# ....'.....# 7####.##.....### . #.#.#####' #.........#### ###.#...Eh #.##  #..EhEhEhQEhEh3EhbEhEhBEh,EhsEhEhUBEhh ### ... #.. #.#######Eh( #.##..... #.##..... ###.##..... #.......'.....50.0 (3 #.###.##.....  #.#.#####' #... ###.# #.  #..EhEh/EhEh;3EhGEhEh,Eh$EhEh/Eh,EhEh6Eh˺,Eh ### ... #.. #. #.## #.## ###.## #...'3 #.EhW###.###  #.#.### #. ###.# #.  #..EhEhEhj Ehk Eho Ehq Eh3EhEhEhfEh,EhXEhEh,Eh@Eh<### ... #.. #.## #. #.#################.## #................' #@#############.##6 #.# ... #.# #.#.##..# #.....###Eh6 ###.# #.## #.. EhEh2EhIFh1 JFh} FhFh3FhFhBFhxFh,FhFh'..#.###################................'.#######Fh# ..... #.8.0 (2.......###########.#.FhFhFhFh^ Fh] 3Fh^ Fh Fh# BFh% Fh& ,Fh%( Fh* ,Fh-+ Fh,1  #.#.# #.#.# #.#######.###############.........#.......................#.#############.........#.# ...........#.#Fh1 f #.#.......@..# #...61.0 (3########### ### #. Fh2 Fhy6 Fh7 Ghg33Ghp4Gh47Gh=XGh:@Gh@,GhF #.#  #.# ##.##..#..#.#..#.# ..#.# ..# #3.0 (2## ## GhkG!GheKGhtMGh>Gh3GhGh( Gh Ghr ,Gh),GhGh1 #.# #.# ###########.#############..#...........#..#.###########..#.# Gh9...#.# 5..............# ###############GhSGhGhGh3GhGhXGh,GhWGhGh ,GhnGhb@,GhIAHh8#.# #.############.### #...........#.. #.....#.##.#####.Hh...#.#......#.#5.0 (4......######################### Hh Hh HhQHh3HhrHh# #.#.. #.#... #.HhY.. #.....#.. #....#. #.#####.#. #..@....#..Y   ice beast (wandering)Hhy&0Hh} .  An ice beast comes into view.Hh+6.0 (1HhHh6 _The ice beast moves out of view.IhIhIh4Ih_Ih{ Ih Ih Ih Ih:. `#.#####. #.##...... #.##...... #. ..... #.# ... #....# #.#####.# #.@..#Iho/ Ih3 Y○Y   ice beastIh4 &7Ih7 Ih^9 Jh0'DrDolphin the Fighter#.Demonspawn of Qazlal **....######.#.# Health: 74/74 ========================#......#.# Magic: 8/8========================#...... ###########.# AC: 14Str: 12..... #...........# EV: 15Int: 10Y*. #...........# SH:  7  Dex: 18#*#####...........# XL:  8 Next: 48% Place: Dungeon:6#.@...............# Noise: ===------  Time: 5177.0 (0.0)........................ -) Claws######################## Throw: 6 boomerangsY   ice beasth(;2HAn ice beast comes into view. _The ice beast moves out of view.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (65% to hit)Jh^ DrDolphin the Fighter#.Demonspawn of Qazlal **....######.#.# Health: 74/74 ========================#......#.# Magic: 8/8========================#...... ###########.# AC: 14Str: 12..... #...........# EV: 15Int: 10Y(. #...........# SH:  7  Dex: 18#(#####...........# XL:  8 Next: 48% Place: Dungeon:6#.@...............# Noise: ===------  Time: 5177.0 (0.0)........................ -) Claws######################## Throw: 6 boomerangsY   h_ mice beastThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (65% to hit)  You throw a boomerang. The boomerang hits the ice beast.  The ice beast is lightly wounded.Jh I.○Jh3 Jh6 i.Y°Jh 48.2 (1.2 _Jh 9°Jh Kh'DrDolphin the Fighter#.Demonspawn of Qazlal **....######.#.# Health: 74/74 ========================#......#.# Magic: 8/8========================#...... ###########.# AC: 14Str: 12..... #...........# EV: 15Int: 10Kh(=.Y. #...........# SH:  7  Dex: 18#*#####...........# XL:  8 Next: 48% Place: Dungeon:6#.@...............# Noise: ===------  Time: 5178.2 (0.0)........................ -) Claws######################## Throw: 6 boomerangsY   ice beastYou throw a boomerang. The boomerang hits the ice beast. _The ice beast is lightly wounded.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (lightly wounded, umbra, 65% to hit)KhqdDrDolphin the Fighter#.Demonspawn of Qazlal **....######.#.# Health: 74/74 ========================#.(....Khe#.# Magic: 8/8========================#..(... ###########.# AC: 14Str: 12..(.. #...........# EV: 15Int: 10.(. #...........# SH:  7  Dex: 18#(#####...........# XL:  8 Next: 48% Place: Dungeon:6#.@...............# Noise: ===------  Time: 5178.2 (0.0)........................ -) Claws######################## Throw: 6 boomerangsY   ice beastThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKh%fAim: an ice beast (lightly wounded, umbra, 65% to hit)  You throw a boomerang.  The boomerang barely misses the ice beast.KhE...YKh2°KhKh Q.YKh49.4 (1.2 _KhKhvKhN  You barely miss the ice beast.The ice beast is lightly wounded.Kho .80.3 (0.9Khi Kh @ _The ice beast hits you but does no damage.Kh  You scratch the ice beast but do no damage.The ice beast is lightly wounded.Kh{ (1.2Kh Kh V _The ice beast barely misses you.Lh  You claw the ice beast!  The ice beast is heavily wounded.Lh(2.1LhLh`7 _You block the ice beast's attack.Lho  You scratch the ice beast but do no damage.The ice beast is heavily wounded.LhW(3.0Lh&LhI7 _You block the ice beast's attack.Lh) ☼You scratch the ice beast.  The ice beast is heavily wounded.LhD-4.0 (1.0LhLh O _The ice beast misses you.Lh ~ ○ You scratch the ice beast.Lh +9 (0.9Lh % LhR'  Lh' T_The ice beast is severely wounded.Lh> ☼○You scratch the ice beast.  The ice beast is severely wounded.Lh?-5.9 (1.0LhD;○LhGV _The ice beast barely misses you.MhBQ ○°You scratch the ice beast but do no damage.The ice beast is severely wounded.6.8 (0.9 _You block the ice beast's attack.Mhی,The ice beast is severely wounded. _You block the ice beast's attack.  You scratch the ice beast.  The ice beast is almost dead.  The ice beast is engulfed in blazing flames. Mh; You kill the ice beast!Mhi○○° MhǗ>5/75577.8 (1.0Mh$○Mhk*°Mh՞ MhEA_Qazlal accepts your kill.Mh   #.#   #.#   ######.##### #.   #..........# #. Mh #..........###########.  ##..........#.  ............#...   #@#####...   #○.   ........°..............  #######################      MhI°.Mhf&8Mh,:°MhMh    .#  #.#  #.#    ######.##### #   #.# #   #.###########  Mh k###.# .......@.....# ##.#####°#####.   #°......   ......................  ######################     MhR I.°Mh &9Mh Mh Nh?Nhz@3NhtCNhFNhpFNhJ,NhSL,NhLNhQ\   .# Nh R #.#  #.#  ######.#####   #..# NhRA  #.. ##....°.....# ○......#91.8 (2 Nh8SL##.#####.#####  #.  .........  ##########    NhSNhV:○Nh'XNhwNh"xNh{Nh}Nh INh Nhs Nh Nh' BNh Nh Nhe    .#  #.#Nh   #.#  ######.#####  #..#  #.. ##..........#  #Nh ...#3  #.####.#####.##### #. #  #.  ## Nh 2   Nh Nh Nh Nhe 3NhV Nh NhF ,Nh2 ,Nh8 Nh Nh Nhs    .#  #.#  #.#Nh   ######.#####  #....#  #...  #######Nh: r..#  #..#5Nhv   #.####.#####.#####  #.# # Nh  #..  ####    Nh Nh OhlIOhoOh[s,OhFxXOhyOh}\   .# Oh!~ #.#  #.#  ######.#####  #..........#  #..........  #######..#  #Oht~a..#7  #.####.#####.#####  # #.# #  #Oh~m  ##    OhOh˃OhOhPOhQ3OhTOhWOhX,Oh \,Oh\,Oha   .#  #.#  #.# Oha ######.#####  #..#  #....  #######..#  #..#9  #.####.#####.#####  #.# #.# #  #.# #OhMb  #.#   ...  ###  OhbOhfOhhOhtOhuOh0yOhzOhL OhC #.########.######..........#..........#######.......####.#####.##### #.# #......201 #............############Oh Oh Oh= IOhE OhF Oh(G ,OhJ < _You hear an angry hiss.Oh+Q ######.######..........#..........#######.......####.#####.##### #.# #...... #............OhQ +#############...!l.... #########. l   iguana (wandering)Oh]U w 2.8 (1  An iguana comes into view.OhZ El.Oh[ +3.8 (2Oh_ Oha W _Found an orange potion.PhPh,Ph Phܭ #..........#  #.# #######.#. #.......#. #.####.#####.#####. #.# #.# #.......Ph #.# #....... ##.################# #..@l......  #########       Ph%PhϷ+4.8 (1PhPh L _The iguana misses you.PhcPhX-5.7 (0.9PhPhp _You barely miss the iguana. You block the iguana's attack.Qhиm  You scratch the iguana but do no damage.Qh(6.6QhQhҾT _The iguana closely misses you.Qhb  You scratch the iguana.  The iguana is lightly wounded.QhՏ(7.5QhQhS _The iguana barely misses you.Qhq  You claw the iguana!  The iguana is severely wounded.8.4QhQhT _The iguana closely misses you.Qh  You barely miss the iguana.The iguana is severely wounded.Qh (9.3Qhu Qh S _The iguana barely misses you.Qhu  You claw the iguana!  You kill the iguana!QhOE!Qh26010.2QhQhO _Qazlal accepts your kill.Rhi( #.#  #.# #######.#. #..#. #.####.#####.#####.Rhj #.# #.# #. #.# #. ##.# #...@. #.       RhvC1.2 (1.0RhRxRh~A2.2 (2Rh|Rh;T _J - an orange potionRhnf #.#  #.# #.#. #.#. #.####.#####.#####. #.# #.# #. #.# #. ##.# #. #. ß      3.2 (1RhoRhu #.#  #.# #.#. #.#. #.####.#####.#####. #.# #.# #. #.# #. ##.# #. #Rh. .ß# .     RhRh&4RhDRhRhW  #.#  #.# #.#. #.#. #.####.#####.#####.RhP , #.# #.# #. #.# #. ##.# #.... #. ..ß# ...# ###    Rh~ Rh &5Rh Rh_ Sh~ #.#  #.# #.#. #.#. #.####.#####.#####. #.# #.# #. #.# #. ##.# #..... #. ß..ß##. .....# #..### ... ..## ... ShSh3&6ShZShFSh\ISh"aShc,ShVg,ShwhSh iShiShAm #..######### #######..#........ #........#.. #.####.#####.#####.. #.# #.# #........ #.# #........ShmX ##.######################## #.................  ########## 8.2 (2 #ß..ß##.#  #⌠.....#  ###..### .... #..## ....Sh nC #..#ShAqShvrSh Sh! 3Shݼ Shd Sh ,Shz Sh ,Sh Sh F _Found a burning altar of Makhleb.Sh 3Sh Sh  #.####.#####.#####......... #.# #.# #. #.# #. ##.######################### #.................# ShY  #########.......#  ##ß..ß##.#  #⌠.....#  ###.@### 21.2 (3 #_.....#  ###..###   .... ##..# .... #..# .... Sh ;_Sh? Th nTh1o3ThksThwThIxTh|a _Found a hide-covered altar of Uskayaw.Th}Th6~Th~ThTh,Th̅Th'#######################.................# #########.......# Th ##ß..ß##.#  #⌠.....#  ###..### #_.....# ##..###...@..#4##..## _.... ###..##Th5P ....#_.#### ThThR__ThF _Found a glowing golden altar of the Shining One.Th_3ThT`Thyr#.......#  ##ß..ß##.#  #⌠.....# #..### _..#_..@.# 6.2 (2 ._.#.### ##ThkvTh~wThD   ##ß..ß##⌠.....# ##..##_.....##..###......###..##_....# ThJ *###.@##......###_.#.##  Th O__.Th +7.2 (1Ths !_Th ._Th Uh!IUhUh!,Uh%nUh9(#.................##########.......#ß..ß##.#⌠Uh(,_#......#§@###9.2 (2_....# Uh(#..##  #......#  Uh(f##_.#.##Uh`)UhE-9_Uhc/UhMaUhaUh"bUheUh:iUh|iUhm,UhmUhnUhnUhsn #.# #Uhs...........##########################.................##########.......#Uht9ß..ß##.#⌠Uh6tD_.31UhSty......#§.### Uhrta #_....#  Uht8###..###Uht#Uh%uUhAyUh{UhA3UhUhd* ;###.#####.##### #.# #.# #............... #.# #......................##########################.................##########.......#ß..ß##.#⌠3_.  #......#  ###..####.#._Uh :_Uh Uh ?__Uh VhVhVh}VhVhXVht,VhVhVh#,VhVhVhX,VhVh0 #..........###########   #######..........#   #.......#  Vhi2 #.####.#####.#####...........   #.# #.# #.................   #.# #.......................  Vha ##.###########################   #.................# #########....@..#Vh7.2 (4 ##ß..ß##.#Vh #⌠.....# # ###°.##Vhm# #_.....Vh8Z# ###..###Vhb` #......# VhY###..### VhX#_....#VhTVh_VhVhp Vh Vh Vh Vh ,Vh] ,Vhm Vh VhP Vh Vh ,Vh Vh" Vh$ Vh7$ Vh$ Vh& Vh>) ,Vh* Vhm+ VhH- ,Vh- Vh/ Vh%2 ,Vh2 Vhk4 Vh6 Vh*6 Vh6 Vh8 Vh9 ,VhE: Vh; Vh#< Vh@< Vh{< VhE= VhN> Vhj> Vh> Vhd? VhQ@ Vho@ Vh@ Vh[A VhMB VhmB VhB VhD VhE VhE Vh9F VhG VhPJ ,VhJ VhK VhM VhM VhM Vh8O Vh$Q VhLQ VhR VhS VhV ,VhV VhW VhZ ,Vh;[ Vht\ VhP^ Vh^ Vh#_ Vhh` Vhjb Vhb VhRc Vhd Vhg Vhg Vh\h VhFi Vhj Vhj Vh)k Vhk Vhm Vhm Vhn Vhn Vh0p ,Vhp VhFq Vhr Vhr Vh?s Vhs Vhku Vhu Vhu Vhz P #.# ######.##### #.#  #....# #.#  Vh{ ]#..........###########.##  #######..........#....#  #.........°......#....Vh<{ #  #.####.#####.#####...........#. Vh{  #.# #.#####.................#.  #.# #........@§...............64.2 (27.0)  ##.#############################  #.................#  #########.......Vh{ %#.# Vh{ h##ß..ß## #⌠.....# Vh{  ###..##Vh | &# Vh)| K#_.....# VhB| 3###..###Vh| Vh= ;_Vh Vh)VhS)Vh)Vh.Vhq1Vh4BVh6Vh7Vh7Vhs9Vh<,Vh<Vh>VhA,VhBVhnCVhkEVhEVh%FVhGVhJ,VhLKVhLVhO,Vh=PVhRVh T,VheTVhUVhWVhWVhMXVhYVh0\Vhd\Vh\Vh]Vh_,Vh`VhKaVh0c,VhfcVhdVhfVhfVhgVh'hVhjVh#jVhujVhzkVhSmVhmVhnVh.oVhqVhqVhrVhsVhtVhuVhuVhvVhvxVhxVhyVh"zVh@|Vh`|Vh|Vh}VhVhVhjVh{VhVhVh&VheVhVhۇVhnVhԉVh0VhUVhVhEVh,Vh@VhȒVhVhՔVhiVhVhɘVhVhqVhVh,VhVh  #................#...........   #.####.#####.#####........... Vh  #.# #.#####.................   #.# #....................... Vh8  ##.###########################   #.................# VhT  #########.......#.# Vhp  ##ß..ß##.# Vh  #⌠....@# # 91 Vh  ###..###   #_.....# Vhǣ[  ###..### VhB  #.....  Vh4 ###..##  VhU #_....# Vh-,  ###..Vh^4##   #....Vhx!..#VhVhbVhWhD_Wh__Wh Xh #⌠.....# #  ###..###  #_.....#  ###..###  #......#  ###..###  #_....#  ###..###  #...@..#  ##_.#.##  ######       Xh3○Xh[&1Xh8_XhpXhIXhXh/XhXhXh`,XhXh'Xh,XhjXh  ##.########################  #.................#  #########.......#.#  ##ß..ß##.#Xh:=  #⌠.....# #  ###..###  #_.....#Xhb_  ###..### Xh #..@°..#5.2 (4 Xhc ###..### Xh#_....# ###..###Xha #......# Xh e##_.#.## ######Xh.   XhP Xh Xh:_XhXh1, IXh/ Xh5 XXhp6 Xh6 Xh,7 Xh<8 Xh%; ,Xh; Xh< Xh> ,XhE? XhD Z #................#.......... #.####.#####.#####.......... #.# #.#####................ #.# #......................XhOE C ##.########################## #.................# #########.......#.# ##ß..ß##.# #⌠...@.# #9 XhvE D###.○###  XhE #_.....#  ###..##XhE # #......#XhE Y ###..###XhE l #_....#XhF ] ###..### Xh>F 0#......#XhF Xh#K 8_XhM Yh%-:_Yh-Yh 28_Yh4Yh4○YhYhcYh~Yhh Yhh Yh,i Yhl Yho Yhr BYhs ,Yht Yhu Yhw Yhw Yhx Yhx Yhz ,Yh2{ Yh| Yhp ,Yh Yhx q ## #.#  #..........###########.##  #######..........##  #........##  #.####.#####.#####...........#. Yh  #.# #.#####.................#.  #.# #.........................  ##.#############################  #.............○@..# Yhۅ 14.2 (5  #########......°#.#Yh  ##ß..ß##.# #Yh[ | #⌠.....#.# ###..###.+ #_.....#.# Yh| V###..###.. Yh J#......#.. ###..##Yh "#Yh8 YhN Yh$ ZhEIZhHZhMZhNMZhP^ _Found a stone staircase leading up.ZhsSZh'V,ZhYv#..###########.#### #######..#...........#... #........#..ZhQY#.## #.####.#####.#####..#.# #.# #.#####........#.# #.# #........ZhvYv #.############################## ZhYp.................# ZhYk########.......#@# 6.2 (2 ZhYU##ß..ß##.#.# Zh Z#⌠.....#.#.# ###..###.+..ZhTZe#_.....#.#.####..###....#......#..<###..### .#_....#Zh;[ZhG_:_ZhkaZh5U 3Zh V ZhLZ ZhR\ Zh\ Zh` ,Zh` ,Zhfa Zhf ]#.................#. #.####.#####.##### # #.#####......  #.............############################ ......Zhf m..##.......#.# ##ß..ß##.#. #⌠.....#8#..###.+...#Zhf V_##..........Zhg ###..####.....#......#Zhg Zh4k Zhm Zh)Zh2*Zh*Zh/Zh3Zh04Zhk8R _Found 2 poisoned darts.Zh;Zh;Zh<[hw# #.#####......  #.............############################ [h........##.......#.# #  [h##ß..ß##.#.#.# #⌠.....#.#.#.#[h#..###.+.○.#_##[hL20#................#..<.......#.[hu........._....##..........##.........[h......##..(......_.#.##.........[h2 ######[hq[h7_[h# [h3[hӣ[hY[hƫX[h,[ho[hb?############################ ........##.......#.# # [h ##ß..ß##.#.#.# #⌠.....#.#.#.#[hƶ#..###.+.°.#_.....#.#.#######[h#...°............#..@.......[h2[h(_....##...#.........[hJ2#.........[hķ[h7_[hra _There is a stone staircase leading up here.[h [hv [h [h" [h& [h* P _[hd. ,[h/ [h1 [h4 [h5 [h@6 [h8 [h; ,[hE= [hA ,[hC [hM  #⌠.....#.#.#.#  ###..###.+...# #_.....#.#.###########..###...........#......#..<........###..###...........#_....##...........###..####....#......##7.2 (5##_.#.######## # #. #.... #. #.#.[hXQ =__[hR  [hR [hR '_j - 8 poisoned darts (gained 2)\h3\h$\hd###..###.+...# #_.....#.#.############..###...........# #......#..<# ###..###.....# #_....##...........# ###..####..........# #......##..........# ##_.#.###....# 9.2 (2###### #..#  #..# #..##..##..##..###+###\h>_\hE3\hU\hk!\h4*X\h",,\h-\h/\h3,\h5\h ;V###..###.+...# #_.....#.#.### ###..###...# #......#..<........# ###..###...# #_....##...\hS;# ###..####...# #......##.......°..# \h;###_.#.###.......@..# 32.2 (3  ###### #...# \h;_#...# #\h;###\h<+#\h?<"\h<\hfB7_\hD\hY \hZ \hZ \h` \hSd \hd \hg ,\hm  ###..###...........#  #......#..<........#  ###..###.# \hn  #_....##...#  ###..####.#  #......##\h9n t.#  ##_.#.###\h\n ...#  ###### #.○..#\h}n  #......@...#\hn  #.# #\hn .# #.# \hn #.# ##+##......#\ho h   black bear (asleep) #......#\hko u #h.....#\hnu z 3.2 (1  A black bear comes into view.\hw C  The black bear growls angrily.\h~ _○hhJ   jelly (wandering)..J\h~ \hd +4.2 (2\h :○\hψ X _A jelly comes into view.\hh  #......#..<.# ###..###...# #_....##.# ###..####.# #......##\hi d.# ##_.#.###.# ###### #.....○.○..# #..........# #.# #\h>i .# #.# \hci  #.# ##+#\hi #......# #.h....#\hi  #..J...# #..\hi ,....#\h(o \ho \hv _○.°○hJ.J\hw +5.2 (1\h} 7_\h Z _The jelly quivers.]h #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8========================#......##..........#AC: 14Str: 12##_.#.###..........#]hnEV: 15Int: 10###### #.....○.°..#SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5335.2 (0.0)#.....*○...#-) Claws#.....*....#Throw: 6 boomerangs#.....*....#]hū##+##.h....##.J....#h   black bear#......#J   jelly]h#......# _A jelly comes into view. _The jelly quivers.]h;Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]hf<Aim: a black bear (71% to hit)]hK #......#..<........#DrDolphin the Fighter]hO###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================]h}###..####..........#Magic: 8/8]h========================#......##..........#]hPAC: 14Str: 12]hmX##_.#.###..........#EV: 15Int: 10###### #.....○.°..#]hSH:  7  Dex: 18#..........#]hXL:  8 Next: 60% Place: Dungeon:6#.....@....#]hNoise: ===------  Time: 5335.2 (0.0)]h #.....(○...#-) Claws]hC#.....(....#Throw: 6 boomerangs]hp4#.....(....###+##.h....##.J....#]hh   black bear#......#]hJ   jelly#......#]h$Throw: 6 boomerangs]hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]hB;Aim: a black bear (71% to hit)  ]hfbYou throw a boomerang. The boomerang hits the black bear.  The black bear is lightly wounded.]hcZ°...]hg]hwg]hp°..°h.J.]hq46.4 (1.2 _]h y7_]h|]hz Q #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8========================#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #.....°....#SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6#.....@....#]hW Noise: ===------  Time: 5336.4 (0.0)#.....*°...#-) Claws#.....*....#Throw: 6 boomerangs#.....h....###+##..J...##......#h   black bear#......#J   jelly#......#You throw a boomerang. The boomerang hits the black bear. _The black bear is lightly wounded.  Throw: 6 boomerangs]h 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 71% to hit)]h: #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8========================]hC;#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #.....°....#SH:  7  Dex: 18#..........#]h;+XL:  8 Next: 60% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5336.4 (0.0)#.....(°...#-) Claws#.....(....#Throw: 6 boomerangs#.....h....#]hD<]##+##..J...##......#h   black bear#......#]h<{J   jelly#......#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle]h<lShift-Dir - straight lineAim: a black bear (lightly wounded, 71% to hit)  ]h<You throw a boomerang. The boomerang hits the black bear.  The black bear is moderately wounded.^hQ_..^hׄ^h,^h_..h.J.^hp47.6 (1.2 _^hj7_^h^h8 #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8========================#......##..........#AC: 14Str: 12^h ##_.#.###..........#EV: 15Int: 10###### #..........#SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5337.6 (0.0)#.....*....#^h-) Claws#.....h....#Throw: 6 boomerangs#......J...###+##......##......#h   black bear#......#J   jelly#......#^h&You throw a boomerang. The boomerang hits the black bear. _The black bear is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, umbra, 71% to hit)^h&9 #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#^h6Magic: 8/8========================#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #..........#^h\SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6^h#.....@....#Noise: ===------  Time: 5337.6 (0.0)^hyK#.....(....#-) Claws#.....(....#Throw: 6 boomerangs#.....(J...###+##.(....##.(....#h   black bear#.(....#^hJ   jelly#.(....#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle^hShift-Dir - straight lineAim: a black bear (moderately wounded, umbra, 71% to hit)  You throw a boomerang.  The boomerang barely misses the black bear.^hi~_.h.....^h,^h_h○.J.^h%48.7 (1.1 _^h^h^hW 9 #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#^h Magic: 8/8========================#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #..........#SH:  7  Dex: 18#..........#^h5 2XL:  8 Next: 60% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5338.7 (0.0)#.....h○...#-) Claws^h #......J...#Throw: 6 boomerangs#..........###+##......##......#h   black bear#......#J   jelly#......#You throw a boomerang. ^h _The boomerang barely misses the black bear.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, umbra, 71% to hit)^h@ #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8========================^hV#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #..........#SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5338.7 (0.0)#.....(○...#-) Claws#.....(J...#Throw: 6 boomerangs#.....(....###+##.(....##.(....#h   black bear#.(....#J   jelly[16;^hK15H#.(....#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, umbra, 71% to hit)  You throw a boomerang.  The boomerang barely misses the black bear.^hj6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (moderately wounded, umbra, 71% to hit)  You throw a boomerang.  The boomerang barely misses the black bear.You block the black bear's attack.^h"_hJ.......^hE#-9.8 (1.1^hp#05^h])7_^hO,^hu2 #......#..<........#DrDolphin the Fighter###..###...........#^h2Demonspawn of Qazlal **....#_....##...........#Health: 75/75 ========================###..####..........#Magic: 8/8^h3_========================#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15^h73Int: 10###### #..........#^hl3\SH:  7  Dex: 18#..........#XL:  8 Next: 60% Place: Dungeon:6^h3#.....@....#Noise: ===------  Time: 5339.8 (1.1)^h3#.....hJ...#-) Claws#..........#^h3zThrow: 5 boomerangs#..........#^h3##+##......##......#^h4 h   black bear#......#J   jelly^h14c#......#Shift-Dir - straight line^h`4Aim: a black bear (moderately wounded, umbra, 71% to hit)  You throw a boomerang.  ^h4zThe boomerang barely misses the black bear.You block the black bear's attack. ^h40_The black bear claws you but does no damage. x2_h]_  You claw the black bear!  The black bear is severely wounded.  The jelly is engulfed in blazing flames.  You block the jelly's attack. The black bear bites you.  The black bear is seared by the foul flame within you.  The black bear is severely wounded._h)61--_hm'40.7 (0.9_h7__h _The black bear barely misses you. The black bear closely misses you._hE _The black bear barely misses you. The black bear closely misses you.scratch the black bear.  The black bear is almost dead.  The jelly is engulfed in blazing flames.  You kill the jelly!_hP _°   Qazlal accepts your kill.The black bear bites you but does no damage.  _hQBThe black bear closely misses you._hU#2_hUF=-31.6_h^7__h_B _The black bear claws you but does no damage._h^E }  You claw the black bear!  You kill the black bear!_hM F†_h`Q =72.5  You claw the black bear!  You kill the black bear! _Qazlal accepts your kill. _hQ Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training._hZ /  --more--ahiah+lC  Skill  Level Cost  Apt Skill  Level Cost  Apt ahl6 a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1  ahlS    ahl c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3      ahl j - Evocations   0.0   1.0   0  ahmR    ah&m k - Shapeshifting   0.0   1.4  -2  ahEm6 d - Armour   0.0   1.2  -1      ah]m e - Dodging   2.6   1.8  -1 +4ahm     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      ahm_    ahma    ahm_    ahnT    ahn ah)n_    ah;na    ahNn_    ah`nT    ahtn_    ahna    ahn ahn_    ahna    ahn_    ahnT    ah oAYou need to enable at least one skill.ahoP[?] Helpah.oG[=] set a skill target  ahwo[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsbh { e + Dodging   2.6chm9*ch{ #......#..<........#DrDolphin the Fighter###..###...........#Demonspawn of Qazlal **....#_....##...........#Health: 72/75 =======================-###..####..........#Magic: 8/8========================#......##..........#AC: 14Str: 12##_.#.###..........#EV: 15Int: 10###### #..........#chNWSH:  7  Dex: 18#..........#XL:  8 Next: 73% Place: Dungeon:6#.....@....#Noise: ===------  Time: 5342.5 (0.9)#.....†°...#-) Claws#..........#Throw: 5 boomerangs#..........###+##......##......##......##......#You claw the black bear!  You kill the black bear! _Qazlal accepts your kill.chTraining target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.ch &6ch 7_chHh _Your Dodging skill increases to level 3!dh__ _Unknown command.dh dhI dhH dh dh dh P _dh ;3dh dh3 dh{ ,dhj dhy ###..####...#  #......###  ##_.#.#### ### #.#  #.dh #  #..........#  #.....†.°..# #..........# #.# dh 5.5 (3.0##+##......#  ##  #  dh dh' 7_dhP ehehNeheheheheh. ,ehh eh %4eheheheheheh' ######  †#.#.......##+##.... # #..@○8 .....##.eh*:○eh,ehoehehehehGehehA ...ehE c° _You start resting.ehn]○@.9.5 (1eh$#5ehJ7=50.5 (2ehehe" _HP restored.eh 3eh eh eh eh& Beh ,eh ehR eh'  †#..#...##+##.. # #.°.ehd'  #.○..°........##......eh' .......... j   gnoll (polearm, asleep)....eh' <..j..eh/ 2  A gnoll comes into view. It is wielding a +0 spear.eh0 eh9 .○.j)jeh4: S   adder..SThe gnoll shouts! You hear an angry hiss. You hear a shout!eh: +3.5 (3ehs@ ehL Y _An adder comes into view.ehc )..eh #+## ○.............##.. eh .j..j 2 gnolls (1 polearm, 1 wandering)..Seh 3j...ehg  A gnoll comes into view. It is wielding a +0 club.eh ,ehϽ °j..Sj)j....eh G=4.5 (1ehi eh  eh !_The gnoll shouts!fh#..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================#......#fhNMagic: 8/8========================#......#AC: 14Str: 12#.°....#EV: 16Int: 10fhy#......#SH:  7  Dex: 18fh#......#XL:  8 Next: 73% Place: Dungeon:6fh #..@...#Noise: ===------  Time: 5354.5 (0.0).......*.###fh-) Claws.......*.#Throw: 5 boomerangs.......*.#fh .......j............Sjj 2 gnolls (1 polearm)fh........j...S   adderfhN_............  A gnoll comes into view. It is wielding a +0 club. fhoS_The gnoll shouts!  Throw: 5 boomerangsfh/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (69% to hit)fhg .jfhn`*jAim: a gnoll, wielding a +0 spear (69% to hit)fhz#..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================#......#fhMagic: 8/8========================#......#AC: 14Str: 12#.°....#EV: 16Int: 10fh#......#SH:  7  Dex: 18fhC#......#fh)XL:  8 Next: 73% Place: Dungeon:6#..@...#fhLNoise: ===------  Time: 5354.5 (0.0).......(.###-) Clawsfhin.......(.#Throw: 5 boomerangsfh.......(.#.......(.........(..Sfhsjj 2 gnolls (1 polearm).......(...fh[S   adderfhǹ.......(....  A gnoll comes into view. It is wielding a +0 club. fhݹ/_The gnoll shouts!  fh$Throw: 5 boomerangsfh Press: ? - help, Q - select action, ( or ) - cyclefhdShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (69% to hit)fh> ...j.j.fhA  You throw a boomerang. The boomerang barely misses the gnoll. x2fh|B fhB fhD fhK 4.§j..Sj...j 3 gnolls (2 polearms)..jfhL -5.7 (1.2fhP fhPV s _A gnoll comes into view. It is wielding a +0 spear.fh. #..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================#......#Magic: 8/8fh0/========================#......#AC: 14Str: 12#......#EV: 16Int: 10#......#SH:  7  Dex: 18#......#XL:  8 Next: 73% Place: Dungeon:6fhO/H#.§@...#Noise: ===------  Time: 5355.7 (0.0).......*.###-) Clawsfhf/.......*.#Throw: 5 boomerangs.......j.#fh|/.........S.......j...jjj 3 gnolls (2 polearms)fh/...........fh/[S   adderfh/=.........j..  fh/fYou throw a boomerang. The boomerang barely misses the gnoll. x2 fh/{_A gnoll comes into view. It is wielding a +0 spear.Throw: 5 boomerangsfh0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefh+0LAim: a gnoll, wielding a +0 spear (69% to hit)gh #..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================ghe#......#Magic: 8/8========================#......#AC: 14Str: 12#......#EV: 16Int: 10gh#......#SH:  7  Dex: 18#......#XL:  8 Next: 73% Place: Dungeon:6#.§@...#ghȏNoise: ===------  Time: 5355.7 (0.0)gh.......(.###-) Claws.......(.#gh4Throw: 5 boomerangsgh.......j.#.........S.......j...gh0_jjj 3 gnolls (2 polearms)...........ghC[S   adderghV=.........j..  ghh$Throw: 5 boomerangsghPress: ? - help, Q - select action, ( or ) - cyclegh Shift-Dir - straight lineghKAim: a gnoll, wielding a +0 spear (69% to hit)  ghŐXYou throw a boomerang. The boomerang hits the gnoll.  The gnoll is lightly wounded.ghyT§..ghgh\ghghghZghw/jSghr.j...jgh.gh +6.8 (1.1 gh  _gh&9§gh/)gh#..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================#......#Magic: 8/8========================#......#AC: 14Str: 12#......#EV: 16Int: 10#......#SH:  7  Dex: 18#......#XL:  8 Next: 73% Place: Dungeon:6#.§@...#Noise: ===------  Time: 5356.8 (0.0).......*.###-) Claws.......jS#Throw: 5 boomerangs.........#.......j.............jjj 3 gnolls (2 polearms)........j..S  hqm adder............  You throw a boomerang. The boomerang hits the gnoll. _The gnoll is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, umbra, 69% to hit)gh' <#..........#DrDolphin the Fighter#..........#Demonspawn of Qazlal **....##+##......#Health: 75/75 ========================#......#Magic: 8/8========================gh #......#AC: 14Str: 12#......#EV: 16Int: 10#......#SH:  7  Dex: 18#......#XL:  8 Next: 73% Place: Dungeon:6#.§@...#Noise: ===------  Time: 5356.8 (0.0).......(.###-) Claws.......jS#Throw: 5 boomerangs.........#.......j..gh ...........jjj 3 gnolls (2 polearms)........j..S   adder............  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, umbra, 69% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is heavily wounded.gh 9.gh ! V.§S.j.j.7.9 (1.1gh" < _The gnoll hits you but does no damage.hh * #.....†....# #....# #....###+##......#hh  #......# #......# #......# #......# #.@....# #......# ......§S.### hh /.......j.#j.#.j...............hh hh hh)hhhh0 S§j.hh`j.  The adder bites you but does no damage.hhhh/K1--8hhS 0hh%7§hh=(C _The gnoll hits you from afar with a +0 spear.hh #..........# #.....†....# #...hh,.# #....###+##......# #......# #......# #......# #@.....#hh #......# #.S....#hh ......§j.### ....hhj.# ..........#hh .........j ....hhhhihhhhhhhh"sS.§jhh".hhM#_2=-9hh*:§hh,X _The adder attacks as it pursues you! You block the adder's attack.hh[ hh\ hh` hh>b hhj hhk hhhu ih....†....##+#.S #......§j.### ......jj......#. ih@ihih1ih4S.j§jjihy..ih'60ihwihih######........†....##+#.S. #......j§jj### ......# ihihihwihKihihS.jj..j....ih&1ihih~p _The adder attacks as it pursues you! The adder misses you.iha##_.#.######## #.#........ihk....†.....##+#ihI.S.ih.j.. #j..j..ih$E## #ihGih,ihHih% ih_ih;4S.ih]jihc..j.  ihBThe adder attacks as it pursues you! You block the adder's attack.ihf#3ih;=2ihQihS _The adder closely misses you.ih ......##_.#.##########......#.....†#...#....##+#.S.j......j #j.....## ihp ih# _○S.jjihj %..ih &3ih K_○ih jhX3jh41 ###..####jhX4.#jh4; #......##jh4(.#jhL5,_.#.###jh5(.#jh59###### #jh&6).#jh_6) #jh6).#jhn7T #..........#jh7 #.....†....#jh7t #..........#jh@8 #...@○.....#jh8^##+##......#jh8w #S.....#jh#9 jhm9:#......#jh9: #..jh9....#jh,:e #jjj...#jhw:q #......#jh: jh#;&#.....jhn;.#jh; jh;.###jh<<jh0@jh`AjhLBjhCjhxLjhLSjh?M.jhMjjjhM..jhNjhO4jhVjhW○jh?WjhDZjh6 ###..####.# #......##.# ##_.#.###.# ###### #.# #.# #.#jh #.....†....# #.# #..@.○.....# ##+##S.....# #......# #......# #jj....#jhw #j.....#S   adder #......# #......# jhR .###jhjh4jhf X_S°.j.j   gnoll (polearm)S   adderjhC &5jh7_jh9jh jh( J_'#.#.#.#.#.#$jh  jh jh _jh* .jhz jjh .  jh :You open the door. The adder bites you but does no damage.jh jhi 4jh 6jh7 jh _jh jh  jh< jh &_The adder misses you. jh 3_Found 17 gold pieces.kh&m #......##.# ##_.#.###.# ###### #.# #.# #kh.# #.....†....# #..........# #...S......# ##@##......# #.##.j....# #.##......# #.##j.....#kh˧ #.##j.....# #.##......#S   adderkh: #$##......#.........### .#khkhhKS.kh-$7 khW _khkhQ _There is an open door here.khc#_.#.# ###### . .....†........#..S......##'##..... #@##.jkhPd.j.$.........##.khsgkhmP.Skhmn-8 _khskhukh k  ######  .......†#......#....#S## #.##.j.j.$S   adder..............kh/ "jkhT 9'Skh j   gnollS   adderkhW 55=kh} 9kh x _The adder attacks as it pursues you! The adder bites you but does no damage.lh  You scratch the adder.  The adder is heavily wounded.lhlhjj 2 gnolls (1 polearm) lhP.70.8 (0.9lhlht i _The adder misses you. You block the adder's attack.lh  You claw the adder!  You kill the adder!lhclh#j'jj 3 gnolls (2 polearms)lhu'041.7lh-lhO0O _Qazlal accepts your kill.lhD Q  You scratch the gnoll.lhF I .jlhG 3The gnoll is lightly wounded.lhG (2.6lhN lhP 3 _You block the gnoll's attack.mhHV  You scratch the gnoll but do no damage.The gnoll is lightly wounded.mhv^;j.mh^#=mh_&3.6 (1.0mh%dmhfi _You block the gnoll's attack. The gnoll misses you.mh"  You claw the gnoll!  The gnoll is severely wounded.mh-4.5 (0.9mh| _The gnoll barely misses you. The gnoll closely misses you.mh>  You barely miss the gnoll. You claw the gnoll.  You kill the gnoll!mh ) 2 gnolls (  Qazlal accepts your kill.mhP055.4mh%mhl(3 _You block the gnoll's attack.mhѨ <##_.#.########........#.....†#.....j..##j##..j.j. #$##......## #mh mh [2-6.4 (1.0mhU mhY s _The gnoll hits you with a +0 spear. You block the gnoll's attack.  Things that are here: mh} b_a +0 club; an adder corpsenh  You scratch the gnoll but do no damage. The gnoll hits you but does no damage.nh-7.3 (0.9nhUnh؏S _The gnoll closely misses you.nhC~s  You claw the gnoll!  You kill the gnoll!nh _)   gnoll (polearm)  Qazlal accepts your kill.nh068.2nhO7_nh< _The gnoll hits you but does no damage.nh_v ......##_.#.##.######..........†...#.........#.j.......##@##..)##.j.j. #$##......## nh z 6_nhsz 53-nhz &9.2 (1.0nh~ nh _You block the gnoll's attack.  There is an open door, spattered with blood here. _You see here a +0 spear.nh s  You claw the gnoll!  You kill the gnoll!nh" C)nhJ 6780.1 (0.9nh7_nhO _Qazlal accepts your kill.oht(M##..##......##_.#.########.†.#.@.......##)##.....)##.j...#.##......#...ohoh-1.1 (1.0oh67_oh  oh}Things that are here: _a +0 spear; a gnoll corpseoh~Q###..####.# #......##.# ##_.#.###.# ###### #.# #.# #.# #.....†....# #.# #.)# ##)##......# #)##......# #.##......##.##j.....##.##j.....##.##......##$# ohEohH542 _oh7_ohloh oh0 ohz ohS ohղ oh ohU oh$ v  There is an open door, spattered with blood here.  You see here a +0 spear.oh oh  _oh oh B  Things that are here:  oh :a +0 club; an adder corpseoho oh oh K5= _oh oh0  ###### #.# #..........# #..........#oh  #.....†....# #..........# #.)........# ##)##......# #)##......#oh  #@##......#5.1 (3 #.##j.....# #.##j.....#oh  #.##......# #$##......#.........###....oh #.......ohM oh oh phr3phph؍phB,phphqph_,ph_phph,phphc †#.....#.)..##)##.. #)## #.## #.##j.##j8$##..........##.........#..........#.......................................... ..ph-3ph.)#)## #).ph.##j..##.#.............###.............# #.............##.......ph l#......#..phN...phd:#. phLphԧ#=ph$9.1 (1phph>ph,90.1 (2phph? _You now have 246 gold pieces (gained 17).phb;ph= Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-24% [?] toggle between ability selection and description.qh&qh ,qh?1o#..........#DrDolphin the Fighter#.)........#Demonspawn of Qazlal **....##)##......#Health: 75/75 ========================#)##......#Magic: 8/8========================qh1D#.##......#AC: 14Str: 12#.##j.....#EV: 16Int: 10#.##j.....#SH:  7  Dex: 18#.##......#XL:  8 Next: 77% Place: Dungeon:6#@##......#Noise: ===------  Time: 5390.1 (0.0)#.............###-) Claws#.............#Throw: 5 boomerangs#.............##..............#...............#................#................ _a +0 spear; a gnoll corpseThere is an open door, spattered with blood here. _You see here a +0 spear.  Things that are here: _a +0 club; an adder corpse _You now have 246 gold pieces (gained 17).qho7P  Okay, then.qh7qhx;qh<. _qhJq 3qhs qhz qh~ qh $ _qhy qh qhN qh qhJ qhć qh ,qh qh ##)### #)##......# qhr #.##......# #.##......# #.##......# #.##......# ######.##......# #.............### qhܑ g#.........@...# 3.1 (3#...# #....#....qh #...#...######+###### qh ....qh qh rh:3rhrhrhrhrh,rh,rhrh^ #..##.##..######.###.............####.............# ......####.@.......rh.5.1 (2.........rhrhrhrhR3rhSrhZrh ]rhbBrhcrhcrhdrhyfrhgrhhrhhrhme#.##......# #.##......# ######.##......# rhn#.............### #.............# #...#######rh2nN#..............rhKn#...rhn..°.......#....8.1 (3#...######+###### rhno..........##.#.rh9orh+trhurh`rharh`brhhrhnBrhqrhXs,rhitrhwvrh5y,rhMzrhI&#.##......#  ######.##......# #.............### #...# #...######### #........# #....# #...rhr.........# #...§# 401  ######+#######  +...#........###........+#........####.##.#.#####rhgrh$rhrh 3rh rh rh rhw rhA ,rh ,rh: rh .............### .............# .######### ........# ........# .# rhX [.......# #####+######..§.....### +.....3.1 (2 rh B#....☼...####.+ #.####.#......rhߜ #.#.###### #. .##. .rh ,#rhi rh '§rh sh/'sh'sh}(sh /sh7f sh7_Found 14 gold pieces.shB;3sh><sh)B#########......#......# # # ####+########## +...........$ shB#....○§..### #..+ 5#........# ###.#.shC,.#.########.#.##.#.#.shCshH9§shJsh 3sh sh sh ,sh/ nsh sh5 sho sh) shg 7 _You open the door.sh 3sh sh$ ### # # # # +######........#### +...........$ #........########sh$ V#........@......#9.1 (4#........######.####.#....... #.#.########.#.##.#.sh% }##..#.sh% sh( shY* Q _There is an open door here.th,# ......# .....# ....# ...# +######........#### +.....$ thu#.# #........'# tha#.######.# thĎ###.#....... #.#.###th,#### thth thth*10.1 (1 th _thththththth thjth,th@  There is an open door here.thth _ththth,thIththth&ththth,th$ththxthththththkthk 4### # ######### ....# ....# .............# th .............# #####..###+.......th [7.1 (7#........#####th n#........'......##........#.#th J###.#.......#.#.########.#.#th Z#.#.##..th thP thL ? _You now have 260 gold pieces (gained 14).uhF3uhuhuh,uh,uh,uh;uh>#L### # ## # # # ..# ..uh###+...9.1 (2#..###........'......# uh($uh'uhr)uhK~uh~uhuhuh>uhBuhVuh|uhuhڒ### # ## # # # # ..## +..21 #..## #..uh_'......# uhuhuhuhA3uhBuhGuhJuhLBuhN,uhNuhS-##  # # # # # .## .uh Tz3 .## .'......# uhCT#.#.# #.#.#  #..uhTuhXuh:ZuhxJuhJuhKuh^.#..uh^uhbuh duh% uh& uhj& uh, uh/ uh3 Buh3 uh3 uhZ4 uh5 uh)8 ,uh)9 uh>  # # # # ###.8.1 (3###'......# ..... uh> uhB uh{D uhuh*uhuh2!uh) _Found a stone staircase leading up.uh+Iuhh,uhH.uhb.uh.uh}3 ##...<31 ##uh3D....# uh/4uh7uhP9vhmvhmvhnvh{qvhuvhz@ .lvhP{N...@...<..##   l   iguana (wandering)  You hear an angry hiss.vh&0vh+2.1 (1vhlp _An iguana comes into view.vh...l..@..<..#  vhh# ###.#  vhvh .ll3vhvhvhYm#.#..#......l<..#  # ##.#vhvh?&4vhvhL _The iguana misses you.vh  You scratch the iguana but do no damage.5.0 (0.9vh T _The iguana closely misses you.whwh5&9wh3wh=Q _You barely miss the iguana.wh“>6.8whwhDq _You closely miss the iguana. You block the iguana's attack.whN<  You scratch the iguana.whU JJ   jelly  The iguana is lightly wounded.  A jelly comes into view.wh`V(7.7wh_[wh]4 _You block the iguana's attack.who 9  You claw the iguana!whu .J The iguana is severely wounded.wh;v (8.6whz whP} L _The iguana misses you.wh   You closely miss the iguana.The iguana is severely wounded.wh (9.5wh wh4 _You block the iguana's attack.xhLzu  You claw the iguana!  You kill the iguana!xh-|xh"z J<xh[& xhm9xhL40.4 _Qazlal accepts your kill.xh̕~ _Your Dodging skill increases to level 4!xh^  You claw the jelly! Your claws burn! The acid corrodes you!The jelly is heavily wounded.xh810 1.3ClawsCorr (-4) xh4xhK _The jelly misses you.xh  You scratch the jelly but do no damage. Your claws burn!  xhΤ GThe jelly is heavily wounded.xh U3-2.2xh xhb S _The jelly closely misses you.yhJ3  You scratch the jelly. Your claws burn!  The jelly is heavily wounded.yh3b68---3.1yh7yh83 _You block the jelly's attack.yh+d  You scratch the jelly but do no damage. Your claws burn!  The jelly is heavily wounded.yhhea4---4.0yhhyhkS _The jelly closely misses you.yhߪ  You scratch the jelly. Your claws burn! The acid corrodes you!yh6 {- 698yhЯ yh- ^ _The jelly is severely wounded.yhjs  You claw the jelly!  You kill the jelly!yh%A. yh"0825.8yh 'yh)O _Qazlal accepts your kill.zhyW.....#.....# .....# .....#.......<..#  # .# zh\zhJ],6.8 (1.0zh`zhKbzhSzhzhDzh<Q5zhzhzhzzh,zhNzhMa6=zh޶zhB,zh߹zh,zh>zhk7=zh,zh`,zhzh2,zhuzh;8zhtzhzhzh zh,zhzhzhK9=zhzh,zhEzhe,zhzhzhzhzhzh@V70=zhzh,zhzhP,zhzh;1zh}zh,zhzh;zh]zhzha2=zhUzh,zhzhzh 70.8 (24.0) _You start resting.14 1.8 (25Clawszhzh [ _You are no longer corroded.{h{h:{hD{h{h3={hA{h,{hA{h{h ;4{h,{h7{h,{h%{h ○ _You start resting.{hL°7.8 (6.0){hCY5=8.8 (7{h{h`" _HP restored.{hl{h4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  {h         b - Unarmed Combat   5.0   7.1  -1      {h c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3       j - Evocations   0.0   1.0   0  {h     k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1  {he     e * Dodging   4.4   3.0  -1 +4{h     f - Shields   0.0   1.2  -1      {h g - Stealth   0.0   1.0   0          {h!            {hi            {h                            {h-?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  {hZ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets|h1|h7|h<DrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================.....#.AC: 14Str: 12.......EV: 16Int: 10.......SH:  7  Dex: 18 |h=]#################°......XL:  8 Next: 82% Place: Dungeon:6 ................@<..#Noise: ===------  Time: 5478.8 (0.0) #####################-) Claws ..#|hV=Throw: 5 boomerangs #.#You kill the jelly! _Qazlal accepts your kill. _You start resting. |h=_You are no longer corroded. _You start resting. _HP restored.|hRA|h7B|hE|hF|h0R |hR |hV |hX }hŲ}hC  Skill  Level Cost  Apt Skill  Level Cost  Apt }h a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1      }hL c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3      }h1 j - Evocations   0.0   1.0   0      }h k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1      }h e * Dodging   4.4   3.0  -1 +4    }h% f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  }h@                        }h+                            }hd        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help}h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~hMB~hDo e - Dodging   4.4h'g{ e + Dodging   4.4hh\hhJDrDolphin the Fighter.....#Demonspawn of Qazlal **....h.....#Health: 75/75 ========================.....#Magic: 8/8========================.....#.AC: 14Str: 12.......h!oEV: 16Int: 10.......SH:  7  Dex: 18 #################°......hlXL:  8 Next: 82% Place: Dungeon:6 ................@<..#Noise: ===------  Time: 5478.8 (0.0) hj#####################-) Claws ..#h Throw: 5 boomerangs #.#You kill the jelly! _Qazlal accepts your kill. _You start resting. _You are no longer corroded. _You start resting. _HP restored.h%h%hS-hU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3       j - Evocations   0.0   1.0   0       hxUhk - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1       e + Dodging   4.4   3.0  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                      hU                    h4V        h]V        h}VT    hV?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  hV[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshchihnxDrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#hWoMagic: 8/8========================.....#.AC: 14Str: 12.......EV: 16Int: 10.......SH:  7  Dex: 18 hoi#################°......XL:  8 Next: 82% Place: Dungeon:6 ................@<..#hoNoise: ===------  Time: 5478.8 (0.0) #####################-) Claws hoQ..#Throw: 5 boomerangs ho#.#You kill the jelly! _Qazlal accepts your kill. _You start resting. h p_You are no longer corroded. _You start resting. hDp#_HP restored.hththxhzhA hE M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1      hF      b - Unarmed Combat   5.0   7.1  -1      h(F  c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3      hGF j - Evocations   0.0   1.0   0  hF Q     k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1      hF - e + Dodging   4.4   3.0  -1 +4hF .     f - Shields   0.0   1.2  -1  hF T    hG . g - Stealth   0.0   1.0   0      h*G _    h@G hXG a    hpG _    hG a    hG _    hG a    hG         hG _    hH a    hH _    h0H a    hGH _    h^H h{H T    hH The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelphH G[=] set a skill target  h1O [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshFf 9*h| TargetTarget--  --  --  --  --  --  --  --  -- --  hȒ *--  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 h~&" h7* [?25l[?1chu-10.0 =] set aall targetsh| hJ h܈ DrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================.....#.AC: 14Str: 12.......EV: 16Int: 10h5 .......SH:  7  Dex: 18 #################°......XL:  8 Next: 82% Place: Dungeon:6 ................@<..#Noise: ===------  Time: 5478.8 (0.0) hf #####################-) Claws ..#Throw: 5 boomerangs h ?#.#You kill the jelly! hʼn _Qazlal accepts your kill. _You start resting. _You are no longer corroded. _You start resting. h #_HP restored.h h h5 h< h|h/C  Skill  Level Cost  Apt Skill  Level Cost  Apt hv] a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          h b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3  h     j - Evocations   0.0   1.0   0  h;h    h` k - Shapeshifting   0.0   1.4  -2  h6 d - Armour   0.0   1.2  -1      ĥ e * Dodging   4.4   3.0  -1 +4    h \ f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      h\        h            h        h߃n    h5                hU_    hjT    hThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelphG[=] set a skill target  hԄ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshFV hX h1^ DrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================h}^ 6.....#.AC: 14Str: 12.......EV: 16Int: 10.......h^ SH:  7  Dex: 18 #################°......h^ XL:  8 Next: 82% Place: Dungeon:6 ................@<..#h^ Noise: ===------  Time: 5478.8 (0.0) #####################h_ 9-) Claws ..#h_ XThrow: 5 boomerangs #.#h<_ cYou kill the jelly! _Qazlal accepts your kill. hX_ _You start resting. _You are no longer corroded. h_ \_You start resting. _HP restored.hc hc hg hvi hhV%Inventory: 36/52 slots Missiles (go to first with ()j - 8 poisoned darts  r - a throwing net  v - 5 boomerangs (quivered)G - 3 silver javelins Armour (go to first with [) h%: t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)a - a +0 robe  c - an orb of lightA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold h,&Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5) h{&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd   v - 5 boomerangs (quivered)  G - 3 silver javelins Armour (go to first with [)t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)  a - a +0 robe  c - an orb of light  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5)  Iroots (9 Scrolls (go to first with ?)  d - a scroll of acquirement14%h X  G - 3 silver javelins h o f - 2 scrolls labelled UQOJEMPO SAZA9h h%h*DrDolphin the Fighter.....#Demonspawn of Qazlal **.........#h*%Health: 75/75 ========================.....#Magic: 8/8========================.....#.h+AC: 14Str: 12.......EV: 16h$+\Int: 10.......hp+SH:  7  Dex: 18 #################°......XL:  8 Next: 82% Place: Dungeon:6 ................@<..#h+Noise: ===------  Time: 5478.8 (0.0) #####################h+9-) Claws ..#h+{Throw: 5 boomerangs #.#You kill the jelly! h,_Qazlal accepts your kill. _You start resting. _You are no longer corroded. h9,\_You start resting. _HP restored.h$0h0ho4h\6hӵ h+ h h6 h~hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1      hN     b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3  hvh    h j - Evocations   0.0   1.0   0  hR    h k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1  hJ     e * Dodging   4.4   3.0  -1 +4     f - Shields   0.0   1.2  -1      hu; g - Stealth   0.0   1.0   0      h_    h        hЄn    h_    ha    h'_    hDa    ha        h~_    hn    h_    hՅT    hThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Helph G[=] set a skill target  hV[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh'8 a - Fighting 10.0 h - Spellcasting 0.0  b - Unarmed Combat 5.0  c - Throwing 3.0 i - Invocations 0.0 j - Evocations 0.0 k - Shapeshifting 0.0  d - Armour 0.0  e * Dodging 4.4  h( f - Shields 0.0  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionshv~  Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.h@ a  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fightingh@ 10.0  12.0   0   h - Spellcasting 0.0   1.2  -1        h@ k     h@ b - Unarmed Combat 5.0   7.1  -1  h A k     hGA  c - Throwing 3.0   4.8  -1   i - Invocations 0.0   0.6  +3  h^A R    huA )j - EvocationshA 0.0   1.0   0   hYB      k - Shapeshifting 0.0   1.4  -2   d - Armour 0.0   1.2  -1      e * Dodging4.4   3.0  -1 +4    f - Shields0.0   1.2  -1      g - StealthhB 0.0   1.0   0              hB _    hB a    hB _    hC a    h#C _    h6C a    hHC _    hZC         hmC n    hC _    hC     Press the letter of a skill to read its description.  hC Press ? for a general explanation of skilling and the various toggles.  [?] HelphC [a-z] skill descriptions  hC [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshn! a - Fighting  10.0 h - Spellcasting   0.0 b - Unarmed Combat   5.0 c - Throwing   3.0 i - Invocations   0.0 j - Evocations   0.0 k - Shapeshifting   0.0 d - Armour   0.0 e * Dodging   4.4 f - Shields   0.0 g - Stealth   0.0The species aptitude is in white. Bonus from skill manuals is in red. Help=] set a skill targeth?} h~ h DrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================h8 6.....#.AC: 14Str: 12.......EV: 16Int: 10.......hj mSH:  7  Dex: 18 #################°......XL:  8 Next: 82% Place: Dungeon:6 h ?................@<..#Noise: ===------  Time: 5478.8 (0.0) #####################hȊ u-) Claws ..#Throw: 5 boomerangs h #.#You kill the jelly! _Qazlal accepts your kill. h _You start resting. _You are no longer corroded. h; \_You start resting. _HP restored.h hq h hŖ hh5Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - You are shadowed, sometimes releasing foul flame when damaged in melee.hwrd - You have large cloven feet.  e - Spells you cast cost 1 less MP (to a minimum of 1).h-Hooves (level 1/3) You have hooves, allowing you to kick foes when launching melee attacks if you aren't wearing boots. Each level of this mutation makes your hooves harder and stronger. The third level of this mutation prevents you from wearing boots. Trigger chance: 64% Base damage: 6Category: [Anatomy]hu h?v Innate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - You are shadowed, sometimes releasing foul flame when damaged in melee. hsv  d - You have large cloven feet.  e - Spells you cast cost 1 less MP (to a minimum of 1).h8h/>hCDrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================.....#.AC: 14Str: 12.......EV: 16hCMInt: 10.......SH:  7  Dex: 18 #################°......XL:  8 Next: 82% Place: Dungeon:6 ................@<..#h DNoise: ===------  Time: 5478.8 (0.0) #####################-) Claws ..#hFD{Throw: 5 boomerangs #.#You kill the jelly! hgDy_Qazlal accepts your kill. _You start resting. hD_You are no longer corroded. _You start resting. _HP restored.h~RQhhInventory: 36/52 slots Missiles (go to first with ()j - 8 poisoned darts  r - a throwing net  v - 5 boomerangs (quivered)G - 3 silver javelins Armour (go to first with [)  t - a +2 cloak (worn)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)a - a +0 robe  c - an orb of lightA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ht  v - 5 boomerangs (quivered)  G - 3 silver javelins Armour (go to first with [)t - a +2 cloak (wornh)  x - a +2 pair of boots (worn)  y - a +1 ring mail (worn)  a - a +0 robe hW c - an orb of light  A - a +0 buckler hbJewellery (go to first with "=) h6h e - an amulet of reflection (worn)  w - a ring of positive energy (worn) hR? C - a +5 ring of evasion (worn) hlL q - a ring of wizardry  z - a ring of protection from cold hbWands (go to first with /)h4b - a wand of flame (6)  hKu - a wand of mindburst (10)  F - a wand of polymorph (5)  hIroots (9 h7aScrolls (go to first with ?) hQ. d - a scroll of acquirementhk814%h  G - 3 silver javelins  t - a +2 cloak (worn)  f - 2 scrolls labelled UQOJEMPO SAZAh%.9hR   t - a +2 cloak (worn)  y - a +1 ring mail (worn)  i - 2 scrolls of teleportation23hd ' y - a +1 ring mail (worn)  a - a +0 robe  k - 2 scrolls labelled LIOMISH KURINN  o - 2 scrolls labelled ILEREV TUECW3h# x - a +2 pair of boots (worn). A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.h hDrDolphin the Fighter.....#Demonspawn of Qazlal **.........#Health: 75/75 ========================.....#Magic: 8/8========================.....#.AC: 14Str: 12.......EV: 16Int: 10.......SH:  7  Dex: 18 #################°......h XL:  8 Next: 82% Place: Dungeon:6 ................@<..#Noise: ===------  Time: 5478.8 (0.0) #####################-) Claws ..#h5{Throw: 5 boomerangs #.#You kill the jelly! h[_Qazlal accepts your kill. _You start resting. _You are no longer corroded. h\_You start resting. _HP restored.hϤh'hhV. _Qazlal accepts your kill.You start resting. _You are no longer corroded.You start resting. _HP restored.  You start removing your armour.h=h+9.8 (1hõhhh%80.8 (2hh hj+1.8 (3hhhoh$2.8 (4hhh+3.8 (5h!hs- 1 hX_You continue removing your +2 pair of boots. x5hhhH` _You finish removing your +2 pair of boots.h#.....# #.....# #.....# ##.....#.##.##.#.#..# h۶\ # .#hh24.8 (1 _hIh;a _There is a stone staircase leading up here.h#.....# #.....# #.....# #.....# # #.....#.# #.#  #.# ###############.@.....# ...............<..##.... ################### # ##hh1$5 hR _hhh˂ #.....# #.....# #.....# #.....# #.....# # #.....#.# #.#  #.# ##############.......# ..............<..##....################# #### h͊ h$ h< 6h h h-3h-h}4h5h8,h8h0<hW<hq=hCN#.....# #.....# #.....# #.....# h*D#.....#.# #.....#.# #.......# #....@..# 8.8 (2hD~#.......# ...<..##....# ####### .####..###hEh%IhKhK#.....##.....#.##.....#.##.....#$##.....#.# #.....#.# h*#.......# #.# ###########.....@.# ...........<..##....# ################.#### h1 ...#### h hh+9.8 (1h2h+ _Found 12 gold pieces.h?{  #.....#  #.....#.# #.....#.# #.....#$# #.....#.# #.....#.# #.# #.# ############.......# ............<..##....# #################.#### ...####hI h 90hw h h3hhhhz,hh&,hjh hhhhe" ###+### #.....# #.....# #..... #.....#.# #.....#.# #..☼..#$# #.#3.8 (3 #.°...#.#h #.... #....... ##############.......# ..............<..##....# ###################.####h>W...####hshhh+h~hhhnhBh,hhhDhthihKh-,hhh ,hU nh ,h hF / ... ###+###.# #.....#.# #.....#.# #.....#.# #.....#.# #.....#.# #.....#@# 500.8 (7#.....#.# #.....#.# #.......# #.......# h ##########..... ..........<..##....# h ###############.####...h. hL h ? _You now have 272 gold pieces (gained 12).h|h}hhPh3h)hhhlhXhhhhFhhXh ... ...##+##4.8 (4...#.#. h^#.....# #.....#.# #.......#.......#hhhDh3h]h>h,h,hO,hhhhs,hޑhA#. ###. .# #.##... ..... #. #.### #..##.#.# #....@..#7.8 (3##+###.#.##.hV:##h˜hNhžhC3hhhG,hX#,h$,h$h'h!),hO*hl0}   # #.  #. #. ## #..#. .####..#.##.# ##..........#...........@°....#10###..##.###..# #..##.#.# #.......###+###.#.#.##h1h5h7hD# #..# #..# #..# # #..#  #. #..### #..#.. .# ####..#.##.# ##...#.............°....#####..##.###..# #..##.#.# # #.......# ###+###.#.# #.....#.#.# #.....#.# #  #.....#.#h<7.hؽ+1.8 (1hh33h4hn<hcDBhSE9 _Found 8 gold pieces.hI3hJhBMH _Found a stone staircase leading up.hP3hQh{W..#..#..# ..# #..#..### #..#....####..#.##.# ##hW$....@......#....4.8 (3☼...#.<.####..##.###..#. #..##.#.# # #.......# ###+###.#.# #.....#h(X.#.# #.....#.# #  #.....#.#hYh]h_hhhhhsh1,h _Found a golden potion.hhhh hz #..#..# #..#..# #..#..# #..#..# #..#..### #..#....#..#######..#.##.# ###....$...#....7h.○.°...#...<.####..##.###..#...!. #..#.#.# #h*..... #.......#..... ###+###.#.#hU.... #.....#.#.#.... #.....#.# # h|J #.....#.#hh%h hW h h h= h h h h hv  #..#..# #..#..# #..#..# #..#..# #..#..#### #..#....# #..#######..#.##.# ## #....@.....#......○..#..<.####..##.###..#..!.# #h_ Z..##.#.# #...# #.......#...####+###.#.#z   wight (dormant)z.......##.....#.#.#....##.....#.# #  #.....#.#h% +8.8 (1h @°zzh >.h +9.8 (2h h[% _A wight comes into view. It is wielding a +0 great sword. _You see here 8 gold pieces.hV#..#..# #..#..## #..#..##. #..#..##. #..#..####.. #..#....# #..#######..#.##.# #####....$...........#..........@...°....#<.####..##.###..#.!.# #..##.#.# #...# #.......#z......####+###.#.#..##.....#.#.#z 2 wights (1 polearm, 1 dormant).##.....#.# #z.##.....#.#  #.....#.#h&h(h0.z.z)z.hH1,20.8 (1h8h>s _A wight comes into view. It is wielding a +2 spear.h < #..#..##.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#######..#.##.######....$...........#............<.####..##.###...!.# #..##.#.# z.....# #.......# z.........####+###.#.#.##.....#.#.#z.##.....#.# #zzz 4 wights (2 polearms, 2 dormant)z..##.....#.#.##.....#.#  #.....#.#h h h h h z..zz.zzz).zhZ &1h h X _2 wights come into view.hfe#..#..#  #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....#  #..#######..#.##.# ######....$#................#hŀ........<.####..##.###..#.....z..!.# #..##.#.# #...# #.......#.z........####+##h#.#.#...z##.....#.#.# h{...##.....#.# #.zh;W..........#h„,hhhiz.z...z.z.h@&2hh;h #..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#..#.##.# ######....$.#..h # ......z.<.####..##.###..# .!.# #..##.#.# # ....hZ .##.....#.#.# .... h hŖ h hE h h1 z.z...zz.h١ &3h h h}4h#h4h N#..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#h ..#.##.# ## #####....$.#.... .z.# .hJ w<.####..##.###..# hq ....z...!.# #..##.#.# # .#h .....z....#...z......##.....#.#.# .#h `.# h h hE h h& .z.z.z.zhO &4h h hQ`#..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#..#.##.# ## #####....$.#.... .z.# .<.####..##.###..# h/R.....z..!.# #..##.#.# # .........z.......z.....##.....#.#.# .................... hSThUhwUh![}.zz..zh[&5h>`hahX9#..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#..#.##.# ## #####....$.#.... .z.# .h9<.####..##.###..# .....z..!.# #..##.#.# # .......z..# #.......#..........####+###.#.#.....z....##.....#.#.# hK:s 2 wights..... h?h^?hHGy.zz.6hLhNh#..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# hC#..#..#.##.# ## #####....$.#.... .z.# ......z.<.####..##.###..# ..!.# #..##.#.# # .......z..# #...ht####+###.#.#.....z....##.....#.#.# h,h bz...z.hW &7hhh|#..#..# #..#..#..# hV}#.. #..#..# #.. #..#..####.. #..#....# h}#..#######..#.##.# #######....$...........#.... .......z...zh}..# ..<.####@.##.###..# ..!.# #..##.#.# # .h~4z..# #.......# ...####+###.#.#.....z....##.....#.#h?~.#..........##.....#.# # .##.....#.hS~ # h~ hhhL.....z   wighth&8hhݑhΆ#..#..#..# #.. #..#..# #.. #..#..####.. #..#....# #..#######..#.##.# ##hA#####....$...........#....  ............z...........#  .<.####..##.###..#  .!.# #.@##.#.# #  .z..# #.......#  hv...####+###.#.#  .....z....##.....#.hȇ#.#  ..........##.....#.# #  .##.....#.#   hhF.zh(&9hhh*f ..###...#######..#.##.# ##hf #####....$...........#.................z..........# <.####..##.###!.# #..##.#.# z......# ...####+###.#z.....#.#.#.#  ..........#h$g z   wight#.....#.##.....#.#h$i hm F.zhAn '30hw h4X#.. #..#..# #.. #..#..### #.. #..#....# #..#######..#.##.# ## #####....$...........#.... .......# .<.####z.##.###..# .h!.# #..##.#.# # .z..# #.# .####+###.#.# .....z....##.....#.#.# .##.....#.# hh6hhz.zz 2 wights (1 polearm)hL&1h! h h]'}#.. #..#..# #.. #..#..### #.. #..#....# #..#######..#.##.# ## ....$...........#.... z...........# <.####..##.###..# h'!.# #.z##.#.# # z..# #.# ####+###.#.# z....##.....#.#.# ##.....#.# ###.....#.###.....#.# #.....#.#h7(]#.....#.# h3Bh4z○zz 3 wights (1 polearm)h}5&2h;:○h>w _The wight attacks as it pursues you! The wight barely misses you.hl #.. #..#..####.. #..#....# #..#######..#.##.# ## ###....$...........#.... ..........zz..........# <.####..##.###..# !.# #.○##.#.# # z..# #..z....# ..####+###@#.# h z....##.....#.#.# ....##.....#.# # ##.....#.###.....#.# #.....#.# #.....#.##.....#.# h h h hf h O°.zh &3h) 9°hh hU..#######..#.##.# ## ###....$...........#.... ..........zz...# <.####..##.###!.# #.°##.#.# z..# #...z...# ...####+###.#.#hVz......     wight.hZhHaT...zha&4h+hhjh#######..#.##.# ## ###....$...........#.... ..........zz...# <.####..##.###!.# .# z......# ...####+###z#z.....#..  .hhB.zh&5hmh,hu hrv hy hz h  You scratch the wight but do no damage. Your kick misses the wight.h;-6.7 (0.9hh2 R _The wight barely misses you.h#F8  You claw the wight!hON zz 2 wightsThe wight is heavily damaged.hN(7.6hxUhXS _The wight closely misses you.hU  You scratch the wight. You kick the wight, but do no damage.The wight is almost destroyed.h\zz 3 wights (1 polearm)h]-8.6 (1.0h chd3 _You block the wight's attack.h|v  You claw the wight!  You destroy the wight!hhGhh\z2s)89.5 (0.9hhO _Qazlal accepts your kill.h  You scratch the wight but do no damage. You kick the wight, but do no damage.You block the wight's attack.h= G.zh h 168---h "40.4h  h= C _The wight hits you from afar with a +2 spear!hd  You claw the wight! Your kick misses the wight.The wight is severely damaged.h b9=--1.3hh h:K_The wight completely misses you. x2h  You scratch the wight but do no damage. You kick the wight.  The wight is almost destroyed.he(2.2hhq _The wight closely misses you. You block the wight's attack.h v  You claw the wight!  You destroy the wight!h ) 2 wights (Qazlal accepts your kill.h6 @ 7933.1 h &_You block the wight's attack.hE hy"  h" b_Your Dodging skill increases to level 5!hkv  #..#....#  #..#######..#.##.# ## ###....$....#........zz........<.#####...!##.#.# #z..# #....z..##+###zz.# ........##h |70=4.1 (1.0h% he Z _The wight hits you but does no damage. You block the wight's attack. h Z_Items here: )) [[.hE  You claw the wight! You kick the wight, but do no damage.The wight is severely damaged.5.0 (0.9hGq _You block the wight's attack. The wight closely misses you.h7   You scratch the wight but do no damage. Your kick misses the wight.The wight is severely damaged.The wight hits you from afar with a +0 trident.P: 65/74 (75)-9Drainh: h#< g _You partially resist. You feel drained.hm  You barely miss the wight. You kick the wight.  The wight is almost destroyed.h6n '6.8ht hYw t _The wight completely misses you. You block the wight's attack.hy  You scratch the wight.  You destroy the wight!h )   wight (polearm)Qazlal accepts your kill.hʻ ealth: 66/75 -87.7hF _The wight misses you.hhi _Your life force feels restored.hex## #..#....#  #..#######..#.##.# ## ###....$....#..................<.####..##.###...!.# #..##.#.# #z..# #....z..#.##+##z)#.# ........##hXhc[5-8.7 (1.0hhߔ _The wight hits you with a +0 trident.  Things that are here: _a +2 spear; a +0 robeh  You claw the wight! You kick the wight, but do no damage.The wight is heavily damaged.hj&9h%hu3 _You block the wight's attack.h  You scratch the wight. You kick the wight, but do no damage.The wight is heavily damaged.h\ \6=50.6 (0.9hJ hò < _The wight hits you but does no damage.h&v  You claw the wight!  You destroy the wight!hHG)h} #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 66/75 =====================--- ###....$...........#....Magic: 8/8======================== ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17hdInt: 10 ......!.# #..##.#.# #SH:  7  Dex: 18 .....z..# #....)..#XL:  8 Next: 104% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5551.5 (0.9) ...z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.##.....#.##.....#.##.....#.##.....#.# _You block the wight's attack.  You scratch the wight. You kick the wight, but do no damage.The wight is heavily damaged. _The wight hits you but does no damage.  You claw the wight!  You destroy the wight!h _Qazlal accepts your kill.You have reached level 9!h/  --more--h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h) 71/819/9209 2%  You feel agile. x2; Your demonic ancestry asserts itself...h!0h2m _A menacing aura infuses your magic.hhInnate Abilities, Weirdness & Mutationsa - You have claws for hands.h1b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.hre - You have large cloven feet.  f - Spells you cast cost 1 less MP (to a minimum of 1).h.hd1h,9 #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....ht9Magic: 9/9======================== ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17h9Int: 10 ......!.# #..##.#.# #h9SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 h9]........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ...z....##.....#)#.#-) Claws h$:........##.....#.# #Throw: 5 boomerangs ........##.....#.# hF:........##.....#.##.....#.##.....#.#hg:^#.....#.##.....#.# h:_Qazlal accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!h: Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic.h$AhlAhtFhGhhT Spells (Memorise)TypeFailure Level  a - Magic DartConjurationhֲ65% 1b - BlinkTranslocation78% 2  c - Call ImpSummoning78% 2  d - JinxbiteHexes78% 2  e - Call Canine FamiliarSummoning95% 3  f - Sigil of BindingHexeshY95% 3  g - Dimensional BullseyeHexes/Translocation100% 4  h - Yara's Violent UnravellingHexes/Alchemy100% 5  i - EnfeebleHexes100% 7  j - Sphinx SistersHexes/Summoningh100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith_ h h | #..#..#..###DrDolphin the Fighterh #..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##h, Health: 71/81 =====================--- ###....$...........#....hO Magic: 9/9======================== ......................#hs YAC: 11Str: 12 h ......<.####..##.###..#EV: 17Int: 10 h ......!.# #..##.#.# #h SH:  7  Dex: 20 .....z..# #....)..#h XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#h Noise: ===------  Time: 5551.5 (0.0) ...z....##.....#)#.#h@ -) Claws ........##.....#.# #hc <Throw: 5 boomerangs h ........##.....#.# ........##.....#.#h #.....#.##.....#.##.....#.#h #.....#.# _Qazlal accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h/ You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic.h P  Okay, then.h h# h . _h6h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1       c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3       j - Evocations   0.0   1.0   0       k - h)Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1       e * Dodging   5.8   3.6  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                             h9                                 The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh2oMaces & Flails   0.0   1.2p - Conjurations   0.0   1.0   0  Axes 0.0   1.2q - Hexes 1.0   0d - Polearms0.0   1.2  -1   r - Summoninge - Staves0.0   1.2  -1   s - Necromancy 0.8  +1f - Unarmed Combat   5.0   7.1t - Forgecraft0.0   1.2  -1   g - Throwing   3.0   4.8  u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.0   0  h - Short Blades2  -1h3[40m   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2  -1   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1   l * Dodging   5.8   3.6  -1 +4 0 - Invocations0.0   0.6  +3  m - Shields0.0   1.2  -1   1 - Evocations0.0   1.0   h3 0  n - Stealth0.0   1.0   0   2 - Shapeshifting   0.0   1.4  -2  useful|allh_hh #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- hw###....$...........#....Magic: 9/9======================== ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17Int: 10 h^......!.# #..##.#.# #SH:  7  Dex: 20 h,.....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ...z....##.....#)#.#-) Claws ........##.....#.# #hXThrow: 5 boomerangs ........##.....#.# ........##.....#.#h~#.....#.##.....#.##.....#.#hD#.....#.#You have reached level 9!hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hYou feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. h(_Okay, then.h6hh"h#h%hFhJ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  hJ         b - Unarmed Combat   5.0   7.1  -1      h1K c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3      h\K j - Evocations   0.0   1.0   0  hK~     k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1       e * Dodging   5.8   3.6  -1 +4hK.     f - Shields   0.0   1.2  -1  h L     g - Stealth   0.0   1.0   0      h:L        hcL_    hLa    hL        hL_    hLa    h!M        hEMl    hiMa    hM        hMThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelphMG[=] set a skill target  hN[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh8Rhzb #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....Magic: 9/9======================== ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ...z....##hdg.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.##.....#.##.....#.##.....#.##.....#.#You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. _Okay, then.hhhh]mInnate Abilities, Weirdness & Mutationsha - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.hd - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You have large cloven feet.  f - Spells you cast cost 1 less MP (to a minimum of 1).¦hv¦h}¦hK #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....Magic: 9/9======================== ......................#AC: 11¦h}Str: 12 ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 ¦h.....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ¦hN...z....##.....#)#.#-) Claws ........##.....#.# #¦hThrow: 5 boomerangs ........##.....#.# ........##.....#.##.....#.##.....#.##.....#.#¦h#.....#.#You have reached level 9!Your experience leads to an increase in your attributes!¦h7Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. _Okay, then.¦h¦hS¦hݘ¦h ¦hk ¦h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1      ¦hb [ c - Throwing   3.0   4.8  -1   i - Invocations   0.0   0.6  +3       j - Evocations   0.0   1.0   0       k - Shapeshifting   0.0   1.4  -2   d - Armour   0.0   1.2  -1       e * Dodging   5.8   3.6  -1 +4¦h .     f - Shields   0.0   1.2  -1  ¦h .     g - Stealth   0.0   1.0   0  ¦hݕ         ¦h         ¦h2 a    ¦hR _    ¦h             ¦h l    ¦h         ¦h n    ¦h, _    ¦hL T    ¦hr The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help¦h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¦h æhQ #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....Magic: 9/9======================== ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ..æhR;.z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.##.....#.##.....#.##.....#.##.....#.#You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. _Okay, then.æhVæh7Wæh\æh]æhæh Spells (Memorise)TypeFailure Level  a - Magic DartConjuration65% 1b - BlinkTranslocationæh=78% 2  c - Call ImpSummoning78% 2  d - JinxbiteHexes78% 2  e - Call Canine FamiliarSummoningæh|95% 3  f - Sigil of BindingHexes95% 3  g - Dimensional BullseyeHexes/Translocationæh100% 4  h - Yara's Violent UnravellingHexes/Alchemy100% 5  i - EnfeebleHexes100% 7  j - Sphinx SistersæhtHexes/Summoning100% 7 8 spell levels left æh/^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit䦯hp䦯h1w䦯hE~ #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....Magic: 9/9======================== ......................#AC: 11Str: 12 䦯h~......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#䦯h&Noise: ===------  Time: 5551.5 (0.0) ...z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.##.....#.##.....#.##.....#.##.....#.#You have reached level 9!Your experience leads to an increase in your attributes!䦯hZ!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. _Okay, then.䦯h䦯h䦯hXMemorise Call Imp, consuming 2 spell levels and leaving 6? Y - Yes 䦯h' N - No妯h 妯h  #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 71/81 =====================--- ###....$...........#....Magic: 9/9======================== 妯h ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 妯h ........####+###@#.#Noise: ===------  Time: 5551.5 (0.0) ...z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.##.....#.#妯h #.....#.##.....#.##.....#.#妯h You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 妯h You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. 妯h >_Okay, then.妯h 322.5 (1妯hX 妯h o _This spell is dangerous to cast!妯h +3.5 (2妯ho 妯h 妯h +4.5 (3妯h! 妯h# $ 妯h$ _You start memorising the spell. You continue memorising. x2妯h]$ 妯h) 妯h^+ c _You finish memorising. Spell assigned to 'a'.覯hE覯h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration65% 1b - BlinkTranslocation78% 2  c - JinxbiteHexes78% 2  d - Call Canine FamiliarSummoning覯h:95% 3  e - Sigil of BindingHexes95% 3  f - Dimensional BullseyeHexes/Translocation100% 4  g - Yara's Violent UnravellingHexes/Alchemy100% 5  h - EnfeebleHexes覯h 100% 7  i - Sphinx SistersHexes/Summoning 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit馯h 馯h 馯h  #..#..#..###DrDolphin the Fighter#..#..#....#馯h Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 72/81 =====================--- ###....$...........#....Magic: 9/9馯hE ======================== ......................#AC: 11Str: 12 馯ht ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #馯h SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#馯h" RNoise: ===------  Time: 5554.5 (0.0) ...z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.#馯hu #.....#.##.....#.##.....#.##.....#.#You feel agile. x2; Your demonic ancestry asserts itself... _A menacing aura infuses your magic. 馯h ._Okay, then. 馯h Q_This spell is dangerous to cast! 馯h _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.馯h0 P  Okay, then.馯h 馯h 馯h . _ꦯhzꦯh~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          ꦯh7 b - Unarmed Combat   5.0   7.1  -1   i - Summonings   0.0   1.0   0   c - Throwing   3.0   4.8  -1      ꦯh^R    ꦯh1 j - Invocations   0.0   0.6  +3      ꦯh k - Evocations   0.0   1.0   0  ꦯh d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging   5.8   3.6  -1 +4ꦯh.     f - Shields   0.0   1.2  -1  ꦯh>.     g - Stealth   0.0   1.0   0  ꦯhĀ                            ꦯh            ꦯh<        ꦯh]        ꦯhT    ꦯhThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpꦯhсG[=] set a skill target  ꦯh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshK_ o e - Dodging   5.8h> i + Summonings 0.0h  i * Summonings   0.0h/rTargetTarget--  --  --  -- hZ --  --  --  --  -- h 10.0h--  -- h hia-z] sethK[-] clear selected targeth ccost|targets羚hkk<[?25h[?0c0 ho" ht [?25l[?1ch~v10.0   0  =] set aall targetshda-z] setselected target h[[?25h[?0ch[*10.0 h( h[?25l[?1c5.0 =] set aall targetshnYa-z] setselected target hl<[?25h[?0c5.0 h& hM [?25l[?1ch4.0 =] set aall targetshb hf hul  #..#..#..###DrDolphin the Fighter#..#..#....#Demonspawn of Qazlal **....#..#######..#.##.# ##Health: 72/81 =====================--- ###....$...........#....Magic: 9/9======================== hm ......................#AC: 11Str: 12 ......<.####..##.###..#EV: 17Int: 10 ......!.# #..##.#.# #SH:  7  Dex: 20 .....z..# #....)..#XL:  9 Next:  2% Place: Dungeon:6 ........####+###@#.#Noise: ===------  Time: 5554.5 (0.0) ...z....##.....#)#.#-) Claws ........##.....#.# #Throw: 5 boomerangs ........##.....#.# ........##.....#.#hn #.....#.##.....#.##.....#.##.....#.# _A menacing aura infuses your magic. _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Okay, then.h s has hRw h;y h )3h)h-h/hv3B3 _hj8hf;h;h<h?h/B,hChK #.. #..#..# #.. #..#..### #.. #..#....#  hK#..#######..#.##.# ##  #####....$........ hL ........................#  ........<.####..##.###..# hXL ........!.# #..##.#.# #  z..# #.@..)..#7.5 (3 hL ..........####+###)#.#  .....z....##.....#)#.#  hL...##.....#.# #  ...##.....#.#..........##.....#.# #.....#.#hM #.....#.#  #.....#.#hMh9ShTh hP h hC hhhfh(h0h%4hhhhhahsh8,hhL #..#..# #..#..#  #.. #..#..#  #.. #..#..#  h#.. #..#..###  #.. #..#....#  #..#######..#.##.# ## #####....$...........#....h ........@.........#60  h.<.####..##.###..#hv ........!.# #..##.#.# # z..# #....).h.# .####+###)#.#h@d .....z....##.....#)#.#..........##.....#h{x.# #..........##.....#.#..........##.....#.#hhh hnJhHh%^ 3h!` hk h;o ho hs ,h*v hv K5=h;x h^ h  #..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#.... #..#######..#.##.# ## #####....$@☼...#....4.5 (4h ] ..........§.............# ........<.####..##.###..# ........!.# #..##.#.# # ..........# #....)..# ..........####+###)#.# ..........##.....#)#.# ..........##.....#.# #  hk L....##.....#.#h h hiy #..#..# #..#..# #.. #..#..# #.. #..#..# #.. #..#..### #.. #..#....# #..#..#.##.# ##hj' #####....@.☼..#.... .§....# .<.####..##.###..# .!.# #.h9j.##.#.# # .# #....)..# .hlj####+###)#.# .##.....#)#.# .hji##.....#.# #  hj2.##.....#.#h;s@○§hsc6=5.5 (1hy:§h1S○.h$6.5 (2hh$> _You now have 280 gold pieces (gained 8).hXr hr hs h{ hJ~ h~ h ,hф hR %7hb hlj P  There is a stone staircase leading up here.h h  _hM h 1hȕ h> #..#..#..##.. #..#..##.. #..#..### #.. #..#....# #..#######..#.##.# ######................#...........................#h .......○<.####..##.###.. .......○@.# #..##.#.# #70.5 (4 # #....)..# hȝ ...####+###)#.#  ...##.....#)#.# h .##.....#.# # .##.....#.# .##.....h# r#.# .##.....#.# hK 1#.....#.#h h hC S _K - a golden potionhO3hh_'h/ #.. #..#..# #.. #..#..### #.. #..#....# #..#######..#.##.######................#.. .............. hT0○<.####..##.###.. .○..# #..##.#.#  .@..# #....)..#  .####+###)#.# .##.....#)#.# .##.....#.# # h0&.##.....#.# .##.....#.#z   wight (dormant) .##.....#.#h0z......##.....#.#  #.....#.#h =S°○0h=Y8=1.5 (1hhx _A wight comes into view. It is wielding a +0 long sword.h/ #.. #..#..### #..# #..#....# #..#######..#.##.#.#####................#.......°<.####..##.###.○..# #..##.#.# ....# #....)..#.####+###)#.#.##.....#)#.#.##.....#.# #.##.....#.#h/P.##.....#.#.##.....#.# #z......##.....#.# #..##.....#.# # #.....#.#h3h%;.°zz.h;&2hBh#EhQt #..# #..#....#.. #..#######..#.##.#..#####................#......<.####..##.###°..# #..##.#.#....# #....)..#.####+###)#.#.##.....#)#.#.##.....#.# #.##.....#.# .##.....#.#z......##.....#.# ##.hR .##.....#.# .#.##.....#.# .#.##.....#.# .# #.......#hThYU.z.h.Z&3h^h`h Q#..# #..#....# DrDolphin the Fighter.. #..#######..#.##.# Demonspawn of Qazlal **......#####................# Health: 78/81 =======================-h ........................ Magic: 9/9========================..........<.####..##.### AC: 11Str: 12............# #..##.#.# EV: 17Int: 10............# #....)..# SH:  7  Dex: 20............####+###)#.# XL:  9 Next:  2% Place: Dungeon:6.......@....##.....#)#.# Noise: ===------  Time: 5573.5 (0.0)......*.....##.....#.# # -) Claws......*.....##.....#.#h 8Throw: 5 boomerangs.....z......##.....#.#............##.....#.# ##............##.....#.#h> z   wight .#............##.....#.# .#............##.....#.# hw ].##.......# _K - a golden potion h Y_A wight comes into view. It is wielding a +0 long sword.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (67% to hit)h- h .*z.h? *.z.  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (67% to hit)h#..# #..#....# DrDolphin the Fighter.. #..#######..#.##.# Demonspawn of Qazlal **......#####................# Health: 78/81 =======================-........................ Magic: 9/9========================..........<.####..##.### AC: 11Str: 12............# #..##.#.# EV: 17Int: 10............# #....)..# SH:  7  Dex: 20............####+###)#.# XL:  9 Next:  2% Place: Dungeon:6.......@....##.....#)#.# Noise: ===------  Time: 5573.5 (0.0)h......(.....##.....#.# # -) Claws......(.....##.....#.#Throw: 5 boomerangs.....z......##.....#.#............##.....#.# ##............##.....#.#z   wight .#............##.....#.# .#............##.....#.# .##.......#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.hC@..hrFhnNAz.hfOhQ594.7 (1.2 _hWh]Yh&#..# #..#....# DrDolphin the Fighter.. #..#######..#.##.# Demonspawn of Qazlal **......#####................# Health: 79/81 =======================-........................ Magic: 9/9========================..........<.####..##.### AC: 11Str: 12............# #..##.#.# EV: 17Int: 10............# #....)..# SH:  7  Dex: 20............####+###)#.# XL:  9 Next:  2% Place: Dungeon:6.......@....##.....#)#.# Noise: ===------  Time: 5574.7 (0.0)......*....hؓD.##.....#.# # -) Claws......z.....##.....#.#Throw: 5 boomerangs............##.....#.#............##.....#.# ##............##.....#.#z   wight .#............##.....#.# .#............##.....#.# .##.......# _The wight is moderately damaged.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (moderatelydamaged, umbra, 67% to hit)he #..# #..#....# DrDolphin the Fighter.. #..#######..#.##.# Demonspawn of Qazlal **......#####................# Health: 79/81 =======================-........................ Magic: 9/9========================..........<.####..##.### AC: 11Str: 12............# #..##.#.# EV: 17Int: 10hf ............# #....)..# SH:  7  Dex: 20............####+###)#.# XL:  9 Next:  2% Place: Dungeon:6.......@....##.....#)#.# Noise: ===------  Time: 5574.7 (0.0)......(.....##.....#.# # -) Claws......z.....##.....#.#Throw: 5 boomerangs............##.....#.#............##.....#.# ##............##.....#.#z   wight .#............##.....#.# .#............##.....#.# hf .##.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (moderatelyh g damaged, umbra, 67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is heavily damaged.h 9.h h# Kz.h_ 45.9 (1.2 _h h hs  You claw the wight! You claw the wight.  The wight is almost destroyed.h|t6806.8 (0.9h&|hK~3 _You block the wight's attack.hv  You claw the wight!  You destroy the wight!hD)h8 84====7.7 _Qazlal accepts your kill.h h3k _Your Summonings skill increases to level 1!hwt ..######..#.#######.......................<.####..##.###..# ...).###+###)#.....#).# . ############# .##.......#hr|2§h|48.7 (1.0 _h'§h9m  Things that are here: _a +0 long sword; a +0 robeh  ..#####......................<.####..##.##...# #..##.#..# #....)...####+###)#.§....##.....#)#..)....##.....#.# h .##.....#.# .##.....#.#.##.....#.# ###.##.....#.# ..#h K.##.....#.# ..#h* u.##.....#.# ..################.......# .hJ D.# #.# .hf %.######################.#h h* h+ 51=h+ &9 _h 3 ha4 h)j.....<.####..##.#...# #..##..# #....).####+###)#h*§....##.....#)#.)....##.....#.#......##.....#.#.##.....#.#.##.....#.# ####.##.....#.# ...#h8*S.##.....#.#.#h\*.##.....#.#.# ################.......# h*.##.# .######################.# .......................<..##...h+D h22☼h@3'80h=h>h@0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1   i * Summonings   1.0   2.0   0   c - Throwing   3.0   4.8  -1           j - Invocations   0.0   0.6  +3   h0[40m    k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging   5.8   3.6  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0          hI1                    hq1        h1        h1        h1l    h1T    h2The species aptitude is in white. Bonus from skill manuals is in red.  [?] Helph-2G[=] set a skill target  h`2[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh/v h~ ....................... DrDolphin the Fighter............<.####..##.# Demonspawn of Qazlal **..................# #..##.# Health: 81/81 ========================..............# #....). Magic: 9/9========================..............####+###)# AC: 11hW Str: 12.........§....##.....#)# EV: 17Int: 10.........)....##.....#.# SH:  8  Dex: 20..............##.....#.# XL:  9 Next:  4% Place: Dungeon:6h .......@☼.....##.....#.# Noise: ====-----  Time: 5580.7 (0.0)..............##.....#.# -) Claws h #### ..............##.....#.# Throw: 5 boomerangs h ...# ..............##.....#.# ...# ..............##.....#.# h K...# ################.......#h B  ...##.......#h N  ...######################.......#h= b  .........................<..##...hc  You claw the wight!  You destroy the wight! h @_Qazlal accepts your kill. h _Your Summonings skill increases to level 1!Things that are here: _a +0 long sword; a +0 robeh '§h h׏ 9§hڑ h!hi# Your spells (describe)TypeFailure Level  a - Call ImpSummoning65% 2 Select a spell to describe[!]/[I] toggle spell headersh>h~Fh=O....................... DrDolphin the Fighter............<.####..##.# Demonspawn of Qazlal **..................# #..##.# Health: 81/81 ========================..............# #....). Magic: 9/9hO========================..............####+###)# AC: 11Str: 12.........§....##.....#)# EV: 17Int: 10.........)....##.....#.# SH:  8  Dex: 20..............##.....#.# XL:  9 Next:  4% Place: Dungeon:6hP4.......@☼.....##.....#.# Noise: ====-----  Time: 5580.7 (0.0)h?P..............##.....#.# -) Claws #### ..............##.....#.# Throw: 5 boomerangs ...# ..............##.....#.# ...# ..............##.....#.# hWPx...# ################.......#  hmP...##.......#hPN  ...######################.......#hPb  .........................<..##...hP. hPVYou claw the wight!  You destroy the wight! hP@_Qazlal accepts your kill. hPS_Your Summonings skill increases to level 1!hPLThings that are here: _a +0 long sword; a +0 robehY9§hiYh`h^bhhhhh(,h#,h',h(hy. ..#####............<.####..#..# #..## #..# #.... #h.M.......####+## #.......##.... #)....##.... #........##....2.7 (2 #○○.....##.... #..##.... h.###### #..##......# #..##....h'/#..# #..............##..# #################........##......######################...h/h44hJ6h4hm #..# #..# #..#######..######.......................<.####..##.. #.. #.....##+##○4....).#..............##.....##..............##.....###############h9Z 3h[ hf hj ,hn ,hp ,h_r hu J _Found a stone staircase leading down.hz 3h]{ h  ##### #.. >... #..# #..# #..# #..# #..###.#####.....................<.####..... #..#7.7 (3#.....# #....°##+##hN ~#..............##.....##.........)....##.....##..............##.....# #.............h h1 h2 h 3h h hb ,hg h  h,# ,h"% h( h, ,he. h6 W..#  ..#  ..# #.. ..########### #.. hb7 ..#>...# #..# ..#...# #..# # ..## #..####### ..#○.#####.......... ..#.........h7 i90 ..#..........h7 .<.#### ..#...................# #. ..######...h 8 i...# #. ..# #h;8 g........####+ ..# #hx8 L...##... ..# #h8 )....##... ..# #...##... #...##...ha9 h@ :○hB hx3h= hh/,h,hshhuh{!h7%,h%h,d...# ...# ...# #.. ...# ### #.. ...# #.....>...# #..# ...# #hH-...# #..# †....# #...# #..#####...# #.........#####h-...# #§.3...# #....<.##...# #....# ...# ######h-...#...# #...##...#hZ. #...##...# #...)....##...# #...## h.Z...### #...##h6/h5h,7h#%3h&h.h'1h6BhL7,h@8hB9h;h<h<hjCX...#...##.....# ########### #.....# #.....>...# #..#...# #.........# #..#†....# #...# #..## hC........# #...#####.......# #........... ##......# #☼@...<6 ##......# #hC.... hED1##......# ######.. ##......# #... ##......# #..... ##......# #.........)... hD##......# #..............### #.........# #..hAEhJh$Lh# hq h3 h hƲ ,h ,h ,h h@ # # #.. # ## #.. h # #.....>...# #..# # #..# #..# †....# #..# #..##h! # #..#####..# #....... h (......# #○..@..<.#8.7 (2 ......# #..# ......# ######..# ......# #...# ......# #.....# ......# #.........)....# ......# #......h #### #......## #..#h h h h h# h} h hP ,h ,h> ,hF h h ,h h # ## #.. ## ###h n #.. ## #.....>...# #..# ## #...h& # #..# # ...# #...# #..#### #...#####...# #...hJ # #....<.###601.7 (3hk # #...# # ######...h *# h i# #...###h L# #....h 4##..# h #.........)....##..# #.....h 6##.. .### h7 {#.....##.. .# #...hQ "##..h h h h7hyhhh,h ,he,hhh#,hhht,hh #..#. #.. #..#. ########### #.. #..#. #.....>...# #..# #..#. #.........# #..# #..#. #.........# #..#######..#. #.........#####.... #....☼ #.......<.####..h&5.7 (4 #....# #..# ######....# #.... #....####+ #....##.....# #.........)....##.....# #....##.....# #....##.....# #....##.....#hhhhi 3h h h ,h ,hS ,h hV h #..#..# S.. #..#..#  #... #..#..# ########### #..# #..#..# #.....>...# #..# #..#..###.........# #..# #..#...hÿ #.........# #..#######..#.###...#####.#.....○..........#....h <.####..###........# #..##.#######...h r# #....)..#...h% \####+###)#.#...hA ..##.....#)#. S   adder (wandering)#...h] )....##.....#.##...##.....#.##...hx +##.....#.#h v 7.7 (2  An adder comes into view.h .S°○Sh +8.7 (3hx h / _The adder hisses angrily.h]..#..#..# .... #..#..#  #S.. #..#..#  ########### #..# #..#..#  #.....>...# #..# #..#..####.# #..# #..#....##...# #..#######..#.##.##...#######.°○..................#.h/<.####..##.####......# #..##.#.#######.# #....)..##.####+###)#.##.....##.....#)#.##.)....##.....#.# # hh}.S.○h+9.7 (1hkh . ...... #...########## #S >## #..#... #@.#######..#.##..######.....○............................<.###ht V#...........##.#######..... #....)...##+###)..)#.)# #hڹ h hv .S○.h '10h h hs  You claw the adder!  You kill the adder!hDq†h 551.6 (0.9hhO _Qazlal accepts your kill.h\M.#.# ...... #...######### >.## #..#... #..#######..#.#######○.......#h#................................#. ...............#hU○°h-2.6 (1.0hhNs _You see here an adder corpse.hH 0M...# .#......# #...>#########hVI  >##†.# #..#... #.○#######..#.###.........#####°...............#..## .........#hR 9○h-S &3h Y h[ ; _Found a stone staircase leading down.hc 3hd h2m hp ,ht ,hu ,hv h| #.##..#.#+...#...#.... #.... #..........# h} #..........##. #@..>.... 5.6 (2h7} ########## #..####### hX} >..# #..#..##h} P#.........# #†.# #..#....##.........# #..#######..#.##.#. .h} ] .......#hA~ h h h3hɓhhՠ,h,hn,hhh. ...############.##.#+  #.....@....# 7 #..........##. h######.§.>....  ########### #..#######..#..##.....>...# #..# #..#..###....hshhIh 3h h" hK Bh hN ,h h Q#.############ #.#.. # #. .. #############. #h9 .##. +.# #.# #hi .# 9 #.# h #....○.....# #..#..# h l#..........##.#..#..# h  ######...>....#..#..#  h, ########### #..#######..#..#  hM #.....>...# #..# #..#..# #hm .# #†.# #..#.... #h R# #..#######..#.##h+ h h h;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1   i * Summonings   1.1   2.0   0   c - Throwing   3.0   4.8  -1           j - Invocations   0.0   0.6  +3   h<[40m    k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging   5.8   3.6  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                       [h=40m                       h0A                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshd p i - Summonings   1.1 h*{ e + Dodging   5.8 hw9*h2X h^ hd #.############ #. DrDolphin the Fighter#..#. Demonspawn of Qazlal **....#. Health: 81/81 ========================.. Magic: 9/9========================#############. AC: 11Str: 12#..........##. EV: 17Int: 10+..........#SH:  8  Dex: 20#..........#XL:  9 Next:  5% Place: Dungeon:6#....@.....#Noise: ====-----  Time: 5619.6 (0.0)#..........#-) Claws#....○.....# #..#..# Throw: 5 boomerangs#[hd m..........##.#..#..#######...>....#..#..############ #..#######..#..# #.....>...# #..# #..#..## #.........# #†.# #..#.... #.........# #..#######..#.##.  _The adder hisses angrily.  You claw the adder!  You kill the adder! _Qazlal accepts your kill. _You see here an adder corpse. _Found a stone staircase leading down.h{h hh hl hn hhhhhBXh,hhGhhhrhh%hVhhh......# #.........####.. ####### ###.#..........####.############ #.#.. #..  #...  h1#.... ############ ##.....#....# ##.....'@.........# ##S....#..........# ###### #..........# #h_! #....# # #..........# #..# #hI#..........##.#..# S   adder (asleep) #######...>....#..#h # ########### #..#######..# # #.....>...# #..# #..#h<  23.6 (4  You open the door.  An adder comes into view.hhS.Sh1+4.6 (5hh/ _The adder hisses angrily.h7 $.# #.##### #... ###.#. ###... #.# #..... #.. #..... #..... #.....## ##hv8  #.....#.# .# #..S..@...# .# #.....#....# .#h8  #######..........# .# #...# .#h8  #.# #.. .# #.##.#.. h9 .# ######...>....#.. .# # #..h9 #.. .# #.....>...# #..# #..h:= hC r.S.@○h1D +5.6 (1hI hL Q _There is an open door here.hc.# #.##### #....###.#. ###.... #. #...... #.. #.....# #.....# #.....###h# #.....#.# ..# #...S@'○.# ..# #.....#.# ..# #######..# ..#hi #......# ..# #...hԂ.# # ..# #..........##.# ..#h  ######...>....# ..# # #..h4# ..# #.....>...# #..# #hh2°hϋh6hhiR _The adder barely misses you.h ☼ You scratch the adder. You kick the adder.  The adder is severely wounded.hX-7.5 (0.9hYD☼h3 _You block the adder's attack.hR  You barely miss the adder. You kick the adder.  You kill the adder!hUZ○†@'.h](8.4hbh2eO _Qazlal accepts your kill.h`.# #.##### #....###.# ###.... #. #...... #.. #.....# #.....# #.....###h~/## #....○#.#.# #...@.'.#.# #.....#.#.# #...#.# #.........#.#h #..........# #.# #..........##.#.#h ######...>....#.# # #..h#.# #.....>...# #..# #h hh-9.4 (1.0hhs _You see here an adder corpse.h$ 3h hj h h P _hZ ,h h h ,h h #.#############.## ......#.# #### ..... ......#.# ...###.#.#####' ........# #....#.........####. ######### #....###.#..........####.###########h, j#...... #..  #.....#  #....@# 32.4 (3 hP #.....############ ### #.....#..........# hr # #...†.'.....h # #.....#.h l## #######.h L# # h3 #..........# ##..........# #.##..........##.#.h h( h h IhnhBhh[,hh1 #.# #.##.....# ####.###############.##.....# #................'.....# #.#############.### ha.....#.# ##### ..... .....#.# ....###.#.#####' .......# #....#.........####.. ######## #....###.#..........#####.############h5#...§..# #..  h#.....##  #.....h1# h#.....############ ## h #.....#.## h2 #...†.'.#hP # #.....#.#hp A# #######.h "#h!h%:§h'h=3hho h ,hnh #.########  #.# #.##.....#  #.# #.##.....# #####.##.##.....# .#................'.....# .#.#############.##.....#.#.###### .... ......#.#.......###.#.#####'#### ........# #..@.#.........####.7.4 (2 h######### #....###.#.......... ###....# #.########### #......# #.. #.....## #.....# #.....############ ###hc #.....#.# ..# #...†.'.#hhh"hU3hbVh>anhd,h]dhehh,hhhmX #..  #.######## #.# #.##.....# #.# #.##.....# ########.###############.##.....#h1nK...#................'........#.#############.##.....#...#.#.####### ............#.#....@..###.#.#####'##40.4 (3 h\n...........#.####°...#.## hn############ #....###.#....... ###....# #.########hn #......# #.. #.....##hn #.....# #.....############ hn:###### #.....#ho"...#hohshuh1g 3hg hq hs hw nh2x hfy h{ ho{ h{ hÀ c #.. #. #h a #.# #.##... #h h #.# #.##...###.h ###.##... #h* ...#...'... #h? 0...#.#####.##... h Z#...#.#.####### ...#.#.@.....###.#.###3...#.####....#..h t###. #....###.# #hʁ .. ###....# #. # #h߁ `### #......# #.. h 6#.# #.....##h  #.#h @ #.....# ..#h0 2 #.....#hC . hW 9### #.....#..h| E h h h؈ hLQh+3h+h52h6Xh17,h7h8h:,h:h>###.# #.##.. .##.# #.##.. .###########.###############.## .#...........#................' .#...........#.###h? #.## ##.#.#.####### .... ..#.#.......###.#.#### ....#.####....# h??################@# #....###.#...6hd?A# ........####....# #.#### .# # ##########......# #.. .#.#h?a #.....## .#.#h? # ...# #.....######### h?S.######### #.....#...............#h? #...†.'........ <........#h@F #.....#h@hDhEhlr4hvhxh- h0. hl. h8 h: ,h? nhC s...# #.# #.## ...###########.###############.## ...#...........#................' ...#..#.#############.## ####..#.#. ... ....#.#.......###.#.##....#.####....#..... ##################.# #....###.# ...# .......@..####....# #.##h@D 8.4 (2.# # ############......# #.. .#.##.....## .# #.....# .+...# #.....####### .#.######### #.....#...... ...........# #...†.'<..# #.....# ...# #######hD h4I hJ hL5h53h>hGDhDhEhJGh{Gh8HhME...# #.# ...###.#...#...#....#...#.# #.#####...#.#.####### #...#.#.......###....#.####....#hiNt###.# #....###...#....####....# 51.4 (3...#.# #####......# # ß##.#.#.# #.....## ..#.#.#.# #.....# ###.+...# #..... ..#.#.### #.....# ###hN...# #...†.'#..<........# #.....# ###hNQ...# #######hCOhShTh]hhhh hh/,hh3...# #.# ...###....#...#...#...#. ####.#####...#.#.####### ###...#.#.......#...#.####..###.# #.......#...####....4...#.#.####......h8..ß##.#.#.# #.....# .....#.#.#.# #.....# #..###.+...# #........#.#.### #.....# #..###...# #...†.'...#..<........# #.....# #..###...# #######hh hLhohphIph{yh({hg{h~,h,hhh,hhԈ #...# #.#  #...###. ##...#...#...#...#. #.#####.#####...#.#.##### #.#####...#.#...... #h&...#.##########.# #...#...####7 ###.......#.#.###  ##ß..ß##.#.#.#hK #...  #⌠.....#.#.#.# #... hcd ###..###.+...# #... h #_.....#.#.### #...  ###..###h6...# #... hȉ #......#..<........# #...  ###..###h܉*...# hnh~hhLJ9_hJh+P8_hQh`3hRahmhohXph'ththv,hwhzh|,hy|hh,h!hhhhCh`h,hhhW,hhIh\,hh@  There is an open door here.hh _h۟hh,h*hh],hҪhh,h.hh,hhh0,hhhT,hۿhh,hhh,hh+hhhuhEh,h-hh,hh hZ,hhh ,hch%h,hlhh,hhh,hLhh,hJh5h,hhhN,hhjh,hhh,h4hhE,hhhT,hh|hhhhh?,hh h h h hh],h hh,h'hh,hhqh,hhh~!,h"hY#h$,h%h&h),h)h*hQ-,h-h9h(; he<.#   #.# #.#  ######.##### #.#  #..........# #.#  #..###########.###### #h$=#####...........#.... ...............#...........#.#### ####.#####.#####@...#.#.##700.4 (43.0) #.#####.................#. h~=# #.........................#.## ##############################.# h=...............#...............## ######.......#.#.################hD> ##ß..ß##.#.#.#  #h> #⌠.....#.#.#.#  # ###..###.'...#  h?hEhqGhu h h h  h$ hY Bh1 Rh2 h4 ,hm5 h6 ht9 ,h9 hE  ## #. #.  #.#  #.# #.# ######.##### #. #......@...# #.10.4 (10 #.......○..###########.#  #######....#...........  #...........°....#...........#  #.####.#####.#####..  #.# #.#####.................#.# #........................##.############################.................#............heF heJ hhJhh\h,h,hhhhhhh+hThR,hhhi,hh      hG<   #########   #........   #@# ho/ 5.4 (5.0)  h #.#  #.#  h#.#   ######.##### #. h  #..........# #.   #..........###########   #..........#...........   #.#hhh}hVu4hxh:zhX 4hZ h\ h@ IhH hJ h K hmN BhN hN hO h~Q hQ hQ hV UhV  ########### #..@.......8.4 (3 hW #.######### #.# h4W 8 #.# hXW 2#.# hzW c######.##### #.#  hW #..........# #.#  #..........###########.## hW [ ########..#hEX h[ h] hV3hh%h'h(h+nh,ht.,h.h3####...21#.####.# h3######.##### #.# #...h4_# #.# #...hC4/###.### ######...#...hg4"#...hU5h8hS9hRhRhSh]h*chchdh_f,hfhyk####...4#.####.# hk ######.##### #.# #...hkj# #.# #...###hl.###...#...h9l"#...hlhQph rhWhhhrh,h,h,hThh,hhJ####...7h"}#.####.# #####.##### hE]#.# ...# heI#.# ...###h.### ...#...h"#...hhhih53hG6h@hB,h^FXhFh:HhIhIhIJhO ####...30  #.####.#  #.#  #.#.##### #.# # #.# ###.####...#...hOhShUh h* 3h h BhG Xh #...2.4 (2 .#### .# .. .# #. .# h[ #. .##### #.# #.# #.# #.##.##.#..#..h h?! h]" h h h@ hh0 hz h XhhhH4 ####  ...  h#.. #.## #### #.# h`#.### #.# hJ#.####.##.###..#..h'hzhmhhh3h|h'hohnh6### ... #.##h #.# #.##.. .# #.# hC#.##.. .##.##.##.. .#..h,#..'..hhhph3hh.hڗhDhP8### ... #.##h #.# #.##.. #.# #.##.. h4#.##.##.. ..#..hΟ!'..hIhhh>hh hhG,h$,hmhhhN>40## ... #.###.# h#.##.....##.# #.##.....#.##.##.....##..'.....#h1hh; _Found a stone staircase leading down.hR hS hS h\Z h\ hE\ h_ ,ht_ h_ h3` hd >..2 ... hd #.# #.##.....##.# #.##.....#.##.##.....#hd =#..'.....#hte h h hi h< 3h-= hE hG hJ Bhc] %>..4... hIhhhuBh4 ,h h>..6...  #.# #.##.....# # #.# #.##.....# #. .##h`.##.....# #. #..'.....# #. hhshh1hhhh,h`h  There is a stone staircase leading down here.hh _hh]e#>@..8#... .# #.##.....# # .# h#.##.....# #. .##.##.....# #. # .#..'.....# #..#h h"hhC f#>..#... # #.##.....# # # #.##.....# #. #.##.....# #. # #.'.....# #..#.hGH hH +9.4 (1hEL hM hql#>..#...  #.##.....# #  #.##.....# #. .##.....# #. # .hlM'.....# #..#.h shns'50hvhwxh,9#>..#... #.##.....# ##.##.....# #..##.....# #. ###'.....# #..#..h3h 4&1h7h\9hh7hghhh h $nh(##>.......3.4 (2##... hF)hv)hp-h*/h%h%hX&h/h=1,hl5nh9##>....5#######.... #.hc9#.. #.#.## #.#.##.....# # #.h9. #.##.....# #. #. .##.....# #. ### #.h9 '.....# #..#.. #.h9E hu:h=hd?hM h 3h h h hA h* ,hh h' # >..............# 8.4 (3#####.# ... #.# #.. #.##.######## h Z#.##.##.....# # #.##.##.....# #. #.#.##.....# #. ### #.#'.....# #..#.. #.#h$ h h h+r hr 3h{ h} ,h~ hx nh< ,h h6  >...# 61.# hu l... #.# h h h' h hu h0gho   h  ..#  5.4 (4.#  . #.#  . #.#  ######## #.#  ##.....# # #.#  hDn  ##.....# #. #.#   .....# #. ### #.#    .'.....# #..#.. #.#   hhqhhx Ihz h XhЀ ,hG hu hĄ h1 ,h" h ,hY h܊ hc ,h h0 h֏ ,hJ h hx ,h ha h ,h hQ h ,hb h h' ht h hQ hU ,h h$ h ,h] h h h h٢ h` hl ,h h/ h ,he h h ,h h h ,hT hX h h; h h h ,h} h hk ,h h h h߸ ho h˺ h hμ hk hi h> ,h h, h ,hr hg h h hu h3 h{ h h h h/ hU h ho h ha h h h ,h} h h hC h h~ h ,h h" hR h h h h Bho h[ Jha ,h h _You now have 287 gold pieces (gained 7).h8 h Bh h hG ,h h6 h ,h5 hH h h h h  h: ,h hB h h@ hs h hS" ,h" h$ h% ,hT& h}' hN) h|) h* hN+ h, ,h- h. h0 ,hL1 h2 h*3 ,h3 h4 h(6 ,h=7 h9 h; ,h < hl= h> h#? h? h0A hoC ,hC hD hF hF hOG hH hMJ ,hQ hWQ hQ hR h~T hT hPU hV hZX hX hPY hZ h[ ,hN\ hs^ h_ ,hS` hUa h,c ,hc hd h f ,hrf h{g hh ,hNi hxj hk ,hOl hFm hn ho ho hp h r ,hr hNt h'v ,hv h[x hTz ,hz ho| h~ hI~ h~ h ho ,hЂ h2 h ,h h h܉ h h] h h΍ h h h h ,h h_ h ,hƙ h h\ ,h h h+ h_ h֡ h h h hI hN h hn h hҬ hw ,h2 h h h h# h* h ,h7 h hܻ ,hg h' he ,h h h hR h h hc h h h h ,h hC h ,h} h h h h h h ,h h hd h h h h ,h. h h ,hD hP h ,h h7 hU ,hL h h% hT h h ha ,h* h h ,h hh,hhhhh h h> h~ h hh i.# #.##.....# #... .###############.##.....# #..# .#................'.....# #..# .#.#############.##.....######..# .#.#.####### #................... h!}.#.#.......###.#.#####'########## ...#.####....#...○.....####.......# #....###.#..........#########....# #@############ #......# #.......5# #.....## ##########h`! #.....# . #.....############ #.....#.........h!# 5   shadow imp (asleep) h!#...†.'..........# #.....#..........# #######..........#h"!h%2871.4 (106.0)h+°5.5h,,27h1h4] _A shadow imp comes into view.h& c.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 ...#.####....#...°.....####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 h' .....####....# #@############ # Noise: ====-----  Time: 5872.4 (0.0) #######......# #.*****5.# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imp#...†.'..........##.....#..........########..........# _You now have 287 gold pieces (gained 7). _A shadow imp comes into view.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)h~I #hA.#h=N.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... hN.#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17hN,Int: 10 ...#.####....#...°.....####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 h:O3.....####....# #@############ # Noise: ====-----  Time: 5872.4 (0.0) #######......# #.(((((((# -) Claws#.....## #########hpO# Throw: 5 boomerangs#.....#.#.....############hO##.....#..........## 5   shadow imphO|#...†.'..........##.....#..........########..........# hO{_A shadow imp comes into view.Throw: 5 boomerangshPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehBP~You throw a boomerang.  The boomerang barely misses the shadow imp.h_.....5.h<hB.5.h43.5 (1.1 _h}h.hV .##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 ...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ #[40h m Noise: ====-----  Time: 5873.5 (0.0) #######......# #.****5..# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imp#...†.'..........##.....#..........########..........#You throw a boomerang. _The boomerang barely misses the shadow imp.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)hC c.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 h ...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5873.5 (0.0) #######......# #.(((((..# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imp#...†.'..........##.....#..........########..........#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.h46 ]....5h8 h > :5.h> 44.6 (1.1 _hmD hE hc.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 h...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5874.6 (0.0) #######......# #.***5...# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imp#...†.'..........##.....#..........########..........#You throw a boomerang. _The boomerang closely misses the shadow imp.Throw: 5 boomerangsh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)h7.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17hInt: 10 ...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5874.6 (0.0) #######......# #.((((...# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imphTd#...†.'..........##.....#..........########..........#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehxShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang.  hLThe boomerang closely misses the shadow imp.hW\...5hbhahPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (64% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.The shadow imp gestures at you.hh2-5.8 (1.2hHh h_You struggle to resist.hMb c.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 hc j...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5875.8 (0.0) #######......# #.***5...# -) Claws#.....## ########## Throw: 5 boomerangs#.....#.#.....##############.....#..........## 5   shadow imp#...†.'..........##.....#..........########..........#The shadow imp gestures at you. _You struggle to resist.  hGc CThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)hvV U .5h k*5Aim: a shadow imp (64% to hit)h I .h.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== he.#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 ...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5875.8 (0.0) h #######......# #.(((((..# -) Claws#.....## #########h# Throw: 5 boomerangs#.....#.#.....############h##.....#..........## 5   shadow imph2|#...†.'..........##.....#..........########..........# h_You struggle to resist.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.  The boomerang closely misses the shadow imp.h]...5.hMh#5.6.9 (1.1 _h.##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... .#................'.....# #..# Health: 81/81 ======================== h6.#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 .#.#.......###.#.#####'########## EV: 17Int: 10 ...#.####....#.........####...... SH:  8  Dex: 20 hv####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 .....####....# #@############ # Noise: ====-----  Time: 5876.9 (0.0) #######......# #.**5....h# -) Claws#.....## ########## Throw: 5 boomerangs#.....#hϸD.#.....##############.....#..........#h# 5   shadow imp#...†.'..........#hd#.....#..........########..........#You throw a boomerang. h;b_The boomerang closely misses the shadow imp.Throw: 5 boomerangshnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)hm .##.##.....# #... DrDolphin the Fighter .###############.##.....# #..# Demonspawn of Qazlal **.... h .#................'.....# #..# Health: 81/81 ======================== .#.#############.##.....######..# Magic: 9/9======================== .#.#.####### #................... AC: 11Str: 12 hO .#.#.......###.#.#####'########## EV: 17Int: 10 ...#.####....#.........####...... SH:  8  Dex: 20 ####.# #....###.#..........##### XL:  9 Next:  5% Place: Dungeon:6 hw .....####....# #@############ # Noise: ====-----  Time: 5876.9 (0.0) #######......# #.(((....h # -) Claws#.....## ########## Throw: 5 boomerangsh K#.....#.#.....#############h #.....#..........## 5   shadow imph }#...†.'..........##.....#..........########..........#h: $Throw: 5 boomerangsh} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang.  The boomerang barely misses the shadow imp.h hB ..5hq h/ ,h ;5..hƝ 48.0 (1.1 _h h  hAMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang. _The boomerang barely misses the shadow imp.You scratch the shadow imp but do no damage. h,B+9 (0.9 hJH hJV _Your kick misses the shadow imp. he}  You claw the shadow imp!  You kill the shadow imp! hD. hk569.9 (1.0 h h!O _Qazlal accepts your kill. h ###############.##.....# #..## #................'.....# #..#. #.#############.##.....######..#. #.#. #....................  h5 #.#.......###.#.#####'########## ..#.####....#.........####....... ###.# #....###.#..........##### ....####....# #.############ #. ######......# #.@....... #. hg  h #.....## ###########.#.....#  h 5..#.....############# h #.....#..........# #.#...†.'.##.....####### h,   h =80 h  h1 h h h!h!h!hǼ!h)!h$I!h}+!h]-!h-!h72n!h6.##.....# #..###. ..'.....# #..#.. ###.##.....######..#.##!h7###### #...........###.#.#####'##.## #.####....#.........####.. #.# #....###.#..#####.######....# #.## #.# ......# #...#.# 2.9 (2#.....## ###.# #.....# ... #.....##!h8 #.##.....#..# #.# !h9!h<!h>!hb3!hc!h4l!hn!hqn!hr!hw.##.....# #..###.'.....# #..#...#.##.....######..#.###. ####### #.. ......###.#.#####'##.## #!hw###....#..####.. # #....###.#..#####.## ####....# #.##!hx #.# ......# #..#.# 4  !h,x#.....## ###.#  #.....# !hRxF... !hwx!hx!he}!h~!hn !h 3!h !h !h/ X!h !h !h I.##.....# #..###.'.....# #..#...#.##.....######..#.###. #..####.#.#####'##.#####.....#..####..  #....###.#..!h# #####.##....# #.###.# ......# #..#.# 6 .....## ###.# !hW m.....# ... !h '!h< !h !hw !he !h 3!h !h !h !h n!h O.##.....# #..###.#.#.# '.....# #..#...#.#.# .##.....######..#.###.#.#  #..#.# ###.#.#####'##.#####.# ....#..####..# ....###.#..#####.####### ....# #.##!h_ .# # #..#.# 8## ##.#.# # ... !h !h !h "h3"hˆ"h+"h"hzB"h"h"h"h.##.....# #..###.#.#.# '.....# #..#...#.#.# .##.....######..#.###.#.#  #..#.# ###.#.#####'##.#####.# #..####..# ###.#..#####.####### # #.##.# # #..#.# 90## ##.#.# # "hVd... "hѤ"hp"hq"h3"h"h"h,"h,"h""hq""h""h)a.##.....# #..###.#.#.# '.....# #..#...#.#.# .##.....######..#.###.#.# ..#.# .#.#####'##.#####.# #..####..# ###.#..#####.####### # #.##.# # #..#.# 2 # ##.#.#  ... # #.#.# #.# "h*"h9"h?"hA' _You hear a shout!"h-O"hO3"h\"hb.##.....# #..###.#.#.# '.....# #..#...#.#.# .##.....######..#.###.#.# .#.# .#.#####'#.#####.# .####.# .#.#####.#  #.#.#  #...@.#.#  #.#.# "hxck....  .#.## .#c## .# #c   centaur (wandering)# .## .##"hl 0launcher)A centaur comes into view."hpq ((((The centaur wields a +0 orcbow. The centaur shoots an arrow."hT@..."h+3.9 (1"h"h S _The arrow closely misses you."h ...'.....# #..#...#.#.# #.##.....######..#.###.#.# .......................#.# #.#####'##########.#####.# .......####.............# #.#....#####.####### .################.# #................#.# ################@#.#  .............# "h #########.######.#.#..# ........# #.#c# ## ..# ## ..# # ..## #..#.# #..#..#"h $ "ht) ((( The centaur shoots an arrow.  "h) DYou block the arrow with an invisible shield... and reflect it back!"h "hS /@."h 0c."h" &4"hf "hZ 1 _The arrow hits the centaur!#h##.....######..#.###.#.# ......................#.# #####'##########.#####.# .......####.............# #....#####.####### .################.# ................#.# ##############.#.#.## ........@....# ########.######.#c#..# .......# #.#.# # # ..#.## ...#.##h# .#..#..# ..#..#### #..#..###.#hP The centaur unwields a +0 orcbow. You block the centaur's attack.#h&5#h"#hr$T _The centaur barely misses you.#hH  You scratch the centaur. You kick the centaur. You claw the centaur!  The centaur is almost dead.#h' -6.8 (0.9#h #h- m _You block the centaur's attack. The centaur misses you.#h8 w  You claw the centaur!  You kill the centaur!#h\ D)#h 7 810#h P7.8 (1.0 _Qazlal accepts your kill.#h #ho h _Your Dodging skill increases to level 6!$h^<....................#.#  #####'##########.#####.#  ......####.............#  #$h4....#####.#######  ################.# .  ...............#.#.# ##############.#.#.##  .............#  #######.######.#@#..#  ......# #.#.# #  # ..#.#  $h # ...#.#  # .#..#..  # ..#..###   # #..#..#   ##.#..#..#    #...>....#..#..#   $he$hΚ-8 _$hʝ$hO _You see here a +0 orcbow.$hm5 #####'##########.#### ......####............ #..........#####.###### ################.# . ...............#.#.# ##############.#.#.## .............# #######.######.#)#..# ......# #.#@# . . #..#######..#..#  $h$h-9 _$h>$h%h3%h%hz%hM%h%h%hZ>  You see here a +0 orcbow.%h%hX _%h%h%h ,%h%h%h,%h%%hp%hy,%h%h%h%h4%h%h%h,%hl%h%h,%h%h%hB%hd%h%h %h` ,%h %h %hZ ,%h) %h %h~ ,%hE %h %h %h %h\ %h %h %h %h' %h, %h ,%hB %h %hQ %hm %h %h %hS ,%h %h %h %h %h %h{ %h B%hD %h ,%h! %h%" %h# %h# %hL$ %hp% %h' %h7' %h' %h( %h) ,%hD* %h'+ %hn, ,%h, %h . %h^/ ,%h/ %h0 %hx1 ,%h1 %h`2 %h33 ,%hf3 %h4 %h4 ,%h+5 %h9 %h2: %hM: %hx: %h; %h< ,%h< %h= %h> %h> %h> %h? %h\@ %hu@ %h@ %hA %h$B ,%hgB %h8C %hC %hC %hD %hD %hE ,%hE %hF %hH %hGH %hI %hwJ %hJ %hK %hK %h6L %hL ,%h+M %hM %htO ,%hO %hKQ %hSR %hvR %hR %h+T %hU %hU %hRV %hX %hOZ ,%h [ %h~\ %h^ %hG^ %h^ %h]` %h!b ,%hb %hc %hd ,%he %he %hg %h'g %hg %h?i %hBj ,%hj %hk %hl ,%hm %h n %h;o %h^o %ho %hBr %ht %hMt %hu %hv %hx ,%hDy %hz %h| ,%h} %hK %h %hـ %hP %h: %h ,%h %h %h_ ,%h %h %h %h҉ %hG %h3 %h^ %h %h %h %h ,%hq %h %h %h= %hJ %h* %h ,%hx %hM %hƛ %h %hZ %h %h ,%hM %h %hɟ %h %h %hf %h B%h %h ,%hI %h %h ,%h" %h# %hN %ho %hȩ %h %h ,%h %h %h ,%h %h߮ %h` ,%h %h %h %h %h) %h %h %hǴ %h %h߶ ,%h$ %hI M _You now have 295 gold pieces (gained 8).%h 3%h\ %h %hӻ ,%h %h %hR %h %hͽ %hG %h %h %hS %hǿ %h %h %h %hQ %h ,%h %h %h ,%h %h %h %h= %h %h %h ,%hP %h %h ,%hy %h %h ,%h %h %h ,%h %hg %h ,%h %h %h ,%h %hd %hB ,%h %h5 %h ,%h@ %h %h ,%h %h %h %h %h %h~ %hE %hf %h %h %he ,%h %h %hn ,%h %hT %h3 ,%he %h %hP ,%h %h %h ,%h %h3 %hr ,%h/ %h %h ,%h %h| %h ,%h %h %h ,%h %h %h ,%h %h %hp ,%hO %h %h ,%h %h %h" ,%h6$ %hH ..................#########  <.####..##.###..#  ....# #..##.#.#..#  ....# #....)..#..#  ####+###)#.#..#  ....##.....#)#.#..#  ....##.....#.# #..#  ....##.....#.# #..#  ##.....#.# #@○#  ##.....#.# #..# ##.....#.# #..# ##.....#.# #..# ##.....#.# #..# ######.......# #..#  #.......# #..# ######.......# #..%hmL \# ......<..##.. °600506.0)67 _L - a scroll labelled ZABBUA LO GAU&h׿3&h&h>&hB&h&h# #..##.#.#..# ..# #....)..#..###+###)#.#.#.....#)#.#......#.# #..# #.○jj 2 gnolls (1 polearm, asleep)#..#&hH  ###########.####jj# ... &hz{ 7.0)  2 gnolls come into view.&h&h&hU ○j   gnoll bouda (wandering)jj   gnoll (wandering).jThe gnoll shouts!&h+8.8 (2&h&h _The gnoll moves out of view. _A gnoll bouda comes into view. It is wielding a +0 club.&hګ,   #....)..#..# )#.#..# )#.#..#  #..#  #..#  #..#  #..#  #@○#  #..#  #..#  #..#   #..#  #..# <#.j# #.j#  ...&h)B   #....)..#..# )#.#..# )#.#..#  #..#  #..#  #..#  #..#  #@○#  #..#  #..#  #..#   #..#  #..# <#.j# #.j#  ...&hH&hI&hbQ&hSd _There are monsters nearby!'h....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#'ht  AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#'h  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@○#'h  Noise: ====-----  Time: 6008.8 (0.0) 'h....##.....#.# #*.#  -) Claws 'hY....##.....#.# #*.#'h  Throw: 5 boomerangs ######.......# #*.#'h= #.......# #.*# 'hY######.......# #.*#  j   gnoll bouda (wandering) 'hv......<..##....#.j#  j   gnoll (wandering) 'h###########.####.j# ...'h _A gnoll bouda comes into view. It is wielding a +0 club. _There are monsters nearby!'hThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle'hShift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)'he....# #...jThere are monsters nearby!  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]'h`}:..'hЎ;..'hP.#a rock wall.]'hV#.the floor.]'h]  .'hN **** #*#'hB 5#.'h6 .*.*.jAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)(h....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@○#(h  Noise: ====-----  Time: 6008.8 (0.0) ....##.....#.# #(.#  -) Claws ....##.....#.# #(.#  Throw: 5 boomerangs ######.......# #(.# #.......# #.(# ######.......# #.(#  j   gnoll bouda ......<..##....#.j#  j   gnoll (h<###########.####.j# ... Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)  You throw a boomerang.  The gnoll bouda shouts!  The gnoll shouts!  The boomerang hits the gnoll but does no damage.(h.....jj(ho (h (hu (ht(h°jj.j 2 gnolls (1 polearm, swift)(h.10.0 (1.2(h&(h|(G  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)  You throw a boomerang.  The gnoll bouda shouts!boomerang hits the gnoll but does no damage. _The gnolls pick up the pace!(hTR....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9(h>Uc======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#(hU<  SH:  8  Dex: 20 ....##.....#.# #..#  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@°#  Noise: ====-----  Time: 6010.0 (0.0) ....##.....#.# #*.#(hU  -) Claws ....##.....#.# #*.#(hVN  Throw: 5 boomerangs ######.......# #*.# #.......# #j.#(h0V ######.......# #..#  j   gnoll bouda (hWV......<..##....#j.#  jj 2 gnolls (1 polearm, swift) (hV###########.####.j# ... (hVThe boomerang hits the gnoll but does no damage. _The gnolls pick up the pace!Throw: 5 boomerangs(hVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(hVdAim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)(hl .*j*.(h *.j...(h j.  Aim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit))hEp....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... )hp....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11)hpStr: 12 ....##.....#.# #..#  EV: 18)hqInt: 10 ....##.....#.# #..#)h%q  SH:  8  Dex: 20 ....##.....#.# #..#)hVq  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@°#)hq$  Noise: ====-----  Time: 6010.0 (0.0) ....##.....#.# #(.#)hq  -) Claws ....##.....#.# #(.#)hq  Throw: 5 boomerangs ######.......# #(.# )hq#.......# #j.# ######.......# #..#)hr  j   gnoll bouda )h7r......<..##....#j.#  jj 2 gnolls (1 polearm, swift) )h\r###########.####.j# ...)h|r Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle)hrShift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)  )hrMYou throw a boomerang.  The boomerang hits the gnoll but does no damage.)hG...)hY)hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)  You throw a boomerang.  The boomerang hits th)hze gnoll but does no damage.  The gnoll bouda gazes fiercely through you!)h)h%  )hLYou feel your attacks grow feeble.)h !.)h: nj.jj)hq j 3 gnolls (2 polearms, 1 wandering, s…)j)h"Y1.2 (1.2Weak )h)h;"s _A gnoll comes into view. It is wielding a +0 spear.*hƗ*hKA gnoll bouda. A gnoll witch possessed by a spirit of spite which flashes out from behind theireyes. Its strange chants and ululations send other gnolls into a wild frenzy. Max HP: ~19Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 75% to hit with your claws and 71% to hit with your kick and *hoff-hand claw. It has about 23% to hit you. AttackMax Damage Hit: +0 club 14 It can open doors. It possesses the following natural abilities, which are affected by silence:  *hΚ~a - Hunting Call It possesses the following divine abilities, which are affected by silence:  b - Heal Other*hd(7) c - Minor Healing  d - Weakening Gaze*h 1(7) 1hg1h|....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#  |3mNoise: ====-----  Time: 6011.2 (1.2) ....##.....#.# #..#  -) Claws ....##.....#.# #..#  Throw: 5 boomerangs ######.......# #j.#  Weak #.......# #..# ######.......# #j.#  j   gnoll bouda ......<..##....#j.#  jjj 3 gnolls (2 polearms, 1 wandering, s…)###########.####.j# ... Aim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)  You throw a boomerang.  The boomerang hits the gnoll but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble. _A gnoll comes into view. It is wielding a +0 spear.2h@ ....# #..##.#.#..#  DrDolphin the Fighter 2hRA ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 112hA Str: 12 ....##.....#.# #..#  EV: 18Int: 10 2hA b....##.....#.# #..#2hA   SH:  8  Dex: 20 ....##.....#.# #..#2hA   XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#2hB   Noise: ====-----  Time: 6011.2 (0.0) ....##.....#.# #*.#2hKB   -) Claws ....##.....#.# #*.#  Throw: 5 boomerangs 2hvB ######.......# #j.#  Weak 2hB #.......# #..# ######.......# #j.#2h-C '  j   gnoll bouda ......<..##....#j.#  jjj 3 gnolls (2 polearms, 1 wandering, s…)###########.####.j# ... 2hhC You feel your attacks grow feeble. _A gnoll comes into view. It is wielding a +0 spear.Throw: 5 boomerangs2hC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hC dAim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)2hA '....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 182hB Int: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#  Noise: ====-----  Time: 6011.2 (0.0) ....##.....#.# #(.#  -) Claws ....##.....#.# #(.#  Throw: 5 boomerangs ######.......# #j.#  Weak #.......# #..# ######.......# #j.#  j   gnoll bouda 2hyC ......<..##....#j.#  jjj 3 gnolls (2 polearms, swift) ###########.####.j# ... Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)  You throw a boomerang.  The gnoll shouts!  The boomerang hits the gnoll and shatters for extra damage.  The gnoll is moderately wounded.2h[ ,2h 2h 2h@ 2h .jj.j.2h f2.3 (1.14 _2h 2h 3hl 3h A gnoll bouda. A gnoll witch possessed by a spirit of spite which flashes out from behind theireyes. Its strange chants and ululations send other gnolls into a wild frenzy. Max HP: ~19Will: +AC: +3h EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 75% to hit with your claws and 71% to hit with your kick and off-hand claw. It has about 23% to hit you. Attack3h >Max Damage Hit: +0 club 14 It can open doors. 3h It possesses the following natural abilities, which are affected by silence:  a - Hunting Call It possesses the following divine abilities, which are affected by silence:  b - Heal Other3h (7) c - Minor Healing  d - Weakening Gaze(7) 7h, Weakening Gaze Irresistibly weakens a creature's melee attacks for a period of time, requiring line of sight but not line of fire. Range : 79h) A gnoll bouda. A gnoll witch possessed by a spirit of spite which flashes out from behind theireyes. Its strange chants and ululations send other gnolls into a wild frenzy. Max HP: ~19Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 75% to hit with your claws and 71% to hit with your kick and off-hand claw. It has about 23% to hit you. AttackMax Damage Hit: +0 club 14 It can open doors. It possesses the following natural abilities, which are affected by silence:  a - Hunting Call It possesses the following divine abilities, which are affected by silence:  9h* b - Heal Other(7) c - Minor Healing  d - Weakening Gaze(7) :ha:hNv'....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 18:hfwInt: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#  Noise: ====-----  Time: 6012.3 (1.1) ....##.....#.# #..#  -) Claws ....##.....#.# #j.#  Throw: 4 boomerangs ######.......# #j.#  Weak #.......# #..# ######.......# #j.#  j   gnoll bouda ......<..##....#.j#  jjj :hx 3 gnolls (2 polearms, swift) ###########.####..# ... Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 70% to hit)  You throw a boomerang.  The gnoll shouts!  The boomerang hits the gnoll and shatters for extra damage. _The gnoll is moderately wounded.:hx:h$:h؃:h$ ....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#:h   AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#  SH:  8  Dex: 20 ....##.....#.# #..#:h   XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#  Noise: ====-----  Time: 6012.3 (0.0) ....##.....#.# #*.#  -) Claws ....##.....#.# #j.#:hE !  Throw: 4 boomerangs ######.......# #j.#  Weak :hu #.......# #..# ######.......# #j.#:h   j   gnoll bouda ......<..##....#.j#  jjj 3 gnolls (2 polearms, swift) ###########.####..#:h  ... _The gnoll is moderately wounded.Throw: 4 boomerangs:h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:h< Aim: a gnoll, wielding a +0 club (moderately wounded, covering ground quickly,  umbra, 70% to hit):hg } j**#:hd Yj..#:hh `j*..:h,j.j.  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 70% to hit);hZjjjclub (moderately wounded, covering ground quickly,  umbra, 70% to hit);h3....# #..##.#.#..#  DrDolphin the Fighter ....# #....)..#..#  Demonspawn of Qazlal **.... ;h4....####+###)#.#..#  Health: 81/81 ======================== ....##.....#)#.#..#  Magic: 9/9======================== ....##.....#.# #..#  AC: 11Str: 12 ....##.....#.# #..#  EV: 18Int: 10 ....##.....#.# #..#;h4  SH:  8  Dex: 20 ....##.....#.# #..#;h4  XL:  9 Next: 10% Place: Dungeon:6 ....##.....#.# #@.#  Noise: ====-----  Time: 6012.3 (0.0) ;h5....##.....#.# #(.#  -) Claws ;h/5....##.....#.# #j.#  Throw: 4 boomerangs ;hM5######.......# #j.#  Weak ;hk5s#.......# #..# ;h5######.......# #j.#  j   gnoll bouda ;h5......<..##....#.j#;h5  jjj 3 gnolls (2 polearms, swift) ###########.####..# ... ;h6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;hT6Aim: a gnoll, wielding a +0 club (moderately wounded, covering ground quickly,  umbra, 70% to hit)  You throw a boomerang.  The boomerang hits the gnoll but does no damage.;h9.;h  Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, covering ground quickly,  umbra, 70% to hit)  ;h\You throw a boomerang.  The boomerang hits the gnoll but does no damage.  The gnoll is moderately wounded.;hm,;h;h*;hBj.jj..;h,3.4 (1.1;h;huV _The gnoll completely misses you.;h  You scratch the gnoll.  The gnoll is severely wounded.;h9 ;h ○jj..  The gnoll hits you from afar with a +0 spear.;h Z0-4.3 (0.9;h ;h( 3 _You block the gnoll's attack.h  You scratch the gnoll bouda.  You kill the gnoll bouda!>h )jj 2 gnolls (polearms, swift)  Qazlal accepts your kill.>h -29>h' >ht) Z _The gnoll hits you but does no damage. You block the gnoll's attack.?hE  You claw the gnoll! You kick the gnoll, but do no damage.The gnoll is severely wounded.?hC=9.8?hg?h3 _You block the gnoll's attack.?h<  You barely miss the gnoll.The gnoll is severely wounded.?hΑ(20.7?h~?h2i _The gnoll misses you. You block the gnoll's attack.?h  You barely miss the gnoll. You kick the gnoll, but do no damage.The gnoll is severely wounded.?ht '1.6?h ?h  ?h0 f_You block the gnoll's attack. The gnoll completely misses you.?h  1 swift)  You barely miss the gnoll.The gnoll is severely wounded.The gnoll is no longer moving quickly. The gnoll completely misses you.?hd'2.5?h?h3 _You block the gnoll's attack.@h  You closely miss the gnoll. Your kick misses the gnoll.The gnoll is severely wounded.@hF,3.5 (1.0@h@hwq _You block the gnoll's attack. The gnoll closely misses you.@hB  You barely miss the gnoll. You kick the gnoll.  You kill the gnoll!@hK )   gnoll (polearm,  Qazlal accepts your kill.@hiO [78-4.4 (0.9@h\U @hV C _The gnoll hits you from afar with a +0 spear.Ah###+###)#.....#).# )) ###..# #.j  . #### .....<..##.... ##########.### Ahyd... ####Ah §  Your attacks no longer feel as feeble.AhfAh^9-5.4 (1.0Ah8§Ah< _The gnoll hits you but does no damage.Ahm §  You scratch the gnoll but do no damage. Your kick misses the gnoll.Ah-6.3 (0.9Ah? Ah K _The gnoll misses you.Ah   You barely miss the gnoll. You kick the gnoll.  The gnoll is moderately wounded.7.2Ah 9§AhG S _The gnoll closely misses you.Ah; § )  You scratch the gnoll. You kick the gnoll.  The gnoll is severely wounded.Ah(8.1Ah%9§Ah(z _The gnoll is no longer moving quickly. The gnoll closely misses you.Bhv  You scratch the gnoll.  You kill the gnoll!Bht{§)Bh!98039.0BhS9§BhO _Qazlal accepts your kill.Bh? .....#).# )§). ###..# #.  . #####..#  BhI2.BhI.30.0 (1.0BhPBhU  Things that are here: _a +0 spear; a gnoll corpseBh 3Bh Bh% Bh) Bh- : _Bh5 |  Things that are here:  a +0 spear; a gnoll corpseBh9 BhI h1= _BhL .# #....)..#..# BhL .####+###)#.#..# .##.....#)#.#..# BhL ~.##.....#.# #..# BhM ~.##.....#.# #..# Bh.M .##.....#.# #..# .##.....#.# #..#BhIM r .##.....#.# #..#BhdM  ....##.....#.# #@○#Bh~M * 2.0 (2 BhM ....##.....#.# #)○# #BhM k.# #.)# BhM e #.......# #..#BhM  .......# #..# BhM ......<..##....#..# BhN ###########.####..# ... #..#Bh1N Z #### #..#BhIN  BhN BhT BhV k _Items here: )) [ †.ChK3ChMChZCh^Chb: _ChbdChf,ChgChp<.####..##.## #..##. #....).##+###)#.)#..4.. ....#.# #)° ....##.....#.# #)°# ChIp######.......# #.)# #..#ChpCh,vChbwChChChChChChChChChCh9=ChCh&Z  Items here: )) [ †.Ch+Ch _Ch~Ch..####+###)#.#.....#)#.....#.# .....#.# .# ..○7.0 (3 ####..# #.) Cho..# #..#..#... #..#  #### #..#  #..#   _a +0 spear; a gnoll corpse  Things that are here: _a +0 spear; a gnoll corpseItems here: )) [ †.  Things that are here:ChCh_Ch #  Things that are here: _a +0 spear; a gnoll corpseItems here: )) [ †.  Things that are here: _a +0 spear; a gnoll corpseChP3ChCh;Ch/ChP _Ch,ChChCh,ChCh.....#.# .# )) ####..# #.)Ch? ..# #. ####.40 ......<..##....#.. ###########.####..##..#  #..#   ChE Ch@Ch=ChCh@ 3ChFA ChCL ChN ChN ChR ,ChT ,ChdV Ch[ Ch^ ,Ch` Chf )) ####..# #.) ..# #. ####..# #○ ......<..##....#.. Ch?g ###########.####.○ ... 3 ####  .#Chsg Chjl Chm Ch3ChChCh,Ch ,Ch` ,Ch!Ch_"Ch#Ch#Chl$Ch)####..# #.) ..# #. ####..# #. ......<..##....#.. ###########.###Ch-* ... #. ####  #.. 6Chr*.###     Ch*E Ch +Ch.Ch20Dh<DhE=Dh=DhHDhIDhMDh[N,DhNDhTw......<..##....#.. ###########.### ...  #### ######.......9########       DhUDh.YDhZDhuQEh2+Eh~+Eh+Eh`.Eh0,Eh4BEh-5Eh5Eh8Eh:Eh:Eh%;Ehh<Eh1>EhX>Eh>Eh?EhAEhAEhBEhCEhD,EhWEEhFEh-H,EhHEhiIEhJEhJEh]KEhGLEhMEhMEhaNEhOEh R,EhSREhSEhU,EhaUEhUEhV,EhWEhWEhX,EhXEhYEh8ZEhTZEh~ZEh`[Eh\Eh]Ehx]Ehl^Eh_,Eh`Eh]aEh_b,EhcEhcEhIeEhseEheEhfEh6hEh]hEhhEhiEhhk,EhkEhlEh{nEhnEhnEhoEhp,EhqEh$rEhsEhtEhutEhuEh9wEhgwEhwEhmxEhdyEhyEhyEhOzEh {EhP{Eh{Eh|Eh },EhL}Eh}EhEEh|EhEhـEhEhEhoEḧ́Ehj,EhEhEhyEhEh͉EhiEhpEh #..............##.....#.# #).#  #########.......# #.)# #.......# #..# ####################.......# #..# ....................<..##....#..# EhD#########################.####..# .....# #.......# ... #..# ####.# #.#.#.#.############ #..# .Eh # #.#.@......h #..# ## #.########## #..##.....##..######.# #######..##.# .........##.#############.# h   howler monkey (wandering)#...............################## Eh0801.0)Eho,1.0 (32EhEh[ _a +0 spear; a gnoll corpseItems here: )) [ †.  Things that are here: _a +0 spear; a gnoll corpseA howler monkey comes into view.FhQh #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@******h #..# Noise: ====----- hhI49m Time: 6081.0 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey (wandering)#...............################## _a +0 spear; a gnoll corpse _A howler monkey comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 64% to hit)Fh} .....h#FhI*##Fh'?I*##Fh(L*.#Fh65*.Fhnu*hAim: a howler monkey (wandering, hasn't noticed you, 64% to hit)Fh8......h You can't see that place.FhAY ******h  Aim: a howler monkey (wandering, hasn't noticed you, 64% to hit)Fh| #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 Fhj.....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@((((((( #..# Noise: ====-----  Time: 6081.0 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey (wandering)#...............##################Throw: 4 boomerangsFhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 64% to hit)  You throw a boomerang.  The boomerang barely misses the howler monkey.GhB"h......hGh#,Gh)zh..hGh*42.1 (1.1 _Gh0Gh52GhE  #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .Gh @# #.#.@****h.. #..# Noise: ====-----  Time: 6082.1 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey#...............##################GhAYou throw a boomerang. _The boomerang barely misses the howler monkey.Throw: 4 boomerangsGhv!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (64% to hit)Gh;S h.Ghj5 zh.  Aim: a howler monkey (64% to hit)Ghl  #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@((((((( #..# Noise: ====----- hm 40m Time: 6082.1 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey#...............##################Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (64% to hit)  You throw a boomerang.  The boomerang closely misses the howler monkey.Gh h....h..Gh Gh ;h.Gh 43.2 (1.1 _Gh Gh; HhW #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....Hhӱ_#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#HhC... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@***h... #..# Noise: ====-----  Time: 6083.2 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey#...............#Hh#################You throw a boomerang. _The boomerang closely misses the howler monkey.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHh>Aim: a howler monkey (64% to hit)Hh #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#Hhu... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@((((((( #..# Noise: ====-----  Time: 6083.2 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey#...............##################Throw: 4 boomerangsHhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (64% to hit)  You throw a boomerang.  The boomerang barely misses the howler monkey.Hhbh...h...HhZdHh@k;h.Hhl44.4 (1.2 _Hh+rHh(tHh  #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....Hh #.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== Hh4 ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 HhX P####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .Hhu # #.#.@**h.... #..# Noise: ====-----  Time: 6084.4 (0.0) ###.########## #..# -) ClawsHh #.....##..# Throw: 4 boomerangs#####.# #######..#Hh #.# .........##.#############.# h   howler monkeyHh O#...............##################Hh YYou throw a boomerang. _The boomerang barely misses the howler monkey.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleHhB ^Shift-Dir - straight lineAim: a howler monkey (64% to hit)Hh-  #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Hh Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 Hh ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@((h.... #..# Noise: ====-----  Time: 6084.4 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........#HhC #.#############.# h   howler monkey#...............##################Hh Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHhˍ Aim: a howler monkey (64% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded.Hh 9..HhW Hh[ Th.(catching breath)Hh N========5.5 (1.1Hh ! Hh" ^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (64% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded. _The howler monkey hoots and howls with incredible vigour!HhnS Hh]  #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@.h..... #..# Noise: ========- Hh] s Time: 6085.5 (1.1) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey (catching breath)#...............##################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (64% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is moderately wounded. _The howler monkey hoots and howls with incredible vigour!IhG| #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== ####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 IhY.....# #.......#... #..# SH:  8  Dex: 20 ####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@*h..... #..# Noise: ========-  Time: 6085.5 (0.0) ###.########## #..# -) Claws#.....##..# Throw: 4 boomerangs#####.# #######..##.# .........##.#############.# h   howler monkey (catching breath)#...............################## _The howler monkey hoots and howls with incredible vigour!Throw: 4 boomerangsIhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, umbra, 64% to  hit)Ih=B #..............##.....#.# #).# DrDolphin the Fighter#################.......# #.)# Demonspawn of Qazlal **....#.......# #..# Health: 81/81 ======================== Ihm####################.......# #..# Magic: 9/9======================== ....................<..##....#..# AC: 11Str: 12 #########################.####..# EV: 18Int: 10 .....# #.......#... #..# SH:  8  Dex: 20 Ih3c####.# #.#.#.#.############ #..# XL:  9 Next: 13% Place: Dungeon:6 .# #.#.@(h..... #..# Noise: ========-  Time: 6085.5 (0.0) ###.########## #..# -) Claws#.....#Ihd #..# Throw: 4 boomerangs#####.# #######..##.# .........#Ih#.#############.# h   howler monkey (catching breath)#...............##################IhPress: ? - help, Q - select action, ( or ) - cycleIhShift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, umbra, 64% to  IhNhit)  You throw a boomerang. The boomerang hits the howler monkey.  IhOThe howler monkey is heavily wounded.Ih~8.IhiIhUXh.Ihi====----6.6 (1.1 _IhIhxIh  Aim: a howler monkey (moderately wounded, catching its breath, umbra, 64% to  hit)  You throw a boomerang. The boomerang hits the howler monkey. _The howler monkey is heavily wounded.You closely miss the howler monkey. You kick the howler monkey.  The howler monkey is severely wounded.Ih; J----7.5 (0.9Ih Ih! [ _The howler monkey closely misses you.Ih  You claw the howler monkey!  You kill the howler monkey!IhG†Ihy058.4IhIh$O _Qazlal accepts your kill.Jh#.##.....#.# #).# #.# #.)# #.# #..# .# #..# <..##....#..# #####.####..# # #.......# ... #..# .# #.#.#.#.# #..#  # #.#..@.#..#  #.##..# #.....# #..# #####.#.# ..##.#.##..............Jh2,.# JhJh}-9.4 (1.0JhC JhG z _You see here a howler monkey corpse.Jh#.##.....#.# #).#  #.# #.)# #.# #..# .# #..# <..##....#..# ##.####..# # #.......# ... #..# .# #.#.#.#.# #..# # #.#..†#..#  #.##..# #.....# #..# JhiJh .90 _Jh.JhٛJh3JhJhTJh%,Jh*!nJhb'g..##.....#.# #).# #.......# #.)# #.......# #..# .......# #..# <..##....#..# .####..# # #.......# ... #..# .# #.#.#.#.### #..# Jh'# #.#..†..# #..# 2.4 (2#.## #..# #.....# #..# Jh>(Jh,Jh-JhI Jh Jh Jh, Jh Jhw BJh+ ,Jh Jh ##.....#.# #).# .......# #.)# #.......# #..# .......# #..# <..##....#..# .####..# Jhx  #.......# ... #..#  #.#.#.#.### #..# # #.#..†..# #..# 4#.## #..# #.....# #..# Jh 'Jh JhԹ Jh Jh 3Jh Jh0 Jhɫ ,Jhn ,Jh Jh( Jh Jh Jhi ,Jh: Jh ##.....#.# #).# .......# #.)# #.......# #..# .......# #..# <..##....#..# .####..# Jh .......# ... #..# .#.#.#.#### #..#  # #.#..†.......@# #..# 7.4 (3#.### #..# #.....# #..# Jh" Jh Jh5 KhZ3Kh`[KhG]Kh^KhbBKhc,KhRcKh;dKh*f,KhfKhgKhhKh iKh`iKhBjKhk,KhkKhlKh&n,KhnKhoKhpKhpKh5qKhrKhsKhsKhtKhvi  You see here a howler monkey corpse.KhJxKhx _KhyKh=zKhg{,Kh{Kh|Kh~,Khx~KhKh,KhlKhKh,Kh^KhKhOBKhKh,Kh2KhKh6,KhҌKhKh,Kh\KhKhV,KhXKhKh,Kh3KhKhoKhKhFKhKhjKhKh*KhnKhKh˸KhYKhKhmKhKhKhKhտKhKhKhKhKhl,KhKhKhKhKhKhKhKhKhsKhKhKh>KhKhKh&,KhwKhKhKh Kh6KhKhKhKhKhKhKh KhnKhKh]KhKhKhKh^KhKhKhKhKhKh}KhKhKhKhKhKhKh4KhKhKhP,KhKh~KhKhKhIKhKhKhKhKhKh,KhkKhKhKh KhKhKhM,KhKh:Kh,KhKh+ Kh- KhT Kh KhKh$,KhKhjKheKhKh+KhKh,Kh}KhKh,KhKhT Kh% #..## #...  #........o....# #...Kh"&y#.............######### #...  #.....................# #...  #.............# #... KhL& #.....................# ####  #.....................# Khx& ######'........######### Kh&......'@................ Kh&........######### #○.......'......#Kh& #........######.# Kh'r###.#.........#.# KhG']#.#.#######.#.## o   orc (wandering) #.#.#...........Khl' #.#.#.#####.#.##Kh'u#.#.. #....#.#Kh+1151.4 (54.0)Kh1V.oKh.2,2.4 (55KhK7KhDBu _An orc comes into view. It is wielding a +0 falchion.Lh 8 #.............####... DrDolphin the Fighter#.............##... Demonspawn of Qazlal **....#........o....######### #... Health: 81/81 ========================Lh #.........*...........# #... Magic: 9/9========================#..........*..........# #... AC: 11Str: 12#...........*.........# #### EV: 18Lh ?Int: 10#............*........#SH:  8  Dex: 20######'######*.......######### XL:  9 Next: 15% Place: Dungeon:6......'@................ Noise: ====-----  Time: 6152.4 (0.0)Lh J#######........######### -) Claws#○.......'......# Throw: 4 boomerangsLh@ #........######.####.#.........#.##.#.#######.#.## o   orc (wandering)#.#.#...........#.#.#.#####.#.###.#.. #....#.# _An orc comes into view. It is wielding a +0 falchion.Lhb Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLh Aim: an orc, wielding a +0 falchion and wearing an amulet of regeneration  (wandering, hasn't noticed you, 67% to hit)Lhv.o.....LhNYou can't see that place.  [the floor.]Lh*5..MhZ9..Mh5..Mhd.o*****Aim: an orc, wielding a +0 falchion and wearing an amulet of regeneration  (wandering, hasn't noticed you, 67% to hit)Mh_5 #.............####... DrDolphin the Fighter#.............##... Demonspawn of Qazlal **....Mh`#........o....######### #... Health: 81/81 ========================#.....................# #... Magic: 9/9========================#.....................# #... AC: 11Str: 12#.....................# #### EV: 18Int: 10#.....................#SH:  8  Dex: 20Mh`######'######........######### XL:  9 Next: 15% Place: Dungeon:6Mh`......'@................ Noise: ====-----  Time: 6152.4 (0.0)#######........######### -) ClawsMha#○.......'......# Throw: 4 boomerangsMh;a#........######.####.#.........#.#Mh`a.#.#.#######.#.## o   orc (wandering)#.#.#...........Mha#.#.#.#####.#.###.#.. #....#.#MhapAim: an orc, wielding a +0 falchion and wearing an amulet of regeneration  MhaO(wandering, hasn't noticed you, 67% to hit)  You throw a boomerang.  Mha8The orc shouts!  The boomerang hits the orc.  Mha1You kill the orc!MhzfE$(((((Mhf!MhZ.....Mhx°(wandering, hasn't noticed you, 67% to hit)  You throw a boomerang.  The orc shouts!boomerang hits the orc.  You kill the orc!  Mh9Qazlal accepts your kill.Mh43.5 (1.1 _MhMh<NhNh0NhNhX Nh^Nh,NhNh;NhqNhINhNh NhYNhyNh Nh]#Nh#NhQ$Nh%Nh'Nh'NhU(Nhh. #.##......# ###### Nh.#.##......# # Nh.#.##......# # Nh.#.##......# #Nh. ######.##......# #Nh"/ #.............### Nh6/w #.............# #Nhi/ #........$....######### Nh/%#....Nh/\# #8.5 (5.0Nh/Q#...........§Nh/%...# Nh/#.............°.......# #Nh 0U#....................Nh0".#Nh<0Q######'######.NhO0######Nhm0j#......'..............Nh0/ Nh0J########........######Nh0/ Nh0 #........'..... Nh00 #........######Nh0E Nh1Nhn7O§°Nh8OhuOhcuOhvOhOhOh+Oh,OhC,Oh݉Oh  You now have 302 gold pieces (gained 7).  M - an amulet of regeneration  Things that are here:Oh(Oh'Oh$ #)##......# #... #.##......# ### #.##......#  #.##......#  Oho#.##......#  ######.##......#  #..### Oh #.......#  #....######### Oh֘61.5 (3 #.....#  #...Ohu..#  #......#Oh'v #..............#OhH######'########## #......'Ohj^......########........####OhL #..'...OhPOhOh]< _a +0 falchion; an orc corpseOhOhjOhOhOh*OhOhOhOhOh Ohc OhJ"OhL*#.)........# #.##)##......# #....#)##......# #....#.##......# ######.##......# Oh*R #.##......#  #.##......# #####.##......##.Oh*...### 3.5 (2#.....# Oh*#.)....######### #..Oh+Z#.....#Oh+a#..............# #..............# ######'######..##......'..Oh,Oh1OhT3Oh| Oh Oh Oh Oh Oh Oh OhQ Oh ,Oh Oh! #.....†....# #.#..........# #.#.)........# #.##)##......# #.....#)##......# #.....Oh*" #.##......# #######.##......# # #.##......# # OhP" #.##.@....# #5Ohu" {#####.##......##Oh" #.............### ##.....# #Oh" u#.)....######### #Oh" #........# ##.......# #Oh # #.....................# #.......Oh,# (.#Oh# OhG4 Oh΀Oh4OhOhOhOh5,OhOhW,OhHOhOhOhڠOhOh######.######......OhG-.....÷#....#.).......##)#.....)#.....°#####Ohl8.5 (3 #.##.§ #.##......Oh˩#.##°.....########.##......###.............#### ... .... ........... Oh+Oh*J°§OhPhIPhPh Phl PhyPhPh,PhPhPh,PhPh%..####.# #......##.# ##_.#.###Ph&.# ###### #..........# ##### #..# # #...# #Ph<& #.....÷....# ##...Ph_&.# ##.)..@.....# #....71Ph&##)##......# #....Ph&c #)##.○....# #.... #.##......# ####Ph& #.##......# Ph&e#.##......# Ph'#.##......# ######.##......#Ph$'8 ####Ph'Ph-7_Phx/PhøIPh PhPhjPhPh8PhPhPh/PhFPhPhsPhPhPhE'Ph%......#..<Ph#.Ph%##..###.Ph;##Ph{J_....##.Ph###..###Ph! Ph?#......#Phr! Ph-##_.#.##Ph! Ph######Ph.Ph+####PhTL...@○Phy4Ph9.....÷PhM#......Ph#.)........# #....Ph|##)##......# #....PhC#)##......# #....PhB#.##..Ph#......#PhPhPhPhN_PhvPhPh 3Ph Ph՘ Ph Ph& ,Ph Ph PhR Phj Phh Phͯ Ph Phܱ Phʻ  ###..###.'...#   #_.....#.#.#########  ###..###..# #......#..<..# ###..###..# #_....##Ph\ ..# ###..####..# #......##..# ##_.#.###..@.......# 7###### #..........# ### #..........# # #..........# #Ph  #.....÷....# # #....# #..  #.)..# #..Ph.   ##)##......# #..  #)##......# #.. Phc Ph P__Ph Qhib3Qh#...# #...#.....÷....# #...#..........# #...Qhl QhWq 9_Qhr Rh3RhxRhRh=Rh],RhRh,RhjRhRhXRhs,RhERhRh/,RhRhRh,RhJRhRhRh RhRhRh,Rh,Rh Rhd ,RhB Rh~  Things that are here:  a +0 spear; a gnoll skeletonRhRh _RhRhv  There is an open door, spattered with blood here.  You see here a +0 spear.RhRh _Rh$Rh~  Things that are here:  a +0 club; an adder skeletonRhRh3 _Rh Rh!Rh $,Rh4%Rh(Rha+,RhA,Rh.Rhf1,Rh2Rh5Rh7,Rh8RhU:Rhw,RhAxRhuzRh|,Rh~RhRh ,Rh|RhFRh,RhRhRh,Rh^RhRhΑ,RhRhRhwRhRh,RhPRhRhɘRh;Rh-RhU,RhӛRhRhĝRhRh6RhRh,RhvRhRh ,Rh]RhRh,RhRh"Rh2,RhRhRh,Rh"RhRh,RhRhRhRhɳRh(Rh"Rhi,RhRhƷRh,RhaRhERhK,RhƻRhRh,Rh!RhFRh>RhhRhRh\RhGRhlRhRhRh,RhRh RhRh$RhhRh@RhO,RhRhRh,Rh|RhRhg,RhRhRhtRhRhRhRh{RhRhRh RhZRhRhRhRh,RhRhRh,RhRhRh,RhRhRh,Rh?RhRh,Rh_RhRhRhRhVRhURhq,RhRhRh,RhRhRh,RhPRhRhRhRhjRhRhRh6RhRh#RhdRhRhRh\RhRhRhRh?Rh<RhaRhRhRhRhRhRRhtRhg Rh Rh Rh Rh ,Rhi Rh RhORh{RhRhRh,RhKRhNRhtRhRhRhRhRhRh"Rh'RhRhRh^RhXRh#RhJRhRhRhZ,RhRhRh,RhRh2 Rh ,RhI!Rh""Rh"Rh#Rhf#Rh:$Rh%Rh-%Rh|%RhV&RhB'Rhn'Rh'Rh(Rh)Rh)Rh*Rh*Rh+,Rh,Rh8-Rh".,Rh.Rh^/RhV0,Rh0Rh1Rhp2,Rh2Rh3Rh_4Rh4Rh5Rh5Rh6Rh6Rh7Rh7Rh8Rh8Rh 9Rh9Rh:Rh:RhF;Rh:<Rh+=RhT=Rh=Rh>Rh?,Rh[@RhWARhB,RhCRhCRhDRhERhiERhaFRh`G,RhGRhHRhIRhIRh*JRhMRhN,Rh6ORhBPRh_Q,RhQRhRRhS,Rh TRhTRhU,RhXVRh/WRh XRhJXRhXRhqYRhkZRhZRh[Rh\Rh\Rh!]Rht]Rh^Rh_Rh_Rh `RheaRhqb,RhbRhdRhe,RheRhfRhgRhhRhhRhiRhk,RhikRhdlRhm,RhmRhoRh p,RhrpRhBqRhYr,RhrRhsRhu,RhuRhvRhw,Rh xRh}{Rh|,Rh|Rh~Rh,RhRh>Rhփ,RhRhVRhRh;RhuRhoRh,RhRh<Rh7,Rh^RhRh+,RhJRh}Rhs,RhsRhRhڪ,RhRhBRhqRh2BRhRh,RhRhRh,RhRhsRhRhBRhRhRh9RhqRh  Rh! Rh ,Rh Rh Rh1 Rhd Rh Rh] Rh Rh Rh Rh Rh ,Rh; Rh! Rh$ ,Rh % Rh?' Rhn) ,Rh* Rh- Rh/ ,Rh1 Rh3 Rh8 ,Rh: Rh`< Rh? ,Rh4@ RhA Rh_D ,RhE RhF RhH ,Rh@I RhJ RhK ,Rh_L RhiM RhN ,RhXO RhU RhW BRhY RhZ ,Rh[ Rh\ Rh^ ,Rhy_ Rh` Rhf XRhf ,Rhmg Rhh Rhj Rhj Rhpk Rhl Rhn ,Rhp Rh 4...#...####.............# ...###.#..........#####.######### ...# #.################.#..... ...# #................#.#.####### ..## ################.#.#.##.. ..# #.............#.#### ..############.######.#)#..#.# # RhR ..#..........#..#.#..#.# †.'..........#..@.°...#.#..#.# #340.5 (154.0) ..#..........##.#.○...#.#..#.#### ###..........##.#..#..#.......... #..........##.#..#..###..................##.#..#..#....#.###.Rh #..........##.#..#..#.####.# #.######...>....#..#..#......# # #### #..#######..#..######## # ...# #..# #..#..### #Rh) Rh Rh E _Done exploring.Sh1j3ShkSh.0.0).○.......Shذ○ _Done exploring.Shl3ShShL°○ShSh ;○Sh_E _Done exploring.ShKShKSh-MShxQ○Sh}L°○ShE _Done exploring.ThbD 3Th"E ThM ThO ThS P _ThET ThT ThT ThU ThV ThW ThwW Th] nTh<^ Thf^ Th^ Th` Tha Tha Th[b Th%d The ,Th?f Thg Thi ,Thi Thrk Thm ThHm ThMn Thu d #.....############.######.#)#..#  #.....#..........#......#.#.#..  #...†.'..........#........#.#..# Thv  #.....#..........##.#.....#.#..  #######..........##.#..#.. #..........##.#..#..###... Th4v #..........##.#..#..#.... #..........##.#.Th\v ### Thv ######...@....#.....9.5 (9 Thv L######### #..#######..#..## ....>...# #..# #..#..### Thv ........# #†.# #..#....# ........# #..#######..#.##.#### Thv L........#####................#.. ..........................# Th&w ................<.####..##.###..#...............# #..##.#.#..#Thw Th| Th~ c _There is a stone staircase leading down here.Uh Uh Uh$ Uh;( Uh+ 350.5 (1 _Uhz- Uh  #####7 #..@# ...........#  .........o....o  ...........#### Uh8 (...........# ###..#######oo 2 orcs (asleep) ... .... Uh Uh\ ○o....ooo1 wandering)You climb downwards.Uh 5 -1.2 (1.7Uha; UhB x _The orc shouts! _There is a stone staircase leading up here.Vhz DrDolphin the FighterDemonspawn of Qazlal **....Vh hHealth: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Vh Int: 10SH:  8  Dex: 20#####XL:  9 Next: 15% Place: Dungeon:7#..@#Vh2 Noise: ====-----  Time: 6351.2 (0.0)........*..#-) ClawsVhY .........o....oThrow: 4 boomerangs...........####...........#Vh ###..#######oo 2 orcs (1 wandering)...Vh .... _The orc shouts! _There is a stone staircase leading up here.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (umbra, 67% to hit)WhHw *o.Wh4}.o.  Aim: an orc, wielding a +0 flail (umbra, 67% to hit)Wh^[DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Int: 10SH:  8  Dex: 20#####XL:  9 Next: 15% Place: Dungeon:7#..@#Noise: ====-----  Time: 6351.2 (0.0)........○..#-) Claws.........o....oThrow: 4 boomerangs...........####...........####..#######oo 2 orcs (1 wandering).......  Shift-Dir - straight lineAim: an orc, wielding a +0 flail (umbra, 67% to hit)  You throw a boomerang.  The orc shouts!  The boomerang hits the orc!  You kill the orc!Wh>()   orcWh4)P○oWh,Aim: an orc, wielding a +0 flail (umbra, 67% to hit)  You throw a boomerang.  WhV,The orc shouts!boomerang hits the orc!  You kill the orc!  Qazlal accepts your kill.Wh 3X°o.Wh642.4 (1.2 _Wh<Wh>Whz #####.#.#..<#+##........@..#.)...o.#..#####.####..#######.... .....#Whe} Wh ;o.Wh5 ,30Whj Wh2 XhxE'DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9XhE+========================AC: 11Str: 12EV: 18Int: 10#####SH:  8  Dex: 20.#.#..<#+##Xh?FXL:  9 Next: 15% Place: Dungeon:7........@**#Noise: ====-----  Time: 6353.4 (0.0).........).*o..#-) Claws...........#####Throw: 4 boomerangsXhiF...........####..#######....XhFo   orc.....#XhFYou kill the orc! _Qazlal accepts your kill.Throw: 4 boomerangsXhFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXh GQAim: an orc, wielding a +0 short sword (67% to hit)XhDrDolphin the FighterDemonspawn of Qazlal **....XhHealth: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Int: 10#####Xh SH:  8  Dex: 20.#.#..<#+##XL:  9 Next: 15% Place: Dungeon:7Xh0l........@((#Noise: ====-----  Time: 6353.4 (0.0).........).(((.#XhY-) Claws...........#####Throw: 4 boomerangsXh...........####..#######....o   orcXhv.....#You kill the orc! Xhe_Qazlal accepts your kill.Throw: 4 boomerangsXhF,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)XhX k...o.Xh.\ V _Qazlal accepts your kill.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (67% to hit)  You throw a boomerang. The boomerang closely misses the orc.Xh7b <o.Xhb 44.6 (1.2 _Xh(h Xh'j Yh<DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Int: 10#####SH:  8  Dex: 20.#.#..<#+##XL:  9 Next: 15% Place: Dungeon:7........@*.#Noise: ====-----  Time: 6354.6 (0.0).........)*o...#-) Claws...........#####Throw: 4 boomerangs...........####..#######....o   orc.....#Aim: an orc, wielding a +0 short sword (67% to hit) _You throw a boomerang. The boomerang closely misses the orc.ThrowYhII: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)YhpdDrDolphin the FighterDemonspawn of Qazlal **....YhdHealth: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Int: 10#####YhNeSH:  8  Dex: 20.#.#..<#+##XL:  9 Next: 15% Place: Dungeon:7........@(.#Noise: ====-----  Time: 6354.6 (0.0).........)(o...#YheS-) Claws...........#####Throw: 4 boomerangs...........####..#######....Yheo   orc....Yhe.#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleYhfpShift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)  Yh6fYou throw a boomerang. The boomerang hits the orc.  The orc is moderately wounded.Yh>..Yh:Yhk○@.o.Yh45.7 (1.1 _Yh:○YhYhV ##### .#.#..<#+## .○.@o# .).....# .##### ..##.... YhV z.....#Yh^ 0○YhY^ ,60Yhc Yhf  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (67% to hit)  You throw a boomerang. The boomerang hits the orc. Yh.g B_The orc barely misses you.ZhL ○You scratch the orc. Your kick misses the orc.ZhEThe orc is heavily wounded.Zh-7.6 (0.9ZhdZh: _The orc hits you but does no damage.ZhR  You closely miss the orc. You kick the orc.  You kill the orc!Zh$e°.@)Zh(8.5Zh^Zhr ZhI_Qazlal accepts your kill.Zho##### .#.#..<#+## .°..@# .).....# .##### ...###........ Zh2°Zh-9.5 (1.0ZhkZh  Things that are here: _a +0 short sword; an orc corpse[h-[h2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  [hm2G         b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0  [h2 c - Throwing   3.0   4.8  -1          [h3 j - Invocations   0.0   0.6  +3       k - Evocations   0.0   1.0   0  [h:3 d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2  [hr3[ e * Dodging   6.8   4.2  -1 +4     f - Shields   0.0   1.2  -1  [h3     g - Stealth   0.0   1.0   0          [h3!            [h"4        [hM4        [h|4_    [h^6                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\ho\h\hGDrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12EV: 18Int: 10#####SH:  8  Dex: 20.#.#..<#+##\hXL:  9 Next: 15% Place: Dungeon:7.......°..@#Noise: ====-----  Time: 6359.5 (0.0).........).....#-) Claws...........#####Throw: 4 boomerangs...........####..#######.........# _The orc hits you but does no damage.  You closely miss the orc. You kick the orc.  You kill the orc! _Qazlal accepts your kill.Things that are here: _a +0 short sword; an orc corpse\hW°\h9°\h\h-1 \h1 \h5 \h[8 \h(< \h@ : _\hG {  Things that are here:  a +0 flail; an orc corpse\h6H \hI  _\h"J \hM \hU # #####..#.#..<#+## ..........)###.# .......@.).....# .....##### ...#  ###..####### .... Z....Z   wyvern zombie (dormant) ..# PP\hYg \hg %61.5 (2\hh ○\hh \hTj \hj $2.5 (3\ht \hu ○\hWu \h  \h \h <_A wyvern zombie comes into view.\hE ]hyC # ##### #.#..<#+## ...)###.#...).....##○...#####............#####..####### .... Z.... ..#.#PP]h,○]h+3.5 (1]h ]h ]hkT ]hT ]hV ]hY ]h_` l# #####...#.#..<#+##......○....)###.#]h` ..@.).....# #○...##### ]h` .....# ####..######]h` 2# ....]ha Z.... Z   wyvern zombie (dormant)]h3a e..#.#PP ]hSa ]hd &0]hkk °.§°.ZZ]hpl +4.5 (1]h&r ]h>u ^hDrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20......°.§..)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6364.5 (0.0)#......*°...#####-) Claws.....**.....#Throw: 4 boomerangs####*.#######.*...Z...Z  ^h`([37m wyvern zombie..#.#PP _a +0 flail; an orc corpse _A wyvern zombie comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (83% to hit)^hVnDrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18^hn3Int: 10...#.#..<#+##SH:  8  Dex: 20......°.§..)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6364.5 (0.0)#......(°...#####-) Claws.....((.....#Throw: 4 boomerangs####(.#######^hpo.(...Z...Z   wyvern zombie..#.#PPThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (83% to hit)  You throw a boomerang. The boomerang hits the wyvern zombie!  The wyvern zombie is lightly damaged.^hs.°....^h^h^h^h^hA.○.ZZZ   killer bee zombie (wandering)^h-5.7 (1.2^h^h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern zombie (83% to hit)  You throw a boomerang. The boomerang hits the wyvern zombie!  ^h; The wyvern zombie is lightly damaged. _A killer bee zombie comes into view.^hF( DrDolphin the FighterDemonspawn of Qazlal **....^h( sHealth: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####^h( EV: 18Int: 10...#.#..<#+##^h( SH:  8  Dex: 20.......○§..)###.#^ht) XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6365.7 (0.0)#......*....#####-) Claws.....**.....#Throw: 4 boomerangs^h) ####*.#######.Z..^h) .Z...Z   wyvern zombie^h) ..#.#Z   killer bee zombie (wandering)^h* TPPThe wyvern zombie is lightly damaged. ^hQ* /_A killer bee zombie comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle^h* pShift-Dir - straight lineAim: a wyvern zombie (lightly damaged, 83% to hit)_h0DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11_h1Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.......○§..)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6365.7 (0.0)#......(....#####-) Claws_h2.....((.....#Throw: 4 boomerangs####(.#######.Z...Z...Z   wyvern zombie..#.#Z   killer bee zombiePPThrow: 4 boomerangs_h2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (lightly damaged, 83% to hit)  You throw a boomerang.  The boomerang hits the wyvern zombie but does no damage._h....Z_hüPress: ? - help, Q - select action, ( or ) - cycle_hShift-Dir - straight line  Aim: a wyvern zombie (lightly damaged, 83% to hit)  You throw a boomerang.  The boomerang hits th_h'Ne wyvern zombie but does no damage.wyvern zombie is lightly damaged._h۽_h[_h_hl§§Z.Z._h46.9 (1.2 __h9§_h'_hDrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.......○§..)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6366.9 (0.0)#......*§...#####-) Claws......*.....#Throw: 4 boomerangs####.Z#######..Z......Z   wyvern zombie.._ht]#.#Z   killer bee zombiePPThe boomerang hits the wyvern zombie but does no damage. _The wyvern zombie is lightly damaged.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (lightly damaged, 83% to hit)_hʩ DrDolphin the FighterDemonspawn of Qazlal **...._h+ Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10_h[ ...#.#..<#+##SH:  8  Dex: 20.......○§..)###.#_h XL:  9 Next: 15% Place: Dungeon:7........@.).....#_h bNoise: ====-----  Time: 6366.9 (0.0)#......(§...#####-) Claws_h [......(.....#Throw: 4 boomerangs####.(#######..(...(..Z   wyvern zombie.(#.#Z   killer bee zombie_h@ FPPYou throw a boomerang.  _hm The boomerang barely misses the wyvern zombie.The boomerang barely misses the killer bee zombie.The boomerang hits the withered plant!  _h tThe withered plant begins to crumble. The withered plant begins to die.  The withered plant is lightly damaged._h54 §.§.ZZ.._h7 _h,8 _h8 _h8 _h=A °.Z§§Z._hAB +8.1 (1.2 _hsB __h^ /§`hʂ`DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.......°...)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6368.1 (0.0)#......Z§§..#####-) Claws`hF............#Throw: 4 boomerangs####.Z#######.........Z   wyvern zombie..#.#Z   killer bee zombiePPThe withered plant begins to crumble. The withered plant begins to die. _The withered plant is lightly damaged.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (lightly damaged, umbra, 83% to hit)`htt`DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20`htn.......°...)###.#XL:  9 Next: 15% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6368.1 (0.0)#......(§§..#####-) Claws......(.....#Throw: 4 boomerangs####.(#######..(...(..Z   wyvern zombie.(#.#Z   killer bee zombiePP`h uJShift-Dir - straight lineAim: a wyvern zombie (lightly damaged, umbra, 83% to hit)  You throw a boomerang.  The boomerang barely misses the wyvern zombie.The boomerang misses the killer bee zombie.The boomerang hits the withered plant.`hZ§§.Z...`h7`h'Aim: a wyvern zombie (lightly damaged, umbra, 83% to hit)  You throw a boomerang.barely misses the wyvern zombie.The boomerang misses the killer bee zombie.The boomerang hits the withered plant.`hX"withered plant is lightly damaged.`hE`h §Z.  The wyvern zombie misses you. Something hits the withered plant!`h5-9.2 (1.1`h:§`h`h+`h6/DrDolphin the FighterDemonspawn of Qazlal **....Health: 81/81 ========================Magic: 9/9========================`h\AC: 11Str: 12# #####EV: 18`hInt: 10...#.#..<#+##`hSH:  8  Dex: 20.......°...)###.#XL:  9 Next: 15% Place: Dungeon:7`h........@.).....#Noise: ====-----  Time: 6369.2 (1.1)`h t#......Z§§..#####-) Claws.......Z....#Throw: 4 boomerangs`h:####..#######.........Z   wyvern zombie`hb..#.#Z   killer bee zombiePP`hgThe boomerang barely misses the wyvern zombie.The boomerang misses the killer bee zombie.`hThe boomerang hits the withered plant.  The withered plant is lightly damaged.  The wyvern zombie misses you. Something hits the withered plant! _The withered plant begins to crumble. The withered plant begins to die.`h~ boomerang hits the withered plant  The withered plant is lightly damaged.  The wyvern zombie misses you. Something hits the withered plant! _The withered plant begins to crumble. The withered plant begins to die.  You scratch the wyvern zombie but do no damage.You claw the wyvern zombie, but do no damage.`hR .Z§.The wyvern zombie is lightly damaged.`h .70.1 (0.9`h:§`h/; _You block the wyvern zombie's attack.ah  You scratch the wyvern zombie. Your kick misses the wyvern zombie.You claw the wyvern zombie, but do no damage.The wyvern zombie is moderately damaged.ah-!  .  The wyvern zombie is moderately damaged. ah! The withered plant crumbles away.  The killer bee zombie is engulfed in a thunderstorm.  The killer bee zombie completely misses you.  You block the wyvern zombie's attack.ah"(1.0ahL-ah/^ _The killer bee zombie barely misses you.ah9 .You block the wyvern zombie's attack. _The killer bee zombie barely misses you.You barely miss the wyvern zombie.  The wyvern zombie is moderately damaged.  The killer bee zombie hits you but does no damage.  The wyvern zombie bites you but does no damage.ahY: &9ah> ah@ W _The killer bee zombie misses you.bh  You barely miss the killer bee zombie. Your kick misses the killer bee zombie.The killer bee zombie is severely damaged.bhL .  The withered plant crumbles away.The wyvern zombie bites you!  You block the killer bee zombie's attack.bh\62------2.8bhhbh,2 _The wyvern zombie bites you!bh○ _The wyvern zombie bites you!  You completely miss the wyvern zombie.  You kick the wyvern zombie, but do no damage.The wyvern zombie is moderately damaged.The killer bee zombie hits you but does no damage.  The killer bee zombie misses you.bh(3.7bhZbh^ _The wyvern zombie completely misses you.bhF  You scratch the wyvern zombie.  You kick the wyvern zombie, but do no damage.The wyvern zombie is moderately damaged.bh}G [3------4.6bhM bh  You scratch the killer bee zombie but do no damage.You kick the killer bee zombie.dhm G ☼dh z   wight (wandering)zZ   killer bee zombie  The killer bee zombie is almost destroyed.A wight comes into view. It is wielding a +3 flail.dhy c9=80.0dh# ;☼dhk H _The killer bee zombie hits you but does no damage.eh%  You closely miss the killer bee zombie.The killer bee zombie is almost destroyed.eh.  ..○○zz.  The killer bee zombie barely misses you.ehp/&9eh4eh7? _You block the killer bee zombie's attack.eh DrDolphin the FighterDemonspawn of Qazlal **....Health: 59/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.........○.)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6380.9 (0.0)ehP #.......Z○..#####-) Claws............#Throw: 4 boomerangs####..#######.....z...z   wight..#.#Z   killer bee zombie..  The killer bee zombie barely misses you. _You block the killer bee zombie's attack.  eh Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee zombie (almost destroyed, umbra, 57% to hit)eh*Z****zwight, wielding a +3 flail and wearing a +0 robe (67% to hit)fhDrDolphin the FighterDemonspawn of Qazlal **....Health: 59/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.........○.)###.#XL:  9 Next: 17% Place: Dungeon:7fhWU........@.).....#Noise: ====-----  Time: 6380.9 (0.0)#......(Z○..#####-) Claws.....((.....#Throw: 4 boomerangs####(.#######.(...z...z   wight..#.#Z   killer bee zombie..  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.fhzt.....fh|fh °○.zPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.You block the killer bee zombie's attack.fh>-2.1 (1.2fh fhH _The killer bee zombie hits you but does no damage.ghC  You claw the killer bee zombie!  You destroy the killer bee zombie!ghghq○.°z.ghc6603.0 (0.9ghghO _Qazlal accepts your kill.ghDrDolphin the FighterDemonspawn of Qazlal **....Health: 60/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20.........°.)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6383.0 (0.0)#......*.°..#####-) Claws......*.....#Throw: 4 boomerangs####.*#######..z......z   wightgh'8..#.#.. _Qazlal accepts your kill.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  67% to hit)gh **..zgh ..*.zAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  67% to hit)gh DrDolphin the FighterDemonspawn of Qazlal **....ghg Health: 60/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20gh .........°.)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6383.0 (0.0)#......(.°..#####-) Claws......(.....#Throw: 4 boomerangs####.(#######..z......z   wight..#.#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  67% to hit)  You throw a boomerang.  The boomerang hits the wight but does no damage.ghf(○..  Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  67% to hit)  You throw a boomerang.  The boomerang hits the wight but does no damage.  The wight is moderately damaged.ghY)gh/.°§.z.gh044.2 (1.2 _gh6(§gh9hhaDrDolphin the FighterDemonspawn of Qazlal **....Health: 60/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##hhb|SH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6384.2 (0.0)#......*§...#####-) Claws......z.....#Throw: 4 boomerangs####..#######.........z   wight..#.#.. _The wight is moderately damaged.hhbThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhcAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)hhjDrDolphin the FighterDemonspawn of Qazlal **....Health: 60/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20hh...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6384.2 (0.0)#......(§...#####-) Claws......z.....#Throw: 4 boomerangs####..#######.........z   wight..#.#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehh"Aim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)  You throw a boomerang.  The boomerang hits the wight but does no damage.hhR :°hhU Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)  You throw a boomerang.  The boomerang hits the wight but does no damage.  The wight is moderately damaged.hhk^ D.zhhd_ 45.4 (1.2 _hhf hh!i ihpDrDolphin the FighterDemonspawn of Qazlal **....Health: 60/81 =================-------Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##ih@qSH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6385.4 (0.0)#......*§...#####-) Claws.......z....#Throw: 4 boomerangsihq####..#######.........z   wight..#.#.. _The wight is moderately damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineihNrAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)ih*DrDolphin the FighterDemonspawn of Qazlal **....Health: 60/81 =================-------Magic: 9/9========================AC: 11ih>+Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6385.4 (0.0)#......(§...#####-) Clawsih+.......z....#Throw: 4 boomerangs####..#######.........z   wightih+#..#.#..  Press: ? - help, Q - select action, ( or ) - cycleihM,QShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is moderately damaged.ih °§..z1=6.6 (1.2 _ih1ihLih1DrDolphin the FighterDemonspawn of Qazlal **....Health: 61/81 ==================------Magic: 9/9ih\========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6386.6 (1.2)#.......§...#####-) Claws........z...#Throw: 4 boomerangs####..#######.........z   wight..#.#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: h#49ma wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)  You throw a boomerang. The boomerang hits the wight. _The wight is moderately damaged.ihY "DrDolphin the FighterDemonspawn of Qazlal **....Health: 61/81 ==================------Magic: 9/9========================AC: 11Str: 12# #####EV: 18ihe Int: 10...#.#..<#+##SH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6386.6 (0.0)#.......*...#####-) Claws........z...#Throw: 4 boomerangs####..#######.........z   wight..#.#.. ih _The wight is moderately damaged.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)ih DrDolphin the FighterDemonspawn of Qazlal **....Health: 61/81 ==================------Magic: 9/9========================AC: 11Str: 12# #####ih EV: 18Int: 10...#.#..<#+##SH:  8  Dex: 20...........)###.#XL:  9 Next: 17% Place: Dungeon:7........@.).....#Noise: ====-----  Time: 6386.6 (0.0)#.......(...#####-) Claws........z...#ihz Throw: 4 boomerangs####..#######.........z   wight..#.#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  umbra, 67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is heavily damaged.ih:§ihih?vz§○.ihc47.8 (1.2 _ih#ih,&ih-DrDolphin the FighterDemonspawn of Qazlal **....Health: 61/81 ==================------ih .Magic: 9/9========================AC: 11Str: 12# #####EV: 18Int: 10...#.#..<#+##ihL. SH:  8  Dex: 20...........)###.#ihw.XL:  9 Next: 17% Place: Dungeon:7........@.).....#ih.tNoise: ====-----  Time: 6387.8 (1.2)#......z§○..#####-) Clawsih/............#Throw: 4 boomerangs####..#######.........z   wight..#.#ih//..  Press: ? - help, Q - select action, ( or ) - cycleihY/Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  ih/umbra, 67% to hit)  You throw a boomerang. The boomerang hits the wight. _The wight is heavily damaged.jhs  You barely miss the wight. You kick the wight.jhs0 .°5   shadow imp (wandering)5The wight is heavily damaged.A shadow imp comes into view.jh9-8.7 (0.9jhjhS _The wight closely misses you.jh  You barely miss the wight.The shadow imp shouts, "Quit, thou warped tardy-gaited prigger-of-prances!"  You kick the wight, but do no damage.jh_ 1 55.  The wight is heavily damaged.29.7 (1.0 _You block the wight's attack.jh@  You claw the wight!  jhQ6You destroy the wight!jh§)..55   shadow imp.#.#jh."2090.6 (0.9 _Qazlal accepts your kill.khx### #.#####...#.#..<#+## ........§..)###.# ....).....# #...##### ......#  ####..####### .......5..ß..#.#.#kh~y(#khJ{kh<]☼5.kh-1.6 (1.0khkh܏r  Things that are here: _a +3 flail; a +0 robelhDrDolphin the FighterDemonspawn of Qazlal **....Health: 62/81 ==================------#Magic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##EV: 18Int: 10lh........§..)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6391.6 (0.0)......*.....#-) Claws####.*#######Throw: 4 boomerangs..5.......ß..#.#5   shadow implh...##.  Things that are here: _a +3 flail; a +0 robe  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)lhz DrDolphin the FighterDemonspawn of Qazlal **....Health: 62/81 ==================------#Magic: 9/9========================## #.#####lh- AC: 11Str: 12...#.#..<#+##EV: 18Int: 10........§..)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6391.6 (0.0)......(.....#-) Claws####.(#######lh IThrow: 4 boomerangs..5.......ß..#.#5   shadow imp...#lhؒ #.  lh $Throw: 4 boomerangslh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is heavily wounded.lh v§☼.lh lh% y.○5.lh& 332.8 (1.2 lh ' _lhB- lh7/ mhjDrDolphin the FighterDemonspawn of Qazlal **....Health: 63/81 ==================------#mhMagic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##EV: 18Int: 10...........)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6392.8 (0.0)......*.....#-) Claws####.5#######Throw: 4 boomerangs....mhl......ß..#.#5   shadow imp...##.  You throw a boomerang. The boomerang hits the shadow imp. _The shadow imp is heavily wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, umbra, 64% to hit)mhDrDolphin the FighterDemonspawn of Qazlal **....Health: 63/81 ==================------#Magic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##mhpEV: 18Int: 10...........)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6392.8 (0.0)......(.....#-) Claws####.5#######Throw: 4 boomerangsmh..........ß..#.#5   shadow impmhIF...##.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, umbra, 64% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is severely wounded.mhwl=○mhnmhuW5°.mhv44.0 (1.2 _mh]}mhmhv DrDolphin the FighterDemonspawn of Qazlal **....Health: 63/81 ==================------#Magic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##EV: 18Int: 10...........)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6394.0 (0.0).....5*.....#-) Claws####..#######Throw: 4 boomerangs..........ß..#.#5   shadow imp...##.  You throw a boomerang. The boomerang hits the shadow imhw mp. _The shadow imp is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, umbra, 64% to hit)mh DrDolphin the FighterDemonspawn of Qazlal **....Health: 63/81 ==================------#mh Magic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##EV: 18Int: 10...........)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####mh& Noise: ====-----  Time: 6394.0 (0.0).....5(.....#-) Claws####..#######Throw: 4 boomerangs..........ß..#.#5   shadow imp...##.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, umbra, 64% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is severely wounded.mhb°5.mhc<45.1 (1.1 _mhCknh6  You scratch the shadow imp but do no damage.You kick the shadow imp.  You kill the shadow imp!nhŎJ..nhU-6.0 (0.9nhDnhߚ nh A_Qazlal accepts your kill.ohTohX  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          ohX b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   3.0   4.8  -1           j - Invocations   0.0   0.6  +3       k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging   7.3   4.8  -1 +4hBZ7m     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                                                              The speciohZes aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsph@o e - Dodging   7.3qh= c + Throwing 3.0qh e c * Throwing   3.0rh"R TargetTarget--  --  --  4.0  --  --  --  --  --  10.0--  --  a-z] set[-] clear selected targetcost|targetsrh<[?25h[?0c0 shՙ" sh [?25l[?1cshf5.0  -1  =] set aall targetsththGthoDrDolphin the FighterDemonspawn of Qazlal **....Health: 64/81 ==================------#Magic: 9/9========================## #.#####AC: 11Str: 12...#.#..<#+##EV: 18Int: 10th...........)###.#SH:  8  Dex: 20..........).....#XL:  9 Next: 20% Place: Dungeon:7#......@....#####Noise: ====-----  Time: 6396.0 (0.0)............#-) Claws####..#######Throw: 4 boomerangsthF..........ß..#.#...##.  You throw a boomerang. The boomerang hits the shadow imp. th1_The shadow imp is severely wounded.You scratch the shadow imp but do no damage.You kick the shadow imp.  You kill the shadow imp! _Qazlal accepts your kill.th4ththuhlIuhnuh]q,uhuuhuuhyuhzK5=uh{uh#.# #.###.#.##### #...#.#..<#+####...........)###.#.).....####)....#####.......# 8.0 (2#####☼.####### ß....# .......#ß..#.##.....#.###. #.uhwF .. #.uhuh,uhuhuhWuhFuh̋,uh,uhpuhuhEU6=uh{Xuh,uhuhz;7uh/uh,uh-uh,uhvuhw8=uh,uhuhs,uhZuh],uh uhuh,U9=uhuhBuhnuhuh7,uhuh<70uhuhp,uhuh7,uhuh#a1=uhouh,uhuh,uh uh uhW ?2=uh uh uh uh uh uh ,uh uh uh %3uh uha$ ,uh& uh+ uhJ+ uh'- uh]4 uh4 %4uh{9 uh: uhA; uh< uh*@ ,uhA uh{E uhE #5uhE (=uhG uhOK ,uhL uhCP ,uhQ uhT uhLU ?6=uh{U uhV uhY ,uhZ uh\ ,uh] uhLa uha %7uhNc uh|f uhf uhh uhyl ,uhn uhq uh.r D8=uhs uh^x ,uhy uh| uhE} uh uh uh U9=uh uh ,uh݋ uh: uhg uh uh\ uh &80uh uh8 uh uh uh ,uhB uhF @ .. uh Q_You start resting.uh 1446.0 (48.0)uh~ Z1=7.0 (49uhٷ uh " _HP restored.uhuhu,uh,uhRuh#.#.###.#.######...#.#..<#+####...........)###.#uhI............).....####)....####..............# .#####..####### ß...@# 9.0 (2.0).......# uh ..ß..#.#....## #.#.uh uh vhpvh.vh(vhV Xvh({=vh /##.#.##### #...#.#..<#+##vhl/ ##...........)###.# ............).....# ###......)....##### ..............#  #.#####..#######vh/ #...ß...°#  #.....@..#51 #..ß..#.## #.....#.# ####.##.# .. #.#vh/ ### #.# #.#vh-0c #.#vh1vh5vh>8vhN vh0 vh vh vh) vh vhK ,vhh vh vh vh [ ###.#.##### #...#.#..<#+## ##...........)###.# ............).....# ###......)....##### #..............# #.#####..####### #...ß....#vh  #...@....#3 #..ß..#.## #.....#.# ####.##.# ...#.# ###.#.# .#.# .#.#vh vhP vh? wh}wh_~whwhwhwh,whMwh֎,whwhN## ##...........)###.#wh..............).....#.###......)....#####..............# #.#####..####### who...ß....# .......# ß..#.##.#.# 5###.##.# whQ` ...####.##wh)....wh<whrwhբwhj4whwhEwh whC wh wh` wh ,whC ,wh4 wh wh wh q .#)....##### #......# #.#####..####### #...ß....# wh w#........# #..ß..#.## #.....#.# ####.##.# #....@#.# 7#.###.#.# .. #.#.# #.# #.#.###..wh Z....####wh whd" whJ$ wh wh whh xhIxhxhE"xh"xhS&,xh',xhq(xh)xh,xhW,xh,xh1K#...ß....# xh1#........# #..ß..#.## #.....#.# ####.##.# #.....#.# ###.#xh2.. #.#.# #60.0 (3xhL2g# #........ xhn2X....##### ..####xh2i #.#xh2.....xh2..##xhI3xh.7xhf9xhqQxh1Ixhxhxhsxh^ _Found an escape hatch in the floor.xhߓxh/xhxh(xhxhxhLxhu #..ß..#.## #.....# ####.##.xh. #.....#.# #.###.#.#.. ..#.#.##.# #.#.#.###### #.#........ #.@§..#####3 #..○.#### ###.## xh.......#..###.>..xhΠ,#xhxhMxh.xhB0  #.....#. ####.##.# #.....#.# #.###.#.#.. ..#.#.##.# #.#.#.##### # # #.#........xh0 @ #.#..§..######..@.####  ###.##  .....#..###. .>. .. .# ... ...xhU8 S.☼xh9 +4.0 (1xh< xh> yh2x4yh|zyh^|yhDyh3yhyh[Byh&: _Found 13 gold pieces.yhT.###.#.#.. ..#.#.##.## #.#.#.###### #.#.#........yh  #.#.....### #....#### ####○## #...@# #.......##..###.#...>. .....# ...... ...#5   shadow imp (asleep).. $..# yhL.5.#yhu 5  A shadow imp comes into view.yh☼55.yh+6.0 (2yhyh6, _The shadow imp shouts!yh9#.###.#.# .. ..#.#.# #.## #.#.#.###### #.#.#........  #.#.....##### #....#### ####○## #.#....## #.....☼##..###.# ...>. ... ...# #..... .....#.. .#.5..#  .#....#yhr# #....#yh{yh°○5$7.0 (1yhyhj #.###.#.#DrDolphin the Fighter.. ..#.#.#Demonspawn of Qazlal **....#.## #.#.#.#####Health: 81/81 ========================# #.#.#........Magic: 9/9========================#.#.....#####AC: 11Str: 12#....####EV: 18Int: 10####°##SH:  8  Dex: 20#.#....##XL:  9 Next: 20% Place: Dungeon:7#.....○@#Noise: ====-----  Time: 6467.0 (0.0)##..###*#-) Claws...>. .*.Throw: 4 boomerangs...# #.*hk 49m..... ..5..#.. .#.$..#5   shadow imp.#....## #....#A shadow imp comes into view. _The shadow imp shouts!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)zh6#.###.#.#DrDolphin the Fighter.. ..#.#.#Demonspawn of Qazlal **....#.## #.#.#.#####Health: 81/81 ========================# #.#.#........Magic: 9/9========================#.#.....#####AC: 11Str: 12#....####EV: 18Int: 10####°##SH:  8  Dex: 20#.#....##XL:  9 Next: 20% Place: Dungeon:7#.....○@#Noise: ====-----  Time: 6467.0 (0.0)##..###(#-) Claws...>. .(.Throw: 4 boomerangs...# #.zh(..... ..5..#.. .#.$..#5   shadow imp.#....## #....#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (64% to hit)  You throw a boomerang. The boomerang hits the shadow imp!  The shadow imp is almost dead.zh"G...zh~&zh,.`.°5.zh/48.1 (1.1 _zh}3zh5zhj#.###.#.#DrDolphin the Fighter.. ..#.#.#Demonspawn of Qazlal **....#.## #.#.#.#####Health: 81/81 ========================# #.#.#........Magic: 9/9========================#.#.....#####AC: 11Str: 12#....####EV: 18Int: 10####.##SH:  8  Dex: 20#.#....##XL:  9 Next: 20% Place: Dungeon:7#.....°@#Noise: ====-----  Time: 6468.1 (0.0)##..###*#-) Clawszhk...>. .*.Throw: 4 boomerangs...# #.5..... .....#.. .#.$..#5   shadow imp.#....## #....#You throw a boomerang. The boomerang hits the shadow imp! _The shadow imp is almost dead.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 64% to hit)zh2I#.###.#.#DrDolphin the Fighter.. ..#.#.#Demonspawn of Qazlal **....#.## #.#.#.#####Health: 81/81 ========================# #.#.#........Magic: 9/9========================#.#.....#####AC: 11Str: 12#....####EV: 18zhIInt: 10####.##SH:  8  Dex: 20#.#....##XL:  9 Next: 20% Place: Dungeon:7#.....°@#Noise: ====-----  Time: 6468.1 (0.0)##..###.#-) Claws...>. ...Throw: 4 boomerangs...# #.5..... .....#.. .#.$..#5   shadow imp.#....#zhJ# #....#Shift-Dir - straight lineAim: a shadow imp (almost dead, 64% to hit)  You throw a boomerang.  The boomerang hits the shadow imp and shatters for extra damage.  You kill the shadow imp!Qazlal accepts your kill.zhO\((.zhG...zho19.2 (1.13 _zhzhzhzhzhXzhP$}#.## #.#.#.###### #.#.#........ #.#.... #....#### ####.## #.#....## #.......##..###.##...>....@.#71.2 (2.0...####....# ......####....##....#zh$zh1{hQ.{h.{h3/{h1{h3{hl7B{h9,{h:{h<{h>{h>{hL?{hA,{hGB{hF #....#### ####.## #.#....## #.......# ##..###.##...>......##...####....#... #...○..#{hiGZ. #.#.@○.#5.2 (4 #. # # #..  {hG{hK:○{h%N? _You now have 315 gold pieces (gained 13).{h!# ####.## .#....##......#..###.##...>......######.... #...○ #.#..○ .  ##.#{hV°°○{hݤ+6.2 (1{hϨ;○{h|hW1 #.#.....##### #....#### # ####.## #.#....## #.......# ##..###.## ...>......## ...####....#... #@.....#9.2 (3.. #.#§...# #.#....# #.#....# #.#....# #.#....# #.#....# #.#....##....#|h M...#### # ####.## .#....##......##..###.##...>......######.... #.. #@#§...# #.#....#...#..#.##.##.#.80.2 (1|h |h |h=|h>3|hYA|hC|hID|hGB|hG|h6H|hM(#.#....## .......#..###.##...>......##...####....# #......# #.#....# #.#....# 2.2 (2###|h)N|hQ|hS}h}hS3}h}h}h,}hX}h#..###.##...>......##...####....# #......}h #. #.# 4}h}hM}h#}hu}h63}hV}hh}h,B}hu }h }h$!}h"}hU$,}h$}h)... #......# #.#.... #. #.# .######.......7.2 (3}hK*\###########.# }h*}h;.}h 0}hW }h>X }h[ }h] }h} }hY 3}hŹ }h ,}h^ X}h }h }h ,}h6 }h~  ... #......# .. #.#....# #.#....# #.#....# #.#....# #.#....# #.#....####.#....##...#....#90.#####.##}h }h }h, ~h3~h ~hH#~h%,~h),~h *,~h*~h+~h-,~hE.~hA3 ... #......# .. #.#....# #.#....# #.#....# #.#....# #.#....# #.#....# ###.#....#~h3 #...#....#3 #.#####.##~hY4~h8~h9~h~hǸ3~ht~hX~h~hE~h~h~ha,~h~h*h ... #......# .. #.#....# #.#....# #.#....# #.#....# #.#....# #.#....# ###.#....# #...#....#6~h #.###.###.##.##.##.##.#~hA..#~h~~h~hK~h43~h~h~h,~h)n~hr #.# ##########..........############.##8.2 (2###~h.~hm~h~hwA ~h%B ~hD ~h]F ~hS ~h3~h ~h~h~h X~h7 ~hg ##########..........######.##~h!500~h~hh&0Ih2h4h\5ho9Xh9h!>##########..........####.##2h>Z.......######## h$?hBh}Dhghqhhkh nhE [##########.#....# #..........#....# #.############.## #.# hVF  #.# #.# #.#s#######.#.......@.########### s   scorpion (asleep)hK hP h.sshQ +3.2 (1hU hW [ _A scorpion comes into view.hQ##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9========================#.#AC: 11Str: 12#.#EV: 18Int: 10#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7.s*****@.#Noise: ====-----  Time: 6503.2 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpion _You now have 315 gold pieces (gained 13). _A scorpion comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or )Rtm - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)h\ s....#h A.#h< 7.*hwi 7.*h 7.*hzis*Aim: a scorpion (67% to hit)h٫##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9========================#.#AC: 11Str: 12#.#EV: 18Int: 10h#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7.s(((((@.#Noise: ====-----  Time: 6503.2 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpionThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  You throw a boomerang. The boomerang hits the scorpion.  The scorpion is moderately wounded.hN,J.....he-h-hl1R..sh344.4 (1.2 _hy6h*8hxiJ##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9========================#.#AC: 11Str: 12#.#hjEV: 18Int: 10#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7...s***@.#Noise: ====-----  Time: 6504.4 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpionYou throw a boomerang. The boomerang hits the scorpion. hj_The scorpion is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)h) T .sh" .sAim: a scorpion (moderately wounded, 67% to hit)h m##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9========================#.#AC: 11Str: 12#.#EV: 18h dInt: 10#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7...s(((@.#Noise: ====-----  Time: 6504.4 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpionThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a scorpion (moderately wounded, 67% to hit)  You throw a boomerang. The boomerang hits the scorpion.  The scorpion is moderately wounded.h@r H...hus hw Q.sh>x 45.6 (1.2 _hz hW} hV##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9hr========================#.#AC: 11Str: 12#.#EV: 18Int: 10#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7....s**@.#Noise: ====-----  Time: 6505.6 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpionYou throw a boomerang. The boomerang hits the scorpion. _The scorpion is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)hR##########.#....# DrDolphin the Fighter#..........#....# Demonspawn of Qazlal **....#.############.## Health: 81/81 ========================#.#Magic: 9/9========================#.#AC: 11Str: 12#.#EV: 18Int: 10#.#SH:  8  Dex: 20.#######.#XL:  9 Next: 21% Place: Dungeon:7(((((((@.#Noise: ====-----  Time: 6505.6 (0.0)##########-) ClawsThrow: 3 boomerangss   scorpionThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately woundhed, 67% to hit)  You throw a boomerang.  The boomerang barely misses the scorpion.h9Fh....s..hlHhHh M\..shM46.7 (1.1 _hPhQheg Shift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)  You throw a boomerang. _The boomerang barely misses the scorpion.scratch the scorpion. Your kick misses the scorpion.  The scorpion is heavily wounded.h+h -7.6 (0.9hzl h"o  ho (_You block the scorpion's attack.hp  You barely miss the scorpion.The scorpion is heavily wounded.hp(8.5h(uh9wA _The scorpion stings you but does no damage.hx  You closely miss the scorpion.You kick the scorpion, but do no damage.The scorpion is heavily wounded.h3(9.4h hU _The scorpion barely misses you.h/=  You scratch the scorpion.  The scorpion is almost dead.h>)10.3h,BhDV _The scorpion closely misses you.h4  You closely miss the scorpion. Your kick misses the scorpion.The scorpion is almost dead.h (1.2h h U _The scorpion barely misses you.h)n  You completely miss the scorpion. Your kick misses the scorpion.The scorpion is almost dead.h,o (2.1hr hu 6 _You block the scorpion's attack.hy=The scorpion is almost dead. _You block the scorpion's attack.  You scratch the scorpion but do no damage.h*>The scorpion is almost dead.  The scorpion stings you.  You are poisoned.76==--h>W3.0Pois h5Ah/ _The scorpion poisons you!ha|  You scratch the scorpion.  You kill the scorpion!hD †  Qazlal accepts your kill.h+g4---49hAheS _You feel very sick.h( #.#.... #..#.... #.#. #.# #.# #.#h #.##.#.##......@..##hhS3-4.9 (1.0hgh9 _You feel sick. _You see here a scorpion corpse.h_IhjeQ1hefhf,hi~0=-h)jhkb69-hHlhlm,hmhqS8=huw 9.9 (5 _You start resting. You feel sick. x6hYv420.9 (6 h-xhz[ _You are no longer poisoned.hIhAhhhf,hݝ;9h@hl& ##.# #..# #.# #.# #.# #.#hڣ #.# #.#######.# #....@.†..#2.9 (2 ##hlh{h4hS ##.# #..# #. #.# #.# #.## #.# #.#######.# #..@...†..#4 ##h]Xhfh3h.hhh70h!hhh  # #. #. #.##### #.#..# #.# #.# #.# #.#######.#h #@.....†..#6 ##hHhhh? h@ 3hC hsF hrJ BhdK hK K1=hpL hR j ##........ #.#########.#######.$.....# #hjS &# #8.#######.#......†..############hS hW hZ * _Found 9 gold pieces.hh3hh+h5XhhVU2=hh,hh,h,h;3h6h ,hhBhs;4hh,hbh/,hhhD5=hgh,hhhJ,hthN6=h*hh/hh/hrhh;7hBh,hhh+hhw8=hhh8hhShhhN9=hh 80h h hf hl ,h hC? .. hQ_You start resting.h0579.0)hZ1=8.9 (30hmh)!" _HP restored.hh̙3h_hhyhBhqhХhJhhhbh ######## #.......hpA #.###### #.# #.####### #.##.$..@..# #.#61.0)#######.# #.# #.#######.#hа #......†..############h$hhphcIh[h+hO=h nhK ,h h+,hh] ## ##. #.#. #.# #.####### #.#hz #.@.....# #.#5.9 (4 #######.# #.# #.#######.#  #......†..#  h+###hhh> _You now have 324 gold pieces (gained 9).hVhw3h.hhhcnhhɗ,h>h> # #####.# #...h #.....# #.## #@# #.#8.9 (3 #.####### #.##.......# #.########.# #.# #..##......†..#hb?###########h4hAh  ##########.# #....#.@...##.####.##### #.# #.####### #.# #......h˳ N#######.# #.##.#######.##......†..############h3 h +9.9 (1hu hS hIhhڼh;h(Xhh"..hW...........#.########.# #..#...@.# #.##71.9 (2#.##### #.# h#.####### #.# #.## hNhhwh ............ ...... ... #.#   #.# #############@# #.......#.....# #.#######.##### #.# #.#######......#######.# #.##.#######.##......†..############hhy+2.9 (1hhBhF0 h1 h4 h6 hhQhhݏhhK,hbXh@....hN..#...........^..#...#...........#h..#...........##...........##...........##.......<...#   4.9 (2 #.h######.......#.....##.#######.#####h++#.#hhhO9 _Found a stone staircase leading up.h^hhh@ hAhh>,hhh #  #########.....^......#....○@.....#6#.......<...# ######.###### #.##############.##.......h$h#hK%h/u3h vhP{h^Ms.  #########...^....○..........<...######.######s   scorpion (asleep)h<0hЍ.s○°shC+7.9 (1hh[ _A scorpion comes into view.h  #Z. #. ....  #s..######## ....# ..^..# .. #.....#.. #.# #...........# #....°......# #.......<...#######.###### #.# ####### #####.# #...... Z   centaur zombie (dormant) #.....# #.##### #.##### #.#hQ ,hش .Z.s○.Zh| &8hB h&  h S_A centaur zombie comes into view.h# DrDolphin the Fighter.......# Demonspawn of Qazlal **..........Z# Health: 81/81 ========================.......# Magic: 9/9========================.......########.. AC: 11hStr: 12.....s........#.. EV: 18Int: 10......*....^..#.. SH:  8  Dex: 20#...*.......#.. XL:  9 Next: 24% Place: Dungeon:7#....@......#Noise: ====-----  Time: 6578.9 (0.0)#.....○.....#-) Claws#...........#Throw: 3 boomerangs#.......<...#######.#######.######## s   scorpion#####.##...... Z   centaur zombie#.....##.######.######.# _&mA scorpion comes into view. _A centaur zombie comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)hn# DrDolphin the Fighter...(...# Demonspawn of Qazlal **........(.Z# Health: 81/81 ========================....(..# Magic: 9/9========================.....(.########.. AC: 11Str: 12.....(........#.. EV: 18Int: 10hl......(....^..#.. SH:  8  Dex: 20#...(.......#.. XL:  9 Next: 24% Place: Dungeon:7#....@......#Noise: ====-----  Time: 6578.9 (0.0)#.....○.....#-) Claws#...........#Throw: 3 boomerangs#.......<...#######.#######.######## s   scorpion#####.##...... Z   centaur zombie#.....##.######.######.#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle0;2HShift-Dir - straight lineAim: a scorpion (67% to hit)  You throw a boomerang.  The boomerang closely misses the scorpion.hKK....s..hM,h?O,hTtZ.Z.s§°Z   killer bee zombieZ   centaur zombiehkU.80.0 (1.1hYh[  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (67% to hit)  You throw a boomerang.  The boomerang closely misses the scorpion. _A killer bee zombie comes into view.h} # DrDolphin the Fighter...Z...# Demonspawn of Qazlal **...........# Health: 81/81 ========================.......# Magic: 9/9========================......Z########.. AC: 11Str: 12..............#.. EV: 18Int: 10......s....^..#.. SH:  8  Dex: 20#...*.......#.. XL:  9 Next: 24% Place: Dungeon:7#....@§.....#Noise: ====-----  Time: 6580.0 (0.0)#.....°.....#-) Claws#.......hݠ O....#Throw: 3 boomerangs#.......<...#######.#######.######## s   scorpion#####.##...... Z   killer bee zombie#.....##.##### Z   centaur zombie#.######.#The boomerang closely misses the scorpion. _A killer bee zombie comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (umbra, 67% to hit)h@u .s.*§h.s*.Aim: a scorpion (umbra, 67% to hit)h;# DrDolphin the Fighter...Z...# Demonspawn of Qazlal **...........# Health: 81/81 ========================.......# Magic: 9/9========================......Z########.. AC: 11Str: 12..............#.. EV: 18Int: 10h......s....^..#.. SH:  8  Dex: 20#...(.......#.. XL:  9 Next: 24% Place: Dungeon:7#....@§.....#Noise: ====-----  Time: 6580.0 (0.0)#.....°.....#-) Claws#...........#Throw: 3 boomerangs#.......<...#######.#######.######## s   scorpion#####.##...... Z   killer bee zombie#.....##.##### Z   centaur zombie#.######.#Throw: 3 boomerangsPress: ? - help, %40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (umbra, 67% to hit)  You throw a boomerang. The boomerang hits the scorpion!  The scorpion is heavily wounded.hh8.hjhkhkhkh8lhrrJ.Z..hrZ.s○.ht+1.2 (1.2 hDt _hLzh|h.......#.. #.. #....Z..########.........Z.......# ......^..# . #....s......# .. #...○.§.....#  #.....@.....# #.# #.<...# ######.###### #.# #############.# #.......#.....# #.#######.##### hd#.# #.#######h,hh.Z.Z.sh],20h2'§hU _The scorpion barely misses you.h#########...Z..........Z...^ #......... ○s§ ....<#####.##### #.# ############...........########## #####......hhBhh<...Z°.Zsh&3hhh8B%#########..........^ #...Z..... °.Z ..s..<#####.##### #.# ############...........########## #####......######hEhFFhFhG[  The killer bee zombie is engulfed in freezing vapours.hkO...ZZs hP&4hVhXG _The centaur zombie is engulfed in a thunderstorm.h@########..........^ #. ° .ZZ.s..<######@###### #.# ############.......h?....################......###### #.######hBhh#h}h ....ZZshr &5hh>h........^ #...# #..# #....##......Z....##....Zs.<...#######.###### #@# ############...........################......###### #.######.....†.hhU  The killer bee zombie attacks as it pursues you!hh6h3u..ZZsh&6hNU _You block the killer bee zombie's attack.hz 4hj h. h$\^ #.....# ........... ..................ZZ<#####s##### #.# ############.......#....#######.#### ######......h}###### #.######.....†.#########hhh".Zs7h)h[+h7y  You claw the scorpion!  You kill the scorpion!h9,h@.ZZZ   killer bee zombieZ   centaurhD578.1 (0.9hJhMO _Qazlal accepts your kill.hC8  You claw the killer bee zombie! Your kick misses the killer bee zombie.The killer bee zombie is moderately damaged.The killer bee zombie misses you.hD(9.0hIhK? _You block the killer bee zombie's attack.h  You scratch the killer bee zombie.  The killer bee zombie is heavily damaged.h&9hh.? _You block the killer bee zombie's attack.hk &  hl hYou claw the killer bee zombie!  You destroy the killer bee zombie!hSn h2t .ZZ   centaurhw )90.8h| h O _Qazlal accepts your kill.hE+  You claw the centaur zombie!  You destroy the centaur zombie!h1C.hY5081.7h-9h;O _Qazlal accepts your kill.h3M......^..#..........................................<...######.######  ############......#.....hW######.######.#h~ h -2.7 (1.0h h*h h3hhhh,hzhhhu   # .########h4u ...# .....^..#.. #....#.. #...........# #...........# #...........#h#....@.○<...# 4.7 (2######.######  #.# # #####.#h- #...... #.....# #.##### #.##### #.# #.####### #.##.......# #.########.# #.#hhh:h{ h) 3hI hV ,h ,h ,h{ h h ,hv h  .......  ...#   .#   ..########  ....#  ..h ^..# #...# #...# #☼@.........#7.7 (3 #...........##.......<...#  ######.###### #.#  #####.# #... #.....# #.##h  #.##### #.# #.####### #.#h hAhhh2hYhh>hh hV h6 h9 _Found 7 gold pieces.h3h hfht,hh4 .....?~~~~~~........≈~≈≈..$.P ....# ..........# ..........#######.............@§.....^600h ######°○.........#°..........##...........##.......<...#. hV!h%G°○h'g _Found a scroll labelled LIOMISH KURINN.hIhh #######P.5~~...?~~~~~~.#.≈~≈≈..$.P..#.# ########..........#.........§.....^..########°○.# #....# #°...# #.....#5   white imp (asleep) #.......<...#######.###### #.# ###h( 0  A white imp comes into view.h6-:  The white imp shouts!h4. Z~~z5.○.z   wight (wandering)h545   white impZ   howler monkey zombie (wandering)  A wight comes into view. It is wielding a +2 war axe.h9+1.7 (1h,@K§○hLg _A howler monkey zombie comes into view.hǩ+DrDolphin the Fighter#######PZ~~z...Demonspawn of Qazlal **..........?~5~~~~.#Health: 81/81 ========================........*~≈≈..Magic: 9/9========================..$.....*..P.AC: 11Str: 12.......*...#EV: 18Int: 10.......*...#SH:  8  Dex: 20.......*...########hުiXL:  9 Next: 28% Place: Dungeon:7.......@..........#Noise: ====-----  Time: 6601.7 (0.0).........§.....^..#-) Claws#######.○.........#Throw: 3 boomerangs#...........##...........##...........#z   wight (wandering)#.......<...#5   white imp######.######Z   howler monkey zombie (wandering)#.####A wight comes into view. It is wielding a +2 war axe. _A howler monkey zombie comes into view.Throw: 3 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (67% to hit)hW4DrDolphin the Fighter#######PZ~~z...Demonspawn of Qazlal **..........?~(~~~~.#Health: 81/81 ========================........(~≈≈..Magic: 9/9========================..$.....(..P.AC: 11Str: 12.......(...#EV: 18Int: 10.......(...#SH:  8  Dex: 20.......(...########XL:  9 Next: 28% Place: Dungeon:7.......@..........#hYNoise: ====-----  Time: 6601.7 (0.0).........§.....^..#-) Claws#######.○.........#Throw: 3 boomerangs#...........##...........##...........#z   wight#.......<...#5   white imp######.######Z   howler monkey zombie#.####Shift-Dir - straight lineAim: a white imp (67% to hit)  You throw a boomerang.  The boomerang barely misses the white imp.The boomerang hits the howler monkey zombie.  The howler monkey zombie is lightly damaged.hZ~~z5≈....○h,h.hh]..~z~Z~~z5§°z 2 wights (1 wandering)h-2.8 (1.1h]7°h9  Aim: a white imp (67% to hit)  You throw a boomerang.  The boomerang barely misses the white imp.The boomerang hits the howler monkey zombie.howler monkey zombie is lightly damaged _A wight comes into view. It is wielding a +2 long sword.h$ DrDolphin the Fighter#######P.~z~...Demonspawn of Qazlal **..........?Z~~z~~.#Health: 81/81 ========================.......5≈~≈≈..Magic: 9/9h\% ========================..$....*...P.AC: 11Str: 12.......*...#EV: 18Int: 10.......*...#SH:  8  Dex: 20.......*...########XL:  9 Next: 28% Place: Dungeon:7.......@..........#Noise: ====-----  Time: 6602.8 (0.0).........§.....^..#-) Claws#######.°.........#Throw: 3 boomerangs#...........#h% 3#...........##...........#zz 2 wights (1 wandering)#.......<...#5   white imp######.######Z   howler monkey zombie#.####The howler monkey zombie is lightly damaged. _A wight comes into view. It is wielding a +2 long sword.Throw: 3 boomerangshU& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (67% to hit)hcDrDolphin the Fighter#######P.~z~...Demonspawn of Qazlal **..........?Z~~z~~.#Health: 81/81 ========================.......(≈~≈≈..Magic: 9/9========================..$....(...P.AC: 11Str: 12.......(...#EV: 18Int: 10.......(...#SH:  8  Dex: 20.......(...########XL:  9 Next: 28% Place: Dungeon:7.......@..........#Noise: ====-----  Time: 6602.8 (0.0)hdA.........§.....^..#-) Claws#######.°.........#Throw: 3 boomerangs#...........##...........##...........#zz 2 wights#.......<...#5   white imp######.######Z   howler monkey zombie#.####Shift-Dir - straight lineAim: a white imp (67% to hit)  You throw a boomerang.  The boomerang closely misses the white imp.The boomerang hits the howler monkey zombie.  The howler monkey zombie is moderately damaged.hgz5....h^,h~Z5○..h543.9 (1.1 _hhh* DrDolphin the Fighter#######P.~z~...Demonspawn of Qazlal **..........?~~~z~~.#Health: 81/81 ========================.......Z≈~≈≈..Magic: 9/9========================..$....5...P.AC: 11Str: 12.......*...#EV: 18h+ qInt: 10.......*...#SH:  8  Dex: 20......○*...########XL:  9 Next: 28% Place: Dungeon:7.......@..........#Noise: ====-----  Time: 6603.9 (0.0)...............^..#-) Claws#######...........#Throw: 3 boomerangs#...........##...........##...........#zz 2 wights#.......<...#h+ 5   white imp######.######Z   howler monkey zombie#.####The boomerang hits the howler monkey zombie. _The howler monkey zombie is moderately damaged.Throw: 3 boomerangshN, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (67% to hit)hw %DrDolphin the Fighter#######P.~z~...Demonspawn of Qazlal **..........?~~~z~~.#Health: 81/81 ========================.......Z≈~≈≈..Magic: 9/9========================..$....5...P.AC: 11Str: 12.......(...#EV: 18Int: 10.......(...#SH:  8  Dex: 20h [......○(...########XL:  9 Next: 28% Place: Dungeon:7.......@..........#Noise: ====-----  Time: 6603.9 (0.0)...............^..#-) Claws#######...........#Throw: 3 boomerangs#...........##...........##...........#zz 2 wights#.......<...#5   white imp######.######Z   howler monkey zombie#.####Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (67% to hit)  You throw a boomerang.  The boomerang hits the white imp but does no damage.h܎ R...h hѲ M****Shift-Dir - straight lineAim: a white imp (67% to hit)  You throw a boomerang.  The boomerang hits the white imp but does no damage.  The white imp gestures at you.block the puff of frost... and reflect it back!h/ h0 ,h?: ~.≈zZ...@h: -5.0 (1.1hB hmE hM tDrDolphin the Fighter#######P.~~~...Demonspawn of Qazlal **..........?~~~z~~.#Health: 81/81 ========================........≈z≈≈..Magic: 9/9hBN p========================..$....5Z..P.AC: 11Str: 12...........#EV: 18Int: 10...........#SH:  8  Dex: 20......○....########XL:  9 Next: 28% Place: Dungeon:7hN .......@..........#Noise: ====-----  Time: 6605.0 (1.1)...............^..#-) Claws#######...........#hN NThrow: 3 boomerangs#...........##...........##...........#zz 2 wightshN #.......<...#5   white imp######.######Z   howler monkey zombie#.#h O ###Aim: a white imp (67% to hit)  You throw a boomerang.  The boomerang hits the white imp but does no damage.  hRO The white imp gestures at you.You block the puff of frost... and reflect it back! _The puff of frost hits the white imp. The white imp completely resists.hK#######P.~~~.........?~~~z~~.# ..≈z≈≈.. ..$....5Z..P. ...........# .# ......○....########............# .^..# #######.....#  #.# #...##...##.<...# ######.######  #.# #########.# #...hh0,huhz~~.zZ5°○h9,60hshh......?~~z~~~.# ..≈~≈≈.. ..$.....z..P. .......Z5..# ....# ......°....########............# .^..# #######..#  #....h# #.# #..##.<.#######.######    wight #.# ##########.# #....#.....# #.###hhh! h h~..zZ5h&7hhh~ u..≈~≈≈.. ..$..P. ........z..# .Z...# ......°..5.########.............# hL ..^..# .#######..○..# . #.# #.# #.# #.<#######.###### #.# ###########.# #.....h #.....# #.#####.##### #.#hM hه hI h ...z..Z.5°h' &8h h h? r..$..P. #....# #.z.# #.Z..########...h@ '5........# .......^..# .#######..°..# . #....#  #.# #.# #.<...# ######.###### #.# ############.# #......#.....# #.######.##### #.# #.#######hC ,heD hH ...zZ.5...hH (☼hAI &9h4M ;☼hN h....# #..# #.z########....Z.........# ..5.....^..# .hf#######...........# ..  #.#  #.# #.# #.......<...# ######.######  #.# #############.# #.......#.....# #.#######.##### #.# #.####### #.# #.......h,h,i....zZ§h'10h9§hjh#########...z......Z5.....^#######.........   §○<#####.##### #.# ############...........########## #####......######hhhHh}....zZ5hٹ&1hhh~ f#######..........z...^#######.Z5......  #... §○..<######@###### #.# ############...........################......###### #.######hV h܀ hw hȇ .....zZ5°hs &2h 9°h h| ........^#######.....z.....#  #..Z5.......# #.....§.....##.....°.....##.......<...#######.###### #@# ############...........################......h ###### #.######.....†.h hbhv...z5.h~&3h'§h=hli ..................#... DrDolphin the Fighter...............^..#... Demonspawn of Qazlal **....#######...........#.. Health: 81/81 ========================#..Z..z.....#Magic: 9/9========================#...5.§.....#AC: 11Str: 12#....*......#EV: 18Int: 10#....*..<...#SH:  8  Dex: 20######*######XL:  9 Next: 28% Place: Dungeon:7#@######### Noise: ====-----  Time: 6613.0 (0.0)#####.##....... -) Claws#.....##.######hj Throw: 3 boomerangs#.######.##.####### #.##.......# #.#z   wight#######.# #.#5   white imp#.#######.#Z   howler monkey zombie#......†..#You block the puff of frost... and reflect it back! _The puff of frost hits the white imp. The white imp completely resists.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (67% to hit)hz5.*.*.*ight, wielding a +2 war axe and wearing a +0 robe (67% to hit)ht  ..................#... DrDolphin the Fighter...............^..#... Demonspawn of Qazlal **....#######...........#.. Health: 81/81 ========================#..Z..z.....#Magic: 9/9========================#...5.(.....#AC: 11Str: 12#.....(.....#EV: 18Int: 10#.....(.<...#SH:  8  Dex: 20######(######XL:  9 Next: 28% Place: Dungeon:7#@#h ;######## Noise: ====-----  Time: 6613.0 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#z   wight#######.# #.#5   white imp#.#######.#Z   howler monkey zombie#......†..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 war axe and wearing a +0 robe (67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is lightly damaged.hg k§...hr hx #***Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linhx ;e  Aim: a wight, wielding a +2 war axe and wearing a +0 robe (67% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is lightly damaged.  The white imp gestures at you.h hG ,h he h z.....z.5...z 2 wightsh, !h [0-4.2 (1.2h h 1 _The puff of frost hits you.h! ..................#... DrDolphin the Fighter........z......^..#... Demonspawn of Qazlal **....#######...........#.. Health: 80/81 =======================-#...........#Magic: 9/9========================#....z......#AC: 11Str: 12#...5*......#EV: 18Int: 10#.....*.<...#SH:  8  Dex: 20######*######XL:  9 Next: 28% Place: Dungeon:7#@######### Noise: ====-----  Time: 6614.2 (0.0)#####.##....... -) Claws#.....##.###### Throwh": 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..# _The puff of frost hits you.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 war axe and wearing a +0 robe (lightly damaged, 67%to hit)htMm z.*.hƳz*.*Aim: a wight, wielding a +2 war axe and wearing a +0 robe (lightly damaged, 67%to hit)hfJ ..................#h{m... DrDolphin the Fighter........z.(....^..#... Demonspawn of Qazlal **....#######...(.......#.. Health: 80/81 =======================-#....(......#Magic: 9/9========================#....(......#AC: 11Str: 12#...5(......#EV: 18Int: 10#.....(.<...#SH:  8  Dex: 20######(######XL:  9 Next: 28% Place: Dungeon:7#@#h.*######## Noise: ====-----  Time: 6614.2 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..# _The puff of frost hits you.  hzThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 war axe and wearing a +0 robe (lightly damaged, 67%to hit)hKj ...z...hl  You throw a boomerang. The boomerang barely misses the wight.hm hn ht .z...z5hu 45.3 (1.1 _h| h~ hN ..................#... DrDolphin the Fighter...............^..#... Demonspawn of Qazlal **....#######..z........#.. Health: 80/81 =======================-#...........#Magic: 9/9========================#...........#AC: 11Str: 12hqP#.....z.....#EV: 18Int: 10#....5*.<...#SH:  8  Dex: 20######*######XL:  9 Next: 28% Place: Dungeon:7#@######### Noise: ====-----  Time: 6615.3 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..# _You throw a boomerang. The boomerang barely misses the wight.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Po39;49ma wight, wielding a +2 war axe and wearing a +0 robe (lightly damaged, 67%to hit)hl z5.hite imp (umbra, 67% to hit)h}F ..................#... DrDolphin the Fighter...............^..#... Demonspawn of Qazlal **....#######..z........#.. Health: 80/81 =======================-#...........#Magic: 9/9========================#...........#hAC: 11Str: 12#.....z.....#EV: 18Int: 10#....5..<...#SH:  8  Dex: 20######(######XL:  9 Next: 28% Place: Dungeon:7#@######### Noise: ====-----  Time: 6615.3 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: /7ma white imp (umbra, 67% to hit)  You throw a boomerang. The boomerang hits the white imp!  The white imp is severely wounded.h8.hԝh]hNz.z.zhC **Shift-Dir - straight lineAim: a white imp (umbra, 67% to hit)  You throw a boomerang. The boomerang hits the white imp!  The white imp is severely wounded.hMxThe white imp gestures at you.You block the puff of frost... and reflect it back!h 3H.@h3#1h48=6.4 (1.1h0=s _The puff of frost hits the white imp. The white imp completely resists.h"  ..................#... DrDolphin the Fighter...............^..#... Demonspawn of Qazlal **....#######...........#.. Health: 81/81 ========================#..z........#Magic: 9/9========================#...........#AC: 11Str: 12#...........#EV: 18h6$ Int: 10#....5z.<...#SH:  8  Dex: 20######*######XL:  9 Next: 28% Place: Dungeon:7#@######### Noise: ====-----  Time: 6616.4 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..#You block the puff of frost... and reflect it back! _The puff of frost hits the white imp. The white imp completely resists.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, umbra, 6h$ 7% to hit)h  ..................#... DrDolphin the Fighter............(..^..#... Demonspawn of Qazlal **....#######.....(.....#.. Health: 81/81 ========================#..z..(.....#Magic: 9/9========================#.....(.....#AC: 11Str: 12#.....(.....#EV: 18Int: 10#....5(.<...#SH:  8  Dex: 20######(######XL:  9 Next: 28% Place: Dungeon:7#@#h ######## Noise: ====-----  Time: 6616.4 (0.0)#####.##....... -) Claws#.....##.###### Throw: 3 boomerangs#.######.##.####### #.##.......# #.#zz 2 wights#######.# #.#5   white imp#.#######.##......†..#You block the puff of frost... and reflect it back! _The puff of frost hits the white imp. The white imp completely resists.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, umbra, 67% to hit)hft.....z.hh _The puff of frost hits the white imp. The white imp completely resists.  Throw: 3 boomerangs  h]iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (severely wounded, umbra, 67% to hit)  You throw a boomerang. The boomerang barely misses the wight.hjhjhp.z.5zhq+7.5 (1.1 hq _hwh yh]  You scratch the wight. You kick the wight, but do no damage.The wight is moderately damaged.hbB  You block the wight's attack.hi.zZZ   howler monkey zombiehbj-8.4 (0.9hphso _The white imp summons a swarm of flies.hse  You scratch the wight but do no damage.The wight is moderately damaged.hf hm GZzhcn (9.3ht hw S _The wight closely misses you.hu  You claw the wight! Your kick misses the wight.The wight is severely damaged.h1.h)20.2hnhR _The wight barely misses you.h}k  You barely miss the wight. Your kick misses the wight.The wight is severely damaged.hbl(1.1hrht< _The wight hits you but does no damage.hK  You completely miss the wight.The wight is severely damaged.h@M(2.0hShiUV _The wight completely misses you.h2g v  You claw the wight!  You destroy the wight!hi hi h s 6 Z   wightZ   howler monkey zombie  Qazlal accepts your kill.hv /319hk| h c _The white imp spits at you.hw  You barely miss the wight. Your kick misses the wight.ha(3.8hڇhW3 _You block the wight's attack.h[hN(4.7hh{ _You scratch the wight but do no damage. You block the wight's attack.h  _You block the wight's attack. _You scratch the wight but do no damage. You block the wight's attack.  You barely miss the wight. You kick the wight, but do no damage.You claw the wight.  The wight is moderately damaged.  The wight hits you with a +2 long sword!hP: 73/79 (81)--5.6Drainh$h& h'a_You partially resist. You feel drained.h  You claw the wight!  The wight is almost destroyed.h'6.5h h3 _You block the wight's attack.h  You barely miss the wight. You kick the wight, but do no damage.You claw the wight.  You destroy the wight!hhA.Z5   white impZ   howler monkey zombieh 80---47.4 _Qazlal accepts your kill.h{h@i _Your Throwing skill increases to level 4!h  You completely miss the howler monkey zombie.Your kick misses the howler monkey zombie.The howler monkey zombie is moderately damaged.hԀ U4=8.3h h B _You block the howler monkey zombie's attack.h!  You scratch the howler monkey zombie. You kick the howler monkey zombie.  The howler monkey zombie is heavily damaged.h'9.2h1hZ _The howler monkey zombie misses you.h  You scratch the howler monkey zombie but do no damage.You kick the howler monkey zombie.hSZZ5h(30.1hhl _The howler monkey zombie is heavily damaged.h  You scratch the white imp but do no damage.You kick the white imp.  You kill the white imp!h)Z   howler monkey zombieh *ealth: 74/81 -1.0 _Qazlal accepts your kill. You can now give life to nearby clouds. _Your life force feels restored.h #######.........^..#.#######..#..#....##...........##...........##.....Z.<...#######@######  ###########..........######### ######......#######.# #######h 7○h0 #5h 8=2.0 (1.0h hn _The howler monkey zombie completely misses you. _Items here: )) [[.h ........^.######....#.....@°<...#######)######  ############.##.......h0 5.hX ^6=4.8 (1.0hF h hb Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-22%  b - Elemental Force5 MP, Piety--65% [?] toggle between ability selection and description.hH&h,h3" ...........### DrDolphin the Fighter...........########... Demonspawn of Qazlal ***.....................#... Health: 76/81 ======================--h 5d...............^..#... Magic: 9/9========================#######...........#.. AC: 11Str: 12#...........#EV: 18Int: 10#...........#SH:  8  Dex: 20#...........#XL:  9 Next: 35% Place: Dungeon:7#.....@.<...#Noise: ====-----  Time: 6634.8 (0.0)######)######-) Claws#.######### Throw: 3 boomerangs#####.##.......h5#.....##.#######.######.##.####### #.##.......# #.########.# #.#You scratch the howler monkey zombie. You kick the howler monkey zombie.  The howler monkey zombie is almost destroyed. _The howler monkey zombie completely misses you.h6You claw the howler monkey zombie!  You destroy the howler monkey zombie! _Qazlal accepts your kill.h=P  Okay, then.h>h,Ch|E. _h< h h hf h hP : _hٷ h hI hC h h h %7h& h ht h h h - ..$........P.  ...........#   ...#  h A ....########  .........# .......^..########....# #....# #.@.........#8.8 (4 #...........##.......<...# h  ######)###### #.#  #####.# #... #.....# #.## #.##### #.#h s #.####### #.#hk h hy hh3hh,h$,hnhK8=hRh+hIhhchh,hhg #######P.~~~... #?~~~~~~.# #≈~≈≈.. #..$........P.  #..#  #...# h' #....#########.....○...##.....@..^..#42########.§...# #...........# #...........##...........# #.......<...#h| ######)###### #.# #  #####.# # h:§hhK> h?  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% hQ@ a - Upheaval3 MP, Piety-22%  b - Elemental Force5 MP, Piety--65% [?] toggle between ability selection and description.h& h1- hh5 #######P.~~~...DrDolphin the Fighter#......?~~~~~~.#Demonspawn of Qazlal ***...#........≈~≈≈..Health: 78/81 =======================-h6 #..$........P.Magic: 9/9========================#...........#AC: 11Str: 12#...........#EV: 18Int: 10#...........########SH:  8  Dex: 20#.....○............#XL:  9 Next: 35% Place: Dungeon:7h6 #.....@.........^..#Noise: ====-----  Time: 6642.8 (0.0)########.§.........#-) Claws#...........#Throw: 3 boomerangs#...........##...........##.......<...#######)#######.## #####.## The howler monkey zombie is almost destroyed. h7 M_The howler monkey zombie completely misses you.You claw the howler monkey zombie!  You destroy the howler monkey zombie! _Qazlal accepts your kill. _Okay, then.hb= P  Okay, then.h#> hTD (§h G . _hh-& Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-h22%  b - Elemental Force5 MP, Piety--65% [?] toggle between ability selection and description.hz h1#######P.~~~...DrDolphin the Fighter#......?~~~~~~.#Demonspawn of Qazlal ***...#........≈~≈≈..h1Health: 78/81 =======================-#..$........P.Magic: 9/9========================#...........#AC: 11Str: 12#...........#EV: 18Int: 10#...........########SH:  8  Dex: 20#.....○............#XL:  9 Next: 35% Place: Dungeon:7#.....@.........^..#hNoise: ====-----  Time: 6642.8 (0.0)########.§.........#-) Claws#...........#Throw: 3 boomerangs#...........##...........##.......<...#######)######h#.## #####.##  _The howler monkey zombie completely misses you.You claw the howler monkey zombie!  You destroy the howler monkey zombie! _Qazlal accepts your kill. _Okay, then. _Okay, then.hP  Okay, then.h<h hj. _hDIhӺhh],9 _h,hc,hhBhhhhhh80hhhB,hehLhhh. .. .~~~ ########P.~~~... #?~~~~~~.# hW #........≈~≈≈..  #..@.P. 8.8 (6 #...........# #.....# #...........#########..................##...............^..#########...........##...........hL #...........hhh> _You now have 331 gold pieces (gained 7).h3hhhhiK1=h,hF h h hhhhh4h,h8h !J _Found an escape hatch in the ceiling.h#O=h@-k.....##.# #...##.#  ......#  .~~~~.# ########P.~~~... #......@~~~~~~.# 53.8 (5#........≈~≈≈.. #...........P.< #...........####...........##...........#########..................##...............^..#########....#h1h4p _k - 3 scrolls labelled LIOMISH KURINN (gained 1)h%3hhhh6h,hh4hh@hr  You enter the shallow water.  Moving in this stuff is going to be slow.h-?Water hh h _Found an amethyst potion.hh*h*h .. ....... !. ... .. h .##.# .# #...##.# #......# #.~~~~.###########P.~~~.....# #.......~~~@~~.# 8.4 (4.6h! 0#........≈~≈≈..## #...........P.<..# #....####.# #....# ..#....######## . #..........# .hk ] #.......^..# . ########....# . h h<hh+9Ih:h?h@hBhD4 _Found 5 stones.hH3hJhMMh{R>hThZa .....>  #.... .### #..⌠. ⌠(.... ..........!. ... .....##.# .# h[ #...##.#  #..@..63.2 (4.8 #.~~~~.###.# ########P.~~~.....# #.......~~~~~~.### #........≈~≈≈..## #.P.<..# #####.# ## ... #...........########hs\h@ah dA _Found a staircase to the Ecumenical Temple.h h h h hU  ....... .....>...O #........#.### #..⌠...⌠(#.... .......h t....!. ......#...##.# .# #.@.##.# #......#  #.~~~~.###.# ########P.~~~.....# #.......~~~~~~.### #........≈~≈≈..#O   ogre (asleep)hn  #...........P.<..# #.....####.# #.# ...h 0 0.0  h bAn ogre comes into view. It is wielding a +0 giant club.h .OO4.2 (1hC h] & _The ogre shouts!hqDrDolphin the Fighter.......hrDemonspawn of Qazlal ***........>...Health: 81/81 ========================. #........Magic: 9/9========================#O### #..⌠...⌠(AC: 11Str: 12#.*.. .......EV: 18Int: 10...**. ......SH:  8  Dex: 20#..*##.# .#XL:  9 Next: 35% Place: Dungeon:7#*@.##.#Noise: ====-----  Time: 6664.2 (0.0)#......#-) Claws#.~~~~.###.#Throw: 3 boomerangsh\sk########P.~~~.....##.......~~~~~~.####........≈~≈≈..##O   ogre#...........P.<..##...........####.##...........# ...An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehsPAim: an ogre, wielding a +0 giant club (80% to hit)h(0DrDolphin the Fighter.......Demonspawn of Qazlal ***........>...Health: 81/81 ========================. #........Magic: 9/9========================h)h#O### #..⌠...⌠(AC: 11Str: 12#.(.. .......EV: 18Int: 10...((. ......SH:  8  Dex: 20#..(##.# .#XL:  9 Next: 35% Place: Dungeon:7#(@.##.#Noise: ====-----  Time: 6664.2 (0.0)#......#-) Claws#.~~~~.###.#Throw: 3 boomerangs########P.~~~.....#h*#.......~~~~~~.####........≈~≈≈..##O   ogre#...........P.<..##...........####.##...........# ...Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (80% to hit)  h+VYou throw a boomerang. The boomerang hits the ogre.  The ogre is lightly wounded.h r..!..h۷hhKhh.OZZ   unseen horror zombie (wandering)hO-5.3 (1.1hh  h.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (80% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is lightly wounded. _An unseen horror zombie comes into view.h DrDolphin the Fighter.......Demonspawn of Qazlal ***........>...Health: 81/81 ========================. #........Magic: 9/9========================#.### #..⌠...⌠(AC: 11Str: 12#OZ.. .......EV: 18Int: 10..**!. ......SH:  8  Dex: 20#.**##.# .#h XL:  9 Next: 35% Place: Dungeon:7#*@.##.#Noise: ====-----  Time: 6665.3 (0.0)#......#-) Claws#.~~~~.###.#Throw: 3 boomerangs########P.~~~.....##.......~~~~~~.####........≈~≈≈..##O   ogre#...........P.<..#Z   unseen horror zombie (wandering)#...........####.##...........# ...The ogre is lightly wounded. _An unseen horror zombie comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 80% to hit)h OZ.**.unseen horror zombie (wandering, hasn't noticed you, 83% to hit)h}OZ**!*ogre, wielding a +0 giant club (lightly wounded, 80hRDrDolphin the Fighter.......Demonspawn of Qazlal ***........>...Health: 81/81 ========================. #........Magic: 9/9========================#.### #..⌠...⌠(AC: 11Str: 12#OZ.. .......EV: 18Int: 10..((!. ......SH:  8  Dex: 20#.((##.# .#XL:  9 Next: 35% Place: Dungeon:7#(@.##.#Noise: ====-----  Time: 6665.3 (0.0)#......#-) Claws#.~~~~.###.#THThrow: 3 boomerangs########P.~~~.....##.......~~~~~~.####........≈~≈≈..##O   ogre#...........P.<..#Z   unseen horror zombie#...........####.##...........# ...Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 80% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is moderately wounded.hjZ.....h)h6,hnhhko..OZ○o   orc (wandering)Z   unseen horror zombieh-6.4 (1.1h h+  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 80% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is moderately wounded. _An orc comes into view. It is wielding a +0 hand axe.hhcAn unseen horror zombie. A corpse raised to undeath by necromancy. Max HP: ~59Will: +AC: +EV: +  rF: ...  rC: ++.rPois: ∞rNeg: ∞h6FrElec: . Threat: High Class: Undead Size: Medium Int: Mindless Regen: None Speed: 280% (normally travels faster than you) You have about 85% to hit with your claws and 84% to hit with your kick and off-hand claw. It has about 26% to hit you. Attack Max Damage Hit 9 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. [!]: Description|Quotehh/'KDrDolphin the Fighter.......Demonspawn of Qazlal ***........>...Health: 81/81 ========================o #........Magic: 9/9========================#.### #..⌠...⌠(AC: 11Str: 12h(#.... .......EV: 18Int: 10..O.!. ......SH:  8  Dex: 20#..Z##.# .#XL:  9 Next: 35% Place: Dungeon:7#.@○##.#Noise: ====-----  Time: 6666.4 (1.1)#......#-) Claws#.~~~~.###.#Throw: 3 boomerangs########P.~~~.....##.......~~~~~~.####........≈~≈≈..##O   ogre#...........P.<..#o   orc (wandering)#...........)G0m####.#Z   unseen horror zombie#...........# ...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 80% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is moderately wounded. _An orc comes into view. It is wielding a +0 hand axe.h-h/h5  .......# .....>...Zo #........ #.#####..⌠...⌠(#..... ........O.!. ...... #..Z##.# .# #@.○##.# #......# #.~~~~.###.# ##P.~~~..# #.......~~~~~~.## #........≈~≈≈..## #...........P.<..# #...........####.# #.# ...Z   howler monkey zombie (wandering)h  A howler monkey zombie comes into view.The orc shouts!hm ,hM* .Zo.OoZh+ ,70h3 h5  h|6 ^_The unseen horror zombie barely misses you. x3hY  You claw the unseen horror zombie!  The unseen horror zombie is lightly damaged.  The unseen horror zombie hits you but does no damage.hZ,h<\Q  You block the unseen horror zombie's attack.hd)o.Zo.O○§o 2 orcs (1 wandering)h]e-8.3 (0.9hk:§hqxq _An orc comes into view. It is wielding a +0 club.hdFAn orc comes into view. It is wielding a +0 club.The orc shouts!  You claw the unseen horror zombie!  The unseen horror zombie is moderately damaged.  The unseen horror zombie hits you but does no damage.hjhk,ht.o.Zo!O.°ohuQ 9.2h~hb _The unseen horror zombie closely misses you.hq ☼unseen horror zombie hits you but does no damage. _The unseen horror zombie closely misses you.You barely miss the unseen horror zombie.kick the unseen horror zombie.  The unseen horror zombie is moderately damaged.  You block the unseen horror zombie's attack.h s )70.1hz h} b _The unseen horror zombie closely misses you.hɐ  You claw the unseen horror zombie! You kick the unseen horror zombie.  The unseen horror zombie is heavily damaged.hhhhOha.o.Z!ZoO○.h*(1.0hhh _The unseen horror zombie completely misses you. x2hS  You scratch the ogre. You kick the ogre, but do no damage.Your off-hand claw misses the ogre.h7Th[.o.Z○.h\&9hc:○hAf_ _The ogre is moderately wounded.hS  You scratch the ogre.  The ogre is heavily wounded.h,U ,h] {.ooZ°hm^ (2.8he 9°hOi R _The ogre closely misses you.h>  You claw the ogre! You kick the ogre. You claw the ogre.  You kill the ogre!hAhB^  Qazlal accepts your kill.hnCh I{Zo.Z°oo 2 orcsZ   unseen horror zombie  howler monkey zombiehL093.7hQhSZ _The unseen horror zombie misses you.h Qazlal accepts your kill.unseen horror zombie misses you.scratch the unseen horror zombikick the unseen horror zombie.  The unseen horror zombie is heavily damaged.The unseen horror zombie misses you.  You block the unseen horror zombie's attack.h q  The unseen horror zombie closely misses you.h h o.Zo.o.o 3 orcs (1 wandering)h (4.6h h q _An orc comes into view. It is wielding a +0 club.h;The unseen horror zombie closely misses you. _An orc comes into view. It is wielding a +0 club.The orc shouts!claw the unseen horror zombie! You kick the unseen horror zombie.  The unseen horror zombie is almost destroyed.  You hear a shout!h*hl  The unseen horror zombie misses you. x2hhhR2oo.Zo☼o   orc wizardooo 3 orcsh  unseen horror zombieZ   howler monkey zombiehW(5.5h;☼hz _An orc wizard comes into view. It is wielding a +0 dagger.hgo  You claw the unseen horror zombie!  You destroy the unseen horror zombie!h7r hr hEs hs hMt h} .oo!☼○  howler monkey zombieh< 1436.4h :☼h O _Qazlal accepts your kill.hjh:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          h} b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c * Throwing   4.7   5.9  -1           j - Invocations   0.0   0.6  +3       k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2  h e - Dodging   7.3   4.8  -1 +4     f - Shields   0.0   1.2  -1      hX g - Stealth   0.0   1.0   0              h,            hi                                h    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  hB[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsho] he hn .DrDolphin the Fighter.......Demonspawn of Qazlal ***...#.....>...h3p Health: 81/81 ========================.o #........Magic: 9/9========================#o#####..⌠...⌠(AC: 11Str: 12##..... .......EV: 18Int: 10.....!o ......SH:  8  Dex: 20#.oZ##.# .#XL:  9 Next: 43% Place: Dungeon:7#@☼.##.#Noise: ====-----  Time: 6676.4 (0.0)#○.....#-) Claws#.~~~~.###.#Throw: 3 boomerangs########P.~~~.....##.......~~~~~~.####........≈~≈≈h| ;[39;49m..##o   orc wizard#...........P.<..#ooo 3 orcs#...........####.#Z   howler monkey zombie#...........# ...You hear a shout!  The unseen horror zombie misses you. x2 _An orc wizard comes into view. It is wielding a +0 dagger.You claw the unseen horror zombie!  You destroy the unseen horror zombie! _Qazlal accepts your kill.☼○h :☼hD h  You barely miss the howler monkey zombie.You kick the howler monkey zombie.  The howler monkey zombie is lightly damaged.h h .oo○○hT -7.3 (0.9h h Z _The howler monkey zombie misses you.h7 m  You scratch the howler monkey zombie.  The howler monkey zombie is lightly damaged..oo○°8.2h :°h| B _You block the howler monkey zombie's attack.h>^ °° You scratch the howler monkey zombie. You claw the howler monkey zombie!9.1 _The howler monkey zombie is almost destroyed.hE  You claw the howler monkey zombie!  You destroy the howler monkey zombie!hrS )@°°  Qazlal accepts your kill.h Z °The orc wizard points at you and mumbles some strange words.hXhfh.o.o°.80.0hha( _You easily resist.hhʷh.o!o.9hh  _You closely miss the orc. Your kick misses the orc. The orc barely misses you.hL  You scratch the orc. You kick the orc. Your off-hand claw misses the orc.The orc is severely wounded.hTK.ohU-1.9 (1.0h*[h]I _The orc misses you.h  You scratch the orc but do no damage.The orc is severely wounded.h-2.8 (0.9hhy h;_The orc misses you.hU r  You scratch the orc.  You kill the orc!hX heY hY hb !o.§ 2 orcshDf #9hf 3=3.7hvm (§h p O _Qazlal accepts your kill.h))  You claw the orc wizard!  You kill the orc wizard!h ,.o§oo 2 orcsh/044.6hs7h:O _Qazlal accepts your kill.hJ  You claw the orc!  You kill the orc!..§   orc55.5§ _Qazlal accepts your kill.h  You barely miss the orc. You kick the orc, but do no damage.6.4h h T _The orc completely misses you.hDo  You claw the orc!  You kill the orc!h0NC$hsO(7.3hShQVO _Qazlal accepts your kill.h ⌠..  .......# .....>..... #........ #.#####..⌠...⌠(##...................!.#......#..@##.# .#####...##.# #.§....#  #.~~~~.###.#hPC ########P.~~~.....# #.......~~~~~~.### #........≈~≈≈..# #...........P.<..# #.####.#h8.hi-8.3 (1.0hhU  You now have 348 gold pieces (gained 17).h$9.3 (2hshoX _Items here: ))))) [[ ††††.h] ' ⌠..   .........# .....>..... #........ #.#####..⌠...⌠(ß.##....................@.#......######..)##.# .#####...##.# #.....h>_ .# #.~~~~.###.# ########P.~~~.....# #.~~~~~~.### #..≈~≈≈..# #.P.<..#hAg h h ,90.3 (1hm h4w hx +1.3 (2h^} hs a _l - 2 amethyst potions (gained 1)h/%Ih.ht0g. . ⌠.. . .......### .....>... ... #........ #.#####..⌠...⌠( ß.##.@...........3/ß.....○...#......########..)##.##.#####.##.# #......# #.~~~~.###.# ########P.~~~.....# #.~~~~~~.### #≈~≈≈..##h7h:a _Found a tapered fluorescent wand.h_Qh|z 3h| hh Xh nh ,h% h[ hf h3 h h  h Y .......   ......⌠..   ..... .......   # ##...##### .....>...  #.#ß....... #........  #.....P##.#####..⌠...⌠(  #..ß.##.............   #/ß.@.......#......7.3 (4   #########..)##.##.#   ####...##.#   #......#   #.~~~~.###  ########P.~~~....    #.......~~~~~~.##    #........≈~≈≈..##    #...........P.<.. hH3h}KhOhTShThX,hwZh[h[hj`hd,hffhj1hkh ........#  .........  ....... ⌠.. # .....   #.##...##### .....>  #.#ß....... #  #.....P##.#####..⌠..  #..ß.##.  #@ß...#.....701  ###..)##.##.  ####...##.  #......  #.~~~~.  ########P.~~~  #.......~~~~~~  #........≈~≈≈.  #...Phɂhh- _N - a wand of light (6)hzThUh=Zh[hqM  #..#  ........ ⌠ ...... ....#.##...##### .....>#.#ß....... #...#.....P##.#####..⌠.ß.##.......ß.........#....#########..)## ####...##.hh+2.3 (1h hhF   .........#  ........#  .........#   ...⌠..  # ...... .....hG j #.##...##### .....> #.#ß........ #.... #...@.P##.#####..⌠ ###..ß.##....... #.ß.........#..... #########..)##.##.# ####...##.#hG  #......#  #.~~~~.# ########P.~~~.. #.~~~~~~h R 4○hT &3h7_ hl 3h n hs hw ,h| ,h Bh   #>...#..... ##..#.#....  #..#  #...#h?   #...#  #.........# ⌠..  #.........#  #.##.@.#####. .....>5.3 (2 #.#ß......... # #....○P##.#####..⌠...⌠ ###.°ß.##............. #.ß.........#...... #########..)##.##.#  ####...##.#   #......#   #.~~~~.##h/ h$ h$ ; _Found a stone staircase leading down.h 3hz1nh?hLHBhR) ##....... ####........ #>...#......#..#.#.....  #....@○...# ⌠.. 7#...§.....# ##...#####. .....>..  #.#ß......... #.......  #.....P##.#####..⌠...⌠###..ß.##....#hQX:○hYh~_h| Bh%h*}   ..z  h+ .. ..  ##.......  ####........  #>...#......  ##..#.#.....  #.#  #...@.....#   #.........#   #.....○...# ⌠..   #.........#   #.##...#####. .....>.  #.#ß......... #z   wight (polearm, wandering) h,#.....P##.#####..⌠... ###..ß.##............ #.ß.........#......h2+8.3 (1h:K§§§z§h<u°)9.3 (2hWSh^s _A wight comes into view. It is wielding a +3 spear.h   .§  §§§   .z ....   ##.......  ####........  >...#. ##..#.#...... #...§@....#  #.........#  #.........#   #.....°...# ⌠.. #.........# ..... #.##...#####. .....> #.#ß......... #.... #.....P##.#####..⌠...⌠ ###..ß.##.h] hw .§§z○.10.3 (1hn§hh#9§h/h[§hn"h? .#.§ .. §. . §§..... ##z......###........ #>...#......##..#@#......§.hQ○ ⌠..........# ....##...#####. .....>.#ß......... #............P##.#####..⌠...⌠hCh.z§.§°h&1h:§hchA h .h  .##h /.§ ....h -§....hx 2 §§.....h4 = ##.......hM F###z.......h E #>..h q##..#.#......hl &.§.§...#h) R...°....#h .h H.### ⌠.. ........# ....##...#####. .....>h] k#ß......... #.......h .§§§☼..2hQ h R _The wight barely misses you.hU^~~ ~.~~ ..§..§..○3.2 (0.9hY%§h\{ _You scratch the wight but do no damage. You block the wight's attack.hk ~~ ~~~ ..§..§§§§§..§ You claw the wight! You kick the wight. Your off-hand claw misses the wight.h(4.1hhB^ _The wight is almost destroyed.h v  You claw the wight!  You destroy the wight!hy~~≈.§..§.)°.h)h75.0  You claw the wight!  You destroy the wight! _Qazlal accepts your kill.  Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5!You need to enable at least one skill for training.h/ /  --more--hKhϪ6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0  hp c - Throwing   5.0   7.1  -1           j - Invocations   0.0   0.6  +3       k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging   7.3   4.8  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0 '7m  1.0   0                                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|0mall skills [!] training|cost|targetsƧh#{ e + Dodging   7.3Ƨh9*Ƨhٷ Ƨh۽ Ƨh  DrDolphin the Fighter  ~~~~..Demonspawn of Qazlal ***...  ~~≈..##Health: 81/81 ========================  .§§....ƧhR Magic: 9/9========================  §..§...AC: 11Str: 12  §......EV: 18Int: 10  ##.......SH:  9  Dex: 20  ####).......Ƨh XL:  9 Next: 47% Place: Dungeon:7  #>.°@#......Noise: =====----  Time: 6715.0 (0.9)  ##..#.#......-) Claws  #.........#Ƨh Throw: 3 boomerangs  #.........#  #.........#  #.........#⌠..  #.........# ......   Ƨh #.##...#####. .....>..   #.#ß......... #....... You claw the wight!  You destroy the wight! _Qazlal accepts your kill.Ƨhl Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5!You need to enable at least one skill for training.Ƨh &9Ƨh7 Ƨh . _ǧh>3ǧhZ@ǧhGǧhNǧhO$ _ǧhU,ǧh\,ǧhh`ǧhzi   .#  ~≈.#.#  ## ~~~~.. ǧh^jf #.P ~~≈§§###  #?.§§§§.§..#  ..§§§.§..#   #.......#   ##.@.....# 7.0 (2.0 ####)..☼....#  ǧhj#>...#........ ##..#.#......## #.........#### ǧhGk#.........# #.........# #.........# ⌠..ǧh\l #.........# .ǧhvǧh2yc _Found a scroll labelled LOARREUXEI.ǧh3ǧhDǧhGǧh .#.#  ...#  ~≈z#.# ǧh## ~~~~..  #.P ~~≈§§###  #?.§§§§.§..#  #...§§§.§..#  #.#  ##.......#  ####)..☼....#  #>...#.ǧh.. ##..#.#......##. #.........####z   wight (wandering) #.. #.........#ǧhgf #.# ⌠..ǧh%&0ǧh`F.#..##z...§§§§..§§○.§○ǧh +8.0 (1ǧhi"ǧh*r _A wight comes into view. It is wielding a +1 mace.ȧho{DrDolphin the Fighter.#.#Demonspawn of Qazlal ***......#Health: 81/81 ========================~≈.#.#Magic: 9/9========================## ~~~~z.AC: 11Str: 12#.P ~~≈.*###EV: 19Int: 10#?..§§§*...#SH:  9  Dex: 20#....§§*.§.#XL:  9 Next: 47% Place: Dungeon:7#..@....#Noise: =====----  Time: 6718.0 (0.0)##.......#-) Claws####)..○....#Throw: 3 boomerangs#>ȧh}[m...#.........##..#.#......##.#.........####z   wight#.........##.........##.........#⌠.. _A wight comes into view. It is wielding a +1 mace.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (black smoke, 68% to  hit)ȧh?X z.ȧhz*Aim: a wight, wielding a +1 mace and wearing a +0 robe (black smoke, 68% to  hit)ȧhVbDrDolphin the Fighter.#.#Demonspawn of Qazlal ***......#Health: 81/81 ========================~≈.#(#Magic: 9/9========================ȧhc## ~~~~(.AC: 11Str: 12#.P ~~≈.(###EV: 19Int: 10#?..§§§(...#SH:  9  Dex: 20#....§§(.§.#XL:  9 Next: 47% Place: Dungeon:7#..@....#Noise: =====----  Time: 6718.0 (0.0)##.......#-) Claws####)..○....#Throw: 3 boomerangs#>...#.........##..#.#......##.#.........####z   wight#[3ȧhd7m.........##.........##.........#⌠.. _A wight comes into view. It is wielding a +1 mace.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (black smoke, 68% to  hit)ȧh.z.§○ȧh  You throw a boomerang. The boomerang closely misses the wight.ȧh#P... .#.##. ~~ ...#.~~~##~~~~~~.#.Pz~~§.zȧhT#?.§.§..#...§§§○..#§§○○z 2 wights (1 wandering)ȧh)9.0 (1 ȧh _ȧh:○ȧho  _A wight comes into view. It is wielding a +0 long sword.ȧhy PDrDolphin the Fighter#P... .#.#Demonspawn of Qazlal ***...#. ~~ ...#Health: 81/81 ========================#.~~~≈.#.#ȧhz dMagic: 9/9========================##~~~~~~..AC: 11Str: 12#.Pz~~§.z###EV: 19Int: 10#?.§.§.*...#SH:  9  Dex: 20#...§§§*...#XL:  9 Next: 47% Place: Dungeon:7#§§@....#Noise: =====----  Time: 6719.0 (0.0)##...○...#-) Claws####)..○....#Throw: 3 boomerangs#>...#.........##..#.#......##.#.........####ȧhp{ zz 2 wights (1 wandering)#.........##.........##.........#⌠.. _You throw a boomerang. The boomerang closely misses the wight. _A wight comes into view. It is wielding a +0 long sword.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (68% to hit)ȧhQ PDrDolphin the Fighter#P... .#.#Demonspawn of Qazlal ***...#. ~~ ...#Health: 81/81 ========================#.~~~≈.#.#ȧh6S Magic: 9/9========================##~~~~~~..AC: 11Str: 12#.Pz~~§.z###EV: 19Int: 10#?.§.§.(...#SH:  9  Dex: 20#...§§§(...#XL:  9 Next: 47% Place: Dungeon:7#§§@....#Noise: =====----  Time: 6719.0 (0.0)##...○...#-) Claws####)..○....#Throw: 3 boomerangs#>...#.........##..#.#......##.#.........####zz 2 wights#.ȧhS ........##.........##.........#⌠..Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (68% to hit)  You throw a boomerang.  The boomerang hits the wight and shatters for extra damage!ȧh +.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ȧh Aim: a wight, wielding a +1 mace and wearing a +0 robe (68% to hit)  You throw a boomerang.  The boomerang hits the wight and shatters for extra damage!  The wight is severely damaged.ȧh ȧhg #P...#. ~~#.~~~#~~~~.~~§§.z§§zȧh z°°°20.0 (1ȧh+ :2 _ȧh ȧh ȧh RDrDolphin the Fighter#P... .#.#Demonspawn of Qazlal ***...#. ~~ ...#Health: 81/81 ========================#.~~~≈.#.#Magic: 9/9========================##~~~~~~..AC: 11Str: 12#.P.~~§§.###ȧh EV: 19Int: 10#?.§z§§z...#SH:  9  Dex: 20#...§§§°...#XL:  9 Next: 47% Place: Dungeon:7#§§@....#Noise: =====----  Time: 6720.0 (1.0)##...°...#-) Claws####)..°....#Throw: 2 boomerangs#>...#.........##..#.#......##.#.........####ȧhn Dzz 2 wights#.........##.........##.........#⌠..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (68% to hit)  You throw a boomerang.  The boomerang hits the wight and shatters for extra damage! _The wight is severely damaged.ɧhz \DrDolphin the Fighter#P... .#.#Demonspawn of Qazlal ***...#. ~~ ...#ɧh{ Health: 81/81 ========================#.~~~≈.#.#Magic: 9/9========================##~~~~~~..AC: 11Str: 12#.P.~~§§.###EV: 19Int: 10#?.§z§§z...#SH:  9  Dex: 20#...§§§*...#XL:  9 Next: 47% Place: Dungeon:7#§§@....#Noise: =====----  Time: 6720.0 (0.0)##...°...#-) Claws####)..°....#Throw: 2 boomerangs#>...#.........##..#.#......##.#.........####zz[4ɧht| 70m 2 wights#.........##.........##.........#⌠.. _The wight is severely damaged.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (severely damaged,  umbra, 68% to hit)ɧhb BDrDolphin the Fighter#P... .#.#Demonspawn of Qazlal ***...#. ~~ ...#Health: 81/81 ========================#.~~~≈.#.#Magic: 9/9ɧhu ========================##~~~~~~..AC: 11Str: 12#.P.~~§§.###EV: 19Int: 10#?.§z§§z...#SH:  9  Dex: 20#...§§§(...#XL:  9 Next: 47% Place: Dungeon:7#§§@....#Noise: =====----  Time: 6720.0 (0.0)##...°...#-) Claws####)..°....#Throw: 2 boomerangs#>...#.........##..#.#......##.#.........####ɧh{ izz 2 wights#.........##.........##.........#⌠..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 mace and wearing a +0 robe (severely damaged,  umbra, 68% to hit)  You throw a boomerang. The boomerang hits the wight.  The wight is almost destroyed.ɧh, 9°ɧh ɧh ɧh A.#...~§§ɧhT }§§§§zz.☼..ɧh 21.0 (1 _ɧhؙ ɧh ʧhgv  You claw the wight!  You destroy the wight!ʧhaM .#.#.ʧhe#.#§§§..#§§..#○§   wightQazlal accepts your kill.ʧhW74---50ʧh9 (0.9ʧh*ʧh2> _The wight hits you with a +0 long sword!ʧhMJ #.#..##§.§ ʧhqKYou claw the wight! Your kick misses the wight.The wight is heavily damaged.5=--2.8ʧhRʧhT ʧhU%_You block the wight's attack.˧h ...≈~~~~##~~~~#.P§§~#?.§˧hk#....z§§.§#...° You scratch the wight. You kick the wight.  The wight is almost destroyed.3.7˧hC˧hR _The wight barely misses you.˧h  ...~~~~##~~~~#.P§§~§§§#.§§§§§.§§#§z§§§..#˧h(§@....#§°..§You scratch the wight but do no damage.The wight is almost destroyed.4.7 (1.0˧h˧h ˧hHH_The wight completely misses you.˧h  .#.##.#..§§§.####?.§§§..§..#...§z§§.#§§@§§.....§˧h1 !You scratch the wight but do no damage. You kick the wight, but do no damage.The wight is almost destroyed.6=5.6 (0.9˧h ˧h 3 _You block the wight's attack.̧hqy  You scratch the wight.  You destroy the wight!̧hk(.#....#.#.#~...§##§§§§̧h6)K§)§§§̧h ,036.5̧he2̧h4O _Qazlal accepts your kill.̧hӿt     #P... .#.#   #.≈~~ ...#  ̧h@ #.~~~≈.#.#   ##~~~~~~..   #.P.§§§.§###   #?..§§§§§§.#  #..§§@)§§..#   #§§§§§..#   ##§......#   ####)§#   #>...#.........   ##..#.#......##.   #......####   #....̧hR.....#   #.#̧h_]#### ..... .#.#§§~~ ...##.~~~§.#.#§~§~~§..̧h#6§~§≈§§.#...§@§####.§§§§..#.#.§.§#..#.#..............̧h-7.5 (1.0̧h{̧hm  Things that are here: _a +0 long sword; a +0 robȩh    ######  ####.....#  #P.....#.#  #§§~~~...#   #.~~~§.#.#   ##§~§~~§..   #.P§~§≈§§###   #?§§.#  ̧h 5 #...§§§§§..#  ####.§§§§..#   ##.......#   ####).§.....#  #>..§#.........   ##..#.#......##.   #.........####   #.#̧h{ ###...#.#.#.≈~~~...#.~~~§.#~~~§§§§§§.§..........#.#........#......#......####78 _§̧h $§ͧhksͧhtͧhPuͧhyͧh~ͧh3ͧhͧhKͧh,ͧhͧhͧhpͧhK8=ͧhͧhc,ͧh[ͧho   ######  ####.....# ͧhV #P.....#.#  #.≈~~~.§.#  #.~§§≈.#.#  ##~§§§~~..  #.P.§~§§§###  #@°.§§§§§§.#32.5 (4  #...§§)§§..# ͧhQ] ####§§.....#  ##.....#  ####).......#  #>...#..ͧhƤ.....  ##..#.#......##.  #.........####   #...#ͧh3ͧhͧhȪl _D - 2 scrolls labelled LOARREUXEI (gained 1)ͧhTG ͧh@H ͧhM ͧh7U ͧhY ͧheZ ͧhx^ ,ͧha ͧhb U9=ͧhc ͧhlf ͧh k ,ͧhl ͧhbt r  ######  ͧht 2####.....#  #P.....#.#  #.≈~~~.§.#  #.§~~§§#.##  ##§§~~~~§...  #§P§§§≈§.###  ͧh_u X#§.§@§§....# 5.5 (3 #..§.§§§...#  ####..§§...#  ͧhu ##.§ ####)......# ͧh\v #>...#.. ##..#.#......##. #.........#### ͧhv ͧhd} ͧh8 ΧhH%3Χh&Χh5+Χh...#......... ##..#.#.. #...###Χh|JΧhSΧh Χh Χhq Χh ΧhT ,Χh Χh Χh` Χhܥ K1=Χh Χhթ ΧhV Χh Χh Χhi #### ####.....# #P.....#.# #.≈~~~...# Χh 5#.~~~§.#§##########~~~~~°..@.......41#.P.§§§..##########§§.§§§§...# #.§§§§§....#####§§§....#§.§....#Χh ####).......##>...#.........##..#.#.Χh Χhϻ 9§Χh Χhh 3Χh Χh Χh Χhu Χh> Χh Χh Χh) Χh Χh Χh Χhy 9=Χh Χh####### ####.....# #P.....#.# #.≈~~~...# Χh#.~~~≈.#.#####~~~~~~...4#.P.§§§..####§§.§§§§...# ΧhΧh" Χh ϧh3ϧhϧhϧhXϧhBϧhϧh,ϧhϧhP#######  ####.....#  #P.....#.#  #.≈~~~...#  #.~~~≈.#.### ##~~~~~~...7 #.P.§§§..### #§§.§§§§...# ϧh%Fϧhϧhϧh ϧh 3ϧhϧhJϧhϧh_nϧhZϧhmϧh,ϧh$####### ##.....# .....#.# ≈~~~...# ϧh$2~~~≈.#.### ~~~~~...50 .§§§..### .§§§§...# #......##. ##ϧh{%ϧh*ϧh#,ϧh)3ϧhyϧhϧhϧhJ,ϧhXϧh3ϧhK,ϧhϧh ##### ....# #.# ~...# ≈.#.### ϧh7...+ 3 §..### §§...# §....# .....# ##  ..ϧh #.  .....##. ## ##. ϧhϧh&ϧhϧh1 ϧh9 3ϧh ϧhq ϧh ϧh ,ϧhR ,ϧh ϧh ϧh$ ,ϧh ϧh+  # # .# .### ..+ ϧh 6 ### ..# ..# ..# # ..# #.## ###. #...###. ## ##...ϧhv ϧh ϧh,ϧh-ϧh0ϧh<2ЧhЧh3ЧhJЧhaЧh,Чh9,Чh _You open the door.Чh ###### .....# Чhu.....# #.....##...@.......9......# # ......# # ......# # .......#. # .....## #.#. # .....# ###. ###### #...# ##. ## ##..ЧhЧhЧhXQ _There is an open door here.ЧhЧhЧhЧhЧh Чh$ _Чh,ЧhPЧhЧh:Чh 3####### #.....# #.....# .....##'Чh<61.5 (2..§...## #......#  # #.. #.....#### #.#.  #.....# ###.#.## .Чh/ ####### #...#.#.. . ## ##..ЧhlЧh_(§ЧhЧh 3Чh Чh Чh Чh\ BЧh Чh Чh Чh w####### #.....# #.....# ..○..##'..3..§...###..#......# #........Чh #.....#### #.#. #.....# ###.#.## ####### #...#.#..<# ## ##..Чh8 ЧhN Чh: ЧhK ########.....# #.....# ############..○..####### ...........'............ ############..§.@.###..  Чh 7#......# #......# #.. #.#.....#### #.#.#.....# ###.#.############ #...#.#..<#+ ## ##................)Чh Чh +4.5 (1Чh- A○§Чh ѧhu]3ѧh^ѧh;eѧhjXѧh/oXѧhr,ѧhrѧh?tѧhv,ѧhswѧh,~########.....##.....# ѧhO##########.....####### .........'............ ##########......###.. #......#  #....°.###.#  #......@...# #.8.5 (4#.....#######.#.#.....# ###.#.############ #...#.#..<#+## ## ##...........)# ..............)..  .###......)....# ....# #.#####..####### ѧh=ѧhcѧhPp Iѧhv ѧhMy ѧhz ,ѧh@~ Xѧh  ѧh ,ѧhd ѧh ####### #.....# #.....# .....######## ѧh k'............ ......###.. #......# #.##......###.# #.........@# #. 71.5 (3#.....#######.#. #.....# ###.#.##### #### ## ##...)###....)......###......)....#####...##.#####..#######ѧh ѧh ѧh ҧh4ҧhҧhҧh-fҧhgҧhkҧh~mҧhW ҧhX ҧh6] ҧh^ ҧh=3ҧhyҧh1ҧh,ҧh,ҧh,ҧhҧh y##### ҧhp   #.....# ############ ......'..............>.. #######......###....#....# #@# 3.5 (2....###.# .....# #. #.....#######.#.ҧh v#.....# ###.#.#####ҧh ҧhҧh; _Found a stone staircase leading down.ӧh5bӧh`c3ӧhiӧhlӧhl,ӧhpnӧhqӧhrӧhrӧhfw#######  #.....#  #.....# ӧhw.....############## ....'...........@..>....6.5 (3 #####......###....#.#...#......# #.##.# #......###.# .##..........# .#ӧhgx#.....#######.##.....# ###.#.############ #...#.#..<#+#### ##.....)###.#ӧhxӧh,}ӧh~ӧhӧh3ӧhXӧh!Bӧh*ӧh0G#######  #.....#  #.....# .....###.'......@...9ӧh0......###..°.#.#...  #......# #.##.#.# #...##......###.##.#.. #..  #...##.#.## ##.....#######.#..  #.....# ###.#.#####  ####### #...#.# ӧhw1ӧh6ӧh7c _There is a stone staircase leading down here.ӧh Iӧh6 ӧhʻ A _Found a stone staircase leading up.ӧho Bӧh  #### ...# ...# ...####.# .># 83.5 (4 ....###....#.#........# ....# #.##.#.#.#...#.... ....###.##.#..<..#.... ..##.#.#######.# ...#######.#.. ... ...# ###.#.##### ##. #### #...#.# ӧh ӧh ӧhӧh3ӧhYӧhBӧhXӧhӧh ,ӧh ӧh#.##.##.# #.# ӧh# #.# # #.# ###.# >.....○@# 6.5 (3###....#.#...○°...# # #.##.#.#.#...#...... ###.##.#..<..#.......###.#.#######.####ӧh0# #######.#.. ... # ###.#.##### ###. ӧh@ӧhԧh5M.################........>.....○.# ##....#.#...○°...# .# #.##.#.#.#...#........ԧh3..###ԧhs○☼°.ԧhS+7.5 (1ԧhԧh ԧh ԧh' 3ԧh ԧh ԧh ԧh~ w#.ԧh6 9.5 (2 ##. ################.# .........>......○# .###....#.#........##.#...#....<..#.....#######.###..ԧh ԧhq ԧh էhէh3էhǩէhէhKէhXէhͰէh#.էha 91##.# ################.#..#...էhֶէhէhէhnէho3էhvէhwէhxէht|Xէh}էh;Iէh ######....#3 ##.# #էh)`#.#...էhէhէhKէhV էhW 3էh^ էh d էh3e էhf ,էh]g էh4k S####### #..@..#6.5 (3#.###.##.# #էhk i #.# #.# #.# #.# ##############.#......>էhpl էho էhq էh t####### #....@# 8.5 (2#.###.# #.# #.# էh" #.# #..#.# #### էh Jէh ֧hH֧hΓ֧hW֧hW֧h/( #######.....#.####.# .# ....#.#........#֧hr֧h+9.5 (1֧h ֧h֧h. b ########.....#.### ...####.## .##.#.#.#...#......֧h >800֧h` ֧h קh   ####### #.....#  #.###.#  #.# #.#### #.# #..@.# 3.5 (3#.# ####.#  #.# .#  #.# .#  ##########.# .# ...>.......# .#  #.#..#   #.##.......#   #.#..<..#.......#   קh4קh$קhޡקhȂקh.קhÆקhZקh קhP קh קhj קh קhR קh קh ,קh0 קh%   ####### #.....# #.###.#  #.# #.#### #.# #....# #.# ####.#  #.# #@#  6#.# #.# קhi  #########.# #.#  ..>.......# #.#  .#.#........# #.#  .קh {#.#.#...#.......#  .#..<..#.......###  .#.#######.#####  .#.. ...  קhg קh' קhq اh$اh$اh%اh3,اh .,اhF2,اh|2اh2اhD3اhR8V########.....#.###.# #.#### #....####. # اh8########8.5 (2 ..>...... .#.#........# .#.##### ###.   .#.#..<#+##  اh9اh=اh\?اh_اhاh,اhyاhBاh,اhاh.###.# #.#### #....####. #اh@ ######## ..>...... .#.#........#10#.#.#...#......اhd.<..#.......###.#### اhn .........)###.#   اhs........).....#  اhHاhاhm٧hWX٧h+gX٧h[J٧h٧h٧hb٧h.٧h֙٧h]٧h٧h]٧h٧hl٧h٧h٧h@٧h٧h٧h٧h٧h٧h٧h'٧h٧h٧h٧h٧hN٧h٧h٧h9٧h ٧h ٧h]  ٧h?Things that are here:  ٧hAa +0 short sword; an orc skeleton٧h٧hx٧hO٧h7 _You open the door.٧h٧h7٧h٧h @  There is an open door here.٧h٧h  _٧h9٧h٧h,٧h٧h"@  There is an open door here.٧hj'5 _٧h)٧h+٧h/,٧h1٧h9٧h<٧h^<٧h">٧h"@٧hkC٧hC٧hII,٧hT٧hT٧h2W٧hq`x###......###....#.#........##.#.#٧h`N#......# #.##.#.#.#...#.......##......###.##.#..<..#.......###٧ha-#..........##.#.#######.##### #.....#######.#.......#....# #.....# ###.#.#####.####.#  ٧hBa #...#.#..<#'## #.#  ٧hta#####...........)###.#  ٧ha.......@.○§...).....# 399.0) ٧h@b|_.###......)....#####  #..............#  #.#####..####### #...ß....# #........# ٧hb#..ß..#.## #.....#.# ####.##.#٧hkz°._§٧hk-40.5 (30٧hq٧hs6 _Found an opulent altar of Gozag.٧h ٧h' ٧h ٧h ٧h ٧h B٧h ٧h ٧h ٧h ٧h ,٧h ٧hi ٧h@ ,٧h ٧h ٧hA ٧h` ٧h ٧h ٧h ٧h ٧h ٧h] ٧h1 ,٧h ٧h ٧h~ ٧h ٧h ٧h ٧h ٧h ٧h6 ٧hX ٧h ٧hK ٧h ٧h ٧h ٧h1 ٧h ٧h ٧h ٧h( ٧h ٧h ٧h  ٧h4 ٧h} ٧h ٧ha ٧h ٧h ٧h2 ٧h ٧h ٧h0 ٧hJ ٧h ٧h ٧hK ٧hf ٧h ,٧hv ٧h ٧h  ٧h0 ٧h ٧h ٧h ٧h ٧h ٧h ٧hO ٧hq ٧h ٧h  ٧h B٧h ٧h" ,٧h]# ٧h?% ٧h& ٧h' ٧hy' ٧h}) ٧h+ ,٧h, ٧h. ٧h/ ٧h-0 ٧h1 ٧h2 ٧h4 ٧h4 ٧h5 ٧hH8 ٧h: ,٧h; ٧h > ٧hq? ,٧h@ ٧h2A ٧hB ,٧hC ٧hF ٧hG ٧h H ٧h{H ٧hI ٧h(K ,٧hK ٧hL ٧h>N ,٧hN ٧hP ٧hFT X٧hpU ٧hU ٧hVV ٧hW ٧h$Z B٧h[ ٧h-_ ,٧h_ ٧h` ٧hb ,٧hCc ٧hXd ٧he ٧h f ٧hf ٧h{g ٧hJi ٧hi ٧hj ٧hm ,٧hsn ٧hs M _You now have 356 gold pieces (gained 8).٧hu 3٧h9v ٧h>w ٧hx ,٧hy ٧h{ ٧h} ,٧h} ٧hp~ ٧h ,٧h1 ٧h( ٧h' ,٧h ٧h ٧h ,٧hz ٧hX ٧hH ,٧h ٧hH B٧h} ٧h& ٧hg B٧h ٧h X٧h ٧h ٧h ٧hb ٧h ,٧h' ٧h ٧h ٧h& ٧ht ٧hA ٧h ٧h ٧h ٧hS ٧h0 ,٧hФ ٧h ٧h ,٧hf ٧h ٧h ,٧h ٧h ٧h ,٧h! ٧h ٧hz ,٧h ٧h ٧h ,٧h ٧h|  #######  ####.....#  #P.....#.#  #.≈~~~...#  #.~~§≈.#.############## ##~~§§~§................ #.P.§§§§§############### #...§§§§§..# #...§§§@§..# ####.§§§§..#  ##.......# ####).....°.#####>...#.........############..#.#......##........... #.........######.##.##.##. #.........# #.........#. #.........# .............  37m٧hE  # ####.....# #P.....#.# #.≈~~~...# #.~~§≈.#. ##~~§§~§ #.P§§§§§§## #....§§§§..# #...§§@§§..# ####.§§§§..# ##.......#  ####).....°.#### #>...#......... ##..#.#......##.. #.........######.##.##.## #.........# #.# #.# ..٧h .......#.#~~...#.#.####~~§~~§...#.P§§§≈§.##...§900.5 (6§.٧hJ ,1.5 (61٧h (§٧h q  Things that are here: _a +1 mace; a +0 robeڧhV3ڧhOڧh ڧhSڧh: _ڧhdڧh,ڧh!ڧhk #P.....#.#   #.≈~~~...#   #.~~~≈.#.###########  ڧh ##~~§~~§.............   #.P§§~≈..###   #.§.§§§....#  ڧh #....§)§...#   ####.§..§..#   ##@......#  ڧh ####).......####  #>...#.........#######  ڧh+ ##..#.#......##........   #.........######.##.##.   #.........# #........  ڧh_ #.........# ..........   #.........# #.#..⌠...⌠.   #..##..#.ڧh  #.≈~~~...#  #.~~~≈.#.########## ##~~§~~§............  #.P§§~≈..###########  #.§.§§§....#   #....§)§...#  ####.§..§..#  ##°......# ##.####  #>...#.........###### #..#.#......##.......  #.........######.##.##  #.........# #......  #.........# .  #.........# #.#..⌠...⌠  #........ڧh.##..#......  #.##...#####.......>ڧh9A~~≈.#.#~~~~...~§≈..##.§§...§)§§§ڧhiE§.3.5 (2.0)ڧh+4.5 (3ڧhڧhr  Things that are here: _a +3 spear; a +0 robeڧh2} 3ڧh ڧhщ ڧhϑ : _ڧh ڧh% ڧhu ,ڧh ڧhԥ ڧh BڧhF ڧh ,ڧhf ڧhq ڧh6 ,ڧh ڧh` ڧh ,ڧh ڧh[ ڧh ,ڧh ڧh ڧh ,ڧh ڧhV ڧhk ,ڧh2 ڧh_ ڧh) ,ڧh* ڧh~ ڧh{ ,ڧh ڧh ڧh ,ڧh ڧh ڧhI ,ڧhm ڧh ڧh ,ڧh  ڧhw ڧh ,ڧh ڧh ڧh ,ڧh ڧhy ڧhY ,ڧh ڧh ڧh, ,ڧh ڧh ڧh# ,ڧh % ڧh( ڧh, ,ڧh/ ڧh#1 ڧh`3 ,ڧh4 ڧh5 ڧh8 ,ڧhj9 ڧh: ڧh = ڧht= ڧh> ڧh? ڧhFB ,ڧhB ڧh\D ڧhF ,ڧh}G ڧhL ڧhP ,ڧh6Q ڧhR ڧhT ,ڧhU ڧhsX ڧh\ ,ڧhq] ڧh^ < _You hear an angry hiss.ڧha 3ڧhaa ڧhb ڧhc ,ڧhc ڧhxf ڧh]j ,ڧhj ڧhm = _You hear an angry growl.ڧh r 8 ####...##.##.#########.# .. #......##...........##.##  #.~~~~.###.########### # ########P.~~~.....# #. #.......~~~~~~.#### #. #........≈~≈≈..### # ### #...........P.<..# #.#.. ڧhdr #...........####.###l##. #.... #...........#  ##..# #...........########.#.. ...>.. #..................# ...### #...............^..# ... #. ########...........# .. # ڧhr #...........# #. l   iguana (wandering) #...........# #. #...........# #. #.......<...# #.ڧhau 0351.0)ڧh!z X.lڧhz ,6.5 (32ڧh~ ڧh Z _An iguana comes into view.ۧh . ..  #......  #.~~~~. ~.....# ~.#### .### # <..# #.###.##.  #@..l.... #####.#.. ...> ^..# ...  ..        <...# ۧh] . ..  #......  #.~~~~. ~.....# ~.#### .### # <..# #.###.##.  #@..l.... #####.#.. ...> ^..# ...  ..     ۧhm   <...# ۧhԜۧh ۧhۧh^ _An iguana is nearby!ܧh ####...##.##.#########.# .. DrDolphin the Fighter#......##...........##.## Demonspawn of Qazlal ***...#.~~~~.###.########### #. Health: 81/81 ======================== ########P.~~~.....##. Magic: 9/9======================== #.......~~~~~~.#####. AC: 11Str: 12 #........≈~≈≈..#### ### EV: 19Int: 10 #...........P.<..##.#.. SH:  9  Dex: 20 #...........####.###.##. #.... XL:  9 Next: 53% Place: Dungeon:7 #...........# #@**l.... ##..# Noise: =====---- [4ܧh0m Time: 6936.5 (0.0) #...........########.#.. ...>.. -) Claws #..................#...### Throw: 2 boomerangs #...............^..#... #. ########...........#.. #.#...........##. l   iguana#...........##.#...........##.#.......<...##. _An iguana comes into view. _An iguana is nearby!Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)ܧht  ####...##.##.#########.# .. DrDolphin the Fighter#......##...........##.## Demonspawn of Qazlal ***...#.~~~~.###.########### #. Health: 81/81 ======================== ########P.~~~.....##. Magic: 9/9======================== #.......~~~~~~.#####. AC: 11Str: 12 #........≈~≈≈..#### ### EV: 19Int: 10 #...........P.<..##.#.. SH:  9  Dex: 20 #...........####.###.##. #.... XL:  9 Next: 53% Place: Dungeon:7 #...........# #@((l.... ##..# Noise: =====---- [4ܧhwu 0m Time: 6936.5 (0.0) #...........########.#.. ...>.. -) Claws #..................#...### Throw: 2 boomerangs #...............^..#... #. ########...........#.. #.#...........##. l   iguana#...........##.#...........##.#.......<...##.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana is lightly wounded.ܧh 9..ܧh ܧh ܧh hl.h   black bearl   iguanaܧh +7.5 (1ܧh ܧh   ܧhH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ܧh Aim: an iguana (71% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana is lightly wounded. _A black bear comes into view.ݧhљ ####...##.##.#########.# .. DrDolphin the Fighter#......##...........##.## Demonspawn of Qazlal ***...#.~~~~.###.########### #. Health: 81/81 ======================== ########P.~~~.....#ݧh-#. Magic: 9/9======================== #.......~~~~~~.#####. AC: 11Str: 12 #........≈~≈≈..#### ### EV: 19ݧh]Int: 10 #...........P.<..##.#.. SH:  9  Dex: 20 ݧh#...........####.###h##. #.... XL:  9 Next: 53% Place: Dungeon:7 ݧh#...........# #@*l..... ##..# Noise: =====----  Time: 6937.5 (0.0) #...........########.#.. ...>.. -) Claws ݧh#..................#...### Throw: 2 boomerangs ݧh#...............^..#... #. ########...........#ݧh>.. #.#...........##. h   black bear#...........#ݧh`#. l   iguana#...........##.#.......<...#ݧhC#.The iguana is lightly wounded. ݧhe_A black bear comes into view.Throw: 2 boomerangsݧh›Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineݧhPAim: an iguana (lightly wounded, umbra, 71% to hit)ݧh ####...##.##.#########.# .. DrDolphin the Fighter#......##...........##.## Demonspawn of Qazlal ***...#.~~~~.###.########### #. Health: 81/81 ======================== ########P.~~~.....##. Magic: 9/9======================== #.......~~~~~~.#####. AC: 11Str: 12 #........≈~≈≈..#### ### EV: 19Int: 10 ݧh2C#...........P.<..##.#.. SH:  9  Dex: 20 #...........####.###h##. #.... XL:  9 Next: 53% Place: Dungeon:7 #...........# #@((((((( ##..# Noise: =====----  Time: 6937.5 (0.0) ݧhg#...........########.#.. ...>.. -) Claws #..................#...### Throw: 2 boomerangs #...............^..#... #. ݧh ########...........#.. #.#...........##. h   black bear#...........#ݧh#. l   iguana#...........##.#.......<...#ݧh|#.The iguana is lightly wounded. _A black bear comes into view.ݧhThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleݧh4iShift-Dir - straight lineAim: an iguana (lightly wounded, umbra, 71% to hit)ݧhsH.l.....ݧhup_A black bear comes into view.ݧhuHThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  ݧh5vAim: an iguana (lightly wounded, umbra, 71% to hit)  You throw a boomerang. The boomerang barely misses the iguana.ݧh{d.l.hݧh|48.6 (1.1 _ݧhuݧh؂ݧhZ Q  You scratch the iguana. You kick the iguana.ݧhma h. The iguana is severely wounded.ݧhXb -9.5 (0.9ݧhf ݧhi L _The iguana misses you.ݧh  You scratch the iguana but do no damage.You kick the iguana.  The iguana is severely wounded.ݧhk )40.4ݧhԽ ݧhӿ T _The iguana closely misses you.ާh  You closely miss the iguana.The iguana is severely wounded.ާh5(1.3ާhާh%T _The iguana closely misses you.ާhu  You claw the iguana!  You kill the iguana!ާhާhNh.ާhy 42.2 _Qazlal accepts your kill.ާhXާh)h _Your Dodging skill increases to level 8!ާhY }  You barely miss the black bear. You kick the black bear.ާh (3.1ާhR ާh 8 _The black bear is lightly wounded.ߧh>  You barely miss the black bear. Your kick misses the black bear.The black bear is lightly wounded.  You block the black bear's attack. The black bear completely misses you.ߧh#(4.0ߧhߧhB _The black bear claws you but does no damage.ߧhM  You scratch the black bear. Your kick misses the black bear.The black bear is moderately wounded.The black bear completely misses you. You block the black bear's attack.ߧhK&9ߧhߧhX _The black bear closely misses you.ߧh+  You scratch the black bear. You kick the black bear.  The black bear is heavily wounded.You block the black bear's attack. The black bear claws you.ߧh,V0-5.8ߧh0ߧh3P _The black bear misses you.ߧhZ   You barely miss the black bear.The black bear is heavily wounded.The black bear completely misses you. You block the black bear's attack.ߧh[ [1=6.8 (1.0ߧhy` ߧh:c [ _The black bear completely misses you.৯hh;}  You claw the black bear!  You kill the black bear!৯hCg†৯hH597.7 (0.9৯h3N৯hPO _Qazlal accepts your kill.৯hD####...##.##.#.# .. .#......##.##.## ##.~~~~.###.# #.#P.~~~.....# #.# .~~~~~~.#### #. .≈~≈≈..### # # .P.<..# #.#. .####.###.##.# #. .# #.@......# ##..# .########.#... ...>. .# ...# .^..# ... #..# .. #.##.# #.##.# #.##.# #.##.<...# #.#৯hI৯hoJ-8.7 (1.0৯hsO৯hNS  Things that are here: _a black bear corpse; an iguana corpse৯h####...##.##.#.# .. .#......##.##.## #.#.~~~~.###.# #.#.P.~~~.....# #.#.~~~~~~.#### #.≈~≈≈..### # ####.P.<..# ##.#.####.###.##.# #.# #.†# ##..#########.#.... ...>.# # # ...####.৯h^..# ... #..# .. #.#.#.# #.#.#.# #.#.#.# #.#.#.<...# #.#.৯h৯h-9 _৯h+৯h৯h| :####...##.##.#.# .. ..##......##.##.## #.##.~~~~.###.# #.#.#P.~~~.....# #.#.৯h ~~~~~~.#### ####.≈~≈≈..### ..# ####.#P.<..# .# #.#....#####.###.##.# #.# #.†.@....# ##..###.৯hc K########.#........>.#.# ###...####.^..#.. ... #..৯h #... .. #.#.#.#....#.#.#.#.....#.#.#.৯h #...... #.#.#.<...# #.#.৯h ৯hc C=50৯h ৯hr ৯h 8####...##.##.#.# .. ..#.#......##.##.## #.#.#.~~~~.###.# #.#.#.P.~~~.....# #.#.~~~~~~.######## #....#≈~≈≈..### #.. # ####.#P.<..# #.# #.#....#####.###.##.# #.#৯hڏ # #.†..@...# ##..###.#########.#.>.#.# .###...####.^..#.. .. ... #..#... .... #.#.#.#.... .> #.#.#.#..... . #.#.#.৯h$ #...... #.#.#.<...# #.#.৯h ৯h &1৯h ৯h ; _Found a stone staircase leading down.᧯hJL᧯hL᧯hsQ᧯hR᧯hi ᧯hl C  Skill  Level Cost  Apt Skill  Level Cost  Apt ᧯hl ] a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          ᧯hm  b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1      ᧯hVm =     j - Invocations   0.0   0.6  +3  ᧯hm      k - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging   8.4   5.3  -1 +4᧯hm      f - Shields   0.0   1.2  -1      ᧯hn  g - Stealth   0.0   1.0   0          ᧯hWn             ᧯hn         ᧯hn         ᧯hn l    ᧯hn         ᧯ho         ᧯h2o     The species aptitude is in white. Bonus from skill manuals is in red.  ᧯h^o [?] Help[=] set a skill target  ᧯ho [/] auto|manual mode [*] useful|all skills [!] training|cost|targets⧯h0C⧯hI⧯hP####...##.##.#########.# .. ..#. DrDolphin the Fighter#......##...........##.## #.#. Demonspawn of Qazlal ***...#.~~~~.###.########### #.#.#. Health: 81/81 ======================== ####P.~~~.....##.#... Magic: 9/9======================== ....~~~~~~.#########....# AC: 11⧯h?QStr: 12 .....≈~≈≈..### #..# ####.## EV: 19Int: 10 ........P.<..# #.#⧯h|Q#.#....## SH:  9  Dex: 20 ⧯hQJ........####.###.##.# #.......# XL:  9 Next: 59% Place: Dungeon:7 ⧯hQ........# #.†..@...# ##..###.# Noise: =====----  Time: 6951.7 (0.0) ⧯hQ........########.#........>...... -) Claws ⧯hR...............#.# .###...####... Throw: 2 boomerangs ............^..#.. .. ... #..... ⧯h"R,####...........#... .... #.#...#...........#.... .> #.#...⧯h@R #...........#..... . #.#...⧯h\R #...........#...... #.#...⧯hyR] #.......<...##.#...⧯hS You claw the black bear!  You kill the black bear! _Qazlal accepts your kill.Things that are here: _a black bear corpse; an iguana corpse _Found a stone staircase leading down.⧯hX⧯hY⧯h]⧯h_㧯h3㧯h3㧯h~㧯hG,㧯ha,㧯h7,㧯h4㧯h6 _You hear a shout!㧯h 㧯h(P.~~~.....# #.#.. ....~~~~~~.######## #....# .....≈~≈≈..### #.. # ####.## ........P.<..# #.# # #.#....##....####.###.##.# #......# #.†......######..###.########.#........>.............#.#..###...####...㧯hl)....^..#@......f.. #..... ####...........#.. #.#  #......> #.  #...#........ #.#  ...... <...#########f   Maurice (wand, wandering)㧯h)#####)######  #.# #########㧯h)i #####.# #.........㧯h2a3.7 (2)㧯h2+4.7 (3㧯h:㧯hE  Maurice the Thief comes into view. He is wielding a +0 short sword and carrying_a wand of charming.姯h5####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19Int: 10 ........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 [9姯h5 d............^..#@******f.. #..... Noise: =====----  Time: 6954.7 (0.0) ####...........#......... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs#...........#........ #.#...#...........#........ #.#...#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.###########.#...#####.##..........#... _a wand of charming.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)姯h####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19Int: 10 ........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 [9姯hd............^..#@(((((((.. #..... Noise: =====----  Time: 6954.7 (0.0) ####...........#......... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs#...........#........ #.#...#...........#........ #.#...#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.###########.#...#####.##..........#... _a wand of charming.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)姯hch......f姯hh!  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)  You throw a boomerang. The boomerang closely misses Maurice.  Maurice casts a spell.姯hp°.....§f姯h)q-5.8 (1.1姯hv9°姯hy% _Maurice blinks!姯h9 @####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== 姯h0: <........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 姯hW: ........# #.†......######..###.# EV: 19姯h: UInt: 10 ........########.#........>...... SH:  9  Dex: 20 姯h: ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 ............^..#@**....§.. #..... Noise: =====----  Time: 6955.8 (0.0) 姯h: ####...........#...*f.... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs姯h: a#...........#........ #.#...姯h; O#...........#........ #.#...姯h0; 8#.......<...######### #.#... f   Maurice (wand)######)#######.#...姯h; s#.###########.#...#####.##..........#... _Maurice blinks!  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line姯h; Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)槯hūQ####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9槯hG|======================== ........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19Int: 10 ........########.#........>...... SH:  9  Dex: 20 槯h4...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 槯hn............^..#@((....§.. #..... Noise: =====----  Time: 6955.8 (0.0) 槯hȬ####...........#...(((... #.#... -) Claws槯h4#...........#......(( #.#... Throw: 2 boomerangs#...........#........ #.#...槯hO#...........#........ #.#...槯h9@#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.#槯h+##########.#...#####.##..........#... _Maurice blinks!  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)槯h%2°..f..>槯h4'Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)  You throw a boomerang. The boomerang barely misses Maurice.槯h#<W°f.槯h<26.8 (1 _槯hfB槯h4D槯h@####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== 槯h<........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 槯h!(........# #.†......######..###.# EV: 19Int: 10 槯hb]........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 槯hn............^..#@*.....§.. #..... Noise: =====----  Time: 6956.8 (0.0) 槯hg####...........#..*f..... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs#...........#........ #.#...#...........#........ #.#...槯h@#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.#槯hH##########.#...#####.##..........#... _You throw a boomerang. The boomerang barely misses Maurice.  槯huThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycle槯hShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)槯h####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9======================== 槯hH........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19Int: 10 ........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 槯hC............^..#@(.....§.. #..... Noise: =====----  Time: 6956.8 (0.0) ####...........#..(f..... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs槯hq#...........#........ #.#...#...........#........ #.#...#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.###########.#...#####.##..........#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (59% to hit)  You throw a boomerang. The boomerang hits Maurice.  Maurice is lightly wounded.槯hu I°.槯hw 槯h~ .f.....☼..槯h 27.8 (1 _槯h ;☼槯h 积h:x####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19积he;iInt: 10 ........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 ............^..#@*f....... #..... Noise: =====----  Time: 6957.8 (0.0) ####...........#.☼....... #.#... -) Claws#...........#.......> #.#... Throw: 2 boomerangs#...........#........ #.#...#...........#........ #.#...积h^<I#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.###########.#...#####.##..........#... _Maurice is lightly wounded.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (umbra, 59% to hit)积h####P.~~~.....##.#... DrDolphin the Fighter ....~~~~~~.#########....# Demonspawn of Qazlal ***... .....≈~≈≈..### #..# ####.## Health: 81/81 ======================== ........P.<..# #.# # #.#....## Magic: 9/9======================== ........####.###.##.# #.......# AC: 11Str: 12 ........# #.†......######..###.# EV: 19Int: 10 积h........########.#........>...... SH:  9  Dex: 20 ...............#.#..###...####... XL:  9 Next: 59% Place: Dungeon:7 ............^..#@(f....... #..... Noise: =====----  Time: 6957.8 (0.0) ####...........#.☼....... #.#... -) Claws积hУ#...........#.......> #.#... Throw: 2 boomerangs#...........#........ #.#...#...........#........ #.#...#.......<...######### #.#... f   Maurice (wand)######)#######.#...#.###########.#...#####.##..........#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof charming (umbra, 59% to hit)  积h)TYou throw a boomerang. The boomerang hits Maurice!  Maurice is lightly wounded.积h+8.积h-.积h 6af.○积h628.8 (1 _积hM=;○积h?积hN  You scratch Maurice but do no damage. You kick Maurice.  积h HMaurice is moderately wounded.积h$ -9.7 (0.9积h3 ;○积hD L _Maurice misses you. x2觯hn= °You scratch Maurice but do no damage. You kick Maurice, but do no damage.Maurice is moderately wounded.觯h>)60.6觯hE:°觯hGe _Maurice misses you. You block Maurice's attack.觯h  You barely miss Maurice.  Maurice is moderately wounded.觯h_:°觯hT°1.5° _Maurice zaps a wand. You easily resist.觯h4 ° You scratch Maurice. You kick Maurice.  Maurice is moderately wounded.Maurice tries to stalk through the shadows.觯hU:觯hZ9.觯h(2.4觯h觯h= _Maurice zaps a wand. You easily resist.觯hc  You barely miss Maurice.  Maurice is moderately wounded.Maurice is engulfed in freezing vapours.觯h 觯hf 觯hg (3.3觯hn 觯hcq = _Maurice zaps a wand. You easily resist.觯h0  You claw Maurice! Your kick misses Maurice.  Maurice is severely wounded.Maurice is engulfed in freezing vapours.觯hw1-4.3 (1.0觯hB7觯h9p _Maurice completely misses you. You block Maurice's attack.駯hMaurice completely misses you. You block Maurice's attack.barely misalmost dead.  You kill Maurice!駯hq○駯h 20785.2 (0.9 _Qazlal accepts your kill.駯h駯h=h _Your Dodging skill increases to level 9!駯h"P.~~~.....# #.#.~~~~~~.###########....#≈~≈≈..### #.. .# # ####.## P.<..# #.# .# #.#....## ####.###.##.# #.# # #.†......######..###.##駯h##.#........>......##.#..###...####.^..#.@. #..#. #.#.#.#.駯h#O>. #.#.#.#.# #.#.#.#.# #.#.#.<...#駯h`$#.#.######)###### #.#.#.# #駯h$`.#.#####.# #.#.駯h-!§駯h.46.2 (1.0 _駯h44駯hPE ○§You now have 364 gold pieces (gained 8).  O - a wand of charming (12)  Things that are here:7.2 (2駯h"F駯hH2 _a +0 short sword; a +0 cloak駯h2P.~~~.....# #.#.~~~~~~.########## #....#≈~≈≈..### #.. .# # ####.## P.<..# #.# .# #.#....## ####.###.##.# #.# # #.†......######..###.## ##.#........>......##.#..###...####....#駯h@^..#.°@. #......#.#§.#.#....##.#.>.# #.#....##.#.## #.#....##.#.# #.#....##.<...#駯hn #.#....#######)###### #.#....##.# #駯hh.#....######.# #.#....#駯h B).駯hK+8.2 (1駯ht駯hꧯh[ꧯhe\ꧯh]ꧯh$lnꧯh......## #.#..###...####....# ^..#.)..##......# 70.2 (2 ..#..##.#....# ..#.......>.###.#....# .......<...##ꧯh......## #.#..###...####....# ꧯh^..#.)..##......# 2ꧯhxU#..##.#....# #.......>.###.#....# ꧯh۩ꧯhdꧯhJ 3ꧯh ꧯhߛ ꧯhŞ ꧯh) ꧯh ,ꧯh ,ꧯhɥ ꧯh .....# #.#.....##### .## #....#### ≈..### #....# # ####.## P.<..# #.##.# #.#....## ####.###.##.# #.......# # #.†......######..###.## ##.#........>......## #.#..###...####....# ꧯh k^..#.)....○.@○##......# 4#..##.#....# #.......>.###.#....# #.#..#<...###ꧯhɭ > ꧯhW ꧯhw ꧯhA 맯h K.###.########### #.#.#........ .....# #.#.....##### ~.########## #....#### ..### #....# # ####.## .<..# #.##.# #.#....## ##.###.##.# #.......# 맯h #.†......######..###.## #######.#........>......## ..#.#..###..@####....# ^..#.)....○..○##......# #...##.#....# 맯hh#.>#.#...#........ ..<...########## )###### 맯h'g .# ##########맯h`☼○..°맯h+5.2 (1맯h/:☼맯h맯h`맯h(a맯ha맯hh맯hj맯hm|  There is an escape hatch in the floor here.맯hn맯h o _맯hxo맯hRt##.##.# .. ..#.#.# ##...........##.## #.#.#.##### ###.###. #.#.#..........# #. #.#.....##### .맯ht########## #. #....#### .### #....# #.####.## <..# #.##.# #.#....## .###.##.# #.......#  #.†......######@.###.## 7.2 (2 ######.#......○.>......## 맯hku:#.#..###...####....# ^..#.)........##......##..##.#....##.>.##맯hu...#........ .....#........#<...#### 맯hw맯h{맯hH}맯hO3맯h%맯h. 맯hCX맯h,맯hB맯hm..### #.#####.....#.# .## #.# #.###.#.# .###.# .. ..#.#.# .......##.## #.#.#.##### #.##. #.#.#........ .맯hM[.# #. #.#.....##### ######### #. #....#### #....# #.####.## .# #.##.# #.#.@..## 맯h~9 맯hg.###.##.# #.°..○..# †......######..###.## 맯h####.#........>......##맯h#.#..###...####....# ^..#.)맯h'h.##......##...#맯hK#.......>.##맯hp8..#........##맯h"맯h%맯h<'맯hD 맯h 맯ht 맯h 맯h 맯h B맯h 맯h #######.# .. ..#.#.# .......##.## #.#.#.##### # #.#.#........ #. #.#.....##### ##### #. #....#### #....# #.####.## .##.# #.#....## .##.# #.......# ....######..###@## 82.2 (3 맯hݣ #.#........>......## #.#..###...####....# .)........##......# #..........##.#....# #.......>.###.#....# #........## #.#....# #........# #.#....# ########## 맯hM 맯h 맯h 짯hH짯hH짯hN짯hP짯hI짯h짯h,짯hi,짯hw,짯h짯h'c.### #.#####.....#.# ## #.# #.###.#.# .# .. ..#.#.# ..........##.## #.#.#.##### .###########. #.#.#........ .# #. #.#.....##### #짯h####### #. #....#### # #....# #.####.## # #.##.# #.#.§@.##4.2 (2##.##.# #.......# †......######..###.## #짯h`##.#..>......## ..#.#..###...####....# ..#.)........##......# ..#....##.#....# ..#.>.###.#....# ..#........## #.#....#짯h짯h짯h;짯hp3짯hUq짯hy짯h{짯hB짯h,짯hǀ짯h짯h),짯h΄짯h짯h짯hC짯h짯h짯h_,짯h͋짯hY!......# #.....####.##.# .....### #.#####.....#.# .##.## #.#####.###.#.# .##.#########.##... ..#.#............##.## #.#.#.#######.###########.##.#.#........ 짯hđs.....# #.##.#.....##### ~.########## #.##....#### ..### #....# #@####.##9.2 (5 .<..# #.##.# #.#....## ###.###.##.# #.......# 짯h #.†######..###.## #######.#........>......##....#.#..###...####....#짯h9.^..#.)........##......#....#..........##.#....#....#.......짯hXX>.###.#....#짯h짯h짯hhzh{h6{h[hf,hnhTh~,hGheh,hh2h,h8hh˞,h{hh,hhhߦ,hhh,h=hmh,hhh,hhbh;,hhh,hh......# #.....####.##.# .#.........### #.#####.....#.# )##.##.##.## #.#####.###.#.# hI#...##.##.#########.##... ..#.#.# #......##...........##.## #.#.#.# #.~~~~.###.###########.##.#.#.... #P.~~~.....# #.##.#.....# .~~~~~~.########## #.##....####h≈~≈≈..### #...@# #.####.##7002.2 (13.0)....P.<..# #.##.# #.#....## hL.....####.###.##.# #.......# .....# #.†....°.######..###.## .....########.#.....h>...>......##......#.#..###...####....#......^hc#.)........##......# #......#..........##.#....# #...........#.......>.###.#....#hhDhhh h«hh3hh޿h-,h,hn,hjhhhhhhm,hhhhhhh,hhhhhhhh6hhhhh^hhh hhh,hYhbhhhhh2h[hhh ,hh@hh hhEhE ,h h#.# #.#..ß..#.## #.# #####.#.....#.# hX..# #.....####.##.# ## #.#####.....#.#  #.#####.###.#.# #######.##... ..#.#.# .........##.## #.#.#.##### h7###########.##.#.#........ # #.##.#@....##### 18.2 (16 ####### #.##...☼#### hi< #....# #.####.##  #.##.# #.#....# h'##.##.# #.......#.######..###.# h##.#........>......## .#.#..###...####....# .#.)h3#......#hhqB☼h h3  #.#........#  #.#..ß..#.## ###.#.....#.# ....####.##.# ####.....#.# .###.#.# ##... ..#.#.# .## #.#.#.######## #.##.#.#.......@..# 27.2 (9.0)  #.##.#.....######.# ##....#### ###.##  #.#....##  #.......##..###.##..>......##..####....#璘h璘h[璘h*"璘h#璘hW9璘h93璘hl@璘hDn璘hHE,璘hI#.#..# #.#..ß..#.## .#.....#.# ####.##.# 璘h8J).....#.# .###.#.# ... ..#.#.# .## #.#.#.## 璘h^J{.##.#.#.........@# 9.2 (2 璘hJ.##.#.....######.# .##....#### #.# 璘hJ.####.## #.# .#....## #.# 璘hJ.......# #.#..###.## #.#璘hJ>......## #.# 璘hiK璘hN璘hvP璘h, 璘h 璘h 璘h n璘h B璘h 6璘h@ #.# ..####.##.# # ###.###. ... ..# .## #.#.#.########璘hy ##.#.#..........#.#.....######....#### #31##.## ....## #.# .##......# #.# .##.#....#璘h 3璘ha璘hGb璘hb璘hh璘hjB璘hnX璘hp@# ###.###. ... ..# .## #.#.#.##########.#.#..........#.#.....######....#### ###.## ....## 3...... #..###.###.# 璘h%q###.#....# #.# # #.#....#璘hoq璘ht璘h{vhIhh5,hnh!l... ..# h۵.## #.#.#.##########.#.#..........#.#........#### ###.## ....## ...... #..###.##5>......## .####....##.##.#....# #.##.#....#hXh|hh^Ih_h`,h`hcXhGh1##.#.#..........#.#........#### ###.## ....## ...... h iH#..###.## .>......## .####....#7##.......#.##.#....# #.# ###.#....#h;ihlhnh~h3hBh;,hhhOhV...#### ###.## ....## ...... #..###.## .>......## .####....# .h##.......9 ###.# #   ## h3B...####.#hhxh 3h' hJ hO h ....## ...... #..###.## .>......## .####....# .##....... ###.# h* # 41   #.####h h\ h h% _h h h nhՓ q#..###.## .>......## hG .####....# .##....... ###.# #   3 ##h h h h>;h;h;h%hh'hBnh} .####....# .##....... ###.# #  h i ##5 ...####.#h- hhZhh hbhBh hXhk. ###.# #   ## ...####.#7 ## hhh&H IhE\ ha Xhh hn nhp hMp hp hs ht hu hpu h~w hx hx h-y hQ{ h| h| h} h hJ ,h؁ hs h ,hم h h ,h+ h3 h ,h2 hW h ,hd hg h$ ,hk h hv ,h h hޒ ,h h h ,h. h h– h h h h ,h hÙ hq ,hŚ h h ,h hО h hJ h h+ hӤ ,hZ hJ h h h h} h ,h h˯ hH ,h h^ h ,h h h ,hE h h h' hu hR hc ,h h h ,h ho h ,hg h h ,h hp hZ ,h] hg h Bh h ,h h he ,hS h hS ,h ha h ,h h h ,h h J)........##......# #.# ..........##.#....# #.# .......>.###.#....# #.# ........## #.#....# #.# ........# #.#....# #.# ######### #.#....# #.# hE #.#....# #.#  ##########.#.○..# #.#  #..........#.§@.# #.#89.2 (hx 42.0)#.############.## #.##.#h P..#####.#####h [#.##.# ###.# .†..# h ######hz hm h hjIhHphut,hGxha~d _Found a hat.h~h......>.###.#....## #.#.....# #.#.... ######### .. #.#...h =.  ###.#.°..#..........#....#..#####.##.# #.[..@# #91.2 (2.0) #.#####   hh8h܃ 3hń hڌ h$ ,h˓ ,h BhL h ,h[ hV #.......>.###.#....# #.##........## #.#....# #.##........# #.#....# #.# ..### #.#....# #.# ### #.#....# #.# ###.#....# #.# #...#....# #.# #.############.## #.# #.# #.@...# ###4.2 (3 #.# #.##### #.##. #.### ######.# ....†..####h h` L _You see here a +0 hat.hy5.2 (1 _P - a +0 hath'T(hUWield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h9 pear which item? Armour (go to first with [)  t - a +2 cloak (worn)  y - a +1 ring mail (worn)a - a +0 robe  c - an orb of light  x - a +2 pair of bootsh: A - a +0 buckler  P - a +0 hatwield|wearhhhqS..#.......>.###.#....# #.#DrDolphin the Fighter ..#........## #.#....# #.#Demonspawn of Qazlal ***... ..#........# #.#....# #.#Health: 81/81 ======================== h..########## #.#....# #.#Magic: 9/9======================== ####.#....# #.#AC: 11Str: 12h ##########.#....# #.#EV: 20Int: 10h5#..........#....# #.#SH:  9  Dex: 20h\#.############.## #.#XL:  9 Next: 78% Place: Dungeon:7hZ#.##.@...#h###Noise: =====----  Time: 7095.2 (0.0)#.#h#.#####-) Claws#.##.hWThrow: 2 boomerangs#.#h`## ######.# ....†..# hDc########Things that are here: _a +0 short sword; a +0 cloak hj_There is an escape hatch in the floor here. _Found a hat. _You see here a +0 hat. _P - a +0 hath}%h%h)h/h2+6.2 (1hv3h7h8+7.2 (2h}:h=h>+8.2 (3h@hEEhE+9.2 (4htHhLhWL-100.2 (5hNhO _You start putting on your armour. You continue putting on your +0 hat. x5hPhShUX _You finish putting on your +0 hat.hththuh |h}hf _h,hǃhj,h߅h.#..# #.#....# #.#.########## #.#....# #.# #### #.#....# #.# ####.#....# #.# ht#..........#....# #.# #.#####.## #.# #.# #.. ### # #.# #.####### # #.# #@......# 3.2 (3 h`K# #.# #######.# #######.# .....†..#### hhh.h: Ih= h? hiC nhC hOD hE ,htF h L #.......>.###.#....# #.# #........## #.#....# #.# .#........# #.#....# #.# .########## #.#....# #.# ## #.#....# #.# ####.#....# #.# h|L #..........#....# #.#  #.############.## #.#  #.# #..@..# ###6  #.# #.#######  #.# #.......#  #.#hL  #######.#.# ...†..# #######hBM hR hS h@hA3hHhIhLh NhO,hOhPhQ,h}RhShT,hAUhUhV,hVh[v.# #.#....# #.# ######### #.#....# #.#  #.#....# #.#  hK[#.#....# #.#  #..........#....# #.# #.##.## #.# #.# #.....# ### hq[u#.# #.####### h[#.# #....@..# 12.2 (6#.# #######.# h[###.#  .. .†..# h[9 ... ... .. h\ #h\h`hah  _Found 2 boomerangs.h ,h ,h h! ####### #.#....# #.#  #.#....# #.# ##########.#....# #.# #..........#....# #.# #.############.## #.# #.# #.....# ### #.# #.####### #.# #.......# #.# #######@# 5.2 (3 #.#  #(...._.. ..# #.#...... ### ####..... #...##### h h+ O _Found a hazy altar of Hepliaklqana.hE* h* hl/ h 1 hÚ   ######### #.........############.# #.....# ########## ...# #.......# ....[#######.#...... #@...._.. ..#.... #######hohդ+6.2 (1hhy _Found a shimmering leather armour.h`[7.2 (24hJh:[ _v - 4 boomerangs (gained 2)h h܋ h hɕ hB h` BhV ,hQ hy $#.#....# #.# .#....# #.# .#....# #.# #.## #.#  #.....# #####  #.####### #...## h  #.......##....[## #######.#.......# #..@.._...#h 9 # #.#.......# ####.....###...###h ###h h hH ha4hpdhOfh3hBh'h)h*h-,hc0,h1h=5hH8,h9h;hl>h>h?hAhE,hGh\#.#....# #.#  #.#....# #.#  #.#....# #.# .#....# #.# ....#....# #.# ######.## #.#  #.....# ######  #.#########...##  #.......##....@## 24.2 (5 ht] #######.#...○§..#  #....._...# #.#.......#####.....####...#######h]hhbh:e _You see here the +3 leather armour of True Grit {^Contam rN+ Dex+4}.h6°§h+5.2 (1h:§h _Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}hS h Wield which item (- for none)?  - - Claws (current attack)hK c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hwekear which item? Armour (go to first with [)  t - a +2 cloak (worn)  y - a +1 ring mail (worn)  P - a +0 hat (worn)a - a +0 robe  c - an orb of light  x - a +2 pair of bootsA - a +0 buckler  Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}wield|wearh6Put on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn)w - a ring of positive energy (worn)  C5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration wear|put onhEquip which item?  - - Claws (current attack) Armour (go to first with [)  t - a +2 cloak (worn)  y - a +1 ring mail (worn)  P - a +0 hat (worn)a - a +0 robe  c - an orb of light  x - a +2 pair of bootsA - a +0 buckler h? Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)equipput onh& Wield (- for none)?  - - Claws (current attack) h equip|wieldhhhSq #.#....# #.#DrDolphin the Fighter#.#....# #.#Demonspawn of Qazlal ***...#.#....# #.#Health: 81/81 ======================== ###.#....# #.#Magic: 9/9======================== hܩ`....#....# #.#AC: 11Str: 12 #######.## #.#EV: 20Int: 10#.....# ######SH:  9  Dex: 20#.#########...##XL:  9 Next: 78% Place: Dungeon:7#.......##....@##hNoise: =====----  Time: 7125.2 (0.0)#######.#...°§..#-) Claws#....._...#Throw: 4 boomerangs#.#.......#####.....####...####### _Found 2 boomerangs. _Found a hazy altar of Hepliaklqana. _Found a shimmering leather armour. _v - 4 boomerangs (gained 2) hʪ _You see here the +3 leather armour of True Grit {^Contam rN+ Dex+4}. _Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}h  Health: 81/81 ======================== ###Magic: 9/9======================== ....#....AC: 11Str: 12 #######.## #.hlEV: 20 Int: 1....# ######SH:  9  Dex: 20#########...## XL:  9 Next: 78% Place: Dungeon:7.......##....@##Noise: =====----  Time: 7125.2 (0.0)#######.#...°§-) Clawshϱ[...._...Throw: 4 boomerangs.#.......####.....####...#######  Okay, then.hhhA. _h0 h9 Inventory: 43/52 slots Missiles (go to first with ()j - 8 poisoned darts  r - a throwing net  v - 4 boomerangs (quivered)G - 3 silver javelins Armour (go to first with [)  t - a +2 cloak (worn)  y - a +1 ring mail (worn)  P - a +0 hat (worn)a - a +0 robe  c - an orb of light  x - a +2 pair of bootsA - a +0 buckler  Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h6M  v - 4 boomerangs (quivered)  G - 3 silver javelins Armour (go to first with [)  t - a +2 cloak (worn)  y - a +1 ring mail (worn)  P - a +0 hat (worn)  a - a +0 robe  c - an orb of light  x - a +2 pair of bootsAbuckler  Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5)10%hp  t - a +2 cloak (worn)  y - a +1 ring mail (worn)I - a wand of roots (9)4h   y - a +1 ring mail (worn)  a - a +0 robeN - a wand of light (6)7he i a - a +0 robe  A - a +0 bucklerhCe O - a wand of charming (12) Scrolls (go to first with ?)25h2(Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). h(\If you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 3.4 (20.5 -> 23.9). Your spell failure would improve by up to 20% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. h(aStash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} h(Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h Really equip Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4}? Y - Yes  N - No h h hb #.#....# #.#DrDolphin the Fighter#.#....# #.#Demonspawn of Qazlal ***...#.#....# #.# hHealth: 81/81 ======================== ###.#....# #.#Magic: 9/9========================  h....#....# #.#AC: 11Str: 12  h p#######.## #.#EV: 20 h'nInt: 10#.....# ###### hASH:  9  Dex: 20#.#########...## h[XL:  9 Next: 78% Place: Dungeon:7 huv#.......##....@## hONoise: =====----  Time: 7125.2 (0.0)#######.#...°§..#-) Claws h #....._...#Throw: 4 boomerangs#.#.......#####.....####...####### _Found a hazy altar of Hepliaklqana.  h0[_Found a shimmering leather armour.  hN_v - 4 boomerangs (gained 2) _You see here the +3 leather armour of True Grit {^Contam rN+ Dex+4}.  hq_Q - the +3 leather armour of True Grit {^Contam rN+ Dex+4} _Okay, then. h hp _ h hG ....._...Throw: 4 boomerangs.#.......####.....####...## hs#####  You start removing your armour. hF+6.2 (1 h h9. h+7.2 (2 h h} h+8.2 (3 h h  h +9.2 (4 h  h hj,30.2 (5 hj h 4  53  h2T_You continue removing your +1 ring mail. x5 h h h-   You finish removing your +1 ring mail.  You start putting on your armour. h +1.2 (6 h# h-{☼2.2 (7 hf0:○ h 1+3.2 (8 h23 h6 hM7+4.2 (9 h: h?U°☼ h @/5.2 (10.0) hp hA114  You finish removing your +1 ring mail.  You start putting on your armour.continue putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}.x5putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}.  You feel agile. h h h@ r _You feel a build-up of mutagenic energy. h hc Your spells (describe)TypeFailure Level  a - Call ImpSummoning43% 2 Select a spell to describe[!]/[I] toggle spell headers h  h'  #.#....# #.#DrDolphin the Fighter#.#....# #.#Demonspawn of Qazlal ***...#.#....# #.#Health: 81/81 ======================== ###.#....# #.#Magic: 9/9======================== ....#....# #.#AC: 11Str: 12 #######.## #.#EV: 23Int: 10#.....# ######SH:  9  Dex: 24#.#########...##XL:  9 Next: 78% Place: Dungeon:7#.......##...°@##Noise: =====----  Time: 7135.2 (0.0)#######.#.....☼.#-) Claws#....._...#Throw: 4 boo h( merangs#.#.......#####.....####...#######You start putting on your armour.You continue putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}._x5You finish putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}.  You feel agile. _You feel a build-up of mutagenic energy. h* 4 hg.  h0  hЪI hh h hP _ h h: hҶ h #.#....# #.# #####.#....# #.# ......#....# #.# h'######.## #.#  #.....# ######  #.#########...## hLj #.......##.....##  hq#.#..☼..○.# hy#.....@...#7.2 (2 h#.#.......# ####.....## h5 ##...## ###  hz h ha _There is a hazy altar of Hepliaklqana here. hN hP Your spells (describe)TypeFailure Level  a - Call ImpSummoning43% 2 Select a spell to describe[!]/[I] toggle spell headershI hO hT J #.#....# #.#DrDolphin the Fighter #####.#....# #.#Demonspawn of Qazlal ***... ......#....# #.#Health: 81/81 ======================== #########.## #.#Magic: 9/9hU ========================#.....# ######AC: 11Str: 12#.#########...##EV: 23Int: 10#.......##.....##h4U SH:  9  Dex: 24#######.#..☼..○.#XL:  9 Next: 78% Place: Dungeon:7#.....@...#Noise: =====----  Time: 7137.2 (0.0)hU #.#.......#-) Claws####.....##Throw: 4 boomerangs##...#######  You continue putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}._x5You finish putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}.  You feel agile. _You feel a build-up of mutagenic energy. hU T_There is a hazy altar of Hepliaklqana here.hX hX hZ h[ h 3h h h h _h XhP _ #.#....# #.#h [###.#....# #.#...#....# #.####.## #.# # #.....# ###### # #.#########...## # #.......##.....## # #######.#..°....# # #.☼@.○_...#h 40.2 (3 # #.#.......# #h;  ####.....## ##...## #####h h hX hҺh1hdhfh=hh5 #.#....# #.###.#....# #.# #..#....# #.# #.##.## #.# #.# #.....# ###### #.# #.#########...## #.# #.......##.....## #h.# #######.#.......# #.# #@○..°_...#2.2 (2 ..# #.#.......# ### ####.....## ##...## #####h8h9°h6hc 3hvd hl hq hq hw .......# #.#....# #.# #.#....# #.# #.#....# #.#  #.#....# #.#  #..........#....# #.# hw  #.############.## #.#  #.# #.....# ####  #.# #.#########...#  #.##.....@.##.....##4  #.########.#.......#.# #....._...# †..##.#.......# ####hx ####.....####...#######hx hf| hF} hhUh͓h$XhXhE#..# #.#....# #.### #.#....# #.# # #.#....# #.# ##.#....# #.# #hv..#....# #.# #.##.## #.# #.# #.....# ######h #.# #.#########...##h #.# #...@...##.....##6  h֤y #.# #######.#.......###.#h #....._...# ..†..# #.#.......### ####..hb...## ##...## ##hg!###hh~hhݠWInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You have large cloven feet.  f - Spells you cast cost 1 less MP (to a minimum of 1).hhh#........# #.#....# #.#DrDolphin the Fighter ########## #.#....# #.#Demonspawn of Qazlal ***... ##.#....# #.#Health: 81/81 ========================##########.#....# #.#Magic: 9/9========================#..........#....# #.#AC: 11Str: 12#.############.## #.#EV: 23Int: 10#.##.....# ######SH:  9  Dex: 24#.##.#########...##XL:  9 Next: 78% Place: Dungeon:7#.##...@...##.....##Noise: =====----  Time: 7146.2 (0.0)#.########.#.......#-) Claws ####.##....._...#Throw: 4 boomeh)rangs ..†..##.#.......# ##########.....####...#######You continue putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}._x5You finish putting on the +3 leather armour of True Grit {^Contam rN+ Dex+4}.  You feel agile. _You feel a build-up of mutagenic energy. _There is a hazy altar of Hepliaklqana here.hdhhhh$hjhݰh*hA...#........## #.#....# #.# ...#........# #.#....# #.# ...########## #.#....# #.# h#### #.#....# #.# ##########.#....# #.# #..........#....# #.# #.############.## #.# #.# #.....# ###### # #.# #@#########...##9.2 (3 h&.# #.# #.......##.....## # #.########.#.......# #######.#hK #....._...# .....†..#hjV #.#.......# ###########.....##hT ##...#######h@hhhkM>.###........ ...########## #### #########.........#....###########.## #. ....# #############...## .......##.....# # #.########.#.......#hhk%50.2 (1hrhhB 3h h h hD nh h h# hQ h h hs ,h h: h ,h h6 h h( h hk h ,h hR hi ,h h h ,hS h_ hL ,h h h h h hj h_ Bh h0h]hh[hh-hhFh ,h hK hq ,h hhhh[hhBhoh,hChhI,hhh(hxhht h!h"h"h#h%Bh&h+Bh0.^..#.)........##......# #....#..........##.#....# #....#.......>.###.#....# #....#........## #.#....# # .......#........# #.#....# # ...<...# #.#....# # #)###### #.#....# # #.# ##########.#....# # #.# #.....@....#....# #74.2 (24.0) ..# #.#####.## # ### #.# #.....# #### ##### #.# #.#########... ....# #.##.......##.... ###.# #.########.#.....  hS0 #.#######.# #....._. #......†..# #.#..... ###########.... hs3h4h 3h h{ h h h" ,h h h h$ hb hF h ,h2 hw h ,hz h h h hE h h h h7 h h] h h h &#.......<...########## #.#....# ######)###### #.#....#  #.# ##########.#....#  #####.# #..........#....#  # #.############.##  #.##### #.# #.....# h O #.####### #.# #.######  #.......# #.# #.......  #######.# #@# #######.83.2 (9.0) #.#######.# #..h $ #......†..# #. ########### ### h! #hi h5 h h3h߰h=h:hnhvhh,hMhhhWhuhhChuhh h.^..#.)........##......# ...........#..........##.#....# ...........#.......>.###.#....# ...........#........## #.#....# h...........#........# #.#....# .......<...########## #.# h #####)###### #.#....#  #.# ##########.#....# h<7#####.# #.@........#....# 8.2 (5 #.....# #.############.## h^#.##### #.# #.....# h#.####### #.# #.##### #.......# #.#hd#.......## #######.# #.########.#.ho #.#######.##...h{ #......†..##.#.h E ###############h&E hhh*hyhhhh,h",h'Xh(Bh*h[,,h,h96h6hc8,h8h:h<,h<h`>h?,h@hAhBhBhAChEhE,h\FhGh1I,hIhJhPLhLhLh8NhOhP,hlQhRhShShUhW,hWhYh1[,h[hM]h^,h_h`hb,huchGdh!f,hfhghi,hejhkhOm,hmh#.# #####.#.....#.# # #.....####.##.# ### #.#####.....#.# ## #.#####.###.#.# #########.##......#.#.# ...##.##.#.#.#.######## .#####.##.#.#..........# .# #.##.#.....######.# ### #.##.@..#### #.# 210.2 (22.0) #....# #.####.## #.#  #.##.# #.#...°## # #h##.##.# #.....°.# #.# †######..###.## #.#.#........>......## #.# ..#.#..###...####....# #.# ..#.)..##......# #.# ..#..........##.#....# #.#h h,7°h~E _Done exploring.h73hh0.0).°°.....h@h7°hE _Done exploring.hU 3hV hw k°hy E _Done exploring.hY 4hHa h 8°h, h h~ hh`3hDhkh$ _hXhyhhhhhhB,hhEhhAhhUP  There is an escape hatch in the floor here.h5 _h2hS#...........##.##.#.#.#.####### .###.###########.##.#.#.......... .....# #.##.#.....######. ~.########## #.##....#### #. ..### #....# #.####.##h#. .<..# #.##.# #.#....## #. ###.###.##.# #.......# #. h #.†......######..###.## #..#......○@>......## #.6.2 (6 h......#.#..###...####....# #. h1&...^..#.)........##......# #. ......#..........##.#....# #. h\.......#.......>.###.#....# #. ......#........## #.#....# #.h ....#........# #.#....# #. hn<...########## #.#....# #.  )###### #.#....# #. h4hXh h6/3h/h(8hU:,h>,hr?,h@hAhC,hDhFhH,hAIhiJh1L,hLhQ..P.<..# #.##.# #.#....## ..####.###.##.# #.......# # #.†......######..###.## ...#.#........>......## ........#.#..###...####....# hKR......^..#.)....○...##......# ..........#..........##.#....# ..........#.......>.###.#....# ..........#.....@..## #.#....# 21.2 (5....#........# #.#....# ...<...########## #.#....# ####)###### #.#....#  #.# ##########.#....# ####.# #..........#....# # #.############.## ##### #.# #.....# # .# #.# #.#########hR,hVhWhIhhlhhhBh,hh≈≈..### #....# #.####.## P.<..# #.##.# #.#....## ####.###.##.# #.......# # #.†......######..###.## ########.#........>......## .#.#..###...####....# h^..#.)..##......# #.......☼..##.#....# #.......@.###.#....# 3.2 (2#......°.## #.#....# ..#........# #.#....# ....<...########## ##)###### h  #.# ##########.#....# ##.# #..........#....# ..# #.############.## #### #.# #.....# hh c _There is a stone staircase leading down here.hGx4h}hV○.h24.2 (1 _hKh~ ##  .####  ...##  ...  #.# 8 #@#  #........  #..#...#.  ...# ....hX\ ##.# ... .# #. .# .. hh?h)+9 (1.7hrhu} _You climb downwards. _There is a stone staircase leading up here.h T^##.#### ##..## .... .≈..#.# .....#<##.§.∩.≈#.@.......#..#...#hT....# .......##.# #... #.# ##.. #.# #... ...... ...hd`d§50h2dhgi= _Found Mafi But's Elemental Accessories.h% ..## .#.#### ##.##...##....... ...≈.#.# ..#<##.§.∩.≈.#.#..#...#......#..#...##.##..#... #.# (##..?#.. #.# .# #.h ... ... .... ... #h" h# &6h' h* t _Found 3 stones and a scroll labelled LIOMISH KURINN.hRX.. ## .# .#######.#...##........≈.#.##.#<##.§.∩.≈.#.#..#...#.h.....#.......#...##.##.#... #.# (##..?.#.. #.# .# .#.#... ... .. . /... ... .# .h\§7h h4 _Found a wand of polymorph (6).h3hhh Bhr!he(,h)hR1#.#  ... ## #.# .#######.###### ...##........# .......≈....# #.##..○.....# h1#<##.§@∩.≈..# 9.9 (2#.........#..#...#....##.....#...h>2#...##.##........##... #.##(##..?...#.. #.##.# .#.#..... ...... .../..... ... .# .h2h>99§h9;h)N#.# ... ## #.# .#######.###### ...##.# hZ*.......≈....# #.##..○.....# #<##.§.@.≈..# #.....#..#...#....#.....#....#...##.##........##... #.##(##..?.#.. #.##.# .#.#..#h*... ...... .../. hU62°h6,30.9 (1h<h?t _There is an entrance to Mafi But's Elemental Accessories here. hi hm>Welcome to Mafi But's Elemental Accessories! What would you like to do?  a -  782 gold the Enchiridion on Algor  b -  125 gold a +0 heavy hand axec -  297 gold a ring of flight (unknown)  d -  425 gold a staff of fire (unknown) You have 364 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list$h!buy|examineexamine item[Enter] describe$h"W  The Enchiridion on Algor. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Ice BeastIce/Summoning3 no  b - Freezing CloudConjuration/Ice/Air 5 no  c - Metabolic Englaciation Hexes/Ice5 no  d - Sculpt SimulacrumIce/Alchemy6 no'hWelcome to Mafi But's Elemental Accessories! What would you like to do?  a -  782 gold the Enchiridion on Algor 'h{ b -  125 gold a +0 heavy hand axec -  297 gold a ring of flight (unknown)  d -  425 gold a staff of fire (unknown) You have 364 gold pieces. [Esc] exit[!] buy|examine items[a-d] examine item 'h[/] sort (type) [Enter] describe[A-D] put item on shopping list+h +hF'+hN1DrDolphin the Fighter#.#Demonspawn of Qazlal ***......Health: 81/81 ========================###.#Magic: 9/9========================.#######.######AC: 11Str: 12...##........#EV: 23Int: 10.......≈....#+h1tSH:  9  Dex: 24#.##..°.....#XL:  9 Next: 78% Place: Dungeon:8#<##.§.@.≈..#Noise: =====----  Time: 7230.9 (0.0)#..............-) Claws#..#...#....###Throw: 4 boomerangs.....#...........#...##.##........##+h`2#... #.##(##..?....#.. #.##.# .#.#..#... ...... .../...... ... .# . _You climb downwards. _There is a stone staircase leading up here. _Found Mafi But's Elemental Accessories. _Found 3 stones and a scroll labelled LIOMISH KURINN. _Found a wand of polymorph (6). _There is an entrance to Mafi But's Elemental Accessories here.+h:+h;+hC+hD,hw ,h߀ {Inventory: 43/52 slots Missiles (go to first with ()j - 8 poisoned darts  r - a throwing net  v - 4 boomerangs (quivered)G - 3 silver javelins ,h& ?Armour (go to first with [)  t - a +2 cloak (worn)  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light ,hl  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn) ,h w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)q - a ring of wizardry  ,h Lz - a ring of protection from cold  M - an amulet of regeneration ,hс aWands (go to first with /) ,h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].hɼ)  v - 4 boomerangs (quivered)  G - 3 silver javelins Armour (go to first with [)t - a +2 cloak (worn)  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5)10%.hc Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  A - a +0 bucklerI - a wand of roots (9)  N - a wand of light (6)  O - a wand of charming (12) Scrolls (go to first with ?) .hSdg d - a scroll of acquirement28.ha@ A - a +0 buckler  e - an amulet of reflection (worn)  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation351h%   e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn) 1h*& f k - 3 scrolls labelled LIOMISH KURINN91hz   C - a +5 ring of evasion (worn)  q - a ring of wizardry  o - 2 scrolls labelled ILEREV TUECW425hc1 a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mail 5h1 m q - a ring of wizardry35h5 RG - 3 silver javelins Armour (go to first with [)  t - a +2 cloak (worn)  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} 5h f y - a +1 ring mail147hmg  P - a +0 hat (worn)  A - a +0 buckler7hhmN - a wand of light (6)77h\ A - a +0 buckler  e - an amulet of reflection (worn)O - a wand of charming (12) Scrolls (go to first with ?)257h]S w - a ring of positive energy (worn). 7h]|A ring that protects its wearer from the effects of negative energy. You found it on level 3 of the Dungeon. 7h]Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified equipped jewellery 7h^"_________________ 7hU^“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love 7hx^m To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. 7h^i(r)emove, (d)rop, (=)adjust, or (i)nscribe.7hInventory: 43/52 slots  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration Wands (go to first with /) 7h֯- b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5)  I - a wand of roots (9)  N - a wand of light (6)  O - a wand of charming (12) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[25%]8h e - an amulet of reflection (worn). An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its 8hU Oown. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified equipped jewellery 8h _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it 8h will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding 8h Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.>hrInventory: 43/52 slots  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  >hgM - an amulet of regeneration Wands (go to first with /)  b - a wand of flame (6)  u - a wand of mindburst (10)  F - a wand of polymorph (5)  I - a wand of roots (9)  N - a wand of light (6)  O - a wand of charming (12) >haScrolls (go to first with ?) >h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[25%]>h5>h>hxDrDolphin the Fighter#.#Demonspawn of Qazlal ***......Health: 81/81 ========================###.#Magic: 9/9========================.#######.######AC: 11Str: 12...##........#EV: 23Int: 10.......≈....#SH:  9  Dex: 24#.##..°.....#>h~XL:  9 Next: 78% Place: Dungeon:8#<##.§.@.≈..#Noise: =====----  Time: 7230.9 (0.0)#..............-) Claws#..#...#....###Throw: 4 boomerangs.....#...........#...##.##........##>hH#... #.##(##..?....#.. #.##.# .#.#..#... ...... .../...... ... .# . _You climb downwards. _There is a stone staircase leading up here. _Found Mafi But's Elemental Accessories. _Found 3 stones and a scroll labelled LIOMISH KURINN. _Found a wand of polymorph (6). _There is an entrance to Mafi But's Elemental Accessories here.>hT9§>h>h>h>?h 3?h_ ?h" ?h+ ?h'/ : _?h0 ?h6 ?h 7 ?h8 ?h; ?h@ ,?h^A ?hGC 9 _Found 9 gold pieces.?hI 3?hyK ?h4N ?hT ,?h\V ?h] W _Found 14 gold pieces.?h _ ?he ...##........#.......≈....##.##........#?hIe &<##.§.∩.≈..######................?hke #..#...#....####$#.....#?he .......##...##.##........###.#?he #... #.##(##.○@.......6.9 (6?he #.. #.##.##.#°#..#  ?h;f ... ........../......... .....##...... .. .......#... # #.......#. #........ .. ?hhf H##$....### ?hf ?hl ?ho p _k - 4 scrolls labelled LIOMISH KURINN (gained 1)@hI@h@h@h@hy@h@h,@hV ,@h" @h,@h@h;#.##.# #<##.§.∩.≈..######................@hT-#..#...#....####$.....#.............#  #...##.##........###.#  #... #.##(##.....  #.. #.##.##.#.#..#.... ... ..........9.9 (3 @h... .....##...§.... .. #.......#.... # #.......#. #. .. ##$....####..... ##....@h@hK@h E _F - a wand of polymorph (11) (gained 6 charges)AhvAhAhLAhAhU,AhAhaAhk,AhAhJ _Found a stone staircase leading down.Ah 3Ah Ah Ah,AhZAh@Ah,AhGAhAh,AhuAhNAh,AhAh+!,Ah`!Ah%7... .# ######.###### ..##........# .......≈....# #.##........# # #<##.§.∩.≈..#######.#### #......................# Ah&Q#..#...#....####@# 47.9 (8#.............# ##.##........###.#####.  Ah&#.##(##...............##.##.##.#.#..#.....>..#Ah1&.....................##.....##..............#AhF&.. #.......#.......## #.......#.......#Ah&Ahu)Ah+> _You now have 373 gold pieces (gained 9).Ah Ah Ah Ah Ah ,AhL ,Ahd ,Ah1 Ah) AhK! ,Ah! AhC( ..##........# .......≈....# #.##........# #<##.§.∩.≈..#######.#### Ah( #................#.#...#....####.# ...#.............# #.#####.#####  #.##(##........@......#Ah) Z50.9 (3  #.##.##.#.#..#.....>..#  ..............##.............#......#.....#.......#AhV) #...............###$....###.########.....Ah3* Ah / Ah81 Ah AhFAh.Ah5Ah,AhAh=AhAhAhAhAh,AhhAhOAh,AhXAh#..............# #..#...#....####.# ...........# .#.##........###.#####.#  #.##(##...............#  #.##.##.#.#..#.....>..# Aht ........§......##  .....##.......°......#  .. #.......## Ah74.9 (4  # #.......#..§....#  #.....  Ah[##$....###.##### ##..... ... ##.... #.# # #Ah|).# ... AhAhF'§AhBhxBhyBhyBhU~BhBBh@9 _You hear a shout! x2Bh3BhmBhBhL,BhBhBh,BhԮBh%Bhq,BhBhлBh,BhBh< #..#...#....####  .....#.............# .  #...##.##........###.#####.#  #... #.##(##...............#Bhq #.. #.##.##.#.#..#.....>..#... .....................## .....##..............#Bh .. #....○°.#.......# Bh@# #...@.°.#.......#60.9 (6 #...............# Bh##$....###.###### ##.......... ##....##.### ####.##.# ..... ###.#BhBh8BhcBh'Bh'Bh-Bh/Ch+3Ch7-ChY3Ch:Ch=,Ch>ChLE,ChJFChM,ChNChT#...##.##........###.#####.##... #.##(##...............# #.. #.##.##.#.#..#.....>..# ... ........##Ch5U ... .....##..............# .. ##.......# # #.......#.......# Ch\U#...............# ##@....###.######ChU\3.9 (3 ##.... ChU% ##....##.###  ####.##.# ..... ChU^###.# ChjVCh_Chfb? _You now have 387 gold pieces (gained 14).ChHC 3ChhD Ch)H ChO Ch S ,ChAT ChY Cha  #..#...#....####.#  .....#.......# ..##.##........###.##### #... #.##(##.Cha  #.. #.##.##.#.#..#.....>..#... ........#... .....##......... #.......#.ChZb (# #.@.....#.......#..K......###.....######..........##....##.###K   kobold (missile, wandering).#Ch1l W4.9 (1)Chyl +5.9 (2Chr Ch<} u _A kobold comes into view. It is wielding a +0 dagger.Dh#....................# ##....####  .....#.............# .##.##........###.#####. #.##(##............. #.. #.##.##.#.#..#.....>....#... .....##....# #.......#.........K......##.....###.########..........##....##.###Dh#####.##.#.....###.#Dh'DhC-9K.Dh{-+6.9 (1Dh%1Dhg2DhZ #..#...#....####.# .....#.............# .#...##.##........###.#####.# #... #.##(##...............# #.. #.##.##.#.#..#.....>..# ... .....................## ... .....##DhZ #  .. #.......#.......# # #.#.#  #.K.......# #Dh'[ N###.###### .....##.#####.##.#  .....###.# Dh_ Dhd 9K.Dh0e &7Dhi Dhk Dh }.....#.............# .#...##.##........###.#####.# #... #.##(##...............# #.. #.##.##.#.#..#.....>..#  ... .....................##  DhN .... .....##......#  .. #.......#.......# # #.Dhs #.......#  #...@..K........# #Dh ###.###### ..... ##.#####.##.Dh S# ..... Dh X###.# Dh DhI 4((((((DhQ]...@..DhFR8DhVDhOYq _The kobold throws a stone. The stone completely misses you.EhH.....#.# .  #...##.##........###.#####.#  #... #.##(##....#  #.. #.##.##.#.#..#.....>..# ... ............## ... .....##.......# .. #.#.......# # #.#.# #....@.K.# ##.....###.###### ##.......... ##....##.### ..... ###.#EhEh ○K.9Eh EhEh  You scratch the kobold but do no damage.You kick the kobold.  You kill the kobold!Ehp`)○Eh.70.8 (0.9EhEh O _Qazlal accepts your kill.FhUFhFh@FhYFh,FhFhbFh,Fh FhFh1,FhFhx #<##.§.∩.≈..#######.#### #......................# Fh#..#...#....####.#  .....#.............# .  #...##.##........###.#####.# Fh #... #.##(##........#Fh#.. #.##.##.#.#..#.....>..#Fh'... ........☼.....##... .....##..@.Fh.#3.8 (3.0.. #.......#.......## #.......#.......##.....).........###....°###.########...Fh...##....##.#######.##.#Fh#.....FhFhFhFh. 3Fh0 Fhf5 Fh;< Fh? ,FhA FhL ,FhHM FhT  #.##........# #  #<##.§.∩.≈..#######.#### #......................#FhT  #..#...#....####.#  .....#.............# . #...##.##........###.#####.#FhT  #... #.##(##...............#FhU C #.. #.##.##☼#.#..#.....>..# ... .......@○Fh'U 8..##5.8 (2Fh\U B... .....##..§....#.... #.......#.......## # #.......FhU #.......# #.....).........# ##.....###.######FhU  ##.......... ##....##.###FhU '####.##.#FhFV Fh] a§☼§Fh_ GhGh%GhbGh>Gh|GhGhGhMGh,GhGh1 #.##Gh..# # #<##.§.∩.≈..#######.###Gh\ #............GhH} #..#...#....####.# .....#.............#  #...##.##........###.#####.Ghl #... #.##(##..Gh& #...##.##.##○#.#..#.....>.. .......#Gh7 .....##..§Gh..#...##.......#.......#Gh.##### #.......#.......# #.....)Gh..#Gh; ##.....###.###### ##..........GhZ< ##....##.### GhyI ####.##.#GhGhGhGh3GhGhGh,GhGh6 _You hear a shout!Gh Ghr  #.##..# # #<##.§.∩.≈..#######. #.........Gh-~ #..#...#....####.# .....#.............# #...##.##........###.#### #... #.##(##. #...##.##.##°#.#..#.....>Gh\\ ... ..Gh_○..##..Gh..##.......#.......o#######.......#......GhR.. #.....).Gh!. ##.....###.o   orc (wandering) ##.......... Gh?< ##....##.### Ghf2 ####.##.#Gh2You hear a shout! x2Gh# .8.8 (1○An orc comes into view. It is wielding a +0 flail.GhZ$Gh%+9.8 (2Gh+9§Gh8' _You hear a shout!Gh  #.##.#  #<##.§.∩.≈..#. #........ #..#...#....####.# .....#...GhT .# #...##.##..###. #... #.##(## #...##.##.##.#.#..#..... .. Ghw .○..##.##.......##..o#######Gh i.##.. #.....)#.Ghʷ a ##.....###.# ##. Gh  ##....##.###  ####.##.#GhV Gh Gh  An orc comes into view. It is wielding a +2 flail of venom.Gh °o...o.oGh o   orc warrioroo 2 orcs (1 missile)Ghi ,80.8 (1GhL Gh'  _An orc warrior comes into view. It is wielding a +1 heavy mace.HhN~ #<##.§.∩.≈..####### #.................. #..#...#....####.# .. .....#.............##...##.#####.## #... #.##(##...........Hh˅#...##.##.##.#.#..#................... °..##.. .o...o....##.......###...#######.# #.o #.....). #.Hhh ##.....###.## # ##.......... ##....##.## ####.##.# .....HhڌHh!HhHhHHh{ o...o@........○oo 3 orcs (1 missile)You hear a shout!1Hh;○Hhǹx _An orc comes into view. It is wielding a +0 short sword.Hho o  You claw the orc!  You kill the orc!Hhq ,Hhs HhSz .o..)o..   orc (Hhz "Hhb~ -2.7 (0.9Hh݆ ;○Hh O _Qazlal accepts your kill.IhD = #<##.§.∩.≈..#.## #...#.#. #..#...#....####.# ........#.# #...##.##.###. #... #.##(##Ih #...##.##.##.#.#..#.o..@....##.o..○.##.##...#######.# #..o #.....) #.. ##.....###. #.. ##Ih #. ##....##.o 2 orcs (1 missile)#Ih +# ####.##.# Ih@ C .....IhO  The orc hits you with a +2 flail of venom.IhIh.o°o.Ih#0Ih==-3.7 (1.0Pois Ih%9°Ih* _You are poisoned. _You see here a +0 flail.Iho  You claw the orc!  You kill the orc!Ih^  Qazlal accepts your kill.Ihw3  You feel sick.Ih:IhK☼.oIh)}°.oIh678-Ih*%4.6 (0.9Ih;☼Ih)x _An orc comes into view. It is wielding a +0 short sword.IhF  You claw the orc warrior!  The orc warrior is moderately wounded.IhhYou feel sick. The orc warrior closely misses you.Ih○.o. 7-5.5IhIhT _The orc completely misses you.Jhi  You claw the orc warrior!  You kick the orc warrior, but do no damage.The orc warrior is severely wounded.JhzjJhfuo)o. JhuU6-6.4JhBJhh _You feel sick. The orc warrior closely misses you.Jh  You scratch the orc warrior. Your kick misses the orc warrior.Jh0 °.o The orc warrior is almost dead.Jh'7.3JhJhT _The orc completely misses you.Jh@ &  Jh1 2You closely miss the orc warrior. Your kick misses the orc warrior.The orc warrior is almost dead.You feel sick. The orc warrior closely misses you. You block the orc's attack.Jh /58.2Jh Jh/ T _The orc completely misses you.Kh1 .You barely miss the orc warrior.The orc warrior is almost dead.Khޱ'9.1KhKh/t _You feel sick. You block the orc's attack. The orc misses you.KhY _You block the orc's attack. The orc misses you.  You barely miss the orc warrior.kick the orc warrior, but do no damage.  The orc warrior barely misses you. You block the orc's attack.Kht#4KhP=-90.0KhPKhI _The orc misses you.Kh V _closely miss the orc warrior. Your kick misses the orc warrior.  You are no longer poisoned.You block the orc warrior's attack. The orc hits you but does no damage.KhP {3=-9Kh Kh T _The orc completely misses you.LhO  You scratch the orc warrior but do no damage.You kick the orc warrior.Lh041.8LhLh_ _The orc warrior is almost dead.Lh0l  You scratch the orc warrior.  You kill the orc warrior!Lh^~ §)oo 2 orcs  Qazlal accepts your kill.Lhn4832.7  You kill the orc warrior!  Qazlal accepts your kill.The orc closely misses you. You block the orc's attack.  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!You need to enable at least one skill for training.Lhn/  --more--MhMh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          Mh$ b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations   0.0   0.6  +3       k - Evocations   0.0   1.0   0  MhB d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  Mh{!            Mh        Mh        Mh        Mh        MhCl    Mhwa    Mh        You need to enable at least one skill.Mh[?] Help[=] set a skill target  Mh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOhR > k + Evocations 0.0Oh.  k * Evocations   0.0PhTargetTarget--  --  --  4.0  --  --  --  --  --  -- --  --  Pha-z] set[-] clear selected targetcost|targetsPh^ [?25h[?0cPh0_10 Ph " Ph@ [?25l[?1cPh 10.0   0  The species aptitude is in white. Bonus from skill manuals is in red.=] set aPh all targetsQh:Qh]Qh#<##.§.∩.≈..###### DrDolphin the Fighter#.## #................. Demonspawn of Qazlal ***...#.#. #..#...#....####.# Health: 74/81 =====================---........#.............# Magic: 9/9========================#...##.##........###.# AC: 11Str: 12#... #.##(##.......... EV: 24Int: 10###...##.##.##.#.#..#... SH:  9  Dex: 24.......§................ XL:  9 Next: 83% Place: Dungeon:8Qh{|......)@....##.......... Noise: =====----  Time: 7292.7 (0.9)......oo...##.......#... -) Claws###...#######.......#... Throw: 4 boomerangs#...#.....).....#..##.....###.##..##......... oo 2 orcs#.##....##.#######.##.#.....You kill the orc warrior!Qazlal accepts your kill. _The orc closely misses you. You block the orc's attack.  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!You need to enable at least one skill for training.QhQh#9§Qh. _RhI ☼You scratch the orc. You kick the orc.  Rh EThe orc is heavily wounded.Rh (3.6Rh- ☼ _The orc misses you. x2Sho  You claw the orc!  You kill the orc!Sh ○)§   orcQazlal accepts your kill.Sh(4.5ShN§§Sh: _The orc hits you but does no damage.ShF2o  You claw the orc!  You kill the orc!ShS>w.)ShAV5=5.4ShEShNO _Qazlal accepts your kill.Sh#.## #................ #.#...#..#...#....#### ........#............. #...##.#####. #... #.##(##.........####...##.##.##.#.#..#.........○...........))....##.@)§#####...#######Sh.# #... #.....). #... ##.....### #... ##........ #... ##....## ##.# ####.##. #. .... ###Sh0J°○Sh-6.4 (1.0ShcSh ○.v - 5 boomerangs (gained 1)  Things that are here:Sh_[7.4 (25Sh:○Sh _a +0 short sword; a +2 flail of venom; an orc corpseTh?3ThThTh6=ThETh,ThTh( #.## # #.#...#..#...#....### ........# #...##.##..## #...##.##(####...##.##.##.#.#..##..§))....###.))...##.......#9##...#######.......#Th #...# #.....) #...# ##.....## #...# ## #...# ##....# ##.## ####.# #.#  ##ThTh#Th$Th(3ThMBTh,ThTh;7ThBThK] #.## # #.#...#..#...#.... ........# #...##.##..Th #...##.##(## ######...##.##.##.#.#.#Thh§..○.))....## #..))...##......301 ######...#######......Th! #...# #.....) #...# ##..... #...# ##Th  #...# ##... ##.## ####Th2O #.# ThT ThTh'§ThThD 3ThF Th#I ThL ThO BTh'S ,ThS ThyY  #.## # #.#...#..#...#... ........# #...##.##. #...##.##(##.. ######...##.##.###.##.......§..°.))....##ThZ  #..@.§...))...##3 ######...####### #...# #.... #...# ## #...# ## #...# ## ##.##  #.#Th_ 9§Th a Uh3UhUh&w8=Uh),UhZ+Uh3,Uhq5Uh<k9=UhF>Uh;F,UhGUhL,UhMUhU<80UhXUh],Uh_Uhe,UhfUho ...... _You start resting.UhwH○12.4 (9Uhw]1=3.4 (10.0)UhX~Uh" _HP restored.Uh 3Uh`UhPUhxUhBUh,UhUhUh,UhUh  #<##.§.∩.. #.## #....# #. #.#...#..#...#. . #. ........#.##.#. #...##. ...#. #..(## ...######...##.##.## ###.#.............Uh H#...@........))....##6.4 (3.0)#.#.#........))...###.######...#######.. #...# #.## #...# ###. #...# ## #...# ##.###.#Uh* UhUhUhUhGUhUh-Uh UhS Uh UhC Uh Uh[ = _You hear an angry hiss.Uho 3UhF Uh$  #<##.§. ..# #.## # #. #.# #.#...#..#.. . . #.# ..# ..##.#.# #...##.## ...#.# #...##.##(Uhq  ...######...##.##. ###.# #..))....8.4 (2 #.#.#........))...#.######...######Uh ..# #...#..### #...#.##. #...#.. Uh :#. #...#.. Uh i#. ##.##  #.#Uh Uh= Uh  * _You hear a shout! x2VhX. ..# #.## #.... #. #.# #.#...#..#. . #.# ........# ..##.#.# #...##.## ...#.# #...##.## ...######...##.#####.#............ #...)) #@#.#........)) #.#.######...#### ....# #...# .### #...###.# #...#. #.# #...# #.# ##.## ..# #. Vh\Vh8mKK   koboldVhm+9.4 (1VhFtVh} Vh~g_A kobold comes into view. It is wielding a +0 dagger.Vh#. #...#..#.  .......##. #...##.## ...#.#Vh ...########.#.........................))#.#........))#####...######......# #...# #....###...##.# Vh^..?K. .#.. #.#... .VhE #### ###Vh"v  Found a scroll labelled LIOMISH KURINN.Vh5&6  You hear a shout!Vh)  A kobold comes into view. It is wielding a +0 whip.Vh\)Vh4 K.KKK?.K   kobold brigand (missile)KKK 3 kobolds (1 missile)A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.Vhn4'20Vh2;VhD _A kobold comes into view. It is wielding a +1 rapier of electrocution.Vh!. . #.# ........# ..##.#.# #...##.# ...#.# #...##. ...######...##.###.#............ #...))# #.#.#.))#.##.#.######...####Vh##..@...# #...#  #....### #...#.K.K##.# #...#.KK?.. #.# #...#..#.. #.# ##.##!.... ..# #.### ### VhVhVhaVh?VhShK.K.Vh@.KKVhVh31VhqVhY _Found a potion of curing.WhzBWhSKK..?K2.3 (0.9WhWhq _You closely miss the kobold. You block the kobold's attack.Wh_O x  You scratch the kobold.  You kill the kobold!Wh>^ ) 2Qazlal accepts your kill.You hear an angry hiss.Whe (((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!Wh Wh[ Wh K@.).K.Wh (3.2Wh Wh 0 _The stone hits the kobold.Xh.  You claw the kobold brigand! You kick the kobold brigand.  The kobold brigand is heavily wounded.Xh;0Xhx; K.K. You hear an angry hiss.Xh;(4.1XhDXheG< _You block the kobold brigand's attack.Xh  You scratch the kobold brigand. You kick the kobold brigand.  The kobold brigand is heavily wounded.XhюXh5XhK.KK.Xhe(5.0XhXhH- _You hear an angry hiss.Xh=A %  XhA YYou miss the kobold brigand. You kick the kobold brigand.XhN ' XhO SS   water moccasinK   kobold brigand (missile)Xh3O KK 2 kobolds (1 missile)The kobold brigand is severely wounded.XhKO (A water moccasin comes into view.Xh`O \You block the kobold's attack. The kobold hits you but does no damage.Xh:P &9Xh3X Xh,[ T _The kobold brigand misses you.YhOma  You miss the kobold brigand.YhvH.SYhw(6.8YhYhg _The kobold brigand is severely wounded.Yh  You scratch the kobold brigand.  The kobold brigand is almost dead.Yh{ MR!.... ..##.#R   efreet.### ## Yh K  You block the kobold's attack.  An efreet comes into view. It is wielding a +0 scimitar of flaming.Yh(YhE!7.7YhYh _The kobold brigand misses you. The kobold barely misses you.Yh) M An efreet comes into view. It is wielding a +0 scimitar of flaming. _The kobold brigand misses you. The kobold barely misses you.The kobold misses you.  completYh) (8.6Yh3 Yh6 4 _You block the kobold's attack.[hqh§  complet _You block the kobold's attack.  You barely miss the kobold brigand.You kick the kobold brigand, but do no damage.[hhThe kobold brigand is almost dead.  The kobold completely misses you. The kobold brigand closely misses you.[h%i(9.5[h6q9§[h9t4 _You block the kobold's attack.]hB  You miss the kobold brigand. Your kick misses the kobold brigand.The kobold brigand is almost dead.  You block the kobold's attack.  The kobold brigand hits you but does no damage.  The kobold is engulfed in a thunderstorm.  You kill the kobold!]h~§   kobold (]h8)30.4]h'§]h ]hA_Qazlal accepts your kill.^h1^h3An efreet. An imposing, muscular figure engulfed in a cloud of searing flame. Max HP: ~38Will: +AC: ++EV: +rF: ∞^h:4ArC: x..rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: Large Int: Human You have about 86% to hit with your claws and 85% to hit with your kick and off-hand claw. It has about 16% to hit you. AttackMax Damage ^he4wHit: +0 scimitar (flame) 28 + 14 (flame) It is immune to torment; and resistant to miasma. It can fly. ^h4kIt can open doors. It possesses the following magical abilities, which are affected by antimagic ^h4(but not silence): [!]: Description|QuotedhdhlQ. . #.# ........# DrDolphin the Fighter..##.#.# #...##.# Demonspawn of Qazlal ***......#.# #...##.# Health: 81/81 ========================dhМQ...######...##.# Magic: 9/9========================###.#............ AC: 11Str: 12#............)).. EV: 24Int: 10dh# #.#.#........)).. SH:  9  Dex: 24#R##.#.######...#### XL:  9 Next: 83% Place: Dungeon:8dh%v#S§@§..# #...#dhG Noise: =====----  Time: 7330.4 (0.9)#.KK.### #...#dhg}-) Claws....##.#dh֝4#...#Throw: 5 boomerangs...?.. #.##...#..#.. #.###.##dh!.... ..##.#R   efreet.### ###dhS   water moccasinK   kobold brigand (missile)dh@K   kobold (missile)The kobold brigand is almost dead.dh`qYou block the kobold's attack.  The kobold brigand hits you but does no damage.  dh~TThe kobold is engulfed in a thunderstorm.  You kill the kobold! dhP_Qazlal accepts your kill.dhIdhX9§dh4ehgl #. #.# #.#...#..#.. . #.# ........#...##.#.# #...##.#...#.# #...##.#...######...##.#####.#.. #.....)).# #.#.#........))...#R##@#.######...######S§.§..# #...#  #.KK.### #...#  ....##...?.. #.# #...#..#.. #.# ##.#S   water moccasin!.... ..# #.#K   kobold brigand (missile).### ###K   kobold (missile) eheh~x.)KS.Kehl-1.4 (1.0eh(§ehMeh! . .# #... ##.#...# . ........#...##.#.#...#.#  ...######...##.####.#.......... #............)) #@#.#........))...ehN" #R##.#.######...######.)K§..# #.S.K### ....#..?.......#.. ###.##!.... ..#.#.### ###eh$ eh$& ,eh, rK.).KK   kobold brigand (missile)K   kobold (missile)ehj- &2eh3 eh5 fhF ○)KKR..R   efreetK   kobold brigand (missile)K   kobold (missile)fh &3fhQ fh gh,ghC○○Sgh|S   water moccasingh: (((The kobold brigand throws a poisoned dart.ghn ○@.The poisoned dart completely misses you.ghrE(((ghe.○@.○4ghghf _The kobold throws a stone. The stone misses you.hhlC. ..# #.## #.... DrDolphin the Fighter#. #.# #.#...#..#. Demonspawn of Qazlal ***.... . #.# ........#. Health: 81/81 ========================..##.#.# #...##.## Magic: 9/9hh~m========================...#.# #...##.## AC: 11Str: 12...######...##.## EV: 24Int: 10hhm###.#............. SH:  9  Dex: 24hhm#.○..........))... XL:  9 Next: 83% Place: Dungeon:8hhmI# #@#.#........))... Noise: =====----  Time: 7334.4 (0.0)#R##*#.######...##### -) Claws#○)KK..# #...#hhmThrow: 5 boomerangs#.○S.### #...#hhmr....##.##...#...?.. #.#hh n#...#S   water moccasinhhn..#.. #.###.##K   kobold brigand (missile)hh3n!.... ..##.#K   kobold (missile)hhGn.### ### _The kobold throws a stone. The stone misses you.hh\n$Throw: 5 boomerangshhqnMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  hhnR(almost dead, umbra, 64% to hit)hh. ..# #.## #.... DrDolphin the Fighter#. #.# #.#...#..#. Demonspawn of Qazlal ***.... . #.# ........#. Health: 81/81 ========================hh8M..##.#.# #...##.## Magic: 9/9========================...#.# #...##.## AC: 11Str: 12...######...##.## EV: 24Int: 10###.#............. SH:  9  Dex: 24#.○..........))... XL:  9 Next: 83% Place: Dungeon:8hhf)# #@#.#........))... Noise: =====----  Time: 7334.4 (0.0)hh^#R##(#.######...##### -) Claws#○)(K..# #...#Throw: 5 boomerangshhz#.○(.### #...#....##.##...#...?.. #.##...#S   water moccasinhh@>..#.. #.###.##K   kobold brigand (missile)!.... ..##.#hheK   kobold (missile).### ###hhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, umbra, 64% to hit)  hhmYou throw a boomerang.  The boomerang closely misses the kobold brigand.hhKn.KShhMShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, umbra, 64% to hit)  hhNYou throw a boomerang.  The boomerang closely misses the kobold brigand.misses the water moccasin.hhGOhhlU○R.SR   efreetS   water moccasinK   kobold brigand (missile)K   kobold (missile)hhY (((The kobold brigand throws a poisoned dart.hh ○@.The poisoned dart completely misses you.hh~E(((hhQahhh.°@.S.5.4 (1hh\ohhqn _The kobold throws a stone. The stone closely misses you.hh0. ..# #.## #.... DrDolphin the Fighter#. #.# #.#...#..#. Demonspawn of Qazlal ***.... . #.# ........#. Health: 81/81 ========================..##.#.# #...##.## Magic: 9/9========================...#.# #...##.## AC: 11Str: 12hh...######...##.## EV: 24Int: 10###.#............. SH:  9  Dex: 24#.°..........))... XL:  9 Next: 83% Place: Dungeon:8# #@#.#........))... Noise: =====----  Time: 7335.4 (0.0)hh1L#R##*#.######...##### -) Claws#○○KKS.# #...#Throw: 5 boomerangshh#.R..### #...#....##.##...#...?.. #.##...#R   efreet..#.. #.###.##S   water moccasin!.... ..##.#hhvK   kobold brigand (missile).### ###K   kobold (missile) _The kobold throws a stone. The stone closely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehh8Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, umbra, 64% to hit)ihsC. ..# #.## #.... DrDolphin the Fighter#. #.# #.#...#..#. Demonspawn of Qazlal ***.... . #.# ........#. Health: 81/81 ========================..##.#.# #...##.## Magic: 9/9ihTtB========================...#.# #...##.## AC: 11Str: 12...######...##.## EV: 24Int: 10###.#............. SH:  9  Dex: 24#.°..........))... XL:  9 Next: 83% Place: Dungeon:8# #@#.#........))... Noise: =====----  Time: 7335.4 (0.0)#R##(#.######...##### -) Claws#○○KKS.# #...#Throw: 5 boomerangsihtX#.R..### #...#....##.##...#...?.. #.##...#R   efreet..#.. #.###.##S   water moccasin!.... ..##.#K   kobold brigand (missile).### ###ihu5K   kobold (missile)Press: ? - help, Q - select action, ( or ) - cycleih`uShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (almost dead, umbra, 64% to hit)  ihuVYou throw a boomerang.  The boomerang hits the kobold brigand but does no damage.ih9.ihShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  ih(almost dead, umbra, 64% to hit)  You throw a boomerang.  The boomerang hits the kobold brigand but does no damage.  The kobold brigand is almost dead.ih ihJ ih ih,.SKK.°S   water moccasinK   kobold brigand (missile)K   kobold (missile)ih!46.5 (1.1 _ihj!ih#ihA99  You scratch the water moccasin but do no damage.You kick the water moccasin, but do no damage. )RR   efreetS   water moccasinK   kobold brigand (missile)ih9K   kobold (missile)The water moccasin completely misses you.ihBB70ihZDT _The water moccasin misses you.jh1u  You scratch the water moccasin but do no damage.jh P☼Rjhk ]77--8.4 (0.9jhT=☼jh&3 _The water moccasin bites you.jh4jh3?XR○○jh?(9.3jhHjhL _You closely miss the water moccasin. The water moccasin closely misses you.jh  You claw the water moccasin!  You kick the water moccasin, but do no damage.The water moccasin is heavily wounded.jh°°S   water moccasinK   kobold brigand (missile)K   kobold (missile)jh)40.2jhjh  _You block the water moccasin's attack. The water moccasin closely misses you.kh| ° You scratch the water moccasin. You kick the water moccasin.  The water moccasin is almost dead.kh!a8=-1.1khkh_ _The water moccasin completely misses you.kh u  You scratch the water moccasin.  You kill the water moccasin!kh M ☼.kh؂ LK   kobold brigand (missile)K   kobold (missile)  Qazlal accepts your kill.khv (((The kobold brigand throws a poisoned dart.kh kh kh9 .○.R@#☼K.K..khp kR   efreetK   kobold brigand (missile)K   kobold (missile)kh 82.0 _The poisoned dart completely misses you.kh khO" k _Your Evocations skill increases to level 1!lhu  You claw the kobold!  You kill the kobold!lhlhY4 ☼)K   kobold brigand (missile)  Qazlal accepts your kill.lh, (((The kobold brigand throws a poisoned dart.lhM.○.☼@).lh9Q&9lh>Z:○lh\^ _The poisoned dart completely misses you.mh#. #...#..#.  .......##. #...##.## ...#.# ...########.#..............○.☼........))# #.#☼#........))R##@#.######...######.).K..# #...# #.)..###....##.# mhB...?.. .#.. #.#!.... . #.### ### mhө<  You hear an angry hiss.mh-R○R   efreetK   kobold brigand (missile)mhe9=3.9 (1.0mhmhR _You block the kobold brigand's attack.  Things that are here: _a +0 whip; 2 stonesmhI  You scratch the kobold brigand.  You kill the kobold brigand!mhD)mhv 924.8 (0.9 _Qazlal accepts your kill.mh mh~ k _Your Evocations skill increases to level 2!nh8#. #.# #.#...#..#. DrDolphin the Fighter. . #.# ........#. Demonspawn of Qazlal ***.....##.#.# #...##.## Health: 79/81 =======================-...#.# #...##.## Magic: 9/9========================...######...##.## AC: 11Str: 12###.#............. EV: 24Int: 10#.R.☼........))... SH:  9  Dex: 24# #*#○#........))... XL:  9 Next: 92% Place: Dungeon:8#R##@#.######...##### Noise: =====----  Time: 7344.8 (0.0)#.).)..# nhh#...#-) Claws#.)..### #...#Throw: 5 boomerangs....##.##...#...?.. #.##...#..#.. #.###.##R   efreet!.... ..##.#.### ### _Your Evocations skill increases to level 2!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (sparse dust, umbra, 84% to  hit)nh]#. #.# #.#...#..#. DrDolphin the Fighter. . #.# ........#. Demonspawn of Qazlal ***.....##.#.# #...##.## Health: 79/81 =======================-...#.# #...##.## Magic: 9/9========================...######...##.## AC: 11Str: 12###.#............. EV: 24Int: 10#.(.☼........))... SH:  9  Dex: 24# #(#○#........))... XL:  9 Next: 92% Place: Dungeon:8#R##@#.######...##### Noise: =====----  Time: 7344.8 (0.0)#.).)..# nh^a#...#-) Claws#.)..### #...#Throw: 5 boomerangs....##.##...#...?.. #.##...#..#.. #.###.##R   efreet!.... ..##.#.### ### _Your Evocations skill increases to level 2!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (sparse dust, umbra, 84% to  hit)nhR.  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (sparse dust, umbra, 84% to  hit)  You throw a boomerang. The boomerang barely misses the efreet.nh f☼R§nh25.8 (1 _nhnhohP  You scratch the efreet but do no damage.You kick the efreet, but do no damage.ohW #####The efreet gestures at you.The fireball explodes! The fireball engulfs you!ohzohA ○R@.)§  The fireball engulfs the efreet. The efreet completely resists.oh6Bg63-----=======6ohGL:§ohP* _You hear two shouts!ohM  You claw the efreet! You kick the efreet, but do no damage.The efreet is moderately wounded.ohV #####The efreet gestures at you.The fireball explodes! The fireball engulfs you!ohohl@qR@.)§ohAv50---------7.7 (0.9ohoK(§ohNU _The fireball engulfs the efreet. The efreet completely resists.oh §§You scratch the efreet.  The efreet is heavily wounded.oh  #. #.#  . . #.#    ...#.#  ...# ###.oh #.○)) # #R#)) #R##@# #.).§§.# #...#  #.)..### #...#  ....##.# #...#  ...?.. #.# #...#  ..#.. #.# ##.##  !.... ..# #.#  .### ###The efreet gestures at you.ph~% #. #.#  . . #.#    ...#.#  ...# ###. #.○)) # #R#)) #R##@# #.).§§.# #...# ph3 #.)..### #...#  ....##.#  ...?.. #.#  ..#.. #.# ##.##  !.... ..#  .### ### ph ******The bolt of fire hits you!!ph(°@§....22------------=====--ph!8.6phph V _* * * LOW HITPOINT WARNING * * *pho .You scratch the efreet but do no damage.Your kick misses the efreet.The efreet is heavily wounded.phd3----------9.5ph(§ph4 _You block the efreet's attack.rh .§As you read the scroll of teleportation, it crumbles to dust.rh d50.5 (1.0Tele rhx rh { _You feel strangely unstable. You block the efreet's attack.sh shK. . #.# ........#...##.#.# #...##.# ...#.# #...##.##( ...######...##.##.###.#..............sh#.....))# #R#.#.))...##.##)#.######...#######.).§@.# #...# shd#.)..### #...# she....##.# #...# sh...?.. #.# #...# sh ..#.. #.# ##.##shC!.... ..# .# .### ##sh\4# shshQ○R§sh%1sh8§shvshz #. #.# #.#...#..#.. . #.# ........#....##.#.# #...##.##.....#.# #...##.##(#...######...##.##.####.#.. #.....)).# #○#.#........))...#.##R#@######...########.).§..# #...# # #.)..### #...# # ....##.# #...# ...?.. #.# #...#..#.. #.# ##.##!.... ..# #.#.### ###shdshԉP#.##.#####........#......<.#.......@#...... ........# ........#  ........# .....#### #.### #. ...###.#shx <Your surroundings suddenly seem different.sh)sh\4=2shsh9 _Found a stone staircase leading up.th' th) 5=th- ,th. th4 Bth7 th)8 76th8 th~= ,th8> thC ,thD thJ _7=thJ th6O thrO th$P thT thT thNU thY ,thpZ th>^ i8=th^ thb thBc thc th\h thh thdi thm M9thn thQr ,thr thx ,thx th| N30th} th/ ,thق th ,th/ th8 _1=th thڐ ,thx thf ,th th^ 2=th ,th th th 73th th Bth ,th thF j34=th th- ,thӻ th th9 th th@ thD a5=th ,th/ thT ,th th 96th tha th ,ths th ,th th 97thN th th th ,th ,thD th i8=th th. ,th th ,thY thX _You start resting.9=th th ,thf th th thC th th* :40thv th ,th- th ,th' th, i1=th th ,th th Bth a2=th th ,th. th> ,th th O3th th! Bth# ,th$ thU& S4=th& th' thA) ,th) th, ,th - th/ a5=th 0 thD2 ,th3 th(5 ,thi5 th7 O6th7 th: ,th: th= ,th= th@ O7thGA thhC thC thC thMF ,thF thH i8=th*I thK ,thL thN BthQ a9=th&R thS ,thYT thuX ,thX th[ thO[ :50th[ thf` Bthb ,thb the i1=th[f thh ,thi thFl ,thl th2o a2=thp thr thy O   two-headed ogre (wandering)O _You hear two shouts! x2thX f437.5 (85.0)th ,8.5 (86th th _A two-headed ogre comes into view. It is wielding two +0 giant clubs.vh DrDolphin the FighterDemonspawn of Qazlal ***...Health: 52/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7438.5 (0.0)......*.#-) Claws.....*..#Throw: 5 boomerangs....*...#...*....#..*..####O   two-headed ogrevhT #*####.##O...###.# _You hear two shouts! x2 _A two-headed ogre comes into view. It is wielding two +0 giant clubs.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (81% to hit)vhq. **.**.*......Ovh= ..*.**.*.*#vh ..*.*#.vhг*OAim: a two-headed ogre, wielding two +0 giant clubs (81% to hit)whZDrDolphin the FighterDemonspawn of Qazlal ***...Health: 52/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#wh0XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7438.5 (0.0)......(.#-) Claws.....(..#Throw: 5 boomerangs....(...#...(....#..(..####O   two-headed ogre#(####.##O...###.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclewhrShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is lightly wounded.wh5a......wh6wh5<b§O.wh@=49.6 (1.1 _wh@:§whBwhۏ \DrDolphin the FighterDemonspawn of Qazlal ***...Health: 52/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10whU t........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7439.6 (0.0)......*.#-) Claws.....*..#Throw: 5 boomerangs....*...#whʐ ...*....#..*..####O   two-headed ogre#O####.##....###.# _The two-headed ogre is lightly wounded.  wh Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewh- uAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 81% to  hit)whO DrDolphin the FighterDemonspawn of Qazlal ***...Health: 52/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24wh :......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7439.6 (0.0)......(.#-) Claws.....(..#Throw: 5 boomerangs....(...#...(....#..(..####wh !O   two-headed ogre#O####.##....###.#whC VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 81% to  wh hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  The two-headed ogre is moderately wounded.wh h§....whw wh _§O.wh O340.6 (1 _wh wh whn% DrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------wh% Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24wh% Int: 10........#SH:  9  Dex: 24wh% ......<.#XL:  9 Next: 92% Place: Dungeon:8wh% .......@#Noise: =====----  Time: 7440.6 (1.0)wh& ......§.#-) Claws........#whQ& -Throw: 5 boomerangs........#........#..O..####O   two-headed ogrewhx& {#.####.##....###.#wh& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewh& tAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 81% to  hit)  wh& You throw a boomerang. The boomerang hits the two-headed ogre. _The two-headed ogre is moderately wounded.xh.DrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24xhInt: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7440.6 (0.0)......*.#-) Claws.....*..#Throw: 5 boomerangs....*...#...*....#..O..####O   two-headed ogre#.####.##....###.# _The two-headed ogre is moderately wounded.Throw: 5 boomerangsxhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 81% tohit)xh9DrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#xh:FNoise: =====----  Time: 7440.6 (0.0)......(.#-) Claws.....(..#Throw: 5 boomerangs....(...#...(....#..(..####O   two-headed ogre#(####.##....###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 81% tohit)  You throw a boomerang.  The boomerang closely misses the two-headed ogre.xh§...O.xhexhk.○O.xh41.7 (1.1 _xh1;○xh0xhZxhxDrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================xhb#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7441.7 (1.1).......○#-) Claws........#Throw: 5 boomerangs........#...O....#.....####xhO   two-headed ogre#.####.##....###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 81% tohit)  You throw a boomerang. _The boomerang closely misses the two-headed ogre.xh &DrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7441.7 (0.0)......*○#-) Clawsxh .....*..#Throw: 5 boomerangs....*...#...O....#.....####O   two-headed ogre#.####.##....###.# _The boomerang closely misses the two-headed ogre.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 81% tohit)xh <DrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7441.7 (0.0)......(○#-) Claws.....(..#Throw: 5 boomerangs....(...#...O....#.....####xh O   two-headed ogre#.####.##....###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 81% tohit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is heavily wounded.xhg _...xhKk q°O.xh_l 22.7 (1 _xho xhq yhdKDrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7442.7 (0.0)yhL......*°#-) Claws.....*..#Throw: 5 boomerangs....O...#........#.....####O   two-headed ogre#.####.##....###.# _The two-headed ogre is heavily wounded.Throw: 5 boomerangsyhLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 81% to  hit)yhDrDolphin the FighterDemonspawn of Qazlal ***...Health: 53/81 ===============---------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......<.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7442.7 (0.0)yh......(°#-) Claws.....(..#Throw: 5 boomerangs....O...#........#.....####O   two-headed ogre#.####.##....###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 81% to  hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is severely wounded.yh A..yhyhnL○O.yh__4=3.7 (1 yh _yhZyhLyhe DrDolphin the FighterDemonspawn of Qazlal ***...Health: 54/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#yh- SH:  9  Dex: 24......○.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7443.7 (0.0)......*°#-) Claws.....O..#Throw: 5 boomerangs........#........#.....####O   two-headed ogre#.####.##....###.# _The two-headed ogre is severely wounded.yh Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, umbra,  81% to hit)yh. DrDolphin the FighterDemonspawn of Qazlal ***...Health: 54/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......○.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7443.7 (0.0)......(°#-) Claws.....O..#Throw: 5 boomerangs........#........#.....####O   two-headed ogre#.####.##....###.#Press: ? - help, Q - select action, ( or ) - cycleShiftyh۵ S-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, umbra,  81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead.yh8 9.yhW< yhB q○O..yhC 24.7 (1 _yhH yhJ zh\DrDolphin the FighterDemonspawn of Qazlal ***...Health: 54/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......○.#zhyXL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7444.7 (0.0)......O.#-) Claws........#Throw: 5 boomerangs........#........#.....####O   two-headed ogre#.####.##....###.# zh_The two-headed ogre is almost dead.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (sparse dust, almost dead,  umbra, 81% to hit)zh\DrDolphin the FighterDemonspawn of Qazlal ***...Health: 54/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......○.#XL:  9 Next: 92% Place: Dungeon:8zh,.......@#Noise: =====----  Time: 7444.7 (0.0)......O.#-) Claws........#Throw: 5 boomerangs........#........#.....####O   two-headed ogre#.####.##....###.#zh`-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (sparse dust, almost dead,  umbra, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead.zhzh°Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (sparse dust, almost dead,  umbra, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead.  The two-headed ogre completely misses you.zh -5.8 (1.1zhzhzhDrDolphin the FighterDemonspawn of Qazlal ***...Health: 54/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#SH:  9  Dex: 24......°.#XL:  9 Next: 92% Place: Dungeon:8.......@#Noise: =====----  Time: 7445.8 (1.1)......O.#zh{ -) Claws........#Throw: 5 boomerangs........#........#.....####O   two-headed ogre#.####.##....###.#Aim: a two-headed ogre, wielding two +0 giant clubs (sparse dust, almost dead,  umbra, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is almost dead.The two-headed ogre completely misses you. _You block the two-headed ogre's attack.zhb<§The two-headed ogre is almost dead.  The two-headed ogre completely misses you. _You block the two-headed ogre's attack.  You barely miss the two-headed ogre.The two-headed ogre is almost dead.  zhI56.7 (0.9zh zh ` _The two-headed ogre completely misses you.zho  You scratch the two-headed ogre. You claw the two-headed ogre.  You kill the two-headed ogre!zh F○zh zh DrDolphin the FighterDemonspawn of Qazlal ***...Health: 55/81 ================--------Magic: 9/9========================#AC: 11Str: 12.##.#####EV: 24Int: 10........#zh cSH:  9  Dex: 24......<§#XL:  9 Next: 122% Place: Dungeon:8.......@#Noise: =====----  Time: 7447.6 (0.9)......○.#-) Claws........#Throw: 5 boomerangs........#........#.....#####.####.##....###.#The two-headed ogre is almost dead.You block the two-headed ogre's attack. zh _The two-headed ogre completely misses you.You scratch the two-headed ogre. You claw the two-headed ogre.  You kill the two-headed ogre! _Qazlal accepts your kill.zh ( _The two-headed ogre completely misses you.  You scratch the two-headed ogre. You claw the two-headed ogre.  You kill the two-headed ogre! _Qazlal accepts your kill.zh4 Your Evocations skill gained 2 levels and is now at level 4!You have reached level 10!zh /  --more--|h]60/8910/10101% |h-[§ _|h3 3|hɁ |h5 O1|h/ |h ,|h |h0 ,|hu |hj O2|hv |h0 ,|hC |h 3|h B|h |hf ,|h@ |h 64=|h* |h_ ,|h~ |h ;5|h 2=|h |h ,|h |h} ,|h |h |h %6|h |h ,|h |h a7=|h |h ,|ho |h |h6 |h |h |h} U8=|h2 |h ,|h |hP ,|hb |h ;9|hR |hP ,|hp |h ,|h |h |h6! 70|h" |h( ,|h( |h . ,|h$/ |hZ5 a1=|hE7 |hb: |h: |h; |hA ,|hB |hM 2=|hNN |hT ,|hU |hZ |hJZ %3|h9[ |h_ ,|h` |hMe ,|h#f |hi |hci %4|hi |hl ,|hm |hq ,|hr |hv a5=|h{ |hv ,|hR |h ,|h |h |h U6=|hˌ |hn ,|hw |h ,|h |h ;7|h |h ,|hY |hd ,|hH |h a8=|h |h ,|hw |h ,|h |h k9=|h |hu ,|h |h ,|h |h |h &80|h |h ,|h5 |h ,|h |h ;1|h |h7 ,|h |h ,|h |h K2=|h |h |h ,|h |h ,|h |hf 93|h 2=|hZ |h ,|h |h ;4|h |hf ,|h{ |hm ,|h, |h ;5|h |h" ,|h8# |he) ,|hd* |h,0 |h0 K6=|h1 |h7 ,|h8 |h= ,|h> |hmD |hD N7=|hE |hOK ,|hCL |hMQ ,|h`R |hSW ;8|heX |h] ,|h^ |hc ,|hd |ht  .)° _You start resting.○529.6 (82.0).9=30.6 (83○ _HP restored.}h 3}hO }h}h,}h}hX}hq$,}h* _Found a scroll labelled LIOMISH KURINN.}hS/}h7..# J.#. #.... #.#.#.##.######...# #......°○# #...☼@...# #......).#...####........# ..........##?......####J   jelly (wandering).#}h58### #.# #. #. ...  ## #.#}h;><°○2.6 (2.0)}h>+3.6 (3}hD}hGX _A jelly comes into view.}h=..#. J..#.# #.#....> #.# #.#.##.##### #..........# #<°#}hj #...○....# #...@..).#......####.# ..........##?......#### #.##.#### #.# #. #. ... . .. ## #.# .#######.######}h}hq.J.○§}hG=4.6 (1}h}h.; _Found a stone staircase leading down.~hEM ..# #. ...##.# #J....> #.# #.#.##.#####...~hFy...<. #......).....§.###........#J   jelly. ..~hJ~hVj.J○~h_W&5~h$^%§~h`~h ### ..# #. ...##.# #.....> #J# #.##.#####.........○.<°... #......)......§....###.... ..........#?......######.#### #.##. #. ...~hO~h.J§°.§~h&6~h ~h ~h  ### ..# #. ...##.# ....> #.# #.##J#####....§@...###....°.<. #......).....§....###.... ..........#?......######.#### #.#~h% O§..~hn& &7~h- 9§~h0 3 _You block the jelly's attack.~hF§8.5 (0.9~hY9§~hw _You barely miss the jelly. The jelly hits you but does no damage.h .○ You claw the jelly! Your claws burn! You kick the jelly, but do no damage.The jelly is severely wounded.h(9.4hs;○h3 _You block the jelly's attack.hs  You claw the jelly!  You kill the jelly!hC.h )40.3hhO _Qazlal accepts your kill.h3 sM ### ..# #. ...##.# ....> #.# #.#.##@#####.........###..○...<#........#.#......####hdF w°1.3 (1.0hG h_ h h~ h hh ,hp h h ,h h h ,h h ##### ..##. ....##.## #.#....> #.# #.#.##.##### #..........# ###......<.# #..@.....#4.3 (3hJ R #).#............##.###.#..........# #?......#### #.##.#### #.##. #. ... . .. ## #.#h h% h' h>!3h#h'hp.h 2,h3h:,h<h-@hDh:I,hTKhLhh~O.##.## #.#....> #.# #.#.##.##### #..........# ###......<.# #........######).##.....☼......##.###.#7........#.#.#?......#### #.##.#### #.##. #.# ... .. ..### #.#R   efreet# #.. .#######.##### #R. ...##........ .......≈....hh^ _An efreet is nearby!hhK] Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--hȻp63% [?] toggle between ability selection and description.h}hth|.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 10/10 ========================###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24hI)#.....☼......#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7547.3 (0.0)..............#-) Claws.#.#?......####Throw: 5 boomerangs#.##.#### #.##. #.#..... ..####.#R   efreet## #.. .#######.######R. ...##...............≈....The jelly is severely wounded. h_You block the jelly's attack.  You claw the jelly!  You kill the jelly! _Qazlal accepts your kill. _An efreet is nearby!h: .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ======================== #..........#  Magic: 7/10================-------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 h#####......).#  SH:  9  Dex: 24 #.....☼......#  XL: 10 Next: 11% Place: Dungeon:8 #.###.@......#  Noise: =====----  Time: 7547.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs #.##.#### #.#  #. #.# ...  h.. ..### #.#  R   efreet ## #** .#######.##### #R* ...##........ .......≈....You kill the jelly! _Qazlal accepts your kill. _An efreet is nearby!Aiming: UpheavalPress: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flamingh *****..R.hq *.***@hU q..*****h} ..☼*@*.******h! q.@.***h4 R.***.***hT.......***R*h'K***h@%  .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ======================== #..........#  Magic: 7/10================-------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 #####......).#  SH:  9  Dex: 24 h"& #.....☼......#  XL: 10 Next: 11% Place: Dungeon:8 #.###.@......#  Noise: =====----  Time: 7547.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs #.##.#### #.#  #. #.# ...  .. ..### #.#  R   efreet ## #.. .#######.##### #R. ...##........ .......≈....You kill the jelly! _Qazlal accepts your kill. _An efreet is nearby!hy& Aiming: UpheavalPress: ? - help, Dir - move targeth8 h|B d  #.#  hFC >....> #.#  #.#.##.#####  #  ####  ##  ######  #.....○#  #.####  #  .#.##### hC M #.##.####  #. #.#  .. ..### #.#  ## #R.  #°. hC hD +8.3 (1h3K hN Z _The ground shakes violently, spewing rubble!h=hE Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--63% [?] toggle between ability selection and description.hC h6.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#hdMagic: 7/10================--------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#.....○......#hHXL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7548.3 (0.0)..............#-) Claws.#.#?......####hKThrow: 5 boomerangs#.##.#### #.##. #.#..... ..####.#hzR   efreet## #R. .#######.######°. ...##...............≈....You kill the jelly! h\_Qazlal accepts your kill. _An efreet is nearby!Aiming: UpheavalPress: ? - help, Dir - move target _The ground shakes violently, spewing rubble!h .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ======================== h#..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 #####......).#  SH:  9  Dex: 24 #.....○......#  XL: 10 Next: 11% Place: Dungeon:8h #.###.@......#  Noise: =====----  Time: 7548.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangshL #.##.#### #.#  #. #.# ...  .. **### #.#  R   efreet ## #R* .#######.##### h#** ...##........ .......≈....Aiming: UpheavalhPress: ? - help, Dir - move target _The ground shakes violently, spewing rubble!Aiming: UpheavalPress: ? - help, Dir - move targethpOAim: an efreet, wielding a +0 scimitar of flamingh *****..R.°.h%`.....*******hR.***.***hD]...***hU.....*R***h9 *R*Aim: an efreet, wielding a +0 scimitar of flaminghl .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ========================hi  #..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 #####......).#  SH:  9  Dex: 24 #.....○......#  XL: 10 Next: 11% Place: Dungeon:8 h#.###.@......#  Noise: =====----  Time: 7548.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs #.##.#### #.#  #. #.# ...  .. ..### #.#  R   efreet ## #R. .#######.##### #°. ...##........ .......≈....Aiming: UpheavalPress: ? - help, Dir - move target _The ground shakes violently, spewing rubble!Aiming: UpheavalPress: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flamingh&  #.#  ....> #.# h2D #.#.##.#####  #  ####  ##  ######  ##  #.####  #  .#.#####  #.##.####  #. #.#  .. .R### #.#  ## #☼.  #.. 7=======9.3 (1hh*3 _You fail to use your ability.h$h{ Ability - do what?CostFailure h; Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--63% htg[?] toggle between ability selection and description.h h h P.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 7/10================--------###......<.#AC: 11Str: 12h #........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#.....○......#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7549.3 (0.0)..............#-) Claws.#.#?......####Throw: 5 boomerangs#.##.#### #.##. #.#..... .R####.#R   efreet## #☼. .#######.######.. ...##........h .......≈....Press: ? - help, Dir - move target _The ground shakes violently, spewing rubble!Aiming: UpheavalPress: ? - help, Dir - move targeth kAim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.hM  .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... h #.#.##.#####  Health: 89/89 ======================== #..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 h} #####......).#  SH:  9  Dex: 24 #.....○......#  XL: 10 Next: 11% Place: Dungeon:8 #.###.@......#  Noise: =====----  Time: 7549.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs #.##.#### #.#  h #. #*# ...  .. *R### #.#  R   efreet ## #** .#######.##### #.. ...##........ .......≈....Press: ? - help, Dir - move targeth- Aim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.  Aiming: UpheavalPress: ? - help, Dir - move targethY OAim: an efreet, wielding a +0 scimitar of flaminghW$ *****..R☼.h ....@******ho.@***hUb....*****hi...***RhJ .*R**Aim: an efreet, wielding a +0 scimitar of flamingh4  .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... h5 y#.#.##.#####  Health: 89/89 ======================== #..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 h5 (#####......).#  SH:  9  Dex: 24 h5 ?#.....○......#  XL: 10 Next: 11% Place: Dungeon:8 h&6 #.###.@......#  Noise: =====----  Time: 7549.3 (0.0) ..............#  -) ClawshP6  .#.#?......####  Throw: 5 boomerangs h6 #.##.#### #.#  #. #.# ...  h6 M.. .R### #.#  R   efreet ## #☼. .#######.#####h6 D #.. ...##........ h6 H.......≈....Press: ? - help, Dir - move targeth7 rAim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.  h37 =Aiming: UpheavalhN7 Press: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flamingh@ d  #.#  hA -....> #.#  #.#.##.#####  #  #### hvA  ##  ######  #.....°§.....#  #.#### hA # #  hA #.#.#####  hA #.##.#### hA H #. #R#  h*B .. .○### #.#  ## #○.  hSB #.. hC =7=======h=C %50.3 (1hI 9§h#M  Aim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability. h\M Aiming: Upheaval  Press: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flaming hM (_You fail to use your ability.h h ] Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--h^ p63% [?] toggle between ability selection and description.hhWhg.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 7/10hs================--------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#.....°§.....#hXL: 10 Next: 11% Place: Dungeon:8#.###.@......#hѥVNoise: =====----  Time: 7550.3 (0.0)..............#-) Claws.#.#?......####hJwThrow: 5 boomerangs#.##.#### #.##. #R#..... .○####.#R   efreet## #○. .#######.######.. ...##........hV.......≈....Aim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flaming h_You fail to use your ability.h .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ======================== hw#..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 #####......).#  SH:  9  Dex: 24 #.....°§.....#  XL: 10 Next: 11% Place: Dungeon:8 h#.###.@......#  Noise: =====----  Time: 7550.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs h#.##*#### #.#  #. #R# ...  ht.. **### #.#  R   efreet ## #○. .#######.##### #.. ...##........ .......≈....Press: ? - help, Dir - move targethAim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.  Aiming: UpheavalhPress: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flamingh ******.R.○h0 w..*****§hum ^****.***h ...***@*hj/ s...*@***h}i .°§@****hZ §.@.***h]...**Rh...*R**Aim: an efreet, wielding a +0 scimitar of flamingh .##.## #.#  DrDolphin the Fighter ....> #.#  Demonspawn of Qazlal ***... #.#.##.#####  Health: 89/89 ======================== #..........#  Magic: 4/10=========--------------- ###......<.#  AC: 11Str: 12 #........#  EV: 24Int: 10 #####......).#  SH:  9  Dex: 24 #.....°§.....#  XL: 10 Next: 11% Place: Dungeon:8 #.###.@......#  Noise: h=====----  Time: 7550.3 (0.0) ..............#  -) Claws .#.#?......####  Throw: 5 boomerangs #.##.#### #.#  #. #R# ...  .. .○### #.#  R   efreet ## #○. .#######.##### #.. ...##........ .......≈....Press: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flaming _You fail to use your ability.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flamingh _You fail to use your ability.  Aiming: Upheaval  Press: ? - help, Dir - move targetAim: an efreet, wielding a +0 scimitar of flaming  A storm cloud blasts the area with cutting wind!  The cutting wind hits the efreet!h  #.#  ....> #.#  #.#.##.#####  #  ####  ##  ######  hE#......#  #.####  #  .#.#####  #.##R####  #. #.#  .. .°### #.#  ## #○.  #.. hw+1.3 (1ho'§hZ4 _The efreet is lightly wounded.hB0.##.## #.#DrDolphin the Fighterh0H....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 4/10=========---------------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24h]1#......§.....#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7551.3 (0.0).......*......#-) Claws.#.#?..*...####h1>Throw: 5 boomerangs#.##R#### #.##. #.#..... .°###h1.#.#R   efreet## #○. .#######.######.. ...##........h32.......≈....The cutting wind hits the efreet! _The efreet is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh2mAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)h! .##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 4/10=========---------------###......<.#AC: 11Str: 12#........#EV: 24hɴ Int: 10#####......).#SH:  9  Dex: 24#......§.....#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7551.3 (0.0).......(......#-) Claws.#.#?..(...####Throw: 5 boomerangs#.##R#### #.##. #.#...h .. .°####.#R   efreet## #○. .#######.######.. ...##........h5 9.......≈....Throw: 5 boomerangshc lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a boomerang.  h 1The boomerang hits the efreet but does no damage.h; V§..hT? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a boomerang.  The boomerang hits thh;@ @e efreet but does no damage.efreet is lightly wounded.hG ○R○.°hH 22.3 (1 _hO L§○hR h.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================#..........#Magic: 4/10=========---------------hy###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#......§.....#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7552.3 (0.0).......*○.....#-) Clawsh.#.#?..R...####Throw: 5 boomerangs#.##○#### #.##. #.#..... ..###h-#.#R   efreet## #°. .#######.######.. ...##........h{.......≈.... _The efreet is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  to hit)h.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 89/89 ========================h7#..........#Magic: 4/10=========---------------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#......§.....#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =====----  Time: 7552.3 (0.0).......(○.....#h r-) Claws.#.#?..(...####Throw: 5 boomerangs#.##(#### #.##. #(#hC ..... .(####.#hy R   efreet## #(. .#######.#####h #(. ...##...............≈.... _The efreet is lightly wounded.  h Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh !rAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  to hit)h§.○R○..°.h  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  hVoto hit)  You throw a boomerang. The boomerang barely misses the efreet.h) #########The efreet gestures at you.h h ....@...○○.hH y54----------=======3.3 (1hç ;○h_ G _The fireball explodes! The fireball engulfs you!!hW-.##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 54/89 ==============----------#..........#Magic: 4/10h.=========---------------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#............#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =======--  Time: 7553.3 (0.0).......*○.....#hJ.i-) Claws.#.#?..R...####Throw: 5 boomerangs#.##○#### #.##. #.#...h{... ..####.#R   efreeth.## #.. .#######.######.. ...##...............≈.... _The fireball explodes! The fireball engulfs you!!  h.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh /zAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  to hit)hi .##.## #.#DrDolphin the Fighter....> #.#Demonspawn of Qazlal ***...#.#.##.#####Health: 54/89 ==============----------#..........#Magic: 4/10=========---------------###......<.#AC: 11Str: 12#........#EV: 24Int: 10#####......).#SH:  9  Dex: 24#............#XL: 10 Next: 11% Place: Dungeon:8#.###.@......#Noise: =======--  Time: 7553.3 (0.0).......(○.....#-) Claws.#.#?..(...####Throw: 5 boomerangshj O#.##(#### #.##. #(#..... .(####.#R   efreet## #(. .#######.######(. ...##...............≈.... _The fireball explodes! The fireball engulfs you!!  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  to hit)h n.R○....h Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, umbra, 84%  hU oto hit)  You throw a boomerang. The boomerang barely misses the efreet.h {○R°°°hZ p5=====--4.4 (1.1 _he :°h' h.  ° You claw the efreet!  The efreet is heavily wounded.hbH ****hS**The efreet gestures at you.hm....○.@hy..--5.3 (0.9hhޟR _The bolt of fire misses you.h %  You scratch the efreet but do no damage.The efreet is heavily wounded.h+ #########The efreet gestures at you.The fireball explodes! The fireball engulfs you!!hN hI h E °...@..R.z   wightzThe fireball engulfs the efreet. The efreet completely resists.h 27-------5==========6.2h h x _A wight comes into view. It is wielding a +0 long sword.hD b  As you read the scroll of teleportation, it crumbles to dust.h9O P.z.hO m8-------=====--hO \7.2 (1.0Tele hW h[ _You feel strangely unstable. The efreet closely misses you.hiL #. ... .##.## #.# ....> #.# #.#.##.##### #....# ###......<.#  #........# #####......).# #....°.@.....# #.###........# .......R......# hM2.#.#?......#### #.##.#### #.##. #.# ... .. ..### #.### #.z .#######.#######.. ...##........#hYh]  #. ... .##.## #.# h?^I....> #.# #.#.##.#####  #..........#  ###......<.#  #........#  #####.###..).# hg^> #....°###....#  h^q#.###.###....#  .......R......#  h^.#.#?......####  #.##.#### #.#  #. #.# ... hO_ .. ..### #.#  ## #.z  #.. The efreet gestures at you.hd1G #. ... .##.## #.# ....> #.# #.#.##.#####  #..........#  ###......<.#  h2#........#  #####.###..).#  #....°###....#  #.###.###....#  .......R......#  .#.#?......####  #.##.####  #. #.# ...  .. ..###  ## #.z  #.. h;V  The fireball explodes! The fireball engulfs you!!h9hhn.....@....zz   wight.hO9/89 -----h,=======8h 'h)V _* * * LOW HITPOINT WARNING * * *h U# ..#  #. ... .##.## #.# ....> #.# #.#.##.##### #....# ###......<.#  #..# #####).# hQ #.....# #.###........# .......R......# .#.#?......#####.##.#### #.# #. #.# ... .. .z### #.### #.. .#######.######h h R#.)..### #...# ##.....##.# #...###...?.. #.# #...##h` ..#.. #.# ##.##!.... ..# ##### #.#.### #####...  ...  #.##.#  #@...#  #.##.# h ` #.#  ...  #.. h ;##.# .# .# h* h h h ]=====--9h h @ _Your surroundings suddenly seem different.hOHhI3hMOh&Q10/89-----===hVXhzg1h5khlhUm6hen==hohph>}h~hhhhچB2=hh3hhbhh":==hzh3=hohhIhhh/74hzh4;7h)==hۭhR,hhhtI5=h˶h ,hhhv:==hhyhS6=hLhl,h&h,h>hh&h78===hhY,hhw,hhhp78hhQ===h_hhI9=h<h,hhT,hh20=9==h3h),hh,hlhc1hh:==hh,hBhM2h;h5,hh ,hh hY 3=-- _You start resting.h097.2 (38.0)hN`10/10===8.2 (39h+h% _Magic restored.h)h=*h*h-h40,hg1,h1hZ4h4S4=h4hR9h9;===h:h>h>hG?hAChC75hChH,hHhL,hlMhOQhQI6=hRhLV,hVhZhZh[h\_77h_2=h_hPc,hchghgh8hhDlhzl78hlhphphKqh/u,huhyM9hzh},h}h hDhhE`30=hˆh,hnh,h*hhՒS1=h8h,hkh,hhhU72hhϥ,hMh^,hhM3hxh,hPh,hh_4=hNh>,hh",hh^75h2=hhihhhM6hYh4hhh1,hh?P37hh;,hh,hhi8=hh,h(hv,hhhJK9=hh,hh,hhU h :40h hb,hh:,h+h%i1=hh ,hlh",h_"h%h%K2=hi&h)h*hW*h-hA-h-h42h{293h2h6,hG7h:,hM;h>?hr?94h@h,hphhhkh i5=h= h ,hehBha6=hBh8hhhN,hh#h#27h$h',hO(h+,h+h/O8h.0hr4,h4h=8,h8h;hq<S9=h<h@,hAhhD,hDhwHb50=hHhK,hHLh.P,hPhThT91h6Uhb2=hchgBhkhkK3=h1lho,h0phs,hshSwhw94hwh{,he|hhhhpO5h2h؇,h]h0,hhNi6=hՑhk,hh̛,h[hKa7=hѡh=8960=h!Q1=23h!64=h(Bh+m5=h,h3Bh8,h8h?;6h?hcD,h EhNBh$Sw7=hF[,h[hJahahahek8=hfhlBhqhLrhrh^xhy%9hzh ,hh<70h|h,hhX,hבh;a1=hh,hh%2=h,h<hQ3hh'hh,h]h;4hphh h K5=h; h,hhW,h=h:96h2=hhv,h hj%,h\)h97hR=a8=hT>h8C,hChUN,h[Oh0UhUU9=hhVh \,h\hb,h}chxh<80hihnhDo,ht,hthcx;1hxhq},h{~h,hh,a2=hhBhD,hhk3=hh,h!h=,hhģ;4hth,hhG,hh{;5hhK,hhhǺhJhEa6=hƿhn,hhhdN7=hh,hXh,hGh/;8hh6,hKht,h.h+_ _You start resting.hY2791.2 (193.0)hdZ9=24hAh" _HP restored.hL ....##.#  ##...?..  #.. #.# !.... ..# ##### #.# hMY.### #####...  ... ##.##.#..##.# ...##..#.#hVh>W13.0)h[h{]h ? 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#...# ##....##.###  ##.## ####.##.# #######.####### ..... ...h4 ...# ###.# .....##..####.######## #.##.##........hW,# 9.2 (3 hx#....##..##...#.#§#..# #.##.##.......#.#... ..# h#.##.........##....#'# . ..h###.###.##.# # #..####.# ### #.# .# h##.# #.# #.) .#h#.# ... #.# ## hhchZhp h h h hp ,ha h o _Found a scroll of teleportation.h 3hͺ h hq ,h hs f #...# #.....)...#  #...# ##.....###.###### #...# ##... #...# ##....##.### ##.## ####.##.# .####### ..... . ...# ###.# ##..####.######## ..# 12 h e..##..##...#.#.#..# ......#.#......# ........##....#'#?...###.###.##.#.#.#..####.# ### #.##.#.# # .# #.# #.)..#.# # # ... #.#.##.# h5 h hn#...# ####.######  #...# .....  #...# ##.#####.## ##.##.# ###.####### ..... ...... ...# ###.# ##..####.######## ##..............# .##..##...#.#.#.@# ##.......#.#......# .........##....#'#?... ....###.###.##.#.#.#..# ###.# ### #.##.#.# # .#  #.# #.)..#.# #  ... #.#.##.#  . ...  .....hDh+3.2 (1h$hhWd #...# ..... #...# ##.### ##.## ##.##.# ##.####### ..... ..... ...# ###.# ##..####.######## ##..............# ##..##...#.#.#..### ##.......#.#....@.#.......##....#'#?...####.###.##.#.#.#..# ##.# ### #.##.#.#.# .#  #.# #.)..#.#.. #  ... #.#.##.##.  . ... .. ..... hd c._ .# .....#hvr hr &4hx h{ 8 _Found a broken altar of Ashenzari.hƿ...# ##.##### ##.##.# .####### ..... .... ...# ###.# #..####.######## ..............# ..##...#.#.#..###.......#.#......##.# .......##....#'#@...####.###.##.#.#.#..# #.# ### #.##.#.#.# .# .# #.)..#.#.. # ... #.#.##.## . ... . .... ._ .## .# h<5hh:☼h2+6.2 (2heh] _i - a scroll of teleportationh&P #.# ####.##.# ##### ..... .... ...###.# #..####.######## ............##...#.#.#..### #.....#.#....☼.##.# .##....#'#...###.###.##.#.#@#..# #.# ###  .# #.)..#.#.. #.##.#hY4○h=Z+7.2 (1h^h6`h! ##### ..... .... ...###.# #..####.######## ............##...#.#.#..### #.....○.##.# .##....#'#....#hV###.###.##.#.#.#..# #.# ###   #.)..#.#..# ...#.##.##... #.#h{h&8hhhk<... ...# ###.# ####.######## ..............# ..##...#.#.#..### # .......#.#....○.##.# ......##....#'#....# ###.###.##.#.#.#..# # ### #.##.#.#.##.# h<.# #.)..#.#.@# # .. #.#.##.##...#  ...#..## ._ #.### #.h/=Z# #.#..#.##hG7°hGH&9hQ9°hXh\  ####.######## ............##...#.#.#..### #.....°.##.##....#'#... .###.###.##.#.#.# ### ##.# #.)..#.#..#.#.#.##.##@..#. ...#..#_ #.## .h $.h` '20h h\ h'####.# # ..##...#.#.#..### .# #.#......##.# ##....#'#....# ###.###.##.#.#.#..# h'# ### #.##.#.#.##.# # #.)..#.#..#.#  #.#.##.##.@.#  ...#..##  h(._ #.## # h*(N#.#hT(#.#..#.###.h1hP1&1h4h5hY =####.# # #.. ##...#.#.#..####.# #.#......##.# ##....#'#....# .###.##.#.#.#..#  ### #.##.#.#.##.#  #.)..#.#..#.#  #.#.##.##..@#  ...#..##  h X._ #.## #.#..#.###.h <2h h hlM. ...# ###.# ####.######## #.# ............# #.. ###..###.#.#......## ....##....#'#.. ##.###.#.### #.##.#.#.#)..#.#..# #.#.##.##.....#..## .._ #.##...3h;1M#####..... . ...# ## ####.######## #.# ............# #.. ###..###.#.#......## ....##....#'#.. ##.###.### #.##.#.#.#)..#.#..# #.#.##.##... ....#..##.hDhD&4h,HhIh{ .M ####.##.# #####..... . ...# ## ####.######## #.# ............# #.. ###..###.#.#......## ....##....#'#.. h ##.###.### #.##.#.#.#)..#.#..##.#.##.##...#h >.##.h h 5h h hbuM##....##.### # ####.##.# #####..... . ...# ## ####.######## #.# ............# #.. ###..###hu.#.#......## ....##....#'#.. ##.###.#.### #.##.#.#.#hu#.)..#.#..#.#..#.hM~4○h~&6h܀h\hT-M##.......... ##....##.### # ####.##.# #####..... . ...# ## ####.######## #.## ............# #.. ###..###.#.#......## ....##....#'#... ##.###.#○### #.##.#.#.##.#h4°h&7h,h?h- ]M##.....###.########.......... ##....##.### # ####.##.# #####..... . ...# ###.# ##.# ####.######## #.##..... ............# #.......# ###..##.#.#......## ....##....#'#... ##.###.##.#.#.#°.#h 0##.#hӜ !.h? 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Ih/ h@2 h|2 ,h6 h7 ,h7 hx< .#.#. ..# .#.......# .# )...# .#### ....... . ..##.### #.##.#####.# h= 2.2 (2  .......##.# #.  ###.##.##.#####. # #.##..........# # #.......####### hf= h@ hC h hKhhdh,h,hH,hh.#.....>..# .# ##.#. ..#h#. .#.......# #.# )...# .#hV### ....... .4 h/..##.### ho#.##.#####.#  .......##.# #.#h-` ###.##.##.#####.# h[)hhhhS h˳ B3 javelins (silver)h h hCast: Call Imp (43%)h h] jThrow: 3 javelins (silver) h hD h hk h h h; ,hO ,h ,h h> R# . .###.#####.# #.....>..# .# ##. ..##. .#.......# #.# )...# #.h n6##### # ....... . ..##.### #.# #.# #.##.#####.# #.# ###h7 h h hhh3hhHhIhMh#Ph 3h? h h ,h ,hK ,h h h ,h\ h .......# #.# ## # . .# ##.#####.# .## ..# .. #..#.....>..# .# ha ..## ##.# ..# #..# ...#.# # 9.2 (3..#.......# #.## )........# h #.####### ##.# ........ ..# #.# h ...##.### #.# #.# ##.##.#####.# #.#h _  .......##.# #.#h H  ###.##.##.#####.# h ho ho h2#######.####  ...........#  ####.# ###  ...# . ..#  .###.#####.# #.## ...........# ...  #.....>..# #.#  h## ##.#  .# #. #.# #.##  ..#h _# #.##  h)).........# #..#  .###.####### ##.# hD h`|.... ..# #.#  h{..##.### #.# #.#  h`#.##.#####.# #.#  hu.......##.# #.#  h3h,50.2 (1h]hehLM # #######.### ...........# #### ## ##....# . ....# ###.#####.# .#.##..........#.....>..# # ##..## ..#.......# #.## hWhBX&1hahW \M  # #######.### ...........# ####### ##....# ......# ####.#####.# #.#.##.#.........# #......##.....>..# # ##.#.. ..#.......# #.## hb <2hpg hi h0\.# .#  .# # ## #######.#### #. ............# #.  ####.# ###.### .....# ......# # h###.#####.# #.#.##.# ..........# #.@....# #..#.....>..# ###.#### .## ##.# .h].# #..# .#h9.# #.## ...#.# #.## h^).........# #..# ###.####### ##.#h~ ...... ..# #.# h4(hv(&3hR-h/hCJhKhNhQh{ ?### .# .#  .# # ### #######.#### #.. ............# #.#  ####.# .##.###.### .....# ...>......# # ###.#####.# #@#.##.# .............# #......# #..#.....>..# ###.#### .## ##.# ..# #..# .#.# #.## ...#.# #.## ).........# #..# ###.####### ##.# h h@ &4hK h ; _Found a stone staircase leading down.hv #### .# .#  .# # #### ≈..#######.#### #.. ............# #.#  ####.##.##.###.### .....##...>..@...# # ###.#####.###.#.##.# .............# #......# #.#..#.....>..# ###.#### .## ##.# ..# #..# .#.# #.## ...#.# #.## ).........# #..# hKh&5hhh( # .# .# .# # # #### .≈..#.#### #.. ...# #.# .####.##.##.###.### .##...>.@....# # .###.#####.###.#.##.# ...# #......# .#.#..#.....>..# ###.#### .....## ##.# .....# #..# .#.......# #.## .#.# #.## .).# #..# h]<6hhh\# # .# ≈....# .# # # #### ∩.≈..#######.#### #.. ....# #.# #....####.##.##.###.### .##...>@.....# # .###.#####.###.#.##.# #h+]....# #......# #.#.#..#.....>..# ###.#### ...## ##.# #....# #..# .#.......# #.## .#.......# #.##hc] .).# #..# hdhjzz   wighthk&7hqhrh W.# .###### .# .≈....# .# # # #### .∩.≈..#######.#### #.. ....# #.# .#....####.##.##.###.### .##....# # .###.#####.###.#.##.# #....# #......# #.#.#..#...z.>..# ###.#### .......## ##.# #.......# #..#   #.#.......# #.##   #.#.......# #.##   #.....).# #..#  h <8hD h c _There is a stone staircase leading down here.h ##### ...... .≈.# # #### .∩.≈..#######.#### #.. ................# #.# .#....####.##.##.###.###..........##...>......# ####.#####@###.#.##. ##.........zz....# #.....#.#..#....z>..# ###.###....... ..zzz 3 wights (1 polearm, 2 wandering). .......  ##.....###.####### ##.# h   2 wights come into view.A wight is wielding a +2 falchion of protection.hzhZh^.zzz.)h&9hzh' _You hear a shout!h ,h h h@ 2K.z.zzK   kobold brigand (missile)zzz 3 wights (1 polearm)h '60h\ hw-  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.h؋#  ######  .....#  ≈....# .....# # # #### ∩.≈..#######.#### #..  ................# #.#  #....####.##.##.###.###  ...##...>@.....# #  ......###.#####.###.#.##.#  #.........K.z.z.# #......#  #.#.#..#.....z..# ###.####  ..## ##.#  .# #..#   zz 2 wights (1 polearm) .#.# #.##   .......## #.##  .....).........# #..#  h"[9;17HhU,hhz.z.z 3 wights (1 polearm)h&1hǠhh h h hn hL y    #  ....#  # # # ####  .≈..#######.#### #..  ...# #.#  ....####.##.##.###.###  ##...>.@....# #  h ###.#####z###.#.##.#  .K..z..# #......#  .#.#..#.....z..# ###.####  ..## ##.#  ....# #..#  #.......# #.##  #.......# #.##  ).# #..#  hhh5hz..z> 2 wightsh]&2hN!h#hRg8   #  #  # # # ####  ≈..#.#### #..  ..# #.#  ####.##.##.###.###  ##...>z.@...# #  ###.#####.###.#.##.#  K...z.# #......#  #.#..#.....>..# ###.####  ....## ##.#  ....# #..#     wight#.......# #.##  #.# #.##  ).# #..#  hkhlhsu.zz.z 2 wightsh\t&3hyhzh ,h Qzz 3 wights (1 polearm)ha &4h h R _The wight barely misses you.h Q  You scratch the wight. You kick the wight, but do no damage.The wight is lightly damaged.hQh Sh\Thk]zKK   kobold brigand (missile)zzz 3 wights (1 polearm)h]h^&5.1 (0.9h dhg' _You hear a shout!h&I  You claw the wight! You kick the wight, but do no damage.The wight is heavily damaged.hI(6.0hPh:S' _You hear a shout!h  You closely miss the wight.The wight is heavily damaged.hQ&9h2h V _The wight completely misses you.h  You barely miss the wight. You kick the wight, but do no damage.The wight is heavily damaged.h7 (7.8hc hs V _The wight completely misses you.h@u  You barely miss the wight.hSTKzh(8.7hh] _The wight is heavily damaged.hf  You scratch the wight but do no damage. Your kick misses the wight.h_The wight is heavily damaged.You hear a shout!h(9.6hI _You block the wight's attack.h   You scratch the wight. You kick the wight.  The wight is severely damaged.You hear a shout!h )70.5hFhV _The wight completely misses you.h2  You barely miss the wight.The wight is severely damaged.h2 -1.5 (1.0h6 hp8 3 _You block the wight's attack.hzy  You scratch the wight.  You destroy the wight!h ) 2  Qazlal accepts your kill.h| (The kobold brigand throws a poisoned dart.  The poisoned dart hits you!hX8)h[==32.4 (0.9Pois hbhcQ _You are poisoned.h> # .# .# .# # # #### .≈..#.#### #.. ...# #.#h? .####.##.##.###.### .##...zK@....# # .###.#####z###.#.##.# .K...K.# #......# .#.#..#.....>..# ###.#### .....## ##.# hV?.....# #..# .#.......# #.## .#.# #.##h? K   kobold (missile, wandering).).# #..# hS  A kobold comes into view. It is wielding a +0 short sword.You feel sick.  The kobold shouts! You hear a shout!h [ KK 2 kobolds (1 missile)You block the wight's attack.  A kobold comes into view. It is wielding a +0 short sword.h[Z7-3.4 (1.0hahj _The kobold brigand hits you but does no damage.  Things that are here: _a +2 falchion of protection; a +0 robehe r  You scratch the kobold brigand.  The kobold brigand is lightly wounded.hQ .   kobold (You feel sick. The wight hits you but does no damage.h Z6-4.3 (0.9h h _ _The kobold brigand completely misses you.h # You claw the kobold brigand! You kick the kobold brigand.  The kobold brigand is almost dead.h '5.2h h _You feel sick. The wight completely misses you. The kobold brigand misses you.h   You claw the kobold brigand!  You kill the kobold brigand!h^  Qazlal accepts your kill.hhz.Kzz 2 wights (1 polearm)KK 2 kobolds (1 missile)hz5=-46.1h#h&b _You feel sick. The wight closely misses you.h  You scratch the wight. You kick the wight.  The wight is heavily damaged.hhdBK.hU4-7.0hKhu _You feel sick. The wight misses you. The wight completely misses you.hG{ v  You claw the wight!  You destroy the wight!h~ ^  Qazlal accepts your kill.h hV h KK   wight (K 3 kobolds (2 missilhƉ bes, 1 wandering)You feel sick. The wight hits you but does no damage.h -69hl hn s _A kobold comes into view. It is wielding a +0 whip.hKK)  The wight hits you but does no damage. _A kobold comes into view. It is wielding a +0 whip.You closely miss the kobold.The kobold shouts!  Your kick misses the kobold. You feel sick.  You are no longer poisoned.h2j3=8.8h%h'- _You hear an angry hiss.hu  You claw the kobold!  You kill the kobold!hCht  Qazlal accepts your kill.hx 1 polearm, 1 missile)The wight misses you.h(9.7hxht _A kobold comes into view. It is wielding a +0 spear.h*  You scratch the kobold but do no damage.You kick the kobold.  The kobold is severely wounded.h a. 2 kobolds (h 1480.6hI  _You block the wight's attack. The kobold barely misses you.h#u  You claw the kobold!  You kill the kobold!h $   kobold (Qazlal accepts your kill.hd9((hR!  The kobold throws a stone. The stone completely misses you.$@KK 2 kobolds (1 polearm, 1 missile)hU(1.5hZh]R _The wight barely misses you.h h h2 h hahbx  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1      hXc3     j - Invocations   0.0   0.6  +3       k * Evocations   4.6   5.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4hc\     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  hc                hc                hd@                        h-dL    The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelphQdG[=] set a skill target  hd[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh߭ h h h   DrDolphin the Fighter #####  Demonspawn of Qazlal ***... ....#  Health: 84/89 ======================-- ....#  Magic: 10/10 ======================== ....# # # ####  AC: 11Str: 12 .≈..#######.#### #..  EV: 24Int: 10 ...............# #.#  SH:  9  Dex: 24 ....####.##.##.###.###  XL: 10 Next: 16% Place: Dungeon:8 .........##...z$@....# #   Noise: =====----  Time: 7881.5 (0.0) .....###.#####K###h[ [35m.#.##.#   -) Claws .........K...K.# #......#   Throw: 3 javelins (silver) .#.#..#.....>..# ###.####  ..............## ##.# ..............# #..#  z   wight (polearm) ......#.......# #.##  KK 2 kobolds (1 polearm, 1 missile) ......#.......# #.## ....).........# #..# _You block the wight's attack. The kobold barely misses you.You claw the kobold!  You kill the kobold!Qazlal accepts your kill.The kobold throws a stone. The stone completely misses you. _The wight barely misses you.h h6 h hG hh,q Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--hS63% [?] toggle between ability selection and description.hIhPh[  DrDolphin the Fighter #####  Demonspawn of Qazlal ***... ....#  Health: 84/89 ======================-- ....#  Magic: 10/10 ======================== ....# # # ####  AC: 11Str: 12 .≈..#######.#### #..  EV: 24Int: 10 ...............# #.#  SH:  9  Dex: 24 ....####.##.##.###.###  XL: 10 Next: 16% Place: Dungeon:8 .........##...z$@....# #   Noise: =====----  Time: 7881.5 (0.0) .....###.#####K###h\[35m.#.##.#   -) Claws .........K...K.# #......#   Throw: 3 javelins (silver) .#.#..#.....>..# ###.####  ..............## ##.# ..............# #..#  z   wight (polearm) ......#.......# #.##  KK 2 kobolds (1 polearm, 1 missile) ......#.......# #.## ....).........# #..# _You block the wight's attack. The kobold barely misses you.You claw the kobold!  You kill the kobold!Qazlal accepts your kill.The kobold throws a stone. The stone completely misses you. _The wight barely misses you.h`bP  Okay, then.hbhihk. _h8N   #  #  # # # ####  h9P≈..#.#### #..  ..# #.#  ####.##.##.###.###  ##...z$)@...# #  ###.#####K###.#.##.#  K...K.# #......#  #.#..#.....>..# ###.####  ....## ##.#  ....# #..# h: #.......# #.##     kobold (#.# #.##  ).# #..#  h?ABh{?Kz.K 2 kobolds (1 polearm, 1 missile)2.5 (1 _The wight attacks as it pursues you! You block the wight's attack.h5 # .# .# .# # # #### .≈..#.#### #..h6 ...# #.# .####.##.##.###.### .##...Kz@....# # hS6G.###.#####K###.#.##.# .K.....# #......# h6%.#.#..#.....>..# ###.#### .....## ##.# h6Z.....# #..# h6.#.......# #.## .#h6.# #.## .).# #..#hZ7 hF<  You hear an angry hiss.hFG.53hNh@T _The wight misses you. You block the kobold's attack.  Things that are here: _a +2 falchion of protection; a +0 robehBk  You closely miss the wight. You kick the wight.  The wight is lightly damaged.hk-4.4 (0.9hvrhu hug_You block the wight's attack. The kobold completely misses you.h  You claw the wight! You kick the wight.  The wight is severely damaged.h-5.4 (1.0h _The wight misses you. You block the kobold's attack.h O  You scratch the wight. You kick the wight.h&  DD   steam dragon (wandering)z   wight (polearm)KK 2 kobolds (1 polearm, 1 missile)The wight is almost destroyed.h 5A steam dragon comes into view.h 56=hR &6.3 (0.9h  _You block the wight's attack. The kobold misses you.h  The steam dragon hisses angrily.  You scratch the wight.  You destroy the wight!h,h|j >K.DDKK 2 kobolds (1 polearm, 1 missile)  Qazlal accepts your kill.h077.2hhL _The kobold misses you.h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-21%  b - Elemental Force5 MP, Piety--63% [?] toggle between ability selection and description.h2h9h@  DrDolphin the Fighter #####  Demonspawn of Qazlal ***... ....#  Health: 86/89 =======================- ....#hA  Magic: 10/10 ======================== ....# # # ####  AC: 11Str: 12 .≈..#######.#### #..  EV: 24Int: 10 ...............# #.#hAQ  SH:  9  Dex: 24 ....####.##.##.###.###  XL: 10 Next: 17% Place: Dungeon:8 .........##...>K@....# #   Noise: =====----  Time: 7887.2 (0.0) hA .....###.#####K###.#.##.#   -) Claws .........K...D.# #......#   Throw: 3 javelins (silver) hBQ.#.#..#.....>..# ###.####  ..............## ##.#h-Bq ..............# #..#hJB  D   steam dragon ......#.......# #.##hnB  KK 2 kobolds (1 polearm, 1 missile) ......#.......# #.## hB[....).........# #..# hB_You block the wight's attack. The kobold misses you.The steam dragon hisses angrily.  hBmYou scratch the wight.  You destroy the wight!Qazlal accepts your kill. hBM_The kobold misses you.hIP  Okay, then.h>JhGNhO. _h84h@hvhu  You claw the kobold!  You kill the kobold!hNhhw$DK   kobold (polearm)8.1 (0.9hO _Qazlal accepts your kill.h # # .# ≈....# .# # # #### ∩.≈..#######.#### #.. h_ ....# #.# #....####.##.##.###.### .##...>@)....# # .###.#####D###.#.##.# #.K...K.# #......# #.#.#..#.....>..# ###.#### h ...## ##.# #....# #..#h  .#.......# #.## h .#.......# #.## .).# #..#h  h a79.1 (1.0h( 4 _You block the kobold's attack. hr _Items here: $ (( )))))) [[.h}t _You block the kobold's attack. _Items here: $ (( )))))) [[.  You scratch the steam dragon.  The steam dragon is lightly wounded.  steam dragon's attack.  The steam dragon claws you but does no damage.h*.90.0 (0.9h7hɏT _The kobold closely misses you.h@^  The steam dragon claws you but does no damage. _The kobold closely misses you.You scratch the steam dragon but do no damage.kick the steam dragon.is lightly wounded.  The steam dragon bites you but does no damage.9hh] _The steam dragon completely misses you.hS  You claw the steam dragon!  You kick the steam dragon, but do no damage.The steam dragon is heavily wounded.hqT (1.8hnX h.Z W _The kobold completely misses you.¨hO8dThe steam dragon is heavily wounded.kobold  You closely miss the steam dragon.  The steam dragon completely misses you. The steam dragon barely misses you.¨hO9082.7¨h@¨hB ¨hB>_The kobold misses you.¨hlO  (catching breath)You scratch the steam dragon. Your kick misses the steam dragon.You claw the steam dragon!  The steam dragon is almost dead.¨hr *  The steam dragon breathes steam at you.¨h&o@§¨hD=3.6¨h ¨h _The ball of steam misses you. The kobold barely misses you.èh*7èh8o Ability - do what?Costèh9{Failure  Invocations -  X - Renounce ReligionNone0% èh09na - Upheaval3 MP, Piety-21%  b - Elemental ForceèhL95 MP, Piety--èhj9 63% èh9}[?] toggle between ability selection and description.èh èhx èh #  DrDolphin the Fighter ######  Demonspawn of Qazlal ***... .....#  Health: 88/89 =======================- èh r≈....#  Magic: 10/10 ======================== .....# # # ####  AC: 11Str: 12 èh ∩.≈..#######.#### #..èh1 u  EV: 24Int: 10 èhE p................# #.#èhd  SH:  9  Dex: 24 èh ^#....####.##.##.###.###èh   XL: 10 Next: 17% Place: Dungeon:8 èh ..........##...>@§....# #   Noise: ======---  Time: 7893.6 (0.0) èh; ......###.#####D###.#.##.#   -) Claws #.........K...K.# #......#   Throw: 3 javelins (silver) èhP *#.#.#..#.....>..# ###.####  ...............## ##.#èhc  èhw _#..............# #..#èh  D   steam dragon èh q.......#.......# #.##èh  K   kobold (polearm) èh _.......#.......# #.##èh  èh [.....).........# #..# èh >_The kobold misses you.èh5 gYou scratch the steam dragon. Your kick misses the steam dragon.èhS rYou claw the steam dragon!  The steam dragon is almost dead.èho The steam dragon breathes steam at you. _The ball of steam misses you. The kobold barely misses you.èh èhh P  Okay, then.èh) èh èh, . _Ĩhߪ  You closely miss the steam dragon. You kick the steam dragon.  You kill the steam dragon!Ĩhĵ% ☼§K   kobold (polearm)  Qazlal accepts your kill.Ĩh 21-4.5 (0.9 _The kobold misses you.ĨhRĨh:☼Ĩhk _Your Evocations skill increases to level 5!ŨhP 5☼ŨhXQ 8-ŨhX <☼ŨhZ ƨhyqt.###### ......# ≈....# ......# # # #### ∩.≈..#######.#### #.. .................# #.# ƨh,rj#....####.##.##☼###.### ...........##...>§§....# # ###.#####@###.#.##.# ##.............K.# #......# #.#.#..#.....>..# ###.#### ................## ##.# ##.# #..# #.# #.## ƨhr|#.#.# #.## #.....)..# #..# ##.....###.####### ##.# ƨh○§§9=5.5 (1.0ƨh8ƨh4 _You block the kobold's attack.ƨhx  You scratch the kobold.  You kill the kobold!ƨh #.###.>$)§...#)ƨh$-6.4 (0.9ƨh,ƨh0O _Qazlal accepts your kill.Ǩh23ǨhǨh,ǨhxǨh,ǨhQǨhmO=ǨhǨh},ǨhǨhI,ǨhǨh,ǨhǨh,ǨhYǨh&,ǨhǨh,ǨhHǨh*,ǨhǨhǨh,Ǩh Ǩh-..RR   efreetǨh|w  # # #### .∩###.#### #.. ......# #.# #.##.###.### #...>$)....# # #@# 907.4 (11.0)......).#  ....>..#  .......## ##.# .......# #..# .......# #.## .......# #.## ).........# #..#  ##.# _You start waiting.Ǩh # # #### ∩###.#### #.. ......# #.# ǨhO#.##.###.### #...>$)....# # #@# ......).#  ....>..#  .......## ##.# .......# #..# .......# #.## .......# #.## Ǩhr).........# #..#  ##.# Ǩh0ǨhǨhA^ _An efreet is nearby!Ȩhp.######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 89/89 ======================== ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11ȨhpStr: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =====----  Time: 7907.4 (0.0) Ȩhqs##..........****.# #......#   -) Claws ##.#.#..#R**..>..# ###.####   Throw: 3 javelins (silver) ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# _You start waiting. _An efreet is nearby!Throw: 3 javelins (silver)Ȩhr?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (84% to hit)ȨhRm .*R..ȨhK Q....**Ȩh/ *R**.  Aim: an efreet, wielding a +0 scimitar of flaming (84% to hit)Ȩh.######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 89/89 ======================== ......# # # ####  Magic: 10/10 ======================== Ȩh3.∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =====----  Time: 7907.4 (0.0) Ȩha##..........((((.# #......#   -) Claws ##.#.#..#(((..>..# ###.####   Throw: 3 javelins (silver) ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (84% to hit)  You throw a silver javelin.  The silver javelin pierces through the efreet.ɨh$  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (84% to hit)  You throw a silver javelin.  The silver javelin pierces through the efreet.  The efreet is lightly wounded.ɨh R....)○..ɨhg8.7 (1.32 _ɨhɨhɨh .######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 89/89 ======================== ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =====----  ɨh} [40mTime: 7908.7 (0.0) ##........R*****.# #......#   -) Claws ##.#.#..#○....>..# ###.####   Throw: 2 javelins (silver) ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# The silver javelin pierces through the efreet. _The efreet is lightly wounded.  Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)ɨh .######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 89/89 ======================== ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =====----  ɨh [40mTime: 7908.7 (0.0) ##........((((((.# #......#   -) Claws ##.#.#..#(....>..# ###.####   Throw: 2 javelins (silver) ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a silver javelin.  The silver javelin barely misses the efreet.ɨhS R....)○ɨh9 `#***######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a silver javelin.  The silver javelin barely misses the efreet.The efreet gestures at you.ɨhʨhCʨhJL@○R...).°....>..ʨhL72-----=======9.9 (1.2javelin (silver) ʨhSʨhUF _The fireball explodes! The fireball engulfs you!ʨh<.######ʨh8o  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 72/89 ===================----- ʨhs......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11ʨhStr: 12 .................# #.#  EV: 24ʨhInt: 10 .#....####.##.##.###.###ʨh  SH:  9  Dex: 24 ʨh...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =======--  Time: 7909.9 (0.0) ʨh%##........○R****.# #......#   -) Claws ʨhdm##.#.#..#°....>..# ###.####   Throw: javelin (silver) ................## ##.# ʨh##..............# #..# #.......#.......# #.##ʨh  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# The efreet gestures at you. ʨh v_The fireball explodes! The fireball engulfs you!  Throw: javelin (silver)ʨh^PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)ʨhT .######  DrDolphin the Fighter ......#ʨh   Demonspawn of Qazlal ***... .≈....#  Health: 72/89 ===================----- ......# # # ####ʨh   Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 ʨhݸ .................# #.#  EV: 24Int: 10 ʨh _.#....####.##.##.###.###ʨh   SH:  9  Dex: 24 ʨhG d...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 ʨh_ !.......###.#####@###.#.##.#   Noise: =======--  Time: 7909.9 (0.0) ʨht ##........○(((((.# #......#   -) Claws ʨh e##.#.#..#((...>..# ###.####   Throw: javelin (silver) ................## ##.#ʨh g ##..............# #..#ʨh b #.......#.......# #.##  R   efreet #.......#.......# #.## ʨh #.....).........# #..# ##.....###.####### ##.#ʨh"  ʨh5 (Throw: javelin (silver)ʨhI Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineʨh\ Aim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a silver javelin.  ʨhq AThe silver javelin pierces through the efreet but does no damage.ʨh; MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded, 84% to hit)You throw a silver javelin.  The silver javelin pierces through the efreet but does no damage.efreet is lightly wounded.ʨhqE °○R..)°.ʨhE =====--11.2 (1.3Nothing quivered _ʨh4J ʨhtK ˨h˨h]9--˨hI˨h̨h ?.###### DrDolphin the Fighter ......# Demonspawn of Qazlal ***... .≈....# Health: 72/89 ===================----- ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 ̨h+ B.................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #  XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#  Noise: =====----  Time: 7911.2 (0.0) ̨h ##........°*R***.# #......#  -) Claws ##.#.#..#°.***>..# ###.####  Nothing quivered ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet ̨hԦ #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# The silver javelin pierces through the efreet but does no damage. ̨h3 _The efreet is lightly wounded.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (lightly wounded)ͨhLJ| R****ͨh!○ͨh.***.***ͨhُ ).######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 72/89 ===================----- ......# # # ####ͨh& f  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 ͨh@ _.#....####.##.##.###.###ͨh D  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#   Noise: =====----  Time: 7911.2 (0.0) ͨh ##........°○*##).# #......#   -) Claws ͨhȐ A##.#.#..#°..###..# ###.####   Nothing quivered ............###.## ##.# ͨh ##..............# #..# #.......#.......# #.##ͨh o  R   efreet #.......#.......# #.## #.....).........# #..#ͨh8 O ##.....###.####### ##.# ͨh[ The silver javelin pierces through the efreet but does no damage. _The efreet is lightly wounded.  Aiming: Fastrootͨh~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineͨhFd (rooted) _The efreet is lightly wounded.  Aiming: Fastrootͨhd Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  The roots erupt in riotous growth!  Roots grab the efreet.ͨh ͨhF R....>...ͨhG P The grasping roots constrict the efreet.ͨhfL B ####ͨhL P**##The efreet gestures at you.ΨhJmΨh L.>$@°R..).(56----=======2.2 (1ΨhhΨh8F _The fireball explodes! The fireball engulfs you!Шh.###### DrDolphin the Fighter ......# Demonspawn of Qazlal ***... .≈....# Health: 56/89 ===============--------- ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Шh4cInt: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #  XL: 10 Next: 21% Place: Dungeon:8 .......###.#####@###.#.##.#  Noise: =======--  Time: 7912.2 (1.0) ##........°°R***.# #......#  -) Claws Шh##.#.#..#(....>..# ###.####  Nothing quivered ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet (rooted) #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# ШhB_The fireball explodes! The fireball engulfs you!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (moderately wounded,  constricted by roots, chance to affect: 81%)Шh V °RШh °RAim: an efreet, wielding a +0 scimitar of flaming (moderately wounded,  constricted by roots, chance to affect: 81%)Шh~ R.**ШhM R*..  Aim: an efreet, wielding a +0 scimitar of flaming (moderately wounded,  Шh 4constricted by roots, chance to affect: 81%)Ѩh@.######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#Ѩh  Health: 56/89 ===============--------- ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###Ѩh  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 ѨhK4.......###.#####@###.#.##.#   Noise: =======--  Time: 7912.2 (1.0) ##........°°*..).# #......#   -) Claws Ѩht##.#.#..#(....>..# ###.####   Nothing quivered ................## ##.# ##..............# #..# Ѩh]#.......#.......# #.##  R   efreet (rooted) #.......#.......# #.##Ѩh #.....).........# #..# ##.....###.####### ##.#Ѩh&h _The fireball explodes! The fireball engulfs you!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleѨh? Shift-Dir - straight lineѨhAim: an efreet, wielding a +0 scimitar of flaming (moderately wounded,  constricted by roots, chance to affect: 81%)ѨhU9 Ѩhs>r  The efreet's mind is blasted!  The grasping roots constrict the efreet!ѨhF.°☼R.§ Ѩh Gb7=====--3ѨhNѨhzQ) _The efreet escapes!ӨhP.###### DrDolphin the Fighter ......# Demonspawn of Qazlal ***... ӨhR.≈....# Health: 57/89 ===============--------- ......# # # ####  Magic: 10/10 ======================== .∩.≈..#######.#### #..  AC: 11Str: 12 Өhߏ.................# #.#  EV: 24Int: 10 Өh! .#....####.##.##.###.###  SH:  9  Dex: 24 ӨhJD...........##...>$)....# #  XL: 10 Next: 21% Place: Dungeon:8 Өhy.......###.#####@###.#.##.#  Noise: =====----  Time: 7913.2 (1.0) Өh##.........°☼R**.# #......#  -) Claws ##.#.#..#(....>..# ###.####  Nothing quivered ӨhԐ................## ##.# ##..............# #..# Өhb#.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# Өhe##.....###.####### ##.# _The efreet escapes!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (almost dead, chance to  Өhaffect: 81%)ӨhW ☼RӨhO]☼R.*Өhc§*>**Өhk.*.#Өh QW*.*#Өh6c `*.*.Өh~ 7*.Өh S*>Өh[ R*Aim: an efreet, wielding a +0 scimitar of flaming (almost dead, chance to  affect: 81%)Өh3.######  DrDolphin the Fighter ......#  Demonspawn of Qazlal ***... .≈....#  Health: 57/89 ===============--------- ......# # # ####  Magic: 10/10 ======================== Өh4X.∩.≈..#######.#### #..  AC: 11Str: 12 .................# #.#  EV: 24Int: 10 .#....####.##.##.###.###  SH:  9  Dex: 24 ...........##...>$)....# #   XL: 10 Next: 21% Place: Dungeon:8 Өh4N.......###.#####@###.#.##.#   Noise: =====----  Time: 7913.2 (1.0) ##.........°☼*.§.# #......#   -) Claws Өh5##.#.#..#(....>..# ###.####   Nothing quivered ................## ##.# ##..............# #..# #.......#.......# #.##  R   efreet #.......#.......# #.## #.....).........# #..# ##.....###.####### ##.# _The efreet escapes!  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (almost dead, chance to  affect: 81%)Ԩh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (almost dead, chance to  affect: 81%)  The efreet's mind is blasted!  You blow up the efreet!ԨhSԨhR .○$Qazlal accepts your kill.ԨhV574 _Ԩh]Ԩh_ըh ըh ըh ըh ըh? ըh ըh' ըhm 98ըh ըh ,ըh< ըh ըh ըh ըh O9ըh ըh ,ըh` ըh ըh ըh ըh ըh T60=ըhv ըh ,ըh ըh ըh6 ըh. ըh a1=ըhU ըh^ ,ըh ըh9 ,ըh ըh( O2ըh ըh ,ըh ըh ըh 23ըh. ըh ,ըhf ըh# ըh$ ըh% ըh) ըh) 864=ըh* ըh+ ըh/ ըh0 ըhZ1 ըhd3 ըh3 ըhK4 ըh6 ըh6 ըh6 P5=ըhH8 ըh; ըh; ըhn= ըhOA ըh|A ըhC ըhF ըhF ըhG 6ըhyH ըh1L ըh\L ըhM ըh1Q ըh[Q ըhT ըhV ըhMW ըhmW D7=ըhX ըh=\ ըhc\ ըh] ըh` ըh` ըhb ըhe ըhf N8=ըh~g ըhk ,ըhl ըho ,ըhp ըhr ըhs %9ըhs ըh.v ըhRv ըhw ըhy ,ըh_{ ըh~ ըh~ &70ըh ըhc ,ըh ըhx ,ըh ըh܍ ըh K1=ըh ըhH ըhs ըh ըh& ,ըh- ըh ըh& ըhH N2=ըh] ըh ,ըh) ըh ըhЧ ըh< ըh ըh& %3ըhծ ըh ,ըh ըhA ,ըh ըhC ;4ըh ըh ,ըh ըh Xըh K5=ըh ըh ըh ըh% ըh ,ըht ըh ըh U6=ըh ըh ըh ըhR ըh ,ըh ըh ըh %7ըh) ըh ըh ըh ըh ,ըh ըh ըh8 #8ըhb (=ըh) ըh,ըh<ըh},ըhըh k9=ըhkըh,ըhըhlըh&80ըhqըhPըhzըhըh1#ըhS#ըh$ըh=(ըh(%1ըh*ըh-ըh-ըh/ըh2ըh3ըhv4ըh7ըh8ըh<8D2=ըh9ըhk=ըh=ըh&?ըh'E,ըh8HըhBLըhL?3=ըhLըhNըhR,ըhSըhWըhJWըhXըho[ըh[%4ըh\ըhk_,ըh`ըh6d,ըheըh4iըhai%5ըhZjըhl,ըhmըhp,ըhrըhuըhuD6=ըhwըhW{,ըh|ըh,ըhTըhըh>#7ըhb2=ըhaըh ,ըhըh,ըhըhqըh%8ըhיըhըh.ըhըhըh%ըhӟըh5O .$.) ըhQ_You start resting.ըhְ28006.2 (92.0)ըhըh/.9=ըhF%7.2 (93ըhMըh" _HP restored.֨h9# ֨h ######  .....#  ≈....#֨h m .....# # # ####֨h- ∩.≈..#######.#### #.. ֨hO ................# #.# ֨hsv #....####.##.##.###.###  ֨h...##...>@)....# #  ֨h4......###.#####.###.#.##.#  #...........$.).# #......#  ֨h#.#.#..#(....>..# ###.####  ..֨h ## ##.#  .# #..# ֨h/ .#.֨hQU# #.##  ֨hsb.......## #.##  ֨h.....).........# #..#  ֨heF8.2 (1.0) ֨h"֨hl,u  You now have 393 gold pieces (gained 6).  j - 15 poisoned darts (gained 7)֨h,+9.2 (2֨h0֨h2N _Items here: ( )))))) [[.֨hti ֨hi ֨hSk ֨hqq ֨ht ֨ht ֨hfx ,֨hy O=֨h{ ֨hDŽ .......# ..≈....# ..# # # #### §.∩.≈..#######.#### #..֨h  .............# #.# ..#....####.##.##.###.### ##...>))....# # ........###.#####.###.#.##.# ֨h (##.....$.@.# #......# 11֨hB ##.#.#..#(....>..# ###.#### .........## ##.# .##..............# #..#֨hY 0 ##֨hs #.......# #.####.......# #.##  #.....)֨h ..# #..#  ##.....###.####### ##.# ֨h ##.. ..# #.#֨h߅ ֨hl ֨hf N _You see here a +0 spear.רh]  _רh  רhP  רh 8Items here: ( )))))) [[.רh רh  רh _רh רh  רh רh  רhj  רh׵ %##### רh7  רh ##רh  רh5 '....#רh  רhٷ n# # # #### רh0  .רh ≈..#######.#### #..  רhݸ {...# #.#  רh ####.##.##.###.###  רhù ...רh ##...>)@....# #  רhR #4.2 (3רh ....###.#####.###.#.##.#  רh ..$.).# #.....רh8 רh .#..#(....>..# ###.###רh רh9 ..רh ~.....## ##.#  רh ..רh5 x.....# #..#  רh -  רh ......#.......# #.##  רhB -  רh a......#.......# #.##  רh -  רhM ....)רh ]# #..#  רh . רhh 3Things that are here:רhY רh4 רh  רh רhV X_a +2 falchion of protection; a +0 robeبh[3بh]بhdبh iبhym: _بhy]  Items here: ( )))))) [[.بh~بhA _بhبh.###### ......# ≈....# بhm..# # # #### ∩.≈..#######.#### #.. ................# #.# بhd#....####.##.##.###.### بh........##...>))....# # ###.#####@###.#.##.# بhډ 6.2 (2 بhY##...........$.).# #......# ##.#.#..#(....>..# ###.#### بhm...............## ##.# ##....# #..# ##.......# #.## #.......#.......# #.##بh #.....).........# #..#بhe ##.....###.####### ##.#بhЊ  بh-بhϑبhبh بh% بh بh Bبh بh" =  You see here a +0 spear.بh' بhO(  _بh#* بh, بh0 ,بh2 بhY: N  You now have 403 gold pieces (gained 10).بh: بh!< بhA x#........# ≈....# بhA #........# # # #### #.§.∩.≈..#######.#### #..بhB d ...................# #.#بh5B b #...#....####.##.##.###.### بhZB #.............##...>))....# # ##بh~B ".###.#####°###.#.##.# ##(##...........@.).# #......# بhB 20.2 (4##.#.#..#(..§.>..# ###.#### بhB ...................## ##. بhB q##...# #..# ..##بh#C #.......# #.#####.......#.......# #.## بhJC x #.....).........# #..# بhpC  ##.....###.####### ##.#  ##.......... ..# #.#بhC بhI :§بhxK \ _You see here a +0 scimitar of flaming.٨h{3٨h٨h٨h2,٨h_٨h٨h ,٨h٨h٨h,٨hy٨h=٨h,٨h٨h%٨h,&٨h'٨h64 ≈....#  #.##........# # # ####  #<##.§.∩.≈..#######.#### #..  #......................# #.# .#..#...#....####.##.##.###.### .٨h4.........##...>))....# .##.##........###.#####.###.#.##. .##.##(##...........).).# #...... .##.##.##.#.#..#@....>..# ###.###5.2 (5 .................°.....## ##.# .))....##....# #..#٨h4Throw: 3 javelins (silver) ))...###.......# #.## .٨h4#######.......#.......# #.## .# #.....).........# ٨h5 #..# .# ##.....###.####### ##.# ٨h65.# ##.......... ..# #.# .# ##....##.#٨hW5j## #.# #.#٨h5٨h =٨h@U _G - 3 silver javelinsڨh,3ڨh1ڨhLڨh",ڨh%&ڨh'ڨh ,ڨhP,ڨh,.ڨh; #.##........# # # #### #<##.§.∩.≈..#######.#### #.. # #......................# #.# ...#..#...#....####.##.##.###.### ......#.............##...>))....###.##........###.#####.###.#.# ...##.##(##...........).).# #... ...##.##.##.#.#..#.....>..# ###.# ................@........## ##.7.2 (2))....##........# #..# ...))...###.......# #.## ...#######.......#.......# #.## ...# #.....).........#[39;ڨh;,49m ..# ...# ##.....###.####### ##.#  ...# ##.......... ..# #.#  ...# ##....##.### #.# #.#  #.## ####.##.#####.# #.# ڨhAڨhCڨh#^ 3ڨh` ڨhf ڨhk ,ڨho ڨh"p ڨhut ,ڨh v ڨh  #<##.§.∩.≈..#######.#### #.. .## #......................# #.# .#...#..#...#....####.##.##.###.#.....#.............##...>))...  #...##.##........###.#####.### ڨh!  #...##.##(##...........).).# #.. ##...##.##.##.#.#..#.....>..# ###........................## #))....##..§..# #.9..))...###.......# #. ##...#######.......#.......# #.  #...# #.....).........# #.  #...# ##.....###.####### #  #...# ##.......... ..#  #...# ##....##.### #.#  ##.## ####.##.#####.# ##.####### .......##.# ڨh ڨhk 9§ڨhC ۨhc `5 boomerangs ۨh ۨh ܨh #.##........# # # ## #<##.§.∩.≈..#######.#### #. #.## #......................# #. #.#...#..#...#....####.##.##.###...............##...>)).. #...##.##........###.#####.### ܨhb #...##.##(##...........).).# #. ###...##.##.##.#.#..#.....>..#...........@..## #.))....##..§....# # ......))...##.#.......# # ܨhD###...#######.......#.......# # #...# ).........#  #...####.#######  #...#...... ..#  #...#....##.### #.#  ##.## ####.##.#####.#ܨh9☼§ܨhM,30.2 (1ܨhC§§ܨhܨhT 3ܨh6 ܨh ܨh ,ܨh ,ܨh$ ,ܨh% ܨh( ܨh- ,ܨh10 ܨh7 #.. .#######.##### #.. ...##........# .......≈....# #.##........# # # ##ܨh@8  #<##.§.∩.≈..#######.#### # #.## #......................# #.#...#..#...#....####.##.##.##  ........#.............##...>)).. ܨh8 V #...##.##.....@..###.#####.###.3.2 (3  #...##.##(##.§.☼ܨh8 ).).# #. ###...##.##.##.#.#>..# # ...............°............## # ܨh`9 ......))....##..............# # ......))...##.......#.......# # ####.......#.. #.... ##.....###. ܨh9 ܨhA #§ܨhA §ܨhID ݨhN3ݨhTݨhݨh ,ݨhfݨh< ݨh,ݨh-ݨh)ݨh,ݨhݨhOݨh/,ݨh ݨhC)?......#### ##.#### #.# #. #.# ... .. .z### #.# # #.. .#######.######  #.. ...##..# ݨh) .......≈....#  #.### # #  #<##.§.@.≈..###7.2 (4 # #.## #......°........# # #.#...#..#..°#....####.##.##. ݨh#*# ........#.............##...>) # #...##.##........###.#####. ݨhJ*# #...##.##(##....).).#ݨhr*###...##.##.##.#.#..#.....>..# ݨh*#........................## .........))....##..............#ݨh1+ݨh@47°ݨh6t _There is an entrance to Mafi But's Elemental Accessories here.ިh`%3ިh&ިh.ިh,2ިh5: _ިh;6ިh9,ިh;ިhpBh......R......#?......#### #.#  #.##.#### #.#  #. #. ... ިhB .. .z### #.#  ## #.. .#######.#######.. ....##........#.......○.≈....# ިhB #.##.@......# # # 9.2 (2 ިhCd#<##.§.∩.≈..#######.# ..# #.## #..................... #ިh9C.# #.#...#..#...#....####.##.## #ިh]C.# ........#.............##... #.# #...##.##.###.#####ިhC  #.# #...##.##(##...........).)ިhC  ..######...##.##.##.#.#..#.....>.ިhCG  #.#..........ިh DE ިhsDިhOJިhLߨh{3ߨhߨhߨh Xߨh,ߨhߨhߨh|,ߨhdߨhrߨh,ߨhmߨhߨh,ߨhZߨh #.###........#  .R......## .#.#?......#### #.#.# ߨh#.##.#### #.#. #.##.# ... .....### #.#ߨh/ ## #....#######.###### #.......##........# #..@......≈....# 44.2 (5ߨhX ####.##........#  ߨh=#<##.§.∩.≈..#####  . ..# #.## #................ ߨh #. #.# #.#...#..#...### ߨh. . #.# ........#............. ..##.#.# #...##.##........###. ߨh ...#.# #...##.##(##........  ...######...##.##.##.#.#..#ߨhtߨh:ߨhrߨhs IߨhIv ߨhx ,ߨhl| Xߨh| ߨh} ߨh{ ,ߨh ߨhЀ ߨh ,ߨh ߨh ߨh ߨh~ ߨh ߨh ߨh~  #.....# #.###{.......# ߨhǎ  ........# # .#.#?......#### #.#.# #.##.#### #.#. #.##.# ... ߨh e.....#### #. ## #.°..#######.##### ###........9 #.##.ߨh] [≈....#.#####.##........ ... #<##.§.∩.≈ . ..# ##.## #.......... #. #.# #.#...#..#...# . . #.# #........#....... ..##.#.# ###...##.##ߨh  ...#.# #...##.##(##..ߨh ߨh ߨh p _There is a strange disturbance nearby!ਯheM####)....... #.###{ ....ਯh(f...# .#.#?......######.##.#### #.#..#)#.##.# ...........#### #.# ## #@°..#######.#####......##....#.........≈#.#####.##........####ਯhfਯhgiਯhi,ਯhn^.{{{.ਯhn,50.2 (1ਯh8t+..ਯh]w* _Found a short sword.ਯhnW#####......).#DrDolphin the Fighter#............#Demonspawn of Qazlal ***...#.###........#ਯhnHealth: 89/89 ========================..............##Magic: 10/10 ========================.#.#?......#### #.#.#AC: 11Str: 12#.##{#### #.#.EV: 24Int: 10ਯhEoH.#)#.##.#...SH:  9  Dex: 24........#### #.#XL: 10 Next: 27% Place: Dungeon:8## #@...#######.##### Noise: =====----  Time: 8050.2 (0.0)#.......##........ -) Claws#.##.........≈.... Throw: 5 boomerangs#.#####.##........ਯh~o(... #<##.§.∩.≈... ..# ##.## #...........ਯho2 #. #.# #.#...#..#...#.... . . #.# #........#........ਯho ..##.#.# ###...##.##.......  ਯhp_There is an entrance to Mafi But's Elemental Accessories here. _There is a strange disturbance nearby! ਯh7pV_Found a short sword.  Throw: 5 boomerangsਯhkpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᨯh&X{**@ᨯh":m#####......).#DrDolphin the Fighter#............#Demonspawn of Qazlal ***...#.###........#Health: 89/89 ========================..............##Magic: 10/10 ========================ᨯh:.#.#?......#### #.#.#AC: 11Str: 12#.##{#### #.#.EV: 24Int: 10.#)#.##(#...SH:  9  Dex: 24.......(#### #.#XL: 10 Next: 27% Place: Dungeon:8ᨯhG;## #@...#######.##### Noise: =====----  Time: 8050.2 (0.0)#.......##........ -) Claws#.##.........≈.... Throw: 5 boomerangs#.#####.##........... #<##.§.∩.≈... ..# ##.## #...........ᨯh;2 #. #.# #.#...#..#...#.... . . #.# #........#........ᨯh; ..##.#.# ###...##.##.......  ᨯh;_There is an entrance to Mafi But's Elemental Accessories here. _There is a strange disturbance nearby! ᨯh <V_Found a short sword.  Throw: 5 boomerangsᨯhB<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᨯh>..ᨯh _There is a strange disturbance nearby! _Found a short sword.  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang.ᨯh$ᨯh&.ᨯh ᨯh6$1.2 (1ᨯhᨯh ᨯhR_Something completely misses you.⨯hͧ3⨯hJ⨯h⨯h 0  Deactivating autopickup; reactivate with Ctrl-A.⨯hB ☼You miss something. Something completely misses you.⨯h>-2.1 (0.9⨯h'<☼⨯h{\ _Something barely misses you.䨯h1M .####......)....... #.###.... .......# .#.#?......##### #.##.#### #.#.#)#.##.# ..........@#### #.# ####$##.☼..#######.#####......##....#.##.........≈....##..䨯h,䨯h:○䨯ht-3.1 (1.0䨯h*8{䨯h5| _Found 15 gold pieces. Something hits you but does no damage.䨯h #.# #####......).# #............# #.###........# ..............# # .#.#?......#### #.#.# #.##.#### #.#.#.#)#{##.# ...#.#### #.##$##.○..#######.# #.## #.##.≈ #.#####.## ... #<##.§.∩.≈ . ..# ##.## # #. #.# #.#...#..#...# . .䨯hf[39;49m #.# #.#䨯hQ䨯hY䨯hI.{{{䨯h@&4䨯hN8.䨯hNU _Something misses you.娯hf/ #.# #####......).# #............# #.###........# ..............# # .#.#?......#### #.#.# #.##.#### #.#. #.#)#.##.#娯h\ ... #.#### #.# #####{##.○..#######. #. #.......###. #.##.≈#. #.#####.###. ... #<##.§.∩.≈ . ..####.## # #. #.# #.#...#..#...# . . #.# #.#$##.°5 _Something closely misses you.娯h[ #####).# #......# #.###.#.......# .#.#?......#### #.#. #.#.##.#### #.#.#.#)#.##.# .. #........#### #.# #####@##.°..#######.## #.##.......##..... #.##.##.........≈ #.##.#####.##... #..... #<##.§.∩. ..####.## #........ #. #.# #.#...#..#...#. . #.# #........#... ..##.#.# ###...##.## .You block something's attack. Something barely misses you.[4娯hs] 0m6 _Something closely misses you. _You see here 15 gold pieces.樯h .....###......#.#?#### #.#. #.#.##.#### #.#)#.##.# ... #........#### #.######$##....#######.## ...##.....##.........≈###.##.......#.# #...##.##(##. 樯h 樯h  Something completely misses you. Something hits you.樯hrT7-7樯h8{樯h] _Something closely misses you.樯h ###......#.#?#### #.#. #.#.##.#### #.#) ... .......#### #.#####{##....#######.## #....##.....##.........≈###.##........ #<##.§.∩#...######...##.##.##. 樯h樯hr${8樯h樯h;\ _Something barely misses you.稯hF稯hF稯hCN1.稯hN-9.0 (0.9稯hU8{稯hYy _You closely miss something. Something closely misses you.訯h#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 87/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12訯h#...{....#### #.# EV: 24Int: 10#####$##....#######.## SH:  9  Dex: 24訯h)#.##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8059.0 (0.0)訯hJ#.##.#####.##..... -) Claws訯hkl#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........訯h#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##. 訯h...######...##.##.##.  _Something closely misses you. 訯h+_Something barely misses you. _You closely miss something. Something closely misses you.訯hUThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle訯h|6Shift-Dir - straight line訯hzY{**@訯h #.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 87/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12#...(....#### #.# EV: 24Int: 10#####(##....#######.## SH:  9  Dex: 24#(##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8059.0 (0.0)#.##.#####.##..... -) Claws訯h #..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##. ...######...##.##.##.  _Something closely misses you. _Something barely misses you. _You closely miss something. Something closely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line訯hGc i{$.訯he bar _You closely miss something. Something closely misses you.  Throw: 5 boomerangs  訯hh 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang.訯h-o Q.{{訯ho 4860.0 (1訯ht :$訯h3w f _Something hits you but does no damage.騯h  You closely miss something. Your kick misses something. Something misses you.騯h &1騯hǑ 騯hΔ ] _Something closely misses you.騯hY+騯h31.騯h4379 (0.9騯h;騯h^> _You scratch something. Your kick misses something. Something hits you.ꨯh #.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 87/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####$##....#######.## SH:  9  Dex: 24#.##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8061.9 (0.0)#.##.#####.##..... -) Claws#.....ꨯh [40m #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##. ...######...##.##.##. You closely miss something. Your kick misses something. Something misses you. _Something closely misses you. _You scratch something. Your kick misses something. Something hits you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineꨯhdR$*@먯h@.*먯h#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 87/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================먯h|#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####$##....#######.## SH:  9  Dex: 24#(##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8061.9 (0.0)먯h8#.##.#####.##..... -) Claws먯h\l#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........먯h#. #.# #.#...#..#...#.. . #.# #........#.....먯h ..##.#.# ###...##.##.... ...#.# #...##.##(##.먯hr ...######...##.##.##. 먯h}You closely miss something. Your kick misses something. Something misses you. 먯hR_Something closely misses you. _You scratch something. Your kick misses something. Something hits you.Throw: 5 boomerangs먯hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line먯hn8.먯hq _Something closely _You scratch something. Your kick misses something. Something hits you.  Throw: 5 boomerangs  먯h&rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang.먯hvs먯h{먯h{%8먯h{2.9 (1먯h…먯hև3 _You block something's attack.h#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 88/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####$##....#######.## SH:  9  Dex: 24#.##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8062.9 (0.0)#.##.#####.##..... -) Claws#.....h?[40m #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##. ...######...##.##.##. Shift-Dir - straight linehh{You throw a boomerang. _You block something's attack.  Throw: 5 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh^.***@h#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 88/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================h#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####$##....#######.## SH:  9  Dex: 24#(##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8062.9 (0.0)#.##.#####.##..... -) Clawsh=l#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........ha#. #.# #.#...#..#...#.. . #.# #........#.....h ..##.#.# ###...##.##.... h...#.# #...##.##(##. ...######...##.##.##.hȣX Shift-Dir - straight linehWYou throw a boomerang. _You block something's attack.  h$Throw: 5 boomerangsh;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh)8.h+MYou throw a boomerang. _You block something's attack.  Throw: 5 boomerangs h, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.h-hT4h4+3.9 (1h:8{h{<\ _Something barely misses you.隷hA#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 88/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####{##....#######.## SH:  9  Dex: 24#.##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8063.9 (0.0)#.##.#####.##..... -) Claws隷hA$#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##.隷h@B ...######...##.##.##. Shift-Dir - straight lineYou throw a boomerang. 隷hyB'_Something barely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle隷hB6Shift-Dir - straight line隷h R{*@隷h #.###........#DrDolphin the Fighter....(.........#Demonspawn of Qazlal ***....#.#(......#### #.#. Health: 88/89 =======================-#.#(##.#### #.#. Magic: 10/10 ========================#.#)#(##.#... AC: 11隷h< Str: 12#....(...#### #.# EV: 24Int: 10#####(##....#######.## SH:  9  Dex: 24#(##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8063.9 (0.0)隷h P#.##.#####.##..... -) Claws#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.隷h Z. . #.# #........#..... ..##.#.# ###...##.##.... ...#.# #...##.##(##.隷h r ...######...##.##.##. 隷h% Shift-Dir - straight lineYou throw a boomerang. _Something barely misses you.隷hE ,Throw: 5 boomerangs隷hj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line隷hU .?...{.隷h MYou throw a boomerang. _Something barely misses you.隷h3 aThrow: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.隷h? 隷h 8{隷h3 隷hJ $4.9 (1隷h 8.隷hر f _Something hits you but does no damage.h|\_#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 88/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#... AC: 11Str: 12#........#### #.# EV: 24h\Int: 10#####{##....#######.## SH:  9  Dex: 24#.##.......##..... XL: 10 Next: 27% Place: Dungeon:8#@##.##.........≈. Noise: =====----  Time: 8064.9 (0.0)h\#.##.#####.##..... -) Clawsh.]C#..... #<##.§.∩. Throw: 5 boomerangs. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#.....hg]% ..##.#.# ###...##.##.... ...#.# #...##.##(##. ...######...##.##.##.h]. h]\Shift-Dir - straight lineYou throw a boomerang. h]n_Something hits you but does no damage.Throw: 5 boomerangsh]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh0^hR{*@h?#.###........#DrDolphin the Fighter..............#Demonspawn of Qazlal ***....#.#?......#### #.#. Health: 88/89 =======================-#.#.##.#### #.#. Magic: 10/10 ========================#.#)#.##.#h1... AC: 11Str: 12#........#### #.# EV: 24Int: 10#####{##....#######.## SH:  9  Dex: 24#(##.......##..... XL: 10 Next: 27% Place: Dungeon:8h;U#@##.##.........≈. Noise: =====----  Time: 8064.9 (0.0)#.##.#####.##..... -) Claws#..... #<##.§.∩. Throw: 5 boomerangsh|. ..####.## #........#. #.# #.#...#..#...#.. . #.# #........#..... ..##.#.# ###...##.##.... h...#.# #...##.##(##. ...######...##.##.##.h Shift-Dir - straight lineYou throw a boomerang. hn_Something hits you but does no damage.Throw: 5 boomerangsh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehؖ.MYou throw a boomerang. _Something hits you but does no damage.Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a boomerang.$76.0 (1.1hh _Something hits you. Something barely misses you.h T  You claw something! Your kick misses something.h6 +9 (0.9hY h$ _Something hits you but does no damage. Something closely misses you.h8  You scratch something. Something hits you!Something is seared by the foul flame within you!Qazlal accepts your kill.hAg  Reactivating autopickup.hG 0--347.8 _You feel a bit more experienced.hKNhQk _Your Evocations skill increases to level 6!h%/ M... #.###.......# .#.#?......#### #.### #.#.#)#.##.# ...........#### #.# #####$#######.##......##....h/ .........≈##.#####.##....#..... #<##.§.∩.#ho4h5c1--8.8 (1.0 _h;h[M####)... #.###.......# .#.#?......#### #.#.##.#### #.#.#.#)#.##.# ...#........#### #.# ###########.##......##.............≈#.##.#####.##.....h(h&9hިhh,70.8 (2hhi? _You now have 418 gold pieces (gained 15).hJ M .####......).... #.###........# .#.#?......#### #.#.##.#### #.#.#)#.##.# ...#....@...#### #.# #####.##....#######.##......##....h |#.##.##.........≈.h h, Y2=1.8 (1h h h_hӲhhha,h,h,hUhU#.. ###......< #......#####......) #.......... #.###........# ..............#  .#.#?......#### #.#. #.#@##.#.3.8 (2h#.#)#.##.# ... #........#### #.# #####.##....#######.###.##.......##...... ###hVhchhdM#.##.####.........###......< #.......####......)#..........###.###....#..............# .#.#@......#### #.#.##.#### #.#.#)#.##.# ...#........#### #.###.###..hhc3=4.8 (1hhy:○h+5.8 (2hh,p _k - 5 scrolls labelled LIOMISH KURINN (gained 1)h ....> #.#  #.#.##.##### #..........####......<.# #........# #####......).# #............# ###.###........##...@..........# #.#.#.○.....#### #.# #.#.##.#### #.#h  #.#)#.##.# ... #........#### #.#####.##....#######.# #.##.......##... #.##.##.........≈ #.##.#####.##...h? 8°h +6.8 (1hv h hp #.#.##.##### #..........#h ###<.# #........######).# #............#hV###.###..# #..............# #.#@#.°.....#### #.h* #.#.##.#### #.#.#)#.##.# ..hM #........#### # #####.##....#######. h#.##.......##... #.##.##..... #.##.#####.##... #..... #<##.§h2.h/.47hhFhB IhE hwE hG hH ,hI hK h?L %5hL hJN ,hN h Q h0Q hQ hS hS hT D6=hT hW ,hX hZ ,h[ h] h ^ U7=h^ hGa ,h|b hOe ,he h~g h h %8hh h`j ,hj hl ,hcl hr _ _You start resting.hEz 914.0)9=2.8 (15h} h " _HP restored.h/ h h h h?....> #.#  #.#.##.##### #....####<.# #........# #####......).# #............#h@ ###.###........# #.@............# #.#.#.......#### # #.#.#.##.#### # #.#)#.##.#  #........#### ######.##....####### #.##.......## #.##.##..... #.##.#####.##.hGhGhG*3.0)hULh'Nh3h%h h* ,h,h@hhsh#. ... .##.## #.# ....> #.# #.#.##.##### #....# ##......<.#  #........# ##......).# # 5.8 (2h###.##.# #.§............# #.#.#.......#### #.##.#.#.##.#### #.#.#)#.##.# ...#........#### #.#h5j#####.##....#######.##.##.......##..hhZhhh<hqhhe=h, ,h h "h#,h$h%h',h)h0# ..# #. ... .##.####.# ....>##.# #.#.##.##### #..........# ###......<.# ........# #####.@....).# 9.8 (4#.....§......# ###.###........# #..............# ##.#.#.......#### #.#.##.#.#.##.#### #.#. hu0#.#)#.##.# ... #........#### #.# #####.##....#######.#####hN4:§hd6h 3h h@ h ,hR ,h ,h* h h ,h h  #### # ..# #. ... .##.####.# ....>##.# #.#.##.##### #.....@....# 102.8 (3##..§...<.#  #........# ####.§....).#...........#h$ ###.###........##..............# ##.#.#.......#### #.#.#hG a#.#.#.##.#### #.#.h h# hA% h@+4h0:§h3h ?§h:§hh) 3h h h h ,h h ,h hv h ,h h | #### # ..# #. ... #.##.####.#....>##.# h$ z #.#@##.#####5 #..........# ###.○....<.# hQ #........# #####......).# #...ht ...# ###.###........#h #..............# #h x #.#.#.......#### #.#.#h h h hn3hnh/rhUththx,hy,htzh,z### #### #.. ..## #.# ... #.##.####.# #.....>##.#####@#.##.#####7.8 (2 #..........# ###......<.# #..# #####......).# #............#hn ###.###........# #..............# #.#.#.......#### #.#. hhhVh7hhhnh  3h h h Xh! ,h{" h( ## ##. .# #. ###.#### #. #.. ..# #. #.# ... #.##.####.# #.@...>##.# 9h( 5####.#.##.##### #..........###......<.# #........#h) Z #####......).# #............# ###.###........# #.......#h) h. h0 hSh6ThZh\hA ### # #.. .#  #.####.#### #.##.. ..# #.##.# ... #@##.####.# #.....>##.# haB####.#.##.##### #..........####<.# #........# #####).# #....# ###.###.#hIhJ,10.8 (1hfOh##.#####.#.##.#####hO........h$hhw hx hPx h~ h h̀ h ,h h hN h% ####### .....# 4###.####hh . .#.##.# ...#.##.####.#h hu h h ## #..@...# 6#.####.#### #.##.. ..# #.##.##..### h+Ihhh"h`nhh,h5h˩######## #.....@# 9.8 (3h,Q#.####○#### #.##......# #.##.#.....#.##.####.#hk#.....>##.#####.#.##.##### h̪hVhhP*h*h+h2ha4h4h7,h8,hx9h;h?h8?h@hF#########......##.####.####hGC#.##...§§.###..##.##.#..@.......22#.##.####.###.###.....>##.# ####.#.##.##### #..........#hCG: ###......<.# #........######......).#hdG9#.......#h"HhL'§hpNhGU######## #......# #.####.#### #.##...§§.###..#.#.##.#.##.##.####.###.##.....>##.# ####.#.###.....###...#........######... h]>.§h&^+3.8 (1hgchdh ######## #......# ##.####.#### ...h#.##....§.###..#.#.##.#.# #.##.####.###.### #.....>##.# ####.#.##.######..........####......<.##.....h&...######......).# hJ§4hhhJG######## ##......# #.##.####.#### .... #.##....§.###..#..##.##.#.# #.##.####.###.### #.....>##.# ..####.#.##.########..........####......<.##........######......).# hPPhP5hW9§hXh ### #. # #......# #.#.## #.####.#### ..... #.##....§.###..#..# #.##.#.# #.##.####.###.### #.....>##.# ... ####.#.##.####### h%.hy&6hjh h3 j ## ########  # #......# ##.#.#####.####.#### #........#.##......###@.#..##.##.#..........# #.##.####.###.####.....>##.# #...####.#.##.########....####......<hx4 .# #..######).#hL; h; &7h@ hB hz  ## ########  # #......# ##.#.######.####.#### #.@......##.##......###..#..##.##.##.#..........#.##.##.####.###.### ##.....>##.# #...####.#.##.########....####......<.# #..#h h &8h9 h hhhhh,hnhr### ## ##.## #......# ##.#.##### #.####.#### #...@....# 30.8 (2 #.##......###..#.☼##.# #.##.#..........#.# #.##.####.###.###.# #.....>##.# #... .# ####.#.##.######### hhEh5h)3h^*hO-h.h5/hD3nh5###  ##.## .....# ##.#.##### ###.#### #..# 2#......###..#.○##.# #.#..........#.# ##.####.###.###. h5....>##.# #.....#.#.##.######## hs8h9h7K hK hK hQ hS hW h[ ###  ##.## # ##.#.##### hy\ _.#### #..# 4 h\ ......###..#..##.# .#..........#.##.# h\ .####.###.###.##.#>##.# #.....##.# .#.##.##h\ X##.# ..# #.# h ] X##......<.# #.# h] ha h_c h h/ h hՏ hUhVhYh[hnhhh׹h=,h>,h,h4h### #### ##.## h:S...# ##.#.#####.#### #........#...###..#..##. .#..........#.##6####.###.###.# .hd.>##.# #....#.# h##......).# .!# ..........#hhghGV _Found a yellow potion.h܏3h/hJhOhn### #### ##.## ...# ##.#.#####.#### #........#...###..#..##. .#..........#.######.###.### .h=.>##.# #....8.#####........# #.# ##........# #.# ..........##hZhhoh h h! hr' h* hU* h*. ,h. h/ h/ h5 #### ##.## ...# ##.#.#####.#### #........#...###..#..##. .#..........#.##hx5 ####.###.### ..>##.# #.....#####........# 40 ##......<.#  #h5 ..# .......#### #.#.# .##.#### #.#.h+6 h: h< h h/ h h h@ h h nh h ,ho h 1h h (......###..#..##.# .#..........#.##. .####.###.###.##>##.# #...##.######## .h} .........# #. ##......<.#  #........##### ##).#.....4.8 (4 ....#.### ##.# .##.#h ....# ....#### #.### .##....#######.######h h h{ S _R - a yellow potionhm h;n hr ht hC. 4h{2 hL4 h83hA9h!@hBhBhE,hF,hGhGhIhIhqJhOI##......###..#..##.##.#...#.##.#hO.####.###.###.##.#...>##.# #.....##.# ###.#.##.####.# hO #...# #.#  ###......<.# #.#h?P #........######.####......).#..@...#7.8 (3 #...#.####.#.###........# #.#...# ..# haPv#.#.......#### #.#.# #.#.##.#### #.#.# hP#)#.##.# ....#...#### #.### hP6###.##....#######.######hPhThVhhhhh%h&h*h$,h 4hY hH hhhoh%hJ,h: h#K_Found a scroll of teleportation.h3hhhp,hh #.##.#..........#.##.#  #.##.####.###.###.##.#  #.....>##.# #.....##.#  ####.#.##.##########.#  #..........# #.#hI ###<.# #.# #........######.######).#......#  #......#@####.#hh50##.###..#.# #.#.....#.# ..# #.#.#####?##.#.##.##.#### #h.##.#.#)#.##.# #......# #........#### ####.### #####.##....#######.######  #.##.......##........#hmhhh4h h hɝh6h2h< h< hf= hC hF hJ BhK hL hlM h;Q hS ,hT h/X hgX h8Z h` ###.#.##.######## #..........#  ###......<.# hb`  #........########).#.....#......#.### ###.##h` .# #.# #........#.# ..# #.#.#####@##.4.8 (4h` .#.#.##.#### #.##.#)#.##.# #....h` W##.##.##.........≈....#h a k#.##.#####.##........# # h+a #..... #<##.§.∩.≈..#######. ha hvf hh i _i - 2 scrolls of teleportation (gained 1)h 3h h h h h/  ###......<.#  ########).#.....#..... ###...#.# # #...# . #.#.#.......####.##.#.#.##.#### #.##.#.#)#.##.# #@.....#6.8 (2......h ###.#######.##....#######.######..####.## #...................  . #.# #.#...#..#...#....####.##. h h h h3h4h#7hN8h4.h2h4h;6h"A3hAhFhKI,hL,hcM,hMhNhQ,hQhBRhThUh}UhY####......).#......# ............#.####.# .###........#.####.# ...#.##...# .#.......####.##.#.# .#.##.#### #.##.#.# )#.##.# #....°.# hY2......#### ####.### #.##....#######@######60.8 (4  #.##.......##........  #.......≈....#  #.##.#####.##........# hY} # ##..... #<##.§.∩.≈..#######.### .####.## #...................... h%Zu.# #.#...#..#...#....####.##. .# #........#.............##...># ###...##.##........###.###hZh]hF_h h{ h. h` h| h hn ,h ,h h h: ,hY h ....h .#.##...# #####.##.#.# #.##.#### #.##.#.# h #.##.# #......# ....#### ####.### h [#.##....#######.###### h z#.##.......##....°...# h2 #.##.##........☼≈....#hK .##.#####.##...@.°..# # #he "3.8 (3 h #..... #<##.§.∩.≈..#######.#### ####.## #................# # #.#...#..#...#....####.##.##.# h # #........#.............##...>) h # ###...##.##........###.#####.# h # #...##.##(##...........).).# h8 ######...##.##.##.#.#..#.....>..# #..............hV (........##h h `°☼§h  h]b3 hBc hg h^j hj ho, hq, hs hTu hix, hy h{ h~, h- h-d#### ####.###  hh#....#######.#######.......##........##.##.........≈....#  h##.#####.##........# # # # .... #<##.§.∩.≈..#######.#### # # h݈Z#.## #......................# #  #.#...#..#...#○...####.##.##.###  #........#.....@.......##...>)).7.8 (4  ###...##.##........###.#####.  #...##.##(## hA).).# ###...##.##.##.#.#..#.....>..# ....................## .......))....##.......# .......))...##.......#.#...#######.......#.......#  #...# #.....) hB# h/ h h  h#  h  hK  h  h  h  h$  h , h  h 0##.......##........###.........≈....#####.##..# # #  h/ .... #<##.§.∩.≈..#######.#### # #......................#  #.#...#..#...#...##.##.##  he @ #........#.....○.......##...>)).##...##.##........ h # #...##.##(##..).).# #9.8 (2 # h ##.##.#.#..#.....>..# .............................## .......## h! 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"# hA/  h3 '§ h4  h: 3 ha  h  h B h  h>  hq?  hA  hC , hTD  hE  h>H , hI  hV  #...# ##....#  #...# ##....##.### #.#  ##.## ####.##.#####.# ####.####### #.......##.# .... ...# ####.##.##.#####..####.######## #.##........ #.##..............# #.......### ..##..##...#.#.#..####.####### .......#.#..@...##.# 95.8 (13.0) #.........##....#'#....# .....###.###.##.#.#.#..# ###.# ### #.##.#.#.##.# #.# #.)..#.#..#.# ... #.#.## hW .##...# # .... #. ...#..## # ..... .. ._.#.## # .....# #.# hQ3 hS hZ h] h^ h1b hn  There is an open door here. _ hr, hs ht hx, hx h<h.##..####.######## #.##......... .##..............# #.......##### .##..##...#.#.#..####.####### .##.......#.#......##.#  h!..##....#'#....# ..###.###.##.#.#.#..# ##.# ### #.##.#.#.##.#  #.# #.)..#.#..#.#  hB3 ... #.#.##@##...# 200.8 (5.0)  .... #.#...#..##  ..... ..#._.#.##  .....# #.. h##.##.# #.#..# #.# h.## #.#.  h  hk hI hW h$ h h hS hV3 hV h\ h_, h3c, hrd hd hfe hgO  There is a broken altar of Ashenzari here. hl3 hm ho6 _You hear a croak. h5r3 hr h)t hlv hv h(w he|#...###.###.##.#.#.#..# ###.# ### #.##.#.#.##.#  #.# #.)..#.#..#.#  ... #.#.##.##..  h| .... #.#...#..#  ..... ..#._°#.##  .....# #...#.#  ##.##.#  #@#..# 5 #.#.##  hE}#.#.  #'# ....###  h} hԁ9° hr hr 7° h  h  h  hg h h"9° hA hI h h h h L _You hear a croak. h" h# h# h$ h&, hI' h)@  There is an open door here. h, h, _ hd- h2 .... #.#...#..#  ..... ..#._.#.##  .....# #...#.#  ##.##.#  h~2#.#..#  # #.#.##  #.# #.#.#  h2#...#'#.# #....@..# 9.8 (4.......#### #######   h83    h3 hc7 hQ9 h h h hF h  h 3 h  h0 # .... #.#...#..## # ..... ..#._.#.## # .....# ..#...#.#.##.##.#..#.#..# # #F#.#.## #.#.#.#.# #...#'#.# #...@...# hz .######F   bullfrog (wandering)  hy s 0  A bullfrog comes into view. h  hQ t.FF h ,10.8 (1 h R _The bullfrog gives a loud, deep croak! hie .# ..... ..#._.# ## .....# ..#...#. # .##.##.##...#.#..##.#.#.#.## #.#.#.#.# #..F#'#.######.......#.......@.##############  hh  hrm B.F hm &1 hq  hs hhphhmh"I  You barely miss the bullfrog. 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You kill the bullfrog!hag†he_3--64.5hih:kO _Qazlal accepts your kill.hsa #.#...#..## . ..#._.#.## ha## .....# ..#...# .##.##...#.#...#.###.#.#.# #...#'#ha#####..@....#.........##############hYo4--5.5 (1.0hqu _You see here a bullfrog corpse.h+ h+ h, h3 h 5 hq8 P _h1: ht: h: h@  ..# ..... ..#._.#.##  ### .....# #..#...#.# #..##.##.# #...#.#..#hO@ A #.#.#.#.## #.#.#.#.# #...#'#.########..†....#hq@ .......@○..####7.5 (2############ h@ ,h@ hD hE hnhcohohrhhA,hAhChCE,h FhGhEI,hIh,KhM,hgNhOhQ,hRhShV,haVhA\!.... ..# #######.####### .### #####......... ...# ......##..####.####h}\c#.##.##.....# #....##..##...#.##.#.##.##.......#.#.#.#.##.........##...h\#.○.......###.###.##h\###@.####.# ### #.##77.2 (9h\########.# #.# #.).h\#......#.# ... #.#.#.####.#.# .... #.h\i#. #.....# .......h]x#. #.#.### .....# #..h$]g #.##.#.# #..h}] #......# #.. ####.### #.# h ^hbhdh4hhgh h h9 h h h Bh h c ....##.# #...# ##..?.. #.# #...# #..#.. #.# ##.## !.... ..# #######.####### h< a.### #####......... ...#  ......##..####.#### #.##.##........hk I# #....##..##...#.#..#@##.##.......#.#.80.2 (3 #.#.##.........##.. #..○......###.###.#####..####.# ### #.##h ########.# #.# #.).#......#.# ... #.#. .#.h Q . hݶ ##hS h 8○h h=5○hh# hh 5○h0 h 8○h h6 hh7 h7 h> hA ,hD ,hE ,hLF hG hI ,hHJ h>P o?.. #.# #...#  ..#.. #.# ##.##  !.... ..# #######.####### .### #####......... ...# hP ##..####.## #.#.##.##.............##..##...# #.#.##.##...... #@#.##..#3 #.○.......###.### ###..####.# ### #.########.# #.# #. #......#.# ... # #.####.#.# .... h)Q  #. #.....# .....  #. #.#.### .....# #hYQ v #.##.#.# #hQ hCV hW hz!h!3hq'h -Xh/,h0h1h3,h4h< #.).)..## #.)..### #...#h-= ....##.# #...# ..?.. #.# #...# hI=..#.. #.# ##.## hb=!.... ..# #######.####### h{=.### #####......... ...# h=U.....##..####.##.##.##..h=`6.#....##..##...h=.#.##.##.......#.#.##.........##.#.........###.###.h=###..####.# ### #.#.#hJ>/.##h>hDhFh h^ h h hth uhzh{h&K 4hN hO hO 3h^ hF h h( h h h ,h h h ,hf h hB hj h hS hQ ,h h h ,h h hg h h hE h h h h h ,h h h ,h h hP ,h h h{ ,h h6 hO ,h, h h# ,h h h ,h h h! ,h" h& h) ,h`+ hV. h1 ,h3 ht6 h=9 ,h: h= hT@ ,hoA hB hF Bh'H hJ ,hK hM hO ,hP hR h(T ,h"U hY h\ ,hO^ hk` hRb ,h,c hf hh ,hDj hm hrp ,h|r hz 2 # #............))... #. #.#.#........))...hz  #.##)#.######...##### #.).)..# #...# #.).°### #...#h1{  .....##.# #...#  ...?.. #.# #...# ..#...##.# ##.## ha{ !.......@# #######.######314.2 (28.0).###..######............h{ #. #......##..###.. #.#.##.##......## #.#....##..##..h{  #.#.##.##...... #.#.##.........# #.........###.##h{ r ###..####.# ###h~| hЇ hI3hahhG,hҘhh,hAhhF,hIhʪh-,hehη ###.#......... #.##............)... #.##.#.#........)... #.##)#.######...#... #.).)..# #...#####.###.)..### #...# #........##.# #...# ......?..##.# #...# #..#.@°##.# ##.8.2 (4.0)hjR #!..☼.....# #######.##.###..######........ # #..# #......##..# ....# #.#.######## #.#....##..#  #.#.##.##...  #.#.##......  #.........## h hEh] 3hYa hpj hZp ,h;t hlz ,h| h  _k - 7 scrolls labelled LIOMISH KURINN (gained 1)ha 3hІ h h ,hQ h hK ,hM hn ...... ###.# ......# #.##. ......# #.##.#.#..... ....# #.##)#.##### ...# #.).)..#  ####.###.)..### ####........##.# ..°.°..##.# ##.#@☼#...##.# 23.2 (5h  #!........# #### #.###..###### #.# #..# #.... ..<....# #.#.##.# ######### #.#.. #.#.##.# #.#.## #.......hg h r° _Found a stone staircase leading up.hq?4 # #.##....#.# #)#.###### ).)..# ####.###.)..#######........##.# ........°.°. ###.#.☼#...## #@........# #####.###..######.....h"@ #..# #......####..### hHe...○○hI+4.2 (1hO:○hXM°○h_^5.2 (2○h}bb _g - 4 potions of curing (gained 1)h;' #.# )#.###### ).)..# ####.###.)..#######........##.# .............# ###.#°○#...## #.........# ########..######..... #..# #......#..<..#.###############.#h?.°h+6.2 (1h-hh h, h h$ h' h( h. ,h. ,h/ h= ^ ).)..# #####.###.)..### #####........##.# .............##.#  ###.#..#...# #.........# ##### # #.###..######.....#.#.###..# #......#..@<....# #.#.##.#8.2 (2########## #.##......#.##.####.#.#h@ heB hUhhhh(h_h~nh> ...# #.).)..#  ####.###.)..###  #####........##.#  ......##.#  ###.#..#...##.# #..#  #.#.###..###### #.#.###..# #..... #@..<....# #.#.#30 ## #.#... #.#.# #.#.## # ###..#  ##.#  #......#.#  #.####.#.#hE hhVhh-|h|hXhlh4h2hhY3hhhhhKhWhh+h...##.............# #.##.#.#... ....# #.##)#.#### ...# #.).)..# ####.###.)..########........##.# .............##.# ###.#..#...##.# #.........# ##3.2 (3.#.###..######.#.###..# #.....#...<....# #.#.##h########## #.#...#.#.## hޱh h3 h h h, h˰B h h hI h, hV h@ hL, h h- h, h h` ...... ### ......# #.##... ......# #.##.#. ....# #.##)#. ...# #.).).. ####.###.)..## ######........##.##.@...........##.# 8.2 (5#.####.#..#...##.# #. #.#.........# .. #.#.###..###### #.#.###..# ##...<....# #.########## #. # h$D #. h hP h% hR4 h# hJ h    ...... ###   ......# #.##   ......# #.##.#   ....# #.##)#   ...# #.).)   ####.###.)..   ######.##.#   #@....##.#   #.####.#..#...##.#   #.# #.#.#   ..# #.#.###..   #### #.#.###..# #   #...<....# #   # #   #   h[ ? # h  h~ +9.2 (1 h  h  h Q h0I hr hn h hn hZ......# #.### #.##.  hn)# ).). h####.###.)..######........##.##.............## h.####.#..## #.#........41.2 (2 hj#......# #.#.###..########## h 8###..#  h+  # hLf   #  hp h h h !h!h:!h !h!hVQ!hF%   ......# #.##   ....# #.##)  ...# #.).) ####.###.).  ######........##.   #.....##.   #.####.#..#...##.  #.####.# #.#.........  #....@.# #.#.###..##  !h &  ######## #.#.###..#   #...<....#   ##########        ###!h- !hU/ +2.2 (1!h{3 !h)5 !h<!h=!hA!hnC"h2"h3"h"h,"h`"h8X"h  ......# #.#  ....# #.#  ...# #  ####.###.)  ######"h..#  #..# # #.####.#..#...#  #.####.# #.# "hL #..@...# #.#.###..4.2 (2  "hw{## #.#.###..#  #...<....#  "h< ## "h  "h3   "h"h"h"h^3"h#_"h!f"hg"hkX"hk"h.l"hp8  ......#  #.# ....#  #.# ...# # "hpx#.# ####.### #.# ######."hGq #.# #.  #.# #.####.#..#..  #.####.# #.#"hgql  #@.....# #.#.###."hqL6  "hq'## #.#.###. "hqn #...<...  "hq< "hr"hnr"hu"hw"h}Q "hQ "hT "hW "h@"h"h"h#hRM... ...#  ####.########......... #.####.#..#####.#.........######## #.#.### #hA#...<...#h#h+7.2 (1#h+#h#hU#h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  #hҏ        #h b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0  #hB c - Throwing   5.0   7.1  -1      #h6R    #hV j - Invocations   0.0   0.6  +3  #hxR    #h  k * Evocations   6.3   7.0   0  #h d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1  #h).     g - Stealth   0.0   1.0   0  #hLa    #ho_    #h        #hn    #h͑_    #ha    #h_    #hPa    #h_    #h        #hӒa    #hl    #hT    #h2The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help#hTG[=] set a skill target  #h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets$h$h]$h$hC~ ......# # DrDolphin the Fighter #.#......# # Demonspawn of Qazlal ***... #.#....# # Health: 89/89 ======================== $hm#.#...# # Magic: 10/10 ======================== #.#####.### AC: 11Str: 12 #.# ######....... EV: 24Int: 10 #.# #............ SH:  9  Dex: 24 $h@#.# #.####.#..#.. XL: 10 Next: 37% Place: Dungeon:8 #@####.# #.#..... Noise: =====----  Time: 8347.2 (0.0) $hC#......# #.#.###. -) Claws ######## #.#.###. Throw: 5 boomerangs$h%^ #...<... ########$hP _Found a scroll labelled LIOMISH KURINN. _You see here a howler monkey corpse. $hs9_k - 6 scrolls labelled LIOMISH KURINN (gained 1) _k - 7 scrolls labelled LIOMISH KURINN (gained 1) _Found a stone staircase leading up. _g - 4 potions of curing (gained 1)$h$h $h$hd$hx$h$h0$h$h$h$hX$h $hL$h$h$h$h . ...... ...$h......#  ....# # ...# # ####.### ######..$h 350.2 (3.# #............# #.####.#..#. #.####.# #.#..... $h a#......# #.#.###.$h4  $hTp######## #.#.###.$h$h$h!%h*%hA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1      %h5     b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0  %ha c - Throwing   5.0   7.1  -1          %h j - Invocations   0.0   0.6  +3  %h[     k * Evocations   6.3   7.0   0  %h d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2  %h [ e - Dodging  10.0   7.1  -1 +4    %ha f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0          %hn    %h        %hܵ        %h        %h)l    %hJ        %hla    %h        %hThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Help%hG[=] set a skill target  %h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*h,p k - Evocations   6.3+h> j + Invocations 0.0+h j * Invocations   0.0,hM,hQ,hU DrDolphin the Fighter #..,hUDemonspawn of Qazlal ***... #.#......,hUHealth: 89/89 ======================== #.#,hVo......# # Magic: 10/10 ======================== #.#......# # AC: 11Str: 12 #.#....# # EV: 24Int: 10,hVV #.#,hV'...# # SH:  9  Dex: 24 #.#,hW####.### XL: 10 Next: 37% Place: Dungeon:8 ,hLW#@# ######....... Noise: =====----  Time: 8350.2 (0.0) ,hrW#.# #............ -) Claws ,hW#.# #.####.#..#.. Throw: 5 boomerangs ,hW~#.####.# #.#..... ,hWn#......# #.#.###. ,hXf######## #.#.###. ,h(X?#...<... ########,hRXx _Found a scroll labelled LIOMISH KURINN. ,hsX_You see here a howler monkey corpse. _k - 6 scrolls labelled LIOMISH KURINN (gained 1) ,hX_k - 7 scrolls labelled LIOMISH KURINN (gained 1) _Found a stone staircase leading up. _g - 4 potions of curing (gained 1),h\\,h\,h_,h`,hf ,h ,h ,h ,hp$,h',h(,h*-hOI-hn-h B-h-h,-h-h .  .# .-h ...... .........#  ....# #3.2 (3 ...# # ####.### #.# ######....... #.# #............ -hS#.# #.####.#..#.. .-hq ### -h-hu-h-hY-h_Y-hY-h]-h`,-hdn-h]d-h'f,-hf-h2k.### .#..  .... ..###.-hsk ...... .##.... ..# ...... 6-hk.........#  #.#-hkE....# # -hk]#.#...# # -hk8#.#####.###-hlo . -h1l!#.#-hl-ho-hp-hy-h6-h-h:-h   ...  ..###) #..# .....   ...###-h .   ......^.. ###....... -h T#.@.#  -h! c#.### ......  -h5 #.# ......# #. -hT #.# ......# #. -hh )#.# -hz X....# #. -h )#.# -h X ...# #. -h b#.# ####.### -h [#.# ###### -h+ X#.# #...........-h -h +7.2 (1-hb -h % _Found a dagger.-hf  #### ... . ..###). ##..#. # #.....  # #.##...###...  #.........^:..# ###@........ #...####...  #.### ......  #.# ......# #.# #.# ......# #.# #.# ....# #.# #.#  ...# #.) #.# ####.###.) #.# #######-hm<8-hp-hbrR _Found a book of Minor Magic..hZ #   ##### .... .# ..###).#   ##..#....  # #.....  #. #.##...###..# . . #....@....^:# ..## ####........ #...####....  #.### ......  #.# ......# #.# #.# ......# #.# #.# ....# #.## #.#  ...# #.). #.# ####.###.)..h}\.h]&9.hb.hd.h3.h.h.h;,.h,.h,.h.h   ###### .   .... .#  #..###).##. ##..#... .. . .  .h e # #..... .##. #   #.##...###..# . . #   .h8 #.........^:### ..##.#   ####.°.@.........hZ A61.2 (2 #...#### .hz  #.### ...... ###   #.# ......# #.##..  .h  .h #.# ......# #.##.   #.# .h ...# #.##) #.# .h y...# #.).).   #.# ####.###.)..#   #.# ######........##.#.h .h`.h/hf/h/h /h/hS/hB/h,/h/h 2 _Found a mace./h 3/h/hG;  There is a shaft here./h/h _/h/h##t #####.# # #.#/hn# #########. .#.# .... .).# .# #.# /h##..###).##.  #. /h#e##..#...... . ..## # #.....#..# #. #.# /h+$ #.##...###..# . . #.#  #.........^@### ..##.#.# 5.2 (4 /hU$####............#.#  /h$#...####.......##. ... #.### #.......# ###./h$ #.# #.......# #.##...... /h$j#.# #.......# #.##.#.#.. /h$~#.# #.......# #.##)#.### /h%#.# #.......# #.).)..# #.# ####.###.)..###/hK%!/h%/h,/h{/y _You see here a book of Minor Magic./hq/h#r/hs/h|/hi/h: _/hÅ/h/h/hԌ/h5 _Found a trident./h[/h/h/hK.#./hڠm #.#) #....../hS # ####/hE # )##/hA\#######. .. #./hb ......).# .#.# #.#/h #..###).##..... #../h ##..#...@.....# . ..###8.2 (3/h #.....#○.####.# #. /h#.##...###.○# . . #.# /h:#.........^:### ..##.#.#####............... ...#.#/hU#...####.......##. ...### ...# ..# #.......# /hS/h J○○/hB/h+" S○/h) /h+ /h0Q/hQ/hR/h$Y/h\/hD]/h`/hp>  You see here a +0 dagger./hQs/hs _/h^u/h>|; #.... #. #.#.### #.#) #.# #.... /ht|#.# # #### #.# )# ##########.# .. # .......@).# .#.# 70.2 (2/h| ###..###).##..... # ##..#.........# . ..# # #.....#..####.# #/h|{. #.# #.##...###.°# . . #.# #.........^:### ..##.#./h| ####............... ...#.# #...####.......##. ...# #.### #.......# ###.#/hZ}/h:°/h0h 30hV 0h 0hE 0h 0hd! 0h" %  0h"# You see here a +0 dagger.0h& 0h$'  _0h( 0h`, 0h0 0hZ0 0h2 0h4 0h?8 0hz8 0h(: 0hW< 0hi? 0h? 0hdA 0hsQ #.# # #####.##.# )# ##########.# .. ........).# .#.# #.###..###).##..... ###..#...°.....# . ..0hQ # #.....#○.####.# #. #.# #.##...###..# . . #.# #...^@### ..##.#.# 5.2 (5####............... ...#.# 0h R #...####.......##. ...###.### #.......# ###.#..0hBR #.# #.......# #.##......#.# #.......# #.##.#.#..#.# #.......# #.##)#.###0hvR #.# #.......# #.).)..##.# ####.###.)..###0hR !0hS 0hI[ 9°0h)_ y _You see here a book of Minor Magic.0hn .○You pick up a book of Minor Magic and begin reading...0h~o +6.2 (10hw :○0hcz = _Unfortunately, you learned nothing new.1h31h1hB1hr1h1h.1h1h,1ht1hh ## #.#)#. #.# #..... #.# # #####. #.# )# #.1h+ ##########.#  #........).# .#.# #. ###..###).##..... #. ##..#.........# . ..##1h  # #.....#@○####.# #. #.#8.2 (2 #.##...###..# . . #.#1h<.......^.### ..##.#.# ###............... ...#.# #...####.......##. ...##1hd" #.### #.# ###.#.  #.# #.# #.##.....1h  #.# #.# #.##.#.#. 1h #.# #.......# #.##)#.## 1h1h1hǭ1h,J1h1h1h1hV 1h% 1h 1hg 1h. 1hó 2hg>I2hC2h G,2hJ2hTJ2hEM,2h"N2hBO2hkQ,2hAR2hU2h:W2heW2h?X2hY2hZ,2h)[2h`    #   ##   #.# 2hV`g #.# # ##  #.# )#   ############.# .. 2hx`(  #...).# .#.#   ###.@###).##..... 2h`83.2 (5   ##..#.........# .   # #.....#..####.# #.   #.##...###..# . .   #.........^.### ..##.   ####............... ..   #...####.......##. 2h`P  #.### #.......# ##   #.# #.......# #.##.2h3a2hFd2he2hr[Q2h2h2h2h62h 2h 2hb 2h& 2h) 2h* 2hQ- ,2h0 ,2h0 2h3 2h|5 ,2h6 2h<         ##  2h=  #.#   #.# # #.# )#2hT=   ############.# ..  #..@......).# .#.#6.2 (3 #.###..###).##.....2h= "  # ##..#.........#   # #.....#..####.#2h=   #.##...###..# .  #.........^.### 2h= I  ####..2hB> ......  #...####.......##.  #.### #.......#2h> 2h,4h.?4hQA4huD,4h>F4hsI4hL,4hN4hT4hX,4hY4h\4h^,4hN_4h|a4h,6hR?6h@6hA,6h|B6hE,6h F6hKr ###.###........#.............# #.#.#.......#### #.#.#.##.#### #### #.#)#.##.# ##.# #........#### ##.#.## #####.##....######.###)##### #.##.......# ########.##.....@.# #.##.##72.2 (30.0) ......).#.#.#.###.## #.##.#####. #..###).##........§###.......##< #..#.........#.......####.##.## .....#..####.#.##..#.# #.#...#. 6hwL%...###..# #.#.....#.# #... ......^.####.#..##.#.# ###...##.....#.# #...## .####.......##.......######...#6hOS7§6hV_ _K - 2 golden potions (gained 1)7hQ7hUURead which item? 7h.VScrolls  d - a scroll of acquirement  f - 2 scrolls labelled UQOJEMPO SAZA  i - 2 scrolls of teleportation  k - 7 scrolls labelled LIOMISH KURINN 7h\V o - 2 scrolls labelled ILEREV TUECW  s - 2 scrolls labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - 2 scrolls labelled LOARREUXEI 7hV( H - a scroll labelled OBBO CIKOTA 7hV L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke7hVG[?] describe selected9h*9h 9h?@###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 119h*Str: 12#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 9hN########.##.....@.# #.##.##..... Noise: =====----  Time: 8472.2 (0.0) ......).#.#.#.###.## #.##.#####.# -) Claws 9h9#..###).##........§###.......##<# Throw: 5 boomerangs 9he[#..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........9h  ......^.####.#..##.#.# ###...##.  9h...................#.# #...##.  .####.......##.......######...##.9h֜c  _You see here a +0 dagger. 9h_You see here a book of Minor Magic.  You pick up a book of Minor Magic and begin reading... 9h_Unfortunately, you learned nothing new. _Found a golden potion. _K - 2 golden potions (gained 1)9hq  As you read the scroll labelled LIOMISH KURINN, it crumbles to dust.  9hE"It is a scroll of identify.9h/  --more--9hn Identify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled UQOJEMPO SAZA  o - 2 scrolls labelled ILEREV TUECW  s - 2 scrolls labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - 2 scrolls labelled LOARREUXEI  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU Potions (select first with !)  h - 2 inky potions  l - 2 amethyst potions  n - a silvery potion  p - 2 viscous black potions  J - an orange potion  K - 2 golden potions  R - a yellow potion[?] describe selected:h:hs:h###.###........# DrDolphin the Fighter:h$#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12:hI#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24:hg##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ########.##.....@.# #.##.##..... Noise: =====----  Time: 8472.2 (0.0) ......).#.#.#.###.## #.##.#####.# -) Claws :hťz#..###).##........§###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  :h......^.####.#..##.#.# ###...##.  ...................#.# #...##.  .####.......##.......######...##.:hG You pick up a book of Minor Magic and begin reading... _Unfortunately, you learned nothing new. _Found a golden potion. _K - 2 golden potions (gained 1)  As you read the scroll labelled LIOMISH KURINN, it crumbles to dust.  It is a scroll of identify.:h@.:h\$3.2 (1:hĹ:h :h˻F_f - 2 scrolls of noise:h:hURead which item? Scrolls  d - a scroll of acquirement :hG f - 2 scrolls of noise  i - 2 scrolls of teleportationk - 6 scrolls of identify  o - 2 scrolls labelled ILEREV TUECW  s - 2 scrolls labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - 2 scrolls labelled LOARREUXEI :h( H - a scroll labelled OBBO CIKOTA :h L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke:hG[?] describe selected;hx;h|;hـ###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...;hb#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================;h+### #.#)#.##.# # AC: 11Str: 12;hO#.# #........#### # EV: 24Int: 10;h#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ;h́G########.##.....@.# #.##.##..... Noise: =====----  Time: 8473.2 (0.0) ;hP)......).#.#.#.###.## #.##.#####.# -) Claws #..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  ......^.####.#..##.#.# ###...##.;hs  ...................#.# #...##.  ;hv.####.......##.......######...##.  ;h_Unfortunately, you learned nothing new. _Found a golden potion. ;hтQ_K - 2 golden potions (gained 1)  ;hAs you read the scroll labelled LIOMISH KURINN, it crumbles to dust.  It is a scroll of identify. _f - 2 scrolls of noise;h.;hIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - 2 scrolls labelled ILEREV TUECW  s - 2 scrolls labelled EGIGIGAMPAGH  B - a scroll labelled EBIMOIWET  D - 2 scrolls labelled LOARREUXEI ;h&w H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU Potions (select first with !)  h - 2 inky potions  l - 2 amethyst potions  n - a silvery potion  p - 2 viscous black potions  J - an orange potion  K - 2 golden potions ;hJy R - a yellow potion[?] describe selectedh\{ >hV@###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11>hiStr: 12#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ########.##.....@.# #.##.##..... Noise: =====----  Time: 8475.2 (0.0) ......).#.#.#.###.## #.##.#####.# -) Claws #..###).##.........###.......##<# Throw: 5 boomerangs >h #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  ......^.####.#..##.#.# ###...##.  ...................#.# #...##.  >h҂.####.......##.......######...##. It is a scroll of identify. >h_f - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of immolation>hpAs you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of revelation>h>hڊ Identify which item? (\ to view known items) Scrolls (select first with ?)  B - a scroll labelled EBIMOIWET >h0= D - 2 scrolls labelled LOARREUXEI  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU Potions (select first with !)  h - 2 inky potions  l - 2 amethyst potions >hhs n - a silvery potion  p - 2 viscous black potions  J - an orange potion  K - 2 golden potions >hy R - a yellow potion[?] describe selected>hB >hI >h ###.###........# DrDolphin the Fighter>h #..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================>hE #.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12#.# #........#### # EV: 24Int: 10>hp #.#.## #####.##....#### SH:  9  Dex: 24>h ##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 >h G########.##.....@.# #.##.##..... Noise: =====----  Time: 8475.2 (0.0) >h ......).#.#.#.###.## #.##.#####.# -) Claws >h+ h#..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. >hZ .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........>hz   ......^.####.#..##.#.# ###...##.>h -  >h ...................#.# #...##.  >h w.####.......##.......######...##. >h 7It is a scroll of identify. >h (_f - 2 scrolls of noise>h As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of immolation>h pAs you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of revelation>h| ' >h b○As you read the scroll of identify, it crumbles to dust.>hM >h~ $6.2 (1>h >h  >h _D - 2 scrolls of poison?hd?hii]Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportationk - 3 scrolls of identify  o - 2 scrolls of immolation?his - 2 scrolls of revelation  B - a scroll labelled EBIMOIWETD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selected@h|u@h`|@hn###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12@hԃ#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24@h##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 @h(P########.##.....@.# #.##.##..... Noise: =====----  Time: 8476.2 (0.0) ......).#.#.#.###○## #.##.#####.# -) Claws @h[h#..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. @h.....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  @hU......^.####.#..##.#.# ###...##.  ...................#.# #...##.@hy  .####.......##.......######...##. As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. @ha_s - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. @h_D - 2 scrolls of poison@h@hIdentify which item? (\ to view known items) Scrolls (select first with ?)  B - a scroll labelled EBIMOIWET  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU Potions (select first with !)  h - 2 inky potions @h l - 2 amethyst potions  n - a silvery potion  p - 2 viscous black potions  J - an orange potion  K - 2 golden potions  R - a yellow potion[?] describe selected@h~ @h *###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12#.# #........#### # EV: 24@h @Int: 10#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 @hP P########.##.....@.# #.##.##..... Noise: =====----  Time: 8476.2 (0.0) ......).#.#.#.###○## #.##.#####.# -) Claws @h #..###).##.........###.......##<# Throw: 5 boomerangs @h #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  ......^.####.#..##.#.# ###...##.  ...................#.# #...##.@h   .####.......##.......######...##. @h5 As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of immolation@h wAs you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of revelation  @h؉ VAs you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of poison@hϟ °As you read the scroll of identify, it crumbles to dust.@h +7.2 (1@h @h X _B - a scroll of blinking@h{ ARead which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportationk - 2 scrolls of identify  o - 2 scrolls of immolations - 2 scrolls of revelation  B - a scroll of blinkingD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selectedAhjAhAhh###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================Ahx### #.#)#.##.# # AC: 11Str: 12#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24Ahh##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ########.##.....@.# #.##.##..... Noise: =====----  Time: 8477.2 (0.0) ......).#.#.#.###°## #.##.#####.# -) Claws Ah #..###).##.........###.......##<# Throw: 5 boomerangs Ah0[#..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........AhV  ......^.####.#..##.#.# ###...##.Ah|  ...................#.# #...##.Ahv  .####.......##.......######...##.Ah As you read the scroll of identify, it crumbles to dust. Aha_s - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. Ah_D - 2 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _B - a scroll of blinkingAh8AhAhHIdentify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU AhPotions (select first with !)  h - 2 inky potions  l - 2 amethyst potions  n - a silvery potion  p - 2 viscous black potions  J - an orange potion Ah7 K - 2 golden potions  R - a yellow potionAh>][?] describe selectedBh&5 ###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ########.##.....@.# #.##.##..... Noise: =====----  Time: 8477.2 (0.0) ......).#.h 6 7m#.#.###°## #.##.#####.# -) Claws #..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........  ......^.####.#..##.#.# ###...##.  ...................#.# #...##.  .####.......##.......######...##. As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _B - a scroll of blinkingBhG .As you read the scroll of identify, it crumbles to dust.BhnH +8.2 (1BhLN Bh6P  BhVP N_p - 2 potions of lignificationBhS@Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportationk - a scroll of identify  o - 2 scrolls of immolations - 2 scrolls of revelation  B - a scroll of blinkingD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selectedCh Chh###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================Ch### #.#)#.##.# # AC: 11Str: 12#.# #........#### # EV: 24Int: 10#.#.## #####.##....#### SH:  9  Dex: 24##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ChN########.##.....@.# #.##.##..... Noise: =====----  Time: 8478.2 (0.0) ......).#.#.#.###.## #.##.#####.# -) Claws Ch #..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. Cha ...###..# #.#.....#.# #........  ......^.####.#..##.#.# ###...##.  ...................#.# #...##.Ch   .####.......##.......######...##. As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _B - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _p - 2 potions of lignificationCh ChHIdentify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU Ch%zPotions (select first with !)  h - 2 inky potions  l - 2 amethyst potions  n - a silvery potion  J - an orange potion  K - 2 golden potions  R - a yellow potion[?] describe selectedDh Dh Dh ###.###........# DrDolphin the Fighter#..............# Demonspawn of Qazlal ***...Dh h#.#.#.......#### Health: 89/89 ========================#.#.#.##.#### # Magic: 10/10 ========================### #.#)#.##.# # AC: 11Str: 12DhP #.# #........#### # EV: 24Int: 10Dh~ #.#.## #####.##....#### SH:  9  Dex: 24Dh `##.###)##### #.##.......# XL: 10 Next: 37% Place: Dungeon:8 ########.##.....@.# #.##.##..... Noise: =====----  Time: 8478.2 (0.0) Dh ......).#.#.#.###.## #.##.#####.# -) Claws DhP L#..###).##.........###.......##<# Throw: 5 boomerangs #..#.........#.......####.##.##.. .....#..####.#.##..#.# #.#...#.. ...###..# #.#.....#.# #........Dhx   ......^.####.#..##.#.# ###...##.Dh   ...................#.# #...##.  Dh w.####.......##.......######...##. Dh As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of poison  As you read the scroll of identify, it crumbles to dust. Dh _B - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _p - 2 potions of lignificationDh ]  As you read the scroll of identify, it crumbles to dust.Dh +9.2 (1Dhp Dh 3 _l - 2 potions of cancellationEhEh)Eh.Eh3EhEh,EhiEh,EhEhHi#.#.#.......####.#.#.#.##.#### #.Eha### #.#)#.##.# #.#.# #........#### ##.#.## #####.##....######.###)##### #.##.......# Eh#######.##.......# #.##.##...... .....).#.#.#.###.## #.##.#####.# Eh..###).##..##.......##<##81.2 (2Eh#.........#..○....####.##.##... ....#..####.#.##..#.# #.#...#.. Eh!..###..# #.#.....#.# #........#^.####.#..##.#.# ###...##.#EhG...............#.# #...##.# ####.......##.......######...##.# # #Eh###.####.#...........  #.# #.##............)).EhEhEh<Eh Eh! Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportation Eh!  o - 2 scrolls of immolations - 2 scrolls of revelation  B - a scroll of blinkingD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA Eh"  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selectedFh:FhFh #.#.#.......####. DrDolphin the Fighter#.#.#.##.#### #. Demonspawn of Qazlal ***...### #.#)#.##.# #. Health: 89/89 ========================#.# #........#### ## Magic: 10/10 ========================#.#.## #####.##....##### AC: 11Str: 12##.###)##### #.##.......## EV: 24Int: 10 #######.##.......# #.##.##...... SH:  9  Dex: 24 Fh E.....).#.#.#.###.## #.##.#####.## XL: 10 Next: 37% Place: Dungeon:8 ..###).##.......@.###.......##<## Noise: =====----  Time: 8481.2 (0.0) ..#.........#..○....####.##.##... -) Claws ....#..####.#.##..#.# #.#...#..# Throw: 5 boomerangs ..###..# #.#.....#.# #........# .....^.####.#..##.#.# ###...##.# Fh ..................#.# #...##.#  ####.......##.......######...##.#  # #.......###.####.#............ #.......# #.##............)).. As you read the scroll of identify, it crumbles to dust. _B - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _p - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _l - 2 potions of cancellationFhn P  Okay, then.Fh Fh Fhs . _GhGh1GhGhPGh],&#.#.#.####.##.#.#.##.#### #.#### #.#)#.##.# #.#.# #.#### ##.#.## #####.##....###.###)##### #.##.##..##.......# #.##.##.).#.#.#.###.## #.##.#####.##. .###).##.###.##<##. .#.#..○....####.##.##.#..####.#.##..#.# #.#...#..#. .Gh@-###..# #.#.....#.# #.#.^.####.#..##.#.# ###...##.#.....#.# #...##.#.##.......######...##.#  #.###.####.#.#.# #.##.)).Gh7O°..○Gh822.2 (1 _Gh>;○Gha@GhZGh[GhR\GheGhhGhiGhelGhlGho,GhpGhz;#.#.#.##.#### #.##.### #.#)#.##.# #....#.# #........#### #####.#.## #####.##....#######.##.###)##### #.##.......##... ####.##.......# #.##.##.. GhU{9..).#.#.#.###.## #.##.#####.## ##).##.........###.......##<##.§ .........#......@####.##.##.....4.2 (2####.#.##..#.# #.#...#..# Gh{##..# #.#.....#.# #........#.. ..^.####.#..##.#.# ###...##.##............#.# #...##.##( ###.......######...##.##. #Gh{.......###.####.#............... #.......# #.##......))....# #.......# #.##.#.#Gh |9))...##Ght|GhGh*Gh 4Gh Gh! Gh 4Gh Gh Hh3HhGHhեHh,HhnHhΫHh=,HhHhtH#.#......##.#.## #####.##....#########.###)##### #.##.......##.. ####.##.......# #.##.##........ ..).#.#.#.###.#######).##.........###.......##<##.§.......#.....°.####.##.##... .#..####.#.##..#.# #.#...#..#.. ##..# #.#.....#@# #........#6.^#..##.##...##.## .............. #...##.##(##Hh#.# #.......# #.##)#.######...#######  #.......# #.).)..# #...# # HhHhaHhtIHhHzHh~},Hh,Hh,HhHhK##.###)##### #.##.......##.. ####.##.......# #.##.##........ ..).#.#.#.###.#######Hh8).##.........###.......##<##.§.......#.......####.##.##... .#..####.#.##..#.# #.#...#..#.. ##..# ##.# #........# ..^.####...##.## .......... #...##.##(#8 #.......##.......#### ####.####.#.................#Hh-####.###.)..### #...# # ####........##.##...#HhnHhHhHh HhQ Hh Hh6 Hh Hh BHh Hh Hh Hh Hh ,Hh Hh Hhg Hh Hhf Hh} Hh ,Hh Hh  ...#..####.#.##..#.# #.#...#..# .###..# #.#.....#.# #.#..^.####.#..##.#.# ###...##.## ........#.# #...##.## ###Hh& .##.......######...##.##  #.......###.####.#..........  #.......# #.##.....))  #.......# #.##.#.#........)).  ## #.##@#.######...####  #.......# #.).)..# #...#  ####.###.)..### #...# #####........##.# #...#......##.# #...#HhQ *####.#..#...##.# ##.### #.#.........# #######.######  ..# #.#.###..######.............  #.#.###..# #......##..####.Hhv a Things that are here:Hh Z ###..# #.#........ ....^.####.#..####...##.##.............#.# #####.......#####  Hh #.####.#............. #.##....)).#.#))#.##)#.######...#####Hh #.).@..# #...#  ####.###.)..## ######........##.# ...Hh7 ###...<....# #.#.##.##....... a +0 whip; 2 stonesHh~ ,93.2 (5Hh) )4.2 (6 Hh< _Hh Hh E  j - 21 poisoned darts (gained 6)Hh +5.2 (7HhJ# Hhj% 4 _You see here a +0 short sword.Hh Hh Hh HhD Hh ,Hhe Hh .###..# #.#.....#.# #.#.^.####.#..##.#.# ###...##..#.# #...##.Hh( #.##.......######...##. # #.###.####.# #HhI .# #.##...)) #.# #.##.#.#.))Hhg  #.# #.##)#.######... #Hh .# #.○@)..# #...# ####.###.)..### #...# Hh  ######........##.# #...#  #..##.# #...#  #.####.#..#...##.# ##.## #Hh #.# #.#.........# #..# #.#.###..######Hh # #.#.###..# #......##..#### #...<....# #.#.##.##Hh T.###..# #.#.....#.# #..^.####.#..##.#.# ###...##......#.# #...##. .####Hh% .##.......######...##. ## #.###.####.#HhL  #.# #.##..)) #Hho .# #.##.#.#.)) #Hh .# #.##)#.######... #Hh .# #.@.)..# #...# ####.###.)..### #...#Hh ) ######........##.# #...# #.......##.# #...#HhF ! #.####.#..#...##.# ##.###.# #.#.........# #..# #.#.###..####### #.#.###..# #......##..Hhg  #...<....# #.#.##.##HhI `6.2 (1○Hh +7.2 (2Hh Hh +  Things that are here: Hh* _a +1 rapier of electrocution; a kobold skeletonIh.3Ih/Ih6Ih:IhP;$ _Ih?Ih@IhD,IhEIhNU  Things that are here:  a +0 whip; 2 stonesIhOIhsP _IhRIhWUIhZ,Ih\IhaIhd,IhzfIhiIh[m,IhnIhqIh#u,IhwIhu}IhIh܀IhIhiIh&,Ih[IhIhF,IhqIhwIh,Ih IhIh,IhfIhIhY,IhIhIh,IhIhx3...###.......##<##.§.∩.≈..#### #.......####.##.##.............. #.##..#.# #.#...#..#...#....#### #.....#.# #........#........... #..##.#.# ###...##.#### ......#.# #...##.##(##....... #.......######...##.##.##.#.#..# ##.####.#........................Ih#.##...........@))....##........#.##.#.#.....°○.))...##.......#.#.##)#.######...#######.......#.#.).)..# #...# #.....)... ##.)..### #...# ##.....### ...##.# #...# ##.......##.# #...# ##....## ...##.# ##.## ####. ......# #######.####### #Ih###.##<##.§.∩.≈..# .####.##.##. .##..#.# #.#...#..#...#....####. .....#.# #........#. ..##.#.# ###...##.##.###.#.# #...##.##(##. .######...##.##.##.#.#..#. #.####.#. #.##..)....##. #.##.#.#.....°○.))...##.#. #.##)#.######...#######.#. #.).)..# #...# #.....). #.)..### #...# ##.....###.IhY_##.# #...# ##.Ihe##.# #...# ##....##.Ih##.# ##.## ####.##.# #.# #.IhmIhF○511.2 (14.0).○2.2 (15Ih  Things that are here: _a +1 heavy mace; a +0 chain mail; an orc skeletonIhIh;_Ih)Ih$ _IhTIheIh,IhIhIh,IhIhIhdXIhW,IhIh,Ih,Ih,IhIhBIh,IhIhIh,IhIhIh!,IhIh%IhZ,IhIh Ihj Ih Ih! Ih Ih,IhIhIh,IhIhIh ,IhIhIh,IhgIh#Ih&Ih%&Ih&Ih/)Ih +,Ih+Ih-Ih/,Ih0Ih5XIh7Ih3:,Ih%;Ih<Ih>?,Ih@IhAIhD,IhVEIhFIhVI,Ih%JIhKIhO,IhOIhIQIh TIh>TIhTIhWIh"Y,IhBZIh\Ihf^,Ih^Ih`Ihhc,Ih%dIhtIhv,IhwIhzIh$}Ihe}Ih~Ih&IhJIhoIhKIhIhщIhIhIhXIh,IhIhIhPIh~IhCIh_IhvIhIhYIhNIhxIhIhJIhIhIhIhCIhIh\,IhIh$IhߪIhIhIhIhi,IhIhIhٲ,IhIhIh,IhIhJIh`,IhIhIhIhIhIhIh,IhUIhIh,IhIhIhv,IhIhIh,IhIhIhIhIhDIhHIh,IhIh<IhI,IhUIh Ih Ih IhvIhIhkIhIhhIhrIh,IhIhH"IhP%,Ih'Ih)Ih-,Ih.Ih1Ih4,Ih/6Ih@IhC,IhEIhGIhL,IhMIhQR  There is a stone staircase leading down here.IhUIh7U _IhZIhya]  Items here: ( )))))) [[.IhdIhd _Ih[fIhHk  Things that are here:  a +2 falchion of protection; a +0 robeIhnIh o _IhpIh:sIhє`IhBIhIh,IhHIh΢IhIhHIhIh:Ih>,IhIhIh,IhIhCIh,IhIIhXIhgIhIhIhIh,IhIh4Ih,IhIhf       ###  Ih # # ### ########  ..#######.#### #......#  Ih=.............# #@####.#  90.2 (78 ..####.##.##.###.####.#  Ih.......##...>))....##.#  Ih '...###.#####.###.#.##.#  .........).).# #......#  .Ih0#..#.....>..# ###.####  IhUU..........## ##.#  ..........# #..#  #.......# #.## Ihx- IhIhIhT _Key pressed, stopping explore.Ih/IIh2Ihv8P _Ih0AIhA,Ih,CIho\IhF`,Ih^bIhtn  Things that are here:  a +2 falchion of protection; a +0 robeIh1rIhr _IhtIh]  Items here: ( )))))) [[.IhxIh _IhIhJIh,Ih"Ih-  You see here a +0 spear. _  There is a stone staircase leading down here. _IhBIhIhIh,IhIh\Ih,IhIhIh,Ih Ih3Ih,IhIhIh5,IhIh"IhS&,Ih'Ih-Ih1,Ih6Ih<Ih@,IhCIhFIh|I,IhqvIh;xXIh|=  You see here a +0 flail.Ih5 _Ih IhV  Things that are here:  a +1 heavy mace; a +0 chain mail; an orc skeletonIhTIh _IhIhIh,IhIhőIh͔,IhڕIhӗIh>IhbIhIhIhܣ,IhIhשIh ,Ih>Ih/Ih2,Ih|IhIh,IhӻIhKIh,IhIhIh,Ih~Ih~Ihy,IhIhIh,IhIh Ih,IhIhIh-,IhIh=Ih,IhmIhIh ,IhqIhIh9,IhIhIhHIhjIhIhIhIhIhOIhIhtIhIhPIhIhc,IhdIh ?  You see here a +0 trident.Ih Ih5 _IhIh,IhIh]Ih,Ih$IhIhh ,Ih!Ih*Ih-,Ih/Ih6###.###.#.......#.#.#... #.#.#.## ### #.#)#.## ##.## #....... Ih!7##.#.## #####.## ##.###)##### #.## Ih=7 ############@##.......# #.##643.2 (53 IhX7 #.........).#.#.#.###.## #.## Ihr7 #.###..###).##.........###... 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Kh/ LhLh LhrLhLhLhBLhn,Lh]Lh:Lh#Lh $Lh&Lh'&Lh'Lh(LhK+,Lh;,Lh-LhF0,Lhm1Lh2Lh4,Lh5Lh6Lh ;,Lh;LhPB# #...# #.....).........# # #...# ##.....###.###### #...# ##............. #...# ##....##.#####.# LhBb##.## ####.##.#####.#####.####### #.......##.# #.............# ####.##.##.# .....##..####°######## #.##..... #.##.##.........@....# #.9.2 (9 #....##..##...#.#.#..####.####### LhC#.##.##.......#.#......##.# #.##.........##....#'#..Lh.C+.# LhOCP........###.###.##.#.#.#..# #..####.# ### #.##.#.#.##.# LhsC##.####.### #.)..#.#..#.# LhCx.#.##.....# #.#.##.##...# LhCf.#.##.....# #.#.#...#..##LhLhw?,Lh!@LhALhBLhBLhCLh3DLhFLhFLhzGLhlHLhILhJLhJLhKLhM,LhiNLhXOLhQ,LhQLhZ))...##.......#.......# #.## ######.......#.......# #.## # #.....).........# #..# # ##.....###.####### ##.# # ##..............# #.#  ##....##.#####.# #.#  ####.##.#####.# #.# ###### #.......##.# #.# .....# ####@##.##.#####.# 32.2 (13.0)###.######## #.##..........# ............# #.......####### ##...#.#.#..####.########.#......##.Lh[m ....##....#'#....#.##.#.#.#..#  ### #.##.#.#.##.# ## #.)..#.#..#.#Lh^Lh`LhFLhaGLhRLhWLh  Lhp Lh Lh' Lhy* Lh* Lh. ,Lh/ Lh@/ Lh0 Lh1 Lh4 LhF4 Lh5 Lhz6 Lh8 ,Lh9 Lh,; LhV= Lh= LhF> Lh? LhA ,LhlB LhC LhME LhE LhE LhG LhI Lh:I LhI LhJ LhKL LhwL LhL LhR ##.....).).# #......#  .#.#..#.....>..# ###.####  ................## ##.#  #LhS #..............# #..#  #.......#.......# #.##  #.......#.......# #.##  #.....).........# #..#  .....###.####### #   ##.............@# #.#  41.2 (9.0)  ##....##.#####.# #.#   ####.##.#####.# #.#   #.......##.# #. LhyT } ####.##.##.#####.# ####### #.##..........#   ......# #.......#######   .#.#..####.######   .#......##.#   LhT LhY Lh&[ MhMhCMhwMhTMhӨ3MhDMhMh۸XMh[BMh߼MhMhɿMhMh7MhMhBMhMhMhMh*Mh,MhMhtMhMhMh)MhMhXMhX,MhMh:Mh",Mhu#MhL)r........# #.####.# ...#....####.##.##.##.# ..##...>))....##.# Mh).###.#####.###.#.##.# (##...........).).# #......# ##.#.#..#.....>..# ###.#### ..................## ##.# ..##............§.# #..# ..#.....@.# #.## 51.2 (1Mh),0.0) ###.......#.....°.# #.## #.....)....°....# #..#Mh* ##.....###.####### ##.###..............# #.#  ##....##.#####.# #.# Mh=*%####.##.#####.# #.# ## #.......##.# #.# ####.##.##.#####.#Mh*Mh/Mh*1Mh/S MhS MhU Mha Mhj Mh BMhT Mh~ Mh{ Mhۆ Mhz Mh Mh| Mh ≈....#.....# ### ####### .Mh_ §.∩.≈..#######.#### #..... ...........# #.## Mh| ...#....####.##.##.###.#### .............##...>))....##. Mh h####.#####.###.#.##.# #(Mhɖ ).).# #......# #.##.#.#.@..# ###.####Mh :4.2 (3.0) ...Mh j.........## ##. Mhr ..##............. .##.......#.......# #.## ###.......#.......# #.###.....).........# #..#..........Mh .#Mh MhK Mhˡ c _There is a stone staircase leading down here.Nh' Nh Nh NhT <☼Nh 25.2 (1 _Nh NhF  You climb downwards.  You hear the roar of battle.Nh /  --more--OhvO # #.# #yyy### 9 #..@#  #.>..<<..... OhO= #........  ..............# .....##. ..... yyy 3 killer bees (asleep) ...............Oh+P' ............... Oh|QOhXd yyy<<yyy  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!Oho-6.0 (1.8OhOh _The killer bee buzzes angrily. x3; You hear an angry buzzing noise.  Found two stone staircases leading up and a stone staircase leading down. _There is a stone staircase leading up here.Ph## # .# #.#y #yyy### #.@<# #.>..<<..... #.#.#.##..y 4 killer bees (1 wandering)..Ph  A killer bee comes into view.Ph0Ph,Phk .y  The killer bee buzzes angrily.Ph ,70PhPhƸ _The killer bee completely misses you. x2; The killer bee moves out of view. _A killer bee comes into view.Phߤ S  You claw the killer bee!Ph ○The killer bee is heavily wounded.Ph +9 (0.9Ph- Ph W _The killer bee barely misses you.QhV@r## # .# #.#y #.yy### #y.@# #.>○.<<..... #. #.#.##..  3..QhO,○QhFP-8.9 (1.0QhUQhXa _There is a stone staircase leading up here.Rh\IDrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24Int: 10#.#ySH:  9  Dex: 24#.yy###XL: 10 Next: 37% Place: Dungeon:9#y*@#Noise: =====----  Time: 8758.9 (0.0)#.>○.<<.....-) Claws#..............Throw: 5 boomerangs#..............#.............##................yyy 3 killer bees................................ _The killer bee barely misses you. _There is a stone staircase leading up here. RhTJO Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (umbra, 47% to hit)Sh}Y y○Sh:ny*Aim: a killer bee (heavily wounded, umbra, 47% to hit)Sh4DrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24ShYInt: 10#.#ySH:  9  Dex: 24#.yy###XL: 10 Next: 37% Place: Dungeon:9#y○@#Noise: =====----  Time: 8758.9 (0.0)#.>○.<<.....Sh -) Claws#..............Throw: 5 boomerangs#..............#Sh.............##................yyy 3 killer bees................Sha................  Shift-Dir - straight lineShAim: a killer bee (heavily wounded, umbra, 47% to hit)  You throw a boomerang.  ShhThe boomerang hits the killer bee and shatters for extra damage!  You kill the killer bee!Qazlal accepts your kill.ShR.( 2ShShؘSh_.y°°Sh{m89.9 (14 _ShShRSht bDrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24Int: 10Shst #.#ySH:  9  Dex: 24#..y###XL: 10 Next: 38% Place: Dungeon:9#y*@#Noise: =====----  Time: 8759.9 (0.0)#.>°.<<.....-) Claws#..............Throw: 4 boomerangsSh0u /#..............#.............##................yy 2 killer bees................................  You kill the killer bee! _Qazlal accepts your kill.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (umbra, 47% to hit)Sh bDrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24Int: 10ShP #.#ySH:  9  Dex: 24#..y###XL: 10 Next: 38% Place: Dungeon:9#((@#Noise: =====----  Time: 8759.9 (0.0)#.>°.<<.....-) ClawsSh~ 4#..............Throw: 4 boomerangs#..............#.............##.Sh ...............yy 2 killer bees................ShȬ ................  You kill the killer bee! _Qazlal accepts your kill.Sh $Throw: 4 boomerangsSh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (umbra, 47% to hit)Sh/Dy°ShE4 _Qazlal accepts your kill.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (umbra, 47% to hit)  Sh~4[You throw a boomerang. The boomerang misses the killer bee.Sh&7Sh=G..Sh=360.9 (1 _Sh3BShCThDrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24Int: 10#.#.SH:  9  Dex: 24#..y###XL: 10 Next: 38% Place: Dungeon:9#y*@#Noise: =====----  Time: 8760.9 (0.0)#.>°.<<.....-) Claws#..............Throw: 4 boomerangs#..............#.............##................yy 2 killer bees................................  Aim: a killer bee (umbra, 47% to hit) _You throw a boomerang. The boomerang misseThas the killer bee.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (umbra, 47% to hit)Th#DrDolphin the FighterDemonspawn of Qazlal ***...Health: 89/89 ========================Magic: 10/10 ========================##AC: 11Str: 12# .#EV: 24Int: 10#.#.SH:  9  Dex: 24#..y###XL: 10 Next: 38% Place: Dungeon:9Th#((@#Noise: =====----  Time: 8760.9 (0.0)#.>°.<<.....-) Claws#..............Throw: 4 boomerangs#..............#.............##................yy 2 killer bees................................  Aim: a killer bee (umbra, 47% to hit) ThT_You throw a boomerang. The boomerang misses the killer bee.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTh<;Aim: a killer bee (umbra, 47% to hit)ThLi _You throw a boomerang. The boomerang misses the killer bee.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (umbra, 47% to hit)  You throw a boomerang. The boomerang misses the killer bee.ThMThgVZ.yy.ThV[1.9 (13Th[Th^[ _The killer bee completely misses you.Uh   You barely miss the killer bee. Your kick misses the killer bee.UhUh&  You block the killer bee's attack. The killer bee misses you.Uhzy○y 3 killer beesUh-2.8 (0.9UhUh"X _The killer bee closely misses you.Uht  You closely miss the killer bee. You kick the killer bee.  The killer bee is lightly wounded.Uh yy 4 killer bees  The killer bee stings you. The killer bee completely misses you.UhV6-3.7UhUh _The killer bee misses you. The killer bee completely misses you.Uh °misses you. The killer bee completely misses you.  The killer bee misses you. You block the killer bee's attack.  barely misses you. The killer bee stings you.  The killer bee is seared by the foul flame within you!Uha3--4.6Uh<UhT^ _The killer bee is almost dead.UhX  You block the killer bee's attack. The killer bee closely misses you.completely misses you. The killer bee stings you! Uh< You kill the killer bee!UhUhKUhG. 3Uh 76---1---95.5 _Qazlal accepts your kill.UhZUh l _Your Invocations skill increases to level 1!Vh^ _Your Invocations skill increases to level 1!  You scratch the killer bee.  The killer bee is moderately wounded.  The killer bee stings you!  The killer bee is seared by the foul flame within you!  You kill the killer bee!VhVh .. 2  Qazlal accepts your kill.The killer bee stings you.  You are poisoned.Vh]67==-------406.4Pois VhVh VhV1 _The killer bee poisons you!Wh/y  You scratch the killer bee but do no damage.You feel sick. The killer bee completely misses you. The killer bee misses you.WhyCThe killer bee stings you but does no damage.WhRza5---7.3Wh!Wh[ _The killer bee completely misses you.Xhp* CThe killer bee stings you but does no damage. _The killer bee completely misses you.You scratch the killer bee. Your kick misses the killer bee.The killer bee is moderately wounded.  Xh;+ You feel sick. The killer bee completely misses you.  You block the killer bee's attack. The killer bee completely misses you.Xh+ #4Xh+ 2-8.2Xh0 Xh3 W _The killer bee barely misses you.Xh*Mbar  You closely miss the killer bee. Your kick misses the killer bee.Your off-hand claw misses the killer bee.Xh_63=-9.1XhXheX _The killer bee closely misses you.YhA.  You scratch the killer bee. You kick the killer bee.  The killer bee is heavily wounded.The killer bee closely misses you. The killer bee completely misses you.YhB-70.0YhYhs _You block the killer bee's attack. The killer bee misses you.YhKB  You completely miss the killer bee.The killer bee is heavily wounded.You feel sick. The killer bee completely misses you.29YhYhqW _The killer bee barely misses you.YhS }  You claw the killer bee!  You kill the killer bee!Yh †   killer bee  Qazlal accepts your kill.Yh 11.9 (1.0 _You feel sick. The killer bee misses you. The killer bee completely misses you.Yhd Yh` l _Your Invocations skill increases to level 2!Zhb  You claw the killer bee! Your kick misses the killer bee.The killer bee is heavily wounded.Zh%c!1ZhbcU1===2.8 (0.9ZhzjZhPmm _You feel sick. The killer bee completely misses you. x2Zh?☼The killer bee is heavily wounded.completely misses you. x2  You completely miss the killer bee.  The killer bee is heavily wounded.  You feel sick.  You are no longer poisoned.0=3.7☼ _The killer bee misses you. The killer bee completely misses you.Zh4u G ○You closely miss the killer bee. Your kick misses the killer bee.The killer bee is heavily wounded.The killer bee closely misses you.Zhu D14.6Zhi{ Zhn~ C _The killer bee stings you but does no damage.[h5H}  You claw the killer bee!  You kill the killer bee![h UF†[hYC===3[hY 5.5[h_[h&bO _Qazlal accepts your kill.[h3[h΅[h>[h[h[hO2[h[h,[h[h,[h [h _You start resting.3[h[hi,[h[hi,[h[h}d64=[h'[hq [h  §<o   orc (wandering)o _You hear a shout! x3[h Y83.5 (8.0[h +4.5 (9[h [h& r _An orc comes into view. It is wielding a +0 flail.\h!!§\h7"\h(:§\h+[ _An orc is nearby!\h~### .#.#. #...### ###.†<##..#.###.>†§@<.....##..............##..#..##.. .o   orc priest (wandering).oo   orc o\h\hu\hU§oo.\h+5.5 (1\h%\hy) _An orc priest comes into view. It is wielding a +0 mace. _There is a stone staircase leading up here.\h DrDolphin the FighterDemonspawn of Qazlal ***...Health: 64/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24\h ##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†§@<.....#Noise: =====----  Time: 8785.5 (0.0)#........*.....#\h -) Claws#..........*...#.\h* =Throw: 3 boomerangs\hJ ............*##.#.............*. .\hi ..............o.o   orc priest\h ...............o.o   orc\h ............... _An orc priest comes into view. It is wielding a +0 mace. _There is a stone staircase leading up here.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycle\h kShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)\ho §*o.]h .o.  Aim: an orc, wielding a +0 flail (70% to hit)]h`DrDolphin the Fighter]h0Demonspawn of Qazlal ***...Health: 64/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24##.†<##..#.##]h~$XL: 10 Next: 43% Place: Dungeon:9#.>†§@<.....#Noise: =====----  Time: 8785.5 (0.0)#........(.....#-) Claws#..........(...#.Throw: 3 boomerangs]h M............(##.#.............(. ...............(.o   orc priest...............o.o   orc...............  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)  You throw a boomerang. The boomerang closely misses the orc.The boomerang hits the orc priest but does no damage.]h{....o]h]h]hn]hݮ§○oo.o 2 orcs (1 missile, 1 wandering)o]h356.5 (1]hʶ'§]hQi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (70% to hit)  You throw a boomerang. The boomerang closely misses the orc.The boomerang hits the orc priest but does no damage. _An orc comes into view. It is wielding a +0 flail.]hV DrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: [39;49m11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24]hW ##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†§@<.....#Noise: =====----  Time: 8786.5 (0.0)#......○.*.....#-) Claws#..........*...#.]hbW [Throw: 3 boomerangs............*##.#.............o. ...............o.o   orc priest.................oo 2 orcs (1 missile, 1 wandering)]hW ..............oThe boomerang hits the orc priest but does no damage. ]hW z_An orc comes into view. It is wielding a +0 flail.Throw: 3 boomerangs]h@X .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)]h~n *.*o.]h §...*.o.  Aim: an orc, wielding a +0 flail (70% to hit)]h %DrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24##.†<##..#.##]h0 @XL: 10 Next: 43% Place: Dungeon:9#.>†§@<.....#Noise: =====----  Time: 8786.5 (0.0)#......○.(.....#-) Claws#..........(...#.Throw: 3 boomerangs]hb $............(##.#.............(. ...............o.]h o   orc priest.................oo 2 orcs (1 missile)..............oShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)  ]h. You throw a boomerang. The boomerang barely misses the orc.The orc shouts!  The boomerang hits the orc priest.  The orc priest is moderately wounded.]h h §...oo]hso ,]hRp ,]hT{ ○○oo.oo   orc wizardooo 2 orcs (1 missile)]h{ +7.5 (1]h ]h   Aim: an orc, wielding a +0 flail (70% to hit)  You throw a boomerang. The boomerang barely misses the orc.The orc shouts!boomerang hits the orc priest.  The orc priest is moderately wounded. _An orc wizard comes into view. It is wielding a +2 dagger of speed.^hosDrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24^hdpInt: 10#...### ##SH:  9  Dex: 24##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†§@○.....#Noise: =====----  Time: 8787.5 (0.0)#......○.*.....#-) Claws#..........*...#.Throw: 3 boomerangs^hp............o##.#.............o. .................o   orc priest...............o.o   orc wizard..............ooo 2 orcs (1 missile)The orc priest is moderately wounded. ^hp_An orc wizard comes into view. It is wielding a +2 dagger of speed.Throw: 3 boomerangs^h q.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)^h'DrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†§@○.....#Noise: =====----  Time: 8787.5 (0.0)#......○.(.....#-) Claws#..........(...#.Throw: 3 boomerangs............(##.#.....^hy........o. .................o   orc priest...............o.o   orc wizard..............ooo 2 orcs (1 missile)Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)  You throw a boomerang. The boomerang barely misses the orc.The boomerang hits the orc priest but does no damage.^hTX7§.^hX9.o^hZa7^ha7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (70% to hit)  ^haYou throw a boomerang. The boomerang barely misses the orc.The boomerang hits the orc priest but does no damage.  ^haRThe orc priest is moderately wounded.^hb^hb^hm=§o^hmmo.o.^h^sP§*^hI oo 2 orcs (1 missile)  The orc wizard casts a spell.The orc wizard flickers and vanishes!^h,l.@°°{^h-8.6 (1.1^h^h  _Deactivating autopickup; reactivate with Ctrl-A._hC QDrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†.@°.....#_h UNoise: =====----  Time: 8788.6 (0.0)#......°.*.....#-) Claws#..........o...#.Throw: 3 boomerangs............o##.#............... ...............o.o   orc priest.................oo 2 orcs (1 missile)..............{The orc wizard flickers and vanishes! _h^ _Deactivating autopickup; reactivate with Ctrl-A.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (umbra, 70% to hit)_hDrDolphin the FighterDemonspawn of Qazlal ***...Health: 65/89 =================-------##Magic: 11/11 ========================# .#AC: 11Str: 12#.#.EV: 24Int: 10#...### ##SH:  9  Dex: 24##.†<##..#.##XL: 10 Next: 43% Place: Dungeon:9#.>†.@°.....#Noise: =====----  Time: 8788.6 (0.0)_hqt#......°.(.....#-) Claws#..........(...#.Throw: 3 boomerangs............o##.#............... ...............o.o   orc priest.................oo 2 orcs (1 missile)..............{Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (umbra, 70% to hit)  You throw a boomerang. The boomerang closely misses the orc.The boomerang hits the orc priest!_h4aS.o_hDiLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (umbra, 70% to hit)  You throw a boomerang. The boomerang closely misses the orc.The boomerang hits the orc priest!  The orc priest is severely wounded._hi_hVj_hj_hjr○..oo.o..._hOs:69.6 (1 __hx_hM|_hC _h ,_hW _hd <oo.o._h .90.5 (0.9_hC _h R _You completely miss the orc.`h+  You barely miss the orc priest.You kick the orc priest, but do no damage.`hr  The orc priest is severely wounded.`h߼`h°@o§o.`h(1.4`h(§`h'I _The orc misses you.`h §You scratch the orc. Your kick misses the orc.You claw the orc, but do no damage.The orc is almost dead.`h# >((`h   The orc throws a boomerang. The boomerang completely misses you.You block the orc's attack.  The orc priest calls down the wrath of Beogh upon you.`h ?@§`h @55---`h; !2.3`h `h ' _Beogh smites you!ah n §You closely miss the orc priest.The orc priest is severely wounded.ahr(§o(ahz  The orc throws a boomerang. The boomerang misses you.ah.@§o§ahk(3.2ahmahQ _The orc closely misses you. The orc priest completely misses you.ahN §  You barely miss the orc priest.The orc priest is severely wounded.ah!s(§o(ah  The orc throws a boomerang. The boomerang completely misses you.ah-I@§ah(4.1ahǴahZt _You block the orc's attack. The orc priest closely misses you.ah9 q  You scratch the orc priest but do no damage.ah  The orc priest is severely wounded.You block the orc's attack.ahu §§o.o.ah j6=--5.0ahE 9§ahG A _The orc priest hits you but does no damage.bh}  You claw the orc priest!  You kill the orc priest!bhG§@§.oo 2 orcs (1 missile)bhU2--9bh9§bh@ bhtA_Qazlal accepts your kill.bh r  You scratch the orc.  You kill the orc!bh §)   orc (Qazlal accepts your kill.bh §(§(((The orc throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!bh; bhLB @§).obhQF C--6.8bhM [§@§{bhWP Z _The boomerang barely misses the orc.ch### .#.#.#...### ### ##.†<##..#.##..#.>†§<§.....#.......@{#..o....#.....##.#... ...chJo   orc (missile)..............................ch  .The orc completely misses you. Something hits you but does no damage.chJ -7.8 (1.0chch _Something closely misses you.Things that are here: _a +0 flail; an orc corpsechZo  You claw the orc!  You kill the orc!ch; )  Qazlal accepts your kill.ch [7=8.7 (0.9ch ch;  chg X_Something hits you but does no damage.dh §<§  You scratch something. You kick something.dht §You hear some strange, mumbled words.dhXdhY(9.6dh`J§<§dhdn _Something tries to affect you, but you resist.dhd<800.6 (1.0dh~9§dhA _You claw something! You kick something. Something barely misses you.dhy  You claw something!  Qazlal accepts your kill.dh §)Reactivating autopickup.dh 841.5 (0.9 _You feel a bit more experienced.dh9§dhl _Your Invocations skill increases to level 3!dhx ## # .# #.#. #...### ### .###.†<##..#.## ..#.>†§<<.....# #.)@.....# #.)....#..##.# ........dh D§○dh 42.5 (1.0 _dh :○dh  Things that are here: _a +2 dagger of speed; a +0 robe; an orc corpseehm### .#.#.##...### ### .# ##.†<##..#.#..#.>†§○<.....#.......))#..@....#..eh....##.# .........  eh3○eh-3 _eh}B○○eh .°°v - 5 boomerangs (gained 2)eh592==4.5 (25eh@°°eh. _You see here a +0 flail.fh29 # # .#  #.#. ##...### ### .# ##.†<##..#.## ..#.>†.°<.....# #).....# #fh9)....#.. .##.# .. ... .................fhI1<fhRJ+5.5 (1fhSfhY _You hear the faint creaking of a distant portcullis.Things that are here: _a +0 flail; an orc corpsefhdIfhhfhkrfhv: _fhxfhfhOT60=fh݄fhefhP==fhfht ####.#. #.#.## ###...### ### .##^###.†<##..#.##fhQ#...#.>†.<<.....###.......)).....##.....○...)....#.. ......##.#8.5 (3 .○........ ......... ...... .... ....... fhʡfh^fhfh 3fh fh( Bfh 1 a1=fhI3 fh< ,fh^? fhI fh,J 92fhL fhS ,fhnV fh_ ,fhP` fhse O3fhg fhp ,fher fhy ,fh| fh d64=fh fhp ,fh fhӒ ,fh˔ fh8 m5=fh fh ,fh= fh ,fh fh) ;6fho fh ,fh fh ,fh fhT a7=fh fh ,fhV fhH ,fh fhD k8=fh fhY ,fh fhT ,fh fh" ;9fh% fh0 ,fh2 fh< ,fhY? fhI <70fhOL fhY ,fh] fhNd ,fhf fho a1=fhq fh{ ,fh} fh fhA fh9 fhm fh N2=fh$ fhڞ ,fhg fhת fhr fh[ fh fh{ %3fh׹ fh% ,fh^ fh ,fh^ fh ;4fh[ fh ,fhh fh ,fh fhd a5=fh fh+ ,fhT fh ,fh fh] fh U6=fh fhL' ,fht) fh3 G.....fh= 55.5 (47.0)§ _You start resting.fhs= ,6.5 (48fhB fhE t _You hear the faint creaking of a distant portcullis.ghx3ghghP;7ghgh(,ghQgh),ghghK8=ghghghd gh gh ghk9=ghgh#,gh&gh2,gha4ghM=<80gh?ghMN,ghdQghZ,gh]gh)d;1ghfghn,gh@qgh|v,ghjxghghDK2=ghgh,ghgh,ghghk3=gh&ghۮ,ghgh,ghcgh ;4gh gh#,gh ghL,gh!gh.;5ghgh,ghgh,gh6 gha6=gh1ghu,ghjgh#,gh&gh.k7=gh/gh4,gh 6gh?,gh@ghI;8ghKghqR,ghTghJ\,ght^ghSm ○. _You start resting.gh wW91.5 (35°ghw59=ghw%2.5 (36ghgh" _HP restored.ghV3ghghgh gh_,ghgh5,gh@ gh).#.#####...### ### .###^###.†<##..#.###...#.>†.<<.....## ##.......)).....##.#.........)....#..gh*#..............##.##................°.......4.5 (2.0)...... gh+gh 4ghS6hh3hhhhD hh,hhhhdhh#O=hhF&hh=. ##^###.†<##..#.## #...#.>†.<<.....# # ##.......)).....# #.#.........)....#..#.......##.# #...hh.U...... ........................@○ 6. hh.e. ..hh/..####hh/hh6hh8hh" 3hh;% hhT* hh3= BhhA 6 _You hear a shout!hhL 3hhIN hhV E# ##.......)).....# #.#.........)....#.. #.......##.# #......... ....... ... hhFW ,.... .... ... 8.. .. ...#.###...... . ......#hhW hh_ hha ihlF3ihHihsMihU#.#..)....#..#.....##.# #..... ... . .. . . ..ih*Vs#.## ..o   orc (wandering). o......# ......##ihwe 0  An orc comes into view. It is wielding a +0 short sword.ihso{○o.ih p+9.5 (1ihuih: _The orc shouts! You hear a shout! x2ih&#.....##.# #....... . . . .○. ...#.##.. o.... ........#. .......##  ...ihFihih °..§o.o   orc wizardo   orcoYou hear a shout! x3900ihQ°..§ihz _An orc wizard comes into view. It is wielding a +0 dagger.ih #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11ih?Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24..........°..§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8900.5 (0.0)............*.......-) Claws........#.*........ihThrow: 5 boomerangs.......###o.............. ............... ........#..o   orc wizard.. .......## .ih |o   orc....o....  You hear a shout! x3 _An orc wizard comes into view. It is wielding a +0 dagger.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (70% to hit)jhK #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11jh>Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24..........°..§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8900.5 (0.0)....................-) Clawsjh........#..........Throw: 5 boomerangs.......###o.............. ............... ........#..o   orc wizard.. .......## .o   orc....o....  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejhShift-Dir - straight lineAim: an orc, wielding a +0 short sword (70% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!jhjhs°..§(()jh`.S§..jh9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (70% to hit)  You throw a boomerang. The boomerang hits the orc!  You kill the orc!  Qazlal accepts your kill.jhG §§o   orc warrior (polearm)o   orc wizardoAn orc warrior comes into view. It is wielding a +0 glaive.jhLB§*jh! °§  The orc wizard casts a spell.The orc wizard flickers and vanishes!jhjhp .K   kobold (missile)K{Deactivating autopickup; reactivate with Ctrl-A.A kobold comes into view. It is wielding a +0 club.jh+1.5 (1jhQ§§jh' _You hear a shout!jhgx U #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24jhx Int: 10....................SH:  9  Dex: 24.............§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8901.5 (0.0)...........§*.......-) Clawsjhx "........#..*.......Throw: 5 boomerangs.......###)*.......jhx s...... .*............. ..*.....#..o   orc warrior (polearm)jh y .. ..*....## .K   kobold (missile)jh%y .o.K{....  A kobold comes into view. It is wielding a +0 club. _You hear a shout!  jh n _Something tries to affect you, but you resist.lh  #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***...lh' S....................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24lhInt: 10....................SH:  9  Dex: 24...........§.§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8902.5 (0.0)...........*........-) Claws........#.*........Throw: 5 boomerangs.......###*.............. *.............. .*......#..o   orc warrior (polearm).. .o.....## .K   kobold (missile)...K{.... _Something tries to affect you, but you resist.Throw: 5 boomerangsPress: ?lhiQ - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)lh #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12lh0....................EV: 24Int: 10....................SH:  9  Dex: 24...........§.§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8902.5 (0.0)...........(........-) Claws........#.(........Throw: 5 boomerangslh/.......###(.............. (.............. .(......#..o   orc warrior (polearm).. .(.....## .K   kobold (missile).(.K{....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelhAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)  You throw a boomerang.  The boomerang barely misses the orc warrior.lhƗlhT§.)..o.lh"lhW$lhR%lh-§§o.K..lh.)3.5 (1 lh. _lh4(§lh5lh  #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24...........§.§......XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8903.5 (0.0)...........§*.......-) Claws........#..*.......Throw: 5 boomerangs.......lh }[40m###*.............. .*............. ..o.....#..o   orc warrior (polearm).. ..K....## .K   kobold (missile)......... _The boomerang barely misses the orc warrior.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)lh$  #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***...lh$ ....................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12lh$ ....................EV: 24Int: 10....................lh!% SH:  9  Dex: 24...........§.§......XL: 10 Next: 44% Place: Dungeon:9............@.......lhE% ENoise: =====----  Time: 8903.5 (0.0)...........§(.......-) Clawslhj% ........#..(.......Throw: 5 boomerangslh% v.......###(........lh% ...... .(............. ..(.....#..lh% o   orc warrior (polearm).. .(K....## .lh & iK   kobold (missile)lh.& ..(......  Press: ? - help, Q - select action, ( or ) - cyclelhO& Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)  lhr& iYou throw a boomerang.  The boomerang barely misses the orc warrior.lh §..).o..lh lhu lh lh §.§§.○oK.lh sK 2 kobolds (1 missile)Klh 7lh §lh §lh* *Shift-Dir - straight linelh jAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  lh hit)  lh\ You throw a boomerang.  lh =The boomerang barely misses the orc warrior.lh IA kobold comes into view. It is wielding a +0 dagger.lhV lhZP.....°lhZ-4.6 (1.1lhWdlhnn _Something tries to affect you, but you resist.mh`$ #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24....................XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8904.6 (0.0)............*°......-) Claws........#..*.......Throw: 5 boomerangs.......###*....mh%@.......... .o............. ..K.....#..o   orc warrior (polearm).. .......## .KK 2 kobolds (1 missile).K....... _Something tries to affect you, but you resist.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)mh:U #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24mhMInt: 10....................SH:  9  Dex: 24....................XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8904.6 (0.0).............°......-) Claws........#..........Throw: 5 boomerangs.......###).............. .o............. ..K.....#..o   orc warrior (polearm).. .......## .mh0KK 2 kobolds (1 missile).K.......  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)  You throw a boomerang.  mhThe boomerang completely misses the orc warrior.The boomerang hits the kobold!  You kill the kobold!mh(((()   koboldmhlm..)omh %  mh9Qazlal accepts your kill.mhmhmh○o.K.5.7 (1.1 _mhmhmhìE #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................mh\!Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24mhz.............○......XL: 10 Next: 44% Place: Dungeon:9............@.......mh Noise: =====----  Time: 8905.7 (1.1).............°......mhޭ-) Claws........#..........Throw: 5 boomerangsmh.......###o.............. ..........mh+..... ..).....#..o   orc warrior (polearm)mhQ.. .K.....## .K   kobold.........  mhw(hit)  You throw a boomerang.  mhThe boomerang completely misses the orc warrior.The boomerang hits the kobold!  You kill the kobold! mh®P_Qazlal accepts your kill.nh)8 #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24.............○......nh8XL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8905.7 (0.0)............*°......-) Claws........#.*........Throw: 5 boomerangs.......###o.............. ............... ..).....#..nhD9o   orc warrior (polearm).. .K.....## .K   kobold......... _Qazlal accepts your kill.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cyclenh9Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)nhd #..............##.#DrDolphin the Fighter#..................#nhGe Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12nhe....................EV: 24Int: 10....................SH:  9  Dex: 24.............○......nhfXL: 10 Next: 44% Place: Dungeon:9............@.......Noise: =====----  Time: 8905.7 (0.0)............(°......-) Claws........#.(........nhCfThrow: 5 boomerangs.......###o........nhyf...... ............... ..).....#..o   orc warrior (polearm).. .K.....## .nhfRK   kobold.........  Press: ? - help, Q - select action, ( or ) - cyclenhfShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)  nh!gdYou throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is lightly wounded.nh}A..nhXShift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (67% to  hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is lightly wounded.  You hear the faint creaking of a portcullis nearby.nhnhnhnh °○.o)K.nhg   goblin (polearm)gK   koboldYou hear a shout!nh+6.7 (1nhInht _A goblin comes into view. It is wielding a +0 spear.nh9 f #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24nh ; .............°......XL: 10 Next: 44% Place: Dungeon:9............@○......Noise: =====----  Time: 8906.7 (0.0)............*.......-) Claws........#..o.......Throw: 5 boomerangs.......###).............. ............... .K).....#..o   orc warrior (polearm).. .......## .g   goblin (polearm)...g.....K   kobold _A goblin comes into view. It is wielding a +0 spear.Throw: 5 boomerangsnhW; qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  wounded, umbra, 67% to hit)nh, ( #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................nhY- EV: 24Int: 10....................SH:  9  Dex: 24.............°......XL: 10 Next: 44% Place: Dungeon:9............@○......Noise: =====----  Time: 8906.7 (0.0)............(.......-) Claws........#..o.......Throw: 5 boomerangs.......###).............. ............... .K).....#..o   orc warrior (polearm).. .......## .g   goblin (polearm)...g.....K   koboldnh- Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  wounded, umbra, 67% to hit)  You throw a boomerang.  The boomerang hits the orc warrior and shatters for extra damage.nhc Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  wounded, umbra, 67% to hit)  You throw a boomerang.  The boomerang hits the orc warrior and shatters for extra damage.  The orc warrior is moderately wounded.nh nh 6  You hear a shout!nh r°.K.g.nhU ]7.8 (1.14nh nh  #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24.............°......XL: 10 Next: 44% Place: Dungeon:9............@°......Noise: =====----  Time: 8907.8 (1.1)....................-) Claws........#..o.......Throw: 4 boomerangs.......#nh~ $##).............. K.............. ..).....#..o   orc warrior (polearm).. ..g....## .g   goblin (polearm).........K   koboldwounded, umbra, 67% to hit)  You throw a boomerang.  The boomerang hits the orc warrior and shatters for extra damage.  The orc warrior is moderately wounded.You hear a shout! _The orc warrior misses you.ohD #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................ohESH:  9  Dex: 24.............°......XL: 10 Next: 44% Place: Dungeon:9............@°......Noise: =====----  Time: 8907.8 (0.0)............*.......-) Claws........#..o.......Throw: 4 boomerangs.......###).............. K.............. ..).....#..o   orc warrior (polearm).. ..g....## .g   goblin (polearm).........K   kobold _The orc warrior misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or )hE36m - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, umbra, 67% to hit)oh\k #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================ohk-....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24.............°......oh7lXL: 10 Next: 44% Place: Dungeon:9............@°......Noise: =====----  Time: 8907.8 (0.0)............(.......-) Claws........#..(.......Throw: 4 boomerangsohl.......###)(............. K.(.......ohl..... ..)(....#..o   orc warrior (polearm)ohl.. ..g(...## .ohlg   goblin (polearm)....(....ohl^K   koboldohmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoh7mbAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  ohQmX(moderately wounded, umbra, 67% to hit)  ohimiYou throw a boomerang.  The boomerang barely misses the orc warrior.oh°.o.....ohohohZoh[W.°§Koh0.g.ohB+8.8 (1oh9°ohn Moh Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  oh x(moderately wounded, umbra, 67% to hit)  You throw a boomerang.  oh }The boomerang barely misses the orc warrior. _You block the orc warrior's attack.ohM #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 89/89 ========================....................ohMagic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24....................XL: 10 Next: 44% Place: Dungeon:9............@°......oh+Noise: =====----  Time: 8908.8 (0.0)...........§*.......-) Claws........#..o.......oh^Throw: 4 boomerangs.......###K.............. ............... ..)g....#..ohQo   orc warrior (polearm).. .......## .g   goblin (polearm).........ohK   kobold _You block the orc warrior's attack.  Throw: 4 boomerangsohPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, umbra, 67% to hit)ohE #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................oh!Health: 89/89 ========================....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24Int: 10....................SH:  9  Dex: 24oh....................XL: 10 Next: 44% Place: Dungeon:9............@°......Noise: =====----  Time: 8908.8 (0.0)...........§(.......-) Clawsoh........#..o.......Throw: 4 boomerangsohH.......###K.............. ............... ..)g....#..oho   orc warrior (polearm).. .......## .g   goblin (polearm).........K   koboldohn"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, umbra, 67% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is moderately wounded.ohphy9.ph ph ph ph.(moderately wounded, umbra, 67% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is moderately wounded.  You hear a shout!  phXA kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.phcY  The orc warrior hits you from afar with a +0 glaive!ph.§K)g.K   kobold brigand (missile)gKgg 2 goblins (polearms)K   koboldph[7---9.8 (1ph%9{ph/t _A goblin comes into view. It is wielding a +0 spear.ph@ u ☼§You miss something.phG 7 *ph H q******§  You hear some strange, mumbled words.  phnH -A puff of flame appears from out of thin air!ph ,ph ph ph} ~......☼@ph K..g.gK..ph '10phb ph w _The puff of flame misses you. You block the orc warrior's attack.ph   You claw something! The orc warrior completely misses you.ph D☼○.K.g.gK..gg 3 goblins (polearms)1.7 (0.9phZ V☼{ph, t _A goblin comes into view. It is wielding a +0 spear.qhq  You closely miss something. Your kick misses something. Something misses you.qhqhXqh{ A ○§gK.)g.  The kobold misses you. The orc warrior misses you.qh Y80---2.6qhqh+4 _You block the goblin's attack.qh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-4%  b - Elemental Force5 MP, Piety--30% [?] toggle between ability selection and description.shAOshWshcU #..............##.#DrDolphin the Fighter#..................#Demonspawn of Qazlal ***.......................Health: 80/89 =====================---....................Magic: 12/12 ========================....................AC: 11Str: 12....................EV: 24shRdNInt: 10....................SH:  9  Dex: 24...........○........XL: 10 Next: 44% Place: Dungeon:9...........○@{......Noise: =====----  Time: 8912.6 (0.0)shxd...........K.§......-) Clawsshd........#.go.......Throw: 4 boomerangs.......###).............. gK........she..... ..).....#..o   orc warrior (polearm).. ...g...## .K   kobold brigand (missile).........shFeTggg 3 goblins (polearms)K   kobold _The puff of flame misses you. You block the orc warrior's attack.  You claw something! The orc warrior completely misses you. shpef_A goblin comes into view. It is wielding a +0 spear.sheYou closely miss something. Your kick misses something. Something misses you.The kobold misses you. The orc warrior misses you. she5_You block the goblin's attack.sh?= #..............##.#  DrDolphin the Fighter  #..................#  Demonspawn of Qazlal ***... sh- ....................  Health: 80/89 =====================---  ....................  Magic: 9/12==================------  ....................  AC: 11Str: 12  ....................  EV: 24Int: 10 sh*s ....................  SH:  9  Dex: 24  ...........○........  XL: 10 Next: 44% Place: Dungeon:9  ...........○@{......  Noise: =====----  Time: 8912.6 (0.0)  ...........K**......  -) Claws sh ........#.go*......  Throw: 4 boomerangs .......###***......  ...... gK........  ..... ..).....#..  o   orc warrior (polearm)shρ  .. ...g...## .  K   kobold brigand (missile) .........  ggg 3 goblins (polearms)  K   koboldshfThe kobold misses you. The orc warrior misses you. _You block the goblin's attack.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, umbra)sh@ *********K.§go.)..sh)l...*****shb.***.***.***sh]l...*****shOw...****KshHC..○.**@.*K*§*goAim: a kobold, wielding a +0 dagger (umbra)shj.○@Kg**goblinspeash% .K.g*gK*shZ§.go***gK*****sh §)..***g*shW gK*.***.**g.sh §**K*..g  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned dartsshx O §*goshJy c*K.).th #..............##.#  DrDolphin the Fighter  #..................#  Demonspawn of Qazlal ***...  ....................  Health: 80/89 =====================---  ....................  Magic: 9/12==================------  ....................  AC: 11Str: 12  ....................  EV: 24Int: 10  ....................  SH:  9  Dex: 24  ...........○........  XL: 10 Next: 44% Place: Dungeon:9  ...........○@{......  Noise: =====----  Time: 8912.6 (0.0)  ..th?.........K.§......  -) Claws ........#.go.......  Throw: 4 boomerangs .......###)........  ...... gK........  ..... ..).....#..  o   orc warrior (polearm) .. ...g...## .  K   kobold brigand (missile) .........  ggg 3 goblins (polearms)  K   koboldThe kobold misses you. The orc warrior misses you. _You block the goblin's attack.  Aiming: UpheavalPress: ? - help, Dir - move targetthaPress: ? - help, Dir - move target  The ground shakes violently, spewing rubble!The blast of rubble hits the kobold brigand!  The kobold brigand is heavily wounded.The blast of rubble hits the goblin!  You kill the goblin!thb  Qazlal accepts your kill.The blast of rubble hits the orc warrior!  The orc warrior is almost dead.  You block the orc warrior's attack. The kobold hits you but does no damage.    #                  #  ##)K  ). ..... #..   .. ## . th7  K  2 KK 2 koboldsA kobold comes into view. It is wielding a +0 club.th$|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!thth+F°g.th`Z77-3.6 (1thPthEp _The magic dart hits you. The goblin completely misses you.uh&....#..○°.{K@§ #.go...###)K ...... ).. ..... ..)g....# .. ........##  .K. .?..uh   Found a scroll labelled SINONT YJISTRU.  You hear a shout!uhP uh  The orc warrior misses you. The kobold hits you but does no damage.uh{°○K.g.K.uh&4uhA(○ _Something hits you but does no damage. You block the goblin's attack.uhO ( _Something hits you but does no damage. You block the goblin's attack.  You scratch the orc warrior but do no damage.  You kick the orc warrior, but do no damage.The orc warrior is almost dead.You hear a shout!  The kobold brigand closely misses you. Something hits you but does no damage.uh uh 2 .°K...KK 3 koboldsThe orc warrior barely misses you. The kobold closely misses you.uh [8=5.5 (0.9uh` 9°uh u _A kobold comes into view. It is wielding a +0 dagger.vh  You scratch the orc warrior but do no damage.You kick the orc warrior, but do no damage.The orc warrior is almost dead.vhI  The goblin hits you with a +0 spear.vh  The orc warrior hits you with a +0 glaive!  The kobold misses you. You block something's attack.vh;.°.gK....K.vhZ65----6.4vhvhE _The kobold brigand hits you but does no damage.vh.  You closely miss the kobold brigand.The kobold brigand is heavily wounded.You block the goblin's attack. The goblin completely misses you.vh  The orc warrior misses you. The kobold hits you but does no damage.vh~.○K)K.vhK(7.3vhvhi _Something hits you but does no damage. The kobold brigand barely misses you.vhK  You scratch the kobold brigand but do no damage.You kick the kobold brigand, but do no damage.The kobold brigand is heavily wounded.vht +You kick the kobold brigand, but do no damage.  The kobold brigand is heavily wounded.  The goblin completely misses you. You block the goblin's attack.  vh A goblin comes into view. It is wielding a +0 spear.The orc warrior is engulfed in blazing flames.  You kill the orc warrior!vh vh[ &  vh Qazlal accepts your kill.The kobold completely misses you. Something hits you.vhL ○Kg○)K.K   kobold brigand (missile)ggg 3 goblins (polearms)gKKK 3 kobolds vh u63-----78.2vh :○vhT _The kobold brigand misses you.wh  You claw the kobold brigand!  You kill the kobold brigand!wh^  Qazlal accepts your kill.whHwhwh $ KK@°.g°)K.ggg 3 goblins (polearms)gKKK 3 kobolds.  The goblin misses you. x2; Something hits you but does no damage.whD,a64=89.1wh-9°wh0T _The kobold closely misses you.xhyW  You barely miss the kobold. You kick the kobold.  You kill the kobold!xh`^  Qazlal accepts your kill.xha,xhm.K@°K.g. 2xhq\10/12==20.0xh6}9°xh _The goblin closely misses you. x2; Something closely misses you.xh{x  You scratch the kobold.  You kill the kobold!xhb^  Qazlal accepts your kill.xh"☼@.)g.   koboldxhC==9xhwxh\ _You block the goblin's attack. The goblin hits you but does no damage.xh5;u  You claw the goblin!  You kill the goblin!xhA^  Qazlal accepts your kill.xhBxhSN○○)K.g. 2xhPj5=91.8xhQWL○○xhY _Something closely misses you. The goblin hits you but does no damage.yh  You barely miss the kobold. You kick the kobold, but do no damage.Something completely misses you. You block the kobold's attack.yh.%\°○g.yhK&-2.8 (1.0yhK/yh[2W _The goblin completely misses you.yh u  You claw the kobold!  You kill the kobold!yh °)  Qazlal accepts your kill.You block something's attack. The goblin hits you but does no damage.yh d62-3.7 (0.9yh yhz D _The goblin hits you from afar with a +0 spear.zhfgy  You claw something!  Qazlal accepts your kill.zh ..)°○Reactivating autopickup.You feel a bit more experienced. You block the goblin's attack.zh} 0-3--4.6 _The goblin hits you from afar with a +0 spear.zhȐ9°zhl _Your Invocations skill increases to level 4!zhHd#.##.# ###............°...........#.○))........###)gg...... )............. ..)....###... ...?..........zhuzhzh ○)gg..  The goblin attacks as it pursues you! The goblin completely misses you.zh-5.6 (1.0zhzh _The goblin attacks as it pursues you! You block the goblin's attack.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse{h!%L....##...{h%)○).@. #.○gg..###).. ...... #). ........).....# .. .........### ... ..?.. {h9K○°{h9&6{hA{hC _The goblin closely misses you. The goblin barely misses you.{h,a +0 dagger; a +0 robe; an orc corpse _The goblin closely misses you. The goblin bar  You claw the goblin!  You kill the goblin!  Qazlal accepts your kill.  The storm surrounding you is now powerful enough to repel missiles.{h+9☼.)°○)   goblin (polearm){h<*11==10={hJ=&7.5 (0.9{hkG{hJu _You will now adapt resistances upon receiving elemental damage.{hRg  You scratch the goblin. You claw the goblin.  You kill the goblin!{h{q ○))○.○{h#t (8.4{hy {h{ O _Qazlal accepts your kill.}h3}h}hs,}h}hO2}h}hP==}h}h ,}h}hv}h93}h}h}hK}h)}hpx2==}hm}hN64=}ho!}h,,}h2}h<,}h?}hH5===}hJ}hU,}h,X}h^,}hea}hlm;6}h&r}h °○○○..).)).. _You start resting.}hՐ.°°°☼42.4 (14.0)☼}hy63==}h%3.4 (15}h}h% _Magic restored.~h~h~h~h,~hY~h~hD7=~h~h,~h~hP==~hA~hH~hN8=~ho~h5,~h~h ,~h8~hP;9~h~hp*,~h,~hs2,~hO5~h:=~h=70~h A~h/K,~h`O~h[,~h ^~h5f~○○.°°.○)~hzf'°~hm ○○..)○56.4 (13°)○. _You start resting.~hn~h>nS1=7.4 (14~hr:○~hum _You hear the creaking of a portcullis nearby.~h3~h~hJ~h,~h~hs^  Items here: ))) [ ††.~h~h; _~hP~h%U ... . . . . §.).~h&& ...........)... ........#.))). .......###○.9.4 (2.0) ...... #§..§. ........).....#... ......~h&)###.. ............# .. ..?.......#....~h,q○§..§~h.~hC. 3~h0 ~h7 ~h8 U2=~h; ~h@ ,~hC ~h8M ,~hJO ~hmW ~hW %3~h[ ~h.h ,~hwj ~hAs ,~h| ~h ;4~hĆ ~h ,~hW ~h a5=~hn ~h2 ,~h# ~h` ,~h ~h ~hW U6=~hյ ~h ,~hb ~h ,~h ~h ;7~h ~h ,~hh ~hg ,~h ~h1 a8=~h5 ~h ,~h ~h[ ,~h( ~h+ k9=~h/ ~h; ~h; ~hhC ~hI ,~hM ~h{Y <80~hv] ~hh ,~h{n ~hx ,~h{ ~hJ ;1~h ~h ,~h ~h* ,~h ~hl a2=~h ~h ,~h ~h] ,~hH ~h k3=~h& ~h ,~h\ ~h@ ,~h ~h; ~h %4~h ~h ,~h ~hm ,~h ~h ~h, %5~h ~h ,~h ~hj ,~h# ~h a6=~h ~h!$ ,~h% ~h+ ,~hg. ~hy5 k7=~hG8 ~h= ,~h? ~hG ,~h*I ~hsN ~hN %8~hMP ~hY .§)..○§@.○)...°~h`  §)..○)@○°9007.4 (48.0). _You start resting.~h` ,8.4 (49~hug '§~h5i m _You hear the creaking of a portcullis nearby.~h>3hhChh(hhh#hB$K9=h'h02  .. ............. ...........h2.. ............. .............)....... ...........)... ........#.)))....... .###).h2.. ...... #@....10.4 (2.0)hM3 ........)○....#... .....○..°....###.. ...# ..?...#.... ##.. . _HP restored.  Things that are here:h3h$> _a +0 spear; a goblin corpsehA6 h6 h9> hQB hMN hN $ _h=R hT ht_ ,he hj hUv ,hz h  .. ............... .............)....... ...........)... ........#.)))....... .......###).. ........#)... .....☼§...).....#... .......###..3.4 (3○..°.....# ...?.........#..... ##.... ... #hl h ;○h h3hUhh O=hQhh,hh$1hq&hC- ). ....).. ..#.))). .###)...#)...°....).....#...°..○.###..............# ..§.@..... h.6#...○........... ##.....  .# .....≈≈~≈≈h7'§h:d _k - a scroll labelled SINONT YJISTRUh}3hdhQh,hâhM? _Found a wand of light (6).h3hڸh $#.)))###).#)......).....#°.......###...... ......○..... ....#...°... h... ##.@°.8.4 (2.. #..○.§  ....# .............≈≈~≈≈/.≈...≈..#h..~.∩/~.###hlhD9°hYH _Found a wand of flame (2). Found a flagged portal.h3hhhBh H _Found an escape hatch in the floor.hF3hh. .#)... ...........).....#... ..........###..h ...........# .. ............ ....#...... ##.§.......#..°.§.......@.# 20.......... .......○ hQ≈≈~≈≈./.≈...≈..#......~.∩/~.###.......≈.>.≈.. hJO.≈≈~≈≈.. hhh>hWhhhh,hh2h,h-hs.......###....... ......... .....#... ....###.....# ......# ○..... ☼ 2≈≈~≈≈○ /.≈...≈.○##... .............>...........hha○☼○h; _Found a stone staircase leading down.hȜ\○☼○hTh4○○ _Why would you want to do that?h V .###.........# ..?..........#...###..#...#.○...☼@°..≈≈~≈≈○../.≈...≈.○#......~.∩/~.###....≈.>.≈.. .......≈≈~≈≈... .....>..h !○h; °○@.§≈°°h +3.4 (1h# o°§≈°h& 3 _Found a scroll of revelation.hqtIhd{h`hшhNjh7 _Found a ring mail.hhMhYh? ..###..........# ..[?.............#.....###....#..☼.○°.○..#....@°○..5.4 (2h=..≈≈~§≈..../.≈...≈..#.......~.∩/~.###......≈.>.≈..# .....≈≈~≈≈.... .......>h@..hhG<°○hh13h3h>hFJ,h5N,hS,hTh[ ..##..........#..[?.............#....###..#...○§...°..#h[[s○...○.°..7..≈○~≈≈..../.≈...≈..#.......~.∩/~.###......≈.>.≈..# .....≈≈~≈≈h[.. ......>...h[hI`9§hah #.......[?...............####..#○§...°....○..○.° #.≈○~≈≈.#/.≈...≈..#.....#........~.∩/~.###....#.≈.>.≈..# #.≈≈~≈≈.... ..#.......#.....>....#.#.h °§....☼..○.○☼8.4 (1h_ h ' _You hear a shout!h? ....[?.......#...hV###..#.°§..☼..○..○. #≈○~≈≈...≈..#☼..~.∩/~.###...≈.>.≈..# ... ##.##..........hgh.) ..○..°°§°○○ohf)o   orc warriorYou hear a shout!h)&9h1`°§○hl< _An orc warrior comes into view. It is wielding a +0 mace. _You see here a wand of light (6).haghihv ○...§....§§≈○hvooo   orcN - a wand of light (12) (gained 6 charges)hw'30h:§§h+○hu _An orc comes into view. It is wielding a +0 hand axe.hD ..#....[?........#...##.#..#..○.......§........ #.§≈~≈≈........ #........≈...≈..#..... h S#....○○..~.∩/~.###.#.≈.>.≈o.# ..#.≈≈~≈≈o ..h #....... #.....>...h ..#.#.[##.##..........h :  Found a plate armour.hT h §°≈°°○.~.∩/o.h ;.ohY &1h h * _You hear a shout! x2h^j ##.......h# ....[?........hU#...##.h)#..hū$..#hܫ.°.h......§..@..... #.h i§≈≈~≈≈........ h##........≈...≈..#..... hC #....°°○.~.∩/o.###.#.h^≈.>.≈..# hu=..#.h≈≈~≈≈.... ..#............o..... hK#.....>hϬj.....#.#.[hh..☼○..○o.h)&2h"'§hh] .###........# .....[?......... ..#...###..#. .# .§..☼. ......§. #.§≈≈~≈≈.h N #.≈○..≈..#..... #..#..#.≈≈~≈≈o... .. #. #.....>.. h h h! ☼...○....@☼°.o°.~.∩/~o.hw! &3h) h, hN....... .h٣....[?.......... ...........#...h.###. ... .☼....h # ..○ .☼ #§≈≈@≈≈hܤ #.≈°.o≈..#..... #......°.~.∩/~.###.... hE#..≈.>.≈o.# ...#.≈≈~≈≈.... ..#.h......... #.....> h5o 2 orcs (1 wandering)..#.#...o[##.##.h)  Found a plate armour. _You hear a shout! x2  You enter the shallow water.  Moving in this stuff is going to be slow.  An orc comes into view. It is wielding a +0 dagger.  The orc shouts!h`  The orc warrior misses you.hh{○○○.h...~.∩/o.hoo 3 orcs.oh]4Water hhhx _An orc comes into view. It is wielding a +0 morningstar.h7[  You scratch the orc warrior. You kick the orc warrior.hh"hh °§o.§o .oho   orc priesto[ooo 3 orcsThe orc warrior is moderately wounded.h*,5.3 (0.9h'§h| _An orc priest comes into view. It is wielding a +0 hand axe.h~ ....[?. ...........#...###.hϖ ... .○....# .h x.° .○h3 v #≈≈~≈≈ hX #.h \≈§o@≈..#..... #.~.∩§o.###.... #.h ≈.>.≈..# ... #.h4 M≈≈~≈≈.... .. #....o......#.....>..#.#...h_ oo[##.##... h Bhm B°.°..○§o○○o.oo h U.  The orc warrior is moderately wounded. _An orc priest comes into view. It is wielding a +0 hand axe.  The orc warrior completely misses you. The orc closely misses you.hַ The orc warrior hits you with a +0 mace.  The orc warrior is seared by the foul flame within you! h, R The orc warrior is severely wounded.h hʸ ^8-6.9 (1.6h, :○h ; _The orc splashes around in the water.hW*  You scratch the orc warrior. You kick the orc warrior.h5 ..○§o°°o≈≈oh5.o.. The orc warrior is almost dead.hR6-7.8 (0.9hU=h? h?i_The orc warrior misses you. The orc splashes around in the water.h[  You barely miss the orc warrior. Your kick misses the orc warrior.hT h  h h The orc warrior is almost dead.h/ ?☼.°°/o≈o~≈≈.o.8.7h9 :°h; ^ _You block the orc warrior's attack. The orc hits you but does no damage.h  You claw the orc warrior!  You kill the orc warrior!h,h○§.)@≈○oo..o.hio   orc priestooo 3 orcshd_9=529.6hC○°hO _Qazlal accepts your kill.h o  You claw the orc!  You kill the orc!h h h N○○.h m∩. 2 orcsh h! )40.5hi N○○h O _Qazlal accepts your kill.hfo  You barely miss the orc. You kick the orc.hoV °°°hp{§o~The orc is severely wounded.hp(1.4hv9§hyP _The orc barely misses you.hX  You completely miss the orc. The orc splashes around in the water.  h kThe orc priest mumbles some strange prayers to Beogh against you.hK ≈~§o°77----2.3h ?°§h? *°h ' _Beogh smites you!h.......#.###.#. .#  h1x°° #≈≈~§≈.o.≈°.#...~.§@o.###hT≈.>o≈..# ... ≈~≈≈......hsq...........>..#.#..hX[##.#.h- #h..§.§§○h,-3.3 (1.0hT§§○h _You block the orc's attack. The orc priest misses you. The orc misses you.Things that are here: _a +0 dagger; a wand of flame (2)hh §§  You scratch the orc.  The orc is almost dead.The orc completely misses you.hO§§h^  §°The orc priest looks satisfied for a moment.4.2 (0.9§°hb  hc hd 0_The orc completely misses you.h5d h)  You claw the orc!  You kill the orc!Qazlal accepts your kill.h7 §≈○∩@)§o≈§h8°   orcYou hear a splash.  The orc priest hits you but does no damage.h<c8=---5.1h9EK§°heH1 _You block the orc's attack.hG §§§o≈§○~≈≈. You scratch the orc priest.  The orc priest is moderately wounded.hi(6.0hB§§hl _The orc priest misses you. The orc misses you.hp The orc priest is moderately wounded. _The orc priest misses you. The orc misses you.  You closely miss the orc priest.The orc priest is moderately wounded.The orc priest is engulfed in a thunderstorm.  You kill the orc priest!h 6 ≈≈°§>§o   orc  Qazlal accepts your kill.h> %3hf 7.0 (1.0h h T _The orc completely misses you.h  ###.#. .#   #≈≈~≈≈°......o.§..#...~.∩)).###≈§>@≈§.# ... ○~≈≈......hj ..... >..#.#..[##.#. #hgh O).≈o§>@≈.°~≈○§9=8hY(R§○h- _The orc attacks as it pursues you! The orc closely misses you.Things that are here: _a +0 hand axe; an orc corpseh .§☼○§.○You barely miss the orc.The orc is severely wounded.h+9 (0.9h\§☼○§h1 _You block the orc's attack.h o  You claw the orc!  You kill the orc!h ○∩)§≈~○°☼§.°h (9.8h N°☼§h O _Qazlal accepts your kill.h/kM.#.###.#..#..............≈~≈≈......≈.).≈..#.~○∩@).###....§>§≈..# ..≈≈~○°☼......#..........§.°......#..............h?○°.>)°○.h@78050.8 (1.0hXHD○°h2\ ○°°°≈○.  b - a wand of flame (8) (gained 2 charges)  Things that are here:h\+1.8 (2h}dZ°°≈○hh0 _a +0 hand axe; a +0 daggerhmzM[?...... .#.###.#..#.........≈~≈≈○.....≈.)@≈..#.~°∩)).###....hm?.>)≈..# ..#........≈≈~°≈○......#..............hu~○.☼°h~+2.8 (1ho○○°≈°hȉh 3h hͽ hw A  You enter the shallow water.h ]1Water h h N _Moving in this stuff is going to be slow.h >hE hs  ###.. ....# ..h ? ....[?....... .#... ###.... #...h  ○..○....# h( F......... hQ .°○@..°.......5.4 (2.6 #h~ .°≈~≈≈........ #h c.≈.).○..#..... #.~.∩)).##h #.... #≈°>)≈..# ...h { #........≈≈~≈≈....... #......... #.....>...#.h8 I[....h h h h 3h hvhPBhh,a2=h/h= #)...... ..........).....# ...............### .........# ....[?............ ..#...... ...###..... ○.#.... .○@☼.°....#70 .....§.... ...°........... #..≈≈~≈≈........ #..≈.).°..#..... #..~.∩)).###.... #≈.>)≈..# ... #........≈≈~≈≈.... #.........hIhJh3hhЯh",hh h,hqh _You hear the steady creaking of a portcullis very nearby.hh_U3=hdhh,hhg _Found a stone staircase leading down.hh" .......) .........).. #........#.))). ## #.......###)...h"l ...#..............#) #.....) ☼.... .....○.... h%#[@.....62.4 (5 ○....#hG#..hi#" >.....§..§..###......... ......#.h# ......... ................. .................  .................h#  ###........≈≈~≈≈........h$  §#≈.).≈..#.....h7$E h$h/7§h91< _s - 3 scrolls of revelation (gained 1)h3hh h;4hh"h/,h5h:hcF,hIhlS## #.............###)........#..#)....#......).....#.......°.....##.................#hS......[..○°........................§.#....>.........○.###...hSo...○@..#....5.4 (3hSO....○....h Tj#.................. h'T;........h@T;###≈≈~≈≈h[T6§#huT≈.).≈..#hT#hT~.∩)).###....hT#........≈.>)≈..# hT'#........≈≈~≈≈.......hU!hwUh^C○○h`h3hRhhb;5hhYh,hPht!hG-a6=h1h<@............###....................# ......[............. ......#.h<. >..○###...... ...h=...○#....... h7=...○.○.............# hU=l................. hs=g........... 8h=>###≈≈~≈≈h=8 §#h=3≈.).≈..#..... #~.∩)).###h>i....#........≈.>)≈..# ...#........≈≈~≈≈....h>>...#...........hh>#.....>...............#.#h>O...[....h2?hHh{JhU3hXh5fhuA  You enter the shallow water.hv?Water hCzhh~N _Moving in this stuff is going to be slow.h׎>hh  Things that are here:  a +0 mace; a +0 plate armour; an orc corpseh\h#7h9= _hhL#.... >###... h.......#....# ....° .... ###hȵ.§≈~§≈  §#h@5☼°).≈..#.....  #§§@)).###.72.0 (3.6 .>)≈..# ...  ≈~≈≈....... hp#..........[...##.##...............##..............h-#..............h/hW§☼°hU _There is a flagged portal here.hnhko§ho§hgphph|h}§h}☼h ~,§§h~h'h.hE≈☼§§hޘ○h#§h\h"43.0 (1.0 _hzY§○°hA°§hqa hkq ### a Bailey #@#  +##  hqL The world spins around you as you enter the gateway.hIrhnvh+8 (1.8hzh[~ _You enter a bailey! _There is an empty arch of ancient stone here.h{hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1      h     b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j * Invocations   4.6   3.0  +3      h- k - Evocations   6.3   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      hс        h        hl    h3a    hP_    hla    h_    ha    h‚_    ha    h$q        The species aptitude is in white. Bonus from skill manuals is in red.  hC:[?] Helph`G[=] set a skill target  hu[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh8TargetTarget--  --  --  4.0  --  h+9]--  10.0 --  --  -- -- hQ9 --  hv9a-z] set[-] clear selected targeth9ccost|targetsh/ <[?25h[?0c0 hh- [?25l[?1ch-10.0  +3  =] set aall targetsh,qa-z] setselected target h <[?25h[?0c10.0 hx ( h[ [?25l[?1ch o7.0 =] set aall targetsh h h. ADrDolphin the FighterDemonspawn of Qazlal ****..Health: 87/89 =======================-Magic: 13/13 ========================AC: 11Str: 12EV: 24Int: 10SH: 10  Dex: 24###XL: 10 Next: 53% Place: a Bailey#@#Noise: ======---  Time: 9073.8 (0.0)+##-) Clawsh Throw: 4 boomerangsThings that are here: _a +0 mace; a +0 plate armour; an orc corpse _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey! _There is an empty arch of ancient stone here.h h h h hhh hhRC hC hH hyI hÄ#'..#..^.+..∩.#....#!..+##+hh384.8 (1hfh _You open the door.  Found a yellow potion. _Found a gate leading back out of this place.h ###∩###.....#...^.+..∩.. #..... #!.... +##+## h+%:∩h%$5 h% _hX*=∩h-Q _There is an open door here.h K###∩#+##+##'###.... #...^. +..∩..+ #.....# #!....# +##+##+ hQ○∩hV-6 _h8∩hjhVA tyrant's trap. A magical trap built to bolster the armies of some conquering despot. When you or a hostile monster steps on it, your melee attacks will be weakened to make upto three of the most dangerous monsters in sight become stronger. Your allies will avoid stepping on it. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.h h hC DrDolphin the FighterDemonspawn of Qazlal ****..Health: 88/89 =======================-Magic: 13/13 ========================AC: 11Str: 12###EV: 24Int: 10##∩#SH: 10  Dex: 24+##+##'##hI XL: 10 Next: 53% Place: a Bailey#...○@##Noise: ======---  Time: 9076.8 (1.0)#...^.#-) Claws+..∩..+Throw: 4 boomerangs#.....##!....#+##+##+ _You enter a bailey! _There is an empty arch of ancient stone here. _You open the door.  Found a yellow potion. _Found a gate leading back out of this place. _There is an open door here.hٔ hə 8∩h h A tyrant's trap. A magical trap built to bolster the armies of some conquering despot. When you or a hostile monster steps on it, your melee attacks will be weakened to make upto three of the most dangerous monsters in sight become stronger. Your allies will avoid stepping on it. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.h h DrDolphin the FighterDemonspawn of Qazlal ****..h͑ Health: 88/89 =======================-Magic: 13/13 ========================AC: 11Str: 12###EV: 24h [Int: 10##∩#h$ SH: 10  Dex: 24+##+##'##XL: 10 Next: 53% Place: a Bailey#...○@##hD Noise: ======---  Time: 9076.8 (0.0)hY #...^.#-) Clawsh f+..∩..+Throw: 4 boomerangs#.....##!....#+##+##+ _You enter a bailey! hŒ T_There is an empty arch of ancient stone here. hڒ `_You open the door.  Found a yellow potion. h O_Found a gate leading back out of this place. _There is an open door here.h h hė 0∩h éh43éhéhéhéh9= _HP restored.éh éh|3éh)éhL7#####+j ##∩##'##+##'## #...°.##éhg #○§@^.# +..∩..+ #.....# #!....# +##+##+ éhj   gnoll (polearm)éh 8.8 (2 _You hear a shout! _A gnoll opens the door. It is wielding a +1 halberd of electrocution.ĩh## ###+j ##∩#'##+##'## #.@.°.## #○§.^.# +..∩..+ #.....# #!....#+##+##+.j☼.○∩ĩhB29.8 (1 _ĩhJ☼§ũh  ### ### +.# ##∩# #j##+##'## #@.☼..## #○§.^.#ũh +..∩..+  #.....#  #!....# +##+##+ũhb^○°.∩ũh'80ũh8∩ũh K _The gnoll misses you.ũh K°∩ũh+ I=1.7 (0.9ũhU# V°∩ũhm& _You closely miss the gnoll. Your kick misses the gnoll.Ʃh F°..∩ƩhKƩhƩh!2.6Ʃh19°Ʃh _You scratch the gnoll but do no damage. The gnoll closely misses you.Ʃh ○∩You scratch the gnoll but do no damage. Your kick misses the gnoll.3.6 (1.0Ʃh!°Ʃh(∩ƩhK _The gnoll misses you.ƩhJ .° You scratch the gnoll.  The gnoll is heavily wounded.Ʃh -4.5 (0.9Ʃh# Ʃh;% V _The gnoll completely misses you.Ʃhm| § You closely miss the gnoll. You kick the gnoll.  The gnoll is almost dead.Ʃh|(5.4Ʃh9§Ʃhā3 _You block the gnoll's attack.ǩhwv  You scratch the gnoll.  You kill the gnoll!ǩh]t)§.ǩhO(6.3ǩh:∩ǩhO _Qazlal accepts your kill.ȩh9rȩhrȩhsȩhuȩh]yȩh|ȩhI|ȩhQȩh  ###### +.# ##∩ #)##+##'# #.§...## ..^.# #o'.○∩..+ȩh###.....#o   orc (polearm)ȩhՕ 7.3 (1.0 _An orc opens the door. It is wielding a +0 spear.ɩh_.###### +.#∩# #)##+##'## #.§...###...^.##o@.○∩..+ ###.....# #!....# +##+##+ ɩh&D.°ɩh'&8ɩh-:∩ɩh&1s _The orc barely misses you. _There is an open door here.ɩho  You claw the orc!  You kill the orc!ɩhڸz)@.°∩ ɩhҼ-9.2 (0.9ɩhF°∩ɩhO _Qazlal accepts your kill.ʩh 3ʩhʩhʩhXʩh,ʩhʩh|ʩhʩhʩh=######+.# ##∩# #)##+##'##  #.....## ###...^.# #)'..∩..+ ʩh####.○°..#  #@....# 92.2 (3.0 +##+##+  ʩhhʩh ʩh_ _R - 2 yellow potions (gained 1)ʩh### ### +.# ##∩# #)##+##'## #.....## ###...^.# #)'..∩..+ ###.○°..# #.@...# +##+##+ ʩho∩§○.ʩh%+3.2 (1ʩh<∩§ʩhdʩh ### ### +.# ##∩# #)##+##'## #.....## ###...^.# #)'..∩§.+ ###.○...# #..@..# +##+##+ ʩh ##'o#§o   orc (polearm, wandering)ʩhm ∩§°§)You hear a shout!ʩh &4ʩh <∩§ʩh% , _An orc opens the door.˩heq### # +.# ##∩# #)##+##'# #.....## ###...^.### #)'..∩§.'o####.°.@.# ˩hfw#...§.# +##+##+˩hi˩h`p∩§.o..○˩hp&5˩hvD∩§§˩h;y˩hBj ### ### +.# ##∩# #)##+##'# #.....## ###...^.### #)'..∩§@o.####.....####..○§.# +##+##+˩hu ○.°. The orc hits you with a +0 trident.  The orc is seared by the foul flame within you.˩hTv U3--6˩h#| ˩h [ _The orc is heavily wounded.̩h[Y  You claw the orc!  You kill the orc!̩h̩hv°∩.@) ̩h-7.1 (0.9̩h:∩̩hzO _Qazlal accepts your kill.̩hJu 3̩hu ̩h x4--̩h ,̩hq ̩hq ,̩hՇ ̩h ̩h- %5̩h ̩h ,̩h ̩h ̩h ̩h ̩h5 ̩h K6=̩h ̩h ,̩h ̩h ,̩hv ̩h: ̩hf U7=̩h ̩hY ,̩h ̩h ,̩hp ̩h ;8̩h ̩h ,̩h ̩h} ,̩h ̩h ^§§○. _You start resting.̩h; §.112.1 (15.0)°̩h S9=3.1 (16̩h [§ _HP restored.ͩh###### +.# ##∩ #)##+##'# #.....## ###...^.###)'..§..).###....@### #.....# +##+##+ ͩh;5☼ͩh14.0)ͩhͩhIͩh\ͩhͩh3 '§ͩh+ ͩh ###### +.# ##∩ #)##+##'# #.....## ###...^.###)'..§.☼).####.....###ͩh\ A  +##+##+ͩh W§.○ͩhf &5ͩh ͩhc ΩhlΩhlΩh3sΩhBtΩhfC§Ωhl9§ΩhRnΩh\Z'##.###ΩhTe_∩.○§Ωhe&6Ωhk:∩Ωho= _As you open the door, it creaks loudly!Ωh%######+.# ##∩# #)##+##'## .....## ###...^.##Ωhs#)'..∩.○).# ###.....###  #..§..## +##+## ##.# Ωh3}∩.°§ΩhB=7Ωh|A∩§Ωh& ΩhTC_There is an open door here.ϩh!7§ϩh~ϩhj<∩ϩhYϩh ### ###+.# ##∩#)##+##'## #.....# ###...^.### #)'..∩.°).####.....### #..§.@##+##+##'##.###ϩh C.§ϩh! $8 ϩh" _ϩh) '§ϩh+ Щh.S∩§Щh/Щh6A∩§Щh7Щhj:∩ЩhЩh=A∩§ЩhEЩhj U ### ### +.# ##∩# #)##+##'## #.....## ###...^.### #)'..∩..).# ###....§###Щhj . #..§@.## +##+##'# ##.# ##Щh t *.Щht &9Щh '§Щhɀ ѩhNAq∩§ѩh F:∩ѩhrGѩhU 3ѩhX ѩhY ѩhh] ,ѩhSa ѩha ѩhud ,ѩhe ѩhi @  There is an open door here.ѩhk ѩhl  _ѩh m ѩhMs [+.# ##∩##)##+##'## #.....## ###...^.### #)'..°..).# ѩhs ###.....### #.....## +##+##'##  ##@# 22.1 (3 ###  ѩhIt ѩhay ѩh{ ҩhW 3ҩhX ҩhZ ҩh^ ,ҩha ҩh1c @  There is an open door here.ҩhf ҩh_g  _ҩhi ҩhm ҩhp ,ҩhMr ҩhu ҩhFz ,ҩhj| ҩhz 7 _You open the door.ҩh Iҩh ҩh4 ,ҩh ҩh*  ### ### +.# ##∩# #)##+##'## #.....## ###...^.###ҩh^  #)'..∩.§).# ###....○### #...☼.##ҩh +##@##'##8.1 (6.###.#ҩhܣ B### ###ҩh< ҩh <∩ҩh Q _There is an open door here.өhiR∩өh6oY∩.§өhlpөh +.# ##∩ #)##+##'# #.....## ###...^.####)'..∩.§).###....○## #...☼.## +##'##'## #@###.## ##өh∩.§○○өh29.1 (1 _өh:∩өhԩh{3ԩh@ԩhԩhOBԩh|@  There is an open door here.ԩhԩh8 _ԩhԩh@ԩhԩhԩh ԩh:## ###+.# ##∩# #)##+##'## #.....## ###...^.###)'..∩..).####°☼...###....##32.1 (3+##'##'###.###.#### ###ԩh ԩhԩhԩh^ԩh"_ԩh$hԩh!jԩh! m°#'#.#####j#+#j   gnoll (polearm, asleep)ԩhU t.○3.1 (1ԩh$ ԩh' a _You open the door. _There is an open door here. _You open the door.ԩh* V###### +.#∩# #)##+##'## #.....###...^.### #)'..∩..).# ###.○...### ##.....###'##'##.###.###.### ### ###j# +ԩh4 L∩○ԩh"5 &4ԩh; :∩ԩh)> _You open the door. _There is an open door here. _You open the door. _There is an open door here.թh +.#∩# #)##+##'## #.....###...^.### #)'..∩..).# ###.○...### ##.....'##'##'###.###.#### ### ###j#  + թhX∩°jj)5թh թh  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _The gnoll shouts!թh=թhթhթh+֩hY∩֩h:∩֩h֩h^### # +.# ##∩# #)##+##' #.....## ###...^.### #)'..∩..).# ###.°...#.....## ##@##'##'## .###.###.# ֩hi### ### ####j+#֩hVW∩§.֩h&6֩hC∩§֩hQ _There is an open door here.֩hNo### # +.# ##∩# #)##+##' #.....## ###...^.### #)'..∩..).# ֩h###§....##....## ##'##'##'## .###.###.# ### ### ####j+#֩h2H§○֩hs -7 _֩h&W∩§֩h`4֩h g### # +.# ##∩# #)##+##' #.....## ###...^.### #)'..∩..).# ###§@...##..○..## ##'##'##'## .###.###.#### ### ####j+#֩h 9○..֩h '°֩h &8֩h$ :∩֩hV שh### # +.# ##∩# #)##+##' #.....## ###...^.### #)'.○@..).# ###.....###..°..## ##'##'##'##.###.###.#### ### ####j+#שh$○☼§.9שh*7§שh/.j _There is a gate leading back out of this place here.שh### ##+.# ##∩##)##+##'## #.....## ###..@^.###)'.○∩..).###...☼.### ##.§...####'##'##'##שh  #.###.###.# #### ### ####j#+#שht☼°∩○§§שh.40 _שhFc☼○§§שhשh 5### ###+.# ##∩#)##+##'## #.@.☼.# ###...^.### #)'.°∩..).####...○§### ##.§...# ##'##'##'## #.###.###.# #### ### ### #j#○○.○§שhy §1○○○§ةhm?○○ةhfnةhtB○○ةhvةho##.#'○.∩ةhG☼°.∩°.ةh&2ةh$N°°ةh'( _You open the door.ةh% ### ### ### +.# #.###∩# #)##@##'# #..☼○.## ###...^.### #)'°.∩..).####...°.####.§...###'##'##'#ةh% #.###.###.#### ### ###ةh2 ○°..∩..ةh2 &3ةh 8 :°ةh; Q _There is an open door here.ةh)fM### ### ##+.# #@###∩#)##'##'## #..○°.## ###...^.###∩..).##.###.###.ةhmA○.ةhn-4 _ةhsةhv٩h+I٩hi.٩h4B٩h6@  There is an open door here.٩h:٩h ; _٩h<٩h|?٩hA٩h(B٩hC٩hUH;### ### ###+.# #.###∩# #)##'##'## #@°...##7.1 (3 ###○..^.###)'..∩..).# ###.....### ##.....## ##'##'##'## #.###.###.#٩hH #### ### ###j#٩hTNB○کhwn°∩کh8∩کh6کh #### ### ####.+.###.###∩###'##'## ##.°...# ###○..^.### #)'..∩..).###.### ##..... ##'##'##'## #.###.###.# #### ### ###کhJ.∩کh+8.1 (1کh8○کhb  There is an open door here.  Things that are here: _a +1 halberd of electrocution; a gnoll corpseکh  ##### ### ####.+@###.###∩#+###)##'##'## ##..... ###○..^.### #)'..∩..).##.....### ##..... ##'##'##'## #.###.###.#کh* f°9 _کh کhѷ ۩h*'۩h5]..∩۩hе'50۩h@e∩ _You open the door.۩hC ##### ### ### #.@.###.###∩# +###)##'##'## ##.....## ###...^.### #)'..∩..).# ###.....### ##.....##۩h ##'##'##'##  #.###.###.#۩hU<1۩h۩hb] _There is an open translucent door here.۩h8r  ##### ### ### #@'.###.###∩# +###)##'##'## ##.....## ###...^.### #)'..∩..).# ###.....### ##.....##  ##'##'##'##  #.###.###.#۩hw :∩۩h#x -2 _۩h/{ ۩h| ܩh:∩ܩh?ܩh1+ݩhݩh5An open translucent door. An open door made from magically translucent wood. If closed again, all monstersthat can wield equipment, and some of them that can't, could open it again. If ݩhit is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (C)lose.詯h 詯h cDrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 13/13 ========================AC: 11Str: 12EV: 24Int: 10SH: 10  Dex: 24##### ### ###XL: 10 Next: 53% Place: a Bailey#@'.###.###∩#Noise: ======---  Time: 9152.1 (0.0)+###)##'##'##-) Claws##.....##Throw: 4 boomerangs###...^.####)'..∩..).####.....#####.....####'##'##'###.###.###.# _There is an open door here.  There is an open door here.  Things that are here: _a +1 halberd of electrocution; a gnoll corpse _You open the door. _There is an open translucent door here.詯h 詯h/ 驯h ##### ### ### #.@.###.###∩# +###)##'##'## ##.....## ###...^.####)'..∩..).####.....#####.....## 3.1 (1驯h 驯h ] _There is an open translucent door here.ꩯhꩯhIꩯh ꩯh멯h멯hAn open translucent door. An open door made from magically translucent wood. If closed again, all monstersthat can wield equipment, and some of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.쩯h쩯hDrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 13/13 ========================AC: 11Str: 12쩯hEV: 24Int: 10SH: 10  Dex: 24##### ### ###XL: 10 Next: 53% Place: a Bailey#.@.###.###∩#Noise: ======---  Time: 9153.1 (0.0)+###)##'##'##쩯hN-) Claws##.....##Throw: 4 boomerangs쩯hr###...^.####)'..∩..).####.....###쩯hd##.....####'##'##'###.###.###.#쩯hSThere is an open door here.  Things that are here: 쩯h_a +1 halberd of electrocution; a gnoll corpse _You open the door. _There is an open translucent door here. 쩯hH_There is an open translucent door here.쩯hȴ쩯h쩯hWh~∩∩ _You can't go up here!h <∩hL!hJ(;∩hH+M _You can't go down here!﩯h'﩯h24.1 (1 _﩯h 﩯hh^##### ### ### #.'@###.###∩# +###)##'##'## ##.....## ###.#)'..###.....#####.....####'##'##'## h<∩h&5hf%;∩h'hAn open translucent door. An open door made from magically translucent wood. If closed again, all monstersthat can wield equipment, and some of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (C)lose.h):hVDrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 13/13 ========================AC: 11Str: 12EV: 24Int: 10SH: 10  Dex: 24##### ### ###XL: 10 Next: 53% Place: a Bailey#.+@###.###∩#Noise: ======---  Time: 9155.1 (1.0)+###)##'##'##-) Claws##.....##Throw: 4 boomerangs###...^.####)'..∩..).####.....#####.....####'##'##'###.###.###.# _a +1 halberd of electrocution; a gnoll corpse _You open the door. _There is ahUWn open translucent door here. _There is an open translucent door here. _You can't go up here! _You can't go down here!6ho]=∩h*_) _You close the door.hoUF'∩h[:∩h\&7hCa;∩hc( _You open the door.h An open translucent door. An open door made from magically translucent wood. If closed again, all monstersthat can wield equipment, and some of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (C)lose.h h \DrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 13/13 ========================hu AC: 11Str: 12EV: 24Int: 10SH: 10  Dex: 24##### ### ###XL: 10 Next: 53% Place: a Baileyh #.+@###.###∩#Noise: ======---  Time: 9157.1 (1.0)+###)##'##'##-) Clawsh ##.....##Throw: 4 boomerangs###...^.###h ^#)'..∩..).####.....#####.....####'##'##'##h0 U#.###.###.# _There is an open translucent door here. hT _There is an open translucent door here. _You can't go up here! _You can't go down here! hv -_You close the door. _You open the door.h' &8h h ) _You close the door.h- hx. h5 hh7 hgQ *'hV hgX &9hBc hi ( _You open the door.hה ##### ### ### #.@.###.###∩# +###)##'##'## ##.....## ###...^.### #)'..∩..).# ###.....### ##.....## ##'##'##'##  #.###.###.#hhc'60hh] _There is an open translucent door here.hn ##### ### ### #@'.###.###∩# +###)##'##'## ##.....##h&A ###...^.### #)'..∩..).# ###.....### ##....hT.##  ##'##'##'##  #.###.###.#h:∩h-1 _hhh} #'..#..^.+..⌠.#.^..#...+##+h h) &2h' h ( _You open the door.h ##### ### ###.'.###.###∩####)##'##'###.....## ##.....#...^. ###...^.###+..⌠.. #)'..∩..).# #.^... ###.....###h Q #....! ##..... +##+## ##'##'##'## #.###.###.#### ### ###h/ 8○h &3hhp _Found a golden potion. _There is an open door here.h>##### ### ###.'.###.###∩#+##+##'###)##'##'###...○@## ##..... #...^.# ###...^.### +..⌠..+ #)'..∩..).# #.^...# ###.....### #....!# ##..... +##+##+ ##'##'##'## #.###.###.#### ### ###j#hB°○h~-4 _hIh°○∩h~h 3h> h hY$ h' h/* ,h33 Y ##### ### #####.'.###.###∩+##+##'###)##'##'#h3 Q#.....## ##.....## ^@# ###...^.###h3 +..⌠○.'o#)'..∩..).#.^...#####.....##o   orc (polearm)h3 +#h)@ 5 _You hear a shout! _An orc opens the door. It is wielding a +0 halberd.h+ J ##### ### ## ##.'.###.###∩+##+##'###)##'##'##.@## ##.....## #...^.# ###...^.##+..⌠○.'o#)'..∩..).^...#######....!# ##.....##h_, +##+##+ ##'##'##'## #.###.###. #### ### ####j#h/ h6 ○°.o.o   orc (polearm)h7 $6 h7 _h> ;○h@ h"### ### ###  ##.'.###.###∩# +##+##@###)##'##'#.....## ##.....## #...○.# ###...^.### +..⌠°.o.#)'..∩..).##.^...#####.....##....!# ##.....##+##+##+ ##'##'##'##.###.###.#### ### ###hIh .o'o   orc (polearm)h) &7hV○ _There is an open door here.h% ### ### ###  ##@'.###.###∩# +##+##'###)##'##'#.....## ##.....## #...○.# ###...^.###+..⌠.o'.#)'..∩..).##.^...#####.....####....!# ##.....##+##+##+ ##'##'##'##.###.###.#h h\ °o.∩o   orc (polearm)hR -8 _h :°h h##### ### ### ##.@.###.###∩# +##+##'###)##'##'## #.....## ##.....## #...°o# ###...^.###+..⌠..'.#)'..∩..).#hD#.^...#####.....####....!# ##.....##+##+ hh؞o^.o   orc (polearm)h\&9hۥhr] _There is an open translucent door here.hEK h##### ### ### ##.'@###.###∩# +##+##'###)##'##'## #....o## ##.....## #...^.# ###.+..⌠..'.#)'..#.^...#####.....##....!# ##.....#hK #+##+##+ ##'##'##'## hN hwU o.o   orc (polearm)hU .70 _h\ h^ hhOyAn open translucent door. An open door made from magically translucent wood. If closed again, all monstersthat can wield equipment, and some of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the h6shadows. (C)lose.hDrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 13/13 ========================AC: 11Str: 12EV: 24Int: 10SH: 10  Dex: 24##### ### ###XL: 10 Next: 53% Place: a Bailey##.'@###.###∩#Noise: ======---  Time: 9170.1 (1.0)+##+##o###)##'##'##-) Claws#.....## ##.....##hڱqThrow: 4 boomerangs#...^.# ###...^.###+..⌠..'.#)'..∩..).##.^...#####.....###o   orc (polearm)hL#....!# ##.....##+##+##+ ##'##'##'###.###.###.# _Found a golden potion. _There is an open door here. _You hear a shout! _An orc opens the door. It is wielding a +0 halberd. _There is an open door here. _There is an open translucent door here.h6]o+'h1hh) _You close the door.h@##### ### #####o+.###.###∩# +##+##'###@##'##'## #.....## ##.....## #...^.# ###...^.#+..⌠..'.#)'..∩..).##.^...#####.....####....!# ##.....## +##+##+ ##'##'##' #.###.###.##### ### #'2 translucent door here.close the door. _An orc breaks down the door.   Things that are here: _a +1 halberd of electrocutionhAI; a gnoll corpseh%K ##### ### ### ##o'@###.###∩# +##+##'###)##'##'## #.....## ##.....hG&f #...^.# ###...^.### +..⌠..'.#)'..∩..).# #.^...#####.....### #....!# ##.....+##+##+ ##'##'##'## #.###.###.#hR-h-h-M7-3h4h>C _The orc hits you from afar with a +0 halberd.h3$  ##### ### ### ##o@.###.###∩# +##+##'###)##'##'## #.....## ##.....## #...^.# ###...^.### +..⌠..'.#)'..∩..).# #.^...#####.....### #....!# ##.....## +##+##+ ##'##'##'##  #.###.###.#h) h) &4h1 h4 _The orc completely misses you. _There is a broken translucent door here.hfo  You claw the orc!  You kill the orc!h+qC)hEu[8-5.0 (0.9hC|h~O _Qazlal accepts your kill.h ##### ### ### ##@'.###.###∩# +##+##'###)##'##'## #.....## ##.....## #...^.# ###...^.### +..⌠..'.#)'..∩..).# #.^...#####....hUZ.### #....!# ##.....## +##+##+ ##'##'##'##  #.###.###.#hkh-6.0 (1.0h=∩hwo  Things that are here: _a +0 halberd; a +0 ring mailh ##### ### ###)'.###.###∩#+##+##@###)##'##'## #.....## ##..... #...^.# ###...^.### +..⌠..'.#)'..∩..).# #.^...#####.....### #....!# ##..... +##+##+ ##'##'##'## hr #.###.###.#### ### ###h 8○h. $7 hK _h ;○h# Q _There is an open door here.hi##### ### ###)'.###.###∩#+##+##'###)##'##'## #...○@## ##..... #...^.# ###...^.### +..⌠..'.#)'..∩..).#h/ #.^...#####.....### #....!# ##..... +##+##+ ##'##'##'## #.###.###.#### ### ###j#h}:∩h4R9=8 h` _h8∩hOhhhhhhh,h9## ##### ### ####o ##)'.###.###∩# +##'##'###)##'##'## #...@.## ##.....##h #...§.# ###...^.### +..⌠..'.#)'..∩..).# #.^...##h###.....###  #....!# ##.....##h5 +##+##+ ##'##'##'##o   orc (polearm) hj #.###.###.#  #### ### ### hB #j#h0 9 _You hear a shout! hJm_An orc opens the door. It is wielding a +0 spear. hzE> ### ##### ### ### #o###)'.###.###∩# +##@##'###)##'##'## #...°.## ##..... #...§.# ###...^.### +..⌠..'.#)'..∩..).# #.^...#####.....### #....!# ##.....+##+##+ ##'##'##'## #.###.### h-F.# #### ### ### hPu○.§∩ hNQ'80 h`\7§ h`t _You block the orc's attack. _There is an open door here. h ○∩ You scratch the orc. You claw the orc, but do no damage. h$HThe orc is moderately wounded. h+9 (0.9 h;○ h1 _You block the orc's attack. ho  You claw the orc!  You kill the orc! hPU)° h߸D=1.8 hD:° hBO _Qazlal accepts your kill. h/` 3 h#a  hc  hGg  hg  hj  hul  hDp  hup  hwr  hu  hty  hI 7 ### ##### ### ####)###)'.###.###∩# h +##'##'###)##'##'###..○..## ##.....## #..○^.#####...^.###  h K+.○⌠.@'.#)'..∩..).# #.^...#####.....### #....!# ##.....## +##+##' ##'##'##'## # #.###.###.# #### ### ### #j#+#  h I You hear a shout!  Something unseen opens the door. h [○°3.8 (2.0 h +4.8 (3 hy "○ hȑ *° h [ _You sense a monster nearby. ht h h hB h ### ##### ### ###)###)'.###.###∩+##'##'###)##'##'##..○..## ##.....## ○^.#####...^.###+.°⌠..'.#)'..∩..).#.^..@#####.....##...!#  +##+##' ##'##'##'## h$j###jjj 2 gnolls (polearms, 1 wandering, 1 as…)#+ hO 0  A gnoll comes into view. It is wielding a +0 halberd of draining. h] °°^○.j.jjj) h +5.8 (1 h# :○ h * _The gnoll shouts! x2 h. ### ##### ### ###)###)'.###.###∩+##'##'###)##'##'##..°..## ##.....## °^○#####...^.###+..⌠..'.#)'..∩..).#.^...#####.....##...@#  +##+##j###'##'##'## #.#.###.###. #### ### ## h_. #j#j#+# #+  h9 ..∩○ hP:  hs: 6 hFC  h{F   hF _You block the gnoll's attack. _You see here a golden potion. hz3 °○You scratch the gnoll. h4-7.7 (0.9 h<W°∩ h>` _The gnoll is moderately wounded. h ○∩°°You scratch the gnoll but do no damage. You kick the gnoll.  hӞGThe gnoll is heavily wounded. hN(8.6 h h  h=_The gnoll misses you. h v  You scratch the gnoll.  You kill the gnoll! h .°∩)   gnoll (polearm) h (9.5 h^ :∩ h O _Qazlal accepts your kill. h{### ##### ### ####)###)'.###.###∩# +##'##'###)##'##'## #.....## ##.....## #...^.#####...^.#+..⌠°.'.#)'..∩..).# #.^°..#####.....### #..°.!## ##.....## +##+##@###'##'##' ##.#.###.###.# ### ### ### #j#j#+# #+ hc∩.. h.90.5 (1.0 h h  There is an open door, spattered with blood here.  Things that are here: _a +0 halberd of draining; a gnoll corpse hPp ### ##### ### ### #)###)'.###.###∩# +##'##'###)##'##'## #.....## ##..... #...^.#####...^.### +..⌠°.'.#)'..∩..).# hQ #.^...#####.....### #....@## ##.....+##+##)###'##'##'####.#.###.###.# #### ### ### #j#j#+# #+ h\2. hg]-1 _ hsf:∩ hr:∩ hr+2.5 (2 h} h_ _K - 3 golden potions (gained 1) h ### ##### ### ####)###)'.###.###∩# +##'##'###)##'##'## #.....## ##.....##  hԖ #...^.#####...^.#+..⌠..'.#)'..∩..).# #.^...#####.....###  h #.....## ##.....## +##+##@###'##'##' h q ##.#.###.###.#  h# #### ### ### #j#j# h< ;+# #+ h 4☼ h +3.5 (1 hۧ :☼ h WM_K - 3 golden potions (gained 1)  There is an open door, spattered with blood here.  Things that are here: _a +0 halberd of draining; a gnoll corpseh)4h.:☼hZ0h'#)###)'.###.###∩# +##'##'###)##'##'## #.....## ##.....## #...^.#####...^.#h"(+..⌠..'.#)'..∩..).# #.^..☼#####.....### #.....## ##.....## hL(+##+##)###'##'##' ##@#.###.###.# h(### ### ### #j#j# h(8+# #+ h'6W∩○h7-4 _h@h(Dh ### ##### ### ### #)###)'.###.###∩# +##'##'###)##'##'## #.....## ##..... #...^.#####...^.### +..⌠..'.#)'..∩..).# #.^..○#####.....###ho #.....## ##.....+##+##@###'##'##'##.#.###.###.# ##### ### ### #j#j#+# #+hui∩○○h&5h!:∩here is an open door, spattered with blood here.  Things that are here: _a +0 halberd of draining; a gnoll corpse _hh e ### ##### ### ### #)###)'.###.###∩# +##'##'###)##'##'## #.....## ##..... #...^.#####...^.### +..⌠..'.#)'..∩..).#h C #.^.○○#####.....### #....@## ##.....+##+##)###'##'##'##.#.###.###.# ##### ### ### #j#j#+# #+h S☼○°h5 $6 h` _h* J☼°h hR☼hA hp h* ### ##### ### ### #)###)'.###.###∩# +##'##'###)##'##'## #.....## ##.....## #...^.#####...^.### +..⌠☼.'.#)'..∩..).# #.^.○°#####.....###hhO #...@.## ##.....## +##+##)###'##'##'## ##.#.###.###.# ##### ### ### #jh#j# +# #+hq○○°.h&7hd:○hhM  ### ##### ### ### #)###)'.###.###∩# +##'##'###)##'##'## #.....## ##.....## #...^.#####...^.### +..⌠○○'.#)'..∩..).# #.^.°.#####.....### #..@..## ##.....## +##+##)###'##'##'## ##.#.###.###.# ##### ### ### #j#j# +# #+hUY b○○∩.§hY &8hb h[d h E○§h h :○h hFW'#.####hS`°°○hDT&9h6[@°§h^sings that are here: _a +0 halberd of draining; a gnoll corpse  There is an open door, spattered with blood here.ings that are here: _a +0 halberd of draining; a gnoll corpseYou open the door.hr ### ##### ### ###)###)'.###.###∩+##'##'###)##'##'##.....## ##.....## ^.#####...^.###+..⌠°°'.#)'..∩..).#.^○..#####.....##..§.##  h_+##@##)###'##'##'## #.###.#.###.###.## ##### ### ##h,z..○○.h-(200h6:○h:Q _There is an open door here.hK 3hP  _h  ### ##### ### ## #)###)'.###.###∩ +##'##'###)##'##'# #.....## ##.....## #...^.#####...^.## +..⌠..'.#)'..∩..). #.○...#####.....## #@....## ##.....##2.5 (2+##'##)###'##'##'# #.###.#.###.###.### ##### ### ## #j#j#+# #+h ht∩h֤ #'#.##+# #h5 u ○'You open the door.h ○°You hear a shout!3.5 (1hj :○h 6 _Something unseen opens the door.h ### ##### ### # #)###)'.###.#+##'##'###)##'##' #.....## ##..... #...^.#####...^. +.○⌠..'.#)'..∩..) #.°...#####.....##.....## ##.....##'##)###'##'##'.###.###.#.###.## #' ### ##### ### # #j #j#j# ## +# #+ j   gnoll (polearm, wandering)h  A gnoll comes into view. It is wielding a +0 halberd of draining.h °∩^j.)4h M°∩h j _The gnoll shouts! _There is an open door here.hC #)###)'.###.#+##'##'###)##' #.....## ##..... #...^.#####...^. +.°⌠..'.#)'..∩.. #.^...#####.....#.....## ##.....'##'##)###'##'##.###.#.###.## #j# ### ##### ###  #.# #j#j#  ##+ +# #+ hg.5h2 h3 _You block the gnoll's attack.h   You scratch the gnoll. Your kick misses the gnoll.The gnoll is heavily wounded.6.4 (0.9h) h0 V _The gnoll completely misses you.h| s  You claw the gnoll!  You kill the gnoll!h1 r) 47.3hΒ hݕ O _Qazlal accepts your kill.h'+##'##'###)##'#.....## ##.......^.#####...^+..⌠..'.#)'..∩.#.^...#####...##.....## ##'##'##)###'##'##.###.###.#.###. ### ##### ### .# #j#j# #+ +# #+ h@1C8.3 (1.0h7hW<  There is an open translucent door, spattered with blood here.  Things that are here: _a +0 halberd of draining; a gnoll corpsehGe@#.....## ##......^.#####...^+..⌠..'.#)'..∩.#.^...#####...##.....## ##'##'##)###'##'##.###.###.#.###.)# ### ##### ###  #j#j# #+ +# #+hAs'##g....!.⌠..+^.g.#gg 2 goblin riders (polearms, 1 wanderin…)...#+##+hΎ asleep)A goblin rider opens the door.hU5--9h:∩h _The goblin rider hits you from afar with a spear.  Found a potion of mutation. _A goblin rider comes into view. It is wielding a +0 spear.hF #...^.#####...^.#+..⌠..'.#)'..∩..)#.^...#####.....###.....## ##.....###'##'##)###'##'##'#.###.###.#.###.##)# ### ##### ### #.## #j#j# #+# #+ g...!# ...!.#..⌠..+.^.g.#.....# ##+##+   Found a red potion. 'jg.g)j   gnoll (polearm)The goblin rider shouts!6=-10 _You block the goblin rider's attack. h H 9_There is an open door here.hF}  You closely miss the goblin rider.hRj!g⌠1.2 (0.9h\h~ab _You kick the goblin rider, but do no damage.hY  You claw the goblin rider!  The goblin rider is heavily wounded.hAe b∩j.hk (2.1hn :∩hlr _The goblin rider completely misses you. You block the goblin rider's attack.h}_A goblin rider. Goblin clans fractured over the advent of steel exoskeletons long ago, promptingan experimental arms race for goblin hegemony. Some volunteered to join forces with other species, an alliance that has enabled capturing and taming wyverns. From uptop their majestic dragon-like mounts, these goblins swiftly soar about and skewer those who intrude upon their allies' domain. Max HP: ~29Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 150% (attack: 100%) (normally travels faster than you) You have about 74% to hit with your claws and 71% to hit with your kick and off-hand claw. It has about 22% to hit you. AttackMax Damage Hit: +0 spear 25 It can fly. It can open doors..h.h+.h#...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 86/89 =======================-##.....## ##.....# Magic: 13/13 ========================##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 10#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 54% Place: a Bailey##@# '# #+Noise: ======---  Time: 9212.1 (0.9)##g.j.!.hk#-) Claws.g.!.#Throw: 4 boomerangs..⌠..+.^...#.....#gg 2 goblin riders (polearms)##+##+j   gnoll (polearm) _There is an open door here.  You closely miss the goblin rider. _You kick the goblin rider, but do no damage.You claw the goblin rider!  The goblin rider is heavily wounded. _The goblin rider completely misses you. You block the goblin rider's attack..h.hX .h "/h  You scratch the goblin rider. Your kick misses the goblin rider.The goblin rider is severely wounded./h∩j.73.0/h<∩/h  _The goblin rider closely misses you. You block the goblin rider's attack./hlnThe goblin rider is severely wounded. _The goblin rider closely misses you. You block the goblin rider's attack.  You claw the goblin rider!  You kill the goblin rider!  Qazlal accepts your kill.  You kill the wyvern!/h| )   goblin rider (polearm)Qazlal accepts your kill./h 79 _The goblin rider completely misses you. The gnoll closely misses you./h :∩/hԎl _Your Invocations skill increases to level 5!0h?? #...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 87/89 =======================-##.....## ##.....# Magic: 13/13 ========================##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 100h? #)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 57% Place: a Bailey##@# '# #+Noise: ======---  Time: 9213.9 (0.0)##*j..!#-) Claws0h? &.g.!.#Throw: 4 boomerangs..⌠..+0h@ .^...#.....#g   goblin rider (polearm)##+##+0h,@ j   gnoll (polearm) _The goblin rider completely misses you. The gnoll closely misses you. 0hP@ b_Your Invocations skill increases to level 5!Throw: 4 boomerangs0h@ IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of electrocution (umbra, 72% to hit)0hD jgoblin rider, wielding a +0 spear (umbra, 700h#...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 87/89 =======================-##.....## ##.....# Magic: 13/13 ========================##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 10#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 57% Place: a Bailey##@# '# #+Noise: ======---  Time: 9213.9 (0.0)##(j..!*49m#-) Claws.(.!.#Throw: 4 boomerangs..(..+.^.(.#....(#g   goblin rider (polearm)##+##+0hUj   gnoll (polearm)Throw: 4 boomerangs0h|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0hAim: a goblin rider, wielding a +0 spear (umbra, 70% to hit)  You throw a boomerang.  The boomerang barely misses the goblin rider.1h! )g⌠..1h3<∩1h+4.9 (11h$:∩1h '  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line1hQ'6Aim: a goblin rider, wielding a +0 spear (umbra, 70% to hit)  You throw a boomerang.  The boomerang barely misses the goblin rider. _You block the goblin rider's attack. The gnoll completely misses you.1h#...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 87/89 =======================-##.....## ##.....# Magic: 13/13 ========================##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 101hHa#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 57% Place: a Bailey##@# '# #+Noise: ======---  Time: 9214.9 (0.0)##*j..!#-) Claws.g.!.#Throw: 4 boomerangs..⌠..+.^...#.....#1h}g   goblin rider (polearm)##+##+j   gnoll (polearm)The boomerang barely misses the goblin rider. _You block the goblin rider's attack. The gnoll completely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1hZAim: a goblin rider, wielding a +0 spear (umbra, 70% to hit)1hTL #...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 87/89 =======================-##.....## ##.....# Magic: 13/13 ========================##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 101hL =#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 57% Place: a Bailey##@# '# #+Noise: ======---  Time: 9214.9 (0.0)##(j..!#-) Claws.g.!.#1hL $Throw: 4 boomerangs..⌠..+.^...#.....#1hM g   goblin rider (polearm)##+##+1h6M j   gnoll (polearm)Throw: 4 boomerangs1hxM <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin rider, wielding a +0 spear (umbra, 70% to hit)  1hM fYou throw a boomerang. The boomerang hits the goblin rider.  The goblin rider is lightly wounded.1h 9)1h You throw a boomerang. The boomerang hits the goblin rider.  The goblin rider is lightly wounded.  The goblin rider is engulfed in a thunderstorm.  You kill the goblin rider!  Qazlal accepts your kill.  You kill the wyvern!1h  §j   gnoll (polearm)  Qazlal accepts your kill.1h) j8/14--615.9 (11h %§1hz 3 _You block the gnoll's attack.2h#...^.#####...^.# DrDolphin the Fighter2h:+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 88/89 =======================-##.....## ##.....# Magic: 13/14 ======================--2hr##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 102h&#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#2ho2XL: 10 Next: 61% Place: a Bailey##@# '# #+Noise: ======---  Time: 9215.9 (0.0)##*j..!#-) Claws2h.§.!.#Throw: 4 boomerangs2h..⌠..+.^...#.....#2hj   gnoll (polearm)##+##+  Qazlal accepts your kill. 2h__You block the gnoll's attack.  Throw: 4 boomerangs2h3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hfAim: a gnoll, wielding a +1 halberd of electrocution (umbra, 72% to hit)2h #...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 88/89 =======================-##.....## ##.....# Magic: 13/14 ======================--##'##'##)###'##'##' AC: 112h` mStr: 12#.###.###.#.###.### EV: 24Int: 10#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#2h XL: 10 Next: 61% Place: a Bailey##@# '# #+2hՀ SNoise: ======---  Time: 9215.9 (0.0)##(j..!#-) Claws.§.!.#Throw: 4 boomerangs..⌠..+2h .^...#.....#2h( j   gnoll (polearm)##+##+  Throw: 4 boomerangs2hR Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hs Aim: a gnoll, wielding a +1 halberd of electrocution (umbra, 72% to hit)  You throw a boomerang. The boomerang hits the gnoll!  The gnoll is severely wounded.2hC M∩)2h C7.0 (1.12h}# 2h&  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin2h& _e  Aim: a gnoll, wielding a +1 halberd of electrocution (umbra, 72% to hit)  You throw a boomerang. The boomerang hits the gnoll!  The gnoll is severely wounded. _The gnoll misses you.3hL>#...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 88/89 =======================-##.....## ##.....# Magic: 13/14 ======================--##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 10#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 61% Place: a Bailey##@# '# #+Noise: ======---  Time: 9217.0 (0.0)##*j..>u34m!#-) Claws.§.!.#Throw: 4 boomerangs..⌠..+.^...#.....#j   gnoll (polearm)##+##+ _The gnoll misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of electrocution (severely wounded, umbra,  72% to hit)3h#...^.#####...^.# DrDolphin the Fighter+..⌠..'.#)'..∩..) Demonspawn of Qazlal ****..#.^...#####.....# Health: 88/89 =======================-##.....## ##.....# Magic: 13/14 ======================--##'##'##)###'##'##' AC: 11Str: 12#.###.###.#.###.### EV: 24Int: 10#)# ### ##### ### # SH: 10  Dex: 24#.## #j#j#XL: 10 Next: 61% Place: a Bailey##@# '# #+Noise: ======---  Time: 9217.0 (0.0)##)j..34m!#-) Claws.§.!.#Throw: 4 boomerangs..⌠..+.^...#.....#j   gnoll (polearm)##+##+  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of electrocution (severely wounded, umbra,  72% to hit)  You throw a boomerang. The boomerang hits the gnoll!  You kill the gnoll!3hԉu∩()§3h4W∩)3h,; ∩3h,B§Qazlal accepts your kill.3hS248.1 (1.1 _3h#<%§3ht>3hM 33hB 3hP Q9=  Things that are here:  a +0 spear; a goblin corpse; a wyvern corpse3hE I3h~% +..⌠..'.#)'..∩..)#.^...#####.....#####.....## ##.....## ##'##'##)###'##'##'##.###.###.#.###.###.##)# ### ##### ### #.## o# #j#j# ##'##'##'# #+ ##)@..!# 3h% #§).!.# +..§..+ #.^...##.....#+##+##+ o   orc (polearm) 3h6 20.1 (2.0  Things that are here:  a +0 spear; a goblin corpse; a wyvern corpse _You hear a shout!  An orc opens the door. It is wielding a +0 spear. _a +1 halberd of electrocution; a gnoll corpse4h< r#...^.#####...^.### +..⌠..'.#)'..∩..).# .^...#####.....#.....## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ####.###o# #j#j# ##'##@##'# #+##))..!# #§).!.# 4h +..§..+#.^...##.....# +##+##+4hՖ 6○4hc +1.1 (14hע :§4h t _You block the orc's attack. _There is an open door here.4ho  You claw the orc!  You kill the orc!4hEV).4hE-2.0 (0.94hkD∩§4hO _Qazlal accepts your kill.5h^'M..## ##.....## #...^.#####...^.##+..⌠..'.#)'..∩..). #.^...#### ##.....## ##.....## #'##'##)###'##'##'#.###.###.#.###.###.)# ### ##### ### ###.###@# #j#j###'##'##'# #+##)○..!##.).!.#§5hjE°⌠=4==3.0 (1.05hyp  Things that are here: _a +0 spear; a +0 ring mail; an orc corpse5hj" _5h# 5h4' $ _5h( 5h/ @  There is an open door here.5h6 5h6  _5h= 5hJ 5hvJ 5hJ 5h0N 5hS 5hT ;==5h*[ 5hHf t+..⌠..'.#)'..∩..).# #.^...#####.....### ##.....## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#j# 5hf {##'##'##'# #+ ##))§.@# 7.0 (4#.°.!.# +..⌠°.+ #.^...##.....#+##+##+ 5hlg 5ho E∩§5h!s P _S - a red potion6hB #.^...#####.....####.....## ##.....## ##'##'##)###'##'##'##.###.###.#.###.###.)# ### ##### ### ##.###)# #.#j# #'##'##'# #+ ##))§..#  #.°.!+..⌠°.+6hCQ#.^...#6h S.'o#○.###o   orc (polearm, wandering)6h_ ).○)You hear a shout!6ho`+8.0 (16hj'§6hG, _An orc opens the door.6h?#  #.^...#####.....### ##.....## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#j# ##'##'##'# #+ ##))§..# #.).@.# +..⌠..'o# #.^.○.###  #.....#  +##+##+6h)' 6hA4 ○o.°96h ; '§6h> x _You see here a potion of mutation.7h: °.○.E - 2 potions of mutation (gained 1)7h/'307h#7h5I _The orc misses you.7h$b##.....## ##.....## ##'##'##)###'##'##'#.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#j# ##'##'##'# #+ )°...# #.)...###7hsW+..○.@o.##.^...### #.....# +##+##+ 7h>t ☼'#  You hear a shout! x27h°'#o##o 2 orcs (polearms, 1 wandering)7h )°☼)The orc misses you. Something unseen opens the door. An orc opens the door.7h&17hz7h' _You hear a shout!7h o  You claw the orc!  You kill the orc!7hE 7h ^  Qazlal accepts your kill.7h & ○@)○o##j.j   gnoll (polearm)o   orc (polearm)7h) +9 (0.97h5 7h8 _A gnoll comes into view. It is wielding a +1 halberd of electrocution.8h=/##'##'##)###'##'##'##.###.###.#.###.###.#)# ### ##### ### ##.###)# #.#j# ##'##'##'# #+8hW>Q ##))...#  #.)...###+..°○.).#.^.○@###....# +##o##j #. #.# ##8h2M6⌠°8hM-2.9 (1.08hU8hX _The gnoll closely misses you. The orc completely misses you.8h~ S #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#j#  ##'##'##'# #+ ##))...#  #.)...### +..⌠○.).# #.^.°.### #...@.#  +##o##j#8h\ & #. #.j ## ### j 2 gnolls (polearms, 1 wandering)8hK  A gnoll comes into view. It is wielding a +1 halberd of electrocution.8h$ ○⌠°j')The gnoll shouts!8h &38h 8h r _The gnoll completely misses you. You block the orc's attack.9h~g #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#j# ##'##'##'# #+ ##))...# #.)...### +.○⌠°.).# #.^.°.### #..@..# +##o##j# #.# #j'9h ### ###   gnoll (polearm)9h> 9ht○○..j'9h,T8-49h6:○9h:9 _The orc hits you with a +0 trident.9h  You scratch the orc. You kick the orc, but do no damage.The orc is lightly wounded.9hY ○°⌠.°j.9h hj 2 gnolls (polearms)9h -5.8 (0.99h\ 9h2 g _You block the gnoll's attack. The orc misses you.:h% °°§You closely miss the orc. You kick the orc, but do no damage.The orc is lightly wounded.:h`&59=:h&!6.7:h09°:h63 _You block the gnoll's attack.:h  You scratch the orc. You kick the orc.  You kill the orc!:h.^○) :h027.6:h:h :hA_Qazlal accepts your kill.;hX;hb%What do you want to examine? Items  a - ()) a +1 halberd of electrocution  b - (†) a gnoll corpse;h A +1 halberd of electrocution. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 0.0At 100% training you would reach 16.0 in about 2.9 XLs. Damage rating: 16 (Base 13 x 105% (Str) x 116% (Skill) + 1 (Ench)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll in a bailey. Stash search prefixes: {ego} {branded} {Polearms} {two-handed} {elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)o to location.h § You claw the gnoll! You kick the gnoll, but do no damage.The gnoll is severely wounded.>h>-2.3 (0.9>h29§>h-V _The gnoll completely misses you.>h߈) §^☼You closely miss the gnoll. You kick the gnoll, but do no damage.The gnoll is severely wounded.>h(3.2>h\§☼>h3 _You block the gnoll's attack.>h|  You scratch the gnoll. You kick the gnoll.  You kill the gnoll!>h §§○) >h (4.1>h '§>h O _Qazlal accepts your kill.?h?h]Drink which item? Potions  g - 4 potions of curing  h - 2 inky potions  l - 2 potions of cancellation ?h n - a silvery potion  p - 2 potions of lignification  E - 2 potions of mutation  J - an orange potion  K - 3 golden potions ?h2 R - 2 yellow potions  S - a red potion ?h[!] read|quaff|evoke[?] describe selectedAhbAhAh!~#.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..AhV{#.###)# #.#j#Health: 89/89 ========================##'##'##'# #+AhrMagic: 14/14 ========================##))...#Ah[AC: 11Str: 12Ah#.)...###EV: 24Ah.Int: 10Ah͒]+..§..).#AhߒSH: 10  Dex: 24#.^...###AhXL: 10 Next: 62% Place: a BaileyAh@#..§○@#Noise: ======---  Time: 9244.1 (0.0)+##)##)#-) Claws#.# #.'AhW>Throw: 4 boomerangsAhn7### ###  AhrYou closely miss the gnoll. You kick the gnoll, but do no damage.Ah8The gnoll is severely wounded. Ah;_You block the gnoll's attack.  AhTYou scratch the gnoll. You kick the gnoll.  You kill the gnoll! Ah“P_Qazlal accepts your kill.Ah`AhǞkReally quaff the potion of mutation? Ah"Y - Yes Ah' N - NoBhwBh#.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..#.###)# #.#j#Health: 89/89 ========================##'##'##'# #+BhgMagic: 14/14 ========================##))...#AC: 11Str: 12#.)...###EV: 24Int: 10+..§..).#SH: 10  Dex: 24#.^..○###Bh͘XL: 10 Next: 62% Place: a Bailey#..§○@#Noise: ======---  Time: 9244.1 (0.0)+##)##)#Bh-) Claws#.# #.'Throw: 4 boomerangs### ###  BhOYou kill the gnoll! _Qazlal accepts your kill.You feel extremely strange.  Your hooves expand and flesh out into feet!The flow of your magic slips from your grasp.Bh%You feel frail.Bh]60/805.1 (1Bh.Bhi _Qazlal accepts your kill.  You feel extremely strange.  BhYour hooves expand and flesh out into feet!The flow of your magic slips from your grasp.You feel frail. _Your system partially rejects the healing effects of potions.Bh ChCh!Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.Ch!e - You are frail. (-10% HP)f - Potions are less effective at restoring your health.EhYEhU#.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..#.###)# #.#j#Health: 80/80 ========================##'##'##'# #+Magic: 14/14 ========================##))...#AC: 11Str: 12#.)...###EV: 24Int: 10+..§..).#SH: 10  Dex: 24#.^..○###XL: 10 Next: 62% Place: a Bailey#..§○@#Noise: ======---  Time: 9245.1 (0.0)h12H+##)##)#-) Claws#.# #.'Throw: 4 boomerangs### ### _Qazlal accepts your kill.You feel extremely strange.  Your hooves expand and flesh out into feet!The flow of your magic slips from your grasp.You feel frail. _Your system partially rejects the healing effects of potions.Eh Eh Eh@§§EhEh7 Eh Drink which item? Potions  g - 4 potions of curing  h - 2 inky potions  l - 2 potions of cancellation Eh  n - a silvery potion  p - 2 potions of lignification  E - a potion of mutation  J - an orange potion  K - 3 golden potions  R - 2 yellow potions Eh? S - a red potion [!] read|quaff|evoke[?] describe selectedFh Fhb' #.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..#.###)# #.#j#Health: 80/80 ========================##'##'##'# #+Magic: 14/14 ========================##))...#AC: 11Str: 12#.)...###EV: 24Int: 10+..§..).#SH: 10  Dex: 24#.^..○###XL: 10 Next: 62% Place: a Bailey#..§○@#Noise: ======---  Time: 9245.1 (0.0)+Fh' ##)##)#-) Claws#.# #.'Throw: 4 boomerangs### ### _Qazlal accepts your kill.You feel extremely strange.  Your hooves expand and flesh out into feet!The flow of your magic slips from your grasp.You feel frail. _Your system partially rejects the healing effects of potions.Fhc Fhd kReally quaff the potion of mutation? Fhd 3Y - Yes  N - NoFh-e Ghk#.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..#.###)# #.#j#Health: 80/80 ========================##'##'##'# #+Magic: 14/14 ========================##))...#AC: 11Str: 12#.)...###EV: 24Int: 10+..⌠..).#SH: 10  Dex: 24#.^..○###XL: 10 Next: 62% Place: a Bailey#..§°@#Noise: ======---  Time: 9245.1 (0.0)+##)hbl9;49m##)#-) Claws#.# #.'Throw: 4 boomerangs### ### _Your system partially rejects the healing effects of potions.You feel extremely strange.  Your system completely accepts the healing effects of potions.You feel robust.You feel a hidden malignance growing inside you.You occasionally lose the ability to drink potions when taking damage.9---86.1 (1GhrGhu Ghv_You feel stupid. You feel less in control of your magic.Gh5 Gh $Gh Innate Abilities, Weirdness & Mutationsa - You have claws for hands.GhF rb - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You are dopey. (Int -2)GhZ df - Your spells are a little harder to cast, but a little more powerful.  Gho Zg - You occasionally lose the ability to drink potions when taking damage.Gh Zh - You have hidden genetic defects.Uh(UhV,Uh^=#.###.###.#.###.###.#DrDolphin the Fighter#)# ### ##### ### ###Demonspawn of Qazlal ****..#.###)# #.#j#Health: 80/89 =====================---##'##'##'# #+Magic: 14/14 ========================##))...#AC: 11Uh=:Str: 12#.)...###EV: 24Int: 8+..⌠..).#SH: 10  Dex: 24#.^..○###XL: 10 Next: 62% Place: a Bailey#..§°@#Uh >_Noise: ======---  Time: 9246.1 (0.0)+##)##)#-) Claws#.# #.'Uh<>Throw: 4 boomerangs### ###  You feel extremely strange.  Uhk>Your system completely accepts the healing effects of potions.You feel robust.You feel a hidden malignance growing inside you.Uh>You occasionally lose the ability to drink potions when taking damage. _You feel stupid. You feel less in control of your magic.Vh '§VhVh9§VhVh #)# ### ##### ### ### #.###)# #.#j# ##'##'##'# #+ ))...# #.)...###+..⌠..).# #.^..○### #..§°)## +##)##Vh #.###.'.#### #### Vh~ 3°Vh +7.1 (1Vh Vh  There is an open door, spattered with blood here.  Things that are here: _a +1 halberd of electrocution; a gnoll corpseWh#.###)# #.#j# ##'##'##'# #+ ))...# #.)...###+..⌠..).# #.^..°### #..§°)## +##)##)###+Wh #.###@'.#### ##### Whw...Wh,518 _WhWhWhHI #.###)# #.#j# ##'##'##'# #+ ##))...# #.)...### +..⌠..).# #.^...### #....)## +##)##)###+ #.###.@.# ### ##### WhY Wh4Z &9Wh0a Whd y _You hear a shout! x3 _There is an open translucent door here.Wh3 8#.###)# #.#j# ##'##'##'# #+ ##))...# #.)...### +..⌠..).# #.^...### #....)## Wh3 +##)##)###+ #.###.'@# ### ##### Wh< Wh= .50 _WhD WhF XhWL+##+!.!#!.!.#o⌠.!+.!j!#j.'#o   orc warrior (polearm, wandering)jj 2 gnolls (polearms, wandering)Xh#TThere is an open translucent door here.  You open the door.  An orc warrior and 2 gnolls come into view.  The orc warrior is wielding a +1 halberd of electrocution. A gnoll is wielding  a +1 halberd of draining. A gnoll is wielding a +0 halberd of electrocution.  The gnoll shouts!XhXXhjd.o.j))Xh e#2Xh5e1=1Xh(tXh&l _The gnoll closely misses you. _Found four items.Xh BN#)# ### ##### ### ####.###)# #.#j# ##'##'##'# #+##+##+ ##))...# ..!.!# #.)...### .!.!.# +..⌠..).# !.⌠.!+#.^...### .o.!.#XhwB#....)## ##jj!.!#+##)##)####.###.'.### #####Xh.U\ §Found a red potion, a potion of mutation and an orange potion.  The gnoll misses you. You block the gnoll's attack.XhU&2Xhb'§Xhe _The orc warrior completely misses you. _There is an open door here.Yh #.###)# #.#j#  ##'##'##'# #+##+##+ ##))...# ..!.!# #.)...### .!.!.# +..⌠..).# !.⌠.!+ #.^...### §o.!.#Yhw  #....)## ##jj!.!# +##)##)###'#  #.###.'@## ### ###Yh8§Yh&3YhYhl< _The gnoll hits you but does no damage.Zh7&§Zh#3Zhϡ;=4Zh9§Zh3 _You block the gnoll's attack.ZhB#)# ### ##### ### ####.###)# #.#j# ##'##'##'# #+##+##+ ##))...# ..!.!# #.)...### .!.!.# +..⌠..).# !.⌠.!+ #.^...### §o.!.# #....)## ##jj!.!#+##)##)###@# #.###.'.ZhdCN### #####ZhR .The gnoll completely misses you. The gnoll closely misses you.ZhnR&5ZhXZhZ| _You block the orc warrior's attack. _There is an open door here.[hZs  You claw the gnoll!  You kill the gnoll![h" )   gnoll (polearm)Qazlal accepts your kill.[h4 6.0 (0.9 [hfi_You block the gnoll's attack. The orc warrior barely misses you.[h[hl _Your Invocations skill increases to level 6![hݷ#.###.###.#.###.###.# #)# ### ##### ### ####.###)# #.#j# ##'##'##'# #+##+##+ ##))...# #..!.!# #.)...### #.!.!.# +..⌠..).# +!.⌠.!+ [h`#.^...### #.o.!.# #....)## ##@j!.!#+##)##)###'##+##+#.###.'.### #####[hf]#'☼[hp ○You hear a shout!  Something unseen opens the door. The gnoll completely misses you.[h547.0 (1.0[h[h/ _You block the orc warrior's attack.  Things that are here: _a +0 halberd of electrocution; a golden potion; a gnoll corpse[hS ;  You scratch the gnoll.[h%Z  _a +0 halberd of electrocution; a golden potion; a gnoll corpseYou scratch the gnoll.  The gnoll is lightly wounded.  An orc comes into view. It is wielding a +0 trident.  The gnoll is engulfed in a thunderstorm.  You kill the gnoll![hZ [hh [hqh o!.☼o!§o   orc[hl 339 (0.9[hw D☼§[h O _Qazlal accepts your kill.\h*##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ####.###)# #.#j# ##'##'##'# #+##+##+ ##))...# #..!.!# #.)...#####.!.!.# +..⌠..).#.o!.☼.!+ #.^...### #o@○!.# \hŁ#....)## ##)§!.!# +##)##)###'##+##+#.###.'.### #####\h#j#'☼☼§j   gnoll (polearm)o   orc (polearm)\h|☼!.!.###☼.!'o#§o 2 orcs (polearms, 1 wandering)\hR###o#'#☼o 3 orcs (polearms, 2 wandering)\h ○○°§1A gnoll opens the door. The orc completely misses you. An orc opens the door.  x2\hͼ-8.9 (1.0\h(§\hb _You block the orc warrior's attack. _You see here a dark potion.\h¯ \h \h \h U ..j##+##oo.§o)You closely miss the orc warrior. You block the orc's attack.\h 559.8 (0.9\h5 A○§\h Y _The orc warrior closely misses you.]hvc  You claw the orc warrior!  ]hfThe orc warrior is moderately wounded.]h,J  The orc misses you.]h;-The orc warrior is engulfed in a thunderstorm.  You kill the orc warrior!]h={ '##+##'j.!.o°§.°.!'§@.!o)]hA6560.8 (1.0]hR'§]hUO _Qazlal accepts your kill.]hY ##.....## ##..... ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#.# #.#'##'##'# #'##+##'##))...# #j.!.o#  #.)...#####°!.!.### +..⌠..).#.o@.°.!'.# #.^...#####§!.!o### #....)## ##))!.!#+##)##)###'##+##+ #.###.'.##### #####]ho],]hr!°○.oo.]hs&1]hA°§]h _You block the gnoll's attack. The orc completely misses you. _You see here an orange potion.]hv ]hC p.○o!⌠§]h [6=2.7 (0.9]h  M○§]h [ _You scratch the orc but do no damage.^hC  You scratch the orc.  The orc is almost dead.^hR☼°o.§^h(3.6^h:☼^h _The gnoll misses you. The orc completely misses you.^hGH ○°)§  You barely miss the orc.The orc is almost dead.You block the orc's attack. The orc misses you.^hG(4.5^h^[:§^h^ _The gnoll completely misses you. The orc misses you.^h o  You claw the orc!  You kill the orc!^h a §!))! 2Qazlal accepts your kill.The orc completely misses you. You block the gnoll's attack.5.4^hS ^hK Q _The orc closely misses you._h_hc Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-1%  b - Elemental Force5 MP, Piety--6% _hg[?] toggle between ability selection and description._h _h; _h<  ##.....## ##.....##DrDolphin the Fighter##'##'##)###'##'##'##Demonspawn of Qazlal ****..#.###.###.#.###.###.#Health: 86/89 =======================-#)# ### ##### ### ###Magic: 14/14 ========================_h #.###)# #.#.# #.#AC: 11Str: 12##'##'##'# #'##+##'#EV: 24Int: 8_h 2##))...# #j○!.!#SH: 10  Dex: 24_h˷ #.)...#####§!o!.###_h mXL: 10 Next: 65% Place: a Bailey+..⌠..).#.)@.o.!'.#_h Noise: ======---  Time: 9265.4 (0.0)_h1 #.^...#####)!.!.###-) Claws_h^ #....)## ##))!.!#Throw: 4 boomerangs_h F+##)##)###'##+##+#.###.'.##### #####j   gnoll (polearm)_h Hoo 2 orcs (polearms) _The gnoll completely misses you. The orc misses you.You claw the orc!  You kill the orc!Qazlal accepts your kill._h` The orc completely misses you. You block the gnoll's attack. _The orc closely misses you._h n  Okay, then._h[ _h . _`h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-1%  b - Elemental Force5 MP, Piety--6% [?] toggle between ability selection and description.ah{ahah? ##.....## ##.....##DrDolphin the Fighter##'##'##)###'##'##'##Demonspawn of Qazlal ****..#.###.###.#.###.###.#Health: 86/89 =======================-#)# ### ##### ### ###Magic: 14/14 ========================#.###)# #.#.# #.#AC: 11ah)Str: 12##'##'##'# #'##+##'#EV: 24Int: 8##))...# #j○!.!#SH: 10  Dex: 24#.)...#####§!o!.###XL: 10 Next: 65% Place: a Bailey+..⌠..).#.)@.o.!'.#ahNoise: ======---  Time: 9265.4 (0.0)#.^...#####)!.!.###-) Claws#....)## ##))!.!#Throw: 4 boomerangsah+##)##)###'##+##+#.###.'.##### #####j   gnoll (polearm)oo 2 orcs (polearms)You claw the orc!  You kill the orc!Qazlal accepts your kill.The orc completely misses you. You block the gnoll's attack. _The orc closely misses you. _Okay, then.ahB ##.....## ##.....##DrDolphin the Fighter##'##'##)###'##'##'##Demonspawn of Qazlal ****..#.###.###.#.###.###.#Health: 86/89 =======================-#)# ### ##### ### ###Magic: 14/14 ========================#.###)# #.#.# #.#AC: 11Str: 12##'##'##'# #'##+##'#EV: 24Int: 8##))...# #j*!.!#SH: 10  Dex: 24#.)...#####*!o!.###XL: 10 Next: 65% Place: a Bailey+..⌠..).#.)@.o.!'.h0m#Noise: ======---  Time: 9265.4 (0.0)#.^...#####)!.!.###-) Claws#....)## ##))!.!#Throw: 4 boomerangs+##)##)###'##+##+#.###.'.##### #####j   gnoll (polearm)oo 2 orcs (polearms)The orc completely misses you. You block the gnoll's attack. _The orc closely misses you. ah_Okay, then.Activating: Elemental Force (6% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.ahC' C!@ah !oLook: an orc, wielding a +0 spear and wearing a +0 ring mail (umbra)ahB, oo _losely misses you. _Okay, then.  Activating: Elemental Force (6% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an orc, wielding a +0 halberd and wearing a +0 scale mail (umbra)  A fountain of sparkling water.ah- .oThis square is wreathed by an umbra.bhE ##.....## ##.....##DrDolphin the Fighter##'##'##)###'##'##'##Demonspawn of Qazlal ****..#.###.###.#.###.###.#bh<Health: 86/89 =======================-#)# ### ##### ### ###bhEMagic: 14/14 ========================#.###)# #.#.# #.#AC: 11bh(Str: 12##'##'##'# #'##+##'#EV: 24Int: 8bhO##))...# #j○!.!#SH: 10  Dex: 24#.)...#####§!o!.###bhXL: 10 Next: 65% Place: a Bailey+..⌠..).#.)@.o.!'.#Noise: ======---  Time: 9265.4 (0.0)#.^...#####)!.!.###-) Claws#....)## ##))!.!#Throw: 4 boomerangs+##)##)###'##+##+#.###.'.##### #####bh#j   gnoll (polearm)oo 2 orcs (polearms) _The orc closely misses you. _Okay, then.bh (Activating: Elemental Force (6% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.  Okay, then.bhbh'§bh. _bhym##.....## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#.# #.# ##'##'##'# #'##+##'# bhFzo##))...# #j○!.!# #.)...#####§!o!.### +..⌠..).#.)!@o.!'.# bhpz#.^...#####)!.!.### bhz#....)## ##))!.!# #.###.'.##### ##### bhF°☼bha376.4 (1bh|bh _The orc misses you. The gnoll completely misses you. The orc misses you.bhO ? §○○You scratch the orc.  The orc is severely wounded.You block the orc's attack. The gnoll barely misses you.bh,P -7.3 (0.9bhX K§○bhZ Q _The orc closely misses you.chor  You scratch the orc.  You kill the orc!ch .)○○   orc (polearm)Qazlal accepts your kill.chx(8.2ch/ch chڥy_The orc misses you. The gnoll closely misses you.ch!$ °°!.☼°You scratch the orc but do no damage. The orc closely misses you.cha"089.1ch+ch_.3 _You block the gnoll's attack.chcA o  You claw the orc!  You kill the orc!ch3N  .!§○°○  Qazlal accepts your kill.chIS )70.0ch*] ch}_ R _The gnoll barely misses you.dh:p #.^...#### ##.....## ##.....## #'##'##)###'##'##'#.###.###.#.###.###.#)# ### ##### ### ###dhp].###)# #.#.# #.###'##'##'# #'##+##'###))...# #j.!.!# #.)...#####.@§!.###+..⌠..).#.)°.).!'.dh q^...#####°!.○.####....)## ##))°○!#+##)##)###'##+##+.###.'.##### #####dhk§!)!dh-1.0 (1.0dhQ9§dhH _The gnoll hits you but does no damage. You partially resist. _You see here a golden potion.dh ○§§°°You barely miss the gnoll. The gnoll hits you but does no damage.dh Y9=9 (0.9dh` N○§§dh + _You partially resist.dhM §!○)You scratch the gnoll.  The gnoll is lightly wounded.dhN (2.8dh,c :○dhf 3 _You block the gnoll's attack.eh °§☼!.!.You closely miss the gnoll.eh&(3.7eh#K§☼ehɰ3 _The gnoll is lightly wounded.eh §○○ You scratch the gnoll.  The gnoll is heavily wounded.eh(4.6ehJ§○ehu3 _You block the gnoll's attack.eh}3 s  You claw the gnoll!  You kill the gnoll!ehIC )§!.!○○.§ehG D=5.5ehV 8○ehY O _Qazlal accepts your kill.fh20§§°°6.5 (1.0fhj9i§§°°.§fh%;_ _K - 4 golden potions (gained 1)fh` +..⌠..'.#)'..∩..).# .^...#####.....#fh .....## ##.....##  ##'##'##)###'##'##'##  #.###.###.#.###.###.#  #)# ### ##### ### ###  fh #.###)# #.#.# #.###'##'##'# #'##+##'fh c##))...# #)§@.!# #.)...#####..§!.### fh +..⌠..).#.)!.).!'.# #.^...#####°°.§.###fh h#....)## ##))!.!+##)##)###'##+##+#.###.'.fh x### #####fhz t.§§°fh &7fh :§fh d§)!fh +8.5 (2fh8 7§fh Q _E - a dark potionfhm L§§fh |∩§§§§fhѿ N _There are no items here.ghH#.^...#####.....###  ##.....## ##.....## ##'##'##)###'##'##' #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#.# #.# ##'##'##'# #'##+##'# ))...# #)...!# .)...#####..§@.###+..⌠..).#.)§§).!'.# #.^...#####)!.§.### #....)## ##))!.!#+##)##)###'##+##+ #.###.'.##### #h+C9m#### ghw☼§§☼gh,29.5 (1 _gho((§ghp3○)@☼!..!○gh4,80.5 (2gh?ghB] _E - 2 dark potions (gained 1)ghcghghd _There are no items here.gh7 +..⌠..'.#)'..∩..).# ghm $.^...#####.....#.....## ##.....## '##'##)###'##'##'## .###.###.#.###.###.# gh )# ### ##### ### ### gh .###)# #.#.# #. #'##'##'# #'##+##' gh֊ ##))...# #)..○@#  gh #.)...#####..).☼###  gh- +..⌠..).#.)!.).!'.#  #.^...#####)!.!○###ghG #....)## ##))!.!  ghX `+##)##)###'##+##+ghj ?#.###.'.gh{ x### #####ghJ ∩○○○1.5 (1 _ghy gh ]°○°gh +2.5 (2gh gh  gh! O_E - 3 dark potions (gained 1)gh^;∩ghgh:∩ghN _There are no items here.hhuhh/vhhzhh:~hhhh$ _hh?hhBhh,hhhhئ,hhhhڸ##.....## ##.....## #'##'##)###'##'##' hh(.###.###.#.###.###.# )# ### ##### ### #)# #.#.# # hhJ#'##'##'# #'##+##'# ##))...# #)....# hh #.)...#####..)°.###  +..⌠..).#.)!.°○@'.#5.5 (3hhع^...#####)!.!.###  #....)## ##))!.!# hhoG##hhhh> _l - 3 potions of cancellation (gained 1)hhhhhhhhίN _There are no items here.hhC '##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#.# #.# ##'##'##'# #'##+##' hh͑  ##))...# #)....#  #.)...#####..)°.###  +..⌠..).#.)!.°○.'.#  #.^...#####)!.@.### #....)## ##))!.!#  hh ( +##)##)###'##+##+  #.###.'.## ### ### hh= hh6 \§.)°hhΞ 26.5 (1 _hh hh2 ..○hha 5○hh +7.5 (2hh hh ` _n - 2 silvery potions (gained 1)hh!§hhhh9§hhWN _There are no items here.ih4W #.###.###.#.###.###.#  #)# ### ##### ### ### ihb #.###)# #.#.# #.#  ##'##'##'# #'##+##'  ##))...# #)....#  #.)...#####..§..###ih +..⌠..).#.)!.).○'.# #.^...#####)!...### #....)## ##))@○!#  +##)##)###'##+##+ #.###.'.##  ### ### ih])°○○ih28.5 (1 _ihihR○.°°ihPih+9.5 (2ih'ih0\ _S - 2 red potions (gained 1)ihihNih#ih%N _There are no items here.ih @M#'##'##)###'##'##'#.###.###.#.###.###.#ihu@)# ### ##### ### ###.###)# #.#.# #.###'##'##'# #'##+##'###))...# #)....# ih@#.)...#####..)..##ih@+..⌠..).#.)!.)○.'.#ih@l^...#####)!@.°####....)## ##)).°!#ih A`+##)##)###'##+##+ihAs#.###.'.####ihNE○○.ihN3☼.ihO390.5 (1 _ih1WL○☼ihYih ##.....## ##..... ##'##'##)###'##'##'## #.###.###.#.###.###.# #)# ### ##### ### ###  #.###)# #.#.# #.#ihaI'##'##'# #'##+##'##))...# #)....#  #.)...#####.○)..### +..⌠..).#.)!@)○.'.# #.^...#####)!...### #....)## ##))☼.!#+##)##)###'##+##+ #.###.'.##### #####ihZ°°○!○○ih&1ihw°○!○ihVjhE°○jhjhH°○jh  jhB@_There are no items here.jh" ##.....## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.#jh #)# ### ##### ### ### #.###)# #.#.# #.# ##'##'##'# #'##+##'# ##))...# #)....# #.)...#####.°)..###jh +..⌠..).#.)@.)°.'.# #.^...#####○!○..###jhq #....)## ##))○.!#  +##)##)###'##+##+ #.###.'.##jh/d ### #####jh).§).○!°○jh-2 _jhF@°○jh ○§°!.°jhl +3.5 (2jhtf○§°°jh_ _J - 2 orange potions (gained 1)jhp @°°jh jhƴ :○jh N _There are no items here.jhq g##'##'##)###'##'##'#.###.###.#.###.###.# #)# ### ##### ### ### jhՑ 6#.###)# #.#.# #.# ##'##'##'# #'##+##'# ))...# #)....# .)...#####..○..###jh +..⌠..).#.).§)..'.# jh #.^...#####°@...### jhT #....)## ##))°.!# +##)##)###'##+##+  #.###.'.##jhi r### ##### jh jhy v°§)☼.jhd )4.5 (1 jh _jh P§☼jh ).○.☼5.5 (2jh> jh: ] _E - 4 dark potions (gained 1)kh/4○khkh kh_N _There are no items here.khIkhIkh: _khB"kh('kh+,kh.kh2kh;7khd7kh=khQBkhzBkhDkhM_.###.###.#.###.###.# )# ### ##### ### ### .###)# #.#.# #.# #'##'##'# #'##+##'# khN_##))...# #)....#  #.)...#####..)..###  +..⌠..).#.)..)§.'.#  kh>Nz#.^...#####)....###  #....)## ##))..@# 9.5 (4  kh]N+##)##)###'##+##+ #.###.'.## ### ##### kh|N khNkhWkhwY khY@_T - a potion of mutationkhH3§khQIkh"U'§khrWN _There are no items here.kht Drink which item? Potions  g - 4 potions of curing  h - 2 inky potions  l - 3 potions of cancellation  n - 2 silvery potions  p - 2 potions of lignification  E - 4 dark potions  J - 2 orange potions  K - 4 golden potions  R - 2 yellow potions  S - 2 red potions  T - a potion of mutation [!] read|quaff|evoke[?] describe selectedlhz lhI.###.###.#.###.###.#lhɺhDrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== lhߺ@#'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#lhZAC: 11Str: 12  lh#.)...#####..)..###EV: 24Int: 8  lh8+..⌠..).#.)..)§.'.#SH: 10  Dex: 24  #.^...#####)....###lhO1XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#lhmGNoise: ======---  Time: 9299.5 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##lhThrow: 4 boomerangs### ##### _J - 2 orange potions (gained 1) lhһ_There are no items here. _E - 4 dark potions (gained 1) _There are no items here. _T - a potion of mutation _There are no items here.lhT§300.5 (1lhVlhP _It was a potion of magic. Magic courses through your body.mh*mhVDrink which item? mhPotions  g - 4 potions of curing  h - 2 inky potions  l - 3 potions of cancellation mh. n - 2 silvery potions  p - 2 potions of lignification  E - 3 potions of magic mhDe J - 2 orange potions  K - 4 golden potions  R - 2 yellow potions mhWI S - 2 red potions  T - a potion of mutation mhk[!] read|quaff|evoke[?] describe selectednhjnhnhp.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#nh_Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 12  #.)...#####..)..###EV: 24Int: 8  nhj+..⌠..).#.)..)§.'.#SH: 10  Dex: 24  nh8#.^...#####)....###nhU1XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#nhNoise: ======---  Time: 9300.5 (0.0)  +##)##)###'##+##+nh-) Claws#.###.'.##Throw: 4 boomerangs### ##### _There are no items here. nh_E - 4 dark potions (gained 1) _There are no items here. _T - a potion of mutation nhz_There are no items here. _It was a potion of magic. Magic courses through your body.nh`t .§  It was a potion of brilliance.nhb1.5 (1Brill nhnh` _You feel clever all of a sudden.nh} Drink which item? Potions  g - 4 potions of curing  h - 2 inky potionsnh~ 7l - 3 potions of cancellation  n - a potion of brilliance  p - 2 potions of lignification  E - 3 potions of magic  J - 2 orange potions  K - 4 golden potions  R - 2 yellow potions  S - 2 red potions  T - a potion of mutation [!] read|quaff|evoke[?] describe selectedohٜoh&ohI.###.###.#.###.###.#ohYRDrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. oh}b.###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#ohcMagic: 14/14 ======================== oh##))...# #)....#AC: 11ohܳStr: 12  #.)...#####..)..###ohYEV: 24Int: 8  oh&+..⌠..).#.)..)..'.#ohFSH: 10  Dex: 24  ohdD#.^...#####).§..###XL: 10 Next: 65% Place: a Bailey  oh#....)## ##))..@#Noise: ======---  Time: 9301.5 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##ohThrow: 4 boomerangs### #####oh Brill oh^_There are no items here. _T - a potion of mutation oh;_There are no items here. _It was a potion of magic. Magic courses through your body.  ohYoIt was a potion of brilliance. _You feel clever all of a sudden.oh ○It was a potion of enlightenment.  You feel very buoyant.2.5 (1ohEWill+ Fly ohg○ _You fly up into the air.oh$ oh !Drink which item? Potions  g - 4 potions of curingh - a potion of enlightenment  l - 3 potions of cancellation  n - a potion of brilliance oha  p - 2 potions of lignification  E - 3 potions of magic  J - 2 orange potions  K - 4 golden potions  R - 2 yellow potions  S - 2 red potions oh  T - a potion of mutation [!] read|quaff|evokeoh G[?] describe selectedqhqhqqh.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#AC: 11qhدStr: 12  #.)...#####..)..###EV: 24Int: 8  +..⌠..).#.)..)○.'.#SH: 10  Dex: 24  qh.#.^...#####).§..###XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#Noise: ======---  Time: 9302.5 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##Throw: 4 boomerangs### #####Brill Will+ Fly qhPU_It was a potion of magic. Magic courses through your body.  It was a potion of brilliance. _You feel clever all of a sudden.It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.qh_v ○§  It was a potion of resistance.qh3.5 (1 Resist Will+ Fly qhK○§qh(S _You feel protected.qhJqhMVDrink which item? qhMPPotions  g - 4 potions of curingqhM\h - a potion of enlightenment  l - 3 potions of cancellation  qhMMn - a potion of brilliance  p - 2 potions of lignification qhN& E - 3 potions of magic qh#NZ J - a potion of resistance  K - 4 golden potions qh6N3 R - 2 yellow potions  S - 2 red potions qhfN T - a potion of mutation [!] read|quaff|evokeqhzNG[?] describe selectedrharh rh.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#AC: 11rhxZStr: 12  #.)...#####..)..###EV: 24Int: 8  +..⌠..).#.)..)○.'.#SH: 10  Dex: 24  #.^...#####).§..###rh1XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#rhGNoise: ======---  Time: 9303.5 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##rhThrow: 4 boomerangs### #####rh!Brill Resist Will+ Fly _You feel clever all of a sudden.It was a potion of enlightenment.  rhQYou feel very buoyant. _You fly up into the air.  It was a potion of resistance. _You feel protected.rhT,W○°.rh,*4.5 (1rhc:rh<K _It was a potion of heal wounds. You feel much better.rhxv rhx 4Drink which item? Potions  g - 4 potions of curingh - a potion of enlightenment  l - 3 potions of cancellation  n - a potion of brilliance  p - 2 potions of lignification  E - 3 potions of magic  J - a potion of resistance  K - 3 potions of heal wounds  R - 2 yellow potions  S - 2 red potions  T - a potion of mutation [!] read|quaff|evoke[?] describe selectedshishZsh%.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 12  #.)...#####..)..###EV: 24Int: 8  +..⌠..).#.)..○°.'.#SH: 10  Dex: 24  #.^...#####)....###XL: 10 Next: 65% Place: a Bailey  #....shm[40m)## ##))..@#Noise: ======---  Time: 9304.5 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##shThrow: 4 boomerangs### #####shBrill Resist Will+ Fly It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.  It was a potion of resistance. _You feel protected. _It was a potion of heal wounds. You feel much better.shҫ°.5.5 (1Fast Brill Resist Will+ Fly sh8°shGK _It was a potion of haste. You feel yourself speed up.thjthl1Drink which item? Potions  g - 4 potions of curingh - a potion of enlightenment  l - 3 potions of cancellation  n - a potion of brilliance  p - 2 potions of lignification  E - 3 potions of magic  J - a potion of resistance  K - 3 potions of heal wounds  R - a potion of haste  S - 2 red potions thl T - a potion of mutation [!] read|quaff|evoke[?] describe selectedth} th th .###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#th 3Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 12  #.)...#####..)..###EV: 24th8 Int: 8  +..⌠..).#.)..°..'.#th_ /SH: 10  Dex: 24  #.^...#####)....###th 1XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#th Noise: ======---  Time: 9305.5 (0.0)  +##)##)###'##+##+th֑ K-) Claws#.###.'.##th Throw: 4 boomerangs### #####th yFast Brill Resist Will+ Fly You feel very buoyant. th _You fly up into the air.  It was a potion of resistance. _You feel protected. _It was a potion of heal wounds. You feel much better. _It was a potion of haste. You feel yourself speed up.th E  It was a potion of invisibility.thW N6.2 (0.7Invis th th6 8°th [ _You fade into invisibility!uh&uhDrink which item? Potions  g - 4 potions of curinguh h - a potion of enlightenment  l - 3 potions of cancellation  n - a potion of brilliance  p - 2 potions of lignification  E - 3 potions of magic  J - a potion of resistance uh5 K - 3 potions of heal wounds  R - a potion of hasteS - a potion of invisibility uh_ T - a potion of mutation [!] read|quaff|evoke[?] describe selectedwhywhwh.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#whJ_Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 12  #.)...#####..)..###EV: 24Int: 8  why`+..⌠..).#.)..°..'.#SH: 10  Dex: 24  wh-#.^...#####)....###XL: 10 Next: 65% Place: a Bailey  wh͎E#....)## ##))..@#Noise: ======---  Time: 9306.2 (0.0)  whA+##)##)###'##+##+-) Claws#.###.'.##Throw: 4 boomerangs### #####Fast Brill Resist Will+ Fly Invis It was a potion of resistance. _You feel protected. whr_It was a potion of heal wounds. You feel much better. _It was a potion of haste. You feel yourself speed up.  It was a potion of invisibility. whF_You fade into invisibility!wh~whReally quaff the potion of mutation? Y - Yes wh=' N - Nowh wh#\.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 12  #.)...#####..)..###EV: 24Int: 8  wht#+..⌠..).#.)..)..'.#SH: 10  Dex: 24  #.^...#####)....###XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#Noise: ======---  Time: 9306.2 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##Throw: 4 boomerangs### #####wh#Fast Brill Resist Will+ Fly Invis It was a potion of invisibility. _You fade into invisibility!You feel extremely strange.  You no longer feel a malignance within. You feel clever.wh#You no longer become unable to drink potions after taking damage.You gain a new grip on the flow of your magic.whu$G15988 (0.6wh+wh,Y _You fade into invisibility!  You feel extremely strange.  You no longer feel a malignance within. You feel clever.become unable to drink potions after taking damage.gain a new grip on the flow of your magicwh,. _You feel agile. Your thoughts seem clearer.xhZ;xhs<pInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.xh<nd - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You are agile. (Dex +4, Str/Int -1)  f - You possess an exceptional clarity of mind.  g - Your spells are a little harder to cast, but a little more powerful.  h - Spells you cast cost 1 less MP (to a minimum of 1).hhh0.###.###.#.###.###.#DrDolphin the Fighter )# ### ##### ### ###Demonspawn of Qazlal ****.. .###)# #.#.# #.#Health: 89/89 ======================== #'##'##'# #'##+##'#Magic: 14/14 ======================== ##))...# #)....#AC: 11Str: 11  #.)...#####..)..###EV: 25h{bInt: 9  +..⌠..).#.)..)..'.#SH: 10  Dex: 28  #.^...#####)....###XL: 10 Next: 65% Place: a Bailey  #....)## ##))..@#h)Noise: ======---  Time: 9306.8 (0.0)  +##)##)###'##+##+-) Claws#.###.'.##Throw: 4 boomerangs### #####Fast Brill Resist Will+ Fly Invis h _You fade into invisibility!You feel extremely strange.  You no longer feel a malignance within. You feel clever.hv You no longer become unable to drink potions after taking damage.You gain a new grip on the flow of your magic. _You feel agile. Your thoughts seem clearer.h*h*h5h6hL3hhnhhihthhʼhhh ~ ##.....## ##.....## #'##'##)###'##'##'.###.#.###.### )# ### ##### ### ### .###)# #.#.# #.# #'##'##'# #'##+##'# h"##))...# #)..○.# )...#####..)..###  +..⌠..).#.)..).@'.#8.1 (1.3  #.^...#####)....###  #....)## ##))...#  +##)##)###'##+##+hI#.###.'.##### #####hhh*h+h-h/h1h5,h8h<,h?hEhI,hrLhtRF _You reach down and open the door.h6X3hYhb  #...^.#####...^.###  +..⌠..'.#)'..∩..).#  #.^...#####.....###  ##.....## ##.....## hEc ##'##'##)###'##'##'##  #.###.###.#.###.###.#  #)# ### ##### ### ######)# #.#.# #.# #.###'##'##'# #'##@##'#10.9 (2.8  ##))...# #)....hc} #.)...#####§.)..### +..⌠..).#.)°.)..'.#^...#####)°...###hc....)## ##))...#+##)##)###'##+##+hd#.###.'.##### #####hWdhn9§h0pQ _There is an open door here.h/3hLhhh: _hhhhSh #.^...#####.....### ##.....## ##.....## #'##'##)###'##'##'## .###.###.#.###.###.# )# ### ##### ### ### .###)# #.#.# #.# #.# #'##'##'# #'##'##'# ##))...# #)○...# .)...#####§.)☼@### 2.3 (1.4  hx+..⌠..).#.)°.)..'  #.^...#####)....###  #....)## ##))...#  +##)##)###'##+##+###.'.##### ### hh&9☼hhD4h4hm7h:h3?hBhChlHhLhLhSOhRhUhUhYhb  .###.###.#.###.###. )# ### ##### ### ### h*c".###)# #.#.# #.# #. #'##'##'# #'##'##'# ##))...# #)°...#  #.)...#####..)○.##  +..⌠..).#.)..○..'.#  #.^...#####)....###hc...)## ##))..@# 4.4 (2.1##)##)###'##+##+  #.###.'.##  ### ##### hdhhhihE4○hh)9○h+h94○hh9○h>h}8 \'##∩###h@ {.°∩h=A ,5.1 (0.7hE M°∩hG _You reach down and open the door. _Found a gate leading back out of this place.h" # ### ##### ### ### hi H###)# #.#.# #.# #.# '##'##'# #'##'##'# ))...# #)....# .)...#####..)°.### +..⌠..).#.)..○..'.# h '#.^...#####)....### #....)## ##))...## +##)##)###'##+##  #.###.'.## ##∩h [### ##### ## h I°°h ,8 _h 8°h  h* C_There is an open door here.h+ h , h;. h1 h5 hq9 : _h8A hD hE hG hL hO hO hSR hV F _You reach down and open the door.h[ 3h^ hc hKi hzi hEn hA|   #)# ### ##### ### ###  #.###)# #.#.# #.# #.#  #'# #'##'##'#  ##))...# #)....# h|  #.)...#####..)..###  +..⌠..).#.)..)..'.#  #.^...#####)°.§.###  #....)## ##))...##  +##)##)###'##@##'#h| 9.2 (3.4 #.###.'.###.###∩#h|  ### ##### ### ##hY} h 8°h Q _There is an open door here.h@>h>h?hI...'hZ #.###.###.#.###.###.# #)# ### ##### ### ###  #.###)# #.#.# #.# #.#'##'##'# #'##'##'##))...# #)....# hD #.)...#####..)..### +..⌠..).#.)..)..'.# #.^...#####)°.§.### #....)## ##)@...##h+##)##)###'##'##'# #.###.'.###.###∩#### ##### ### ##hGU☼.0.0h18 (0.6 _hr+☼ _You see here a +1 halberd of draining.hi3hCnhphJsh v: _hiz  K - 4 potions of heal wounds (gained 1)  Things that are here:hzhp|h0_ #.###.###.#.###.###.# #)# ### ##### ### ### #.###)# #.#.# #.# #.# ##'##'##'# #'##'##'#hz  ##))...# #)....# #.)...#####..)..### +..⌠..).#.).§○..'.#hb #.^...#####)..§.### #....)## ##@)...## +##)##)###'##'##'# #.###.'.###.###∩# ### ##### ### ##h #'##'##)###'##'##'#.###.###.#.###.###.#)# ### ##### ### ##.###)# #.#.# #.# #.###'##'##'# #'##'##'###))...# #)....# #.)...#####..)..##+..⌠..).#.).§○..'.#^...#####@..§.###h#....)## ##))...##+##)##)###'##'##'# .###.'.###.###∩### ##### ### ## _a +0 halberd of electrocution; a gnoll corpsehѕL☼21.1 (1.3h1*8 (2.0hh  Things that are here: _a +1 halberd of electrocution; a +0 plate armourhK_hOhR$ _hShGXh5]ht]hXchq #.^...#####.....# ##.....## ##.....## #'##'##)###'##'##'##.###.#.###.###.#hr)# ### ##### ### ####.###)# #.#.# #.# #.###'##'##'# #'##'##'# ##))...# #)○...# ).).hzr+..⌠..).#.)..°..'.##.^...#####)○...####....)## ##))...## hr+##)##)###'##'##'##.###.'.###.###∩#### ### ##hk~M+..⌠..'.#)'..∩..). #.^...####h~P ##.....## ##.....## #'##'##)###'##'##'#.###.###.#.###.###.)# ### ##### ### ##.###)# #.#.# #.# #.###'##'##'# #'##'##'#h\##))...# #@○...# #.)...#####°.)..###hc.+..⌠..).#.)..°..'.^...#####)○...###h#....)## ##))...####h°3.2 (1.4°§.°∩h*8 (2.0h∩§.°∩ _You see here a +1 halberd of draining.h~3hAhnhh}$ _hםh@  There is an open door here.h۬h5 _hhQhʾhh h`@  There is an open door here.hHh _hhk  You see here a +1 halberd of draining.hh _h#hh9,h[hjhMhh7hhhh hXhe ,hh@  There is an open door here.hh? _h$h.(h+,h.h3 You see here a +1 halberd of draining. _There is an open door here. _You see here a +1 halberd of draining. _There is an open door here.  h3I _h JhM,haPhVhn\BhW_h#c,hehhhal,h9ohtThere is an open door here. _You see here a +1 halberd of draining. _There is an open door here.  htxhx<Fast h&{h _Your extra speed is starting to run out.There is a gate leading back out of this place here.hh1 _hh{@  There is an open door here.hh, _hhh,hhVhLh{hhh~,hthDk  You see here a +1 halberd of draining.hh=Invis h h _You flicker for a moment.Things that are here:  a +0 halberd of electrocution; a gnoll corpseh?h0h _You feel yourself slow down.There is an open door here.h}h _hShVh,h:hL  There is an open translucent door here.hhX _h hq h>hhjThere is an open door here. _There is an open translucent door here. _You flicker back into view.  There is an open door, spattered with blood here.  Things that are here:  a +1 halberd of electrocution; a gnoll corpsehh$h% _h)h(.p  You see here a +1 halberd of electrocution.h3hE4 _h7h]<hID?h@HhGOq _You feel a little less clever now.hW3hYhW\h8b,hehZjhr,hvh@  There is an open door here.hdh _hhyh5hhohhӰQFly h\hl _You are starting to lose your buoyancy.There is a fountain of blood here.hgh _h_hfh,hhh#F  You reach down and open the door.hy>Resist hhTp _You start to feel less resistant.h3hh!h,hhZhy,hh F _You reach down and open the door.h3hh@  There is an open door here.h ?hF"h/s _Your resistance to elements expires.h43h:h@@  There is an open door here.hEhPJD  You float gracefully downwards.hJ(hNhMWh _Your enlightenment fades.h[3h^hchg,hqkh)qhv,h{h1h5,hh  Things that are here:  a +0 spear; a goblin corpse; a wyvern corpsehh9 _hhܣ@  There is an open door here.hרh* _hwhh0,h;h  There is an open translucent door, spattered with blood here.  Things that are here:  a +0 halberd of draining; a gnoll corpsehh _hUhh,hho@  There is an open door here.h7h _hHhth,hhsh,hh7 _You open the door.ho 3hh h hN ,h h h ,h2 h  h h hx! h# 7 _You open the door.hq% 3h,& ha) @  There is an open door here.h*+ h~+  _h, h@  ### ### ##### ### #@###)###)'.###.##81.5 (57.7) ##'##'##'###)##'## h,A ##.....## ##..... ###...^.#####...^. #.'..⌠..'.#)'..∩.. ###.^...#####.....  ##.....## ##..... hQA  ##'##'##)###'##'## #.###.###.#.###.## hA hH ;∩h1J E _Done exploring.ĥ 3h1 h^ ,0.0)h Z'....h .'hҞ .h~ h h@ _There is an open door here. _You open the door. _There is an open door here. _Done exploring.h| 3h h% 4h* h,  _You open the doorh, f. _There is an open door here. _Done exploring.hU3hVhQ{'∩h{hhsh3∩h0 hf7_Done exploring.h$Ih;4hAhCE _Done exploring.hf3hh;∩hh;∩hH@ _Done exploring.h 3hV h 4h h hM _hP hS : _heV ? _ There is an open door here.h#Y hY  _ht[ h_ hb h;c hg hq g### ### ##### ### ####.###)###)'.###.###∩###'##'##'###)##'##'####.....## ##.....###○@.^.#####...^.#hAr 4.5 (3#.'..⌠..'.#)'..∩..).###.^○☼.#####.....#####.....## ##.....####'##'##)###'##'##'###.###.###.#.###.###.#h_r #)# ### ##### ### ####.###)###.#.###.###.##'##'##'###'##'##'hvr hr h{ ;∩hJ} h8:☼h09hF8☼hMHh)hDRead which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportation  k - a scroll labelled SINONT YJISTRU  o - 2 scrolls of immolations - 3 scrolls of revelation  B - a scroll of blinkingD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selectedh,h4h=DrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 14/14 ========================### ### ##### ### ### AC: 11Str: 11#.###)###)'.###.###∩# EV: 25Int: 9h2>##'##'##'###)##'##'## SH: 10  Dex: 28##.....## ##.....## XL: 10 Next: 65% Place: a Bailey###○@.^.#####...^.### Noise: ======---  Time: 9384.5 (0.0)#.'..⌠..'.#)'..∩..).# -) Claws###.^○☼.#####.....### Throw: 4 boomerangs##.....## ##.....##hh>k##'##'##)###'##'##'###.###.###.#.###.###.# h>#)# ### ##### ### ### #.###)###.#.###.###.# ##'##'##'###'##'##'##  _Done exploring. _Done exploring. _Done exploring. h[?h_Done exploring. _Done exploring. _There is an open door here.h@  As you read the scroll labelled SINONT YJISTRU, it crumbles to dust.  It is a scroll of brand weapon.hI/  --more--hF ☼°∩○○You aren't carrying any weapons that can be branded.h$25.5 (1 _h{h6hC h͔ Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportation h' 6 o - 2 scrolls of immolations - 3 scrolls of revelation  B - a scroll of blinkingD - 2 scrolls of poison  H - a scroll labelled OBBO CIKOTA  L - a scroll labelled ZABBUA LO GAU h^ [!] read|quaff|evoke[?] describe selectedh7hh DrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 14/14 ========================### ### ##### ### ### AC: 11Str: 11#.###)###)'.###.###∩# EV: 25Int: 9##'##'##'###)##'##'## SH: 10  Dex: 28##.☼...## ##.....## XL: 10 Next: 65% Place: a Bailey###°@.^.#####...^.### Noise: ======---  Time: 9385.5 (0.0)#.'..⌠h P..'.#)'..∩..).# -) Claws###.^○○.#####.....### Throw: 4 boomerangs##.....## ##.....####'##'##)###'##'##'###.###.###.#.###.###.# #)# ### ##### ### ### #.###)###.#.###.###.# ##'##'##'###'##'##'##  _Done exploring. _Done exploring. _There is an open door here.  As you read the scroll labelled SINONT YJISTRU, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.h# ○.@.○∩°hp$As you read the scroll labelled OBBO CIKOTA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.6.5 (1h,J○○h.. _It was a scroll of fear.hִhhfRead which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 2 scrolls of teleportation  o - 2 scrolls of immolations - 3 scrolls of revelation h B - a scroll of blinkingD - 2 scrolls of poison  L - a scroll labelled ZABBUA LO GAU [!] read|quaff|evoke[?] describe selectedhLh!h*DrDolphin the FighterDemonspawn of Qazlal ****..Health: 89/89 ========================Magic: 14/14 ========================### ### ##### ### ### AC: 11Str: 11#.###)###)'.###.###∩# EV: 25Int: 9h*##'##'##'###)##'##'## SH: 10  Dex: 28##.○...## ##.....## XL: 10 Next: 65% Place: a Bailey###.@.○.#####...^.### Noise: ======---  Time: 9386.5 (0.0)h&+#.'..⌠..'.#)'..∩..).# -) Claws###.^°○.#####.....### Throw: 4 boomerangs##.....## ##.....##hM+k##'##'##)###'##'##'###.###.###.#.###.###.# h+#)# ### ##### ### ### #.###)###.#.###.###.# ##'##'##'###'##'##'## As you read the scroll labelled SINONT YJISTRU, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.As you read the scroll labelled OBBO CIKOTA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.h.  As you read the scroll labelled ZABBUA LO GAU, it crumbles to dust.  It is a scroll of enchant weapon.h6/  --more--h^N ○°§.°You aren't carrying any weapons that can be enchanted.h3O27.5 (1 _h!ZJ°§hch 3h hz ,h hx ,h h ,h0 h ,h h) ,h h ,h h ,hL h ,h= h ,h h ,h0 h0 ,h h1 ,h7 h# ,h& hR* ,h, h1 ,hO4 h7 ,h9 h> ,h5A hD ,h*G hK ,hP hU ,hW h\ ,hw^ hb ,hc hg ,h\l ho hrp hr hmv ,hJx h{ ,h} hx ,h hh ,h hl h h h4 ,hݞ h h hm hA ,hb h ,hk h ,hs Xh> ,h h ,h `h nh h? ,hU h ,h h h hP h; ,h h h h h ,hc hl ,h h hI h he$ ,h& hp( h( hZ/ h3 ,h 4 hI7 h~7 h: h= ,h? hB h C h+D hSF ,hG hI ,h-K hN ,hIP h;S ,hT hV ,h X h;Z ,h\ hy` ,h0d hf ,hg hh ,h j hgl ,hvn huq ,hs hQw hw hz h} ,hO hC ,h hX ,hɎ h~ ,h( h ,h h\ ,hɣ h/ ,h hu ,hî h^ ,h h@ ,h hp ,h h ,h= h ,h_ h ,h h ,h h ,h h= ,h h ,h hc ,h hn ,h h" ,hW h ,h  h2 ,hd h ,h  ht ,h hb ,hC h ,h! h)% ,h`' h* ,h5- hf9 .'..§☼^486.5 (99.0)°h9 ^.. _You start waiting.h@: -7.5 (100.0)hB O§☼hE # _Done waiting.h 3h5hhhEhh!  There is a fountain of clear blue water here.  The fountain bubbles and surges in the storm.hT'h' _h_+hH8j### ### ##### ### ####.###)###)'.###.###∩###'##'##'###)##'##'## ##.....## ##.....## ###..○^.#####...^.### #.'..⌠..'.#)'..∩..).h8###.^@.○#####.....### 9.5 (2.0)##...☼.## ##.....## ##'##'##)###'##'##'## #.###.###.#.###.###.#)# ### ##### ### ###.###)###.#.###.###.###'##'##'###'##'##'####))...## ##)....#####.)...#####..)..###h*9hAN∩○hBhu,F○○h,h5b○∩○hY8F _Unknown command.h S∩○h h ○ _Unknown command.h3 h○∩h? :○hB F _Unknown command.hk F○○h hS h F _Unknown command.hI h h) hS+ F _Unknown command.h%3h *h-h:f _h&?Bh#BhC,hDhLXhuMk _Unknown command. _ There is an open door here.hSK _hiW^  Things that are here:  a +0 halberd; a +0 ring mailhZ5 _hq]hbM  There is a broken translucent door here.hehf _hgh0khm,hnht  There is an open door here.  Things that are here:  a +1 halberd of electrocution; a gnoll skeletonh| _hU}h~h,hhW  ### ### ##### ### ###  #.###)###)'.###.###∩#  ##'##'##'###)##'##'## ##.....## ##..☼..##  h###...^.#####○..^.###  #.'..⌠..'.#)'..@○.).# 500.5 (11.0)  ###.^...#####.....### ##.....## ##.....##  ##'##'##)###'##'##'##  h?y#.###.###.#.###.###.#  #)# ### ##### ### ###  #.###)###.#.###.###.#  ##'##'##'###'##'##'####))...## ##)....h9##h}N○○h j _There is a gate leading back out of this place here.hk0○hvlht:○h{○°..^☼°§h{81.5 (1.0) _h'L°°h?U.............#...............>...........###...........................#.............. ..........................# .......................... ........................ ###........≈≈~≈≈........hUd §#........≈.[.≈..#.....Dungeon:9  #........~.@)).###.... #........≈.>)≈..# ... #........≈≈~≈≈....... #................... #.....>............. ..#.#..........[....h!V ##.##............... ##.............. #..............hiWh`a☼☼h-2.3 (1.8hLh _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.hqd3h(fhjhcphp$ _hthx\  Things that are here:  a +0 dagger; a +0 hand axeh|A  You enter the shallow water.hʀ?Water hht _Moving in this stuff is going to be slow.  You see here a +0 morningstar.hE _hohhg3hɜh՞h*,hh....# .............. ........... ##.≈≈~≈≈......... §#.≈.[.≈..#......  #.~.∩))§###.....  #........≈.>)≈○°#......  #........≈≈~≈≈.°.......  #......@.§..... 7.9 (5.6  #.....>....§.....  ..#...[.......  ##.##.....h, #....... .# . h]§°§hŵh3h"hhBhhr,hhqD  You see here a +0 plate armour.hd5 _hh##≈≈~≈≈ §#≈.[.≈..#......  #~.∩)).###..  .>)≈..#..  ≈~≈≈............§>........○○..#.#..........§.○#.##.10.9 (3.0  ##.§... #.###.............#.#.#..........#..#..#........h C§§h h% 3h h h ,h ,h ,h h h hu hW hA h ,h h  .........  ###........≈≈~≈≈......... §#........≈.[.≈..#......h  #........~.∩)).###..... #........≈.>)≈..#...... #≈≈~≈≈......... #....○..°...... h P>....☼........... ..#.#...[.......4.9 (4h) "##.....°............ ##...○.... hN v....#..#....##hs .... ## ##....h  #.#.#....#..#..#........h h h h҅3hhhh?,hhe,hƮh{hJ,hmhhl,hhh,h<h ..... ................... ................... ###........≈≈~≈≈......... §#........≈.[.≈..#...... §#........~.∩)).###..... §#§≈.>)≈..#...... §#......○☼≈≈~≈≈......... §#○.°......9.9 (5 ##.....>h i........#.#..○.......[.......###.##......... # ##......... #.....  #.#..#.....  ##.##.....hQ  ## #..... hhg§§°hh^hhhh,h*hhh,h5h$ h:_Found Uwok's Changing Room.hP hr hL hh,h.h~hhhzh3 # .#..>###hy3 ## ............................#######...○....≈≈~≈≈#§§§§§#........≈.[.≈..##§...§#@....°..~.∩)).###24h33§.∩.§#..☼.○...≈.>)≈..##§...§#........≈≈~≈≈#§...§#......h4##ß.ß##.....>........#.#[hN4########.# ## ## hv4)#h4h(<§§§§§.∩.§§§...§h<Mß.ßh@h;hhhoh{,h,h,h+hhѾ,h^hh,hhh!,hhh,hh...#.#######.≈≈~≈≈#§§§§§#≈.[.≈#.#§...§#.~.∩)).#h@e#.#§.∩.§#.≈.>)≈#§...§#..○.....≈≈~≈≈..#§...§#...........#.##ß.ß##○....>........#......@..#.#..........[30.9 (6##########.##.......... #####...... #. #.#..# ##.##..... ## ## #.#.# #..#..#hh=§§§§§§§.∩.§hb§§...§h}h;z h|{ 4An alchemical conduit. A strange but benign metal construct, analysing raw ambient magical energy. If destroyed and disrupted by sufficiently mighty magic, its venomous churning energy will harmlessly disperse. A suitable weapon or spell can reach past it.h]h.jR...................... DrDolphin the Fighter#.#######........≈≈~≈≈.. Demonspawn of Qazlal ****..#.#§§§§§#........≈.[.≈.. Health: 89/89 ========================#.#§...§#........~.∩)).# Magic: 14/14 ========================#.#§.∩.§#........≈.>)≈.. AC: 11Str: 11hj..#§...§#..○.....≈≈~≈≈.. EV: 25Int: 9..#§...§#............... SH: 10  Dex: 28#.##ß.ß##○....>......... XL: 10 Next: 65% Place: Dungeon:9h!k#......@..#.#..........[ Noise: ======---  Time: 9530.9 (6.0)##########.##........... -) Claws#####.......... Throw: 4 boomerangs#..........#.#..#......##.##....... ## ##...... #.#.#... #..#..#. a +0 dagger; a +0 hand axe  You enter the shallow water. hKk_Moving in this stuff is going to be slow. _You see here a +0 morningstar. _You see here a +0 plate armour. _Found Uwok's Changing Room.hSlhp§§§§§...§§§ßharhE~hipInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse adjacent enemies.hnd - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You are agile. (Dex +4, Str/Int -1)  f - You possess an exceptional clarity of mind.  g - Your spells are a little harder to cast, but a little more powerful.  h - Spells you cast cost 1 less MP (to a minimum of 1).hh(h...................... DrDolphin the Fighter#.#######........≈≈~≈≈.. Demonspawn of Qazlal ****..#.#§§§§§#........≈.[.≈.. Health: 89/89 ========================#.#§...§#........~.∩)).# Magic: 14/14 ========================#.#§.∩.§#........≈.>)≈.. AC: 11Str: 11..#§...§#..○.....≈≈~≈≈.. EV: 25Int: 9..#§...§#............... SH: 10  Dex: 28#49m.##ß.ß##○....>......... XL: 10 Next: 65% Place: Dungeon:9#......@..#.#..........[ Noise: ======---  Time: 9530.9 (0.0)##########.##........... -) Claws#####.......... Throw: 4 boomerangs#..........#.#..#......##.##....... ## ##...... #.#.#... #..#..#. a +0 dagger; a +0 hand axe  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 morningstar. _You see here a +0 plate armour. _Found Uwok's Changing Room.hj§§§§§ßhh4§§§§§§...§§§ßh h6 h68 An alchemical conduit. A strange but benign metal construct, analysing raw ambient magical energy. If destroyed and disrupted by sufficiently mighty magic, its venomous churning h8 Renergy will harmlessly disperse. A suitable weapon or spell can reach past it.hehsZ...................... DrDolphin the Fighter#.#######........≈≈~≈≈.. Demonspawn of Qazlal ****..#.#§§§§§#........≈.[.≈.. Health: 89/89 ========================#.#§...§#........~.∩)).# Magic: 14/14 ========================#.#§.∩.§#........≈.>)≈.. AC: 11Str: 11hAt..#§...§#..○.....≈≈~≈≈.. EV: 25Int: 9..#§...§#............... SH: 10  Dex: 28#.##ß.ß##○....>......... XL: 10 Next: 65% Place: Dungeon:9#......@..#.#..........[ Noise: ======---  Time: 9530.9 (0.0)##########.##........... -) Claws#####.......... Throw: 4 boomerangs#..........#.#..#......##.##....... ## ##......hvtn #.#.#... #..#..#.hte a +0 dagger; a +0 hand axe  htwYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 morningstar. htB_You see here a +0 plate armour. _Found Uwok's Changing Room.huh|B§§h}h §§§§§§§.∩.§hW §...§§ßh i§§§§§hr i§...§ßh h;§...§§ßhA§§§§§§§§ßhdBhCh֕ §§§§§§§...§ß.ßh" h §§§...§§ßh hM  #.hI#.≈≈~≈≈ #.#§§§§§#.≈.[.≈ #.#§...§#h7.~.∩))..#.#§.∩.§#hQ9.≈.>)≈hk/.#§...§#..○.....≈≈~≈≈.#§...§#h #.##ß.ß##○....> #hi...#.#. h@#.##h ##### # #.#..#h. ##.##h | ## ## #.#.#h"/ #..#..#h:hk§§§§§§#...hgmß☼ß##○h+1.9 (1hC§§§§§§...§§.∩.§§...§ß☼ßhh*#`§§§..h(§§§§...§ßhx*h>&  #.#.≈≈~≈≈ #.#§§§§§#.≈.[.≈# #.#§...§#.~.∩))h̽A#.#.#§.∩.§#.≈.>)≈#...#§...§#.≈≈~≈≈#...#§...§# #.##ß☼ß##○....> #.#.# h4B#.## ##### # #.#..# ##.## ## ##hcr #.#.# #..#..hO§§§§§§§○ß##°h&2h!y§§§§§§§h5hd@§§§§§§§.∩.§§...§ß○ß##.hJ&3hE§§§.∩.§§...§hUß○ßhhvmThe floor. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. A cloud of freezing vapour. A cloud of freezing air. Any creature not entirely immune to cold will be hurt by time spent inside. Ranged fire attacks passing through the cloud are substantially reduced in range, dissipating the cloud in the process. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.hZ&h 2.................... DrDolphin the Fighter#.#######........≈≈~≈≈ Demonspawn of Qazlal ****..#.#§§§§§#........≈.[.≈ Health: 89/89 ========================# #.#§...§#........~.∩)) Magic: 14/14 ========================#.#.#§.∩.§#........≈.>)≈ AC: 11Str: 11#...#§...§#........≈≈~≈≈ EV: 25Int: 9h2#...#§...§#............. SH: 10  Dex: 28#.##ß○ß##.....>....... XL: 10 Next: 65% Place: Dungeon:9#....@....#.#......... Noise: ======---  Time: 9533.9 (1.0)##########.##......... -) Claws#####........ Throw: 4 boomerangs#........#.#..#....h2##.##..... ## ##.... #.#.#.h2c #..#.. h 37a +0 dagger; a +0 hand axe  h&3RYou enter the shallow water. _Moving in this stuff is going to be slow. hq3g_You see here a +0 morningstar. _You see here a +0 plate armour. _Found Uwok's Changing Room.h3hD9P§§§§§§§h9§...§ß○ßh:h §§§...§ß°h6 &4h §§§§§§§...§ßh} h§§§§§§...§§§§.h2&5h4"§§§§§§...§§§...§h$h5§§§§§§§.∩.§ßh&6hb§§...§§hh3hq hh?Xh ,h!h(........................ #.######h)c≈≈~≈≈ #.#§§§§§[.# #.#§~.∩))h.)#.#§.∩○§≈.>)≈#...#§...§hW)...≈≈~≈≈#...#§.@.§#....8.9 (2h)###.##ß.ß##.....>#.........#.#.##########.##.........h)<#####........h)h=*h5§§§§§...§hV5§.∩○§ß.ßh7hhThe floor. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to hشwthe shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. A cloud of mutagenic fog. A cloud of pure, unstructured magic, condensed into a scintillating mist; essentially toxic magical waste. Creatures venturing within will find themselvesincreasingly contaminated with magical radiation, sufficient amounts of which hwill inflict negative mutations when dissipating. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.hh.................... DrDolphin the Fighter#..................... Demonspawn of Qazlal ****..#..................... Health: 89/89 ========================#.#######........≈≈~≈≈ Magic: 14/14 ========================h#.#§§§§§#........≈.[.≈ AC: 11Str: 11# #.#§...§#........~.∩)) EV: 25Int: 9#.#.#§.∩○§#........≈.>)≈ SH: 10  Dex: 28#...#§...§#........≈≈~≈≈ XL: 10 Next: 65% Place: Dungeon:9#...#§.@.§#............. Noise: ======---  Time: 9538.9 (2.0)###.##ß.ß##.....>....... -) Claws#.....5m....#.#......... Throw: 4 boomerangs##########.##.........#####........#........ #.#..#.... ##.##..... ## ##.... a +0 dagger; a +0 hand axe  You enter the shallow water. hc_Moving in this stuff is going to be slow. _You see here a +0 morningstar. _You see here a +0 plate armour. _Found Uwok's Changing Room.hh%§§...§§§§.@.§h$'hd §§§§§§...§§§ßh hj ~§§§§§...§h §.∩○§§ß.ßhŔ h.M###............#####≈~≈ #.#§§§§h1≈.[.≈# #.#§...§~.∩))#.#§.∩○§.>)≈≈~≈≈...#§...§.hc###.##ß.ß##.....>#.........#.#.........#h§§§§.∩°§○h+9.9 (1h|§§...§§.∩°§ßhhhspM.#..>### ####.......hpq.....#####≈~≈ #.#§§§§§≈.[.≈# #.#§...§~.∩))#.#.#§.@°§.>)○hJq≈≈~≈≈...#§...§.###.##ß.ß##.....>.......#hQ§§§§h/.§○..§§ßhˀ'40h-§§§§hK§§○..§§ß.ßhh _There is an entrance to Uwok's Changing Room here.hWhfY:Uwok's Changing Room. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown hYprovenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Uwok's Changing Room with the > key. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)enter.hP&hd1h@Welcome to Uwok's Changing Room! What would you like to do?  a -  510 gold the Directory of the Ouroborosb -  748 gold Ecugoett's Guidebook on Fermentation  c - 1054 gold the Octavo of Xanthosis  d -  54 gold a potion of lignification  e -  54 gold a potion of lignification  f -  290 gold 2 potions of mutationg -  340 gold a quill talisman  h -  425 gold a staff of alchemy (unknown)i -  151 gold a wand of polymorph (6) You have 418 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listh buy|examineexamine item[Enter] describeh:@ The Directory of the Ouroboros. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypehm;LevelKnown  a - Mephitic CloudConjuration/Alchemy/Air 3 no  b - Ignite PoisonFire/Alchemy4 no  c - IrradiateConjuration/Alchemy 5 nohvWelcome to Uwok's Changing Room! What would you like to do?  a -  510 gold the Directory of the Ouroboros  b -  748 gold Ecugoett's Guidebook on Fermentation  c - 1054 gold the Octavo of Xanthosis hv@ d -  54 gold a potion of lignification  e -  54 gold a potion of lignification  f -  290 gold 2 potions of mutation  g -  340 gold a quill talisman  h -  425 gold a staff of alchemy (unknown)i -  151 gold a wand of polymorph (6) You have 418 gold pieces. [Esc] exit[!] buy|examine itemsh[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listh F Ecugoett's Guidebook on Fermentation. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypehLevelKnown  a - Detonation Catalyst Fire/Alchemy5 no  b - Eringya's Noxious Bog Alchemy6 no  c - Fulsome FusilladeConjuration/Alchemy8noªh/Welcome to Uwok's Changing Room! What would you like to do?a -  510 gold the Directory of the Ouroboros  b -  748 gold Ecugoett's Guidebook on Fermentationc - 1054 gold the Octavo of Xanthosis  d -  54 gold a potion of lignification  e -  54 gold a potion of lignification  f -  290 gold 2 potions of mutation  g -  340 gold a quill talisman  h -  425 gold a staff of alchemy (unknown)i -  151 gold a wand of polymorph (6) You have 418 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listªh O The Octavo of Xanthosis. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  ªh a - Mercury ArrowConjuration/Alchemy 2 no  b - Alistair's Walking Alembic Alchemy/Forgecraft 5 no  c - IrradiateConjuration/Alchemy 5 no  d - Eringya's Noxious Bog Alchemy6 no  e - Fulsome FusilladeConjuration/Alchemy8noĪh.~Welcome to Uwok's Changing Room! What would you like to do?a -  510 gold the Directory of the Ouroboros  b -  748 gold Ecugoett's Guidebook on Fermentation  c - 1054 gold the Octavo of Xanthosis  d -  54 gold a potion of lignification  e -  54 gold a potion of lignification  f -  290 gold 2 potions of mutation Īh g -  340 gold a quill talisman  h -  425 gold a staff of alchemy (unknown)i -  151 gold a wand of polymorph (6) You have 418 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listɪh ? (  c - 1054 gold the Octavo of Xanthosis  h -  425 gold a staff of alchemy (unknown)buy|examinemark item for purchase˪h} f - g -  h -  425 gold a staff of alchemy (unknown)  i +  151 gold a wand of polymorph (6) After the purchase, you will have 267 gold pieces.[Enter] buy marked items̪hm Y Purchase items for 151 gold? (y/N)ͪhJ Ϊhf - g -  h -  425 gold a staff of alchemy (unknown) hΪhu8HϪhC ϪhJ.#..>...........###. DrDolphin the Fighter##................#.. Demonspawn of Qazlal ****..##.................... Health: 89/89 ========================#..................... Magic: 14/14 ========================#..................... AC: 11Str: 11#.#######........≈≈~≈≈ EV: 25Int: 9#.#§§§§§#........≈.[.≈ SH: 10  Dex: 28# #.#§...§#........~.∩)) XL: 10 Next: 65% Place: Dungeon:9#.#.#§.@.§#........≈.>)≈ Ϫh}K# Noise: ======---  Time: 9540.9 (1.0)#...#§○..§#........≈≈~≈≈ -) Claws#...#§...§#............. Throw: 4 boomerangs###.##ß.ß##.....>.......#.........#.#.........##########.##......... #####........ #........ #.#..#.... You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 morningstar. _You see here a +0 plate armour. _Found Uwok's Changing Room. _There is an entrance to Uwok's Changing Room here.ϪhQ §§§§§§§Ϫh R{ß.ßF - a wand of polymorph (17) (gained 6 charges)Ϫh]RϪhW?§§§ϪhXw§○..§§...§ϪhZ ϪhZW_Thank you for shopping at Uwok's Changing Room!Ъhh3ЪhЪh@ЪhzЪh$ _Ъh\,Ъha,ЪhЪh##........#....#######≈≈~≈≈#§§§§§#≈.[.≈# #.#§...§~.∩))#.#.#§.∩.§>)#...#§...§≈≈~≈≈#...#§○Ъh8.....2.9 (2##.##ß☼ß#>....... #.........#.# ##########.##.. ##### # #.#..###.##Ъhfc ## #ЪhЪh§§§§§§§§§ЪhR3☼ЪhqЪhtlЪh mЪhmЪh vЪhz,Ъh,Ъh*,ЪhƅЪhߋ|.#######≈≈~≈≈Ъh#§§§§§#≈.[.≈# #.#§...§~.∩))#.#.#§.∩.>)#...#§..§§≈≈~≈≈..#§°......###.##ß○ß#Ъh>....... #....@....#.#4 ##########.##.. ######.#.#.Ъh #..#.. Ъh_§§§§§Ъh7_ß○ßЪh˔Ъhw #.#.#.≈≈~≈≈.Ъh.x #.#§§§§§#.≈.[.≈.# #.#§...§#.~.∩)).#.#.#§.∩.§#.≈.>)≈.#...#§..§§#.≈≈~≈≈.#...#§°..§#.###.##ß○ß##.....>.#.ЪhTx #.#.#.##.#####.#.Ъhqx Y#.#..#.##.##.## ##.#.#.#.Ъhx $#..#..#Ъh܁ §§§§§§.§.§ß°ßЪh6 +5.9 (1Ъh/ =§§Ъh\ §§§§.§.§°Ъh Ѫh)LѪhLѪhdMѪh TѪhZ,Ѫh^,Ѫh$eѪhheѪh2fѪhhѪhoѪhpѪhpѪh1rѪhrx,Ѫh&yѪh~ Ѫh7~ #   #.#######........≈≈  Ѫha~ # #.#§§§§§#.......  Ѫh~ #.#.#§...§#........~   #.#.#§.∩.§#........   #...#§...§#........≈≈  Ѫhk #...#§...§#   ###.##ß.ß##.....> ѪhF  #.@.......#.#9.9 (4  ѪhpI ####.##  Ѫhl #####   #  Ѫhq #.#..#   ##.##  Ѫh ## ##   #.# ѪhN  #..ѪhѪh§§§§.∩.§§§Ѫhaß.ßѪhѪh 3Ѫh Ѫh Ѫh ,Ѫh ,Ѫhg ,Ѫh Ѫh Ѫh$ ,Ѫh% Ѫh& Ѫh- ,ѪhY. ѪhQ3   .#..>  #..##......  Ѫh3  #.##......   #.#.......  Ѫh3 l #.#.......  Ѫh4  #.#.#######.......   #.#.#§§§§§#  Ѫh<4  #.#.#§...§#...   #@#.#§.∩.§#.53Ѫh4   #.°.#§...§#.  #...#§...§#..  ###.##ß.ß##.....>Ѫh4  #.........#.#..  ##########.##.  #####.  Ѫh5 ? .  #.#Ѫh5 Ѫhy9 ]ß.ßѪh; Ҫh$T§ßҪh̺Ҫh]§§ßҪhҪhj3ҪhҪhҪh_,Ҫh/,ҪhD,ҪhҪhҪh,Ҫh ҪhoҪh*,ҪhҪh  . #.  . [ #. .#. .#..>.##......#.....................7#.######.#.#§§§§Ҫh4.#.#§...§.#.#.#§.∩.§#....#...#§...§#....#...#§...§#.....###.##ß.ß##.....>#.........#.#..ҪhҪhҪhҪh^Ҫh_Ҫh'cҪh9dҪhQ Ҫh Ҫh Ҫh Ҫh ҪhT ҪhW ,Ҫh ,Ҫh> Ҫh Ҫhz ,Ҫh Ҫh_" 9## # .##...# #.#.#......Ҫh" + ...# #... . ... [### #.# Ҫh# #..#.#.#..>.##60.9 (3#..............  #.#...............  #.#.#######.......  Ҫhj# #.#.#§§§§§#....... . . #..Ҫh# Ҫh' Ҫh) ҪhXQ ҪhQ Ҫh/V ҪhW Ӫh{Ӫh{ӪhӪh~Ӫh>Ӫhڎ3ӪhӪhXӪh),ӪhӪhӪh,ӪhӪhΧp  ...  #.. ## ##.# .##...# #.#.#.. ...#.........  ##....... Ӫh ###...........[ ###.#@# 3 #..#.#.#..> #..##.. #.##..... #.#.......... ӪhG]#.#.......... #.#.#######..≈ #.#.#§§§§§#..≈ Ӫhy=#.#.#§...§#..~ӪhӪh:§ӪhTӪhӪh3Ӫh Ӫhv ,ӪhP ,Ӫh ,Ӫh Ӫh Ӫh Ӫh Ӫh Ӫh& 0Ӫh1'  ... #.. ### ##.#. #.##...# ###.#.#. #....#.Ӫh(  ##○@.......6 ###...........[ ###.#.#........# #..#.#.#..>....## #..##...# #.##.... #.#........... #.#........... #.#.#######..≈≈Ӫh- Ӫh/ Ԫh}Ԫh Inventory: 42/52 slots Missiles (go to first with ()j - 21 poisoned darts  r - a throwing net  v - 4 boomerangs (quivered)G - 3 silver javelins Armour (go to first with [)  t - a +2 cloak (worn)  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn) ԪhR C - a +5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration ԪhSWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ԪhC o - 2 scrolls of immolation. ԪhA scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ Ԫh“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ժhYB yInventory: 42/52 slots  x - a +2 pair of boots ժhB m y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  M - an amulet of regeneration Wands (go to first with /)  b - a wand of flame (8) ժh C u - a wand of mindburst (8)  F - a wand of polymorph (17)  I - a wand of roots (8)  N - a wand of light (12) ժh&C O - a wand of charming (12) Scrolls (go to first with ?) ժhCC l d - a scroll of acquirement  f - 2 scrolls of noise ժh]C m i - 2 scrolls of teleportation  o - 2 scrolls of immolation ժhC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[40%]ժhK ժhP ժh U ..... DrDolphin the Fighter..... Demonspawn of Qazlal ****..ժhNU ........... Health: 89/89 ========================#.......... Magic: 14/14 ========================### ##.#.......... AC: 11Str: 11ժhU #.##...#.......... EV: 25Int: 9###.#.#............. SH: 10  Dex: 28#....#.............. XL: 10 Next: 65% Place: Dungeon:9ժh#V X##○@................ Noise: ======---  Time: 9566.9 (0.0)###...........[....... -) Claws###.#.#................# Throw: 4 boomerangs#..#.#.#..>...........###..##................##.##..................ժhGV  #.#................... ժhdV #.#................... #.#.#######........≈≈~ժhV h  _You see here a +0 morningstar. ժhV H_You see here a +0 plate armour. _Found Uwok's Changing Room. ժhV _There is an entrance to Uwok's Changing Room here.  F - a wand of polymorph (17) (gained 6 charges) ժhV 0_Thank you for shopping at Uwok's Changing Room!ժhZ ժh>[ ժh^ ժh` ֪h' ֪h ֪h ֪hn ֪h ֪h B֪h ,֪h ֪h'! ֪h' ,֪h-) ֪h, ֪h3 ,֪h8 ֪h; ֪h'C ֪hrC ֪hLD ֪h`F ֪hL ,֪hM ֪hO ֪hW ,֪hX ֪ha\ ֪hc ,֪hd ֪hf ֪hk ,֪hkl ֪hm ֪ht ,֪hu ֪hy ֪h| ,֪hl} ֪h8 ֪h ,֪h1 ֪hE ֪h ,֪hU ֪h ֪h ,֪hÓ ֪hA ֪h ,֪h ֪h ֪hQ ,֪h ֪h9 ֪h ,֪h ֪h ֪hԪ ,֪h ֪h ,֪h_ ֪h Kplate armour. _Found Uwok's Changing Room. _There is an entrance to Uwok's Changing Room here.  F - a wand of polymorph (17) (gained 6 charges) _Thank you for shopping at Uwok's Changing Room! _You now have 279 gold pieces (gained 12).֪ht 3֪h% ֪h X֪h$ ֪h ,֪h5 ֪h ֪h ,֪h ֪h ֪hH ,֪h ֪h ֪h ,֪h^ ֪h5 ֪h ,֪h ֪h ֪h? ,֪h ֪h` ֪h ,֪h ֪h ֪h ,֪h ֪hF ֪h" ,֪hR& ֪h+ ֪h C ֪hC ֪hK ֪hR   Things that are here:  a +0 spear; a goblin skeleton֪h\ ֪hH]  _֪h` ֪hMm ####..................... #.#...................... ......................... ......................... ......................... #........................ ..............°..[....... ...............)..○ .............#.)@( ............###)○ .............#)..○☼֪hn  ...............(.....# ....................### .....................# .. .[..................... ........#......... .......###..............֪h3u  . .#... .... ..... ...... ......... .......°..[. ......)..○...... #.)[@. ###)○. #)..○☼...... ...(.....#.....###..# .. [.#.֪hu a  Items here: ))) [ ÷÷.֪h .○98.9 (32.0)°..§○.○○֪h[ 39.9 (33 _֪h P§○֪h ' °○[@.○...§°.°○j - 27 poisoned darts (gained 6)  Things that are here:֪h .600.9 (34֪h ֪hM ` _a +0 dagger; a +0 spear; a kobold skeleton֪h 3֪h ֪h ֪h ,֪hm ֪h ֪h' Y... ...#............[..........). ..#.)[)..°###).§....#).....@....(..☼..#........###........# ..... .#.... . ...###.... .#.........# 2.9 (2.0)  A malevolent force fills the Dungeon...  --more--تhT  You fall into a shaft and drop 3 floors!تh/  --more--تh Generating dungeon...o\\/o/ building the Dungeonتh  < \o\٪hf < /o/٪hF < \o\ڪhGڪh;DrDolphin the Fighter.....Demonspawn of Qazlal ****......Health: 89/89 ========================...#Magic: 14/14 ========================..#AC: 11Str: 11..#EV: 25Int: 9#.#SH: 10  Dex: 28#.#XL: 10 Next: 65% Place: Dungeon:12#@+Noise: ======---  Time: 9602.9 (2.0)#.#-) Claws..#Throw: 4 boomerangs#### _Items here: ))) [ ÷÷.  j - 27 poisoned darts (gained 6)  ڪh<Things that are here: _a +0 dagger; a +0 spear; a kobold skeletonA malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!ڪhAڪh-3.7 (2.8ڪh3ڪh7 _The shaft crumbles and collapses.۪hC۪hC3۪hE۪h!H۪hKB۪hL,۪h[M۪hN۪hQ,۪hQ۪hW(.######......................................................○§.......@#۪hcWf6.7 (3.0....###.. #. #.+#.#..#####۪hX۪ho\9§۪hS^۪h, §۪h۪hp9§۪hU۪h? M #.......######..............○§.......###.... #.#..۪h /○§۪h +7.7 (1۪h 9§۪h ܪhw3#. #..######...................ܪh>4-.#.○@.#.#.###.#. #.#.. #.+.. #.#. ..# ####ܪh<E°○ܪh<&8ܪh@ܪhBܪhwܪh ܪhtܪhUܪhu M#. #######..............°§○.......###.#.....##ܪh< h§..°§ܪh &9ܪh @§ܪh%..#. #...######..........§..# .# .....°§..# ...... #.#.... #.+... #.#ܪh&^... ..# ܪhi-Z○..○.§ܪh-'10ܪhw27§ܪhg4ݪhi. ..#. #...######..............§○.@○.....).##+###.....# ݪhaK......§..#.....###.#.#.#.#.+... #.#... ..#ݪhH○§°.@°☼§ݪhЖ&1ݪhX§☼§ݪh^* _Found a morningstar.ݪh, ݪh- ݪh. ݪhf2 ݪh5 ݪh+6 ݪh9 ݪh9 ݪh> ,ݪh@ ݪhF ....# ...#  ...# #. #..# ..######+ ..ݪhF # ..○....# ...☼.@.....# 3.7 (2..○§......)# .......○.##+###...$..ݪhG .# ............# ......###.#..... #.#.... #.+... #.#ݪhG ݪhGM L§○ݪhJP + _Found 19 gold pieces.ުh>ުhD?ުh>@ުhZCުhFުhJBުhMުhENުhOުhJU_..# ...# ...# #. #..# ުhU ..######..+ ..# ..°○.○.# ..ުhU>○...@...# 5....○§..)# ުhIV..##+###...$...........# ............# .........###.# .###...... #.# # ުhzV+ުhVުhM\:○ުh8^ުh 3ުhުhުhުh`............#..# .#  #. ##  ..######..+  ..........#  ..°...#  ..§...#  ...°§.@☼# 7  ..##+###...$...#...# +.......#...# #.......#.....###.# #..###..#..... #.# #..# .+  .... #.+ #... #... #.# ##+#... ..#ުhʱ9°ުh2ުh ުh ުhС ުh ުh ުh ުhN ,ުhF ,ުh ުh ..# .# . ## ުhi .######..+ .........# .# .§...# .ުh .○###+## .##+###..@$...#9 ުh: .# +.......# .# #○°.....# ....###.# #..###..# .... #.# #..# ..+ ... #.+ #... .# ުh~ .. #.# ##+# # .. ..#  ުh 3 ####ުh5 ުh 9§ުh ߪhIK.# ...........#  #.........# ######.........+ ...# ߪhJ..# §...# ○###+## ##+###...@...# # +.# # #○°.....#  #.+ #... .ߪhJ.# #.# ##+# ## ߪhRt...°§°..ߪh0S,20.7 (1ߪhPWC°§ߪh]y)§.○ߪhk^+1.7 (2ߪhEb(§ߪhd? _You now have 298 gold pieces (gained 19).ߪh ߪh< ߪh/ :§ߪh યh. +.# .# #.........# .........+ .....# ....# ..# )###+## ##+###.# # +...§...# # #.○.....#  #.+ #..  #.# ##+# ### યhK.°☼યhયh+2.7 (1યhયh`યh6..$.................................'યhC .○...☼You open the door.યh?D&3યhJયhNs _You hear an angry buzzing noise. _Found 13 gold pieces.યhG P.#  ..#...).....#...#....$....#  #.યhXH >#...# ####+...#....#.........#....#.........#....#.........#......)###@## ##+###.# # +.......# ...# #..○...☼યhH n####.# #..###..##.# #..# #..+#.+ #... ...##.# ##+# ####યhH -..#યhyU ☼○○...○Found a shortbow.યhV &4યhOZ યhS\ y _You hear an angry buzzing noise. _There is an open door here.᪯hH .#.......... ..#...).....#  ...#....$....#  #.#.# ###+.# #.........# #....☼....# #...@.....#......)###'##....###+###.......# ##### +.....○.#...# #..○...○# ###.# #..###..##.# #..# #..+#.+ #... ...##.# ##+#[᪯hI@m ####᪯hJ᪯hRR y○○○°....᪯hRy   vampire mosquitoYou hear an angry buzzing noise. x2᪯hR&5᪯h}W᪯h%Yc _A vampire mosquito comes into view.᪯h ######..y....... .#...).....# ...#....$....#  #.#.# ##+.# #.........# #...○@....# #.........# ......)###'##....# ##+###.......#+##### +.....○.# ...# #..°....# y 2 vampire mosquitoes (1 wandering) ##.# #..###..#  #.# #..# #..+  #.+ #... ...#᪯hr  A vampire mosquito comes into view.᪯hi᪯h+᪯h᪯h\..yy○°᪯h |○..᪯hq&6᪯h᪯hG6 _You hear an angry buzzing noise.⪯hE###.......## ............#....#...)y....#  .#....y....#  #.#.........# ###.+....○....# ...#.........#.#...°○....#⪯hk.#...@○....#)###'##....###+###.......#+####.# +.......#.# #.......# ###.# #..###..#  #.# #..# #..+ #.+ #... ...# #.# ##+# ####⪯h6⪯h⪯h⪯hG⪯h⪯hH⪯hSyy.$yy°.°☼⪯h_yy 4 vampire mosquitoes⪯h&7⪯hA°○⪯h$f _A vampire mosquito comes into view. x2⪯h'0 N○⪯h[5 A°○⪯h6 㪯hk p............#...yy.....  .#...).....#  .#....$....# #㪯h! .#...y.....# ####.+...y°....# ....#.........#.#....°....#.#....○☼...#)###@##....###+###.......#+####.# +.......# .# #.......####.# #..###..# 㪯h ;. #.# #..# #..+ 2 #.+ #... ...# #.# ##+# #### ..#㪯h 㪯h 㪯h 㪯hY 㪯hĩ 㪯h% 㪯hO 㪯h 㪯h8 T..yy...y㪯h y..§°○☼yy 4 vampire mosquitoes㪯h: &8㪯h˹ 9°㪯h Q _There is an open door here.㪯h .#...).....# .#..yy$....# #.#.........# #####.+...# .....#..y......#.....#..y......#.....#...§°○...#....)###'##....###+###....@..#+####.# +.....☼.# .# #.......####.# #..###..#. #.# #..# #..+ #.+ #... ...# #.# ##+# #### ..#####㪯h..y.☼§..y○ 3㪯h-9 _㪯h#㪯hѳ䪯h:%#....$....# ##.........# ####.+.y.y.....# .....#.........# 䪯h%:....#..y......# ...#..☼§.....# )###y##....# ##+###.......#+#### # +.# # #.......# ###.# #..###..#  #.# #..# #..+  #.+ #... ...#  #.# ##+# #### y 4 vampire mosquitoes..##### 䪯h#/  The vampire mosquito attacks as it pursues you!  You block the vampire mosquito's attack.䪯h3i...y○§y䪯h42○§䪯hi4'30䪯h7;9§䪯h*=H _The vampire mosquito closely misses you.䪯hz=䪯hw##.........# ###.+.........# ....#.........# ...#..yy.....# ..#..○§.....# )###y##....# ##+###.....y.#+#### # +.....○.# # #....○.@# ###.# #..###§.#  #.# #..# #..+  #.+ #... ...##.# ##+######..# 3䪯h;J#### 䪯h}䪯h䪯hT  The vampire mosquito attacks as it pursues you!䪯hJ䪯h䪯hp  The vampire mosquito completely misses you.䪯h..y..yy°☼§䪯hCy 4 vampire mosquitoes1䪯h䪯hy^ _The vampire mosquito closely misses you.䪯hb##+ ...#...#.䪯h..#..y)###y####+###.......#+### +.....yy# #....°☼. ####..###§  #..# #..++.....#䪯h# ##+#####..#  ### 䪯h䪯hq䪯h䪯h䪯h䪯h °...yy☼ 3䪯hYThe vampire mosquito is engulfed in freezing vapours. x3䪯h&2䪯h䪯h`@ _The vampire mosquito misses you.䪯h媯hK'..........##....#..>.............##媯hAr  You open the door.  The vampire mosquito is engulfed in blazing flames.媯h媯h;+You block the vampire mosquito's attack.  The vampire mosquito is engulfed in blazing flames.bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito is seared by the foul flame within you!resists.媯h媯h'^.'yy.○☼媯h_y 4 vampire mosquitoes媯h#5媯hQ2--3媯h媯hN _The vampire mosquito is almost destroyed. _Found a stone staircase leading down.檯h 6...#.# #.........# #.........# )###'##....# ##+###......y#+#####.# +......y#.......# #.....yy#....... ##.# #..###..#.......  #.# #..# #○☼@.......  #.+ #.......#....###.# ##+######....#  ..# ...>... #### ..... ......########檯h 檯h  The vampire mosquito is engulfed in blazing flames.  You destroy the vampire mosquito!檯h>檯h檯hJ檯h檯hx $.檯h °.yy@○ 3檯h 檯h$#5檯h$:--94檯h+:○檯hS/9 _Qazlal accepts your kill. 檯h/C_There is an open door here.檯hX#.# #.........# .#.........# )###'##....# .##+###.......#+#####.# +......y#.# #.....°.#..# #..###.y#. #.# #..# #○y'@. #.+ #.#....##. #.# ##+######....# ..# #...>... #.#. 2#....#######檯h[†y°○y@.☼○y 3 vampire mosquitoes檯hw\-5 _檯hub°○y@.☼檯hd窯h 窯hKq You scratch the vampire mosquito but do no damage.窯h%  窯hUThe vampire mosquito is moderately damaged.窯hH.y#y窯hay§@.○§窯hU@6=-窯h&6.6 (0.9窯h:○窯hj^ _The vampire mosquito closely misses you.誯hi; .y§@.○°§You claw the vampire mosquito!  The vampire mosquito is almost destroyed.誯hV<(7.5誯hC誯hEa _The vampire mosquito completely misses you.誯h  You claw the vampire mosquito!  You destroy the vampire mosquito!誯h).○°§ 2誯hF --728.4 _Qazlal accepts your kill.誯hH°§誯hl _Your Invocations skill increases to level 7!骯hq骯hJr.#骯hr .#骯hs3.#.........#骯hhsT..#.........#骯hs.)###'##....# .骯hRt}.##+###.......#+#####..骯htT.# +.......#骯hu.骯hu`.# #.....†.#骯hv. #骯hpv#.# #..###.y#.○...... 骯hv #.# #..# #.y@..°..... 骯hNwN #.+ #骯hw.#.§°.##.. 骯h[x #.# ##+######..§.# 骯hx, ..#骯h(yx #...>...骯hy# #. #. #....####骯hM}N ######骯h(°°骯h... _Qazlal accepts your kill. _Your Invocations skill increases to level 7!The vampire mosquito completely misses you.The vampire mosquito is engulfed in a thunderstorm.  You block the vampire mosquito's attack.  The vampire mosquito completely misses you.骯he7=9.4 (1.0骯h2° _The vampire mosquito closely misses you. _There is an open door here.骯h-{ _There is an open door here.  You closely miss the vampire mosquito.  The vampire mosquito is moderately damaged.  The vampire mosquito is engulfed in a thunderstorm.  You destroy the vampire mosquito!骯h[6 §#§..   vampire mosquito骯h7AQazlal accepts your kill.骯h ;6540.3 (0.9骯hA9°骯hC] _The vampire mosquito barely misses you.骯hF  You claw the vampire mosquito! x2  You destroy the vampire mosquito!骯h §#§.†§5==81.2§#§ _Qazlal accepts your kill.骯h;H.#.#...#.........#..#.........#.)###'##....# ..##+###.#+#####...# +.......#.........# #.....†.#..#.# #..###.§#§. #.# #..# #.@'. #.+ #.#§...##.. #.# ##+######....# ..# #...>...  #### #..... #...... #....### ######§#§§82.2 (1.0§'§骯h I} _You see here a vampire mosquito corpse.ꪯhm#.# ..#.........# .#.........# )###'##....# . ##+###.#+#####.. # +.......#........ # #.....†.#.. .# #..###.§#§.  #.# #..# #.†@§.  #.+ #.#§...##..  #.# ##+######....#  ..# #...>... #### #........#........#....#####[4ꪯhxn'0m#####ꪯhs/§ꪯhMt-3 _ꪯhx_§§†@§ꪯhzQ _There is an open door here.ꪯh3ꪯhsꪯh ꪯh; ꪯh: _ꪯhꪯhkꪯhg9===ꪯhꪯh #..# #.........# #.........# .)###'##....# .. ##+###.......#+#####... # +.......#.. ꪯhJ!U# #.....†.#.. .# #..###.†#..° .# #..# #.†'.@.☼..... 5.2 (2 .+ #.......#§...##... .# ##+######..§§# ꪯh!.# #...>... ##..#....###########ꪯhl"ꪯh(:§ꪯh*" _HP restored.ꪯh#.# #.# ..#.# !.)###'##....# .. ##+###.#+#####. # +.......#. ꪯhÙ# #.....†.#. # #..###.†#..°. # #..# #.†'..@☼. + #.#§...##. # ##+######..§§# . # #...>... #........#...#....##### ꪯh˥v..○○..ꪯhy+6.2 (1ꪯhlꪯh ꪯhKP_Found a potion of heal wounds.ꪯhh J#.# #.# ..#.# !.)###'##....# .+###.#+#####.  +.#.  #.....†.#.  #..###.†#....○.....>  #..# #.†'...@. ꪯh { #.#....##.  ##+######..§§# .. #...>... . #........#.........#....##### §°○7§ _Found a stone staircase leading down.몯hA3몯h`몯h^몯hX몯h몯hn9=몯h 몯h(+..# #..# ...#..# ....#.........# .! ....)###'##....# .. ###.......#+#####+.......#......몯hI#.....†.#...§.○.......#..###.†#.....@○...>9.2 (2#..# #.†'.....°.○#.......#....##....##+######....# ......몯h֕p#...>.........#.............#.............#....#########몯h.######몯hO몯hw몯h몯h3몯hw몯hM몯h,몯ho,몯h,몯h몯h+..# #..#........# #..#........# #..#..!.....# )###'##....##.......# .......#+#####.......# +.......#.....○.§.....# #.....†.#....§°...§...# 몯hc#..###.†#......°@..>..# 51 #..# #.†'.......°.....# #.......#....##.......# ##+######....##.......##...>.........+#.............##.............##....### 몯hm몯h0§§몯hs몯h3몯h몯h}몯h5,몯h"몯h#몯h"',몯hq(몯h*몯h .,몯hQ/몯h1몯h5,몯h6몯hq8몯h:,몯hA;몯h=,몯h>쪯h* ####.)#$....##.......+.#.........#. ...+.........#. 쪯h...#.........#..○.☼ ...#.........#.§..° ...#.........#..@...7.2 (6 ..)###'##....##○.+#####...○ 쪯hF+.......#........ #.....†.#.............# #..###.†#..........> #..# #.†'.... 쪯h#.......#....##....... ##+######....##.......#쪯h쪯h!쪯hg _K - 5 potions of heal wounds (gained 1)쪯h쪯h쪯h쪯h쪯h,쪯h,쪯hH,쪯h*쪯h&| #  ###.........#).....###....$....##+.○.+쪯h%..§.○9.2 (2.#.........#.. ...#.........#..○.. ..)###'##....##°......# #.......#+#####.......#..........쪯h4...........#쪯hP쪯hL○○쪯h쪯h" ...#  . ..+  .. ##  ###.......##.# #............# #...).....##§......# #....$....##...°○..+ #.#.°.@....# 61+.#...§....# #.#........# #.........#.. ..#.........#..° .)###'##....## .......#+##### .......#...# .....†.#§§쪯h ...# ...#  ....#  . ...+  .. ##  ###.......##.......# #................§.# #...).....##§..@.○.# 3#....$....##..§..○.+ #.#..§.....# +#.#...#.........#.#.........#. )###'##....##.#+#####쪯h! J§§h3hDh hXh,hkhjl###########. ..# .... .....+ .. #......  ###..h..○@○.5..............#).....##.○...° .#....$....##...§...+ .#.........#..§.....##........#h+○°h**§hhcX ############ .# .# .# # ......+  .. #....@..# ###.##..○.○..# #..................# #...).....##.○...°.# #....$....##...§...+ #.#..§ +ha ○○○○°○....hnb +6.2 (1hEg O○§h!i h # .# .# .# .○.# .○.+ .. #.# ho .##..○○°..# .# ...)..... ....$....##...§...+ .#..§ h u○☼°°.☼h; 8°.hȩ &7h- U○☼§h hz3h{h~hBh݆hh,hh7 _You open the door.h3h[hn ....$. .....#############.....##..#.........#.........○.#........#.§.....h1...........°@○......70.2 (3  .. #.......#.......##§#○................°..#..#....).....##.......#..# ...$....##.+... ..#..#.... .#..#.... _Found 15 gold pieces.hߜh`○§°h$Q _There is an open door here.hY  .....$.  ......#  ######.....# ....#. ...#. .○.#. .#.§. .°'@. .. #.......#. ##......§#○. °..#..#. ).....##.......#..#.. .$....##.......+... ..  #........#.... ?. h0  #........#.... ...  #.#   h8 ○.#○..#°.h +1.2 (1h A○°hf ` _Found a scroll of teleportation.h h 3hc h h h? h h ,hF h  ......$.  ......# h.  ############.....####. ...........#.. ...........#.. ..ha ...#°.. ..#○... ..h °.. 3.2 (2  .. #.......#°.h s ##.......#...○ h #....#..#.. ....##.......#..#.. ....##.......+......h  #........#.....?.. #..hC P#.......hl f #..#  h h h 絛h3絛h絛hX絛hѶ,絛h絛h> _Found a book of Cantrips.絛h絛hW......$. 絛h...W..# ..#  ############.....####..#  ...........#...........#  ..#..#  ..#..#  ...#°§....§....#  ..'......○....#  . #.......#...絛h'y#  ..##.......#...°#  .......#..#.§......#  ###..#..#  ##.......+.....#  絛hi#........#.....?.....#  W   wraith (wandering)#..絛h#...........# #..#...:.#絛h #..#  絛h.§....§○4.2 (1.§絛h3+5.2 (2絛h,@§§絛h^Y _A wraith comes into view.絛hb7NW..# ..#  ###########.....####..#  ..........#...........#  #.#  #.#  .#.§....§....#  '......○....#  絛hK8p #.#...........#  .##.#.....#  ..#..#.§#  .###..#........#  .##.+....#  .#..#.....?.....#  .#.#...........#  絛h9 .#.#...:#    .#.#.......$...#    .#.#   絛h;絛hC.W.☼.°§○絛h DW   wraith絛hD+6.2 (1絛hI'§絛hK+ _Found 15 gold pieces.絛h} ###########..W..#### ..........#..........§'....☼.°  #.#....... .#..#..#.§ .###..#...+....絛h`#.....?#......#...........#  .##.......#  絛h絛hG$m.W...○..絛h$○.○○W   wraith絛h$絛hU%&7絛h+;○絛h-h, ..........#...W.......'....○  #.#......○ .#hw#...#..#..○##○+......○.h#.....?..:h#...........#  ###.......#  hhC.W§°○☼.°○W   wraithh&8hk○○○☼hbhw$  W..'....○  #.#......○ .##......§ .....#..°.###..#.○.+....☼@°.#.....○..:....$#...........#  ..........#  hV' he0 .W°°§.°☼○@.○○W   wraithhK1 &9h08 `°§○h$: h8@tW..'....° hl@j #.#......° .#h@5......§ ...hA#..#....###..#.°☼+....○.h4AF.#.....hsA○.:.....$.#hA #  ... hha .h )W...h >.○○h <○☼h }W   wraithh h '80h(h _You see here a scroll of teleportation.hc h7k .W○°○☼°..☼○hk &1h6r P§°hMt i _i - 3 scrolls of teleportation (gained 1)ha.#.# .'....W......#  #.#.....# ..##.#......§....# ...#..#........# ##.#..#..○.....# .##hGb.+....°......# ..#.......○...# .#.#...☼@..☼...# .#hibd.#...:..○....# .#.#.......$...# .#hb~.#.....# .##.#hb.# ####.#.# hb....#.# .#.# hbX>..# hehlP.W..°.hm☼...°○@..○○☼hm&2hSu8☼hvh] .'.#  #.#....W......# ..##.#.....# ...#..#.# ##.#..#..°.....# .##.+...........# ..#...☼...°...# .#.#...○...○...# .#.#...@..○....# .#.#......☼$...# .#.#...........# .##.#.# #####.#.# .....#.# .#.# >h ..#. ....# h >.W..○○....○...○°☼..○§hN &3h A○§h V _You see here a book of Cantrips.h X  You pick up a book of Cantrips and begin reading...h .W○○°...°h3 .☼§○..○§h &4h hM  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.h|'.#  . #.#..hԍ|#  ##.#..#  #..#W.#  ##.#..#.h#  ##.+.#  #.hg#..○○.#  #.#...°...°...#  #.#.#  #.h#.☼§○..○$...#  #.h#.....§.....#  ##.#.h#  .#.#  #.h$#  #.#  hO>..#.#  #  hZh7.W°°.○.....h○§○.○°.h&5ho(§hhk'.#   #.#...#  .##.#...#  h 1#..#.#  .##.#..#.W......#  .##.+.h8=#  .#.hs#..°°.○.....#  .#.#.hf#  .#.#.h>#  .#.h#.○§○.○°$...#  .#.#.#  .##.#.h#+#  .#.#  #.#  #.hL#  >..#.h#  #  hh.W...°§.@.☼hڍv○.°.○.hK&6hh֓hwdu# ...'.  #..##......#..#...#+.....W°hd#..@....§...☼○.°.○.$. .###.hd[>..#...........#hAghCl.○W..○§...○°...°hl&7hUp:§hpqh.z °○ You claw the wraith!  The wraith is moderately damaged.hz-8.1 (0.9h(§hI4 _You block the wraith's attack.h  °○°..§°.You scratch the wraith.  The wraith is heavily damaged.hk (9.0h #°h '§h S _The wraith barely misses you.h < ○....°§ You claw the wraith!  The wraith is severely damaged.The wraith is engulfed in freezing vapours.h &9hy K○§h} L _The wraith misses you.hz8 .°....§ You scratch the wraith but do no damage.The wraith is severely damaged.The wraith is engulfed in freezing vapours.hv{)90.8h9°h/W _The wraith completely misses you.hڂ{  You scratch the wraith.  You destroy the wraith!hň○.○h 6--821.7 _Qazlal accepts your kill.h9°hRl _Your Invocations skill increases to level 8!h^HhHhJh2PhRhVP _hW,hXh^s ##.#  ###..#  ...#..##  ##.#..#ho^#  ##+....#  #..#....°#  #..h^<#...........#  #.#.......°...#  h^#.#.$○..#  3.7 (2.0 #.h._#.☼...#  #hy_#.....○.....#  ##.#  ...#.#  ...#.h_W#  >..#.#  #.#  ##.......#h_) h1`hch6eh 3h! hO! h$ ,h% h% 8--hT' h[* ,h+ h". hE. h/ ht6 h .○.§..h6 ☼@$.°..°.°.° h?7 Q_You start resting.hH= ○7.7 (4○......h= 66==h= $8.7 (5h[B :○hD % _Magic restored.h #.#.#  #.#...#  #..#.#  #.#..#.#  #.+.h &#  .#.#  .#....○.§....#  .#.#  .#.....○.@...#  .h <#....○......#  #.#.#  #.#.#  #.#  #.#  >..#.h: #  #.#  #.#  h9 °.§..☼§○°h +9.7 (1h V§..☼hq .....○§°.○h -700.7 (2hp C○°h ? _You now have 313 gold pieces (gained 15).hWIh^ha,he,h,hhjh:==hihm'..#..#.# #.#..#.# ##.+...# hm.#...# .#°.# #h=n;.#§...# #.#....# #.#.....# ##.#....○.@.○..# 2 ##.#hgn.# ..#......○.○..# ..#hn.# >..#.# .#hnj.# ##.......#.# ##.#....##.....# ..+ hohtrA°○h}shhhҿhh5hkBh{,hWhLhd,hh#.#...# ..#...# ..#.# .#.#.# .#.#h...# .##.#.....# ##hD.#...........# ..#......§....# ..h.#...°°@.○...# 5.7 (3 .......>..#...§..○....# h<.#...........# ##.#.# hg##.......#....##.....# >.+.... .....# h...#.... .....# ...#.... .....# ########## hFhN§○hh( he h h h h Bh h h hm h( ,hS h: #.#.#  #.#.#  ##.#  ##.#  ..#.#  ...h #.....○.....#  ......>..#...§○#  #..§..#  ##h u#.....°@....#  8 ##.......#....##.°...#  h" T+.... #.....#  ...#.... #  ...#.... ......#  ##########.. .......#  # .......#   hu ........#    h h6 ○§°°h i○§°hc h U§§°h hA 3h h՚ h< BhV 3 _Found a sling.h6 3h h h ,h h U#.#  .#.#  ..#..#  .....>..#...#  #....hR g#  ##...........#  #.......#....##○..○.#  hv V+....##...○.#  ..#.....☼.@.○.#  h 11 ..#...........#  h #########...........#   ...........#  hη ] ...........#  h  ......)....#   .....h W#  ....h% U#   h h: :○h h23h4h;h>hGB,hBhE,hTFh2L-.>..#......... #.......#..... #....## .hL+....##○○.° .....○...°#.......... ########..@..3.7 (2 hL○ §...........#...........#    h/ME hMhRJ°§h]hh,hh?hXh(,hh .#.# ##.......#...........# ##.#....##.....# ..+....##°°...# ..#...........# .#......§....# ##########...........# # #°...#  #.# 5#.....☼)°...# +.○...# #...........# #.# #.# #####.#  #.#####.#  °hh h h h h h> h h6 ,h hE Bh he ##.......#...# ...##.......#....##.....# ..>...+....##.....# ...#...........# ...#...# ##########...........#  #....§○.....#  #...○.○.°...#  #...@.°)....# 8.7 (3 +....§......#  #......○....#  #...#  #...#  #####.......#  #.#####.#  #.. .#  h hF$ /§§hL% h9PIhUh0WhhWhZ,h\,h\h)a>..+....##.....#......######### hPa####  #...° #.○○...)hia+.○○........20.7 (2h}ah#.......ha.....    hahCe:○hkfh*Ih1h65,h9,hE>h>h?hBhTFhFhGhP##########...........#  ### #.#   #.#   #......)....#   +.#  #.....#  #.....○.....#  #..§..○.....#  ######  3.7 (3 #.#####.#   #.. .#   #...  #....  #.....  #...... ........   hNVhWh 3hO h'hh"hPhhh& #.#   #......)....#  h&+...........#  #...........#  #.....°.....#  #....§○.....#  #####§......#  h' #.#####.#   #.#  #.......#  #.......#  hU'#.......#  #.......#  B.......#  B   boulder beetle (wandering)..hz'l#....##...#h'-h/.§.§4.7 (1h0+5.7 (2h5h7 h7S_A boulder beetle comes into view.h y#......)....#  +...........#  #...........#  #...........#  #....§......#  #####§......#   #.#####.#  #.......#  #.#  #.#  #.#  #.#  B.h6 #  ...#  #....##...#  #.... ...#   h׬ hװ r.○☼Bh .h +6.7 (1hP Q§○h< h #......)....#  DrDolphin the Fighter +...........#  Demonspawn of Qazlal ****.. #...........#  Health: 89/89 ======================== #...........#  Magic: 16/16 ======================== hv#...........#  AC: 11Str: 11 #####§......#  EV: 25Int: 9 #.#####.#  SH: 10  Dex: 28 #....○..#  XL: 10 Next: 82% Place: Dungeon:12 #..@....#  Noise: ======---  Time: 9726.7 (1.0) #.*☼....#  -) Claws #**.....#  Throw: 4 boomerangs #B*.....#  h***.....#  .........#  B   boulder beetle #....##...#  #.... ...#  _Found a sling. _A boulder beetle comes into view.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cyclehSShift-Dir - straight lineAim: a boulder beetlehS **#*B....hB 5#*hwj ○..**B*h p*****h ○..*****hv#......)....#   DrDolphin the Fighter+...........#   Demonspawn of Qazlal ****..h^Y#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#...........#   AC: 11Str: 11#####§......#   EV: 25hgInt: 9#.#####.#   SH: 10  Dex: 28#....○..#   XL: 10 Next: 82% Place: Dungeon:12#..@....#   Noise: ======---  Time: 9726.7 (1.0)#..☼....#   -) Clawsh#j####....#   Throw: 4 boomerangs#*##....#  .###....#  .........#   B   boulder beetlehgm#....##...#  #.... ...#   _Found a sling. _A boulder beetle comes into view.hEAiming: FastroothPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehnU§(rooted)A boulder beetle comes into view.  Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The roots erupt in riotous growth!  Roots grab the boulder beetle.h9§hNu .°§○hN...B.....  The grasping roots constrict the boulder beetle!  The boulder beetle waves its antennae.hO'=======h?O7h9ShT hT<_The boulder beetle struggles to escape constriction.h14 #......)....#  DrDolphin the Fighter +...........#  Demonspawn of Qazlal ****.. h#...........#  Health: 89/89 ======================== #...........#  Magic: 16/16 ======================== #...........#  AC: 11Str: 11 #####.......#  EV: 25h<Int: 9 h #.#####.#  SH: 10  Dex: 28 #....°..#  XL: 10 Next: 82% Place: Dungeon:12 hK#§.@....#  Noise: =======--  Time: 9727.7 (1.0) #.*○....#  -) Claws h#.*.....#  Throw: 4 boomerangs #B......#  ........# h̊ .........#  B   boulder beetle (rooted) #....##...#  ho#.... ...# The boulder beetle waves its antennae. hR_The boulder beetle struggles to escape constriction.  h:BAiming: Bolt of Lighth]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)h °§*#..Bh °.#*#h: .*#BAim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)hwe '#......)....#   DrDolphin the Fighter+...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#...........#   AC: 11Str: 11#####.......#   EV: 25Int: 9#.#####.#   SH: 10  Dex: 28he V#....°..#   XL: 10 Next: 82% Place: Dungeon:12#§.@....#   Noise: =======--  Time: 9727.7 (1.0)#.*○....#   -) Claws#.*.....#   Throw: 4 boomerangs#*......#  .*......#  .*.......#   B   boulder beetle (blind, unable to see …)#....##...#  #.... ...#  h f E Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehf Aim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)  The bolt of light hits the boulder beetle.  The boulder beetle is lightly wounded.h8 OShift-Dir - straight lineAim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)  The bolt of light hits the boulder beetle.  The boulder beetle is lightly wounded.ulder beetle is blinded.grasping roots constrict the boulder beetle.h ☼.○.○B.h :.. h Z======-8h h 1 _The boulder beetle escapes!h]W #......)....#  DrDolphin the Fighter +...........#  Demonspawn of Qazlal ****.. #...........#  Health: 89/89 ======================== #...........#  Magic: 16/16 ======================== #...........#  AC: 11Str: 11 hW#####.......#  EV: 25Int: 9 #.#####.#  SH: 10  Dex: 28 #...☼...#  XL: 10 Next: 82% Place: Dungeon:12 #§○@....#  Noise: ======---  Time: 9728.7 (1.0) #.*○....#  -) Claws #.B.....#  Throw: 4 boomerangs #.......#  ........#  hXa.........#  B   boulder beetle (blind, unable to see …) #....##...#  #.... ...#  _The boulder beetle escapes!  Aiming: Mindbursth`XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, blind, unable to see you, umbra,  chance to affect: 71%)hykh ○*Bh'.BAim: a boulder beetle (moderately wounded, blind, unable to see you, umbra,  chance to affect: 71%)h' ○.*B.hkB*.*hMB...h J§○*○B.  Aim: a boulder beetle (moderately wounded, blind, unable to see you, umbra,  chance to affect: 71%)h #......)....#   DrDolphin the Fighter+...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#...........#   AC: 11Str: 11#####.......#   EV: 25Int: 9h Q#.#####.#   SH: 10  Dex: 28#...☼...#   XL: 10 Next: 82% Place: Dungeon:12#§○@....#   Noise: ======---  Time: 9728.7 (1.0)#..○....#   -) Clawsh $#.*.....#   Throw: 4 boomerangs#.......#  ........#  .........#   B   boulder beetle (blind, unable to see …)#....##...#  #.... ...#   _The boulder beetle escapes!  Aiming: Mindbursth Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, blind, unable to see you, umbra,  chance to affect: 71%)h '§hTr K  The boulder beetle's mind is blasted!!hHx §.○§°@.○B°.hYy -9 _h~ I§°h^ h  §°@.°☼You scratch the boulder beetle but do no damage.30.6 (0.9hhf _The boulder beetle is heavily wounded.h ~ §.°§.@.°..○☼You catch the helpless boulder beetle completely off-guard!  You scratch the boulder beetle but do no damage.hO PThe boulder beetle is heavily wounded.h (1.5hg x§.@.°☼h _ _The boulder beetle completely misses you.hL ..@..☼○ You claw the boulder beetle!  The boulder beetle is severely wounded.2.4☼○ _The boulder beetle barely misses you.hMS○.○B..°○BThe boulder beetle is severely wounded. _The boulder beetle barely misses you.  You strike the helpless boulder beetle from behind!  You scratch the boulder beetle but do no damage. hS= The boulder beetle is no longer blind.hS(3.3h9Yh[_ _The boulder beetle completely misses you.h .°§  You scratch the boulder beetle.  The boulder beetle is severely wounded.4.2h@ C°§h} < _You block the boulder beetle's attack.h'x  You scratch the boulder beetle but do no damage.The boulder beetle is severely wounded.h}°.°°○..°°hQ~(5.1hЁJ°°hV/ _The boulder beetle leaps!ha 3h# hh\+.....#  #....#  #....#  #.....#  hq6#####.#   #.#####.#  #..°.°..#  #.......#  h#.°○@...#  #°°§....#  #.......#  h8...#  #..#  #....##...#  h]B   boulder beetle#.... ...# B.... ...# h) &0h]°§.°.hF☼B.hg+6.1 (1h39°hhm+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9#..°.°§.#   SH: 10  Dex: 28#.......#   XL: 10 Next: 82% Place: Dungeon:12h6n&#..°@...#   Noise: ======---  Time: 9736.1 (0.0)#°.*....#   -) Claws#.*.....#   Throw: 4 boomerangs...*.....#  #..*......#  #.*..##...#   B   boulder beetle#B... ...#  ..... ...#   The boulder beetle is severely wounded. hn_The boulder beetle leaps!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 93% to hit)hr °☼*.*B.h°§*.*.B.  Aim: a boulder beetle (severely wounded, 93% to hit)h& +...........#   DrDolphin the FighterhB' #...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11h' 7#.#####.#   EV: 25Int: 9#..°.°§.#   SH: 10  Dex: 28h' #.......#   XL: 10 Next: 82% Place: Dungeon:12#..°@...#   Noise: ======---  Time: 9736.1 (0.0)#°.(....#   -) Claws#.(.....#   Throw: 4 boomerangs...(.....#  h( #..(......#  h=( #.(..##...#   B   boulder beetle#B... ...#  ..... ...#  h(  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh( Aim: a boulder beetle (severely wounded, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.h x§§☼...h 1  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineh ,Aim: a boulder beetle (severely wounded, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.h> ...°....§○B.h 47.2 (1.1 _h0 M°§h hʩu+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..hh#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9#.....§.#   SH: 10  Dex: 28hi#.......#   XL: 10 Next: 82% Place: Dungeon:12#.°.@...#   Noise: ======---  Time: 9737.2 (0.0)#..*§...#   -) Clawsh#.*.....#   Throw: 4 boomerangs...*.....#  #..*......#  h"}#.B..##...#   B   boulder beetle#.... ...#  hH..... ...#   The boomerang hits the boulder beetle but does no damage. hoo_The boulder beetle is severely wounded.Throw: 4 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh|Aim: a boulder beetle (severely wounded, 93% to hit)hD^+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================hK#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9#.....§.#   SH: 10  Dex: 28#.......#   XL: 10 Next: 82% Place: Dungeon:12h)#.°.@...#   Noise: ======---  Time: 9737.2 (0.0)#..(§...#   -) Claws#.(.....#   Throw: 4 boomerangshl...(.....#  #..(......#  #.B..##...#   B   boulder beetle#.... ...#  ..... ...#  h Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a boulder beetle (severely wounded, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.hJ§°.○..hS.○§°§BB(rolling)hTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.  hqTTThe boulder beetle is severely wounded.h U-8.3 (1.1hYC°§h[N _The boulder beetle curls into a ball and begins rolling!h N+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9h #.......#   SH: 10  Dex: 28#.......#   XL: 10 Next: 82% Place: Dungeon:12#.°.@.○.#   Noise: ======---  Time: 9738.3 (0.0)#..*§...#   -) Claws#.*§....#   Throw: 4 boomerangshG =...*.....#  #..*......#  #.B..##...#   B   boulder beetle (rolling)#.... ...#  ..... ...#   The boulder beetle is severely wounded. ht ]_The boulder beetle curls into a ball and begins rolling!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a boulder beetle (severely wounded, rolling, 93% to hit)hVU+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9#.......#   SH: 10  Dex: 28#.......#   XL: 10 Next: 82% Place: Dungeon:12#.°.@.[40hVm○.#   Noise: ======---  Time: 9738.3 (0.0)#..(§...#   -) Claws#.(§....#   Throw: 4 boomerangs...(.....#  #..(......#  #.B..##...#   B   boulder beetle (rolling)#.... ...#  ..... ...#   Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.h○.°..BBhpMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.h○..@.°○B°°Bhh+9.3 (1 _h@°§hh +...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================#...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9#.......#   SH: 10  Dex: 28#....○..#   XL: 10 Next: 82% Place: Dungeon:12#...@[40h m.°.#   Noise: ======---  Time: 9739.3 (0.0)#..*§...#   -) Claws#.°*....#   Throw: 4 boomerangs...B.....#  #..°......#  #.°..##...#   B   boulder beetle (rolling)#.... ...#  ..... ...#   The boomerang hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded[h .39;49m, rolling, 93% to hit)hh ^+...........#   DrDolphin the Fighter#...........#   Demonspawn of Qazlal ****..#...........#   Health: 89/89 ========================hjh #...........#   Magic: 16/16 ========================#####.......#   AC: 11Str: 11#.#####.#   EV: 25Int: 9hh p#.......#   SH: 10  Dex: 28#....○..#   XL: 10 Next: 82% Place: Dungeon:12hh #...@.°.#   Noise: ======---  Time: 9739.3 (0.0)#..(§...#   -) Claws#.°(....#   Throw: 4 boomerangs...B.....#  hi #..°......#  h7i #.°..##...#   B   boulder beetle (rolling)#.... ...#  hZi ..... ...#   Throw: 4 boomerangshi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehi Aim: a boulder beetle (severely wounded, rolling, 93% to hit)  You throw a boomerang.  hi 9The boomerang hits the boulder beetle but does no damage.hY °○§°h! WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, rolling, 93% to hit)  You throw a boomerang.  The boomerang hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.h h °°B§.§.§..○h :°..hQ 340.3 (1 _h SB§°h  h٥○...○.°°B   hThe boomerang hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.You claw the boulder beetle!  The boulder beetle is severely wounded.ulder beetle is engulfed in blazing flames.  The boulder beetle completely misses you. h -1.2 (0.9 h:° hC _The boulder beetle stops rolling and uncurls. h~ %  The boulder beetle completely misses you. _The boulder beetle stops rolling and uncurls.  You scratch the boulder beetle but do no damage.The boulder beetle is almost dead.  The boulder beetle is engulfed in blazing flames.  You kill the boulder beetle!§.°§°. 972.1 _Qazlal accepts your kill.§ h   hm ^_Your Invocations skill increases to level 9! h #.#  #...........#  #...........#  #####.......#  #.#####.#  hV #.....§.#  #.○.....#  #.......#  #..@§.§.#  #...°.°.# ..........# ##.#  #....##...#  #.... ...#  ..... ...# . ...#   hf°○..°..○ h)43.1 (1.0 _ h!r§.§○ h${ _You see here a boulder beetle corpse. h}K7 #.#  #...........#  #####.......#  #.#####.#  #.....§.#  #.°.....#  #.......#  #..†§.§.#  #○@.°...# ......○......# ..##...#  #....##...#  #....# ...#  .....# ...# .. ...# ######## ##   h@S§§§..○@..°○ hT-4 _ h~Y[§§§○ h!\ h F [34m#.#  #####.......#  #.#####.#  #.....§.#  #.°.....#  #...§...#  #..†§...# ##+####○......# ........# ##.○ h H.#  #....##...#  #....# ...#  .....# ...# .. ...# ######## ##   h \§.°○ h &5 h3 t§§§○ h  hI h> h/X hF, h hr: #..#  #####.......#  #.#####.#  #.......#  #.......#  #...§...#  #..†....# ##+####.......# ........# 7.1 (2 h#....##○........# #.. #..○.##...# # #....# ...#  .....# ...#  ....... ...#  ######### ##    hw hd h h  h)  h  hI  h  h  hH , hx  h  h  h  #..#  #####.......#  #.#####.#  #.......#  #.......#  #.......#  #..†....# ##+####.......# ○.......# 9##....##..#  #.... #....##...#  #.... #....# ...# #.... .....# ...# .................# ################ ##    h  h  h#  h  h  h I h  hq  h  h , hU  h  h  h 1 #..#  #####.......#  #.#####.#  #.......#  #.......#  #.......#  #..†....# ##+####.......#  hv ...# 51..###.☼§.##..#  #....##....##...#  #....##....# ...# #..........# ...# .................# h z ################ ##  h  hB  h G☼§ hr  hF4☼ hƟ hN h h jN#####....#....#....#.[..#...'☼ hsL☼○ h]t+2.1 (1 h hg _You open the door. _Found a leather armour. h{#.# .... #.#.....# ....##.#####.......# ...........#.#####.# ...........#.# ...........#.# .?......[..#.......# ...........#..†....# ########@####.......# ......☼.....# ..###.○§.##.........# #....##....#...##....##....# ...##..........# ...#.................################# ## h○.○.§3 h h[ _Found a scroll labelled HEYDWA XUYGIH. _There is an open door here. h(3 h h h h: _ h hF, h h +.# ..#.#. ..#....##.... #.#...........##....##.#####.#.#.#####.#.....#.#☼..#.......# hI ..?..°○@.[..#.#5.1 (2 #.......§...#..†....# ########'####.......#........°...........#..###...§##.........# #....##....##...# #....##....# ...# #..........# ...#.................# h h5 :§ h  h"  h  h  h  h  h B h , h  h  h/ , h'  ho  hr , h   h 4 #).... ..........+.... ..........#..... .........#.... h) g.. #....##.....##....##.#####.......°.....#.#####.§..°§....#....... hE .....@.○......#.......9.1 (4 hb ......§..§...[..#..................#..†.... hz j ########'####....... h  ......................###....##.........  #....##....##... h   #....##....# ... h   ## ... h E  hL  h S°§§ h hR`B..........+........ ....#... .........#... #....##.#..##....##.#####........°.....#.#####§..°§....#........○......#..§...[..#######...........#..† ########'####.. ............ ..###....## #....##....## #....##....#  #..........# ...hLh.§....☼°§@...hh,60.1 (1h#o9§hw§○...○.○h1x+1.1 (2h}B§§h)c _k - a scroll labelled HEYDWA XUYGIHh^ h h hP h h Bh ,hq h < #) #.............+ #.............# #.............# +.... #....##.#.. #....##....##.#####.... #....☼.°§..#.###h& * #..........# #.....@...°.......#3 #.....°..[..#.#######..°........#..†hQ ########'#### ...........###....##......hw #....##....## #....##....# #h "#h h B°°hp hhxhhhKhBhR,hZh #..... +...... .... # #.............+ #.............# #.............# +....##....##.#.. #....##....##.#####.. #....○..§..#.# #○...#5 #..§..☼.....# #.....☼.[..#.#######...........# ########'#### ......... ..###....##....  #....##....  #....##.... hhhN§☼h hh-hϖh8hۢhBhhhhЮ#....########## ###### #### # #######.... # +............ # #.............+ #.............#h #§..○.........#... +....##....##.#..... #.○@.##....##.#####7 #......# #..§..hA....# #..§..○.#hʯC#.....○........[..########....# ########'####............###....##hhֵK§§§hηh3h^hIh,h~,hB,hh9## #.............# #.............# #....########## ###### #### # #######.... # +..... # #.............+ #.............# #§@○..........#...9 +....##....##.#... #....##....##.##### #..§.......# #.................# #......##..............[..########...#h|L ########'####hhC§§hhw3hfhhhlhh.h,hh7 _You open the door.h3hh<n #..# #....####################### #### #.......#######.... #h .......+............ #.......#...+......☼#..#.....○.#....#.......@....##....##.#h872.1 (3.......#....##....##.###.......#..§..............###...#........#...#............#[......#######.......... ########'#hiK ...........hh7§hQ _There is an open door here.hhh^h_hhd: _ #..#.. #....##..############# #### #..#######.... #..+............ #..#......+..○#....#..°.#..#○@.'°...##....##.#4.1 (2##...☼.☼.#....##....##. #.......#.. #.###...#....# #...#..... ....#...... .....####### ....... ##' ○☼h[hhhh,h,hh@h%h #. ... #.... #..####### ####  #h"..#######....  #..+.. #..#.... #...#....#....○..○.#..@.○.'....##....#6hK##..○○.○.#....##....# #.......#... #.###...#...hm #. #...#+ ....#h .....####### ....... #h  hh!O○○hhF 3hY hi h ,h ,h) ,h h ... #....###### #..#############  #.........#######.... #..+.......... #..#. #h M..#...#....°....#.....○.○.....'....##h1  ####§@°....#....##....8 h\ 3#.......#.......... #.###...# #. #...#h  +. ....# #. .....#######h ......... #####.. ... .....h E ..###h8 h M°○h h&hhh+hh8BhB,hdh #.........#######... #.........+......... #hIF.#...... #.#...#..# .......°.....'....##h ####.......#....## #.......#..... #@###...#.....80 #.# #...#hP +.§ ....# #.......####### ......... #### ...... ... hI ....... ..##h2#........ h? hh7§hh h hn h h hJ Bh ,hU h O....... #.........#...#.........#............'....## ####.......#....##hB  #.......#...... #.###...#......###+@......#2○.....#######h ..☼....... ####........... ............ ..###...h w#.....h E hq hc 8☼hW hg ..............'....## ####.......# #......###...#.###...+....#@○######.......☼....... ####......... ......... ##..####.<.........## hT○○○h++3.1 (1hh; _Found an escape hatch in the ceiling.h[hhhh,hY,hH,hhJ ....'....## ####.#....## #.......#..... #.###...#..... #.###...# +.......#######+#.......#######........°....... ###hҾ......☼@°........ 5.1 (2○.. ..#### . #.hN . <hZ.###########h)(# hC hh-9°hhpIhxhXhh hӤhuhh,hĨhͮ- #.###...#...... #.###...#......+......######+#.......#######................ ###.....○°... ........§h. ..#...####.○ .. #@. 8.1 (3○.. ...<################# hدhhnhH]QhnhhdhKhhgBhKhmhh +.......#######+#.......#######......... ## .......... ......... ......####.° h#....####.. ......°...hE......☼@§.90.1 (2#################he= hD   hE hhhc _There is an escape hatch in the ceiling here.h6F§huFhIhbNw.☼.○hQ21.1 (1 _hSM☼§hO .....#ß##  ##..#.....  # #..  #.#[...... #+##.#.....# .[.....#### .... 1 #@#  #........ ..........#.##.#..#..... .# .#.. ..# #... ... ### .#.# h}h Y☼○h5n+9 (1.8hu^☼○hy _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found two leather armours.hk#...#### .....#ß### ##..#......# #.. #.#[......#+##.#.....# .....[.☼...#####........@........###.#.##.#.!#hk3#........ ..○.....#.##.#..#.... .#hl .# ..# #... ...### .#.#h1lh ○§.20hS'§hY _Found a potion of curing.h... ##...#### .....#ß###ß ##..#.......# #... #.#[......#+##.#.....# .....[.○.@.##### .........§.......###.#.##.#.!#..# #..................#.##.#..#.#... .#..# # ..# .#..#hQ... ...h>§§h&3h\(§hh 3h h hL h ,h+ h ,h h ...##...####.....#ß###ß##..#....... # #......... hW #.#[§..... #+##.#.....# .....[.°.§☼#######h ...........@.....#5.9 (2hɞ .###.#.##.#.!#..#  # #.......... ...........#h .#.#.##.#..#.##.......#..#h4 {.#.....##.#..# #.............hU S### .#.#h h h hIhhh=ha,h,hBh,h.h##...####.....#ß###ß##..#....... # #......... #.#[...... #+##.#.....# hU.....[....°#######...........§.....# .###.#.##.#.@#..# 8.9 (3h # #......°...# h8>.........○..# #.#.##.#..#.#hZ#.......#..#h|#.....##.#..#.#hy............. #hb### .#.## .... hGh9§h[ h}T_g - 5 potions of curing (gained 1)h<-hv-h?.h70h2hY6BhC8,h8h>##..#.......# #......... #.#[...... hZ#+##.#.....# .....[.....#######.................####.#.##.#.○#.☼#  # #..........#  .........@..# 800.9 (2#.#.##.#..#.## .......#..#.# .....##.#..#.#..............#### .#.##....... #.#.. ## #.##.ht 4hT h h4○hh":○h0$hIhhh>Bh ,h~hh5hrh%hA#+##.#.....# .....[.....#######ho.................# .###.#.##.#..#..# # #..........# h............# #.#.##.#..#.## .......#..#.#.....##.#.@#.#3.9 (3h5............○○### .#.##.☼......#h+ #.#..###.# #.##.# # ## ### h hhJh/ h3hhhhh'Xhhh,h*h .###.#.##.#..#..# # #.......... h# ............ #.#.##.#..#.#.......#.○#.# .....##.#.○#.# ................#...#hv,### .#.##.°......# #.#○@###.#6 #.##.# # ## ### hh{:○hhw hw hxx h-{ h~ h׀ Bh ,hJ h: h ,h hz F.................#  h .###.#.##.#..#..# # #....# h c............# ##h݉ #.#.##.#..#.## .ß#h .......#..#.### ..##h G.....##.#..#.#.#.................○.#...#  h ### .#.##......@.# 9#.#.○###.# #.##.# .### ### ##h׊ hw :○h hMhhhh@hBhhhh$ h_You hear a shout!h)hVhh [.....####### ..............#ß...ß h8##.#.##.#..#..##...## #.##...# hX............##...##  #.#.##.#..#.##ß...ß#  ..h{..#.###...### .....##.#..#.#.#§....# hj.............#..@# 12 h# .#.##........### #.#..###.# h#.##.# #.### ### ###hp h9§hh%h`%h%h\(h)h0.M#.# [.....########..c## ..............#ß...ß ##.#.##.#..## #  ............##...##.#.####ß..☼ß#  ......h0###...####.#..#.#.#@....# .............#...###.# # .#.##........####.#..###.#h61#c   centaur (wandering)h1&0hG63.chx65☼h9+3.9 (1h;hGZ _A centaur comes into view.h[...... #.# #...# [.....########...## ..............#ß.c.ß ##.#.##.#..## #h##...#  ............##...##.#.###ß..☼ß#  ......##@..#####.#..#.#.#§... hI.............#...###.# # .#.##........### ....###.hw#.##.# #.## ### ###hc○clauncher)h (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.h.....○@.hF&4hhK _The arrow misses you.h:? #... .#[...... ..... #.....# #...# [.....########...## .............#ß.c.ß #.#.##.#..#..##...# # ###...#  ............##.○.## h?#.#.##.#..#.##ß.@○ß# ..#..#.###...### ##.#..#.#.#.....# ............#...###.#  h @.#.##........### ...#.#..###.# ####.##.# #.### ### ###hP.☼hFWx (((( hW}The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!h..°○@○h<&5h9°h1 _The arrow hits the centaur!h;o #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. .#.....##...#Health: 89/89 ======================== .[.....########...##Magic: 16/16 ======================== h.............#ß.c.ßAC: 11Str: 11 #.#.##.#..#..##.*.#EV: 25Int: 9 # #..........##.*.#SH: 10  Dex: 28  ............##.*.##hXL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß○@○ß#Noise: ======---  Time: 9815.9 (0.0) h.......#..#.###...###-) Claws ....##.#..#.#.#.....#hThrow: 4 boomerangs ............#...###.#h.#.##........### ...#.#..###.# ###h;jc   centaur (launcher)h]#.##.# #.### ### ###hYou block the arrow with an invisible shield... and reflect it back! _The arrow hits the centaur!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 79% to hit)h~ #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. .#.....##...#Health: 89/89 ======================== .[.....########...##Magic: 16/16 ======================== .............#ß.c.ßAC: 11Str: 11 #.#.##.#..#..##.(.#EV: 25h]Int: 9 # #..........##.(.#SH: 10  Dex: 28  ............##.(.##XL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß○@○ß#Noise: ======---  Time: 9815.9 (0.0) .......#..#.###...###-) Claws ....##.#..#.#.#.....#Throw: 4 boomerangs ............#...###.#.#.##........### ...#.#..###.# ###h,c   centaur (launcher)#.##.# #.### ### ###Throw: 4 boomerangsh2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded.h]..°h (§hb((((((h g..°@.hT$§.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h'Aim: a centaur, wielding a +0 orcbow (heavily wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded.  h]The centaur shoots an arrow. The arrow completely misses you.hW(((§h!|...○@°hU"Y8-6.9 (1h'7§h*F _The centaur shoots an arrow. The arrow hits you.h 5 #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. .#.....##...#Health: 88/89 =======================- hE55.[.....########...##Magic: 16/16 ======================== .............#ß.c.ßAC: 11Str: 11 #.#.##.#..#..##.*.#EV: 25Int: 9 hb5## #..........##.*.#SH: 10  Dex: 28  ............##.*.##h5XL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß○@°ß#Noise: ======---  Time: 9816.9 (0.0) .......#..#.###...###-) Claws h5....##.#..#.#.#§....#Throw: 4 boomerangs ............#...###.#h5.#.##........### ...#.#..###.# ###h5c   centaur (launcher)#.##.# #.#h5## ### ###The centaur shoots an arrow. The arrow completely misses you. hB6_The centaur shoots an arrow. The arrow hits you.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)h{X c.hR #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. .#.....##...#hluHealth: 88/89 =======================- .[.....########...##Magic: 16/16 ======================== .............#ß.c.ßAC: 11Str: 11 #.#.##.#..#..##.(.#EV: 25h Int: 9 # #..........##.(.#SH: 10  Dex: 28  h̝:............##.(.##XL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß○@°ß#hNoise: ======---  Time: 9816.9 (0.0) h.......#..#.###...###-) Claws ....##.#..#.#.#§....#h1<Throw: 4 boomerangs hTB............#...###.#.#.##........### ...#.#..###.# ###htjc   centaur (launcher)h#.##.# #.### ### ### hr_The centaur shoots an arrow. The arrow hits you.  Throw: 4 boomerangshܞPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehYou throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded.h5h R...h$ :☼h) uM((((((h) ((§  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded.The centaur shoots an arrowh)* O.  You block the arrow with an invisible shield... and reflect it back!h ?...ch[ ...○°@.§h +7.9 (1h $○hڱ h [ _The arrow closely misses the centaur.hr #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. h7s9.#.....##...#Health: 88/89 =======================- .[.....########...##Magic: 16/16 ======================== .............#ß.c.ßAC: 11Str: 11 hbs#.#.##.#..#..##.*.#EV: 25Int: 9 hs/# #..........##.*.#SH: 10  Dex: 28  ............##.*○##hsXL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß°@.ß#hsNoise: ======---  Time: 9817.9 (0.0) .......#..#.###...###hs-) Claws ....##.#..#.#.#§....#h tThrow: 4 boomerangs ............#...###.#hAt.#.##........### ...#.#..###.# ###hatc   centaur (launcher)#.##.# #.#htQ## ### ###htYou block the arrow with an invisible shield... and reflect it back! _The arrow closely misses the centaur.Throw: 4 boomerangshtmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)ho #.........DrDolphin the Fighter .#[...... .....Demonspawn of Qazlal ****.. .#.....##...#Health: 88/89 =======================- .[.....########...##Magic: 16/16 ======================== hiI.............#ß.c.ßAC: 11Str: 11 #.#.##.#..#..##...#EV: 25Int: 9 # #..........##...#SH: 10  Dex: 28  ............##..○##XL: 10 Next: 97% Place: Dungeon:11 #.#.##.#..#.##ß°@.ß#Noise: ======---  Time: 9817.9 (0.0) .......#..#.###...###h-) Claws ....##.#..#.#.#§....#Throw: 4 boomerangs ............#...###.#.#.##........### ...hײ#.#..###.# ###c   centaur (launcher)#.##.# #.### ### ###Throw: 4 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  You kill the centaur!h+hb)(((○h0:[...§hAH○○.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hlBLAim: a centaur, wielding a +0 orcbow (severely wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  You kill the centaur!  Qazlal accepts your kill.h G_9=98.9 (1 hNG _hL7§hNhD hD hYE hH hJ hM BhN hO hzO hS  .....#ß###ß  ##..#..............  hS .... ..⌠..#[...... ..... #.....# #...# .[.....########...## ...#ß.).ß# h$T #.#.##.#..#..##○.○#  #..........##.@.# 20.9 (2  ......##...## #.#hHT %#ß...ß# .......#..#.###○..### ....##.#..#.#.#.....##.hiT :..#.###hT hVX ;○hY hhhhUhh[h\hhhӠ9=hSh?  .#### ## #.$.# ##h .....#ß###ß##...##ß#  ##..#...............  .... ...⌠...#[...... ..... hȫ#.....# #.☼.# h.[.....########.§.## ...#ß°@.ß#2 hZ#.#.##.#..#..##°.°## #..........##...#  ............##...## #.#.##.#..#.##ß...ß#°.h_### . _Found 15 gold pieces.  hThings that are here:h"hxQ§°hյs _a +0 orcbow; a centaur corpseh_h: _h4hg #...# hb ß...ß .#### ## #.$.# ## .....#ß###ß##...##ß###  ##..#..................  .........⌠.......#[............°........#.....# #.@☼# 4 .[.....########.§.## ...#ß.).ß# #.#.##.#..#..##...## # #..........##...###...###....h h!hhhh h h h ,h ,h h  There is a fountain of clear blue water here.  The fountain bubbles and surges in the storm.h hY  _h h ß...ß #...# #...#    ... ß...ß h S#...#### ## #.$.# ##  .....#ß###ß##.○.##ß###  ##..#.........○@.......7.9 (3  #..............⌠○°.....#[.....○..○...... .#.....# ###ß##..°##ß### .[.....########...## # .............#ß.).ß###...###...#h h :°h 2○h! h$ :°h&  h h3 h h h hT, hD h h; h h@  hc  h[! h&7 h&V....#ß...ß #...#  #...# ##..§##  h:'" #ß..°ß# .#### ## #.@.# ## 30  .....#ß###ß##°..##ß###  ##..#..................#..............⌠....... .#[.......................###...# hz' h* h-? _You now have 328 gold pieces (gained 15). h{ h>| hT} h hi hB h  hN hو hs#.#.#.........###...## hß...ß #..○#  #...#  hҎz##.@§## 2.9 (2 h #ß...ß# .#### ####.°.####  h.....#ß###ß##...##ß#####..#.................. h)&............ h>###### hP)####...#### hǏ hp7° h)!h!h!hc!hL!h!hB!h,!h!hj.......# #$...#.# ..#.#.##....... !h....###...###ß☼..ß# #.@.# 4!ha #§..#  !h/##...## ...#ß...ß#!hQ##...#### ####...####...⌠..........!h!h(§!h+ _Found 14 gold pieces.!h!h!h!hF!h!h ,!hP !h!h!h!h## #.. !h......... ........# #!hB..$...#.# .#....#.#.##.#!h#Q....................# ##.@.##6#ß○§.ß#!h7D##§..##!hMz#...###...##!h`f##...##.....!h!h:§!h!h I!h !h !hk !h($ !h$ ] _Found a ring mail. Found a stone staircase leading down.!hS( !h( !h- !hL/ X. ..... ... ...[>##. ..##.#.. ......... #.........# #$...#.# .#!h/ Y#°#.##.#......○@.....#8...........###...##.##.§.### ...#ß§.ß#... ##§..## ..... #...# ...# ##...# ... ... #ß...#  ##...#### ####...####!h0 !h3 @°§!h+5 "h3"h"h "h"h,"h"h+,"h"h;"h,"hk "h %,"ho&"ht,...#... ..#..#...## .#..##"h-3...................[>#...#....##.#..#.§..§.....# ##.........# # ß#....@...#.# .#42.9 (4"h0-☼..#.#.##.#...○...°.....#"hL-9..............###"hh-O#ß#...##.##...### ##.....#ß...ß#"h- ......##...##"h- ........##...# .....#####...##"h-"h7."hg3J§°"h6? _You now have 342 gold pieces (gained 14)."hݜ #+ #...# # #...#...# .#..#...#...###.#..###...................[>##....##.#..##.....§..§.....#  ##...# # ß#........#.# .#.☼..#.#.##.#○...°.....#...............###"h- #ß#...##.##...######.....#ß...ß# .......##...## ........##..."hF ☼§○.○°...."h +3.9 (1"hh w☼§○.○"h #h## ##### ..#+ #...# #  #...#...# .#.. #...#...###.#..####...................[>#.....#..☼.##.#..##.....@..§.....# #####...# # ß#.§......#.# .# .......○.○#.#.##.# .°.........#................######ß#...##.##...######.....#ß...ß# .##...###h○○○○.○.#h&4#hO○○#hj#h^#h_#ha#he#hg#hkB#hm#hs  +.  . ####. ##### ..#'+#...# # #h t #...#...# .#..# #...#...###.#..#####....○.............#ht○.....[>##.....#..○.##.#..# ..#...§.§........#  #####.°.......# # ß#.§.○....#.# .# .......°.°#.#.# .................#................######ß#...##htl#.##...##You hear a shout!  Something unseen opens the large door.#hx, ○5°§.....°...  You sense a monster nearby.#h+6.9 (2#h~#h * _You hear a shout! x3#h 3#h #h #h  +.Kc ..c ####.c##### ..#''#...# # #...#...# .#..##h  #...#...###.#..###....○.##hQ ..○.....[>##.....#..°.##.#..##..#...§..## #####..# # ß#...°....#.# .##h  ..........#.#.##.#K   kobold brigand (wand, missile, wander…) .................#ccc 3 centaurs (wandering) .....#h .....###  ###ß#...##.##...###h  §○0☼.#..°)1 launcher, 2 wandering)A kobold brigand and 3 centaurs come into view.The kobold brigand is wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame.#h (((((..○☼#h TThe centaur wields a +0 shortbow. The centaur shoots an arrow.#hx#hze  The arrow completely misses you.#hs{#hG|#h}#h%~#h~#h .Kcc'...@c   centaur warriorK   kobold brigand (wand, missile)cccc 4 centaurs (2 launchers, 1 wandering)A centaur warrior comes into view. A centaur comes into view.#hr (((((..○☼.#..°The centaur wields a +2 heavy orcbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!#h'...°@..°○.#...#hI2..#h+7.9 (1#h@e§°○#h#!1 _The arrow hits the centaur!$hO+..c Kcc.####cc##### ..#''#...# # #...#...# .#..# #...#...###.#..######..§.°........... #.........°.....[># ##...○@#....##.#..#$h #..#..............# # ###### ß#.#.#.#..........#.#.##.# .................#...### ###ß#...##.##... 3 centaurs (2 launchers) ####.....#ß...ß#$hD ☼....°You hear a shout! x2$hߑb ((((($h4○(The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!$h,$hm$hd_.cccc'..§..○.....@c 4 centaurs (2 launchers)$h>28§○ _The arrow hits the centaur!'h8 Kccc####cc#####..#''#...# ##...#...# .#..##...#...###.#..#####..§............. #....○..[># ##...○.#....##.#..# #..#...@..........# # #####'h # # ß#..#.# .# ..........#.#.##.#.................#........### ###ß#...##.##...## c   centaur (launcher) ####.....#ß...ß# .......##...##'h T○☼☼'h 4((('h Y((○('hfR '..§.○.(launcher)'hR vThe centaur shoots an arrow. The arrow hits you!  The centaur warrior wields a +0 shortbow.'h:Y U ((('hY (((( The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!'h '..§○.°.@.○○The arrow hits the centaur warrior!!'h~ Q76----9'h K§○'h ' _You hear a shout!(hc5####cc#####..#''#...# ##...#...# .#..##...#...###.#..#####..§............. #....○..........[># ##...°.#....##.#..# #..#.....○........# # #####@..# # ß#..○.....#.# .# ..........#.#.##.# .................#........###ß###ß#...##.##...## ####.....#ß...ß#[(h^637m .......##...##..##...#.c.°..#.○○○c   centaur warrior (launcher)7----50○○)hd  ..#c'#...# # #...#...# .#..# #...#...###.#..######................ #....°....[># ##.....#.○..##.#..# #..#.....○........# # #####.# ß#@○○.....#.# .#.............#.#.##.#............#..####ß###ß#...##.##...# ####.....#ß...ß# .......##...##.......##... .....#####...##)h5 .○°○°1)h F○°)hL *h^g*hg*h=h*hj*hsm*hm*h\q,*hQs*hsK8=*h7t*hx #...#...###.#..######................#...............[># .....#....##.#..# #*hx.... #####.........# ##ß###ß#........#.# .#.............#.#.##.*hx.......@.§.........3.9 (2○..○........##*hy#ß###ß#...##.##...## #..#.#*h3y..####... ...# #ß...ß###...#### ####...####*hy*h}9§*h3~*h{*h<7*h~#...............[># .....#....##.#..# #.....# #####.........# #*hW#ß###ß#.*h#.# .#.............#.#.##.*h.........§..............##*ho#ß###ß#@..##.##...## 5*h5# ####○○...#ß...ß#  *hOo.......#####*hb_.....#ß###ß##...##ß### *hv##..#..................*hE *h*h 9§*hC+hX##....##.#..# #..#..............# # #####.# ##ß###ß#..#.# .# +hX.............#.#.##.# ...§..........# ..................### #ß###ß#...##.##...## +hY# ####@○...#ß...ß# ............##...## ##..........##...# +hY.........#####...#.....#...# #ß...ß+h5Y"#+hMY##...#########...####......#ß###ß##...##ß###+hY##..#..................# #.....⌠+h]+h]+h0e cc.○○§c   centaur warrior (launcher)+hec   centaur+h f?9=+h?f$6.9 (1+hl+hn+hPi#..#...cc.........# # #####.........# ##ß###ß#........#.# .# +hP.............#.#.##.# .............# ......○...........### #ß###ß#...##.##...## # ######°○...#ß...ß# +h3Q8........@...##...## ##...##...# ...+h_Q#####...#.....#...# #ß...ß###...#########...####+hQ......#ß###ß##...##ß#####..#..................+hQ^# #.....⌠+hQA#.#[+hU,+h V+h^(.c°.°§c   centaur warrior (launcher)+ht^&7+hb+hb2§+h0e+hW  #..#....c.# # #####c........# # #ß###ß#........#.# .# ......#.#.##.# ....................# ......°...........### #ß###ß#...##.##...## #+hW #.°§..#ß...ß# §...##...## ##.##...# .#####...## .....#...# #ß...ß# ##...#########...#### ......#ß###ß##...##ß### ##..#. # #...⌠.  #.#[.+h0Z +h9_The arrow completely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/h6>Aim: a centaur warrior, wielding a +0 shortbow (almost dead, 77% to hit)/h ..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########cc...#ß...ß# Health: 81/89 =====================---#....§.......##...## Magic: 16/16 ========================###..........##...#AC: 11Str: 11#.........#####...## EV: 25Int: 9#....°#...# #ß...ß# SH: 10  Dex: 28###°○.#########...### XL: 10 Next: 99% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9864.9 (0.0)###°.#............... -) /h Claws# #..............⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### c   centaur warrior (launcher).................#ß.).ß# c   centaur (launcher).###.#.##.#..#..##...### #..........##...#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (almost dead, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior!/hc ^)§.((((/h (c   centaur (launcher)/h1 k...°./h §○Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (almost dead, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior!  Qazlal accepts your kill.  You hear a shout!/h Q ((/h c§..((((/h ((/h) }The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!/hT, /hC 7.cc........°.@.°c 2 centaurs (launchers)..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########cc...#ß...ß# Health: 82/89 ======================--#............##...## Magic: 16/17 ======================--###..........##...#AC: 11Str: 11#.........#####...## EV: 25/hD Int: 9#.....#...# #ß...ß# SH: 10  Dex: 28###.°.#########...### XL: 10 Next: 115% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9866.0 (1.1)###..#............... -) Claws# #..°...........⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### cc 2 centaurs (launchers).................#ß.).ß#.###.#.##.#..#..##...##/h)E # #..........##...#You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior!Qazlal accepts your kill.You hear a shout!  The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!/hF _The arrow barely misses the centaur.You have reached level 11!/h!O /  --more--2hg{ 6/94-8---2hv1 7%  Your demonic ancestry asserts itself...2hv?2 centaurs (launchers)2hXi _Your magic grows more menacing.3h 3h Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse nearby enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You are agile. (Dex +4, Str/Int -1)  f - You possess an exceptional clarity of mind.  g - Your spells are a little harder to cast, but a little more powerful.  h - Spells you cast cost 1 less MP (to a minimum of 1).8ha  Demonic magic (level 2/3) When you cast spells, there's a chance that adjacent monsters will be paralysed.This effect is more powerful when casting higher-level spells, but monsters withgreater willpower can resist it. Each level of this mutation allows more distantmonsters to be affected. The third level of this mutation also allows you to paralyse monsters in the same way while zapping wands.:ht Innate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - Spells you cast may paralyse nearby enemies.  d - You are shadowed, sometimes releasing foul flame when damaged in melee.  e - You are agile. (Dex +4, Str/Int -1)  f - You possess an exceptional clarity of mind.  g - Your spells are a little harder to cast, but a little more powerful.  h - Spells you cast cost 1 less MP (to a minimum of 1).;h;h;hRO..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########cc...#ß...ß# Health: 86/94 =====================---#............##...## Magic: 16/18 =====================---###..........##...#AC: 11Str: 11#.........#####...## EV: 25Int: 9#.....#...# #ß...ß# SH: 10  Dex: 28###.°.#########...### XL: 11 Next:  7% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9866.0 (0.0);h՟###..#............... -) Claws# #..°...........⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### cc 2 centaurs (launchers).................#ß.).ß#.###.#.##.#..#..##...### #..........##...#The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the centaur.You have reached level 11!Your demonic ancestry asserts itself... _Your magic grows more menacing.;hæ;h;hz;hhoN..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########K....#ß...ß# Health: 87/94 ======================--#............##...## Magic: 16/18 =====================---###....c.....##...#AC: 11Str: 11#.....(...#####...## EV: 25Int: 9#..°.(#...# #ß...ß# SH: 10  Dex: 28###..(#########...### XL: 11 Next:  8% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9867.1 (0.0)###.○#......[40>hNm......... -) Claws# #..°...........⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# c   centaur (launcher).###.#.##.#..#..##...### #..........##...#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  The centaur is moderately wounded.>hLu.°...○>hf>hrc°☼c 2 centaurs (launchers)>h(((((○((>hUr,>hV%)K...☼@...[   centaur (launcher)>h+8.1 (1>h>hl  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (moderately wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  >hThe centaur is moderately wounded. _The centaur shoots an arrow. The arrow completely misses you.>h*..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 87/94 ======================-->hȽ#......K.....##...## Magic: 16/18 =====================---###....c.....##...#AC: 11Str: 11#.....*...#####...## EV: 25Int: 9#..°.*#...# #ß...ß# SH: 10  Dex: 28###..*#########...### XL: 11 Next:  8% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9868.1 (0.0)###.○#............... -) Claws# #..............⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[>h[40m.....########...### K   kobold brigand (wand, missile).................#ß.).ß# c   centaur (launcher).###.#.##.#..#..##...### #..........##...#The centaur is moderately wounded. _The centaur shoots an arrow. The arrow completely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 79% to hit)>h, ~..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 87/94 ======================--#......K.....##...## Magic: 16/18 =====================---###....c.....##...#AC: 11Str: 11#.....(...#####...## EV: 25Int: 9>h- #..°.(#...# #ß...ß# SH: 10  Dex: 28###..(#########...### XL: 11 Next:  8% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9868.1 (0.0)###.○#............... -) Claws# #..............⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# c   centaur (launcher).###.#.##.#[3>h- e7m..#..##...### #..........##...#Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  The centaur is severely wounded.>h- >h .°..☼○>h Y○☼>hM m(((((((>hP >hb | c.°..☼@.☼[c 2 centaurs (1 launcher)  Shift-Dir - straight line  >h3c Aim: a centaur, wielding a +0 shortbow (moderately wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  The centaur is severely wounded.The centaur shoots an arrow. The arrow completely misses you.A centaur comes into view.>hr The centaur shoots an arrow. The arrow completely misses you.A centaur comes into view.  The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!arrow hits the centaur!  You kill the centaur!>hz )((((   centaur>h( h .°..☼>hz \@○Qazlal accepts your kill.>h ((°.(((>hI U((The kobold brigand throws a curare-tipped dart.>h .....○@°○>h- 99.2 (1.1  Qazlal accepts your kill.  The kobold brigand throws a curare-tipped dart. _The curare-tipped dart completely misses you.>hp Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10!You need to enable at least one skill for training.>h /  --more--?h5\  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   5.0   7.1  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3       ?h]k - Evocations   6.3   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                          [?hn20X                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsEh! = b + Unarmed Combat 5.0EhN  b * Unarmed Combat   5.0FhTargetTarget--  --  --  4.0  --  --  7.0  --  --  -- --  --  Fh a-z] set[-] clear selected targetcost|targetsFh [?25h[?0cFh *0 Ih} [?25l[?1cIh@--- The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetsJh.Jhu3Jh< ..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########c....#ß...ß# Health: 87/94 ======================--Jh<#......K.....##...## Magic: 16/18 =====================---###....).....##...#AC: 11Str: 11#.........#####...## EV: 25Jh=-Int: 9Jh%=#.....#...# #ß...ß# SH: 10  Dex: 28###..○#########...### XL: 11 Next:  9% Place: Dungeon:11JhT=#...@..#ß###ß##...##ß Noise: ======---  Time: 9869.2 (1.1)###.°#............... -) ClawsJhy=# #.○............⌠.... Throw: 4 boomerangsJh=#.#[..................#+##.#.....#ß###ß##...##ßJh=.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# c   centaurJh>.###.#.##.#..#..##...### #..........##...#Qazlal accepts your kill.The kobold brigand throws a curare-tipped dart. _The curare-tipped dart completely misses you.Jh7>Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10!You need to enable at least one skill for training.JhAJh}IJhQ. _KhQ ..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########c....#ß...ß# Health: 87/94 ======================--KhQ#......K.....##...## Magic: 16/18 =====================---###...*).....##...#AC: 11Str: 11Kh"R#.....*...#####...## EV: 25Int: 9Kh Kh Kh+=).KhlKc§.c°°°c 2 centaurs (1 launcher)Kh2870.2 (1 Kh _Kh :°KhF#KhO <..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..Kh ########)....#ß...ß# Health: 88/94 ======================--#............##...## Magic: 16/18 =====================---###...Kc.....##...#AC: 11Str: 11#.....*...#####...## EV: 25Khӛ qInt: 9#..§.c#...# #ß...ß# SH: 10  Dex: 28Kh ###..*#########...### XL: 11 Next:  9% Place: Dungeon:11Kh{ #...@..#ß###ß##...##ß Noise: ======---  Time: 9870.2 (0.0)###.°#............... -) Claws# #.°............⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile)Kh .................#ß.).ß# cc 2 centaurs (1 launcher).###.#.##.#..#..##...### #..........##...# Kh՜ W_The boomerang barely misses the kobold brigand.Kh sThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsKh 0and carrying a wand of flame (66% to hit)Khf..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 88/94 ======================--#............##...## Magic: 16/18 =====================---###...Kc.....##...#AC: 11Str: 11#.........#####...## EV: 25Int: 9KhE#..§.c#...# #ß...ß# SH: 10  Dex: 28###..(#########...### XL: 11 Next:  9% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9870.2 (0.0)Khi###.°#............... -) Claws# #.°............⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# cc 2 centaurs (1 launcher)Kh.###.#.##.#..#..##...### #..........##...#KhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKhAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (66% to hit)  KhYou throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded.LhVL§°Lh3YLhbo)c°☼Lhh§(((((((Lh,Lh\Z.K..@..°.○[.[   centaur (Lh -1.3 (1.1LhP9§Lh  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (66% to hit)  You throw a boomerang. The boomerang hits the centaur.  The centaur is severely wounded. Lh7Z_The centaur shoots an arrow. The arrow misses you.Lh*..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 88/94 ======================--Lh #............##...## Magic: 16/18 =====================---###....).....##...#AC: 11Str: 11#....K....#####...## EV: 25Lh(-Int: 9LhG0#..§.c#...# #ß...ß# SH: 10  Dex: 28###.*°#########...### XL: 11 Next:  9% Place: Dungeon:11Lh|#...@..#ß###ß##...##ß Noise: ======---  Time: 9871.3 (0.0)###..#............... -) ClawsLh# #.°.○..........⌠.... Throw: 4 boomerangsLh#.#[..................#+##.#.....#ß###ß##...##ßLh.....[.....########...### K   kobold brigand (wand, missile)Lh.................#ß.).ß# c   centaur (launcher)Lh.###.#.##.#..#..##...### #..........##...# Lh(~_The centaur shoots an arrow. The arrow misses you.Throw: 4 boomerangsLhSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLhpAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (66% to hit)Lh ..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 88/94 ======================--#............##...## Magic: 16/18 =====================---Lh e###....).....##...#AC: 11Str: 11#....K....#####...## EV: 25Int: 9#..§.c#...# #ß...ß# SH: 10  Dex: 28###.(°#########...### XL: 11 Next:  9% Place: Dungeon:11#...@..#ß###ß##...##ß Noise: ======---  Time: 9871.3 (0.0)###..#............... -) ClawsLh z# #.°.○..........⌠.... Throw: 4 boomerangs#.#[..................Lh k#+##.#.....#ß###ß##...##ßLh .....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# c   centaur (launcher)Lh/ .###.#.##.#..#..##...### #..........##...#Lhc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLh Aim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (66% to hit)  Lh OYou throw a boomerang.  The boomerang hits the centaur but does no damage.Lh\ L§.Lhg §○§Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (66% to hit)  You throw a boomerang.  The boomerang hits the centaur but does no damage.  Lhh MThe centaur is severely wounded.Lhyn ((((§(((Lhn Lh Lh c.@.°§[.[Lh c 2 centaurs (1 launcher)  The centaur shoots an arrow. The arrow completely misses you.LhW @((((Lh .(((Lh LhD .K..°@..[.[Lh )97Lh 8=2.4 (1.1Lh Lh s _The centaur shoots an arrow. The arrow completely misses you.Mhj..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 89/94 ======================--#............##...## Magic: 17/18 ======================--###....).....##...#AC: 11Str: 11#.....c...#####...## EV: 25Int: 9#..§Kc#...# #ß...ß# SH: 10  Dex: 28###.*.#########...### XL: 11 Next:  9% Place: Dungeon:11#..°@..#ß###ß##...##ß Noise: ======---  Time: 9872.4 (0.0)###..#...............hή40m -) Claws# #..§○..........⌠.... Throw: 4 boomerangs#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# cc 2 centaurs (1 launcher).###.#.##.#..#..##...### #..........##...# _The centaur shoots an arrow. The arrow completely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (umbra, 66% to hit)MhY2..................### DrDolphin the Fighter#ß###ß#...##.##...## Demonspawn of Qazlal ****..########)....#ß...ß# Health: 89/94 ======================--#............##...## Magic: 17/18 ======================--###....).....##...#MhFZAC: 11Str: 11#.....c...#####...## EV: 25Int: 9#..§Kc#...# #ß...ß# SH: 10  Dex: 28###.(.#########...### XL: 11 Next:  9% Place: Dungeon:11#..°@..#ß###ß##...##ß Noise: ======---  Time: 9872.4 (0.0)###..#............... -) Claws# #..§○..........⌠.... Throw: 4 boomerangsMhZF#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...### K   kobold brigand (wand, missile).................#ß.).ß# cc 2 centaurs (1 launcher).###.#.##.#..#..##...##MhZ'# #..........##...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMhZAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (umbra, 66% to hit)  MhZjYou throw a boomerang. The boomerang hits the kobold brigand.  The kobold brigand is lightly wounded.Mh?L§.MhMh:Tc.§§MhcMhTE§(Mh((((Mh'((Mh&rMhsMhEtMh.§c.Kc@MhW§.§°[.[Mh8+3.4 (1Mh}Mh)  Shift-Dir - straight linMh6e  Aim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsMhand carrying a wand of flame (umbra, 66% to hit)  You throw a boomerang. The boomerang hits the kobold brigand.  The kobold brigand is lightly wounded. _The centaur shoots an arrow. The arrow completely misses you.Mh^u  You scratch the kobold brigand but do no damage.Mhi ○..c..Mhi  The kobold brigand is lightly wounded.  You block the kobold brigand's attack. The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.Mhj-4.3 (0.9MhrMhtX _The centaur completely misses you.Nh  ☼You closely miss the kobold brigand.The kobold brigand is lightly wounded.  The centaur completely misses you. x2; You block the centaur's attack.Nh> **Nh$*****NhEbThe centaur completely misses you. The kobold brigand zaps a wand.Nh(°@.○.....Nhț(5.2Nh(§Nh4 _The puff of flame is repelled.Nh( ☼§  The kobold brigand zaps a wand. _The puff of flame is repelled.  You claw the kobold brigand!  The kobold brigand is heavily wounded.  You block the centaur's attack. The centaur misses you.  The centaur hits you but does no damage.Nht. *☼******The centaur misses you. The kobold brigand zaps a wand.NhY u @§.○Nh¸ ....  The puff of flame misses you.The centaur hits you but does no damage.Nh 1906.1Nh ]☼§○Nh ? _The centaur kicks you but does no damage.Nh7L.○° _The centaur kicks you but does no damage.  You scratch the kobold brigand but do no damage.The kobold brigand is heavily wounded.centaur completely misses you. The centaur misses you.You block the centaur's attack. The centaur closely misses you.  The centaur completely misses you. x2NhE8(7.0Nh@L§°Nh&C_ _The kobold brigand completely misses you.Oh#.☼ The centaur completely misses you. x2 _The kobold brigand completely misses you.You claw the kobold brigand!  The kobold brigand is almost dead.  You block the centaur's attack. The centaur completely misses you.  The centaur closelOhfy misses you. The centaur completely misses you.Oh&9Oh J○°Oh'I _The kobold brigand completely misses you.OhaOh You completely miss the kobold brigand.The centaur hits you.  The centaur is seared by the foul flame within you!  You kill the centaur!Oh: & Ohb L§)°.○Oh    centaur  Qazlal accepts your kill.Oh$`8==108.8Oh,8○Oh.X _The centaur closely misses you. x2OhK §°○You closely miss the kobold brigand.The kobold brigand is almost dead.Oh Oh §*°**○****Oh! Oha §§@°.....Oh!b F.  The kobold brigand zaps a wand. The puff of flame is repelled.Ohb (9.7Ohkk ?°○Ohfn [ _The centaur completely misses you. x2Ph  You scratch the kobold brigand.  You kill the kobold brigand!PhT§°.°Phbc   centaur  You kill the kobold brigand!  Qazlal accepts your kill.centaur is engulfed in freezing vapours.  You block the centaur's attack.  The centaur kicks you but doesPh> no damage.  The centaur is engulfed in freezing vapours.Ph1180.6Ph 7°PhW _The centaur misses you. The centaur completely misses you.Ph w  You claw the centaur!  You kill the centaur!Ph §○)§°Ph ^1=21.5Ph[ N§§°Ph O _Qazlal accepts your kill.PhW PhX K ... ..................## #ß###ß#...##.##...## ########)....#ß...ß# #............##...## ###....).....##... #.........#####...## #..§§.#...# #ß...ßPhY 1 ###@)§#########...## #......#ß###ß##...## ###..#PhuY ". # #...°⌠ #.#[.................PhY  #+##.#.....#ß###ß##...## PhZ  .....[.....########...## ................#ß.).ß# Ph\ [.###.#.##.#..#..##...## Ph ###....○.....##...# #....○@...#####...## #.....#...# #ß...ß# Rh_ '###)))#########...#### #......#ß###ß##...##ß#####.○#.....Rh ^# #..............⌠ #.#[....................#+##.#.....#ß###ß##...##ß.....[.....########...####Rh^ X☼☼Rh ' (§..☼(((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Rht %.Rht Q...☼c○Rht K○@○Rhzu Rhu 8Rh| 8☼Rh  Rh L_The arrow barely misses the centaur.Sh}# #####cc.......# # #ß###ß#........#.# .# ......#.#.##.# ...# ..................##ß###ß#...##.##...## ########)....#ß...ß# Sh ~#......☼c....##...####....@.....##...# #....○....#####...## Sh7~#.....#...# #ß...ß# ###)☼)#########...####Shs~#......#ß###ß##...##ß######.○#.# #....⌠Sh~ #.#[.....................#+##.#.....#ß###ß##...##ß###ShC §○°○○°  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.  The centaur closely misses you. You block the centaur's attack.Shԍ&9Sh^P○○Shw _The centaur barely misses you. _You see here a +0 shortbow.Shy §☼○You barely miss the centaur. You block the centaur's attack.Shmz54=Shz'90.4 (0.9Shu§☼○ShƉ? _The centaur kicks you but does no damage.Sh  °c○○.°°. You completely miss the centaur. You block the centaur's attack.  The centaur kicks you.  The centaur is seared by the foul flame within you!ShY V3-1.3ShĻ :°Shm b _The centaur is moderately wounded.ShWRw  You claw the centaur!  You kill the centaur!ShY]))°○°Shma032.2ShkA○°ShnO _Qazlal accepts your kill.Ths 3ThW Th ThD ThS! a4=Thr$ 1 _HP restored.Tha* 3Th, Th%1 Th5 ,Th.< ThE  b - a wand of flame (12) (gained 4 charges)  Things that are here:ThU Th[  .............# ..................### #ß###ß#...##.##...## ########)....#ß...ß# #.......)....##...## ###...§).....##...# #.....°...#####...## #...§○#...# #ß...ß# ###)@)#########...###6.2 (4.0 #..○...#ß###ß##...##ß ###..#○.............. # #..............⌠.... #.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...###.................#ß.).ß# .###.#.##.#..#..##...##h!\ #0mThf §○○ _a +0 short sword; 2 curare-tipped darts; a kobold corpseUh UhOUhUhUhe=UhUh/,UhUh)Uh,UhcUh# #####cc# # #ß###ß#........#.# .# .............#.#.##.# ....................# ..................### #ß###ß#...##.##...## ########)....#ß...ß# #.....○.)....##...## ###○..@)☼....##...# 9.2 (3#...§...○.#####...## #.....#...# #ß...ß# ###)))#########...#####......#ß###ß##...##ß## ###..#.................  # #..............⌠......h9m  #.#[.................... #+##.#.....#ß###ß##...##ß## UhUhUhׇUhUhUhUh&BUhi,UhЙUhO  Things that are here:  a +2 heavy orcbow; a +0 shortbow; a centaur corpseUhUhP _UhUhF#...............[># ##.....#....##.#..# #..#..............# # #####.........# # Uh#ß###ß#........#.# .# .............#.#.##.# ..........☼.........# Uhj...........§......### #ß###ß#..@##.##...## 902########)....#ß...ß# #......§)....##...## ###....)°°...##...Uh##......°..#####...##Uh#.....#...# #ß...ß####)))#########...####Uh#......#ß###ß##...##ß### ###..#..................Uh^Uh)'§UhVh=VhVhmVhEVh,Vh=VhD  Things that are here:  a +2 heavy orcbow; a +0 shortbow; a centaur corpseVhVh _Vh$Vh`Vh,VhFVhVhBVhVh,VhVh .#.#.##.# ....................# ..................### #ß###ß#...##.##...##Vh ########)....#ß...ß# #.)....##...##Vh$ ###..○.§.....##...# #.........#####...##Vh #...○@#...# #ß...ß#7.2 (5 ###○§)#########...#### #......#ß###ß##...##ß#Vh ###..#................ # #..............⌠..... #.#[...................+##.#.....#ß###ß##...##ß#.....[.....########...####......#ß.).ß#VhVh@;○Vh VhU ........# .### #ß###ß#...##.##... ########)....#ß...ß# #.......)....##...## ###..○.§.....##... #.........#####...## #...○.#...# #ß...ß# ###○@)#########...### #......#ß###ß##...##ßVh ###..#...............# #..............⌠ #.#[.............#+##.#.....#ß###ß##...##ß .....[.....########...## .................#ß.).ßVha# .###.#.##.#..#..##...##Vh4q°.)°§°Vh+8.2 (1VhpVh _a +2 heavy orcbow; a +0 shortbow; a centaur _a +0 short sword; 2 curare-tipped darts; a kobold corpseWhxWhW{wPick up what? 43/52 slots (_ for help) Wh{Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()Wh{b - 2 curare-tipped darts Carrion a kobold corpse [Up|Down] selectWh{B[Esc] exit Wh|Letters toggle [.|Space] toggle selected[top]Wh  b + 2 curare-tipped darts[Enter] accept (1 chosen)Xh<....................# DrDolphin the Fighter..................### Demonspawn of Qazlal ****..#ß###ß#...##.##...## Health: 94/94 ========================########)....#ß...ß# Magic: 18/18 ========================#.......)....##...## AC: 11Str: 11###..°.).....##...#EV: 25Int: 9#.........#####...## SH: 10  Dex: 28#...°§#...# #ß...ß# XL: 11 Next: 13% Place: Dungeon:11###°@)#########...### Noise: ======---  Time: 9908.2 (0.0)#Xh(......#ß###ß##...##ß -) Claws###..#............... Throw: 4 boomerangs# #..............⌠....#.#[..................#+##.#.....#ß###ß##...##ß.....[.....########...###.................#ß.).ß#.###.#.##.#..#..##...##Things that are here: _a +2 heavy orcbow; a +0 shortbow; a centaur corpseThings that are here: _a +2 heavy orcbow; a +0 shortbow; a centaur corpseThings that are here: _a +0 short sword; 2 curare-tipped darts; a kobold corpseXh'.○.)○Xh(+9.2 (1Xh]39§Xh5/ _H - 2 curare-tipped dartsYhFg3YhjYhtqYhTv,Yh{Yh~Yhփ,YhwYh#ß###ß#...##.##...## ########)....#ß...ß# .......)...###....).....##...# .........####....§#...# #ß...ß###))☼#####.§.#ß###ß##...##ß.@#...............11.2 (2# #...○..........⌠....#.#[.........####.#.##.#.YhT#.#..........##...#............##...##YhYhI@§§YhYh5 3Yh'9 YhA YhIH YhK YhOL YhP YhU YhV YhX Yhxe .......)...##....).....##...# ...####.....#...# #ß...ß###))○####Yh]f #§..#ß###ß##...##ß###..#...............# #.°.°..........⌠....#.#○.@.§.....3#+##.#.....#ß###ß##...##ß.....[.....########...###.....#................##...## ##.#.##.#..#.##ß...ß# .#..#.## Yhg Yho C°○Yhq YhA3Zh,ZhBZh ,ZhZhZh,ZhZh" #.........#####...# #.....#...# #ß...ß ###)))#########...# #......#ß###ß##...# ###..#............. # #..............⌠.. #.#[...§##+##.#○..○.#ß###ß##...#......[@....########...#5 ..................#ß.). ##.###.#.##.#..#..##... # #.#..........##...# Zh#L.............##...# ##.#.##.#..#.##ß...ß .......#..#.###...# .....##.#..#.#.#...........Zh!$Zh-Zh0ZhZh|Zhִ'§Zh6ZhZhZhtZh Zh(BZh%F  You see here a +0 leather armour.Zh])Zh) _Zh,Zh/Zh3,Zh/6Zh@ #...#####. #.....#...# #ß. ###)))#########. #......#ß###ß##. ####..#. #.#..... #.#[..####+##.#.....#ß###ß##..@.°.....########.ZhMA8.2 (3○...#ß.###.###.#.##.#..#..##. #. #.#...##.. .....##..# ##.#.##.#..#.##ß... .......#..#.###... .....##.#..#.#.# ZhzA/...#...ZhAZh KZhLZh 3Zht Zh Zh ZhE Zh7 Zhw Zh ,Zh Zh Zh ,ZhH Zh ( #...### #.....#...#  ###)))# #......#ß###ß ####..#Zh  #.#.. #.#[..####+##.#.....#ß###ßZhz ...○[.....######21#...☼.○... #.#####.###.#.##.#..#. #.# #.#..Zh  ... ...... .#.###.#.##.#..#.#Zh  ..... .......#..#.# .. ........##.#..#.# Zh ,...#ZhA Zhx :○Zhs Zh 3Zh Zh Zhh Zh XZh Zhؖ ZhK  #.. #.....#...# ###))) #......#ß## ####..# #.## #.#[Zhĝ  #.##.####+##.#.....#ß## #§....[.....3.2 (2 #.#.☼.○ #.#####.###.#.##.#..## #.# #.# ... Zh .#.###.#.##.#. ..... .......#. .. ........##.#. Zh ).Zh Zhi Zh 2§ZhV [hջ3[hU[h/[h,[h,[h,[h\[h #. #.....#.. ###)))### #......#ß#.. ####..##.# #.#[h #.# #.#[ #.##.####+##.#.....#ß #..§@........[.....5 #.#.○ #.#####.###.#.##.#.[hw #. #.# #.#[h.. ... .#. .#.###.#.##.#.[h].... ..... .......#.[h}#. #. .. ..##.#.[h  [h[h[hY[h3[h[h<[h[hn[hƲ[hù #....... #.....#...$.>.[hR ###)))#..... ### #........... #.. ####..##... #.# #.#[hN... #.# #.#[ #.##.####+##.#..... #...[.....7 #.#§#.#####.###.#.#[h..#.# #.# #.#...... ... ##..#.# .#.###.#.# #..... ..... ...... #..#.... ..#[h  [h![hg _Found 22 gold pieces. Found a stone staircase leading down.[hL%§[hȀ[h:§[hކ[hO[h[h[h[hO[h[h,[h[hJ[h[h[h[h[h[h}[h[h6[h[hD6 _You hear a shout![he[h[h[hQ #ß#### .<## ## ####ß .... ..# #.......###..###..# ###.............# #................ ##....○.>... ###))#..○..#### ##...@○##.. ####32.2 (5####...##.# #.#+......##.# #.#[.####.#.##.####+##.# #.#.§..........[ #.#.#............. #.#.#.#####.###.#.# #...#.[33m# #.# #.#.#...... [hI :○[h 9 _Found a stone staircase leading up.\hzk3\h:l\hr\h1v,\hy,\hz\h{\hr|\h}\hۅ ...⌠ .C ...# ..# #ß# .<### ## ###{ß .... ..# ####..###..# ###ß..............# #..#.............# ##..§.@○>....# #####ß#..°..#### # #...☼°##.. #### ####.○.##.# #.#+......##.# #.#[####.#.##.####+##.#. C   cyclops (missile, wa\hundering) #.#.§..........[. #.#.#............ #.#.#.#####.###.#\hъ§.@○3.2 (1.○.).\h$+4.2 (2\h§.@○○○\hf _A cyclops comes into view. _You see here 22 gold pieces.\h$ X○\hn S○○]hB]hN]h @.C]h|.☼°○°]h3+5.2 (1]hm%N☼°]h(? _You now have 364 gold pieces (gained 22).]h  .⌠ ..  ..# .C#  ...# .<### ##  ....ß .... ..#  .....###..###..#  ß..............#  #....☼........#  #..§.@°>....#  ##ß#..○..####  #...○.##..  ]hv ####.°.##.#  +......##.# #.#[ ####.#.# #.#..[ #.#.#.]h .⌠ ..  ..# .C#  ...# .<### ##  ....ß .... ..#  .....###..###..#  ß..............#  #....☼........#  #..§.@°>....#  ##ß#..○..####  #...○.##..  ####.°.##.#  +......##.# #.#[ ####.#.# #.#..[ #.#.[]h.40m#.]hP§.@°]h]hӧl☼§°]h^ _A cyclops is nearby!`hQ +`h w ... DrDolphin the Fighter `h* .⌠ .. ... Demonspawn of Qazlal ****.. ..# .C# #ß# Health: 94/94 ======================== ...# .<### ## ### Magic: 18/18 ========================`h]  ....ß .... ..# #.. AC: 11Str: 11 .....###..###..# ### EV: 25`h gInt: 9 ß..............# #.. SH: 10  Dex: 28 #....☼........# #.. XL: 11 Next: 13% Place: Dungeon:11 `h #..§.@°>....# ### Noise: ======---  Time: 9935.2 (0.0) ##ß#..○..#### #.. -) Claws `h #...○.##.. #### Throw: 4 boomerangs ####.°.##.# #.#. `h/ -+......##.# #.#[ ####.#.##.####+##.#. C   cyclops (missile)`hO  #.#............[. #.#.#............ `hn P#.#.#.#####.###.# _You see here 22 gold pieces. `h _You now have 364 gold pieces (gained 22). _A cyclops is nearby!Blink to where?`h Press: ? - help, Q - select action, ( or ) - cycleDir - move targetah*§.@°○°ahl.*☼°○°ah<*.☼§.@°°ah*.☼§.@°°ah$##.. DrDolphin the Fighter...#..# Demonspawn of Qazlal ****....#### # Health: 94/94 ========================#.#ß###ß## Magic: 18/18 ========================#........ AC: 11Str: 11#....... EV: 25Int: 9ah^.⌠ ###...... SH: 10  Dex: 28..# #..C##ß## XL: 11 Next: 13% Place: Dungeon:11...# #..@### ## #### Noise: ======---  Time: 9935.2 (0.0)....ß#.........# #... -) Claws.....###..###..# ###. Throw: 4 boomerangsß..............# #...ah#....☼........# #...#..§.§°>....#ah###) C   cyclops (missile)##ß#..○..#####...ah#...○.##.. ####.####.°.##.# #.#.. ah_You see here 22 gold pieces. _You now have 364 gold pieces (gained 22). _A cyclops is nearby!ah(Blink to where?ah3Press: ? - help, Q - select action, ( or ) - cycleDir - move targetah@  _You now have 364 gold pieces (gained 22). _A cyclops is nearby!  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.ah ah ah.....°°.ahl26.2 (1 _ah:°ahbh9°bh0bhbh ○ ..Something misses you.bhBThe cyclops is engulfed in freezing vapours.bh&7bh\bh * # ####  #. #..#####  #.#..#......# 0 #....C@# ###.##....#  ..#..#  ##.#..# <.# .# ... ##   ... ß... _The cyclops completely misses you.bhxbhsM§<bhH -8.0 (1.8bhU& bh* _You climb upwards.  Found a stone staircase leading up. _There is a stone staircase leading down here.chk  You claw the cyclops!  The cyclops is heavily wounded.ch"lch[pJ§§chp+9 (0.9chschvu _Something barely misses you. The cyclops misses you.chd  You claw the cyclops! You claw the cyclops.  The cyclops is severely wounded.ch] §§ 9.8ch chc U _Something misses you.chbThe cyclops is severely wounded.You block something's attack.  Deactivating autopickup; reactivate with Ctrl-A.  Something hits you.  The cyclops is engulfed in blazing flames.  You kill the cyclops!chchcn○.§ch#S3-8ch# 40.7ch$(chu+O _Qazlal accepts your kill.dh\ ####### #..#..##### #.#..#......# #....@># ###.##..§.#.. ..#..##. ##.#..## <.# dh.# ... ## ... ß...dhdhe dh @○.dhU[4=1.7 (1.0dh:{dh _You block something's attack. _You see here 4 large rocks.dhO ####### #..#..##### #.#..#......# #...@°{# ###.##....# ... ..#..# #.#.##.#..# #... <.# .## ## ... ## ... ß...dhdhdhF{○{dh"&2dhl 9°dh3  _Something closely misses you. Something hits you but does no damage.ehhT####### #..#..##### #.#..#......# #....@○# ###.##{...# ... ..#..# #.#.##.#..#ehh#... <.# .## ## ... ##...ß...ehWkehwqQ°.○eh?r&3ehveh}{ _Something closely misses you. _You see here 4 large rocks.eh ####### #..#..##### #.#..#......# #....(@# ###.##.○..# ... ..#..# #.#.##.#..#eh I#... <.# .## ## ... ##...ß...eh ehf ehW 7°eh $88eh 2--4eh eh' _Something hits you. _There is a stone staircase leading down, spattered with blood here.fh*4 #######..#..######.#..#......#...(>#!## ###.##@°..#........#.#.#.##.#.fh+...######....fhu.fh/fh4E○.fha5&5fh9fh@ _Found a potion of heal wounds. Something closely misses you.fh” ####### #..#..##### #.#..#......# #....(>#○## ###.##.@..# .#..# .#.#.##.#..# #... <.#..######...####...ß...#....fh >°○fh #9fhQ 2--6fh fhӢ U _Something misses you.fht####### #..#..##### #.#..#......# #....(>#°## ###.##..@.# .#.○# .#.#.##.#..# #... <.#fhֈ3..######..####...ß...#....fh.fhofhxb!○°fh&7fhe8{fh] _Something closely misses you.ghSvghv&Mghw ghbwE####### ghw< #..#..#####ghwQ.#..#......#gh!xc....(>#@##ghkxZ ###.##.{..ghxZ.......#.°ghy~.#.#.##.#..#ghAy ..ghy)#.ghy#ghy..gh(zghM}ghe°☼.gh&8gh° _Something barely misses you. _You see here a potion of heal wounds.gh #######  #..#..##### gh: #.#..#...@..##....(>#!##.####.##.{..# #gh ........#☼.#.#.#.##.#..##... <.#..#gh #####...####...ß...gh0 .○909 _ghKghKghtLgh=NghVOghT####### #..#..##### ghT#.#..#....@.# ghU#....(>#!##.# ###.##....#.# ........#○.#.#ghUi.#.#.##.#..#.#gh>U#... <.#..#.######...###.#ghQU9#... ## gheU"ghYO0.gh\,50.7 (1gh\gh`f _Something hits you but does no damage.hh 3hh hh 8.hh &0hhf hhT hhC -1.6 (0.9hh hh  hh$ hh6 f_You claw something! Something completely misses you.ih"ih*#ihH$ih[&ih-c1= ####### #..#..##### #.#..#...@..#ih- #....(>#!##.# ###.##..☼.#.# ........#..#.#ih%.I .#.#.##.#..#.# #... <.#..#.#ihJ. #####...###.# #... ##  ß...ih.ih6 0  Something misses you. Something hits you.ih:88-2.6 (1☼ih<q _Something is seared by the foul flame within you!ihw Iihv ih ih 3####### #..#..##### #.#..#....@.# ih U#....(>#!##.# ###.##..☼.#.# ........#..#.#.#.#.##.#..#.##... <.#..#.######...###.##... ## ih O0.ih +3.6 (1ih ih _Something closely misses you. Something misses you.jhl3jhjh8.jh 0  You scratch something. You claw something.  Qazlal accepts your kill.jhg  Reactivating autopickup.jhD= 224.5 (0.9 jh)_You feel a bit more experienced.jhjho _Your Unarmed Combat skill increases to level 6!jh 9- _jh8 Xjh5 jhd jh jh, jh jh0 &90jhӛ jh  ####### #..#..##### #.#..#@§....#jh! 8.5 (4.0 #....(>#!##.#jhB  ###.##....#.#jhc Z ........#..#.# .#.#.##.#..#.#jh  #... <.#..#.#jh  #####...###.# #... ## jh G ß...jh< jhM 9§jh khkhkhVkhkhkh%,khkh,kh khkhBK1=khkh########..#..######.#..#°§....# kh,#....(>#@##.# 61.5 (3khO###.##..°.#.# ........#..#.# khq.#.#.##.#..#.#kh#... <.#..#.#kh#####...###.# #... #kh#ß...#....khkh%9§kh g _K - 6 potions of heal wounds (gained 1)lhα?°§lhlhE°§lhlh?°§lh*lhn9§lhlh lh lh lh lh ,lhs ,lh lh lhF lh ~########..#..#####.#..#......#..(○#.##.# .###.##....#.# .......@#..#.#3.5 (2lhã .#.#.##.#..#.# #... <.#..#.#lh  #####...###.# #... ## ß...) #.... ##.... lh> lh lh lh> * _Found a short sword.lh|lhωlhlh+mhy3mhzmh}mhÀmh2=mhmh܇mhImh######## #..#..######.#..#......##....(°#.##..###.##....#........#..#.#.#.##.#..# #...#<5 #####☼..## #...# ###......##.....ß.....mhmhmhs^mh^mhn`mhbmhKfmhfmhj,mhlmhl%3mhQnmh9tU# #..#..######.#..#......#....(>#.##..###.##....#........#..#.#.##.#..# #...#<.#.. #####○..## #○@.# #mh|t7 #ß○..)ß# ##.....# ##.....# ##.....⌠ mht ß......  ##..... #....mh@umh{M○○mh}mh5 3mh mh mha Xmh ,mh mh# ....(>#.##..###.##....#........#..#.#.##.#..# #...#<.#..# #####...### ##°..####mhy | #ß°.☼○ß# ##.@○..# 9 ##.....#mh  ##.....⌠.#......mh= mhQ 9°mh mhN' 3mh( mh+ mhs. mh@2 4= _HP restored.mh3 mh+3 mh3 mh 8 ........#..#.# .#.#.##.#..#.# #...#<.#..#.# #####...###.#  ##...#####  #ß..○°ß# ##..°..## mhE8 ##...○.###. ##@....⌠..71 #ß.......#.....mhc8 b # #...#mh8 Z ...ß ..#mh8 A .#mha9 mh> mh? nhY nh nh nh nhnhnhnhnhnhnhnh2nhnh 9=nhH!nh([#...#<.#..#.# #####...###.#  ##...#####  #ß...)ß# .##.....## ..##.....###........⌠....#ß..○.....###@.○....#nh-) 4.5 (3#.....## #...## ...ß#...##..#..#.ßnh)nh.:○nh#1nhZ3nhnhnhXnhBnh,nh3nh*#####...###.#  ##...##### #..#ß...)ß# ß...##.....## #...##.....###...##.....⌠.....##ß.........ß####.○°....# #.@○..## 6.5 (2nh^##.°.## ß..○ß# ##...###...##...#ß...ß#...##nh\ nhnh nhsU ##...##### #..#ß...)ß# ß..##.....## #..nht##.....#⌠.....# ß.........ß# ###.○°....#  ##..○..## .## #ß..○ß# ##...## ...# ß...ß#...##..|.#nh/}°.°☼○nh}+7.5 (1nh9nh] _Found a short jewelled staff.oh,k ohn   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  oho L         b * Unarmed Combat   6.0   8.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3      ohp k - Evocations   6.3   7.0   0  ohp  d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  ohp                 oh"q         ohGq         ohmq         ohq             ohr l    oh2r T    ohSr ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ohr [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsph3ph)7ph>_##...##### #..DrDolphin the Fighter#ß...)ß# ß....Demonspawn of Qazlal ****..ph?##.....## #.....Health: 94/94 ========================##.....###.....#Magic: 18/18 ========================##.....⌠.....#AC: 11Str: 11#ß.........ß#EV: 25Int: 9###.°.....#SH: 10  Dex: 28##..°..##XL: 11 Next: 22% Place: Dungeon:10##☼@.##Noise: ======---  Time: 9977.5 (0.0)#ß..○ß#-) Claws##...##Throw: 4 boomerangs#...#ph)@#...#ß...ß#...##..|.# _You feel a bit more experienced. _Your Unarmed Combat skill increases to level 6! _K - 6 potions of heal wounds (gained 1) _Found a short sword. ph^@[_HP restored. _Found a short jewelled staff.phEphFphNphQph< ph ph ph phW# ph# ph' ,ph( ph ) ph* phI+ ph- ph. ph. ph/ ph2 ph?2 ph2 ph8 k ##.....⌠.....# #ß.........ß# ###.......#  ##.....##  ##...##  #ß...ß#  ##...## #§○.#  #@.°#81.5 (4phz9 R #ß.§.ß# ##...## ..|.# ##### ph9 ph> ph@ qhW§§qhQ§§qhӓqh*qhqqhqhzqh֚BqhqhśqhLqh"#.......#  ##.....##  ##...## ß...ß# ##...## qh[m#§..# ##.○.## #ß...ß##○@.##3.5 (2qh#.....|.# ######### qh qhtW§○○qh qhcP ##.....# ##...## ß...ß#...# #§..# ##.○.##ß...ß#..###○..###.....@.# #######qhZ!§qhV[+4.5 (1qh_9§qhcz _You see here a staff of conjuration.rht○○rh3rhrhP _rh,rh*,rh֐rh3rhĔ,rhΕrh$ ##.....## ##...### #ß...ß#rh^:#. ##...###. #...##.. ##...###.. #ß.°.ß#rh: #..###...## #..@..|.#7.5 (3 rh+###rhGrh4rhrha3rharhbrhdrherhh,rhMi,rhirhjrhl,rhlrhmrhko,rhqrhv ###.......#... ##.....## .. ##...## #.# #ß...ß# #.. ##...## #.# #...# #..## ##...## #..###ß...ß# #@.###...##91.5 (4 ##.....|.#rhw8#########rhDwrh{rh}sh>NshNshtQshRsh3shshGshsh9Bsh,shshshshshshish,shCshshsh sh`shHo.....###.....#≈≈~~.. ##.....⌠.....#≈~... #ß.........ß#.... ###.......# ... ##.....## .. ##...## #.## #ß...ß# ##...#### #...#6.5 (5shn..## ##...####..###ß...ß###..###...####.....|.##########shshshpshx 3shظ sh sh ,shm nsh sh ,shS sh sh ,sh# sh sh ,shf sh  ##...##### #..##+######ß...)ß# ß...shL ........##.....## #.......~≈~...##.....###........≈≈~~..###.....⌠.....#...~≈~...# #ß.........ß#sh .........# ###.......#......○°○# ##.....##.......@.# ##...##10001.5 (5.0)sh ##+#####.## #ß...ß# #..# ##...#### #...#..## ##...##sh ##..###ß...ß###..###...####.....|.#sh '#########sh sh sh0 sh> sh sh sh sh !#####...###.#  ##...##### #W##+######ß...)ß# ß......## #.~≈~...####.....≈≈~~..###.....⌠.....~≈~...# #ß..ß....# #shM ..#°○#..##..........# ##...#####+#####.## #ß...ß# #..# ##...###.## #... #..## ##...##W   wraith (wandering)#..###ß...ß####...##.....|.#sh &0sh .W§.○☼sh4 +2.5 (1sh{ sh) Y _A wraith comes into view.thg ##...##### #..##+######ß...)ß# ß.W.......##.....## #....~≈~...##.....##.≈≈~~..###.....⌠.~≈~...# #ß......§....# ####...°.○# ###☼.# ######+#####.## #ß...ß# #..# ##...## ##.## #... #..## ##...## ##..###ß...ß# ##..###...## ##.....|. #########thth .W§.○..°○th&3th/ thth ##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================...W.~≈~...##.....###... Magic: 18/18 ========================....*≈≈~~..###.....⌠.... AC: 11Str: 11.....*≈~...# #ß......... EV: 25Int: 9.....*§.○..# ###.......# SH: 10  Dex: 28......*...°# ##.....## XL: 11 Next: 22% Place: Dungeon:10tht W.......@.○.# ##...## Noise: ======---  Time: 10003.5 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.########## _You see here a staff of conjuration. th $_A wraith comes into view.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleth WShift-Dir - straight lineAim: a wraith (71% to hit)ths& W..*~thd9W.*.*°Aim: a wraith (71% to hit)uh /##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****.....(......##.....## #.. Health: 94/94 ========================uh/x...(.~≈~...##.....###... Magic: 18/18 ========================....(≈≈~~..###.....⌠.... AC: 11Str: 11.....(≈~...# #ß......... EV: 25Int: 9.....(§.○..# ###.......# SH: 10  Dex: 28......(...°# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@.○.# ##...## Noise: ======---  Time: 10003.5 (0.0)uh0X####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraithuh'0L##..###...####.....|.#uh=04#########Throw: 4 boomerangsuhx0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuh07Aim: a wraith (71% to hit)  uh0OYou throw a boomerang.  The boomerang closely misses the wraith.uh0uhչ.W.~.§.uh1.W§.°○.°4.6 (1.1 _§○uhQ+d##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================....W≈≈~~..###.....⌠.... AC: 11Str: 11uh,.....*≈~...# #ß......... EV: 25Int: 9......*.°..# ###.......# SH: 10  Dex: 28......*..○.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@.°.# ##...## Noise: ======---  Time: 10004.6 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########uh,sYou throw a boomerang. _The boomerang closely misses the wraith.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuh,-7Aim: a wraith (71% to hit)uh ##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================....W≈≈~~..###.....⌠.... AC: 11Str: 11.....(≈~...# #ß......... EV: 25Int: 9......(.°..# ###.......# SH: 10  Dex: 28......(..○.# ##.....## XL: 11 Next: 22% Place: Dungeon:10uh x.......@.°.# ##...## Noise: ======---  Time: 10004.6 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (71% to hit)  You throw a boomerang.  The boomerang hits the wraith but does no damage.uh g~§...○uh uh\ .W.☼..○uh 25.6 (1 _uhX Q§○uh vh6Z##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================.....≈≈~~..###.....⌠.... AC: 11Str: 11vh.....W≈~...# #ß......... EV: 25Int: 9......*....# ###.......# SH: 10  Dex: 28......*..○.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@.°.# ##...## Noise: ======---  Time: 10005.6 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########vhcYou throw a boomerang. _The boomerang hits the wraith but does no damage.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (71% to hit)vh׌y##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****......(.....##.....## #.. Health: 94/94 ========================....(~≈~...##.....###... Magic: 18/18 ========================.....(≈~~..###.....⌠.... AC: 11Str: 11.....(≈~...# #ß......... EV: 25Int: 9vh......(....# ###.......# SH: 10  Dex: 28......(..○.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@.°.# ##...## Noise: ======---  Time: 10005.6 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########You throw a boomerang. _The boomerang hits the wraith but does no damage.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (71% to hit)vh=..≈W§☼..○vhw _The boomerang hits the wraith but does no damage.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linvhe  Aim: a wraith (71% to hit)  You throw a boomerang. The boomerang barely misses the wraith.vh ~W○.○..°.vh+6.7 (1.1 vh! _vhk9°vh' vh[##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================.....≈≈~~..###.....⌠.... AC: 11Str: 11.....~W~...# #ß......... EV: 25Int: 9.....○*....# ###.......# SH: 10  Dex: 28......○*.°.# ##.....## XL: 11 Next: 22% Place: Dungeon:10vh;.......@...# ##...## Noise: ======---  Time: 10006.7 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########Aim: a wraith (71% to hit) _You throw a boomerang. The boomerang barely misses the wraith.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (water, 71% to hit)vh) ##...##### # DrDolphin the Fightervh* ..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================.....≈≈~~..###.....⌠.... AC: 11Str: 11.....~W~...# #ß......... EV: 25Int: 9.....○(....# ###.......# SH: 10  Dex: 28vh+ $......○(.°.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@...# ##...## Noise: ======---  Time: 10006.7 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########vhM+ Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevh+ Aim: a wraith (water, 71% to hit)  You throw a boomerang.  The boomerang hits the wraith but does no damage.vh `...°vh޷ p≈W°°vhN 47.8 (1.1 _vho 9°vhi whG##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================.....≈≈~~..###.....⌠.... AC: 11Str: 11.....~≈~...# #ß......... EV: 25Int: 9wh.....○.W...# ###.......# SH: 10  Dex: 28......°*.°.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@°..# ##...## Noise: ======---  Time: 10007.8 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########You throw a boomerang. _The boomerang hits the wraith but does no damage.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (umbra, 71% to hit)wh=##...##### # DrDolphin the Fighter..##+######ß...)ß# ß. Demonspawn of Qazlal ****............##.....## #.. Health: 94/94 ========================.....~≈~...##.....###... Magic: 18/18 ========================.....≈≈~~..###.....⌠.... AC: 11Str: 11.....~≈~...# #ß......... EV: 25Int: 9.....○.W...# ###.......# SH: 10  Dex: 28......°(.°.# ##.....## XL: 11 Next: 22% Place: Dungeon:10.......@°.wh:[40m.# ##...## Noise: ======---  Time: 10007.8 (0.0)####+#####.## #ß...ß# -) Claws#..# ##...## Throw: 4 boomerangs##.## #...##..## ##...####..###ß...ß# W   wraith##..###...####.....|.##########Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (umbra, 71% to hit)  You throw a boomerang.  The boomerang hits the wraith but does no damage.wh#E..°wh%wh?,n°.§W..wh-48.9 (1.1 _whD19§wh3wh N☼..whB -9.8 (0.9wh '§whJ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (umbra, 71% to hit)  You throw a boomerang. _The boomerang hits thwh e wraith but does no damage. _You closely miss the wraith. The wraith misses you.wh ..§.○○You scratch the wraith.  The wraith is lightly damaged.whs )10.7wh D○○wh L _The wraith misses you.xha' xht°You closely miss the wraith.The wraith is lightly damaged.xhd(1.6xh<h§.○°xhXW _The wraith completely misses you.xho §..° You claw the wraith!  The wraith is heavily damaged.xh(2.5xhB°°xh4 _You block the wraith's attack.xhu . You scratch the wraith.  The wraith is severely damaged.xhv(3.4xh3|9°xhW _The wraith completely misses you.xh\ §.☼.You closely miss the wraith.The wraith is severely damaged.xh (4.3xh :☼xh 4 _You block the wraith's attack.xhP x  You claw the wraith!  You destroy the wraith!xh0 xhf z☼..○.xh %3xh 5.2xh xh O _Qazlal accepts your kill.yh`M###.#  ##...##### ###+######ß...)ß# ß.....##.....## #~≈~...##.....###≈≈~~..###.....⌠~≈~...# #ß..☼..○..# ###.......##.....##...........# ##...#####+#####.## #ß...ß#..# ##...###○.§○☼6.2 (1.0yh*cyheyh5;yh;yh;yh>yhB,yhFP _Found 24 gold pieces.yh)I3yhIyhKyh4N,yhOyhU #...#<.#..#.#...###...###.# ... ##...##### ##+######ß...)ß# $..........##.....## yh$V...~≈~...##.....###...≈≈~~..###.....⌠..§~≈~...# #ß......°@°.§...# ###.....9.2 (3yhMV_#.....☼°○°....# ##.............○...# ##...yhV#######+#####.## #ß... #..# ##... ##.## #...  #..## ##...  ##..###ß...  ##..###...yhVE yh9Wyhs`9§yhbyh_ yh yhz yh yh yh! ,yhk yh ,yh yh yh$ yhD/ Z  .#.#.##.#..##.......# #...#<.#..##.......####...###...# ##...###!.......##+######ß...)ß#$..........##.....☼..○.~≈~...##.....○..≈≈~~..###yh/ .@...~≈~...# #ß)....○....○......# ###9..#..§..○.......# ##. #.............# #########+#####.## #ßyh/ ) #..# ## 9   gargoyle (wandering) ##.## #yh/ Z #..## ## yh0 i##..###ßFound a short sword and a potion of cancellation.yh; ○..○○21.2 (2°2.2 (3yhC g○....○§yhP u _A gargoyle comes into view. It is wielding a +0 mace.yhu ........#..#.....>.. .#.#.##.#..#.#.# #...#<.#..#.## #####...###...# ##...###!.......##+######ß...)ß# .....$..........##.....##......○..○.~≈~...##.....#...≈≈~~..###.............~≈~...# #ß..)....○....○# ###..9..#..§..°# ##..yh$ .. #.............# ##.#######+#####.## #ß.#..# ##. ##.## #. #..## ##. yhS yh k○○..°○°....°.9.#..§...9   gargoyleyh +3.2 (1yh G°°yh2 9 _Found an escape hatch in the floor.zhͪ .###.##....####.# ........#..# #....>..# .#.#.##.#..# #.# #...#<.#..# #.# #####... .# ##...###zhTq !.......##+######ß...)ß .....$..○.... ○@.°.~≈~... °.○≈≈~~..### ...........~≈~...# #ß )....°....°......# # .9.#..§.#.. #.............# ##zh". #######+#####.## #ß #..# ###.## #zh]zh$°@○...○§9..........#..§4zh%§zhzhq 1 #....(>###### .# .###.##.........###.# ........#.. #....>..# .#.#.##.#.. #.# #...#<.#..##.# #####.....# ##...#!.......##+######ß...)ß$@.○....zh#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25Int: 9.......§.###...## SH: 10  Dex: 28.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10......$@○°.......##..... Noise: ======[0;10{h4m---  Time: 10025.2 (0.0)......*..°..~≈~...##.... -) Claws.....*.....°≈≈~~..###... Throw: 4 boomerangs....9.....§.~≈~...# #ß...)................# ###.~...#..§..........# ## 9   gargoyle....#.............# #... #######+#####.## ##..# # _A gargoyle comes into view. It is wielding a +0 mace. _Found an escape hatch in the floor.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit){h ○°.*.*9.....§{hR*...§{h°*.9.....§§Aim: a gargoyle, wielding a +0 mace (82% to hit){hu #....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25Int: 9.......§.###...## SH: 10  Dex: 28.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10......$@○°.......##..... Noise: ======[4{hv 0m---  Time: 10025.2 (0.0)......(..°..~≈~...##.... -) Claws.....(.....°≈≈~~..###... Throw: 4 boomerangs....(.....§.~≈~...# #ß...).(..............# ###.~.(.#..§..........# ## 9   gargoyle.(..#.............# #(.. #######+#####.## ##..# #Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (82% to hit)  You throw a boomerang.  The boomerang completely misses the gargoyle.{h §..9....{h {h §°.○.§.9..............{h} 46.3 (1.1 _{h D°○{h |h9i#....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================|h#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25Int: 9.......§.#|hƲ##...## SH: 10  Dex: 28.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10|h)2......$@°........##..... Noise: ======---  Time: 10026.3 (0.0)......*.§...~≈~...##.... -) Claws.....9......≈≈~~..###... Throw: 4 boomerangs............~≈~...# #ß..|hPg.)................# ###.~...#.............# ## 9   gargoyle|ht ....#.............# #... #######+#####.## #|ha#..# #You throw a boomerang. |hc_The boomerang completely misses the gargoyle.Throw: 4 boomerangs|h8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (umbra, 82% to hit)|hdp&#....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25Int: 9.......§.###...## SH: 10  Dex: 28|h q.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10......$@°........##..... Noise: ======---  Time: 10026.3 (0.0)......(.§...~≈~...##.... -) Claws.....9......≈≈~~..###... Throw: 4 boomerangs............~≈~...# #ß...)................# ###.|hq~...#.............# ## 9   gargoyle....#.............# #... #######+#####.## ##..# #Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (umbra, 82% to hit)  You throw a boomerang.  The boomerang hits the gargoyle but does no damage.|h0h§○.§|h|hs§§§9.|h 47.4 (1.1 _|hp|h{|h/ &#....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25Int: 9.......§.###...## SH: 10  Dex: 28|hQ0 .!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10.....§§@°........##..... Noise: ======---  Time: 10027.4 (0.0)......9.§...~≈~...##.... -) Claws............≈≈~~..###... Throw: 4 boomerangs............~≈~...# #ß...)................# ###.|h0 g~...#.............# ## 9   gargoyle....#.............# #|h0 ... #######+#####.## ##..# #|h0 You throw a boomerang. _The boomerang hits the gargoyle but does no damage.  Throw: 4 boomerangs|h.1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|hZ1 bAim: a gargoyle, wielding a +0 mace (sparse dust, umbra, 82% to hit)|h_ #....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 94/94 ========================#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11##.......# #####...## EV: 25|ho Int: 9.......§.###...## SH: 10  Dex: 28.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10.....§§@°........##..... Noise: ======---  Time: 10027.4 (0.0)......9.§...~≈~...##.... -) Claws............≈≈~~..###... Throw: 4 boomerangs............~≈~...# #ß...)................# ###.~...#.............# ## 9   gargoyle....#.............# #... #######+#####.## #|h# #..# #Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (sparse dust, umbra, 82% to hit)  You throw a boomerang.  The boomerang hits the gargoyle but does no damage.|hn @§§|hN ○.○§ Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (sparse dust, umbra, 82% to hit)  You throw a boomerang.  The boomerang hits the gargoyle but does no damage.  The gargoyle hits you with a +0 mace!gargoyle is seared by the foul flame within you!|h `78-----8.5 (1.1|h Y§§§|h |hm m#....(>#.# DrDolphin the Fighter##### .# .###.##.... Demonspawn of Qazlal ****.......###.# ........#.. Health: 78/94 ===================-----#....>..# .#.#.##.#.. Magic: 18/18 ========================#.......# #...#<.#.. AC: 11Str: 11|h ##.......# #####...## EV: 25Int: 9......○§.###...## SH: 10  Dex: 28.!.......##+######ß...)ß XL: 11 Next: 23% Place: Dungeon:10.....§§@.........##..... Noise: ======---  Time: 10028.5 (1.1)|h ,......9○§...~≈~...##.... -) Claws............≈≈~~..###... Throw: 4 boomerangs............~≈~...# #ß..|hN .)................# ###.~...#.............# ## 9   gargoyle....#.............# #|ht $... #######+#####.## ##..# #Aim: a gargoyle, wielding a +0 mace (sparse dust, umbra, 82% to hit)  |h You throw a boomerang.  The boomerang hits the gargoyle but does no damage.  The gargoyle hits you with a +0 mace!  The gargoyle is seared by the foul flame within you! _The gargoyle is heavily damaged.}h9< .§@.○○§○boomerang hits the gargoyle but does no damage.hits you with a +0 mace!  The gargoyle is seared by the foul flame within you! _The gargoyle is heavily damaged.You scratch the gargoyle but do no damage.The gargoyle is heavily damaged.}hD;-9.4 (0.9}hD;§§}hmG6 _You block the gargoyle's attack.}h.l& ○§☼You scratch the gargoyle but do no damage.You claw the gargoyle, but do no damage.The gargoyle is heavily damaged.}h&u ``§The gargoyle hurls a stone arrow at you.}hI.§$@°.☼°}h59=}h1"30.3}h[9§}hQ _The stone arrow misses you.}hThe stone arrow misses you.  The gargoyle is heavily damaged.  The gargoyle hits you with a +0 mace.  The gargoyle is seared by the foul flame within you!  You destroy the gargoyle!°°○°)°.○3--71.1 (0.8}hR§○}hO _Qazlal accepts your kill.}h- ##### .# .###.##... .....###.# ........#}h  #....>..# .#.#.##.# #.......# #...#<.####.# #####...#......°°..# ##...!.......##+######ß...)}h1 .....§$.○°.......##......@°.○..~≈~...##~........°...≈≈~~..###.....~≈~...# #ß).......# ###~~...#.# #.#.# #######+#####.##}h m. #..# ##.##}h .$.°☼.@.○}ht '.}h -2.1 (1.0}hE :○}h M _You see here a +0 mace.~hzv3~hy~hf~~hb4--~h,~h~hr~h~hd~hɖ~hkK5=~h~h,~hٟ~hi~h~hܤN6=~h ~hx~h~h~h,~h~hQ~h%7~h~h{B~h~h^~h~h~hR%8~h^~hy~h~h~h~h1~h~h+~hK9=~h~h~h~h~h~h~h~h;~h$80~h2=~h~he~h~h4~h0 ,~h| ~h/ ;1~h~h ,~h~h',~h~h$~h$%2~h.'~h+,~h-~h1~h-2#3~hS2(=~h64~h8,~h:~h6?~ho?~hkA~hE~hF~hEFN4=~haH~h!L~hJL~hM~h\P,~hpQ~hT~hPT%5~hU~hsZ,~hw\~hJ_,~h`~hd~hd%6~hRg~hl~h-m~ho~hs,~hv~h{~h{K7=~h~~hr,~hم~h,~h~h+~hk#8~h2=~hʓ~hӗ,~hV~h,~h"~hl~h%9~hӪ~h<~hw~h=~hx~h&90~h~h0~h_~hy~he~h~h~h~hK1=~h~h,~h~h0,~hw~h~hU2=~h-~h,~h~h,~h~hw~h%3~h~h,~h~h?,~h~hV ..§○~h○§..°.@...○§ _You start resting.~hw ○°.89.1 (57.0)°§..○○~hI [4=90.1 (58~h'§~h" _HP restored.~h)2 M #....(>###### ###.##.......###......>.#.#.## ...#<.#.###~h2 6###........# ##...#!.....§○##+######ß...)§.........##........).....~≈~...##.~....°§..○...≈≈~~..###......○.......~≈~...# #ß......~h2 ~hR? .°☼.@§§....°°~h? 11.1 (1.0)~hH 9§~hQ .○○@.○..~h..# .#.#.# #.......# #...########.......# #####.......# #!.......##+######ß.....°°.............##S......@.○.).....~≈~...#~.....§§.....≈≈~~..#.~.....○.○.......~≈~...#$.~..)..........#..~~...#........~....#....# S   electric eel (wandering)[15;~h10H.........#######+#####.#....# #.. ##.~h ☼☼5.1 (3§~h~T  An electric eel comes into view.~h: ☼~hP*******§§The electric eel shoots out a bolt of lightning at you!h`○..○......@.°○ha+6.1 (4hjhoY _The bolt of electricity misses you.hB!R##### .# .###.# DrDolphin the Fighter.....###.# ...... Demonspawn of Qazlal ****..#....>..# .#.#.# Health: 94/94 ========================#.......# #...# Magic: 18/18 ========================#######.......# ##### AC: 11Str: 11..............### EV: 25Int: 9......!..○....##+######ß SH: 10  Dex: 28.........○............## XL: 11 Next: 27% Place: Dungeon:10h!JS******@.°.).....~≈~...# Noise: ======---  Time: 10096.1 (0.0)....~.....§§.....≈≈~~..# -) Claws.~.....○.○.......~≈~...# Throw: 4 boomerangs.$.~..)................#....~~...#.............#....~....#.............# S   electric eel.........#######+#####.#.........##..##.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (58% to hit)hq##### .# .###.# DrDolphin the Fighter.....###.# ...... Demonspawn of Qazlal ****..#....>..# .#.#.# Health: 94/94 ========================#.......# #...# Magic: 18/18 ========================#######.......# ##### AC: 11Str: 11h©..............### EV: 25Int: 9......!..○....##+######ß SH: 10  Dex: 28.........○............## XL: 11 Next: 27% Place: Dungeon:10S((((((@.°.).....~≈~...# Noise: ======---  Time: 10096.1 (0.0)....~.....§§.....≈≈~~..# -) Claws.~.....○.○.......~≈~...# Throw: 4 boomerangs.$.~..)................#....~~...#.............#....~....#.............# S   electric eel.........#######+####hH2#.#.........##..##.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (58% to hit)  You throw a boomerang. The boomerang hits the electric eel!  The electric eel is severely wounded.h2]......○hCO☼○hJ*******○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (58% to hit)  You throw a boomerang. The boomerang hits the electric eel!  hKThe electric eel is severely wounded.  The electric eel shoots out a bolt of lightning at you!h☼○......@..○.....°.°hS+7.1 (1h7°hAY _The bolt of electricity misses you.h  ##### .# .###. .....###.#  #....>..# .#.#. #.# #...#h /.# .# .!.☼○....##+######.○.....S....).....~≈~....~.○.≈≈~~..h .~.....°.°.~≈~....$.~..).h .~~...#..~....#.h8 .#######+#####..#h_ i # ##h* ^§§°h u §*******○h t°The electric eel shoots out a bolt of lightning at you!hx ○°°.....@.°...hx &8h r§○°°h Y _The bolt of electricity misses you.hV=##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================h>M########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......!§○°....##+###### SH: 10  Dex: 28........§.°............# XL: 11 Next: 27% Place: Dungeon:10.S*****@....).....~≈~... Noise: ======---  Time: 10098.1 (0.0).....~.°..........≈≈~~.. -) Claws..~...............~≈~... Throw: 4 boomerangshY>f..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####.h>O..........##.##h?The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hn §S.h##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..hL#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......!§○°....##+###### SH: 10  Dex: 28........§.°............# XL: 11 Next: 27% Place: Dungeon:10(((((((@....).....~≈~... Noise: ======---  Time: 10098.1 (0.0)h.....~.°..........≈≈~~.. -) Claws..~...............~≈~... Throw: 4 boomerangs..$.~..).....................~~...#.............hе.....~....#............. S   electric eel..........#######+#####...........##.hS## _The bolt of electricity misses you.h;Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleheShift-Dir - straight lineYou throw a boomerang.  The boomerang closely misses the electric eel.hK.S.....°§°§hO°§*******°§  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h3PYou throw a boomerang.  The boomerang closely misses the electric eel.The electric eel shoots out a bolt of lightning at you!hC○.§§......@...§h+9.1 (1h=§§h^: _The bolt of electricity is repelled.h ##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......!§○.....##+###### SH: 10  Dex: 28........§§.............# XL: 11 Next: 27% Place: Dungeon:10h .S*****@....).....~≈~... Noise: ======---  Time: 10099.1 (0.0).....~............≈≈~~.. -) Claws..~......§........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  Throw: 4 boomerangsh ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hQ m##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11h:R +...............## EV: 25Int: 9.......!§○.....##+###### SH: 10  Dex: 28........§§.............# XL: 11 Next: 27% Place: Dungeon:10(((((((@....).....~≈~... Noise: ======---  Time: 10099.1 (0.0).....~............≈≈~~.. -) Claws..~......§........~≈~... Throw: 4 boomerangshR H..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  hR Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehS sAim: an electric eel (severely wounded, 58% to hit)h@ §.S.......§h °○§ _The bolt of electricity is repelled.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle hg % Shift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang. The boomerang misses the electric eel.h -100.2 (1.1 hH _h D§§§h h##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================ht#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......!§°.....##+###### SH: 10  Dex: 28.......○§§.............# XL: 11 Next: 27% Place: Dungeon:10h.S*****@.§..).....~≈~... Noise: ======---  Time: 10100.2 (0.0).....~............≈≈~~.. -) ClawshӨg..~......§........~≈~... Throw: 4 boomerangs..$.~..)................ht.....~~...#..................~....#............. S   electric eelh)..........#######+#####...........##.##hhAim: an electric eel (severely wounded, 58% to hit) _You throw a boomerang. The boomerang misses the electric eel.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)h##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..hF#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......!§°.....##+###### SH: 10  Dex: 28.......○§§.............# XL: 11 Next: 27% Place: Dungeon:10h~.S(((((@.§..).....~≈~... Noise: ======---  Time: 10100.2 (0.0).....~............≈≈~~.. -) Clawshq..~......§........~≈~... Throw: 4 boomerangs..$.~..)................h.....~~...#..................~....#............. S   electric eel..........#######+#####.hO..........##.##h$Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehFShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)  hjTYou throw a boomerang.  The boomerang hits the electric eel but does no damage.hR w§§.....@.§hH ○§§§☼h֒ 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang.  The boomerang hits the electric eel but does no damage.  The electric eel is severely wounded.h §*******§§  The electric eel shoots out a bolt of lightning at you!h$ °.!§.°§§.....@.○h% -1.3 (1.1hG. d§○...§h3 Y _The bolt of electricity misses you.hS##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================hb#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.....°.!§......##+###### SH: 10  Dex: 28.......°§§.............# XL: 11 Next: 27% Place: Dungeon:10.S*****@.§..).....~≈~... Noise: ======---  Time: 10101.3 (0.0).....~............≈≈~~.. -) Clawsh`..~..○...§........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#.............h'.....~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.h Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehRShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)ho;##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9h<.....°.!§......##+###### SH: 10  Dex: 28.......°§§.............# XL: 11 Next: 27% Place: Dungeon:10(((((((@.§..).....~≈~... Noise: ======---  Time: 10101.3 (0.0).....~............≈≈~~.. -) Claws..~..○...§........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.hx<zThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)h§.S.....@.§h#§§.°§ _The bolt of electricity misses you.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang. The boomerang misses the electric eel.h §.°§*******§○The electric eel shoots out a bolt of lightning at you!hV.§.°.......@..hW-2.4 (1.1h;`8○hHdY _The bolt of electricity misses you.h% ##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================hӕ #.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.....°.!.......##+###### SH: 10  Dex: 28.....§.°...............# XL: 11 Next: 27% Place: Dungeon:10h> .S*****@....).....~≈~... Noise: ======---  Time: 10102.4 (0.0).....~............≈≈~~.. -) Claws..~..○...§........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#.............hj o.....~....#............. S   electric eel..........#######+#####...........#h #.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.h̖ $Throw: 4 boomerangsh ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hm ##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9hq .....°.!.......##+###### SH: 10  Dex: 28.....§.°...............# XL: 11 Next: 27% Place: Dungeon:10.S(((((@....).....~≈~... Noise: ======---  Time: 10102.4 (0.0).....~............≈≈~~.. -) Claws..~..○...§........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##Throw: 4 boomerangsPress: ? - help, Q - select action,  O9m( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang.  The boomerang hits the electric eel but does no damage.h> m.....○...§hgM e§§.°.○hM ○.☼.§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang.  The boomerang hits thh8N {e electric eel but does no damage.  The electric eel is severely wounded.htS *******○The electric eel shoots out a bolt of lightning at you!h ..§§...°.....@.°.○..h -3.5 (1.1hY B§§h : _The bolt of electricity is repelled.h##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9hnQ.......§.......##+###### SH: 10  Dex: 28.....§...°.............# XL: 11 Next: 27% Place: Dungeon:10.S*****@....).....~≈~... Noise: ======---  Time: 10103.5 (0.0).....~............≈≈~~.. -) Claws..~..°.○..........~≈~... Throw: 4 boomerangs..$.~..)................h .....~~...#..................~....#............. S   electric eel..........#######+#####...........##.##hhThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)h##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================h########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.......§.......##+###### SH: 10  Dex: 28.....§...°.............# XL: 11 Next: 27% Place: Dungeon:10(((((((@....).....~≈~... Noise: ======---  Time: 10103.5 (0.0)hw.....~............≈≈~~.. -) Claws..~..°.○..........~≈~... Throw: 4 boomerangsh!*..$.~..).....................~~...#.............hm.....~....#............. S   electric eel..........#######+#####...........##.h##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  Throw: 4 boomerangshVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hzM§.S.....○h[☼.§°.○○ _The bolt of electricity is repelled.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang. The boomerang misses the electric eel.ha §§*******○The electric eel shoots out a bolt of lightning at you!h☼......@.°.°h+4.5 (1hN§°hY _The bolt of electricity misses you.hj##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.....☼.§.......##+###### SH: 10  Dex: 28.........°.............# XL: 11 Next: 27% Place: Dungeon:10.S*****@....).....~≈~... Noise: ======--- em Time: 10104.5 (0.0).....~............≈≈~~.. -) Claws..~..°.°○.........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hY##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25h#NInt: 9.....☼.§.......##+###### SH: 10  Dex: 28.........°.............# XL: 11 Next: 27% Place: Dungeon:10(((((((@....).....~≈~... Noise: ======---  Time: 10104.5 (0.0).....~............≈≈~~.. -) Claws..~..°.°○.........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####.hXs..........##.##Throw: 4 boomerangsh]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)  hŶkYou throw a boomerang.  The boomerang closely misses the electric eel.hs?.S.....○hJ○.§○.°..°°hK45.6 (1.1 _hSN§°°h`Wh##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9hU.....○.§○......##+###### SH: 10  Dex: 28.......................# XL: 11 Next: 27% Place: Dungeon:10.S*****@....).....~≈~... Noise: ======---  Time: 10105.6 (0.0).....~...°........≈≈~~.. -) Claws..~....°°.........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#.............h.....~....#............. S   electric eel..........#######+#####...........##.##hrYou throw a boomerang. _The boomerang closely misses the electric eel.hThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)h "##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............#h## EV: 25Int: 9.....○.§○......##+###### SH: 10  Dex: 28.......................# XL: 11 Next: 27% Place: Dungeon:10.S(((((@....).....~≈~... Noise: ======---  Time: 10105.6 (0.0).....~...°........≈≈~~.. -) Claws..~....°°.........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........#h7##.##Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehc#Shift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang. The boomerang hits the electric eel.  h#OThe electric eel is severely wounded.h^.....°hʹO☼☼h׿§☼*******°Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang. The boomerang hits the electric eel.  The electric eel is severely wounded.  The electric eel shoots out a bolt of lightning at you!hI°.§○.....@...○hhJ-6.7 (1.1hR:○hUY _The bolt of electricity misses you.hi ##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25h" Int: 9.....°.§○......##+###### SH: 10  Dex: 28.....○.................# XL: 11 Next: 27% Place: Dungeon:10.S*****@....).....~≈~... Noise: ======---  Time: 10106.7 (0.0).....~...°........≈≈~~.. -) Claws..~......○........~≈~... Throw: 4 boomerangs..$.~..)................h (.....~~...#..................~....#............. S   electric eel..........#######+#####...........##.##The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)hs ##### .# .###. DrDolphin the Fighter.....###.# ..... Demonspawn of Qazlal ****..#....>..# .#.#. Health: 94/94 ========================#.......# #... Magic: 18/18 ========================########.......# #### AC: 11Str: 11...............## EV: 25Int: 9.....°.§○......##+###### SH: 10  Dex: 28.....○.................# XL: 11 Next: 27% Place: Dungeon:10.S.....@....).....~≈~... Noise: hB [40m======---  Time: 10106.7 (0.0).....~...°........≈≈~~.. -) Claws..~......○........~≈~... Throw: 4 boomerangs..$.~..).....................~~...#..................~....#............. S   electric eel..........#######+#####...........##.##Shift-Dir - straight lineAim: an electric eel (severely wounded, 58% to hit)  You throw a boomerang.  The boomerang hits the electric eel and shatters for extra damage.  You kill the electric eel!Qazlal accepts your kill.h ○~(((((hT !°○☼~........hrX m87.7 (13 _h] G○☼hz` hM:3h=h{BhGhHhLhMPhV,h1Yh\h`,h]bh!ehi,hkhs ###### .#  .....###.# h..#  #.......#  ##########.......#  #.......○........#  #........°.......##+# #..○.@.............11.7 (4 #ht°....).....~≈ #..§.○.~....≈≈ #...~.~≈ #...$.~..)hu #......~~...# #~....#......... #....#######+##..........#h|8○h)h=3h(@hzEhfI,hM,hVR,hShVhZ,h\h_h'd,h fhj,hlhs#.#. #..###### .# .###.....###.# ....#....>..# .#.#. hat#.......# #...##########.......# #####......○.○.......# #........@○......##+######6.7 (5#......§.................##..~..§.○§....).....~≈~...#......~.htZ≈≈~~..#...~.........~≈~#...$.~..)....... #......~~...#.... #......~....#............. ht^#.....#######+#####. h|;§h0> _l - 4 potions of cancellation (gained 1)hQh?h֗hh h,hh[,hhhS,h/hhG,hɹhhB,hh,hwh#.......# ##########.......# #................# #................##+##.......§...........#..~..........).....~ #......~............≈ #..°~.........~h #.°.@☼~..)...........22.7 (6 #..○...~~...#. #..§...~....#..... #..h#######+# ## #....# #..^........# #######.#+## hx!h=°§h> _You now have 397 gold pieces (gained 9).h1 h Xh h h' h #.........#+#.............~).....~~.....≈~....~..°~..)............○○~~...#....○~....#...@.○.....#######+#h A5.7 (3.........# ○........# .#.#h h h/h'0h^1h6hP:hO=,hK>hAhAhBhtDhFh(Gh.HhaIhK,hMhR#........#..~.).....~≈~#......≈≈~~.#...~.........~≈~..#.....~..).......h%S #......~~...#...#......~§.§.#....#....○......#######+######.......@...# 9.7 (4hTS#.....°.☼...# ##..^...○....# #######.#+###hS #.#..####h/ThYh[h 3hb h hN h hR h h ,h h h ,h h 7 _You open the door.h ho h hs ;#...~~≈~#.....~..)..............#......~~...#............#......~....#...........#...........#######+######..○..# #h #......§.○..# ###..^........# #######.#@### 33 #.#.#   ..#.#  ####.# #.# #.# #.##.#h h '§h< Q _There is an open door here.hlIhQqhLshwP _h8xhxhxh}...~~...#........~....#..........#######+#####..........# #.......°..# ##.^........# #######.#'###  #.#.#   ho~..#@#  5.7 (2###  .h~hhh73hh h hhnh4.....#######+#####......# #.....# ##^........ #######.#'##  #.#.#   ..#.#  h### 7 ###hhSh3hhБh8,hXhk% ##^ #######.#'##  #.#.#   ..#.#  ###  9.#h֘    hXhhJhAKhKh&Qh7ThWBhXh%YhYh[hY],h)^hc^ #.#.#   hac..#.#   ####.#    hc7 #.######hcj.......######42.7 (3hc># h d>hdhhhqkhh3hhhh_ Xh h#######.#'####.#.#.# ##..#.# #####.# #.# #.# #.# #.##########..@.......4.7 (2#.#########h)4### hh_hYhbhchfhhh3h!hhhh+|#######.#'### ##..##.#.# ##....#.# ##.####.# ###.# #.# #.# h#.##.#...#6#.##### hhh h 3hB h| h h) &#######.#'### ##..###.#.# ##..##..#.# ##..####.# ###.# hw #.# #.# #.##.# #..# 8#.## ### h hj hҴ h;e he 3hh hj hk ,ho nh&q ,hq hpu #####.#'### ##..###ß..#.#.# .# ##..###....#.# .###.....|####.# .#####.# .#hv #.# .##.# .##.###.# #.........@.# 51.7 (3#.### ### hQv hz hg| hh3hh.,hhBhg.........# ##.## #. ^........# #.# #..## ##. ####.#'### #.# ##..###ß....#.# hd#.# ##..###.....#.# #.# ##.....|.####.# #.# hسu#########.# #.# h#.# #.# #.# #@# h[4#.#########.# h#...........##.##############hhhhhhhh 3h h hߊ hY h Xhx h h ,he hʘ ~....#.............# # .######+#####.## #ß .........#..# ## .........###.## ^........##..## ##.. ####.#'#####..###ß...#.##..###.....hv ##.....|.###########7 # ##.##.##.#########.##...........## h˙ h ho h, 3h- h2 he4 ,h8 Xh,9 h&: h< ,h< h..# .#.#.##.#..#. h9#.......# #...#<.#..#.# #######.......# #####...###.# ....# ##...##### .##+######ß...)ß# .h9..........##.....## ~..........)..○..§≈~...##.....###...........@≈○~~..###.....⌠hy:]70.7 (3~........°≈~...# #ß...~..)................# ###.. ....~~...#.............# ##.... ....~....#.............# ##... .........#######'#####.## #ß... ..h:B #.#hW;hA:°hCh>\ h\ h^ hc hj hpk hn hp hs ,ht h|w hz ,hq{ h} h ,h h*  #....(>#.# ###### #.# .###.##.... .....###.# ........#.. #....>..# .#.#.##.#.. #.......# #...#<.#..  ##########.......# #####...##  #...○.§# ##...##  #.....○.##+######ß...)ß  #............##....4.7 (4  #..~)§○§..~≈~...##  #......~.....≈≈~~..###  #...~.........~≈~...# #ß  #.....~..)....# ### hK [m #~~...#.............# ##  #~....#.............# #  #....#######'#####.## #  #....# #.# #..# #h\ :§h hr/ 3hl1 h7 h; h< h@ h@ h(E ,hF hG h K ,h;L hO h[ h\ h^ hc hh hi hel h*u  #.#.. .#  ####### #.# .###.# .....###.# .... #....>..# .#.#.# #.......# #... hu ##########.......# ### #.......# ## #☼°....##+######ß9.7 (5 #..☼§°§§.........## #..~○..).....~≈~...# #~.....≈≈~~..# #...~~≈~...# #.....~..)..... #......~~...#hz ...... #......~....#............. #.....#######'#####.h{ ☼°§°§§h~ hHK☼°§h'h:§hh' Ih* h/ h3 ,h4 h29 ,h; h< h@ ,h!B hK v ### hoK :# #.. #.# .# #....####### #.# .### hK .....###.# ...... #....>hK .#.#. #@......# #...#hL 82.7 (3#########.......# ###hxL *.......○......# ##........○.°.....##+######ß#..........°.............###..~..........).....~≈~...# .. hL y. ...~..)........h[M hS h V hhhhhh,h,h!hM"h7#h%hv(,h)h40 ## # #h0 #.#. .# ########## #.# .###.+...@...###.# .....5 h0-#####°...>..# .#.#. #.......# #...h 1 ##########..○....# #### #................# h>1 #................##+##### #......................hl1 #..~..........).....~≈~... #......~.≈≈~~..h2h6h8h5hŜhIhƣhhXhXh # # .# #h ### #.# .# +@......###.# 8 #####....>..# .#hwi #.......# # ###.......#  #..........# #..........##+ #.......h. #..~..........).....~≈~ #......~h(...≈≈~hMhhIhR h{S hV hgX hc##.......................<'......#####h7  You open the door.hE  You hear an angry buzzing noise.hy○y   vampire mosquitoh+9.7 (1hhV _A vampire mosquito comes into view. _Found an escape hatch in the ceiling.h-S#####$.y.... ... .. .# #.....○# #.# .+.....<@.......###.# .#####....>..# .>###### #.......#  #.#  #h..# #.##+ # #..~.).....~≈ #......~.≈≈h1h1h8[..y°○<h8'90h.>huAJ _Found 16 gold pieces. Found a staircase to the Lair. hAC_There is an open door here.hq...#####.#..$..........y...... .# #.....°# #.#  +.....@'hs.###.# #.....○.#####....>..# #>####### #.#  #.#  #.# #.##+ # #..~.).....~ #......~.hthvhWwh/xh.y○y°y 2 vampire mosquitoesh&1hRh  _A vampire mosquito comes into view. _There is an escape hatch in the ceiling here.h.. .### ##.#. .$......... ... .y....... .# #....○y# #.# .+.....<@.###.# .#.....°.#####....>..# .#>####### #.# #.##+##.#..~.).....~≈#......~.≈hh0h ..y..°.The vampire mosquito barely misses you.h&2hh¡ _The vampire mosquito completely misses you. _There is an open door here.h.. .### #########.#. .$......... #.......... #... .# ##.y..°y# #.# .#+.....<'###.# .h!#.#####....>..# .##>####### #.......# ##.# # #.##+##.#..~.).....~≈~#......~.≈≈~h,hT  The vampire mosquito attacks as it pursues you!hu.....y.<yh&3h=h> _You block the vampire mosquito's attack.h.. .### #########.#. .$......... # .......... #.......... .# #.#......# #.# .#+...y.<y.###.# .#.h¿H#####....>..# .#.#>####### #.......# #.#.......# # #.##+##.#..~.).....~≈~.#......~.≈≈~hh=hh ..y'yh&4hhra _The vampire mosquito completely misses you.hL  You claw the vampire mosquito!  The vampire mosquito is moderately damaged.h <y  The vampire mosquito misses you.h-5.5 (0.8hh^ _The vampire mosquito closely misses you.hF  You scratch the vampire mosquito but do no damage.The vampire mosquito is moderately damaged.hh-6.4 (0.9hh&> _You block the vampire mosquito's attack.h  You closely miss the vampire mosquito.7.2 (0.8 _You block the vampire mosquito's attack.h|L  You claw the vampire mosquito!  The vampire mosquito is moderately damaged.h6M -8.1 (0.9hYR hvU ^ _The vampire mosquito closely misses you.h{g  You claw the vampire mosquito!  The vampire mosquito is heavily damaged.The vampire mosquito misses you.hh(9.0h)php> _You block the vampire mosquito's attack.h F(M_You block the vampire mosquito's attack.  You claw the vampire mosquito!  The vampire mosquito is almost destroyed.The vampire mosquito completely misses you.hFh*G+8 (0.8hLhDP> _You block the vampire mosquito's attack.h+  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.h,/200.7 (0.9h/h3] _The vampire mosquito barely misses you.hX  You scratch the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.hk-1.5 (0.8hhza _The vampire mosquito closely misses you. x2ho  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.h, -2.4 (0.9h h a _The vampire mosquito closely misses you. x2h  You scratch the vampire mosquito.  The vampire mosquito is almost destroyed.3.3h hѨ ^ _The vampire mosquito closely misses you.h*m  You claw the vampire mosquito!  You destroy the vampire mosquito!hohv '   vampire mosquitoQazlal accepts your kill.ha{094.2h΀h5a _The vampire mosquito completely misses you.hR  You claw the vampire mosquito!  The vampire mosquito is severely damaged.hV2-5.1hh5 _The vampire mosquito bites you.hB  You mangle the vampire mosquito!!  You destroy the vampire mosquito!hk†h1316.0hdh;O _Qazlal accepts your kill.hv  .. .### #########.#. .$......... # .......... # ......... .# # #......hG # #.# . +.....<'.###.#  #.#####....>..# .# #>####### #.......# # #.......#  #.# #h 5.##+ #h  #..~.).....~≈~ #......~.≈≈h h [3-7.0 (1.0hB h. } _You see here a vampire mosquito corpse.hD .. .### #########.#. .$.........  ..........  ...hT. .#  #......# #.# . +.....<@†......###.#  #.#####....>..# . #>####### #.......#  #.#  #.# #.##+ # #..~.).....~≈ #......~.≈≈h*4○h-8 _hhQQ _There is an open door here.hh .. .### ##.#. .$......... ... .○. .# #......# #.#  +.....@'†......###.#  #.#####....>..# hii #>####### #.#  #.#  #.# #.##+ # #..~.).....~ #......~.hYpA°☼hp-9 _huh{yc _There is an escape hatch in the ceiling here.hw 3hx hl :☼h a.○☼0h4 Z4=10.0 (1h :○h U _You start resting. HP restored.h=hh,ihihnhr,h&w,hyhyhzhE~K _Found two stone staircases leading up.hh|hhh#h9=h^hh`,h&h# ..#. .### #.##########.#.# #<..$..........hU- #............## ......°.°...<.  #......######### # +@....<'†......###5.0 (5 h #...○°..#####....>. #>####### #......h[ ## ##########...... #.... #.... # #..~..........).h?Q #......~.hhB°○hh3hhhhpBhhҴh*,hhhh,hDh( ##  #.  #. .. #. .### #.##########.#.##<..$°......... #.@.☼..§.....## 20.........<. ####§.....######## +.....<'†....#####>####### ## ########## #. #....hho☼..§§h>hc ### #..  #.## ..  #.. .### #.##########.#.# #@..$°......... #...☼..§.....## #............<. #####§.....####### +.....<'†.. #.......##### #>####### ### ########## #h4{.☼.○...hڮ+1.0 (1h ;○hB h[_There is a stone staircase leading up here.h h h B○§hp Z○.○§h §h h2 _○h ## ##.##.#.# hm .# ###...### ### .# ##^###..<##..#.## 9#...#.@..<<.....# ####.......)[.....# #.#.........)....#.. #..............##.###..................######.....................##.#......................#..........................h E#..................#..ha hKA○§hp-3.5 (2.5h(yh|} _You climb upwards. _There is a stone staircase leading down here.h!3hF$h3)hl.h.$ _h2,h6,h7h =3## ###.#. #.#.# ####...### ### .# ##^###.○<##..#.## #...#.>°.<<.....# ####......@☼[.....# 50h=#.#........°)....#.. #.......○......##.# ##.....#####...  ##.#......  #.........  #..# ##....hA9°hhNhhhhhPhhh,hKh-=  You see here a +0 flail.h h  _h h?## ###.#. #.#.# #####...########.# ##^###..<##..#.## #...#.>..<<.....# ####.......°[○°...# #.#.........)@○..#.. 8.5 (3#.....○.##.# ##.......○...## ###...... .#....h ...... ..#.. .... hXhh;hhhh,h ,h,h.hNh,hh$##.#.#.#.# #####...########.###^###..<##..#.## #...#.>..<<.....# ####.......)○.....##. #.#.........°....#.. #........##.#.# #.......@..## 31 ....○°.... ....hn$^○........# ...#.# [)h$h )E○○h+h3hhh,hbh h ,h h b _Found a scroll of immolation.h! 3h$ hz- 7#^###..<##..#.## ...#.>..<<.....# #.......)[..... .........)....#..# ............##.#.# ....h. .....### # .....○...#.# ..○.°.# ..@..# 4○§..#...#.......[.).hw. #.)[)?###).....#).h. h8 h9 h& h' h) h4 h> h? hlB hD hJ ,hLL hO hIW ,hY hb ......)....#..# ......##.#.# ## ......###.# ......#.###.....#..#hb D.## .#...#####§°○.....#○...#7[.......#)...##.)[)?...###).....hb [#).....(.....#......###h2c W.....# .....hc hi 9°hl # _Found a robe.h 3h h h{ h h h hf ,h] h ? _Found a dagger and a club.hr 3h h[ ,hV h ......#.###....#..# #.## #...#####......#○....#[..○### ).°...## #.)[)☼@.......41.5 (4 ##).....○..[#.. #)....○h # (.....#...#.....####.#.....##...........).)... .hC h ' h) \ _o - 3 scrolls of immolation (gained 1)h< 3h@? hI hV BhY hBb ,h-d hf h l ,hQm h`r #...#####....#... .[...### ##.## [)hr °.°......#.°.○#...○.○## .....#§@..# 4.5 (3 ....###.#.# .....#......# ...........).).......hr . .......## ...##hCs hw hy h?3hBh]_hd9  Found 7 gold pieces.hl .......# .# [### ## ...##.## )°.°......# ....°.○#.. ○.○## #§○..# ##.@#.#..hm☼..# .).)...........ß ##D   steam dragon (wandering)# ...##.... ..#$...DYou hear a roar!hw.....○°.○°0○h...°○○D§§.8hSIA§§hL+ _Found 13 gold pieces.h  ☼§§§(catching breath)You scratch the steam dragon.  The steam dragon is lightly wounded.h ***§The steam dragon breathes steam at you.h} ......[#..#...§.§§§.○@§hr~ -9.4 (0.9hC (§h S _The ball of steam misses you.h.  You closely miss the steam dragon.The steam dragon is lightly wounded.h ....§§§.°h§@°○D§DD   acid dragonYou hear a roar!  An acid dragon comes into view.The steam dragon completely misses you.h%)50.3hA§§§h`D _The steam dragon claws you but does no damage.ho/g  You closely miss the steam dragon.hN<W ...§..§§§.§h<...°§§§§D.  The steam dragon is lightly wounded.hm=(1.2hGQ°§§hP _The steam dragon closely misses you. The steam dragon misses you.h  ☼§(catching breath)You scratch the steam dragon but do no damage.The steam dragon is lightly wounded.h §**§§§..***The acid dragon spits acid at you.h1z ......[#.#..§....§@.○°D..§§§.....  The splash of acid hits you!! The acid corrodes you!h{62--------- 7 2.1ClawsCorr (-4) h]L°§hV _You block the steam dragon's attack. The steam dragon claws you.h5s  You scratch the steam dragon but do no damage.hB _You block the steam dragon's attack. The steam dragon claws you.  You scratch the steam dragon but do no damage.The steam dragon is lightly wounded.team dragon is engulfed in a thunderstorm.  You kill the steam dragon!  Qazlal accepts your kill.hM§.§§..☼....§..D.hsND   acidhRw3=--------33.0hR[@☼§h^H _The steam dragon scales are intact enough to wear.hP................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ................[#..Health: 63/94 ================-------- ..............§..####Magic: 18/18 ======================== ....#.........§§..#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#..............#.....SH: 10  Dex: 28 ............).)☼......##XL: 11 Next: 33% Place: Dungeon:9 ................@.○....ß.Noise: ======---  Time: 10253.0 (0.0) .........^Q0m......°§*.......-) Claws ...... .........§.**..###Throw: 3 boomerangs ....# ...#.......#*...Corr (-4) .... ..#$.......#D..) ...#.........####.D   acid dragon (catching breath) ...#..........# ....$........#. ...Qazlal accepts your kill. _The steam dragon scales are intact enough to wear.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 71% to hit)h ☼*§..**..Dhέ☼§*.§.**.*.DAim: an acid dragon (catching its breath, 71% to hit)h ................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ................[#..Health: 63/94 ================-------- ..............§..####Magic: 18/18 ======================== h ....#.........§§..#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#..............#.....SH: 10  Dex: 28 ............).)☼......##XL: 11 Next: 33% Place: Dungeon:9 ................@.○....ß.h Noise: ======---  Time: 10253.0 (0.0) ...............°§(.......-) Claws ...... .........§.((..###hf Throw: 3 boomerangs ....# ...#.......#(...Corr (-4) .... ..#$.......#D..) ...#.........####.D   acid dragon (catching breath) h ...#..........# ....$........#. ...Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehg Aim: an acid dragon (catching its breath, 71% to hit)  You throw a boomerang.  The boomerang hits the acid dragon but does no damage.h\ ☼§.§....h4d hn §...☼○°.§§D.hp 14.0 (1 _hry 9☼h1{ h3................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ..............§.[#..Health: 63/94 ================-------- .................####Magic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#............☼.#.....SH: 10  Dex: 28 hb............).)○......##XL: 11 Next: 33% Place: Dungeon:9 ................@.°....ß.Noise: ======---  Time: 10254.0 (0.0) ................§**......-) Claws ...... .........§§.*..###Throw: 3 boomerangs ....# ...#.......#D...Corr (-4) .... ..#$.......#...) ...h#.........####.D   acid dragon (catching breath) ...#..........# ....$........#. ...You throw a boomerang. _The boomerang hits the acid dragon but does no damage.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 71% to hit)h. ○§§§.**D.h○§§.*.D.  Aim: an acid dragon (catching its breath, 71% to hit)hOD................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ..............§.[#..Health: 63/94 ================-------- .................####hOMagic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#............☼.#.....SH: 10  Dex: 28 ............).)○......##XL: 11 Next: 33% Place: Dungeon:9 ................@.°....ß.hXP%Noise: ======---  Time: 10254.0 (0.0) ................§((......-) Claws ...... .........§§.(..###Throw: 3 boomerangs ....# ...#.......#D...Corr (-4) .... ..#$.......#...) ...#.........####.hPXD   acid dragon (catching breath) ...#..........# ....$........#. hQm...Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 71% to hit)  hSQYou throw a boomerang. The boomerang hits the acid dragon.  The acid dragon is moderately wounded.hR☼...hXh'.§§○°○.○§D.h@35.1 (1.1 _hL°§hhyr ................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ...............§[#..Health: 63/94 ================-------- .............§...####Magic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#............○.#.....SH: 10  Dex: 28 ............).°○.○....##XL: 11 Next: 33% Place: Dungeon:9 hs ................@.°....ß.Noise: ======---  Time: 10255.1 (0.0) ................§**......-) Claws ...... .........§§.D..###Throw: 3 boomerangs ....# ...#.......#....Corr (-4) .... ..#$.......#...) ...#.........####.D   acid dragon (catching breath) ...#..........# ....$........#. ...You throw a boomerang. The boomerang hits the acid dragon. _The acid dragon is moderately wounded.hMt Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, catching its breath, 71% to hit)h8$................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ...............§[#..Health: 63/94 ================-------- .............§...####Magic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#............○.#.....h9SH: 10  Dex: 28 ............).°○.○....##XL: 11 Next: 33% Place: Dungeon:9 ................@.°....ß.Noise: ======---  Time: 10255.1 (0.0) ................§((......-) Claws ...... .........§§.D..###Throw: 3 boomerangs ....# ...#.......#....Corr (-4) .... ..#$.......#...) ...#.........####.D   acid dragon (catching breath) ...#..........# ....$........#. ...Throw: 3 boomerangsPress: ? -h*: help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, catching its breath, 71% to hit)  You throw a boomerang.  The boomerang hits the acid dragon but does no damage.he°○§..h_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an acid dragon (moderately wounded, catching its breath, 71% to hit)  You throw a boomerang.  The boomerang hits the acid dragon but does no damage.  The acid dragon is moderately wounded.h#..○.°§°.D.§..hO46.2 (1.1 _hD@§§hho j................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ................[#..h9 Health: 64/94 ================-------- .................####Magic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#..........○.°§#.....SH: 10  Dex: 28 ............).°°.○....##XL: 11 Next: 33% Place: Dungeon:9 h ................@......ß.Noise: ======---  Time: 10256.2 (0.0) ................§*D......-) Claws ...... ..........§....###Throw: 3 boomerangs h V....# ...#.......#....Corr (-4) .... ..#$.......#...) ...#.........####.D   acid dragon ...h #..........# ....$........#. ...The boomerang hits the acid dragon but does no damage. _The acid dragon is moderately wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, umbra, 71% to hit)hm J................##.##DrDolphin the Fighter )...................#Demonspawn of Qazlal ****.. ................[#..Health: 64/94 ================-------- .................####Magic: 18/18 ======================== ....#.............#.# ##AC:  7  Str: 11 ...###...........#.# ...#EV: 25Int: 9 ....#..........○.°§#.....hgn SH: 10  Dex: 28 ............).°°.○....##XL: 11 Next: 33% Place: Dungeon:9 ................@......ß.Noise: ======---  Time: 10256.2 (0.0) ................§((......-) Claws ...... ..........§.((.###Throw: 3 boomerangs ....# ...#.......#.((.Corr (-4) .... ..#$.......#..() ...#.........####.D   acid dragon ...#..........# ....$........#. ...Throw: 3 boomhKo erangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, umbra, 71% to hit)  You throw a boomerang.  The boomerang completely misses the acid dragon.h °.D§......h  h °§)..°○@D°[..§h 37.3 (1.1 _h D°§hr hz )§(catching breath)Aim: an acid dragon (moderately wounded, umbra, 71% to hit)  You throw a boomerang. _The boomerang completely misses the acid dragon.You closely miss the acid dragon.  You claw the acid dragon, but do no damage.  The acid dragon is moderately wounded.h) §○.°*******The acid dragon spits acid at you.h§○........○@.hH58.1 (0.8hhA5 _The splash of acid is repelled.hT °.°○§  You claw the acid dragon!  The acid dragon is severely wounded.39.0 (0.9h9§hIw _The acid dragon bites you. The acid dragon completely misses you.hF p  You claw the acid dragon!  You kill the acid dragon!h& 9Qazlal accepts your kill.h ○..○§h[ [*149h 9§hM _ _You can now call upon nature's wrath in a wide area around you.h h ##.## ....# [#.. #### ##..#.# .## ###.#.# ...# #.§°..○#..... ).).#°.ß. [.○......  .○§.....### # ...#.#. ..#$.#...) #.####. # . h$ ~..○°○°h% I460.9 (1.0h- 0§§h/ h)h*h<.hN4h4h}9hv@h@hJhPhCQ95hTh ^,hS_hfBhr..○..☼@○○°.§.hr..h |x ○○@°○h||5.9 (5[.§§○ _You start resting.h|Z611 6.9 (6h4}Clawshh)[ _You are no longer corroded.h3h)h,hhf ,hhd67=hhO),h,h<h=h?hDh;EP8=hGhPhPh%Rh0]Bhah&b%9hdchihih1lhuhvhyhzh&70hhh%hhhD1=hhhXhh,hhr2=h4,hhIBh;3hQh,hfh ,hh|;4h_h0$,h)h2,h5h;>a5=h@h4I,h}Kh>T,hVh_k6=hahj,himh-x,h{h ;7hhl,hɒh;8hh#,hjh,hvhba9=hh],hh,hEhl80=hhj,hhf,h.h?;1hhu,hh',hhH';2h*h2,hV4h<,hU?hGa3=hxJh S,hrUh],hahkhkU4=h oh;whwhyhhv%5hhӐ,hhhh؞hh%6h?hѱh%hWh,h=hhAK7=hh,hhf,hh98h2=hho,hh Bh_;9hh,h5h&h'h:)hH1<90h'4h<,h?hF,hJhShQTK1=h}Wh_,h@bhkhskU2=hmh=x,h'{ht,hɅh;3h hg,hÚhϢ,h$h=: ..○§.@.§○§°☼. _You start resting.h׻☼.345.9 (79.0)°§.○hJZ4=6.9 (80h:§h" _HP restored.h1h1h7h=hG,h>Kh=Oh\,h_hKc: _Found 13 gold pieces.hkh?lhnhphvhv9=hxh}W#..#.##.######.##...##...#.....).).......###.......ß....[.......... ..°....###h~# ...#.......#..... ..#$#...)50.9 (4.0) #......☼.○####. #§.#  .$.# ...###....$###. ##..#.. # ... hC#.h%§hEhVhhBh̑h=h,h[h,hh$h,hhTh,hHhM......ß....[.......... ...#### ...#.....°.#.....h) ..#$.......#...) #....§..○.#### #○...#  .$..#  ...### 4....$#§##.# h= ##..#.. # ....##.## .. ## hhL°§hyhh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---8% [?] toggle between ability selection and description.hkhe{h}......................ß.DrDolphin the Fighter ...............[........h~eDemonspawn of Qazlal *****. ..... ...............###Health: 94/94 ======================== ...# ...#.....°.#.....Magic: 18/18 ======================== ... ..#$.......#...)AC: 11Str: 11 h~..#....§..○.####.EV: 25Int: 9 ..h~[#......○...#SH: 11  Dex: 28 ...$........#.#hXL: 11 Next: 34% Place: Dungeon:9 .........@.###hHNoise: ======---  Time: 10354.9 (0.0) ..hs4....$#§##.#-) Claws ..##..#.. ##hThrow: 3 boomerangs ......##. ...## .. ..h X## .. .. .. _You can now call upon nature's wrath in a wide area around you. _You start resting. _You are no longer corroded. _You start resting. h??_HP restored. _Found 13 gold pieces.h~ °§§Okay, then.hhB:○hK. _h3hihhQ'h'$ _h+h-h4h4h.6he8h?,hAhH,h4JhP[........ .........###h[Q.# ....##........ ....#$.......#...).. ..#.........####.... ##..........# ... #.$.○......#.#... #...○○.....###... .#....@#.##.#8.9 (4...##.○#....##hQ3... .....##.###... ....### ..#... ... ###hQ... ..... .......hNRhkX;○hZ? _You now have 410 gold pieces (gained 13).hO h( 3hyh,hP _Found a plate armour.h'3h(h^+h0,h4h9h@hdAhhh ,hhBhG#f(.....#....#.##.#####...#.##...#..#.......#...............).).......###..............ß..........[...................°○........###...##.....#..§....#........ #....#@.......#...)64.9 (6.. #..#.........####... ##.°........# h##...... #.$........#.# ##..... #..........### #...... ....#.....#.##.#.. .....##..#....##.. .........##.###.. .[....####..#h(h*> _You now have 417 gold pieces (gained 7).h 3h h׳ hp hӼ hn h h ,hb hu h hQ h h9 ,h h m.......).).......###ha ................ß........[.............#####.....#.......#..... #.°..#○.......#...)h a #..#○#.. ##○○........# #...... #..#.# 8.9 (4h <###..... #...### #...... ....#.....#.##.# h ... .....##..#...## ....................## .hj .....[....####..#[............... ###.........h T.. ...h h h ? _You now have 430 gold pieces (gained 13).hL hYM hrN hV hz[ h._ Bhb ,hc hd hi ,hi ho .....###...##.....#.......#........ #....#........#...).... #..#...#. ≈≈..... ##..........# ≈..#.........###.○.ho .#.# )).###.......#..#..°.### )≈..#...... #....#☼....#.##.# ≈≈... #...@.##..#....##71.9 (3.................°...##......§....####..# [................. ###......#........## #...........##...ho ht A☼§h$v h3hhlh#,hp'h"(hw-h-h.h]8D  You see here a +0 plate armour.h=5 _hu>hrC #..#. ≈≈~≈≈..... ##hCW....# ≈.[.≈..#.........##..#.# ~.∩)).###.......#..#..###.>)≈..#.......#..°.#°....#.##.# ≈≈~≈≈.#...○.##..#....## .......○..§.......##.### hD.................[.○..####. ......[.........@........##4○.......#.# ........## .hDk... #..###... ##...####.##. ###..#........hkI°○§○hgKhJ& ≈≈~≈≈ ##. .[.≈..#...###....#.# hK~.∩)).###.......#..#...# ≈.>)≈..#.#..°.#°....#.##.# ≈~≈≈....○.##..#....# .....○..§.......##.### ...[.○..####..# [........###.○#.# .## .. ......#h[..#.°°...°§.§h[F°☼h\+5.9 (1h_d°§.§°hehz 3h9| hv h4 BhW h\ ,hH h֞ h~ ,h h ...≈.>)≈..#.#....#.....#.## ...≈≈~≈≈..#.....##..#.... .............hկ ##. >............[....####. .........[..................##h ?.○.○.°......#.# ...°....## .hH ....§.. #..#○...###8.9 (3##hg §......... # ###...###  #.#.#h #.#####  #..#..#h 6## hİ .. ........h 5# h +.#.h h (§h heE3hFhNhW,h[h{\8 _Found a long sword.h_bhbhdhfhwBhx/>.......h`x-.....[....####. .#..........[..................## ##.#.# ###........## hx #...  #.#..#...°.hxA..###  ##.##hx§.........  ## ##hx§...○...#...### #.#.#......@..§#.##### 81hy #..#..#.......§.##  #)h#y..#  #...##hAy ##.#.. ..#.##.....#####.. .#h`y..### ### # ###hyhB~9§hth3hhhh,hh,hhahIhphhF#####.......## h s #..  #.#..#hJX.###  ##.##..# hi ## ##.......§.○.....#...### h#.#.#....#.##### h #..#..#.°.......## h h#)○...○....#  h#..○@○....## 4 h##.......#..# #..#.##.....##h; ###.. .#.###h[ ### # ### hzhhh○...○hh| h| h~ h@ hu h ht ,hH hi ht h 3 #h 7... #.#..#hƢ #hע [ ##.##.......h y ## ##..#...### h 9#.#.#.....h8 ## #..#..#.........##  h^ #)°.○.°....#hy  #.........## ##@§.....#..#6.9 (2h i #..#.##.....##h  ###..#.#..### ##### ### h !h$ h °.○.°§hu h5hhnhh$,h,h,h(h B  You see here a +0 long sword.hhT _hh<h,h;hh,hIh!..§#... .ß##.....>.[... .....#.#..........[. #####.##............h'#####..............#...............#.#..#....................h5##.##..§..○§..............## ##...@.§.........#...#h91.9 (5#.#.#..........#.#####h@#..#..#.........#####.##°.........#ha## #.........####.......#..#h#..#.##.....#####..#.#..######## ###hhh'§hmh#h $h)hR7hsAhAh@FhFhQ,hShVheBh4fhq,hthxh,h@h######≈≈~≈≈ §§§§§#........≈.[.≈..#.........## §...§#..~.∩)).###hK# §.∩.§#..≈.>)≈..## §...§#........≈≈~≈≈# §...§#..... #ß.ß##.....>.[ hm+.......#.#.......○..[ #######.##....○§@..h4.....6h#####......°☼.......hɑf#.............h#.#..#§.°......##.##.....h p.......## ##...h)~.....#..#.#.#....hG.#.####..#..#.........##he?###.##).........#hhhKA§§hhhhIh%hDhh:hyhhhFhqhc,h hh,hhB.#........... .#....h............ .#.#######........≈≈~≈≈h. hQ.#.#§§§§§#........≈.[.≈..#.... .#.#§...§#........~.∩)).###... h$E.#.#§.∩.§#hB≈.>)≈..# ...#§...§#..≈≈~≈≈h`.#§...§#h°..°.##ß.ß##.....>@§.h400.9 (4  #.........#.#...○○.....[##########.##....... #####... #...h #.#..#... h#s#.#..... h> ## ##..... hW2 #.#.#...#hrE hhh$hٻhhhhNhhI,h,hhh,h-hhhXh|hh h h,hh h? he h h h< ,h h h ,h= h h h h! h" h& ,h' h( h1 ,h1 h<3 h: ,h; hC hQJ ,hBN ,h8T Bh}T hX ,hQY h\ B  You see here a +0 long sword.h5b htb  _hc hd hh ,hi hj hp ,hp h1r hv ,hw hx ht ,h hs h8 Xh ,h7 h1 h ,hv hr h ,hK h+ h ,h h͝ hC ,h h h ,h^ he h9 ,hA hT hj ,hZ hZ h ,hz h hj ,h* h{ h+ ,hx h h h h' h h* ,h h h ,h h h ,h h h ,hO h h:! ,h" h% h7- ,h- h / h3 ,h4 h7 h> ,h? h@ hGG ,hZH hI hO ,hO hV h\ hB\ h\ hE^ hbb ,hb hfd h h ,hh h j h1p ,hq ht h} Bh h ,h hx h ,h h h ,hU h h ,h; hݪ hð BhDZ h ,h h h! ,h h h ,h h h ,h h6 h ,h9 h h ,h( h0 h ,hP h >  You see here a +0 dagger.h h  _hl h9 h, hL h h0 .#..#.[.......### ## ).........##.## )[)...........# ).........[#.. ........#### ## (.....#...○..#.##.## .....###........@..#.##...# 63.9 (63.0) ......#..........○...#..... ..............).○§......### ..............○..........ß. .............§....[... ........................### ......##.q 9m....#.......# ........#....#........#...) .........#..#.........####.h I○§h T _Key pressed, stopping explore.h' Ih* h/ hZ3 P _h|8 ,h9 h< hB ,hC haM <  You see here a +0 robe.hQ hQ  _hR hS hW ,hmX h[ h}_ ,h;` ha he ,hbf hg h l ,hl ho hYs ,hmt hu hz ,hz h{ h ,h h h ,h h h ,h= h h ,hM h h ,h h h ,h h hմ ,h h h! ,h h h ,h hj h ,h[ h hJ ,h h+ h ,h h h ,hG h h ,h h* h ,h h h ,h h$ h# ,h/% h{' h0 ,h2 h5 h> ,h@ hB hbJ ,hXL h=Q hZ ,h \ h0j hXq hq his h(w h ,h h h ,h% h h" ,hӠ h h h{ h( h hӺ   There is a stone staircase leading up here.  Things that are here:  h% Oa +0 mace; a +0 leather armour; an orc skeletonh h  _h h P  There is a stone staircase leading up here.h hF  _hv h f  There is a stone staircase leading up, spattered with blood here.h h5  _h hI hx ,h hQ h ,hi h h| ,h\ h h ,h% h| h ,h  hw h" ,h # hD' h6- ,h~0 h4 hA: ,h; hB }  Things that are here:  a +0 flail; an orc skeletonhG h3H  _hI hP =  You see here a +0 flail.h}V hV  _hW h [ h` ,hHb he hj ,hk hdp hu ,hw h  ###...########.  ##^###..<##..#.##  #...#.>..<<.....### ####)[.....##.# #.#)....#..## #..##○#.#### hJ #...○§###.# ........○....#.### ......#..# 516.9 (5........#.## .......#...#####h ................#........##..[...###### .....)..........##.# .#.)[)........... ###)........[#.. h hƈ J○§h T _Key pressed, stopping explore.h 3h h h" hs $ _hM h h ,h hV h ,hq h6 h ,hK h@ h ,h< h h ,h h! h ,h h" h ,h hS h,h? h" hO,hhh$,h}'hI+hB6,h9h=hVE,h HhJhDP,h2Sh>YhNc,hehiho,hHqhth},h~hHhՉh hh0hz,hh3hϦ,hhhV......... h$...........##.## ...............# ...........[#..# hCY............####### ha......#.##.## h}~...#.##...## h....#.....# hʶ).)....§.@#### 36.9 (20h.§§...ß...(. [hx..ß ####### hf#.....##.....h:|#....#..#...)h\#..#.........####.#hw}###..........# ..h;###..........#.#he§.§§h,7.9 (21h*h% _Found 6 stones.hdR3hTh9[hdhehfi,h@wXh|,h}h"h,hhNh,hhhז,hh;  You see here 6 stones.hߤh9 _hhh5,hhuR  There is a fountain of clear blue water here.h hW _hnh0h,hhhU,hhhs,hhh,hh<h,hphMh,hhhF,hhhR ,hhhahhh)h",h#h &h*,h+h4,h)5h6h9h?,hAhFhL,hvOh Sh[,h]hd`hi,h>khmhXt,huh wh5|,h9}hh,hhh,hhh,hhh,hhHh,hhh,hh}h2,hqh5 h,hhh),h*h/h#8,h0:h A>  You see here a +0 dagger.hJh/K _h8Mh\Rh[,h^h~dhq,huhzh,hFhhQ,hhh,hhOh,hhMh,hhuh2,h\hhI,hhh$,hh! h,hh^h ,h"h 'h-h.h/h3h=,hnF,hLhLhyPhUh_Bhdhi,hZlhph>w,hxh{h,hhh,h^hבh ,h h*hݣ,hh˦h(,hhhG,h"hmh,hhh|,hhh,hxhYA  You see here a +0 ring mail.h5 _hhh&,h'hh`,hhh5 ,hW h h+,h hh ,he!h#h*,h*h,h>2,h2h3h8:,h;h<hC,hDhmEhBK,hKhLhYR,hRhShY,h Zha  ##........  ###.##......  ###.##.#......  #.##...#......   ###.#.#.........   #....#..........   ##..............   ###...........[...   ###@#.#.............615.9 (78   #..#.#.#..>.........   ###..##.............   #.##..............   #.#...............   #.#...............    #.#.#######.......h"(    #.#.#§§§§§#.......    #.#.#§...§#....... hIhhE _Done exploring.h OIh_..........[....0.0).h_hbh1d hhd7_Done exploring.hJhhhhhP _h,hhMh ,hĦhh,hhEh޸,hgh,hg,hh7hhUhh@ ###.##..... ###.##.#.......h #.##...#....... ###.#.#.......... #....#........ h##............ ###..°........[. ###.#.#..§.............# #..#.#.#..@...........###22.9 (7 ###..##.○...☼..........# #.##.○°..§......h/  #.#............. #.#............. #.#.#######........≈≈~≈≈hV #.#.#§§§§§#........≈.[.≈ hu#.#.#§...§#........~.∩)) #.#.#§.∩.§#........≈.>)≈hht§§§§§§§hc _There is a stone staircase leading down here.h °§§§§§§h| h °§○§§§...§h[ .☼○...○°.☼.§§§ho 23.9 (1 _hx ☼°.☼§§§§hG ####### # #..#..#####  #.#..#......# .# #....(>#.##.# ### #.# .###.##....#.# ..###.# ........#..#.# ...>..# .#.#.##.#..#.# h10 ......# #...#@.#..#.# ......# #####...###.# ......# ##...##### #.. ......##+######ß...)ß# ß.... ..............##.....## #..... h]...).....~≈~...##.....###.....# .........≈≈~~..###.....⌠.....# .........~≈~...# #ßh"f.ß# ...............# ###hC!#h5hr:§h-5.4 (2.5hӖh} _You climb downwards. _There is a stone staircase leading up here.h~hϐh@hhhK: _hhhѢhhh,hh#.#..#......#.# #....(>#.##.# h )## #.# .###.##....#.# .###.# ........#..#.# ..>..# .#.#.##.#..#.# h>L.....# #...#<.#..#.# ...# #####..○###.# h..# ##○.°##### #..##+######ß.@.)ß# ß....8.4 (3.0.......##.....## #.....h).....~≈~...##.....###.....#..≈≈~~..###.....⌠.....#~≈~...# #ß.........ß#...........# ###.......# #.....# ##.....## h<#.....# ##...## h_g#######'#####.## #ß...ß#hhrhնhy hy hz h  h h Bh͉ ,h h h6 ,h h= hF ,hy h h ,h h/ h h h h_ R  There is a fountain of clear blue water here.h h  _hw h h ,h h 6 _You hear a shout!h 3h, h hټ ,h+ hο h h h h hB ,h hp h ,h h$ h h +#..#..##### .#..#......# ....(>#.##.# # ## h 6##.##....#.# #.####ß###ß....#..#.# #.#........#.##.#..#.###.#........#<.#..#.# ........c ####...###.# #...☼#  ##...##### ###@.☼## hK ###ß...)ß# #ß..☼.ß# h ##.....## ##.○...## ##.....###.§...## ~..###.....⌠....°##h # #ß......°..ß# c   centaur (wandering) ...# ###.......### h ...# ##.....## ...# ##...#h "#h ○○41.4 (13.0)○○h 3..h ,2.4 (14h( h| Z _A centaur comes into view.hDEhF{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Areah:G8 MP, Piety---8% [?] toggle between ability selection and description.hhh #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== h##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ........cSH: 11  Dex: 28 h####...###.# #...○#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@.○##Noise: ======---  Time: 10642.4 (0.0) ###ß...)ß# #ß..○.ß#-) Claws ..##.....## ##.○...##Throw: 3 boomerangs ...##.....###.§...## ~..###.....⌠.....## ...# #ß.........ß#c   centaur ...# ###.......### ...# ##.....## ...# ##...## _There is a stone staircase leading down here. h֗_You climb downwards. _There is a stone staircase leading up here. _There is a fountain of clear blue water here. _You hear a shout! _A centaur comes into view.hgP  Okay, then.h֜h"h. _h #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== h##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ......**cSH: 11  Dex: 28 ####...###.# #..**#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@.○##Noise: ======---  Time: 10642.4 (0.0) ###ß...)ß# #ß..○.ß#-) Claws ..##.....## ##.○...##Throw: 3 boomerangs ...##.....###.§...## ~..###.....⌠.....pm## ...# #ß.........ß#c   centaur ...# ###.......### ...# ##.....## ...# ##...## _A centaur comes into view. _Okay, then.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (79% to hit)h$'..c .○You can't see that place.h**c **§Aim: a centaur (79% to hit)hF A #..#..#####h+G DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== ##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25hG Int: 9 ...#<.#..#.# ......((cSH: 11  Dex: 28 ####...###.# #..((#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@.○##Noise: ======---  Time: 10642.4 (0.0) ###ß...)ß# #ß..○.ß#-) Claws ..##.....## ##.○...##Throw: 3 boomerangs hH ...##.....###.§...## ~..###.....⌠.....## ...# #ß.........ß#c   centaur ...# ###.......### ...# ##.....## ...# ##...##Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (79% to hit)  You throw a boomerang.  The boomerang hits the centaur and shatters for extra damage!h3  ...○§§(launcher)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (79% to hit)  You throw a boomerang.  The boomerang hits the centaur and shatters for extra damage!  The centaur is heavily wounded.ha (((((§§The centaur wields a +0 shortbow. The centaur shoots an arrow.h8^ ...○@§○○°§h^ [3.4 (12hwd :§hg V _The arrow completely misses you.h@ #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== ##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ......**cSH: 11  Dex: 28 ####...###.# #..**#XL: 11 Next: 34% Place: Dungeon:10hܫ##...##### ###@§○##Noise: ======---  Time: 10643.4 (0.0) ###ß...)ß# #ß..○.ß#-) Claws ..##.....## ##.°...##Throw: 2 boomerangs ...##.....###.§...## ~..###.....⌠.....## ...# #ß.........ß#c   centaur (launcher) ...# ###.......### ...# ##.....## ...# ##...##The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow completely misses you.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 79% to hit)h* .c§§h*c§Aim: a centaur, wielding a +0 shortbow (heavily wounded, 79% to hit)hN] #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== ##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ......((cSH: 11  Dex: 28 ####...###.# #..((#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@§○##Noise: ======---  Time: 10643.4 (0.0) ###ß...)ß# #ß..○.ß#-) hL^Claws ..##.....## ##.°...##Throw: 2 boomerangs ...##.....###.§...## ~..###.....⌠.....## ...# #ß.........ß#c   centaur (launcher) ...# ###.......### ...# ##.....## ...# ##...##Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  The centaur is almost dead.hp...○§h V§☼§h ((§(((hs= ..§.○@§§Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (heavily wounded, 79% to hit)  You throw a boomerang. The boomerang hits the centaur!  The centaur is almost dead.The centaur shoots an arrow. The arrow completely misses you.hz((((§§hi...°§°○°..h+4.4 (1hhkY _The centaur shoots an arrow. The arrow hits you but does no damage.h #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== ##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ......**chSH: 11  Dex: 28 ####...###.# #.§**#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@§°##Noise: ======---  Time: 10644.4 (0.0) ###ß...)ß# #ß.○°.ß#-) Claws ..##.....## ##.....##Throw: 2 boomerangs ...##.....###.....## ~..###.....⌠.....## h...# #ß.........ß#c   centaur (launcher) ...# ###.......### ...# ##.....## ...# ##...##The centaur shoots an arrow. The arrow completely misses you. _The centaur shoots an arrow. The arrow hits you but does no damage.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, 79% to hit)h L #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== ##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25Int: 9 ...#<.#..#.# ........cSH: 11  Dex: 28 h ####...###.# #.§.°#XL: 11 Next: 34% Place: Dungeon:10##...##### ###@§°##Noise: ======---  Time: 10644.4 (0.0) ###ß...)ß# #ß.○°.ß#-) Claws ..##.....## ##.....##Throw: 2 boomerangs h x...##.....###.....## ~..###.....⌠.....## ...# #ß.........ß#c   centaur (launcher) ...# ###.......### ...# ##.....## ...# ##...##Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehW Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, 79% to hit)  h} rYou throw a boomerang. The boomerang hits the centaur.  You kill the centaur!h (()§((§h [...°h .§..○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (almost dead, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  You kill the centaur!  Qazlal accepts your kill.ho :55.4 (1 _h 9§h h  #..#..#####DrDolphin the Fighter .#..#......#Demonspawn of Qazlal *****. ....(>#.##.# # ##Health: 94/94 ======================== h j##.##....#.# #.####ß###ßMagic: 18/18 ======================== ......#..#.# #.#........AC: 11Str: 11 .#.##.#..#.###.#........EV: 25hT Int: 9 ...#<.#..#.# ........)SH: 11  Dex: 28 ####...###.# #.§..#hy XL: 11 Next: 35% Place: Dungeon:10##...##### ###@§.##h Noise: ======---  Time: 10645.4 (1.0) hü v###ß...)ß# #ß.○..ß#-) Claws ..##.....## ##.○...##h Throw: 2 boomerangs ...##.....###.....## h Y~..###.....⌠.....## h. ...# #ß.........ß# ...# ###.......### hR ...# ##.....## ...# ##...##Shift-Dir - straight linehv Aim: a centaur, wielding a +0 shortbow (almost dead, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  h eYou kill the centaur! _Qazlal accepts your kill. h Z_Your Unarmed Combat skill increases to level 7!h'§hKJ3 javelins (silver)h8M§§hhhB2 darts (curare) h9§hhMC §hC bCast: Call Imp (54%)h~H ?§§hJ h2S/§hSOZap: wand of flame (12)hGYh%[h=mindbursth2 (7)h]h h 1polymorph (17)h" h$ hb§h̉/roots (7)h9§hghhy-light (11)h5hZh §hZ0charming (12)h9§h3h§hFAbil: Upheavalh}hh1 /§h 2Elemental ForcehC hɦ hfhg3Disaster Areah mhphQ3h h=hih: _hh,hh?h@,hhd  #######  #..#..##### #..#......# ...(>#.##.# # ## ##.##..#.####ß###ß ......#..#.# #.#........ h.#.##.#..#.###.#@.......8.4 (3 ...#<.#..#.#......°..).. ####...###.####○...####.##...##### ###...## h###ß...)ß# #ß○...ß# ..##.....## ##.....##...###.....⌠..hB'......ß#hh h{hhhhh,h,h ,hhhhh h    #####  h_####  .#......#  .(>#.##.# # ### hIJ ### #.####ß###ß### ...#..#.# #.#.○. 51 ##.#..#.###.#.°...☼...h #<.#..#.#......○..)....h #...###.####....####.#..h! #...##### ###...## # .h> ß...)ß# #ß....ß#  h[  #.....## ##.....##  hy  ##.....###.....##  hj  ###.....⌠.....##  hE h9hhhh' h' h( hG. h1 h_5 ,h6 h9 ,h: h< h0@ Bh9C hcF ,h1G h M   #  ....#  hDM #.# # ### ### # .hkM S.#.# #.####ß###ß###⌠# ..#.# #.#....○......#  hM #.###.#.......@...#  5.4 (4 hGN ..#.#.........)§○○..#  ###.####...°####.#..ß#  ##### ###...## #.#..##  )ß# #ß....ß# #.. .#  ..## ##.....## ##...# ...###.....## ...ßhN ....⌠.....## ...## .........ß#  h%O hT 7°h'W h=N○°hh;○hhm4○hhB○°hhh hh)hh$"Bh%,h?&h'h*,h+h-h0h0h1h3h6,h7h= ##.# # ### ### ## .#.# #.####ß###ß###⌠# .#.# #.#...........# .#.###.#...........#h[= .#.#.........).....## ##.####....####.#..ß#  #### ###...## #.#○.##  h=lß# #ß....ß# #..°.#  .## ##.....## ##@○.#  h=60.4 (5##.....## #...ß h=...⌠.....## #...##  ........ß# #...#  hO>l.......### #####  #.....##  ##...## #ß...ß# ##...##  h>hChEh hl h h hP3hiQhUhWh[Bh ],h%^hg_h`,htahf.###.#...........#  #.#.........).....##  #.####....####.#..ß# ### ###...## #.#..## h_fN# #ß....ß# #....#   ##.....## ##...##  .###.....## #.°.ß#  ..⌠.....## #..○##hf .......ß# #.@.#  hf3.4 (3....### #####  hfr..## #...## hf_ß...ß# ## h gl #...#  #...## h-ga ß...ß#  hghmhohQ3hh>h5hBh,hChh ,h+ h h,hhe...# #.# # ### ### ## .#.# #.####ß###ß###⌠# h.#.# #.#...........# .#.###.#...........# .#.#.........).....## ##.####....####.#§.ß# #### ###...## #.#..## ß# #ß....ß# #.@..# 7.4 (4h ## ##.....## ##...## ###.....## #§..ß# ...⌠.....## #...## hH........ß# #...# hn.......### ##### ..## #...##hW #ß...ß# hJhhhޢ3hhqhLhBh,hGhuhC,hhh',h&h ## #### ....# #.##.# # ### ### ## ...#.# #.####ß###ß###⌠# ..#.# #.#.....○.§○..# #..#.###.#.....§@....# h ?71 #..#.#.........).....## ###.####....####.#..ß# ##### ###...## #.#..## )ß# #ß....ß# #....# ## ##.....## ##...## ....###.....## #...ß# .....⌠.....## #...## ß.........ß# #...# h~h'§h1h 9§§hP h '§h h$ 3h hű h߸ ,h+ hѻ h, ,h h hC ,hP h7 hg h h h hH ,h, h; h ,h h   #######  #..#..##### .#..#......# hg  .(>#.##.# # ### ### ## #.##....#.# #.####ß###ß###⌠# ......#..#.# #.#@§.........# 7.4 (6 .#.##.#..#.###.#...........# h ..#<.#..#.#.....§○..).....## ####...###.####....####.#..ß#  ##...##### ###...## #.#..## ###ß...)ß# #ß....ß# #....#h ##.....## ##.....## ##...####.....###.....## #...ß# ~..###.....⌠.....## #...##h hb >§§h hK4h@Wh|x 3hx hh| h hҋ Bh^ h hX ,h_ hɔ h˖ h h& hњ h2 ,hŜ h hO ,h͟ h+ hv h h hw h ,h} h* h h hC hR hX ,h hZ h ,h8 h% h hָ h h hu h h h Bh h( hZ hu hF hj  Aim: a centaur, wielding a +0 shortbow (almost dead, 79% to hit)  You throw a boomerang. The boomerang hits the centaur.  You kill the centaur! _Qazlal accepts your kill.There is a fountain of clear blue water here.h hW  _h h h2 ,h h^ h h h hi h h h h h h h* h% h] h h h  Things that are here:  a +0 shortbow; a centaur corpseh hM  _hb h h) hY hK h h h h hp h h+ h hq h ,hI h h h4 h hz h hE hK hV h h h% h h= hb h h> h ,h h  There is a fountain of clear blue water here.  The fountain bubbles and surges in the storm.h&" hg"  _h # h\$ he& ,h' hJ( h) ,hi* h+ h- ,hJ. h7 C  You see here a +0 short sword.h: hZ:  _h; h= h@ ,hA h#C hE ,hF h#H h!J ,hK hK hM ,hmN hO h=Q ,hQ h^S hoU ,hU hW hY ,hZ h[` h/c ,h[d hf hMi hi hvj h-l hn ,hFo hvp hr h%s hs hu h"x hMx h@y hV| hW~ hz~ h~ hS h h: hI hh h .### #.#.############ ##. ....#.#.#..#..##### #. ..## #.#.#..#......# #. hx ..<. .# #.#....(>#.##.# #. ######### #.# #.###.##....#.# #. '†......###.# #........#..#.# #.#h >..# #.#.#.##.#..#.###. # #.......# #@#...#<.#..#.#... #####.......# #.#####...###.####hm .........# #....##...##### ## Nothing quivered ............##+######ß...)ß# #ß ....................##.....## ##. .........).....~≈~...##.....###.. ~............≈≈~~..###.....⌠... ............~≈~...# #ß........h   .~..)................# ###....... h< 1729.4 (52.0)h :0h h { _You can no longer call upon nature's wrath in a wide area around you.h3hh hh,hh*hJhPh'h,hhhl,hghh,hhhwhhdhOh hDhhhp,h7hhj ,h8 hhhhh,h,hh=h,hh?#C  You see here a +0 short sword.h$h% _h%h'h),h*h.hh0,hTh ,hhhhhh!hhhhʤhh,hkhOhI,hhhl,hh/h,hhh,hThXh6,h>h+h,h^hh,h hmh,h hEh3,hGh.h hThh7 _You open the door.hc3hrhV@  There is an open door here.h*h _hh h ,hhh^,hhqhx,he h"hY%h%hk&ho)h,,h7.hm3@  There is an open door here.hX95 _h:hS=hGA,hBhyEhI,hOKh?Nh]QhQhRhUh@Y,h{Zh[ht]h]h^h;_h`,hahchhf,hfhUhhvj,hkhWohp,h/qhIshut,hthUuhiv,hvhhwhxBhyhz,hzhb{h)|hN|hw|h/}h~,hG~hh,hhM7 _You open the door.ho3hуh؆@  There is an open door here.hh׉ _h1hh~,hhhǏ,hLhh4,hǓh3hז,hfhRhޚ,hkhߜh,h9hfhB,hhhfhhVh_h,hPh|,hh.open the door. _There is an open door here. _You open the door. _There is an open door here. _D - 3 scrolls of poison (gained 1)h3hChhT  You open the door.h)hԼ9 _You hear two shouts!h hOhhhhhIh}hch- hV... ... #.# ... ##.## h... #.# ##@#####  hh#..§...#  #°.....#  +...°..'O.ha) #......### #......#O   two-headed ogre #######.## ......... h6.h$ 813.4 (84  A two-headed ogre opens the door. It is wielding a +0 giant club and a +0 giantspiked club. _There is an open door here.«hw «hy  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.ëh| DrDolphin the Fighter...Demonspawn of Qazlal ****.....Health: 94/94 ========================#.#Magic: 18/18 ========================...AC: 11Str: 11##.##EV: 25Int: 9...SH: 10  Dex: 28#.#XL: 11 Next: 35% Place: Dungeon:10##@#####Noise: ======---  Time: 10813.4 (0.0)#..§...#-) Claws#°.....#Nothing quivered+...°..'O.#......####......#O   two-headed ogre#######.##........[39;4ëhn x9m.#.........# _D - 3 scrolls of poison (gained 1)  You open the door. _You hear two shouts!  A two-headed ogre opens the door. It is wielding a +0 giant club and a +0 giantspiked club. _There is an open door here.ëh e §Okay, then.ëh ëh}# N°°ëh& . _īh  DrDolphin the Fighter ... Demonspawn of Qazlal ****.. ... Health: 94/94 ======================== #.# Magic: 18/18 ======================== ...īhW AC: 11Str: 11 ##.## EV: 25Int: 9 ... SH: 10  Dex: 28 #.# XL: 11 Next: 35% Place: Dungeon:10 ##@#####  Noise: ======---  Time: 10813.4 (0.0) #..**..#  -) Clawsīh #°...**#  Nothing quivered +...°..*O.  #......###  #......#  O   two-headed ogreīh #######.##  .........#  .........# īh+>Aiming: PolymorphīhT]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  īh(will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%)ūhQ *.§...'OūhNe.*°*ūh4t.*°.*ūh'D°..*ūhbQ*°*ūh*.*°.*ūh6$n*°..*ūh°°..*OAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%)ūh' °°..*O.ūhr O.  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%)ūh9 DrDolphin the Fighter...Demonspawn of Qazlal ****.....Health: 94/94 ========================#.#Magic: 18/18 ========================...AC: 11Str: 11##.##EV: 25Int: 9...SH: 10  Dex: 28#.#ūhڼ ?XL: 11 Next: 35% Place: Dungeon:10##@#####Noise: ======---  Time: 10813.4 (0.0)#..§...#-) Claws#°.....#Nothing quivered+...°..'*.#......####......#O   two-headed ogre#######.##ūh .........#.........#Aiming: Polymorphūh` ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  ūh (will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%)ūh̎§°°G   eye of devastationūh §....'GThe two-headed ogre evaporates and reforms as an eye of devastation!ūh24.4 (1 _ūh=:§ūh ǫhHǫhv$What do you want to examine? Monsters  a - (G) an eye of devastation Items  b - ()) a +0 giant club ǫhU c - ()) a +0 giant spiked clubȫhAn eye of devastation. A huge eyeball, encased in a levitating globe of incandescent energy. Max HP: ~55 Will: +++AC: +++EV: + Threat: High Class: Natural Size: Medium Int: Mindless Speed: 70% (normally travels slower than you) You have about 96% to hit with your claws and 97% to hit with your off-hand claw. It can see invisible. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Devastation (3d20) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.̫h Bolt of Devastation Fires a bolt of grief and heartache that cuts its victims' willpower in half. Range : 7Ϋh yAn eye of devastation. A huge eyeball, encased in a levitating globe of incandescent energy. Max HP: ~55Will: +++AC: +++EV: + Threat: High Class: Natural Size: Medium Int: Mindless Speed: 70% (normally travels slower than you) You have about 96% to hit with your claws and 97% to hit with your off-hand claw. It can see invisible. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Devastation (3d20) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.ϫh* DrDolphin the Fighter...Demonspawn of Qazlal ****.....Health: 94/94 ========================#.#Magic: 18/18 ========================...AC: 11Str: 11##.##EV: 25Int: 9...SH: 10  Dex: 28#.#XL: 11 Next: 35% Place: Dungeon:10##@#####Noise: ======---  Time: 10814.4 (1.0)#..§...#-) Claws#......#Nothing quivered+......'G.#......####......#G   eye of devastation#######.##........ϫh .#.........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%) _The two-headed ogre evaporates and reforms as an eye of devastation!ϫh ! ϫh& What do you want to examine? Monsters  a - (G) an eye of devastation Items  b - ()) a +0 giant club ϫhP h c - ()) a +0 giant spiked club ЫhcЫh`Ыh;DrDolphin the Fighter...Demonspawn of Qazlal ****.....Health: 94/94 ========================ЫhZk#.#Magic: 18/18 ========================...AC: 11Str: 11##.##EV: 25ЫhInt: 9...SH: 10  Dex: 28Ыh#.#XL: 11 Next: 35% Place: Dungeon:10##@#####Noise: ======---  Time: 10814.4 (1.0)#..§...#-) Claws#......#Nothing quiveredЫh+......'G.#......####......#G   eye of devastationЫhA#######.##.........#Ыhc%.........#ЫhUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  Ыh$(will become an eye of devastation, a mana viper, or a hornet, chance to  affect: 47%) _The two-headed ogre evaporates and reforms as an eye of devastation!ЫhЫhЫh:§Ыhѫh   DrDolphin the Fighter ... Demonspawn of Qazlal ****.. ... Health: 94/94 ======================== ѫh{ w#.# Magic: 18/18 ======================== ... AC: 11Str: 11 ##.## EV: 25Int: 9 ...ѫh  SH: 10  Dex: 28 #.# XL: 11 Next: 35% Place: Dungeon:10 ѫh+ V##@#####  Noise: ======---  Time: 10814.4 (0.0) #..§...#  -) Claws #......#  Nothing quivered +......'G.  #......###  ѫh #......#  G   eye of devastation #######.##  .........#  .........# affect: 47%) _The two-headed ogre evaporates and reforms as an eye of devastation!  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineҫh4S@#*ҫh28#.*ҫh*ҫh*ҫhҫhU.*.**ҫhd.***ҫhkk.*.*.#ҫhA *.**..*.#ӫhZh DrDolphin the Fighter...Demonspawn of Qazlal ****.....Health: 94/94 ========================#.#Magic: 18/18 ========================...AC: 11Str: 11##.##EV: 25ӫhh JInt: 9...SH: 10  Dex: 28#.#XL: 11 Next: 35% Place: Dungeon:10##@#####Noise: ======---  Time: 10814.4 (0.0)#..§...#-) Claws#......#Nothing quiveredӫhi +......'G.#......####......#G   eye of devastation#######.##.........#.........#affect: 47%) _The two-headed ogre evaporates and reforms as an eye of devastation!  Aiming: Bolt of Lightӫhi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ӫhsj ӫho :§ӫhr . _ԫh/...... #.# ... ##.##... #.# ##'######..@...# ԫh\v#......# +......'G..#......#####......########.## .........#...#..#ԫh7ԫhv○§G)ԫhp25.4 (1 _ԫh4ԫhիh ... DrDolphin the Fighter ... Demonspawn of Qazlal ****.. #.# Health: 94/94 ======================== ... Magic: 18/18 ======================== ##.## AC: 11իhStr: 11 ... EV: 25Int: 9 #.# SH: 10  Dex: 28 ##'#####  XL: 11 Next: 35% Place: Dungeon:10 #..@○..#  Noise: ======---  Time: 10815.4 (1.0) #...**.#  -) Claws +.....*G)..  Nothing quivered #......####  #......#  իhB#######.##  G   eye of devastation .........#  .........#  .........# Shift-Dir - straight line _Okay, then.Aiming: Bolt of Lightիht;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eye of devastation (100% to hit)իh, #*.§.Gիh' Q#'*իh[v 5.*իhO D**իh e§**իh *.*.#֫h1~G#Aim: an eye of devastation (100% to hit)֫h...DrDolphin the Fighter...Demonspawn of Qazlal ****..#.#Health: 94/94 ========================...Magic: 18/18 ========================##.##AC: 11Str: 11֫h...EV: 25Int: 9#.#SH: 10  Dex: 28##'#####XL: 11 Next: 35% Place: Dungeon:10#..@○..#Noise: ======---  Time: 10815.4 (1.0)#...**.#-) Claws+.....**)..Nothing quivered#......#####......########.##G   eye of devastation (blind, unable to …).........#.........#.........#֫hAiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle֫h9Shift-Dir - straight lineAim: an eye of devastation (100% to hit)  The bolt of light hits the eye of devastation!  The eye of devastation is lightly wounded.֫h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eye of devastation (100% to hit)  The bolt of light hits the eye of devastation!  The eye of devastation is lightly wounded.  The eye of devastation is blinded.°.§§G'6 _§§֫h'H... #.# ... ##.##... #.# ##'######...°..# #...@§.# +....§G')...#......######.########.##.........# #######'##֫hQ3t○§☼֫hn8? ****֫h8NThe eye of devastation gazes at you.֫h○..@.○֫h&7֫h֫h<Y _The bolt of devastation misses you.׫h;#.# ... ##.##... #.# ##'######.○....# ##......##...#+.○..@G')...##......#######......# #######.##.........#.........# .........########'## #.#׫h°.○○○8׫h׫h{׫h °§§You scratch the eye of devastation.׫h ,9.3 (0.9 ׫h 9°׫h @ _The eye of devastation is lightly wounded.ثh7 ..°☼G§°GYou strike the helpless eye of devastation from behind!  You scratch the eye of devastation but do no damage.The eye of devastation is lightly wounded.20.1 (0.8 ثh;N§§ثh>@ _The eye of devastation is no longer blind.ثh ○§.§ You claw the eye of devastation!ثh,1.0 (0.9 ثh9§ثhym _The eye of devastation is moderately wounded.ثh" .§§.You scratch the eye of devastation.ثh"*8 (0.8 ثhY'ثh*m _The eye of devastation is moderately wounded.ثhkC ○°§You claw the eye of devastation!2.6ثh1H (§ثhK j _The eye of devastation is heavily wounded.ثh9B ☼§ You claw the eye of devastation!  The eye of devastation is severely wounded.ثhF *****The eye of devastation gazes at you.ثh.☼....@..§.3.5 (0.9 ثh:§ثhJY _The bolt of devastation misses you.٫h  °..○○.You scratch the eye of devastation but do no damage.٫h (4.4٫hn٫hk _The eye of devastation is severely wounded.٫h ○°○○ You claw the eye of devastation!٫h(5.3٫hy :○٫hF f _The eye of devastation is almost dead.٫h .○.°°°You scratch the eye of devastation.6.2٫hZ7°٫hf _The eye of devastation is almost dead.٫h| °.°.You scratch the eye of devastation but do no damage.٫h~} (7.1٫h 9°٫h f _The eye of devastation is almost dead.ګh  The eye of devastation is engulfed in blazing flames.  You kill the eye of devastation!Qazlal accepts your kill.ګh☼.○..ګh 098.0ګhI:☼ګhS _The two-headed ogre returns to its original shape as it dies.ګh#.# ... ##.## ... #.# ##'##### #..☼...# ## #..°...##...# +.....@')...# #......###### #......# .........#.........#.........########'## ګhar○.☼ګhB,9.0 (1.0 ګh*ګh| _You see here a two-headed ogre corpse.ګhh #.# ... ##.## ... #.# ##'##### ##..○...# .## #......##...# +.....°@)...# #....☼.###### #......# #######.## .........########'## ګh&p V○○ګh q .30 _ګhu 8○ګhw Q _There is an open door here.۫h 3۫hf ۫h ۫h ۫h؎ : _۫h k  You see here a two-headed ogre corpse.۫ht ۫hĒ  _۫h! ۫h ۫h ,۫h ۫h  #.# ... ##.## ... #.# ##'##### # #......# .## #......##...#۫hל  +...@.†')...#3.0 (3 #...○..###### #..○○..# #######.## .........# .........#۫h  .........# #######'##  #.#۫hK ۫h ;○۫hL ۫hD3۫ho۫h ۫h$۫h}$۫hG(,۫h+,۫hH-۫h/۫hS1,۫h1۫h8L #.# ... ##.## ... #.# ##'##### # #.§....# .##۫h)9 #○.....##...# +@.○..†')...#6 #..°...###### #....○.#  #######.##۫h9f .........# .........# .........# # #######'## . #.#۫h>۫hSAܫhy§.#####......'...###☼°°.°7.0 (1ܫh9ܫh ( _You open the door.ܫh' #.# ... ##.## ... #.# ##'##### # #.§☼...# .###.######°.....##...#ܫh'.@..°..†')...#.####......######. #....°.# #######.##  ..#  .# ܫh'k .# ## #'## ܫh'K.. #.#ܫh0l○...§...ܫh0&8ܫh6'§ܫh:Q _There is an open door here.ݫhkC #.# ... ##.## ... #.# ##'##### # #.§○...# .###.######......##...#ݫhLl'.....†')...#.####.§....######.. #......#. #######.## ..# .#  .# ### ݫhl`#'## #.. #.#ݫhqsQ.○§ݫh6t$9 ݫh^t _ݫhdx:§ݫhzݫh.ݫhm/ݫh/ݫh5ݫh7ݫh28ݫh;,ݫh<ݫh<ݫhr=ݫh?ݫhCݫhCݫhDݫhJ #.# ... ##.##ݫh/Kw ... #.### ##'##### #.. #......# .#####.######......##...#ݫhcK...'.....†')...#42.0 (3...####......######...☼.# #......#ݫhK.......########.##........:.........#ݫhKd#####+#.....#ݫhK#.....#  ###.ݫhKT.########'##  #..ݫh%LD #.#ݫhLݫhQݫhPT, _Found a book of Sloth.ݫh3ݫh8BݫhDR #.# ... ##.## ... #.# ##### ##'#####  ...# #......# ..######.######......##..○@.....'.....†')..4.0 (2○...####........○.# #......#..########.##..:..#.######+#.....# #...........# ### ..########'##  #.. #.#ݫh HݫhIޫh$ޫhޫhޫhޫhޫhޫh,ޫhpޫhޫhޫhޫhޫhڝޫhޫh_ޫhޫhޫhޫhU  You pick up a book of Sloth and begin reading...ޫhJޫhޫh#.# ##### ##'##### #...# #......# .##.######.######......##...#.............'.....†')...#.......§..####......######..........# #......# ..........##.## ....@.§.......# 9.0 (5.######+#.☼°§.......#  #○..........# ### ..########'###.. .### #.##.## #... #.##... .### #.##.##########.#.# #.######## #<..[3ޫhD3m$..........#.##.#.#.# ޫhޫh;  ޫhthYou add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.߫h߫hInnate Abilities, Weirdness & Mutationsa - You have claws for hands.߫heb - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse nearby enemies.d - You are shadowed, sometimes releasing foul flame when damaged in melee.e - You are agile. (Dex +4, Str/Int -1)  f - You possess an exceptional clarity of mind.  g - Your spells are a little harder to cast, but a little more powerful.  ߫h7h - Spells you cast cost 1 less MP (to a minimum of 1).૯h9૯h@૯hF*#.#DrDolphin the Fighter##### ##'##### #Demonspawn of Qazlal ****..૯hNG...# #......# .## Health: 94/94 ========================.######.######......##...# Magic: 18/18 ========================.............'.....†')...# AC: 11Str: 11.......§..####......###### EV: 25૯hG=Int: 9..........# #......#SH: 10  Dex: 28..........########.##XL: 11 Next: 39% Place: Dungeon:10..........@.§.......#Noise: ======---  Time: 10849.0 (0.0)૯hHS.######+#.☼°§.......#-) Claws#○..........#Nothing quivered૯h8H###..########'###...###૯h_HI#.##.###...#.#૯hHb#... .### #.#૯hH#.##########.#.# #.######## ૯hH#<..$..........#.##.#.#.#  ૯hIo_You open the door. _There is an open door here. _Found a book of Sloth.  ૯h3IYou pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.૯hN:§૯hdN૯hGS1§§૯h6U૯h:##### ##'##### # ...# #......# .##.######.######......##...# .............'.....†')...# .§..####......###### ....# #......#  ..########.## ૯hf....§.......# .######+#@☼°§.# #○...#### ..########'## #..### #. #.###... #.# #.. . .### #.# #.##########.#.# #.####### #<..$.......... #.##.#.#. #...## #.##.#.#.૯hd..○.○.§૯h,50.0 (1૯hf૯hF૯h(E ૯hE ૯hK 0§§૯hM ૯h33૯h3૯h7૯h :૯hl=B૯h-?૯hm?૯h @᫯h9 #.#  ##### ##'#####  ...# #......# . .######.######......##..᫯hS .....'.....†').. ..####......#### °..# #......# ᫯h########.## .......@.○...#᫯h2.0 (2.######+#§°..#᫯h4 #...........# ### ..########'##᫯h #.. .### #.# #.## #... #.# #.. . .### #.#  #.##########.#.# #.##### #<..$.... #.#᫯h᫯h᫯hE :○᫯h3᫯h~7 '#.#...#.##.....##.᫯hA9 z.§.@.°.᫯h9 +3.0 (1᫯h? ᫯hB ( _You open the door.᫯h/ , ##### ##'##### .........# ..######.######.............'.....†')####......####  #######.#§...°...........######@#§..... #.#......###....########'###.##..#............###.##.#. ᫯h7 §.☼...4᫯h= '§᫯h0A Q _There is an open door here.᫯hs  .........# ..######.######..............'.....†')...####......####᫯h :....  ..........########.#.....§.☼.............######'#......᫯h,]### ..........########'#᫯h@.. .######.### #.# ᫯hQ#᫯hb).#᫯h|9#............<.#.##.#.᫯hD ᫯hq..○5 _᫯hf⫯h{W .######.######.............'.....†')........####......####.......# ⫯h\{@ ......########.#..○............######'#......⫯hq{S.######.#......⫯h{q### .......@..########'#⫯h{.. .######.### #.# ⫯h{h## #... ⫯h{4#⫯h{N.#####......######### #.##.#.⫯h{D ⫯h4○⫯h⫯h6⫯h؉⫯hh⫯h⫯h⫯h⫯h⫯h/⫯hB⫯hM⫯hn⫯h⫯h .######.######......## .............'.....†')⫯h ..........####...... ..........# #......# ..........########.##⫯h ....................# .######'#.....#⫯h c#..######.#..#⫯h(~ ###....########'##⫯hW8.0 (2 #....######.### #.#⫯h #.## #... #.# #.. ...⫯ho### #.# #.⫯h6####.#.# #.⫯h #<..$.......... #.# #...## #.#⫯ht #...<. #.#⫯h-2 #####......⫯hD## #.#⫯h⫯hd⫯h⫯h ⫯h, ⫯hs ⫯h ⫯h ⫯h n⫯h ⫯h J .######.######...... ..'.....† ..####...... ..# #...... ⫯h P..##.#. ..⫯hA #.. .######'#.... #..######.#.. ###..########'#60 #....######.### #.# #.## #... #.# #.. ...### #.# #.##.#.# #. #<..$.. #.# #..## #.# #..<. #.# #####......## #.#⫯hCG 3⫯hG ⫯hN ⫯hP ,⫯h(T n⫯h(X  .######.######...~.....'.......~~....####....~....# #.........#...... #....######'#⫯hqX K #§.######.# ###..#2 #....######.###  #.### #...  #.. ...###  #.##.#.#  #<..$..  #⫯hX ..##  #..<.  #####......## ⫯h[ ⫯h#^ 㫯h6§㫯h㫯h#㫯h 㫯hs㫯h㫯ho㫯hp㫯hf㫯h....~...............' ....~~.....#### .....~...........# # .................###### ................ #....######'# #§.######.###...........###### #..@.######.### 4㫯h8 #.#### #...  #.. ...###  #.##########.#.# #<..$.......... #..##  #..<.  ############# +.....<'†......㫯h㫯h㫯h"㫯h ....~~#### .....~...........# # .................#### .............. #....######'# #..######.###§..........#### #....######.###  #@#### #...6 #........ ...### #.##########.#.# #<..$.......... #..## #.....<. ############ +.....<'†..... #.......#####..§㫯hW 㫯h2X 㫯hX 㫯h[ 㫯hu] 㫯hwb B㫯hb 㫯hc 㫯hc 㫯hAi .. .............. #....######'#..... #..######.####...........#####....######.### .####### #... 㫯hi ........ ...#########.#.#8<○.$.......... ...........## .....#...........㫯hi #>####### #.. ## ##########.. 㫯h j 㫯hcn 㫯hp 䫯ho䫯ho䫯hp䫯h"x䫯hz䫯h8{䫯h*,䫯he䫯h䫯h䫯h䫯hg,䫯h䫯h,䫯hX䫯hN _You now have 446 gold pieces (gained 16).䫯h-3䫯h䫯h.......#....######'##..######.#....###...........#########....######.### #.####### #... #䫯hؖ#........ ...### ##.##########.#.# ##<...@......... #73.0 (5䫯h.##.....§......## ##.....°<. #䫯hl^############# #+.....<'.......#.......#####....>#>####### #....䫯ho## ##########....#.............䫯h䫯hK(§䫯h䫯h 䫯hG 䫯hm 䫯h 䫯h 䫯h$ 䫯h ,䫯hy" ,䫯hG# 䫯h$ 䫯h`' 䫯h' 䫯hS( 䫯h- #....######'###..######.#...####...........########'###....######.### #.# 䫯h. #.####### #... #.# #........ ...### #.# #.##########.#.# #.#䫯he. #<..§..........# #.##...○...@.○..## #.#6.0 (3#....§.......<.. #.######..○...######### #.#䫯h. / +.....<'.......###.##.......#####....>..#>####### #.......##䫯h. ## ##########.......##................###...##䫯hg/ 䫯h.4 䫯h6 嫯h6嫯h嫯hS嫯h嫯h嫯hA嫯h,嫯hB嫯hx嫯h5嫯h:##...........########'##..## #.# .####### #... #.# 嫯hZ.... ...###.##########.#.##<.......○.....#嫯h7#.......○°..##............<..嫯hW####..°@..#########8.0 (2嫯hx +...○○<'.......## #.....§....>.嫯h##.................. 嫯hx#..~..........).... 嫯hC嫯hY ?○§嫯h嫯hS 8○嫯h 嫯h >§嫯h #>####### #..... #############..... 嫯h?f #....... #.. #..嫯hf  #..~) #~...嫯hf 嫯hSk 嫯hm  嫯hm C_There is an open door here.櫯hbQQ #....######.### #.# #... #. ...### #.##########.#.# #<.......# #............### #......<.. #####......# #..@'.....<'. ####.○○....#####.... #># # #### # # # #..~. #......~櫯hW;°°櫯hvX)4.0 (1 櫯hX _櫯hl\櫯h _櫯h櫯hO櫯h櫯h櫯hȨ櫯hY,櫯h 櫯h۬: There is an open door here.櫯h櫯h _櫯h櫯hO櫯h櫯h櫯h櫯hi#....######.### #.#.####### #... #.#........ ...### #.#.##########.#.# #.#<.............# #.櫯h~[#............### #.#............<.. #.#####§.○...### #.#...'.@...<'.......###.7.0 (3####..○....#####....>#>####### #...######...#...櫯hC#...#...#..~...)櫯h޼3#......~...櫯hC櫯hb'§櫯hu櫯hXO 櫯hO 櫯h*P 櫯hW 櫯hi 櫯hn #....######.### #.# #.####### #... #.# #........ ...### #.# #.###.#.# #.####<...# #.##...### #.##........○...<.. #.######...§☼○### #.##...'....@<'.......###.90####.......#####....>..###>####### #.......#######.......###...###...##'#...#..~...)...#......~...櫯h r F§☼櫯ht 櫯h 櫯h 櫯hQ 櫯h櫯hn,櫯h#h  There is an escape hatch in the ceiling here.櫯h櫯h[ _櫯h櫯h@  There is an open door here.櫯hk櫯h _櫯h櫯h!F#....######.### #.# #.####### #... #.# #........ ...### #.# #.##########.#.# #.####<.............# #.##.#.#櫯h"0#............### #.##.#.##......<.. #.##.#.######....°.### #.##.#.#櫯hE"U#...'...○.<'@......###.##.#.3####.....○.#####....>..##.#.#櫯ho"#>####### #.......##.#.####.......##.#.##...##.#.#...##'###櫯h"#...#..~...).....~≈~#......~...≈≈~櫯h"櫯h&櫯h(端h*端h@  There is an open door here.端h端h _端h 端hQ端h端h端h端h端hr,端h端hL #....######'#...........# #..######.#...........# ###...........########'## #....######.### #.# 端h #.####### #... #.#  #........ ...### #.#  #.##########.#.# #.###端h #<........°○○..# #.# #.........@..###.. #.##.#7.0 (4端hWe #............<.... #.######...§§.######### #.##...'.....<'.......###.#端h####.......#####....>..##.##>####### #.......##.###############.# #......##.# #.....##'#端h 端hJ7§端h6端h1~3端hr~端hu端h端h̋B端h,端h/端h.B端hǟ端h端h端h端h[端hæ,端hg端hϨ端h端h端h端h端h<端h_端h端he端h端hϳ端h>端h端h˷,端hJ端hi端hE端h_端hٻ端h端h,端h端h端h,端h端h^端h,端h端h.....~...........# #.......................########.# ..端h............. #....######'#........... #..######.#........... ###...........########'#端h #....######.### #. #.#########.... 端h6 #......@.....### 912.0 (15.0)端h] #.##########.#.#  #<.............# 端h| #............###..  #............<.... 端hm#####......######### #...'.....<'.端h#########....>.>####### #.......端hr端h端h端h 端hP 端h 端h 諯hV諯hV諯hJ[諯h^諯h̀諯h諯h諯h諯h諯h諯h諯h5,諯h諯hP諯h,諯hX諯h諯h>,諯hЗ諯hV諯h;,諯hכ諯hY諯h#諯hE諯h۟諯h諯h,諯h.諯hߨX諯h諯h,諯h諯hj ##### ##'# ...~~...# ...# #... ...~....######.######....~...............'....~~...........####.....~...........# #..........○.........######.......☼................ #..○@######'#........20 ###..######.#........ ###...........###### #....######.##諯h# #.#########.... #............### #.##########.#.# #<.......#............###..諯h7:☼諯h(諯h5v 諯hv 諯h;w 諯h 諯h 諯hG ,諯h 8 _Found a chain mail.諯h 3諯hX 諯hǐ 諯hP ,諯h 諯ht 諯h A  You enter the shallow water.諯h ?Water 諯h 諯hq  .##.####### #[........# ##### ##~...# ...# #~....######.○○'.....○~@...........####6.0 (4.0)諯h ##.....~...........# ##........○........#....°...°.............#####....######'#...... ###..######.#...... ###...........##### #....######.### #.#########..諯h #..諯h 諯h% C○○諯hi ? _Moving in this stuff is going to be slow.髯h1髯h{髯h<髯hГ髯hLj髯h3髯hH髯hc髯hu,髯h\髯hJ _Found a stone staircase leading down.髯h5髯hj髯h髯ho    #...>..   #......   #......    #.....#######   #..[........# #####   #..§...~§...# ...#  髯h-{ #...☼..~....######.###   #....@.§~....30.6 (4.6   #.......~~....#   ####....§~....   #.°...#   #............  ##....######'#..    ###..######.#..    ###...........#    #....######.### 髯ht髯hֵ9§髯h@髯h2髯h2髯h4髯h<髯hB髯hqB髯hE髯hG| _Found 5 stones and a scroll of teleportation.髯hK3髯h@M髯hO髯hGS,髯hT髯h[T   #..?(..##  #...>... 髯h\K #......##  #.......   #.....#######  髯hI\n #..[........# ####  #☼.....~~...# ... 髯h\ #.@.°..~....######3.6 (3.0  #...°...~.  #..○.○..~~. ###.....~.  # 髯h] #............. #####....######'  ###..######. 髯h3]M ###.........髯h]髯hcB☼○髯he髯h[ 3髯h 髯h) 髯h 髯hi ,髯h 髯h ,髯hj 髯h 髯hX 髯h 髯hO 髯h1 髯hd 髯h 髯hv 髯h 1   .......  .......#  #......  ##  #..?(..##   #..○>...+   #......##   #@....... 7.6 (4  #.○°..#######   #.§[........# ###  #......~~...#  #......~....###### #.......~ #.......~~........ ####.....~....... #.....髯h J○§髯h ꫯhꫯh-ꫯhꫯhwꫯhfꫯhꫯhꫯhꫯhI,ꫯhꫯhꫯh,ꫯh&ꫯhꫯh-ꫯhꫯh  #........#  #........#  #........#  #........#  ........# ꫯhZ #......#  #..§.○.#  ꫯh#.○@(..## 41 #...○...+ ꫯh #...☼..##  #..... ꫯhs#°....####### ꫯh #..[........# ##### ꫯhJ?#......~~...# ...# #......~....######.# #.......~ꫯhꫯhBꫯhi _i - 4 scrolls of teleportation (gained 1)ꫯhAP ꫯh6Q % Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-ꫯhwQ 0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.뫯hw뫯h|뫯h DrDolphin the Fighter  #........#Demonspawn of Qazlal ****..  #........#Health: 94/94 ========================  #........#Magic: 18/18 ========================  #........#AC: 11Str: 11  ........#EV: 25Int: 9  뫯hD#......#SH: 10  Dex: 28  #..§.○.#XL: 11 Next: 39% Place: Dungeon:10  #.○@(..##Noise: ======---  Time: 10941.6 (0.0)  #...○...+-) Claws 뫯h3 #...☼..##Nothing quivered  #..........  #°....#######  #..[........# #####   뫯h݄,#......~~...# ...#   #......~....######.#  뫯hM #.......~...........  뫯hCa_Found a chain mail.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down. _Found 5 stones and a scroll of teleportation. _i - 4 scrolls of teleportation (gained 1)뫯h3d §Okay, then.뫯h}뫯hqU§.○뫯ho. _뫯hK3뫯hM뫯hW뫯h%Z뫯h]P _뫯hf`,뫯ha뫯h d뫯hg,뫯hi뫯hk뫯hen뫯hn뫯ho뫯hv  # .#  ########.#  #........#  #........# 뫯hw #..§.....#  #...§....#  #.@..°...#5.6 (4  ###......#뫯hUw  #......# 뫯hw? #...(..##  #...>...+ 뫯hw #......##   #.......... 뫯hw  #.....#######  뫯h8x #..[..# ##뫯h[x뫯h1~'§뫯h뫯h3뫯h뫯h'§뫯h뫯hw 뫯h"x 뫯h-y 뫯h 뫯h' 뫯h ,뫯h 뫯hf ,뫯h6 뫯h+        #   .#  ########.#  뫯hp K#........#  #........#  #.○@○§...# 뫯h 7.6 (2 #....☼...#  #........#  ###......# #......# 뫯hj c#...(..## #...>...+ #. #....뫯h 뫯hl ;☼뫯hj 뫯h$뫯h5%뫯h&뫯h,뫯h2B뫯h2뫯h5,뫯hX6뫯h7<         #   .#  ########.#  #..○.@°..# 뫯h<99 #........#  #...°....#  #....○...# #.. ###......# 뫯h<?#......# #...(..## #...>...+뫯h4=뫯hAO○○뫯h3D쫯hQ0○쫯h쫯hME○○쫯h쫯h쫯h쫯h"쫯hq+쫯h.,쫯hw2,쫯h4,쫯hr4쫯hm5쫯h9n쫯h9쫯h:쫯h:쫯h:<,쫯hl<쫯hA     ### #.# ..#  #.#   #.#   #@# 54.6 (5 ########.#  #........#  #.....°쫯hAn..# #........# #... #.. ###......#쫯hBQ #......#쫯hD쫯hE쫯h( 쫯h 쫯h 쫯h 쫯h 쫯hƌ   ########.......6.6 (2쫯h  ########..............#..쫯h 쫯h 쫯h h9(h(h)h/h1h5h9h9h9h_:h#<$ hh<_Found 11 gold pieces.h7>hd>h>hMC     ###  hC  ##########.#  .$.....@...#60.6 (4hC  ##########.#  #.#  hCu #.#   ########.#  hCv  #........#   #........#  h3D  #........#   #........#h|DhGhIh3h!4hg4h<h=hAnh]Bh[Ch"EhEhEh=J    ### ###.#hJ  #...$...#3.6 (3  ##.###.#  #.#   #.# hKN  ########.#   #........#   #........#   #........#   #........#hdKhNhPhZ 3hW[ hb hd hh Bhi hi h+j hdk hm ,him h?o ,ho hr ~    ###  ###.#  #....#7.6 (4  ##.###.#hr  # #.#   #.# hs |  ########.#   #........# h2s |  #........#   #........# h\s R  #........#hs hzv hx ? _You now have 457 gold pieces (gained 11).h h hۣ hB h. nhѲ Bh 2   h¶  ###  ##.#  #.@.....#h 9.6 (2  ##.##.#  #.#h  #.#  #.# #.#h)  #.# ##.#  #hJ .# #..#  #.# #hl ..#  #.# #..# h B  #..#h h h9 h h. ################.............##@########## #.# #.# #........#hh4,70.6 (1hEhh_ha_h_hyghUihihm,h nh6nhnhrp################.#hs#.............##.####### #.# #h.s #@# 2.6 (2########.......hMs.......##hlsA #hshvhyh,3hhhhnhnh,### #############.#hg#.............###.##########. #.#  #.# # #.# he#.......#.......5.6 (3.......h#.#  #.# #...(..## h #.# #...>...+ h '#......##h{hhDh h h~ h h ,h' ,h h hg h hM ,h h ##.##########. #.#  #.# #h D #.# #.......#..............8## ##.# h4  #.# #..........  hV  #.# #.....######  hx w#..[........ h h h! h؂ h h@ h h Xho h hċ hi hf h h h y #.# #.......h f#..............## # #...(..##81 #...>...+##.#h u  #.# #......~~...   #.# #......~....  #.......~...h@ E h~ h h͗ 﫯h8﫯hu﫯h﫯h 﫯ha!﫯h%﫯h&﫯h(﫯h(﫯h,)﫯h.O.......﫯h.y## # #...(..##﫯h.^ #...>...+﫯h.5#.......4﫯h/Q..######[........﫯h/)﫯h9/D#.# 﫯hT/ #.# #.......~~..  﫯ho/ #.# ####.....~.. 﫯h/[ #........ 﫯h0﫯h4﫯h6﫯h﫯h'﫯h﫯h﫯h,﫯hn﫯hP﫯h,﫯h\﫯hr## # #...(..## #...>...+﫯h%#.........######﫯ha[........~~...7﫯h&.~.........~﫯h^#.#﫯hm  #.##........﫯h:_   .##﫯hWO#####....  﫯hsJ###.. 﫯h﫯hH﫯h﫯h 﫯hS 﫯h* 﫯h7﫯h﫯h_X﫯h﫯h 﫯hq﫯h'﫯hK﫯h﫯hW  #...>...+#.........######[........~~....~.........~.~~90###.....~ #......  .###..   #.#....  #.### 﫯hl"﫯h$﫯hR3﫯h﫯h#﫯h>%﫯h](﫯hX),﫯h)﫯h, ..######[........~~...﫯h--.~.........~.~~###.....~ #..... #......3﫯hU-#.## #####..#.  ####.  ####. 﫯h- #.#### #<... 﫯h-﫯h0﫯h2hIh h,h%nhhW,hhhT,hhJh ,hhhM,hhh,hhhY,hh?h,hhhp,hUhE h h h hhO,hhh,hKh&hQ,hhh,h h"h(%,hL&h'h),h*hL,h.,h/hF1h3,h4h 6h8,h9hF _You now have 482 gold pieces (gained 25).hBH,hHhUKN _You now have 492 gold pieces (gained 10).hM3hRNhoPhR,hShKUhX,hXhVZh],hT^hahahbhceN _You now have 508 gold pieces (gained 16).hvh3h]qnh)rhu,huvhYxh{,h|hhh<hhلh,hrhhfhh.h^h,hhْh8,hhʖhb,hh}hm,h$h7 _You open the door.h3hɤh@  There is an open door here.hҪh _hhhh,hh}9 _You hear a shout! x4h*3hh6 _You hear a shout!h'Ihkh,h hOh,h>h6 _You hear a shout!h3hhh9,hhKh& #.# #######. #.# #.# #.# ..# #.# #### #.## #  # #.. #h #.oo##.####.# # #....@.....# # ############ #h' #  oo 2 orcs (wandering)   hN!h21041.6 (48.0)hnhh$K .oooo   orc warrior (missile)oo 2 orcs2 orcs come into view.h2,2.6 (49hh} _An orc warrior comes into view. It is wielding a +0 hand axe.h #.#  #.#  #.#  #.#  #.# # #.# #.. #.# #..o##.####.#  #.oo.@.....#  ############  hT #.#  #.#  #.#  #.#  #.# # #.# #.. #.#h U #..o##.####.#  #.oo.@.....#  ############ h\4hahed _There are monsters nearby!h_C   #.# #.  #.# #.  #.# .. # #.#h3D   #. #.#   #!. #.#   #... #.#   #..o##.####.#   #.oo.#   hD #     hoR  Found a potion of attraction. The orc hits you with a +0 short sword.hR ]3-3.6 (1.0) hZ h ] F _The orc warrior is engulfed in freezing vapours.ho  You claw the orc!  You kill the orc!hh^  Qazlal accepts your kill.h°o   orchZ4=4.5 (0.9 h8hF _The orc warrior is engulfed in freezing vapours.ho  You claw the orc!  You kill the orc!hA )  Qazlal accepts your kill.h9((hcC)@hf,5.3 (0.8 hrht~ _The orc warrior throws a boomerang. The boomerang completely misses you.hH  #.# # #≈≈.≈ #.# # #.... #.#   #.... #.#  h #.... #.#  #!.o. #.#  #...o #.#  #..°##.####.#  #.o.#  #   ho   orc wizard (wandering)o   orc (wandering)hw  An orc wizard and an orc come into view.h" M  The orc wizard shouts! You hear a shout!hy .o○o The orc wizard is engulfed in freezing vapours.h,6.3 (1.0 h|hz _The orc warrior completely misses you. _Items here: )) [[ †.hԷ A  You scratch the orc warrior.h" z .°o h\ NThe orc warrior is severely wounded.h ,7.2 (0.9 h h | _You block the orc wizard's attack. The orc warrior closely misses you.hϯ[  You scratch the orc warrior. You claw the orc warrior.h" ○.o The orc warrior is almost dead.You block the orc wizard's attack.hD=8.1h8h B _The orc warrior hits you but does no damage.hS  You claw the orc warrior!  You kill the orc warrior!hDh ..oQazlal accepts your kill.ht3409 (0.8 h:○h[ _The orc wizard completely misses you.h}  You claw the orc wizard!  You kill the orc wizard!h{ °○h019.7h:○hxO _Qazlal accepts your kill.he °○ You scratch the orc.  The orc is moderately wounded.50.6 (0.9 h:○h1 _You block the orc's attack.h .°You barely miss the orc.The orc is moderately wounded.hy(1.5hC9°hT _The orc completely misses you.ho  You claw the orc!  You kill the orc!hlv°)h,,2.3 (0.8 hL9°hvO _Qazlal accepts your kill.h<*  #.#   #≈≈.≈≈#.#   #.....#.#   #.....#.#  hf #.....#.#  #!....#.#  #[40m.....#.#  #..°##.####.#  #.@).#  #   hWR○)h,3.3 (1.0 hh$ ○v - 3 boomerangs (gained 1)  Things that are here:h%+4.3 (2hU(h~*A _a +0 club; a +0 hand axe; a +0 plate armourhn h h hn h '###### #..^..g≈.≈ghR #######≈≈.≈≈# #.hy 7!....##.○...#.# #..@##.######.)).......h ############gg 2 goblins (polearms, wandering)h 1h( °○0)2 goblins come into view.h +5.3 (1h{ h _The goblin shouts! x2  Things that are here: _a +0 dagger; a +0 robe; an orc corpseh4  #......# #..  #≈≈.≈≈#'###### #..^. h #g≈.≈g#.######  #≈≈.≈≈#.#  #.....#.#   #.....#.# h| #.....#.#  #!....#.# °@..#.#  ○)##.####.# .)).......# ############  h>P.@○○h-6 _hhhY   #......# #  #..ß..#......# #..  #≈≈.≈≈#'###### #..^  #g≈.≈g#.#####  #≈≈.≈≈#.# hMZ  #.....#.#  #.....#.#  #.....#.#  #!@...#.#  #...○.#.#  ○)##.####.# .))......hZ f.# ############  hf s○§°°hf &7h7s 9§hu h  #......# #  #..ß..#......# #  #≈≈.≈≈#'###### #..  #g≈.≈g#.#   #≈≈.≈≈#.#  #.....#.#  #..○..#.#  #.§...#.#  #@....#.#  #...°.#.#  ##.°)##.####.#  ##.)).......#   ############   hs°§..h؛&8hehz _You see here a potion of attraction.hq○.§9hN§§hKP _B - a potion of attractionh7\ #......# #. #.ß_ß.#......# #. #..ß..#......# #. #≈≈.≈≈#'###### #..^ #g≈.≈g#.# #### h7f#≈≈.≈≈#.#  #.....#.#  #.○...#.#  h=8{#.@...#.#  #.....#.#  #..§..#.#  h8E##..)##.####.# ##.)).......# ############  hqD°○..○.hD'60hfLhR5 _Found an iron altar of Okawaru.hzI #####......# #. #..ß..#......# #. #.ß_ß.#......# #. #..ß..#......# #.... #≈≈.≈≈#'###### #..^. h#g≈.≈g#.# ##### #≈≈.≈≈#.#  #.....#.#  #.°@..#.#  h#.....#.#  #○..○.#.#  hD[#......# hgr##..)##.####.# h##.)).......#  ############h%  h>§§...☼.○..○h&1hW§...☼hhO§§htJAbil: Elemental Forceh!J§☼h$hDUpheavalhhhi %§hLj OZap: wand of charming (12)hFr '§ht h%g§light (10)hP§§hphYh☼roots (7)hJ§☼h"h h< 1polymorph (16)hf h hk §...☼roots (7)hr j§§...☼hu h-I§☼h-light (10)h:☼hnhhj0charming (12)h'§h,h1Pi§§...☼hPFAbil: Upheavalh)X9§hL[h vk☼Elemental Forcehhh_§§...☼hfThrow: 27 darts (poison)h9§hh M§☼h throwing net §...☼h§...☼3 boomerangshh\§§...☼hrhhWHjavelins (silver)hݷN§☼hȺhq§§...☼h|2boomerangs hh'j§§...☼h*h"L.....~~#####.ß.ß_ßhzL)..ß..#......# #...≈≈.≈≈#'###### #..^.g≈.≈g######≈≈.§≈#§.@.☼....hL○..○......###..)##.####hL##.)).......############h_§○○°..°hp`&2h+h~§§.@.○hl _The goblin barely misses you. The goblin misses you.h= #.....~~#####.ß.ß_ß..ß..#......# #...h:5≈≈.≈≈#'###### #..^.g§.≈g######≈≈@§≈#h\§...○○....°..°h| .....#.# ##..)##.######.)).......############hh○≈§...○○..§....h3&3hܫN○§hv _You block the goblin's attack. The goblin completely misses you.h§§...○§høQ○§...○h'§h~hj §§...○h :○h hw.~ #.....~~#####.ß.ß_ß..ß..#......# #...≈≈.○≈#'###### #..^.g§@≈g######≈≈.≈≈#h xW§...○○..§......###..)##.######.)).......h(○☼≈...§°°..§h|&4h4L○§h _The goblin barely misses you. The goblin closely misses you.h#°○○..hć&5h:○h hЎh_The goblin completely misses you. You block the goblin's attack.h(: -☼≈○6○§ _You block the goblin's attack. The goblin misses you.hc f○°§°○.7○°§ _You block the goblin's attack. The goblin completely misses you.h  ≈§@○§≈○...The goblin hits you from afar with a +0 spear.3-8○§ _You block the goblin's attack.h~ X°°§≈○°9§ _The goblin completely misses you. You block the goblin's attack.h .hC t≈@≈§≈.≈°h (.h# #4h =h 70h $§h hf  h A_The goblin misses you. x2hW] g☼≈○h] &1h}c he _The goblin closely misses you. The goblin misses you.h ○○○§°h &2h :§h v _You block the goblin's attack. The goblin completely misses you.hsG  The goblin closely misses you.The goblin is engulfed in freezing vapours.  You kill the goblin!hP ○☼○@≈○.   goblin (polearm)hU &3h+\ B☼§h_ O _Qazlal accepts your kill.hP °○≈.≈°°@≈○≈○h B=4hü :○hL W _The goblin completely misses you.h.○≈.≈≈≈@≈°☼○5ha;☼h_S _The goblin barely misses you.h°≈.≈§)○○..°h&6h°≈.≈§○h4 _You block the goblin's attack.hf s≈≈.≈§§○...hDg &7hm h>q T _The goblin closely misses you.h? °°.○.☼h &8hQ h 4 _You block the goblin's attack.hC○≈○≈..○.○hvD&9h]K:○hHN4 _You block the goblin's attack.h○§○§○.°.○hK'80h<○§hi= _The goblin hits you but does no damage.h°○@≈°≈°...°h:&1h9§h]W _The goblin completely misses you.h≈§)...§.h&2hU%§hDW _The goblin completely misses you.h○≈§°§3hN§§hT _The goblin closely misses you.hY°○≈≈○.h*Z&4h`M°§h%e4 _You block the goblin's attack.hǾ☼.○○°.≈≈h5&5h:☼h+L _The goblin misses you.h5○.°°≈☼6hB○☼ _The goblin hits you but does no damage.h§○.≈≈§...○hl&7h%§hW _The goblin completely misses you.h Yg○°§§hU]&8hW`s○§°§§h`c4 _You block the goblin's attack.h°≈.≈○§....°9hh9§h9W _The goblin completely misses you.h.≈≈.≈°§≈○≈§.h?'90hh"W _The goblin completely misses you.hBN≈§≈≈°h&1h'§h4 _You block the goblin's attack.h@Z○.☼§hA&2hE;☼h Hz _The goblin completely misses you. _You block the goblin's attack. _h>HpThe goblin completely misses you.You block the goblin's attack.hi○≈°§@○○≈3hp:○her _You block the goblin's attack. _The goblin completely misses you.You block the goblin's attack.h○○≈≈≈@○○4h|;○hw _The goblin completely misses you.You block the goblin's attack.hw°§≈°°°h3x&5h9§hɂw _You block the goblin's attack. _The goblin completely misses you.hV..○≈≈hf&6hh _You block the goblin's attack. _The goblin completely misses you.You block the goblin's attack.hRS≈≈.°§hS&7hYh8\4 _You block the goblin's attack.h|c§≈.≈○h,&8hD8○h4 _You block the goblin's attack.hz'§§☼9h+9§hS/T _The goblin closely misses you.h§≈@○○○°h@(100ha§§°hEL _The goblin misses you.h3 }§≈○○.☼h"4 &1hO; c○○.☼h> 4 _You block the goblin's attack.h: §°°☼°.○h &2h 7°h 4 _You block the goblin's attack.h .≈.○☼.h& &3hZ O§○hR 4 _You block the goblin's attack.h0 ○○≈.○○..°hT &4h #§h; h  hѴ >_The goblin misses you.hH You block the goblin's attack. _You block the goblin's attack. _The goblin misses you.  The goblin is engulfed in a thunderstorm.  You kill the goblin!h °§°≈.°○...h &5h '§h  h A_Qazlal accepts your kill.hg ☼≈.≈§≈≈.≈°hh &6hYo :☼hJr h v○☼§.h &7h '§h h"T ○≈.§§○hT &8h'Z A○§hG] h °§.§)≈@≈§○hu &9h˺ ^°§.§hϼ h, ≈§°..○h,- '10hd2 B§§h 5 h ≈.≈)○≈°hu &1h h.○°☼.2h/3:°h5h+\3h]hcghjhn,hirhvhvhyhE}h,hhA~#######....#..ß..#...#.ß_ß.#.....ß..hF≈≈.≈≈#'###### #..^)≈.≈○#.# #####≈°.≈≈#.# #§...☼#.# #..@○.#h 5.3 (3#..☼°.#h֋^##. ############h+hhV:☼hh 3h hs h8 h Bh ,h hm h h: h, hB W..ß..≈≈.≈≈#'###### #..^)≈.≈)#.# #####≈≈.≈≈#.# #.§..°#.# #.....# #..°..#.....°8#○☼)##.####.# ##.)).......###h      h h( hJ h I§☼he hȐ K§☼he h jh°☼hq`§..°☼hshh=h.hh,hGhb  Things that are here:  a +0 dagger; a +0 robe; an orc corpseh˺hD _hth [  Items here: )) [[ †.hK _hh`,hhha,hhL #..ß..#......# #.... #≈≈.≈≈#'###### #..^....hF #)≈.≈)#.# #######. #≈≈.≈≈#.# #.#h #.....#.# ..# #.....#.# h#### #.....#.# # #.....#.# h# #.....#@# #h 23.3 (5 ##..)##.####.# # ##.)).......# # ############ # # h h3h,h$3hؤhhhTh hh{hhhhhhhp#####~..ß..#......# #....ß_ß.#......# #..........ß..#......# #........≈≈.≈≈#'###### #..^.....)≈.≈)########.≈≈.≈≈##....###6.3 (3.....#.# #.....#.#  #.....#.##  ##..)##.####.##  ##.)).......#######h!hh hhhUhhNh),h,h,hh(h,hho #......~~... #.....~~...#~ #.....~~...~~######.....~..ß..#......# #....ß_ß.#......# #..........ß..#......# #........≈≈.≈≈#'###### #..^.....)≈.≈)########.9≈≈.≈≈##...  #.....#.#####  #.....#.##  #.....#.## . ...h [ hhh4h/h&hh hDhhh8Bh6XhBhhhhh@hhhh*hGhhhh,hIh}hyhhh)hi,hdhch,hh+hh(h+hh,hBhhhhh, #≈≈.≈≈#'###### #..^........# h #)≈.≈)#.# #######.#'###  #≈≈.≈≈#.# ### #.#.#  #.....#.# #.. ..#.#  #.....#.# #.# ####.# h #.....#.# #.# #.#  #.....#.# #.# #.#  #.....#.# #.# #.#  ##..)##.#### #.###42.3 (13.0)h/ ##.))......#..... ###########h]i#.### ### hJhhwhuh 3h h h h] Bh h h hJ hq h h h ..ß..#......# #...#.ß_ß.#......# #.............ß..#......# #...........#≈≈.≈≈#'###### #..^........#)≈.≈)#.# #######.#'###h6 *≈≈.≈≈#.# #####..# #.....###.....#.#  5.3 (3.0)#.....#.# #h] P# #.....#.# #. ##..)##.####.##.######.)).......#hz 5#.....############h 7#.#### h h# hs% hththtzh|h;hh=hhV h W hr\ h^ hhsh^h hn4 h h~ h3 hc h! h'B h( h_+, hK, h- h%. hF. h. hU4> #.....~~...# #......~~...#..#######......# #......~....#..#..ß..#......# #.####.ß_ß.#......# #.... h4i# #..ß..#......# #...........# #≈≈.≈≈#'###### #..^........##)≈.≈)#.# #######.#'####≈≈.≈≈#.# ###########.#.# #.....#.# #.@.........#.# 8 h*5^#.....#.# #.###########.# #.....#.# #.# #.# #.....#.# #.# #.##.....#.# #.# #.# h5!##..)##.####.# #.###.)).......##......#############.##### h5!### h 6 h: h< hG  h  hK%  h?'  h hm hA h h h6 hIX h h h hA h h{P#.....~~...# #......~~...#... #######......# #......~....#... #..ß..#......# #...### #.ß_ß.#......# #...#  h#..ß..#......# #...# #≈≈.≈≈#'###### #..^........# #)≈.≈)#.# #######.#'### #≈≈.≈≈#.# ###.#.#  hC#.....#.# #...#.# 51 #.....#.# #.###.# #.....#.# #.#  hXc#.# #.....#.# #. hmW #.....#.# #. h   h`##..)##.####.# #.### hI##.)).......#  hS#...### #.###  h" h h h hFB hC3 h M hN hN hSX hsS hXT hU h.V h}V h\%.....~~...# #......~~...#.........# #......~....#... ß..#......# #...#######' _ß.#......# #... h\# #.# ß..#......# #...# #.# .≈≈#'###### #..^........# #.# .≈)#.# #######.#'### #.# .≈≈#.# ### h8].#.# #.# ...#.# #...#.# #.#4 ...#.# #.###.# #.# ...#.# #.#  hp]K#.# #.# ...#.# #.# #.# #.# ...#.# #.# #.# #.#  h].)##.####.# #.###. .)).......# #...# ## h^U #.###  h^ hc he h+,4 h0 h2 h/ 3 h  h  hv  h  h$ , hT  hs  h  hc  hM  hx  h  h  h  h  h  h  h , h  h  h , h  h Q..# #..~....).....~≈~ .......# #......~............≈≈~~ ...~...# #...~...............~≈~. ..~~...# #.....~..).............. ..~~...# #......~~...#........... #......# #......~....#...........  hQ #......# #....○......#######'### #......# #....○..○...# #.# #......# #......@....# #.# 60.3 (6 #'###### #..^..°.....# #.# #.# #######.#'### #.# #.# ###########.#.#  h #.# #...........#.# #.# #.###########.# #.# #.# #.# #.# #.#.# #.# #.# #.#  h #.# #.##.# #.# h4  h  h  hV  hM  h  h:  h  h  h7  hl  hM  h  h  h  h  h   h  h_  h7  h{  h  h  h  hx H# ############# h .##.#.####  h E# #.. h+ . hn ##.#....#  h K###### #...... h ##'###### hF s...# #................ h # h ...# #..~..........).....~≈~  h= .....# #......~............≈≈~~  hy .~...# #...~......○........~≈~...  h ~~...# #.....~..)................  h ~~...# #......~~@..#............. h8 "4.3 (4  ht .....# #......~○..§#.............  h .....# #.......○...#######'#####.  h m.....# #.......... h  8#.# #.  h3 .....# #.......°°.. hT $#.# hz  ## # h ##### #..^........# #.# h  # # h0  #######.#'### #.# hj  # # h { ###########.#.# h ! h  #........... hF " h  ht"  h" ○ h*# ○ hi# ° h#  h'  hH h'I hJ h,U hoZ, h] h] ha, hc he hh, hj hl ho, h9p hv###......## #.##.#.###. ...'.....<'.......###.##.#..............#####....>..##.#.#.#.  #>####### ###.#.#...#<  #############.##.#.##### #...##.#....## #### #...... hmw....##'######ß ...# #..........○....## ...# #..~.....☼.@☼.).....~≈~...##8# #......~............≈≈~~..### #...~...............~≈~...# # #.....~..)...°............## #......~~§..#.............# ...# #......~.°..#.............#  ...# #...........#######'#####.##  ...# #..........#.# #..#  ...# #.#.# ##.#  hw h|L§° h ~ hdv  h9w  h\x  h~  hԂ  h , h  h , hƋ  h/  h B h  h  h&  hԛ  h ######.#.# #.##########..........# #.##.#.#.#..# ....###.. #.##.#.#.#..#. ...........<.... #.##.#.#....(> ###......######### #.##.#.###.  h ..'.....<'.......###.##.#..............#####...○§..##.#.#.#.##  #>####### #....○..##.#.#...#<  #############§.@....##.#.#####..72  #...§##.#....##.. ### #.....##'######ß..# #...........○°..##..# #..~..........).....~≈~...##.# #......~......≈≈~~..#### #...~.......~≈~...# # #.....~..)................# # #......~~...#.............# hӥ  h :○ h#  h §§○ h  hE>○§ h>F hKO○○ hM h3 hI h h4 h h, h, h h ht, h h hj, he hH h, h h߫ hխ, h h h, h h@  There is an open door here. h0 h _ h h h, hҾ ht h, hk h h, h hP  There is a stone staircase leading up here. hF h _ h h h, h h h h h hP h, hV h h, hC h h, h$ hX h, hp h h, h h h2, h h hK, h h hx , hW  h  h  h  h  h  h , hO  h-  h   hD  h  h, @  There is an open door here. hl  h  _ h  h  h  hN  h  h  h" , h}#  h$  h['  h'  h(  h *  h, , h-  hE.  h0 , h1  hQ6  hN8 , h9  hY:  h<  h<  h%=  h1>  hR@  h@  h@  hB  h)D , hD  hWF  hH , hI  h8J  hWL , hL  hP  hS  h>S  hS  hV  hZ , hZ  hd]  ha , hb  he  h(k , hl  hp  h{ , h~  h ? _You hear a loud squeak. x2 h0 3 hc  h  ha .#  #.# # #.# ########.# . #.# #..# .. .# #........##### ... #.# #........##..# ...# .# #........##..##...## #.# #........##./.....#y #.# ###......##.@#  h #.# #......##○.## .# #...(..##...# # #.# #...>...+§..## #.# #......##....## #.# #.............# .. y   moth of wrath (wandering) #.# #.....#######.# #. #.# #..[........#.###### ##' #.# #......~~...#......# #.. hP {2153.0)○ h ,6.3 (44 h  hN ` _A moth of wrath comes into view. hf #.# #.#  .   ..  #### ...  #..# ...#  #..##...##  #./.....#y  #.@#  #○.##  h #...(..##...#  #...>...+§..##  #....##  ......#  #####.#  #..[.######  ......#  h- #.# #.#  .   ..  #### ...  #..# ...#  #..##...##  #./.....#y  #.@#  #○.##  #...(..##...#  hL. #...>...+§..##  #....##  ......#  #####.#  #..[.######  ......#  h 7@§ h>:§ hAd _A moth of wrath is nearby!hO########  ####### . ..### ... ....##...##.......#y ##..##...##...##○.## ..#.(..##...# .#>...+§..##  .##....###.........hIP...#######.# #.[........#.######'h~Vh|_\○°wh_.w   ribbon wormhr`17.3 (1.0)hl% hm_A ribbon worm comes into view. _You see here a wand of roots (4).h36 F○.h6 &8h; h= A _I - a wand of roots (11) (gained 4 charges)h0 .#.# .# #.# .# #.# # .# #.# .. .# #.# .r. .# #.##### ... .# #.##..# ...#. .# #.##..##...# .# #.##.#y# h1 .# ###......##.○##...#. .# #......##..## ...#.. .# #...(..##...# ..w.#.# .# #...>...+...## .... .# #......##....## .. ##.# .# #.......# #. .# #.....#######.# #.# r   rat (wandering) .# #..[.#.###### ##'#h\6 h7 h? r.§°w.hH@ &9hF 9§hJ V _A rat comes into view.h l.##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#h!!r..AC: 11Str: 11 .# #........##### ....EV: 25Int: 9 .# #........##..# ...#.h!SH: 10  Dex: 28 .# #........##..##§..###XL: 11 Next: 41% Place: Dungeon:10 .# #........##..@*...#y#Noise: ======---  Time: 11219.3 (0.0) .# ###......##.°##**.###... -) Claws .# #......##..## .*w#.h"... Throw: 3 boomerangs .# #...(..##...# ....#.# hp".# #...>...+...## ...... h".# #......##....## .. ##.# y   moth of wrath .# #.............# #... w   ribbon worm .# #.....#######.##.# r   rat h8#.# #..[........#.###### ##'# _I - a wand of roots (11) (gained 4 charges) _A rat comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehb#=Aim: a ribbon worm (85% to hit)h+_ .wh=l*wAim: a ribbon worm (85% to hit)h .##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#r..AC: 11Str: 11 h\ .# #........##### ....EV: 25Int: 9 .# #........##..# ...#.SH: 10  Dex: 28 .# #........##..##§..###XL: 11 Next: 41% Place: Dungeon:10 .# #........##..@(...#y#h Noise: ======---  Time: 11219.3 (0.0) .# ###......##.°##((.###... -) Claws h .# #......##..## .(w#.... Throw: 3 boomerangs h W.# #...(..##...# ....#.# .# #...>...+...## ...h! ... hA .# #......##....## .. ##.# y   moth of wrath h^ ".# #.............# #... w   ribbon worm h .# #.....#######.##.# r   rat h .# #..[........#.###### ##'#Throw: 3 boomerangsh `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  hT NThe ribbon worm is severely wounded.hg [§....hj ,hp .§○.w. 20.3 (1 _h^u hw h..##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#...AC: 11Str: 11 .# #........##### ....EV: 25Int: 9 .# #........##..# ...#.SH: 10  Dex: 28 .# #........##..##§..###XL: 11 Next: 41% Place: Dungeon:10 .# #........##..@*...#y#h_/Noise: ======---  Time: 11220.3 (0.0) .# ###......##○.##**.###... -) Claws .# #......##..## .w.#.... Throw: 3 boomerangs .# #...(..##...# ....#.# .# #...>...+...## ...... .# #......##....## .. ##.# y   moth of wrath .# #.............# #... w   ribbon worm .# #.....#######.##.# h/.# #..[........#.###### ##'#You throw a boomerang. The boomerang hits the ribbon worm! _The ribbon worm is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 85% to hit)h .##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#...AC: 11Str: 11 .# #........##### ....EV: 25Int: 9 .# #........##..# ...#.SH: 10  Dex: 28 .# #........##..##§..###XL: 11 Next: 41% Place: Dungeon:10 .# #........##..@....#y#Noise: ======---  Time: 11220.3 (0.0) .# ###......##○.##...[0;10;1hm###... -) Claws .# #......##..## .w.#.... Throw: 3 boomerangs .# #...(..##...# ....#.# .# #...>...+...## ...... .# #......##....## .. ##.# y   moth of wrath .# #.............# #... w   ribbon worm .# #.....#######.##.# .# #..[........#.###### ##'#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  You hTkill the ribbon worm!(((†h#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  You kill the ribbon worm!  Qazlal accepts your kill.r§○○r   rat1.3 (1 _§h%h۴.##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#...AC: 11Str: 11 .# #........##### r...EV: 25Int: 9 .# #........##..# *..#.SH: 10  Dex: 28 .# #........##..##*..###XL: 11 Next: 41% Place: Dungeon:10 .# #........##..@*...#y#Noise: ======---  Time: 11221.3 (0.0) .# ###......##○.hܵ##...###... -) Claws .# #......##○.## .†.#.... Throw: 3 boomerangs .# #...(..##...# ....#.# .# #...>...+...## ...... .# #......##....## .. ##.# y   moth of wrath .# #.............# #... r   rat .# #.....#######.##.# .# #..[........#.###### ##'#You kill the ribbon worm! _Qazlal accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (71% to hit)h r.§.○You can't see that place.hg+.##########.#DrDolphin the Fighter .##.#Demonspawn of Qazlal ****.. .##.##Health: 94/94 ======================== .# ########.#..Magic: 18/18 ======================== .# #........#...AC: 11Str: 11 .# #........##### r...EV: 25Int: 9 .# #........##..# ...#.SH: 10  Dex: 28 .# #........##..##§..###XL: 11 Next: 41% Place: Dungeon:10 h-.# #........##..@....#y#Noise: ======---  Time: 11221.3 (0.0) .# ###......##○.##...###... -) Claws .# #......##○.## .†.#.... Throw: 3 boomerangs .# #...(..##...# ....h#.# .# #...>...+...## ...... .# #......##....## .. ##.# y   moth of wrath .# #.............# #... r   rat .# #.....#######.##.# .# #..[........#.###### ##'#Throw: 3 boomerangsh_dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.hhp8○h`. _hT #.# # #.# # #.# #### # #.# #....# # #.# #... # #.##### ..r...w # #.##..# ....#. # #.##..##§..###. # #.##.#y#. # ###......##○.##...###. ... hU # #......##○.##..†.#.... # #...(..##...#....... # #...>...+...##...... # #......##....##....# ##.# # #......#####... w   ribbon worm (wandering) # #.....#######.# #.# r   rat # #..[.#.###### ##'#hNZ hZ h;[ hd o.....r..#w§r°.##.○°r 2 ratsh>e +2.3 (1hHn '§hr _A ribbon worm comes into view. A rat comes into view.h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#hMagic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .r..#w.heSH: 10  Dex: 28 # #........##..##*..###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rNoise: ======---  Time: 11222.3 (0.0) # ###......##°.##.○.###. ... -) Claws h# #......##°.##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# hߏ# #...>...+...##...... ... h# #......##....##....# ##.## y   moth of wrath h)# #.............###### ... w   ribbon worm # #.....#######.##.# rr 2 rats hM# #..[........#.###### ##'## _Okay, then. hq_A ribbon worm comes into view. A rat comes into view.Throw: 3 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (umbra, 71% to hit)h .r**°hm..r..°hb..*rhC..rAim: a rat (umbra, 71% to hit)h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######hHealth: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .r..#w.SH: 10  Dex: 28 # #........##..##§..###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rhNoise: ======---  Time: 11222.3 (0.0) # ###......##°.##.○.###. ... -) Claws # #......##°.##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath # #.............###### ... w   ribbon worm # #.....#######.##.# rr 2 rats # #..[........#.###### ##'##Throw: 3 boomerangsPress: ? - help, Q - select action, ([h]36m or ) - cycleShift-Dir - straight lineAim: a rat (umbra, 71% to hit)  You throw a boomerang. The boomerang hits the rat.  You kill the rat!h†(°   rathj 9§h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (umbra, 71% to hit)  You throw a boomerang. The boomerang hits the rat.  You kill the rat!Qazlal accepts your kill.hU h'# 8w....##.°..##°ww 2 ribbon wormshO' -3.4 (1.1h2 h,7 ^ _A ribbon worm comes into view.h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. h3##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11h)Str: 11 # #........##### ....w..EV: 25Int: 9 # #........##..# .†**#..SH: 10  Dex: 28 # #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rNoise: ======---  Time: 11223.4 (0.0) h&# ###......##..##.°.###. ... -) Claws # #......##..##°.†.#.. ... Throw: 3 boomerangs # #...(..##...#......w #.# h# #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms h\# #.....#######.##.# r   rat # #..[........#.###### ##'##Qazlal accepts your kill. _A ribbon worm comes into view.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh<Aim: a ribbon worm (85% to hit)hg .w.h.w*Aim: a ribbon worm (85% to hit)hs##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 hP# #........##### ....w..EV: 25Int: 9 # #........##..# .†((#..SH: 10  Dex: 28 hO# #........##..##((.###.XL: 11 Next: 41% Place: Dungeon:10 h5# #........##...@...#y#rh[Noise: ======---  Time: 11223.4 (0.0) h\# ###......##..##.°.###. ... -) Claws # #......##..##°.†.#.. ... Throw: 3 boomerangs h# #...(..##...#......w #.# h# #...>...+...##...... ... h># #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms # #.....#######.#h-x#.# r   rat hF# #..[........#.###### ##'##Throw: 3 boomerangshlPress: ? - help, Q - select action, ( or ) - cycleh\Shift-Dir - straight lineAim: a ribbon worm (85% to hit)  hxYou throw a boomerang. The boomerang hits the ribbon worm!  The ribbon worm is heavily wounded.hhLP....h|OhPhXw.☼w.hY)4.4 (1 hZ _hYdhdhn: ##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.#h: #####Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11h: Str: 11 # #........##### ...w...EV: 25Int: 9 h; q# #........##..# .†*.#..SH: 10  Dex: 28 hD; O# #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 hh; h# #........##...@...#y#rNoise: ======---  Time: 11224.4 (0.0) h; (# ###......##..##.°.###. ... -) Claws # #......##..##°☼†.#.. ... Throw: 3 boomerangs # #...(..##...#.....w. #.# h; # #...>...+...##...... ... h< # #......##....##....# ##.## y   moth of wrath h:< # #.............###### ... ww 2 ribbon worms # #.....#######.##.# r   rat h_< # #..[........#.###### ##'##You throw a boomerang. The boomerang hits the ribbon worm! h< k_The ribbon worm is heavily wounded.Throw: 3 boomerangsh< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh< wAim: a ribbon worm (heavily wounded, 85% to hit)hr ##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. #hs #.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11hAs !Str: 11 # #........##### ...w...EV: 25Int: 9 hgs # #........##..# .†(.#..hs SH: 10  Dex: 28 # #........##..##((.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rhs Noise: ======---  Time: 11224.4 (0.0) ht &# ###......##..##.°.###. ... -) Claws h4t # #......##..##°☼†.#.. ... Throw: 3 boomerangs # #...(..##...#.....w. #.# hYt # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath h}t !# #.............###### ... ww 2 ribbon worms # #.....#######.#ht #.# r   rat # #..[........#.###### ##'##ht Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehu Aim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.hD O...hxYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.h .w☼..○w.h625.4 (1 _hhh##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†w.#..SH: 10  Dex: 28 # #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rNoise: ======---  Time: 11225.4 (0.0) [hF10d# ###......##..##☼..###. ... -) Claws # #......##..##.○†.#.. ... Throw: 3 boomerangs # #...(..##...#....w.. #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms # #.....#######.##.# r   rat # #..[........#.###### ##'##The boomerang hits the ribbon worm but does no damage. _The ribbon worm is heavily wounded.Throw: 3 boomerangsPress: ? - help, Qh$ - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 85% to hit)h`$h##########.#h*3DrDolphin the Fighter h[#h #.#hَ4Demonspawn of Qazlal ****.. h#h1#.#hX#####hYHealth: 94/94 ======================== hC# ########.#h7#....#hYMagic: 18/18 ======================== hА# #........# #......h-AC: 11hD,Str: 11 hs# #........##### .......h-EV: 25h+Int: 9 hb# #........##..# .†w.#..hӒSH: 10  Dex: 28 h1# #........##..##((.###.hXL: 11 Next: 41% Place: Dungeon:10 h# #........##...@...#y#rhRNoise: ======---  Time: 11225.4 (0.0) h'# ###......##..##☼..###. ... -) Claws hA# #......##..##.○†.#.. ... Throw: 3 boomerangs h# #...(..##...#....w.. #.# h# #...>...+...##...... ... h># #......##....##....# ##.## y   moth of wrath h# #.............###### ... ww 2 ribbon worms hǙ;# #.....#######.#h x#.# r   rat hS# #..[........#.###### ##'##h$Throw: 3 boomerangshPress: ? - help, Q - select action, ( or ) - cyclehU Shift-Dir - straight linehwAim: a ribbon worm (heavily wounded, 85% to hit)  hAYou throw a boomerang. The boomerang hits the ribbon worm.  h:7The ribbon worm is heavily wounded.hoh,c..☼h*2○##○○†w.h9326.4 (1 _h:;○h>h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 h# #........##..# .†w.#..SH: 10  Dex: 28 # #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rNoise: ======---  Time: 11226.4 (0.0) # ###......##.○##○..###. ... -) Claws # #......##..##.○†w#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##[39;49hȕm....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms # #.....#######.##.# r   rat # #..[........#.###### ##'##You throw a boomerang. The boomerang hits the ribbon worm. _The ribbon worm is heavily wounded.Throw: 3 boomerangshZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 85% to hit)h]##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== h9# ########.##....#Magic: 18/18 ======================== # #........# #.....(AC: 11Str: 11 # #........##### ....((.EV: 25Int: 9 # #........##..# .†((#..SH: 10  Dex: 28 # #........##..##((.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rNoise: ======---  Time: 11226.4 (0.0) hhR# ###......##.○##○..###. ... -) Claws # #......##..##.○†w#.. ... Throw: 3 boomerangs h># #...(..##...#....... #.# # #...>...+...##...... ... h# #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms h# #.....#######.##.# r   rat hη# #..[........#.###### ##'##Throw: 3 boomerangsh?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang barely misses the ribbon worm.h_>...w...○hJ.○○hwJ;(1 catching breath)hT1```wwebbed, 1 catching …)Aim: a ribbon worm (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang barely misses the ribbon worm.The ribbon worm expels a string of sticky webbing.block the stream of webbing... and reflect it back!  The stream of webbing hits the ribbon worm but does no damage.hH  The ribbon worm is caught in a web!hURw.°@°##°.w°†.ww7.5 (1.1hH:°hL _The ribbon worm struggles to get unstuck from the web.h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#hNMagic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†w.#..SH: 10  Dex: 28 # #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 hy# #........##...@...#y#rNoise: ======---  Time: 11227.5 (0.0) # ###......##.°##°.w###. ... -) Claws hNW# #......##..##.°†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms (1 webbed, 1 catching …)# #.....#######.##.# r   rat h# #..[........#.###### ##'## _The ribbon worm struggles to get unstuck from the web.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, entangled in a web, catching its breath,  96% to hit)h/9 ##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#h9 Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†w.#..SH: 10  Dex: 28 h: &# #........##..##((.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@...#y#rhy: Noise: ======---  Time: 11227.5 (0.0) # ###......##.°##°.w###. ... -) Claws h: # #......##..##.°†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# h: # #...>...+...##...... ... h: # #......##....##....# ##.## y   moth of wrath h; D# #.............###### ... ww 2 ribbon worms (1 webbed, 1 catching …)# #.....#######.#h;; #.# r   rat # #..[........#.###### ##'##hs; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh; Aim: a ribbon worm (heavily wounded, entangled in a web, catching its breath,  96% to hit)  h; You throw a boomerang. The boomerang hits the ribbon worm!  The ribbon worm is almost dead.h( D.°hH =w°h ~○.wcatching breath)h? +8.5 (1h 9°h   Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, entangled in a web, catching its breath,  96% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  The ribbon worm is almost dead. _The ribbon worm tears the web.h0##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== h>N# #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†w.#..SH: 10  Dex: 28 # #........##..##**.###.XL: 11 Next: 41% Place: Dungeon:10 # #........##.○.@...#y#rhqNoise: ======---  Time: 11228.5 (0.0) # ###......##.°##°.w###. ... -) Claws h# #......##..##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# h# #...>...+...##...... ... hR# #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms (1 catching breath) # #.....#######.#h #.# r   rat # #..[........#.###### ##'##h:The ribbon worm is almost dead. _The ribbon worm tears the web.  Throw: 3 boomerangshakPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 85% to hit)h##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal ****.. ##.######Health: 94/94 ======================== # ########.##....#hMagic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†w.#..hɥZSH: 10  Dex: 28 # #........##..##.°.###.hXL: 11 Next: 41% Place: Dungeon:10 h t# #........##.○.@...#y#rNoise: ======---  Time: 11228.5 (0.0) hR# ###......##.°##°.w###. ... -) Claws h# #......##..##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# h# #...>...+...##...... ... hϦR# #......##....##....# ##.## y   moth of wrath # #.............###### ... ww 2 ribbon worms (1 catching breath) # #.....#######.#hx#.# r   rat h`*# #..[........#.###### ##'##Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  You kill the ribbon worm!Qazlal accepts your kill.You can now call upon nature's wrath in a wide area around you.h9.((○   ribbon wormh^;c..°°hn=hE1§.hF°.@.w.##...h5Kb*19.6 (1.1 _hR9§hrUh]##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal *****. ##.######h9^Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25hc^ Int: 9 # #........##..# .†..#..h^fSH: 11  Dex: 28 # #........##..##§..###.h^~XL: 11 Next: 41% Place: Dungeon:10 # #........##.°.@.w.#y#rh^Noise: ======---  Time: 11229.6 (1.1) h_# ###......##..##...###. ... -) Claws h'_5# #......##..##..†.#.. ... Throw: 3 boomerangs h_# #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath # #.............###### ... w   ribbon worm # #.....#######.#h_0#.# r   rat # #..[........#.###### ##'##Shift-Dir - straight lineh_Aim: a ribbon worm (almost dead, catching its breath, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  h_You kill the ribbon worm!Qazlal accepts your kill. _You can now call upon nature's wrath in a wide area around you.hz##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal *****. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11h{0Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†..#..SH: 11  Dex: 28 # #........##..##§..###.hC{tXL: 11 Next: 41% Place: Dungeon:10 # #........##.°.@*w.#y#rh{Noise: ======---  Time: 11229.6 (0.0) # ###......##..##...###. ... -) Claws h |# #......##..##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath h^|# #.............###### ... w   ribbon worm # #.....#######.##.# r   rat h|B# #..[........#.###### ##'##Qazlal accepts your kill. _You can now call upon nature's wrath in a wide area around you.Throw: 3 boomerangsh|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh}CAim: a ribbon worm (umbra, 85% to hit)hK^ .wh`8§°.@*wAim: a ribbon worm (umbra, 85% to hit)hi##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal *****. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== # #........# #......AC: 11Str: 11 # #........##### .......EV: 25hjInt: 9 # #........##..# .†..#..SH: 11  Dex: 28 # #........##..##§..###.XL: 11 Next: 41% Place: Dungeon:10 # #........##.°.@(w.#y#rNoise: ======---  Time: 11229.6 (0.0) # ###......##..##...###. ... -) Claws # #......##..##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... [14h0k=d# #......##....##....# ##.## y   moth of wrath # #.............###### ... w   ribbon worm # #.....#######.##.# r   rat # #..[........#.###### ##'##Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (umbra, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is moderately wounded.hZ°.@.h-h..@☼.wh330.6 (1 _hhj h+##########.#DrDolphin the Fighter #h#.#Demonspawn of Qazlal *****. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== h# #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 hg# #........##..# .†..#..SH: 11  Dex: 28 h>f# #........##..##§..###.XL: 11 Next: 41% Place: Dungeon:10 hb# #........##...@☼..#y#rhNoise: ======---  Time: 11230.6 (0.0) h%# ###......##..##w..###. ... -) Claws h5# #......##..##..†.#.. ... Throw: 3 boomerangs h[# #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath h7># #.............###### ... w   ribbon worm # #.....#######.#hl\#.# r   rat # #..[........#.###### ##'##You throw a boomerang. The boomerang hits the ribbon worm. hn_The ribbon worm is moderately wounded.Throw: 3 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a ribbon worm (moderately wounded, umbra, 85% to hit)hh ☼whqX☼wAim: a ribbon worm (moderately wounded, umbra, 85% to hit)h0##########.#DrDolphin the Fighter ##.#Demonspawn of Qazlal *****. ##.######Health: 94/94 ======================== # ########.##....#Magic: 18/18 ======================== h# #........# #......AC: 11Str: 11 # #........##### .......EV: 25Int: 9 # #........##..# .†..#..SH: 11  Dex: 28 h# #........##..##§..###.XL: 11 Next: 41% Place: Dungeon:10 # #........##...@☼..#y#rNoise: ======---  Time: 11230.6 (0.0) h7# ###......##..##w..###. ... -) Claws h# #......##..##..†.#.. ... Throw: 3 boomerangs # #...(..##...#....... #.# # #...>...+...##...... ... # #......##....##....# ##.## y   moth of wrath hD# #.............###### ... w   ribbon worm # #.....#######.##.# r   rat # #..[........#.###### ##'##h?Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, umbra, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is moderately wounded.hb9§hj○○1.6 (1hqhs  hsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (moderately wounded, umbra, 85% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  hsThe ribbon worm is moderately wounded. _You block the ribbon worm's attack.hP §° You claw the ribbon worm!  The ribbon worm is almost dead.2.4 (0.8hV9§h>Z\ _The ribbon worm completely misses you.h  You barely miss the ribbon worm. You claw the ribbon worm.  You kill the ribbon worm!h) .°†r   rath2 -3.3 (0.9ho6 h: O _Qazlal accepts your kill.hY #.#  #.# #####  ########.# #....  #........# ##.......  #.######.......)  #.##..##.†..#  #.##..##...##  #.##....°..#y#r_  #####..##@..###.. ...  #......##..##°.†.#... ...  #...(..##...#......#.#  #...>...+...##...  #......##.## ##.##  #...#### ...  #.....#######.# #.#  #..[........#.###### ##'### h.r #......~~...#......# #.....hhj.r..§h-4.3 (1.0hd(§h[ _Found a war axe. Found a bloodstained altar of Trog. _You see here a ribbon worm corpse.h!#.# #.# ##### #.# ##....# #.# ##.# #.######.h"8). #.h;$##..##.†..#. #.##..##...###. #.##....°..#y#._. ###......##..##†@.###r.) ... #......##..##..§.#.... #...(..##...#.) #.# #...>...+...##.##......##....##....####.###### ... #.....#.# #.# #..[.#.###### ##'##......~~...#......# #.ha)h8.§@.###.§.#r5h=(§hA/ _Found a club and a sling.hk§hh3 ^#.# ##### #######.# ##....### ........# ##....... .######.......) .##..##.†..#....# .##..##...###...) .##.......#y#._###..##§..###..). ...  #......##..##..@.#r...# ...  #...(..##...#........)# #.#  #...>...+...### ...  #......##.### ##.###.h4 ..#### ...  #.....#######.# #.#  #..[........#.###### ##'######......~~...#......# #......#......~....######.######......#h7 hF §.r§r(berserk)hbG &6hZP T§.§hQT  hT _Found a hand axe. The moth of wrath goads the rat on! The rat goes berserk! _You see here a ribbon worm corpse.h)"######.# ##....### .......# ##.......######.......).# hu)##..##.†..#....###..##...###...)##.......#y#._..# #h)##..##§.§###..).# ... #......##..##..§.#....# ... h*#...(..##...#...@r...)# #.# h"*#...>...+...##.§.....## ... #......##.h=*M...### ##.## #.hY*=..#### ...h* #.....#######.# #.# h* #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......# #.h+c...........'.....†')h 9§§.#○§h9&7hD@§§h G1 _You block the rat's attack.ho  You claw the rat!  You kill the rat!h§§○†§h-8.1 (0.8hN§.§§§h hI_Qazlal accepts your kill.h  ##### ###### ##....###  ##.#####.......).# .##.†..#....#..##...###...) ........#y#._..# §.§###..).#.##..§@#○...# ...h(..##...#....†...)# #.#>...+...##.§.....## ... ##....##....### ##.##........###### ......#######.# #.# [........#.######'####~...#......# #~....######.######......##h§..†@#°○h-9.1 (1.0hN§§hho7§hDhhh #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal *****. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 18/18 ======================== .......##..##.†..#....##  AC: 11Str: 11 h.......##..##...###...)#  EV: 25Int: 9 .......##.......#y#._..#  SH: 11  Dex: 28 #......##..##§.*###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##..*@#°...# ...  Noise: ======---  Time: 11239.1 (0.0) #...(..##...#..***...)# #.#  -) Claws h[I#...>...+...##.§○....## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##You kill the rat! _Qazlal accepts your kill.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh:[#*******§†@..†h#.†#**h)y**#*§.hf****.***§§h.†.****h..**§§hfd....#.*@***§hZ##§hD§.*##§h §.*###§hF y#Aim: a moth of wrath (umbra, fire blocked by an iron grate)h...+...##.§○....## ...h Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... h #.....#######.##.#y   moth of wrath h= #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##hh You kill the rat! _Qazlal accepts your kill.Aiming: Fastrooth Press: ? - help, Q - select action, ( or ) - cycleh AShift-Dir - straight lineOkay, then.hc h hL . _ h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---8% [?] toggle between ability selection and description."h "hh "h~ #.######DrDolphin the Fighter ######.# ##....###Demonspawn of Qazlal *****. .......# ##.......##Health: 94/94 ======================== .......######.......).#Magic: 18/18 ======================== "h3 .......##..##.†..#....##AC: 11Str: 11 .......##..##...###...)#EV: 25Int: 9 .......##.......#y#._..#SH: 11  Dex: 28 #......##..##§..###..).# ..."h XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†@#°...# ...Noise: ======---  Time: 11239.1 (0.0) #...(..##...#....†...)# #.#-) Claws #...>...+...##.§○....## ..."h$ Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... "he #.....#######.##.#y   moth of wrath #..[........#.###### ##'##### "h #......~~...#......# #......# #......~....######.######......##You kill the rat! _Qazlal accepts your kill."h 7Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then."h) "hT  #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal *****. .......# ##.......##  Health: 94/94 ======================== "h .......######.......).#  Magic: 15/18 ====================---- .......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25Int: 9 .......##.......#y#._..#  SH: 11  Dex: 28 #......##..##§..###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†@#°...# ...  Noise: ======---  Time: 11239.1 (0.0) #...(..##...#....†...)# #.#  -) Claws "h V#...>...+...##.§○....## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a moth of wrath (umbra, fire blocked by an iron grate)#h #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal *****. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 15/18 ====================---- .......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25Int: 9 .......##.......#y#._..#  SH: 11  Dex: 28 #......##..##§..###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†@[34#ham#°...# ...  Noise: ======---  Time: 11239.1 (0.0) #...(..##...#....†...)# #.#  -) Claws #...>...+...##.§○....## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a moth of wrath (umbra, fire blocked by an iron grate)#h  #.# #####  ##....###  #### ## #.†..#....## ##...###...)# #y#._..# #†☼.###..).# ... #..†@#°...# ... (#...☼†...)# #.# >##.§°....## ... ##....### #h@######  #.#  (frozen)[  Dir - move target  Aim: a moth of wrath (umbra, fire blocked by an iron grate)  A blizzard blasts the area with ice!The blast of ice hits the moth of wrath!  The moth of wrath is moderately wounded.The moth of wrath is flash-frozen.#hZ.040.1 (1#h :☼#h { _You can no longer call upon nature's wrath in a wide area around you.&h1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.&hv &hX &h #.######DrDolphin the Fighter ######.# ##....###Demonspawn of Qazlal ****.. .......# ##.......##Health: 94/94 ======================== .......######.......).#Magic: 15/18 ====================---- .......##..##.†..#....##AC: 11Str: 11 &h .......##..##...###...)#EV: 25Int: 9 .......##.......#y#._..#SH: 10  Dex: 28 #......##..##†☼.###..).# ...XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†@#°...# ...Noise: ======---  Time: 11240.1 (0.0) #...(..##...#...☼†...)# #.#-) Claws #...>...+...##.§°....## ...Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.#&h x#.#y   moth of wrath (frozen) #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##&h3 Aim: a moth of wrath (umbra, fire blocked by an iron grate)  A blizzard blasts the area with ice!The blast of ice hits the moth of wrath!  &hc The moth of wrath is moderately wounded.The moth of wrath is flash-frozen. _You can no longer call upon nature's wrath in a wide area around you.&h &h  #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal ****.. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 12/18 ================-------- .......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25Int: 9 .......##.......#y#._..#  SH: 10  Dex: 28 #......##..##†☼.###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†&h H@#°...# ...  Noise: ======---  Time: 11240.1 (0.0) #...(..##...#...☼†...)# #.#  -) Claws #...>...+...##.§°....## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath (frozen) #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##The moth of wrath is flash-frozen. _You can no longer call upon nature's wrath in a wide area around you.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, encased in ice, umbra, fire blocked  by an iron grate)&h *******.#y§&h ~****.***&h.***.**.'hC3†......#y☼Aim: a moth of wrath (moderately wounded, encased in ice, umbra, fire blocked  by an iron grate)'hD  #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal ****.. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 12/18 ================-------- .......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25Int: 9 .......##.......#y#._..#  SH: 10  Dex: 28 #......##..##†☼.###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##..†[0;'h@E =10m@#°...# ...  Noise: ======---  Time: 11240.1 (0.0) #...(..##...#...☼†...)# #.#  -) Claws #...>...+...##.§°....## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath (frozen) #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##The moth of wrath is flash-frozen. _You can no longer call upon nature's wrath in a wide area around you.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, encased in ice, umbra, fire blocked  by an iron grate)'h_    #.# #####  ##....###  #### ## #.†..#....## ##...###...)# ☼#y#._..# #†○.###..).# ... 'h[` @#.☼†@#....# ... (#...○†...)# #.# >##.......## ... ##....### ######  #.# 'h` r [    'h` {Magma suddenly erupts from the ground!The blast of magma engulfs the moth of wrath!!'ha +1.1 (1'hl :○'ho f _The moth of wrath is severely wounded.(h3Z(h[{ Ability - do what?CostFailure (hO\O Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.)h֌ )hj_#.######DrDolphin the Fighter ######.# ##....###Demonspawn of Qazlal ****.. .......# ##.......##Health: 94/94 ======================== .......######.......).#)hMagic: 12/18 ================-------- .......##..##.†..#....##AC: 11Str: 11 .......##..##...###...)#EV: 25Int: 9 .......##......☼#y#._..#SH: 10  Dex: 28 #......##..##†○.###..).# ...XL: 11 Next: 41% Place: Dungeon:10 )h#......##..##.☼†@#....# ...Noise: ======---  Time: 11241.1 (0.0) #...(..##...#...○†...)# #.#-) Claws #...>...+...##.......## ...Throw: 3 boomerangs #......##....##....### ##.## )h#.............###### ... #.....#######.##.#y   moth of wrath (frozen) )h#..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##)hPress: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, encased in ice, umbra, fire blocked  by an iron grate)  Magma suddenly erupts from the ground!The blast of magma engulfs the moth of wrath!! _The moth of wrath is severely wounded.)hw()hӺx #.# #####  DrDolphin the Fighter )h'######.# ##....###  Demonspawn of Qazlal ****.. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 9/18============------------ )hW.......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25)h+Int: 9 )h.......##......☼#y#._..#  SH: 10  Dex: 28 #......##..##†○.###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 )heT#......##..##.☼†@#....# ...  Noise: ======---  Time: 11241.1 (0.0) )h_#...(..##...#...○†...)# #.#  -) Claws #...>...+...##.......## ...  Throw: 3 boomerangs )hu#......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath (frozen) #..[........#.###### ##'##### )h[#......~~...#......# #......# #......~....######.######......##The blast of magma engulfs the moth of wrath!! _The moth of wrath is severely wounded.Aiming: UpheavalPress: ? - help, Dir - move target)h.Aim: a moth of wrath (severely wounded, encased in ice, umbra, fire blocked by  an iron grate))hŦ *******☼#y○)hWB~****.***)hy.†.*****)h q..**†)hz )ht 8...☼#y○.Aim: a moth of wrath (severely wounded, encased in ice, umbra, fire blocked by  an iron grate))h$  #.# #####  DrDolphin the Fighter ######.# ##....###  Demonspawn of Qazlal ****.. .......# ##.......##  Health: 94/94 ======================== .......######.......).#  Magic: 9/18============------------ .......##..##.†..#....##  AC: 11Str: 11 .......##..##...###...)#  EV: 25Int: 9 .......##......☼#y#._..#  SH: 10  Dex: 28 #......##..##†○.###..).# ...  XL: 11 Next: 41% Place: Dungeon:10 #......##..##)h 6.☼†@#....# ...  Noise: ======---  Time: 11241.1 (0.0) #...(..##...#...○†...)# #.#  -) Claws #...>...+...##.......## ...  Throw: 3 boomerangs #......##....##....### ##.## #.............###### ... #.....#######.# #.#  y   moth of wrath (frozen) #..[........#.###### ##'##### #......~~...#......# #......# #......~....######.######......##The blast of magma engulfs the moth of wrath!! _The moth of wrath is severely wounded.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a moth of wrath (severely wounded, encased in ice, umbra, fire blocked by  an iron grate))h2  A storm cloud blasts the area with cutting wind!The cutting wind hits the moth of wrath!!!  You kill the moth of wrath!)h 9 #.# #####  ##....###  #### ## #.†..#....## )h9##...###...)# ○#§#._..# #†○.###..).# ... #.○†@#....# ... (#...○†...)# #.# >##..○....## ... )h9##....### ###### )h: #.# [  )h>:Z  )h>362.1 (1*h_9§*h O _Qazlal accepts your kill.+h N3+h$P+h%Y+h^+hg^+h...+...##..°....## ...  #+hPsP##....##....### ##.##  #.............###### ...  #.....#######.# #.# +h|s #..[........#.###### ##'####  #......~~...#......# #......+hs+hl}+hH +h +h +hõ +h +h] Q10/18=+hf B+h: ,+h 6##########.# # #.#  #.# ### ########.# ### #+h  #..# ##.......## # #..######.......).# # #..##..##.†..#....## # #+h ..##..##.§.###...)# # ..##...@...#.#._..# 6 +h8 8# ###......##..##†○.###..).# ... +hg # #......##..##..†○#....# ... +h # #...(..##...#....†...)# #.# # #...>...+...##.......## ... +h # ###....##....### ##.## +h # #.............###### ... # #.....#######.# #.# +h' # #..[........#.###### ##'##+h +h .§,hI,hTB,h,,h?,h,h^2=,hԜ,h,,hŠ,hnc1=,hU,h},,h,h,,h,hs,,hL,hO=,h<,hȸ,,h,h,,h,h,hN2==,hn,h7,,h,hV,,h,h,,h,hW,h:==,h,h,,h,hcc3=,h,h ,,h,hz,,hw,h,,h,h,h9=,h,h,,h,ha4=,h,hF,,hB,h,,h,h,,h,h,hD2=,h,h ,,h1 ,h ,hUL5==,h,hu,,h,h,,h,h ,,h,hP==,h,h_#,,h=$,h&,,h',h*,hi+K6=,h,,hs.,,h/,h2,,h3,h5,,h6,h:,h:9=,hf;,h=,,h>,hB,hBD7=,hNC,hE,,h{F,hI,,hJ,h_M,,hN,hQ9=,hR,hdR,hJU,,h3V,hb §..°☼○.†. _You start resting.,hBm..94.1 (48.0)§○°,hVn[8==5.1 (49,hv(§,hy% _Magic restored.-h4-h-hO-h*-h-h-h-hfg  You see here a ribbon worm corpse.-he-h  _-h-h-h-h\-h-h-h-h:==-hQ-h-h-h-h-h_  You see here a rat corpse.-h-h _-hA-h-h| ,-h6 -h-h-h-h!-hN)-h.,-h1-hF<_  You see here a rat corpse.-ho@-h@ _-h[C-hI-hM-hEN-h=P-hV-h.[-h[-hb-hkf-hi-hi-hk-h/o-hq-h-h-h,-h-h-h,-h-h-hw,-h:-h-h2-h-h-h-h-h%-hx-h@  There is an open door here.-hm-h _-h-h-h-h5-h-h-h ,-h -h@  There is an open door here.-h-h  _-h-h-h).##.†..#....## .##...###...)#..... ......#.#._..# ... .##†..###..).# ... -h*.##..†.#....##.... ..#....†...)# .#.## ..### ... ...##....#######.###.#.# ....#######...... 333.1 (38##.# ######.####(.# -h+..#.###### ##'##### # ..#......# #.°....# .## ..######.######......##...# ..............'○....÷')...# .....####......###### ...........# #......# ...........########.##-hd8L.°-h 9,4.1 (39-h@:°-hD% _Found 5 stones.-h-h-h-h -h-hK-h,-h,-h-hr -h$,-h*'-h*-h.,-h1-h)4-h7-hX8-h9-h<-h B,-hC-hE-hH,-hI-hyK-hN,-h^O-hS,-hT-htXN _You now have 524 gold pieces (gained 16).-h[-hi[-h\-h^-h`,-ha-hc7 _You open the door.-h{f3-hFg-hk@  There is an open door here.-hn-hn _-ho-hq-ht,-ht-h4w7 _You open the door.-hy3-hz-h~@  There is an open door here.-h.-h _-hd-h%-h,-h`-h-h,-h-h-h,-hɓ-h-hY,-h[-h-h,-hr-hM-hi,-h'-h-h,-h-h6 _You hear a shout!-h̵3-h޶-h-h7,-h-hFopen the door. _There is an open -h*hdoor here. _You open the door. _There is an open door here. _You hear a shout!-h-h@D######'#'### .............# .#............### .# -h...............# .# ...........##.§# .#........###ß..# . #.######## ##..##.# .#...# #.....#...# #.###.#.# #§○.@○....# -h 2......... #ß.§☼..$...'. #.####(.# ##..###.#..#. #'##### # #... ......-h....# .###... ....###...#⌠### #ß##÷')...## #########-hahear a shout! _You hear a shout!   Something unseen opens the door.-hFz.°.@°59.1 (25-h-60.1 (26-hOG§☼-h[ _You sense a monster nearby.-h3-h-h%-h[............# .#.......####.# $#.........##.# .#......##..##.# ..#.....###ß..##.# ..######### ##..##.#...# -h+.....# #.....#...# ###.#.# ##§°..°....#K. ........ #ß.§☼.@$...'..####(.# ##..###.#..#. '##### # #... ...... .....# .###... .....####...#⌠### ##ß###÷')...## ## K   kobold brigand (missile, wandering)####### ###.##-h 0.0)  A kobold brigand comes into view. It is wielding a +0 whip and quiveringpoisoned darts.-hw:  Found 13 gold pieces.-h1  A kobold comes into view. It is wielding a +0 club.-hɼd§.........#.K○K.K)KK 2 kobolds (1 missile)-h+1.1 (1-h-h _A kobold comes into view. It is wielding a +0 whip of electrocution.-h*  .#..####.# $# ...##.# .# ##..##.# ..# #ß..##.# ..#  ##..##.#...#  #...§.#...#  ##.........#.K -h P #ß.§○.@$...K.K (.# ##..###.#..#..  # #... .......   .....##  ##ß### ÷')...## ## -hf  .#..####.# $# ...##.# .# ##..##.# ..# #ß..##.# ..#  ##..##.#...#  #...§.#...#  ##.........#.K -hg  #ß.§○.@$...K.K (.# ##..###.#..#..  # #... .......   .....## ##ß###÷')...## ## -hVq -hZr -h-z P§○-h} d _There are monsters nearby!.hOQ# .# .####.#..$# ..##.#...# ##..##.#...# ###ß..##.#...# .hRC# ##..##.#...# # #...§.#...# ###.#.# ##.........#.K. #ß.§○..@...K.K ####(.# ##..###.#..#. ##### # #... ........ # .###..........####...#⌠###ß###ß##.hR#÷')...## ## ## ###### K 3 kobolds (1 missile, 1 wandering)# ##.##.h^d.hTg  A kobold comes into view. It is wielding a +0 short sword..hrh.hh.hi.hJv.h4w§○..#K..○..@..K'K..☼.#KKK 4 kobolds (2 missiles).hw&2.hQ§○.h _A kobold comes into view. It is wielding a +0 club. _You see here 13 gold pieces./hu# .# ####.#..$# ##.#...# ##..##.#...# ###ß..##.#...#  ##..##.#...# # #...§.#...# ./hv.#.# ##......○..#K. #ß..○..$@.K'K.(.# ##..###.#☼.#KK. # #............ .# .###........#####...#⌠###ß###ß###÷')...## ## ## ###### # #.##/h/h/hz/h○○§.#.○K../h)KK/hY ○..$((, very poisoned)The kobold brigand throws a poisoned dart.  /h}You block the poisoned dart with an invisible shield... and reflect it back!  The poisoned dart hits the kobold brigand!/hN○○°..$@.○/h&3/hZC○°/h5 _The kobold brigand is poisoned./h# .# ####.#..$# ##.#...# ##..##.#...# ###ß..##.#...#  ##..##.#...# .# #...§○#...# ...#.# ##......○§.#./h7 #ß..°..$.@KKK.(.# ##..###.#○.#. # #.........KK...# .###..........### .##...#⌠###ß###ß###÷')...## ## ### ###### # .##/h/h/h/h/h°#§°§K..○K#K../h&4/hMA°○/hT _The kobold brigand misses you./h  You claw the kobold brigand!  The kobold brigand is heavily wounded./h /h4   The kobold hits you but does no damage.  The kobold brigand is engulfed in freezing vapours.  You kill the kobold brigand!/h§°☼KKK.#.KKKK 4 kobolds (2 missiles)/h-5.0 (0.9/h.°§☼ _Qazlal accepts your kill.0h# .# ####.#..$# 0hbb##.#...# .##..##.#...# ..###ß..##.#...# ..~ ##..##.#...# ...~# #...§°#§..# .. .#.# ##......°§K#. #ß.....$..@KK.(.# ##..###.#K.#.0h_ # #.............# .###..........####.##...#⌠###ß###ß### # ÷')...## ## ### 0hda# ##0h= ....0h○The kobold misses you. The kobold completely misses you.0h -6.0 (1.00hJ9§0hc _The kobold hits you but does no damage.  Things that are here: _a +0 whip; 7 poisoned darts0h6 u  You claw the kobold!  You kill the kobold!0hB §§)○ 3 kobolds (1 missile)0hH +8 (0.80hR I§○0hU O _Qazlal accepts your kill.1hwv# .# ####.#..$#.......##.#...#......##..##.#...#......~###ß..##.#...#.....~ ##..##.#...#.....~ # #.....#§..#.. #.# ##.§K#. #ß.....$..○@K. (.# ##..###.#K.#. # #......○○.... # .###..........####. ##...#⌠###ß###ß### # ')...## ## ### # 1h,}○.°.K°1h~-7.8 (1.01h8○1h\  You kill the kobold! _Qazlal accepts your kill. _You block the kobold's attack. The kobold misses you.There is an open door here.  Things that are here: _a +0 club; 3 stones1h7 ..○#.○°You scratch the kobold but do no damage.You block the kobold's attack. The kobold hits you but does no damage.1h-8.7 (0.91hħ1hW _The kobold completely misses you.2hu  You claw the kobold!  You kill the kobold!2h °#.°)@)°.○ 2Qazlal accepts your kill.2h(9.62hZ2hs _The kobold closely misses you. You block the kobold's attack.2h ☼.  You scratch the kobold.  The kobold is moderately wounded.2h .70.4 (0.82hT D☼2hA r _You block the kobold's attack. The kobold barely misses you.3hu  You claw the kobold!  You kill the kobold!3h@ §.#..○○)°   kobold (Qazlal accepts your kill.3h-1.3 (0.93h9§3h 4 _You block the kobold's attack.3h u  You claw the kobold!  You kill the kobold!3hx a)○3h^ (2.23h 3h O _Qazlal accepts your kill.4he#4hw'C  Skill  Level Cost  Apt Skill  Level Cost  Apt 4h( a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   7.7   9.5  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1  4h(         j - Invocations  10.0   7.1  +3       k - Evocations   6.3   7.0   0  4h( d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    4h) f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  4h8)!            4hk)            4h)        4h)s                4hF*!            4h* The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4h*5hQ5h 5h.......# .#DrDolphin the Fighter .......####.#..$#.......Demonspawn of Qazlal ****.. .........##.#...#.......Health: 94/94 ======================== .....##..##.#...#......~5hsMagic: 18/18 ======================== ...###ß..##.#...#.....~~AC: 11Str: 11 #### ##..##.#...#.....~~EV: 25Int: 9 # #.....#.§.#.......SH: 10  Dex: 28 5h#.# ##.......○)#.......XL: 11 Next: 46% Place: Dungeon:10 ... #ß.....$..)@)○.....Noise: ======---  Time: 11372.2 (0.0) 5h9(.# ##..###.#○)#.......-) Claws # # #........°........Throw: 3 boomerangs 5h# .###..........####... ##...#⌠###ß###ß### ## ')...## ## ### ###### ##You kill the kobold!Qazlal accepts your kill. 5h_You block the kobold's attack.  You claw the kobold!  You kill the kobold! _Qazlal accepts your kill.5hW$9§5h$5h.'§5h05h~8# .# ####.#..$#.5h 9##.#...#.##..##.#...#......~###ß..##.#...#.....~~≈ ##..##.#...#.....~~≈ #.....#.§.#. .# ##.○)#.5h9 #ß.....$..))@○.....> .# ##..###.#○)#.  # #........°.. 5h9X .###....####....#⌠###ß###ß### ##. )...## #5h: 5hF°§@°☼.5hCG+3.2 (15hyN5hLS 5hSr_Found a stone staircase leading down. _You see here a +0 short sword.5h' 35h 5h 5hj 5h $ _5h ,5h ,5h 5h{0 # .# ####.#..$#..##.#...#..##..##.#...#......~~.. ###ß..##.#...#.....~~≈.. ##..##.#...#.....~~≈..#.....#...#..  ##..)#☼.  #ß.....$..)§).@....>..5.2 (2  ##..###.#°)#..# #...........§○ .###...####....## ..#⌠###ß###ß### .##. ..## ## ### .# # #5hgq# .# ####.#..$#.##.#...#.##..##.#...#......~~.ß..##.#...#.....~~≈.  ##..##.#...#.....~~≈.#.....#...#.  ##.)#☼.#ß.....$..)§).○@...>.  ##..###.#°)#. # #...........§○. ###.####....##⌠###ß###ß#### ## ### .# .# .# #.#5hvw○...☼§).°.○°5hx+6.2 (15h%§5h' _You hear a shout!6ḧ́36hr6h96h,6h]6h6h,6h.6h\}# .# ####.#..$#..###.#...#..# #..##.#...#......~~....# ß..##.#...#.....~~≈....# #..##.#...#.....~~≈....# 6h #.....#...#....☼# #..)#°...○.○.....# ß.....$..)))....@°>....#8.2 (2 #..###.#.)#......§.....#....#..####....## 6hU⌠###ß###ß### #.##.# # ## ### ..# .# ..# .6h{#...# .#6h'6hC°§6h=7hw7hzC  Skill  Level Cost  Apt Skill  Level Cost  Apt 7h{ a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   7.7   9.5  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3  7hc|     k - Evocations   6.3   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    7h|i f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      7h'}            7h}s                7h}.            7h~1                The species aptitude is in white. Bonus from skill manuals is in red.  7h~[?] Help[=] set a skill target  7h?[/] auto|manual mode [*] useful|all skills [!] training|cost|targets8hTargetTarget--  --  --  4.0  --  --  7.0  --  --  -- --  --  a-z] set[-] clear selected targetcost|targets8hN<[?25h[?0c0 8hE" 8h) [?25l[?1c8hR10.0  -1  =] set aall targets9hx { a - Fighting 10.0 h - Spellcasting 0.0  b * Unarmed Combat 7.79h  i - Summonings 1.1  c - Throwing 5.0 j - Invocations 10.0 k - Evocations 6.3  d - Armour 0.0 l - Shapeshifting 0.0  e - Dodging 10.0  f - Shields 0.0  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.9ho Helpa-z] skill descriptions9h7 Unarmed Combat 9hEBeing skilled in Unarmed Combat increases your accuracy, damage and attack speedin melee combat when barehanded.....#Noise: ======---  Time: 11378.2 (0.0) 3=hZ=h =h,=h=h #..........####....##### =h^⌠###ß###ß### #.## # ## ### ...# .# _Found 10 gold pieces.=h=h=h=h ### #.# .# #$... =hh..####.#..$#............# ....##.#...#............# ##..##.#...#......~~....# #ß..##.#...#.....○○≈....# ##..##.#...#.....~~≈....#  #.....#...#....@.......#80.2 (2#........)#.....°......# #ß.....$..)))....§.>....# #=h3{#..###.#.)#............#  #......................# ##..........####....##### #⌠###ß###ß### #.##.# ## ## ### ..# .# #=hmD..# .#=h=h=h0=h =hO =h =h( =h1 =h2 =h6 =h== =hkE ,=hYH =hL =hS ,=hV =hd #  ## ########### ##### #.. ....# .# #........$... =hf `....####.#..$#§...........# ......##.#...#............# ..##..##.#...#~~....#3.2 (3#ß..##.#...#..°..~~≈....# # ##..##.#...#§.°..~~≈....#  #.....#...#.......# ##........)#..#  #ß.....$..)))......>....#  ##..###.#.)#............#  # #......................# .###..........####....#####=hf =hn A°§=h&q >h3>h>h>h>h>h>h>h,>h>h*>hx,>h>h2>h,>he>hg>h,>h>h>h9,>h>hL ,>h >h      >h       ##############   #.......○..§.#   .# #........@°..#  90.2 (7>h.#..$#..........§.#  ##.#...#.....°.§....#  ##.#...#......~~....#  ##.#...#.....~~≈....#  ##.#...#.....~~≈....#    ...#...#......#    ......)#...#    ...$..)))......>....#  >h[ >h9°>h? _You now have 534 gold pieces (gained 10).?h?h?h?h?h~?h?h?h?h, ?h ?h ?h?h,?h?h5?h,?h?h"?h&?hu&?h'?h$*?hF.,?h/?h%2?h5,?h97?h9?h>?hJ??h@?hFC  You see here a +0 short sword.?hM?hhM _?hrO?hRUw  There is an open door here.  Things that are here:  a +0 club; 3 stones?hT]?h] _?h_?hcB  Things that are here:  ?hcDa +0 club; 2 stones; a kobold corpse?h mK _?hn?hr?hr?hv?hmy?hj,?h,?h?h?h?h?hA?hߕ,?h.?h?hΝ,?h?hu?h?hݥ?hH#.. #.# #.# #.# ?h-###.###### ..#.##...############## #'#'##### #...#............# ........# .#..°#............# ........####.#.○@#............# 407.2 (17.0) ..........##.#°..#............# ?h,......##..##.#.§.#......~~....# ....###ß..##.#...#.....~~≈....#### ##..##.#...#.....~~≈....# .# #.....#...#............##.# ##........)#............# #ß.....$..)))......>....# ?h{#(.# ##..###.#.)#............#?h(:○?h? _You now have 547 gold pieces (gained 13).@hG@hH@hI@hW@hj^@h_@hc@hg@hn,@ho@h|r@hvx@hx@hTz@h~@h<,@h@hP@h,@h@h@h@h @h@hÞ@h@hI@hG@hBB@hI...........# #.#...#............ ...........####.#...#............ .............##.#...#............ .........##..##.#...#......~~.... @h.......###ß..##.#...#.....~~≈.... ######## ##..##.#...#.....~~≈.... ....# #.....#...#... ###.#.# ##...°○§.○)#............ #ß.....@§.)))......>....15.2 (8.0) ####(.# ##..###.#.)#............ @hw##### # #...................... .###..........####....#### ....##...#⌠###ß###ß### #.##.#..÷')...## ## ### ..# .#@h...######..# .##...# .##.#@h"#@h`@h9§@hm? _You now have 560 gold pieces (gained 13).@hM@hN@h1U@hUa@hf,@hBk@hEl@hp@h[q@hs@h4z# #.#...#..# ####.#...#..# ##.#...#..# ##..##.#...#......~~....# @hz###ß..##.#...#.....~~≈....#  ##..##.#...#.....~~≈....# # #.....#...#.....# .#.# ##.....§.°)#..#  #ß....○..@§))......>....# 7.2 (2(.# ##..###.#.§#..#  # #...............# @h`{# .###....####....#######...#⌠###ß###ß##÷')...## ## # .##@hP§○@hAh_§○..@§Ah"Z§○§AhF%Ahf3AhAhSAh,Ahc Ah  Things that are here:  a +0 whip of electrocution; a kobold corpseAhAh _AhAh AhF*,Ah-Ah1Ah!5,Ah7Ah?=##.#...#....# ##..##.#...#......~~....# ###ß..##.#...#.....~~≈....# ## ##..##.#...#.....~~≈....#  #.....#...#............# Ah?K ##........)#............#  #ß........)))......>....#  ##..###.#.)#.○..#  # #.........§°@....# 21.2 (4  .###..........####....##### ...#⌠###ß###ß### #.##.# .## ## ### ..# .# AhD@####..#.# . AhD9§AhFAh! 8§°Ah" Ah) Ah, Ah3AhAhAh,AhAhpAhu,AhAhNAh,AhAhAh,Ah!Ah3c#ß..##.#...#.....~~≈....# ##..##.#...#.....~~≈....#  #.....#...#............# ........)#............# #ß........)))......>....# #..###.#.)#...°#  #.............○..# Ah4g#..........####.☼..##### #⌠###ß###ß### #@##.# 5 ## ## ###......# .# # #.###..# .#  ...# .# ##### AhL?AhABhOY 3BhZ Bhg BhDk ,Bhn Bho Bhv BhVw Bh7y Bh{ Bh ,Bh0 Bh  ##........)#............#  #ß........)))......>....##..###.#.)#............# # #...............# ###Bh n...####.°..##### .#⌠###ß###ß######.##.# .## ## ###......# .#  #.###.§# .#  #.@.# .#8.2 (3Bh@ Q #####  BhƊ Bh Bh ChChChMChJChChgChChChChLCh] ChVChIChChChCh?$Ch$Ch'ChU,Ch2Ch.3Ch5Ch1;ChTAChAChH,Ch)NChNChzRChXCh`,ChbChKgC  You see here a +0 short sword.ChaoChp _ChOrCh~w  There is an open door here.  Things that are here:  a +0 club; 3 stonesCheCh _ChHCh ........# #.#...#.....# ........####.#...#............# ..........##.#...#............# ......##..##.#...#......~~....# Ch ....###ß..##.#...#.....~~≈....# ##### ##..##.#...#.....~~≈....# #.....#..§#............# .#.# ##........)#............# .... #ß........@○)......>....# #(.# ##..###.#.)#............# ## # #...........○..........# .# .###..........####....##### Ch7.##...#⌠###ß###ß######.##.# ÷')...## ## ###......# .# .#######.###..# .# .##...# .# #######Ch>j - 34 poisoned darts (gained 7)Chu☼○@°38.2 (10.0)Ch},9.2 (11ChV☼§°Ch- _You see here a +0 whip.ChyDChLECh7FChJChO,ChSChqbj - 34 poisoned darts (gained 7) _You see here a +0 whip.  There is an open door here.  Things that are here:  a +0 club; 3 stonesChdCh9e _ChKiChlCh[sChsChuChxCh,ChyChCh@,ChٞChLChCh ChѥChChưBChCh,ChvCh+6 _You hear a shout!ChξChEChChXCh6 _You hear a shout!Ch3ChZCh|Ch1,ChChJ9 _You hear a shout! x2Ch3ChWChX9 _You hear a shout! x2Ch3ChChS9 _You hear a shout! x3ChChCh\Chv9 _You hear a shout! x5Ch ###.#.)#............#  .............#  Chk####....#####  ##ß###ß######.##.#  ## ###......##.#  #.###..##.#  #...##.#  ######.#  Ch#@#  #.#  ..#  ....  Cho####  .#  o   orc priest (wandering) ß# ##### ###Ch/  .#..##### #.#  You now have 582 gold pieces (gained 22).Ch&-54.2 (15Ch e oCh: o   orcAn orc priest comes into view. It is wielding a +0 club.Ch ,5.2 (16Ch ChU u _An orc comes into view. It is wielding a +0 hand axe.Dh2&.........Dh####....#### ##ß###ß######.##.#  ## ###......##. #.###..##. #...##.#####. #.ooo.oo.o..o.o...Dh-....o######...# ##ß# oo 2 orc warriors (wandering) ##### ###oo 2 orc priests (1 wandering) Dhp-.#..##### #.o   orc wizard (wandering)....ooo 4 orcs (1 missile, 3 wandering)DhK   2 orc warriors, an orc wizard, 3 orcs and an orc priest come into view.The orc wizard is wielding a +1 dagger of venom.The orc warrior shouts! The orc shouts! x2; The orc warrior shouts!Dh!Dh"Dh$Dh$Dh$Dh)&Dh&Dh(6  You hear a shout!Dh5v .o...ooo...oo☼   orc warriorDh6/oooo 4 orcs (1 missile, 1 wandering)  An orc comes into view. It is wielding a +0 dagger.The orc warrior moves out of view. The orc moves out of view.DhY616.0)DhK;Eh7 _The orc wizard moves out of view.Eh(####....#### ##ß###ß######.##.#  ## ###..... #.### #.###Eh´# #ooo##.o...ooo...oo☼......#....o#######.##...# #ß# ##### ###o 2 orc warriors .#..##### #.....o   orc wizard(>#.##### ### ###ooo 5 orcs (1 missile, 1 wandering)EhIEhEhEhEhɿ<  The orc shouts!  Eh,[An orc comes into view. It is wielding a +0 club.EhEh_EhEhjEh.ooo.oEh[.o..ooo.)Eh&7EhEh 8 _You block the orc priest's attack.Eh o  You claw the orc!  You kill the orc!Eh/ ^  Qazlal accepts your kill.EhŔ Eh  You hear a shout!  An orc comes into view. It is wielding a +0 dagger.EhK .o.oThe orc priest closely misses you.EhC 8*Eh  oooo 5 orcs (1 missile) .(>#.##.# #.# ### ### ### The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!EhL Eh4 ,Eh {.o.o.o.EhA 578.1 (0.9Eh Eh(  Eh( ~_Deactivating autopickup; reactivate with Ctrl-A.Fhz@  You scratch the orc priest.Fh8,FhFh+G  The orc priest is lightly wounded.FhFh1FhFhFhG  You block the orc priest's attack.Fhׯr.oo{oo..oo.ooo 3 orc warriors (1 polearm) 6Fhh+9 (0.8FhuFh| _An orc warrior comes into view. It is wielding a +3 trident.Fh(4 <............ .........####....##### ##ß###ß######## ###....#.###... ###### #..o###Fh{6 n.oo{ooo.# o..oo.oo.....#.....#######.#...# ##ß# ##### ######5 .#..... Fh= ###.#.)#............ .........####....##### ##ß###ß######Fhm> ## ###....#.###... ##### #..o###.oo{ooo.# o..oo.oo.........#######.##...#Fh> (   orc warrior ##ß#   orc priest ##### ##FhP? t   orc (####FhD FhE ,Fh6G FhG FhQ o○o..o°oo Fh]R goo 3 orcs (1 missile)FhR -9.9 (1.0FhQ[ FhMn _The orc priest is engulfed in blazing flames.°Fhyp Gh$......)))>###.#.)#............ .........####....##### ##ß###ß######## ###....#.###... ##### #.#..o###o.oo{oo○o# o....o°o........o#######.#...# ##ß   orc ( ##### ##GhGhGhGhoo°o).Gh'60GhS Hhm  You closely miss the orc priest.The orc priest is severely wounded.You hear a shout!Hh^n -1.8 (0.9Hh/s Hh!u X _The orc priest closely misses you.Ih  You claw the orc priest!  You kill the orc priest!Ih2)..oo 2 orc warriorso   orc (missile)Ih(2.7IhIhO _Qazlal accepts your kill.JhB###.#.)#.. .........####....#### ##ß###ß######.##.#  ## ###..... #.### #.#### ..o###o.oo{o..oo....{o......#.....########...# #ß# ##### ## .#..##### #.JhJh,JhJhooo)oo 2 orcs (1 missile)Jh-3.7 (1.0Jh9Jh  Things that are here: _a +0 whip; a +0 leather armour; an orc corpseJh Jh Jh? voo 3 orcs (1 missile)JhN -4.5 (0.8JhJh# c _You scratch the orc warrior but do no damage.Khy4 _You scratch the orc warrior but do no damage.You closely miss the orc warrior. You claw the orc warrior. Kh85 The orc warrior is lightly wounded.  You hear a shout! x2  The orc warrior completely misses you. The orc is engulfed in blazing flames.  You kill the orc!Khy6KhwAm§ 2 orcsKh0E-5.4 (0.9KhMKhUO _Qazlal accepts your kill.Kh %You kill the orc! _Qazlal accepts your kill.  Kh%You scratch the orc warrior but do no damage.The orc warrior is lightly wounded.  You block the orc warrior's attack. The orc is engulfed in blazing flames.  You kill the orc!Kh-x○   orcKh-Kh0(6.3Kh6Khi99 _Qazlal accepts your kill.Kh9KhSm .You scratch the orc warrior but do no damage.The orc warrior is lightly wounded.Kh6n (7.2Khu Khx 9 _You block the orc warrior's attack.LhbF  You closely miss the orc warrior.The orc warrior is lightly wounded.Lh*GLhqX °.ooo   orc wizardLh'Yo   orcYou block the orc warrior's attack.LhY-8.0 (0.8Lh>a6{Lhkz _An orc wizard comes into view. It is wielding a +0 dagger.LhjOMLh_An orc wizard comes into view. It is wielding a +0 dagger.  You closely miss the orc warrior.  The orc warrior is lightly wounded.  You hear a shout!Lh5Lhuo.opriestLh9+9 (0.9LhAr _The orc warrior completely misses you.Lh )You barely miss the orc warrior.The orc warrior is lightly wounded.Lh-9.7 (0.8Lh|Lh' _You hear a shout!Lh  You closely miss the orc warrior.The orc warrior is lightly wounded.  You block the orc warrior's attack.Lh9 LhB LhC ,LhJ ooo 3 orc warriors (1 polearm)LhyK .70.6 (0.9LhS LhU  _The orc priest begins to cast a cantrip, but forgets the words!Mhj!FM_The orc priest begins to cast a cantrip, but forgets the words!  You closely miss the orc warrior.  The orc warrior is lightly wounded.  You hear a shout!Mh"Mh:,Uoo 2 orc warriorso   orc wizardo   orcMh,(1.5Mh46{Mh6Q _The orc warrior misses you.Mh  You scratch the orc warrior but do no damage.The orc warrior is lightly wounded.  You hear a shout!Mh(2.4MhMhp9 _You block the orc warrior's attack.Mh  You closely miss the orc warrior. You claw the orc warrior!  The orc warrior is moderately wounded.MhMh. {oo 3 orc warriors (1 polearm)o   orcMh(3.3Mh6{MhQ _The orc warrior misses you.Mh  You closely miss the orc warrior.The orc warrior is moderately wounded.Mh {oo 2 orcs4.2Mh Mh \ _The orc warrior completely misses you.Mh  You barely miss the orc warrior.The orc warrior is moderately wounded.Mh|(o 2 orc warriorso   orc wizardoo 2 orcsMh(5.1MhMh9 _You block the orc warrior's attack.Nh {You closely miss the orc warrior.The orc warrior is moderately wounded.NhE(6.0Nhr6{Nh.9 _You block the orc warrior's attack.NhC{ _You block the orc warrior's attack.  You closely miss the orc warrior.  The orc warrior is moderately wounded. _You block the orc warrior's attack.  You closely miss the orc warrior.  The orc warrior is moderately wounded.NhD&9NhFMNhP!  You closely miss the orc warrior.  The orc warrior is moderately wounded. _You block the orc warrior's attack.  You closely miss the orc warrior.  Nh~PThe orc warrior is moderately wounded. _The orc warrior completely misses you.Nh  You scratch the orc warrior.  The orc warrior is heavily wounded.7.8Nh Nh 9 _You block the orc warrior's attack.Nh >  You claw the orc warrior!Nh Nh NhB NhZ oo.o 3 orc warriors (1 polearm)oo 2 orcsNh -8.6 (0.8NhG 9{Nh _ _The orc warrior is almost dead.Oh  You claw the orc warrior!  You kill the orc warrior!Oh(OhOhK)o 2o   orc wizardo   orcOhC089.4Oh4Oh(O _Qazlal accepts your kill.Oh)........####....#### ##ß###ß######.##.#  ## ###..... #.###Oh #.#### #)..o##...ooooo...oooo{.....#....o########...# ##ß# o 3 orc warriors (1 polearm, 1 wanderi…)##### ### .#..##### #.....oo 5 orcs (1 wandering)Oh7  You kill the orc warrior! _Qazlal accepts your kill.  An orc and an orc warrior come into view.The orc is wielding a +2 hand axe of venom. The orc warrior is wielding a +0Oh_fdire flail of protection.  The orc warrior shouts!Oh o)o 2 orc wizardsOh  4 orcsYou block the orc warrior's attack.  The orc warrior hits you from afar with a +3 trident!Oh787--Oh'80.4 (1.0OhOh _The orc moves out of view.  An orc wizard comes into view. It is wielding a +0 dagger. _Items here: )) [ †.Oh  You scratch the orc warrior.  The orc warrior is lightly wounded.Oh ooThe orc warrior closely misses you. The orc warrior completely misses you.Oh! }  The orc wizard gestures at you while chanting.Oh }3---1.3 (0.9Oh Oh 1 _The puff of flame hits you.PhJp###.#.)#............ .........####....##### ##ß###ß######## ###....#.###... ######. #..o###)...ooooo# ...oooo{....PhK....o#######.##...# 2 ##ß# ##### ##   orc wizard####   orcPhOPhZNo)Ph9_PhPh,Ph4Poo.Ph -2.3 (1.0PhPhj _The orc priest begins to cast a cantrip, but forgets the words!PhThings that are here: _a +0 whip; a +0 leather armour; an orc corpsePhw  You scratch the orc warrior.  The orc warrior is heavily wounded.The orc warrior misses you.Ph} 9*PhS  o   orc  The orc wizard gestures wildly while chanting.Ph 9{Phq -3.1 (0.8Ph: Ph ; _The orc wizard flickers and vanishes!PhT/ L  You claw the orc warrior!  The orc warrior is severely wounded.{oo 3 orc warriors (1 polearm)PhK0 [4-4.0 (0.9Ph9 Ph;  PhU< r_You block the orc warrior's attack. The orc warrior completely misses you.Qh"  You closely miss the orc warrior.The orc warrior is severely wounded.Qh&9QhQhT _The orc warrior misses you. x2Qh 0  You mangle the orc warrior!!  You kill the orc warrior!Qh;r) 2Qh<%9QhE= 5.8QhFQhIO _Qazlal accepts your kill.Qh........####....#### ##ß###ß######.##.#  ## ###..... #.### #.#### #)..o##...oo.o)Qhʮ...oooo......#....o########...# ##ß# ##### ### .#..##### #.o   orc wizard....oooo 4 orcsQh^QhQhd{oo)Qh556.8 (1.0QhQh QhS_The orc warrior completely misses you. _Items here: ))) [[ †.Rh4###.#.)#............ .........####....##### ##ß###ß######## ###....#.###...Rh ######. #..o###)...oo{oo# ...ooo).........o#######.##...# ##ß# ##### ##o   orc#### RhJRhKRh&7RhRhT  _You block the orc warrior's attack.  Things that are here: _a +0 whip; a +0 leather armour; an orc corpseShQ u......)))>###.#.)#............ .........####....##### ##ß###ß######## ###....#.###...Sha  ##### #)#..o###){oo# ooo).........o#######.#...# ##ß  ##### ##Shg  Reactivating autopickup.ShOSh@Sh"' Shz#o..oo   orc wizard  An orc wizard appears from thin air!Sh,;*Sh Sh"ShS   Sh;IThe orc wizard gestures wildly while chanting.Sh2;The orc wizard flickers and vanishes!Sh'.Sh&8Sh Sh ShR~_Deactivating autopickup; reactivate with Ctrl-A.Sh8G Sh9H ShhO ShQ Sh ###.#.)#.. .........####....#### ##ß###ß######.##.# Sh n ## ###..... #.### #.#### ..o###o...oo..o)......#.o########...# #ß# o   orc priest ##### ##o   orc .#..##### #.Sh Sh\ Sh Sh Sh Sh .oo.oo 2 orcs69Sh 1 _The orc warrior completely misses you. The orc warrior closely misses you.Things that are here: _a +0 whip; a +0 leather armour; an orc corpseThT+,Th: ooo   orc wizardo   orcYou barely miss the orc warrior. The orc warrior barely misses you.90.7 (0.9Thx>ThA; _The orc warrior misses you.Th+BTh  You scratch the orc warrior but do no damage.1.6Th9{Thh_ _The orc warrior completely misses you. x2ThThwTh! ooo 2 orcs  You closely miss the orc warrior. The orc warrior completely misses you.Th[7=2.4 (0.8Th=O _You block the orc warrior's attack.Th!  You scratch the orc warrior but do no damage.You block the orc warrior's attack.  The orc warrior is engulfed in blazing flames.ThC V3-3.2Thб Th K _The orc warrior hits you from afar with a +3 trident.Uh.,Uh9The orc warrior is engulfed in blazing flames. _The orc warrior hits you from afar with a +3 trident.  The orc warrior misses you.  You kill the orc warrior!UhD○o   orc warrioro   orc wizardo   orcUh#I6514.1 (0.9UhdQUh>TO _Qazlal accepts your kill.UhUh!5.0UhUh _You closely miss the orc warrior. The orc warrior closely misses you.Uh2: l °You scratch the orc warrior.UhA; Y4-8 (0.8UhoB UhE 9 _The orc warrior is lightly wounded.Uhs|  You barely miss the orc warrior.The orc warrior is lightly wounded.UhM} Uh {ooo 2 orcsUhs -6.7 (0.9Uh Uh-  Uhڕ UhI +_You block the orc warrior's attack.Vh ☼) You scratch the orc warrior.  The orc warrior is moderately wounded.Vh-7.5 (0.8VhVh:9 _You block the orc warrior's attack.Vhd  You claw the orc warrior!Vho ○o)o o   orc wizardVhpo   orcThe orc warrior is severely wounded.Vhq%5Vhbq 8.3Vh2yVh}Y _The orc warrior closely misses you.VhZ  You scratch the orc warrior.  The orc warrior is almost dead.Qazlal accepts your kill.Vhg  Reactivating autopickup.Vhss.○○o Vh[o 2 orcsVh-9.2 (0.9Vh%6{Vh)z _You feel a bit more experienced. The orc warrior closely misses you.VhJ}  You scratch the orc warrior.  The orc warrior is almost dead.Vh~ Vh6 u{°ooVhӆ *500.1VhI 6{Vhڐ 9 _You block the orc warrior's attack.Wh {You scratch the orc warrior but do no damage.The orc warrior is almost dead.Wh339 (0.8Wh,WhR _The orc warrior hits you with a +0 dire flail of protection.Wh( {)You barely miss the orc warrior.Wh-1.8 (0.9WhFWh WhQ_The orc warrior is almost dead.Wh   You barely miss the orc warrior. oo 3 orcsThe orc warrior is almost dead.2.6 (0.8 WhiS_The orc warrior closely misses you.Wh   You claw the orc warrior!  You kill the orc warrior!Wh Wh Wh Wh Wh\ R)oooWh o   orc wizardoooo 4 orcsWh < 23.5 (0.9 WhF B_Qazlal accepts your kill.Wh Wh o _Your Unarmed Combat skill increases to level 8!Xhþ  Deactivating autopickup; reactivate with Ctrl-A.Xhڿ044.4Xh1Xhl _You scratch something. Something misses you.Xh܁ Xh -5.2 (0.8Xh Xh J _You scratch something. You block something's attack.YhV  You miss something. You block something's attack.Yh  The orc wizard points at you and mumbles some strange words.YhB>6.0Yh#KYh|N4 _The magic dart hits something.Yhi|  You scratch something.  Qazlal accepts your kill.Yhlg  Reactivating autopickup.Yh'mYhCn,Yhw<oooopriesto   orc wizardoooo 4 orcsYhz359 (0.9YhYh6 _You feel a bit more experienced.Yh Yh -7.7 (0.8Yh˙ Yh U _You barely miss the orc wizard.ZhCc=  You claw the orc wizard!Zhq .  3 orcsThe orc wizard is almost dead.Zh~r(8.5ZhyZh|8 _You block the orc wizard's attack.Zh@e  You closely miss the orc wizard.Zh .oo 4 orcsThe orc wizard is almost dead.ZhB569.4 (0.9Zh7Zh8 _You block the orc wizard's attack.Zh@" q  You scratch the orc wizard but do no damage.Zh. = . 3Zhg/ W orcsThe orc wizard is almost dead.Zh4 }  The orc wizard gestures at you while chanting.ZhI ?10.3ZhW Zh ( _You easily resist.Zh. }  You claw the orc wizard!  You kill the orc wizard!ZhG1 Zhf9  Qazlal accepts your kill.The orc is engulfed in freezing vapours.  You kill the orc!Zh: Zhr; Zh>D o○oo)ooo 3 orcsZhgH 531.1 (0.8Zh9P Zh S O _Qazlal accepts your kill.[hA[h`Jg°.o[h8K-2.0 (0.9[hcR[hUw _You scratch the orc but do no damage. You block the orc's attack.[h3  You scratch the orc but do no damage. You claw the orc.  You kill the orc![h [h[hoo) 2 orcs[hFT7=9[h[h O _Qazlal accepts your kill.[h )You scratch the orc priest.3.8[h[h8 _The orc priest is lightly wounded.[h  You scratch the orc priest.  The orc priest is heavily wounded.You block the orc priest's attack.[h jo. [hM (4.7[h[ [h > _The orc is engulfed in freezing vapours.[h }  You claw the orc priest!  You kill the orc priest![h} [h=  Qazlal accepts your kill.The orc is engulfed in freezing vapours.  You kill the orc![hL [h o)○ooo 2 orcs[h `8=5.6[hc [h O _Qazlal accepts your kill.[h[h[o°)[h(6.5[h [hj _You barely miss the orc. You block the orc's attack.\hj   You scratch the orc.  The orc is moderately wounded.\hX!-7.3 (0.8\h*(\h*: _The orc hits you but does no damage.\ho  You claw the orc!  You kill the orc!\h%\h0))   orc\h598.2 (0.9\h\h,O _Qazlal accepts your kill.\hu$o  You claw the orc!  You kill the orc!\h:.)☼\hN2(9.1\h=\h@  You claw the orc!  You kill the orc! _Qazlal accepts your kill.  You claw the orc!  \hj@xYou kill the orc! _Qazlal accepts your kill.]hA ........####....#### ##ß###ß######.##.#  ## ###..... #.### #.#### #)..o##]h ......)☼......)......#.....######.. ## .#......# #.#  ]h(6○]h(.20.1 (1.0]hm,]h<6  You kill the orc! _Qazlal accepts your kill.  You claw the orc!  You kill the orc! _Qazlal accepts your kill. _Items here: )))))))))) [[[[[[[[ ††††.]hi ]h  { Ability - do what?CostFailure ]h$ d Invocations -  X - Renounce ReligionNone]hD F0% a - Upheaval3 MP, Piety-]hU 60%  b - Elemental Force5 MP, Piety--]h o1% [?] toggle between ability selection and description.^hF ^h^hv.....................#  DrDolphin the Fighter .........####....#####  Demonspawn of Qazlal ****.. ##ß###ß######.##.#  Health: 89/94 ======================--## ###......##.#^h  Magic: 18/18 ========================#.###..##.#  AC: 11Str: 11#...##.#  EV: 25Int: 9^h7######.#^h  SH: 10  Dex: 28# #)#  XL: 11 Next: 53% Place: Dungeon:10^h!#..o###@#  Noise: ======---  Time: 11520.1 (0.0)^hD......)○#  -) Claws^hL......)......#  Throw: 3 boomerangs.....#######.# #...# ##ß# ^h  ##### ###   ^hc.#..##### #.#   ^h .#......# #.#  You kill the orc! ^h*o_Qazlal accepts your kill.You claw the orc!  ^hKaYou kill the orc! _Qazlal accepts your kill. ^hm_Items here: )))))))))) [[[[[[[[ ††††.^hy&P  Okay, then.^h&^h.^h0. _^h! 3^h$ ^h)8 ^h; ^h? C90 _^hE b  Things that are here:  a +0 dagger; a +0 leather armour^hI ^hRJ  _^hL ^hyO ^hBS ,^hVU ^h^ M######....##### #⌠###ß###ß######.##.#   ## ###......##.# # #.###..##.#  #...##.#  ######.#  ##.# #)# ...#...###)# .....☼.@.)°# ^h^ l3.1 (3.☼°)......# ..#######.# #...ß ##ß# ^h_ 2######## # ### .#..#..##### #.#......# #.#^h*_ ...(>#.##.# #.# ### ### ###^h_ ^he :°^hi ^h ^h* ^h ^hk ^hQ ^h a1=^hH ^hj ^h ^h ^h^ ^h ,^h ^h M...#⌠###ß###ß######.##.# ^h ...## ## ###......##.### #.###..##.# #...##.#^h ## ######.###ß###.## #)#^h &..#...#...###)#..○..°...))###^h> ..@..°.)......#6..°.#######.#^h] #...#.°.##  ##ß###ß## ^h| ########### ## ###.#.#..#..#####^h c #.# #.#.#..#......# #.# ^h #.#....(>#.##.# #.# ### ### ### ^h L#.###.##....#.# #.####ß###ß###⌠#^h ^hb ^h 9°^h _h53_hS_h4_h_hk2=_hA_h,_h_h$##...#⌠###ß###ß######.##.# ')...## ## ###......##.### #.###..##.# # #...##.# #_h# ## ######.# ###ß ##ß###.## #)# _h(#_hC#...#.○.#...###)# #_h\.°°......))### #....)......#_ht$8.1 (2_h_.○..#######.#_hz#...#...#...####ß ##ß###ß## ## ## ####..#..##### #.#_h;#..#......# #.#_h#....(>#.##.# #.# ### ### ##_hp .###.##....#.# #.####ß###ß###⌠_h0E _h_h _h_h&63_hB8_hiE_hG_hKB_haM_hM%3_hN_hTR..##...#⌠###ß###ß######.##.# .÷')...## ## ###......##.# ..###### #.###..##.# ..# #...##.# .##_hT9## ### ######.# ..# ##ß###ß###.## #)# ..#_hU%..#...#...#...###)# ..#...§......))### _h?U}'##§......)......#30 _haU.#_hUh°..°..#######.# .#_hU..#...#...#...## .#_hU ##ß###ß##ß## .### ### ### .#_hUp#..#..##### #.# .##..#......# #.# _h V.##.#.#....(>#.##.# #.# ### ### _h0Vk.##.#.###.##....#.# #.####ß###ß##_hV_hz]O§°_h^_h _h _h _h _h ,_h1 _h _h ,_h _hy* ..##...#⌠###ß###ß######.##.# ...÷')...## ## ###......##.#..###### #.###..##.#..# #...##.# ##.## ## ### ######.#_h,+ ..# ##ß ##ß###ß###.## #)#..# #...#...#...#...###)#..# #§.§......))### ##'## +....○.@○...).....2  #.# #........######  #.# #...#...#...#...## ##.# ##ß ##ß###ß###ß## .#._h\+ ##### ### ###.##..#..##### #.#.#_h+ #..#......# #.#.##.#.#....(>#.##.# #.# ### ## _h+ a##.##.#.###.##....#.# #.####ß###ß_hz, _hb5 9§_h8 _h 3_h _h& _h) _h. 4= _HP restored._h0 3_h1 _hb; +..##...#⌠###ß###ß######.##.#..÷')...## ## ###......##.#..###### #.###..##.#..# #...##.###.## ## ### ### ######.#..# ##ß###ß###ß###.## #)#..# #...#...#...#...###)#..# #.....))####'## +..○.@...)4  #.# #.. #.# #...#.○.#...#...####.# ##ß###ß###ß###ß## ._hO< "..#.####### ### ### ...#.##..#..##### #.# ...#.##..#......# #.# ...#.##.#.#....(>#.##.# #.# ### ##.##.#.###.##....#.# #.####ß##_hQD _hHF `hT,3`h-`h4>`h^B,`hFX`h$G`hP##......##...#⌠###ß###ß######.##. .'.....÷')...## ## ###......##. ##......###### #.###..##.  #......# #...##.##.## ## ### ### ######...# ##ß###ß###ß###.## #)..# #...#...#...#...###)..# #.§.○..))##'## +§..)6 ## #.# #.. .# #.# #.°.#...#...#...## .#####.# ##ß###ß###ß###ß## .....#.############## ### ###..#.##..#..##### #.#..#.##..#......# #.#`hP..#.##.#.#....(>#.##.# #.# ####.##.#.###.##....#.# #.####ß`h&UL§°`hV`h3`hf`h`h.`h#e=`h,`hk`hr`h\,`h`h~{ _You open the door.  Found 45 gold pieces. Found a staircase to the Orcish Mines.`h `h  _`hC `h###......##...#⌠###ß###ß#### ....'.....÷')...## ## ###..... .####......###### #.###. .# #......# #.. .########.## ### ### ### ####...#######ß###ß###ß###.##...#≈≈≈.#...#...#...#...#...#≈≈$.#.☼.. .########'##≈>$○@..§.40.1 (4### #.##≈≈$.#... ....# #.##≈≈≈.#...#...#...#...# ###.#####.########ß###`hBß###ß###ß## #.#.....#.############## ### ####.....#.##.#.#.#..#..##### #.# ###.....#.##.#.#.#..#......# #.# <.......#.##.#.#....(>#.##.# #.# ###.##.#.###.##....#.# #.##`hJ☼§`hQ _There is an open door here.`h( `h( `h* `h< ,`h? : _`h@ `hC ,`hD `hI ,`h&J `hY .######......##...#⌠###ß###ß#####..'.....÷')...## ## ### ...####......###### #.### ...# #......# # ...##.## ### ### ### ..#######ß###ß###ß###. '#..#≈≈§.#...#...#...#.. .#..#§≈○.#.°..##'##≈>@.°.3.1 (3 .###### #.##≈§$.#..# #.##≈§○.#...#...#...#.. ..###.#####.########ß###ß###ß###ß#.....#.######## ### ##..#.....#.##..#..##### #. ..###.....#.##..#......# #. ..<.......#.##.#.#....(>#.##.# #.##.##.#.###.##....#.# #.`h^ :○`ha ? _You now have 604 gold pieces (gained 22).ah7M  .###.......... .######......##...#⌠###ß###ß#####...'.....÷')...## ## ###....########.### #...... #.########.## ### ### ### ## ..######ß###ß###ß### '≈≈§.#...#...#...# .#...........#§≈@.#.°... ...########'##≈>°.° .#####$.#............ ......# #.##≈§○.#...#...#...#..##ah|§#....'°ah0+4.1 (1ahah§○○≈≈≈ahF+5.1 (2ah 9§ah? _You now have 622 gold pieces (gained 18).ah 3ah ah$ ah ,ah ,ah ,ah| ah ,ah ah 0.....'.....÷')...## ## ###.... ...#### #.# #......######.## ### ### ### ....#######ß###ß###ß## '#...........#≈≈§.#...#...#...#.. .#aho ≈°§.#............. ...########'##≈>..°............##### #.##≈≈@.8.1 (3ah ...# #.##≈≈○.#...#...#...# ..###.#####.########ß###ß###ß###ßah  ###########.##.#.###.##....#.# #.  ah '.......###.##.#........#..#.# #. ahd ahM ah$ > _You now have 627 gold pieces (gained 5).bhh3bhќbhӪbhЭbhBbh,bhbhi@  There is an open door here.bhbh/ _bhؼbh!####......##...#⌠###ß###ß######.#'.....÷')...## ## ###...... ####......#######.###..# # #......##... ########.## ### ### ### ##### ..#######ß###ß###ß###.## .#≈≈≈.#...#...#...#...##bh2.......#§§§°#... ##'##§§..○@○......51 #### #.##§§§.#○...............#.# #.##§§≈.#...#...#...#...## ##.#####.########ß###ß###ß###ß##bhx#.....#.############## ### ####.....#.##.#.#.#..#..##### #.# ##.....#.##.#.#.#..#......# #.# .......#.##.#.#....(>#.##.# #.# ########.##.#.###.### #.###bhbhbhbh&bh)bh[bh,bhU,bhbhbhbhbhbhbh bhq9......# .###..........####... #......##...#⌠###ß###ß######.## '.....÷')...## ## ###......## #......#######.###..## #......##...##. #####.## ### ### ### ######.#bh#######ß###ß###ß###.## #)#≈≈≈.#...#...#...#...###)# .......#§§§.#..°@.))#bh4#'##§>..'..°..☼bh%).. bh# #.##§≈..#................## #bh9 #.##§≈§.#...#...#...#...## bh[#####.########ß###ß###ß###ß##bhx...#.############## ### ### bhf....#.##.#.#.#..#..##### #.# bh#.##.#.#.#..#......# #.# ....#.##.#.#....(>#.##.# #.# bh_bhK°°bhch 3chchD chpchkBch,chchch0,chchichT,chD ch!ch#,ch$ch&chy),ch*chR-ch#0,chr1ch4ch!<,ch@ch7DchH,chcKchOchDT,chXch]ch>b,chech ichl,chnchsqcht,chvchzch},chchό ....###### ##ß###ß######.##.#  ## ###......##.# #.###..##.# #...##.#  ### ### ######.# ß###ß###ß###.## #)##...#...#...###)#..............@)### ..............○.)......# chnb..............§#######.# ..#...#...#...## ß###ß###ß###ß## ###### ### ####..##### #......#  ..(>#.##.# #.# ### ### ###  Things that are here:ch, ####....#####  ß###ß######.##.#  ## ###......##.#  #.###..##.#  #...##.#  # ### ### ######.#  ###ß###ß###.## #)#  .#...#...#...###)#  ..○@###  ○.)......#  §#.#  .#...#...#...##  ###ß###ß###ß## ch  ### ###    .#..##### #.#    .#......# #.#    .(>#.##.# #.# ### ### ###   a +0 dagger; a +0 leather armourchZ68.1 (14.0)°chR39.1 (15 _ch%§chT °.§v - 4 boomerangs (gained 1)ch]70.1 (164chV%§ch| _Items here: ))))) [[[[[ †††.chc3chechschw,chi{chchׄ,chchch׌,chchch,chch&ch,chchGch,chchchn,chchch,chch=ch,chchch,chch  Items here: ))))) [[[[[ †††.chch` _chch  Items here: )))))))))) [[[[[[[[ ††††.chach- _chchj  Things that are here:  a +0 whip; a +0 leather armour; an orc corpsech=ch _chchchv,chJch, ch,chchUchBch ch5#,chB.nch0ch53,ch4ch7che:,ch!<ch?chE,ch5HchJch]M,chNchUchX,ch[chx_chc,chRgchjchn,ch8qchchp,chchchם,chȠchch,chchZch?,chchch,chchch,chvchIch ,chchgch},chechOch!,ch=chch,chzchlch,ch]chch,chchuchs ,chrchch,chch'ch,chEch!ch &,ch%'ch(ch*,chA/ch2chB6,ch7chQ9ch)=,ch6?chCAchKD,chEchHch-K,chnLchQR  There is a fountain of clear blue water here.chXchX _chYch]chjch:jch6lchnchr,chschvchz,ch{ch~ch,chch0chBch^ch},chGchchch,chichchЬ,chήchΰchch۳chյchchy,ch;chch,chchch,chch[ ###   #.. . #.#  ch#.#   #.#  ####.# #.##### .....#.# #.#...############ #####'#'##### #@#...#...........cha...# #.#...#..............####.#...#........... ..............##.#...#........... ..........##..##.#...#......~~... ........###ß..##.#...#.....~~≈...###..##.#...#.....~~≈... .....# #.....#...#........... .###.#.# ##........)#...........ch.629.1 (59ch-30.1 (60chZch4 _L - a scroll of enchant weaponch 3chj ch$ ch ch Bch ch ch_ ch ch ,ch ch chd ,ch ch ch6 ,ch ch ch ch chy ch1 ch3 ,chq3 ch6 ch8 ,ch\8 chL; chB< chi< ch< chu? ch@ chA chA chC chD chD chF chF chG ,chG ch>I ch;J Bch/K chK ,cheh1@eh9B,ehCeh$EehG,eh IehJeh;M,ehNehUPehR,ehTehUehrX,ehZehV\eh _eh:_eh`ehbehqeeheehhehkehWo,ehqehqtehw,ehyeh.#................##.#...#........##..##.#...#......~ ##..........###ß..##.#...#.....~~ ##.#.###########..##.#...#.....~~ #........#....##§....#...#......eh;.###.#.#..##........)#....... ..............#ß..§.....)))......####(.#.###..###.#.)#  ##'#####.#.# #@☼§......92.1 (27.0)  #......#...###..........####... eh=###......##...#⌠###ß###ß######.##'.....÷')...### ### ###......# ###......###### #.###..#  #......##.##... ehq#######.## ### ### ######## .........#######ß###ß###ß###.## .........#≈≈≈.#...#...#...#...###eh$ehehehF 3ehH ehX eh_ ,ehxc ehc ehg ,ehbi ehl ehp ,ehbr eh....# (.#.###..###.#.)#............# ###.#.# #.....○.@..# 9.1 (7.0) ..#...###......○...####....##### ..##...#⌠###ß###ß######.##.# ÷')...### ### ###......##.# eh" ..###### #.###..##.# ..# #.##...##.# ehP x.## ### ### ##########.########ß###ß###ß###.## #)#≈≈≈.#...#...#...#...###)#eh eh R§○eh fh-3fh/fh?fhGfhKfh LfhyS _Done exploring. __You see here 5 stones.  Things that are here:  a +0 whip of electrocution; a kobold skeletonfh_VfhV _fh=Xfhd  There is an open door here.  Things that are here:  a +0 club; 3 stones _fh ffhkC  You see here a +0 short sword.fheofho _fhqfhufhy,fhg|fhfh,fhfhpfhO,fhfhfhfhfhfhfh ,fhfh+fh_,fhިfhXw #.#...#............#  ###.#...#............#  .##.#...#............#  .##.#...#......~~....#  .##.#...#.....~~≈....#  .##.#...#.....~~≈....#  #...#........§...#  fh.......)#......°.....#  .......)))...○..@☼...#  709.1 (10.0)fhد###.#.)#...°°○.☼....#  ...........°.......#  .fh........####....#####  ##ß###ß######.##.#  ### ###......##.# fh')  #.###..##.#   fhM:#.##...##.#   # ### ##########.# fh}E fh̰fhfhc _There is a stone staircase leading down here.fhOD %§fh:E fhK 9§fhS ○.☼.@○..°.○fhS .fhX 910.0) _fhZ G○.§fhF  #.#.#.#####.###.#.##.#..#..##  #...#.# #.# #.#..........##  #...... ... .............##  ##..#.# .#.###.#.##.#..#.##ß #..... ..... .......#..#.### #..#.... ........##.#..#.#.# ..............#.. ### .#.##........#1 #@# #.#..###.# fh.G #.# #.##.# #.# #.# ## ### ### #.# #.# #.# #.# ... fhG fh'L fh +9 (1.8fhܭ fh } _You climb downwards. _There is a stone staircase leading up here.gh3 gh gh" gh gh gh" P _gh" ,gh# gh$ gh& ,ghT' gh, #..#.# .##ß #..... ..... .......#..#.# #..#.... ........##.#..#.#. ..............#.. gh- '### .#.##........ #<# ##.# #.##.# #.#gh1- .# ## ### ## 3.9 (3.0  ghk- ).......##gh- #.gh. gh{1 ghb3 hhhh.3hhXhhXhhFhh!Bhh' ..............#.. ### .#.##........ #<# #hhj'|#.# #.##.# #.#.# ## ### ##.   6hh'........○......#######.............###.hh'u###..# ... .###hh'C .#hhG0hhk5hh7hhhhzhhhh#hh[ hh hh2# hh% hhӒ 3hh hh- hh\ ,hh ,hh ,hh| hhX hh ,hhԤ hh hhx ,hh hh ### .#.##### #<##.# #.#..###.# hhԯ z#.##.# ##.##.# #.# #.##.#.### ### ### #.##.#.# #.#....#.#..#######.#°.#####hh .......○..@○...#20.9 (4hh! #######............°###.#########..# hhY P#....hh [#.####hh #.##.#hhN hh hh ihCIihihFihihnih,ihfihˏih˕]### .#.##........### ..#<##.# #.#..###.# ##.##.# ##.##.# #.# ih "#.##.#.### ### ### #.##.#.# #.#.... #.#..# ih?#######.#..##### ...ihce...@.# 3.9 (3ih\#######.....○ih# ........###.##### ihؖ######..# .##.... .#ihI#.#######.ihP##.#ih ihihiht3ih3ih ih"ih'BihG(,ih(ih*ih,,ihy-ih"KihK"#<##.# #.#..###.# ### #.##.# ##.##.# #.# #.##.#.### ### ### #.##.#.# #.#.... #.#..# #######.#..##### # ...............###.# #######ihLr...@..#6........###.##### ######..# #.#  #......#ihRLr#.#######.# ihMih SihWih ih ih ih ih ,ihf ih XihF ih ,ihE ih 8### .#.##........### ... #<##.# #.#..###.# ####.##.# ##.##.# #.# #.##.#.### ### ####.##.#.# ###ß####.#.... .....  #.#..# ... #####.#..##### #.# .............###@# 9 #####......#  ........###.###########..# #.##......##.###### #.#ih ih jh(93jh9jh'CjhOHjhHjhMI _Found a sling.jhQ3jhWjh[Y.. ........##.#..#.#.#.....#  ..............#...###.# ## .#.##........### ...<##.# #.#..###.### ##.##.# #.##.#.### ### ###jh[#.#.#ß###ß###⌠###  #.#.................  #.#..#....°.@§○)....31.9 (2#..#######.###.### .....###. #####............#........###.#####jh\jhd'§jhhjh{DjhE$§○jheEjhGjhnHjh]PjhQjh[0jhJ> ..##.#..#.#.#.....# ..#...###.# ### .#.##..### ... #<##.# #.#..###.# ### #.##.# ##.##.# #.# #.##.#.### ### ### #.##.#.#ß###ß###⌠###ß#.#..°#.#..#.......§@)..3.#..#######.###.#####.# #..# .###.##### jh?=jhdjhf9°jh jhp   You see here a +0 sling. _......##.#..#.#.#.....# ...#...###.# ## .#.##........### ... <##.# #.#..###.# ### .##.# ##.##.# #.# .##.#.### ### ### # .##.#.#ß###ß###⌠###ß###ß .#....§ .#..#........°).@.6.9 (3 .#..#######.###.######.# ###  #.#jh S§°jh^Ijh/#njh'Xjh+,jh ,jh3##.#..#.#.#.....#  #...###.#  .#.##........### ...  .# #.#..###.# ###   ##.##.# #.#  .### ### ### ### # .#ß###ß###⌠###ß###ß#.# ..○.§.......# .)...°# 9######.###.### ###.# ###  #  .###.#####  .# #.#    .....#    ######    #   jh4jh;jh%<kh 3khkhkh,kh;khDkhkhBkhj,khkh##.#..#.#.#.....#  #...###.#  ##........### ...   #.#..###.# ###  ##.##.# #.#  ### ### ### ### ## #  #ß###ß###⌠###ß###ß#.#  ○......#  ..)......§@§..#  42 khc#####.###.###  ###.# ###  #  #.#####  #.# khJ #  kh|    kh/khhGs hs ht hUx hiz ,h9~ Bh~ h~ h h ,h h4 h ,h h( `....##.#..#.#.#.....# ....#...###.#  .#.##........### ... #.# #.#..###.# ### .# ##.##.# #.# .#.### ## # .#.#ß###ß###⌠###ß###ß#.# h .....°.....# #.........)..§@.○.....# 6.9 (4 ..####.#### ....###.# ### ..........# ..###.##### ..# #.# .# h2 -.#h h hӔ h 3hX h h Xhn ,h h- h} ,h h9 hX" ,h^# hz& =  You see here a +0 sling.h( h>)  _h* hF0  ........##.#..#.#.#.....#  .....#...###.# ### .#.##........### ...  #<##.# #.#..###.# ###  #.##.# ##.##.# #.#  #.##.#.### ### ### ### ## #  #.##.#.#ß###ß###⌠###ß###ß#.#  #.#§............# h0  #.#..#........@°○..........#51.9 (5 ###.#..#######.###.#####.....###.# ### ###.....# .......###.##### #####..# #.#  #......#  #.######  #.#h1 h=6 h)8 h3hQh"h%,h*,h+h6,h/-h4 .......#..#.###...### ..##.#..#.#.#.....# .........###.#h5} ### .#.##........### ... #<##.# #.#..###.# ### #.##.# ##.##.# #.#  #.##.#.### ### ### ### ## #h55 #.##.#.#ß###ß###⌠###ß###ß#.# #.#.h5'○.@.......#3.9 (2  #.#..#.......§.)°..........# h5#####.#..#######.###.########### ...###.# ### #####............# h5 ........###.###########..# #.# #....h6<..# #.######h86h6h;(§h>T _Key pressed, stopping explore.hNhX Inventory: 45/52 slots Missiles (go to first with ()j - 34 poisoned darts  r - a throwing net hzXn v - 4 boomerangs (quivered)G - 3 silver javelins  H - 2 curare-tipped darts Armour (go to first with [)  t - a +2 cloak (worn)  P - a +0 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}hXja - a +0 robe  c - an orb of light  x - a +2 pair of boots hX y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=) hXh e - an amulet of reflection (worn)  w - a ring of positive energy (worn) hY C - a +5 ring of evasion (worn)q - a ring of wizardry  z - a ring of protection from cold  h6Y#M - an amulet of regeneration hhY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h hM J ..... .......#..#.###...###DrDolphin the Fighter .. ........##.#..#.#.#.....#Demonspawn of Qazlal ****................#...###.#Health: 94/94 ========================### .#.##........### ...Magic: 18/18 ========================#<##.# #.#..###.# ###AC: 11h SStr: 11#.##.# ##.##.# #.#EV: 25Int: 9#.##.#.### ### ### ### ## # SH: 10  Dex: 28h @#.##.#.#ß###ß###⌠###ß###ß#.# XL: 11 Next: 53% Place: Dungeon:11hI G#.#.......○.@..............# Noise: ======---  Time: 11753.9 (0.0)h #.#..#.......§.)°..........# -) Claws #####.#..#######.###.########### Throw: 4 boomerangs .............###.# ### #####............#........###.###########..# #.#h N#......##.###### _You climb downwards. h/ G_There is a stone staircase leading up here. _Found a sling. hN >_You see here a +0 sling. _You see here a +0 sling. hn ?_Key pressed, stopping explore.h :§h9 h hW h h h( h h h : _hh h1 hU hb hi h2 ,h h h}" ,hf# h$ h& h& hp' h( h* ,h+ h0 hG2 hl2 h2 h3 h-5 hX5 h5 hT7 he9 h9 h: h{; h4= h]= h= h? h+A ,hA hG hI hI hHK hL hTO ,hP hW hY h Z h@[ hG] h4` ,ha hre hh ,hj hr hv ,hw hoz h} ,hE h> h h) hӄ h h[ h hp h h hQ h h hī ,hܬ h h h hѳ h h ,h hp h_ ,hT h h( ,h h~ hh ,hj hR h h h hf h h0 h h h Xhz h h h\ h h hO h h h h{ h h ,h ,hC ,hp h h8 ,h( hi h ,hj h h ,h h h ,h h# ,h# h( u _J - 2 potions of resistance (gained 1)h^* 3h* h!, h- ,hX. h/ h?1 hl1 h1 h 3 h4 h4 h5 h6 h8 hM8 h8 h: hd< h< h)= h> hm@ ,h`A h;C hD ,hE hF hjH hH h8I hXL hW  #.## #.##.#.# #.# #.##.#.# #.# #.#..... #.# #.#..#.. ###.###.#########.#..### ........................ ###.###.#########....... #..................### #####@###########..# #802.9 (49.0) ...[....# #..... ## #.#### #.#h'c  #.#     hRj hj ,3.9 (50ho hr - _Found a leather armour.h o3hMphsh{Xh|,h}h\h,hhhO,hh<F  You see here a +0 leather armour.h_h _hΝhh#,hmhhڨ,hh~h٭,h`hhijBhhv,hrh6h,h?h3hhhlh7 _You hear a bellow!h_ _You hear a bellow!h3hh7 _You hear a bellow!h _You hear a bellow!h Q #.. #.##. #....##.### # ..Y ........ #.##.## ###.### .... #h #######.###############........@...........[....######################## Y   yak (wandering)  hu 18.9 (15  A yak comes into view.hIhMf Y.YhdYY 2 yaksThe yak bellows!h*,9.9 (16hhV _A yak comes into view.hO #.#  ##.#  ..Y  # ...  #.##Y##  ....  #######.#######. .......@...........[... ###############hg  #.#  ##.#  ..Y  # ...  #.##Y##  ....  #######.#######. .......@...........[... ############### hch  hn h,o ht h'w d _There are monsters nearby!hX..... #.#.##.#Y  ..Y###.#### ... .......####.##Y###.# ###.###............# #.....#######@###############...................[....########################Y 3 yaks (1 wandering) hhe  A yak comes into view.hMhl5  The yak bellows!hhu Y#..Y.YA yak comes into view.h220.0)h.h0 _The yak moves out of view.hhahh.YYY 4 yakshE-1.8 (0.9h(hj _You barely miss the yak. You block the yak's attack.hO9  You scratch the yak.h P-2.6 (0.8hMThU1 _The yak is lightly wounded.hj ]  You barely miss the yak.hl @  The yak is lightly wounded.h,m ht y.Y.Yhu (3.4h| h I _The yak misses you.hd 6  You claw the yak!he m  The yak is moderately wounded.h-l .Y.Y4.2h  You claw the yak!  h\1You kill the yak!h; ○.°†   yakQazlal accepts your kill.h599.0 (0.8h:○hRT _The yak completely misses you.h o  You claw the yak!  You kill the yak!h N°○† h 4619 (0.9h <°○h O _Qazlal accepts your kill.hf?  # # #.. .. # . ..... # #. #.#.# # .##.#.# # .....# ###.### # °○°. .####.##.###.# ###.###.@.....# ##†######h@  ...........[ ###########h[H ].○.§hH 6640.9 (1.0hM '§h(R p _You see here a yak corpse.h ##. #.. ..  .. .....  #. #.#.# ##.##.#.# .......# ###. #. .○.. #.####.##§###.# ###.#†.....# ##†##### .....[ #####hو7.h׉-1 _hahh3h$h\h=7=   ##.##.....   ........   #.##.#.#   ##.##.#.#   .......# ###.   #......   #.####°##§###.# ###.   #....@..†.....# #3.9 (2   ##†   ....[   ##      §hjh`khkhGxBh{,h~,hh   ##.##.....   ........   #.##.#.#   ##.##.#.#  hV .......# ##  # #......   #.####.##.###.# ##  hJ #..@....†.....# 5  ##†  h̅;.   h%   h) hk h-hՋhh3huhhhDk8=hhRhhh5  #.. ##.##..... # #.. .. #.#.# #.##.#.# h{.#.# ##.##.#.# ... .......#   #.# #......   #.####.##.###.#   #@......†.....#7  ##†        h hVhhhH hhI hI hP hS ,hS hnW h+Z ;9hZ h` 7h` #    #.. ##.##.....h a P# #.. ........#.#.# #.##.##.#.####.##.#.#h6a #.○...........# # #...... 9hfa .####.##.###.# #.......†.....#  ha ~#########†######## ................hb hf hi p _Your protection from physical attacks is fading.h53hhhhah,h,hh%##  #..#  #..###.##.....# #.. ........#.#.# #.##.##.#@####.##.#.#51#.°...........# ###.####......  h#.####.##.###.# #.......†.....##hhhhr 3h|s hSy h_{ <90h~ ,h ,h h-  #..# #..# #..# #..# #..###.##..... #.. ........  #.#.# #.##.#.#  #.#.####.##.#.#  #@............#h F3  ###.####......  #.####.##.###.#  #.......†.....#  #########†######  ..............  ############## hц * h h h hhm3hhd,h,h h^1=11 hht   # .###.##....... ........#.# #.##.#5.#.####.##.#.#h#.............#  ###.####...... h,#.####.##.###.#. ## hR)h8h]hn _You feel less protected from physical attacks.hkAhAh`Bh-JhLhL,hPXhUV   # .###.##.....7hVx. ........#.# #.##.# #.#.####.##.#.# #.............#..# hV'.##hWhj\hl^hͺ Ih h h U2=h nh    9# .###.##..... hz #.#.. ........ #.#.# #.##.#.#hy h hi hq h h5 h< h5 h %3hw nh u  61  h #.#..# #.#..###.##.....#..h h hc hTsh|t3h9zh{h&|h BhvK4=hhDžT 3 h hN#.#..# h6M#.#..##.#h[hhhR" _HP restored.hhhshh3hChChXh,hDhhhhh j6.9 (3 .#h l#.#hh[hh( h 3h h h( e=hM ,h h* h ,ht h Q....9h\ hG h hnp h9q hq hz h } ,h- ,h ,h) h H _You hear an angry buzzing noise. x2h 3h hۙ #.###....72hL h h1 9 _You hear an angry buzzing noise. x2h 3hݸh h,h[ _You hear an angry buzzing noise.hL. #.###.######..........☼..y.....y   vampire mosquito (wandering)○3.9 (14.9 (2h:○hgc _A vampire mosquito comes into view.hR##. #.# ###.#######......h _You block the vampire mosquito's attack.hn O####.######....○§.... #yy.yy###..#  h hǸ T  The vampire mosquito attacks as it pursues you!hR h  h g The vampire mosquito closely misses you.hY O°.yy h F4 vampire mosquitoesh &9h h a _The vampire mosquito completely misses you.h  You miss the vampire mosquito.The vampire mosquito bites you but does no damage.hh.80.6 (0.9hhV> _You block the vampire mosquito's attack.h= .  You scratch the vampire mosquito but do no damage.You claw the vampire mosquito.  The vampire mosquito is lightly damaged.h>-1.4 (0.8hoDhGV _The vampire mosquito misses you.h3%  You closely miss the vampire mosquito.The vampire mosquito is lightly damaged.  The vampire mosquito completely misses you.h%(2.2h+h.> _You block the vampire mosquito's attack.h#a  You scratch the vampire mosquito.  The vampire mosquito is lightly damaged.  You block the vampire mosquito's attack.ha -3.1 (0.9hg hk a _The vampire mosquito completely misses you.hg   You claw the vampire mosquito!  The vampire mosquito is severely damaged.4.0hh> _You block the vampire mosquito's attack.hF  You claw the vampire mosquito!  You destroy the vampire mosquito!hK_. 3hL328 (0.8h+RhNUO _Qazlal accepts your kill.hО  You claw the vampire mosquito!  The vampire mosquito is severely damaged.The vampire mosquito misses you.5.6hhK _The vampire mosquito completely misses you.hȣh  You claw the vampire mosquito!  You destroy the vampire mosquito!h ,h@ _. 2h 046.4h. h O _Qazlal accepts your kill.h  You closely miss the vampire mosquito. The vampire mosquito misses you.h-7.3 (0.9hQh> _You block the vampire mosquito's attack.hE  You claw the vampire mosquito!  The vampire mosquito is heavily damaged.You block the vampire mosquito's attack.8.1 (0.8ht$h'a _The vampire mosquito completely misses you.h  You barely miss the vampire mosquito. You claw the vampire mosquito!  The vampire mosquito is severely damaged.hP&9hȤh h$0_You block the vampire mosquito's attack.h   You scratch the vampire mosquito.  The vampire mosquito is almost destroyed.You block the vampire mosquito's attack.9.8 (0.9h V _The vampire mosquito misses you.hm  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.90.6 (0.8hfr V _The vampire mosquito misses you.hM You barely miss the vampire mosquito.  The vampire mosquito is almost destroyed.You scratch the vampire mosquito.  You block the vampire mosquito's attack.hN(1.4hRh3U] _The vampire mosquito barely misses you.hR  You scratch the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.hh!2.2hhh@ _The vampire mosquito misses you.hh3  You claw the vampire mosquito!  You destroy the vampire mosquito!h^h .   vampire mosquitoQazlal accepts your kill.The vampire mosquito bites you!86---63.0 _The vampire mosquito draws vitality from your injuries!h )  You barely miss the vampire mosquito. You claw the vampire mosquito.  The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.hn B1----h $9 (0.9h h 5 _The vampire mosquito bites you.h'  You closely miss the vampire mosquito.The vampire mosquito is moderately damaged.4.7 (0.8h h > _You block the vampire mosquito's attack.h7  You barely miss the vampire mosquito.The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.hH852-h8!5.5hK=hG^ _The vampire mosquito closely misses you.hj  You claw the vampire mosquito!  The vampire mosquito is severely damaged.hj(6.3hphsV _The vampire mosquito misses you.hE  You mangle the vampire mosquito!!  You destroy the vampire mosquito!hE†h=077.1hhO _Qazlal accepts your kill.h l. #.# ##.#######.........yy.###....h h` [3=8.1 (1.0hv h  Things that are here: _a vampire mosquito corpse; a vampire mosquito corpse; a vampire mosquito corpseh* ##. #.# ##.######.#.................##...†.hy 7○h7 -9 _h( h hՠ3hNhn,hO4h2=hjhիhhh,hh;5hphK,hh,hKhٺ;6hhY,hh,h~hZa7=hh<,hh,hth(k8=hh,h)h,hyhhV%9hh,hNhs<90hh,h"h)hnhha1=hhh,hh,hh2=h ,hhIhhh;3hph|,hh\,hh ○° _You start resting.h ○.929.1 (30.0)4=h7 &30.1 (31hhJ" _HP restored.h}   ### . #.. . #.# . #.# .  #.# . ###.######.#ß #....○ #.@....... #.###....$ #†# #.. #.# #.# #.# #.# #.# °1.1 (1.0)hA _Found 14 gold pieces.h_ 3  ### .⌠ #.. . #.# . #.# . #.# . ###.######.#ß. #....°.# #. #.###....$. #†# ##. #.# . #.# #.# #.# #.# hk m.○2h-m ;○h| hn 3hn h8v h]x hx h)| ,h(} h} 9=hf~ h   ### .⌠  #.. ..#  #.# ...# #.# ##.. #.# .... ###.######.###. ß..h  #....○..§#.. #....#.4.1 (2 #.###°...$..## #†# #.##.. #.# #.# ... h #.# #.# ... #.# #.# .. #.# #.# . #.# #.. h( ht h '§h h%!Ih!h(Bh0 _Found 3 boomerangs.h9  ### ...⌠ #   #.. ....# #   #.# .#...#  #.# .### ....ß#   #.# ... . .....#   ###.######.###... ß..   #....°.○..§#..   #..# #..6 #.###....$....+ ##ß   #†# #.##......##   #.# #.# ......###   #.# #.# .....(#+.   #.# #.# ......###   #.# #.#:37m ......# #.# #.. ......# h@:○hJh\3hh7BhhF _Found a scroll of enchant armour.h=hhh,hh  ### ...⌠ ### hlH#.. ... ..# #.. #.# ..# ...# #.. h#.# #.### #### ....ß#.. h#.# #... ...?# .....## h###.######.###...#. ß....... hm#........°.°....... #. #.............# #. #.###...☼@§...+ ##ß#9.1 (3 #†# #.##.°....# #.. h#.# #.##..○...# ### hO#.# #.##.....(# +... #.# #.##......# ####h, #.# #.##......#   hY #.# #.........# # h  #.# #.##.#.# # h #.# # hh:☼hH? _You now have 641 gold pieces (gained 14).hg3hwh#h&,h*,h.,hF0h2hQ5,h,6hz8h;,h6=h=D)#.# ..# ...# #..<#.# #.######## ....ß#....#.# #...+...?##.....###..#####.######.###...#.#ß.........#.................. #..........#........°....# #......>#.###.....°...+ ##ß##†# #.##......# #.....##.# #.##....○@# ####...#43.1 (4#.# #.##.○.○.○# +......##.# #.##......# ####.#.#.# #.##......# hD#.##.# #.........# #.#.#.# ###.##.#.# #.#.#.# #. #.#.# #...#.# .. ..... #....#.# ##..hH;○hmJh(D #.######## ....ß#.........+...?##.....###..#####.######.###...#.#ß............................. # #°....# #>hU###.....°...+#ß#.....#†# #.##......# ...○°####○.○.+........####.# #.#..hw.....>..#.##...hD hμH..°.hh°.°☼hƽ+4.1 (1hhFa .....ht○○ _Found an escape hatch in the floor.hb[5.1 (27hlh[ _v - 7 boomerangs (gained 3)h/hhٜhh63hhhhDBh ,hhbh,hݸhκhhhhnhV,hFhTh,hh&h|,hih1hh ..###  #.#ß##  #....  #...  hG### .. .⌠ ###..  #.. ... ..# #..C#  #.# ..# ...# #..<###  #.# #.######## ....ß#........#.# #...+...@##.....###..###.53.1 (8 ##.######.###...#.#ß............. ..................# #..........#.......##○# #......>....#.###.........+ ... ##ß#.....###†# #.##......# .#.. #.....##.h#.# #.##......# .##...####...###.# #.##......# .. ...+......##.#.# #.##......# ..####.#.##h|hhr4 _T - a scroll of enchant armourh6 h cRead which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 4 scrolls of teleportation  k - a scroll labelled HEYDWA XUYGIH  o - 3 scrolls of immolationh s - 3 scrolls of revelation  D - 3 scrolls of poison  L - a scroll of enchant weaponh? T - a scroll of enchant armour [!] read|quaff|evokeh] G[?] describe selectedhh h#..###DrDolphin the Fighter#.#ß## Demonspawn of Qazlal *****.#....Health: 94/94 ========================#...Magic: 18/18 ========================### ...⌠ ###..AC: 11Str: 11  #.. .....# #..C#EV: 25Int: 9  #.# ..#...# #..<###SH: 11  Dex: 28  #.# #.######## ....ß#........ XL: 11 Next: 67% Place: Dungeon:11  #.# #...+...@##.....###..###. Noise: ======---  Time: 11953.1 (0.0) ##.######.###...#.#ß............. -) Claws ..................h## #............ Throw: 7 boomerangs#.............##○# #......>....#.###.........+ ... ##ß#.....####†# #.##......# .#.. #.....##. #.# #.##......# .##...####...##. #.# #.##......# .. ...+......##. #.# #.##......# ..####.#.##.  _Found 3 boomerangs. _Found a scroll of enchant armour. _You now have 641 gold pieces (gained 14). _Found an escape hatch in the floor. _v - 7 boomerangs (gained 3) _T - a scroll of enchant armourh%h'cEnchant which item? Armour  P - a +0 hat (worn)a - a +0 robe  y - a +1 ring mailA - a +0 buckler[?] describe selectedhY:h@hGs..###DrDolphin the Fighter#.#ß## Demonspawn of Qazlal *****.#....Health: 94/94 ========================#...Magic: 18/18 ========================### ...⌠ ###..AC: 11Str: 11  #.. .....# #..C#EV: 25Int: 9  hH!#.# ..#...# #..<###SH: 11  Dex: 28  #.# #.######## ....ß#........ XL: 11 Next: 67% Place: Dungeon:11  hJH #.# #...+...@##.....###..###. Noise: ======---  Time: 11953.1 (0.0) ##.######.###...#.#ß............. -) Claws huH..................# #............ Throw: 7 boomerangsh+IX#.............##○# #......>....#.###.........+ ... ##ß#.....####†# #.##......# .#.. #.....##. #.# #.##......# .##...####...##. #.# #.##......# .. ...+......##. #.# #.##......# ..####.#.##.  h~I_Found 3 boomerangs. _Found a scroll of enchant armour. _You now have 641 gold pieces (gained 14). _Found an escape hatch in the floor. _v - 7 boomerangs (gained 3) _T - a scroll of enchant armourhQ §°As you read the scroll of enchant armour, it crumbles to dust.hkR324.1 (1hPW:§hUZ; _Your +0 hat glows green for a moment.hg 3hh hp h7r hu Bhv ,h[w hx hz ,h{ hE~ hN hu hX h 7 _You open the door.h 3h h *### ...⌠ ###.. #.. .....# #..C# #.# ..#...# #..<####.# #.######## ....ß#....... #.# #...+....##.....###..### ###.######.###...#.#ß............ #..................# #........... #.............##.#.##......> #.###.........@.....##ß#.....##hm O9.1 (5  #†# #.##.....☼##.#...# #.....##  #.# #.##......# .##...####...## #.# #.##......# .. ...+......## #.# #.##......# ..####.#. #.# #.##......# #.#..h  #.# #.........# #.#. #.# ###.##.#.# #.#.h͏  #.# #. #.#.# #...h h[ hߘ Q _There is an open door here.hƓ3h;hǚh]h: _hğh,hvhhP,hhhܫ,hhp #.# #...+....##.....###..###.######.###...#.#ß...........................# #......... #.............##.#.##......>h  #.###.........'.....##ß#.....  #†# #.##...°..##.#...# #  #.# #.##......# .##...#### #.# #.##......# .. ...+... #.# #.### ..####.#.63.1 (4 #.# #.##...☼..# #.#. #.# #...# #.#. #.# ###.##.#.# #.#.h3! #.# #. #.#.# #... #.# .. .....  #.# . ...>..hV ##. #.# .#. ...hu #. #.#  #.hh;☼hGhʛ3hth h@hh,h,hîhhhhh7 #.............##.#.##......> #.###.........'.....##ß# #†# #.##h##.#...# # #.# #.##......# .##...####. #.# #.##......# .. ...+hUb #.# #.##....§.# ..####.# #.# #.##.§.°°.# #.# #.# #.......☼.# #.# #.# ####.##@#.# #.#6.1 (3h, #.# #. #.#.# #. #.# .. .....h #. #.# . ...>... #hֻ #.# ..#...... # #.# ...........h # #.#..#....#......h # #.#..#... #....... #hYo #.#..# #hh%\§°☼hh@ hBE Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 4 scrolls of teleportation  k - a scroll labelled HEYDWA XUYGIH  o - 3 scrolls of immolations - 3 scrolls of revelation  D - 3 scrolls of poison  L - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedh hhh#.............##.#.##......> DrDolphin the Fighter#.###.........'.....##ß#.... Demonspawn of Qazlal *****.#†# #.##......##.#...# #.... Health: 94/94 ========================#.# #.##......# .##...####.. Magic: 18/18 ========================#.# #.##......# .. ...+..... AC: 12Str: 11hB#.# #.##....§.# ..####.# EV: 25Int: 9#.# #.##.§.°°.##.# SH: 11  Dex: 28#.# #.......☼.##.# XL: 11 Next: 67% Place: Dungeon:11#.# ####.##@#.##.# Noise: ======---  Time: 11966.1 (0.0)#.# #. #.#.##.. -) ClawshmO#.# .. .....#.. Throw: 7 boomerangs#.# . ...>...h##.#.# ..#......#.#.# ...........#.h #.#..#....#......#. h#.#..#... #.......#. #.#..##.h  _v - 7 boomerangs (gained 3) h#j_T - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. hCa_Your +0 hat glows green for a moment. _You open the door. _There is an open door here.h §.°☼Okay, then.hQhIh☼ _h@ hE   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1          hF j b * Unarmed Combat   8.8  10.7  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1          h,F 1 j - Invocations  10.0   7.1  +3      hF  k - Evocations   6.3   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    hF  f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  h G         hG @                        hG a    hG         hG _    hH         h/H T    hWH ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  hH [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsho b - Unarmed Combat   8.8hE4= b + Unarmed Combat 8.8h@  b * Unarmed Combat   8.8h5h)hV#.............##.#.##......> DrDolphin the Fighter#.###.........'.....##ß#.... Demonspawn of Qazlal *****.hȜK#†# #.##......##.#...# #.... Health: 94/94 ========================#.# #.##......# .##...####.. Magic: 18/18 ========================#.# #.##......# .. ...+..... AC: 12hQStr: 11#.# #.##....§.# ..####.# EV: 25Int: 9hR#.# #.##.§.°°.##.# SH: 11  Dex: 28#.# #.......☼.##.# XL: 11 Next: 67% Place: Dungeon:11#.# ####.##@#.#h}8#.# Noise: ======---  Time: 11966.1 (0.0)#.# #. #.#.#h#.. -) Claws#.# .. .....h˝#.. Throw: 7 boomerangs#.# . ...>...##.h#.# ..#......#.#.# ...........h #. #.#..#....#......h*#. #.#..#... #.......hIJ#. #.#..##.hhi  _T - a scroll of enchant armour  hpAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 hat glows green for a moment. hq_You open the door. _There is an open door here. _Okay, then.h^§§.°☼hhB9§hh h h h, h h P _h ,h hR h ,h h P  There is an escape hatch in the floor here.h# a _h ,h hٹ #.# #.### ..####.#.#.# #.##......# #.##.# #.........# #.##.# ####.##.#.# #.#h? #.# ###.##.#.#####. ##.# ........○....... #...#.# .#.....°>☼...... ##..#.# #..........hp 5#.# +.....§@○○......71.1 (5#.#..#....#.........h #.#..#....#.........#.#..#... #..........#.#..###. #...^.....#.#.#..###.##h ...#.##.#.. .......h #.##.#.# #.##.#.#.#####.##.#.####.##.#.#h3 !#.#h hR '§h hA h h& h h, h ,h h3 hM hF h h ,he h hT h| h h h> hT h h1 #.# ............. #....#.# .#......>.......... ##.#.# #....#............ #...h #.# +................. #.#.#..#....#..§°........ #..###.#..#....#...§. #..# h #.#..#... #.○.... #..# #.#..###. #...○.. #..# h #.#..###.##...@........ #.## 6hB #.#.. ........§....### #.# #.#.# #.##.#.#.##### #.# hh #.#.####.##.#.#.# #.#h{ h #.............#.# ###.###.###h f###.####......... ...........h ###.##.###.# ###.###.##h֯ ......†.....# #........h O########†###############.##h` h h hph*qhIrh{hH~h,hhhBhh? _Found a rimehorn talisman.h 3hEh.# ###.##.#.#####...# #...#.### .# ............#....... .# .#......>.##..#.# .# #....#..... #...... .# +............ #..#.... .#..#....#....... #..##### .#..#....#..§°........%. #..# .#..#... #...§..○. #..# .#..###. #...^.. #..# 9.1 (3 .#..###.##......☼....... #.## .#.. ..........○..###.# #.# .#.# #.##.#.#.##### .#.####.##.#.#.# #.# .............y3m#.# ###.###.###### ##.####......... ..............#.####.##.###.# ###.###.#######.......†.....# #...........hA?§§hh`3h3hhBhshhhLh(  #.........# #.#.#......  ####.##.#.# #...# #.#.#.#####  ###.##.#.#####...####...#.##### h{ o .........#...  .#......>##..#.#...#  #....#..##.........  +...........h ##..#...... ..#....#.......§......##..####### ..#....#........@...%.##..# #81.1 (2hs F.#... #........○.....##..# .###. #...^.○....§...##..# .###.##......○.○.....##.##. ..........°..###.###.## #.##.#.#.##### .# #.# h x.####.##.#.#.# # #.# ...........#.# ###.###.## .####......... .....hB h O§○h h3h: h)hq-h1Bh4,h5h;f.### ..####.#.##.####+# .##......# #...# #.#.......... .........# #...# #.#.#........ h4<####.##.#.# #...# #.#.#.#####.# ###.##.#.#####...####...#.##### ........#... #......>h\<##..#.#...#.# #....#.......##........... +.......hy<E##..#........3 h<V#....#.......§.○....##..#######.. #....#.........§..%.##..# ### h<#... #..°..§..##..# #< h =###. #...^.°....§...##..# #. h*=###.##........°.....##.## #. h=* .............###.###.# #.  #.##.#.#.##### .# #.# #. ###.##.#.#.# .# #.# #h,>h:°hh:h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  h         hZj b * Unarmed Combat   8.8  10.7  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1          h1 j - Invocations  10.0   7.1  +3      h k - Evocations   6.3   7.0   0  h d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    h  f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  h @                        h !            h             h0             hm "The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh} hĀ h\ .##......# ..####.#.##.####+# DrDolphin the Fighter .##......# #...# #.#.......... Demonspawn of Qazlal *****. h .........# #...# #.#.#........ Health: 94/94 ======================== ###.##.#.# #...# #.#.#.#####.# Magic: 18/18 ======================== ###.##.#.#####...####...#.#####.# AC: 12hÆ Str: 11 ....................#............ EV: 25h VInt: 9 #......>............##..#.#...#.# SH: 11  Dex: 28 h #....#..............##........... XL: 11 Next: 67% Place: Dungeon:11 hD >+...............@...##..#........ Noise: ======---  Time: 11983.1 (0.0) hY #....#.......§.○....##..#######.. -) Claws h| #....#.........§..%.##..# ### Throw: 7 boomerangs h #... #........°..§..##..##< hχ ###. #...^.°....§...##..##. h ###.##........°.....##.###. h .............###.###.##. h' #.##.#.#.##### .# #.##.  hI >###.##.#.#.#.# #.##.hl   _Your +0 hat glows green for a moment. _You open the door. h _There is an open door here. _Okay, then. _There is an escape hatch in the floor here. _Found a rimehorn talisman.h8 D§§h hՓ D§§hؕ h&h&h(h\2hk5h8,hW9h<,h=h?hk,hh##......##.#...# #.....##.. ##......# .##...####...##.# # ### ......+......##.# #......# #...####.#.#+#h......# #...# #.#...........# #...# #.#.# ##.##.#.# #...# #.#.#.#####.# ##.##.#.#####...####...#.#####.## .#.....6.1 (3 ......>.○○.°○##..#.#...#.## ....#......##............ ........○..##..#......... hQ....#..............##..#######.. ....#....%.##..# #### ... #....##.h#<# ##. #...^..........##.#.#h ;.##..............##.##.#h huhwh 3hhhhFhi,h,hOhh,hhÙhhhvhhܟ,hJhhchhhh}hhTh4h,hhNh?,hhh,h+hhhǽhPhhhhlhhO,hhphUhhhhhhTh7 _You open the door.h3h;h@  There is an open door here.hh? _hh hh$hhThbhh=h3hHhlhhFh,hh6 _You hear a shout!hChth(hh&,hhh ,hhhS a  x#  ..   ####.# h /  #....#   #....#   #....#   #.##...### # h r  ##ß###ß#. h   #.###....°.....   ###.###.......... .⌠ # h+   #.......○........ ..# # hL   #.#...○..#ß###ß#. ...# # hr   #.######.######## ....ß# x   Erica (constriction, wandering)   #.# #...'....##.....#h    ###.######.###...#.#ß..... h }  #.......###....h  2010.1 (24.0)  Erica the Fiery-Tempered comes into view. She is wielding a +0 scimitar offlaming.h\.x○○..°x)h,1.1 (25hO○○h&# _Erica shouts!h^ .# x. ####.# h#....# #....# #....# #.##...### #  #....@○# h. #.###..○.......  h4>#.......... .⌠  ..○........ ..# hU( ..#ß###ß#. ...#  hu3#.######.########  #.# #...'..h  .###... h&.h@ .#x. ####.#h F #....# #....# #....# #.##...### #  #....@○# h)! #.###..○.......  hZ!6#.......... .⌠  ..○........ ..#  h~!..#ß###ß#. ...#  #.######.######## h! #.# #...'.. h!x.###... .h'M○○hy(h)-O○○hE0Z _Erica is nearby!h h .# x. ####.# #....# #....#ha #....# #.##...### #  #....@○#h  #.###..○.......  #.......... .⌠  ..○........ ..#  ..#ß###ß#. ...# hH8 #.######.########  #.# #...'..hF .###... .h3 .#x. ####.# #....# #....# #....#h,4 #.##...### #  #....@○#  #.###..○....... h4 #.......... .⌠ h4 ..○........ ..# h4 h4..#ß###ß#. ...# h5i #.######.######## h$5 #.# #...'.. hH5P.###... h\5(.h;M○○h <h@hCD _Erica is nearby!hChh9○hhD;throwing neth;○h(hX 9○h%Y hIY @34 darts (poison)h^ ;○h` hcb 9○hb 2throwing net hb hMh ;○hLj h ○7 boomerangs○○¬hrwM○○¬h ~throwing net○¬h/¬h&N^34 darts (poison)¬hZT;○¬h>V¬hM○○¬hփKAbil: Disaster Area¬h;○¬hìh,.M○○ìh.fThrow: 34 darts (poison)ìh!2;○ìh4ìhìhLKAbil: Disaster Areaìh;○ìh˻ìhLìhM*Elemental ForceìhR;○ìhTìhU 9○ìhWV .Upheavalìh[ ;○ìh^ ìhF0 ○○Zap: wand of charming (12)ìh5 ;○ìh7 ĬhM○○Ĭh90light (10)Ĭh'O○○ĬhĬh9○Ĭhl,roots (11Ĭh;○ĬhĬhJa9○Ĭha1polymorph (16)ĬhZgĬhhĬh^ĬhH_3mindburst (7)Ĭh9dO○○ĬhrfĬhnj Fflame (12)Ĭhn ;○Ĭhp ĬhW xCast: Call Imp (54%)Ĭh&] O○○Ĭh9_ Ĭhj Ĭhފ Ĭh֏ ;○Ĭh U _There's nothing to open nearby.ŬhdM○○Ŭh+eThrow: 2 darts (curare)ŬhԲŬhƬh ○3 javelins (silver)○Ƭhz_9○Ƭh`J2 darts (curare) ƬhNeO○○ƬhgƬh # DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Ƭhڣ \Health: 94/94 ========================  ####*#Magic: 18/18 ========================  #...*#Ƭh= AC: 12Str: 11  #..*.#EV: 25Int: 9  #..*.#SH: 11  Dex: 28  Ƭhd #.##.*.### #XL: 11 Next: 67% Place: Dungeon:11 Ƭh  #....@○#ß###ß#.Ƭh Noise: ======---  Time: 12011.1 (0.0)  ƬhǤ #.###..○.......-) Claws  Ƭh ###.###.......... .⌠ # Throw: 2 darts (curare)  #.......○........ ..# #  Ƭh- #.#...°..#ß###ß#. ...# #  ƬhR #.######.######## ....ß# x   Erica (constriction)  Ƭhx w#.# #...'....##.....#  Ƭh d###.######.###...#.#ß.....  Ƭh q#..................###.... _There's nothing to open nearby.  Ƭh٥ (Throw: 2 darts (curare)Ƭh bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)Ǭh2 x#.*.○Ǭh #....You can't see that place.Ǭh%C x*****.○Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)Ǭh - DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Ǭh Health: 94/94 ========================  ####(#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #..(.#EV: 25Int: 9  #..(.#Ǭh SH: 11  Dex: 28  #.##.(.### #XL: 11 Next: 67% Place: Dungeon:11  #....@○#ß###ß#.Noise: ======---  Time: 12011.1 (0.0)  #.###..○.......-) Claws  ###.###.......... .⌠ # Throw: 2 darts (curare)  #.......○........ ..# #  #.#...°..#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, very poisoned, s…) #.# #...'....##.....#  ###.######.Ǭhw [33m###...#.#ß.....  #..................###....Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Erica.  Erica is poisoned.  Erica struggles to breathe. Erica seems to slow down.  Erica is lightly wounded.Ǭhz G.....Ǭh_{ Q○°Ǭh&| U8 (0.7dart (curare) Ǭh`| _Ǭh9 N○°Ǭh ȬhRȬhRcWhat do you want to examine? Monsters  a - (x) Erica (very poisoned and slow), wielding a +0 scimitar of flaming andwearing a +6 ring of strength, lightly wounded ItemsȬhdb - (() a curare-tipped dartˬhˬhˬhk6 ˬhtDrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Health: 94/94 ========================  ˬh####.#Magic: 18/18 ========================  #....#AC: 12ˬhıStr: 11  #....#EV: 25Int: 9  ˬhڱ#....#SH: 11  Dex: 28  ˬh#.##...### #XL: 11 Next: 67% Place: Dungeon:11  ˬh#...○@○#ß###ß#.ˬh]Noise: ======---  Time: 12011.8 (0.7)  #.###..○.......-) Claws ˬh0' ###.###.......... .⌠ # Throw: dart (curare)  ˬhSd#.......°........ ..# #  #.#...°..#ß###ß#. ...# #  ˬh8#.######.######## ....ß# x   Erica (constriction, very poisoned, s…) #.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###....ˬh@Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Erica.  Erica is poisoned.  Erica struggles to breathe. Erica seems to slow down. _Erica is lightly wounded.ˬhˬh/ˬh:°ˬh̬h̬hqcWhat do you want to examine? Monsters  a - (x) Erica (very poisoned and slow), wielding a +0 scimitar of flaming andwearing a +6 ring of strength, lightly wounded Items̬hdb - (() a curare-tipped dartͬh ) Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63 Will: + AC: noneEV: +++ ͬhg)1Threat: Lethal Class: Natural Size: Medium Int: Human You have about 69% to hit with your claws and 65% to hit with your off-hand claw. She has about 17% to hit you. AttacksMax DamageBonus Hit: +0 scimitar (flame) 22 + 11 (flame) Constrict0ͬh)pBegin ongoing constriction (3-6 dam) She is resistant to drowning. She can travel through water. ͬh)Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic:  ͬh)a - Venom Bolt(3d14) (5) b - Slow(53%) (7)Ҭh1Ҭh:- DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Ҭh(;-Health: 94/94 ========================  ####.#Magic: 18/18 ========================  #....#AC: 12Str: 11  #....#EV: 25Int: 9  #....#SH: 11  Dex: 28  #.##...### #XL: 11 Next: 67% Place: Dungeon:11  #...○@○#ß###ß#.Noise: ======---  Time: 12011.8 (0.0)  #.###..○.......-) Claws  ###.###.......... .⌠ # Throw: dart (curare) Ҭh; #.......°........ ..# #  #.#...°..#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, very poisoned, s…) Ҭh:<P#.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###....Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Erica.  Erica is poisoned.  Erica struggles to breathe. Erica seems to slow down. _Erica is lightly wounded.Ҭh> What do you want to examine? Monsters  a - (x) Erica (very poisoned and slow), wielding a +0 scimitar of flaming and wearing a +6 ring of strength, lightly wounded Items  b - (() a curare-tipped dart ӬhOӬhRӬh DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Health: 94/94 ========================  ####.#Magic: 18/18 ========================  #....#AC: 12Str: 11  #....#EV: 25Int: 9  #....#ӬhSSH: 11  Dex: 28  #.##...### #XL: 11 Next: 67% Place: Dungeon:11  #...○@○#ß###ß#.Noise: ======---  Time: 12011.8 (0.0)  #.###..○.......-) Claws  ###.###.......... .⌠ # Throw: dart (curare)  #.......°........ ..# #  #.#...°..#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, very poisoned, s…) #.# #...'....##.....#  ###.######.#Ӭh##...#.#ß.....  #..................###....Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(63% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Erica.  Erica is poisoned.  Erica struggles to breathe. Erica seems to slow down. _Erica is lightly wounded.Ӭh,;○ӬhӬh.A°ӬhŽ # DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Ӭh, /Health: 94/94 ========================  ####*#Magic: 18/18 ========================  #...*#AC: 12Str: 11  #..*.#EV: 25Int: 9  #..*.#SH: 11  Dex: 28  ӬhV }#.##.*.### #Ӭh 6XL: 11 Next: 67% Place: Dungeon:11  #...○@○#ß###ß#.Ӭhҏ pNoise: ======---  Time: 12011.8 (0.0)  #.###..○.......-) Claws  Ӭh ###.###.......... .⌠ # Throw: dart (curare)  Ӭh< #.......°........ ..# #  Ӭhq #.#...°..#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, very poisoned, s…) Ӭhϐ k#.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###.... _Erica is lightly wounded.  Throw: dart (curare)Ӭh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineӬh4 Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(lightly wounded, very poisoned, slow, 63% to hit)Ӭh x..*○°Ԭh)x.*.○Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(lightly wounded, very poisoned, slow, 63% to hit)Ԭhܱ{ DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  x.Health: 94/94 ========================  ####(#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #..(.#EV: 25Int: 9  #..(.#SH: 11  Dex: 28  #.##.(.### #ԬhXL: 11 Next: 67% Place: Dungeon:11  #...○@○#ß###ß#.Noise: ======---  Time: 12011.8 (0.0)  #.###..○.......-) Claws  ###.###.......... .⌠ # Throw: dart (curare)  #.......°........ ..# #  #.#...°..#ß###ß#. ...# #  Ԭh߲#.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....# Ԭh ###.######.###...#.#ß.....  #..................###....ԬhJAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(lightly wounded, very poisoned, slow, 63% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Erica.  ԬhwErica looks as sick as possible!  Erica struggles to breathe. Erica seems to be slow for longer.  Erica is lightly wounded.Ԭh6Ԭh=(x..○..°@°°. Ԭh9>o2.5 (0.7Nothing quivered _Ԭh%D:°ԬhF֬h|Throw: 34 darts (poison)֬hѻ֬h֬h% °throwing net ֬h' ֬h) ֬h K°°֬hb H34 darts (poison)֬h* M°°֬hU ׬h DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  (.Health: 94/94 ========================  ####x#Magic: 18/18 ========================  #...*#AC: 12Str: 11  ׬h5#...*#EV: 25Int: 9  #.○*.#SH: 11  Dex: 28  #.##.*.### #׬hXL: 11 Next: 67% Place: Dungeon:11  #...°@°#ß###ß#.Noise: ======---  Time: 12012.5 (0.0)  #.###..°.......-) Claws  ׬h###.###.......... .⌠ # Throw: 34 darts (poison)  #.......°........ ..# #  ׬h#.#......#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, extremely poison…) ׬hF#.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###.... _Erica is lightly wounded.  ׬h߿)Throw: 34 darts (poison)׬hEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)׬hf DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  (.Health: 94/94 ======================== ׬h ####x#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #...(#EV: 25׬hInt: 9  #.○(.#׬h%;SH: 11  Dex: 28  #.##.(.### #׬hJXL: 11 Next: 67% Place: Dungeon:11  ׬hmv#...°@°#ß###ß#.׬h.Noise: ======---  Time: 12012.5 (0.0)  #.###..°.......׬hA-) Claws  ׬h###.###.......... .⌠ # Throw: 34 darts (poison)  ׬hf#.......°........ ..# #  #.#......#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....#  ###.######.###...#.#ß.....  ׬h5#..................###....׬hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׬h 6Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  You throw a poisoned dart. The poisoned dart hits Erica!  Erica looks as sick as possible!׬h IR ..°.׬hlI☼..Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  You throw a poisoned dart. The poisoned dart hits Erica!  ׬hImErica looks as sick as possible!  Erica is moderately wounded.׬hJg3.3 (0.83 _׬h'Q:☼׬hR׬h  DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  (.Health: 94/94 ========================  ####x#׬h Magic: 18/18 ========================  #...*#AC: 12Str: 11  #...*#EV: 25Int: 9  #.°*.#SH: 11  Dex: 28  #.##☼*.### #XL: 11 Next: 67% Place: Dungeon:11  #...°@°#ß###ß#.׬h oNoise: ======---  Time: 12013.3 (0.0)  #.###..°.......-) Claws  ׬h ###.###.......... .⌠ # Throw: 33 darts (poison)  #................ ..# #  ׬hL P#.#......#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....#  ׬h ###.######.###...#.#ß.....  #..................###.... _Erica is moderately wounded.Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)׬hd y DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  (.Health: 94/94 ========================  ####x#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #...(#׬h EV: 25Int: 9  #.°(.#SH: 11  Dex: 28  #.##☼(.### #XL: 11 Next: 67% Place: Dungeon:11  ׬h< $#...°@°#ß###ß#.Noise: ======---  Time: 12013.3 (0.0)  ׬hy #.###..°.......-) Claws  ׬h ###.###.......... .⌠ # Throw: 33 darts (poison)  #................ ..# #  ׬hȝ #.#......#ß###ß#. ...# #  ׬h (#.######.######## ....ß# x   Erica (constriction, extremely poison…) ׬h 3#.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  You throw a poisoned dart. The poisoned dart hits Erica!  Erica looks as sick as possible!׬h&1....§Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  You throw a poisoned dart. The dart hits Erica!  Erica looks as sick as possible!  Erica is moderately wounded.׬hO, *****Erica stares at you and mumbles some strange words.׬h...○.@°׬h-4.0 (0.7׬h,02׬hq׬h5 _The bolt of poison is repelled.جh DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  (.Health: 94/94 ========================  ####x#جhMagic: 18/18 ========================  #...*#AC: 12Str: 11  #...*#EV: 25Int: 9  جh#.°*.#SH: 11  Dex: 28  جh##.##○*.### #XL: 11 Next: 67% Place: Dungeon:11 جh  #...°@°#ß###ß#.جhPoNoise: ======---  Time: 12014.0 (0.0)  #.###..°.......-) Claws  جhq###.###..§....... .⌠ # Throw: 32 darts (poison)  #................ ..# #  #.#......#ß###ß#. ...# #  جh #.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....#  ###.######.###...#.#ß.....  جh& q#..................###.... _The bolt of poison is repelled.  جhS Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleجhw Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)جh_ DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  ((Health: 94/94 ========================  جh####(#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #...(#EV: 25Int: 9  #.°(.#SH: 11  Dex: 28  #.##○(.### #XL: 11 Next: 67% Place: Dungeon:11  #...°@°#ß###ß#.Noise: ======---  Time: 12014.0 (0.0)  جh#.###..°.......-) Claws  ###.###..§....... .⌠ # Throw: 32 darts (poison)  جh#................ ..# #  #.#......#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###.... _The bolt of poison is repelled.  Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)جhU@x.....@..☼.§  Throw: 32 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  You throw a poisoned dart. The dart closely misses Erica.جhre7 (0.71 _جhEجhu٬hm' DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  ((Health: 94/94 ========================  ####x#Magic: 18/18 ========================  #...*#AC: 12Str: 11  #...*#EV: 25Int: 9  #.°*.#SH: 11  Dex: 28  #.##○*.### #٬h](XL: 11 Next: 67% Place: Dungeon:11  #....@.#ß###ß#.Noise: ======---  Time: 12014.7 (0.0)  #.###..........-) Claws  ###.###☼.§....... .⌠ # Throw: 31 darts (poison)  #................ ..# #  #.#......#ß###ß#. ...# #  ٬h(#.######.######## ....ß# x   Erica (constriction, extremely poison…) #.# #...'....##.....#  ###.######.###...#.#ß.....  #..................###.... _You throw a poisoned dart. The poisoned dart closely misses Erica.  Throw: 31 darts (poison)٬h2)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)٬hi* DrDolphin the Fighter  .#Demonspawn of Qazlal *****.  ((٬h*Health: 94/94 ========================  ####x#Magic: 18/18 ========================  #...(#AC: 12Str: 11  #...(#EV: 25Int: 9 ٬h+ #.°(.#SH: 11  Dex: 28  #.##○(.### #XL: 11 Next: 67% Place: Dungeon:11  #....@.#ß###ß#.Noise: ======---  Time: 12014.7 (0.0)  #.###..........-) Claws  ٬h+###.###☼.§....... .⌠ # Throw: 31 darts (poison)  #................ ..# # ٬h, #.#......#ß###ß#. ...# #  #.######.######## ....ß# x   Erica (constriction, extremely poison…) ٬h0,#.# #...'....##.....#  ###.######.###...#.#ß.....  ٬hY,#..................###....Press: ? - help, Q - select action, ( or ) - cycle٬h,Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely poisoned, slow, 63% to hit)  ٬h,_You throw a poisoned dart. The poisoned dart hits Erica!  Erica looks as sick as possible!٬h'  Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength(moderately wounded, extremely, slow, 63% to hit)  You throw a poisoned dart. The poisoned dart hits Erica!  Erica looks as sick as possible!  Erica is moderately wounded.٬h(x.....§○.§٬h϶g5.4 (0.70 _٬h=§§٬hڬhv..# ((###(x #....# #.##○@§### # .....#ß###ß# #.###.......... ##.###○.§....... .⌠ ............... ..# ......#ß###ß#. ...# #####.######## ....ß #.# #...'....##.....###.######.###...#.#ß.ڬhڬhtz.x○°§ڬh-6.4 (1.0ڬhd%(§ڬhL( _Erica says, "I love to horrify, but killing's even better."ڬh ..## ((###(..x○ #..@.# #.##°.§### # #......#ß###ß# #.###..........##.###○.§....... .⌠ ......... ..# ......#ß###ß#. ...# #####.######## ....ß #.# #...'....##.....#ڬh x§x°°.§ڬh &7ڬh 9§ڬh ۬h2| ..§§ You claw Erica!  Erica is severely wounded.۬h|-8.2 (0.8۬hx:§۬h ۬hKZ_You block Erica's attack. Erica barely misses you.۬h)@  Erica is severely wounded. _You block Erica's attack. Erica barely misses you.almost dead.  Erica is engulfed in freezing vapours.  You kill Erica!۬hi)۬h-.r☼.....۬h.1۬hJ2d 759.0 _Qazlal accepts your kill.۬h2۬h:D☼۬h=o _Your Unarmed Combat skill increases to level 9!۬h) eM#. ۬h .## ((###(..§ #....# ##...### # ۬h  #......#ß###ß#.#.# ۬h 2.###.###۬hb §۬h G☼○۬h ,20.0 (1.0 ۬h _۬h ;○۬h 7 .۬h ○○○H - a +6 ring of strength  Things that are here:۬h +1.0 (2۬h| ۬h _a +0 scimitar of flaming; the octopode corpse of EricaܬhHt` ....#  ...# ...  ...  ##.## .((  ####(#  #...@#  #..○.#  #..○○#  #.##.○.### # #......#ß###ß#. #.###..........  ###.###.......... .⌠ # #................ ..# #. #.#......#ß###ß#. ...# #.§°○°○2.0 (1°ܬhLM..........#....# ... ..ܬh######.###..###.....((......####§.°.#..○°#....ܬhܬhܬhb○°.°ܬh&3ܬh:§ܬh& ܬhH°).. ܬhLm_You hear a shout!4.0 (23ܬhܬh  ܬh Z_j - 33 poisoned darts (gained 3)ܬh= ;M######.##...............#....#  ... ..#####°###..###.....@(......#.####.###..###.§.#..).###...ܬh` F..ܬh +5.0 (1ܬhu ܬh j ○T - 2 curare-tipped dartsܬh +6.0 (2ܬh ܬh ' _You hear a shout!ݬhJݬh*ݬh N######.## ......... #......# #......# ......# ..... ...######.###..##.#..#.####.###..##.#..○.# ...#..).# ..#....# .#.##...### # ##......#ß###ß#. ##.###.... ####.###. .⌠ #°7.0 (1ݬh"ݬh%9 _You hear a shout! x2ݬh+ o☼.o   orc wizardݬhW+d  j - 34 poisoned darts (gained 1)ݬh+[8.0 (24ݬh5/ݬh9d _An orc wizard comes into view. It is wielding a +0 dagger.ݬh9ެhzެhQ{KAbil: Disaster Areaެh׀ެhެhtެht2Elemental Forceެhzެh|ެhr IDisaster Areaެh ެh- ެh fThrow: 34 darts (poison)ެhs ެh] ߬hDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25߬h+TInt: 9.... **oSH: 11  Dex: 28######☼###**##.XL: 11 Next: 75% Place: Dungeon:11#......@**.....Noise: ======---  Time: 12028.0 (0.0)#.####.###..##.-) Claws#....# ...Throw: 34 darts (poison)#..).#..#....#.#.##...### ## o   orc wizard#......#ß###ß#.#߬hUR#.###..........####.###.......... .⌠ ###j - 34 poisoned darts (gained 1) _An orc wizard comes into view. It is wielding a +0 dagger.߬h||Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (66% to hit)߬hDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================߬hQ#......#AC: 12Str: 11......# .EV: 25Int: 9.... ((oSH: 11  Dex: 28######☼###((##.XL: 11 Next: 75% Place: Dungeon:11#......@((.....߬hNoise: ======---  Time: 12028.0 (0.0)#.####.###..##.-) Claws#....# ...Throw: 34 darts (poison)#..).#..#....#.#.##...### ## o   orc wizard (very poisoned)߬h#......#ß###ß#.##.###..........#߬hEO###.###.......... .⌠ ###Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle߬htShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (66% to hit)  ߬hcYou throw a poisoned dart. The poisoned dart hits the orc wizard!  The orc wizard is poisoned.߬hs,߬h\z!.oo○###....○o   orc߬hz+8 (0.8߬h{03߬h߬hS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (66% to hit)  You throw a poisoned dart. The poisoned dart hits the orc wizard!  The orc wizard is poisoned. _An orc comes into view. It is wielding a +0 dagger.߬h DrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12߬he Str: 11......# .EV: 25Int: 9.... *ooSH: 11  Dex: 28######○###**##.XL: 11 Next: 75% Place: Dungeon:11#......@**.....߬hؠ uNoise: ======---  Time: 12028.8 (0.0)#.####.###..##.-) Claws#..○.# ...Throw: 33 darts (poison)#..).#߬h j..#....#߬h5 i.#.##...### #߬h\ # o   orc wizard (very poisoned)#......#ß###ß#.߬h # o   orc#.###..........߬h j####.###.......... .⌠ ### ߬hա _An orc comes into view. It is wielding a +0 dagger.Throw: 33 darts (poison)߬h4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line߬hx }Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (very poisoned,  66% to hit)߬h DrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.... (ooSH: 11  Dex: 28######○###((##.߬hܚ XL: 11 Next: 75% Place: Dungeon:11#......@((.....Noise: ======---  Time: 12028.8 (0.0)#.####.###..##.-) Claws#..○.# ...Throw: 33 darts (poison)#..).#..#....#.#.##...### ## o   orc wizard (extremely poisoned)#......#ß###ß#.# o   orc#.###..........####.###.......... .⌠ ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (very poisoned,  66% to hit)  You throw a poisoned dart. The poisoned dart hits the orc wizard!  The orc wi߬h zard looks as sick as possible!߬h!○.....°߬h!H9.5 (0.72 ߬h8"_߬h(߬h8+ଯhDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.○.. *ooSH: 11  Dex: 28######○###**##.XL: 11 Next: 75% Place: Dungeon:11#......@**.....ଯhNoise: ======---  Time: 12029.5 (0.0)#.####.###..##.-) Claws#..°.# ...Throw: 32 darts (poison)#..).#..#....#.#.##...### ## o   orc wizard (extremely poisoned)#......#ß###ß#.# o   orc#.###..........####.###.......... .⌠ ### _The orc wizard looks as sick as possible!  Throw: 32 darts (poison)ଯhGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  ଯh/wounded, extremely poisoned, 66% to hit)ଯhDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.○.. (ooSH: 11  Dex: 28######○###((##.XL: 11 Next: 75% Place: Dungeon:11#......@((.....Noise: ======---  Time: 12029.5 (0.0)#.####.###..##.-) Claws#..°.# ...Throw: 32 darts (poison)[12;1ଯh2H#..).#..#....#.#.##...### ## o   orc wizard (extremely poisoned)#......#ß###ß#.# o   orc#.###..........####.###.......... .⌠ ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, extremely poisoned, 66% to hit)  You throw a poisoned dart. The poisoned dart hits the orc wizard.  The orc wizard looks as sick as possible!ଯhG  The orc wizard is lightly wounded.ଯhଯh0#oo(°###.... ଯh#$h30.3 (0.81 _ଯh,ଯh.ᬯh`  You hear a shout!ᬯh:*ᬯhJ! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!ᬯh'R°{.ᬯh-1.3 (1.0ᬯhᬯh _Deactivating autopickup; reactivate with Ctrl-A.ᬯhrᬯhjtᬯh;}co(.ᬯh}&2ᬯh6ᬯh4ᬯh+ DrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.°.. o((ᬯh , SH: 11  Dex: 28######.###**##.XL: 11 Next: 75% Place: Dungeon:11#......@**.....Noise: ======---  Time: 12032.3 (0.0)#.####.###..##.-) Claws#....# ...Throw: 31 darts (poison)ᬯh:, #..).#..#....#ᬯhc, .#.##...### ## o   orcᬯh, #......#ß###ß#.##.###..........#ᬯh, ###.###.......... .⌠ ###The orc wizard flickers and vanishes! ᬯh- |_Deactivating autopickup; reactivate with Ctrl-A.Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᬯh@- KAim: an orc, wielding a +0 dagger (71% to hit)ᬯhJTDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#ᬯhFKfAC: 12Str: 11......# .EV: 25Int: 9.°.. o((SH: 11  Dex: 28######.###((##.XL: 11 Next: 75% Place: Dungeon:11#......@((.....ᬯh~KNoise: ======---  Time: 12032.3 (0.0)#.####.###..##.-) Claws#....# ...Throw: 31 darts (poison)ᬯhK#..).#..#....#ᬯhK.#.##...### ## o   orc (very poisoned)ᬯhK#......#ß###ß#.##.###..........#ᬯhL###.###.......... .⌠ ###The orc wizard flickers and vanishes! ᬯhBL_Deactivating autopickup; reactivate with Ctrl-A.Throw: 31 darts (poison)ᬯhtL'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)ᬯh ᬯhIThrow: 31 darts (poison) ᬯh Press: ? - help, Q - select action, ( or ) - cycleᬯh Shift-Dir - straight lineᬯhyNAim: an orc, wielding a +0 dagger (71% to hit)  ᬯhYou throw a poisoned dart. The poisoned dart hits the orc! The orc is poisoned.Qazlal accepts your kill.ᬯh.(.o..ᬯh]3.0 (0.70ᬯhᬯh36 _You feel a bit more experienced.⬯hDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11⬯hy......# .EV: 25Int: 9.... (((SH: 11  Dex: 28######.###*o##.XL: 11 Next: 75% Place: Dungeon:11#......@**.....⬯hXNoise: ======---  Time: 12033.0 (0.0)#.####.###..##.-) Claws⬯h֨#....# ...Throw: 30 darts (poison)#..).#.⬯h.#....#.#.##...### #⬯h*# o   orc (very poisoned)#......#ß###ß#.##.###..........⬯hU####.###.......... .⌠ ###Qazlal accepts your kill. ⬯h}g_You feel a bit more experienced.  Throw: 30 darts (poison)⬯h=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (very poisoned, 71% to hit)⬯h'DrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.... (((SH: 11  Dex: 28⬯hLR######.###(o##.XL: 11 Next: 75% Place: Dungeon:11#......@((.....Noise: ======---  Time: 12033.0 (0.0)#.####.###..##.-) Claws#....# ...Throw: 30 darts (poison)#..).#..#....#.⬯h#.##...### ## o   orc (extremely poisoned)#......#ß###ß#.##.###..........#⬯h###.###.......... .⌠ ###Throw: 30 darts (poison)⬯hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line⬯hAim: an orc, wielding a +0 dagger (very poisoned, 71% to hit)  You throw a poisoned dart. The poisoned dart hits the orc!  The orc looks as sick as possible!⬯h\ O...⬯h] f7 (0.729 _⬯hc ⬯hxe 㬯hDS,㬯h\O○###o(##TT   trollo   orc (extremely poisoned)㬯h]-4.7 (1.0㬯hd㬯hgX _A troll comes into view.㬯hV  You kill the orc!㬯hv㬯h,°###)(##.T☼㬯h &5㬯h㬯hXO _Qazlal accepts your kill.㬯hw DrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#㬯h Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.... (((SH: 11  Dex: 28######°###)(##.㬯hH :XL: 11 Next: 75% Place: Dungeon:11#......@*****T.Noise: ======---  Time: 12035.7 (0.0)#.####☼###..##.㬯hq -) Claws#....# ...Throw: 29 darts (poison)㬯hѝ #..).#..#....#.#.##...### ## T   troll#......#ß###ß#.㬯h ##.###..........####.###.......... .⌠ ###㬯hH You kill the orc! _Qazlal accepts your kill.Throw: 29 darts (poison)㬯h{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (71% to hit)㬯hj mDrDolphin the Fighter######.##Demonspawn of Qazlal *****..........Health: 94/94 ========================#......#Magic: 18/18 ========================#......#AC: 12Str: 11......# .EV: 25Int: 9.... (((SH: 11  Dex: 28######°###)(##.XL: 11 Next: 75% Place: Dungeon:11#......@(((((((Noise: ======---  Time: 12035.7 (0.0)#.####☼###..##.-) Claws#....# ...㬯h Throw: 29 darts (poison)#..).#..#....#.#.##...### ## T   troll#......#ß###ß#.##.###..........####.###.......... .⌠ ###Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (71% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the troll.㬯hJ6 㬯h<> ....T.○㬯h? H6.5 (0.88 㬯h^? _㬯hE 㬯h.#.#....# .##.#.##...### ###.#......#ß###ß#. 笯hu #.#.###... #.###.###. .⌠ ###.笯h> N .○笯h a°Found a +0 dagger. Found a stone staircase leading down.笯h> -4.7 (1.0笯h̒ 笯hR P _The orc barely misses you.笯h-o  You claw the orc!  You kill the orc!笯h;.)°°5.5 (0.8謯h謯h- O _Qazlal accepts your kill.謯hw######.## ... ##......# .###......# .. # ......# #.##.# .... .)((( ######.###)(##.##.(((.(.#.####.###°.##.#..°.# ..... #..).# ...>.# .#....# ....## ..##.##...######## #.##......#ß###ß#. #.#.###. #.###.###. .⌠ ###.謯hy○.6.5 (1.0謯h謯h  Things that are here: _a +0 short sword; a +0 leather armour; an orc corpse謯h Q######.##. .#... .# #......#. .## #......#. .. # ......#.#.##.# .... .○)((( 謯h/R######.###)(##.##.)@((.(.#.####.###°.##...##....# #..... ##..).# ##....# #....## ..##.##...######## #.#ß#......#ß###ß#. #...#.###. #...###.###. .⌠ ###..謯hd..○7 _謯hi謯h\nS _You see here a poisoned dart.謯h! ######.##.#.# ............# #......#...## #......#.... # ......#.#.##.# ......○)((( ######.###)(##.##.謯h" .)(@(.(...##.####.###..##...##....# #..○.. ## #..).# #...>.##....# #....## ..##.##...######## #.#ß##......#ß###ß#. #. 謯ho3 j°☼○謯h4 -8 _謯h= 謯h@ S _You see here a poisoned dart.謯h8f Z######.##.#.# ............# #......#...## .#......#.... # ........#.#.##.##.#......°)(((..######.###)☼##.#### #..)((@.(...# #.####.###..##...## #....# #..○..### #..).# #...#....# #....##.##...######## #.#ß# 謯h9r .○##☼.謯hr -9 _謯hx 謯hX| S _You see here a poisoned dart.鬯h######.##.#.# ?....# .. ##......#...##)# .##......#.... .# .. ......#.#.##.##.# .......)(((.. ######.###)○##☼#### #.鬯h].)(((@(...# #.####.###..##...## #....# #.....### #..).# #...>.##....# #....###.##...##### 鬯hY○##○鬯h'50鬯h鬯h\> _Found a dagger and a scroll of identify.鬯h%######.##.#.##?. .##.. # #......#...##)# .# #......#......# .. ......#.#.##.##.# .......)(((.. ######.###)○##○#### #..)(((.@...# #.####.###..##...## #....# #.....### #..).# #...#....# #....#.##...####### 鬯h N°##○鬯ht &1鬯h鬯hT _You see here 2 poisoned darts.鬯h z(##°○鬯h V26鬯h9 鬯hp ` _j - 26 poisoned darts (gained 2)꬯hI꬯h+꬯h$꬯h,꬯h꬯h=,꬯h꬯hk ######.##.#.##?. ...##.. # #......#...##)# .#꬯h #......#......# .. ......#.#.##.##.# ......☼○(((..꬯h ######.###)(##.#### #........)((@.....#4.5 (2꬯hIW #.####.###..##°..## #....# #.....### #..).# #...>.# ... #....# #....꬯h## ..### #.##...##### #.#ß##  #......#ß###ß#.꬯h #....  #.###.. #...  ###.###꬯hm.. .⌠ ###..꬯h꬯h꬯hMS _You see here a poisoned dart.꬯hS○°○☼.꬯h[5.5 (17꬯h꬯h` _j - 27 poisoned darts (gained 1)꬯h  ######.##.#.##?. ............##.. # #......#...##)# .# #......#......# .. ......#.#.##.##.#꬯h  ......○°(((.. ######.###○(##.#### #..)(@..☼...# #.####.###..##...## #....# #.....### #..).# #...>.# ... #....# #....## ..### #.##...######## #.#ß  #......#ß###ß#. #....  #.###. #... ꬯h.  ###.###. .⌠ ###..꬯h( {○)°§○꬯h ) &6꬯h6 '§꬯h9 S _You see here a poisoned dart.꬯hl°)§○§꬯hLV78꬯h :§꬯h` _j - 28 poisoned darts (gained 1)묯h4Zs ######.##.#.##?. ............##.. # #......#...##)# .# #......#......# .. ......#.#.##.##.# ......°)(((.. ######.###)§##.#### #..)@...○...#묯hy[ #.####.###§.##...## #....# #.....### #..).# #...>.# ... #....# #....## .. #.##...######## #.#ß #......#ß###ß#. #  #.###. #...  ###.###. .⌠ ###..묯hed.○°묯hxf&8묯hn9§묯h rS _You see here a poisoned dart.묯h |○...§묯hE V99묯h 묯h" ` _j - 29 poisoned darts (gained 1)묯h?  ..... ######.##.#.##?. ......##.. # #......#...##)# .##......#......# ........#.#.##.##.# .......○(((...# ######.###)@##.#### #........)........# #.####.###..##...##....# #..§..####..).# #...>.# ... #....# #....##..####.##...######## #.#ß##......#ß###ß#. #. #.###. [3묯h% &4m#.묯h a°§60묯h1 :§묯h> S _You see here a poisoned dart.쬯hWO○).쬯hWW130쬯hp`쬯had` _j - 30 poisoned darts (gained 1)쬯h<.....  # ..... ######.##.#.##?. ............##.. # #......#...##)# .##......#......# ........#○#.##.##.#  .......)@((...# 쬯hku######.###).##.#### #........)........# #.####.###..##...###....# #.....####..).# #...>.# ... #....# #....#..####.##...######## #.#ß###......#ß###ß#. #.쬯hwf°#.##☼쬯h$&2쬯h:☼쬯hS _You see here a poisoned dart.쬯hy ..... ...# ..... ?.#######.##.#.##?. ......##.. # #......#...##)# .# #......#......# .. ......#°#.##☼##.# .)(@(...# ######.###).##.#### #........)........# #.####.###..##...###....# #.....####..).# #...>.##....# #....###.##...##### .#.##[쬯h Y40m○§3쬯h :○쬯hz 7 _Found a scroll of enchant armour. 쬯h F_You see here 2 poisoned darts.ho..... .... # ......?.# ######.##.#.##?. .....##.. # #......#...##)# .# #......#......# .. ......#.#.##○##.# .)((@...# ######.###).##§#### #........)........# #.####.###..##...###....# #.....### #....# #....#.##...####### hD○§h-4 _h:○hBS _You see here a poisoned dart.hOV°.○h!V51hBhw` _j - 31 poisoned darts (gained 1)hA  ..... .... # ......?.# ######.##.#.##?. .....##.. # #......#...##)# .# #......#......# .. ......#.#.##°##.# .)(@....#hB  ######.###).##.#### #........)....○...# #.####.###..##...## #....# #.....###  #..).# #...>.# ... #....# #....## ..### #.##...######## #.#ß##  #......#ß###ß#. #....hM p.☼°hdN &6hU 7°hHY T _You see here 2 poisoned darts.h, k○##§.h- V73h8 (§h=< ` _j - 33 poisoned darts (gained 2)h ..... .... # ......?.# ######.##.#.##?. ......##.. #h #......#...##)# .# #......#......# .. ......#.#.##.##.# .)@.....# ######.###)○##§#### #........)........# #.####.###..##...## #....# #.....###hv #..).# #...>.# ... #....# #....## ..### #.##...######## #.#ß##  #......#ß###ß#. #....ha☼○##§h&8h%hS _You see here a poisoned dart.hF○☼°##.h[GV94hOhR` _j - 34 poisoned darts (gained 1)hhh8hh3hhh,h~hAhW,h{ hV #..# ..... ....  # .......?.# ######.##.#.##?. ............##.. # #......#...##)# .# #......#.°....# .. h&......#.#.##@##.# 71.5 (2 ......○°......# ######.###).##.#### #........)......##.####.###..##..#....# #.....##h#..).# #...>.# ......# #....## ..####.##...######## #.#ß##hh?!:°hp#אָh]3אָh^אָhfאָhhאָhiאָhm,אָhpאָhpאָhesאָhow .. ##.# ##..## ..... .... # .......?.# ###.######.##.#.##?.#...........##....# ##..##@# .#3#......#......# .. ......#.#.##.##.#.......)......#######.###).##.####..).####.#אָh1אָhƒO _You see here a +0 dagger.אָh 3אָh אָhO אָh אָh $ _אָhR# ,אָhN& ,אָh#( אָh0 #.####. ...... .. ..... ##.# .....##..###  ...........  אָh1 # .......°.# ###.######.##.#.##@.#.....5......##.○..# ###...##)##.#.#אָh1 %#......#......# ........#.#.##.##.#.#..####..אָh1 אָh8 אָh: X _You see here a scroll of identify.hM .#  #.####. .. ... ##.# ##..#####. ........ h# .......@.# #########.##.#.##?.#...........##.○..# #......#...##)##.#.#.#.#...hL☼○6.5 (1 _hDh^ _You see here a scroll of enchant armour.hy i○§°h &7h H§°h 4 _U - a scroll of enchant armourh-w .##.###....... .. ##.#.##..#####.○.........#....# ###.######.##.#.##@.#................##.°..# #  ##...##)##.#..#.h&c#...#.####.###..##...##hh○○.h&8h+hX _You see here a scroll of identify.h>°○§h~&9hD _V - a scroll of identifyhL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   9.4  12.5  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3  l40m     k - Evocations   6.3   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      h            hj                            h        h        hThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Helph*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh\.#DrDolphin the Fighter#. .##Demonspawn of Qazlal *****.h5##. ...Health: 94/94 ========================.... ..Magic: 18/18 ========================h..... ##.#AC: 12Str: 11.....##..#####.hӭEV: 25Int: 9.....°○........hSH: 11  Dex: 28# ......§..# ###.hXL: 11 Next: 78% Place: Dungeon:11######.##.#.##@.#.....h;Noise: ======---  Time: 12079.5 (0.0)............##....# #h[-) Claws#......#...##)##.#.#hThrow: 34 darts (poison)#......#......# .........#.#.##.##.#.#.......)......#.#hϮ######.###).##.#### ##........)........##.####.###..##...## h__You see here a +0 dagger. _You see here a scroll of identify. ht_You see here a scroll of enchant armour. _U - a scroll of enchant armour hXb_You see here a scroll of identify. _V - a scroll of identifyh9§hhhh hx Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise h˗  i - 4 scrolls of teleportation  k - a scroll labelled HEYDWA XUYGIH  o - 3 scrolls of immolations - 3 scrolls of revelation  D - 3 scrolls of poison h  L - a scroll of enchant weaponU - a scroll of enchant armour  V - a scroll of identify h* [!] read|quaff|evoke[?] describe selectedhhhc<.#DrDolphin the Fighter#. .##Demonspawn of Qazlal *****.##. ...Health: 94/94 ========================.... ..Magic: 18/18 ========================..... ##.#AC: 12Str: 11.....##..#####.EV: 25Int: 9.....°○........SH: 11  Dex: 28# ......§..# ###.XL: 11 Next: 78% Place: Dungeon:11######.##.#.##@.#.....Noise: ======---  Time: 12079.5 (0.0)h............##....# #-) Claws#......#...##)##.#.#Throw: 34 darts (poison)#......#......# .........#.#.##.##.#.#.......)......#.#h *######.###).##.#### ##........)........##.####.###..##...## _You see here a +0 dagger. _You see here a scroll of identify. _You see here a scroll of enchant armour. _U - a scroll of enchant armour _You see here a scroll of identify. _V - a scroll of identifyhGhEnchant which item? Armour  P - a +1 hat (worn)a - a +0 robe  y - a +1 ring mailh uA - a +0 buckler[?] describe selectedhGh/NhU.#DrDolphin the Fighter#. .##Demonspawn of Qazlal *****.##. ...Health: 94/94 ========================.... ..Magic: 18/18 ========================..... ##.#AC: 12Str: 11hUy.....##..#####.EV: 25Int: 9.....°○........SH: 11  Dex: 28# ......§..# ###.XL: 11 Next: 78% Place: Dungeon:11######.##.#.##@.#.....Noise: ======---  Time: 12079.5 (0.0)hCV............##....# #-) Claws#......#...##)##.#.#hV<Throw: 34 darts (poison)#......#......# .........#.#.##.##.#.#hV<.......)......#.#######.###).##.#### ##........)........#h0WN#.####.###..##...## _You see here a +0 dagger. _You see here a scroll of identify. _You see here a scroll of enchant armour. _U - a scroll of enchant armour _You see here a scroll of identify. _V - a scroll of identifyh:` .°§☼As you read the scroll of enchant armour, it crumbles to dust.h`4380.5 (1hf9§h%i: _Your +1 hat glows green for a while.h+h,Read which item? Scrolls  d - a scroll of acquirement  f - 2 scrolls of noise  i - 4 scrolls of teleportation  k - a scroll labelled HEYDWA XUYGIH  o - 3 scrolls of immolations - 3 scrolls of revelation  h-HD - 3 scrolls of poison  L - a scroll of enchant weaponV - a scroll of identify [!] read|quaff|evoke[?] describe selectedh h" h E.#DrDolphin the Fighter#. .##Demonspawn of Qazlal *****.##. ...Health: 94/94 ========================.... ..Magic: 18/18 ========================..... ##.#AC: 13Str: 11.....##..#####.EV: 25Int: 9......°........SH: 11  Dex: 28h= # ......§..# ###.XL: 11 Next: 78% Place: Dungeon:11######.##.#.##@.#.....Noise: ======---  Time: 12080.5 (0.0)hc .............##..☼.# #-) Claws#......#...##)##.#.#h Throw: 34 darts (poison)#......#......# ...h x......#.#.##.##.#.#hk .......)......#.#######.###).##.#### ##........)........##.####.###..##...## _You see here a scroll of enchant armour. _U - a scroll of enchant armour _You see here a scroll of identify. _V - a scroll of identify  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.hr h Identify which item? (\ to view known items) Scrolls (select first with ?) h  k - a scroll labelled HEYDWA XUYGIH[?] describe selectedhՎ h h ~.#DrDolphin the Fighter#. .##Demonspawn of Qazlal *****.##. ...Health: 94/94 ========================.... ..Magic: 18/18 ========================..... ##.#AC: 13Str: 11.....##..#####.EV: 25Int: 9......°........SH: 11  Dex: 28# ......§..# ###.XL: 11 Next: 78% Place: Dungeon:11######.##.#.##@.#.....Noise: ======---  Time: 12080.5 (0.0)............##..☼.# #-) Claws#......#...##)##.#.#h Throw: 34 darts (poison)#......#......# .........#.#.##.##.#.#.......)......#.#######.###).##.#### ##........)........##.####.###..##...## _You see here a scroll of enchant armour. _U - a scroll of enchant armour _You see here a scroll of identify. _V - a scroll of identify  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.h< .○...○As you read the scroll of identify, it crumbles to dust.hH +1.5 (1h h-  h hº #_k - a scroll of butterflieshhhhZhqhFrh)yh{h& 3hԔ h h hY Bhp ,h hϪ h ,hZ h Q #. .# #.### .#### ###.... .... #.....# ... #.....###.# h ###.....##..#####. .○°.......... ##..○.@....# ###.4.5 (3h"  ######.##.#.##°.#..... ..........☼.##....# #hG V #......#...##)##.#.# #......#......# ...hk ! ......#.#.##.##.#.# .......).....h $.#.# ######.###).##.#### # #........)........#h h C○○h hU 3h h h{ h Bhß h h{ h h ,h h7  #..  #.# . #.#####.#### ###..... .... #.....# ... h R#§.○..###.# ######...○.##..#####.#..............7 ######.§.......#####. ######.##.#.##..#..... ............##...hĴ .# # #......#...##)##.#.# #......#......# ...#......#.#.##.##.#.#h E .$[.......)......#.# ######.###).##.#### #h h 9§h @ _Found a leather armour and 15 gold pieces.hhhhhhhEh%hD,hh+h,hh\hhhhhE,hEhh,hwhXhI ######.....##..###  #.................  # ######.........###  #.######.##.#.##..#.. h/ #....○○.......##....#  #.##..○...#...##)##.#   #......#......# ..   #.##.○....#.#.##.##.#   #...@[.)......#94.5 (7 h8   ########.###).##.####   #........)........#   #.####.###..##...##   #....# #.....### hy   #..).# #...>.#   #....# #....##   #.##...#######   #......#ß###ß#.h hb :○h R _You see here 15 gold pieces.h o°°☼°hl +5.5 (1hS 9°h ? _You now have 656 gold pieces (gained 15).hS 3hS hDY hS] h] h4a ,ha ,hb hrc hd hd h{e hXf hg ,heh hn ho h!p hp hq hr ,hs hs ht hu htu hEv hw ,hx h| h~ ,h~ h h ,h h h; ,hՄ h h~ ,h h h ,hB h hT ,hї hm h؞ ,h h hʣ h hk h hݫ ,h h+ h h¯ hb h h #.#..#.######.##.#.##..#.............##.....##......#...##)##.#.##......#......# ...##......#.#.##.#....[.......)......#hӸ ########.###)# #.@......)..1138.0) #.##..##...#[#....# #.....### h #.#.#.#. h  #.###..........  ###.###.......... .⌠h h0 ,4.5 (19hD h & _Found a buckler.h= 3h> hH hL ,h9P hdP hR ,hJS h\ ?  You see here a +0 buckler.h^ h^  _h_ ha hb hb h d h^f hg hg hh hi h l hFl hRm hn hJp hlp hq h'r hs ,hst hu hx ,hy h'{ h} h2} h} hr~ h ,h hM h h0 h^ h h߂ h h@ hlj hM ,hȋ hG h h hf hӐ h h hX h h h֔ h9 h) hĘ h h h h ,h h h h hҞ h h h h h h h h h h ,hZ h hU ,h h h h& hګ hS h hů hs ẖ hV hv h h h hӵ h% hҶ h h h h hȿ h h& h h h h h hw ,h hm hP hh h hB h7 hd h h7 h h= h| h h h hM h h Bh ,h hI h h\ ,h h h+ ,hk hX hy ,h hL h h h h h h h h ,hL h hf h h. h; h XhH hj h hP h ,h1 h  Things that are here:  a yak skeleton; a yak skeletonh h  _h9 h h h h h h ,h h' h ,h h= B  Things that are here:  hl ^a yak skeleton; a yak skeletonhe h  _hk h1 h h h. h h\" h" h" h$ h/& ,h& h' h( h( h) hT+ h,- hB- h(. h/ h 3 h33 h)4 hk9 Xh9 h; ,h(< h1= hA> ,h> h? h@ ,hSA h\B hC ,hwD hK hM ,hN hXQ hS ,hT hV hqX hX hmY hZ h?\ ,hM] h$_ h` ,hfb hg hKi ,hi hk hVm hzm hDn ho hp h&q hq hs hdt ,ht hQv hw ,hx hmy hz hz h{ h| h~ h;~ h~ h h h߁ hr h hׄ ,hB h h h( hɇ h h h hQ ha hԍ ,hj hI h` ,h hٟ h ,h hE h ,h h~ hu ,hͩ h hӬ Bh h ,h4 h[ h ,h hҷ h ,h hU hͺ ,h/ h' h hT h h' h ,hz h+ h h h@ ,h h_ h h h h h h h h hQ hn h, h3 h h h hg h h h h hL ,hZ h hj ,hM h h3 ,h h 7 _You open the door.h h h h @  There is an open door here.h@ h  _h hi h ,h h he h hm h h ,hv h hg ,hc h hT hn hq h hm! h! hC" h* Xh* h, h5, h- h- hK/ h/ h0 h_1 h6; ##  ... #  #...###.....#....# ... ß...ß#..#......... ..### ## #...#########..... #.#ß###ß##...##ß###ß#.... #.......................... #..........⌠......... h; ⌠ ###.....(..§................. .# #..C# #@.○##ß###ß#...##.229.5 (115.0) ..# #..<### ###...#########).... ...ß#.........#ß..°ß#.......).... ....###..###..##...####....)..... ..............##...##.........### #.............##°..##.....#...# ##......>....##ß...ß###)))#######  .##ß#.....######...###ß###ß  ..###.....##.......####..#....... h.# ..........#ß...ß#..#.... #...########...#########hC§°h,9.5 (19hh+9 _Found a stone staircase leading up.hX3hhhIhhh7hhhh1hf,hOhh,h`h)h,,h,h.h 1,h1hO3h%5,h5h<;h<,h=h @hB,hDhPhT,hTh VhW,hWhXh@Z,h^[hg]h_,hahghihihjhJhh"hhَBhh6 h[T There is a fountain of clear blue water here.  hpMThe fountain bubbles and surges in the storm.hhq _hShݙhm,hhh,hūhhhHh"hh@,hhhy,hhBhhhG,hhihhh2hhThmhhNh,hh=R  There is a fountain of clear blue water here.hh _hfhh+hQh!hh,h\hBhNhuhhshh3hhhhhhhhhh9hh,hhKh ,h] h h',hhdh,h+hBhhhhuh,hhh*h\ h hk!hS#h%,h&h9)P  There is a stone staircase leading up here.h+hD+ _h+h)-h/,h/h0hx2,h2h3hH5hz5h5h6hq8,h9h[?hA,hvChHh/J,hJhKhLhLMhMhNhO,h5PhPh1R,hRh|ShT,h UhUhV,hWhN\h+],h]h^h_,hO_hehf,hfhghi,h?jh;lhqm,hmhOoh:q,hqhtshRuhuhvhxhd{h{h|hh,hՃh݅h,h=hˊh܌,h5hAhK,hhh ,hchh*hVhhh,hh0h,hhœh,hOhhhɥh hhh7hhZh<h`hhhF,h}hhhh{hh,h!hϳhCXhh XhN h ,h h h\ ,h hb hX ,h h h h h h h ,h< h h ,h hh h? ,h h h   ### ##### h? 3 #.# #.#.# ##.##.# ........#.#.# ..........#.#.#.##.#.#.############ ##.#.##.#.#.....@....... 354.5 (105.0) ...#.##.....#####.###### ##.#.##.#.##### .#............ .. ##.#.##.#.##### h Z######### # # +... .$. ## KccchX# h# ,56h' h) + _Found 13 gold pieces.h|h}Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lairh~O - Orcish Mines hZhDrDolphin the FighterDemonspawn of Qazlal *****.### #####Health: 94/94 ========================#.# #.#.#Magic: 18/18 ======================== ##.######.#.#AC: 13Str: 11 ........#.#.#EV: 25Int: 9 ..........#.#SH: 11  Dex: 28 ##.#.##.#.#.############XL: 11 Next: 78% Place: Dungeon:11 ##.#.##.#.#.....@.......Noise: ======---  Time: 12355.5 (0.0) ...#.##.....#####.######-) Claws ##.#.##.#.##### .#Throw: 34 darts (poison) ##............. .. ##.#.##.#.##### ..# ###########..# .#hzO..# # +....$. ## KcccThere is a fountain of clear blue water here. _The fountain bubbles and surges in the storm. _There is a fountain of clear blue water here. _There is a stone staircase leading up here. _Found 13 gold pieces.  Okay, then.hNh. _hhݼjEvoke which item? Wands  b - a wand of flame (12)u - a wand of mindburst (7)  F - a wand of polymorph (16)  I - a wand of roots (11)  N - a wand of light (10)  O - a wand of charming (12) Talismansh"m - a quill talisman [!] read|quaff|evoke[?] describe selectedhd h)hDrDolphin the FighterDemonspawn of Qazlal *****.### #####Health: 94/94 ========================#.# #.#.#Magic: 18/18 ======================== ##.######.#.#AC: 13Str: 11 ........#.#.#hhBEV: 25Int: 9 ..........#.#SH: 11  Dex: 28 ##.#.##.#.#.############XL: 11 Next: 78% Place: Dungeon:11 ##.#.##.#.#.....@.......Noise: ======---  Time: 12355.5 (0.0) ...#.##.....#####.######-) Claws ##.#.##.#.##### .#h,iVThrow: 34 darts (poison) ##............. .. ##.#.##.#.##### ..# ###########..# .#..# # +....$. ## KcccThere is a fountain of clear blue water here. h_i_The fountain bubbles and surges in the storm. _There is a fountain of clear blue water here. _There is a stone staircase leading up here. _Found 13 gold pieces. hi6_Okay, then.ho_The fountain bubbles and surges in the storm.fountain of clear blue water here. _There is a stone staircase leading up here. hoH_Found 13 gold pieces.  Okay, then.h|phthv. _h  DrDolphin the Fighter hW< Demonspawn of Qazlal *****.  ### ##### Health: 94/94 ========================  #.# #.#.# Magic: 18/18 ======================== ##.######.#.# AC: 13Str: 11 h........#.#.# EV: 25Int: 9 h..........#.# SH: 11  Dex: 28 h##.#.##.#.#.############  XL: 11 Next: 78% Place: Dungeon:11 ##.#.##.#.#.....@.......  Noise: ======---  Time: 12355.5 (0.0) hqU...#.##.....#####.######  -) Claws ##.#.##.#.##### .# Throw: 34 darts (poison) ##............. .. ##.#.##.#.##### ..# ########### ..#   .#..#   # +... .$.   hC## Kccc  hd_There is a stone staircase leading up here. _Found 13 gold pieces. hM_Okay, then. _Okay, then.hVAttack: -) ClawsPress: ? - help, Dir - move targethV7*@h4/ 5.@h7*@hmDrDolphin the FighterDemonspawn of Qazlal *****.### #####Health: 94/94 ========================#.# #.#.#Magic: 18/18 ======================== ##.######.#.#AC: 13Str: 11 ........#.#.#hEV: 25Int: 9 ..........#.#SH: 11  Dex: 28 ##.#.##.#.#.############XL: 11 Next: 78% Place: Dungeon:11 ##.#.##.#.#.....@.......hNoise: ======---  Time: 12355.5 (0.0) ...#.##.....#####.######-) Claws ##.#.##.#.##### .#h#7Throw: 34 darts (poison) hF##............. .. ##.#.##.#.##### ..# hg###########hf..# .#..# h# +....$. h## Kccc _There is a stone staircase leading up here. _Found 13 gold pieces. _Okay, then. hHv_Okay, then.Attack: -) ClawsPress: ? - help, Dir - move targeth-6.3 (0.8hdh _Found 13 gold pieces. _Okay, then.  Attack: -) ClawsPress: ? - help, Dir - move target _You swing at nothing.h[ h % h  Skill  Level Cost  Apt Skill  Level Cost  Apt hA  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  hW ^    hm S    h  b * Unarmed Combat   9.4  12.5  -1   i - Summonings   1.1   2.0   0  h 6 c - Throwing   5.0   7.1  -1      h h R    h j - Invocations  10.0   7.1  +3  h R    h$ k - Evocations   6.3   7.0   0  hN  d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2  hq  e - Dodging  10.0   7.1  -1 +4h T    h f - Shields   0.0   1.2  -1  h      g - Stealth   0.0   1.0   0          h a    h h _    h- a    h@ _    h` a    ht _    h a    h _    h a    h R    h a    h _    h h2 T    hL The species aptitude is in white. Bonus from skill manuals is in red.  h_ :[?] Helphr G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh?hDrDolphin the FighterDemonspawn of Qazlal *****.### #####Health: 94/94 ========================#.# #.#.#Magic: 18/18 ======================== ##.######.#.#AC: 13Str: 11 ........#.#.#EV: 25Int: 9 ..........#.#SH: 11  Dex: 28 ##.#.##.#.#.############XL: 11 Next: 78% Place: Dungeon:11 ##.#.##.#.#.....@.......Noise: ======---  Time: 12356.3 (0.0) ...#.##.....#####.######-) Claws ##.#.##.#.##### .#Throw: 34 darts (poison) ##............. .. ##.#.##.#.##### ..# ###########..# .#[15h;18H..# # +....$. ## Kccc _Found 13 gold pieces. _Okay, then. _Okay, then.Attack: -) ClawsPress: ? - help, Dir - move target _You swing at nothing.hphhh h hˋ h h h hYB hQ hx h h h, h h h, hU h h#, h h% h= hb hġ h h, h/ h$  h6_Found a rimehorn talisman and a scroll of revelation. h"3 h  hG.#.##.#.#.############# .#.##.#.#.............# .#.##.....#####.####### .#.##.#.#######.########  h˱n.......................# .#.##.#.#######..#####. ######### #..#  #°.#####.  +... #.@.%...?# 64.3 (8  Kccc ##.#####. ##.c##### ..#  h  ...#c'#...# #..#  .##...#...# .#..#   h #...#...###.#..##    ###................  h6  ...............[>#    #.....#....##.#..# hXF   hɲ hĻ hR _You see here 13 gold pieces. h hd h) hg h h$ _ h0 , h!, hu# h'P.... hv(7######.######## .......................###..#####. ######### #..#  #..#####.#  +... #.$.%...?#Kccc ######.#####.# ####.c#####.....@# 6.3 (2  h(l...#c'#...###.#.○# .##...#...# #.#.☼..#..#  h)..#..............#   #######.........# #   h) hw. hx/ hU*3 hn+ h1 h3 h3 h)7, hr7 h7 ho: hAG#.##.............# #.##.....#####.####### ##.########  hQA8.......................# .#.##.#.#######..#####. ######### #..#  #○.#####.#  +... #.@.%...?# hA8  Kccc ######.#####.# ####.c#####...... ...#c'#...###.#○°# .##...#...# #.#.○#  hA5..#..# hB hH;○ hJR _You see here 13 gold pieces. hĹz○○.° hM+9.3 (1 h hҿ? _You now have 669 gold pieces (gained 13). hl 5○ h  h ;○ h N _There are no items here. h9  h Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair h O - Orcish Mines h  h.#.##.#.#.#############  DrDolphin the Fighter .#.##.#.#.............#  Demonspawn of Qazlal *****. .#.##.....#####.#######  Health: 94/94 ======================== .#.##.#.#######.########  Magic: 18/18 ======================== .......................#  AC: 13Str: 11 .#.##.#.#######..#####.  EV: 25Int: 9 ######### #..#  SH: 11  Dex: 28#○○#####.#  XL: 11 Next: 78% Place: Dungeon:11+... hL#.@.%...?#  Noise: ======---  Time: 12369.3 (0.0)Kccc ######.#####.#  -) Claws ####.c#####......#  Throw: 34 darts (poison) ...#c'#...###.#○.# .##...#...# #.#.°# #...#...###.#..##   ###................   ...............[>#   #.....#....##.#..#   _Found a rimehorn talisman and a scroll of revelation. _You see here 13 gold pieces. _You see here 13 gold pieces. _You now have 669 gold pieces (gained 13).  hk_There are no items here.  Okay, then. hz hs h. _hmDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhALookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  hf - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuh@< [?25h[?0ch$= Describe a mutation; partial names and regexps are fine. Describe what? hQ= K hM [?25l[?1chӕ Describe which?   a - Clarity  b - Claws  c - Mark of haemoclasm  d - Spellclawsh&Mark of Haemoclasm When you kill enemies, they have a small chance to explode in a violent rain of gore, which damages adjacent foes proportional to the victim's maximum health. Enemies who die to this explosion will always explode themselves. hAP Describe which?   a - Clarity  b - Claws  c - Mark of haemoclasm  d - Spellclaws!hp;Spellclaws You instinctually channel destructive magic through your claws. When casting a !h;damage-dealing spell, you also perform a melee attack against the most healthy enemy in your attack range. This attack does reduced damage if your attack speed is slower than your castingspeed.-h=t Describe which? a - Clarity  b - Claws  c - Mark of haemoclasm  d - Spellclaws.hY [?25h[?0c.h˽Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  .hAg - God  b - Branch  l - Cloud  p - Passive  t - Status  u - MutationEsc - Back to game menu/hu Describe a status; partial names and regexps are fine. Describe what?  0hofLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Statusu - Mutation  Esc - Back to game menu1hO Describe a status; partial names and regexps are fine. Describe what?  2hfLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Statusu - Mutation  Esc - Back to game menu3hs Describe a status; partial names and regexps are fine. Describe what?  3hX [?25l[?1c3h[%Describe which?   a - !tele! b - -bbolt  c - -berserkd - -blink  e - -bloodrite f - -clouds  g - -dogh - -hop  i - -movej - -regen  k - -siphon3hI\el - -swarm  m - -telen - -word  o - Ambrosp - App  q - Aquar - Attr  s - Barbst - Bat  u - Bearserkv - Beast  w - Beoghx - Berserk  y - Bladez - Blast  A - BlindB - Blood  C - BloodlessD - Bog  E - BreathF - Brill  G - Bullseye3h|\LH - Cacophony  I - CatalystJ - Challenge  K - Channel3h\hL - Charge-  M - CleaveN - Conf  O - ConstrP - Contam  Q - Corona3h\R - Corr 3h\[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5h1 C -blink You are unstable and cannot cast Blink or activate evoked blink abilities for a short period of time. Powerful sources of translocation magic such as scrolls ofblinking ignore this limitation, as do external sources of blinking outside of your control.6hODescribe which? a - !tele!b - -bbolt  c - -berserk  d - -blink  e - -bloodrite f - -clouds  g - -dog h - -hop 6h i - -move j - -regen  k - -siphonl - -swarm  m - -telen - -word  o - Ambrosp - App  q - Aqua6h r - Attr  s - Barbs6ht - Bat  u - Bearserk6h!v - Beast  w - Beogh6h#x - Berserk  y - Blade6h!z - Blast  A - Blind6h"B - Blood  C - Bloodless6h+ D - Bog  E - Breath6h?!F - Brill  G - Bullseye6hR%H - Cacophony  I - Catalyst6hf'J - Challenge  K - Channel6hz$L - Charge-  M - Cleave6h!N - Conf  O - Constr6h#P - Contam  Q - Corona6hR - Corr 6h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6hî -bloodrite You have recently performed an infernal blood rite and must fully heal before being able to perform another.:h.Describe which? a - !tele!b - -bbolt  c - -berserk d - -blink :h e - -bloodrite f - -clouds  g - -dogh - -hop  i - -movej - -regen  k - -siphonl - -swarm  m - -telen - -word  o - Ambros:h>p - App  q - Aquar - Attr  s - Barbs:h!@t - Bat  u - Bearserkv - Beast  w - Beogh:hEDx - Berserk  y - Bladez - Blast  A - Blind:hf"B - Blood  C - Bloodless:hAD - Bog  E - BreathF - Brill  G - Bullseye:hH - Cacophony  I - CatalystJ - Challenge  K - ChannelL - Charge-  M - CleaveN - Conf  O - ConstrP - Contam  Q - Corona:hR - Corr :h3[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];h/_ -clouds The air is too still for clouds to form.=h>Describe which? a - !tele!b - -bbolt  c - -berserk d - -blink  e - -bloodrite  f - -cloudsg - -dogh - -hop  i - -movej - -regen  k - -siphonl - -swarm  m - -telen - -word  o - Ambrosp - App  q - Aquar - Attr  s - Barbst - Bat  u - Bearserkv - Beast  w - Beoghx - Berserk  y - Bladez - Blast  A - BlindB - Blood  C - BloodlessD - Bog  E - BreathF - Brill  G - BullseyeH - Cacophony  I - CatalystJ - Challenge  K - ChannelL - Charge-  M - CleaveN - Conf  O - ConstrP - Contam  Q - Corona=hBR - Corr [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>h[?25h[?0c Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menu>hf [?25l[?1c Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character@h@ AhFb .#.##.#.#.#############  DrDolphin the Fighter Ahb .#.##.#.#.............#  Demonspawn of Qazlal *****. .#.##.....#####.#######  Health: 94/94 ======================== .#.##.#.#######.########  Magic: 18/18 ======================== .......................#Ahb  AC: 13Str: 11 .#.##.#.#######..#####.Ahc   EV: 25Int: 9 ######### #..#  SH: 11  Dex: 28#○○#####.#  XL: 11 Next: 78% Place: Dungeon:11+...#.@.%...?#  Noise: ======---  Time: 12369.3 (0.0)Kccc ######.#####.#  -) Claws ####.c#####......#Ahc   Throw: 34 darts (poison) ...#c'#...###.#○.# Ahd .##...#...# #.#.°# #...#...###.#..## Ah1d i  ###................ AhSd   ...............[>#Ahvd R   #.....#....##.#..#Ahd .   Ahd _Found a rimehorn talisman and a scroll of revelation. _You see here 13 gold pieces. _You see here 13 gold pieces. Ahd o_You now have 669 gold pieces (gained 13). _There are no items here. Ahe 6_Okay, then.Ahe Ahng Ah^s Ahcv Ahy : _Ah"{ Ah:~ ,Ah AhH V#.#.#.##  Ah #.#.#.............#  #.....#####.#######  #.#.#######.########  .......# Ahڐ  #.#.#######..#####.   #..# Ah  #.°#####.# Ah)  +... #...@...?# AhN 7 71.3 (2  Ahs Kccc ######.#####.#  Ahڑ .c#####......#  .#c'#...###.#..#  #...#...# #.#..#  #...#...###.#..##  #..Ah ...  [># Ah* V ....#....##.#..#  AhO Ah Ah m _You see here a rimehorn talisman.Ah IAh@ Ahl Ah P _Ah BAh #.#.#.##  #.#.#..#  #.....#####.#######  #.#.#######.##Ah A  #  #.#.#######..#####.   #..# # #..#####.#  .. #...%.@.?#  Ah V3 ccc ######.#####.#  .c#####......# # c'#...###.#..#  Ah* ..#...# #.#..#  ..#...###.#..##  . AhS  [>#  #....##.#..#  Ah{ Ah Ah Ah Ah/3Ah/1Ah<Ah:?Ah?BhJ,BhBhBhvBh #  .#  ....#####.#######  ######.########  ..#  ######..#####.#   #..# #.#  #..#####.#   #...%...@#  5 ######.#####.# Bh U #####......# #.#  #...###.#..# #.# #...# #.#..# #.# #...###.#..## #.#  #.# [># #.# #....##.#..#  BhBhZ _You see here a scroll of revelation.Ch/Ch0+6.3 (1Ch4Chu7< _s - 4 scrolls of revelation (gained 1)ChR9Ch9Ch<Ch=ChS3ChChChCh BCh Ch Ch Chc....######.########.............#.#####. ### #..# # # Ch#...%.... c ######.#####. #####......# #8.3 (2 #...###.#..# ...# #.#### ...........# Ch  #.........# #  ChChChChy ICh ChI Ch6 ,Chs Ch ,Ch Ch .............#.#####. ### #..# # #...%... c ######.#### #####......# # #...###.#..# ...# #.#80# ............. Chq ........#.# .#   ......#.#.##.#  Ch Ch Ch` Ch5 Ch6 Ch 7 Ch68 ChC ChF ChJ ChL Ch5O ChQ ChR ChBT Ch^ Chs_ 'Ch_ `### #..# #Ch` Ch8`  Ch}` S#...%... Ch` 9c ###### Ch` 5#####......# # Ch7a 5#...###.#..# Chva 9...# #.#Cha # Cha .............Ch6b 2 Chb k.........[># Chb C#....##.#..# ##Chc ChBc  Chyc .............#Chc  Chc -  Ch!d ...........###Ch`d  Chd / Chd Che ChQk Chm Dh(DhF*Dh*Dh0Dh]2DhDDhDDhiEDhNDhODhODhR,Dh{S,DhTDhUDhW,DhXDh ZDhN\,Dh.]Dh.c....#####.####### #.#######.####### ............. #.#######. # Dhzc #..#### #...%.... c ######.#####. ###### Dhc6.3 (4 #...###.#..# #.# . #...###.#..## #.# .... #.#.[># #.# Dh!d#....##.#..# #### ## DhdDhhDhjDh Dhp Dh Dh Dh: Dhq Dh nDh Dh ,Dh Dh Dh= Dhc Dh Dh3 #.#.# ..#.# #.#.############# .............# Dht ....#####.####### #.#######.####### ............. #.#######. #90 #..#### Dh #...%... c ######.#### ###### #...###.#..# Dh . #...###.#..## #.# .... #.#Dh Dh Dh Eh3Ehd43Eh;Eh~<Eh,?,Eh@EhA,EhAEhZE[ #.#.# ##.#.# .#.#.#  ...#.#  #.#.###### .#.#.............#EhE< #####.####### .#.#.######## ................@.# EhE2.3 (2 .#.#######..#####.# EhE#### #..# #.#  EhEV#..#####.# Eh'F. #...%....# cc ######.#####.# c#####......# #.# '#...###.#..# #.# #...# #.#..# #.#Eh?F EhFEhIEhJFh$h3FhXiFhtFhjv,FhzXFhIzFhzFh |Fh*|Fh|Fhi}Fh~Fh~FhFh3# #.#.# ####.#.# ....#.#.# ....#.#Fhe_ #.##.#.#.#### #.##.#.#....# #.##.....#####.####### #.##.#.#######.######## Fhk.....# 6.3 (4 Fh#.##.#.#######.☼#####.# #### #..# #.#  #..#####.# Fh: +... #...%....#  Kccc ######.#####.# Fhۅ###.c#####......# #.# ..#c'#...###.#..# #.# ##...#...# #.#..# #.# Fh;Fh^Fh Fh3%Fh%FhA*Fh5Fh7Fh$8Fh;,FhN<Fh<Fh=Fh@Fh+CFh~CFhiDFhEFhXHFhHFh_IFhNv #.# #.#.# FhsO.######.#.# ....#.#.# ....#.# .##.#.##.#.#.#### .##.#.##.#.#FhO....# ....#.##.....#####.####### .##.#.##.#.#######.######## ##....# 400 .##.#.##.#.#######°.#####.# FhO.#### #..# #.# ..#FhPa #..#####.# Fh>P..# +... #...%....# .## Kccc ######.#####.# FhbP..#####.c#####......# #.#....#c'#...###.#..# #.# FhP.##.##...#...# #.#..# #.#FhQFhUFh)WFh3FhZ4Fh5Fh@FhBFhEBFhGFhGFh)MFhQNFhOFhOFhPFhPFhQ,FhkRFhdXJ #.# #.#.#  ####.######.#.#  #.........#.#.#  #....#.#  #.##.#.##.#.#.FhX#### ####.##.#.##.#.#....#....#.##.....#####.####### ####.##.#.##.#.#######.######## #.##....#4FhX #.##.#.##.#.#######..#####.#.FhX#### #..# #.##..# #..#####.# FhX..##.# +... #...%....# FhX.....## Kccc ######.#####.# ......#####.c#####......# #.# FhY....#c'#...###.#..# #.# ##...##.##...#...# #.#..# #.#FhYFh^Fh_Fh 3Fhb Fhv Fh ,Fhx nFh Fh ,FhF Fh< Fh ,Fh Fh \ #.# #.#.#Fh  ####.######.#.# #.........#.#.# #....#.# #.##.#.##.#.#.###Fh #######.##.#.##.#.#.......Fh ]....#.##.....#####.###### #Fhk a.######.##.#.##☼#○#######.###### .....# #.##...8 #.##.# #.##.#.##.#.#######..##### #..########### #..# # ##..#Fh  #..##### #.##..##.# +... #...%.......## Kccc ######.#####  #.##......#####.c#####......# #Fh   #.##....#c'#...###.#..# #  #...##...##.##...#...# #.#..# #Fh E Fh; Fh FhY GhGhGhfGhGh.,Ghɭ,GhBGhƱGhhGhƳGhAGh$Ghi,GhGh] #.# #.#.#Gh ####.######.#.# #.........#.#.# #...........#.# #### #.##.#.##.#.#. ...#########.##.#.##.#.#....#.##.....#####...#.######.##.#.##.#.#######.....# #.##Gh!12..#.##.# #.##.#.##.#.#######....#..########### #....##..# #.. ....#.##..##.# +... # #....## Kccc ######. ....#.##......#####.c#####.......#.##Ghou....#c'#...###.#..#.#...##...##.##...#...# #.#..GhGhGh Gh 3Gh6 Gh Gh GhԽ Gh1  # ### ##### # #.# #.#.# # ####.######.#.# # Gh  #.........#.#.# # #...........#.# ##### #.##.#.##.#.#.##### ....#########.##.#.##.#.#........Gh .......@#.##.....#####.#4.3 (2Gh n#...#.######.##.#.##.#.Gh v# ..........# #.##................. Gh4 .#...#.##.# #.##.#.##.#.#######.. .#...#.##.###.########### # GhX G.#...#.##..##..##..Gh .#.##..##.# +... #.. .#......## Kccc ######. .....#.##......#####.c#####......Gh Gh4 Gh> Gh/ HhHh>HhHhHh!HhK$BHh?&,Hh&Hh'Hh(,Hh1)Hh *Hh*Hh(+Hhv+HhI,Hh"-HhH-Hh-Hh7Hh:,Hh ;Hh<Hh>Hh?Hh?HhkAHhCHhCHhDHhNHhQ,HhFRHh+THhiV,Hh# HhǖN##...###.....#....##.#..# ## Hhݖ1_You open the door.HhS _Found 4 potions of moonshine.HhLIHhWHhYHhOZ$ _Hh]Hh_Hhc,HhceHhgHhuj,HhkHhnHhqHh`rHhtHhĀ ## #.##.#.##.#.#. .###.##.#.##.#.#.Hh......#.##.....#####. ..#.######.##.#.##.#.#######....# #.## ..#.##.# #.##.#.##.#.#######..### .Hh|.#.##.###.########### #..# Hh8.#.##..##..####⌠.§⌠#### #..### .HhN.#.##..##.##!÷'@...'÷!# #...%8.3 (4Hhe .0)Hh|....##!!#....#!!######.### .Hh.#.##......#####..#####......# Hhh#.#.##..........#''#...###.#..# Hh#.#...##...##.##...#...# #.#..#...#ß...ß####...#...###.#..##Hh ...##...#####.......Hh(...##...##...............[># ......##...###.....#....##.#..# Hh>_You open the door.Hh Hh:E_Found 3 potions of moonshine.Hhm Hhsm Hho Hh$~ HhL Hhą : _Hhć HhT Hh Hh Hh Hh Hh Hh Hh %  HhM There is a large open door here.Hh Hh  _HhN Hh- Hh ,Hh7 Hh HhŶ ,Hh> Hh Hhv ,Hh Hh Hh ,Hh Hh Hh ,Hh Hh Hh ,Hh Hh Hh Hh Hh Hh Hh ,HhW Hh! Hh BHh4 Hh ,Hh. Hh Hh ,Hh Hh Hh ,Hh! Hh" Hh( b###### #..# #.#  ##⌠..⌠#### #..#####.#  ÷'....'÷!# #...%....#  !#....#!!######.#####.#  ###..#####......# #.#  ''#...###.#..# #.#  ##...#...# #.#.°# #.#  ##...#...###.#.§### #.#  Hh0) ##...........§..@.# #.#  54.3 (16.0)........[>#.# #.#  ...#....##.#°.#<# ###  .#........§.....#.#  ######.........##.#  ###ß#........#.# .#   Hh) 2.....#.#.##.#   ............#   ..........###   Hh3 ...☼.Hh4 ,5.3 (17Hh7 9§Hhb9 ; _Found an escape hatch in the ceiling.JhA$Jh$Jh%Jh5Jh7Jh;,JhR=JhA,JhEBJhEJh>IJhIJhKJhNOJhRJhhSJhUJhYJh^Jh^JhaJhdJh(hJh|hJhtkJh!mJhpJhpJhvJhxJh1|,Jh}JhJhJhJhÅJhJh,JhJhԏJh^,JhēJh?Jhk,JhJhJhm,JhGJhJh,JhmJhE  There is a large open door here.JhMJhد _JhȱJh6JhJhJhJh#.##.#.##.#.#............ .............#.##.....#####.##### .#.######.##.#.##.#.#######.##### ......# #.##..................... Jhͽ.#.##.# #.##.#.##.#.#######..#### .#.##.###.########### #..# .#.##..##..####⌠..⌠#### #..#### .#.##..##.##!÷'§...'÷!# #...%.. ..........##!!#§@○.#!!######.####71.3 (16Jh#.##......#####..#####......# #.##..........#''#...###.#..# ##...##.##...#...# #.#..# Jh.....#ß...ß####...#...###.#..### .....##...#####................###...##...............[>#.#JhC##...###.....#....##.#..#<##ß...ß#..#..............#.#JhJhJhtKhi 3Khp Kh% Kh* BKh2 Kh" Kh" Kh,% Kh.  #...........#.# ## #.##.#.##.#.#.#######.##.#.##.#.#...................#.##.....#####.#### .Kh. .#.######.##.#.##.#.# .......# #.##.................... ..#.##.# #.##.#.##.#.#######.. .Khb/ S.#.##.###.########### #..# #.##..##..####@..⌠#### #..3.3 (2.0).#.##..##.##!÷'.§..'÷!# #...%. .....Kh/ ##!!#..°.#!!######.### ..#.##......#####..#####......# #.#.##..........#''#...###.#..# #.#...##...##.##...#...# #.#..#Kh0 .#ß...ß####...#...###.#..### .##...#####................# .##...##..[>#.# Kh0 Kh8 (§KhW: R _There is a floral vase here.Lh*Lh%+Lh,Lh7Lhp9LhI=: _Lh>@  There is an open door here.LhALh%B _MhAMh#### #.##.#.##.#.#.######## ...#########.##.#.##.#.#......... ................#.##.....#####.## #...#.######.##.#.##.###........# #.##.................. #...#.##.# #.##.#.##.#.#######..# #...#.##.###.########### #.. #...#.##..##..####⌠..⌠#### #..#..#.##..##.##!@'○§..'÷!# #...5 #............##!!#....#!!######.##.##......#####..#####...... #.#.#.##..........#''#...###.#..#...##...##.##...#...# #.#..# ........#ß...ß####...#...###.#..#..##...#####.................##...##.....[>..##...###.....#....##.#.MhMh$ '§Mh U _There is a cache of fruit here.NhbNhߔNhNNhtf _Nh)@  There is an open door here.NhNh _NhhNhQBNhrNhNh,NhNh-Nh!Nh@  There is an open door here.NhvNh _Nh8Nhq  #.##.#.##.##### #####.##.#.##.#.#.......# Nh#.##.....#####.####### ####.##.#.##.#.#######.## # #.##.......# # Nh.##.#.#######..# ###.########### #..# #.# Nh&##..####⌠..⌠#### #..#####.# NhYu#..##.##!÷'....'@!# #...%....# 82.3 (7 ......##!!#....#!!######.#####.# Nh#......#####.°#####......# #.# .........#''#...###.#..# Nh.# .##...##.##...#...# #.#..# .#Nh#ß...ß####...#...###.#..### #.###...#####....# #.#Nh##...##...............[>#.# #.# .##...###.....#....##.#..#<# ###  NhH'There is a cache of fruit here.NhNhNh4J _You reach down and sample an apple. Crisp.NhgOh03OhOhOh:Oh;: _Oh@  There is an open door here.OhOh _Oh՟OhOhʥ,OhOhii########.##.#.##.#.#............. ............#.##.....#####.###### #.######.##.#.##.#.#######.###### .....# #.##...................... #.##.# #.##.#.##.#.#######..######.###.########### #..# #..##..####⌠.§⌠#### #..#######..##.##!÷'....'÷!# #...%... .........##!!#..@.#!!######.#####5.3 (3 #.##......#####.§#####......# ###..........#'°#...###.#..# ###...##.##...#...# #.#..# # ....#ß...ß####...#...###.#..### # ....##...#####................# # ....##...##.......[>#.# # ....##...###.....#....##.#..#<# # ....#ß...ß#..#..............#.Oh8#OhSOhOh Oh Oh ! Oh4- Oh0 ,Oh4 OhU5 Oh: ,Oh > OhqH .######.####### #.##.......................# . #.##.###.########### #..# #.##..####⌠.§⌠#### .##.##!÷'.°..○÷!#.%... Oh0I .........##!!#....#!!######....#####.§#####......# # #.##..........#☼@#...###.#..# 7.3 (2..##...##.##○..#...# #.# ....#ß...ß####...###...#..... ######...#########.........##.# ###ß##...##ß###ß#........#.# .#OhI Oh7Q I°§OhOS V _There is a large open door here.Phd3PhjPh5yPhx}: _PhfPhPh!,PhePh\O.# . #.##.###.########### #..# #.##..####⌠..⌠#### .##.##!÷'....'÷!#.%... .........##!!#....#!!######....#####§.#####......# # #.##..........#○'#...###.#..# Ph..##...##.##°§.#...# #.# ....#ß...ß####☼.@###9 .###................##...##...............[>#.##...###.............. .......................#.#.##.# .......⌠......................#PhPhM'§Ph<Phv 3Phy Ph2 Ph Ph6 Ph\ Ph Ph ,Ph PhM Phܨ ,Ph Ph{ Ph ,Ph Ph| Ph ,Ph Ph Ph ,PhF Ph- PhC ,Ph Ph PhJ ,Ph XPhp Ph( Ph ,Ph* Ph Phx Ph Ph PhH Ph ,Ph Ph Ph Ph9 PhP Ph PhT ,Ph Ph PhV ,Ph Ph PhF ,Ph Phl Ph^ ,PhW Ph Ph ,Ph Ph Ph ,Ph\ Ph# Phg Ph Ph Ph Ph ,Ph( Ph~ Ph" Phc" Ph# Ph% PhH( Phx( Phu) PhH+ Ph@- ,Ph. Ph0/ PhX8 #ß#...##.##...##  #####)....#ß...ß#  .....)....##...##  ....).....##...# #####..°##  Ph8 U...#...# #ß...ß#  )))#########§..####  ....#ß###ß##...##ß###ß##  #.............@○.....W  .........○  .......  Ph8 /ß###ß##...##ß###ß##  #######...#### #  PhR9 m..........#ß.).ß#   W   shadowghast (wandering) .##.#..#..##...##  ##...# ...##...##  PhA §5134.0)○A shadowghast comes into view.PhE O§*Ph& ○The shadowghast slips into darkness.PhN f.§○.....{○○4.3 (25§○ _The shadowghast flickers and vanishes!Ph 8§Ph6 PhB Ph  Ph b_There is a strange disturbance nearby!Qh5○Qh8Qh'§QhZp _There is a strange disturbance nearby!Rhß#...##.##...##  )....#ß...ß#  )....##...##  ).....##...#  #####...##  #...# #ß...ß#  ))##§..####  #ß###ß##...##ß###ß# .#..@.....{.  ○.#  ○.#  #ß###ß##...##ß###ß# ##...#### # RhL #ß.).ß#  ##.#..#..##...##  ##...#  ##...##  RhRh.°.....☼○°5.3 (1.0) _Rh'§RhRhV3RhT RhPRhYRhGRhRhBRh#...##.##...##  )....#ß...ß#  )....##...##  .).....##...#  #####...##  #...# #ß...ß# Rh3$m ##...#### # .#ß###ß##...##ß###ß###.#  ....#  Rh$⌠....○○.○..#.#  °....§...#  .#ß###ß##...##ß###ß###  .##...#### ##  #ß.).ß#  .#..#..##...##  ##...#  ##...##  Rh* W6○.○.....§W   shadowghast .......##...##  The shadowghast strikes at you from the darkness!RhD+^78-----7.3 (2Rhp/;○Rh0X _Reactivating autopickup.Rh $ ○°°.°§ You claw the shadowghast!  The shadowghast is heavily damaged.Rh i9=----8.1 (0.8Rh J°§Rh 9 _You block the shadowghast's attack.Sh °°☼ You claw the shadowghast!  The shadowghast is almost destroyed.Sh&9ShX°☼§Sh,Y _The shadowghast closely misses you.Shm  You claw the shadowghast!  You destroy the shadowghast!Sh ○@.....○.Sh 1809.7Sh Shh O _Qazlal accepts your kill.Th| ...##.##...##  #)....#ß...ß#  .)....##...##  ).....##...#  #####...##  ...# #ß...ß#  ...#### ##  #ß###ß##...##ß###ß###.#  °○.#  ⌠.#.#  Th3} ○....#  #ß###ß##...##ß###ß###  #...#### ##  #ß.).ß#  #..#..##...##  ##...#  ##...##  ThK `.°.@§Thņ .20.7 (1.0Thf Th" Uh b##.##...##  )....#ß...ß#  )....##...##  .....##...#  #####...##  # #ß...ß#  ...#### ###  Uhbß###ß##...##ß###ß###.#  °..@....#  ⌠.#.#  ○....#  ß###ß##...##ß###ß###  ...#### ###  #ß.).ß#  ..#..##...##  ##...#  ##...##  UhDjM§°Uhj_80=1Uho(§UhGqVhVVhXDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterWh[ |Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats Wh \ ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting Wh_\ /: Lookup descriptionJ.Religion Q: FAQK.Wh\ Mutations V: Version informationL.Licence, Contact, History Wh\ !: Display diagnosticsM.Wh\ Macros, Options, Performance Home: This screenN.Wh] KPhilosophy1.Wh4] ZList of Character Species2.WhX] ^List of Character Backgrounds3.Wh}] OList of Skills4.Wh] ZList of Keys and Commands5.Wh] aInscriptions6.Dungeon sprint modes`h- Macros and Keymaps ================== What are macros and keymaps? The simple explanation is: Command macros make keys into commands. `h}. [Keymaps make keys into other keys. Or a bit more verbose: For the most part, people will probably want command macros. They allow for things like making a key run a sequence of commands (e.g. associating a key stroke to the casting of a certain spell) without having to worry about messing up what that key does at prompts (e.g. you can macro a number or letter without worrying about it making the substitution when you're trying to drop an item). Keymaps are for when you want to fix layout and behavioural problems on `h. fyour keyboard (i.e. unrecognised numpad sequences can by mapped into their numbers, foreign keyboard layouts can be modified to be more comfortable). There are also special sets of keymaps for the level map, the targeting mode and confirmation prompts, which allow for mappings that are restricted to just those situations. bh@pHow to create macros and keymaps? ================================= bhThe simplest way is in-game: Press either the '~' key or Ctrl-D, select 'm' to define a macro, then choose a key to assign for your macro and bhienter the command sequence. For some keys (or key combinations), Crawl will display a strange number (for example \{13} for the Return key). These numbers are the key codes for certain non-alphanumeric keys and can vary between different systems.bhsY  bh By default, most upper- and lowercase alphanumeric keys are already assigned functions in Crawl. While you are free to remap those keys as well, it might be best to start with some of the currently unused keys,bh such as Ins or the function keys (F1 to F12), possibly combined with Ctrl, Shift or both. On some systems, it may also be possible toch/incorporate the Alt (Meta) key. Defining keymaps works in exactly the same way. Just press 'k'ch.(default), 'x' (level-map), 't' (targeting) or 'c' (confirmation) instead of 'm' after pressing '~'.chΔAfter defining such a macro or keymap, you should test it. If you are comfortable with it, you should then save the macro. To save all macroschD pand keymaps, press '~' and then 's' to save macros at the tilde prompt). chi, "The macro.txt file ================== Macros and keymaps are stored in a file called macro.txt in your settings/ directory. You can change where the file is read from and written to by specifying a different directory with the macro_dirchD 'option in your init file (see options_guide.txt for details). The macro.txt file is human readable and editable, but you might have to figure out the key codes for non-alphanumeric keys through in-game experimentation or external utilities. ch Lines beginning with the '#' are comments and will be ignored. Note that Crawl won't necessarily preserve your comments when saving macros and keymaps to the macro.txt file.ch  dhEach macro definition consists of exactly two lines. The first one describes the macro trigger key and consists of "M:" followed by the character or keycode of that key (for example 'a', 'A' or \{9} fordhuthe A, Shift-A or Tab keys). The second one describes the macro action and consists of "A:" followed by the command sequence to be associateddh with the above key (for example "zap" for zapping the spell in slot a at the previous target). Individual macro definitions should be separated by empty lines. dh For keymaps just replace the "M:" on the first line of the definition with one of the following:ehR^"K:" default, "K1:" level-map, "K2:" targeting oreheh9"K3:" confirmation. ehGDExamples ======== This section contains some examples to give you an idea what macros and keymaps can be used for. Note that for the sake of completeness, both key line and command line are given, but that you should probably substitute your own keys here as these may not always work for you. eh fh"fhA'@' is a character that may not work by default on some keyboard layouts. The following should remedy that by mapping '@' to '@'. fhT# @: display character statusfh["fhK:\{17} A:@ Playing a summoner can be annoying because you often need to cast the same spells multiple times in a row, each casting requiring multiplefh"fhkeystrokes. This macro allows casting the spell in slot 'a' with a single keystroke. Note that you can redefine spell slots with the '='fhZ"fhZkey. We emphasise again that the F1 key may get a different code on your system. # F1: cast spell 'a' M:\{368} A:zafh fNow that we've taken care of summoning, we still need to command ourfhsummoned creatures. The following macro should make that easier as well. Note that this macro assumes that the default_target option is fh1Hset to true (it is by default; see crawl_options.txt for details). gh<z# Tab: Order allies to attack your previous or the nearest target M:\{9} A:ta.ghConjurers need a slightly different macros for casting, such as this one, as they need to press '.' or Return to confirm firing at a target.ghoAgain, this macro assumes that the default_target option is set to true.gh1Fq# F1: cast spell 'a' at your previous or the nearest target M:\{368} ghF A:za. ghHowever, even conjurers might not always want to fire at their previous target, so the following set of macros allows them to cast the spellgh ^  in slot 'a' and then cycle through the available targets with the samegho key and then confirming with the same key we used for firing in the previous macro. This example also tries to illustrate how to take advantage of the fact that keys can have different functions in theghbTdifferent keymaps. # Shift-F1: cast spell 'a'hhsM:\{1392} A:za # Shift-F1: cycle through targets when in targeting modehh.ih;K2:\{1392} A:+ ihV \# F1: fire at target when in targeting mode K2:\{368}ih   A:.jhPwkhConjurers need a slightly different macros for casting, such as this one, as they need to press '.' or Return to confirm firing at a target. Again, this macro assumes that the default_target option is set to kh true.khr# Tab: Order allies to attack your previous or the nearest target M:\{9} khԑ A:ta. khl Now that we've taken care of summoning, we still need to command our summoned creatures. The following macro should make that easier as well. Note that this macro assumes that the default_target option is kh Jset to true (it is by default; see crawl_options.txt for details).khĊ G# F1: cast spell 'a' M:\{368} kh2 A:za.kh# ykey. We emphasise again that the F1 key may get a different code on your system.kh.DPlaying a summoner can be annoying because you often need to cast the same spells multiple times in a row, each casting requiring multiple keystrokes. This macro allows casting the spell in slot 'a' with a single keystroke. Note that you can redefine spell slots with the '='lhx&A:@ lh 5L# @: display character status K:\{17}lh'@' is a character that may not work by default on some keyboard layouts. The following should remedy that by mapping '@' to '@'.lh %lh CThis section contains some examples to give you an idea what macros and keymaps can be used for. Note that for the sake of completeness, both key line and command line are given, but that you should probably substitute your own keys here as these may not always work for you.lhl-========mhc1Examplesmh&_O"K2:" targeting or "K3:" confirmation.mhewith one of the following: "K:" default, "K1:" level-map, mhjmFor keymaps just replace the "M:" on the first line of the definitionmh and consists of "A:" followed by the command sequence to be associated with the above key (for example "zap" for zapping the spell in slot a at the previous target). Individual macro definitions should be separated by empty lines.mhJ iand keymaps to the macro.txt file. Each macro definition consists of exactly two lines. The first one describes the macro trigger key and consists of "M:" followed by the character or keycode of that key (for example 'a', 'A' or \{9} for the A, Shift-A or Tab keys). The second one describes the macro actionnhAiMthat Crawl won't necessarily preserve your comments when saving macrosnhAfigure out the key codes for non-alphanumeric keys through in-game experimentation or external utilities. Lines beginning with the '#' are comments and will be ignored. Note nh eMmacro.txt file is human readable and editable, but you might have to nh settings/ directory. You can change where the file is read from and written to by specifying a different directory with the macro_dir option in your init file (see options_guide.txt for details). ThenhG iMacros and keymaps are stored in a file called macro.txt in yournhϖ RThe macro.txt file ==================oh-mand keymaps, press '~' and then 's' to save macros at the tilde prompt).ohSinstead of 'm' after pressing '~'. After defining such a macro or keymap, you should test it. If you are ohOcomfortable with it, you should then save the macro. To save all macrosoh:Defining keymaps works in exactly the same way. Just press 'k' (default), 'x' (level-map), 't' (targeting) or 'c' (confirmation) ohU6Ctrl, Shift or both. On some systems, it may also be possible to incorporate the Alt (Meta) key.ohThese numbers are the key codes for certain non-alphanumeric keys and can vary between different systems. By default, most upper- and lowercase alphanumeric keys are already ohassigned functions in Crawl. While you are free to remap those keys as well, it might be best to start with some of the currently unused keys, such as Ins or the function keys (F1 to F12), possibly combined withoh(} MThe simplest way is in-game: Press either the '~' key or Ctrl-D, select 'm' to define a macro, then choose a key to assign for your macro and enter the command sequence. For some keys (or key combinations), Crawl will display a strange number (for example \{13} for the Return key). oh` Keymaps are for when you want to fix layout and behavioural problems on your keyboard (i.e. unrecognised numpad sequences can by mapped into their numbers, foreign keyboard layouts can be modified to be more oha comfortable). There are also special sets of keymaps for the level map, the targeting mode and confirmation prompts, which allow for mappings that are restricted to just those situations. How to create macros and keymaps? oh#a )=================================oh For the most part, people will probably want command macros. They allow for things like making a key run a sequence of commands (e.g. associating a key stroke to the casting of a certain spell) without oh$ having to worry about messing up what that key does at prompts (e.g. you can macro a number or letter without worrying about it making the substitution when you're trying to drop an item).ohYMacros and Keymaps ================== What are macros and keymaps? The simple explanation is: Command macros make keys into commands. Keymaps make keys into other keys. Or a bit more verbose: xhAjHow to create macros and keymaps? =================================xhiThe simplest way is in-game: Press either the '~' key or Ctrl-D, selectxh'm' to define a macro, then choose a key to assign for your macro and enter the command sequence. For some keys (or key combinations), Crawl will display a strange number (for example \{13} for the Return key).xhYThese numbers are the key codes for certain non-alphanumeric keys and can vary between different systems. By default, most upper- and lowercase alphanumeric keys are already assigned functions in Crawl. While you are free to remap those keys as well, it might be best to start with some of the currently unused keys, such as Ins or the function keys (F1 to F12), possibly combined withxhX  Ctrl, Shift or both. On some systems, it may also be possible toxh"incorporate the Alt (Meta) key. Defining keymaps works in exactly the same way. Just press 'k'yh(default), 'x' (level-map), 't' (targeting) or 'c' (confirmation) instead of 'm' after pressing '~'.hh..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##  AC: 13Str: 11 ..# #ß...ß#  EV: 25Int: 9 #######...#### ###  SH: 11  Dex: 28 ß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 hk.............°..@....#   Noise: ======---  Time: 12521.7 (1.0) ........⌠........§.#.#   -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß#   ..#..##...##   .....##...#   .....##...##  You claw the shadowghast!  h%The shadowghast is almost destroyed. _The shadowghast closely misses you.You claw the shadowghast!  You destroy the shadowghast! _Qazlal accepts your kill.hh Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump h1 ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhEditing macros.  ~ - Create/edit macro from key h,Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsht6h:<..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##  AC: 13Str: 11 ..# #ß...ß#  EV: 25Int: 9 #######...#### ###  SH: 11  Dex: 28 h<ß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 .............°..@....#   Noise: ======---  Time: 12521.7 (1.0) ........⌠........§.#.#   -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß#   ..#..##...##   .....##...#   .....##...##  You claw the shadowghast!  The shadowghast is almost destroyed. _The shadowghast closely misses you.You claw the shadowghast!  You destroy the shadowghast! "=F9m_Qazlal accepts your kill.hT> Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit h> # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh/0 Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  h0 i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuh\ [?25h[?0ch^! h(^Describe a spell; partial names and regexps are fine. Preface with '@' to search by school. Describe what? hE^K hl [?25l[?1chyDescribe which?   a - Abjuration  b - Agonising Touch  c - Agony  d - Airstrike  e - Alistair's Intoxication f - Alistair's Walking Alembic  g - Anguish hGy h - Animate Dead  i - Apportation j - Arcjolt  k - Avatar Song l - Awaken Armour  m - Awaken Foresthfy[ n - Awaken Vines  o - Banishment p - Battlecry  q - Beckoning Galehy` r - Berserk Other  s - Berserker Rage t - Bestow Arms  u - Bind Soulshym v - Blink Allies Away  w - Blink Allies Encircling x - Blink Away  y - Blink Closehyx z - Blink Other Close  A - Blink Other B - Blink Range  C - Blinkhy? D - Blinkbolt  E - Bolt of Coldhz F - Bolt of Devastation  G - Bolt of Draining H - Bolt of Fire  I - Bolt of Lighth z J - Bolt of Magma  K - Bombard L - Borgnjor's Revivification  M - Borgnjor's Vile Clutchh@zf N - Brain Bite  O - Brom's Barrelling Boulderh_zj P - Brothers in Arms  Q - Call Canine Familiarhz0 R - Call Down Damnation hz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hWd   c - Agony  S - Call Down Lightning T - Call Imph  e - Alistair's Intoxication  U - Call Lost Souls V - Call Tideh8 1%h i - Apportation  W - Call of Chaos X - Cantrip  Y - Cause Fear Z - Caustic Breath2h  l - Awaken Armour  a - Chain Lightning b - Chain of Chaosh  m - Awaken Forest  c - Chaos Breath d - Charm3h4 M k - Avatar Song l - Awaken Armour  m - Awaken Forest n - Awaken Vines2hp M i - Apportation j - Arcjolt  m - Awaken Forest n - Awaken Vinesh M g - Anguish h - Animate Dead  k - Avatar Song h d m - Awaken Forest1hL   k - Avatar Song  m - Awaken Forest  Y - Cause Fear Z - Caustic Breath2h   m - Awaken Forest  o - Banishment  a - Chain Lightning b - Chain of Chaosh;   o - Banishment p - Battlecry  c - Chaos Breath d - Charm3h  p - Battlecry t - Bestow Arms  e - Cigotuvi's Putrefaction f - Cleansing Flame4hQ R  t - Bestow Arms hR  u - Bind Souls  g - Cold Breath h - Combustion Breathhu  u - Bind Souls x - Blink Away  i - Concentrate Venom j - Confuse5hD  x - Blink Away  y - Blink Close  k - Confusing Touch l - Confusion Gazehٛ   y - Blink Close  A - Blink Other  m - Conjure Ball Lightning n - Conjure Living Spells6hrf  A - Blink Other D - Blinkbolt  o - Construct Spike Launcher p - Corona7h<B D - Blinkbolt  G - Bolt of Draining  q - Corrosive Bolt r - Corrupt  s - Corrupting Pulse t - Creeping Frost8hE hZH   G - Bolt of Draining  I - Bolt of Light  u - Creeping Shadow v - Crystallizing Shoth  I - Bolt of Light L - Borgnjor's Revivification  w - Curse of Agony x - Dazzling Flash9hŅ  L - Borgnjor's Revivification  M - Borgnjor's Vile Clutch  y - Death ChannelhA z - Death Rattlehu  M - Borgnjor's Vile Clutch  O - Brom's Barrelling Boulder  A - Death's DoorhNu= B - Detonation Catalyst10h*B   O - Brom's Barrelling Boulder  Q - Call Canine Familiar  C - Diamond Sawblades D - Dig1h D Q - Call Canine Familiar  U - Call Lost Souls  E - Dimension Anchor F - Dimensional Bullseye  G - Discord H - Disjunction2h  U - Call Lost Souls  W - Call of Chaos  I - Dispel Undead Range J - Dispel Undeadh Call Tide Allows the caster to affect the tidal phase of all water within a large distance. Soon after calling it, the waters on the whole level will reach high htide. Waters near the caster will reach even higher levels than they would normally. Level: 7 School: TranslocationhDescribe which?  S - Call Down Lightning T - Call Imp  U - Call Lost Souls V - Call Tide  W - Call of Chaos X - Cantrip  Y - Cause Fear Z - Caustic Breath  a - Chain Lightning b - Chain of Chaos  c - Chaos BreathhuR d - Charm  e - Cigotuvi's Putrefaction  f - Cleansing Flame  g - Cold Breath h - Combustion Breath  i - Concentrate Venom j - Confuse  k - Confusing Touch l - Confusion Gaze  m - Conjure Ball Lightning n - Conjure Living Spells  o - Construct Spike Launcher p - Corona h q - Corrosive Bolt r - Corrupt  s - Corrupting Pulse t - Creeping Frost  u - Creeping Shadowh v - Crystallizing Shot  w - Curse of Agony x - Dazzling Flash  y - Death Channel z - Death Rattle h A - Death's Door B - Detonation Catalyst  C - Diamond Sawblades D - Dig  E - Dimension AnchorhE F - Dimensional Bullseye  G - Discord H - Disjunction  I - Dispel Undead Range J - Dispel Undead [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[12%]h%  Chain Lightning Releases a massive electrical discharge that arcs to the creature nearest the caster and then outward from it. The further it travels, the less damage it does. Secondary arcs have limited range and do little damage to the caster. The spell bypasses half of defenders' armour and resistance to electricity. Level: 9 Schools: Conjuration/Air Fail: 100% Power: 0% Range: N/A Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 109 irresistible or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “The trouble ain't that there is too many fools,  but that the lightning ain't distributed right.”  -traditionally attributed to Samuel Clemens. htODescribe which?  S - Call Down Lightning T - Call Imp  U - Call Lost Souls V - Call Tide  W - Call of Chaosh X - Cantrip  Y - Cause Fear Z - Caustic Breath  a - Chain Lightning b - Chain of Chaos  c - Chaos Breath d - Charm h e - Cigotuvi's Putrefaction  f - Cleansing Flame  g - Cold Breath h - Combustion Breath hz i - Concentrate Venom j - Confuse  k - Confusing Touchh9 l - Confusion Gaze  m - Conjure Ball Lightning n - Conjure Living Spells h[ o - Construct Spike Launcher  p - Corona  q - Corrosive Bolth r - Corrupt  s - Corrupting Pulse t - Creeping Frost  u - Creeping Shadowh v - Crystallizing Shot  w - Curse of Agony hO x - Dazzling Flash  y - Death Channelh z - Death Rattle  A - Death's Door B - Detonation Catalyst  C - Diamond Sawbladesh% D - DigE - Dimension Anchorh F - Dimensional Bullseye  G - Discord H - Disjunction  I - Dispel Undead Range J - Dispel Undead [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[12%]h   a - Chain Lightning  c - Chaos Breath  K - DispersalhD f L - Divine Armament3hs  c - Chaos Breath d - Charm  M - Dominate Undead N - Doom HowlhWs84hg>   d - Charm f - Cleansing Flame  O - Dragon's Call P - Drain Lifeh  f - Cleansing Flame  g - Cold Breath  Q - Drain Magic R - Draining Gaze5h@ S  g - Cold Breathhl ~ j - Confuse  S - Dream Dust T - Druid's Callh   j - Confuse  k - Confusing Touch  U - Electrical Bolt V - Enfeeble6hF  k - Confusing Touch  m - Conjure Ball Lightning  W - Ensnare X - Ensorcelled Hibernationh/   m - Conjure Ball Lightning p - Corona  Y - Entropic Weavehm Z Z - Eringya's Noxious Bog7hX  p - Corona  q - Corrosive Bolt  a - Eringya's Surprising Crocodile  b - Eruption8h  q - Corrosive Bolt t - Creeping Frost  c - Fastroot d - Fire Breathh   t - Creeping Frost v - Crystallizing Shot  e - Fire Storm f - Fire Summonh 89hv  v - Crystallizing Shot x - Dazzling Flash  g - Fireball h - Flame Waveh  x - Dazzling Flash  y - Death Channel  i - Flaming Cloud j - Flash Freeze20hpM q - Corrosive Bolt r - Corrupt x - Dazzling Flash hTpI y - Death Channel19h~ m - Conjure Ball Lightning n - Conjure Living Spells  o - Construct Spike Launcher p - Corona t - Creeping Frost x - Dazzling Flash8h<[?25h[?0c Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuhU$ [?25l[?1ch'h'Describe which?   a - Air magicb - Alchemy h'Z c - Armourd - Axes  e - Conjurations f - Dodging  g - Earth magich ('h - Evocations  i - Fightingh.(6j - Fire magic  k - Forgecraftl - Hexes  hM(=m - Ice magicn - Invocations  o - Long bladeshn(,p - Maces & flails  q - Necromancyh(sr - Polearms  s - Ranged weapons t - Shapeshifting  u - Shieldsv - Short blades  w - Spellh(Fcasting x - Staves  y - Stealth z - Summonings  h(BA - ThrowingB - Translocations  C - Unarmed combat­h H [?25h[?0c­hJLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  ­hKaf - Feature  g - God  b - Branch  l - Cloud  p - Passive  ­h9K)t - Status  u - Mutation ­hXK  Esc - Back to game menuíhO Describe a spell; partial names and regexps are fine. Preface with '@' to search by school. Describe what? íhOh ŭh [?25l[?1cŭhe Describe which?   a - Abjuration  b - Agonising Touch  c - Agony  d - Airstrike  e - Alistair's Intoxication f - Alistair's Walking Alembic  g - Anguish  h - Animate Dead  i - Apportation j - Arcjolt  k - Avatar Song l - Awaken Armour  m - Awaken Forest n - Awaken Vines  o - Banishment p - Battlecry  q - Beckoning Gale r - Berserk Other  s - Berserker Rageŭh  t - Bestow Arms  u - Bind Souls v - Blink Allies Away  w - Blink Allies Encircling x - Blink Away  y - Blink Close z - Blink Other Close  A - Blink Other B - Blink Range  C - Blinkŭh2  D - Blinkbolt  E - Bolt of Cold F - Bolt of Devastation  G - Bolt of Draining H - Bolt of Fire  I - Bolt of Light J - Bolt of Magma  K - Bombard L - Borgnjor's Revivification  M - Borgnjor's Vile Clutch N - Brain Bite ŭhT  O - Brom's Barrelling Boulder P - Brothers in Arms  Q - Call Canine Familiarŭhr 0 R - Call Down Damnation ŭh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ƭh)  d - Airstrike  S - Call Down LightningƭhG T - Call Impǭh{  h - Animate Dead  U - Call Lost Souls V - Call Tide 1%ǭhhh  W - Call of Chaos X - CantripǭhQ  j - Arcjolt  Y - Cause Fear Z - Caustic Breath2ǭhim   m - Awaken Forest  a - Chain Lightning b - Chain of Chaosǭh   m - Awaken Forest n - Awaken Vines  c - Chaos Breath d - Charm3ǭh   r - Berserk Other  e - Cigotuvi's Putrefaction f - Cleansing Flame4ȭh2: A - Blink Other  g - Cold Breath h - Combustion Breath  i - Concentrate Venom j - Confuse  k - Confusing TouchȭhU3: l - Confusion Gaze  m - Conjure Ball Lightning n - Conjure Living Spells  o - Construct Spike Launcher p - Corona6ȭh H - Bolt of Fire  q - Corrosive Bolt r - Corrupt  s - Corrupting Pulseȭh t - Creeping Frost  u - Creeping Shadow v - Crystallizing Shot8ȭh P - Brothers in Arms  w - Curse of Agony x - Dazzling Flash  y - Death Channel z - Death Rattle  A - Death's Door B - Detonation Catalyst  C - Diamond Sawblades D - Dig11ȭhh W - Call of Chaos  E - Dimension Anchor F - Dimensional Bullseye  G - Discord H - Disjunction  I - Dispel Undead Range J - Dispel Undead  K - Dispersal L - Divine Armament3ȭhz  f - Cleansing Flame  M - Dominate Undead N - Doom Howl  O - Dragon's Call P - Drain Life  Q - Drain Magic R - Draining Gaze  S - Dream Dust T - Druid's Call  U - Electrical Bolt V - Enfeeble6ȭhx 0 v - Crystallizing Shot  W - Ensnare X - Ensorcelled Hibernation  Y - Entropic Weave Z - Eringya's Noxious Bog  a - Eringya's Surprising Crocodile  b - Eruption  c - Fastroot d - Fire Breath  e - Fire Storm f - Fire Summon  g - Fireball h - Flame Wave  i - Flaming Cloud j - Flash Freeze  k - Flashing Balestra l - Flay20ȭh E - Dimension Anchor  m - Force Lance n - Forceful Invitation  o - Forge Blazeheart Golem p - Forge Lightning Spire  q - Forge Monarch Bomb r - Forge Phalanx Beetle  s - Fortress Blast t - Foxfire3ɭh m? L - Divine Armament  u - Freeze v - Freezing Cloud  w - Frozen Ramparts x - Fugue of the Fallen  y - Fulminant Prism z - Fulsome Fusillade  A - Funeral DirgeɭhmT B - Galvanic Breath5ɭhxɭhdɭh3q - Forge Monarch Bomb r - Forge Phalanx Beetle  s - Fortress Blast  t - Foxfireu - Freeze  v - Freezing Cloud  w - Frozen Ramparts x - Fugue of the Fallen  y - Fulminant Prism z - Fulsome FusilladeA - Funeral Dirge B - Galvanic Breath  C - Gell's Gavotte D - Ghostly FireballE - Ghostly Sacrificeɭh4-F - Glacial Breath  G - Glaciate H - Grasping RootsI - Grave ClawJ - Greater EnsnareK - Hailstorm L - Harpoon Shot  M - Haste Other N - Haste  O - Haunt P - Heal Other  Q - Hellfire Mortar R - Hoarfrost Bullet  S - Hoarfrost CannonadeT - Holy Breath  U - Holy Flames  V - Hunting CallW - Hurl Damnation  X - Hurl Sludgeɭh^5iY - Iceblast Z - Ignite Poison  a - Ignition b - Infernal Servantc - Infestation  d - Injury Bond  e - Injury Mirror  f - Ink Cloud  g - Inner Flame  h - Invisibility Other34ɭh: % G - Glaciate  i - Invisibility j - Iron Shot  k - Irradiate l - Iskenderun's Battlesphere  m - Iskenderun's Mystic Blast n - Jinxbite  o - Kinetic Grapnel p - Kiss of Death  q - Launch Bomblet r - Launch Clockwork Bee  s - Leda's Liquefaction t - Lee's Rapid Deconstruction8ɭh  R - Hoarfrost Bullet  u - Legendary Destruction v - Lehudib's Crystal Spear  w - Lesser Beckoning x - Lightning Bolt  y - Magic Dart z - Magma Barrage40ɭhv V - Hunting Call  A - Magnavolt B - Major Destruction  C - Major Healing D - Malign Gateway  E - Malign Offering F - Malmutate  G - Manifold Assault H - Mara Summon  I - March of Sorrows J - Marshlight  K - Martyr's Knell L - Mass Confusion3ʭh}( w - Lesser Beckoning  M - Mass Regeneration N - Maxwell's Capacitive Coupling  O - Maxwell's Portable Piledriver  P - Mephitic Cloud  Q - Mercury Arrow R - Mesmerise  S - Metabolic Englaciation T - Metal Splinters  U - Miasma Breath V - Might Other  W - Might X - Mindburst  Y - Minor Healing Z - Momentum Strike  a - Monstrous Menagerie b - Mourning Wail  c - Mud Breath d - Nazja's All-Purpose Tempering  e - Nazja's Percussive Tempering  f - Noxious Breath9ʭh,b z - Magma Barrage  g - Noxious Cloud h - Nullifying Breath  i - Olgreb's Toxic Radiance j - Orb of Destruction  k - Orb of Electricity l - Ozocubu's Armour  m - Ozocubu's Refrigeration n - Pain  o - Paralyseʭhtbf p - Paralysis Gaze52ʭhc~ V - Might Other  q - Passage of Golubria r - Passwall  s - Permafrost Eruption t - Petrify  u - Petrifying Cloud v - Phantom Blitz  w - Phantom Mirror x - Plane Rend  y - Plasma Beam z - Platinum Paragon  A - Poison Arrow B - Poisonous Cloud  C - Poisonous Vapours D - Polar Vortex6ʭh"/ Z - Momentum Strike  E - Polymorph F - Porkalator  G - Portal Projectile H - Prayer of Brilliance  I - Primal Wave J - Pyre Arrow  K - Pyroclastic Surge L - Pyrrhic Recollection  M - Quicksilver Bolt N - Ravenous Swarm  O - Rebounding Blaze P - Rebounding Chill9ʭh  w - Phantom Mirror x - Plane Rend  y - Plasma Beam  z - Platinum Paragon  A - Poison ArrowB - Poisonous CloudC - Poisonous Vapours D - Polar Vortex  E - Polymorph  F - Porkalator  G - Portal Projectile  H - Prayer of Brilliance  I - Primal Wave  J - Pyre Arrow  K - Pyroclastic Surge L - Pyrrhic RecollectionM - Quicksilver BoltN - Ravenous Swarm  O - Rebounding Blaze  P - Rebounding Chill  Q - Regenerate Other R - Rending BladeS - Repel Missiles T - Resonance StrikeU - Rimeblight V - RollW - Sandblast  X - Sap MagicY - Scattershot  Z - Scorcha - Sculpt Simulacrum b - Seal Doors  c - Searing Breath d - Searing Raye - Seismic Stomp f - Sentiʭhnel's Markg - Seracfall h - Shadow Beam  i - Shadow Bind j - Shadow Creatures  k - Shadow Draining l - Shadow Prismm - Shadow Puppet n - Shadow Shard66ʭh  L - Pyrrhic Recollection  o - Shadow Shot p - Shadow Tempest  q - Shadow Torpor r - Shadow Turret  s - Shadowball t - Shatter  u - Sheza's Dance v - Shock  w - Shred x - Sigil of Binding  y - Sign of Ruin z - Silence  A - Siphon Essence B - Siren Song70ʭh̶ ˭h0  s - Shadowball  t - Shatter  u - Sheza's Dance  v - Shockw - Shred  x - Sigil of Bindingy - Sign of Ruin z - SilenceA - Siphon EssenceB - Siren Song  C - Sleep  D - Slow  E - Slug Dart F - SmitingG - Sojourning BoltH - Soul Splinter  I - Spawn Tentacles J - Spectral Cloud  K - Spellspark ServitorL - Sphinx SistersM - Spit Acid N - Spit LavaO - Spit Poison P - Splinterfrost ShellQ - SplintersprayR - SporulateS - Sprint  T - Starburst  U - Static DischargeV - Steam Ball  W - Steam BreathX - Sticks to Snakes  Y - Sticky Flame Z - Still Windsa - Sting  b - Stoke Flames  c - Stone Arrow  d - S˭h1ttrip Willpower  e - Stunning Burstf - Sublimation of Bloodg - Summon Air Elementalsh - Summon Cactus Gianti - Summon Demon j - Summon Dragon8˭h+ R - Sporulate  k - Summon Drakes l - Summon Earth Elementals  m - Summon Emperor Scorpions n - Summon Executioners  o - Summon Eyeballs p - Summon Fire Elementals ˭h? q - Summon Forest r - Summon Greater Demon  s - Summon Hell Sentinel t - Summon Holies  u - Summon Horrible Things v - Summon Hydra  w - Summon Ice Beast x - Summon Illusion ˭hk y - Summon Mana Viper z - Summon Minor Demon˭hG85˭hs) T - Starburst  A - Summon Mortal Champion B - Summon Mushrooms  C - Summon Scarabs D - Summon Scorpions  E - Summon Seismosaurus Egg F - Summon Sin Beast  G - Summon Small Mammal H - Summon Spiders  I - Summon Tzitzimitl J - Summon Ufetubus8˭h0!D v - Summon Hydra  K - Summon Undead L - Summon Vermin  M - Summon Water Elementals N - Swiftness  O - Symbol of Torment P - Teleport Other  Q - Throw Ally R - Throw Barbs  S - Throw Bolas T - Throw Flame  U - Throw Frost V - Throw Icicle  W - Throw Klown Pie˭hT"L X - Thunderbolt  Y - Tomb of Doroklohe Z - Trog's Hand  a - Tukima's Dance b - Twisted Resurrection  c - Upheaval d - Vampiric Draining94˭h B z - Summon Minor Demon  e - Vanquished Vanguard f - Venom Bolt  g - Vex h - Vhi's Electric Charge  i - Vhi's Electrolunge j - Virulence  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes n - Volley of Thorns  o - Wall of Brambles p - Warning Cry7˭hD ˭hr  d - Vampiric Draining  q - Warp Space˭h m r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodweal˭h  v - Word of Recall ˭h _ w - Yara's Violent Unravellingbot˭hlv f - Venom Bolṱhv t - Wind BlastѭhD Wind Blast Causes a strong gust of wind, pushing away creatures and clouds in a cone. If this causes a creature to collide with something, it will take damage. Level: 3 School: Air֭hm Describe which?  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze  t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling ֭h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]حhc} Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 Schools: Fire/TranslocationFail: 89%  Power: 0% Damage: 2d10 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 25 fire damage.٭h0LDescribe which?   k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze٭h t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling ٭h٭h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ڭh= Volley of Thorns ڭhbLaunches a small hail of sharp thorns. Level: 4 Schools: Conjuration/Earthۭhi) Describe which?  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodwealۭh) K v - Word of Recall  w - Yara's Violent Unravelling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ܭh8) Vitrifying Gaze Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire. Level: 6 School: Hexes᭯hr{Describe which?  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space  r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodweal v - Word of Recall ᭯hr3 w - Yara's Violent Unravelling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]⭯hdM i - Vhi's Electrolunge j - Virulence l - Vitrifying Gaze  o - Wall of Brambles㭯hI Vitrify Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. Level: 5 School: Hexes歯hudDescribe which?  i - Vhi's Electrolunge j - Virulence  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling 歯hd[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]筯h}  k - Vitrify p - Warning Cry筯hQTM i - Vhi's Electrolunge j - Virulence  o - Wall of Brambles p - Warning Cry筯hT M g - Vex h - Vhi's Electric Charge l - Vitrifying Gaze 筯h)U E o - Wall of Brambles譯hS Virulence Makes a targeted creature more vulnerable to poison. Level: 4 Schools: Hexes/Alchemy꭯hxpDescribe which?  g - Vex h - Vhi's Electric Charge  i - Vhi's Electrolunge j - Virulence  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze꭯ht t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]쭯hA8 Vex Attempts to cloud the target's mind with thoughtless frustration, forcing them to spend several turns doing nothing but attacking nearby spaces (whether those spaces are empty or even contain their allies). Level: 4 School: Hexesh( Describe which?  g - Vex h - Vhi's Electric Charge  i - Vhi's Electrolunge j - Virulence  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ﭯhS  Vhi's Electrolunge Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival, with additional electrical damage based on spellpower. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace creatures attheir destination. Level: 4 Schools: Translocation/AirhDescribe which?   g - Vex h - Vhi's Electric Charge  i - Vhi's Electrolunge j - Virulence  k - Vitrify l - Vitrifying Gaze  m - Volatile Blastmotes  n - Volley of Thorns  o - Wall of Brambles p - Warning Cry  q - Warp Space  r - Waterstrike  s - Weakening Gaze t - Wind Blast  u - Woodweal v - Word of Recall  w - Yara's Violent Unravelling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]h4+ [?25h[?0ch0 Lookup information about:  m - Monster h0  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  h*1 Mp - Passive  t - Status  u - Mutation  Esc - Back to game menuh [?25l[?1ch Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  h# - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  hHQ - Quit and abandon characterhh<=Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhO h..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. h])....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##  AC: 13Str: 11 ..# #ß...ß#  EV: 25h Int: 9 #######...#### ###  SH: 11  Dex: 28 hß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 .............°..@....#   Noise: ======---  Time: 12521.7 (1.0) h ........⌠........§.#.#   -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß#   ..#..##...##   .....##...# h'w  .....##...##  hAYou claw the shadowghast!  The shadowghast is almost destroyed. _The shadowghast closely misses you.h\You claw the shadowghast!  You destroy the shadowghast! _Qazlal accepts your kill.huho..##.##...## DrDolphin the Fighter )....#ß...ß# Demonspawn of Qazlal *****. )....##...## Health: 80/94 ====================---- .....##...#h Magic: 18/18 ======================== ..#####...## AC: 13Str: 11 h..# #ß...ß# EV: 25Int: 9 h(#######...#### ###h SH: 11  Dex: 28 h ß###ß##...##ß###ß###.#  XL: 11 Next: 80% Place: Dungeon:11 hF.............°..@....#  Noise: ======---  Time: 12521.7 (0.0) ........⌠........§.#.#  -) Claws hq..............°....#  Throw: 34 darts (poison) ß###ß##...##ß###ß### h#######...#### ### .....#ß.).ß#  ..#..##...##  .....##...#hs  .....##...##  hK_The shadowghast closely misses you.hYou claw the shadowghast!  You destroy the shadowghast! _Qazlal accepts your kill.h3`Attack: -) ClawsPress: ? - help, Dir - move targeth( W The floor. You are here. hY( An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. h}( xA cloud of thunder. A dark storm cloud. It will intermittently strike those within with lightning, h( Rdealing severe damage to those without resistance to electricity. h( iClouds of this kind an adventurer makes will vanish almost instantly once outside their sight.h..##.##...## DrDolphin the Fighter h)....#ß...ß# Demonspawn of Qazlal *****. )....##...##h# Health: 80/94 ====================---- .....##...# Magic: 18/18 ======================== h;q..#####...## AC: 13hVPStr: 11 ..# #ß...ß#hrG EV: 25hSInt: 9 #######...#### ###h SH: 11  Dex: 28 h!ß###ß##...##ß###ß###.#  XL: 11 Next: 80% Place: Dungeon:11 .............°..@....#  Noise: ======---  Time: 12521.7 (0.0) ........⌠........§.#.#  -) Claws ..............°....#  Throw: 34 darts (poison) ß###ß##...##ß###ß### #######...#### ### .....#ß.).ß#  ..#..##...##  .....##...#  .....##...##  _The shadowghast closely misses you.You claw the shadowghast!  You destroy the shadowghast! _Qazlal accepts your kill.Attack: -) ClawsPress: ? - help, Dir - move targeth #.@  You destroy the shadowghast! _Qazlal accepts your kill.Attack: -) Claws  Press: ? - help, Dir - move targeth KYou can't see that place.  [the floor.]hi..##.##...##  DrDolphin the Fighter )....#ß...ß#h  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##h   AC: 13Str: 11 ..# #ß...ß#  EV: 25h8lInt: 9 #######...#### ###hn  SH: 11  Dex: 28 hYß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 h.............°..@....#   Noise: ======---  Time: 12521.7 (0.0) ........⌠........§.#.#   -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß#   ..#..##...##   .....##...#   .....##...##   _Qazlal accepts your kill.Attack: -) ClawsPress: ? - help, Dir - move targetYou can't see that place.  [the floor.]  Okay, then.hph. _hp h rEvoke which item? Wands h  b - a wand of flame (12)u - a wand of mindburst (7)  F - a wand of polymorph (16)  I - a wand of roots (11)  N - a wand of light (10)  O - a wand of charming (12) TalismanshF m - a quill talisman [!] read|quaff|evoke[?] describe selectedhYh`hgp..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== hg...#####...##  AC: 13Str: 11 ..# #ß...ß#  EV: 25hhInt: 9 #######...#### ###  SH: 11  Dex: 28 ß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 .............°..@....#   Noise: ======---  Time: 12521.7 (0.0) h(i........⌠........§.#.#   -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ###hNiJ .....#ß.).ß# hqiA  ..#..##...##hi}   .....##...#   hiI.....##...##   hib_Qazlal accepts your kill.Attack: -) Clawshi)Press: ? - help, Dir - move targeth jHYou can't see that place.  [the floor.] h"j6_Okay, then.h8r? Attack: -) Claws  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]  Okay, then.hw:§hx. _h& %§h ḧ́ :§hˆ N _Clearing monster memory.h#U.☼h*$-2.5 (0.8h*)E☼h++ _You swing at nothing.hGDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  hzi - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  hc*u - Mutation  Esc - Back to game menuh5 Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info hg Q - Quit and abandon characterhDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commhOandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesh.SE.Experience and Skills hN#: Browse character dumpF.Monsters hn~: Macros helpG.h6Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting h/: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.hiLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Speciesh2.List of Character Backgrounds3.List of Skills4.List of Keys and Commandsh5.Inscriptions6.Dungeon sprint modes h$ Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ hu 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore  h [39;49mG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andhzV* Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targets Autofight:X: eXamine level map (X? for hel[?7lp[?7hhdITabh: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin viewh"hShift-Tab, p : trigger quivered action; |: toggle view layersif targeted, aims ath=Ctrl-O : show dungeon Overviewnearest monsterCtrl-A : toggle auto-pickuph?<Item types (and common commands)Inventory management: ) : hand weapons (wield)i : show Inventory listh` "h(a #( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) [ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an itemhR; ! : potions (quaff)d#: Drop exact number of items h; = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7hhhc..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##  AC: 13Str: 11 ..# #ß...ß#  EV: 25Int: 9 #######...#### ###  SH: 11  Dex: 28 ß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 ................@....#   Noise: ======---  Time: 12522.5 (0.8) ........⌠........§☼#.# [3h4m  -) Claws ..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß#   ..#..##...##   .....##...#   .....##...##  You can't see that place.  [the floor.] _Okay, then. _Okay, then. _Clearing monster memory. _You swing at nothing. Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh(4hW..##.##...##  DrDolphin the Fighter )....#ß...ß#  Demonspawn of Qazlal *****. )....##...##  Health: 80/94 ====================---- .....##...#  Magic: 18/18 ======================== ..#####...##hӢ  AC: 13Str: 11 ..# #ß...ß#  EV: 25Int: 9 #######...#### ###  SH: 11  Dex: 28 ß###ß##...##ß###ß###.#   XL: 11 Next: 80% Place: Dungeon:11 ................@....#   Noise: ======---  Time: 12522.5 (0.8) ........⌠........§☼#.#   -) Claws h..............°....#   Throw: 34 darts (poison) ß###ß##...##ß###ß###  #######...#### ### .....#ß.).ß# h1  ..#..##...##   .....##...#   .....##...## h^ You can't see that place.  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hL hTO, h8S h U hW, h X h8Y hz[, h\ hj^ hbX hDe, hg hn###⌠..⌠#### #..#####.#  !÷'....'÷!# #...%....#  !!#....#!!######.#####.#  ####..#####......# #.#  ...#''#...###.#..# #.#  .##...#...# #.#..# #.# ###...#...###.#..### #.# ###......°...# #.# .....☼[@#.# #.# 43.5 (5 #.....#....##.#..#<# ### #........#.#  #######.........##.#  ß###ß#........#.##.#  ......#.#.##.#[39;49 h oFm    ...................#     ...........###     ß###ß#...##.##...############    hu:☼ hxc _There is a stone staircase leading down here.!h I!hxI!hQ:☼!hc[k.○○!h_24.5 (1 _!hf:○!hFp ..... .... ######+############... +.................#... #.................#... #.................#...2 #....@............#... #.................'... ##.......##.......#... ###.......##.......#... ..........#..................#..#.#...).....##.......#..#.#....$....##.......+... #.#.........#........#... #.........+.........#........#...!hrG!hL;○!hR-5.2 (1.7!hD!h0} _You climb downwards. _There is a stone staircase leading up here."hZ%3"h&"h2"h5"h\:P _"h;"h<"h!@"hC"hbH,"hJ"hK"h N,"hN"heP"hR"hR"hS"h.U"hsX"hX"h*Z"h<^"ho^"hU_"hd#.................#..#.................#..#....<............#"he#.................' ##.......##.......#"hEez###...○○..##.# "h\ei...........#.....°.# "hse...........#..○).....##.......# ..........."heK##.......+52.2 (7.0  "he#.........#..○☼.§...#........# "he##.........+.........#........# ...........#."he9.#.#.#"heb#.#...#.........#."he .#.."h f)###'##....##.......# ...##+###.......#+#####"hfO.# ...# +.......#.....#"h1f"hf"hj"hl? _You now have 682 gold pieces (gained 13)."h "h "h "h "hW "h "hn "hR "h "h "h} "hr w#....<#..#..........'..##.......##.......#..###.......##.......#.. .........#..................#..# .........#...).....##.......#..##........☼##.......+..#..°○.§○.○#........#..+..#........#..4.2 (2 .."h #........☼#..#.. ..#..#.."h Y#..#..#..#.."h )###'##....##.#.. ."h' ##+###.......#+#####.#.. .# +.......#.............#.. ."h 3# #.....†.#.............#.. .# #..###.†#..>..#.."h4 "hq T☼§#h #h #h| #h #h ,#h #h. #h #h #h  #h" #h #h #h #h #h# #h!# #hL$ #h0' #h) #h* #hv+ #h- $ #h. _You open the door.#h0 #h1 #h1 #h8 ..........#...).....##.#..# ..........###.+ #.........#.#h8 .#.# #.........+..........#.#.........#.#..#h9 r.#....○....#.#..#hA9 .#......○..#.#)###'##....###hw9 I.###+###.......#@######h9 -.#60.2 (6#h9 # +.......#.............## #.....†.#.............# #h9 #.# #..###.†#..........>..# #h: #.# #..# #.†'.............# #.+ #.......#....##.......# #h(: #.# ##+######....##.......# .#hJ: .# #...>..+ ### ##hk: #....##h ; #h?A :○#hCC Q _There is an open door here.$h3$h$ho$h$h$ _$h,$h,$h$h%$h$h$h$h+.........#..#....#.........#..#. .#.........#.#. $h$J.#.........#........#.)###'##....##.......#. .##+###.......#'#####.......#. .$hJ# +.......#.............#. .$hp# #.....†.#.............#. .$h# #..###.†#.@§.......>..#.3.2 (3# #..# #..'§○$h#. .$h+ #.......#....###. $h.# ##+######....##.......#. $h$.# #...>.........+. ## #.............#. $hFl#.............#.  ...$hk#....##########.  #..############# #### #.$h$h$h1§§$h%h%h%h%h%h ,%h%h%h,%h%h%h,%h%h#.#.#.)###'##....##.......#. %h##+###.......#'#####.......#. # +.......#.............#. %h f# #.......#.............#. # #..###..#..........>..#. %h W# #..# #..'...○.........#. + #.......#.○.○##.......#. # ##+######..@☼##.......#....#6 # #..§>+....# # #.......#. #.............#. %h u ...#....##########. %h  #..############# #### #.#.........#######.... #.#.........+............ #.%h!8#.........#.............+.%h!%h\'M☼§%h/%h 0☼%h_ %h B○☼%h %hH %h J%h %h 2#.........##.......+......%h S#.........#........#...... %hs U..+.........#........#...... %h 3..#.........#.%h #...... %hQ 3..#.........#.%h #...... %h U..#.........#........#...... %h- .)###'##....##.......#...... %h _.......#'#####.......#...... %hl .......#......○.@.☼..#...........%h #72.2 (6 %h .......#......§○.....#........... %hd ..###..#..........>..#...... %h i..# #..'......%h] !#...... %h v.......#....##.......#...... %h #+######....##.......#....#%hX  #...>.........+....#%h j #.............#......%h 0 #......%h0 #......%hn %hs %ho %h8 &h"3&h_$&h/&h1&h4,&h5&h8&h8&h9&h<&h?,&h@&h8B&hD,&hE&hrH&hJ,&hK&hHM&hO&hO&hP&hR&hKU,&hCV&h\1......#....# ..<............#....# .........'....# &h\#.......##.......#....# #.......##.......#....# .........#..#.# .).....##.......#..#.# &h'].##....○..+....# &hZ].#.......@#....# .#......○.#....&h]# ......#.......○#....# ......#........#....#&h]#.#........#....#'##....##.......#...........# &h^N...#'#####.......#...........# ...#.............#....# ...#....#....&hK^"#&hd.................#..#...'......9.2 (7&hk§..#☼○°○&hk,80.2 (8&ho8○&hp= _As you open the door, it creaks loudly!&h&h&h&h{&h,&hB"&h$@  There is an open door here.&h'&hK( _&h])&h#+&h-&h-&h.&hP0&h2,&h3&h5&h8,&h9&h;&hSA&h|A&hB&hI6  &hJ`......$. &h@Jy ......# ..# &haJ###+############.....####..# .&hwJr..#...........# &hJT#...........# &hJ..............#☼...# &hJk<............#..§&hJ# .°..........# &hJ 6.2 (6&hJ#&hK.#...........# #&h0K○#...........# .&hFKH#..#....&hZKE....#).....#&hoK.#..#........# &hKx.......##.......'.......&hK....#....#........#.......&hK/....#&hKl....#........#........#&hK  &hK)_You hear an angry buzzing noise.&hQL&hjQ9°&hSQ _There is an open door here.&h0 J§°&h &h &h 'he 3'h 'h['h$,'h)'h&*H _You hear an angry buzzing noise. x2'h2a .y...##### .........   ......$..   'h2*......# ..#  ###+############.....####..#  ......#..#  ............#§...#  ......#@.#  'h/3<............#..§#  ........'..#  'h^3##.......#....#  .'h3.....##......○#.....#  'h3;........#..#........#   y   vampire mosquito (wandering) 'h3M).....##.......#..#........#  ##.......'...........#  #.'h$4N#.#  'h9 7.2 (1  A vampire mosquito comes into view.'h:'hB.y§.○°y'h*C+8.2 (2'haG'§'hI: _The vampire mosquito buzzes angrily.'hL1 w #..yy..#  #......###### ......... ..y...$..   ......# ..#  ##+############.....####..#  #....#  #§@○#  .#○...'h1 #  .<#..§#  ..'.#  ##.#.#  ##°#....#  yy 3 vampire mosquitoes (2 wandering) ..............#..#.#  ##.#..##  #'.#  'h\6 s  2 vampire mosquitoes come into view.'hL7 'h7 'h8 'h8 'hf> >..y.y.y'h> .@○°.§..'h2? +9.2 (1'hC 'hF : _The vampire mosquito buzzes angrily.(h....# #..y...########....y...............$..  .......# ##+############.y...####...○ ..°.§ .<#...'.##.......#............#..#(h(hb(h(h(h ...y☼.y○°.The vampire mosquito completely misses you.(hk'90(hv(h^ _The vampire mosquito closely misses you.(hO  You barely miss the vampire mosquito. You claw the vampire mosquito!(h (h %  (h UThe vampire mosquito is moderately damaged.(hy .○y§○(h -1.0 (0.8(h 7§(h' V _The vampire mosquito misses you.)h  You scratch the vampire mosquito.  The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.)h.○y@°..○)h&8)hF8○)hz _The vampire mosquito barely misses you. The vampire mosquito misses you.)h F  You scratch the vampire mosquito.)h < °..y°§°The vampire mosquito is heavily damaged.The vampire mosquito misses you.You block the vampire mosquito's attack.)h (2.6)h L§°)h a _The vampire mosquito completely misses you.*hp0§.completely  You block the vampire mosquito's attack.  The vampire mosquito misses you. The vampire mosquito barely misses you.  *hZ(3.4*h֊9§*hV _The vampire mosquito misses you.*h5r ....§.§○..The vampire mosquito completely misses you. *hr _The vampire mosquito misses you.The vampire mosquito is severely damaged.   closely misses you.*h!s (4.2*hy @§§*h| d _The vampire mosquito completely misses you. x2+h §○°☼  You closely miss the vampire mosquito.The vampire mosquito is severely damaged.You block the vampire mosquito's attack.  The vampire mosquito completely misses you.  misses you.+h(5.0+h='§+ha _The vampire mosquito completely misses you.+hy  You claw the vampire mosquito!  You destroy the vampire mosquito!+hφF §.○ 2Qazlal accepts your kill.The vampire mosquito completely misses you.You block the vampire mosquito's attack.+hD.28+h9§+hfV _The vampire mosquito misses you.+h + .°.○○You scratch the vampire mosquito but do no damage.The vampire mosquito completely misses you.You block the vampire mosquito's attack.+h (6.6+hh I§○+h ] _The vampire mosquito barely misses you.,h3○..§.° barely misses you.miss the vampire mosquito.  The vampire mosquito is engulfed in blazing flames.  You block the vampire mosquito's attack.,hv-7.5 (0.9,h9§,h@V _The vampire mosquito misses you.,h °...§.°  You barely miss the vampire mosquito.  The vampire mosquito is engulfed in blazing flames.los  The vampire mosquito completely misses you.  The vampire mosquito is engulfed in blazing flames.   completely misses you.,hF -8.3 (0.8,hF7°,hV _The vampire mosquito misses you.,h§○The vampire mosquito completely misses you. _  You claw the vampire mosquito!  The vampire mosquito is heavily damaged.  The vampire mosquito is engulfed in blazing flames.  You block the vampire mosquito's attack.,h(9.1,h9°°,hV _The vampire mosquito misses you.,h? S  You block the vampire mosquito's attack. _The vampire mosquito misses you.You scratch the vampire mosquito.  The vampire mosquito is heavily damaged.  The vampire mosquito is engulfed in blazing flames. ,h B You destroy the vampire mosquito!,ha | .§°y.°..   vampire mosquitoQazlal accepts your kill.The vampire mosquito completely misses you.,hZ .39,h 9§,hN > _You block the vampire mosquito's attack.,hThe vampire mosquito completely misses you. _You block the vampire mosquito's attack.  You claw the vampire mosquito!  The vampire mosquito is almost destroyed.The vampire mosquito is engulfed in blazing flames.  You destroy the vampire mosquito!§○.°○5700.8 (0.9§○ _Qazlal accepts your kill.-hMM.  #########...............$....  ......§..§.# ##+############°@.°.####. ..............#..○........#  .-hN1...#..#......-hV§.☼†@○.-hoW-1.8 (1.0-h]-h`} _You see here a vampire mosquito corpse.-hҝ3-h-h-h9-h$ _-hk,-hYB-hβ .........  ........#  #......#  #......#  -h.8......####### ###°○. .......§..$......  -hs .......§○@.# ..#  3.8 (2 +############†°°..####..#  -h#...........#  #...........#  ..#..°#  #..-h!#  .......'..#  ##.......#..#  ##-hf#.....#  -h-X§○°-he-h@W  ....  -h.........  ........#  #......#  #......#   #......#######.#  -h,###.......°○.....#  .§..@......#  -h .......§○..####..#  -h˧############†°°..####..#  #...........#  -h#...........#  #..°........#  #.-h_....#  ..'.-h L...#  ##.#.-h!C#  -h.○○§.°†..4.8 (1-hp-h☼..°○...○5.8 (2-h-hX? _You now have 697 gold pieces (gained 15)..h3.hw.h.h.h.h,.h.h.h.h.h ,.h.h .......  !.........  ..........  ........# .hR6 #......#  #......#  #......#######.# .h ###...☼@°○.......# 8.8 (3 ○..§......#  ..........○####..# .hK##+############††...####..# ...#...........# ...#...........# .h x...#...........# <.h/ ...#...........# .....'.h\ &...# .h .hS○..§.hY _Found a potion of curing..h].h.h.h.h.h,.h;.hĢB.h.h,.h֨.h ###############  .......  ..!.....  ............  ........#  #..○...#  #......#  #○@..°§#######.# 11 ###..°°....#  .....○............#  .............####..# #####+############††...####..#...#...........#...#...#....#...#<...#...#°.h 3.h .h .h .h% .h .h .h ,.h .h .h .h .hF ##################.......................!..○○..............@.°...... 5.8 (4..........°...# ....####......# ... #. . #..°###.# ###........# ............# ......####..#  ######+############††...####..#.h .h/h2/h/h/h( /h /h4 /h8 ,/h ,/h /h ,/h /h ####################....○... #.....8.8 (3 #...○.☼.☼○......./h  #........§.....# #....####......#..... #......#...... #......#######. ..... ###.... ..... .................. /h- g .............####.. /hp /h /h 7§/h` b _g - 6 potions of curing (gained 1)/hE /h X/h# ##○..°.. #...@..°..20.8 (2 #.....○.○.. #....○.........# #....####...# ......# #....# .......# #......######...####............. ..####/h' /h! 0h0h0h0h0h ##...... #§@.☼...2 #........ #..○.°..# #....####.....# ......# #......# .......# #...... ........#### ... ..0hv\§@.☼0h0h30h0h0hX0h0h0h0h\ _Found a pair of gloves.0h130hx0hA#######################.......................#...°............. 0h6`#.§..............  #.#  #@○..##### 5.8 (30h\r.........°.# ##0h.........○.# #......###...........####.......................0h......[........######+############††...#+...........#0h7#.........#......0ho0hJ°○0hJ0h0h0h0hK,0h,0hX0h0h0h0h(0hR0hX0h######################.......................#.................. #................#.. #..○....0h# ....####....##### .........○..# ##0h(.....○......# #......##.......@....####........8°..○......0hL...[..§...........0hp######+############††+.................#0h#.................#..... #.................#..... #....<.#0hJ #.'0hT0h T○○§0hx0h: 0hs: 0h; 0h:C 0h_G 0hYK B0hN ,0hCP 0hR 0hV ,0hX 0h`  ........................ #....... #.##... #.......####....####................# #............# #.....0h a §...○○°...####.............31.[..#########+############†† +.................# #...# #...#0h................ ...............# 3hR  #......#  #....#....##...#  #....#..##3hR ########.○°.#....$....@....#.......3hS 50.8 (5#########.○○#...........#...#....3hCS #............[###+############3hhS  +... #3hS x # #....<3hS !3hT 3h_ A○4h*4h4hq4hg4hK 4hL 4hL 4hR 4h5T 4hV B4h[ X4h] 4h] 4h] 4h4_ 6 _You hear a shout!4hU` 4hq` 4h` 4ha 4hb ,4h"c 4he ,4h>f 4h l  #### >.. ..... #... #....#....##. #....#..........#########....#........#6.8 (6+#####...# #...# #4hzl . ###+ +  #  #  # 4hl 4h/o 4hp ? _You now have 712 gold pieces (gained 15).5h I5h5h8  >  #C #....#...... #....#.#....#.........##+#...# #...# #5h ###+ C   cyclops (missile, wandering) 5hA! 0)A cyclops comes into view.The cyclops shouts!5h& ((((((( The cyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!5hwp......@5hP+7.8 (15h#5h*7 _The large rock hits the cyclops!!5h5h{  > ### #.C.. #....#........ #....#.#....#..##+#...# #...# # ###+5h5h.&85h5h( _You hear a bellow!6h*?### 6h*-... >#.. .####.. #.C.... #....#.....6h* #....#.#....#.##+#...# #...#6h+k # ###+6hg4!§6h< ((.§((( The cyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!6h1....§..@6h&&96hb9§6h7 _The large rock hits the cyclops!!6h}S v ############# ....6hS . > #... .####..# #.....C....# #....#...§# #....##########....#.....................#6h8T ######+###########...# #...# #......###+###6h^ ' 6h+_ §  You hear a bellow!6h|p ,(((6h Z ...§The cyclops throws a large rock. The large rock hits you.89--60§§ _You hear a bellow!7hT7h"r.C§○7hV90--17hM§○7h7h9☼7ha&27h7h&7h5G7hN7h3OE.○..7hO0C§7hP.°7hZP7htS7hS17h9T=7hT37h#[7h!^ 7h^7h^_You hear a bellow!7h 7h ○.§§C7h 7h 47h 7h 2§7hG 7h 6°7h &57h 7hګ 8hf .§  You hear a bellow!8h^2=68ht9§8h!5 _You block the cyclops's attack.8h_1☼.8h`..8h[`8h`78h8e8hVg 8hg/_You block the cyclops's attack.8hW ~○○88h 8h w°○ _You hear a bellow!  8h3 |block the cyclops's attack. _You block the cyclops's attack.  You hear a bellow!  The cyclops hits you!8h 8h W83--16 8h 98h0 ○ _You feel protected from physical attacks.9h\.°○○709hҗ9hU _The cyclops closely misses you.9hx6 .9hO○°You hear a bellow!9h7&19hMc _The cyclops misses you.9h 9h A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. 9hx $Max HP: ~49Will: +AC: +EV: + Threat: High Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 92% to hit with your claws and 92% to hit with your off-hand claw. It has about 17% to hit you. 9h 2AttacksMax Damage Hit35 9h PThrow: large rocks 54 It can travel through water. It can open doors.?h[?ht?DrDolphin the FighterDemonspawn of Qazlal *****.############# Health: 83/94 =====================---....>....... Magic: 18/18 ========================. #...?hO........ AC: 16  Str: 11..####..##....... EV: 25Int: 9........##....#.. SH: 11  Dex: 28......○.##....#.. XL: 11 Next: 85% Place: Dungeon:12.......@#########....#.. Noise: ======---  Time: 12771.8 (1.0).....°C..............#.. -) Claws######+###########...#.. Throw: 34 darts (poison)#...#..#......?h###+### C   cyclops (missile)You hear a bellow!  The cyclops hits you! _You feel protected from physical attacks. _The cyclops closely misses you.You hear a bellow! _The cyclops misses you.?h?h?h?hU@hra  You claw the cyclops!  You kill the cyclops!@h @hޡ °(  Qazlal accepts your kill.@h7>4902.6 (0.8@h'@h+ _You hear a bellow! x2@h @h5 @h @h ,@h9 @h ,@h @h  @hS %5@hc @h @h @h @h @h @h @hr' W _You start resting.@h' %6@h( @hZ- ,@hL. @h2 ,@h2 @h6 @h6 K7=@h-8 @h< ,@h%= @h_C @hC @hH @hP k○○§.@h:[  °○°83.6 (11.0) _You hear a bellow! x4  Your protection from physical attacks is fading.@h[\ d8=4.6 (12@hf #°@hg @h|j  @h6k @hk _You hear a bellow!Ah79Ah;BAh>Ah@AhQ@AhAAhdGw☼...○○AhQ ○°8.6 (4.0) _You start resting.You feel less protected from physical attacks.Ah RAhR99013 AhR9.6 (5Ah7WAheW3○AhY( _You hear a bellow!Ahl3AhmAh |Ah,Aht,Ah,AhAhʎAhAhrK1=AhvAh### ####### ... ...... > #.. #....  #..####..# #Ahq #....○...# #.. #.....§..# #.. #...§@..○#########..92.6 (3...(.Ah1o###+###. #.Ah[[ # ###+AhAhAhY^○§○AhAhg3AhAhAhAh Ah_,AhCAhAh Ah Ahn Ah U2=Ah AhE  ###### #######  ..... ...... > #..# #.... Ah  #..####..# # #.○.○....# # #.....§..# # #.@.§....#########5§☼..(...Ah ###+###. # #Ah B #Ah Ah2 Z○§☼Ah AhpR AhR AhS AhW AhW Ah[ Ah[ Ah[ Ah\ Ah_ Ah_ %3Ah` Ahc Ahc Ahd AhEh Ahh Ahzi Ah]p F ..○Ahp ○....§@..... _You start resting.Ahy °○○§800.6 (5  Ahy HP restored.Ahz Y4=1.6 (6Ah Ah ( _You hear a bellow!Ah9+§Ah7:Ah=9°Ah>Bhܔ3Bh>Bh^BhVXBh,BhBh###### ####### # ..... ......  #..# #....  #..####..#  #........#  #..°.....# ########........########.......@......(........BhB3.6 (2#########+######### Bh}BhUBhøBhf3BhBhBhBhNBh,BhcBhï9=BhjBhBhBhʹBhsBh   ###### #######   ..... ......   #..# #....   #..####..# Bhh  #........#   #........#  .###........  #........(Bh$y6.6 (3  #.......###+  Bh[#......§#  #.......#  Bh#.#####.#  # #.# Bh #.#  #.# BhԼ* BheBhgBhBh IBh Bh BhA Bh! ,Bh ,Bh Bh Bhw ,Bh Bh  ###### #####  ..... .....  #..# #.... Bh !  #..####..#  #........# # #........# #.#########........##  #..§.....(...  #.○.@...#########+###Bh6! 9  #...°.○.#   #...○...#  #.##Bh^! ###.#  #. #.#  # #.#Bh! z  #.#  .#Bh! ! Bh" Bh2% Bh}& ChXCh ChBCh#Ch&Ch&Ch*BCh*Chd+Ch0  #..# #.. #. #..#### #. #.... Ch0#. #........ #.#########..  #.........(.Ch0  #.......#########+  #.......#   #.@○....# Ch!111.6 (2  #.#####.#  #. #.#ChG1   #. #.#  #. #.#  #. .#Chm1D #. Ch1V#. Ch2Ch5:○ChP7ChLCh"MChNSChTCh3ChCh ChChCh,ChXChCh'ChChChBChChChA",ChX#Chb+ #.# #.....  #.#########.....Ch+  #.........(  #.......#########+Ch+  #.......#  Ch,s #.......#  ChF,} #.#####.#  Chk,j #.# #.# Ch, #@# #.#5.6 (4Ch,u  #.# #.#Ch,a  #.. .#Ch-u  #..!Ch&-V  #....Chh-W  #.....Ch-|  #......  Ch-X#....... ChU.Ch4Ch7 Ch37W_Found a potion of resistance.ChK 3ChHM Ch2[ Chc XChf ,Chf Chh Ch"l ,Chm Chr ......#########+......# .....# #####.# # ## #####.#Ch,s ○.....#.!....#8.6 (3§......#.....#.....#...#Chs q..#.##Chs Chw Ch.y Ch y ##### #.#####.#.○......!..+Ch ;°○ChG +9.6 (1Ch] Ch DhDhDhDh"Dh$,Dh(,Dh<+,Dh`,Dh0,Dh0Dh4U #.......#########+## #.......#  #.......#  #.#####.#  #.# #.#  #.# #.#  #.#####.# Dh50 #.......#  #○.@....# 22.6 (3 #.§.°...#  #..○....# DhD5 #.......# #.......+Dho5Dh88Dh9f _J - 3 potions of resistance (gained 1)Dh 3Dhn Dha Dh{  #.#  #.#  #.#####.# Dh  #.# #.#  #.# #.#  #.#####.#  #.......#  Dh #○......#  #.§.@...#  DhW #..○....#  #.......#  #.# # z   laughing skull (wandering) #.# . Dh #..z....+ .  .Dhk 0§°...○§Dh r○.○z.DhD +3.6 (1Dh '§DhQ  Dhs E_A laughing skull comes into view.Dh Eht######.# #.#.# #.#####..§..°...○.§....○@○...#z......+#Eh| §○§.☼○z.  You hear a hideous shriek!Eh §.*****The laughing skull lets out a vicious peal of laughter.Eh1..○..°○○°@○...Eh.&4Eh3Eh56] _The bolt of negative energy misses you.FhO FhQ A laughing skull. A blazing swift skull that cackles with the bleak malice of the dead. Fond of swarming, its laughter grows more spiteful and powerful for each nearby member of its own kind. Max HP: ~24Will: +AC: +EV: ++++rF: ++.  rC: ... rPois: ∞rNeg: ∞rElec: . Fh*R Threat: High Class: Undead Size: TinyInt: Human Speed: 150% (normally travels faster than you) You have about 58% to hit with your claws and 52% to hit with your off-hand claw. It has about 10% to hit you. Attack Max Damage Headbutt 16 It is immune to torment; and resistant to steam, miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic FhR (but not silence):  a - Bolt of Draining 3d(13-26) (5) Mhy #.......#DrDolphin the Fighter #.#####.#Demonspawn of Qazlal *****. #.# #.#Health: 94/94 ======================== #.# #.#Magic: 18/18 ======================== #.#####.#AC: 13Str: 11 #...§...#EV: 25Int: 9 #.○..°..#SH: 11  Dex: 28 #.§.○...#XL: 11 Next: 90% Place: Dungeon:12 #.○°@○..#Noise: ======---  Time: 12824.6 (1.0) #.......#-) ClawsMhAU[11;5H #.......#Throw: 34 darts (poison) #.......# #..z....## #.......#. z   laughing skull #.......+. #.......#. . _Found a potion of resistance. _J - 3 potions of resistance (gained 1) _A laughing skull comes into view.You hear a hideous shriek!  The laughing skull lets out a vicious peal of laughter. _The bolt of negative energy misses you.Nh #.#####.#  #.# #.#  #.# #.#  #.#####.#  #...§...#  #.○..°..#  #.§.○...#  #.○°.○..#  #....@..#  #.#  #.#  Nhr#..z....# #. #.......# .. #.+ . #.# . #. . .NhNh.°...○☼°..°○Nh[z.○.Nh}&5Nh9§Nh& _You hear a howl!Nht  #.# #.# Nhp #.# #.#  #.#####.#  #.......#Nh @  #.°.....#  #.§.○☼..# Nh> #.°..°..#NhX  #.......#Nhq Nh #...@.○.# Nh #...z.○.#Nh  #.......##  #Nh.#   #.+   #.#   #..  Nh #..   NhDNh,p  A laughing skull comes into view.NhCS...°○....§..○°z 2 laughing skullszYou hear a howl!  A laughing skull comes into view.You block the laughing skull's attack. The laughing skull headbutts you!  You feel protected from physical attacks.  The laughing skull is seared by the foul flame within you.  The laughing skull resists.86---16 6§○Nhi _The laughing skull is moderately damaged.Nh5D  You scratch the laughing skull.Nhz> ○§☼z.  The laughing skull is moderately damaged.NhD ***§☼**.○The laughing skull gibbers with scorn.Nh.ENh.°○§☼.°@.°Nh-7.4 (0.8Nh!D☼Nh] _The bolt of negative energy misses you.Oh| ○☼You claw the laughing skull!  OhQThe laughing skull is almost destroyed.Oh0i ☼§*Ohl****The laughing skull cackles spitefully.Oh+.°°○§○@.....8.2Oh,○Oh|,Oh/ Oh}/Oh/v_The bolt of negative energy misses you. You block the laughing skull's attack.Oh(  You miss the laughing skull.The laughing skull is almost destroyed.Oh60&  Oh0You hear a howl!  The laughing skull is engulfed in a thunderstorm.  You destroy the laughing skull!Oh1Oh7P°.○..○@..§z.   laughing skullOhs;019.0Oh@B°§Oh,CO _Qazlal accepts your kill.Oho #.# #.#  #.#####.#  #.......#  #.#  #....°..#  #...°○..#  #..○....#  #..○....#  #...§@..#  #.......# #. #....z..# .. #.......+ . #.# . #. . #.. #.. .Ohw\§○○OhB ***OhS_**The laughing skull cackles spitefully.PhC..°°...§@.○○Phh7=--30.0 (1.0Ph9§Ph)"> _The bolt of negative energy is repelled.PhI[###.....°°..○.§.@○#.○.z..PhqJo.....+#...##Ph Y§.☼§ PhY****☼*The laughing skull gibbers with scorn.Phs °.°..Ph3§.○@°°The bolt of negative energy is repelled.Ph+&1Ph'§Ph\ _The laughing skull closely misses you.Ph ..§.○§ PhY You claw the laughing skull!  Your off-hand claw misses the laughing skull.The laughing skull is heavily damaged.Ph +8 (0.8Ph ○§ _You block the laughing skull's attack.Phӑ ○§.○§☼§  You miss the laughing skull.The laughing skull is heavily damaged.Phڗ ***○§*○*§The laughing skull cackles spitefully.Ph}PhB .......°○@..hh   howler monkey  The bolt of negative energy misses you.Ph"8=2.7 (0.9○○ _A howler monkey comes into view.Qh   You miss the laughing skull.The laughing skull is heavily damaged.QhuY°○§.Qh9h.QhV-3.5 (0.8Qhm%n°..°§§Qh%Qhv'< _You block the laughing skull's attack.QhO  You claw the laughing skull! You claw the laughing skull.  The laughing skull is almost destroyed.Qh~.°○z.§Qh*☼..h. Qh(4.3Qhf°°○z.§Qh2Qh[ _The laughing skull barely misses you.Qhm  You scratch the laughing skull.  You destroy the laughing skull!QhVQhuz○.§°°hQhΏ○...h   howler monkeyQhU035.1QhXA°°QhO _Qazlal accepts your kill.Rh5 °§.@○°99Rh:°Rh _You closely miss the howler monkey. You block the howler monkey's attack.Rh §§..h..° (catching breath)  You scratch the howler monkey.  The howler monkey is moderately wounded.=========6.7Rh9Rhɣy _The howler monkey hoots and howls with incredible vigour!Rhd  .§°○You closely miss the howler monkey.The howler monkey is moderately wounded.Rh=e^======---7.5Rh2j9§RhYlZ _The howler monkey barely misses you.Rhj Y §°○Rh ☼You scratch the howler monkey.  The howler monkey is heavily wounded.Rhy `90---8.4 (0.9Rh §Rh 2☼Rh [ _The howler monkey closely misses you.Rh  You mangle the howler monkey!!  You kill the howler monkey!Rh .§..☼...○Rh 9.2 (0.8  You mangle the howler monkey!!  You kill the howler monkey! _Qazlal accepts your kill.  Training target 10.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 10!You need to enable at least one skill for training.Rh9 /  --more--ThTh޹C  Skill  Level Cost  Apt Skill  Level Cost  Apt Th5 a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1      Thú1     j - Invocations  10.0   7.1  +3  Th     k - Evocations   6.3   7.0   0  Th d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    Thi f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      Th        ThA        Thk        Th¼            Th        Th        ThA    You need to enable at least one skill.Thl[?] Help[=] set a skill target  Th[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsWh3> k + Evocations 6.3Wh8 k * Evocations   6.3Xh.XhXh4 #.#####.#DrDolphin the Fighter  #.......#Demonspawn of Qazlal *****.  #.......#Health: 90/94 ======================--  #.......#Magic: 18/18 ========================  #.......#AC: 16  Str: 11  #.......#EV: 25Int: 9  #.......#SH: 11  Dex: 28  #.....§.#XL: 11 Next: 93% Place: Dungeon:12  #....@.°##. Noise: ======---  Time: 12839.2 (0.8)  #..○..☼.#.. -) Claws  #.....h0m○.+.. Throw: 34 darts (poison)  #.......#..  #..........  #.........Xh..   #............   #.........##..   .. You mangle the howler monkey!!  XhFYou kill the howler monkey! _Qazlal accepts your kill.Training target 10.0 for Unarmed Combat reached!  XhoYour Unarmed Combat skill increases to level 10!You need to enable at least one skill for training.Xh>XhT○..☼Xhu. _Yh Yh$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  Yhv%*         b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1  Yh%        Yh%1 j - Invocations  10.0   7.1  +3      Yh &  k * Evocations   6.4   7.0   0  Yh3& d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2  Yh&c e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0  Yh&        Yh&        Yh'        YhE'n    Yhm'        Yh'_    Yh'        Yh'        Yh (L    The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpYh4(G[=] set a skill target  Yh]([/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZhHzZh(ZhG #.#####.#ZhŃDrDolphin the Fighter  #.......#Demonspawn of Qazlal *****. Zh #.......#Health: 90/94 ======================--  ZhS#.......#Magic: 18/18 ========================  #.......#AC: 16  Str: 11  #.......#ZhEV: 25Int: 9  #.......#ZhSH: 11  Dex: 28  Zh҄#.....§.#XL: 11 Next: 93% Place: Dungeon:12  Zh$#....@.°##. Noise: ======---  Time: 12839.2 (0.0) Zh% #..○..☼.#ZhN.. -) Claws  #.....○.+Zhv.. Throw: 34 darts (poison)  #.......#Zh^..  #.......... ZhDžt #...........  Zhu #............  Zh #.........##..   ZhAk.. You mangle the howler monkey!!  ZhYou kill the howler monkey! _Qazlal accepts your kill.Training target 10.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 10! ZhT_You need to enable at least one skill for training.Zhk§○..☼ZhZh,^§☼Zh7Zh|n○..☼Zh}'§Zh~Zh}g A #.......#  #.#  #.#  #.#  #.#  #.#  #.....§.#  #......°# #. #..○..@.# ..# #.....○.+ .Zh^h  #.......# . #. . #.. #.. #.##. Zhh s#.## . .Zhh Zhp ~..°§○Zhr 340.2 (1 _ZhRv C°§Zhx Zh)Zh`*Zh;+ZhE8Zh=Zh=K1=ZhAZhuB$ ZhB[_Your protection from physical attacks is fading.ZhI3ZhJZhM7 _You hear a bellow!Zh|S3ZhTZh"Z#..°§# ...#..+ ......ZhqZw..#...........@§.......3.2 (3○.........○......ZhZ2.###.#### ###.. ZhZ# .. Zh0[Zhj_9§Zha( _You hear a bellow![h03[h;2[h@[hE2=[hI,[hK[hM: _You hear a bellow! x2[hQ[h\R013 [h,S[hU$ [hUY_You feel less protected from physical attacks.[hX[hX%3[hY[h_....#....#.......#+........°#......................°.....[h`q○......○....###..°## 7.2 (4....## ###..# [hB`# ...# . .....#.. ......[hl`#. .....## .....#[h#a[he9°[h7g[hU #.#..... ..## #.......+..... #......°#.. #.... #.......°..... . #...○......... . #....○....###. . #.....○.°## . #.## . #...###..# . #..# #.. #.. #..... #.. ..[h #. ......##  ......# ... [ha'..[h°○☼☼○..[h=+8.2 (1[hs:☼[h[h}  #.+......   #.#...... .   #........ .   #....... .   #...°......... .   #....○☼...###. .   #....☼○..## .  [hO i #.......## .   #...###.@# .   #..# #.....  #.. #........  #.. .......# #. .......##  ...# .... ......###### [h .°○○°○[hZ &9[h :○[hR [h #.#...... . #.............. . [h=V#............. . #............. . #....°○...###. . #....○°..## . [ho#.......## .....# #...###..... [hp #..# #.....  [h#.. #.○.....# ...  [h#.. #.......## ...  #. ........##[hI ....# ...[h@G ......###### [hi. [h![h.○○.○○°[h#4[h82=50[h[h3○[hh\ha .. .○...###. ##...○...## ..#......## ....####..## ..... # #○○.#...#  #.°@....# #.. #.......# ....## ......\hbE°°°\h\.○§\h{&1\htJ°○§\hآ\h \h \h"\h.\h1\h5B\h8\h08\h[9\hb?   #.   #.........###. ## \h?$  #........## ..#   #.......## .... \h?  #...###..## .....   #..# #...#...# .... \h?  #.. ##○......# \h?  #....##○..°...## ...   #.....○.@.§..## \h@q3.2 (2   .........°..\h0@B   #\hY@Q........  ###\hv@,#####  #\h@Y#  #.......\h@;#  \h@#..####.#  #.. #.#  \hA\hNt○○○°\hfP]h$%]hb%]hr&]h14]h?8]h;e=]h ?]h9?]h&@]hA]hE,]hF]h(L2  ### ....   #...###..###..... ]hvL  #..# #...#.   ##..# ##.......#   #....##.......## ]hL]  #...°........##   #....○..§]hL   ##....°.○.......   #....@..#######]hM\6.2 (3  #]h_M○#   ##   #..####.#  #.. ]hM; #.#  #. .#  #. .# ]hM* ]h/N]h4R]hQS]h  #...###..###.....   #..# #...#...#  #..# ##.......#   #....##   #...°.   #....○..§....  ##....°.○.......]h  #.......#######  #○#   #.......#  #..####.#  #.. #.#  #. .#  #. .#  #  ]h..°..°○@..○§]h +7.2 (1]h(§]h]h #...###..###..... . #..# #...#...# . ##..# ##.# . #....##.## . #.]h!l##  #....°..§....#  ##......°.......  #.#######  #..○.@.○#  ]hN#...§...#  #..####.#  ]h#.. #.# #. .# #.]ha #  ]h.....§○.@.°]hZ&8]h'§]h;]h* ]hj ]h 9§]h ^h^hR^h(§^h^hܯ3§^hP^h(§^h^h^h"^h,:§^h^h ^hE ^h ^h ^h X^hB ,^h ^h Z ##..# ##.......# ...  #....##.......## ...  #............##  #............#  ##.......  #..§....####### #...○...# ^h"  #.......#  #..####@# 60.2 (2 #.. #.#  #. #.#  #. ..# # ..#  #..+  #..# ^hd V#..#^h ^h ^h ^hK   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3      ^hBM [0;10;1m k * Evocations   6.4   7.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                      [4^hN 0m                                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`h:cTargetTarget--  --  --  4.0  --  --  7.0  --  --  -- --  --  `h&<a-z] set[-] clear selected targetcost|targets`hF< <[?25h[?0c7.0 `h( !1ah"' ah% [?25l[?1cah(--   0  =] set aall targetscha-z] setselected target ch$[?25h[?0cch%*0 dh2J [?25l[?1c10.0   0  =] set aall targetsehv ehy eh~  ##..# ##.......# ... DrDolphin the Fighter  ehQ~ #....##.......## ... Demonspawn of Qazlal *****.  #............##eh~ Health: 94/94 ========================  #............#Magic: 18/18 ======================== eh~  ##..............AC: 13Str: 11 eh~  #..§....#######EV: 25eh~ Int: 9  #...○...#eh" vSH: 11  Dex: 28  #.......#XL: 11 Next: 93% Place: Dungeon:12  ehE .#..####@#ehj Noise: ======---  Time: 12860.2 (0.0)  #.. #.#-) Claws eh  #. #.#Throw: 34 darts (poison) eh Y #. ..#  eh C# ..#  eh r#..+  #..# ehS Y #..#  _You need to enable at least one skill for training. _Your protection from physical attacks is fading. _You hear a bellow! _You hear a bellow! _You hear a bellow! x2 ehq Y_You feel less protected from physical attacks.eh eh eh؋ :○eh fh9○fhfhfhfhw4fh {fh0|fh-R fhpR fh S fh_ fh b fhGf Bfhg ,fhh fhh fh;k ,fhk fh.p l............# #..............  #.......####### #.......#  #.......# #..####.# #.. #.####.fhp #.....○3.2 (3#......°#...##..+#.. ##. ## ...#...fhq fht fhv fh fh' fh fh fh fh Bfh! ,fh" fh# fh5& fh' fh( fh( fh-  ##  #.......# ....#..####.# ....#.. #.# .....#..####.# ...........#....#.....#....##fh . <#...##..'9.....#.. #§#. #.§# ....# ....fhk. .....#........9   gargoyle#........#.#####..fh=< 6 _A gargoyle opens the door. It is wielding a +0 mace.gh a #.#######   #.......#... #.......#... #..####.#.. #.. #.#.. #..####.#....... #.......#....#  #.......#....## #...##..@9...... #.. #§.#....... #. #.§#....... # ....#.......  ......#....### #.#+#### gh\#.. #........ #.#####..gh7 t§.#.○§gh +7.2 (1gh` ?§§gh y _The gargoyle closely misses you. _There is an open door here.gh8 §§.#.°gh -8.1 (0.9gh gh t _You barely miss the gargoyle. You block the gargoyle's attack.hh d§§§.hhY +9 (0.8hh7§hhdS _You barely miss the gargoyle.hhl, §☼.§ You mangle the gargoyle!!  The gargoyle is almost destroyed.9.7hh§#§☼§hh66 _You block the gargoyle's attack.hh! _hhCYou block the gargoyle's attack.  You scratch the gargoyle but do no damage.  The gargoyle hits you with a +0 mace.  The gargoyle is seared by the foul flame within you!  You destroy the gargoyle!hh?§)hhm..#○.○hh#2hh<-770.5hh§○ _Qazlal accepts your kill.hhz  #.#  #.......#. #.......#. #..####.#.hh  #.. #.#. #..####.#.......  #.......#....#  hh #......§#§...##. #...##..'@.hh  #.. #..#○.hh?  #. #.○#. hhm # ....#. ......#....# #.......#hh +#### #........ #.......hh 1. hh ○§#.☼○hh (.hh[ -1.5 (1.0hh R§○hh M _You see here a +0 mace.hh #.# #.#.#.#.#..####.#.#.. #.#.. #..####.#....... #.......#.○..# #......§#.☼..##..##...##..')#.. #..#○.#. #..#.# ....#.......#....##.......#+#####...#. . #.#####.. . ○.§○°○3-2 _hh 0§§hh9 ihFihIM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1      ihI     b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1  ihJ        ih&J j - Invocations  10.0   7.1  +3  ih8JR    ihZJ  k * Evocations   6.6   7.0   0  ihJ d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4    ihJ. f - Shields   0.0   1.2  -1      ihJ. g - Stealth   0.0   1.0   0      ihJ ihJ_    ihKa    ihK_    ih1Ka    ihIK        ih[K_    ihmK ih~Ka    ihK_    ihK        ihK ihKa    ihK_    ihKT    ihLThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpih'LG[=] set a skill target  ih[L[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjhչ5TargetTarget--  --  --  4.0  --  --  10.0 --  --  -- --  --  jha-z] set[-] clear selected targetcost|targetsjhz6<[?25h[?0c10.0 lha-( lh5< [?25l[?1clh@7.0 =] set aall targetsmhcmhimheri#.......#######DrDolphin the Fighter#.......#.........Demonspawn of Qazlal *****.#.......#.........Health: 93/94 =======================-#..####.#.........Magic: 18/18 ========================#.. #.#........AC: 13Str: 11#..####.#.......EV: 25Int: 9#.......#.○.§#SH: 11  Dex: 28#......§#.○..##..#XL: 11 Next: 97% Place: Dungeon:12#...##..')@.......mhAsNoise: ======---  Time: 12872.5 (0.0)#.. #..#°........-) Claws#. #..#..○......Throw: 34 darts (poison)# ....#...............#....######.......#+#####........#......... #.#####... The gargoyle is almost destroyed.mhsThe gargoyle hits you with a +0 mace.  The gargoyle is seared by the foul flame within you!  You destroy the gargoyle! _Qazlal accepts your kill. _You see here a +0 mace.mhyM§°mhymhmhnhQnh:RnhSnh+inhi,nh\p,nh!rnhNrnhDsnhunhxnhdyK4=nh$znhnhnhnhnhnh,nhnh7 _You open the door.nh,Inh]  #..####.#....... #.#....#  #.#....##..# #...##..').. #.. #..#......... #. #..#.§....... # ....#.§....... ......#....##### #.......#@#### 8.5 (6 #.........○....<nh2 #.......☼..# #.#####..... .< #...... ... #....... .. ......... . ########### _Found two stone staircases leading up.nhnhm9§nh}Q _There is an open door here.nh3nhnhnhnhT@= _nhAnhSnhf,nhnhnhnh;nhnhnh\nhnh:nhnhg=. #.nh ..nhv..##..#.........nhfW ......#.........nhm ......#....#####nhvk......#'####... nhv.............<. nhw........○.#..... nhZ#.#####.○.....<.. nh nhf#..@.○.....nh82.5 (4nhh nh.\#..§○.....nht ........ ############## nhEnh○nhnh,nh 3nhW nhp' nh + ,nh/ ,nh2 ,nh3 nhb7 nh9 nhP9 nh%: nh @ o#...##..#... # ......#......... ......#....####### nh\@ ###.......#'####..... ..#.......<.# nh@ i..#...#.....# nh@ ...#.#####...☼.○○<..# nh@ ... #.....☼....# nhA ...#..§..@....# ...5.5 (3nhDA .......§......#################### nhA FnhA J  nh\B nhG :☼nhJ nhInhnh~Bnhnhnhʝnhonh6nhnh8nhnh#...##..#...  # ......#......... nh ......#....####### ####.......#'####..... ...#...<.# ...#...#.....# ...nhN#.#####...°...°..# ....###.....°..○.# ....###.......○@.# ...8...nhz<○...######nhnhnhN°○nhoh=f8○ohfohkohlohohwohohoohohohK ,ohoh@ohohCoh,ohohoh.Boh1.....#......... +. .....#....####### ######+#. .....#'####..... ......... .....<.# .... ..#.....# ..... ####.<..# ....####oh- #..........# ......####..#..........#####.............. .........@.............<92.5 (4 #################################ohW oh %ohi&oh- 3oh. ohA oh{C ,ohmG ,ohJ ,ohwK ohL ohP ,ohQ ohS ohV ,ohW ohV] #......... +.... .#....####### ############+#.... .#'####..... ..........<.# #.........#.....# #......... .......<..# #........####.... ..........# #○.○.....####.... ....oh^ #####.....<....6ohc oh^e ohP ohQ ohU ohW phph_phphEph,ph,ph,phrph ph,phPph4. +.......# ...###########+#.......# ####..... ...<.# #.... .#.....# #.....<..# #........####...ph# #.○.☼....####...#####...○..○°<...9.5 (3phAphph3phyphph-!phc2phy6ph6phJ:,phX=ph=ph7>phE #.###...#.....+.......#.. .####################+#.### phsE]##..... ...... ..<.# #.... .# #..phE..... <..# #.....○..####..phE # #...○...○####phE phF#####...°☼.@○...... 901.5 (2 phrF9............°........<......... ###############################ph-GphK:○phMph"3phphf ph ,ph ,phx ,ph phH phk ph phv phC ##..# ####.......#. #.#. .....#.###...#... .....ph {#.###...#.....+.......#... ph n####################+#.......#### #..... ................. <.# #.............ph # #......°@☼ 4.5 (3phH n<..# #......○.####. ....# #.....§..####......... phw ....#####....°................ ....................<......... ph a############################## ph$ phw phT %§ph phe 3phe phv phRx ,ph^| ,ph| ,phB} ph#~ ph ,phY phC f ...#.........#... . .............'....## .# ####.......#....## #.......#... #.###...#... ..ph #.###...#...... ..+.......#...... #################+######## ......@. #7ph !# #.........°○.... . .# #.......○°............ . .# #........####.........# #####......... .#####..................... ph4 .................<......... ###########################ph| phQ :°ph qh9 gqh9XqhKt...#.........#..... .......'....##.... ####.......#....##.... #.......#..... #.###...#..... #.###...#..... +...○§..#.....+#..§....#######.......○.. #####12.5 (5 #........# ..... #......§# ..### #........####..........# #. #........####..........# #. #................. #....<...... ...########## ####§qh$ZqhZqh[qhkqho,qhs,qh;v,qhwqhyqhI|qh}|qh}qhqqh΂,qhcqhDŽqh,qhqhY...#.........#.....#.............'....##....##.#..####.......#....##....##.##qh!#.......#.....#.###...#.....#.###...#.....+......°#.....[qh܎w+#.......#######.......§qhT########'7 .qhh○.○.###...... .qh8§..°.# ..###....## ....####..........# #....## qhWp....####..........# #....## .qht\.... #.....qh<....... .....#qhQ# #####qh_qh<qhSqh4qhyR°○rh3l3rhdmrh@qrhtrhurhy,rhVzrh~zrh2{rh}|rh%,rhŀrh9rh҄,rhrh rhR,rhrhrhU,rh;rh|rhǖ,rhTrhrhћ,rhmrhrh,rh^rhrhb,rhrhrh`,rh rh#rhN,rhrhrh?rhmrhrhrhrhrhrhrhrhrhrhrh,rhkrhrh$rhrhrhrhT,rhrhrh,rh_rhrh,rh_rhrhrh rhrh%rh,rh}rhCrh,rhrh@rh,rhrrhrhCrhjrhrh rhrhrhrhrhk,rhrhY rh1 ,rh rhrhb,rhrh)rhr,rh[rh!#rh%rh%rhn&rh+rhE/,rh0rh7rh`;,rh<rh\@rhDrh-ErhFrhIrhJL,rhMrhPrhT,rh;Urh*XrhI[rh[rh{\rhV_rhc,rherh*lrhq,rhtrhvrhz,rhY|rhrhIrh{rhrh6rh),rhrhĎrhu,rhړrhrh,rhrhrhH,rhrh7 _You open the door.rhrh@rhtrh@  There is an open door here.rhrhw _rh;rhirh,rhrhrh,rhNrhrhrhrhrhjrh,rhrhrh/rhurh!rhrh,rhrh]rh>rhkrhurhrh9,rhrhrh ,rh rh rh,rhrh)rharhrhnrhrh,rhrhb rh#rh#rh$rhY(@  There is an open door here.rh+rh, _rhs-rh/rh2,rh3rhq5rh8,rh9rh;rh:?,rhA@rhArhC,rhDrh.Frh]I,rhJrhKrh_N,rh"OrhPrhS,rhlTrhUrh.X,rhXrhm[rh]rh]rh0^rh|_rharhbrhbrherh@hrhlhrh+irhk7 _You open the door.rh5nrhgnrhpprh0w# ...# +#.... # ...#....#.......#.... rhpw. .....###.#....#..###..#...... . ..... #.#....#..# #..'.... #.+....##....##rhwL... #.#....##+######....##... ..#..○....... #...>. ####.......... # ####@### #......rhx.90.5 (73.0) rh!x#..§...# #....## rhCx#...#..############ #...#°○.......#####rhhx #...#.........+...... #...#.........rhx.  .rhxP #...#.........#  #...#.........#......rhx_  .#.............'....##rh$y There is an open door here. _You open the door. _There is an open rhLy>door here. _You open the door.  There is an open rhlydoor here.rhyrh{R§°rhT _Key pressed, stopping explore.rhIrhrhrh(P _rhrhrhrhǩrh,rhrhرrh5,rhrh}.......)###'##....## .........##+###.......#'##### ........+.......#.... .rh#........#....#.......#.... .....###.#....#..###..#.......... ..... #.#....#..# #..'.......... .... #.+....#.......#....##.. rh... #.#....##+######....## rhz... ..#....○.@....##...>####.......°§..##..........rh^####'###.....##.......... #......#.....##.... #...#..################## rhe#...#.........####### #...#.........+....rhQ#...#.........#.......... #...rh˽)#..........rh#...+...#...#..#rh#..##...'4.5 (4.0)§rhuW°○..rh)+5.5 (5rhI○..§rhF= _As you open the door, it creaks loudly!rhр Irh rh+ ,rh ,rh4 ,rhv rhu  _You open the door.rht   There is an open door here.rh w _rh rho rha rh ,rh6 rh rh| ,rh rh rh$ rhU rh rh rh ,rhY rh rhj ,rh rh| rh rh; rh rh; rh ,rh rh rh ,rh rh rh rh rh rh rh ,rh4 rh1 rhQ rhx rh] rh rh ,rh rhm rh ,rhA!  _You hear a bellow! _You hear a bellow!rhV& nrh& ,rh<' rh' rhk) rh) rh* rh, rhI/ ,rh/ rhQ0 rh2 ,rh2 rh3 rhA5 ,rh5 rhw9 rhh= ,rhN? rh%B  rhBB 1_You open the door.rhF rhF rhoH rhM @  There is an open door here.rhQ rh R  _rhS rhV rh?[ rhw[ rh\ rh_ rhc ,rhj rh:o rhpr ,rhts rh{  ## #....#... ####........#########....#....(..............# .#########+###########...# .# ............#...# .# ............#. .# ..........?.###+######## .# .......○....# + .rhZ{ # .......@§...# # .# .....§......# # .# ........○°..# # .# ........°...# #. .#rh}{ e#+######' .# .###....#........... ### .# ........#.........rh{ # .# ........#.........# .# ..^......#...#rh! ○§@§☼3034.5 (39.0)§°..rh ,5.5 (40rh K§§rȟ _There is an open door here. _You hear a bellow!open the door. _There is an open door here. _U - a scroll of fearrh_/ _rh2 rha2 rh5 rh7 rh: ,rh; rh^> rhA rhA rhVC rhOK #..####..# #........# #........# #....#....##...# ## #....#...rhK # #........#########....#... .......(..............#... #######+###########...# rhK .......○....#...#.......... rh&L .......○..○.#............[ rhZL ......○...@☼###+########### rhL .........○..# +... rhL ......§..°..# #... .....# rh M #... ............# #....rh..........#sh #.......#..........# #.......#sh..........# #.......#....####+######'####### shL#.......#....###....#........... #.# #shz.shr....○°○○@.☼.....sh͑(°.sh3,9.5 (10.0)shcA°○sh8; _Found a stone staircase leading down.sh43sh47sh=shcBshBshpFsh?GshK,sh;MshPshT,sh\Vsh+Xsh[,sh\shrdshGg,shPhshkshqshqshrshv: _You hear a bellow! x2shysh #.......#...................#  #.#####.#............... sh #.# #.#...............  #.# #.#....§..........  #.#####.#>....§.  #.......#.....☼.......... sh# #.......#....☼°.......... shC #.......#.○..####+######'#### sh #.......#...@###....#........  #.......##........ sh #.......#.§.........#........  #.......#....^shˁy#........  #.......##.######. sh? #.......#sh ######. Y   yak (wandering)  #.......+.................... sh- #.......#Y......####.  #.......shMN #sh؇.§○○.○55.5 (6.0)sh+6.5 (7sh sh4l _A yak comes into view.shshJshZ _A yak is nearby!sh%  #..........  #.# #.#.........  #.# #.#........  #>....§.  #.....○  #....○  #.○..#  #...@#  #...........  sh?#.§.........  #....^......  #...........  #...........  +...........  #Y......####   sh   #..........  #.# #.#.........  #.# #.#........  #>....§.  #.....○  #....○  #.○..#  #...@#  shP #...........  #.§.........  #....^......  #...........  #...........  +...........  #Y......####   sh P§§sh5 shP$ %§shN&  shx& L_A yak is nearby!sh   #..........  #.# #.#.........  #.# #.#........  #>....§.  #.....○  #....○  #.○..#  #...@#  #...........  #.§.........  #....^......  #...........  #...........  +...........  #Y......####   thc>  #..........  #.# #.#.........  #.# #.#........  th>#>....§.  #.....○  #....○  #.○..#  #...@#  #...........  th?#.§.........  #....^......  #...........  #...........  +...........  #Y......####   thDB§§th"EthH7§thdJZ _A yak is nearby!th ##### ......####.#>....§........#.....○..○.○..####+######'###th a...###....#...............§...^.######.+......#Y####th <.......## # th th H..○th t°☼○Y.th )7.5 (1 th _th th th #.# #.#. #.# #.#.. #.#####.#>...... #.......#....... #th.#....○. #.#.°☼.####+######'## #.#.○..###....#....... #th .#...........# #.#.§thF0.# #the.#....^......# #.#....thU.#.###### #.#th۰...###### #.+.Y...... #.#.thE#### #.th} # # #th6n #. ##th#th|V°.○thj○○.○Ythμ.thq&8thth th_You hear a bellow!uh####.#>............#......°.○.####+######'###○..###....#.......○.○...§...@.^.######Y.+.........#####.## .## . ####. ####.uh%uhy.○°°.○Y.☼..§9uh uhb #.#####.#>##.......#.......##.#......##.#..○.####+######'#####.#.°..###....#........#.#.°.○.......#.#.#.§...#.uh #.#....^#.#.#..Y@☼......#.#######.#....§..######.#.+............#.uh# #.#####..............## #.#.............## #.uhR #.......# ##.#.........###..####..#.## ..##..uh °...°.○○§§uh '60uh B○§uh 1 _You block the yak's attack.uh 7#.......#..# #.#......# #.#..°.####+######'#####.#....###....#.........#.#...°.......#.#.#.....#.#.#....^○.....#.#.uhÔ #..Y.○......#.#######.#....@§.######.#.+.............#.#.#####..............## #.#.......## #.#......# ##.##.###..####..##.## #...##..uh a##.## ......###.#uh˙ uh ..°.☼Y§○uh4 &1uh, ,§§uh vh  ○°§○○§ You barely miss the yak. The yak gores you.  You feel protected from physical attacks.The yak is seared by the foul flame within you!vh^89--16 vh8&2.4 (0.9vh8○vh[ _The yak is heavily wounded.vh  .°○○°§° You claw the yak!  The yak is almost dead.vh-3.2 (0.8vh>,§§vh/I _The yak misses you.vhm r  You mangle the yak!!  You kill the yak!vh °.°†@.☼○°°§vh 790--vh .94.1 (0.9vhK %§vh O _Qazlal accepts your kill.vhB  #.#.# #.#......# #.#....####+######' #.#....###....# #.#vh]C \.# #.#.# #.#....^......# #vhC .#...°.°.....#.###### #.#....###### #.+....☼○ #vh/D .#...°°§°#### #.......## # #.## # #.# ##. #.###..####vhD . #.## #...##. #.## .###.vhM ○°.°○...vhN -5.1 (1.0vhS 9°vhV p _You see here a yak corpse.wh IwhIwhIwhYwhu]wh^$ _wh b,whewhfD1=whJgwh n=####+######'######....#........#...........^§######whxn†...######+.○..°°.............§.@...####........7.1 (2.....○....## #.........## #whn....## ...#...###..###......^......# #.wh%o #..# #...#...###........# #. whowhu9§wh{wwhRwhwh wh<whfwhx ....#...........^§######†..+.○.§°°........Y#.§.....####.....○.@..## ....## §.# #.Y   yak (wandering).#.###..  ##..# ##.......# #........###.You hear a bellow!wh§°.§°.°0wh++8.1 (1whf§§§wh1V _A yak comes into view.wh F§§§wh whU§§wh #.#...........#.#.#.#.#.#....^#.#.#....§......#.#######.#...†.........######.#.whb +.°.§°...............#......Y#.§.....####.#...°....## #.#...@## #.#.§.# ##.##.###..####..##.wh ## #...##..##.......## #......###.#wh n#...###..###......^# #.#wh& #..# #...#...###........# #.'##..# ##.......# #.###.##....##.......## #....#whq wh wh ...§..Y..☼..○Y 2 yakswh &9wh. wh V _A yak comes into view.whg #.#.# #.#.# #.#....^......# #.#.#.###### #.#...†.........###### #.......+...§..... #......Y#.#### #.Y..☼..○## # #.## # #.§.# ##. #.###..####. #.## #...##. #.......## #......###. #...###..###......^......# #. #..# #...#...###hm........# #. ##..# ##.......# #........###. #....##.## #.whwh..YY..○..°○wh7§wh?2=wh# 70wh7§whexhb #.#.# #.#.# #.#....^......# #.#.#.###### #.......#...†.###### #.......+.. #.#.#### #......YY..○..°## # #.@..## # #.§.# ## #.###§.#### #.## #...## #.## #......### #...###..###......^......# # #..# #...#...###.# # ##..#hbm ##.......# #.### #....##.## #xhaf.Y..○...Y.@.○☼..§xhf§xhpg&1xhn7§xh^pxhOm 3 #.#.# #.#.# #.......#....^......# #.......#.#. #.......#...†xhm t. #.......+ #.#.#### #.Y..○...## # #.Y@°.○## # #xh?n |.☼..§.# ## #.###§.#### #.## #...##xhn  #.## #...... #...###..###......^......#  #..# #...#...###.# ##..# ##xhn .# #.. #....##.## #xhr xhz ○.Y.°.○°○....xhz &2xh3 xh{ I _The yak misses you.xhT §You scratch the yak.  The yak is lightly wounded.xh$339 (0.8xh2;○xhT _The yak completely misses you.yhN °.§.§°.°You scratch the yak but do no damage.The yak is lightly wounded.yh(3.7yhM§°yhdp _You block the yak's attack. The yak completely misses you.yh;`###....^.........#....#...†#####yh`..+...........#°.§....###§..##Y..°.## °....# ##.###..####.## #...##......## #......yh``#.###..###......^yha #..# #...#...###.##..# ##yh0a(.##yhkA○°☼yh l-4.7 (1.0yhsB○°☼yhv _The yak closely misses you. The yak completely misses you.yhF 8°☼yh+G yh_N M○☼yhO yh .°Y...☼.○You scratch the yak.  The yak is lightly wounded.yh54=yh&5.5 (0.8yhðy§☼.○yh4m _You block the yak's attack. The yak closely misses you.zhR .°Y..☼○.○You claw the yak! x2  zhThe yak is severely wounded.Your protection from physical attacks is fading.zhZ-6.4 (0.9zh;☼zhʞL _The yak misses you. x2zh,  ○.Y..○°You scratch the yak.  The yak is severely wounded.zh--7.2 (0.8zh4zhw8m _The yak closely misses you. You block the yak's attack.zh ☼○.°.°zh*You scratch the yak.zh(8.0zhzhC1 _The yak is lightly wounded.zh 8 ○☼°.°§°.You mangle the yak!!  The yak is severely wounded.zhZ B=8zh3 :☼zh! _The yak misses you. The yak completely misses you.{hې ○○.§The yak closely misses you. The yak gores you.{h{51-{h&9.8 (1.0{hR○§§{hMd _You feel more protected from physical attacks.{h75☼°...○§.§80{hj7{h8 {h8t_The yak gores you but does no damage. The yak completely misses you.{h*  ○°°°§.○○The yak misses you. The yak gores you!  The yak is seared by the foul flame within you!{h b80----1{h {h W _The yak is almost dead.{h ○.§...°°The yak completely misses you. The yak gores you.{hb75----2{h!9§{h?#d _You feel more protected from physical attacks.{ho°..§☼Y....{hT6-3{h9§{hl _You block the yak's attack. The yak barely misses you.{hn..§○§{h:&4{h'§{h  _The yak misses you. The yak completely misses you.|h %h§§○|h%U0--5|h,?§§|h/g _The yak gores you. The yak completely misses you.|h  The yak is engulfed in a thunderstorm.  You kill the yak!|hݠ5 .○§@.°.   yakQazlal accepts your kill.|h#.......#....###....#...... DrDolphin the Fighter#.......#...........#...... Demonspawn of Qazlal *****.#.......#...........#...... Health: 71/94 ==================------#.......#....^......#...... Magic: 18/18 ========================#.......#...........#.##### AC: 16  Str: 11|h#.......#...†.........##### EV: 25Int: 9#.......+.................. SH: 11  Dex: 28#.......#§.○....####....... XL: 11 Next: 100% Place: Dungeon:12#........§@....## #....... Noise: ======---  Time: 13086.8 (1.0)|h#.......°Y....## #....... -) Claws#.............# ##....... Throw: 34 darts (poison)#.........###..####........#........## #...##.........#.......## #............## Y   yak#...###..###......^......#|h?#..# #...#...###........###..# ##.......# #........## _You block the yak's attack. The yak barely misses you. _The yak misses you. The yak completely misses you. _The yak gores you. The yak completely misses you.The yak is engulfed in a thunderstorm.  |hD[You kill the yak!Qazlal accepts your kill.|h _You block the yak's attack.  You have reached level 12!|hӵ/  --more--}hdL 6/101=}hԔ9/1922 0%  You feel stronger. Your demonic ancestry asserts itself...}hU§.○}hn[ _You feel corrupt.}hL{○○.Y..☼}hYM}hM7}hS§.○§☼}hU1 _You block the yak's attack.}h, ..°°†@.○○}h- .78}h3 N°°○}h5 1 _You block the yak's attack.h/ S....^...#####...†.....+...........#..°°...####.†..○..## Y@.○.## .....# ####..####.## #...##.## #.....#####..###......^ # #...#...###..##..# ##.......# #.##....##.#..h9 ○..○†..°○h2: &9h@ hD T _The yak completely misses you.h4@r  You mangle the yak!!  You kill the yak!hH°.○†@.°○hK190.6 (0.8  You mangle the yak!!  You kill the yak! _Qazlal accepts your kill.  Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7!You need to enable at least one skill for training.h\T/  --more--hx7hv:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1          h`;^ j - Invocations  10.0   7.1  +3       k - Evocations   7.0   8.0   0   d - Armour   0.0   1.2  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      h <                                h<                        You need to enable at least one skill.h<z[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh = a + Fighting 10.0h8! a * Fighting  10.0hio a - Fighting  10.0hb = d + Armour 0.0hޮ d * Armour   0.0h^ TargetTarget--  --  --  4.0  --  --  --  --  --  h^_ I-- --  --  a-z] set[-] clear selected targetcost|targetsh) [?25h[?0ch* 10 h۽ [?25l[?1c5.0  -1  The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetshQ h h A#.......#...........#...... DrDolphin the Fighter#.......#...........#...... Demonspawn of Qazlal *****.h 2#.......#....^......#...... Health: 77/101 ==================------#.......#...........#.##### Magic: 19/19 ========================#.......#...†.........##### AC: 16  Str: 12#.......+.................. EV: 25Int: 9h t#.......#.°.○...####....... SH: 11  Dex: 28#.......○†..°..## #....... XL: 12 Next:  1% Place: Dungeon:12h f#........†@.°.## #....... Noise: ======---  Time: 13090.6 (0.8)hC #.........○...# ##....... -) Claws#.........###..####........ Throw: 34 darts (poison)h #........## #...##.........#.......## #............##h #...###..###......^......# #..# #...#...###........# ##..# ##.......# #........## hB #....##.......## #.......... You mangle the yak!!  You kill the yak! _Qazlal accepts your kill.h Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7!You need to enable at least one skill for training.hb h> B°○h\ . _hf3hhhۋg8hh,hhq;9hh,hh80=hƢh,hh_h,hĪh:k1=h>h2hh3hfhh&nhhg%4hgXhS,hhh)K5=hXhk6=hh" ....†.○○§@..°.○○ ☼○°†115.6 (25.0)..°°○ _You start resting.76.6 (26☼hW$p _Your protection from physical attacks is fading.h!3h"h)nh *h,;8hL-h.,hr/h1,h2h9.☼†.°.°.°.○..h-?- ☼○†..21.6 (5.0)....○☼ _You start resting.h?l9=13 2.6 (6hEhiIn _You feel less protected from physical attacks.h (Ih#/Bhy2Bhs6h6O90=h7hw:,h;hA@;1h'AhC,hDh Hh@Hh:IhKhL%2hMhQ,hRh=WhYh0[h_a3=huah2d,hdh`h,h`ihRo4=hp,hrhtht%5huhMy,hBzhh},h~h-;6ĥh,hhhhEha7=h&h,hhԔ,hh98hM2=h h,hߝh+,hh\;9hh8,hhլh$100/101hhb,hVhh۴hh  ○..°§☼...○ _You start resting.h ○...§○54.6 (32.0)○..§°hZ1=5.6 (33h:§hs" _HP restored.h h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---h} o7% [?] toggle between ability selection and description.hM h߻ h `#.......#...........#...... DrDolphin the Fighter#.......#...........#...... Demonspawn of Qazlal *****.#.......#....^......#...... Health: 101/101 ========================hi #.......#...........#.##### Magic: 19/19 ========================#.......#...†.........##### AC: 13Str: 12#.......+.................. EV: 25Int: 9h #.......#○......####....... SH: 11  Dex: 28h #.......§†.....## #....... XL: 12 Next:  1% Place: Dungeon:12#........†@○..## #....... Noise: ======---  Time: 13155.6 (0.0)h1 A#........○..§.# ##....... -) Claws#........°###..####........ Throw: 34 darts (poison)#........## #...##.........h #.......## #............###...###..###......^......# #..# #...#...###........# ##..# ##.......# #........## #....##.......## #..........  _You start resting. h _Your protection from physical attacks is fading. _You start resting. h _You feel less protected from physical attacks. _You start resting. _HP restored.h# d §Okay, then.h hV (§hK . _h$hW9Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.e - You are shadowed, sometimes releasing foul flame when damaged in melee.f - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).hGF Corrupting presence (level 1/2) When you injure a foe, your presence may intensify the damage, corroding their hF weapons and defences. The second level of this mutation makes matters even worse, adding a chance that your wretched victims may become mutated and deformed.h1Innate Abilities, Weirdness & Mutationsa - You have claws for hands. ht2 b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - Spells you cast may paralyse nearby enemies.  d - Your presence sometimes corrodes those you injure.  e - You are shadowed, sometimes releasing foul flame when damaged in melee.f - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).hJhBQh:Wb#.......#...........#...... DrDolphin the Fighter#.......#...........#...... Demonspawn of Qazlal *****.#.......#....^......#...... Health: 101/101 ========================#.......#...........#.##### Magic: 19/19 ========================#.......#...†.........##### AC: 13Str: 12#.......+.................. EV: 25Int: 9#.......#○......####....... SH: 11  Dex: 28hX#.......§†.....## #....... XL: 12 Next:  1% Place: Dungeon:12#........†@○..## #....... Noise: ======---  Time: 13155.6 (0.0)#........○..§.# ##....... -) Claws#........°###..####........ Throw: 34 darts (poison)#........## #...##.........#.......## #............###...###..###......^......# #..# #...#...###........# ##..# ##.......# #........## #....##.......## #..........  _Your protection from physical attacks is fading. Xm_You start resting. _You feel less protected from physical attacks. _You start resting. _HP restored. _Okay, then.h\h;]h`hbh#3h$h-h9P _h>_  You see here a yak corpse.h@hs  #.+.....  #.#.......###  #........†.....## # h-T #..°.....†....## #  #.# ##  #..§......###..###  #.○§.....## #...##.  #.......## #......  #○○@###..###......^4  #.○## #...#...# ##..# ##.......# # .##.......## #. ..........## #.##  #............# #.  ##.............. .  #.......#######  ##.........hhL§○hh5hhUhhhhɟ,h"hVh hѢhʤ,hhk  #..†....##   #.............#   #.........###..###hN  #........## #...##.  #.......## #......  #...###..###......^  #..## #...#...# #§○####.......# # ..@.##.......## #.h;7 .°.........## #.#  #............# #.   ##.............. .  #.......#######  #.......#.........  #.......#.........  #..####.#......... hh #.. #.#hh̹9§hh3hhhӚhBhJ,hAhhh%h)h\2## #...##.....## #......###..###......^## #...#...###.##..####.......# ##....##.......## #..#.§..........## #.#.○○.........# #. ##.@.°.......... . 70h #.......#######  #.§.....#........ #.........####.#.........# #.####.#.....#....# ......##..#hzhղ7§h:h[7 3h8 hJ hHL hL hP ,hS ,h1T hZ  #...###..###......^ #..## #...#...###h[ ` ##..####.......# #... #....##.......## #. #............## #.## #.°°.........# #.  ##.§§.. .  ○.°...#######  #.§@....#........2.6 (2 #.#......... #..####.#.  #..# #.# #..####.# #.......#....# .. hE\ 9#.......#....##..# #...##..')...... #... #..#.........h\ hAb c§§§hc hJ 3hd h_h ,hG ,h,hhR #..## #...#...###.... ##..####.......# #.. #....##.......## #.. #............## #.#### #...# #.  ##.............. .  #..☼○...#######  #.......#......... #.§..@..#.. 4 #..####.#..  #..# #.#..  #..####.# #.......#....# .. #.......#....##..# #...##..')........ #... #..#. #...#hhcB☼§hh׽3hhDhhJh,hz,hhKY #..## #...#...###.. ##..####.......# #.. #....##.......## #.. #....## #.## #.....# #.  ##........ .  #..○....#######  #...°.§.#..  #......@#.. 6 #..####.#.. hZ #..# #.#..  #..####.# #.......# #.......# #...##..' #... #..# h<h5M○°.§hUhplhlhVnhRhh h,hhhhhQ,hShh\hhqhhS,hghhhܡhhǦ@  There is an open door here.hhc _h7hޭhhhhchߺ,hhڽhl,hShhj,h[hh9,h9hh!,hh} #...###..###......^# #..## #...#...###..h# ##..####.......# #..# #....##.......## #......... h#............## #.######## #............# #. hb ##.............. . h<#.......#######+#  #.......#@........ ha89.6 (13.0) h#.......#.........  #..####.#.§....... h #..# #.#..○..... h^#..####.#........ hU#.......#....##.. #.......#....##..# #...##..')........ #... hhhhB] h] hu^ hco hr hrr h0v ,hw hw hlx hy hV{ ,h{ h= #..## #...#...###........# #.##..####.......# #........###.#....##.......## #....hy #............## #.############...# #. ##.. . h }##.......#######+###.#hЀ #.......#.○○°.○.....##.......#... #h *92.6 (3.0)h t#..####.#.... #hI #..# #.#..... #ho #..####.#......##.......#....##..###h z##.......#....##..h _#...##..')........h #... #..#..........#...#h^ h hs hl hUm hm hE hs Xh# ,hH h hʒ ,hk h (##..####.......# #........###.#. #....##.......## #....#. #............## #.############ #...# #. .. ##.. . ... #...#.......#######+###.... #...h #.......#.............#...#.......#.........#...#..####.#....○.@☼#...5  #..# #.#...°....○#...h #..####.#...§...○#...#.......#....##..###### #...h r#.......#....##..# ##...##..').........  #... #..#.....h8 ...  #...##..#...........  # ....hf "hʜ h h! h[3h]hphyshvBhVz,h3{h}h#,hShM.####.......# #........###.#....# ..##.......## #...#... .## #.############... .# #. ....... ####' .. . ....... #... ......#######+###...#...# ......#......§hL#...# ......#.......#...# .####.#......§°.@.#...#8 .# #.#........§°..#...# .####.#..........☼☼h#...# ......#....##..######... #... ......#....##..# .. ### ..##..')......... .#  h.. #..#.......... #  ..##..#........... #  ......#... + hh9§h=hhb h hhhCh#,h&,h#'h(k _Found a glowing morningstar.h*3h+h1 #...#...###........# #.'....#... ##.......# #........###.#....##'# ### #............#...## #.############........# #.#...####'###.... . #...h2#...#######+###...☼.....#...#..####...°.○....#...#... ...#.....#...#...201 ##.#........○....#...#...  #.#...°........#...#... h3##.#..........°°......)#...##....##..######....##..........#....##..# ....# #####... #..')......... ...... #... #..#.......... ...... #.# #..#... #.##h|3h[8hh9h 3hĮ hH h hK h ,h+ ,h[ h@ q...#...###..# #.'....#.. .......# #..###.#....##'## ......## #..#..## #.###..# #.#..h ####'###.. . #..#......#.. .#######+###.°.○.....#...#..## .#..°....#...#.. .#..#...#..3.6 (2 .#....☼..○...#...#.. .#...°.....#...#.. .#........)#...#.. .#....##..######....##.. .#....##..# #....# #####.. .')......... ....... #.. .#..h  ....... #.###. .#.. #.###.hh h h, hnhhh&h(,hI,h-ht0h0h1h#4hm7,hk9h;h>,h?hG<## #...............## .## #.############...........##. .# #.#.........####'###.....## . #.........#......#.....## ####+###.........#...#..#########.........#...#h{H...## .................#...#.........+. ......#...#.........# ..°...@#...#.........#7.6 (4...)#...#.........# ..##..######.°.○##.............' ..##..# #....# #####.......# ........ ........ ## ........ ......... #.# ............. #.###...# ....... ........... +....... ..####################+#.......##hHhL9°hMh3°h4h9°h˱h3h'h<h Xh,h hhr,hhh,hh!hC$,hk%h+....#..# ..................#...#..+ .........#...#.........#.......#...#.........# .................)#...#.........##..######....##....'h,##..# ..##....########.#...........#.#...°@.○.....#.###...#12.6 (5..§.....#.###...#...... .......○.......+.#.####################+#.# ####..... ...............<.# #.................... .#.....# #....................<..# #........####h-e......# #........###..h'.h/3h4h hd h hX h ,h hv h2 ,hp h7 h ,h h+& L#...#...#.....#...#...#....)#...#...#... ##..######....##.......'... ##..# ..##....########.#...h& ..................##.................°...#.###...#....§○....#.###...#... .@....+.......#...5.6 (3 ####################+#.......### #..... ...................h ' x<.# #................# ....# #.#<..# #........##### ...# #........###########...h9' .........he' 6<...h' hA. '§hf/ h8h3hhhrh,hhhRhh,hhh+,hhhb,hh # #.#...####'###.....## . #.........#......#.....## #####+###.........#...#..######## ..................#...#...# ..................#...#...+#...#...#....§#...#.........#...)#...#.........###..######...@##......' ...##..# ..##.°..########....... h ~..............○...##.............°........#.###.......................#.###...# ........ ...............+.#####################+#. ####..... <.# #.hph## #.############...........##. .# #.#.####'###.....##. .... . #.#......#.....##. ####+####...#..########h #...#.###...#.+.#...#.#.§#...#.#..............@#...##.h e##..######...§##.......h5'.##..# ..##.°..########.#.h`○.........#.......#.°........#.###...#.........#.###...#.hw.... ...............+.#. h..####################+### ###..... ...h☼20.6 (5..°.hB+1.6 (6h%$h1z _You see here a +0 heavy morningstar.h3hEh]hh: _hhG,hhUhhhh5h,hhh,hhhJh,hhh,,hhh ,h* h3h,hUh hp,h3hh,hhh ,h!h$h\',hP(h*7 _You open the door.hK-3hv.h*7@  There is an open door here.hN9h9 _h?:h<h7>,h?h Ah,hhh,hBhhZ,h#hh,hh+*h+h@,h,h/h,1,h1h 3hk4,h4h6h98,h8h9h;,h<h?h@,hnAhBh*D,hDhEhJ,hJhLh'NBhPhP,hQhRhS,hThUhtX,h;Yh [h],h]^h_ha,hbhaghmXho,hGph rhs,hthuvhnx,hyhzhU},h}hhǁ,hVhhw,hhhnj,hhRh,hĐhh,h2hhh*,hԗhsh\,hhٞh1,hhڢh&hQhhh4,hhhޫ,h0hmh9,hhh,h h-hw,hhɷh̺,hɻhHh,h9hhM,h hh,hhh,hhmh%h^hhh,h0hehJhh hThm,hh%h',h(h82h4,h$6h&C@  There is an open door here.hE5 _hFh7PhR,haSh]h `,h`hPjhrm,hnhyh|,hE~h hJ,hwhjh,h^hբh<,hhhB,hhhI,hheh,hhh,hhNhBh@  There is an open door here.hWh3 _hhShh,hh Bh hFhhrhYh,hhht ,h h&h(h(h)hn5..+.................# ...#.......####.................#†.....## #.................# ....†....## #................)## ##.........##+###...###..####..........#....+..## #...##...........#....#..## ##..°...###.#....#..# ##..###^..@...# #.#....#..#305.6 (84.0)  #...#...○°...# #.'....#.. ##.......# #...○☼...###.#....##'# #.## #...°........#..## #.############.........#####.#....###'###...........#.........##..#'###.........#...#..# ...#..........#...#h=h?T _Key pressed, stopping explore.hVXIh)\h ^hbP _h'c,hcheh g,hgh9ihj,hbkhlhn,h)ohph0shtshth?uhvhwhwhfyhe{,hT|hH~hā,hԂhh,hh[hLhh<h9h,hh+h,h"hh,hRhźh,h?h\h,hh7 _You open the door.h3h-h  There is an open door here. _hBhXh3h> ,h h h,hhh,hh" #....#####....####.. #####....#.................# #.......#.................# #.. ######...#.................####..#...#....................hQ#............[............###+############+###########..# +..☼.............. .....# #@................ .....# #.............. h#.....# #.°..<............ .....# #..§...... h##'###############.......##.........###.......##................#.........h#.............#...).....##.............#..h$-.##..h,######......'32.6 (27§h4_☼○..h5,3.6 (28h<hG>= _As you open the door, it creaks loudly!hMhhJh"ha,h,h+,hTh@  There is an open door here.hh _h h^hhhhhYhhhyh3,hhh5hhh&hFh9hghh3h.hrh h 7 _You open the door.h3hh@  There is an open door here.h/h _hthh(hzh#hh,hZhh4,h-hh h h| h h ,hlh|hI,hh3h,h|hhehh>heh,hh"hX$,h%h&h(h?)h)h,h{.h.h/h^1h3h34h05h7hi9h9h;h<h>hhӊh%hhh̚hhDh+hhhghvhЬhhhhC,hȺhh,hh"h,hhh,hAhXhph,hhxh,hhh,h^hh~,h0h] h ,h h!he,hLh h,hh"h%,h%h)hF,,h-h0h$2,h2h5hz7,hz8h;h%>,h>hCP  There is an escape hatch in the floor here.hEhAF _h Gh\IhK,hLhOheQ,h>RhUhEW,hWhYh\,hZ]h _h;ahah-bhchf,hWghJhhi,h%jhTkhlh7mhmhohq,hrhh,h3hh1hhh;h:hh2hh2,hhh0,h hCh,hhh,h`hǭh,hShֲhĴ,h(hhS,hhh,h,h&h&,hhh6,hhTh,h!hth,hQhuhh),hhg,hrhhhhh$h,hDhVhhhhQh,hhsh,hh h,hhh ,h4 h h ,h h h ,hi h hJ ,h h h ,h8 hc h h( he h/ h ,hq h^K t          ##################  .........§..#  ........§...#  ...............☼@#  4100.0)....#######.#  ###......#.#   #......#.#   #.......#  ###...#  ...#  ####..#  ######††...####..#  hL h/P /§§h*R E _Done exploring.h ho h h §§ ...............☼0.0)h} h '§h E _Done exploring.ht 3hwu h W§§h 9§h E _Done exploring.hyBhC3hihsjhn'§huE _Done exploring.haIh§§ _Done exploring.h7§hh/§§hho3hoh~hh _h6hƈhhh܊hkhhhZh^,hh$hΓhhhƙ#################### ...................# h...................# ...................# ...........#######.# .####......# #.# # #......# #.# hR# ########.# ####§@..# 9.6 (6hQ..........# ...h}....####.○# h[########†....####..# .......#...........# .......#....# h#....# #...........# h?@.......'...........# hěh0'§hh+w§§hQ3hQh che,h_i,hi,hjhKlhXn,h ohqh*t,huh why,hzh|hBh #..............#######.# ##....####......# #.# # #......# #.# # #......#######.# ####..............# ................°○.....# .................####..# +############.....####..# ...........#...@.......# 45...#.....○.....# ...#..☼........# ............#...........# .....'...........# ##.......#...........# ##.......#...........# ..h...#..#........# ##.......#..#........# hhێh@ h h h, h]/ h30 hr5 ,hB6 h6 h7 h`9 h< ,h= h? h` Bha j _Done exploring. _ There is an open door here.h+e he  _hf hn ...####..............# .............................# [....................####..# #####+############.....####..# ....#...........# #...........# ○○.#...........# h6o ....<............#...........# ......○@○.....# 50.6 (5 ###.......#...........# ###.......#...........# ........#..#........#ho G).....##.......#..#........#.....##.......'...........#.....#........#...........##........#...........#.....#........#.....#hPp hdw :○hx h4h֧B○○hhX 3h hOhhh,nh h!,h+"h#h$h$h%h}'h*,h+h3#....#....#..........#...........h}3.#....<............#........... ...#.................'........... #####.##.......#...........#####....°..#...........h3#............#..#........h4#...).....##.§.....#..#........#...##..@....'....5 ..#.........#.....○..#hJ4.... ..'.........#...§○○..#...........#h4....#........#...........#.........#........#...........#.........#........#...........  .h4)###'##....##.......#.... #'#####.......#....h-5 #.....#.... h5h<G§○○h>h 3h h h Xh5 ,ha hD" hw$ ,h% ho' h* ,h`+ h1 T##########.......#..###.......##.......#..#..................#..#..#...).....##.......#..# .....#.........##.......'hR2 (...#.........#...°°...#...'.........#...........#.........#.§.......#...#@.§.....#9.6 (4...#...#........#h2 ..)###'##....##.......# ###'#####.......#+#.............##.............# ..#..###..#..........>..##..###..'.............##.......#....##.......#hq3 h< hL> h] h^ hh_ ho hr ,hw ,hw ,h1x hy h| ,hl} h~ hC ,h; h h hZ h hŒ ......#..##.'.#..#........#.'#........#...#.........#........#...#.#........#.#.#........#)###'##....##.......# h" |+###.......#'#####.......#+.......#....@.°......#64.6 (5#.......#......°......##..###..#....☼.○...>..# ...#..###..'......#.#.......#....##.#.##'######....##.#....##h ........##...>.........+....##........##.......# #'####......#hՍ h? h hhDhhhhh,h,,h(hh:,hYhZh,hhh,hQh84...#...#........#h5..)###'##....##.......# .##+###.......#'#####.......# .#....+.......#...°.........# .#....#.............# .h ####..#..........>..# .#....#..###..§....§........# .'....#.......#○.○.##.......# .#....##'######○@..##.......#h{9#....##.○.>...+ ##...........##.............# ####'###.....##h...# #......#.....##....########## #...#..######################... #...#.........#######.......#... h[#...#.........+.............# #.......#...'hxh'hchD1 3hk2 hmE hH ,hM XhM hV ,)###'##....##.#.. #+###.......#'#####.......#.. ....+.......#.............#.. ....#.......#.............#.. ....#..###..#..........>..#.. ....#..###..§.............#.. ....#.......#°..○##.......#.. .hW ....##'######...§##.......#....## ...........##...@.........+....##71.6 (2.##...○..#..'###.....##..#.. .....#.....##....##########.. ..#..######################.. ..#.........#######.......#.. ..#..+.............#.. ..#..#..'.. ..#..#..#..hW h] 9°h` c _There is a stone staircase leading down here.hKj§°hOk§§○h?V'...○○.§○☼hZ22.6 (1 _h8[hH  ...............  .....c.........  ........"  ..$............  ...............  ...........D.u.  ............... 3 .......@?  ......[.  #####.#########  #. # D   seven-headed hydra (asleep) u   white ugly thing (asleep) c   centaur warrior (asleep) h h 8 cD.u§DucYou climb downwards.h! -3.4 (1.8h* h7 _The seven-headed hydra roars! The centaur warrior shouts! You hear a shout!  Found four items. _There is a stone staircase leading up here.hր &§h h :§he hnhAA runed bronze amulet. An amulet to be worn as jewellery around the neck, charged with arcane powers ofunknown provenance. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ hp“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (g)o to location.h h [DrDolphin the Fighter...............Demonspawn of Qazlal *****......c.........Health: 101/101 ========================.............."Magic: 19/19 ========================..$............AC: 13Str: 12...............EV: 25Int: 9...........D.u.SH: 11  Dex: 28...............XL: 12 Next:  1% Place: Dungeon:13.......@?......h hNoise: ======---  Time: 13473.4 (0.0)......[..§.....-) Claws#####.#########Throw: 34 darts (poison)#.#D   seven-headed hydrau   white ugly thingc   centaur warrior _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _The seven-headed hydra roars! The centaur warrior shouts! You hear a shout!  Found four items. _There is a stone staircase leading up here.h ho :§h_ hn[  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---7% [?] toggle between ability selection and description.h*[ h] hh DrDolphin the Fighter...............Demonspawn of Qazlal *****......c.........Health: 101/101 ========================.............."Magic: 19/19 ========================..$............AC: 13Str: 12...............hh EV: 25Int: 9...........D.u.SH: 11  Dex: 28...............XL: 12 Next:  1% Place: Dungeon:13.......@?......Noise: ======---  Time: 13473.4 (0.0)......[..§.....-) Claws#####.#########Throw: 34 darts (poison)hi #.#D   seven-headed hydrau   white ugly thingc   centaur warrior _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _The seven-headed hydra roars! The centaur warrior shouts! You hear a shout!  Found four items. _There is a stone staircase leading up here.h $  DrDolphin the Fighter ***************  Demonspawn of Qazlal *****. *****c*********  Health: 101/101 ======================== ***************  Magic: 19/19 ======================== ***************  AC: 13Str: 12 ***************  EV: 25Int: 9 hŃ D***********D*u*  SH: 11  Dex: 28 ***************  XL: 12 Next:  1% Place: Dungeon:13 *******@*******  Noise: ======---  Time: 13473.4 (0.0) ***************  -) Claws #####*#########  Throw: 34 darts (poison) #* #  D   seven-headed hydra  u   white ugly thing  c   centaur warriorh& You climb downwards. _The seven-headed hydra roars! The centaur warrior shouts! You hear a shout!  Found four items. _There is a stone staircase leading up here.  hr Activating: Disaster Area (7% risk of failure)  Press: ? - help, Dir - look around, f - activateh`K ;DrDolphin the Fighter......####.....Demonspawn of Qazlal *****.#..#####.#.....Health: 101/101 ========================####..#.##..###Magic: 19/19 ========================####....###....AC: 13Str: 12.##..###.##.#.#EV: 25Int: 9..######..#####SH: 11  Dex: 28hTL .####.#.#.#####XL: 12 Next:  1% Place: Dungeon:13.####..@?##....Noise: ======---  Time: 13473.4 (0.0)......[..##....-) Claws#####.#########Throw: 34 darts (poison)#.#D   seven-headed hydrau   white ugly thingc   centaur warriorhL Nature churns violently around you!The cutting wind hits the white ugly thing!!  The white ugly thing is moderately wounded.The cutting wind hits the centaur warrior!!  hL The centaur warrior is heavily wounded.The cutting wind hits the seven-headed hydra!!hj The cutting wind hits the white ugly thing!!  The white ugly thing is moderately wounded.  The cutting wind hits the centaur warrior!!  The centaur warrior is heavily wounded.  The cutting wind hits the seven-headed hydra!!  The seven-headed hydra is moderately wounded.hy H .≈.≈c...≈≈c§...§§≈≈..§.≈≈..≈.≈.§§§........§..≈.§...........≈§§..D§u§.....≈...§..§§≈§.§..@?§.§.§§h7{ c 2 centaur warriors (1 launcher)You can no longer call upon nature's wrath in a wide area around you.A centaur warrior comes into view.h  §§≈≈..(§§§..(§..≈((§..D§u§(hy §§§.§  The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.h,h;...≈≈....§§......≈.§.§.D.........u..hes.....@?.§.hI.84/101 -----1-----------0h$4.4 (1h7#(§h/h~6DrDolphin the Fighter.......≈.≈c....Demonspawn of Qazlal ****.....≈≈c.........Health: 84/101 ===================-----..≈≈....≈≈..≈.≈h]7Magic: 11/19 =============-----------..§§...........AC: 13Str: 12.....≈.§.......EV: 25Int: 9......≈.§.D....SH: 10  Dex: 28......≈.....u..XL: 12 Next:  1% Place: Dungeon:13.≈.....@?......Noise: ======---  Time: 13474.4 (1.0)......[§.§.....-) Claws#####.#########h~8Throw: 34 darts (poison)#.#D   seven-headed hydrau   white ugly thingcc 2 centaur warriors (1 launcher)The cutting wind hits the seven-headed hydra!!  The seven-headed hydra is moderately wounded.You can no longer call upon nature's wrath in a wide area around you.A centaur warrior comes into view.h8|The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. _The arrow hits you!hI§§hHthrowing net h#?§§h%h §§7 boomerangshw )§§h hh §§§3 javelins (silver)hq (§hht h[g§§§h\J2 darts (curare) heX§§§§hQhhu§§§§.§Cast: Call Imp (54%)hMr§§§§.§hZh §§§Throw: 2 darts (curare)hw -§§h h R§§.§hZ J3 javelins (silver)h| Z§§§§hN hrDrDolphin the Fighter.......≈.≈c....Demonspawn of Qazlal ****.....≈≈c.........Health: 84/101 ===================-----..≈≈....≈≈..≈.≈Magic: 11/19 =============-----------..§§...........AC: 13Str: 12.....≈.§.......EV: 25Int: 9......≈.§.D....SH: 10  Dex: 28......≈.**..u..XL: 12 Next:  1% Place: Dungeon:13.≈.....@?......Noise: ======---  Time: 13474.4 (0.0)......[§.§.....-) Claws#####.sm#########Throw: 3 javelins (silver) #.#D   seven-headed hydrau   white ugly thingcc 2 centaur warriors (1 launcher)The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. _The arrow hits you!  Throw: 3 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a seven-headed hydra (moderately wounded, 85% to hit)hx §D...§h§§..*.*§h(§.**u*Aim: a white ugly thing (moderately wounded, 71% to hit, chaotic)h §§.D.**..u?.h5^≈§.....***.D.*..h|≈≈§....*.§*§h=|.*§*.§h7 ..*≈§...*.§ha j≈*§§§hZ .≈*.*.*.§h7 ..c.§*§§hBy.c*.*.§*.§*..§  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)hP|:DrDolphin the Fighter....(..≈.≈c....Demonspawn of Qazlal ****.....≈≈(.........Health: 84/101 ===================-----..≈≈.(..≈≈..≈.≈Magic: 11/19 =============-----------h}*..§§.(.........AC: 13Str: 12.....≈(§.......EV: 25Int: 9......(.§.D....SH: 10  Dex: 28......(.....u..XL: 12 Next:  1% Place: Dungeon:13.≈.....@?......Noise: ======---  Time: 13474.4 (0.0)......[§.§.....-) Claws#####.#########h}Throw: 3 javelins (silver) #.#D   seven-headed hydrau   white ugly thingcc 2 centaur warriors (1 launcher)Throw: 3 javelins (silver)hL~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a silver javelin.  The silver javelin pierces through the centaur warrior but does no damage.hZ  .c.......≈☼.@§§launchers)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a silver javelin.  hOThe silver javelin pierces through the centaur warrior but does no damage.  The centaur warrior is heavily wounded.h ((§§.....(((((§.§h-bThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.hh*h]hg......c...≈§§......§.§....D.u.☼.@§§hO (((§(((☼.(§The arrow completely misses you. The centaur warrior shoots an arrow.h>.≈§§.......§.☼.@§hFM §§.(((.§((§§(The arrow is repelled. The centaur warrior shoots an arrow.h\$.......§.○.@§§..hS5=5.7 (1.32hjI§§§h, _The arrow is repelled.hQ9nDrDolphin the Fighter....(..≈.≈c....Demonspawn of Qazlal ****.....≈...........Health: 85/101 ====================----..≈≈.c...≈..≈.≈Magic: 11/19 =============-----------..$..*.........AC: 13Str: 12.....≈*........EV: 25Int: 9......*.§......SH: 10  Dex: 28......≈*.D.u...XL: 12 Next:  1% Place: Dungeon:13hD:.≈...○.@§......Noise: ======---  Time: 13475.7 (0.0)......[§.......-) Claws#####.#########Throw: 2 javelins (silver) #.#D   seven-headed hydrau   white ugly thingcc 2 centaur warriors (launchers)The arrow is repelled. The centaur warrior shoots an arrow. _The arrow is repelled.  Throw: 2 javelins (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)h!c....*Dseven-headed hydra (moderately wounded, umbra, 85hA-DrDolphin the Fighter....(..≈.≈c....Demonspawn of Qazlal ****.....≈...........Health: 85/101 ====================----..≈≈.c...≈..≈.≈Magic: 11/19 =============-----------..$............h[.AC: 13Str: 12.....≈.........EV: 25Int: 9........§......SH: 10  Dex: 28......≈.(D.u...XL: 12 Next:  1% Place: Dungeon:13.≈...○.@§......Noise: ======---  Time: 13475.7 (0.0)......[§.......-) Claws#####.#########Throw: 2 javelins (silver) #.#D   seven-headed hydrau   white ugly thingcc 2 centaur warriors (launchers)Throw: 2 javelins (silver)h.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a seven-headed hydra (moderately wounded, umbra, 85% to hit)  You throw a silver javelin.  The silver javelin hits the seven-headed hydra and shatters for extra damage!!hw ....☼..○hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a seven-headed hydra (moderately wounded, umbra, 85% to hit)  You throw a silver javelin.  The silver javelin hits the seven-headed hydra and shatters for extra damage!!  The seven-headed hydra is severely wounded.h (((((((§§The centaur warrior shoots an arrow.  hDYou block the arrow with an invisible shield... and reflect it back!hKhLhMh)Y.....≈c.....§.D.u.@§hCa ((((((○.(h1bg§  The arrow hits the centaur warrior! The centaur warrior shoots an arrow.h$.≈..§.@§h (((○.(§hu(The arrow is repelled. The centaur warrior shoots an arrow.he.○....°.@§.°hރo6.9 (1.2javelin (silver) hNC°§hK _The arrow misses you.h'  You claw one of the seven-headed hydra's heads off!  The six-headed hydra grows two more! You scratch the eight-headed hydra.hd8 ..○☼≈.D..uh9 eightThe eight-headed hydra is severely wounded.  The eight-headed hydra barely misses you. x4  You block the eight-headed hydra's attack.  The eight-headed hydra completely misses you.The eight-headed hydra misses you.  The eight-headed hydra closely misses you.h,C ((((((°.(§h?  .≈....°.@§§The centaur warrior shoots an arrow. The arrow is repelled.h (((°.(§(htd.○..@§.hte567.7 (0.8h!p'§hns{ _The centaur warrior shoots an arrow. The arrow completely misses you.hD ☼°.@§○§nineYou tear one of the eight-headed hydra's heads off!  hFThe seven-headed hydra grows two more! You claw the nine-headed hydra!  The nine-headed hydra is severely wounded.hMr (((((((hNThe centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!h*.≈...☼≈.@§h( ((((§(The arrow hits the centaur warrior. The centaur warrior shoots an arrow.hb ht >.°.°○≈...@§..u  The nine-headed hydra closely misses you.nine-headed hydra bites you.  h5v YThe nine-headed hydra bites you but does no damage.nine-headed hydra bites you.  The nine-headed hydra is seared by the foul flame within you.  The nine-headed hydra is severely wounded.4-8.6 (0.9h~ C○§h _ _The nine-headed hydra closely misses you.hT §○○☼  tenYou tear one of the nine-headed hydra's heads off!  The eight-headed hydra grows two more! You scratch the ten-headed hydra.  h$ RThe ten-headed hydra is heavily wounded.h%(((((○≈((hq&h' .≈...○≈.@h{The centaur warrior shoots an arrow. The arrow completely misses you.h~ ((((§ The centaur warrior shoots an arrow. The arrow misses you.h"hS...@?°☼u.  The ten-headed hydra completely misses you.block the ten-headed hydra's attack.ten-headed hydra bites you but does no damage.  The ten-headed hydra closely misses you.The ten-headed hydra  hSIThe ten-headed hydra closelyh8Tr78--2==h~T&9.4 (0.8h~]:○h`5 _The ten-headed hydra bites you.hmGR☼h I;☼hVo.○☼☼h|^j ((((((h_(?☼☼The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!hh .≈.....c.....@☼hlThe arrow hits the centaur warrior!  The white ugly thing closely misses you.hoD(((((h@((☼h4h=.≈......c..°≈.@?○°°○hΘ= The ten-headed hydra bites you. The ten-headed hydra bites you!  The ten-headed hydra barely misses you.The ten-headed hydra bites you but does no damage.  !ten-headed hydra is seared by the foul flame within you!hbv50--------80.4 (1.0hC°○hf ......)###'##....##.......#...... #+###.......#'#####.......#...... ....+.......#.......#...... ....#.......#.............#...... h\....#..###..#..........>..#...... ....#..###..'.............#...... ....#.......#....##.......#...... ....##'######..D.##.......#....##2 ...........##...@.........+....## ...........##......#...... ##'###.....##.............#...... .....#.....##....##########...... ..#..######################...... ..#.........#######.......#...... ..#.........+.............#...... ..#.........#.............'...... hW..#.........#.............#...... _The ten-headed hydra is severely wounded.-------==§○hَ1.9 (2.5§ _You climb upwards. _There is a stone staircase leading down here.hO ☼ hYou claw the white ugly thing!  The white ugly thing is almost dead.2.7 (0.8h hH _The white ugly thing closely misses you.hh   You claw the white ugly thing!  You kill the white ugly thing!h- p°.○°○  The ten-headed hydra bites you but does no damage.  The ten-headed hydra closely misses you.The ten-headed hydra bites you but does no damage.  The ten-headed hydra completely misses you.h. lThe ten-headed hydra closely misses you.The ten-headed hydra barely misses you.h+3 1=43.5 h3 Q_The ten-headed hydra closely misses you.hD8 f§○°○h9 g _Your Armour skill increases to level 1!h!§h`T°○.○You block the ten-headed hydra's attack.barely misses you. x3completely misses you.  The ten-headed hydra bites you.  The ten-headed hydra bites you but does no damage.h=0-hX!4.3h[○○.○hla _The ten-headed hydra completely misses you.hhjYou block the 11-headed hydra's attack. The 11-headed hydra bites you.  h;The 11-headed hydra is seared by the foul flame within you!  The 11-headed hydra is almost dead.11-headed hydra bites you!11-headed hydra is seared by the foul flame within you!  You kill the 11-headed hydra!h☼§.°°°.○hk& hN40---95.1 hB_Qazlal accepts your kill.h] @°○h g _Your Armour skill increases to level 2!h ..#..........# .......)###'##....##.......# ##+###.#'#####.......# #....+.#.............# #....#.......#.............# #....#..###..#..........>..# #....#..###..'.............# '....#.......#.☼..##.......#..... #....##'######.§@.##.......#.... #.##...>h .+....# #...........##.°.°°.# ###'###.....##.°.○.........#....#.....##....##########.#..######################.#.#######.#.#.+.#.#.#.'h ○§..§..°†°.°h d1--3=h  -6.1 (1.0 _hl _○§°°h. h3h[h{Bh ,hhݼh1:42hhO=h\h9hzh@hh3=4=hh,hh,hh/hrK4=hhh2=h4hsh25h/h95hG(=hh,h~hhW96h1h,hhrh9=h hS7=h7h}hW,hXhX96h)==hIhhmK8=h h,hhGh99hh>P==hhY,hho|507=h[hP,hh,hhhkS1=hqhO=h h ,h h- h y2=8=hi h,hh,h)hh93hJh~O=hh@O4hh ○..☼>§○... h:;_You start resting.h"○○○522.1 (36.0)○...°h"#9h"8==3.1 (37h'A○°h%*% _Magic restored.h Ih ,h 5=hK ,h h  h :==hx h h[ K6=hA hq h h h " ho" h8# ht% h% 97h& h) ,h* h- hu- 98h'. h1 ,he2 h4 ,hz5 h&8 h~8 S9=hd9 h; ,hv< h{? ,hR@ hB h*C L60=h%D h:G ,h6H hJ ,h4K h=N hN 91hvO hQ ,hR hU ,hbV hX hX 22h}Y h\ ,h] h` h` 23hKa h&d ,hd hf ,hg hj hnk S4=h2l htn ,ho hr ,hs hu hlv K5=hCw hz ,h1{ hg} ,h~ h߁ hM 26h h" ,h* h hl 97h8 hO ,h h% ,h h; h L8=h hd ,h h ,h h\ hߠ K9=hd hڣ ,hؤ h ,h hҬ f70h( Bhf ,h hB h 91hf h ,h h$ h N72=h) h~ ,ht hZ ,he h hy W3=h h ,h h ,h h ;4h h ,h hf h h` hQ h %5h h ,hq h h K6=h h* ,hg h& ,hO h hE U7=h he ,h| h ,h# h# ;8hD h> ,h hT ,h4 hf h %9h h ,h h ,h~ h h E80=h h hV h  h 91ht 2=h h=" ,hg# h% ,h& h]* ;2h+ h- ,hm. hp1 h1 h2 h5 hg5 %3h5 h8 ,h9 h; ,h< h> h? %4hK? hp@ ,hSA h'D hD D5=hWE hG ,h~H h=K ,hK hM hON U6=hHO hR ,hR hT ,hU h9X ;7h2Y hZ ,h[ he] ,h^^ hr` h` 8hna h;d hd hCe hg ,hh hj hRk K9=h^l hUn ,h%o hq hq h0r O90=hs hPu ,h v hx ,hy h{{ ;1hv| h ,h h' ,h hօ hC 2h hω ,h hэ ,h h h K3=h h ,h[ hY hϗ U4=h h ,hD h| ,h hݞ h5 %5hz hР ,hQ h. ,h h hU 6h hi ,h h1 ,h« h a7=h h ,h; h h hH h h N8=h: h> ,h h h. 9hy hN ,h hd ,hڿ h< h $100/101h0 h5 ,h/ hI ,h h  ○....☼..○°† _You start resting.h ○.○652.1 (129.0)○§○.h 51=h9 &3.1 (130h ;○h " _HP restored.h3?)###'##....##. #+###.......#'#####.......#. ....+.#.............#. ....#.#.............#. hq....#..###..#..........>..#. ....#..###..'.○.○.........#. ....#.......#....##.......#. ....##'######....##.......#....## ...........##○..@.........+....# .##.§○.†#...... ##'###.....##......h#. .....#.....##....##########.#..######################.#.........#######.......#.#.+.......h.0#.#.#.'.#.hS)#.#.h E°.○hyx○°.†§§h#4hB.0)h(:○h h&U_There is a stone staircase leading down here.h} w○○§°.†§§h~ h U○§§h, V..°°.h '§h$ -5 _h5 L°°hq ! ....(..........  .c.......c.....  .........  ..$............  ...............  ...............  ............... 3hr % .......@?  ......[........  #####.#########  #. # cc 2 centaur warriors (launchers) hs :=h~ d§○...§h6 i ((((((h W(You climb downwards. The centaur warrior shoots an arrow.h!' .....@[h. V ((((h. d(((The arrow is repelled. The centaur warrior shoots an arrow.h ...§○.@.h< c (((((§.((○.(((The arrow completely misses you. The centaur warrior shoots an arrow.  hU DYou block the arrow with an invisible shield... and reflect it back!hH .....§.....@hO (((((((The arrow hits the centaur warrior!! The centaur warrior shoots an arrow.h ...§°.@.h[.-6.6 (2.5h<H°...§h@ _The arrow completely misses you. _There is a stone staircase leading up, spattered with blood here.hܲ1DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.......c.....Health: 101/101 ========================.........*.....Magic: 19/19 ========================..$......*.....AC: 13hStr: 12........*......EV: 25Int: 9.....§..*......SH: 10  Dex: 28.....°..*§.....XL: 12 Next:  9% Place: Dungeon:13.......@?......Noise: ======---  Time: 13656.6 (0.0)......[........-) Claws#####.#########Throw: javelin (silver)#.#h7cc 2 centaur warriors (launchers) _The arrow completely misses you. _There is a stone staircase leading up, spattered with blood here.  Throw: javelin (silver)h2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)h; c.§*.§hc*§.*§Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)h DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.......c.....Health: 101/101 ========================.........(.....Magic: 19/19 ========================..$......(.....AC: 13Str: 12........(......EV: 25Int: 9.....§..(......SH: 10  Dex: 28.....°..(§.....XL: 12 Next:  9% Place: Dungeon:13.......@?......Noise: ======---  Time: 13656.6 (0.0)......[........-) Claws#####.#########Throw: javelin (silver)#.# s1mcc 2 centaur warriors (launchers)Throw: javelin (silver)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a silver javelin.  The silver javelin hits the centaur warrior and shatters for extra damage.h   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a silver javelin.  The silver javelin hits the centaur warrior and shatters for extra damage.  The centaur warrior is heavily wounded.h .c...°...☼○h (((((..§((h% h/ ! ........c.§°...§@.The centaur warrior shoots an arrow. The arrow is repelled.h88 a(((((((h ...§°.○@.°7.8 (1.2Nothing quiveredh B§§hQ p _The centaur warrior shoots an arrow. The arrow misses you.®hz°...§○®h*H°...§®hîh N§§îh eThrow: 2 darts (curare)îh$ J§°îh îhm l§7 boomerangs îh;x [§°○îhy îh_Q§§○îh`Cthrowing netîhqi9°îhkĮhl§°...§○7 boomerangsĮhĮhp DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 101/101 ========================...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........*.....EV: 25Int: 9.....§..*......SH: 10  Dex: 28.....°..*§.....XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13657.8 (0.0)......[..°.....-) Claws#####.#########Throw: 7 boomerangs#.#Įh cc 2 centaur warriors (launchers)The centaur warrior shoots an arrow. The arrow is repelled. _The centaur warrior shoots an arrow. The arrow misses you.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)ŮhDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 101/101 ========================...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........(.....EV: 25ŮhInt: 9.....§..(......SH: 10  Dex: 28.....°..(§.....XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13657.8 (0.0)......[..°.....-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŮhAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.Ůhd.§....§Ůhm°○☼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.  The centaur warrior is heavily wounded.((°.(.§○((Ůh]Z& Ůh^|.§...°...§@☼Ůhua{The centaur warrior shoots an arrow. The arrow completely misses you.Ůhy Ůhw!ŮhD(((((..§○(The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Ůhy".Ůh0..§.○@☼Ůh4  ((°.(○The arrow hits the centaur warrior! The centaur warrior shoots an arrow.Ůh.§.......§○☼96/101 --8.8 (1ŮhV§§○Ůh) _The arrow hits you.ŮhGDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 96/101 ======================--...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........*.....EV: 25Int: 9.....§..*......SH: 10  Dex: 28........*§.....XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13658.8 (0.0)......☼..°.....-) Claws#####.#########Throw: 7 boomerangs#.#cc ŮhHD2 centaur warriors (launchers)The arrow hits the centaur warrior! The centaur warrior shoots an arrow. _The arrow hits you.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)Ůh% DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 96/101 ======================--...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........(.....EV: 25Int: 9.....§..(......SH: 10  Dex: 28........(§.....XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13658.8 (0.0)......☼..°.....-) Claws#####.#########Throw: 7 boomerangs#.#cŮh' c 2 centaur warriors (launchers)Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  The centaur warrior is severely wounded.Ůh d.§....§Ůhi V☼☼Ůh] (((((..§((ŮhD@ 4...§...☼.@.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  The centaur warrior is severely wounded.  The centaur warrior shoots an arrow. The arrow completely misses you.ŮhEG (((.§((Ůh & Ůh \....§○@☼The centaur warrior shoots an arrow. The arrow is repelled.((((...☼(((Ůh`w c.......○....Ůhx °@?○○...9.8 (1Ůha ○ _The centaur warrior shoots an arrow. The arrow is repelled.ƮhcDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 96/101 ======================--...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........*.....EV: 25Int: 9........*○.....SH: 10  Dex: 28........*......XL: 12 Next:  9% Place: Dungeon:13......°@?○.....Noise: ======---  Time: 13659.8 (0.0)......○........-) Claws#####.#########Throw: 7 boomerangs#.#Ʈhcc 2 centaur warriors (launchers)The centaur warrior shoots an arrow. The arrow is repelled. _The centaur warrior shoots an arrow. The arrow is repelled.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)ƮhDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 96/101 ======================--...............Magic: 19/19 ========================..$......c.....AC: 13Str: 12.........(.....EV: 25ƮhInt: 9........(○.....SH: 10  Dex: 28........(......XL: 12 Next:  9% Place: Dungeon:13......°@?○.....Noise: ======---  Time: 13659.8 (0.0)......○........-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is severely wounded.Ʈh#.~..○.°Ʈh 4Ʈh9m.c☼○ƮhbAM(((((((°(Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is severely wounded.  The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Ʈh~ .c.....Ʈh=$°@The arrow barely misses the centaur warrior.(○(°((Ʈh_.°○@°°°Ʈha\7=60.9 (1.1ƮhDzDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9.........°.....SH: 10  Dex: 28.......○.......XL: 12 Next:  9% Place: Dungeon:13......°@°°.....Noise: ======---  Time: 13660.9 (1.1)......°........-) Claws#####.#########Throw: 7 boomerangs#.#cc[39;49Ʈhm 2 centaur warriors (launchers)You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is severely wounded.The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow barely misses the centaur warrior. _The centaur warrior shoots an arrow. The arrow is repelled.ƮhR DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9ƮhS ........*°.....SH: 10  Dex: 28.......*.......XL: 12 Next:  9% Place: Dungeon:13......°@°°.....Noise: ======---  Time: 13660.9 (0.0)......°........-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)The arrow barely misses the centaur warrior. _The centaur warrior shoots an arrow. The arrow is repelled.  Throw: 7 boomerangsƮhT uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)ƮhQ+ 6DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9........(°.....ƮhW, SH: 10  Dex: 28.......(.......XL: 12 Next:  9% Place: Dungeon:13......°@°°.....Noise: ======---  Time: 13660.9 (0.0)......°........-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.Ʈh˵ o.○°Ʈh ☼○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.  The centaur warrior is severely wounded.Ʈh ((((☼(°((ƮhV ....☼..°.°@.The centaur warrior shoots an arrow. The arrow is repelled.Ʈh^ ) (°((○The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Ʈhf {☼..○@Ʈh (((((((The arrow hits the centaur warrior. The centaur warrior shoots an arrow.Ʈh{....○.°.@○.Ʈh|+1.9 (1ƮhAR○..°ƮhƮhِBDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9......○..°.....Ʈh=SSH: 10  Dex: 28.......°.......XL: 12 Next:  9% Place: Dungeon:13.......@°°.....Noise: ======---  Time: 13661.9 (1.0)......°○.......-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)The centaur warrior is severely wounded.The centaur warrior shoots an arrow. The arrow is repelled.  The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur warrior. The centaur warrior shoots an arrow. _The arrow is repelled.ǮhDrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9......○.*°.....SH: 10  Dex: 28Ǯh" m.......*.......XL: 12 Next:  9% Place: Dungeon:13.......@°°.....Noise: ======---  Time: 13661.9 (0.0)......°○.......-) Claws#####.#########Throw: 7 boomerangs#.#cc 2 centaur warriors (launchers)The arrow hits the centaur warrior. The centaur warrior shoots an arrow. _The arrow is repelled.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)Ǯh.DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 97/101 =======================-...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9......○.(°.....SH: 10  Dex: 28.......(.......XL: 12 Next:  9% Place: Dungeon:13.......@°°.....Noise: ======---  Time: 13661.9 (0.0)......°○.......-) Claws#####.#########Throw: 7 boomerangs#.#cc Ǯh0?2 centaur warriors (launchers)Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior and shatters for extra damage!Ǯh@`.°°☼○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (severely wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior and shatters for extra damage!  The centaur warrior is almost dead.(°(((○Ǯhf .°☼@°○The centaur warrior shoots an arrow. The arrow completely misses you.((((○..°(☼(○(Ǯh ....○..°.@.The centaur warrior shoots an arrow. The arrow completely misses you.○.((Ǯh$~○...°○@?.[°ǮhN7-----2.9 (16ǮhO○°ǮhDrDolphin the Fighter....(..........Demonspawn of Qazlal ****..Ǯh.c.............Health: 77/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9......○........SH: 10  Dex: 28.......°.......XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13662.9 (1.0)......[°.......-) Claws#####.#########Throw: 6 boomerangs#.#cc 2 centaur warriors (launchers)You throw a boomerang.  The boomerang hits the centaur warrior and shatters for extra damage!  The centaur warrior is almoǮhY{st dead.The centaur warrior shoots an arrow. The arrow completely misses you.ǮhŖThe centaur warrior shoots an arrow. The arrow completely misses you. _The centaur warrior shoots an arrow. The arrow hits you!!Ǯh& DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 77/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25ǮhZ( Int: 9......○.*......SH: 10  Dex: 28.......*.......XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13662.9 (0.0)......[°.......-) Claws#####.#########Throw: 6 boomerangs#.#cc 2 centaur warriors (launchers)The centaur warrior shoots an arrow. The arrow completely misses you. _The centaur warrior shoots an arrow. The arrow hits you!!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (almost dead, 77% to hit)Ǯh DrDolphin the Fighter....(..........Demonspawn of Qazlal ****...c.............Health: 77/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12........c......EV: 25Int: 9......○........SH: 10  Dex: 28.......°.......XL: 12 Next:  9% Place: Dungeon:13......○@?......Noise: ======---  Time: 13662.9 (0.0)......[°.......-) Claws#####.#########Throw: 6 boomerangs#.#ccǮh r 2 centaur warriors (launchers)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (almost dead, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior!Ǯh5 )((○°   centaur warrior (launcher)Ǯh J.°Ǯh wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (almost dead, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior!  Qazlal accepts your kill.Ǯh Ǯh .c°.§.Ǯh C8143.9 (1 _Ǯh} >○ǮhD DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$c...........AC: 13Str: 12........)......EV: 25Int: 9......°........SH: 10  Dex: 28...............XL: 12 Next: 14% Place: Dungeon:13......○@§......Noise: ======---  Time: 13663.9 (1.0)......[........-) ClawsǮh #####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (almost dead, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior!  You kill the centaur warrior! _Qazlal accepts your kill. _Your Armour skill increases to level 3!ȮhB%DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$c...........AC: 13Str: 12....*...)......EV: 25Int: 9.....*°........SH: 10  Dex: 28......*........XL: 12 Next: 14% Place: Dungeon:13......○@§......Noise: ======---  Time: 13663.9 (0.0)......[........-) Claws#####.#########Throw: 6 boomerangs#.#c  [3Ȯh'e9;49m centaur warrior (launcher) _Qazlal accepts your kill. _Your Armour skill increases to level 3!Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)Ȯh48 DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$c...........AC: 13Str: 12....(...)......EV: 25Int: 9.....(°........SH: 10  Dex: 28Ȯhb9 ......(........XL: 12 Next: 14% Place: Dungeon:13......○@§......Noise: ======---  Time: 13663.9 (0.0)......[........-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.Ȯh p..°.§Ȯh ○°☼§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.  The centaur warrior is moderately wounded.Ȯh ((°(.☼○((ȮhI`  .○°.○@.The centaur warrior shoots an arrow. The arrow completely misses you.Ȯhg W(((((Ȯh .°...○°@§.Ȯh &5.0 (1.1Ȯh P°@§ȮhU Q _The centaur warrior shoots an arrow. The arrow is repelled.ȮhJDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$c...........AC: 13Str: 12....*...)......EV: 25Int: 9.....*.........SH: 10  Dex: 28......*.○......XL: 12 Next: 14% Place: Dungeon:13......°@§......Noise: ======---  Time: 13665.0 (0.0)......[........-) Claws#####.#########Ȯh]Throw: 6 boomerangs#.#c   centaur warrior (launcher)The centaur warrior shoots an arrow. The arrow completely misses you. _The centaur warrior shoots an arrow. The arrow is repelled.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)ɮhDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$c...........ɮhAC: 13Str: 12....(...)......EV: 25Int: 9.....(.........SH: 10  Dex: 28......(.○......XL: 12 Next: 14% Place: Dungeon:13......°@§......Noise: ======---  Time: 13665.0 (0.0)......[........-) Claws#####.#########Throw: 6 boomerangs#.#ɮhYc   centaur warrior (launcher)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is moderately wounded.ɮhJ.°.°@§ɮhGLɮhoY.c○°.@?ɮhPZ46.1 (1.1 _ɮhcɮhqeɮhŘDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 78/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12....c...)......EV: 25Int: 9.....*...○.....SH: 10  Dex: 28......*.°......XL: 12 Next: 14% Place: Dungeon:13.......@?......Noise: ======---  Time: 13666.1 (0.0)......[........-) Claws#####.#########Throw: 6 boomerangs#.#c  [39;4ɮhә9m centaur warrior (launcher)You throw a boomerang. The boomerang hits the centaur warrior. _The centaur warrior is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)ɮhZp .c°ɮh8..c*°*ɮh .c.*.Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)ɮh  DrDolphin the Fighter(...(..........Demonspawn of Qazlal ****...(.............Health: 78/101 ==================------..(............Magic: 19/19 ========================..$(...........AC: 13Str: 12....(...)......EV: 25Int: 9.....(...○.....ɮh GSH: 10  Dex: 28......(.°......XL: 12 Next: 14% Place: Dungeon:13.......@?......Noise: ======---  Time: 13666.1 (0.0)......[........-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang closely misses the centaur warrior.ɮh ....c°.ɮhP p§[..☼ɮh (((§[.(☼ɮh= °.@§[..☼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɮh> qAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang closely misses the centaur warrior.The centaur warrior shoots an arrow. The arrow completely misses you.ɮhC ((.°((☼ɮhu ..@§[..○97.1 (1ɮhT ɮh { _The centaur warrior shoots an arrow. The arrow completely misses you.ʮh-DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 79/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12....c...)......EV: 25Int: 9.....*...○.....SH: 10  Dex: 28......*.°......XL: 12 Next: 14% Place: Dungeon:13.......@?......Noise: ======---  Time: 13667.1 (0.0).....§[..○.....-) Claws#####.#########Throw: 6 boomerangs#.#ʮhpc   centaur warrior (launcher)The centaur warrior shoots an arrow. The arrow completely misses you. _The centaur warrior shoots an arrow. The arrow completely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)ʮhee]DrDolphin the Fighter(...(..........Demonspawn of Qazlal ****...(.............Health: 79/101 ==================------..(............Magic: 19/19 ========================..$(...........AC: 13ʮh]fmStr: 12....(...)......EV: 25Int: 9.....(...○.....SH: 10  Dex: 28......(.°......XL: 12 Next: 14% Place: Dungeon:13.......@?......Noise: ======---  Time: 13667.1 (0.0).....§[..○.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)ʮhfThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang closely misses the centaur warrior.ʮhT....c....○ʮhz<§§ʮhH((.°(§..○Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  ʮhThe boomerang closely misses the centaur warrior.  The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!ʮh....°...@§§..°ʮh-8.2 (1.1ʮhϕ:°ʮh2: _The arrow hits the centaur warrior!!ʮh 'DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 79/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12ʮh- ....c...)......EV: 25Int: 9.....*...°.....SH: 10  Dex: 28......*........XL: 12 Next: 14% Place: Dungeon:13.......@?......Noise: ======---  Time: 13668.2 (0.0).....§§..°.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)You block the arrow with an invisible shield... and reflect it back! _The arrow hits the centaur warrior!!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)ʮh DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 79/101 ==================------...............Magic: 19/19 ========================..$............AC: 13Str: 12....c...)......EV: 25Int: 9.....(...°.....SH: 10  Dex: 28......(........XL: 12 Next: 14% Place: Dungeon:13.......@?......ʮhO Noise: ======---  Time: 13668.2 (0.0).....§§..°.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is severely wounded.ʮh @ ..§§..°ʮhP z☼☼§§..°ʮhU (((☼(°ʮh ʮh .c..○@○§§..°ʮh \80=9.3 (1.1ʮh K○°ʮh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is severely wounded. _The centaur warrior shoots an arrow. The arrow is repelled.ˮhNDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 80/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13Str: 12........)......EV: 25Int: 9.....c...°.....SH: 10  Dex: 28ˮhOx......*.○......XL: 12 Next: 14% Place: Dungeon:13.......@○......Noise: ======---  Time: 13669.3 (0.0).....§§..°.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher) _The centaur warrior shoots an arrow. The arrow is repelled.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, umbra, 77% to  hit)ˮhDrDolphin the Fighter(...(..........Demonspawn of Qazlal ****...(.............Health: 80/101 ===================-----..(............Magic: 19/19 ========================ˮhV]..$(...........AC: 13Str: 12....(...)......EV: 25Int: 9.....(...°.....SH: 10  Dex: 28......(.○......XL: 12 Next: 14% Place: Dungeon:13.......@○......Noise: ======---  Time: 13669.3 (0.0).....§§..°.....-) Claws#####.#########Throw: 6 boomerangs#.ˮh#c   centaur warrior (launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (severely wounded, umbra, 77% to  hit)  You throw a boomerang.  The boomerang barely misses the centaur warrior.ˮh~E.....c..○○§§..°ˮhM☼☼○○§§..°ˮhR(.○(§.(ˮh4& .@○§§..° The centaur warrior shoots an arrow. The arrow completely misses you.ˮh((○§§.(°ˮhk○○....°@..ˮhl.70.4 (1.1ˮhsD○○ˮhv{ _The centaur warrior shoots an arrow. The arrow completely misses you.ˮhcADrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 80/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13Str: 12........)......EV: 25Int: 9.....c○○.......SH: 10  Dex: 28......*.°......XL: 12 Next: 14% Place: Dungeon:13.......@○......Noise: ======---  Time: 13670.4 (0.0).....§§........-) Claws#####.#########Throw: 6 boomerangs#.#c  ˮhCJ centaur warrior (launcher) _The centaur warrior shoots an arrow. The arrow completely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)ˮhh DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 80/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13Str: 12........)......EV: 25Int: 9.....c○○.......SH: 10  Dex: 28......(.°......XL: 12 Next: 14% Place: Dungeon:13ˮhj .......@○......Noise: ======---  Time: 13670.4 (0.0).....§§........-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.ˮh} W○..°ˮhn M○○.☼°☼Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.  ˮh@ QThe centaur warrior is heavily wounded.ˮh1 (.°(○(ˮh ○°.○..°@°.[..○ˮh -1.5 (1.1ˮh M○°.○°ˮh 2°○ˮh { _The centaur warrior shoots an arrow. The arrow completely misses you.̮h?DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 80/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13Str: 12........)......EV: 25Int: 9.....c○°.○.....SH: 10  Dex: 28......*.°......XL: 12 Next: 14% Place: Dungeon:13̮h@.......@°......Noise: ======---  Time: 13671.5 (0.0)......[..○.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher) _The centaur warrior shoots an arrow. The arrow completely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)̮hDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 80/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13Str: 12........)......EV: 25̮hyInt: 9.....c○°.○.....SH: 10  Dex: 28......(.°......XL: 12 Next: 14% Place: Dungeon:13.......@°......Noise: ======---  Time: 13671.5 (0.0)......[..○.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)̮h*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)  You throw a boomerang. The boomerang hits the centaur warrior!  The centaur warrior is severely wounded.̮he○.°○̮h"M○°.○○..°○ Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, umbra, 77% to  hit)  ̮h#You throw a boomerang. The boomerang hits the centaur warrior!  The centaur warrior is severely wounded.  The centaur warrior is engulfed in freezing vapours.̮h)(.°((̮h ̮h?!̮h○̮h.̮h@̮hW.̮hXThe centaur warrior shoots an arrow. The arrow is repelled.  ̮h4The centaur warrior is engulfed in freezing vapours.̮hT̮h○̮hB(.°̮h:"(̮h(○̮h#̮hKP̮hQ°̮h8R°...̮hR@°̮h-S.°̮hS̮hiU̮h!V1̮hV2.6 (1.1̮h_̮h`>°°.○̮ha°̮hb̮h#g ̮hg̮hWhL_The centaur warrior shoots an arrow. The arrow misses you.̮hḫh DrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 81/101 ===================-----...............Magic: 19/19 ========================..$............AC: 13̮h QStr: 12........)......EV: 25Int: 9.....c°°.○.....SH: 10  Dex: 28.....°*........XL: 12 Next: 14% Place: Dungeon:13.......@°......Noise: ======---  Time: 13672.6 (0.0)......[..°.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher) ̮hK _The centaur warrior shoots an arrow. The arrow misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (freezing vapour, almost dead,  umbra, 77% to hit)̮hoVDrDolphin the Fighter....(..........Demonspawn of Qazlal ****.................Health: 81/101 ===================-----...............Magic: 19/19 ========================̮h..$............AC: 13Str: 12........)......EV: 25Int: 9.....c°°.○.....SH: 10  Dex: 28.....°.........XL: 12 Next: 14% Place: Dungeon:13.......@°......Noise: ======---  Time: 13672.6 (0.0)......[..°.....-) Claws#####.#########Throw: 6 boomerangs#.#c   centaur warrior (launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (freezing vapour, almost dead,  umbra, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  You kill t̮hG)he centaur warrior!̮h'e○(° ̮h○°°.○.̮hm°°..°?○Shift-Dir - straight line  ̮hiAim: a centaur warrior, wielding a +0 orcbow (freezing vapour, almost dead,  umbra, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  You kill the centaur warrior!  Qazlal accepts your kill.̮h_193.6 (1 ̮hܳ _̮hԺ:°̮hg _Your Armour skill increases to level 4!ͮh1 3ͮh/4 ͮh8 ͮh8 ͮh< ͮhv= ;2ͮh? ͮh D ,ͮhF ͮhI ;3ͮhK ͮhO ,ͮhQ ͮhwW ,ͮhZ ͮh` ;4ͮh^c ͮh%g ,ͮh%i ͮhm ,ͮho ͮhs a5=ͮh ͮh ,ͮh ͮhr ,ͮhz ͮh 6=ͮh ,ͮh{ ͮhb ͮhס %7ͮh ͮh* ,ͮhU ͮhK ,ͮh ͮh ;8ͮh ͮh ,ͮhۻ BͮhC ͮhs ͮh K9=ͮh ͮhw ,ͮh ͮh ,ͮh ͮh l90=ͮhV ͮh ,ͮh% ͮh= ,ͮh Q1ͮh ͮhg ,ͮhv ͮh; ͮh %2ͮh ͮh ͮhG ͮh9 ͮh ,ͮhU ͮhr a3=ͮh ͮhn ,ͮh ͮh ,ͮh ͮh ͮh= U4=ͮh= ͮh ,ͮh ͮh ,ͮh ͮhK ;5ͮh_ ͮh ,ͮh@ ͮh ;6ͮh/ ͮhp% ,ͮha' ͮh+ ,ͮh- ͮhT3 a7=ͮh5 ͮh9 ,ͮh!< ͮhC Bͮh-F ͮhF U8=ͮhJ ͮhO ,ͮh8R ͮhV ,ͮh,Y ͮha] ͮh] %9ͮh_ ͮhc ,ͮhxe ͮhj ,ͮhp ͮht A100/101ͮhv ͮh0y ,ͮh({ ͮh҃  ).§○..○§§... _You start resting.ͮh ○.§°○726.6 (53.0)§§ͮh4 Z1=7.6 (54ͮh Q§§ͮh " _HP restored.ήhO....(.............."...$................)......$ήhP.....○.§○.......°..<@○......§§.#####.##.#ήh\○..°.°.§...☼8.6 (1.0)ήh4c;☼ήhkp8 °.§..[..☼○ _Found 26 gold pieces and a runed bronze amulet.ήhFq+9.6 (2ήhzN§○ήh~i _i - 5 scrolls of teleportation (gained 1)Ϯhl?3Ϯh@ϮhEϮhPXϮhTϮhDU9=ϮhWϮhZϮh_,Ϯh0bϮho #......... #######.......... (........... ..........." ............Ϯh pG ....$............. ○.○°......$ .@.§........32.6 (3 .......○.......... ......○°.○................[..°.......######.###########.##.##.#ϮhpϮhw^○§°ϮhVzO _You see here a +0 orcbow.Ϯh& _Ϯhn* Ϯh. ,Ϯh`1 H _Found an escape hatch in the floor.Ϯh8 IϮh; Ϯh? ,Ϯh0E ϮhjH ,Ϯh}J ϮhgR  . . # #.........##.#######..........(............."Ϯh S '§○.○......○@.............6.6 (4.○....)......$...§)°...°........................<..........>........[..........##.######.###########. #.##.#ϮhS Ϯh_ y° _You now have 733 gold pieces (gained 21).Юh3ЮhЮh!Юh&Юh4'Юh*ЮhH.Юh2,Юh4Юh6Юhu:,Юh;ЮhA1Юh CЮhJG....... .......  .......  .......  ....... # #... ##.#######. .......○§@°.......... 40..ЮhK..........." ..§§○... .......§...................)......$..........)...........................................<..........>........[.........Юh0LЮhRf§§§ЮhU* _G - a silver javelinЮh Юh Юhp Юh Юh% ,Юh Юh $ Юh s_Found a scroll labelled NEUGHO LUAL. Found a stone staircase leading up.Юh& 3Юh Юh Юh ,Юh Юh ' G<...#...#.......?#...#... #... Юh( # #..○○ ##.#######..@....... 3.6 (3............... ...°§.○§....." ...................Юh( o....)$...)...........................<Юh( Юh/ H○§Юh1 Ѯh^j3ѮhkѮhpѮhu,ѮhxѮh{Ѯh,ѮhѮhІѮh,ѮhѮhƎѮh,,ѮhѮhѮh,ѮhѮhiѮh,ѮhѮhy<.......... #...........#  #.......?...#  #...........#  Ѯhu%#...........#  #...........#  #.....°.....#  .#######..........☼#  ................@..#  9.6 (6 .....°..§○"#  .....§...#  .....#  ....Ѯh/)$#  ........)..........#    ............#    ....<..#    >........[...   Ѯh Ѯh:§ѮhDѮhb_Ѯh_ ,Ѯhp,Ѯh,Ѯh&ѮhѮh,ѮhѮh Ѯh#Ѯh;$Ѯh$Ѯhi&Ѯh.)Ѯh)Ѯh`*Ѯh+Ѯh-ѮhI.Ѯh.Ѯh 2Ѯhu2Ѯh3Ѯh87; ... Ѯh7  ....   .....   .....   .....####### Ѯh7# <.....§.°...#  #.....○.....#  ѮhD8F#.......@...# 56.6 (7 #.......☼.§.#  Ѯh8#...°.#  #......○....#Ѯh8/ # #...........# #.#######....# Ѯh 9 .........# ........."# ..ѮhL9).# Ѯh9Ѯh>;○Ѯh2Aa _W - a scroll labelled NEUGHO LUALҮh.A 3ҮhC ҮhH ҮhK ҮhK ҮhQ ,Үh@T ,Үh^V Үh`Y Үh^ ,Үh_ Үhc Үhg ,Үhi ҮhBl Үho Үho Үhp Үhs Үhv ,ҮhMw Үhz Үh5~ Үh~ Үh Үh" Үh Үhۊ Үhԛ j#...........# #...........# #...........# #...........# ҮhŜ R#...........# #...........#  ######........°.§#  .................#  ...........#  64.6 (8 .........○.#  ................○# Үh= k .........)......$#  ......)...#  .................#  Үh 7<........#  [.........#  ######.##########  Үh ҮhZ Үh Үh 6 _X - an amulet of guardian spiritԮh7°ԮhԮh 9°ԮhN _There are no items here.ԮhyIԮh|Ԯh~Ԯh>$ _Ԯh_,ԮhM,ԮhԮh[Ԯh',ԮhԮhԮhxԮh-ԮhD.. #####. ................° ........... .........Ԯh`.....§).....§8.6 (4)§..##########.#  #.#  #.#  ԮhrԮh? _You now have 759 gold pieces (gained 26).Ԯh A°§§Ԯh Ԯh A§§Ԯh! N _There are no items here.ծh*3ծhEծhծhծh: _ծhZծh,ծhծhG #..#  #..# .#######..# ............# ........# .........# .....§.# .)...°○§.# ).......@..# 70.6 (2........☼.§..#ծhK .<..# >.[.........# #.######.########### . #.#   #.#  #.# ծh/(§ծh|ծh>ծh?ծh@ծhkHծhM,ծhPծhSծhU,ծhWծhYծh\,ծh^ծhlaծhvd,ծhveծhgծhvj,ծhkծhr" <..#  #..#  #..#  ծhs#...........#  #.....#  #..#  # #....☼...○..# ծhQsu##.#######...........# .....# 5.6 (5..........# ծhs...........# ........○§...# .............).......#ծhs ..........)..........# .....................# ............<........#ծh t ..>........[.........# ծhztծh&z[○○§ծh{ծh 3ծh@ ծh- ծh ,ծh ծh ծh ,ծh ծhj ծh ,ծhr ծh ծh ,ծh| ծh W ....  #  #   #######  .<...#  #...#  #.....☼.....#  ծhB #...☼.......#  #...# 9.6 (4 #°§...#  # #.....○.....#  ##.#######.°.........#  ...............#  .........#  .....#  ............#  .....).......#ծh6 ծh4% ծh1 ծh3ծhuծhծh,ծh"nծhSS ... #..# #..# #..#  .ծh\####### .<..# #.○○.○......# #.....○.....# #.@.○.......#81.6 (2 #...........# #...☼.......# # #.....°..# ##.#######...........# ..................# .................#ծh" ...............# ...#ծhs:○ծhF֮hi֮hj֮hxk֮ho֮har֮hr֮hv,֮hw,֮hx֮hz֮h{},֮h~֮h].##### .. #.##.# #..# #.§......# ֮h####..§.....#######......☼@...#4.6 (3#######....# #....# #..○........# #...# #...°.......# # #...........# ##.#######...#  .#֮h%֮hZU§§☼֮h֮h3 3֮h4 ֮h6 ֮h; ֮h< ֮h @ P _Found 10 gold pieces.֮hTB 3֮h^C ֮hSL #.# #..$....# .##### ... #.# #..☼.....# #..○.....#  #..@○....# 6.6 (2 ####°.§.....#######.......○..#.#######......# #....# #...........# #....# #....# # #.#֮hM M○§֮hAN ֮h 3֮hv ֮hw ֮hv ,֮h ,֮h͟ ,֮hӠ ֮h ֮h ֮h ֮h ֮hZ  .. #.......##.# ## #..$....# ####.○.....#####.......§........ #.@§.....#9.6 (3 #..°.....#  #○..○....#  #........#####..#######.......<.....#.#######.....# #.....# #.#֮h7 Q§§○֮h ׮h ׮h 3׮h ׮h ׮h? ׮h ,׮hs ,׮h ׮h ###########... #..○....#  #..$.○..# ׮h ####.°°@...#####91.6 (2.....○.§........######....#........##........#.####......׮h ׮h) K○§׮h 6§׮h[ ׮h^ :○׮h خhH:############ ... #.# #.......# #..○....# #..@.○..#  ####.°°....##### .....○.§........######.# #.# #.# #.# ####..####### .......<.#خh@K°.☼○☼..°2.6 (1خhCNخhS☼.☼○°○...خh`T+3.6 (2خhW;○خhiZ? _You now have 769 gold pieces (gained 10).خhخh3خhVخhvخhjBخh,خhخhk############.......... #.......# #..○....# خhZ○°☼○.#####°......#####.......@§§.......5.######........#  ## ...<......#######...........##...........#خhIخhȺD°§§خh.خhv P§§خhx '§خhy خhc D°§خhd خhh 9°خh@j ٮhٮhٮhٮhFٮhfٮhٮh,ٮh,ٮhٮhٮhN ,ٮh ٮhk ٮh ٮh ٮh?ٮh ############ .......... #.......# #.......# #.......# #.......#.######.°.....#####.............9.6 (4ٮh####.######........# #........# #........# #........# ####........#####  .......<....  .#######....  #... ٮh^ٮhٮhٮh4ٮhٮh=ٮhO ٮh@ 3ٮhM ٮhĚ Xٮh ,ٮh ٮh` ٮh% ٮh ٮhޡ ٮh ٮh ٮh ٮh ٮh ############ .......... #.......# #.......#ٮh # #.......##. #.......######.######.......#####........................#######@######..#803ٮhΫ m #.# #........##.# #........##.# #........##.# ####ٮh ...##..........<.......###.####### #ٮhA B #ٮh ٮhd ٮh ڮhqXڮh^Yڮh\ڮh]ڮhڮh ,ڮh5ڮhڮh ,ڮhĐnڮh=,ڮhΒڮhr #.......# ### #.ڮh#####.#########.................#######.######........# #.# #........#  #.# #.#  #@# 6.6 (3###ڮhr#..........<.......####.#######....... .# #....... # ##ڮhڮhqڮhڮh[ڮhO\ڮh_ڮhaڮh> ڮh? ڮh/C ڮhUE ڮhڮh֌3ڮh"ڮhRڮhڮh _Found 2 scrolls of identify and a potion of curing.ڮh\ڮhǝڮhڮh0#.#####.#########............ڮh.....##.######........#  #.# ##  #.# #######.######.#.?.....@........<.......8.6 (2.!.######.#######....... .# #ڮhj###.#######....... ................. ڮhڮhڮh3ۮhVH3ۮh4JۮhxOۮhiT,ۮhXL _You hear a shout!ۮh\3ۮh\ۮhpa #. #.......# #####.######....... ....... #######.######.. #.# #.. #.# #..ۮhbb #.# #..ۮhb##.######....?...@....<10..!.######.#######... .# #ۮhNc. # # # # # #ۮhdT ##.####### ۮhCeۮhjۮhlۮh_ۮh(a3ۮh eۮhn _You hear a horrible gurgling sound!ۮht #. #.......# #####.######.......ۮhfuX  #######.###### #.# # #.# # #.# #.##.######..?..<..!.######.#######.... .# #...... # #.......ۮhv #....... #C   cyclops (missile, wandering)....... # #.........C ##.#######... ۮhU|w 1.6 (1  A cyclops comes into view.ۮh׉b☼)C.ۮh؊+2.6 (2ۮh7ۮh) _The cyclops shouts!ۮh[ 4ۮh ۮhV ܮh_ܮhlܮhܮhܮh5 #. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....☼.@............<... Noise: ======---  Time: 13812.6 (0.0).....!*######.#######... -) Claws......*.# #... ܮh!7 / Throw: 6 boomerangs......*# #.........*#.........*#... C   cyclops (missile)......C ##.......... ##.#######................A cyclops comes into view. _The cyclops shouts!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)ݮh#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================ݮh#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....☼.@............<... Noise: ======---  Time: 13812.6 (0.0).....!(######.#######... -) Claws......(.# #... Throw: 6 boomerangs......(# #...ݮh_......(#.........(#... C   cyclops (missile)......C ##.......... ##.#######................Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)  You throw a boomerang. The boomerang hits the cyclops.  The cyclops is lightly wounded.ݮh ?U.....ݮhxBݮhHS○C.ݮhI23.6 (1 _ݮhMݮhOݮh#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13813.6 (0.0).....!*######.#######... -) Claws......*.# #... ݮhL4 Throw: 6 boomerangs......*# #.........*#.........C#... C   cyclops (missile)....... ##.......... ##.#######................You throw a boomerang. The boomerang hits the cyclops. _The cyclops is lightly wounded.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)ݮh3 #. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28ݮh5 .##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13813.6 (0.0).....!(######.#######... -) Claws......(.# #... Throw: 6 boomerangs......(# #.........(#.........(#... C   cyclops (missile).....(. ##........(. ##.#######................Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You throw a boomerang.  The boomerang barely misses the cyclops.ݮh ....C..ݮh :○ݮh 24.6 (1 _ݮhI ݮh ݮh #. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25ݮhv Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13814.6 (0.0).....!*######.#######... -) Claws......*.# #... Throw: 6 boomerangs......*# #.........*#.........C#... C   cyclops (missile)....... ##.......... ##.#######................You throw a boomerang. _The boomerang barely misses the cyclops.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straightݮh m lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)ޮh^#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13814.6 (0.0).....!(######.#######... -) ClawsޮhV......(.# #... Throw: 6 boomerangs......(# #.........(#.........C#... C   cyclops (missile)....... ##.......... ##.#######................Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You throw a boomerang. The boomerang hits the cyclops!  The cyclops is lightly wounded.ޮhGN....ޮh_IޮhJޮhow°C.u   green ugly thing (wandering)C   cyclops (missile)uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You throw a boomerang. The boomerang hits the cyclops!  The cyclops is lightly wounded.  You hear a horrible gurgling sound!5.6 (1 _A green ugly thing comes into view.ޮh)#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12ޮh#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....°.@............<... Noise: ======---  Time: 13815.6 (0.0).....!*######.#######... -) Claws......*.# #... Throw: 6 boomerangs......*# #.........C#..........#... u   green ugly thing (wandering)....... #ޮh#... C   cyclops (missile)u...... ##.#######................You hear a horrible gurgling sound! _A green ugly thing comes into view.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)ޮh#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13ޮhMj.....°.@............<... Noise: ======---  Time: 13815.6 (0.0).....!(######.#######... -) Claws......(.# #... Throw: 6 boomerangs......(# #.........C#..........#... u   green ugly thing....... ##... C   cyclops (missile)u...... ##.#######................Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You throw a boomerang.  The green ugly thing gurgles horribly!  The boomerang hits the cyclops and shatters for extra damage.  ޮhLThe cyclops is moderately wounded.ޮhd&ޮh#0☼...u .ޮhA6<((((ޮh`?.@☼...6.6 (15ޮhޮh q _The cyclops throws a large rock. The large rock misses you.ޮh n#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....?.@............<... Noise: ======---  Time: 13816.6 (0.0).....☼*######.#######... -) Clawsޮh% c......*.# #... Throw: 5 boomerangs......*# #.........C#..........#... u   green ugly thing.u..... ##... C   cyclops (missile)....... ##.#######................The cyclops is moderately wounded. _The cyclops throws a large rock. The large rock misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)߮hf#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13߮hg5.....?.@............<... Noise: ======---  Time: 13816.6 (0.0).....☼(######.#######... -) Claws......(.# #... Throw: 5 boomerangs......(# #.........C#..........#... u   green ugly thing.u..... ##... C   cyclops (missile)....... ##.#######................Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You throw a boomerang. The boomerang hits the cyclops.  The cyclops is moderately wounded.߮hT☼...߮h߮hEL○u.߮h47.7 (1.1 _߮h߮h\߮h, #. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28߮h .##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....?.@............<... Noise: ======---  Time: 13817.7 (0.0).....○*######.#######... -) Claws......*.# #... Throw: 5 boomerangs......*# #.........C#.....u....#... u   green ugly thing....... ##... C   cyclops (missile)....... ##.#######................You throw a boomerang. The boomerang hits the cyclops. _The cyclops is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (߮h F[33mmoderately wounded, 90% to hit)߮h ○*.*.*.C.߮hh *.*.u.  Aim: a green ugly thing (71% to hit)߮h )#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12߮h #.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....?.@............<... Noise: ======---  Time: 13817.7 (0.0).....○(######.#######... -) Claws.....(..# #... Throw: 5 boomerangs....(..# #......(..C#.....(....#... u   green ugly thing.(..... ##... C   cyclops (missile)(...... ##.#߮h ######................Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (71% to hit)  You throw a boomerang.  The boomerang barely misses the green ugly thing.߮h>....u..߮hH<☼߮hL<((((߮h,߮h8v○.@°...u.u 2 ugly thingsu  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a green ugly thing (71% to hit)  You throw a boomerang.  ߮hThe boomerang barely misses the green ugly thing.The cyclops throws a large rock. The large rock completely misses you.8.8 (1.1߮h y _A white ugly thing comes into view.யh#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28யh-.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13818.8 (0.0).....°*######.#######... -) Claws.....*..# #... Throw: 5 boomerangs....*..# #......u..C#..........#... uu 2 ugly things....... ##... C   cyclops (missile)u...... ##.#######................The cyclops throws a large rock. The large rock completely misses you. _A white ugly thing comes into view.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight யhMlineAim: a green ugly thing (71% to hit)யh2*#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****..யh94.................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....○.@............<... Noise: ======---  Time: 13818.8 (0.0).....°(######.#######... -) Claws.....(..# #... Throw: 5 boomerangs....(..# #......(..C#...[3யh05:9;49m..(....#... uu 2 ugly things.(..... ##... C   cyclops (missile)u...... ##.#######................Shift-Dir - straight lineAim: a green ugly thing (71% to hit)  You throw a boomerang.  The boomerang closely misses the green ugly thing.The boomerang hits the white ugly thing.  The white ugly thing is lightly wounded.யhĻ...u..யh,யhe°u.u.யh<((((யhTP°.@..யhUL.9.9 (1.1யh\யhb_| _The cyclops throws a large rock. The large rock completely misses you.யh*#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****..யh.................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....°.@............<... Noise: ======---  Time: 13819.9 (0.0).....°*######.#######... -) Claws.....*..# #... Throw: 5 boomerangs....u..# #.........C#..........#யh;t... uu 2 ugly things.u..... ##... C   cyclops (missile)....... ##.#######................The white ugly thing is lightly wounded. _The cyclops throws a large rock. The large rock completely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (71% to hit)ᮯh'#. #.......# DrDolphin the Fighter#####.######.......# Demonspawn of Qazlal ****...................... Health: 101/101 ========================#######.######...... Magic: 19/19 ========================#.# #...... AC: 13Str: 12#.# #...... EV: 25Int: 9ᮯh#.# #...... SH: 10  Dex: 28.##########.######...... XL: 12 Next: 19% Place: Dungeon:13.....°.@............<... Noise: ======---  Time: 13819.9 (0.0).....°(######.#######... -) Claws.....(..# #... Throw: 5 boomerangs....u..# #.........C#..........#... uu 2 ugly things.u..... ##... C   cyclops (missile)....... ##.#######................Throw: 5 boomerangsᮯhiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (71% to hit)  You throw a boomerang.  The boomerang hits the green ugly thing.ᮯhGM°..ᮯhJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linᮯhKe  Aim: a green ugly thing (71% to hit)  You throw a boomerang.  The boomerang hits the green ugly thing.green ugly thing is lightly wounded.ᮯhL,ᮯhU!u..C.u.ᮯhV320.9 (1 _ᮯh]ᮯh_ᮯhTG#. #.# #####.######.#.#.######.#.# #.#.# #.#.# #..#ᮯh.######......°..@..<......!.######.#......u. .# #.......C # #........ #...u.... #........ # #........... ##.#..ᮯh/ᮯhᮯhᮯhᮯhkg?.u.u.ᮯhC&1ᮯhᮯhᮯh2 #. #.# #####.######.#.ᮯh4 #.######.#.# #.#.# #.#.# #..#.######......?.u.<......!.######.#........ .# #.......C # #....u... #........ #.   green ugly thingᮯh4 ....... # #.. ##.#..ᮯh7 ᮯhjC .uThe green ugly thing attacks as it pursues you!2ᮯhG ᮯhI > _You block the green ugly thing's attack.ᮯhwᮯhnCC   cyclops (missile)ᮯhu&3ᮯhOt _The green ugly thing closely misses you.⮯hF  You scratch the green ugly thing but do no damage.The green ugly thing is lightly wounded.⮯h-4.7 (0.8⮯h⮯h'] _The green ugly thing barely misses you.⮯h(K  You claw the green ugly thing!  ⮯hLfYou claw the green ugly thing, but do no damage.⮯h[a Cu⮯hou 2 ugly thingsThe green ugly thing is moderately wounded.⮯h-5.6 (0.9⮯h⮯hX^ _The green ugly thing closely misses you.⮯he F  You scratch the green ugly thing.⮯htl -u.⮯hZm (6.5⮯h5s ⮯hu k _The green ugly thing is moderately wounded.⮯h  You closely miss the green ugly thing.The green ugly thing is moderately wounded.⮯h -7.3 (0.8⮯hA ⮯h2  ⮯h H_The green ugly thing misses you.㮯h{  You scratch the green ugly thing but do no damage.Your off-hand claw misses the green ugly thing.The green ugly thing is moderately wounded.㮯h(8.1㮯ht㮯ha _The green ugly thing completely misses you.㮯h\(1 corroded) completely misses you.You scratch the green ugly thing.  Your corrupting presence corrodes the green ugly thing!  You claw the green ugly thing!  The green ugly thing is heavily wounded.㮯h&9㮯h㮯hG> _You block the green ugly thing's attack.㮯h _You block the green ugly thing's attack.  The green ugly thing seems to be corroded for longer.  The green ugly thing bites you.  You are poisoned.㮯h99/101 ==========-9.7Pois 㮯h|㮯h7 _The green ugly thing poisons you!㮯h  You closely miss the green ugly thing.The green ugly thing is heavily wounded.㮯h# b2---30.5㮯hd 㮯h? N _You feel extremely sick.㮯h   You barely miss the green ugly thing.The green ugly thing is heavily wounded.You feel extremely sick.85---1.3Pois 㮯h H _The green ugly thing bites you but does no damage.䮯hds&  䮯hItYou mangle the green ugly thing!!  The green ugly thing is almost dead.You feel very sick.0䮯ht=--2.1䮯h z䮯h|a _The green ugly thing completely misses you.䮯h>$  You closely miss the green ugly thing.The green ugly thing is almost dead.You feel very sick.76--9䮯h䮯h> _You block the green ugly thing's attack.䮯h  You mangle the green ugly thing!!  You kill the green ugly thing!䮯h" .u   white ugly thingQazlal accepts your kill.You feel very sick.䮯h( (( The cyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!䮯hWC.@䮯h#i3--233.7䮯h䮯h7 _The large rock hits the cyclops!!䮯h  #. #.# #####.######.  #.###### #.# # #.# # #.# # .䮯h #.###### .....?uC.< .....!.######.# ....... .# # ......C # # ....... # ....... # ....... # # . ##.# 䮯h 䮯h n69--4.7 (1.0䮯hs 䮯h2 S _You feel very sick.宯h'  You claw the cyclops!  The cyclops is almost dead.You feel very sick.宯h%m6--5.5 (0.8宯hӊ宯hь5 _You block the cyclops's attack.宯hkz  You mangle the cyclops!!  You kill the cyclops!宯h2o^  Qazlal accepts your kill.宯h=vD.u宯hze5-66.3宯h΁宯h$ _You feel sick.宯h  You scratch the white ugly thing but do no damage.You claw the white ugly thing.  The white ugly thing is lightly wounded.宯hBq3-7.2 (0.9宯h 宯h宯h]A_You feel sick. The white ugly thing misses you.宯h宯h„  You scratch the white ugly thing but do no damage.The white ugly thing is lightly wounded.宯hɅ b2-8.0 (0.8宯h 宯hc  宯hߌ _You feel sick.宯h ○ You claw the white ugly thing!  The white ugly thing is moderately wounded.You feel sick.宯h%8宯h宯h.> _You block the white ugly thing's attack.殯h" °You completely miss the white ugly thing.The white ugly thing is moderately wounded.You feel sick.19.6殯h殯hNH _The white ugly thing claws you but does no damage.殯hR[(corroded)The white ugly thing claws you but does no damage.  You scratch the white ugly thing.  Your corrupting presence corrodes the white ugly thing!claw the white ugly thing!  The white ugly thing is heavily wounded.殯hSD040.4殯hUW殯hYe _You feel sick. The white ugly thing misses you.殯hky# .You scratch the white ugly thing.  The white ugly thing is heavily wounded.You feel sick.591.2殯hƊT _You block the white ugly thing's attack.殯h  You scratch the white ugly thing but do no damage.The white ugly thing is heavily wounded.2.0殯hu $ _You feel sick.殯h _ You scratch the white ugly thing.  The white ugly thing seems to be corroded for longer.  殯ha8=-9 (0.9殯h֭殯h> _You block the white ugly thing's attack.箯hG  You claw the white ugly thing!  The white ugly thing is severely wounded.箯hHF-3.7 (0.8箯hRM箯h'OV _The white ugly thing misses you.箯h~ #.   #.#  #.#  #.#  .##########.#### .....?.u@...........< .....!.######.## ....... .#  ......C #  .......  .......  ....... #   The white ugly thing is severely wounded. _The white ugly thing misses you.  You scratch the white ugly thing.  The white ugly thing is severely wounded.You feel sick.  You are no longer poisoned.箯hLX #.  箯hM #.#  #.#  #.#  .##########.#### .....?.u@...........< .....!.######.## ....... .#  箯h'N......C #  .......  .......  ....... #   箯hN 箯hzZy  The white ugly thing claws you! The white ugly thing freezes you!!  * * * LOW HITPOINT WARNING * * *The white ugly thing is seared by the foul flame within you.21---------4.5箯h+_箯had _The white ugly thing is almost dead.箯h §  You scratch the white ugly thing but do no damage.The white ugly thing is almost dead.5.3箯h:§箯hMV _The white ugly thing misses you.箯h  You scratch the white ugly thing.  The white ugly thing is almost dead.箯hE -6.2 (0.9箯h 箯ha > _You block the white ugly thing's attack.讯h@&  讯h@fYou mangle the white ugly thing!!  You kill the white ugly thing!讯hGe(讯h`L2=--------307.0 (0.8  You mangle the white ugly thing!!  讯hMDYou kill the white ugly thing! _Qazlal accepts your kill.  Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!You need to enable at least one skill for training.讯hJW/  --more--鮯h鮯h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1  鮯hS          b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3      鮯h k - Evocations   7.0   8.0   0   d - Armour   5.0   7.1  -1   l - Shapeshifting   0.0   1.4  -2   e - Dodging  10.0   7.1  -1 +4     f - Shields   0.0   1.2  -1      鮯h; g - Stealth   0.0   1.0   0                                      鮯h                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshH{ e + Dodging  10.0hkE9*hFNhWh`#. #.......# DrDolphin the Fighter#####.######.......## Demonspawn of Qazlal ****....................... Health: 22/101 =====-------------------#######.######....... Magic: 19/19 ========================#.# #....... AC: 13Str: 12#.# #....... EV: 25Int: 9#.# #....... SH: 10  Dex: 28hay.##########.######....... XL: 12 Next: 30% Place: Dungeon:13.....?.(@...........<.... Noise: ======---  Time: 13847.0 (0.8).....!§######.#######.... -) Claws........# #.... Throw: 5 boomerangs......C# #...........#...........#.... ....... ##.... ....... ##.#######.... .............. You mangle the white ugly thing!!  You kill the white ugly thing! _Qazlal accepts your kill.Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!You need to enable at least one skill for training.hf@Nimble ho(§hq. _h/s3hNthw,h*{h{,h|hM3hhUhDŽhh],hh֐hr74hdh,h1hȘ,hchjh75h|h˝,hhh,hNh_6=hqh},hhi7=hʨh,hh,hhh178hh,hh2,hhM9hhd,h30=hi1=h%h,h:h,hKh<M2hh,hh,hGhhj73hjhhIhCh,h3hh'I4=h$he,hm h ,h hhS5=hhV,hhh 76h$h,hh!,hg#h'h(77h/*hn.,h_0h 3,hq4h7hC8I8=h/9hr;h;h<h?,hAhDi9=hEh:M,hNhPh9Q840heRhV,hXhYh[h[h_M1hBahc,hdhwh,hlihkhl:42hNmhp,h+rhcth/uhuhyhyS3=h {h},h)hh-h1hw4=h,,hhe5h,hh,hƣhh(96hh@hhhq,h"h97hf0=hµhhyh޽h|BhhZK8=hh,hh:99hhThdhhh&,hshh:50hh|,hhFhhh7hS1=hhh h{h,h`hheK2=huhe,hh*,hhOh93h hm ,h h'h94hhm,hah{,hRhhdS5=hh;,h>%h',hA)h,h,K6=h-h/,hO0hi2,h93hv4h497hl5h7,h?9h;hF<98h=h@,h1BhD,hFhoIhIS9=hKhyN,hPh5S,hThVhqWL60=hXh0\,h]ha,hchUghg91h6ihl,h^mhp,h%rhQ 234=5=h,hBhhjh*96hh',hhֽO7hmh(,h h,h,h98h 0=hmh,hh,hha9=hh,hhd,hhh :70hEh,hGh,hFhUO1h h? ,h h^ d72=h h hF hD h ,h hk m3=h h ,h h2 ,hY hp! h! %4h" hf% ,h& h* ,h+ h- hN. %5h/ h2 ,h 4 hB7 a6=h8 h; ,h= hdA hB hC hTH k7=hqJ hM ,hN h R ,huS h~V ;8hX hV[ ,h\ h_ ,h a hd hd %9hh hKj ,hj hm ,ho h q hq L80=hr h}u ,hv h5y hy U1=hz h} ,hj~ h* ,hm hd h %2hJ hn h҈ h hÌ ,h$ h ;3h+ h ,h h ,h hT ;4h h ,h he h D5=h: hS ,h h ,h2 h k6=h h ,hT h ,h& h ;7h hB ,hB h ,hT he h %8h h h& h h. ,h h, h K9=h h ,hu h hf V90=h h ,h; h ,h hj h %1h h ,h| h ,h! h h %2h h ,h h ,h h h K3=h h ,h hf h U4=h hA ,h h ,hM hG h %5h h= ,h h" ,h# h$ ;6h% hp' ,h' hE) ,h) h+ a7=hf, h- ,h. hF0 ,h;1 h2 h 3 N8=h3 h5 ,h<7 hP9 h9 %9hG: h; ,hc< h= ,hW> h? h8@ +100/101h@A hC ,hD hG ,h H h!O . _You start resting.hU 34066.0 (219.0)hU [1=7.0 (220hX hX[ " _HP restored.hhh?hɪh7,hRhhh,h\hO=hܿh9,hhP,hh,,hh",hh,hhS,h~h,h3h,hEh,hThhYhhhZhph,hhZ,hhqhhLh,h#h,hh)h*hq+h.,h0h3,h4hp7,h8h=,hAhDhmDh_EhGhHhRIhK,hHMh[O,hPhS,hThVhWhXhcZhZh[h^,h`ha,hbh/ehehfh1i,hjhl,hinhp,hDrhththwhz,hw}hā,hh,hHhhhzh,h;h,hXh>,hhD,hhJ,h}hɨ,h6h,hխhF,hh=,huh,heh,h+h,hh],hhW,hhB,hh,hh,hrh,h4h,hQh,hzh ,hh',hh6,hh,hh,hoh,h"h,h~h) ,h hn ,hh,hh ,huh,h h,hh ,h"h$h %h#&h(,h)h,,hd-h.,h/h1,h4h7,h9h?=,h9?hA,h^ChE,hcGhIh`JhnKhL,hMh+O,hOhThgUh^VhX,hZh*],hV^h`,hahhd,heh%hhhhih)l,hmho,h2qhs,hth!} 166.0 (99.0)§ _You start waiting.h}.7.0 (100.0)h<h# _Done waiting.h; Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.hehhJ#. #.......# DrDolphin the Nimble#####.######.......## Demonspawn of Qazlal ****....................... Health: 101/101 ========================#######.######....... Magic: 19/19 ========================#.# #....... AC: 13Str: 12#.# #....... EV: 25Int: 9hV#.# #....... SH: 10  Dex: 28.##########.######....... XL: 12 Next: 30% Place: Dungeon:13.....?.(@...........<.... Noise: ======---  Time: 14167.0 (0.0).....!§######.#######.... -) Claws........# #.... Throw: 5 boomerangs......C# #...........#...........#.... ....... ##.... ....... ##.#######.... .............. Your Armour skill increases to level 5! h_You need to enable at least one skill for training. _You start resting. _HP restored. _You start waiting. _Done waiting.h"e §Okay, then.hhl(§ho. _h 3h% hΉ hk h $ _h0 h  Things that are here:  4 large rocks; an ugly thing skeletonh h+  _hÜ h  #. #....... #####.######.......  #######.###### #.# # #.# # #.# # #.##.###### ......?@(...<9.0 (2h k ......!.######.####### .....○.○# .# # ........# # # ........# # ........# # ........# # # ........# ##.####### h} h hC3hEhGhJ,hNhP,hQh.SI _V - 3 scrolls of identify (gained 2)hYV3hWhiYh\ho]h^he #. # #####.######  #######.###### #.# # #.# # #.# ####.###.######>....§.@.°.(..hf73.0 (4...!.######.######...○..# .# ...# #...#....# ...# # ...# ##.###### hkghlhn; _Found a stone staircase leading down.h! 3hF# h' h, ,hn0 ` _Found a stone staircase leading down.h3 3h4 h8 ,h9 h? =#####.######................#######.###### #.# #..#.# #..##.# #..####.##########.######..>..........(............<h@ @........°@○######.#######6.0 (3..# .# #...○.# # #...#  #....# #...# ##...# ##.#######..>. .............hrA hRF 8○hrH b _g - 7 potions of curing (gained 1)h;3hihh2&Bh'h*,h2,h/J _Found a stone staircase leading down.h23hJ4h: #.# ##. #.# ##. #.# #####.##########.######>..........(........hL;".........°.######.###### ...........# .#  .....§..°..# #  .@...# 9 ○...#  .....○§....# h; ..# ##.###### ..>.. ........ >..... ........ .............. ....... ho<hA=§§h^Chhm"Bh)nhS0#. #.# #######.##########.#####...>..........(....... #............######.### #...# .#  #.....# #  #hS1......#  #....§.......#  #......# #82 #....°§§.....# ##.###..○.○...>... ......>...... .............   h2h9h{3hvhh%h0,hs _Found a scroll labelled NEUGHO LUAL.h'3h@hh,hhX...>..........(...... #............######. #...#  #...#  #...#  #...# h- #☼.○...○.....# ######...○........# ##...☼.......>... ...5......>.○........... ..................  ?  hl ..>h$hh 3h h/ hV Bhu h ,h\ hߤ h ,h ,h# ,h h I #..#  # ######.........>... .........>.... ..........§.....................§§.........§○@..9.0 (4.§...h< -) Claws.....Throw: 5 boomerangs...............#########.#####.##.##.#hù h ]§§§§§h1 hJQh: _Found 17 gold pieces.h,1W #...##.#####...###.....>...$........>......  #........... #....... #......○○.  #....○§..  #.....@° 93 #..... .. #.##########.###### .# .#  _W - 2 scrolls labelled NEUGHO LUAL (gained 1)h)L hM hoN h8S hNV h`[ Bh] ,h^ ha hd ,hHe hg hj ,hk hr #....# # #....#  ## h|s #. #......# # #.###### ##.###....>... $........>.§... ....#..............#.....§.○.@.....7#.......○§§.☼....#...........#.................. ....#................. ....................... ..>.#.##########.###### .##.#ht t.##..#h{z J§§hf| h; h> 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0  h?  c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3       k - Evocations   7.0   8.0   0   d - Armour   5.0   7.1  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging  10.1   7.1  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth @ 77m  0.0   1.0   0                                                  hA 6            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh'  a - Fighting 10.0 h - Spellcasting 0.0  b - Unarmed Combat 10.0 i - Summonings 1.1  c - Throwing 5.0 j - Invocations 10.0 k - Evocations 7.0  d - Armour 5.0 l - Shapeshifting 0.0  e * Dodging 10.1  f - Shields 0.0  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionshg Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 1.1.hv(  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting10.0  12.0   0   h - Spellcasting 0.0   1.2  -1              b - Unarmed Combat 10.0  14.3  -1   i - Summonings 1.1   2.0   0   c - Throwing 5.0   7.1  -1  h$        j - Invocations 10.0   7.1  +3        k - Evocations 7.0   8.0   0   d - Armour 5.0   7.1  -1   l - Shapeshifting 0.0   1.4  -2  e * Dodging10.1   7.1  -1 +4    f - Shields0.0   1.2  -1      g - Stealth0.0   1.0   0       m                                                        Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all shɉkills [!] training[39;49m|cost|targetshLTargetTarget--  --  --  4.0 --  --  --  --  --  -- --  --  cost|targetsh@ Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 1.1.hBo)  Skill  Level Target Apt Skill  Level Target Apt a - Fighting10.0  --   0   h - Spellcasting 0.0  --  -1              b - Unarmed Combat 10.0  --  -1   i - Summonings 1.1  4.0   0  c - Throwing 5.0  --  -1     hkq    j - Invocations 10.0  --  +3        k - Evocations 7.0  --   0   d - Armour 5.0  --  -1   l - Shapeshifting 0.0  --  -2  e * Dodging10.1  --  -1 +4    f - Shields0.0  --  -1     g - Stealth0.0  --   0             h0r                                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh/h  Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 1.1.h   Skill  Level Target Apt Skill  Level Target Apt a - Fighting10.0  --   0   h - Spellcasting 0.0  --  -1              b - Unarmed Combat 10.0  --  -1   i - Summonings 1.1  4.0   0  c - Throwing 5.0  --  -1         j - Invocations 10.0  --  +3        k - Evocations 7.0 [h 37m --   0   d - Armour 5.0  --  -1   l - Shapeshifting 0.0  --  -2  e * Dodging10.1  --  -1 +4    f - Shields0.0  --  -1     g - Stealth0.0  --   0                                 [39;h 49m                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh -  a - Fighting  10.0 h - Spellcasting   0.0 b - Unarmed Combat  10.0 i - Summonings   1.1 c - Throwing   5.0 j - Invocations  10.0 k - Evocations   7.0 d - Armour   5.0 l - Shapeshifting   0.0 e * Dodging  10.1 f - Shields   0.0 g - Stealth   0.0The species aptitude is in white. Bonus from skill h/ manuals is in red. Helpet skill target [-] clear selected target hh  hrx<[?25h[?0c0  h"  hK [?25l[?1c h4.0 15.0 =] set aall targets h>j hp hw#............## DrDolphin the Nimble#............#Demonspawn of Qazlal ****..#............#Health: 101/101 ======================== h`xb#. #............# #Magic: 19/19 ========================#.#####............# ##.# AC: 13Str: 12##.................>... .... EV: 25Int: 9$........>.§........... .... SH: 10  Dex: 28#.......................... XL: 12 Next: 30% Place: Dungeon:13 hx#.....§.○.@................ Noise: ======---  Time: 14197.0 (0.0)#.......○§§.☼......... .... -) Claws#.................... .... Throw: 5 boomerangs#.................. ....#................. .... hy................... ..>.#.##########.###### .##.#.##..# _Found a stone staircase leading down. _g - 7 potions of curing (gained 1) _Found a stone staircase leading down. _Found a scroll labelled NEUGHO LUAL. _Found 17 gold pieces. _W - 2 scrolls labelled NEUGHO LUAL (gained 1) h'§ hu hA§§ h hz3 h{ h{ h], h, h h3 h h h, h h  ha, h h h, h  h h^, hh hc #......#  #............# #............# # #............# #. #......#  #.#####............#  ####....☼..> ..$....§...> h- #..☼@.....203.0 (6 #.......○........ #..○....°.. #.... #....... #...... ................... #.##########.###### # .# h hA☼° h hX`3 ha hm hr, hw, h;y hy hbz h{ h~, h hW h, h h h, h h', h، hN~ #....# #..#.# #.. #.# #.. #.# #.. #.# #.. #.#####.##.######°.........@........>9###.#####..... h?#... #.. #..... #.......  #........  .................  #.##########.####  h@ hs? _You now have 786 gold pieces (gained 17). hY hL3 hc" h$, h(n h* h\/B h\2 # ..# # #.# # #.# # #.# # #.# ## #.##### hd3s###.######........>12.0 (3###.#####.#. #...#. #...#. #...#. #...#. #.....  #.###. h3 h7 h~9 h 4 h̘  h  h3 hj h hn h, hI #... ..# ##.# #.# ##.# #.# ##.# #.# ##.# #.# # #.# #.#####.######.######...>4.0 (2.#######.##### h #.# # #.# # #.# # #.# # #.# # ...  #.# h h hl hm3 hr het hu hyn hS~ # ... ..# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.##### hy..######.######..>6..#######.##### #.# # #.# # #.# # #.# # #.# # ...  #. hƒ h& he3 h@g hUl hm hrn hr hx  #   ... ..# #   #.# #.# #   #.# #.# #   #.# #.# #  . #.# #.# #  ... #.# #.#####  ..######.######  .8   hBy..#######.#####  ### #.# #   #.# #   #.# #   #.# #   #.# #   ...   #. hz h~ hO hT I h  hD X hn , h>  h    #. ... ..#  ######. #.# #.#  ....... #.# #.#  ....... #.# #.#  ...... #.# #.#  ...○ #.# #.   h ..######.######  20 ..#######.#####  ###. #.# #  #. #.# #  #. #.# #  #. #.# #  #. #.# #  .? ...   #. h  h& e _Found 3 scrolls of noise. hb(n   #.. ... ..# #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #......○# #.# #.  #.######.######  #.. h),  #.#.##### #.# #.# #  #.# #.# #  #.# #.# #  #.# #.# #  #.# #.# #  .?. ...   #. h1A°○ h3+1.0 (1 h79° h9h    #.. ... ..#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #......°# #.# #.  #.######.######  #.....  #.#.#####  #.# #.# #  #.# #.# # h #.# #.# #  #.# #.# #  #.# #.# #  .?. ...   #.hQ2.§h'○h&2h2hhW 4○hWY h] ;○h_ h3h|h,h,h\,h[,h!h3hhXhh'hZ,hhh,h9h4* #.......# #.# #.# #.......# #.# #.#h #.......######.######... #....................... #.......#######.#####... #######.# #... #.# #... #.# #.# #. #@# #.# #7.0 (5 #.# #.# #. .?. ... ... #.## #.### #. # #. h#. #.hghh 3h h h hF h% ,h ,h h hH h h h (#####.######...hg :...................h #.h3 4######.# #.# # #.# #.#  #.#######.########......@......... ..30.0 (3######.#######. #.####. #  .#h, h hr W _f - 5 scrolls of noise (gained 3)h 3h hU hL ,h0 h[ nh$ Bh) hh+ >  #h, .#######.#####he.  #######.# #.# #h/ u  #.# #.# #  #.# #.# #  #.# #.# #  #######.#######.# #h3   #................ .  ######.#######. #.##  #@# # 3  #.#  #.#   #.#  ...  ##.  .  .# h; hC> hhɛ3hhhVhܨnh! #.# #.#  ########.#######................ ..##.#######. #.##hŭ #.# #  #.# 5.0 (2...###.# .# .##hehhdhr1h23h8h ;h;,h@XhE#######.#######................ ...#. #.##hbF #.# #  #.# ######.########.....@.......7#######.###### .# ..hBGhLhMh hg hd hs h>@  #######.#######.# #. #................ ... ######.#######. #.### #.# #  #.#   #.#  ######.#######.hA  #.............. #######@######  #.#  #.#  #.# #.# #.# ... ### hH hH +8.0 (1h6M hO hhhWhhs ................ ..#####.#######. #.### #.# #  ######.#######.#..............#######.######  #@#  h <9h@hh8] #####.#######. #.### #.# #  ######.#######..............######.######  #.#  hh'40h'hh   #.# #  #######.#######..............######.###### h s #.#  h h &1h- h hu  #######.#######..............######.######  #.# ...#####h8{ h{ &2h hM h######.#######..............######.######  #.# #..............##########.#### #hXh&3hh~h$ ######.#######. #..............  #######.######  #.#  #.#  #.#  #.#  ######.######## #.......@....... ##########.######      h(h(&4h-h 0h- 3h h h ,h nh @ ######.#######.  #..............  #######.######  #.#  #.#  h #.#  #.#  ######.##. #.........h <6.0 (2 ##h >.## h0 ~#.#  #.#hJ T #.#hc t #.# h~ T#.# h 4#.#h !hO hn h hxA hA hAB h"H htI hL Xh M hM hR  ######.#######.  #..  #######.######  #.#  hR #.#  #.#  #.#  ######.##hS V.##  #..h6S p8  ##.##.hXS A #.#  h{S 3#.# hS #.# #.# #.# #.# hT h|T hFX hY hd/h/h(0h7hH9h<Bh-=,h=h######.#######. #.. #######.###### #.# #.# #.# #.# #######.##.###..h50##.##.###.# h7hhhh"3h"h(h-h.h 3######.#######. #..... #######.###### #.##.# #.##.# #.#h<3#.# #.##.# #.#  hZ3R######.##.## #..hv3Y2 ##.##h3_.###.# h3h3 h24h7h]9hV3hWh]h#bXhd,hdh`j;.#######. .. .###### #.# #.# #.# #.# #.# #.# #.# #.# #.# #####.##.## .4.##.###.# .##.# .##.# .##.# .##.# )##.# .#hjhjhnhp hp_Found a dagger.h3hhhhBh,hhN.#######.  .###### #.# #.# #.# #.# #.# #.# #.# #.# #.# .##.##6.##.######.h#.# #.# #.# #.##.# #.##.# #.#h#.# #)##.# #.#h=hmhh+ h h h@ h 3he h h2 h' BhT ,h= h@ ##.###### #.#  #.# #.#  #.# #.# #.# #.# #.# #.# ####.########.########### .........................h| ####.########.######.# #.# #@# 8 h #.# #.#  #.# #.# #.# #.# #.# #)#h  #.# #.# #.#h F ###h hhhh'hhhW3hhAhxhŸhL,hQhhrhЦhJ,hh #.# ####.########.########### ......................... h#######.########.######.# #.# #.#  hr#.# #.#  h#.# #.# 61.0 (3)hr,hhph3hm hh"h,h&>  You see here a +0 dagger.h)5 _ha*hS,h-.,h.h5......................... #######.########.######.# #.# #.#  #.# #.#  #.# #.# ) 4 ## h5h|:h;hכ4hϥhphhhhnhזhh*h3hUhh<hvh,hhh h>  You see here a +0 dagger.hVh _hh,h,hhh,hh h,hhhp,hhhhhhh{,hZh3huhhRhh,h4h hhBhhkhhh6hhv,hShNhhhh_h',hh0hz,hh$hohhhXh~hh hfh,h7 hf h ,h? h h,h$h  ######.########.##########   #..........................  #########.########.######.   .#.#   .#.#   #.#   .#.#   #)#  #.#86.0 (22.0)  .#.#  ######       h9hhwhhhht3hhhXh,hyhh,hJh-h,hh #.# #.#  #.# #.#  #.# #.# #.# #.# ######.########.###########..........................hR##########.########.######....90.0 (4.0)....h}u#.##)##.#hn#.##.##.####h+###h1hjhhhhMhTh! h" h& h' hhhhhhhBhhhhhhhShh,hh)hhhhhThth1,hh hh'h ,hh hhhh h ,h h####.#######.  ................ #####.###### #.#  #.# #.#  #.# #.#  #.# #.# h* #.# #.# #####.########.########### ................@......... 300.0 (10.0) ########.########.######.#  hM#.# #.#  hq #.# #.# #.# #.# h#.# #.# #.# #)# h#.##.# #.##.#h^hh"hohFphqh|h~hhy,h,hhhh9hψh\h,hhFh,hYhГh,hxhPh7,hTh#.   #.#  #.#  #.#  #.#  #.# ##.#  7.0 (7.0).##.hߣd #.# #.# #.# #.# #.# #.# #.# #.# h #.# #)# ( #.# #.# hhΩh~% _Found 2 stones.hhhzhh,h&hahe ,hV!h"h|$h$hX%h'hY),h)h/b.   #.# #.# #.# #.# #.# .####....hE/11.0 (4#####.######.#######. #.# #.#  hg/#.# #.# #.# #.# h/Y#.# #.# h/#)# #(# #.# #.# h/ h10h4h5hh8hh2hlXhv,h]hX .# #.# #.# h#.# #.# .##..<..3.0 (2h޴.######.#######.###.# #.# hDhhh?; _Found an escape hatch in the ceiling.hRhhhhC h hh h# h_ ,h Xh) h\      . ...#..<..5.######.#######.#####.  #.# #.# .##.# #.# .##.# #.# .##.# #.# .#h N#)# #(# .##.# #.# $#  #.#h h h + _Found 20 gold pieces.hm .... .... ..... ..... .....#################..< ...................... #.######.#######@#####. .# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #)# #(# #.# #.# #.# #$# #.# #.# ###hw;○hx+6.0 (1h<~hhٰ3h'hhhhXhihh,hhB................ ##################..<... ........................ #.######.#######.#####. hI.# #.# #.# #.# #.# #.#  #.# #@# 9.0 (3)(###hhhh 3hi h h hq h Xh hP h h h| h ,h h J##################..< ................... #.######.#######.#####. .# #.# #.# #.# #.# #.#  #.# #.# )(23.0 (4 ## # h h- h  h= 1_You now have 806 gold pieces (gained 20).hV h h h h)+ h\+ h+ h, h- ,h1 h1 ,h+2 h;8 h9 ht: h: h ; h< h5@ hW@ h]A heC 8 _You hear a screech!hE 3hF hG hI hP  # ###.####  .......#. #........ #........ #........ #.○...... #........hQ ###############@.<..... .................☼.....H###.#######.#####.### # #.# #.# # # #.# #.# # #.# #.#H   harpy (wandering) # #.# #.# hR ,# #(# #.# # #.# #.#31.0 (8hLS hX q○H○......hBY +2.0 (9h] h_ X _A harpy comes into view.h ? ###.####  .......#.  #........  #........  #........  #.○......  #.....H.. #@.<..... ........○...... #####.#####.### # #.# #.# # # #.# #.# # #.# #.# # #.# #.# # #(# #.# # #.# #.#h3  ###.####  .......#.  #........  #........  #........  #.○......  #.....H.. #@.<..... h ........○...... #####.#####.###  #.# #.# # #.# #. #.# #.# #.# #.h  #(# #. #.# #.h hl 8○hͼ h ;○hG \ _A harpy is nearby!h ? ###.####  .......#.  #........  #........  #........  #.○......  #.....H.. #@.<..... ........○...... #####.#####.### # #.# #.# # # #.# #.# # #.# #.# # #.# #.# # #(# #.# # #.# #.#h ###.####  .......#.  #........  #........  #........  #.○......  #.....H.. #@.<..... ........○...... #####.#####.###  #.# #.# # #.# #. #.# #.# #.# #. #(# #. #.# #.hk4h3hğ\ _A harpy is nearby!h'(h)`A harpy. A bird-like creature with a human face that roams the coasts endlessly, feared for its sharp claws and harrying strikes. Max HP: ~38Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . h)Threat: High Class: Natural Size: Medium Int: Human Speed: 250% (normally travels faster than you) You have about 77% to hit with your claws and 73% to hit with your off-hand claw. h*nIt has about 14% to hit you. Attacks Max Damage Claw 19 Claw 14 It can fly. h4*z[!]: Description|Quote!h!h# DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12#........EV: 25Int: 9#.○......SH: 10  Dex: 28#.....H..!h`gXL: 12 Next: 30% Place: Dungeon:13 ################@.<.....Noise: ======---  Time: 14332.0 (0.0) .................○......-) Claws ######.#######.#####.###Throw: 5 boomerangs # #.# #.# # # #.# #.# # #.# #.#H   harpy (wandering) # #.# #.# # #(# #.# # #.# #.# _Found 20 gold pieces. _You now have 806 gold pieces (gained 20). _You hear a screech! _A harpy comes into view. _A harpy is nearby! _A harpy is nearby!!h!hx%;○!ha'!h% c# DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12#........EV: 25Int: 9#.○......SH: 10  Dex: 28#...**H..XL: 12 Next: 30% Place: Dungeon:13 ################@**.....!h ;Noise: ======---  Time: 14332.0 (0.0) .................○......-) Claws ######.#######.#####.###Throw: 5 boomerangs # #.# #.# # # #.# #.# # #.# #.#H   harpy (wandering) # #.# #.# # #(# #.# # #.# #.# !h# \_A harpy is nearby! _A harpy is nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycle!hU uShift-Dir - straight lineAim: a harpy (wandering, hasn't noticed you, 71% to hit)"hyh ..H**."hD**H...  Aim: a harpy (wandering, hasn't noticed you, 71% to hit)"hZ# DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12#........EV: 25Int: 9#.○....((SH: 10  Dex: 28#...(((.."h#XL: 12 Next: 30% Place: Dungeon:13 ################@((.....Noise: ======---  Time: 14332.0 (0.0) .................○......-) Claws ######.#######.#####.###Throw: 5 boomerangs # #.# #.# # # #.# #.# # #.# #.#H   harpy (wandering) "hY# #.# #.# # #(# #.# "h# #.# #.#Throw: 5 boomerangs"hҊPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (wandering, hasn't noticed you, 71% to hit)  You throw a boomerang.  The boomerang completely misses the harpy."hn....H.<"h"h"h$°°...H°"h#J3.1 (1.1 _"h%"h"h.A harpy. A bird-like creature with a human face that roams the coasts endlessly, feared for its sharp claws and harrying strikes. Max HP: ~38Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human Speed: 250% (normally travels faster than you) You have about 77% to hit with your claws and 73% to hit with your off-hand claw. It has about 14% to hit you. Attacks Max Damage Claw 19 Claw 14 It can fly. [!]: Description|Quote#hz #h # DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12#........EV: 25Int: 9#.°......SH: 10  Dex: 28#..°.....XL: 12 Next: 30% Place: Dungeon:13 ################@.<H....Noise: ======---  Time: 14333.1 (1.1) .................°......-) Claws ######.#######.#####.###Throw: 5 boomerangs # #.# #.# # #hL # #.# #.# # #.# #.#H   harpy # #.# #.# # #(# #.# # #.# #.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (wandering, hasn't noticed you, 71% to hit)  You throw a boomerang. _The boomerang completely misses the harpy.#h :°#h $hO# DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12#........EV: 25Int: 9#.°......SH: 10  Dex: 28#..°.....XL: 12 Next: 30% Place: Dungeon:13 ################@**H....Noise: ======---  Time: 14333.1 (0.0) .................°......-) Claws ######.#######.#####.###Throw: 5 boomerangs $h# #.# #.# # # #.# #.# # #.# #.#H   harpy # #.# #.# # #(# #.# # #.# #.#You throw a boomerang. _The boomerang completely misses the harpy.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (71% to hit)$h* *.<H°$he°.*H°Aim: a harpy (71% to hit)$hlO# DrDolphin the Nimble###.####Demonspawn of Qazlal ****.........#.Health: 101/101 ========================#........Magic: 19/19 ========================#........AC: 13Str: 12$hVPA#........EV: 25Int: 9#.°......SH: 10  Dex: 28#..°.....XL: 12 Next: 30% Place: Dungeon:13 ################@(((((((Noise: ======---  Time: 14333.1 (0.0) .................°......-) Claws ######.#######.#####.###Throw: 5 boomerangs # #.# #.# # # #.# #.# # #.# #.#H   harpy $hP# #.# #.# # #(# #.# # #.# #.#You throw a boomerang. $hPC_The boomerang completely misses the harpy.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$hP/Aim: a harpy (71% to hit)$hPR.<H....$h  You throw a boomerang. The boomerang barely misses the harpy.$h $h).H<.°☼$h+4.1 (1$hG°☼$h?i _The harpy misses you. You block the harpy's attack.%hfC  You mangle the harpy!!  %hGThe harpy is heavily wounded.%h"v.H°○ %h#+9 (0.8%h(;○%h*i _The harpy misses you. You block the harpy's attack.%h#.###.####^#.#.##.#%hq+#.##.##.##..°.....##.@H.....#%h=.°○..#%h.#####.#  #.# #.%h  #.# #.#  #.# #.# %h#X #.# #.# %hE #(# #.#  #.# #.%hr!#%h%h8Q○○..<H%h%.%h"-5.9 (1.0%h;○%h{ _The harpy closely misses you. The harpy claws you but does no damage.%hA #.#####.####^# .#.# #.# #.# #.# #.○......# #○.# #..@H....# ○..#.#####.##.# #.# .##.# #.# ##.# #.# %h( °°....H○.@.○°%h &6%hu! :°%h% _The harpy misses you. The harpy completely misses you. _There is an escape hatch in the ceiling here.&h}#.# DrDolphin the Nimble####.####^#Demonspawn of Qazlal ****.........#.#Health: 101/101 ========================#........#Magic: 19/19 ========================#........#AC: 13Str: 12#........#EV: 25Int: 9&h#.°......#SH: 10  Dex: 28#°...*H..#XL: 12 Next: 30% Place: Dungeon:13 ##############○.@*○...#Noise: ======---  Time: 14336.9 (0.0) ................°.......-) Claws ####.#######.#####.#####&h Throw: 5 boomerangs#.# #.# .##.# #.# #&h#.# #.#H   harpy&h#.# #.##(# #.##.# #.# &h;}_The harpy misses you. The harpy completely misses you. &h[o_There is an escape hatch in the ceiling here.  Throw: 5 boomerangs&hyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hqAim: a harpy (heavily wounded, 71% to hit)&hGF .H○°&hO*.°&h:W*H○.  Aim: a harpy (heavily wounded, 71% to hit)&hr#.# DrDolphin the Nimble####.####^#Demonspawn of Qazlal ****.........#.#Health: 101/101 ========================#........#Magic: 19/19 ========================#........#AC: 13&h 9Str: 12#........#EV: 25Int: 9#.°......#SH: 10  Dex: 28#°...(H..#XL: 12 Next: 30% Place: Dungeon:13 ##############○.@(○...#Noise: ======---  Time: 14336.9 (0.0) ................°.......-) Claws &h ####.#######.#####.#####Throw: 5 boomerangs#.# #.# .##.# #.# ##.# #.#H   harpy#.# #.##(# #.##.# #.#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy (heavily wounded, 71% to hit)  You throw a boomerang. The boomerang hits the harpy.  The harpy is severely wounded.&h^NL..○&hSP&hP&hYZ...°...°.@H°&hZ° (corroded)Aim: a harpy (heavily wounded, 71% to hit)  You throw a boomerang. The boomerang hits the harpy.  &hZThe harpy is severely wounded.You block the harpy's attack. The harpy claws you.  The harpy is seared by the foul flame within you!  Your corrupting presence corrodes the harpy!&h[b96/101 --8.0 (1.1&hoaM°°&hgdY _The harpy is almost dead.'h  You scratch the harpy.  You kill the harpy!Qazlal accepts your kill.'h○†°.'h#t7=-638 (0.8'h#'h 'h8_The harpy's shape twists and changes as it dies.'hd I'h 'h? 'h- B'h 'hs 'h 'h N8='h 'h ,'h 'hn ,'h 'h 'h %9'hI 'h ,'h` 'hd ,'h 'h5 'h[ +100/101'h 'h ,'hO 'h  ○.°.☼.@○.§ _You start resting.'h  °...○○○.@○48.8 (10.0)'h@ *§'h 51='h %9.8 (11'h" D○§'h% " _HP restored.(hX=(hX(h(h{,(h(hG(h(hǾ(h(h(h(h(h(h(h(h(h(h(hQ(h(h(hR(h(h(h(h(h(hv(he(h*(h(h0(h(hw(h(h(h+(h5(h(h(hT(hZ(h(h(h(hX(h{(h(h(h6(h(h(h|(h (h(h (hp(h(h (h (h9!(h!(hf%(h%(h&(h((hC)(h*(h/(h/(hn1(h4(h4(h#6(h;9(h9(h:(h]=(h=(h @(hD(hE(hF(hNI(hI(hK(hO(hOP(hQ(heT(hT(hU(hX(hY(hZ(h\(h](h^(hqa(ha(hb(h'e(he(hg(hWi(hi(hk(hm(h]n(ho(h)h)h)hr)h)h.)h)h)h)h)hb)h)h.)h)hm)h)hF)h)h)hg)h)h)h)h)hh)h)hu)h)h8)h!)hA)h)hT)h)h)hK)h)hS)hi)h)h)h )h)h:)ht)h,)h)h)h)h)hR )h )hF )hY ,)h" )h)h3)h)h,)h)h)h)h)hb)h)hS)h)hG)h)h,)h)h,)h )h*Q .§°@.550.8 (99.0)<÷..○○○.§ _You start waiting.)h}+.1.8 (100.0))h,1O§○)h43# _Done waiting.)h3)h)h)h)h)h,)hU)h)h@)h}.# #.# #. ß# #.# #####.####^# ..#.# #..# #..# )hk#..# #....°§..# #..§...@.# 3.8 (2.0))h?#..<÷..○.# °..§..... .#######.#####.####### .# #.# #.# )hj.# #.# #.# .# #.# #.# )h.# #.# #.# )h)hW°§○)h$°)h)h= 3)h= )hVE )hZG )hG )hJ ,)hL )hL )hM )h.S .####.###### .##.######.######.# #.##. #.# .# # #^# #.# #. #ß# #.#)hS #####.####^# ........#.# #......○.# #........# #......§@# 5 #........#  #........# ##..<÷....)h>T .................... #######.#####.####### # #.# #.# # #.# #.# # )hoT S #.# #.#)hT )hY 9§)hZ *h)*h*h>'§*h*hy33*hL4*h<*h=,*hB*hVC,*hC*hHV............ ................. ........... .............<.... ........... ...>........[..... *hH####.###### #.##.######.######.# #.##. #.#.# # #^#.# #. #ß#.######.####^*hI........#8.8 (3○.#........##........#*h%Im#........#####.####*hxI*hN*hP*hƝ *h *hX *hץ *h *h9 *h ,*h *h- *h *h* *hƯ ,*hr *h *h ,*h} *h .... ..... ....<..... ...>........[*h( ####.######. #.##.######. .# #. #.##. #.# .# #. #^# #.#*hL M #. #ß# #.# ######.####^# .......@..#.#*hr 62.8 (4 ####....°...#*h  #.....§.○# #........# *h #........# #........#*h߼ ####..<÷....#.......... *h 7###.#######.#####.#######*h *h H°§*hu +hر+h?+h+hl+h+h<+h,+h+h+h+h+h,+h+h+h>,+h+h #....  #....... ........ ...>..... #+hcm.####.######.# #.##.### # .# #.# #.##.  .# #.# #^# +h #.# #ß# .######.####^#....#.#+h6####........# #§.○.....# #........# #........#+hP) #........######..<÷....#............ .######.#######.#####.#######+h+h6S§.○+h+ho 3+h +h+h,+hn+h+h~+h+h&+h+h^ ,+h +hm&6.# #.... .# #..........  .......... ...> +h&  #.####.######.# #.##.  # #.# #.# #.##. #.# #.# #^#+h&#.# #.# #ß#####.######.####^# .......#.#+h/'{70 #.#####........# #.#+h`' #........# #.# #........# #.# #........# #.#+h'C #........# #.+h'####..<÷....#................  +h'f####.######.#######.#####.####### +hD(+h,+h;.+hY+h3+h+h+h5+h+h8,+h+h+hx+h+h+h #.# #.... ####.# #............ .... ....... ###. #.##########.######.# #. # #.# #.# #. #.# #.# #^ #.# #.# #ß ###. .####.######.####^........#.4## #.#####........  #.# #........  #.# #........  #.# #........  #.# #........ #####.####..<÷....####.######.#######.#####.+h+hk+h@L +hL +hL +hT +hV +h:Y B+hY ,+hY +hq[ +h\ ,+h5] +h^ +h_ ,+h` +he H.# #.# #.... .#######.# #...... ..####. #.####.######.# +he # # #.# #.# # #.# #.# # #.# #.#####. ####.####.######.#...+h,f r8 .###### #.#### .# #.# # .# #.# # .# #.#+hPf  # .# #.# # .########.####..<÷+hrf C.########.######.#######.##+hf +hi +hDk +h+h+hY+hO+h˛+h+h+h+h]+hƧ+h[+h+h+h+h;+h+hp+h3+h+h|+h+hay #.# #.# #+h. +hܸZ####.#######.# ##.+h O.... ...+hbv.#######. #.##########.### +h* #.#+hٹ #.# #.# +h  #.#+hEl#.# #.# +hy #.#+hܺa#.# #.# +hR.#######.#####.+hY####.###+h82 +h@####.########.+h#### +h/W #.# #.#+he+ # +hW #.# #.#+h+ # +h$W #.# #.#+h\+ # +hW #.# #.#+hƽ+ # +h####.########.+h, ####+hc%####.########.######.#######.+h+hc+h<+hi,ho"3,h#,hq*,h0,h!2,h3,h3,h04,h9 #.# #.# ####.#######.# ## #... ###.#######. #.###. #.# #.# #.# #.#,hV: #.# #.# #.# # #.# #.####.#######.#####.###. #.5.8 (3###.########. #.# #.#  #.# #.#,h: #.# #.# #.# #.#  ######.########.# #...###.########.######.#####,hC;,h?,hA,h4 #.# #.# #  #.#######.# ##  #....  ######.#. #.#.,h5 #.# #. #.# #. #.# #. #.# #. #.# #. #.# #. ,hG5 ######.#.#####.#.  #... ,h53 #.#.,h5 #.# #.# #.# #.#,h5 #.# #.# #.# #.#,h6W ######.##.# ,h+6S #....  ,hT67#.#.######.,h=,h_>,h>$6.8 (1,h[C,hD-h>-h-h-h`-h^,-h-h6-h,-h-h -h-h-h)-hH-h,-h-h-h-hC-hf-h-h,-h(-h-h_,-hP-h-h>-h-h-hO-h-h -hv-h-hW-h-h-h:-h,-hM-h -hc -h -hV -h -h8,-h-h-h-h-h?-h}-h-h-h|-h-h-h-hr-h-hT,-h-hD-h ,-h@!-h"-h#-h$-h$-h%-h^'-h'-h(-hO)-h*-h*-h+-h--h/-hI/-h/-h1-h3,-h05-h)7-h9,-h9-h6<-h=,-h>-hS@-hB-h7B-hB-hD-h-F-hTF-hG-hH-hJ,-hK-hM-h&T #   -hTw#.   #####.#########  .......!....<..  #@#614.8 (28.0) -hU#.# #.#  #.# -h@U#.# ##### #.# ...>.-hzU #.#####.#######. #... #.........-h V# # .######.######.# #...-h\-h\,5.8 (29-h`-h9c9 _Found a stone staircase leading up.-h 3-h~ -h -hȓ -h -hC X-h v _K - 7 potions of heal wounds (gained 1)-h -h -h9 -hޟ -hm -h -h -h} -h` ,-h -hܧ -h ,-h -h -h -h[ -h -hŭ -h< ,-h -h -h ,-h -h -h -h۵ -h4 -h -hθ ,-h: -hr -ht -h -h -h -h< ,-h -hɿ -h+ ,-h -h -h. ,-h -h -h c#.....(.##.......#...... #..... #.... ...  #.# 30.8 (15###########.##########.................<..-h7 c#######.#####.####### #.# #.# #.# #.# #.# #.#-hU :○-h ,1.8 (16-hj -ho % _Found 5 stones..hKI.hO.hR,.hW,.hX.hX.hY.h[.h_,.h~a.hc.hcf,.hYg.hi.hJl.hl.h=n.h8p.hr,.hs.hu.hx,.hy.he{.h~,.h .hǀ.h.hJ.h1.hl.h\,.he.h$n.hc,.h5.h.h,.hM.hQ.hh######### ## #.....(.# .# #.......# .# #.......# .##.......# .# . ####.......######.##...# ................@....≈..44.8 (13 .hu#####.#########.###....##.##.# ∩###.# #.##.# #.# #####.###.# ### .h$............<.... ... #.#####.#######.# ### #.# #.#.hQ".he.h±,5.8 (14.h.h3 _Found Eqaozaj's Wicked Wares..hN I.hiO .h-Q .h`Q .hYU B.hU .hU .hW .hX .h2Y .hY .hx[ .hv] ,.h*^ .h_ .hDa .hoa .hb .hc .hLe ,.he .hk .hr Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}b -  704 gold a book of Death  c -  288 gold a book of Necromancy  .hr d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining  g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining .hs  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit.h4s [!] buy|examine items[a-i] mark item for purchase .hVs [/] sort (type)[A-I] put item on shopping list8h:  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}buy|examineexamine item8h1;G[Enter] describe8hS  The skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. 8h Reaping: When you kill an enemy with your weapon, its spirit may be forced tofight for you. Hat+: You can equip an additional hat (on the skull). rN+:It protects you from negative energy. Int+4:It affects your intelligence (+4). If you switch to wearing this armour: Your spell failure would improve by up to 9% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {offhand armour} {offhandarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armourKhd Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining Kh @ g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exitKh% ~[!] buy|examine itemsKhT [a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listNhA A book of Death. NhNA manuscript containing dark spells of Necromancy. Each page is filled with grotesque art depicting scenes of disgusting decay. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsNhTypeLevelKnown  a - Animate DeadNecromancy4 no Nhɿ b - HauntNecromancy/Summoning 7 no  c - InfestationNecromancy8 noah<>Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining  g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listch A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Grave ClawNecromancych2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 nodh8Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining dh- g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listdh  A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypedh] LevelKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noeh'Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Gravee -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining  g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listfhOB  A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancyfhB 1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3 noghmWelcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining  g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining  i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listghw  A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancygh 1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3 novh;Welcome to Eqaozaj's Wicked Wares! What would you like to do?  a - 1996 gold the +10 demon blade of Moral Flaws {vamp, rN+ Will+ Str-2}  b -  704 gold a book of Death  c -  288 gold a book of Necromancy  d -  448 gold a book of the Grave  e -  448 gold a book of the Grave  f -  132 gold a +0 long sword of draining  g -  157 gold a scroll of torment (unknown)  h -  118 gold a +0 shortbow of draining vhL i -  960 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listxhxhsxh####### ###DrDolphin the Nimble ....(.# #.#Demonspawn of Qazlal ****.. ......# #.#Health: 101/101 ======================== xhz......# #.# ######Magic: 19/19 ======================== ......# #.###....#AC: 13Str: 12 ......######.##...#.####EV: 26Int: 9 xh̸]..............☼.≈.......SH: 10  Dex: 28 .#########.###...°###.XL: 12 Next: 33% Place: Dungeon:13 .##.# ###@##xhNoise: ======---  Time: 14651.8 (6.0) .##.# #.#xh #-) Claws .##.# #..xhG#.Throw: 5 boomerangs .#########.# ...#xhl#####.## .......<.... .≈.......... xh##.#######.# #...## #######. #.# #.# ######.xhٹ #.##.#. #.##.#.  _Done waiting. xh_Found a stone staircase leading up. _K - 7 potions of heal wounds (gained 1) _Found 5 stones. xh%Y_Found Eqaozaj's Wicked Wares.  There is an entrance to Eqaozaj's Wicked Wares here.xhExhxh. _yhYIyhyhքyhJ _yh ######### ### #.....(.# #.# #.......# #.# #.......# #.# ###### #.......# #.###....# #######.##§..#.#### .yhtv...............○.≈....... ##.#########.###@☼..###.3.8 (2  #.# #.# ###∩##  #.# #.# #.# #  #.# #.# #.. #. ##.#########.# ...# ##### .........<.... .≈.. ...... ####.#######.# #...## ######  yh #.# #.# #####  #.#yhɐE #.yhDyh'§yhyhZ Iyhc yhvf ,yhk nyhIp e  ######### ###  #.....(.# #.#  #.......# #.#  #.......# #.# ######  #.......# #.###....# #########.##§..#.#### yh q ................@...§.......5 ####.#########.###.○..###. #.# #.# ###∩##  #.# #.# #.#  #.# #.# #.. ####.#########.# ...# #### ...........<.... .≈.. .... .#####.#######.# #...## #### .# #.# #.# #####yhq yhv yhw {hr3{hU{h{h {hU{h,{hH{h{{h{h{h,{h{h{h,{h{hY  There is an entrance to Eqaozaj's Wicked Wares here.{h'{h _{h{h{h],{h&{h{h<,{hQ{ha{h,{h{h{h5 ,{h {hV{h[,{h,{h({h{h{hW{hx..# #.###....# ..######.##...#.###### ............≈........ ######.###....###.## #.# ###∩## .## #.# #.####.# ## #.# ##....#.# #. ####.####...#.#.########.######<≈...@[........##.####...###.##########.#### #.# ##### .# #.# #.# #.# {h_K#.# #.# #######.##########. ...>..........(.... # #............######. .......# #............# .#{h ## #.###....# ######.##...#.#### #....≈....... ..###....###.# #.#.# ###∩## #.# #.#.# #.####.# # #.#.# ##....#.# #. #..####...#.#.#.######.<.≈....@..####...###.#.##.# ##### #.# #.# #########.##.#...>..........(.. #............######.# {hx(066.8 (11.0){h(,7.8 (12{h,{h8  You see here the +0 pair of boots of the Midnight Sun {rElec MP+8 Int-3 _Stlth+}.{h 3{h {h {h {h} : _{hy {h ,{h {h {ho ,{h {h {h1 ,{h {hc B{h {hg {h ,{h {h {h! ,{hU& ,{h' ,{h( {h* {h, ,{h, {h- {h. ,{h6/ {h0 {h@1 ,{h1 {h2 {h3 ,{h\4 {h)5 {hy6 ,{h6 {h8 {h8 ,{h.9 {h9 {hB; ,{h; {hA {hB ,{hwC {hE {hF {hG {h0G {hH {hJ ,{hJ {hL {hM ,{hJN {hP {hQ ,{haR {hLS {h`T ,{hT {hU {hV ,{h1W {hW {hX {h Y {hUY {h+Z {h [ {h6[ {h|[ {hA\ {h] {hK] {h] {hL^ {h_ ,{h` {ha {hob ,{hb {hc {h/e ,{h!f {h&j {htk ,{hk {hl {hn {hBn {hn {hp {hr {hOt {ht {hu {hv ,{haw {h{x {hz ,{hz {h{ {h| ,{h2} {h~ {h ,{h {h {h6 ,{h {h {h ,{h {hG {h ,{h— {h {h ,{hU {h {h ,{hr {hc {h ,{hi {h° {h ,{h {h ,{h {h v _K - 8 potions of heal wounds (gained 1){h~ 3{hX {h {h {hY {h {h {h ,{h {h {h ,{h {h {h ,{h@ {h+ {hl ,{h {h P  There is an escape hatch in the floor here.{hc {h  _{hn {h {hj ,{h {h {h ,{h {h {h ,{h {h {hf ,{h {hb {h' ,{hm {hX {h ,{hO {hj {h\ ,{h {h {h ,{h? {h] {hB ,{h {h {h ,{h: {h~ {h ,{hg {h {h ,{hW {hr {hA ,{h {h5 {h` B{h {hs ,{h {h= {h ,{h& {h {h ,{hS {h {h ,{h1 {h {hl ,{h {hT {h ,{h1 {hx {h! {h! {h1" {h# {h$ ,{hO% {h6& {h!( ,{h( {h]* {h+ ,{hR+ {h, {hg- ,{h- {hu. {h*/ ,{hm/ {hQ1 {h2 ,{h'3 {h4 {hh5 ,{h5 {h66 {h6 ,{hY7 {hZ8 {h{9 {h9 {h6: {hx; {h< ,{ht= {h> {h!@ {hP@ {h@ {h>B {h8D ,{hD {hE {h..  #.......#######.#####..........  #######.# #.# #........ #.# #.# #.........{h-  #.# #.# #......... #.# #.# #.........#######.#######.#####.........  #.............................  ######.#######@#####.##########8150.0) #.# #.# #.#  #.# #.# #.# ##.#.# #.# #######.#######.#####.#####{h >######..............................#######.########.############## #.# #.# {hĎ k#.# #.#{h8 {h {hj T _Key pressed, stopping explore.{h* I{hL {h {h P _{h ,{h* {h\ {h ,{h {h {h {h$ {h} {hv {h {h {h {h {h ,{hQ {h {h ,{h0 {h {h ,{h {h {h {h {h {h {h ,{h {h {h ,{h {h {h ,{h} {h {h ,{hI {h {hT ,{h {h {h ,{h {h$ {h ,{h; {h {h ,{h+ {h|{h`,{h{hS{h{hJ{h{h {h ,{hb {h {h,{h3{h.{h,{hU{h{h,{h*{h{h!,{hm!{h'"{h",{h?#{h${h`&,{h&{h({hB*{hy*{h*{ht,{h-,{hE.{h/{h0,{hR1{h4P  There is a stone staircase leading up here.{hX6{h 7 _{h7{hV9{h:{h:{hT;{h>={h>,{h4?{h@{hA,{hlB{h-D{hE,{h9F{hG{h|hA|hE,|h>J|hQ|hdS,|hV|hTZ|h[^,|hv`|h[c|h6g,|h=i|h8n>  You see here a +0 orcbow.|hr|hes _|h z|hѥ|h,|hd|h|hɶB|h|h,|h|h>|h,|h|hq|h,|h |hO|h,|h_|ho|h,|h|h|h,|h|h|h|h|h|h|h,|hN|h|hP,|h|h....# .......<........# ....>........[.........# ##.##.######.###########  #.##.# #.#  #^##.# #.#  #ß##.# #.# ##^##.######.########### .#.#............@......# 952.8 (135 ...########.############ ...# #.#  ...# #.# ...# #.# ...# #.# ...##. .......................# ########.######.########|hE _Done exploring.|h 3|h |hW ...........0.0)|h+ |hI |hG E _Done exploring.}hI3}h}h4}h}hE _Done exploring.}h}}h`~}h}h}h0}h}h }hɦ7_Done exploring.}h }hb }hs }hߣ ~h{3~h|~hH~h(~hP _~h~h~h~h~h7,~hY~h~hC,~h0~h˗~hΙ,~hݚ~h)).......#..)..........#...............# ..................<........# ........>........[.........# ~hТ#.####.##.######.########### #.# #.##.# #.#.# #^##.# #.# #.# #ß##.# #@# 7.8 (5 #.####^##.######.###########..#.#...................#....########.############....# #.#....# #.#~h ,....# #.## #.# .<÷....##~h7"####~hѣ~h~ho~hX 3~h}Y ~hd ~hf ,~hi ~hj ~hm ,~ho ~hr ~hu ,~hTw ~h~ ~h ,~h ~hh ~h͇ ,~h ~h ~h ,~hȑ ~h ~hϖ ,~h ~h ~hʝ ~hQ ~h ~hۡ ~h ,~h[ ~hQ ~ho X~h ,~h ~h7 >..................................................................................................)..... ........................)........ ................................. ~h .................○○.......<...... ................@........[.......68.8 (11.0)#.######.####.##.######.########  #.# #.# #.##.# #.# ~hW  #.# #.# #^##.# #.#  #.# #.# #ß##.# #.# ##.######.####^##.######.########......#.#................. #######........########.######### #........# #.#~h ~h :○~hy a _There is an escape hatch in the floor here.hQ3hSh_hbhc$ _hAghhhUk,hlhBphs,hthUxh{,hy|hh,h8hهh,h:hdh,hhhЙ,hhݝh,hAhh",h6hɫhӮ,hhOh,hRhphq,hhտh,hhVh,h>h2h,hh%h',hh#.#######.###########.# ## # ##.######.# ## #  #.# #.# ## #  #.# #.# #....# #  #.# #.# #...# #  #.# #.#####.§###### ##.######hU..>○........85.8 (17#......§§................ #.# #........°.§............. #.# #........................ #.# #........................  #.# #........................  ###.#####................  .................................  ##.#####.##########.######.####.# h;hW○°.§hc _There is a stone staircase leading down here.h○§°.§h&○°§.@.○☼.hl-86.0) _h/9§§§§h O  ...........#  ...........####  ......#  ......#  ...$..pBpp..$.#  .....p....p...#  ....pp..# 4 ....p..@>..c..#  ....@..∩<..p..#  ....p......p..#  .....p....p...# ...$..ppop.[$.# %.# @   Rupert (asleep) #..# B   boulder beetlhO e (asleep) ....#####....## o   orc knight (asleep) c   centaur warrior (asleep) (…)hYP h 2 pBpph _p.○..pppp..@>§.c@..∩<..pppp....ph< ppop..%@Bochi  You climb downwards.  The human shouts! x2; Rupert shouts! The human shouts! x7  h HThe orc knight shouts! The human shouts! x6; The centaur warrior shouts!h -7.6 (1.8h C○§h6%   The orc knight shouts! The human shouts! x6; The centaur warrior shouts! _You hear a roar! You hear a shout!  Found 79 gold pieces, a ring mail and a maw talisman.  Found a gate to the Vaults.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.h0h>Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human h|You have about 77% to hit with your claws and 73% to hit with your off-hand claw. He has about 28% to hit you. AttackMax Damage Hit: +2 great sword (elec) 39 + 20 (elec) He can open doors. He possesses the following natural abilities:  a - Berserker Rage He possesses the following natural abilities, which are affected by silence:hȃh'+DrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13Str: 12...$..pBpp..$.#EV: 26Int: 9.....p.○..p...#SH: 10  Dex: 28....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (1.8)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangsh<A.....p....p...#...$..ppop.[$.#............%.#@   Rupert...........#..#B   boulder beetle....#####....##o   orc knightc   centaur warrior(…)The orc knight shouts! The human shouts! x6; The centaur warrior shouts! _You hear a roar! You hear a shout!  Found 79 gold pieces, a ring mail and a maw talisman.  Found a gate to the Vaults.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.h(hmk○§..%h˴hC h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.h5 h h 5DrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13Str: 12...$..pBpp..$.#EV: 26Int: 9hj .....p.○..p...#SH: 10  Dex: 28....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangs.....p....p...#...$..ppop.[$.#............%.#@   Rupert...........#..#B   boulder beetle....#####....##o   orc knightc   centaur warrior(…)The orc knight shouts! The human shouts! x6; The centauh 7r warrior shouts! _You hear a roar! You hear a shout!  Found 79 gold pieces, a ring mail and a maw talisman.  Found a gate to the Vaults.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.h/ 5DrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13Str: 12...$..pBpp..$.#EV: 26Int: 9.....p.*..p...#SH: 10  Dex: 28....p......p..#h0 XL: 12 Next: 33% Place: Dungeon:14....p..@>*.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangs.....p....p...#...$..ppop.[$.#............%.#@   Rupert...........#..#B   boulder beetle....#####....##o   orc knightc   centaur warrior(…)Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Activating: Elemental Force (1% risk of failure)  h1 Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  This square is wreathed by an umbra.h V .@h 6..hXo9..hĖb..%h29..hv9..hDrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13Str: 12...$..pBpp..$.#EV: 26Int: 9.....p.○..p...#hSH: 10  Dex: 28....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangs.....p....p...#...$..ppop.[$.#............%.#@   Rupert...........#..#B   boulder beetle....#####....##o   orc knightc   centaur warrior(…)Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  hActivating: Elemental Force (1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.hIh`○§%h . _hyH hI o Ability - do what?CosthI Failure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-hI 60%  b - Elemental Force5 MP, Piety--hI o1% [?] toggle between ability selection and description.h h h DrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13Str: 12...$..pBpp..$.#ho kEV: 26Int: 9.....p.○..p...#SH: 10  Dex: 28....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangs.....p....p...#h ...$..ppop.[$.#............%.#@   Rupert...........#..#h +B   boulder beetle....#####....##o   orc knighth c   centaur warrior(…)Found a stone staircase leading down and a stone staircase leading up. h/ _There is a stone staircase leading up here.  Activating: Elemental Force (1% risk of failure)  hW vPress: ? - help, Dir - look around, f - activate _Okay, then.hV   DrDolphin the Nimble ...........#  Demonspawn of Qazlal ****.. ...........####  Health: 101/101 ========================h  ..............#  Magic: 16/19 ====================---- ..............#  AC: 13Str: 12 ...$**pBpp..$.#  EV: 26Int: 9h% W ....*p*○..p...#  SH: 10  Dex: 28 ....p**....p..#  XL: 12 Next: 33% Place: Dungeon:14 hC q....p..@>§.c..#  Noise: ======---  Time: 14987.6 (0.0)h^  hw ....@..∩<..p..#  -) Claws h ....p......p..#  Throw: 5 boomerangs h D.....p....p...#  h ...$..ppop.[$.#  h ............%.#  @   Rupert h2 ...........#..#  B   boulder beetle ....#####....##  o   orc knight h`  c   centaur warrior(…)h Activating: Elemental Force (1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.h nAiming: UpheavalPress: ? - help, Dir - move targeth 1Aim: a human (umbra)h:DrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 16/19 ====================----..............#AC: 13Str: 12...$..pBpp..$.#EV: 26Int: 9.....p.○..p...#SH: 10  Dex: 28h,....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#Throw: 5 boomerangs.....p....p...#...$..ppop.[$.#............%.#@   Rupert...........#..#B   boulder beetle....#####....##o   orc knightc   centaur warrior(…)h1Press: ? - help, Dir - look around, f - activate _Okay, then.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a human (umbra)  Okay, then.h#9hҜ,====hY:○h#. _h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1% [?] toggle between ability selection and description.h&h܍hCDrDolphin the Nimble...........#Demonspawn of Qazlal ****.............####Health: 101/101 ========================..............#Magic: 19/19 ========================..............#AC: 13h2Str: 12...$..pBpp..$.#EV: 26Int: 9.....p.○..p...#SH: 10  Dex: 28....p......p..#XL: 12 Next: 33% Place: Dungeon:14....p..@>§.c..#Noise: ======---  Time: 14987.6 (0.0)....@..∩<..p..#-) Claws....p......p..#hf Throw: 5 boomerangs.....p....p...#...$..ppop.[$.#h!............%.#@   Rupert...........#..#hB   boulder beetle....#####....##hߚo   orc knightc   centaur warrior(…)hgPress: ? - help, Dir - look around, f - activate _Okay, then.h,nAiming: UpheavalPress: ? - help, Dir - move targethQfAim: a human (umbra) _Okay, then.h"§..% _Okay, then.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: a human (umbra) hH_Okay, then.  hh':○hX. _ha0  DrDolphin the Nimble ***********#  Demonspawn of Qazlal ****.. ***********####  Health: 101/101 ======================== **************#  Magic: 19/19 ======================== **************#  AC: 13Str: 12 ******pBpp****#  EV: 26Int: 9 h2*****p*○**p***#  SH: 10  Dex: 28 ****p******p**#  XL: 12 Next: 33% Place: Dungeon:14 ****p**@*§*c**#  Noise: ======---  Time: 14987.6 (0.0) ****@******p**#  -) Claws ****p******p**#  Throw: 5 boomerangs *****p****p***#  ******ppop****#  **************#  @   RuhG2epert ***********#**#  B   boulder beetle ****#####****##  o   orc knight  c   centaur warrior(…)Aim: a human (umbra) _Okay, then. _Okay, then.Read: 3 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehWDrDolphin the Nimble§§§§§§§§§§§#Demonspawn of Qazlal ****..§§§§§§§§§§§####Health: 101/101 ========================§§§§§§§§§§§§§§#Magic: 19/19 ========================§§§§§§§§§§§§§§#AC: 13Str: 12§§§§§§pBpp§§§§#EV: 26Int: 9§§§§§p§○§§p§§§#SH: 10  Dex: 28§§§§p§§§§§§p§§#XL: 12 Next: 33% Place: Dungeon:14§§§§p§§@§§§c§§#Noise: ======---  Time: 14987.6 (0.0)§§§§@§§§§§§p§§#-) ClawshXv§§§§p§§§§§§p§§#Throw: 5 boomerangs§§§§§p§§§§p§§§#§§§§§§ppop§§§§#§§§§§§§§§§§§§§#@   Rupert§§§§§§§§§§§#§§#B   boulder beetle§§§§#####§§§§##o   orc knightc   centaur warrior (launcher) (…)_Okay, then.Read: 3 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.h_{○((((  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!h.hqH  The arrow hits the centaur warrior!hh,h,ho 1D$p.Bp@§@§§§p.o.hE +8.6 (1hL '§hw _ _An acid dragon comes into view.h:DrDolphin the Nimble§§§§§§§§§§D#Demonspawn of Qazlal ****..§§§§§§§§§§§####Health: 101/101 ========================§§§§§§§§§§§§§§#Magic: 19/19 ========================§§§§§§§§§§§§§§#AC: 13Str: 12hC;S§§§§§§$p.p§§§§#EV: 26Int: 9§§§§§pBp§§p§§§#SH: 10  Dex: 28§§§§p§*§§§§p§§#XL: 12 Next: 33% Place: Dungeon:14§§§§p@§@§§§c§§#Noise: ======---  Time: 14988.6 (0.0)§§§§p§§§§§§p§§#h <e-) Claws§§§§.§§§§§§p§§#Throw: 5 boomerangs§§§§§p§§§op§§§#§§§§§§pp.p§§§§#§§§§§§§§§§§§§§#@   Rupert§§§§§§§§§§§#§§#B   boulder beetle§§§§#####§§§§##o   orc knightc   centaur warrior (launcher) (…)The arrow hits the centaur warrior! _An acid dragon comes into view.h<aThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (poison gas, umbra, 93% to hit)h%[B§***ccentaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)hrDrDolphin the Nimble§§§§§§§§§§D#Demonspawn of Qazlal ****..§§§§§§§§§§§####Health: 101/101 ========================§§§§§§§§§§§§§§#hMagic: 19/19 ========================§§§§§§§§§§§§§§#AC: 13Str: 12§§§§§§$p.p§§§§#EV: 26Int: 9§§§§§pBp§§p§§§#SH: 10  Dex: 28§§§§p§§§§§§p§§#XL: 12 Next: 33% Place: Dungeon:14§§§§p@§@(((c§§#hNoise: ======---  Time: 14988.6 (0.0)§§§§p§§§§§§p§§#-) Claws§§§§.§§§§§§p§§#Throw: 5 boomerangs§§§§§p§§§op§§§#§§§§§§pp.p§§§§#§§§§§§§§§§§§§§#@   Ruperthײ§§§§§§§§§§§#§§#B   boulder beetle§§§§#####§§§§##o   orc knighthc   centaur warrior (launcher) (…)Throw: 5 boomerangsh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQ-Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is moderately wounded.h Ee§§§hX'§ha$ (((((Press: ? - help, Q - select action, ( or ) - cycleh~bShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is moderately wounded.The centaur warrior shoots an arrow. The arrow completely misses you.h  The arrow hits Rupert!!  The orc knight is engulfed in poison gas.hT  The orc knight is poisoned. Rupert is poisoned.  Rupert roars madly and goes into a rage!h  Rupert goes berserk!The boulder beetle is engulfed in poison gas.h4§DBp.§@§@§§§p§§§o.§§§§p.@(berserk, poisoned)(poisoned)(poisoned)h +9.6 (1h9§hO _The boulder beetle is poisoned. The boulder beetle leaps!hDrDolphin the Nimble§§§§§§§§§§§#Demonspawn of Qazlal ****..§§§§§§§§§D§####Health: 101/101 ========================§§§§§§§§§§§§§§#Magic: 19/19 ========================§§§B§§§§§§§§§§#AC: 13Str: 12h2§§§§§§$pp.§§§§#EV: 26Int: 9§§§§§p§p§§p§§§#SH: 10  Dex: 28§§§§p§§§§§§p§§#XL: 12 Next: 33% Place: Dungeon:14§§§§p@§@***c§§#Noise: ======---  Time: 14989.6 (0.0)§§§§p§§§§§§p§§#-) Clawsh;§§§§p§§§o§§p§§#Throw: 5 boomerangs§§§§§.§§§§p§§§#§§§§§§ppp.§§§§#§§§§§§§§§§§§§§#h-H@   Rupert (berserk, poisoned)§§§§§§§§§§§#§§#B   boulder beetle (poisoned)§§§§#####§§§§##o   orc knight (poisoned)c   centaur warrior (launcher) (…)The boulder beetle is engulfed in poison gas. _The boulder beetle is poisoned. The boulder beetle leaps!  hiThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)h5NtDrDolphin the Nimble§§§§§§§§§§§#Demonspawn of Qazlal ****..§§§§§§§§§D§####Health: 101/101 ========================§§§§§§§§§§§§§§#Magic: 19/19 ========================§§§B§§§§§§§§§§#AC: 13Str: 12§§§§§§$pp.§§§§#EV: 26hNInt: 9§§§§§p§p§§p§§§#SH: 10  Dex: 28§§§§p§§§§§§p§§#XL: 12 Next: 33% Place: Dungeon:14§§§§p@§@(((c§§#Noise: ======---  Time: 14989.6 (0.0)§§§§p§§§§§§p§§#-) Claws§§§§p§§§o§§p§§#Throw: 5 boomerangshOO§§§§§.§§§§p§§§#§§§§§§ppp.§§§§#§§§§§§§§§§§§§§#@   Rupert (berserk, poisoned)§§§§§§§§§§§#§§#B   boulder beetle (poisoned)§§§§#####§§§§##o   orc knight (poisoned)c   centaur warrior (launcher) (…)hOThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehOAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior and shatters for extra damage.hX§§§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior and shatters for extra damage.  The centaur warrior is moderately wounded.h ((((( The centaur warrior shoots an arrow. The arrow completely misses you.hr]  The arrow hits Rupert! Rupert is engulfed in poison gas.hsh|h+o  Rupert looks even sicker.  The orc knight is engulfed in poison gas.hh)h{  The orc knight looks even sicker.  The boulder beetle is engulfed in poison gas.h/hW§D§hUB§$ppp.c§@@§§§po§§§.§p.h very poisoned) very poisoned)very poisoned)hvH90.7 (1.14hh9§h|; _The boulder beetle looks even sicker.h$ h% h3 hYK § , poisoned)Rupert is engulfed in poison gas. Rupert looks even sicker.hits you with a +2 great sword of electrocution!!  You are electrocuted!  Rupert is seared by the foul flame within you!  Rupert is moderately wounded.  The centaur warrior is engulfed in poison gas.hT (((§((The centaur warrior is poisoned. The centaur warrior shoots an arrow.h hW  The arrow completely misses you. The arrow hits the human!  Rupert is engulfed in poison gas. Rupert looks as sick as possible!h$ hV  Rupert completely misses you.The orc knight is engulfed in poison gas.  The orc knight looks even sicker.h hb  The orc knight hits you but does no damage.  The boulder beetle is engulfed in poison gas.h h0  §Dp§$pp.B§p§§p§c$@@§§p§§o§§§p.extremely poisoned)@   Louise (polearmh[1 ~)B   boulder beetle (very poisoned)o   orc knight (very poisoned) The boulder beetle looks even sicker.  The centaur warrior is engulfed in poison gas.h:  The centaur warrior looks even sicker. The centaur warrior shoots an arrow.  The arrow completely misses you. The arrow hits the human!!hD `(((((†h ☼☼☼§B§p☼§p§§☼☼§§p§§☼§§he ☼@@§.☼p§§☼☼☼☼§§☼☼§§§§☼☼h w55/101 -----------1hf 0h hs R #.#######.#####............###### h ..........# #............# # ##.######.# #............# ##.# #.# #............# ##.# #.# #............# ##.# #.# #............# ##.# #.#####............###### h ##.######......@..........>......3 ................@................ ###.#####........o...............#.# #........................#.# #........................h #.# #........................#.# #........................ ###.#####........................ o   orc knight (very poisoned) ................................. h ##.#####.##########.######.####.# _The human dies!hT B-----------h l§@.°§§hy -3.2 (2.5h́ hJ } _You climb upwards. _There is a stone staircase leading down here.hc...........# #.# ###.######.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.#### ###.######.....§@.°>..... .................>. ####.#####.....§@.o  #.# #......§. #.# #...... #.# # #.# # ####.##### ......... ###.#####.##########.######.####  #.# #.# #.# #.# #.☼§.@hce4§@o.○64.2 (1.0 _☼§§○h ...........# #............#  DrDolphin the Nimble ###.######.# #............#  Demonspawn of Qazlal ****..  #.# #.# #............#  Health: 56/101 =============----------- h.  #.# #.# #............#  Magic: 19/19 ========================  #.# #.# #............#  AC: 13Str: 12  #.# #.#####............##### EV: 26Int: 9 ###.######....*****........>..... SH: 10  Dex: 28 ..............**@**.............. XL: 12 Next: 33% Place: Dungeon:13 ####.#####....**@o*.............. Noise: ======---  Time: 14994.2 (1.0)  #.# #....*****.............. -) Claws  #.# #....*****.............. Throw: 4 boomerangs h  #.# #.......................  #.# #....................... ####.#####....................... @   Rupert (berserk, extremely poisoned) ................................. o   orc knight (very poisoned) ###.#####.##########.######.####.  #.# #.# #.# #.# #. _There is a stone staircase leading down here.  Read: scroll of butterfliesPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehM Look: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, extremely poisoned, umbra)hK...........# #............#  DrDolphin the Nimble ###.######.# #............#  Demonspawn of Qazlal ****..  #.# #.# #............#  Health: 56/101 =============----------- h #.# #.# #............#  Magic: 19/19 ========================  #.# #.# #............#  AC: 13Str: 12  #.# #.#####............##### EV: 26Int: 9 ###.######....☼§..°........>..... SH: 10  Dex: 28 ................@>............... XL: 12 Next: 33% Place: Dungeon:13 hx####.#####.....§@o............... Noise: ======---  Time: 14994.2 (1.0)  #.# #......§○............... -) Claws  #.# #....................... Throw: 4 boomerangs  #.# #.......................  #.# #....................... h####.#####....................... @   Rupert (berserk, extremely poisoned) ................................. o   orc knight (very poisoned) ###.#####.##########.######.####. h #.# #.# #.# #.# #.Look: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, extremely poisoned, umbra)  hCAs you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The orc knight is knocked back by the sudden gust.  Rupert is knocked back by the sudden gust.h   #............# hn  #.# #.# #............#  #.# #.# #............#  #.# #.# #@...b.......#  #.# #.#####b.......#.b.bb.bbb.b......>h ..b...bbbb..b..#....bb@bbb.o..  #.# #.b..b.bbb..b..  #.# #....bbbb.b.... h! #.# #.......b...b..  #.# #.b...b...b.b..#.b.bb..b......, …)..............., ally target).##########.###  #.# #.# #.# #.# h"-5 _hr/bbb.bb.bbb.bb...bbbb..bh 0bb@bbbb..b.bbb..bbbbb.bb...bb...b...b.bb.bb..bhi2h5+####.######.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #@...b.#h+| #.# #.#####b....#### ####.######.b.bb.bbb.b>.... ............b...bbbb..b..... #####.#####....bb.bbb.o  #.# #.b..b@bbb..bh, #.# #....bbbb.b. #.# #.......b...b #.# #.b...b...b.b #####.#####.b.bb..b... .................. ####.#####.##########.######.####  #.# #.# #.# #.# # #.# #.# #.# #.# #h/h8  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!h9hb:h:,h;,hl;,h;h;h$<hR<h<h<h<h=h;=h=,h=h=h>hJ>hx>h>h>hEhO  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!hPBhPh#S  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!hShShThGT,hThU,hcU,hUBhHV,hV,hW,hW,hWhqXhXnhYhWc.....@.bb...bbb..bbbb..bbb>b...hc.bbbb.bbb§b@bb..b.○..☼.bbbb..b.b.bbb....b..bbb....bh=dwbYou kill your butterfly!  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!hodFThe orc knight closely misses your butterfly. x2he&6hpbbbbb..bbbb..bbb>bbbbb.bb§b@bb..b○bbb..bb.bbb....bbbb....bbh t[ _Rupert closely misses your butterfly.h { #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####@.bb.### h. #####.######....bbb..bbb.....>... .............b..bbb>b........ ######.#####.....bbbb.bo #.# #.bb§b.bb..b #.# #....@..☼.b #.# #......bbb..b #.# #..b.bbb....b ######.#####...bbb....b .....................b #####.#####.##########.######.###  #.# #.# #.# #.# ^40m  #.# #.# #.# #.# #.# #.# #.# #.#h! ,h{! ,h! h! h " h?" h" h" h" h # hB# h*  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!h* ,h+ ,hY+ h+ h+ h+ h , hE, hB5 f _Rupert closely misses your butterfly.Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!h5 Xh5 ,h6 hH6 ,hu6 h6 h6 h6 h7 ,h47 hX7 h7 h7 ,h7 h7 h8 ,h@8 hd8 h8 h8 ,h8 h-9 ,h9 nh : Bhn: ,h< h= hU= h= h= h> ,h[> ,h> h? hF? hx? h@ hV@ h@ hA hA hA h3B hB ,hB hDC ,hC h4D ,hD hD hE hxE heO @.b..°.@.bb....bbbbb.bb.§b.bbb...b§b.bbbbobbb.bbb..bb...b§.b.bbb...b..b.bb....h7P Every poisoned, allyhP B77hX b°.@.bbbbbbb.bhX b.§b.bbb§b.bbbbbbb.bbb..bb...bb.bbbh8Y b..b.bbh\ f _Your butterfly disappears in a burst of colours!h# #.# #.# #.# # #.# #.# #.# # #.# #.#####.b.## ######.######....°.@.bb>.. ................bbbbb.b. h#######.#####..b.§b.bbb #.# #..b§b.bbbbo # #.# #....bbbb.b # #.# #..b@..bb...b # #.# #..§.b.bbb.. #######.#####.b..b.bb .................... ######.#####.##########.######.##hQ #.# #.# #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# ######.#####.##########.######.##h h$ ,h ,h] h h ,h,,hehhh+h  You swap places.  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!hr,h,hBhh,hh1hh   The orc knight completely misses your butterfly.The orc knight hits your butterfly with a +0 war axe!r butterfly dies!h Bh!hA!,hn!h?*  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!h*h*,hH+,h+h6Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm. kill your butterfly!h7nhM8,h9,hm:,h:h<,h<Bh<hJG Rupert hits your butterfly with a +2 great sword of electrocution!r butterfly dies!h8U1.b....b.b.@.bbbb.§b..bbbb.bb.b..bbbbbhUb@b.bb.b..§b.bb.bb§....b.h!V&8h4_bb.@.bbb§b..bbbbb.bbbbbbbb@b.bb.bb.bb.bbhbf _Your butterfly disappears in a burst of colours!ht2x.# #.# #.# #.# .# #.# #.# #.# .# #.# #.#####..b. .######.######.b.>......b.@.bbb .#.#####..b.§b..bbb .# #.# #..b.bb.b..o .# #.# #....bbbbbb h3*.# #.# #..@bb.bb.b .# #.# #.§b.bb.bb .#.#####.§....b.#.#####.#.######. # #.# #.# #.# #.# # #.# #.# #.# #.# # #.# #.# #.# #.##.#####.#.######.h6hJ7h7BhU8,h8,h8hA9,h9h9h:h?:,h:h:,h%;,hg;h;h;h-<,hu<h<h<,h;=h=h=,h=h8>h}>,h>h?hJ?,hJ  You swap places.  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!hKBhK,hLhXLhLhLhLhMhNhNhKOhWBhMX,hXhXhY,hcYhY,hYhZhUZhZ,hZh[hC[hx[h[,hg+bb.b.....>....§@bbbb.bbbbbbbb.bbbb.bbbo○.@bbbbb..☼§.....bbhkh§.....bbo   orc knight (very poisoned, ally target)h5i&9hdsdb.bbbbbbbbbbbbbbbbb.bbbbbbbb§.....bb§.....bbh^f _Your butterfly disappears in a burst of colours!hvu.# #.# #.# #. ..# #.# #.#####..b. ..######.######.....b.b>.....................>.#######.#####....§@bbbb #.# #.# #..bbbbbbbb #.# #.# #.bbbb.bbbo #.# #.# #○..bbbbb. h#.# #.# #☼@.....bb #.#######.#####.§.....b...................b.#######.#####.##########.###### .# #.# #.# #.# #. .# #.# #.# #.# #. .# #.# #.# #.# #. .#######.#####.##########.######. .................................hgh9Xh,hh*hh,hU,hhhha,hhha,hh hFh`Your butterfly is engulfed in a thunderstorm.  You kill your butterfly! _Your butterfly disappears in a burst of colours!Rupert hits your butterfly with a +2 great sword of electrocution!!  Lightning courses through your butterfly!  Your butterfly dies!h6  Your butterfly disappears in a burst of colours!Something hits your butterfly!!Your butterfly dies!h  Your butterfly disappears in a burst of colours!Something completely misses your butterfly.h,h,h8hnhhhT,h  Something barely misses your butterfly.Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!hh,hh,h]hhh,hChth,` b..bb>b§@bbb.bbbb..h-bb.bb...°.bb§bbbb○@bbb....§..b..h/○....  Your butterfly disappears in a burst of colours!85000h8rbbbb>bbbbbbbbbb.bb°.bb§bbbbbb§§..bhL<[ _Rupert closely misses your butterfly.heyX.# #.# #.#####.b.######.######.....b....................bb>b.#######.#####....§@bbbb ##.# #.# #...bbbb..b  #.# #.# #.bb.bb...o  #.# #.# #°.bb§bbbb  #.# #.# #○§bbb...htz#.#######.#####@§§..b .................○... #.#######.#####.##########.###### #.# #.# #.# #.# # #.# #.# #.# #.# # #.# #.# #.# #.# # #.#######.#####.##########.###### ................................ ##.########.###################h }nh}Bh~Bhw~Bh~,h hOh  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!hhhBhh,hшh,hˉBh,h8: _Rupert closely misses your butterfly.  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!hA  Your butterfly disappears in a burst of colours!Rupert hits your butterfly with a +2 great sword of electrocution!!!r butterfly dies!hwnhשh!hYhhJ,hh,hThhh,,hg.bb.@..b..bbbbbbbb...bb.b..○§☼b.b§b..○..bh&1hbbbbbbbbbbb.b§☼b.bbb _Your butterfly disappears in a burst of colours!h*.######.######.........................bbb>b#######.#####.....@..bb h*\###.# #.# #.b..bbbb.b  #.# #.# #.bbbb....o #.# #.# #..bb.b..b #.# #.# #○§☼b.b.. ###.#######.#####.§§b. ................@.○..b ##.#######.#####.##########.##### h+ #.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #.##.#######.#####.##########.#### ................................. ###.########.###################  #.# #.##h/h#0Bhi0h0h0h71h3nhG:h:,h ;hE  Rupert hits your butterfly with a +2 great sword of electrocution!!  Your butterfly dies!hHFhFhG,hXGhGhS _  Your butterfly is engulfed in a thunderstorm. kill your butterfly!h2]  Your butterfly is engulfed in a thunderstorm. kill your butterfly!h],h^,h^hib...b@b...b..bbbb..b.bb.b°b○bbbhn4...☼°...  Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  You kill your butterfly!  Your butterfly disappears in a burst of colours!2hvtbbbbbbb..bbb.bhtTb○bbhHx  You kill your butterfly!  Your butterfly disappears in a burst of colours!Your butterfly is engulfed in a thunderstorm.  hxYou kill your butterfly!  Your butterfly disappears in a burst of colours! _Rupert closely misses your butterfly.h .######.######....b...>b.#.#####....b@b.bb#.# #.# #....b..b.b #.# #.# #bbbb..b..ohM  #.# #.# #...bb.b.b #.# #.# #°b○bbb#.#.#####.☼°#.#.#####.#. #.# #.# #.# #.# #.# #.# #.# #.#h Y #.# #.# #.# #.##.#.#####.##.....#.#.#####h # #.# #.# #hH h ,h5 ,hn h h ,hj h( h hI h h ,hO h h ,hg h ......bb.....bbbbhF b○bbbbh3 \9=3h bbbbbbbbbbbh hI3hxKhVhhXhX,hKYhYhYhhZhZh[h[hl\h\,h`]h]h5^h^hKa,he,hghIih/jhdkhdlhuj..######.######...b...>b..#######.#####......b.bb##.# #.# #.......b.b #.# #.# #bb...bb..o #.# #.# #........b #.# #.# #..°.h3vb##.#######.#####bbbbb...○..bb##.#######.#####.##. #.# #.# #.# #.# #.# #.# #.#hv #.# #.# #.# #.# #.#hvS##.#######.#####.##.##..hv`##.##.###h9wY #.# #.#hҀ 4  Your butterfly is engulfed in freezing vapours.  You kill your butterfly!hghˁh#hwh˂hFhh{h),hІhk< _Rupert closely misses your butterfly.  Your butterfly is engulfed in freezing vapours.  You kill your butterfly!  Your butterfly disappears in a burst of colours!h<hܘL.b...hrb.°b.bh,+5.2 (2hKbb.°b.bhf _Your butterfly disappears in a burst of colours!h shthth{h}h}hd~,h~hhhh hDhL60=h,h0h/hhhhh)hh #.......######.######  #..........b...>b  #.......#######.#####......b.bb  #######.# #.# #.......b.bho #.# #.# #bb...bb..o #.# #.# #..b #.# #.# #..  #######.#######.#####bbb.b  #..b.b...b  ######.#######.#####.##.h #.# #.# #.# #. #.# #.# #.# #. #.# #.# #.#h #.  ######.#######.#####.##.  #..  #######.########. hIq #.# #.#h+6.2 (1hě,hb..b.bbh+7.2 (2h\bbbhZk _Something completely misses your butterfly.h3hmh\h,hhKhhh0 #.######.###### #.....b...>b #.#######.#####......b.bb1 #.# #.# #.b.bh #.# #.# #bb...bb..o #.# #.# #.b #.# #.# # #.#.#####@.b.b #......b..b ######.#.#####b# #.# #.# #.# #h #.# #.# #.# # #.# #.# #.# # ######.#######.#####.# @   Rupert (berserk, very poisoned) #....  #.########. hQk #.# #.#h 0  Rupert hits your butterfly with a +2 great sword of electrocution!!  Lightning courses through your butterfly!!  Your butterfly dies!hl9bh+8.2 (1h# 9bh" f _Your butterfly disappears in a burst of colours!hq  #.######.###### #...b...>b #.#.#####......b. #.# #.# #.b. #.# #.# #bb...bb.. #.# #.# #.b #.# #.# # #.#.#####@.b.b #..b..b ######.#.#####b #.# #.# #.#  #.# #.# #.# #.# #.# #.# ######.#######.#####. #.... #.########.  #.# #.#hv .@.@   Rupert (berserk, very poisoned)hw &9hs h+ #.######.###### #.b...> #.#.#####......b. h, #.# #.# #.b #.# #.# #bb...bb #.# #.# #. #.# #.# # #.#.#####..b.b #.@.b..b ######.#.#####. #.# #.# #.# #.# #.h0-# #.# #.# #.# #.# ######.#.#####. #.. #.########.  #.# #.#h~-h$2h3h:@..@   Rupert (berserk, very poisoned)h;'10h2BhhDhSsjavelin (silver)h`h h F2 darts (curarehq hX hS xCast: Call Imp (54%)hZ hr[ hUhVeThrow: 2 darts (curare)h\h]h #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 61/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13h#...........@*****@...b..b... Noise: ======---  Time: 15010.2 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Throw: 2 darts (curare)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (berserk, very poisoned)#............................#######.########.#############.##.# _Your butterfly disappears in a burst of colours!Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, very poisoned, 71% to hit)h  #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 61/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@(((((((..b..b... Noise: ======---  Time: 15010.2 (0.0)hU l######.#######.#####.######## -) Claws#.# #.# #.#Throw: 2 darts (curare)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (berserk, very poisoned)#............................#######.########.#############.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, very poisoned, 71% to hit)  You throw a curare-tipped dart.  The curare-tipped dart barely misses Rupert.hJ hP ....@.hQ 21.0 (0.8dart (curare) _h6W hX hE #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 62/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9h9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@****@.(..b..b... Noise: ======---  Time: 15011.0 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Throw: dart (curare)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (berserk, poisoned)#............................#######.########.############h;#.##.# _The curare-tipped dart barely misses Rupert.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, poisoned, 71% to hit)h #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 62/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@((((@.(..b..b... Noise: ======---  Time:yB9m 15011.0 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Throw: dart (curare)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (berserk, very poisoned, slow)#............................#######.########.#############.##.#Aim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (moderately wounded, berserk, poisoned, 71% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Rupert.  Rupert looks even sicker.  Rupert struggles to breathe. Rupert seems to slow down.  Rupert is heavily wounded.h7U....@@7 (0.7Nothing quiveredhW[h]  leather armour (moderately wounded, berserk, poisoned, 71% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Rupert.  Rupert looks even sickerh$^.struggles to breathe. Rupert seems to slow down.  Rupert is heavily wounded. _Rupert is no longer berserk.h"h fThrow: 34 darts (poison)hhhBJ^throwing net hPhCRhJk^34 darts (poison)hrhsh" #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 62/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9h##.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@****@.(..b..b... Noise: ======---  Time: 15011.7 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Throw: 34 darts (poison)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (very poisoned, slow)#............................#######.########.#############.##.# _Rupert is no longer berserk.  h6$Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (heavily wounded, very poisoned, slow, 71% to hit)h{  #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 62/101 ==============----------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13h#...........@((((@.(..b..b... Noise: ======---  Time: 15011.7 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Throw: 34 darts (poison)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (extremely poisoned, slow)#............................#######.########.#############.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (heavily wounded, very poisoned, slow, 71% to hit)  You throw a poisoned dart. The poisoned dart hits Rupert!  Rupert looks as sick as possible!h....  Shift-Dir - straight line  Aim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (heavily wounded, very poisoned, slow, 71% to hit)  You throw a poisoned dart. The poisoned dart hits Rupert!  Rupert looks as sick as possible!  Rupert is heavily wounded.h;:*htl   >    #.#  #.# #.#  #.# #.#  #.# #.#  #######.#######.####  #...........*....@.(  ######.#######.##### #.# #.# #.#  #.# #.# #.#  #.# #.# #.#     #.# #.# hRuERupert roars wildly at you.h@h @oo   orc knight (poisoned)h  2  0 33 darts (poison)You suddenly lose the ability to move!hx /  --more--hfd 2.5 (0.8Para _hGnhuhTvh~l@(o(hb*3.5 (1hbhBhLo.hF34.5 (2hNhݝhn@.5.5 (3h¬hhpo( verhk`4=6.5 (4hhhh/   >    #.#  #.# #.#  #.# #.#  #.# #.#  #######.#######.####  #...........@.@o.(.(  ######.#######.##### #.# #.# #.#  h#.# #.# #.#  #.# #.#       #.#   The orc knight looks more healthy.26 10 hv7.5 (533 darts (poison)hhR _You can act again.hnh=6Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 77% to hit with your claws and 73% to hit with your off-hand claw. He has about 28% to hit you. AttackMax Damage Hit: +2 great sword (elec) 39 + 20 (elec) He can open doors. He possesses the following natural abilities:  a - Berserker Rage He possesses the following natural abilities, which are affected by silence:h Paralyse Prevents a creature from taking any action for a short time. Range : 7 Chance to defeat your Will: 66%h&~Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 77% to hit with your claws and 73% to hit with your off-hand claw. He has about 28% to hit you. AttackMax Damage Hit: +2 great sword (elec) 39 + 20 (elec) h&He can open doors. He possesses the following natural abilities:  a - Berserker Rage He possesses the following natural abilities, which are affected by silence:h hU  #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 64/101 ===============---------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26Int: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@.@o.(.(..b..b... Noise: ======--- i 37m Time: 15017.5 (5.8)######.#######.#####.######## -) Claws#.# #.# #.#Throw: 33 darts (poison)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (very poisoned, slow)#............................ o   orc knight#######.########.#############.##.#Rupert looks as sick as possible!  Rupert is heavily wounded.Rupert roars wildly at you. _You suddenly lose the ability to move!  The orc knight looks more healthy. _You can act again.hyoAbil: Elemental Forcehh5 DUpheavalh< h huhvOZap: wand of charming (12)h5}hh=light (10hx )h}hhh,roots (11hhh Gpolymorph (16)h h h*hG3mindburst (7)hh hQheR1polymorph (16)hVhyWhh'0roots (11)hhFhi Blight (10hgo h.q hW #.......######.######........ DrDolphin the Nimble  #.......................b...> Demonspawn of Qazlal ****..  #.......#######.#####......b. Health: 64/101 ===============---------  #######.# #.# #.......b Magic: 19/19 ======================== #.# #.# #bb...bb. AC: 13Str: 12 #.# #.# #........ EV: 26Int: 9 h2v#.# #.# #........ SH: 10  Dex: 28  #######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13  #...........@*@o.(.(..b..b... Noise: ======---  Time: 15017.5 (0.0)  ######.#######.#####.######## -) Claws #.# #.# #.#  Zap: wand of light (10) #.# #.# #.#  #.# #.# #.#  ######.#######.#####.######## @   Rupert (very poisoned, slow) h #............................ o   orc knight  #######.########.############ #.# #.# _You can act again.Aiming: Bolt of LighthPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (severely wounded, very poisoned, slow, umbra, 74% to hit)hMY #.......######.######........ DrDolphin the Nimble#.......................b...> Demonspawn of Qazlal ****..#.......#######.#####......b. Health: 64/101 ===============---------#######.# #.# #.......b Magic: 19/19 ========================#.# #.# #bb...bb. AC: 13Str: 12#.# #.# #........ EV: 26hInt: 9#.# #.# #........ SH: 10  Dex: 28#######.#######.#####..b.b... XL: 12 Next: 33% Place: Dungeon:13#...........@*****.(..b..b... Noise: ======---  Time: 15017.5 (0.0)######.#######.#####.######## -) Claws#.# #.# #.#Zap: wand of light (10)#.# #.# #.##.# #.# #.#######.#######.#####.######## @   Rupert (blind, unable to see you, ver…)hc#............................ o   orc knight#######.########.#############.##.#Aim: Rupert, wielding a +2 great sword of electrocution and wearing a +0  leather armour (severely wounded, very poisoned, slow, umbra, 74% to hit)  hThe bolt of light hits Rupert!!  Rupert is severely wounded.Rupert is blinded.  The bolt of light misses the orc knight.hDh h^@...(oh/?8.5 (19) _h]h ¯hù 8  You scratch Rupert.¯h Io.¯h H59.3 (0.8 ¯h ¯h0 [ _Rupert is severely wounded.ïh  You mangle Rupert!!  Rupert is almost dead.ïh^j  Rupert roars wildly at you.ïh%?20.1ïh,ïh-- _You struggle to resist.ïhh^  You scratch Rupert.9ïhϞïhV _Rupert is almost dead.ïh l Q  You scratch Rupert. You claw Rupert.  ïhl iRupert is almost dead.You kill Rupert!ïhmr ïht o.o   orc knightïhJz 6 74ïhz K1.7 _Qazlal accepts your kill.ïhL ïhσ i _Your Dodging skill increases to level 11!įh  You scratch the orc knight.  The orc knight is severely wounded.įhvD62.5įhuįh[ _The orc knight completely misses you.įh];  You claw the orc knight!  The orc knight is almost dead.įhJ< (3.3įh.B įhAD 8 _You block the orc knight's attack.įh[  You scratch the orc knight but do no damage.Your off-hand claw misses the orc knight.4.1įh įh ^ _The orc knight is almost dead.ůhx  You scratch the orc knight.  The orc knight is almost dead.ůhxB79ůhůhMX _The orc knight closely misses you.ůh+`  You scratch the orc knight.  You kill the orc knight!ůhhC)ůhl075.7ůhqůh#tO _Qazlal accepts your kill.ůhu. b#.######.######.#.b...>b#.#.#####......b.b#.# #.# #.b.#.# #.# #bb...bb.#.# #.# #.b#.# #.# #.#.#.#####..b.b.#....(.(..b..b.######.#.#####.#ůh/ >#.# #.# #.# #.# #.##.# #.#######.#.#####.##...#.########.# ůh7 B6.7 (1.0 ůh= ůhcD _Items here: )) [[ ††.ůh/L3ůhMůhsPůhTi8=ůhUůhDVůhVWůh4[,ůh!\ůh^ůh+_K9=ůh_ůh{c,ůheůhg,ůhhůhkP70ůhlůhn,ůh,půhr,ůhlsůhuůhu91ůh*vůhx,ůhyůh}{d72=ůh|ůh~,ůhůhā,ůhůhPm3=ůhuůh],ůh5ůht,ůhRůhůhV%4ůhFůhůhůhrůh],ůh3ůh;5ůhtůh ,ůhůh ,ůhůhůhK6=ůhůh`,ůhEůh=k7=ůhůh/,ůhůhӯ,ůhŰůh۲;8ůhůh,ůhůhůhHůhůhyůhû%9ůhpůh,ůhůhq,ůh1ůhb80=ůhůh,ůhZůhůh U1=ůhůh,ůh}ůh ,ůhůhůh2%2ůhůhR,ůh,ůh,ůhůhůhj%3ůhůh,ůh^ůhs,ůhTůh;4ůhxůhS,ůhůh,ůhůh>a5=ůh+ůh,ůhůh_96ůh2=ůhgůh,ůh7ůh,ůhůh;7ůhůh6Bůhd,ůhqůh ůh" %8ůh ůh ,ůhf ůhX,ůhůhůhHK9=ůhůh,ůhcůhůhV90=ůh9ůh,ůhůh,ůh` ůh#ůh#1ůh}$ůh2(,ůh*)ůh3.BůhF/ůh/%2ůh0ůhd4,ůh5ůh7,ůh9ůh;93ůh<(=ůh<ůh]?,ůh@Ưh,ƯhƯhk4=ƯhƯhQ,ƯhƯh Ưh %5Ưh Ưh* ,Ưh8Ưh,ƯhƯhƯhJ%6ƯhƯhy,ƯhUƯh,ƯhƯhEw7=Ưh,Ưh Ưh",Ưhr#Ưh@&k8=ƯhB'Ưh(,Ưh)Ưh+ƯhW,%9Ưh"-ƯhO/,Ưh3ƯhY6,Ưh6Ưh8A100/101Ưh9Ưh<,Ưh=Ưh$?,Ưh?ƯhJ_ _You start resting.ƯhvP1118.7 (92.0)Ưh QZ1=9.7 (93ƯhVƯh"X" _HP restored.Ưh3ƯhƯhƯh,Ưh=Ưh,ƯhƯh\,Ưh!ƯhƯh-ƯhƯh,ƯhFƯhX,ƯhƯh,ƯhjƯh,ƯhƯh,ƯhƯhH,ƯhƯh,ƯhƯhBƯh,ƯhƯh,ƯhƯh ,ƯhM Ưh ,Ưh Ưh,ƯhƯh,ƯhƯh,ƯhƯh,ƯhƯh,ƯhvƯhb ,Ưh[!Ưh#,Ưh$Ưh&,ƯhD'Ưh),Ưho*Ưh/,,Ưh -Ưh+/Ưhn/Ưh!0Ưh1Ưh2Ưh2Ưhr5,Ưh6Ưh7,Ưh9Ưhz<,Ưh=Ưh:?,Ưhj@ƯhB,ƯhYDƯhF,ƯhGƯhI,ƯhJƯhPLƯhLƯhMƯhP,Ưh|QƯhS,Ưh)UƯh3W,ƯhWƯhX,ƯhoYƯhk[,Ưh[Ưh\,Ưh]Ưh,_,ƯhK`Ưh5b,ƯhcƯhe,ƯhfƯhh,ƯhiƯhl,ƯhmƯhhoƯhoƯh|pƯhsƯhZsƯh,tƯh vƯhvƯhwƯhy,ƯhZƯh}Ưh`,ƯhƯh,ƯhύƯh,Ưh Ưh,Ưh\Ưhޗ,ƯhƯh,ƯhzƯh`,Ưh3ƯhsƯhJƯhƯh,ƯhƯh,Ưh{ƯhVƯhƬƯh:Ưhn,ƯhLƯh,Ưh|Ưh_,ƯhƯh,Ưh6ƯhY,ƯhƯh*,ƯhƯhR,Ưh6Ưh\,ƯhYƯh,ƯhƯhBƯh,ƯhPƯh,Ưh.Ưh,ƯhƯh,Ưh}Ưh~,ƯhrƯhy,ƯhƯhd,ƯhƯh,ƯhƯhP,ƯhƯh,ƯhƯh,ƯhƯh,ƯhuƯh,ƯhƯh,ƯhƯh,ƯhAƯh_,ƯhƯhBƯh!,Ưh,Ưh,Ưh Ưhw,ƯhgƯh,Ưh;Ưh,Ưh Ưhh 218.7 (99 _You start waiting.Ưh/.9.7 (100.0)ƯhƯh# _Done waiting.Ưh #.######.######.#...b...>b.#.#.#####......b.b#.# #.# #.b.b#.# #.# #bb...bb..o#.# #.# #.b.#.# #.# #.#.#Ưh.#####..b.b.#.)@..(.(..b..b.######.#.#####.##.# #.# #.# ##.# #.# #.# ##.# #.# #.# #######.#######.#####.##.....#.########.# ƯhƯh)20.0) ƯhƯhƯhqb#.######.######.#.....b...>b.#.#######.#####......b.bb.#.# #.# #.b.b.Ưhr,#.# #.# #bb...bb..o.#.# #.# #.b.#.# #.# #.#.#.#####..b.b.#..).@.(.(.....b.######.#.#####.#.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #.######.#######.#####.#.#.....ƯhsK#.########.# Ưh{Ưh|&1ƯhƯh P#.######.######. #.....b...>b. #.#######.#####......b.bb. #.# #.# #.b.b.Ưh #.# #.# #bb...bb..o.#.# #.# #.b.#.# #.# #. #.#.#####....b. #..)..@(.(.....b. ######.#.#####.#.##.# #.# #.# #.##.# #.# #.# #.##.# #.# #.# #.# ######.#.#####.#.# #... #.########.# Ưhi Ưh &2ƯhX Ưh Ưh% .######.######. ...b...>b. .#.#####......b.bb..# #.# #.b.b.Ưh d#.# #.# #bb...bb..o.#.# #.# #.b.#.# #.# #.....#.#####....b. ..)...@.(.....b..#.#####.#.##.# #.# #.# #.# .#.#####.#Ưh @.# ..#.# Ưh <3Ưhv Ưh{ A4.7 (2Ưh% Ưh( P _j - 34 poisoned darts (gained 1); T - a curare-tipped dartǯh+Dz######.######...b...>b.#.#####......b.bb..# #.# #.b.b.#.# #.# #bb...bb..o.#.# #.# #........b.#.# #.# #.....#.#####......ǯhD.)....@(........#.#####.#.##.# #.# #.# #.# .#.#####.#.#.#.# ǯh&Mǯh&N+5.7 (1ǯhb.#.#####......b.bb..# #.# #.......b.b.#.# #.# #bb....b..o.#.# #.# #........b.#.# #.# #...ǯh$R.#.#####..).....@..#.#####.#.##.# #.# #.# #.# #.# #.# #.##.# #.# #.#.#.#####.#.#### .. ǯhR.#.##### #.# #.# # ǯh&Zǯh[&6ǯh_ǯh*hǯhh+7.7 (2ǯh>mǯho: _T - 2 curare-tipped darts (gained 1)ǯh4######.######........>b.#.#####........bb..# #.# #.......b.b.#.# #.# #.........o.#.# #.# #........b.#.# #.# #...#.#####.ǯh4b)..#.#####.#.##.# #.# #.# #.#  #.# #.# #  #.# #.# #.#.#####.##.#.....#.######.#.# #.# #.ǯh=d○8.7 (1ǯhKBǯhdDǯhp Iǯhvu ǯhGw ǯhFz Bǯh{ ,ǯh.| ǯh M# #.# #.#####.b######.######....>ǯhG ..................>.... ..#######.#####... #.# #.# #..b.. #.# #.# #..o. #.# #.# #°....# #.# #.. #.#######.#####.ǯh 30.7 (2 .......)..........§.............. .#######.#####.##########.######. .# #.# #.##.# #. .# #.# #.# #.# #. .# #.# #.# #.# #.  .#######.#####.###.######.... #.##.#######..ǯhu ǯh+ :§ǯh/ ǯh 3ǯhv ǯh ǯh1 ǯh ǯh ,ǯhG ǯh ǯh( ǯh ǯh Bǯh > #.# #.# #.....#  #.# #.# ## ǯhI / #.# #.#####.....### #####.######........> ...................>..... ######.#####.... #.# #...§.° #.# #... #.# #...ǯh~ (3.7 (3 ǯh {#.# #....○.. ######.#####○..§................ ....)........................... ǯh) #####.#####.##########.######.###  #.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #.# ####.#####.ǯh >..###ǯhi$ O§○ǯh% ȯh 3ȯh+ ȯh,ȯh`XȯhO,ȯhwȯhQ ȯh",ȯh$ȯh*##.######.# #...# ##.# #.# #...# ##.# #.# #...# ȯh+ #.# #.# ## #  #.# #.#####.....######.######...> ..............○.>. ###.#####.....§§#.# #...§°ȯh+06#.# #...○.....○  #.# #.......  #.# #.#####........................ .)............................... ȯh+ ##.#####.##########.######.####.##.# #.# #.# #.# #.#  #.# #.# #.# #.# #^ȯh9,ȯh1K§°ȯhJ3ȯh 3ȯh ȯh" ȯh ,ȯhP ,ȯh ,ȯh ȯh ȯh ,ȯh" ȯhA) .......# #...# #.# ######.# #...# #.# # #.# #...# #.# # #.# #....# #.# # #.# #...# #.#  #.###########.## ######....○....> .............>°. ȯh) X.#####.........9 .# #........§○.○. .# #........ .# #... .# #... .##### ..............................>.. #####.##########.######.####.# # #.# #.# #.# #.##.ȯhC* ȯh0 ;○ȯh2 ɯh3ɯhfɯh2ɯhɯhBɯh$,ɯh!ɯhSɯh,ɯhɯhx#.#######.#####...###### ..........# #...# # ##.######.# #...# #  #.# #.# #ɯh....# #  #.# #.# #...# #  #.# #.# #...#  #.# #.#####...°........###### ##.######.....§..§§§>.......@..42 ###.#####...........  #.# #.....○  #.# #  #.# #  #.# # ###.#####. .)............................... ##.#####.##########.######.##ɯhɯhc _There is a stone staircase leading down here.ʯh4ʯh'§ʯh.§§§☼○ʯh23.7 (1 _ʯh _§§§☼ʯhw  ...........#  ...........####  ......#  ......#  ...$..p.D...$.#  ......B....c..#  .@..p.ppp..$..# 4 ....p.p@>...p.#  ..J..pp∩<.....#  ....÷....p.p..#  p# ...$...p...[$.# p...%.# @   Louise (polearm) ʯh#..# B   boulder beetle ....#####....## J   slime creature (wandering) c   centaur warrior (launcher) (…)You climb downwards.ʯhVʯhtg  Level annotation: LouiseʯhF   The slime creature quivers.You block the human's attack. The human completely misses you.ʯh ʯhw ʯh ʯhj ʯh ʯhYr  The slime creature jiggles.ʯhʯhsʯhʯhTʯhʯhʯh*$p.pBD........○pppc@Jp§p@>..p.....p○p.ppp○....p....%ʯha,5.2 (2.5 ʯhʯh _The human misses you. The human completely misses you. x2 _There is a stone staircase leading up, spattered with blood here.˯hm˯hn˯h}'§˯h˯hԂ˯h2,˯h˯hx˯he  The human completely misses you.˯hM  The human is engulfed in blazing flames.˯h6˯hZ˯h:  The human completely misses you. You block the human's attack.˯hJ.pDpJ°pBp..@.§p@cpp.pppp..○p.˯he,6.2 (1.0 ˯hB§%˯h #.#######.#####............###### ..........# #............# # ##.######.# #............# ##.# #.# #....# #˯hE-#.# #.# #....# ##.# #.# #............# ##.# #.#####............###### ##.######......ppp........>......3 ...............p@................ ###.#####......p.................#.# #........................#.# #.................#.# #.................#.# #............ ppppp 5 humans ###.#####............. ˯h0@.)............................... ##.#####.##########.######.####.# _The human misses you. The human closely misses you.˯hل˯h؏g○§§˯h ,7.7 (2.5 ˯h%:§˯h} _You climb upwards. _There is a stone staircase leading down here.̯h4̯h!(§̯hN#̯h>W ○You barely miss the human. Your off-hand claw misses the human.The human completely misses you. You block the human's attack.̯h7X,8.5 (0.8 ̯h_J§○̯hb _The human misses you. The human closely misses you. The human misses you.̯h6  °°☼You closely miss the human. The human completely misses you. x39.3̯hI= B☼̯h? _The human misses you. The human completely misses you.̯hA. ☼○You barely miss the human.The human is engulfed in blazing flames.  The human completely misses you. You block the human's attack.ͯh)50.1ͯhB☼§ͯh _The human closely misses you. x2; The human misses you.ͯhiX ○☼.You claw the human!ͯhY,1.0 (0.9 ͯh`V§☼ͯhc` _The human is moderately wounded.ͯh m○...○..○.° _The human is moderately wounded.You completely miss the human.  The human is engulfed in blazing flames. ͯhe  The human is engulfed in blazing flames.  You block the human's attack. The human misses you.8 (0.8 ͯh :○ͯhj _The human completely misses you. The human misses you.ͯh You block the human's attack. The human misses you. _The human completely misses you. The human misses you.You claw the human!  The human is moderately wounded.  The human is engulfed in blazing flames.  You kill the human!ͯh< y °°☼° 4Qazlal accepts your kill.The human is engulfed in blazing flames.  You block the human's attack. The human closely misses you.ͯh 082.6ͯh `°☼ͯhm ? _The human hits you but does no damage. x2ίh1ίh8A human. An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty. Max HP: ~33Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 70% to hit with your claws and 65% to hit with your off-hand claw. It has about 12% to hit you. Attack Max Damage Hit 10 It can open doors. [!]: Description|Quote误hc 误h{t #.#######.#####............###### DrDolphin the Nimble ..........# #............# # Demonspawn of Qazlal ****.. ##.######.# #............# # Health: 101/101 ========================#.# #.# #............# # Magic: 19/19 ========================#.# #.# #............# # AC: 13Str: 12  误hu #.# #.# #............# # EV: 27Int: 9  #.# #.#####°...........###### SH: 10  Dex: 28 ##.######......ppp°.......>...... XL: 12 Next: 48% Place: Dungeon:13 ...............p@................ Noise: ======---  Time: 15252.6 (0.8) ###.#####.....☼°................. -) Claws#.# #.......○.°.............. Zap: wand of light (9)#.# #........................#.# #........................#.# #[3误h|v 9;49m........................ pppp 4 humans ###.#####........................ .)............................... ##.#####.##########.######.####.#The human is engulfed in blazing flames.  You kill the human!Qazlal accepts your kill.The human is engulfed in blazing flames.  You block the human's attack. The human closely misses you. _The human hits you but does no damage. x2误h&w 误h @°鯯ht s  You claw the human!  You kill the human!鯯hV  ○○°..○° 3Qazlal accepts your kill.鯯h 093.4鯯hW! 9°鯯h6$ _The human completely misses you. x2; The human closely misses you.鯯h #.# #.......>.(.... ##.#######.#####.#### ...........# #.# ###.######.# #.#  #.# #.# #.#  #.# #.# #鯯he.#  #.# #.# #.#  #.# #.#####°....##### ###.######......@pp°> ................p>. ####.#####.....○°..○ #.# #°.° #.# # #.# #  #.# # ####.##### ..)..............................鯯h}鯯h/○.p○.○..4.4 (1.0 ○○鯯h  _You block the human's attack. The human hits you but does no damage. _You see here a human corpse.꯯haa ○○°°꯯hb°...°.  You barely miss the human. The human misses you. You block the human's attack.5.2 (0.8 ꯯hjC○°꯯hVnK _The human misses you.꯯h °°○°You claw the human!꯯h (6.0꯯h L°°꯯h ` _The human is moderately wounded.꯯hqB°§@p.>.....(1 corroded)The human is moderately wounded.  You closely miss the human.  The human is moderately wounded.  completely misses you. x2  The human is engulfed in freezing vapours.  Your corrupting presence corrodes the human!꯯h&8꯯h9°꯯hK _The human misses you.믯hRM_The human misses you.losely misses you. The human barely misses you.  You kill the human!믯h..°§@p○○ 2 humans믯h*z 517.6 _Qazlal accepts your kill.믯h:○믯hi _Your Dodging skill increases to level 12!믯h+ _Qazlal accepts your kill. _Your Dodging skill increases to level 12!  You claw the human!  The human is severely wounded.  The human is engulfed in freezing vapours.  You kill the human!믯h$ ○☼°°   humanQazlal accepts your kill.믯h58828.4믯h-U§@☼믯h3 _You block the human's attack.쯯h°○.§@○°쯯h(9.2쯯hŐ9§쯯h{ _You scratch the human but do no damage. The human misses you.쯯hB○°.@○..쯯hC"60.0쯯hK:○쯯hOP _You barely miss the human.쯯h>E ○.§.@°○ You scratch the human. You claw the human.  The human is moderately wounded.쯯h?&8쯯h+G쯯hIR _The human barely misses you.쯯h  °.§○°You scratch the human but do no damage.The human is moderately wounded.쯯h$ (1.6쯯hh 9§쯯hi 3 _You block the human's attack.쯯h §○ You claw the human!  The human is severely wounded.쯯h (2.4쯯hP 9°쯯h V _The human completely misses you.hn\ .○.°@†°§.You barely miss the human.h]tThe human is severely wounded.3.3 (0.9 hchCfR _The human barely misses you.h °○You miss the human.The human is severely wounded.hՔ(4.2ht<°§hK _The human misses you.h? °..>§°.○You scratch the human but do no damage.5.0 (0.8 ○h hX_The human is severely wounded.hx ○.°○You scratch the human.  The human is severely wounded.8○°.°hXV _The human completely misses you.h  You claw the human!  You kill the human!Qazlal accepts your kill.h○†...°hb*136.7 (0.9 hK○°hu _You can now call upon nature's wrath in a wide area around you.hdhI#.# #.##########.##########.# #.# #.......>(..... #.#######.#####.###### ..........# #.# # ##.######.# #.# ##.# #.# #.# ##.# #.# #....# ##.# #.# #..○#  #.# #.#####.@.###### ##.######....○.††.> ..........>.. ###.#####.°○#.# #.#.# #.#.# #.  #.# #. ###.#####§°°☼.°7.7 (1.0 [3h9;49m§° _You see here a human corpse.ﯯh7 ﯯhϧ % ﯯhǨ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3       k - Evocations ﯯh   7.0   8.0   0   d - Armour   5.0   7.1  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging  12.2   8.9  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                          ﯯh ~                                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh#.# #.##########.##########.# DrDolphin the Nimble #.# #.......>..........(..... Demonspawn of Qazlal *****. #.#######.#####............###### Health: 101/101 ======================== ..........# #............# # Magic: 19/19 ======================== ##.######.# #............# # AC: 13Str: 12  #.# #.# #............# # EV: 28Int: 9  #.# #.# #............# # SH: 11  Dex: 28  #.# #.# #.§°.........# # h XL: 12 Next: 53% Place: Dungeon:13  #.# #.#####.@..........###### Noise: ======---  Time: 15267.7 (0.0) ##.######....°.††.........>...... -) Claws ................>☼............... Zap: wand of light (9) ###.#####........°...............#.# #........................#.# #........................ #.# #........................ #.# #........................  ###.#####........................  _The human completely misses you.You claw the human!  You kill the human!Qazlal accepts your kill. _You can now call upon nature's wrath in a wide area around you. _You see here a human corph~se.h};☼hth A°h, h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           j - Invocations  10.0   7.1  +3       k - h mEvocations   7.0   8.0   0   d - Armour   5.0   7.1  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging  12.2   8.9  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0                  hx a                                    hF         The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhvhl#.# #.##########.##########.# DrDolphin the Nimble #.# #.......>..........(..... Demonspawn of Qazlal *****. #.#######.#####............###### Health: 101/101 ======================== ..........# #............# # Magic: 19/19 ======================== ##.######.# #............# # AC: 13Str: 12  #.# #.# #............# # EV: 28Int: 9  he#.# #.# #............# # SH: 11  Dex: 28  #.# #.# #.§°.........# # XL: 12 Next: 53% Place: Dungeon:13  #.# #.#####.@..........###### Noise: ======---  Time: 15267.7 (0.0) ##.######....°.††.........>...... -) Claws ................>☼............... Zap: wand of light (9) ###.#####........°...............#.# #........................#.# #........................ #.# #........................ #.#h[ #........................  ###.#####........................  _The human completely misses you.You claw the human!  You kill the human!Qazlal accepts your kill. _You can now call upon nature's wrath in a wide area around you. _You see here a human corpse.hQ§°hGh8☼h` h79h:x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   i - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1      h;     j - Invocations  10.0   7.1  +3       k - Evocations   7.0   8.0   0   d - Armour   5.0   7.1  -1   l - Shapeshifting   0.0   1.4  -2   e * Dodging  12.2   8.9  -1 +4     f - Shields   0.0   1.2  -1       g - Stealth   0.0   1.0   0      h<                                                    h=v    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh,#.# #.##########.##########.# DrDolphin the Nimble #.# #.......>..........(..... Demonspawn of Qazlal *****. #.#######.#####............###### Health: 101/101 ======================== ..........# #............# # Magic: 19/19 ======================== ##.######.# #............# # AC: 13Str: 12  #.# #.# #............# # EV: 28Int: 9  h #.# #.# #............# # SH: 11  Dex: 28  #.# #.# #.§°.........# # XL: 12 Next: 53% Place: Dungeon:13  #.# #.#####.@..........###### Noise: ======---  Time: 15267.7 (0.0) ##.######....°.††.........>...... -) Claws ................>☼............... Zap: wand of light (9) ###.#####........°...............#.# #........................#.# #........................ #.# #........................ |g16;3H#.# #........................  ###.#####........................  _The human completely misses you.You claw the human!  You kill the human!Qazlal accepts your kill. _You can now call upon nature's wrath in a wide area around you. _You see here a human corpse.h_9§h h!Y§°☼h#h63hhxhQhJ$ _h,h,hh-.#######.#####............######. .........# #...# #.# #.# #. #.# #.# #.# #. #.# #.# #.# #. #.# #.# #...°# #. h #.# #.#####.§.°######. #.######......††..>....... ..............○>......9.7 (2..........  #.# #..  #.# #..  #.# #.#.# #. ##.#####. )........>.#####.##########.######.####.##h h8L°§h3hd ^#.#.#####.######.# #.# # ##.######.# #.# #  #.# #.# #.# #  #.# #.# #.# # h  #.# #.# #...°.# #  #.# #.#####.§.°.###### ##.######......††.>.○@○#.##### #.# # #.# # #.# # #.# ##.##### .). ##.#####.#.######.####.hǜ ..○°@°○h ,70.7 (1h4 n§°@°○hĨ c _There is a stone staircase leading down here.hP○°@°○h8○hM$○.@.○°h#%-1 _h,.Q§○°hC!  ...........#  ...........####  ......#  ......#  ...$..$.....$.#  ........B.....#  ppcp.$..# 4 hdEp....J.p@>.....#  ....@.p∩<.p...#  ....÷..pp.....#  p..p....# ...$[$.# %.# @   Louise (polearm) #..# B   boulder beetle ....#####....## J   slime creature c   centaur warrior (launcher) (…)You climb downwards.hFhQ, _There is a stone staircase leading down here.  You climb downwards.  Level annotation: Louise  You hear a shout!  The centaur warrior unwields a +0 orcbow.block the centaur warrior's attack.h ShZh^[h~do  The centaur warrior completely misses you.hfhi  The human completely misses you. x2; The human hits you but does no damage.  The human is engulfed in blazing flames.hjhs  The human completely misses you. The centaur warrior misses you.The centaur warrior kicks you but does no damage.hv  The human completely misses you. x3  The human is engulfed in blazing flames.h{  The human closely misses you. The human hits you.  The human is seared by the foul flame within you!  The human is moderately wounded.hč~B..@p@p°.Jp§p○.p.... hZ0-3.2 (2.5 hN(§h[ _The human completely misses you. Louise closely misses you. _There is a stone staircase leading up, spattered with blood here.hT 8%h h :§h   The centaur warrior completely misses you.The centaur warrior closely misses you. You block the centaur warrior's attack.The centaur warrior completely misses you.h Bh | ppBc.pp°☼§%The human completely misses you. x3; Louise completely misses you.The human is engulfed in blazing flames.hF ,4.2 (1.0 h 7§h  #.#######.#####............###### ..........# #............# # ##.######.# #............# ##.# #.# #....# ##.# #.# #....# ##.# #.# #............# ##.# #.#####.†..........###### ##.######pc........>......3 h+ #...............p@p............... ###.#####......p.................#.# #........................#.# #..........#.# #.................#.# #............ c   centaur warrior ###.#####............. ppppp 5 humans .)............................... ##.#####.##########.######.####.# _The human completely misses you. x2h 8-hN$ {○°§..§h Z1=5.7 (2.5 h hV } _You climb upwards. _There is a stone staircase leading down here.h § You claw the centaur warrior!  The centaur warrior is moderately wounded.hC,6.5 (0.8 hc7§h} _The centaur warrior misses you. You block the centaur warrior's attack.hx>g°†☼.centaur warrior misses you. You block the centaur warrior's attack.  You scratch the centaur warrior.  The centaur warrior is heavily wounded.  The human is engulfed in freezing vapours.  The human completely misses you. You block the human's attack.  The human misses you. The human closely misses you.h?(7.3hFD☼hI _The human completely misses you. The centaur warrior misses you. x2h§○○The centaur warrior is heavily wounded.The centaur warrior hits you.  You feel protected from physical attacks.centaur warrior  The human hits you.  The human is engulfed in freezing vapours.h91/101 ---16 8.1h'§hZj _The human completely misses you. The human hits you.h wThe centaur warrior is heavily wounded.The centaur warrior barely misses you.  The centaur warrior kicks you but does no damage.  You block the human's attack. The human completely misses you.  You kill the human!ho ☼§°°☼ 4Qazlal accepts your kill.The human hits you but does no damage. The human completely misses you.h .49hV☼☼hX _The centaur warrior misses you. x2h& .○§°p†○○.... The centaur warrior is severely wounded.  The centaur warrior completely misses you.The centaur warrior misses you. You block the human's attack.  The human closely misses you. The human hits you.is seared by the foul flame within you!  The human is heavily wounded.hc X0---9.7h! ;○h# R _The human barely misses you.ht☼○§○.○The human is heavily wounded. _The human barely misses you.  You closely miss the centaur warrior.  The centaur warrior is severely wounded.  The centaur warrior hits you but does no damage.  The centaur warrior closely misses you. You block the human's attack.hא5180.6 (0.9 h}Q§○h] _The human completely misses you. x2; The human closely misses you.hou○°§.p†c°°°.○  The centaur warrior closely misses you. You block the human's attack. _The human completely misses you. x2; The human closely misses you.You claw the centaur warrior!  The centaur warrior is almost dead.hyompletely misses you. x2  The centaur warrior1.5hsY°°.○h` _The centaur warrior completely misses you.h1.○°°.°  h#misses you. You block the human's attack. The human misses you.The human hits you.  You feel more protected from physical attacks.The human is seared by the foul flame within you!  The human is moderately wounded.  The centaur warrior hits you but does no damage.hA402.3 (0.8 hX°°.°hG _The centaur warrior kicks you but does no damage.h $  h =You block the human's attack.  The centaur warrior completely misses you.  The human misses you. The human hits you but does no damage.  The human is engulfed in a thunderstorm.  You kill the human!h9 °†.°§§†c.h n...° 3hn %5h 3.1hl G§°hS  hן A_Qazlal accepts your kill.h§.You kill the human! _Qazlal accepts your kill.  You completely miss the centaur warrior.  The centaur warrior is almost dead.  The centaur warrior completely misses you.  The centaur warrior kicks you but does no damage.hٻ.19h'§h9l _You block the human's attack. The human misses you. x2h_  You claw the centaur warrior!  You kill the centaur warrior!hl  .†..)ppp 3 humans  Qazlal accepts your kill.You block the human's attack. The human closely misses you. The human hits you.hq 0614.7 _You feel more protected from physical attacks.hx 9§hK{ p _You have finished your manual of Dodging and toss it away.hk .§  You closely miss the human.h(5.5hh6] _The human is heavily wounded.h_P t†○○§(1 corroded)You closely miss the human. _The human is heavily wounded.  You scratch the human.  Your corrupting presence corrodes the human!  The human is heavily wounded.  The human is engulfed in blazing flames.16.3§ hR K_The human completely misses you. x3h _  The human is engulfed in blazing flames. _The human completely misses you. x3 claw the human! Your off-hand claw misses the human.The human is almost dead.  You kill the human!h ○○§§ 2Qazlal accepts your kill.hW 027.1h A○§h } _The human hits you but does no damage. The human completely misses you.h{Ns  You claw the human!  You kill the human!h_H ☼°°@†§°○   humanQazlal accepts your kill.hf.39h4jh☼°§○h!mV _The human completely misses you.h  ☼○°§.○You claw the human! You claw the human.  The human is heavily wounded.h 028.7hϭ I☼°§h: 3 _You block the human's attack.hv  You mangle the human!!  You kill the human!hα○††.§.°.§h049.5hQ7§hLO _Qazlal accepts your kill.h3hh,hۜh}hK3=huh,hh,h|h6hU4=h4h0,hh,hϹhh %5hh,hhS,hh;6h:h ,h^h;,hh hK7=hh,h!9 8=9h: W100/101h= h)D BhWF ,hG hQ  °○.°†§......° _You start resting.h]Z `.○.313.5 (24.h>[ 0)☼§.1hO\ 7=4.5 (25hb hul " _HP restored.h^4○h@_hde○§§hqhK _You can't go up here!hP2§hxh:○h°§††§○h85.5 (1.0) _hc9§h  ...........#  ...........####  ......#  ......#  ...$..$.....$.#  h......B.#  ......ppp..$..# 4 ....J.p@>....c#  ......p∩<.....#  ....÷.........#  # ...$[$.# %.# B   boulder beetle #..# J   slime creature ....#####....## ppppp 5 humans c   centaur (wandering)  You climb downwards.hȼ:=h; ☼§☼○launcher)  Level annotation: LouiseThe centaur shouts!h ((((((%The centaur wields a +0 orcbow. The centaur shoots an arrow.hݙ @§....  The arrow completely misses you. The arrow hits the human!hZ~☼((((((☼h$h@@ ○.Jp@§....○°%The centaur shoots an arrow. The arrow misses you. The arrow hits the human!  You block the human's attack. The human completely misses you.hо,7.0 (2.5 hQ§○hY _The human misses you. The human completely misses you. x2 _There is a stone staircase leading up, spattered with blood here.h3 I○%h4 h ? `○○%hZR ○§○You hear a shout!h Z (((((((The centaur shoots an arrow. The arrow completely misses you.hd 8You hear a shout!  h The centaur shoots an arrow. The arrow  The arrow closely misses the human. The human completely misses you.  The human is engulfed in freezing vapours.block the human's attack. The human barely misses you.The human completely misses you. The human barh & hi ☼Bp@§....  The boulder beetle is engulfed in freezing vapours.h  The centaur shoots an arrow. The arrow completely misses you.The arrow hits the human!h .((((((○% 4h ☼.@§....%8.0 (1.0 h d§○%h  #.#######.#####............###### ..........# #............# # ##.######.# #............# ##.# #.# #....# ##.# #.# #....# ##.# #.# #............# ##.# #.#####.†....###### ##.######......>......3 ...............p@†............... ###.#####......†.................#.# #........................#.# #..........#.# #.................#.# #............ pppp 4 humans ###.#####.............  16d.)............................... ##.#####.##########.######.####.# _The human dies!h \○○○h',9.5 (2.5 h1:○hH6 _You climb upwards. _There is a stone staircase leading down, spattered with blood here.hP °°You scratch the human.  The human is lightly wounded.  The human completely misses you. x2; You block the human's attack.20.3 (0.8 ° _The human completely misses you.hcC °☼○You claw the human!  The human is moderately wounded.The human completely misses you. You block the human's attack.h(1.1hf°☼ _The human misses you. The human completely misses you.hv ○°You scratch the human.  The human is moderately wounded.hu&9hh!w _You block the human's attack. The human completely misses you. x3h ☼†○○☼@†.52.0 (13.0)h?°..○ _You start waiting.3.0 (14h G:○hIp _Your protection from physical attacks is fading. hV_○○ h hI)○†○°○..§°4.0) h/>○° h0;  ...........#  ...........####  ......#  ......#  ...$..$.....$.#  ..............#  ..J..$c.# 4 .@>.....#  h<.......∩<.....#  ....÷.........#  # ...$[$.# %.# J   slime creature #..# c   centaur (launcher) ....#####....##  You climb downwards. h= hN ☼.§§%Level annotation: LouiseYou hear a shout! hTs(((((((§ h  The centaur shoots an arrow. The arrow completely misses you.The slime creature is engulfed in freezing vapours.  Your corrupting presence corrodes the slime creature! h \B.$@>...☼.§§%B   boulder beetle hE J   slime creature (corroded)c   centaur (launcher) h (((((((§§You block the slime creature's attack. The centaur shoots an arrow. h f B.$@>...○%B(rolling)  h The arrow completely misses you.The boulder beetle curls into a ball and begins rolling!  The slime creature is engulfed in freezing vapours. h' ,5.5 (2.5 hn* 1§B h/ _The slime creature completely misses you. _There is a stone staircase leading up, spattered with blood here. hqRzB§§% hS hq_B§%B hyo☼.∩☼% hv(((((((§% h  The centaur shoots an arrow. The arrow completely misses you.The slime creature is engulfed in freezing vapours. h h h wc..°B.$@@>.○.∩○%@   Louise (polearm)B   boulder beetle (rolling)J   slime creature (corroded)c   centaur warrior(…) h `97/101 -6.5 (1.0 h°§§%B hF #.#######.#####............###### ..........# #............# # ##.######.# #............# ##.# #.# #....# ##.# #.# #....# ##.# #.# #............# ##.# #.#####.†....###### ##.######††)........>......3  h]H..........J............... ###.#####......†.................#.# #........................#.# #..........#.# #.................#.# #............ J   slime creature (corroded) ###.#####............. .)............................... ##.#####.##########.######.####.# _The slime creature hits you. hCK8- hBV ○○○.○You climb upwards. h?13 8.0 (2.5 h78○ h _You feel less protected from physical attacks. _There is a stone staircase leading down, spattered with blood here. h$ °†.☼§° You mangle the slime creature!! h&288 (0.8 h-Y☼§○ h0b _The slime creature is almost dead. hT@I ☼☼○°°You scratch the slime creature.  The slime creature is almost dead.9.7 (0.9 hGD☼ hJ< _You block the slime creature's attack. h  You claw the slime creature!  You kill the slime creature! hk %○ hy ○.@†.§○○°°.. hC / 71 hʠ Q60.5 (0.8 _Qazlal accepts your kill. h O§° h i _Your Dodging skill increases to level 13! h3 h h hٮ;9 hY, h  hD, hϷ hA100/101 h hȿ, h hr †○§§†☼.....○ _You start resting. h°§5.5 (5.0§§○° hY1=6.5 (6 h(§ h$" _HP restored. hDJ§§ h; ht§.@†§§§ h○†..§○○.7.5 (1 h'§ h1  ........D..#  ......B....####  ......#  ......#  ...$..$.....$.#  ..............#  .....$..# 4 .@>..c..#  .......∩<.....#  ....÷#  # ...$[$.# %.# @   Louise (polearm) #..# B   boulder beetle h;m....#####....## D   acid dragon c   centaur (launcher)  You climb downwards.= h ☼☼§§%Level annotation: LouiseYou hear a shout! x2 hM ☼((((§  The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! h8 hc☼@>§.§c   centaur warriorD   acid dragon (…) hH((((((( h+ h<4 .B☼...@>§.(catching breath)  The arrow hits the centaur. The centaur shoots an arrow. The arrow is repelled. hJ*******%The acid dragon spits acid at you. hb h h h^6 c hEoc........@....@>§..%The splash of acid misses you.A centaur comes into view. h2{(((((((§% hg  hx .B○○...@>§.§% h {9.0 (2.5 §..% h _The centaur shoots an arrow. The arrow is repelled. _There is a stone staircase leading up, spattered with blood here.hh   DrDolphin the Nimble .....c..D..#  Demonspawn of Qazlal *****. ......c....####  Health: 101/101 ======================== ..............#  Magic: 19/19 ======================== .......B......#  AC: 13Str: 12 ...$..$*....$.#  EV: 28Int: 9 h .......*○○....#  SH: 11  Dex: 28 .......*...$..#  XL: 12 Next: 71% Place: Dungeon:14 ..@....@>§.c..#  Noise: ======---  Time: 15369.0 (2.5) .......∩<.....#  -) Claws ....÷§........#  Zap: wand of light (9) ..............#  ...$.......[$.#  ............%.#  @   [0;h` 10;1mLouise (polearm) ...........#..#  B   boulder beetle ....#####....##  c   centaur warrior  D   acid dragon (catching breath)(…)_The centaur shoots an arrow. The arrow is repelled. _There is a stone staircase leading up, spattered with blood here.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (chance to affect: 49%)hn B**.$..$.h**....○**..*@>§hO..*○*.%h.......○***..**@>§..%hCL○.*§§%h○.**.%h○..*%hmr○.*§%h i○.@%h_5@*hwLx**§%h}**>§h3X○*.§§%he**○*.%h *.*○§h=B*§§%Aim: a boulder beetle (chance to affect: 49%)hDrDolphin the Nimble.....c..D..#Demonspawn of Qazlal *****.......c....####Health: 101/101 ========================..............#Magic: 19/19 ========================.......*......#AC: 13Str: 12...$..$.....$.#EV: 28Int: 9........○○....#SH: 11  Dex: 28...........$..#XL: 12 Next: 71% Place: Dungeon:14..@....@>§.c..#Noise: ======---  Time: 15369.0 (2.5).......∩<.....#-) Claws....÷§....[39hb#;49m....#Zap: wand of light (9)..............#...$.......[$.#............%.#@   Louise (polearm)...........#..#B   boulder beetle....#####....##c   centaur warriorD   acid dragon (catching breath)(…)_The centaur shoots an arrow. The arrow is repelled. _There is a stone staircase leading up, spattered with blood here.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (chance to affect: 49%)hI(§hV B§☼§(launcher)The boulder beetle resists with some effort. huXz(((((((○((>§..%The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!hh .c..h%$..○.@>§☼The arrow barely misses the centaur warrior.hm (((((((>§§  The centaur wields a +0 shortbow. The centaur shoots an arrow.hH...$hp...§@>§%h< h hZ§(((((((The arrow is repelled. The centaur shoots an arrow.hoDW .DB○.@...@>§.☼B(rolling)  The arrow completely misses you.70.0 (1.0 §hF%hJBhP hiSH_The boulder beetle curls into a ball and begins rolling!hd §..%Bhɝ ]○§%h h he c.c☼☼h? )%h B((((%The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!hEB○@>§.§hNJ (((((.○(.§(B  The arrow hits the centaur! The centaur shoots an arrow.h; ...B$.☼.§@>§§..☼%B(catching breath)  The arrow completely misses you.h[ *B*****>§*§..☼%The acid dragon spits acid at you.h,h0h)=o.c....☼.§.@..@∩§..☼%hE §(((§..☼%B  The splash of acid is repelled. The centaur shoots an arrow.h,heh+.c.c°B°°○>..○§%Bhr&1h$k°§%h$O #.#######.#####............###### ..........# #............# # ##.######.# #............# ##.# #.# #....# ##.# #.# #......# ##.# #.# #............# #h>#.# #.#####.†..........###### ##.######††)........>......3 ................@†............... ###.#####......†.................#.# #........................#.# #..........#.# #.................#.# #............ ###.#####............. .)............................... ##.#####.##########.######.####.#  _The arrow hits you but does no damage.hPh!○††§○.○hX,2.5 (2.5 hϚL§○h _You climb upwards. _There is a stone staircase leading down, spattered with blood here.h1f3hghk,h6phr,h~th x,hyh},hih,hOhF,h؊h,hh,hAh,hVh4,hh,hhhhëhA,hhL,h,h,hܼhBh],hh,hhQh9hqh,hhi,h*h,h7hh hhBh,hlhsh{h}|h,}hg,hGh,h}h׍,hؐh,hhv,h$hg,hhȥ,hhӪ,hh_,hho,h+h ,hhhhhhchh,hhnhh,hphNhHh:h,hh,h|h,hDh,h#h ,h h:,hh2,hh,hh!,h"h%,h 'hc+,h,h 0h0h1h6,hV8h<,hv=hrA,hPChGF,hGhL,hrNhDS,hShmX,hZh]h^hM_h_chdh=ehh,hSqhr,h.uhWw,hLyh;~,hhr,h\h,h]hÎ,hh,hhD,hӛh,hh,hh,hڮh]Bhٹ,h;h,hh|,hh,hh,hhc,hh,hhZ,hzh~,hhu,h4h,hlh,hkh,h h ,hh\ ○°.÷†)°471.5 (99.0)○..§○... _You start waiting.h.2.5 (100.0)h$h&# _Done waiting.hJ3hPhh,hhB>  You see here a +0 orcbow.hh5 _hhh;,h9hh,hh\ #.......>..(......... #####.#####....######.## ......# #....# #.# #####.# #....# #.#  #.# #....# #.#  #.# #.....# #.#  h #.# #...§§§......# #.#  #.#####.†...§......######.### #####......÷†)..@.....>6.5 (4.0) ............>†.§... #####......†.... # #.... # #.... # #.... # #.... ##### .............................>...hX§§§§hhq 3hs hI h h ,h ,h% ,hc h .......>..........(.....< .#####.....######.#######. .# #.....h # #.# #. .# #.....# #.# #. .# #.....# #.# #. .# #......# #.# #. .# #.......○.°..# #.# #. .#####.†....○°○...######.#######. ......÷†).......@>.....he 81.5 (5>†.......☼ ......†........○§ ..... ..... .....) ..... .....>.....h 9°h` hZ)2>.(.<. #####.######.#. # #.# #.# #. # #.# #.# #. # #.# #.# #. # #..# #.# #. # #.○.°..# #.# #. #####.†....○°○...######.#.÷†)........@.>†.......☼.†.○§.).>.[h3○..°.○○.○°.h4+2.5 (1h<hc@c _There is a stone staircase leading down here.h+V○h4;○h>°..°.○☼○.○.hM@-3 _hBJ;○h     ...# h\  ...#   #..#   #..#   #..#   #..#   #..#4   #@.#   #..#   #..#   #..#   #.H#   #..#H   manticore (asleep)   #..#   #..#    You climb downwards.hJh$#h*%  Level annotation: LouiseA malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!h`_/  --more--h$*  ....≈≈c≈.. YjjT≈≈≈... .c≈≈S....# j.≈......+ ..≈≈≈....#####. ....≈≈.........hΑv c....≈≈≈≈≈..... jj.....@.≈≈...≈ +##.......≈≈≈≈≈ #............ #............ .............. ...?...........ccc 3 yaktaurs (asleep) ###############Y   yak (asleep) T   troll (asleep) S   electric eel (asleep)(…)You are yanked towards some nearby monsters!h  Your surroundings suddenly seem different.  A yak, 3 yaktaurs, 5 gnolls, a troll and an electric eel come into view.A gnoll is wielding a +1 whip of draining.hcYjjTc≈≈Sj☼cjj§ccc1 launcher)YTS  A yak, 3 yaktaurs, 5 gnolls, a troll and an electric eel come into view.  A gnoll is wielding a +1 whip of draining.Found a scroll of identify and a scroll of teleportation.  The yaktaur shouts! x3; The troll shouts! The gnoll shouts! x3  You hear a bellow! You hear a shout! You hear a howl! You hear a shout!  You hear a howl!hy ☼(((((((The yaktaur wields a +3 arbalest. The yaktaur shoots a bolt.h" hӄ d  The bolt completely misses you.h? 0 j.j......@§  A gnoll comes into view. It is wielding a +0 flail of protection.h **☼*****The electric eel shoots out a bolt of lightning at you!h, ,h/ ,hE  Tj...j...≈≈.?j....@§.2s)The bolt of electricity is repelled. The yaktaur wields a +0 arbalest.hR X(((((((h7 h4 = Y..≈≈≈☼≈@.The yaktaur shoots a bolt. The bolt completely misses you.h ((((☼.(((The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.h j≈≈≈...○..≈@The bolt is repelled.h# ,4.3 (1.8 hF6 :○hWI 9 _The gnoll shouts! You hear a shout!h)' .Y..≈≈c≈.. .jTj≈≈≈... jc≈≈S....# ..≈......+ ..j≈≈≈....#####.....≈○.cj...≈≈≈≈≈..?j.....@≈≈...≈+##....§..≈≈≈≈≈.#.#.h( ....?. 2#h; h< hB ^  The gnoll shouts! You hear a shout! You hear a bellow! x2h&D hD hmE hU[  j.≈S..j.j.≈○.○.○j§S 2 electric eels  h\ JAn electric eel comes into view.hh m **○*○**§*.§*The electric eel shoots out a bolt of lightning at you!h h &....c...≈≈≈≈○@..c 3 yaktaurs (launchers)h 0 (((((○(≈○(§  The bolt of electricity is repelled. The yaktaur shoots a bolt.h h  ≈.≈○.○≈≈○@§..§hh   howler monkey  The bolt completely misses you.A howler monkey comes into view.h h׭ P (((h '((○.(((○(§The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!hB ≈....○.≈@hD +50 hS L§..§hK[ 1 _The bolt hits the yaktaur!!&hk&h A yaktaur. A hybrid with the torso of a robust human atop the body of a yak. It excels in ranged combat, and is also a formidable foe in close quarters. Max HP: ~44Will: +AC: +EV: + Threat: High Class: Natural Size: Large Int: Human You have about 90% to hit with your claws and 89% to hit with your off-hand claw. It has about 20% to hit you. Attack&hMax Damage Shoot: +3 arbalest 48 Hit20 It can open doors. [!]: Description|Quote&h &h DrDolphin the Nimble.Yj.≈Sc≈..Demonspawn of Qazlal *****..jT.≈≈≈...Health: 101/101 ========================.c≈≈S....#Magic: 19/19 ========================.j≈......+ .AC: 13Str: 12..≈≈≈....#####..EV: 28Int: 9..j.≈○.○........SH: 11  Dex: 28.c...≈≈≈≈○......XL: 12 Next: 71% Place: Dungeon:14.?jj....@≈≈...≈≈Noise: ======---  Time: 15485.3 (1.0)+##...[&h9 35m.§..§≈≈≈≈.-) Claws#............hZap: wand of light (9)#...............................?............ccc 3 yaktaurs (launchers)################Y   yakT   trollh   howler monkey(…)The bolt of electricity is repelled. The yaktaur shoots a bolt.  The bolt completely misses you.A howler monkey comes into view.The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back! _The bolt hits the yaktaur!!&hU m○.○○§&hZ *hF  DrDolphin the Nimble .Yj.≈Sc≈.. Demonspawn of Qazlal *****. .jT.≈≈≈... Health: 101/101 ======================== .c≈≈S....# Magic: 19/19 ======================== *h.j≈......+ .  AC: 13Str: 12 ..≈≈≈....#####..  EV: 28Int: 9 ..j.≈○.○........  SH: 11  Dex: 28 .c...≈≈≈≈○......  XL: 12 Next: 71% Place: Dungeon:14 .?jj****@≈≈...≈≈  Noise: ======---  Time: 15485.3 (0.0) +##....§..§≈≈≈≈.  -) Claws #............h  Zap: wand of light (9) #.............  ...............[40*h m  ...?............  ccc 3 yaktaurs (launchers) ################  Y   yak  T   troll  h   howler monkey(…)You block the bolt with an invisible shield... and reflect it back! _The bolt hits the yaktaur!!  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 73%)*h ****○.○**j...*hS .≈.j.≈○***≈**h .j.≈○.○c***≈**h mAim: a yaktaur, wielding a +3 arbalest (chance to affect: 49%)+hpDrDolphin the Nimble.Yj.≈Sc≈..Demonspawn of Qazlal *****..jT.≈≈≈...Health: 101/101 ========================.c≈≈S....#+hMagic: 19/19 ========================.j≈......+ .AC: 13Str: 12..≈≈≈....#####..EV: 28Int: 9..j.≈○.○........SH: 11  Dex: 28.*...≈≈≈≈○......XL: 12 Next: 71% Place: Dungeon:14.?jj....@≈≈...≈≈Noise: ======---  Time: 15485.3 (0.0)+##....§..§≈≈≈≈.-) Claws#............hZap: wand of light (9)#...............................?............ccc 3 yaktaurs (launchers)################Y   [40+hymyakT   trollh   howler monkey(…)You block the bolt with an invisible shield... and reflect it back! _The bolt hits the yaktaur!!  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+hTAim: a yaktaur, wielding a +3 arbalest (chance to affect: 49%)+h^5○○+h_*§+h;&  +hJ=The yaktaur resists with some effort.  The gnoll shouts!+h  You hear a howl! x2; You hear a shout!  A howler monkey comes into view.+h-& +hlj.j≈○.○c○jjj...○@≈§hh 2 howler monkeys  A gnoll comes into view. It is wielding a +0 club.+h$E **+h$**○.***The electric eel shoots out a bolt of lightning at you!+h+hWB+h+h+h.Yj≈≈..≈....j≈≈≈...○≈○.jj..○@≈§h.+hYe ○.○(((≈≈≈≈○((((≈§§  The bolt of electricity misses you. The yaktaur shoots a bolt.  +hlCYou block the bolt with an invisible shield... and reflect it back!+hj○.....○@§..§+hw ((((((≈○(§The bolt hits the yaktaur! The yaktaur shoots a bolt.+hM 7≈.+hl≈○.≈≈○@§+hH (+h(((○.((○(The bolt completely misses you. The yaktaur shoots a bolt.+h+ ≈...°.°≈°○@≈§§The bolt is repelled.+h+6.3 (1+hbi°.°°§+hn' _You hear a shout!-hp| ..Y.≈Sc≈...jTj≈≈≈... .c≈≈S....# ...≈......+ ...j≈≈≈....#####..Q...j≈°.°.......-hxr.c...≈≈≈≈°≈.j.jj..○.≈§...≈≈≈+##....§.@§≈≈≈≈h. #...........h..#........?#Q   tengu warrior (wandering)S   electric eel(…)-h  A tengu warrior comes into view. It is wielding a +0 battleaxe.-h-hO-h-hۮ ≈SQ..≈°.°j≈≈≈≈°§§§@§☼..§.h.S 2 electric eels  -h>+The tengu warrior shouts! You hear a shout!-h  **°***§**The electric eel shoots out a bolt of lightning at you!-h ?-hG-h I-hsK-hL-hO-h{R-hp ..≈≈Sc..≈≈≈..j.≈°...c.j≈≈≈≈≈?j....°.≈§jj.§§@.cc 2 yaktaurs (launchers)-h8qT   trollhh 2 howler monkeys  The bolt of electricity hits you.-hrZ99/101 -7-h^§☼..§-h،( _You hear a bellow!1hm!e  You feel very buoyant.1h#=  You fly up into the air.1h$1h< °§§§@§§≈≈≈.h○§h.hhhh 3 howler monkeys (1 wandering)  A howler monkey comes into view.1hIP ****1hEI***1hnI}○The electric eel shoots out a bolt of lightning at you!1h,1h1h1h6 .....≈°...j.≈≈≈≈...j.°.≈jj.j§§@The bolt of electricity is repelled.1hW **°****§§☼*○§  The electric eel shoots out a bolt of lightning at you!1hr1ht,1hw,1h*..j..Q...j.≈≈≈c.j.°..jj§§@§☼.○§hhh 3 howler monkeys (1 wandering)SS 2 electric eels1hq{ (((°..(((§(○§  The bolt of electricity misses you. The yaktaur shoots a bolt.1h1h-1u ...≈...≈..≈≈.§@≈§≈≈≈h.○.○§The bolt completely misses you.1h1k8Will+ Fly 1hCT○.○§1h+J' _You hear a shout!2hy§○.○§2h8§2hz2h ^....≈≈.≈.. .j.j≈≈Sc.. ...c≈≈S....# ....≈......+ ....≈≈≈....#####Q.....≈≈....j.≈≈≈≈≈......≈.?.c.j...≈≈...≈≈≈.+##j.jj.§.@§≈≈≈h.#.....○.○§h.h.2h #.....?.#2h 2h 2h 2hj 2h 2h=  ..≈≈≈≈☼j.j.j§.@§≈≈≈h§.h.§hh  The howler monkey howls!2hS( U *****2h( §.**§  The electric eel shoots out a bolt of lightning at you!2h5 2h, 2hƴ 2h 2h޵ 2h 2h ...........Q≈.j.j..≈cj.jj§.@§≈≈≈.○§.hh§2h (((((((○The bolt of electricity hits you! The yaktaur shoots a bolt.2ha ,2h t h....☼≈2hQt @○.h§h.§.2hOx 1---9Water 2hq 9§2h + _The bolt is repelled.3h|&....≈≈.≈.. .j..≈≈Sc.. ...c≈≈S....# ...≈......+ ...≈≈≈....#####.....≈≈.Q....≈.....≈≈≈≈☼......≈.?..j.j..≈≈...≈≈≈.+##cj.jj§.≈@≈≈≈.#.....○.h§h.h.#.§.....?.#   yaktaur (launcher)3h3h☼3hFp...j.§§3h8.jjj§3h2j3h& 3h**3h**3h:*☼3h;4§*3hG§.≈*3h§3hN §  3haThe electric eel shoots out a bolt of lightning at you!3h  The bolt of electricity is repelled.  The howler monkey hoots and howls with incredible vigour! ..E.......☼☼.Q§.cj.j§.≈@jc 2 yaktaurs (launchers)E   water elementalhhh 3 howler monkeys  The howler monkey completely misses you.A water elemental comes into view.3hJ 3hP The howler monkey completely misses you.3hA water elemental comes into view.yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!  3h]The bolt hits the yaktaur!!  You kill the yaktaur!3hJ)((((((§.≈(§   yaktaur (launcher)3hkw....○○§3hܘ..≈@.The bolt hits the yaktaur!!  You kill the yaktaur!  Qazlal accepts your kill.  The howler monkey hoots and howls with incredible vigour!  You hear a bellow! x2; You hear a shout! x2; You hear a bellow! You hear a  3h1roar!3hf93=========903h JE§§§3h{_ _You hear a bellow! x2; You hear a shout! You hear an angry buzzing noise.4hO  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---7% 4h g[?] toggle between ability selection and description.6hg6h/n6h~....≈≈.≈..DrDolphin the Nimble.j..≈≈S).. ....Demonspawn of Qazlal *****..c≈≈S....# ....Health: 91/101 =====================---..≈......+ .....Magic: 19/19 ========================..≈≈≈....#####....E6h AC: 13Str: 12....≈≈............≈EV: 29Int: 9.....≈≈≈≈○○.Q...≈≈≈6h@ISH: 11  Dex: 28.?.....j.§§...≈≈≈..6hjQXL: 12 Next: 73% Place: Dungeon:14+##.cj.j..≈@≈≈≈....6hNoise: =========  Time: 15490.3 (0.0)#..j..j.h.h.h....6h >-) Claws#.......§........Zap: wand of light (9)..................Will+ Fly Water ...?...............###################Q   tengu warrior6h<1c   yaktaur (launcher)E   water elementalhhh 3 howler monkeys6hu(…)You kill the yaktaur!Qazlal accepts your kill.The howler monkey hoots and howls with incredible vigour!6hYou hear a bellow! x2; You hear a shout! x2; You hear a bellow! You hear a  roar! _You hear a bellow! x2; You hear a shout! You hear an angry buzzing noise.6hi....≈≈.≈..DrDolphin the Nimble.j..≈≈S).. ....Demonspawn of Qazlal *****..c≈≈S....# ....Health: 91/101 =====================---..≈......+ .....6hMagic: 19/19 ========================..≈≈≈....#####....EAC: 136hrStr: 12....≈≈............≈EV: 29Int: 9.....≈≈≈≈**.Q...≈≈≈SH: 11  Dex: 286h.?.....j.**...≈≈≈..XL: 12 Next: 73% Place: Dungeon:14+##.cj.j..≈@≈≈≈....6ẖmNoise: =========  Time: 15490.3 (0.0)#..j..j.h.h.h....6h-) Claws#.......*........Zap: wand of light (9)6hn..................Will+ Fly Water ...?...............###################Q   tengu warriorc   yaktaur (launcher)6hE   water elementalhhh 3 howler monkeys(…)6h²_You hear a bellow! x2; You hear a shout! You hear an angry buzzing noise.  Activating: Elemental Force (1% risk of failure)  6hnPress: ? - help, Dir - look around, f - activateSome deep water.  6h$SThis square is wreathed by an umbra.  There is a cloud of thunder here.6hsVE*@6h E*.EThis square is wreathed by an umbra.6h ....≈≈.≈..DrDolphin the Nimble.j..≈≈S).. ....Demonspawn of Qazlal *****..c≈≈S....# ....Health: 91/101 =====================---..≈......+ .....Magic: 19/19 ========================6h O..≈≈≈....#####....EAC: 13Str: 12....≈≈............≈EV: 29Int: 96h: C.....≈≈≈≈○○.Q...≈≈≈SH: 11  Dex: 286hh I.?.....j.§§...≈≈≈..XL: 12 Next: 73% Place: Dungeon:146h +##.cj.j..≈@≈≈≈....6h Noise: =========  Time: 15490.3 (0.0)6h #..j..j.h.h.h....6h -) Claws#.......§........Zap: wand of light (9)6h ..................Will+ Fly Water ...?...............###################Q   tengu warriorc   yaktaur (launcher)6h E   water elementalhhh 3 howler monkeys6h }(…)_You hear a bellow! x2; You hear a shout! You hear an angry buzzing noise.  6h Activating: Elemental Force (1% risk of failure)  Press: ? - help, Dir - look around, f - activate6h- This square is wreathed by an umbra.  Clouds arounds you coalesce and take form!You can no longer call upon nature's wrath in a wide area around you.6hT 6h 7  You hear a bellow!6h 6h 6h m  The howler monkey completely misses you.6h0 ) EE.☼☼..E§Qj.j.°jh.hh.E(ally target)(1 ally target)  The tengu warrior is engulfed in freezing vapours.6h3  **E***E.☼☼E**°EEThe electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your water elemental.  Your water elemental resists.6hO h  The bolt of electricity misses you.6h 6hՈ 6hÉ 6h 6h  .....Ec≈≈≈≈EE.○☼§.cj.j.≈@jc 2 yaktaurs (launchers)6h] EThe howler monkey hoots and howls with incredible vigour!You hear a bellow! You hear a shout! You hear a bellow! You hear a shout!6h ?.46h W-------01.3 (16h sE§EE6h) 6 _You hear an angry buzzing noise.8hBj..≈≈S)....c≈≈S....# ..≈......+ .≈≈....#####..≈≈...........E≈c≈≈≈≈EE.○☼..≈≈?.......E§Q..≈≈≈..+##..cj.j.≈§≈≈≈.. #...j.jjh@hh.....E.........?###################8hG8h2EE.○☼≈E≈§☼8h: *EE**E**E☼8h , 1 ally target)hparalysed, 1 al  You hear a bellow! You hear a shout! You hear a bellow! You hear a shout! _You hear an angry buzzing noise.  Your air elemental fires a burst of electricity at the howler monkey.The stunning burst hits the howler monkey!  8h VThe howler monkey is paralysed.  The stunning burst hits your earth elemental.8h8hyThe stunning burst hits your earth elemental.  Your earth elemental completely resists.  The howler monkey hoots and howls with incredible vigour!  You block the howler monkey's attack.engulfed in a thunderstorm.  You kill the howler monkey!8h .EE.○☼8h<§≈§E8h.☼E8hܳhh 2 howler monkeys (1 catching breath)  Qazlal accepts your kill.8h2 EE.○☼§*8hz*E*☼*Your air elemental fires a burst of electricity at the gnoll.8hGQazlal accepts your kill.  Your air elemental fires a burst of electricity at the gnoll.stunning burst hits the gnoll. The gnoll is paralysed.  The gnoll closely misses your air elemental.Your air elemental hits the gnoll!  The gnoll dies!8hG8hlK8hK8hgCE§..jjE≈§Q.jj)..☼. The tengu warrior attacks as it pursues you!  The tengu warrior hits you with a +0 battleaxe!tengu warrior pecks you.  The tengu warrior is seared by the foul flame within you!  8hgThe tengu warrior is moderately wounded.The tengu warrior closely misses you.8hs ***E*EE.○☼*§*§*EThe electric eel shoots out a bolt of lightning at you!8h8h68h8h8h<8h-* ...E..≈≈≈E≈E.○○c...≈.cjjE≈≈.j§@E○The bolt of electricity hits you!8hmb73----28h%}EEEE8h++ _You hear a bellow! x49h9Wc≈≈S....# ..≈......+≈≈....#####..≈≈..........E.≈.≈≈≈E≈E.○○..≈≈?...c...≈§...≈≈≈..+##...cjjE≈≈Q≈≈.. #....j.j§.hh....E@....○...?9hg.################### 9h?9hG  Your air elemental hits the gnoll!9h9h  Your air elemental barely misses the gnoll.The howler monkey hits you but does no damage.  The gnoll barely misses your air elemental.9hx,9he9h9h=9h9h9h  The gnoll misses your air elemental. Your air elemental hits the yaktaur!  Your air elemental hits the gnoll!  The gnoll dies!9h E.....≈≈○.°○.E..E.≈≈)E≈Q≈cE)§§h☼j.j@h  Qazlal accepts your kill.9h[======---39h)○EE)§○E9h; _You block the howler monkey's attack.:h  You claw the howler monkey!  You kill the howler monkey!Qazlal accepts your kill.:h:h  You can now call upon nature's wrath in a wide area around you.Your air elemental hits the yaktaur but does no damage.:hb  The howler monkey misses you.:hƪEET..EE.cE)§§h☼:h5.jj@†§c1 launcher, 1 distracted,…)ET   trollr air elemental hits the yaktaur but does no damage.  The howler monkey misses you.:h^The gnoll completely misses your air elemental.Your water elemental hits the gnoll. The gnoll misses you.  :hzThe yaktaur unwields a +3 arbalest.yaktaur completely misses your air elemental.:hȵ E○.°○.E*E)§§h☼*§*....○:hY*cparalysed, EYour air elemental fires a burst of electricity at the yaktaur.:h<  The stunning burst hits the yaktaur!! The yaktaur is paralysed.  Your air elemental hits the yaktaur!  The yaktaur dies!:h=:h=:hKRE°.°°..EE.jEcE)§§h○......°.c   yaktaur (launcher)(ally target):hPf*16---:hQ%4.1 (0.8:h\sE°EE§:haO _Qazlal accepts your kill.?h: E°EE.§E)§§§You barely miss the gnoll.?h  Your air elemental fires a burst of electricity at the gnoll.The stunning burst hits the gnoll!  The gnoll dies!?hEEE****E?hJ  Qazlal accepts your kill.Your air elemental closely misses the gnoll.?h4?h?hH&  ?h|YThe howler monkey hits you but does no damage.  Your water elemental hits the gnoll.?h?hM E.°.°°.T.E≈)E§Q≈E?hTE)§§.j°..EYour water elemental engulfs the gnoll in water!?hЩZ E°E?hZ○******E?h/gYour air elemental fires a burst of electricity at the gnoll.?hV? E.EE§Q≈E.§h○.j@†§....  The stunning burst hits the gnoll. The gnoll is paralysed.4-----------9?h!cEE§Q≈EE°E?hcgV _The gnoll hits your air elemental with a +0 flail of protection!@h  The helpless gnoll fails to defend itself.  You mangle the gnoll!!  You kill the gnoll!@h[P  Qazlal accepts your kill.@heThe gnoll is asphyxiated!  The gnoll dies!@hV@hV-  E°)).§Q§E§h○@h-)@†§, ally target)EQazlal accepts your kill.@hu6] °..°@h6y§Q§E****E)E§h○c  paralysed, distrac…)Your air elemental fires a burst of electricity at the yaktaur.@hc  The stunning burst hits the yaktaur! The yaktaur is paralysed.@h  The howler monkey hoots and howls with incredible vigour!@h/b ....E≈...cE).Eh°.ally taEYour air elemental hits the yaktaur!@hI=========5.7@hEE§QE°§@h> _You hear a bellow! x2; You hear a shout!ChZChW]5A tengu warrior. A particularly bloodthirsty tengu who has opted to hone its skill in airborne fighting and weaponry instead of spellcasting. Max HP: ~60Will: +AC: +EV: ++++ Threat: Lethal Class: Natural Size: Medium Int: Human Ch]:You have about 61% to hit with your claws and 54% to hit with your off-hand claw. It has about 20% to hit you. AttacksMax Damage Bonus Hit: +0 battleaxe 30Slips behind the defender beforehand Peck8 Claw8 It can fly. It can open doors. Ch]z[!]: Description|QuoteKhKhp.c≈≈S....# .....DrDolphin the Nimble..≈......+ .....KhDemonspawn of Qazlal *****...≈≈≈....#####.....Health: 74/101 =================-------....≈≈....E.......≈Magic: 14/19 =================-------.....≈≈≈≈≈......≈≈≈AC: 13Str: 12.?...T.E.≈≈...≈≈≈..EV: 29KhInt: 9+##....)).§QE≈≈....SH: 11  Dex: 28#....cE).Eh°.....XL: 12 Next: 76% Place: Dungeon:14#.......)@†§.....KhxNoise: =========  Time: 15495.7 (0.8)..................-) Claws...?...............KhlZap: wand of light (9)###################KhWill+ Fly Q   tengu warriorKh1c   yaktaur (launcher, paralysed, ally ta…)E   water elemental (ally target)KhYT   troll(…)Qazlal accepts your kill.KhYour air elemental fires a burst of electricity at the yaktaur.The stunning burst hits the yaktaur! The yaktaur is paralysed.  KhTThe howler monkey hoots and howls with incredible vigour!KhiYour air elemental hits the yaktaur! _You hear a bellow! x2; You hear a shout!Kh|KhREEEKh4Lh{x .j..≈≈S).. ....Lh .c≈≈S....# ..... ..≈......+ ..... ..≈#####..... ....E.......≈Lh .....≈≈≈≈≈......≈≈≈ .?...T.E.≈≈...≈≈≈..Lh+##....)).§QE≈≈.... #....cE)@Eh°..... #).†§..... ... ...?...............###################Lhb  E§QEcE)@Eh°○○cally target)EThe yaktaur is no longer paralysed.  Your air elemental closely misses the howler monkey.Lhe v EE§*****E§c  paralysed, ally ta…)Your air elemental fires a burst of electricity at the yaktaur.LhWc  The stunning burst hits the yaktaur! The yaktaur is paralysed.Lh“|  The howler monkey completely misses your air elemental.LhJ  The howler monkey completely misses your air elemental.The water elemental closely misses your air elemental.The tengu warrior hits you but does no damage.  The tengu warrior barely misses your air elemental.  You block the tengu warrior's attack. The tengu warrior misses you.Your air elemental barely misses the howler monkey.Lh .E.T.E).§....cE)@Eh°○○).†.EYour air elemental hits the yaktaur.LhӪ5=======---6.7 (1.0LhEE).§QE° _The howler monkey barely misses your air elemental.Mh,&The tengu warrior is heavily wounded.  You hear a bellow!  The yaktaur is no longer paralysed.closely misses the howler monkey.  The yaktaur dies!MhuS E○.§)E)@Eh°E   water elemental (ally target)Mh.T   trollh   howler monkey (ally target)  Qazlal accepts your kill.MhM ****≈≈.EMh-**§QEE)*Eh°EThe electric eel shoots out a bolt of lightning at you!MhIThe electric eel shoots out a bolt of lightning at you!The bolt of electricity misses you. The tengu warrior slips past you!  The tengu warrior hits you with a +0 battleaxe!!  You feel protected from physical attacks.The tengu warrior hits your air elemental with a +0 battleaxe!  You block the tengu warrior's attack.MhQm  The tengu warrior completely misses you.Mh.d ...≈≈≈.E.T.)E.§≈E)@Eh.°Q (ally target)EThe water elemental misses your air elemental.Mhd{Your air elemental closely misses the howler monkey.Your air elemental hits the tengu warrior!Mhi57----16 8---7.5 (0.8MhE§≈EEEMh[( _You hear a bellow!MhN....≈≈.≈.. .j..≈≈S).. .... .c≈≈S....# ..... Mh..≈......+ ..... ..≈≈≈....#####..... ....≈≈............≈ .....≈≈≈≈≈.E....≈≈≈ .?.....T.≈≈...≈≈≈.. +##....)E.§@E≈≈.... Mh~#....)E).Eh...... #.....°Q).† . ...?...............###################MhK6  You hear a shout!Mh!Mh$\ ..§§E.§@E§Your air elemental fades away. Your earth elemental fades away.MhF* §E*******h  paralysed, ally targe  Mh*Your air elemental fires a burst of electricity at the howler monkey.The stunning burst hits the howler monkey!Mh  The howler monkey is paralysed.  Your air elemental hits the howler monkey!  The howler monkey dies!Mh^  Qazlal accepts your kill.MhUMhQazlal accepts your kill.tengu warrior is engulfed in freezing vapours.  A yaktaur comes into view.  The troll bites your water elemental.  The troll claws your water elemental but does no damage.  The troll barely misses your water elemental.Mh Sc≈E§)QE○......°c   yaktaurE   water elementalT   troll (ally target)Your water elemental barely misses the troll.The water elemental is engulfed in a thunderstorm.  The water elemental completely misses you. §*******E○Q  paralysed, distracted,…)EYour air elemental fires a burst of electricity at the tengu warrior.The stunning burst hits the tengu warrior!Mhqt§§E.§...)§)QE°ally target)Mhhxb98.5 (1.0Water MhJ_§§EMhw Mh'_The tengu warrior is paralysed.Nh.☼E.§@EQEQ _The tengu warrior is paralysed.  You claw the water elemental!  The water elemental is heavily damaged.  You hear a shout! You hear a bellow!tengu warrior is no longer paralysed.  Your air elemental closely misses the tengu warrior.Nh ******☼§E.§*E§)QEEThe electric eel shoots out a bolt of lightning at you!NhYour air elemental closely misses the tengu warrior.The electric eel shoots out a bolt of lightning at you!NhCThe bolt of electricity is repelled.hits you with a +0 battleaxe.  You feel more protected from physical attacks.  The tengu warrior hits your air elemental with a +0 battleaxe!Nh70...Nh7m..≈...§T.≈≈☼§@§E   water elementalT   troll (distracted, asphyxiating, ally…)SS 2 electric eels  The tengu warrior closely misses you. You block the tengu warrior's attack.  Nh$8MThe troll bites your water elemental. The troll claws your water elemental.troll claws your water elemental!water elemental is engulfed in a thunderstorm.  The water elemental misses you. Your water elemental hits the troll!  Your water elemental engulfs the troll in water!NhV; ******E.§*°EThe electric eel shoots out a bolt of lightning at you!Nhh ....≈...§NhaT.≈≈☼E.≈@..Tasphyxiating, ally targetNhV)The bolt of electricity misses you.Nh[e5----9.3 (0.8NhO§ENhVj _Your air elemental closely misses the tengu warrior.Oh3/.j..≈SS).. .....c≈≈≈....# c...≈......+ ....≈≈≈....#####.............≈≈.≈≈≈...§..≈≈≈.OhV4.?.....T.≈≈☼§.≈≈≈...+##....)E.≈≈E≈≈... #....)§)QE@...#.......).†..........?#################### c   yaktaurE   water elementalT   troll (asphyxiating, ally target) OhAE  You hear an angry buzzing noise.OhEc  Your air elemental fades away.OhMn hear an angry buzzing noise.  Your air elemental fades away.  The troll is asphyxiated!  The troll completely misses your water elemental.  The troll claws your water elemental!  The troll claws your water elemental but does no damage.OhV  The water elemental barely misses you. Your water elemental hits the troll!!  The troll dies!Ohgg.c..≈≈○§.☼E.≈≈E.Q☼E(ally target)E   water elemental (minion)OhBlp6=81500.3 (1.0OhxJEEOh~O _Qazlal accepts your kill.Oh=k  You scratch the water elemental.  The water elemental is almost destroyed.You hear an angry buzzing noise.Ohu The water elemental is almost destroyed.  You hear an angry buzzing noise.  Your water elemental fades away.The tengu warrior hits you with a +0 battleaxe!  You feel more protected from physical attacks.The tengu warrior completely misses you.Ohj x .c§○).≈≈E§§○   The tengu warrior claws you but does no damage.OhO d47--1.1 (0.8Oh d§○E§Oh ] _The water elemental closely misses you.Pht  You closely miss the tengu warrior.The tengu warrior is almost dead.Ph  You hear a bellow!  A vampire mosquito comes into view.The tengu warrior misses you. You block the tengu warrior's attack.PhfPhٱ Y.cy...≈≈°E..○○EY   yak(…)The tengu warrior completely misses you.Phv%9Phm°§§○Ph` _The water elemental completely misses you.Ph  You claw the tengu warrior!  You kill the tengu warrior!Ph) Ph  ..y..≈☼°..°E)°○.§°Ey   vampire mosquitoPh f8--62.7Ph L§§EPhx O _Qazlal accepts your kill.QhE  You scratch the water elemental.Qh6QhQhhQh|w  The water elemental is almost destroyed.Qh#.Y.c...≈○.☼Y.)y.†.○°°..Y 2 yaksQh[6==3.6 (0.9QhQ○.☼Qh6` _The water elemental completely misses you.QhY  You claw the water elemental!  You destroy the water elemental!Qhg^ ^  Qazlal accepts your kill.Qh,` 6  You hear a shout!QhCr ○.☼)y≈☼≈yQhr (launcher)y 2 vampire mosquitoes  A vampire mosquito comes into view.Qh#y  ○.((((°°((The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.Qh Qh Qh :  The bolt is repelled.Qh Qh Qh] Qh Y.YY...≈○.○.≈.Y)).≈☼≈.y).)y)@†.°QhR .°....YYY 4 yaks (1 wandering)Qhc 474.4 (0.8Qh% 9○Qhu( V _A yak comes into view.ThO:  You feel much better.ThP,ThWRThT5  The yak bellows!Th UTh0ZTh!ez MQ.Y.Y.Y..≈○.Y).≈☼.y.).y@○§Q   tengu warrior (polearm)YThNeA tengu warrior comes into view. It is wielding a +2 partisan of venom.Thnc((((((Th0ThnF °.○○≈)y).y@†§...  ThZThe yaktaur shoots a bolt. The bolt completely misses you.Th<b73======5.4 (1.0ThW8°Th ] _The vampire mosquito barely misses you.WhdC  You claw the vampire mosquito!Wh1iw  The vampire mosquito is heavily damaged.WhGjWhrkWh'lWhmWhnWhpWh}.YQ.Y..Y.Y.≈°.cWh~)Yy.y@°○§.Y 5 yaksWhB~WhJ,6.2 (0.8WhL°§Wha _The vampire mosquito completely misses you.Wh  You barely miss the vampire mosquito.The vampire mosquito is heavily damaged.Whc 7  You hear a bellow!Wh Wh$ Whq Wh Wh Wh Wh( Wh" ..YQ.Y..Y≈≈.cY°.Yy§○==7.0Wh" J°§Wh% a _The vampire mosquito completely misses you.Xh h°○○Xh84 ((°(§((You closely miss the vampire mosquito. The yaktaur shoots a bolt.XhFXh6Xh5XhXhXXhǞXh..YQ.....Y.Y≈°y)y)@.XhHnY○°...Xh·*9 (0.9XhNXhU _The bolt completely misses you.YhYh1 Ability - do what?CostFailure  Invocations - Yh]o X - Renounce ReligionNone0% a - UpheavalYh~3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---Yho8% [?] toggle between ability selection and description.Zh Zh  .j..≈SS).. ....DrDolphin the Nimble.c≈≈≈....# ......Demonspawn of Qazlal *****...≈......+ ......Health: 73/101 =================-------..≈≈≈....#####Y.....Magic: 16/19 ====================----....≈≈..Q.........≈≈AC: 16  Str: 12.....≈≈≈≈≈...Y..≈≈≈.EV: 29Int: 9.?.......≈≈.cY≈≈≈...Zh9 ySH: 11  Dex: 28+##....))Y≈°y≈≈.....XL: 12 Next: 87% Place: Dungeon:14#....).)y)@.......Noise: ======---  Time: 15507.9 (0.0)#.......Y○°.......-) Claws..........○..○.....Zap: wand of light (9)Zh` C...?................Will+ Fly ####################Q   tengu warrior (polearm)Zh Zc   yaktaur (launcher)YYYYY 5 yaksy 2 vampire mosquitoesYou barely miss the vampire mosquito.Zh The vampire mosquito is heavily damaged.You hear a bellow! _The vampire mosquito completely misses you.Zhϒ You closely miss the vampire mosquito. The yaktaur shoots a bolt. _The bolt completely misses you.Zh  .j..≈SS).. ....  DrDolphin the Nimble  .c≈≈≈***.# ******  Demonspawn of Qazlal *****.  ..≈..****+ ******  Health: 73/101 =================-------  ..≈≈≈****#####Y*****  Magic: 16/19 ====================----  ....≈***Q***********  AC: 16  Str: 12  .....********Y******  EV: 29Int: 9 Zhͷ  .?...*******cY******  SH: 11  Dex: 28  +##..****Y**y*******  XL: 12 Next: 87% Place: Dungeon:14 #..*****y*@*******  Noise: ======---  Time: 15507.9 (0.0) #..*****Y*********  -) Claws ....***************  Zap: wand of light (9)  ...?.***************  Will+ Fly  ####################   Q   tengu warrior (polearm)  c   yaktaur (launcher)  YYYYY 5 yaksZh- f  y 2 vampire mosquitoesZh\ You hear a bellow! _The vampire mosquito completely misses you.You closely miss the vampire mosquito. The yaktaur shoots a bolt. _The bolt completely misses you.Zh Activating: Disaster Area (8% risk of failure)  Press: ? - help, Dir - look around, f - activateZhE A*@Zh4+ *yvampire mosquito completely misses you.You closely miss the vampire mosquito. The yaktaur shoots a bolt. _The bolt completely misses you.  Activating: Disaster Area (8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a vampire mosquito (water, umbra)[hIS y*[hrgY*Look: a yak (umbra)[hS Y*[h .j..≈SS).. ....DrDolphin the Nimble.c≈≈≈....# ......Demonspawn of Qazlal *****...≈......+ ......Health: 73/101 =================-------..≈≈≈....#####Y.....Magic: 16/19 ====================----....≈≈..Q.........≈≈AC: 16  Str: 12.....≈≈≈≈≈...Y..≈≈≈.EV: 29Int: 9.?.......≈≈.cY≈≈≈...SH: 11  Dex: 28+##....))Y≈°y≈≈.....XL: 12 Next: 87% Place: Dungeon:14#....).)y)@.......Noise: [[hR33m======---  Time: 15507.9 (0.0)#.......Y○°.......-) Claws..........○..○.....Zap: wand of light (9)...?................Will+ Fly ####################Q   tengu warrior (polearm)c   yaktaur (launcher)YYYYY 5 yaksy 2 vampire mosquitoes _The vampire mosquito completely misses you.You closely miss the vampire mosquito. The yaktaur shoots a bolt. _The bolt completely misses you.Activating: Disaster Area (8% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.[h[h. _\hC  You claw the vampire mosquito!\h i ○≈.y°°.○°The vampire mosquito is severely damaged.The vampire mosquito completely misses you.\hB 448.8 (0.9\h ' \h+ > _You block the vampire mosquito's attack.]h6  You claw the vampire mosquito!  You destroy the vampire mosquito!]h<^  Qazlal accepts your kill.]h=]h>]h?]h@]hB]hdFe  The vampire mosquito misses you.]h(U c......YQ..Y.j.)).○≈≈Yy@☼)Yc 2 yaktaurs (1 launcher)  vampire mosquito (…)A yaktaur comes into view.]h9`((☼(((]hd≈@○†..]hb7=89.6 (0.8]h 9○]h& p _The yaktaur shoots a bolt. The bolt completely misses you.^h: Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---8% [?] toggle between ability selection and description._h~H_hJ_h^ .j..≈SS).. ....DrDolphin the Nimble.c≈≈≈....# c.....Demonspawn of Qazlal *****...≈......+ ......Health: 74/101 =================-------..≈≈≈....#####......Magic: 17/19 =====================---....≈≈.......Y....≈≈AC: 16  Str: 12_hC_B.....≈≈≈≈Q..Y...≈≈≈.EV: 29Int: 9.?.......≈≈.cY≈≈≈...SH: 11  Dex: 28_ht_+##..j.)).○≈≈≈≈.....XL: 12 Next: 88% Place: Dungeon:14_h_#....).)Yy@○......_h_Noise: ======---  Time: 15509.6 (0.0)#.......)°†.......-) Claws..........Y.○°....._h`Zap: wand of light (9)...?................_h5`Will+ Fly ####################Q   tengu warrior (polearm)_hY`cc 2 yaktaurs (1 launcher)YYYYY 5 yaksy   vampire mosquito_h{`Y(…)You claw the vampire mosquito!  _h`You destroy the vampire mosquito!Qazlal accepts your kill.The vampire mosquito misses you._h`A yaktaur comes into view. _The yaktaur shoots a bolt. The bolt completely misses you._hsP  Okay, then._hut_h)_h. __h c.j..≈SS).. .... .c≈≈≈....# c...≈......+ ...≈≈≈....#####.....≈≈.Y....≈.....≈≈≈≈Q..Y...≈≈≈..?.......≈≈.cY≈≈≈.+##..j.)).○≈≈≈≈.#....).)Yy.@.#._h; )°†..Y.○°....?.#_hd 4_h _h- _h _h _h _hp _h  _h@ j The vampire mosquito completely misses you._h` M  The yak is engulfed in freezing vapours._h .c.≈Q..YY_h ..)).°○j).).Yy.Y_h X..°.(…)_h +10.6 (1_h _h% k _The yak snorts and paws the ground.`h:.j..≈SS).. .... .c≈≈≈....# #...≈......+ #c...≈≈≈....#####.....≈≈.≈.....≈≈≈≈≈Q..Y..≈≈≈.`hm.?.......≈≈YcY≈≈≈.+##....)).°○≈≈≈.`h#...j).).Yy○#.`h).Y..°....?.#`h`h/`h`hb`h9`hUYQ.j.).○Yy@.§☼..☼launchers)(…)(((((`h`h#`hH c...Y≈≈`h`§☼..☼c 3 yaktaurs (2 launchers)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!A yaktaur comes into view.`h6○≈(○Yy(.§(☼((`hv °≈≈○Yy@`hl☼..○..  `hԑZThe yaktaur shoots a bolt. The bolt completely misses you.`h\68-1`h֮9○`h > _You block the vampire mosquito's attack.`h .j..≈SS).. ....  .c≈≈≈....# #c.  ..≈......+ #c.  ..≈≈≈....#####.  ....≈≈.≈.....≈≈≈≈≈Y...Y.≈≈≈.  .?.......≈≈QcY≈≈≈.+##....)).°°≈≈≈.`h #....j.).○Yy.@§.#.).Y☼..○..°....?.#`h 4`h `h `hЮ `hD `h} `hó `hƵ `h `h `h ..cc.Y.c.Y.Y≈§≈≈≈≈§)j).°YYy@§†○`h G.(…)`h %2`hj &§`h% a _The vampire mosquito completely misses you.aho.j..≈SS).. ....  .c≈≈≈....# #. ..≈......+ #.c. ..≈≈≈....#####c.≈ ....≈≈.≈≈≈≈≈. .....≈≈≈≈≈.Y.c.Y≈≈≈....≈ .?.≈≈Q.Y≈§≈. +##....)).≈≈≈≈§. #....)j).°YYy.@. #.).†○..○. . ...?. # ahˬR    ahdz,ahmahahahȹahah^ah MY.c.YcY.Q.≈§○§°.YYy○  Y   death yak 5 yaks (…)A death yak comes into view.ah'(§§(§°ahWah%Xah,q: .c≈§○..j.)○..°The yaktaur shoots a bolt. The bolt hits you!ahqj53-----3ah8§ah7H _The vampire mosquito bites you but does no damage.ahZK }j..≈SS).. ....  c≈≈≈....# #.Y.# .≈......+ #.# .≈≈≈....#####.c.≈# ≈≈.c...≈≈≈≈≈.# ≈≈≈≈≈..YcYY≈≈≈....≈# ?.≈≈.Q.≈§○.ahK D# ##....)).≈≈≈≈§.§.# #....).j.).YYy.# #.ahK ).†○..°.#ahL < .# ah/L @?.#ah@L   ahRL   ahcL %  ahnZ ah^ ah^ ah.d ahMg ,ah+ A .Y.Q≈§○.§§)j)..YY☼yahz The death yak snorts and paws the ground.The yaktaur wields a +2 arbalest of flaming.ah (((§.§((((ahBahahv2& ah2Y.c.cYY≈°.§.ah22☼@ah2W°..y..ah2.ah2\It bursts into flame! The yaktaur shoots a bolt. The bolt is repelled.ah3@4----ah34ahlHe§§.§ahQV _The vampire mosquito misses you.dh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--1%  c - Disaster Area8 MP, Piety---8% [?] toggle between ability selection and description.eheheh2j..≈SS).. ....  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal *****. .≈......+ #..Y.......#  Health: 54/101 ============------------ .≈≈≈....#####.c.......≈#  Magic: 17/19 =====================--- ...≈≈.......Y.c..≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...cYY≈≈≈....≈#  EV: 29Int: 9 ?.......≈≈..Q≈§°.§.....#  SH: 11  Dex: 28 ##....)).≈≈≈≈§.§....ehq...#  XL: 12 Next: 88% Place: Dungeon:14  #....).)j)..YY☼@......#  Noise: ======---  Time: 15514.6 (0.0)  #.......).†°..y.......#  -) Claws .......................#  Zap: wand of light (9) ..?....................#  Will+ Fly ########################   Y   death yak  Q   tengu warrior (polearm)  ccc 3 yaktaurs (launchers)  YYY 5 yaks(…)The yaktaur shoots a bolt. The bolt hits you! _The vaehUmpire mosquito bites you but does no damage.  The death yak snorts and paws the ground.The yaktaur wields a +2 arbalest of flaming.  It bursts into flame! The yaktaur shoots a bolt. The bolt is repelled. _The vampire mosquito misses you.eh>Yj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #**********#  Demonspawn of Qazlal *****. .≈......+ #**Y*******#  Health: 54/101 ============------------ .≈≈≈....#####*c********#  Magic: 17/19 =====================--- ...≈≈....***Y*c********#  AC: 16  Str: 12 ....≈≈≈≈≈***cYY********#  EV: 29Int: 9 eh?.......≈***Q**********#  SH: 11  Dex: 28 ##....)).**************#  XL: 12 Next: 88% Place: Dungeon:14  #....).)j***YY*@******#  Noise: ======---  Time: 15514.6 (0.0)  #.......******y*******#  -) Claws .........**************#  Zap: wand of light (9) ..?......**************#  Will+ Fly ehE########################   Y   death yak  Q   tengu warrior (polearm)  ccc 3 yaktaurs (launchers)  YYY 5 yaks(…)The death yak snorts and paws the ground.The yaktaur wields a +2 arbalest of flaming.  ehXIt bursts into flame! The yaktaur shoots a bolt. The bolt is repelled. _The vampire mosquito misses you.Activating: Disaster Area (8% risk of failure)  Press: ? - help, Dir - look around, f - activateehk j..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal *****. .≈......+ #..Y.......#  Health: 54/101 ============------------ .≈≈≈....#####.c.......≈#  Magic: 17/19 =====================--- ...≈≈.......Y.c..≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...cYY≈≈≈....≈#  EV: 29ehk |Int: 9 ?.......≈≈..Q≈§°.§.....#  SH: 11  Dex: 28 ##....)).≈≈≈≈§.§.......#  XL: 12 Next: 88% Place: Dungeon:14  #....).)j)..YY☼@......#  Noise: ======---  Time: 15514.6 (0.0)  #.......).†°..y.......#  -) Claws ehk a.......................#  Zap: wand of light (9) ..?....................#  Will+ Fly ########################   Y   death yak eh l  Q   tengu warrior (polearm)  ccc 3 yaktaurs (launchers)eh)l   YYY 5 yaks(…)ehHl xThe blast of magma engulfs the yak!!  The yak is severely wounded.eh\l HThe blast of rubble hits the tengu warrior!  ehql @The tengu warrior is heavily wounded.ehl pThe cutting wind hits the gnoll!  You kill the gnoll!ehw <The tengu warrior is heavily wounded.The cutting wind hits the gnoll!  You kill the gnoll!  Qazlal accepts your kill. yaktaur!!yaktaur!eh   Qazlal accepts your kill.The cutting wind hits the yak!!  You kill the yak!You kill the yak!  Qazlal accepts your kill.  The cutting wind hits the tengu warrior!!  The tengu warrior is almost dead.!The tengu warrior is almost dead.The cutting wind hits the yak!!!  You kill the yak!  Qazlal accepts your kill.blast of rubble hits the tengu warrior.tengu warrior! ).. ....  #....#  #..Y###...## #....### ###c..# ###≈≈##...≈# ?###§°.##....# )).≈#≈##  #....).)####  ###.#.# ###eh [40m..## ?###..##   cc 2 yaktaurs (launchers) YYYs   y   vampire mosquito (frozen)Qazlal accepts your kill.The blast of ice hits the vampire mosquito!  The vampire mosquito is almost destroyed.ehY  The vampire mosquito is flash-frozen.  You can no longer call upon nature's wrath in a wide area around you.eh ehg eh ehA ..........cY....§§§§§cY.§)§.≈≈§≈.)≈§°.§≈eh §≈≈§Y§.§)§...Y☼@○†°..y................eh  §§§.((§≈≈§Y§(((((eh] cThe vampire mosquito misses you. The yaktaur shoots a bolt.ehp 5.≈.§...≈≈≈.§≈≈≈≈Y..)...Y○@○...y.....0---------095.6 (1ehǞ eh U _The bolt completely misses you.fh  You claw the vampire mosquito!  You destroy the vampire mosquito!fhfhdfh fh"fh#fh93 YYc.§.c.Y.§.§§YY 2 death yaks  Qazlal accepts your kill.A death yak comes into view.fhF2 §.(((((§(○§The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!fh]fh.§.cc.≈≈§.@°fh496.4 (0.8fh6§§§fh%1 _The bolt hits the yaktaur!!gh̿\  You scratch the yak.  The yak is lightly wounded.ghgh@  You block the yak's attack.gh .YY.Y.§§§☼gh4Y 4 yaksA yak comes into view.gh:§..((.§(((((ghghru ghO ...c≈≈.°@°§.☼..gh ]5=7.2gh \§§☼gh: p _The yaktaur shoots a bolt. The bolt completely misses you.hh  You mangle the yak!!  The yak is severely wounded.hhhh7hhNY.....YY≈§≈○§.§.○○hhS,8.1 (0.9hhhhT _The yak completely misses you.hho  You claw the yak!  You kill the yak!hhYhhhhhh ]....Y.§°§....@.§°☼ 2 yakshhe hh j..≈SS).. ....  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 55/101 =============----------- .≈≈≈....#####...YY....≈#hh   Magic: 10/19 ============------------ ...≈≈..........cY§≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈≈≈....≈#  EV: 29Int: 9 hhF `?.......≈≈..)≈§≈.≈≈....#  SH: 10  Dex: 28 hhz @##....)).≈≈≈≈≈°§.......#  XL: 12 Next: 100% Place: Dungeon:14  hh #....).))).....@.§....#hh   Noise: ======---  Time: 15518.9 (0.8)  hh) #.......).†...Y°○.....#  -) Claws ..............☼........#  Zap: wand of light (9) ..?....................#hhK   Will+ Fly ########################hhm    YY 2 death yakshh   cc 2 yaktaurs (launchers)  YY 2 yakshh  _The yaktaur shoots a bolt. The bolt completely misses you.You mangle the yak!!  The yak is severely wounded. hh t_The yak completely misses you.You claw the yak!  hh 1You kill the yak!hhm % hh l_Qazlal accepts your kill.You have reached level 13!hhG' /  --more--jh  9/10810/203 0%  jh[ NYour demonic ancestry asserts itself...jh .c≈≈≈...°§.......@.§...Y°○...☼............2 death yaks2 yaksjh's _Your body becomes darker with foul flame.lh| lh mInnate Abilities, Weirdness & Mutationslha - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.e - You are darkly shadowed, frequently releasing foul flame when damaged in melh3f - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  lhS7i - Spells you cast cost 1 less MP (to a minimum of 1).phoG Foul shadow (level 3/3) phYour body is shadowed by foul flame. Foes hit you less often, and your stealth is greatly enhanced. Foes who strike you in melee are sometimes seared by the foul flame; undead and demonic foes take less damage from it, while holy beings and good god worshippers take more.phW /Innate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - Spells you cast may paralyse nearby enemies.  d - Your presence sometimes corrodes those you injure.  e - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).rhf Foul shadow (level 3/3) Your body is shadowed by foul flame. Foes hit you less often, and your stealth is greatly enhanced. Foes who strike you in melee are sometimes seared by the foul flame; undead and demonic foes take less damage from it, while holy beings and good god worshippers take more.wh hInnate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - Spells you cast may paralyse nearby enemies. whu  d - Your presence sometimes corrodes those you injure.  e - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).xh>xhxh%zj..≈SS).. ....  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. xhO%.≈......+ #..........#  Health: 59/108 =============----------- .≈≈≈....#####...YY....≈#  Magic: 10/20 ============------------ ...≈≈..........cY§≈≈≈≈.#  AC: 16  Str: 12 xhr%....≈≈≈≈≈...).c≈≈≈....≈#  EV: 29Int: 9 ?.......≈≈..)≈§≈.≈≈....#xh%  SH: 10  Dex: 28 ##....)).≈≈≈≈≈°§.......#  XL: 13 Next:  0% Place: Dungeon:14  #....).))).....@.§....#  Noise: ======---  Time: 15518.9 (0.0)  #.......).†...Y°○.....#  -) Claws xh%~..............☼........#  Zap: wand of light (9) ..?....................#xh&  Will+ Fly ########################   YY 2 death yaksxh5&  cc 2 yaktaurs (launchers)  YY 2 yaks xhV&You claw the yak!  You kill the yak! _Qazlal accepts your kill.You have reached level 13!Your demonic ancestry asserts itself... xhv&^_Your body becomes darker with foul flame.xh5_§°§§xh6xhZFK°☼xhjHhhW{ Ability - do what?CostFailure h Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-h60%  b - Elemental Force5 MP, Piety--ho1% [?] toggle between ability selection and description.ho6hChY[ j..≈SS).. ....  DrDolphin the Nimble c≈≈≈....# #..........#h[2  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 59/108 =============----------- .≈≈≈....#####...YY....≈#  Magic: 10/20 ============------------ ...≈≈..........cY§≈≈≈≈.#h\  AC: 16  Str: 12 h\....≈≈≈≈≈...).c≈≈≈....≈#h0\~  EV: 29Int: 9 hT\?.......≈≈..)≈§≈.≈≈....#hi\  SH: 10  Dex: 28 h}\##....)).≈≈≈≈≈°§.......#h\  XL: 13 Next:  0% Place: Dungeon:14  h\#....).))).....@.§....#h\  Noise: ======---  Time: 15518.9 (0.0)  h\#.......).†...Y°○.....#h\T  -) Claws h]..............☼........#h]b  Zap: wand of light (9) h/]..?....................#hA]T  Will+ Fly hT]9########################hg] h{]u  YY 2 death yaksh]  cc 2 yaktaurs (launchers)h]s  YY 2 yaks h].You claw the yak!  h]bYou kill the yak! _Qazlal accepts your kill.h]XYou have reached level 13!Your demonic ancestry asserts itself... h]H_Your body becomes darker with foul flame.h^hAj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. h).≈......+ #..........#  Health: 59/108 =============----------- .≈≈≈....#####...YY....≈#  Magic: 7/20========---------------- h0...≈≈..........cY§≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈≈≈....≈#  EV: 29h1+Int: 9 hTB?.......≈≈..)≈§≈.≈≈....#  SH: 10  Dex: 28 h###....)).≈≈≈≈≈°§.......#  XL: 13 Next:  0% Place: Dungeon:14 h] #....).)))...**@.§....#  Noise: ======---  Time: 15518.9 (0.0) hш #.......).†..*Y*○.....#  -) Claws ..............***......#  Zap: wand of light (9) h..?....................#  Will+ Fly h########################   YY 2 death yakshE  cc 2 yaktaurs (launchers)  YY 2 yakshqmYou have reached level 13!Your demonic ancestry asserts itself... hƉ:_Your body becomes darker with foul flame.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a yak (heavily wounded, umbra)h  *****c***°..@.Y°☼..hB7 L.**c)*c*)***°§  Aim: a yaktaur, wielding a +0 arbalest (heavily wounded, umbra)h .*cY.c**≈***hs h %**Yh^ ch *h !§≈.h XAim: a yaktaur, wielding a +2 arbalest of flamingh!X.*YY.cY*c***§death yakhj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 59/108 =============----------- .≈≈≈....#####...YY....≈#  Magic: 7/20========---------------- ...≈≈..........cY§≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈≈≈....≈#  EV: 29Int: 9 ?.......≈≈..)≈§≈.≈≈....#  SH: 10  Dex: 28 ##....)).≈≈≈≈≈°§.......#  XL: 13 Next:  0% Place: hb?Dungeon:14  #....).))).....@.§....#  Noise: ======---  Time: 15518.9 (0.0)  #.......).†...Y°○.....#  -) Claws ..............☼........#  Zap: wand of light (9) ..?....................#  Will+ Fly ########################   YY 2 death yaks  cc 2 yaktaurs (launchers)  YY 2 yaksYou have reached level 13!Your demonic ancestry asserts itself... _Your body becomes darker with foul flame.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a death yakh ).. ....  ##  ## ##### # # ?.....# ))h~ ○.○....#  #....).)§....#  # # ?# h q###############  (1 corroded)h 3  h The ground shakes violently, spewing rubble!The blast of rubble hits the death yak!! h  The death yak is moderately wounded.  The blast of rubble hits the death yak!  h) XYour corrupting presence corrodes the death yak!  The death yak is lightly wounded.hK) _Your corrupting presence corrodes the death yak!death yak is lightly wounded.  The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!  The bolt hits the yaktaur!! The bolt burns the yaktaur!  You kill the yaktaur!h6 B)(h`7 §((§((.§   yaktaur (launcher)h` ≈§≈.°§○h @.§☼Qazlal accepts your kill.h §(°(○((((h h$f hf hj   The yaktaur shoots a bolt. The bolt completely misses you.h { ≈§≈.○.○h j@..°°○....hK j   gnoll (polearm, missile)The yak completely misses you.h$ hY H6019.9 (1h 8°h  A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing _nets.hR= §.○°.°.You claw the yak!  The yak is almost dead.h=C20.7 (0.8Fly h=hPhUg _You are starting to lose your buoyancy.hJ  You scratch the yak.  Your corrupting presence corrodes the yak!  The yak is almost dead.ht! h" YhN" .h" 7§§..h" ()jh-# *(1 corroded)hL/  h 0 h_0 "(h0 (h0 (h1 (hM1 (h1 (h1 LYou block the yak's attack. The yaktaur shoots a bolt.h, $§hi a°°@..°...h .hA #8hZ ?=1.6 (0.9h H§°hU _The bolt completely misses you.h{ j..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 60/108 =============----------- h .≈≈≈....#####..YYY....≈#  Magic: 8/20=========--------------- ...≈≈..........)*≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈*≈....≈#  EV: 29Int: 9 ?.......≈≈..)≈§§*......#  SH: 10  Dex: 28 hS G##....)).≈≈≈≈≈.°*.°....#  XL: 13 Next:  1% Place: Dungeon:14 hv H #....).))j.....@......#  Noise: ======---  Time: 15521.6 (0.0) h  #.......).†...Y.......#  -) Claws h ..............°........#  Zap: wand of light (9) h ..?....................#  Will+ Fly ########################  h  YY 2 death yaks (1 corroded) h  c   yaktaur (launcher) h7 Y YY 2 yaks (1 corroded)hU   j   gnoll (polearm, missile)ht You block the yak's attack. The yaktaur shoots a bolt. _The bolt completely misses you.h 7Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh xAim: a death yak (moderately wounded, 91% to hit)h\PY.≈.°j***** _The bolt completely misses you.  Aiming: Bolt of Light  h]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (77% to hit)  Out of range.hx °j*hh §§°.*h §**.°°..hV# x§≈**.ht §≈**.hQ x*§.*°h J§*°hm *§*°*h d≈*§§*hE `≈*.*h# **§§*.ht Y*≈*≈§§  Aim: a death yak (moderately wounded, 91% to hit)hWYY*.h}*≈§lightly wounded, corroded, 91% to hit)hzj..≈SS).. ....  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 60/108 =============----------- hl.≈≈≈....#####..*YY....≈#  Magic: 8/20=========--------------- ...≈≈..........*.≈≈≈≈≈.#  AC: 16  Str: 12 h٠....≈≈≈≈≈...).c*≈≈....≈#  EV: 29Int: 9 ?.......≈≈..)≈§§*......#  SH: 10  Dex: 28 h##....)).≈≈≈≈≈.°*.°....#h!  XL: 13 Next:  1% Place: Dungeon:14  hEx#....).))j.....@......#  Noise: ======---  Time: 15521.6 (0.0)  h#.......).†...Y.......#  -) Claws h..............°........#  Zap: wand of light (9) h..?....................#  Will+ Fly ########################h   YY 2 death yaks (1 blind, 1 unable to se…)h'  c   yaktaur (launcher)  YY 2 yaks (1 corroded)hU  j   gnoll (polearm, missile)h~Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cyclehuShift-Dir - straight lineAim: a death yak (lightly wounded, corroded, 91% to hit)  h٢zThe bolt of light hits the death yak!  The death yak is moderately wounded.h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (lightly wounded, corroded, 91% to hit)  The bolt of light hits the death yak!  hu/nThe death yak is moderately wounded.The death yak is blinded.hp1hCYY..)Y≈..☼hHD§°°YYwandering, 1 blind, 1hP ((((((((The yak completely misses you. The gnoll throws a throwing net.  You block the throwing net with an invisible shield... and reflect it back!hh .Y☼(j.....@The throwing net closely misses the gnoll.h§((°((((hR≈§..☼§°...@.hĉW..blind, 1 unable to sehO12.6 (18h?8§h6p _The yaktaur shoots a bolt. The bolt completely misses you.htj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #...Y......#  Health: 61/108 =============----------- .≈≈≈....#####...Y.....≈#  Magic: 8/20=========--------------- ...≈≈..........)Y≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈*≈....≈#  EV: 29Int: 9 h-g?.......≈≈..)≈≈§*.☼....#  SH: 10  Dex: 28 ##....)).≈≈≈≈≈§°*......#  XL: 13 Next:  1% Place: Dungeon:14  #....).)(j.....@......#  Noise: ======---  Time: 15522.6 (0.0)  #.......).†...Y.......#  -) Claws ..............°........#  Zap: wand of light (8) ..?....................#  Will+ Fly ########################  h YY 2 death yaks (1 blind, 1 unable to se…)  c   yaktaur (launcher)  YY 2 yaks (1 corroded)  j   gnoll (polearm, missile) _The yaktaur shoots a bolt. The bolt completely misses you.Aiming: Bolt of LighthPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, blind, unable to see you, corroded, 91%  hto hit)h YY≈.§°.*****hl **§...hF hvG ?*≈§hG ,≈≈**hG ..h)H h %≈*hH §hw h h! chw )≈*hܸ Aim: a yaktaur, wielding a +0 arbalest (heavily wounded, umbra, 94% to hit)hy  hdz hz *hz chz §h؁.c§Aim: a yaktaur, wielding a +0 arbalest (heavily wounded, umbra, 94% to hit)h(Mj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #...Y......#  Health: 61/108 =============----------- hM1.≈≈≈....#####...Y.....≈#  Magic: 8/20=========--------------- ...≈≈..........)Y≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).c≈≈≈....≈#  EV: 29Int: 9 hMk?.......≈≈..)≈≈§..☼....#  SH: 10  Dex: 28 ##....)).≈≈≈≈≈§°.......#  XL: 13 Next:  1% Place: Dungeon:14 hMH #....).)(j.....@......#  Noise: ======---  Time: 15522.6 (0.0) h N #.......).†...Y.......#  -) Claws ..............°........#  Zap: wand of light (8) h/N..?....................#  Will+ Fly ########################  hQN YY 2 death yaks (1 blind, 1 unable to se…) huN c   yaktaur (launcher) hNh YY 2 yaks (1 corroded) hN j   gnoll (polearm, missile)Aiming: Bolt of LighthNPress: ? - help, Q - select action, ( or ) - cycleh7OShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (heavily wounded, umbra, 94% to hit)  The bolt of light hits the yaktaur!!  You kill the yaktaur!hbZ/).. ....  #..........#  #...Y......# ####*# .....*.# ...).*hZq# ?..)≈≈*.# ))*.#  #....).)(hZx.#  ).h;[.# ...# ?...# ##h][*##  h[~  YY 2 yaks (1 corroded) h[j   gnoll (polearm, missile) h[- hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yaktaur, wielding a +0 arbalest (heavily wounded, umbra, 94% to hit)  The bolt of light hits the yaktaur!!  You kill the yaktaur!Qazlal accepts your kill.hhCc  The yak completely misses you.hMCY......Y)§..○.)j○....☼h;33.6 (17hQ :☼h q _The death yak snorts and paws the ground.h Gj..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #...Y......#  Demonspawn of Qazlal ****.. h .≈......+ #..........#  Health: 61/108 =============----------- .≈≈≈....#####.........≈#  Magic: 8/20hg =========--------------- ...≈≈..........YY≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).)≈≈≈....≈#  EV: 29Int: 9 ?.......≈≈..)≈≈§..○....#  SH: 10  Dex: 28 h ##....)).≈≈≈≈≈§........#  XL: 13 Next:  3% Place: Dungeon:14 h M #....).)()j....@......#  Noise: ======---  Time: 15523.6 (0.0)  #.......).†...Y.○.....#  -) Claws h ..................☼....#  Zap: wand of light (7) hӼ ..?....................#  Will+ Fly h @########################  h  YY 2 death yaks (1 blind, 1 unable to se…) h h YY 2 yaks (1 corroded) h;  j   gnoll (polearm, missile)hQ hg The yak completely misses you. _The death yak snorts and paws the ground.h JAiming: Bolt of Lighth Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a yak (almost dead, corroded, umbra, 84% to hit)hu & h X****Yhj§j*☼Aim: a gnoll, wielding a +0 spear and quivering a throwing net (77% to hit)h}j..≈SS).. .... DrDolphin the Nimble c≈≈≈....# #...Y......#  Demonspawn of Qazlal ****.. .≈......+ #..........#  Health: 61/108 =============----------- h~1.≈≈≈....#####.........≈#  Magic: 8/20=========--------------- ...≈≈..........YY≈≈≈≈≈.#  AC: 16  Str: 12 ....≈≈≈≈≈...).)≈≈≈....≈#  EV: 29Int: 9 h+~h?.......≈≈..)≈≈§..○....#  SH: 10  Dex: 28 hQ~##....)).≈≈≈≈≈§........#  XL: 13 Next:  3% Place: Dungeon:14 hu~M #....).)()j....@......#  Noise: ======---  Time: 15523.6 (0.0)  #.......).†...Y.○.....#  -) Claws h~v..................☼....#  Zap: wand of light (7) ..?....................#  Will+ Fly h~@########################  h~ YY 2 death yaks (1 blind, 1 unable to se…)  YY 2 yaks (1 corroded)h  j   gnoll (polearm, missile)h+BAiming: Bolt of LighthO]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (77% to hit)  h\The bolt of light hits the gnoll!!  You kill the gnoll!h).. ....  #...Y......#  #..........# ### ...# ..# ?hm..)≈≈§.# )).#  #....).)()*****.#  )..# ..h☼....# ?...# ####   h]  h ,  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (77% to hit)  The bolt of light hits the gnoll!!  You kill the gnoll!Qazlal accepts your kill.hOhh&d .)Y○h6'[§)..§..○○   death yak (blind, unable to see you, The yak completely misses you.hb+34.6 (16h;N§§hAk _The yak snorts and paws the ground.h- §..°§.§○Y.°You scratch the yak.  The yak is almost dead.hgH25.4 (0.8hQ§○h^1 _You block the yak's attack.hh ≈.○§.○h^i§°You closely miss the yak.The yak is almost dead.hi'6.2hv~§ _The yak misses you.h  You claw the yak!  You kill the yak!h _Y.°§.°§°†☼.Y 2 death yaks (1 blind, 1 unable to se   yakh '7.0h e§☼°h O _Qazlal accepts your kill.hGJ.c≈≈≈....# #...Y......# ..≈......+ #....# .≈≈≈....#####.........≈#h ...≈≈..........)Y≈≈≈≈≈.# ..≈≈≈≈≈...).Y≈≈≈....≈# ?.......≈≈..)≈≈≈.......#h +##....)).≈≈≈≈≈.°§.°....#h+  #....).)())..§........#hV  h #.......).†..°@☼......#  .h~..........°....# hx?......# hY######################### h' hR   death yak (blind, unable to see you,  hw  hPhh_.YY.Y§○§☼.YY 2 death yakshW3=9=8.0 (1.0h2h  _The death yak is no longer blind. The death yak is no longer corroded.  Things that are here: _a yak corpse; a vampire mosquito corpseh.c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #..Y.......#  Demonspawn of Qazlal ****.. ..≈≈≈....#####.........≈#  Health: 63/108 ==============---------- ....≈≈..........Y.≈≈≈≈≈.#  Magic: 9/20==========-------------- .....≈≈≈≈≈...).Y≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 he"+##....)).≈≈≈≈≈.*§.°....#  SH: 10  Dex: 28  #....).)())..§*.......#  XL: 13 Next:  3% Place: Dungeon:14  #.......).†..°@○......#  Noise: ======---  Time: 15528.0 (0.0)  ................§☼.....#  -) Claws ...?....................#  Zap: wand of light (6) #########################  Will+ Fly   YY 2 death yaks  Y   yakhThings that are here: _a yak corpse; a vampire mosquito corpseAiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cyclehkShift-Dir - straight lineAim: a death yak (lightly wounded, 91% to hit)h *Y§§○hI.Y§○§  Aim: a death yak (lightly wounded, 91% to hit)h .c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #..Y.......#  Demonspawn of Qazlal ****.. ..≈≈≈....#####.........≈#  Health: 63/108 ==============---------- h- ....≈≈.........*Y.≈≈≈≈≈.#  Magic: 9/20==========-------------- .....≈≈≈≈≈...).*≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 +##....)).≈≈≈≈≈.*§.°....#h_ k  SH: 10  Dex: 28#....).)())..§*.......#h  XL: 13 Next:  3% Place: Dungeon:14h #.......).†..°@○......#  Noise: ======---  Time: 15528.0 (0.0)  h ................§☼.....#  -) Claws h ...?....................#  Zap: wand of light (6) h4 z#########################  Will+ Fly  hW   YY 2 death yaks (1 blind, 1 unable to se…)  Y   yakh}   h Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a death yak (lightly wounded, 91% to hit)  The bolt of light hits the death yak!!  The death yak is severely wounded.h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (lightly wounded, 91% to hit)  The bolt of light hits the death yak!!  The death yak is severely wounded.The death yak is blinded.h\ h h hê .YYY)Y≈.......@○○○☼hM 'Y 2 yaksh :9.0 (15 _h j○§☼h h#a.c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #...Y......#  Demonspawn of Qazlal ****.. ..≈≈≈....#####..Y......≈#  Health: 63/108 ==============---------- ....≈≈.........Y).≈≈≈≈≈.#  Magic: 9/20==========-------------- h$^.....≈≈≈≈≈...).Y≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 h`$'+##....)).≈≈≈≈≈.*.......#  SH: 10  Dex: 28 h$ #....).)())...*.......#  XL: 13 Next:  3% Place: Dungeon:14  #.......).†...@○○.....#  Noise: ======---  Time: 15529.0 (0.0) h%: ................§○.....#  -) Claws ...?.............☼......#  Zap: wand of light (5) #########################  Will+ Fly   YY 2 death yaks (1 blind, 1 unable to se…)  YY 2 yaksh7&The death yak is severely wounded. _The death yak is blinded.  Aiming: Bolt of Lighth{&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh&Aim: a death yak (heavily wounded, blind, unable to see you, 91% to hit)ht .c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #...Y......#  Demonspawn of Qazlal ****.. ..≈≈≈....#####..Y......≈#  Health: 63/108 ==============---------- ....≈≈.........*).≈≈≈≈≈.#  Magic: 9/20==========-------------- .....≈≈≈≈≈...).*≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 +##....)).≈≈≈≈≈.*.......#  SH: 10  Dex: 28hu [34m#....).)())...*.......#  XL: 13 Next:  3% Place: Dungeon:14#.......).†...@○○.....#  Noise: ======---  Time: 15529.0 (0.0)  ................§○.....#  -) Claws ...?.............☼......#  Zap: wand of light (5) #########################  Will+ Fly    YY 2 death yaks (1 wandering, 1 blind, 1…)hu   YY 2 yaks (1 blind, 1 unable to see you)  hu Shift-Dir - straight lineAim: a death yak (heavily wounded, blind, unable to see you, 91% to hit)  The bolt of light hits the yak!!  h'v The yak is heavily wounded.The yak is blinded. The bolt of light hits the death yak!  hev LThe death yak is severely wounded.h h h h h ..YYYY≈..°°○○○h Gblind, 1 unable to seh ;30.0 (14 _h'# H°°○○hI( hL.c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #..........#  Demonspawn of Qazlal ****.. ..≈≈≈....#####...Y.....≈#  Health: 63/108 ==============---------- ....≈≈.........YY.≈≈≈≈≈.#  Magic: 9/20==========-------------- .....≈≈≈≈≈...).Y≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 +##....)).≈≈≈≈≈.*.......#  SH: 10  Dex: 28  #....).)())...*.......#  XL: 13 Next:  3% Place: Dungeon:14 h/, #.......).†...@°°.....#  Noise: ======---  Time: 15530.0 (0.0)  ................§○.....#  -) Claws ...?............○○......#  Zap: wand of light (4) #########################  Will+ Fly   YY 2 death yaks (1 blind, 1 unable to se…)  YY 2 yaks (1 blind, 1 unable to see you)The yak is blinded. The bolt of light hits the death yak! _The death yak is severely wounded.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, blind, unable to see you, 91% to hit)h] -YYhă °○yak (heavily wounded, blind, unable to see you, 84h` ..c≈≈≈....# #..........#  DrDolphin the Nimble ..≈......+ #..........#  Demonspawn of Qazlal ****.. ..≈≈≈....#####...Y.....≈#  Health: 63/108 ==============---------- ....≈≈.........*Y.≈≈≈≈≈.#hӯ ?  Magic: 9/20==========-------------- .....≈≈≈≈≈...).*≈≈≈....≈#  AC: 16  Str: 12 .?.......≈≈..)≈*≈.......#  EV: 29Int: 9 h +##....)).≈≈≈≈≈.*.......#  SH: 10  Dex: 28#....).)())...*.......#h )  XL: 13 Next:  3% Place: Dungeon:14#.......).†...@°°.....#  Noise: ======---  Time: 15530.0 (0.0)  ................§○.....#  -) Claws ...?............○○......#  Zap: wand of light (4) #########################h  Will+ Fly    YY 2 death yaks (1 blind, 1 unable to se…)h߰   YY 2 yaks (1 wandering, 1 blind, 1 unabl…)  h Shift-Dir - straight lineAim: a yak (heavily wounded, blind, unable to see you, 84% to hit)  h* The bolt of light hits the death yak!  The death yak is almost dead.The bolt of light hits the yak!  hP *Your corrupting presence corrodes the yak!h? YY≈..°°○blind, 1 unable to see you,  Aim: a yak (heavily wounded, blind, unable to see you, 84% to hit)  The bolt of light hits the death yak!  The death yak is almost dead.  The bolt of light hits the yak!  Your corrupting preseh? `nce corrodes the yak!  The yak is almost dead.hbE D  You float gracefully downwards.h2G hIR ..YYY○○..°○hR Z41.0 (13h` :○h#e Y _Your enlightenment fades.hX   #..........# #####.........≈# ........# ...)YY≈≈≈....≈# .?..)≈≈≈.......# )).≈≈≈≈≈...○.....#  #....).)()).○.........#  .).†...@°......#  .........°.....# ?............○○......# ################    hYR h|#   #..........# #####.........≈# ........# ...)YY≈≈≈....≈# ?..)≈≈≈.......# h})).≈≈≈≈≈...○.....#  #....).)()).○.........#  .).†...@°......#  .........°.....# ?............○○......# ################  hY}-  h}< h<°○hlhk8○h{d _There are monsters nearby!h C   #..........# #####.........≈# ........# ...)YY≈≈≈....≈# .?..)≈≈≈.......# )).≈≈≈≈≈...○.....#  #....).)()).○.........#  h ..).†...@°......#  .........°.....# ?............○○......# ################     hg i   #..........# #####.........≈# ........# ...)YY≈≈≈....≈# ?..)≈≈≈.......# )).≈≈≈≈≈...○.....#  #....).)()).○.........#  h .).†...@°......#  .........°.....# ?............○○......# ################     hɼ F°○h> h J°○hr d _There are monsters nearby!h1=j..≈SS).. .... c≈≈≈....#......+ #..........≈≈≈....#####.........≈≈≈..........YY≈≈≈≈≈.....≈≈≈≈≈...)YY≈≈≈....≈ .?.......≈≈..)≈≈≈.. +##....)).≈≈≈≈≈...○hG).)()).○.@. #).†...†°.  .....° ...?............○○...... #########################hhgh~Y.§..°°○†..°°YYh-2 _hoN§°h)h,J ) ....≈≈.≈..   .j..≈SS).. SS   .c≈≈≈....# #.#  ..≈......+ #..........#  ..≈#####.........≈#  ........Y.YY≈≈≈≈≈.#  .....≈≈≈≈≈...).Y≈≈≈....≈#  .?.......≈≈..)≈≈≈.......#  +##....)).≈≈≈≈≈@..°.....#hK V  #....).)()).°..#  #).†..○†.#  .....#  ...?............°°......#  #########################  Y SS 2 electric eels hT ,hU hd @..YYY○§..°..wandering, 1 blind, 153hq :○hw & _You hear a roar!hl6○§hh'F○§h2-T _Why would you want to do that?hK@ ....≈≈.≈.. DrDolphin the Nimble  .j..≈SS).. SS........  Demonspawn of Qazlal ****.. h.r .c≈≈≈....# #..........#  Health: 65/108 ==============----------  ..≈......+ #..........#  Magic: 9/20==========--------------  ..≈≈≈....#####.........≈#  AC: 16  Str: 12  ....≈≈..........YY≈≈≈≈≈.#  EV: 29Int: 9  .....≈≈≈≈≈...)YY*≈≈....≈#  SH: 10  Dex: 28  .?.......≈≈..)≈*§.......#  XL: 13 Next:  3% Place: Dungeon:14 h=, +##....)).≈≈≈≈≈@........#  Noise: ======---  Time: 15533.0 (0.0)  #....).)())...........#  -) Claws  #.......).†..°†.......#  Zap: wand of light (3)  .......................#  ...?....................#  #########################  YY 2 death yaks (1 wandering, 1 blind, 1…)  YY 2 yaks (1 blind, 1 unable to see you,…)  SS 2 electric eels _You hear a roar! _Why would you want to do that?  Aiming: Bolt of LighthxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, blind, unable to see you, corroded, umbra, 84% to hit)h/YY≈§death yak (lightly wounded, umbra, 91h@YY*○ _Why would you want to do that?  Aiming: Bolt of Light  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (almost dead, wandering, blind, unable to see you, hasn't  noticed youhL@ ....≈≈.≈.. DrDolphin the Nimble  .j..≈SS).. SS........  Demonspawn of Qazlal ****.. hݫt .c≈≈≈....# #..........#  Health: 65/108 ==============----------  ..≈......+ #..........#  Magic: 9/20==========--------------  ..≈≈≈....#####.........≈#  AC: 16  Str: 12  ....≈≈..........YY≈≈≈≈≈.#  EV: 29Int: 9  .....≈≈≈≈≈...)YY≈≈≈....≈#  SH: 10  Dex: 28  .?.......≈≈..)≈○§.......#  XL: 13 Next:  3% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#  Noise: ======---  Time: 15533.0 (0.0) hG #....).)())...........#  -) Claws  #.......).†..°†.......#  Zap: wand of light (3)  .......................#  ...?....................#  #########################  YY 2 death yaks (1 wandering, 1 blind, 1…)h@  YY 2 yaks (1 blind, 1 unable to see you,…)  SS 2 electric eelshlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, wandering, blind, unable to see you, hasn't  noticed you, umbra, 91% to hit)  The bolt of light hits the death yak!  h7You kill the death yak!hi   ).. SS........  hG #..........#   ...#  .#..≈#  .....*  *h9..≈#  .?.≈≈..)*...#  ))....#  #....).)...#  .....#  ....  ...?........  ##hT#### Y   death yak Yhl+ h@   Shift-Dir - straight line  Aim: a death yak (almost dead, wandering, blind, unable to see you, hasn't  noticed you, umbra, 91% to hit)  The bolt of light hits the death yak!  You kill the death yak!Qazlal accepts your kill.hrQ ..Y)†§≈°☼.hU 10/20==3064.0 (1hU 2 _hCg H§≈°hj i _Your Dodging skill increases to level 14!hv $§h 0charming (10)h '§h$ h0v§≈°§light (2h )h9°hhw2°h-roots (11)hs'§h}hRC6§hC1polymorph (16)hY'§h^hzm i°§mindburst (7hm )hy '§h} h C§≈°h 0flame (12)h X§≈°§ht h5P§≈°§h,6hW6ZCast: Call Imp (54%)hN;°§hUTh^§≈°§heThrow: 2 darts (curare)h9§hhhFjavelin (silverh͢;°§hhu ?°§h~v F2 darts (curareh '§h h'§≈°§javelin (silverhb9§hQhR4hںX§≈°§h׾T _Why would you want to do that?hK §≈°§4 boomerangs h X§≈°§h h9P§≈°§h1:Gjavelin (silver)hR_§≈°§hP§≈°§h#G4 boomerangs hhh8 J ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 65/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------..≈≈≈....#####.........≈#h9 AC: 16  Str: 12  ....≈≈.........Y)Y≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..§≈*§.......#h~9 HXL: 13 Next:  6% Place: Dungeon:14  +##....)).≈≈≈≈≈@☼.......#Noise: ======---  Time: 15534.0 (0.0)#....).)())...........#-) Claws#.......).†...†.......#h9 Throw: 4 boomerangs.......................#h9 ...?....................##########################h9 Y   death yakYY 2 yaks (1 blind, 1 unable to see you,…)h9 SS 2 electric eels _Your Dodging skill increases to level 14! h: j_Why would you want to do that?  Throw: 4 boomerangsh>: Press: ? - help, Q - select action, ( or ) - cycleh]: rShift-Dir - straight lineAim: a death yak (lightly wounded, umbra, 85% to hit)hg YY§yak (almost dead, blind, unable to see you, corroded, umbra, 79% to hit)h Y)Y*h |.)Y§≈°*h...Y)YY≈*§h2....Y*†Y§*°hB.*..**)**°hzk..≈**.***°§h/n≈.≈°*h ..≈**§≈°*h-Sm≈.*§≈°§h)...**°§≈≈hpg?.)§h9 X)†°§h †Y§≈*Aim: a death yak (lightly wounded, umbra, 85% to hit)h ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 65/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........Y)Y≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  h.?.......≈≈..§≈(§.......#XL: 13 Next:  6% Place: Dungeon:14  +##....)).≈≈≈≈≈@☼.......#Noise: ======---  Time: 15534.0 (0.0)#....).)())...........#-) Claws#.......).†...†.......#Throw: 4 boomerangs.......................#...?....................##########################Y   death yakYY 2 yaks (1 blind, 1 unable to see you,…)SS 2 electric eels  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, umbra, 85% to hit)  You thLhrow a boomerang.  The boomerang hits the death yak but does no damage.h;°§h۸1  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linehZAim: a death yak (lightly wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.  The death yak is lightly wounded.h5  You hear a roar!hhhYY.Y≈≈§○ hk+5.0 (1h'§hB _The death yak is engulfed in a thunderstorm.h? ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 65/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------..≈≈≈....#####.........≈#AC: 16  Str: 12  hh....≈≈.........YY.≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..§≈*≈§......#XL: 13 Next:  6% Place: Dungeon:14  +##....)).≈≈≈≈≈@○.......#Noise: ======---  Time: 15535.0 (0.0)#....).)())...........#-) Claws#.......).†...†.......#Throw: 4 boomerangs.......................#...?....................#h1#########################Y   death yakYY 2 yaks (1 blind, 1 unable to see you,…)hYZSS 2 electric eels  You hear a roar! hX_The death yak is engulfed in a thunderstorm.  Throw: 4 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh|Aim: a death yak (heavily wounded, umbra, 85% to hit)hO tYY§ _The death yak is engulfed in a thunderstorm.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (thunder, almost dead, blind, unable to see you, corroded, umbra,  79h(F  ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 65/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------hF ..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........YY.≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..§≈(≈§......#XL: 13 Next:  6% Place: Dungeon:14  hF +##....)).≈≈≈≈≈@○.......#Noise: ======---  Time: 15535.0 (0.0)#....).)())...........#h#G -) Claws#.......).†...†.......#hJG Throw: 4 boomerangs.......................#hqG ...?....................##########################Y   death yakhG YY 2 yaks (1 blind, 1 unable to see you,…)SS 2 electric eels  hG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh8H Aim: a yak (thunder, almost dead, blind, unable to see you, corroded, umbra,  79% to hit)  You throw a boomerang. The boomerang hits the yak.  The yak is almost dead.h ≈°°≈§°66.1 (1.1 _h B°§h~ hk ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 66/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------hl..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........YY.≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈°≈....≈#hClSH: 10  Dex: 28  .?.......≈≈..§≈*≈§......#hjlXL: 13 Next:  6% Place: Dungeon:14  +##....)).≈≈≈≈≈@°.......#hl-Noise: ======---  Time: 15536.1 (0.0)#....).)())...........#hl-) Claws#.......).†...†.......#hlThrow: 4 boomerangs.......................#hm...?....................##########################Y   death yakh-mYY 2 yaks (1 blind, 1 unable to see you,…)SS 2 electric eels hm_The yak is almost dead.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (thunder, almost dead, blind, unable to see you, corroded, umbra,  79% to hit)hk ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#h5lHealth: 66/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........YY.≈≈≈≈≈.#EV: 30hulInt: 9  .....≈≈≈≈≈...)†Y≈°≈....≈#SH: 10  Dex: 28  hlR.?.......≈≈..§≈°≈§......#XL: 13 Next:  6% Place: Dungeon:14  hl+##....)).≈≈≈≈≈@°.......#hl\Noise: ======---  Time: 15536.1 (0.0)#....).)())...........#-) Clawshm#.......).†...†.......#Throw: 4 boomerangshDmq.......................#hmm...?....................##########################Y   death yakhmYY 2 yaks (1 blind, 1 unable to see you,…)SS 2 electric eels  hmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehKnAim: a yak (thunder, almost dead, blind, unable to see you, corroded, umbra,  79% to hit)  You throw a boomerang. The boomerang hits the yak!  You kill the yak!hsw§≈°(Y   yakhA >°≈§hShift-Dir - straight line  Aim: a yak (thunder, almost dead, blind, unable to see you, corroded, umbra,  79% to hit)  You throw a boomerang. The boomerang hits the yak!  You kill the yak!  Qazlal accepts your kill.hh2DY.°)≈°≈§○.○D   five-headed hydrah_Y   yakS   electric eelh!<77.2 (1.1 _h1h§≈°○h7h@ ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. DS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 66/108 ==============----------..≈......+ #..........#Magic: 10/20 ============------------h@9..≈≈≈....#####.Y.......≈#AC: 16  Str: 12  ....≈≈..........Y.≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†§≈°≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈°≈§......#XL: 13 Next:  7% Place: Dungeon:14  +##....)).≈≈≈≈≈@°.......#h  The roots erupt in riotous growth!  Roots grab the five-headed hydra.Roots grab the yak.  The grasping roots constrict the five-headed hydra!grasping roots constrict the yak.  You hear a shout! You hear a bellow! x2ǰhl N  The yak struggles to escape constriction.ǰh .Y.D....≈§°°§†D   five-headed hydra (wandering, blind, …)Y   yak (rooted)SS 2 electric eels ǰh \8=1ǰh A°§ǰh 4 _The five-headed hydra escapes!ɰhUS @ ....≈≈.≈.. DrDolphin the Nimble  .j..≈SS).. SS........  Demonspawn of Qazlal ****.. ɰhS  .c≈≈≈....# #..........#  Health: 68/108 ===============---------  ..≈......+ #Y*........#  Magic: 11/20 =============-----------  ..≈≈≈....#####D*.......≈#  AC: 16  Str: 12  ....≈≈.......***).≈≈≈≈≈.#  EV: 30ɰhCT Int: 9  .....≈≈≈≈≈...)†*≈≈≈....≈#  SH: 10  Dex: 28  .?.......≈≈..)§*≈.......#  XL: 13 Next:  7% Place: Dungeon:14 ɰhpT  +##....)).≈≈≈§°@........#  Noise: ======---  Time: 15541.3 (1.0) ɰhT  #....).)())..§........#  -) Claws  #.......).†..§†.......#  Throw: 4 boomerangs  .......................#  ...?....................# ɰhU z #########################  D   five-headed hydra (wandering, blind, …)  Y   yak (rooted) ɰhRU  SS 2 electric eels _The five-headed hydra escapes!  Aiming: FastrootɰhU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, wandering, blind, unable to see  you, hasn't noticed you)ɰh 1 Y.#D.***.***)*°§§ɰh, Y*#D*.***.)†*§*§§Aim: a five-headed hydra (moderately wounded, wandering, blind, unable to see  you, hasn't noticed you)ɰh *D**.***ɰho0Y..*****ʰhg Y****†*≈§§§ʰh{.D*.***)§§§Aim: a five-headed hydra (moderately wounded, wandering, blind, unable to see  you, hasn't noticed you)ʰh ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 68/108 ===============---------..≈......+ ###........#Magic: 11/20 =============-----------..≈≈≈....#####*#.......≈#AC: 16  Str: 12  ....≈≈.......###).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†)≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)§°≈.......#ʰh"XL: 13 Next:  7% Place: Dungeon:14  +##....)).≈≈≈§°@........#Noise: ======---  Time: 15541.3 (1.0)#....).)())..§........#-) Claws#.......).†..§†.......#Throw: 4 boomerangs.......................#...?....................##########################D   five-headed hydra (wandering, blind, …)Y   yak (rooted)SS 2 electric eels _The five-headed hydra escapes!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, wandering, blind, unable to see  you, hasn't noticed you)ʰh7 *§§  The roots erupt in riotous growth!  Roots grab the five-headed hydra.ʰhY§§§ʰh-( 9§ʰh -Roots grab the five-headed hydra.  The yak is unaffected.  The grasping roots constrict the yak!  The grasping roots constrict the five-headed hydra!  You hear a bellow! x3  The yak struggles to escape constriction.ʰh YD.....○≈≈≈.☼ ʰhd &2ʰhJ %§ʰh! 4 _The five-headed hydra escapes!̰hb` " ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 68/108 ===============---------..≈......+ #YD........#Magic: 11/20 =============-----------..≈≈≈....#####.*.......≈#AC: 16  Str: 12  ....≈≈.........*).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†*≈○≈....≈#SH: 10  Dex: 28  .?.......≈≈..)§*≈.......#̰h` XL: 13 Next:  7% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15542.3 (0.0)#....).)())...........#-) Claws#.......).†.☼§†.......#Throw: 4 boomerangs.......................#...?....................##########################D   five-headed hydra (wandering, blind, …)Y   yak (rooted)SS 2 electric eels _The five-headed hydra escapes!  ̰ha Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, wandering, blind, unable to see you,hasn't noticed you, 85% to hit)̰h ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#̰hc`Health: 68/108 ===============---------..≈......+ #YD........#Magic: 11/20 =============-----------..≈≈≈....#####.(.......≈#AC: 16  Str: 12  ....≈≈.........().≈≈≈≈≈.#EV: 30Int: 9  ̰hg.....≈≈≈≈≈...)†(≈○≈....≈#SH: 10  Dex: 28  ̰h.?.......≈≈..)§(≈.......#XL: 13 Next:  7% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#̰h\ Noise: ======---  Time: 15542.3 (0.0)#....).)())...........#-) Claws#.......).†.☼§†.......#Throw: 4 boomerangs.......................#̰h ....?....................##########################D   five-headed hydra (wandering, blind, …)̰h Y   yak (rooted)SS 2 electric eels  ̰h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, wandering, blind, unable to see you,̰h lhasn't noticed you, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!ͰhOXj..)≈Ͱhcghasn't noticed you, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  The five-headed hydra is heavily wounded.  The grasping roots constrict the yak!  You kill the yak!Ͱh †☼§☼SS 2 electric eels  Qazlal accepts your kill.Ͱh ******☼*The electric eel shoots out a bolt of lightning at you!Ͱh6Ͱh..†..D.)≈°≈○@○§Ͱh1Q983.4 (1.1ͰhA:○ͰhGY _The bolt of electricity misses you.Ͱh? ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 11/20 =============-----------..≈≈≈....#####.D.......≈#AC: 16  Str: 12  ....≈≈.........*).≈≈≈≈≈.#EV: 30Int: 9  Ͱh&A.....≈≈≈≈≈...)†*≈°≈....≈#SH: 10  Dex: 28  .?.......≈≈..)§*≈.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈○@........#Noise: ======---  Time: 15543.4 (0.0)#....).)())...........#-) Claws#.......).†§○§†.......#Throw: 4 boomerangs.......................#...?....................##########################D   five-headed hydra (wandering, blind, …)SS 2 electric eels _The bolt of electricity misses you.Throw: 4 boomerangsͰhAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, wandering, blind, unable to see you,hasn't noticed you, 85% to hit)Ͱh  ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 11/20 =============-----------..≈≈≈....#####.D.......≈#AC: 16  Str: 12  ....≈≈.........().≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†(≈°≈....≈#SH: 10  Dex: 28  .?.......≈≈..)§(≈.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈○@...[39;49Ͱh \m.....#Noise: ======---  Time: 15543.4 (0.0)#....).)())...........#-) Claws#.......).†§○§†.......#Throw: 4 boomerangs.......................#...?....................##########################D   five-headed hydra (wandering, blind, …)SS 2 electric eels  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, wandering, blind, unable to see you,hasn't noticed you, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!Ͱh .)§≈○§○Ͱh" SD§≈○○○§○DAim: a five-headed hydra (heavily wounded, wandering, blind, unable to see you,hasn't noticed you, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  The five-headed hydra is severely wounded.five-headed hydra is no longer blind.Ͱh+ $ ******○*○§  The electric eel shoots out a bolt of lightning at you!Ͱh ,Ͱh} ^Y.†..D)§≈°○@§°.°Y   death yakD   five-headed hydraSS 2 electric eelsͰh! -4.5 (1.1Ͱh V°§°Ͱhd : _The bolt of electricity is repelled.ΰhLD ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS.Y......Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 11/20 =============-----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........D).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†*≈°≈....≈#SH: 10  Dex: 28  ΰh/.?.......≈≈..)§*°.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈○@........#Noise: ======---  Time: 15544.5 (0.0)#....).)())...........#-) Claws#.......).†§°.°.......#Throw: 4 boomerangs.......................#...?....................##########################Y   death yakD   five-headed hydraSS 2 electric eels  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  ΰhYThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (severely wounded, umbra, 85% to hit)ΰh ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS.Y......Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 11/20 =============-----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........D).≈≈≈≈≈.#EV: 30Int: 9  ΰh .....≈≈≈≈≈...)†(≈°≈....≈#SH: 10  Dex: 28  .?.......≈≈..)§(°.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈○@........#Noise: ======---  Time: 15544.5 (0.0)#....).)())...........#-) Claws#.......).†§°.°.......#Throw: 4 boomerangs.......................#...?....................##########################Y   death yakΰhD   five-headed hydraSS 2 electric eels  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (severely wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra and shatters for extra damage!ΰh`cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (severely wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra and shatters for extra damage!  The five-headed hydra is almost dead.ΰhKeΰhz.Y.D≈≈≈≈°§°ΰh{2=5.6 (1.13 _ΰhwx°§°.°ΰhΰh1; ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #.Y........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†D≈≈≈....≈#SH: 10  Dex: 28  ΰh.?.......≈≈..)≈*°.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈°@........#Noise: ======---  Time: 15545.6 (0.0)#....).)())..§........#-) Claws#.......).†§°.°.......#Throw: 3 boomerangs.......................#...?....................##########################Y   death yakD   five-headed hydraSS 2 electric eels  The boomerang hits the five-headed hydra and shatters for extra damage! _The five-headed hydra is almost dead.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or [0;10;1ΰhm) - cycleShift-Dir - straight lineAim: a five-headed hydra (almost dead, umbra, 85% to hit)ϰhF ....≈≈.≈..ϰhy\DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #.Y........#Health: 69/108 ===============---------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#ϰh3AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†D≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈(°.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈°@........#ϰhNoise: ======---  Time: 15545.6 (0.0)#....).)())..§........#-) Claws#.......).†§°.°.......#Throw: 3 boomerangs.......................#ϰh...?....................##########################Y   death yakϰhD   five-headed hydraSS 2 electric eels  Throw: 3 boomerangsϰh,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineϰhXAim: a five-headed hydra (almost dead, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra.ϰhip≈°§°ϰhynAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a five-headed hydra (almost dead, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra.  The five-headed hydra is almost dead.ϰhpϰh܂.Y○)D≈...†ϰhڃH706.7 (1.1 ϰh5 _ϰhBϰhbϰhW ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 70/108 ===============---------..≈......+ #†Y........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)○)≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈D≈.......#XL: 13 Next:  8% Place: Dungeon:14  +##....)).≈≈≈≈°@ϰh........#Noise: ======---  Time: 15546.7 (1.1)#....).)())..§........#-) Claws#.......).†...†.......#Throw: 3 boomerangs.......................#...?....................##########################Y   death yakD   five-headed hydraSS 2 electric eels  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (almost dead, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra. _The five-headed hydra is almost dead.ϰh The six-headed hydra barely misses you. The six-headed hydra bites you.  The six-headed hydra is seared by the foul flame within you!!  The six-headed hydra is almost dead.  The six-headed hydra closely misses you.The six-headed hydra misses you.  The six-headed hydra bites you but does no damage.ϰhǹ .Y○§≈six-headed hydra (corroded)ϰhZ d66-7.5 (0.8ϰh C§§ϰh > _You block the six-headed hydra's attack.аh;The seven-headed hydra is almost dead.  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage.even-headed hydra completely misses you.The seven-headed hydra barely misses you.  The seven-headed hydra misses you. x2аhK.Y°°☼§even-headed hydra (corroded)аhL-8.4 (0.9аh[X§§§аh_`J _The seven-headed hydra bites you but does no damage.аhhear a shout!  You block the seven-headed hydra's attack.  The seven-headed hydra bites you.  The seven-headed hydra is seared by the foul flame within you!!  You kill the seven-headed hydra!аh аh.Y°≈§○§§SS 2 electric eels аh w2--119.2 (0.8аh/A§§аh5O _Qazlal accepts your kill.Ѱh@ ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 62/108 =============-----------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)Y°≈≈≈....≈#SH: 10  Dex: 28  Ѱh9^.?.......≈≈..)*°≈§......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈○@........#Noise: ======---  Time: 15549.2 (0.0)#....).)())§.§........#-) Claws#.......).†...†§......#Throw: 3 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  ѰhYou kill the seven-headed hydra! _Qazlal accepts your kill.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (freezing vapour, heavily wounded, umbra, 85% to hit)Ѱh$Y ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 62/108 =============-----------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.......(..).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)(°≈≈≈....≈#ѰhXZSH: 10  Dex: 28  .?.......≈≈..)(°≈§......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈○@........#Noise: ======---  Time: 15549.2 (0.0)#....).)())§.§........#-) Claws#.......).†...†§......#Throw: 3 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  Throw: 3 boomerangsѰhZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (freezing vapour, heavily wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang barely misses the death yak.Ѱh.Y≈°☼§☼§Ѱh******○*§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (freezing vapour, heavily wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang barely misses the death yak.The electric eel shoots out a bolt of lightning at you!Ѱh~F  The bolt of electricity hits you.Ѱhؕ.†..†Y°@.○.○ 57-50.3 (1.12ѰhĢ%§ѰhPD _The death yak is engulfed in freezing vapours.Ѱhx ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 57/108 ============------------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#Ѱha?AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈*≈§......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈○@.○......#Noise: ======---  Time: 15550.3 (0.0)#....).)())§..........#-) Claws#.......).†...○§......#Throw: 2 boomerangsѰh.......................#...?....................##########################Y   death yakSS 2 electric eels  The bolt of electricity hits you. _The death yak is engulfed in freezing vapours.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 85% to hit)Ұh ^ .Y§Ұh;S.*○ҰhF†*.*.○§§Ұhk~.*.*§§Ұha.†*.§ҰhRk†..*.*Ұh*vj..○§Ұh'..○§§Ұh >.Y§Ұh: Aim: a death yak (severely wounded, umbra, 85% to hit)Ұhv u ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 57/108 ============------------..≈......+ #†.........#Magic: 12/20 ==============----------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈..........).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†Y≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈(≈§......#XL: 13 Next: 11% Place: Dungeon:14  Ұhw +##....)).≈≈≈≈○@.○......#Noise: ======---  Time: 15550.3 (0.0)#....).)())§..........#-) Claws#.......).†...○§......#Throw: 2 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 85% to hit)  You throw a boomerang. The boomerang hits the death yak.  The death yak is severely wounded.Ұh M°§Ұh$ Ұh Y)○≈°@°°°.Ұh ~83=1.4 (1.1 _ҰhL& :§Ұh) Ӱhȶ ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 58/108 ============------------..≈......+ #†.........#Magic: 13/20 ===============---------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........Y).≈≈≈≈≈.#Ӱh4EV: 30Int: 9  .....≈≈≈≈≈...)†*○≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈*≈§......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈°@°°......#Noise: ======---  Time: 15551.4 (0.0)#....).)())§..........#-) ClawsӰh#.......).†...°.......#Throw: 2 boomerangs.......................#...?....................##########################ӰhZXY   death yakSS 2 electric eels  You throw a boomerang. The boomerang hits the death yak. _The death yak is severely wounded.Throw: 2 boomerangsӰh`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 85% to hit)Ӱhym .Y°ӰhL .Y§Aim: a death yak (severely wounded, umbra, 85% to hit)Ӱhs  ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 58/108 ============------------..≈......+ #†.........#Magic: 13/20 ===============---------..≈≈≈....#####.........≈#AC: 16  Str: 12  ....≈≈.........Y).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†(○≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)≈(≈§......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈[40Ӱh Em°@°°......#Noise: ======---  Time: 15551.4 (0.0)#....).)())§..........#-) Claws#.......).†...°.......#[40mThrow: 2 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.ӰhIT)≈§Ӱh!d☼☼≈≈≈§§Shift-Dir - straight lineAim: a death yak (severely wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.  The death yak is severely wounded.Your protection from physical attacks is fading.Ӱhs ******°*The electric eel shoots out a bolt of lightning at you!ӰhӰh.†.Y..○°○≈≈≈.≈@Ӱh-2.5 (1.1ӰhӰhY _The bolt of electricity misses you.԰h ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 58/108 ============------------..≈......+ #†.........#Magic: 13/20 ===============---------..≈≈≈....#####.Y.......≈#AC: 16  Str: 12  ....≈≈.........*).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†*°≈≈....≈#SH: 10  Dex: 28  ԰h1.?.......≈≈..○≈*≈.......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈≈@°°......#Noise: ======---  Time: 15552.5 (0.0)#....).)())§..........#-) Claws#.......).†...°.......#Throw: 2 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 2 boomerangs԰hYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 85% to hit)԰hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.  The death yak is severely wounded.԰h Y.°°○.....†§3.6 (1.1 _԰h` J°§԰h հh ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 58/108 ============------------..≈......+ #†Y........#Magic: 13/20 ===============---------..≈≈≈....#####.*.......≈#AC: 16  Str: 12  ....≈≈.........*).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†*°≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..°○*≈.......#XL: 13 Next: 11% Place: Dungeon:14  հh+##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15553.6 (0.0)#....).)())...........#-) Claws#.......).†...†§......#Throw: 2 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  The boomerang hits the death yak but does no damage. _The death yak is severely wounded.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 85% to hit)հh ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #..........#Health: 58/108 ============------------..≈......+ #†Y........#Magic: 13/20 ===============---------..≈≈≈....#####.(.......≈#հh AC: 16  Str: 12  ....≈≈.........().≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†(°≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..°○(≈.......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15553.6 (0.0)#....).)())...........#-) Claws#.......).†...†§......#Throw: 2 boomerangs.......................#...?....................#####################հh#####Y   death yakSS 2 electric eels  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 85% to hit)  You throw a boomerang. The boomerang hits the death yak.  The death yak is severely wounded.հhf@..°հhg5≈§հh5|l☼§†§հh3E*******§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linհh-e  Aim: a death yak (severely wounded, 85% to hit)  You throw a boomerang. The boomerang hits the death yak.  The death yak is severely wounded.  The electric eel shoots out a bolt of lightning at you!հhհhw!p.Y†..հhv".°≈°≈@○§1-4.7 (1.1հh/@°○հh27 _The bolt of electricity hits you!հh" y ....≈≈.≈..DrDolphin the Nimbleհh .j..≈SS).. SS........հhw 5Demonspawn of Qazlal ****..հh x.c≈≈≈....# #.Y........#հh] Health: 51/108 ===========-------------հh n..≈......+ #†*........#հh$ vMagic: 13/20 ===============---------հh ..≈≈≈....#####.*.......≈#հhP AC: 16  Str: 12  հhډ v....≈≈.........*).≈≈≈≈≈.#հhM -EV: 30հh ,Int: 9  հh5 .....≈≈≈≈≈...)†*≈≈≈....≈#հh SH: 10  Dex: 28  հh .?.......≈≈..°°*≈.......#հho XL: 13 Next: 11% Place: Dungeon:14  հh͌ +##....)).≈≈≈≈≈@........#հhQ Noise: ======---  Time: 15554.7 (0.0)հh #....).)())...........#հh /-) Clawsհh" #.......).†.○§†§......#հh =Throw: 2 boomerangsհh[ q.......................#հh֐ f...?....................#հhF 5#########################հhÑ vY   death yakհhB :SS 2 electric eels  հhÒ QThe electric eel shoots out a bolt of lightning at you! հhC ?_The bolt of electricity hits you!  հhÓ $Throw: 2 boomerangsհh> Press: ? - help, Q - select action, ( or ) - cycleհh Shift-Dir - straight lineհh? vAim: a death yak (severely wounded, 85% to hit)հh | .Y*.հh ;*.§հhp- |S*Aim: an electric eel (water, 58% to hit)ְhCZ ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SS........Demonspawn of Qazlal ****...c≈≈≈....# #(Y........#Health: 51/108 ===========-------------..≈......+ #(.........#Magic: 13/20 ===============---------..≈≈≈....#####(........≈#AC: 16  Str: 12  ....≈≈.........().≈≈≈≈≈.#EV: 30ְh [Int: 9  .....≈≈≈≈≈...)†(≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..°°(≈.......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15554.7 (0.0)#....).)())...........#-) Claws#.......).†.○§†§......#Throw: 2 boomerangs.......................#...?....................##########################Y   death yakSS 2 electric eels  Throw: 2 boomerangsPress: ? - help, Q - sְh[Jelect action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 58% to hit)  You throw a boomerang. The boomerang hits the electric eel.  The electric eel is lightly wounded.ְh.†..°≈§ְhp☼☼○§ְhM*******○§†§  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 58% to hit)  ְhYou throw a boomerang. The boomerang hits the electric eel.  The electric eel is lightly wounded.  The electric eel shoots out a bolt of lightning at you!ְhʕ .†..°≈≈☼@☼○§  ְhCThe bolt of electricity misses you.ְh *******§†§The electric eel shoots out a bolt of lightning at you!ְhְhO6 Y..†..))°≈@☼°ְh8+5.7 (1ְhG%§ְhMY _The bolt of electricity misses you.ְh(_  ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. SSY.......Demonspawn of Qazlal ****...c≈≈≈....# #*.........#Health: 51/108 ===========-------------..≈......+ #*.........#Magic: 13/20 ===============---------..≈≈≈....#####*........≈#ְh_ AC: 16  Str: 12  ....≈≈.........*).≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†*≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)°*≈☼......#XL: 13 Next: 11% Place: Dungeon:14  ְh_ $+##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15555.7 (0.0)ְh%` #....).)())...........#-) ClawsְhK` )#.......).†☼°§†§......#Throw: 2 boomerangsְhq` .......................#...?....................#ְh` #########################Y   death yakְh` SS 2 electric eels  The electric eel shoots out a bolt of lightning at you! ְh` o_The bolt of electricity misses you.Throw: 2 boomerangsְha Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineְhha VAim: an electric eel (water, lightly wounded, 58% to hit)ְh< O ....≈≈.≈..DrDolphin the Nimble.j..≈SS).. S(Y.......Demonspawn of Qazlal ****...c≈≈≈....# #(.........#Health: 51/108 ===========-------------..≈......+ #(.........#Magic: 13/20 ===============---------..≈≈≈....#####(........≈#AC: 16  Str: 12  ְh ....≈≈.........().≈≈≈≈≈.#EV: 30Int: 9  .....≈≈≈≈≈...)†(≈≈≈....≈#SH: 10  Dex: 28  .?.......≈≈..)°(≈☼......#XL: 13 Next: 11% Place: Dungeon:14  +##....)).≈≈≈≈≈@........#Noise: ======---  Time: 15555.7 (0.0)#....).)())...........#-) Claws#.......).†☼°§†§......#Throw: 2 boomerangs.......................#...?....................##########################Y   [0;10;ְh& "1mdeath yakSS 2 electric eels  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, lightly wounded, 58% to hit)  You throw a boomerang.  The boomerang barely misses the electric eel.ְh S.†..)≈°§†§ְhJ ☼☼☼§†§  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (water, lightly wounded, 58% to hit)  ְh You throw a boomerang.  The boomerang barely misses the electric eel.You feel less protected from physical attacks.ְh 2 ******☼☼*.☼§The electric eel shoots out a bolt of lightning at you!ְhkJ ְh\ {..†..)≈≈○○@.○○°.†.SS 2 electric eels ְht] 44--4=13 ְh] 6.8 (1.1ְhto q○ _The bolt of electricity hits you!װh4  j..≈SS).. SS........c≈≈≈....# #..#.≈......+ #†≈≈....#####.........≈..≈≈..........).≈≈≈≈≈.װhXd.≈≈≈≈≈...)†)≈≈≈....≈?.......≈≈..)≈≈○○......+##....)).≈≈≈≈≈.. #....).)())..@.....).†○°.†................װhe○≈≈○°○°.○װh",70װhm:○װh!ذh&b3ذhfذhr,ذhJwذh3u45=-ذhذhOذh9=ذhęذhjذh( 6=j≈≈..)≈☼☼.§≈.°.ذhԭ.○○.§j   gnoll (missile, wandering) ذhQ_You start resting.ذh,60.8 (3ذhY○≈≈..○.§ذhY   death yakj   gnoll (missile)ذh+1.8 (4ذh::☼ذh _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.ٰhF,  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #.Y........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------..≈≈≈....#####.........≈#Magic: 14/20 ================--------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  .?......j*≈..)≈○☼.......#SH: 10  Dex: 28  +##....)).***≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....)[37ٰh, m.)())**@........#Noise: ======---  Time: 15561.8 (0.0)#.......).†.○.†.......#-) Claws..............○.§......#Throw: 2 boomerangs...?....................##########################Y   death yakj   gnoll (missile) _You start resting. _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (74% to hit)ٰhmk .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #.Y........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------..≈≈≈....#####.........≈#Magic: 14/20 ================--------ٰh....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  .?......((≈..)≈○☼.......#SH: 10  Dex: 28  +##....)).(((≈≈.........#ٰhXL: 13 Next: 11% Place: Dungeon:14#....).)())((@........#Noise: ======---  Time: 15561.8 (0.0)ٰhG#.......).†.○.†.......#-) Claws..............○.§......#ٰhThrow: 2 boomerangs...?....................##########################Y   death yakj   gnoll (missile) _You start resting. _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.ٰhThrow: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleٰhShift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (74% to hit)ڰhkTj≈≈≈≈..ڰhl@○○.§ڰhqA gnoll comes into view. It is wielding a +0 club and quivering a throwing net. Throw: 2 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club and quivering a throwing net (74% to hit)  You throw a boomerang. The boomerang closely misses the gnoll.ڰhvuڰh|ڰh.Y.☼j§☼○.§ڰh ; ☼(((((≈≈.§((((○○The gnoll throws a throwing net.  You block the throwing net with an invisible shield... and reflect it back!ڰh.°○(j≈≈≈≈≈.§)..@.○°°..j   gnollڰhr/^5==2.9 (1.1ڰhf=[§°°ڰhB_ _The throwing net barely misses the gnoll.ڰh6c  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#ڰhzc 5Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------ڰhc ..≈≈≈....#####.Y.......≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  ڰhd u.....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈°○.......#SH: 10  Dex: 28  ڰhHd B+##....)(j**≈≈≈.§.......#XL: 13 Next: 11% Place: Dungeon:14ڰhsd 0#....).)()***@.○......#Noise: ======---  Time: 15562.9 (0.0)#.......).†.°.†.......#ڰhd -) Claws..............°........#Throw: 2 boomerangsڰhd ...?....................##########################Y   death yakj   gnollڰhd You block the throwing net with an invisible shield... and reflect it back! _The throwing net barely misses the gnoll.Throw: 2 boomerangsڰhd -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (74% to hit)ڰh  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------..≈≈≈....#####.Y.......≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  ڰh .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈°○.......#SH: 10  Dex: 28  +##....)((((≈≈≈.§.......#XL: 13 Next: 11% Place: Dungeon:14#....).)()(((@.○......#Noise: ======---  Time: 15562.9 (0.0)#.......).†.°.†.......#-) Claws..............°........#Throw: 2 boomerangsڰh ...?....................##########################Y   death yakj   gnollڰh˪ You block the throwing net with an invisible shield... and reflect it back! _The throwing net barely misses the gnoll.Throw: 2 boomerangsڰh &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (74% to hit)ڰh. d _The throwing net barely misses the gnoll.  Throw: 2 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (74% to hit)  You throw a boomerang. The boomerang barely misses the gnoll.ڰhA0 ڰhF %.Y°(.≈≈j))...§§.ڰhG Q3.9 (1boomerang ڰh/G _ڰhwO °ڰhO I§§§ڰhQT ۰h)  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------..≈≈≈....#####.........≈#۰h) IMagic: 15/20 ==================------....≈≈.........Y).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30۰h * Int: 9  .?.......≈≈..)≈°°.......#۰h7* <SH: 10  Dex: 28  +##....)(.≈≈≈≈≈.§.......#۰h[* XL: 13 Next: 11% Place: Dungeon:14۰h{* ^#....).)j****@.○......#Noise: ======---  Time: 15563.9 (0.0)۰h* #.......).†...†.......#-) Claws۰h* ............§§.........#Throw: boomerang۰h+ ...?....................##########################Y   death yakj   gnoll۰h9+ Aim: a gnoll, wielding a +0 club (74% to hit) _You throw a boomerang. The boomerang barely misses the gnoll.Throw: boomerang۰ha+ Press: ? - help, Q - select action, ( or ) - cycle۰h+ jShift-Dir - straight lineAim: a gnoll, wielding a +0 club (74% to hit)۰hi C .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 46/108 ==========--------------۰h ..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈.........Y).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30۰h Int: 9  .?.......≈≈..)≈°°.......#SH: 10  Dex: 28  ۰h +##....)(.≈≈≈≈≈.§.......#۰h@ ]XL: 13 Next: 11% Place: Dungeon:14#....).)j((((@.○......#۰hc Noise: ======---  Time: 15563.9 (0.0)۰h #.......).†...†.......#-) Claws............§§.........#Throw: boomerang۰h ...?....................##########################۰h( RY   death yakj   gnollThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (74% to hit)  You throw a boomerang. The boomerang hits the gnoll!  ۰hN HThe gnoll is severely wounded.۰h X))..§۰h( ۰h ۰h .Y≈§(j)..@.°○۰h E74.9 (1 ۰h3 _۰hN %§۰h ܰh#~ .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 47/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈≈°.......#SH: 10  Dex: 28  ܰh$;+##....)(.≈≈≈≈≈.§.......#XL: 13 Next: 11% Place: Dungeon:14#....).)(j***@.°......#Noise: ======---  Time: 15564.9 (0.0)#.......).†.○.†.......#-) Claws............§§.........#ܰh7%FThrow: boomerang...?....................##########################Y   death yakj   gnollYou throw a boomerang. The boomerang hits the gnoll! _The gnoll is severely wounded.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleܰhs%Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 74% to hit)ܰh .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 47/108 ==========--------------..≈≈≈....#####.........≈#ܰhOMagic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  ܰh3d.?.......≈≈..)≈≈°.......#SH: 10  Dex: 28  ܰhY+##....)(.≈≈≈≈≈.§.......#XL: 13 Next: 11% Place: Dungeon:14#....)(((((((@.°......#ܰhNoise: ======---  Time: 15564.9 (0.0)#.......).†.○.†.......#-) Claws............§§.........#Throw: boomerangܰhC...?....................##########################Y   death yakܰhj   gnollYou throw a boomerang. The boomerang hits the gnoll! ܰh$c_The gnoll is severely wounded.Throw: boomerangܰhDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineܰhcAim: a gnoll, wielding a +0 club (severely wounded, 74% to hit)ܰh=h.)(j)..ܰho _The gnoll is severely wounded.  Throw: boomerang  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linܰh'pe  Aim: a gnoll, wielding a +0 club (severely wounded, 74% to hit)  You throw a boomerang. The boomerang closely misses the gnoll.ܰh☼○≈.)j○§ܰh25.9 (1 _ܰh%%§ܰh+ܰh .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 47/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13ܰh­Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)☼○≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14ܰhg#....).)()j..@.°......#Noise: ======---  Time: 15565.9 (1.0)ܰh#.......).†.○.†.......#-) Clawsܰh3............§§.........#ܰhPThrow: boomerang...?....................#ܰhi5#########################ܰhY   death yakj   gnoll ܰhy_The gnoll is severely wounded.Throw: boomerangܰhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 74% to hit) _You throw a boomerang. The boomerang closely misses the gnoll.ݰh'  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 47/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)☼○≈.......#SH: 10  Dex: 28  ݰh/+##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....).)()j**@.°......#Noise: ======---  Time: 15565.9 (0.0)#.......).†.○.†.......#-) Claws............§§.........#Throw: boomerang...?....................##########################Y   death yakj   gnollݰhpAim: a gnoll, wielding a +0 club (severely wounded, 74% to hit) _You throw a boomerang. The boomerang closely misses the gnoll.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, umbra, 74% to hit)ݰh0 .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#ݰhHealth: 47/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)☼○≈.......#SH: 10  Dex: 28  ݰh+##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....)(((((((@.°......#ݰhQoNoise: ======---  Time: 15565.9 (0.0)#.......).†.○.†.......#ݰh-) Claws............§§.........#Throw: boomerangݰh...?....................##########################ݰhY   death yakj   gnollݰhAim: a gnoll, wielding a +0 club (severely wounded, 74% to hit) _You throw a boomerang. The boomerang closely misses the gnoll.ݰh8!Throw: boomerangݰhniPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, umbra, 74% to hit)ݰhka.)()j..§ݰhTi\ _You throw a boomerang. The boomerang closely misses the gnoll.  Throw: boomerang  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, umbra, 74% to hit)  ݰhj`You throw a boomerang. The boomerang barely misses the gnoll.ݰh}Q§○°ݰh0~)j.@..°..ݰhUP87.0 (1.1 _ݰhݰhݏݰh .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 48/108 ==========--------------..≈≈≈....#####.........≈#ݰhe#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30ݰh,Int: 9  ݰhw.?.......≈≈..§○°≈.......#SH: 10  Dex: 28  ݰh+##....)(.≈≈≈≈≈.........#ݰh̜XL: 13 Next: 11% Place: Dungeon:14ݰh#....).)())j*@........#ݰhNoise: ======---  Time: 15567.0 (0.0)ݰh!#.......).†.°.†.......#ݰh@-) Claws.......................#ݰhT:Throw: boomerangݰhh...?....................##########################ݰhNY   death yakj   gnoll _You throw a boomerang. The boomerang barely misses the gnoll.Throw: boomerangݰhڝPress: ? - help, Q - select action, ( or ) - cycleݰhShift-Dir - straight lineAim: a gnoll, wielding a +0 club (sparse dust, severely wounded, umbra, 74% to  ݰh  hit)ݰhtn  .j..≈SS).. SS........DrDolphin the Nimbleݰho ].c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 48/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  ݰhVo .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..§○°≈.......#ݰho SH: 10  Dex: 28  +##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....)(((((((@........#ݰho nNoise: ======---  Time: 15567.0 (0.0)#.......).†.°.†.......#ݰhp -) Claws.......................#Throw: boomerang...?....................##########################ݰhVp NY   death yakj   gnoll _You throw a boomerang. The boomerang barely misses the gnoll.Throw: boomerangݰhp |Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (sparse dust, severely wounded, umbra, 74% to  hit)ݰhF .)())j.ݰhF  You throw a boomerang. The boomerang barely misses the gnoll.ݰh §°≈○j..†°°ݰhW 48.1 (1.1 _ݰh U§○°ݰh1 ݰh9 ݰhH  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#ݰh I ?Health: 48/108 ==========--------------..≈≈≈....#####.........≈#Magic: 15/20 ==================------....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..§°≈≈.......#ݰh8I rSH: 10  Dex: 28  +##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....).)())○j@........#ݰhdI Noise: ======---  Time: 15568.1 (1.1)#.......).†...†°......#-) Claws.............°.........#ݰhI sThrow: boomerang...?....................##########################Y   death yakj   gnollThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (sparse dust, severely wounded, umbra, 74% to  hit) ݰhI ^_You throw a boomerang. The boomerang barely misses the gnoll.ްhm+ §☼.†°You scratch the gnoll but do no damage. Your off-hand claw misses the gnoll.The gnoll is severely wounded.ްhY6=9 (0.8ްh○☼.†°ްh3 _You block the gnoll's attack.ްh °○.☼°You scratch the gnoll but do no damage.ްhoD99.7ްhdN°☼ްh H _The gnoll is severely wounded.ްh\ްh3 , ≈☼○.○..You scratch the gnoll but do no damage.The gnoll is severely wounded.ްh )70.5ްh*'§ްh  ްh =_The gnoll misses you.߰hs  You claw the gnoll!  You kill the gnoll!߰h})☼.)○° ߰hB!߰hd(1.3߰hiE☼○߰hĴO _Qazlal accepts your kill.యh$ .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 49/108 ==========--------------..≈≈≈....#####.........≈#Magic: 16/20 ===================-----....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  యh.?.......≈≈..)≈*≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈≈≈*.☼......#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#Noise: ======---  Time: 15571.3 (0.0)#.......).†○°.○.......#-) Claws.......................#Throw: boomerang...?....................##########################Y   death yakYou kill the gnoll! _Qazlal accepts your kill.Throw: boomerangPress: ? - help, Q - select action, (యh[36m or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, umbra, 85% to hit)యh  Y≈..యh\ .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 49/108 ==========--------------..≈≈≈....#####.........≈#యh=Magic: 16/20 ===================-----....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈≈≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈≈≈..☼......#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#Noise: ======---  Time: 15571.3 (0.0)యh#.......).†○°(○.......#-) Claws..............(........#యh:Throw: boomerangయh...?...........(........##########################యh2Y   death yakYou kill the gnoll! _Qazlal accepts your kill.యhE!Throw: boomerangయhXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineయh<~G...యhΎ○§○○°.°You throw a boomerang.యh$<50=యh<-2.4 (1.1 _యhw:○యh\యh^& .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#యh&Demonspawn of Qazlal ****....≈......+ #†.........#Health: 50/108 ===========-------------..≈≈≈....#####.........≈#Magic: 16/20 ===================-----....≈≈..........).≈≈≈≈≈.#AC: 13యh&Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30యh ',Int: 9  యh5'.?.......≈≈..○≈*≈.......#యhH'SH: 10  Dex: 28  యhb'+##....)(.≈≈≈≈≈*§○......#యh'XL: 13 Next: 11% Place: Dungeon:14యh'#....).)()).)@........#యh'Noise: ======---  Time: 15572.4 (0.0)యh'l#.......).†○°.°.......#-) Claws.......................#యh(:Throw: boomerangయh(...?....................##########################యhZ(Y   death yakShift-Dir - straight line _You throw a boomerang.  Throw: boomerangయh(_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, umbra, 85% to hit)యh>  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#యh{? 5Health: 50/108 ===========-------------..≈≈≈....#####.........≈#Magic: 16/20 ===================-----....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†Y≈≈≈....≈#EV: 30యh? Int: 9  .?.......≈≈..○≈(≈.......#SH: 10  Dex: 28  యh? +##....)(.≈≈≈≈≈(§○......#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#Noise: ======---  Time: 15572.4 (0.0)#.......).†○°.°.......#-) Clawsయh@ q.......................#Throw: boomerang...?....................##########################యh6@ Y   death yakThrow: boomerangయhW@ |Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, umbra, 85% to hit)  You throw a boomerang.  యh|@ 4The boomerang hits the death yak but does no damage.యhL c≈.§○యhj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  యh /Aim: a death yak (heavily wounded, umbra, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.  The death yak is heavily wounded.యh Y)☼≈.§°.§యho 23.4 (1 _యh B§§యh ᰯh  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 50/108 ===========-------------..≈≈≈....#####.........≈#ᰯhz[Magic: 16/20 ===================-----....≈≈.........Y).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†*≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..○≈*≈.......#ᰯh\SH: 10  Dex: 28  +##....)(.≈≈≈☼≈*§○......#ᰯhCXL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#ᰯhNoise: ======---  Time: 15573.4 (0.0)ᰯha#.......).†°.§°.......#-) Claws.......................#ᰯh4:Throw: boomerangᰯhU...?....................##########################ᰯhtY   death yakThe boomerang hits the death yak but does no damage. ᰯhf_The death yak is heavily wounded.Throw: boomerangᰯhPress: ? - help, Q - select action, ( or ) - cycleᰯh!Shift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)ᰯh .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #.(........#Demonspawn of Qazlal ****....≈......+ #†(........#Health: 50/108 ===========-------------..≈≈≈....#####.(.......≈#ᰯhdMagic: 16/20 ===================-----....≈≈.........().≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†(≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..○≈(≈.......#SH: 10  Dex: 28  ᰯhh+##....)(.≈≈≈☼≈(§○......#XL: 13 Next: 11% Place: Dungeon:14ᰯhV#....).)()).)@........#Noise: ======---  Time: 15573.4 (0.0)ᰯh΋a#.......).†°.§°.......#-) Claws.......................#ᰯhThrow: boomerang...?....................#ᰯh#########################Y   death yakᰯh@ Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᰯhaAim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang.  ᰯhJThe boomerang barely misses the death yak.ᰯh...Y)≈☼≈.§○§ᰯh1Y.°○≈.§°☼§†§ᰯh 3)4.4 (1 ᰯh=3 _ᰯh?U○§§ᰯhAᰯhm` .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 50/108 ===========-------------..≈≈≈....#####.Y.......≈#Magic: 16/20 ===================-----....≈≈.........*).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†*≈≈≈....≈#EV: 30ᰯh`,Int: 9  .?.......≈≈..°≈*≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈○≈*§°......#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#Noise: ======---  Time: 15574.4 (0.0)#.......).†°☼§†.......#-) Claws............§..........#Throw: boomerangᰯh at...?....................##########################Y   death yakYou throw a boomerang. ᰯh2a@_The boomerang barely misses the death yak.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᰯhauAim: a death yak (heavily wounded, 85% to hit)ᰯhC .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****..ᰯh\..≈......+ #†.........#Health: 50/108 ===========-------------..≈≈≈....#####.Y.......≈#Magic: 16/20 ===================-----....≈≈.........().≈≈≈≈≈.#AC: 13ᰯhxStr: 12  .....≈≈≈≈≈...)†(≈≈≈....≈#ᰯhYEV: 30Int: 9  ᰯhd.?.......≈≈..°≈(≈.......#SH: 10  Dex: 28  ᰯh[+##....)(.≈≈≈○≈(§°......#XL: 13 Next: 11% Place: Dungeon:14ᰯhI#....).)()).)@........#Noise: ======---  Time: 15574.4 (0.0)#.......).†°☼§†.......#-) Claws............§..........#Throw: boomerang...?....................##########################Y   death yakThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.ᰯhZl.)≈.§°ᰯhA[K°☼§ᰯhe=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.  The death yak is heavily wounded.ᰯhOuY.°≈....○§†§§.§ᰯhv=17ᰯhv?=5.5 (1.1 _ᰯh9°ᰯh.ᰯh\  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†Y........#Health: 51/108 ===========-------------..≈≈≈....#####.*.......≈#Magic: 17/20 ====================----....≈≈.........*).≈≈≈≈≈.#ᰯh# _AC: 13Str: 12  .....≈≈≈≈≈...)†*≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..°≈*≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈°≈*........#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#Noise: ======---  Time: 15575.5 (0.0)ᰯh #.......).†.○§†§......#-) Claws............§.§........#Throw: boomerang...?....................##########################Y   death yakThe boomerang hits the death yak but does no damage. _The death yak is heavily wounded.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᰯh uAim: a death yak (heavily wounded, 85% to hit)ᰯhܞ  .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#ᰯh7 GDemonspawn of Qazlal ****....≈......+ #†Y........#Health: 51/108 ===========-------------..≈≈≈....#####.(.......≈#Magic: 17/20 ====================----ᰯho ....≈≈.........().≈≈≈≈≈.#AC: 13Str: 12  ᰯh .....≈≈≈≈≈...)†(≈≈≈....≈#EV: 30Int: 9  ᰯh .?.......≈≈..°≈(≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈°≈(........#XL: 13 Next: 11% Place: Dungeon:14ᰯh #....).)()).)@........#ᰯh@ Noise: ======---  Time: 15575.5 (0.0)#.......).†.○§†§......#ᰯhg -) Claws............§.§........#Throw: boomerangᰯh ...?....................#ᰯh #########################Y   death yakᰯhР )Throw: boomerangᰯh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineᰯh( Aim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang. The boomerang hits the death yak!  The death yak is heavily wounded.ᰯh5(..)≈°≈.§§ᰯhX.ᰯh@Y.)≈§°.†§§ᰯhjA26.5 (1 _ᰯhQO§§ᰯhuTⰯhwm .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #.Y........#Demonspawn of Qazlal ****....≈......+ #†*........#Health: 51/108 ===========-------------Ⱟhѝ..≈≈≈....#####.*.......≈#Magic: 17/20 ====================----....≈≈.........*).≈≈≈≈≈.#AC: 13Str: 12  ⰯhP.....≈≈≈≈≈...)†*≈≈≈....≈#EV: 30Int: 9  Ⱟhm.?.......≈≈..)≈*≈.......#SH: 10  Dex: 28  Ⱟh+##....)(.≈≈≈°≈*........#XL: 13 Next: 11% Place: Dungeon:14#....).)()).)@........#ⰯhNoise: ======---  Time: 15576.5 (0.0)#.......).†.°.†§......#-) ClawsⰯh............§.§........#Throw: boomerang...?....................##########################Ⱟh1Y   death yakYou throw a boomerang. The boomerang hits the death yak! _The death yak is heavily wounded.ⰯhV Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineⰯhxuAim: a death yak (heavily wounded, 85% to hit)Ⱟh% .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #.Y........#Demonspawn of Qazlal ****....≈......+ #†(........#Health: 51/108 ===========-------------..≈≈≈....#####.(.......≈#Magic: 17/20 ====================----....≈≈.........().≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†(≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈(≈.......#SH: 10  Dex: 28  +##....)(.≈≈≈°≈(........#XL: 13 Next: 11% Place: [Ⱟh40mDungeon:14#....).)()).)@........#Noise: ======---  Time: 15576.5 (0.0)#.......).†.°.†§......#-) Claws............§.§........#Throw: boomerang...?....................##########################Y   death yakThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang. The boomerang hits the death yak.  The death yak is heavily wounded.Ⱟh...)§.§ⰯhⰯh.§≈☼≈☼§... Ⱟh27.5 (1 _ⰯhⰯhⰯhC .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 51/108 ===========-------------ⰯhS..≈≈≈....#####.........≈#Magic: 17/20 ====================----....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  Ⱟh.....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  Ⱟhx.?.......≈≈..)≈§≈☼......#SH: 10  Dex: 28  Ⱟhԃ'+##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14ⰯhX#....).)())☼)@........#Noise: ======---  Time: 15577.5 (0.0)Ⱟh#.......).†.°.†§......#ⰯhA-) Claws.......................#Throw: boomerangⰯhp...?....................##########################ⰯhAim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang. The boomerang hits the death yak. Ⱟhf_The death yak is heavily wounded.Throw: boomerangⰯhބPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineⰯhl& .j..≈SS).. SS........DrDolphin the Nimble.c≈≈≈....# #..........#Demonspawn of Qazlal ****....≈......+ #†.........#Health: 51/108 ===========-------------..≈≈≈....#####.........≈#ⰯhN'Magic: 17/20 ====================----....≈≈..........).≈≈≈≈≈.#AC: 13Str: 12  .....≈≈≈≈≈...)†)≈≈≈....≈#EV: 30Int: 9  .?.......≈≈..)≈§≈☼......#SH: 10  Dex: 28  +##....)(.≈≈≈≈≈.........#XL: 13 Next: 11% Place: Dungeon:14#....).)())☼)@........#Ⱟh'Noise: ======---  Time: 15577.5 (0.0)#.......).†.°.†§......#-) Claws.......................#Ⱟh'Throw: boomerang...?....................########################## Ⱟh'|_The death yak is heavily wounded.Throw: boomerangⰯh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  ⰯhN(+Okay, then.Ⱟh(Ⱟh3C§§Ⱟh5. _㰯hU c≈≈≈....# #..#.≈......+ #†≈≈....#####.........≈..≈≈..........).≈≈≈≈≈..≈≈≈≈≈...)†)≈≈≈....≈㰯h?.......≈≈..)≈§≈☼......+##....)(.≈≈≈≈≈... #....).)())☼)...).†.°@†§.............?㰯h○○)..○.○㰯hN28.5 (1 _㰯h)㰯h,㰯hD.≈......+ #†≈≈....#####.........≈..≈≈..........).≈≈≈≈≈..≈≈≈≈≈...)†)≈≈≈....≈?.......≈≈..)≈§≈○......+##....)(.≈≈≈≈≈... #....).)())○)..○...).†...†§㰯hSH: 10  Dex: 28.............°.........#XL: 13 Next: 11% Place: Dungeon:14  鰯hc>...?...........@........#Noise: ======---  Time: 15586.6 (1.1)  #########################鰯h>k-) ClawsThrow: boomerang鰯h>WY   death yakThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)  You throw a boomerang. _The boomerang completely misses the death yak.鰯hKS○..○鰯hK鰯hW鰯hZ갯hgz8○갯hzGjavelin (silver)갯h갯hȊ갯hפ ]boomerang 갯h 갯h 갯h@ 8○갯haA Gjavelin (silver)갯hL 갯hP 밯h  ..≈≈≈....#####.........≈#DrDolphin the Nimble....≈≈..........).≈≈≈≈≈.#Demonspawn of Qazlal ****.......≈≈≈≈≈...)†Y≈≈≈....≈#Health: 55/108 ============------------밯h .?.......≈≈..)≈*≈.......#Magic: 19/20 ======================--+##....)(.≈≈≈≈≈*........#AC: 13Str: 12#....).)()).)*........#밯h: YEV: 30Int: 9밯h` Q#.......).†○.*○.......#SH: 10  Dex: 28밯h .............°*........#XL: 13 Next: 11% Place: Dungeon:14  밯h ...?...........@........#밯h, RNoise: ======---  Time: 15586.6 (0.0)  #########################-) ClawsThrow: javelin (silver)Y   death yakYou throw a boomerang. _The boomerang completely misses the death yak.Throw: javelin (silver)밯h XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)밯hp  ..≈≈≈....#####.........≈#DrDolphin the Nimble....≈≈.........().≈≈≈≈≈.#Demonspawn of Qazlal ****.......≈≈≈≈≈...)†(≈≈≈....≈#Health: 55/108 ============------------밯h =.?.......≈≈..)≈(≈.......#Magic: 19/20 ======================--+##....)(.≈≈≈≈≈(........#AC: 13Str: 12#....).)()).)(........#EV: 30Int: 9밯h [#.......).†○.(○.......#SH: 10  Dex: 28밯hI .............°(........#XL: 13 Next: 11% Place: Dungeon:14  밯h| ...?...........@........#Noise: ======---  Time: 15586.6 (0.0)  #########################-) Claws밯h Throw: javelin (silver)Y   death yak밯h Throw: javelin (silver)Press: ? - help, Q - select action, ( or ) - cycle밯h Shift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)  You throw a silver javelin.  밯hr DThe silver javelin pierces through the death yak but does no damage.밯h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, 85% to hit)  You throw a silver javelin.  The silver javelin pierces through the death yak but does no damage.  밯h NThe death yak is heavily wounded.밯h Y)≈..°..○°.밯h o7.8 (1.2Nothing quivered _밯hG R°..○밯h 찯h,○Throw: 34 darts (poison)찯h\R°..○찯h찯h 찯hQ Hthrowing net 찯h% 찯h hL8○hH34 darts (poison)h9°hhq6  ..≈≈≈....#####.........≈#DrDolphin the Nimble....≈≈.........Y).≈≈≈≈≈.#Demonspawn of Qazlal ****.......≈≈≈≈≈...)†*≈≈≈....≈#h6Health: 55/108 ============------------.?.......≈≈..)≈*≈.......#Magic: 19/20 ======================--+##....)(.≈≈≈≈≈*........#AC: 13Str: 12#....).)()).)*........#EV: 30Int: 9h]7b#.......).†°.*○°......#SH: 10  Dex: 28.............°*........#XL: 13 Next: 11% Place: Dungeon:14  h8+...?...........@........#Noise: ======---  Time: 15587.8 (0.0)  #########################-) ClawsThrow: 34 darts (poison)Y   death yakThe silver javelin pierces through the death yak but does no damage. _The death yak is heavily wounded.Throw: 34 darts (poison)hL8XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, 85% to hit)hU Y)≈≈*.*.○h}A ..≈≈≈....#####.........≈#DrDolphin the Nimble....≈≈.......(.Y).≈≈≈≈≈.#Demonspawn of Qazlal ****..hB}.....≈≈≈≈≈...(†)≈≈≈....≈#Health: 55/108 ============------------.?.......≈≈..)(≈≈.......#Magic: 19/20 ======================--+##....)(.≈≈≈≈(.........#AC: 13Str: 12#....).)()).(.........#EV: 30h`BInt: 9#.......).†°.(○°......#SH: 10  Dex: 28hB.............°(........#XL: 13 Next: 11% Place: Dungeon:14  ...?...........@........#h)CVNoise: ======---  Time: 15587.8 (0.0)  #########################-) ClawsThrow: 34 darts (poison)Y   death yakThe silver javelin pierces through the death yak but does no damage. _The death yak is heavily wounded.hjC#Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh7You throw a poisoned dart.h..()≈≈)°..○..§ h68.5 (0.73 _hR°..○hh ..≈≈≈....#####.........≈#DrDolphin the Nimble....≈≈.........().≈≈≈≈≈.#Demonspawn of Qazlal ****.......≈≈≈≈≈...)†)≈≈≈....≈#Health: 56/108 ============------------.?.......≈≈..)≈≈≈.......#Magic: 19/20 ======================--h+##....)(.≈≈≈≈≈.........#AC: 13Str: 12#....).)()).).........#EV: 30Int: 9h5M#.......).†°..○°......#SH: 10  Dex: 28.......................#XL: 13 Next: 11% Place: Dungeon:14  hv...?..........§@........#Noise: ======---  Time: 15588.5 (0.7)  #########################-) Clawsh$#Throw: 33 darts (poison)The silver javelin pierces through the death yak but does no damage. _The death yak is heavily wounded.Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You throw a poisoned dart.h hq h h h ......+ #†.≈≈≈....#####.Y.......≈h ≈≈.........().≈≈≈≈≈.....≈≈≈≈≈...)†)≈≈≈....≈.?.......≈≈..)≈≈≈+##....)(.≈≈≈≈≈).)()).)... #h ).†°..○° ...hm ....?..........§.........#########################Y   death yak (wandering)h &0hP .Y...°§.☼h 5h +9.5 (1hB M°§h: !hg n_The death yak is heavily wounded.Throw: 34 darts (poison)h~ Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line h B_You throw a poisoned dart. _The death yak bellows!hY.c≈≈≈....# #..#  ..≈......+ #†.........#  ..≈≈≈....#####.........≈#  ....≈≈.........Y).≈≈≈≈≈.#  .....≈≈≈≈≈...)†)≈≈≈....≈#  .?.......≈≈..)≈≈≈#  +##....)(.≈≈≈≈≈.h4#  #....).)()).).........#  #).†...@°#  ....#  ...?..........§.☼.......#  #########################      hh(Y§○○.@.○h'90hh  Things that are here: _a yak corpse; a vampire mosquito corpseﰯhkj..≈SS).. SS  c≈≈≈....# #..#  .≈......+ #†.........#  .≈≈≈....#####.........≈#  ≈≈.........().≈≈≈≈≈.#  ....≈≈≈≈≈...)†Y≈≈≈....≈#  ?.......≈≈..)≈≈≈#  ##....)(.≈≈≈≈≈.........# ﰯh[l+ #....).)()).)..@○.....#  #).†.○.†#  ....#  ..?..........§.○.......#  ########################     ﰯh☼○°°§71 _ﰯhﰯh ☼ﰯhn○ﰯhﰯhpﰯh j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#  Health: 57/108 ============------------ ﰯh .≈≈≈....#####.........≈#  Magic: 19/20 ======================-- ...≈≈.........().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†Y≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈☼*.......#  SH: 10  Dex: 28 ﰯh ##....)(.≈≈≈≈≈.*○......#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)..@°.....#ﰯh V  Noise: ======---  Time: 15591.5 (0.0)  #.......).†.°§†.......#  -) Claws .......................#  Throw: 33 darts (poison) ..?..........§.○.......# ﰯh ########################   Y   death yak   Things that are here: _a yak corpse; a vampire mosquito corpseThrow: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineﰯh |Aim: a death yak (heavily wounded, umbra, 85% to hit)ﰯh /j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#  Health: 57/108 ============------------ .≈≈≈....#####.........≈#ﰯh/   Magic: 19/20 ======================-- ...≈≈.........().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†Y≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈☼(.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.(○......#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)..@°.....#  Noise: ======---  Time: 15591.5 (0.0)  #.......).†.°§†.......#ﰯh   -) Claws .......................#  Throw: 33 darts (poison) ..?..........§.○.......# ########################   Y   death yak (poisoned)   Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleﰯh Shift-Dir - straight lineAim: a death yak (heavily wounded, umbra, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak is poisoned.ﰯh:QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, umbra, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak is poisoned.  The death yak is heavily wounded.ﰯh[KY(○≈.○○☼§§.°ﰯhL720==ﰯhL`2.3 (0.82 _ﰯh_T○○○☼ﰯh)`ﰯhdh.>%j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#  Health: 57/108 ============------------ .≈≈≈....#####.........≈#  Magic: 20/20 ======================== ...≈≈........Y().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†*≈≈≈....≈#  EV: 30Int: 9 h>?.......≈≈..)≈○*.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.*○○.....#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)..@°☼....#  Noise: ======---  Time: 15592.3 (0.0)  #.......).†.°§†.......#h)?#  -) Claws .......................#  Throw: 32 darts (poison) ..?..........§.°.......# ######################## hV?=  Y   death yak (poisoned)   The death yak is poisoned. _The death yak is heavily wounded.h?Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, poisoned, 85% to hit)h Y(○○§°h9y†(*≈○○°h9Y†*○*○○§§  Aim: a death yak (heavily wounded, poisoned, 85% to hit)h1~ j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#  Health: 57/108 ============------------ .≈≈≈....#####.........≈#  Magic: 20/20 ======================== ...≈≈........Y().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†(≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈○(.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.h~ [39;49m(○○.....#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)..@°☼....#  Noise: ======---  Time: 15592.3 (0.0)  #.......).†.°§†.......#  -) Claws .......................#  Throw: 32 darts (poison) ..?..........§.°.......# ########################   Y   death yak (poisoned)   Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, poisoned, 85% to hit)  You throw a poisoned dart. The poisonedh k dart hits the death yak.  The death yak is heavily wounded.h h ;Y((○≈.°°☼.@.○...°h g3.1 (0.81 _h% :°h/" h_j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#h`.  Health: 57/108 ============------------ .≈≈≈....#####Y........≈#  Magic: 20/20 ======================== ...≈≈........(*).≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†*≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈○*.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.*°°.....#ha4  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)☼.@.○....#  Noise: ======---  Time: 15593.1 (0.0)  #.......).†..§†.......#ha  -) Claws .......................#h1ag  Throw: 31 darts (poison) hFa..?............°.......#hZa9 ########################hna ha  Y   death yak (poisoned) ha  haYou throw a poisoned dart. The poisoned dart hits the death yak. _The death yak is heavily wounded.ha1Throw: 31 darts (poison)haPress: ? - help, Q - select action, ( or ) - cycleh bShift-Dir - straight lineAim: a death yak (heavily wounded, poisoned, 85% to hit)h j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #†.........#  Health: 57/108 ============------------ h.≈≈≈....#####Y........≈#  Magic: 20/20 ======================== ...≈≈........(().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†(≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈○(.......#  SH: 10  Dex: 28 hFr##....)(.≈≈≈≈≈.(°°.....#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)☼.@.○....#h  Noise: ======---  Time: 15593.1 (0.0)  #.......).†..§†.......#  -) Claws hx.......................#  Throw: 31 darts (poison) ..?............°.......#h ########################   Y   death yak (very poisoned)hX9   Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a death yak (heavily wounded, poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker.hCZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker.  The death yak is heavily wounded.h'Y(((°≈.°°§○.h89 (0.80 _hK°§hڧh 7j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #Y.........#  Health: 58/108 ============------------ .≈≈≈....#####*........≈#h'   Magic: 20/20 ======================== ...≈≈........(*).≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†*≈≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈°*.......#hG   SH: 10  Dex: 28 he ##....)(.≈≈≈≈≈.*°°§....#h   XL: 13 Next: 11% Place: Dungeon:14  h #....).)()).)○.@.○....#h   Noise: ======---  Time: 15593.9 (0.0)  h# #.......).†..§†.......#  -) Claws .......................#  Throw: 30 darts (poison) ..?....................# hK :######################## hl  Y   death yak (very poisoned)  h E The death yak looks even sicker. h n_The death yak is heavily wounded.Throw: 30 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a death yak (heavily wounded, very poisoned, 85% to hit)h j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#  Demonspawn of Qazlal ****.. .≈......+ #Y.........#hO p  Health: 58/108 ============------------ .≈≈≈....#####(........≈#  Magic: 20/20 ======================== ...≈≈........(().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†(≈≈≈....≈#  EV: 30Int: 9 h ^?.......≈≈..)≈°(.......#  SH: 10  Dex: 28 h ##....)(.≈≈≈≈≈.(°°§....#  XL: 13 Next: 11% Place: Dungeon:14  h+ #....).)()).)○.@.○....#  Noise: ======---  Time: 15593.9 (0.0)  #.......).†..§†.......#  -) Claws hd u.......................#  Throw: 30 darts (poison) ..?....................# h ########################   Y   death yak (extremely poisoned)h V   Throw: 30 darts (poison)h1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, very poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!hv ((≈...°☼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, very poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!  The death yak is heavily wounded.hw h4.7 (0.829 _hT h h$j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#hN  Demonspawn of Qazlal ****.. .≈......+ #Y.........#  Health: 58/108 ============------------ .≈≈≈....#####*........≈#  Magic: 20/20 ======================== h ...≈≈........(*).≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†*≈≈≈....≈#h~  EV: 30Int: 9 h?.......≈≈..)≈°*.......#hT  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.*..§....#h  XL: 13 Next: 11% Place: Dungeon:14  h<#....).)()).)○.@.°....#h^  Noise: ======---  Time: 15594.7 (0.0)  h#.......).†..§†.......#  -) Claws h.................☼.....#h  Throw: 29 darts (poison) ..?....................#h9 ########################h   Y   death yak (extremely poisoned)h(-   hJThe death yak looks as sick as possible! _The death yak is heavily wounded.hk1Throw: 29 darts (poison)hlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, extremely poisoned, 85% to hit)h$j..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #..........#hл  Demonspawn of Qazlal ****.. .≈......+ #Y.........#  Health: 58/108 ============------------ .≈≈≈....#####(........≈#  Magic: 20/20 ======================== ...≈≈........(().≈≈≈≈≈.#  AC: 13Str: 12 hE....≈≈≈≈≈...)†(≈≈≈....≈#  EV: 30Int: 9 h,?.......≈≈..)≈°(.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈.(..§....#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)○.@.°....#  Noise: ======---  Time: 15594.7 (0.0)  #.......).†..§†.......#  -) Claws .................☼.....#  Throw: 29 darts (poison) ..?....................# ########################   Y   death yak (extrehJmely poisoned)   Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!hoCrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!  The death yak is heavily wounded.hVY(((≈○§...§°...○hVg5.5 (0.88 _hahAghEDj..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #Y.........#h%F  Demonspawn of Qazlal ****.. .≈......+ #*.........#  Health: 58/108 ============------------ .≈≈≈....#####(*.......≈#  Magic: 20/20 ======================== hRG...≈≈........(*).≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†(*≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈≈*.......#  SH: 10  Dex: 28 ##....)(.≈≈≈≈≈§.*.§....#  XL: 13 Next: 11% Place: Dungeon:14  #....).)()).)°.@.°....#  Noise: ======---  Time: 15595.5 (0.0)  hG#.......).†...†.......#  -) Claws .................○.....#  Throw: 28 darts (poison) ..?....................# ######################## h5H  Y   death yak (extremely poisoned)   The death yak looks as sick as possible! hmH1_The death yak is heavily wounded.Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclehHShift-Dir - straight lineAim: a death yak (heavily wounded, extremely poisoned, 85% to hit)hj..≈SS).. SS........  DrDolphin the Nimble c≈≈≈....# #Y.........#  Demonspawn of Qazlal ****.. .≈......+ #(.........#  Health: 58/108 ============------------ .≈≈≈....#####((.......≈#  Magic: 20/20 ======================== h...≈≈........(().≈≈≈≈≈.#  AC: 13Str: 12 ....≈≈≈≈≈...)†((≈≈....≈#  EV: 30Int: 9 ?.......≈≈..)≈≈(.......#  SH: 10  Dex: 28 h?##....)(.≈≈≈≈≈§.(.§....#h]  XL: 13 Next: 11% Place: Dungeon:14  hy#....).)()).)°.@.°....#h  Noise: ======---  Time: 15595.5 (0.0)  h#.......).†...†.......#  -) Claws hӍ.................○.....#hg  Throw: 28 darts (poison) h..?....................# ######################## hC  Y   death yak (extremely poisoned)   hdThrow: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: a death yak (heavily wounded, extremely poisoned, 85% to hit)  hoYou throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!h[rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!  The death yak is heavily wounded.h#((.(≈°...○h#9=6.2 (0.77 _h#+N§○h,hM...≈≈.≈.. j..≈SS).. SSY c≈≈≈....# #(......+ #(.........≈≈≈....#####(........≈≈≈........(().≈≈≈≈≈. h....≈≈≈≈≈...)†(≈≈≈....≈ ?.......≈≈..)≈≈° ##....)(.≈≈≈≈≈§.@..).)()).)°...°  #).†...†..○ h8.................○.....# hO.......Y   death yak (extremely poisoned)hrhSS 2 electric eels (1 wandering)hS§☼○ Sh  *******○The electric eel shoots out a bolt of lightning at you!hʋh{Y .(..)≈.@§○SS 2 electric eels  The bolt of electricity hits you.hc *******○The electric eel shoots out a bolt of lightning at you!hX5 ((.(≈°@§..○°°h5 d3--7.2 (1.0h> hgA : _The bolt of electricity is repelled.h 4h h hd"M ...≈≈.≈.. ≈..Y j..≈SS).. SS c≈≈≈....# #(......+ #(.........≈≈≈....#####(........≈≈≈........(().≈≈≈≈≈. ....≈≈≈≈≈...)†(≈≈≈....≈ ?.......≈≈..)≈≈° h!e##....)(.≈≈≈≈≈§..).)()).)°.§..#.......).†...†.○°....# ....°..Y   death yak (extremely poisoned)h}☼§○°hZ *******§°haThe electric eel shoots out a bolt of lightning at you!h h" Y....)≈@.The bolt of electricity misses you.hn2 ******§..*h2§°The electric eel shoots out a bolt of lightning at you!h ((.).≈☼≈≈@§...hX..§○○°h&8hh h9,_The bolt of electricity is repelled.hҺ   DrDolphin the Nimble ...≈≈.≈.. ≈.Y.........#  Demonspawn of Qazlal ****.. j..≈SS).. SS.........#  Health: 53/108 ===========------------- c≈≈≈....# #(*........#  Magic: 20/20 ======================== h: .≈......+ #(*........#  AC: 13Str: 12 .≈≈≈....#####(.*......≈#  EV: 30Int: 9 h| ...≈≈........((*.≈☼≈≈≈.#h   SH: 10  Dex: 28 ....≈≈≈≈≈...)†(≈*≈....≈#hͻ   XL: 13 Next: 11% Place: Dungeon:14 h ?.......≈≈..)≈≈≈@......#h ]  Noise: ======---  Time: 15598.2 (0.0) ##....)(.≈≈≈≈≈§........#h5 U  -) Claws  hr #....).)()).)..§○.....#h h  Throw: 27 darts (poison)h #.......).†...†.○°....# hӼ ^.................°.....#hG  ..?....................#  Y   death yak (extremely poisoned) ########################  SS 2 electric eelshs   h The electric eel shoots out a bolt of lightning at you! _The bolt of electricity is repelled.  h )Throw: 27 darts (poison)h׽ Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a death yak (severely wounded, extremely poisoned, 85% to hit)hYS*.*.*≈°n electric eel (water, 58h4 hw?  DrDolphin the Nimble ...≈≈.≈.. ≈(Y.........#  Demonspawn of Qazlal ****.. j..≈SS).. S(.........#  Health: 53/108 ===========------------- c≈≈≈....# #(.........#h6  Magic: 20/20 ======================== .≈......+ #((........#  AC: 13Str: 12 .≈≈≈....#####((.......≈#  EV: 30Int: 9 ...≈≈........(((.≈☼≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†((≈≈....≈#h  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈≈@......#  Noise: ======---  Time: 15598.2 (0.0) haG##....)(.≈≈≈≈≈§........#  -) Claws  #....).)()).)..§○.....#  Throw: 27 darts (poison)#.......).†...†.○°....# .................°.....#h$ ..?....................#  Y   death yak (extremely poisoned) h########################  SS 2 electric eels  Throw: 27 darts (poison)hIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, 58% to hit)  You throw a poisoned dart.  hUThe poisoned dart completely misses the electric eel.h6/h E.S..).§○≈≈≈○hlE§°°..SS 2 electric eelshzFy4=9 (0.76 hF_hUO§§hYhܢ p  DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. h5 j..≈SS).. SS.........#  Health: 54/108 ============------------ c≈≈≈....# #*.........#  Magic: 20/20 ======================== .≈......+ #(*........#  AC: 13h} GStr: 12 .≈≈≈....#####(*.......≈#  EV: 30Int: 9 h ...≈≈........((*.§○≈≈≈.#  SH: 10  Dex: 28 hգ ....≈≈≈≈≈...)†(*≈≈○...≈#h =  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈≈@......#hD   Noise: ======---  Time: 15598.9 (0.0) hj ##....)(.≈≈≈≈≈§........#  -) Claws  h #....).)()).)..§°.....#h h  Throw: 26 darts (poison)h 0#.......).†...†.°.....# .......................# h ..?....................#  SS 2 electric eels h7 D######################## h[ H  You throw a poisoned dart. h~ p_The poisoned dart completely misses the electric eel.Throw: 26 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehΥ EAim: an electric eel (water, 58% to hit)hd   DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. j..≈SS).. S(.........#  Health: 54/108 ============------------ h c≈≈≈....# #(.........#  Magic: 20/20 ======================== .≈......+ #((........#  AC: 13Str: 12 .≈≈≈....#####((.......≈#  EV: 30Int: 9 ...≈≈........(((.§○≈≈≈.#h   SH: 10  Dex: 28 h6 ....≈≈≈≈≈...)†((≈≈○...≈#hN   XL: 13 Next: 11% Place: Dungeon:14 hd ?.......≈≈..)≈≈≈@......#h|   Noise: ======---  Time: 15598.9 (0.0) h ##....)(.≈≈≈≈≈§........#  -) Claws  #....).)()).)..§°.....#h h  Throw: 26 darts (poison)h #.......).†...†.°.....# h =.......................#h u ..?....................#h- i  SS 2 electric eels hB 1########################hX   hn 2 Throw: 26 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: an electric eel (water, 58% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the electric eel.h~ S..)≈○§°..§h~ H9.7 (0.85 h. _hc 9°h hp  DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. h<j..≈SS).. SS.........#  Health: 54/108 ============------------ c≈≈≈....# #*.........#  Magic: 20/20 ======================== h.≈......+ #(*........#  AC: 13h%,Str: 12 h=.≈≈≈....#####(*.......≈#  EV: 30hT+Int: 9 h...≈≈........((*.§○≈≈≈.#h  SH: 10  Dex: 28 hϕ....≈≈≈≈≈...)†(*○§°...≈#  XL: 13 Next: 11% Place: Dungeon:14 h?.......≈≈..)≈≈≈@......#h   Noise: ======---  Time: 15599.7 (0.0) h"##....)(.≈≈≈≈≈.........#h8U  -) Claws  hM#....).)()).)..§°.....#hbh  Throw: 25 darts (poison)h0#.......).†...†.°.....# .......................# hc..?....................#hӖi  SS 2 electric eels h1########################h  h? You throw a poisoned dart. h0C_The poisoned dart barely misses the electric eel.hE)Throw: 25 darts (poison)hZPress: ? - help, Q - select action, ( or ) - cycleheShift-Dir - straight lineAim: an electric eel (water, 58% to hit)h  DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. j..≈SS).. SS.........#hV  Health: 54/108 ============------------ c≈≈≈....# #(.........#  Magic: 20/20 ======================== .≈......+ #((........#  AC: 13Str: 12 .≈≈≈....#####((.......≈#h%~  EV: 30Int: 9 h>...≈≈........(((.§○≈≈≈.#hV  SH: 10  Dex: 28 hm....≈≈≈≈≈...)†((○§°...≈#h  XL: 13 Next: 11% Place: Dungeon:14 h?.......≈≈..)≈≈≈@......#h  Noise: ======---  Time: 15599.7 (0.0) h##....)(.≈≈≈≈≈.........#h8u  -) Claws  #....).)()).)..§°.....#  Throw: 25 darts (poison)hZ#.......).†...†.°.....#hsO .......................#h ..?....................#  SS 2 electric eels (1 poisoned) ########################h   Shift-Dir - straight lineAim: an electric eel (water, 58% to hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.  The electric eel is poisoned.  You hear a splash.hP..)≈○§☼○h[*****§°☼**hO\JAim: an electric eel (water, 58% to hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.electric eel is poisoned.  You hear a splash.  The electric eel shoots out a bolt of lightning at you!hhY...).§°°§°h^*○@.§..Y   death yak (extremely poisoned)SS 2 electric eels (1 poisoned)h_600.5 (0.84hM§○h[Y _The bolt of electricity misses you.h'  DrDolphin the Nimble ...≈≈.≈.. ≈(Y.........#  Demonspawn of Qazlal ****.. j..≈SS).. SS.........#  Health: 54/108 ============------------ c≈≈≈....# #*.........#  Magic: 20/20 ======================== .≈......+ #(*........#  AC: 13Str: 12 .≈≈≈....#####(*.......≈#  EV: 30Int: 9 h6...≈≈........((*.§°≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†(*°§°...≈#  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈○@......#  Noise: ======---  Time: 15600.5 (0.0) ##....)(.≈≈≈≈≈.........#  -) Claws  #....).)()).)○.§......#  Throw: 24 darts (poison)#.......).†...†.......# .......................# ..?....................#hz|  Y   death yak (extremely poisoned) ########################  SS 2 electric eels (1 poisoned)  hThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an electric eel (water, lightly wounded, poisoned, 58% to hit)h%YS(*.*≈*○ death yak (severely wounded, extremely85hC-  DrDolphin the Nimble ...≈≈.≈.. ≈(Y.........#  Demonspawn of Qazlal ****.. j..≈SS).. SS.........#  Health: 54/108 ============------------ c≈≈≈....# #((........#hj  Magic: 20/20 ======================== .≈......+ #((........#  AC: 13Str: 12 .≈≈≈....#####(.(......≈#  EV: 30Int: 9 ...≈≈........(((.§°≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†(≈(§°...≈#hޮ  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈○@......#  Noise: ======---  Time: 15600.5 (0.0) ##....)(.≈≈≈≈≈.........#h  -) Claws  #....).)()).)○.§......#  Throw: 24 darts (poison)hd#.......).†...†.......# .......................# ..?....................#  Y   death yak (extremely poisoned) ########################  SS 2 electric eels (1 very poisoned) h3 Shift-Dir - straight lineh(Aim: a death yak (severely wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.  The electric eel looks even sicker.  The electric eel is lightly wounded.h3Aim: a death yak (severely wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits thh&4oe electric eel.electric eel looks even sicker.is lightly wounded.  You hear a splash.hnB<.YhB...)°☼verh9JJ ***hJ*.§***The electric eel shoots out a bolt of lightning at you!h((.)≈°§.@.°..hhc2-1.2 (0.7h03h.§§h7 _The bolt of electricity hits you.hl   DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. j..≈SS).. SSY........#  Health: 52/108 ===========------------- h&m %c≈≈≈....# #(*........#  Magic: 20/20 ======================== .≈......+ #(*........#  AC: 13Str: 12 .≈≈≈....#####(.*......≈#  EV: 30Int: 9 hm q...≈≈........((*.§°≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†(*°§....≈#  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈○@☼.....#hm F  Noise: ======---  Time: 15601.2 (0.0) ##....)(.≈≈≈≈≈.........#hm   -) Claws  #....).)()).)°........#hn 4  Throw: 23 darts (poison)#.......).†...†.......# h*n .......................# ..?....................#hPn `  Y   death yak (very poisoned) ########################  SS 2 electric eels (1 very poisoned)hun m  The electric eel shoots out a bolt of lightning at you! hn h_The bolt of electricity hits you.  Throw: 23 darts (poison)hn hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, very poisoned, 85% to hit)hWO   DrDolphin the Nimble ...≈≈.≈.. ≈(..........#  Demonspawn of Qazlal ****.. j..≈SS).. SSY........#  Health: 52/108 ===========------------- c≈≈≈....# #((........#  Magic: 20/20 ======================== .≈......+ #((........#  AC: 13Str: 12 .≈≈≈....#####(.(......≈#  EV: 30Int: 9 h!P...≈≈........(((.§°≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†((°§....≈#  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈○@☼.....#  Noise: ======---  Time: 15601.2 (0.0) ##....)(.≈≈≈≈≈.........#  -) Claws  #....).)()).)°........#  Throw: 23 darts (poison)#.......).†...†.......# .......................# ..?....................# LPVm Y   death yak (extremely poisoned) ########################  SS 2 electric eels (1 very poisoned)  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclehPShift-Dir - straight lineAim: a death yak (severely wounded, very poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!hlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (severely wounded, very poisoned, 85% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  The death yak is severely wounded.hyY(...)h n≈≈§°@○○h 32.0 (0.82 _h);°@○hh=hOB l  DrDolphin the Nimble ...≈≈.≈.. ≈(Y.........#  Demonspawn of Qazlal ****.. j..≈SS).. SS(........#  Health: 53/108 ===========------------- c≈≈≈....# #(*........#  Magic: 20/20 ======================== .≈......+ #(*........#  AC: 13Str: 12 .≈≈≈....#####(.*......≈#  EV: 30Int: 9 ...≈≈........((*.§°≈≈≈.#  SH: 10  Dex: 28 hB ....≈≈≈≈≈...)†(≈*§....≈#  XL: 13 Next: 11% Place: Dungeon:14 ?.......≈≈..)≈≈°@○.....#  Noise: ======---  Time: 15602.0 (0.0) ##....)(.≈≈≈≈≈...○.....#  -) Claws  #....).)()).)°........#  Throw: 22 darts (poison)#.......).†...†.......#h4C  .......................# ..?....................#  Y   death yak (extremely poisoned) ########################  SS 2 electric eels (1 very poisoned)  The death yak looks as sick as possible! _The death yak is severely wounded.Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleheC Shift-Dir - straight lineAim: a death yak (severely wounded, extremely poisoned, 85% to hit)h +hF O  DrDolphin the Nimble ...≈≈.≈.. ≈(Y.........#  Demonspawn of Qazlal ****.. ha j..≈SS).. SS(........#h $  Health: 53/108 ===========------------- c≈≈≈....# #(.........#h   Magic: 20/20 ======================== h .≈......+ #((........#  AC: 13Str: 12 h .≈≈≈....#####((.......≈#  EV: 30h[ Int: 9 ...≈≈........(((.§°≈≈≈.#  SH: 10  Dex: 28 ....≈≈≈≈≈...)†((≈§....≈#h   XL: 13 Next: 11% Place: Dungeon:14 h ?.......≈≈..)≈≈°@○.....#h n  Noise: ======---  Time: 15602.0 (0.0) ##....)(.≈≈≈≈≈...○.....#h `  -) Claws  #....).)()).)°........#  Throw: 22 darts (poison)hM #.......).†...†.......# .......................#h $ ..?....................#  Y   death yak (extremely poisoned) h ########################  SS 2 electric eels (1 very poisoned)h F  Shift-Dir - straight lineh Aim: a death yak (severely wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart.  h }The poisoned dart hits the electric eel.  The electric eel looks even sicker.  The electric eel is lightly wounded.h\..).≈≈§○.Aim: a death yak (severely wounded, extremely poisoned, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.electric eel looks even sicker.is lightly wounded.  You hear a splash.h]e7 (0.71 _hq9°hvh].g...≈≈.≈.. ≈(Y.........# j..≈SS).. SS( c≈≈≈....# #(. .≈......+ #(≈≈....#####(........≈ ...≈≈........(().≈≈≈≈≈..≈≈≈≈≈...)†(§≈§....≈ ?.......≈≈..)≈≈°.○..... h@/##....)(.≈≈≈≈≈..@○  #....).)()).).......).†...† .........? #######################SS 2 electric eels (1 very poisoned)  h~C§°.○☼○h_L *******The electric eel shoots out a bolt of lightning at you!h((.(§≈§≈.°@°☼○h"hf-3.7 (1.0hL§°h=: _The bolt of electricity is repelled.h3 j§°h? 9°hC h ...≈≈.≈.. ≈(.. j..≈SS).. SS( c≈≈≈....# #(......+ #(.........h]≈≈≈....#####(........≈≈≈........(().≈≈≈≈≈. ....≈≈≈≈≈...)†(§≈§....≈ ?.......≈≈..)≈≈≈@° ##....)(.≈≈≈≈≈...°).)()).).☼... hNC #).†...†..○. ..?.................... ########################hwh[○@°☼hW4 *****≈§○*°*The electric eel shoots out a bolt of lightning at you!hP((.)§≈≈○@○°○°hIQ\4=4hOfhIlY _The bolt of electricity misses you.hU ...≈≈.≈.. ≈(..........# j..≈SS).. SS( c≈≈≈....# #(. .≈......+ #(≈≈....#####(........≈ ...≈≈........(().≈≈≈≈≈..≈≈≈≈≈...)†(§≈≈....≈ hլ ?.......≈≈..)≈≈○.°..... ##....)(.≈≈≈≈≈..@°  #....).)()).).○.....).†...†..° ............? h! \#######################h °...○☼§...hI &5h h hs j..≈SS).. SS( c≈≈≈....# #(. .≈......+ #(≈≈....#####(........≈ .hVt..≈≈........(().≈≈≈≈≈..≈≈≈≈≈...)†(§≈≈....≈ ?.......≈≈..)≈≈°....... ##....)(.≈≈≈≈≈..○  #....).)()).).○...).†..☼§ ..h|t\..............ht' htD h≈..§°°○§h#5h1=6hP§°hQh c≈≈≈....# #(. .≈......+ #(≈≈....#####(........≈ ...≈≈........(().≈≈≈≈≈..≈≈≈≈≈...)†(§≈≈....≈ ?.......≈≈..)≈≈≈..§.... ##....)(.≈≈≈≈≈..°.. h"/ #....).)()).).°....).†..○§ ...........§?.  h ≈§§...○§§h &7h9§h]hxhZxh|hhh]h>hh$h\96hfh?.###≈ ...≈≈........(().≈≈≈≈≈ ....≈≈≈≈≈...)†(≈≈≈ hϯk?.......≈≈..)≈≈≈..§... ##....)(.≈≈≈≈≈§........  #....).)()).)..... h #.......).†...†. h................○.§ ..?......§@°h/U9.7 (2 #######################hW+hhK§§§hha E§°h(b hZs O§°hu h hM h3 h h> hS h h7 h hY( h( 27h+ h^3 ,h6 h>? hy? 28hC h*K ,hL hZ Bh\ h\ S9=h_ he ,h6g hp ...○°.°.@.○h~  ○...@.○18.7 (9 _You start resting.Qazlal accepts your kill.You hear a splash.h 429.7 (10.0)hO hٕ 6 _You feel a bit more experienced.h)3hn-hy;b60=h?hJ,h0Mh)X _You start resting.1hYhWe○○.○.hs °°○22.7 (3.0) _You hear a roar!  Qazlal accepts your kill.h x353.7 (4hh܋6 _You feel a bit more experienced.hB:h:h>hM,huMhYO2h^h^fhn,h%oh }D.†○..§.§D   acid dragonhrO ( ....(().≈≈≈≈≈.# ...)†(≈≈≈....≈# ?..)≈≈≈.......# )(.........#  #....).)()).).........#  ).†...†.......# .....○..§.....# ?.......@.§....# 6.7 (3###############   _You start resting.h$ ( ....(().≈≈≈≈≈.# ...)†(≈≈≈....≈# ?..)≈≈≈.......# )(.........#  #....).)()).).........#  ).†...†.......# .....○..§.....# ?.......@.§....# ############### h$ 0h% h`3 X○..§§h7 c _An acid dragon is nearby!h2l .≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 62/108 =============----------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.D≈≈≈≈.........#  AC: 13Str: 12  #....).)(**.).........#  EV: 30Int: 9  hrl $#.......).†**.†.......#  SH: 10  Dex: 28 ..............**.§.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15626.7 (0.0) ########################hl i  -) Claws  Throw: 21 darts (poison)    D   acid dragon hl   _You start resting. _An acid dragon is nearby!Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehl DAim: an acid dragon (water, 71% to hit)hcp l D)§§h ≈)**.§hJ{ D≈**.*§Aim: an acid dragon (water, 71% to hit)h: b.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 62/108 =============----------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.D≈≈≈≈.........#  AC: 13h Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......).†((.†.......#  SH: 10  Dex: 28 ..............((.§.....#  XL: 13 Next: 15% Place: Dungeon:14 h ..?.............@.§....#  Noise: ======---  Time: 15626.7 (0.0) ########################  -) ClawshL   Throw: 21 darts (poison)    D   acid dragonh N   Throw: 21 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: an acid dragon (water, 71% to hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  You hear a splash.h|h≈D)...†..○°.hH7.4 (0.70 hޏ_hhh.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#h  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 62/108 =============----------- h?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== h##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  hR#....).)(D*.).........#  EV: 30hqInt: 9  #.......).†**.†..○....#hÀ6  SH: 10  Dex: 28 ..............**.§.....#h  XL: 13 Next: 15% Place: Dungeon:14 h..?.............@.§....#h:H  Noise: ======---  Time: 15627.4 (0.0) ########################  -) Clawsh\  Throw: 20 darts (poison) h|   D   acid dragonh  hg You throw a poisoned dart. The poisoned dart hits the acid dragon. hC_You hear a splash.  Throw: 20 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (71% to hit)h.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 62/108 =============----------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(D(.).........#  EV: 30Int: 9  #.......).†((.†..○....#  SH: 10 |;49m Dex: 28 ..............((.§.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15627.4 (0.0) ########################  -) Claws  Throw: 20 darts (poison)    D   acid dragon (poisoned)   Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (71% to hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon is poisoned.h\ )...†☼°.§, catching breath)hk *******.§**.§ Shift-Dir - straight lineAim: an acid dragon (71% to hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon is poisoned.  The acid dragon spits acid at you.  You block the splash of acid... and reflect it back!h$ )†...†○.°.°....@h 3=8.1 (0.719h` L°§h > _The splash of acid hits the acid dragon.h ;.≈≈≈....#####(........≈#  DrDolphin the Nimble hf;...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- h <?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(D*.).........#  EV: 30Int: 9  #.......).†**.†○.°....#  SH: 10  Dex: 28 h@<..............**.......#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#h<  Noise: ======---  Time: 15628.1 (0.0) ########################  -) Claws  Throw: 19 darts (poison)  h<=  D   acid dragon (poisoned, catching breath)   _The splash of acid hits the acid dragon.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)hq.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.(≈≈≈≈.........#  AC: 13Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......).†((.†○.°....#h0  SH: 10  Dex: 28 ..............((.......#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15628.1 (0.0) ########################  -) Claws  Throw: 19 darts (poison)    D   acid dragon (poisoned, catching breath)   hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  You throw a poisoned dart.  The poisoned dart barely misses the acid dragon.h}Y≈D).....○Shift-Dir - straight line  Aim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  he}hit)  You throw a poisoned dart.  The poisoned dart barely misses the acid dragon.You hear a splash.h~e8 (0.78 _hh̐hW.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(D*.).........#  EV: 30Int: 9  h3#.......).†**.†○.°....#  SH: 10  Dex: 28 ..............**.○.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15628.8 (0.0) h,########################  -) Claws  Throw: 18 darts (poison)hf    D   acid dragon (poisoned, catching breath)hq!   _You hear a splash.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)h .≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. hz....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== h##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  h3#....).)(D(.).........#  EV: 30Int: 9  h#.......).†((.†○.°....#h.  SH: 10  Dex: 28 hI..............((.○.....#ha  XL: 13 Next: 15% Place: Dungeon:14 h{..?.............@.§....#h  Noise: ======---  Time: 15628.8 (0.0) h########################  -) Clawshi  Throw: 18 darts (poison)h$  h  D   acid dragon (poisoned, catching breath)h  h" hQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehrAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  h hit)  hYou throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon is moderately wounded.hhhh q(D...†°..☼°§9.5 (0.77 _hwV☼°§hizh$h"/.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)((D.).........#  EV: 30Int: 9  #.......).†**.†°.°....#  SH: 10  Dex: 28 .........h/[m.....**☼°.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15629.5 (0.0) ########################hg  -) Claws  Throw: 17 darts (poison)    D   acid dragon (poisoned, catching breath)   _The acid dragon is moderately wounded.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)hp P.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13h <Str: 12  #....).)((D.).........#  EV: 30Int: 9  #.......).†((.†°.°....#  SH: 10  Dex: 28 ..............((☼°.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?.............@.§....#  Noise: ======---  Time: 15629.5 (0.0) ########################  -) Claws  Throw: 17 darts (poison)    D   acid dragon (poisoned, catching breath)h K   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon!  The acid dragon is moderately wounded.hE h a(D..†°..h5 P..○°○@..h H30.2 (0.76h h C○○h  Shift-Dir - straight line  Aim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  h You throw a poisoned dart. The poisoned dart hits the acid dragon!  The acid dragon is moderately wounded. _You hear a shout!h,.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#h-+  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......).†D*.†°......#  SH: 10  Dex: 28 ..............**○°.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?............○@......#  Noise: ======---  Time: 15630.2 (0.0) ########################  -) Clawsh .  Throw: 16 darts (poison)  h8.  D   acid dragon (poisoned, catching breath)   hd._You hear a shout!  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleh. Shift-Dir - straight lineh.Aim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)h.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. h@....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 63/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  hr#....).)(((.).........#  EV: 30Int: 9  h-#.......).†D(.†°......#  SH: 10  Dex: 28 ..............((○°.....#h[  XL: 13 Next: 15% Place: Dungeon:14 ..?............○@......#hH  Noise: ======---  Time: 15630.2 (0.0) ########################  -) Clawsh  Throw: 16 darts (poison) hA   D   acid dragon (very poisoned, catching …) hd  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  hkYou throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon looks even sicker.h0xMShift-Dir - straight line  hrAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon looks even sicker.  The acid dragon is moderately wounded.h(.D..○°°@§)hh41.0 (0.85 _hW○°§hhT.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#hW  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 64/108 ==============---------- ?.......≈≈..)≈≈≈.......#h_  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13h7Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......).†(..†°......#hf6  SH: 10  Dex: 28 .............D..○°.....#he  XL: 13 Next: 15% Place: Dungeon:14 ..?............°@§.....#hH  Noise: ======---  Time: 15631.0 (0.8) ########################  -) Clawsh  Throw: 15 darts (poison)    D   acid dragon (very poisoned)h$%   hShift-Dir - straight lineAim: an acid dragon (moderately wounded, poisoned, catching its breath, 71% to  hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon looks even sicker. _The acid dragon is moderately wounded.h .≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 64/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......).†(..†°......#  SH: 10  Dex: 28 h [8d.............D*.○°.....#  XL: 13 Next: 15% Place: Dungeon:14 ..?............*@§.....#  Noise: ======---  Time: 15631.0 (0.0) ########################  -) Claws  Throw: 15 darts (poison)    D   acid dragon (very poisoned)   The acid dragon looks even sicker. _The acid dragon is moderately wounded.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (moderately wounded, very poisoned, umbra, 71% to hit)h .≈≈≈....#####(........≈#hh s  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. h l....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 64/108 ==============---------- h ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== h ##....)(.≈≈≈≈≈.........#  AC: 13h Str: 12  #....).)(((.).........#hG   EV: 30Int: 9  hp #.......).((..†°......#h Z  SH: 10  Dex: 28 .............((.○°.....#h   XL: 13 Next: 15% Place: Dungeon:14 h@ ..?............(@§.....#  Noise: ======---  Time: 15631.0 (0.0) ########################  -) Claws  Throw: 15 darts (poison) h   D   acid dragon (very poisoned)   Throw: 15 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: an acid dragon (moderately wounded, very poisoned, umbra, 71% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the acid dragon.hch|d((†(..†..○hjfD..○.°@§hf$7 (0.7h g4 hKg_hTw:○hZzhN.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. h....≈≈≈≈≈...)†(≈≈≈....≈#  Health: 64/108 ==============---------- ?.......≈≈..)≈≈≈.......#h$  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(((.).........#h!   EV: 30Int: 9  hH #.......).†(..†..○....#  SH: 10  Dex: 28 h .............D*.○......#  XL: 13 Next: 15% Place: Dungeon:14 ..?............*@§.....#  Noise: ======---  Time: 15631.7 (0.0) h ########################  -) Clawsh   Throw: 14 darts (poison)  h,!  D   acid dragon (very poisoned)   h[!You throw a poisoned dart. _The poisoned dart closely misses the acid dragon.Throw: 14 darts (poison)h!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh!Aim: an acid dragon (moderately wounded, very poisoned, umbra, 71% to hit)ht.≈≈≈....#####(........≈#  DrDolphin the Nimble ...≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****.. ....≈≈≈≈≈...)†(≈≈≈....≈#huL  Health: 64/108 ==============---------- ?.......≈≈..)≈≈≈.......#  Magic: 20/20 ======================== ##....)(.≈≈≈≈≈.........#h>u  AC: 13Str: 12  hUu#....).)(((.).........#  EV: 30hju,Int: 9  hu#.......).†(..†..○....#hu  SH: 10  Dex: 28 .............D(.○......#  XL: 13 Next: 15% Place: Dungeon:14 hu..?............(@§.....#h v  Noise: ======---  Time: 15631.7 (0.0) h v########################  -) Clawsh3vi  Throw: 14 darts (poison)hHv$  h\v  D   acid dragon (very poisoned)hov hv  hv)Throw: 14 darts (poison)hvPress: ? - help, Q - select action, ( or ) - cyclehv Shift-Dir - straight linehvAim: an acid dragon (moderately wounded, very poisoned, umbra, 71% to hit)  hvkYou throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon looks even sicker.hxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an acid dragon (moderately wounded, very poisoned, umbra, 71% to hit)  You throw a poisoned dart. The poisoned dart hits the acid dragon.  The acid dragon looks even sicker.  The acid dragon is moderately wounded.h ☼(..°D°h g2.4 (0.73 _h P°@§h h<M.≈≈≈....#####(.≈# .≈≈.(().≈≈≈≈≈.# .≈≈≈≈≈...)†(≈≈≈....≈# .?.≈≈..)≈≈≈.# +##....)(.≈≈≈≈≈.#  #....).c(((.).#  #.).†(.☼†..○....#h  .(..°......# .?.D@.§.....# #       c   yaktaur (wandering)   h h A yaktaur comes into view.The yaktaur shouts! You hear a shout!h)c.†(§○†..°°h] I53.4 (1.0h,J§○h/ _The acid dragon completely misses you. You block the acid dragon's attack.h( ○°☼ , catching …)You claw the acid dragon!  The acid dragon is severely wounded.h §*******The acid dragon spits acid at you.h8 h@9 hDJ S c)c.@☼§....c 2 yaktaurs (1 launcher)The splash of acid is repelled.hJ -4.2 (0.8hX t○☼§hg  A yaktaur comes into view. It is wielding the +1 sling of Fear {drain, Fly rF- _Str+9}.h   You claw the acid dragon!  You kill the acid dragon!hd §.launchers)  Qazlal accepts your kill.h / (((((§(((The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!h h٨ .c)(c†(§°†......@○§h# (5.0h L°§h& Y _The bolt barely misses the yaktaur.h? ..≈≈≈....#####(.≈#  ....≈≈.(().≈≈≈≈≈.#  .....≈≈≈≈≈c..)†(≈≈≈....≈#  .?.≈≈..)≈≈≈.#  +##....)(.≈≈≈≈≈.#  #....).)(((.).#  #.)c†(§°†.#  h?{.(.#  ...?.○§.....#  #   hN\h°☼§h6g< ((((°(, 1 drained)The yaktaur shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!h.≈(.○@.○.hI66.0 (1.0hI§°hT _The sling bullet hits the yaktaur!! The yaktaur drains itself!h4 ..≈≈≈....#####(........≈#DrDolphin the Nimble....≈≈........(().≈≈≈≈≈.#Demonspawn of Qazlal ****..hX.....≈≈≈≈≈c..)†(≈≈≈....≈#Health: 66/108 ==============----------.?.......≈≈..)≈≈≈.......#Magic: 20/20 ========================+##....)(.≈≈≈≈≈.........#AC: 13Str: 12h#....).)(((.).........#EV: 30h,Int: 9h #.......)c*(§°†.......#hSH: 10  Dex: 28h3............**.○.......#hZXL: 13 Next: 15% Place: Dungeon:14  ho...?...........@.○......#hNoise: ======---  Time: 15636.0 (0.0)  ho#########################-) ClawshCThrow: 13 darts (poison)hkcc 2 yaktaurs (launchers, 1 drained)hgYou block the sling bullet with an invisible shield... and reflect it back! h o_The sling bullet hits the yaktaur!! The yaktaur drains itself!  Throw: 13 darts (poison)h=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehUPAim: a yaktaur, wielding a +0 arbalest (87% to hit)hOf ..≈≈≈....#####(........≈#DrDolphin the Nimble....≈≈........(().≈≈≈≈≈.#hODemonspawn of Qazlal ****.......≈≈≈≈≈c..)†(≈≈≈....≈#Health: 66/108 ==============----------.?.......≈≈..)≈≈≈.......#Magic: 20/20 ========================h(PZ+##....)(.≈≈≈≈≈.........#AC: 13Str: 12#....).)(((.).........#EV: 30Int: 9#.......)c†(§°†.......#SH: 10  Dex: 28hfPH.............(.○.......#XL: 13 Next: 15% Place: Dungeon:14  hP...?...........@.○......#h,Q Noise: ======---  Time: 15636.0 (0.0)  #########################-) ClawshRQThrow: 13 darts (poison)cc 2 yaktaurs (launchers, 1 drained) hvQ_The sling bullet hits the yaktaur!! The yaktaur drains itself!  Throw: 13 darts (poison)hQPress: ? - help, Q - select action, ( or ) - cyclehQShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (87% to hit)  Okay, then.hRhqd9§hh. _he ..≈≈≈....#####(........≈#  DrDolphin the Nimble  ....≈≈........(().≈≈≈≈≈.#  Demonspawn of Qazlal ****..  .....≈≈≈≈≈c..)†(≈≈≈....≈#  Health: 66/108 ==============---------- hf .?.......≈≈..)≈≈≈.......#  Magic: 20/20 ========================  +##....)(.≈≈≈≈≈.........#  AC: 13Str: 12  #....).)(((.).........#  EV: 30Int: 9  #.......)c*(§°†.......#  SH: 10  Dex: 28 hKgn ............**.○.......#  XL: 13 Next: 15% Place: Dungeon:14  ...?...........@.○......#  Noise: ======---  Time: 15636.0 (0.0)  #########################  -) Claws  Throw: 13 darts (poison)  cc 2 yaktaurs (launchers, 1 drained)hxgAim: a yaktaur, wielding a +0 arbalest (87% to hit) _Okay, then.hg)Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehg[Aim: a yaktaur, wielding a +0 arbalest (chance to affect: 73%) hV ****c*(§ hƼV.*° h.((c*(§° hY1e(c*(§ h1eAim: a yaktaur, wielding a +0 arbalest (chance to affect: 73%) hP  ..≈≈≈....#####(........≈#DrDolphin the Nimble....≈≈........(().≈≈≈≈≈.#Demonspawn of Qazlal ****.......≈≈≈≈≈c..)†(≈≈≈....≈#Health: 66/108 ==============----------.?.......≈≈..)≈≈≈.......#Magic: 20/20 ========================+##....)(.≈≈≈≈≈.........#AC: 13Str: 12#....).)(((.).........#EV: 30Int: 9#.......)*†(§°†.......#SH: 10  Dex: 28.............(.○...... hQ %[34m.#XL: 13 Next: 15% Place: Dungeon:14  ...?...........@.○......#Noise: ======---  Time: 15636.0 (0.0)  #########################-) ClawsThrow: 13 darts (poison)cc 2 yaktaurs (launchers, 1 drained)Aim: a yaktaur, wielding a +0 arbalest (87% to hit) _Okay, then.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (chance to affect: 73%) h'  hn c†(§°○The yaktaur's mind is blasted!! hP h§(((( hoR §...@The yaktaur shoots a bolt. The bolt completely misses you. h_ (((°( h .≈(..○○@.° h +7.0 (1 hO  hc _The yaktaur shoots a sling bullet. The sling bullet completely misses you. hf ..≈......+ #(..# ..≈#####(........≈# ........(().≈≈≈≈≈.# .....≈≈≈≈≈c..)†(≈≈≈....≈# .?.......≈≈..)≈≈≈.#+##....)(.≈≈≈≈≈.# #....).)(((.)..# #)c†(..○.# ..○.# ...?.............°......########################## hT○§ h((.§( h*] h%t. hrtc○†(.§°.@.° h2u?55-- hMu8 h+'§ h _The yaktaur shoots a bolt. The bolt hits you! _You see here a poisoned dart. h w ..≈......+ #(.# ..≈≈≈....#####(........≈# ....≈≈ h 3.(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?.......≈c..)≈≈≈.# h  +##....)(.≈≈≈≈≈.# h[  #....).)((○.).# #.)c†(.§°.#  h (.°.# ...? h .°......# # h y §The yaktaur is engulfed in blazing flames. h i§(((( h  h ≈c°†.@(...... hH ]6--9 h 9§ h, p _The yaktaur shoots a bolt. The bolt completely misses you. hD1 ..≈......+ #(.# ..≈≈≈....#####(........≈# ....≈≈.(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?.......≈≈..)≈≈≈.# +##....)(.≈c≈≈≈.# h #....).)((°.).# #.)c†(.§†.# .(.# ...?.# # h  The yaktaur is engulfed in blazing flames.  You kill the yaktaur! h9 ○☼   yaktaur (launcher,Qazlal accepts your kill. h(((.§(( h,((○†(.§@○... h9/740 h h _The yaktaur shoots a sling bullet. The sling bullet completely misses you. h% E .c≈≈≈....# #(.# ..≈......+ #(.........# h  ..≈#####(........≈# ........(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?.......≈≈..)≈≈≈ h .#+##....)(.≈c≈≈≈.# #....).)(((.). h .# #)@†(.§† h!p.# .......( h'!.# ...?......○.............# hI!J######################### h6○§@†(.§ h>○((†(.§(( h(§@.○. hB71 hz'§ h _The yaktaur shoots a sling bullet. The sling bullet completely misses you.Things that are here: _a +0 arbalest; a yaktaur corpse hL .c≈≈≈....# #(.........#DrDolphin the Nimble..≈......+ #(.........#Demonspawn of Qazlal ****....≈≈≈....#####(........≈#Health: 57/108 ============------------....≈≈........(().≈≈≈≈≈.#Magic: 20/20 ========================.....≈≈≈≈≈...)†(≈≈≈....≈#AC: 13Str: 12 h^ d.?.......≈≈..)≈≈≈.......#EV: 30Int: 9+##....)(.≈c≈≈≈.........#SH: 10  Dex: 28#....).)○*(.).........#XL: 13 Next: 17% Place: Dungeon:14#.......§@†(.§†.......#Noise: ======---  Time: 15641.0 (0.0).............(.........#-) Claws...?......○.............#Throw: 13 darts (poison)#########################c   yaktaur (launcher, drained)Throw: 13 darts (poison) h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding the +1 sling of Fear {drain, Fly rF- Str+9} and  wearing a +6 ring of intelligence (water, severely wounded, lightly drained,  umbra, 87% to hit) h]d.c≈≈≈....# #(.........#DrDolphin the Nimble..≈......+ #(.........#Demonspawn of Qazlal ****....≈≈≈....#####(........≈# h^%Health: 57/108 ============------------....≈≈........(().≈≈≈≈≈.#Magic: 20/20 ========================.....≈≈≈≈≈...)†(≈≈≈....≈#AC: 13Str: 12.?.......≈≈..)≈≈≈.......#EV: 30Int: 9+##....)(.≈c≈≈≈.........#SH: 10  Dex: 28#....).)○((.).........#XL: 13 Next: 17% Place: Dungeon:14 h,_#.......§@†(.§†.......#Noise: ======---  Time: 15641.0 (0.0).............(.........#-) Claws...?......○.............# hn_Throw: 13 darts (poison)#########################c   yaktaur (launcher, poisoned, drained) h_swearing a +6 ring of intelligence (water, severely wounded, lightly drained,  umbra, 87% to hit)  You throw a poisoned dart. The poisoned dart hits the yaktaur.  The yaktaur is poisoned.  The yaktaur is severely wounded.You hear a splash. hR☼°(§○° h[8 (0.82 hJ☼§@†(.§ hX  umbra, 87% to hit)  You throw a poisoned dart. The poisoned dart hits the yaktaur.  The yaktaur is poisoned.  The yaktaur is severely wounded.You hear a splash. _hout! hT>j..≈SS).. SS(c≈≈≈....# #(......+ #(.........≈≈≈....#####(........≈≈≈........(().≈≈≈≈≈. h>....≈≈≈≈≈...)†(≈≈≈....≈.?.......≈≈..)≈≈≈+##....)(☼≈c≈≈≈).)°@(.).. #§°†(.§† .............(. h?...?.....○°.............######################### hD hX ○○j....○§)†(..j   gnoll (polearm)A gnoll comes into view. It is wielding a +0 spear. hY hY-2.8 (1.0 hg h5w _The yaktaur misses you. _Items here: ( ) [ †. hy  You scratch the yaktaur but do no damage.The yaktaur is severely wounded. hى §(@°.j...○§§°. hX I83.7 (0.9 hɒ 7§ hg 5 _You block the yaktaur's attack. ha  You barely miss the yaktaur. h4. °≈c§.j..°§)☼○The yaktaur is severely wounded. hc2-4.5 (0.8 hV§☼ hIE _The yaktaur hits you with the +1 sling of Fear. h°  You claw the yaktaur!  You kill the yaktaur!Qazlal accepts your kill. h hr ☼≈(.j.°))○§...§. h9085.3 hI°§ h3+ _You hear a splash. x4hr .c≈≈≈....# #.# ..≈......+ #(.# ..≈≈≈....#####(........≈# ....≈≈........(().≈≈≈≈≈.#hs .....≈≈≈≈≈...)†(≈≈≈....≈# .?.......≈≈☼.)≈≈≈.......# +##....)(°≈≈§≈≈..# #....).)(((.)hHs.# #....j.°@)○○..†his.#........§...§(.hsz.#?............hs_.# #######################hs(## hzh8R○.≈≈≈hg○(○.j.@)○°hFc3-6.3 (1.0hl#○hE§...§h.g  Things that are here: _a +0 club; a +0 clubht .c≈≈≈....# #(.# ..≈......+ #(.# ..≈≈≈....#####(........≈# ....≈≈.(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?.≈≈○.)≈≈≈.# +##....)(.≈≈≈≈≈.# #....).)○(○.).# #.....j@))○°..†.# .§...§(.# ...?...# #hy°○°°§....§7hR○§§hq3 _You block the gnoll's attack.h)" v  You mangle the gnoll!!  You kill the gnoll!hZ: °°§)@))°(.§ h? -8.1 (0.8hR a°°°§§hV 9 _Qazlal accepts your kill.hV h<  .c≈≈≈....# #(.# .j≈......+ #(.# ..≈≈≈....#####(..≈# ....≈≈.(().≈≈≈≈≈.#h  .....≈≈≈≈≈...)†(≈≈≈....≈# .?.≈≈°.)≈≈≈.# +##....)(.≈≈≈≈≈.# #....).)°°°.).#ho  #....§@.))°(..†.# .(.# ...?......§§.....# #j   gnoll (wandering)h h h .j§(°(○))†§h c4=9.1 (1.0h ?°§hl _The gnoll shouts!  Things that are here: _a +0 spear; a gnoll corpseh7  #( ..≈......+ #(. .j≈≈≈....#####(.hS7d ....≈≈........(( .....≈≈≈≈≈...)†( .?.......≈≈°.)h7; +##....)(. #....).)(°(.). h7#....§@○))†(..† .............(. ...?......§§.... ################h7Eh  #( ..≈......+ #(. .j≈≈≈....#####(. ....≈≈........(( .....≈≈≈≈≈...)†( .?.......≈≈°.) +##....)(. #....).)(°(.). #....§@○))†(..† .............(. ...?......§§.... ################  hjP§§hh>°§h*\ _A gnoll is nearby!h   #( ..≈......+ #(. .j≈≈≈....#####(. ....≈≈........(( .....≈≈≈≈≈...)†( .?.......≈≈°.) +##....)(§≈≈≈≈≈. #....).)(°(.). #....§@○))†(..† .............(. ...?......§§.... ################h Eh  #( ..≈......+ #(. .j≈≈≈....#####(. hԳZ....≈≈........(( .....≈≈≈≈≈...)†( hm.?.......≈≈°.)h +##....)(. #....).)(°(.). #....§@○))†(..† h~.............(. ...?......§§.... ################  hhU°§§hUhm`§°§§hy\ _A gnoll is nearby!hK ..≈......+ #(.# .j≈≈≈....#####(.≈# ........(().≈≈≈≈≈.# .≈≈≈...)†(≈≈≈....≈# .?.......≈≈°.)≈≈≈.......# +##....)(§≈≈≈≈≈...#  #....).)(°(.).# #....§)○))†(..†# ........@....(...# ...?§§....# ######################### h h q.j.○)((§○°§j   gnollh. .50 _hv Z§§§hĿ hf..≈......+ #(.........# DrDolphin the Nimble..≈≈≈....#####(........≈# Demonspawn of Qazlal ****....j.≈≈........(().≈≈≈≈≈.# Health: 54/108 ============------------...*.≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================.?..*....≈≈..)≈≈≈.......# AC: 13Str: 12+##..**)(§≈≈≈≈≈.........# EV: 30Int: 9hf#....*○)(((.).........# SH: 10  Dex: 28#....§*°))†(..†.......# XL: 13 Next: 18% Place: Dungeon:14........@....(.........# Noise: ======---  Time: 15650.1 (0.0)...?......§§............# -) Claws######################### Throw: 12 darts (poison)hfj   gnoll _A gnoll is nearby! _A gnoll is nearby!hgThrow: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleh$gjShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (74% to hit)hш j..*.**.)(§*)h2*§h!j.*.*.**.*§§§Aim: a gnoll, wielding a +0 whip (74% to hit)h..≈......+ #(.........# DrDolphin the Nimble..≈≈≈....#####(........≈# Demonspawn of Qazlal ****....j.≈≈........(().≈≈≈≈≈.# Health: 54/108 ============------------...(.≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================.?..(....≈≈..)≈≈≈.......# AC: 13Str: 12+##..(()(§≈≈≈≈≈.........# EV: 30Int: 9#....(○)(((.).........# SH: 10  Dex: 28h*#....§(°))†(..†.......# XL: 13 Next: 18% Place: Dungeon:14........@....(.........# Noise: ======---  Time: 15650.1 (0.0)...?......§§............# -) Claws######################### Throw: 12 darts (poison)hFYj   gnoll (very poisoned)Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleh_Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (74% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  huThe gnoll is poisoned.hKh(t(j....)h)m§°○..§h*e9 (0.81 _h79§hk9h\..≈......+ #(.........# DrDolphin the Nimble..≈≈≈....#####(........≈# Demonspawn of Qazlal ****..h..(j≈≈........(().≈≈≈≈≈.# Health: 54/108 ============------------....*≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================h4.?...*...≈≈..)≈≈≈.......# AC: 13Str: 12h +##...*)(§≈≈≈≈≈.........# EV: 30Int: 9h "#....*○)(((.).........# SH: 10  Dex: 28hAc#....§*°))†(..†.......# XL: 13 Next: 18% Place: Dungeon:14hf_........@....(.........# Noise: ======---  Time: 15650.9 (0.0)h....?....○..§............# -) Clawsh######################### Throw: 11 darts (poison)hj   gnoll (very poisoned)You throw a poisoned dart. The poisoned dart hits the gnoll! _The gnoll is poisoned.  h)Throw: 11 darts (poison)h'Press: ? - help, Q - select action, ( or ) - cyclehyShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (very poisoned, 74% to hit)hS ..≈......+ #(.........# DrDolphin the Nimbleh ..≈≈≈....#####(........≈# Demonspawn of Qazlal ****..h d..(j≈≈........(().≈≈≈≈≈.# Health: 54/108 ============------------hٿ J....(≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================h F.?...(...≈≈..)≈≈≈.......# AC: 13Str: 12h +##...()(§≈≈≈≈≈.........# EV: 30h -Int: 9h: 4#....(○)(((.).........# SH: 10  Dex: 28h_ q#....§(°))†(..†.......# XL: 13 Next: 18% Place: Dungeon:14h _........@....(.........# Noise: ======---  Time: 15650.9 (0.0)h "...?....○..§............# -) Clawsh ######################### Throw: 11 darts (poison)h mj   gnoll (very poisoned)h )Throw: 11 darts (poison)h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh. YAim: a gnoll, wielding a +0 whip (very poisoned, 74% to hit)  hq _You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll looks even sicker.hS S...)°hS h§°.○°hT I51.6 (0.7h+U :0 _hh '§hh §hl h..≈......+ #(.........# DrDolphin the Nimble..≈≈≈....#####(........≈# Demonspawn of Qazlal ****....(j≈≈........(().≈≈≈≈≈.# Health: 55/108 ============------------....*≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================.?...*...≈≈..)≈≈≈.......# AC: 13Str: 12+##...*)(§≈≈≈≈≈.........# EV: 30Int: 9#....*°)(((.).........# SH: 10  Dex: 28#....§*.))[40hm†(..†.......# XL: 13 Next: 18% Place: Dungeon:14......○.@....(.........# Noise: ======---  Time: 15651.6 (0.0)...?....°..§............# -) Claws######################### Throw: 10 darts (poison)j   gnoll (very poisoned)You throw a poisoned dart. The poisoned dart hits the gnoll. _The gnoll looks even sicker.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, very poisoned, 74% to hit)h..≈......+ #(.........# DrDolphin the Nimble..≈≈≈....#####(........≈# Demonspawn of Qazlal ****....(j≈≈........(().≈≈≈≈≈.# Health: 55/108 ============------------h....(≈≈≈≈≈...)†(≈≈≈....≈# Magic: 20/20 ========================.?...(...≈≈..)≈≈≈.......# AC: 13Str: 12+##...()(§≈≈≈≈≈.........# EV: 30Int: 9h#....(°)(((.).........# SH: 10  Dex: 28#....§(.))†(..†.......# XL: 13 Next: 18% Place: Dungeon:14hh......○.@....(.........# Noise: ======---  Time: 15651.6 (0.0)...?....°..§............# -) Claws######################### Throw: 10 darts (poison)j   gnoll (extremely poisoned)Throw: 10 darts (poison)hMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, very poisoned, 74% to hit)  hgYou throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll looks as sick as possible!haPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, very poisoned, 74% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  hEThe gnoll looks as sick as possible!is lightly wounded.h(j..).).)○○°... hzw2.4 (0.89 darts (poison) _hQ§○h6hG.c≈≈≈....# #(.# ..≈......+ #(..# ..≈≈≈....#####(........≈# ..((≈≈........(().≈≈≈≈≈.# ....j≈≈≈≈≈...)†(≈≈≈....≈# .?.......≈≈..)≈≈≈# +##....)(§≈≈≈≈≈.# #....)°)(((.)...# #.....).@○†(..†# ...○......(..# ...?....°...............# [34hCHPm#########################h^Kh#\.j.☼.°.○. h\-3.4 (1.0hk:°h og  Things that are here: _a +0 club; a +0 clubh .j..≈SS).. SS# .c≈≈≈....# #(.# ..≈......+ #(.........# h@ R..≈≈≈....#####(........≈# ..((≈≈........(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?...j...≈≈..)≈≈≈# hg +##....)(.☼≈≈≈≈.# h #....).)(@(.)...# #.....).)○†(..†# h o...°.○....(..h # ...?....................h !#h T#########################h h .j..§○§°hU S°.° h@ #6hV &4 _h( N§°h~0  h0 _Items here: ( ) [ †.h/Pick up what? 47/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe Missiles (select all with ()b - a poisoned dart Armour (select all with [)c - a +0 leather armour Carrion a tengu corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h,P  b + a poisoned dart[Enter] accept (1 chosen)h._hrh/.j..≈SS).. SS(........#DrDolphin the Nimble.c≈≈≈....# #(.........#Demonspawn of Qazlal ****....≈......+ #(.........#Health: 56/108 ============------------h..≈≈≈....#####(........≈#Magic: 20/20 ========================..((≈≈........(().≈≈≈≈≈.#AC: 13Str: 12.....≈≈≈≈≈...)†(≈≈≈....≈#hEV: 30Int: 9.?....j..§≈..)≈≈≈.......#SH: 10  Dex: 28h +##....)(.○≈≈≈≈.........#h(XL: 13 Next: 18% Place: Dungeon:14h<#....).)(@(§).........#hONoise: ======---  Time: 15654.4 (0.0)h#.....).)°†(..†.......#-) Clawsh......°.°....(.........#hƒAThrow: 9 darts (poison)h...?....................##########################h|j   gnoll (extremely poisoned)hVYou throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll looks as sick as possible! _The gnoll is lightly wounded.  Things that are here: _a +0 club; a +0 club hw{_Items here: ( ) [ †.h‹  j - 10 poisoned darts (gained 1)  You kill the gnoll!h)..§≈○○§hۗC.....☼ hk5.4 (110 darts (poison)hM○§hO _Qazlal accepts your kill.hF?_hjG,hKhW  r - 2 throwing nets (gained 1)7hZh"`= _You see here a +0 spear.hg3hHyh{{  Things that are here:  a +0 whip; a gnoll corpseh8 _ .j..≈SS).. SS(........# ..≈≈≈....# #(.........# ..≈......+ #(...# ..≈≈≈....#####(........≈# ..((≈≈........(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?....)..≈○..)≈≈≈.......# +##....)(.≈≈≈≈≈...# #....)@)))(.)...#9.4 (4 #.....).°)†(..†.......# ○.§.[hD637m..(...# ...?.........# ###h|hкh .j..≈SS).. SS(.h ..≈≈≈....# #(. ..≈......+ #(. ..≈≈≈....#####(.≈ ..((≈≈hA .(().≈≈≈≈≈. .....≈≈≈≈≈...)†(≈≈≈....≈hl% .?....)..≈○..)≈≈≈. +##....)(.≈≈≈≈≈h4. #....@.)))(.). #.....).°)†(..†..○.§...(. ...?h r..... hm§°)○○h,60.4 (1h± _Items here: )) ††.hC ....≈≈.≈.. ≈(...#....≈≈≈).. SS#..≈≈≈....# #(.#..≈......+ #(.#..≈≈≈....#####(........≈#..((≈≈........(().≈≈≈≈≈.#.....≈≈≈≈≈...)†(≈≈≈....≈#.?....)..§°..)≈≈≈#hTD +##....)@.≈≈≈≈≈.##....).)))(.)...# #.....).))†(..†#........○○§...(#...?....................#########################h}] ○§≈§§°○hs^ -1 _h^q v§§§○§h  ○≈§○§○.°§r - 3 throwing nets (gained 1)h a9=2.4 (2h U§○°h Y _You see here a +1 whip of draining.h °.°§○☼..h +3.4 (1h ;○ha  h A_h - a +1 whip of drainingh[....≈≈.≈.. ≈(.# ....≈≈≈).. SS(.# ..≈≈≈....# #(..# ..≈......+ #(.# ..≈≈≈....#####(..≈# h..((≈≈.(().≈≈≈≈≈.# .....≈≈≈°≈...)†(≈≈≈....≈# .?....)..≈≈..)≈≈≈.# +##....).@≈≈≈≈≈.# #....°§○☼)(.).# #.....○.))†(..†.hz# .(.....?......h4#hv≈○).°○§h~&°h&4h&:°h)hܟ ....≈≈≈).. SS(# ..≈≈≈....# #(...# ..≈......+ #(..# ..≈≈≈....#####(........≈# ..((....(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?....)..≈≈..)≈≈≈.......# +##....○..≈≈≈≈≈...#  #....).°@§(.).# #.....°.))†(..†# ..............(...#h [39;49m ...?.######################### h °))○..○60=5○h N _You see here a +0 spear.hR3h>ahvhhz: _hH{hC  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu corpse1 _h˿  j - 11 poisoned darts (gained 1); r - 4 throwing nets (gained 1)hhw....≈≈≈).. SS(..# ..≈≈≈....# #(..# h..≈......+ #(..# ..≈≈≈....#####(........≈# ..((≈≈..(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# h.?....)..≈○..)≈≈≈.......# +##....)..≈≈≈≈°..# #....).)))@.)..# 8.4 (3h#.....).)○†(°.†.......# ..°...(..# hM1...?.........########hh:○h. _You see here a +0 spear.hD○≈§°†(..hN+9.4 (1hH○..)○h&: _k - a +0 spearh ..≈≈≈....# #(..# ..≈......+ #(.# ..≈≈≈....#####(........≈# ..((....(().≈≈≈≈≈.# h .....≈≈≈≈≈...)†(≈≈≈....≈# .?....)..≈○..)○≈≈.......# +##....)..≈≈≈≈≈...#  #....).)))..§.# #.....).)°†@..†# ..............(...# ...?hC .# ######################### h@ D°..)○hRH §○)☼270h W 9°ho ≈..)°§.)○§..☼○hp [1.4 (22h {°§.)○h ` _j - 12 poisoned darts (gained 1)hX~..≈......+ #(.# ..≈≈≈....#####(........≈# ..((....(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈# .?....)..≈≈..)°≈≈.......# +##....)..≈≈≈≈≈...# hY #....).)))§.)○# #.....).))†...†# ..............@...# hz\...?§..☼○# ######################### htM≈°§huG○○hva3=2.4 (1h;]°§○h\..).§○...○°3.4 (23○ _j - 13 poisoned darts (gained 1)hh hih9hrhh3hqhkhK4=hh i  You see here a howler monkey corpse.h+h, _h6hqB  Things that are here:  a +0 arbalest; a yaktaur corpsehNh>O _hUThl  ..≈≈≈....# #(.........# ..≈......+ #(.........# ..≈≈≈....#####(........≈# ..((≈≈........(().≈≈≈≈≈.# .....≈≈≈≈≈...)†(≈≈≈....≈#h=m .?....)..≈≈..)≈≈≈.......# +##....)..≈§°≈≈.........# #....).)))..§.........# #.....).@)†§..†.......#7.4 (4 °.°...........#hmG ...?.......○............##########################Things that are here:hnhL§°hJ _a +0 club; a +0 clubht 5 _h,hO6h^,hBhްh%,h:hhNhh27h%hhhhhqh,hh ..≈≈≈....#####(..... ..((≈≈..(().≈≈ .....≈≈≈≈≈...)†(≈≈≈.hC .?....)..≈≈..)≈≈≈... +##....)..≈≈≈≈≈..... #....).)))..)..... ..#####.○...).))†...†...ho ........○○....... ......○@......h8...85.4 (8hW ######################## h hoh=  _i - 6 scrolls of teleportation (gained 1)hh3h hh5i8=h#h*h5,h8h>hIa9=hNh8d....≈≈≈).. SS.....≈≈≈....# #(...........≈......+ #(..........≈≈≈....#####(........((≈≈........(().≈≈≈......≈≈≈≈≈...)†(≈≈≈ .?....)..≈≈..)≈≈≈. +##...○)..≈≈≈≈≈ #.@.§).)))..)8.4 (3..#####.....).))†...†..........§...°.......................○...............h ea#########################hKz7§hn}hB3hhhh,hhhhP,hPhw hĤh/..≈≈.≈..S ≈(...≈≈≈).. SS( ≈......+ #(...........≈≈≈....#####(.........((≈≈........(().≈≈≈.....○..≈≈≈≈≈...)†(≈≈≈....?§.@.)..≈≈..)≈≈≈90.4 (2 .##+##....)..≈≈≈≈≈.. #.○.§).)))..)..#####.....).))†...†..........§...........................S   electric eel##h5#h○§ _An electric eel is nearby!hT .≈≈.≈..S ≈(.≈≈≈)... SS(.≈≈≈....# #(.≈......+ #(.≈≈≈....#####(.((≈≈.(()..○..≈≈≈≈≈...)†(≈≈≈.?§@..)..≈≈..)≈≈≈.##+##....)..≈≈≈≈≈ #.○.§).)))..) ..#####.....).))†...† ......§ ...... ######h z☼○§○§h 3 *****○.**○.§The electric eel shoots out a bolt of lightning at you!h ;....☼○...@§○...701.4 (1hy I§○h Y _The bolt of electricity misses you. h).≈≈.≈..S ≈(.≈≈≈)... SS(.≈≈≈....# #(.≈......+ #(.≈≈≈....#####(.((≈☼.(()..○..≈≈≈≈≈...)†(≈≈≈.?@.§.)..≈≈..)≈≈≈.##+##....)..≈≈≈≈≈ h( #.○..).)))..) ..#####.....).))†...† ....... ....... ####### hK☼((≈○°○@.§°2§° h: h˿ .≈≈.≈..S ≈(.≈≈≈)... SS(.≈≈≈....# #(.≈......+ #(.≈≈≈....#####(.☼((≈○.(().! hD D.°..≈≈≈≈≈...)†(.@..§.)..≈≈..)≈≈≈.##+##....)..≈≈≈≈≈. #.°..).)))..) h~  ..#####.....).))†...† .... .....  h -###### h ☼.○((≈○.. h &3 h :○ h@ e _Found a potion of lignification. h !S○.○((≈°○..S   electric eel hw G14.4 (2 htR○.○ hs : _V - 4 scrolls of identify (gained 1)!h N○.○!h!h[!hįN _There are no items here.!h1T .≈≈≈≈ .S..S ≈(....≈≈≈)... SS(≈≈....# #(......+ #(...≈≈≈....#####(.......○.○((≈°........(().!...≈≈≈≈≈...)†(≈≈...°○...)..≈≈..)≈≈≈...##+##....)..≈≈≈≈≈... #....).)))..)... ..#####.....).))†...†.........................######################!hg !hlg ≈!hg S!hg ○!hYh a○.°((≈≈!hh §!hi .○!h8i !h2k !hk "5.4 (1 !hk _!h !h §!hl !hN !hc6#≈.≈≈≈ .≈≈.≈..S ≈(.....≈≈S)... SS.≈≈≈....# #(.!h7..≈......+ #(.......○.≈≈≈....#####(........○.°@(≈≈........(().!§.≈≈≈≈≈...)†(≈≈≈........○...)..≈≈..)≈≈≈....##+##....)..≈≈≈≈≈.... #....).)))..)...!h'7....#####.....).))†...†....!hI7}.......................#######################"h' !☼"hp J○.°@○"hX ****○**The electric eel shoots out a bolt of lightning at you!"hr.○.≈..°.≈≈°..@...°"hc>6--"h6"h(§"h| _The bolt of electricity hits you! _You see here a poisoned dart."hx"hS≈○...☼@°☼."hV74"hߞN☼§"hZ` _j - 14 poisoned darts (gained 1)"h B.≈.≈."h$ ≈≈.≈..≈ ≈(..≈S≈)... SS(..≈≈≈....# #(.......○.≈......+ #(..≈≈≈....#####(.."h F☼.@☼≈.(().≈!.§.≈≈≈≈≈...)†(≈≈≈..)..≈≈..)≈≈≈.....##+##....)..≈≈≈≈≈."h C... #....).)))..).....#####.....).))†...†."hش h................#"h "h "h ≈S°○.@○§§○"h9 &8"h (§"h S _You see here a poisoned dart."hd "h} S≈.○☼.○"ht~ w2--95"h~ "hm :○"h6 ` _j - 15 poisoned darts (gained 1)"hڣ ..........≈≈≈≈≈≈.≈≈.≈..≈ ≈(......≈)... SS(≈S≈....# #(.......+ #(≈≈....#####(○..○§........(().≈≈!.☼@.≈≈≈≈≈...)†(≈≈≈...○..)..≈≈..)≈≈≈..##+##....)..≈≈≈≈≈... #....).)))..)..#####.....).))†...† .....................######################## "h"h$≈S°..°≈○°.○"h(700"h"h#h..≈≈≈≈≈≈ .≈≈.≈..≈ ≈(........≈≈≈)... SS(.≈≈≈....# #(...S......+ #(..≈≈≈....#####(..°..°≈........(().≈≈≈!#h2&○..≈≈≈≈≈...)†(≈≈≈....°@○)..≈≈..)≈≈≈.......##+##....)..≈≈≈≈≈...... #....).)))..).....#####.....).))†...† .............................######################### #h,}°.○°≈§#h"5 *°.*°≈§*****#h5WThe electric eel shoots out a bolt of lightning at you!#hy≈..○≈○...@°...#h\3=1#h#h: _The bolt of electricity is repelled.#h4g.≈≈.≈..≈ ≈(.........≈≈≈)... SS(.≈≈≈....# #(...S......+ #(..≈≈≈....#####(.#hɍ.○≈≈§.......(().≈≈≈≈!○..≈≈≈≈≈...)†(≈≈≈.......°)..≈≈..)≈≈≈.......##+##..@.)..≈≈≈≈≈...... #....).)))..).....#####.....).))÷...†#h  ..............................########################## #hє#hN≈S°≈≈§°○.○§2§§#hJ#h.≈≈≈)... SS(.≈≈≈....# #(...≈......+ #(..S≈≈....#####(..#h8°≈≈§.......(().≈≈≈≈≈!°○.≈≈≈≈≈...)†(≈≈≈.........)..≈≈..)≈≈≈.......##+##....)..≈≈≈≈≈...#h-M... #.○.@).)))..).....#####....§).))÷...†#hQ .............................#hsb############################h§☼☼..§#h ******§*§  The electric eel shoots out a bolt of lightning at you!#hq#ho..○...°.@#h.§☼☼..§#hA&3#hL#h6§§#h #hS_The bolt of electricity misses you.#h o.≈≈≈....# #(...≈......+ #(..S≈≈....#####(.≈.#hF H.≈≈§.......(().≈≈≈≈≈!○.≈≈≈≈≈...)†(≈≈≈........)..≈≈..)≈≈≈.......##+##....)..≈≈≈≈≈...#ha ... #.°..).)))..).#h #....#####....@☼.))÷...† .........☼..§.................############################ #h #h\4 ≈S.°☼...).☼○○#h=5 T4=4#h.H #hL $h.≈......+ #(.#.≈S≈....#####(.≈#..≈≈........(().≈≈≈≈≈.#!°.≈≈≈≈≈...)†(≈≈≈....≈#....)..≈≈..)≈≈≈.......#....##+##..☼.)..≈≈≈≈≈...#$h... #....).☼))..).#....#####.....○.))÷...†# .........○..@.........#........############################## $h $hG≈S..○○)☼○○○$h&5$h:○$h $h.≈≈≈....#####(.≈#  .$h,.S≈........(().≈≈≈≈≈.#  !≈≈≈≈≈...)†(≈≈≈....≈#  ..)..≈≈..)≈≈≈.......#  ....##+##..○.)..≈≈≈≈≈...$hP#  ... #...○)☼○))..).#  ....#####.....○.))÷...†#  .........○............# $hM..# $he############################# $hw;○$h ****☼○***The electric eel shoots out a bolt of lightning at you!$h≈.○.°)○.°°.....○@$hT&6$h:○$hY _The bolt of electricity misses you.$h  .≈......+ #(..# ≈≈≈....#####(........≈# S≈........(().≈≈≈≈≈.# !≈≈≈≈≈...)†(≈≈≈....≈# ............)..≈≈..)≈≈≈.# ....##+##..○.)..≈≈≈≈≈.# ... #...°)○○))..)..#....#####.....°.))÷...†.# °..@..○.# ............................##############################$h $h "≈S°.)○°)...@..°○.§$h B57$h_ H°§%h%≈≈....# #(......+ #(..≈≈≈....#####(........≈.≈≈........(().≈≈≈≈≈.!S≈≈≈≈...)†(≈≈≈....≈........)..≈≈..)≈≈≈.##+##..°.)..≈≈≈≈≈ #....)○°))..)......#####))÷...†....°...............○.§..............#############################%h*%hh;≈S.°)○%h;P○..○%hO<&8%hS9°%h|[ _The bolt of electricity misses you.  Things that are here: _a +0 spear; a gnoll corpse%hC| ...≈≈≈)... SS(. .≈≈≈....# #(. .≈......+ #(.. ≈#####(........≈ ≈........(().≈≈≈≈≈. !≈S≈≈≈...)†(≈≈≈....≈ ............)..≈≈..)≈≈≈. ....##+##....)..≈≈≈≈≈. ... #....@°)))..)......#####.....).○)÷...†.%hD ...○... ...........○.§..............############################%h8V§○.☼§%h` **.§*°☼***The electric eel shoots out a bolt of lightning at you!%h))@.○.○).○%hL.○°..%h+B69%h'§%h _The bolt of electricity is repelled. _Items here: )) ÷÷.%h{i .≈..≈ ≈(....≈≈≈)... SS(≈≈....# #(......+ #(%hi .≈≈≈....#####(........≈.≈≈........(().≈≈≈≈≈.!%hMj b≈S≈≈≈...)†(≈≈≈....≈........)..≈≈..)≈≈≈.##+#§≈≈≈≈≈%hj o #....).)))..)......#####..○.○).○)÷...†..○................°................############################%ht B☼§%hg **.§****The electric eel shoots out a bolt of lightning at you!%h .@.§§°.○).°%hM 5°...%hC '10%h8 8○%ha? _The bolt of electricity misses you. _You see here a +0 flail of protection.&hc|M.≈≈≈≈≈≈ &h dh.≈..≈ ≈(....≈≈≈)... SS(≈≈....# #(......+ #(.≈≈≈....#####(........≈.&h>d≈≈........(().≈≈≈≈≈.!&hdY≈S≈≈≈...)†(≈≈≈....≈........)@.☼≈..)≈≈≈.##+##....).§≈≈≈≈≈ #....)§)))..)..&hd....#####..°.○).°)÷...†................°.&hdlS   electric eel&hY~○○.)○§..°).).&h&1&hN§°&h ( _You hear a bellow!&hW ○.)○§ (slow)  You miss the electric eel.The electric eel is engulfed in freezing vapours.  The electric eel seems to slow down.&h7! **§*°).***The electric eel shoots out a bolt of lightning at you!&hW@°§)°).)..72.3 (0.9&h`bd§§°&he: _The bolt of electricity is repelled.&hY  You claw the electric eel!  You kill the electric eel!Qazlal accepts your kill.&hwp ○○°°.)°§☼)§.&hWu -3.1 (0.8&hˆ °.)°§§&h ( _You hear a splash.&h'Y○°☼&h&h+○°.)°§☼&h?T _Why would you want to do that?'h]3'hng'ho'h{'h`|$ _'hԆ'h'hi8='h˖'hB.≈≈≈)... SS(........#.≈≈≈....# ##.≈......+ #(..#.≈≈≈....#####(.≈#..≈°........(().≈≈≈≈≈.#!..≈°≈≈°...)†(≈≈≈....≈#.'h+.).☼≈≈..)≈≈≈.......#....##+##....)..≈≈≈≈≈.........#... #...○)@)))..)...#5.1 (2.0....#####...○.°.))÷...†#'h ....................# ......................############################## 'h'hN°☼○'h;'h3'hi'hc+'h5,'hAa'hKb'hm,'hp'h..≈......+ #(...# ..≈≈≈....#####(........≈# ..≈........(().≈≈≈≈≈.# !..≈≈≈≈≈...)†(≈≈≈....≈# ..'h).○≈≈..)≈≈≈.......# ....##+##....)..≈≈≈≈≈.........# ... #...°).§§)..).........# ....#####...°.).○○÷...†# ..........○@......# 7........................# ############################# 'h6'h'h'h~K○°'h'hl○§°'h'hf% 3'h* 'hx4 'hI7 K9='hH9 'hC ,'hQE 'hkT 'hT :70'h>X 'h*^ 'h^ 'hk` 'hf ,'hi 'hUr O1'hqu 'h\~ 'h~ 'hς 'h i2='h@ 'h ,'h 'hV 'h 'hդ 'hE 'h K3='h& 'h ,'h 'h ,'h 'h O4'h 'h ,'hw 'h5 'h #5'h 'h'hL'h'h'h'h'h/#'h,'h,96'h/'h6'h7'h<'hC'hC'hF'h/N'hgNN77='hjW'h`t _You start resting.'hb'h'l;8'hhl2='hp'h{,'h'h,'hL'h;9'hߔ'hڙ,'h'hӫ'h1&80'h'hh,'h.'h'hXr H÷..).))..).°)☼...÷.@☼§..°○H   minotaur (missile, wandering) _You hear a bellow!'hV))○47.1 (30.0)§...°'h,8.1 (31'h(K☼°'h~ _A minotaur comes into view. It is wielding a +4 heavy war axe.(h~ #( ....#####H... .≈≈........((). !..≈≈≈≈≈...)÷( ...)..≈≈..)≈≈≈. ....)..≈≈≈≈≈...  #....).)))..)... .....).))○...÷.  .......@☼......  .....§...°.....  ############### (hwi #( ....#####H... .≈≈........((). !..≈≈≈≈≈...)÷( ...)..≈≈..)≈≈≈. ....)..≈≈≈≈≈... (hiB #....).)))..)... .....).))○...÷.  .......@☼......  .....§...°.....  (h)ji###############  (hIj (haz8°(hz(h(h/_ _A minotaur is nearby!(h ≈≈≈....# #(.# ≈......+ #(.........# ≈≈≈....#####H........≈# .≈≈........(().≈≈≈≈≈.# ≈≈≈≈≈...)÷(≈≈≈....≈# .......)..≈≈..)≈≈≈# ##+##....)..≈≈≈≈≈.#  #....).)))..)...# ...#####.....).)@○...÷(hi #  ...☼.....#  ............§...°...........#  #############################(h (h (H○)@○○.○.H)(h P1=9.1 ((h 1.0)(h0 %§(hT _The minotaur bellows!  Things that are here: _a +0 arbalest; a yaktaur corpse*h*hܷA minotaur. A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: +++AC: +++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 83% to hit with your claws and 81% to hit with your off-hand claw(at present). *hWIt has about 35% to hit you. AttacksMax Damage Hit: +4 war axe (heavy) 57 Gore20 Throw: javelins44 It can open doors./h /he x.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#/h Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...)÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈..)≈≈≈.......#EV: 30Int: 9 /h ...##+##....)..≈≈≈≈≈.........#SH: 10  Dex: 28 .. #....).)))..).........#XL: 13 Next: 18% Place: Dungeon:14 ...#####.....)○)@○...÷.......#/h Noise: ======---  Time: 15749.1 (1.0)  ...............○.○..........#-) Claws  ............§...............#/h Throw: 15 darts (poison)#############################/h! H   minotaur (missile) _You hear a bellow! /hK _A minotaur comes into view. It is wielding a +4 heavy war axe. _A minotaur is nearby! /hq _The minotaur bellows!  Things that are here: _a +0 arbalest; a yaktaur corpse/h$ /hg %§/h 0hX0h\  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1  0h\]         b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0  0h]e c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   l - Invocations  10.0   7.1  +3   e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2          0h]. f - Armour   5.0   7.1  -1      0h]H g * Dodging  14.4  21.4  -1       h - Shields   0.0   1.2  -1  0h^.     i - Stealth   0.0   1.0   0  0hj^        0h^        0h^        0h^n    0h_s                0hA_The relative cost of raising each skill is in cyan.  The species aptitude is in white.  0hg_[?] Help[=] set a skill target  0h_[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2h4 2h 2h, .......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...)÷(≈≈≈....≈#AC: 132h Str: 12 ...........)..≈≈..)≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈≈≈≈.........#SH: 10  Dex: 28 .. #....).)))..).........#XL: 13 Next: 18% Place: Dungeon:14 ...#####.....)○)@○...÷.......#Noise: ======---  Time: 15749.1 (0.0)  ...............○.○..........#-) Claws  2h ............§...............#Throw: 15 darts (poison)#############################H   minotaur (missile) _You hear a bellow! _A minotaur comes into view. It is wielding a +4 heavy war axe. 2hv _A minotaur is nearby! _The minotaur bellows!  Things that are here: _a +0 arbalest; a yaktaur corpse2h 2h 2h B○§2h 3hx3h'{C  Skill  Level Cost  Apt Skill  Level Cost  Apt 3h]{ a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1  3h{^    3h{S    3h{ b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0  3h{ c - Polearms   0.0   1.2  -1  3h{S    3h"| d - Unarmed Combat  10.0  14.3  -1   l - Invocations  10.0   7.1  +3  3hK e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2           f - Armour   5.0   7.1  -1       g * Dodging  14.4  21.4  -1       h - Shields   0.0   1.2  -1       i - Stealth   0.0   1.0  zm 0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets7hAp g - Dodging  14.4?h > l + Invocations 10.0@hR l * Invocations  10.0@h[@hd@hcv.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...)÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈..)≈≈≈.......#EV: 30Int: 9 @hJw...##+##....)..≈≈≈≈≈.........#SH: 10  Dex: 28 .. #....).)))..).........#XL: 13 Next: 18% Place: Dungeon:14 ...#####.....)○)@○...÷.......#Noise: ======---  Time: 15749.1 (0.0)  ...............○.○..........#-) Claws  ............§...............#@hwThrow: 15 darts (poison)#############################H   minotaur (missile) _You hear a bellow! _A minotaur comes into view. It is wielding a +4 heavy war axe. _A minotaur is nearby! _The minotaur bellows!  Things that are here: _a +0 arbalest; a yaktaur corpse@hg@h@h;○@hTAh.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...*÷(≈≈≈....≈#AC: 13AhStr: 12 ...........)..≈≈.*)≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈*≈≈.........#SH: 10  Dex: 28 .. #....).))*..).........#AhXL: 13 Next: 18% Place: Dungeon:14 ...#####.....)○)@○...÷.......#Noise: ======---  Time: 15749.1 (0.0)  ...............○.○..........#-) Claws  ............§...............#Throw: 15 darts (poison)#############################H   minotaur (missile) _a +0 arbalest; a yaktaur corpseThrow: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAh1Aim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (79% to hit)Ah m.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Ah, Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...(÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈.()≈≈≈.......#EV: 30Ah `Int: 9 ...##+##....)..≈≈(≈≈.........#SH: 10  Dex: 28 Ah a.. #....).))(..).........#XL: 13 Next: 18% Place: Dungeon:14 Ah @...#####.....)○)@○...÷.......#Noise: ======---  Time: 15749.1 (0.0)  Ah P...............○.○..........#-) Claws  ............§...............#Ah; Throw: 15 darts (poison)#############################Aha H   minotaur (missile, poisoned)Ah Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAh Aim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (79% to hit)  Ah _You throw a poisoned dart. The poisoned dart hits the minotaur.  The minotaur is poisoned.Ah2).≈§)○°)@°§AhF8 (0.74 Ah_Ah'§Ah3Bh$$Bhc<.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Bh<Magic: 20/20 ======================== ..........≈≈≈≈≈...)÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈..)≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈≈≈≈.........#SH: 10  Dex: 28 Bh(=.. #....).)§)○.).........#XL: 13 Next: 18% Place: Dungeon:14 ...#####.....)°)@°...÷.......#BhO=Noise: ======---  Time: 15749.8 (0.7)  Bhv=...............○.○..........#-) Claws  Bh=............§...............#Throw: 14 darts (poison)Bh=#############################H   minotaur (missile, poisoned)Bh=[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  Bh>quivering javelins (79% to hit)  You throw a poisoned dart. The poisoned dart hits the minotaur. _The minotaur is poisoned.Bh` .......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Bh9 jMagic: 20/20 ======================== ..........≈≈≈≈≈...*÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈.*)≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈*≈≈.........#SH: 10  Dex: 28 .. #....).)§*○.).........#Bh pXL: 13 Next: 18% Place: Dungeon:14 ...#####.....)°)@°...÷.......#Noise: ======---  Time: 15749.8 (0.0)  ...............○.○..........#Bh -) Claws  ............§...............#Throw: 14 darts (poison)Bh #############################H   minotaur (missile, poisoned) _The minotaur is poisoned.  Bh/ Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleBh\ Shift-Dir - straight lineAim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (poisoned, 79% to hit)Bh} .......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== ..........≈≈≈≈≈...(÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈.()≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈(≈≈.........#SH: 10  Dex: 28 .. #....).)§hz~ e;49m(○.).........#XL: 13 Next: 18% Place: Dungeon:14 ...#####.....)°)@°...÷.......#Noise: ======---  Time: 15749.8 (0.0)  ...............○.○..........#-) Claws  ............§...............#Throw: 14 darts (poison)#############################H   minotaur (missile, poisoned) _The minotaur is poisoned.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (poisoned, 79% to hit)Bh ).≈)○☼  Throw: 14 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleBhY Shift-Dir - straight line  Aim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (poisoned, 79% to hit)  You throw a poisoned dart. The poisoned dart hits the minotaur.Bh| ((((((○§.(BhX D).≈Bh §)°@.°.°§..Bh% ^50.6 (0.83BhY 9§Bh l _The minotaur throws a javelin. The javelin misses you.Chx.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Ch+vDemonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== Chm..........≈≈≈≈≈...*÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈.*)≈≈≈.......#ChEV: 30Int: 9 ...##+##....)..≈≈*≈≈.........#ChSH: 10  Dex: 28 .. #....).)§*°.).........#XL: 13 Next: 18% Place: Dungeon:14 Ch>...#####.....)°)@°...÷.......#Noise: ======---  Time: 15750.6 (0.0)  Ch>\...............°.°..........#-) Claws  ............§..☼............#ChThrow: 13 darts (poison)#############################H   minotaur (missile, poisoned) _The minotaur throws a javelin. The javelin misses you.Throw: 13 darts (poison)ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a minotaur, wielding a +4 heavy war axe, wearing a +0 chain mail and  quivering javelins (poisoned, 79% to hit)Ch2f.......≈≈≈....# #(.........#DrDolphin the Nimble .......≈......+ #(.........#Demonspawn of Qazlal ****.. .......≈≈≈....#####(........≈#Health: 81/108 ==================------ .........≈≈.......H(().≈≈≈≈≈.#Magic: 20/20 ======================== Chf..........≈≈≈≈≈...(÷(≈≈≈....≈#AC: 13Str: 12 ...........)..≈≈.()≈≈≈.......#EV: 30Int: 9 ...##+##....)..≈≈(≈≈.........#SH: 10  Dex: 28 .. #....).)§(°.).........#XL: 13 Next: 18% Place: Dungeon:14 Chg...#####.....)°)@°...÷.......#Noise: ======---  Time: 15750.6 (0.0)  ...............°.°..........#Ch○°Vhc Vhf ≈≈≈)... SS(.# ≈≈≈....# #(.# ≈......+ #(.Vh; w# ≈≈≈....#####(........≈# ≈≈.....(.((().≈≈≈≈≈.# ≈≈≈≈≈..()÷(≈≈≈....≈# )..≈≈H()○≈≈.# ##+##....)..≈≈○≈≈.# #....).)))○.@.# #####.....).)○÷...÷.Vh # °.# °...# Vh h§○°..☼Vh| ((((((°..☼.(VhM°°§@.°÷...÷....☼...6Vh6K§☼Vh( _The minotaur throws a javelin. The javelin completely misses you. _You see here a +0 club.Wh≈≈.≈..≈ ≈(...# .≈≈≈)... ≈≈# ≈≈≈....# #(.# ≈......+ #(.........# ≈≈≈....#####(........≈# Wh8≈≈.....(.((().≈≈≈≈≈.# ≈≈≈≈≈..()÷(≈≈≈....≈# .......)..≈≈H()°≈≈# #+##....)..≈≈°§≈#  #....).)))○.)...# ####.....).)°÷...÷.# ☼.# .........................# ##########################WhJ]○≈≈°○Wh)÷..☼○87WhL§°Whѹ> _The minotaur is no longer moving slowly.WhΑ≈≈.≈..≈ ≈(.#  ≈≈≈)... ≈≈(.#  ≈≈≈....# #(.#  ≈......+ #(.#  ≈≈≈....#####(........≈#  ≈≈.....(.((().≈≈≈≈≈.#  ≈≈≈≈≈..(○÷(≈≈≈....≈#  )..≈≈H()≈≈≈.#  +##....)..≈≈≈§≈.#  #....).)))°○).#  .....).))÷..☼Wh .#  ○.#  .....#       Wh8  You kill the minotaur!○$()§≈≈§§.○○○228Wh§≈≈§○ _Qazlal accepts your kill.WhR3WhUWh\Whd;9WhdlWhqWhxWhxWh{WhD~WhWhTWhWhlWhSWhL90=WhWh ≈≈≈≈≈≈ ≈≈.≈..≈ ≈(..........#  WhU≈≈≈)... ≈≈≈(........#  ≈....# #(.........#  ...+ #(.........#  ≈....#####(........≈#  ≈≈.....(.((().≈≈≈≈≈.#  .Wh%≈≈≈≈≈..()÷(≈°°....≈#  ..)..≈≈$()≈≈≈...@.☼.#  72.9 (4 ...)..≈≈≈≈≈...○°....#  ...).)))..)......○..#  ).))÷...÷.......#  ..........#  ....................#  Whݧ~#####################   Wh{N°°○WhWh G°○°Wh Wh G○°Wh Wh#:Wh:Wh};WhE>WhBWhBWhG,WhJWhJWhKWhGSf≈≈≈≈≈  ≈≈≈ ###########  .≈..≈ ≈(....#  )... ≈≈≈(.#  # #(..#  ...+ #(...#  WhS...#####(........≈#  .....(.((().≈≈≈≈○.#  ≈≈≈≈..()÷(≈≈≈...@§#  4.9 (2 )..≈≈$()≈≈≈....○○○#  .)..≈≈≈≈≈...#  .).)))..).........#  ).))÷...÷#  .#  Wh}T..................#  ###################  Wh\'§Wh]Xh I   ≈≈≈≈ ###########  ..≈ ≈(...#  )... ≈≈≈#  # #(.#  + #(.........#  Xh #####(........≈#  ....(.((().≈≈≈≈○@#  ≈≈≈..()÷(≈≈≈....§#  ..≈≈$()≈≈≈....○○○#  )..≈≈≈≈≈.# Xh \ ).)))..)...#  .).))÷...÷#  .#  .................#  ################## Xh' ^○°○°○Xh-( ?1=Xh`( $5.9 (1Xh6 Xh`9 XhyK ≈  ≈≈≈≈ ########### .≈..≈ ≈(..# ≈)... ≈≈≈(.# .# #(.# .+ #(.........# #####(......○@≈# Xhd.....(.((().≈≈≈≈°.# ≈≈≈≈..()÷(≈≈≈....§# )..≈≈$()≈≈≈....○°○# .)..≈≈≈≈≈.# ).)))..)..# ).))÷...÷.# .# ..................# Xh 9☼°XhCG≈§°.°Xh&6XhXhYh3YhE YhTYhQ2YhZYh+&,Yh)Yh-8   .≈≈≈≈≈≈  ≈≈≈≈≈ .########### ≈.≈..≈ ..# ≈≈≈)... ≈≈≈(Yh8{..# ≈....# #(......°.§# ..+ #(.....@.○.# 8.9 (2 ≈....#####(.......○≈# .....(.((().≈≈≈≈§.# .≈≈≈≈≈..()÷(≈≈≈....≈# .)..≈≈$()≈≈≈.......# ..)..≈≈≈≈≈..# YhS9m.).)))..)..# ).))÷...÷.......# ..# Yh9YhI9°Yh MYhe3YhYhDYh),YhYhYh;3YhYhf  ≈ ..≈≈≈≈≈≈≈. ..≈≈≈≈≈≈≈..### ..≈≈.≈..≈≈≈(..# ..≈≈≈)....≈≈≈(.○......# ≈≈....# #(.....○...# ≈......+ #(..○@.....# 80≈≈....#####(....°...≈# ..≈≈.....(.((()○≈≈≈≈≈.# ..≈≈≈≈≈..()÷(≈≈≈....≈# ..)..≈≈$()≈≈≈.......# #....)..≈≈≈≈≈Yh4..# #....).)))..)..# #.....).))÷...÷.......# ..# Yhq:○YhYhBYhYhYhYh|,YhYhLYhT,YhYhE ≈≈≈.. .....≈≈≈≈≈≈≈.. ..≈≈≈≈≈≈≈..########### .≈≈.≈..≈≈≈(..........# ..≈≈≈)....≈≈≈(..# Yhja....# #(.....°...# ..≈......+ #(§........# ..≈≈≈....#####(○@......≈# 2 ....≈≈.....(.((()°○≈≈≈≈.# Yh...≈≈≈≈≈..()÷(○≈≈....≈# ...)..≈≈$()...# +##....)..≈≈..#  #....).)))..)..# YhA##.....).))÷...÷.......# .................# Yh82..# YhYhJYhZh3Zh1Zh:Zh!;4ZhZh1Zhi Zh 9 _G - a silver javelinZhRb5=ZhZh*$  j - 6 poisoned darts (gained 1)  Things that are here:Zh[(Zh1L......≈≈≈≈≈≈≈.. ......≈≈≈≈≈≈≈..########### .≈..≈≈≈(..........# Zh*2 )....≈≈≈(........# ≈≈≈....# #(.# ≈......+ #(.# .≈≈≈....#####○..○.....≈# ...≈≈.....(.((.).≈≈≈≈≈.# ....≈≈≈≈≈..()§@≈§≈....≈# 6.9 (4Zh2...)..≈≈$()≈≈≈.......# #+##....)..≈≈≈≈≈.○.......#  #....).)))..)..# ####.....).))÷...÷.# .................# ..................# ########################## Zh63Zh?A○○Zh"BW _a +0 arbalest; a yaktaur skeletonZhM .≈≈≈≈≈≈≈..##########.≈..≈≈≈(....≈≈≈)....≈≈≈(≈≈....# #(......+ #(.........≈≈≈....#####○..○.....≈Zh/≈≈.....(.((@).≈≈≈≈≈.≈≈≈≈≈..()§)≈§≈....≈ .......)..≈≈$()≈≈≈ #+##....)..≈≈≈≈≈.○.......#..)....###############Zh○○..°÷)≈≈§°7.9 (1Zh@°§ZhZhiH ≈≈≈...≈...≈..#.≈≈.≈..≈≈≈(.#.≈≈≈)....≈≈≈(.#.≈≈≈....# #(.#.≈......+ #(.○.#.≈≈≈....#####○..°.....≈#.≈≈.....(.(@.).≈≈≈≈≈.#.≈≈≈≈≈..()÷)≈≈≈....≈#.)..≈≈$()§≈≈.# ##+##....)..≈≈≈≈≈.°..# #....).)))..)..##.....).))÷...÷..#ZhQI....#.......##Zh [°°...§§≈☼.Zh[^6=8ZhhG§≈☼Zhy.(☼○§≈○9.9 (2Zh]§÷○§Zhs5 _j - 7 poisoned darts (gained 1)[hޫ ≈≈≈...≈...≈..#.≈≈.≈..≈≈≈(.#.≈≈≈)....≈≈≈(.#.≈≈≈....# #(.#.≈......+ #(.#.≈≈≈....#####(........≈#.≈≈.....(☼@..).≈≈≈≈≈.#.≈≈≈≈≈..(§÷○≈≈≈....≈#.)..≈≈$()§≈○.# .##+##....)..≈≈≈≈≈...# #....).)))..)...# .#####.....).))÷...÷.......#.....#........##[h§○)÷°☼()≈[h4790.9 (1[hS§°○[h§○@○§)○()≈≈°[h+1.9 (2[hf§§○()≈≈°[hk6 _j - 10 poisoned darts (gained 3)[h)] ≈≈≈...≈...≈..###########.≈≈.≈..≈≈≈(..........#.≈≈≈)....≈≈≈(.[h).#.≈≈≈....# #(..#.≈......+ #§.#.≈≈≈....#####(........≈#.≈≈.....(@.○.).≈≈≈≈≈.#.≈≈≈≈≈..()§)≈≈≈....≈#.)..≈≈○()≈≈°[h-*s.# ..##+##....)..≈≈≈≈≈....# [h*#. #....).)))..)....# ..#####.....).))÷...÷.......#......#.........##[hF(○○.()§○≈≈[h~G+2.9 (1[h{[:§[h^[h ≈≈≈...≈...≈..###########.≈≈.≈..≈≈≈(..........#.≈≈≈)....≈≈≈(........#.≈≈≈....# #(.........#.≈......+ #(..#.≈≈≈....#####(........≈#[hb.≈≈.....@°.○.).≈≈≈≈≈.#.≈≈≈≈≈○.()§)≈≈≈....≈#.)..≈≈○()○≈≈.#.##+##....)..≈≈≈≈≈.....# .. #....).)))..).........#.#####.....).))÷...÷.......#  [h.......#  ..........#  #[h)..°○.§)§°()°83[h<(§[hO.°.§)÷○$()≈4.9 (2[h,X(§[h>Z6 _j - 11 poisoned darts (gained 1)[h6.........≈≈≈≈≈≈≈.. ≈..###########≈≈.≈..≈≈≈(..........# ≈≈≈)....≈≈≈(........# ≈≈≈....# #(.........# ≈......+ #(.........# ≈≈≈....#####(........≈# .......).≈≈≈≈≈.# ≈≈≈°.@)÷)≈≈≈....≈# )..≈○$()≈≈≈.......# ##+##....)..≈≈≈≈≈...#  #....).)))..).....######.....).))[37[hCm÷...÷.......#.........................# ......# ############################# [h<#§.○5.9 (1[hF5\hT c§°○\h- Y9=6.9 (2\h#K§○\h"6 _j - 14 poisoned darts (gained 3)\h~.≈..###########.≈..≈≈≈(..........#.≈≈≈)....≈≈≈(.#≈≈≈....# #.#.≈......+ #(.#.≈≈≈....#####(........≈#...≈≈......§...).≈≈≈≈≈.#..≈≈≈≈≈..§)÷)≈≈≈....≈#\hl ..)..≈°@()≈≈≈.......###+##....)..≈≈≈≈○..# #....).)))..).# ...#####.....).))÷...÷.......#  ............................#  .........#  ############################# \h|○..○≈°\h+7.9 (1\hD○°\h3 °○≈≈≈≈≈○You now have 830 gold pieces (gained 24).  T - 2 curare-tipped darts (gained 1); j - 16 poisoned darts (gained 2)\h4i100/108=8.9 (2\hJJ°○\h Oz _Items here: ( ) [ †.\hu W○\hm* J°○\h. T _Why would you want to do that?]hH≈..# ]h\≈≈.≈..≈≈≈(...# ≈≈≈)....≈≈≈(.# ≈≈≈....# #(.# ≈......+ #(.# ≈≈≈....#####(........≈# ]h≈≈.....°....).≈≈≈≈≈.# ≈≈≈≈≈...○÷)≈≈≈....≈# )..≈≈)@)≈≈≈.]hN[# ##+##....).○≈≈≈≈≈.#  #....).)○)..).]hg# #####.....).))÷...÷.......# ...........# .]h............# ######]h.○°°≈≈☼°]h129.9 (1 _]hUW○°°]h°)☼.○≈○)]h-800.9 (2]h]h6 _j - 17 poisoned darts (gained 1)]hV3]h]h5]hj]h%1]hm!  Things that are here:  a +0 arbalest; a yaktaur skeleton]hk.5 _]h3]hC ≈≈≈.. ≈≈≈≈≈≈≈.. ≈≈≈≈≈≈≈..########### .≈..≈≈≈(...# ≈≈)....≈≈≈(.# ≈≈≈....# #(.........# ≈......+ #(.........# ≈≈≈....#####(........≈# ]hUE≈≈......§.@.).≈≈≈≈≈.# 2.....≈≈≈≈≈..○)÷)≈≈≈....≈# .......)..≈○).)§≈≈# ##+##....)..≈≈°≈≈.........#  #....).)))..)....# #####.....).))÷...÷.......# ..........................# ..........................# ###########################]hE]h6XN§°]h[]h 5M]hc >.. .≈≈≈≈≈≈≈..##########.≈..≈≈≈(....≈≈≈)....≈≈≈(≈≈....# #(......+ #(.≈≈≈....#####@........≈]h ≈≈......§.°.).≈≈≈≈≈.≈≈≈≈≈..○)÷)≈≈≈....≈ ........)..≈○).)§≈≈.......#]h s°≈≈..................]h]@ 9§§.○°).)§≈3.9 (1§§§]hb t°)÷§≈]hc 324.9 (2]h b§§§§]h- 6 _j - 18 poisoned darts (gained 1)^h?5M^h@≈≈.. .≈≈≈≈≈≈≈..##########.≈..≈≈≈(....≈≈≈)....≈≈≈(≈≈....# #§......+ #@...≈≈≈....#####..§......≈≈≈......§...).≈≈≈≈≈. .......≈≈≈≈≈..°)÷§≈≈≈....≈#..≈≈).)§≈≈....................^hWK☼§§..^hYw..≈5.9 (1^h%kJ☼§§^hӂ ○§○☼j - 19 poisoned darts (gained 1)36.9 (2^h)M○○^hnR _You see here a yak skeleton.^hC$M.≈.≈≈≈.. .≈≈≈≈≈≈≈..##########.≈..≈≈≈(.....≈≈≈)....≈≈≈(○≈≈....# #@○......+ #÷☼.≈≈≈....#####§........≈ ......≈≈..........).≈≈≈≈≈.#.^h%.))÷...÷.....^h=§≈≈(○○.§7.9 (1^hL§≈≈(○○§^h[§§≈≈(°°○)^h@\+8.9 (2^hi9°^hCm6 _j - 20 poisoned darts (gained 1)^hMM°^hV§§≈≈(°°^hXT _Why would you want to do that?^hF_ ... .≈..... ≈≈≈....  ≈≈≈≈≈.. ≈.. ≈≈≈≈≈..########### ≈≈.≈..≈≈≈(.§..# .≈≈≈)....§≈≈# ≈≈≈....#####.°.# ≈......+ #÷○# ≈≈≈....#####.........#≈≈..........).≈≈≈≈≈.#≈≈≈≈≈...)÷)≈≈≈....≈# ^hX` .......)..≈≈).)≈≈≈.# #+##....)..≈≈≈≈≈..#  #....).)))..)^hr ○§≈≈@.○.°^hs W4=9.9 (1 ^h>t _^hC 9§^h °..°○○.^h# ,10.9 (2^hŜ ^hn 6 _j - 21 poisoned darts (gained 1)_hi_hj_ho_hw_h:,_h(_h_hk5=_h_hؠ,_hI_h####### ≈.......# ≈.≈.....' ≈≈≈≈....' ≈≈≈≈≈≈..#..≈≈≈≈≈≈≈..# ...≈≈≈≈≈≈≈○.###########..≈≈.≈..≈§≈@....#3.9 (3....≈≈≈)....○≈°...#..≈≈≈....#####..#..≈......+ #÷...#≈....#####........≈#.≈≈..........).≈≈≈≈.#.≈≈≈≈≈...)÷)≈≈≈.≈# .........)..≈≈).)≈≈≈...# .##+##....)..≈≈≈≈≈..#_hl_h^○§○_h6 _j - 23 poisoned darts (gained 2)_h_hl_h f○○≈°_h T _Why would you want to do that?_h U°_h B○§_h T _Why would you want to do that?`heM ##..#######.......#.`h".≈.....'..# .≈≈≈≈≈≈≈○@##########.≈..≈§≈.....≈≈≈)....○≈° .....≈≈≈....#####..........#........`hs☼°°≈≈`h:64.9 (1 _`hH°°`h`h> M .'. ###'..#######.........#...≈.....'.....' `h6?☼.@# .≈≈≈≈≈≈≈°.##########.≈..≈§≈........ .......≈≈≈)....°≈≈.........#..............`hN○○.§≈`hO&5`hZb§ _You hear a bellow! x2`hM ## .'.. ###'#..#######....#`h;......#....#.≈.....'....#....○....# .≈≈≈≈≈≈≈..########## .......≈≈.≈..≈§≈...........#..≈≈≈..........).`hi°☼○≈`h&6`hE`hO+ _You hear a bellow! x3`h1S ### .'... ###'# ..#######....# ≈.......#....# ≈.≈.....'....# `h\T t≈≈≈≈....@....# .○#....#≈☼.#....Y.. ≈≈≈≈≈.○###########≈≈.≈..≈≈≈...≈≈≈)....≈≈≈..# Y   yak (wandering)≈≈≈....#####..≈......+ #÷...#≈≈≈....#####.........#`hIv   A yak comes into view.☼°○§#...Y.°77☼○ _The yak bellows! _There is a large open door here.ah". ####. .'. ..'###'# ..#######....# ≈.......#....# ≈.≈.....'☼...# ≈≈≈≈....'....# ≈≈≈≈≈≈.°#@...# ah#......≈≈≈≈≈≈≈○§#...Y....≈.°###########≈≈.≈..≈≈≈...........#≈≈≈)....≈≈≈≈≈≈....#####..# ≈......+ #÷≈≈≈....#####..≈#.......).≈≈≈≈≈.#ah*ah2○.#@☼Y..#.....8ah8ah;( _You hear a bellow!ah$V A. #### . .'.  ..'###'#  ..#######....#  ≈.......#....#  ≈.≈.....'○...#  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#.☼Y.##H## .....≈≈≈≈≈≈≈..#.@......# ≈..########### ≈≈.≈..≈≈≈...........#  ≈≈≈)....≈≈≈#  ≈≈≈....#####..#  ≈......+ #÷#   H   minotaur (polearm, missile, wandering)≈≈≈....#####..ahV ≈#   Y   yak.......).≈≈≈≈≈.#  ≈≈≈...)÷)≈≈≈....≈#  ahx  A minotaur comes into view. It is wielding a +2 antimagic halberd.ah@}  ○○Y○##YH)Y   death yakY   yak  The minotaur bellows! You hear a bellow!  A death yak comes into view.The yak completely misses you.8=9ah ahց , _The death yak bellows!bhC. ####  .. .'.  .. '###'#  ..#....#  ≈.#....#  bhTD7≈.≈.....'○...#  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#.○Y○##Y##  ≈..#..@..H..#  ≈bhD ..##  ≈≈.≈..≈≈≈.#  ≈≈≈)....≈≈≈.#  .bhD≈≈≈....#####.#  .≈......+ #÷.# bh%En .≈≈≈....#####.≈#  ≈≈.bhjE).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈....≈#  bhjJbhKbhT°○Y○##'H.YbhDU'20bha9°bhdP _The yak barely misses you.bh' bh2°Y°  yak (corroded)  You claw the yak!  Your corrupting presence corrodes the yak!bh,1.7 (0.8 bh̕9°bh* bhP_The yak is moderately wounded.bhY"9  You scratch the yak.bh+  The yak is moderately wounded.The yak is engulfed in a thunderstorm.  You kill the yak!bh-^  Qazlal accepts your kill.bha9 .§°##YY.  yak  You block the minotaur's attack.bh=032.5bhSEbhIV _A yak comes into view.dh/ . ####  .. .'.  .. '###'#  ..#....#  ≈.#....#  ≈.≈.....'....#  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#.°§°##Y## .dh≈..#.@..HY..# .≈..## .≈≈.≈..≈≈≈.# .≈≈≈)....≈≈≈.# .≈≈≈....#####.# .≈......+ #÷.# .≈≈≈....#####dh .≈# .≈≈.).≈≈≈≈≈.# .≈≈≈≈≈...)÷)≈≈≈....≈# dh_dhLdh~dhNk §.§.##YH.YYY 2 death yaksA death yak comes into view.dh0H=3.5 (1.0 dh'§dh^ _The minotaur attacks as it pursues you! You block the minotaur's attack.dhC 7. ####  .. .'.  .. '###'#  ..#....#  ≈.#....#  ≈.≈.....'....#  ≈≈≈≈....'.§..#  ≈≈≈≈≈≈..#..§.##Y##  ≈..#..@H.YY.#  ≈..##  ≈≈.≈..≈≈≈.#  ≈≈≈)....≈≈≈.#  .≈≈≈....#####.#  .≈......+ #÷.#  .≈≈≈....#####.≈#  ≈≈.).≈≈≈≈≈.# dhE  ≈≈≈≈≈...)÷)≈≈≈....≈#  dhF ,dhTG dhP  ☼§.##YY.   death yakY 2 yaks (1 wandering)  The minotaur misses you.dhAQ &4dhqW K☼§dh2] _The minotaur gores you but does no damage. _A yak comes into view.dh>;  You claw the minotaur!dh<dhdh ○†Y##'.Y  The minotaur is lightly wounded.dh+,5.3 (0.8 dh&dhR)o _You block the minotaur's attack. The minotaur misses you.ehIy;  You claw the minotaur!ehDzehzehx{eh .○Y.##YYY. Y 2 death yaks  The minotaur hits you with a +2 antimagic halberd!!  You feel your power leaking away.ehlThe minotaur is seared by the foul flame within you!  The minotaur is moderately wounded.ehˈ71/108 ---------12----------6.1eh:○eh~- _The minotaur gores you!eh#  You scratch the minotaur but do no damage.You claw the minotaur, but do no damage.ehehVeh*M °Y##Y.YThe minotaur is moderately wounded.The death yak completely misses you. The minotaur completely misses you.eho+,7.0 (0.9 eh449°eh7N _The minotaur misses you.eh  You claw the minotaur!  The minotaur is heavily wounded.2=--------8 (0.8 eh6 9°ehQ _The yak closely misses you.fh;  You scratch the minotaur. Your off-hand claw misses the minotaur.fh .'(1 corroded)   yak  You scratch the minotaur. Your off-hand claw misses the minotaur.  The minotaur is heavily wounded.The death yak gores you!  The death yak is seared by the foul flame within you!  Your corrupting presence corrodes the death yak!  The death yak is lightly wounded.fh=`64--8.6fh}fh7v _You block the minotaur's attack. The minotaur barely misses you.fh/  You closely miss the minotaur. The minotaur furiously retaliates!  fh/ The minotaur headbutts you, but does no damage.  The minotaur is heavily wounded.fhL3 fh1> E YY.Y 2 yaks  The yak misses you. The death yak barely misses you. The minotaur misses you.fh> K----------9.4fh{G fh>O 6 _You block the minotaur's attack.ghȶ .. ####  .. .'.  .. '###'#  ..#######....#  ≈.......#....#ghy  ≈.≈.....'....#  ≈≈≈≈....'....#   ≈≈≈≈≈≈..#.@YY##Y## .≈..#...HY...# ..≈≈≈≈≈≈≈..########### .≈≈.≈..≈≈≈.gh l.# ...≈≈≈)....≈≈≈.# .≈≈≈....#####.# .≈......+ #÷..# ≈ghJ#####.........≈#    yak..........).≈≈≈≈≈.# gh8ghghgh ○YY##'.YghY 2 yaks  You block the death yak's attack.  The minotaur hits you from afar with a +2 antimagic halberd!gh53-----6/20 -------30.4 (1.0 ghgha _You feel your power leaking away.gh?d ##   .. ####  .. .'.  .. '###'#  ..#######....#  ≈.......#....#  ≈.≈.....○....#gh-e  ≈≈≈≈....'@.Y.#   ≈≈≈≈≈≈..#..YY##'## .≈..#...H.Y.. ..≈≈≈≈≈≈≈..###########.≈≈.≈..≈≈≈..#...≈≈≈)....≈≈≈.# .≈≈≈....#####.# ghe.≈......+ #÷..# ≈#####.........≈#ghk,ghEq  The death yak is engulfed in blazing flames.  The death yak attacks as it pursues you!gh z{§○YYY○°ghzRH.Y.ghz&1ghQ§°ghVO _The death yak misses you.ghB  ## .. #### .. .'. .. '###'# ..#....# ≈.#§...# ≈.≈.....○....# ≈≈≈≈....@.YY.# ≈≈≈≈≈≈..#.Y○°##'##.gh* s≈..#..H.Y...#.≈..####.≈≈.≈..≈≈≈..#.≈≈≈)....≈≈≈.#.≈≈≈....#####.#.≈......+ #÷.# ....≈≈≈....#####.≈#gh gh ghZ  The yak attacks as it pursues you! You block the yak's attack.  The death yak attacks as it pursues you!gh! §§.°☼YY.gh |YH○Y...gh b7=------2gh 9§ghB _The death yak completely misses you. _There is a large open door here.hh~i ## .. #### .. .'. .. '###'# ..#######....# ≈.#§...# ≈.≈...§.°☼...# ≈≈≈≈...@'YY..# ≈≈≈≈≈≈..#YH○Y##'##.≈..#........#hh.≈..#######.≈≈.≈..≈≈≈...#.≈≈≈)....≈≈≈.#.≈≈≈....#####..#.≈......+ #÷..# .....≈≈≈....#####.≈#hhvhhhhhhqhh1hh7hhqE○§.'YYY.Y§..#H.°.E   water elementalYY 2 yakshhMh4=--3hh9_E○Ehh~b _A water elemental comes into view.hh[  ##.. ####.'. .. '###'# E#######....≈.......#§≈..○§.'Y≈≈≈....YY.Y≈§.@#H.°.##'## ........≈≈≈≈≈≈≈..#........##########≈≈.≈..≈≈≈...........≈)....≈≈≈...... .......≈≈..........).≈≈≈≈≈.#hhL_ hh_ hh_ hhq` hhWa hhb hhNk .E§°..Y○YYH....†☼○H   minotaur (polearm, missile)YY 2 death yaks (1 corroded)hhk E   water elementalY   yakhhk &4hhq _§°EhhRs B _The death yak is engulfed in blazing flames.lh+ .. ####.'. .. '###'# .#######....#≈.E.....#§...#≈..°..Y○...#≈≈≈...YYH...#≈§..#..†.##'## ........≈≈≈≈≈≈☼○@#........≈..###########≈≈.≈..≈≈≈...........≈)....≈≈≈.≈≈≈....#####...........). ........≈≈≈≈≈...)÷)≈≈≈....≈#lhԓ,lhlhglhlh6..E...Y'°YH.≈.Y○°☼H   minotaur (polearm, missile)lhs)YY 2 death yaks (1 corroded)E   water elementalY   yaklh&5lhPN☼ElhةlhH .'. .. '###'# .#######....≈.......#...≈E...Y'°.≈≈≈...YH.≈≈.Y#..†.##'## ........≈≈≈≈≈≈○°.#........≈.@###########lhH ≈≈.≈..≈≈≈...........≈)....≈≈≈......≈≈≈....#####.............+ #÷......≈≈....#####.........≈..≈≈..........).≈≈≈≈≈.lhH .≈≈≈≈≈...)÷)≈≈≈....≈.)..≈≈).)≈≈≈.......lhL ,lhBL lhL lh M lh)T .....'.E.YH'Y.Y☼§ElhT f5==6lh'[ 8Elh\ lhY^..'###'# ..#######....# ≈.......#....# ≈.≈.....'....# ≈≈≈≈E.YH'....# ≈≈≈≈≈≈.Y#..†.##'## lh\.......≈≈≈≈≈≈○.Y#........# ≈☼○##########≈≈.≈..≈≈≈.@.........# lh≈≈≈)....≈≈§# ≈≈≈....#####..lh^# ≈......+ #÷lh..#≈≈≈....#####.........≈lh%#.≈≈..........).≈≈≈≈≈.# lhE5≈≈≈...)÷)≈≈≈....≈# )..≈≈).)≈≈≈.......# lh}E ##+##....)..≈≈≈≈≈...# lh:lhelh lhlhlhD)....E°.Y○Y○○lh)DYY 2 death yaks (1 corroded)E   water elementalY   yaklh*&7lh3/E°lh3I○○§lh6mho5 &..#######....# ≈.......#....# ≈.≈.....'....# ≈≈≈≈....'....# ≈≈≈≈≈E.Y#..†.##'## ......≈≈≈≈≈≈°.Y#........# ≈○Y##########≈≈.≈..≈≈≈...○.......# mh5 ≈≈≈)....≈≈§@..# ≈≈≈....#####○.# ≈......+ #÷.# ≈≈≈....#####..≈mh5 #.......).≈≈≈≈≈.mh6 #≈≈≈...)÷)≈≈≈....≈#    death yak (mh36 )..≈≈).)≈≈≈.......# mhO6 sE #+##....)..≈≈≈≈≈...mhi6 #  #....).)))..)mh; mh; mhC> l  The death yak is no longer corroded. The yak attacks as it pursues you!mh? mhb? mhO ≈..≈EYY.°§°mhO nY 2 death yaksmhfP *68mh{P 9=8mhZ gE°§Emh^ 1 _You block the yak's attack.nhtp≈.......#....#  ≈.≈.....'....#  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## .....≈≈≈≈≈≈≈.Y#........#  ≈EY########## ≈≈.≈..≈≈≈.Y.°§......#  ≈≈≈)....≈≈§.........#  ≈≈≈....#####°.#  ≈......+ #÷.#  ≈≈≈....#####..≈#  .......).≈≈≈≈≈.#  ≈≈≈...)÷)≈≈≈....≈#  )..≈≈).)≈≈≈.......#  +##....)..≈≈≈≈≈...#hp;49m   #....).)))..).#  ###.....).))÷...÷#  nh unhunh_vnhvnh?.°EY..Y.§○Enh&9nh°EY..§§§Enhpht5 ≈.......#....#  DrDolphin the Nimble ≈.≈.....'....#  Demonspawn of Qazlal ****.. ≈≈≈≈....'....#  Health: 56/108 ============------------ ≈≈≈≈≈≈..#..†.##'##  Magic: 8/20=========--------------- .....≈≈≈≈≈≈≈..#........#  AC: 13Str: 12 .....≈≈≈≈≈≈≈°Y###########  EV: 30Int: 9 ....≈≈.≈..≈≈≈EY**§......#  SH: 10  Dex: 28 ....≈≈≈)....≈≈*Y*.......#  XL: 13 Next: 23% Place: Dungeon:14 ..≈≈≈....#####**@.......#  Noise: h)61m======---  Time: 15839.4 (1.0) ..≈......+ #§.........#  -) Claws ..≈≈≈....#####....○....≈#  Zap: wand of mindburst (5) ....≈≈..........).≈≈≈≈≈.# .....≈≈≈≈≈...)÷)≈≈≈....≈# ......)..≈≈).)≈≈≈.......#  YY 2 death yaks +##....)..≈≈≈≈≈.........#  E   water elemental  #....).)))..).........#  Y   yak ###.....).))÷...÷.......# The death yak is no longer corroded. The yak attacks as it pursues you! _You block the yak's attack.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (umbra)phI ≈Y§Ephi i≈≈EEph 8≈°phj.I°≈Eph**EY..***§Y.@qh≈*EY.***Eqh`°qh`≈EY**≈≈*Y*qhaC@Eqhڠ *EY..***Y.@rhf≈.......#....#  DrDolphin the Nimble≈.≈.....'....#  Demonspawn of Qazlal ****..≈≈≈≈....'....#  Health: 56/108 ============------------≈≈≈≈≈≈..#..†.##'##rhgd  Magic: 8/20=========--------------- .....≈≈≈≈≈≈≈..#........#  AC: 13Str: 12 rh4g.....≈≈≈≈≈≈≈°Y###########  EV: 30Int: 9 rhbg....≈≈.≈..≈≈#*#..§......#rhg/  SH: 10  Dex: 28 ....≈≈≈)....###Y........#rhg/  XL: 13 Next: 23% Place: Dungeon:14 ..≈≈≈....######.@.......#rhg  Noise: ======---  Time: 15839.4 (1.0) rhh..≈......+ #§.........#  -) Claws rh=h..≈≈≈....#####....○....≈#  Zap: wand of mindburst (5) rhvh=....≈≈..........).≈≈≈≈≈.# .....≈≈≈≈≈...)÷)≈≈≈....≈# rhh(......)..≈≈).)≈≈≈.......#  YY 2 death yaks +##....)..≈≈≈≈≈.........#  E   water elementalrhi#....).)))..).........#  Y   yak rh#i###.....).))÷...÷.......# rhCiThe death yak is no longer corroded. The yak attacks as it pursues you! _You block the yak's attack.  rhai=Aiming: Fastrootrh|iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerhirh?°*..§Erhf °§(1 rooted)E _You block the yak's attack.  Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The roots erupt in riotous growth! The water elemental is unaffected.  Roots grab the death yak.rhu 9°rh  The grasping roots constrict the death yak!  Your corrupting presence corrodes the death yak!rh rh H..≈EYY≈≈≈.§..§§.○H   minotaur (polearm, missile)YY 2 death yaks (1 corroded)E   water elementalY   yakrhn G=======40rh EYY.§§§Erhz k _The yak completely misses you. The death yak escapes!uhR ≈.≈.....'....#  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## ....≈≈≈≈≈≈≈.H#........#  ≈..########### uh ≈≈.≈..≈≈≈EYY.§......#  ≈≈≈)....≈≈≈Y........#  .≈≈≈....#####...#  .≈......+ #§#  .≈≈≈....#####..§.○....≈#  .uh ......).≈≈≈≈≈.#  uh4 ≈≈≈...)÷)≈≈≈....≈#  uhV )..≈≈).)≈≈≈.......#  uhv }##....)..≈≈≈≈≈...# uh   #....).)))..).# uh  ##.....).))÷...÷uh '# uh j  E .................# uh ( uh uh@ uh{ uh0 uh uh uh .H..Y.§EY○Yuh E○°Euh C7======-uh 1uh{ 8Euh= q _The death yak snorts and paws the ground.vhN]≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## ...≈≈≈≈≈≈≈..#........#  ≈.H########### ≈≈.≈..≈≈≈..Y.§......#  vh≈≈≈)....≈≈≈EY.......#  ≈≈≈....#####.○Y.#  ≈......+ #§..§○.....#  ≈≈≈....#####..§.@....≈#  ..vh......).≈≈≈≈≈.#  ≈≈≈...)÷)≈≈≈....≈#  )..≈≈).)≈≈≈.......#  #....)..≈≈≈≈≈...#  #vh....).)))..).#  vh'#.....).))÷...÷#  vh>................#  # vhP( vh"vh#vh$vhQ$vh$vh..HE..Y.vh.°YY..☼§°○§Evhw/!-vh/2vh>SE§§vhBvhpP ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'##  ≈..#.#  ≈..##  .≈≈.≈..≈≈≈.HE.#  .≈≈≈)....≈≈≈Y.#  ....#####.°YY..☼...#  ......+ #§..§°○....#  ....#####..§..@...≈#  .≈≈...).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈....≈#  )..≈≈).)≈≈≈.#  ....)..≈≈≈≈≈.#  ....).)))..).#vh`Q   .....).))÷...÷.#  ..#  E#  vhR vhW Bvh'g X.HE..YY.○÷....○○≈≈○Evhg &3vhu qE○§○Evhu vhy whR≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'##  .≈..#.#  .≈..##  ≈≈.≈..≈≈≈..H.#  ≈≈≈)....≈≈≈YE.wh[#  ....#####...YY.○...#  + #÷....○....#  ....#####..§..§@..≈#  ≈≈...)○≈≈○≈≈.#  .wh≈≈≈≈≈...)÷)≈≈≈....≈#  )..≈≈).)≈≈≈.#  )..≈≈≈≈≈.#  ).)))..).#  ).))÷...÷.#  ..#  #  whwhwhwhwhwhwh\.H..EY...○YY○.○≈○Ewh A89=wh54whz§○≈○Ewhwh*≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'##  ≈..#.wh*#  ≈..##  wh*.≈..≈≈≈...H.# wh$+ )....≈≈≈..E......# whD+ ....#####..Y...○...# whc+ wh++ #÷...YY○...#  wh+....#####.....§.@.≈#  wh+...)○○≈○≈≈.# wh+ ≈≈≈≈≈...)÷)≈≈≈....≈# wh,B .)..≈≈).)≈≈≈.#  )..≈≈≈≈≈.#  wh,).)))..).#  wh,).))÷...÷.# wh,= ..wh,:#  wh-/#  wh<-wh3wh 8wh8wh8whE9whD9EHwh:D.Y..°.☼.Y○○.Y°°≈°whD&5whL6E☼whL)EwhOwhgY ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## whY  ..#.#  ..##  whY #.≈..≈≈≈...E.#  )....≈≈≈..H......# whY  #####...Y..°.☼.#  wh9Z x+ #÷....Y○○..#  #####......Y.@≈#  .)°°≈°≈≈.#  ...)÷)≈≈≈....≈# whZ  )..≈≈).)≈≈≈.#  .)..≈≈≈≈≈.#  .).)))..).#  ).))÷...÷.#  .#  wh<[ E#  wh_ wha whc whc whq .E.Y..☼○.°°§whBr YY.≈≈≈Ewhqr =9=whr 6wh{ _E○Ewh w _The yak attacks as it pursues you! The yak completely misses you.xh≈..#..†.##'## ..#........#  ..########### ..≈≈≈....E......#  )....≈≈≈..H......#  xhl..#####....Y..☼○.#  + #÷.....°°§.#  #####......YY.≈#  ......).≈≈≈≈≈@#  xh@≈≈≈...)÷)≈≈≈....≈#  ..≈≈).)≈≈≈.......# xha )..≈≈≈≈≈...xh8#  xh).)))..).#  .xh().))÷...÷# xhE6 .........xhc:#  xhK#  E xh`##################  xhxhxhxhxhxh,.E.HY.○...YY§Exhw&7xh-_E○§xhxh ≈..#........# ≈..########### .≈..≈≈≈.....E.....# )....≈≈≈.........# ...#####....HY.○○.# .+ #÷.......§.# .#####.......YY≈#xh  ........).≈≈≈≈≈.# ≈≈≈≈...)÷)≈≈≈..§@≈# )..≈≈).)≈≈≈.......# )..≈≈≈≈≈..# .).)))..).# xh ..).))÷...÷.# ..........# ..# ################### Exh ,xh xh) xh #.xh# E..Y○°Hxh q§Y☼E xh =xh 8xh O§☼Exh xh < _The yak is engulfed in a thunderstorm.yh`≈..#.# ≈..## ≈.≈..≈≈≈.#yh! ≈)....≈≈≈...E.....# .#####......Y○°.# .+ #÷....H..§.# yh.#####.......Y§≈# yh≈.).≈≈≈≈≈Y# ≈...)÷)≈≈≈..@.≈#yh*C .)..≈≈).)≈≈≈.# .)..≈≈≈≈≈.....☼...#yhV .).)))..).# yhi.).))÷...÷.# yh}Y..# yh...# # yh1E yhyhJyh yhyhC.E.°...Y.H○≈.Y○○.○yhb60=10/20yh==yh 9yhE§○○.○Eyhyh1 .≈..#.# .≈..## ≈.≈..≈≈≈.#yhU2 : ≈)....≈≈≈.# ≈....#####.....E.°..# yhu2 .+ #÷......Y..# yh2 ≈....#####......HY§≈#yh2 / ≈yh2 ...).≈≈≈○≈.#yh2  yh2 .≈≈≈≈≈...)÷)≈≈≈.@.Y≈# yh3 a.)..≈≈).)≈≈≈yh.3 9.# yh[3 .)..≈≈≈≈≈.....○○.○# yhq3 m.).)))..)yh3 .#yh3  yh3 .).))÷...÷.# ...# ..yh3 V.# #yh4 %  yh9 yh; yh>  yh> l The death yak is no longer corroded. You block the minotaur's attack.  yh> kThe yak attacks as it pursues you! The yak gores you!  The yak is seared by the foul flame within you.yhP ...E..Y§HY§°yhtP §.@Y.○.° yhP @49---yhP 50yhn^ ;○○yh$b W _The yak is almost dead.zhzo  You claw the yak!  You kill the yak!zh* §.☼○  Qazlal accepts your kill.zhE§(°(((○.°(((zh zh!Ezh!§zh-"≈zhg"@zh".zh"7°°.°zh!#.zhY#.zh# .zh#Ezh#zh)zh-*==zho*%1.2 (0.8 zhd8zh8Ezh+9§zhi9☼zh9<°°.°zh9zh? zh?zh??_The minotaur throws a javelin. The javelin is repelled.zh .≈..########### .≈..≈≈≈...........# .≈≈≈)....≈≈≈.# ....#####.# zhA c......+ #÷....E..Y.# ≈≈....#####.....§HY§≈# zh~ .≈≈..........).≈≈≈°≈.# ..≈≈≈≈≈...)÷)≈≈§...☼≈# zh j..)..≈≈).)≈≈≈..@....# ..)..≈≈≈≈≈.....°°.°#zh  zh .).)))..).........# zh ..).))÷...÷.#zh6  zhJ _..........#zh_ R ....zh~ D.# zh L###################### zh  zh 1E zh zh6% g.E§≈≈≈≈zh|% §...○○°°..zh% o50=--2.2 (1.0 zh73 '§zh3 =°Ezh)A {hp<.≈..≈≈≈...........# .≈≈≈)....≈≈≈.# ≈≈≈....#####.# {h......+ #÷Y.# ≈≈≈....#####.....EHY§≈# ..≈≈..........)§≈≈≈≈≈.#{h. {hb..≈≈≈≈≈...)÷)≈≈§...○≈# {hX..)..≈≈).)≈≈≈.......# #....)..≈≈≈≈≈...@○°°..#{h #....).)))..).........#{h #.....).))÷...÷{h//.# {h..........# .....# {hM####################### {h  {h{h {h4 .HY.E○{h v°..☼E{h &3{h9E{he"{hG.≈≈≈)....≈≈≈.# ≈≈≈....#####.# .≈......+ #÷Y.#{h .≈≈≈....#####......HY.≈# ...≈≈..........)§≈≈≈≈≈.# ..≈≈≈≈≈...)÷)≈≈E...○≈# ..)..≈≈).)≈≈≈..○....# ##....)..≈≈≈≈≈....°....#{h  #....).)))..)..@......# {h#.....).))÷...÷...☼...#{h .......................# {h ;...#{hN ########################{h2 {hF {hZ E{hm {h{h;{h{h{h n.H.YY{h8 ≈...°○≈E○○.○{h R1=4{h9E{h@{h .≈≈≈)....≈≈≈.# .≈≈≈....#####.# .≈......+ #÷.# .≈≈≈....#####.....H.YY≈# .≈≈...)§≈≈≈≈≈.# .≈≈≈≈≈...)÷)≈≈≈...°≈# .)..≈≈).)≈○≈E○○....# +##....)..≈≈≈≈≈.#  #....).)))..).#{ht  #.....).))÷...÷...○...# .# ...# #     {h {hy {h {hm {h{( H...Y°≈.°°{h( ]§E○○E{h. &5{h7 a°○E{h: |hs+.≈≈≈)....≈≈≈.# .≈≈≈....#####.# .≈......+ #÷.# .≈≈≈....#####....H...Y≈# .≈≈...)§≈≈≈≈≈Y# .≈≈≈≈≈...)÷)≈≈≈...°≈# .)..≈≈).)≈°≈.°°....# #+##....)..≈≈≈≈≈.§E......#  #....).)))..).# #.....).))÷...÷...○...# .○.....# ..## Y[|h,39;49m   death yak E |h,.|hA9H.|hjA..≈≈....§)@E☼|hAE°°|h*BW11=6|haX9E|h[|hLb≈≈≈....#####.#.≈......+ #÷.#.≈≈≈....#####...H....Y≈#...≈≈..........).≈≈≈≈≈Y#..≈≈≈≈≈...)÷)≈≈≈....≈#|hOM..)..≈≈).)≈≈≈.......# ##+##....)..≈≈≈≈≈.§.#  #....).))).§).E.# #####.....).))÷☼@.÷...°...# ....................°.....#.......# ########################### |hME   water elemental |hP|h0\§§)E.§°☼E|h=b(((((E((E|hh)≈≈.§§)○@§÷..........☼E|hXB27|hrh§E☼E|hw _The minotaur throws a javelin. The javelin completely misses you.|hg .≈......+ #÷.#.≈≈≈....#####...H....Y≈#...≈≈..........).≈≈≈≈≈Y#..≈≈≈≈≈...)÷)≈≈≈....≈#..)..≈≈).)≈≈≈.......# .|h ##+##....)..≈≈≈≈≈.§.# #....).))).§)E.# .#####.....).))÷○.§÷.# |h L................@..|h ).#☼|h H.# ############################ |h 3E|h2 |h |h |hb .H.).○E§§○|h &8|h eE§○|h }haF .≈≈≈....#####Y≈#...≈≈..........H.≈≈≈≈≈Y#..≈≈≈≈≈...)÷)≈≈≈....≈#..)..≈≈).)≈≈≈.......###+##....)..≈≈≈≈≈.§.# . #....).)))..)..# ..#####.....).))÷○E§÷.# .....................#§.# ############################# E}hI}hK}hYW)H.}hY○)÷°.§E☼§E}h1Z&9}hbN○☼§}hd~h4/  You mangle the water elemental!!  The water elemental is heavily damaged.The water elemental hits you!~h`0~hPAH)Y○E○Y   death yakE   water elemental (engulfing you)~hA~h B,39---~h[Bq=60.0 (0.8Engulf ~hT○E○§E~hX? _The water elemental engulfs you in water!~hm ~ °☼÷...~h ○.E  You scratch the water elemental.  The water elemental is severely damaged.Your lungs strain for air!~h 56---~h- 8~h8E~h`= _You block the water elemental's attack.~h; #  ≈..........).≈≈≈≈≈Y# ≈≈≈≈≈...)H)≈≈≈....≈# .)..≈≈).)≈≈≈.......# ~h ..)..≈≈≈≈≈.........# . #....).)))..).... ...).°☼÷...÷.......# ........E..........# .....○.@...........# ####################  ~h p EYou scratch the water elemental but do no damage.~h EYou claw the water elemental, but do no damage.~h  ≈..........).≈≈≈≈≈Y# ≈≈≈≈≈...)H)≈≈≈....≈# .)..≈≈).)≈≈≈.......# ..)..≈≈≈≈≈.........#  #....).)))..).... ...).°☼÷...÷.......# ........E..........# .....○.@...........# #################### ~h <  ~h + ☼§○The water elemental is severely damaged.* * * LOW HITPOINT WARNING * * *Your lungs strain for air!~hZ (((°☼(§(E(E~h ~h1~hV2~h@7 )≈≈....Y.)...Y.○÷.E°.@Y 2 death yaksThe minotaur throws a javelin. The javelin misses you.~hAY2-2=~hA 1.6~h]OK°E~hR` _The water elemental completely misses you.hu;The minotaur throws a javelin. The javelin misses you. _The water elemental completely misses you.You mangle the water elemental!!  You destroy the water elemental!Qazlal accepts your kill.  The water engulfing you falls away.h?hO .Y☼§..°  You gasp with relief as air once again reaches your lungs.hW(((°○(((hEh|)≈≈......)...Y)○÷○§.°.@him3-=4h2.4 hhMw _The minotaur throws a javelin. The javelin completely misses you.h? ;.≈≈≈....#####.Y≈#.≈≈...).≈≈≈≈≈Y#.≈≈≈≈≈...)H)≈≈≈....≈#.)..≈≈).)≈≈≈.#.##+##....)..≈≈≈≈≈.# .. #....).)))..)...Y.....#.#####.....).)○÷...÷Y......#  .○§.#  .°@.....#  #h h hH h B÷HY.☼°÷...÷.Y.3.4 (1.0 h8 J☼§h h.≈≈≈....#####.Y≈#.≈≈...).≈≈≈≈≈Y# !.≈≈≈≈≈...)÷)≈≈≈....≈#.)..≈≈).H≈≈≈.#.##+##....)..≈≈≈≈≈.#. #....).)))..)..Y......#.#####.....).☼°÷...÷.# .○§....Y.# ...# #hhhhH)Y.○°§.....○Yh &4h@○§hh .≈≈≈....#####.Y≈#  .≈≈...).≈≈≈≈≈Y#  !.≈≈≈≈≈...)÷)≈≈≈....≈#  he.)..≈≈)H)≈≈≈.#  ....##+##....)..≈≈≈≈≈.#  ... #....).)))..).Yh.#  ....#####.....).○°÷...÷h}.# .°§...h0.# hb.○@.....Yh:.# h(#hQo§○@.☼hK((((§○(.☼h=qhqhF≈)..)Y.○)°.@.○..Y.hc@45h]○@.○h h2i_The minotaur throws a javelin. The javelin completely misses you.h{`n .≈≈≈....#####.Y≈# h`E.≈≈...).≈≈≈≈≈Y# !.≈≈≈≈≈...)÷)≈≈≈....≈# h`.)..≈≈)H)≈≈≈.# ....##+##....)..≈≈≈≈≈h`.#ha ... #....).)))..)Yha.# ....#####.....).○)÷...÷h-a0.# hAa^.°.....#hVa .@..○..Y.hia2.# h~a(#h+ihjhkhn~H..Y.☼°.Y.h~&6hȉ:○hhr[ .≈≈≈....#####.Y≈ .≈≈...).≈≈≈≈≈Y !.≈≈≈≈≈...)÷)≈≈≈....≈ ......)..≈≈H.)≈≈≈. ....##+##....)..≈≈≈≈≈. ... #....).)))..Y. ....#####.....)☼°)÷...÷. ... °..○.Y.h0. hhhh<)○))÷Y○...°Y.hO53=h7hW○○°hh=  .≈≈≈....#####.Y ..........≈≈...).≈≈≈≈≈ !..........≈≈≈≈≈...)÷)≈≈≈.... ......)..≈≈H.)≈≈≈ ....##+##....)..≈≈≈≈≈h>  ... #....).)))..) ....#####.....)○))÷Y..÷ .○. .°Y hnD h F huT ○))Y.°.○Y.hT &8hb :○he hx .≈≈≈....#####. ..........≈≈.). !..........≈≈≈≈≈...)÷)≈≈≈ .....)..≈≈H.)≈≈≈ ....##+##....)..≈≈≈≈≈ ... #....).)))..)hBb ....#####.....)○))Y...÷ .°.○ .Y. hhuhh - H)○...)°)Y÷..○Y.h-&9h";9°h=h .≈≈≈....##### ..........≈≈.). !..........≈≈≈≈≈H..)÷)≈≈≈ h.....)..≈≈).)≈≈≈ ....##+##....)..≈≈≈≈≈ ... #....).)))..)h- ....#####.○...)°)Y÷...÷ .○ hM<.Y. h/§h ...≈≈...... !...≈≈≈≈≈H..)÷) ....)..(≈).) #....)(.≈≈ ... #....(.)))..) ....#####.○.(.)°)Y÷...÷ hp.........(.○.... ........@§....Y. ################hh*hKx ...≈≈...... !h...≈≈≈≈≈H..)÷) ....)..(≈).) #....)(.≈≈h ... #....(.)))..) ....#####.○.(.)°)Y÷...÷ h{.........(.○.... h0........@§....Y. hHT################ h]hr h, (The minotaur throws a javelin. The javelin pierces through you!h+hz,h>l≈.)○...).))..°..Y@§...Y.h>L20---70hYNh+SV _* * * LOW HITPOINT WARNING * * *h 5 .≈≈≈....##### ....≈≈.). !....≈≈≈≈≈H..)÷)≈≈≈ .....)..≈≈).)≈≈≈ ....##+##....)..≈≈≈≈≈ ... #....).)))..) ....#####.○...).))÷...÷ .°..Y .§...Y h Bh_ H.°☼..Y.Y.h B=1h .§hMr" hr.≈≈≈....##### ...≈≈...H......). !hr....≈≈≈≈≈...)÷)≈≈≈ .....)..≈≈).)≈≈≈ ....##+##....)..≈≈≈≈≈ ... #....).)))..)hr  ....#####.°☼..).))÷...÷.Yhs].§..Yh,☼h .≈≈... !..≈≈≈(≈...)÷) ...)(.≈≈).) ...().. ... #..(.).)))..) ....#####.(☼..).))÷...÷ ........(..... hv......☼@..§..Y. ###############hlz .≈≈... !..≈≈≈(≈...)÷) ...)(.≈≈).)hlf ...().. ... #..(.).)))..) h m....#####.(☼..).))÷...÷ h.m........(..... ......☼@..§..Y. hQmI############### hzm hm% hx ☼(..§  The minotaur throws a javelin. The javelin pierces through you.h hh`≈....○.....Y.h{○@..§.Y.h U18---2h5S○@..§h,V _* * * LOW HITPOINT WARNING * * *h  .≈≈≈....##### ..≈≈...H......). !...≈≈≈≈≈...)÷) ....)..≈≈).)≈≈≈ ....##+##....)..≈≈≈≈≈ ... #....).)))..) ....#####..○..).))÷...÷.Yh-~.@...§.Yh7hhh6MH.○§Y.§Y.hrH   minotaur (polearm, missile)hn94=3hQP§§h hh,h"H.°§.YY...h_45======4h9§h+ _You feel much better.h  .≈......+ #÷ ≈≈≈....#####.. .H........) !..≈≈≈≈≈...)÷)≈ ............)..≈≈).)≈≈≈....##+##....)..≈≈≈≈≈. #....).)))..).#####..°..).))÷...÷§.YY........°...............########################hhhj.☼.§Y......Yh76======h&5hhMhu .≈......+ #÷ .≈≈≈....#####hhuI# .≈≈.H.#.!.≈≈≈≈≈...)÷)#...)..≈≈).)huB#.....##+##....)..≈≈≈≈≈#.... #....).)))..)hu.#####.....).))÷...#hu§☼.§Y#huT..Yh|,hh.○.§.○..YY.h7hI6hXhLh  .≈......+ #÷#.........≈≈≈....#####h  #...........≈≈.H #.!...h s.≈≈≈≈≈...)÷ #.....h9 P.)..≈≈).)hT  #.....##+##....)..≈≈≈≈≈hv #..... #....).)))..)h .#####.....).))÷ #h T.○.§ #hҸ j.○..YY hS h h w☼○Y§Yh i°....h= #=hT 7h h hR,hbS!☼hzS○Y.Y..hSB78htY:☼hZh> ,h ○h m○Y.Y.h 85==h 9h :○h D _The death yak is engulfed in freezing vapours.hh@h○°Y°Y.hT'80h:○hB _The death yak is engulfed in blazing flames.hy  You scratch the death yak but do no damage.The death yak is moderately wounded.h |°Y.§h H81.2 (0.8 h 9°h 7 _You block the death yak's attack.h8block the death yak's attack.  You claw the death yak!  Your corrupting presence corrodes the death yak!  You claw the death yak!heavi  The death yak barely misses you.h..§§.Y(1 corroded)hG (2.0h+°§ _The death yak is engulfed in blazing flames.h= .○§§You claw the death yak! x2==8h,D<§§hlG] _The death yak is almost dead.h {  You claw the death yak!  You kill the death yak!hV 1 °○§§   death yakQazlal accepts your kill.The death yak gores you.  h 5The death yak is seared by the foul flame within you!h o61-7hS 3.6ha O°§§hA d _The death yak is moderately wounded.hM ○†°..You claw the death yak!  The death yak is moderately wounded.h(4.4h/"h$7 _You block the death yak's attack.h °°☼You claw the death yak!  The death yak is heavily wounded.hIz40--6=5.2h؞L°☼h. _The death yak gores you.h  .○ You scratch the death yak but do no damage.You claw the death yak!  The death yak is severely wounded.h ;1=-h !6.0h ;○h# Z _The death yak completely misses you.h .○You scratch the death yak.hU &8h h b _The death yak is severely wounded.hfp   #÷ #..... #..... #.!...)÷ #.....)..≈≈).) #.....) ##..... #....).)))..) .....○.#####.....).))÷ #.....@†...... #......Y○..... ##############hYou scratch the death yak.  The death yak is severely wounded.hZ6  #÷ #..... #..... #.!...)÷h #.....)..≈≈).) #.....h") hr##..... #....).)))..) .....○.#####.....).))÷ h#.....@†...... h #......Y○..... ############## hUN ho °§..Y°The death yak gores you!hM29---7.6ho§..Y°hkV _* * * LOW HITPOINT WARNING * * *hы@ ○°You scratch the death yak but do no damage.The death yak is severely wounded.30---=8.4h:○h V _The death yak barely misses you.h   #÷ #..... #..... #.!...h4 )÷ #.....)..≈≈).) #.....) ##....○ #....).)))..) h_ }.....°.#####.....).))÷ #.....@†...... h w#...§..Y°..... ##############h h h h ~You scratch the death yak but do no damage.The death yak is severely wounded.h0  #÷ #..... #..... #.!...)÷ #.....)..≈≈).) #.....) ##....○ #....).)))..)hb .....°.#####.....).))÷ #.....@†...... #...§..Y°..... ##############  hhy .§The death yak gores you!!h7/108 =-----9.2h:○hYV _* * * LOW HITPOINT WARNING * * *hm°○.hm20/108 ====--90.2 (1.0 h/hl _You feel much better. The death yak barely misses you.hV -(corroded)h 5* * * LOW HITPOINT WARNING * * * _You feel much better. The death yak barely misses you.You scratch the death yak but do no damage.Your corrupting presence corrodes the death yak!  You claw the death yak! h P The death yak is severely wounded.hK !1ho q===7=1.0 (0.8 h h O _The death yak misses you.h7~  You mangle the death yak!!  You kill the death yak!hܤ○.°...† hSa =30hI8 _Qazlal accepts your kill.hh4m _Your Invocations skill increases to level 11!hWhh[h,hhc2hLhrh!h,hhkh33=hD8=hh,hh ,h5 h h S4=h; hz hy h =h hv hM& M5h7' h * h8* D9=h* h. ,h. h1 M6h2 h6 ,h/7 h9 hI: e7==h: h= ,h> h@ h@ L20=hA hZD hD S8=h-E hI ,h6K hT ,hU h Y hqY S9=hmZ ha_ h_ h^` hh 30.○ _You start resting.h;o ○913.8 (22.0)○.†°ho [1==4.8 (23hs huv % _Magic restored.hhʤh5hZBh,hбhaM1hh۸P==hih,hh:_2=hh:,hhi3=hbh1,hhS,hhh74hphE,hh,hkheh75hQh,hh_6=hh$,hhx,hhi7=hih,hhM8hh,hh ,hC h M9hhC,hh,hhDhy840hhh hhn"71h"(=hM#h=&,h&h**,h*h.i2=h.h1,h12h5,h6h9M3h,:h>,h>hWBM4hECh,G,hGhnL,hANhQj45=hThPY,hYh]a6=h]ha,hahdhdhnehhO7h4ih>m,h3nh^s,hshvO8hxwh|,h.}hh099hh ,hh,hhthT50=hh,hah,hhǝhK1=hhh@hТhh*22hh,hhͮ,h`hO3hhE4=h95h(=hhs,hdh,hahO6hh,hzhhO27h*hBh,hh _You start resting.8h h ,h hb ,h` h 99h 0=hD h` ,hU h7$ :60hp$ (=hv% h( ,h) h- ,h / h)4 O1hU5 h9 ,hy: hCA ,h&B h a3=h< h ,hN hu O4h h ,h h h h h h 95he h ,h: h` O6h ht ,h h ,h h d77=h4 h ,hy hN ,h h" m8=h" h'% ,h% hS* ;9hQ+ hp0 ,h1 hI6 ,h7 h^; R80h> ,h? hcE ,hcF heL hL D1=hM hY ,hZ hD` hu` U2=hKg Xhh h3h hh hk ;3h~l ho ,hAp h:s ;4hs hw ,hGx h| ,h } h ;5h hf ,h hd ,h; hB 96hw (=h h@ ,hՏ h 97hҒ 2=hI h h6 h h ,h h ;8hB h ,h+ hz ,hT hO Q9hW ,h hƶ b90=hַ h ,h] h ,hE h k1=hJ h ,h h ,hE h ;2h hs ,h hz h %3h/ h ,h hC Bh h %4h h1 ,h hs a5=h h$ ,h hf ,h h h$ U6=h h ,h> he ,h h4 h %7h h ,h, h5 ;8h h ,h h ,h@ h h$ K9=h hR ,h h ,h hi q100/108=h h# ,h"$ h*' ;1h' hC+ ,h+ h?0 ,h0 h4 ;2h4 h58 ,h8 h< ;3h= hO@ ,h@ hSC ,hC heF hF K4=h@G huJ ,hJ h N ,hN hAQ k5=hQ hT ,h7U hW ;6hX h![ ,h[ hg_ ,h_ h|c ;7h;d hzg ,h"h hj ,hdk hr °○○÷..÷. hs 4_You hear a bellow! x8h| .°○6119.8 (205.0)§h4} Z8=206 h h6 " _HP restored.hYhYhZh_hiBhlg  You see here a death yak skeleton.hItht _hswh..≈......+ #÷..#.........≈≈≈....#####..#...........≈≈.H..)#.!..........≈≈≈≈≈...)÷)≈#.......)..≈≈).)≈≈#.....##+##....)..≈≈≈≈≈..h9##..... #....).)))..).........#####.....).))÷...÷#.....○÷@.2.0)#......§.......##hȈhŕ(§hhQo #..≈≈≈....#####..#..≈≈..........)#.!≈≈≈...)÷)≈≈#.....)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈...##..... #....).)))..)........#####.....).))÷...÷ho 3#.....○÷..................#......§.##########################h{ °÷§÷3.8 (1hۂ '§hׄ hhhh)h=hO=hh8.≈≈≈....#####..hg........≈H.....+ #÷....#.........≈≈≈....#####......#.....≈≈..........).≈≈h!#.!..........≈≈≈≈≈...)÷)≈≈≈#.............)..≈≈).)≈≈≈#.....##+##....)..≈≈≈≈≈....hN##..... #....).)))..)h.......#####@....).))÷...÷#......÷§...................hw#......÷..☼.................############################H   minotaur (polearm, missile, wandering)hO2 4§...§○)The minotaur bellows!h8m(((((((§h≈.....@§...§○..○h +5.8 (2hhw _The minotaur throws a javelin. The javelin completely misses you.h  .hi.≈≈≈)....≈≈≈........≈≈≈....#####.. ........≈H.....+ #÷#.........≈≈≈....#####.......#...........≈≈..........).≈≈≈h#.!..........≈≈≈≈≈...)÷)≈≈≈#.............)..≈≈).)≈≈≈.....##+##....)..≈≈≈≈≈.##..... #.@..).)))..)...h4 .......#####.....).))÷...÷#......÷§...§..#......÷..○..○...............#############################hWh .H☼...○§○..°6.8 (1h% ..........≈≈≈)....≈≈≈...... DrDolphin the Nimble ........≈≈≈....#####....... Demonspawn of Qazlal ****.. ........≈.H....+ #÷...... Health: 108/108 ========================  #.........≈≈*....#####....... Magic: 21/21 ========================  #...........*≈..........).≈≈≈ AC: 13Str: 12 hd& #.!.........*≈≈≈≈≈...)÷)≈≈≈.. EV: 30Int: 9  #...........*.)..≈≈).)≈≈≈.... SH: 10  Dex: 28  #.....##+##.*..)..≈≈≈≈≈...... XL: 13 Next: 30% Place: Dungeon:14  ##..... #.@..).)))..)...... Noise: ======---  Time: 16126.8 (0.0)  .......#####.☼...).))÷...÷.... -) Claws  #......÷...○§................ Zap: wand of mindburst (5) h& #......÷..○..°...............  #############################  H   minotaur (polearm, missile)h&. h&_The minotaur throws a javelin. The javelin completely misses you.Aiming: Mindbursth 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh,'Aim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  quivering javelins (chance to affect: 23%)hɱ |..........≈≈≈)....≈≈≈...... DrDolphin the Nimble........≈≈≈....#####....... Demonspawn of Qazlal ****..hF U........≈.*....+ #÷...... Health: 108/108 ========================#.........≈≈≈....#####....... Magic: 21/21 ========================#...........≈≈..........).≈≈≈ AC: 13Str: 12#.!..........≈≈≈≈≈...)÷)≈≈≈.. EV: 30Int: 9hy :#.............)..≈≈).)≈≈≈.... SH: 10  Dex: 28h 4#.....##+##....)..≈≈≈≈≈...... XL: 13 Next: 30% Place: Dungeon:14hز z##..... #.@..).)))..)...... Noise: ======---  Time: 16126.8 (0.0)h /.......#####.☼...).))÷...÷.... -) Clawsh5 #......÷...○§................ Zap: wand of mindburst (5)#......÷..○..°...............#############################hJ H   minotaur (polearm, missile) _The minotaur throws a javelin. The javelin completely misses you.h^ >Aiming: Mindbursth| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  quivering javelins (chance to affect: 23%)h :§hc Y  Aiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linh e  Aim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  quivering javelins (chance to affect: 23%)  The minotaur resists with almost no effort.h:( .H○○°.§°...h1) 27.8 (14 hb) _h5 h: hUr ..........≈≈≈)....≈≈≈...... DrDolphin the Nimble ........≈≈≈....#####....... Demonspawn of Qazlal ****..h=Va ........≈......+ #÷...... Health: 108/108 ========================  #.........≈≈≈H...#####....... Magic: 21/21 ========================  #...........≈*..........).≈≈≈ AC: 13Str: 12  #.!..........*≈≈≈≈...)÷)≈≈≈.. EV: 30Int: 9  #...........*○)..≈≈).)≈≈≈.... SH: 10  Dex: 28 htV #.....##+##.*..)..≈≈≈≈≈...... XL: 13 Next: 30% Place: Dungeon:14  ##..... #.@..).)))..)...... Noise: ======---  Time: 16127.8 (0.0)  .......#####.○...).))÷...÷.... -) Claws hV^ #......÷...°.§............... Zap: wand of mindburst (4)  #......÷..°..................  #############################  H   minotaur (polearm, missile)h'W* _The minotaur resists with almost no effort.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  quivering javelins (chance to affect: 23%)hl ..........≈≈≈)....≈≈≈...... DrDolphin the Nimble........≈≈≈....#####....... Demonspawn of Qazlal ****..........≈......+ #÷...... Health: 108/108 ========================#.........≈≈≈*...#####....... Magic: 21/21 ========================#...........≈≈..........).≈≈≈ AC: 13Str: 12#.!..........≈≈≈≈≈...)÷)≈≈≈.. EV: 30Int: 9h3m #............○)..≈≈).)≈≈≈.... SH: 10  Dex: 28#.....##+##....)..≈≈≈≈≈...... XL: 13 Next: 30% Place: Dungeon:14##..... #.@..).)))..)...... Noise: ======---  Time: 16127.8 (0.0).......#####.○...).))÷...÷.... -) Claws#......÷...°.§............... Zap: wand of mindburst (4)#......÷..°..................#############################hwm H   minotaur (polearm, missile) _The minotaur resists with almost no effort.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  quivering javelins (chance to affect: 23%)h@ "○hK@ *§h   Aiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a minotaur, wielding a +2 antimagic halberd, wearing a +0 chain mail and  hk _quivering javelins (chance to affect: 23%)  The minotaur resists with almost no effort.h .H○○○..hv ;8.8 (13 _hb %§h hm  ≈≈≈....##### ........≈......+ #÷#.........≈≈≈....##### #...........≈≈H.........).≈≈ #.!..........≈≈≈≈≈...)÷)≈≈≈. #............○)..≈≈).)≈≈≈. #.....##+##....)..≈≈≈≈≈.#..... #..○.).)))..) .......#####@○...).))÷...÷h}n n #......÷.....§.......... #......÷..... ############################ hz W○☼hO ](((((((h ≈°..°@°○...h &9h (§h" l _The minotaur throws a javelin. The javelin misses you.h .≈......+ #÷#...≈≈≈....##### #....≈≈H.........).≈ #.!..........≈≈≈≈≈...)÷)≈ #.....°)..≈≈).)≈≈≈. #.....##+##....)..≈≈≈≈≈.#..... #..°.).)))..) .......#####.°...).))÷...÷ #......÷.○@..§..........hp #......÷..... ########################### hX☼☼h \(((((((h≈..☼....○@.h"'30hhw _The minotaur throws a javelin. The javelin completely misses you.hx7 .≈......+ #÷ #.≈≈≈....##### #..≈≈H..).h7* #.!...≈≈≈≈≈...)÷) #....)..≈≈).)≈≈≈h8w #.....##+##....)..≈≈≈≈≈ ##..... #☼...).)))..) h"8.#####.....).))÷...÷hE8 #......÷.@..☼§ #......÷hi8 hCg.☼○.hC&1hIhJhIhAhIh(hhhAhuhh ..≈......+ #÷ #..≈≈≈....##### #..≈≈H. #.!..≈≈≈≈≈...)÷) #....)..≈≈).)≈≈ #.....##+##....)..≈≈≈≈≈ ##..... #....).)))..) ......○#####.....).))÷.. #......@...○°3.8 (2 #......÷.....h13 hRhx _You see here a death yak skeleton.hhhhhhb$ _hhhS,hh?h........≈......+ #÷...#...≈≈≈....#####...#....≈≈H...).≈#.!..........≈≈≈≈≈...)÷)≈≈≈#.............)..≈≈).)≈≈≈..#.....##+##....)..≈≈≈≈≈...h##..... #....).)))..).........°#####.....).))÷...÷#......÷○.@.....#......§........###h!H   minotaur (polearm, missile)hi.○5÷h<$6.8 (3h'&:○h)h# k.≈......+ #÷.#..≈≈≈....#####.#...≈≈H.).≈#.!....≈≈≈≈≈...)÷)≈≈≈.#.....)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈.##..... #....).)))..)..#####.....).))÷...÷.#......÷○..@.#......÷.#hd4 Q○°h4 +7.8 (1hz@ hE h7.≈......+ #÷.#...≈≈≈....#####.#....≈≈H.).≈#.!..........≈≈≈≈≈...)÷)≈≈≈.#.....)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈.hu?##..... #○...).)))..)..#####.....).))÷...÷.#......÷°..○#......÷.#h○...°○8h;○hhu.≈......+ #÷.#.........≈≈≈....#####.#.....≈≈H.).≈#.!..........≈≈≈≈≈...)÷)≈≈≈.#.....)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈.##..... #○...).)))..)..#####.....).))÷...÷.#......÷...°.#......÷...○..#h)°○.°.○h(+&9h1h;5h^ +.≈......+ #÷.#.........≈≈≈....#####.Y#...........≈≈H.).≈#.!..........≈≈≈≈≈...)÷)≈≈≈.#......)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈.h:_ e##..... #°...).)))..)..#####...○.).))÷...÷.#......÷.#......÷...°.○........#hw ...°..○..☼hw '40hމ h h).≈......+ #÷.#.≈≈≈....#####.Y≈#.≈≈H...).≈≈≈≈≈Y#.!..........≈≈≈≈≈...)÷)≈≈≈....≈#......)..≈≈).)≈≈≈.#.....##+##....)..≈≈≈≈≈. ##..... #....).)))..). .#####...°.).))÷...÷.#......÷..#......÷.....○..☼.....  #hh.H§.○°..○h1hd$h(h.≈......+ #÷.# #.≈≈≈....#####..Y≈# #.≈≈.H........).≈≈≈≈≈Y# #.!.≈≈≈≈≈...)÷)≈≈≈....≈# #.h@.....)..≈≈).)≈≈≈.# #.....##+##....)..≈≈≈≈≈.# #..... #..§.).)))..).######....○).))÷...÷.# hx#......÷...# #......÷.....°..○.......# #hh.H°○.○.○h&2hQ§○hhxT.≈......+ #÷.# .≈≈≈....#####........Y≈# .≈≈..H.......).≈≈≈≈≈Y# .!.≈≈≈≈≈...)÷)≈≈≈....≈# .)..≈≈).)≈≈≈.# .....##+##....)..≈≈≈≈≈.# ..... #..§.).)))..).# #####....°○.))÷...÷.# ......÷...# h U......÷......○.○........#  hYhg.H.°○○°.°3hthNwh) .≈......+ #÷.# ≈≈≈....#####........Y≈# ≈≈...H......).≈≈≈≈≈Y# !.≈≈≈≈≈...)÷)≈≈≈....≈# )..≈≈).)≈≈≈.# ##+##....)..≈≈≈≈≈.# h $ #..§.).)))..).# #####.....°○○)÷...÷.# ÷...# ÷......°.°........#  h §☼(((((((h0J H≈≈.§.).)))○°@.○.....4h[ h8` M _The minotaur throws a javelin. The javelin is repelled.h>≈......+ #÷.# ≈≈≈....#####........Y≈# ≈≈...H......).≈≈≈≈≈Y# .≈≈≈≈≈...)÷)≈≈≈....≈# )..≈≈).)≈≈≈.# ##+##....)..≈≈≈≈≈.# h #..§.).)))§.).# #####.....)○°)÷...÷.# ÷.○...# ÷........#  h0h 6.H..).)☼°)@○h6&5hmFhKhTA≈......+ #÷.# ≈≈≈....#####........Y≈# ≈≈...).≈≈≈≈≈Y# ≈≈≈≈≈H..)÷)≈≈≈....≈# )..≈≈).)≈≈≈.# ##+##....)..≈≈≈≈≈.#  #....).)☼)§.).# #####.....)°))÷...÷.# ÷..# ÷.......#  hZh.H○)§§.○h&6hJm○)§§○h≈......+ #÷.# ≈≈≈....#####........Y≈# ≈≈...).≈≈≈≈≈Y# ≈≈≈≈≈...)÷)≈≈≈....≈# )..≈≈H.)≈≈≈.# ##+##....)..≈≈≈≈≈.#  #....).)○)§§).# #####.....).))÷...÷.# ÷.°h5# ÷.○.#  hh)H..@○°h&7hh(hN ≈......+ #÷.# ≈≈≈....#####........Y≈# ≈≈...).≈≈≈≈≈Y# ≈≈≈≈≈...)÷)≈≈≈....≈# h~O )..≈≈)H)≈≈≈.# ##+##....)..≈≈≈≈≈.#  #....).)○).§).# #####.....).))÷...÷.# ÷..# ÷.°.#  hU hc 9.Hhd °)..).○☼.hd &8hp 9°hs h>z≈......+ #÷.# ≈≈≈....#####.........≈# ≈≈...).≈≈≈≈≈Y# ≈≈≈≈≈...)÷)≈≈≈....≈# )..≈≈).H≈≈≈.# +##....)..≈≈≈≈≈.# #....).)°)..).○.# .....).))÷...÷.# ÷.○@.# ÷.hz&#  hQ°§§h8.((((hr)(§hr$≈))..).○.°@.h$&9h,'§hO0w _The minotaur throws a javelin. The javelin completely misses you.hHc≈≈≈....#####..#  ≈......+ #÷.........#  ≈≈≈....#####.........≈# h ≈≈..........).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈....≈#  h......)..≈≈).H≈≈≈#  hk+##....)..≈≈≈≈≈...h7#  h" #....).)))..).○.# h:| ###.....).))÷...hN'# hc .hvp°○........# h h.................§......#  h2#########################h h  h h%  h ○°§.@.§.○h'50hhr _You see here a yak skeleton.h.≈≈≈)....≈≈≈#  .≈≈≈....#####..#  .≈......+ #÷.........#  .≈≈≈....#####.........≈#  ≈≈..........).≈≈≈≈≈.#  hB≈≈≈≈≈...)÷)≈≈≈....≈#  .....)..≈≈).H≈≈≈.......#  ##....)..≈≈≈≈≈..○#   #....).)))..).°@......#  h1 ##.....).))÷.§.§.§.....#  ..○........#  ................§......#  ########################     h h- RH)○§hh .§.÷°○h $1 h _h& D§§h() h '≈≈.≈..≈≈≈...#  ..≈≈≈)....≈≈≈#  ≈≈≈....#####..# h ≈......+ #÷.........#  ≈≈≈....#####.........≈#  ≈≈..........).≈≈≈≈≈.#  h≈≈≈≈≈...)H)≈≈≈....≈#  h....)..≈≈).)≈≈≈.......# h  #....)..≈≈≈≈≈..○# h,  #hG ....).)))..).........#  hh #.....).))÷.§.÷.§.....#  h ..°○.......#  h ...............§......#  h!c#######################    hD&h4÷H≈≈≈.§§°..÷...°§h85&2h)F'§hIha≈≈≈≈≈..###########  .≈≈.≈..≈≈≈...#  .≈≈≈)....≈≈≈#  ≈....#####..#  ......+ #÷.........#  h≈≈....#####.........≈#  .≈≈..........).≈≈≈≈≈.#  ≈≈≈≈≈...)÷H≈≈≈.§..≈#  h...)..≈≈).)≈≈≈..@....#  h....)..≈≈≈≈≈.§°§.....#  h,....).)))..)...# hB hV).))÷...÷.#  h{...°.......#  h}..............§......# h6 ######################h h%  h'q☼§○§hR E(((((((h≈≈.@..§......3h X§§○hw _The minotaur throws a javelin. The javelin completely misses you.h+ C≈..#........#  ≈≈≈≈≈..###########  ≈≈.≈..≈≈≈...#  ≈)....≈≈≈#  ≈....#####..#  .....+ #÷..# h+  ≈....#####.........≈#  ≈≈..........).≈≈≈≈≈.#  .≈≈≈≈≈...)÷H≈≈≈.@☼.≈#  )..≈≈).)≈≈≈.......# h:, 4 )..≈≈≈≈≈.§.§.....#  ).)))..)..○hc, #  ).))÷...÷#  h, w....#  h, ....................#  h, S#####################  h2 hUB §.○H)≈≈≈.@○§hB O°4hK K○§hM h<≈..#.#  ≈..##  .≈..≈≈≈.#  )....≈≈≈.#  ....#####.#  h+ #÷.#  ....#####.....§.○.≈#  ...H.≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈.§@.≈# h  .)..≈≈).)≈≈≈.#  h%)..≈≈≈≈≈.§.§.....#  hn).)))..)..°......#  ).))÷...÷.#  ..h:#  hN..# h/  h/  hDh+#§.○.○)H≈≈≈≈≈☼§☼..h&5hm§.○.○hhYw8A minotaur. hwA large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: +++AC: +++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 83% to hit with your claws and 81% to hit with your off-hand claw(at present). It has about 31% to hit you. AttacksMax Damage Hit: +2 halberd (antimagic) 49 + antimagic Gore20 Throw: javelins44 It can open doors.h0 h ≈≈≈≈≈≈≈..#........#  DrDolphin the Nimble ≈≈≈≈≈≈≈..###########  Demonspawn of Qazlal ****.. ≈.≈..≈≈≈...........#  Health: 108/108 ======================== ≈≈)....≈≈≈.........#  Magic: 21/21 ======================== ....#####..........#h6   AC: 13Str: 12 ....+ #÷.........#  EV: 30Int: 9 ....#####.....§.○.○#  SH: 10  Dex: 28 ≈..........)H≈≈≈≈≈☼#  XL: 13 Next: 30% Place: Dungeon:14 ≈≈≈≈≈...)÷)≈≈≈.§@.≈#ho   Noise: ======---  Time: 16155.8 (1.0) .)..≈≈).)≈≈≈......☼#  -) Claws ..)..≈≈≈≈≈.§.......#  Zap: wand of mindburst (3) h ..).)))..).........# ...).))÷...÷.......# ...................#  H   minotaur (polearm, missile) ...................# #################### h _The minotaur throws a javelin. The javelin completely misses you. _You see here a death yak skeleton. h, _The minotaur throws a javelin. The javelin is repelled. _The minotaur throws a javelin. The javelin completely misses you. _You see here a yak skeleton. hJ b_The minotaur throws a javelin. The javelin completely misses you.h h M○§h hFhA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1      h     b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   l * Invocations  11.2   8.0  +3   e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0  h1     n - Shapeshifting   0.0   1.4  -2  h t    h6.     f - Armour   5.0   7.1  -1  hY.     g - Dodging  14.4  21.4  -1  h|.     h - Shields   0.0   1.2  -1  h.     i - Stealth   0.0   1.0   0  hܸ            hl    h"        hDn    hf_    h        hT    hThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  hL[?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh TargetTarget--  --  --  4.0  --  --  --  --  --  --  h B--  15.0 --  -- hD ! a-z] set[-] clear selected targetcost|targetshb<[?25h[?0c0 hL [?25l[?1c1.0 current training targets, if any.=] set aall targetsh a-z] setselected target h X=] set aall targetsh a-z] setselected target h0<[?25h[?0c1.0 hFx [?25l[?1ch{12.0  +3  =] set aall targetshBQ h\ h^k ≈≈≈≈≈≈≈..#........#  DrDolphin the Nimble ≈≈≈≈≈≈≈..###########hl   Demonspawn of Qazlal ****.. ≈.≈..≈≈≈...........#  Health: 108/108 ======================== ≈≈)....≈≈≈.........#  Magic: 21/21 ======================== ....#####..........#  AC: 13Str: 12 ....+ #÷.........#  EV: 30h=l Int: 9 ....#####.....§.○.○#hdl   SH: 10  Dex: 28 hl C≈..........)H≈≈≈≈≈☼#  XL: 13 Next: 30% Place: Dungeon:14 hl ≈≈≈≈≈...)÷)≈≈≈.§@.≈#hl   Noise: ======---  Time: 16155.8 (0.0) hl .)..≈≈).)≈≈≈......☼#  -) Claws hl ..)..≈≈≈≈≈.§.......#hm j  Zap: wand of mindburst (3) h?m ..).)))..).........# h`m ...).))÷...÷.......# ...................#h|m   H   minotaur (polearm, missile) hm ...................# hm ####################  _The minotaur throws a javelin. The javelin completely misses you. _You see here a death yak skeleton. hCn K_The minotaur throws a javelin. The javelin is repelled. _The minotaur throws a javelin. The javelin completely misses you. _You see here a yak skeleton. _The minotaur throws a javelin. The javelin completely misses you.h.| C○§h| h، T○§§h h2 $..########## .≈..≈≈≈...........#  )....≈≈≈#  ...#####..#  + #÷#  #####.....§.○.○#  ......)H≈≈≈≈≈☼#  ≈≈≈...)÷)≈≈≈.§○.≈#  )..≈≈).)≈≈≈.....@☼#  .)..≈≈≈≈≈.§.#  .).)))..)...#  h43 ).))÷...÷#  .........#  #  ###################     hfA T☼○hF ○(≈☼((((§(hs ..°≈≈☼≈≈○..°○.@○..h +6.8 (1h :○hF w _The minotaur throws a javelin. The javelin completely misses you.h~........# ≈≈≈≈≈≈..########## .≈..≈≈≈.. ≈)....≈≈≈#####.+ #÷.........#####.......°.○ ..........)H≈≈☼≈≈○ ≈≈≈≈...)÷)≈≈≈..°@≈ )..≈≈).)≈≈≈○)..≈≈≈≈≈ .).)))..)..).))÷...÷. .................. ###################hm☼☼☼h((☼(((☼..(h..°≈≈○≈≈○○.@☼..○7hN°☼hw _The minotaur throws a javelin. The javelin completely misses you.h: ..#..†.##'##  ..#........#  ≈≈≈≈≈..###########  ..≈≈≈...#  )....≈≈≈#  #####..#  + #÷.........#  #####.........°#  .........)H≈≈○≈≈@#  ≈≈≈...)÷)≈≈≈.○.°≈#  ..≈≈).)≈≈≈...☼..○#  )..≈≈≈≈≈.# hڏ \ ).)))..)...#  .).))÷...÷#  .#  .................#  ################## h? h H....≈.○§.○..°hN &8h֠ :○h hL]....'....#  ≈..#..†.##'## ≈..#........# ≈≈≈≈≈..########### .≈..≈≈≈.h.# ≈)....≈≈≈.# .#####.# .+ #÷.........# h#####....H...@≈# h..........).≈≈○≈≈°# h)≈≈≈≈...)÷)≈≈≈.○§.≈# hN )..≈≈).)≈≈≈...○..°# .)..≈≈≈≈≈hrE.# h).)))..)..# h).))÷...÷.# .#h] ..................# hh5☼.H°≈≈.°○...h&9hC°○hh3hhQh ,h,hhhYd91=hh,hhw ,hh$j50=hMh)!h^!9=h#hp)a1=h&0hS6_2=h"9h>,hlAhGO2h)Jh{P,hRhXhXK3=h[h6a,hech@i_3=hkhcqi4=hsh|w,hzh~,h heh]5==hh:,hhd64=hjhŒhg,h)hޡ,hMhݪO7hh9=hAhh_5=hih}h98hh,h hI9=h#h_9=hh,hh]h660=hB6=h hhhhr,h h#O1h&h.h.9=h2h:O2h%>hDhDT7==hGhNhHNhTh[h\S3=hV_he,hYhhoh!p54=h@p)==hrhw,hxh`|h|S8=h~hh"25h΅hxhhh,hܓhh4K6=hhҝh h!hh:Z79=hhu,h´hhhhhS8=h/h0hf9=hhM,hhh#9h f=10/21=hhJ,h@hh:70hh ,hh O=hAhO1hh{<11h(=hH hh92h0=h]h,heh$h$h~'h.h.]3==hu0h:t _You start resting.h?hChDM2=hEh)LhsL94hNhR,h\Wh]h]25hahafhf9=hj863=77==hԎh3hy8=4==h*h˖,hTh,hjhEh%9hhhR:==hyhb,hhahT805=hhǸ,h1hhٽK1=h%h],hhh9=hhhhN2=h;h\hK6=hh;3h+h"hNhh,hhLhqhP4=hhh8hhhhD7=hjhh%5hhhhrhhyK6=hh O=hh@,h1hhT7=8=hh,hhv",h%h*Q8h09=9h<a9=h<h Ah)AhBhFhJFL90=hGhN,hPh;ThuT#1hTA==hUhoY,hZhe^h^E20=h_h(chpc%2hdhh,hjhmhnhHohp{3=hhhhA 4..h°..§○(@..§≈○...° _You hear a bellow!hK..§.○290.1 (120.0)§○○.1==11h99§§hqhB% _Magic restored.hlhhhhhh",h$h -hP-K5=h=1h8h^8:==h:hAh:AhoChIhJN6=hNOhkVhVhhYh^h7_%7hpahgh/hh1jhohoheshxhx%8hM{hĀhh8hhKhOhhB#9hy(=h™h#,hCh^h[100/108=hhh0hhZ,hhh%1hqh,hhh%2hhhh>hhhhhCh%3hmh9hqhzhhhh h D4=h_h,hh"h"U5=h\%hq+,hj-h3h3h6hJ=h=%6h?hm,hh,hhh %7h!h(,hP+hh=j ○§§.h=.(@.°≈≈≈○...○ _You start resting.h=hN?○§§.327.1 (36.0)○°○..°8=8.1 (37h[U9§hX" _HP restored.h~ ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## .≈..#.# .≈..## hg.≈≈.≈..≈≈≈.# .≈≈≈)....≈≈≈.# ≈....#####....○§....# .+ #÷....§....# ≈....#####.(...@)..≈# .≈≈...).≈≈≈○≈.# .≈≈≈≈≈...)÷)≈≈°○..°≈# h=.)..≈≈).)≈≈≈.# .)..≈≈≈≈≈.# .).)))..).# .).))÷...÷.# ...# .# h°..☼§≈○≈○...hC19.1 (1.0)hC○○h| ..○○°h>H°○ _You hear a bellow!h,30.1 (2h02h@○°h` _j - 22 poisoned darts (gained 1)hTV hV hDZ hpn Xhs hU h #=h hN h h ,hs h hS ,hí hI ,h h>  ≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'## ....≈≈≈≈≈≈≈..#........# ....≈≈≈≈≈≈≈..h e##### ....≈≈.≈..≈≈≈....# ....≈≈≈)....≈≈≈.........# ...≈≈≈....#####..○°......# ≈......+ #÷.........# h| U...≈≈≈....#####.@.°..)..≈# 5.1 (5....≈≈..........○.≈≈≈≈≈.# ....≈≈≈≈≈...)÷)°≈≈....≈# 3....)..≈≈).)≈≈≈.......# #+##....)..≈≈≈≈≈.........#  #....).)))..).........# ####.....).))÷...÷.......# h_ ÷..............# ÷....#h, h ` _j - 23 poisoned darts (gained 1)h 3hhgh"hih$h[7 _You hear a bellow!h3hDhWh,hIh; h,hhkh,hhA! .. '###'# ..#######....#  ≈.......#....#  ≈.≈.....'....#  h!≈≈≈≈....'....#  ≈≈≈≈≈≈..#..†.##'##.....≈≈≈≈≈≈≈.○#........#.....≈≈≈≈≈≈≈.°###########....≈≈.≈..≈≈≈@.§§°......#40..≈≈≈)....≈≈≈.........#≈≈≈....#####..........#≈......+ #÷....# .....≈≈≈....#####......)hP".≈# .......≈≈..........).≈≈≈≈≈.# ........≈≈≈≈≈...)÷)≈≈≈...≈# .)..≈≈).)≈≈≈...# .##+##....)..≈≈≈≈≈..#h"h('§h)h?hI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   l * Invocations  11.5   8.0  vN49m+3   e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2           f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1       h - Shields   0.0   1.2  -1       i - Stealth   0.0   1.0   0h2Ow[39;49m                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshh>h..'###'#DrDolphin the Nimble..#######....#Demonspawn of Qazlal ****..≈.......#....#Health: 108/108 ========================≈.≈.....'....#Magic: 21/21 ========================≈≈≈≈....'....#AC: 13hStr: 12≈≈≈≈≈≈..#..†.##'##EV: 30Int: 9 ........≈≈≈≈≈≈≈.○#........#SH: 10  Dex: 28 ........≈≈≈≈≈≈≈.°###########XL: 13 Next: 34% Place: Dungeon:14 .......≈≈.≈..≈≈≈@.§§°......#Noise: ======---  Time: 16340.1 (0.0) .......≈≈≈)....≈≈≈.........#-) Claws .....≈≈≈....#####..........#Throw: 23 darts (poison) .....≈......+ #÷.........# .....≈≈≈....#####......)..≈# .......≈≈..........).≈≈≈≈≈.# ........≈≈≈≈≈...)÷)≈≈≈.fm...≈# .........)..≈≈).)≈≈≈.......# .##+##....)..≈≈≈≈≈.........# _You start resting. _HP restored. _You hear a bellow! _j - 22 poisoned darts (gained 1) _j - 23 poisoned darts (gained 1) _You hear a bellow!§hJ9§hh6h8C  Skill  Level Cost  Apt Skill  Level Cost  Apt h59  a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1      h9     b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1      h9 d - Unarmed Combat  10.0  14.3  -1   l * Invocations  11.5   8.0  +3  h: e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0  h8:     n - Shapeshifting   0.0   1.4  -2  h`:t    h:.     f - Armour   5.0   7.1  -1  h:.     g - Dodging  14.4  21.4  -1  h:.     h - Shields   0.0   1.2  -1  h:.     i - Stealth   0.0   1.0   0  h$;a    hK;        h;            h;n    h;        h;_    h%<    The relative cost of raising each skill is in cyan.  hM<The species aptitude is in white.  [?] Help[=] set a skill target  h<[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh^ hHe h q ..'###'#DrDolphin the Nimble..#######....#Demonspawn of Qazlal ****..≈.......#....#Health: 108/108 ========================≈.≈.....'....#Magic: 21/21 ========================≈≈≈≈....'....#AC: 13Str: 12≈≈≈≈≈≈..#..†.##'##EV: 30hbq Int: 9 ........≈≈≈≈≈≈≈.○#........#SH: 10  Dex: 28 ........≈≈≈≈≈≈≈.°###########XL: 13 Next: 34% Place: Dungeon:14 hq S.......≈≈.≈..≈≈≈@.§§°......#Noise: ======---  Time: 16340.1 (0.0) hq .......≈≈≈)....≈≈≈.........#-) Claws hq .....≈≈≈....#####..........#hVr Throw: 23 darts (poison) .....≈......+ #÷.........# .....≈≈≈....#####......)..≈# .......≈≈..........).≈≈≈≈≈.# ........≈≈≈≈≈...)÷)≈≈≈....≈# .........)..≈≈).)≈≈≈.......# hwr .##+##....)..≈≈≈≈≈.........# _You start resting. _HP restored. hr j_You hear a bellow! _j - 22 poisoned darts (gained 1) hr d_j - 23 poisoned darts (gained 1) _You hear a bellow!h9| C○§h} h :○h h3§hbh:○hh 3h hk h h h% h h ,h` h$ 9 .. ####≈≈ .. .'. '###'#.#######....#.......#....#.≈.....'....#  .≈≈≈≈.○..'....# hb$ < .≈≈≈≈≈≈.○#..†.##'..≈≈≈≈≈≈≈@°#.....2.1 (2..≈≈≈≈≈≈§..###########...≈≈.≈..≈≈≈...........#...≈≈≈)...○≈≈≈.........#.≈≈≈....#####..........#≈......+ #÷.......h$ ..#≈≈≈....#####......)..≈#≈≈..........).≈≈≈≈≈.# .........≈≈≈≈≈...)÷)≈≈≈....≈#h% h) B○§h`+ hchM##  .. ####≈ .. .'.. '###'..######......#....#≈≈.≈...☼.'....#.°..Y....#  .°#..†.##'#3.1 (1≈..#........# .≈≈≈≈≈≈§..########## ........≈≈.≈..≈≈≈...........#..○≈≈≈......Y   yak......).☼°○ _A yak is nearby!h}  ## .  .. ####.≈≈.. .'.≈.. '###'########....#.≈≈.......#....#.≈...☼.'....#.≈≈≈≈.@..Y....#  ..≈≈≈≈≈≈.°#..÷.##'##.≈≈≈≈≈≈≈..#..........≈≈≈≈≈≈§..###########.≈≈.≈..≈≈≈...#...≈≈≈)...○≈≈≈.#.≈≈≈....#####....#.≈......+ #÷.........#≈#####......)..≈#☼..○☼@.Y○.≈° h 4hP :°h > _The yak is engulfed in freezing vapours.h%(5## . .. #### .≈≈ .. .'. ≈≈.. '###'# ≈≈..#....# .≈≈.#....# .≈≈.≈☼..○.'....# h(...≈≈≈≈☼.@Y○....# ..≈≈≈≈≈≈..#..÷.##'## ≈..#........# ≈..########### ≈≈≈)...°≈≈≈..# ≈≈≈....#####...≈......+ #÷... h3○..○○.@Y°§○.hM4&5h:A○§h>T _The yak completely misses you.h °§§You scratch the yak.  The yak is moderately wounded.hQ+9 (0.8hտ9§h; _The yak gores you but does no damage.ho ☼°..°°§@Y'§° You claw the yak!hp (6.7hLy J°§h| \ _The yak is severely wounded.hg  ○.§○You scratch the yak but do no damage.The yak is severely wounded.hh (7.5hm ?§§hqo 1 _You block the yak's attack.hqm ○..≈≈You completely miss the yak.The yak is severely wounded.h*n(8.3ht'§hwI _The yak misses you.h<~ °○§@Y☼° You scratch the yak.  The yak is almost dead.h(9.1h0:○h+1 _You block the yak's attack.hTo  You claw the yak!  You kill the yak!h°°§§@.○hݓ.59hC9§hiO _Qazlal accepts your kill.h ## . .. #### .≈≈ .. .'. ≈≈.. '###'# ≈≈..#....# .≈≈....°°.#....# .≈≈.≈..°..'....# ..≈≈≈≈§§.@○....# ..≈≈≈≈°≈..#..÷.##'## ≈..#........# ≈..########### ≈≈≈)....≈≈≈.≈≈≈....#####..≈......+ #÷.. °.§..@○○≈50.9 (1.0h B[33m°§h<h<hj=hBhfH,hzKhKE  There is a large open door here.hOhP _hPh3W=## . .. #### .≈≈ .. .'. hhW≈≈.. '###'# ≈≈..#######....# .≈≈.......#....# hW_.≈≈.≈.....'§...# ..≈≈≈≈§...°@☼..# 2.9 (2..≈≈≈≈≈≈..#..÷.##'## ≈≈≈≈≈≈≈..#.§......# ≈≈≈≈≈≈≈..###########≈≈.≈..≈≈≈..h,X]≈≈≈)....≈≈≈....#####.≈......+ #÷. hJX hXh]q§...°§h_±h_±h,±h-,±h±hF±h±h<    ##### ±h . ..... ####  .≈≈ ... .'.  ≈≈.. .'###'#  ≈≈..#######....# ±h1 .≈≈.......#..○.#  .≈≈.≈.....'..@.#  4±h%b..≈≈≈≈....'.○.§#   ..≈≈≈≈≈≈..#..○.##'## ±h\! ≈≈≈≈≈≈≈..#........#  ≈≈≈≈≈≈≈..###########  ±h≈≈.≈..≈≈≈....#   )....≈≈≈.±h#    .≈≈≈....#####...#  ±h  .≈......+ #÷...#  ±hUE ±h±hp±h±hO4±hS:§±hU±h2V 2     #####  . ..... ##### ±hV [.≈≈ .... $.'. ≈≈.. ...'###'#  ≈≈..#######....#  .≈≈.......#..○@#  .≈≈.≈.....'....#  ..≈≈≈≈....'.○.§#   ..#..○.##'##  ≈..#........#  ≈≈≈≈≈..########### ±hW  ≈≈.≈..≈≈≈...#  ..≈≈≈)....≈≈≈#  ±h-W a≈≈≈....#####..#  ±h^ k°○°.§°±hj_ +5.9 (1±hc ±h9g + _Found 17 gold pieces.±h* +°±h ±h" M°○±h ñheM #####  ..... ######ñh.≈≈ .... $.'. ...'###'≈≈..#######.........#..°≈≈.≈.....'.○....≈≈≈≈....'.°.§# ..°.ñh~.○.○..§÷ñh;&6ñhe○.○§ñhñhM #####  ..... ########ñh/.≈≈ .... #$.'...# ...'###≈≈..######......#.....≈≈.≈.....'.○.○# ...§..ñhg☼°.°.ñhW&7ñhM☼°ñhQ _There is an open door here.ñh       #####   . . ######## ñh  .≈≈ .... #@.'...#  ≈≈.. ...'###'###'#  ≈≈..#######....#  .≈≈.......#...☼#  .≈≈.≈.....'.°.°#  ..≈≈≈≈....'....#   ..≈≈≈≈≈≈..#..÷.##'## .≈..#........ ..≈≈≈≈≈≈≈..########### ñhA N○...ñh -8 _ñhj ;○ñh ;○ñh +9.9 (2ñhB ;○ñh ? _You now have 847 gold pieces (gained 17).ñh U      #####  . ..... #  .≈≈ .... #.@'...#  ≈≈.. ...'###'###'#  ≈≈..#....#  ñhz 2.≈≈.#...○#  .≈≈.≈.....'....#  ..≈≈≈≈....'....#  ..≈≈≈≈≈≈..#..÷.##'##  ≈..#........#  ≈..#  ñhQ○°ñh,60.9 (1ñh :°ñh ıhıhSıhıhıh,ıhSV  There is an open door here.ıhıhK _ıhvıh9    ıh  #####  . ..... ##  ıhʦ.≈≈ .... #..'@..#  2.9 (2 ıh≈≈.. ...'###°###'#  ≈≈..#######....# #ıh!x .≈≈.......#....#  ıhO.≈≈.≈.....'....#  ..≈≈≈≈....'....# ıh~ ..≈≈≈≈≈≈..#..÷.##'## ıhQ .≈≈≈≈≈≈≈..#........# ıhҧe .≈≈≈≈≈≈≈..##  ıhıhuıhıhqıhr      #####  ıh+ ..... #  ≈≈ .... #..'.@.#  .. ...'###°###'#  ..#....# ?#  ≈≈.ıhѷ#....# '# ≈≈.≈.....'....# .# .≈≈≈≈....'....# .#ıh .≈≈≈≈≈≈..#..÷.##'##  ≈..#.ıhB#  ≈..#  ıh&'ıh+3.9 (1ıhKıh ıh>R_Found a scroll of teleportation.ıh@ v     ##### ..... ########ıhCA  ≈ #..'...#  .. ...'###'###@#  ..#######....#.'?#  .....#....###'#  ıhA .≈.....'....# ..#  ≈≈....'....# ..#  ≈≈≈≈≈≈..#..÷.##'##  ≈≈≈≈≈≈..#........#  ..########## .≈..≈≈≈...........# ıhA ( ıhJ ıhK &4ıhbO ıhT Q _There is an open door here.ıhD 4ıh8I ıhK űhHI #####..... ######## ≈ .... #..'... ..'###'###'#######....#.' ≈.......##'≈.....'....# .....# ≈)....≈≈≈.........#  űhARY5 _űhU7§űhtV+6.9 (2űhXűhY§űhZ űhZc_i - 7 scrolls of teleportation (gained 1)űhw R§űh^ űh_ Ʊh\ƱhƱh4Ʊh6ƱhmƱhƱhƱh,Ʊh6V  There is an open door here.ƱhfƱh _Ʊh^ Ʊh ƱhƱhƱh8ƱhƱh,ƱhƱh@  There is an open door here.ƱhƱh _Ʊh"Ʊh@  There is an open door here.Ʊh Ʊh.! _Ʊh!Ʊh#Ʊhj),Ʊh1*Ʊh,8 _Found a scale mail.Ʊh#33ƱhO4Ʊh@6Ʊhl:,ƱhF<ƱhE #########  . #÷......########  .≈≈ #[...○..#..'...#  ƱhF≈≈..#÷....@###'###'# 75.9 (9 ≈≈..#######.○..#.'.#  .≈≈.......#....###'#  Ʊh+F.≈≈.≈.....'.°..# ..# ..≈≈≈≈....'....#...# ƱhVFm..≈≈≈≈≈≈..#..÷.##'## .......≈≈≈≈≈≈≈..#........#......≈≈≈≈≈≈≈..########### ƱhwFL...≈..≈≈≈...........#ƱhDGƱhM;○ƱhsPQ _There is an open door here.DZhh DZh DZh DZh DZhi# DZh]' P _DZh+ ,DZh, DZh. DZh02 ,DZh3 DZh4 DZh\7 DZh7 DZh7 DZhk9 DZh\= ,DZh> DZhXF  ######### . #÷.§....######## .≈≈ #[......#..'...# ≈≈..#@..§.'###'###'#80.9 (5 ≈≈..#######....#.'.# .≈≈.......#....###'# .≈≈.≈.....'....# ..# ..≈≈≈≈....'....#...# ..≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........#  .....≈≈≈≈≈≈≈..###########  ..........≈≈.≈..≈≈≈.....#DZhF DZhM '§DZh{P U _There is a cache of fruit here.ȱhT ȱh ȱhȱhȱhP _ȱhyB  You see here a +0 scale mail.ȱhȱh  _ȱh ȱh<%....#####....## ######### . #@......#######2.9 (2.≈≈ #[......#..'..≈≈..#÷.°..'###'≈≈..#######....#.'.#.≈≈.......#....###'#ȱh%ȱh(7°ȱh*U _There is a cache of fruit here.ȱhv+ ȱh+ ȱh, ȱh01 ȱh4 ȱh7 : _ȱhg8 ȱh< ȱh!< ȱh = ȱh> ȱhB ȱhB ȱhC ȱhhI 7#########ȱhI 0. #÷......########.≈≈ #[○.@...#..'...# 5.9 (3ȱhI C≈≈..#÷☼.☼.'###'###'# ≈≈..#######....#.'.# ȱhI .≈≈.......#....###'#.≈≈.≈.....'....# ..ȱh%J f#..≈≈≈≈....'....#..#..≈≈≈≈≈≈..#..÷.##'## .........≈≈≈≈≈≈≈..#........# ȱhFJ T..≈≈≈≈≈≈≈..###########ȱhJ ȱhO ;☼ȱhQ ɱhF○☼ɱhɱh*&O○☼ɱh(ɱh3ɱhɱhɱhp,ɱh,ɱh,ɱhɱh@  There is an open door here.ɱhɱhB _ɱh[ɱhɱh,ɱhnɱh#########. #÷..○...########ɱhG .≈≈ #[......#..'...#≈≈..#÷....'###'###'#ɱhi ≈≈..#######....#.'.# .≈≈.......#@...###'# ɱh 9.9 (4ɱh~.≈≈.≈.....'..○.# ..# ..≈≈≈≈....'☼...#...# ɱh..≈≈≈≈≈≈..#..÷.##'## ......≈≈≈≈≈≈≈..#......ɱh..# ......≈≈≈≈≈≈≈..########### ɱh.....≈≈.≈..≈≈≈...........#≈≈≈)....ɱh11≈≈≈....#####..........ɱhQ"#ɱhɱhl;○ɱhɱh*ɱh*ɱh+ɱh1ɱh6ɱh|9ɱhq<ɱh0AE  There is a large open door here.ʱh3ʱh _ʱhʱh: ʱh ,ʱhʱh#########. #÷......########.≈≈ #[......#..'...#ʱh; ≈≈..#÷....'###'###'# ≈≈..#######....#.'.# .≈≈.......#....###'#ʱhu .≈≈.≈.○.○.'....# ..# ..≈≈≈≈..@.○°...#...#92.9 (3ʱh ..≈≈≈≈≈≈..#..÷.##'## .........≈≈≈≈≈≈≈..#........# .........≈≈≈≈≈≈≈..###########..≈≈.≈..≈≈≈.....ʱh......#..≈≈≈)....≈≈≈.........#.≈≈≈....#####..........#.≈......+ #ʱhK÷.........#...≈≈≈....#####)..≈#ʱhʱh:○ʱh %ʱh ʱhLʱh ʱhʱh,ʱh:ʱhʱhB,ʱhʱh_ʱheʱh,ʱhʱh6 _You hear a shout!ʱhAʱhE . .. #########  ... #÷......######## ...≈≈ #[......#..'...# ..≈≈..#÷....'###'###'# ..≈≈..#######....#.'.# ......#....###'#5 ##.≈≈.≈§.§..'....# ..# #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.#ʱhܢ#'##  ....≈≈≈≈≈≈≈..#........#  ....≈≈≈≈≈≈≈..########### B   boulder beetle  ..........≈≈.≈..≈≈≈.....#  ........B.≈≈≈)....≈≈ʱh ≈.........#  ........≈≈≈....#####..........#ʱhʱhʱhe _A boulder beetle is nearby!ʱhR......≈....≈≈..≈≈.#.≈≈.#÷......#.≈≈.#[......#..'...#.≈≈..#÷....'###'###'#.≈≈..#....#.'.#.≈≈.@.....#....###'##.≈≈.≈§.§..'....# ..# #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ....≈..#..# .≈..## .≈≈.≈..≈≈≈....# .B.≈≈≈)....≈≈≈..#  .≈≈≈....#####.#ʱhMʱhqw○..§○B.ʱhP+6.9 (1ʱh>(§ʱh' _You hear a shout!˱h{####....≈≈c.....≈≈. .≈≈.######### .≈≈.#÷......########..≈≈.#[......#..'...#.≈≈..#÷....'###'###'#˱hԄ6#######....#.'.#.....≈≈..○....#....###'#####.≈≈.≈..§..'....# ..# #..≈≈≈≈○...'....#...# ˱h#..≈≈≈≈≈≈..#..÷.##'## ..........˱h0v≈..#........ .....≈≈≈≈≈≈≈..########## c   yaktaur (wandering) ˱h"..B.≈≈.≈..≈≈≈.. ...≈≈≈)....≈≈≈.˱h{ ☼§○launcher)A yaktaur comes into view.˱hC ((((((☼(○The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.˱hc ....≈.○@°˱h d.°(rolling)The bolt completely misses you.˱hd&7˱hqCB˱hwN _The boulder beetle curls into a ball and begins rolling!˱h X○B˱h ˱h D○°˱hۢ ̱h...####.........≈≈ c.....≈≈. .....≈≈.#########.....≈≈.#÷......########.....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈○.#######....#.'.# ..@°....#....###'# ####.≈≈.≈.....'....# ..#  #..≈≈≈≈°...'....#...# #..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈..##########..B.≈≈.≈..≈≈≈...........#...̱hk.≈≈≈)....≈≈≈#.≈≈≈....#####..#̱h]̱h.§≈.B°̱h&8̱hC○ḆhB*°̱h4̱hX ...####.. .......≈≈ c.....≈≈. .....≈≈.# .....≈≈.#÷......# .....≈≈.#[......#..'...# ̱hjX ....≈≈..#÷....'###'###'# ....≈≈○.#....#.'.# .....≈≈.#....###'# ̱hX >####.≈≈.≈.....'....# ..# #..≈≈§≈....'....#...# ̱hX #..≈≈≈≈≈≈..#......≈̱h&Y ..#..  .B.≈..##  .°.≈≈.≈..≈≈≈...  ̱hMY ;. ̱h` ̱hTc ̱h$n °○B°°̱hn CB.̱hjo &9̱hx #°̱h+x *°̱h| ͱh"...####.. .≈≈ c.....≈≈. .....≈≈.# .....≈≈.#÷......# .....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈°.#....#.'.# .....≈≈.#....###'# ####.≈≈.≈○....'....# ..# ͱhWN#..≈≈§≈....'....#...# #.B≈≈≈≈≈≈..  .°≈..#... .°.≈..#### B . .ͱh+ ͱhͱh .○°B°ͱhQa..Bͱh(400ͱhcB≈≈§°ͱhͱh\>...####.. ͱh\.≈≈ c.....≈≈. .....≈≈.# .....≈≈.#÷......# ͱh9].....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈..#ͱh]....#.'.# .....≈≈.○..@..#....###'# ####.≈≈.≈°....'....# ..# #.B≈≈§≈....'....#...# #.°≈≈≈≈≈≈..#..÷.##'## .≈..#........#ͱh(^z≈..####  ͱhgu☼.§.Bͱh1h4ͱhh&1ͱhm%§ͱh{pC _The boulder beetle stops rolling and uncurls.ͱh ~ ...####.. .≈≈ c.....≈≈. .....≈≈.# .....≈≈.#÷......# .....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈..#....#.'.# .....≈≈.○.@...#....###'# ####.≈≈.≈.....'....# ..# #.B≈≈§≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'##  .≈..#.......#.≈..####.≈≈.≈..≈≈≈...#.≈≈≈)....≈≈≈..# .≈≈≈....#####.#ͱh\ ͱh }°○.≈≈≈ͱhz &2ͱh ͱh| / _The boulder beetle leaps!αhAIαhSEαh)JαhQ,αhVαh\αhαh ...####.. .≈≈ c.....≈≈. .....≈≈.# ....c≈≈.#÷......# .....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈..#....#.'.# .....≈≈..@○...#....###'#3 ####.≈≈○≈.....'....# ..# #..≈≈☼≈....'....#...# #..≈≈≈≈≈≈αh3".#..÷.##'## .≈..#........#  .≈..#### c   yaktaur (launcher)  ..≈≈.≈..≈≈≈...#  ..≈≈≈)....≈≈≈..#  .≈≈≈....#####αh\ .#αh'αh$αh^ _A yaktaur is nearby!αh ...####.. .......≈≈ c.....≈≈. ....@≈≈.# ....c≈≈.#÷......# .....≈≈.#[......#..'...# ....≈≈..#÷....'###'###'# ....≈≈..#....#.'.# .....≈≈.@°○...#....###'# ####.≈≈○≈.....'....# ..# #..≈≈☼≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ....≈..#..# .≈..## @   Louise (polearαh;m, wandering) .≈≈.≈..≈≈≈....# c   yaktaur (launcher) ...≈≈≈)....≈≈≈..#  .≈≈≈....#####.#αh αh: §αh○)BB   boulder beetleαhc   yaktaur (launcher)Louise shouts!αh%2(((αh%1((((αh~αhY.@≈αh.αh.@.°○≈.○≈○αh !≈αhe&4αh;○αhp _The yaktaur shoots a bolt. The bolt completely misses you.бh$бh&Louise the Corrupted A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now бhF'1wanders the halls of the dungeon, seeking other adventurers to share her fate. Max HP: ~104 Will: ++AC: ++EV: ++SH: ++++ + Threat: Lethal Class: Natural Size: Medium Int: Human You have about 61% to hit with your claws and 57% to hit with your off-hand claw(at present). She has about 22% to hit you. AttackMax Damage Hit: +4 demon trident (drain) 32 + 16 (drain) She can open doors. She has mastered the following spells, which are affected by silence and antimagic:ԱhԱha-T...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================...@c≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Աh-Int: 9....≈≈..#÷....'###'###'# SH: 10  Dex: 28....≈≈§.#######....#.'.# XL: 13 Next: 35% Place: Dungeon:14.....≈≈.@.°...#....###'# Noise: ======---  Time: 16404.9 (1.0)ԱhR.####.≈≈○≈.....'....# ..# -) Claws#..≈≈○≈○...'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm)Աh........B..≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........# c   yaktaur (launcher)........≈≈≈....#####..........# _The boulder beetle curls into a ball and begins rolling! _The boulder beetle stops rolling and uncurls. Աh /_The boulder beetle leaps! _A yaktaur is nearby!Louise shouts! _The yaktaur shoots a bolt. The bolt completely misses you.Աh/ԱhGԱhMرh˿  ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== ...***≈.#########  Magic: 21/21 ======================== ...@c*≈.#÷......########  AC: 13رh- $Str: 12 ...***≈.#[......#..'...#  EV: 30Int: 9 ....≈≈*.#÷....'###'###'#  SH: 10  Dex: 28رhf I ....≈≈§*#######....#.'.#  XL: 13 Next: 35% Place: Dungeon:14 رh U.....≈≈.@.°...#....###'#  Noise: ======---  Time: 16404.9 (0.0) رh c####.≈≈○≈.....'....# ..#  -) Claws #..≈≈○≈○...'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'## رh y ..........≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm) رhE  .......B..≈≈.≈..≈≈≈...........# B   boulder beetle رho 6 ..........≈≈≈)....≈≈≈.........# c   yaktaur (launcher)  ........≈≈≈....#####..........#Louise shouts! رh _The yaktaur shoots a bolt. The bolt completely misses you.Aiming: Fastrootرh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineرh CAim: a yaktaur, wielding a +0 arbalestٱh ***≈*@c≈***≈*§ _The yaktaur shoots a bolt. The bolt completely misses you.  Aiming: Fastroot  ٱh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shieldٱhr ...@*****.*ٱh. ...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########ٱh~.Magic: 21/21 ========================..#*#≈≈.#÷......######## AC: 13Str: 12..###≈≈.#[......#..'...# EV: 30Int: 9..###≈..#÷....'###'###'# SH: 10  Dex: 28ٱh/^....≈≈§.#######....#.'.# XL: 13 Next: 35% Place: Dungeon:14.....≈≈.@.°...#....###'# Noise: ======---  Time: 16404.9 (0.0)####.≈≈○≈.....'....# ..# -) Claws#..≈≈○≈○...'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#ٱhO/...........≈≈≈≈≈≈≈..########### @   Louise (polearm).......B..≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........# c   yaktaur (launcher)........≈≈≈....#####..........# ٱh{/_The yaktaur shoots a bolt. The bolt completely misses you.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineٱh/ٱh*○, rooted)The roots erupt in riotous growth!  Roots grab Louise.ٱh`t§○, rooted)ٱh@ ;○ٱh 1  The roots erupt in riotous growth!  Roots grab Louise.Roots grab the yaktaur.  The grasping roots constrict Louise!  Your corrupting presence corrodes Louise!  The grasping roots constrict the yaktaur!ٱh0 v .@c.....≈○, corroded, rooted).B , corroded, rooted)Your corrupting presence corrodes the yaktaur!ٱh? The grasping roots constrict the yaktaur!  Your corrupting presence corrodes the yaktaur!yaktaur shoots a bolt. block the bolt with an invisible shield... and reflect it back!bolt hits the yaktaur!ٱhk C!  You kill the yaktaur!ٱh )((§((○○ٱhyp ...≈..@..○°○≈°Qazlal accepts your kill.ٱhs 365.9 (1ٱh} ٱh > _Louise struggles to escape constriction.ڱh ...####.. DrDolphin the Nimble .......≈≈ڱh4 Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== ڱh.....≈≈.#########  Magic: 21/21 ========================ڱh ...@)≈≈.#÷......########  AC: 13ڱh<Str: 12 ڱh,....*≈≈.#[......#..'...#  EV: 30ڱh@;Int: 9 ڱhz....≈**.#÷....'###'###'#  SH: 10  Dex: 28 ڱh$....≈≈§*#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 ڱh@.....≈≈.@.....#....###'#  Noise: ======---  Time: 16405.9 (1.0) ڱh####.≈○°≈.....'....# ..#  -) Claws ڱh#..≈≈○≈°...'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted)  ........B.≈≈.≈..≈≈≈...........# B   boulder beetle  ..........≈≈≈)....≈≈≈.........# ڱhl ........≈≈≈....#####..........#Aiming: MindburstڱhPress: ? - help, Q - select action, ( or ) - cycleڱhShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  ڱhsand wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,chance to affect: 38%)۱h **@*.*○°۱hO0W.*°۱hgh.@.*§○Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,chance to affect: 38%)۱hK *@۱hR*.*۱h U.@.*§Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,chance to affect: 38%)۱h 8...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.۱hb hHealth: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================...*)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9۱h c....≈≈..#÷....'###'###'# SH: 10  Dex: 28....≈≈§.#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@.....#....###'# Noise: ======---  Time: 16405.9 (1.0)۱h ####.≈○°≈.....'....# ..# -) Claws#..≈≈○≈°...'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#۱h H...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted)........B.≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#Aiming: Mindburst۱h7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,۱he chance to affect: 38%)۱h ۱h[R E  Louise resists with some effort.۱hX}  @§☼°.°≈.B.  The grasping roots constrict Louise!6§☼° _Louise struggles to escape constriction.ܱh.ܱh5x...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================ܱh5...@)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9....≈≈..#÷....'###'###'# SH: 10  Dex: 28....≈≈§.#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@☼....#....###'# Noise: ======---  Time: 16406.9 (1.0)ܱh6e####.≈°.≈.....'....# ..# -) Claws#..≈≈°≈....'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##ܱhE6..........≈≈≈≈≈≈≈..#........#.........B.≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted)..........≈≈.≈..≈≈≈...........# B   boulder beetleܱhk6..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,ܱh6chance to affect: 38%)  Louise resists with some effort.  The grasping roots constrict Louise! _Louise struggles to escape constriction.ܱhܱhN...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================...@)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9....≈≈..#÷....'###'###'# SH: 10  Dex: 28....≈≈§.#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@☼....#....###'# Noise: ======---  Time: 16406ܱhQ.9 (1.0)####.≈°.≈.....'....# ..# -) Claws#..≈≈°≈....'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#.........B.≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted)..........≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,chance to affect: 38%)  Louise resists with some effort.  The grasping roots constrict Louise! _Louise struggles to escape constriction.߱h ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈.߱h: Health: 108/108 ======================== .....≈≈.#########  Magic: 21/21 ======================== ...@)≈≈.#÷......########  AC: 13Str: 12 ....*≈≈.#[......#..'...#  EV: 30߱h;Int: 9 ߱h....≈**.#÷....'###'###'#  SH: 10  Dex: 28 ߱h :....≈≈§*#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 ߱hR +.....≈≈.@☼....#....###'#  Noise: ======---  Time: 16406.9 (1.0) ####.≈°.≈.....'....# ..#  -) Claws ߱h #..≈≈°≈....'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........#  .........B.≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted) ߱h  ..........≈≈.≈..≈≈≈...........# B   boulder beetle ߱h! ..........≈≈≈)....≈≈≈.........#  ........≈≈≈....#####..........#߱h!@Aiming: Throw Flame߱h>!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line߱ha!Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,߱hv!100% to hit)߱h @*.**.*☼߱h |@.*≈**§☼Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,100% to hit)౯hZ...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================...@)≈≈.#÷......######## AC: 13Str: 12....*≈≈.#[......#..'...# EV: 30Int: 9౯hF[I....≈**.#÷....'###'###'# SH: 10  Dex: 28....≈≈§*#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@☼....#....###'# Noise: ======---  Time: 16406.9 (1.0)####.≈°.≈.....'....# ..# -) Claws#..≈≈°≈....'....#...# Throw: 23 darts (poison)౯hd[#..≈≈≈≈≈≈..#..÷.##'##౯hy[r..........≈≈≈≈≈≈≈..#........#౯h[.........B.≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded, rooted)౯h[..........≈≈.≈..≈≈≈...........# B   boulder beetle౯h[..........≈≈≈)....≈≈≈.........#౯h[V........≈≈≈....#####..........#Shift-Dir - straight line౯h\Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,౯h2\100% to hit)  ౯hE\lThe puff of flame hits Louise.  Louise is moderately wounded.౯h౯h౯h'.@.§...○≈○≈≈☼B.ed)౯h&7౯h)U○≈≈☼౯h   Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (lightly wounded, corroded, constricted by roots,100% to hit)  The puff of flame hits Louise.  ౯h4 Louise is moderately wounded. _The grasping roots constrict Louise! Louise escapes!ᱯha  ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== ᱯh b V.....≈≈.#########  Magic: 21/21 ======================== ....@≈≈.#÷......########  AC: 13Str: 12 .....*≈.#[......#..'...#  EV: 30Int: 9 ....≈§*.#÷....'###'###'#  SH: 10  Dex: 28 ....≈≈.*#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 ᱯhJb <.....≈≈.@○....#....###'#  Noise: ======---  Time: 16407.9 (1.0) ####.≈≈.≈.....'....# ..#  -) Claws #..○≈≈☼....'....#...#  Throw: 23 darts (poison) ᱯhlb #..≈≈≈≈≈≈..#..÷.##'##  .........B≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded) ᱯhb b ..........≈≈.≈..≈≈≈...........# B   boulder beetle  ..........≈≈≈)....≈≈≈.........#  ........≈≈≈....#####..........# _The grasping roots constrict Louise! Louise escapes!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)Ɐh...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Ɐh߼Magic: 21/21 ========================....@≈≈.#÷......######## AC: 13Str: 12.....*≈.#[......#..'...# EV: 30Int: 9Ɐh*P....≈§*.#÷....'###'###'# SH: 10  Dex: 28....≈≈.*#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14ⱯhT8.....≈≈.@○....#....###'# Noise: ======---  Time: 16407.9 (1.0)####.≈≈.≈.....'....# ..# -) ClawsⱯhs#..○≈≈☼....'....#...# Throw: 23 darts (poison)Ɐh#..≈≈≈≈≈≈..#..÷.##'##.........B≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded)..........≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........#Ɐh}........≈≈≈....#####..........# _The grasping roots constrict Louise! Louise escapes!  Ɐh4@Aiming: Throw FlameⱯhUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineⱯhyAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)ⱯhEAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)  Louise blocks the puff of flame.ⱯhKⱯhY)@§.○.○○°≈≈○B.ⱯhO[-8 _Ɐh3hT°≈≈○ⱯhmⱯh  ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈.Ɐh 6 Health: 108/108 ======================== .....≈≈.#########  Magic: 21/21 ======================== ....)≈≈.#÷......########  AC: 13ⱯhM 8Str: 12 ....@§≈.#[......#..'...#  EV: 30Int: 9 Ɐh ....≈*..#÷....'###'###'#  SH: 10  Dex: 28 ....≈≈**#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 .....≈≈.@○....#....###'#  Noise: ======---  Time: 16408.9 (1.0) ####.≈≈.≈○....'....# ..#  -) Claws ⱯhE #..°≈≈○....'....#...#  Throw: 23 darts (poison) #.B≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........# Ɐhy * ...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded)  ..........≈≈.≈..≈≈≈...........# B   boulder beetle Ɐh  ..........≈≈≈)....≈≈≈.........#  ........≈≈≈....#####..........# _Louise blocks the puff of flame.  Ɐh Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleⱯh Shift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)㱯h q...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================....)≈≈.#÷......######## AC: 13Str: 12....@§≈.#[......#..'...# EV: 30Int: 9....≈§..#÷....'###'###'# SH: 10  Dex: 28....≈≈**#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14㱯hq.....≈≈.@○....#....###'# Noise: ======---  Time: 16408.9 (1.0)####.≈≈.≈○....'....# ..# -) Claws#..°≈≈○....'....#...# Throw: 23 darts (poison)#.B≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded)..........≈≈.≈..≈≈≈...........# B   boulder beetle..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........# _Louise blocks the puff of flame.  Aiming: Throw FlamePress: ? - help, Q[0;㱯h8r10m - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)㱯hM  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (moderately wounded, corroded, 88% to hit)  You hear a sizzling sound!㱯h^ §≈§§..°○○㱯h hB≈≈≈○.㱯h -9 _㱯hj9°㱯h㱯h " ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== .....≈≈.#########  Magic: 21/21 ======================== ....)≈§.#÷......########  AC: 13Str: 12 ....@≈§.#[......#..'...#  EV: 30Int: 9 ....≈*§.#÷....'###'###'#  SH: 10  Dex: 28 㱯h ....≈≈**#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 .....≈≈.@°....#....###'#  Noise: ======---  Time: 16409.9 (1.0) ####.≈≈.≈○○...'....# ..#  -) Claws #.B≈≈≈○....'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'## 㱯h  ..........≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded)  ..........≈≈.≈..≈≈≈...........# B   boulder beetle  ..........≈≈≈)....≈≈≈.........#  ........≈≈≈....#####..........# _You hear a sizzling sound!  Aiming: Throw Flame㱯h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line㱯h Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (steam, moderately wounded, corroded, 88% to hit)㱯hc ...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================....)≈§.#÷......######## AC: 13Str: 12....@≈§.#[......#..'...# EV: 30Int: 9㱯hcd ....≈*§.#÷....'###'###'# SH: 10  Dex: 28....≈≈**#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@°....#....###'# Noise: ======---  Time: 16409.9 (1.0)####.≈≈.≈○○...'....# ..# -) Claws㱯hd #.B≈≈≈○....'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm, corroded)..........≈≈.≈..≈≈≈...........# B   boulder beetle㱯he ..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........# 㱯h6e x_You hear a sizzling sound!  Aiming: Throw Flame㱯h\e Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line㱯he Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (steam, moderately wounded, corroded, 88% to hit)㱯h] §...§≈°°)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  㱯h and wearing a +0 tower shield (steam, moderately wounded, corroded, 88% to hit)Louise blocks the puff of flame.  Louise is no longer corroded.㱯h '10㱯h% ;○㱯hF _Louise is engulfed in a cloud of scalding steam.䱯hj ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== .....≈≈.#########  Magic: 21/21 ======================== ....)≈§.#÷......########  AC: 13Str: 12 ....@≈§.#[......#..'...#  EV: 30Int: 9 䱯h....≈*§.#÷....'###'###'#  SH: 10  Dex: 28 ....≈≈**#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 .....≈≈.@.....#....###'#  Noise: ======---  Time: 16410.9 (1.0) ####.≈≈§≈°○...'....# ..#  -) Claws #.B≈≈≈°....'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm)  ..........≈≈.≈..≈≈≈........䱯h...# B   boulder beetle  ..........≈≈≈)....≈≈≈.........#  ........≈≈≈....#####..........# _Louise is engulfed in a cloud of scalding steam.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (steam, moderately wounded, 88% to hit)䱯h~\...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================....)≈§.#÷......######## AC: 13Str: 12....@≈§.#[......#..'...# EV: 30Int: 9䱯h]....≈*§.#÷....'###'###'# SH: 10  Dex: 28....≈≈**#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14.....≈≈.@.....#....###'# Noise: ======---  Time: 16410.9 (1.0)####.≈≈§≈°○...'....# ..# -) Claws#.B≈≈≈°....'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm)..........≈≈.≈..≈≈≈[3䱯h]7m...........# B   boulder beetle..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........# _Louise is engulfed in a cloud of scalding steam.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (steam, moderately wounded, 88% to hit)䱯h§..§§≈°  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (steam, moderately wounded, 88% to hit)  Louise blocks the puff of flame.  Louise is engulfed in a cloud of scalding steam.䱯h\+ `䱯hr```○°Louise casts a spell at you.䱯hp≈≈§...@.°§≈≈䱯hR&1䱯h䱯hXQ _The stone arrow misses you.屯hO ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. c.....≈≈. Health: 108/108 ======================== .....≈≈.#########  Magic: 21/21 ======================== ....)≈≈.#÷......########  AC: 13Str: 12 ....@≈≈.#[......#..'...#  EV: 30Int: 9 ....≈*..#÷....'###'###'#  SH: 10  Dex: 28 ....≈≈**#######....#.'.#  XL: 13 Next: 36% Place: Dungeon:14 .....≈≈.@.....#....###'#  Noise: ======---[40屯hP m  Time: 16411.9 (1.0) ####.≈≈§≈.°...'....# ..#  -) Claws #.B≈§≈≈....'....#...#  Throw: 23 darts (poison) #..≈≈≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........#  ...........≈≈≈≈≈≈≈..########### @   Louise (polearm)  ..........≈≈.≈..≈≈≈...........# B   boulder beetle  ..........≈≈≈)....≈≈≈.........# 屯hU{ ........≈≈≈....#####..........# _The stone arrow misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (heavily wounded, 88% to hit)屯h...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****..c.....≈≈.Health: 108/108 ========================.....≈≈.#########Magic: 21/21 ========================....)≈≈.#÷......######## AC: 13Str: 12....@≈≈.#[......#..'...# EV: 30Int: 9....≈*..#÷....'###'###'# SH: 10  Dex: 28....≈≈**#######....#.'.# XL: 13 Next: 36% Place: Dungeon:14屯hx.....≈≈.@.....#....###'# Noise: ======---  Time: 16411.9 (1.0)####.≈≈§≈.°...'....# ..# -) Claws#.B≈§≈≈....'....#...# Throw: 23 darts (poison)#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........#...........≈≈≈≈≈≈≈..########### @   Louise (polearm)..........≈≈.≈..≈≈≈...........# B   boulder beetle屯h..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........# _The stone arrow misses you.屯hAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (heavily wounded, 88% to hit)屯h(tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Louise, wielding a +4 demon trident of draining, wearing a +0 chain mail  and wearing a +0 tower shield (heavily wounded, 88% to hit)  Louise blocks the puff of flame.  Louise casts a spell.屯ht屯h5, J....§≈§§§@§..☼..§≈○屯hȁJ   slime creatureLouise blinks!屯h &2屯hM§§屯ha _A slime creature comes into view.汯h  ...####.. .J.....≈≈ ......≈≈.  .....≈≈.#########  ....)≈≈.#÷......######## ....§≈§.#[......#..'...# ....§§@.#÷....'###'###'# ....≈§.@#######....#.'.# .....≈≈.......#....###'#汯h J####.≈≈§☼.....'....# ..# #.B≈§≈○....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ..........≈..#........ .....≈≈≈≈≈≈≈..######### ....≈≈.≈..≈≈≈.. ...≈≈≈)....≈≈≈.汯ht 汯hX 汯h( .J.....§≈≈§汯h}( B≈≈.○.≈≈≈°汯h) &3汯h2 汯h7 S _Louise completely misses you.汯h<  Louise blocks your attack.≈.≈B≈☼.≈○4.7 (0.8☼ _Louise is heavily wounded.籯hߜ?  Louise blocks your attack.籯h2i  Louise is heavily wounded.籯hR J.J.☼○☼°.°籯h≈J 2 slime creaturesLouise completely misses you.籯hG-5.6 (0.9籯hL☼○籯ha _A slime creature comes into view.籯ho §☼Louise blocks your attack.  Louise is moderately wounded.籯h u §  Louise casts a spell at you.籯hx 籯hy 籯h .J.J○.籯hN I○○籯h -6.4 (0.8籯h 籯h 9 _You resist with significant effort.籯hj  Louise blocks your attack.  Louise is moderately wounded.籯h 籯h]I [.J)J§°≈§≈7.2§ _Louise misses you.豯h  You claw Louise! You claw Louise, but do no damage.Louise is heavily wounded.豯h豯hR.J≈J豯h`°°°≈§≈§B豯hf(8.0豯hU§°§豯hEJ _You block Louise's attack. The boulder beetle leaps!豯hr §.Louise blocks your attack.豯hD&8豯h|@§§豯hZ _Louise is heavily wounded.豯h ?  Louise blocks your attack.豯h; i  Louise is heavily wounded.豯h .J☼≈§@J≈≈≈≈§豯h7 -9.7 (0.9豯h C☼§豯h O _Louise barely misses you.鱯h  Louise is heavily wounded. _Louise barely misses you.  Louise blocks your attack.  Louise is heavily wounded.鱯hn}Louise completely misses you.  The slime creature is engulfed in a thunderstorm.鱯h,)J§☼.≈§鱯hV-.20.5 (0.8鱯hj79§鱯hi;_ _The slime creature completely misses you.鱯hR 6MLouise hits you with a +4 demon trident of draining!!  You partially resist. You feel drained.is seared by the foul flame within you!  You kill the slime creature!鱯h ^  Qazlal accepts your kill.鱯h 鱯h+  The slime creature is engulfed in freezing vapours.  A slime creature comes into view.鱯h /J○J@§☼○§.JJ 2 slime creatures鱯hL >○鱯h P: 86/106 (108)-----P: 21/21 37鱯h 1.4 (0.9Drain鱯hR M§§鱯h / _The boulder beetle leaps!걯hG ?  Louise blocks your attack.걯h  Louise is heavily wounded.Louise hits you with a +4 demon trident of draining!!걯h 걯hn .J°≈@.#○J☼걯h B   boulder beetleBJJ 2 slime creatures걯hq 64/104----------2.2 (0.8걯h' 걯h3+  걯hr+ Y_You partially resist. You feel drained.뱯h  Louise blocks your attack. You claw Louise, but do no damage.뱯h) .J°○.§☼Louise is heavily wounded.Louise says, "I'm not feeling very well..."뱯ha2-----3.0뱯h<☼뱯h p _Louise completely misses you. The slime creature hits you.뱯h7...####.........≈≈ ..J...≈≈. .....≈≈.#########....)≈≈.#÷......########.....°≈.#[......#..'...# ....≈≈@.#÷....'###'###'# ....≈○J.#######....#.'.# 뱯hx.....≈≈.@°....#....###'# ####.≈○.§☼....'....# ..#  #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ..........≈≈≈≈≈≈≈..#........#뱯h߱...........≈..##########....≈≈.≈B.≈≈≈...........뱯h/....≈≈≈)....≈≈≈#.≈≈≈....#####..#뱯h뱯h 뱯h1뱯h(G.J≈°.J§○§○JJ 2 slime creatures뱯h,4.0 (1.0뱯hM°○뱯hJb _Louise misses you. The boulder beetle leaps!챯h p °.☼.°.≈§°(1 corroded)You claw the slime creature!  Your corrupting presence corrodes the slime creature!챯h *8 (0.8챯h" 9§챯h i _The slime creature is moderately wounded.h4tYour corrupting presence corrodes the slime creature! _The slime creature is moderately wounded.  You completely miss the slime creature.  The slime creature is moderately wounded.Louise completely misses you. The slime creature hits you!  The slime creature is seared by the foul flame within you!!hM{.J☼≈.○°§h{_54--5.6h"T☼§hMg _The slime creature is severely wounded.hg L  You scratch the slime creature.  hh QThe slime creature is severely wounded.hr k)J○≈hr (§.hrs '6.4h| h  h _Louise misses you. The slime creature barely misses you.h:  You mangle the slime creature!!  You kill the slime creature!h%  hA9Qazlal accepts your kill.hhD≈J°hq.○≈.≈B   boulder beetleBJ   slime creatureh!`5--87.2hhO _Louise hits you but does no damage. You partially resist.hH ...####.. .......≈≈ ......≈≈. .....≈≈.# ....)≈≈.#÷......# .....≈≈.#[......#..'...# ....≈J@○#÷....'###'###'# ....≈≈.°#....#.'.# .....≈≈.#....###'# ####.≈≈○≈.....'....# ..# #..≈≈≈§....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ....≈..#..  .≈..##  .≈≈.≈..≈≈≈....#  .≈≈≈)B...≈≈≈..# hK BhxW ≈..J°§B   boulder beetleBhW J   slime creatur.h~X H58.2 (1.0h6d 9§hg hŪ  ...####.. DrDolphin the Nimble .......≈≈ Demonspawn of Qazlal ****.. ......≈≈. HP: 55/105 (108) ============------------h:x .....≈≈.#########  MP: 21/21======================== ....)≈≈.#÷......########  AC: 13Str: 12 .....≈≈.#[......#..'...#  EV: 30Int: 9 hΫ3....≈≈..#÷....'###'###'#  SH: 10  Dex: 28 ....≈≈J*#######....#.'.#  XL: 13 Next: 38% Place: Dungeon:14 h.....≈≈.*@....#....###'#  Noise: ======---  Time: 16428.2 (1.0) ####.≈≈°≈.....'....# ..#  -) Clawsh  #..≈≈§§....'....#...#  Throw: 23 darts (poison) hO2#..≈≈≈≈≈≈..#..÷.##'##  Drain  ..........≈≈≈≈≈≈≈..#........# hy ...........≈≈≈≈≈≈≈..###########  B   boulder beetle h ..........≈≈.≈.B≈≈≈...........#  J   slime creature  ..........≈≈≈)....≈≈≈.........# hԬW ........≈≈≈....#####..........# Qazlal accepts your kill. h_Louise hits you but does no damage. You partially resist.  Aiming: Charmh.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehbQAim: a slime creature (umbra, chance to affect: 49%)hs4 *****J§§hm {.*≈*§h W.*§h [.*≈§hD m≈*§§h.J§§  Aim: a slime creature (umbra, chance to affect: 49%)h...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal ****........≈≈.HP: 55/105 (108) ============------------h .....≈≈.#########MP: 21/21========================....)≈≈.#÷......########AC: 13Str: 12.....≈≈.#[......#..'...#EV: 30hInt: 9....≈≈..#÷....'###'###'#SH: 10  Dex: 28....≈≈*°#######....#.'.#XL: 13 Next: 38% Place: Dungeon:14.....≈≈..@....#....###'#Noise: ======---  Time: 16428.2 (1.0)####.≈≈°≈.....'....# ..#h-) Claws#..≈≈§§....'....#...#Throw: 23 darts (poison)h #..≈≈≈≈≈≈..#..÷.##'##Drainh1..........≈≈≈≈≈≈≈..#........#hV...........≈≈≈≈≈≈≈..########### B   boulder beetleh{..........≈≈.≈.B≈≈≈...........# J   slime creature..........≈≈≈)....≈≈≈.........#hU........≈≈≈....#####..........#Qazlal accepts your kill. hݞf_Louise hits you but does no damage. You partially resist.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cyclehVjShift-Dir - straight lineAim: a slime creature (umbra, chance to affect: 49%)h{h g  The slime creature resists with some effort.h-l@..J○h§§@   Louise (polearm)B   boulder beetlJ   slime creaturehm,9 _hU9§hhVG ...####.. .......≈≈ ......≈≈. .....≈≈.# ....)≈≈.#÷......# .....≈≈.#[......#..'...# ....≈≈@.#÷....'###'###'# ....≈≈..#....#.'.# .....≈≈J@.....#....###'#hOH ####.≈≈°≈.○...'....# ..# #..≈≈§§....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ....≈..#..# .≈..## .≈≈.≈.B≈≈≈....# .≈≈≈)....≈≈≈..#  .≈≈≈....#####.#h~Nh#Zs.≈○○§≈B.hZ&30hdC○§hgv _You block Louise's attack. The slime creature barely misses you.hY ○°°§You claw the slime creature!  The slime creature is lightly wounded.hYH61.0 (0.8h`cB°§hgz _Louise completely misses you. You block the slime creature's attack.h5  §≈ You mangle the slime creature!!  The slime creature is heavily wounded.9 (0.9h V○§°h 0 _You block Louise's attack.h9% °§..○ You claw the slime creature!  The slime creature is severely wounded.h,2.7 (0.8hI°§h2< _You block the slime creature's attack.hؓ  ☼§  You scratch the slime creature.  The slime creature is severely wounded.Louise gibbers incoherently.h ````  Louise points at you and mumbles some strange words.hp'°@○§.°h(]7=3.5h3I°§h6 _The stone arrow misses you. The slime creature misses you.h : .h   You claw the slime creature!  The slime creature is almost dead.h) {Louise is engulfed in freezing vapours. Louise completely misses you.h ,4.4 (0.9h '§h  h Y_The slime creature completely misses you.h  You scratch the slime creature.  You kill the slime creature!Qazlal accepts your kill.h! ☼.°§☼.  You can now call upon nature's wrath in a wide area around you.hB*6-195.2 (0.8☼☼ _Louise is engulfed in freezing vapours. You block Louise's attack.hb  ...####.. .......≈≈ ......≈≈.  .....≈≈.#########  ....)≈≈.#÷......######## .....≈≈.#[......#..'...# ....≈≈@.#÷....'###'###'# ☼@#######....#.'.# .....≈≈.......#....###'#####.≈≈°§☼....'....# ..# #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ..........≈..#........ .....≈≈≈≈≈≈≈..######### ....≈≈.≈B.≈≈≈.. ...≈≈≈)....≈≈≈.ho c○§≈○hp b8=6.2 (1.0h~ '§hK { _Louise is engulfed in freezing vapours. Louise completely misses you.h §.○. Louise blocks your attack.  Louise is severely wounded.h.,7.0 (0.8hM○○hX _Louise is engulfed in freezing vapours. You block Louise's attack.h6Louise is severely wounded.  You claw Louise! Louise blocks your attack.  Louise is almost dead.  Louise is engulfed in freezing vapours.  You kill Louise!hq|°°§°☼≈.≈°hB   boulder beetlehkealth: 58/108 -h pagic: 21/22--439 (0.9  h9}You kill Louise! _Qazlal accepts your kill.  hzYour life force feels restored.  Training target 12.0 for Invocations reached!  Your Invocations skill increases to level 12!hPYou need to enable at least one skill for training.h/  --more--h,,h{.M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   j - Spellcasting   0.0   1.2  -1      h.     b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1      h.} d - Unarmed Combat  10.0  14.3  -1   l - Invocations  12.0   8.9  +3   e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2  h%/         f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1      hY/ h - Shields   0.0   1.2  -1       i - Stealth   0.0   1.0   0          h/                                    You need to enable at least one skill.[?] Helph/*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh = a + Fighting 10.0hi a * Fighting  10.0h^hbhkDrDolphin the Nimble...####..Demonspawn of Qazlal *****........≈≈Health: 58/108 ============------------......≈≈.Magic: 21/22 ======================--.....≈≈.#########hLk*AC: 13Str: 12....)≈≈.#÷......######## EV: 30Int: 9hk.....≈≈.#[......#..'...# SH: 11  Dex: 28....≈≈°.#÷....'###'###'# XL: 13 Next: 43% Place: Dungeon:14hk....≈≈°@#######....#.'.# Noise: ======---  Time: 16437.9 (0.9).....≈≈§§°....#....###'# -) Claws####.☼≈.≈°....'....# ..# Throw: 23 darts (poison)hk"#..≈≈≈≈....'....#...##..≈≈≈≈≈≈..#..÷.##'##hl..........≈≈≈≈≈≈≈..#........# B   boulder beetleh6l...........≈≈≈≈≈≈≈..##########hNl..........≈≈.≈B.≈≈≈.....................≈≈≈)....≈≈≈.........hdlaYou kill Louise! _Qazlal accepts your kill.h|l:Your life force feels restored.hlTraining target 12.0 for Invocations reached!  Your Invocations skill increases to level 12!hlIYou need to enable at least one skill for training.hphv^°☼h.z. _h1h5/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  10.2  12.0   0   j - Spellcasting   0.0   1.2  -1  hz6         b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   l - Invocations  12.0   8.9  +3  h$7 e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2           f - Armour   5.0   7.1  -1      hN7. g - Dodging  14.4  21.4  -1      ht7. h - Shields   0.0   1.2  -1      h7; i - Stealth   0.0   1.0   0      h7        h7        h8                h8        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph39G[=] set a skill target  hQ9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh,hhDrDolphin the Nimble...####..Demonspawn of Qazlal *****........≈≈Health: 58/108 ============------------hQ......≈≈.Magic: 21/22 ======================--.....≈≈.#########AC: 13Str: 12....)≈≈.#÷......######## EV: 30Int: 9h.....≈≈.#[......#..'...# SH: 11  Dex: 28....≈≈°.#÷....'###'###'# XL: 13 Next: 43% Place: Dungeon:14h....≈≈°@#######....#.'.# Noise: ======---  Time: 16437.9 (0.0).....≈≈§§°....#....###'# -) Clawsh%####.☼≈.≈°....'....# ..# Throw: 23 darts (poison)#..≈≈≈≈....'....#...#hV^#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........# B   boulder beetleh...........≈≈≈≈≈≈≈..##########..........≈≈.≈B.≈≈≈.....................≈≈≈)....≈≈≈.........You kill Louise! _Qazlal accepts your kill.Your life force feels restored.Training target 12.0 for Invocations reached!  Your Invocations skill increases to level 12! hT_You need to enable at least one skill for training.hN§°hoh7°hEhÞ ...####.. .......≈≈ ......≈≈. .....≈≈.# hU1 ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  ....#  ...hz..#  ...≈≈.≈B.≈≈≈..  )hCw ...####.. .......≈≈ ......≈≈. .....≈≈.#  ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  ....#  .....#  ...≈≈.≈B.≈≈≈..  )hJ§§°☼≈.≈°h L§§☼≈.≈°hPe _A boulder beetle is nearby!h G ...####.. .......≈≈ ......≈≈. .....≈≈.#  ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  ....#  .....#  ...≈≈.≈B.≈≈≈..  )h ...####.. .......≈≈ ......≈≈. .....≈≈.#  ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  ho ....#  .....#  ...≈≈.≈B.≈≈≈..  )hv)l°☼h1:§h'5e _A boulder beetle is nearby!hV ...####.. .......≈≈ ......≈≈. .....≈≈.#  ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷hʵ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  ..h-..#  .....#  hi...≈≈.≈B.≈≈≈..  )h&N ...####.. .......≈≈ ......≈≈. .....≈≈.#  ....)≈≈.#÷ .....≈≈.#[ ....≈≈°.#÷ ....≈≈°@# .....≈≈§§°....# ####.☼≈.≈°....'....#  #..≈≈≈≈....' #....#..÷  hN....#  .....#  ...≈≈.≈B.≈≈≈..  )hWk§§°☼hXha:°hce _A boulder beetle is nearby!h...####.........≈≈ ......≈≈. .....≈≈.#########....)≈≈.#÷......########.....≈≈.#[......#..'...# ....≈≈°.#÷....'###'###'# h....≈≈°.#######....#.'.# .§@°....#....###'# ####.☼≈.≈°....'....# ..#  #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........h;#...........≈..##########....≈≈.≈B.≈≈≈............h&...≈≈≈)....≈≈≈#.≈≈≈....#####..#h7)☼§@°○≈.≈°○hh9=8.9 (1 _hT§@°hh̿ l...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal *****.......≈≈.Health: 59/108 =============-----------.....≈≈.#########Magic: 21/22 ======================--....)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30ha Int: 9....≈≈).#÷....'###'###'# SH: 11  Dex: 28....≈≈°.#######....#.'.# XL: 13 Next: 43% Place: Dungeon:14.....≈☼§@°....#....###'# Noise: ======---  Time: 16438.9 (0.0)####.○≈.*°....'....# ..# -) Clawsh #..≈≈*○....'....#...# Throw: 23 darts (poison)#..≈≈*≈≈≈..#..÷.##'##..........≈≈≈*≈≈≈..#........#...........≈≈≈*≈≈≈..########### B   boulder beetle..........≈≈.≈B.≈≈≈...........#h8 ..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........# _A boulder beetle is nearby! _A boulder beetle is nearby!Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (93% to hit)h+...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal *****.......≈≈.Health: 59/108 =============-----------.....≈≈.#########Magic: 21/22 ======================--....)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9hU....≈≈).#÷....'###'###'# SH: 11  Dex: 28....≈≈°.#######....#.'.# XL: 13 Next: 43% Place: Dungeon:14.....≈☼§@°....#....###'# Noise: ======---  Time: 16438.9 (0.0)####.○≈.(°....'....# ..# -) Claws#..≈≈(○....'....#...# Throw: 23 darts (poison)#..≈≈(≈≈≈..#..÷.##'##..........≈≈≈(≈≈≈..#........#...........≈≈≈(≈≈≈..########### B   [h@0;10;1mboulder beetle..........≈≈.≈B.≈≈≈...........#..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.hj○.○.@.≈.≈≈≈≈h"lg9.7 (0.82 _huhwhS...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal *****.......≈≈.Health: 59/108 =============-----------h.....≈≈.#########Magic: 21/22 ======================--....)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9....≈≈○.#÷....'###'###'# SH: 11  Dex: 28....≈≈..#######....#.'.# XL: 13 Next: 43% Place: Dungeon:14h2.....≈○.@.....#....###'# Noise: ======---  Time: 16439.7 (0.0)####.○≈.*.....'....# ..# -) Claws#..≈≈*○....'....#...# Throw: 22 darts (poison)#..≈≈*≈≈≈..#..÷.##'##hcm..........≈≈≈*≈≈≈..#........#...........≈≈≈*≈≈≈..########### B   boulder beetleh..........≈≈.≈B.≈≈≈...........#..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#You throw a poisoned dart. _The poisoned dart hits the boulder beetle.  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh#@Aim: a boulder beetle (93% to hit)h ...####..DrDolphin the Nimble.......≈≈Demonspawn of Qazlal *****.......≈≈.Health: 59/108 =============-----------.....≈≈.#########Magic: 21/22 ======================--....)≈≈.#÷......######## AC: 13Str: 12.....≈≈.#[......#..'...# EV: 30Int: 9hЗ #....≈≈○.#÷....'###'###'# SH: 11  Dex: 28....≈≈..#######....#.'.# XL: 13 Next: 43% Place: Dungeon:14.....≈○.@.....#....###'# Noise: ======---  Time: 16439.7 (0.0)####.○≈.(.....'....# ..# -) Claws#..≈≈(○....'....#...# Throw: 22 darts (poison)#..≈≈(≈≈≈..#..÷.##'##..........≈≈≈(≈≈≈..#........#hs ...........≈≈≈(≈≈≈..########### B   boulder beetle (poisoned)..........≈≈.≈B.≈≈≈...........#..........≈≈≈)....≈≈≈.........#........≈≈≈....#####..........#Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (93% to hit)  h KYou throw a poisoned dart.  The poisoned dart hits the boulder beetle.hI Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.boulder beetle is poisoned.h% °≈.≈§≈≈°○≈≈≈○ h& ^40.5 (0.81hU, %§h/ / _The boulder beetle leaps!ha°°○§°hV$60h&1.5 (1.0h|Y§°hZ.......≈≈ ......≈≈. .....≈≈.#########h....)≈≈.#÷......########.....≈≈.#[......#..'...# ....≈≈°.#÷....'###'###'# ....≈≈..#######....#.'.# .....≈°.§.....#....###'# he####.°○.≈@....'....# ..#  #..§≈≈°○...'....#...# h#..≈≈≈≈≈≈..#..÷.##'## ..........≈≈≈≈≈≈≈..#........#  .....≈..##########.h_≈≈.≈°.≈≈≈...........#  .≈≈≈)....≈≈≈#  .≈≈≈....#####..h#  .≈......+ #÷#hw☼.≈°≈°○h"&2hM☼§hhK )≈○≈≈☼≈§(2==3hP 8○hKS h`§○≈§.°§hBa#1ha4hgQ§§°hZjh.s°§§.§○≈≈≈h/&5h8'§hJ;hB§.§§.§°☼h&6h%P§.§hթhB §○.§≈≈≈§○≈≈hC U2==7hL 9§hN h.☼.○§○hw&8hY§☼§hhZ......≈≈. .....≈≈.#########....)≈≈.#÷......########.....≈≈.#[......#..'...# ....≈≈).#÷....'###'###'# ....≈≈.§#######....#.'.# .○..☼...#....###'# ####.≈≈.≈..○..'....# ..#  #..≈≈≈≈@...'....#...# #..≈○≈≈≈≈..#..÷.##'##  ..........≈≈≈≈≈≈≈..#........# ..≈..########## .≈≈.≈(.≈≈≈...........# .≈≈≈)....≈≈≈ .≈≈≈....#####.... .≈......+ [hq[40m#÷... .≈≈≈....#####......)..≈#h*j°..○○§§°h-k=3=hk9huW§○§hLv*§hgyhB...○°§§≈≈§h_C'50hMW○§§hOh2  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! hr3k s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hi ○§§  Okay, then.hDhC§§h. _h h3 h/ hL h h h h2 K4=h` h hB hx h ,h^ h' hw #5h h hd BhP h 26h h! Bh% ,h>( hm/ h/ 27h2 hH= ,h@ h7I 98hI 0=hK hP ,hR hoX hX hZ h~_ h_ K9=hb hg ,hGj ho ,hr hw hw :70hy h~ ,hZ h h 91hb h ,h& h ,h hl i2=h} h ,h] h ,hI h a3=hI h ,h h hw 24h h& ,h h9 ,hO hg h 95h" h ,h hM O6h h ,h= hX ,h hZ d77=h h ,h? h ,h ho# h4& f8=h0 ,h`4 hK; h; %9h+> hC h6D hBF hK ,hM hS hS &80hU hZ h8[ h=] hb ,hd hoi hi D1=h5l hq ,h.t hz hiz U2=h~ h ,h h ,h@ h6 h %3h hN h h h: h hG h hj %4h) h Bh ;5h h ,h h ,h h hK K6=h h5 ,h h h U7=h hD hu h h,hSh h %8hh,hth ,h[#h,)h)%9hK4h:BhnAhAL90=hChFJ,hULh:S,hXUh[h&\U1=h+^hd,hfhk,h$nhsh/t%2hvh6{h{h}hh3h1h>,h hih̙hƜhݢhG%4hyhBh)hK5=hh,hh,h3h hU6=hh,hh,hh"h #%7hS%hh,h,hL89=h-h,h!h%*,h},h3h<4[100/108=ht6h{>h>hFhO;1hSh$[,h]h[chchehkhil%2hnhs,huh|,h~h;3h=h",hhhGK4=hϠh ,hhx,hhhN5=h}h,hh&h%6hh,h-7hr. .°..○@..≈≈§°°≈° _You start resting.h.§..§°56717.0)§≈≈≈.8=88h5h8" _HP restored. h>^" .......≈≈ ......≈≈.  .....≈≈.#########  ....)≈≈.#÷......######## .....≈≈.#[......#..'...# h^ ....≈≈).#÷....'###'###'# .#######....#.'.# .....≈≈.§.....#....###'#####.≈≈.≈@....'....# ..# #..≈≈≈°....'....#...# h1_#..≈≈≈≈≈§..#..÷.##'##  .≈..#........  ..≈≈≈≈≈≈≈..###########  .≈≈.≈(.≈≈≈....#  ...≈≈≈)....≈≈≈ hR_#.#   hs_h.≈≈≈....#####....#   h_.≈......+ #÷.........# ho§≈§§≈≈≈≈ ho19.0) h}y9§ h8| h\3 hl_ he h(l hl hVp hPu h{, h~ h ...####.. .......≈≈ ......≈≈.  hs .....≈≈.#########  ....)≈≈.#÷......######## .....≈≈.#[......#..'...# ....≈☼○.#÷....'###'###'# hS ....≈§..#######....#.'.# .....≈≈@......#....###'#71.5 (2####.≈≈.≈.....'....# ..# #..○≈≈≈§...'....#...# hJ #..≈≈≈≈≈≈..#..÷.##'## ..........≈≈≈≈≈≈≈..#........#  hTl.....≈≈≈≈≈≈≈..##########  ..≈≈.≈(..   h....≈≈≈)....≈≈≈..  ..≈≈≈....#####..  h h h@ hN3 h?O hR h \{= h^, h_ hOg% # ..######.......≈≈≈ ...≈≈....≈≈.######### .)≈≈.#÷......######..≈≈°#[......#..'...○@.#÷....'###'###'3.....≈≈.○#######....#.'. hg.....☼≈≈.......#....###'#####.≈°.≈.....'....# .. #..≈≈≈≈....'....#... #..≈≈≈≈≈≈..#..÷.##' ..........≈≈≈≈≈≈≈..# ...........≈≈≈≈≈≈≈..######### ...≈≈.≈(.≈≈≈Things that are here: hh hl h1n _a +4 demon trident of draining; a +0 chain mail; a +0 tower shield h* : #..# ...# #..##....####... .≈. ......≈≈.######### .....)≈≈.#÷......########......≈≈@#[......#..'...# h+ .....≈○).#÷....'###'###'#.....≈≈.○#######....#.'.#.....☼≈≈.......#....###'######.≈°.≈.....'....# ..##..≈≈≈≈....'....#... #..#..÷.##'##≈..#.........≈≈≈≈≈..########## h.6 z○°○≈ h6 24.5 (1 _ h< P○○ hg>  h{5○ h hF○○ hU h 3 h)  hJ  hD  h  hL , hK  h  h  h ...........#..#....#####....## #..#  .. #..## #..##########........☼.≈≈≈≈≈≈≈≈ .§≈≈....≈≈≈ ..°≈@######### 6.5 (2)≈≈.#÷......#######..≈○.#[......#..'.......≈≈).#÷....'###'###'#.....≈≈..#######....#.'.#°≈≈.. #.. h  h.  hd.%.# ...........#..# ....#####....## #..# . #..# ...# #..#######....####........#......☼.≈≈≈≈≈≈......§≈≈@...≈≈≈≈ ......°≈.######### .....)≈≈.#÷......######## ......≈○.#[......#..'...#.....≈≈).#÷....'###'###'# h.....≈≈..#######....#.'.#.....°≈≈.......#....###'######.≈≈.≈.....'....# ..##..≈≈≈≈....'....#...# h9○.≈≈○☼≈°. h+7.5 (1 h#○.≈≈○§° hX% h}%○.≈≈○° he hn%○§° hdT _Why would you want to do that? hO K%○ h  h) v○.≈≈○° hK T _Why would you want to do that? h# g○.≈≈○§ h  h6 ^%○.≈≈○ h ° h# T _Why would you want to do that? hq○.≈≈○§ hy h L%° h#T _Why would you want to do that? h,C3 h+E hI hN h-O$ _ h9R, hU, hV h\..%.# .....#..# ....#####....##  h\#..# .. #..# ...# #..####### ....####....○...##......°.≈≈°○○≈.......≈≈..@.≈≈ h]9.5 (2......≈≈.##≈  hT].....)≈≈.#÷......## ......≈≈......≈≈)......≈≈........≈≈.#####.≈≈. hp],  h] hev%○°○○ hf hgb3 hxd hdk hRq hq hlv, hm{, h/} h h, h hV h, h֌ h9 h, hE h h h2 h h{ hn, h] h| ...# #..####### ....####........### ........≈≈≈≈≈≈≈≈≈≈≈.......≈≈....≈≈≈≈≈≈ ......≈≈.#########≈ .....)≈≈○#÷......######## hݤ ......≈≈○#[......#..'...# .....≈○)°#÷....'###'###'# .....≈≈.@#######....#.'.#86.5 (7 ......≈≈.......#....###'# h #####.§≈.≈.....'....# ..# #..≈≈≈≈....'....#...# hU#..≈≈≈≈≈≈..#..÷.##'##..........≈≈≈≈≈≈≈..#........# .. hL...≈≈≈≈≈≈≈..########## ..........≈≈.≈(.≈≈≈........... h ..........≈≈≈)....≈≈≈.........  h& h:○ hv hMT 3 hU  hZ  hHd B h^e  h`j , ho  hr  hx , hy  h|  h  h  h΃  hͅ  hĈ , h  h  h1 , h  hl  h8 , h  h.  h |.....≈≈).#÷....'###'###'#.....≈≈..#######....#.'.#  ......≈≈.......#....###'#  #####.≈≈.≈§....'....# ..# #..≈≈≈≈°...'....#...# #..≈≈≈≈≈≈..#..÷.##'## .......≈≈≈≈≈≈≈..#..  h .......≈≈≈≈≈≈≈.°########### ......≈≈.≈(.≈≈§.@.........# ......≈≈≈)≈☼........# ....≈≈≈....#####..........# ....≈......+ #÷.........# ....≈≈≈....#####......)..≈# ......≈≈..........).≈≈≈≈≈.# B   boulder beetle (wandering) .......≈≈≈≈≈...)÷)≈≈≈....≈# ........)..≈≈).)≈≈≈B......# ##+##....)..≈≈≈≈≈.........# hm ..☼.§93○≈○ h +4.5 (8 h N§○ h h.....≈≈..#######....#.'.# .......#....###'# #####.≈≈.≈.....'....# ..#  #..≈≈≈≈....'....#...# #..≈≈≈≈≈≈..#..÷.##'## ......≈≈≈≈≈≈≈☼.#........# ≈..##########≈≈.≈(.≈≈§...........# ≈≈≈)....≈○≈# ≈≈≈....#####...# h≈......+ #÷# ≈≈≈....#####......)..≈#.......).≈≈≈≈≈.#≈≈≈...)÷)≈≈≈....≈# )..≈≈).)≈≈≈B....# #+##....)..≈≈≈≈≈.........#  #....).)))..)hh○≈....§○☼°hS +5.5 (1h+C○§h// _The boulder beetle leaps!hi h/ h h h ,h- h h hu ,h h hh#####.≈≈.≈.....'....# .  #..≈≈≈≈....'....#...  #..≈≈≈≈≈≈..#..÷.##'# ......≈≈≈≈≈≈≈°.#..... ......≈.###########≈≈.≈(.≈≈≈..§........#≈≈≈)....≈≈≈.........≈≈≈....#####...○≈......+ #÷@§7.5 (2.#####...○..)..≈..≈≈..........).≈≈≈≈≈.....h̵..B   boulder beetle.)))..)........ ####.....).))÷...÷.....B.# ÷........................#hj○§○he _A boulder beetle is nearby!hƺe°○§○hmh4'§hh( #..≈≈≈≈....'....#...#  #..≈≈≈≈≈≈..#..÷.##'##  .....≈≈≈≈≈≈≈°.#........#  ≈..########## ≈≈.≈(.≈≈≈..§........#  ≈≈≈)....≈≈≈..#  ≈≈≈....#####...○#  ≈......+ #÷.§.......#  ≈≈≈....#####..@○..)..≈#  hc:.≈≈..........).≈≈≈≈≈.#  ≈≈≈...)÷)≈≈≈....≈#  )..≈≈).)≈≈≈.......#  +##....)..≈≈≈≈≈...#   #....).)))..).#  ###.....).))÷...÷.....B.#  ........................#  .#  hG...§°☼°○B(rolling)Bh+8.5 (1hb§°°○hN _The boulder beetle curls into a ball and begins rolling!hY#..≈≈≈≈....'....#...#  #..≈≈≈≈≈≈..#..÷.##'##  ≈..#.#  ≈..##  ≈≈.≈(.≈≈≈..§.#  ≈≈≈)....≈≈≈.#  .≈≈≈....#####...°☼.....#  .≈......+ #÷.§.#  .≈≈≈....#####...@..)..≈#  ≈≈.).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈○....≈#  )..≈≈).)≈≈≈.#  ##....)..≈≈≈≈≈.# hHY #....).)))..).#   B.....).))÷...÷.....B.#  ..#  #  h`hhR.○§...○B°°h &9hpE○°h#h_#..≈≈≈≈....'....#...#  #..≈≈≈≈≈≈..#..÷.##'##  ≈..#.#  ≈..##  ≈≈.≈(.≈≈≈..§.#  ≈≈≈)....≈≈≈.#  ≈≈≈....#####....○.....#  ≈......+ #÷§...○....#  hW≈≈≈....#####....@.)..≈#  ≈≈...).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈○....≈#  )..≈≈).)≈≈≈.#  #....)..≈≈≈≈≈......B..#  #....).)))..).°.#  B.....).))÷...÷.....°.#  ..#  #  hhh.§○○○☼°.B°°.B.600§°Bhh#.≈≈.≈.....'....# ..#  #..≈≈≈≈....'....#...#  #..#..÷.##'##  ≈..#........#  ≈≈≈≈≈..###########  .hj≈≈.≈(.≈≈≈...#  .≈≈≈)....≈≈≈.........#  ≈....#####...§○.....#  ......+ #÷§..○@☼...#  ≈≈....#####......)..≈#  .≈≈..........).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈°.B..≈#  ...)..≈≈).)≈≈≈....°..#  ....)..≈≈≈≈≈......°..#  ....).)))..)...# h ).))÷...÷#  #  h5h°...○@○○hk○≈☼≈B°..h&1hZM§°hh$§hh^§○°Bh(hq `#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈.........#  SH: 11  Dex: 28 ≈≈....#####...§°.....#  XL: 13 Next: 43% Place: Dungeon:14 hD ......+ #÷...○@○...#  Noise: ======---  Time: 16601.5 (0.0) ≈≈....#####.....*)○.≈#  -) Claws .≈≈..........).○*☼≈≈.#  Throw: 21 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B°..≈# ...)..≈≈).)≈≈≈.......# ....)..≈≈≈≈≈.........#  B   boulder beetle (rolling) ....).)))..).........# .....).))÷...÷.......# .....................# _A boulder beetle is nearby! _The boulder beetle curls into a ball and begins rolling!  Throw: 21 darts (poison)Prhכ 1ess: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, umbra, 93% to hit)h #.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##h5 Y  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 h x.≈≈≈)....≈≈≈.........#  SH: 11  Dex: 28 ≈≈....#####...§°.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷...○@○...#  Noise: ======---  Time: 16601.5 (0.0) ≈≈....#####.....()○.≈#h˹   -) Claws .≈≈..........).○(☼≈≈.#  Throw: 21 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B°..≈# ...)..≈≈).)≈≈≈.......# ....)..≈≈≈≈≈.........#  B   boulder beetle (rolling, poisoned) ....).)))..).........#h y .....).))÷...÷.......# .....................# Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, umbra, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.hJ§°@○§°≈○B°BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (rolling, umbra, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.boulder beetle is poisoned.hyK]2.2 (0.70h[:○hY`C _The boulder beetle stops rolling and uncurls.hMZ#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈.........#  SH: 11  Dex: 28 ≈≈....#####...§°.....#hZ  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷...°@○...#  Noise: ======---  Time: 16602.2 (0.0) ≈≈....#####.....*)○.≈#  -) Claws .≈≈..........).°*○≈≈.#  Throw: 20 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B°..≈# ...)..≈≈).)≈≈≈.......# ....)..≈≈≈≈≈.........#  B   boulder beetle (poisoned) ....).)))..).........# h].....).))÷...÷.......# .....................# The boulder beetle is poisoned. _The boulder beetle stops rolling and uncurls.  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, umbra, 93% to hit)h#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##h  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈.........#  SH: 11  Dex: 28 ≈≈....#####...§°.....#  XL: 13 Next: 43% Place: Dungeon:14 he......+ #÷...°@○...#  Noise: ======---  Time: 16602.2 (0.0) ≈≈....#####.....()○.≈#  -) Claws .≈≈..........).°(○≈≈.#  Throw: 20 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B°..≈# ...)..≈≈).)≈≈≈.......#h, ....)..≈≈≈≈≈.........#  B   boulder beetle (very poisoned) ....).)))..).........# .....).))÷...÷.......# h.....................# Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, umbra, 93% to hit)  You throw a poisoned dart.  h&The poisoned dart hits the boulder beetle!  The boulder beetle looks even sicker.  The boulder beetle is lightly wounded.h/○☼.°§)°≈.3.0 (0.819 _hR"°hʙ*§hhwD p#.≈≈.≈.....'....# ..#h!E   DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 haE .≈≈≈)....≈≈≈....○☼...#  SH: 11  Dex: 28 ≈≈....#####...§......#hE   XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷...°@°...#  Noise: ======---  Time: 16603.0 (0.0) hE ≈≈....#####.....*)°.≈#  -) Claws h F .≈≈..........).°*○≈≈.#  Throw: 19 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B...≈# h?F ...)..≈≈).)≈≈≈.......# ....)..≈≈≈≈≈.........#haF   B   boulder beetle (very poisoned) ....).)))..).........#hF  .....).))÷...÷.......# hF g.....................# The boulder beetle looks even sicker. hF W_The boulder beetle is lightly wounded.  Throw: 19 darts (poison)hG JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, umbra, 93% to hit)h3 #.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30h Int: 9 .≈≈≈)....≈≈≈....○☼...#  SH: 11  Dex: 28 ≈≈....#####...§......#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷...°@°...#  Noise: ======---  Time: 16603.0 (0.0) ≈≈....#####.....()°.≈#  -) Claws .≈≈..........).°(○≈≈.#  Throw: 19 darts (poison) ..≈≈≈≈≈...)÷)≈≈≈B...≈# ...)..≈≈).)≈≈≈.......# ....)..≈≈≈≈≈h< .........#  B   boulder beetle (extremely poisoned) ....).)))..).........# .....).))÷...÷.......# .....................# Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, umbra, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  h ZThe boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.hhP*○.§.§≈≈°°BhL+[7 (0.78h7N§§h;/ _The boulder beetle leaps!h#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈....○○...#  SH: 11  Dex: 28 ≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷....@°..[3h7m.#  Noise: ======---  Time: 16603.7 (0.0) ≈≈....#####....*§)°.≈#  -) Claws .≈≈..........)*≈≈°≈≈.#  Throw: 18 darts (poison) ..≈≈≈≈≈...)÷)*≈≈°...≈# ...)..≈≈).)≈≈*.......# ....)..≈≈≈≈≈*........#  B   boulder beetle (extremely poisoned) ....).)))..*.........# .....).))÷B..÷.......# .....................# The boulder beetle is lightly wounded. _The boulder beetle leaps!  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or )[4h 0m - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit)h;$h:L#.≈≈.≈.....'....# ..#hP  DrDolphin the Nimble h96#..≈≈≈≈....'....#...#hR  Demonspawn of Qazlal *****. h[#..≈≈≈≈≈≈..#..÷.##'##hh  Health: 108/108 ======================== h\..≈≈≈≈≈≈≈..#........#h,  Magic: 22/22 ======================== h[..≈≈≈≈≈≈≈..###########hU  AC: 13hQ,Str: 12 h.≈≈.≈(.≈≈≈...........#hU  EV: 30hl+Int: 9 h.≈≈≈)....≈≈≈....○○...#h;  SH: 11  Dex: 28 h~≈≈....#####....§.....#hh  XL: 13 Next: 43% Place: Dungeon:14 h3......+ #÷....@°...#h  Noise: ======---  Time: 16603.7 (0.0) h,≈≈....#####.....()°.≈#hV  -) Claws h.≈≈..........).≈(°≈≈.#h\i  Throw: 18 darts (poison) h..≈≈≈≈≈...)÷)≈≈≈(...≈#h#  h ...)..≈≈).)≈≈≈..(....#h  hL ....)..≈≈≈≈≈....(....#h   B   boulder beetle (extremely poisoned) h ....).)))..)....(....#h|  h .....).))÷B..÷..(....#hF  h .....................#h  h^ BThe boulder beetle is lightly wounded. h !_The boulder beetle leaps!  h)Throw: 18 darts (poison)hxPress: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineh5]Aim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit)h;°○○☼.@°§≈°... _leaps!  Throw: 18 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit)  You throw a poisoned dart.4.4 (0.77 _h☼.@°§°hh H#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. h@ #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30h} Int: 9 .≈≈≈)....≈≈≈....°○○..#hƵ   SH: 11  Dex: 28 ≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..☼.@°...#  Noise: ======---  Time: 16604.4 (0.0) ≈≈....#####....*§)°.≈#  -) Claws .≈≈..........)*≈≈°≈≈.#  Throw: 17 darts (poison) ..≈≈≈≈≈...)÷)*≈≈°...≈# ...)..≈≈).)≈≈*.......# ....)..≈≈≈≈≈*........#  B   boulder beetle (extremely poisoned) ....).)))[39hq o;49m..*.........# .....).))÷B..÷..(....# .....................# Aim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit) _You throw a poisoned dart.  Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit)h|#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#hY  EV: 30Int: 9 .≈≈≈)....≈≈≈....°○○..#  SH: 11  Dex: 28 ≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..☼.@°...#  Noise: ======---  Time: 16604.4 (0.0) ≈≈....#####....(§)°.≈#  -) Claws .≈≈..........)(≈≈°≈≈.#  Throw: 17 darts (poison) h..≈≈≈≈≈...)÷)(≈≈°...≈# ...)..≈≈).)≈≈(.......# ....)..≈≈≈≈≈(........#  B   boulder beetle (extremely poisoned) h8....).)))..(.........# .....).))÷B..÷..(....# .....................# Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  hZThe boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.hph$°○.@.○..)..≈≈≈(≈. B)(h1&g5.1 (0.76 _h9'§h<h p#.≈≈.≈.....'....# ..#h`   DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########h'   AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈....°○°..#  SH: 11  Dex: 28 ≈≈....#####....§.....#h   XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..○.@.○..#  Noise: ======---  Time: 16605.1 (0.0) ≈≈....#####....*.)..≈#  -) Claws .≈≈..........)*≈≈°≈≈.#  Throw: 16 darts (poison) ..≈≈≈≈≈...)÷)*≈≈(...≈# ...)..≈≈).)≈*≈.......# ....)..≈≈≈≈*.........#  B   boulder beetle (extremely poisoned) ....).))).B).........# .....).))÷(..÷..[39h;49m(....# .....................# The boulder beetle looks as sick as possible! _The boulder beetle is lightly wounded.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, 93% to hit)hޞ #.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈....°○°..#  SH: 11  Dex: 28 ≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..○.h @.○..#  Noise: ======---  Time: 16605.1 (0.0) ≈≈....#####....(.)..≈#  -) Claws .≈≈..........)(≈≈°≈≈.#  Throw: 16 darts (poison) ..≈≈≈≈≈...)÷)(≈≈(...≈# ...)..≈≈).)≈(≈.......# ....)..≈≈≈≈(.........#  B   boulder beetle (extremely poisoned) ....).))).B).........# .....).))÷(..÷..(....# .....................# Shift-Dir - straight lineAim: h1 ba boulder beetle (moderately wounded, extremely poisoned, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.hK h2 °°..≈☼≈≈≈≈(Bh3 F8 (0.75 h4 _hL hN hG#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#h \  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈....°°°..#  SH: 11  Dex: 28 h >≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..○.@.°..#  Noise: ======---  Time: 16605.8 (0.0) ≈≈....#####....*.)..≈#  -) Claws .≈≈..........)*≈☼≈≈≈.#  Throw: 15 darts (poison) ..≈≈≈≈≈...)÷)≈*≈(...≈# ...)..≈≈).)≈≈*.......# h!....)..≈≈≈≈≈*........#  B   boulder beetle (extremely poisoned) ....).))).(B.........# h8!l.....).))÷(..÷..(....# .....................# The boulder beetle looks as sick as possible! hk!9_The boulder beetle is moderately wounded.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleh!Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, 93% to hit)h#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== h..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈....°°°..#  SH: 11  Dex: 28 ≈≈....#####....§.....#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..○.@.°..#  Noise: ======---  Time: 16605.8 (0.0) ≈≈....#####....(.)..≈#  -) Claws .≈≈..........)(≈☼≈≈≈.#h-  Throw: 15 darts (poison) ..≈≈≈≈≈...)÷)≈(≈(...≈# ...)..≈≈).)≈≈(.......# ....)..≈≈≈≈≈(........#hgQ  B   boulder beetle (extremely poisoned) ....).))).(B.........# hd.....).))÷(..÷..(....# .....................# Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  hnSThe boulder beetle is moderately wounded.hO)h *..h+§h+,..)☼h],7.≈○h,≈h1- ≈h-.h0h1&6.5 (0.7h424 h 3_hdWhY §h ah~ What do you want to examine? Monsters  a - (B) a boulder beetle (extremely poisoned), moderately wounded Itemsb - ()) a +0 clubh%A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 94% to hit with your claws and 94% to hit with your off-hand claw. It has about 17% to hit you. h"Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)hhH#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. hG#..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########  AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30hInt: 9 .≈≈≈)....≈≈≈.....°°..#  SH: 11  Dex: 28 ≈≈....#####....§..§..#  XL: 13 Next: 43% Place: Dungeon:14 h......+ #÷..○.@.°..#hL  Noise: ======---  Time: 16606.5 (0.7) ≈≈....#####......)☼.≈#h,V  -) Claws hO .≈≈..........).≈○≈≈≈.#  Throw: 14 darts (poison) hs..≈≈≈≈≈...)÷)≈≈≈(...≈# h...)..≈≈).)≈≈≈.......#hy ....)..≈≈≈≈≈.........#h  B   boulder beetle (extremely poisoned) h ....).))).(B.........# h-.....).))÷(..÷..(....# hP&.....................# hsShift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, 93% to hit)  hRYou throw a poisoned dart.  The poisoned dart hits the boulder beetle.  hThe boulder beetle looks as sick as possible! _The boulder beetle is moderately wounded.h_w What do you want to examine? hMonsters  a - (B) a boulder beetle (extremely poisoned), moderately wounded Items  b - ()) a +0 club h] hh h[x \#.≈≈.≈.....'....# ..#  DrDolphin the Nimble #..≈≈≈≈....'....#...#  Demonspawn of Qazlal *****. #..≈≈≈≈≈≈..#..÷.##'##  Health: 108/108 ======================== ..≈≈≈≈≈≈≈..#........#  Magic: 22/22 ======================== ..≈≈≈≈≈≈≈..###########hy   AC: 13Str: 12 .≈≈.≈(.≈≈≈...........#  EV: 30Int: 9 .≈≈≈)....≈≈≈.....°°..#  SH: 11  Dex: 28 ≈≈....#####....§..§..#  XL: 13 Next: 43% Place: Dungeon:14 ......+ #÷..○.@.°..#hy   Noise: ======---  Time: 16606.5 (0.7) ≈≈....#####......)☼.≈#  -) Claws .≈≈..........).≈○≈≈≈.#  Throw: 14 darts (poison) hy ..≈≈≈≈≈...)÷)≈≈≈(...≈# ...)..≈≈).)≈≈≈.......# hz ....)..≈≈≈≈≈.........#  B   boulder beetle (extremely poisoned) ....).))).(B.........# hz .....).))÷(..÷..(....# .....................# Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, 93% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible! _The boulder beetle is moderately wounded.h 9§hp h =☼hd h..≈≈≈≈....'....#...#  ..≈≈≈≈≈≈..#..÷.##'##  h.≈≈≈≈≈≈≈..#........#  .≈..########### ≈≈.≈(.≈≈≈...........#  ≈≈≈)....≈≈≈.....°°..#  ≈....#####....§..§..#  .....+ #÷..○...°..#  hTD≈....#####......@☼.≈#  ......).≈○≈≈≈.#  ≈≈≈...)÷)≈≈≈(...≈#  )..≈≈).)≈≈≈.......#  )..≈≈≈≈≈...h}#  ).))).(B.#  ).))÷(..÷..(....#  ...............#  hJE#  h-h,x..§.§§○h-l°....○B)h-h-&7.5 (1.0h<hJD   You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible! _The boulder beetle is moderately wounded.ings that are here: hDe_a +2 antimagic halberd; 3 javelins; a +0 chain mailh3§hh'§hZh ≈≈≈≈....'....#...#  .≈≈≈≈≈≈..#..÷.##'##  ≈..#.#  ≈h 6..##  .≈(.≈≈≈.#  )....≈≈≈.#  ....#####....§.§§○.#  + #÷..°......#  ....#####......)@.≈# h  ...).≈○≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈(...≈# h+  .)..≈≈).)≈≈≈.#  ha )..≈≈≈≈≈B.#  h ).))).().#  ).))÷(..÷..(....# h  ..#  #  hd h[ ..§§○○°○.Bh -8 _hd N§○h h{ ≈≈≈≈....'....#...#  ≈≈≈≈≈≈..#..÷.##'##  ..#.#  ..##  .≈(.≈≈≈.#  )....≈≈≈.h} #  #####......§§○.#  + #÷..°......#  #####......)○@≈#  .).≈°≈≈≈.#  ...)÷)≈≈≈(...○#  )..≈≈).)≈≈≈.#  .)..≈≈≈≈≈.B.#  .).))).().#  ).))÷(..÷..(....#  .#  #  hJ h z.°☼.....○h F°○.Bh &9hH ]§.°☼h h%≈..#..÷.##'##  ..#........#  ..########### (.≈≈≈...........#  )....≈≈≈h)#  ..#####......§.°☼#  + #÷.○.#  #####......)°○≈#  ......).≈°≈≈≈@#  ≈≈≈...)÷)≈≈≈(...○#  ..≈≈).)≈≈≈.......#  hջ)..≈≈≈≈≈..B#  ).))).().........#  .).))÷(..÷..(....#  ...............#  #  hOV##################  hh§..○○°≈°§.B h'10h<>°§hhhdU≈..#........# ≈..########### .≈(.≈≈≈...........#hMV )....≈≈≈.# ...#####§..○# .+ #÷.......○.# .#####......)°°≈# ........).≈≈≈≈≈.# ≈≈≈≈...)÷)≈≈≈(..@°# hV)..≈≈).)≈≈≈.....§.# )..≈≈≈≈≈...B.....# .).))).().........# hV ..).))÷(..÷..(....# hCW.................# ..# ################### hYhkj.°..○☼@≈B.hXk&1h{|M○§hMh A≈..########### .≈(.≈≈≈...........# ≈≈)....≈≈≈.# ....#####○# .+ #÷°.# hѯ .#####......)..≈# ≈..........).≈≈○≈≈.# ≈≈≈≈≈...)÷)≈≈≈(.☼.≈# .)..≈≈).)≈≈≈..B.@§.# ..)..≈≈≈≈≈.........# hD @.).))).().# ..).))÷(..÷..(....# .................# h ..# #################### h  h h °.°○○.B§very poisoned, corrod…)h &2hR :○hT K _Your corrupting presence corrodes the boulder beetle!h+ °○.○○ You scratch the boulder beetle.  The boulder beetle is severely wounded.h-3.3 (0.8hN§§hc< _You block the boulder beetle's attack.h3 .≈°.°°..☼You scratch the boulder beetle.  The boulder beetle is almost dead.h(4.1hH§☼h[ _The boulder beetle barely misses you.hÕ  You scratch the boulder beetle but do no damage.The boulder beetle is almost dead.h≈°@.○○h٦<9hz°§°..○hͶ/ _The boulder beetle leaps!h 3h hih.≈..#........ .≈≈≈≈≈≈≈..########### .≈(.≈≈≈..# ≈≈≈)....≈≈≈.# ≈....#####h_ .# .+ #÷.........# #####......)..≈# ..........).≈≈≈≈≈.# h o≈≈≈≈≈...)÷)≈≈≈(@°.°# )..≈≈).)≈≈≈...°...#h  .)..≈≈≈≈≈.....○...# ).))).()....§°..○#h"!! ).))÷(..÷..(....# hW!.# B   boulder beetle (very poisoned, corrod…).........B..........# h!  #####################    hX$&0h1○(@..≈°○...BhI2+5.9 (1h>h@AhmY.≈..#.# .≈..## .≈≈.≈(.≈≈≈hZ..# .≈≈≈)....≈≈≈.# ≈....#####.# .+ #÷.# ≈....#####......)..≈# .≈≈hZ-...).≈≈≈≈≈.# .≈≈≈≈≈...)÷)≈≈○@...≈# .)..≈≈).)≈≈≈...°...#hZ .)..≈≈≈≈≈.....°○..# .).))).().○#h-[ .).))÷(..÷..(....# ...# hg[..B..# #h[%  hW`h!k§○.§..°°°B.hk&6ht7°htxT _You see here 3 poisoned darts.h $ §°@☼§.....°BBrolling, very poisonej - 17 poisoned darts (gained 3)  hۊ:The boulder beetle seems to be corroded for longer.h*O77h0§BhN _The boulder beetle curls into a ball and begins rolling!hs.≈..########### .≈(.≈≈≈...........# .≈≈≈)....≈≈≈.# ≈≈≈....#####.# ......+ #÷.# ≈≈≈....#####§..≈# ..≈≈..........).≈≈≈≈≈.# ..≈≈≈≈≈...)÷)≈§°.☼..≈# ..)..≈≈).)≈≈≈.@.....# #....)..≈≈≈≈≈..§......# #....).))).()..°# #.....).))÷(..÷..(....# htb.......B.........# .....# #######################  h_ya  You kill the boulder beetle!hՉ§○≈.○§.......hÊ89/10978hT○§§hjO _Qazlal accepts your kill.h/h0h5hAh)MhNhRhTXh@d,hihPv)....≈≈≈.........# ≈≈≈....#####.# ≈......+ #÷hv.# .≈≈≈....#####......)..≈# ...≈≈..........).≈≈≈≈≈.# ....≈≈≈≈≈...)÷)§≈≈§°..≈# hwS...)..≈≈).)≈≈§.○.....# ##....)..≈≈≈≈≈.........#  #....).))).()§.# 20.9 (2hw#.....).))÷(..÷..(....# .................#hx .......................# ########################h:x/ hpx  hxh$A§§h.h=hhh2h,h h!h h~hh,hh0\≈≈....#####...#  .h.....+ #÷.#  ≈≈....#####......)..≈#  ..........).≈≈≈≈≈.#  ≈≈≈≈≈...)÷)≈≈≈....≈#  h})..≈≈).)≈≈≈.......#  )..≈≈≈≈≈....°....#  h(....).))).()§.§......#  .....).))÷(..÷..@....#  h['3.9 (3 ..............○○§....#  .....°#  8 ######################   h.    h h%h!§h'°h` _j - 18 poisoned darts (gained 1) h\ 3 h`  h  h B h/  h , hf  h  h , hX  hE a  You see here a yak skeleton. h 5 _ h_  h  h, h  h h, hT hr$, h, hO5).....≈≈≈....#####..........# ≈......+ #÷.........# .....≈≈≈....#####......)..≈# ......≈≈..........).≈≈≈≈≈.# ......≈≈≈≈≈...)÷)≈≈≈....≈#  h5$......)..≈≈).)≈≈≈.......# ##+##....)..≈≈○≈≈..°......#  #....).))).().........# #####.....).))§@..÷.......# 30.9 (7÷....○..○........# ÷......○...........# 9######  hy6) h@g○§○ hD` _j - 19 poisoned darts (gained 1)!ho M..≈≈≈)....≈≈≈≈≈....#####.!h ......+ #÷.........≈≈≈....#####......)..≈≈≈..........).≈≈≈≈≈.≈≈≈≈≈...)÷)≈≈≈....≈ .........)..≈≈).)≈≈≈.##+##....)..≈≈○≈≈..° . #....).))).@).....#####.....).))§...÷○..○ !h] ..÷............○...........#!h ☼°≈≈...§÷○..°1.9 (1!h '§!hK ○≈§§°...°!h \2.9 (220!ho !h  !h Z_j - 20 poisoned darts (gained 1)!h 3!h6 !h!h,!h!!hN+!h3,!h7!h=  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeleton!hC!hC _!hI!htN=  You see here a +0 spear.!h=W!hW _!h[!hc}  Things that are here:  a +0 whip; a gnoll skeleton!hVi!hi _!hk!hn!hZs,!hw!h^ ..........≈≈≈)....≈≈≈.........  ........≈≈≈....#####..........  ........≈......+ #÷.........  #.........≈≈≈....#####......)..≈  #...........≈≈..........).≈≈≈≈≈. !hփ #.!..........≈≈≈≈≈...)÷)≈≈≈....≈  #......)°§≈≈).)≈≈≈.......  #.....##+##....)§.≈≈≈≈≈......... ##..... #...○@.)))..).........8.9 (6......#####....§)○))°...÷.......  #......÷...°..............  #......÷........................  #########!h&!hYK○§!hFj _Items here: )) ÷÷."hzg"h*h"hl"h}w"hK"h$ _"h "h>"h,"h"h}"h,"hd"h"h,"h "hW"hN,"h"h  ...........≈≈≈≈≈≈≈..##### ..........≈≈.≈(.≈≈≈ ....≈≈≈)....≈≈≈ ........≈≈≈....#####..... ........≈"h+ #÷... #...#####..... #§..§≈≈°.........).≈ #.!......○..)÷)≈≈≈ #.........@°..)..≈≈).)≈≈≈43.9 (5 #.....##+##....)..≈≈≈≈≈"h ##..... #.○.○).)))..)  .......#####.....).))÷...÷ #......÷...................#......÷...................###########################"h"h8○"h2"hv 3"hq{ "h "hƋ ,"h$ "h "h ,"h "h "h ,"h1 "hf "h ,"h "h [ #####.≈≈.≈.....'..  #..≈≈≈≈....' #####..≈≈≈≈≈≈..# .....≈≈≈≈≈≈≈..# "h8 .....≈≈≈≈≈≈≈..### ....≈≈.≈(.≈≈≈ ...........≈≈≈)....≈≈≈.. .....§..§○≈≈....#####... .≈......+ #÷7.9 (4 #......°..≈≈≈....#####"h  #.........°.≈≈..........) #.!...○...○..≈≈≈≈≈...)÷)≈ #.............)..≈≈).)≈≈≈ #.....##+##....)..≈≈≈≈≈..  ##..... #....).)))..).."h 0 .......#####.....).))÷...÷ #......÷................."hC E "h "h9 M§°"h #h 3#h`#h#h#h`#h ,#h4#h#h#h#h#h!#h#h#h,#h@#h#h#............≈≈≈≈≈≈ #...........≈≈.≈(.≈ #...........≈≈≈). #...≈≈≈....## ##h[...≈......+  #.........≈≈≈....## #..○○.......≈≈... #.!.○.§......≈≈≈≈≈ #.@..#h...)..≈≈53.9 (6 #.....##+##....)..≈ ##.°.○.# #....).)) .......#####.....).) ###......÷........... #......÷...........#h ################### #h^#h :○#h$haM.≈≈≈≈≈.≈(.≈..≈≈≈).....≈≈≈....##...≈......+ .......≈≈≈....##$h.○○.......≈≈.....○.§≈≈≈≈≈.........)..≈ #.....##+##....)..≈##.°.○.# #....).)).......#$hR°°°..☼..○4.9 (1$hC°☼$h...○§°$h+5.9 (2$hH7§$h^_ _p - 3 potions of lignification (gained 1)$h { $h{ 3$hR $h $hԂ $h ,$h $h1 $h $h $h $hV $hŒ $h $h ,$h $hr $h ,$hf $h f...... #..≈≈≈≈....'.#......#####..≈≈≈≈≈≈..#.#.....≈≈≈≈≈≈≈..#.#.....≈≈≈≈≈≈≈..###.....≈≈.≈(.≈≈≈...#.....≈≈≈)....≈≈≈.$h %#..°°.....≈≈≈....#####..#..°.☼○...≈+ #÷#..§...@..≈≈≈....#####.60.9 (5#.....§.....≈≈..........#..§.........≈≈≈≈≈...)÷)#.............)..≈≈).)≈≈#.....##+##....)..≈≈≈≈≈.##.....# #....).)))..) .......#####.....).))÷ ###......÷................ #......÷................ $h Q°°§$hq %h*3%h%h%hV%h%h%h%h,%h%hm%h%h%hx%h2 %h ,%h]%hp .....≈≈..#######....#.. ......≈≈.......#....#.....#####.≈≈.≈.....'....#...... #..≈≈≈≈....'....#......#####..≈≈≈≈≈≈..#..÷.##....%h≈≈≈≈≈≈≈..#....#.......§.○.§≈≈≈≈≈≈≈..#######..........○≈≈.≈(.≈≈≈......#......°...@≈≈≈)....≈≈≈...4.9 (4#.........○≈≈....#####%h#......°..≈○.....+ #÷.....#.........≈≈≈....#####......#...........≈≈..........).≈≈#............≈≈≈≈≈...)÷)≈≈≈#......)..≈≈).)≈≈≈%h#.....##+##....)..≈≈≈≈≈##.....# #....).)))..)%hJ%h %{§.○.§°%hD(%h3%h)%h %h,%h-,%h,%h%h%h,%h` %hL#%h',%h1)%h/b......≈≈.##≈  .....)≈≈.#÷......##### ......≈≈.#[......#..'.. .....≈≈).#÷....'###'## .....≈≈..#######....#.' .. ......≈≈.......#....###.....#####.≈○.≈.....'....# ....... #.§≈§≈≈....'....##......#####.@§≈≈≈≈≈..#..÷.##'8#..%hE0..≈≈≈≈≈≈≈..#.#......≈≈≈≈≈≈≈..#########.....≈≈.≈(.≈≈≈...#...≈°≈)....≈≈≈.......#..≈≈≈....#####.......#..≈......+ #÷....#.........≈≈≈....#####......)#...........≈≈..........).≈≈≈≈%h77%h8%h2%h%h%ht%h%h7%h%h}%h8X%h%h%hk ,%ho %hQ %h %h %hF %h %hX %h %h! %h' %h. ,%h-2 %h8 %h@ ,%hC %hM %h/U ,%hW %hZ %h_ ,%h a %hd %hj ,%hp %hw %h| %h| %h %h %  %hD 4Items here: )) ÷÷.%h %h  _%h. %h͒ %hd ,%h %h-  %h w Things that are here:  a +0 whip; a gnoll skeleton%h %h/  _%h֬ %h =  You see here a +0 spear.%hֵ %h?  _%h %h &  %h8 qThings that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeleton%hj %h  _%h %h %h. %h %h %h/ %h %h %h %h <  You see here a +0 club.%h %h  _%h %h %h% %h& %hg/ %hV0 %h6 ,%ho9 %h? %h2G ,%hJ %hmO %h{V ,%hpY %h_ %h1f ,%h8i %hl %h7s ,%ht %h x %h| ,%h~ %h %h ,%h$ %hU %h ,%ho %h %hǚ ,%hҜ %h %h ,%h˨ %h %hQ ,%h %h %hO ,%h %h %h0 ,%hS %h %h ,%he %h %h ,%hb %h= %h ,%h %h^ %h %hv %h %h^ %hg" ,%hX& %hm) %h1 ,%h1 %h5 %ho: ,%h < %h= %hC ,%hE %hNG %h{J ,%hK %hM %hjS ,%hU %hoX %hu ,%hv %h| z...# #..# ....####........### ........≈≈≈≈≈≈≈≈≈≈≈ .......≈≈....≈≈≈≈≈≈ ......≈≈.#########≈ %h(} = .....)≈≈.#÷......##### ......≈≈.#[......#..'...# .....≈≈).#÷....'###'###'# .....≈≈.@#######....#.'.#7146.0).... ≈≈..○....#....###'#%h} .....#####.○≈.≈°○...'....# ........ #..≈≈≈≈.§..'....#...##......#####..≈≈≈≈≈≈..#..÷.##'###............≈≈≈≈≈≈≈..#.##............≈≈≈≈≈≈≈..###########...........≈≈.≈(.≈≈≈..........#.....≈≈≈)....≈≈≈.........%h} %hU W○°○%h &hE`&ha&hc&h p&h[w,&hG{&hb&h`,&h&h&hݕ&h@&h$&hʝ&h,&hr&h&h˴,&h&h&h,&h&h &h &h}&h&hi&h,&h&h&h,&h&hN&h_,&h &h&h!,&hw$&h%(&hJ2X&h7,&h:&he?&hF,&hH&h S  Things that are here:  a +2 antimagic halberd; 3 javelins; a +0 chain mail&hV&hBW _&htY&hu]&h`,&h3a&hc&hf,&hg&ho&hu,&hjx&h|&h ,&h&h&hB,&h&hz&h=B&h[&h.,&h#&h>&h,&hY&hߴ&h,&h&hm&h,&hg&hu&h,&h[&h4<  You see here a +0 club.&h &h _&h;&h,&h ,&h. &hg &h ,&h &h#  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeleton&h) 5 _&h+ &hL1 =  You see here a +0 spear.&h7 &h8  _&h3? &hD &hH ,&h}L &hP &hbV ,&hX &ht\ &h` ,&h6d &hi }  Things that are here:  a +0 whip; a gnoll skeleton&hPq 5 _&hw &h &h B&h( &h ,&h ,&h, ,&h/ &h} &h۬ ,&h6 &h= &h ,&h# &h? &h ,&hѾ &h &h ,&h &h &h ,&h &h &h ,&h &hp &hu &h &h> &hB &h ,&h &h &h &hI &h &h &h &h*  ........≈≈≈≈≈≈≈≈≈≈≈ #......c≈≈....≈≈≈≈≈≈ #......≈≈.#########≈ '#.....)≈≈.#÷......##### .'......≈≈.#[......#..'. #.....≈≈).#÷....'###'&h  ##...☼.≈≈..#######....#..........§.≈≈.......#....#.....#####@○≈.≈.....'....#  ...... #..≈≈≈≈....'....#. #......#####..☼≈≈≈≈≈..#..÷.# #............≈○≈≈≈≈≈..#...... #............≈≈≈≈≈≈≈..##### #&h> ....≈≈.≈(.≈≈≈........ c   centaur warrior (wandering) #.....≈≈≈)....≈≈≈......  #.........≈≈≈....#####...  &h #.........≈......+ #÷...&h^1 ○°61.9 (47☼°2.9 (48☼° _A centaur warrior comes into view.)h ....####........### ...≈≈≈≈≈ #......c≈≈....≈≈≈≈≈≈# #......≈≈.#########≈ #'#.....)≈≈.#÷......####..'......≈≈.#[......#..' #.....≈≈).#÷....'###'# ###...○.≈≈..#######.... .........@.≈≈.......#....# .....#####.°≈.≈.....'....# ...... #..≈≈≈≈....'.... ######..☼≈≈≈≈≈..#..÷.# #...≈°≈≈≈≈≈..#..... #....≈≈≈≈≈≈≈..###### #...≈≈.≈(.≈≈≈.. #)h[14G....≈≈≈)....≈≈≈. #..≈≈≈....#####...)h)h .c☼°(launcher)The centaur warrior wields a +0 shortbow.)hw(((((°)h+m)..○.○@≈○≈)hm13.9 (1.0))h`t;○)h7v{ _The centaur warrior shoots an arrow. The arrow completely misses you.)hn # #..####### ......####........###..≈≈≈≈≈ ..≈≈....≈≈≈≈≈ c≈≈.#########≈ #'#.....)≈≈.#÷###..'......≈≈.#[......#..')ho  #.....≈≈).#÷....'###' ###...○@○≈..######....§.≈≈.......# .....#####.≈≈.≈. ...... #..≈≈≈≈....'...#####..○÷.#......≈≈≈≈≈≈≈..######.≈(.≈≈≈....≈≈≈)....≈≈≈)h{ c☼○○)h L((()h )..≈○°@○○.§)h ^90/109 -----4)h ;○)h@ O _The centaur warrior shoots an arrow. The arrow hits you!!)h ..  ......# #..####### .......####........###...≈≈≈≈≈ ..≈≈....≈≈≈≈≈# c≈≈.#########≈ #'#.....)≈≈.#÷###..'......≈≈.#[......#..' #....@≈○).#÷....'###' ###...°.○≈..######..○.§.≈≈.......# .....#####.≈≈.≈.)h] ...... #..≈≈≈≈....'......#####..○÷.#......≈≈≈≈≈≈≈..######.≈(.≈≈≈..)hb☼○○)hB p((○○*hM).○○..°°..°*hNb1=----5*h9TE○°*h:Va _The centaur warrior shoots an arrow. The arrow hits you but does no damage.*h) #..#  #..# ......# #..####### .......####........### ...≈≈≈≈≈≈≈≈≈  #.......≈≈....≈≈≈≈≈≈ # #.....c≈≈.#########≈ #'#.....)≈≈.#÷......#####..'.≈.#[......#..'..#.....≈○).#÷....'###'# ###..○..°≈..#######....#........°...≈≈.......#....#*h)#####.≈≈.≈......... #..≈≈≈≈....'....#.#......#####..°≈≈≈≈≈..#..÷.###...≈..#......#.≈≈≈≈≈..#######*hN+*h5 .c○°°.§≈.≈The centaur warrior unwields a +0 shortbow.  The centaur warrior completely misses you.*h6&6*h<*h?G _The centaur warrior kicks you but does no damage.*h'  ☼° You mangle the centaur warrior!!  The centaur warrior is heavily wounded.*h e2=7.7 (0.8*hү K☼°*h _You block the centaur warrior's attack. The centaur warrior barely misses you.*hlS ○≈..§○≈○You scratch the centaur warrior.  The centaur warrior is heavily wounded.*hm(8.5*hnt*hlw _The centaur warrior barely misses you. You block the centaur warrior's attack.+h0E9 ☼≈°○° You claw the centaur warrior!  The centaur warrior is severely wounded.+hE-9.4 (0.9+hM+hO _The centaur warrior misses you. The centaur warrior closely misses you.+h °○○○ The centaur warrior is severely wounded.misses you. The centaur warrior closely misses you.almost dead.  +hcomplet  The centaur warrior kicks you but does no damage.70.2 (0.8+hx+h +h_The centaur warrior closely misses you. The centaur warrior misses you.+hs  You mangle the centaur warrior!!  You kill the centaur warrior!+h ☼$°.≈°.+hă93501.0+hN☼°+hL +hA_Qazlal accepts your kill.+h,L +hS Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,h,h#..#DrDolphin the Nimble..... #..#Demonspawn of Qazlal *****.......# #..#######Health: 93/109 ====================----.......####........###Magic: 22/22 ========================..........≈≈≈≈≈≈≈≈≈≈≈AC: 13Str: 12#.......≈≈....≈≈≈≈≈≈EV: 30Int: 9# #...☼°○≈≈.#########≈SH: 11  Dex: 28#'#.....$≈≈.#÷......##### XL: 13 Next: 50% Place: Dungeon:14..'.....@≈≈.#[......#..'. Noise: ======---  Time: 16771.0 (0.0,h).#.....≈°).#÷....'###'## -) Claws###...○.≈°..#######....#. Throw: 20 darts (poison)...........≈≈.......#....##.....#####.≈≈.≈.....'....#...... #..≈≈≈≈....'....#. #......#####..≈≈≈≈≈≈..#..÷.## #............≈≈≈≈≈≈≈..#...... #............≈≈≈≈≈≈≈..####### The centaur warrior completely misses you.The centaur warrior kicks you but does no damage. _The centaur warrior closely misses you. The centaur warrior misses you.You mangle the centaur warrior!!  You kill the centaur warrior! _Qazlal accepts your kill.,h-y ☼°Okay, then.,h,h,h. _-hg\M....#####....##.-hkn ..... #..# # #..####### .####........###...≈≈≈≈≈ #.......≈≈....≈≈≈≈≈ #...☼°○≈≈.#########≈ #'#÷####..'......≈≈.#[......#..'. .#.....≈°).#÷....'###'#####...○.≈°..#######....#.....≈≈.. ..-hz○.☼○.°○°°2.0 (1 _° ○.○○☼○≈≈≈You now have 870 gold pieces (gained 23).  Things that are here:43.0 (2-hE○☼-hF d _a +0 shortbow; a +0 arbalest; a centaur corpse-hҠ-h-h0-hu-h-h޹,-h-h-hW-h-h{............%.# ...........#..#.....#####....##.. #..# . #..# ......# #..####### -h;G.......####........### .......§.§≈≈≈≈≈≈≈≈≈≈≈  #.....°@≈§....≈≈≈≈≈≈ 5# #...°..≈≈.#########≈ #'#.....)○≈.#÷......####-h..'......≈○.#[......#..'. .#.....≈≈).#÷....'###'# ###.....≈≈..#######....#.'......≈≈.......#....### .....#####.≈≈.≈.....'....# ....... #....'....#-h=-h9§-h>-h" 3-h$ -h, -h8 Q5-h4; -h7A -hA -hC -hL V..# ...$.......[$.# ............%.# ...........#..#.....#####....##..... #..# -h5M ..... #..# ......# #..####### .......####@.......### 7........☼§≈≈≈≈≈≈≈≈≈≈≈ .......≈§....≈≈≈≈≈≈ # #......≈§.#########≈-hM k#'#.....)°≈.#÷......#####..'......≈≈.#[......#..'...# .#.....≈≈).#÷....'###'###'###.....≈≈..#######....#.'.#.-hN O....≈≈.......#....###'#-hOU X☼§§-h X .h3.h".h*,.h..hi4.h4D6=.h7.h=,.hB.hH.h\IN7=.hHK.hyQ,.hS.hGX,.h|Y.h^;8.h_.h>f,.hvh.ho,.har.hG{;9.h~.h,.ho.h Q100/109=.h.h(.h,.h/.hX,.h.hFk1=.h.h,.hջ.h.h=.hc.he.h%2.hP.h,.h.hL;3.h.hY,.h.h,.h.hj;4.h.h,.h.hza5=.hd.hX#,.h%.h32B.h2k6=.hL.h2T.hT%7.h*Z.h"_,.hb.h l;8.hn.h4s,.hgu.hN|,.hn.h- %..○°≈.○≈≈ _You start resting..h○○812.0 (35.0)°≈≈.○.hZ9=3.0 (36.hƟ\%○○.h" _HP restored..h .h .h .h .h .h .h> .h .h" ,.h8$ .h:- ∩<.÷...............#.ht. $.......[$.# ............%.# ...........#..######....## .....   ..... #@.# 5.0 (2.0)......# #..####### .......####○§......###..........○≈≈≈≈≈≈≈≈≈≈#.......≈≈....≈≈≈≈≈≈.....≈≈..... ........≈≈).#.h. .hK .h1M /h3/h/h/h,/h+,/h/h9=/h/h!....$..# .......<>.....# .......∩<.....# ....÷.........# ..............# ...$.......[$.# .........%.# .....☼.☼#..#.....#####○@..##7 #..### /h"/ #..# ......# #..#######.......####.§......###....°≈≈≈≈≈≈≈≈≈≈ #.......≈≈....≈≈≈≈≈≈# #......≈≈.#########≈#'#.....)≈≈.#÷......########/h&B%§/hZ/h /h /h] /h /hN ,/hd ,/hy ,/h] /h /h ,/h /h ,/hs /h ......c°......# ...$..$.....$.# ..............# ...........$..# /h .......<>.....# .......∩<.....# ....÷# ....○.# ...$.......[@.# 21.0 (4............%.# ...........#○.#.....#####....##..... #..###..... #..#......# #..#######.......####........###..........≈≈≈≈≈≈≈≈≈≈≈/hr /hq 8○/h- > _You now have 879 gold pieces (gained 9).0h0h0h0h00h|,0h0hA  You see here a +0 ring mail.0h0hx _0hP0h 0hh,0h0hV0hp,0h=0h 0h,0h0hL ......c°......# ...$..$.....$.# .....# 0hx...........$..# .......<>.....# .......∩<.....# ....÷..○......# .○..°..# ...$...@°°.°..#6.0 (50hn ......%.# ......○..§.#..#0hF .....#####....## ..... #..### 0hO..... #..# ......# #..####### .......####........### ..........≈≈≈≈≈0h0h{ 6°%0h §0h1hSo31h.r1hy1h|1h,1h1h,1h܉1hJ _Found a stone staircase leading down.1h31hړ1h1h,1h\1h,1h1hݨ ......c°......#....$..$.....$.#....#>............$..#.....<>.....#....∩<.....#.....÷.........#°..○.........#....@☼......[..#31§.......%.#§........#..# ........#####....## ........# #..### ........# #..# ........# #..####### .........####........### 1hO ....≈≈≈≈ 1hƮT☼%§1h? _You now have 892 gold pieces (gained 13).1hZ31hm1h1h1h$,1hX1h  You see here a human skeleton. _1h1h1h(,1h1hT>.......# #### .......# .......# .$..$.....$.# ..# ..>...°........$..# ......○.@°.<>.....# 5.0 (4.○.°.∩<.....# ..÷°..# .......#.........[..........%.#.......#..#.#####....##........# #..###1h:9°1h02h932h;2hxD2hI,2hM,2h R,2hgS2hV2hZ,2h[2h`,2h$b2hh*.^....  #  .........#### ○.#2hni .......°°.........# .......@..$.....$.#9 °.§.........#2hiv ..>....§.°.....$..# ....<>...# .....∩<.....# .÷...# .2hj...# ........[..# .........%.#2hpJ°§2hs> _You now have 901 gold pieces (gained 9).2h2h2h 2h2 2h 2hc 2h 2h 2hu 2h 2hM 2hy 2h& ,2h( 2h;/ 2h/ 2h6 2h8 0...# ...^....# ...# ...# 2h39 ...#### ....# ...☼.§# ..........@.....$.# 43...○..2h9 5# ..>.....°°○....$..# ...<>...#...........∩<.....#........÷...#...#...2h.: [#...%.#2h: 2hQ ☼° _You now have 916 gold pieces (gained 15).3hJ 33h 3h 3h" 3h0& ,3h( 3h1 ,3h4 3h[8 3hy= ,3hA? 3hA 3hF ,3hG 3hFM s..........^....#....# .....# ....#### ....# ....3hN °.....# .....○.○..$.# ...........# ..>..○.@$..# 7.....○>...○.# ..........§∩<..§..# ........÷...#..........#........[..#....%.#....#..#........#####....##3hgN 3hR \○○§3h[T 4hz2.^....#  .#  .#  .####  .#  .°.....#  .○.○..$.#  .......#  ..>..○..@..#  .4h{_.○>...○.#  ...§∩<..§..#  .÷...  .  .  .%.#  . 4hMJ.°.○4h'$○☼°>○..°.∩<..§%4h+8.0 (14h=°○°4hE:§%4hŘ>..°§°○<>○...§☼9.0 (24hJ°§4h=? _You now have 936 gold pieces (gained 20).4ho 4h; 4hj 4hd 4hX 4h 4he 4hf 4h= 4h 4h 4h ,4h7 4h.!  ..# .^....# .4h! # .# .#### .....# ..°# ........@.# 52.0 (3 .4h! ...○..○# ..>.....○.○.# ...<> .4hC" ∩<...°.# .÷..# ..# .[..# 4h" T........%#4h" 4h1' 4h( ? _You now have 949 gold pieces (gained 13).5h_5hޏ,5h5h5h,5h^5h5h,5ht5hO .......... .........# 5hО ...#  ^....#  ...   .####  ○@..§.#5  ....°..#  ......°§..# 5hm ......#  ..>...............#  ...........<>.....#  ..∩<.....#  .÷.........#  .....#5h5h5hsP§°5hB5h5h5h.5h55hI5hI5h,5h,5h5hp #..#......##...#.....##5hǯ ... ...........# ..# ○....#5h  ..#  .@..○# 7.0 (2 5h?..§#### ○°.....# 5hw...# ....# ......5h....# ..>...............#5h ...........<>....# 5hX∩<.....#5hm5h<5h5hc 5hO 5h 5hy 5h 5hv 5h 5ha! 5h$ 5h=% 5h& 5h, #. .# #.#######.# #..#5h, 1# .#...#.....### . §...# .# .^.@..# 9.○...# 5h, .§....# .§####...#.5h(- .#..........#......5h`- ..#..>.5h- 5h2 (§5h-3 *§5ho5 5h 5h6 5h 5hk 5h 5h7 5hj ,5h 5h 5hǔ 5h * .#  .# #. .# #.#######.# 5h #..## .#...#....☼###### §...... ..@.# 61...○# .^.°..# .°..§#.#.####...#...#...5hz 5h '§5h 6h;]6h$^6ha_6hf6hj6hnB6hp6hZq6hq6hw76hmx#.  #.#######.#  #..#..°.☼.# #...#...@○######3 6hxh§...... .....######°.............^....#...............#..........6h\y6h}:§6h6h6h 6h(§6h 6hm M§°6hn 6h2r 6ht 6hr~6he6h6hM6hT6hҊ6hz,6h6hx6hΐ6h+.########  ........# 6h ..#.....# #. #......# #.#######@# 5#..#....○.# .#...#..☼..######  .○....... 6h....######..^....#.#6ha 6h6h6h7h17h7hC7h7h 7h7h_,7hz7h7h 7hyu7h&a####### ......○ ..#....7 #....○ #.#######.# #..#......#.#...#.....######......°.......7hY.......^....#7h7h7hd7hG7hF7hχ7h7hԐ7hO,7h7h,7hޕ7hʖ7h,7h 7hT###...########7h #......☼..# ..#.@...#70.0 (3 #. #..°...# #.#######.# #..#...7hU...# .#...#.....###### ................. .........7hh..###### .......#  7hW...^....#7h7h7h7h\ 7h] ,7hd 7hg 7hPh 7hk ,7hn 7h/o 7hso 7hp 7hs ,7h.#.#  #<>.....#  ..∩<.....# . #<>..... #.....∩<..... #.÷......... ........ #<> #..∩< #.÷... #..... #..[ %=hT§% =h`=h=hT3=hؚ=hs=h=h=hK=h=hZ=h>=h%^....# ..#=h..○......§○>2<>.∩<....#................% #...............#. #####....=h=hJ○§=hX=hh3=hi=hn=hr=h1s=hv,=h|,=h|=h^a.#....=h.§°>..<>§.∩<4○......÷..........#.................# #..##........# #..#=hv=hE.§§=h=h 3=h) =h =h ,=h6 =h =h =h ,=hŷ ....>§..<>=h[ §○∩<.÷.......6°........[○%.............# #..# .........# #..## .####.... =hθ =h a§○°=h =h/=h/=h0=h7=hy;=h;=h>=h&?=h@D=hD=hH=h\L><>=hL°∩<..÷....○....§......[°%8.=h]M#.○.....#####..........##......................≈≈≈≈ #.......≈≈... =hM=hS_○§%=h V>hu>h B>h,>h̽>h><>.∩<.÷.........[.%>h}.#.#####....10........○# #..##......○... #..# ......#######.####.... .....≈≈≈≈ .#####.......≈≈ # #≈≈.####')≈≈.#÷>h>h>h%>hI>hS>h),>h,>hL,>h>h>hB>h #.<> #...........∩<>h  #........÷.. #....... #... #... #...########.#####.......○@.........# #3.0 (3...# #...§..# #..>h=%#########...####.. .......≈≈ .#####.≈≈. . # #......≈≈.# #. #'#.....)≈≈. ..'......≈≈.#>hf>h؀ >h 3>h: >h& ,>hNJ >h X>hܔ } #..<> #..∩< #........÷ #.... #.... #....>h E #...#..##..######......@°..# #5.0 (2#○○○..# ##..§..# #.##>h ..##### .... .#####.......≈ . # #......≈≈ #. #'#.....)≈≈ ..'......≈≈>h >h؛ ;○>hd >h>hD>h>h>hD>h>h۱,>hQ,>h>h #.. #.. #..÷>h_ # # ## #.. #..##.. #..○○@.>h>..# 7 #.....☼.°..#  #.....§...# >hٻv #.##.. #>h .. .#####...... . # #......>h #. #'#.....) ..'......>h¼>hd%§>h?hr?hs?h3t?htz?h?h=,?hF?h,?h?h1d #.... #?h.... #..÷... ##.. ##.. # #.. # #○§##?hx.. #.☼@°..#9 #.....○..# #......# #.?hX##.. #. ... .#####?h/## . # # #. #'#.... ..'?ha?h Y§○?h?hg3?h/?h,?h?h,?h>?h?h"! # ....# # ....# #.?h" ...# # #..# # #..# # #..# # #°.##. #@○.21 #.§...?h" #.○. #.## #.#  ..# .##### ##.# . # #?h##.# #. #'# ..'?h((§?h)?h@ ?hX 3?h ?h ?hq ,?h ?h6 B?h% ?h ,?h ?h .........>...?h ........# .# #4.0 (3.§# #○.#########.................#.................#.................?h  .####### ..#?h ?h 8○?h ?h ?h 3?h ?h ?h ?h_ ,?h ,?h ?hk 7 _Found a ring mail.?hb 3?h ?hn z##..#..?h d#...#....>#.....#.......○#......7.≈.≈...#≈.≈#.#.○# ?h I.≈.≈..#.°# #.≈.≈. #..# ##≈.≈# #..########[≈.≈ #...........≈. #.........#...............?h 3@h!3@hF#@h,@h3,@hJ8,@h<=@hB,@h?D@h{F6 _You hear a shout!@h@hsc..>@hL○9.0 (2#........#....§.....§#≈.≈#..≈.≈..#..# c   centaur warrior (launcher).≈.≈..#..# ##≈.≈#.#..########[≈.≈@h7@h%§@hPf _A centaur warrior is nearby!@h .c..>○.§...#....§....≈.≈....§#≈.≈#.≈.≈..#..# #≈.≈#.#..########@h: ○§☼§§@h*You hear a shout! x2@h&/((((@hѱY(○(§(☼@hQ< .....○@§.The centaur warrior throws a stone. The stone completely misses you.@hW@X ((((@hbA(((○(§§  The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Ah.c.....○@○○AhB30.0 (1Ah(§Ahf _The arrow completely misses the centaur warrior.BhE Q○§§BhF KAbil: Disaster AreaBhLL J○○BhN Bh R○§§Bh 2Elemental ForceBhT B○§Bh' Ch'OX○○§ChsP.UpheavalCh Uh○§○ChWCh4@§§Ch`NZap: wand of charming (9)Chk8○Ch Ch n5○Cho/roots (7)ChsR§§ChvCh>? =○§ChO@ 1polymorph (16)Ch0E =○§§ChE ChG ChE ○○§mindburst (2)§Dhb.§..§Dht/flame (6)DhD§§Dh DhG=○§DhebCast: Call Imp (54%)DhDhDhG○§Dh eThrow: 2 darts (curare)Dh8○DhDh&§DhFjavelin (silverDh○§○§..§DhDhJ ○§boomerang ○§○Dh 3○Dh F3 throwing netsDh D○§Dh, EhA§§EhъFboomerang Eh-K○§Eh\Eh}r #....... DrDolphin the Nimble#........##....... Demonspawn of Qazlal *****.#..c.....#Ehs #....... Health: 109/109 ========================#...*....##....... Magic: 22/22 ========================#...*....##....... AC: 13Str: 12#....*...##....... EV: 30Int: 9#.....*..##....... SH: 11  Dex: 28#.....*○.##....... XL: 13 Next: 50% Place: Dungeon:14#......@.##..>.... Noise: ======---  Time: 16930.0 (0.0)#....○.§.##....... -) Claws#......○.##....... Throw: boEht Komerang#....§...##........≈.≈....§##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##........≈.≈..#..##.......#≈.≈#.#..########.......You block the arrow with an invisible shield... and reflect it back! Ehvu _The arrow completely misses the centaur warrior.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)Ehh#....... DrDolphin the Nimble#........##....... Demonspawn of Qazlal *****.#..c.....##....... Health: 109/109 ========================#...(....#EhHi#....... Magic: 22/22 ========================#...(....##....... AC: 13Str: 12#....(...##....... EV: 30Int: 9#.....(..##....... SH: 11  Dex: 28#.....(○.##....... XL: 13 Next: 50% Place: Dungeon:14#......@.##..>.... Noise: ======---  Time: 16930.0 (0.0)#....○.§.##....... -) Claws#......○.#Eh)j#....... Throw: boomerang#....§...##........≈.≈....§##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##........≈.≈..#..#Ehk#.......#≈.≈#.#..########.......Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is lightly wounded.Eha2c.....§Eh5d○○☼§  Eh:Press: ? - help, Q - select action, ( or ) - cycleEh;;Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You throw a boomerang. The boomerang hits the centaur warrior.  The centaur warrior is lightly wounded.  You hear a shout!Fh(((((○○(§(○Fhv.....°@°.§.○○..1.0 (1°§ _The centaur warrior throws a stone. The stone is repelled.Fh#....... DrDolphin the Nimble#........##....... Demonspawn of Qazlal *****.#..c.....##....... Health: 109/109 ========================#...*....##....... Magic: 22/22 ========================#...*....##....... AC: 13Str: 12#....*...##....... EV: 30Int: 9#.....*..##....... SH: 11  Dex: 28#.....*°○##....... XL: 13 Next: 50% Place: Dungeon:14#......@.##..>.... Noise: ======---  Time: 16931.0 (0.0)h ?10;10H#....°.§.##....... -) Claws#.....○○.##....... Throw: boomerang#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##........≈.≈..#..##.......#≈.≈#.#..########....... _The centaur warrior throws a stone. The stone is repelled.  Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (lightly  wounded, 77% to hit)Fh%#....... DrDolphin the Nimble#.(......##....... Demonspawn of Qazlal *****.#..(.....##....... Health: 109/109 ========================#...(....##....... Magic: 22/22 ========================#...(....##....... AC: 13Str: 12#....(...##....... EV: 30Int: 9#.....(..##....... SH: 11  Dex: 28#.....(°○##....... XL: 13 Next: 50% Place: Dungeon:14#......@.##..>.... Noise: ======---Fh  Time: 16931.0 (0.0)#....°.§.##....... -) Claws#.....○○.##....... Throw: boomerang#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##........≈.≈..#..##.......#≈.≈#.#..########.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (lightly  wounded, 77% to hit)  You throw a boomerang.  The boomerang barely misses the centaur warrior.FhLv .c.....Fh °○☼Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow and quivering stones (lightly  wounded, 77% to hit)  You throw a boomerang.  The boomerang barely misses the centaur warrior.You hear a shout! x2Fh (((((°○(§(○Fh[ Fh c.....°@§☼○Fh_ c   centaur (missile)  The centaur warrior throws a stone. The stone completely misses you.Fh ;((((((Fh! A§(Fh .....@§☼○The centaur warrior throws a stone. The stone is repelled.Fh y (((((((°○(Fh ○The centaur throws a stone.  You block the stone with an invisible shield... and reflect it back!FhA c.......°@FhC ...☼○°2.0 (1FhJ ?°°FhN Z _The stone barely misses the centaur.Fhs ]#....... DrDolphin the Nimble#..c.....##....... Demonspawn of Qazlal *****.#..c.....##....... Health: 109/109 ========================#...*....##....... Magic: 22/22 ========================#...*....##....... AC: 13Str: 12#....*...#Fht #....... EV: 30Int: 9#.....*..##....... SH: 11  Dex: 28#.....*.°##....... XL: 13 Next: 50% Place: Dungeon:14#......@.##..>.... Noise: ======---  Time: 16932.0 (0.0)#.......☼##....... -) Claws#.....○°.##....... Throw: boomerang#........##.......Fhu C.≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##....... c   centaur (missile).≈.≈..#..##.......#≈.≈#.#..########.......You block the stone with an invisible shield... and reflect it back! _The stone barely misses the centaur.Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFhv kAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)FhJ }#....... DrDolphin the Nimble#.(c.....##....... Demonspawn of Qazlal *****.#..(.....##....... Health: 109/109 ========================#...(....##....... Magic: 22/22 ========================#...(....##....... AC: 13Str: 12#....(...##....... EV: 30Int: 9#.....(..##....... SH: 11  Dex: 28#.....(.°##....... XL: 13 Next: 50% Place: Dungeon:14#......@.#FhR#..>.... Noise: ======---  Time: 16932.0 (0.0)#.......☼##....... -) Claws#.....○°.##....... Throw: boomerang#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##....... c   centaur (missile).≈.≈..#..##.......#≈.≈#.#..########.......Throw: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You Fhithrow a boomerang.  The boomerang barely misses the centaur warrior.Fh.c......°°FhFhÖc☼.@☼°c 2 centaurs (1 missile)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You throw a boomerang.  The boomerang barely misses the centaur warrior.A centaur comes into view. It is wielding a +0 war axe.Fh!~(((((((°Fh', ......°@☼☼°The centaur warrior shoots an arrow. The arrow completely misses you.Fh-k(((((((°GhDmGh&v.cc........@☼○°.Ghw+3.0 (1GhGh r _The centaur throws a stone. The stone completely misses you.Ih#....... DrDolphin the Nimble#..c.....##....... Demonspawn of Qazlal *****.#.cc.....##....... Health: 109/109 ========================#...*....##....... Magic: 22/22 ========================#...*....##....... AC: 13Str: 12#....*...##....... EV: 30Int: 9#.....*..##....... SH: 11  Dex: 28#.....*..##....... XL: 13 Next: 50% Place: Dungeon:14Ih##....☼.@☼##..>.... Noise: ======---  Time: 16933.0 (0.0)#.......○##....... -) Claws#.....°..##....... Throw: boomerang#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##....... cc 2 centaurs (1 missile).≈.≈..#..##.......#≈.≈#.#..########.......The centaur warrior shoots an arrow. The arrow completely misses you. _The centaur throws a stone. The stone completely misses you.Throw: boomerangPress: ? - help, IhM%[40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)Ih#....... DrDolphin the Nimble#..c.....##....... Demonspawn of Qazlal *****.#.cc.....##....... Health: 109/109 ========================#...(....##....... Magic: 22/22 ========================#...(....##....... AC: 13Str: 12#....(...##....... EV: 30Int: 9#.....(..##....... SH: 11  Dex: 28IhT#.....(..##....... XL: 13 Next: 50% Place: Dungeon:14#....☼.@☼##..>.... Noise: ======---  Time: 16933.0 (0.0)#.......○##....... -) Claws#.....°..##....... Throw: boomerang#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher).≈.≈..#..##....... cc 2 centaurs (1 missile).≈.≈..#..##.......#≈.≈#.#..########.......IhwThrow: boomerangPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.Ih_,\.....IhQ8K☼☼○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow and quivering stones (77% to hit)  You throw a boomerang.  The boomerang hits the centaur warrior but does no damage.  You hear a shout!IhY>(((((☼.((○Ih ....☼@○○launcher)  The centaur warrior shoots an arrow. The arrow is repelled.Ihl (((((((☼.(○IhThe centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!Ih#Y\ c...Ih1Z..☼@○launchers)  The arrow barely misses the centaur. The centaur unwields a +0 war axe.IhN` (((((☼.((Ih`RThe centaur wields a +0 orcbow. The centaur shoots an arrow.Ih....☼☼.@.Ih (((((((○The arrow is repelled. The centaur warrior throws a stone.IhOsIhv c....☼☼.@○○c 3 centaurs (2 launchers)  The stone completely misses you.A centaur comes into view.Ih}((((((☼.(Ih .....☼○.@○○.4.0 (1Ih<:○Ih.%r _The centaur throws a stone. The stone completely misses you.Jh! ○○javelin (silver)Jh) :○JhM, Kh30○Kh?F2 darts (curareKh@○○KhKhxCast: Call Imp (54%)KhA○Lh4LhgFZap: wand of flame (6)LhA○LhH =○○Lh! bCast: Call Imp (54%)Lh( Lh<+ Lh  #....... DrDolphin the Nimble #.cc.....# #....... Demonspawn of Qazlal *****. #.cc.....# #....... Health: 109/109 ======================== #........# #....... Magic: 21/22 ======================-- #........# #....... AC: 13Str: 12 #........# #....... EV: 30Int: 9 #....****# #....... SH: 11  Dex: 28 #....****# #....... XL: 13 Next: 50% Place: Dungeon:14LhL  #....**@*# #..>.... Noise: ======---  Time: 16934.0 (0.0) #....****# #....... -) Claws #....****# #....... Cast: Call Imp (54%) #........# #....... .≈.≈.....# #....... #≈.≈#.#..# #....... c   centaur warrior (launcher) .≈.≈..#..# #....... ccc 3 centaurs (2 launchers) .≈.≈..#..# #....... #≈.≈#.#..########.......The stone completely misses you.A centaur comes into view. _The centaur throws a stone. The stone completely misses you.Casting: Call Imp (dangerous; 54% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMh"#....... DrDolphin the Nimble#.cc.....##....... Demonspawn of Qazlal *****.#.cc.....##....... Health: 109/109 ========================#........##....... Magic: 21/22 ======================--#........##....... AC: 13Str: 12#........##....... EV: 30Int: 9#....5.☼.##....... SH: 11  Dex: 28#.....☼..##....... XL: 13 Next: 50% Place: Dungeon:14#....○.@○##..>....Mh@$ Noise: ======---  Time: 16934.0 (0.0)#......○○##....... -) Claws#....○...##....... Cast: Call Imp (54%)#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher, ally target).≈.≈..#..##....... ccc 3 centaurs (2 launchers).≈.≈..#..##....... 5   cerulean imp (polearm, summoned)#≈.≈#.#..########....... _The centaur throws a stone. The stone completely misses you.Casting: Call Imp (dangerous; 54% risk of failure)  h$W40mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Malevolent energies surge around you.Mh+)?(((((Mh)'○.((○  Casting: Call Imp (dangerous; 54% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Malevolent energies surge around you.  The centaur shoots an arrow. The arrow misses your cerulean imp.MhҪ,Mh MhMhMh..c.cccc..5.○Mh○○.@○○°°c 4 centaurs (2 launchers)Mh+5.0 (1MhFO○○MhV _The arrow completely misses you.Mh 4○Mh! NZap: wand of flame (6)Mhc E○○MhB NhK 4○Nh/ 0mindburst (2)NhUO○○NhNh.UF○○Nh%V1polymorph (16)Nh=];○Nh;`Nhk○°roots (7)Nh NhFNh[Echarming (9)Nhb:○NheNh S○○°Nh FAbil: UpheavalNh 7°Nh Nh0 HElemental ForceNh I○°Ohƀ○○°Disaster AreaOhO○○OhOh;]○○°OhijfThrow: 20 darts (poison)OhJ7°OhPh!○°Abil: Disaster AreaPh)7°Ph*QhQh *Elemental ForceQh%7°Qh(Rh+<○°Rh0.UpheavalRh?○°Rh^ShU2 #....... DrDolphin the Nimble #...c....# #....... Demonspawn of Qazlal *****. #.*cc....# #....... Health: 109/109 ======================== #.cc*....# #....... Magic: 18/22 ===================----- #.***....# #....... AC: 13Str: 12ShrW #........# #....... EV: 30Int: 9 #....5.○.# #....... SH: 11  Dex: 28 #.....○..# #....... XL: 13 Next: 50% Place: Dungeon:14 #....○.@○# #..>.... Noise: ======---  Time: 16935.0 (0.0) #......○°# #....... -) Claws #....°...# #....... Abil: Upheaval #........# #....... .≈.≈.....# #....... #≈.≈#.#..# #....... c   centaur warrior (launcher, ally target) .≈hX49m.≈..#..# #....... cccc 4 centaurs (2 launchers) .≈.≈..#..# #....... 5   cerulean imp (polearm, summoned) #≈.≈#.#..########.......The centaur shoots an arrow. The arrow misses your cerulean imp. _The arrow completely misses you.Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a centaur warrior, wielding a +0 orcbow and quivering stones (ally target)Shv**ccc...ShY #....... DrDolphin the Nimble #...c....# #....... Demonspawn of Qazlal *****. #..cc....# #....... Health: 109/109 ======================== #.cc.....# #....... Magic: 18/22 ===================----- #........# #....... AC: 13Str: 12 #........# #....... EV: 30Int: 9 #....5.○.# #....... SH: 11  Dex: 28 #.....○..# #....... XL: 13 Next: 50% Place: Dungeon:14 #....○.@○# #..>.... Noise: ======--- hZ9m Time: 16935.0 (0.0) #......○°# #....... -) Claws #....°...# #....... Abil: Upheaval #........# #....... .≈.≈.....# #....... #≈.≈#.#..# #....... c   centaur warrior (launcher, ally target) .≈.≈..#..# #....... cccc 4 centaurs (2 launchers) .≈.≈..#..# #....... 5   cerulean imp (polearm, summoned) #≈.≈#.#..########.......The centaur shoots an arrow. The arrow misses your cerulean imp. _The arrow completely misses you.Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - mSh[5ove targetAim: a centaurTh0YDir - move target  Aim: a centaur  A blizzard blasts the area with ice!The blast of ice hits the centaur!!  You kill the centaur!Qazlal accepts your kill.Th:  The blast of ice hits the centaur!!!  You kill the centaur!ThMP ##  #..))....#  ##  ## Th{N ##  ##  #☼#  #....○.@○# #..> #○°#  #....°...#  ##  #  #≈.≈#.#..# frozen, al… Th O#..#  2 centaurs (1 launcher, frozen, 1 cor…) #..#   The centaur warrior is lightly wounded.centaur warrior is flash-frozen. The blast of ice hits the centaur!  Your corrupting presence corrodes the centaur!  The centaur is severely wounded.centaur is flash-frozen.  ThPeYou can no longer call upon nature's wrath in a wide area around you.ThU((☼○ Th. ..☼○○launchers, frozen, 1 cor  The centaur warrior shoots an arrow. The arrow hits your cerulean imp!Th& Tha((((((○.(○°The centaur wields a +0 orcbow. The centaur shoots an arrow.Th"fThoic).....Thp@○°c 3 centaurs (2 launchers, 2 frozen, 1Th{  The arrow completely misses you. The centaur shoots an arrow.  The arrow hits your cerulean imp.  Your cerulean imp dies!ThT|Th<q((§☼○Thɀj○°)Th  ..§°Your cerulean imp disappears in a puff of smoke!Th (((((((.☼○.(Tht°The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!ThThܔThc ...c)cc..§.○○.☼°.@°Th3>°..Tha.016.0 (1Th° _The arrow barely misses the centaur warrior.Th Th  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0% [?] toggle between ability selection and description.UhR Uh#....... DrDolphin the Nimble#........##....... Demonspawn of Qazlal ****..#..c)c...##....... Health: 109/109 ========================#.cc.....##....... Magic: 18/22 ===================-----#........##....... AC: 13Str: 12#........##....... EV: 30Int: 9#....§.○.##....... SH: 10  Dex: 28Uh#.....○.☼##....... XL: 13 Next: 51% Place: Dungeon:14#....°.@°##..>.... Noise: ======---  Time: 16936.0 (0.0)#......°.##....... -) Claws#........##....... Abil: Upheaval#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher, frozen).≈.≈..#..##....... ccc 3 centaurs (2 launchers, 2 frozen, 1…).≈.≈..#..##.......#≈.≈#.#..########.......The arrow hits your ceUhSrulean imp.  Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke!The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the centaur warrior.UhD:  Okay, then.Uh4UhvA☼°°UhUhr. _Vh ☼°°Elemental ForceVhN Vh Wh;/°Wh<fThrow: 20 darts (poison)WhwA:°Wh+CWh}3°WhjH3 throwing nets Wh/WhWh Wh Fboomerang Wh :☼WhL Wh☼°3 throwing nets☼°Xh☼20 darts (poison)XhlM°°XhZh9 #....... DrDolphin the Nimble #........# #....... Demonspawn of Qazlal ****.. #.*c*c...# #....... Health: 109/109 ========================Zh- #.cc*....# #....... Magic: 18/22 ===================----- #.***....# #....... AC: 13Str: 12 #....*...# #....... EV: 30Int: 9 #....*.○.# #....... SH: 10  Dex: 28 #.....*.☼# #....... XL: 13 Next: 51% Place: Dungeon:14 #....°.@°# #..>.... Noise: ======---  Time: 16936.0 (0.0) #......°.# #....... -) Claws #........# #....... Throw: 20 darts (poison) #.h;49m.......# #....... .≈.≈.....# #....... #≈.≈#.#..# #....... c   centaur warrior (launcher, frozen) .≈.≈..#..# #....... ccc 3 centaurs (2 launchers, 2 frozen, 1…) .≈.≈..#..# #....... #≈.≈#.#..########....... _Okay, then.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow and quivering stones (lightly  wounded, encased in ice)Zh# **c)*cc.***.*.☼°, wielding a +0 orcbow (severely wounded, encased in ice,  corroded)ZhEY .*c*.cc*.***.*° warrior, wielding a +0 orcbow and quivering stones (lightly  wounded, encased in ice)Zh* E .c*ccc**.***§*☼°Zh{ ac*c*c***.***.*○*°Zh_ ac*c.c**.***.*.*.☼°[h8_#....... DrDolphin the Nimble#........##....... Demonspawn of Qazlal ****..#..*##...##....... Health: 109/109 ========================#.c###...##....... Magic: 18/22 ===================-----#..###...##....... AC: 13Str: 12#........##....... EV: 30Int: 9[h`#....§.○.##....... SH: 10  Dex: 28#.....○.☼##....... XL: 13 Next: 51% Place: Dungeon:14#....°.@°##..>.... Noise: ======---  Time: 16936.0 (0.0)#......°.##....... -) Claws#........##....... Throw: 20 darts (poison)#........##........≈.≈.....##.......#≈.≈#.#..##....... c   centaur warrior (launcher, frozen).≈.≈..#..##....... ccc[39;[haL49m 3 centaurs (2 launchers, 2 frozen, 1…).≈.≈..#..##.......#≈.≈#.#..########....... _Okay, then.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[h8*☼The roots erupt in riotous growth!  Roots grab the centaur.[h y*☼°, ro…)[hXM☼°[hhF :°[h6   Roots grab the centaur warrior. Roots grab the centaur.The grasping roots constrict the centaur!  The grasping roots constrict the centaur warrior.  Your corrupting presence corrodes the centaur warrior!grasping roots constrict the centaur!  You kill the centaur![h c))c.....○☼° c[h> } 2 centaurs (1 launcher, 1 frozen, 1 c  Qazlal accepts your kill.[h  ((((°.(The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back![hl T ..§○[h5m °.@launchers, 1 frozen, 1 co  The arrow hits the centaur.  The centaur warrior struggles to escape constriction.[hr R ((([hr ((°.((The centaur wields a +0 orcbow. The centaur shoots an arrow.[h ....○.☼@.[h y ((((.☼[h °.((The arrow completely misses you. The centaur shoots an arrow.[h ..§.°○°.○..@.☼..[h +7.0 (1[hʖ [hu V _The arrow completely misses you.\h # #.# # #........# # #..c))...# #\h #.cc.....# # #.# # #........# # #....§.°○# # #○# #.. #........# #..> #.....☼..# # #.# # #........# #..≈.≈.....# ##≈.≈#.#..# # .≈.≈..#..# #\hs .≈.≈..#..# #\h  The grasping roots constrict the centaur!  You kill the centaur!\hZ )○○☼   centaur (launcher, frozen, corroded)  Qazlal accepts your kill.The grasping roots constrict the centaur warrior!\hc ((((((\h=☼The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!\h+ .\h߆c..§@☼The arrow completely misses the centaur.\h.((\hfi(((☼((\h*..§§\ha...°@○☼.○..\hi-8○○ _The centaur warrior shoots an arrow. The arrow completely misses you.\h%O # #.# # #.# # #........# # #..)))...# # #.cc.....# # #........# # #....§§..# # #.°# # #.......○# #.. #.....○..# #..> #...☼.○..# # #.# # #........# # ..≈.≈.....# \h;PH ##≈.≈#.#..# # .≈.≈..#..# #\hR/ §\hR☼○☼○ The grasping roots constrict the centaur warrior!\hYM_The centaur warrior shoots an arrow. The arrow completely misses you.The arrow hits the centaur!  You kill the centaur!\h(])(.§((○\h ....☼@...°\h☼.°○Qazlal accepts your kill.\h\9=29\h+Q§°\h]K _The centaur warrior struggles to escape constriction.\h<  # #....[...# # #.# # #.# # #........# # #..)))...# # #.)c.....# # #....§...# #\hm> / #☼.# # #..# # #.......°# #.. #...☼.°..# #..> #...○.○..# # #.# # #........# # ..≈.≈.....# ##≈.≈#.#..# #\hBI ☼.@○☼○ Found a leather armour.  The grasping roots constrict the centaur warrior!\hIO ((☼.(\hO The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!\hT Z..§☼.@○○○.○..○.°40\h] W§☼°\h 9 _The arrow hits the centaur warrior.]h{####......[....))))c....@§..☼..○○○..○..>○.° #....≈.≈...]h(  The grasping roots constrict the centaur warrior!  You kill the centaur warrior!]h 3)§○☼.°○○☼○°..]h3C]h7910/11051]hx@R§○]hJDO _Qazlal accepts your kill.]h53]hՋ]hؖ]h]h,]hߡ]h]hu9=]hΧ]h^  .#  #.#########]h####.[.○...○)@)3.0 (2)°....§.°○.○.]hR.> #...Things that are here:]hϱ]hϷ]h _a +0 shortbow; 3 stones; a centaur corpse^hd^he^hg^ht^h&w^h/{$ _^h|^hE^h ^hL20=^hʇ^h/..  ..#  #...#############..○..[☼○.○@.5..°)))))#...§....##....#........##.... . #........#§^h^h; 3^h> ^hI ^hP B^hnT B^hU ^h3\ G  #.  .  #...#  .#...########## ###.......○......# # #§@..[...# #7 #.○......# # #........# # #....°...# # #..)))...# # #.)).....# # #..# #^h]  #..# # #..# #.^h` :°^hGb ^hMS +§^h.T ^hv^ Q§°^ha _hyG_hjH_hL_hjN_hyT_hU_h[_hnaI _Found Valacaj's Magic Scroll Shoppe._hEd_hd9=_he_hk~####......#.#.#...∩.... #...#  #...########## #.......@........# #_hl9.#.#####§...[...# # #........# # #........# # #........# # #..)))...# # #.)).....# # #..# # #..# #_hVm_hq_h0t_hJ3_h_h_hY_hZ1=_hc_hi,_hO_h}~ #####.....## #...#..#.#.#...#_h8.∩....# . #...##   #...#.@○########## 51.................# ##.#.#####....[...# .. #........##. #........## #........# #..)))...# #.)).....# #_h:..#_h_h_h( _h) _h<+ _h5 _h$: B_h: _h@ ,_h@ _h>F ####  ...###### .......## # #...#..#.#..#.#§..#.....∩..○.# . #@..## 3 #...#..°##########_hG ....................#####.#.#####.[...# #... #......# #.## #.......##. #........## #..)))...# #.)).....#_hJ 9§_hSM `hG`hiJ3`hIp=2==  #### ##...###### .........## #.#...#§.# #.#.○#.#...##.....@....#6.0 (3#.#..#.#...##  #.#.○.#.§.########## ....................######.#.#####.[...# #...# #........# #.### #..# [3`hwu3m#. #........## #..)))...# _Magic restored.○.#.§ _There is an entrance to Valacaj's Magic Scroll Shoppe here.ah ah$Welcome to Valacaj's Magic Scroll Shoppe! What would you like to do? ah a - 1310 gold a scroll of acquirement  b -  238 gold a scroll of blinkingc -  238 gold a scroll of butterflies  d -  238 gold a scroll of butterflies  e -  50 gold a scroll of identify  f -  100 gold a scroll of poison  g -  188 gold a scroll of revelation  h -  188 gold a scroll of revelation  i -  100 gold a scroll of vulnerability (unknown) You have 949 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase ahb[/] sort (type)[A-I] put item on shopping listchchp ch'DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######ch+(AC: 13Str: 12.........##EV: 30Int: 9#.#...#§.#SH: 10  Dex: 28#.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@....#Noise: ======---  Time: 16956.0 (0.0)ch(}#.#..#.#...##-) Claws#.#.○.#.§.########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........#chZ):#.### #........##.#........###..)))...# _Qazlal accepts your kill.Things that are here: _a +0 shortbow; 3 stones; a centaur corpse _Found Valacaj's Magic Scroll Shoppe. _Magic restored. _There is an entrance to Valacaj's Magic Scroll Shoppe here.ch-§○.#.§chu.ch;38○ch5dh(dhvsRead which item? Scrolls dh: d - a scroll of acquirement  f - 5 scrolls of noise  i - 7 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 2 scrolls of poison  L - a scroll of enchant weapon  U - a scroll of fearV - 4 scrolls of identify  W - 2 scrolls labelled NEUGHO LUAL [!] read|quaff|evoke[?] describe selecteddh;dhSdhDrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####dhMagic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#...#§.#SH: 10  Dex: 28#.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@....#Noise: ======---  Time: 16956.0 (0.0)#.#..#.#...##-) Claws#.#.○.#.§.########## Throw: 20 darts (poison)....................######.#.#####....[...##...h)x33m# #........##.### #........##.#........###..)))...# _Qazlal accepts your kill.Things that are here: _a +0 shortbow; 3 stones; a centaur corpse _Found Valacaj's Magic Scroll Shoppe. _Magic restored. _There is an entrance to Valacaj's Magic Scroll Shoppe here.dhVdh8Choose an item to acquire.  a - the +6 halberd "Titaer" {antimagic, Str+2}b - a dragon-coil talisman  c - an amulet of faith  dhd - 1043 gold pieces (you have 949 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitwhj  a - the +6 halberd "Titaer" {antimagic, Str+2}  d + 1043 gold pieces (you have 949 gold) Acquire 1043 gold pieces? (y/N)yh*zh"zhcDrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28#.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§...#Noise: ======---  Time: 16956.0 (0.0)#.#..#.#...##-) Claws#.#.°.#...########## Throw: 20 darts (poison).........zh [40m...........######.#.#####....[...##...# #........##.### #........##.#........###..)))...# _Qazlal accepts your kill.Things that are here: _a +0 shortbow; 3 stones; a centaur corpse _Found Valacaj's Magic Scroll Shoppe. _Magic restored. _There is an entrance to Valacaj's Magic Scroll Shoppe here.7.0 (1zh%H§°zh(5 _Something appears at your feet!{h6DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28#.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§...#Noise: ======---  Time: 16957.0 (0.0)#.#..#.#...##-) Claws#.#.°.#...########## Throw: 20 darts (poison).........{hB[40m...........######.#.#####....[...##...# #........##.### #........##.#........###..)))...# _Magic restored. _There is an entrance to Valacaj's Magic Scroll Shoppe here. _Something appears at your feet!  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{h g r*.@*°|h,S§..|h'R DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28|hS #.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§...#Noise: ======---  Time: 16957.0 (0.0)#.#..#.#...##-) Claws#.#.°.#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........##.### #........##.#........###..)))...# _There is an entrance to Valacaj's Magic Scroll Shoppe here. _Something appears at your feet!  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir -|h{T T straight lineOkay, then.|hY 7°|h[ . _}hs l§°§.}h +8.0 (1}hf 9§}h B _You now have 1992 gold pieces (gained 1043).hhWelcome to Valacaj's Magic Scroll Shoppe! What would you like to do?  a - 1310 gold a scroll of acquirement  b -  238 gold a scroll of blinkingc -  238 gold a scroll of butterflies  d -  238 gold a scroll of butterflies  he -  50 gold a scroll of identify  f -  100 gold a scroll of poison  g -  188 gold a scroll of revelation  h -  188 gold a scroll of revelation  i -  100 gold a scroll of vulnerability (unknown) You have 1992 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listha +  After the purchase, you will have 682 gold pieces.[Enter] buy marked itemsh8KZ Purchase items for 1310 gold? (y/N)h2  a -  238 gold a scroll of blinking  b -  238 gold a scroll of butterflies 50identify10poison88revelation  h -  100 gold a scroll of vulnerability (unknown) hHh h h DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................#\ H#####.#.#####....[...##...# #........##.### #........##.#........###..)))...# _Something appears at your feet!  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You now have 1992 gold pieces (gained 1043).hξ §§d - a scroll of acquirementh h M§§h5 n _Thank you for shopping at Valacaj's Magic Scroll Shoppe!hh0Read which item? Scrolls  d - a scroll of acquirement  f - 5 scrolls of noise  i - 7 scrolls of teleportation  o - 3 scrolls of immolationhs - 4 scrolls of revelation  D - 2 scrolls of poison  L - a scroll of enchant weapon  U - a scroll of fearV - 4 scrolls of identify  W - 2 scrolls labelled NEUGHO LUAL [!] read|quaff|evoke[?] describe selectedh* h h DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28h #.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........##.### #........##.#........###..)))...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You now have 1992 gold pieces (gained 1043).  d - a scroll of acquirement _ LmThank you for shopping at Valacaj's Magic Scroll Shoppe!h h Choose an item to acquire.  a - a +0 bardiche of flamingb - a +4 ring of slaying hu  c - the scarf of Boredom {harm, rPois rN+ Int+3}d - 652 gold pieces (you have 682 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exithلyacquire|examineexamine itemh The scarf of Boredom {harm, rPois rN+ Int+3}. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 harm:It increases damage dealt and taken. rPois:It protects you from poison. rN+:It protects you from negative energy. Int+3:It affects your intelligence (+3). If you switch to wearing this armour: Your AC would decrease by 3.3 (13.9 -> 10.6). Your EV would remain unchanged. Your spell failure would improve by up to 7% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 14 of the Dungeon. Stash search prefixes: {artefact} {artifact} {harm} {cloak armour} {cloak armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armourhq\Choose an item to acquire.  a - a +0 bardiche of flaming  b - a +4 ring of slaying  c - the scarf of Boredom {harm, rPois rN+ Int+3}d - 652 gold pieces (you have 682 gold) [!] acquire|examine items [a-d] examine item[Esc] exith h /DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#h SH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........##.### #........##.#........###..)))...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, thehg n. _You now have 1992 gold pieces (gained 1043).  d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!h E§§h hIhOWelcome to Valacaj's Magic Scroll Shoppe! What would you like to do?  a -  238 gold a scroll of blinkingb -  238 gold a scroll of butterflies  c -  238 gold a scroll of butterflies  d -  50 gold a scroll of identify  e -  100 gold a scroll of poison  f -  188 gold a scroll of revelation  g -  188 gold a scroll of revelation hP h -  100 gold a scroll of vulnerability (unknown) You have 682 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listh1 + After the purchase, you will have 444 gold pieces.[Enter] buy marked itemsh8Y Purchase items for 238 gold? (y/N)h   a -  238 gold a scroll of butterflies 50identify10poison88revelation  g -  100 gold a scroll of vulnerability (unknown) gGhhh DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9h2 J#.#.§.#..#SH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................#h #####.#.#####....[...##...# #........##.### #........##.#........###..)))...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You now have 1992 gold pieces (gained 1043).  ht d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!hg  N - a scroll of blinkinghhpM§§h h`_Thank you for shopping at Valacaj's Magic Scroll Shoppe!hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  10.9  12.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1   k - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   l - Invocations  12.0   8.9  }0;1m+3   e - Throwing   5.0   7.1  -1   m - Evocations   7.0   8.0   0       n - Shapeshifting   0.0   1.4  -2           f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1       h - Shields   0.0   1.2  -1       i - Stealth   0.0   1.0  H40m 0                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshI hN h/DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#hzSH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14#.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........##.### #........##.#........###..)))...# _Okay, then. _You now have 1992 gold pieces (gained 1043).  d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!  N - a scroll of hj oblinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe!h74h9§h=h h Inventory: 50/52 slots Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear Missiles (go to first with ()  j - 20 poisoned darts (quivered) h  r - 3 throwing netsv - a boomerang  G - a silver javelin  T - 2 curare-tipped darts Armour (go to first with [)  t - a +2 cloak (worn)  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hޑ Missiles (  j - 20 poisoned darts (quivered)  r - 3 throwing nets h v - a boomerang  G - a silver javelin  T - 2 curare-tipped darts Armour (go to first with [)  t - a +2 cloak (worn)  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold  H - a +6 ring of strength 8%hh  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} hi ` x - a +2 pair of bootsM - an amulet of regeneration  X - an amulet of guardian spirit Wands (go to first with /)b - a wand of flame (6)19h 4h  x - a +2 pair of boots  A - a +0 buckleru - a wand of mindburst (2)  F - a wand of polymorph (16)25h  A - a +0 buckler  e - an amulet of reflection (worn)I - a wand of roots (6)7h;t e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)O - a wand of charming (9) Scrolls (go to first with ?)33h8  C - a +5 ring of evasion (worn)  q - a ring of wizardry  d - a scroll of acquirement6h9h  q - a ring of wizardry  H - a +6 ring of strength  f - 5 scrolls of noise hF j i - 7 scrolls of teleportation41ho hwt hx DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30h)y UInt: 9#.#.§.#..#SH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14h=y #.....@§§..#Noise: ======---  Time: 16958.0 (0.0)h}y f#.#..#.#...##-) Claws#.#...#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........#hy #.### #........##.#........#hy ##..)))...# _Okay, then. _You now have 1992 gold pieces (gained 1043).  hy d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!  hy N - a scroll of blinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe!hU~ ;§§h~ hz 9§h hhsRead which item? Scrolls  d - a scroll of acquirement  f - 5 scrolls of noise  i - 7 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 2 scrolls of poison  L - a scroll of enchant weapon  N - a scroll of blinking hk U - a scroll of fearV - 4 scrolls of identify  W - 2 scrolls labelled NEUGHO LUAL [!] read|quaff|evoke[?] describe selectedh hy pDrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================h Y##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#SH: 10  Dex: 28#.#.°#.#...#XL: 13 Next: 55% Place: Dungeon:14h! #.....@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) ClawshR I#.#...#...########## Throw: 20 darts (poison)....................#h #####.#.#####....[...##...# #........##.### #........##.#........#hĿ ##..)))...# _Okay, then. _You now have 1992 gold pieces (gained 1043).  h d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!  h N - a scroll of blinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe!ha h Choose an item to acquire.  a - a +0 bardiche of flamingb - a +4 ring of slaying hb o c - the scarf of Boredom {harm, rPois rN+ Int+3}h d - 652 gold pieces (you have 444 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exithd yacquire|examineexamine itemhN . A +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You acquired it on level 14 of the Dungeon. h Stash search prefixes: {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxleyh hJChoose an item to acquire.  a - a +0 bardiche of flaming  b - a +4 ring of slaying h c - the scarf of Boredom {harm, rPois rN+ Int+3}d - 652 gold pieces (you have 444 gold) h h9[!] acquire|examine items [a-d] examine item[Esc] exith  b - a +4 ring of slaying  c - the scarf of Boredom {harm, rPois rN+ Int+3}h_acquire|examineselect item for acquirementh yacquire|examineexamine itemh9 macquire|examineselect item for acquirement²hu+ Acquire the scarf of Boredom {harm, rPois rN+ Int+3}? (y/N)òh7B- ŲhUb+ Acquire the scarf of Boredom {harm, rPois rN+ Int+3}? (y/N)ŲhŲh/DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#.§.#..#ŲhSH: 10  Dex: 28#.#..#.#...#XL: 13 Next: 55% Place: Dungeon:14#....☼@§§..#Noise: ======---  Time: 16958.0 (0.0)#.#..#.#...##-) Claws#.#..○#...########## Throw: 20 darts (poison)....................######.#.#####....[...##...# #........##.### #........##.#........##Ųh#..)))...# _Okay, then. _You now have 1992 gold pieces (gained 1043).  d - a scroll of acquirement Ųh7_Thank you for shopping at Valacaj's Magic Scroll Shoppe!  N - a scroll of blinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe!Ųh+9.0 (1Ųh'§Ųhr_You now have 1992 gold pieces (gained 1043).  d - a scroll of acquirement _Thank you for shopping at Valacaj's Magic Scroll Shoppe!  N - a scroll of blinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe! Ųh*_Something appears at your feet!Dzhͤ #### ##...###### .........## #.#.§.#..# #.#..#.#...# #....@∩§§..# #.#..#.#...##Dzhk #.#..○#...## ............# #####.#.#####....[...# #...# #.#  #.### #.# Dzh #. #.#  #Dzh #..)))...# Dzhî.§○#..°Dzh2'60Dzh[9§DzhDzh<#### ##...###### .........## #.#.§.#..# #.#..#.#...# Dzh&#....○@.§..# #.#..#.#...## #○#..°#...## Dzh!.............#####.#.#####.DzhE#...# #.#Dzhi#.### #.##. #.#Dzho# #..)))...#Dzh<u.○○#○..Dzh&1DzhDzh  There is an entrance to Valacaj's Magic Scroll Shoppe here. _You see here the scarf of Boredom {harm, rPois rN+ Int+3}.Ȳh|○°@..°#°Ȳh;&2ȲhȲhax _d - the scarf of Boredom {harm, rPois rN+ Int+3}Ȳha Ȳhc Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))  h - a +1 whip of drainingȲhd k - a +0 spear[?] describe selected [!] equip|wield|wear|put onȲh:d y[tab] equip|unequip ɲhLear which item? Armour (go to first with [) ɲhM t - a +2 cloak (worn)  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  d - the scarf of Boredom {harm, rPois rN+ Int+3}  x - a +2 pair of boots ɲhDM y - a +1 ring mailA - a +0 bucklerwield|wearʲhӧʲh_ʲh۵DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 110/110 ========================####Magic: 22/22 ========================##...######AC: 13Str: 12.........##EV: 30Int: 9#.#...#..#SH: 10  Dex: 28#.#.○#.#...#XL: 13 Next: 55% Place: Dungeon:14#....°@....#Noise: ======---  Time: 16962.0 (0.0)#.#..#.#...##-) Claws#°#°..#...########## Throw: 20 darts (poison)....................######ʲh.#.#####....[...##...# #........##.### #........##.#........###..)))...#N - a scroll of blinking _Thank you for shopping at Valacaj's Magic Scroll Shoppe! _Something appears at your feet!  There is an entrance to Valacaj's Magic Scroll Shoppe here. _You see here the scarf of Boredom {harm, rPois rN+ Int+3}. _d - the scarf of Boredom {harm, rPois rN+ Int+3}ʲh:○ʲhʲhʲhj○#§.§.#.ʲh+3.0 (1ʲhfC§§ʲh☼°4.0 (2ʲho9°ʲhg○.#§○§ʲhʲh+5.0 (3ʲh9§ʲhk ○§#○○.ʲh +6.0 (4ʲhRʲh+@§#○ʲh1g°.#○°○ʲh2ʲh2+7.0 (5ʲh7ʲh9 0 _You start removing your armour. You continue removing your +2 cloak. x5ʲh:ʲh0?:○˲h .°.°#○You finish removing your +2 cloak.  You start putting on your armour.˲h+8.0 (6˲h;○˲h~j.○.#°˲h+9.0 (7˲h\˲hci○☼°.˲h,70.0 (8˲h!˲h'○☼☼.@○.˲h'+1.0 (9˲h+˲h1u§°○○§˲hB2,2.0 (10.0)˲hi7:○˲h)T 12 _You continue putting on the scarf of Boredom {harm, rPois rN+ Int+3}. x5  You finish putting on the scarf of Boredom {harm, rPois rN+ Int+3}.˲h,Xa§○§˲h[P _You feel clever.˲h 3˲h| ˲h ˲h ˲h P _˲hE ,˲hQ ˲h 0######...######.........## #.#.§.#..# #.#.°#.#...# ˲h W#...°.∩.○.§# #.#..#.#@..## 4.0 (2.0)#.#...#...##########....................# #####.#.#####....[...# #...# #.....#˲h f#.### #...#. # #..)))...# #.)).....#˲h ˲h '§˲hs ˲hK ˲h ˲h ˲h ˲hd ˲h ,˲hY ˲h ,˲h ˲h ######...######.........## #.#...#..# #.#..#.#...# ˲h L#.....∩○..§# #.#..#.#...## .#.@.##########˲h$ 6.......○............# ˲hB !#####.#.#####....[...#  #...# #.....˲h_ ...##.### #.....˲h ...##. #........#˲h # #..)))...# #.)).....##...˲h "˲ho ˲h ˲hx ̲h{̲h̲h̲h#̲h̲h ̲hi̲h̲h̲h̲h}̲h######...######.........## #.#...#..# #.#..#.#...# ̲h-#.....∩°...# #.#..#.#.○○## ...#...###########...........@........# #8#####.#.#####....[...# # #...# #........# ##.### #........# ̲h0  ##. #........# ## #..)))...# #  #.)).....# #̲hY  #........# # ̲hv _#..# # ̲h ̲h ̲h6:○̲hy̲h̲h;̲h@̲hi̲hwB̲h̲h7 ,̲hf ̲h.........##.#...#..# #.#..#.#...# #.....∩....# #.#..#.#...## #...#...#############̲h+9...............§....##..#####.#.#####....[...# #.. #...# #.@°.....# #..80 #.### #..☼.....# #..#. #..# #..̲h# #..)))...# #.. #.)).....# #.. #........# #..#........# #..#..# #..#..# #..̲h̲hr̲h̲h I̲h ̲h ̲h ̲h ̲hy ̲h ,̲hW ̲h ̲h ,̲h# ̲h  Things that are here:  a +0 shortbow; 3 stones; a centaur corpse̲h ̲hc  _̲h ̲h #.#..#.#...## ##.#...#...###############....................##.... ̲h (#####.#.#####....[...##.... #...# #........##....̲h ## #...°....# #.... #. #....§...# #..̲h  # #..))§...# #.. ̲h& /#.)°@....# #..4.0 (4 #........# #..̲h>  #...○....# #.. ̲h -#........# #..#........# #..#..# #..>#..# #..#..# #..#..̲h H# #..̲h ̲hu I°§̲h ̲h1 3̲h4 ̲hW; ̲h? ̲hB ,̲hSF ̲hH ,̲hL ̲hjP ̲hS ̲hS ̲hT ̲h%W ̲h_Y ̲hY ̲hZ ̲hS`  #...# #........##......## #........# #...... #. #.# #.. ̲h`  # #..)))...# #.. #.))....§# #.. #.......○# #.. #......°.# #.. #........# #..#....○@..# #..8̲ha $#....°..○# #..>#...○....# #..#..# #..#..# #....≈.≈.....# #......#≈.≈#.#..# #...≈.≈..#..# #..̲hoa k.≈.≈..#..# #..̲he ;○̲h g ͲhEIͲhͲhBͲhͲhj,ͲhͲhͲh,ͲhͲhͲh,ͲhRͲh #.)).....# #. #.# #. #.# #. #........# #.Ͳh#........# #.#........# #..>#....☼°..# #.#....○...# #.#......@.# #.92..≈.≈..°..# #....Ͳh.#≈.≈#.#..# #..≈.≈..#..# #..≈.≈..#..# #.#≈.≈#.#..########.Ͳh7o[≈.≈ #............≈. #........... #...........ͲhͲh9°Ͳh'ͲhQ Ͳh`R ͲhS Ͳh] Ͳh_ Ͳh_ Ͳhc ,Ͳhc ,Ͳhd Ͳh[o S #........# # #..# # #..# #Ͳho  #..# #..> #....○...# # #....°...# #.Ͳho ##.....○☼.# #≈.≈...○.# #Ͳho  .#≈.≈#@#..# #4.0 (2Ͳhp M #..≈.≈..#..# # #..≈.≈..#..# #Ͳh6p 4#.#≈.≈#.#..######## .[≈.≈..#........Ͳhfp j#..≈.≈..#........#.#≈. #.#.#..≈. ..#.#########Ͳhp J #.# Ͳhq ͲhLv :☼Ͳhy βhβhbβh3 βhβh?,βh,βhS,βh[βhwβh>",βhw#βh * #........# # #........# # #........# # #........# #βh*] #........# # #........# # #§.......# # ###☼..○..°.# # #..§@≈.....# #7.0 (3βh*[.....#≈.≈#.#..# ####..≈.≈..#..# #βh*S #..≈.≈..#..# # #.#≈.≈#.#..########βh+ #.[≈.≈..#βh7+K #..≈.≈..# #.#≈.≈#.#.......βhW+S#..≈. ..#.#########βh+βh 1§☼..○..°§βh2βh)X°§βh.§☼..○..°§βh1βh3βhβhβh,βhu,βhu,βhβhqβh,βhβh #........#  #........# βh\ #........#  #........#  #........#  #........#  #........# βh ###°.......#  #@.≈.°.....# 7000#.......#≈○≈#.#..# .#####..≈.≈..#..#  #..≈.≈..#..# #.#≈.≈#.#..####### #.[≈.≈..#βh #..≈.≈..# #.#≈.≈#.# #..≈. ..#.##βhaβh;○βh βh :○βh βh* ;○βhX βhs :○βh βhi βh ϲh=8°ϲhϲhwϲhBϲhIϲhhϲh{ϲh̠ϲh,ϲhܥϲh ϲhϲhnϲh.,ϲh}ϲhaϲh[,ϲhΫϲhر  #........# #........# #........# #........# #........#ϲh> #........# ###........##.#####..≈.≈.....##...@...#≈.≈#.#..#4.0 (4 #.#####..°.≈..#..#ϲh% #..≈.≈..#..# #.#≈.≈#.ϲho}#..#### #.[≈.≈..#...... #..≈.≈..# #.#≈.≈#.# #..≈.≈..#.##### #.#ϲhIJϲhCϲhϲh^ ϲh _ ϲh` ϲhNj ϲhl ,ϲh1p Xϲhp ϲhq ϲhs ,ϲht ϲh}  #........##.# #........##.# #........##.# #........##.# #........##.# #........##.# ###........# #.#####..≈.≈.....# #@......#≈.≈#.#..#7.0 (3 #.#####..≈.≈..#..##.# #..≈.≈..#..##.# #.#≈.≈#.#..#.# #.[≈.≈..##.# #..≈.≈..##.# #.#≈.≈#.#... #..≈.≈..#.  #.#ϲh ϲh вhdвh$вhвh;вhвhвh`вhвh*SQвhi вhi вhl вhn вh Iвh ,вh вh ))  #...# ###......9.0 (2.#####..≈.≈..........#≈.≈##.#####..≈.≈..#..##.# #..≈.≈..#..#. #.# вh2 вh Ѳha3ѲhbѲh>lѲhnѲhpBѲhqѲhqѲhIrѲhx#...))))) 11 #...ѲhyZ# ###......#.#####..≈.≈.....##.......#≈.≈#.#..#.## #.#Ѳh_yѲhq~ѲhѲhVIѲhѲh0ѲhZѲh..###.....)))))Ѳh03 #.# #........##.# ###........#. #.#ѲhѲhgѲhѲhGѲhw13Ѳh1Ѳh16Ѳh7Ѳh7Ѳh ;BѲhQ;Ѳh;ѲhA............#####.#.#####....[..#Ѳh.B##.....)))))5#.# #........#ѲhOB#.# #........#. #..ѲhBѲh9FѲhHѲh 4Ѳh Ѳh_ ѲhZ Ѳh 3Ѳh Ѳh Ѳh Ѳh Ѳh ,Ѳh' Ѳh h#.....∩....# .#..#.#...## #.#...#...#########............#####.#.#####....[..#...## #...)))8.0 (3))Ѳh .  #...# #......Ѳh. 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Found a stone staircase leading down.ڲhIڲhڲhڲhz _  There is an open door here.ڲhqڲh _ڲhڲhAڲh,ڲhڲh4ڲh,ڲhXڲhzR  There is a stone staircase leading down here.ڲhvڲh _ڲhnڲhڲhڲhڲh5ڲh9ڲhڲhڲh= ڲhڲh(Welcome to Bivad's Assorted Antiques! What would you like to do?  a -  62 gold a leather armour  b -  155 gold a runed leather armour  c - 1240 gold a phantom mirror  d -  248 gold a runed quarterstaff  e -  155 gold a twisted sapphire ringf -  62 gold a scroll of identify  g -  232 gold a scroll of revelation  h -  31 gold a scroll labelled QOSMOPL NEJOIi -  93 gold a spear You have 450 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list䲯hQ  a -  62 gold a leather armour  h +  31 gold a scroll labelled QOSMOPL NEJOI After the purchase, you will have 419 gold pieces.[Enter] buy marked items岯h X Purchase items for 31 gold? (y/N)岯h  h -  93 gold a spear hH沯h沯hz沯h #..# #.......###.. DrDolphin the Nimble#<.# #.######..##.. Demonspawn of Qazlal ****..沯hú#..# #.# ##'##.. Health: 110/110 ========================#..# #.# #.#沯h #.. Magic: 22/22 ========================#..# #.# #.#沯hT#.. AC: 10沯h$Str: 12  #.H# #.# ##>##.. EV: 30沯h?-Int: 12  沯h[#..# #.# #..+沯hw<#.. SH: 10  Dex: 28  #..# #.# #..+沯h0#.. XL: 13 Next: 55% Place: Dungeon:14  #..# #.# ##@#沯h#.. Noise: ======---  Time: 17129.0 (7.0)  #..# #.# #.##.. -) Claws  沯hI#..# #.# #.##.. Throw: 20 darts (poison)#..# #.# #+##..沯hv#..# #.##.. ##..####.###..  .........#....沯hs  #############.. 沯h0#..  沯hǼ^_You now have 450 gold pieces (gained 6). _You open the door. 沯ho_Found Bivad's Assorted Antiques. Found a stone staircase leading down. _There is an open door here. 沯hl_There is a stone staircase leading down here.  There is an entrance to Bivad's Assorted Antiques here.沯hfopen the door. _Found Bivad's Assorted Antiques. Found a stone staircase leading down. _There is an open door here. stone staircase leading down here.  n entrance to Bivad's Assorted Antiques here.  Y - a scroll labelled QOSMOPL NEJOI沯h沯hj _Thank you for shopping at Bivad's Assorted Antiques!沯hj沯hVsRead which item? Scrolls 沯h}^ f - 5 scrolls of noise  i - 7 scrolls of teleportation 沯hk o - 3 scrolls of immolations - 4 scrolls of revelation  沯hD - 2 scrolls of poison  沯hVL - a scroll of enchant weapon  N - a scroll of blinking 沯h U - a scroll of fear沯hrV - 4 scrolls of identify  W - 2 scrolls labelled NEUGHO LUAL 沯h* Y - a scroll labelled QOSMOPL NEJOI 沯h[!] read|quaff|evoke[?] describe selected粯hm 粯h 粯h  #..# #.......###.. DrDolphin the Nimble#<.# #.######..##.. Demonspawn of Qazlal ****..粯h #..# #.# ##'##.. Health: 110/110 ========================#..# #.# #.##.. Magic: 22/22 ========================粯h2 #..# #.# #.##.. AC: 10Str: 12  粯hp #.H# #.# ##>##.. EV: 30Int: 12  粯h <#..# #.# #..+#.. SH: 10  Dex: 28  粯h #..# #.# #..+粯h #.. XL: 13 Next: 55% Place: Dungeon:14  #..# #.# ##@##.. Noise: ======---  Time: 17129.0 (0.0)  粯h }#..# #.# #.##.. -) Claws  #..# #.# #.##.. Throw: 20 darts (poison)#..# #.# #+##..#..# #.#粯h #.. ##..####.###..  .........#....  #############.. #..  粯h _Found Bivad's Assorted Antiques. Found a stone staircase leading down. _There is an open door here. _There is a stone staircase leading down here.  There is an entrance to Bivad's Assorted Antiques here.  粯h< Y - a scroll labelled QOSMOPL NEJOI _Thank you for shopping at Bivad's Assorted Antiques!粯h 粯h Identify which item? (\ to view known items) Scrolls (select first with ?)  W - 2 scrolls labelled NEUGHO LUAL 粯h#  Y - a scroll labelled QOSMOPL NEJOI[?] describe selected貯h貯h"貯h)+ #..# #.......###.. DrDolphin the Nimble#<.# #.######..##.. Demonspawn of Qazlal ****..#..# #.# ##'##.. Health: 110/110 ========================#..# #.# #.#貯h])#.. Magic: 22/22 ========================#..# #.# #.##.. AC: 10Str: 12  #.H# #.# ##>#貯h) #.. EV: 30Int: 12  #..# #.# #..+貯h)#.. SH: 10  Dex: 28  貯h)#..# #.# #..+#.. XL: 13 Next: 55% Place: Dungeon:14  #..# #.# ##@##.. Noise: ======---  Time: 17129.0 (0.0)  貯h#*#..# #.# #.##.. -) Claws  貯h@*w#..# #.# #.#貯hY*#.. Throw: 20 darts (poison)#..# #.# #+#貯hl*E#..#..# #.#貯h~*#.. ##..####.#貯h*##..貯h*C  .........#....貯h*D  #############..貯h*_ #..  貯h*c_Found Bivad's Assorted Antiques. Found a stone staircase leading down. 貯h +W_There is an open door here. _There is a stone staircase leading down here.  貯h'+>There is an entrance to Bivad's Assorted Antiques here.  貯h:+=Y - a scroll labelled QOSMOPL NEJOI 貯hV+]_Thank you for shopping at Bivad's Assorted Antiques!貯ht=]  As you read the scroll of identify, it crumbles to dust.貯h5>,30.0 (1貯hB貯hrET _W - 2 scrolls of vulnerability貯h貯hJ"Read which item? Scrolls  f - 5 scrolls of noise  i - 7 scrolls of teleportation  o - 3 scrolls of immolation貯h"hs - 4 scrolls of revelation  D - 2 scrolls of poison  L - a scroll of enchant weapon  N - a scroll of blinking  U - a scroll of fearV - 3 scrolls of identify  W - 2 scrolls of vulnerability  Y - a scroll labelled QOSMOPL NEJOI 貯h"[!] read|quaff|evoke[?] describe selected鲯h 鲯h՝ 鲯h  #..# #.......###.. DrDolphin the Nimble鲯h #<.# #.######..##.. Demonspawn of Qazlal ****..鲯h #..# #.# ##'##.. Health: 110/110 ========================鲯h ~#..# #.# #.##.. Magic: 22/22 ========================#..# #.# #.##.. AC: 10Str: 12  #.H# #.# ##>#鲯h #.. EV: 30Int: 12  #..# #.# #..+鲯h <#.. SH: 10  Dex: 28  #..# #.# #..+鲯h 0#.. XL: 13 Next: 55% Place: Dungeon:14  #..# #.# ##@#鲯hG :#.. Noise: ======---  Time: 17130.0 (0.0)  #..# #.# #.#鲯hy #.. -) Claws  #..# #.# #.##.. Throw: 20 darts (poison)#..# #.# #+##..鲯h #..# #.##.. ##..####.###..  .........#....鲯hפ   #############.. #..  鲯h *_There is a stone staircase leading down here.  There is an entrance to Bivad's Assorted Antiques here.  Y - a scroll labelled QOSMOPL NEJOI _Thank you for shopping at Bivad's Assorted Antiques!  鲯h }As you read the scroll of identify, it crumbles to dust. _W - 2 scrolls of vulnerability鲯hU 鲯hP mIdentify which item? (\ to view known items) Scrolls (select first with ?)  Y - a scroll labelled QOSMOPL NEJOI[?] describe selected겯h 겯h 겯h g #..# #.......###겯h 3.. DrDolphin the Nimble#<.# #.######..##.. Demonspawn of Qazlal ****..겯h& #..# #.# ##'##.. Health: 110/110 ========================#..# #.# #.##.. Magic: 22/22 ========================#..# #.# #.##.. AC: 10겯hX Str: 12  #.H# #.# ##>##.. EV: 30겯h Int: 12  #..# #.# #..+겯h <#.. SH: 10  Dex: 28  #..# #.# #..+겯h 0#.. XL: 13 Next: 55% Place: Dungeon:14  #..# #.# ##@#겯h :#.. Noise: ======---  Time: 17130.0 (0.0)  #..# #.# #.#겯h #.. -) Claws  #..# #.# #.#겯h) #.. Throw: 20 darts (poison)#..# #.# #+#겯h; #..겯hN :#..# #.##.. 겯h` ##..####.###..겯hq ?  .........#겯h 1....  겯h #############..겯h 2 #..겯h -  겯h K_There is a stone staircase leading down here.  겯h >There is an entrance to Bivad's Assorted Antiques here.  겯h Y - a scroll labelled QOSMOPL NEJOI _Thank you for shopping at Bivad's Assorted Antiques!  겯h >As you read the scroll of identify, it crumbles to dust. 겯h' ?_W - 2 scrolls of vulnerability겯h ]  As you read the scroll of identify, it crumbles to dust.겯hD +1.0 (1겯h 겯hQ - _Y - a scroll of amnesia벯h͠벯h4벯hW,벯hҥ벯h벯hڦ벯h 벯h,벯h벯h4벯hZ벯h,벯h۪벯h벯hB벯h,벯h벯h벯h-,벯hm벯h),벯he벯h?벯h\벯h벯h9벯hR벯h벯hh벯h벯h벯h,벯h$벯h,벯h&벯h,벯h&벯h벯hZ벯hý벯h8벯h_벯h벯h벯h벯hn벯hS,벯h벯hQ,벯h벯h,벯h[벯h 벯h#벯hj벯hV,벯h벯hD,벯h벯h.,벯hq벯h,벯hq벯h벯h>벯hd벯h벯h2벯he벯h벯h벯hN벯h벯h벯h벯h=,벯h벯h,벯h\벯h),벯hg벯h ,벯hJ벯h,벯h?벯h[벯h~벯h벯hm,벯h벯he,벯h벯ha,벯h벯ha,벯h벯h,벯h벯h,벯h벯h,벯h벯h,벯h벯hJ,벯h벯h}벯h벯h벯hv벯h벯h벯hm,벯h벯h^,벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h)벯h 벯h3벯h벯hB벯hG,벯h벯h벯hF벯hx벯hm벯h벯h벯hn,벯h벯h,벯h벯ht,벯h벯hB벯h벯h벯h벯h,벯h벯hp벯h벯h벯h,벯h벯hi,벯h벯hL,벯h벯h[,벯h벯hL벯hp벯h벯h,벯h벯h,벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h벯h1벯hn벯h{B벯h벯hD벯he벯hY,벯h벯hrB벯h 벯hD 벯he 벯h0 벯hg ,벯ho ,벯h 벯h7 벯h` 벯h 벯h 벯h 벯h벯h,벯h"벯h .'..>..230.0 (99.0) _You start waiting.벯hg1.0 (100.0) _Done waiting.벯h=5##'.#'.#벯h:벯h;12.0)벯hx>벯hA. _You open the large door.첯h'F첯hF첯hF첯hP첯hSR첯hR첯hVn첯h[!# ##'#. # #.H##>###첯h,\#..'.#.#..'.###∩#  #.#  4.0 (2+ 첯hV\d##..### # ..........첯hz\:##########.. 첯h\j#.. ### 첯hh]첯hca첯hc첯hb 첯h 첯h 첯h  h@#'h..##..##...####hh+5.0 (1h h( _You open the door.hh~h~3hh†,hhۉ@  There is an open door here.hoh _hwh #.H##>####..'.#h.#..'.#∩#  #.#  #.h9##'#.7.0 (2 ##..####..# ........#...hd=..#hhhh5 3h5 h@ hHC hC hG XhlH hM #..'.#...'.hM #∩#  #.#  #.##'hN #. ##..###..#####.# # ........hYN ....... ..9################ # hxN &#hN h!Z hq4hthXwh<3hhhhzh,hP,hh..# #.# #..'.# #.. ..# #.# #..'.# #.. ..# #.# ##∩# #.. ..# #.# #.# #.. ..# #.# #.# #.. ..# #.# ##'# #.. ..# #.# #..# #.. ..####.# #..#####.### ##..# #.....41hp #####..#..##h5%h'h 3hnhihhh;# #.# #..'.# #.. # #.# #..'.# #.. # #.# ##∩# #.. # #.# #.# #.. # #.# #.# #.. # #.# ##'# #.. hs# #.# #..# ##.....# ####.# #..#####.##### ##.....## #.........#3 #####..h+#..##hPh,h|h8 h h h ﲯhB3ﲯhbCﲯhMﲯhJOﲯh)RBﲯh*S,ﲯhSﲯhUﲯhRV,ﲯhVﲯha #.# ##>### #..  #.# #..'.# #.##..  #.# #..'.# #.##..  #.# ##∩# #.##.. ﲯhWb #.# #.# #.##..  #.# #.# #.##..  #.# ##'# #.# #........ ﲯhbL #.# #..# #.# #.....##+ ##.# #..#####@########.....# 6.0 (3 ﲯhb...# #.....................### ﲯhb#### #################......÷#......÷.#########ﲯhScﲯhiﲯh lﲯhJ#4ﲯh&ﲯh(ﲯhﲯhsﲯhﲯh ﲯhY 3ﲯhY ﲯhd ﲯhf ﲯhj ﲯhTk ﲯhl ,ﲯh8m ﲯhn ﲯh`p ,ﲯhp ﲯhv Y#####..# ###'#  #.#  #.##>####..'.#..'.##∩...  ﲯhv H #.# #@# ...50.0 (4  # #.# #.# #........  #.#'# #.# .#.# #..# #.#ﲯh%w 1##+ ##.# #..#####.########.....# ...# #.....................###  ﲯhRw L#### #################......÷. #......÷. ######### ﲯhw ﲯh| ﲯh~ ﲯh ﲯh ﲯh) ﲯhӺ ﲯhƻ ﲯh ﲯh ﲯhj ,ﲯh ﲯh e  ............##  .....##......##  #####.##'#  #.#  #.# ﲯh M>####..'.#3.0 (3#..'.#∩#.# #.# #.##........#.# #.# #.##........#.# ##'# #.##........ﲯh  . ....ﲯh ﲯh ﲯh? h#h$h$hG&hl(,hp,Xh,hE.h30,h 4Xh4h_6h7,hg8h9h;h;hc<h=h@h5AhAh!ChE,hEhFh4H,hHhIh9Kh\KhKhLhhNhNhNhPhS,hThCVhXhXhYh [h],h^hahVchchadhfh}mM# #.......#≈.≈#.#..# # # #.#####..≈.≈..#..# #.... # #.# #..≈.≈..#..# #.... hm# #.# #.#≈.≈#.#..########.... # #.# #.[≈.≈..#...... # #.# #..≈.≈..#...... #####.# #.#≈.≈#.#...... h&n!....... .#..≈.≈§.#.######### ...... ....≈.≈@.#.# .####. ####≈.○#...# .#### .# #.# #≈.≈###.# . # hRn.# #.# #≈≈.≈ #.# #. #' hn.# #.# #≈≈..H #.# hn.# #.# #≈⌠._. #.# . H   manticore (wandering) .# #.# #≈≈... #.# ## hn.# #.######P≈⌠≈ #.# ....# #......## #.# ....hq068.0 (15.0)hw.○○°.hx,9.0 (16h}hy= _Found a white marble altar of Elyvilon.hK3hhh,h,hEhjhhnh%Xh,h]hh,hfhh,hçhhhh*h:h,hhChB,hhhhXhH hN  ###. #........÷#..≈.≈.....# #......... ...#≈.≈#.#..# #......... ##..≈.≈..#..# #.........  #..≈.≈..#..# #....  #.#≈.≈#.#..########........#####  #.[≈.≈..#......○...........# #  #..≈.≈..#....°.............# # hO + #.#≈.≈#.#..○○..@○..........# #70..≈.≈..#H#########........ ....≈.≈..#.# .............. ####≈.≈#...# .#####.......≈  #≈.≈###.# . # #......≈≈ hVO  #≈≈.≈ #.# #. #'#.....)≈≈ H   manticore  #≈≈... #.# ..'......≈≈ hO ^ #≈⌠._. #.# .#.....≈≈)  #≈≈... #.# ###.....≈≈.hO hV hoY ` _A manticore is nearby!h n  ÷  #....#..# #....  h #..# #....  #..########....  #.[≈.≈..#......○...........#  #....°.............#  #..○○..@○..........# h S#H#########......#.# ........# h H  . #  #≈≈.≈ #.# #. ) h =  #.#  #≈⌠._. #.# h* 8)   #.# hc 5  ÷  #....#..# #....  #..# #....  #..########....  #.[≈.≈..#......○...........#  #....°.............#  #..○○..@○..........# #H#########......#.# ........#   . # h>d  #≈≈.≈ #.# #. )   #.#  #≈⌠._. #.# )   #.# hk hk hr :○hWu ` _A manticore is nearby!h /  ÷  #....#..# #....  #..# #....  #..########....  #.[≈.≈..#......○...........#  #....°.............#  #..○○..@○..........# hX #H#########......#.# ........#   . #  #≈≈.≈ #.# #. )   #.#  #≈⌠._. #.# ) h 1  #.# h`   ÷  #....#..# #....  #..# #....  #..########.... hϜ , #.[≈.≈..#......○...........#  #....°.............#  #..○○..@○..........# #H#########......#.# ........# h0   . #  #≈≈.≈ #.# #. )   #.#  #≈⌠._. #.# ) hd Q  #.# hI h hk :○hܯ ` _A manticore is nearby!h ###.# #.÷#..≈.≈.....# #.#≈.≈#.#..# #...#..≈.≈..#..# #.. #..≈.≈..#..# #.hH #.#≈.≈#.#..#. #.[≈.≈..#......○.#  #..≈.≈..#....°.#  #.#≈.≈#.#..○○.@.○.#  .#..≈.≈..#H#. hx ....≈.≈..#.# ....  ####≈.≈#...#hg .#####. #≈.≈###.#ht . # #......h #≈≈.≈ #.# #. #'#.....) #≈≈... #.# ..'...... #≈⌠._. #.#h& .#.....≈≈ #≈≈... #.# ###.....≈≈h.L§○h4z `````  The manticore flicks its tail.h3~°..°°.@.°h~280.0)hR9°hLj7 _The volley of spikes is repelled.h/  ###.# #.÷#..≈.≈.....# #.#≈.≈#.#..# ##..≈.≈..#..# #.. #..≈.≈..#..# #. #.#≈.≈#.#..#.h  #.[≈.≈..#...§..°.# #..≈.≈..#.# #.#≈.≈#.#..°°@..°.# .#..≈.≈..#H#. ....≈.≈..#.#  ####≈.≈#...# .#####h  #≈.≈###.# . # #...... #≈≈.≈ #.# #. #'#.....) #≈≈... #.# ..'......hD  #≈⌠._. #.# .#.....hj  #≈≈... #.# ###.....h! hJ) ○§...H..@....h* &1h0 h"3 h3# ###.# #.÷#..≈.≈.....# #.#≈.≈#.#..# ##..≈.≈..#..# # # #..≈.≈..#..# #. # #.#≈.≈#.#..#. h3# #.[≈.≈..#..○§.# # #..≈.≈..#.# # #.#≈.≈#.#.H.# . .#..≈.≈..#.#. ....≈.≈..#.#  ####≈.≈#...# .##### # #≈.≈###.#hR4 . # # # #≈≈.≈ #.# #. #'#..... # #≈≈... #.# ..' # #≈⌠._. #.# .#..... # #≈≈... #.# ###.....h>O○○h(Ez `````  The manticore flicks its tail.h°§○.@○..h6&2hx9§h"  The manticore flicks its tail. _The volley of spikes is repelled.  The manticore flicks its tail. _The volley of spikes is repelled.hYp.# ###.# #hJZR.÷ .#####..≈.≈.....# #.#≈.≈#.#..# # .#####..≈.≈..#..# # .# #..≈.≈..#..# # .# #.#≈.≈#.#..#. heZ.# #.[≈.≈..#..°§.# h|Zo.# #..≈.≈..#....○.# hZ|.# #.#≈.≈#.#.H@.○hZa.# .. .#..≈.≈..#.hZ$#. hZM. ....≈.≈..#.#hZ hZp. ####≈.≈#...# .##### h [9.# #≈.≈###.#h[m . # # h<[.# #≈≈.≈ #.# #. #'# h[.# #≈≈... #.# ..' .# #≈⌠._. #.# .# .# #≈≈... #.# ###h[hMcL..§°° htc The manticore flicks its tail. _The volley of spikes is repelled.  The manticore flicks its tail. _The volley of spikes is repelled. hcc You block the manticore's attack. The manticore barely misses you.hd&3hgM§°hi hiA_The manticore misses you.h> x☼§°8 (0.8hiB 9°hbE T _You barely miss the manticore.hW:○...§..The manticore misses you. _You barely miss the manticore.  You scratch the manticore.  The manticore is lightly wounded.  hXi completely misses you.  The manticore claws you but does no damage.hX(4.6h_hbZ _The manticore completely misses you.hbV§.☼ The manticore completely misses you.claw the manticore!  The manticore is moderately wounded.  You block the manticore's attack. The manticore completely misses you..  The manticore is seared by the foul flame within you!04--5.4hOZ9§h1] h]T_The manticore is severely wounded.h_L °○h_○You barely miss the manticore.The manticore is severely wounded.You block the manticore's attack. The manticore misses you.h]`W5--6.2hdQ§○hgZ _The manticore completely misses you.h  §°☼You scratch the manticore.  The manticore is severely wounded.The manticore completely misses you. You block the manticore's attack.7.0°hO W _The manticore closely misses you.ht §..○°h-KYou scratch the manticore but do no damage.hR&8hL§°hb _The manticore is severely wounded.ha6You scratch the manticore but do no damage. _You scratch the manticore.  The manticore is severely wounded.h6The manticore is engulfed in freezing vapours.  You kill the manticore!h%=m..○h=!hB0 6/111hCS78.6 _Qazlal accepts your kill.hHh^Lj _Your Fighting skill increases to level 11!h #.# ###.# #. #.#####..≈.≈.....# # #.#≈.≈#.#..# # #.#####..≈.≈..#..# # h#.# #..≈.≈..#..# # #.# #.#≈.≈#.#..#. #.# #.[≈.≈..#..§. #.# #..≈.≈..#.○. #.# #.#≈.≈#.#.@..°.. .#..≈.≈..#.# .h. ....≈.≈..#.# #. ####≈.≈#...#h .##### #.# #≈.≈###.#hm . # # h#.# #≈≈.≈ #.# #. #'# #.# #≈≈... #.#h** ..' h>#.# #≈⌠._. #.# .# hR#.# #≈≈... #.# ###hhU§°.hQY7=9.6 (1.0 hz _hu '§h v _You see here a manticore corpse.h3?Ih`A,hD8=hDhE,hJFhHh5HhHhVIhI%9hIh#KhGKhKh]L,h1Mh7OhnO&10hOhPhPhQh9V8 ..heV☼.○° _You start resting.hZZ○○.°.98.6 (9hZQ1=9.6 (1hZ 0.0)h]h`" _HP restored.hhhhh0hSqhqhrhyh{ha~,hhYhhhh"hWhhh\hÊ9=hthhlhh;hϑh,hdh<h[,hhh=,hhh,hlh hhMhɠh~hNhnhhvh>hZhh=hhO,h`hK,hhmhJ,hhih<,hhh,h hkh:h]hhhO,hhhp,hGhhx,hmhhF,hhh,hEhhk,hthh[,hh@  There is an open door here.hVh _hSh@  There is an open door here.hah _hh ..#..# #...............#..# ..########........#####....## ..#..................# #..### ..#..................# #..# h  .†................## #..##### ..#.#########.........#### ..#.# #..............≈≈≈≈≈≈≈h ..# #.#####.......≈≈....≈≈ ###.# #.# #@#......≈≈.###### h'  #.# #.#+#'#.....)≈≈.#÷ hT  #.# #.#.○.○......≈≈.#[  #.# #.#...#.....≈≈).#÷. hx  #.# #.#####§....≈≈..###### h b #.# #............≈≈....  #.# #......#####.≈≈.≈.. h   #.# #......'...#..≈≈≈≈.  #.# #......#####..≈≈≈≈≈≈hrh326.6 (27°.h,7.6 (28hh4 _Z - a scroll of enchant armourhnhhrV  There is an open door here.h^thu _huh≈..#.........# #..## ≈..#..........# #..# ≈#.#.†.## #..#### ≈..#.#########..####...... ≈..#.# #......≈≈≈≈≈≈ ≈#...# #.#####.......≈≈....≈ hQ≈###.# #.# #.#......≈≈.##### ≈ #.# #.#+#'#.....)≈≈.#÷... . #.# #.#.@.'......≈≈.#[... h|. #.# #.#.○.#.....≈≈).#÷ . #.# #.#####.....≈≈..##### h≈ #.# #............≈≈.. #.# #......#####.≈≈.≈....hυ #.# #......'...#..≈≈≈≈ #.# #......#####..≈≈≈≈≈≈h #.# #..........≈≈≈ #.# #..........h!≈h%##hM#$'9.0)hߖ;○h\,30.6 (3hThz _As you open the door, it creaks loudly! _Found 16 gold pieces.hE3hh<hHhz _  There is an open door here.hhG _hhhhr hN _You now have 435 gold pieces (gained 16).hhhh@  There is an open door here.hhH  _h h$hN',hS(hu,h.h!/hl0h65@  There is an open door here.hy8h8 _hF:hy>h`Ah*BhChGh!JhOJhgKh OhQ,hSh@Wh;ZhpZh![h\h^,h_hahc,hdh)fhji,hjhUnhSq,h\rhFthw,h2{h-h,hhthߎ,h3h4hT,hhh$,hhبh[,hhձh,hh)h,h0h#7 _You open the door.h3hDh hhBhhhu,hhh,hhh,h h h h h hh,hd%h-Y  Items here: )) ÷÷.h3h3 _h_6h:h@,hGhR}  Things that are here:  a +0 whip; a gnoll skeletonh[h\ _h0`hf=  You see here a +0 spear.hmh/n _hsh߀  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeletonhEh _hhh,hhh,hh<  You see here a +0 club.hhb _h\h5hhh;hh,hWhh,h hqh,hhhv,h$h(h~,,hz.h1h4,hr6h8h};,h=h?hB,h[DhGhK,h[Mh(Qh9U,hWh  Things that are here:  a +2 antimagic halberd; 3 javelins; a +0 chain mail _h###..≈≈≈≈≈≈..#..÷.##'##  ....≈≈≈≈≈≈≈..#  ....≈≈≈≈≈≈≈..###########  ...≈≈.≈(.≈≈≈...........#  ...≈≈≈)....≈≈≈.........#  .≈≈≈....#####....°○°...#  .≈......+ #÷...§..§..#  .≈≈≈....#####.○..§.)..≈#  ...≈≈..........)@≈≈≈≈≈.#  ....≈≈≈≈≈...)÷○≈≈≈....≈#  .....)..≈≈).)≈≈≈.......#  h##....)..≈≈≈≈≈.........#  .#....).)))..).........#  ##.....).))÷...÷.......#  .......................#  .......................#  ########################  h{#..≈≈≈≈≈≈..#..÷.##'## .≈..#.# .....≈..## ....≈≈.≈(.≈≈≈.# ....≈≈≈)....≈≈≈.# ..≈≈≈....#####....°○°...# ..≈......+ #÷...§..§..# ..≈≈≈....#####.○..§.)..≈# ....≈≈.@.≈≈≈≈≈.# .....≈≈≈≈≈...)÷○≈≈≈....≈# ....)..≈≈).)≈≈≈.......# '##....)..≈≈≈≈≈...# .#....).))D0m)..).# #.....).))÷...÷.# ...# ......# # hzh.°.○...○...83.6 (53.0)hϤ-○°h,4.6 (54hh| _You see here a +2 arbalest of flaming.h0h0hj5h=hCh;G$ _hHhV  Things that are here:  a +0 arbalest; a yaktaur skeletonh^h^ _hHdhm.......≈≈≈≈≈≈≈..#........# ..≈≈≈≈≈≈≈..########### ......≈≈.≈(.≈≈≈...........# ......≈≈≈)....≈≈≈..# .....#####hvn..# ....≈......+ #÷.........# ....≈≈≈....#####......)..≈# ......≈≈.......○..).≈≈≈≈≈.# .......≈≈≈≈≈...)@)≈°≈....≈# ........)..≈≈).)≈☼≈.......# ##'##....)..≈≈≈≈°.........# #...#....).)))..)..# #####.....).))÷...÷.......# .÷.................#hnF÷...# hnc########################### hz .≈..###########.≈(.≈≈≈...........#hz.≈≈≈)....≈≈≈.#≈≈≈....#####.#.≈......+ #÷.#hzz.≈≈≈....#####......)..≈#h {*...≈≈.......○..).≈≈≈≈≈.#..≈≈≈≈≈...)÷)≈°≈....≈#h0{..)..≈≈).@≈☼≈.......# .h{X##'##....)..≈≈≈≈°..# .#...#....).)))..).# .#####.....).))÷...÷.......# ..÷...................# .hH|.÷.......# ############################  You see here a death yak skeleton.hX°≈○6.6 (2.0)≈☼○hhn)7.6 (3 h _h::○hܖ _Items here: ) [[ ÷.hiV3hE\hekh+v: _h}h&ht,hhh,hhhC,hhqh ,hhsh{,hh3hd,h#hh,hchSh ,hh,h#hqo _j - 22 poisoned darts (gained 2)hhQhF!h$h(,h/hw4h8,h+=h5L #.....≈≈.......#....###'# ######.≈≈.≈.....'..# #'...#..≈hL.'....#...# #......#####..≈≈≈≈≈≈..#..÷.##'## #............≈°≈≈°≈≈..#........# #............≈≈≈≈≈≈≈..########### #hL=.....≈≈.≈..°≈≈...........# #....≈≈≈○....≈≈≈.........# #hM6.≈≈≈...@#####..........#400.6 (13.0) #.........≈....☼.'..<#÷.........# #.........≈≈≈.○..#####......)..≈#h@M2 #...........≈≈..........).hlM≈≈≈≈≈.# #..≈≈≈≈≈...)÷)≈≈≈....≈# hM#..)..≈≈).)≈≈≈.......#  #hM.....##'##....)..≈≈≈≈≈.........#  hM#.....#...#....).)))..).........#  hM......#####.....).))÷...÷.......#  hN1_You open the door.hKQ[ _Found an escape hatch in the ceiling.h}hhh0h.7he;$ _h(=hFEh M,hVhb\hVf,h>ohwh}|h|hhh̍hhh*hR,hhhF,h|hnh,hhh,hihh',hhMh,hMhh,hhh ,h hh?,hhyh,hc h$#h&,hu'h +E  There is a large open door here.h,h, _h-h~/h2,h4h6h9,h:h<h?,h@h8BhC,h}DhuEhF,hIhJh&L,hLh_@  There is an open door here.h`h]a _hahwghhhhhihSrh)s,hshxh)z,hzhh,h6hh,hh-h,hhE  There is a large open door here.hhC _hshh,h*hMh,hhh9,hhkh,h^hRh{,hhh=,hhhhdh%hh,hh#hI',hw)h=B ..≈≈≈≈....'....#...#  ..≈≈≈≈≈≈..#..÷.##'##  .≈≈≈≈≈≈≈..#........#  .≈≈≈≈≈≈≈..###########  hd>≈≈.≈..≈≈≈...........#  ≈≈≈)....≈≈≈.........#  ≈....#####..........#  .....'..<#÷.§..°°...#  h>~≈....#####.°..○.@..≈#  40.6 (40 ≈≈..........)○≈≈≈○≈.#  .≈≈≈≈≈...)÷)≈≈≈....≈#  h>..)..≈≈).)≈≈≈.......#  h?...)..≈≈≈≈≈.........#  h?...).)))..).........#  h.?....).))÷...÷.......#  ha?....................#  ..............#  Things that are here:  h?[a +2 antimagic halberd; 3 javelins; a +0 chain mailh@hH§..°°○≈≈≈○hT _Key pressed, stopping explore.hIhVh2h9: _hh,hBhch,hvhh,hzhXhUh hHhhhh hWh8h"h"h&h1hB8,h+=hvEhRO,hShT\h7ahsahdhnhv,h|hh ,hДhh,hhh,hxhh,hhSh',hY h h% ,h hb+ h;/ ,h3 h: hO ,hQ hX h_` h` h0e hj ho ho h hA BhC hD ,hD hBF hG ,hVH hRJ hK ,h;L hM hO ,hvP hQ hlS ,hT hV h1[ hx[ h\ h] h^ h~_ ha hd ,he hOf hg ,hh hi hk ,hk hl hn hn ho hp hr hr hs h^u hAw hkw h\x h!z h{ ,hM| h3~ h} ,hT hA h h ho h h! ,h hܔ hJ ,h h` h ,hF hF hP hw h hH h ,h͟ hנ hġ ,h h hD ,h h h ,h5 h& h ,h ,h h h h hC hǴ h h{ ,h h. hԺ h h, hʼ h h8 h h¿ h& hM h h* h ,hD hI h ,h. h0 hi ,hh h h ,hD h% hg   #..# #.#   ('∩ #..# #.##  .'+ #..# #  ... #..# #.##h  #..# #.#  #..# #.#  #..# #.#   #.# #..# #.# h   #@# #..#####.540.6 (58 h-  #.# #... hV ; #.# #........##  #.# #...####.#h}   #.######...# #.# h  #..........# #.# h 4 #..........# #.#  #.#######..# #.# h  #.# #..# #.#h hg ,1.6 (59h h 2 _Found Oxkol's Armour Shoppe.h* h2+ h+ h6- h/ h/ h3 ,h4 h4 h5 hS7 hC9 ,h: h; h= h= h> h;@ hE %#∩# #.## #.#### hJF d...###''+.##('∩'.###.'+'#..#.@..#hsF  5.6 (4.0)##.### #..# #.# hF # #.# # #. #..# #.hF .# #..#####.### #.......... #........hF ###...####.hG hTL hL +6.6 (5hQ h~S 1 _Found Lecuten's Distillery.hhrhhh)h,hh@  There is an open door here.hhb _hAh3hĺ:Welcome to Oxkol's Armour Shoppe! What would you like to do?  a -  221 gold the +0 chain mail of Dalen {Harm}  b -  666 gold the +1 leather armour "Buisupit" {rN+ MP+10}c -  34 gold a +0 leather armour  d -  654 gold the +4 pair of boots of the Apprentice {rElec Regen+ Int-2 SInv e -  459 gold the +2 pair of slick slippers {slick, slippery, EV+4}f -  306 gold a +0 plate armour  g -  15 gold a +0 robe  h -  15 gold a +0 robe  i -  15 gold a +0 robe  j -  253 gold a +2 robe of positive energyk -  68 gold a +0 scale mail  l -  544 gold a scarf of resistance You have 435 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listh"   a -  221 gold the +0 chain mail of Dalen {Harm}  e -  459 gold the +2 pair of slick slippers {slick, slippery, EV+4}buy|examineexamine item[Enter] describehh The +2 pair of slick slippers {slick, slippery, EV+4}. Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind. Base armour rating: 0 Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). If you switch to wearing this armour: Your AC would increase by 2.0 (10.6 -> 12.6). Your EV would increase by 4.0 (30.4 -> 34.4). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armourh]Welcome to Oxkol's Armour Shoppe! What would you like to do?  a -  221 gold the +0 chain mail of Dalen {Harm}  b -  666 gold the +1 leather armour "Buisupit" {rN+ MP+10}  c -  34 gold a +0 leather armour  d -  654 gold the +4 pair of boots of the Apprentice {rElec Regen+ Int-2 SInv e -  459 gold the +2 pair of slick slippers {slick, slippery, EV+4}  f -  306 gold a +0 plate armour  g -  15 gold a +0 robe h  h -  15 gold a +0 robe  i -  15 gold a +0 robe  j -  253 gold a +2 robe of positive energy  k -  68 gold a +0 scale mail  l -  544 gold a scarf of resistance You have 435 gold pieces. [Esc] exit [!] buy|examine items [a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listh:hw?hZE #..# #.#DrDolphin the NimblehE  #. #..# #.#Demonspawn of Qazlal ****..  #.# #..# #.#Health: 111/111 ======================== h,F  #∩# #..# #.#Magic: 22/22 ========================  #.# #..# #.#AC: 10Str: 12 hF #.#### #..# #.#EV: 30Int: 12  #....# #..# #.#hGSH: 10  Dex: 28  ##○'+.# #..# #.#XL: 13 Next: 57% Place: Dungeon:14 hG; #('@'.# #..# #.### Noise: ======---  Time: 17548.6 (2.0)  #.'+'## #..# #.... -) Claws  #....# #..# #.### Throw: 22 darts (poison)  ##.### #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.# hG4 #.# #..#####.###   #.# #...........  _There is a stone staircase leading down here. _There is an open door here. _Found Oxkol's Armour Shoppe. _Found Lecuten's Distillery. _There is an open door here.  There is an entrance to Oxkol's Armour Shoppe here.h'Kh^L:○hwN. _hZIhlhhz _  There is an open door here.hh _h:h,h9h  #..# #.#  #.# #..# #.#  #.# #..# #.#h6z  #∩# #..# #.#  #.# #..# #.#  #.#### #..# #.#  #....# #..# #.#h  ##''+.# #..# #.#  #@'∩'.# #..# #.51.6 (3  #.°+'## #..# #  #.§..# #..# #.  ##.### #..# #.#  h.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..#####.h+  #.# #h :°h6 _G - 7 silver javelins (gained 6)hIhhhhV  There is an open door here.hjh _hLh" #..# #.#  #.# #..# #.#  #.# #..# #.# h(# #.# #..# #.#  #∩# #..# #.#  #.# #..# #.# hu# #.#### #..# #.#  #....# #..# #.#  ##'@+.# #..# #.# 3.6 (2h#$8 #.'§'.# #..# #.### #.'+'## #..# #.... #....# #..# #.## ##.### #.# #..# #.#  #.# #..# #.#  #.# #..# #.# hQ$^ #.# #..#####.###h$h(:§hl,Q _There is an open door here.hhehܩhuhhaf _h,hchhhhnh,hh  #..# #...  #.# #..# #.##  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#hd  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #@# #..# #.#7.6 (4h>  #.# #..# #.# hWX  #.#### #..# #.#   #....# #..# #.hB#  ##''+.# #..# #.#  #.'∩'.# #..# #.##  #.'+'## #..# #...  #....# #..# #.##h  ##.### #..# #.#h!hphhh _There is an entrance to Lecuten's Distillery here.hhz3hh&h  _h,hhh?,hhĶ #.#..#.#####.#.#...........####.#.h_..#61 #  #∩#  #.# # #.### #....##h-''+.#hhh1h_hA`3hQlhm,hqnhrht,hbthuhv,hPwh\|F......  #.#..#.# #.....∩ #.#..#.#####.#.#...........####.#...5#. #  #∩# h~h^h* h h h h^hQ_h_hih?jh_mXhmhmhnh)p,hphqhr,h0shth%u,huhvhw,hoxhyh4zhjzh{,hĂh}hhjh|#.# #..# #h9w#.# #..# #.##h#.# #..# #.# hx#.# #..# #.# h#.# #..# #.# hV.hQ..# #.# hю.h O# #.# hI.hC #.# h)# h73.6 (8h).ha h+.####hؐ!....#h$9##''+.#hl[#.'∩'.#h ##hڑ/#.'+'##h ..hF.#....#h{##h##.###hhœhhh _There is an entrance to Lecuten's Distillery here.hhWelcome to Lecuten's Distillery! What would you like to do?  a -  59 gold a potion of curing  b -  59 gold a potion of curing  c -  59 gold a potion of curing  d -  59 gold a potion of curinghMe -  99 gold a potion of enlightenment  f -  99 gold a potion of enlightenment  g -  158 gold a potion of heal wounds  h -  158 gold a potion of heal wounds  i -  158 gold a potion of heal wounds  j -  19 gold a potion of moonshine You have 435 gold pieces. [Esc] exith.[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listh: h h (  #.# #..# #... DrDolphin the Nimble h  #.# #..# #.## Demonspawn of Qazlal ****..  #.# #..# #.# Health: 111/111 ======================== h  #.# #..# #.# Magic: 22/22 ========================  #.# #..# #.# AC: 10hE Str: 12  #.# #..# #.# EV: 30hm =Int: 12 hˤ < #.# #..# #.# SH: 10  Dex: 28 h < #.# #..# #.# XL: 13 Next: 57% Place: Dungeon:14 h O #@# #..# #.# Noise: ======---  Time: 17573.6 (0.0) h $ #.# #..# #.# -) Claws  #.#### #..# #.# Throw: 22 darts (poison)  #....# #..# #.#  ##''+.# #..# #.#h   #.'∩'.# #..# #.##  #.'+'## #..# #...  #....# #..# #.##  ##.### #..# #.# h) _There is an open door here. _G - 7 silver javelins (gained 6) _There is an open door here. hP _There is an open door here. _There is an entrance to Lecuten's Distillery here. _There is an entrance to Lecuten's Distillery here.h( h hx h h8 3h9 hE hDF hJ : _hhK hVL hL hL hP hQ ,hQ hV hW ,hX h` @  There is an open door here.ha hb  _hfb hg There is an open door here.entrance to Lecuten's Distillery here.open door  hh hh  _hi h'q ientrance to Lecuten's Distillery here.open door  hr hr  _hLs hov hjw ,h`x h~ h h h~ h h3 ,h| hu h ,h h h h̒ h h hc h h˜ h% h hٛ h) hA h ,h5 hu h0 hI h hL h hԦ hF h h BhK h ,h hӽ h h h h Xh h ,h h hf ,h h} hx ,h h hh h h" hD h ,h hj h ,h hg h7 hW h h h$ hV h h6 h9 hY hd h+ h h9 h$ h hF h} h h h h h h h ,hn h] hc ,hD h) hJ ,h h h h} h( h h h h$ h& h( ,h* h- h/ h0 h1 h2 h]5 ,h6 h8 h/; ,hQ< hv> h@ ,hB hD hG BhJ heL hL hM hO hR ,hiS hHU hW ,h'Y hZ hK] ,hb^ h]` hb ,hod h4f hj ,hk h0x h ~ Bhl~ hʁ h7 Bh h ,h h h ,h hg h ,h1 h h ,h h h ,h h hA ,h h8 h ,h h h? ,h+ h8 hD ,h h h ,h8 hm h BhN h ,hs hD h' ,h h h: ,h' h h ,h h$ hN ,h h! h" ,h# h& h( ,hJ( hz* h+ ,h+ h^. hF/ ,h/ h[2 h7 Xh8 ,h9 hs= hU? ,h? h^C hE ,hE h.I h.K ,hK hEO hQ ,hQ h5U hV ,hzW hZ h0] ,h] h~` hb ,hb hd hgf ,hf hh hwj ,hk ho hq ,hq hs hXu ,hu h3x hHy ,hy hs| h ~ ,h~ hـ hn ,h ḧ́ h| ,h h h> ,h= h; h ,h< hȒ h{ ,hl h h ,h h& h ,h- hu hd ,h hΣ h ,h h h hѧ h) h) h( ,hت hʫ h ,h hO hQ ,hӯ h hױ h hP h( h ,hZ h h. ,h h h ,h h h h hV h h ,h h hv ,h hY h ,h h[ h ,h8 hh~,hhh,h h* h hC hhYhh$hhh,h]hh\h{h,h]hhhh2 hR"h"hs#h%h',h(h+hC/,h0hM2hK4hn4h6h8h<,h'>huKhMhMhNhehf,hgh2whxhyhyhh,hƏhhX,h_hh,hQh,h,h¤hh,hhhhhhh,hVh hh<hhh,hh hhhhh,hhh,hhh,hhh,hhho,hhhH,hh h,hhhX,h;h$h(,h*hf0h-4,h5h:h>,h@hph,h>hh,hh6!h$,h3'h4# #......#####.≈≈.≈.....' # #......'...#..≈≈≈≈....'... # #......#####..≈≈≈≈≈≈..#..[40m÷ # #............≈≈≈≈≈≈≈..#... # #......§.....≈≈≈≈≈≈≈..#### h650# #.........°.≈≈.≈..≈≈≈..... # #...........≈≈≈)....≈≈≈... # #.........≈≈≈....#####.... # #.......○@≈......'..<#÷...731.6 (1hd5 58.0) h5r# #......°..≈☼≈....#####.... # #..........§≈≈..........). h5w# #............≈≈≈≈≈...)÷)≈≈ # #.............)..≈≈).)≈≈≈. h5# #.....##'##....)..≈≈≈≈≈...  h5########.....#...#....).)))..)  hk6.............#####.....).))÷...÷.  ########......÷.................. h6hrC:°hFentrance to Lecuten's Distillery here.open door _Key pressed, stopping explore.hh3hlhhxh$ _hYh8h1,h~hh,hVhh,hfhh!,hhh,h_hNhP,hhY  Items here: )) ÷÷.hh _h !h)h:1,hU  Things that are here:  a +0 whip; a gnoll skeleton _hO^=  You see here a +0 spear.hbhb _hkhvw  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeletonh}h`~ _hĄhh,hǒhhB,h͢h0<  You see here a +0 club.h4h _hhJh9,hhh,hthht,h}hzhm,hhh ,hh h,hhhDhwhh"hW%,h&h*h-,h/hk3hj6h6h;h?hZD,hGhJhsMhMhOhShNW,hZh^hbb,heh\iho,hshxh|,h[hhA,hwhh͚,hfhh&,h6hzhɬ,hhbh ,hVhLhv,hhrh,hhh>,hhh,h hJhj,hh#h,hh=h,hhhh,hDhOhh,h7hh8 ,h hs h ,hhhl,hhBT.........%.# ..............#..# .......#####....## .......# #..### .......# #..# .......## #..####### ........####.....○..#### ...........°≈§≈≈°≈○≈≈≈≈≈≈≈≈ ###.......≈≈...@≈≈≈≈≈≈≈≈≈≈ 79.6 (48.0) .#.#......≈≈.#########≈≈≈≈≈ hT'#'#.....)≈≈.#÷......######## ...'......≈≈.#[......#..'...# ...#.....≈≈).#÷....'###'###'####.....≈≈..#######....#.'.# ..........≈≈.......#....###'######.≈≈.≈.....'....#...# ....'...#..≈≈≈≈....'....#...#hUh]:○h__ _Partly explored, can't reach some places.h 3h2 h ○...0.0).........h h L%○hY _ _Partly explored, can't reach some places.h' h' h) hc A%§hg hk 2%○hmk !○h7n _ _Partly explored, can't reach some places.hhhhA○○hh9:○h_ _Partly explored, can't reach some places.hhhh&%○§≈≈°≈○h:○h_ _Partly explored, can't reach some places.hg3hihh5h$ _h hh,hؓhh2,hChh,hhhh<hhhW,hhfh9,hhh,hhZh,hh,h0h1hU3hu?hD,hGhIPhR,hvThyYh[,hN]hehtj,hlhY{h,hՇhhN,hMhʤh,hXhMhw,h:h3h,hih#h1hh h Bh h h' ,h. h? _Partly explored, can't reach some places. _ Things that are here:  a +2 antimagic halberd; 3 javelins; a +0 chain mailhH K _hP hZ Bh^ ha ,hb hl ho ,hq h{ h~ ,h hE hي ,h h h ,h h h ,h he h ,hD h h[ ,h h h ,h& h3 hA ,hG hU <  You see here a +0 club.h] h4^  _hud hNs hE{ ,hQ h h6 ,h hˡ  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeletonhY 5 _hA h =  You see here a +0 spear.hJ h  _h h h ,h. h hY ,he h h ,h h'+ }  Things that are here:  a +0 whip; a gnoll skeletonh1 5 _h5 hk< h'B ,hE h(N hU ,hZ h^ hb ,hf h%k hr ,hv h~ h) ,h hƋ h ,hO hd h ,h h h ,hq hb h hS h hF h[ ,h hJ h Jh hB h h Xh h ,h h  Things that are here:  a +0 shortbow; a +0 arbalest; a centaur skeletonhK h  _h h Bh ,h, ,h@ h, Bh~! h& h) h<* hV, h- h/ ,h1 h; > #∩<.....#  #÷.........#  #..................#  #...............[..#  #................%.#  #...............#..# ##..#####....## .# #..### ..........# #§@# 846.6 (67.0).........## #..####### ##.........####..§.....#### #...hw< .....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.#####.......≈≈....≈≈≈≈≈≈≈≈≈≈ #.#.#.#......≈≈.#########≈≈≈≈≈ #.#'#'#.....)≈≈.#÷..##### #.#...'......≈≈.#[....'...# #.#...#.....≈≈).#÷....'###'###'#h< hB @§§hD hk hnhBh  #........# #..>...............# #.....<>.....# #.....∩<.....# #..÷.........# #............#  #.........[..#  #h ......○.○.%.#  #.......@.#..#9.6 (3.0) ###..#####§.○.## .. #..### .# #..# ...........## #..#########.........####........####  #..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #.#####.......≈≈....≈≈≈≈≈≈≈≈≈≈  #.#.#.#......≈≈.#########≈≈≈≈≈h hhh3h h h,hxh<h ,hh!hA%,h&h(hd,,h9.h<1h4,h6h:P  There is a stone staircase leading up here.h>h? _h)AhN ##  #.......#  #......#### #...........# #...#h/Ow #.# #○....# #..>.......# #<@○....#55.6 (6  #....°<.....# hOR #........÷...☼.....#  #...........°......#  #...............[..#  #..............°.%.#  #...............#..# ####........#####....## ............# #..###hPhXc○°.%hQ[c _There is a stone staircase leading down here. h8% h h5U○○% hp§.°°∩○○.. ho26.6 (1 _ h^°°○% he > ##  [##  .. #  ##.##.#  #.....#  #...# 5 #@..#  hÜ ###.#  #  h  h^  h 8[○ h( -7.3 (1.7 h" I[○ h) _You climb downwards.  Found the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _There is a stone staircase leading up here.!h#### .[## ... # ##.##.# #..○..##.@.# #<..# ###.# .###!h[[°○!h)380 _!h R[°!h"h"h"hu"hƺ"hx _You hear a shout!"h"h"h"h: _Found a plate armour."h9"h"h"h"h"h"h"h d# .. # ##.#. .....#### ...#.°.@####62.3 (4..[..○.....#..##.##.##.## #....##§..####<..####.#.###°§"h _You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}."hA°§"he"h)°○"h §"hV _You can't carry that many items.$h $h Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hn9ear which item? Inventory Items Armour [  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn) %hlE Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Floor Items ([,] to select) Armour the +3 crown of Dyrovepreva {rElec Int+2 SInv}wield|wear&h5S &h6W DrDolphin the NimbleDemonspawn of Qazlal ****..Health: 111/111 ========================Magic: 22/22 ========================#AC: 10Str: 12.. #EV: 30Int: 12##.#.SH: 10  Dex: 28.....####XL: 13 Next: 57% Place: Dungeon:15...#.°.@####Noise: ======---  Time: 17862.3 (0.0)..[..○.....#-) Claws..##.##.##.#Throw: 22 darts (poison)# #.....##§..####<..####.#.###Found the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _There is a stone s&hW !taircase leading up here. _You hear a shout! _Found a plate armour. _You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _You can't carry that many items.&hS] w ○§Okay, then.&h] &ha L°○&hb . _'h'hjvInventory: 52/52 slots Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear Missiles (go to first with () 'h)[ j - 22 poisoned darts (quivered)  r - 3 throwing netsv - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'h Missiles (  j - 22 poisoned darts (quivered)  r - 3 throwing netsv - a boomerang  G - 7 silver javelinsT - 2 curare-tipped darts Armour (go to first with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} 'h  P - a +2 hat (worn)Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry  z - a ring of protection from cold 7%'hd O G - 7 silver javelins 'h K P - a +2 hat (worn)H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands (go to first with /)18(hE P - a +2 hat (worn)  c - an orb of lightb - a wand of flame (6)  (hKF\u - a wand of mindburst (2)23(h,z c - an orb of light  A - a +0 bucklerF - a wand of polymorph (16)  I - a wand of roots (6)  O - a wand of charming (9) Scrolls (go to first with ?)  f - 5 scrolls of noise(h-936(h2 (h A - a +0 buckler  e - an amulet of reflection (worn)  i - 7 scrolls of teleportation9)hug\ e - an amulet of reflection (worn)  q - a ring of wizardry  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 2 scrolls of poison47)h?; q - a ring of wizardry  X - an amulet of guardian spiritL - a scroll of enchant weapon  N - a scroll of blinking  U - a scroll of fear55)hz14)h1 X - an amulet of guardian spirit  u - a wand of mindburst (2)V - 2 scrolls of identify )h1j W - 2 scrolls of vulnerability60)h )h t u - a wand of mindburst (2)  O - a wand of charming (9))h Y - a scroll of amnesia  Z - a scroll of enchant armour Potions (go to first with !)  g - 7 potions of curing71)hcH - a +6 ring of strength  M - an amulet of regeneration  I - a wand of roots (6)  O - a wand of charming (9)65*hPjMz - a ring of protection from cold  F - a wand of polymorph (16)  I - a wand of roots (6)3+hqW F - a wand of polymorph (16)  O - a wand of charming (9)Z - a scroll of enchant armour Potions (go to first with !)8+h̉y O - a wand of charming (9)  i - 7 scrolls of teleportation  g - 7 potions of curingl - 4 potions of cancellation  n - a potion of brilliance  p - 3 potions of lignification7+h - i - 7 scrolls of teleportation  s - 4 scrolls of revelation  B - a potion of attraction  E - 3 potions of magic84+h  s - 4 scrolls of revelation  U - a scroll of fear  J - 3 potions of resistance  K - 5 potions of heal wounds  R - a potion of haste92+hA S - a potion of invisibility4,h ^ U - a scroll of fear  Y - a scroll of amnesia Talismans (go to first with %)m - a quill talismanbot,h   Y - a scroll of amnesia  p - 3 potions of lignification,h,h  Z - a scroll of enchant armour  p - 3 potions of lignification,hA qu - a wand of mindburst (2)  F - a wand of polymorph (16)  I - a wand of roots (6)  O - a wand of charming (9) Scrolls (go to first with ?)  f - 5 scrolls of noise  i - 7 scrolls of teleportation ,h  o - 3 scrolls of immolation  Z - a scroll of enchant armour78%,hr q - a ring of wizardry  z - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands (go to first with /)  b - a wand of flame (6)  o - 3 scrolls of immolation60-hQa - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots  y - a +1 ring mailA - a +0 buckler Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn) -ho b - a wand of flame (6)34-hc  j - 22 poisoned darts (quivered)  r - 3 throwing netsv - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn) -h  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  e - an amulet of reflection (worn)10-hHand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear Missiles (go to first with ()  G - 7 silver javelins  P - a +2 hat (worn)top-hzi  G - 7 silver javelins  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  C - a +5 ring of evasion (worn)q - a ring of wizardry  -hi bz - a ring of protection from cold 7%-h+=  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} -hX=  a - a +0 robeH - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit -h= cWands (go to first with /)-h= 918.h6 a - a +0 robe  t - a +2 cloakb - a wand of flame (6)  u - a wand of mindburst (2)23.h$ t - a +2 cloak  A - a +0 bucklerF - a wand of polymorph (16)  I - a wand of roots (6)  O - a wand of charming (9) Scrolls (go to first with ?)34/h<: P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  y - a +1 ring mail  A - a +0 buckler28/hM d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  x - a +2 pair of boots  y - a +1 ring mail6/h  x - a +2 pair of boots  A - a +0 bucklerI - a wand of roots (6)  O - a wand of charming (9)31/h /h& = A - a +0 buckler /hJ  C - a +5 ring of evasion (worn) Scrolls (go to first with ?) /hj b f - 5 scrolls of noise  i - 7 scrolls of teleportation/h .90hPG C - a +5 ring of evasion (worn)  z - a ring of protection from cold  o - 3 scrolls of immolations - 4 scrolls of revelation440h{  z - a ring of protection from cold  H - a +6 ring of strengthD - 2 scrolls of poison  L - a scroll of enchant weapon0h 9500h H - a +6 ring of strength  X - an amulet of guardian spirit  N - a scroll of blinking  U - a scroll of fear51h1hT1hDrDolphin the NimbleDemonspawn of Qazlal ****..Health: 111/111 ========================Magic: 22/22 ========================#AC: 101hWStr: 12.. #EV: 30Int: 12##.#.1htSH: 10  Dex: 28.....####1hXL: 13 Next: 57% Place: Dungeon:15...#.°.@####Noise: ======---  Time: 17862.3 (0.0)..[..○.....#1h-) Claws..##.##.##.#Throw: 22 darts (poison)# #.....##§..####<..####.#1h0;.### 1h\`_There is a stone staircase leading up here. _You hear a shout! 1hu_Found a plate armour. 1h_You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _You can't carry that many items. 1h6_Okay, then.1h(§1h1hs:§1hk3hT #.. ###.#......#####.°.[####..[..○.@...###.##.## # #.....#3hT#§..###3h3huSQ..[○§.Q   tengu warriorYou hear a shout! _Found a plate armour. 3h_You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}.can't carry that many items.Okay, then.  You hear a shout!3h+3.3 (13h*g[○§3h{ _A tengu warrior comes into view. It is wielding a +2 long sword.3h 3h Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  h - a +1 whip of draining3h k - a +0 spear Missiles (select all with ()  j - 22 poisoned darts (quivered) 3h$ k r - 3 throwing netsv - a boomerang  G - 7 silver javelins  3hE T - 2 curare-tipped darts 3hd Armour (select all with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} 3h P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots 3h F y - a +1 ring mailA - a +0 buckler 3h Jewellery (select all with "=)  e - an amulet of reflection (worn) 3h6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up3h\ B[Esc] exit 3h Letters toggle [.|Space] toggle selected[top]4h,z4hDrDolphin the NimbleDemonspawn of Qazlal ****..Health: 111/111 ========================#Magic: 22/22 ========================Q. #AC: 10Str: 12##.#.EV: 30Int: 12.....####SH: 10  Dex: 28...#...[####XL: 13 Next: 57% Place: Dungeon:15..[..○.@...#Noise: ======---  Time: 17863.3 (0.0)..##.##.##.#-) Claws# #.§...#Throw: 22 darts (poison)#...####<..####.#Q   tengu warrior.### _You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}A39;49m. _You can't carry that many items. _Okay, then.You hear a shout! _A tengu warrior comes into view. It is wielding a +2 long sword.Okay, then.4h 4h8[4h. _5h&5hyDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  h - a +1 whip of drainingk - a +0 spear Missiles (select all with ()  j - 22 poisoned darts (quivered)  r - 3 throwing nets5hv - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts Armour (select all with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}a - a +0 robe  c - an orb of light  t - a +2 cloak  x - a +2 pair of boots 5h'F y - a +1 ring mailA - a +0 buckler 5hEJewellery (select all with "=)  e - an amulet of reflection (worn) 5h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 5hLetters toggle [.|Space] toggle selected[top]6hN Missiles (  j - 22 poisoned darts (quivered)  r - 3 throwing nets  v - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts Armour (select all with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - a +0 robe  c - an orb of light  t - a +2 cloak 6h x - a +2 pair of boots  y - a +1 ring mail  A - a +0 buckler Jewellery (select all with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  q - a ring of wizardry 7%6h z - a ring of protection from cold106h  y - a +1 ring mailH - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands (select all with /)b - a wand of flame (6)  u - a wand of mindburst (2)  F - a wand of polymorph (16)  I - a wand of roots (6)6hL 836hw  y - a +1 ring mail  e - an amulet of reflection (worn)O - a wand of charming (9) Scrolls (select all with ?)  f - 5 scrolls of noise87h M c - an orb of light  A - a +0 buckler  e - an amulet of reflection (worn)7hR.57h fMa - a +0 robe  y - a +1 ring mail 7hGg A - a +0 buckler37h4 P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  x - a +2 pair of boots  y - a +1 ring mail287h.2M7hb d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}58h, (1 turn)  x - a +2 pair of boots  A + a +0 buckler[Enter] accept (1 chosen)8hO MArmour (select all with [)3:h"2 turns)  y + a +1 ring mail  A + a +0 buckler2:h 3  x + a +2 pair of boots  y + a +1 ring mail3;h?4  t + a +2 cloak  x + a +2 pair of boots4;hK5  c + an orb of light  t + a +2 cloak5Q..[☼Q 2 tengu warriorsOh+8.3 (5OhVR[☼Oh$ Oh_You drop a +2 cloak.OhOhI.Q.OhXQ..[☼○OhOh+9.3 (6OhlR[○OhA _You drop a +2 pair of boots.Oh!,OhfC.Q...[OhQ○C   cyclops (missile)Ohg,70.3 (7OhR[○OhT= _You drop a +1 ring mail.OhOh;.Q○.[.Q○°1.3 (8OhQ[°Oh; _You drop a +0 buckler.Oh&  OhxYou drop 2 scrolls of vulnerability.  The tengu warrior hits you but does no damage.  You stop dropping stuff.Oh.C.°.[Oh4VQ°.Oh+2.3 (9OhOha _The tengu warrior completely misses you. x2Ph # .. # ##.#. C.#### ...#.°.@####[..QQ?....##.##°##.## #.....##...###<.###.##Ph Ph 3(((((((Ph: PhG ` ..Q@☼Q?....The cyclops throws a large rock. The large rock misses you.The tengu warrior barely misses you.The tengu warrior completely misses you.PhDH +3.3 (1PhRP ;☼PhUV _The tengu warrior closely misses you. _You see here the +3 crown of Dyrovepreva {rElec Int+2 SInv}.QhVR○Q§  a - the +3 crown of Dyrovepreva {rElec Int+2 SInv}You hear a shout!closely misses you.The tengu warrior pecks you but does no damage.  The tengu warrior claws you but does no damage.  The tengu warrior completely misses you. x24 _The tengu warrior misses you.RhDV#.. ###.#....C.#####..Q.####..[..○Q@...###.##.## # #.....# #...####<..### # RhGRhV.C○.@Q☼ _The tengu warrior misses you.You block the tengu warrior's attack.  The tengu warrior completely misses you.  The tengu warrior slips past you! The tengu warrior barely misses you.  The tengu warrior pecks you.RhcWT0-5Rh._Rhl _The tengu warrior claws you but does no damage. _Items here: % = ? [[[[[[.Rh#.. ###.#.....C#####..Q.####[..○.§Q....##.##@##.# # #..☼. #...###<..#Rhc## # Rh@○☼Rh5 ((§(☼ The cyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!RhS Xcyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!  The large rock hits the cyclops!!!  The tengu warrior hits you but does no damage.tengu warrior pecks you but does no damage.  The tengu warrior claws you but does no damage.RhZ ..☼°.Q@○Rh[ T1=6Rh/_ 9°Rhb H _The tengu warrior is engulfed in freezing vapours.Rhq# .. # ##.#. ....C#### ...#..☼.#### ..[..°.QQ..# ..##.##.##.# # #@.○..# #...### #<..#  ###.# Rh^ .# ## Rh=RhS ...?QThe tengu warrior attacks as it pursues you!  The tengu warrior hits you with a +2 long sword!  You block the tengu warrior's attack.Rh70---Rh67Rhu:○RhTE _The tengu warrior claws you but does no damage.Shr*x#.. ###.#.....C#####....####[....?Q..###.##Q##.# # #..○. #@..###<..# Sh*f## #ShW Q.°2=--8°Sh .. ###.#.....C#####....####[....Q...###.##Q##. # #..°. #...### ## .## Sh Sh Sh L..QSh &9Sh Sh a _There is a stone staircase leading up here.Th!Y Th(Z<CQC   cyclops (missile)The tengu warrior hits you with a +2 long sword!  The tengu warrior misses you.Th^]90/111 ---80ThaThA  #...............##...............##...............#####..................##..................##..................##..................#ThA8#..>...............#4#...........<@.....##...........∩<Q....##........÷.........##..................##...............[..#Th"B#................%.#   tengu warrior#...............#..# ####........#####....## ThOB............# #..### _The tengu warrior completely misses you.ThC:---ThyJ○○○%ThD511.8 (2.5Th39%Th} _You climb upwards. _There is a stone staircase leading down here.Uhq ☼○%Uh;The tengu warrior blocks your attack.Uhn-2.6 (0.8Uh#9%Uhu ; _The tengu warrior is lightly wounded.Uh5 §○Q°.§°<§°% The tengu warrior blocks your attack.  The tengu warrior is lightly wounded.  The tengu warrior slips past you! You block the tengu warrior's attack.  The tengu warrior pecks you.Uh6 is seared by the foul flame within you!  The tengu warrior is moderately wounded.Uh6 6893.5 (0.9Uhs@ §°.§°UhwC S _The tengu warrior misses you.Vh °☼°°§You miss the tengu warrior.The tengu warrior is moderately wounded.You block the tengu warrior's attack. The tengu warrior closely misses you.3--4.3 (0.8Vh§°☼§§%Vh2 _The tengu warrior claws you.Vh{" °°○☼§%You block the tengu warrior's attack. The tengu warrior closely misses you.The tengu warrior claws you.scratch the tengu warrior but do no damage.The tengu warrior hits you with a +2 long sword!  peck but does no damage.Vh# m67-----5.1Vh* §°☼§%Vhm. ; _You block the tengu warrior's attack.Vh@Q §°..§.○.<@§∩<.○.§%VhAThe tengu warrior blocks your attack.  The tengu warrior is moderately wounded.The tengu warrior barely misses you. You block the tengu warrior's attack.VhAp4----6.0 (0.9Whu§°..§%WhM 2 _The tengu warrior claws you.Wh%L§...§°○☼%The tengu warrior barely misses you. You block the tengu warrior's attack. _The tengu warrior claws you.  The tengu warrior hits you with a +2 long sword!  You block the tengu warrior's attack.49----8 (0.8§§%WhE _The tengu warrior claws you but does no damage.Wh: .°°§○%You miss the tengu warrior.Your off-hand claw misses the tengu warrior.Wh;-7.7 (0.9WhaB'§WhDh _The tengu warrior is moderately wounded.Wh○..☼§.○% The tengu warrior is moderately wounded.  The tengu warrior is engulfed in freezing vapours.  hits you with a +2 long sword.  The tengu warrior is seared by the foul flame within you.  The tengu warrior is severely wounded.  The tengu warrior pecks you but does no damage.43----8.6WhH O§..%Whs E _The tengu warrior claws you but does no damage.Xhrhq _claws you but does no damage.  You scratch the tengu warrior.  Your off-hand claw misses the tengu warrior.almost dead.is engulfed in freezing vapours.  You kill the tengu warrior!Xhn°..○.○..°XhBrb4-609.4 (0.8Xhx:○Xh#{O _Qazlal accepts your kill.XhOq #^....# #.# #.#  ##### #.# #.# #......# #.....○....#Xhq #..>.@..○...# #....<>.○...# #.....∩<.....# #.÷....°...# #....# #[..# #..%.#  #........#..# #####.#####....##Xh9{9○...°Xhg{☼.○○.<>.○Xh{Xh|'90.4 (1.0XhW○°%Xh  Things that are here: _a +2 long sword; a +0 ring mail; a +0 kite shieldXh 3Xh5 Xh0 ,Xh Xh3 Xhl 75XhQ Xh ,Xh Xhv P46Xh Xh_ ,Xh] Xh ,Xh Xh Xh S7=Xh% Xh@ Xhi Xhw Xh K8=Xh Xh Xh2 ,XhC Xh Xh Xh Xh e9Xh ,Xh Xh ,Xh  Xh P50Xh6 XhF ,Xhe XhI Xh S1=Xh Xh ,Xh Xh" ,Xh6# Xhx% Xh% K2=Xh& Xh) ,Xh. XXh0 O3Xh1 Xh5 ,XhD8 Xh[= O4Xh? Xh D ,Xh#F XhmH ,XhI XhK XhK 95XhWM XhlO XhO XhP Xh}S i6=XhfW Xh@[ ,Xh] Xh` ,Xhb Xh@f a7=Xh9h Xhk ,Xhm Xhq ,Xhs Xhwv Xhv 98Xhx Xh<| ,Xh~ Xhk O9Xh8 Xh XhD XhE Xh ,Xh XhX Xh :60Xhҕ Xhk ,Xh BXh Xh Xh> S1=Xh0 Xh ,Xh# Xh Xh< D2=XhP Xh+ ,Xh@ Xh ,Xh Xh Xh 93Xh Xh ,Xh} Xh< ,Xh Xh XhN 94Xh Xh% ,Xh4 5=Xh ,Xh Xh ,Xh Xh@ Xh D6=Xh Xh ,XhXhO7Xh/Xh ,Xh Xh,XhXh~O8XhXh,Xh[Xh",Xh)&Xh*Xh*29Xh\,Xh/,Xh2Xh]5Xh5T70=Xh8Xh;,Xhz=Xh@,XhFXhJXh@KK1=XhMXhP,XhRXhUXhUXhWXh~[Xh[92Xh]Xha,XhcXhfO3XhhXhk,XhmXhq,XhsXhwi4=XhyXhU},Xh2Xhςa5=Xḧ́XhK,Xh7Xh,XhzXhO6Xh"XhN,Xh#Xh,XhXhO7Xh4Xh(,XhkXhyXhø98XhqXhp,XhvXh,Xh7XhXhN79=XhXhW,XhXh,XhXh3XhyX80=XhXh,XhXh;1XhXhnXhXh;2Xh0Xh*,XhXh,XhXhY Xh %3Xh Xh,XhXh%a4=XhXh,XhXh*,XhXh"Xh7#N5=XhG%Xh),Xh//Xh4;6Xh6Xh:,Xhb=XheA,Yh|YhB;7YhqYhQ ,Yha Yh ,YhYhpYhD8=YhYh,YhYhk9=YhOYh!,Yh;$Yh',Yh#*Yh(.<90Yh/YhG4,Yh6Yh;,Yh>Yh-AYhqA%1Yh DYhG,YhIYhM;2YhOYhS,YhUYhY,Yh_YhcYhcD3=YheYhi,YhlYhnk4=YhoYhZs,YhuYhx,Yh){Yh};5Yh"Yh,YhYh,YhYh#;6Yh\Yh,YhYh ;7YhYh,Yh%YhO,YhɪYhva8=YhYh޸,YhhYh,YhYhk9=YhIYh,YhYhsA100/111YhYh,YhlYhc,YhYhu;1YhYh,YhYhw,Yh[YhEYhK2=YhYh,YhYh k3=YhYh,YhYh,YhYh;4Yh Yh$,Yh&Yh*;5Yh,Yh62,Yh5Yh:,Yh3>Yh{B;6YhDYhH,YhRKYhKO,YhZQYh/Ua7=Yh=XYh\,YhcYh@iYhiU8=Yh\kYhGnYhnYhpYhJtYhtYh~wYh|YhL|%9YhYhL,YhJYh7,Yh'Yh0R10YhYhYhYh °..○°.....○@.○...<○..○.% _You start resting.Yh...°.○§○@.○806474.0)○°Yh0Z1=55Yh`§°%Yh>" _HP restored.Zhx3ZhZ{ZhZhzZhʏZhZhҖZh,ZhYZhZh.,ZhZhWZhZh.9=ZhZhxZh@,ZhvZhZh,Zh2ZhM#### #####.#...#.....####### ...# #............# ...# #......####### ...# #......# ...# #^....# ...# #...# Zh$+...# #....☼.°§.......# ...# #...○....#### ...# #.....@............#71.4 (6.0) Zhq...# #..................# ...# #.......○..........# ...# #...........# Zh...# #..>)......# ...# #..<>.....# ...# #...∩<.....# ...# #Zh.÷.........# ...# #..................#ZhZh'§Zh/[h"G[hfPInventory: 44/52 slots Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear [hP$Missiles (go to first with ()  j - 22 poisoned darts (quivered)  r - 3 throwing netsv - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts [hPArmour (go to first with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} [h2Q a - the +3 crown of Dyrovepreva {rElec Int+2 SInv} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  w - a ring of positive energy (worn) [hQu C - a +5 ring of evasion (worn)z - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[hQ7[top]\h* Missiles (  j - 22 poisoned darts (quivered)  r - 3 throwing nets  v - a boomerang  G - 7 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  P - a +2 hat (worn)  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - the +3 crown of Dyrovepreva {rElec Int+2 SInv} Jewellery (go to first with "=)\ha+e - an amulet of reflection (worn)  w - a ring of positive energy (worn)  C - a +5 ring of evasion (worn)  z - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands (go to first with /)b - a wand of flame (6)  u - a wand of mindburst (2)10%\h M v - a boomerang  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}F - a wand of polymorph (16)  I - a wand of roots (6)  O - a wand of charming (9)2\hw Scrolls (go to first with ?)4\h_T \hTx d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} \hT Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  f - 5 scrolls of noise \hTT i - 7 scrolls of teleportation31\hT\h+ >  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  a - the +3 crown of Dyrovepreva {rElec Int+2 SInv}  o - 3 scrolls of immolation4]h}Da - the +3 crown of Dyrovepreva {rElec Int+2 SInv}. A large circlet of dull bronze, set with a dazzling array of gemstones. It was first worn by a prince of the Titans, who sought protection from the incessant warfare between his fellow princes. In practice, the main effect of the artefactwas to unite his rivals against him. Base armour rating: 0 rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. If you switch to wearing this armour: Your AC would increase by 1.0 (10.6 -> 11.6). Your EV would remain unchanged. Your spell failure would improve by up to 4% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 15 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {helmet armour} {helmet(w)ear, (d)rop, (=)adjust, or (i)nscribe.thX th th #########.#...#.....####### DrDolphin the Nimble ...##.....................# Demonspawn of Qazlal ****.. ...##...............####### Health: 111/111 ======================== ...##...............#Magic: 22/22 ======================== ...#th #..........^....#AC: 10Str: 12 ...#th]# #...............#EV: 30Int: 12 ...##....☼.°§.......#SH: 10  Dex: 28 ...##...○...........####XL: 13 Next: 60% Place: Dungeon:14 ...##.....@............#Noise: ======---  Time: 18071.4 (0.0) ...##..................#-) Claws ...##.......○..........#Throw: 22 darts (poison) ...##..................# ...##..>........)......# ...##...........<>.....# ...##...........∩<.....#th#  ...##........÷.........# ...##..................#You kill the tengu warrior! _Qazlal accepts your kill.Things that are here: _a +2 long sword; a +0 ring mail; a +0 kite shield _You start resting. _HP restored.th, th"- th6 thcO M○...°thO B○§°thT +2.4 (1th c thrvhu  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  11.2  13.5   0   i - Spellcasting   0.0   1.2  -1          vh;v b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1      vhv d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  +3   e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0                  vh*w\ f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1      vhhw h - Stealth   0.0   1.0   0          vhw!            vhw        vhw        vh x_    vh>x            vh~xKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  vhx[/] auto|manual mode [*] useful|all skills [!] training|cost|targetswh$ a * Fighting 11.2 i - Spellcasting 0.0  b - Maces & Flails 0.0 j - Summonings 1.1  c - Polearms 0.0  d - Unarmed Combat 10.0 k - Invocations 12.0  e - Throwing 5.0whw  l - Evocations 7.0  f - Armour 5.0  g - Dodging 14.4  h - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanatiowhUn of skilling and the various toggles.Helpwhia-z] skill descriptionswhH-  Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.1 and your EV by 0.0.yhH  Skill  Level Cost  Apt Skill  Level Cost  Apt a * Fighting11.2  13.5   0   i - Spellcasting 0.0   1.2  -1             yh b - Maces & Flails 0.0   1.2  -1   j - Summonings 1.1   2.0   0   c - Polearms 0.0   1.2  -1      yhd - Unarmed Combat 10.0  14.3  -1   k - Invocations 12.0   8.9  +3  yh e - Throwing 5.0   7.1  -1   l - Evocations 7.0   8.0   0                    f - Armour5.0   7.1  -1      g - Dodgingyh14.4  21.4  -1  yh}    h - Stealthyh0.0   1.0   0      yh_    yha    yh5        yhT_    yhma    yh        yh_    yh        yhT    yhPress the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  yh+V[?] HelpyhB[a-z] skill descriptions  yh}[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsyhԟ B a * Fighting  11.2 i - Spellcasting   0.0 b - Maces & Flails   0.0 j - Summonings   1.1 c - Polearms   0.0 d - Unarmed Combat  10.0 k - Invocations  12.0 e - Throwing   5.0yh R l - Evocations   7.0 f - Armour   5.0 g - Dodging  14.4 h - Stealth   0.0The relative cost of raising each skill is in cyanyhJ .  The species aptitude is in white.Helpyh J=] set a skill targetzhϗzhzh2#########.#...#.....####### DrDolphin the Nimble ...##.....................# Demonspawn of Qazlal ****.. ...##...............####### Health: 111/111 ======================== ...##...............#Magic: 22/22 ======================== ...##..........^....#AC: 11Str: 12 ...##...............#zhEV: 30Int: 14 ...##....○..........#SH: 10  Dex: 28 ...##......☼°.......####zh9XL: 13 Next: 60% Place: Dungeon:14 ...#zhp#...§.@............#Noise: ======---  Time: 18081.4 (0.0) ...##..................#-) Claws zh...##...○..............#Throw: 22 darts (poison) ...#zhP~#..................# ...##..>........)......# ...##...........<>.....# ...##...........∩<.....# ...##........÷.........# ...##..................# _You start removing your armour. You continue removing your +2 hat. x5  You finish removing your +2 hat.  zh?You start putting on your armour. _You continue putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. x5  You finish putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _You feel clever.zh`°§zhL°§zh{hW{hX{hY{hBf{hi{h]m: _{h'n{hr{hRr{h@s{ht{hvw{hw{h6y{h  ............. ^....#  °........####.{hJ...#.§...#........@.§4.4 (3{h>...○....)..○.§...<>.∩<......÷...... #{hɁz.......[ #..{h 9% ##{hg{h9§§○.§%{hN{h {h" {hy {h {h ,{h {h= {h" ,{hN {h a# #..^....# # #.....# # #..{hS # # #..#### .# #....# # #........# # #........# # #......○.# # #..>...°@...)# 6.4 (2{h # #.....°.§...<>.....# # #......°§...∩<.....# # #..÷.........## #...........## #..[..# .# #..%.# .# #..#..# .########..######{h {h |hg I|h |h |h? |h |h |h ,|h |hk |h |h |h |h |h- B|h* ~ #.....#  #....#  #....####  #....#  #....#  #....|hG+ 5#  #....○#  #..>......°.)# |hp+ #.........§.@>.....# 90.4 (4 |h+ 0 #.........§.∩<.....#  #.......○÷..○......#  #..........#  #....[..#  #....%.#  #....#..# |h, #####........#####....##............# #..###|h, |hB5 A§§|h88 w _There is a stone staircase leading up, spattered with blood here.~h~hWhere to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair~h'O - Orcish Mines  V - Vaultsh h I[?25h[?0c #...............#DrDolphin the Nimble#...............#Demonspawn of Qazlal ****..#...............####Health: 111/111 ========================#..................#Magic: 22/22 ========================hh L#..................#AC: 11Str: 12#..................#EV: 30Int: 14#...........○......#SH: 10  Dex: 28h #..>......°.)......#XL: 13 Next: 60% Place: Dungeon:14#.........§.@>.....#hغ dNoise: ======---  Time: 18090.4 (0.0)#.........§.∩<.....#-) Clawsh #.......○÷..○......#Throw: 22 darts (poison)h p#..................##...............[..##................%.##...............#..# #####........#####....## .............# #..###You start putting on your armour. _You continue putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. x5  You finish putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. _You feel clever. h _There is a stone staircase leading up, spattered with blood here.  What level of the Lair of Beasts? (default 1, ? - help) h2 [?25l[?1chI1hRIhJhThVhvYE _hZ?hZ_You continue putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. x5  You finish putting on the +3 crown of Dyrovepreva {rElec Int+2 SInv}. hZ_You feel clever. _There is a stone staircase leading up, spattered with blood here.  There is a stone staircase leading up here.h\h_h_$ _hah-3h.h0,h0h:l _You climb upwards.  There is a stone staircase leading down here.h,<hp< _h=h>h@,h@hAhXC,hCh[Dh9E,hEh=FhG,h&IXhIh3Jh-K,hKh/LhL,h-MhMhNBhOh$P,hsPh'QhRhRhRhShThU,hUhQVhbVhVhqWhmXhXhYhwZm  There is a stone staircase leading up here.h'[h[[$ _h[h*;2hC _You climb upwards.  There is a stone staircase leading down here. _hDhE,hrFhHh$J,hJhLh(NhJNhNhPhR,hySh?UhV,hVWhXh~Z,hq[h ]h^,h_hah*d,heh!hhi,hjhlh&oh@oh,phshvhvhwhXzh|h"}hh܀hj,hhfh:,hhh,hhh,h3hܢYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone h8staircase leading down here.  uphEhhW$ _h=hL1hh,hhThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.hAh _hfhh,h;h h BhL hn ,h h" h% ,hS' h, hJ/ ,hy0 h3 h6 ,h9 h< h> ,h? hnE hAl Xhn ,hp hNs hv ,hw hz h~ ,h h' hU ,h^ hW h͒ hY hJ h hD hq hB h h5 ,hC hS hƬ ,h h@ h ,h_ hn h- ,h h h ,h* h* h ,hm h h ,h h h ,h8 h5 h\ ,h ho h h h h h ,hj h h ,h h h ,h hs h ,hG h h[ ,h; h7 h h> h h h h h hE hc Bh You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsh( T. _There is a stone staircase leading down here.  uph h  hg $ _h h< ;0h@ ,hsF hf There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.hk h4l  _hm hr hu ,hw h3| h ,h= h h ,h hɋ h ,hz h h ,h hj h ,h? h hɜ ,h h h0 ,h h h h hY h h^ ,h* hb h ,hD hp h ,hD hZ hI ,h h& h h h h h ,h h h XhD hp h h hV hy h h ht h h7 h h h& hr hF h` ,h h h ,h h You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone h @staircase leading down here.  n open doorhC h  _h h hz ,h h R  There is a staircase to the Lair here.hX h h $ _h hm&Lair:1hnhrX  You climb downwards. Welcome to the Lair of Beasts!hs3h`v} _The water moccasin hisses angrily.  There is a staircase back to the Dungeon here.h[+         ###   ####P##   .....#   #.P.#   #@.#  192.2 (101.8) #...#   #.○..#   #.S...#   #.......   #........#   S   water moccasin #........#   #........#   hH hhe _A water moccasin is nearby!h8#######P## ..... #.P#<#.#.○#.S.#.......#.#>.h:h Y§S.h13.2 (1.0)h>9§h&; _Found a stone staircase leading down.hF? § The water moccasin is engulfed in blazing flames.h?&4hDhdF< _You block the water moccasin's attack.hR6A  is engulfed in blazing flames. _You block the water moccasin's attack.  The water moccasin is engulfed in blazing flames.  The water moccasin completely misses you.  You kill the water moccasin!h;§°§h3A.15hE*§§hBE§h  h( ..##  ##  ##....##  h  h h< h9 hA h hI h^ h Xh ,h h h ,h h #.P.#   ##<.#  ##...#  ##.†..#  h ##.....##  #.....§.#  #.....○ #....°..§#  #.......@#  h 202#>.....☼..#  .........##  h` ##  ##....##   #....   ####.   ##   h h I§§h hIhWhBhZh ,hh #.P.#  ##<.#  ##...#  ##.†..#  ##.....## #.......#  #.....°§.#  #........# h@ #..# 4.2 (2 #>....○○..#  .☼##  ###.......#  ###....##  #....#  ####.#  ###  hh(9°hbhhhhhhhhBh,hh ##<.#  ##...#  ##.†..# ####.....##  #.#.......#  #§.#  #..○.....#  #....°...##  #>..@.....# 6....☼..☼.○##  ####..○....#  ###....##  #....#  ####.#  ###  hW§°○h hm 3hW hU hv Bh hQ ,h h h ,h h :  ##<.#  ##...#  ##.†..# h i ####.....##  #.#.......#  #........#  #...○....#  #...°....##  #@........# 9.2 (3h  #...○°○°°..##  ####.......#  ###....##  #....# hB ####.#  ###  he " _You hear a howl!h h :°hF c _There is a stone staircase leading down here.h?hc@hAhBhIhMP _hDX,hXh\8 _You hear a howl! x2hfIhWlk ##...#  ##.†..# ####.....##  #.#.......#  #........# .. #........# ....### #........## hl&#....##§°.......# .......## 12 ####.......#  ###....##  #....#  ####.#  ### hl  h}mhqh _You hear a howl! You hear an angry hiss.h 3h h h$ h( a _You hear a howl!h.  ##<.#  ##...# . ##.†..# .. ####.....## ... #.#.......# .. #........# h #........# #.....#####........## #..@.##>........# #####.hW/ ;..## ####.......# ##....##  #....# ####.#   h   wolf (wandering)###      h5 t 3.2 (1  A wolf comes into view.hf6 h6 h@ h..hh 2 wolves  The wolf howls! You hear an angry hiss.hA +4.2 (2hF hH W _A wolf comes into view.h>  You claw the wolf! Your off-hand claw misses the wolf.The wolf is heavily wounded.hȻ =.hh? -5.0 (0.8hc h Q _The wolf barely misses you.hHvq  You claw the wolf!  You kill the wolf!hyhyhzh}%  h}9Qazlal accepts your kill.hhh†h(1 wandering)h8&8h"hEZ _A wolf comes into view. x2hD  ##<.# .... ##...# ... ##.†..# ... ####.....## .. #.#.# #....h #.# #...hh# #.# h!E  #.....#####.##  #.@..##>.#  #####.##  ####.#  ###....## #....#hF ####.# h 3 wolves (1 wandering) ### hLJ hJ hJ hpU Y..hhhhhU -6.8 (1.0hZ h^ _The wolf howls! You hear an angry hiss. _You see here a wolf corpse.hK f ##<.#..l ##...#... ##.†..##...... ####.....###...... #.#.# #..... #.# #....h## #.# #...hh#####.## #@†..##>.# #####.## ####.#  ###....##  #....# ####.#l   basilisk (wandering) ###hhh 3 wolvesh:  A basilisk comes into view.The basilisk hisses angrily.h"  The wolf closely misses you. You block the wolf's attack.  The wolf bites you but does no damage. The wolf bites you.  The wolf is seared by the foul flame within you.hg" h( ..○hh 2 wolves  The wolf is lightly wounded.h;) V05--7h/ :○h3 5 _The basilisk moves out of view.hag  You claw the wolf!  The wolf is severely wounded.hpq 9hh 3 wolveshr -8.6 (0.8h|  _The wolf barely misses you. The wolf misses you. x2hn h"  You block the wolf's attack. The wolf completely misses you.h hC -9.6 (1.0ha h J _The wolf misses you.h"h$h'}  You block the wolf's attack. The wolf barely misses you.h/l○l   basiliskhhh 3 wolveshQ0V6--20hu6h*: _The wolf completely misses you. The wolf misses you.h#sh>thuh~{ .lThe wolf completely misses you. x2; You block the wolf's attack.h|&1hvh U _The wolf completely misses you.h@A  You block the wolf's attack.h N  The wolf is engulfed in freezing vapours.h(Z°.l 2h!)&2h.hr2U _The wolf completely misses you.h1  The wolf completely misses you. The wolf misses you.The wolf closely misses you. The wolf completely misses you.The basilisk is engulfed in freezing vapours.h$m.l○ (slow)hT7=3hjh6 _The basilisk seems to slow down.h 9 °h rThe wolf completely misses you. The wolf closely misses you.h &4h h _The wolf completely misses you. The wolf closely misses you.hSh˶hĻhӽhG  You scratch the wolf but do no damage.The wolf is heavily wounded.hč-5.4 (0.8h\hЕr _The wolf completely misses you. You block the wolf's attack.h5-  You hear an angry hiss.  The wolf stops to sniff the ground.  losely misses you. The wolf bites you.  The wolf is seared by the foul flame within you!!  hxYou kill the wolf!  Qazlal accepts your kill.hh  You can now call upon nature's wrath in a wide area around you.hc l.l 2 basilisks (1 slow)  You block the wolf's attack.h)e*=12hb 6.2hC h [ _A basilisk comes into view.h q  You claw the wolf!  You kill the wolf!h ☼.   wolf  Qazlal accepts your kill.h (7.0h :☼h U _The wolf completely misses you.hE( #.P.#....... ##<.#l.... ##...#... ##.†.. #....... #####.. #.#.# #.....# #.#☼l## #.#...@h######hF#..#.#.†..##>..## #######...######.......####....## #....#####.####hLhIW .l○☼You block the wolf's attack.hr]~ ○The basilisk gazes at you.h<○h?-8.0 (1.0hch+h _You easily resist. The wolf completely misses you.hSy  You claw the basilisk!  You kill the basilisk!hb .○   basilisk  Qazlal accepts your kill.hVh~ ○The basilisk gazes at you.hGB°○h;838 (0.8h9°hME _You easily resist. You block the wolf's attack.h=......# #.P... ##<............ ##.#.....l.... ##.†..# . ####.....#ht=<#....... #.#°.# #...○@##  #.○..h#####.#..#.#.†..##>.h>>!#. #######...##..####.........###....####.###hCh,M.l°○°°hN-9.8 (1.0hT:°hYX _The wolf completely misses you. x2h{ q  You claw the wolf!  You kill the wolf!h h@ .l§.°†h .30.6 (0.8h hO _Qazlal accepts your kill.h޷####P#>. ....## #.P.. ##<..# ##.#... ##.†..# ...# ####.....##.....l.# #.#§.@# ..°°.##  #.°..†#####.#.#.#.†..##>. #.########...## ..#####.........####.....####.h'u ☼Found a stone staircase leading down.huS☼*h 915 The basilisk gazes at you.You are slowing down.h"/  --more--hHzh ☼§.@.. 1.6 (1.0Petr _h h~l q ### .#####P## .> .....# .## #.P.# .. ##<.# ..#..# #........... ##.†..# #....☼...# ##### #.....l@# #.# ##..§..## #.# hl #..°..## #.# ##....†#####..## #..#.#.†..##>##.########....#hm r#####.......#.###....#..h4m &#....#hw ○.§○The basilisk bites you but does no damage.hNx ,3.1 (1.5h} 9○hҀ 0 _Your limbs are stiffening.hGb ☼§§hsG§○You closely miss the basilisk.You claw the basilisk, but do no damage.hM ○..§§○The basilisk gazes at you.h$k ###  .............#  .>............   .............## #.P.#  .............. ##<.#  ............#   #.....○..... ##.†..#  #....°..§#   #.....l@#   ##.....##   #...§°##   ##....†  #..#.#.†..##>  #.###  ..#   ...   .. h 10 2 0 You easily resist. The basilisk closely misses you. You have turned to stone.h+/  --more--h1 4.3 (1.2h\22 darts (poison)Stone _hWh  (corroded)  The basilisk is engulfed in blazing flames.  Your corrupting presence corrodes the basilisk!hV  The basilisk bites you but does no damage.h/  --more--haK 5.3 (2 _hk[ ○  The basilisk is engulfed in blazing flames.hqi  The basilisk gazes at you.h°... 1=You easily resist.  --more--h 5 6.3 (3 _h h&  The basilisk is engulfed in blazing flames.  You kill the basilisk!h. ^○°..°§h/ )h8/  ha/ _ Qazlal accepts your kill.h8 /  --more--hLg =47.3 (4 hL_hPh:Y6...☼.hY*8.3 (5h^hGg9°○☼hg*9.3 (6hplhs8.○○hVt+40.3 (7h$xh06°○.h*1.3 (8h[hOA.°°○°h*2.3 (9hYh=○..°.h.3.3 (10.2)h$h* ###  .............#  .>............ h  .............## #.P.#  .............. ##<.#  ha............#   hЧ;#.....○..... ##.†..#  #.....§○.#  hh #......@#  hf ##.....##   h:`#.....##   h##....†  #..#.#.†..##> #.### ..#  hר~...  ..h h30 11 4.3 (1122 darts (poison)h5 h8§hd _You turn to flesh and can act again.h3h,hhv,h,hsh,h hl,hhh0hhǹ,hźh",hh,hhh*hMh,h8h,hh;,h-hh hh,hh,hNh?,hh,hh,hQh,h|hV,h=ha h hc h,hZh,hzh,hh,hhs,hh6$,h$h(,h)h,,h-h0h 1h1h6,h7h:,h ;hJ=,h=h?,hb@hC,hDhJI,hIhL,hMhbOhOhOhR,hShU,hVhkY,hYhR\,h\h`,hbhehfhfh5i,hihn,hwnhr,hUshu,hWvh=y,hyh|,h|hO,h4h,hhS,hnjh,hDh,hh,hh_,h h ,hh,hh,hah2Bh,hҭh,hh7,hhFh}hxhr,hݿhh%hh,hjhh8h;h,hh,hh,hth,h/h,hdhh hBhhAhh<,hh,hh8,hh7,hh,h_h~hhhh. ha h|h,hh,hhh"hh",h#h(,h(h+,h],hm/,h0h[4,h4h6,h7h[:,h:h>,h2?hC,hDhH,hHhdM,hMhP,h{Qh(T,h,Uh` .°§..○343.3 (99.0§ hAaI_You start waiting.ha.4.3 (100.0)hmgA°○hj# _Done waiting.hb 3h!d hYg hn ,hFs ,h-x ,hy h| h' ,hO h  ### #...#####P## ##.>.... .....# ...## #.P.#hH  #... ##<.# #...# ##...# #...§.......# ##.†..#h{ O #.....°..# ####.....# #...@○..# #.#.......7.3 (3.0)h  ##.....## #........ #..☼○.## #........ ##....†#####........ #..#.#.†..##>....... #.########... h)  ..# ####.......  ... ###....#hW   .. #....#h E h h _§°○hH hܑhdh}hhhhhQhg,hhhʳ,h:h.. ....  #PhE ### #####P###.>... ..........## #.Ph6g#.....§§§...... ##<#.....@○.....# ##...#50hW##....○......# ##.†..###........######.....#hu#.......## #.#.......##.....## #........h#..°..## #........ ....†#hg . hѾ(#.########hh8[§§○hh2hhhh],h.,hh-hhhv,hhT#### ##h... .. .... h #P. ## #..§....h.#####Ph2 ###.>..@○......... .....3#.......hUF..## #.P.hzc###..§.§......... ##<.#..§.°.......# ##h##.§.........# ##.†##........######.......## #.#h##.....## # #.....## #hh~hX#§.§°§hM ###.## #### ## .... P.. ## #..§.@.hCP#####P####.>...○.. ...........## #.P###..§.§......... ##<..§.°...§ ##.....##h^○§.@.○°§.h+4.3 (1h f§§.§§hbh8 h hW h h h, h ,h h h h hb# h# hK% hP,  ##...##  ##.....#  ####  ##h, Q#.## #### .....## .......○.○..... h, .......@.. 7.3 (3......... h, .##P...○ ### #.....○#####P#h, ###.>.... ..#......## #.P###..h- .... ##<#.....# ##h-- ^##...........# ##.†h- h2 h3 3○h4 h?hhhIhhh,hhhh P...## #.... ##...h ##.....#  #### ##h2W###..........###hTm○.....##9.3 (2#hu..°.°.....#........○h~.. #......°.○h.#..##P #h.. #...#####. ###.>h... ..#....## ##h"G.... ##hhVh'h=3hhh6hh,h},hhh ,hhh[hhuhq P...##. #....#h=.. ##...##... ##.....#..[. #......###.... ##°.....#.## #..##.§........##h% #.○@...........##63.3 (4 #..○..○.......... #.......°......... #............ #..##P.... #..# #....# #..###.>.... #..#......## ###....hch;○h+ _Found a plate armour.h&§hh.9§hxh]T IhlW h7] ,hZ` P _Found a plate armour.hnd hd he hVg hhm hm h9o hr 4 _Found 6 stones.hu h/v h3w h~ y..........# (........ ...[.... P...##...... #....##........ ##...###......# ##.....#..[..## #......###hU~ #...@P###......#.##7####.§##....## ##.°.....## #§......h~ 6.. #.... #..  #..##P  #..###.. ..###.>. h~ h h :§h h'h(h3*h/h6h9,h:hA,hhD  You see here a +0 plate armour.hh _hh*u^.##....#(........##  [.....# P...## #.....# #....# #..○..°...# ##...## #..○...# ##.....# #.@[..## #......###70.3 (3 ##...○P###.###..##.. ##.... #. #.. #... #..##P #..###h-h.0h03hhhfh,h h,hoh ......P.^.##........# ......(.## h#...§.☼.[.....# P...##§.........# #....#.......# ##...2.3 (2.....## ##....h|.§[..## ####....P########..## ## # #... #..hhEh[#U§§§h%h&hn'hp)hH/h6h9,h;hCh!DhFhO[...#.$# hP$#....P.^........... .......(§# h`PB#...@.○.[.....# P...4###.§.........# #....hP##○.°......# ####......## ##.....hP##..[..## ###....P###hPv####..###. #hPhQhY9§h\5 _Found 5 gold pieces and a robe.hAJ 3hN hyV h*^ h4_ hc hd hum ,hp ho} ....##......###[...#.$# #....Ph(~ m○.§°....^.......@.... 6........(§# ##.##..○....[.....# P...###.....# #h~ u##.........# ####......## ####..[..## ###....P#######..##h) h h h h! h h! h ,h h h ,h h|.. ##....##.##......##......#.##[...#.$......##P§...h-....°.......P.^.##8.....#hS........○§(........## hz####.##..°....[.....# P## ###...# #hx ##.........# ## ##......## ## ##..[..## #hI ##....P###hhf huhhhhhhhhh,h/h hh7hyhh%,hX'h+h+h,h1 ##  .### ..... ##...# ...... ##....## ......#### h2.......#..○....## ...[...#○@......# 83.3 (5..☼.°.....#P ...○○. ..................P................^.##............# ..........(..h2 ####.##.......[.....# P## ###...........# h13h7I○○hh9> _You now have 440 gold pieces (gained 5).h h h" hN* h1 h2 h5 hK6 h: ,hX; h< hA ,hC hD < _You hear an angry hiss.hH 3hI hWN 8....... ##...#....... ##....##.......##......##........#.......##hN K ....[...#........# ..........○......#P .....○...○.......... .....§.............P #......hN ...^.##7.3 (4 #.......☼...........#hN  #....(........## .####.##[hN .....# P ## ###...........# # hCO ##...# ## ##......## ##. ##..[..## # ##....P###hO hCW C○§hA_ hh]h!hH)ha5Bh/7J _Found a stone staircase leading down.hk>3ha?hhA< _You hear an angry hiss.hI3hvKhxN< _You hear an angry hiss.hQhY .....# .### #.........# ##...# #.........###....###...##......###.........#.......##..>....[...#........##....○..#Ph'Z.○.○..°......☼........P....#....°...^.#. #.☼..○..°.... #...(........#.####.##[....#.# ######hcZ.... l   komodo dragon (wandering)..# ##.........l# ##......## ##..[..##hc)°○.°...○90.3 (3.○..°...hd+1.3 (4hkK°○huo` _A komodo dragon comes into view.hdg ##  # .### #.# ##... #.####.h0..#.........#.#...>....[...#.##....°#P.°.......○.........#....^.... #.○..°........ #..........(..... #.####.##.[he. #.# ######  ..#.. hSl#....# hh' ☼○.....l....☼...○.ht'l   basilisk l# ##......#  You hear a loud, deep croak!hH(+2.3 (1h.h1[ _A basilisk comes into view.h|.........## .### #..# ##...#.. #.###....##..#.##......##..#..#.......##h/..>....☼...#..#....#○........#....°..l....☼@..○......#...^ #.○. #.(hv#.####.##.......[#. #.# ######.....# ..# ## l ##ho ##..[..hOh○○..l...○@☼○°°h-h&3hg@°°hh} .## .###..# #.# ##...#..##.###....##..#.##......##..#.#...>....○...#..#○..l...@.☼○°.#...#.°...#.(.###.####.##.[#.# #.# ###### ## ..# ## l# ## ##..[hqhg ○#☼FF   cane toadl   basilisk  A cane toad comes into view.hȎV*°he 15 The basilisk gazes at you.You are slowing down.  --more--hqG☼°hn○°@.○○.○#○.hVg 4Petr _h:○hxh  .## .###.# #...# ##...#.##...###....##.#...##.......#..#.hμ r.>....○...#.#°.l..@○.○○.#.○#○.F......#...(.###l####.##.[.##.# #.# ######l   komodo dragonh  ## ..# ##F   cane toad l# ##l   basilisk ##..[h h h hT h h8 0°§.#..l.@°§°°F§l°#...h h ,5.8 (1.5hf B°§h 0 _Your limbs are stiffening.h3 .## .###.# #.# ##...#.##.........###.....#.##.......#..h[4.#.>....°...#.§.#.l@.°§°°.F....#.§l°#...#..........(h4).###.####.##..##.# #.## ######. ## ..#h4 ## l# ## ##..h4h:h:h;G8 §Fl@.°§°.☼.l§☼The basilisk barely misses you.hLN*§☼h" °☼§☼The basilisk gazes at you.hhd   ....# #.........#  .....##........ ......#........ hG........#....... ........>....[. ......§.#...... ............... ......l@..§.... .....○Fl.#..... .......○.#.....h .........#..........( ......###. h..##.# #.##  . ## ..#  h2l# h  2 0 Your limbs have turned to stone. You have turned to stone.h/  --more--h....[. .....○..#○..... ........°...... ......§@....... .....°.†.#..... .........#..... .........#..........( ......###. ..##.# #.##  . ## ..#  l# hhG30 11 h6.3 (10.5)22 darts (poison)hj§h hh'@_You turn to flesh and can act again.hyhhhhhO6h,hhn7hNhQ...#.°.§.@.○°.†§°h ..°11.3 (5.0).○†..○ _You start resting.hq+2.3 (6h/h!p _Your protection from physical attacks is fading.h3hhh`98hhe,hhOW _You start resting.h99hhv,hvhW ,h hH○.@§○○.°..§h  ☼○°.@§°7.3 (5°. _You hear an angry hiss.hu70=11 8.3 (6h|!S☼°§hO$n _You feel less protected from physical attacks.ha ha hb hf hhj ,h&m hu q l○○☼.§○..@§..○.l   basilisk (wandering) hZu h##.. _You start resting.h~ ○○○.§°§9.3 (1hp ,20.3 (2h, j○§§h2 [ _A basilisk comes into view.hl   l...# #.........#  .....##........ ......#........ .......#....... ........>....[. .....○○.#...... ......○.§°..... .......@§...... ......○†.#..... .........#..... .........#..........( ......###. ..##.# #.##  . ## ..#  l# h   l...# #.........#  .....##........ ......#........ .......#....... ........>....[. .....○○.#...... ......○.§°..... .......@§...... ......○†.#..... .........#..... .........#..........( ......###. ..##.# #.##  . ## ..#  l# h g○§○h h:○hf_ _A basilisk is nearby!hś ## ..... # .#l...# #.........# ##...#.###.##.........#....>....[...#○○.#.§°...§○†.#..#........#..........(.....###.####.##...##.# #.## #####.# ## ..#l#hh٧.l☼°°☼§..°hW1=1.3 (1 h _hVi°°§°hLhG4 z## .... . .........## .#....# #.........# ##l...##.........###........##..#.........#..☼.>....[...#°☼#....○.§....°†.#.#.......#..........(.....###.####.##.....##.###.## #####.# ## ..#h6 h? .l○§.○°..○.h@ &2hK '§hLN h#...  ## .... . #...# .#..# ##....##.###l.#..#.........#§>....[...#..○#.°hh○..†.#.#.....#..........(.....###.####.##.....##.###.## ####hh=&.l§○○☼..°hd'B23h,hp.hg .#... ..### . .... .##.........## .#.#.........# ##.##..###h ~.#.........##.l§..#.#.○§>....[...#.○#.☼.°hb P.†.#.#..#..###.####.## ....##.###.## ######h=. ○§°○..°h. O○.hc/ &4h6 '§hX@ 6 _You block the basilisk's attack.h °§§○○h -5.1 (0.8h0'§hSS _You barely miss the basilisk.h ☼.°§☼○ You claw the basilisk!  The basilisk is heavily wounded.hbi  The basilisk gazes at you.h,b*§○...☼.°...°°.°39hgN§☼h$j( _You easily resist.hbx# .l.○§ You claw the basilisk! Your off-hand claw misses the basilisk.The basilisk is almost dead.hy-6.8 (0.9hw7°heY _The basilisk completely misses you.hb 3 §○@°...§.You scratch the basilisk but do no damage.The basilisk is almost dead.hb -7.6 (0.8hi 7§hk 6 _You block the basilisk's attack.h  §.§○○§  You miss the basilisk.The basilisk is almost dead.h §.§○The basilisk gazes at you.hL3]§°§h3^4=8.4hk<s§.§°h>( _You easily resist.hy  You claw the basilisk!  You kill the basilisk!hM§°.†°@.§°h 5/112=9.3 (0.9h.T§.§hO _Qazlal accepts your kill.hq 3h h/ ,hE h hH hM hk O6h hy ,h hh ,h= hV O7hhH,hh O8hfh,hhhhh#O9hr#h'h (h)h=0d80=h1h5,h/7h`>BhB;1hMB2=hVChH,hsIhL,hNhThT%2hUhiY,hZh_h#`%3h`he,hfhfm,hPnhqa4=h;rh:x,hzyh},h~hhU5=hh,hhh?%6hXh,h h,hh;7hh,hhhhɬh;8hBhhhEK9=h۹hIh|hhU,hnh9l90=hh6,hh.hl%1heh ,hhR,hzh;2hho,hQh>,hthh<%3h h,h5h"a4=hh,hh,hzh+ k5=h h1,hhc,hhWh%6hh#,hh+h\%7h) ha$,h$h4),h"*hI.a8=h.hB2,hN3h#7k9=h~8h:,hi;h!?,h&@hA100/112hh,h<h ,hA hh.%1hhBh;2h h,h_ h#,h?$h+&hb&K3=h'hS*,h*h.,h/h3k4=h.4h6h6h>7h:h;%5h;h@,hLAhxD,h"EhUHhH%6h}Ih1N,hNhQhRhRhVhV%7hWh3]hs]hP^hah bK8=h5chg,hhh3o,h phtk9=hvh&{,hc|h<10hph̄,h4h,hh;1hMh,hJh,h hH .○..☼..@.°.○○. hQ_You start resting.hQ°..○.526.3 (97.0)○..○°°hZ2=7.3 (98h9°h" _HP restored.hH3hphABhO ,h hu,hkhh9=hha,hh,,hb hX&,hY'h+h,h,h0,hm1h5,h6hg=,h>hUChChDh2K,hdLh0Q,hXRhNX,hxYhC^,h_hd,hehj,hkhn,hQoh\s,hhthy,hzh,hhp,hŊh,hh,hۓhJ,hh ,hh,hh,hhChh+hOhhqh,hNh#,hصh<nhrBh2hBhBh,hh,h,hY,h[h,hh,h\h,hHh<,hh,hh,hh,h|h,h:,hh=,h9hg ,h h ,hh,hh,hhB h h!hK&,hL'h&-,hN.h1,h 3h8,h9h=,h,?hD,hEhQI,haJh^O,h\PhT,hUhY,h[ZhW],h^h*d,hoehi,hjh p,hqh v,hwh|,h}h,hh,h hs,hh,hh,h hu,hh,hãhM,h8h,hh,hh,hCh,hph,hh,h(h+,hh,h`h,hh,hh,hhH,hhh\,hjh,hh,hhS,h,h,hh ,h2 hw .☼626.3 (99○...°○.÷ _You start waiting.h".7.3 (100.0)hk!:°hB%# _Done waiting.h3hh h:,hhShGhhh!h',h#)h,h0,h2h46h <,h=h?hD,hFhN #P..#.... .. ##.......### ...... ##..........##........ #...........#.#....... #......##......###...°.........#.....#.....°...°..†...#.... #h3O.○........>....[33.3 (6.0) #.....☼..........# ##......° #h_O ##......÷.# #......# ##hO......# ##..........###.#### hOX....##.###.## #hSPhVhMWh" ht" hm# h9+ h. h3 Bh4 ,h5 h6 h: hn: h9; h< h@ ,hA hxC h4G ,hG hM c #P..#.... ..   ##.......### ...   ##..........##...   #h N .....#.#   #......##   ###......#  h4N  #.°§.°.......†...#  hN  #☼...............>   #@.§.°...........#8.3 (5   ##h"O .   #..°   ##÷   #...   ##.   ##..###   .P.....hIO .   #.# ## ..hO hkT M§§hU hB h h>!h'h/Xh3,h3h:x ....  #P..#....  ##### .###. #h:/# #.....##.###.....#..#.@.§..†...#.40.3 (2h;S##○☼>h5;n#..§.#  hY;##................  #..................h|;7 h;##....h<<hB7§h Dhhchhhh-Bhhh]hFhhh*hT #######  .  #P..#.... ..  ##hA### ... ##.○##... #.@..#.#...3.3 (3 #§..○##....hd ###...☼#.... #....†...# h##.°.> #....#.hx ##... #....hv ##....÷.#.h,h(§h h}_h.BhhhBh2h,hh............# # .P.#######.# .........##. #P§○# .. h%Z##....§..### ...... ##...##....6#.○.........#.#...#..○.........##...###...°#....#......÷...#....##...>....[#....###...#.......hėh9§hYh3hhĽhhhW _You hear a loud, deep croak!h5hyh=hhhhhL....  .... ....# ## ..P.#######.# .........○.##.#.. #P..#.. 9hO##....§..####...... ##.......§..##.........###....°......#.#...##.##.........####..#.........##....÷...#....##....>....[#....#hhR§°hh;N§§h;<h@:§hPBhO§°hhN§°hihW h h hS h& h5 hy7 h[;  h; h/< _You hear a croak.hB hC hYC hD h`G hQ h?R hS hU h[ h\ h] h` he hf hh hm hm ....hhu hv h| h| °h-} h  h h0 _Found 12 gold pieces.hIi3hjhqhwhN{,h{hă,h܄hhyhˑhh#  h:"?.......?..#  .......#  ......##  ............#  $........  ....#  ....## ##   #huqP°#######.# 7.3 (3  hD ##..§.°○..§.....##.#..   ##...###P..#....  hۡ##.. ##.......####  ...###..........##  h#-##.. #...........#.#   ..# #............##  #..###.............#  hWp #÷...#hh]:§h _Found a scroll of identify and a scroll labelled REICYN YCUTIECI.hhAh) h(h8-,h0,h3,h5h#8h>,hCh3S   .......# ??..# ...# ..##  ....#   #.....$........#   #○°..#   #....@....## ##60  ###..☼§..P.#######.#   ##§.......##.#   ##...###P..#....   ##..###.......####   ...###..........##   ##..##...........#   ..###..#  ###.....hyTM°§hVh5 3h` h5 hC ,h h۬ h ,h h    #.  #........  #..#  P....??..#  ##.# ..○.##h  ........# $○.......# 2.3 (2 ......○....#  ##....°....## # ###..○§..P.#######.# §.......  ##...###P..#..... hٹ  ##..####  ...###.  ##..##h h¿ K○§hn hZ   #. #.  #.#  P....?.?..#  ##.#  #.○.##  #.# h1\  #....§@○.#  ##......○....#  ##....°....## ##  ###..○§..P.# ##§.##. ##...###P..#. ##..###.# ...###.# ##..##.#hj ○☼§@°☼..°.°§§hj +3.3 (1h|q '§h } °§○.@.○...○...h} +4.3 (2hӅ :○h߈ ? _You now have 452 gold pieces (gained 12).hmh#nhoh)yh4hhh6 _Found a shortbow.h3hhh.,hhh&,hhh hvhijhhAhjh .....##  ..##  ...##  hDT.......)....###  #......#  #......○.#  #..........○.○..#  P....?.....○°@..# 70.3 (6 h7< ##..............#  #...........°...##   #...............# #..............# ##...........### ##.........## ## ###......P.#######.# ##..............##.#..hh?h: _V - 3 scrolls of identify (gained 1)h53hhhh,hBh,hhh(,hZ h h,h!hh,h$!h<$hX,,h`.h1h28,h:h=h%C,h]EhL1h_NhV  ###........###  #.#..........##  #............##  #........)....###  #........#  #...............#  ##..§....°.......#  #P....@°.§.......#9.3 (9 h W ###...○..........#  #..§○...........##  ##........#  #.#........#  ####...........### hWU ##.........##  ###......P.#######   ##........ hFXh_j§§§○h]be _c - a scroll labelled REICYN YCUTIECIh"h^4`Read which item? Scrolls  c - a scroll labelled REICYN YCUTIECI  f - 5 scrolls of noise  i - 7 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 2 scrolls of poison  L - a scroll of enchant weapon  N - a scroll of blinking  U - a scroll of fearV - 3 scrolls of identify  Y - a scroll of amnesia  Z - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedh h h  DrDolphin the Nimble  ###........###Demonspawn of Qazlal *****.  #.#..........##Health: 112/112 ========================  #............##Magic: 22/22 ========================  #........)....###AC: 11Str: 12  #...............#EV: 30Int: 14  #...............#h1! wSH: 11  Dex: 28  ##..§....°.......#XL: 13 Next: 68% Place: Lair:1  #P....@°.§.......#Noise: ======---  Time: 18679.3 (0.0)  ###...○..........#hH" -) Claws  #..§○...........##Throw: 22 darts (poison)  ##...............#  #.#..............#  ####...........### ##.........## ###......P.#######  ##..............  _Found 12 gold pieces. _Found a scroll of identify and a scroll labelled REICYN YCUTIECI. h" _You now have 452 gold pieces (gained 12). _Found a shortbow. _V - 3 scrolls of identify (gained 1) _c - a scroll labelled REICYN YCUTIECIh$ h% oIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled REICYN YCUTIECI[?] describe selectedhOhh- Q DrDolphin the Nimble  ###........###Demonspawn of Qazlal *****.  #.#..........##Health: 112/112 ========================  #............##h Magic: 22/22 ========================  #........)....###AC: 11Str: 12  #...............#EV: 30Int: 14  #...............#SH: 11  Dex: 28 h6 o ##..§....°.......#XL: 13 Next: 68% Place: Lair:1  #P....@°.§.......#Noise: ======---  Time: 18679.3 (0.0) h  ###...○..........#-) Claws  #..§○...........##Throw: 22 darts (poison)  ##...............#  #.#..............#  ####...........### h[ v##.........## ###......P.#######h   ##..............  _Found 12 gold pieces. _Found a scroll of identify and a scroll labelled REICYN YCUTIECI. _You now have 452 gold pieces (gained 12). _Found a shortbow. _V - 3 scrolls of identify (gained 1) _c - a scroll labelled REICYN YCUTIECIh' .§.......§.°§As you read the scroll of identify, it crumbles to dust.h(,80.3 (1h[/M§○h2S _c - a scroll of fogh6 e§○h h h#h$h)&h.h4hh5h69h9hz?h?h|BhChH,hVJhQ    ##########   ###.#   ###..###   #.#hhChHBhK,hLhMhP,hEQhU       ##########   ##......#.#   ###..###   #.#.@☼.## hV6  #.§##   #○.......)....###  #...°.....#  #..§.  #  #P.  ###..............#  #....##huVhq^A§§h_hy# h# h% h* h. ,h1 ,h6 ,h7 hs9 hI< hp< hf= hFF BhF hK 7 ########## ##......#.# ###....°...### #.#..........## #.....§.○....#hL  #........)....### #..°..§°........# #.....@○.90.3 (4 ##...... h@L 0 #P....☼..........#  ###........# #......#hmL # ##..# #.#.#hL  ####.### #### # hM hQ 9°hR hÿ h h* h h ,h ,h ,h[ h h ,h} h! h ,h- h@ Xh"  #............## #........)....###hO  #.........# #.....°.........hr W ##..... h #P.......°.......#  ###........○.....# h #.......§°☼.....## h s ##.........# 5.3 (5h f #.#......°# h ####...........###  ##.h ## ## ###P.#######.# ##.....##.#.hk U ##...###P..#........ ##..###.......####.  ...###..........##.h$ "°hM O§°☼hG hS #.)# #.......# h #.....°#  ##.......#  #P.°h#  ###.○.....# h #.......§°☼.....# #.°.  #.°#  ###.....###  ## ## #P.#######.#  ........##.#.. ###P..#........ ###.......#### ...###...##. ##..##..#.h\....○..○hU...☼..hh$6.3 (1hhB○○hhhhhhhXBhh&hh#hyhhxhh  ##........#  #P.#hv\  ###.#  #.##  ##°...#  #.#.○......#  ####....○○.....###h  ##...○..○..## ##  ###..°@.○P.#######.#9.3 (3  ##........##.#.  ##...###P..#........  ##..###.......####. hV ...###..........##  ##..##.....#.#  ..###............## #..###.............#h&  #.÷..h hh^ h_ hJ` hHi hm hm h q ,h@r hdr hr ht hx ,hex hNy h| h| h4} h~ h= ,h h 5 #.#.# ####...### ##...## ## ###......P.#######.#hI  ##....○.........##.#. ##..°###P..#........ ###..###.......####. #.§.###..........##. ##○@##...........#.#704.3 (5 #..###............##hm ..###......##.##............÷.... ##......# #.h ...... #...... .h K ##.h hi 9°h ho §h h I○°§h h h_h`h ahhhmh.nhq,hPt,hth_y  ######  ##.........###  ###......P.#######.#hy+  ##..............##.  ##...###P..#.....  ###..###.......### hyM #.§.###hyk....#  ##..##hzj..#  #@§###hz-...6.3 (2h2zb  #..###hIzU..  #.##hczw÷.  ..###h}zt.  ..## #hzh  ... ## hz .... #  ..... ## hzB #h9{ha~9§hh4h9§hɹh§§h hm h hŸ h Bh H _Found an escape hatch in the floor.h& _hv h h h* 4 _Found 5 stones.h{ h h h h$ hT h hn }  ##...###P..#....  ###..###.......#  #...###.........  ##..##..  #..###....  #.... ###.##.. ###...###. #.○@.## #11.3 (5  #.....§# ##  #........# #.  #.........# ##  ##...>...... #  #......#.....##  #..(..###.....##  ##..#... .P.....#  #.#h\ h\ :§h* hKhhh+%h0*hu/Bh^2h2h3h5h9:hp:hZ;h'=hA,hBhEI  #..###....  . ##.##. ###...###hIq  ###....## #  ##......## ##  #.☼...°..## #  #.§..°....####hI  ##○.@>......##5.3 (4hI  #....☼§#.....##  #..(..###.....##hJ  ##....# .#... .Ph{J  #...## ##. #  ###..  ##.  # hKh/P=☼§hQhhp3hhhh,hhhh5 ###.##. h ###.  ###....## #  ##......## ##h Y  #.○......## #  #.........####  ##..§>......##h7  #....○.#.....##  #..@.§###.....##7.3 (2hc/  ##....# .#... .P  #...## ##. #h  ###..  ##..  hy ##.  #. ha #. h`h\J§○hL _You see here 5 stones.h /hf/hf0h8h=h(>$ _hB,hF,haHh1O ###....## ###......## ###........## ##...####hjOc#...>......####.....##.§(.§###.....####....# .#... .PhO  #.@.## ##. #9 ###...#  ##...#   ##...# #... #..hOW ##h~PhUQ§(.§h+Whe 8§h hٕ h hhh hQhFh,hho,h?ht ##......## ##. #........## #.. #.........####. ##...>......##.. #......#.....##. #.§(..###.....##. ##○...# .#... .P. #.○.### ##. #.#hVS ###.@.#  21 ...#  ## ...# h#. ##  .h)hmhhhm8h8h9hXChH,hLhLhQ,hsShY #........## #.. #.........####. ##...>... #......#.....##. #..(..###.....##. ##°...# .#... .P.....## #...### ##. #.# #h;Z ###...##   ##.○@# 3 ###.○ ...#  #....# ##...# . #. ##heZ!h+[hZ`hbh%}3h}hۂhwhԇh,h,hphsh,hhE #..####. ##...>.. #......#.....##. #..(..###.....##.h ##....# .#... .P.....##.# #...### ##. #.# ##  ###...##  h ##...# ###..6.3 (3 hɡ.○.#  ##..○.# hg###...# ....hg #. h8e# .hɢhh2h9h9h:hEChF,hK,hgQ,hQh9Wf #......#..... #..(..###.....### ##....# .#... .P.....##.## .### ##. #.# ##  ###...##lhW ##...###   ###...##  ##..°###  ##.@..#8.3 (2  ###...# hWh #....#  #hW...#  ##...  # hX h;X hYh]h`& _You hear a howl!hEs hs ht h| h! ,ha K _You hear a howl!h͋ h ? M #..(..###.....##.###   ##....# .#... .P.....##.###.   #...### ##. #.# ## ..   ###...## h< q l#  ...# h^ ###...##  #...# h ##....##  ###.@.#  h @..☼ hϒ ##....#  ##..... ...#  h #..#h   wolf (wandering) # h ;h#hC You hear an angry growl.h +9.3 (1h .A wolf comes into view.h ,30.3 (2h hw 1 _The wolf moves out of view.h h) h hbhh5hh)m  ##....# .#... .P.....##.###.  #...### ##. #.# ## ..# h) ###...##  l#  ##...###  ###... h)r## ##....hB* ###...### h*##.@☼.# ##.§. ###.....# hn+}#...## #..# #hhh 2 wolves (1 wandering) h## #  You hear a howl! You hear an angry hiss.hl; ○0§  A wolf comes into view.hV@+1.3 (1hB:§hE- _You hear an angry hiss.h}7...### ##. #.# ## ..# ###...##  l#  ##...### #... ###....##...###h$~X ##..○..#.....# #...## #hh## hc~4# hhh,hYhh..hw&2hr:○ho1 _You hear an angry growl. x2hh9[###...##  l#  ##...### #... ###....#...### ##..○.§..##..###@....# ##h..## # ..### h<hbG °.h.You hear a bellow!hG3hL9°hN< _The wolf closely misses you.hOh|  You scratch the wolf but do no damage.You hear a bellow!hc §h.You block the wolf's attack. The wolf misses you.4.1 (0.8h{9°hJU _The wolf completely misses you.h6block the wolf's attack. The wolf misses you.ompletely misses you.You scratch the wolf.  The wolf is lightly wounded.  The wolf is engulfed in a thunderstorm.  You kill the wolf!h8 .§   wolf  Qazlal accepts your kill.h.99h-h}2 _You block the wolf's attack.h)q  You claw the wolf!  You kill the wolf!hh ☼† SS   water moccasin  Qazlal accepts your kill.h_$(5.7h*:☼h .a _A water moccasin comes into view.hg # #... ##...##...### .# ##.§☼.## .#h#....##..###.§...#  ##@..## ..# S###hK h*h○○§S.h}-6.7 (1.0hm2§§§hq _You see here a wolf corpse.h F#... ##..!.....# #...### ...#  ##.§○.## ..# #.○..##..# #§§...#  ##†..## h# S.## ## hQ. °§☼Found a potion of magic.hD/&7hb4D§§§h8 h8Q_The water moccasin completely misses you.h, .°.○§You miss the water moccasin.The water moccasin completely misses you.h -8.5 (0.8h 9§h T _The water moccasin misses you.h%  You scratch the water moccasin.  The water moccasin is moderately wounded.h21 M.YY   yak You hear an angry growl.  A yak comes into view.h3(9.3h;'§h?_ _The water moccasin completely misses you.h- ...°§You scratch the water moccasin.  The water moccasin is heavily wounded.hF.)40.1h7m§ _The water moccasin bites you but does no damage.h'y  You claw the water moccasin!  You kill the water moccasin!h`}h̅.○Y. hT/709h hŒ hA_Qazlal accepts your kill.hW  You claw the yak!  The yak is heavily wounded.hdx M.§hh   polar bear You hear a bellow!  A polar bear comes into view.hd(1.7hoj9§hm1 _You block the yak's attack.h?*  You closely miss the yak.The yak is heavily wounded.hy1 ○.°h.h1 (2.5h9 hs? T _The yak completely misses you.h{  You scratch the yak. You claw the yak.  The yak is heavily wounded.h §°h.YhMaY 2 yaks  The yak closely misses you.h(3.3hv9§hZV _A yak comes into view.hE  You claw the yak! You claw the yak.  You kill the yak!hX.☼.†   yakhX(4.1h:☼hO _Qazlal accepts your kill.hV  _Qazlal accepts your kill.  You scratch the polar bear.  Your corrupting presence corrodes the polar bear!polar bear!  The polar bear is moderately wounded.  The polar bear completely misses you. You block the polar bear's attack.h W hk^  §†○Yj (corroded)j   Grum (polearm)Y   yak  The polar bear barely misses you.h_ &9hg :○h{ { _Grum the Hunter comes into view. He is wielding a -2 spear.h $ §#hh  berserk, corroded)You mangle the polar bear!!  The polar bear is severely wounded.h{ -5.8 (0.9h :○h _The polar bear goes berserk! The yak misses you. Grum completely misses you.h)}  You claw the polar bear!  You kill the polar bear!hX  °○.Qazlal accepts your kill.The yak misses you.Grum stares intently and growls.h526.6 (0.8h2g§ _You block Grum's attack.h^###...## ##...### ...!. ##....## ....# ###...### ...# ##....## ..# ##....##..# ###...§.# ##†°○## ##.@# ##Y.# #j## Y##Y....YY 3 yaks (2 wandering)...hМ}  2 yaks come into view.The yak bellows!h-h§.°°YjYh-7.6 (1.0hp9°h,I _The yak misses you.h .§You claw the yak! You claw the yak.  The yak is heavily wounded.8.4 (0.8h[ '§h 1 _You block the yak's attack.hG   You claw the yak!  You kill the yak!§.§#j. 2 yaks9.2§§ _Qazlal accepts your kill.hH .You claw the yak!50.0hsMhP[ _The yak is heavily wounded.hr  You mangle the yak!!  You kill the yak!hh ○.†Y.   yak  Qazlal accepts your kill.h%3hְ9 (0.9h۵h. _You block Grum's attack.h\ ##...### ...!. ##....##.# ###...### ...#  ##....## ..#  ##....##..# ###.....# h] ##†.○# ##..## ##@.# #j#Y## ......h:]+......hjhSj-1.9 (1.0h5ph>u _You block Grum's attack.  Things that are here: _a yak corpse; a water moccasin corpsehA 3°h -2.7 (0.8h h } _You closely miss Grum. Your off-hand claw misses Grum. Grum misses you.h4 § You claw Grum!  Grum is moderately wounded.h5(3.5h0;hM>. _You block Grum's attack.h .§§You claw Grum!  Grum is heavily wounded.h-4.4 (0.9hV&'§h(. _You block Grum's attack.h|u○§ _You block Grum's attack.  You claw Grum!  Grum is heavily wounded. _You block Grum's attack.  You scratch Grum but do no damage.  Grum is heavily wounded.h-5.2 (0.8hhsF _Grum misses you.hc hd HGrum the Hunter A tough-looking gnoll, wearing the pelt of one of his former war dogs. Max HP: ~40Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 79% to hit with your claws and 76% to hit with your off-hand he sclaw. He has about 8% to hit you. AttackMax Damage Hit: -2 spear 25 He can open doors.h: h  ##...### ...!.DrDolphin the Nimble##....## ....#Demonspawn of Qazlal *****.###...### ...#Health: 112/112 ========================##....## ..#Magic: 22/22 ========================##....##..#AC: 11Str: 12###.....#EV: 30Int: 14##○..##SH: 11  Dex: 28##§§##XL: 13 Next: 73% Place: Lair:1##@.#Noise: ======---  Time: 18755.2 (0.8)#j##-) ClawsY##Throw: 22 darts (poison).........j   Grum (polearm)h' .....Y   yak......You claw Grum!  Grum is heavily wounded. _You block Grum's attack.  You scratch Grum but do no damage.Grum is heavily wounded. _Grum misses you.h: h C○§h hI○§h%hhhG . You claw Grum!6.0hY ○ _Grum is almost dead.h # l  You scratch Grum.  You kill Grum!h% h!, °#Y.Y   yakh0 .48hq5 h8 O _Qazlal accepts your kill.h+1.h,(7.6ha1h5 _You scratch the yak but do no damage. The yak closely misses you.h †☼ You claw the yak!  hEThe yak is heavily wounded.ha(8.4h#G _You block the yak's attack.hK= §○h3LoYou closely miss the yak.The yak is heavily wounded.hR>9.2h4TT _The yak completely misses you.h §○You scratch the yak but do no damage.hj)60.0hh h7U_The yak is heavily wounded.h °§You completely miss the yak.The yak is heavily wounded.h +9 (0.9h -§§h{ T _The yak completely misses you.hdwr  You mangle the yak!!  You kill the yak!hԀW§)h 3/11351.7 (0.8 _Qazlal accepts your kill.h؋'§hj _Your Fighting skill increases to level 12!h\R ##....##.# ###...### ...#  ##....## ..#  ##....##..hR$ ###.....#  ##§°.# ##§.## ##†.hR #@###.## #.. hSV..................h\Y†.○#h]42.7 (1.0 _hPb8○h(h  Things that are here: _a -2 spear; a +0 animal skin; the gnoll corpse of Grumhp3hhũhho$ _h,hqhh$h{ ##....## ..#  ##....## ###..... ##†..# ##..## ##†.# ##)##hs##.###.@# 4.7 (2.....................○.#.####..........##.........hܹ}....#.$.###h+h_h+ _Found 21 gold pieces.h 3h h h h ,h h ,hj h < ###... ##†..# ##..## ##†.#h- ## ##)###.. ##.###...##..#######.......§..............@§#.####.6hX ○## .....# ....#.##..h $.### ..#...#h  h '§h ³h*3³h ³hp+³h1,³h5³h6³h<,³h=³h@³hID,³hE³h2F³hH³hH³h7I³hPJ³hDM,³h@N³hT,³hT³hZ#..# ##.## ##...##..#######........................#.####.........°.##³hZq......°....####..............#.○#.##.. ☼### . ³hO[@72.7 (6°..°# # ##..# .####### ³h~[B # ³hH\³h|`9°³hb? _You now have 473 gold pieces (gained 21).³h} ³h ³h ³h ³h ³h B³h$ ³h$ ³hP% ³hO)  ##...##..###### ##............... ##.####.³hc) [##..........## #³hz) y......#####...............#³h) '#.....§..☼.#.##..#....○....○### .#³h) P...# 4.7 (2³h) #........○.###..#³h) ##.....## .## ###### .# ³h) 3## ³h4* ³hU- 9§³h?/ ³h?3³h³h#³hJ&,³h*,³he,³h},³hX-³h03  ##...##..######   ##..   #..#.####.   ##..##   #..####   #.....#   #....§§○.○.#.##..   #..........### .   #...§@.....#6  ³h3/ #...°..☼.°.#  .☼##..#  ##.....## .##   ######. .#  ## ##    ³h3³h7K§☼³h8óh/óh/óh0óh\8óh=óhABóhEóh2EóhEóhL  ##...............   #.#.####.  óhL ##...##   #...####  óhLI #.....#  óhM #....§.°...#.##..  óhrM] #.○..○○....### .   #...§......#  óhM #..@.°.○...#8 óhM#.....☼....○##..#  óhM######...☼.## .##   ######.# .#  óhN` ## ##  óh*N  óhRNW  óhOóhTh°§°óhVóhV óh óhj óh óh ,óh- ,óh ,óh óh óh ,óhd óh   ##.####  ##....##   #....####  #......#  ##.##.. óh # #..........### .  .###.###..........#   .......#..°.......# #...@.°.....##..#81.7 (3  ######...°.## .##óhk B  ######.# .#  ## ##   óh  óh :°óh ijh9ijhijh2ijh=ijhOijh_OijhOijh8Yijh],ijh a,ijhc,ijhdijhaeijhh,ijh4iijhn  #...#.  ##..........##  #............ ijhKnu #.....  #..........#.#ijhqn  ### #..........###  #.###.###..........#ijhn  #.....○.#...#ijhn  #@...§......##..#4  ######.....## .## ijhn ######.# .#   ## ##ijho5   ijhoijhsijhtijhCijh?CijhCijhLijhIPijhSBijh.V,ijhVijhWijh\ijh ]ijh]ijhab   ##...  #.  ##.  # ijhb #...  #..  # ### #....#ijhb  #.###.###....#  #..@....#..........#7ijhb  #####...........##.. ######.....## .# ######.#ijh#cr .# ## ##  ijhNc#ijhcijhZgijhkiijhCijhijhijhxijh ijhV Bijh ijh ijh ijh ijh ijh! ijhj ijhD c  ##...##  ##.  #  ##  #  #.ijh   #.  ### ### #.  #@###.###.90  #.......#.......  #####...........#ijh ######.....## ######.# ## ijhb ijhe ijh' ijhb 4ijh ijhX ųhųhYųhųhųh:_ųh_3ųh9iųh`l,ųhpXųh.qųh ,ųh? ųh@ ųhF ,ųhF ųhXH ųh{K ųhK ųhL ųhM ųhP ųhP ųhQ ųhV  ##...##..######  ##.........  ųh=W #.........#.####.  ##....## ųhhW Y #......####  ųhW T#.........#  ųhW #........○.#.##.. # ### #..........### . ųhW ~###.###.......§.@# 7.7 (5 ųhZ P......#.........☼# ###.........○.##..#  ######.....###.## ######.##.# ##### ųh\ ųh^ Ƴh ƳhT Ƴh) Ƴh Ƴh# Ƴh ƳhH ,Ƴhn ,Ƴh) Ƴh Ƴh ,Ƴh< ƳhI Ƴhj ,Ƴh Ƴh  ##†.# . ##)## # ##.## ##..#######....... #.#.####. ##.○##  #..○§.#### Ƴh" . #.......○..°@...#11.7 (4  #..........#.##....# #....### .P.. #.###..........# # ....#..........# #...........##..# ######.....###.########.##.######ƳhJ Ƴh :○Ƴh$ dzh֑3dzhdzh<dzhP,dzh dzh: _Found 14 gold pieces.dzhŮ3dzhƯdzhdzhbdzhdzhxdzh# ##†.# ##. ##)## #..# ##.## ##...##..###### ##............... #.........#.####.  ##....##  #...####  #.......@# dzh*4.7 (3  #...#.##..○.#  #..........###.#.P..$#..........# ## #######..........# ..... dzhdzhJ;○dzhdzhRdzhSdzh;Tdzh _dzhcdzhQfBdzhidzhidzh^jdzhkdzhn,dzh"odzhEpdzhps,dzhNtdzhy##. ##)##  #..# ##.## dzhyK##...##..###### #............... ## .........#.####. .# ....## .## ...######..# ..dzh>z.#.. ..#.##.○8.7 (4 ..dzhz###.#.P..$....# ..# ##########. ..#.....##..####.##dzhzb##.##.# ##### dzh{ dzhe{dzh:○dzhdzh2 dzh13 dzh\3 dzh8 dzhM  _You now have 487 gold pieces (gained 14).dzhJP IdzhOS .# ##.## ..##..###### ............. ## ......#.####. .# ## .## ######..# ..# #dzhS #.##..°.######...####.#.P...@...#23.7 (5# ##########...# # #.##..# ...dzhS ###.## . ##.##.#  ####dzhS +# dzhT dzhV dzhW ȳhȳh|ȳhȳh ȳh~ _You hear an angry hiss.ȳhh+ ##.## ##..######  ## #.####. .# ## .## ######..# ###..# ..# #.##....######...# ###.#.P.....@○# 5.7 (2# ####...# # ###..... ##..# #.. ###.## P... .##.# ~~P~ ##### P~~~~P○ȳh3ȳhȳhdȳh,ȳhȳhY _You hear an angry hiss. You hear a loud, deep croak!ȳh!ȳh(..###### ......... ###.####. .# ## .## ######..# ####.#..# ...# #.##....######...# ȳh(###.#.P......°## # ##########..@# # ###.○.....F #..# ......# #.## P.....♣.# ~~~P~~~ ### ♣♣P~~~ȳh)F   bullfrog (wandering) ~~P♣#♣♣♣#ȳh.{.6.7 (1○ȳh/+7.7 (2ȳh4ȳh%6[ _A bullfrog comes into view.ȳh. ...... ## .#.####. .# # .#####..# ####..#..# ...# #.##....######...# ####.#.P.......## P##.## ##########...##.....Pȳh/ # ###.@.....F. ##......#. .## P.....♣ .# #~~~P~~~## #♣♣P~~~~# ~~P♣##♣♣♣# ȳh34 ȳh08  You hear an angry hiss.  A wyvern comes into view.ȳh? ○F.kk   wyvernF   bullfrogȳh@ +8.7 (1ȳhD ȳhQG g _The bullfrog swells and bulges.ɳhq#.####. .# # .#####..# ####..#..# ...# #.##....######...### # ###.#.P......○## .P##.#. # ##########...##.....P. ɳh# ###.°....F.k.ɳh| #. ## ɳhMP.....♣ # #~~~P~~~# # #♣♣P~~~# ~~P♣##ɳh♣♣♣# ɳh)ɳh>*ɳh*ɳh,ɳh|-ɳh4°☼............F.kɳh4&9ɳh?8ɳh :W _A nearby fungus withers and dies.ɳh.####. .# ## .## ɳh######..# #### #..# ...# .##....######...### # ..#.P......°##..P##.#.  ##...##.☼. ###.Pɳh. # ##..@F.k#. . # ɳh8O#P.....♣  #~~~P~~~#  ~#♣♣♣# ɳhɳhm.○○.@Fk.○ɳh'30ɳh':○ɳhN _The bullfrog misses you.ɳh  You scratch the bullfrog. You claw the bullfrog!!  You kill the bullfrog!ɳh! ɳh\ ○.°k  Qazlal accepts your kill.ɳh! -1.5 (0.8ɳh2 :○ɳh W _The wyvern completely misses you.ʳhFt####. .# # # .## # ######..# ##### #..# ...# . ##....######...### ## .#.#.P.##..P##.#..# ##...##.○......#.###.P.. ʳhGG##○..@..#. . #P.°k..♣ #~~~P~~~# ##♣♣♣# ʳhDTd°°○☼ʳhU-2.5 (1.0ʳhq[L°°ʳh_ _The wyvern completely misses you. _You see here a bullfrog corpse.ʳh0^]☼.°○ʳh^-3.3 (0.8ʳhYeL°°ʳhi _You barely miss the wyvern. The wyvern completely misses you.ʳh d .☼.☼.@.○○ You mangle the wyvern!!  The wyvern is severely wounded.ʳh (4.1ʳh. I☼°ʳh _The wyvern completely misses you. The wyvern closely misses you.ʳh §○○○~°You scratch the wyvern but do no damage.The wyvern is severely wounded.ʳhu&9ʳh~[§○°ʳh&4 _You block the wyvern's attack.˳h͸The wyvern is severely wounded. _You block the wyvern's attack.  You closely miss the wyvern.  The wyvern is severely wounded.  The wyvern is engulfed in freezing vapours.  You kill the wyvern!˳h§○○°○°˳h065.7˳hQ§○○˳hO _Qazlal accepts your kill.˳hoJI  .## ######..# ##### ...#..# .... ##....######...### ## .#.#.P.......##..P##.#.#########...##.§○.... ###.....○○...P.. ##.○.†.°#.  #P..@..♣  ~~°P~~~#♣♣P~  ˳hS§°○°°°~~○˳htT-6.7 (1.0˳h^Y?°°˳h\s _You see here a wyvern corpse.˳h ˳h ˳h ˳h) f _˳h- ˳hO4 B˳h: ... ## ##... .# #.. ˳h; c .#  ##.˳h#; ##..# ###### ##. ˳hE; .#..# ....# .. ## ....# ## .# # ˳he; #.P.......##..P##.#..# # ########...##....○...#..˳h; ..####....°.@○..P... ...8.7 (2˳h; ##...†..#...... ..#P..†..♣ P#...#~~○P~~~# # .˳h; =#♣♣P~~~~#˳h; ~~~P♣## ##♣♣♣#˳h.< ˳hu< ˳hB :○˳hC ̳h ͳh;#..P##.#..##........#.########... ##........#...# ### ..P.....# # ...†..#.......○......# P..†..♣.P#..§.§.@..# 9 ~~~P~~~###...○§...## ♣♣P~~~~# ####.#.### #~~~P♣## ##### ͳhیͳhͳhͳhͳhGͳhͳhDͳh ͳhWͳh,ͳht,ͳhͳh#.# #.......## #.#. ..##..P ##.....## #.. # ##.##....## #.....## #.. # #...#.....####....†#####... #ͳh?m######.##.......##..#.#.†..##> .P##.#..##.#.########.....#....°..§○.# ####......P.§...# ### .†..#..........#51.7 (2 .†..♣.P#.........## ~P~~~###....§...## ͳhrP~~~~# ####.#. ~~P♣## ##### ♣♣♣#ͳhͳhJ§○ͳh<ͳho ͳhoo ͳho ͳh0x ͳhn} ͳh} ͳh ,ͳhk ,ͳh͆ ͳh _ ##....# ## ##........###### #.##### #.......## #.# ͳh6 ..##..P ##.....##  ##.##....## #.....## #. # #...#.....####....†##### ͳh H#######.##.......##..#.#.†..##>P##.#..##......☼.#.########..... ........#ͳh .@°○####..3......Pͳhю V.§.○○ͳh ## .†..#..............## .†..♣.P#.........#### ͳh9 s~P~~~###........##.# ͳh[ ͳh+ ͳh ͳhM ͳh 3ͳh ͳh ͳh ,ͳh ,ͳh ,ͳh ͳh ͳh ,ͳh$ ͳh #..#....#......  .....#  ......#  ##........##### #.###### #.......## #.# ͳh 1..##..P# ##.....## # ### ##.##....## #.....## #ͳh # #...#...@§####....†#####6.7 (3ͳh0 #######.##..○...○##..#.#.†..##> #..P##.#..##..○§..°.#.########... ##........#ͳh| ....#### .........P.....## ...†..#..............# ͳh P..†..♣.P#.........### ~~~P~~~###........## ͳh¡ _♣♣P~~~~# ####.#.###ͳhl ͳh ͳhw γhf{9○γh{γh.§§γhγh2R 3γhR γh!X γhb` Bγh\a γhd ,γhe γhf γhIh γhmh γhh γhj γhm ,γhn γhDp γhts ,γhs γhMu γh{ ,γhS| γh} γh γh+ γh, γhk ` #..#.. .. ###. #.# #........ .. ##....... ##γh V.# ##...... .# ##.###### #...... .## #..##..P# ##.... γh F..# ###### ##.##....## #.... # ....# #@..#.....####...γh 63.7 (7 ######...#######.##.......##..#.# γh7 ......##..P##.#..##........#.######...##........#..........γhY n#  ###..........P...........γh # ##...†..#..............# γh 2#P..†..♣.P#.........### #~~~P~~~###........## γh `#♣♣P~~~~# ####.#.###γh γh͒ γhȔ ϳh! ϳho ϳh!ϳh!,ϳhk/ϳh=3Bϳhw6ϳh6ϳh7ϳh=#..###..###.>#..#...... ###... ##.# #.... #.. ##... #.# ##... ##.###### #.......# #.@##..P# ##.....##ϳhA>'5.7 (2 ###### ##.##....## #.....#  ....# #...#.....####....†#####.##.......##..#.#.† ....##..P##.#..##.#.###### ##...##........#ϳh>  ###..........P...###...†..#........#P..†..♣.P#.......ϳh>#..###ϳh?ϳhEϳhGϳhF ϳh ϳh ϳh ϳh ϳhM Bϳh ϳh٢ ϳh ϳhڣ ϳh ϳhե ϳh ϳh ϳhͨ ϳh ϳhs ϳh .........##P#..###. #..###.>#..#......###... #.... #.@# ##..........ϳh 9.7 (4 #.## ##........ ##.###### #.......# #..##..P# ##.....##  ###### ##.##....## #.....##  ....# #...#.....####ϳh ....†## ###...#######.####..#.#.†. ...##..P##.#..###.####### #...##.........#ϳh ϳh ϳh۷ ϳhNϳhϳh ϳh ϳhA,ϳh,ϳhpϳhϳh(ϳhcϳh,ϳhXϳhqC####..#### ##......###..............#P###. #..###.>##@○#....72.7 (3..###....### #..... ##........... #.## ##........## ##.###### #.......##  #..##..P# ##.....## ###### ##.##....## #.....##  ....# #...#.....####....†###ϳh0[ ϳhZϳhrгhгh,гhгhгhгh,гh гh6,гhгhWгhV,гhгhI`##......## ##.....# ##..[..## #......### ##....P###......#.## ####..##..........## ##........## ........ ......○.......§##P5..###.гhX #§.###.>#..#....#...###.....### #.....# ##...........# #.## ##........### ##.###### #.......## гh&%§гhUгhPIгhUгhYгhYгh],гh:fx _You hear a croak.гhi3гhjгhooG##.##.......[.....# P...##  ######...........# #....# ##.........# ##...## ##......## ##.....# ##..[..## #### ##....P####.## ####..#### ##..## #○@....... 8....... ..○○..... #P....###..... #..###.>....гho#..#.......#...###........ #.....#гhoгh&uгhUvгh3гh гhݹгhBгh 6 _You hear a croak.гh#гhkгhгh.гh,гh:гh##....# #....#  ##.........# ##...## ##......## ##.....# ##..[..## #......### ##....P###......#.## ####..##....# #....○.## #..○ #.§.. 81#...☼. ##..##P.. #..###....####..###.>. ##..#.......###...###.....##.### #.....# # #..# ##..# ## гhгh'§гh2 _You hear a loud, deep croak!ѳh`3ѳhѳhwѳhiѳhѳh,ѳh,ѳhlѳhǼѳhѳhѳhѳhl..# ##...##  ##......## ##.....# ##..[..## #......### ѳh##....P###......#.## ####..##....# ......## #.....°.○ ѳh#.........☼ #...°. ѳh4##..##P§. ###..###.§..ѳh_#####P#..###.>. ....##..#.......## #.P#...###.. ##<##.### #...# ##..ѳh#..# ##..# ##.†.#.## ##..######....ѳh ѳhZ○°P§§ѳhѳh 3ѳhѳhѳh,ѳhnѳh;ѳh5ѳhaѳhѳhԟѳh,ѳhѳhڰn...[.....# P...## ... #....# ........# ##...## ѳh M......## ##.....# #..[..## #......### ##....P####.##  ####..#.....## ##..........§○☼.### ѳhL#........°# 7#.........°# #........°.○ѳhu ##..##P.... ####..###.#####P##ѳh#..###.>. .....###..#.....ѳhñ## #.P.##...###.... ##<.###.### #.....# ##...#ѳh,ѳh@°°ѳhѳh[ ѳh ѳhr ѳhH ѳhu ,ѳh ,ѳh ,ѳhE ѳhb ѳh ,ѳh. ѳh ѳh ѳh. ѳh ѳh% /..# #....#  # ##...##  ## ##.....# ѳh&  ## #......###  ..P###......#.## ѳh8& i #..##..........## ѳh^& [ ##.......###  ѳh}& #....ѳh& ....○.##  #....ѳh& ...@○.#  ѳh& ;91.7 (4  #....ѳh& c○......#  ѳh ' ##..##P........# ###  #..###.....ѳh.' #####P##  #..###.>..ѳhp' .....#  #..#........##.##.P.#    ...###..ѳh' #####<.#    .### #....ѳh' ### ##...#    .# ##...ѳh' # ##.†..#   ѳho( ѳho- ѳhQ/ ѳh4ѳhѳhҳhҳhҳhҳh ҳh,ҳh,ҳh,ҳhҳh[ҳhҳhQҳhWҳh-# ##...##  # ##.....#  # #......### ҳh&= ###......#.##  ##....##  .....###  ..## ҳh= .....○###  ...○.@.#  4.7 (3 .##Pҳh§.....# ###  #....ҳh°...#####P##  ###.>.......#  ҳhc.....##.##.P.#  ###.ҳh.#####<.#  # #...ҳhT### ##...#   ##..ҳhs# ##.†..#   ##..ҳhQ######.....##  ҳh(ҳh9:§ҳhӳhkIӳhotӳhEwӳhwӳh>{Bӳh{ӳhR|ӳh~ӳhӳh͂ӳh}ӳhbӳhӳhӳhӳhӳh,ӳhӳh@.....#  ......##  .[.....# P...## ӳh{&.......# #....# ......# ##...## ## ##.....# ӳh [..## #......# ӳhqP###......#.##  ӳhk###..##..@## ӳh9.7 (5  ##......###  #ӳh=..○.°§.##  #....### ӳh]e #.......# ӳh|x ##..##P.......# ### ӳh' #..###.......#####P##..###.>...................#  ##..#........##.##.P.#ӳhWӳhӳhMӳhN4ӳh-ӳh_ӳh 3ӳh| ӳhƺ ӳh ӳh ӳh ,ӳh ӳh ӳh ӳh ӳh) ӳhP ӳhG ӳh9 ӳhz ӳh ӳh1 ӳh ӳh ӳh ӳh ӳh ӳh ӳh, ӳh ӳh~ ӳhv ,ӳh ӳh .#.#P#........... ....P ##..ӳh .^.## #..#......# ##..#(........#####...ӳh .[.....##P○.°## ...........# #..@.#ӳh $906.7 (7 ӳh #.........# ##...## ӳh3 ##......## ##..○..#  ӳhF ##..[..## #.....ӳhY 7###ӳhu {##....P###....°.#.##ӳh e ####..##...##ӳh  ...#ӳh F## #..ӳh 5....## ӳh #....##ӳh "#ӳho ӳhl Q○.°ӳh ӳh) L○.°ӳh * ӳhF0 9°ӳh72 Գh&gԳh$hԳhyhԳhiԳhsԳhxԳh|Գh-~ԳhgԳhԳhԳhņԳhԳhԳhԳhiԳh#Գh3## Գhђ,## Գh ..#ԳhF*## Գh~#..ԳhH# ..#ԳhH#P ##..Գh*" Գh^.Գh.P ##Գhؔ.^.## #..# Գhz# ##§@##ԳhV"9.7 (3 Գh(ԳhƕL#####.°.. Գh{....[.....##P...### ԳhWC..........###....Գh # ԳhF.........# ##ԳhJ+## ԳhO#......## ##.....ԳhƗ # Գh`##..[..## #ԳhD$.###  Գh9##....P###......#Գh֘#.##Գh ####..##ԳhL###ԳhԳhԳhm§ԳhԳh#ԳhԳhԳh{'§ԳhIԳhNQԳhQԳhQԳhWZԳh;_ԳhLa,Գh7bԳheԳh fԳhfԳhgԳh l,ԳhJlԳhp# ### #....# ....## .##  ..### #..Գh8q.# #..###P ##...# #.@# 12 .P ##..# .^.## #..## Գhq.# ##..######.... ...[.....##P...## .........###....# Գhr........# #### ......## ###ԳhrԳhwԳhyԳh Գh 3Գh< Գh7# XԳh& Գh& Գh>' Գh}( Գh@, Գhp, Գh, Գh0 m .# ..Գh&1 8 .##.. ##.#.. ## ###.....# ###.....#ԳhQ1 P## ##......## #.....○### ##@..#5Գh1 # #..####P ##○..# #..###P ###.^.## #Գh1 ## ##..######....[.....##P...##Գh2 Գh;5 Գh6 ճhճhYճhճhճh Xճh&,ճhճh[ճh,ճhճhh .# .. .# ... .##... ###.#.... #  ###........ # ###..8 ## ##......## #....§.#### ....##...## ... #####P .# ##...# ####P ##ճh#.^.## #..##ճh7§ճhճhXqճhqճh%rճh|ճh΄Xճhq,ճhʇճhճhl,ճhճh= .. . .##  ... .. ճh}c#.# .... .# .....  #.##.....  ###@#.....# ճh21 ###..○......# ճhˑ ###...°.##....#ճh  ##......## #..#ճh # #......## .. ճhy## ....##...#    .ճh# ... #..###    .#P .# ##...  . #..# ճhE ճhQճhճh- _You hear an angry hiss.ճhճhY3ճhճh ~ _You hear an angry hiss.ճhx3ճhճhճh,ճhճh .. #...  . #....  .## #....P  ... #.....#  #.###.....#  #.##.....#  #.##.....#  ###.#.@○..#  4###.........#  ###.....##.☼..#  ##......##..#..#   #......## ####..#  ճhH ....##...# .#.#  ... #..### #...   .# ##...# ##  . #..###  ճhpճhKճhճh 3ճhϠ ճh ճh Xճh Bճhж ճhP ,ճh' ճh.  .. #...P  . ##....#  .## ##....P#  ... ##.....#  #.###.....#  #.##.....#  #.##..○..#  ###.#.°..@#  ճh 7###......°..#  ###.....##.°.§#  ##......##..#..#  #......#######..#  ....##...# #.#.#  ... #..### ###...  .# ##...# ##   #..###  ճhe ճh ճh ճh"§ճh#ճhrճhgֳh/RֳhRֳh$Sֳh]ֳhd,ֳhhR _You hear an angry hiss.ֳh|l3ֳh:mֳhnֳht,ֳhtֳhz  #..#   #  ....#  .. ##...P#  . ##....#  ֳh {.## ##....P#  ... ##...§.#   #.###..☼@○# 30 #.##.....##ֳhB{  #.##...§. ֳhz{ ###.#.....#  ###.........#  ֳh{ ###.....##....#  ##......##..#..#  #......#######..#  ....##...# #.#.# ֳhZ|ֳh49§ֳhڂֳhKֳhXLֳhLֳhWֳh\ֳh[\ֳhs_,ֳh cֳhCcֳhcֳhpeֳhMj,ֳhjֳhp+ ## #.. #...# ....#ֳh4q.. ##.○.P#. ##@...#3.## ##..○.P#... ##○....###.###..°..##  ֳhq4#.##.....## #.##.....#  #..... . ֳhq%.##....ֳhrֳhwvֳhJxֳhk3ֳhlֳh5wֳh[{ֳh~Bֳh_,ֳhֳh]ֳhOֳhoֳh ֳhMZ        ###  #..#   ##.°.#   #@.○.#  6ֳh@.. ##...P#  . ##.○ .## ##....P#  ... ##..§..##  #.####  ֳh #.#  #.##  ###.#.....# ֳh=ֳh:§ֳh_ֳh ֳh ֳhN (§ֳh! ׳hW׳h׳h׳h ׳h׳h8B׳h,׳hi׳h׳hY׳h׳h4׳h׳hݬ׳h׳h׳h׳hϲ,׳h׳h>׳hY׳h}׳h׳h׳h,׳h^׳h׳h׳h:׳h׳h׳h,׳h׳h׳hU,׳h3׳h׳ht,׳h@׳h׳h,׳hT׳h׳ht׳h׳h3׳hh׳h׳h׳h׳h׳h,׳h7׳h׳h,׳h$׳h׳h,׳hq׳h׳h׳h*׳h׳h׳hE׳hx׳h׳h׳h} ׳h ׳h ׳h ׳h ,׳h׳h׳h,׳hf׳h׳hV,׳h<׳h ׳h%,׳h%׳h)׳hP.,׳hn/׳h~1׳hq5׳h5׳h6׳h8׳h=,׳h>׳hA׳hE,׳hpG׳hwI׳hN,׳h$O׳hP׳hT,׳hU׳h+Z׳hZZ׳hK[׳hl^I _V - 3 scrolls of identify (gained 1)׳h b3׳hb׳he׳hi,׳hej׳hm׳hq,׳h8r׳hs׳hw,׳hcx׳hy׳h},׳h ~׳h׳hʃ,׳ho׳h׳h7,׳h׳h׳h,׳hX׳hߔ׳h,׳hښ׳h͝׳hҡ׳h'׳h٢׳h׳h,׳h׳h׳h{׳h׳h}׳hS׳h׳hʹ׳h׳h׳h,׳h,׳h,׳hy׳h*׳hJ,׳h׳h׳h,׳hp׳h'׳h+,׳h׳hs׳h׳h׳h+׳h׳h,׳hh׳h׳h6,׳h׳h׳h׳h1׳h׳h׳hq׳h׳h!׳h׳h,׳h'׳h׳h/ ,׳h ׳h ׳h ,׳h ׳h < _You hear an angry hiss.׳hI ׳h ׳hB ׳h ׳h ,׳h ׳h ׳h 1#....# .l##...P# . ##....## ׳h! .## ##....P# ... ##.....## #.###.....## #.##.....## .##...°.# ###@#.§...##  ׳h.†@†☼§ᳯhB;100/1136.1 (0.9ᳯhG'§ᳯhRIO _Qazlal accepts your kill.ᳯhY.. ##.. ..#.... #..#.#.# #....#ᳯhn@ ....## ##.....# #### #...##.....# ##..# #..Y#§#..# ##...# #Y@††..# #....# ###☼...# ##...P# ##§.## ##....##  ##.### ##....P# #.†.###.....## ##.###.....## #.##.....## #.ᳯha##.....# # ###.#.....##ᳯh"e.○○ᳯhҭ-7.1 (1.0ᳯh?○§ᳯh _The yak misses you. x2 _You see here a bullfrog corpse.ᳯhΙ °○.You scratch the yak.  ᳯh5EThe yak is heavily wounded.ᳯh+9 (0.8ᳯh49°ᳯhW _The yak completely misses you. x2ᳯhQ  °°You scratch the yak but do no damage. You claw the yak.  The yak is heavily wounded.18.7ᳯh:V A°°ᳯhW  ᳯhW W_You block the yak's attack. The yak misses you.⳯hf †°You scratch the yak. You claw the yak!  ⳯hړAThe yak is almost dead.⳯hb9.5°⳯hϜW _The yak completely misses you. x2⳯hgr  You scratch the yak.  You kill the yak!⳯h  Qazlal accepts your kill.The yak is engulfed in a thunderstorm.  You kill the yak!⳯hy§.†.⳯hȷ;2/114320.3⳯h9§⳯h̿O _Qazlal accepts your kill.㳯h㳯h㳯h6㳯h㳯ht㳯h㳯h}3㳯hI?... .. ##.. ..#.... #..#.#.# #....# ....#####.....# # #...##.....# ##.㳯h #@.§#.#..# ##..2.3 (2.0 ##.†††..# #...#†...# ##... ##..## ##.... ##.### ##....P #.†.###.....# ##㳯h.###.....## #.##.....## #.##.....#㳯h2㳯h'§㳯h 㳯h&㳯h㳯h*9§㳯h㳯h]w [...... . ## .㳯hw  ..#......... #..#.#.......## #....# ........#####.....# #..##.....# ##㳯hzx §.§#.#..# ##.†††..# ####†...# ##.## ##...#.### ##....  #.†.###..... #.###.....#  #.##.....## 㳯hx 㳯h A3.3 (1㳯hD (§㳯h  㳯h݌ #_Found a chain mail.䳯hh䳯hkh䳯hui䳯hv䳯hy䳯hS};4䳯h䳯hf,䳯h䳯h| _Your protection from physical attacks is fading.䳯h3䳯h=䳯h..........##......[........ ....# ....# ## ○..... ..#..䳯h0○.§# #..#.# .......@## #....# 6.3 (3#........#####.....# #....###...##.....# ##### ##..†#.#..# ##䳯h##.†††..# ####†...# ####..## ###.### ##...†.###....䳯h*䳯h䳯h3䳯h䳯h3䳯h䳯hVa5=䳯h: _Found 18 gold pieces.䳯h3䳯hZ䳯h*L #####...#### ####..##...#$...[..# 䳯h..○....# ......# ## °@....# ..#..8.3 (2......○°..### #..#.#䳯hp.☼..## #....# .....§..#####.....##....###...##.....#䳯h##### ##..†#.#..# ###.†††..# #䳯h1###†...# ####..## ##䳯h䳯h ^○°§䳯h䳯h 3䳯ho 䳯hl( 䳯h+ 䳯h/ 6=䳯h2 䳯h:2 䳯h3 䳯hg:  .####  #####...## ######.....###..§......#䳯h: P.$...[°§......# #......@○°....# 30##............# #.......§......# ..#....°...### #..#.#䳯h: +#.....○..## #....# ##........#####.....##....###...##.....####### ##..†#.#..###.†††..#䳯hP; 䳯hC 9§䳯h F 峯h;峯h<峯h>峯hE峯hI峯hvI011 峯hL峯hU _You feel less protected from physical attacks.You see here a +0 chain mail.峯hY峯hY,7 _峯h[峯h]峯hDa,峯hb峯hd峯hg峯h'h%8峯hi峯hk峯hn,峯ho峯hHs,峯hTt峯hzG .#### #####...#### ###....## ##...峯h{Y....## ##........# #P§@.§.[........#6.3 (6 ##.....°.......#  ##..°.........#  #..............#峯h5{ #..#..........### ##...##........## #. 峯h{..# ##........#####.. ## #....###...##... ###### ##..†#.#. 峯h{峯hM§§峯h˄? _You now have 505 gold pieces (gained 18).峯hkT 3峯hU 峯ha 峯hc 峯hQg Q9峯hi ,峯hj 峯hZk 峯hbm ,峯h n 峯h糯h>糯hrA賯h賯h,賯h賯h賯h,賯h 賯h賯h",賯h#賯h,賯hT0,賯h2賯hP6賯h;,賯h=賯h,@賯hD,賯hF賯hEJ賯hP,賯h2V賯hHZ賯h!_,賯ha賯hd賯hi,賯h>l賯hr賯hw,賯hx賯h{賯hu,賯h賯h賯h1,賯h賯h賯h,賯h賯h賯h–,賯h賯h賯h,賯h賯h賯h,賯h賯h賯hG賯h賯hȲ賯h賯h,賯hv賯h+賯h賯h賯h賯h|賯hL賯h賯h賯h賯h,賯h 賯h]賯h,賯h+賯h賯hn,賯h:賯h賯h ,賯h賯h\賯h8 ,賯h #賯h'(賯h,,賯h/賯h4賯h9,賯h<賯h{B;  You see here 6 stones.賯hG賯hG _賯hI賯hw...#.........##......## ### .÷...#.........#.......## ###. ......>....[...#........####.... ......#.................#P.....## ............................#.## .........................P#### #...÷.#.......§°...°...^.## #.....#..........§........# ## .......#..(........#####.124.3 (67.0) ....###.####.##...°°..[.....##P...###.## ######...........###..  ## ..# ##.........####..  l# ##[3賯h0y92m......#####... ##..[..## #....  ##.....###....  !.####..##.....  .###........ §§ _Key pressed, stopping explore.賯hMI賯h 賯hB賯h: _賯h&賯hR,賯hV賯h賯h%,賯h賯h$賯ht,賯h賯hw賯hT,賯h賯h賯h,賯h賯h?賯h),賯hh賯h賯h2,賯h賯h賯h,賯hh賯h賯hs,賯h賯h賯h,賯hs賯hA賯hL,賯h/賯hE賯hl,賯h賯h賯h ,賯h 賯h賯h,賯h賯h賯h,賯h賯h賯h,賯h賯h!賯h&,賯h (賯h,,賯h-賯h2p _E - 4 potions of magic (gained 1)賯hU63賯h7賯h<賯hV@,賯hA賯hC賯hF,賯haH賯hCJ賯hM賯h>N賯h]O賯hT賯hV,賯hW賯h4Z賯hh`B賯h,d賯h.g,賯hWh賯ho賯hps,賯hYt賯hv賯hz,賯h.{賯hF}賯h݀,賯h賯h5賯hg,賯hv賯hl賯h,賯h<賯h6賯h,賯h賯h賯h,賯h賯h賯h,賯hZ賯h8賯h,賯h賯h賯h,賯h賯h-賯h,賯h賯hi賯h,賯h 賯h9賯h,賯h賯h賯h,賯hH賯h賯hB賯hA賯h,賯h 賯h賯h,賯h賯hA賯h,賯h賯h 賯ho,賯h賯h賯h,賯h 賯h5 賯h,賯h~賯h賯h,賯h賯h賯h ,賯hO!賯h"賯h%,賯hW&賯h(賯h|*,賯h+賯hO0  Things that are here:  a yak skeleton; a water moccasin skeleton賯hE3賯h3 _賯h4賯h:  Things that are here:  a -2 spear; a +0 animal skin; the gnoll skeleton of Grum賯h>賯hs> _賯h?賯hA賯hE,賯h#F賯hKI賯hL,賯h:N賯hP賯hS,賯heU賯hW賯hY[,賯h\賯h5f賯hh,賯hi賯h;o賯hCr,賯h\s賯how賯h{,賯h|賯h賯h-,賯h賯h;賯he,賯h賯h賯h>,賯h 賯h賯h,賯hn賯h 賯hB,賯h:賯hc賯h,賯h賯h.賯h|,賯h+賯h4賯h,賯hV賯h賯h],賯h賯hk賯h|賯h賯hڸ賯h}賯h,賯hj賯h۾賯hB,賯h賯h 賯h$,賯h賯h賯h,賯hd賯hx賯hU,賯h賯h賯h>,賯h!賯h賯h,賯h賯h賯h,賯h賯h賯hA,賯h賯hj賯h,賯hl賯h 賯h,賯h賯h賯h6,賯h\賯h賯h,賯hd賯hc賯h,賯hQ賯h賯h,賯h賯h賯hy,賯h賯hP賯hb ,賯h 賯h賯h,賯h賯h賯h,賯h賯hJ賯h,賯h賯hT賯hV ,賯h 賯h!賯hh#,賯h#賯hQ0賯h2,賯h3賯h8賯he賯hi賯hS賯h:,賯h賯h賯h賯h\,賯hҒ賯hu賯hș,賯h賯h賯hܡ,賯h.賯hX賯h]賯h賯h賯h&賯h,賯hZ賯hi賯hb,賯hh賯h賯h,,賯h賯h 賯hP,賯h賯h賯h,賯h賯h賯h,賯h$賯h賯h[,賯h賯h賯h,賯h賯hH賯h,賯h賯h賯h?,賯h:賯h賯h,賯hj賯h賯hx,賯h賯h賯h4,賯h賯hg賯hn,賯hT 賯h 賯h ,賯h賯h賯h賯h)賯h賯h 賯h,賯hi賯h"A _You hear a loud, deep croak!賯h!3賯hu!賯h&b  You see here a wolf skeleton.賯h'賯hT(5 _賯hm*賯h,,賯h-賯h /6 _You hear a croak.賯hY13賯h1賯h2賯hc4,賯h5賯h6賯hm9,賯h!:賯h=R  There is a stone staircase leading down here.賯h@賯hA _賯hE,賯h0H,賯h%I賯hJ賯h"N,賯h=O賯hP賯hS,賯h*T賯hii賯hl,賯hm賯hv賯hcz,賯h{賯hJ賯h7,賯h賯h賯h<,賯h賯h賯h,賯h٣賯hɫ6 _You hear a croak.賯hʮ3賯h賯h7S  There is a staircase back to the Dungeon here.賯h賯h _賯h賯h賯h,賯h賯h<賯h,賯hS賯h賯h賯h#......#.## ##........##  ..........## ##.......#  .....####.#......#  .......####.#....#  ..######..##  ...# ####  #P........# ###  #.賯h{#####P##  #.>.........#  .........F##.##○P.#  #..............#####<.#  #............### ##...#  賯h7##...........# ##.÷..#  ##........######.....##   F   cane toad (wandering) # #.......## #.#.......#  賯h# ##.....## ##........#  賯h## #.....## #........# 賯hg267.3 (143.0)賯h],84賯h賯h\ _A cane toad comes into view.賯hl j    . .. ... .......# #### .......# ### ......#####P## >.......@.....# ....F##.##○P.# ......#####<.# . ##...# 賯hDm ##.÷..#  . #  #.#. #  ##.   #. 賯h ?    . .. ... .......# #### .......# ### ......#####P## >.......@.....# ....F##.##○P.# 賯hR (......#####<.# . ##...#  ##.÷..#  .   #.#.   ##.  賯hr A #. 賯h 賯hf 賯h 賯h ` _A cane toad is nearby!賯h$#    . .. ... .......# #### .......# ### ......#####P## >.......@.....# 賯h#....F##.##○P.# ......#####<.# . ##...#  ##.÷..#  . #  #.#. #  ##.   #. 鳯hdv    . .. ... .......# #### .......# ### ......#####P## >.......@.....# ....F##.##○P.# ......#####<.# . ##...#  ##.÷..#  .   #.#.   ##.   #. 鳯h|鳯h}鳯h鳯h` _A cane toad is nearby!곯hJr#......#.## ##.## #..## ##.# ..####.#......# ...####.#....# 곯hr...######..## ....# #### #P...# ### #.#####P## #.>......# 곯hsE.F##.##○P.# #....#####<.#  #곯hs....### ##...#  ##.....# ##.÷..#  ##........######.....## # #.......## #.#.# P# ##.....## ##.# .## #.....## #.# 곯hu곯hz☼F.##.##°곯h#{19.0)곯hm곯h7 _You block the cane toad's attack.곯h ○ You claw the cane toad!  The cane toad is moderately wounded.곯h.70.1 (0.8곯h곯hZ _The cane toad completely misses you.곯h9 ○.You scratch the cane toad but do no damage.The cane toad is moderately wounded.곯h &9곯h 곯ht W _The cane toad closely misses you.곯h; ° You claw the cane toad!1.7곯hFx _The cane toad is severely wounded.볯h| ° You claw the cane toad!  The cane toad is almost dead.볯h|(2.5볯h볯hɁZ _The cane toad completely misses you.볯hY .You completely miss the cane toad.The cane toad is almost dead.볯h-3.4 (0.9볯h:볯h Z _The cane toad completely misses you.볯h .○You scratch the cane toad but do no damage.The cane toad is almost dead.볯h6-4.2 (0.8볯h@볯hyO _The cane toad misses you.볯hX {  You claw the cane toad!  You kill the cane toad!볯hY ○†볯h 045.0볯h 볯hP O _Qazlal accepts your kill.볯hP ;#......#.## ##.## #.## ##.# .####.#......# .####.#....# .######..## ..# #### .##P볯hF ...# ### #.○.#####P## #.>.○.# #.##.##.P.# #...#####<.# # #..### ##...#  ##...# ##.÷..#  ##..######.....## 볯h # #.......## #.#.# .P# ##.....## ##.# .## #.....## #.# 볯h[ A☼°볯h -6.0 (1.0볯hs 볯h v _You see here a cane toad corpse.쳯h3쳯h6쳯h쳯h쳯h\$ _쳯h쳯hH쳯h!,쳯h쳯h6쳯h,쳯h쳯hu쳯h8,쳯h4쳯h쳯h,쳯h쳯h 쳯h,쳯h쳯h쳯h,쳯h쳯hP쳯h ,쳯h!쳯hM%쳯h',쳯h(쳯h,쳯h.,쳯h/쳯h2쳯h4쳯h4쳯h5쳯h8쳯h:,쳯h;쳯h>쳯h@,쳯hA쳯hD쳯haF,쳯h G쳯hJ쳯hEL,쳯hL쳯hO쳯hQ,쳯h7R쳯h>U쳯hkW,쳯hW쳯hoZ쳯hZ\,쳯h\쳯h_쳯hAa,쳯ha쳯h=d쳯he쳯h"f쳯hf쳯hai쳯hek,쳯hk쳯hm쳯ho,쳯hCp쳯hzr쳯ht,쳯hOu쳯hvw쳯h"z,쳯h {쳯h$}쳯h$쳯hn쳯h쳯hρ쳯h,쳯h%쳯hf쳯h쳯h(쳯h쳯h쳯h,쳯h}쳯h쳯hǎ,쳯h.쳯hŐ쳯h쳯hݒ쳯hH쳯hݔ쳯h,쳯h]쳯h쳯h,쳯hf쳯hʜ쳯hv,쳯h:쳯h>쳯h,쳯h쳯h쳯h,쳯h쳯h쳯hV,쳯h쳯hǬ쳯h,쳯h=쳯h쳯hβ,쳯h^쳯h`쳯h4,쳯h쳯h쳯h<쳯hs쳯h>쳯h[쳯h,쳯h쳯hu쳯h,쳯h쳯h쳯h,쳯hz쳯h쳯hB쳯h;쳯hC,쳯h쳯hR쳯h B쳯h&쳯h쳯h쳯h}쳯h쳯h~쳯h쳯h0쳯h쳯h,쳯h3쳯h쳯hU,쳯h쳯hG쳯h쳯hM쳯h쳯hF쳯h쳯h쳯h\쳯h쳯h,쳯h{쳯h쳯h,쳯h쳯hU쳯hy,쳯h쳯h쳯h ,쳯h 쳯h8 쳯h8 ,쳯h 쳯h 쳯h  ,쳯he 쳯h 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯h 쳯h 쳯hZ 쳯hi 쳯h ,쳯h 쳯hI 쳯hb ,쳯h 쳯h 쳯h ,쳯h! 쳯h a  You see here a yak skeleton.쳯h 쳯hU  _쳯h 쳯h a  You see here a yak skeleton.쳯h 쳯h  _쳯h8! 쳯h$ a  You see here a yak skeleton.쳯h' 쳯hb'  _쳯h' 쳯h( 쳯hf* 쳯h* 쳯h=+ 쳯hC, 쳯h- ,쳯h0. 쳯hM0 쳯h2 ,쳯h3 쳯hS6 쳯h7 ,쳯hf8 쳯hv9 쳯h: 쳯h; 쳯h< 쳯h= 쳯h? ,쳯h? 쳯h@ 쳯h"B ,쳯hC 쳯h>D 쳯hF 쳯hF 쳯hG 쳯hJ 쳯hL ,쳯hL 쳯hjY 쳯hq[ ,쳯h\ 쳯hf 쳯hh ,쳯hi 쳯hr 쳯huu ,쳯hv 쳯h 쳯h ,쳯h 쳯h 쳯h 쳯h 쳯h 쳯h8 쳯h ,쳯hޛ 쳯h 쳯hب 쳯h 쳯ht 쳯h 쳯h ,쳯h 쳯h4 쳯h6 ,쳯h 쳯h3 쳯hD ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯h 쳯h 쳯h 쳯h 쳯h| ,쳯hZ 쳯hy 쳯h ,쳯h5 쳯h 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯h0 쳯hI ,쳯h 쳯h 쳯h 쳯h ,쳯h 쳯h ,쳯h 쳯h? 쳯h ,쳯hL 쳯h$ 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯hm 쳯h! ,쳯hb! 쳯h)# 쳯h$ ,쳯h-% 쳯h& 쳯h' ,쳯h4( 쳯h* 쳯h, ,쳯hD- 쳯h. 쳯h0 ,쳯h1 쳯h3 쳯h5 ,쳯h6 쳯h8 쳯hO; ,쳯hZ< 쳯h= 쳯h@ ,쳯hA 쳯hB 쳯hD ,쳯hE 쳯hF 쳯hAH ,쳯hH 쳯hI 쳯hJ ,쳯hXK 쳯hL 쳯hM 쳯hHN ,쳯hhO 쳯hP ,쳯hQ 쳯hQ 쳯h&T ,쳯hT 쳯hU 쳯h[V ,쳯hV 쳯hx_ 쳯h` ,쳯h>a 쳯hb 쳯hnd ,쳯hd 쳯hgf 쳯hg ,쳯h@h 쳯hi 쳯hj ,쳯hk 쳯hl 쳯hRn 쳯hn 쳯h9o 쳯hp 쳯hq ,쳯hr 쳯hu 쳯hv ,쳯h;w 쳯hy 쳯hz ,쳯hG{ 쳯h| 쳯h ,쳯hG 쳯hރ 쳯hE ,쳯hʇ 쳯hm 쳯h ,쳯hi 쳯h 쳯hݓ 쳯h+ 쳯h 쳯hؖ 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯h ,쳯hݣ 쳯hj 쳯h 쳯hI n쳯h ,쳯h 쳯h 쳯hC ,쳯hٶ 쳯h 쳯h 쳯h 쳯h_ 쳯h 쳯hֺ 쳯h 쳯h) 쳯h 쳯h 쳯h 쳯hC 쳯h 쳯h 쳯h 쳯h` 쳯h 쳯h ,쳯h` 쳯h> 쳯h 쳯h 쳯h 쳯h! 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯h 쳯h 쳯h 쳯hi 쳯h , 쳯hM0 B쳯h0 쳯h4 쳯h6 ,쳯h6 쳯h; 쳯h< ,쳯h3= 쳯h'A 쳯hB ,쳯h|C 쳯h8G 쳯hH ,쳯hI 쳯h)M 쳯hN ,쳯hN 쳯hpR 쳯hS ,쳯hUT 쳯hW 쳯hPY ,쳯hY 쳯h\ 쳯h^ ,쳯h[^ 쳯hia 쳯hmb ,쳯hb 쳯he 쳯hg ,쳯hh 쳯hk 쳯h8m ,쳯hm 쳯hp 쳯h"r ,쳯hs 쳯hu 쳯h[y ,쳯hy 쳯h| 쳯hy~ ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯ha ,쳯h? 쳯hq 쳯hދ ,쳯h@ 쳯h 쳯h ,쳯h< 쳯h 쳯h 쳯hh 쳯hܓ 쳯h 쳯h{ ,쳯hɖ 쳯hܘ 쳯h ,쳯hݙ 쳯ht 쳯h? ,쳯h 쳯h 쳯h ,쳯h 쳯h[ 쳯h: ,쳯h 쳯hڢ 쳯h ,쳯h( 쳯h5 쳯h ,쳯h 쳯hE 쳯h ,쳯h 쳯ha 쳯hȬ ,쳯hQ 쳯h 쳯hk ,쳯h 쳯h 쳯h# ,쳯h~ 쳯h3 쳯h ,쳯hF 쳯h 쳯h) ,쳯h 쳯hr 쳯h ,쳯h 쳯he 쳯h ,쳯h 쳯ha 쳯h ,쳯h 쳯h 쳯hb ,쳯ha 쳯h| 쳯h ,쳯h 쳯h 쳯h ,쳯h 쳯h 쳯h B쳯h< 쳯h ,쳯hY 쳯h2 쳯h- ,쳯h| 쳯hV 쳯hf ,쳯h 쳯h 쳯h} ,쳯h 쳯hx f  You see here a bullfrog skeleton.쳯h K _쳯h( a  You see here a yak skeleton.쳯h 쳯h  _쳯h$ 쳯h 쳯h ,쳯hd 쳯hR 쳯hJ ,쳯h 쳯h 쳯h 쳯hS 쳯h' ,쳯h 쳯h\ 쳯h` ,쳯h 쳯h 쳯h- ,쳯h 쳯hI 쳯h ,쳯h 쳯h( 쳯h. ,쳯h 쳯h7 쳯h0 ,쳯h 쳯h 쳯h ,쳯h] 쳯h 쳯h ,쳯h~! 쳯hGG 0 # .#### #...#### .......## #####  ........## #.@P# ###  484.0 (208.0) ...# #..######.#  ........## #.§###...##  .......## #..#.....#  쳯hnH ].......# ####°§..P####  .......# #..#..####  .....#######..#.##  ....## #.#....##  .....#####.....# ####  쳯hL 쳯hO E _Done exploring.hhzhh00.0).....§###.......#.......°§.. ......hN........ .........h-hhE _Done exploring.h2hf3h3h_]Jh_E _Done exploring.h Ih X§§h P§§hY E _Done exploring.hhh0h(7§hhKhE _Done exploring.hhv3hL(§h(hU:§hm@ _Done exploring.ﳯhyO3ﳯhJPﳯh[ﳯh\ﳯhaP _ﳯhAc,ﳯhcﳯhfﳯhh,ﳯhiﳯhlﳯhn,ﳯhoﳯhrﳯht,ﳯhNvﳯhxﳯh|Bﳯh}ﳯhﳯh,ﳯhﳯhﳯhxﳯhﳯhCﳯhʈﳯh{,ﳯh ﳯhZﳯh,ﳯhﳯhﳯhﳯhٓﳯhWﳯh"ﳯh,ﳯhﳯh` _ You see here a yak skeleton.ﳯhןﳯhI _ﳯh*ﳯh<a  You see here a yak skeleton.ﳯh5 _ﳯhﳯhm _You see here a yak skeleton.  ﳯhlﳯh _ﳯhﳯhMﳯh ﳯhJﳯhﳯhmﳯh,ﳯhﳯhcﳯh,ﳯhRﳯhDﳯhﳯhﳯh"ﳯhﳯhﳯh1ﳯhvﳯhﳯh',ﳯhzﳯh8ﳯh,ﳯhrﳯhﳯhk,ﳯhﳯhﳯh,ﳯhﳯhﳯh,ﳯhﳯhﳯh,ﳯhﳯh ##  #.####  #####...####  ###.○.@......## ###510.0 (26.0) ##.....°.......## #..ﳯhVa ##....○..°.......# #.. #P.....[§.......## #.. ##.............## #.. #####............# ####.. #.#..............# #..#.. ##..#..........#######..#.# ﳯh ###...##........## #.#....##ﳯhxﳯh"A○°ﳯh$hoh%phphwh|h+}hՃ ###  #@#### 2.0) #####...####  ###....○.....## ###h[##.............## #..##...............# #..P.....[...... #......... ##.....................#.hՄhhShlhJmhmhyh|,h,h@,h݄hhQhhhh]hhΐh  ### #.####  #####○..####  hҗ###.○..°.....## #####.............## #..##.....§@........# #..6.0 (4h#P.....[........## #..##......☼...h #####......# ####.#........hF# #..##..#..........#######..#.#hs###...##........## #.#....#####...#####........#####.....#  hj##...### #....###...##.....##hhȞh/h'* 3h+ h3 h4 hL8 Bh< ,h> h@ hB hB hC hE h$G ,h$H hO  #.####  #####...####  ###..........## #####....°........## #..##....○..........# #..h#P #P.....[........## #..##.......§..###°.....# ####.#......☼# #..20hMP 2##..#....§§....#######..#.####...##......§.## #.#....#####...#####hvP m#####.....#  ##...### #....###...##.....## ##..### ###### ##..÷#.#..##hP  #..####.÷÷÷..#.# .######÷...### ####..## # hyQ h2X h§☼§§§hXZ hhUhhh^h,hah<hhhh;,h1hhhDhkh[##...............# #..#P.....[........## #..##.....###.# ###h<k#.#......# #..##..#.......§..#######..#.####...##..§.....## #.#....##hb:###...#####.....○..#####.....#  ##...### #.°○@###...##.....## 4 ha##..### ###### ##..÷#.#..## #..####.÷÷÷..#.# .###h###÷...### ####..## h # ###.### ## # h #.÷.###. ##  ##.###.. Ph"H #.##...hhN§°hh5 h h h4 h hƯ Bh ,h2 hs hֶ ,h& hع hû ,hq hI h ,h h h h h h 0#P.....[## #..###.##.............## #..#... #####............# ####....P### h #.#..............# #..#..#### ##..#..........#######..#.## #...##.......○## #.#....## ..##.....#####.....# # h r### #....###...##.....## ##.. # ###### ##.@○#.#..## ##...h 30.0 (6 ##.÷÷÷..#.# #.... h& ###○...### ##...P ##..## ##..h@ ..# ##.### ##....P hZ s#.÷.###.....## hs ##.###.....## #.##.....##h [ #.##.....#h h= :○h h 0○hC h h h#4h%h˦hk0○hh·hqhhhahhnk○hIh^hhhh _You see here a yak skeleton.  bullfrog skeleton.hh _hehaa  You see here a yak skeleton.hh _hFhhhhhh,h?hk  You see here a komodo dragon skeleton.hhN _hhV##........#####.....# ####  #....###...##.....## ##..#   ###### ##..÷#.#..## ##...#   ##.÷÷÷..#.# #....#   ###÷...### ##...P#  h, ##.§## ##....##   ##.### ##....P#   #.÷.###.....##   ##@###.....##  6 #.##.....##  .##.....#  ###.#.....##  ###.........#  ###.....##....#   ##......##..#..##    # ###......#######..####    hb## ###....##...# #.#.#P#   hhh=h[=h=h,>h&IhKh{L,hOnh/Q,hQhhRhS,h2Th(UhVhWhWh\YhC\,h]h^h`,hah5chd,hehk ##.### ##....P#   #.÷.###.....##   ##.###.....##  hk #.##.....##  #.##.....#  ###.#....○##  hlv###....○.§..#  ###.....##°...#  ##......##..#@○##  h!l$44.0 (8  h:lw###......#######..####  hUl##....##...# #.#.#P#  hnl.....##..### ###...##  ...####...# ####.#  hl#.## #..### ##...##  ### ##..# ##....##  hl #..## ##......#  hl ##..## #.......##  h>mhq:○h8shchhA○hE4h_IC○§hXJh9/ 3§h/ hc4 C○§h6 h9 3h : hG hJ hM BhaO hO hP hzR hT ,hdU hW hX hY hY hD[ hS] ,h^ hi_ h a ,ha hXc hd ,hIe he hf ,hg hg h0i h[i hi hj hl ,hl hn ho ho hTp hBw 3# ###.#.....## ### ###.........# ..# ###.....##....# ..## ##......##..#..## hw ...## ###.....°#######..#### ....## ###....##...# #.#.#P# .....####.....##.○### ###...## .....#P###.○.#hw ####.# .........#.## #.@####...##55.0 (11.0) hx 1.......P#### ##..# ##....## .....^.## #..## ##......#h?x ...# ##..## #.......#.....#####....# ##........ hqx U...[.....##P...### ##......... .........###....# #.......... ........####...## #.......... hx _......#####.....# #..........hy hg :○h hzihjhSjhvhpxh2{,h-|h}h~h~hXhhއh!hvhˊh?,hލhhɒ,hh0h,hh.hhUhhhhܡhuhͤhhh@hdh,hhh?hzhbhhη,hɸhphBh h,hlh&h1h,h-h,hph^h,hh^....#.......## ###....##... [...#........####.....##..###...........#P.....####.................#.## #..### hL............P#### ##..# .........^.## #..## #........°..# ##..## ..(........#####....# # h#.##.......[..○.@##P...### ##.73.0 (18 h>######.........○.###....# #.. ##.........####...## #.. ##......#####.....# #.. hu@##..[..## #......### # ##.....###......#.## ## h####..##..........## ## ##..............#### #.........h!###h?hhhB4hHhIhU hnU hX hh hl hl hYp ,h.x h.| h h hԃ h h hU ,hO h h h h h֓ h h5 h h) hW h h hA h ,hҥ h hM ,h h h h h h& ..# ##..## #... ....(........#####....# ##... #[.....##P...### ##.... ###.....###....# #.....  ##.........####...## #.....  ##......#####.....# #.....  ##..[..## #......### #..... ##.....###§..○..#.## ##.... ####..##.○@.......## ##..84.0 (11 ##....§.°.......####. #.....§..........####.# #.................##### #...................# #hj #..##P..............# ..###..............###..###.>...........†...##..#.##.h :§h' h\h=]h]hfhhhhhk,h_l,hmh%nh p,hphzqhs,hshthw,h9xhyhz,hg{ht|h'~,h~h-j ##.....###......#.## ##. ####..##..........## ##..............####.# h#................####.# #....○............##### #....○○.............#  ##..##P..............#  #..###.§............#### #..###○....†.91.0 (7.0)hI##..#........##.###...###☼...#####.### #### #..# ### ##.#.## ##h######..##.###### ### #.#...#..##..P# ##.....## ##hz##.##....## #.....## #....hh،K○§hc _There is a stone staircase leading down here.hՂhh:○h!°○°..○○○h22.0 (1 _h'h  ..P...  ..#.. .  .... ..  ...#.P#   hY  ####.....## #.P##.......... 2.......P#  ....#  ........)  P#..#####P## ## ## ## h "h h7 y ○☼You climb downwards.h +8 (1.8h@ O○☼h _You hear a bellow! x2; You hear a croak. You hear an angry hiss. x2  Found a trident. _There is a stone staircase leading up here.hchhT O○☼h h h h hJ h (...P........#....F.......#...#.P#.#.####.....##.P##.#.<@....P# .....☼.# .).P#..#####P##.## ## #hp `F   bullfrog (wandering)h (0.0h .F§○☼○h& +3.8 (1h H○☼h= [ _A bullfrog comes into view.h ...........P.......#............F.h5 #...#.P#.# #......... ####.....### #.P##....@§...........<○....P#h .....○☼.......# ........)○...P#..#####P##.....## ### #####h hphhRY.F§§○°○○h°Y   yakF   bullfrog4h!R§○○hT'V _A yak comes into view.h ....... #...........Y......P.YY...#............. #...#FP#.# #..§.......h|k ####..@..### #.P##.....§....# .......○°....P#.....○○.......#........)°.......P#..#####P##..... YY 3 yaks (2 wandering)## ### ######hAe  2 yaks come into view.hhhh F ...Y☼..#.F.°°..○☼°○. 2 yaks  The yak bellows! x2h &5hP☼○ht0 _The yak moves out of view.hIY #M# . ......#.............P....hY s.Y.Y...#.........Y......... ☼..#.P#.# #..@F...... ####.....######.P##.................°°..○☼P##°○.........YYY 3 yaks.F   bullfrogh1Z +#h^ h(_ hU` hf ...Y.Y...○Y☼☼<...○○°hbg &6hk G○°°hm v _You block the bullfrog's attack. The bullfrog barely misses you.h|  You mangle the bullfrog!!  You kill the bullfrog!h^ .○○☼§°○.  Qazlal accepts your kill.h-7.6 (0.8h:°h6 _You hear an angry buzzing noise.h##...... ......... .......#..............P......#.....Y.Y...○..... #Y..#.P#.#.#..§@○.####○☼...##.P##....§.....# .<...°○P##......°.)........ P#.. h.&h&Bh/.Y.....☼Y○§...○°.yy   horneth0-8.6 (1.0hH4%§h/6Y _A hornet comes into view.h?f L #.....l .. ....... ........ #............... .P........ .#........ ..Y.......... #Y..#☼P#.#.. #.Y@.○...... ####○○...######h'g  #.P##....§...○.# .<...°°P## ....# .).....y..l   komodo dragon (wandering) P#..#####P##.....YYY 3 yaks ## ### ######y   hornethm o  A komodo dragon comes into view.hn hRn hp &  hq pThe komodo dragon hisses angrily.  The yak gores you!  The yak is seared by the foul flame within you!hOq hr m  The yak is moderately wounded.h|  S....Y...§°Y.#○°°§☼..°.y.YYY 3 yakshy| "y   hornetS   water moccasin  A water moccasin comes into view.h+} ]99/114 ----9h L§°h : _The komodo dragon moves out of view.h6  You claw the yak!h,hD%  hyFThe yak is severely wounded.h..S..☼.§Y.Y°☼.○y.h/600.4 (0.8hM☼☼h1 _You block the yak's attack.hB]  You barely miss the yak.h|ChChCh3Ek  The yak is severely wounded.hM.Sl○°..°yhbN○.○.○.l   komodo dragonYYY 3 yaksy   hornetS   water moccasinh(Oi100/114=---1.2hX9§hh[Q _The yak closely misses you.h<  You claw the hornet! x2hn  The hornet is severely wounded.hh.S.l§..Y§.°.° hf(2.0h9§h<o _You block the hornet's attack. The yak barely misses you.hkd  You completely miss the hornet.h  The hornet is severely wounded.The hornet stings you but does no damage.he .S°.hg§○°The yak gores you. The yak misses you. The yak closely misses you.h [94/114 --8hI§°hW _The komodo dragon bites something. You block the hornet's attack.h++ bar!  You feel yourself slow down.hornet is seared by the foul flame within you!!  You kill the hornet!hh l§S§....h& fS   water moccasin hi 86---63.6Slow h A§§h 9 _Qazlal accepts your kill.h hu 0#...... ..........#........P...........l#.... ....§S§......  #.YY#.P#.#...§.....####.○@..#######.P##...°......# .......<.....P#.......# )........P#..#####P##..... ## ### ######h{  The yak is engulfed in blazing flames.  The yak snorts and paws the ground.hU|  The yak closely misses you. The yak is engulfed in blazing flames.h}  The yak attacks as it pursues you! The yak barely misses you.The water moccasin is engulfed in freezing vapours.h+~ h( r  The water moccasin seems to slow down. The yak is engulfed in blazing flames.h  The yak barely misses you. The yak completely misses you.h The water moccasin is engulfed in blazing flames.  You kill the water moccasin!h .§l..°YY°..§○ h F-5.1 (1.5h B§§hN O _Qazlal accepts your kill.h  You closely miss the yak. You claw the yak, but do no damage.h_h  The yak is lightly wounded.  The yak is engulfed in blazing flames.  You kill the yak!h9 §.l○Y...@§○Y○§° 2 yaks  Qazlal accepts your kill.hh<776.3 (1.2hL§°h¥1 _You block the yak's attack.h  You mangle the yak!!  The yak is almost dead.You feel yourself speed up.h ○.l°○§°§° h(The komodo dragon is engulfed in blazing flames.  The yak closely misses you. You block the yak's attack.  The komodo dragon is engulfed in blazing flames.h27.5hk§°§°§°h.^ _The komodo dragon completely misses you.h-_ 9 .○☼°..You scratch the yak but do no damage.The yak is severely wounded.8.3 (0.8hb V☼§°h[e _The yak closely misses you. The yak completely misses you.hThe yak is severely wounded. _The yak closely misses you. The yak completely misses you.  You scratch the yak.  The yak is severely wounded.  The komodo dragon is engulfed in blazing flames.  You kill the komodo dragon!h  Qazlal accepts your kill.You block the yak's attack. The yak is engulfed in a thunderstorm.  You kill the yak!h;°○†§.§.○Y   yakh!8899.1h&I§§§hF(O _Qazlal accepts your kill.hq##.................##........................#..................... h #.°○#.P#.#.. #.@Y........ ####...§.###### #.P##....§.○...#h .......<§.○P## .hv# ........)........hP#..#####P##.....##. ### ######h☼.§○°..°h.10.1 (1.0hK§°h _You block the yak's attack.  Things that are here: _a komodo dragon corpse; a yak corpseh "##...............#........ #......... ......... .......#.. ............  #.°○#.P#.#..#.†Y☼....... ####..@..###### #.P##....§○°...# .......<..°..P## ..............#.)..P#..#####P##..... ##. ### ###### hb○.°○°°○h&1h F§°hc T _The yak completely misses you.h\##. #.. ##............... .. .......#........ ..............#○.°#.P#.#.. #.†Y○. ####...@.###### #.P##....§°°...# .<..°○.P## ..)........P#..#####P##..... ##. ### ######h  The yak is engulfed in freezing vapours.  You kill the yak!h°○○○†...°h79902hMhO _Qazlal accepts your kill.h8hh؆h6Bhqh&90hKhO,hhҟ,hPhhͥ51=hh~h ,h۬hhYU2=hPh7,hh,hhh%3hh}hh'h,hXhKh%4hzhh?hhAh#5h(=hOhBh9,hh\hU6=hh,hxh;7hMh>hvhh ,h h5;8h-h,hhuh%9ha!h&h&h')hW-,h.hK3h3h3J100/114=h#5ho8h8h#:h>h>N1=hI@h,hghn,hxh hV %2hE h7,hZhThxhLhOh{%3hJh,h`hh%4hh ,h"hx%,hp&hq(h(K5=h)h,h,hS.h3k6=h5h8,h8ht;h;h{<h?;7h@hD,hEhH;8hIhK,hLhO,hPhRhVS%9hThcW,hIXhZhZh[h^L10=h^h_hWb,hchghghhN1=hihm,hnhp,h h? hF \ .........# ## .# ....#.#.P##.##.###.......hiG .#...###...#.#....hG .................#○§..○...hG ..........@....# 80.1 (3hG #...#.P#.#..... hG #.†.○☼.........hH  ####.....####### .#.P##....†.....#h:H .......<.....P##..............#h\H ........)........P#..#####P##.....h~H h I hP 9§hS E _You hear a bellow! You hear a loud, deep croak!h0>3h>heChI,hMhOC _Found an amulet of reflection.hY3h3[hb0 .. #  .".### .  .........# ## .#  ....#.#.P##.##.## hb##...# #.# ##....○...#.## ....hb.@.§...#2.1 (2.......#.§...○..hc...........°..○#....#.P#.#...... #.†..○...........h(cF ####.....#######.... #.P##....†.....# .... .......<.....P## ... hcP..............#h?hC§§hiH _You hear a loud, deep croak! You hear a bellow! x2hhC  Skill  Level Cost  Apt Skill  Level Cost  Apt h_ a * Fighting  12.6  15.0   0   i - Spellcasting   0.0   1.2  -1          hb b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  +3  h- e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0                   f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1  hC     h - Stealth   0.0   1.0   0                      h!                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh {TargetTarget--  --  --  4.0  h n--  --  --  --  --  --  h &15.0 --  hB a-z] set[-] clear selected targetcost|targetsh<<[?25h[?0c0 h " h [?25l[?1chJ 715.0   0  current training targets, if any.=] set aall targetsh8 h)h>DrDolphin the Nimble..#Demonspawn of Qazlal *****..".###.Health: 114/114 ========================.........# ## .#Magic: 22/22 ========================....#.#.P##.##.##AC: 11hStr: 12##..................#EV: 30Int: 14#..................#SH: 11  Dex: 28##...........○...#.##XL: 13 Next: 90% Place: Lair:2..............@.§...#Noise: =======--  Time: 19682.1 (0.0)h .......#.§...○.......-) ClawshE...........°..○#....Throw: 22 darts (poison)hj{##...#.P#.#.......h#.†..○...........####.....#######.... hh#.P##....†.....# .... h.......<.....P## ... ..............# hb_You start resting. _HP restored. h_You hear a loud, deep croak! x2 _You hear a bellow! You hear a loud, deep croak! _Found an amulet of reflection. h/3_You hear a loud, deep croak! You hear a bellow! x2h'N§○hD(h'5(§h7h 3h h h h   ..  # ..".### . .........# ## . h ....#.#.P##.##F## ##..# h ○.☼..... ###.##hH .........§...##.§...○..................°..○#....#...#.P#.#.......hc  #.†..○...........h} dF   bullfrog (wandering) h `####.....#######.... h V #.P##....†.....#h ".  h c<.....P## ...h h .F○§§....°...○°3.1 (1§° _A bullfrog comes into view.h-.  ..  # ...".#### . .........# ## .# ....#.#.P##.##.## ##.......F..# ○@☼.....# ##○.§.#.##.........§...##.....°.....................○#..#...#.P#.#. #.†..°........... ####.....#######.. #.P##....†.....#....hh˖h F.°@○..F°§§.§.°F   cane toad.h_ZF   bullfrog  You hear a croak.hɢ&4h!°h§h/ hON_A cane toad comes into view.hu.. F. .. # ...".#### . .........# ## . ....#.#.P##.##.## ##.@........# °.○..F.. ##.°.§.#.##......§§.§...##.....................°#....#...#.P#.#. #.†.............. ####.....#######....hh@hh.F.§○F.....§.ha&5hU§.§h h"_You hear a bellow!h{u...................... #. .F.".#### ..........# ## .#hu.#.#.P##.##.## ##.# #.§○F....# ##.#.## .§§.§hvx..# .#.... hGv.#....#...#.P#.#.hkvf #.†...... hvQ ####.....#....hyhzhV.F.○§F°....hƀ&6hA§§hhC  .#..............#...... #.....".#### ...F.○...# ## .#.#.#.P##.##.## ##hD D.§F......# #.§°.....# ##.#.## .§...# .#..... .#....F   bullfrog#...#.P#.#. #.†.......  ####.....#....hG hK @  The bullfrog hits the bush.hW r ..°F☼@..§○...§FF 2 cane toadsFhX F   bullfrog  The bullfrog hits the bush but does no damage.h|X &7h] L°§hab \ _A cane toad comes into view.h...#.........#........#P......... #P......".#### .h#.......°...# ## .##.....F#.#.P##.##.## ##......@...§F......# #.○.# ##.#.## hw.§....# .#......hu..#....   cane toadh#...#.P#.#.F..... #.†........he......  ####.....#....hh7  You hear a bellow!h_,.○....○○.F.F 2 cane toadsF.h -&8h4h8Z _The cane toad completely misses you.h~ 4hO h  hp  You scratch the cane toad but do no damage. h"#M  You hear a bellow! h,>°○ hY,F°..§F. h,-9.0 (0.9 h27§ h 5W _The cane toad closely misses you. h߆  You scratch the cane toad.  The cane toad is lightly wounded.  You hear a bellow! x2 h°F.○°§ hKF. hш+8 (0.8 hI○§ h7 _You block the cane toad's attack.h0  You closely miss the cane toad.The cane toad is lightly wounded.hn: .○.@F...§.○°..F.h: h; "90.6hSC hF x _You block the cane toad's attack. The bullfrog closely misses you.hAt  You scratch the cane toad but do no damage.The cane toad is lightly wounded.  You hear a bellow!h~.°§§.°...F.h,(1.4h:°hg _The cane toad closely misses you. The bullfrog completely misses you.hKYou hear a bellow! _The cane toad closely misses you.ompletely misses you.You claw the cane toad!  Your corrupting presence corrodes the cane toad!claw the cane toad!!  You kill the cane toad!h4claw the cane toad!!  You kill the cane toad!  Qazlal accepts your kill. hear a bellow! x2  The bullfrog is engulfed in a thunderstorm.bullfrog!hhY☼†§hq°§F.   cane toadhA522.3 (0.9h:hYO _Qazlal accepts your kill.hC...##...##....##........### #P.......... #P......".#### .hI #....☼......# ## . #.....@#.#.P##.##.## ##....°§.§..# §.°.... ##.§hQ#.##...F#h3.#......hP[.............#....h<######...#.P##. #.†.........hc".....h77  Found a ring mail.h:○○○.§..F.hh-3.3 (1.0h4 7§h  _You hear a shout! You hear a bellow! _You see here a cane toad corpse.h/1..........##..###.... #..####P.......... hF##P......○.#### . ....○......# ## .# #...○.†#.#.P##.##.###.....§@§.....Y....# #.....§....# #h,?..F§#.#.......#.#.[..#.... hUsY   yak (wandering)######...#.P#.#....... F   cane toadhs #.†.......####.....#######h$....hhh_ a"○..☼°.†#☼§....Y.F.§h &4hsx○..☼§§hV _A yak comes into view.h  You claw the cane toad!  The cane toad is moderately wounded.h %  h.9The cane toad misses you.h°..○☼†#○Y...F○h~.YY 2 yaks h -5.2 (0.9h ^○☼§h  h H_A yak comes into view.hD  You scratch the cane toad but do no damage.The cane toad is moderately wounded.You hear a bellow!h ,hi .○.@†..Y.°YY 3 yaks  You block the cane toad's attack.h3h}&6.0 (0.8h\°..○hV _A yak comes into view.h  You scratch the cane toad.  The cane toad is heavily wounded.ht...°°Y.§○..Y.Y.h&8hn9°hrW _The cane toad closely misses you.hE ' hE °°○.°You closely miss the cane toad.The cane toad is moderately wounded.You hear a bellow!h_F (7.6hO 9°hR  hS L_The cane toad completely misses you.h  You claw the cane toad!  The cane toad is severely wounded.h ..○@†Y.hY.YY 4 yaks A yak comes into view.h(8.4hh7 _You block the cane toad's attack.ho {  You claw the cane toad!  You kill the cane toad!hYr hs  hs X Qazlal accepts your kill.h`t h&u h~ §Y°○....Y§.Y..Y.h 039.2h 9§h > _The yak is engulfed in freezing vapours.h_a  You completely miss the yak.h `,hj .°@Y.°.☼YY....hxjeY.The yak is moderately wounded.hj*700.0hphr; _The yak gores you but does no damage.h A  You scratch the yak.  h [The yak is heavily wounded.hc h §○Y○Y.○.....Y.h0 hS &8hY 9§h > _The yak completely misses you.h hNw °..You claw the yak!hO(1.6hX'§h]W _The yak is almost dead.ho  You claw the yak!  You kill the yak!hBh§Y§@§°○°....Y. 3 yaksh}042.4h`§§○hO _Qazlal accepts your kill.h i.# #...## #.......... ##........### #P.......... # #P......".#### . #.......§...# ## .# #.....°#Y#.P##.##.## ##.....§.@Y.# #.°○.# ##....°....Y.....#.## ....#.#......[..#.... ######...#.P#.#.......#.†.............. h h̐ .†○Y§....h -3.4 (1.0h '§h_ _You block the yak's attack. The yak completely misses you. _You see here a bullfrog corpse.h( §.@Y°.Y§.§§  You claw the yak!  The yak is moderately wounded.h-4.2 (0.8h79°hy h_You block the yak's attack. The yak closely misses you. The yak misses you.hzr  You mangle the yak!!  You kill the yak!h ○†°§§§ 2 yaks  Qazlal accepts your kill.h055.0h§.@†°§§h[w _The yak gores you but does no damage. The yak closely misses you.h +.# #...## #.......... ##........### #P.......... # #P......".#### . h8 #...........# ## .# #.....†#Y#○P##.##.## ##.....§.§@°.# #.§Y§.# ##.....§§.#.## h[ ...#.#.....h| [.#.... ######...#.P#.#.......h w#.†....... hg ..†@.§§§§6.0 (1.0h (§h '§h  h3 hG a_The yak completely misses you. You block the yak's attack. hZ b_You see here a yak corpse.hU\i ○Y#°☼§h\j.§You scratch the yak.  The yak is lightly wounded.h9]+8 (0.8hYe`○☼§h&im _The yak closely misses you. You block the yak's attack.hy ○§.☼You barely miss the yak.hz(7.6hƄ8☼hG1 _The yak is lightly wounded.h   °Y#.○.Y.○You claw the yak!  The yak is severely wounded.h -8.5 (0.9h ?°○h6 p _The yak completely misses you. You block the yak's attack.ho  You claw the yak!  You kill the yak!h8 °°°○○.   yak  Qazlal accepts your kill.You hear a shout!h!g99/114 ----69.4hh|( _The yak gores you!h ..°°.○ You mangle the yak!!  The yak is severely wounded.hl.10.2 (0.8h=7°h1 _You block the yak's attack.hh ..○ You scratch the yak.  The yak is almost dead.hݧ(1.0h5h1 _You block the yak's attack.h ☼...°You scratch the yak but do no damage.The yak is almost dead.You hear a shout!hSg1-----9 (0.9hh( _The yak gores you!hiR ○☼°○You completely miss the yak.hS-2.7 (0.8h[<☼h_W _The yak is almost dead.h 8 .# #...## #.......... ##........### #P.......... # #P......".#### . #...........# ## .# #.....†#Y#.P##.##.## ##.@†○☼.# #.# ##.°°○....#.## ...# .#..... [.#.... ######...#.P#.#..... #.†.......  ####.....#....h u○§☼..h) -3.7 (1.0h h _The yak completely misses you. _You see here a bullfrog corpse.hzr  You scratch the yak.  You kill the yak!hhވ†§@†°§☼○...°hB!h[2-4.6 (0.9hrM§○hO _Qazlal accepts your kill.h#yM... .##.......... #........### ...... #hK#P......".#### .......# ## .#  #.....†#@#.P##.##.##§††°○.#.........§........# h##.....☼○...°....#.##.......#.†.........h§†§°°☼○hY-5.6 (1.0hg§§○hp _You see here a yak corpse.hK ]M .. ##.. #### .... ##P".#### ........@...# ## .#  hL †#†#.P##.##.##......§†§°°.......##......☼..§........#..○○...°.......####...#.P#.#..hW ○§.○..§°....hX 536 _h` k§†§°hZc hf hcf hch hl hr hu ,h} k  You now have 521 gold pieces (gained 16).h` h J _You see here an amulet of reflection.h h A #?.... ....4 ..m .# #h 2..## #..#  ##........###  #P.# #h  #P...☼.."§#### . ##.....§☼○○..# ## .#h<  #....○†#†#.P##.##.## ##.......†§.......h ..# #......°....#m   merfolk siren (polearm, wandering) ##.....°..#.## hҔ K.....# ........#....h i..Found 2 scrolls of fear.h 8.6 (2○..".§○○°°†.hԞ Q).hv +9.6 (3h) h } _A merfolk siren comes into view. It is wielding a +0 trident.h6 #......###?....#.....m... ## .. ##### h7 #P..........# # #P...○..".#### .#.....§○○°..# ## . #....°†#†#.P##.##.## ##.......††..# #........... ###.## .#h<7h2 §○○○°..The merfolk siren chants a haunting song.h,20.6 (1h' W§○°h ) _You are unaffected.h\0hN4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  12.8  15.0   0   i - Spellcasting   0.0   1.2  -1          h)5 b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  +3   e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0          h^5        h5 f - Armour   5.0   7.1  -1  h5.     g - Dodging  14.4  21.4  -1  h5.     h - Stealth   0.0   1.0   0  h#6!            hs6            h7                            The relative cost of raising each skill is in cyan.  hS7The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh7h hb hs ODrDolphin the Nimble#............#Demonspawn of Qazlal *****.##.......?....#Health: 94/114 ===================-----..............Magic: 22/22 ========================...........m.AC: 11Str: 12...........#EV: 30Int: 14#.........##SH: 11  Dex: 28#.....§....#h XL: 13 Next: 96% Place: Lair:2##....@...###Noise: =======--  Time: 19720.6 (0.0)#P.....○....##-) Claws#P...○..".#### .h iThrow: 22 darts (poison)##.....§○°...# ## .##.....†#†#.P##.##.##hA ##.......††.........#m   merfolk siren (polearm)#..................###...............#.##....................#You now have 521 gold pieces (gained 16). _You see here an amulet of reflection.  hh Found 2 scrolls of fear. _A merfolk siren comes into view. It is wielding a +0 trident.h cThe merfolk siren chants a haunting song. _You are unaffected.h :°h h W§○°h h/#.# .....# ##?....#...m....# #.........## #.....§@...# ##........###  #P.....○....# #h#P...○..".#### ##.....§○°...# ## .##.....†#†#.P##.##.## ##††....#...........####.##h7 ○.§§@.§°°.°.The merfolk siren chants a haunting song.hH+1.6 (1hDh§§@.§hf) _You are unaffected.h7.~# #.# .....# ##?....#...#.m.h08.....# #......○@§## #.....§..§.# ##........###  #P.....°....# ##P...°..".#### h9##......°....# ## .# #.....†#†#.P##.##.####.††....#...#h}Fq ○°@§hFH.○....hF[.The merfolk siren chants a haunting song.hG55=hG2hOh!T  The merfolk siren chants a haunting song. _You are unaffected. hPT The merfolk siren chants a haunting song. _You are unaffected.  The merfolk siren chants a haunting song. _You are unaffected.hY~~ .~# #.# .....# ##?....# ...##.m.~~#....@# #......°.§## #........§.# ##....○...####P....# ##P......".#### . ##...........# ## .#.....†#†#.P##.##.###††h~dj○○..§○ hd7_You are unaffected.  The merfolk siren chants a haunting song. _You are unaffected.  The merfolk siren chants a haunting song. _You are unaffected.  You hear a bellow!he&3hm[§§○hq; _You block the merfolk siren's attack.h °○○§§°You scratch the merfolk siren but do no damage.hA?6=hl&4.4 (0.8h-D○°h]^ _The merfolk siren completely misses you.h Z §°.m§.°You closely miss the merfolk siren.You hear a bellow! x2  The merfolk siren chants a haunting song.h( (5.2h M§°h: ) _You are unaffected.h(8 ○.§.°..You scratch the merfolk siren but do no damage.You claw the merfolk siren.  The merfolk siren is lightly wounded.h(6.0hN'§h+ _You hear a bellow! x2h  °☼.° You mangle the merfolk siren!!  The merfolk siren is severely wounded.hN 379 (0.9h9]☼..m§h h#M_The merfolk siren closely misses you.h  You mangle the merfolk siren!!  You kill the merfolk siren!h §○..○§.○h 087.8h h  h8 A_Qazlal accepts your kill.hذ3h>h0t  You start resting.hhh$%8hhhhhhh2h;9hfhph Y.§..○.).○○○.☼.Y   yak (wandering) _You hear a bellow! x3h°○○32.8 (5.0°.○h+3.8 (6h~hQV _A yak comes into view.h ..#~~Y....~~ .~# #.# .....# ##?....# .§....## .°.@.~~#........○○.#~~~~#hg #......°.○##~~~≈##...#~~≈≈≈###.###~~≈≈##P....#~≈≈≈# ##P......".####≈≈####...........#### .#.....†#†#.P##.##.##h h 7  You hear a bellow!h h YY.Y○.☼°°..○YY 3 yaks (2 wandering)h _100/114=4.8 (1h :☼h _A yak comes into view. x2 _You see here a +0 trident. h..Y##~~~~ YY#~~~~ ..........~~ Y...~# #.# #......# h ##.?..○. §@...## ...☼)..°°.#~~~~ # h○##~~~ ..#~~≈≈≈# ##.###~~≈≈# Y 4 yaks (3 wandering) #P..........#~≈≈≈# # h: #P".####≈≈## .#...........#### . he  A yak comes into view. h` h h h=U..YYY.Y☼?.○°.○..°YY5 h`;○ h) _The yak bellows! x2 h ##. ≈~>~≈.##~~~~#.Y#~~~~# YY..~~# ....~Y .....##☼?@○°.# ....##○).~~# ...#~~~~#°##~~~≈#..#~~≈####~~#....#~≈≈≈# #P".####≈≈## . h3  h  h  h  h ..YY§.Y○?@°.§§. h> &6 h# K°§ hM% 6 _Found a staircase to the Shoals.!h §○@°§°(1 corroded)  You claw the yak!  Your corrupting presence corrodes the yak!!he1=7.6 (0.8!hVj§§°!h[ _The yak is heavily wounded.!ho  You claw the yak!  You kill the yak!!h\,!h!h..YY†°○@.§.§§ 3 yaks!h 098.4!hL§°!hO _Qazlal accepts your kill.!h - #~~≈~##. ≈~>~≈#~~~~##~~~~#!h  ...~~# ..Y..~§YY ..##°○....# §.§§.##°).!h ~~#..~~~~###~~~≈# ..#~~≈####~~#....#~≈≈≈# #!h !h §..§.YYY°§..§.9.4 (1.0!h d§§..§!hd _The yak completely misses you. x2 _You see here a yak corpse.!h/{ §.§○..You claw the yak!  The yak is moderately wounded.!h$|6240.3 (0.9!h;§§!ht _The yak completely misses you. x2; You block the yak's attack."h §°☼?☼The yak is severely wounded.  misses you. The yak gores you!  You feel protected from physical attacks.The yak is seared by the foul flame within you!!  The yak is severely wounded."h"hc93/114 --14 "hD&1.1 (0.8"hk§°☼"h "h;_The yak misses you."hE ..§○§○..○You barely miss the yak.The yak is severely wounded."h-2.0 (0.9"h©a§°§"h׶ _You block the yak's attack. The yak misses you. The yak completely misses you."h` o  You claw the yak!  You kill the yak!"h ..○. 2 yaks  Qazlal accepts your kill."h "hd GDrDolphin the Nimble#....... #~~≈~Demonspawn of Qazlal *****.##....... ≈~>~≈Health: 88/114 ==================------........##~~~~#Magic: 22/22 ========================........#~~~~#AC: 14  Str: 12..........~~#EV: 30Int: 14...........~#"hA SH: 12  Dex: 28#.......YY○..#XL: 13 Next: 100% Place: Lair:2#.......○@...#Noise: =======--  Time: 19742.8 (0.8)##.......?.§..#-) Claws........○..○..##Throw: 22 darts (poison)...........).~~#...........#~~~~##.........##~~~≈#YY 2 yaks#..........#~~≈≈≈###........###~~≈≈#"h #P..........#~≈≈≈# #You barely miss the yak.The yak is severely wounded. _You block the yak's attack. The yak misses you. The yak completely misses you.You claw the yak!  You kill the yak!Qazlal accepts your kill."h _The yak barely misses you. The yak gores you.  You have reached level 14!"h /  --more--#hK 93/121-3/234 0%  Your demonic ancestry asserts itself...#h L○§#h | _Your wands become infused with your menacing aura.%ho  You claw the yak!  You kill the yak!%hY ○°§°..°   yak%h+2 5/123%hK3.6 _Qazlal accepts your kill.%h:§%htj _Your Fighting skill increases to level 13!%h, °°.○You scratch the yak.  %h@- The yak is lightly wounded.%hq- (4.4%h3 9°%h5 1 _You block the yak's attack.%h\ ○○.You scratch the yak but do no damage.The yak is lightly wounded.%h065.2%h.9°%h91 _You block the yak's attack.&h>The yak is lightly wounded. &h_You block the yak's attack  You mangle the yak!!  The yak is almost dead.engulfed in freezing vapours.  You kill the yak!&h○°○....°&h~016.0&hg&hUO _Qazlal accepts your kill.&hg7 #..  #. #~~≈~&h7###....... ≈~>~≈.##~~~~##~~~~# .....~~# .......○..○~# #&h8°@....# #..†...#&h8( ##&h28q.?....# &hY8`°....## &hp8;.)..&h8U.#~~~~ #&h8 ##~~~&h8; ..#&h8≈≈≈#&h86 #####~~≈≈&h9!#&hYD°..°☼○†○&hE&h5E&7.0 (1.0&hK&hM&h%&h8Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast and wands you use may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.&hse - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).,h߽ Demonic magic (level 3/3) When you cast spells, there's a chance that adjacent monsters will be paralysed.This effect is more powerful when casting higher-level spells, but monsters withgreater willpower can resist it. Each level of this mutation allows more distantmonsters to be affected. The third level of this mutation also allows you to paralyse monsters in the same way while zapping wands.-h9| EInnate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)  c - Spells you cast and wands you use may paralyse nearby enemies.  d - Your presence sometimes corrodes those you injure.  e - You are darkly shadowed, frequently releasing foul flame when damaged in me f - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1)..h0,.hV3.h;DrDolphin the Nimble#........ ≈~Demonspawn of Qazlal *****.#....... #~~≈~Health: 96/123 ==================------.h<###....... ≈~>~≈Magic: 23/23 ========================.........##~~~~#AC: 14  Str: 12.........#~~~~#EV: 30Int: 14...........~~#SH: 12  Dex: 28.......°..°~#XL: 14 Next:  1% Place: Lair:2.h<f#......°@....#Noise: =======--  Time: 19747.0 (0.0)#......☼○†○..#.h=-) Claws##.......?....#.ht=Throw: 22 darts (poison).........°....##...........).~~#...........#~~~~##.........##~~~≈##..........#~~≈≈≈###........###~~≈≈# .h=_You block the yak's attack.  You mangle the yak!!  The yak is almost dead..h=The yak is engulfed in freezing vapours.  You kill the yak! _Qazlal accepts your kill..h=.hzF;○.hEG.hN;○.hP/hN 7/h S ,/hOX ,/hZ /hS` /h` K8=/hmb /hj #....... #~~≈~## ≈~>~≈/hk $...##~~~~#...#~~~~# ..~~# ..~# #/hHk ○.....# #.....°°.†...#/hlk G.50.0 (3../hk ...○..##.......°...☼.~~#/hk ^.....#........###~~/hl #P..........#~≈≈≈# ##P......".####≈≈## ./hq /her :○/hu ` _U - 3 scrolls of fear (gained 2)0h30hԤ0h0hү0h0h0h0hF0h0h0hؾ0h*0h?9=0h0h=0h|[ #....... #~~≈~###....... ≈~>~≈...##~~~~#...#~~~~# ...~~# #...~# #.....○.○....# #...§.○..†...# ##...○@.......#3 #○......## ............°.~~# ...#~~~~# ###...##~~~≈# #...#~~≈≈≈# ##........###~~≈≈#  #P....#~≈≈≈# #  #P......".####≈≈## .0h0h88○.°0h1hu1h!W100/1231h'○.°§.°§.@.○.§..)1h]/ °.......@.○5.0 (2§○§ _You start resting.1h0+6.0 (31h41h6p _Your protection from physical attacks is fading.1hL} I1hR~ 1h~ 1h 1h 1h %11h 1hh ,1h: 1h_ 1h %21hM 1h ,1hܙ 1hx .°..§.§..○1h 7...○°1hl p ○..61.0 (51h °§.°. _You start resting.1h, >11 2.0 (61h :○1h" n _You feel less protected from physical attacks.2h@&I2h(2h`(K3=2hU+2hY-2h-2h:/2h32h*4?4=2hN42h?72h@B2h9CB2h G2hyG%52hH2hBM2hoM2hpP2hT;62hU2h Z,2hs[2h^2h'_2h`2hd2he%72hf2hi2hi2hj2hn2ho2h4oD8=2hq2ht2h$u2hv2hy2hy2hz2h|2h|U9=2h}2hu2h2h2h2h&102hІ2hf2h2h\2hX2hv2hu2hH2h%12h2h2hΔ2h*2h2hV%22h՛2h#2hY2h۠2hO,2h02h12hpK3=2hg2h,2h2h׮2h'2hKN4=2hݰ2h,2h޴2h۶2h2hԷ2hN2ht%52hr2hž2h2h^2h2h%62h2h,2h{2h,2h^2h`2h%72ho2h2h2h2h2h2hD8=2hR2hI2hx2h2h,2h[2h2h[#92h2=2h2h/,2h2h2h&202h2h2h2h2h2h,2h2h2h/%12h2h,2h2h}2h%22h2h,2h2h 2h 2h 2h ☼§.○...○§○.... 2heQ_You start resting.2h○..○§..°☼812.0 (50.0)°☼2hXZ3=3.0 (512hRs○§§☼2hb " _HP restored.3h\HSInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast and wands you use may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.e - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).4h+ K Demonic magic (level 3/3) When you cast spells, there's a chance that adjacent monsters will be paralysed.This effect is more powerful when casting higher-level spells, but monsters withgreater willpower can resist it. Each level of this mutation allows more distant4h$, monsters to be affected. The third level of this mutation also allows you to paralyse monsters in the same way while zapping wands.5h.Innate Abilities, Weirdness & Mutationsa - You have claws for hands.  b - You are mostly covered in rugged brown scales. (AC +2, +5% HP) 5h/6 c - Spells you cast and wands you use may paralyse nearby enemies.  d - Your presence sometimes corrodes those you injure.  e - You are darkly shadowed, frequently releasing foul flame when damaged in me f - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).8h8h8h#....... #~~≈~DrDolphin the Nimble8h&3######....... ≈~>~≈Demonspawn of Qazlal *****.............##~~~~#Health: 123/123 ========================............#~~~~#Magic: 23/23 ========================.............~~#AC: 11Str: 12#...........~#EV: 308hPGInt: 14#..○..○......#SH: 12  Dex: 288hw#..§..°..†...#XL: 14 Next:  1% Place: Lair:28h##...☼@.......#Noise: =======--  Time: 19813.0 (0.0)#....§°........##-) Claws8h֘.......☼....).~~#Throw: 22 darts (poison)............#~~~~#8h###.........##~~~≈##..........#~~≈≈≈#8h##........###~~≈≈##P..........#~≈≈≈# ##P......".####≈≈## . 8hA_You start resting. _Your protection from physical attacks is fading. 8he_You start resting. _You feel less protected from physical attacks. _You start resting. 8h#_HP restored.8h(§8h8h=}○§§☼8hnhIInhInhjKnhmQnhTnh.X,nhYnh]nhx^nh_nhanh f,nhgnhn( .#  #........ ≈~ #.......##~~≈~#######nhn#≈~>~≈...##~~~~#......○.○....#~~~~#...............~~# #..○nh>o~#6.0 (3 #.....§...... #..§..°..†... ##...°°.......nhoP# #.....#nho#........°....).~~#.....#~~~~nhp}#######~~~# #nh~≈ ....nh ☼°.##~~~~# ..........☼@.#~~~~# 20.0 (4...........○○..~~# ###...........~## #............##..nh# †...###.....##..##.............).~~#.............#~~~~#nh` nh nh ohpohohohohBohT7 _You hear a bellow!oh3ohoh˰7 _You hear a bellow!oh3ohSoh7 _You hear a bellow!oh/ohcohohǿ..... .^...## ###.....#.#..####..............  ##.........  #.......☼##  #.....@§.# ≈~ 4ohk #....○..##~~≈~#######.......#≈~>~≈.....○.##~~~~#.....ohD..#~~~~#......~~####.~## #.....# #†...#ohoh-K☼§ohnohI3oh ohoh oh% M .... ^...## ### #.#..####Y........§........#☼..##.☼## oh&}##......§.# ≈~  #....○○.##~~≈~#######.......#≈~>~≈..○..Y   yak (wandering).........You hear a bellow!oh9+☼○0.○○○oh.+5.0 (1oh1ohb5V _A yak comes into view.oh< ##......... ^...###### #.#..####Y<..............§........oh j ##....@.☼..# ..○### #........#  #....○○.##~~≈~ #######.......#≈~>~≈ .....ohߑ ○.##~~~~# #~~~~#...oh K..~~####~##ohۖ oh w.<Y○§oh ○○.○§°°°Y   yakoh &6oh '§oh 9 _Found a stone staircase leading up.oh&c##... ..... ...... ..^...###### ......#.#..####. <.......Y. oh'G......○§@.......#.○..#####.....○.○### ##.....§..# ≈~ #....°°.##~~≈~oh'+#######.......#≈~>~≈ .°.#.#~~.....~~#oh|*ohs1wY.○.○.○oh1Y°.°...oh2&7oh7ohm:ph ##... ..... ...... ..^...###### ......#.#..####<..@...Y......○..........phw _##....○.○..####.#.....°.°#####.....§..# ≈~ #.##~~≈~ #######≈~>~≈.ph E#.#~~ph Z ##.........^...######....#.#..####..<............Y.ph ......○. ##....○.○..####.....°.°### ..§..Y   yak......................~~#ph ph4 §......°..@..Y°.°.○..pho &8ph ph I§°phN ph" :°ph qh¨##... ..... ...... ..^...###### .......#.#..####.<......§.......°...@.Y.##....°.°..####.#......○.### ##..# ≈~#.##~~≈~#.#≈~>~≈ .##~~~~#. qhu...○@Y....qh&9qhx8○qhqhu§.○○°  yak (corroded) _A yak comes into view.Found a stone staircase leading up.  You claw the yak!  The yak is heavily wounded.  The yak is engulfed in blazing flames.  Your corrupting presence corrodes the yak!qh+8 (0.8qh<M§○qhI _The yak misses you.qhr  You mangle the yak!!  You kill the yak!qhd..°°@°§qhi)30.6qhPB°§qhfO _Qazlal accepts your kill.qh ##... ..... ...... #..^...###### ........#.#..####...#<.°.#.°.@......###.....§...####.#......°.### ##.qh (#.......  #.......  ..#  .. qh ☼°.@.☼§.qh״ -1.6 (1.0qh 9°qh p _You see here a yak corpse.qhf qh qh qh qh qhJ ,qh 7 _You hear a bellow!qhO u##... #..... P# ...... .## ..^...###### Y..# ......#.#..####...# <.○..@....# ...........†.○....# ##.....§#.....#........### ######........# ≈~  #.......##~~≈~ Y   yak (wandering) qh$ ######.......#≈~>~≈ ....# .#~~~~#qhG n 2  A yak comes into view.qh .Y○○○qhR +3.6 (2qh B○§qh & _The yak bellows!rh|j..#..##... ..## ..... rhjX..P# ...... #Y.## ..^...###### P...# rhj......#.#..####Y..# <.○...@...# .rhjh†.○○...# rhk{##.....§...####.#.rh"kC### ##rh3k##....rhjk#.......##~~≈~ Y 2 yaks (1 wandering).... rhye  A yak comes into view.rhzrh  .Y○°.☼°○.  A nearby plant withers and dies.rhł+4.6 (1rh\;○rh:1 _You block the yak's attack.rh 6  You claw the yak!rh .°Y○☼°The yak is moderately wounded.rh) -5.4 (0.8rhZ G○☼rh^ T _The yak completely misses you.rhZ. r  You mangle the yak!!  You kill the yak!rh0 rhX7 ☼...○○@Y.°   yakrh< 526.3 (0.9rh.C D☼○rh=F O _Qazlal accepts your kill.shTp...# ...# ...  ##... ..##  ..... ..P#  ...... ##..##  ..^...###### #.°sh#UH......#.#..####@..#  <○○.Y..#  ....†..°...# #.####......#..### ########. ≈~  #.##~~≈~ ####≈~>~≈#shr\.°○☼.sh\-7.3 (1.0sh_f°○☼shbT _The yak completely misses you.shS9 °°○☼ You barely miss the yak. You claw the yak!  The yak is moderately wounded.sh:-8.1 (0.8sht?shBI _The yak misses you.shs .°○○§You scratch the yak.  The yak is heavily wounded.shrt -9.0 (0.9shy B○§sh| 1 _You block the yak's attack.sh...## ....# ....# #... ##... ...## ..... ..P# ...... ##..## ..^...###### #. ......#.#..####°..# <sh....°○Y..# ...........†....○§#  #.####......  #..### #########. ≈~  #.sh##~~≈~ ###≈~>~≈shsh _°Y.°.sh .40.0 (1.0sh3:°shiT _The yak attacks as it pursues you! You block the yak's attack.th{V .Y○°§  yak (corroded)  You claw the yak!  Your corrupting presence corrodes the yak!  The yak is severely wounded.thU|+8 (0.8thF°§th„1 _You block the yak's attack.th܊ .....# ....## .....# ....# ##... #... #...##  ..P# ... ##.@## ^...###### #....# .....#.#..####.Y○#..°...# ....†....°§# #.####...... #..### ####### ##. ≈~  #.##~~≈~th? thA ○Y○.°th -1.8 (1.0thܜ L○§th T _The yak attacks as it pursues you! You block the yak's attack.uho  You claw the yak!  You kill the yak!uhu.°°.uhX-2.6 (0.8uh7°uhˤO _Qazlal accepts your kill.uhuh>uhuhTuh uhy$Buh ),uh*uhK1............ ........# uh1......##......# # uh1_#....##..## uh1y##○........ #... #.uh1%4.6 (2.0uh2... ##§.P ##.. uhv2.^...###### #.°..# .....#.#..####...##...........uh2Z..### ####uhu3uh9L○§uh;uh[ 3uh uh uh ,uhS Buh uh uh .... ........# ........## .......§.# #  #.☼@°##..##6 ##°........ #... #...##.#.## ....##§○P# # .....##..##....#.....#uh uh c§☼@°uh uh* 3uh uh uh Xuh,! ,uh! uh" uh$ ,uhR% uh)  ###############.#P..#.#..#........○.##....# .......@..# 9.6 (3uh) .....§○...##  .....☼..☼..# #uh)  #.##.##.°..##..## uh* # ## ##.........  ##... #.uh0* .##.#.##  ..... ##..P###   ##uhW* q..##  ..^...######uh|* F #....#uh* uh/ (§uh1 vhvvh vhҬvhvh vh,vhvhvhvhvhvh`,vh~vhjvhG,vhAvh` ###################.#P..#.#..#§○.........§.@........#53.6 (4.........##.....................°..##...........°..## ............... # vh3..P.#.##.##....##..## ..#### #####......... ##... #...##.#.##vhvhhB§§vhvhvhvhvhvh-vhBvhvhvhvhvh?vhfvhvhvhvhvhZvhbvhvhvhvh ##############P..#########.#P..#.#..#...................... #.................#vh$ #....§...## #..@.○..........#8.6 (5 #.○............## #.§..§°........## #.........# #..P.#.##.##....##.. #..##########....... ##.... #...##.#.vh] ...... ##..P### ...... ##.vh^vhh○§°vhQ○○§vhvh[§..§°vhvh| vhӦ vhѧ vh vh vh Bvh¸ ,vh vh2 vh vh' vh vh n### #############P..#########.#P..#.#..#.......@.......61.6 (3vh1 5###.#....○...##......## #°§.......# #.......... #..............## #...............#vhx > #..P.#.##.##....##.  #..##########...... vh vh_ :§vh whfwhfwhpgwhijwhl,who,whpwhpwhqwhswhv,whvwhwwhywhywhzwh{whC}whs}wh}wh#wh2,whɁwhV#################P..#########.#P..#.#..#........................###.#.................###..............##whGz#.°.............# #..............##  #...○..........##  who#.@○°# 7.6 (6 #..P.#.##.##....##.wh†@ #..##########......##..... #...##.#......P ##..P###.......# ##..##..^...###### #.......#.#..####...##whH<.................#wh+wh9°whwh>3whm?whEwhQIwhLBwh P,whPwhRwhaYXwh[wh[wh\whL_whawh8awhbwhh" wh i?#...............#  whiS#..............##  wh6iN#..............## whHiF #.........whYi# whjiZ #§.P.#.##.##....##.wh{iN###..##########......whi.###.○.○.# #...##.#whi.....°..P# ##..P###whi.......@.# ##..#72.6 (5whio....^...###### whi .......§#.#..####...## whi1..<................whj#.#wh'j`.............†......#wh=j#####.........####...... #........### ####whUj ###whfj ##........# ≈~ #whj)##~~≈~whjwhp7§wh.swh wh7 wh wh wh ,wh ,whq ,whc wh  #.## #.......## #.......#wh D #..P.#.##.##....## ###..##########....#.###.....# #...##wh ........§P# ##..P......# ##..whA 9°@..###### #....#4.6 (2.○..○.#.#..####...##<.................#wh +.......†......#P.#####.........####.... #........### #####wh  ##........# ≈~ #.......##~~≈~wh \#######.......#≈~>~≈wh" wh '§whT wh* whn whJ wh whi Xwh ,whc wh 6 #.. #....... #...... #.............. wh p#..P.#.##.## # ###..##########..#.#.###.....# #...wh2 j...P# ##..whK §.@.....# ##..6wh| .○.^○..###### #...wh >.....○..○..#.#..####...<...wh O>.......†..wh g#P.#####.........####..wh 7### #.wh q.### ### ##........#wh0  ≈~ #.......##~~≈~wh wh" ;○..○wh" wh% _ _Found an escape hatch in the floor. Found a stone staircase leading down.xh3xh3xhŽxhXxh,xhxhxhS,xhdxh ## #... #.... #.....xh8 #........... #..P.#.##.## .. ### ###..##########.#.###.....# #xhN..@..°....P# #9.6 (3xhbb..........# #xh........○..^...###### #>...#.#..####.<xhB....>.....xhU..†... xhӧ...##P.#####.........### xh... ### #........### ##........# ≈~xhE xhxh8○xh#xhFIxh!xh'xh),xh*xhB.xh.xh/xh1xh6,xh8xh^:xhCxhYCxhDxhK ###......# ##P......# ##.......# ##.......# #..P.#.#xh*L#........#### ###..#####....○.#.#.###.....# #......○..°........P# §°.........# xhL83.6 (4P#.P....°......^...#### ###.○§>.○.........#.#.. #<.......... #...>.. #...##P.#####..... #.... #### #..xhL ##... ##........ #.......#xhMxhPT^○§§xhMW& _You hear a roar!xhz Ixh xh xh ,xh xh Bxh" q ## .......# # ##......# # #P......# #xh" / #.......# #..... #.## #..P. #...§....#### ###..### ##..§.°§#.#.###.....#xh #  #...P#5.6 (2.......☼..............# xhH# J..P#.P...○^...#### ###...>....#.# #..xhp# u< #...>...... #...##P.#####...... #....##### ###...xh# G ##......xh# xhK( $§xhw( §xh?* 2 _You hear a loud, deep croak!xh xh) xh xh xh xh Bxh> xh xh xh xh ,xhq xh_ G _You hear a roar! You hear a croak.xh 3xhB xh @#### xh .##..#.....#.#P..######..... ..... ..P ###.xh  B #.#xh4 9# #xhI =. #....xhh q ##......# #....xh}  #P○.§○☼.# #....xh  #...@...# #....9.6 (4xh #..°....## #..P.xh  #........#### ###..xh  ##.○°...#.#.###....xh F#..○.°.xh ;P#.....§....xh #xh, n#..P#.P...........^...##xh? k#######...>...........#xh[ ` #.........<.xh xh" D☼§xhD% yh|!yh!yhO#yh*yh-2yh2yh;5yhq7 yh7U_Found a falchion. Found a basalt altar of Yredelemnul.yhb?Iyh\@yhF,yhGyhJ: _Found 10 gold pieces.yhOyhOyhPyhW ##..###.#  #.....$..## yh+X##... ## #..).._..#.#### #.##..#.....#.#P..######.........○.....................P# ###.#.°#93○.....# .yhX#°○....# #....P°.○...# #....#....§..# #.... #.......## #..P. #........#### ### ##......#.#.###.....##.........P#yh3Yyh^J_○yh`yhP_°○§yh3_°yhyh7yh$yhyhyh?yh?yhyhyh Xyh## ## #.#. ## yh#.##..###.#  #.....$..## yh.\ ##......... yhM## #..).._..#.#### yho#.##..#.°○..#.#P..########.........@............yh55.6 (2...........P#####.#...###....☼.○## ##..yh#.°○....# #..##.°....# #..yh#P......# #.....#.......# #......yh6#.......## #..P.#.#..#### ###..###yhyhyh0○yhVzhOzhOzhSQzhVzhqZzhZzh~^,zhHazhgb ## zhg## #.#. ## #.##..###.#  #.....$..## zhg ##...☼☼§...# zhh## #..).._@.#.#### #zh@h#.##..#..°..#.#P..#########........○...○........zhjh...........P#####.#..###....○.○###.zhh#..○....# #.F   bullfrog (wandering)#zhhO# #.zhh#P..F...# #.......zhib#.# #.......zhp`○_6.6 (1zh:p.○...○○.°°zhq+7.6 (2zhy{○ _A bullfrog comes into view.zhD #### #.#. ## #.##..###.# #.....$..###...○☼§...### #..).._..#.#### #.##..#..@..#.#P..####### ........○...○............. ....P#####.# ###....○.°## ## #..°.... # ##......# # #P..F...# # #.......# # #.## #..P.#zhK ○○§§_☼°...°○°...FFzh4L (.zhL +8.6 (1zh` s○§☼°{h## ### #.#. ## #.##..###.# #.....$..####...○○§...### #..).§_☼.#.####{h #.##..#.....#.#P..####### ........@...°............ ○...P#####.# ###....°..## ## #....... # ##..F...# #{h #P......# # #{hl.# # #{h.## #..P.# #..#### ###..###{hB{hѷ{h°○§○○..°.☼{haJF..{h &9{hK○○{hq{hS ## ### #.#. ## #.##..###.# #.....$..###...°○§...### #..).§_○.#.#### #.##..#.....#.#P..###### ..........○............. ☼.P#####.# ####...F...## ## #....... # ##......# # #P......# # #.# # #.## #..P #..#### ###..# ##.#.###.....{h\ .°.§○○○○.§900{h _ 9°{h>a 6 _You block the bullfrog's attack.|h9: °|h☼§°○ You claw the bullfrog!  The bullfrog is severely wounded.|h-1.4 (0.8|h{°_○.§ _The bullfrog misses you. You block the bullfrog's attack.|hfj ._°○○°°F○°You completely miss the bullfrog.The bullfrog is severely wounded.2.2|hFoA○§|hq6 _You block the bullfrog's attack.|h  ._.°§..§.°○° You scratch the bullfrog. Your off-hand claw misses the bullfrog.The bullfrog is almost dead.|hb |h -3.1 (0.9|h `_°.§|h Y _The bullfrog completely misses you.}h|  You mangle the bullfrog!!  You kill the bullfrog!}h_°○..†°°..§}heC}h7+9 (0.8}h_§..§°}h5O _Qazlal accepts your kill.}h 3}h}h}h}h !B}h$,}h&}h. ## # ## #.#. ## #.##..###.#  #.....$..##  ##.☼.......# ## #..).○○..#.#### #.##..#.@...#.#P..#######}hU//5.9 (2.0......§...○..................°..P#####.#..####...°...###.#.......# #.## #.#P# #....#.# #.....#.......## #..P}h/}h6N○§}hK:~hMHI~hJO~hYS~hS~hvXg  There is a basalt altar of Yredelemnul here.~hw\~h] _~h^~ha~he~he~hj~hLk~h|k~hMm~hu# # ## #.#. ##  #.##..###.#  #...☼.@§.## 9.9 (4 ##....°....# ~h'v## #..).._°.#.#### ##.##..#..○..#.#P..#########..........................P#####.#...####...†...## ##..#.......# #..~hSvV##......# #.......~h w~h }~h? _You now have 531 gold pieces (gained 10).~hvY G☼.@§~hY ~hN_ 9§~h-b N _There are no items here.~h7 3~hx9 ~h@ ~h>D : _~hBH ,~hK ,~hQ ~hYW ~h[ ,~h ] ~h_ ~hd ,~hDf ~hy ####### #.#. ## #.##..###.# #........## ##...°.....#~hz }## #.°@..○..#.####13 #.##..#...○.#.#P..##### .......§○.............. ............P#####.#.... .####...†...## ## #.......# # ##......# # #P......# #~hz s #.......# #~h{ ~h ~hЃ Q _You see here a +0 falchion.hӷD°°hGh89°hhD3hrhNhh: _hҗh hBhohhhޤhh####### #.#.# ##hL.##..###.# #........## ##.........### #..)°._..#.####.####.##○○#.....#.#P..##h.......@○...............6.9 (3........§......P#####.#.....####...†...## ## #.......# #hڬ# ##......# # #P......# # #.......# # #.......## #hr #........#### ###hyhK○○§h-hh3hhhh,h5h= ,h  hz hh ,h2 h hi ,h hK ##### ## #.#.# ## #.##..###.# #........## ##.........## ####..).._..#.##.###.####.##..#.....#.#P.......§.○.............○..P####h 20.9 (4####...†...## ###.....# #.......#  ###...# ##......# #P...# #P......#h ##.... #.......# ..... #.......## #..... #........###h N ##......#.#.ha h A_§h h Ih hդ Xhv ,h hͩ h ,h h h0 h\ h h  ## #.#.# #.##..### #....... ##.......## ### ####..).._..####.###.####.##..#.....h 2.....○..§...............○.○P..°.####...†...4#######.....# #.......# ###..§# ##......# #P...# #P......# ##....# #.......# h .....# #.......# #.....# #........ ##....# ##...... #........h Y_°§h - _You hear an angry hiss.hjh0khkh:rhwhyBhl}h}hj~hh,hƒho) ### ## #. #.## # ##.. h### ### ####..)#P#####.###.####.##..#.°.hÊj.°.............7.9 (3h......○.○......####...†....#######.....# #.....h?# ###...# ##.... #P...# #P.... ##....# #..... .....# #ha #.....# #.....##....# ##hhGhh9hhshhKhnBhBhhhhh|,h8h#b ##  #.# # ## ### ### #######P#####.###.####.##○@..○30○..§........h...............####.##...#######.....# ####. ###...# ###. #P...# #P# ##....# # .....# # #.....# #hh%N○§hyhjs hs ht hw huz ,h hv        h X    ### ### ### ###   #####P#####.###.####.# h  #...°@.○.3 h |  #..§.....  h1 a #....°...###  hR  ##.##...#######.....#  hr  ###.. ###...#  h  #.## #P...#  h  #.# ##....#  hׇ #.# .....#   #.....#hY h] 9°h h h hm hnhe,h,hMhh[hh$"hM"h #h(      ### ### ### #####P#####.###. h(  #.○................  #.@...6h )p  #..○○.○h2):  ##.##...#######.....  #. ###...# ###...ht)P  #. #.### #P... P. #.# ##...  h)#. #.# ....  h)#.  #....   ##...h)E h|*h.h0h٢hIh hChܳ,hR _You hear an angry hiss.hi3hh<    ### ### ### #####P#####.###.## #.°............... hLi................. .... ##@##...#######8.9 (2  #..###...# ###hr  #.P# #.### #P h P.## #.# ## h #.# #.#  h] #.#  h hM #.P h##..h3 h= #.# hhh3hu hwu hv h} h9 hA Bh h h hƉ hˋ ,h h6 ### ### ########P#####.###.##hw [#.................##.................#..................##.##...####### #..###...# ###h :#.P# #.### #P#P@## #.# ##41.9 (3hܐ ##.# #.# .# #.....h ` #.. ...h& ,h hѕ h h h h h h?(h(h(h 6nh;Xh;BhK@##.................#..................##.##...####### #..###...# ####.P# #.### #PP.## #.# ####.# #.# . #.## #. #@P# 4 #○##  ... ##........#............#.......h@hChF- _You hear an angry hiss.hh<\ _Found 2 potions of enlightenment.hn #..###...# ####.P# #.### #PP.## #.# ####.# #.# . #.## #. #.P# ###.## ... #.☼§#..... ##@.☼..... #.........##.......# .........#.......#!..D   eight-headed hydra (wandering)#..D......h○○6.9 (27.9 (3hX§ _An eight-headed hydra comes into view.hCq= ##.P# #.### #P. #P.## #.# ##. ##.# #.# .. #.## #. #.P# ### # ##.####... hr #.○§#... ##..○. #..@......P ## #..! ### hVr&#.....!... #....... #.D #.......##hnr hvx`  Found a potion of mutation.hـ○○☼☼D.h+8.9 (1hVh/- _You hear an angry hiss.h  #P.## #.# ##. h9 ##.# #.##.. #.## P #. #.P# .### # ##.####...  #.○§#......!.h  ##..○.# #.........PP# h 1##.☼@....#.  #.........! ##.# h9 *.....!... #.D..... #...# #.hk v### #. h^ h h  °.°☼○☼D.l   basilisk (wandering)lFound a potion of magic.hX &9h h  h M_A basilisk comes into view.h^  #P.## #.###.... DrDolphin the Nimble  ##.# #.##..... Demonspawn of Qazlal *****.  #.## PhL_ <#..... Health: 123/123 ========================  #.P# .### ##.... Magic: 23/23 ========================  ##.####...##AC: 11h_ Str: 12  #.°.#......!. EV: 30Int: 14  ##..°.......h ` ]# SH: 12  Dex: 28  #..☼......PP# XL: 14 Next:  2% Place: Lair:2  ##.○@....#.h3` )Noise: =======--  Time: 19949.9 (0.0)  #...*.....!.-) Claws  hV` ##.*.☼...#.#Throw: 22 darts (poison)  hx` #.D...!....  #..........  h` #.........#D   eight-headed hydra  h` #.......###l   basilisk (wandering)  h` L#..l.....  h` Found a potion of magic. _A basilisk comes into view.Throw: 22 darts (poison)h2a /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (umbra, 85% to hit)hi  #P.## #.###.... DrDolphin the Nimble  ##.# #.##..... Demonspawn of Qazlal *****. h  #.## P#..... Health: 123/123 ========================  #.P# .### ##.... Magic: 23/23 ======================== hذ  ##.####...##AC: 11h AStr: 12  h n#.°.#......!h . EV: 30Int: 14 h\  ##..°.......# SH: 12  Dex: 28  #..☼......PPh # XL: 14 Next:  2% Place: Lair:2  h d##.○@....#.h Noise: =======--  Time: 19949.9 (0.0)  #...(.....!.h ?-) Claws  ##.(.☼...#.#Throw: 22 darts (poison)  h #.D...!....  h> #..........  #.........#D   eight-headed hydra  hf #.......###l   basilisk (wandering)  h u#..l.....  Throw: 22 darts (poison)hʲ }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (umbra, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits the eight-headed hydra.hg6 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (umbra, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits the eight-headed hydra.basilisk hisses angrily.h> §○..☼..D○(llhW? h50.7 (0.81 _hF D☼○h(I h - #P.## #.###.... DrDolphin the Nimble  ##.# #.##hS..... Demonspawn of Qazlal *****.  #.## P#..... Health: 123/123 ========================  #.P# .### ##.... Magic: 23/23 ========================  ##.####...##AC: 11Str: 12  #.°.#......!. EV: 30Int: 14  ##..°.......# SH: 12  Dex: 28  h_#.§○..☼...PP# XL: 14 Next:  2% Place: Lair:2  ##.○@....#.Noise: =======--  Time: 19950.7 (0.0)  #...*.....!.-) Claws  h##..D○...#.#Throw: 21 darts (poison)  h#.(...!....  #..........  h1#.........#h4D   eight-headed hydra  #.......###l   basilisk  h/#..l.....  The poisoned dart hits the eight-headed hydra. h|_The basilisk hisses angrily.  Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (umbra, 85% to hit)h #P.## #.###.... DrDolphin the Nimble  ##.# #.##..... Demonspawn of Qazlal *****.  #.## Ph#..... Health: 123/123 ========================  #.P# .### ##.... Magic: 23/23 ========================  ##.####...##AC: 11Str: 12  #.°.#......!. EV: 30Int: 14  ##..°.......# SH: 12  Dex: 28  #.§○..☼...PP# XL: 14 Next:  2% Place: Lair:2  hޡ##.○@....#.Noise: =======--  Time: 19950.7 (0.0)  #...(.....!.-) Claws  ##..D○...#.#Throw: 21 darts (poison)  h$u#.(...!....  #..........  #.........#D   eight-headed hydra  #.......###l   basilisk  #..l.....  hWThrow: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (umbra, 85% to hit)  You throw a poisoned dart.  The poisoned dart hits the eight-headed hydra!h h@! h) ....○°○.D○(l.h* g1.5 (0.80 _h0 M○°h1 hIjAim: an eight-headed hydra (umbra, 85% to hit)  You throw a poisoned dart. _The poisoned dart hits the eight-headed hydra!  You claw one of the eight-headed hydra's heads off!  The seven-headed hydra grows two more! You mangle the nine-headed hydra!!  You claw the nine-headed hydra!!hy3°°°.D°○(°l  nine.hThe nine-headed hydra is almost dead.  The nine-headed hydra closely misses you.  The nine-headed hydra bites you but does no damage.  The nine-headed hydra completely misses you.nine-headed hydra bites you!  The nine-headed hydra completely misses you.hY11---2.3h,'§h-Z _The nine-headed hydra misses you. x2h  You claw one of the nine-headed hydra's heads off!  The eight-headed hydra grows two more! You mangle the ten-headed hydra!!  You kill the ten-headed hydra!hh^  Qazlal accepts your kill.hLl°.@☼§.°l.l   komodo dragonhL---53.1h3B°☼h` _A komodo dragon comes into view.h3  #l# #.## . #.## .P #P# .### ####.####...## #...#......!.#....#.§°..°...PP#...☼§..#.. #.°.@°....!.#.°(°...#.# #.(...!.....l....##..>....##  h6 hI  .l°§h.J k☼°(°○l   komodo dragonl   basilisk  Found a stone staircase leading down.hN W§§*○h*O h ; 15 h qThe basilisk gazes at you.You are slowing down.h0& /  --more--h#k§°..°§○h#h...○§..@.○°(.hP 4.1 (1.0Petr hԲ_hݼI°§hh\A basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36Will: +AC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal You have about 73% to hit with your claws and 68% to hit with your off-hand claw. It has about 28% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Petrify(37%) (6) To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|Quotehy h  ##.# #.##..... DrDolphin the Nimble  #l## .P#..... Demonspawn of Qazlal *****.  #.P# .### ##.... Health: 111/123 =====================---  ##.####...##Magic: 23/23 ========================  hn #...#......!. AC: 11Str: 12  ##..........# EV: 15 Int: 14  #.....°...PP# SH: 12  Dex: 28  h ##...○§..#..XL: 14 Next:  5% Place: Lair:2  #...@.....!.Noise: =======--  Time: 19954.1 (1.0)  h `##○°(.○..#.#-) Claws  #.(...!....Throw: 20 darts (poison)  #..l.......Petr  #.........#  #.......###l   komodo dragon  #........h( l   basilisk  #..>....##  You kill the ten-headed hydra!hE Qazlal accepts your kill. _A komodo dragon comes into view.Found a stone staircase leading down.  hg The basilisk gazes at you. _You are slowing down.hp h 8§h` h{   #l## .P #.P# .### ##h##.####...## #...#......!.##....#h.....°...PP#...○§..#..hM .........!h%##○°@.○..#.# #.(...!....h50.l....#hV4####.......# hu+ hh7hh$.l.○§°h[$U°.@.°l§..°l   komodo dragonl   basiliskhB%425.6 (1.5h,&§h1u _Your limbs are stiffening. _You see here a poisoned dart.h̻  You scratch the basilisk.  The basilisk is lightly wounded.  The basilisk is engulfed in blazing flames.h  The basilisk misses you.The basilisk is engulfed in blazing flames.  You kill the basilisk!h   #.## .P  #.P# .###  ##.####...##  h*#..l#......!  ##..........  #.........PP  ##.°§°§..#.. h #.....○...!.  ##°.@....#.# hN #.(○.○!....  #§..°......  hq#.........#  #.......###  h#........#  #..>....## hI #.......# hDQazlal accepts your kill.h8  2hI 0 You have turned to stone.h1/  --more--h7? 6.8 (1.220 darts (poison)Stone _hH hK hT \.l...h....##h0 P #.......#hA   h\ dThe komodo dragon bites you!!  The komodo dragon is seared by the foul flame within you!  hn PThe komodo dragon is severely wounded.hn @86---h k30 12 3.8 (8h R20 darts (poison)h 4§§§h d _You turn to flesh and can act again.hKly ○°§○§°§ You claw the komodo dragon!  Your off-hand claw misses the komodo dragon.The komodo dragon is almost dead.hl-4.6 (0.8huhx; _You block the komodo dragon's attack.hP °.°§○°..You scratch the komodo dragon.7---5.4h9§hKa _The komodo dragon is almost dead.h .○.@.§.You completely miss the komodo dragon.The komodo dragon is almost dead.h(6.2hh; _You block the komodo dragon's attack.h  You mangle the komodo dragon!!  You kill the komodo dragon!h ○.°..○°.h 067.0hg '§h  h I_Qazlal accepts your kill.h,88=h,hޖh9=h,hhBhhѳ&90hwhBh1h`%1hh○...§§.@..°°..h">§☼h| °...○○75.0 (8.0(†§..§○ _You start resting.h^+6.0 (9hyg§§○§hp _Your protection from physical attacks is fading.h+h ,h-h 3h3h'7h98hr8%2h9h9=,hP?hJDhDD3=h}FhPKhrKh8Mh11 2.0 (6h g`§○§hjn _You feel less protected from physical attacks.hh hhTk4=hhcBhh5%5h9Bhh5hphhh%6h hhh h* ;7h3 h,hh,hhhhD8=hhX#h#h$h'k9=h(hC+hg+hJ,h0h"1ht2h4h4+100/123h5h 9hO9h:h>h?%1h@h Dh)Dh@EhGhGhIh Lh-L%2hFMhPhPhRhUa3=hVhXhXhSZh^,hJ`h^dhdU4=hfhi,hkhmhm%5hohrhshthWvhvhwhIzhz%6h{hahhDh:;7hNh h;h,h0,h܎h\hK8=hh`hhhh U9=hhhOh3h(,h7h0<10hShƬ,hh{;1hh ,hhBhw;2hhh,h'hda3=hchh+h"h,hh hE#4he2=hh,hh?;5hhhhh",hh;6hhhhh3h%7hh h6 h h,hh}w8=hh7hEh#hI#ht#N9=h%h*,h,h0,h2hA7<20h8h>,hjAhYEhE%1h^HhMhMhIPh.ThVTh(Vh[h[%2h]h`hahbhl ..○○...°○@..(§.○h mq....° _You start resting.hz○○.°20054.0 (72.0)†○°○...h0{53=hS{%5.0 (73hZN°○hƄ" _HP restored.h °°.○○.°..○6.0 (1.0)1○○ _j - 21 poisoned darts (gained 1)hY  #.P# .### ## ##.####...##   #...#......!  ##....   #PP  h:Z ##..°....#..   #.°.......!.  ###.#  #.@○○.!....  #.°..○.....  #.........# hZ ####  #..  #..>##  #.......  #.P#.# h5c...○§@°°...○hc&7hid§@°°○hGr○.○†.☼..°hr[8.0 (22hxh|` _j - 22 poisoned darts (gained 1)h9°h)h>'§hN _There are no items here.hLk hk h0m hw hz h~ V= _h d  You see here a basilisk corpse.h. h  _h hČ h. h[ hd h hc h hŝ h 1h hd z #.P# .### ##....# #   ##.####...##### #   #...#......!... ....   ##.... #..P   #.........PP.+ ####   ##.......#....  #.......○.!..  ##...§..°#.#.P#  #..†.§@.○..... 63.0 (5hޫ  #...§§........  #......○..#...  #.......### . #........# h( h 4 _m - 2 potions of enlightenmenthEW§§§hL^§§§§hNN _There are no items here.hd3hhhh: _hhhhKhhFhjhhX1hh&v ##.# #.## .....# #... #.## ..P #.....# #... h]X#.P# #.### ##....# ## ##.####...####### . h#...#......!..... ....... h##............. . #..P#.P h#.........PP.+#... ####### h##.......#........# h#.........@§☼#hS7.0 (4 ##......§#.#.P#hx-# h#..†..○......... #. h#......§........## h#.........#...... #.......####.....hB #........# .....h #..>....## ... #.......#h6h] L§§h(N _q - a potion of mutationh`hQahbhzmhrh0shwhwhz,h{hS}h,hhhx,h%h,h݊h##.##...#######.....# #.#..###...# ###...# #hđ##.P# #.### #P...# #P.#P.## #.# ##....# #.##.# ##.## .....# #.###..P #.....# #....hP# #.### ##....# ##...##.####...#######... #....h-#...#....○§@................72.0 (5##.h_3.☼.......# #..P#.P.#.........PP.+#.... ######h##.......#........#.#.................#h#.##.......#.#.P#...#hђh#.#..†.............#hg#..#................###.h9/#..#......P#hʓh@<○§h:a _E - 5 potions of magic (gained 1)hV   #..###...# ######.P# #.### #PPP.## #.# ##....# #.#.# ##.## . #.###..P #P# #.### ##hV ###.####...#######... #....#....○§.............#........☼# #..P#.P.PP.+#.... ########.......#........# ..........#...#...#.#......#......P#.......####.....##h] k.○○hI^ +3.0 (1h!c ;○h3e hZ h hA h" h% he% h( ,hc* ,h + hh, h/ h8/ h0 h8 ##.# ##.## .....# #.h9  #.###..P #.....# #. #.P# #.#######...#######... #...#...................h&9 p##.......§.○......# #..P#.P.........PP.+#.... #######hG9 K#.......#...§....# #.........○ #6.0 (3#hf9 #.#.P#...#  #..†.......○....#.h9 .............####.....##........# ......h9 #..>....## ......#.......#h: h? 9§hA hhhFhZh#hkh,hphh"hCh,h~hh,h>h2#...#....................##................###..P#.P#.........PP.+#....##########.......#........# ##.................# ###.......#.#.P#...# #.†.....○.......# #...........°.○....###.......#@.°...P 80.0 (4.......####.....# #........# .○..... #..>....## .#.......# ...##.#hk#.P...#.# ..## # ..# h7... heh 8○h,h1hhh hhh,hbhh.hehh0&,hw'h*2 _Found a robe.h.3h/h1h6h96h<9h=#.....# ###.......#.#.P#...# #.†.............# #............###......#..§...P .......####.....##. #........# #○....... h(>*#..>....## #........ #.# #@..##.##5.0 (5#.P...#.# #P°.## ##  ##☼.#  .... ...## .[..#..hO>i..#.....#h>hB9§hCho3hqh{h/,hЄhJ _Found an escape hatch in the ceiling.h73hhh,hhm)###... ..#......P# # #.......####.....##.. #.h# #........ #..>....## #........#.hŚ'# ##°..##.## #.P...#.# #P..## ##  h###°°##  #P..@.# h8.0 (3 h'3.....○.§## ..<..[..# P.......#hF[#.......#.........hdU.........h@.....#h6hy(§hhz h{ h[| h+ hF h h7 h h ,h h>  #####.....##..  # #........ #..>....## #...... ###...##.## #.P...#.# #P..## ## . ###..##  ...##P§...# ......°..##...<..§90.0 (2P......§##.......#.........#.....#######..##. ^.... ..h h C§§hx 8 _You hear a faint skittering sound.hhJh#hbh|=  Found 3 silver javelins.h£hWh>D _You hear a loud, deep croak! x2hU3h?hg #..>....## #...... #.......# ##...##.##h #.P...#.# #P..## ## .... ###..##  (...##P....# .....○...##hϸ.<..§°P...○.○§#h+##....@.○#2.○......h%u........#.......#######hK..##.. ^.... ..hl0 ...hX ##.#h<hh;' _You hear a shout!ht3h]wh-hhhhhF,hhu #.P...#.# #P..## ## ..... ###..##  .(...##P....# ...°...##.....<..[..#...P...°.°.##+##.○..°.°##.....☼...°......h%.....°.@.○......4○.#.#######...##... ^....#.. ... ##.# ## h!h&hhh!3hhrhhhhG _You hear a faint skittering sound.h3hh ..... ###..##  .(...##P....# ...........## .....<..[..# ...P.......#..#+##.......##.........○○○........hY....○....@°.#.......6#######...##.. . ^....#.. ...#..h\ ##.#.. ## h%!hhh,2 _You hear a loud, deep croak!h3hhL hVXh,hhhJhlhh3!h',hF(h*G _You hear a faint skittering sound.h.3h/hM1h5,h6h;9h#>hM>h^?hC,h EhTJ  #................##   #.........#......P# #   #####.....##..   #........# #........   #..>....## #........   #.......# ##...##.##   #.P...#.###P..## ##   #...○..###..##  hJ #.@☼..##P....#104.0 (8   #.#§..........##   #.§.....<..[..#  #.....P°......#  #...#+##....hJ~...##..  ##..................  #..................  #..........#.......  .....#######...##..hGKhOK○§h{Q7 _G - 10 silver javelins (gained 3)h a○§h '§h  '§h hζhhhhh 2 hA_You hear a faint skittering sound.h13hhhU,hhR  ## #........  #..>....## #........  #.......# ##...##.##  #.P...#.###P..## ## hTT # #..°...###..##   #.#..°..##P....#   #.#...........##  #...○○..<..[.. #..@.°P....7.0 (3 #..§#+##.##.. ##..................  #..................  #..........#.......  .....#######...##.. #.... ^#..  #... ...#  P... ##.hhhGhj`h`hah&hhqXhxhUxhyhzh,hUhd  #.P...#.###P..## ##  #.#......###..##   #.#.....##P....#   #.#...........##  h3 #.......<..[.. #.....P... ..#+##.##.. ḧ##..°○..............  #.@.○.......h/10 h #...○......#....... hj #....○#######...##.. #....# ^#..  #..... ...#  P....## ##.hl  #...## ##h  #..##h҉, hhhh&Ihh,hW,h,hbhG _You hear a faint skittering sound.hhh^ho#...........## h ......<..[..# ##.....P.......# #...#+##.....##§.................hG #..................#..°.......#.......#..○..#######...####.@°§# ^....#3hv'..# ...#.. P....## ##.#.. ##...#..# h#.## ..hh'§hh{! 3hn# h* h2 h2 h6 ,h9 h9 hz: hA  ##.....P#  #...#+##.......##.. ##.................. #..................  ##..........#  #.°°..#######...##..  ##.°.§## ^....#..  ##.....# ...#..  #P...@## ##.#.. 5.0 (2 ##○..## ##  #.§## #..# h^B #.## .. ##.hB hG @§§hI h8§hhhIhhBhhբ,h|hh'hhhhz  #...........  ##..........#....... hZ #.....#######...##..h  ##....## ^....#.. h߮ ##...○.# ...#.. h #P.°○.## ##.#.. h& ##...## ## h> h_ #..##  h #.@# 8.0 (3 h\ #  h] #..  h{ ##.  #.hA  #.  #. #.h* hhʴhhEP hP hS h5U h՜ hH h h h]h,hhh\ohohXphxh{hW~Bhvhhh݁hh]h.h: #######...##  ##....## ^....#  ##.....# ... h΍ #P....## ##  ##...# ## h  #..##   #..# h'=  # hJO21 #.hoF  #..hZ  #... hJ #.... h׎x #....P  hB.......  h6#....... h<hh1hDhmX hX hNY hb hf h4j Bhp ,hp hs G _You hear a faint skittering sound.hx 3hy h~  #P....## ##.#..  h& X##...## ##  #..## #..# ##.## hd  #..#  ##.#### h ..°.# ..#4 .°.○# #....P.# h .......... ##......... h .....^.... .#..##P#.P h* e#####. #### h h h h$ h8 h2 h{hh{hw|hVhhhY,h5hlhPho #..## #..# h  ##.##  #..#  hۚ##.#### #....# h]#....#  h]#...°## h9k#.○.@P6.0 (2 hX#....○.○..... hO##........... hS#.....^ #..#..##P#.PP ######. ###### hכ5 #h hyhӡ;○hhZ3hh|hX,hXhh  ##.##  #..#  ##.## #....#  h9 #....#  #....##### h\##....P.#.###.. #.............. h##..○..@.......8 #....°^§.. #..#..##P#.PP.## ######.########  #h.hoh1h 3h h h h h ,h ,h hu h h  ##.##  #..#  ##.####  h #....#  #....#  h= #....##### ### h] ##....P.#.###...## #...........○h T ##.....○..h 7@ h s#.....^§°.. h #..#..##P#.PP.###. ######.h S #hK  @   Harold (missile, wandering) hr h p30.)hl +1.0 (3h hN  Harold the Weathered comes into view. He is wielding a +0 mace and quivering 3 _throwing nets.h ..# ##.##..# ##.#### #....# #....# ....##### ### ##....P.#.###...##h B#..........@○......#○.@...^§...........#..#..##P#.PP.###.########.######## ##hޔ h5 °°@......○h h +2.0 (1h h0 hD#..# ##.## #..# ##.#### #....# #....# #....##### #### ##....P.#.###...##.#..##.....°.@.#.....^.....○.#..#..##P#.PP.###.# # hIhP○.@.°hTQ&3hUhWhI ##.## #..# ##.####....# #....# #....##### ##### .##....P.#.###...##...#............○.....#.@#.....^.....°....#..#..##P#.PP.###.#########.######## # #h hB °☼§@@..h &4h h\ hIsd☼.°○hx+9 (0.9h☼.°○§ _You completely miss Harold. You block Harold's attack.hH ○..§☼You scratch Harold.5.7 (0.8☼ _Harold is lightly wounded.h7 ☼☼ You claw Harold!  Harold is moderately wounded.○*h}R§*hr  Harold points at you and mumbles some strange words.h -°.@☼○6.5Mark °☼h]< _A sentinel's mark forms upon you.°☼hԖ °○ , corroded)Harold points at you and mumbles some strange words.h> A sentinel's mark forms upon you.Harold is severely wounded.  Harold is engulfed in blazing flames.  Your corrupting presence corrodes Harold!h^ '7.3h h 0 _You block Harold's attack.h6You block Harold's attack.scratch Harold.almost dead.  You kill Harold!  Qazlal accepts your kill.h?q§.°° hDhF(88.1h'a§ _Harold groans, "My... family..." and then collapses, dead.hHD ##.## #..# ##.#### #....# hD 4#....# .#....##### ##### ..##....P.#.###.§.##.#.hE C°.##..hE #.....^....○°.#..#..##P#.PP.###.###.hE ######.######## ## #hpQ hT [.☼°°☼hV ,9.1 (1.0he &§hދ _ ○...☼h ☼.○You now have 533 gold pieces (gained 2).  r - 6 throwing nets (gained 3)  Things that are here:h +40.1 (2h) h 2○h  h *_a +0 mace; a +0 chain mailh 3h2 hhB",hZ',hX,,h-h9 ##.## #..# .... ##.#### ....#....# .....#....# ....#....##### ##### ... ##....P.#.###...##.. #..°...○.○ ##..○.).2 #.....^......°○. ..#..##P#.PP.###.###..# #####.######## ### ###hA@°h .## ..# .#...F.#### ... #....# .. #....# .. #....##### ##### .....P.#.###...##.# .°...○.○§. #.○.).. .....^......°○§. .#..##P#.PP.###.###..#.#P.######## ### ## #F   blink frogh0.F....°.○°.°3.1 (1§§ _A blink frog comes into view.hKuP..# #..####F .# #.#.....# .#### #....F hu....# #.# ....# #.# ....##### ######.# P.#.###...##...# ....°.@§.....#h2vi......°.)... .hbv...^.......°§............ #hv..##P#.PP.###.###..#.##P# hv###.######## ### ### ###hvAF 2 blink frogsh}h_~hh*hF.○@§○...F 3 blink frogshf%4h9○hh` _A blink frog comes into view. x2hW## #s ..# #..####F.... # #.#.....##. #### #.[h# #...F...# ## #.# ##### ######.## P.#.###...##.@..#.P..○°§○....##..)..hY. ...^........§...........h... ..##P#.PP.###.###..#.###hP#. ##.######## ### #######hӫ#s   jumping spiderhhoh'hh~p  A jumping spider comes into view.hh\.s#[40m###.§F.h○.F○°.§○Fh%5hJ§○h, _The blink frog blinks!hShV A jumping spider. A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. Max HP: ~32Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) hUWYou have about 73% to hit with your claws and 68% to hit with your off-hand claw. It has about 11% to hit you. Attacks Max Damage After Damaging Hits Pounce 20Ensnare with webbing Bite 8 It possesses the following natural abilities:  a - Blink Close(7) b - Blink Range To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)hƌ.### DrDolphin the Nimble .##. ....# Demonspawn of Qazlal *****. ##.s####..... Health: 123/123 ======================== ##.#.....##. Magic: 23/23 ======================== #####....§F..#[ AC: 11Str: 12 ...##.......## EV: 30Int: 14 ...##○.F....#SH: 12  Dex: 28 ...##### ######.......##XL: 14 Next:  8% Place: Lair:2 ...P.#.###...##.@.○....##.P Noise: =======--  Time: 20145.1 (1.0) hc0[10d..............°.§○F...##... -) Claws ...........)............... Throw: 22 darts (poison) ...^........§.............. Mark ..##P#.PP.###.###..#.###P#. ##.######## ### ####### FFF 3 blink frogs#s   jumping spiderThings that are here: _a +0 mace; a +0 chain mail _A blink frog comes into view. _A blink frog comes into view. x2  A jumping spider comes into view. _The blink frog blinks!°h+Gh8JA jumping spider. A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. Max HP: ~32Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 73% to hit with your claws and 68% to hit with your off-hand claw. It has about 11% to hit you. Attacks Max Damage After Damaging Hits Pounce 20Ensnare with webbing Bite 8 It possesses the following natural abilities:  a - Blink Close(7) b - Blink Range To read a description, press the key listed above. (AdB) indicates damage (the hJNsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h Blink Range Translocates the caster to a location further away from a targeted enemy, but still within sight of the target. Range : N/AhF A jumping spider. A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. Max HP: ~32Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 73% to hit with your claws and 68% to hit with your off-hand claw. It has about 11% to hit you. Attacks Max Damage After Damaging Hits Pounce 20Ensnare with webbing Bite 8 h 4It possesses the following natural abilities:  a - Blink Close(7) b - Blink Range To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)hF Blink Close Translocates the caster a short distance towards a targeted enemy. Range : 7hq%A jumping spider. A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. Max HP: ~32Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 73% to hit with your claws and 68% to hit with your off-hand claw. It has about 11% to hit you. Attacks Max Damage After Damaging Hits Pounce 20Ensnare with webbing Bite 8 It possesses the following natural abilities:  a - Blink Close(7) b - Blink Range To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)huh8.### DrDolphin the Nimble .##. ....# Demonspawn of Qazlal *****. ##.s####..... Health: 123/123 ======================== ##.#.....##. Magic: 23/23 ======================== ####h#....§F..#[ AC: 11Str: 12 ...##.......## EV: 30Int: 14 ...##○.F....#SH: 12  Dex: 28 ...##### ######.......##XL: 14 Next:  8% Place: Lair:2 hC...P.#.###...##.@.○....##.P Noise: =======--  Time: 20145.1 (0.0) ..............°.§○F...##hg... -) Claws ...........)............... Throw: 22 darts (poison) h`...^........§.............. Mark ..##P#.PP.###.###..#.###P#. h##.######## ### ####### FFF 3 blink frogs#s   jumping spiderThings that are here: _a +0 mace; a +0 chain mail _A blink frog comes into view. _A blink frog comes into view. x2  A jumping spider comes into view. _The blink frog blinks!hqh'§h0hU4a# #. ....# # .s####.... .. #.#.....## . ####....§F..# [ ..# #.......# ### #○.F....#  ##### ######.......#P.#.###...##...○....# #.P#hG5..........°.§@F...## ....)............. .^.§. .##P#.PP.###.###..#.###P# #.######## ### .##### #  # #  h:h;h=h>hIBhNR .°..F°...§○.Fs.....○You block the blink frog's attack. The jumping spider leaps!hN*6.1 (1huWK°§§hFZP _The blink frog misses you.h   You block the blink frog's attack. The jumping spider leaps! _The blink frog misses you.  You miss the blink frog. The blink frog blinks!  The blink frog closely misses you.The jumping spider is engulfed in freezing vapours.  The jumping spider completely misses you. s°§☼☼§°F§° s   redback  The jumping spider closely misses you. You block the blink frog's attack.9 (0.8h& § _A redback comes into view.h =  You claw the blink frog!h  The blink frog is heavily wounded.The jumping spider is engulfed in freezing vapours.h  The jumping spider misses you. You block the jumping spider's attack.  A blink frog comes into view.h/ .####Fs...○○.F☼..○.F 4 blink frogs h ,7.8 (0.9h h ^ _The blink frog completely misses you. x2h']  You miss the blink frog.h*q  The blink frog is heavily wounded.h,  The jumping spider misses you. The jumping spider barely misses you.hM-h0T  The blink frog hits you! The blink frog blinks!h Rn..#..FsF○○○○...§.§○..°.F 11---8.6 (0.8○..° _The blink frog completely misses you. The blink frog blinks!hH!  You claw the blink frog!  The blink frog is almost dead.The jumping spider completely misses you.h!h"b  You block the jumping spider's attack. The blink frog blinks!h,b ..sF°°°○..°○...F.The blink frog completely misses you.h-'9.4h<5J°°h67b _The jumping spider completely misses you. x2hZ }  You claw the blink frog!  You kill the blink frog!h h@ h h ^  Qazlal accepts your kill.h` b  The blink frog blinks! You block the jumping spider's attack.hT hY ...F..sF°°°°☼.h †°...°F..§ 3h$ `2---950.2h:+ 8°h, [ _The jumping spider barely misses you.h~  You claw the jumping spider!  You kill the jumping spider!You claw the jumping spider!  You kill the jumping spider!Qazlal accepts your kill.  The blink frog is engulfed in freezing vapours.  The blink frog seems to slow down.  Your corrupting presence corrodes the blink frog!.FF°.°s○..°.F○§.(1 slow, 1 corroded)s   redback 101.0○°° _The blink frog blinks!h  You closely miss the blink frog.The blink frog is engulfed in freezing vapours.h@hhL .F..F.s☼°.2h %8h1v○°.☼hrO _The blink frog seems to slow down. The blink frog blinks!hD  You claw the redback!  The redback is severely wounded.h ~  The redback completely misses you. The blink frog blinks!h h §..☼○FFsF..○. h U3=2.6h h C _The blink frog is engulfed in blazing flames.h?w  You claw the redback!  You kill the redback!h{^  Qazlal accepts your kill.h .○.F.○F.☼ hC=3.4h:h h+p_The blink frog completely misses you. You block the blink frog's attack.h{(# .##. ....## #..####.... #.#.....#. ##.#[.## #.......# h!$##### ######..○○...# P.#.###...##.F@F....##.P#....○F.†...## .).....○.§ ..^...........☼........hd6.. .##P#.PP.###.###..#.###. P#. #.######## ### .#######.#h%#hh0°§☼○°○Fh,4.4 (1.0hr☼○°.§hO _The blink frog blinks! You block the blink frog's attack.hNZ  You scratch the blink frog. You claw the blink frog!!hQr  The blink frog is severely wounded.hW°§°○○°..§. 2 blink frogs (hW445.2 (0.8h^\h^v _The blink frog completely misses you. x2; The blink frog blinks!h  You mangle the blink frog!!  You kill the blink frog!hg ○.§†○°.°   blink frog (slow)  Qazlal accepts your kill.h/16.0h:○hE8 _You block the blink frog's attack.hY$P ☼..°...°°○.You barely miss the blink frog.The blink frog is heavily wounded.h%%8hv+J§°hM/8 _You block the blink frog's attack.h2  You mangle the blink frog!!  You kill the blink frog!h>○.○°☼...h9C7527.6hIB○§h+WO _Qazlal accepts your kill.h .##. .... # ## ..####.... . #.#.....## #### #........# [ ...# # #.# #○.○°☼..# .##### ######.......##h* Q.P.#.###...##§†......##.P..............@.†...## ...)...°.○....... ^........ ##P#.PP.###.###..#.###. P# ##.######## ### .##### ##  # # h °.○○§○.☼°h ,8.6 (1.0h2 hn hhhh:hhh'h°°.°○F○.§h`F   blink froghi  ##. ....  ..####.... # #.#.....##  #........# [ #.......#  #°.°.○..# hY ######...°...## #...##.°......# .......@.†...## 9..)....○°.....F. ^...........○.§....... .###.###..#.###.  ### .#####  # #he _You start resting.htk ##. ....  ..####....  #.#.....##  #........# [ #.......#  #°.°.○..# h l ######...°...## #...##.°......# .......@.†...## h3l..)....○°.....F. ^...........○.§....... hKl.###.###..#.###. hdl ### .#####  # # hlhmhQtJ°§hewa _A blink frog is nearby!hU ##. ....  ..####.... # #.#.....##  #........# [ #.......#  #°.°.○..#  ######...°...## #...##.°......# .......@.†...## ..)....○°.....F. ^...........○.§....... .###.###..#.###.  ### .#####  # #´h4i ##. ....  ..####....  #.#.....##  #........# [ #.......#  #°.°.○..#  ######...°...## #...##.°......# .......@.†...## ..)....○°.....F. ^...........○.§....... .###.###..#.###. ´hi ### .#####  # # ´h oY°○.§´hko´hud°○.§´hva _A blink frog is nearby!´h`# ##. .... # # ..####.... . #.#.....## . #.# [.# #.# ## ´hп*#°.°.○..# ##### ######...°...## P.#.###...##.°......# #.P#†...## .)....○°.....F. .^.´hB....○.§. . .##P#.PP.###.###..#.###. P#. #.# ### .##### ##.# # ´h´h..°○..†○○.....F.°´h5660 _´h(M°.§´h ##. .... ##. ..####.... .#.#.....## . #.# [. .# #.# # .# #°...°..# ##### ######.○.....## # .P.#.###...##.†......# #.P#○..@...## .´hL)....○.....F.. .^.....°.§.. ##P#.PP.###.###..#.###.. P#..# .# ### .##### # # ## ´hʒ´hO´h7.°..§F☼°°.........´hƝ%1´h9§´h1 _The blink frog blinks! _You see here a blink frog corpse.´hkq##. .... ##...####.... .#.#.....## . # #.# [. # #.# # # #....°..# ##### ######.°..§F.## # ´h.rP.#.###...##.†.☼....# #.P##.°..†@..## .)....°.. ^......§.. #P#.PP.###.###..#.###..# P#..# # ### .##### ## ## ´hw´h....§.○F☼...○§.☼´hJ472 _´hZ§§.☼´hôhq ○☼°ôh○.☼You scratch the blink frog.  The blink frog is heavily wounded.ôhR,3.4 (0.8ôhD§☼○.☼ôh8 _You block the blink frog's attack.ôhR §○°○○..○.○ You claw the blink frog!  The blink frog is almost dead.ôhV09-4.2ôhL○○○ôh. _The blink frog hits you!ôhP}  You claw the blink frog!  You kill the blink frog!ôh.○°○..○ôhVB○°ôhV10-5.0ôh%J○○○ôh(O _Qazlal accepts your kill.ôh٥ M #.##. ....##..####.... #.#.....##..#[...#### # ..#  ôhD !##### ######.....○.# ## P.#.###...##.†.°@°..##.P##.†.○.## .)..○...... ôhm [^..............○°.○..... ...... Mark ..#.ôh ○°..°○°°°.°6.0 (1.0ôh A°°ôh ôh_ ôhv_ ôhy` ôhd ôhd ôhh ôhl Q1ôho ôhp ôhp ôhu ;2ôh{v ôhy ,ôhz ôh %☼...○@.§☼°○.○.....ôh  ○.§○○@..71.0 (5○†○.○ ôh I_You start resting.ôh 2.0 (6○ _The sentinel's mark upon you fades away.Ĵh"3ĴhĴhĴha3=Ĵh4=ĴhĴh,ĴhcĴh,ĴhĴhBĴhy%5ĴhĴh,ĴhĴh;6ĴhkĴh,ĴhĴh. ,Ĵh Ĵh5 ;7Ĵh Ĵh,Ĵh9ĴhPĴhK8=ĴhzĴh<ĴhmĴh\Ĵh*,ĴhĴh!Ĵh"U9=Ĵh"Ĵh`&Ĵh&Ĵhn'Ĵhf+Ĵh+&20Ĵh,Ĵh0,ĴhZ1Ĵh)5ĴhW5Ĵh!6Ĵh09Ĵh9%1Ĵht:Ĵhi>,Ĵhg?ĴhBĴhB%2ĴhCĴhNGĴhzGĴh?HĴhK,ĴhRLĴhU( ○☼..°...§○.@☼°☼†... ĴhUQ_You start resting.Ĵh^4○○....°.@○.97.0 (25.0)○†○○Ĵh_Z3=8.0 (26Ĵhsf9°Ĵh@i" _HP restored.Ĵh0 Ĵh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---2% [?] toggle between ability selection and description.ƴhƴhƴhB#... DrDolphin the Nimble##. ....##.. Demonspawn of Qazlal *****...####........ Health: 123/123 ========================#.#.....##ƴh.... Magic: 23/23 ======================== ##........#[... AC: 11Str: 12 ##.......##### EV: 30Int: 14 ##..○○...#ƴh(SH: 12  Dex: 28 ##### ######.......##ƴhLQ## XL: 14 Next: 12% Place: Lair:2 P.#.###...##.†°.@○..#ƴho5#.P##. Noise: =======--  Time: 20198.0 (0.0) ..............○†○..##ƴhF...... -) Claws ........).....○......... ...... Throw: 22 darts (poison) ƴhȸ"^....................... ...... #P#.PP.###.###..#.###..# P#..## ƴh ######## ### .##### ## ##.##You kill the blink frog! ƴhy_Qazlal accepts your kill. _You start resting. ƴh7_The sentinel's mark upon you fades away. _You start resting. _HP restored.ƴhw °○Okay, then.ƴhcƴh/9°ƴh. _Ӵh 0 3Ӵh0 Ӵh< Ӵh B ,ӴhE ӴhF l _Found a bubbling inky potion.Ӵh?J 3Ӵh_K ӴhwM ӴhP ,ӴhQ ӴhlU ӴhW ,ӴhYX Ӵh] ^....#..#P....#.. #......# ##..##.#.. #......#### ##......## P.!... #.. ##. #.... ##.... #..####.... Ӵh)^ ...... #.#...○.## ...... #......@.# [....202.0 (4ӴhL^  #.....○.## ###### #....☼..#Ӵh^ # ### ######...°...## #### #.###...##.†......# #.P##... .............†...## .......<Ӵh^ E  ......)............... ........  ...................... ........  Ӵh^ #.PP.###.###..#.###..# P#..#### Ӵh!_ Ӵh*f D☼°ӴhFh ԴhԴh?ԴhpԴhԴh,Դh# Դh ԴhԴhԴhZԴhԴh,ԴhԴhԴh Դh Դh'"Դh&1Դh+(Դh/..........####. ................# #. ....#....... ..Դh/.# # #####...##.. ..P# #PԴh/a^....#.. P......#Դh30P...#...###.#.. #...§..# #Դh[0## ##☼.○...## ##Դhq0 #P.@.....# #7.0 (5Դh0##. ##..§°...## ##....Դh0#..####§○....... ...... Դh0{#.#.....####.## ......Դh0 #........# # [..Դh1= #.....Դh#1J ###### Դh71?#.#ԴhL1# Դh`1z### ######## ####Դh1###...##.†......# #.P##...Դh/2Դh8(§ԴhZ<Z _t - a bubbling inky potionմh*Iմh ,մh 2Bմh5մhV:,մh;մh@F _Found a scroll of enchant weapon.մhPE3մhgGմhUQ<..[..#  #..# ## #.#$. .......##..##...?..... ..... .............## ####. ...............մhQ.# #. ....#...........# #####...##......○....P# #PմhQ^....#.. #P. #P...#.. #մh RS# ##10.0 (3մh7RW##.#.. #..○...# ## ##°..○..## ##մhR #P○......# ###. ##.......## ###..####......... ......#.....####.## ...... #........# ## [..... #.......#մhRF ######մhSմhR[F○○մh0^+ _Found 12 gold pieces.մhTմhUմhVմh^մhbմh=f,մh7hմh lմhDlմh!nմh{pմhsմh.sմhuմh{x.###..## # .մh{2##P....# #.. # #.###### ## .<..[..# ####...#.P## #..# ## #.#$......մh|D...##..##...?............ .....................## ####. ......................# #. մhE|w....#.........○○@.§...#3 #####...##....°..○☼..P# #Pմhi|^....#..##P......## #P...#.. ##......# ##....##.#.. #......##....մh|<## ##......## ##.... .......# # մh|(#.........մh}մhմh݂մh մh մh մh մhڟ մhO մh մhn մhz մh մhd մhҭ մhï մh մh° մhȴ մh մh մhH ## #............ ##...##.##.... .###P..## ## #.. # ..###..## #.# # .մh ##P....# #.. # #.###### ## .<..[..# ####.○.#.P## #..մh P# ## #.#$.........##..##..§@§☼..........7.0 (4 մh߼ ...............§..°..#######. ..............°.§.....մh U. ....#...........# մh' #####...##.....P# #P^....#..##PմhI # #P...#..# ### ##մhm ##.#.. # ## մh P## ##մh մh$ 7§մh @ _L - 2 scrolls of enchant weapon (gained 1)ִht ..# #. .## #........ .. .# ##...##.## #..... #.###P..## ## #..### ...###..## #.## ###P....# #.. # ........## #.###### ##<..[..# ####.○.#.P## # Pִh .# ## #.#@.. ###..##..§.§☼...............§..°..#######.°.§.....# .....#......# ## ######...##.....P# #P # ^....#..##P......## #P # ...#..# ##......## # ##.#.. #......# #ִhA °§..○○...○....ִh +8.0 (1ִh $§ִh= (○ִh3 .○☼§..○°9.0 (2ִh 8○ִhg ? _You now have 545 gold pieces (gained 12).ִh3ִh ִhִh\ִhִh,ִh,ִhִh>6ִhq# ##...##.## #.. #.###P..## ## # ###.###..## #.## # ..##P....#  ...ִh#### #<..[..# ####...#.P## #.. PִhA ## #.#............. #.......##..##☼○.§......... .ִhB........@.....#######21 .......°........# ##............○....# ##.......##.. #......#ִh;F##. ##......## ##... #P.......# #.... ִhִhִh1hhhhh޵h*h2,hݻ,hμhپhhhhh4,hhDh,hhhhhhAhhhnhhhhGhhh$hghchh|h5hh #.......<..[..# ####...#.P  ##.....P.......######.#... hL #...#+##.......##..##.....  ##...........................#  #........................ h ##..........#...........  #.....#######°..##...P h@ ##....## ###§....#..##P# hd ##.....# #^^.@..#..####......#31.0 (10.0) h #P....##..^..##.#..# #......#  ##...##^....# ###..# ##......# h, #..##.^...# ##.# #P....  #..# ..^^^ ##.P ##....  ##.## >..# #..####....... h #..# ..# #.#.....####.h8##.##### #........# ##....# #.......##h .hT§☼☼h,2.0 (11h"§h+☼h hA0_Found a hole to the Spider Nest.hW) h) h* h. h.1 hu4 Bh5 h5 hn6 h\9 h; ,hD< h?> h|? ,h? hA hB hB h:C h D hAE hqE hE hG hI h/J hJ h%R h"U ,hU hUY h[ ,h\ h^ h` h` hYa h^d hXf ,hh hai hk hk hl ho h;s hks ht hv hz ,hj{ h~ h ,h nh &h hX Xh] BhZ` h.a hca hb hf hq 6^^^# ##.P###.......## ##.... .### #..####......... ## ##.#.....####.## # #........# ## [..... #......§## ######hr  #....§○.## ### ######.......## #### #.###...##.†.○☼...# #.P##... ............°†..@## .hZr <60.0 (28 ......).........☼.....). .. hr d........................ .. hr g#.PP.###.###..#.###..##P P#..#### ###### ####.##### ### ##.hr B ## h,s h0 d.°○°○.○§..○1.0 (29§ _Found a falchion.hh'hhhhh~hhhhhDhYhhh5hhhhhh'hhh"h"hN$hB'h*h*hU-h(/h 3,h4h6h9,hD;h>hwAhAh\ChEh%I,hJh@MhO,hRhVheZ,h\hc_hb,heh+mhph>qhshuhUyhyh{h}hE,hӁhzh(,h hhhVhh֛h,hh;hhhhhh;h*hh,hhƽh,hhqh,hhBhhn,hhhqhhhhhh h hb h h h h3 h h h) h h4! h" h% hl) h) hr+ hR. h2 h33 h4 h> ?  You see here a +0 trident.h:C hC  _hF hH h;K ,hL h]O hIS ,hT hV hY ,h[ h] h%a ha hb hd hh hhh hi hn ht Bht h!x hkx h^y h. h h hb h; ,h_ hq h hi h= hu h_ h h h h hA he h h h0 hX h h hݮ h h" hf h h hh hl h h h) hC h h h hD ,h h- h Xh h h h h h hh h hO ,h^ h h ,h h h" ,h# h# h% h1% h% h& h' ,hU( h6) h* h+ h+ h-, h- h- hM. hP/ hj0 h0 h0 h:2 h3 ,h3 h4 hC ..# ..# ..<.#  ..# ...#  ..## ...#  .~~# ..## ~~~~# ...# #~~~≈# #.. #~~≈≈≈# #  ##~~≈≈# #@.#  329.0 (68#~≈≈≈# # ###.#.#  ###≈≈## . #.☼.# #  ..#### .# ##..##  .P##.##.## ##.P#  .........# ##.##   ........# #..##   ......#.## ###...6D C40m#   .........####..#.##  ○○30.0 (69hF  h=F 3_Found a stone staircase leading up.hlhχhLjh`hbh^,hh hߗhݚh*hțh(hQ~~# .~##h>.......+#.. ......<.# ........# ..## ........# .~~# ........# hp ~~~~# ....!...~~~≈# 4.0 (4.0) #~ #.§# h~~≈≈# #..## .#~≈≈≈# # ###.#.# hæ###≈≈## . #...### #..h ##. .h+..#hA☼§hگ+5.0 (5hA:§h˷; _Found a stone staircase leading down.hY3hhhЖh$h1,hghh],h,heh>hѧhh4h,hhpq _g - 8 potions of curing (gained 1)h3hHhh=,hhh hXh:hho,hjhh,hhEhhhhhtXhhh~hhh"hhh)h}hhhhhdhhh hyhh&h (h*h*h+h.h0h1h2hu4h8Bh:hI>,hR?hAhEhFhGGhIhMhNhdOhjVBhfWhZh\hp`h`hobhdhh,hjh$lhnohohphthx,hyh|h/,hhh(h`hhsh,hhh,hheh,hhfhhPh?hchUXh®hh hh,hնh+h,hhxhhhhh,hhho,h=hh,hh3hXBh.h<hhhh,hhh,h:hht,hhhuhh$h^hhyh:,hhh,hh5h:,h'h{h^ h h; ho h hUhhLhh4hhhhhhbhj,hhH hu",hP#h$h?',h'he)h8+hf+h,hq.hS0,hM1h2h.6,h7h8h=;,h!<hChF,hGhKhM,hyNhQhThThUhWh[Bh{^hzhXhi,hjhxmhp,hvqh?thv,hwhBzh},h hWhUh=XhhhIhhMhvhhhh2hchhhܰhhȱhhhh~h>h>hhٽh~h,hh9hhhhhh4hhh$hhhh"h,hhhT,h.h h,h3hhhvhh=h7,hhhh hU h hhhz,hThh@h$nh',h*h0-h0,h0h22h_5,h}6h7hp:h:hA<hn>h0A,h1BhChdF,hFhHhCK,h`LhT^ ##........##  ##.........#  ### ### ### ####..).._..#.## ###P#####.###.####.##..#.....#.#P.......hRU.......................§...........P#### ..........####...÷...## ##...#######..○..# #.......# .###...# ###..@# ##......# 443.0 (108.0) hUP# #.### #P...# #P......#  #.# ##.○..# #.......# # ##.## ......# #.......##..P ##.....# #........#### P# #.### ##....# ##......#.#.# ####...#######...## #............ .#........................hV7.......###..P#.P.........hVh]L_○h `T _Key pressed, stopping explore.h_h~hЅP _h,h!hnh,hhh,h+hh,h%h5h,hhho,hh h,hahhw,hhڨhI,hhhn,hhh,hh^hz,hhhhh hQh,hhh,h#h<h,h/hRh,hh hv,hGhh h8h;ht....#........## #.........<. .............# #...>....... ....#.#.P#...# #...##P.## .............# #....##### #...## ##... ##......P########.....##..#####.. ###### .....# #.......§.......[ ...... ....## #........@....... ......65.0 (22.0) ....# ##...##.#####..... ...... ..#.###P..##### #..### ###.. .....###..## #.## #.. ....##P....# #.. #.. ..........## #.###### ##.. ....<..[..# h4+[34m####...#.P## # ..P######.# +####..##........§6.0 (23 _Found a scale mail.hhYhhhhBhN,hhhhh*hhJ,hhhhhhhn,hh*hhh}hhhhhThh%h!hahh&hhh{hh&h5hyhhThgh hA h h h~,hhhhhyhh5hThhhhhhh h h!hc#h"%,h%h)h*+hh+h+h.h~1h1h 3h6h9h :h";hM=hY@h@hAh/h hD h h;h<hn>BhJhM,h OhHQhSh:Sh Th]h`hfBhhh(ihjhmhphphqhthPw,hxh{h~,hhhJhhчhh̍hh=hh,hph٘hK,hٝh&hhܶhMh"hh,h^h h/,hhh*,h"h(h-,h/h>6h:,h<hAhE,h'HhJhLhLh[MhOhTQ,hQhSh{UhUhVhDXhYhYhZh\h],h]h_h]a,hahch6g,hghihql,hmh"qhlththuhyh{,h~|h~hhhhuhh2hBhUh=hhkh6hh֖hh>he,hhkh,h2hhh+hhh,hPhhp,hhJh#,hNhh,hhRh߿h hh h,hYhh,hhh,hh0h7,h]hh,hhhK,hWhh,hhhhhhh,hh8h,hv h h ,hAhh,hhh,hh[h,  Things that are here:  a +0 mace; a +0 chain mailh 1hb1 _h2h4h6,h6h/8h:,h:h <h=,h?h^AhC,hEDhrEh1G,hGh&IhJ,hxKhLhM,hNhyOhP,hRhShUh!VhVh2XhY,h@Zh\h^,hY_hvahb,hachjdhe,h+fhgh h,h_hhxhz,hp{hhD,hhh3,h;hh,hϘh3hL,h)hUh,hhhi,h<hh,hhh,hhXhh;hh6h,hh`h,hhh,hHhh,h4hhB,hhh,hhwhBh!hHhhhIh Bh h h0h'hh'hihhh ;h=@BhDhmI,haLhPhEThThVhYh\h,]h]h_hb,hchehihjihjhlho,hphvrhththbuhwhyh\zhzh|h~h~hvhhAhih?hhˈhhh6h,hh1h?,hhchƖ,hhژh,hhǜhhh]hhAhkhhڣhnhhhh,hhn  #............   ##...............   #..................   ##.##...#######.....   #..###...# ###...#   ##.P# #.### #P...## #   #P.## #.# ###....#   ##.# ##.## #......# #   #.###.@P# ##.....# #611.0 (145.0)   #.P###.### ##....# #   ##.####○..#######...####   #...#....§............   ##................###..P   #.........PP.+#....#####   ##...t0m....#........##   #.................#   ##.......#.#.P#...#h6h:§hj h7_Done exploring.hrhbshKthF0.0).○..§.....hhhE _Done exploring.hQT 3hT ho :§ht ht h(w E _Done exploring.h h} h h h h hM E _Done exploring.h1ha2h4h7chfhqj: _hkhoh\oh8phshJvhvhwh.zh'hXhE,hCh̴+#.P# #.### #P...## #P# P.## #.# ###....# ## #.# ##.## #......# #.## h#.###..P# ##.....# #........# #.P###.### ##....# ##......#. #.####...#######...####.......... ...#..........○.................. #.............°§.###..P#.P....... .........PP.+#..@.########...>...22.0 (11.0) #.......#....°..○## #....... ..............§.°# #...>... #.......#.#.P#...# ##...##P #..÷.............# #....#### h#................## ##....# #.........#......P#### #....# #.......####.....##..#####...####  #........# #.........[..... hh<Z°..○hC h"D hD hR hV ,hr[ ,h] ,h _ h` htc ,hhd hf hh hi hi hj hm hn hn ho hr ,h! ######.....# #.......# #. ..# ###...# ##......# #. ### #P...## #P......# #. # ###....# #.......# #. ## #......# #.......## #. 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You hear a distant snort.hI/  --more--h x ## h9 #. ♣#  ##♣.♣.♣#  #......♣ 3 ♣.@.♣ #......♣  ##..♣.♣...  h\ ##. ♣. .♣♣ hz |## ♣. ♣ h S♣♣ h h h7 §  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklyh before the gate is sealed!hK +7 (1.7hN hR  h?R _You hear a loud, deep croak! _There is a stone staircase leading up here.hLf###.♣♣###♣.♣.♣#......♣#.♣.<§♣.##....@.##..♣.♣....♣.♣♣. .♣♣.♣## ♣. ♣ ♣♣ h?○○h340 _hD○○hhdDb○§○h)EhG;○hEIh ## #.♣♣# h H##♣.♣.♣# #......♣# #.♣.○§♣.# #.....@♣ ##.○♣.♣....♣ ##.♣♣...♣♣.♣ ## ♣.♣♣ h" g○§°h &5h} 4○§h *°h h @○°hJ h P§°h] h+###.♣♣###♣.♣.♣#......#.♣.○§♣.# hXn#...§..♣#♣.♣##.°♣.♣@...♣##.♣♣...♣♣.♣## #♣.♣♣  .♣♣♣hp°§§.§hx&6h1§§hb"' _You hear a croak.h K## .h #.♣♣# ..##♣.♣.♣# ..#......♣# .♣#.♣.°§♣.# .♣#...§..♣#♣.♣ ##..♣.♣.@..♣ h ##.♣♣.§.♣♣.♣ ## #♣.♣♣ .♣♣♣♣h5d<§○h&7hj:§hhh0 #### ..#.♣♣# ♣♣.. ##♣.♣.♣# ... #......♣# ..♣ #.♣.<§♣.# ♣.♣ #...§..♣#♣.♣ ##..♣.♣..@.♣ ##.♣♣.§○♣♣.♣ ## #♣.♣♣ ♣♣.♣♣ F..§○F   bullfrog8§ _A bullfrog comes into view.h%, #### F... #.♣♣# ♣♣##♣.♣.♣# ♣...#......♣# .#.♣.<.♣.#♣♣#......♣#♣@♣ ##..♣.♣....♣ ##.♣♣.§○♣♣.♣ ## #♣.♣♣ .♣♣.♣♣ ♣#♣♣.F.°9hm # ##.### ....# #.♣♣# ♣♣...##♣.♣.♣# ♣♣.F.#......♣# ♣.#.♣.<.♣.#♣♣#......♣#♣.♣....♣##..♣.♣....♣..♣♣♣##.♣♣..°♣♣.♣.♣## #♣.♣♣ .♣♣♣♣.♣♣ ♣#♣♣.F.90h   ### ....# #.♣♣# ♣♣....##♣.♣.♣# ♣♣....♣.....♣# ♣@F♣♣.<.♣.#♣♣.♣.♣ ......♣#♣.♣....♣##..♣.♣....♣..♣♣♣##.♣♣...♣♣.♣.## #♣.♣♣ .♣♣♣♣.♣♣ ♣#♣♣1 _You block the bullfrog's attack. The bullfrog completely misses you.h˾ #  ##.# ## ....#  #.♣♣# ♣♣♣....###♣.♣.♣# ♣♣@...♣#......♣# ♣.F♣♣♣.♣#.♣.<.♣.#♣♣.♣.♣ #......♣#♣.♣....♣##..♣.♣....♣..♣♣♣##.♣♣...♣♣.♣.♣ ## #♣.♣♣ .♣♣♣♣.♣♣ ♣#♣♣2 _You block the bullfrog's attack.hg# ###.# ## ....# hg#.♣♣# ♣♣♣....# ##♣.♣.♣# ♣♣.@..♣ #......♣# ♣.F♣♣♣.♣ #.♣.<.♣.#♣♣.♣.♣ #......♣#♣.♣....♣##..♣.♣....♣..♣♣hg#♣##.♣♣...♣♣.♣.♣ ## #♣.♣♣ .♣♣♣ h)phphp3hthwz _You block the bullfrog's attack. The bullfrog completely misses you.hP hĹ -4.5 (0.8h h@ _You closely miss the bullfrog. The bullfrog completely misses you.h7E6§hE(5.3hIhK _You barely miss the bullfrog. The bullfrog completely misses you.hy §○You closely miss the bullfrog. You block the bullfrog's attack.hTz(6.1hx~9§h}N _The bullfrog misses you.hF ° You claw the bullfrog!  The bullfrog is heavily wounded.h&9hhY _The bullfrog completely misses you.h? § You scratch the bullfrog.  The bullfrog is severely wounded.h (7.7hk h8 6 _You block the bullfrog's attack.hb[: ..h[zYou closely miss the bullfrog.The bullfrog is severely wounded.hk\(8.5h`hAf6 _You block the bullfrog's attack.h _You block the bullfrog's attack.  You closely miss the bullfrog.  The bullfrog is severely wounded. _You block the bullfrog's attack.  hMYou closely miss the bullfrog.  The bullfrog is severely wounded.h(9.3hhZN  You closely miss the bullfrog.  The bullfrog is severely wounded. _You block the bullfrog's attack.  You closely miss the bullfrog.  The bullfrog is severely wounded. hA_You block the bullfrog's attack.h ya _You block the bullfrog's attack.  You closely miss the bullfrog.  The bullfrog is severely wounded. _You block the bullfrog's attack.  You scratch the bullfrog.  You kill the bullfrog!h`F†h23700.1hhO _Qazlal accepts your kill.h|' W####.### ....# #.♣♣# ♣♣♣....###♣.♣.♣# ♣♣....♣  #......♣# ♣.@♣♣♣.♣ #.♣.<.♣.#♣♣.♣.♣  #......♣#♣.♣....♣h( O ##..♣.♣....♣..♣♣♣ ##.♣♣...♣♣.♣.♣ ## #♣.♣♣ .♣♣♣ ♣.♣♣ ♣# ♣♣ h- h]. -1.1 (1.0h1 h5 u _You see here a bullfrog corpse.h_8h9h4;h<hlhvmhmhohKrh#v: _h|vhxh yhvyh~R##.. h~n# .#  .###.# ## ♣.°..# .♣♣# ♣♣♣.○..###♣.♣.♣# ♣♣..@.♣ 3.1 (2h#......♣# ♣.†♣♣♣.♣#.♣.<.♣.#♣♣.♣.♣ ♣ #......♣#♣.♣....♣hGF##..♣.♣....♣..♣♣♣##.♣♣...♣♣.♣## #♣.♣♣ .♣♣♣♣.♣♣ ♣#hq$♣♣hh9°hhk/### #..  .. ## .#  #.###.# ## ♣.☼..# .♣♣# ♣♣♣°.@.#5 ##♣.♣.♣# ♣♣....♣.# #......♣# ♣.†♣♣♣.♣# #.♣.<.♣.#♣♣.♣.♣ ♣♣ #......♣#♣.♣....♣ ##..♣.♣....♣..♣♣##.♣♣...♣♣.♣.♣## #♣.♣♣ .♣♣♣♣.♣♣ ♣#h5 M ####.. ..##  h b#.#### ♣.☼  #.♣♣# ♣♣♣°..#♣.♣.♣# ♣♣....♣. #......♣# ♣.†♣♣♣.♣#♣..hr ○.○6.1 (1h h@ 5○hzA h3E hoG h+#.hP#.###.. ... ###..# ... ## #.#  #.###@#  ## ♣.○..#  #.♣♣# ♣♣♣....# h♣.♣.♣# ♣♣...○♣.# ......♣# ♣.†♣♣♣.♣# h.♣.<.♣.#♣♣.♣.♣ ♣ ......♣#♣.♣....♣ h f#..♣.♣....♣..♣♣♣ ##.♣♣...♣♣.♣.♣hTK○°h&7h9:°hhRhh=hhhqhhhhBhBhh,hkh... .. #. #.# ##.. ###...####..##. #..#........ #...10.1 (3 hv##.##.# #.###.# # ♣....# #.♣♣# ♣♣♣....# ♣.♣.♣# ♣♣....♣.#♣# ♣.†♣♣♣.♣# h♣.<.♣.#♣♣.♣.♣ ♣ .....♣#♣.♣....♣hHhh'hO hO hO h6Q hMS hS ,hoW XhZ ] ... ..h[  .. #. #.##  ##○.# ## #.○.####..##. #.@#........2.1 (2 #....# ##.##.## hF[ #.###.#  ## ♣♣....#  #.♣♣# ♣♣♣....# ##♣.♣.♣# ♣♣....♣.# h[ #......♣# ♣.†♣♣♣.♣# #.♣.<.♣.#♣♣.♣.♣ ♣♣h[ h^ h_ h(IhZ)h&.hi1 _Found 13 gold pieces and a pair of gloves.h53h6h_=h= [..$ ...###hF> ..#. ...# #.P #.##  ##..# ## #@..####..##.4 ##..#........ #....#hy> ##.##.## #.###.# ## ♣♣....# h>a #.♣♣# ♣♣♣....#  ##♣.♣.♣# ♣♣....♣.#  #......♣# ♣.†♣♣♣.♣#h?hCh3Ehhnhhh0hĂh݇hh h hQ h hL3hh·h hlh,hh hh< _You hear an angry hiss.h3hhP.. #..### #..#.. h..[..$ ...####..#.#...# P# 7.1 (3.## ##..# ##.§.####..##.h?#°.#........ #....# ##.##.# #.###.# ## ♣♣....#hhh h h h h h h h;J _Found a rapier. hӱ3 h hO hѸ, h hY _Found 4 large rocks. hÿ h h hX ..# ...  #.. ##..  h#P.. ###..###)#####°.#..#.P.##.[@○$.(...21.1 (4#.○..#####.###..#.#  #... ##.P# #.## ##..# ## #...####..##. h P ##..#........ h h[;○ hH- _You hear an angry hiss. hE 6° h  h ;○ hw  h_\x..# ... #.. ##.. #P.. ## #..###)#### #..#..#.P.## #.[..@.(...# 4.1 (3#..○.#####..####..#.# #...###.P##.####..#...  _You now have 558 gold pieces (gained 13). hl  ham  hn  hQs  h"  h  h  h  h̘ P ..# ... #.. ##.. #P.k ## h6  #..###)#### #..#..#.P.## #.[@.°.(...# #..○.#####..# ###○.#.# #...# h}  ##.P# #.##k   rime drake (wandering) ##..# ## #. h y..####..##.  ##..#.. h` z 5.1 (1  A rime drake comes into view. hq .k○@..§° h I° hy +6.1 (2 h :§ h 4 _The rime drake hisses angrily. h  h  h  h  hOD##. ..## ...# #... ##..# P..# ##  #.k###)### #.@#..#.P.## hP} #.○....(. #.§°.#####..####°.#.# #...##.P# #.## ##..#  #...####..##. hO]g☼(catching breath) h b ***The rime drake breathes ice at you. h@°.☼§. h. h+7.1 (1 h7§ hv7 _The icy flash freeze is repelled. h  The rime drake breathes ice at you.The icy flash freeze is repelled.  You claw the rime drake!  The rime drake is severely wounded.The rime drake is engulfed in blazing flames.  You kill the rime drake! h\○○ h349 (0.8 h hEO _Qazlal accepts your kill. h(M ####. ...# h6)i...# #...#..# #P..# ## ##)#### .#..#.P.#°.○..(...# #.§..#####..#.... h\4w☼[... h\5-8.9 (1.0 h9: h@ _You hear an angry hiss. _You see here a rime drake corpse. h h$ h h h ;M #####. ...#...## #...#..# #P☼@# ## ##.°###)####  h .#..#.P.##.[....(...#....#.#.## h0 9○○ h &9 hF  hQ 2 _You hear a loud, deep croak! h n ######.. ...## #...# ##@.#  #P○.# ## #.°###)## #..#..#.P.## #.[....(. #....#####..####..#.# #...##.P#○☼†30 h+  hJ  h\M ######.. ..#.#...##  h$].........# #@..###○.## #P○.# ## ##☼†###)#### hV]D....... hgp°§°○ hKh&1 hm(§ hp hM #### ###.. #.#...##  hl.......@.##.....##...... ##°§## . #P°.# ### h"###.. h&○ h2_.§.○ h&2 h h h  ## ####..## ###....... ..#.#.....##...##.○.# hk ...####.§##... #P..# ##.. ##○†###)### #..#..#.P.## #.[....(. #....#####..# h  hZ k F○○ h .°F   cane toadYou hear the beating of a distant drum. h &3 hJ  hq \ _A cane toad comes into view. hP hQ hW hYh@  ##  ####..### ###@....F....#.#...##..#.D..........## #......##○○.#....####..##... #P..# ## .. ##°†###)#### D   steam dragon (wandering)##..#..#.P.###.[....(...#F.○D.°°.4○ _A steam dragon comes into view.h## ####..####.@..F...#.#.○.##..#D...........#### ......##°°.#....####..##... #P..# ## .. ##.†###)#### # #..# F.D...5 _You hear a croak.h? ○○hW### ####..####..@F.D...#.#.○.##..#...#hc8...#### .......##...#....####..##... #P..# ## .. ##.†###)#### # #. h$hTD.°h&6hz:°hJq _You block the cane toad's attack. The cane toad misses you.hyh.h h hu  You barely miss the cane toad. You claw the cane toad!  The cane toad is moderately wounded.hLwQ  The cane toad stings you but does no damage.h^.DF F   bullfrogh-7.8 (0.9h:°hR[ _A bullfrog comes into view.hJB  You claw the cane toad! hE!h.ha.FhȐ5The cane toad is heavily wounded.hihh!&8.6 (0.8hhF h̞h&4_The cane toad stings you but does no damage.h4G  You scratch the cane toad but do no damage. .FThe cane toad is heavily wounded.The steam dragon completely misses you. The steam dragon misses you.9.5 (0.9 _The cane toad misses you.h  You claw the cane toad!  You kill the cane toad!  Qazlal accepts your kill.†○..FD   steam dragonF   bullfrog4/124540.3 (0.8 _You block the steam dragon's attack. The steam dragon completely misses you.hd#### ####..#####.###...@○...#.#...##D.#...#..F..#### #.......##...#....#... #P..# ## .. ##.†###)#### °F.F   bullfrog1.3 (1.0 _You block the steam dragon's attack. The steam dragon completely misses you. _You see here a cane toad corpse.h   You scratch the steam dragon. F.The steam dragon is lightly wounded.2.1 (0.8 _The steam dragon completely misses you. The steam dragon closely misses you.h  You claw the steam dragon!  Your corrupting presence corrodes the steam dragon!  The steam dragon is heavily wounded. .F (catching breath, corrod…)You hear a croak. **  The steam dragon breathes steam at you.hey§@.9 _The ball of steam is repelled.h2 ○You barely miss the bullfrog. The bullfrog misses you.You block the bullfrog's attack. The steam dragon completely misses you.h(3.7hhY _The steam dragon barely misses you.h °You barely miss the bullfrog.You hear a loud, deep croak!hk (4.5h h Y _The bullfrog completely misses you.h+ &  You scratch the steam dragon but do no damage.The steam dragon is heavily wounded.You block the steam dragon's attack. The steam dragon completely misses you.h (5.3h&h'Y _The bullfrog completely misses you.hdJ  You mangle the steam dragon!!  hdYou kill the steam dragon!Qazlal accepts your kill.h .[F   bullfrog  The steam dragon scales are intact enough to wear.  You hear a croak.ht6.1 _You block the bullfrog's attack.h7########§.#####.###..F†........#.#...##@.#...#...........#### #....##...# ####..# #P..# ## ##.†###)##### #..#..#.P.## #.[....(......#####..#h{ .The bullfrog completely misses you.hT-7.1 (1.0h0h _The bullfrog hits you but does no damage.  Things that are here: _+0 steam dragon scales; a steam dragon corpseh;|  You mangle the bullfrog!!  You kill the bullfrog!hS#.h+9 (0.8hhO _Qazlal accepts your kill.h ####  ####..#####. ###..@†....... ..#.#...##[.#...#. ..........#### #.. ....F.##...# ....####..## ... #P..# ## F   bullfrog (wandering) .. ##.†###)### #..#..#.P.## #.[....(.  A bullfrog comes into view.§F.8.9 (1.0§ _The bullfrog gives a loud, deep croak!h V#### ####..#####. ###...@. ..#.#..§##[.#...#. ......F...#### #.. ......##...#....#... #P..# ## F§.9 _You see here a cane toad corpse.ho#### ####..#####.###...†ho..#.#.F§##[.#...#.P..........#### ##..#......##...# # ... #P..# ## hshths|_F.○..h}'50hh2 _You hear a loud, deep croak!h #### ####..#####.###.F.○...#.#...##[.#...#.P#..........#######..# ......##...# .# ... #P..# ## h h Y.F°1h h h #### .####..#####.h9 $###..F°...#.#...##[.#...#.P#.#######..#  ....####..## .#... #P..# ## ..hb .. ##.†###)#### . h ,h q.†F○h &2h h hK  #### . ####..#####.... ###...†F. ..#.#...##[.#.○.#.P## .#######..#  ......##...# .# ....####..## .# ... #P..# ## .. .. ##.†###)#### .  # #..#..#.P.##  #.[....(...#°3 _You block the bullfrog's attack.h.y  You claw the bullfrog!  You kill the bullfrog!hZ○.h=564.7 (0.8h:°hO _Qazlal accepts your kill.hZP #### . ####..#####.... ###...○. ..#.#...##[.#.°.#.P## ..........#######..# ......##...# .#  ....####..## .# h[+ ... #P..# ## ..  .. ##.†###)#### .  # #..#..#.P.##  #.[....(...#hfd8.h0e-5.7 (1.0hjhMmh* 3h* h, h/ h4 Bh6 ,hX8 h? #### . ####..#####.... ###...°§.@☼ 7.7 (2..#.#...##[.#...#.P## ..........#######..# ......##...# .#....####..## .#... #P..# ## .... ##.†###)#### . h @ hC 9§h%E hhhhh\\  Found a pair of gloves.hhh6 _You hear a croak.hg3hUh.##.##### .[..####..#####.....$###...†§..○@.....P#9  ..#.#...##[.#.○.#.P## ..#######..## ......##...# ..# ....####..## #..# ... #P..# ## .#.. hm.. ##.†###)####..... # #..#..#.P.###... hh+ _Found 12 gold pieces.h[d3hfhmhGrhu,hwA _You hear a loud, deep croak!hhhh### .#####.##.#### ..○[..hZ####..#####.....$..###...†......@.§.P# 61 .#.#...##[.#.°.#.P#### #######..## h:##...# #..#####..## ##..# #P..# ## #.#..  ##.†###)####....hs. #..#..#.P.###... hhhh43hUhh,hNhh6,h"h   ##  ### #.##  ###.##.#.## #### #.○°[......) ####..#####..○.○$.. h%###...†...P#  3..##[.#...#.P####  #######..##  ##...# #..#  ####..## ##..#   #P..# ## #.#..   ##.†###)####.....   #..#..#.P.###...   #.[....(...#   hhw:○hL\ _Found an ivory whip.h h h\huh h# hh>e _Found a potion of lignification.hhh{hh,h:      ##  #####.##   ###.##.#.###..#   #...[.○°...) ####..#####...○.@○...# 7.7 (4 #...†..........P#.!#.# ##[.#...#.P####### .#######..##  #...# #..#  #..## ##..#  P..# ## #.#..  #.†###)####.....  #..#..#.P.###... ○ _You now have 570 gold pieces (gained 12).hb3hKhhhxh#h$A _You hear a loud, deep croak!h*3h,h4    ###  h4 #####.## ##  ###.##.#.###..##  #### #...[..§...)...#  ..#####...°.°°@..#  9.7 (2 ..†..h4CP#.!#.#  ##[.#...#.P####### .# .#######..## h35# ..# #..#  .## ##..# hy5 .# ## #.#..  †###)####.....  .#..#.P.###... h5* h36h<he>2 _You hear a loud, deep croak!ho ########.## ######.##.#.###..###### #...[..§...)...# ##..#####...°.°°...# ..†..........P#.@#.# ##[.#...#.P####### .# .#######..## # [....(...#  hA....ha,70.7 (1h+(9§h1W..○☼h)2+1.7 (2h8h\;_ _p - 4 potions of lignification (gained 1)hUu☼hehh%hrhhyx      ###   #####.## ###   h###.##.#.###..##  h## #...[....☼.)...#  h~#..#####.......○@.#  h .†.......F..P#..#.#  h#[.#...#.P#######..#  #######..#h/..#h@ hPk #..# .#.h_ hn## ##..# .#..  hNF   cane toad (wandering) # ## #.#.. .P .# hy###)####..... .. ..h@ #..#.P.###...h#h &0hP○F....°.h+2.7 (1hh hN_A cane toad comes into view.h;. ^      hv. x ###   #####.## ###   ###.##.#.###..##  #h. ## #...[....○.@...#  .h. .#####..F....°○.#..#  h. †..........P#..#.# .#  h. [.#...#.P#######..# #  h/ ######..#h/ P#..#  #h,/  #..# #.#.  h>/  ##..# P.#..  ha/  ## #.#.. #.PP.#  #h/ #)####..... .. ..  hM= h2E ○.@.○.F....FhE &3hN hNS _The cane toad croaks. _You see here the +3 whip "Etaul" {elec, rElec rC+ rN+ Str+3}.hGhKGhNh-QhC########.## ######.##.#.###..## ### #...[....○.).○. ..#####...F....○@#..# †..........P#..#.# .# [.#...#.P#######..# # ######..## #..#  #..# #.#..# P.#..  ## #.#.. #.PP.# ##)####..... ... .. ..#.P.### h7°.).○.F...°§4 _hUha########.## ###h###.##.#.###..## ### #...[....°.).○.# ..#####....F...°.#..# hǵu†..........P#..#@# h[.#...#.P#######.§# ######..## #..#  #..# h #.h+#..# P.#..  ## #.#.. #.PP.# hz##)####..... ... .. ..#.P.#### ###.(...# hh.☼)...F....§5hhxhhg   ### #####.## ###  hg i###.##.#.###.. hg E## #...[.....☼)...#  .#####.....F....#..#  hh h........P#..#.#..#  .#...#.P#######.@# #  #####..## #..#  h>h  #..# #.#.   #P.#.h`h  hh Y ## #.#.. ##.PP.#  #)####..... ......   hh V.#.P.###... ..#P###   (...# .## ##  hh   #####  ht @○○ht &6hz :○h} hC4○hChKhMhK]@○○h]h{e:○h?hh  ### #####.## ### ###.##.#.###..## ### #...[.....○)...# ..#####.....F....#..# †..........P#..#.#..# h. [.#...#.P#######..# # ######..## #@○#  #.. #.#...# # ##..# P.#...# ## #.#.. ##.PP.## hf ##)####..... ...... ..#.P.###... ..#P### h ..(...# .##### #####..# .#.#  h h: F§○F   cane toadh &7hx L§○h- h 7########.## ######.##.#.###..## ### #...[.....○)... h ..#####.....F..F.#..# †..........P#..#.#§.# [.#...#.P#######..# ######..## #.○#  #..# #...##..# #P.#...#  ## #.#.. ##.PP.## ##)####..... ...... ..#.P.####P###.(...# .##### #####..# # .# .# h°hX.F°h&8hj°§°hhQ ###  #####.## ###  ###.##.#.###..# ### #...[.....°)...# ..#####.....F....#..# †..........P#..#F#§. [.#...#.P#######..# # #hn#####..##°# ..# #.#...# # ##..# #P.#...#  ## #.#.. ##.PP.## ##)####...... h?%#.P.###... ..#P### ...(...# .#########..# # .#.#hhp..F.h8&9h>hh"`M§§hw`h`'80.5 (0.8hi9§hm _You completely miss the cane toad. The cane toad completely misses you.h . You claw the cane toad!  The cane toad is moderately wounded.1.3h (§h 7 _You block the cane toad's attack.h^# §You barely miss the cane toad.The cane toad is moderately wounded.2.1 _You block the cane toad's attack.h § _You block the cane toad's attack.  You barely miss the cane toad.  The cane toad is moderately wounded. _You block the cane toad's attack.  h+ lYou claw the cane toad!  The cane toad is heavily wounded.h &9h'' 9§h) 7 _You block the cane toad's attack.h §○You scratch the cane toad.  The cane toad is heavily wounded.h (3.7h A§§h  h7 L_The cane toad completely misses you.hKQ~  You mangle the cane toad!!  You kill the cane toad!hX .°§Qazlal accepts your kill.h#^074.5h`eh5hq _You hear the loud beating of a very distant drum.hTM ###  #####.## ###  h̽2###.##.#.###..## ### #...[......)... ..#####.....F....#..# †..........P#..#.#§.# [.#...#.P#######@°# # ######..##h6.# h8..# #.#§..# # ##..# #P.#...#  hD##.PP... hc>P####h/8.h-5.5 (1.0hO§°h<h hT hD h h h( ,h h ,h hG h ,h h n#####.## ######.##.#.###..## ### #...[......)...# ..#####.....F....#..# h †..........P#..#.#.. [.#...#.P#######..# # h ######..## #.○# # #..# ##.#...# h # ##..# #P@#...#8.5 (3 h. ## #.#.. ##.PP.## #hP #)####..... §.....# ..#.P.###... ...#P## h ...(...# #.##### .#####..# .# h #.# .. # #. P# hA h h[ h(<hv<hBhZHhKhKLhP,h Sh@Sh ThUhYhFYhWZha..#####.....F....#..# †..........P#..#.#.. [.#...#.P#######..#.## ######..## #..#..# # #..# ##.#...# hma # ##..# # #P.#...#  ## #.#..##.##.PP.###)####.........§.○..# hav..#.P.###.......@#P##91 ha)...(...# ##..#.##### .#####..# #...# ha#.# ##.. # #. haP# #. #  hb-## h3b2.####..##.hbhDhhjhhghh h h^h,h,hh_h4hgh=h†..........P#..#.#..# ##[.#...#.P#######..#.## hFD.#######..## #..#..# ..# #..# ##.#...# hg.## ##..# ###P.#...# h.# ## #.#..##.##.PP.## †###)####..............# .#..#.P.###...☼○...#P### [....(...####..#@## 4h#####..# #..○## #..#.# ##..h= #...# #.# h]h##.P# #. h|^ #.## .. h##..# ## ## #...####..##.h= ##..#........h  hMhhTh̃h hhhXhhhht#...†..P#..#.#..# h..##[.#...#.P#######..#.## ..#######..## #..#..# #...# #..# ##.#...# h7#..## ##..## ###P.#...# P..# ## #.#..##.##.PP.## h~Q#.†###)####.....☼........# #..#..#.P.###...○..°.#P### hȘ#.[....(...####.@#.##### 6.5 (2 #....#####..# #..○## ##..#.# ##..#h  #...# #.##  ##.P# #..  h #.## ..#  ##..# ## ##.#  #...####..##.#.#  ##..#.. hhhhEY...##[.#...#.P#######..#.## ..#######..## #..#..# ##...# #..##.#...# h#..## ##..## ###P.#...# P..# ## 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♣♣..!h..# ##.#  #.♣♣# ♣♣♣..!h..# #.# ##♣.♣.♣# ♣♣....♣.# #.# #......♣# ♣.†♣♣♣!h<D.♣# #.P !hPt#.♣.<.♣.#♣♣.♣.♣ ♣♣!h!h<!h9!h^  ###..#.# #.## ##..#  #...# ##.P #.## ##.P# P.P ##..# #.## ##.# #..## ##..# #..#####.# #...####..##.#.### ##☼§#...........P# ##....##..####..## ##@##.####..# ####7.5 (2###.# P.## ## ♣♣....# ##.# #.♣♣# ♣♣♣....# .#♣.♣.♣# ♣♣....♣.# #.#.....♣# ♣.†♣♣♣.♣# #.!h}b P  #.♣.<.♣.#♣♣.♣.♣ ♣♣  #......♣#♣.♣....♣  ##..♣.♣....♣..♣♣♣§!h!!h@"!h"!ha$!h&,!h6*,!h*!h$+!h+!h,!hM/,!h/!h5O #.## ##.# #..##..# #..#####.# ...####..##.#.#####..#...........P#....##..####..####.##.####..# #### #.###.# P.## ##!h5w♣♣....# ##.# #.♣♣# ♣♣♣@°..# #.# 20.5 (3##♣.♣.♣# ♣♣....♣.# #.# #......♣# ♣.†♣♣♣.♣# #.P♣.♣.♣ ♣♣♣.♣...##.♣♣...♣♣.♣.♣## #♣.♣♣ .♣♣♣♣.♣♣ ♣#!h&6!h9!h:#hZY#h*| _Found 8 gold pieces.#h #h ##..# #..#####.# #...####..##.#.### ##..#...........P# ##....##..####..## #h9 F##.##.####°.# #### #.###.# #P.## #h] =♣♣....# ##.# # ♣♣♣....# #.# #h 2♣# ♣♣....♣.# #@# 33.5 (13.0) .♣# ♣.†♣♣♣.♣# #.P# ♣.#♣♣.♣.♣ ♣♣ #.P# #h h.♣#♣.♣....♣ #.## ♣....♣..♣♣♣ #.. ...♣♣.♣.♣ #.$ #h9♣.♣♣ .♣♣♣ #.. .♣♣ ♣# .#P. ♣#h#h9°#h#h _#h~ ,#h4 ,#h :  Found 13 gold pieces.#h6 #hn #ha _You hear the loud beating of a very distant drum.#h, #hg #h #h5 #h ,#h #hW ##.##.####..# #####.###.# #P.## #h ♣♣....# ##.# # ♣♣♣....# #.# ♣# ♣♣....♣.# #.## #h H.♣# ♣.†♣♣♣.♣# #.P# ♣.#♣♣.♣.♣ ♣♣ #.P# #h .♣#♣.♣....♣ #.##....♣..♣♣♣ #@.#7.5 (4.0)#h ..♣♣.♣.♣ #☼$P#♣♣ .♣♣♣ #....##h: ♣ ♣# .#P.###h !# #.P $.. ..## .## #h #h #h $hw#.###.# #P.## ♣♣....# ##.# ♣♣♣....# #.# ♣♣....♣.# #.##$hx♣.†♣♣♣.♣# #.P# $h!x#♣♣.♣.♣ ♣♣ #.P# $h _You now have 578 gold pieces (gained 8).$h5x_$h|B$hq~$h$h9$h=$h ♣♣♣....# #.#  ♣♣....♣.# #.# $hG0# ♣.†♣♣♣.♣# #.P #♣♣.♣.♣ ♣♣ #.P#  $hX#♣.♣....♣ #.##  ...♣..♣♣♣ #..## .♣♣.♣.♣ #..P## $hЇ♣♣ .♣♣♣ #○... ♣ ♣# #.#P@## 41 ####.P# $hA  #$..  #..## ..##  ..#   ###     $hfu   $h$h$h$h-Q $hsQ $hR $hU $hW $h6Z ,$hZ $hq] $h] $h^ $ha $ha $hb $hh # ♣.†♣♣♣.♣# #.P# $hi !#♣♣.♣.♣ ♣♣ #.P #♣.♣....♣ #.# ...♣..♣♣♣ #..## $h2i ].♣♣.♣.♣ .P## $hJi ♣♣ .♣♣♣ #.§..# $h`i |♣ ♣# #.#P.$hi  ####.P## #@..#4.5 (3$hi 9 #§.##$hi q.○## ...# $hi 7##### $hi $h+k $hxn $hnq  $hq 1_You now have 591 gold pieces (gained 13).$h3$h$h$h$h$h",$hC",$h"$h& ♣.♣....♣ #.# ...♣..♣♣♣ #..## .♣♣.♣.♣ #..P## $h&u♣♣ .♣♣♣ #....# ♣ ♣# #.#P.## ####.P## $h6'#...# ###..###.○@## 6.5 (2#.......# #.####### $h'$h*$h,%hQ.....♣..♣♣♣ #..## ♣♣.♣.♣ #..P##  .♣♣♣ #....#  ♣# #P.##  ####.P## %hRV #...# ###..## #..##.○ #.....@.#%h'Rn  #.####### %hGR %hxR"%hX3○%hY+7.5 (1%h ]%h_%h$%hb%%h&%h)%h+%h.B%h0%h0%h51%h^:%h;U♣....♣..♣♣♣ #..## %hI;E♣...♣♣.♣.♣ #..P## %h;h#♣.♣♣ .♣♣♣ #....#%h^<.♣♣ ♣# #.#P.## ♣♣ ####.P##%h<B #...#%h#=d## ###..##%hd=e #..##...##%h=o #...@.§.#%h=$9.5 (2%h+>G #.#######%hg?%hZE%hI%h 3%hj %h %h %h% B%h ,%h %h %h %h %h9 %h# .♣.♣....♣..♣♣♣ #..## #.♣♣...♣♣.♣.♣ #..P## ## #♣.♣♣ .♣♣♣ #....#  ♣.♣♣ ♣# #.#P.##  ♣♣ ####.P## #...# #######..## #..##...## #@......#52.5 (3 #.########.####%h# %h& %h( %h%h0%h]%hG&h+&hk&h&h&h&h&hn&h_ ## #♣.♣♣ .♣♣♣ #....#  ♣.♣♣ ♣# #P.##  ♣♣ ###.P## #...# #######..###..##...# #.......# #.######## 4.5 (2##  &h&!&h&h&hPP&hP&hwT&hU'h&'hz&'h''hW)'h+,'h/,'hM0'hk0'h0'hF2'hY4'h4'h5'h~6'h*8'hi8'h8'h:'hM='hq='h='h?'hB'hB'huC'hE'h&H,'hH'hkK'hfM'hM'hYN'hO'h_R,'h>S'hT'hV'hW'hW'hY'h\,'hg]'hZ_'hc,'hd'hf'hi,'hi'hum'h0o'hXo'hFp'hs'hu'h&v'hv'h/y'h|'h2|'h1}'h'h,'hՂ'hF'h<'ha'hg'h'hՌ'h'h'h֏'hБ'h'h'hv'h;'h`'h3'h'hI,'hʛ'hȝ'h'h'h'hz'h,'h'hƨ'h,'hݭ'hޯ'hOB'hG'h,'hf'h'hX,'h'hi'hB,'h'h'hK,'hm'h{'h'h'hI'hf'h,'hO'h _You hear the loud beating of a very distant drum.'h$'ha'h'h'h,'h'h8'h,'h'h'h''hP'hK 'h ####..#####.....F....#.. ###...†..........P#..#.#....#.#...##[.#...#.P#######..#...........#######..## #..#.......##...# #..# ##.#..'h....####..## ##..## ###P.#..... #P..# ### #.#..##.##.PP... ##.†###)####.............##..#..#@P.###........#P##.[..○.(...####..#.#####'h;#....#####..# #...#####..#.# #.## ##..##...# ##.P# #.####.P# #P.P# ##..##.## ##.## #..####..# #..#####.##...####..##.#.###'h #### #...[......) ####..#####.....F....# ###...†..........P#..# ..#.#...##[.#...#.P#######..# ..........#######..## #..#'h ......##...# #..# ##.# ....####..## ##..## ###P.# ... #P..# ### #.#..##.##.PP .. ##.†###@####....# #..#..#.P.###........#P'h" #.[..○.(...####..#.#### #....#####..# .#####..#.# #.## ##.'hgD.# #...# ##.P# #.####.P# #P.P# ##..# #.## ##.## .## ##..# #..#####.#'h3![90.5 (36.0)○'h!'h!%1.5 (37'h*'ho5  Things that are here: _a +0 rapier; the +3 scale mail "Xeathruah" {rC+}'h 9 3'hT: 'h= 'h B 'hD $ _'h,E 'hI 'hnL 'hL 'hbN 'h8P 'hS ,'hT 'h\V 'hX ,'hZ 'h] 'h_ 'h` 'h;a 'h]b 'hi X'h~j ,'h l 'hTn 'hAp ,'hq 'hLs 'hdu ,'h;v 'hw 'hy ,'hfz 'hu| 'hV~ 'hy~ 'h 'h 'h 'h, 'h} 'h. 'hb 'h| 'hЃ 'hs 'h 'h 'h 'h 'h͇ 'h 'h^ 'hE 'hA ,'h 'hZ 'h ,'h1 'h` 'h0 'h_ 'h 'h 'h7 'hY 'h 'hh 'h 'h 'h 'hʜ 'h 'h 'h? 'h 'hǠ 'h 'hO 'h 'h 'h 'h_ 'h 'h4 'hO 'h 'h: 'hT ,'h 'h 'h0 #.♣♣# ♣♣♣....# #.# ##♣.♣.♣# ♣♣....♣.# #.## #......♣# ♣.÷♣♣♣.♣# #.P# 'h  #.♣.<.♣.#♣♣.♣.♣.♣♣ #.P#  #♣#♣.♣....♣ #.##  ##..♣.♣....♣○.♣♣♣ #..##  ##.♣♣...♣♣.♣.♣ #..P## ## #♣.♣♣♣.♣♣♣ ##....# ♣.♣♣.@♣# #.#P.##916.5 (25 'h! ♣♣ ♣.♣.♣ ####.P# ♣.♣ ..♣ #... ♣♣ .... #######..# ♣.<.♣ #..##...## ....♣#.......# .♣..##.####### ♣♣♣##.## ###'hs 'h ,7.5 (26'h( 'h 9 _Found a stone staircase leading up.(h(hs(h(hg(h,(h ,(hX(h\,(h(hK(h],(h(h(hx(h(h (hP(hC,(h(hK(h%,(h](hgP  There is a stone staircase leading up here.(h+(hz5 _(h(h,(hD(hN(ha,(h(h(h(h(h(h(h(h(h_(h(h,(h4(h=(h(hV(h(h(h(h6(hc(h< _You hear an angry hiss.(h 3(h (h (h (hF (h (hx < _You hear an angry hiss.(hF 3(h (h (h > ##.♣♣...♣♣.♣.♣  ## #♣.♣♣♣.♣♣♣ # ♣♣♣.♣♣..♣### # ♣.♣♣.♣.♣.♣.♣# # ♣♣.♣.♣.♣...♣.♣#  ♣.♣.♣♣♣#♣.....♣#### ♣.♣.♣ #♣♣.<.♣.#.. ♣♣.♣♣ #......♣#... ♣@♣♣ ##♣.♣..##.k.....♣♣ #♣♣♣##.## .#..... ### ####..### k   wyvern (wandering) (ho x 35.5 (18  A wyvern comes into view.(h (h% .....§  The wyvern hisses angrily.(h% ,6.5 (19(h) (h, 3 _The wyvern moves out of view.)hUpY ## #♣.♣♣♣.♣♣♣ ♣♣♣.♣♣..♣###  ♣.♣♣.♣.♣.♣.♣# ♣.♣.♣.♣...♣.♣# ♣ ♣.♣.♣♣♣#♣.....♣###♣♣. ♣.♣.♣ #♣♣.<.♣.#....# ..♣♣♣.♣♣ #......♣#......k♣.♣.♣♣ ##♣.♣..##.#P......@♣♣ #♣♣♣#.....♣ # ####..♣  #### k   wyvern0.0).k7.5 (1 _You hear the thunderous beating of a distant drum.*hN ## #♣.♣♣♣.♣♣♣ ♣♣♣.♣♣..♣### ♣.♣♣.♣.♣.♣.♣# ♣♣.♣.♣.♣...♣.♣# ♣♣♣.♣.♣♣♣#♣.....♣. ♣♣. ♣.♣.♣ #♣♣.<.♣.#.##..♣♣♣.♣♣ #......♣#*hO#.....♣.♣.♣♣ ##♣.♣..##..P....k@§♣♣ #♣♣♣##..#.....♣ ### ####..♣  ####*hD.○*hc&8*h *h v _You block the wyvern's attack. The wyvern completely misses you.*hǹ §° You claw the wyvern!  The wyvern is heavily wounded.*h5 -9.3 (0.8*h *h 4 _You block the wyvern's attack.*ht ☼§ You claw the wyvern! Your off-hand claw misses the wyvern.The wyvern is almost dead.*h^u)40.1*hy9§*h{L _The wyvern misses you.+hu  You claw the wyvern!  You kill the wyvern!+hrp○§.. +h&9+hHU§.@§+h6O _Qazlal accepts your kill.+hC_ ## #♣.♣♣♣.♣♣♣ ♣♣♣.♣♣..♣### ♣.♣♣.♣.♣.♣.♣# ♣♣.♣.♣.♣...♣.♣#. ♣♣♣.♣.♣♣♣#♣.....♣+h_.. ♣♣. ♣.♣.♣ #♣♣.<.♣.#.##..♣♣♣.♣♣ #......♣#P#....○♣.♣.♣♣ ##♣.♣..##P.P...§@.§♣♣ #♣♣♣##..#.....♣ . ####..♣ ####+hCi4§@..+hyi&§+h.j+hgj&1.9 (1.0+hm+hp- _You hear an angry hiss.+hEe ## #♣.♣♣♣.♣♣♣ ♣♣♣.♣♣..♣###. ♣.♣♣.♣.♣.♣.♣#.. ♣♣.♣.♣.♣...♣.♣#.. ♣♣♣.♣.♣♣♣#♣.....♣. ♣♣.♣♣.♣.♣ #♣♣.<.♣..##..♣♣♣.♣♣ #......♣.P#....○♣.♣.♣♣ ##♣.♣...P.P...@...♣♣ #♣♣♣##.#..§..♣ .$ ####..♣. ####+hp °☼Found 15 gold pieces.+h!q+hKq2+hv:§+h(y +hVy_You hear an angry hiss.+h0  ## #♣.♣♣♣.♣♣♣P. ♣♣♣.♣♣..♣###P.. ♣.♣♣.♣.♣.♣.♣#.. ♣♣.♣.♣.♣...♣.♣+h 8.# ♣♣♣.♣.♣♣♣#♣....... ♣♣.♣♣.♣.♣ #♣♣.<.♣.##..♣♣♣.♣♣ #.......P#....°♣.♣.♣♣ ##♣.♣..+h u#.P.P..@§.☼.♣♣ #♣♣♣#.....#..§..♣ +h( .$. ####..♣... ####......+h o○○§+h &3+h .§+hzq +ht K ## #♣.♣♣♣.♣♣♣.P.. ♣♣♣.♣♣..♣###.P.. ♣.♣♣.♣.♣.♣.♣+ht P.... ♣♣.♣.♣.♣...♣.#....## ♣♣♣.♣.♣♣♣#♣#...... ♣♣.♣♣.♣.♣ #♣♣.<.......##..♣♣♣.♣♣ #.P#.○..°♣.♣.♣♣ ##♣.♣+hx  #.P.P.@.§.○.♣♣ #♣♣♣ #.....#..§..♣.$..####..♣... ####........#.......?.#.+h "°.....○§○4§.#..§ _Found a scroll of identify.,h.P.. ♣♣♣.♣♣..♣## .P..# ♣.♣♣.♣.♣.♣. P....♣.. #....### ♣♣♣.♣.♣♣♣#♣...#......#♣♣.♣♣.♣.♣ #♣♣.<,h\@........##..♣♣♣.♣♣ #......P#.°...♣.♣.♣♣ ##♣.♣ #.P.P.....○.♣♣ #♣♣ #...§@#..§.. .....$○.####..♣....# #####,h=..#.. ..?.#. ...#... #..,h\0.°,hd.°☼.○,h\&5,h,hQ,h C .P..# ♣.♣♣.♣.♣.♣ P....♣..# #....### ♣♣♣.♣.♣♣♣#♣..#.#......#♣♣.♣♣.♣.♣ #♣♣#........##..♣♣♣.♣♣ #... ....P#.....♣.♣.♣♣ ##♣ #.P.P.....°.♣♣ ###.#...§.#..... ......$@.####..♣.☼.○# #####........# .#..#.....$?.#.#......#...##...#.#..#.#.. ....,h} .☼○§°,h, &6,h ,h + _Found 15 gold pieces.-h1 .P..# ♣.♣♣.♣.♣.# P.... ♣♣.♣.♣.♣ #.#....### ♣♣♣.♣.♣♣♣#♣ #.#......#♣♣.♣♣.♣.♣ #♣♣ #........##..♣♣♣.♣♣ # ....P#.....♣.♣.♣♣ ##♣ #.P.P.......♣♣ #.##.#..☼§.#.....♣.@..####..♣.○§°# ####.#.#.#..#.$l....?.#.#.....l   komodo dragon (wandering).#...##...#..#.-h2.#.#.. ....  A komodo dragon comes into view.§○○§.○l.7 _The komodo dragon hisses angrily. _You see here 15 gold pieces.-h # P....♣. #.#....### ♣♣♣#♣ #.#......#♣♣.♣♣.♣.♣ #♣# #........##..♣♣♣.♣♣ #.#.#....P#.....♣.♣.♣♣ ##-hp $.. #.P§P.......♣♣ ..##.#..○§.#..... .......$..####..♣○§.# #####....○...# ........#..#l.....$-h́ .....?.#.#......#...##...#.#..#.#.. ...P..#....#..# -h -h ○○.°.°l.....☼.-hW $8 -h| _-h -hי .h 7 .P..# .♣# P.... .♣..#.#....### ♣♣♣.♣.♣♣♣#♣. #.#......#♣♣.♣♣.♣.♣ #♣♣.hi # #........##..♣♣♣.♣♣ #..#.#....P#.....♣.♣.♣♣ ##♣ .. #.P§P.......♣#..##.#.○○..#.....♣ ..h ..####..♣ ........°..# ####.h +...#....°...# ...l.....☼#..#.h V........$.h ......?.#.#..... .h ......#...##...#...#..#.#.. ...h@ VP..#....#..# ...h # P....♣. #.#....### ♣♣♣#♣ #.#......#♣♣.♣♣.♣.♣ #♣# #........##..♣♣♣.♣♣ #. #.#....P#.....♣.♣.♣♣ ##.hL  .. #.P§P.......♣♣ ..##.#.○○..#.....  ........$..####..♣ °..# #### ...#....°...#  ...l.....☼#..# ..............$ ?.#.#..... ......#...##...#..hi  ...#..#.#.. ....h  P..#....#..# .h& .h [○°○..h5 l.........☼○.h &9.hs .h %§.h .h 9§.hY .h .h  .h* N _There are no items here./h .P..# .♣# P.... .♣..#.#....### ♣♣♣.♣.♣♣♣#♣. #.#......#♣♣.♣♣.♣.♣ #♣♣# #........##..♣♣♣.♣♣ #../h#.#....P#.....♣.♣.♣♣ ##♣ .. #.P§P.......♣#..##.#.○°..#.....♣ .....○..@..####..♣ ...........# ####...#l.......# .☼○#..#/h(A........$......?.#.#..... ......#...##...#...#..#.#.. ..P..#....#..# ../hw/h.°.○..@.§.l..○/hH○○/h.50 _/h/hr§ _You see here 15 gold pieces./hf .°l..☼○.§○°1○.§ _You now have 606 gold pieces (gained 15)./h# P....♣. #.#....### ♣♣♣#♣ #.#......#♣♣.♣♣.♣.♣ #♣# #........##..♣♣♣.♣♣ #./hU #.#....P#.....♣.♣.♣♣ ## .. #.P.P.......♣♣ ..##.#.....#.....  .....°....§####..♣/h  ......l@...# ####/hE3 ...#...☼○.§.#  ........○°#..# /h.......$ ?.#.#..... ......#...##...#. ...#..#.#.. .../hΟ P..#....#..# /h[.....§§○°§°./h&2/h޵6§°/h§/h /hE_The komodo dragon misses you.0hJ○°.§§°○ You now have 606 gold pieces (gained 15). _The komodo dragon misses you.  You claw the komodo dragon!  The komodo dragon is moderately wounded.  The komodo dragon bites you!  The komodo dragon is seared by the foul flame within you!0hǠ^12---3.7 (0.80h|g§§§°○0hԩf _The komodo dragon is severely wounded.0h  You mangle the komodo dragon!!  You kill the komodo dragon!0h☼§§†°..§§.°0h L---84.50h0hbO _Qazlal accepts your kill.0h 6 # P.... ♣♣.♣.♣.♣ #.#....### ♣♣♣.♣.♣♣♣# #.#......#♣♣.♣♣.♣.♣ # # #........##..♣♣♣.♣♣ # #.#....P#.....♣.♣.♣♣ . ...#.P.P.......♣♣.##.#.○☼..#.....♣.§####..♣.§@....# ####0hO H#...#...°..§.#/.......§.°#..#..$.?.#.#......#...##.#..#..#.#.. ....P..#....#..# ..0h °○○.§...☼0h 535.5 (1.00h S§§°0h _Found a wand of polymorph (6). _You see here a komodo dragon corpse.1h"1h"1h<%1h+1h21h6,1h=E _Found a potion of enlightenment.1hhC1hCK4=1hYF1hAJ1hP1hP1htS1h\^# #........##..♣♣♣.♣♣ ###.#....P#..... 1h^.......#.P.P.......♣♣ ....##.#..°..#.....♣ .............####..♣ ....○..†....## ####P#...#..○.....# 1h^/.......§°.#..# ○......$ 8.5 (3......§.°.#.#.......1h_#...##...#.#..#.#.......1h8_!.P..#....#..#1hY_......# ###..# #..#1hz_]## #...1h `1hhM○§1hj1h 31h$1h),1h -1h1951h12=1h31h71h71h*91h=;61h@1hE,1h*I1hCN,1hP1hV;71hX1h\,1h_1hf;81h0h1hvrB1hQw1hw1hz1hC1hK9=1hYX1h?l20=1h$1h1h1h91h1h1hh1hA1h%11h1h<1h}1h1hR1hA1h21h+1h 1h 1h1h1h1h%1h1h41hd31h>!1h%1hB&1h(1h0 1hQ1 1h}1.1h1+...†1h1○..1h13☼....1hP2 .1h2I°○§° 1h2;_You start resting.1h21h91h:○1h-:○1hT:81.5 (1hx: 23.0)1h:Z.○§?☼1h:§1h:1h;1h<41hC<=1hk<%2.5 (241hA1hD 1hAE1hhE_HP restored.1h1hY###.#....P#.....♣.♣.♣♣ #1hJ.......#.P.P.......♣♣ 1h....##.#.....#.....♣ 1hbo.............####..♣ 1h.1h†....## #### 1hwP#...#○.......## 1hy./....○.....#1h;S................$1h......○§@☼#.#.....1hj......§.#...##...#1h.....#..#.#....... 1hw!.P..#....#..#1h+.1h ..........# ## #1hG]#..###..#..1h[.## #.....1hQ ### ##1h1hj1h°1hQ.○.§○1hH°§@○1h1h1hY3.5 (11h.0)1h 1h -§○1h 1hm 1h .1h B°.§°1hS ,..@○1h X§.#.○1h ○1h 1h 1h9 $4.5 (21hX 1h §1h 1h  1h 1h ,_V - 4 scrolls of identify (gained 1)1hA1hB1hE1hM1hQ1hQ1hU1h7V1hZ1h9[9=1h\1h:`1hxe1hg1hh1hup# #........##..♣♣♣.♣♣ #...###.#....P#.....♣.♣.♣♣ ##♣........#.P.P.......♣♣ #♣....##.#.....#.....♣ .............####..♣ 1hpP........†....## ####P#...#.°....○.## ./.1hp○.#..#.#. ...1h q..@....$.. 7.5 (31h.q..........#.#.....[ ...1hPq.○.##...#. .....#..#.#........1hsq!.P..#....#..#...#.1hq..........#### # ..#..###..#.. 1hq ..## #.....1hqN### ##1h`r1hy1h|) _Found a chain mail.2h _2hؿ 2h 2h  2hu 2h G_You hear the thunderous beating of a distant drum.2h 2h 2hV 2h 2h 2h 2h7 2h 2h 2h 2h3 2h 2h 2hY  2h 2h: &_Found a stone staircase leading down.2hZ 2h 2hH 2hu 2h 2hz 2h 2h 2h # #........##..♣♣♣.♣♣ #......♣# 2hS R###.#....P#.....♣.♣.♣♣ ##♣.♣..## 2h p.......#.P.P.......♣♣ #♣♣♣##. 2h J....##.#.....#.....♣ 2h  ## 2h? .....2hy *.####..♣ 2h ........†....## #### 2h- P#...#........#### # 2h ./..........#..#.#.#.#. 2h .....2h ...○.@§....>#2h= #93.5 (6 2h ..........#.#.°...○#.### 2h p........#...##...#.# 2h( [.....#..#.#........# 2hs !.P..#....#..#...#..# 2h }..........######...PP# 2h ]#..###..#.. #.....2h( . 2h .## #..... ..#####. 2h "2h 2ho 2h  2hu 2h 1_You now have 621 gold pieces (gained 15).3hF # #..##..♣♣♣.♣♣ #......  ###.#....P#.....♣.♣.♣♣ ##♣.♣..  .......#.P.P.......♣♣ #♣♣♣#  ....##.#.....#.....♣  ...####..♣  ..†....## ####  P#...#........#### #  ./..#.#..  .....@.○§....>#5.5 (2  ..#.#....°[#.###  ..#...##○..#.#  .....#..#.#....#  !.P..#....#..#...#..# 3hzP ..######...PP#  #..###..#.. #......  .## #..... ..#####.  ### ##○○3h3h3h3h3h3hD,3hI3h1 ,3hh 3h3h.,3h93hNy # #........##..♣♣♣.♣♣ # ###.#....P#.....♣.♣.♣♣ ##♣ .......#.P.P.......♣♣ #♣ ....##.#.....#.....♣ ...####..♣ ........†....## ####3h8 P#...#......○.#### # ./.○.#..#.#.#.#.. ☼°@..........>#8.5 (3 3hg...#.#.....[#.### ........#...##...#.# .....#..#.#........# !.P..#....#..#..#..# ...######...PP# #..###..#.. #...... .## #..... ..##3hu###.  ### ##3h 3h[(D○☼3h*3hN3hN3hP3hW3hhZ3h8^,3h _3hc,3hd3hKg3hk3hk3hbm3hw # #........##..♣♣♣.♣♣ # ###.#....P#.....♣.♣.♣♣ # .......#.P.P.......♣♣  ....##.#.....#.....♣ ......####..♣3haw ........†....## #### P#...#....○○..#### # ./......§...#..#.#.#.#..3hw .°@°...>#3hw)1001 3hw§..#.#.....[#.### .......§#...##...#.#3h5x .....#..#.#........# !.P..#....#..#...#..# ..........######3hUx...PP# #..###..#.. #......3hvx .## #..... ..#####. 3hxg ### ##3h?y3h_°@°§§3h 3hЄ 3h2 3h 3h~ 3hΚ ,3h ,3h< 3hy 3h 3hO 3hB 3h 3hp 3h5 X # #........##..♣♣♣.♣ .####.#....P#.....♣.♣.♣♣ .........#.P.P.......♣♣ ~.....##.#.....#.....♣ ~..............####..♣ ~~........†....## ####3h  ≈~P#...#..○.....#### # ~../..°○.☼....#..#.#.#.# ~......@....43hϾ M ~#...☼°.....#.#.....[#.# #.........#...##...#.#3h  .......#..#.#........#3h  .P!.P..#....#.#...#..#3h?  ............######...PP# ..#..##3h a..#.. #...... ##.## #...... ..#####  ### ##3hR 3h= p°○.☼3h 4hHT34hV4h?]4hb,4he4hh4h&m,4ho4hq4hv4hFv4hYx4hz4hÂ,4h4h e _Found a stone staircase leading up.4hʋ4h #.#......#~...# ###........##..~~~~.####.#....P#.....♣.≈≈≈~.........#.P.P......~≈~~.....##.#.....#....~≈~~..............####.4hA<~≈~~☼..○.....†....## ##.~≈≈≈~P#§..#........###≈≈~~.§@§#..#.#9.5 (5≈~≈~~..○................~≈~~~#.○........#.#.....4hnU~~..#.........###...#..........#..#.#..........P!.P..#....#..#...#4h ...............######.. 4h ##...#..###..#.. #.. ##.## #...... ..#4hӕE 4h4hG9§4hӟE _F - a wand of polymorph (22) (gained 6 charges)5h5h5h5hk5h5h '9.~~≈~~........####5h'.<~≈~~~........†....## #5h(~.~≈≈≈~P#...#........###5hU(h~~≈≈~~.............#..#5h(≈≈~≈~~..............~~#.5h(#.#...5h/).~~..#§.§......#...##...5hv)q#......☼....#..#.#......5h)......P@○P..#....#..#...15.5 (65h*g#....○...........######5hc*#.##.§.#..###..#.. #5h*# ####.### #...... ..5h+ 5hO+O### ## 5h+5h+5h ,5h~, 5h-5h3#○5hd4'§5h8 5h699_m - 3 potions of enlightenment (gained 1)5hP5h)Q5hR5hq`5h3e5he5hh,5hm5h?m5hn5ho5h,5h5h .<~≈~~~†....~~~~.~≈≈≈~P#...#........≈~~~≈≈~~.....#.≈~≈≈~≈~~......~~~~≈~~~##.# .~.~~..#§.#...##5hR #.#......°#. #.....°P..P..#....#..# #...@.○○.........####8.5 (3 #.##.§.#..###..#..  # ####.### #......  ## ### ## 5h5hĒ9°5h{5h9 G°§5hX 5h @°5h)S35hS5hV5hW5hJZ5hZ5h^,5h;a5hoa5hbb5hd5h?i,5huj5hp ~≈≈≈~.#.P.P..~~≈≈~~≈~~.....##.#~≈~.~~≈~~...<~≈~~~†~~~~~.~≈≈≈~P#...#.......~≈~~~≈≈~~......~≈~≈≈~≈~~...........5h%q #.~~~§○~~~#..........##.~.§~@.#.........#...21##.#....°......#..#.#..#..§.§.P..P..#....#..##§...............####.##...#..###..#..## ####.### #......## ### ##5hWq5h?u.§§5hw6hC  You enter the shallow water.Water  _Moving in this stuff is going to be slow.6hMI6hy ~...# ###.........~~~~~~.####.#....P#..~~≈~≈≈≈#.P.P#.~~≈≈~~≈##.#≈~.~~≈~~......#~≈~≈.<~≈~~~†...~~~~.§°≈≈~P#...#!.~≈~~○≈≈~~.......6h..~≈~≈≈@≈°~.............4.1 (2.6##.~~~~≈~○~#..........###.~.§~.°#.........#.##.#...§#..#.#.##....§.P..P..#....#.§...............###.##...#..###..#..## ####.### #......6h6i## ### ##6h]6h§○§§6hY _Found a potion of curing.6h 6h K 6h  6h "6hX #.#  6h  ## #.#....## #.#  6h  #.##...~...## ###..  6hf k ##....~~~~~~.####.#  6h  ...~~≈~≈≈≈~  6h  ##.~~≈≈~~≈~~.....##  6hq  #~~~≈~.~~≈~~..  6h #.####~§°°.<~≈~~~  6ha P...~@~○~.~≈≈≈~P#...#6h %32.1 (8.0 6h  6ho ....!°~≈~~~≈≈~~6h .  6h #####.§~≈~≈≈~≈~~.....  6hi x ###.~~~~≈~~~#......  6h  ##.~.~~..#.......  6h X ##.#.6h[ 6   6h Q ##......P..P..#.6h 6   6hP P ##.......6h -  6h 6hB #.##...#..###.6h E 6h 6h 6h! 8°7h 7h 7hc 7h 7hѕ >7h ,7h 37hޟ 7h 7h* 7h 7hL k ## #.#....##   #.##...~...## ##   ##....~~~~~~.####.#   ...~~≈~≈≈≈~.....   ##.~~≈≈~~≈~~.....#  7h #P #~~~≈~.~~≈~~.....  ###.####§≈~≈.<~≈~~~  ..P○.○~~~~~.~≈≈≈~P#   #....@.~≈~~~≈≈~~.....5.7 (3.6  #####..~≈~≈≈~≈~~   ###.~~~~≈~~~#  7h  ##.~.~~..#   ##.#...   ##P..P..  ##........... 7h  #.##...#..##  ## ####.###7hb 9§7h7  7h T_g - 9 potions of curing (gained 1)7h! 7h 7h! 7h) 7h ,7h ,7h ,7h 7h 7hz ,7h! 7h9'   ## #.#....##  #.. #.##...~...##  7h' #PP ##....~~~~~~.## #P. ...~~≈~≈≈≈~ #P. ##.~~≈≈~~≈~~...7h'   #P. #~~~≈~.~~≈~~  ###.####~≈~≈.<~≈~~~  #...P.○.~~~~~.~≈≈≈~P#7h'  #.@.°..~≈~~~≈≈~~807h+(   #####..~≈~≈≈~≈~~  ###.~~~~≈~~~# 7hV(  ##.~.~~..#  ##.# 7h|(  ##....   ##7h(    #.##...#.   ## ####.#7h( E 7hY) 7h. 7h0 q _You hear the deafening beating of a distant drum.8h]8h8h8h8he8h׍8h8hʑ8hp8h8h,8hi8h8h8h3    .#.######.#....##  #..P##.##...~...  #PPP##....~~~~~~.#  #P......~~≈~≈≈≈~  #P...##.~~≈≈~~≈~~  #P..##~~~≈~.~~≈~~  ###○####~≈~≈.<~≈~~~ P.°.~~~~~.~≈≈≈~40.7 (2 8h .○....~≈~~~≈≈~~ #####..~≈~≈≈~≈~~ #.~~~~≈~~~#  ##.~.~~..#  ##.#....  ##P  ##.....  #.##...8hK8hG8h8h0 8h 8h 8h 8h 8hI 8h" ,8h% 8h& 8h& 8h( 8h+ 8h+ 8h, 8h3 1  #.# #.# ##..# .#.######.#....##  #..P##.##...~...##  #PPP##....~~~~~~.## P......~~≈~≈≈≈~... P@.°##.~~≈≈~~≈~~..3.7 (3 P°○##~~~≈~.~~≈~~. ###.####~≈~≈.<~≈~8h3  #...P...~~~~~.~≈≈≈~P ###......~≈~~~≈≈~~. #####..~≈~≈≈~≈~~ ###.~~~~≈~~~#. ##.~.~~..# ##.#....8h4 8h:7 ;○8h< 8○8hH= 8h @ ;○8hkA 8hlG  #.  ##.#  .#.#  ##..# #.#.######.#....##  #..P##.##...~...##  #PPP##....~~~~~~.### #P.@....~~≈~≈≈≈~.. #P..°##.~~≈≈~~≈~~. #P°○##~~~≈~.~~≈~~.. ###.####~≈~≈.<~≈~~~.. #...P...~~~~~.~≈≈≈~P# ###......~≈~~~≈≈~~. #####..~≈~≈≈~≈~~.. ###.~~~~≈~~~ ##.~.~~..#○..°4.7 (1○9h&39h'9hoc0°9hgt7°9hw[ _Sorry, I don't know how to get there.9h 39h 9h( V○°9h- 7°9hU/ [ _Sorry, I don't know how to get there.9h6 ○9h 9h^ 9h% 9hP( :h §°You claw the plant! The plant begins to die.5.5 (0.8:h7°:h3 _The plant is lightly damaged.:h 2 °○.You claw the plant!6.3 _The plant is moderately damaged.:h  You scratch the plant but do no damage.The plant is moderately damaged.:h1.§:hA§.:h(7.1:hh :§:h& V _A nearby plant withers and dies.;hYM   #.#  #..  ##.#  .#.#  ##..#  #.######.#.  #..P##.##...~...##   #P@P##....~~~~~~.##  #P§.....~~≈~≈≈≈  #P§..##.~~≈≈~~≈~~  #P○.##~~~≈~.~~≈  ###.####~≈~≈.<~≈~~~.  #...P...~~~~~.~≈≈≈~P ###......~≈~~~≈≈~~ #####..~≈~≈≈~≈~~ ###.~~~~≈~~~#○§°8.1 (1.0○§;h3;hf;h;hX;h,;h;hi;h,;h;h&%   .#  ..#  ..###  #.#P  #..  ###.#  ;huk#.#  ##@.#51.1 (3 .#.######.#....##  #.○P##.##...~...##  #P.P##....~~~~~~.#  #P......~~≈~≈≈≈~.;hr  #P...##.~~≈≈~~≈~~.  #P..##~~~≈~.~~≈~~ ###.####~≈~≈.<~≈~~~ #...P...~~~~~.~≈≈≈~;h;h?;hD ;h%E ;hJ 8○;hK   ##.#PP#.#.  #........  ###.#####..=h>=h\?=hAp _You hear a loud, deep croak! You hear a croak. You hear a loud, deep croak!=hE=hE=hMF=hJj ..##.=hK#.. .##..#.##@##=h=Kt6#P.P###.##=hKP #.# =hK##.## #...##...#=hKX##.#.#..##=h L=hN=hP=hkT=hT=hU=h%[=h]]=hcMF.. ..=hc#..##..  .☼###..##.@# =hcm#.###P.P# =h#dC##.##.=hGdF   blink frog (wandering)#.#=hjd=he&0=hjp.F○=hLnA7.1 (1=ho] _A blink frog comes into view.=h F..#..... F._.#... #...##.. .○###@.#..####.##P.P###.## #.# #.# ...#=h E  Found a shimmering altar of Xom.=hh$   A blink frog comes into view. x3=h0( F..FF.F○FFF 4 blink frogs=h( &8=hb, 8_=h^. , _The blink frog blinks!>h}o...##F.##F....?# .._....#.....# #.F....#...##.@###..#..####.#P.P##.## #.##.# >h>h8>h>h>hφ>h=>h;>h.......§F._F>hh.○F 3>h&9>hyU_○>hKF _Found a scroll of poison. The blink frog blinks!>hM   You claw the blink frog!  Your off-hand claw misses the blink frog.The blink frog is moderately wounded.The blink frog hits you!  is seared by the foul flame within you!  The blink frog is severely wounded.>hT F.._.F>hwT F.°§FF 4 blink frogs>h3U 715-->hfU $9 (0.8>h[ 8_>h{^ O _The blink frog blinks! You block the blink frog's attack.>hz Q.##. F..### ..#.§.?# .._....>h #.F...# #F.°...###@..#.°#####F.#>h U#..###.#P.P>h& ##.## #.##.#>hL >h >h} >h >h g...._F.>hc ○°F.. 3>h! .70.9 (1.0>h! \_°>h A _The blink frog hits you but does no damage.?h  You claw the blink frog!  The blink frog is heavily wounded.?h@?hjF_.F§?huF 4 blink frogsF?h-1.7 (0.8?he _You block the blink frog's attack. The blink frog blinks!?hry  You scratch the blink frog.  Your corrupting presence corrodes the blink frog!?h.r  The blink frog is severely wounded.?h?h8.F._°.F?h§(1 corroded)F.?h)#6?hR4--2.5?h;:_?h8 _You block the blink frog's attack.?hJ) }  You claw the blink frog!  You kill the blink frog!?hE+ ^  Qazlal accepts your kill.?h-  The blink frog blinks! The blink frog completely misses you.?h. ?h5 §.°..F 2 blink frogs§?h9 093.3?h> 8_?hA , _The blink frog blinks!@hh  You scratch the blink frog.  The blink frog is lightly wounded._..F...4.1_ _The blink frog misses you. You block the blink frog's attack.@h  You claw the blink frog!  The blink frog is severely wounded.@h8.._@hR§.F§F 3 blink frogsF@h@h: .79@h B_§@hc[ _The blink frog completely misses you.@hS  You mangle the blink frog!!  You kill the blink frog!_§§.. 2F.5.7_§ _Qazlal accepts your kill.@hl _§F.6.5_ _You miss the blink frog. The blink frog completely misses you.@h !  You completely miss the blink frog.The blink frog is engulfed in blazing flames._§.§   blink frog87.4 (0.9_ _The blink frog closely misses you. The blink frog blinks!Ah _.☼You closely miss the blink frog.The blink frog is moderately wounded.The blink frog is engulfed in blazing flames.8.2 (0.8_☼ _The blink frog hits you but does no damage.Ah]You miss the blink frog.  The blink frog is heavily wounded.  The blink frog is engulfed in blazing flames.  You block the blink frog's attack.  You kill the blink frog!_°○○209.0○ _Qazlal accepts your kill.Ah;   #..##.  ....###  ......##  P.....?#. #.._. ##.....#  #......#  ##.@.#  #.○###  ##○.#  #..## ##.## #P§P# ##.## #.# _☼°.F   blink frogF9=80.0 (1.0_ _You see here a blink frog corpse.BhD  ##. #  #..##.  #....###  #......##  P.....?# .._...... ##  #..@...# ##☼†.#### #.○### ##°.# #..## ##.## #P.P# ##F# .#_☼○°1 __Bh\_°Bh@C  ##. #  #..##.  #....###  #......## .  P.....?#..  #.._...... #.....#   #....☼.# ##○@.####  #.°###   ##°.#  #..##  ##.##  #PFP#F   blink frog  ##.##  #. #.##0BhI _BhI ○BhJ ○BhJ ○BhJ .BhJK FBhK .BhK BhQ Bh\ +2.0 (1Bhc _Bh'd Bhzi  Bhj Bhjj i_You see here a blink frog corpse.Bh   #..##.  #....###  #......## . Bh  P.....?#..  #.._...... #○....#   #....○.# #○†.####Bh   #.@###   ##..  #..##  ##F##  #P.P#  ##.##  #.# ##.##  #...#Bh Bh Bh _°○°§F.Bh. ]20=3 Bhk _Bh Bh N_°Bh Chd..###..## . P.....?#.#.._....##°....# ....○.#Ch##°†.###..### ##@F# ..###.###P.P#.# #.# ChE|##.##...#ChE~_...○Ch&4Ch:_Ch[ _The blink frog completely misses you.Ch`e  _The blink frog completely misses you.  You barely miss the blink frog. You claw the blink frog.  The blink frog is almost dead.  The blink frog hits you.  The blink frog is seared by the foul flame within you!  You kill the blink frog!Ch}g y_○.°Ch}l b18-18 (0.8Chs :_Chu O _Qazlal accepts your kill.Dhχ__Dh9=_○°. _§°.7.8 (3.0 _You start resting.8.8 (4Dh_§ _You hear the deafening beating of a drum nearby.Dh*20= ##. #  #..##.  #....###  #......## .  P.....?#.. _...... .....#  .○..# ##§@.####90.8 (2 #..# ##..#  #..## ##.## #P.P# ##.## #.# ##Dh"x.##_ _You see here a blink frog corpse.Dhz< 3Dh= Dh"E DhH Dh?M : _DhN Dh"R DhR %1DhvS DhJ[ 6     ##. #  #..##.  #....###  #......## .  #P.....?#.. Dh[ ○._...... .@...# 2 .§°○.# ##.†.#### #.○### ##..# #..## ##.## #P.P Dh\ Dhb W_§°Dh"e Dh@> 3Dh^@ DhzG ,DhQL DhN DhN %2DhkO DhR ,DhS Dh8X ,DhZ Dh\ Dh] %3Dh] Dha ,Dhb Dhl q ○.._§@.☼..○†. _You start resting.Dh@t ○.○_.@.○8.8 (6○○Dh]u Y4=9.8 (7Dhz K○_Dh~ " _HP restored.EhN  There is a shimmering altar of Xom here. _=EhH    ..  #.  ##. #  #..##.  #....###  #......## .  #P.....@#..#104.8 (5 ##.._.§.....# ##....°#.#..# #......##...... ##.†.#### ..#### #..### #.# ##..# .. #..## P.. _ _D - 3 scrolls of poison (gained 1)EhO __Fh QFh    .  ## ..  .. .#..#  #. ....  ##. #..  #..##.#   #...@### 7.8 (3  #......## .  #P.☼○○○.#..#  ##.._.§○....#  ##.....#.#..#  #......##......  ##.†.#### ..####  #..### #.#  ##..#..h <m_.§Fhq○_.§○Fh _.§○_.§○Ghg*_.§_.§Gh Gh*      .  ### #### ..  ..##...#..#  #.§......  ##...#..  #.@##.#10  #..§.###   #...§°.## .  #P°°..#..#  ##.._.......#  ##.....#.#..#  #......##......  ##.†.#### ..####  #..### #.#§§°_HhF6Hh-V         .  #### ####  #..##.○.#..# #○§@......#2.8 (2 ##...#..#P.# #..##.###  #....### #......## . #P......#..# ##.._.......# ##.....#.#..# #......##......_Hh L         .  ######### ..  #..##@○.#..#  #○§.......#  ##...#..#P.# #..##.### .# #....### #......##  #P......#..# ##.._.......# ##.#..#°○._3.8 (1_Ih7 _You hear the deafening beating of a drum nearby.       .  ######### ..  #..##.○@#..# 5.8 (2 #...#  ##...#○.#P.#  #..##.####.# #....### .# #......## .# #P.. ##.._ Ihe,f○_Ih #### #...#.. ##########.§..... #..##...#@.# 7 #....°....#  ##...#..#P.#  #..##. #....# #......## .# #P......#..# ##.._.......# Ih@_Ih( ###  ##...#..###########@§.....##..##...#..##...#.....°....# #.###...#..#P.##..##.####.##....### #.##......##..##P......#..###.._.......#○§._8.8 (1_Jh}[#####  ##.@.#..# 20.8 (2##########..☼....# #..##...#§.##...#.# #.........# P##.###...#..#P.# ## ##..##.####.##....### #.##......##..##P......#..#Mh4{J#.^##### #!###.°.#..###########..☼@...# #..##...#§.##...#.......##P##.# Mh{##...#..#P.#### ##..##.####.##....### #.##......##..##P#..###.._.....Mhh.○..##☼_Mh+1.8 (1Mh8_Mh`\ _Found a potion of moonshine.Mh####.P ## .. .^ #####.#!# ##...#..# ##..○.@..# #..##...#..##☼..#.# #.........##P##.# ##...#..#P.#### ##  ##.._○.@§○_2MhC# ### .#.P### #....^ #####.#!# ##...#..#  #MhЈZ#..○..@.#  #..##...#..##○..#.# #.##P##.#.###...#..#P.#### ## #  ##.._Mh!Mhe°○○_Mh&3Mh:_Mh|Nh{## ### .#.P### #....^#####.#! ##...#.@# ##########..°..§.# #..##...#..##○○.#.# .........##P##.#.# ##...#..#P.#### #### #..##.####.# #....### .# #......##..# #P......#..#○....°°4Nhv) ## ###  .#.P###P# #..○.^... #####@#!# ##...#..#  ##########.......###...#..##°°.  #.........##P##.#.#  ##...#..#P.#### ####  #..##.####.#  #....### #.#  ###..#°○..5°○NhCW○Nh@°○NhOhqM## ### #.#.P###P# #@.°.^... #####.#!##### ##...#..##Oh##########......○#...#.###OhG.°Oh&6Oh=:°OhOh0 ###### #.#.P###P##.@..^.Oh-1 ;#####.#!###...#..## #......°# #..##...#..##...#.#  #.##P##.#.# ##...#..#P.#### #### Oh: Y.7Oh? OhA Oh ###### #.#.P###P##.#..@.^.#####.#!###...#..## .# ..##...#..##...#.# #.## 8OhT Ph###### #.#.P###P##.#...@^.#####.#!###...#..## .......###...#..##...#.# .## Phy+§Ph%&9Ph'§PhsQh3QhNQhvQhQh9,QhQh,QhֵQh ###### #.#.P###P##.. #.@§.^......31.8 (2 #####.#!##Qh ##...#○.####......# #..##...#..##...#.#  #..##P##.#.# ##...#..#P.#### #### #..##.####.# #....### #.#QhQhQhRh% ###### #.#.P###P##.. #.§@.^...... #####.#!# ##...#○.## .# ..##...#..##...#.# Rh S#.## Rh H§.Rh +2.8 (1Rh 9§Rhq Th!D §ThD ThUI ThtR Th{ Th Th Th6 Th ,Th Th1 r  You see here a potion of moonshine.Th ThG  _Th Thi .#######.#.P###P##.. #....^......#####.#!##########...#○@## 4.8 (2 ##########.......# Th #..##...#..##..○#.#  #.........##P##.#.# ##...#..#P.#### ######.####.#.### #.# #......##..# #P......#..#Th Th 8○ThN Uha3UhcUhkUhs,Uh$w,Uhz,Uh{Uh#######.#.P###P##.. #....^......#####.#!##########...#..##  Uh##########...☼...#  #..##...#..##.○@#.#6  #.........##P##.#.#  ##...#..#P.#### ######.####.#  #....### #.#  #......##..#  #P......#Uh..#  ##.._.......#  ##.....#.#..#UhX:☼UhɋUh$ 7_Uh4% Uh) V☼_Uh, UhD)#######.#.P###P##..#....^...... #####.#!######## ##...#..## ##########...☼...## #..##...#..##.○.#.......##P## ##...#..#P.######### Uh)t#..##.####.# #....### #.# #......##..# #P#..# ##.._..... ##.....#.#..# #......##......Uh0f○○_Uh?1+7.8 (1Uha4B○_Uh6VhUVhVh`Vh3VhVhBVh,Vh Vh&###### #.#.P###P##.. #....^...... #####.#!## ##...#..## .......## .##...#..##...#.## ..##P##.#@# 9.8 (2 ...#..#P.## .##.####.# .._ Vh~:_VhVh 9_Vh VhY# 8_Vhq% Wh=89_Wh8Whm=:_Wh?Yh Yh Yh Yh  Yh& Yhn Yhz Yh# $ YhK `_You hear the deafening beating of a drum very nearby.Yh" 3Yh# Yh*& Yh0( Yhr( Yhv) Yh(+ Yh- ,Yh. Yh0 YhT3 Yh3 YhG4 Yhq6 Yh9 ,Yhk: YhT< Yh? Yh? Yh@ YhB Yh3F ,YhUG Yh$I YhK ,YhL YhN YhLQ YhvQ YhYR YhS YhV YhV YhW Yh-Y Yh[ ,Yh\ Yh]^ Yh` ,Yha Yh!c Yh~h ,Yhyi YhUk Yhn ,Yho Yhp Yh#..## PP.. .####.## .P. #Zh$ #P.P# #.#  ##.## ..#.#Zhv% Zh) 7_Zh, ; _Found a stone staircase leading down.[hU[hfV[hV[h^[hd#.##P##.#.#  ##...#..#P.#  #..##.####.# ##....#####.# .##......##..# .##P......#..## F.#.[hGe##.._.......#### ..##.....#.#.°##.##....#.#......##..... ##.†.#####..#####.#. #..### ##.# #.. .. ##..# #.. #..> . #..## PP.. ..## ##.## .P. [heI.# F   skyshark (wandering) #P.P# #.# # [he/ #.#[hh&0[hwi[ho._.##.##F[hs,60.8 (1[hu7_[h9y[ _A skyshark comes into view.[h4 #.##P##.#.# ##...#..#P.# # #..##.####.# .# [h4 #....#####.# ..# #......##..# #.# # #P......#..## ...#.# ##.._.#### #.....# ##.....#.#..##.##F...#. #......##........†.#####..#####.#. ..### ##.# ##......#..# #.. #..>∩. ..## PP.. ..####.## .P. .# P.P# #.# .#.## .. # #.#[ht? % [h@ _○Found a gate leading to a gauntlet. You block the skyshark's attack.1[hE #_[h*F [hH _The skyshark closely misses you. The skyshark completely misses you.\h@M _You claw the skyshark!  The skyshark is lightly wounded.  The skyshark closely misses you. The skyshark completely misses you.2.6 (0.8\h*F7_\hHN _The skyshark misses you.\h " _°You completely miss the skyshark.The skyshark is lightly wounded.  You block the skyshark's attack. The skyshark barely misses you.\h (3.4\h 7_\h N _The skyshark misses you.]hq3 _∩ You scratch the skyshark.4.2]h48V_∩]h :c _The skyshark is moderately wounded.]hPS_.○]hP∩You scratch the skyshark. _The skyshark is moderately wounded.You closely miss the skyshark. You claw the skyshark!  The skyshark is moderately wounded.The skyshark is engulfed in blazing flames.  You block the skyshark's attack. The skyshark completely misses you.]hbQ(5.0]hCUV_∩]h/WU _The skyshark barely misses you.]h*E_§∩  You block the skyshark's attack. The skyshark completely misses you. _The skyshark barely misses you.  You claw the skyshark!  ]hThe skyshark is severely wounded.  The skyshark is engulfed in blazing flames.  You block the skyshark's attack. The skyshark misses you.]h&8]h._§]hY _The skyshark completely misses you.]h 0completely misses you.You barely miss the skyshark.almost dead.  After a thunderous strike, the drumbeats cease.The skyshark is engulfed in blazing flames. ]h : You kill the skyshark!]h ^_.§°]hS X 6/12636.6 _Qazlal accepts your kill._§∩ _Your Fighting skill increases to level 14!^h ^h A gate leading to a gauntlet. An elaborate complex designed to lure foolhardy adventurers seeking riches and glory. Those who enter must choose a path through several combat arenas, each of^h which contains treasure guarded by dangerous and sometimes exotic creatures. At the end awaits a fearsome minotaur, guarding a large hoard of loot taken from the bodies of foolish adventurers. Long-range teleports are impossible in Gauntlets. ^h While standing here, you can enter the gate with the > key; it will vanish afteryou do so.nhb nhsy  #.........##P##.#.#DrDolphin the Nimble ##...#..#P.######### #Demonspawn of Qazlal *****. #..##.####.#.#Health: 126/126 ======================== #....#####.#..#Magic: 23/23 ======================== #......##..##.# #AC: 11Str: 12 nh z #P......#..## ...#.#EV: 30Int: 14 ##.._.......#### #.....#SH: 12  Dex: 28 ##.....#.#..##.##.§..#..XL: 14 Next: 23% Place: Lair:3 #......##.......@.......Noise: =======--  Time: 21166.6 (0.8) #.†.#####..#####.#°.....-) Claws nhK ..### ##.# ##......#Throw: 22 darts (poison) #..# #.. #..>∩.. ..## PP.. ..#### #.## .P..# P.P# #.#.# #.## ..# #.#The skyshark is almost dead.After a thunderous strike, the drumbeats cease.The skyshark is engulfed in blazing flames.  You kill the skyshark! _Qazlal accepts your kill. _Your Fighting skill increases to level 14!_oh7J3ohGKohSohVohW$ _oh[,ohx`,ohaohWcoh*g,ohgohioho,ohoohIw.#..#P.######### ## .####.# #..# .#####.# ...# ...##..# ###.### ....#..## #...#.# _.#####.....## ohw...#.#..##.##...○#..## ...##..........○..☼...####..#####.#.○@.○..# 70.6 (4.0 ##.# ##......###  #.. #.#°○>∩.....  ohxPP.. ##...####.P# .P. .....# ##  #.# .#.#..#  .. . ###.## ### ##  #. oh?yohh _○○ohqhkqhqhqhϞqhǢ,qhp,qhͨqh!qhqh #####.# ...# # ..##..# ###.###..#..## #...#.# .....######.....## ..#qh%.##...°#..##.#. ..##...........○.○...... ####..#####.#..°.°○.#  ##.# ##......### qho #.. #.#..>@.......2.6 (2  PP.. ##...####.P#...P. ......# ## qhG#.# .#.#..#.. . ###.## ### ##qhh #.♣ ##♣.♣qhnT#...There is a gate leading to a gauntlet here.qhȴqh9°qhiR _Beware, the minotaur awaits!vh`Z 3°vhE[ vhmj &°°.○.°.☼.○3.6 (1 _vhQo vhFu vhh 6  ### ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ############################### ##≈............≈∩≈............≈## ß#.......©.............©.......#ß..###########...###########..###..#..#......#...#.J....J..#..#a Gauntlet ##..#...#.....#.@.#..##.##..#..## vh0 ß#..#...#....##...#.#..#^.#.#..#ß ##..#...©#.##Y#...#.#..#©.#.#..###..#...###.Y.#...#.^#####^.#..# ##..#.##.#Y...#...#.#..#..#.#..## vh ß#..##....#Y.Y#...#.#J^#.J#.#..#ß YYYYYY 6 yaks (wandering) ##..#....w#...#...#..##.##J.#..## J   jelly (wandering)vh #..#...[©.#.Y#...#..?[©...J#..# ##..###########...###########..## _Beware, the minotaur awaits!  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.Found a scroll of amnesia, a scroll of teleportation and an embroidered scarf.  Found a gate leading back out of this place.vh vh7  J○Y#..§YY.YYYYYY2 wandering)JFound two transporters.vhY[ -4.4 (1.8vh(i <∩vhm ~ _The yak bellows! x3 _There is an empty arch of ancient stone here.xht]An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.zhkezhOzeDrDolphin the Nimble### ### ### ### ### ### ###Demonspawn of Qazlal *****.zhz#ß# #ß# #ß# #ß# #ß# #ß# #ß#Health: 126/126 ========================############################### Magic: 23/23 ======================== ##≈............≈∩≈............≈## AC: 11Str: 12 zhD{ß#.......©.............©.......#ß EV: 30Int: 14 ##..###########...###########..## SH: 12  Dex: 28  zh{+#..#..#......#...#.J....J..#..# XL: 14 Next: 23% Place: a Gauntlet ##..#...#.....#.@.#..##.##..#..## Noise: =======--  Time: 21174.4 (1.8) ß#..#...#....##○..#.#..#^.#.#..#ß -) Claws zh{Z##..#...©#.##Y#..§#.#..#©.#.#..## Throw: 22 darts (poison)zh|#..#...###.Y.#...#.^#####^.#..# zhH|##..#.##.#Y...#...#.#..#..#.#..## zh|uß#..##....#Y.Y#...#.#J^#.J#.#..#ß YYYYYY 6 yaks (2 wandering) zh|s##..#....w#...#...#..##.##J.#..## J   jelly#..#...[©.#.Y#...#..?[©...J#..# ##..###########...###########..##zh}DThe nature of this place prevents you from teleporting.Found a scroll of amnesia, a scroll of teleportation and an embroidered scarf.  Found a gate leading back out of this place.  zh4}Found two transporters. _The yak bellows! x3 _There is an empty arch of ancient stone here.zh"~zh;○zhÊ}h(  ### ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ############################# ###≈......≈∩≈.....≈# #ß#.......©.............©....... ###..###########...###########..#  #..#.#@..#.J....J..#.. ###..#...#.....#.∩.#..##.##..#..# #ß#..#...#....##○..#.#..#^.#.#.. ###..#...©#.##Y#..§[0;10;}hn* 1m#.#..#©.#.#..#  #..#...###.Y.#...#.^#####^.#.. ###..#.##.#Y...#...#.#..#..#.#..#YY 4 yaksß#..##....#Y.Y#...#.#J^#.J#.#.. ###..#....w#...#...#..##.##J.#..#  #..#...[©.#.Y#...#..?[©...J#..}hm, }h . }h. }h0 }hF1 }h3 }h/4 }hB ○○J.Y##°}h>C §.YYJ   slime creature....JYYYYY 5 yaksYJ   jelly?}hYD ,50}h=M f∩○°}h*P ( _You hear a bellow!~h ?M~h ## ### ### ### ### ### ## #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ############################## ###≈......≈∩≈......≈ #~hB *ß#.......©.....○.......©..... ###..###########@.○########## ~hc  ~h '#.~h b..#J.....J ##~h ..#.∩.#..##.##. ~h Z#ß#..#...#...Y##°..#.#..#^.#.#..##Y#..~h" J   slime creature.YYYY 4 yaksß#..##....#...~h^ #.J#.J# ##.w#..Y##.##J.~h ~h_ ~h& ,~h ~h ~h3 +§∩~h ○○Y#○○.##°YY~h ..JY 5 yaksY^~h (.~h &6~h ^∩○hu### ### ### ### ### ### ####ß# #ß# #ß# #ß# #ß# #ß# #ß#  ############################### ##≈............§∩≈............≈ ß#.......©.....○.......©#ß ##..###########..○###########..#  #..#..#......#.@.#J...J.J..#..# ##..#.Y#○○.#..##.##..#..# hß#..#...#....##°..#.#..#^.#.#..#ß ##..#...©#.##Y#..§#.#..#©.#.#..#  #..#...###YYY#...#.^#####^.#..# ##..#.##.#....#...#.#J.#..#.#..# ß#..##...w#..Y#...#.#.^#.J#.#..#ß w   torpor snail (wandering)#..#....w#...#...#..##.##J.#..## YYYYYY 6 yaks  #..#...[©.#.?#...#..?[©...J#..# J 2 jellies (1 wandering)hhhhWhhhhh i∩°§○.°YJ..#°○....Jw.YY.J 2 slime creatures (1 wandering).#...Jh&7hy9§hkZ _The jelly quivers.hV )### ### ### ### ### ### ###  h9W r #ß# #ß# #ß# #ß# #ß# #ß# #ß# ############################# #≈.....§∩≈......≈### #.......©.....°§......©.......#ß #..###########○.@###########..### #..#..#.....Y#...#J..J..J..#..# #..#...#.....#°○.#..##.##..#..### #..#...#....##...#.#..#^.#.#..#ß #..#...©#.##Y#...#.#..#©.#.#..#hW c## #..#...###.YY#...#.J#####^.#..# J   slime creature #..#.##.#w.YY#...#.#..#..#.#..### #..##....#...#...#.#.^#.J#.#..#ßYYYYYY 6 yaks #..#....w#...#...#..##J##J.#..###hW h] h^ h[_ ha ,ha hh ○.§°☼J.hh .°JY^J 2 slime creatures (1 wandering).Jhi (.hi &8hr Z∩○☼ht h4  ### ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# #ß# ############################# ≈.....§∩○......≈### hڤ.......©......§.@....©.......#ß# ..###########°☼.###########..### ..#..#.....Y#...#J.J......#..# ..#...#.....#.°.#..##.##..#..### ..#...#....##...#.#..#^.#.#..#ß# ..#...©#.##Y#...#J#..#©.#.#..###   slime creature ..#...###YYY#...#.^#####^.#..# YYYYYY 6 yaks ..#.##.#w..Y#...#.#..#..#.#..### wmJ 2 jellies ..##....#...#...#.#.J#.J#.#..#ß#hhܩhBh0h§○§.§.@.○.○J.∩J..w   torpor snail.wYYYYYYY 6 yaksJ 2 jellies9§○hh$h\ ### ### ### ### ### ### ### ß# #ß# #ß# #ß# #ß# #ß# #ß# ############################# .....§§○.@..........≈### h}....©....§.§...○..©.......#ß# ###########.○.###########..### .h#..#.....Y#...#JJ.......#..#h .#...#.....#.∩.#..##.##..#..###hK^#...#....##...#J#..#^.#.#..#ß# #...©#.##Y#...#.#..#©.#.#..###YYYY 4 yaksh#...###.YY#...#.^#####^.#..# JJ 2 jellies .#.##.#.wYY#...#.#..#..#.#..###h]h&h1'§.≈§°.@○h'......°J.J 2 slime creatures (1 wandering)Jhm('80h0$°h&1h3he  ## ### ### ### ### ### ### ß# #ß# #ß# #ß# #ß# #ß# #ß# ########################### .........§.≈§°..○.........≈###©..........@..©#ß# ###########.○.###########..### hf U#..#.....Y#...#JJ.......#..# #.#.∩.#J.##.##..#..### #...#....##...#.#..#^.#.#..#ß# #...©#.##Y#...#.#..#©.#.#..###    slime creature #...###.YY#...#.J#####^.#..# #.##.#.wYY#...#.#..#..#.#..### ##....#...#...#.#.J#.J#.#..#ß#hj ,hl hv ..≈§≈.§°°JJJJ 2 slime creatures (1 wandering)hv 0^hcw &1h:~ hg h`z ### ### ### ### ### ### # #ß# #ß# #ß# #ß# #ß# #ß# ################ ≈§≈.§°.≈### ©.©.#ß# .°.#..### ..#.....Y#...#JJ.#..# ...#.....#.∩.#J.##.##..#..### ...#....##...#.#..#^.#.#..#ß# ...©#.##Y#...#J#..#©h{[39;49m.#.#..### ...###.YY#...#.^#####^.#..# JJ 2 jellies .##.#.wYY#...#.#..#..#.#..### hDhhݎ∩≈.§...§.hg.JJ.Jh&2hA§...§ _The slime creature quivers.h*   ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# ################ ≈∩≈.§...§......≈### ©.©.#ß# ...#..### #.....Y#...#JJ.#..# #.....#.∩.#.J##.##..#..####....##...#J#..#^.#.#..#ß#©#.##Y#...#.#..#©( w49m.#.#..### ###.YY#...#.^#####^.#..# ##.#.wYY#...#.#..#..#.#..### h h ,h4 §...§☼☼JJJ.h: &3h j∩≈.§h h: ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# ################ ≈∩≈.§...§......§### ©.☼☼.@.#ß# h;...#..### #.....Y#...#JJJ......#..# #.....#.∩.#.J##.##..#..####....##...#.#..#^.#.#..#ß#©#.##Y#...#.#..#©.#.#..### ###.YY#...#.^#####^.#..# .#.wYY#...#.#..#..#.#..### h D} ### ### ### ### ### hD #ß# #ß# #ß# #ß# #ß# ################ ∩≈.§...§......§### ©....☼☼.@.......#ß# ..###########..### hD+..#JJJ......#..# ∩.#.J##.##..#..### ..#.#..#^.#.#..#ß# hD..#.#..#©.#.#..###  J   large slime creaturehE..#.^#####^.#..#  J   slime creaturehyE9..#.#..#..#.#..###  JJ 2 jellies h^5 ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# ################ ∩≈.§...§......§### ©....☼☼.@.......#ß# ..###########..### ..#JJJ......#..# ∩.#.J##.##..#....#.#..#^.#.#..hQ_..#.#..#©.#.#..### ..#.^#####^.#..# ..#.#..#..#.#..### h%ahm#∩≈.§..☼§○○J.JJ(wandering)hdn&4hs:∩hv _Two slime creatures merge to form a large slime creature. _There is a transporter here.hP<0.hHH8ß# #ß# #ß# #ß# #ß# #ß# ######################## .......≈∩≈............§### hkI.©.............§.......#ß#####...###########..### .....Y#...#JJ.J.....#..#.....#.∩.#..##.##○.#..### #....##...#.#..#^.#.#..#ß# ©#.##Y#...#.#..#@.#.#..### .YY#...#.J#####^.#..# .#.wYY#...#.#..#..#.#..### ..#...#...#.#.J#.J#.#..#ß#w#...#...#..##.##J.#..## [©.#.?#...#..?[©...J#..# #######...###########..### .©.#....≈....#.©.#.....#ß#hJc≈ß≈...#...#.ß...###hvJ&5hRhhL _You enter the transporter and appear at another place.hO # #ß# #ß# #ß# #ß# #ß# ############## ≈∩≈............§### ©......§.......#ß# h c...###########..### Y#...#JJJJ.....#..# .....#.∩.#..##.##○.#..### ....##...#.#..#^.#.#..#ß# #.##Y#...#.#..#©@#.#..### .YY#...#.J#####^.#..# #.wYY#...#.#..#..#.#..### #...#...#.#.J#.J#.h  w#...#...#..##.##J.#..### ©.#.?#...#..?[©...J#..# ...#..### J   jelly ©.#....≈....#.©.#.....#ß# h h h .JJ##°h &6h3 h hF ,hH V  The large slime creature enters a dispersal trap!h_S ################### ....≈∩≈............§###......§.#ß# ####...###########..### ..Y#...#JJ..§....#..# #.∩.#..##.##°.#..####...#.#..#J.#.#..#ß# ##Y#...#.#..#©.#.#..### .YY#...#.J#####^@#..# wYY#...#.#..#..#.#..### ...#...#.#.J#.J#.#..#ß# ..#...#..##.##..#..### #.?#...#..?[©....h&T #..# ####...###########..### #....≈....#.©.#.....#ß# #...≈ß≈...#...#.ß...### #....≈....#.©.#.....#h2_ §≈©J.§h_ &7hJg hn S _The jelly blinks! You blink. The large slime creature blinks!h[ ....≈∩≈...........§≈###........©.......#ß ####...###########..## ..Y#...#JJJ......#..# .#.∩.#..##.######...#.#..#§.#.#..#ß# ##Y#©.#.#..### .Yh\ UJ#####^.#..# w#..#..#@#..### ...J#..#.#..#ß#.##.##..#..## #.??[©..####...###########..### #h\ h....≈....#.©.#.....#ß≈ß≈...#...#.ß...##.≈....#.©.#.....####...###########..###h^c hc hm §.JJ^§hm }J   jellyhgn &8hns ;∩hv - _Found two transporters.hx........©....§..#ß ####...###########..## ..Y#...#JJ.J.....#..# .#.∩.#..##J######...#.#..#^.#.#..#ß# ##Y#©.#.#..## .YJ#####§.#..# wh}#..#..#.#..### ...J#..#@#..#ß#.##.##..#..## #.??[©.. ###...###########..### #....≈....#.©.#.....#ßh≈ß≈...#...#.ß...###.≈....#.©.#.....# ###...###########..### x..#...#.....ss..#..#ßh9(h)f  A large slime creature splits. The jelly enters a dispersal trap!h*h+ht6l  ### ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# #ß# ########################## .........§§§............≈### ...©.....§..§....©....§..#ß# #########§§.###########..### .h%74#.....Y#...#..§@....J#..##.....#.∩.#..##.##..#..### ..#....##...#.#J.#J.#.#..#ß# ..©#.##Y#...#.#..#©J#.#..### ..###.YY#...#.J#####§.#..# #h7#.#.wYY#...#.#..#..#§#..###JJJJ 4 slime creatures (2 wandering) ....#...#...#.#.J#..#.#..#ß# ...w#...#...#..##.##..#..### ..[©.#.?#...#..?[©....#..#h<  The slime creature blinks! x2; You blink.  A slime creature comes into view.hUI§.§.§...§.§^JhJ&9hRh V' _The jelly blinks!hX ### ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß# ################ §§§.§.§≈### ©......§.§....©.#ß# ..§#..### #.....Y#.§.#..§.@...J#..# h#.....#.∩.#..##.##..#..### #....##...#.#J.#^.#.#..#ß# ©#.##Y#...#.#..#©J#.#..######.YY#...#.J#####§.#..#.#.wYY#...#.#..#..#§#..###  3 slime creatures (1#...#...#J#.J#..#J#..#ß# J 2 jelliesw#...#...# hh%hh2d  The slime creature quivers.h|AThe slime creature enters a dispersal trap!h@............§§§.........§.§≈### ......©......§.§....©.......#ß# .###########..§###########..### .#..#.....Y#.§.#..§....J.#..# .#...#.....#.∩.#..##.##J.#..### .#...#....##...#.#.J#J.#.#..#ß# .h8#...©#.##Y#...#.#..#©.#.#..### .#...###.YY#...#.J#####§.#..# .#.##.#.wwY#...#@#..#..#§#..####..#...#J#.^#..#§#..#ß#w..#..##.##..#..### .#...[©.#.?#...#..?[©....#..#########§§§###########..### ....#.©.#...§≈....#.©.#.....#ß# 2 slime creaturesß.#...#...§ß≈...#...#.ß...###w   torpor snailh|%..#.©.#....≈§...#.©.#.....#YYYYY 5 yaks###########...###########..###J   jellyhhyh_  The jelly blinks! You blink. You block the jelly's attack.h§..#...#..J...JY.^§....§J 3 slime creatureshm≈..≈. 2 jelliesh'90hh T _The slime creature misses you.h4v  You mangle the jelly!!  You kill the jelly!h..≈  jelly1.2 (0.8hh-O _Qazlal accepts your kill.h ©......§§§....©.......#ß .###########...###########..##..#......#...#..J...JJ.#..# .#....Y#.∩.#..##.##..#..#####...#.#.J#J.#.#..#ß©#.##Y#..#©####.YJ#####^.#..# ##.#.ww#..#..#§#..####....#...#.^#ß....w.##.##..#..##hy Q[©.#.??[©.. ##########...###########..### ....#.©.#....≈....#.©.#.....#ßß.#...#...≈ß≈...#...#.ß...## 2..#.©.#....≈....#.©.#.....# ###########...###########..###YYYYY 5 yaks.....xx..#...#.....ss..#..#ß#hZhghBBhYh".§§§J.J.^.JwYJ 3 slime creaturesh#-2.2 (1.0hC-h/h'###########§§.###########..##..#......#...#..§...JJ.#..# .#....Y#.∩.#.J##.##..#..#####...#.#..#J.#.#..#ß©#.##Y#J.#©####..^#####^.#..# ##.#.wJ#..#..#§#..####....#.wh(.#.^ß....w#....##.##..#..##[©.#.??[©....#..# ##########...###########..### ....#.©.#....≈....#.©.#.....#ßß.#...#...≈ß≈...#...#.ß...##..#.©.#....≈....#.©.#.....#  2h(###########...###########..###.....xx..#...#.....s...#..#ßYYYYY 5 yaks###.#.#...#.#..##s   redback (wandering)h-hH.hZ/h0hf1h1h2h:3h[4h4h5hC}.J.YJw#...#..JYJ 3 slime creaturess...s 6 yakss   jumping spider (wandering) (…)hD&3hpPh9SE _The slime creature fails to trigger a net trap.h]?  The jumping spider's many legs skitter faintly.  You mangle the slime creature!!  Your corrupting presence corrodes the slime creature!hBu  The slime creature is heavily wounded.hChCh Rt.J.^YJ(1 corroded)s...s.s hR-4.0 (0.8h^h5a< _You block the slime creature's attack.hj D  You scratch the slime creature.hk ,hm h|   ..#...#.. .Y#.∩.#.. .##...#.# #Y#...#.# .Y#...#J^#####^.#..# .w#...#J#..# h$} YY#...#J#.^# .Y#...#@.## [©.#.?#...#..?[©....#..# ###...######### ....≈....#.©.#. ...≈ß≈...#...#. ©.#....≈....#.©.#.....#  J   large slime creature (corroded)###...#########  JJ 2 slime creatures..#...#.s...s..  w   torpor snail  YYYY 6 yaks  The slime creature is heavily wounded.The slime creature barely misses you.h  ..#...#.. .Y#.∩.#.. .##...#.# #Y#...#.# .Y#...#J^#####^.#..# .w#...#J#..# #...#J#.^# .Y#...#@.## [©.#.?#...#..?[©....#..# ###...######### h ....≈....#.©.#....≈ß≈...#...#.©.#....≈....#.©.#.....# ###...######### ..#...#.s...s..  h u.J..YJ   slime creatures...s.Y 6 yaksh< &8h hQ O _Two slime creatures merge to form a large slime creature.h`  You mangle the large slime creature!!hhh .J.Ys...s.hO(5.6hhl _The large slime creature is heavily wounded.hT/J  You mangle the large slime creature!!h5   ..#...#.. .Y#.∩.#.. .##...#.# hD7#Y#...#.# .Y#...#.^#####^.#..# .w#...#J#..# .Y#...#J#.^# #...#@.## [©.#.?#...#..?[©....#..# ###...######### ....≈....#.©.#. ...≈ß≈...#...#. ©.#....≈....#.©.#.....# very large slime creature (corroded)###...######### ..#...#s..s....  The large slime creature is severely wounded.h L ..#...#.. .Y#.∩.#.. .##...#.# #Y#...#.# .Y#...#.^#####^.#..# .w#...#J#..# .Y#...#J#.^# #...#@.## hט 5[©.#.?#...#..?[©....#..# ###...######### ....≈....#.©.#....≈ß≈...#...#.©.#....≈....#.©.#.....# ###...######### ..#...#s..s....  h hu ,h h_ c  Two slime creatures merge to form a very large slime creature.hB h7 J..○Ys..h (6.4h9 h, E _The slime creature fails to trigger a net trap.hf L  You claw the very large slime creature!hsg hut g°xs.h&u (7.2hP~ h q _The very large slime creature is heavily wounded.h  You claw the very large slime creature!  The very large slime creature is severely wounded.h^J§ß§§ §§§x#..ht(8.0hhZJ _The very large slime creature is no longer corroded.h/%  ..#...#.. .Y#.∩.#.. .##...#.# #Y#...#.# .Y#...#.^#####^.#..# .w#...#J#..# .Y#...#J#.^# .Y#...#@°## [©.#.Y#...#..?[©....#..# ###...######### ....≈....#.©.#. ...§ß§...#...#. ©.#....≈§...#.©.#.....#   enormous###§§§######### .x#...#ss...... h0 You claw the very large slime creature!  The very large slime creature is severely wounded.hY ..#...#.. .Y#.∩.#.. .##...#.# #Y#...#.# .Y#...#.^#####^.#..# .w#...#J#..# .Y#...#J#.^# .Y#...#@°## h][©.#.Y#...#..?[©....#..# ###...######### ....≈....#.©.#....§ß§...#...#.©.#....≈§...#.©.#.....# ###§§§######### .x#...#ss......  h..w   torpor snailYYYYYY 6 yakss   jumping spider8hi _Two slime creatures merge to form an enormous slime creature.h" § ..  You claw the enormous slime creature!9.6h h p _The enormous slime creature is severely wounded.h6.  You scratch the enormous slime creature but do no damage.hR7Yw≈ß≈....§h 8*200.4h?hAp _The enormous slime creature is severely wounded.hc[ ..  You claw the enormous slime creature!h(1.2hh hb_The enormous slime creature is severely wounded.hhIAn enormous slime creature. An icky glob of slime that slithers along the ground. It can merge with other hޮ)slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Max HP: ~242 Will: +AC: +EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Giant Int: Mindless You have about 90% to hit with your claws and 89% to hit with your off-hand claw. It has about 14% to hit you. Attack Max Damage Hit 88 It is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water. [!]: Description|Quoteh% h= .###########§§.###########..###DrDolphin the Nimble .#..#......#...#..§...JJ.#..#Demonspawn of Qazlal *****. .#...#....Y#.∩.#..##.##..#..###Health: 126/126 ======================== .#...#....##...#.#..#J.#.#..#ß#Magic: 23/23 ======================== .#...©#.##Y#...#.#..#©.#.#..###AC: 11Str: 12 .#...###..Y#...#.^#####^.#..#EV: 30Int: 14 .#.##.#.w.Y#...#.#..#..#§#..###SH: 12  Dex: 28 .##....#..w#...#Jw> 36m#.^#..#§#..#ß#XL: 14 Next: 23% Place: a Gauntlet .#....w#..Y#...#@.##.##..#..###Noise: =======--  Time: 21201.2 (0.8) .#...[©.#.Y#...#..?[©....#..#-) Claws .###########...###########..###Throw: 22 darts (poison) ....#.©.#....≈....#.©.#.....#ß# ..ß.#...#...≈ß≈...#...#.ß...### ....#.©.#....≈....#.©.#.....#J   enormous slime creature .###########...##h? O#########..###w   torpor snail .#.....xx.x#...#ss.......#..#ß#YYYYYY 6 yaks .#...###...#...#.#.#...#.#..###s   jumping spider(…)You claw the enormous slime creature! _The enormous slime creature is severely wounded.You scratch the enormous slime creature but do no damage. _The enormous slime creature is severely wounded.You claw the enormous slime creature! _The enormous slime creature is severely wounded.h5I hJ h §You scratch the enormous slime creature.  The enormous slime creature is severely wounded.2.0hhQ] _The enormous slime creature misses you.h  J§§≈§§§J 2 slime creatures..  You claw the enormous slime creature!  The enormous slime creature is severely wounded.h &8hg he 8 _An enormous slime creature splits.hۇ  You claw the large slime creature! x2  You kill the large slime creature!h.   large slime creatureYYYYYY 6 yakshl043.6hxh$O _Qazlal accepts your kill.hvX 6 JhY (J.....§JJ 2 slime creatures..  You scratch the large slime creature.  The large slime creature is almost dead.hY (4.4hc hYf 4 _A large slime creature splits.hf §§§.  You barely miss the slime creature.The slime creature is almost dead.h)-5.3 (0.9hh[ _The slime creature barely misses you.h-  You scratch the slime creature. §...  The slime creature is almost dead.6.1 (0.8hhB _You block the slime creature's attack. The slime creature barely misses you.hL  You mangle the slime creature!!  You kill the slime creature!h/  .○   slime creatureYYYYYY 6 yaks  Qazlal accepts your kill.h4 .59hy> hjA < _You block the slime creature's attack.hQ  You claw the slime creature!  You kill the slime creature!hR .°w   torpor snailYYYYYY 6 yakshS s   jumping spiders   redback  Qazlal accepts your kill.hV(7.7h`9°hck _The yak snorts and paws the ground.hԄ .....©......§§§....©.......#ß##########...###########..####......#...#..§...JJ.#..# Y#.∩.#..##.##..#..###....##..#Jh ß©#.###..#©.#.#..###..###.^#####^.#..# .##.#.w.Y#..##....#..w#.^#..#§#..#ß.w#.°##.##..#..###...[©.#.Y#...#..?[©....#..# ###########...###########..##..#.©.#....≈....#.©.#.....#ßß.#...#...≈ß≈...#...#.ß...### .h ...#.©.#....≈....#.©.#.....# ##########...###########..###..xx.x#...#ss.......#..#ß#h 8☼h -8.7 (1.0h h2 h###########...###########..### #..#......#...#..§...JJ.#..# #.hݓFY#.∩.#..##.##..#..### #...#....##...#.#..#J.#.#..#ß# #...©#.##Y#...#.#..#©.#.#..### #...###..Y#...#.☼#####^.#..# #.##.#.w.Y#...#.#..#..#§#..### ##....#..w#...#.#.^#..#§#..#ß# #....w#..Y#...#.@##.##..#..### h#...[©.#.Y#...#..?[©....#..# ###########...###########..### ...#.©.#....≈....#.©.#.....#ß#ß.#...#...≈ß≈...#...#.ß...###h^.#.©.#....≈....#.©.#.....# ###########...###########..### #.....xx.x#...#ss.......#..#ß# hdKs   jumping spider #...###...#...#.#.#...#.#..### s   redback(…)hҙh.hT^ssh&9h2hh 7..#......#...#..§...JJ.#..# .Y#.∩.#..##.##..#..### ...#....##...#.#..#J.#.#..#ß# ...©#.##Y#...#.#..#©.#.#..### ...###..Y#...#.^#####^.#..# .##.#.w.Y#...#.#..#..#§#..###...#..w#...#.#.^#..#§#..#ß# h ....w#..Y#...#..##.##..#..### ...[©.#.Y#...#..@[©....#..# #########...###########..### ..#.©.#....≈....#.©.#.....#ß# ß.#...#...≈ß≈...#...#.ß...###.#.©.#....≈....#.©.#...# ##########...###########..###B   entropy weaver (wandering) .....xx.x#...#ss.......#..#ß# s~ m   jumping spider ...###...#...#B#.#...#.#..### s   redback ....#....#...#...###...#..#h# ,h. B.ssBhq/ '10hh9 h>? h|J BB.h K +1.7 (2h R hU i _i - 8 scrolls of teleportation (gained 1)hh+hhlN _There are no items here.h  @#......#...#..§...JJ.#..# #....Y#.∩.#..##.##..#..### #....##...#.#..#J.#.#..#ß# ©#.##Y#...#.#..#©.#.#..### ###..Y#...#.^#####^.#..# ##.#.w.Y#...#.#..#..#§#..### ....#..w#...#.#.^#..#.#..#ß# h w#..Y#...#..##.##..#..### [©.#.Y#...#...@©....#..# ...#..### #.©.#....≈....#.©.#.....#ß# .#...#...≈ß≈...#...#.ß...####.©.#....≈....#.©.#.....#...#..### xx.x#...#Bss......#..#ß# ###...#...#.#.#...#.#..### h hR h h$ e.BsshB% 22.7 (1 _h., h/ x _You see here a scarf of repulsion.h8 h< An entropy weaver. A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) You have about 71% to hit with your claws and 66% to hit with your off-hand claw. It has about 14% to hit you. Attacks Max Damage h< n4x Hit 17 each It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weave(7) [!]: Description|Quoteh Entropic Weave Corrodes the target, with no direct line of fire required. Range : 7h3^ An entropy weaver. A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) You have about 71% to hit with your claws and 66% to hit with your off-hand claw. h^ It has about 14% to hit you. Attacks Max Damage 4x Hit 17 each It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weave(7) [!]: Description|Quoteha hr D.#......#...#..§...JJ.#..#DrDolphin the Nimble ..#....Y#.∩.#..##.##..#..###Demonspawn of Qazlal *****. ..#....##...#.#..#J.#.#..#ß#Health: 126/126 ======================== has ..©#.##Y#...#.#..#©.#.#..###Magic: 23/23 ======================== ..###..Y#...#.^#####^.#..#AC: 11Str: 12 ##.#.w.Y#...#.#..#..#§#..###EV: 30Int: 14 hs ....#..w#...#.#.^#..#.#..#ß#SH: 12  Dex: 28 hRt ...w#..Y#...#..##.##..#..###XL: 14 Next: 25% Place: a Gauntlet ..[©.#.Y#...#...@©....#..#Noise: =======--  Time: 21212.7 (1.0) #########...###########..###-) Claws .#.©.#....≈....#.©.#.....#ß#Throw: 22 darts (poison) ht f.#...#...≈ß≈...#...#.ß...### .#.©.#....≈....#.©.#.....# #########...###########..###hu B   entropy weaver ....xx.x#...#.Bss.....#..#ß#s   jumping spider ..###...#...#.#.#...#.#..###s   redback hvu ...#....#...#...###...#..#You kill the slime creature!Qazlal accepts your kill. _The yak snorts and paws the ground. _i - 8 scrolls of teleportation (gained 1) _There are no items here. _You see here a scarf of repulsion.hTv hM~ ht hY.#......#...#..§...JJ.#..#.#....Y#.∩.#..##.##..#..###.#....##...#.#..#J.#.#..#ß#.©#.##Y#...#.#..#©.#.#..###.###..Y#...#.^#####^.#..# hZ:.##.#.w.Y#...#.#..#..#§#..### #....#..w#...#.#.^#..#.#..#ß#.w#..Y#...#..##.##..#..###.[©.#.Y#...#..@[©....#..##...#..### ..#.©.#....≈....#.©.#.....#ß# ß.#...#...≈ß≈...#...#.ß..### ..#.©.#....≈....#.©.#..##...#..###hZ.xx.x#...#.Bss.....#..#ß#.###...#...#.#.#...#.#..### ....#....#...#...###...#..#h^,hmkBsshWl-3 _hthvh6#......#...#..§...JJ.#..# #....Y#.∩.#..##.##..#..### #....##...#.#..#J.#.#..#ß# ©#.##Y#...#.#..#©.#.#..### ###..Y#...#.^#####^.#..# ##.#.w.Y#...#.#..#..#§#..### ....#..w#...#.#.^#..#.#..#ß# w#..Y#...#..##.##..#..### [©.#.Y#...#...@©....#..# ...#..### #.©.#....≈K79;49m....#.©.#.....#ß# .#...#...≈ß≈...#...#.ß...####.©.#....≈....#.©.#.....#...#..### xx.x#...#.Bss.....#..#ß# ###...#...#.#.#...#.#..### h9h=:h7EAsshE&4hMhPx _You see here a scarf of repulsion.h########...###########..### #......#...#..§...JJ.#..# #....Y#.∩.#..##.##..#..### #....##...#.#..#J.#.#..#ß# ©#.##Y#...#.#..#©.#.#..### .###..Y#...#.^#####^.#..# hT#.#.w.Y#...#.#..#..#.#..### #..w#...#.#.^#..#.#..#ß# w#..Y#...#..##@##..#..### .[©.#.Y#...#...[©....#..# ########...###########..### #.©.#....≈....#.©.#.....#ß# #...#...≈ß≈...#...#.ß...### #.©.#....≈....#.©.#.....# ########...###########..### .xx.x#...#.Bssm.....#..#ß# ###...#...#.#.#...#.#..###hh§§§§.sh-5 _hhhj |.©......§§§....©.......#ß# ######...###########..### ......#...#..§...JJ.#..# #....Y#.∩.#..##.##..#..### #....##...#.#..#J.#.#..#ß# ©#.##Y#...#.#..#©.#.#..### ###..Y#...#.^#####^.#..# #.w.Y#...#.#..#..#.#..### #..w#...#.#.^#@.#.#..#ß# w#..Y#...#..##.##..#..### hk [©.#.Y#...#...[©....#..# ######...###########..## .©.#....≈....#.©.#.....#ß# ...#...≈ß§...#...#.ß...### .©.#....≈§...#.©.#.....# #######.§§###########..###.xx.x#...#.Bs.s....#..#ß#h a☼6h h h#.....§§§.........§.§≈### ©......§§§....©......§#ß# ######...###########..### .....#...#..§...JJ.#..# ....Y#.∩.#..##.##..#..### ....##...#.#..#J.#.#..#ß# .##Y#...#.#..#©.#.#..### ##..Y#...#.^#####^.#..# #.w.Y#...#.#..#.@#.#..### #..w#...#.#.^#..#.#..#ß# w#..Y#...#..##.##☼.#..### ©.#.Y#...#...[©....#..# ######...###########..### ©.#....≈....#.©.#.....#ß# m.#...≈ß§...#...#.ß...### ©.#....≈§...#.©.#.....# ######.§§###########..###h V§○h &7hlh:h3hReally walk into that net trap? Y - Yes hZ' N - Noh'h@......§§§.........§.§≈###DrDolphin the Nimble ©......§§§....©.....§§#ß#Demonspawn of Qazlal *****. ######...###########..###Health: 126/126 ======================== .....#...#..§...JJ.#..#Magic: 23/23 ======================== ....Y#.∩.#..##.##..#..###AC: 11Str: 12 ....##...#.#..#J.#.#..#ß#EV: 30Int: 14 #.##Y#...#.#..#©.#.#..###hBSH: 12  Dex: 28 ##..Y#...#.^#####^.#..#XL: 14 Next: 25% Place: a Gauntlet #.w.Y#...#.#..#.@#.#..###Noise: =======--  Time: 21217.7 (1.0) .#..w#...#.#.^#..#.#..#ß#-) Claws w#..Y#...#..##.##○.#..###Throw: 22 darts (poison) ©.#.Y#...#...[©....#..# ######...###########..### ©.#....≈....#.©.#.....#ß# ..#...≈ß§...#...#.ß...### ©.#....≈§...#.©.C#;1m#.....# ######.§§###########..### _The yak snorts and paws the ground. _i - 8 scrolls of teleportation (gained 1) _There are no items here. _You see here a scarf of repulsion. _You see here a scarf of repulsion.  Okay, then.hEKhL. _h h h` h hȾ3hhQhh?,hA_i - 8 scrolls of teleportation (gained 1) _There are no items here. _You see here a scarf of repulsion. _The jelly fails to trigger a net trap.h%ihs ©......§§§....©.....§§#ß ######...###########..## .....#...#..§...JJ.#..# Y#.∩.#..##.##..#..#####...#.#..#J.#.#..#ß #.##Y©.#.#..## ##..h-u^#####J.#..# .w#..#..#.#..### .#..w^#.@#.#..#ß8 w#..Y.##.##○.#..## ©.#.[©....#..# ######.#.J   jelly§.##########..# .xx.x#...#.Bs.s....#..#ß#huh~h$\ _A jelly is nearby!ho......§§§.........§.§≈## ©......§§§....©.......#ß ######...###########..###.#...#..§...JJ.#..# Y#.∩.#..##.##..#..## ....#J.#.#..#ß #.###..#©.#.#..### ##.^#####J.#..# #.w.Y.#.@#.#..## .#..w#.^#..#.#..#ß w#.##.##○.#..### ©.#.Y#...#...[©.... ######...###########..## hp©.#....≈....#.©.#.....#ß ..#...≈ß§...#...#.ß...### ©.#....≈§§..#.©.#.....# ######.§§###########..##h<B°.h&9hh{V _The jelly completely misses you.h+ v  You mangle the jelly!!  You kill the jelly!h d§§○hѶ 6620.6 (0.9h h O _Qazlal accepts your kill.h h\ h hj hT Bhp h h h h hy he ,h h~ h ,hR h §§§....©§#ß# ####...###########..### ...#...#..§...J..#..# Y#.∩.#..##.##..#..####...#.#..#^.#.#..#ß# ##Y#...#.#..#©.#.#..### h} ..Y#...#.^#####^.#..# w.Y#...#.#..#..#.#..## ..w#...#.#.^#..#@#..#ß# 3.6 (3.0.Y#...#..##.##..#..### #.Y#...#...[©....#..# ####...###########..### #h ....≈....#.©.#.....#ß# #...≈ß§...#...#.ß...### #....≈§...#.©.#.....# ####.§§###########..### x.x#...#...B.ss..#..#ß#h h! h& h23hhhhBhy,h.",h),hd*h,h5,h:7h{>*### ### ### ### ### ß# #ß# #ß# #ß# #ß# ####################h>..§§§............≈...§§§....©.....##...##########........ h?..Y#.∩.#..##.##.#.#^.7.6 (4 ###..#©.#. .^#####§. h@?w.Y#...#.#..#..#. ..w#...#.#.^#..#.# hf?..Y#...#..##.##..#h?Y#...#...[©....#..####### h?3#....≈....#.©.#...h5@h?G%§h,Ih3hJh&0hcU....hz   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h;^hS+8.6 (1hh¡. _You shout for attention!hw}   ### ### ### ### ###  #ß# #ß# #ß# #ß# #ß# ###################### .≈### ......§§§....©.......#ß# #####...###########..###..#...#.........#..# .Y#.∩.#..##.##@.#..### ...##...#.#..#^.#.#..#ß###Y#...#.#..#©.#.#..### #..Y#...#.^#####^.#..#w.Y#...#.#..#..#.#..### #..w#...#.#.^#..#.#..#h%~ Nß#.Y#...#..##.##..#.### .#.Y#...#...[©....#..#####...###########..###h[ h h݈ 9h hF h # ### ### ### ### ###h #ß# #ß# #ß# #ß# #ß# ####################### .≈### h©......§§.....©.......#ß# ######...###########..###..#...#......@..#..# .Y#.∩.#..##.##..#..### ....##...#.#..#^.#.#..#ß###Y#...#.#..#©.#.#..### ##..Y#...#.^#####^.#..#h9Kw.Y#...#.#..#..#.#..### .#..w#...#.#.^#..#.#..#ß# w#..Y#...#..##.##..#..### ©.#.Y#...#...[©....#..#h':☼h('30hM-h.hBThThzXhYhBphphOqhshqx,h|,h,hhtS## ### ### ### ### ### #ß# #ß# #ß# #ß# #ß# #ß#################..§∩≈..≈### ..©.............©.......#ß#hߌ##..§##..### #......#...#....@....#..#2.6 (2#....Y#.∩.#..##§##○.#..### .h)#....##...#.#..#^.#.#..#ß# .©#.##Y#...#.#..#©.#.#..hԍ### .###..Y#...#.^#####^.#..##.w.Y#...#.#..#..#.#..### .hv..#..w#...#.#.^#..#.#..#ß# ..w#..Y#...#..##.##..#..### h+.[©.#.Y#...#...[©....#..#hhhhhA net trap. A large concealed net launcher hanging from the dungeon's ceiling. Enchanted by the power of Zot, whenever an intelligent creature steps here - whether friend h9'or foe - the net will land only on you.h0h;DrDolphin the NimbleDemonspawn of Qazlal *****. ### ### ### ### ### ###Health: 126/126 ======================== h<l#ß# #ß# #ß# #ß# #ß# #ß#Magic: 23/23 ======================== #########################AC: 11Str: 12 ........§∩≈............≈###EV: 30Int: 14 hC<..©.............©.......#ß#SH: 12  Dex: 28 ########..§###########..###hk<XL: 14 Next: 26% Place: a Gauntlet #......#...#....@....#..#Noise: =======--  Time: 21232.6 (2.0) h<P.#....Y#.∩.#..##§##○.#..###-) Claws .#....##...#.#..#^.#.#..#ß#Throw: 22 darts (poison) .©#.##Y#...#.#..#©.#.#..### .###..Y#...#.^#####^.#..# #.#.w.Y#...#.#..#..#.#..### h<&...#..w#...#.#.^#..#.#..#ß# ..w#..Y#...#..##.##..#..### .[©.#.Y#...#...[©....#..#t - Shout!  h=Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention!h=hAhMCh' ### ### ### ### ### ###ß# #ß# #ß# #ß# #ß# #ß######################### ........§∩≈............≈###h3©.............©.#ß ########..§###########..## #......#...#.........#..# .#....Y#.∩.#..##@##○.#..#####...#.#..#^.#.#..#ß .©#.##Yh#..#©.#.#..###..#..##.......... ########...###########..###h_∩§..3.6 (1hV:∩hhS3h7ThVh9^,h8b,hi,hjhlh$w,hxh{h>,hكhhv,h=h# #ß# #ß# #ß# #ß# #ß#################### h^......§∩§............≈### ©......§§.....©.......#ß ######..§###########..### ...#...#.........#..# h+....Y#.∩.#..##.##..#..### ....##...#.#..#^.#.#..#ß h_"#.##Y#...#.#..#©@#.#..### 8.6 (5 ##..Y#...#.^#####^.#..# ha#.w.Y#...#.#..#..#.#..### ..w#...#.#.^#..#.#..#ß w#..Y#...#..##.##..#..##h# ©.#.Y#...#...[©....#..# ######...###########..### ©.#....≈....#.©.#.....#ß ..#...≈ß§...#...#.ß...###h9∩hhQ 3hlR hSU hm` ,h d hd h-o ,hzp hr hU h h3 h h ,h0 hU h ,h hA h: ,hb h& h` ,h h h ,h h h h h ,hO h h ,h h h h4 hf h hP ......#...#.........#..# .#....Y#.∩.#..##.##..#..### .#....##...#.#..#^.#.#..#ß# .©#.##Y#...#.#..#©.#.#..### .###..Y#...#.^#####^.#.. #.#.w.Y#...#.#..#..#.#..####..w#...#.#.^#..#.#..#ß#w#..Y#...#..##.##..#..### .[©.#.Y#...#...[@....#..49.6 (11.0)######...###########..###©.#....≈ m....#.©.#.....#ß# #...#...≈ß§...#...#.ß...### #.©.#....≈....#.©.#..... ########...###########..###B   entropy weaver ...xx.x#...#....B.ss.#..#ß#s   jumping spider .###...#...#.#.#...#.#..###s   redback.#...#...###...#..h h! R _There is a transporter here.h{h'|hh'N _There are no items here.µh!Bµhf.#....##..#^.#.#..#ß# .©#.##Y#...#.#..#©.#.#..##..Y#...#.^#####^.#..# #.#.w.Y#...#.#..#..#.#µh..#..w#...#.#.^#..#.#..#ß# ..w#..##.##..[©.#.Y..[§....#..# ########...########## µhM#.©.#....≈....#.@.#.....#ß# #...#...≈ß§...#...#.ß.©§©µh- #######...########### ...xx.x#...#....Bss..#µh?#ß# .###...#...#.#.#...#.#....###...#..# s   wolf spider (wandering).#©.#s.##s   jumping spider #######.#©..#.#..#ß#s   redback50.6 (1.0)µhµhL _You enter the transporter and appear at another place.ŵhNH.©#.##Y#...#.#..#©.#.#..### ..###..Y#...#.^#####^.#..# ŵhN9##.#.w.Y#...#.#..#..#.#..### ....#..w#...#.#.^#..#.#..#ß#w#..Y#...#..##.##..#..###[©.#.Y#...#...[§....#..# ŵhEO#########...###########..### .#.©.#....≈....#.©.#.....#ß# .#...#...§ß§...#@..#.ß...### .#.©.#....§....#.©.#.....# ########...###########..### ....xx.x#...#....Bss..#..#ß####...#...#.#.#...#.#..#ŵhnO## ...#....#...#...###...#..# #..#©.#.#...#.#.s.###.#..###ŵhOs   jumping spider #######.#...#.#.#©..#.#..#ß#s   redbackŵhOE..#..#.#...#...###...#..###ŵhY,ŵh6]©≈§§§B..s   wolf spider (wandering)ss   jumping spiderŵhx]Rs   redbackŵh]&1ŵh0cŵhdȵhA ###..Y#...#.^#####^.#..# #.#.w.Y#...#.#..#..#.#..### ȵh B ...#..w#...#.#.^#..#.#..#ß# w#..Y#...#..##.##..#..### [©.#.Y#...#...[©....#..# ########...###########..### #ȵh3B .©.#....≈....#.©.#.....#ß# ȵhKB #...#...§ß≈...#...#.ß...### ȵhyB #.©.#....§§...#.@.#.....# ########§§.###########..### ȵhB $...xx.x#...#...B.ss..#..#ß# ȵhB ###...#...#.#.#...#.#..###ȵhB ....#...#...###...#..#ȵhC #©.#.#...#.#...###.#..### #ȵh-C #####.#...#.#s#©..#.#..#ß# ȵhBC ys   jumping spider ȵhfC ..#..#.#...#...###...#..### ȵh}C s   redback ..#....#...#.#...###.#..#ȵhwH ȵhJ ,ȵhsL ȵhmW ss.s.s   wolfs   jumping spiders   redbackȵhW &2ȵh_] ȵhc_ 2 _You hear a skittering sound. ȵh_ D_There is a transporter here.ʵh3bʵhHd,ʵh:eʵh~#.©.#....≈....#.©.#.....#ß#..#...§ß§...#...#.ß... #.©.#....≈§...#.§.#.....# ########§§.########### ...xx.x#...#....s....#..#ß# .###...#...#.#.#Bs.#.#.. ..#....#...#...###...#..# ..#©.#.#...#.#.s.###.#.. ######.#...#.#.#@..#.#..#ß# ..#..#.#...#...###...#....#...#.#...###.#..# ...#.###..[3ʵhP4m.#. [?©.?..#...#...)©$=s.#.#ß# ########...###########.. #.©.#....≈....#.©.#.....# #...#...≈ß§.§.#...#.ß.. #.©.#....≈....#.©.#.....#ß#3ʵhʵh _You enter the transporter and appear at another place.  Found 11 gold pieces and a runed hand axe. _Found a transporter.̵hQ̵hX  Found 11 gold pieces and a runed hand axe. _Found a transporter.  You barely miss the wolf spider. The wolf spider hits you!  You feel protected from physical attacks.  The wolf spider is seared by the foul flame within you!  The wolf spider is moderately wounded.̵h^̵hHr_ ≈§§.°°s ≈..  The wolf spider completely misses you. The jumping spider leaps! x2̵h"s0----14 4.4 (0.8̵h9°̵hB _The wolf spider completely misses you. The wolf spider closely misses you.̵h e  You barely miss the wolf spider.̵h'  §..§ss   redback  The wolf spider is moderately wounded.The jumping spider completely misses you.The jumping spider misses you. You block the wolf spider's attack.̵h) Y7----5.2̵h9 ̵hŴ Y _The wolf spider closely misses you.͵hZlP.©.#....≈....#.©.#.....#ß# ͵hm...#...§ß§...#...#.ß...### .©.#....≈§...#.§.#.....# §.§###########..### xx.x#...#....°....#..#ß# ###...#...#.#.#Bs.#.#..### #....#...#...###...#..# #©.#.#...#.#.ss###.#..### .#...#.#.#©@.#.#..#ß# #..#.#...#...###...#..### #....#...#.#...###.[0͵hm;10;1m#..# #.#...#...#.###...#.#..### ?©.?..#...#...)©$=..#..#ß#...###########..### .©.#....≈....#.©.#.....# ...#...≈ß≈...#...#.ß...### ͵hm.©.#....≈....#.©.#.....#ß#͵h,͵hvs .s.s*s   redback  Found a scintillating golden ring. The jumping spider misses you.You block the jumping spider's attack.͵h  ©..s.s@☼The entropy weaver gestures at you while chanting.10 6.2 (1.0ClawsCorr (-4) ͵h ͵ha ` _The entropic weave corrodes you!͵h*' ©.#....≈....#.©.#.....#ß# #...§ß§...#...#.ß...### ©.#....≈§...#.©.#.....# §..#####..### xx.x#...#.........#..#ß# ...#...#.#.#B..#.#..### #....#...#...###s..#..# #©.#.#...#.#..s###.#..### .#...#.#.#s.@#.#..#ß# #..#.#...#...###.☼.#..### #....#...#.#...###.#..# .#...#...#.###...#͵h( O.#..### ©.?..#...#...)©$=..#..#ß#...###########..### s   wolf spider ©.#....≈....#.©.#.....# s   jumping spider#...≈ß≈...#...#.ß...### s   redback ©.#....≈....#.©.#.....#ß#  The jumping spider attacks as it pursues you!͵h1 Y.B.ss○B   entropy weavers   wolfs   jumping spiders   redback7͵hDJ  _The jumping spider misses you. You block the jumping spider's attack.εh'εhL(εhj3εh5εhe C *εhe You closely miss the wolf spider.The wolf spider is moderately wounded.The wolf spider hits you! The wolf spider completely misses you.εhX @The entropy weaver casts a spell at you.εhXZ0-8.0 (0.8εh3cεh0g` _The entropic weave corrodes you!ϵhqA  You scratch the wolf spider.ϵh ϵh..B.s°ϵh%8ϵh#ϵh)f _The wolf spider is moderately wounded.ϵh  You scratch the wolf spider but do no damage.The wolf spider is moderately wounded.ϵh  The jumping spider leaps! The wolf spider hits you.  The wolf spider is seared by the foul flame within you!!  The wolf spider is almost dead.ϵh .B°s ϵh f99/126 --9.6ϵh 8°ϵh X _The wolf spider barely misses you.еho  You claw the wolf spider!  You kill the wolf spider!еh  Qazlal accepts your kill.The jumping spider is engulfed in freezing vapours.  Your corrupting presence corrodes the jumping spider!еh .°†s   jumping spider (corroded)s   redback  You block the jumping spider's attack. The jumping spider misses you.The jumping spider is engulfed in freezing vapours.еhGi100/126=760.5 (0.9еhеh _The jumping spider barely misses you. The jumping spider closely misses you.еh<  You scratch the jumping spider.  The jumping spider is almost dead.The jumping spider barely misses you.еh B©B   entropy weavers   jumping spider (corroded)s   redbackеh '1.4еh еhq _ _The jumping spider completely misses you.ѵh  You scratch the jumping spider.  You claw the jumping spider, but do no damage.The jumping spider is almost dead.ѵho.s   jumping spider (corroded)s   redbackѵh,2.2 (0.8ѵhpѵh} _The jumping spider misses you. The jumping spider barely misses you.ѵhzh  You barely miss the jumping spider.ѵhʃq  The jumping spider is almost dead.ѵh]ѵhUr.○sѵh>_1=3.0ѵh:○ѵhњ/ _The jumping spider leaps!ѵhQM.#...§ß§...#...#.ß...### #....≈§...#.©.#.....# #####§..###########..### ѵhbRxx.x#...#.........#..#ß# #...#...#.#.#...#.#..### ....#...#...###...#..# ©.#.#...#.#...###s#..#####.#...#.#.#©..#B#..#ß# ѵhR..#.#...#...###†@.#..### ....#...#.#...###.#..# #...#.###...#.#..### .ѵhR?..#...#...)©s=..#..#ß# #####...###########..### .#....≈....#.©.#.....# B   entropy weaverѵhS .#...≈ß≈...#...#.ß...###ѵhFSs   jumping spider (corroded)ѵhfS#....≈....#.©.#.....#ß# s   redback #####...###########..##ѵhS!#ѵhXѵh]A  Found a transporter.  ѵh]The entropy weaver hits you but does no damage.  The entropy weaver completely misses you. x2ѵhf$s   redbackѵhfg,4.0 (1.0ѵhoѵhrT _The entropy weaver misses you.ҵh4  You scratch the entropy weaver.  Your corrupting presence corrodes the entropy weaver!ҵhH s(corroded)s   jumping spider (corroded)s   redback  The entropy weaver is lightly wounded.  You block the entropy weaver's attack. The entropy weaver misses you.ҵhWI228 (0.8ҵh-SҵhW _The entropy weaver closely misses you. The entropy weaver misses you.ҵheS D  You scratch the entropy weaver.ҵh[ *s.The entropy weaver is lightly wounded.ҵhL @s.The entropy weaver points at you and mumbles some strange words.ҵhM U 65.68ҵhM ҵhW ҵhZ ` _The entropic weave corrodes you!ӵhS *You scratch the entropy weaver but do no damage.The entropy weaver is lightly wounded.  The jumping spider barely misses you. The jumping spider misses you.ӵhq} @The entropy weaver points at you and mumbles some strange words.The entropic weave corrodes you! The jumping spider pounces on you.ӵhI~)96/126 ӵhy~k-26.5 (0.912) ӵhӵh< _You block the jumping spider's attack.ӵh  The entropy weaver is moderately wounded.  The entropy weaver completely misses you.You block the entropy weaver's attack.  The entropy weaver completely misses you.  The entropy weaver hits you but does no damage.  The jumping spider completely misses you.ӵhhZ7-7.3 (0.8ӵhӵh|[ _The jumping spider barely misses you.ӵh  You scratch the entropy weaver.  The entropy weaver is moderately wounded.ӵh;  ӵh !ӵhG sӵh °ӵh ]The jumping spider leaps! You block the entropy weaver's attack.  ӵh: MThe entropy weaver hits you. The entropy weaver closely misses you.ӵh ӵhn ӵhD 1ӵh -ӵh %8.2 (0.9ӵhK ӵhN _ _The entropy weaver completely misses you.ӵh   You closely miss the entropy weaver.The entropy weaver is moderately wounded.Your protection from physical attacks is fading.ӵh s○*The jumping spider leaps!Եhw  The entropy weaver casts a spell at you.Եh!°s.°@°Եh'9.1ԵhS°°°Եh/ Եhil_The entropic weave corrodes you! The jumping spider leaps!Եh$ *°You closely miss the entropy weaver.The entropy weaver is moderately wounded.ԵhԵh  The entropy weaver gestures at you while chanting.Եh ..@.s   redbackԵh[ 52-Եh #9 (0.8Եh;3° _The entropic weave corrodes you!Եh The entropy weaver is heavily wounded.  The entropy weaver misses you.  The entropy weaver completely misses you. x2  The entropy weaver hits you!  You feel more protected from physical attacks.  The entropy weaver is seared by the foul flame within you!!Եh! s s   jumping spiders   redbackԵh a78---70.7Եh Եh  b _The entropy weaver is almost dead.յh{  You barely miss the entropy weaver. You claw the entropy weaver.  The entropy weaver is almost dead.յh( s○The jumping spider leaps! You block the entropy weaver's attack.  The entropy weaver misses you.The entropy weaver completely misses you.յh'1.5յh9○յhT _The entropy weaver misses you.յhN_  You scratch the entropy weaver but do no damage.The entropy weaver is almost dead.յh>e  The jumping spider leaps! The entropy weaver barely misses you.You block the entropy weaver's attack. The entropy weaver barely misses you.յhqys.#°°յhqi9=--2.3յh}I°°յh_ _The entropy weaver completely misses you.յhp °*You scratch the entropy weaver but do no damage.The entropy weaver is almost dead.ֵh  The entropy weaver gestures at you while chanting.ֵh!○.#°°s@ֵhZ"k-13.16ֵh-8°ֵh.z _The entropic weave corrodes you! The jumping spider leaps!ֵh2 ○*You scratch the entropy weaver.  The entropy weaver is almost dead.ֵh̲  The entropy weaver gestures at you while chanting.ֵh°.#...s@ֵh$%9ֵhֵho` _The entropic weave corrodes you!ֵh  You scratch the entropy weaver but do no damage.Your off-hand claw misses the entropy weaver.ֵh  .sThe entropy weaver is almost dead.You block the entropy weaver's attack.  The entropy weaver completely misses you.ֵh V80=4.7ֵh8 8°ֵh' _The entropy weaver misses you. The entropy weaver barely misses you.׵hRg °*You completely miss the entropy weaver.The entropy weaver is almost dead.The jumping spider closely misses you. The jumping spider barely misses you.׵hE .@The entropy weaver points at you and mumbles some strange words.׵hE'5.5׵hM׵htP` _The entropic weave corrodes you!׵h4 3׵h ׵h͟ ׵h-pThe entropic weave corrodes you!  You scratch the jumping spider.jumping spidThe jumping spider pounces on you!  The jumping spider is seared by the foul flame within you.  You kill the jumping spider!׵h8;}  The jumping spider is seared by the foul flame within you.  You kill the jumping spider!  Qazlal accepts your kill.  You block the entropy weaver's attack. The entropy weaver hits you.entropy weav!entropy weaver!صh#††s   redbackصh}58/127-----306.3صh8صhO _Qazlal accepts your kill.صhpu#....≈....#.©.#.....#ß# #...§ß§...#...#.ß...### #....≈§...#.©.#.....# صh####§..###########..### x.x#...#.........#..#ß# #...#.#.#...#.#..### صh...#...#...###...#..# .#.#...#.#...###s#..### ##.#...#.#.#©..#@#..#ß# صh*W#.#...#...###†..#..### ...#...#.#...###.#..# صhb..#...#.###...#.#..### ?..#...#...)©$=..#..#ß# صh####...###########..### #....≈....#.©.#.....# #...≈ß≈...#...#.ß...##صh֟y#....≈....#.©.#.....#ß#صh2صhɲ,7.3 (1.0صhĺصhw _The redback misses you. The redback closely misses you. صhd_You see here an entropy weaver corpse.ٵh  You mangle the redback!!  The redback is almost dead.8.1 (0.8ٵhٵh#5 _You block the redback's attack.ٵh  You scratch the redback but do no damage.The redback is almost dead.ٵho i9=----9ٵh$ ٵh 5 _You block the redback's attack.ٵh)w  You claw the redback!  You kill the redback!ٵhM7^○.ٵh;A=9.7ڵh}ڵhO _Qazlal accepts your kill.ڵhܠM###...###########..##.≈....#.©.#.....#ß§ß§...#...#.ß...### #ڵh}....≈§...#.©.#.....# ####§..###########..### x.x........#..#ß#.#...#.#..### ....###.○.#..# ...###@#..### #ڵh<#.#©..#†#..#ß .#..###†..#..###...## ڵhK...#...#.###...#.#..######..#...#.ß...#ڵh7○ڵh-80.7 (1.0ڵhpڵhڵhڵhIڵh*ڵh+ڵh0P60ڵh";,ڵh=ڵhNHO1ڵh&JڵhLT,ڵhVڵh_O2ڵhaڵhk,ڵhJmڵhtG.°ڵhY 6.7 (6. _You start resting.ڵh%*7.7 (7ڵh _Your protection from physical attacks is fading.ڵh 3ڵh ڵh ڵh 93ڵh ڵh ,ڵh ڵh 4=ڵh,ڵhڵhBڵh7°ڵh 6 ○92.7 (5. _You start resting.5=43.7 (6 _You feel less protected from physical attacks.۵h`3۵h?b۵hoB۵h@6۵hMB۵h O7۵hҙ۵hZ,۵h۵hf۵h98۵hf۵h,۵hY۵h:۵hrL9=۵h۵h,۵h۵h,۵h۵h:70۵h(=۵h۵hi,۵h۵hO1۵hn۵hO,۵h۵h],۵h۵h%O2۵h(۵h.,۵h/۵h 8O3۵h9۵hA,۵hC۵hK,۵hM۵hU۵hV94۵hW۵h`,۵hrb۵hj۵h%kS5=۵hl۵ht,۵hmv۵h|,۵hO~۵hv۵h#6۵h(=۵hJ۵hY,۵h۵hO7۵h{۵h,۵h>۵hG۵h}98۵hh۵hֶ9°۵h .324.7 (31.0) _You start resting.۵h;Y11 5.7 (32Claws۵h۵h:[ _You are no longer corroded.۵hTa ۵ha ۵hc ۵hu B۵h} ۵hX} 99۵h7 ۵he ,۵h ۵h ۵h" M80=۵h ۵h ,۵h ۵h} ,۵h ۵h a1=۵h ۵h ,۵h ۵hX O2۵hl ۵h ,۵h ۵h ,۵h0 ۵h O3۵h ۵h ,۵hO ۵hP O4۵h7 ۵h ,۵h ۵h' ,۵h) ۵h4 ۵h4 S5=۵h6 ۵h? ,۵h9A ۵hnL ۵hL K6=۵hN ۵hW ,۵h]Y ۵hUd O7۵hAf ۵ho ,۵h q ۵h#x ,۵hy ۵h ۵hN 98۵hւ ۵h ,۵h ۵h O9۵hi ۵h ,۵h ۵h. ,۵h ۵h j90=۵h ۵h ,۵h ۵h n91=۵h ۵h ,۵h[ ۵hq ,۵hQ ۵hY ;2۵h ۵hX ,۵h ۵h;3۵h ۵h,۵h~۵h!;4۵h#۵hu.,۵h/۵h8,۵hh:۵hD;5۵hF۵h9O,۵hP۵h][a6=۵h ]۵he,۵hpg۵hq,۵h6s۵hz97۵hz2=۵hU|۵h,۵hJ۵hË۵h%8۵hʍ۵h,۵h۵h۵h۵h{۵hQ9۵h,۵hϷ۵h۵h+100/127۵h۵h~,۵h۵hC,۵hE۵hY۵hD1=۵h۵h,۵h۵h92۵h2=۵h۵h,۵h۵h۵h%3۵h۵h,۵hc۵h!',۵h(۵hi5۵h5%4۵h>7۵hu@,ܵhܵh ;5ܵh ܵhR,ܵh|ܵh#,ܵh$ܵhC-a6=ܵhF/ܵhZ9,ܵh:ܵhCܵh,DN7=ܵhEܵhO,ܵhPܵhEX,ܵhYܵhaܵh;b%8ܵhcܵhll,ܵhmܵhCx;9ܵhyܵhŀܵhܵhuܵh<10ܵh ܵh},ܵh(ܵh,ܵh9ܵhܵh%1ܵhܵhBܵh?ܵhK2=ܵhMܵhnܵhܵh ܵh U3=ܵh ܵhܵhܵhܵhQ%Q4ܵh.,ܵhF0ܵh8,ܵh:ܵhCܵhfC%5ܵhEܵh"P,ܵhQܵh[;6ܵh^ܵhEi,ܵhjܵhIt,ܵhuܵhШf7=8=ܵhܵhܵh7%9ܵhܵhlܵhܵh*ܵh,ܵh2ܵh<20ܵh ܵh,ܵhܵhܵh;1ܵhV,ܵhܵh,ܵh(ܵhܵhK2=ܵhܵhBܵh~ܵhN3=ܵhEܵh!,ܵh#ܵh0,ܵh1ܵh:;4ܵh<ܵhHF,ܵhXHܵhQ;5ܵhTܵh_,ܵh8bܵhk,ܵh~mܵhw;6ܵhyܵh<,ܵhܵh °§ _You start resting.ܵh}L.443.7 (118.0)ܵhZ7=49ܵhsܵh" _HP restored.ܵhˎ ܵh9 ܵh` ܵhL ܵh Bܵhέ k  You see here an entropy weaver corpse.ܵhk ܵh  _ܵh ܵhh ܵh ,ܵh ܵho ....≈§...#.©.#.....# ###§..###########..## x.x#...#.........#..#ß ...#...#.#.#...#.#..### ...#...#...###...#..# .#.#...###.#..### ##©..#†#..#ß##ܵh †..#..### .. 7.7 (3.0) ..##...#.#..### ?.ܵhH )©$=..#..#ß#######..####.©.#..#.ß...# #....≈....#.©.#.....#ß# ####...###########..### ..##...#....#....#..#ܵh ܵh_ ܵhQ ݵh3ݵhݵhUݵhݵh$ݵhm(O=ݵh6 _The reaper whispers, "Time's up, DrDolphin!"ݵhz=ݵhB3ݵh9DݵhGݵhKݵh O,ݵhOݵhY1ݵhYݵhhQ.xx.x#...#.........#..#ß#...#...#.#.#...#.#..### #....#...#...###...#.. #©.#.#...###.#..### ####.#...#.#.#©..#†#..#ß# #..#.#...#†..#..### #....#...#.#...###.#..ݵhhv..#...#.###§..#.#..### ©.?..#...#...)©°@..#..#ß#51.7 (4 ######...###########..### ©.#....≈....#.©.#..... ..#...≈ß≈...#...#.ß...### ©.#....≈....#.©.#.....#ß# ######...###########..###2   reaper (polearm, drag)#..##...#....#.2..#..#.##.#...#...#.#...#..### .##.P#...#.^#P©P#..#..#ß#ݵhciݵhn'§ݵhpn _x - the ring "Avienta" {rPois rF+ rC+}ߵhƨ6§ߵhTߵhjߵhN _There are no items here.㵯h]M 㵯hO Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear[?] describe selected 㵯hO [!] equip|wield|wear|put on[tab] equip|unequip 嵯hqear which item? Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  P - a +2 hatwield|wear浯hxPut on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn)w - a ring of positive energy (worn)C - a +5 ring of evasion (worn)  x - the ring "Avienta" {rPois rF+ rC+}z - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spiritwear|put on鵯h鵯h鵯hp.xx.x#...#.........#..#ß#DrDolphin the Nimble ##...#...#.#.#...#.#..###Demonspawn of Qazlal *****. #....#...#...###...#..#Health: 127/127 ======================== #©.#.#...#.#...###.#..###Magic: 23/23 ======================== ####.#...#.#.#©..#†#..#ß#AC: 11Str: 12 #..#.#...#...###†..#..###EV: 30Int: 14 #....#...#.#...###.#..#SH: 12  Dex: 28 .#...#...#.###§..#.#..###XL: 14 Next: 30% Place: [鵯h39;49ma Gauntlet ©.?..#...#...)©°@..#..#ß#Noise: =======--  Time: 21451.7 (0.0) ######...###########..###-) Claws ©.#....≈....#.©.#.....#Throw: 22 darts (poison) ..#...≈ß≈...#...#.ß...### ©.#....≈....#.©.#.....#ß# ######...###########..###2   reaper (polearm, drag) ##..##...#....#.2..#..# #.##.#...#...#.#...#..### .##.P#...#.^#P©P#..#..#ß# _You start resting. _HP restored. _You see here [40鵯h%man entropy weaver corpse. _The reaper whispers, "Time's up, DrDolphin!" _x - the ring "Avienta" {rPois rF+ rC+} _There are no items here.鵯hM{  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or C - a +5 ring of evasion; > or w - a ring of positive energy쵯haE $You remove your ring of positive energy.쵯hVF+2.7 (1쵯hL9§쵯hNC _x - the ring "Avienta" (worn) {rPois rF+ rC+}h hvInventory: 49/52 slots Hand Weapons (go to first with ))  h - a +1 whip of drainingk - a +0 spear Missiles (go to first with () hY j - 22 poisoned darts (quivered)  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  P - a +2 hat Jewellery (go to first with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn)w - a ring of positive energy  hYHz - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h Missiles (go to first with ()  j - 22 poisoned darts (quivered)  r - 6 throwing nets  v - a boomerangh BG - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} h4 Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  P - a +2 hat Jewellery "=)  e - an amulet of reflection (worn) hR s x - the ring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn) hq Q w - a ring of positive energy  z - a ring of protection from cold  h H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands h \/  b - a wand of flame (6)hۡ 8 8%ha 3 T - 2 curare-tipped dartsu - a wand of mindburst (2)  F - a wand of polymorph (22)  I - a wand of roots (6)  O - a wand of charming (9)20hQ d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} Scrolls (go to first with ?) h*R^ c - a scroll of fog6h:>  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  f - 5 scrolls of noise9h m Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  w - a ring of positive energy  i - 8 scrolls of teleportation  o - 3 scrolls of immolation35h}f   w - a ring of positive energy  z - a ring of protection from colds - 4 scrolls of revelationhf 88ﵯh  x - the ring "Avienta" (worn) {rPois rF+ rC+}. It is an ancient artefact. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified artefact equipped jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (r)emove, (d)rop, (=)adjust, or (i)nscribe.h ZInventory: 49/52 slots  P - a +2 hat Jewellery (go to first with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn)  w - a ring of positive energy  z - a ring of protection from cold  H - a +6 ring of strength  M - an amulet of regeneration  X - an amulet of guardian spirit Wands (go to first with /)  b - a wand of flame (6)  u - a wand of mindburst (2)  F - a wand of polymorph (22)  I - a wand of roots (6)  O - a wand of charming (9) Scrolls(go to first with ?)  c - a scroll of fog  f - 5 scrolls of noise h  i - 8 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%]h  x - the ring "Avienta" (worn) {rPois rF+ rC+}  H - a +6 ring of strengthD - 3 scrolls of poison41h1  H - a +6 ring of strength  M - an amulet of regenerationL - 2 scrolls of enchant weapon  N - a scroll of blinking7h9_Jewellery (go to first with "=)  e - an amulet of reflection (worn)  z - a ring of protection from cold  M - an amulet of regeneration1hC4M P - a +2 hat  w - a ring of positive energy  z - a ring of protection from cold38h]   w - a ring of positive energy  H - a +6 ring of strengthD - 3 scrolls of poison41h  H - a +6 ring of strength  M - an amulet of regenerationL - 2 scrolls of enchant weapon h c N - a scroll of blinking7 hY) M - an amulet of regeneration  X - an amulet of guardian spirit  U - 3 scrolls of fearV - 4 scrolls of identify52 h=v  X - an amulet of guardian spirit  b - a wand of flame (6)Y - a scroll of amnesia5 hT@   b - a wand of flame (6)  F - a wand of polymorph (22)Z - a scroll of enchant armour h@ 88 hX T  F - a wand of polymorph (22)  h  I - a wand of roots (6) Potions (go to first with !)61 hlv" I - a wand of roots (6)  O - a wand of charming (9)  g - 9 potions of curingl - 4 potions of cancellation7 h]&  O - a wand of charming (9)  c - a scroll of fogm - 3 potions of enlightenment h&970 hš  c - a scroll of fog  i - 8 scrolls of teleportationn - a potion of brilliance  h i p - 4 potions of lignification6 hD   i - 8 scrolls of teleportation  o - 3 scrolls of immolation  q - a potion of mutation9 h o - 3 scrolls of immolation  D - 3 scrolls of poison  t - a bubbling inky potion  hn B - a potion of attraction85 hi  D - 3 scrolls of poison  L - 2 scrolls of enchant weapon  E - 5 potions of magic8 hś h  L - 2 scrolls of enchant weapon  N - a scroll of blinking  J - 3 potions of resistance  K - 5 potions of heal wounds94 h   N - a scroll of blinking  U - 3 scrolls of fear  R - a potion of haste7 hTZ - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. Reading this right now will have no effect: you aren't carrying any armour whichcan be enchanted further. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h| Inventory: 49/52 slots  o - 3 scrolls of immolation  s - 4 scrolls of revelation  D - 3 scrolls of poison  L - 2 scrolls of enchant weapon  N - a scroll of blinking  U - 3 scrolls of fear  V - 4 scrolls of identify  Y - a scroll of amnesia  Z - a scroll of enchant armour Potions (go to first with !)  g - 9 potions of curing  l - 4 potions of cancellation  m - 3 potions of enlightenment  n - a potion of brilliance  p - 4 potions of lignification  q - a potion of mutation  t - a bubbling inky potion  B - a potion of attraction  E - 5 potions of magic  J - 3 potions of resistance  K - 5 potions of heal wounds  R - a potion of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[97%]ho : f - 5 scrolls of noise  i - 8 scrolls of teleportation  V - 4 scrolls of identify  Z - a scroll of enchant armour1h I - a wand of roots (6)  O - a wand of charming (9) Scrolls (go to first with ?)  c - a scroll of fog h h D - 3 scrolls of poison  V - 4 scrolls of identifyhU 979hr h. h W.xx.x#...#.........#..#ß#DrDolphin the Nimble ##...#...#.#.#...#.#..###Demonspawn of Qazlal *****. #....#...#...###...#..#h* Health: 127/127 ======================== #©.#.#...#.#...###.#..###Magic: 23/23 ======================== ####.#...#.#.#©..#†#..#ß#AC: 11Str: 12 #..#.#...#...###†..#..###EV: 30hd Int: 14 #....#...#.#...###.#..#h oSH: 12  Dex: 28 .#...#...#.###§..#.#..###h XL: 14 Next: 30% Place: a Gauntlet ©.?..#...#...)©$@..#..#ß#h Noise: =======--  Time: 21452.7 (0.0) ######...###########..###-) Claws ©.#....≈....#.©.#.....#h Throw: 22 darts (poison) ..#...≈ß≈...#...#.ß...### h8 W©.#....≈....#.©.#.....#ß# ######...###########..###hW m2   reaper (polearm, drag) hw ##..##...#....#.2..#..# h 2#.##.#...#...#.#...#..### .##.P#...#.^#P©P#..#..#ß# _There are no items here.  h To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or C - a +5 ring of evasion; > or w - a ring of positive energy  You remove your ring of positive energy. _x - the ring "Avienta" (worn) {rPois rF+ rC+}h h hV '§h8 hc =######§..###########..## .xx.xh %........#..#ß ###.#...#.#..### #....#...#...###...#..# ©..#...###.#..## ####.#©..#†#..#ß#.#...#...###†..#..### #.#.#...###.#..# .#.#.###§.@#.#..## hX v©.?..#...#...)©$...#..#ß ######...###########..### h s©.#....≈....#.©.#.. ..#...≈ß≈...#...#.ß...## h _©.#....≈....#.©.#.....#ß############..### ##..#h޺ f.#.2 #.##.h )..#.#.#h h +3.7 (1h( '§h6  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  ha < or C - a +5 ring of evasion; > or w - a ring of positive energy  You remove your ring of positive energy. h _x - the ring "Avienta" (worn) {rPois rF+ rC+} _The reaper shouts, "Death awaits you!"hiC..xx.x#...#.........#..#ß# ###...#...#.#.#...#.#..### .#....#...#...###...#..# .#©.#.#...#.#...###.#..### #####.#...#.#.#©..#†#..#ß# .#..#.#...#...###†..#..### .#....#...#.#...###.#..# hC#...#...#.###§..#.#..### ?©.?..#...#...)©@...#..#ß# #######...###########..### .©.#....≈....#.©.#.....# ...#...≈ß≈...#...#.ß...### .hRD©.#....≈....#.©.#.....#ß# #######...###########..### .##..##...#....#.2..#..#hxD  hD'.#.##.#...#...#.#...#..###P#...#.^#P©P#..#..#ß#hLhZJ2.4hdhyV.☼hz$5.7 (2hցh…? _You now have 632 gold pieces (gained 11).hS.xx.x#...#.#..#ß# .###...#...#.#.#...#.#..### ..#....#...#...###...#..# ..#©.#.#...#.#...###.#..####.#...#.#.#©..#†#..#ß# ..#..#.#...#...###†..#..### ..#....#...#.#...###.#..# hT3.#.#...#...#.###.☼.#.#..### [?©.?..#...#...)@....#..#ß##...#..### #.©.#....≈....#.©.#.....# #...#...≈ß≈...#...#.ß...### #.©.#....≈....#.©.#.....#ß#hTb#...#..### hT#.##..##...#....#2...#..# ..#.##.#...#...#.#...#..### ##.##.P#...#.^#P©P#..#..#ß#h]g9○hg+6.7 (1hohrR _There is a transporter here.hBhh@h9hLk.xx.x#...#.#..#ß# ..###...#...#.#.#...#.#..###.#....#...#...###...#..# #..#©.#.#...#.#...###.#..####.#...#.#.#©..#†#..#ß# #..#..#.#...#...###†..#..###.#....#...#.#...###.#..# .hP.#.#...#...#.###.○.#.#..### X[?©.?..#...#...@©....#..#ß##...#..### .#.©.#....≈....#.©.#.....# .#...#...§ß≈...#...#.ß.### .#.©.#....≈....#.©.#.#ß##...#..### .#.##..##...#....#2...#.# #..#.##.#...#...#.#...#.### .##.##.P#...#.^#P©P#..#..#ß#h hm9○h&7h!h _The reaper shouts, "I have come for you, DrDolphin!" _You see here a +2 hand axe of venom.h7xx.x#...#.#..#ß# ###...#...#.#.#...#.#..### #....#...#...###...#..# ..#©.#.#...#.#...###.#..### .#...#.#.#©..#†#..#ß# h}..#..#.#...#...###†..#..### #....#...#.#...###.#..# #.#...#...#.###.○.#.#..### [?©.?..#...#...)@....#..#ß# ...#hS0..### #.©.#....≈....#.©.#.....# hv#...#...§ß≈...#...#.ß...### hV#.©.#....≈....#.©.#.....#ß#...#h͎..### #.##..##...#....#2...#..h*# h..#.##.#...#...#.#...#..### hƟ6°hF-8 _hZh9R _There is a transporter here.hx#....### .#©.#.#...#.#...###.#.. ######.#...#.#.#©..#†#..#ß#..#.#...#...###†..# h`..#....#...#.#...###.#..# #.#...#...#.###...#.#.. [?©.?..#...#...)©....#..#ß# ########...########## #.©.#....≈....#.@.#.....# ...#...§ß≈...#...#.ß.©©ß# #h@#######...###########2   reaper (polearm, drag)..#.^#.©.#..#.. hdk..#....#...#.#P.#.P#^#..### ######.#...##P.#P#.P##..#h0&9hJh]L _You enter the transporter and appear at another place.h ©.##...###.#..### ######.#...#.#.#©..#†#..#ß ..#..#.#...#...###†..#..##..#...#.#...###.#..# #.#.###...#.#..### [?©.?..)©....#..#ß ########...###########..## #.©.#....≈....#.©.#.....# ..#...§ß≈ß...###©.#....≈....#.©.#.....#ß ########...###########..## #.##......#2...[25h G# ..#.##.#.#### ##.##.P^#.©.#ß ..#....#P.#.P#^#..## #######..#.#..## .###P...#P^P#..#..###h L.60hZ$ hI& h#####.#...#.#.#©..#†#..#ß# .#..#.#...#...###...#..### #....#...#.#...###.#..# #.#...#...#.###...#.#..### ?©.?..#...#...)©....#..#ß# #######...###########..### .©.#....≈....#.©.#.....# ...#...§ß≈...#...#.ß...### .©.#....≈....#.©@#.....#ß# ######...###########..#[hr40m## .##..##...#....#2...#..# .#.##.#...#...#.#...#..### #.##.P#...#.^#.©.#..#..#ß# .#....#...#.#..#.P#^#..### #####.#...##..#.#..##..#P..#...#..#.^P#..#..### ###ZZ##...#^#P.#5P#^#..#ß#hhO&1h hy#.#...#.#.#©..#†#..#ß# ..#..#.#...#...###...#..### ..#....#...#.#...###.#..# .#.#...#...#.###...#.#..###  hyK[?©.?..#...#...)©....#..#ß##...#..### #.©.#....≈....#.©.#.....# #...#...§ß≈...#...#.ß...### #.©.#....≈....#.@.#.....#ß##... hy@#..###  h z#.##..##...#....#2...#..# ..#.##.#...#...#.#...#.. hz@### ##.##.P#...#.^#.©.#..#..#ß# ..#....#...#.#..#.P#^#..### hz#.#...##..#.#..##..# .###P..#...#..#.^.#..#..###  hz####ZZ##...#^#P.#5P#^#..#ß# h> h☼5   shadow imp (wandering)5 hV&2 ht:☼ hTR _There is a transporter here.#hv  You enter the transporter and appear at another place.  A shadow imp comes into view.The shadow imp shouts, "Escape, thou erky spleeny clotpole!"#hk  The shadow imp shouts, "Escape, thou erky spleeny clotpole!"  The shadow imp shouts! You hear a chilling moan.  The reaper hits you from afar with a +2 scythe of flaming!!!  You feel protected from physical attacks.  Your resistance to physical damage fades away.You feel protected from fire.#h[?©.?...)©.... ########...###########.. #.©.#....≈....#.©.#.... #...#...§ß≈...#...#.ß. #.©.#....≈....#.§.#...#########..##...#....#2...# ..#.##.#...#...#☼#...##.##.P#...#.^#○@.#..#.. #hA:..#....#...#.#5.#..#^#####.#...##..#5#..####P..#...#..#.^.#..#.##ZZ##...#^#P.#.P#^ ##Z#[###...##P.#.#.P# #hl!=©.#.##...#)$#.©.#."55 2 shadow imps ########...########### ......................#h80/127 ---------3rF+ #h #hg _The reaper burns you. _Found a transporter.*h(m.#.#.###...#.#..## [?©.?..#...#...)©....#..#ß ########...###########..###©.#....≈....#.©.#.....# ..#...§ß≈...#...#.ß...## #.©.#....≈....#.§.#.....#ß ################..### #.##..#.#2 ..#.##...#@#.# ##.##.P#...#.^#○©.#..#..#ß *hCr`..#....#...#.#5.#..#^#..### ######.#...##..#5#..##..# .###P..#...#..#.^.#..#..####ZZ##...#^#P.#.P#^#..#ß ##Z#[##P.#.#.P##..### !=©.#.##...#)$#.©.#."## ########...###########..##*hs*h>u*hu*h! ©5.☼#5.4.4   hellwing55 2 shadow impsThe hellwing fails to trigger a net trap.  A hellwing comes into view.*h%4*h;*h@4 _You block the reaper's attack.*h V The reaper is moderately wounded.  The shadow imp is engulfed in freezing vapours.  You block the shadow imp's attack.reaper hits you with a +2 scythe of flaming!!  Your resistance to fire fades away.  You feel protected from physical attacks.*hV *h.c 5○#.4^ *hc 42-----------------14 5.5 (0.8*h-o *hr + _The reaper burns you.+h֓ ☼You closely miss the reaper.+hre3=-------6.3+h:☼+hZa _The reaper is moderately wounded.,h ,hl ○°4.  You feel much better. You block the shadow imp's attack.,h r66=====7.3 (1.0,h ,h _The shadow imp completely misses you. The reaper closely misses you.1h1h0Really quaff the potion of lignification? Y - Yes 1h`' N - No2hT2hnr.#.#...#...#.###...#.#..###DrDolphin the Nimble [?©.?..#...#...)©....#..#ß#Demonspawn of Qazlal *****. ########...###########..###Health: 66/127 ============------------ #.©.#....≈....#.©.#.....#Magic: 23/23 ======================== #...#...§ß≈...#...#.ß...###AC: 14  Str: 12 2h9`#.©.#....≈....#.©.#.....#ß#EV: 30Int: 14 ########...###########..###SH: 12  Dex: 28 #.##..##...#...4#2...#..#XL: 14 Next: 30% Place: a Gauntlet ..#.##.#...#...#♣#...#..###Noise: =======--  Time: 21467.3 (1.0) ##.##.P#...#.^#55.#..#..#ß#-) Claws ..#....#...#.#○°#○.#^#..###Throw: 22 darts (poison) 2h######.#...##..#.#..##..# .###P..#...#..#.^.#..#..### ####ZZ##...#^#P.#.P#^#..#ß#2   reaper (polearm, drag) ##Z#[###...##P.#.#..##..###4   hellwing !=©.#.##...#)$#.©.#."#..#55 2 shadow imps ########...###########..###The reaper hits you with a +2 scythe of flaming!!  Your resistance to physical damage fades away.You feel protected from fire.The shadow imp barely misses you.2hOxThe hellwing swoops through the air toward you!  The hellwing hits you but does no damage. x22h`66/181----27  2 92ht48BranchesTree rF+ 2h:○2h֘W  Your resistance to physical damage fades away.  You feel protected from fire.  The shadow imp barely misses you.The hellwing swoops through the air toward you!hits you but does no damage. x2 2hL-_You block the shadow imp's attack.3hGf°.#°The reaper resists.  The reaper is moderately wounded.The hellwing hits you but does no damage.hits you.is seared by the foul flame within you.  The hellwing resists.3h_74=---93h3he6 _The hellwing is lightly wounded.3hy  You feel much better.  The shadow imp is engulfed in blazing flames.  You kill the shadow imp!3hP○.   shadow imphits you!  Your resistance to fire fades away.  You feel protected from physical attacks.The hellwing hits you but does no damage.reaper hits you with a +2 scythe of flaming.  You feel more protected from physical attacks.3hT83===30 170 _The shadow imp hits you but does no damage.4h$.☼ _The shadow imp hits you but does no damage.  You hit the reaper but do no damage. Your off-hand punch misses the reaper.The reaper is moderately wounded.  The hellwing hits you but does no damage.  You block the hellwing's attack.4h$k0=-1.1 (0.84h /4hK1A _The shadow imp hits you but does no damage.5hRM°○, corroded)You hit the reaper.  Your corrupting presence corrodes the reaper!heavi  The reaper shouts, "Death awaits you!"reaper hits you but does no damage. The hellwing hits you.5h?-95h5h:A _The shadow imp hits you but does no damage.5h # block the hellwing's attack. _The shadow imp hits you but does no damage.  You hit the reaper.  The reaper is heavily wounded.reaper  The hellwing hits you but does no damage. x25h֔'2.75h5hD 5hI_The shadow imp barely misses you.5h= g§§§§.°  The hellwing hits you but does no damage. x2block the shadow imp's attack.  The reaper hits you with a +2 scythe of flaming!  The reaper burns you.reaper is seared by the foul flame within you.  The reaper resists.5h> G72-3.55hcJ 5hL ^ _The reaper is heavily wounded.5h ≈○ You smack the reaper!5hP3-4.35h'u _The reaper is severely wounded.6hE  [?©.?..#...#...)©....#..#ß# §.###########..### §...#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# 6huF#..#.^.#..#..### .#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..#  You barely miss the reaper.The reaper is severely wounded.6h [?©.?..#...#...)©....#..#ß# §.###########..### §...#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# 6hB9 #..#.^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..# 6h"  [?©.?..#...#...)©....#..#ß# §.###########..### §...#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ 6h(##..#.#..##..# #..#.^.#..#..### .#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..#  The reaper hits you with a +2 scythe of flaming!!  * * * LOW HITPOINT WARNING * * *6hB [?©.?..#...#...)©....#..#ß# §.###########..### §...#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# 6h9 #..#.^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..# 6hq§.  The reaper hits you with a +2 scythe of flaming!!  * * * LOW HITPOINT WARNING * * *The reaper burns you.  * * * LOW HITPOINT WARNING * * *You block the hellwing's attack.  The hellwing hits you but does no damage.6hH L48---5.16h6hA _The shadow imp hits you but does no damage.6h [?©.?..#...#...)©....#..#ß# §.###########..### §....#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# #..#.^.#..#..### .#^#P.#.P#^#..#ß#  [###...##P.#.#..##..### !=©..#)$#.©.#."#..#  The hellwing hits you but does no damage. _The shadow imp hits 6h7you but does no damage.  You smack the reaper! You punch the reaper, but do no damage.The reaper is almost dead.x2  6hB [?©.?..#...#...)©....#..#ß# §.###########..### §....#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# 6hU: #..#.^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..# 6hr [?©.?..#...#...)©....#..#ß# §.###########..### §....#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### 6hQ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# #..#.^.#..#..### .#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..#  shadow imp hits you but does no damage.  The reaper hits you with a +2 scythe of flaming!!  * * * LOW HITPOINT WARNING * * *  You feel more protected from physical attacks.Your resistance to physical damage fades away.You feel protected from fire.6h [?©.?..#...#...)©....#..#ß# §.###########..### §....#.©.#.....# ß≈...#...#.ß...### ©§....#.©.#.....#ß# ..###########..### ..#...4#2...#..# #♣# ^#.5.# #○°#..#^ #..#.#..##..# 6h: #..#.^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..# 6h .≈°.The reaper burns you.6h21-------27 9rF+ 6hx6hJV _* * * LOW HITPOINT WARNING * * *6hy x  You pummel the reaper!!  You kill the reaper!6hG  )4   hellwing5   shadow imp  Qazlal accepts your kill.You block the hellwing's attack.  The hellwing hits you but does no damage.6h lFighter----36.76h 6hG W _The shadow imp barely misses you.7h.☼ (corroded) _The shadow imp barely misses you.You smack the hellwing!  Your corrupting presence corrodes the hellwing!  The hellwing is moderately wounded.shadow imp hits you but does no damage.  You block the hellwing's attack.7hт'7.57h7h? _The hellwing hits you but does no damage.7h §≈○You closely miss the hellwing.You punch the hellwing, but do no damage.7h A28.37hc 7hw c _The hellwing is moderately wounded.8h1You punch the hellwing, but do no damage. _The hellwing is moderately wounded.  You hit the hellwing but do no damage.  The hellwing is moderately wounded.You block the hellwing's attack.  The hellwing hits you but does no damage.9.18h?8hCA _The shadow imp hits you but does no damage.8hp6°#.○  The hellwing hits you but does no damage. _The shadow imp hits you but does no damage.  You smack the hellwing!  The hellwing is heavily wounded.You block the shadow imp's attack.  The hellwing8hJ7Q3=98hE8hHY _The hellwing completely misses you.8h8e M [?©.?..#...#...)©....#..#ß# ..###########..### ....#.©.#.....# ß§...#...#.ß...### ©....#.©.#.....#ß# ..###########..### ..#...4#)...#..# #♣# ^#.5.# #.°#.○#^ 8he G#..#.#..##..# #..#.^.#..#..### .#^#P.#.P#^#..#ß#  [###...##P.#.#..##..### !=©..#)$#.©.#."#..#   The hellwing _The hellwing completely misses you.The hellwing is severely wounded.8h+f }The shadow imp disappears for a moment.shadow imp hits you but does no damage.8hA  [?©.?..#...#...)©....#..#ß# ..###########..### ....#.©.#.....# ß§...#...#.ß...### ©....#.©.#.....#ß# ..###########..### ..#...4#)...#..# #♣# ^#.5.# #.°#.○#^ #..#.#..##..# #..#.8hAB [0;10;1m^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..8hU !§.§≈§.§○° shadow imp hits you but does no damage.  The hellwing hits you!  * * * LOW HITPOINT WARNING * * *The hellwing is seared by the foul flame within you!  The hellwing resists.  The hellwing is almost dead.8hV K16-80.78hk 8hDm 6 _You block the hellwing's attack.8hѦU  [?©.?..#...#...)©....#..#ß# ..###########..### §.§..#.©.#.....# ß≈...#...#.ß...### ©§.§..#.©.#.....#ß# ..###########..### ..#...4#)...#..# #♣# ^#.5.# #.°#○°#^ #..#.#..##..# #..#.^.#..#..### .#^#P.#.P#^#..#ß# 8h^=[###...##P.#.#..##..### !=©..#)$#.©.#."#..#  You closely miss the hellwing.The hellwing is almost dead.9h= [?©.?..#...#...)©....#..#ß# ..###########..### §.§..#.©.#.....# ß≈...#...#.ß...### ©§.§..#.©.#.....#ß# ..###########..### ..#...4#)...#..# #♣# ^#.5.# #.°#○°#^ 9h>x#..#.#..##..# #..#.^.#..#.#^#P.#.P#^#..#ß# [###...##P.#.#..##..### !=©..#)$#.©.#."#..9h?9hO6 ≈..≈..°The hellwing hits you!  * * * LOW HITPOINT WARNING * * *The hellwing hits you but does no damage.9hTP9/181 =--1.59hsZ9h\8 _You block the shadow imp's attack.9h} .#°.You barely miss the hellwing.9hI~10/181 =-2.39ho9ha\ _The hellwing is almost dead.9h~ z  You smack the hellwing!  You kill the hellwing!9h ..5   shadow imp  Qazlal accepts your kill.9h /43.19h= 9h4 8 _You block the shadow imp's attack.hJ3>h>h{,>hi>hXM8>h>hv,>h>hJM9>h>hB",>h$>h-N20>h/>h>...§§§§§§§§§§.#○>h=Lz ...≈...@>hL502§.#○ _You start resting.You feel less wooden.>h|M627=>hM71130 148>hM(3.7 (7Claws>h%U>hlX  Your scarf of Boredom {harm, rPois rN+ Int+3}, +3 crown of Dyrovepreva {rElec  Int+2 SInv} and +3 leather armour of True Grit {^Contam rN+ Dex+4} unmeld from _your body.>hN 3>hQ >hp^ 1=>hh ,>hKi >hp >hp I2=>hs >hu| ,>h~ >hl B>h i3=>h? >he ,>hR >h >h 74>h| >hֺ ,>h >h ,>ha >hG M5>hE >h= ,>h >h M6>h >h ,>h. >h _7=>hK >h ,>h. >h, ,>h$ >h i8=>ht >h/ >h/ >h2 >h< 79>h&= >hA >hN ,>hsR >hQ] ,>hS` >hXk 830>hk >hn >hGy ,>h| >h M1>h >h$ ,>hŞ >h ,>h >ho 72>h (=>h >h ,>h >h 73>hX 2=>h >hT ,>h >h >hE >h >h >h 74>he >h ,>h >h >h 05>h>h^,>hp >h>h06>hW>h,>h>h!,>h#>h<*>hx*07>h,>h_1,>h06>h8>h9I8=>hd:>ht?,>h@>h:F,>hG>hN>hNS9=>hyP>h]U,>hV>h]>h]840>h_>h)d,>he>hp,>h|s>h }>hB}71>h>hއ,>h>h>hϐ02>h>hʛ,>h>hI3=>h>h7>h,>h>h,>h>h74>hU2=>h{>hJ,>h>h>h05>h>h,>hT>hw,>h>h>h76>h>h,>h>hO >h 07>h >h,>h>hm,>h>h7%>hn%I8=>h'>h-,>h,/>h8i9=>hk;>h@,?h?h,?h ?h7?h}150?h?h,?h?h#?h$71?h&?hI/,?h1?h;72?h;?h>?hF,?hG?hQ,?hT?hY\?h\T53=?h`?hxk,?hGn?hYs?hsK4=?hu?h^{,?h7}?h,?h"?hO5?hƐ?h%,?h?hO6?h?hT,?hͨ?h',?h?hfe7?h4,?h?hU?h98?hi?hN,?h?hi9=?h?hc,?h?h,?h?hb60=?hI?hV,?h ?h?h)21?h3?h,?hI?h"&,?h)?h-O2?h}0?h&9,?h;?hCO3?hF?hTO,?h!Q?hX,?h5Z?hc94?h d0=?hg?hr,?h~u?h}?h}K5=?h~?hO,?h?h,?h(?hO6?hp?h,?h0?hO7?h?h3,?h?h?h98?h?h,?hY?h,?h?h!?hoL9=?h<?hS,?hv?h?hL70=?h?hq,?ha$?h0,?h?5?h>?hJ?21?hB?hFM,?hkP?h5Z?hZ22?hw]?hh,?hn?h y,?h{?h;O3?hʈ?h,?h?h?h?94?h?h,?h?hF,?hr?hi5=?h?h~,?h ?h?hD6=?ha?hO,?h?h?h97?h?h,?h?h,?h?h 98?hR ?h ?h,?h?hO9?h# ?h$,?h&&?hY+,?h-?h1j80=?h3?h9,?hA;?hBa1=?h:D?h&J,?h`L?hR,?hPT?hZO2?h3^?h7e,?hg?hn93?hUn?ho?hw,?h z?hO4?ho?he,?h?h>,?h?h~i5=?h@?h?h6?h?h?hrK6=?hQ?h,?h?h*,?h?h@O7?h]?h,?h?h O8?h?h,?hL?hR,?h$U?hW^O9?h`?hXj,?hl?hTwj90=?hy?h҆,?hɉ?h,?hx?hn91=?h?h,?hƭ?h;2?hE?h,?hr?h;3?h.?h,?h?h,?hB?hE;4?hT ?hA,?h'?hH!?h!5?h>$?h,,?h/?h6,?h':?hEa6=?hI?hO,?hP.©.#....≈....#.©.#.....#ß# ######...###########..### .##..##...#....#@...#..# .#.##.#...#...#.#...#..### #.##.P#...#.^#.©.#..#..#ß# .#....#...#.#°☼#..#^#..### Chc>#####.#...##..#.#..##..#Ch>P..#...#..#.^.#..#..##Ch>#ZZ##...#^#P.#.P#^#..#ß# #Z#[###...##P.#.#..##..### Ch>=©.#.##...#)$#.©.#."#..#ChbM.○.○ChM13.7 (1.0)Ch#TCh3Yz _You see here a +2 scythe of flaming.DhIH#....#...#.#...###.#..# DhI.#...#...#.###...#.#..### DhIT©.?..#...#...)©....#..#ß# ...#DhJA..### Dh5J©.#....≈....#.©.#.....# Dh}J#...§ß≈...#...#.ß...### DhJD©.#....≈....#.©.#.....#ß# ...#DhJA..### DhJ##..##...#....#)@..#..# DhJ#.##.#...#...#.#...#..### Dh,K.##.P#...#.^#.○.#..#..#ß# DhGK#....#...#.#.○#..#^#..##Dh\K+#DhqK.#...##..#.#..DhKC##..#DhKP..#...#..#.^.#..DhK Dh2LZZ##...#^#..#.P# Z#[###...##..#.#..##..### Dh)YV§©.DhZ-4 _Dh|bDhcDh <Dh 2§Dh[ Dh3Dh,DhDh@,Dh]Dhi  You see here a +2 scythe of flaming.Dh9Dh@= _Dh6Dh@.#.#...#...#.###...#.#..### [?©.?..#...#...)©....#..#ß# ########...###########..### #Dh.©.#....§....#.©.#..... #...#...§ß≈...#...#.ß...### #.©.#....≈....#.©.#.....#ß# ########...###########..### #Dh.##..##...#....#)...#.. ..#.##.#...#...#@#...#..###6.7 (2#.##.P#...#.^#.○.#..#..#ß# .DhL.#....#...#.#☼.#..#^#..### ######.#...##..#.#..##.. Dh.###P..#...#..#.^.#..#..#####ZZ##...#^#..#.P#^#..Dh#ß##[###...##..#.#..##..### Dhq!=©.#.##...#)$#.©.#."#.. ########...###########..###Dh;DhDhDhgEhEhBEhEhEh ,Eh Eh y _Found 33 gold pieces and a runed hand axe.Eh 3EhH Eh# ########...###########..### .©.#....§....#.©.#.....# ...#...§ß≈...#...#.ß...### Eh .©.#....≈....#.©.#.....#ß# #######...###########..### .##..##...#....#)...#..# .#.##.#...#...#.#...#..### P#...#.^#.©.#..#..#ß# .#....#...#.#..#@○#^#..### 8###.#...##..#.#○.##..# Eh ###P..#...#..#.^.#..#..### ZZ##...#^#..#.P#^#..#ß# #Z#[###...##..#.#..##..#Eh ## =©.#.##...#)$#.©.#."#..######...###########..### Eh[ .......................#ß# .......≈∩≈............≈###Eh EhK& Eh^( Eh4Eh:○Eh#Fh7©.#....§....#.©.#.....# .#...§ß≈...#...#.ß...### ©.#....≈....#.©.#.....#ß# ######...###########..### ..##...#....#)...#..# #.##.#...#...#.#...#..####.P#...#.^#.©.#..#..#ß# ...#...#.#..#.○#^#..### ####.#...##..#.#@.##..# P..#...#..#.^.#..#..###ZZ##...#^#..h0m#.P#^#..#ß# Z#[###...##..#.#..##..### ©.#.##...#)$#.©.#."#..# ######...###########..### ......................#ß#≈∩≈............≈### #######################FhS○§∩Fhs+9.7 (1Fh U○○GhJIGh|GhGh'GhGh>!Gh7,  Found a large bone amulet.Gh.Gh86#.©.#....§....#.©.#.....# Gh[95#...#...§ß≈...#...#.ß...### #.©.#....≈....#.©.#.....#ß###...###########..### #.##..##...#....#)...#..# Gh9..#.##.#...#...#.#...#..### Gh9##.##.P#...#.^#.©○#..#..#ß# Gh9_..#....#...#.#..#..#^#..#####.#...##..#@#..##..#Gh9#71.7 (2 Gh:z.###P..#...#..#.^.#..#..###Gh<:@##ZZ##...#^#..#☼.#^#..#ß# ##Z#[###...##..#.#..##..Gh}:K### !=©.#.##...#)$#.©.#."#..#Gh:##...###########..###Gh:y..............#ß#Gh:..≈∩≈............≈###Gh ; ##Gh;GhDP☼∩GhQB _Found a gate leading back out of this place.Hhm.#...#...§ß≈...#...#.ß...### .#.©.#....≈....#.©.#.....#ß# #########...###########..### .#.##..##...#....#)...#..# .#.##.#...#...#.#...#..### .##.##.P#...#.^#.©○#..#..#ß# ©..#....#...#.#..#..#^#..### Hhn_#######.#...##..#.#..##..# ..###P..#...#..#@^.#..#..### Z####ZZ##...#^#..#☼.#^#..#ß# .##Z#[###...##..#.#..##..### .!=©.#.##...#)$#.©.#."#..# #########...###########..### .........................#ß#≈∩≈............≈### ########################## Hhng #≈...............≈# #ß#Hhہv°○#○Hhu+2.7 (1HhN°∩HhۍHhSHhHhHHhHhj,Hh,Hh,HhK Hh*##########...###########..### ..#.##..##...#....#)...#..# .#..#.##.#...#...#.#...#..### Hhf+b#.##.##.P#...#.^#.©.#..#..#ß# .©..#....#...#.#..#..#^#..### ########.#...##..#°#..##..# ...###P..#...#..#.§.#..#..### #Z####ZZ##...#^#..#..#^#..#ß#Z#[###...##.@#.#..##..###4.7 (2 Hh+`#.!=©.#.##...#)$#.©.#."#..# Hh+ ##########...###########..### .......................Hh+.#ß# ..........≈∩≈..........Hh,≈### ##########################Hh3,# # #≈...............≈# #ßHhW,!#Hh, #ß.ß.ß..©.©..ß.ß.ß# ###  #≈Hh,&.≈#Hh-Hh/89§Hh:Hh ..#.##..##...#....#)...#..# #.#..#.##.#...#...#.#...#..### ##.##.##..#...#.^#.©.#..#..#ß#©..#...Z#...#.#..#..#^#..### Hh (#########.#...##..#°#..##..# ...###P..#...#..#.§.#..#..### ##Z####ZZ##...#^#..#..#^#..#ß# #..##Z#[###...##..#.#..##..### ##.!=©.#.##...#)@#.©.#."#..# ##########...###########..### ...........................#ß#≈∩≈...Hh- ≈### ############################ Hh] .ß# #≈...............≈# #ß# Z   centaur warrior simulacrum (wandering)Hh # #ß.ß.ß..©.©..ß.ß.ß# ###  #≈...............≈# ##Hh )##Hh8 n.☼∩Hh +5.7 (1Hhۛ ;∩Hh Hh Hh |.Z^○Hh +6.7 (2Hh HhW  Hhv 9_You now have 665 gold pieces (gained 33).Ih&YIhYIhbIhLdPh# #########...###########..### ..#.##..##...#....#)...#..# .#..#.##.#...#...#.#...#..### ##.##..#...#.^#.©.#..#..#ß# .©..#....#...#.#..#..#^#..### #Ph$#######.#...##..#.#..##..# ...###P.Z#...#..#.^.#..#..### Z####ZZ##...#^#..#..#^#..#ß# ..##Z#[###...##○@#.#..##..### #.!=©.#.##...#).#.©.#."#..# ##########...###########..### ......#ßPh%z# ..........≈∩≈............≈### ###########################Ph>% #≈...............≈# #ß# Ph_%)# #ß.ß.ß..©.©..ß.ß.ß# ####≈...............≈#Ph6☼○§7.7 (1Phx?:☼PhDAPhKf .#.©.#....≈....#.©.#.....#ß# #########.§§###########..#####..##...#....#)...#..# .#.##.#...#...#.#...#..### ##.##..#...#.^#.©.#..#..#ß# ©..#....#...#.#..#..#^#..### #######.#...##..#.#..##..# Phg N..###P.Z#...#..#.^.#..#..### Z####ZZ##...#^#.@#..#^#..#ß# .##Z#[###...##○.#.#..##..### .!=©.#.##...#).#.©.#."#..# #########...###########..###.........#ß# .........§∩≈............PhKg ≈### ########################## Phrg  #≈...............≈# #ß#  #ß.ß.ß..©.©..ß.ß.ß#Phg A ###PhPw .○°∩§Phw &8Ph8 ;∩Phs QhQh6Really walk into that net trap? Y - Yes Qhw' N - NoQhg Qh .#.©.#....≈....#.©.#.....#ß#DrDolphin the Fighter #########..§###########..###Demonspawn of Qazlal *****. Qh} .#.##..##...#....#)...#..#Health: 127/127 ======================== #..#.##.#...#...#.#...#..###Magic: 23/23 ======================== .##.##..#...#.^#.©.#..#..#ß#AC: 11Qh Str: 12 ©..#....#...#.#..#..#^#..###EV: 30Int: 14 QhU u#######.#...##..#.#..##..#SH: 12  Dex: 28 Qh ?..###P.Z#...#..#.^○#..#..###XL: 14 Next: 34% Place: a Gauntlet Z####ZZ##...#^#.@#..#^#..#ß#Qh NNoise: =======--  Time: 21778.7 (1.0) .##Z#[###...##°.#.#..##..###Qh .-) Claws Qh  s.!=©.#.##...#).#.©.#."#..#Throw: 22 darts (poison) Qh/ #########...###########..### QhU .........................#ß# .........§∩§............≈### Qhz H###########################≈...............≈# #ß#  Qh #ß.ß.ß..©.©..ß.ß.ß# ### _You see here a +2 scythe of flaming. _Found 33 gold pieces and a runed hand axe.  Qh }Found a large bone amulet. _Found a gate leading back out of this place. Qh \_You now have 665 gold pieces (gained 33).  Okay, then.Qh Qh% Qh& . _Rh4Rh[ =∩Rh6RhB 3RhF RhYJ RhT RhSX : _RhZ RhZb ,Rhd Rhvm ©.#....≈....#.©.#.....#ß# ..§###########..### Rhm #..##...#....#)...#..# .#.##.#...#...#.#...#..### Rhn 9#.##..#...#.^#.©.#..#..#ß# .#....#...#.#..#..#^#..### Rhp .#...##..#.#..##..# ###P.Z#...#..#.^.#○.#..### ###ZZ##...#^#..#@○#^#..#ß# 80.7 (2 #Z#[###...##..#.#..##..### =©.#.##...#).#.©.#."#..# ...###########..###..............#ß#§∩§............§############## ≈.....≈# #ß# Rhp Rhx Rhz Sh.e©.#....≈....#.©.#.....#ß# ..§###########..### ##..##...#....#)...#..# #.##.#...#...#.#...#..### She.##..#...#.^#.©.#..#..#ß# #....#...#.#..#..#^#..### .#...##..#.#..##..# P.Z#...#..#.^.#○.#..### ZZ##...#^#..#.@#^#..#ß# Z#[###...##..#.#..##..### Shafa©.#.##...#).#.©.#."#..# ...###########..###........§∩§............§################ ..Shf+ ShuL○○Shu+1.7 (1Sh}ShVShi #####..§###########..### ..##...#....#)...#..# .##.#...#...#.#...#..####..#...#.^#.©.#..#..#ß# Sh ...#...#.#..#..#^#..### ##.#...##..#.#..##..# P.Z#...#..#.^.#○.#..###ZZ##...#^#..#.°#^#..#ß# [###...##..#○#.@##..### .#.##...#).#.©.#."#..# #####...###########..### Sh B.....................#ß#§∩§......§### ###################### ..............≈# #ß# Sh ß.ß..©.©..ß.ß.ß# ###.............≈#Sh1, l...≈Sh, &2ShC5 :∩Sh6 Thr..##...#....#)...#..# #.#...#...#.#...#..### #..#...#.^#.©.#..#..#ß# Th...#...#.#..#..#^#..### ##.#...##..#.#..##..# P.Z#...#..#.^.#..#..### ZZ##...#^#..#..#^#..#ß# [###...##..#.#..##..### Th:.##...#).#.©.#.@#..# ####...###########..### Th....................#ß# §∩§......≈### ##################### .............≈# #ßTh#ß..©.©..ß.ß.ß# ### Th.............≈# ##Th0:○Thr1&3Th-7Th?X○∩Th@+4.7 (2Th3E:∩ThF_33 gold pieces and a runed hand axe.  a large bone amulet. _Th@GFound a gate leading back out of this place. _You now have 665 gold pieces (gained 33). _y - an amulet of magic regenerationUh@4#####..§###########..### #UhA..##...#....#)...#..# .##.#...#...#.#...#..### ##..#...#.^#.©.#..#..#ß# ....#...#.#..#..#^#..### ###.#...##..#.#..##..# UhA#P.Z#...#..#.^.#..#..### #ZZ##...#^#..#.○#^#..#ß#[###...##..#.#.@##..### .#.##...#).#.©.#..#..# #####...###########..###UhA...........#ß# .....§∩§............≈### ######################UhUBV.............≈# #ß# ß.ß..©.©..ß.ß.ß# ### ..............≈#UhOI°∩Uh7P+5.7 (1UhIVUhtXUh4Uh[5f©.#....≈....#.©.#.....#ß# #Uh5P#####..§###########..### ##..##...#....#)...#..# Uhs6.##.#...#...#.#...#..### .##..#...#.^#.©.#..#..#ß# #Uh7....#...#.#..#..#^#..### ####.#...##..#.#..##..# Uh7#P.Z#...#..#.^.#..#..### ##ZZ##...#^#..#.@#^#..#ß# Uh7{Z#[###...##..#.#..##..### ©.#.##...#).#.©.#..#..# UhO8######...###########..###Uh8...........#ß# ......§∩§............≈### Uh@9####################### ...............≈# #UhB<ß#ß.ß..©.©..ß.ß.ß# ###UhIUhJ○UhJ ○UhHK §UhKUhXMUhM6Uh(UUhXVh...#...§ß≈...#...#.ß...### .©.#....≈....#.©.#.....#ß######...###########..### .##..##...#....#)...#..# .##.#...#...#.#...#..#####..#...#.^#.©.#..#..#ß# .#....#...#.#..#..#^#..###Vhˋ/###.#...##..#○#..##..# #P.Z#...#..#.^@#○.#..### ###ZZ##...#^#..#..#^#..#ß# #Z#[###...##..#.#..##..### =©.#.##...#).#.©.#..#..# #######...###########..###.........#ß# .......§∩≈............§### ######################## ≈...............≈# ß#Vh°☼^@#.○∩Vh&7VhVh=Vh. 3Vh1 Vh3 VhJ< Vh< Vh? 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Xh@& :○Xh( Yh? .##......#)...#..# ..#.##.#...#...#.#...#..### ##.##..#...#.^#.©.#..#..#ß ..#...#..#..#^#..## ######.#...##..#.#..##..# Yhg.###P.Z#...#..#.^.#..#..### ####ZZ##...#^#○.#..#^#..#ßZ#[##..#○#..##..## !=©.#.).#.@.#..#..# ########...###########..### ........................#ß∩≈.........Yhw#........≈ ####Yhs.°∩2.7 (1YhP9°YhXR _There is a transporter here.Zh3ZhsZhԸZhZh: _Zh'7M###############..### #.##..##...#....#)...#..# ..#.##.#...#...#.#...#..## ##.##Zh.^#.©.#..#..#ß ..#....#...#.#..#..#^#..### ######.#...##..#.#..##..# Zh.###P.Z#...#..#.^.#..#..####ZZZhg^#..#..#^#..#ß ##Z#[##..#@#..##..###3 !=©.#.##...#).#.©.#..#..# ########...###########..##.....#ß ........≈∩≈............≈####........≈ZhZh ;∩ZhZhf ? .##......#)...#..# ..#.##.#...#...#.#...#..### ##.##..#...#.^#.©.#..#..#ß ..#...#..#..#^#..## ######.#...##..#.#..##..# ZhՐ ..###P.Z#...#..#.^.#..#..### ####ZZ##...#^#..#..#^#..#ßZ#[##..#.#..##..## !=©.#.).#.@.#..#..# Zh ########...###########..### ........................#ß.......#ZhG d........≈ ####ZhǠ 9☼Zh &4Zhp =∩Zh R _There is a transporter here.[h_[h.##Z####ZZ##...#^#..#..#^#..#ß# #..#..##Z#Z###...##..#.#..##..### #..##.!=©.#Z##...#).#.§.#..#..# #..###########...###########..### #.............................#ß# #≈............≈∩≈............≈##############################  #ß# #≈......☼..○.....≈# #ß# [hG ### #ß.ß.ß..©.@..ß.ß.ß# ### #≈...............≈#  ## ##.###.###.#####  #. # .. .## Z   centaur warrior simulacrum . 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[h&5[h&:∩[h* _You enter the transporter and appear at another place. _Found a pair of ancient boots.`hOv ..##Z#Z##..#.#..##..###.[39;49m!=©.#Z##...#).#.§.#..#..# #########...###########..###...........................#ß #≈≈∩≈≈## ###############################  #ß# #≈......☼..○.....≈# #ß# ## #ß.ß.ß..©.©..ß.ß.ß# ## #≈........@......≈# # ##.###.###.#### #. # ...#####`ho{`hۇ|[Z©∩○.§°Z   centaur warrior simulacrumZ   meliai simulacrum`h-6 _`h:∩`hȘch#Z####ZZ^#..#..#^#..#ß..##Z#[###...##..#.#..##..###.!=©Z#Z##...#).#.©.#..#..# ###########...###########..## #.....#ß #≈............≈∩≈............≈### ###############################ß# #≈......○.§°.....≈# #ß### #ß.ß.ß..©.@..ß.ß.ß# ###≈...............≈## ##.###.###.######. # .. .##ch\#. .##chchchp○.§.☼ch&7ch'§ch_ _There is a transporter landing site here.eh4d..#...###P.Z#...#..#.^.#..#..### ..##Z####Z.##...#^#..#..#^#..#ß# ..#..##Z#[###...##..#.#..##..### ..##.!=©Z#Z##...#).#.©.#..#..# ..###########...###########..### .....#ß# ≈............≈∩≈............≈### ehdL###############################ß# #≈......○.§@.....≈# #ß#  ehd### #ß.ß.ß..©.©☼.ß.ß.ß# ####≈...............≈# ## ##.###.###.###### #. .#. ..Z   meliai.## #.#eh eU.#.ehJiehu_Z.°○☼Z   centaur warrior simulacrumZ   meliai simulacrumeh{v-8 _eh}~ehFeh7t#Z####Z.##...#^#..#..#^#..#ß..##Z#Z###...##..#.#..##..###.!=©.#Z##...#).#.©.#..#..# #########...###########..###...........................#ß ≈≈∩≈≈## ##############################  #ß# #≈......°.§......≈# #ß# eha## #ß.ß.ß..©.©@.ß.ß.ß# ## #≈..........☼....≈# # ##.###.###.#### # #. # .. ..eh-.## #.#. .#.  ##eh}...○☼○ehe&9eh@;○ehfhg A##Z####Z.##...#^#..#..#^#..#ß# #..##Z#Z###...##..#.#..##..### ##.!=©.#Z##...#).#.©.#..#..# #...#..### #ß# .≈∩≈.≈### fh ######## #ß# #≈.○.....≈# #ß# ### #ß.ß.ß..©.☼○@ß.ß.ß# ### #≈.○....≈# fh ## ##.###.###.##### # #.fh=  .#.. ...## ##. fh\ Z   meliai#. fh{ c.#. fh[ l∩°○°fh (800fh fh gh#..##Z#Z###...##..#.#..##..### ##.!=©.#Z##...#).#.©.#..#..# ###########...###########..### ...........................#ß# ≈∩≈....≈### ############################ ß# #≈.........°.....≈# #ß# # #ß.ß.ß..©.○°.ß.ß.ß# ###  #≈..........○@...≈# ## ##.###.###.#####  # #. #.#  .. ....## ###.#. .#ghI. ### ghK§.○..ß§°gh&1ghgh&5∩ghghp 9.#..##Z#Z###...##..#.#..##..### gh 0.##.!=©.#Z##...#).#.©.#..#..# .#...#..###.....#ß#.§∩≈.....≈############ #ß# #≈.≈# #ß#gh # #ß.ß.ß..©.○..ß§ß.ß# ### #≈.@....≈#ghc 4 ## ##.###.###.##### # #. #.# .. ... .## ###. #. .#gh Z   meliai simulacrum . #  ##gh c○°..ß§gh &2ghl" '§gh$ ghJ =.#..##Z#Z###...##..#.#..##..### .ghn .##.!=©.#Z##...#).#.©.#..#..# ..#...gh +#..###.#ß# ≈gh .§∩≈.....≈###gh #########  #ß# #≈gh .○......≈# #ß# gh  ### #ß.ß.ß..©.°..ß§ß.ß# ### #≈.≈#gh=  ## ##.###.###.##### # #. #.# .. ... .## ###. #. .# . #  ##gh ∩°§○©..ß§○gh< &3gh gh( hhE#..#..##Z#Z###...##..#.#..##..### #..##.!=©.#Z##...#).#.©.#..#..# #..#...#..### #.#ß# #≈.§∩≈.≈#####hhF #ß# #≈.°......§# #ß# ### #ß.ß.ß..©○©..ß§ß.ß# ### #≈.○....≈# ## ##.###.###.##### # #. #.# .. ... .## ###. #.hhF5 .# .hhF^ # ##hhZ.°©☼.ß§§@.○hhZ&4hhwbz∩☼.ß§§hhldhhtY #..##.!=©.#Z##...#).#.©.#..#..# #..###########...###########..## ß#.............................#ß ##≈§∩≈≈#  ############################### hhTu #ß# #≈...............§# #ß#  ### #ß§ß.ß..©°©☼.ß§ß.ß# ### #≈§......§..○....≈#  ## ##.###@###.##### hhu# #.# #.#  ... ...###.###.hhu#. .# .# . #hhvp## ## hh∩.©○.ß.§☼.°hh&5hh׍A∩§hhhh  ##..###################..## ß#.............................#ß ##≈......§∩≈......hhr 7≈##  ###############################  #ß# #≈...............§# #ß# hh ## #ß§ß.ß..©.©○.ß.ß.ß# ##hh  #≈§......§☼.°....≈# # ##.###.###.####hhС  # #@# #.# #.............#hh #.###.###.###.#hh L. .hhE q≈.○..hhɮ &6hh hhس ih ß#.............................#ß ##≈.....≈∩≈.....≈##  ###############################  #ß# #≈...............§# #ß# ih/## #ß§ß.ß..©.©○.ß.ß.ß# ## #≈§.......○......≈# # ##.###.###.#### ###.###.###.### ih#......@......####.###.###ih# #. .# .#. .## ##ihDih?.○ih&7ih<∩ihih3#.#ß# #≈.....≈∩≈...≈# ######### #ß# #≈...............§# #ß# ### #ß§ß.ß..©.©..ß.ß.ß# ### #≈§.......○......≈# ## ##.###.###.##### ###.###.###.### #.# #.###.###.###.# #. .# .# . .. ### ###ih7P∩.ih8&8ihD=ih?jhs ≈≈∩≈≈### #############################  #ß# #≈...............§# #ß#  ### #ß§ß.ß..©.©..ß.ß.ß# ###  #≈§..............≈# jh## ##.###.###.#####  ###.###.###.### #.............# jh#.###.###@###.#  #. #.# .# jh. ... # ## '####jh H.##H   minotaur (launcher, wandering)jha )A minotaur comes into view. It is wielding a +0 orcbow.The minotaur bellows!jhZ" (((((The minotaur shoots an arrow.  jh"DYou block the arrow with an invisible shield... and reflect it back!jh@..'HjhI&9jhjh[ _The arrow barely misses the minotaur.lh\lhΔA minotaur. A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: +++AC: ++++lhEV: ++  rF: ... rC: ... rPois: . rNeg: +..rElec: . lh#Threat: High Class: Natural Size: Medium Int: Human You have about 86% to hit with your claws and 84% to hit with your off-hand clawlhA5(at present). It has about 16% to hit you. lh_Attackslh}*Max Damage Shoot: +0 orcbow 45 lhHit35 Gorelh"20 Throw: javelins 44 lhIt can open doors.mh mh# mh ≈............≈∩≈............≈### DrDolphin the Fighter ##############################Demonspawn of Qazlal *****.#ß# #≈...............§# #ß#Health: 127/127 ========================mh ### #ß§ß.ß..©.©..ß.ß.ß# ###Magic: 23/23 ========================#≈§..............≈#AC: 11Str: 12mh ## ##.###.###.#####EV: 30Int: 14mh$ ###.###.###.###SH: 12  Dex: 28mhI #.............#XL: 14 Next: 34% Place: a Gauntletmhk D#.###.###@###.#Noise: =======--  Time: 21809.7 (1.0)#. #.# .#mh -) Claws. ... #mh Throw: 22 darts (poison)## '####H.mh ##H   minotaur (launcher) mh; _There is a transporter landing site here.  A minotaur comes into view. It is wielding a +0 orcbow.The minotaur bellows!  The minotaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the minotaur.mh mh mh nh##############################  #ß# #≈...............§# #ß# nhZ## #ß§ß.ß..©.©..ß.ß.ß# ## #≈§..............≈# # ##.###.###.#### ###.###.###.### nh4,.............####.###.###.# #. #@# ............#nhe#####'####### .H.###nhnhSH.nhA'10nhoh+! #ß# #≈...............§# #ß#  ### #ß§ß.ß..©.©..ß.ß.ß# ### #≈§..............≈#  ## ##.###.###.#####oh ###.###.###.###  #.............# #.###.###.###.# .###.###.###.#ohj.......@.....#ohѻ######H####### ... ##oh6#. ..oh"≈∩oh,≈≈≈###oh(oh-Vmissile)The arrow barely misses the minotaur.  Found a book of Battle.  Found a gate leading back out of this place.unwields a +0 orcbow.  The minotaur wields the staff of the Forsaken Nights {Fly rElec rF+ rN+++ Int-5 Fire}.oh-&1ohohz _You block the minotaur's attack. The minotaur completely misses you.oh(o  You scratch the minotaur but do no damage.oh-2.6 (0.9oh;∩oh _The minotaur completely misses you. The minotaur barely misses you.oh; } ∩ You mangle the minotaur!!oh oh &3.4 (0.8ohӗ oh c _The minotaur is moderately wounded.ph  You scratch the minotaur but do no damage.The minotaur is moderately wounded.The minotaur hits you with the staff of the Forsaken Nights!!ph$05ph7-----4.2ph;∩phR6 _You block the minotaur's attack.ph∩ _You block the minotaur's attack.  You scratch the minotaur but do no damage.claw the minotaur,ph0  You block the minotaur's attack. The minotaur gores you.  The minotaur is seared by the foul flame within you!phۃ#2ph7-----5.0ph8w _The minotaur is severely wounded.ph  You barely miss the minotaur. The minotaur furiously retaliates!  The minotaur headbutts you!  The minotaur is severely wounded.ph <93/127 --ph 8ph: phz  ph ~_The minotaur completely misses you. The minotaur closely misses you.ph ph  You scratch the minotaur but do no damage.The minotaur is severely wounded.ph W4--6.6ph phf _The minotaur misses you. The minotaur closely misses you.qhVo  You scratch the minotaur but do no damage.qh(7.4qhqhK _The minotaur is severely wounded.qhqh  You scratch the minotaur. Your off-hand claw misses the minotaur.The minotaur is severely wounded.You block the minotaur's attack. The minotaur gores you.qh m314 8.2qh qh_ _You feel protected from physical attacks.qhG|  You mangle the minotaur!!  You kill the minotaur!qhPD|qhU8479.0qhZqh]O _Qazlal accepts your kill.rhU ### #ß§ß.ß..©.©..ß.ß.ß# ### #≈§..............≈#  ## ##.###.###.##### ###.###.###.###  #.............# #.###.###.###.# #.###.###.###.##.............# ######@####### #.....# ###.### ... ≈∩≈≈≈≈≈ ##### rh'2Z20.0 (1.0rh<{  A - a ring of positive energy  There is an open door, spattered with blood here.rh>=+1.0 (2rhpArhC^ _Items here: ( ) [ |.sh #≈§..............≈# # ##.###.###.#### ###.###.###.### sh$.............###.###.####.###.##.............#sh ######|####### #..@..# sh +##.##sh*z ... ≈≈∩≈≈sh<D#≈≈≈≈≈######## sh sh sh 352.0 (1shbsh:shZ \ # ##.###.###.#### ###..### .............###.###.####.###.#........... ######|###### #.....# ###@###≈...≈sh[ `#≈≈∩≈≈#sh&h 4○shh &3shPn K○∩sho shT %  # .............###.###.######........... ######|###### #.....# ##.###≈.@.≈#sh;U ≈∩≈≈  sha H∩☼shb T6=4shg ;∩shj th k.............###.###.######........... ######|###### #.....# ###.###≈.○.≈≈@≈☼≈##### thX°§○th&5thXm°§○th.§§○O - a wand of charming (19) (gained 6 charges)  i - 9 scrolls of teleportation (gained 1)  You now have 675 gold pieces (gained 10).  You now have 702 gold pieces (gained 27). gate leading back out of this place here.  Things that are here:thc7=6.0 (2thL'§th3 _a +1 flail of protection; a +0 dagger; a +1 glaive of freezinguhuh+Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 flail of protection  c - a +1 glaive of freezing [Up|Down] select[Esc] exit uhLetters toggle [.|Space] toggle selected[top]yhǪyhyh#.............#DrDolphin the Fighter#.###.###.###.#Demonspawn of Qazlal *****.#.###.###.###.#Health: 97/127 ==================------#.............#Magic: 23/23 ========================######|#######yhAC: 14  Str: 12#.....#EV: 30Int: 14###.###SH: 12  Dex: 28#≈...≈#XL: 14 Next: 37% Place: a Gauntlet#≈≈@§§#yhNoise: =======--  Time: 21826.0 (0.0)#≈○≈≈≈#-) Claws#######yh4Throw: 22 darts (poison)    yhSYou now have 675 gold pieces (gained 10).  You now have 702 gold pieces (gained 27).  There is a gate leading back out of this place here.  Things that are here: yht_a +1 flail of protection; a +0 dagger; a +1 glaive of freezingOkay, then.yhR§○yhmyhN§○yh}. _zhzhҎzhszhzh1P _zhEzhMzhrzhzh## ##.###.###.#######.###.###.##...........###.###.####.###.###.###.#.............#zhɫ######|#######.....###@###8.0 (2...zh:≈≈∩§§#≈≈≈≈≈######## zhάzh7§zhzh zhnzhzhѱzhzhQ8zhBzh'### #ß§ß.ß..©.©..ß.ß.ß# ####≈§..............≈### ##.###.###.#####zhq##.###.###.##...........###.###.####.###.###.###.##.............#zhh#######30.....zh##.###≈...≈##≈≈∩≈≈##≈≈≈≈≈#zh #######You now have 702 gold pieces (gained 27).ere is a gate leading back out of this place here. zh. Things that are here: _a +1 flail of protection; a +0 dagger; a +1 glaive of freezingzhYOThere is an open door, spattered with blood here.zh>zhXzh~ _Items here: ( ) [ |.{h, {h] Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow Missiles (select all with ()b - 2 javelins Armour (select all with [)c - a +0 plate armour Magical Staves (select all with |)  d - the staff of the Forsaken Nights {Fly rElec rF+ rN+++ Int-5 Fire} {h [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hgh ### #ß§ß.ß..©.©..ß.ß.ß# ###DrDolphin the Fighter#≈§..............≈#Demonspawn of Qazlal *****.## ##.###.###.#####Health: 98/127 ==================------###.###.###.###Magic: 23/23 ========================#.............#AC: 14  Str: 12#.###.###.###.#EV: 30Int: 14#.###.###.###.#SH: 12  Dex: 28#.............#XL: 14 Next: 37% Place: a Gauntlet######@#######Noise: =======--  Time: 21830.0 (0.0)#...Om..#-) Claws###.###Throw: 22 darts (poison)#≈...≈##≈≈∩≈≈##≈≈≈≈≈########Things that are here: _a +1 flail of protection; a +0 dagger; a +1 glaive of freezing _Okay, then.There is an open door, spattered with blood here. _Items here: ( ) [ |.  Okay, then.∩ _h 3h h h# ;9h@ ,h h S..∩h  2.0 (2 _a +1 flail of protection; a +0 dagger; a +1 glaive of freezing _Okay, then.  There is an open door, spattered with blood here.Items here: ( ) [ |. _Okay, then. _You start resting.h +3.0 (3h= h9 p _Your protection from physical attacks is fading.h7Mß# #≈...............§# #ß### #ß§ß.ß..©.©..ß.ß.ß# ###≈§..............≈## ##.###.###.#######.###.###.##...........#.###.###.###.####.###.####......@......########|########.....####.###...hh9100/1274.0 (1hh:hhBhia1=hhI,hh'h3e 7.0 (3 _You start resting.hf4>11 8.0 (4h9hV<n _You feel less protected from physical attacks.hXB3hCh.Mh6Rk2=hX,hKYhcQ3hm,hohBx;4hGzh,hEh},hh4;5hh,h|hfa6=hhW,hõh,hhPk7=hKh,hh;8hhs,hh,hh;9h;h,hhP<10hhX,h.h,hh'%;1h&h3/,h`0hq7a2=ho9hc@,hAhKk3=hLh~S,hShZ,h>\hi;4hkhr,hshb|;5h}h,hhb,hh@;6hҖhE,hbha7=h+hѭ,hǮhH,hhk8=hh,hh;9hh%,hbh,hhVh&20hh&,hhC;1hh ,hhh w2=h,hh8,huh!!93hn!2=h#hz+,hG-hz6h6%4h 8h@,hAhbG,h Th-YhdY%5hZh@ch{chehk;6h`mhu,hvh},h@hˋ_ _You start resting.hd099.0 (61.0)h#7hϙ9=900.0 (62hhR" _HP restored.h3 h`3 hc8 ,h_? ,hC ,hL ,hgM hO h+Z ,h[ h] hGe he 9=h,g hi hr ,hs h | ##..###########...###########..## ß#.............................#ß ##≈............≈∩≈............≈##################################ß# #≈...............§# #ß#### #ß§ß.ß..©.©..ß.ß.ß# ####≈§..............≈### ##.###.###.########.###@###.###5.0 (5.0).............h| #.###.###.###.##.###.###.###.##.............########|#######.....##.###≈...≈#h} hh hE h3h,h9,hu ,h hh,hh[9 _Found a transporter.h3hh&ß#..##Z####Z.^#..#..#^#..#ß ##..#..##.#[###...##..#.#..##..##  #..##.!=©Z#.##...#).#.©.#..#..# ##..###########...###########..## ß#......................#ß h&##≈............≈∩≈............≈##################################ß# #≈.......§.°.....§# #ß#### #ß.ß.ß..©@○..ß.ß.ß# ###8.0 (3#≈...°.....≈######.###.###.########.###.###.####.............##.###.###.###.#Z   meliai simulacrum#.###.#.......####|####h+h∩§○h=-h a`∩○hhJ§○hVjhh k#ß#..##Z####Z.##...#^#..#..#^#..##..#..##.#[###...##..#.#..##.. #..##.!=©Z#.##...#).#.©.#..#..##..#...#.. #ß#.##≈.≈∩≈h #.≈ ## #ß# #≈.§.°.....§# #ß#h  ### #ß.ß.ß..@.○..ß.ß.ß# ### #≈...°.....≈#h7 > #####.###.###.##### ###.###.###.### #.............# #.###.###.###.# #.###.###.###.# #h ....#  #|#h §.☼....9.0 (1h :○h _Found a twisted opal ring. _There is a transporter landing site here.h  #ß#..##Z####Z.##...#^#..#..#^#..  ###..#..##.#[###...##..#.#..##.. #..##.!=©Z#.##...#).#.©.#..#..  ###..#...#..  #ß#.  ###≈.§∩≈h".≈ # #ß# #≈.§.§# #ß# ### #ß.ß.ß.@©.○..ß.ß.ß# ### #≈.....☼.≈# #####.###.###.##### ###.###.###.### #.............#h #.###.###.###.# #.###.###.###.# #.....#  hRC#|#hh: .Z∩°§○Z   centaur warrior simulacrum (wandering)Z   meliai simulacrum10h'9§hL*2 _Found 2 potions of ambrosia.he ###..#...###P.Z#...#..#.^.#..# #ß#..##Z####..##...#^#..#..#^####..#..##.#Z###...##..#.#..## #..##.!=©Z#.##...#).#.©.#..# ###..###########...########### #ß#...h.###≈............§∩≈............############################# #ß# #≈....@..§.......§# #ß#### #ß.ß.ß..©.°..ß.ß.ß# ###h< #≈....§○.........≈######.###.###.##### ###.###.###.### #.............# #.###.###.###.#hn #.###.###.###.# #.............#hh0h Z©§...☼§○ZZ 2 centaur warrior simulacra (1 wander…)hN&1hb'§hh~###..#...###P.Z#...#..#.^.#..#.#ß#..##Z####..##...#^#..#..#^#.###..#..##.#Z###...##..#.#..##.#..##.!=©Z#Z##...#).#.©.#..#.###..#...#.#ß#.###≈.§∩≈.≈##########ß# #≈.§.§# #ß# h1U### #ß.ß.ß..©.©..ß.ß.ß# ### #§...☼§○.≈# #####.###.###.########.###.###.####.............# #.###.###.###.# #. hZ§§≈§.○§°Zhy&2h ht h ]###..#...###P.Z#...#..#.^.#..#..# #ß#..##Z####..##...#^#..#..#^#..# ###..#..##.#Z###...##..#.#..##..#h #..##.!=©Z#Z##...#).#.©.#..#..# ###..#...#..# #ß#.§.# ###≈.§≈§≈.≈####ß# #≈.h §# #ß# ### #ß.ß.ß..©.©..ß.ß.ß# ### #§...○§°.≈# #####.###.###.##### hю #.............# #.###.###.###.# #.###.###.#h .##.# hL §.§☼©.○§..○..h &3h ;☼h h]..#...###P.Z#...#..#.^.#..#..# ß#..##Z####..##...#^#..#..#^#..#ß..#..##.#Z###...##..#.#..##..#h^#..##.!=©Z#Z##...#).#.©.#..#..# ..#h3^{.§.#..# ß#.h^#ß≈.§≈§§.≈### #ß# #≈.h^P§# #ß# h^### #ß.ß.ß.☼©.○..ß.ß.ß# ### #§§..○.≈# hZ_#####.###.###.########.####.............# #.###.###.###.# #. hpk.....≈∩○○©.°°hk&4hq;○h vh..#...###P.Z#...#..#.^.#..#..# #..##Z####..##...#^#..#..#^#..#ß# #..#..##.#Z###...##..#.#..##..# #..##.!=©Z#Z##...#).#.©.#..#..# ..#...#..# #.#ß# #≈.≈∩§.≈# ## 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#ß§ß.ß@°©.©..ß.ß.ß# ## #§§....○.........≈# #####.###.###.#### ###.###.###.###..............###.###.###hU .###.###.#............######|######hP ∩§..☼.°h. &2h h hÃ4 ###..#..##.#Z###...##..#.#..## #..##.!=©Z#Z##...#).#.©.#..####..###########...########### #ß#.......................... ###≈....≈∩§ ############################ #ß# #≈...............≈# #ß ### #ß§ß.ß§.©.©..ß.ß.ß# # #§§..@.°.........≈#  #####.###.###.#####hK ###.###.###.###  #.............# #.###.###.###.# #.###.###.###.#   centaur warrior simulacrum #.............# #######|####### #.....#h∩§.....§.§.@..#h(&3hh.h f #..##.!=©Z#Z).#.©.#..###..###########...##########ß#...........................##≈.....≈∩§hf ############################ #ß# #§.....§.........≈# #ß## #ß.ß.ß§.©.©..ß.ß.ß# ## #§§§.○...........≈# ####@###.###.#### ###.###.###.### .............hf.###.###.####.###.##.............#hf######|####### #.....###.##hRr#§§§§≈...○.§hr&4hwhxh}h}h(hth,h؍h hXhJ,hXh͡h ,h,hBhG #ß# #≈...............≈# #ß ### #ß.ß.ß..©.©..ß.ß.ß#  #§§..............≈#  #####.###.###.#####  ###.###.###.###  #.............#  #.###.###.###.#  #.###.###.###.# hl #...@.........# 9.0 (5#######|#######  #.....#  ###.### #≈...≈# #≈≈∩≈≈# #≈≈≈≈≈######## hVhhhί h h hʴ &0hy X.....h h|Y3hH[h]hGiXhjo,hphNsh{,h}hÊ  There is an open door, spattered with blood here.  Items here: ( ) [ |.hGh _hhgh,h hhN,hh) ###.###.###.###  #.............# #.###.###.###.# #.###.###.###.# h"6#.............# #######|#######  #.....# hK ###.###  #≈○@.≈# 35.0 (6hp #≈≈∩≈≈# #≈§≈≈≈# h#######    hV_  hh9hh:~7.............###.###.######...........######|###### #.....# ###.###≈○°.≈≈@≈§≈##### h˅A°.§h++6.0 (1hRL°§h   There is a gate leading back out of this place here.  Things that are here: _a +1 flail of protection; a +0 dagger; a +1 glaive of freezingh(2°h)hG,9°h5o.☼≈@§§h&9-7 _h2;:§hJ#####.# ...# # ..##..# ###.### ...#..## #...#.# . .......######.....## .. ..#.#..##.##....#..##.#. ..##.................... ####..#####.#.......###.# ##......###...Lair:3#.. #.#..>@.......PP.. ##...####.P#...P. ......# ##hhc#.# .#.#..#.. . ###.########.♣ ##♣.♣ #....hh<○h/+7 (1.7h6h: _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here.h"s.# #..# .. h####.# ...# # .##..# ###.### #..## #...#.# ....######.....## .. h#.#..##.##....#..##.#.. .##............. ###..#####.#.......# ##.# ##...○.@###... #.. #.#..>∩......PP.. ##...####.P#....P. ......# ####.# .#.#..#.. . ###. ##### h> #.♣##♣.♣hvA○○h380 _hhh#.# ...# # ..##..# ###.### . ..#..## #...#.# .......######.....###.#..##.##....#..##.#.. ..##.................... ####..#####.#..○....#  ##.# ##...○..###... #.. #.#..○@........ PP.. ##...####.P#... .P. ......# ### hO#.# .#.#..# .. . ###.## ### #.♣##♣. #...h○.○°○h &9h hc _There is an empty arch of ancient stone here.h4hhk _There is nothing on the other side of the stone arch.h0FThe floor. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.h h #####.#...## DrDolphin the Fighter ..##..# ###.### .Demonspawn of Qazlal *****. ...#..## #...#.# ..Health: 127/127 ======================== .......######.....## ..Magic: 23/23 ======================== ..#.#..##.##....#..##.#..AC: 11Str: 12 ..##....................EV: 30Int: 14 ####..#####.#..○.○..#SH: 12  Dex: 28##.# ##...°..###...XL: 14 Next: 37% Place: Lair:3h #.. #.#..○@........Noise: =======--  Time: 21939.7 (0.0)PP.. ##...####.P#...-) Claws.P. ......# ###Throw: 22 darts (poison)#.# .#.#..#.. . ###.####### #.♣ ##♣.♣ #.... Things that are here: _a +1 flail of protection; a +0 dagger; a +1 glaive of freezing _Welcome back to the Lair of Beasts! _There is an empty arch of ancient stone here. _There is an empty arch of ancient stone here. _There is nothing on the other side of the stone arch.h hѻ hD hh/An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here. An umbra. hThis area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows.hhMhOW#####.#...## DrDolphin the Fighter ..##..# ###.### .Demonspawn of Qazlal *****. h>O...#..## #...#.# ..Health: 127/127 ======================== .......######.....## ..hWOcMagic: 23/23 ======================== hnO..#.#..##.##....#..##.#..AC: 11hO}Str: 12 ..##....................hOYEV: 30Int: 14 hO####..#####.#..○.○..#hOSH: 12  Dex: 28hO##.# ##...°..###...hOXL: 14 Next: 37% Place: Lair:3h P#.. #.#..○@........hQPZNoise: =======--  Time: 21939.7 (0.0)PP.. ##...####.P#...-) ClawsheP.P. ......# ###hyP8Throw: 22 darts (poison)hPn#.# .#.#..#hPj.. . ###.#####hP2## hP=#.♣ ##♣.♣hP4 #....hP. hQ1Things that are here: hQ_a +1 flail of protection; a +0 dagger; a +1 glaive of freezing _Welcome back to the Lair of Beasts! h'Q4_There is an empty arch of ancient stone here. h;QT_There is an empty arch of ancient stone here. hNQV_There is nothing on the other side of the stone arch.hRhUhWh3hhZhh2$ _hR,h,hhSQ..#P.######### #. .#### #..# . #####.# ...# h###..# ###.### ..#..## #...#.# .....######.....## ..#.#..##.##....#..##.#.. h..##...........§..... ####..#####.#...@°..# 41.7 (2##.# h.☼.###... #.. #.#.○>∩........h=PP.. ##...####.P#....P. ......# ###..#hgZ##.####h2hJ§○h_h6 3h, h h h h ,hs h h h hd ,h] h ...##P##.#.# ... #P.######### ## ... .# ##..# . .. ##.# ...# .. # hR #..# ###.### ... #..## #...#.# ... ..######.....## .. . hx #..##.##....#○.##.#..P#h ............○..@.....#4.7 (3 h #..#####.#...○.°.#..#.# h ##.# ##....°○###.....  h 7#.. #.#..>∩.........?  PP.. ##...####.P#.....h! .P. ......# ### ## hD #.# .#.#..# .. . ###.#####hf ###h h h 1 _Found a scroll of identify.hH○○h]hhh H○○h/ h M○○h hq 3hs h| hX ,h ,h݆ ,hd h h h h h\ h ,h h A ...# #...... # # ###.### ##....... # # #...#.# #........ #####.....###.......# # ##.##....#..##.#..P# # ............°.○...# ..# ####.#.......#.°#.##...# h̝  ##......###...○.....  #.#..>∩.....○@..?....8.7 (4 . ##...####.P#......#..  ......# #####..####  .#.#..# ####  . ###.##  ###h '## #.♣♣# ♣  ##♣.♣.♣# ♣♣ h  #......♣# ♣. hz hq h hT3hpVh^hnhfohrhKshw,hxh'{h,h'h[W _Found 25 gold pieces.hxh...# #...... # #..###.### ##....... #.[.  #...#.# #........ # #........###.......#.# ###....#..##.#..P#.#.# #.......# ...# hG## #.#.......#..#.##○..# # ##......###.........## ## #.#..>∩.......°.@§...# #.52 ##...####.P#....☼.#....$## .....# #####..#### P.### #.#..# #### ###. ###.## #.#### ## ♣♣.#.♣♣# ♣♣♣.##♣.♣.♣# ♣♣...#......♣# ♣.÷♣♣huh=K○§h8: _V - 5 scrolls of identify (gained 1)h] h] h^ hh hol hl hip ,hr hr hs hu h|x hx hy h7 4##..# P.#... .. ##.†###)...# #...... ##..#..# h ##.### ##.......## #.[. ...#.# #.........# #....## .....###.......#.# ###..#..##.#..P#.#.# #... ...hԁ ..##...# ##.P .......#..#.##..○# h3 {#. .....###.....○○.@## ##..#5.7 (3 ..>∩..............# #...h[ j####.P#....°.#.°..$# ##.. ..# #####..######P.## ##.. h ..# #### ..###.##. .## h #.# #.### ###### ♣♣...hʂ #.♣♣# ♣♣♣.##♣.♣.♣# ♣♣....♣.h h :○h׋ h3h5Read which item? Scrolls  c - a scroll of fog h-6 f - 5 scrolls of noise  i - 9 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 3 scrolls of poison  L - 2 scrolls of enchant weapon  N - a scroll of blinking  U - 3 scrolls of fearV - 5 scrolls of identify  Y - a scroll of amnesia hX6  Z - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedhL=h=h El##..# P.#... .. ##.†###) DrDolphin the Fighter...# #...... ##..#..# Demonspawn of Qazlal *****. ##.### ##.......###.[.... Health: 127/127 ======================== ...#.# #.........#hfE<#....## Magic: 23/23 ======================== .....###.......#.####..#. AC: 11Str: 12 ...#..##.#..P#.#.##...# EV: 30Int: 14 hE]............##...###.P# SH: 12  Dex: 28 .......#..#.##..○#hEA#.## XL: 14 Next: 37% Place: Lair:3 .....###.....○○.@####..# Noise: =======--  Time: 21955.7 (0.0) ..>∩..............##...# -) Claws ..####.P#....°.#.°..$###..# Throw: 22 darts (poison) ..# #####..######P.####... h∩..............#hI/W#...# -) Claws h^/..####.P#....°.#.°..$#h/`##..# Throw: 22 darts (poison) h/..# #####..######P.##h/##... ..#h/e#### ..###.##. h/ .##h/6#.##.###.h 07  ##h 0'####♣♣....h40i #.♣♣# ♣♣♣....hH0m ##♣.♣.♣# ♣♣....♣.ha0w  _There is an empty arch of ancient stone here. h0_There is an empty arch of ancient stone here. _There is nothing on the other side of the stone arch. h0>_Found a scroll of identify. _Found 25 gold pieces. h0%_V - 5 scrolls of identify (gained 1)hfD °°°§..#..As you read the scroll of identify, it crumbles to dust.hE+6.7 (1hJh]L2 _t - a potion of berserk ragehh2hhhhh,h1hvhhhhOhhh: _Found 13 gold pieces.hhh$h+# ##.......## #.[....(.. #.# #.........# .# #....#### ..###.......#.# .. ###..#.# # #..##.#..P#.#.# .## #...##....##...###..##.P# #P.#..#.##...#.$.##.## ####.........##..## ##..# #. ∩......○§#.#.# #...## ###.P#......#...@$###..#...60.7 (4  #####..######P§###....# #### #..# ##.##.## ##.# #.###.# # #### ♣♣....# # #.♣♣# ♣♣h♣....# ##♣.♣.♣# ♣♣....♣.##......♣# ♣.÷♣♣♣.♣##.♣.<.♣.#♣♣.♣.♣.♣♣hJ§§h=W ##.## #.[....(. .# #.# .# #....#####. .###.#.# .. ###..#.# #. ..##.#..P#.#.# .## #...####.##...###.. ##.P# #P.#..#.##...#.$.# #.## ##. .###..##..## ##..# #. .○§#.#.# #...####..P#......#....@# ##..#.#####..######P§## ##....##.#### #..# ##.##.###.# #.###.# #P#### ♣♣....# ##.♣♣# ♣♣♣....# # ##♣.♣.♣# ♣♣....♣.# # #......♣# ♣.÷h[X♣♣♣.♣# # #.♣.<.♣.#♣♣.♣.♣.♣♣ # h^O○°.h_+1.7 (1hJd'§hSmg°...§hBn+2.7 (2hr'§ht? _You now have 727 gold pieces (gained 25).hD h h hq hI h Bh? h h6 h h ,h h h h h X ..... ... #P..# ###  P.#... ..# ##.†###)###h  #...... #.# #..#..#.P ### ##.......## .# #.[....(. #.# #.........# .## #....########.......#.# .. ###..#.# # #..##.#..P#.#.# .## #...####h N##...###..# ##.P# #P ....#..#.##...#.@.# #.## ##6.7 (4 ..###.........##..## ##..# ∩..............#.#.# #.. h  ###.P#......#..°..## ##..#...#####..######P.## ##....#### #..# ##.##.### ##.# #.###.#hK #### ♣♣....# #.♣♣# ♣♣♣....#h h/ h ? _You now have 740 gold pieces (gained 13).h[3h\hdhfhjBhk,hkhlhnhnhRohphrhrhushzr ..........#######. .......##...# #. ....####..## ## # ..... ... #P..# ### # # P.#... ..# ##.†###) h,{y# # ##.# #..#..#.P. ## ##.......## ..# #.[....(... .hQ{# #.........###☼## #....#####. .###.......#.####..#.# #.70h{.#..P#.#.###.## #...### .##...###..# ##.P# #P. ...#..#.##...#...## .## ## .###.........##.##..# #.. ..............#.#.#...####.h{u  ##.P#......#.....###..#....h| #####..######P.####....##. h(|#### #..# ##.##.#### h|hhh= hE> h> hF hL Xh3R ,hS ha d _You have identified the last wand. Found a wand of digging (5).he h!f h&g h|p .... ####..##### #### .P#......#####...†..............#.#...##[.#... #..............#######.hp  #/........##...# #. ..#.......####..## # # ........P○.. #P..# ### # hp _# P.#...#.P.°# ##.†###)#### # #...... ##@# #..#..#.P.#hq "3.7 (3 h3q ## ##.......###..# #.[....(.. .# #.........###°## #....##### .###.......#.##...# ###..#.# #. hTq ..##.#..P#.#.###.## #...####. ........##...###..# ##.P# #P.hwq  ..## hq "#.#.hFr h+y hz hT 3hqV h` hLe he hi ,hOn BhTp hs ,hqu h  ## ##.. ### ### #### #. .... P##..##.## ####..##### #### .P#......#####...†......#.#...##[.#... #..............#######. #/........##...# #. ..#..☼○@.☼####..## #6 ........P...## #P..# ### # # P.#...#.P○.## ##.†###)#### # #......####.# #..#..#.P.# ## ##.......###..# #.[....(... .# #.........###.c 3m## #....#####. ... #..h& h hDIhJ,hKhcO,hVBhTWh\hh\h]hw`he,h6ghrZ #P##.. ## ####### #### .^...... #P##..##.## #### ######## .#.#.P#.☼....#####...†. #......°°..°§.#.#...##[.# #hr #.@.°..........##80.7 (4# ......#/...°....##...# .# ......#.○.....####..## # ## .........P...## #P..# #..# #P.#...#.P..## ##.†###)  ...# #......####.# #..#..# ##.### ##.......###..# #.[....#.# #.........###.## #....##hrY###.......#.##...# ###..#hysh}'§hhh3hQhh ,hh}h,hFhth,hlhC# #.P###P##.. ########## ....^...... # #P##..##.## #### hK.#!########..#.#§P#°°....#####... ..###.....@..#.#...3.7 (3 ..## #.#...○.#..............#.##.○..#°........##... #h$i.#.# #.#......#.......####..### ## # #.........P...## #P..# ##..# ##P.#...#.P..## ##.†  ...# #......####.# #..#  ###.### ##.......###..# #.[.  #...#.# #.........###.## #..h0h[§P#°h.h 8°h hM Q§○h h h h h h ,h h h ,hu h f## ###.P###P##.. ###  #....^....... ###P##..##.## hv ##.#!########..#.#.P#......##### .#..## #...@☼..#.#...5.7 (2..## #.#.§...#. .h ..#.## ......○...#/........## P##.#.# ##.#......#.......####.## ## # #.........P...## #P.h  ##..# ##P.#...#.P..## ##. ...# #......####.# #.hj = ###.### ##.......###..# # #...#.# #..###.## #h h0 :§h hAl3h$nhxh]Xh,hXh######### ##PP  #.#.P###P##..P## ##########  #....^........###P##..##.## ####.#!########.§#.#.P#......## ...#..## #☼.§.○...#. ......## #.#@....#........7 ##...#.##........☼....#/ho3# ##P##.#.#.####.#.°....#.# ######### ## ###.........P...## # # ##..# ##P.#...#.P..## # # ...# #......####.# # ###.### ##.......###..# ## #...#.# #.........###.## .######.....###.##...#h]h6hh!§hSh'§hhhfhhfhp,h`,hy,h>h?hhhh; hg####  ###### ##PP#  #.#.P###P##.○P## ##########  #....^.....@..###P##..##.## 90.7 (3  #####.#!########..#.#.P##...#..## #°......#. #.......## #.#.....#......... ..##...#.##........°....#/....... ..##P##.#.#.####.#......#.......# P.######### ## ###.........P...## #.# ##..# ##P.#...#.P..## #.# ...# #......####.#hBhb:○hVhhhnh! h h h"h%h(,h *h!.h1,h2hq5h<9,h:h=hDBhxFhJhAKhLhOhTh>Th6VhXhx\,h^hl#### # ##PP# ###P##..P## ############## .^........###P##..##.## ####..# ########..#.#°P#.°....#####...†.. # #......○..§....#.#...##[.# # ###.#.....#§○............#### ##.............#@........##...# .#.####.#......#.......####..## hvm ## ###.........P...## #P..# ## ##..# ##P.#...#.P..## ##.†###)  ...# #......####.# #..#..# ##.### ##.......###..# #.[....  ...#.# #.........###.## #.  .....###.......#.##...# ###..#.  ...#..##.#..P#.#.###.## #...# hhw.P#..○..§.9.7 (9○○h*x/2000.7 (10.0)hBW§○○hԃ/ _W - a wand of digging (5)hhth&hhhh ,hEhhn h8#h',hg)hNH`hIhL,hANhPhSh$ThUhWh[hO[hZ\h_hac,hdhfhzihihjhnh|q,hSrhthw,hyhzh}h}h~h2hh:hŅhhhhhh',hvh6hԙ,hɚhМhVhhehh,h hphhPhhhIhhhh,hhhghhh.hQ,h hh,hhthP,h)hhhhhlhu,hXhhM,hhh,hthXh ,hw h h,hShh,hh$"h.7##..# ##..## #.#..>∩......#..## #PP..####...####.P#. h /  ##.## #.P.........# #####  #P.P# #.#P○#.#.#..#  ##.## ..##..####.##  #.# #§P# ###  ##.## ##°.# h>/ #...# #..##  #...## #@..# 37.7 (37 hc/ ##.#.# #.?..☼#  h/#..## #......".  h/{#..# ###.......#  h0= #..#### #........ ##.#PP#.#..........  #.........$....... .P.. h80 ###.#####........##. .P.  #.#.#hW0N# P...h9;°§.○○h<,8.7 (38hD9°hQG9 _Found an amulet of guardian spirit.hf3hSghjh^o,hshuh8 #..## #PP..####...####.P# ##.## #.P.........# #### #P.P# #.#P.#.#.#..#  ##.## ..##..####.##  #.# ##. #.P# #h#.## ..##..#  #...# #!#.°## #...## #.#.☼.# ##.#.# #.@.○○#9.7 (1.0) #..## #......"...h9 #..# ###.......# #..#### #.. ##.#PP#.#... #.........$. .P.he###.#####........##. .P #.#.# .#P...## #  ##..# #.#h.○○°☼h,40.7 (2hQh> ○○°.○ _Found a potion of moonshine.h+1.7 (3h%h}: _V - 5 scrolls of identify (gained 1)h3hhh,h(hh ,h%h" hX,hhh,h!h3(h2,h%6h{<,h{?hLN _You now have 754 gold pieces (gained 14).hvR3hUhBYh_,h9bhefhn,h{uhւhZ,hhhhhhih,hfhh,hhh,hhh ,h hhGhhhhB%,h(h-r  You see here a potion of moonshine.h3h!4 _hM7h>>hC,hmFhIh`cXhd,h8ghjhOo,hWqhuhF{h{hˀhr  You see here a potion of moonshine.h hv _hFhhhhמhRhVhh{hbh",h׺hhhDhh7h,hhh8,hhuO  You see here an amulet of guardian spirit.h/h _hhh`hh hhhhhh$,h'h+hY0h0hZ5hv;h?hO@hUBhSFhM,hOhShWhWhXhUZh],h^hbhe,h/gh`mhr,hDth{~h,hhh,hh1hLhhhNh&hrhzhh,h!hhŻh$hhhhhhhU,h hhhhh|h,hhh,hhh2,hahh,hI h h,h:hhW,hhUh"h5#h$hg&hOhNSBh$XhX,hYh[hh]h]h^hchf,h}ghih\mhmhnhpht,hvhxh-{,h|h~h*,hhhƇ,hɈh܊hK,h*hbh,hCh[B  You see here a +0 chain mail.hh _hhhhChvhh%,hhhhh|hh,hbh+hdhhh*hXhhhxhghhVhhQhhhhQhhlhqhh&h0 hz hE,hkhh,hhh,hh#h1G.......########..# .....#..#.#.#.#..# ...............>## ...#.#.....[#.### .#...##...#.### .#.#........## ...#..#...#..####### ...######...PP#.#..#.##> .#..#..##.......@.......129.7 (88.0) ..........#####.#.###.## #######..## ##### h%3W### h<h<-30.7 (89hVDhSG; _Found a stone staircase leading down.hݩhIhhh,h,h,hhGhehhOhiXhh{hhAhh%hkhhhhvhhhhhjhhh,hJR  There is a stone staircase leading down here.hh~ _h hmhhhphAhhhhxhXhhDhh'hXhh=hh)hhhYhhh]hhhwhh!hh,hh h h8 h h.h,h&hohhhhh!hhNA,h=BhChFhLFh8Gh^JhLhLhNhQh`T,hIUhVhX,h*Yh\h^,h"_hi`hah#bhbhchdhehFehfhj,hkhnhphRphphqhdshshsh uhlw,hxhyh`{,h:|h}h ,hhÃhӅh hhh,h̍hh,hhihc,h\hh,hhhǡ,hhhVhh*h(hhhUhh,hhhƸ,hh8h*hvhhh,h*hhh,h]hhhhhh,hhBh,hyhh,hhhhKhhlh h. hJh.hh*hhh,,hhhR h h!h.%hh*,h+h/h3h3hP5h8hbhskXhoBhphuhxhyh,hM,hhhh<hƋh,hhhh,hhh hVhљhHh,hhqhh0hahhhhOhhhOhh1hYhhhlhUhhh:hH,hh.h,hh̺hhƼh4hhChwhhQhh5hhh)hYhhhhhQh-hqhhhh h>hhTh,h2hih,hShhhhhf  You see here a bullfrog skeleton.hh _hh h h hu hhhh%hhhShhbh,hhc!h\#,h $h&h*,h"+hE-h0h;1h1h;4h7,hT8h:hi?h?h@hChqF,hbGhiIhKh1LhLhNhR,h{ShhUhWhWh[Xh/Zh],h]h_hah!bhbhOdhf,hxghhhjhjhdkhlho,hbphqhuBhhaBhhhhhҎhhϑhhhhqh՝hhi,hhkhhѮhhһ7 ### #####.## ### ###.##.#.###..## h+?# #### #...[......)...# ## ####..#####.....F....#..#####...†..........P#..#.#..# .#.#...##[.#...#.P#######..#.##h/.....#######○○## #..#..# ....##...# #.@## ##.#...#268.7 (138.0)h,####..## ##..######P.#...# .## #P..# ### #.#..##.##.PP.## hؼ## ##.†###)####..............# hw# #..#..#.P.###........#P### hL# #.[....(...####..#.##### ## #....#####..# #...## h<0.# ###..#.# #.## ##..# ## #...####.P# #.##hh:○hT _Key pressed, stopping explore.hIhhh: _hh h h hh:hhhXh ,h"hb%h(h(hb*h*-h0,hQ2h4h7,h9h <h^?h?h%AhSChzFhFhHhKhOh>OhPhShWhhhwhhhXhhIhhhhײh(hh,hh+h:,h:hOh(,h5h(hF,hUhhh.h$hhChhphPhFh~hhhh{hxhhhchhh?h|hhh h h- h;hhhhhQ,hh$ #### ###### ##PP# #.#.P###P##..P## hi% ##....^........# #####.#!########..# ##...#..## ##...  ##########..@....########.#..367.7 (99.0) h% #..##...#..##○○.#.##.........  ##.........##P##.#.#.####.#..  ##...#..#P.#########.## ###..  #..##.####.# ##..# ##P h% #....#####.# #...# ##.  h& #......##..# ###.### ##..  h?& #P......#..## #...#.# #...  ha& ##.._.......######.....###... h'h;-8_h0T _Key pressed, stopping explore.h[Ih _h XhXhohhQhhXh/hh]hIh hqhYhhRhh2hhhhhh,hVhhh=hhhh/hTh he,h5hGh,hhh$,hhFh|,h7h h,hhh%,hhh ,hl hoh,hDhhChhahh.,hhh!,h/#h$hY(,hv)h+h1,h2h4hI8,h?9h4;h?,h@hBhE,hFhzIhM,hNhQh[U,hWhkhDo,hphhh,h8h7 #### ###### #####PP# #.#.P###P##..P## ########hǴ ##....^.@......###P##..##402.7 (35 #####.#!########..#.#.P#..#..## ##.......... #####.......########.#.....#... ...#..##...#.##.............#.... ......##P##.#.#.####.#......#... h#..#P.#########.## ###.........P .####.# ##..# ##P.#...#.P hF#####.# #...# ##......####hhhE _Done exploring.hK Ih6 ....0.0)..................h h h E _Done exploring.h  Ih9 h= h? h@ E _Done exploring.hDhhhhhhE _Done exploring.h hn!hf"hID4hHhKE _Done exploring.hhlh/ hD"4h'hQ*@ _Done exploring.h} hl~ h3 h# 4h h hh hӰ hL hd h h{ hZ h 3h h4hhYhh%hhhKhP _h,hhhl ,hhph,hheh,hh\h,hh? h"h"h#h=%hV',h9(hc)hB+,h,hL-h(/hk/h/h&1h3,h3h4h6,h7h8h:,h;h<h>h>hj?hDG-#.#.P###P##..P## #########....^........###P##..######.#!########..#.#.P#...##...#..## ##........... ######.......########.#.....#.... #...#..##...#.##.............#... .......##P##.#.#.####.#......#... .#..#P.#########.## ###.........P #.####.# ##@.# ##P.#...#.P16.7 (1hGN4.0) .#####.# #.○.# ##......### ...##..# ###.### ##### ....#..## #...#.# ....## _.......######.....###.#.###.#..##.##....#..##.#..P#.#.## ...##.....................##...## #####..#####.#.......#..#.##...# # ##.## ##......###...hHhN7 _hPh3hhhhNBh,hhEhܣ,hhh,hvhs######.......########.#.....#.... #...#..##...#.##.............#... .......##P##.#.#.####.#...... .#..#P.#########.## ###P #.####.# ##..# ##P.#...#.P .#####.# #...# ##......#####..# ###.### #.### ....#..## #.°.#.# #.## h}_.......######..@§.###.......#.##20.7 (4.0)..#.#..##.##.○..#○.##.#..P#.#....................##... #####..#####.#.......#..#.##...#. # ##.## ##......###........ h7s ##..## #.#..>∩..............  #PP..####...####.P#......#...  #.P.........# #####..######P  ##.#P.#.#.#..# #### #.hhI° _h!h%E° _hDhpg _§○hh3hh\h#Xh$,h%h-.......##P##.#.#..# .#..#P.#########.## ###...P #.####.# ##..# ##P.#...#.P####.# #...# ##### ...##.###.### ##.......### ....#..## #...#.# #... h ._.......######.○...###.#.#.#..##.##..○☼#..##.#..P#.# ...##...........@.§.......##..2.7 (2 hF.######..#####.#..○....#..#.##...#. # ##.## ##......###......h.#.#..>∩...#P##.#..#..##..####.#### ##..#.P# ##### hI/h68 _h7h!3h"h-h0,h4nh[6h9,h<:h#B#####.# #...# ##......### ...##..# ###.### ### ....#..## #...#.# #.........## hB_.......######.....###.......#..#..##.##...°#..##.#..P#.#.##.........○...○.......## #####..#####.#...○...#..#.##...#. # ##.## ##.☼○...###........  ##..## #.#.○@°.......5.7 (3 hKC #PP..####...####.P#......#..  #.P.........# #####..######P#.#.#...######..##..##. hC##!#..#######♣.  # #.#...#########P##... h9DhI6 _hLb __There is a stone staircase leading down here.hl [ _○☼hm h$t 8 _h} _.°§○○°☼°@∩hB 26.7 (1 _hń f _○○hkh ## #. '. #. ##.+###  #....P# # h #...P.#.... 4 +..@..'..P#  #.....#P..#  #....P# #  ###+### hhM§○h-7.5 (1.8h'§h%} _You climb downwards. _There is a stone staircase leading up here.hD 3h h h h P _ht h h* h h h.## .. ..### '.  #. #.+### h> U#.§@°P# #9.5 (2.0○..P°#....+..<..'..P#.....#P..##....P# '#####+### #..h h( M§○h> 0 _The wyvern hisses angrily.hR~e○..P°h8h;○hh)hhhhDh,hhh< h h h hIh8h,h?h.# ..# ...## ... ..k########...#h=.'.ß.+ #@.P# 32.5 (3 ##.+###  #....P# # #...P.#.... +..<..'..P# #.....#P..#k   wyvern#....P# '#####+### #..h h51h3h # # ...##.... ..k######...##.'@ß.+###..P# #.+### #....P# ##...P.#....+..<..'..P#.#P......P# '#####+### #hʥ %§h +3.5 (1h :§hs h... ...# #..# (..##. ..... ..k##### ###...# #.@.ß.+ ###.§P# ##.+### #....P# # #...P.#.... +..<..'..P#k   wyvern #.....#P..# #....P# '##  ###+### #.hhR&4hhi _Found 4 stones. _There is a broken door here.h7 .. ....# #. ...# (. ....##.  .....  ..k########...# #.'.ß.+ ###@§P# ##.+####....P# #h #...P.#....+..<..'..P##.....#P..# #....P# '#####+### #. .h [.5 _hߦ h6 hnG.. .. ..# #. ...# (. ....##. ..... ..k##### ###...# #.'.ß.+ ###.@P# ##.+### #....P# # #...P+..<..'..P##.....#P..##....P# '#####+### #..hox4§h y&6h}hh]_h ahahmXh*u.. .. ..# #. ...# (. ....##. ..... ..k##### ###...# #.'.ß@+ ###..P# ##.+### #.§..P# ##...P.#....+..<..'..P##.....#P..##....P# '#####+### #.h xP..........##'.#7##hhځ+8.5 (2hj(§hX h7_As you open the door, it creaks loudly!hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  14.6  18.0   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  A0;1m+3   e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0                   f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1       h - Stealth   0.0   1.0   0                 h                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshb hDrDolphin the Fighter.. ..Demonspawn of Qazlal *****...# #.PHealth: 127/127 ========================...# (...Magic: 23/23 ========================....##....AC: 11Str: 12........EV: 30Int: 14..k##### ..SH: 12  Dex: 28###...###XL: 14 Next: 37% Place: Lair:4#.'.ß@'.#Noise: =======--  Time: 22438.5 (0.0)###..P###-) Clawshӕ##.+###Throw: 22 darts (poison)#.§..P# ##...P.#....+..<..'..P##.....#P..##....P# '#####+### #. _You climb downwards. _There is a stone staircase leading up here. _The wyvern hisses angrily. _Found 4 stones. _There is a broken door here. _As you open the door, it creaks loudly!h͘hIhAhhhz  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  14.6  18.0   0   i - Spellcasting   0.0   1.2  -1          h*3 b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  +3   e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0              hk     f - Armour   5.0   7.1  -1       g - Dodging  14.4  21.4  -1       h - Stealth   0.0   1.0   0                      h                hU            h    The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshTargetTarget15.0 --  --  4.0  --  --  --  --  hrc--  --  15.0 --  a-z] set[-] clear selected targetcost|targetsh X=] set aall targetsh,hH3h8DrDolphin the Fighter.. ..Demonspawn of Qazlal *****...# #.PHealth: 127/127 ========================...# (...Magic: 23/23 ========================....##....h90AC: 11Str: 12........EV: 30Int: 14..k##### ..SH: 12  Dex: 28###...###XL: 14 Next: 37% Place: Lair:4#.'.ß@'.#Noise: =======--  Time: 22438.5 (0.0)###..P###-) Clawsh9##.+###Throw: 22 darts (poison)#.§..P# ##...P.#....+..<..'..P##.....#P..##....P# '#####+### #. h1:_You climb downwards. _There is a stone staircase leading up here. _The wyvern hisses angrily. _Found 4 stones. _There is a broken door here. _As you open the door, it creaks loudly!h ?h{?hDhGh hG h he h h ,h h0 h h h h6 ,hW hB" hn% h% h& h( h, h, h- h/ hN4 ,hW5 h{; #...##### .. ###...### #.'.ß.'.#  ###..P###  ##°+###  #....P##+##..h;  #..°P○#......+.§<.○'..P#.°.@#P..#44.5 (6....P# '##h.< ###+### #. . h< h@ 9°hsC hBhhh/h/hBhhhh7 _You open the door.hehhPhh hhh  #.'.ß.'.# ###..P### ##.+### #....P##+##.. #...P.#...... +..<..'..P# #.○°○.#P..# #..○.P# '##hL ###@### #.8.5 (4 #...# . +...+ #...###### _You hear an angry hiss.hhEh;Q _There is an open door here.hn  _hq h{v hv hw h|  ##.+## #....P##+##.. #...P.#......h}  +..<..'..P#  #...°.#P..#  #....P# '## ###'### #. #.○.# . +@..+ 50.5 (2 #...#  ##### h.~ h 9°hU . _You hear an angry growl.h°.##...##.##.....⌠.P'..P.##. .....#....#h\ .○§You open the door.h%+1.5 (1h (§hyC _You hear an angry hiss. You hear a bellow! x2hǔ w ##.+### #....P##+##.. #...P.#...... +..<..'..P# #.....#P..#.## #....P# '## ...####'### #.#.##..#.○.# .hl #...⌠.P@...+.P.###.§.##.. ..S###### ..... #...#....h.h   polar bear (wandering)#+# #.S   water moccasin (wandering)..h  A polar bear and a water moccasin come into view.The polar bear growls angrily. The water moccasin hisses angrily.h hԲ °○§S.h.2h{ h k _You hear a bellow! _There is an open door here.h3 l  You scratch the plant but do no damage.hx h! ○SP@°.h" -3.4 (0.9hU( (§h+ M _You hear a bellow! You hear a croak. You hear a bellow!hnc  You completely miss the plant.hohy°S#...h.hU{-4.2 (0.8hjhDŽ' _You hear a croak.hn hy ..h.You closely miss the water moccasin.hy (5.0h h _ _The water moccasin completely misses you.h  You claw the water moccasin!  The water moccasin is severely wounded.You hear a bellow! You hear a croak.h @'hhژ D. hN &8h hƟ  h ._You block the water moccasin's attack.hqY  You claw the plant! The plant begins to die.  hr6The plant is lightly damaged.  You hear a bellow!h|hӄ §h.F   skysharkh   polar bearFS   water moccasin  The water moccasin closely misses you.h(6.6h6h[ _A skyshark comes into view.h  You mangle the water moccasin!!  You kill the water moccasin!h/^  Qazlal accepts your kill.h.○F.7.4hih2 _You hear a loud, deep croak!hc #..P### ##.+###  #....P##+##.. #...P.#...... +..<..'..P# #.....#P..#...## #....P# '##......####§### #. ##.##.@#...# .h= = #...⌠hP'○..+.P.###...##..)...#####.... ##...#.. ........##+#.#F#...h{  Found a flail.  You hear a bellow!  The polar bear completely misses you. The polar bear closely misses you.h '☼hP'°F.h -8.4 (1.0h hD 8 _You block the polar bear's attack.h\AhO  You barely miss the polar bear.A yak comes into view.hThe polar bear closely misses you. The polar bear completely misses you.h: Y○F.SY   yakhHS   water moccasin  The polar bear misses you.9.2 (0.8hh?a _A water moccasin comes into view.h  You mangle the polar bear!!  The polar bear is heavily wounded.You hear a bellow! You hear a croak.hOhChRhie  A nearby plant withers and dies.h f.Y.'.h F.S .h)60.0ht _The polar bear completely misses you. x3hM  You scratch the polar bear. You claw the polar bear.  The polar bear is severely wounded.hNhPT  You hear a bellow! You hear a loud, deep croak!hZTe  A yak comes into view.h;^Y.Y°F.S. Y 2 yaksh_&8h1ghp hph$qh_You block the polar bear's attack. The polar bear misses you. x2h&  You scratch the polar bear but do no damage.h h r  The polar bear is severely wounded.h$ .Y.Y§F.S.hq% -1.7 (0.9h- h1 _You block the polar bear's attack. The polar bear completely misses you. x2h M.+### #....P##+##..#...P.#...... +..<..'..P# .#.....#P..# .Y.## #....P# '## h .....Y####'### #. ##.##..#...# . #...°h.@§..+ #...PF###...# ##..)...##### .....S.##...#.......... ##+#.#.#. .. hX h h h2 h% hj The polar bear is severely wounded. _You block the polar bear's attack. The polar bear completely misses you. x2  You hear a loud, deep croak!  h The polar bear attacks as it pursues you!  The polar bear completely misses you. x2; You block the polar bear's attack.  The skyshark is engulfed in freezing vapours.hK <.Y.Y.#§⌠Fh@§..S.(slow)h; -2.7 (1.0h 9§h y _The skyshark seems to slow down. _There is an open door here.h_##.+### #....P##+##.. #...P.#...... +..<..'..P# . #.....#P..# ..Y## #....P# '## ......####'### #. ##.##Y.#§..# . #...⌠Fh'@..+ #...P.###...# ##..)..S##### #.......##...#.......... ##+#.#.#. ..   A yak comes into view.The polar bear attacks as it pursues you!  You block the polar bear's attack. The polar bear completely misseheNs you.YY○.Y#§.FhY 3 yaks (1 wandering)3hE§ _The polar bear closely misses you.hrn }  You claw the polar bear!  Your corrupting presence corrodes the polar bear!  hn HThe polar bear is almost dead.h^p h1w \  You hear a bellow! You hear a loud, deep croak!  hw The polar bear misses you. The polar bear completely misses you.hx h q .Y. h (corroded)Y  The polar bear barely misses you.h -4.5 (0.8hA '§h ( _You hear a bellow!h.  You mangle the polar bear!!  You kill the polar bear!h7h°.F☼YYY 3 yakshr085.3h~9§h>O _Qazlal accepts your kill.h  You closely miss the skyshark.hroY.YY.#.YF@.§○Y 4 yaks _Qazlal accepts your kill.  You closely miss the skyshark.The skyshark is lightly wounded.  A yak comes into view.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.hK(6.1h'hY _The skyshark completely misses you.h  You scratch the skyshark but do no damage.You claw the skyshark!!h^ h, h .Y.Y####'Y hl -7.0 (0.9h hI ` _The skyshark is heavily wounded.h&  You scratch the skyshark but do no damage.The skyshark is heavily wounded.h 6  You hear a croak.h You hear a croak.  A blink frog comes into view.  You block the skyshark's attack. The skyshark completely misses you.The skyshark tail-slaps you.  h You feel protected from physical attacks.The skyshark is seared by the foul flame within you!hT hұ F.Y.Y°F   blink frogh \6-14 h $8 (0.8hx h ` _The skyshark is heavily wounded.h T  You mangle the skyshark!!h h hk  The skyshark is almost dead.hi YF.Y.Y#.○YS Y 5 yaksS   water moccasin  A yak comes into view.The skyshark bites you but does no damage.hF(8.6h!@○§h"$o _The skyshark misses you. You block the skyshark's attack.h-|  You mangle the skyshark!!  You kill the skyshark!hb1h2,hy;.F.Y@..S.YYYYY 5 yaksF   blink frogS   water moccasin h$AK-409.4hH:○h1MO _Qazlal accepts your kill.hyA K  You scratch the yak. You claw the yak!hB h C h[C hC hK I.Y..YY#.°S.###..S   water moccasinhM W7=70.2hR hT [ _The yak is heavily wounded.hY6  You claw the yak!h&[h[hy]k  The yak is severely wounded.h^ho^h_hlh`.YY##FYY 6 yaksF   blink frogS   water moccasinh.i(1.0hph0tV _A yak comes into view.hL6  You claw the yak!hj  The yak is heavily wounded.A blink frog comes into view.h,hhF.Y####○..YF 2 blink frogsh&8hhT _The yak completely misses you.h  You claw the yak!  The yak is heavily wounded.hj h .§§.Y   blink frogh -2.7 (0.9hҴ 9§hS H _You block the yak's attack. The blink frog blinks!h6  You claw the yak!h F°☼F 2 blink frogs  The yak is severely wounded.A blink frog comes into view.hRI=3.5 (0.8h  _You block the yak's attack. The yak completely misses you.hqo  You claw the yak!  You kill the yak!hth .F○†○ 5 yaks  Qazlal accepts your kill.h݃-4.4 (0.9hhvT _The yak completely misses you.hGR ##.+### #....P##+##.. #...P.#...... +..<..'..P# . #.....#P..# ...## #....P# '## ....FY####°### #. ##.##FY#§○.# . #...YSY@...+ #...P.###Y○.# ##..)...##### #....... ##...#.. ........ ##+#.#.#. ..hfhAhP'°○ha-5.4 (1.0h9°hA _The yak misses you. The yak barely misses you. You block the yak's attack.  There is an open door, spattered with blood here. _You see here a polar bear corpse.¶h ##.+### #....P##+##.. #...P.#...... +..<..'..P# . #.....#P..# ...## #....P# '## ....FY####'### #. ##.##FY#§°.# . ¶h #...YSY†@○.+ #...P.###Y○.# ##..)...##### #.......##...#.......... ##+#.#.#. .. ¶hL ¶h& ¶h ¶h .°☼@°°¶h &6¶h 9°¶h[ 1 _You block the yak's attack.öhnH&  öh IIYou claw the yak!  You kill the yak!öhGMöhMöhJP^  Qazlal accepts your kill.öhPöhY.Y#..FY@°. 4 yaksöhX_517.2 (0.8öhXg9°öhNk, _The blink frog blinks!Ķh|6  You claw the yak!ĶhI?  Qazlal accepts your kill. _The blink frog blinks!  You claw the yak!  The yak is heavily wounded.  The yak is engulfed in blazing flames.  You kill the yak!ĶhĶh>§Y⌠SF○@.. 3 yaks   blink frogĶhl528.1 (0.9ĶhĶh O _Qazlal accepts your kill.Ķhn ##.+### #....P##+##.. #...P.#...... +..<..'..P# . #.....#P..# ...## #....P# '## ....§Y####'### #. ##.##YY#...# . #...⌠SF@...+ #...P.###...# ##..)...##### #....... ##...#.. ........ ##+#.#.#. ..  The blink frog closely misses you. The yak closely misses you.FF[40Ķhm##YY#§FF 3 blink frogs9.1 (1.0 _Qazlal accepts your kill.The blink frog closely misses you. The yak closely misses you. _The blink frog closely misses you.  There is an open door, spattered with blood here.  Things that are here: _a yak corpse; a polar bear corpseĶh#....P##+##..#...P.#...... +..<..'..P# .#.....#P..# ...## #....P# '## Ķh....FY####'### #. ##F##YY#§..# . #...⌠SF°...+ #...P.###@..# ##..)...##### ....... ##...#..........##+#.#.# .. ĶhĶhĶhĶh.##YY#§FĶhU%80 Ķh _Ķh)'§ĶhŶhC #.+### .P##+###...P.#...... +..<..'..P .#P...## #....P# '##....FY####'### ##.##YY#§..# . #..F⌠SF°@..+Ŷh D ...P.###...##..)...#####.....##...#........ ##+#.#.#...ŶhG ŶhtJ ŶhK ŶhK ŶhTU .F..F.S†@○ 2ŶhV &1Ŷh] Ŷha , _The blink frog blinks!ƶh  Your protection from physical attacks is fading.ƶhƶhƶhƶhqƶh[ƶhƶhCƶh F....F⌠.YS@F○F 3 blink frogsƶh'h2 _The blink frog blinks!ƶh,* D  You mangle the water moccasin!!ƶh, %  ƶh(- LThe water moccasin is almost dead.ƶh2 d  The water moccasin is almost dead.  You block the water moccasin's attack.  The blink frog is engulfed in blazing flames.  Your corrupting presence corrodes the blink frog!  The blink frog hits you.  The blink frog is seared by the foul flame within you.ƶhP3 ƶhW= .F.FY(1 corroded) ƶhi> Y5-9 (0.8ƶhfF ƶhGH b _The blink frog is heavily wounded.Ƕh _The blink frog is heavily wounded.  You scratch the water moccasin but do no damage.The water moccasin is almost dead.  The water moccasin completely misses you.engulfed in blazing flames.  You kill the blink frog!Ƕh^  Qazlal accepts your kill.ǶhǶh §ǶhWA§YYS@†Ƕh°ǶhN   blink frogǶha ǶhǶh Ƕh-Ƕh!3.7Ƕh)Ƕh#S _The blink frog blinks! You block the water moccasin's attack.Ƕh  You claw the water moccasin!  You kill the water moccasin!  Qazlal accepts your kill.ǶhǶh§.#§☼YFǶh-63Ƕh 4.5ǶhA:☼Ƕh, _The blink frog blinks!Ƕh 6  You claw the yak!Ƕh ○F###...ǶhQ (5.3Ƕh :○Ƕh! \ _The yak is severely wounded.ȶh]  You barely miss the yak.ȶhk  The yak is severely wounded.ȶhȶh.Y#§F.Y☼.###Yȶhj(6.1ȶh`:○ȶhI< _The yak is engulfed in blazing flames.ȶhn ##.+### #....P##+##.. #...P.#...... +..<..'..P# . #.....#P..# ...## #....P# '## ......####'### #. ##.##.Y#§○.# . #...F.Y@.†.+ #...P.###Y..# ##..)...##### #....... ##...#.. ........ ##+#.#.#. ..☼Y#.°§F[ȶhoY3;48H7=7.1 (1.0ȶhsȶhmx  The yak is severely wounded. _The yak is engulfed in blazing flames. _The blink frog blinks! The yak completely misses you. x3  There is an open door, spattered with blood here.  Things that are here: _a yak corpse; a polar bear corpseȶh  You scratch the yak but do no damage. You claw the yak, but do no damage.You feel less protected from physical attacks.○Y#.°F.18--11 9 (0.8ȶhȶhH _You block the yak's attack. The yak gores you! The yak completely misses you.ȶh%9  You scratch the yak.ȶh%ȶh5/ §.⌠F.F.ȶh/F 2 blink frogs  The yak is lightly wounded.  The yak completely misses you. You block the yak's attack.ȶh20(8.7ȶhU7'§ȶh:T _The yak completely misses you.ɶh 9  You mangle the yak!!ɶhɶh2 §°Y#○F.F.The yak is almost dead.ɶhɶhZ#9ɶh4--9.5ɶh1ɶhs _You block the yak's attack. The yak completely misses you. x2ɶhv  You scratch the yak.  You kill the yak!ɶhvF†☼. 2 yaksɶhb)90.3ɶh;☼ɶhXO _Qazlal accepts your kill.ɶh$ 4 ##.+### #....P##+##..# #...P.#......#. +..<..'..P#ɶhǻ 5 . . #.....#P..# ...##' #....P# '## ......####§### #. ##.##°Y#○..# . #...⌠F@†.†.+ #...PF###Y☼.# ##..)...##### #.......ɶh k ##...#.. ......... ##+#.#.#.. .....ɶh ,ɶh7 ɶh m '.Y#°ɶh, Y☼.○You block the blink frog's attack. The yak attacks as it pursues you!ɶh -1.3 (1.0ɶh< :☼ɶh  ɶh _The yak completely misses you. The yak closely misses you. _You see here a yak corpse.ʶh\  You claw the blink frog! x2  The blink frog is severely wounded.You block the yak's attack. The yak completely misses you.ʶh>/oFF@Y○.ʶh]06202.1 (0.8ʶhu7ʶh;[ _The blink frog completely misses you.ʶhߒ}  You claw the blink frog!  You kill the blink frog!ʶh^  Qazlal accepts your kill.ʶh.⌠F@Y○°   blink frogʶhŦc*343.0 (0.9ʶhʶhιp _The yak completely misses you. You block the yak's attack.̶h  ##.+###  DrDolphin the Fighter #....P##+##..  Demonspawn of Qazlal ****** # #...P.#......  Health: 120/127 ======================-- #. +..<..'..P#  Magic: 23/23 ======================== ̶hV }. . #.....#P..#  AC: 11Str: 12 ...##' #....P# '##  EV: 30Int: 14 ......####'### #.  SH: 13  Dex: 28 ##.##.Y#...# .  XL: 14 Next: 44% Place: Lair:4 #...⌠F@Y○†.+  Noise: =======--  Time: 22493.0 (0.9) ̶h i#...P.###.°.#  -) Claws ##..)...#####  Throw: 22 darts (poison) #....... ##...#.. .........̶h  YY 2 yaks ##+#.#.#. F   blink frog . ..... Qazlal accepts your kill. _The yak completely misses you. You block the yak's attack.  Aiming: Throw Flame̶h 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (umbra, 54% to hit)̶h ****FͶh .'.###.Y○ͶhEw#Y#@Y○Ͷh.Y#@Aim: a yak (umbra, 84% to hit)Ͷh<##.+###DrDolphin the Fighter#....P##+##..Demonspawn of Qazlal ******# #...P.#......Health: 120/127 ======================--#. +..<..'..P#ͶhMagic: 23/23 ========================. . #.....#P..#AC: 11Str: 12...##' #....P# '##EV: 30Int: 14......####'### #.SH: 13  Dex: 28##.##.Y#...# .XL: 14 Next: 44% Place: Lair:4Ͷh6#...⌠F@Y○†.+Noise: =======--  Time: 22493.0 (0.9)#...P.###.°.#-) Claws##..)...#####Ͷh Throw: 22 darts (poison)#.......##...#...........YY 2 yaks##+#.#.#.F   blink frog. .....Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (umbra, 84% to hit)  The puff of flame hits the yak!  The yak is heavily wounded.Ͷhr Y°Y(1 paralysed)  ͶhsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (umbra, 84% to hit)  The puff of flame hits the yak!  The yak is heavily wounded.Malevolent energies surge around you. The yak suddenly stops moving!Ͷh{t-4.0 (1.0Ͷh6{Ͷh _The blink frog misses you. The yak completely misses you.ҶhPK _The blink frog misses you. The yak completely misses you.The helpless yak fails to defend itself.  You scratch the yak.  The blink frog completely misses you.is engulfed in a thunderstorm.  You kill the yak!ҶhS†.Y   yak (Ҷh*WWarrio3/1298 (0.8  completely misses you. The yak is engulfed in a thunderstorm.  ҶhW:You kill the yak! _Qazlal accepts your kill.Training target 15.0 for Fighting reached!  Your Fighting skill increases to level 15!  You need to enable at least one skill for training.Ҷhb/  --more--ҶhҶhC  Skill  Level Cost  Apt Skill  Level Cost  Apt Ҷh a - Fighting  15.0  19.5   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1   j - Summonings   1.1   2.0   0   c - Polearms   0.0   1.2  -1       d - Unarmed Combat  10.0  14.3  -1   k - Invocations  12.0   8.9  +3  Ҷh e - Throwing   5.0   7.1  -1   l - Evocations   7.0   8.0   0      Ҷhk    Ҷh#        ҶhO. f - Armour   5.0   7.1  -1      Ҷh{ g - Dodging  14.4  21.4  -1       h - Stealth   0.0   1.0   0  Ҷh                Ҷh2!            Ҷh^        Ҷh        Ҷh        ҶhYou need to enable at least one skill.[?] HelpҶhG[=] set a skill target  Ҷh2[/] auto|manual mode [*] useful|all skills [!] training|cost|targets߶hJ> k + Invocations 12.0දhf k * Invocations  12.0䶯h@R䶯hY䶯hbz##.+###DrDolphin the Warrior#....P##+##..Demonspawn of Qazlal ******# #...P.#......Health: 123/129 ======================--#. +..<..'..P#Magic: 23/23 ========================䶯hb. . #.....#P..#AC: 11Str: 12...##' #....P# '##EV: 30Int: 14......####'### #.SH: 13  Dex: 28##.##.Y#...# .XL: 14 Next: 44% Place: Lair:4#...⌠F@†°†.+䶯hxc9Noise: =======--  Time: 22494.8 (0.8)#...P.###...#-) Claws##..)...#####Throw: 22 darts (poison)#.......##...#...........Y   yak (paralysed)##+#.#.#.F   blink frog. .....䶯hcThe blink frog completely misses you. The yak is engulfed in a thunderstorm.  You kill the yak! _Qazlal accepts your kill.䶯hcTraining target 15.0 for Fighting reached!  Your Fighting skill increases to level 15!You need to enable at least one skill for training.䶯hh䶯h%p9°䶯hr. _䶯h,p ○. 䶯h)-You mangle the blink frog!!  The blink frog is severely wounded.䶯h--5.7 (0.9䶯h[4䶯hq8~ _You block the blink frog's attack. The blink frog completely misses you.嶯h!Y}  You claw the blink frog!  You kill the blink frog!嶯hdY○†嶯hh556.5 (0.8嶯ho嶯hJtO _Qazlal accepts your kill.嶯hݍ ##.+#####' #....P##+##.. #.. #...P.#...... #.ß +..<..'..P# . .. #.....#P..# ...##' #....P# '## ......####'### #. ##.##○Y#○..# . #...⌠@††.†.+ #...P.###...# ##..)...##### #....... ##...#... .......... ##+#.#.#... .........嶯h0o°Y#°☼嶯h54=嶯hm&7.5 (1.0嶯hӤ嶯hͩw _You see here a blink frog corpse.嶯h ###..P### #. ##.+### #' #....P##+##. #...P.#...... #.ß +..<..'..P.. ...#P.....k##' #....P# '##嶯h .......####'### ###.##@Y#°..# . #...☼†††.†.+...P.###...##..)...#####.......##...#... .......... k   wyvern (wandering)##+#.#.#............嶯h# .k.○8嶯h ;○嶯h} 0 _The wyvern hisses angrily.嶯h4○嶯h嶯h]嶯h涯h  The helpless yak fails to defend itself.  You claw the yak!  The yak is almost dead.涯h○.kY○Y  涯h?5=涯h&9.4 (0.9涯h涯h)5 _The yak is no longer paralysed.涯h0 j  You scratch the yak but do no damage.涯hd< °.k°§  The yak is almost dead.涯h[= 811---涯h= (500.2 (0.8涯hD :°涯hH _ _The yak gores you! The wyvern misses you.涯h@zr  You scratch the yak.  You kill the yak!涯h5 .k   wyvern  Qazlal accepts your kill.61.0涯hiF°§涯hT> _The wyvern bites you but does no damage.綯he '⌠§○ You claw the wyvern!  The wyvern is severely wounded.綯h綯hЖ&8綯h:§綯hW _The wyvern completely misses you.綯hu  You claw the wyvern!  You kill the wyvern!綯h_.†綯h]2---2.7 (0.9綯h綯h;O _Qazlal accepts your kill.綯h: g #.'.ß.'.# #####..P### #.###.+###  ##'##....P##+##.. #...#...P.#...... #.ß.+..<..'..P#).. ...#.....#P..###'##....P# '##.......@####'### #..>###.##..#...# . #...⌠†††.†.+ #...P○###...##..)...##### #..... ##...#... .......##+#.#.#§.3.7 (1.0§綯h?@  綯hB <_Found a flail. Found a stone staircase leading down.趯hF趯h(趯ha趯hr趯h趯hcZ3=趯h"趯he"趯h#趯h)趯h=*趯hv+趯h/趯hF0U4=趯h1趯h8,趯h9趯h=趯h=>%5趯hy?趯hyD,趯hE趯hxI趯hI%6趯hK趯hP趯hP趯h.R趯hU趯hAV趯hW趯hB\趯h\%7趯h]趯hMb,趯hc趯hh趯hi%8趯hj趯hm趯h1n趯hBo趯ht趯hat趯hu趯hy趯hzK9=趯h>{趯h,趯hM趯h݆趯h>V20=趯hz趯h^,趯hO趯h,趯h3趯h^趯hۙ%1趯h趯h趯h趯h趯hD趯h%2趯h趯h4,趯h趯hx34=趯hs趯hk5=趯h=趯h!,趯hx趯h,趯h?趯h 趯hp6趯h趯h,趯h趯h趯h%7趯hx趯h 趯h 趯h 趯h3,趯h趯hg趯h%8趯h 趯h趯ho趯h趯hi(p '○##° 趯h(Q_You start resting.趯h3○42.7 (39.0).9=3.7 (40趯h36;○趯h99" _HP restored.趯hD d #.'.ß.'.# #####..P###. #.###.+###.. ##'##....P##+##..... #...#...P.#......... #.ß.+..<..'..P#.)... ...#.....#P..#.##○##....P# '##.####'### #..>###○##..#...# . #...⌠†††.†.+ #...P.###...# ##..)...##### #....... ##...#... ..........  ##+#.#.#...趯hr c☼##°°趯h\ 14.7 (1.0)趯h 9°趯h 鶯h #.'.ß.'.#...##.P #####..P###..#.#. #.###.+###.....##'##....P##+##......#...#...P.#.........#.ß.+..<..'..P#.).... ...#.....#P..#.☼##°##....P# '##鶯hp.####'### #..>###°##..#...# .. #...⌠†††.†.+ #...P.###..# ##..)...##### #....... ##...#... ..........  ##+#.#.#...鶯hx~☼○##'.鶯h&5鶯h鶯hC鶯hMP #.'.ß.'.#.##.P.#####..P###.#.#..#.###.+###.##'##....P##+##.#...#...P.#.#.ß.+..<..'..P#.)..☼.#...#.....#P..#.○##'##....P# '##.####'### #..>###.##..#...# ... #...⌠†††.†.+鶯hP . #...P.###...# ##..)...##### #....... ##...#... ....  ##+#.#.#...鶯hXi§○○鶯h}Y&6鶯h~`9§鶯hc鶯h鶯h鶯h鶯hK鶯h.鶯h0 9=鶯hk 鶯h+鶯h(鶯h|鶯h鶯h" ###...###.. .... #.'.ß.'.#..##.P.#####..P####.#..#.###.+### ..##'##....P##+#..#...#...P.#.......○○.#.ß.+..<..'..P)°§°.#...#.....#P..#..##'##....P# '#8.7 (2....☼....####'### ##.....>###.##..#...##...... #...⌠†††.†.+#......#...P.###...##......##..)...######...... #.......#...... ##...#... ..........鶯h'9§鶯hg*鶯h 鶯h 鶯hO 鶯h= 鶯h B鶯h 鶯h1 ,鶯hi 鶯h =  You see here a +0 flail.鶯hs 鶯h  _鶯h 鶯h  ...##### #......# .....###...## ##....... ....⌠#.'.ß.'.##.......##.P.#####..P###鶯hm 0#.#..#.###.+##...##'##....P#○.....#...#...P.#§°§.....#.ß.+..<..'.)....#...#.....51.7 (3#.##...°.....##'##....P #..○.....°....####'###鶯h  ##.....>###.##..#...# #......##...⌠†††.†.+ #......#...P.###...# #......##..)...##### #......##.......#...... ##...#...鶯h 鶯h '§鶯hb 鶯hu鶯h4鶯hW鶯h|鶯h}鶯h#......# .....###...##....... ....⌠#.'.ß.'.鶯h>##.P.#####..P#+..#......#.#..#.###.+......##'##....PF○.....#...#...P.鶯h☼§°§.....#.ß.+..<......)....#...#..... #.##..@°.....##'##....P #..○.§...°....####'# ##.....>###.##..#... #......##...⌠†††.†.+ #......#...P.###...#鶯h #......##..)...##### F   skyshark (wandering) #......##....... #......###...#... 鶯hN2..........鶯h ○☼§...0○.§....2.7 (1鶯hb鶯h8[ _A skyshark comes into view.궯hX##. ....⌠#.'.ß.'.궯h{.##.......##.P.#####..P##+..#.#..#.###.+##........##'##....PF○.....#...#...P.#.....☼§.......#.ß.+..<..'.........)....#...#.....##.##.........##'##....P# #..○..####'#####.....>###.##..#...# ......##...⌠†††.†.+ #......#...P.###...##......##..)...######......##.......#......###...##.##...........##+#.#.#궯h궯h'.°궯hyF...○§☼°○@.○○F   skyshark궯h\&3궯hW§☼○궯h궯hZ  ## .....###...# ##....... ....⌠#.'.ß.'궯h  .#.##.P.#####..P +..##.#..#.###.+# .......##'##....P ........°.....#...#...P. .F...○§.......#.ß.+..<...........)....#...#.....#.##..@☼.....##'##....P궯h r #..°○§.○......####'###...○.>###.##..#...# #......##...⌠†††.†.+ #......#...P.###...# #......##..)...##### #......##.... #......###...#궯h ,#.##...........궯h 궯h 궯hm .....○.F...○○궯h i.○.°○궯h &4궯hV B○궯hm ...### ##......###... ##....... ....⌠#.'.ß.#.#.##.P.#####..P#+..##.#..#.###.+#.##'##.....#...#...P...○........#.ß.+..<궯h.D....F..@○.)....#...#....###.##...○.....##'##.... #...○..○......####'#...°○>###.##..#... #......##...⌠†††.†. #......#...P.###... #......##..)...#### #......##.... #......###...#궯hG궯h"§○°.F☼@○○°..°.○궯h$&5궯h^*:○궯h,붯hx ..... #......#......####.. ##. ....⌠#.'.ß #.##.##.P.#####...#+..#......#.#..#.###.+.##'##.§○.#...#....°.#.ß.+..<붯hy.F@.○.)....#...##.##...○.....##'## #...°..°......####' ##....○>###.##..# #......##...⌠†††.† #......#...P.### #......##..)...  #......##.  #......###...#...붯h°..°☼.°☼....°붯h&6붯hЏQ§°붯h} _You block the skyshark's attack. The skyshark completely misses you. x2붯h: §○.°○ (slow)A skyshark comes into view. _You block the skyshark's attack. The skyshark completely misses you. x2  You claw the skyshark!  The skyshark is moderately wounded. 붯h;  The skyshark is engulfed in freezing vapours.  The skyshark seems to slow down. You block the skyshark's attack.붯hJ< -7.5 (0.8붯hC 9§붯hG _The skyshark misses you. The skyshark completely misses you.붯h F .○§.§○... , corroded)  Your corrupting presence corrodes the skyshark!  The skyshark misses you. The skyshark completely misses you.The skyshark tail-slaps you.  The skyshark is seared by the foul flame within you!붯h V7-8.3붯h :§붯h" \ _The skyshark is almost dead.붯hH|  You scratch the skyshark.  You kill the skyshark!붯h§°§○§°§°○붯h089.1붯h)9§붯hO _Qazlal accepts your kill.춯h*춯hY+춯hx,춯h@/춯h5춯h8,춯h9춯he>춯h?K8-춯h@h..  ##> ......## ...# #.. #......#......### #.. ##............⌠#.'## #.##.......##.P.######..#+..##.#..#.###○..##'##°..☼..#...#..@..........#.ß.+61.1 (2.0hO.......○°....)....#...#..####.##§##'##.#.§.°.........### ##.....>###.##..# #......##...⌠†††  #......#...P.###  #......##..)...#  #......##.......hE hBh(§h; _Found a stone staircase leading down.hhhhh_h,hl< _You hear an angry hiss.hhK9=hh## ... ....#.h  ##>. ......## .. #... #......#......# #.. ##............⌠h ## #.##.......##.P#..#+..#○.....#.#..#.#○..°..##'#○.○..#..3.............#.ß....°§.°†....)....#......####.##.h##'..# ###............ ##.....>###.##.h #......##...⌠† #......#...P #......##..)hh%R§.°hhk 3hOl hn ht h x ,hy < _You hear an angry hiss.h hd h| h, ... ....# .. ##>. ......## # #... #......#...#. #.. ##......#.. ####.##.##.P.h P...#..#+..#°.....#.#......§○..............#.....°..#......#5○.☼§..†....)....##.....####.##.........###..## ###............ #. ##.....>###. #......##..# #......#...P #......##..)h J #......##.hP D°☼hnj hj 3hDl ho hGt ht hNy ,h| e=h} hO hÁ h7 h hZ ,h h΋ ....# ... ....# #....##>. ......##  #...##... ##hD  #.... #.. ##........ ##...####.##.......#P##P...#..#+..#.§......§..9.1 (4....°.................○...°......†....)..#.###.....####.### #.#..### ###........h  ###... ##.....># ....# #......##.... #......# #......#h h 9§h hehMhh7h4hBh;,hshhŲh  ....###  ....#.... .... #....##>. ..... #...##... # #.....#.. ##..... #P ##§..####.##.....##..P##P○..#..#+..#○@...☼...§....○.§..............................†..#.###.....####.#### ## #.#..### ###..... F   skyshark (wandering) ###... ##.......F## #.... #.... #....hxa[39;49mYou hear a loud, deep croak!71.1 (2hd○○....○.§hhF.h+2.1 (3hY§○○h[ _A skyshark comes into view.h`....###... ....#.... ...#.. #....##>. ..... #...##... ##.P. #.....#.. ##ha#P.# ##§..####.###..P##P○..#..#+..#.......○............@.....○.§...†#..#.###.....####.## ## ## #.#..### # ###F..# ## ....## # #.... #h]bC #hfh nK§°°hzn°..○.§F.h^o+3.1 (1hhh1 ... ....#.... ....#.. #....##>. .....#...##... ##.P. #.....#.. ##.P.# ##§..####.##..###..P##P°..#..#+.........°..............○..°.○.§.†.#..#.###.....####.##.## ## #.#F.### ###.. ###...# ....## .h2 #.... #. ..P#.#.h7 hs8 h: <  You hear an angry hiss.hBC ]...°.hC ○§§F.SS   black mambahI &4hL *§§hP ^ _A black mamba comes into view.ﶯhu#.. #....##>. ......#..#...##... ##.P. #.....#.. ##.P.# ##...####.##..###..P##P...#..#+........................°...○§@Fﶯh†....).#..#.###.....####.##.## ## #.#..### ###.. ###...# ..S.## .#.... #. ...P#....## #.#.ﶯhlﶯh&ﶯhHk.°#○.○S.  The skyshark is engulfed in blazing flames.  The skyshark completely misses you.The skyshark tail-slaps you but does no damage. ﶯh޽ The skyshark tail-slaps you.  You feel protected from physical attacks.  The skyshark is seared by the foul flame within you!!ﶯh{8-14 5ﶯhC;°§ﶯhc _The skyshark is moderately wounded.ﶯh}The skyshark is seared by the foul flame within you!! _The skyshark is moderately wounded.  You scratch the skyshark.  The skyshark is heavily wounded.  You hear a loud, deep croak!  The black mamba is engulfed in freezing vapours.ﶯh: §ﶯh°§S☼ (slow)The black mamba seems to slow down.  The skyshark is engulfed in blazing flames.ﶯh?+9 (0.8ﶯhc°§☼ﶯh' _The skyshark completely misses you. The skyshark misses you. x2ﶯhZ N §.°○  You claw the skyshark!  The skyshark is almost dead.The black mamba is engulfed in freezing vapours.ﶯh[ (6.7ﶯh2b ?§§ﶯhe u _The black mamba seems to slow down. The black mamba misses you.h|  You mangle the skyshark!!  You kill the skyshark!h  §.○.@°○S   black mamba (slow)  Qazlal accepts your kill.The black mamba is engulfed in freezing vapours.h1507.5h9§h _The black mamba seems to slow down. The black mamba completely misses you.h  You mangle the black mamba!!  You kill the black mamba!h§..○°.°†..°h^9=18.3h&9§hO _Qazlal accepts your kill.hj63hd7h?W  You start waiting.hAhhu,hTh ,h h h9=hhv< _You hear an angry hiss.h` ..°.○§...S....§.@○○○.§S   water moccasin (wandering)  You hear a croak.h..°..@○○82.3 (4.0§hv +3.3 (5h&T§○○h)a _A water moccasin comes into view.hw ... ....#.... .... # #....##>. .... #...##... #.P. #.....#.. ## #P.# ##...####.# ###..P##P...#..#+..# . ....° ..........hq ..S.......○○........†.#..#.###○....####.#### ## #.#.§### ####...## ....## ##.... # ...P #...## #h h< hl§☼....○..S.....°°°h+4.3 (1h`§○°°hh' ....###  ... ....#....  # #....##>. .... #...##... #.P. #.....#.. ##h(R #P.# ##...####.# ###..P##P...#..#+..# .§ . ........§○.. ....S.....°°........†.#..#.###°....####.#### ## #.#.§### ####...## ....## ##.... # ...P #h,h4§§..§°.S...○..†.h[5&5h;9§hU?2 _You hear a loud, deep croak!hѷ +... ....#.... .. #.... #....##>. . ..... #...##... # #.P. #.....#.. ## #P.# ##...####..###..P##P...#..#+..#........§...........h .○§@.§°.S...○.†#..#.###†....####.## ## ## #.#..### # ###...# ## ....## # #.... # ...P # ...## #h ○○§@...§.○h &6h@ a§○§h _You block the water moccasin's attack. The water moccasin closely misses you.hzu5 §§..°°° You mangle the water moccasin!!  The water moccasin is almost dead.You hear a croak.hv-7.1 (0.8h~L°§h_ _The water moccasin completely misses you.hg  You scratch the water moccasin.  You kill the water moccasin!hop.☼†.§hMv.29h`}K°§hO _Qazlal accepts your kill.h  #.... #....##>. .   ..... #...##... #   #.P. #.....#.. ##  . #P.####...####.  ..###..P##P...#..#+..#  .........☼..........  §..°  .°§.  ..@.§.°.† hy [..#..#.###†....####.##   ## ####.#..### #   ###...# ##   ....## #   #.... #   ...P #   ...## #   #h ○§....§☼...h -8.9 (1.0hh _Found a scale mail. _You see here a water moccasin corpse.h 3h h h h7 ,h  _Your protection from physical attacks is fading.h h0     ....#....   #..... #....##>.   ...... #...##... #  h5  # #.P.# #.....#.. ##   #. #P.####...####.##   #..###..P##P...#..#+..#   #.....○☼...○  #......§   #...○.@......   #.......○○............  h c#[.F#..#.###†....####.#  #P.. #######.#..### ###  ##. ###...# #  #..## F   cane toad (wandering) ##.... ...P  hA H...##  You hear a croak.h" ☼...°.9○h" ,90.9 (2h%* hh/ \ _A cane toad comes into view.hy  ....###   ............#....   #...... #....##>.   ...... #...##...   # #.P.# #.....#.. #  #. #P.####...####.# hz[ #..###..P##P...#..#+  #.....○☼...°  #....@.  #...○.°......  #.......○○............  #[.F#..#.###†....####.  #P...#######.#..### #  ##...###...#  #... ....## #...#....  ...Ph hhЇ°○☼°F.○.°°.ha+1.9 (1hЌA°°hghx/t  ....###  ............#....  #...... #....##>. # ...... #...##...  #. #.P.# #.....#..  h1 #.# #P.####...####.  #..###..P##P...#..#+  #.....°○...°  #...  #...°F  #.....○.°°  #[..#..#.###†....####  #P...#######.#..###   ##... ###...#  #.... ....##  #.... #....   ...Ph<.○....○.☼...○.†.h=&2hD8☼hUIZ _The cane toad completely misses you.h&uP............#....#...... #....##># ...... #...##... #.P.#..## #P.####...####.#.###..P##P...#..#+.....○............○...○@F☼...○.†[..#..#.###†....#####P...#######.#..### #... ###...##. ....###....hu5 ...P##hr}§.°○○...°☼h}&3hh7 _You block the cane toad's attack.hi  # #....##>.  h # ...... #...##...  #. #.P.# #.....#.. # #.# #P.####...####.## #..###..P##P...#..#+.. #....§.°............. #...○....h  #..○.F #.○..@°.† #[☼.#..#.###†....#### #P...#######.#..###  ##... ###...#h  #.... ....## #.... #....  #.... hA u ...P  ...##hL .°°☼.○h hu 4h9 P§°h  h A_The cane toad misses you.hK○○°hf(corroded)You block the cane toad's attack. _The cane toad misses you.  You scratch the cane toad.  Your corrupting presence corrodes the cane toad!  The cane toad is lightly wounded  You feel less protected from physical attacks.h@11 5.7 (0.8hn9§h1Z _The cane toad completely misses you.h ..○.° You claw the cane toad!  The cane toad is severely wounded.h (6.5hGhZ _The cane toad completely misses you.ho {  You claw the cane toad!  You kill the cane toad!hLw °.°°.§..○h;| 037.3hׂ hʇ O _Qazlal accepts your kill.hhhhhȔh,hhh hph=  #...... #....##>.  #. ...... #...##...  #. #.P.# #.....#..  #.# #P.####...####.  #..###..P##P...#..#+hت5  #  #☼.§§.  #.....§  #.°@°...†9.3 (2.0  #[..#..#.###†....###  #P...#######.#..###   ##.... ###...#  #..... ....##  #....hD.. #....  #.....# ...P .....## ...## hhhh!i3hFkhqh}BhA _You hear a loud, deep croak!hn3hh6 #. #.P.# #.....#  #.## #P.####...####  #..###..P##P...#..#  #.................  #○.................  #.§.......  #.......†.hΒ #[..#..#.###†....## P§@.#######.#..### 601 #..○○# ###...#   #......# ....  #......+ #....  #.....#.. ...P  .....##P.. ...## ###+h  .#.... hh9§h{2 _You hear a loud, deep croak!hh[3h! heXhnhohbphshyhyh #.................. #................... #................... #.......†.. ##[..#..#.###†....### #P.○.#######.#..###  ##.○..## ###...#  #..○...# ....##  #...@..+ #.... 4.3 (3 #.○...#....# ...P  #.....##P....  ##....# ##+P #. ###...#  #.... hh IhN h h  .†##[..#..#.###†....####P.○.#######.#..### #.○..## ###...# ..○...# ....#.○..+ #.... ○.@.#....# ...Ph #....☼##P.... ...###...☼# ##+P ....#F   cane toad (wandering)#..F.h °°○°°0h H○☼h +5.3 (1h 9°h \ _A cane toad comes into view.hX†##[..#..#.###†....####P.°.#######.#..### ##.°..## ###...# ..○...# ....#.°..+ #.... ##.°...#....# ...P#....@##P.... ...###...☼# ##+P .#.... ##...## #....F...hY^h]g..°○..☼..○FF.hh&6hpht+ _The cane toad croaks.h†##[..#..#.###†....####P...#######.#..### ##....## ###...# ..°...# ....#○..☼+ #.... ##.....#....# ...P....○##P.... ...####...@# ##+P h .#.....# ###...### #....F...F 2 cane toads (1 wandering).....F.#h k  A cane toad comes into view.h/h~hh .○..○°○h=^○F.FhY<.h&7h9°hD= _The cane toad gives a loud, deep croak!hh h `A cane toad. A hideous toad whose thick, warty hide is covered in poison glands. Unlike its smaller above-ground relatives, this dungeon-dweller is the size of a wolf. Max HP: ~38Will: +AC: ++EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 120% (swim: 200%) (normally travels faster than you) You have about 80% to hit with your claws and 76% to hit with your off-hand claw. It has about 9% to hit you. Attack Max Damage After Damaging Hits Sting 26Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water.h_b hu  #.......†........... DrDolphin the Warrior ##[..#..#.###†....### Demonspawn of Qazlal ****** #P...#######.#..###Health: 129/129 ======================== ##....## ###...#Magic: 23/23 ======================== #......# ....##AC: 11Str: 12 #..○..○+ #....EV: 30Int: 14  ##.....#....# ...PSH: 13  Dex: 28 h*w  #....°##P.... ...##XL: 14 Next: 53% Place: Lair:4  ##.○.@# ##+PNoise: =======--  Time: 22607.3 (1.0)  #.#.....#-) Claws  ###.○F###Throw: 22 darts (poison) #.... #.... #..F..FF 2 cane toads #..... ......# _You hear a loud, deep croak! _You hear a loud, deep croak! hw _A cane toad comes into view. _The cane toad croaks.  A cane toad comes into view. _The cane toad gives a loud, deep croak!h,x h h h_##[..#..#.###†....####P...#######.#..### ##....## ###...# ......# ....#○..○+ #.... ##.....#....# ...P....°##P.... ...####.○.○#####+P .#..@..# ###.○F## #.... h:.....#..F...#......?FF 2 cane toads ......#+# #..##P..h8hɩ°....°§°○○F.hp&8h>°○h _Found a scroll of blinking. The cane toad misses you.hC?  You scratch the cane toad.hߺ §°○F.The cane toad is lightly wounded.h-9.1 (0.8hZ8○h.W _The cane toad closely misses you.hA ..§.○°You claw the cane toad!  The cane toad is severely wounded.9§ _The cane toad completely misses you.h`z  You claw the cane toad!  You kill the cane toad!§..   cane toad410.7h °hHh hhQ+_Qazlal accepts your kill.hh °.§.You scratch the cane toad.  The cane toad is lightly wounded.  The cane toad is engulfed in blazing flames.hא(1.5h'§h7 _You block the cane toad's attack.h(d .§ You claw the cane toad!  The cane toad is heavily wounded.The cane toad is engulfed in blazing flames.hBe(2.3hl9§h/r7 _You block the cane toad's attack.h {  You claw the cane toad!  You kill the cane toad!h ○§.°h 053.1h 9§hS O _Qazlal accepts your kill.hџ #P...#######.#..### ##....## ###...# ......# ....#.+ #.... ##....# ...P....○##P.... ...##h6 +##....#####+P .#§....# ##..@### #§........................?.........#+#.#h\ #..##P.. .#. ....h k○§..○○h -4.1 (1.0h (§h> v _You see here a cane toad corpse.h hO h2 ha h ,h h : _Found 20 gold pieces.h hJ h hh hq ,h h < _You hear an angry hiss.h   N - 2 scrolls of blinking (gained 1)hg 8 ##.....#....# ...P # #.....##P....# ...## #h f ##....#####+P # #.#.....# .### . #h   ###..°#####.#.#..  #..........$...  #.....°○.......h4 $ #....°☼○....... #.....§@.......9.1 (5h` u #......#+#.#h  #..##P.. .... ##. #.... h ... #. #....  h ..... .. .... h h# h# @°○h' - _You hear an angry hiss.hl Iho hu hy ,hz f _Found a coppery potion.h= Ih hN h h܉ hm  ##....## ###...# ##... #......# ....## #... #......+ #....#...  ##.....#....## ...P #...  #.....##P....# ...## #...  ##....#####+P # #...  #.#.....# #.### .## #.## h  ###..†#####.#.#...## #......○..@$○..!22.1 (3 #.....☼. #.....°..○.○..... #..........○...... #......#+#.#.... ha #..##P.. ##......## ##. #.... ......# #. #.... ....... ..... ......Ph h r°..○.○h֗ - _You hear an angry hiss.h5G##....## ###...# ##.#......# ....## #.#......+ #.... #.##.....#....## ...P #.#.....##P....# ...## #.##....#####+P # h,6#.#.#.....# #.### .## #.##.###..†#####.#.#...##......○...@○..!.#...☼.hU6#.....°..○.○.#....○.h~6#......#+#.#.#..##P.. ##......##.h6##. #.... .#. #.... .h6+ h@°...@°○☼...○.○○hA+3.1 (1h0GhP...§@.○○°○°°hP+4.1 (2hsV:°hY? _You now have 774 gold pieces (gained 20).hhrh*h)hwh##....## ###...# ##.#......# ....### #.#......+ #.....+ #.##.....#....## ...P #.#.....##P....# ...## #.##....#####+P ..# #.#.#.....# #.###§.## #.##.h`###..†#####.#.#...###.#.§.@..!.#.○○.#.°○°☼#.°.hG#......#+#.#.##..##P.. ##......##.k   wyvern (wandering)##. #.... ......# .#. #.... ....khҷ@... h§0°○.°.☼.hJ+5.1 (1h§ _A wyvern comes into view.hd......# ....### + #.....+##....## ...P .....##P....# ...######+P ..# .#.....# #.###§.####h?##..†#####.#.#...###.  #.........§....!.....@○..°.☼....#......#+#.####P.. ##......##..#. #....   ....k.hQy .....).......P#.... hth!h§....☼°..○○k.h &6h:☼hW _Found a runed hand axe.h #......+ #.....+ #.##.....#....###...P #.#.....##P....##...## #.##....#####+P #..# #.#.#.....# #.###§.## P #.#####..†#####.#.#...###..  #.............☼!....#.°......<#.○@.#..○#......#+#.#........###..##P.. ##..k...##...##. #.... #......# . #.... ..  .....).P#.... .... hă h d§○.<○hK ☼○°○k.h &7h" D○○h 9 _Found a stone staircase leading up.h##....###...P .....##P....##...######+P #..# hN.#.....# #.###§.## P #.####..†#####.#.#...###..  #.............○!.........<○h.☼@°○#......#+#.#..k.....####P.. ##......##...#. #....  . h... . .....)P# h+......... ....P#..h.○°○○@.○☼hW15---8h.M○○h  h __The wyvern bites you! The wyvern completely misses you.h °°°§○@.°h○○(corroded)  You scratch the wyvern.  Your corrupting presence corrodes the wyvern!  The wyvern is lightly wounded.h[6---9 (0.8h$j°§○h&W _The wyvern completely misses you.h~x  You mangle the wyvern!!  You kill the wyvern!h§.°§°†§hmq 9.7 _Qazlal accepts your kill.h?§§hm _Your Invocations skill increases to level 13!hR  .....##P....##...######+P #..# .#.....# #.###..## P #.####..†#####.#.#...###..  #.............°!...§.°....<°§......°..°#......#+#.#..@§....####P.. ##....○○##...#. #.... #......# .. ...# ..#.##.....)#...hS hl` .§...°...§.@§h` M○..°°ha .30.7 (1.0hi hn _Found a mace. _You see here a wyvern corpse.hhWhhhhB7 _h hPhhhhh%8hhh)#,h$h+  ##....## ###...# ##.....>## #......# ....### #......## #......+ #.....+ #......# #.....#....###...P #......## .....##P....##...## #......## #....#####+P #..# # #......## h+.#.....# #.###○.## P###.##..... ##..†#####.#.#...###..P###........@.......4.7 (4  h+,X#..............○.○..<#..............○.......#............○..°...... h,u#......#+#.#..○.....#### #..##P.. ##......##.... ##. #.... #......# .....#. #.............#..........).......P# ....Your pack is full.h-hM1h3~ _You see here a coppery potion.hh.hL○°hV _You can't carry that many items.h }Drink which item? Inventory Items Potions  g - 9 potions of curing  l - 4 potions of cancellationm - 3 potions of enlightenment  n - a potion of brilliance  p - 3 potions of lignification  q - a potion of mutationt - a potion of berserk rage  B - a potion of attraction  E - 5 potions of magic  J - 3 potions of resistance  K - 2 potions of heal wounds  R - a potion of hasteS - a potion of invisibility Floor Items ([,] to select) Potions a coppery potion [!] read|quaff|evoke[?] describe selectedh.  g - 9 potions of curing  p - 3 potions of lignificationh_  p - 3 potions of lignification  E - 5 potions of magichXh`hi##....## ###...# ##.....>## DrDolphin the Warrior #......# ....### #......## Demonspawn of Qazlal ****** #......+ #.....+ #......#. Health: 118/129 =====================--- #.....#....###...P#......## Magic: 23/23 ======================== hi.....##P....##...## #......## AC: 11Str: 12 #....#####+P #..# # #......## EV: 30Int: 14 huj".#.....# #.###○.## P###.##..... SH: 13  Dex: 28 ##..†#####.#.#...###..P## XL: 14 Next: 55% Place: Lair:4  #..............@.......hjNoise: =======--  Time: 22634.7 (0.0)  #..............○.○..<..hj-) Claws  #..............○.......Throw: 22 darts (poison)hj#............○..°...... #......#+#.#..○.....#### h5k #..##P.. ##......##.... ##. #.... #......# .....hUkf#. #.............#.....hvk.....).......P# .... _Your Invocations skill increases to level 13! hko_Found a mace. _You see here a wyvern corpse.  hkYour pack is full. hk_You see here a coppery potion. _You can't carry that many items.h`tw ○°Okay, then.h3uh|:°hE. _hhKRead which item? Scrolls  c - a scroll of fog  f - 5 scrolls of noise  i - 9 scrolls of teleportation hQ o - 3 scrolls of immolations - 4 scrolls of revelation  D - 3 scrolls of poison  L - 2 scrolls of enchant weapon  N - 2 scrolls of blinking  U - 3 scrolls of fearV - 5 scrolls of identify  Y - a scroll of amnesia hښ  Z - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected h  c - a scroll of fog  L - 2 scrolls of enchant weapon h hJ hR hZ ##....## ###...# ##.....>## DrDolphin the Warrior #......# ....### #......## Demonspawn of Qazlal ****** #......+ #.....+ #......#. Health: 118/129 =====================--- #.....#....###...P hZP#......## Magic: 23/23 ======================== .....##P....##...## #......## AC: 11Str: 12 #....#####+P #..# # #......## EV: 30 hZ,Int: 14  h9[.#.....# #.###○.## P###.##..... SH: 13  Dex: 28 ##..†#####.#.#...###..P# h`[# XL: 14 Next: 55% Place: Lair:4  #..............@....... h[Noise: =======--  Time: 22634.7 (0.0)  h[#..............○.○..<..-) Claws  #..............○....... h[Throw: 22 darts (poison)#............○..°......  h[p#......#+#.#..○.....####  h]\#..##P.. ##......##.... ##. #.... #......# .....#. #.............#..........).......P# .... _Found a mace.  h\]_You see here a wyvern corpse.  Your pack is full.  h\_You see here a coppery potion. _You can't carry that many items. _Okay, then. hN^ hA`-Identify which item? (\ to view known items) Floor Items Potions  a - a coppery potion[?] describe selected h0  hD##....## ###...# ##.....>## DrDolphin the Warrior #......# ....### #......## Demonspawn of Qazlal ****** #......+ #.....+ #......#. Health: 118/129 =====================---  h#.....#....###...P#......## Magic: 23/23 ======================== .....##P....##...## #......## AC: 11Str: 12 #....#####+P #..# # #......## EV: 30Int: 14  h].#.....# #.###○.## P###.##..... SH: 13  Dex: 28  hk##..†#####.#.#...###..P## XL: 14 Next: 55% Place: Lair:4  hZ#..............@....... h3,Noise: =======--  Time: 22634.7 (0.0)  #..............○.○..<..-) Claws  hS#..............○.......Throw: 22 darts (poison) hs#............○..°......  hp#......#+#.#..○.....####  h #..##P.. ##......##.... ##. #.... #......# ..... h#. #.............#..........).......P# ....  h5s_Found a mace. _You see here a wyvern corpse.  Your pack is full. _You see here a coppery potion. _You can't carry that many items. _Okay, then. hO,g ○○°.°☼○...°As you read the scroll of identify, it crumbles to dust.5.7 (1 hu0:° h3' _a potion of might h) #......# ....### #......  h] #......+ #.....+ #...... ##.....#....###...P #......##P....##...## #...... ##....#####+P #..# # #...... hv#.....# #.###○.## P###.##....  h###..†#####.#.#...###..P#  h #............○.!.......  # hɬ..@°.°..<.. # h.○.☼..... #○......... hcf#+#.#..°.....####  #..##P.. ##......##....  ##. #.... #......# .....  #. #.......#..... hq .....)P# ........ ... hXv°○○.!○...○.°.○°†9=6 h h ht  h ]Drop what?52/52 slots (_ for help) (1 turn) Hand Weapons (select all with ))  h - a +1 whip of drainingk - a +0 spear Missiles (select all with ()  j - 22 poisoned darts (quivered)  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts  h Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  P - a +2 hat Jewellery (select all with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn)w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]h 2 turns)  h - a +1 whip of draining  k + a +0 spear2h,3  h + a +1 whip of draining  k + a +0 spear3h` L  j - 22 poisoned darts (quivered)  r - 6 throwing nets  v - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} h`  P - a +2 hat Jewellery (select all with "=)e - an amulet of reflection (worn)xring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn) ha  w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold hJa _ A - a ring of positive energy  H - a +6 ring of strength  M  hga cX - an amulet of guardian spirit10%h"  P - a +2 hat Wands (select all with /)b - a wand of flame (15)  u - a wand of mindburst (2)  F - a wand of polymorph (22)  I - a wand of roots (10)23h[h O - a wand of charming (19)6h a4+4hMArmour (select all with [)3h P + a +2 hat  e - an amulet of reflection (worn)h-O - a wand of charming (19)  W - a wand of digging (5)8hE  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+} Scrolls (select all with ?)hE931h FN x - the ring "Avienta" (worn) {rPois rF+ rC+}  y - an amulet of magic regeneration  c - a scroll of fog  f - 5 scrolls of noise6h   y - an amulet of magic regeneration  z - a ring of protection from cold  i - 9 scrolls of teleportation9hF% z - a ring of protection from cold  H - a +6 ring of strength  o - 3 scrolls of immolations - 4 scrolls of revelation44hrx  H - a +6 ring of strength  M - an amulet of regenerationD - 3 scrolls of poison7hVC x - the ring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn)  A - a ring of positive energy hCt M - an amulet of regeneration2heM e - an amulet of reflection (worn)  z - a ring of protection from cold  A - a ring of positive energyhe939hgv 5  z - a ring of protection from cold  A + a ring of positive energy5hMJewellery (select all with "=)6h6  A + a ring of positive energy  H + a +6 ring of strength6h 7  H + a +6 ring of strength  M + an amulet of regeneration7hj8  M + an amulet of regeneration  X + an amulet of guardian spirit8h i - 9 scrolls of teleportation  o - 3 scrolls of immolation42h*   X + an amulet of guardian spirit  b - a wand of flame (15)s - 4 scrolls of revelation4hR b - a wand of flame (15)  u - a wand of mindburst (2)D - 3 scrolls of poison  L - 2 scrolls of enchant weaponh^T950h%  N - 2 scrolls of blinking2hK} u - a wand of mindburst (2)  F - a wand of polymorph (22)  U - 3 scrolls of fearV - 4 scrolls of identifyh}87h,   F - a wand of polymorph (22)  I - a wand of roots (10)  Y + a scroll of amnesia60hIx y I - a wand of roots (10)  W - a wand of digging (5)Z - a scroll of enchant armour Potions (select all with !)  g - 9 potions of curing8h;94hp9 W - a wand of digging (5)  f - 5 scrolls of noisel - 4 potions of cancellation  h9Gm - 3 potions of enlightenment  n - a potion of brillianceh9976hЙ u - a wand of mindburst (2)  F - a wand of polymorph (22)  c - a scroll of fog  f - 5 scrolls of noise1hIHWands (select all with /)b - a wand of flame (15)  W - a wand of digging (5) hH_ c - a scroll of fog65h7q9  W + a wand of digging (5)9h)10 turns)  F + a wand of polymorph (22)  W + a wand of digging (5)10 chosen)hQu ^ F + a wand of polymorph (22)  W + a wand of digging (5)  g - 9 potions of curingl - 4 potions of cancellation  m - 3 potions of enlightenment73h(Lw n - a potion of brilliance6h^L hY  W + a wand of digging (5)  i - 9 scrolls of teleportation  hq p - 3 potions of lignification8 hJ  i - 9 scrolls of teleportation  o - 3 scrolls of immolation  hd q - a potion of mutation81 hx L o - 3 scrolls of immolation  D - 3 scrolls of poisont - a potion of berserk rage  B - a potion of attraction  E - 5 potions of magic9!h2j D - 3 scrolls of poison  N - 2 scrolls of blinking  J - 3 potions of resistance !hijT K - 2 potions of heal wounds94!h  N - 2 scrolls of blinking  V - 4 scrolls of identify  R - a potion of haste7"h5 9 turns)  V - 4 scrolls of identify  Y - a scroll of amnesia9 chosen) $h"10 turns)  L + 2 scrolls of enchant weapon  Y - a scroll of amnesia10 chosen)$hGT * i - 9 scrolls of teleportation  o - 3 scrolls of immolation  s - 4 scrolls of revelation  L + 2 scrolls of enchant weapon2$hV M f - 5 scrolls of noise  o - 3 scrolls of immolation  s - 4 scrolls of revelation89%hD\Scrolls (select all with ?)  c - a scroll of fog  i - 9 scrolls of teleportation  o - 3 scrolls of immolation4%hv M W + a wand of digging (5)  f - 5 scrolls of noise  i - 9 scrolls of teleportation1%hc K f - 5 scrolls of noise  o - 3 scrolls of immolationt - a potion of berserk rage  B - a potion of attraction  E - 5 potions of magic9%h F N - 2 scrolls of blinking  J - 3 potions of resistance  K - 2 potions of heal wounds  R - a potion of hasteS - a potion of invisibilitybot%h b  N - 2 scrolls of blinking  V - 4 scrolls of identify&h&h  V - 4 scrolls of identify  Z - a scroll of enchant armour&hu&h)  Z - a scroll of enchant armour  g - 9 potions of curing&hι  g - 9 potions of curing  l - 4 potions of cancellation&h , &h  l - 4 potions of cancellation  m - 3 potions of enlightenment+h+h# #......# ....### #......# DrDolphin the Warrior#......+ #.....+ #......# Demonspawn of Qazlal ****** ##.....#....###...P#......# Health: 119/129 ======================-- #.....##P....##...## #......# Magic: 23/23 ======================== ##....#####+P #..# # #......# AC: 11Str: 12 #.#.....# #.###°.## P###.##.... EV: 30Int: 14 ###..†#####.#.#..○###..P#SH: 13  Dex: 28#............○.!○......XL: 14 Next: 55%+hm Place: Lair:4#.............@.....<..Noise: =======--  Time: 22636.7 (0.0)#............○.°.○.....-) Claws#............°.........Throw: 22 darts (poison)#......#+#.#..†.....#####..##P.. ##......##....##. #.... #......# .....#. #.............#.....+h.....).......P# .................... ...Your pack is full. +hC_You see here a coppery potion. _You can't carry that many items. _Okay, then.As you read the scroll of identify, it crumbles to dust. _a potion of might+h+h+h ..°°.!○°...○.§.☼+h+7.7 (1+h8☼+hG ..○!°○....°☼.§.○ _You drop a +1 whip of draining.208.7 (2+h"?○§+h)> ○°!.°○..§..○.§.○ _You drop a +0 spear.+h*+9.7 (3+h0P°§§+h9 °.○.°..§§○...° _You drop a ring of positive energy.+h3:,40.7 (4+hp>Q○...°+hH .☼○.@°...§°.... _You drop a wand of polymorph (22).+h#I311.7 (5+hM+hX ☼○°.@.☼..... +h8X6_You drop a +6 ring of strength.+hX+2.7 (6+h^+hi ○○§○.!○.○ _You drop 2 scrolls of enchant weapon.+hi323.7 (7+hnn'§+hCx ○§°☼!°○○ _You drop an amulet of regeneration.+hx+4.7 (8+hH=○○+hІ °°○..○§.°° _You drop a +2 hat.+h.+5.7 (9+hՊ9°+hr ..°○○.@....○ _You drop a wand of digging (5).+h436.7 (10.0)+hz+h`+h+h< _You drop an amulet of guardian spirit.,hI,hb,h,hK,,h,h,h=K4=,h,h,h,,hg,hp ##[..#..#.###†....####.##...... #P...#######.#..### ##.  ##....## ###...# # ##.....>  #......# ....### .. #......  #......+ #.....+. #......  #,h....###...P. #..  #.....##P....##.☼.## #......##....#####+P #..# # #......#.#.....# #.###@.## P###.##...9.7 (3.0)  ###..†#####.#.#○○.###..P# #..............!....... #.............".....<..,h3 #...........°..°....... #......................,hQy.....#+#.#..†.....#####..##P.. ##......##...##. #.... ## .....,he,h,h7,h,hj ,h ,hD ,hE ,h ,hE 5=,h ,,h ,h ,hq ,h ,h& ##....## ###...# # ##.....>## #......# ....### .. #......## #......+ #.....+. #......#. #.....#....###...P. #......## .....##P....##.°.## #......## #....#####+P #..# # #......## . #.###..## P###.## ,h' ##..†#####.#.#...###..P# #.............@°§..... 52.............§.....<..  #.............○§.......  #...................... #......#+#.#..†.....#### #..##P.. ##......##.... ##. #.... #......# .....  #. #.............#..... .....).......P# ....,h' ,h- >§§,h0 + _h - a potion of might-h&3-h-h-h-h ;6-h -h-hQ-h`-h.....+ #.....+. #......#... ....#....###...P. . #......##.. ...##P....##...## . #......##. ...#####+P #..# .## #......###. #.###..## .P###.##....... ..†#####.#.#.°.###..P### ##+ ...............§§○.....# .............§.....<..#  ..°..@.....# 4.7 (2 ...○°..○....# .....#+#.#..†.....##### .##P.. ####.... . #.... #......# ..... . #......-hx}.......#.....  .....).......P#.....  .....................# ....P.....#..-hz#R§○-h%-h'-h-hm-h(-h10-h4;7-hP8-h>-h>-hJA-hD-hL-hUL-hN-h,V#....#####+P #..# .## #......## .#.....# #.###..## .P###.##... ##..†#####.#.#...###..P### #  #.......................#  #............."§....<..#  #................§.....#  #....§.....# ##+#.#..†.....##### -hV_#..##P.. ##...○.@##....#7.7 (3 ##. #.... #...§☼.# .....#  #. #.............#.....#  .....).......P#.....#  ...............# ....P.....#.. ...# #.##.....)#... ##......#.# -hV -hkW-h\;☼-hH^-h93-h-h-h-h ;8-h -h -h -h -h : _Found 15 gold pieces.-hu -h K9=-h -h 1 _HP restored.-h -he -h...#  #^........P.....#......# .h6> #.###.#.##..§..)#.....  .hX>###..##@.....#.#.#  .hz>k........##.P  .h>.......$.......  ............h>% .h>I................ .h>.....k........... k   rime drake (wandering) .h\?............... .......## .hEz 8.7 (3  A rime drake comes into view..hP..°)...§.○§§○k..h{Q+9.7 (4.h'Yi§§○.h\, _You hear a trumpeting!/hD  #..##P...##......##.... ##. #.....#......#......# #..#.............#.....# #......°).......P#.....# #.........§.○..........# #^........P.....#......#/h#E  #.###.#.##..§..)#.....  ####..##..§...#.#.#.......@.○.....##.P$....... ..k... .####P/hH /hH /hO .....°§§k.○○.Y   elephant (trample, wandering)k   rime drakeY/hLP ,70.7 (1/hV _§§○/hZ \ _An elephant comes into view./h ##. #.....#......#......# #..#.............#.....# #.......).......P#.....# #...........°..........# #^........P.....#......# #.###.#.##..§..)#.....  #####..##..§...#.#.#..........○.....##.P$....... k.○○....... /hW..##Y##P.# ##.P#....../hP ;  The elephant trumpets!/hs"j  The rime drake completely misses you./h#/h`/c.○..°§k.°°☼YYYY 3 elephants (trample).YY/h70&1/h:N§°/h8>_ _An elephant comes into view. x20h&  0hΖqYou scratch the rime drake.  The rime drake is moderately wounded.0h?0h0hإ%○○§k.°°○Y.YY ..2.5 (0.80h2_§○°0hW _The rime drake barely misses you.0h^ m .°○.°○... You scratch the rime drake. You claw the rime drake!  The rime drake is severely wounded.0h` -3.4 (0.90hk q° _You block the rime drake's attack.1h}  You claw the rime drake!  You kill the rime drake!1hB1h°°..☼○°Y.YY..1h-064.31hVf°°☼1hO _Qazlal accepts your kill.2h'##. #.....#......#......#DrDolphin the Warrior#..#.............#.....#Demonspawn of Qazlal ******#.......).......P#.....#Health: 129/129 ========================#......................#Magic: 23/23 ========================#^........P.....#......#AC: 11Str: 12#.###.#.##.....)#.....EV: 30Int: 14#####..##°.....#.#.#SH: 13  Dex: 28......○.°°......##.P2h(XL: 14 Next: 56% Place: Lair:4.......@.$.......Noise: =======--  Time: 22674.3 (0.0)......*..........-) Claws.....*.☼○°.......Throw: 22 darts (poison)....Y..............................YY............##YYY 3 elephants (trample)...##P........##..# ##.P#......You kill the rime drake! _Qazlal accepts your kill.2h(NThrow: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (umbra, 93% to hit)2h:y##. #.....#......#......#DrDolphin the Warrior#..#.............#.....#Demonspawn of Qazlal ******#.......).......P#.....#Health: 129/129 ========================#......................#Magic: 23/23 ========================#^........P.....#......#AC: 11Str: 12#.###.#.##.....)#.....EV: 30Int: 14#####..##°.....#.#.#SH: 13  Dex: 28......○.°°......##.P2hyXL: 14 Next: 56% Place: Lair:4.......@.$.......Noise: =======--  Time: 22674.3 (0.0)......(..........-) Claws.....(.☼○°.......Throw: 22 darts (poison)....Y..............................YY............##YYY 3 elephants (trample, 1 poisoned)...##P........##..# ##.P#......Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (umbra, 93% to hit)  You throw a poisoned dart. The poisoned dart hits the elephant.  The elephant is poisoned.2hB2h$.°..○..☼Y.○(YY..2hg5.0 (0.71 _2hE☼2h3h;   #..#.......#.....#   #.......).......P#.....#   #......................#   #^........P.....#......#   #.###.#.##.....)#.....   .#####..##......#.#.#  3h .......°..°......##.P  .○..$.......  .@.☼.  Y.○○°.  (.....  YY...  ..##  ##P  3h,! ##.P#......  . ...#  3h$3h&&3h/§.°...○°.Y...§.3h0-6.0 (1.03h83h<z _You block the elephant's attack. The elephant completely misses you.3h  You claw the elephant!  The elephant is moderately wounded.3hG3h○.☼°YY.°.3h+8 (0.83ha@☼§3hz _You block the elephant's attack. The elephant completely misses you.3h  You claw the elephant!  Your corrupting presence corrodes the elephant!  The elephant is heavily wounded.3hy 3h!* M°.○Y@.°.Y○°.(Y..§, 1 …)3h* (7.63h0 3hS3 w _You block the elephant's attack. The elephant closely misses you.3hB .°§○☼.°.You claw the elephant! x23hL (8.43hN °§○☼°3h0  3hu N_The elephant is almost dead.4hOs  You scratch the elephant.  The elephant seems to be corroded for longer.4hb .§°○Y§...The elephant is almost dead.The elephant is engulfed in blazing flames.  The elephant closely misses you. You block the elephant's attack.4h&(9.24hG'§4h: _The elephant barely misses you. The elephant completely misses you.4h2M○.§corroded)You scratch the elephant but do no damage.The elephant is lightly wounded.4hlooks more healthy. The elephant closely misses you.The elephant completely misses you.You block the elephant's attack. The elephant misses you.4h )80.04h(7§4h\ _The elephant completely misses you. x24h D§°°☼☼.§  You block the elephant's attack. The elephant misses you. _The elephant completely misses you. x2  You scratch the elephant.  The elephant is heavily wounded.  The elephant misses you. You block the elephant's attack.  The elephant is engulfed in blazing flames.4h/ &84hy 7§4h _The elephant misses you. x3; The elephant completely misses you.4h!&  4hSYou claw the elephant!  You kill the elephant!4hJ ..°4hrL.@§○○○ 2Qazlal accepts your kill.You block the elephant's attack. The elephant completely misses you.4h581.7 (0.94h;○4h _The elephant closely misses you. The elephant completely misses you.5hp5hrQ  #..#.#.....#  5hs  #.......).......P#.....#   #..............#   #^........P.....#......#   #.###.#.##.....)#.....  5hit.#####..##......#.#.#  .°.##.P  #.°$.  .§.  .YY○.  #.....(§○○§5hQu.  ....  ..##  #....##P.##  #...# ##.P#..  5h #... ...#.....  5h|8 .5h†○§.○○.The elephant closely misses you. You block the elephant's attack.  5h8The elephant misses you.5h-2.7 (1.05h;○5hTF _The elephant trunk-slaps you but does no damage.5h$y  You claw the elephant!  You kill the elephant!5h  §.☼.†Y°°°   elephant (trample5h s)Qazlal accepts your kill.You block the elephant's attack.5h9 593.5 (0.85h k§.☼§§5h F _The elephant trunk-slaps you but does no damage.5hX §○°§§†Y° You claw the elephant!5hY (4.35h.a x§.@.§°5hXd c _The elephant is moderately wounded.6h §§Y...You barely miss the elephant.The elephant is moderately wounded.5.1§§ _You block the elephant's attack. The elephant misses you.6h*F^ .§°.6hF.§☼You scratch the elephant but do no damage.The elephant is moderately wounded.6hgG-6.0 (0.96h4QN§☼6h Tz _You block the elephant's attack. The elephant completely misses you.6h ☼○..§○6hA}You claw the elephant!  The elephant is heavily wounded.6h+8 (0.86hM☼§§6hv _You block the elephant's attack. The elephant barely misses you.6h2  ○○..°†§○..☼You scratch the elephant.  The elephant is heavily wounded.You block the elephant's attack.7.7 (0.96h ○§○..☼6h F _The elephant trunk-slaps you but does no damage.6h? V ○○☼○§°..○You barely miss the elephant.The elephant is heavily wounded.The elephant tramples you but does no damage.6hX -8.5 (0.86h I○§6h N _The elephant misses you.7h6 °°○°§..○You scratch the elephant.7h7-9.4 (0.97h6AE°°°§7hD` _The elephant is heavily wounded.7hѺ1 °°○Y○.(.○° You claw the elephant!  The elephant is severely wounded.7h@7h.90.2 (0.87h[°○°§7ho _The elephant misses you. You block the elephant's attack.7h~H ..°.§..☼○° You scratch the elephant.  The elephant is almost dead.The elephant tramples you but does no damage.1.0°§..☼ _You block the elephant's attack.8h1` §.°§..○○(.°.You scratch the elephant.  The elephant is almost dead.8h2&88h;:°8h? _The elephant completely misses you. The elephant barely misses you.8h  #..#.#.....#  #.......).......P#.....#  #..............#  #^........P.....#......#  #.###.#.##.....)#.....  ..#####..##......#.#.#  .....§.°.##.P  #.....§..○.$.  .....○.  .†Y°.  #....○(.°.  .... ..## #....##P.##  #...# ##.P#...... #... ...#..... 8h ...○○°.°8hѮ -2.8 (1.08hL 8hK v _You block the elephant's attack. The elephant barely misses you.8h  #.......)P#.....#  #......................#  #^........P.....##  #.###.#.##.....)#.....  8h..#####..##......#.#.#  .....§....○.#.P  #○○.$  .....°.......  .......†Y8h  #....°(.°.8hO  ..........  .## #....##P## #...# ##.P#  8h#... ...#.....# .........# 8hM( §..○°☼○.§The elephant misses you.8h)&38hU1P○°○8h4F _The elephant trunk-slaps you but does no damage.9hQ .....°°....○°.(§○You scratch the elephant but do no damage.The elephant is almost dead.4.6 (0.89h(`°°°§ _You block the elephant's attack. The elephant completely misses you.9h;4 y  You claw the elephant!  You kill the elephant!9h(> E°.○9h> c°†@§°9hC T4-609hC 5.49hH ○°†@§§.§°9h%L O _Qazlal accepts your kill.9hp§§.§9h"'f°°○°9h+h>h<>hw!>h*>h0>h3,>h6>ht;>h;#=>h <>h=>hCB,>h"C>h;K\  #......... >hyKy #^........P......>hK ##.###.#.##.....)#..... >hK P..#####..##......#.#.# >hL ..................##.P ##............  >h:Lb#............ >h[Lk ○§.††°>h}L . >hL8##○..>hL35.4 (3 >hLs#....○..... >hMo○.○##2>h%Mg ##....##P>hFM## >hgM #...# ##.P#...... >hM #... ...#...##>hMb P... ......>hMF #.. ....>hML >hN>hSQ§○>h{W` _j - 22 poisoned darts (gained 1)>he >he >h@g >ho >h\s >hdv ,>hw >h( B>h f  #^P.....# ##.###.#.##.....)#  #P..#####..##......#.#.  #............##.  ##...   #...  #....°§.††..  ##..○......  #....@.°..7.4 (2  #...○°○##  ##....##P.##  #...####.P#......#  #... ...#.....##  #P... .........#  ##... .>h   #... ##. >hΊ >h N§○>h >h&>ha>h>h'>hc>hoB>h,>hY >hG&#P..#####..##......#.# #..................## ##............ #... .††#..°..°..§..§.....°...####...@##P........## 9 #.○.####.P#.  #... ...#.#P...>h&...#... ....>h&>hg*9°>h+?hP 3?h; ?h|?h?h,?h?h?h?h?h ?h$$,?h$?h&)#  ##............   #......   #?hY){††...  ##...........?h{)  #...§§.......?h)|  #.○.........##?h)~  ##°..§##P........##?h)   #...####.P#......  #..@# ...#.....##12.4 (3?h*} P..○# ...?h$*h #.... ..... ?hF*  #...## ##.?ho*{  #...# ?h*| ..... ..... ?h*=###.# ?h*?hp+?hv/;§§?h0?h?ha?h?h?h?hB?h:?hr?h)?h].††#.........#.........#.°......####....##P##  #...####.P#?h ##§.○# ...##P.§°## .........# ##°.@.# ..... 4.4 (2?h #...## ##.  #...# ?h;#.....?h/O#......###.##?hC/## ###?hW!?h?hB○§?hV?h4W C§°?hW ?h!] :○?h_ ?hY 3?hZ ?h2a ?h=e ?hyi ?hm ..#......####....##P##  #...####.P# ##..°# ...##P...## .........# ?h,n ##.○..# .....  #...## ##.  #.§@# 6#..§..# #.......#.###.##P### ### ##?h^n ?hn ?hs L°§?h8u @hU@h@hU@h@hC@h"B@hn%@h%@h_&@h,# ##....##P##  #...####.P##  ##...# ...#.....## @h, #P...## .........#  ##.°..# .....  ...## ##.  #.#.§○## @h-4 #..§..###+P##  #..○.@.......8@hf-8 #.###.##P#.#.# ## ### ##@h-   @h- @hU.@h'2@h3@h" ##....##P.##  #...####.P#......#  ##...# ...#.....##  #P...## .#  ##.°..# .....  @hA#...## ##.  #.#.§○##  #..§..###+P##. #..○. #.###.##P#.#.#. ## ### ##       @hN ..°§○9.4 (1@h@h@h@h_@h,@hJ@h@h5 ##....##P..##  #...####.P#......#  ##...# ...#.....##  #P...## ..#  ##....# .....  #...## ##.  #.#...## # #.....###+P##.. #.......21.4 (2 #.###.##P#.#.#..# ## ######@h@h @h @h @h @h/ @h B@h> ,@h @h  ##....##P..##  #...####.P#......#  @h ##...# #...#.....##  #P...###..@h .#  @hE ##....#.......  #...## .. ##. .@h  #.#...## .## ... #.....###+P##.. #..3 #.###.##P#.#.#..#.. ## ##.# # ## @h #@h @h @h @h$ @h @h @h( @h+ @h0 B@h4 ,@h 6 @h< ##....##P..## #...####.P#......# ##...# #...#.....## #P...###.........##.##....#.............#...###.. ##......##.#...## #.## .§...# @h-= #.....###+P##.....##..§.@§5#.###.##P#.#.#..#..#[## ##@hZ= {.#### ###@hH> @hC 9§@hF ( _Found a ring mail.@h@h @h^@h@h+@h@h@h@h@h@h`@hm#..........## ##....##P........## #...####.P#......# ###...# #...#.....## .#P...###.........####....#...........###.. ##......#  #.#...## #.###..○..# @hj1#.....###+P##§@°..#.# 7#.....................#.###.##P#.#.#..#..#[#P## ########.##########@h@h@hAh)&Ah&Ah'Ah0Ah5Ahp8BAh:Ah:Ah <AhB##..## ##....##P........## ##...####.P#......# .## Ah.CJ##...# #...#.....###.. #P...###.........##.... ##....#........  AhC#...###.. ##..○○..# .#...## #.###.○°..# #.....###+P##...@.#.# 9 #..AhC..○ AhC.###.##P#.#.#..#..#[#P## # ##.####### AhC AhDAhIAh3LAh2F4○Ah GAhM$○AhNAh:PAh ~M.. #...........## ##....##P........## #  #...####.P.# .###AhD -#...# #...###....P...###...##....# ##....#...............  Ah #.. ##..○○..# .#...## #.###.○°@.# ###+P##...§.#.# #...............○....... Ah .###.##P#.#.#..#..#[#P####Ah Ahx ○°°.○°..°Ah ,30.4 (1Ah 9°Ah AhS Q ..... .................## #....##P........## # ...####.P#......# .####...# #...#.....## P...####....# Ah I#....#...........○...# #...###.. ##..°°@○## #.###.°...## .....###+P##.....#.# ..............°.......##.##P#.#.#..#..#[#P##########.############Ah ○°☼..@°..Ah+ .Ah &1Ah @°°Ah BhBhcBhBhBh"Bh"Bh/&,Bh=+,BhM,Bhh7.....†† ........ ........ ...............## ...##P........## ## ..####.P#......# .#### ..# #...#.....###....# ..###.##°...# ...#.........○..@○.#3.4 (2 ..###.. ##......###### #.###....§## ###+P##.....#.# ..................... #.##P#.#.#..#..#[#P## ########.############Bh<Bh^>BhIBhBh+BhBhBhBhBhBhBhz.. ††   ...## BhI##P........##### ####.P#......##.#### # #...#.....###○☼..# Bh###.........##..@.# 5#.........°.....## Bh$###.. ##......#### ## #.###....§#BhNm####+P##.....#.# Bhu...................P#.#.#..#..#[Bh2P## ######.#########Bh!###BhBhK°§BhPBh7W°Bh(§BhBh h°§Bh (§Bh3 Ch9§ChCh (§ChChICh ChChBCh;ChChChdChp,ChͼChCh(ChoCh|ChChK,ChnChChChChChChChChChChY,ChChCh:ChChnCh5ChChKCh)Ch4##P##### ###.P#Ch##.####  #...#.....###....# . ####....# .. #Ch...## ... ##.. ##......#### ....Ch #.###.....##.# .....##+P##.....#.####...... Ch..........@.......45.4 (10.0) Ch #P#.#.#..#..#[#P######.#Ch y##.###########  ### Ch4 ChH ChChChChpv Chv Chx Chs Chr Chͅ Chk ,Ch Ch Ch" Ch P..##### .P#......##.####......# ...#.....###....#...... ..Ch) ##....# ......# ..## .....# .. ##......#### .....##.###.....##.# ##......#ChT +P##.....#.####..○...P#....@°7.4 (2Ch" .0).#.#..#..#[#P######.#...###  ###ChM :○Ch Ch4 Ch5 Ch7 ChNL nChP ,ChT ChX ;.## ChX e.......##### #.....## P#......##.####......####.....###....#.. ##....#.......# ChY ....##......#  ##......#### #.○...## Ch4Y ##.....##.# ##..○...# Ch\Y P##.....#.####..@.§.P# 9 ......................ChY .#..#..#[#P######.#...# #.########### ## ### ChY +###Ch>Z Ch` Chc DhPDhjPDh2RDh [Dh^Dh)_Dhc,Dh%eDheDhxfDhkm ## #...... .....##### #.....## .....##.####......### DhDl###....#.. ##....#.......# ....##....○.# ......#### #§°...## Dhnl#.....##.# ##..°@§.# 51 Dhl6#.....#.####....§○P# ................○...... Dhl.#..#[#P######.#...#..######## ####### Dhm)#DhmDhsP§§DhuDhwVDhVDhWDhaDhffDhfDhjV _Found a scroll of identify.DhoDh pDhzqDhx##### #.....####.####......######....#........ ##....#.......# ...##......# Dhsx## #...○.## ###.# ##...☼§.# .#.# ....#.####......P#P...#. ..............°.@....?..3 .#..#[#P######.#...#..#. ######### ####### # DhxDhyDh~'§DhDh 3Dh Dhy Dh Dh BDh Dh> Dh8 Dh Dha Dh DhC Dh% ##### #.....## ##.####......###.### Dh% ###....#............# ##....#.......#.....####......# #.. ..#Dh,& +#### #.....###.#..##.# ##...°..##.#.# DhT& #.####......P#P...#.#...○@.?...6.4 (3Dh{& [#P######.#.§.#..#.#Dh& j ########## Dh,' Dh, (§Dh. Dhh 7§Dh2 Dh7 (§Dh EhgIEh[XEh< _You hear an angry hiss.EhŸEh EhFEhBEh. #.....## #.####......###.### ....#..# ....#.......#.....## ##......# #.....# #### #.....###.#..# #.# ##......##.#.# # .###......P#P..☼#.#..^..°@..9 [#P######.#...#..#.##..# ########## Ehj:☼Eh: _V - 5 scrolls of identify (gained 1)Eh#kEhkEhmEhuEhyEhyEh},EhEhEhEh #.....## ###......###.### ...#...# Eh2.#.......#.....## ###......# #.....# .# #.....###.#..# .##EhZ ##......##.#.### ...## Eh}(###......P#P.§○#.#..^..#.@.○61.4 (2 EhP######.#...#..#.##..##EhÇ ############ #EhEh8'§Eh+Eh( _Eh, Eh0 BEhS5 a #.....## ......###.### ..##..# ..# #.......#.....## k.## Eh5 p#......# #.....# ...#  #.....###.#..# ..## #......##.#.####...## Eh5 T......P#P..°#.#..^..##.. #####.#...#..#.##..##  ##Eh(6 #### #.# ##Eh[6 hk   wyvern (wandering)Eh: +2.4 (1Eh? t.k.☼Ehd@ !EhA +3.4 (2EhJ o _A wyvern comes into view.Eh #.....## ......###.### #..# #.# #..# .#.....###..## ......# #.....##k..# #.....###.#..# #..## ......##.#.####...## ......P#P...#.#..^..##.#.°@.Ehp .#...#..#.##..######.# Eh EhD Eh .k○..§Eh +4.4 (1Eh( Eh Fh a. ## ###.## #. #..# .#.....###..## . #.....##...####.#..# #..## #......##.#.####k..## P#P...#.#.@^○.##.# Fh-bn................○....... ####.#...#..#.##.§####################.##Fhk_§°○○§FhRl&5Fhq,§§FhtW _The wyvern completely misses you.Fh.f§°.§°Fh-6.3 (0.9FhwL§§Fhp _You barely miss the wyvern. You block the wyvern's attack.FhE ○§.You scratch the wyvern but do no damage.FhF -7.1 (0.8FhK %§Fh'O _The wyvern closely misses you. The wyvern completely misses you.Fh b  You claw the wyvern! x2  You kill the wyvern!Fh# Fh1 †°.☼. Fh .19Fh, H°§Fhɸ O _Qazlal accepts your kill.Fh2"M. ## ###.## #.Fh"N #..# .#.....###..## . #.....##...###.#..# #..## Fh"#......##.#.####@°.## P#P...#.#..§..##.# Fh"e.................☼§..... Fh"g####.#...#..#.##.§######Fh"W########.Fh*^○..○..Fh+-8.9 (1.0Fh09°Fh"4s _You see here a wyvern corpse.GhUGhGhLGh$Gh'Gh): _Gh3+Gh0Gh0GhL1Gh*7x ..... #..# GhN7....## #..# .....###.### #..# .Ghj7X# #..# Gh7S#.....###..## Gh7# #.....##.§.# Gh7 ....###.#..# #§.## .....##.#.####†.@## 70.9 (2Gh8P#P...#.#§.^○.##.# ......°...... Gh"8.#...#..#.##..######  ##Gh;8Z#####.#GhX88###Gh8GhW=B§§Gh@- _You hear an angry hiss.Ghk§§GhGhGhw Gh Gh Ghc Ghߎ Gh ,Gh3 GhV Gh Gh GhS r..###..####.### #..# Gh 1.....# #..# #.....###..## # #.....##...# #Gh ###.#..# #..## .#Gh˞ ##.#.####†.○## ..Gh P#P...#.#..^.☼##.#+##............@.......2Gh Y#...#..#.##..#########P Gh. c#############.#  ##Gh 3# Gh Gh GhI Hhݠs○HhֽHhMHhHhHhHhHhYHhHhAHhHh<Hhw## #..# ###.### #..# ...## #..# ...#.....###..## ..# Hh&# #.....##...# ..# ###.#..# #..## ..# ##.#.####†..####.. HhRP#P...#.#..^.○##.#+##.^..4..#..#.##..##Hh{KP#..# HhSHhHh? _You hear an angry hiss. You hear a croak.HhйHh3HhHhHhk*  Hh#..# ###.### #..# ...# Hh# #..# ... #.....###..## ..# HhZ #.....##...# ..# Hhw.#..# #..## ..# HhC##.#.####†..####.. . #P...#.#..^.○##.#+##.^..HhXl#..#.##..#P#.#Hh?5.# HhXl   basilisk (wandering)  You hear a loud, deep croak!HhL°0Hh4+5.9 (1HhHhD[ _A basilisk comes into view.Hh< .....#.#.#.#'Hh 7  You open the door.Hh* U.l.Hh &6Hh Hh * _You hear a croak. x2Ih #..# .### #..# #.....# # #..# ..... .....###..## ....# #.....##...# ...# .#..# #..## #..# #Ih.#.####†..####..# ..# P...#.#..^..##.#'##.^..#.@....l.#..#.##..#P#.#..# Ih79  You hear a croak. x2Ih:*Ihp 15 The basilisk gazes at you.You are slowing down.Ihx/  --more--JhqJh)8@Jh* 7Jh<=Petr _JhJhZJhK#..# .### #..# #.....# # #..# #..... ###..## ....# #. .....##...# ...# ..# .#..# #..## #..# ..# .#.####†..####..# ...# ...#.#..^..##.#'##.^..#l. #..#.##..#JhP#.#.#.# #### JhpJh?>l.Jh,9.4 (1.5JhJhE0 _Your limbs are stiffening.JhlH #..# .### #..# #.....# ..## #..# #..... .. .###..## ....# ..#.###...# ...# ...# #..# #..## #..# ...# #.####†..####..# #...# #.#..^..##.#'##.^..#l. ..#.##..#P#.#.#..# ## ### JhQ k ☼You hear a croak.Jh.U i  The basilisk gazes at you.Jh 7  You easily resist.Jh i  The basilisk gazes at you.Jhe  #..# #..#  ..#  #..#  .. .  ....# ..#.#  ...# ...#  #..## #..# ...# †..####..# #...# ^..##.#'##.^..### .......@○l..... Jhf ########P#.#.#.  ## ###Jhg  2 0 You easily resist. You have turned to stone.Jh\w /  --more--Jh 80.922 darts (poison)Stone _Jh  You hear a croak. l.  A bullfrog comes into view.  The bullfrog moves out of view.  --more--Kh5 1.9 (2 _KhOKh7KhF§°F   bullfrogKhN*2.9 (3KhKh%KhKhL.FKhX6-3.9 (4Kh,KhӸKh9? _The basilisk bites you. x2Khl  A blink frog comes into view.KhQU.F.Kh 7-The basilisk completely misses you. The blink frog moves out of view.Kh/  --more--Kh5 4.9 (5 _KhBKh  The basilisk is engulfed in a thunderstorm.  You kill the basilisk!Kh<Khw F..§°F   blink frogKhC  Qazlal accepts your kill.Kh^q  The bullfrog falls through a shaft! The shaft crumbles and collapses.Khv/  --more--KhX 5 5.9 (6 _Kh^ Kha Khg ^.F.Khoh *6.9 (7Khn Khq Kh,r Khs A  You hear a loud, deep croak!Kh:z F.F§F 2 blink frogsKhz . 8  Kh({ NA blink frog comes into view.Khͅ /  --more--LhB)5 7.9 (8 _Lh.Lh0,Lh6 #..# #..#  ..#  #..#  .. .  ....# ..#F# Lh6$ ...# ...#  #..## #..# F..# LhF7†..####..# #§..# ^..##.#'##§...### .......@○...... ########P#.#.#.  ## ### Lh7$ Lhn830 13 8.9 (922 darts (poison)Lh<LhN@d _You turn to flesh and can act again.Lh #..#  #..# ...## ### #..# #.....# ....# F# #..# #..... .... ..###..## ....# ...#F ...##...# ...# .. ..# #..## #..# F..# ####†..####..###§..# #.#..^..##.#'##@...### Lh ..............○...... .#.##..#########P#.#.#.P ######.# ##### ####F 3 blink frogs (1 wandering)LhH l  A blink frog comes into view.Lh Lh Lh Lh ;  The blink frog croaks.LhM Lh .§.F.○ 2 blink frogsLh [9=9.9 (1.0Lh '§Lh N _The blink frog blinks! The blink frog moves out of view.Mh#..# #...#  #..# ....## ## #..# #.....#.....## #..# #..... #.... ..###..## ....# #...#F#...# ...###.... #..## #..##.§.F# ####†..####..###@..# #.#..^..##.#'##....### Mh{..............○....... .##..#########P#.#.#.P. #####.# ####### #####MhӨMh#Mh{MhF.F.F§MhId°..☼F 3 blink frogsMh'90Mh(§MhMh=  You claw the blink frog!Mhq  The blink frog is heavily wounded.Mh .F☼..F○○1--1.7 (0.8Mh:§Mh.. _The blink frog hits you!Mhz =  You claw the blink frog!Mhb| m  The blink frog is almost dead.Mh~ Mh F.○§§F.○§°.Mh] Mh W2--2.5Mhd 9§Mh n _The blink frog barely misses you. The blink frog blinks!Nh-&  NhZYou mangle the blink frog!!  You kill the blink frog!Nh^  Qazlal accepts your kill.Nh.F.F§.°§°○° 2Nh523.4 (0.9NhT§ _The blink frog blinks!Nh #.... #..# ##...# #  #..# .....## .# # #..# #.....#.....# ..# # #..# #..... #.... F. ###..## ....# #...#.#...# ...###.○.FNhp] #..## #..##.§@.# ##†..####..###..°# #..^..##.#'##§°○.### .................°.... .##..#########P#.#.#.P. ####.# ####### #####NhNhNh<Nh¤Nh[.F.☼#F°...§.NhNhe-4.4 (1.0Nh۳%§Nh, _The blink frog blinks!Nh% #....  ## #....  #..# #.##...# #  #..# ......## .#  #..# #.....#.....# ..#  #..# #..... #.... .. ##..## ....# #F.☼#F#...# ...###.°  #..## #..##..§.# ##†..####..###..°# #..^..##.#'##§.○.###...............°......#########P#.#.#.P. ###.# ####### #####..○#.F@Fh& 0m☼....°.35○ _You block the blink frog's attack.Oh+3○OhOh;☼OhOh#;○○§(1 corroded)scratch the blink frog.  Your corrupting presence corrodes the blink frog!  The blink frog is lightly wounded. Oh; is engulfed in blazing flames.  The blink frog closely misses you. You block the blink frog's attack.  The blink frog is engulfed in blazing flames.Oh6<-6.3 (0.9OhBB○§OhEW _The blink frog barely misses you.Oh  You scratch the blink frog.  You kill the blink frog!Ohɉ ^  Qazlal accepts your kill.OhP °°○†@§○F.   blink frogOhʕ [4=7.1 (0.8Ohɛ L○§Oh , _The blink frog blinks!PhU#....## #....#..# #.##...# # #..# ......## .# # #..# #.....#.....# ..# # #..# #..... #°... .. ###..## ....# #..°#.# .##...# ...###○†.§ #..## #..##.○@.## Ph&###†..####..###F.§ .#..^..##.#'##....### ...................... .##..#########P#.#.#.P.##.# ####### ##  ### Phzx.°☼§PhA-8.1 (1.0PhPh[ _The blink frog completely misses you.Ph  ...°°○.○ You closely miss the blink frog. The blink frog hits you.  PhJThe blink frog is seared by the foul flame within you!  The blink frog is heavily wounded.Ph [0-9.0 (0.9Ph"@°°Ph('8 _You block the blink frog's attack.Qh §. You scratch the blink frog.  Your off-hand claw misses the blink frog.The blink frog is severely wounded.QhY1-8 (0.8Qh'§Qh8 _You block the blink frog's attack.Qhq ○.°°You closely miss the blink frog.The blink frog is severely wounded.Qh*800.6QhN _You block the blink frog's attack.QhN ○You barely miss the blink frog.The blink frog is severely wounded.1.4Qho :○Qh [ _The blink frog completely misses you.Rhs1}  You claw the blink frog!  You kill the blink frog!Rh:°°†.☼..Rh?=232.3 (0.9RhFo°°§☼RhcIO _Qazlal accepts your kill.Rh>## #....#..# #.##...# # #..# ......## .# ## #..# #.....#.....# ..# .# #..# #..... #.... .. Rhz?.###..## ....# #°..#.# ..##...# ...###.°§ #..## #..##....## ####†..####..###@..#.#..^..##.#'##.☼..### ....................... #.##..#########P#.#.#.P. #####.# ####### ##  #Rh?+## RhUJ.○☼○3.3 (1.0RhxP9°RhrTw _You see here a blink frog corpse.Rh Rh? Rh Rh Rh Rha : _Rhh Rh Rh %3Rh Rh Rh@ Rhk Rh Rh Rh% Rhq K4=Rh0 Rh @  There is an open door here.Rhr Rh  _Rh Rh Rh Rh/ U5=Rhv Rh  #.... ## ####....  #..####.##.##...# # #..# ...........## .# ##.### #..# #.....#.....# ..# .....# #..# #..... #.... .....###..###.○..# #...#.# #.....##...##....###.†..# #.#..# #..## #○@##....##9.3 (6Rh .####†..####§.###†..# P...#.#..^..##.#'##....### ........................... .#..#.##..#########P#.#.#.P. #########.######## #####Rhv (§Rh7 ShUShShNShSh Sh=!Sh$,Sh%,ShZ%Sh&Sh'Sh'%6Sh#(Sh)Sh*Sh%+Shl+Sh0E Sh1#....  #######....  #..####.##.##..# #ShA1# #..##...........## .# .###.### #..# #○@○..#.....# ..#13.3 (4 Shs1*.......# #..# #.....##.... .. .#.....###..###.○§.###...#.# Sh14# #.....##...##..§.###.†..# ###.#..# #..#####.○##....## Sh1\.##.#.####†..####..###†..# P#P...#.#..^..##.#'##....### ............................. Sh^2<...#..#.##..#########P#.#.#.P.Sh2Sh_7w○§§○Sh8Sh* ShƵ Sh( Shq Sh Sh7 Q7Sh Sh Sh ShQ Sh Sh ShQ ShA  #.....  #######....#  #..####.##.##...# #  #..##.....@.....## .# 6.3 (3 #.### #..###...○.#☼....# ..# ...# #..# #.○.§.##....... ....###..###....###...#.# Sh .....##...##....###.†..#..# #..#####..##....## .#.####†..####..###†..##.#..^..##.#'##....###.......................Sh Sh Sh Sh Sh Sh, Shӧ Sh Shx ;8Shذ H _Found a stone staircase leading up.Sh- Shx Sh Sh ShP Sh K9=Sh Shy ................<....................#....... Sh #######§...# #..####...# # #..##........@..## .# 9Sh # #..###....°#°..☼.# ..# # #..# #.....##°....... ###..###....###...#.#..##...##....###.†..## . #..#####..##....## ####†..####..###†..# #.#..^..##.#'##....#Sh 8##Sh* Shu P§°Sh Th(Th)Th*Th1ThP5Th`9,Th9Th=,Th>Th@ThCThCThzDThL.......<............ ......... #....... #######....# #..####.##.##...# # #..##.........§°## .# Th;M#..###.....#...°.##..#.. #..# #.....##..§@.....# 22..###....###...#.#...# #...##....###○§..## .## ThmMc#..#####..##....## ThME#†..####..###†..#.^..##.#'##....### ....................ThM.#########P#.#.#.P. ##.# ####### ##ThbNThbT9§ThVThc@§§Th6Th9°ThThe Th Th Thp$ Th' Thq* O=Th-+ Th/ ,Th0 Th,4 ThS7 ,ThL8 Th? ...................................<... ........... .......... #○..☼... #######..○.#  #..####.##.##§@.# #5 ThR@ Y #..##...........## .# # #..###.....#..○..##..#.. # #..# #.....##.°.§.....# ###..###....###..#.#...# .##...##....###.§..## .## # #..#####..##....## #Th@ ##†..####..###†..# .#..^..##.#'##....#Th#A ThG i§○§§Th5J Th' ThM( Th( Tht< ThFE ThI Th M ThQ : _Found 27 gold pieces.ThV 3ThW Th7Y Th^ Th^ Th_ Tha Th)e The Thgf Thlm .#. #....# #..# ##....##.#..#..##.....#$.......ThDn ...................§..<... ......○.§........ ......○@○§.......9.3 (4 .###.###.○...... #######....###.  #..####.##.##...## #  #..##...........## .# Thn ### #..###.....#.....##..#.. ..# #..# #.....##.........# ..###..###....###...#.#...# ...##...##....###.†..## .##ThPo Thsu '§Thw UhAUhUhUh%Uh*Uh-,Uh6/Uh3Uhg3UhN4Uh*6UhX:,Uh;UhMBv .  +UhB7  . #..... #. #....# .. #..# ##....##.#. #..##.....#$... ...UhB○○@.○32.3 (3............<...UhBs.....§...○..............§..........###.###........#######....###.Uh&CA.......UhCUhrIUhLUh9 Uh Uh Uh] Uh Uh# Uh Uh" Uh Uh Uhb UhC Uh8 Uh Uh Uh g#.....# .....# # +....## ... #..... .. .#. #....# ... #..# ##§...##.#.#. .#..##.○.§.#☼..... ..........@....... 5..........°....... .........§○..<.... ................###.###.......... #######....###..#  #..####.##.##...## .##  #..##...........## .#Uh T§°VhVhVhVh"VhVht,VhVhhVhVhVh,VhVh .. .#.....# ...# .....# #.#.###VhZ +....##......#. #..... .......#. #....# ..... #..# ##....##.#.#..#.#..##.....#@.○VhJ8....°..○.........§...<.............###.###............Vh #######....###..#.. ..####.##.##...## .##VhVha :§Vh%? _You now have 816 gold pieces (gained 27).Vh$ Vh Vh Vh Vh_ Vh BVh* Vh VhF Vhw Vh) ,Vh Vh B .....  #.....# P...#  .....###.#.###  +....##......##  . #.............#.#Vh A .#. #....##...○..... #..# ##....##.#.#..## VhB  .#..##.....#.☼.@....#  Vho 41  ...°..○.....# Vh "...°#Vh w ....<... ...#Vh : ...# Vh$  .###.###...  VhP #######....###..#....#   ###.Vhw ..## .##   Vh= Vh Vh WhWhmWh8WhWhWhBWhBWhoWhNWhx..... #.....# P...#  .....###.#.## +....##......## # . #.............#.#  WhJ#. #....##...  ..# ##....##.#.#○§##  #..##.....#.○.○....#..# ............... 3.3 (2 .Wh'Q.☼.....#  .<.○.#  ..##  .#  ###.####  #######....###..#....##  WhO&#.##.##...## #.##.....  ..........## .#  WhWh9§WhoWhM Wh Wh!Wh*Wh/WhU/Wh3,Wh5Wh5WhT6Wh7Wh9Wh9Whd:Wh> .......  .......  Wh3?.......  #.....##P...#  .#.#.###  WhS?+....##....○.## # Whm?. #...........○☼#.# Wh?,#. #....##....@○6.3 (3# ##....##.#.#..## Wh?#..##.....#.......○#..# ................○.○..#Wh?v ...............°.....# Wh?............<.........#  .......... .Wh?[ .............#Whs@WhDM☼○WhFWh G☼○Wh Wh^ "☼Wh +○Wh Wh WhS Why M☼○Wh XhXhXhqXhBXhXh~Xh,XhXhXhXh: _Found 16 gold pieces.XhFXhXh֭XhXhuXhXhXhc ......# Xhּ..........# ....$..#  Xh.............##  ..............# Xh" .......○.○...#  XhGu.○...# Xhq #.....##P..@#  Xh50.3 (4 .....###.#.### Xh  +....##..°○..## Xh  . #.........○...#.#Xh #. #....##.........#Xh+ #..# ##....##.#.#..##.#XhQ #..##.....#........#..# Xhv............## .......Xh Xh0Xh:○XhXh7XhXhQXhXhXhXh,XhXhHXhXhXh,XhdXhXh Xh Xh Xhw.+ .##.... ....PP ###.... ..... Xh #....# ....#.. #.....##....#..# .# .○.☼......# .....$..#  .....☼.@.......## 4 .....°...°......# Xh .......§.......#  ........○°.....# Xh$ #.....##P○.○#.P..#  XhO.....###.#.####.#  +....##......## #  . #........Xh|.#  .#. #....##..# XhXh$°Xh>§°XhYhqYhYhJYhYhrYhɩYhqYhYh,YhnYhYhYh6YhsYhYhѽYhGYhYhYhYh,YhYh ,Yh9Yh .  .. #.....##.#  Yh #.... #.....PP.#  #.....#........#  #....#......#..#  Yh)#.....##....#..#   .....Yh}°..○#   .....#  ..........☼.@..#  60.3 (6Yh.............○°##  .....Yh..○.#  .....Yh ...##  ...............#  #.....##P...#.P..#  Yh6.....###.#.####.#  Yh\l+....##......##.#  Yh| #.............#.#  YhYhN☼°Yh]? _You now have 832 gold pieces (gained 16).YhKYhYh Yh Yh^YhYhy,YhFYhYhYhQ  .  .. #.....##.# Yh  #.... #.....PP.#  #.....#........#  #....#......#..#  #.....##....#..# Yh Q ......# Yh e §.°.# Yh!  ....@.°..# 2.3 (2YhG  ..........§..°.##  Yhp ☼...○.°.# Yh Y ..##  ..#  #.....##P...#.P..#  .....###.#.####.#  +....##......##.# . #Yhj*..#.# YhYh{Yh}Yh|Yhl}Yh}YhYh,YhYhnYhYh^YḥYh.# . .+ #... #.....##.# .# #.... #.....PP.# ## #.....#........#  #....#......#..#  #.....##....#..#  Yh8°§....# . ☼.......# .. §@.......# 5.3 (3Yhm ○○○......## Yh .......§°.......#  ...##  Yhϫm...#  #.....##P...#.P..#  .....###.#.####.# Yh +....##......##.#  . #...#.# YhݬYhJ°§YhYh] Yh Yh Yh nYh' XYh Yhi Yh] Yh :#...# . †.†.+ #....P#.....##.# Yh! v#...# #.....#.....PP.# ### #.....#........# .. #....#......#..# ..##.....##....#..# ...Yhl ##....○.○.........# #... #.○○°.......# ....@.§.§......# 8Yh .°.○........## §....# Yh ...###P...# #.....##P...#.P..#Yh .......###.#.####.#Yh8 ..+....##......##.# . #...#.#Yh Yh 8§§Yh Yhw Yhv Yhw Yhx Yh Yh Yh/ Yh ,Yh Yh Yhc Yh Yh Yh Yhv Yh O⌠†††.†.+ #....P#.....##.# .###...# .. #.....#.....PP.# Yh 7...##### ... #.....#........# .... ..# #....#......#..# .#... #.##.....##....#..#.... . ##................# .YhD #.#... ...#..☼○....# ........ ...°Yhͦ ...# .....##71○...§....#§§.○..##P#.#P...# # #.....##PYh !#.P..# .......###.#.####.# P..+....##......##.#YhN . .P##.............#.# .#. #....##.........#Yh YhP G§§Yhݯ ZhB6Zh6Zhd7Zh=ZhBZhCZhFF,ZhIZhIZhM[h@Q,[hV[h_`  #......#...P.###...# .. #....  #......##..)...#####..... #.... [h_ #......##........... ....# #...  #......###...#..... ##.##.##.... ##.##...###...## ### ##+#.#.#...##...# ..#.....☼○§○ .#[h_..#.○...° .# #~.☼.@.... .#[h_+ ##...#○.° ## #...+..##P.P#.#P #[h`F....#..##..####.....# .#.......#..###..#....... [hH`6.####P##.##.# ...P..+....# F   blink frog (wandering) .#[hp`## ## #.###...P## .#[h`#.. .#.####....# .##..# ##....#  [h`$You hear a loud, deep croak![h b+3.3 (1[h j○°§°°....○○..[hjI.F[hj+4.3 (2[h,qO§°[hu] _A blink frog comes into view.[h1  #......##..)...#####..... # #......##........... ....# # # #......###...#..... ##.##.## ###.##..............###...##. [hK2 P### ###+#.#.#...##... ...# .........○°§°.....#.°..# #~.○....# ##..@#○..... ###[h2  #...+..##P.P#.#P ...F...#..##..#### ..#[h2 ........#..###..#....... ..#####P##.##.# ...P..+.... ..#[h2  ## ####.###...P##.... ..# #.. .#.#### ..#[h)3  #..# ##.... .  .#...[h7 [h"= ○.§.○#§.○.F...[h= +5.3 (1[hB 9§[hE [h9 r ......... ....# [h .##...#..... ##.##.# ###.##..............###...##.. P### ###+#.#.#...##...#. ............○.§......# .......○#§.....[hۑ  #~.○........##...#...... ##[h  #F.@+..##P.P#.#P .# [he ........#..##..####. ..#..#..###..#...F   blink frog [h ;#...........[h [hi m°..○#§°[h T.F○[h` &6[h= 9§[hL \h °#§○°\hqYou scratch the blink frog.  The blink frog is lightly wounded.  You hear a roar!\h)-7.1 (0.8\h1\h=8 _You block the blink frog's attack.\h}  You closely miss the blink frog. You claw the blink frog!!  \hHThe blink frog is almost dead.\h\hT.§.§\hb°§F \h&9\hI'§\h, _The blink frog blinks!\h! X. #......##. ....# # ## #......###...#..... ##.##.## P###.##........###...## .P### ###+#.#.#...##...#.# .\hw w.... <..# .......°#§...# #~......# ##.§.#\h # #°@.+..##P.P#.#P ..#\h .F°#..##..####.# #\h 9.#..###..#.#\h #P##.##.# ...P..+.#\h- w ## ####.###...P##.#\hL  #.. .#.####.# #..# ## .\hl 6. .#..## \h (.# \h .#.○§.F.\h -8.9 (1.0\h 1§§\h E _The blink frog completely misses you.\h& \h,## #......###...###.##.## .P###.##..............###...##. ..P### ###+#.#.#...##... .....# ................. .< ........#.... ....# #~.○.....# ##.§.# ##### ..~####°§.+..##P.P#.#P .........§@F.#..##..####..# .#........#..###..#..# #####P##.##.# ...P..+.# ## ####.###...P##.# #.. .#.####.# #..# ##  .#.. #.# ..... #.P \h$9 ○\h$6☼..\h$<☼You hear a bellow!\h%&9\h*\h\.P _The blink frog misses you.]h _The blink frog misses you.  You scratch the blink frog but do no damage.  The blink frog is almost dead.  You hear a roar! You hear an angry hiss.  The blink frog is engulfed in blazing flames.  You kill the blink frog!]h °○§☼○]h"6490.7 (0.8]h§§@☼○]h_O _Qazlal accepts your kill.]hVK ]hK ]hnL ]hX ]h] ]h{d  .## #......###...#..... ##.##.##  .P###.##]hd ........###...## #..P### ###+#.#.#...##...#]he .# .......... ..<..# ........#....# #~.°....# . ##○§.# ]hAe .##### #..~####...+..##P.P#.#P.#]hqe 1.@.☼.#..##..####.# S.#...○☼.○.#..###..#]he .# #####P##.##.# ...P..+.#]he a #######.###...P##.#]he ] #.. .#.####.#]he  #..# ##. S   black mamba (wandering).]h f } .#..##.. .#.# ]h$f : ##.P]h;f 2........  ]h^f You hear a bellow!]h m .○0○○]h\m ]hp +1.7 (1]hs ]hw ^ _A black mamba comes into view.]hS  .## #......###...#..... ##.##.]h  .P###.##.......###...## ##..P### ###+#.#.#...##...#]h .# ...........<..# ........#]h .# # #~.°....# #.. ##○..#]h .##### ##..~####...+..##P.P#.#P #....# #]h §.○.#..##..####]h3 .# .S.#...○○.○.#..###..# ]hU #.....# #####P##.##.# ...P..+ #.....# #######.###...P##]h .# #.. .#.####.# #..# ##. .#..## ]h _#.#.# .##.P ]h ]h ]h ..S...@...#..○°○.°]h &2]h ;○]h ( _You hear a bellow!]h,○.°○^h: .## #......###...#..... ##.##. # .P###.##.###...###..P### ###+#.#.#...##...#.# # ..<..# #. .#..# #.. #~.....# #... ##...#^h: .##### ##..~####...+..##P.P#.# ##....# #..S..@...○.#..##..#### #......# #...#..○°○.°.#..###..# .#.....# $ #####P##.##.# ...P.. P#.....#^h; #######.###...P.# #.. .#. #......#^h@; #..# #..... .#..## .#.#.# .##.P^h`; ^hA:  Found 17 gold pieces.^hLB^hBI..S@.§.°○.°.°^hJ&3^hN9§^hQ9 _You hear a roar! You hear a bellow!^h3 . ☼°.°.. You claw the black mamba!  The black mamba is moderately wounded.^h4 -4.5 (0.8^h: U☼°^h> 9 _You block the black mamba's attack.^h1h @ ○§...You scratch the black mamba.  The black mamba is heavily wounded.The black mamba bites you but does no damage.^hh (5.3^hn 9§^h\r 9 _You block the black mamba's attack._h §.You closely miss the black mamba.Your off-hand claw misses the black mamba.The black mamba is heavily wounded._h (6.1_h9§_h59 _You block the black mamba's attack._h °○You closely miss the black mamba.The black mamba is heavily wounded._hq-7.0 (0.9_h _h _The black mamba completely misses you. You block the black mamba's attack._h  ○.° You claw the black mamba!  The black mamba is severely wounded._h_+8 (0.8_h_h9 _You block the black mamba's attack._h  You closely miss the black mamba.The black mamba is severely wounded._hn (8.6_h _h _The black mamba completely misses you. You block the black mamba's attack.`h  You claw the black mamba!  You kill the black mamba!`hC°§@.☼.`h059.4`h\L§☼`hO _Qazlal accepts your kill.`h# .## #......###...#..... ##.## ## .P###.##.###... .###..P### ## ###+#.#.#...##...#.# #.. .<..# #.. .#.# #... #~.# #...# ##...#.##### ##..°####...+..##P.P#. .##....# #....`hp{.#..##.. .#......# #...#.☼......#..###..# ..#.....##$. #####P##.##.# ...P .P#.....## #######.###...P.# #.. .#. .#......#`h #..# )#..... .#.. ..#.#.# .##.P `h3#X○.☼`h#/900.4 (1.0`h)`hX-x _You see here a black mamba corpse.`h9H.# .## #......###...#..... ##. .## .P###.##.###... ..###..P### #######+#.#.#...##....# #... ".....<..# #....#.# #... #~.# #...## ##...#.##### ##..°####...+..##P.P# ..##....# #...@§......#..##.. ..#......# #...#.○.☼....#..###..#.#.....##$.. #####P##.##.# ...P .`h.P#.....##.: #######.###....#.# #.. .#. ..#......# #..# .)#..... .#...#.#.#`hS .##.P `h`hi ~§☼○YY   death yak ....##.P....  Found Ciho's Precepts of Aggregated Sinister Magicks.`h/&1`h`hN\ _A death yak comes into view.ahš ah1 H6 throwing nets ahƪ ;○ah bh 9☼bh!Fboomerang bh);☼bh,bhI§○bhEK10 javelins (silver)bhˇ>○☼bhbhX§○2 darts (curare) bh{bh=bh; §bhU< jCast: Call Imp (43%)bhC Y§○☼bhYG bh§○Zap: wand of flame (15)bh#K§☼bh&ch -chV-0mindburst (2)ch7W§○ch u§○roots (10)ch H○☼ch chV h○charming (19)ch ;☼ch dhÂF○☼dh9FAbil: UpheavaldhGdhudhI§○dh~2Elemental ForcedhK§☼dhdh9☼dhg3Disaster Areadh~;☼dheh}eh3Inventory: 43/52 slots Missiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [) ehy a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+} eh C - a +5 ring of evasion (worn)w - a ring of positive energy  y - an amulet of magic regeneration  ehÆz - a ring of protection from cold Wands (go to first with /)ehvb - a wand of flame (15)  u - a wand of mindburst (2)  I - a wand of roots (10)  eh!O - a wand of charming (19) eh1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fhzfh fhJ.# .## #......###...#..... ##.# DrDolphin the Warrior fhm.## .P###.##..............###... Demonspawn of Qazlal ****** ..###..P### #######+#.#.#...##... Health: 129/129 ======================== ..........# #.................... Magic: 24/24 ======================== ".....<..# #...........#........ AC: 11Str: 12 fh$.........# #... #~............ EV: 30Int: 14 .........# #...## ##...#........ SH: 13  Dex: 28 .....##### ##..~####...+..##P.P# XL: 14 Next: 65% Place: Lair:4 fh..##....# #...@§......#..##..## Noise: =======--  Time: 22901.4 (0.0) ..#......# #...#.○☼○....#..###..# -) Claws ...#.....##$.Y #####P##.##.# ...P Abil: Disaster Area ..P#.....##.:#######.###... .........#.#fh#.. .#.# ..#......##..# Y   death yak .)#......#.. ...#.#.#.... ....##.P....You claw the black mamba!  fh2UYou kill the black mamba! _Qazlal accepts your kill. _You see here a black mamba corpse.  Found Ciho's Precepts of Aggregated Sinister Magicks. _A death yak comes into view.fh;C§○☼fhrfhfhh;○fhghI§○ghfThrow: 22 darts (poison)gh>ghghU E§☼ghvU H6 throwing nets gh[ ;☼gh] ghϞF○☼gh$Fboomerang gh;○ghhh5○10 javelins (silver)hh;☼hhظhh I§☼hh K2 darts (curare) hh H○☼hh ih9☼ihdjCast: Call Imp (43%)ih_O§○☼ih6ih!8○ihqOZap: wand of flame (15)ih]ih ih F○☼ih> 0mindburst (2)ih ;☼ihа jhI§☼jh'flame (15jh )jhuY§○☼jh,kh5khkhO§☼khlh|.# .## #......###...#..... ##.# DrDolphin the Warrior .## .P###.##..............###... Demonspawn of Qazlal ****** ..###..P### #######+#.#.#...##... Health: 129/129 ======================== ..........# #.................... Magic: 24/24 ======================== ".....<..# #...........#........ AC: 11Str: 12 .........# #... #~............ EV: 30Int: 14 .........# #...## ##...#........ SH: 13  Dex: 28 .....##### ##..~####...+..##P.P# XL: 14 Next: 65% Place: Lair:4 ..##....# #..*@§......#..##..## Noise: =======--  Time: 22901.4 (0.0) lh+..#......# #..*#.○☼○....#..###..# -) Claws ...#.....##$.Y #####P##.##.# ...P Zap: wand of flame (15) ..P#.....##.: #######.###... .........#.# #.. .#.# ..#......##..# Y   death yak .)#......#.. ...#.#.#.... ....##.P....Found Ciho's Precepts of Aggregated Sinister Magicks. _A death yak comes into view.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (umbra, 91% to hit)lhM *#.○Ylh§**#.○☼lh4 .*#.○☼YAim: a death yak (umbra, 91% to hit)lh **#.○☼Ylh_.*#.○☼mh׾.# .## #......###...#..... ##.# DrDolphin the Warrior .## .P###.##..............###... Demonspawn of Qazlal ****** ..###..P### #######+#.#.#...##... Health: 129/129 ======================== ..........# #.................... Magic: 24/24 ======================== ".....<..# #...........#........ AC: 11Str: 12 .........# #... #~............ EV: 30Int: 14 .........# #...## ##...#........ SH: 13  Dex: 28 .....##### ##..~####...+..##P.P# XL: 14 Next: 65% Place: Lair:4 ..##....# #...@§..mh ....#..##..## Noise: =======--  Time: 22901.4 (0.0) ..#......# #...#.○☼○....#..###..# -) Claws ...#.....##$.Y #####P##.##.# ...P Zap: wand of flame (15) ..P#.....##.:#######.###... .........#.##.. .#.# ..#......##..# Y   death yak .)#......#.. ...#.#.#.... ....##.P....Found Ciho's Precepts of Aggregated Sinister Magicks. _A death yak comes into view.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.mhK§☼mh. _mhck.# .## #......###...#..... ##. ..## .P###.##.###.###..P### #######+#.#.#...##.# #.... .".....<..# #.....#.# #...# #~.# #...## ##...# †.....##### ##..~####...+..##P.P.##....# #..@.§......#..##...#......# #...#.○☼○....#..###...#.....##$.Y######P##.##.# ....P#.....##.:# #######.###.#.## #.. .#..#......# #.. ..)#..... .#.#.#.# .##.P mhemh oh@ W _The death yak closely misses you.oh oh ..# .## #......###...#..... ##. DrDolphin the Warrior ..## .P###.##..............###.. Demonspawn of Qazlal ****** ohZ ...###..P### #######+#.#.#...##.. Health: 129/129 ======================== ...........# #................... Magic: 24/24 ======================== .".....<..# #...........#....... AC: 11Str: 12 ohz ..........# #...# #~........... EV: 30Int: 14 oh 7..........# #.○.## ##...#....... SH: 13  Dex: 28 oh s†.....##### ##§.○####...+..##P.P XL: 14 Next: 65% Place: Lair:4 ...##....# #°.@.†......#..##..# Noise: =======--  Time: 22904.4 (1.0) ohm /...#......# #.DY#..°.....#..###.. -) Claws ....#.....##$.○######P##.##.# ... Zap: wand of flame (13) ...P#.....##.:# #######.###.. ..........#.###.. .#. ...#......#oh #.. Y   death yak ..)#......#. D   eight-headed hydra (paralysed) ....#.#.#... .....##.Poh ...Press: ? - help, Q - select action, ( or ) - cycleoh  Shift-Dir - straight lineAim: a death yak (lightly wounded, umbra, 91% to hit)  The puff of flame misses the death yak. Malevolent energies surge around you.  oh^ uThe eight-headed hydra suddenly stops moving! _The death yak closely misses you.phJ °§°°You barely miss the death yak.The death yak is lightly wounded.phqK,5.2 (0.8 phT9°phWZ _The death yak completely misses you.qh#..# .## #......###...#..... ## #..## .P###.##.### #...###..P### #######+#.#.#...##.# #......".....<..# #.....#.# #...# #~.# #.°§## ##...# .†.....##### ##§.°####...+..##P..##....# #°@..†......#..##..qhZ.#......# #.DY#..°.....#..###.#.....##$.○######P##.##.# .P#.....##.:# #.###.#.## #.. .#.#......## #.)#..... .#.#.#.# .##.P qh$§§.DY#...° DThe death yak is engulfed in freezing vapours.  The death yak closely misses you. The eight-headed hydra misses you.  The eight-headed hydra completely misses you. x2  The eight-headed hydra closely misses you.You block the eight-headed hydra's attack.  The eight-headed hydraqh,6.2 (1.0 qhpf§§.°qh" c _The eight-headed hydra closely misses you. x2qhX q.§.~§  nineYou block the death yak's attack. The nine-headed hydra bites you!  You feel protected from physical attacks.nine-headed hydra completely misses you.The nine-headed hydra closely misses you.  The nine-headed hydra bites you but does no damage.  The nine-headed hydra closely misses you.qh~ 15---14 7.0 (0.8 qhÓ J§§§qhW e _The nine-headed hydra completely misses you. x4rh3 #..# .## #......###...#..... ## DrDolphin the Warrior #..## .P###.##..............###. Demonspawn of Qazlal ****** #...###..P### #######+#.#.#...##. Health: 115/129 =====================--- rh|u............# #.................. Magic: 24/24 ======================== ..".....<..# #...........#...... AC: 14  Str: 12 ...........# #...# #~.......... EV: 30Int: 14 rhA...........# #..§## ##...#...... SH: 13  Dex: 28 .†.....##### ##§.~####...+..##P. XL: 14 Next: 65% Place: Lair:4 ....##....# #.@.§†......#..##.. Noise: =======--  Time: 22907.0 (0.0) rh4s....#......# #.DY#........#..###. -) Claws .....#.....##$.°######P##.##.# .. Zap: wand of flame (13) ....P#.....##.:# #######.###. ...........#.## #.. .# ....#......###. Y   death yak ...)#.....rh^.# D   nine-headed hydra .....#.#.#.. ......##.P..rhThe nine-headed hydra closely misses you. _The nine-headed hydra completely misses you. x4  rh5Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerhAim: a death yak (freezing vapour, heavily wounded, umbra, 91% to hit)rhq#..# .## #......###...#..... ## DrDolphin the Warrior #..## .P###.##..............###. Demonspawn of Qazlal ****** #...###..P### #######+#.#.#...##. Health: 115/129 =====================--- ............# #.................. Magic: 24/24 ======================== rhV#..".....<..# #...........#...... AC: 14  Str: 12 ...........# #...# #~.......... EV: 30Int: 14 rhz...........# #..§## ##...#...... SH: 13  Dex: 28 .†.....##### ##§.~####...+..##P. XL: 14 Next: 65% Place: Lair:4 rh=....##....# #.@.§†......#..##.. Noise: =======--  Time: 22907.0 (0.0) ....#......# #.DY#........#..###. -) Claws .....#.....##$.°######P##.##.# .. Zap: wand of flame (13) rh....P#.....##.:# #######.###. ...........#.###.. .# ....#......##rhT#. Y   death yak ...)#.....rht.# D   nine-headed hydra .....#.#.#.. ......##.P..rh@Aiming: Throw FlamerhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerhAim: a death yak (freezing vapour, heavily wounded, umbra, 91% to hit)  rhxThe puff of flame hits the death yak!  The death yak is severely wounded.rh§§○.The nine-headed hydra completely misses you. x2  The nine-headed hydra bites you!  The nine-headed hydra is seared by the foul flame within you.  The nine-headed hydra is moderately wounded.nine-headed hydra bites you! The nine-headed hydra bites you.  You feel more protected from physical attacks.rhؗh92/129 ----8.0 (12rḥ§§§ _The nine-headed hydra completely misses you. x2sh#..# .## #......###...#..... ## DrDolphin the Warrior #..## .P###.##..............###. Demonspawn of Qazlal ****** #...###..P### #######+#.#.#...##. Health: 92/129 =================------- ............# #.................. Magic: 24/24 ======================== sh..".....<..# #...........#...... AC: 14  Str: 12 ...........# #...# #~.......... EV: 30Int: 14 sh]...........# #..§## ##...#...... SH: 13  Dex: 28 .†.....##### ##§.~####...+..##P. XL: 14 Next: 65% Place: Lair:4 ....##....# #.@.§†......#..##.. Noise: =======--  Time: 22908.0 (0.0) ....#......# #.DY#........#..###. -) Claws .....#.....##$○.######P##.##.# .. Zap: wand of flame (12) ....P#.....##.:# #######.###. shD}...........#.## #.. .# ....#......##shqQ#. Y   death yak ...)#......# D   nine-headed hydra shQ.....#.#.#.. ......##.P..sh^You feel more protected from physical attacks. _The nine-headed hydra completely misses you. x2  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 91% to hit)sh#..# .## #......###...#..... ## DrDolphin the Warrior #..## .P###.##..............###. Demonspawn of Qazlal ****** #...###..P### #######+#.#.#...##. Health: 92/129 =================------- ............# #.................. Magic: 24/24 ======================== ..".....<..# #...........#...... AC: 14  Str: 12 ...........# #...# #~.......... EV: 30Int: 14 ...........# #..§## ##...#...... SH: 13  Dex: 28 sh.†.....##### ##§.~####...+..##P. XL: 14 Next: 65% Place: Lair:4 ....##....# #.@.§†......#..##.. Noise: =======--  Time: 22908.0 (0.0) ....#......# #.DY#........#..###. -) Claws .....#.....##$○.######P##.##.# .. Zap: wand of flame (12) ....P#.....##.:# #######.###. ...........#.###.. .# ....#......###. Y   death yak ...)#......# D   nine-headed hydra .....#.#.#.. ......##.P..Aiming: Throw FlamePress: ? - help, Q - select action, hMv9m( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, umbra, 91% to hit)  The puff of flame hits the death yak.  The death yak is severely wounded.shl'.○☼The nine-headed hydra completely misses you.You block the nine-headed hydra's attack.  The nine-headed hydra misses you.The nine-headed hydra completely misses you.  The nine-headed hydra misses you.  The nine-headed hydra completely misses you.sh'c85--9.0 (1sh(1sh-K§☼shW26 _The nine-headed hydra bites you.sh4 ..○°○tenThe ten-headed hydra completely misses you. x2tententen-headed hydra closely misses you.ten  The ten-headed hydra bites you! x2sh p62------9 (0.9 shG sh a _The ten-headed hydra completely misses you.thȭkM○ The ten-headed hydra is seared by the foul flame within you!  The ten-headed hydra is almost dead.misses you. x2 but does no damage.  th_49------10.7 (0.8 thƷ8○thHv _The ten-headed hydra bites you. The ten-headed hydra misses you.the  ○°.°You scratch the death yak.  The death yak is severely wounded.thf ,1.6 (0.9 thn thzr 7 _You block the death yak's attack.th -°○ . The ten-headed hydra barely misses you.  The ten-headed hydra misses you. The ten-headed hydra bites you.  The ten-headed hydra completely misses you.The ten-headed hydra closely misses you.  The ten-headed hydra completely misses you.th-Y0----2.4 (0.8 th>27°th 4^ _The ten-headed hydra closely misses you.uh _los  You rip one of the ten-headed hydra's heads off!  The nine-headed hydra grows two more! You claw the 11-headed hydra!  The 11-headed hydra is almost dead.  The death yak is engulfed in a thunderstorm.  You kill the death yak!uh  .##    ###### #.....".....<..# #.... #...#  #...## .† ##○.~####. #°@..†.... #°D§#......#$○°######P# #.:# #.## #.. ##D   11-headed hydra)  Qazlal accepts your kill.uhblock the 11-headed hydra's attack. The 11-headed hydra barely misses you.The 11-headed hydra closely misses you.  The 11-headed hydra completely misses you.11-headed hydra bites you but does no damage.  The 11-headed hydra misses you. The 11-headed hydra barely misses you.uh .##    ###### #.....".....<..# #.... #...#  #...## † ##○.~####. #°@..†.... #°D§#......#$○°######P# #.:# #.## #.. ##)uhg°..The 11-headed hydra bites you but does no damage.  The 11-headed hydra misses you.  The 11-headed hydra bites you.  * * * LOW HITPOINT WARNING * * *  The 11-headed hydra completely misses you.uh_33---73.2uhouh` _The 11-headed hydra completely misses you.uh .##    ###### #.....".....<..# #.... #...#  #...## .† ##°.~####. #°@..†.... #.D§#......#$○.######P# #.:# uh#.## #.. ##2) _The 11-headed hydra completely misses you.You tear one of the 11-headed hydra's heads off!  The ten-headed hydra grows two more! You claw the 12-headed hydra!  The 12-headed hydra is almost dead.  The 12vh! .##    ###### #.....".....<..# #.... #...#  #...## † ##°.~####. #°@..†.... #.D§#......vhW#$○.######P# #.:# #.## #.. ##)vh .##    ###### #.....".....<..# #.... #...#  #...## .† ##°.~####.vhf #°@..†.... #.D§#......#$○.######P# #.:# #.## #.. ##)vhSYou feel more protected from physical attacks.  The 12-headed hydra bites you but does no damage.  vhThe 12-headed hydra closely misses you. The 12-headed hydra misses you.12-headed hydra bites you but does no damage. x2  You block the 12-headed hydra's attack.vh .##    ###### #.....".....<..# #.... #...#  #...## † ##°.~####. #°@..†.... #.D§#......#$○.######P# #.:# vh͝#.## #.. ##)vhThe 12-headed hydra completely misses you.The 12-headed hydra bites you!  vh7* * * LOW HITPOINT WARNING * * *is seared by the foul flame within you!!  You kill the 12-headed hydra!vh0.@○.°vh 9/129 =------vhi94.0 _Qazlal accepts your kill.vhvhm _Your Invocations skill increases to level 14!wh wh wh wh wh 10/129 =-----wh wh wh whk wh !1wh (=wh% wh wh wh whKM2=34wh"Bwhx&wh&75wh?(wh+,wh,-wh2wh376whG4whx<wh<wh=whC,wh(EwhRHwhHI7=wh JwhrNwhNwhOwhSwh`S!8whS2=whTwh'YwhWYwhZwh]wh]wh_whOcwhc79whdwhZhwhhwhiwhmwh,n"20whNnwh}owhrwhrwh1twhxwh'y71whjzwh|wh}wh~wh,whDŽwhɇwh32=wh7whwhHwhwhwhXwh S3=whLwhm,wh@whݝwh!wh|whwh74whwhn,whwhwh75whwhIwhwhwh5,whzwhwh76wh whwh<whwhwhI7=whwhwhKwhSwh{,whCwhwhS8=whwh6,whwhwh79whwh,whwhwh830wh:whqwhwh'whwhwh`12wh,whwh wh I3=wh whnwhwh<whwhL4=whwhwhwhwhz,whXwh4wh`75wh+wh!wh!wh"wh$wh$76wh%wh!(,wh(wh+whW,77wh-whc2,whB4whM;wh;wh<whAwh8BI8=xhVxh ,xh*xh xh S9=xh~ xh$,xhxhxhxhxh○°.§...°xh5'B ☼xhm'°.§87.0 (73.0). _You start resting.xh&("40xhK(%8.0 (74xh-xh0p _Your protection from physical attacks is fading.xh:&xh&xh(xh,xh-xh=1xh2xh:371xh4xh^:,xh;xh5?,xh@xhExhF72xhdGxhP?§....xh"Q(○xh\ §93.0 (5.0)○° _You start resting.xhP]>11 4.0 (6xh7exhvjn _You feel less protected from physical attacks.xh 3=xh BxhT xh S4=xhD xh xhG xh xh xhV 75xh xh ,xh xh xh< 76xh xh ,xh xhQ xh xhe xhV xh 77xh xh ,xh xh^ xh 78xhN xh xh< xh xho xh xhr xhW xh I9=xhQ xh ,xhk xh xhT >50=xhk xh, xh xh xh{ xhR xhz xh- xhi" xh" 71xhv# xh% ,xhP& xh( xh( 72xh) xh+ ,xh. xh1 xh1 :53xh2 xh4 xh4 xh5 xh8 ,xh8 xhY: xh: #4xh: 0=xhj; xh= ,xh> xhr@ xh@ 55=xh@ xhrA xhC xhC xhD xhoF xhF xhUG xhjI xhI 96xh[J xhL xhL xhuM xhP xhP 97xhR xhT xhT xhU xh X xh:X xhX xhZ xhZ 98xh[ xhp^ ,xh^ xh` xh` 99xha xhd ,xhe xhbg ,xh#h xh\j xhj T60=xhk xh(m xh]m xh(n xhUr xh 1=2xh xhƉ ,xh= xhߍ xh xh xh xh 93xhI xh ,xh xhO xh 94xh xhN xh xhʡ xh ,xhͥ xhL xh S5=xhЪ xhI ,xh xhU xhó K6=xhߴ xh· ,xhZ xhO xh xhÿ xhY xh 97xh2 xh- ,xh xh e8xh ,xh xh ,xh xh O9xh xh* ,xh xh j70=xhc xh xhF xh xh xh^ K1=xh xh) xhZ xh xh xh xh1 xh xh! 92xh= xh.xhcxhYxhxhm93xhxh- ,xhBxh.,xhxhKO4xhxh-,xhe xhl$O5xh%xh_(xh(xh)xh|-,xh.xhu2xh2S6=xh3xh7,xh8xh;xhN<K7=xhQ=xh A,xhrBxhBDxhD98xh$ExhH,xhGIxhKxhLxh9MxhYPO9xh0QxhRxhRxhSxhOVxhV:80xhWxhYZ,xh[xh],xh^xhjaxhaS1=xhcxhfxhfxh_hxhjxhkK2=xhkxhn,xhoxhq,xh\rxhvxhJv23xhnwxhy,xhgzxh}xh~94xhxhg,xh xh,xhPxh~xhʊ95xh؋xhxh!xh7xh3xhS6=xhxxh,xhxhxhK7=xhExhxh,xhxhxhxhxhO8xhxh,xhӯxh!xhh29xhxh,xhxh,xhxhP90xh!xh$xhcxhxhmxh91xhaxhR,xh xhxhxhxhz92=xh4xhsxhxhxhW3=xhtxhxhfxhxhxh)%4xhxh3,xhxh%,xhxhxh%5xh xhxhxh xh xha %6xhcxh,xhwxh,xhxhxhXK7=xh[xh1,xhxh!xh"U8=xh#xh&xhF&xh'xhS*xh*xh+xh.xh.%9xh/xh3xh%4xh4xh7A100/129xh7xhT:xh:xh;xhj>xh>xh?yhyh%1yhryhyh!yhyh|yh%2yhpyh` ,yh yh, a3=yh yhzyhyhyh0,yhbyhk4=yh'yh,yhyh ;5yh!yh%,yhW'yh)yh9*yh+yhe/yh/%6yh0yh15,yh6yh9yht9%7yh:yh>yho>yh?yh3B,yhjEyhHyhHK8=yhJyh(N,yhBPyhTyh1UN9=yhVyh{Z,yh@\yh0`,yhayhkf<10yh hyhl,yhnyhqyhq%1yhhsyhvyhwyhcxyh@|;2yh}yh,yhyh,yh_yh5yhK3=yhyh,yhmyhFyhǚU4=yhyh,yh{yhyh:yhǧyh;5yhyh^,yhŲyhRyh%6yhyh,yhyh,yh@yhR;7yhyh,yh;yhUyh%8yhyh,yhyhyhDK9=yhyh20=12yhGyhD34=5=yh ;6yhq!Byh[$yh$%7yh%yh(yh(yh*yh,yh-%8yh/yh2yh2yh@4yhO7,yh68yh!@ .○○°@..÷§.○ _You start resting.yhF°.@○3204.0 (210.0).°yh'GY9=51 yhLA○°yhN" _HP restored.zh,3zh,zhVW _Found 2 potions of ambrosia and a chain mail.  You pick up Ciho's Precepts of Aggregated Sinister Magicks and begin reading...=..............# #................ ....".....<..## #....#... .............#[##...# #~........#..#...## ##...# #..†.....#####..##..~####...+..####....##..#....÷......#..###......###.§○#........#..## .......##$○.######P##.##.# ..P#.....##.@#...# #######.##9.0 (4.0)...#.###...!# #.. P.....#......## ##### .)#.....h$\/37m ##.#.#....##.P.............zh_  zh_nYou add the spells Dispel Undead, Summon Cactus Giant and Summon Horrible _Things to your library.h #.#...###..P### #######+#.#.#...........# #...........".....<..## #...........#.#[##...# #~... hz ..............#..#...## ##...#... .#..†.....#####..##..~####...+.. #......##....##..#....÷......#.. #.###.§○#........#..#..#.....##@○.######P##.##.P#.....##..#...# #######.# ........#.###...!##.. .h P.....#......## #####)#..... ##.#.###.P..hN n☼.○°h ,10.0 (1hh=f○°.h+1.0 (2hh? _You now have 849 gold pieces (gained 17).hl<3h=hnJhrMh0Q,hQh4V,hWh/[h^h _h`hchBghgghhh>r.# .## #......###...#..... #### .P###.##..............######..P### #######+#.#.#...### #............ .h~r ".....<..## #...........#.... .....[##...# #~........... .hr...#..#.○§## ##...#....... †.....#####..##..~####...+..##P.Phr##....##..#..@.÷......#..##.5.0 (4hr#......###§..#........#..###..#.....##...######P##.##.# . .hs..P#.....##..#...# #######.###.. ..........#.h7s###...!##.. .#. ...#......## #####hZs#.. )#..... .#.h~s_ #.#.# ...hs ##.P ... h0th6{:○hn}h*{h Spells (Memorise)TypeFailure Level h a - Summon Small Mammal Summoning32% 1b - ApportationTranslocationhB45%1  c - Kinetic GrapnelForgecraft45%h=1  d - Magic DartConjuration45%1  hMe - Poisonous VapoursAlchemy/Air45%1  f - Blinkh7mTranslocation58% 2  g - JinxbiteHexeshci58% 2  h - Call Canine FamiliarSummoninghՀ65% 3  i - Fugue of the FallenNecromancy80% 3  j - Ozocubu's ArmourIce80% 3  k - Sigil of BindingHexes80% 3  l - Dimensional BullseyehfHexes/Translocation99% 4  m - Dispel UndeadNecromancy99% 4  n - Leda's LiquefactionAlchemy/Earthhc99% 4  o - PetrifyAlchemy/Earthhn99% 4  p - Detonation CatalystFire/AlchemyhՁ100% 5  q - Metabolic EnglaciationHexes/Ice100% 5  hsr - Yara's Violent UnravellingHexes/Alchemy100% 5  h[s - DispersalTranslocation100% 6  h@ut - Summon Cactus GiantSummoning100% 6  u - EnfeeblehckHexes100% 7 11 spell levels left h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith   e - Poisonous VapoursAlchemy/Air45% 1  f - Blink 58% 2  g - Jinxbite Hexes 58% 2  h - Call Canine FamiliarSummoning 65% 3  i - Fugue of the FallenNecromancy 80% 3  j - Ozocubu's ArmourIce 803  k - Sigil of Binding803  l - Dimensional BullseyeHexes/Translocation99% 4  m - Dispel Undead 99% 4  n - Leda's LiquefactionAlchemy/Earth99% 4  o - Petrify Alchemy/Earth99% 4  p - Detonation Catalyst Fire/Alchemy 100% 5  q - Metabolic EnglaciationHexes/Ice 100% 5  r - Yara's Violent UnravellingHexes/Alchemy100% 5  s - DispersalTranslocation 100% 6t - Summon Cactus GianSummoning 100% 6  u - Enfeeble 100% 7  v - Manifold Assault Translocation100% 7  w - Sphinx SistersHexes/Summoning7  x - Disjunction h& Translocation100% 8  y - Summon Horrible ThingsSummoning100% 8h_   s - DispersalTranslocation 100% 6  t - Summon Cactus Giant Summoning100% 6hG h s..# .## #......###...#..... ##. DrDolphin the Warrior ..## .P###.##..............###.. Demonspawn of Qazlal ****** ...###..P### #######+#.#.#...##.. Health: 129/129 ======================== ...........# #................... Magic: 24/24 ======================== .".....<..## #...........#....... AC: 11Str: 12 h| ,..........#[##...# #~........... EV: 30Int: 14 ..........#..#.○§## ##...#....... SH: 13  Dex: 28 †.....#####..##..~####...+..##P.P XL: 14 Next: 69% Place: Lair:4 ...##....##..#..@.÷......#..##..# Noise: =======--  Time: 23215.0 (0.0) ...#......###§..#........#..###.. -) Claws hΈ ....#.....##...######P##.##.# ... Zap: wand of flame (11) ...P#.....##..#...# #######.###.. ..........#.###...!#hR D#.. .#. ...#......## ######..  ..)#......#.  ....#.#.#...  .....##.P...  _HP restored. _Found 2 potions of ambrosia and a chain mail.  You pick up Ciho's Precepts of Aggregated Sinister Magicks and begin reading...h You add the spells Dispel Undead, Summon Cactus Giant and Summon Horrible _Things to your library. _You now have 849 gold pieces (gained 17).hX y ○§Okay, then.h hg :§hW . _h3h h.h1hw5: _hE6h9hH:h?;hC#...P. . #......##..)...#####. #...## . #......##... #..# .## #......###...#..... ## #..## .P###.##...hYC### #...###..P### #######+#.#.#...##..# #.......h~C&".....<..## #.§☼........# ...........#[##...# #~..........hC........#..#.@§## ##...#......7.0 (2hC†.....#####..##..~####...+..##P#....##..#§...÷......#..##.hCO.###...#........#..###hD#.....##...######P##.##.# ..P#.....##..#...# #######.###h7D.........#.###...!##.. .#hbD.....## ##### #)#.....hDA .#hDhOLA☼§hHNh h h hV h" ,h ,h ,h h ...### ..⌠†††.†.+ .....+. ...P.###...# .P. . ..)...#####...## . #......##.. # .## #......###...#..... ## #..## .P###.##.......### #...###..P### #######+#.#.#...##h .# #.○.......".....<..## #.@○......9..........#[##.○.####~................#..#.○.## ##.. .†.....#####..##..~####...+..##P. ....##....##..#....÷......#..##.....#...... ..P# #.#.##h h :○h h9hhhh,h,h,hhhb,hhh,hdhh ,hT hbw# .## #......###...#..... ##.## ## .P###.#........###...# .###..P### #######+#.#.#...##...# .........# #......... .....<..## #...........#......... ........#[##...####~... h........#..#...## ##...#........#####..##..○####...+..##P.P# .##....##..#..○.@......#..##..###24.0 (5#h.###...#.§......#..###..##.....##...######P##.##.# ...P .P#.....##..#...# #######.###...P....#.###...!# #.. .#.## .hX#......## ##### #..# )#......#..##.#.#....##.P .....hh8!:§h$z _You see here a black mamba skeleton.h*RhRhSh#]h`hc: _hdhhhhhjhlhoo,hphqhrhshshth+x,hDyh-{h,hHhYhg,h&hh,hEh`hhYh.....<..## #...........#......... ........#[##...####~....... ........#..#...## ##...#.........h/#####..##..~####...+..##P.P# .##....##..#....÷##..### .###...#........#..###..###...######P##.##.# ...P .h@P#.....##..#...#########.###...P ........#.###...@# #.. .#.33.0 (9he ###### #..# )#.....hU.#..# ..#.#.#.....hj##.P  ..... ....hКO..... .... ....hN.. . h+###hhhx/ _k - 2 potions of ambrosiah 3hۭ h h hܿ ,h h h' h h ha h hI h[ ".....<..## #...#...#[##...####~...#..#...## ##...# .h †.....#####..##..~####...+..##P ....##....##..#....÷......#..##.. ....#......###...#........#..##h Z...#.....##...######P##.##.# . ....P#.....##..#...#########.###....#.###@...# #.. .6.0 (3h ...#......## ###### #. ...)#.....h4  ...#.#.# ...##.P ... ... ...hb x ... .#h h h hhhbh{hhuhD,h[hhuhҿhg,hFh............# #.".....<..## #...........#..#[##...####~.. .............#..#...## ##...#... h`#..†.....#####..##..~####...+..##..##....##..#....÷......#..##.#......###..☼#........#..##...#.....##...######P##.##.# P#.....##.@#...#########.#h9...#.###....##.. P.....#......## ######h )#..... #......#.#.#h[.##.P..hY....hkh[h?hhhhshr hэ h h( h h Bh hB h hK q".....<..## ##hq ...........#[##...####~....#..#...## ##...# h #.#..†.....#####..##..~####...+ ##......##....##..#....÷......#.. .h O#......#......###..○#..#..hΫ ...#.....##.○.######P##.##. ).P#.....##..#...#########.h j.........#@###....# #.h 41.0 (2P.....#......### ###### h ^##.....)#..... h+ 0##......#.#.# ....##.PhY J..... †hp 3....h h hӴ hn@.........# #..".....<..## #...........##[##...####~..... ..............#..#...## ##...#. .#..†.....#####..##..~####...+..# #......##....##..#....÷#..# ##......###..○#........#..# .h@#.....##.○.######P##.##.#P#.....##@.#...#########.#............#.###....# #.. .P.....#......### ###### #.....)#..... ###.#.###.PhRA1  h6LK°○hO+2.0 (1hS9°hUhhyhh%hh!h;,h hJhZh#...###..P### #######+#.#.#...##........# #.......hm".....<..## #...........##[##...####~...... ............#..#...## ##...#..... h..†.....#####..##..~####...+..##P .....##....##..#....÷#..##.h6#......###...#........#..###.....##..@######P##.##.# .4.0 (2h_5P#.....##..#...#########.### ............#.###.☼..# #.. . h.....#......### ####### ....)#..... .hj#.#.# . ##.Ph.  . hBp . hhhhZhՏhӐh'hѠhBhhhhhyhhh..## . #......##........... ..hƹ(# .## #......###...#..... #### .P###.##.......######..P### #######+#.#.#...##h# #.............. .".....<..## #...........#.......ho.....#[##...####~..........h6.....#..#.°.## ##...#....... †hZ####..##○@~####...+..##P.P7.0 (3h~##....##..#....÷......#..##..#hں###..○#........#..###.#.....##...######P##.##.# ...P#.....##..#...#########.###.....#.###....#ho#.. .##......### #######.)#......##.#.#..hhh2°h!h hC hA h- h h ,h h ,hb h h h2 h h hD h h_ h ### .. #......##...⌠†††.†.+ +. #......#...P.###...# .. h P. . #......##..)...#####... .## . #......##........... .. # .## #......###...#..... ##.## h ## .P###.##..............###...# .###..P### #######+#.#.#...##...#h+ # #.§○§.......... hC .....<..## #§...@......#.........51.0 (4hn .....#[##°.○####~.............h .....#..#...## ##...#.......h ####..##..~####...+..##P.P# .##....##..#....÷......#..##..### .h "####...#........#..###.h E#.....##...######P##.##.# ...P .h :P#.....##..#...#########.###...P....#.###....#h G#.. .#.##h hQ O§§hv h_ 3h1a hf hn Xhs ,ht h"w hzz hz h{ h~ h ,h hۆ h| ,h hB h h h h2 hD h h> h\ h ,h! h/ h ,hn h h ,hε h hi ,h h h ,h h h ,h h h ,hT h9 h ,h hp h: ,h h hS ,h h h1 h\ h h h ,h h? h ,h h| h,hh h ,hhh,h)hh ,h"hZ$h7),hk*h,h2,h5h7h<,h>h?hEBhIhP,hJS,hW,hYhs]B  There is a dry fountain here.h-chc _hjehghmhnh.ohyshLx,hzh:}hthhqhhhRhhÒhژh6hh=h0huhhihhhhh3hlEhO  ## ####### ##  .##P####..#.P#####.P#. hT ..............@☼.....F  .#..#..§°§...... h  #.P.##P.°.○...... h." (.................####. ##.......#.°..#...P#hRz..#...#.....#htF   skyshark (wandering).#####.....P....##h###...###........# ⌠#.'.ß.'.#⌠...#...# .#h○89.0 (38.0)§...○.h-90.0 (39h(§h[ _A skyshark comes into view.hK9h  ## ####### ##  #..#.P#####.P#.  .......@○.....F  h #..#..§.§......  #P...○......  (........####. #....#...P# h4b#...#.....# ....P....## #........#⌠hZ+ .# h-V  ## ####### ##  #..#.P#####.P#.  .......@○.....F  #..#..§.§......  #P...○...... h:p (........####.#....#...P##...#.....# ....P....###........#⌠ h7§hhh_ _A skyshark is nearby!h## ####### ##  .##P####..#.P#####.P#.#.○@.....F. .#..#..§.§. #.P.##P...○......$ (.hN.........####.#.#....#...P# ##...#.....# #####.....P ###...###... #.'.ß.'.#⌠hFhh:°@...F..○°h/1.0 (1.0) h M§○h}y _Found 26 gold pieces. _You see here an amulet of the acrobat.hq## ####### ## .##P####..#.P#####.P#.#P .°○@..F.#..#..§.§. .P.##P..○°......$. .####.# .#.#...#.....# #####........###..# hthy.°@.F.§°.hTz-2 _h~7°h#hc## # ### ##P####..#.P#####.P#.#P#°.@F.#..#..§§§.P.##P..°.hkd$.####.##....#...P# ##...#.....# #####.....P....## hp& ".§.○..○You block the skyshark's attack. The skyshark completely misses you.h^q&3hw(§hzN _The skyshark misses you.hF§○○ (corroded)  You claw the skyshark!  Your corrupting presence corrodes the skyshark!  You claw the skyshark!  The skyshark is moderately wounded.  The skyshark clos  The skyshark tail-slaps you but does no damage.hG*8 (0.8 hLh_O6 _You block the skyshark's attack.h.c☼.○°°The skyshark tail-slaps you but does no damage. _You block the skyshark's attack.  You claw the skyshark!  The skyshark is heavily wounded.The skyshark completely misses you.4.6 _The skyshark tail-slaps you but does no damage. x2hj*M○°°○° _The skyshark tail-slaps you but does no damage. x2  You claw the skyshark!  The skyshark is severely wounded.The skyshark misses you. The skyshark completely misses you.h-+(5.4h@1;○h36 _You block the skyshark's attack.hD .○.You scratch the skyshark.hxE (6.2hwL h$O a _The skyshark is severely wounded.h scratch the skyshark. _You claw the skyshark!  The skyshark is almost dead.  The skyshark is engulfed in freezing vapours.  You kill the skyshark!h °.@°..°...○h 1717.0h :°h< O _Qazlal accepts your kill.h ## # #### P####..#.P#####.P#.#P#°..@.#..#......°.P.##P......○...$.####.###P#....#...P# #h##........P....## ...###... h7c§°.○h,8.0 (1.0 hVK§○h u _You see here a skyshark corpse.hܢIh+hhL$ _hhIhohhh     ####### ###### # ##..#.P#####.P#.#P###. ..........."§.†......... #..#..☼ 300.0 (2P.##P...§$ ........####.###P h>#....#...P# ## . #...#.....#  ##.....P....##    ....#    .'.#⌠...#...# .#   P####.......## #.#   h:hlhhhhhh,hʶhkhhh,hh    ####### ######## # ##..#.P#####.P#.#P###.# ........."..†.........#  .#..#..°.§.§○...#  .P.##P..@°....#  3.0 (3........####.###Ph$ .#....#...P# ### .P# .#...#.....# # ..P....##  ...#  ⌠...#...# .# ###.......## #.# hKk #P.#.##P..  hhf'§h>? _You now have 875 gold pieces (gained 26).hjhkhkhGvhyh&}BhhhhE     hj ####### ######## # ####..#.P#####.P#.#P###.# ....h["..†.°..°....# ..#..#§.@§..°...# 5.0 (2P.##P......§.........# h............####.###P.... h'..#....#...P# ### ..P# #...#.....### P....##hΉ ##........#  .'.#⌠...#...# .#ha P####.## #.#h&  huh°§.@§..°hh9_h_h_hlhohohs,hvhvhwh|d  You see here a skyshark corpse.hPhb _hh  ## ####### ######## # hS##P####..#.P#####.P#.#P###.# ...."§@○§........# 8.0 (3...#..#.......§.........# P.##P......§.........# .............####.###P....h?...#....#...P# ### ..P# ......#...#.....### #####.....P....## #...###........# '.ß.'.#⌠...#...# .#hh}C§§hh 3h h h Xh} h h ht 1h h ] ## ####### ######## #  .##P####..#.P#####.P#.#P###.#  ..@..†§..#11..#..#..○..°○...# #.......P.##P.§○....# (..####.##P.... #.......#....#...P# ### ..P#..#...#.....#h)  ## ..#####.....P....####...###..# #.'.ß.'.#⌠...#...# .#hT hK ;○h 2 _A - an amulet of the acrobath \○○ho .§§h8 N _There are no items here.h@ h h h6 h h : _h} h h h h h  hZ h| h h [h[h^;○hahv8○hvh!|h~hya 3hb hm ho hs Bhw ,hw hz h~ ,h" h h ,h hȍ Y      h ##### ######## #  .#.P#####.P#.#P###.#  †...°°☼@..#  hJ 21.0 (4#....§..#  hq ##P....°..○.#  h ####.###P....#  h .#...P# ### ##..P##  ..# ..##  h ..P....## ..#  .......# ...h`  ...#...# .#  h̏ h (§hq h 3§h" h` h hZhP[h[hhh lhlhp,hrhrhsshzY    ### ######## ### .P#####.P#.#P###.# .......†.....○...#  .................#  P.....○°@#  3.0 (2.....####.###P○.○hM{] .#...P# ### ##..P# #.....# #..##  P....## #..#  ...# #...  .#...# .# #..#  ## #.# #..#  ...##P..  h{hhhޡ>○P○hhpK○○hh NWield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hYHear which item? Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}wield|wearh  |Put on which piece of jewellery? Jewellery"=)e - an amulet of reflection (worn)xring "Avienta" (worn) {rPois rF+ rC+}C - a +5 ring of evasion (worn)  w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobatwear|put onhD h h\   DrDolphin the Warrior  Demonspawn of Qazlal ******  Health: 129/129 ========================  Magic: 24/24 ======================== ### ######## ###h q  AC: 11Str: 12 .P#####.P#.#P###.#  EV: 30Int: 14 h /.......†.....○...#  SH: 13  Dex: 28 h .................#  XL: 14 Next: 71% Place: Lair:4 h7 P.............○°@#  Noise: =======--  Time: 23323.0 (0.0) h_ ......####.###P○.○.#   -) Claws .#...P# ### ##..P##   Zap: wand of flame (11) h #.....##..## P....###..# h .....##...   .#...# .# #..#h    .....## #.# #..# h u  ......##P..   h> _You see here a skyshark corpse. _You now have 875 gold pieces (gained 26). _You see here a skyshark corpse. _A - an amulet of the acrobat h __There are no items here. _You see here a skyshark corpse.h8 :○h hm C○P○hB °.°.°○You start removing your amulet.h# +4.0 (1h 9°hx .°○...°h +5.0 (2hy hG w.○☼.h +6.0 (3h  h ☼°☼○h +7.0 (4h ;☼hD ○○§.○○h +8.0 (5h ;○h B  8 h! r_You continue removing your amulet of reflection. x5hj! h% ;○h- ○°☼You finish removing your amulet of reflection.  You start putting on your amulet.h. +9.0 (6h2 h9 °°§§°.○hn: ,30.0 (7h> hD x○....○hE +1.0 (8h2I h O 3○°h\O hO +2.0 (9hS hZ i°°○.h[ ,3.0 (10.0)h^_ hb % hDb _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.hb hf <○§hki  hi K_A - an amulet of the acrobat (worn)h Ih h h n45 _h ,h h hR h h5 h[  ### ######## ### .P#####.P#.#P###.# .......†.........# ................. P................#######.###P....#h #...P# ### ##.§P## #.....# #§@##6.0 (3.0) P....## #°.# ....# #... .#...# .# .#.#.##P.. ........... ....... .......h hq h h3h$hhZh'Bhh@hhI#.P#####.P#.#P###.# hO........†.........# #.................# hz#P................### ####.###P....# h..#...P# ### ##..P## h#.....# #§.## hP....## #.°## . #@..# h 8.0 (2 h..#...# .# #○.## .## #.# #..#h hK......##P.. #... #........... ...## ...... ....h #. ...# #hO.# #.h h8hdhhA hA hE hF hSh{ThThch!ghjBhmh[mhnhohshshthzJP................#######.###P....# ..#...P# ### ##..P## .#.....# #..## h7{]P....## #..## ....# #...# .#...# .# #§○hS{S.#.# #..hp{.##P.. #@○41.0 (3 h{#...........................○.# h{B#...........##h{~.........# #.........P h{..##....P....### ..##.....###. ## h{;..##....P#.....##.#hb|hhhsyhyhzhhhhBhFhhbhh,h֛h/.....# #..##  P....## #..##  ...# #...#  # .# #..##  .h|....## #.# ###..##  #P..##.#...#  ............§§.##  ..........○.#  h .........@##  4 .○.§#  P  h5v.##....P....###..##  .##.....###. ##.#  .##....P#.....##.#  ###.....#.....PP.#  # #.....#........#  # #....#......#..# hk) hƣh8hhms..#...P# ### ##..P## .#.....# #..## P....## #..## .....# #...# #...# .# #..##  #.# ###..## ##P..##.#...# #ht§§.## ○.# #....## #○.§# #.................P .##....P....###..## .##.....###. ##.# ..##....P#.....##.#h\t .###.....#.....PP.# .# #.....#........# h9h○§§°§°.§h+5.0 (1h>1§§hhm ..# #.. .P....## #..## ......# . #...# #...# #..# #..## hrn .....####.# ###..## #.......##P..##.#...# ##.............○§§.## .....°.# P#§@..## .#..°.§ #....P# ##....P....###..## ho M#..##.....###. ##. .##....P#.....##.# #.....#.....PP.# .# #.....#........# .# ##..# hAx §°...○.○§hx &6h{ C§§h} h h[ hڨ h h» h Bh hH h h h h h h z#....#...P# ### ##..P## #...#.....#.# #..## P....###. #..## hD d##........##... #...# #⌠...#...# #..# #..## ##.......####.# ###..## P.###P.○##.#...# ##+##hu ○.°.## #.§@§.....# 9.0 (3 '..P#h .......## P..#...# #'h .............P# #.#..##....P....###..## h9 ####..##.....###.# ##.# #⌠...##....P#.....##.# ##...###.....#.....PP.# ...# #.....#........# hy h% M○§hE h(hhhh9Xh,hh Z#.....P....###.. #.. ###...#... #...# '.#⌠...#...# #..# #..## ##.......####.#####..## ##P.#.......##P.°##.#...# P##+##........○....°...## .#.......§.......# .'..P#○○.☼.....## .#P..#.@○. 51.0 (2 P##'##h E....P# ##.#..##....P○...###..## ###..##.....###.# ##. +.#⌠...##....P#.....##.# ...###.....#.....PP.# #.....# #.....#........# ......# #h .....#..# ###.##.##.....##....#..# hVh_○○.☼h|h.○......°°.○○○○°h+2.0 (1hH°°hhX °...○°°°☼.☼..h &3h N○☼h hf ..☼§°...○.○hg &4hn ;○hlp hL○.○☼○☼○h&5hcD☼○h[ hy○.○§.§§○○°○°h4z&6h<R§.§§hha°.°§°☼.@○.○.○h>b&7h7fB°§hgh]......§.○.@°°°.○hi^&8haco§○.@°hdh h$ hH hA hn" h& Bh* h + h:, hq. h2 hH3 h3 h: ###.....P....###.. #..## ...###........##.... #...# hp: p.ß.'.#⌠...#...# #..# #..## ..P####.......####.#####..## .+###P.#.......##P..##.#...# ...P##+##...## .P.#h: l°..°........# h: ><..'..P#.....§...........## ...#P..#.......@.§.......# 61.0 (3 h-; 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"#h h+ K○§h@ hkd 3h?e hm h$o hr BhHt ht h2u hBv hx hy hy h;{ h6~ hx~ h0 h ##...###...###.....#.....PP. .#####.....# #.....#........ ...........# #....#......#..# .....###.##.##.....##....#..# .hB ##....°...........# .#...##...#....§○°..........#.....☼...○.........# .#..........................##.............@°..#402.0 (4 .#............☼...hs .## .+..##P.P#.#P.# .#..##..####.....##P...#.P.. .#..###..#h k###.#.#### .##.# ...P..+....##......##. ###.###...P##........#.# h - #.. .#.####....##.........# #..# ##......##.#h+ hA '§h hTChChoEhaTh@Wh `w..#####.....# #.....#........# ............# ##..# #.....###.##.##.....##....#..#..##....°...........# ha#.#...##...#....§○°.# ...............☼...○.##......## ...○°..##☼@.# ..+..##P.P#.#P○. ..#..##..####...☼.##P...#.P..# ..#..###..#.......###.#.####.# #.##.# ...P..+....##......##.# ####.###.B.P##.............#.#B   boulder beetle (wandering) hpa #.. .#.####....##.........# #..# ##....##.#.#..##.# .#...#........#..#hkr.§○.○...○°.○0○☼3.0 (1hxr9§hua _A boulder beetle comes into view.h%W...........# ##..# .hb#.....###.##.##.....##....#..# ....##................# .#.#...##...#....§○.# ................○...○.##......##.°..##○.#.+..##P.P#.#P○h..#..##..####...☼.##P...#.P..#.#..###..#.......###.#.####.# h;##.##.# ...P..+....##......##.# #####.###.B.P##.......#.#  #.. .#.####....##hh...# #..# ##....##.#.#..##.# .#..##.....#........#..# ..............##hh'.°○...°.°○○hG(i○..☼.Bh(&4hI/h1h>#.....###.##.##.....## ......###...##.............. .#.#........°...............○...°#.....#..#............○#+..##P.P#.#P°. #..##..####..@○○##P...#.P#..#..○..☼.###.#.#### ##.##.# ...P..+....##......###.###..BP##.......  #.. .#.####....##.. #..# #.#.#..##.#..##.....#........#..#.............# hhu.°....°.§○°○..○§B.h&5h-M°§h)h8...##................# #.#.#...##....# .................°.##.............## ~..............# #...#............°# #...+..##P.P#.#P.§..#..##..####...○°##P...#.P..#h9X.#..###..#..○@.○§###.#.####.# P##.##.# ...PB.+....##......##.#####.###...P##.............#.# #.. .#.####....##.........# #..# ##....##.#.#..##.# .#..##.....#........#..# ...............## .............. .<h*..#hh  ..§°.B°@.○§.§§h &6hP7§hh/2hM:§○...B@.°§○§h;&7h@|§○§§hgBh: h §°○.@...○.§.Bh! &8h' `§§°§h+ / _The boulder beetle leaps!h h} ○.§.○°.B§..h3 &9h :○h h>ehFn°○°☼@B....hn'10hvP°.§h yhk....○§h|&1hhb\ _The boulder beetle closely misses you.h☼°○§☼2h:§h_ _The boulder beetle completely misses you.hݵ h ○.°@°○+§§Bh &3h ;○h / _The boulder beetle leaps!h& h ○○..§.@.°+.§○...Bh_ &4h K°§hA / _The boulder beetle leaps!h9h°§°.°..B.hO&5h-§§hhh.§..☼..○.°h&6hy☼§○.°hv/ _The boulder beetle leaps!h§○.☼+..○h?°..h&7hG§°hh§○○+○.°.hL&8hcO○○hh9 .§°°○..○h) &9h ;○ho h4 ○..°+°○h '20h( B°○h hb°§.+.°○°h &1hH§°h.h\h ○.○.°...BB   boulder beetlehh&2hOhhi hǴ ○..°☼.☼.B.h &3h 8☼h h|h!f°.○..@○B○.○..4○○○h"h hύ..○°B.○☼○hX&5h:○hXhkh○°○..○B.hFT°○°h&6h M°○h h4°.°.○°.○.h~5&7h;9°h?_ _The boulder beetle completely misses you.h.○..°.☼°h=&8h.hDompletely misses you.The boulder beetle leaps! _The boulder beetle completely misses you.h x○○○..○.hY &9hh; _The boulder beetle leaps! _The boulder beetle completely misses you.You block the boulder beetle's attack.h~x°°°○☼○hL'30hq8○hw_ _The boulder beetle completely misses you.h...°@B☼○○h&1h h  _The boulder beetle completely misses you.You block the boulder beetle's attack. _The boulder beetle completely misses you.You block the boulder beetle's attack.h.@B○°§hŏ&2hNh& _The boulder beetle completely misses you.You block the boulder beetle's attack. _The boulder beetle completely misses you.You block the boulder beetle's attack.h ○○@B○°.You block the boulder beetle's attack. _The boulder beetle completely misses you.You block the boulder beetle's attack.  The boulder beetle waves its antennae.h_ &3hK°§h< _You block the boulder beetle's attack.h☼°○@B°.§..4hhg_ _The boulder beetle completely misses you.hPhd B○..☼°@..§he &5h?`°§.§h/ _The boulder beetle leaps!hLhU.B○○.@.☼htVM○.hCW&6hp_I☼§hbhh>.Bhh°○○○○h&7hhh]he.B.☼°☼.@.○°°.§hdf&8hl"○hl'§huoh5hO.B○hJ○.○.@.°○....h&9h:h_;○○h h.`_The boulder beetle waves its antennae.hh.°.B○○☼@..○h\'40hA°○hh.§B°°○°☼B(rolling)hċ&1hɐ'§hN _The boulder beetle curls into a ball and begins rolling!hth °B.○@.○.☼○hhB  The boulder beetle is engulfed in freezing vapours.  The boulder beetle closely misses you.h&2h[@°☼h C _The boulder beetle stops rolling and uncurls.hs..§°@.○☼○○ht&3h6yK§○hz< _You block the boulder beetle's attack.h.@.°○+§°h&4h8○h_ _The boulder beetle completely misses you.h §§.○+§°.The boulder beetle is engulfed in blazing flames.h&5hgH§°h_ _The boulder beetle completely misses you.hF○B§°+§.h&6hE X§§§h _ _The boulder beetle completely misses you.h8^  ☼.○○B..+.The boulder beetle is engulfed in blazing flames.h^ &7hc hOe m _The boulder beetle completely misses you.  The boulder beetle is engulfed in blazing flames. _The boulder beetle completely misses you.  The boulder beetle is engulfed in blazing flames. _The boulder beetle completely misses you.h] v§○°○h2 &8hk 9§h   The boulder beetle is engulfed in blazing flames. _The boulder beetle completely misses you.  The boulder beetle is engulfed in blazing flames. _The boulder beetle completely misses you.h§○°.☼+.○h&9h69§h _The boulder beetle completely misses you.  The boulder beetle is engulfed in blazing flames. _The boulder beetle completely misses you.hz°.☼°○+.○h1{'50h'§h[ _The boulder beetle barely misses you.h..○§@.○○+.°h&1hh= hQ_The boulder beetle completely misses you.h;○B☼°+..ha<&2hB:○hQF< _You block the boulder beetle's attack.h{hB°.○§@☼°.○3hh/ _The boulder beetle leaps!h2h:.B☼..○h4;§@○.○○h;&4hBh Eh;hC.B○.☼°.@○○°hz&5hh(hh &.B○.○.°○§°.h&&6h+h--hRhu.B°.○.°○+§.○.hhb&7hhGh %..B°○.○+..°○8h hT h:~ h ..○B°+...○hv &9hՊ h hX °☼.°○h '60h ho _ _The boulder beetle completely misses you.hق §.○@.○.○h T6-1hΉ Q§○h 3 _The boulder beetle bites you.hh 5 §§○@.○☼° The boulder beetle bites you!  The boulder beetle is seared by the foul flame within you!h6 C12----h{ 2h h g _The boulder beetle is severely wounded.hLU h9^ B...○°@.°○.h^ `3=--3h#e P§°hg / _The boulder beetle leaps!h h B.§○.○.@..○☼h8 &4h1 h h9 h? .B°.°°+.○○○hH@ &5hD hF h/ h% ..B.○..+.○○○hڹ ^4=6hĿ hT hD$ h+ .°B§○+.°°°h, &7h2 R§○h5 h hԤ B○.°☼§○+....h .58h8 D°○hĮ / _The boulder beetle leaps!h §[31m○..○§°+○B(rolling)h&9hBBh&"N _The boulder beetle curls into a ball and begins rolling!hphw°B○§°.☼○.+○hx'70hL°§hh .°..○○.@°.°○B  The boulder beetle hits the plant!!! The plant begins to die.61h'§hC _The boulder beetle stops rolling and uncurls.hI5..○°○@..○○h5&2h;h>: _The boulder beetle bites the plant!!h°.°@○○+.°°B(rolling)hd.73h)KBBhHN _The boulder beetle curls into a ball and begins rolling!h,h°°B...@○☼○+...Bh&4hu9°hhmE ..○B°○°○BThe boulder beetle completely misses you.hkn&5hshtC _The boulder beetle stops rolling and uncurls.h h:.°B§.○.° (corroded)The boulder beetle completely misses you.  A nearby plant withers and dies.  bites you!!  hvThe boulder beetle is seared by the foul flame within you!  Your corrupting presence corrodes the boulder beetle!hh]93/129 ----6h'§htg _The boulder beetle is severely wounded.h  The boulder beetle is engulfed in freezing vapours.  You kill the boulder beetle!hc○.○§°.hղ.37h'§h8O _Qazlal accepts your kill.hk○§.○§hW4----8hD○○hhR°°.○°.§hS&9h+ZW○°.§§hW^ho§..†§+..§h6/580hh§○§hW§○†.°§○+....hW&1hE`j○†.°hdh○°†..§°○h&2h9§hdh=§.°.○§.@.○.°h.63hP§.°h]h5...°..@.°☼.○h&4h@L°°hh{☼†○@..hP○°h,57=h5hhq h○○○○○.hӋ&6hhihӄhhhˋh,hhU8=h-hBhhhhm%9hBhqhڥhӦhhnhhkhܱ+100/129hh,,h>hhH%1hhhhh"hhhh%2hh=hhehphK3=h[hh hh_hN4=hhhh{h,h_hbh%5hhhhh%h%6hxh1,h3ho ,h hsh%7hhhhhbh'K8=hhhh h~%,h&h *h*U9=h+h?0h0h1hk5h5&10h6h<,h=hg@h@%1h BhG,hHhLh@Mh[NhSh;T%2h\UhY,hZhg_h@`K3=h`h.dhdhehk,hlhphqU4=hcrhw,hyh||h|%5h}hhhhhNhkhh%6h h&,h!hܘh>%7hFhhhžhh#h`hh"%8hѩh,hhhJK9=hsho,hhh-V20=h'h ,hjhh2h*h;1hhhahhh%2hh=,heh,hhh%3hh,hhhK4=hh>hh0hJhh`hA k5=h` hy,hsh-h%6hhhhh5 ,h9!h'$h$%7h%h*hV+hO,h 0h0%8h1h6h6h7h@ ○.○°○..+..§§ h_AQ_You start resting.hI°.○.○.§562.0 (76.0)○.§hJZ9=3.0 (77hQ9°hFV" _HP restored.h< hE TInventory: 45/52 slots Missiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  A - an amulet of the acrobat (worn)  C - a +5 ring of evasion (worn)e - an amulet of reflection  w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold Wands (go to first with /)b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10) hF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  v - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)xring "Avienta" (worn) {rPois rF+ rC+}A - an amulet of the acrobat (worn)  C - a +5 ring of evasion (worn)  e - an amulet of reflection  w - a ring of positive energy  y - an amulet of magic regeneration  hUz - a ring of protection from cold Wands (go to first with /)b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10)  Ocharming (19) Scrolls (go to first with ?)  c - a scroll of fog10%hQ  T - 2 curare-tipped darts hg a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  f - 5 scrolls of noise3h@ 4h@  x - the ring "Avienta" (worn) {rPois rF+ rC+}  i - 9 scrolls of teleportation  o - 3 scrolls of immolationhA Ws - 4 scrolls of revelation  D - 3 scrolls of poisonh:A 927h f w - a ring of positive energy  N - 2 scrolls of blinking  U - 3 scrolls of fearV - 5 scrolls of identify  Y - a scroll of amnesia  Z - a scroll of enchant armour44h*#  w - a ring of positive energy  z - a ring of protection from cold Potions (go to first with !)8h7  z - a ring of protection from cold  b - a wand of flame (11) (quivered)  g - 9 potions of curing51hMe - an amulet of reflection  y - an amulet of magic regeneration  b - a wand of flame (11) (quivered)48hU M C - a +5 ring of evasion (worn)  w - a ring of positive energy  y - an amulet of magic regeneration4hJewellery (go to first with "=)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  A - an amulet of the acrobat (worn)  e - an amulet of reflection  w - a ring of positive energy3h(}  e - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not hn} p touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.hhh .......###...##................# DrDolphin the Warrior #.#.#...##...#.................# Demonspawn of Qazlal ****** ...............................# Health: 129/129 ======================== h#....#..........................## Magic: 24/24 ======================== ~...............................# AC: 11Str: 12 #...#..........................## EV: 45 hְ4Int: 14 h"#...+..##P.P#.#°.○.............# SH:  8  Dex: 28 hQ@....#..##..####.○.§.##P...#.P..# XL: 14 Next: 73% Place: Lair:4 ....#..###..#...@...###.#.####.# Noise: =======--  Time: 23563.0 (0.0) P##.##.# ...P..+○.§.##......##.# -) Claws ######.###...P##.§...........#.# Zap: wand of flame (11)hn#.. .#.####....##.........##..# ##....##.#.#..##.#.#..##.....#........#..#h ......................## ......................# .............<.........#  _The boulder beetle is severely wounded.hThe boulder beetle is engulfed in freezing vapours.  You kill the boulder beetle! _Qazlal accepts your kill. _You start resting. _HP restored.hX§§§h$h9§h..°°§○..§  The boulder beetle is engulfed in freezing vapours.  You kill the boulder beetle! _Qazlal accepts your kill. _You start resting. _HP restored.  You start removing your amulet.h530 4.0 (1h'§h.†.§§+°.○.h+5.0 (2h(§hF○.☼..§+..○6.0 (3h:○hg`☼○§○he.+..°§h(+7.0 (4h W☼○§§h'○°§○§○.h+8.0 (5h!Y○°§h# _You continue removing your amulet of the acrobat. x5h#h+N°§§h7< .§°§§§○You finish removing your amulet of the acrobat.  You start putting on your amulet.h-8+9.0 (6h@?]○§§§hJ°...○§○§°§hL,70.0 (7hw'§hڂ.○§°§.@.§○+...h]+1.0 (8h9§hj°...°+.§☼hΕ+2.0 (9hQ§°h ○†§.@...+.§○3.0 (10.0)hN:§hí! 13 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.h`hѳ9§hɶX _e - an amulet of reflection (worn)hR○h](§hhsIhIhJhThYh]P _h`,h_ahche,hTfh6ghihihjhrr~.........#..#...........# #...+..##P.P#.#...##..####.°...##P...#.P..# ....#..###..#..°....###.#.####.# P##.##.# ...P..+....####.# #####.###...P##.# #.. .#.####..○.##....... #..# ##@○..##.#.#..7.0 (4.0) .#..##☼....#..#..# .........○..## ..........................<.........#.....................#......... .###.###........#hrU #######....###..#....#hrhvU°°○hXxhhˍh\h0hhԞBhhYh9h hyhhhh)hdhh>....#..###..####.#.####.# P##.##.# ...P..+....####.# #####.###...P##h5# #.. .#.####....##....... #..# ##....##.#.#.. .#..##.○...#..#..# hr.........§..## .....................°@.....<.........#81.☼○.§..-) Claws.......Zap: wand of flame (11).###...#####....####..####.##.##...## #.##.....#..##...........## .# ### #..###.....#.....##..#.. ..# #..# #.....##.........#h߻K○§hlh 3hW h h$ ,h ,h ,h hr h h h hu #########.###...P##.............# .# #....#.####....##........ ..##..# ##....##.#.#..## .#..#..##.....#.#.......................................h P○.....§....<.......○.°....@.......4.0 (3#.###.###.. #######....###..#...#..####.##.##...## #.##...ho #..##...........## # ##.### #..###.....#.....##..#.. .....# #..# #.....##.........# .....###..###....###...#.#...# #.....##...##....###.†..##h X .##h h h3h'4h 5hChGhJBhDMhMh^NhOhNQ,hQh)Sh^T,hThY....# ##....#.####....##.... ###### ###...##..####....##.#.# .....#..#..##.....#....................○...○<....☼.......○.....§ .....#@###.###8.0 (4 ... #########....### ...##..####.##.##...## #.# ..## #..##...........## .# h*Z|...###.### #..###.....#.....##..# .........# #..# #.....##......... #.....###..###....###...#.#... # #.....##...##....###.†..## .#  ..###.#..# #..#####..##....## # hVZh^9§h9`h13hW2h{GhMhPhWShSX hXhXW_Found a heavily runed platinum ring.h\h]h_hbhfhfhhhjhmhnnhohbxhxW###....# ##....#.####....##hx ###### ####...##..####....#hyo #.....#..#..##.....#hxy/##P.....hy.hy§°.§○....§hz.......@..#.###.###92hTz....=.§..##########....# hzn#...... .######..####.##.##...# hzW#.....## #..##hz ....# h.{k#......###.### #..###.....#... #hp{....# #..# #.....##....#.....###..###....###...#h{....# #.....##...##....###.†. #.....###.#..# #..#####..##....#hT|hfhą§hN§h §hφh0hzhxhhhWh@ h hQh>hh.hh hh!h)...##..#...#########.###...P##... ...#.###....# ##....#.####... hT*...### ###### ####...##..####.. ..h*##P.# #.....#..#..## .#..## h +.PhL+)#P....Ph+ °...h+L..☼○...h,..........hy.$5.0 (3h.l..§......#.###.###..h:/ h/}.....§§§....##########.. h/ #......##.######..####.##.##.. #h0 #.....### #..##.......... #hY0###h0W###.### #..###.....#h0h.1~#............# #..# #.....##.hp1h16#.......#.....###..###....###..h1 h>2n.##......# #.....##...##....###.†h2!h3hBh5C§hEFhShShVhfhkhoh,rhuh{h0|hv~hc= _Found a medusa talisman.h hȇhhhAhГhh}#......###...#........#..###..# .#.....##...######P##.##.# ...P hkP#.....##..#...#########.###...P#.....#.###....# ##....#.### h#......### ####### ####...##..### #..... ###P.###.....#..#..## hZ.#.#.# . #....○## ..##.P ..%.#P..☼.P hJ...☼9.0 (4 h...h'.hf.......... ...hl...○.§........... hQe... .................#.###.# hw... ...........=....######## h.## #......##.######..####.##h?  h##### #.....##### #..##....h  .hW##.####......###.### #..###...h6 #h#............# #..# #.....hch6]%☼§hGh h! %hZ hT h h hz 1%h h_IhkhphuhnwhS{hhЂhGh<hTh hhchEhhh@hhhz...### ####### ####...##..####. .hļ. ###P.###.....#..#..##.. h;[.# ...#.....##................. .hP ..%.#P....P................. ho............................ hy............................ h..........°..○. hO...........§.○...#.###.### h.......§...@○...##########604.0 (5 h) #......##.######..####.##.## hwr# #.....##### #..##. hH####......###.### #..###.....#...he#............# #..# #.....##.. .hG%.#.......#.....###..###....###. h].##......# #.....##...##....###.† hw## #.....###.#..# #..#####..## #hh ##......##.#.####†..####..###†hRh| %h!○h hZ_F - the ring "Zewnirghu" {rPois rF+ rC+ Str+3}hahe○○%○ _There are no items here.h |Wield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hTear which item? Armour (go to first with [) h2U; a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}wield|wearhX Put on which piece of jewellery? Jewellery"=)  e - an amulet of reflection (worn)xring "Avienta" (worn) {rPois rF+ rC+}  C - a +5 ring of evasion (worn)  w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  F - the ring "Zewnirghu" {rPois rF+ rC+ Str+3}wear|put onhӫ h...### ####### ####...##..####... DrDolphin the Warrior ..###P.###.....#..#..##.... Demonspawn of Qazlal ****** haX.# ...#.....##................. Health: 129/129 ======================== .P ..%.#P....P................. Magic: 24/24 ========================............................ AC: 11Str: 12............................ EV: 30heInt: 14..........°..○.............. SH: 13  Dex: 28h,...........§.○...#.###.###.. XL: 14 Next: 73% Place: Lair:4h.......§...@○...##########.. Noise: =======--  Time: 23604.0 (0.0)#......##.######..####.##.##.. -) Claws hٱ# #.....##### #..##.......... Zap: wand of flame (11) hQ####......###.### #..###.....#... h ...#............# #..# #.....##.. ..#.......#.....###..###....###..h"  .##......# #.....##...##....###.†h4  ## #.....###.#..# #..#####..##...hQ-  h{# ##......##.#.####†..####..###†. hٲYou feel a shielding aura gather around you. _e - an amulet of reflection (worn) _Found a heavily runed platinum ring. _Found a medusa talisman. _F - the ring "Zewnirghu" {rPois rF+ rC+ Str+3} _There are no items here.hu _F - the ring "Zewnirghu" {rPois rF+ rC+ Str+3} _There are no items here. h To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or C - a +5 ring of evasion  > or x - the ring "Avienta" {rPois rF+ rC+}h \ %..○○..°...○@°You remove your +5 ring of evasion.  You feel stronger.h <5255.0 (1h K°°h K _F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}h)@ hJ MInventory: 46/52 slots Missiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - a boomerang  hJ OG - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+} hJ m F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  C - a +5 ring of evasion Wands (go to first with /)hMK =b - a wand of flame (11) (quivered)  u - a wand of mindburst (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h }v - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3} h  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery"=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  C - a +5 ring of evasion Wands (go to first with /)hp b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10)  Ocharming (19) h Scrolls (go to first with ?)10%h\w  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  x - the ring "Avienta" (worn) {rPois rF+ rC+}  c - a scroll of fog  f - 5 scrolls of noise hw i i - 9 scrolls of teleportation2hb F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}. It is an ancient artefact. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). If you remove this ring: Your EV would decrease by 0.2 (25.6 -> 25.4). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified artefact equipped jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. (r)emove, (d)rop, (=)adjust, or (i)nscribe.÷hInventory: 46/52 slots Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  w - a ring of positive energy  y - an amulet of magic regeneration  z - a ring of protection from cold  ÷hrA - an amulet of the acrobat  C - a +5 ring of evasion Wands (go to first with /)  b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10)  O - a wand of charming (19) Scrolls (go to first with ?)  c - a scroll of fog  f - 5 scrolls of noise  i - 9 scrolls of teleportation ÷hR[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[20%]ķh q F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  C - a +5 ring of evasion  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 3 scrolls of poison3ķh   N - 2 scrolls of blinking3ŷh5( C - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love ŷh( To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ƿh` To do this, you must remove one of the following items: Jewellery (go to first with "=)  x - the ring "Avienta" (worn) {rPois rF+ rC+}  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}̷h:; ̷hB ̷hI ...### ####### ####...##..####... DrDolphin the Warrior ..###P.###.....#..#..##.... Demonspawn of Qazlal ****** .# ...#.....##................. Health: 129/129 ======================== ̷h0J .P ..%.#P....P................. Magic: 24/24 ========================............................ AC: 11Str: 15............................ EV: 30Int: 14̷hJ R............○○.............. SH: 13  Dex: 28.............°...#.###.###.. XL: 14 Next: 73% Place: Lair:4..........○@°...##########.. Noise: =======--  Time: 23605.0 (0.0)#......##.######..####.##.##.. -) Claws ̷hJ '# #.....##### #..##.......... Zap: wand of flame (11) ####......###.### #..###.....#... ̷hK ...#............# #..# #.....##.. ..#.......#.....###..###....###..  .##......# #.....##...##....###.†  ## #.....###.#..# #..#####..##...̷hGK B  # ##......##.#.####†..####..###†. < or C - a +5 ring of evasion  ̷hK > or x - the ring "Avienta" {rPois rF+ rC+}  You remove your +5 ring of evasion.  You feel stronger. ̷hK _F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  You remove the ring "Avienta" {rPois rF+ rC+}.̷hMU ○°○...○@.̷hU +6.0 (1̷h[ 7%̷h^ q  > or x - the ring "Avienta" {rPois rF+ rC+}  You remove your +5 ring of evasion.  You feel stronger. _F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  You remove the ring "Avienta" {rPois rF+ rC+}. _C - a +5 ring of evasion (worn)ͷhͷhͷh ͷh ͷh ͷh  ,ͷh? ͷhQ ͷh{ ͷh: ͷh] ͷh ͷh ͷh ͷh ͷh ͷhO ͷhBηh?ηhCηhCηh5EηhGηhLηhLηhNηhRW#......########### ####...##. ...)#..... ....###P.###.....#.. .....#.#.# #...#.....##.............##.P###..%.#P....P.... P.................ηhW☼...○....○°°#.#.......####4.0 (3.## .##...○..##.######..ηhX..##### #...§.##### #..##.. .....##.####......###.### #..###..###....#............# #..# # ....##....#.......#.....###..### .........##......###.....##...######.....###.#..# #..####..##.# ##......##.#.####†..###ηhXηh_;○ηh aηhcηhicηh%eηh9qηhxXηhS},ηh~ηhηhJηh~ηhηhηhNηhlηhηh.....#.###....# P.....#......########### ####.. ##.....)#..... ....###P.### .##......#.#.# #...#.....##...##.P###..%.#P....P......P...........○○ †..°..ηh.C.....○○°....8.0 (4.........○°.§....................##...##....°.##.####...##### #.....##### #. .ηhtXP#......##.####......###.### #.#.....###....#............# #.##....#.......#.....###........##......###.....##.. .ηh~ ##......######.....###.#..# #..ηhǛηh<:§ηhϷhGϷhfiInventory: 46/52 slots Missiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  Ϸh1T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat Wands (go to first with /)b - a wand of flame (11) (quivered)  u - a wand of mindburst (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]зh +  v - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (go to first with "=)e - an amulet of reflection (worn)C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3} зh4  w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}  y - an amulet of magic regeneration  zrotection from cold  A - an amulet of the acrobat Wands (go to first with /)  b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10)  Ocharming (19) зhg Scrolls (go to first with ?)10%зh   a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  c - a scroll of fogзhZ .3ӷhF ӷhP ...............#.###....# ##. DrDolphin the Warrior ..P.....#......########### ####.. Demonspawn of Qazlal ****** ##.....)#..... ....###P.###..... Health: 129/129 ======================== .##......#.#.# #...#.....##..... Magic: 24/24 ======================== ӷhpQ ..........##.P###..%.#P....P..... AC: 11Str: 15 .............P................... EV: 30Int: 14 ..................○○............. SH: 13  Dex: 28 †................°............... XL: 14 Next: 73% Place: Lair:4 ӷhQ #................@○○°............. Noise: =======--  Time: 23618.0 (0.0) ӷhQ ..............○°.§............... -) Claws .........##...##....°.##.######.. Zap: wand of flame (11) ӷhQ ........##### #.....##### #.. .P#......##.####......###.### #.. ӷh.R A..#.....###....#............# #..  ........##....#.......#.....###..  .............##......###.....##..ӷh\R   . ##......######.....###.#..# #.. > or x - the ring "Avienta" {rPois rF+ rC+}  ӷhR You remove your +5 ring of evasion.  You feel stronger. _F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  You remove the ring "Avienta" {rPois rF+ rC+}. _C - a +5 ring of evasion (worn)ӷhZ ]%○○ӷh[ ӷhb C○§ӷhIe Էh#NԷhuNԷhPԷh`ԷhhBԷhjԷh-oԷhoԷhqԷhsԷhw,ԷhyԷh{ԷhԷhԷhԷh<....#.###....# ....P.....#......########### ## #.#.##.....)#..... ....###P.### ###..##......#.#.## #...#.....##....##.P###..%.#P....P....PԷh§○°... ...††§...°....22.0 (4..§.○......##...##......##.#### .##P........########.....##### ####.P#......##.####......###.### # #...#.....###....#............# ###.........##....#.......#.....# .#Էhڊw....##......###... ###.. ##......######.....###.#..#Էh?Էhv%§○°ԷhҔԷh3ԷhzԷhԷhԷh,Էh,Էh,Էh!ԷhR&Էh)Էh)Էh(+Էh-Էh2Էh2Էh4Էh4<#....#.###....# #^........P.....#......#ԷhU<##.#.##.....)#..... ....###P ..#####..##......#.#.## #...#.......##.P###..%.#P. Էhs<Q#....P...Էh<`....††..○§. #Էh<j§6..°..°Էh<.○○.##...##......##. #....##P........########..Էh=...#### #...####.P#......##.####..... #...# #...#.....###....#. P...###.........##....#.......#.. Էh*=#....#...............##......### #...###.. ##......######.....###.Էh=Էh?E~%§§°ԷhyGշh շha շh շh շh շh շhS շh շhd ,շh շh] շh ,շh շht շh + #շh ...#.###.. շhZ  #^........P.....#...... շh  ###.###.#.##.....)#..... ....## շh  #P..#####..##......#.#.## #...# շhH * #շh P...##.P###..%.# շh + ##շh ...P շh% ( #շhc @......○ շh  #.......÷÷....§.○○ շh + ##շh  !..°§շh "9.0 (3 շh  #շh °... շhB + #շh h....○.##...##..... շh  ##....##P........########..... շh  #...####.P#......##.####...... շhY  ##...# #...#.....###....# շh  #P...###.........##....#..... շh o ##....#...............##......# շh i #...###.. ##......######.....#շh շh շh J%§շhշhշhշh(շh%շh4,շhշh,շhշhշh3 ,շh շh #...#.## #^........P.....#...... ###.###.#.##.....)#..... ...շh( #P..#####..##......#.#.## #. #...##.P###.. ##...Pշh+ #........... #.......÷÷...°. ##շhOa☼....32 #շh{§○..° #°......##...##շh@ ##....##P........########... #...####.P#......##.####շh ##...# #...#.....###....#շh #P...###.........##....# ##....#...............##....շh| #...###.. ##......######...շhշh&շh"ַh[uַhuַhvַhַhַhރַhȈ,ַhַh.ַh2ַhɐ  #^P.....#.....  ##.###.#.##.....)#..... .   #P..#####..##......#.#.## #   #.........ַh...##.P###   ##.....P.   #.   #÷÷.§○ ַh!8  ##......○§○.○   #§°.4.0 (2   #ַhB..........##...##   ##....##P..######## ַh%  #...####.P#......##.####   ##...# #...#.....###....#   #P...###.........##....#   ##....#...............##   #...###..P##......######  #...## #.###.....##.# ##ַhַh:○ַhַh ַhi ַh? ַh, ַh1 ַhC5 ,ַh5 ַh7 ַh7 ַha; ,ַh< ַh = ַh= ַh? ַh|B ַhC ַhXO ַhS  #P..#####..##......#.#.## #...  #..................##.P###..% ַhCS Y ##..............P....... ַhXS ^ #................ ַhmS V #.......÷÷ַhS =.  ##... ַhS m #............○... ַhS 5 #.........§.......##...##  ##....##P°○§.@...########ַhT t8.0 (4  #...####.P#ַh'T ##.####.... ַhPT  ##...# #...#§○.○.###....#.... ַhuT  #P...###.........##....#.....  ##....#................ ַhT w #...###..P##......######... ַhT  #.#...####.###.....##.# ##... ַhT  #.....###+P##.....#.####..... ַhW t #............................ַh\ ַh\ 3%ַh"_ ַhַhbַhַhַhַhBַhַhLַhַhַhַhַhַh=#.........................#.......÷÷...........##........#........ַht#....##...#####....##P..§.....########.....##ַhy#...####.P#.○°○..##.#####ַh##...# #...#....§###....#..ַh#P...###.....☼☼@.##....#.......#41.0 (3  ַh y##....#.........○.....##......##ַh$W#...###..P##......######.....## ַh@#.#...####.###.....##.# ##......##.....###+P##.....#.####......P#ַh^S#.......................... ַhy#.###.##P#.#.#..#..#[#P######.#..ַh ַh## ########.########### ##### ###ַhAַhQ§○ַh׷h7׷h68׷h%:׷hD׷h\G׷hfK,׷hK׷hO,׷hP׷hR׷hU׷hU׷hV׷hX׷h\,׷h^׷hc#.##...#### ##....##P..########.....###׷hch...####.P###.###### ׷hc##...# #...#.....###....# #P...###׷hdI..##....#.......#. ׷h;dw##....#........°.°....##......#׷hZd#...###..P##.§.☼.○######.....## ׷h|d.#...####.###.○...##.# ##......## #..+P##...@.#.####......P#P׷hd5.0 (4 #.......○......... .###.##P#.#.#..#..#[#P######.#... # ########.########### ##### ##׷he8# ׷h2e ׷he׷hk׷hqطh~qطhqطhsطhطh,طhևطheطhطhطh6طhطhOطhطhطh طhBطhݱطh,طhdطh#طh,طhGطhxطhطhطhrطhطh{,طhطhطhطhطhطhطh2,طhطh\طh4,طhطheYou remove your +5 ring of evasion.  You feel stronger. _F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  You remove the ring "Avienta" {rPois rF+ rC+}. _C - a +5 ring of evasion (worn)  You see here an elephant skeleton.طhطh _طhطhطh,طhCطhطhطhطhSطhطhطh1طhCطh طhw,طhطhطh,طhطhطh ,طhطh(s  #....".....<   #......................#[   #.................   #......#+#.#..÷.....#####   #..##....##......##....#   ##. #.....#......#...... طhw(  #..#......○......#.....   #......○).§.....P#   #....○..@°○......#.   #^..P.....###   ###.###.#.##.....)#.....   #P..#####§.##......#.#.##  #..................##.P###  ##....................P...   طh(#.........................   #.......÷÷................   ##........................ طh-78 M...................".....<..##..........[ #..........................#+#.#..÷.....###..##....##......##....##.##. #......#.طh$.Y#......○........○@.§.....P##....○...°○.......طh>. #^........P......##   ###.###.#.##.....)#..... .##§.##.طhW.C.....طh.!...طh8☼○○@..63.0 (18.0)°.○○..طh9,4.0 (19طht@i○°.○○طh4Q _You see here a +0 hand axe of electrocution.طh0 طhU1 طh+4 طh: طh> طhB : _طh/D طh,I ,طhJ طhFM طhQ ,طhS طhU طhbY ,طhh[ طho] طhe ,طhg طho طhx Bطh{ طh' Bطh طh طh· طhe طhN طh طh طhs طh, طhܘ ,طhK طhל طhF ,طhܢ طhy طh ,طh طh طh طhޱ طhӲ طh طhY طh طhE طh طh ,طh طh: طh طh طh| طh 7 _You open the door.طh 3طh طh_ طhL ,طhT طh طh_ ,طh7 طhV طh ,طh طh طhJ ,طh[ طh طh طh طhu طh طh ,طh! طh& طhy ,طh طh- طh  طh7 طh طh طh8 ,طhF طhA طh9 ,طh طhV طh: ,طh طhg طh ,طhh طhz! طh.% ,طhB' طh+ ,طhq- طh2 v _K - 3 potions of heal wounds (gained 1)طh6 3طhU8 طh; طh> ,طhU? طhF k.........#... ......................#.ß. ....†........†....)....#... #..#.###÷....####.##.........##'# #######.#..########.............# .########...##P#####.....>### ..#........###...###......##...⌠÷ ..+...##.....+°...##......#...P. .#....###...P.§.@# #......##..)..97.0 (33 ##P....##...##...# #......##.... #####'P##..####○## #......###... ..# #.###..## #.P###.##......... طhF P#####.#.#...###..P### #######+#. ..............# #.......... ..........".....<..## #....... ............#[##...####~ ............#..#...## ##طh G طhM 9§طhO T _Key pressed, stopping explore.طhb _طh>c طh5f : _طhPi طhk طhk طhYl طhTn طhp ,طhq طhds طhu طhu طhv طhx طhy طhy طhYz طh{ طh~ ,طh طh طh طh طh طh= طh ,طh طhq طh طh طh' طh~ طh ,طh طh^ طhs ,طhR طh طh طh طh طh طh` ,طh طh طh ,طh طh طhԣ ,طhg طh طh طh طh! طhݩ 7 _You open the door.طh   There is an open door here.طh طhU  _طh˱ طh طh ,طh9 طhe طhc  ......  .... > ..  ..#. .. ..#  ... ... ...#  ....####.. ..... ....#.طh ...#....##......# ... #...... #....##§.........## . ...... #...##.....716.0 (19  #.P.# #.....#○.##......⌠ # #P.####...####.##..P.# ###..P##P...#..#'..#......#.#..# ................○.............##'..................#...................#.ß..÷............)....# .#..#.###÷....####.##.........##'طh ☼○°7.0 (20طh :☼طh# ; _Found a stone staircase leading down.طh طh طh طh طhF طh Bطh طh4 طh طh طhW ,طh طh  طhG ,طh طh طh طh طh طh طhJ طh~ طh طh9 طh~# ,طh$ طh]& طh) ,طh#+ طhy/ طh/ طh0 طhH5 y _i - 10 scrolls of teleportation (gained 1)طhg8 طh8 طh9 طh; طh> طh5? طh@ طhA طhD طhD طhE طhG طhcJ طhJ طhRK طhL طhO طhO طhP طhR طhT ,طh}U طhW طh_Z طhZ طh#[ طh] طh` ,طh` طh|b طhe طh;e طhf طhg طhk ,طhl طh!n طhp ,طhq طhDt طhw طhw طhx طhz طhl| طh| طh>} طh طhW طh طh طh طhQ طh طh- طh طh$ طhd طh طh. طh ,طh طh طhӘ طh طh طh طh طh طh طh طh8 طhn طh طhZ طh֧ ,طhq طh طhq ,طh0 طh طh طhA طh طhԶ طh طh޺ طh طh طhF ,طhg طh طh ,طh طh طh طh طh طh4 طhh ,طh طh طhn ,طh طh} طh ,طh طh طh طh طhx طh طh ,طhF طh طh&طhKطhطhطh,طhEطh طh طh طhT طhuطhطh"طhطhdطh,طhطhطh,طhyطhFطh>,طhطhW!طh",طho#طh$طhx&,طh&طh|(طh+,طh,طh/R  There is a stone staircase leading down here.طh0طh0 _طhJ1طhd2طh3,طho4طhq5طh6طh7طh7طh8طhf;طh;طh9<طhS>طhAطhCAطhZBطhDطhH,طh Iطh?JطhLطh+LطhLطhMطhOطhOطhAPطhfQطhRطhSطhSطhTطh%W,طhkWطhXطhr[,طh\طhc_طhet### ## #####.##### .# # ## ### #.#..###.P######.#####P.##P####.. ...................... .......... ............>.○....%. ........#..P..#.........#..## #.......P.# ..##...#......#.#...#.(......... .####..#.......#@☼...##.......#79.0 (62 .#....##.....○##........#.. ..##>.......°.##........#####.... .##...###......#......###...###. طh6f...#..###.....⌠#.'.ß.'.#⌠. .####.####.P.#####..P#### .#..#'..#......#.#..#.###.+###P.#.......##'##....P##+# ...................#...#...P.#...طho○☼.#.○○..80.0 (63طh3uطhbx0 _Found a rimehorn talisman.طhطh*طhطhطhطh,طhyطh$طh|طhطhطhطhطhطhQF  You see here a rimehorn talisman.طhطh _طhطh طhD طhv طhp طhطh@طhطhNطhطhm$,طh&طh)طh[+,طhi,طh7/طh1,طh2طh6طhr8طh8طh9طh;طh^>,طhj?ٷhٷh,ٷhٷh`ٷh ,ٷhn ٷh ٷhjٷhٷhٷhhٷhd,ٷhٷh'ٷh,ٷhٷhٷh3!ٷhX!ٷh"ٷh$ٷh&ٷh&ٷh(ٷh$+ٷh.ٷh.ٷh 0ٷht2ٷh5ٷh.6ٷh@7ٷhxAٷhCٷhDٷhEٷhHٷhLٷh3Lٷh>MٷhRٷhV,ٷhYٷh]ٷha,ٷhpcٷhmfٷhj,ٷh#kٷh/nٷhs,ٷhsٷhuٷh yٷhByٷhzٷh%}ٷh[ٷh|ٷhٷh}ٷhٷhČٷhٷh\j _You open the door.ٷhٷhl@  There is an open door here.ٷhƠٷh@ _ٷhXٷhٷhbٷhٷhQٷh}ٷh,ٷh_ٷhٷhaٷhٷhgٷhDٷhٷhжٷhٷhrٷh,ٷhٷh'ٷhٷh4ٷh9ٷhٷh_ٷhٷhٷhٷhz,ٷhZٷhXٷhFٷh,ٷhٷhٷh&ٷhٷhٷh#ٷh:&ٷh&ٷh'ٷh.ٷhb2ٷh2ٷh5ٷh<ٷh6@ٷh@ٷh BٷhHٷhLٷhLٷhNٷhSٷhPXٷhXٷhYٷh#`i  You see here a black mamba skeleton.ٷhtcٷhc _ٷhdٷhNiٷh!lٷholٷhmٷhpٷhsٷhsٷhtٷhyٷh|ٷhT|ٷhm}ٷhٷh ,ٷhٷhƋٷhٷhٷhٷh ٷhۛٷhٷh̝ٷhٷhbٷhٷhٷhٷh׭,ٷh%ٷhٷhٷh!ٷhٷhٷhӾ,ٷh1ٷhٷh5ٷhfٷhٷhٷhe,ٷhٷhٷhٷh ٷhٷhmٷhٷh(ٷhٷhٷhpٷhٷhٷh1..###...#.....###.##.##.....##... .............###...##............'#.#.#...##...#............. ............................... ..........#..............####~................ ..## ##...#...○...☼....... ٷh..~####...+..##P.P#.#... ...÷......#..##.@####.†...##P...#843....#..###..#.......###.#.# ######P##.##.##..○P..+....##. .ٷh..#########.###...P##......... ....# ##....#.####....##.... ###### ####...##..####....##.#. ###P.###.....#..#..##.....#...... #.....##ٷhM................ .#P....P...........ٷh;ٷhٷh:#☼ٷhh○ٷh ٷh%F_Key pressed, stopping explore.ٷh'Iٷh)0ٷh4ٷh6: _ٷh89ٷh.=ٷh=ٷh>ٷh@ٷh6EٷhEٷhFٷhdIٷhMٷhNٷhmOٷhQٷhVٷhVٷhKXٷhZٷh+_ٷhk_ٷh`ٷh cٷh^gٷhgٷh iٷhjٷhnٷh=nٷhnٷh~ٷhٷhWٷhٷhٷh'ٷhdٷhٷhcٷhٷh(ٷh׽ٷhٷh)ٷhٷhٷhٷhٷh@ٷhٷhٷhٷhٷhٷhٷhMٷhٷhٷhQٷhnٷhٷhٷhٷhٷhٷhٷhٷhٷhCٷhٷhٷhٷh ٷhXٷh ٷh-ٷhfٷhEٷhٷh ٷhKٷh6ٷhfٷhDٷhٷhٷhjٷho"ٷh"ٷh}#ٷh%ٷh'ٷh'ٷh(ٷh*ٷh-ٷh-ٷhr.ٷh+2ٷh5ٷhO5ٷh6ٷh8ٷh;ٷhU;ٷh/<ٷh@?ٷhA,ٷh0BٷhEٷhwGٷhGٷhoHٷhEJٷhpMٷhMٷh^NٷhOٷhRRٷhRٷh=SٷhUٷhX,ٷhAZ,ٷh8\ٷho\ٷh\ٷh^ٷh`ٷh`ٷhaٷhbٷhqe,ٷhfٷhgٷhi,ٷhjٷhmٷh:oٷhmoٷhpٷhsٷh{U...............##  .....<.........#  ................###  .ٷh|E.#.#  ##.......°.##  ##....###..#....##  ٷh4|##...## #.##..°°.##  ٷhS|.....## ..###...#.#  #.....##..#.....@##  ٷhh|780.0 (37 #ٷh|..##..○##  ...#.#...##....  ٷh|##.†..##..##.....  #....## ###....  ٷh}†..# #...  #....### ....  ٷh`}......... ..%..  #P#.#.#.P. ٷh^j...○°ٷhٷh ,1.0 (38ٷh>ٷhh0 _Found a rimehorn talisman.ٷhBNٷhNٷhOٷhSٷh[Bٷh]ٷh^ٷhL_ٷh!`ٷhndٷhCgٷhgٷhhٷhjٷhmٷh'nٷh4oٷh-qٷhRtٷhtٷhuٷhwٷhz,ٷh*|ٷhjٷhEٷhsٷhٷhqٷh@ٷhtٷh6ٷhٷh,ٷhٷhǰٷhϲٷh%ٷhٷh ٷhٷh2ٷh3ٷhٷhѿٷh ٷhٷhٷhٷh)ٷhTٷh<ٷhCٷhuٷhrٷhٷhٷh\ٷhٷhٷhZٷhٷhٷh+ٷh`ٷhٷhٷh#ٷhٷhٷhٷh ٷhkٷhٷh ٷh?ٷhWٷh! ٷhٷh=ٷhٷhٷhٷhٷhsٷhٷh:ٷhٷhٷh!ٷhU$ٷh$ٷh{%ٷh>)ٷh+ٷh+ٷh,ٷh/ٷh+2ٷh^2ٷh3ٷh 6ٷh8ٷh"9ٷh9ٷh<ٷh>ٷh?ٷh?ٷh`AٷhCBٷhcDٷhEٷhEٷhFٷh[GٷhI,ٷhIٷhZLٷhNٷhNٷhOٷhQٷhSٷhSٷhTٷhUٷhUVٷh|VٷhYnٷhpZٷh[ٷh\ٷhr\ٷhb]ٷh_ٷh`ٷh~`ٷhMaٷhYcٷhzcٷhcٷhdٷhfٷhfٷhVgٷh#hٷhbiٷhiٷhiٷhjٷhvmٷhmٷhnٷhpٷhqٷhrٷhprٷh4sٷhtٷhtٷhuٷhuٷh'w,ٷhgwٷhyٷhzٷhzٷh{ٷh |ٷh},ٷhٷh]ٷhٷhʄٷhٷhQٷhٷhٷhbٷhŒٷhkٷhٷhٷhjٷhٷhԒٷh,ٷhٷh',ٷhٷhٷhٷhDٷhٷhٷh ٷhTٷh;ٷhٷhj,ٷhٷhKٷhٷhDٷhغٷhnٷhbٷhٷhQٷhٷhٷh$ٷhٷhkٷh=ٷhٷhٷhBٷhZٷhٷhٷh$ٷh3ٷhٷh$ٷh`ٷh[ٷhٷh,ٷhٷhٷh)ٷh_ٷhٷhٷh ,ٷhٷhٷh ,ٷhٷh%ٷhB,ٷhٷhwٷh%ٷhrٷhٷhL#ٷh)*,ٷh,ٷhf.ٷh:2,ٷhE3ٷh<ٷh&A,ٷhBٷhFٷhJٷhJٷhLLٷhzPٷh VBٷhXٷh\,ٷh]ٷhaٷhye,ٷhfٷhiٷhl,ٷhnٷhWrٷhu,ٷhwٷh{ٷhR,ٷhoٷh ٷhٷhٷhٷhٷhٷhٷhӍٷhٷhٷhבٷhYٷhٷh`ٷhٷhٷh2ٷhٷhٷh(ٷhӣٷhٷh'ٷh?ٷht(  ###.###.#.##.....)#......   #P..#####..##......#.#.##   ##..................##.P#   ##....................P.   #.......................   #.......÷÷..............   ##.....°................   #....○...○○.............   #......@..........##...#965.0 (84   ##....##P.○......####### ٷhw  #...####.P#......##.###   ##...# #...#.....###....   #P...###.........##....#   ##....#...............##   #...###..P##......#####   #.#...####.###.....##.# #   #.....###+P##.....#.####ٷhSٷhٷhVT _Key pressed, stopping explore.ٷhIٷh/ٷhif _ٷhCٷhٷhٷhٷhٷhٷh^ٷh<ٷhٷh"ٷhٷhٷhٷhٷhaٷhٷh,ٷhٷhٷhk,ٷh=ٷhٷh> ,ٷh ٷhVٷh,ٷhٷhٷh,ٷhٷhٷh8,ٷhٷh4ٷhh,ٷh"ٷh`ٷhI ,ٷh ٷh?ٷhAٷh"BٷhBٷhTٷh9WٷhWٷhXٷhhٷh`lٷhlٷhGmٷhexٷhzٷhzٷh{ٷhٷhٷh&ٷhٷh2ٷhٷhٷhٷhrٷhٷhٷh9ٷhٷhٷh5ٷhٷhޱٷhٷh*ٷh}ٷhٷh<ٷhiٷh޻ٷhDBٷhٷhٷh4,ٷhٷhٷhٷhٷh&ٷhdٷhٷhٷh/ٷh?ٷh,ٷhaٷhٷhٷh4ٷhٷhٷh*"ٷh_"ٷh#ٷhp*ٷhS-ٷh-ٷh.ٷh+5ٷh/7,ٷh7ٷh+>ٷh-AٷhzAٷhAٷhJHٷh(J,ٷh*KٷhPٷhSٷhHSٷhSٷhYٷh5]Bٷhbٷhdٷhdٷh{eٷhkٷh!o,ٷhoٷh9uٷhwٷhwٷhixٷh ~ٷh,ٷhxٷhٷhٷhËٷhYٷheٷh>,ٷhٷhȜٷhM,ٷh8ٷh ٷhB,ٷhݩٷh3ٷh<,ٷhйٷhٷh8ٷhhٷh ٷhٷhz,ٷhٷhٷh,ٷhOٷhٷh ,ٷhyٷhٷh7,ٷhٷh ٷh ,ٷh ٷhW ٷhK ٷh ٷhv ٷh ٷh ٷh< ٷh ٷh! ٷh$ ,ٷhH% ٷhA+ ٷh. ٷh&/ ٷh/ ٷh6 ٷh9 ٷhP9 ٷh: ٷhJ@ ٷh^D ,ٷhE ٷhhK ٷhHO ٷhO ٷhP ٷhBV ٷhY ٷhY ٷhZ ٷh_ ٷhnc ,ٷhGd ٷhh ٷhj ,ٷh ,ٷh? ٷh(@ ٷhC ,ٷhC ٷhD ٷhF ٷhF ٷhG ٷhw\ ٷh_ ,ٷh` ٷhd ٷhh ٷhi ٷhj ٷhn ٷh s ٷhAs ٷhYt ٷhx ٷh | ٷh=| ٷhn~ ٷh ٷh! ,ٷhT ٷhT ٷh ٷhP ٷh ٷhP ٷh Xٷh Bٷh ٷh Xٷh< ,ٷh ٷh+ ٷhy ,ٷh ٷh' ٷh ,ٷh_ ٷh ٷh ,ٷh^ ٷhO ٷh ,ٷh ٷh ٷh ,ٷh9 ٷh2 ٷh ,ٷhz ٷh{" ٷh:' ٷhs' ٷh( ٷhj+ ٷh8/ ,ٷh0 ٷh2 ٷh6 ,ٷhE8 ٷh2; ٷh? ,ٷhA ٷhC ٷhbH ٷhH ٷhqJ ٷhDx l  ###  #.# ####### ####### ##### ####.#####P.##P####..#.P#####.P#.§ >......%........@.#..#..82.0 (53 ....#..##.#.......P.##P. ..#.#...#.(....§.○§#### ...#.....##......§#....#...P#####ٷhy ##..............#○..#.....#.##. ..##........#####.....P....###... ...#......###...###........##..........⌠#.'.ß.'.#⌠...#...###..# ...##.P.#####..P...####.ٷhFy ٷh~ ٷhˀ E _Done exploring.ٷhٷh0ٷhٷhBU§0.0).§.○§...........###...####.ٷhٷhٷhE _Done exploring.ڷhJڷhڷhڷh>§ڷh%§ڷhE _Done exploring.ڷhZڷhڷh%ڷh1BD§§ڷhBڷhJ'§ڷhMe _Key pressed, stopping explore. _Done exploring.ڷhڷh=ڷhkڷhcb§§§ڷhy§§.○§ڷh@ _Done exploring.۷h< ۷hp< ۷h8> ۷hQ ۷hV ۷hZ : _۷hq[ ۷h_ ۷h4` ۷h b ۷hd ۷h i ۷hKi ۷h+k ۷h3n ۷hIr ,۷hNv ۷hz ۷h~ ۷h~ ۷hy ۷hK ۷h ,۷hT ۷hՊ ۷hZ ,۷h ۷hc ۷hT ۷h ۷h ۷h  ### ### #.##### #.# ####### ## .###.P######.#####P.##P####..#.P#.○ ..>%@....°....#..#90.0 (8#.........#.☼##○#.......P.##P.#......#.#...#.○...... #..#.....##.......#....#.۷h D.##..............#...#. >.........##........#####.....P###......#......###...###..###............⌠#.'.ß.'.#⌠...#. #.##.......##.P.#####..P####.....۷h^ ۷h ۷h ܷhU3ܷhOܷhԟܷh-ܷhܷhܷhթp _Done exploring. _ You see here a rimehorn talisman.ܷḫܷhP _ܷhڰܷhܷhpܷhŷܷhܷhzܷh,ܷhܷhCܷhܷh ܷhܷh"ܷh ,ܷhNܷhܷhC,ܷhܷhܷh{,ܷhܷh ### ### #########.##### #.# # .#.#..###.P######.#####P.##P#.§§..@☼○.°..%......ܷh}8 ##.....P..#.........#..##.#.... #.....##...#..§..°#.#...#.(..####..#.......#.....##........#......##........... .#....##>.........##........##### ܷh##...##...###......#......###...# ##.....#..###............⌠#.'.ß.' ##...####.##.......##.P.#####..P#ܷhܷh]§§☼ܷhc _There is a stone staircase leading down here.ݷh9h§☼○.°ݷhݷh:L§○ݷhX○.....○○..§§...ݷh 29.0 (1 _ݷhN○○§ݷhjm ...##  ݷhj..#.#  ## #...#  ### #. #P...#  ݷh#k@....#.##.P...#   .............#   ݷhHk......###  5 ݷhk%......#   ...#..#.P....##   ݷhkm...# ..##..##   ... ###. .#   ݷhk. . .#   .. .#  ݷh0l* .P #   ..#    ݷhkmݷhk ☼§  You climb downwards.ݷh*8 (1.8 ݷhc&!☼ݷh&*§ݷh, ݷh8-t_You hear an angry hiss. x2 _There is a stone staircase leading up here.෯h෯hN Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ෯hw? - Help and manual  / - Lookup info  Q - Quit and abandon characterᷯh":Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  ᷯhp#;t - Status  u - Mutation  Esc - Back to game menuⷯhNZ , Describe which? A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining One㷯hǫ{  I - Ignis㷯h  I - Ignis Q - Qazlal䷯hrU Q - Qazlal U - Uskayaw䷯h>䷯h?M  T - Trog U - Uskayaw巯h8 Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Title - End of an Era Favour - A prized avatar of Qazlal 巯hv9Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. 巯h9You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrathh  Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru  Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining Oneht{Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuh^ 5 Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info h_ g Q - Quit and abandon characterhohT  DrDolphin the Warrior...##   Demonspawn of Qazlal ******..#.#   Health: 129/129 ========================## #...#h  Magic: 24/24 ========================### #. #P...#  AC: 11Str: 15....#.##.P...#  EV: 30Int: 14.....☼.......#  SH: 13  Dex: 28............###   XL: 14 Next: 73% Place: Lair:5hx.....§.@......#   Noise: =======--  Time: 24099.8 (1.8)...#..#.P....##   -) Claws...# ..##..##h  Zap: wand of flame (11)... ###. .# h[.. .# h.. .#   .P #   h;`..#   h[  _Done exploring. _You see here a rimehorn talisman. hx5_There is a stone staircase leading down here.  hYou climb downwards. _You hear an angry hiss. x2 _There is a stone staircase leading up here.hhh hMh: _hh&  ...# ..##..##Zap: wand of flame (11).. ###. .# . .#  . .P #..#   Found 19 gold pieces.h&h'h:*A _You hear a loud, deep croak!h7h7h59h@,  ...## # ..#.# #. ### #...# ...#####.# #P...# ...#.##.P...# .°.°☼......# hh@○○....### ..@§.<......# 102.8 (3.0...#..#.P....## .......##..##..## ...# ###.. .# h@#..... .## .# ..... .. .# .$... .PP # h@h... ..#  hAh#M○§h - _You hear an angry hiss.hc3h ehjh|Bh< _You hear an angry hiss.hhYhhA _You hear a loud, deep croak!h3hh#. ...##  ##. ..#.# ###.. ### #...# P...#####.# #P...# ...#.##.P...# ○.○....°......# .○.......### .°...<......# 5○..○#..#.P....## #.#...○...##..##..##  #......#.###....#h6j ##.....##.. .## .# ........ ..... .# #..$...## ...PP #....# ...# hghV:○h' _You hear a croak.hlhиhhhh,h< _You hear an angry hiss.h o  You hear an angry hiss. You hear an angry buzzing noise. You hear a croak.hS hheA _You hear a loud, deep croak!h3hS"h$h+<h<hV>hqBV _You hear a loud, deep croak! You hear a croak. x2hlUhUhWh[m _You hear a croak. You hear an angry buzzing noise. x2; You hear a croak.hq3hsh _You hear a croak. x2; You hear a loud, deep croak! x2  You now have 894 gold pieces (gained 19).hhhn _You hear an angry hiss. You hear a croak. You hear a loud, deep croak! x2h.....................###...............<......#PP.........#..#.P....## ##.#.......##..##..## #.°....#.###....#hB; ###.....##.. .## .# #...°.... .#F#.§....##.....PP #○○@.§.# #.....# ##......# .. .P#.......## #....##.....##.... .....##.... ...... F   bullfrog (wandering).... .......hz... .........hG 12.8 (7  A bullfrog comes into view.The bullfrog gives a loud, deep croak! You hear an angry buzzing noise.h`...#..○○F°○@.§h+3.8 (8hӺ^°○@.§hn h6_You hear a croak. You hear a loud, deep croak!h~C, . ...............<...... PP.........#..#.P.... ##.#.......##..##..## #......#.###....#. ###.....##.. .## .##.. #... .#....#..○○..##.....PP .F°@..§.# #.....#h D.##......# ...#.P#.......## #....##..# #.... .....## .... ......# .... ........ ... ...hPha §.○°.F@.§.You hear a croak. You hear a loud, deep croak! x2hOb+4.8 (1hQiP§§h5m6 _You block the bullfrog's attack.hi  You scratch the bullfrog.  The bullfrog is moderately wounded.You hear an angry buzzing noise. You hear a croak. x2hIuF y°○y   vampire mosquitoF   bullfrog  The bullfrog completely misses you.h1v,5.6 (0.8 h}hRc _A vampire mosquito comes into view.h9<   The bullfrog completely misses you. _A vampire mosquito comes into view.You claw the bullfrog!  The bullfrog is almost dead.  You hear a loud, deep croak! You hear an angry hiss.  You hear a loud, deep croak!hM .y.#§.°.§ hT (6.4h5V '§h;Z 6 _You block the bullfrog's attack.hB|  You scratch the bullfrog.  You kill the bullfrog!hN^  Qazlal accepts your kill.hXhk..#...y○°@§§°§h>q047.2hXxR°@§§h#}\ _You hear an angry hiss. You hear a croak. You hear a loud, deep croak!h\ . ...............< PP.........#..#.P.... ##.#.......##..##..## #......#.###....##..# ###.....##.. .## . #... #. #....#......##.....PP#....y○@.§§..# #.....#.##..°...# ...#.P#...§...## #....##...# #.... .....## .... ......# .... ........h ... .........h0=§§h,8.2 (1.0 h'§h _You hear a croak. You hear an angry buzzing noise. _You see here a bullfrog corpse.h`L . ...< PP.........#..#.P ##.#.......##..##.. ## ## #......#.###.... #..#.####.....##.. .##  #....#. ##....#.§....##.....PPhXaX #....y@†.§§..# #.....#.##..°...# ..#..#.P#...§...##. #....##.....# #F... .....## .F.. ......#haUFF 2 blink frogs (wandering)..... ........y   vampire mosquito..... .........hbhq  2 blink frogs come into view.The blink frog gives a loud, deep croak!h`shMw  You hear a croak. x2  A blink frog comes into view.hK~  The vampire mosquito completely misses you.A vampire mosquito comes into view.hbhvGy..☼..F§.Fy 2 vampire mosquitoesFhb&9h+§§h[N _The blink frog blinks! The blink frog moves out of view.hF  You mangle the vampire mosquito!!  You destroy the vampire mosquito!h( ^  Qazlal accepts your kill.h* h, h4 <  You hear an angry hiss.he4 h9 l  A blink frog comes into view.hz; htS K FSy○.#.§†○.   blink frog§S   water moccasin.y   vampire mosquito  The blink frog blinks!hX -20.0 (0.8 h` I○§hVd a _A water moccasin comes into view.h  .. ........<w PP.........#..#.P. ##.#.......##..## ##F## #......#.### #.F#.####S....##.. .## #..y.#.. ##..○.#.§....##.....PPh  #....@°†.....# #.....#.##○.....# ...#..#.P#...§...##.# #....##....#. #§...#.....##hZ : ....F.......#w   tyrant leech (wandering) §..............F   cane toad (wandering) ..... ....h FF 2 blink frogsS   water moccasin(…)h  A cane toad and a tyrant leech come into view.The cane toad croaks. You hear a croak.h< h h h ;  The blink frog blinks!h hļ h{ h  A blink frog comes into view. A cane toad comes into view.h l  A blink frog comes into view.h h h  .FF.§.#.Sy#○.F@.F...FF....FF 2 cane toads.FFFFF 5 blink frogs (1 wandering).S   water moccasiny   vampire mosquito  The vampire mosquito bites you but does no damage.  The tyrant leech moves out of view.1.0 (1.0 h 9§h _You hear a croak. _You see here a vampire mosquito corpse.h.h2/h1%  h1UYou miss the vampire mosquito. The blink frog blinks!h3h4h5h8 h 9G You block the vampire mosquito's attack.h:\ ...§.F§.#..°y#SF##°.F.F 4 blink frogs8 (0.8  _The blink frog blinks!h9>You block the vampire mosquito's attack. _The blink frog blinks!  You closely miss the vampire mosquito.  You hear an angry hiss.  The vampire mosquito is engulfed in freezing vapours.  You block the vampire mosquito's attack.hh  The blink frog closely misses you. The blink frog blinks!  A blink frog comes into view.h3V  The water moccasin is engulfed in blazing flames.hQ  The cane toad is engulfed in blazing flames.hO ..FF..Fy#°S§F 3 cane toads (1 wandering)hS   The blink frog closely misses you.The vampire mosquito is engulfed in freezing vapours.h (2.6h\9§h$ _The vampire mosquito completely misses you. _A cane toad comes into view.hp  You claw the water moccasin!  The water moccasin is almost dead.h3  You block the blink frog's attack. The water moccasin barely misses you.h+hM  The blink frog blinks! x2  The vampire mosquito is engulfed in freezing vapours.  The vampire mosquito closely misses you.h<hKhgT  The cane toad is engulfed in blazing flames. x2h F.F○..F@S☼.§FFFF 6 blink frogs  A blink frog comes into view.h(3.4h2h[ _The blink frog completely misses you.hIA blink frog comes into view. _The blink frog completely misses you.  You scratch the water moccasin but do no damage.The water moccasin is almost dead.  The vampire mosquito is engulfed in freezing vapours.  You destroy the vampire mosquito!hSMhO^  Qazlal accepts your kill.hQhVShX  You block the water moccasin's attack. The cane toad completely misses you.h[h[h`,hc  The cane toad barely misses you. The blink frog completely misses you.hfc  The water moccasin misses you.hM|(.FFw.°FF°○F@S○SF#FP#.F..w   tyrant leech.FFF 3 cane toadsFFFF 6 blink frogsS 2 water moccasinshE454.3 (0.9 h:○ha _A water moccasin comes into view.h(  You claw the water moccasin!  You kill the water moccasin!h0h3h 7^  Qazlal accepts your kill.hw8hH:h ?}  You block the cane toad's attack.  The blink frog is engulfed in freezing vapours.he?h?h~AhyCj  The blink frog completely misses you.hCh Q,...w°FF°F@.○F.FS..#.F. 2F 5 blink frogs  water moccasinhW,5.1 (0.8 hb:○hhE _The blink frog is engulfed in freezing vapours.h1... ........<.. PP.........#..#.P.. ##.#.......##..##.##.## #......#.###.#.w#.####.....##.. .## #.°..#.. ##.°FF#......##.....PP #..°F†@○.....# #.....# ....F.FF##...S..# .. hh2.#..#.P#.......## ..# #.F..##.....#. #....#.....##............# ............... ..... .... hj<h?T  The blink frog is engulfed in freezing vapours.hXAj  The blink frog seems to slow down. You block the blink frog's attack.hAhBhJh OhW.w§F.FFF@°○...F##..S.F.(1 slow)hZX,6.1 (1.0 h^'§h bO _The cane toad misses you.hX  You claw the cane toad!  You kill the cane toad!h hԑhhi  Qazlal accepts your kill.The blink frog is engulfed in blazing flames.h—hh$@Qazlal accepts your kill.  The blink frog is engulfed in blazing flames.  The blink frog blinks!  The blink frog is engulfed in freezing vapours.  The blink frog seems to slow down.  You kill the blink frog!h^  Qazlal accepts your kill.h?F..F.§F@F°SF.F°##....hA279 (0.8 hhO _The cane toad misses you.h.@  You scratch the blink frog.h/G  The blink frog is lightly wounded.h0h0h3  You block the blink frog's attack. The blink frog barely misses you.The cane toad is engulfed in freezing vapours.h93hJ5,h5h@ FF.§FhZ@wFF§F@F°...FF##S(1 slow)7(1 corroded)  The cane toad seems to slow down.  The blink frog is engulfed in freezing vapours.  h@1Your corrupting presence corrodes the blink frog!hA(7.7hF9§hHX _The blink frog closely misses you.h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---1% [?] toggle between ability selection and description.h h7 h ..................... DrDolphin the Warrior.. ...............<.... Demonspawn of Qazlal ******. PP.........#..#.P... Health: 129/129 ========================. ##.#.......##..##.. Magic: 24/24 ========================##.## #......#.###.... AC: 11Str: 15#.F#.####.....##.. .## EV: 30Int: 14#F.§F#..............SH: 13  Dex: 28##..wF#......##.....PP XL: 14 Next: 77% Place: Lair:5#..F§F@F[4h# R0m°....# #.....# Noise: =======--  Time: 24127.7 (0.0)......FF##S.....# ..-) Claws.#..#.P#.......##Zap: wand of flame (11)..# #....##.....#. #....#.....##............#w   tyrant leech...............FF 2 cane toads (1 slow)..... ..........FFFFF 7 blink frogs (1 corroded)S   water moccasin  You block the blink frog's attack. The blink frog barely misses you.The cane toad is engulfed in freezing vapours.  The cane toad seems to slow down.  The blink frog is engulfed in freezing vapours.  Your corrupting presence corrodes the blink frog! _The blink frog closely misses you.h'  ..................... DrDolphin the Warrior .. ...............<.... Demonspawn of Qazlal ****** . PP.........#..#.P... Health: 129/129 ======================== . ##.#.......##..##.. Magic: 21/24 =====================--- ##.## #......#.###.... AC: 11Str: 15 #.F#.####.....##.. .##  EV: 30Int: 14 #F.§F#..............  SH: 13  Dex: 28 h] ##..wF#......##.....PP  XL: 14 Next: 77% Place: Lair:5 #..F*F@F°....# #.....#  Noise: =======--  Time: 24127.7 (0.0) ......FF##S.....# ..  -) Claws .#..#.P#.......##  Zap: wand of flame (11) ..# #....##.....#  . #....#.....##  ............#  w   tyrant leech ...............  FF 2 cane toads (1 slow) ..... ..........  FFFFF 7 blink frogs (1 corroded)  S   water moccasin  The blink frog is engulfed in freezing vapours.  Your corrupting presence corrodes the blink frog! _The blink frog closelh y misses you.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a cane toad (heavily wounded, slow, umbra)h j*FF*wFhZ §F@FFblink froghb .F#*****w§hF*F#.F*§wAim: a cane toadhۀc .FFhTC***Fh ***w.*F*hhF.§*F**FAim: a blink frog (umbra)h §.*wF.F*F.*FFhD  ..................... DrDolphin the Warrior .. ...............<.... Demonspawn of Qazlal ****** . PP.........#..#.P... Health: 129/129 ======================== . ##.#.......##..##.. Magic: 21/24 =====================--- ##.## #......#.###.... AC: 11Str: 15 #.F#.####.....##.. .##  EV: 30Int: 14 #F.§F#..............  SH: 13  Dex: 28 ##..wF#......##.....PP  XL: 14 Next: 77% Place: Lair:5 #..F§F@F°....# #.....#  Noise: =======--  Time:[h3E 39;49m 24127.7 (0.0) ......FF##S.....# ..  -) Claws .#..#.P#.......##  Zap: wand of flame (11) ..# #....##.....#  . #....#.....##  ............#  w   tyrant leech ...............  FF 2 cane toads (1 slow) ..... ..........  FFFFF 7 blink frogs (1 corroded)  S   water moccasin  The blink frog is engulfed in freezing vapours.  Your corrupting presence corrodes the blink frog! _The blink frog closely misses you.Aiming: UpheavalPress: ? - help, Dir - move targethf\ _The blink frog closely misses you.  Aiming: Upheaval  Press: ? - help, Dir - move targeth\ A storm cloud blasts the area with cutting wind!The cutting wind hits the cane toad!!!  You kill the cane toad!h h  Qazlal accepts your kill.The cutting wind hits the blink frog!!  You kill the blink frog!hs Qazlal accepts your kill. blink frogblink frog!h~ '!hc ^  Qazlal accepts your kill.ht  The blink frog blinks!  The water moccasin is engulfed in a thunderstorm.  You kill the water moccasin!hm h h h7 P  Qazlal accepts your kill.h The blink frog is engulfed in a thunderstorm.  You kill the blink frog!hI  .. < .  h v.  ##.##  h߯ #..#.#### .##  #FFh   ##..w○##  hE #..†§F@§.....#   h .....§.†##§ ..  .#..#.P###  ..# #hΰ n . ## h#    F   cane toad .....   3 blink frogs h T5-81hķ 8.7 (1hy :§h O _Qazlal accepts your kill.h,E hH  You closely miss the blink frog. The blink frog hits you!  The blink frog is seared by the foul flame within you!hM hW .F.F#.○F.w§§hFX [1--9.5 (0.8 h_ 9§h@e e _The blink frog is moderately wounded.h @  You scratch the blink frog.h q  The blink frog is heavily wounded.h ,hh#.F.#.○FF.§.†##§h)30.3h&:○h*S _The blink frog misses you. x2hXZ  You scratch the tyrant leech.  The tyrant leech is lightly wounded.  The blink frog is engulfed in freezing vapours.  The blink frog blinks!  The tyrant leech is engulfed in freezing vapours.h^1○.#.°.FFF@†..F##§ h_(1.1hh:§hm: _You block the tyrant leech's attack. hL= h>{ Ability - do what?CostFailure  h? Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety-- hr?0%  c - Disaster Area8 MP, Piety---1% [?] toggle between ability selection and description. h  hv h$..................... DrDolphin the Warrior.. ...............<.... Demonspawn of Qazlal ******. PP.........#..#.P... Health: 119/129 ======================--. ##.#.......##..##.. Magic: 21/25 ====================---- hH##.## #......#.###.... AC: 11Str: 15#..#.####.....##.. .## EV: 30Int: 14#..○.#.°............SH: 13  Dex: 28 hg-##..Fw#......##.....PP XL: 14 Next: 81% Place: Lair:5 hK#..†FF@†.....# #.....# Noise: =======--  Time: 24131.1 (0.0) h.......F##§.....# ..-) Claws h.#..#.P#.......##Zap: wand of flame (11) h~..# #....##.....# h. #....#.....##............# h ow   tyrant leech h' ...............F   cane toad h] ..... ..........FFF 3 blink frogs  You scratch the tyrant leech.  h ~The tyrant leech is lightly wounded.  The blink frog is engulfed in freezing vapours.  The blink frog blinks!  h!\The tyrant leech is engulfed in freezing vapours. _You block the tyrant leech's attack. h> ..................... DrDolphin the Warrior .. ...............<.... Demonspawn of Qazlal ****** . PP.........#..#.P... Health: 119/129 ======================-- . ##.#.......##..##.. Magic: 18/25 =================------- ##.## #......#.###.... AC: 11Str: 15 h/? #..#.####.....##.. .##  EV: 30Int: 14 #..○.#.°............  SH: 13  Dex: 28 ##..Fw#......##.....PP  XL: 14 Next: 81% Place: Lair:5 h_?: #..†FF@†.....# #.....#  Noise: =======--  Time: 24131.1 (0.0) h? ......*F##§.....# ..  -) Claws h?.#..#.P#.......##  Zap: wand of flame (11) h?..# #....##.....#  . #....#.....##  h@............#  w   tyrant leech h2@...............  F   cane toad hV@..... ..........  FFF 3 blink frogs h{@jThe blink frog blinks!  The tyrant leech is engulfed in freezing vapours.  h@_You block the tyrant leech's attack.  Aiming: UpheavalPress: ? - help, Dir - move target h@5Aim: a cane toad (umbra) h ****#.°*FF@.F h\.*F*FFAim: a blink frog (heavily wounded, umbra) h.○..F†FF@*Fcane toad ( h0**FF@*blink frog (moderately wounded, umbra) hq_ ..................... DrDolphin the Warrior .. ...............<.... Demonspawn of Qazlal ****** . PP.........#..#.P... Health: 119/129 ======================-- . ##.#.......##..##.. Magic: 18/25 =================------- ##.## #......#.###.... AC: 11Str: 15 #..#.####.....##.. .##  EV: 30Int: 14 #..○.#.°............  SH: 13  Dex: 28 ##..Fw#......##.....PP  XL: 14 Next: 81% Place: Lair:5 #..†FF@†.....# #.....#  Noise: =======--  Time: 24131.1 (0.0) ...... h`,.F##§.....# ..  -) Claws .#..#.P#.......##  Zap: wand of flame (11) ..# #....##.....#  . #....#.....##  ............#  w   tyrant leech ...............  F   cane toad ..... ..........  FFF 3 blink frogsThe blink frog blinks!  The tyrant leech is engulfed in freezing vapours. _You block the tyrant leech's attack.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: a blink frog (moderately wounded, umbra) h:~  Magma suddenly erupts from the ground!The blast of magma engulfs the cane toad!!  You kill the cane toad! h @Qazlal accepts your kill.The blast of magma engulfs the tyrant leech!  The tyrant leech is severely wounded.  You hear a sizzling sound!blink frog!!!blink frog! h You hear a sizzling sound!blink frog!!  You kill the blink frog!  Qazlal accepts your kill.  h \Qazlal accepts your kill.  h X .. < .  .  ##.##  #..#.#### .##  #  ##.†≈w## hٺ   #..≈≈†@○.....#   †##§ ..  .#..#.P###  ..# # . ##    h  .....   The blast of magma engulfs the blink frog!!  You kill the blink frog!  Qazlal accepts your kill.The blast of magma engulfs the blink frog!!  You kill the blink frog!  Qazlal accepts your kill. h =.20242.1 (1  You kill the blink frog!  Qazlal accepts your kill.The blast of magma engulfs the blink frog!!  h You kill the blink frog!  Qazlal accepts your kill. _You block the tyrant leech's attack. h, A°§ hH m _Your Invocations skill increases to level 15! h[ °.#..°§##† You scratch the tyrant leech. h\X9=9 (0.8 h1a(§ h=de _The tyrant leech is severely wounded. h%  §§ You claw the tyrant leech!  Your off-hand claw misses the tyrant leech.The tyrant leech is almost dead. h& 013.7 hX+ '§ h- ] _The tyrant leech completely misses you. hV  You claw the tyrant leech!  You kill the tyrant leech! h]k .☼†#.§†§ hq nDemonic Cataclysm=54.5 h/y :§ h O _Qazlal accepts your kill. h@p  ......... . h........<PP.........#..#.P . ##.#.......##..## ##.## #......#.###...#.####.....##.. .## #....#.............. hO ##.†☼@#.§....#PP #..≈≈†.†#.....# .......§##†.....# .. .#..#.P#.. h## ..# #....##.....# h[. #....### ......# ........ htM..... .......... h§○@#..† hy,5.5 (1.0 h8 h  Things that are here: _a blink frog corpse; a vampire mosquito corpse h h\ PPP#.##.P  .. . h\.....<PP....#.P . ##.#.......##..## ##.### .#.###..#.####.....##.. .# #..@.#.............. h\ ##.§○†#......#P #..≈≈†.†.....# #..... .......†##†.....# .. h\..#.P#..##..#.#....##.... h].#..#. #....### hD].... ......# ..... hi] hq.☼ hr526 _ hy(§ hr~ h  PPP.#.##.....P...... .....< ...PP.#..#.P .. ##.#.##.. ##.### #......#.### #..#.####.....##.. . #.@..# ##.§○†#......##..... #..≈≈†.†.....# # .......†##†.....# .. ..#..#.P#.....##..#.#....##....#..#.##....#... h= ..## .... .#  . hU F○§° h 4○ h@ &7 h  hr h ....P....... .... .< ...PP#..#.P .. ##.#.##..###.### #.###...#.#####..  #○○..#............##.@°†###..≈≈○.†.....# #.......†##†.....# .. ...#..#.P#.....#....hOd.......................... hhF○○○○○F   cane toad (wandering)hU20=8hFh _A cane toad comes into view. _You see here a blink frog corpse.h@ hA hH h@O T _Why would you want to do that?h  ... .....< ....P#..# ...##.#.......##..##F### #.## #..#.####.....##..  #○○..#...........#○†°†#......##hF  #.@≈≈○.†.....# ##....○...†##†.....# .. ....#..#.P#..# hh ..#.#....##.....#...#.##....h k##... ............#h .................. .................. hy h# .F°°°†.○@≈≈°°Fh .39h h = _The cane toad croaks. You hear a croak.hT4h([:○h\hh~  ....P#..# ...##.#.......###.### #.## #.F#.####.....##..## #°°..#...........h͊#.. ##°†.†#......###...#○.≈≈°.†.....# ##....@...†##†.....# .....#..#.P#..# hb...#.#....##.....#....#.##....#.....##...... ............#h'.................. ...........h`. #.#hϖh-....☼°○≈.†h'40h9°hBD _You hear a loud, deep croak! You hear a croak.hF T°○h+O 9°h]R h*Ih-h7D  ....P.#..hN7# ...##.#.###F ##.### #......#.h{7#. #..#.####.....## ##.# #....# #..P##.☼.†#......##h7 #...#°○≈.†.†.....# # #...@....†##†.....# h7~.....#..#.P#.##....#.#....##.....#h7.....#.##....#.....##..... ............#h!8........ F   blink frog (wandering)......hq8u.. ... #.#hV 0  A blink frog comes into view.The blink frog gives a loud, deep croak!hsYhi.F# #F○○.°.☼hRiF   cane toadF   blink froghlY4=1.5 (1hpA°☼ht5 _You hear a loud, deep croak! x2h .. ....P.# #. ...##.#. #. ##.### #......#. #. #..#.####.....## ##F###F...# #..P##○○.†#......## #...#.°..†.†.....# # #..@..☼..†##†.....# .~.....#..#.P#h".##...#.#....##.....#...#.##....#.....##...... .#...... F   blink frog.............#.#hhFh6Z  You hear a loud, deep croak! x2; You hear a croak. x2h{.###.FP##F○.○@..○§F   cane toadF   blink froghSB=2hhD _The cane toad is engulfed in freezing vapours.h@  ........ .......P.. #.# ...##.#...... #.###.### . #.##..#.####.....# ##.###....#.......h3A  #.FP##F○.†#......# #.@.#....†.† #.○...○..†##†.....# .~.....#..#.P#..#hcA  ......§.#.#....##.....#.#.##....###hA G... # F   blink frog..........................#.#ho †§○...○§You hear a loud, deep croak! You hear a croak.hp ?5=hq M1=3h&x h| ~ _You block the blink frog's attack. The blink frog completely misses you.hkP .. ........ .......P.. #.# ...##.#...... #.###.### . #.##..#.#### ##.###....#.......h\ #@FP##F†.†#......# #§..#....†.† h7#.○...○..†##†..... .~.....#..#.P#..h> ......§.#.#....##..... ........#.##....#hf ..........  ...........h8.................h%h §°.F.°§F   cane toad (corroded)F   blink frog  You hear a croak. x3; You hear a loud, deep croak!h0&4hf§°§h[ _The blink frog completely misses you.h H  You closely miss the blink frog.Your off-hand claw misses the blink frog.You hear an angry buzzing noise. You hear a croak.hQ §.F.5.4 (0.9 hEV hZ X _The blink frog closely misses you.h  You mangle the blink frog!!  The blink frog is severely wounded.You hear a croak.hE F...... You block the blink frog's attack.h 466.2 (0.8 h_ hǏ ' _You hear a croak.h#  You mangle the blink frog!!  You kill the blink frog!h= .§.  Qazlal accepts your kill.You hear a croak.  The cane toad completely misses you.hBL=67.0hP(§haU6 _You hear an angry buzzing noise.hn9 ...§ You claw the cane toad!  The cane toad is severely wounded.You hear a croak. x38§ _The cane toad misses you.h~  You mangle the cane toad!!  You kill the cane toad!h †§Qazlal accepts your kill.hXXEnd of an Era *7h]2=378.6h7§h{2 _You hear a loud, deep croak!h? .....F......P##.# ...##.##.###.### #......##.##..#.######.###....#...h? #..P##F†.†#......###.@.#....†.†.....# #..§.....†##†.~.....#..#.P#.......##........#.#....##........#.##....#.....##.......... .......F   bullfrog (wandering)h@ ........................#.#hJ j  A bullfrog comes into view.hL %  hL )The bullfrog croaks. You hear a croak. x3hT .F§F.○F   cane toadhU \F   bullfroghtU ,9.6 (1.0 h _You block the vampire mosquito's attack. h  You scratch the vampire mosquito.  The vampire mosquito is moderately damaged. F. You block the vampire mosquito's attack.=6.7 hO _The cane toad misses you. h  You mangle the vampire mosquito!!  You destroy the vampire mosquito! h, ho h=^  Qazlal accepts your kill. hkP ..§FF†FFF 3 blink frogsFF   bullfrog h2  You block the cane toad's attack.  hGA blink frog comes into view. hP=87.6 (0.9 h hjY _The bullfrog completely misses you. h2>  You scratch the bullfrog. hE  The bullfrog is lightly wounded. hj  A bullfrog comes into view. h^  The blink frog hits the fungus! The fungus begins to die. ha hF.FF..F 2 bullfrogs h|,8.4 (0.8 hQ h"{ _The cane toad completely misses you. You block the bullfrog's attack. h` &  h eYou closely miss the bullfrog.The bullfrog is lightly wounded. hn }  The blink frog hits the fungus! The bullfrog misses you. h %§ h OFF.. h #4 hX 3=9.2 hM 9§ h? 7 _You block the cane toad's attack.!hK|  You mangle the bullfrog!!  You kill the bullfrog!!hS^  Qazlal accepts your kill.!h3U6  You hear a croak.!h|c §.F.   bullfrog  !hcRThe blink frog hits the fungus!  The cane toad stings you but does no damage.!hhE=60.0!hBq9§!hu5 _The blink frog hits the fungus!!h  You scratch the bullfrog.  Your corrupting presence corrodes the bullfrog!  The bullfrog is lightly wounded.!h!hk F†(corroded)  You block the bullfrog's attack. The blink frog blinks! x28!h '§!h _The cane toad completely misses you. The bullfrog misses you.!h  You barely miss the bullfrog.The bullfrog is lightly wounded.  You hear a loud, deep croak!  The blink frog blinks! The blink frog hits the fungus. The blink frog blinks!F.§. 21.6!h` _The cane toad completely misses you. You block the bullfrog's attack.!h The blink frog blinks! The blink frog hits the fungus. The blink frog blinks! _The cane toad completely misses you. You block the bullfrog's attack.  You barely miss the bullfrog.  The bullfrog is lightly wounded.  You hear a loud, deep croak!!h f  A nearby fungus withers and dies.!hZ \  You block the bullfrog's attack. The blink frog blinks!!h .F§.   blink frog!h  (2.4!h !h  Z _The cane toad completely misses you."hYou block the bullfrog's attack. The blink frog blinks! _The cane toad completely misses you.croak. x2  The bullfrog hits you."h* .F..You feel protected from physical attacks.You block the cane toad's attack."h 2--14 3.3 (0.9 "h)"h}2 _You hear a loud, deep croak!"h. y  You claw the bullfrog!  You kill the bullfrog!"h"  Qazlal accepts your kill.You hear a loud, deep croak! x2"h,^§†"h@8,4.1 (0.8 "hC"hGn _The blink frog blinks! The cane toad closely misses you."h`f ##. ~≈≈~P~..P #...####... ~≈≈~~P..##PP.#..P...####≈≈≈≈~~...$PPPP.~≈~~~~....P....~~~≈~..........~~PP~..§...F....~~~~~............# ...##.."h)a.###.### #. #F##..#.####.....##F###........##F†.†#.###.†.#....†.†.....#  #........†##†.....# F   blink frog~.....#..#.P#.......# .#.#....."hnqA  You hear a loud, deep croak!"hs"h -70.1 (1.0 $hUt '§$hz 2 _You hear a loud, deep croak!%hL~ ○.○..You miss the blink frog.The blink frog is moderately wounded.You hear a loud, deep croak!10--9 (0.8 %hY9§%h`[ _The blink frog completely misses you.%hW]  You miss the blink frog.%h §.F°F   cane toadF   blink frog (slow)FThe blink frog is moderately wounded.A cane toad comes into view.1.8 (0.9 %hy'§%h 8 _You block the blink frog's attack.%ha  You scratch the blink frog.  The blink frog is moderately wounded.%hΖ6  You hear a croak.%h'l  A blink frog comes into view.%h°.°F☼FF 2 blink frogs (1 slow).%h%2.6 (0.8 %hC9§%hu8 _You block the blink frog's attack.%h  You mangle the blink frog!!  You kill the blink frog!%h %hT %h ^  Qazlal accepts your kill.%hb dF§○.†.~§~~.§○F†   blink frog%h+ 8113.4%h/ 9§%h^5 , _The blink frog blinks!&h$i~~~~.. #.P.# #. ~≈~~~P..# P...# ##. ~≈≈~P~..P #...####... ~≈≈~~P..##PP.#..P...#####≈F≈≈~~...$PPPP#~≈~~~~....P~~~≈~§.°.°~~PP~.○..&hE%~~§~~.§................#~~≈≈~○#†##...##.#.~##~~ #†###.### #......#.#≈ #.##..#.####.....### ##.###....#...&h%#.F.##F†.†#......##.&h%#.†.#....†.†.....#  #........†##†&h%+#&hJ=≈F...○§..○○F.&hav4.4 (1.0 §§○&hxh _You hear a croak. _You see here a blink frog corpse.&ho~... #.P.# #. ~≈~~~P..# P...# ##. ~≈≈~P~..P #...####...  ~≈≈~~P..##PP.#..P... ≈≈F≈~~...$PPPP. ~≈~~~~....P ~~~≈~§....○ ~~PP~.○@† ~~§~~.§..○.# ~~≈≈~○#†##...##.#. ~##~~.#†###.### #......# #≈# #.##..#.####..... ## ##F#[4&hAp0m##....# #...##F†.†#......## #.†.#....†.†.....#  #.†##†.....#&h{X&h≈F.§..☼..°°&h~~~○§..○°F.&hW.25&hҚ'§&h- _You hear an angry hiss.'hV~~~~~~... #.P.# #.≈~~~P..# P...# #≈~P~..P #...####...~P..##PP.#..P...####≈≈≈≈~~...$PPPP..........~≈~~~F.§..P...~~≈~..☼..°PP~.°.†..~~~○§@.○#≈≈~°#†##...##.#.##~~.#†###.### # #≈# #F##..#.##### ##.###....#........ #...##F†.†##†.#....†.† .......†##'hWX†.....#.~.....#..#.P#.......#'h`,'hd'h;~F○...○°.†○F~~~~○§@.°°F.F 2 cane toads6§'h\ _A cane toad comes into view.'hY○§'hS§°'hA8~~~~~... #.P.# ~~~P..# P...# ##. P~..P #...####... ~≈≈~~P..##PP.#..P...####≈≈≈≈~~...$PPPP≈~~~~.§..P~≈~.F○..~~PP~○°@†○.F~~~~○§..°.......#~≈≈~°#†##...##..~##~~.#F###.### #.≈# #.##..#.####.....### ##.###........##F†.†#.#†.#....†.† ['h9140m#........†##†.....  Your protection from physical attacks is fading.'ha@J☼○○.@†○~~F~~°§F..~†'hA&7'h[:○'he~ _You block the blink frog's attack. The blink frog completely misses you.(hh  You completely miss the blink frog.(hs §.○°.○°.@†°~F~°.Your off-hand claw misses the blink frog.(hZ3=8.2 (0.8 (hK○°(h z _The blink frog closely misses you. You block the cane toad's attack.)hp  You barely miss the blink frog.Your off-hand claw misses the blink frog.  You hear a croak.F..○§F.@☼°~~.9.0☼ _The blink frog blinks! The cane toad misses you.)h ?~... #.P.# #.~≈~~~P..# P...# ##.~≈≈~P~..P #...####...~≈≈~~P..##PP.#..P...≈~F...$PPPP~≈~~~~...○P~≈~.§°.○~PP~F@.☼°~..F.)hf .~~≈≈~~#†##...##.##~##~~.#†###.### #......# #≈#.#.##..#.####..... #####.###....# #...##F†.†#...... #.†.#....†.†.....# #.†##†.....)h )h}$ x~☼~F..°☼§§..°○.(1 corroded)You hear a croak. _The blink frog blinks! The cane toad misses you.  The cane toad is engulfed in freezing vapours.  Your corrupting presence corrodes the cane toad!  The cane toad misses you. The cane toad stings you.  The cane toad is seared by the foul flame within you.)h% [1-80.0 (1.0 )h1 ☼~F..°§)h7 7 _The cane toad is lightly wounded.)h6  You scratch the cane toad. You claw the cane toad!  The cane toad is heavily wounded.)h/○~.○§F☼ scratch the cane toad. You claw the cane toad!  The cane toad is heavily wounded.  You hear an angry hiss.  The cane toad completely misses you.The cane toad is engulfed in blazing flames.  Your corrupting presence corrodes the cane toad!)h0*8 (0.8 )h=○~...°○§○)h D} _You block the cane toad's attack. The blink frog completely misses you.*h F○○....○§F...°☼○ _You block the cane toad's attack. The blink frog completely misses you.scratch the cane toad.  The cane toad is severely wounded.  You hear a loud, deep croak!  The cane toad completely misses you.  The cane toad is engulfed in blazing flames.96/129 ----1.7 (0.9 ○*h?§☼○ _The cane toad stings you! You block the blink frog's attack.*hdrmangle the blink frog!!blink frog is severely wounded.You feel less protected from physical attacks.You block the cane toad's attack. The blink frog completely misses you.  You kill the cane toad!*hq °°°§°○°   cane toad *hxw7=--11 22.5 (0.8 *h`°○○*hO _Qazlal accepts your kill.*h {  You claw the cane toad!  You kill the cane toad!*h j §°§.@.†.°F   blink frog  Qazlal accepts your kill.*h_ 033.3*hl _°°°○°*h 8 _You block the blink frog's attack.+h   You mangle the blink frog!!  You kill the blink frog!+h~(~~~.○§°°+h~/044.1+h;L§°+hYO _Qazlal accepts your kill.+h ~~~~~~~... #.P.# #.~~≈~~~P..# P...# ##. ~~≈≈~P~..P #...####..~~≈≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP..........~~≈~~~~..§.P....~~~~≈~.○.....+h ~~~PP§...†~~~~~~.°@..#.~~≈≈°~#†##...##.##~##~~.#†###.### #......## #≈#.#.##..#.#### #####.###....#...+h  #...##F†.†#......###.†.#....†.†.....# #........†##†.~.....#..#.P#.......##+h# °○°@○~+h d8=5.1 (1.0 +hj 9§+h +hS@+h@+hD+hL+hI],+h>a+hh  Things that are here:  a bullfrog corpse; a vampire mosquito corpse+h%t+ht _+hv+h> ≈≈~P~..P #...####...~≈≈#PP.#..P...####≈≈≈≈≈~~...$PPPP..........~≈~~~~....P.............~~~~≈~.†........~~PP~...°......~~~~~...°......#.~~≈≈~~#†##...##.##~##~~.#@###.### #7.1 (2# #≈#.#.##..#.####.....# #####.###....#.+ha....#.......#.........#.#....##.....# ........#.##....#.....## +h+h׏+hߔv _You see here a cane toad corpse.,h3,h,hh,hb ;9,h7100/129,h4> †☼.l   komodo dragon (wandering)l ........#.##....#.....## _You start resting.,hP○90.1 (31.1 (4,h[,ha` _A komodo dragon comes into view.,h ~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP..........~~≈~~~~....P...~~≈~.†.....PP~...†..~~~..○..#.~~≈≈~~#†##...##.#,h@ .#~##~~.#†###.### # #≈#.#@##..#.#### #####.###....#........ #...##F†.†##,hs &#.†.#....†.†##........†##†.....#,h .~..l..#..#.P#.......#.......#.#....##.....,h ........#.##....#.....#.. ............,h ,h ○l.2.1 (1,hp≈≈≈≈≈~~...$PPPP..........~~≈~~~~....P...~~≈~.†....PP~...†.~~~..○.#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#.##..#.#### #####@###....#........,hW #...##F†.†###.†.#....†.† l.......†##†.....#.~.....#..#.P#.......#.......#.#....##.....,h$........#.##....#.....#....... ..............,hN,hA,h6  You hear a croak.,h,h°l.FFF   skysharkl   komodo dragonF   bullfrog,h.13,h,h _A bullfrog comes into view. A skyshark comes into view.-hw~~≈~~~~....P...~~≈~.†....PP~...†~~~..°.#.~~≈≈~~#†##...##.#.#~##~~.#†###.### #-hRB #≈#.#.##..#.#### #####.###....#........ #.@.##F†.†##l.#....†.† .......†##†.....#.~..F..#..#.P#.......#...F...#.#....##.....-h........#.#.....#........ ................-he-h-hG-hK -h.FF..-h&4-h-h#S _The komodo dragon misses you.-h t  You scratch the komodo dragon but do no damage.-hZ -hJ [FF-h 229 (0.8 -hJ -h5 A _The skyshark is engulfed in blazing flames.-h   You barely miss the komodo dragon.Your off-hand claw misses the komodo dragon.  You hear a croak.  You block the komodo dragon's attack.-h -h+ FF°☼F   blink frogF   bullfrog-h, (5.7-h9 -hE? A _The bullfrog is engulfed in blazing flames..h  You scratch the skyshark but do no damage.  The skyshark is lightly wounded.  A blink frog comes into view.  The bullfrog completely misses you.The komodo dragon completely misses you.The skyshark completely misses you. You block the skyshark's attack..h.F○§FFFF 3 blink frogs6.5.h.hY _The skyshark completely misses you..h_U  You mangle the skyshark!! You claw the skyshark!.h.hʿ.hp  The skyshark is severely wounded..hn  You block the komodo dragon's attack. The skyshark completely misses you.The skyshark tail-slaps you but does no damage..hFF#. .h53=.h+!7.3.hx8○.hU _The skyshark barely misses you..hC  You scratch the skyshark.  Your corrupting presence corrodes the skyshark!  The skyshark is severely wounded..hDE .hE .hGW FFFF°.(corroded).hW You block the bullfrog's attack.  The komodo dragon completely misses you.The skyshark completely misses you. The skyshark tail-slaps you..hX 50-.hX %8.2 (0.9 .hSb %§.hi E _The skyshark tail-slaps you but does no damage./h  You barely miss the skyshark.The skyshark is severely wounded./h/h .F°.FThe blink frog blinks! The bullfrog closely misses you./hX,9.0 (0.8 /h7°/h; _You block the komodo dragon's attack./h |  You mangle the skyshark!!  You kill the skyshark!/h-  Qazlal accepts your kill./h /hܻ  †lFF.......#.##....#.....#/h) .. # 2................................/h S1-6/h8 9 (0.9 /h! /h s _The blink frog misses you. You block the blink frog's attack./h^1≈≈≈≈≈~~...$PPPP≈~~~~....P~≈~.†..PP~...†.~~~~~~............#.~~≈≈~~#†##...##..~##~~.#†###.### #.# #≈#.#.##..#.####.....######@###........F##F†.†#.##†lF#....†.†.....#  #.F......†##†.....~.....#..#.P#.......# ........#.#...........#.##....#.....#.. #/h6,/h:7/h90hFlF.§ 0h.200.9 (1.0 0h0hp8 _You block the blink frog's attack.0ho~~≈≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP≈~~~~....P~≈~.†...PP~...†.~~~~~~............#.~~≈≈~~#†##...##..~##~~.#†###.### #.# #≈#.#@##..#.####.....######.###......#FlF##F†.†#.##†F.#....†.† #.§......†##†.....~.....#..#.P#.......# ........#.#....##..........#.##....#.....# #0h]t0hAvN  The blink frog attacks as it pursues you!0hfgF†.0hb&10h 0hēX _The blink frog closely misses you.0h/P~..P #...####... ~~≈≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP≈~~~~....P.~≈~.†....PP~...†..~~~~~~............#.~~≈≈~~#†##...##..~##~~.#@###.### #.0h/<# #≈#.#.##..#.####.....######F###......#FlF##F†.†#.###††.#....†.† #........†##†.....~.....#..#.P#.......# ........#.#....##.....#.##....#.....#0h;0hk<0h%>0h@0hA0hE0hG0h"XFl..FFF 3 blink frogs0hX%20hX 20hn0hQw 0hw 0hx_The blink frog blinks! 0hWxh_You see here a cane toad corpse.1hJ  You mangle the blink frog!! You claw the blink frog.  You kill the blink frog!1hQ1hQ1hS^  Qazlal accepts your kill.1h3a"○†.F§F..   blink frog.1hg,3.8 (0.9 1h{q1h0v, _The blink frog blinks!1hE~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP..........~~≈~~~~....P...~~≈~.†.....PP~...†..~~~.○...#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#@##..#.#### #####l###....#........ #.F.##F†.†1hF###††.#....†.†##§F......†##†.....#.~.....#..#.P#.......#.......#.#....##......#.##....#.....#.. ............1hU1h?f°F.3=4.8 (1.0 1h3o1hEu _The komodo dragon completely misses you. _You see here a blink frog corpse.1hY  You scratch the komodo dragon.1h$ FF....The komodo dragon is lightly wounded.1h,5.6 (0.8 1h1h| ^ _The komodo dragon completely misses you.1hh  You closely miss the komodo dragon.1h1h\J  The komodo dragon is lightly wounded.1h.F†.FF 2 blink frogs1h(6.41h1h;; _You block the komodo dragon's attack.1h3  You mangle the komodo dragon!! You claw the komodo dragon.  The komodo dragon is severely wounded.1h~ ;  The blink frog blinks!1h! 1h& .FFF .1h ?4=1h8 !7.21h 1h ^ _The komodo dragon completely misses you.1h-C  You scratch the komodo dragon.1h.1h= FF..The komodo dragon is severely wounded.The komodo dragon bites you!1h>85/129 ----14 8.1 (0.9 1hF1hL_ _You feel protected from physical attacks.2hc  You scratch the komodo dragon. You claw the komodo dragon!  You kill the komodo dragon!2h,2h*2h^  Qazlal accepts your kill.2hq<F.F§..F   blink frogF   bullfrog2hn279 (0.8 2h2hM _You block the bullfrog's attack. The blink frog blinks!2hJff  You completely miss the bullfrog.2hx F††The bullfrog is heavily wounded.2hKyk6=---9.72hZ2h6 _You block the bullfrog's attack.2h y  You claw the bullfrog!  You kill the bullfrog!2h:  ≈≈≈≈≈~~...$PPPP..........~~≈~~~~....P...~~≈~.†....PP~...†.~~~....#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#†##..#.#### #####@###....#........ #.F.##F†.†###††.#....†.† .....#2h FF 2 blink frogs......F... ............#..Qazlal accepts your kill.2h 2h< o○F.2h )10.52h5 2h ○ _The blink frog barely misses you. _You see here a komodo dragon corpse.2hp 2h 8○2h 2h- 2hU5 w○○F.2h5 (1.32h; 2h> _You closely miss the blink frog. The blink frog misses you.3h4h3hcr °°F.You closely miss the blink frog. You block the blink frog's attack.3hrV7=2.13hy3h}P _The blink frog misses you.3hZe  You closely miss the blink frog.3h F.Your off-hand claw misses the blink frog.3h&93hɹ7°3h 8 _You block the blink frog's attack.3hMM3hQVd†F.3hV(3.73hh\3h_ 3h__You closely miss the blink frog. The blink frog completely misses you.3h  You scratch the blink frog.  The blink frog is lightly wounded.  The blink frog is engulfed in freezing vapours.3h _F☼(1 slow)3h D84.53hX B☼3h ~ _The blink frog seems to slow down. The blink frog completely misses you.3h ○You barely miss the blink frog.The blink frog is lightly wounded.3h ,5.4 (0.9 3hI 3ho  3h e_You block the blink frog's attack. The blink frog misses you.4h-  You miss the blink frog.The blink frog is lightly wounded.4hW§F4hp,6.2 (0.8 4h'4h,n _The blink frog barely misses you. The blink frog blinks!4hxThe blink frog is lightly wounded. _The blink frog barely misses you. The blink frog blinks!  You claw the blink frog!  The blink frog is heavily wounded.engulfed in a thunderstorm.  You kill the blink frog!4h4h§°   blink frog (slow)F.4hBL987.04h:§4hO _Qazlal accepts your kill.4hZ~~≈~~~~....P...~~≈~.†....PP~...†~~~....#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#†##..#.#### #####†###....#........ #.@§##F†.†##†°.#....†.† #........†##†.....#4h .~.....#..#.P#.......#.......#.#....##..........F..#.#.....#........ ................4h D.○4h,8.0 (1.0 4h4hw _You see here a blink frog corpse.4hD p~~≈~.†....PP~...†~~~....#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#†##..#.#### #####†###....#........ #.§.##F†.†##○@.#....†.† #........†##†.....#.~.....#..#.P#.......#.......#.#....##..........F..#.#.....#4hvE .......... ................. #.#4hyN 4h[ †°○F.4h\ C9094he 4hl _You hear an angry buzzing noise. _You see here a cane toad corpse.5h&PP~...†~~~....#.~~≈≈~~#†##...##.#.#~##~~.#†###.### # #≈#.#†##..#.#### #####†###....#........ #.†.##F†.†##5hwX°†.#....†.† #.@......†##†.....#^.~.....#..#.P#.......#.....F...#.#....##.....5h........#.##....#.....#..................5h...#.# ... 5hY5h†☼§F..5h.20 _5hv5h5h ○§○○You barely miss the blink frog.The blink frog is moderately wounded.5h*8 (0.8 5hN _You block the blink frog's attack.5h  You mangle the blink frog!!  You kill the blink frog!5h֥ ☼§°†5hi L191.65hͳ <☼5h( O _Qazlal accepts your kill.6h@6h6h6hB☼§6h< ○°§0°§  You start resting.6hr+2.6 (16hL§§6h0p _Your protection from physical attacks is fading.6h 6hx 6h% 6h 6h B6h e  You see here a cane toad corpse.6h 6hk U92= _6hq 6hw ≈~~~~....P≈~.†.~~~PP~...†........~~~~~~.............~~≈≈~~#†##...##.#.......#~##~~.#†###.### ### #≈#.#†##..#.####.....#####†###....#........6h #.@.##F†.†#......#4.6 (2 #○†.#....†.†  #.○......†##†6h ^.~...†.#..#.P#.......##6h .........#.#....##.....#........#.# ....6h(  ... .............6hD E 6h 6hr6hw _You see here a blink frog corpse.7hL37h7h7hv7h: _7hi  You see here a komodo dragon corpse.7h3=7hٶ ≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP≈~~~~....P≈~.†....~~~PP~...†........~~~~~~.............~~≈≈~~#†##...##.#.......#~##~~.#†###.### ### #≈#.#@##..#.####.....6#####†###....#........#.†.##F†.†#......#7hb #††.#....†.†.....##.°......†##†.....#.†.#..# .# ........ 7h?_You hear an angry buzzing noise.7hA7h7hw _You see here a blink frog corpse.7hn7h7h7hM††7hv/ 07hD.You start resting.7h>11 7.6 (17h-!7ht$ 7h$`_You feel less protected from physical attacks.7hdF 7hF 7hH 7hP 7hY 7h8h MP~..P #...####... ~~≈≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP≈~~~~....P.~≈~.†....PP~...†..~~~~~~.y.☼........#7hh r.~~≈≈~~#†##...##..~##~~.#@###.### #.# #≈#.#†##..#.####.....######†###......7hh Y#.†.##F†.†#......###††.#y   vampire mosquito (wandering).7hh F....#.##7hh !7hYou block the vampire mosquito's attack.8hЪ449.4 (0.8 8h;8ha _The vampire mosquito completely misses you.8h  You mangle the vampire mosquito!!  You destroy the vampire mosquito!8h y°†8h )30.28hf 8h O _Qazlal accepts your kill.8hhM~~~P..# P...# ##. ~≈≈~P~..P #...####... ~~≈≈~~P..##PP.#..P...####≈≈≈≈≈~~...$PPPP.~≈~~~~....P....~~~≈~.†........~~PP~...†.......~~~~~~...°........#.~~≈≈~~#@##...##..~##~~.#†###.### #.# #≈#.#†##..#.####.....######†###....#.........†.8heiD#........#.8h[:○8hƁ451.2 (1.0 8h8hg _You hear an angry buzzing noise.  Things that are here: _a vampire mosquito corpse; a bullfrog corpse; a vampire mosquito corpse9h8*39h,9hc69h9,9h0BW _You start resting.9hYQ ○.○§S§...S   electric eel (wandering) .........#.#....##.....#  You hear a loud, deep croak!9h_d○.°29h^`+3.2 (29hn9hVw 9hw9hw<_An electric eel comes into view.9h)x9h(   P...# ##.  ~~≈≈~P~..P #...  ~~≈≈~~P..##PP.#. ≈≈≈≈≈~~...$PPPP. ~~≈~~~~....P.... ~~~~≈~.†........ ~~~PP~.○.°§..... ~~~~~S§......... #@# #†#  # #≈#.#†#9hm(  #####†# #.†.##F†.† #††.#....†.†  #........†##† ^.~...†.#.9h 8  P...# ##.  ~~≈≈~P~..P #...  9h^ ~~≈≈~~P..##PP.#. ≈≈≈≈≈~~...$PPPP. ~~≈~~~~....P.... ~~~~≈~.†........ 9hJ 3~~~PP~.○.°§..... ~~~~~S§......... #@# #†#  # #≈#.#†#9h  #####†# #.†.##F†.† #††.#....†.†  9h #........†##† ^.~...†.#.9h 9hr 9he 9h d _An electric eel is nearby!9h ~~~~~~~... #.P.# #. ~~≈~~~P..# P...# ## ~~≈≈~P~..P #...####...  ~~≈≈~~P..##PP.#..P...### ≈≈≈≈≈~~...$PPPP ~~≈~~~~....P ~~~~≈~.†.. ~~~PP~.○.°§. ~~~~~S§@.........9h .~~≈≈~~#†##...##.#...... #~##~~.#†###.### .# #≈#.#†##..#.#########†###....#....... #.†.##F†.†#......#9h #††.#....†.† #........†##†..... ^.~...†.#..#.P#..9hEP○§9h *******The electric eel shoots out a bolt of lightning at you!:hB○°.†§@.§...:hK%4:hM4.2 (1:hcj§ _The bolt of electricity hits you. You resist.:hF ~... #.P.# #.~≈~~~P..## P...# ##.~≈≈~P~..P #...####...~≈≈~~P..##PP.#..P...~≈≈≈≈≈~~...$PPPP~≈~~~~....P:h[~≈~.†.○~PP~.°.†§~S@..§.~~≈≈~~#†##...##.##~##~~.#†###.### #:h  # #≈#.#†##..#.#### #####†###....#:h B #.†.##F†.†#...... #††.#....†.†.....:h5j #........†##†:hf ^.~...†.#..#.P#.:h☼~.†§°..†§:h:h5:h!?§§:h9? _You hear an angry hiss. You hear a croak.:h  ○~§○S@..§You scratch the electric eel.  The electric eel is lightly wounded.:h ,6.0 (0.8 :h 8§§§:h" 6 _You hear an angry buzzing noise.:h a .○○:h? lYou barely miss the electric eel.The electric eel is lightly wounded.:h .58:h) ○..†§○:h 6 _You hear an angry buzzing noise.;h&" °☼°..†.°S@...§  You closely miss the electric eel.;h'(7.6;h2H°§;h6: _The electric eel is lightly wounded.;hY ○§§.°§  You miss the electric eel.;h&Z(8.4;h7g@§§;hl: _The electric eel is lightly wounded.;h ≈○§§§.~ You scratch the electric eel.;ho 069.2;h =§§§;hܱ e _The electric eel is severely wounded.h  You mangle the water moccasin!!  You kill the water moccasin!>h>h>hO F~~..≈y°@.°☼.°.F   cane toad (wandering)Qazlal accepts your kill.>h>hDrDolphin the End of an EraP~~~~..F..Demonspawn of Qazlal ******~~~~~~~~... #.P.# #.Health: 98/129 ==================------~~~~≈~~~P..## P...# ##.Magic: 25/25 ========================P~~~≈≈~P~..P #...####...AC: 11Str: 15~~~~≈≈~~P..##PP.#..P...### EV: 30>hInt: 14~~≈≈≈≈≈~~...$PPPP......... SH: 13  Dex: 28~~~~≈~~~~....P............ XL: 14 Next: 100% Place: Lair:5~~~~~~≈y°@.°.............. Noise: =======--  Time: 24245.1 (0.8).~~~~PP°○.○†.............. -) Claws~~~~~~~~☼.°............... Zap: wand of flame (11)#..~~≈≈~~#†##...##.#......###~##~~.#†###.### #......# #≈#.#†##..#.####..... F   cane toad (wandering)[15;13>hYH#####†###....#....... y   vampire mosquito#.†.##F†.†#......##††.#....†.†.....#You hear a loud, deep croak!  The water moccasin is engulfed in freezing vapours. _The water moccasin misses you.You mangle the water moccasin!!  You kill the water moccasin!Qazlal accepts your kill.>hq _A cane toad comes into view.You have reached level 15!>h7;/  --more--?ht  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 10, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? ?hvtBhi M103/1356/261305BhYj 0% Bhw 7°Bhn} R _You feel agile. x2Dh ~P~~~~..F... ~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P #...####... ~~~~≈≈~~P..##PP.#..P...Dh=Y ~~≈≈≈≈≈~~...$PPPP ~~~~≈~~~~....P ~~~~~~≈y@†.° .~~~~PP°○.○† Dhs~☼.° #..~~≈≈~~#†##...##.#Dh ###~##~~.#†###.### #Dh # #≈#.#†##..#.#### #####†###....# #.†.##F†.†#......Dh! #††.#....†.†.....DhkDh-..F§☼§~°.°○..FDh.,6.1 (1.0 Dh <Dh?Ad _The vampire mosquito completely misses you. x2Dhk  You closely miss the vampire mosquito.Dh .F○○..○The vampire mosquito completely misses you.Dh\249 (0.8 DhDh> _You block the vampire mosquito's attack.Dhr  You claw the vampire mosquito! You claw the vampire mosquito.  You destroy the vampire mosquito!Dhx ^  Qazlal accepts your kill.DhZ .F○○§~@°...°Dh (7.7DhΗ '§Dhu 2 _You hear a loud, deep croak!EhM~P~~~~......P~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~F.P##...####... ~~~~≈≈~~P..##PP.#..P...EhLN ~~≈≈≈≈≈○○§○.$PPPP ~~~~≈~§~~....P ~~~~~~≈@.° .~~~~PP~...† ~~~~~~○~° #..~~≈≈~~#†##...##.# ###~##~~.#†###.### #EhNm ## #≈#.#†##..#.#### #####†###....# #.†.##F†.†# #††.#....†.†EhZr  You enter the shallow water.  Moving in this stuff is going to be slow.Ehi.F°°§°○○P○°Eh(jd8.7 (1.0Water Ehxx°°§§○Eh|2 _You hear a loud, deep croak!Eh }~~P~~~~...... P~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~~PF.##PP.#..P...#~~≈≈≈≈≈°°§°.$PPPP.~~~~≈○§~~....P.~~~~~○≈~@°..~~~~PP○...†.~~~~~~°~°.#..~~≈≈~~#†##...##.#.Eh}###~##~~.#†###.### #.## #≈#.#†##..#.####.#####†###....#.#.†.##F†.†#.#††.#....†.†.EhEhEh1=.~~..°~~F°≈~@†°○○~§.Eh$@550.3 (1.6EhWG○○Eh.7 _You block the cane toad's attack.Ehy °○§.§☼EhK ,1.1 (0.8 EhC ○○§.§☼Ehd w _You closely miss the cane toad. You block the cane toad's attack.Fhd{ ~~~F.§Fh=~≈~@†○~°°~.§○You scratch the cane toad.  The cane toad is lightly wounded.  You hear a croak.Fh.69Fh'^§°°§Fh+Z _The cane toad completely misses you.Fh` §☼°§ You mangle the cane toad!!  The cane toad is almost dead.Fh`(2.7Fhmn-§§FhqtZ _The cane toad completely misses you.Fh_` o ~~~~.P.~..# ~~P~~~~...... P~~~~~~~~... #.P.# #. Fh` ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~~P..##PP.#..P...###~~≈≈≈≈≈~~.§.$PPPP~~~~≈~~~F@§..PFha ~~~~~~≈☼.†○...~~~~PP~°°.†FhXa ~~~~~~~~.§○..........#..~~≈≈~~#†##...##.#.Fha ###~##~~.#†###.### #..## #≈#.#†##..#.####Fha #####†###....#.#.†.##F†.†#......#Fhv  The cane toad stings you!  The cane toad is seared by the foul flame within you!  You kill the cane toad!Fh ○@§○.†°..○.°Fh r 86/135 ---Fh 7-13.7 (1.0 _Qazlal accepts your kill.Fh9 R§○Fh m _Your Invocations skill increases to level 16!GhW Gh, Innate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast and wands you use may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.e - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  Gh h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).LhE Lh Lh* DrDolphin the End of an Era~~~~.P.~..#Demonspawn of Qazlal ******~~P~~~~......Health: 86/135 ===============---------P~~~~~~~~... #.P.# #.Magic: 26/27 =======================-~~~~≈~~~P..## P...# ##.AC: 11Str: 15P~~~≈≈~P~..P##...####...EV: 31Int: 14Lhw+ ~~~~≈≈~~P..##PP.#..P...### SH: 13  Dex: 30~~≈≈≈≈≈~~.§.$PPPP......... XL: 15 Next:  1% Place: Lair:5~~~~≈~~~○@§..P............ Noise: =======--  Time: 24253.7 (0.0)Lh, B~~~~~~≈○.†°............... -) Claws.~~~~PP~..○†.............. Zap: wand of flame (11)~~~~~~~~..°...............#..~~≈≈~~#†##...##.#......###~##~~.#†###.### #...... ## #≈#.#†##..#.####..... #####†###....#....... #.†.##F†.†#......#  _The cane toad completely misses you.Lh, 1The cane toad stings you!  The cane toad is seared by the foul flame within you!  You kill the cane toad! _Qazlal accepts your kill. _Your Invocations skill increases to level 16!LhA8 Y○○○Lh8 LhC D○○Lh^G MhƗ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           i * Invocations  16.0  12.5  +3  h40m     j - Evocations   7.0   8.0   0   d - Armour   5.0   7.1  -1       e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                                          hR5;61H                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNh  TargetTarget--  --  --  4.0  --  --  --  --  15.0 --  a-z] set[-] clear selected targetcost|targetsOh*<[?25h[?0c0 Phd [?25l[?1c20.0  +3  current training targets, if any.=] set aall targetsQhMgQhmQhZxDrDolphin the End of an Era~~~~.P.~..#Demonspawn of Qazlal ******~~P~~~~......Health: 86/135 ===============---------P~~~~~~~~... #.P.# #.Magic: 26/27 =======================-~~~~≈~~~P..## P...# ##.AC: 11Str: 15P~~~≈≈~P~..P##...####...EV: 31Int: 14~~~~≈≈~~P..##PP.#..P...### SH: 13  Dex: 30Qhy~~≈≈≈≈≈~~.§.$PPPP......... XL: 15 Next:  1% Place: Lair:5~~~~≈~~~○@§..P............ Noise: =======--  Time: 24253.7 (0.0)~~~~~~≈○.†°............... -) Claws.~~~~PP~..○†.............. Zap: wand of flame (11)~~~~~~~~..°...............#..~~≈≈~~#†##...##.#......###~##~~.#†###.### #...... ## #≈#.#†##..#.####..... #####†###....#....... #.†.##F†hy0m.†#......#  _The cane toad completely misses you.The cane toad stings you!  The cane toad is seared by the foul flame within you!  You kill the cane toad! _Qazlal accepts your kill. _Your Invocations skill increases to level 16!Qh §QhEV§○○QhQha○@§○Qh<Rh3RhRhRh5O7RhRhERh8RhRh98RhcRh W _You start resting.Rh RhRhI 9°.§~@.~§§.§Rh○○.§. _You hear a loud, deep croak!Rhq(8.☼§~@.○7.7 (4.†.§○°Rh(57=Rh)$8.7 (5Rh2Q○°.§RhT8% _Magic restored.Rh, RhJ- Rh30 RhR Rheb 90=Rhs Rht RhGu =Rhu RhD| Rh  Rh Rhύ _You start resting.Rh Rhw Rhя .1=Rh Rhp Rh Rh] Rh Rh) RhV Rh RhP $ Rh _You hear a croak.Rh Rhq 2Rh RhR Rh Rh Rhu Rh$ RhT Rh 3Rh Rh4 Rh Rh Rh Rh Rh Rh 24Rh Rh Rhz Rh Rh*$ Rh% Rhi( Rh,4 Rh5 Rh6 25Rh:; Rh8I Rh2J Rh-M RhyW RhVX RhX 96RhX (=Rh?] Rh_g RhNh Rh9l Rh{ Rh| Rh0 Rhy Rh %7Rh =Rh0 Rh" Rh Rhz RhO RhS Rho Rh 8Rhn Rhظ Rh Rh Rh Rh Rhv 9RhM Rh9 Rh Rh Rh D _You hear a loud, deep croak! x3Rh< Rh& RhN < _You hear an angry hiss.RhQ +100/135Rht Rh Rha Rhu Rh& Q1RhE Rh Rh Rh`% Rh% 52=Rh% Rh>( Rh2 6 _You hear a croak.Rh= ( ○○§☼○l~≈~~~~@..○°§.☼Rh= ~..☼l   komodo dragon (wandering) #.†.##F†.†#......#You hear a loud, deep croak! You hear an angry growl.Rh#I ○○.☼°89.7 (31.0).§.○○Rh!J -90.7 (32Rh3S }○.§.○○Rh&X ` _A komodo dragon comes into view.ShEK ~~~~.P.~..#  ShF~~P~~~~......  P~~~~~~~~... #.P.# #.  ~~~~≈~~~P..## P...# ##.  P~~~≈≈~P~..P##...  ShF'~~~~≈≈~~P..##PP.# ShG.☼°$PPPP ~~l~≈~~~~@...P... ~~~~~~≈○.§.○..... .~~~~PP~..○†..... Sh!G;~~~~~~~~......... #..~~≈≈~~#†##...#Sh=G& ###~##~~.#†###.###  ShYGP## #≈#.#†##..# #####†###.. #.†.##F†.†ShuGSh' ~~~~.P.~..#  ~~P~~~~......  P~~~~~~~~... #.P.# #.  ~~~~≈~~~P..## P...# ##.  P~~~≈≈~P~..P##...  ~~~~≈≈~~P..##PP.# .☼°$PPPP ~~l~≈~~~~@...P... Sh~~~~~~≈○.§.○..... .~~~~PP~..○†..... ~~~~~~~~......... #..~~≈≈~~#†##...# ###~##~~.#†###.###  ## #≈#.#†##..# #####†###.. #.†.##F†.†Sh3§ShfShkJ☼○Sh5d _A komodo dragon is nearby!Sh 8○Sh Shٻ g§.○○Sh Sh,+~.P.~..## ~~P~~~~...... P~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~~P..##PP.#..P... ~~≈≈≈≈≈○○.☼°$PPPP ~~l~≈.P ~~~~~~≈○.§.○ .~~~~PP~..○† ~ #..~~≈≈~~#†##...##.#Sh- ###~##~~.#†###.### # ## #≈#.#†##..#.#### #####†###....# #.†.##F†.†#......Sh3r  You enter the shallow water.  Moving in this stuff is going to be slow.Sh4>~○°°.○.~l≈~~~@§°.§.○○.○lSh>h1.7 (1.0)Water Sh#ID○○ShlM7 _The komodo dragon hisses angrily.Th%p~.P.~..## ~~P~~~~...... P~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~○P..##PP.#..P... ~~≈≈≈≈≈°°.○.$PPPP ~~~l≈~~@~§...P ~~~~~~≈°.§.○ .~~~~PP~○.○† ~ #..~~≈≈~~#†##...##.# ###~##~~.#†###.### # ## #≈#.#†##..#.#### #####Thp[0;10;1m†###....# #.†.##F†.†#Thzx,ThyThTI○§°~~.°~≈○l~.†.°°.°ThŅd3=3.3 (1.6Thp○§°.°ThTh+ ○§○l@~....§.Your unstable footing causes you to fumble your attack.Thc,4.1 (0.8ThОl○§°○ThA^ _The komodo dragon completely misses you.ThAT  °§~.°l@~○Your unstable footing causes you to fumble your attack.Th2U -49Ths` §°l@~○§Th e ^ _The komodo dragon completely misses you.Th °~§§.§ _The komodo dragon completely misses you.  Your unstable footing causes you to fumble your attack. _The komodo dragon completely misses you.  You mangle the komodo dragon!!  The komodo dragon is heavily wounded.  You hear a croak.ThP '5.7Th f○§.§Th ; _You block the komodo dragon's attack.Tha2! ○§~○°l@~° You claw the komodo dragon!Th2'6.5Th>j°§§.§ThHBa _The komodo dragon is almost dead.Uh  You claw the komodo dragon!  You kill the komodo dragon!Uht≈~°P○~°@~°Uh\7527.3Uh8B°§UhO _Qazlal accepts your kill.UhUd~~~~~~.P.~..## ~~P~~~~...... P~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~°P○.##PP.#..P...#~~≈≈≈≈≈§~○..$PPPP.~~~~≈~°~@°...P.~~~~~~≈~.†..~~~~PP§.§.†.~.#..~~≈≈~~#†##...##.#.###~##~~.#†###.### #.## #≈#.#†##..#.####.Uhe#####†###....#.#.†.##F†.†#.Uhu○~P°~~°○.○~..Uh]v,8.9 (1.6UhUh2 _You hear a loud, deep croak!UhQ Uh^R UhU Uh\ W  You start resting.Uh9` ;6UhSf ,Uhg Uho Uh4p Uhep D7=Uhhr Uh.z ,Uh9 Uh 8= _You hear a loud, deep croak! x3Uh= Uh% Uhx Uhڝ Uh O _You hear a croak. You hear an angry growl.UhV %9Uh۩ Uh UhD Uh Uha Uh &10UhC Uh Uhÿ Uh Uh& Uh^ Uh Uh Uh1 %1Uh Uh ,Uh Uhc Uh %2Uh UhI ,Uh UhP Uh K3=UhJ Uh ,Uhy Uh Uh8 Uh Uh Uh ?4=Uh Uh Uhx 6 _You hear a croak.Uh UhS UhJ" Uh" %5Uh) UhJ/ Uh0 Uh1 Uh/9 Uh9 UhYD Uh_ 6Uhd ;7Uhxg Uho ,Uh_r Uh{ Uhc{ %8Uhd~ UhɅ Uh Uh UhH Uh Uh Uhd Uh Uhȝ D9=Uh UhC Uh UhV UhO 20=Uh ,Uh UhH Uh %1Uh Uh9 D _You hear a loud, deep croak! x2Uh} Uh Uh UhI Uh UhZ 6 _You hear a croak.Uh %2Uhb Uh1 ,UhT UhJ Uh 3Uh Uhd A _You hear a loud, deep croak!Uh UhUhxUhUhUh UhBD4=UhUhk,UhUhUhU5=UhdUhw%Uh%Uh'UhV/9 _You hear a croak. x2Uh/%6UhL1Uh"7Uh_7Uh9Uh>,Uh@Uh'G;7Uh`IUh_U] _You hear an angry growl. x2UhUUh^UhO_%8UhaUhhUh(iUh^kUhrUhs%9UhuUh{,Uhb}UhUhUhΈUhUh2L30=Uh%Uh 9 _You hear a croak. x2UhaUh,Uh UhU1=Uh<Uh?,UhUhUhUhUUh\A _You hear a loud, deep croak!Uh%2UhVUhJ= _You hear an angry growl.UhUhUhUh%3UhTUhPUhUhUhA _You hear a loud, deep croak!UhL%4Uh!UhxUhUh+Uh(Uh)Uh.Uh; ~~P..○○○§○ Uh<3_You hear a croak. x2Vh ○☼~~.○○○367.9 (69.0)°§  HP restored.Vh Y5=8.9 (70VhX@§§VhU' _You hear a croak.VhILVhLVh\PVhYVh`e>VhmVhrVhIVhbVh,VhVh6 _You hear a croak.VhVhA' ~~~..P...#. ..##~~~~~~.P.~..## ..P.~~P~~~~...... ..... P~~~~~~~~... #.P.# #. Vh}~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~~P☼§##PP.#..P...#####~~≈≈≈≈°°~...@PPPP.#Vh;~~~~≈~~~~..☼.P~~~~~~≈~.○○°.....~~~~PP~§..†VhW~~~~~~~~..................##..~~≈≈~~#†##...##.#.......## F   blink frog (wandering)Vh>###~##~~.#†###.### #......#.### #≈#.#F##..#.####.....##.Vh #####†###....#..........You hear a loud, deep croak!VhK○§≈°72.5 (3.6)○○○.Vh0G=3.5 (4VhX○§○Vh9 _A blink frog comes into view. _You see here 22 gold pieces.VhVh< Ability - do what?CostFailure  Invocations - Vh X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---Vhәo0% [?] toggle between ability selection and description.Wh~WhWhEPDrDolphin the End of an Era~~~..P...#. ..##Demonspawn of Qazlal ******~~~~~~.P.~..## ..P.Health: 135/135 ========================~~P~~~~...... .....Magic: 27/27 ========================P~~~~~~~~... #.P.# #.AC: 11Str: 15~~~~≈~~~P..## P...# ##.EV: 31Int: 14P~~~≈≈~P~..P##...####... ## SH: 13  Dex: 30~~~~≈≈~~P○§##PP.#..P...#####. XL: 15 Next:  2% Place: Lair:5Wh~~≈≈≈≈≈°~...@PPPP..........#. Noise: =======--  Time: 24373.5 (0.0)~~~~≈~~~~..○.P............... -) Claws~~~~~~≈~.○○°................. Zap: wand of flame (11).~~~~PP~...†.................~~~~~~~~..................#..#..~~≈≈~~#†##...##.#.......## F   blink frog###~##~~.#†###.### #......#.### #≈#.#F##..#.####.....##.#####†###....#..........HP restored. _You hear a croak. _You hear a croak.  You hear a loud, deep croak! _A blink frog comes into view. WhIE_You see here 22 gold pieces.Wh ○§Okay, then.Wh'9°Wh7. _Wh0 SInnate Abilities, Weirdness & Mutationsa - You have claws for hands.b - You are mostly covered in rugged brown scales. (AC +2, +5% HP)c - Spells you cast and wands you use may paralyse nearby enemies.d - Your presence sometimes corrodes those you injure.e - You are darkly shadowed, frequently releasing foul flame when damaged in mef - You are agile. (Dex +4, Str/Int -1)  g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).XhI!Xh+Xh_8DrDolphin the End of an Era~~~..P...#. ..##Demonspawn of Qazlal ******~~~~~~.P.~..## ..P.Health: 135/135 ========================~~P~~~~...... .....Magic: 27/27 ========================P~~~~~~~~... #.P.# #.AC: 11Str: 15~~~~≈~~~P..## P...# ##.EV: 31Int: 14P~~~≈≈~P~..P##...####... ## SH: 13  Dex: 30~~~~≈≈~~P○§##PP.#..P...#####. XL: 15 Next:  2% Place: Lair:5~~≈≈≈≈≈°~...@PPPP..........#. Noise: =======-- Xh,9[39;49m Time: 24373.5 (0.0)~~~~≈~~~~..○.P............... -) Claws~~~~~~≈~.○○°................. Zap: wand of flame (11).~~~~PP~...†.................~~~~~~~~..................#..#..~~≈≈~~#†##...##.#.......## F   blink frog###~##~~.#†###.### #......#.### #≈#.#F##..#.####.....##.#####†###....#.......... _You hear a croak. _You hear a croak.  You hear a loud, deep croak! _A blink frog comes into view. _You see here 22 gold pieces. _Okay, then.XhH[§°○XhBIXhRX○§○Xh}UXhNN  You now have 916 gold pieces (gained 22).XhY~○§°°.F†XhYZ+4.5 (1XhbXhg, _The blink frog blinks!Yhi ~~~..P...#. ..## ~~~~~~.P.~..## ..P. ~~P~~~~...... ..... P~~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####...  ~~~~≈≈~~P○§##PP.#..P...#####YhH ~~≈≈≈≈≈~~..@.PPPP.# ~~~~≈~~~~..○§P ~~~~~~≈~.°°.F .~~~~PP~...† ~.#Yh/ #..~~≈≈~~#†##...##.#. ###~##~~.#†###.### #......#.Yh\G ## #≈#.#†##..#.####.....## #####†###....#Yh=%YhN1○°§F§†...Yh1&5Yhl;9°Yh@8 _You block the blink frog's attack.Yh °○ You claw the blink frog!  The blink frog is moderately wounded.Yh ,6.3 (0.8 Yh Yh 8 _You block the blink frog's attack.Zh+  You mangle the blink frog!!  You kill the blink frog!Zh.§..°ZhV!(7.1Zh*'§Zht-O _Qazlal accepts your kill.ZhjI ~~~..P...#. ..##~~~~~~.P.~..## ..P.P~~~~...... ....P~~~~~~~~... #.P.# #.~~~~≈~~~P..## P...# #P~~~≈≈~P~.°P##...####... #Zhj~~P.§##PP.#..P...####≈≈≈≈≈~~§...PPPP..........~~≈~~~~..@.P....~~≈~.†..°.Zhk.~~~~PP~...†.........Zh:k+#####†###..#.†.##F†.†#......##. Zhgvb..○○Zhv,8.1 (1.0 Zh~'§ZhZhd ~~~~~~.P.~..## ..P.P~~~~...... ....P~~~~~~~~... #.P.# #.~~~~≈~~~P..## P...# #P~~~≈≈~P~..P##...####... #~~P..##PP.#..P...####≈≈≈≈≈~~§.○○PPPP..........~~≈~~~~....P....~~≈~.†.@°..~~~~PP~...†.~~~~~~~~....#..Zh`..†.##F÷.#††.#....†.†.....# # Zh§.°○§○@.☼Zh&9Zh.Y§§○Zh3ZhZhfZhZhbZh: BZhf ZhZ Zh Zh8 ZhT'  P~~~~~~~~... #.P.# #. ~~~~≈~~~P..## P...# ##. P~~~≈≈~P~..P##...####... ~~~~≈≈~~P..##PP.#..P...#### ~~≈≈≈≈≈~~....PPPP.......... ~~~~≈~~~○....P............. ~~~~~~≈~§†°...... .~~~~PP~.○.÷☼ ~~~~~~~~..@..○#81.1 (2 #..~~≈≈~~#†##...##.# ###~##~~.#÷###.### #......# ## #≈#.#†##..#.#### #####Zh@7 /###..... #.†.##F÷.†#. #†÷.#....†.†.....#  #........†##†.....#^.~...†.#..#.P#.......#§†°☼Zh Zh" Zh Zh Zh BZhw _You hear an angry growl.  Things that are here:  a vampire mosquito corpse; a bullfrog skeletonZh Zhj  _Zh2 Zhz g  You see here a cane toad skeleton.Zh Zh&  _Zhz Zhw# f  You see here a blink frog corpse.Zhj) Zh-*  _Zhk+ Zh8 u~~≈≈≈≈≈~~....PPPP..........~≈~~~~....P.............~~~~~~≈~.†..................~~~~PP~...°...............~~~~~~.○........##..~~≈≈~~#†##...##.####~##~~.#÷###.### ## ## #≈#.#†##..#.####.....# #####@###....#.5.1 (4 #.†.##F÷.†#......## #†÷.#....†.†.....#  #........†##†^.~...†.#..#.P#.##.........#.#....##.............#.##....##......Zh9 J.....................Zh1: ZhF ZhnJ z _You see here a komodo dragon corpse.ZhZhZhyZh|ZhP _Zhf  You see here a blink frog corpse.ZhdZh6Zh߶~~~~≈~.†........~~~~PP~...÷..~~.°##..~~≈≈~~#†##...##.#Zho###~##~~.#÷###.### #Zh% ## #≈#.#†##..#.####.....# #####†###....#.ZhI. #.†.##F÷.†#......#Zhj #○@.#....†.†.....# Zh#...○....÷##†.....Zh׷ ^.~..h†.#..#.P#..#.......#.#..........h   polar bear (wandering)Zhp.................................ZhL.......#.# ...Zh.○6.1 (1○Zh+7.1 (2ZhDZh8 _A polar bear comes into view. _You see here a cane toad skeleton.[hb .~~~~PP~...÷ ~~~~~~~~.... #..~~≈≈~~#†##...##.#...... ###~##~~.#÷###.### #[hU ## #≈#.#†##..#.####..... #####†###....#.......[hz_ #.†.##F÷.†## #○÷.#....†.†.....[h #@..○....÷##†.....[h¤R.^.~..h†.#..#.P#..P.........#.#....##.......[hZ#.........................[h?.......[hX#.##... [hʷ  You hear a loud, deep croak!  The polar bear is engulfed in a thunderstorm.  You kill the polar bear![h°÷§°§[h338.1 (1[h'§[h? §[hO _Qazlal accepts your kill.[h  ~~~~~~~~....#..~~≈≈~~#†##...##.###~##~~.#÷###.###  ## #≈#.#†##..#.####~..#####†###....#..~~~~ #.†.##.÷.†#[h~P~.S #°÷§#....†.†~~~..~#...°....÷##†......^.~..§@.#..#.P#.......#P.........#.#....##......#.##....#.....#.............S   electric eel (wandering)..........## ..[h[hd~ #†○S#○...[h&9[h=)[h'1 _An electric eel comes into view. _You see here a blink frog corpse.\hV #..~~≈≈~~#†##...##.# ###~##~~.#÷###.### # .####≈#.#†##..#.####~~..#####†###....#.~~~~.~#.†.##.÷.†#P~.~S#†○§#....†.†.....~~~..S#○.......÷##†....P.^.~..§†.#..#.P#..P.....@...#.#....##......##.........................#.##... SS 2 electric eels (1 wandering)..## ###\h9 §\h☼§☼○\h)JAn electric eel comes into view.\ha@ *\h *****\h _*The electric eel shoots out a bolt of lightning at you!\h#v §☼@○....The bolt of electricity misses you.\h I §*\hc *****\h*The electric eel shoots out a bolt of lightning at you!The bolt of electricity misses the electric eel.\h5\h ○○S#○§☼@○...\h'90\h)B§§\h7Y _The bolt of electricity misses you.\h}3 ###~##~~.#÷###.### # ..####≈#.#†##..#.####~~~..#####†###....#.~~~~.~#.†.##.÷.†#P~~P~.~S#†○§#....†.†\hK~~~~.○S#○.......÷##†$P.^.~..§☼.#..#.P#..~.P.........#.#....##P.○.#.##.................#.##.\hl~....## .###\h~ #P.#....\hE ☼☼\hŚ5○Found 29 gold pieces.\hģ& \h§**.☼*.○○.***\hI_*The electric eel shoots out a bolt of lightning at you!\hD(\h7E °§○S#°.†○..○@.°....F   blink frogSS 2 electric eelsFThe bolt of electricity misses you.\h<&1\hDN☼○\hJ] _A blink frog comes into view.\h 0..~~≈≈~~#†##...##.###~##~~.#÷###.### #...####≈#.#†##..#.####..#####†###....~~~~~~.~#.†.##.÷.†#.P~~P~.~S#†°§#....†.†.~~~~~.○S#°.......÷##†$P.^.☼..†○.#..#.P#...~.P\h0J○..#.#P........°.#.##....#○..............#.##...SS 2 electric eels....## ...###......###P.#F...\h18]hx☼○☼○...○F   blink frogSS 2 electric eelsF.]hO §☼.**.○**.○***The electric eel shoots out a bolt of lightning at you!]hz÷.°S#.○..†○@☼....°...○...]h&2]hj:○]hY _The bolt of electricity misses you.]h_t~~~~~~~~............#..~~≈≈~~#†##...##.###~##~~.#÷###.### #...####≈#.#†##..#.####..#####†###....~~~~~~.~#.†.##.÷.†#.P~~P~.~S#†÷.#....†.†.]h`~~~~~.°S#........÷##†$P.^.○.@†○.#..#.P#...~.P......○..#.#P....☼.....#.##....#°...○................... SS 2 electric eels#.##.............## ...###...F..##]hrf]hMtd☼☼°...○F   blink frogSS 2 electric eelsF.]hN} ☼**.○*]h}^****The electric eel shoots out a bolt of lightning at you!]h}]h8○.S#☼@†°..°○..]hO....°...]h&3]h"°]hG °]h#: _The bolt of electricity is repelled.]h2]hZB ○☼§..°§°]hBwF.You closely miss the electric eel.]hP ○**§*****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.]hS#○°.@.....]hCX3-9 (0.8 ]hL○○°]h! _You resist.]h ?  You claw the electric eel!]h t  The electric eel is severely wounded.]h °○°.@††]h` §§...F°§.§.]hZ V4-4.7]h' i°§§§]h- , _The blink frog blinks!]h  You claw the electric eel!  You kill the electric eel!Qazlal accepts your kill.]h{ ]h ]hX °~°.S#°~.@†§F§§☼.   electric eel]hX ,5.6 (0.9 ]h) ]°°§]h-  ]hH "_You hear a splash.^hD^h ~°F○.§§○..6.4 (0.8 ^h'§^hz ^hJ_You closely miss the electric eel.^hQ^h3_You hear a splash. _You closely miss the electric eel.  You claw the electric eel!  You kill the electric eel!  ^h]9Qazlal accepts your kill.^hU§..†#.^hQ§§..^hV5=7.2^ht^h: _You hear a splash. You hear a croak.^h.~~~~PP~...÷~~~~~~~~............#..~~≈≈~~#†##...##.###~##~~.#÷###.### #...####≈#.#†##..#.####..#####†###....~~~~~~.~#.†.##.÷.†#.P~~P~.§~#†÷.#....†.†.~~~~~..@#........÷##†$P.^F○..†§.#..#.P#...~.P..§.○....#.#P#.##....#...............#.##.......## ..  You enter the shallow water.○F.°○..°8.2 (1.0Water §○ _Mov^hing in this stuff is going to be slow.  Things that are here: _an electric eel corpse; an electric eel corpse^h1 ☼§°Your unstable footing causes you to fumble your attack.^h ,9.0 (0.8^hΠ g☼°§^h 8 _You block the blink frog's attack._ht ○~°~°.††○.. You claw the blink frog!  The blink frog is heavily wounded._hϊ%8_h_h [ _The blink frog completely misses you._h  You closely miss the blink frog.The blink frog is heavily wounded.You hear a loud, deep croak!_hO'~§☼°F_h'E=400.6_hE5<☼_h9, _The blink frog blinks!_h .~~~~PP~...÷ ~ #..~~≈≈~~#†##...##.####~##~~.#÷###.### #~..####≈#.#†##..#.####~..#####†###....#~○~#.†.##.÷.†#~P~~P~.~~#†÷.#....†.†P~~~~~.@†#.÷##†~$P.^.~°.†☼.#..#.P#~.P..°......#.#....##.P.#.##....#.F..#.##...  .## .._hȬ_h_h °○.°§○..†○.F._hW72.2 (1.6_h:○_hW2 _You hear a loud, deep croak!_h 6 .~~~~PP~...÷ ~ #..~~≈≈~~#†##...##.####~##~~.#÷###.### #~..####≈#.#†##..#.####~..#####†###....#~°~#.†.##.÷.†#~P~~P○.°~#†÷.#....†.†~P~~~~~@.†#.÷##†_h; G~$P.^§○..†○.#..#.P#~.P.#.#....##.P..F.#.##....#.#.##...  .## .._h _hU _h .○§°..†°§§.F_h< +30 _h; ?°§_h , _The blink frog blinks!`hn ~~~~~~~~... #..~~≈≈~~#†##...##.#######~##~~.#÷###.### #~~~..####≈#.#†##..#.####~~~~..#####†###....#.~~~~.~#.†.##.÷.†#P~~P~~P○.°○#†÷.#....†.†#~P~~~~~.§†#........÷##†~~$P.^@°..†°.#..#.P#..~~.P.§§......#.#....##P..P....#..............`h4pEF...#.##... F   bullfrog (wandering)F......##  .###`hmz,`hQ°.~°§○@°.§FF..`h(&4`hZL§○@°`h §`hD* _The bullfrog croaks.`hR#..~~≈≈~~#†##...##.#######~##~~.#÷###.### #.~~~..####≈#.#†##..#.###~~~~~~..#####†###....#...~~~.~#.†.##.÷.†#.P~~P~~P°.~°#†÷.#....†.†#~P~~§~~.§†#........÷##†~~~$P.○.°..†°.#..#.P#....~~~~.P..@......#.#....##P..P..........#.##....#..................F..F...#.##... ....## .. ##### #P.#....`hbW`hW`h'X`h<`J~§~~.§§○§~.○††F...F..`h`&5`hjt§~~.§○`hl`hR ######~##~~.#÷###.### ~~~..####≈#.#†##..#.####~~~..#####†###....#..~~~.~#.†.##.÷.†P~~P~~P°.~~#†÷.#....†.†#~P~~§~~.§§#........÷##†~~~$P.○§~.○††.#..#.P#...`h ~.P.........#.#....##P..P..#.#..............F...F.....#.##....## ..  ...###`h ## ## #P.#.... `h `hf `h ~~~~..°§~.°FF.○`h O....§.☼`h) &6`h '§`h r _The blink frog blinks! The blink frog completely misses you.ah9~~~..####≈#.#†##..#.####~~~..#####†###....#..~~~.~#.†.##.÷.†P~~P~~P~.~~#.÷.#....†.†#~P~~~~~..§#........÷##†~~~$P.°§~.°††.#..#.P#...~.P..F......#.#....##P..P..........#.#......F.○............§.☼...#.##....## .. ...##### ## #P.#....  ####....#ah1ahahN  The blink frog attacks as it pursues you!ahdq†^§~...ahFF..°○☼.§○ah&7ah>○☼ah8 _You block the blink frog's attack.ah7: Iblock the blink frog's attack.  You scratch the blink frog.  The blink frog is heavily wounded.  You block the blink frog's attack.ullfrog is engulfed in a thunderstorm.  You kill the bullfrog!ah< §°○.§○ah6A ,8.0 (0.8 ah/L {§°○.§○ahRN O _Qazlal accepts your kill.bhȞ §☼.○§.°○.§°○bh (corroded)  You claw the blink frog!  Your corrupting presence corrodes the blink frog!  The blink frog is almost dead.bh&8bh h☼°○.§bh _The blink frog barely misses you. The blink frog misses you.bhu  You scratch the blink frog.  You kill the blink frog!bh|.○○○..°°bh_449.7 (0.9 bhIW§§°bhO _Qazlal accepts your kill.bhM ######~##~~.#÷###.###  ~~~..####≈#.#†##..#.####bhMF ..#####†###....# ~~~~~~~~~.~#.†.##.÷.†#bhN P~~P~~P~.~~#.÷.#....†.† #~P~~~~~..†#........÷##†bh6N ~~~$P.^.~..††.#..#.P#..bh_N ~~~~.P.○○○○....#.#....## P..P#.##....# bhNh.... §° bhN°............... .##...bhNU.....## ..bhN...###......##..## #P.#....####....#bhVObh^z○°°§..bh_-10.7 (1.0 bhh?○°bhkbh bhW bhĤ bh bh ,bh˱ bh bh bh bhӻ bhO bh bh bh` bhp bh bh bhg bh bh bhE ,bh bh bh bhw bh bh bhM bh bh bh bh Bbh ,bhx bhG ,bh" bh* bhT+ bh- bh2 bh2 bh#4 bh: bhd: bh< bhB bh^B bhD bhL bhL bhVO bhR bhR bh1U bh\ ,bh] bhd bh[d bhf bhn bhRo bhq bhx bh%y bh| bh bh bh bhd bhÏ bh͒ bhC bh bhĝ bh bh bh| bh bhQ bhi bhE bh bh1 bhǿ bh bh bh& bh] bh bh ,bh bh bhM bh5 bhT bh bh bh1 ,bh$ bhR ,bh bh bh bh bh ,bh bhL bh bhbh,bhbh ,bh bh\,bhbh;,bh-bhc!bh!bh#bh)bhN)bh*bh/bh 0bh>4bh4bh(5bh~6bhC=bh=bh?bhDbhDbh GbhLbhLbhNbhPbh QbhMRbhV,bhXbhb^,bh`bhe,bhlgbhj,bhlbhrbh sbhZubhy,bh {bh:bhvbhbh,bhbh,bhbhҔbhbh_bh#,bhfbhbhWbhbh bhtbhbhD,bhbhbh5bhbh&,bhbh_bhbhbh,bh}bhYbhbhbhBbhw,bhbh,bhWbh,bh0bh bh bhbhbhbhIbhbbhbh "bh),bh+bh3,bhr4bh<bh<bh>ch,ch9ch ,chch,chch|,ch ch.$,chr%ch+,chT.chg4,chO6ch;,ch'<ch@,chBchGchGchIchFN,chOch>T,chYBchpZch`,chbchgchgchjchq,chschgx,chzchށ,chch,chމch ○^§~..†÷§....○@○509.7 (99.0)°..○. _You start waiting.chȗ/10.7 (100.0)ch):○ch# _Done waiting.chu#ch#ch?&chD/chr6ch6ch:ch>chCchQCchEchIchuPchPchSchy^g ######~##~~.#÷###.###ch^ ~~~~~..####≈#.#†##..#. #~~~~~~~..#####†###.. #~~~.~#.†.##.÷.† #P~~P~~P~.~~#.÷.#....†ch^S ###~P~~~~~..†#........÷#~~~○§P.○.~..†÷.#..#.P#~~~°P§........#.#...~P..P@.........#.##..ch9_3.7 (3.0).°..°°...#.##......## .....###......##...## #P.#....  ####....#ch_chPmU§°chQZ 3ch\ che chpm chZq ,cht ch1y ,ch]z ch ,ch ch(  ~~~~~~~~.........~~~ #..~~≈≈~~#†##...~~#######~##~~.#÷###.##.~~~~~..####≈#.#†##..#.~~~~~~~..#####†###...ch A #~~~~~~~~~~.~#.†.##.÷. #P☼~P~~P~.~~#.÷.#.... ###~P☼~~~~..†#..... ~#~~~~@P.^.~..†÷.#..#.P6~~~~~~§~.Pchύ #.#~P.~P§°P..........#.##...........ch H....#....#.##...ch ^.............## .........###......ch= ##ch ch̙ M§°ch ? _You now have 945 gold pieces (gained 29).dh| ~ ~~~ #..~~≈≈~~#†##... .~~#~##~~.#÷###. .~~~~~..####≈#.#†##..# #~..#####†### #~.~#.†.##.÷ #P☼~P~~P~.~~#.÷.#dh^ ###~P☼~~~~..†# ~#~~~@.P.^.~..†÷.#..#.~§~.P.#.#~P.~P§°P..........#.##.#.#.## ....## ..  .###......##dh ○P○☼~○.You enter the shallow water.dhXb7.7 (1Water dhD○§dh`? _Moving in this stuff is going to be slow.dht}3dh}dh݆dh,dhRdhwdhdhdhXdhe~~~ #..~~≈≈~~#†## .~~#######~##~~.#÷### .~~~~~..####≈#.#†##. #~~~~~~~..#####†##dh #~~~~~~~~~~.~#.†.##P #P~~P~~P~.~~#.÷.#.~~≈ ###~P~~~~~..†#..P~P~~#~~°~.P.^.~..†÷.#..~~~~~@~○~.P.......20.9 (3.2P.~~P.°P..#.#dh.(.P....§..○.............P..##.##....###..#dhy###......##  #P.#....dhRdh@°○dhdh[ Idhd dhne dhh >dh#i dhl 3dhm dho dhs dhs dhv dhy dh~ dh* dh dh 6~# #~~~~~~~~~~.~#.†.P~~~ #P~~P~~P~.~~#.÷.#..dhU r~~≈~≈###~P~~~~~..†#.....P~P~~#~~~~°P.^.~..†÷.#..dhw [..~~~~~°~~~.P.........#.dh P.~~P.~P.°P..........#.##.P.......°..........dh Y.......................dh݌ ......○○@○.....5.5 (4.6dh qP..#.....§..#.##.dh( x...........## #..#dhI 5#####dhk .#.....### #P.#.... #...... ####....dh # #....## ..... dh dh dh dh ,○dh dh (§dhY ehteh٦ehFehHeheh,ehk _Found a potion of moonshine.ehlehehehehWehehehQP~P~~#~~~~.P.^.~..†÷.#....~~~~~~~~~.P.........#.#eh=P.~~P.~P..P..........#.##.P...............................○...................................ehP..#...☼.§○#.##.eh☼eh)## eh#..#...°.@.###......## 8.5 (3.0ehR..#.....### #P.#.... eh~ #...... ####....# eh0 #....#eh\#.....eh%!.P###...#..ehehd☼.§°ehnhhnhLinh1jnh~onhsnh\v,nhwnhznhznh|nhnhނnhnhDnhsnh,nh<nhBnhnhDnh]nhLe P~P~~#~~~~.P.^.~..†÷ ~~...~~~~~~~~~.P....... ...P.~~P.~P..P.........nh #...P ...... . ...P..#.....§..........# #.....°○...nhG #..#@○.....###......#33.5 (5 ..#....°### #P.#.... nh#..§...# ####.... nh<w#....### .......#nht .!.P....# #.###..... .. #....##nh,nh?9§nh)nhU9○nhVnh^9°nhoh>ohL@oh H...#.#####....# ....#....###...##. oh=H..........##...#. . ...!.P....##....# .. .#.###.....#..#.# ...ohhH... ##....##.P.##....oh|H...P.....#..+.§.P...............°........ohHj#..##..###.°@....#ohH#5.5 (4ohH### #.## #○..§§###ohH## #~~P..P.♣  ##♣P~~~~~~ohH7 P~~~~♣P#ohHI#~~~P♣##oh=I##~♣P######  ohOIohIohPQ§§§ohPSoh 7§ohG oh (§oh ohKIohRohWohC[,oh]ohcoh[cohAeohl... #......#.#####....#  ....#....###...##....P  ..ohl..##...#. ...#  ...!.P....##....#....#  ohl.#.###.....#..#.#....##... ##....##.P.##..ohm...P.....#..+.§.P....P..oh"m.°#..##..###....@☼.# oh?m 7.5 (2oh^mD### #.## #..○..### ## #~~P..P§♣ oh}m##♣P~~~~~~#P~~~~♣P##ohm##~~~P♣## ##~♣P# ##### ohjnoh|O☼○ohph"4ph5ph7ph@phE,ph3Iph9MphR,phSphVphvZphZph[phs^phbphbph7dphk.#.....### #P.#....  #......#.#####....# .#....###...##....P .......##...#.....# !.P....##....#....# ph4l###.....#..#.#....###  ##....##.P.##......# P.....#..+..§P○○.○P.#P# .............°°.@.......phkl51.5 (4 .##..###.......#P.#..#.# phl# #.## #.....###### #phl## #~~P..P.♣##♣P~~~~~~phl6#P~~~~♣P##phl5##~~~P♣##phl7##~♣P# phl0#####phmphJuphxph'7○ph'ph4-:○ph/ph ph ph ph[ ph ph ,ph2 ph| ph phZ! ph# ph9& Bph* e...### #P.#.... ph5+ .....#.#####....# ..###...##....P ##...#.....# ....##....#....# .....#..#.#....### phX+ ....##.P.##.○....# # # ...#..+...P...○P.#P#...#°○.4.5 (3phz+ ..###.......#P.#..#.#P .## #.....### # #~~P..Pph+ b.♣##♣P~~~~~~ ph+ ph , ph#1 :○ph3 ph ph phv phԽ ph phj ,ph ph ph phN ph ph ,phX ph ph ph phD phJ ### #P.#.... #.#####....# ph ##...##....P ##...#.....# ##....#....# #..#.#....### ph ##.P.##......####### +...P....P.#P#...#P##.ph f°°...@○8.5 (4 ph #.......#P.#..#.#P.##..P ph #.....############## ph+ ph? ph ph :○ph phph<ph1 phphphBphJphphph/!ph$ph$ph!&ph2(phP,ph,ph-ph46P.#.... ####....# .##....P .#.....# ..#....# #.#....### ph4_.##......######### P##P....P.#P#.§.#P##..P.....○@.ph462 ph 5K....#P.#..#.#P.##§.P##.. ..############## #P## P.♣ ph.5## phF5~~~~ ~♣P## P♣## ph[5+P# pho5-##ph5ph8;ph>qhqhqhqhqhqhBqhqhqhqhpqht,qh`qh% 4 _Found 4 stones.qh63qh*qh|c.... ....# ...#..P ...## ...# ##....# P..## qh...### #...# #....##########.§P###...P.#P#...#P##..P.....@§....(6 qh(#P.#..#.#P.##.○P##..#### ##P##  ### qh :#qhI qhqh qh!qhqh)qhզqh$qhAqh,qh qhоqhqhkqhqhqhMqhqhQqh qhJqhqhL  # #...# ..##.  ...## ..#.  qh##... ...  #P..## ..# qh>## #...# ..#  .qhS##########..P###○.###.. .qhi_#P#...#P##°.P.... qh~m○..§@.(.... qh70 ..#.#P.##..P##..####.P.qhp P###### # qh%### qh  qh&  qh0  qhX     qhqh2J°○qhqh`qh`qhbqhkqhqBqh+rqhtqhtqhfuqhw;  You see here 4 stones.qhzqhz _qh{qh~qh,qh/qh  #...# ##..##. ## qh,O...###...#. .##  ##....#.... .?.#  qhH#P..##....# ..#  qh_q#...##...# ..##qhv #qh..P###.§###...#  .qh..#P##..P.......☼..#  qh..°.@...#  4 qh#P.##..P##..####.P.##  P###### ###.#  qh6### ##qh-"  qhA  qhT qhh" qhۊqhy9§qh7 _Found a scroll of enchant weapon.qh~ N§☼qh9 qh 9§qh shsh\shshsh,sh3?shAshEshEshnGshN................ ................ .... ##... ... # .... .#  shFO.+P# ..#  . ##.P #...  #...# ##.☼##...##  ...###...#.....##  ##....#.@.°....?.# 9.5 (5 #P..##...°###...#  #...##.○.# ..## ##########..P###..###...# #P#...#P##..P...°.°....# .................(.....# .#.#P.##..P##..####.P.## shfO#########P###### ###.# ##### shOshuWshZsh"shwshshshWMshMshNshQsh UshUUshXshYsh^,shb_sh'ashcsh dshVeshvhshksh#lshcmsh qshyshysh,{sh}sh,sh{shosh,shsh  .......   .. .....#   . .....#  .+P#P..##  . ##.P##...#  shh#...# ##..##.○.##  ...###...#....§##  ##....#.......°@.#  #P..##....###..○##   #...##...# #.§##  ..P###..###...#  P##..P..........##  (.....#  #..P##..####.P.##  P ###.#  ### ##  sh○.86.5 (7°○.shp+7.5 (8shӕshd4 _H - a scroll of enchant weaponth3th ththth^,thththththththHththythth4ththththth}thth-,ththth&,ththth|ththththththththKthothth{th,thjththththTth*th5,ththththth?thNthththLth;th^ththnthth{thththrth ,th} ththsthth(ththththwthththPththdthth th thN$th4&thi&thl'th0*th3-thj-thk.th/ths2,th13th4thA8,th9th<th5?thl?thAthTCthF,thMGthIthK,thLthDNthQthQthSthUthoWthWth8Xth[th5_,thu`thbth gthHgthyhthjthZn,thZothqthtthMtthtthwthz,thx{th"}th,th0thth,thth?ththђththth,thšththEthth(thththththththFththth$ththۮth1thCththڲth9thfthǵththth7th.th`thth=ththYthththththththc,ththYthJ,thth\th,ththDthththth+thththththw,th,thth.,thththH,ththth,thythth,thHththzthththth th= th|thth,thththe,ththth"th#th#th&th(th)th*th+th/th/th0thG5th7th67th7thQ;th=,th+>th?th4BthbBthBCthdFthK,thpMthwPth`VthVth#XthZth_th<`thbthJethhthhthiththrth)th`th7ththsththththe,th4thbth,ththth"hth`&Xth9(,th(th7*th,th;,th,th.th0th1th1th 3th4,thW5thd6th8th58th8th:th<,th =thc>th@,thlAthBthD,thSEth+Gth?I,thIth9KthL,thgMth\NthPthQthoQth/SthT,thUthPVthWthWth3XthZYth\,th]\thh]thcg ~~...~~   .........## ...P.~~   .......... #...P..   <......... .......   ....... ......   ...... ...P..#   ##.#.#P..# #....   #...# ...# .#..   #P@.# #..# ....#th]c;700.1 (37.6  ##.+## #..###.....##  #...# #...#.......#  #...# ##..###.......  #...###...#.......!.  # ###.##....###...#.##thc ...###.§.#P...#..#....## #...PP..###......##...P. P..P....................thiW☼.thi,1.1 (38th othq9 _Found a stone staircase leading up.thLthLthMth;QthTthvX,thXth\,th]thz`thcthcth+ethgth;lthwlthmthrthvthMvthvth7zth~th~thth΂thwthth߇thNthththߐthڒth!th]th%ththJth"thG,ththth`thththth th9th$ thR_K - 4 potions of heal wounds (gained 1)thththth3th th@thth   #........#.~##  thf#........#.~~#~  #.......#.~~≈~  #........P~~~~ th #........~~P.~  #.........~~~~≈  ##...○......~~≈~≈  #.....°@...P~~~~~~  #......○☼§..~~~~~~  th"p##.......~.~≈~~~~~  #........°..~P~~~~ thk##.......~...~~~~P ~# #.............~~~~ P~~ #..............~.~ ~~≈ th##............~..~ P~P  #.........####~.~~~...~thw☼○.19.1 (18.0○.°○§○.th-20.1 (19thIthd1 _L - a ring of magical powerththththth3thӻBththMth thth`,thWth=th,ththU: _You hear a bellow! x3th 3thth: _You hear a bellow! x2th _You hear a bellow!   .........  ........Y  ###........  ..........  #.........#  .........#  #§☼......#   ##@......# #  #..○§....#.~##  #........#.~~#~  ##§......#.~~≈~  #........P~~~~  #........~~P.~ Y   yak (wandering)  #.........~~~~≈  ##hx 32m..........~~≈~≈  #..........P~~~~~~  You hear a bellow! x2○7.1 (7.0)°.8.1 (8 _A yak comes into view.th]oT .........  ........Y  ###........  ..........  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......#.~~≈~  #........P~~~~  #........~~P.~  #........  ##........  . th% h .........  ........Y  ###........  ..........  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......#th  #........ #........~~P.~  #........ ##........ .th 7°th th th Z _A yak is nearby!th}  .........  ........Y  ###........  .......... ths}  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......#.~~≈~  #........P~~~~ th} n #........~~P.~  #........  ##........  .th}  thh ; .........  ........Y  ###........  ..........  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......# #........ #........~~P.~  #........ ##........ .th 4§thh thp K§§th($ Z _A yak is nearby!thT  .........  ........Y  ###........  ..........  #.........#  .........# thՠ  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......#.~~≈~  #........P~~~~  #........~~P.~ th < #........  ##........ th1 1 . th-8 .........  ........Y  ###........  ..........  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~## th8m #........#.~~#~  ##§......# #........ #........~~P.~  #........ ##........th9> .th?D§§th5@th FN§°th/JZ _A yak is nearby!th .........  ........Y  ###........  ..........  #.........#  .........#  th#§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......#.~~≈~  #........P~~~~  #........~~P.~  #........ th$O ##........  . uh?; .........  ........Y  ###........  ..........  #.........#  .........#  #§○......#  ##@......# #  #..°.....#.~##  #........#.~~#~  ##§......# #........ #........~~P.~  #........ ##........ .uh!G2§uhGuh'LO§§uh-PZ _A yak is nearby!uhuhNDrop what?48/52 slots (_ for help) Missiles (select all with ()  j - 22 poisoned darts  r - 6 throwing netsv - a boomerang  G - 10 silver javelins  uh#T - 2 curare-tipped darts Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} Jewellery (select all with "=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn) uh  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  uhG z - a ring of protection from cold  A - an amulet of the acrobat  L - a ring of magical power Wands (select all with /) uh{ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit uh Letters toggle [.|Space] toggle selected[top]vh.Q  v - a boomerang  G - 10 silver javelins  T - 2 curare-tipped darts Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} vhQJewellery (select all with "=)e - an amulet of reflection (worn)C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}  y - an amulet of magic regeneration  zrotection from cold  A - an amulet of the acrobat  L - a ring of magical power Wands (select all with /)  b - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10) 9%vhiMb - a wand of flame (11) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (10)  O - a wand of charming (19) Scrolls (select all with ?)  c - a scroll of fog  f - 5 scrolls of noise  i - 10 scrolls of teleportation  o - 3 scrolls of immolation  s - 4 scrolls of revelation  D - 3 scrolls of poison  H - a scroll of enchant weapon vhM N - 2 scrolls of blinking  U - 3 scrolls of fear  V - 5 scrolls of identify  Y - a scroll of amnesia  Z - a scroll of enchant armour Potions!  g - 9 potions of curing  h - a potion of might  k - 2 potions of ambrosia63vh!  N - 2 scrolls of blinking  U - 3 scrolls of fear  V - 5 scrolls of identify  Y - a scroll of amnesia  Z - a scroll of enchant armour Potions (select all with !)  g - 9 potions of curing  h - a potion of might  k - 2 potions of ambrosia  l - 4 potions of cancellation  m - 3 potions of enlightenment  n - a potion of brilliance  p - 3 potions of lignification  q - a potion of mutationt - a potion of berserk rage  B - a potion of attraction  E - 5 potions of magic  J - 3 potions of resistanceK - 4heal wounds  R - a potion of hasteS - a of invisibilitybotvho  k - 2 potions of ambrosia  t - a potion of berserk ragewhCr  q - a potion of mutation  t - a potion of berserk ragewhc}  l - 4 potions of cancellation  q - a potion of mutationwhGs  g - 9 potions of curing  l - 4 potions of cancellationwhb D - 3 scrolls of poison  H - a scroll of enchant weapon  Y - a scroll of amnesia  g - 9 potions of curing93%wh 4 o - 3 scrolls of immolations - 4 scrolls of revelation  U - 3 scrolls of fear  Y - a scroll of amnesia87wh M i - 10 scrolls of teleportation  N - 2 scrolls of blinking wh1 V U - 3 scrolls of fear4yh(1 turn)  H + a scroll of enchant weapon  N - 2 scrolls of blinking[Enter] accept (1 chosen){hs02 turns) {hsk H + a scroll of enchant weapon  Y + a scroll of amnesia2|h/I|hS DrDolphin the End of an Era |hT .........Demonspawn of Qazlal ****** ........YHealth: 135/135 ======================== |hJT ###........Magic: 27/27 ======================== ..........|hnTiAC: 11Str: 15 |hTl#.........#EV: 31|hTpInt: 14 .........#|hTSH: 13  Dex: 30 |hUg#§○......#|h9UXL: 15 Next:  4% Place: Lair:5 |h]Uk##@......# #|hUNoise: =======--  Time: 24728.1 (0.0) |hU#..°.....#.~##-) Claws |hU#........#.~~#~Zap: wand of flame (11)|hUs ##§......#.~~≈~ |hVQ#........P~~~~ |h5V#........~~P.~Y   yak (wandering) |hXVT#.........~~~~≈ |hV)##..........~~≈~≈ #..........P~~~~~~You hear a bellow! x2 _A yak comes into view. _A yak is nearby! |hV_A yak is nearby! _A yak is nearby! _A yak is nearby!|hW|hW|h ^$§|h4^=°§|hWe|hlY.§.○☼..Y|ho+9.1 (1|hNq|hu _A yak is nearby! _is nearby! _You drop a scroll of enchant weapon.  You drop a scroll of amnesia.|h2v|h|VY.Y°|h+}X○○Y 2 yaks|h}|h}%30.1 (2|h8○|h|hIQ§○|hɍ( _You hear a bellow!}hH7  #.Y.. .Y ........ ###.....Y #..  #.........#  #..§......#  }h<#.  ##?......## #  #.○......#.~##  #..○.....#.~~#~ ##.......#.~~≈~ #........P~~~~ Y 3 yaks (1 wandering) #........~~P.~ #.........~~~}h g~≈ #....~~≈~≈}he  A yak comes into view.}hM}h}h5  The yak bellows!}h..YY.Y.Y○○○}h*5YY 4 yaks}h+1.1 (1}hW }h V _A yak comes into view.}h  #.. #..Y #.Y. .......Y ###...... #......Y.....}h  #..○○.....#  #..§#  ##..  ##?......## #  #.○......#.~## #..○.....#.~~#~ ##.#.~~≈~  #.P~~~~ #.~~P.~ .~~~~≈}hy.}h{.YY.○○Y§§☼☼°}h&°}hw&2}hE☼°}h ~hu9  You mangle the yak!!~h1%  ~hAThe yak is almost dead.~h~hD+Y.~huo.§.Y°°§§~h`○○...○°~h~hd*9 (0.8 ~h§°§§°°~h ~hF_The yak completely misses you.~h r  You mangle the yak!!  You kill the yak!~h ○°°†... 3~h^! H yaks  Qazlal accepts your kill.~h`& (3.7~h. B§§~h2 ( _You hear a bellow!~h R  #.Y #. #.. #.Y ........~ho  ###.... #....§.Y.....~ #.○°°@....#  #.§.......#  ##..○.....#  ##○...○..## # #.#.~## #..~h) a#.~~#~ Y 4 yaks (1 wandering) ##.#.~~≈~ #.P~~~~ #.~~P.~~h e  A yak comes into view.~h &  ~h nThe yak bellows!  The yak is engulfed in blazing flames.  Your corrupting presence corrodes the yak!~h ~h1 A.Y.~h{ YY.§...§☼.☼~h a°°...°corroded)~h $21~h 9---4.7 (1.0 ~h& L§☼~h+  ~h;+ _The yak gores you! _You see here a yak corpse.~ho  You claw the yak!  You kill the yak!~h~h~h~h&  ~hjQazlal accepts your kill.A yak comes into view.~hDSY.Y.~h ☼Y§Y°°..@.§○.○~h\2---5.5 (0.8 ~hL☼§§~h > _The yak is engulfed in freezing vapours.h]  ##..P#.##... #.Y #.. #.Y #. ........ ###....☼Y...... #....§Y@.....~. ##.°..†.§..#~.. #..§○.○...#  ##..°... ##°...°..## hz# #.#.~##  #..#.~~#~ ##.#.~~≈~ #.P~~~~hBhh.Y.Y○.h`○☼.§§.?....h%6.5 (1.0 h@☼○h;l _The yak barely misses you. You block the yak's attack.h #.##### ###..P#.##.Y.Y #.......###....@Y.....hd.....Y......~##.°.○☼.§..#~....§○.○§..# P##..##?# # ###hªS.###.~~≈h}hhnp.Y○..§Yh○..○○.§°.°h.37hRQ°.°hi _The yak misses you. The yak completely misses you.h6  You claw the yak!hjhh .°Y§..YY°○.§h;[°The yak is moderately wounded.h,8.3 (0.8 hm§°.°§h'1 _You block the yak's attack.hCb  #.##### ##. ##..P#.##. #. #. #. #......°Y. #......§.h ###....°@Y. #.....YY○....~. ##...°○.§..#~..? #..§°.°§..# .P. ##.# ~ ##?......## #  # hg\  Found a scroll of identify. You block the yak's attack.hh§°○YY@Y§○Y°°.....h,9.3 (1.0 hJ○°h{ _The yak completely misses you. The yak is engulfed in blazing flames.h8 completely misses you. The yak is engulfed in blazing flames.  You barely miss the yak. You claw the yak, but do no damage.The yak is engulfed in freezing vapours.  The yak misses you. You block the yak's attack.  The yak is engulfed in a thunderstormh}8 ?.  You kill the yak!hB {§.°.§°hB s.°..☼ 3 yakshH S4=5hRH 40.1 (0.8 hN hIR O _Qazlal accepts your kill.h- > ○§Y@Y§..☼†..○You scratch the yak.  The yak is lightly wounded.h). &9h5 ~§Y@Y§°hw7 _The yak closely misses you. The yak misses you. You block the yak's attack.hxa §..○○§Y@Y§.Y..○You completely miss the yak.The yak is lightly wounded.hV1-1.7h)h5( _The yak gores you.h=☼°°..○°(1 corroded)  The yak is lightly wounded. _gores you. h You scratch the yak but do no damage.  Your corrupting presence corrodes the yak!  You claw the yak!!  The yak is severely wounded.htZ2-2.6 (0.9 hoB§§h$S _The yak barely misses you. x2h1 r  You mangle the yak!!  You kill the yak!hB; .§○°..°○h; a 2 yaks  Qazlal accepts your kill.h> ,3.4 (0.8 hD hF  hF b_You block the yak's attack. The yak completely misses you.hg  #.##### ##. ##..P#.##......# #. #.$ #. #......§○°. #.°. ###....Y. #......Y..°..~.hh& ##....○.○°.#~..?. #.# .P. ##.# .~ ##?......## # ~~ #.#.~## # # hpq  Found 18 gold pieces. The yak is engulfed in blazing flames.  You kill the yak!hrhM{§○..§☼§.Y○.°.h{G   yakh߀<364.4 (1.0 h.9§hO _Qazlal accepts your kill.hk_ §°○§○§.°.°○You closely miss the yak.The yak is moderately wounded.hl,5.2 (0.8 hcuH§○hGz1 _You block the yak's attack.h r☼§°○°..° h >The yak is moderately wounded. _You block the yak's attack.  You claw the yak!  The yak is severely wounded.You scratch the yak.  The yak is almost dead.hھ (6.0h] N§°h ☼§° _You block the yak's attack.h h$ h#o  You claw the yak!  You kill the yak!he○§.°°.°††☼○°h54=hݐ8h&§h(☼hO _Qazlal accepts your kill.h&  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---0% [?] toggle between ability selection and description.hhhdh[ DrDolphin the End of an Era  #.##### ##.....Demonspawn of Qazlal ******  ##..P#.##......#Health: 124/135 ======================--  #...............Magic: 27/27 ========================  #..............$AC: 11Str: 15  #...............EV: 31Int: 14  #.....○§.°......SH: 13  Dex: 30  #.......°.......XL: 15 Next:  6% Place: Lair:5   ###....°§@.......Noise: =======--  Time: 24746.8 (0.0)   #.......†....~...-) Claws   ##....†h[40m☼○°.#~..?.Zap: wand of flame (11)  #.........# .P..  ##........# .~~  ##?......## # ~~  #........#.~## #  #........#.~~#~  hz##.......#.~~≈~You scratch the yak.  The yak is almost dead. hr_You block the yak's attack.  You claw the yak!  You kill the yak! hnP_Qazlal accepts your kill.hQ §.°hTD☼○°Okay, then.hhe[§☼○h. _h*ba§☼○°hch;ht°§○°hjF _Unknown command.hn  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1           i * Invocations  16.3  12.5  +3  o40m     j - Evocations   7.0   8.0   0   d - Armour   5.0   7.1  -1       e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                                          o5;61H                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh/ hp DrDolphin the End of an Era hK* #.##### ##.....Demonspawn of Qazlal ******  ##..P#.##......#hpHealth: 124/135 ======================--  #...............hÊMagic: 27/27 ========================  #..............$AC: 11Str: 15  #...............EV: 31hSInt: 14  #.....○§.°......SH: 13  Dex: 30  #.......°.......XL: 15 Next:  6% Place: Lair:5   ###....°§@.......Noise: =======--  Time: 24746.8 (0.0)   #.......†....~...-) Claws   ##....†☼○°.#~..?.Zap: wand of flame (11)  #.........# .P..  ##........# .~~  ##?......## # ~~  #........#.~## #  #........#.~~#~  ##.......#.~~≈~ _You block the yak's attack.  You claw the yak!  You kill the yak! _Qazlal accepts your kill. _Okay, then. .4m_Unknown command.hn'§hhrc§☼○°hghɎ hM hg h h h7 h h՝ h h hإ %5h hd h h= h h: %6h h h hC h h %7h1 hV h h h h h hH h %8h hI h h h h1 %9h^ hL h h h ,h h h 630=h h h ,hG h h U1=h hq ,h h h %2h hN h h h^ h h h h2 %3h h ,h1 h1 h` %4h h[ h h h$ h$ hk& h`- 6 .°..○..†.@.°☼.☼ _You start resting.h3 j.○○☼@..h4 72.8 (26.0)○○.h4 #5h4 7=3.8 (27h9 9○○h!: h= " _HP restored.h3hhhh,hxhchh h:hh'h%hhh9=hhh,hhh,hYh>,hhO ##..P#.##......##..  #.................PP  #..............$......  #......  #.......  #......hP~  ###....†..§.~~  #.......†....~°..○...~P  ##....†....#~..@...~~~~80.8 (h7.0)  #.........#..P°☼P~~~~~  ##........#...○~~~~≈~~  ##?......#####~~~~~~~~  #........#.~#####P.~~P  #........#.~~#~ ###..  ##.......#.~~≈~  #........P~~~h\~  #........~~P.~hihZ°..○○h: _V - 6 scrolls of identify (gained 1)h_h5h`hhVh,hvhhfhDhhhhhhh=hhqh,hWheh _Found a potion of curing.h hY h hh=hhN _You now have 963 gold pieces (gained 18).h h`!h#h+.  ..##...  ..#.P..  ..!P... ..  .. #..... ###..h.5 #.########...○. .#....#..P#.##......##§.#................°@..PP...8.8 (8  #................#..............§.......#..............○○......#............P~.. hK/4###....†..........~~.... #.......†....~...~...~P~ ##....†....#~......~~~~P~ #..#..P..P~~~~~~~ h0h89§h;hB IhP hY h!Z h] h9a 5 _Found a war axe.hf hjf hg hk hn hhn hp hx . .... ##..###... #...P ###....##...# #.......#.P..## #... .....!P§...##.. .. #....○§...+..) ... #..@.§#.###...91.8 (3  h,y  #.########§.○..#.#.... ##..P#.##......##..#... #..............○..PP... #...........  #..............  #......................  #..................P~..  ###....†..........~~....hiy h A§§h, hnh.oh+qhhh,hhˏhh͑hh h+h#.#. ##.P... ...........# ...#  #..... ##..##  #.... #...P# ## ##....##○..# #.. #.....#.P..## #...h_#...○.@P§...##.. ..4 #.#...○.....+..) ... ###.#.§...#.###... #.########.....#.#.... ##..P#.##......##.#... #...........hءPP... #............... #................ #............hXh8'§hc _g - 10 potions of curing (gained 1)hN hO hNQ h5Y h\ hT] hza ,hd ,h3e hf hVj hj hk hs    ##  # #######P###  #.#..#.#....####.P  #................   ......#..#...#  hbt t #...§..##..##   #..○.##...P# ##   ##.@..##...# #..7   #.....#.P..## #...   #○.°☼○.P....##.. .. hFu   #.#.........+..) ...   ..####.#.§...#.###...   #.########.....#.#....   ##..P#.##......##..#...   #......PP...   #...hu h{ D°§h] hphTqh|rhhh+hhhhh?hhhhuhě       ##  # #######P###  h=#.#..#.#....####.P #......°.........  #....@§.#..#...# 800 #P..#...§..##..##  #P...#☼...##...P# ## ##.###§...##...# # hy4# #.....#.P..##   #...°..P....##.. .. hќ$  #.#.........+..) ...   ..####.#.....#.###...h!   #.########.....#.#.... hh@§§hh 3h h9hhh,hahhh #       ## h#  # #######P###   #.#.@#.#....####.P2.8 (2  #○...............  #.○○..§.#..#...# h#  #P..#......##..##  #P...#○...##...P# # h$##.###....##...# # #. #.....#.P..## # hD$ .. #......P....##.. hf$  .. #.#.........+..) h$%h++8○hB.h'(h(hx)h5hr8h=nh>h@h~BhBh@ChI       ##  ###P###  #@#..#.#....####.P5.8 (3  ##.....  #.......#..#...#  #P.§#......##..##  #P...#....##...P#  ##.###....##...#   #.##.....#.P..##   ...#......P....##hJm  ...#.#...+.hOh Rhk h h h hK h ,h h hڤ h h h h h h hŮ h h hô     ## #########P### #.#..#.#....####.P ##................h T #°○.@.☼.#..#...# 9.8 (4 #P.°#......##..##  #P...#....##...P# ## ##.###....##...# #.. #.##.....#.P..## #...hD  ...#......P....##.. . ...#.#.........+..) .. ##..####.#.....#.###.. #.########.....#.#.h hܹ h_ h`h h hhhh ,hh(hU h="h7&h&h'h)h;-ht-hT.h_0h2h3h3h: ###  h:#########P###  #.#..#.#....####.P  h:[##........○ h: #.......#@.#...# 14.8 (5 h;B#P..#......##..##  #P...#.°○.##...P# ##  h+;##.###°... #.##.....#hC; ...#......P....##.. .. hZ;...#.#.........+..) ... hr;##..####.#.....#.###... #.########.....#.#....h;!h;hA:○hChO3hOhZ]hdh/h,hkhDohoh!qhshPvhvhWwhyhqXhM,hԆh### ###########P### ##.###.#..#.#....####.P..#..##.............○§h #.......#..#°.@#PP. 9  #P..#......##°.##  #P...#....##...P# ##  ##.###....## #..#.##.....#.Ph...#......P  ...#.#.........  ##..####.#..... hhޖ'§h]h T§h h hkhkh phqhh hYhhBhhm,hh[h,h-hh+hqhh  ### ### ######P### ###.## #### ..#.#....####.P○.#..P.# .....°....@.......23.8 (4 ......#..#...#PP..#.#.P. .#......##..####### ..#....##...P# ## hQ###....##...## .. ##.....#.P..## #... .#......P....##.. .. #.#.........+..) ... .####.#.....#.###...hChrh hc 4h h hjh[khkhth`{Bh{h~h~hh$;### ### P### ###.####### #.#....####.P°.#..P.#.....5.8 (2#..#...#PP°.#.#.P..h'.....##..#######.# ... #....##...P# #### . hh*hh(hhhhh,hgh@,hhm ### ### P### ###.####### ###...####.P..#..P.#..☼7#..#...#PP..#.#○P..##..#######.#P... ...##...P# #####..... h...##...## #.. 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P......................#hhNh hҙhh'hhjhl,hph,hhh8hhhbh(hhhAh hshOh h?hhhghdhhhhphhFhG hR,hhhhhh}hc"h"h%h:(hv+h+h,h0,hc1hq7Y.....##.#'..###  h7G^..#....##  ####....#  P#......#  ##  h7.............####  ................###  h8(##..............#.#  #..##...P..#..#@#  911.8 (13.0) hF8....#.#.P####..§##  ...##...P.####..#  h|8##.#.#......#..##  #..........##.#  h 9 #..P...........##  ##..#..........#.#  #....#.######...#  ...#####.# #P...#  hg9h=h?@ _Z - 4 scrolls of enchant armour (gained 3)h| he Read which item? Scrolls  c - a scroll of fog hۦ p f - 5 scrolls of noise  i - 10 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  D - 3 scrolls of poison  N - 2 scrolls of blinking  U - 3 scrolls of fear  V - 6 scrolls of identify hD  Z - 4 scrolls of enchant armour [!] read|quaff|evoke[?] describe selectedh hO h h h .....##.#'..###  DrDolphin the End of an Era ...^..#....##  Demonspawn of Qazlal ****** ....####....#hj   Health: 135/135 ======================== ....P#......#  Magic: 27/27 ======================== ............##  AC: 11Str: 15 .............####  EV: 31Int: 14 ................###   SH: 13  Dex: 30 h O##..............#.#   XL: 15 Next:  6% Place: Lair:5  #..##...P..#..#@#   Noise: =======--  Time: 24911.8 (0.0) h @....#.#.P####..§##   -) Claws ...##...P.####..#h  Zap: wand of flame (11) ##.#.#......#..## h #..........##.# #..P...........##    h ##..#..........#.#    #....#.######...# h8 l  ...#####.# #P...#   _K - 5 potions of heal wounds (gained 1) _Found 3 scrolls of enchant armour. _You open the door. _There is an open door here. hW M_There is an open door here. _Z - 4 scrolls of enchant armour (gained 3)h  h0 J Okay, then.h h h, . _hqhZr3h"vhvh6zBh{h}h~h~hh{hhĄ,hqhhyhhDhhJhh<hhahœh3h`,h hhshh",hhh`hh huhhw,hh,hXhrhhDh,h5hahh&hbhhPhź,hhhehܾhhyhnhmhhGh,hhhfhhh hh:hh!h"hhhhnhhxhhdhhPhqhhHhh>hhhDh hhqhh^hwh-hh h hp hnBhBhhhhdhh-hhZhh "h"h"h&hy&h&h?*h*h0+h.h.h.h1,h2h3,h 4h6,h7h:hh:h<;h=,hq>hBh<h<h<h_>h>ha?hAhAhgBhDhDhpEhG,hXHhgJ,hJh MhPMhNhPhYQhQhShThThVhWhWhZ,hh[h]h]hp^ha,hbhdh+ehehghghhh*khk,hRnhnhnhQphphphvrhrh6shuh'vhvhwh,xhxhyh`zhzhS}h}h*~hhhuhShhԂhShhۄhLhhhDhhˆhhΊhhhٍhUhUhhh̒hhLhhhthɖ,h:hnhh֘hhhFhChhhShh̠hhӢhh,h"hhhhhͩh^h,hhhOhhRhhҰhehhٲhQhhδhhPhh hnhhEhhh,hRhfhhhShhBhhhSh&hrhh,h1hhhhhhShhhhhhh9hohhh*h|h<,hhh5hhMhh,h8hhh=,hhhhhhYhhhnhhhhnhhhOh*,hhhhhhWhhBh,hI h h h  hg ,h h hE h h9 h h hB h h h ,h h h_ h hE h h} h h} h h# h h$ h ,h h" h)# h# h|& h& hp' h* ,he+ h-. hj. h/ h1 hd1 h1 h!4 hk4 hE5 h18 h8 h8 hA ○110.8 (99.0)° _You start waiting.hB .1.8 (100.0)h7H :○hK # _Done waiting.hs ht 3h8x hz hz h`~ h~ h h& h h5 h( h h h h h hޑ h h hޗ hǘ he h hQ h> h_ h h_ h h h hL h h h hJ h h h hE hj h hX h h h" hv ,h h h h hb hb h hV hP h hG h5 h hFh/h(h,hh hhih2hh5hh6hVhF ,h9!h;$h*,h+ha.h3h3h_5h7h<h<h >h?hB,hlCh^FhKhLKhLhOhThThVh>Yh]h^h`_hEchfh gh hhkhnh;oh ph5sh6vhvhpwhyh~,hhہh߆hwh%hPhhhǒh@hh8h hh|hh1hh,h~hh),hhYhw,hhhphhRhhhh,hvh(,hh^hShhhhh0hihhahhh} h1,hhhWhhh[ h$hH%h&hb)h:.,hq/h2h8h39h:h<hAhhhh$ ,hu hh h,hGhh/huh"hhs!h!h["h'h+h ,h,h5#..P.#......#.#P....#.######. ..............................#.#.P.....#..P.......P..#.##... ###.#P......##.###P....P##...# P.  #####..........##.....##.#P.###. #.. #P....###.........#.#....##.hO6 ##....P.#....#.....#......+. . .. ##..###..........#...... ...........@##....P##.<.....67.8 (56.0) #....#..##.#....####P.#....###........###○....##P#.P##.. #... ......#...##......#...##.#. P... ..........○............. .... . .................... .... ..................... .... ##...........##..#.## h6sP~.. #####.....#.########h7h=;○hf@T _Key pressed, stopping explore.hatIh5xh<}hP _hhYhhhHhhhh֝h9hRh{h%hh=h߮hh h¶hhhUhhvhhh h1hhhhhDhhhFht..+..) ... ............##....P###.###...#.#.....#..##.#....###..#.#....###........###.....##P h"...##..#...##......#...##......# ......PP...#..○................. ...............§.§..................................... ........P○.####...# .......P~.....☼.@...#####.....#.# .....~~.....~~~~~≈~.....###...### ~...~...~P~~~~§~○~~~~~~~..P... ......~~~~P~~~#~~~~~~~~~~.P.~..## .P..P~~~~~~~###~~~~~~P~~~~hc#~~~~~≈~~~~ ##~~~P~~~~~~~~...## ##~~~~~~~~~ ###~~~~~≈~~~P..### #####P.~~PP ~P~~~≈≈~P~..P h~#~ ###..~ ~~~~≈≈~~P..##Ph"°h..§○°○77.8 (10○~~≈§§~°h,8.8 (11hp§○~~≈§§h( _H - a ring of firehhhhhgh`,hh h h h!h#hkhVh$hhh!h %h*h+h,h/h56,hQ7h:h:@h@hBhEhKhLhMhXPhUhRVhWh"^h>bhbhchghHlhlhmmhph>ththvhxhQhЍhh`hm,hhBhhh=hhhؽhhhhh,h3hZh^,hhvhe,h;h+hBhxh4,hh7h,hhh,hLhh,hh h h h<hhhIhhh5,hhyh,h<hh!h!h"h#h &,h&h(h$*hy*h*h+h-,h.h4h 7,h7h;h>,h?hLh"MhDSBhShWhXhYh\h`h`h4bh fh9j,hkh(ohshthuhxh|h }h~hȂhÆh7hhh{hh܏hhh=h=hhhǞhΟh h,h6hYhhPhghhz,hhhźhhehhh^hhh ,hUhhh(hhfh%hhhh"hhfhXhyhhhhhhhhFhxhhXh h h h hgh1huh&hYh|hh>hhh( h h"h%,h%h'h*h+h+h-h1h52h3h4hx7h7h09h:h=h=h>h@h3DhDhDh9HhPu   hPo  ###   #####..##   .#.....#  h/Q######## ##......## #P#..#.##### #...○....# hQn#..#.....#.###..@.....# 248.8 (70 ............#.§..###).# ......##....#...##  #.#..##.○.##  .....######....#  ..## ###....##  hQ....## #.....##  .....###....#.#  h(R_.....##.#'..###  hYY°§§☼hWZ3○hZ,9.8 (71h`:§hYd+ _Found a quarterstaff.h?_hhhhh,hh!Xh#h&h&h'h)h -,h.hN1h4h|4h4h6hBXhG  ####  #####..##  #.#..○°.#   ##...○..## h{G.#.##### #..○..°..# .....#.###......@.# 56.0) ........#....###○.# hG+##....#...## ..^# .#.#..##...## #...# .######....# ....# hH## ###....## #...## ## #.....## ....#  .###....#.# #._..#  .hHT##.#'..###  hP°.°.☼°...hVQ+7.8 (8hVC☼_hY5 _Found a viscous altar of Jiyva.hM h h h[ h  #########..##.#..°.. ####h #...°.☼## .#.##### #..°.........#.###......#....#####....#...###..^#.#..##...## #.......h P   oklob plant (unaware)h k.P.... ..#....##h> #h- 0  An oklob plant comes into view.Marking area around an oklob plant as unsafe for travelling.hH /  --more--hY...○.☼.§.................._...P.... 8.8 (1 _○§_ _You see here a +0 quarterstaff.hGE #### #####..##  #.#.....# ##### ##.....○## ..#.##### #........# #.....#.###....☼.§.#....#....###°.###....#^#.#..# #...#.######....# ....# # #...## .## #. ....# ..###....#.# #._..# PP 3 oklob plants (2 unaware).##.#'..### .P.... ^..#....## #.>PP## ####....# hT ○§°○h)Ui2 oklob plants come into view.Found a staircase to the Slime Pits.h`& h>`<°***he`***h`BThe oklob plant spits acid at you.h5\ 93/135 -------- 7 ClawsThe splash of acid hits you!! The acid corrodes you!Marking area around 2 oklob plants as unsafe for travelling.h/  --more--h\'○.)..○..._..hj(b 9Corr (-4) _h,0k○§§_h63hЍ A    ####  #####..##   #.#.....#  #### ##.....○## .#.##### #........# #.###......§§# .....#.# #....#..^# .#.#..##...## #..○# # ....# ## ####...## h ## #.....## ....#     oklob plant###....#.# #._..#  .##.#'..### .P....  ..#....## #.>PP##  h y°§°_h' &60h H§§h U _You see here a +0 quarterstaff.h<  ####  #####..##  #.#.....#   ##.....°## #.##### #....§...# #.###......§§# #....###)@# .##....#...###..^# #.#..##...## #..°# ######....# #....# # ###....## #...## # #.....## ....#  ###....#.# #._..#  ##.#'..### .P....  .h#....## #.>PP##  h.§§☼._h>i4--------1 _ht§§_hh    ####  #####..##  #.#.....# # ##......## .#.##### #....§...#.#.###......§§#.#....###@.#.##....#...###..☼# .#.#..##...## #...# .######....# #....#h # ###....## #...### #.....## ....# .###....#.# #._..# .##.#'..### .P.... .#....## #.>PP## h §§§○_#h r §§******hF *_The oklob plant spits acid at you.You block the splash of acid... and reflect it back!  The splash of acid hits the oklob plant.he....@.○.○...._hs%2h h3 _The oklob plant completely resists. _You see here a +0 quarterstaff.h|, #### #####..##  #.#.....# ##### ##......## ..#.##### #........# h,#.....#.###........#....#....###).###....#○#.#..#h, #.○.#.######....# #....# h -L# #...## h+-.## #. ....# hL-..###....#.# #._..# PP 3 oklob plantshn-.##.#'..### .P.... h-^..#....## #.>PP## ####....# h9S☼_h? *****The oklob plant spits acid at you.hm ...._The splash of acid hits you!h' h"**h**h **hBThe oklob plant spits acid at you.hU[○○.°..._.h[h^_70----3he:_hh2 _The splash of acid hits you!huJ    ####  #####..##   #.#.....#  #### ##......## .#.##### #........# #.###......○.# .....#.# #....#..○# .#.#..##...## #.°.# # #....# ## ####...## ## #.....## ....#  hJ(   oklob plant###....#.# #._..#  .##.#'..### .P....  ..#....## #.>PP##  hTZ☼○°.hiU%4h[8_hb`U _You see here a +0 quarterstaff.h'>  ####  #####..##  #.#.....# ##### ####.##### #........# #.....#.###.....@○.#.......#....###).#..##....#...###..°#.#.#..##...## #...# ..######....# #....# .## ###....## #...##h"( #.....## ....#   ..###....#.# #._..#  #.#'..### .P....  h1§@°☼^_hK2e1----5 _h(8h ;h hj h h hj h ,hj h ,h8 h? h hC 92h h !    ####  #####..## h6! #.#.....# ### ##§.....## hT! e#P#..#.##### #........#hv! #.....#.###..@.§...#8.8 (3...#...○###°.#h! ...##....#..§###..^#h! ...#.#..##...## #...#...######....# #....# .h! ...## ###....## #...## .h" ...## #.....## ....# h'" %...###....#.# #._..# ...##.#'..### .P.... h" h( M○_h*, h@*h*h|+h3.,h1,hU193h2h#8☼○§.@...§.###).h> §○○○70.8 (2☼_ _You start resting.hp?X11 1.8 (3ClawshC&§hG[ _You are no longer corroded.h3hǒhRh,hhS4=hڜh,hShhGK5=hhhhNh8h96hhٮh(hmhhճhhh97hhh\hhh^98hbhM,hhhS9=hhh>hhxhh:hhL80=hh,hMhWh91hhLhh^hyhhhh;92h?h]hh]hhZ93hhxhh}hkh94hmhhhh)hhhhS5=hh8 hh h h* hR K6=h h ,h2 h h 97h h h h hO ,h h0 e8hO h~ h h hX 99h h5 hh h h h hT! h[$ h$ T90=h% h' h' hC. 1=h~. h. h/ hs1 h1 92h2 h94 ,h-5 h}8 ,hL9 h; h0; 93h< h> h> h]? hjA hA 94hB hE hE hF h7I hXI hI hL hJL 95hL hN ,hO hHQ hQ N96=hAR h"T hMT hT hW hX W7=hX hl[ ,h[ h^ h2^ h^ hja ha %8hb h|e he hf hPi hyi %9hj h3m hTm hmn hp hp +100/135hcq hTs hys hx hd{ ,h| h~ hE %1h h h h_ h; h K2=hr h h hT h͊ h h hB h{ #3h 2=h h h hM h hT %4h6 h hB hĘ hL hx %5h hʜ ,ha h՞ h h h} h %6hY h h h h a7=h hF h{ h h hӫ U8=hz h h h hJ h h= h h %9h hZ ,h h hú &10h hQ h} h h h h h h' %1h hs ,h h h %2h h h= h h) ha 53=h h h h h hT h h h$ h U4=h, h ,h- h h9 %5h] h h@ h h5 ,h# h7 hw %6h h ,h+ hx h %7h h[ h h$ h/ hj %8h h ,hT h: 9=h hc l20=h  h h= hb h h %1h! h# h#$ h$ hF& hk& hx' h* hG* %2ht+ h- h- h. h0 h!1 %3hh2 h 5 ,h6 h8 h*8 h8 h: h: K4=h{; h< h= h= hM@ h@ U5=hD hOG hG hjH hK hKK %6h\L h?O hyO hUP hpR hR h S hT hU %7hU hW hX hX h\ Q8h] h ^ h^ h` h8a %9ha hbc hc hPd hf ,hAg hFi b30=hi h(l hdl ho hp k1=hXq hr ,hs hu hu hu hw hFx %2hx h z h4z hz h8| he| %3h9} h h h h h %4h؄ h0 hb h h} h hI hE  ...°☼°@○○.._ _You start resting.hӗ .○.@°417.8 (146.0)°.§○h _hh Y5=87 h! l§○_h " _HP restored.hhhhdBh,hhhh^c  ####  h#####..##  #.#.....#  h ##..§°..## #..#.##### #..# h.#.....#.###°○..@.○.# 20.8 (2.0)h#...§###).# ##....#.°.###..^# h:#.#..##...## #...# ######....# #....# h[## ###....## #...## h## #.....## ....#  h###....#.# #._..#  ##.#'..### .P....  hhhh0T°_h;t3hxthËBh(,h=  ####  #####..##  #.#.....#   ##..§.§.## .#.##### #......°.# .....#.###....§.@.# 2#....###).# ##....#...###..°# .#.#..##...## #...# .######....# #....# ## ###....## #...## ## #.....## ....#  .###....#.# #._..#  .##.#'..### .P....  §_hPH P§_hlO n§_hQ h* h#, Really walk into a travel-excluded area? Y - Yes hN, ' N - NohDh\w DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 135/135 ========================#####..##  Magic: 27/27 ========================#.#.....#  AC: 11h2]Str: 15 #### ##..§.§.## EV: 31Int: 14 .#.##### #......°.#h\]' SH: 13  Dex: 30 .....#.###....§.°.#h] XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25422.8 (0.0) h^..##....#...###..°# -) Claws .#.#..##...## #...# Zap: wand of flame (11) .######....# #....# ## ###....## #...## ## #.....## ....#  P   oklob plant (unaware) .###....#.# #._..#  .##.#'..### .P....  hE^..#....## #.>PP##  _The splash of acid hits you! _You see here a +0 quarterstaff. _You start resting. hu^_You are no longer corroded. _You start resting. _HP restored.hai§○PPhny §.§***hn~****_The oklob plant spits acid at you.h=....§○.@.^....._h+3.8 (1hT§§_h"| _The splash of acid is repelled. _You see here a +0 quarterstaff.h}   DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 135/135 ======================== hͧ #####..## Magic: 27/27 ======================== #.#.....# AC: 11Str: 15 #### ##....§.## EV: 31Int: 14 .#.##### #........#h K SH: 13  Dex: 30 .....#.###....§○..# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25423.8 (1.0) ..##....#...###.*^# -) Claws .#.#..##...## #*..# Zap: wand of flame (11) h> 1.######....# #.*..# ## ###....## #*..## ## #.....## .*..#h[  P   oklob plant .###....#.# #*_..# ho .##.#'..### .P.... ..#....## #.>PP## _The splash of acid is repelled. h _You see here a +0 quarterstaff.  Aiming: Throw Flameh Press: ? - help, Q - select action, ( or ) - cycleh _Shift-Dir - straight lineAim: an oklob plant (100% to hit)h ******......Ph....§○****hE§.*h~.***_h.*.*.*.*_*h4hE**h§*.*.*.hD§*.*.*.*_P.Aim: an oklob plant (100% to hit)hX  DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 135/135 ========================#####..##  Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##....§.## EV: 31Int: 14 .#.##### #........# SH: 13  Dex: 30 .....#.###....§○..# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25423.8 (1.0) h ..##....#...###.*^# -) Claws .#.#..##...## #*..# Zap: wand of flame (11) .######....# #.*..# ## ###....## #*..## ## #.....## .*..#  P   oklob plant .###....#.# #*_..#  .##.#'..### .P....  ..#....## #.>PP##  _The splash of acid is repelled. _You see here a +0 quarterstaff.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (100% to hit)hTg  ...○...._The puff of flame hits the oklob plant but does no damage.  Malevolent energies surge around you. §§******_The oklob plant spits acid at you.h §°...○...._hR ^17----40h5 Z§_h 2 _The splash of acid hits you!h0   DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 117/135 ====================---- #####..## Magic: 27/27 ======================== #.#.....# AC: 11Str: 15 #### ##....§.## EV: 31Int: 14 .#.##### #........# SH: 13  Dex: 30 .....#.###....§°..# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25424.8 (1.0) ..##....#...###.*^#1 m -) Claws .#.#..##...## #*.○# Zap: wand of flame (10) .######....# #.*..# ## ###....## #*..## ## #.....## .*..# P   oklob plant .###....#.# #*_..# .##.#'..### .P.... ..#....## #.>PP##The oklob plant spits acid at you. _The splash of acid hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (100% to hit)hf §*.Ph }*.**hl ,§§h .*.*.*.*.*_*hB§§*.*.*.*.*.*.hF.**_PAim: an oklob plant (100% to hit)haR DrDolphin the End of an Era Demonspawn of Qazlal ******#### ha( Health: 117/135 ====================----#####..##  Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##....§.## EV: 31hbInt: 14 .#.##### #........#hbb  SH: 13  Dex: 30 .....#.###....§°..# XL: 15 Next:  6% Place: Lair:5 ........#....###@.#hb Noise: =======--  Time: 25424.8 (1.0) ..##....#...###.*^#hbH -) Claws hb.#.#..##...## #*.○# Zap: wand of flame (10) hb.######....# #.*..# ## ###....## #*..## hc## #.....## .*..# hc P   oklob plant h3c.###....#.# #*_..#  hXc.##.#'..### .P....  hcE..#....## #.>PP## The oklob plant spits acid at you. _The splash of acid hits you!  Aiming: Throw Flamehc,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (100% to hit)h\☼§..○...°...._Aiming: Throw FlamehPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (100% to hit)  The puff of flame hits the oklob plant but does no damage.  Malevolent energies surge around you.h$B859) _h"P§_hAhA{   DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 118/135 ====================---- #####..## Magic: 27/27 ======================== #.#.....# AC: 11Str: 15 #### ##....§.## EV: 31Int: 14 .#.##### #.....☼..# SH: 13  Dex: 30 .....#.###....§..○# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25425.8 (0.0) ..##....#...###.*^#{ 4H -) Claws .#.#..##...## #*.°# Zap: wand of flame (9) .######....# #.*..# ## ###....## #*..## ## #.....## .*..# P   oklob plant .###....#.# #*_..# .##.#'..### .P.... ..#....## #.>PP##The puff of flame hits the oklob plant but does no damage. _Malevolent energies surge around you.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (100% to hit)hj  ☼*.*.*.*_Ph$☼§.*.*.**PAim: an oklob plant (100% to hit)hOK DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 118/135 ====================----#####..## hO; Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##....§.## EV: 31hPInt: 14 .#.##### #.....☼..#h5P* SH: 13  Dex: 30 .....#.###....§..○#h\P XL: 15 Next:  6% Place: Lair:5 hrP[........#....###@.#hP Noise: =======--  Time: 25425.8 (0.0) hP..##....#...###.*^# -) Claws .#.#..##...## #*.°# Zap: wand of flame (9) .######....# #.*..# hP|## ###....## #*..## hP## #.....## .*..# hQ P   oklob plant hQ.###....#.# #*_..#  .##.#'..### .P....  h@Q..#....## #.>PP## The puff of flame hits the oklob plant but does no damage. hUQ-_Malevolent energies surge around you.  hgQ@Aiming: Throw Flameh{QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQ7Aim: an oklob plant (100% to hit)hBk☼§.☼....._Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (100% to hit)  The puff of flame hits the oklob plant but does no damage.  Malevolent energies surge around you. **☼*****The oklob plant spits acid at you.hs.○...°@.○.......ht16.8 (18h${;○h}5 _The splash of acid is repelled.hmM   DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 118/135 ====================---- #####..## Magic: 27/27 ========================hM  #.#.....# AC: 11Str: 15 #### ##......## EV: 31Int: 14 .#.##### #.....○..#h^N  SH: 13  Dex: 30 .....#.###.......°# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25426.8 (0.0) ..##....#...###.*○# -) Claws .#.#..##...## #*..# Zap: wand of flame (8) hN .######....# #.*..# ## ###....## #*..## hN ## #.....## .*..# P   oklob plant hN .###....#.# #*_..# .##.#'..### .P.... hO n..#....## #.>PP##The oklob plant spits acid at you. h;O }_The splash of acid is repelled.  Aiming: Throw Flameh\O Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehzO ?Aim: an oklob plant (100% to hit)h : DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 118/135 ====================----#####..##  Magic: 27/27 ========================#.#.....# hY  AC: 11Str: 15 #### ##......## EV: 31Int: 14 .#.##### #.....○..#h  SH: 13  Dex: 30 .....#.###.......°# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25426.8 (0.0) h ..##....#...###.*○# -) Claws h .#.#..##...## #*..# Zap: wand of flame (8) h1 .######....# #.*..# ## ###....## #*..## hR ## #.....## .*..# hs ( P   oklob plant .###....#.# #*_..#  h .##.#'..### .P....  h ..#....## #.>PP## Aiming: Throw Flameh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh lAim: an oklob plant (100% to hit)  The puff of flame hits the oklob plant.  h4 #The oklob plant is lightly damaged.h M○○..○○...._Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh? Aim: an oklob plant (100% to hit)  The puff of flame hits the oklob plant.oklob plant is lightly damaged.  Malevolent energies surge around you.ha `9=7.8 (17 h _hX b○○_h h1  DrDolphin the End of an Era  Demonspawn of Qazlal ****** ####h/ Health: 119/135 =====================--- #####..## Magic: 27/27 ======================== #.#.....# AC: 11Str: 15 #### ##......## EV: 31Int: 14 .#.##### #....○○..# SH: 13  Dex: 30 .....#.###........#hR XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25427.8 (0.0) hv..##....#...###.*○# -) Claws h.#.#..##...## #*..# Zap: wand of flame (7) .######....# #.*..# ## ###....## #*..## ## #.....## .*..#h  P   oklob plant .###....#.# #*_..# h.##.#'..### .P.... ..#....## #.>PP##The oklob plant is lightly damaged. _Malevolent energies surge around you.  h5Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cyclehYpShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit)h DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 119/135 =====================---h!#####..##  Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##......## EV: 31Int: 14 h".#.##### #....○○..# SH: 13  Dex: 30 .....#.###........# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25427.8 (0.0) h..##....#...###*.○# -) Claws h˽.#.#..##...## #*..# Zap: wand of flame (7) h.######....# #*...# ## ###....## #*..## h## #.....## *...# h P   oklob plant h9.###....#.# #*_..#  .##.#'..### *P....  hV..#....## #.>PP## hrlThe oklob plant is lightly damaged. _Malevolent energies surge around you.  h@Aiming: Throw FlamehPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehľHAim: an oklob plant (lightly damaged, 100% to hit)hI °.○°°...._. _Malevolent energies surge around you.  hcJ Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an oklob plant (lightly damaged, 100% to hit)  Malevolent energies surge around you.hjK 28.8 (16 hK _h"R V°°_hU h[ K DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 119/135 =====================---#####..## h[  Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##......## EV: 31Int: 14 .#.##### #....○°..#h[  SH: 13  Dex: 30 .....#.###........#h\  XL: 15 Next:  6% Place: Lair:5 ........#....###@.#h5\  Noise: =======--  Time: 25428.8 (1.0) hJ\ i..##....#...###.○°#h^\ H -) Claws h{\ .#.#..##...## #°..# Zap: wand of flame (6) h\ l.######....# #....# ## ###....## #...## ## #.....## ....# h\  P   oklob plant .###....#.# #._..#  .##.#'..### .P....  h\ ..#....## #.>PP##  _Malevolent energies surge around you.  Aiming: Throw Flameh] iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit) _Malevolent energies surge around you.ht1  DrDolphin the End of an Era  Demonspawn of Qazlal ****** ####h>u{ Health: 119/135 =====================--- #####..## Magic: 27/27 ======================== h~u#.#.....# AC: 11Str: 15 #### ##......##hus EV: 31Int: 14 hur.#.##### #....○°..#hu SH: 13  Dex: 30 .....#.###........#hv XL: 15 Next:  6% Place: Lair:5 ........#....###@.#h)v Noise: =======--  Time: 25428.8 (0.0) ..##....#...###.*°#hLv -) Claws .#.#..##...## #*..#hmvV Zap: wand of flame (6) hv.######....# #.*..# ## ###....## #*..## hvc## #.....## .*..#hv P   oklob plant hw.###....#.# #*_..# .##.#'..### .P.... ..#....## #.>PP##h9wAim: an oklob plant (lightly damaged, 100% to hit) _Malevolent energies surge around you.  Aiming: Throw Flameh\wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehwPAim: an oklob plant (lightly damaged, 100% to hit)h! R DrDolphin the End of an Era Demonspawn of Qazlal ******#### hp [ Health: 119/135 =====================---#####..##  Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 h #### ##......## EV: 31Int: 14 h .#.##### #....○°..#h  SH: 13  Dex: 30 h˵ [.....#.###........#h  XL: 15 Next:  6% Place: Lair:5 h [........#....###@.#h  Noise: =======--  Time: 25428.8 (0.0) h ]..##....#...###.*°#h.  -) Claws .#.#..##...## #*..#hQ V Zap: wand of flame (6) hf f.######....# #....# hy |## ###....## #...## h ## #.....## ....# h  P   oklob plant hĶ .###....#.# #._..#  h .##.#'..### .P....  h ..#....## #.>PP## h' Aim: an oklob plant (lightly damaged, 100% to hit) _Malevolent energies surge around you.  h[ @Aiming: Throw Flameh Press: ? - help, Q - select action, ( or ) - cycleh hShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit)hLG  ○.°°☼_  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an oklob plant (lightly damaged, 100% to hit)  You hear a sizzling sound!  Malevolent energies surge around you.hK ○******_The oklob plant spits acid at you.h °..^.○....h~ `0--9.8 (15h 9°h 2 _The splash of acid hits you!hJ  DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 109/135 ===================----- #####..##hRK Magic: 27/27 ======================== #.#.....# AC: 11Str: 15 #### ##......## EV: 31h8L1Int: 14 .#.##### #....°...# SH: 13  Dex: 30 .....#.###........# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25429.8 (0.0) ..##....#...###.*^# -) Claws .#.#..##...## #*○.# Zap: wand of flame (5) .######....# #.*..# hMD## ###....## #*..## ## #.....## .*..# P   oklob plant .###....#.# #*_..# .##.#'..### .P.... ..#....## #.>PP##The oklob plant spits acid at you. _The splash of acid hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit)h}w DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 109/135 ===================-----hw#####..##  Magic: 27/27 ========================#.#.....#  AC: 11hwStr: 15 #### ##......## EV: 31h xInt: 14 .#.##### #....°...#h*x SH: 13  Dex: 30 .....#.###........#hGx XL: 15 Next:  6% Place: Lair:5 hx........#....###@.# Noise: =======--  Time: 25429.8 (0.0) ..##....#...###.*^# -) Claws .#.#..##...## #*○.# Zap: wand of flame (5) hx.######....# #.*..# ## ###....## #*..## hx## #.....## .*..# hy P   oklob plant hy.###....#.# #*_..#  h6y.##.#'..### .P....  hSy..#....## #.>PP## Aiming: Throw FlamehyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehyAim: an oklob plant (lightly damaged, 100% to hit)  The puff of flame hits the oklob plant but does no damage.  The oklob plant is lightly damaged.h,M.§..○...._hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit)  The puff of flame hits the oklob plant but does no damage.  The oklob plant is lightly damaged.  Malevolent energies surge around yhou.h<1030.8 (14 h _h'§h'h1`  DrDolphin the End of an Era  Demonspawn of Qazlal ****** #### Health: 110/135 ===================----- hh`7#####..## Magic: 27/27 ======================== #.#.....#h` AC: 11Str: 15 #### ##......##h` EV: 31Int: 14 .#.##### #........# SH: 13  Dex: 30 .....#.###....§...#ha XL: 15 Next:  6% Place: Lair:5 ........#....###@.#h2ac Noise: =======--  Time: 25430.8 (0.0) ..##....#...###.*^# -) Claws hUa.#.#..##...## #*○.# Zap: wand of flame (4) h{a.######....# #.*..# ## ###....## #*..## ha## #.....## .*..# P   oklob plant ha}.###....#.# #*_..# ha.##.#'..### .P.... ..#....## #.>PP##The oklob plant is lightly damaged. hbm_Malevolent energies surge around you.  Aiming: Throw Flameh+bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehLbPAim: an oklob plant (lightly damaged, 100% to hit)hrK DrDolphin the End of an Era Demonspawn of Qazlal ******####  Health: 110/135 ===================-----#####..## hs' Magic: 27/27 ========================#.#.....#  AC: 11Str: 15 #### ##......## EV: 31Int: 14 .#.##### #........# SH: 13  Dex: 30 .....#.###....§...# XL: 15 Next:  6% Place: Lair:5 ........#....###@.# Noise: =======--  Time: 25430.8 (0.0) ..##....#...###*.^# -) Claws ht.#.#..##...## #*○.# Zap: wand of flame (4) .######....# #*...# ## ###....## #*..## ## #.....## *...#  P   oklob plant hu.###....#.# #*_..#  .##.#'..### *P....  ..#....## #.>PP## The oklob plant is lightly damaged. _Malevolent energies surge around you.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an oklob plant (lightly damaged, 100% to hit)hA ☼§.☼...... _Malevolent energies surge around you.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an oklob plant (lightly damaged, 100% to hit)  Malevolent energies surge around you.hd  ******_The oklob plant spits acid at you.h○.°....hߙy83/135 -----1.8 (1h3h$W☼_h3 _The splash of acid hits you!!h3  ####  #####..##  #.#.....# h##### ##......###.##### #......☼.# #.....#.###....§@..#.......#....###).#..##....#...###.○^#.#.#..##...## #.°.# h2..######....# #....# .## ###....## #...##hG #.....## ....#   .h\.###....#.# #._..#  #.#'..### .P.... hq. h t○§§@○○.h hD `4-----2hp§§@○_h>hchۈhhh5,h hhL5=hhhhh2heh|hw6=hТh h.hDh97hǧhIhhhhLh>h5hr98hhٵh;hh%h#9hhhh4hh@h$90h0=h$hhhNhhhfhhK1=hihmhh7hh#2hh|hhhhvh93hTh,hh,hhhA94hh,hhh95hjhhhh4hwhhhN96=hnhChvhhh"W7=hh@hdhhTh%8h|h,hZhhhh7;9hhNhhMhh9+100/135hhhhh9hhyhp h %1h hJhhyh$a2=hYhhhhJhhN3=hhIhhoh!h!h"hm%;4h&h1)hh)hJ*h,h,%5h-h 96h =h<=h>>h:AhAhAD7=hBh-Eh`EhFhohoK3=hph3r,hrhthbtU4=hthevhvhPP## Aim: an oklob plant (lightly damaged, 100% to hit)  Malevolent energies surge around you.  h vThe oklob plant spits acid at you. _The splash of acid hits you!! h& F_You start resting. _HP restored.h$ °○☼.○hj 1_h &7h _○○_h U _You see here a +0 quarterstaff.h : h8  DrDolphin the End of an Era  Demonspawn of Qazlal ****** ####h  Health: 135/135 ======================== #####..## Magic: 27/27 ======================== #.#.....# AC: 11h NStr: 15 #### ##.....°## EV: 31Int: 14 .#.##### #.....○..#h  SH: 13  Dex: 30 .....#.###.......☼#h  XL: 15 Next:  6% Place: Lair:5 ........#....###@.#h5  Noise: =======--  Time: 25557.8 (1.0) h ..##....#...###.○^# -) Claws .#.#..##...## #...# Zap: wand of flame (3) .######....# #....# ## ###....## #...## ## #.....## ....#h  P   oklob plant .###....#.# #._..# h .##.#'..### .P.... ..#....## #.>PP## h b_You start resting. _HP restored. h g_You see here a +0 quarterstaff.  Blink to where?hA Press: ? - help, Q - select action, ( or ) - cycleDir - move targeth^^[*@○h9b.*○○hhN.*_hS.*_hI°○*h].*_hj○.*_hlNW○*_ht○.*_hcc○._*h0/○○_.*h ,.#.....#.###.......☼#  DrDolphin the End of an Era ..........#....###§.#  Demonspawn of Qazlal ****** ....##....#...###.○^#  Health: 135/135 ======================== ...#.#..##...####...#  Magic: 27/27 ======================== ...######....# #....#  AC: 11Str: 15 ..## ###....####...##  EV: 31Int: 14 ..## #.....## #....#   SH: 13  Dex: 30 ...###....#.###._..##  XL: 15 Next:  6% Place: Lair:5 hW ...##.#'..####.P@...#  Noise: =======--  Time: 25557.8 (1.0) .^..#....## #.>PP###  -) Claws ..####....# #..[P#   Zap: wand of flame (3) ..P#......# ##.##.  ..........## ## ##  ...........####  PPPP 4 oklob plants (3 unaware) ..............###  ..............#.#  ..##...P..#..#.##  _You start resting. _HP restored. _You see here a +0 quarterstaff.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targeth _.○PP  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  An oklob plant comes into view.Found a plate armour.  As you read the scroll of blinking, it crumbles to dust.  The oklob plant is engulfed in freezing vapours.h _*The oklob plant spits acid at you.You block the splash of acid... and reflect it back!  The splash of acid hits the oklob plant.h9R ○_@The oklob plant completely resists.hW Z *****hX BThe oklob plant spits acid at you.h`  The splash of acid is repelled.  Marking area around an oklob plant as unsafe for travelling.h /  --more--ĸh0.)○..._.○@ĸhF1 8 _ĸhV○_ĸhŸh °_.°☼You claw the oklob plant!  You claw the oklob plant, but do no damage.Ÿh,9.6 (0.8 Ÿh8_Ÿh!f _The oklob plant is moderately damaged.Ÿh ' Ÿhl ☼§You mangle the oklob plant!! You claw the oklob plant.  The oklob plant is severely damaged.The oklob plant is engulfed in freezing vapours.Ÿh % °*****The oklob plant spits acid at you.ŸhW% ŸhP °....○§@○Ÿh )60.4Ÿhd Ÿh T _The splash of acid misses you.Ƹh .☼.You completely miss the oklob plant.The oklob plant is severely damaged.Ƹh{(1.2Ƹh<☼ƸhF _The oklob plant is engulfed in freezing vapours.ƸhUd  You mangle the oklob plant!!  You destroy the oklob plant!Ƹhz ☼☼. 3Qazlal accepts your kill.Ƹh7 q  The oklob plant spits acid at you.Ƹh%  The splash of acid hits you!! The acid corrodes you!Ƹh ****The oklob plant spits acid at you.Ƹh .○.°.§.☼@.°ƸhF 0------ 7 72.0ClawsCorr (-4) ƸhЮ 8§Ƹhx 5 _The splash of acid is repelled.Ǹhl ☼You scratch the oklob plant but do no damage.You claw the oklob plant!  The oklob plant is severely damaged.ǸhA ****The oklob plant spits acid at you.Ǹh+z @...The splash of acid is repelled.Ǹh3 *The oklob plant spits acid at you.You block the splash of acid... and reflect it back!  The splash of acid hits the oklob plant.Ǹh ☼@The oklob plant completely resists. Ǹh^*The oklob plant spits acid at you.ǸhSu_.○.ǸhT69/135 ------------8Ǹh]ǸhW`3 _The splash of acid hits you!!ǸhU  You claw the oklob plant!  You destroy the oklob plant!Ǹh` .°..§○ 2Ǹhe p70------83.7 (0.9ǸhXm U_○Ǹhxq O _Qazlal accepts your kill.ȸh+ §_○°§°[You scratch the oklob plant.ȸhG,,4.5 (0.8ȸh3L§_°ȸh79 _The oklob plant is lightly damaged.ȸh m_°§☼ȸh  '5.3ȸh" h§§☼°ȸh$ c _You scratch the oklob plant but do no damage.ɸh .§_§○.§  You scratch the oklob plant.ɸhC16.1ɸh-§§ɸh 9 _The oklob plant is lightly damaged.ɸh*  ._..§○You scratch the oklob plant but do no damage.9ɸh09§ɸh-29 _The oklob plant is lightly damaged.ɸh  _.☼.°°§  You scratch the oklob plant but do no damage.7.7_.☼§ɸh` 9 _The oklob plant is lightly damaged.ʸh○○[ _The oklob plant is lightly damaged.  You scratch the oklob plant but do no damage. _The oklob plant is lightly damaged. ʸh You scratch the oklob plant but do no damage. _The oklob plant is lightly damaged.  You scratch the oklob plant.ʸh4H28.6 (0.9ʸh57_ʸh9 _The oklob plant is lightly damaged.ʸhy §_○.You scratch the oklob plant but do no damage.ʸhz,9.4 (0.8ʸh9_ʸhͅ9 _The oklob plant is lightly damaged.ʸh+ §°°.○You claw the oklob plant!ʸh -70.3 (0.9ʸh .§§ʸh% c _The oklob plant is heavily damaged.˸hvclaw the oklob plant! _The oklob plant is heavily damaged.You mangle the oklob plant!!  The oklob plant is almost destroyed.˸h>wThe oklob plant is engulfed in blazing flames.  You destroy the oklob plant!˸h& ˸h...○○○   oklob plantQazlal accepts your kill.˸h' *.§*§**The oklob plant spits acid at you.˸h..§.@°°˸hP391.1 (0.8˸h 8§˸hE$5 _The splash of acid is repelled.˸hcc........#....###).# ##....#...###..^# #.#..##...####...# ######....# #....# .## ###....####...## .## #.....## #..§.#  #....#.###.§°°## ##.#'..####......# ^..#....## #.°°@### .### #..[P#  .P#......# ##.##.  .......## ## ##  ##  ..###  #.#  .##...P..#..#.##  .#.#.P####...##  ˸hn §○°Acid dripping from the walls corrodes you.˸h@s §*The oklob plant spits acid at you.You block the splash of acid... and reflect it back!  The splash of acid hits the oklob plant.˸h§..○°°@32.1 (1.08˸h8§˸hg9 _The oklob plant completely resists.˸h §○You scratch the oklob plant but do no damage.˸h )#..^### # ##...#  #..§.# ##.§..###....○.# ˸h ^ #.°°@# #.○[P#  ##.##.  ## ##      The oklob plant spits acid at you.˸h+ )#..^### # ##...#  #..§.# ##.§..###....○.# ^ #.°°@# #.○[P# ˸h  ##.##.  ## ##      ˸h t §°The splash of acid hits you!!˸h2 {§°>.˸hk3 T37------3.0 (0.9˸hH: ˸h= V _* * * LOW HITPOINT WARNING * * *˸h §§§You scratch the oklob plant.  The oklob plant is lightly damaged.˸hT ****§***The oklob plant spits acid at you.̸h....§..@°̸h*8 (0.8̸h̸hT _The splash of acid misses you.̸h+J _.̸ht+s☼ You mangle the oklob plant!!̸h+,4.7 (0.9̸h2K_☼̸h5 ̸h6V_The oklob plant is severely damaged.̸hJ ` ☼§̸h ☼You scratch the oklob plant.  The oklob plant is severely damaged.̸h L ***̸hA **§.**The oklob plant spits acid at you.̸h X ....○.§..○@.̸hX ]8------5.5 (0.8̸ht` ̸hc T _The splash of acid misses you.̸h? §You scratch the oklob plant but do no damage.The oklob plant is severely damaged.͸h< )#..^### # ##...#  #....# ##.○..###.§..§.# ^ #.>○@#͸hv? #..[P#  ##.##.  ## ##      The oklob plant spits acid at you.͸hI)#..^### # ##...#  #....# ##.○..###.§..§.# ^ #.>○@# #..[P#  ##.##.  ## ##      ͸h §..§The splash of acid hits you!  * * * LOW HITPOINT WARNING * * *͸hik͸hl~29-06.312) ͸hr͸h^vV _The acid corrodes you!͸h  You mangle the oklob plant!!  You destroy the oklob plant!͸h5]...............°.......☼°..[..##.͸hK 0117.1͸h&§͸hO _Qazlal accepts your kill.θh0Iθho1θh3J30-θh34θhc7θh7θh8θhI;θh;71θhr<θh>θh>θh?θh2Bθh_BθhVCθhEθhE72θhFθh~I,θhJθhNθhN73θhOθhQθhRθhSθhUθhUθhWθhYθhYI4=θh{Zθha,θhdθhRs5=θhiw°.☼°...>.θh} _○○...§90.1 (13.θh+~;0) _You start resting.θh~F71.1 (14θh-4) θh$q _You are no longer corroded.ϸhA slime covered rock wall. A rock wall coated with bright green slime. It is acidic to the touch; just standing near it is enough to cause temporary corrosion. It can be dug through.Ҹh<\Ҹhc7.........#....###).#  DrDolphin the End of an Era ...##....#...###..^#  Demonspawn of Qazlal ****** ..#.#..##...####...#  Health: 35/135 ======------------------ ..######....# #....#  Magic: 27/27 ======================== Ҹhd%.## ###....####...##  AC:  7  Str: 15 .## #.....## #....#   EV: 31Int: 14 ҸhWdA..###....#.###._○○##  SH: 13  Dex: 30 ..##.#'..####....§.#  XL: 15 Next: 11% Place: Lair:5 Ҹhdk^..#....## #.>.@###  Noise: =======--  Time: 25591.1 (14.0) Ҹhd.####....# #..[.#   -) Claws Ҹh e.P#......# ##.##.   Zap: wand of flame (3) .........## ## ##   Corr (-4) ..........#### Ҹh4e.............###    .............#.#  ҸhVe  .##...P..#..#.##    Ҹh~en.#.#.P####...##    Ҹhe_The acid corrodes you!You mangle the oklob plant!!  ҸhelYou destroy the oklob plant! _Qazlal accepts your kill. Ҹhe_You start resting. _You are no longer corroded.ҸhfҸhn9_ҸhpӸh<0M#.....#.###..........###)..##....#...###..^#.#..##...####...#.######....# #....##....####...## .## #.....## #....# ӸhA=#....#.###._○○# ..##.#'..####...@§.# ^..#....## #.>..#######..[.#P# ##.##. Ӹh=.........## ## ##  Ӹh[Gu○_○○§ӸhGx611 2.0)ClawsӸhK@_○§ӸhYMӸh Ӹhr Ӹh Ӹh Ӹh ,Ӹh ӸhU Ӹh ӸhX M7Ӹh Ӹh Ӹh= Ӹh Ӹh Ӹh 78Ӹh Ӹh Ӹh Ӹh? Ӹh Ӹh 79Ӹh Ӹh! Ӹh! Ӹh# Ӹh% Ӹh% Ӹh#' Ӹhg) Ӹh) J40=Ӹh+ ӸhG- Ӹhw- Ӹh. Ӹh0 Ӹh11 S1=Ӹhy2 ӸhS6 Ӹh6 ӸhP7 Ӹh{9 Ӹh9 Ӹh; Ӹhn> Ӹh> 72ӸhX@ ӸhUB ӸhB ӸhC ӸhE ӸhE 73ӸhF ӸhH ӸhH Ӹh"J ӸhL M4ӸhM ӸhDP ӸhP ӸhQ Ӹh#T ӸhRT ӸhU ӸhW ӸhQX I5=Ӹh^ Ӹh_ Ӹh` Ӹha Ӹhc Ӹh!d S6=Ӹhpe Ӹhg Ӹhg Ӹh i Ӹh_k Ӹhk Ӹhl Ӹhm Ӹh*n 77Ӹhn Ӹhp ,ӸhLq Ӹhr Ӹhr 78Ӹhs Ӹh5u ,Ӹhu ӸhFw Ӹhw 79Ӹh.x Ӹhy ,Ӹh;z Ӹh| ,Ӹh| Ӹh ~ ӸhA~ 850Ӹh Ӹh# ӸhE ӸhL 1=Ӹh BӸh i2=Ӹh ӸhW ,Ӹh( Ӹh Ӹh: Ӹh Ӹh Ӹh7 73Ӹh ӸhB Ӹh Ӹh> Ӹh Ӹhɞ 74Ӹh- ӸhP Ӹh} Ӹh Ӹh2 Ӹha Ӹh Ӹh6 Ӹhs 75Ӹh7 Ӹhث ,Ӹh Ӹh4 Ӹh[ :56ӸhS ӸhU ,Ӹhɵ Ӹh i7=Ӹh Ӹh@ ,Ӹh Ӹh Ӹh׼ Ӹh Ӹh ӸhD K8=Ӹh Ӹh ӸhJ Ӹhl Ӹh Ӹh 99Ӹh> Ӹh{ ,Ӹh Ӹha P60ӸhJ Ӹh Ӹh" ӸhF Ӹh ,Ӹh Ӹhw Ӹh 91Ӹh Ӹh# ,Ӹh Ӹh i2=Ӹh Ӹh_ ,Ӹh! Ӹhk Ӹh Ӹh: Ӹh Ӹh K3=Ӹh Ӹh ,Ӹh Ӹh: O4Ӹh Ӹh ,Ӹh Ӹh Ӹh 95ӸhG Ӹh Ӹh Ӹh Ӹh Ӹh- Ӹhy Ӹh Ӹh 96Ӹh Ӹhd Ӹh Ӹh Ӹh Ӹh 97Ӹh Ӹhe Ӹh Ӹh* Ӹh Ӹh Ӹh Ӹhm Ӹh S8=ӸhO Ӹh Ӹh Ӹh Ӹh Ӹhr K9=Ӹh Ӹh Ӹh& ӸhQ Ӹh Ӹh $70Ӹh Ӹh! Ӹh! Ӹh! Ӹh" Ӹh;% Ӹhk% Ӹh& Ӹh( Ӹh) 91Ӹho* Ӹh, Ӹh- ӸhB. Ӹh0 Ӹh1 92ӸhW2 Ӹh3 ,Ӹh4 ӸhU6 O3Ӹhp7 Ӹh8 ,Ӹh9 Ӹh: ,Ӹh; Ӹh< Ӹh(= S4=Ӹha> Ӹh@ ӸhA Ӹh.B ӸhrD ӸhD K5=Ӹh0F Ӹh,H ӸhQH Ӹh$I ӸhJ ӸhJ ӸhL Ӹh5N Ӹh^N 96ӸhO Ӹh8R ,ӸhS Ӹh~V ӸhV 97Ӹh@X Ӹh}Z ,ӸhM[ Ӹh\ Ӹh] 98Ӹh7^ Ӹh_ ,Ӹh\` Ӹha ,Ӹhb Ӹh d S9=ӸhAd Ӹhd Ӹhof ,Ӹhj Ӹhk Ӹh'l L80=Ӹhl Ӹhn ,ӸhSo Ӹhp Ӹhq 91Ӹh^r Ӹh#t ,Ӹht ӸhIv ,Ӹhw Ӹhx O2Ӹhfy Ӹhz ,Ӹh{ Ӹh| Ӹh!} 93Ӹh} Ӹh ӸhB Ӹh Ӹh ,Ӹh׃ Ӹhp Ӹh 94Ӹh Ӹhч ,Ӹh Ӹh i5=Ӹh Ӹhe ,Ӹhy Ӹh Ӹh, K6=Ӹh Ӹh ,ӸhR Ӹh Ӹh Ӹh. Ӹh O7Ӹh Ӹh1 ,ӸhԤ Ӹh] O8Ӹh Ӹh ,Ӹh Ӹh ,Ӹh Ӹhd Ӹh 99Ӹh Ӹh ,Ӹh Ӹh Ӹhϻ T90=ӸhV Ӹh ,Ӹhѿ Ӹhh a1=ӸhJ ӸhF ,Ӹh\ Ӹh ,Ӹha Ӹh Ӹh 92Ӹh Ӹh7 ,Ӹh Ӹh O3Ӹh` Ӹh ,Ӹhr Ӹh O4Ӹh ӸhS ,Ӹh Ӹh ,Ӹh Ӹh$ O5Ӹh Ӹh- Ӹh` Ӹh Ӹh d96=Ӹh Ӹh ,Ӹh: Ӹh ,Ӹh ӸhH W7=Ӹh| Ӹh Ӹh? ,Ӹh Ӹh ;8Ӹh Ӹh4 ,Ӹh Ӹh@ ;9ӸhJ(100/13512=3=Ӹh()Ӹh)%4ӸhRM<567=8=ӸhQT}9ӸhLUӸhWӸhXӸhiYӸh[Ӹh[Ӹh]Ӹh_Ӹh_&10Ӹh aӸhd,ӸhQfӸh i;1ӸhjӸh1l,ӸhPmӸhnӸhn%2ӸhoӸh>q,ӸhrӸhs,ӸhutӸhuӸhuK3=ӸhvӸhYx,ӸhyӸhz94Ӹhz2=Ӹh{Ӹh~,Ӹh ӸhxӸh%5ӸhHӸh3ӸhXӸhBӸhqӸhӸhaӸh̉Ӹh%6Ӹh>ӸhfӸhӸhӸhԐӸh%7ӸhBӸhӸhӸhוӸh,Ӹh˘Ӹh;8ӸhӸhn,ӸhӸhRӸh5a9=Ӹh,ӸhӸhl20=Ӹh֣ӸhӸhӸh:ӸhӸhϨӸhӸh~Ӹh%1Ӹh Ӹhg,ӸhӸhӸhK%2Ӹh]Ӹh>,ӸhAӸhp;3ӸhtӸh,ӸhMӸh,ӸhӸhӸh*K4=ӸhӸh!,ӸhӸhaӸhU5=ӸhӸh ,ӸhӸh<ӸhӸhkӸh;6ӸhӸhӸhGӸhӸhHӸhz%7ӸhӸh,ӸhӸhӸh%8ӸhӸh<ӸhwӸhӸh(,ӸhӸhTӸh%9ӸhӸhM,ӸhӸhӸhZL30=ӸhӸh3ӸhmӸh{Ӹh,ӸhӸhc31=23Ӹh%8,Ӹh>g4ԸhԸh1 .°..○@.☼[ _You start resting.Ըh○_○°827.1 (235.0)○Ըh Y5=86 ԸhI_°Ըh " _HP restored.ոhE.#.....#.###.#.#....###).#.##....#...###..^#.#.#..##...####...#.######....# #....# ..## ###....####...## ..## #.....## #..○.# ոhE..###....#.###._..##.##.#'..####.○@...# .^..#....## #.○..###.####....# #..[.# .P#......# ##.##. .## ## ## .#### .### .#.# .##...P..#..#.## ոhuu°☼○○ոh$#9.1 (1ոhO .0) ոhJT°_ոhոhA P .........#....###)#####..^#.#..##...####...#####....# #....### ###....####...#.....## #..°.# .###....#.###._☼.##.#'..####.○....^..#....## #.○@.### ..####....# #..[.# P#..#.##.# ..#.#.P####...##   ոhE ._○°○.○ոhF "°ոhF '30ոhN 8_ոhR ָhN #####..^#.#..##...####...#####....# #....### ###....####...#ָhIc.....## #....# .###....#.###._○.##.#'..####.°○.○.# .ָho^..#....## #.°..### .ָhy.####....# #..@.# P#..#.##.#..# ## #ָhw .##...P.####..#  ָh ָh o○.°>ָh!x 3 1ClawsCorr (-8) ָh8!ָh(A_○ָh- _Acid dripping from the walls corrodes you. _You see here a +0 plate armour.׸hg .##....#...###..^#.#.#..##...####...#.######....# #....#.## ###....####...##.## #.....## #....# ׸hg c.###....#.###._○.##.##.#'..####..°.○.#.^..#....## #.>..###.####....# #.@[.# ׸hg 8.P#......# ##.##.# .## ##. ## ׸hg .#### ## .### #׸hh a.#.# #..##...P..#..#.## ׸h.○###ظh.####....# #@.[.# .P#......# ##.##.# .## ##.### ظhAn.#### ## .### #.#.# #..##...P..#..#.## .#.#.P####...## .##...P.####..# ظh9_..○-4316) ظhM9○ظhiݸhR M...###)..##....#...###..^ݸh r.#..##...####...#.######....# #....###....####...#### #.....## #....# ݸh #....#.###._..#..##.#'..####......#ݸh ^..#....## #@○.○#######ݸh& x..[.# P#ݸhL  ##.##.### ##.### ݸhk }.............#### ##  ݸh ݸh _°.°○ 042޸hk|YM#..#.....#.###.......޸h|h...###)..##....#...###..^޸h|.#..##...####.######....# #....###....####...##޸h4}Q## #.....## #....# #....#.###._..#..##.#'..####@.....#޸hU}^..#....## #.°.°#######޸hu}.○[.# P#޸h}^ ##.##. ޸h}............## ##.###  ޸h7N§>..޸hs(°޸hIm358) ޸h9_޸h޸h3 ޸h............#....###)#####..^#.#..##...####...޸h8#####....# #.## ###....####...##.....## #....# ޸hUq.###....#.###._..##޸hsd.#'..####.§....޸h^..#....## #@>..###޸h.####....# #.°[.# P#..޸h#.##.#..# ##.##޸hj ....#.#.P####...##  ޸h"D ޸hH§.޸hK061޸h 2) ޸h&§޸h޸h  #####..^#.#..##...####...#####....# #....### ###....####...##.....## #....# .###....#.###.§..##.#'..####.§....^..#....## #.>..###.####....# #@.[.# P#..#.##.#..# ##.###.#### ##  ...##...P.####..#  ޸hx 6§޸h¹ i-476޸h ޸hF ߸hKB##....#...###..^# #.#..##...####...# ######....# #....# ## ###....####...## ## #.....## #....#  ###....#.###.§..## ##.#'..####.§....# ^..#....## #.§..### ߸hK####....# #.@[.#  P#......# ##.##.#  ## ##.###  #### ##  ###  #.#.#  #..##...P..#..#.##  #.#.P####...##  ##...P.####..#  ߸h!߸hl_§.§߸hzn 388) ߸hZ_§§߸h-߸hJ r #.#..##...####...#####....# #....### ###....####...#.....## #....# .###....#.###._..##.#'..####.§.§..#^..#....## #.§..###.####....# #..[.# P#..##@##.#..# ##.###.#### ## ...###  #.#.#......#..###   ߸hs J_..§߸h 3○߸ht V-4916) ߸h ߸h 8§߸h ḯh 4Mḯhc .##....#...###..^.#..##...####...#.######....# #....##....####...#### #.....## #....# ḯhϤ #....#.###._..##..##.#'..####...§..#^..#....## #.§○.#######ḯh #.@[.# P# ##.##.#ḯh ## ##.####### ## ḯhC s...............###  ḯh .>○ 3408) ḯhi ḯhż ḯhm.......#....###).#..##....#...###..^#.#.#..##...####...#..######....# #....#.## ###....####...## #.....## #....# .###....#.###._..##...##.#'..####......#^..# #@>○.###.####....# #..[.# P#......ḯh4##.#  ##.### #### ## ..### #..............#.# ##..##...P..#..#.## ..#.#.P.## ḯhR°☼ḯhk0112) ḯhḯhⸯh#.....#.###........# .....#....###).# #......^# #.#..##...####...# # #....# ## #####...## ## #.....## #....#  ###....#.###._..## .##.#'..####.@....# ^..#....## #.>°.### ####....# #.☼[.#  P## ##.##.#  ## ##.###  #### ##  ..###  #..............#.#  #..##...P..#..# ⸯh4{_○.○ⸯh8S11 2ClawsⸯhU9○ⸯhⸯhz _#..#.##### #.# .#.....#.###........# .....#....###).# #......^# #.#..##...####...# #ⸯh  #....# ## #####...## ## #.....## #....#  ###....#.###.@○.## .##.#'..####......# .ⸯh+ f^..#....## #.>..### ####....# #.○[.#  P## ##.##.#  ## ##.###  ⸯh #### ##  .###  ..............#.#  ⸯhR ○.§○3ⸯh L○§ⸯhl ] _There is a viscous altar of Jiyva here.㸯h..#.##### #.# #.....#.###........# #....###).# ##....#...###..^# #.#..##...####...# ######....# #....# .## ###....####...## .## #.....## #....#  ###....#.###._@.## ##.#'..####.○.§..# 㸯h^..#....## #.>..### .####....# #.○[.#  .P#......# ##.##.#  ## ##.###  #### ##  ###  㸯h0E#.#  㸯hz!§°.§☼°㸯hK"-4 _㸯h'Y_@§㸯h*丯h>#..#.##### #.# .#.....#.###........#.#....###).#.##....#...###..^#.#.#..##...####...#.######....# #....#丯h.## ###....####...## ..## #.....## #....# .###....#.###.@°§##.##.#'..####.°.§☼.# 丯h.^..#....## #.>..###丯hͯ.####....# #.°[.# 丯h.P#......# ##.##.# .## ##.### 丯h.#### ## .### .#.# 丯h○..☼§○.丯h&5丯hv(§丯hE] _There is a viscous altar of Jiyva here.帯h7§帯h帯h(§帯hN _There are no items here.港hY港h[A viscous altar of Jiyva. A slimy, ever-shifting altar to Jiyva. You're not sure what it's made from, and you don't really want to know. Pray here with > to learn more. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to 港h[the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)pray.縯h <縯h@#..#.##### #........#  DrDolphin the End of an Era .#.....#.###........#  Demonspawn of Qazlal ****** ..........#....###).#  Health: 135/135 ======================== ....##....#...###..^#  Magic: 27/27 ======================== ...#.#..##...####...#  AC: 11縯h AStr: 15 ...######....# #....#  EV: 31Int: 14 縯h4A..## ###....####...##  SH: 13  Dex: 30 縯hTAS..## #.....## #..○.#   XL: 15 Next: 11% Place: Lair:5 縯htA...###....#.###.@.§##  Noise: =======--  Time: 25845.1 (0.0) 縯hA...##.#'..####..☼§○.#  -) Claws 縯hA.^..#....## #.>..###  Zap: wand of flame (3) 縯hA..####....# #..[.#  縯h8B3..P#......# ##.##.#  ..........## ##.###    ...........#### ##    ..............###    縯hXBn..............#.#    縯hvB_Acid dripping from the walls corrodes you. _You see here a +0 plate armour. 縯hB|_There is a viscous altar of Jiyva here. _There is a viscous altar of Jiyva here. 縯hBg_There are no items here.  You kneel at the altar of Jiyva.縯h..###  Zap: wand of flame (3) ︯hx J..####....# #..[.#  ..P#......# ##.##.#  ︯hx ..........## ##.###    ︯hx ...........#### ##    ..............###    ︯hx n..............#.#    ︯hy _Acid dripping from the walls corrodes you. _You see here a +0 plate armour. ︯h4y |_There is a viscous altar of Jiyva here. _There is a viscous altar of Jiyva here. ︯hdy `_There are no items here.  You kneel at the altar of Jiyva.︯h §§ _︯h︯h|︯h ︯h4︯h8︯h;: _︯hD@︯hD︯hE︯hF︯hL︯hP︯h/Q︯h5S︯h Y︯h[︯h0\︯h]︯h3b︯hd︯hd︯hxe︯hg︯h:j︯hj︯h~k︯hpD  You see here a +0 quarterstaff.︯hFs︯hs _︯ht︯hgx︯hz︯h={︯h&|︯hF︯h︯h"︯h7︯h︯h︯hЇ︯h︯h0︯h︯h͏︯hߐ︯h|︯hњ︯h︯h$︯hh︯h︯h ︯h︯h︯h}︯h︯hӴ︯hK︯h︯h︯hV︯h︯hj@  There is an open door here.︯h︯h _︯h︯hd︯h),︯h︯h︯hV︯h︯h︯h&︯he︯h︯hB︯h#P.###.....######....# #....###....## ###....####...## #+....## #.....## #....# .#.......###....#.###._..## ##.<.........##.#'..####......# ︯h6g###P.#.....^..#..○.## #.>..### #P#.P##.....####....# #..[.# #...##.#....P#.°°○..# ##.##.# ...........°.@☼..## ##.### 66.1 (21.0)..................#### ## ...............○☼......### ︯h>##..#.###..............#.# #########..##...P..#..#.## ########....#.#.P####...## #...##...##...P.####..# ##....P.##.#.#......#..### ##.....##..........##.#.# ︯h︯h7T_○○︯hh h hf h hB h ,h hp h h h h h' h h h. hR h hC h6 hX [39;49mh h h ,h h" h% h% h& h( h+ ,h+ h}- hz0 h0 hz1 hE3 h6 ,hE7 h@9 h= ,hH> h? hB ,hC hQ hlU hU hW h*\ h ` h,` h.a h e hj ,hk hIn h[q hq hr ht h{ ,hR} h hG h| h̉ hT h ,h h h> ,h+ h h ,h# h hʩ ,h h6 h7 h_ h h h ,h h( h A  You enter the shallow water.h ?Water hO h N _Moving in this stuff is going to be slow.hF h h hH h- ,h{ h[ hp h h h h ,h h h >h h h Q ~~~~~~~ ###~~~~~≈~~~P..###P... #P.~~PP ~#~~~~P~~~≈≈~P~..P##...#  ###..~ ~~≈~~~~~~~≈≈~~P..##PP.#.  ### ~~~~~~~~≈≈≈≈≈~~....PPPP. h4 ~~~~.~~~~~≈~~~~....P.... $?PP~.~~~~~~≈~.÷........ ($$~P~.~○~~PP~...÷...... ≈ :!?~~.°~~~~~~~.......... h ~~ ~~~ ###@.~~§§~~#÷##...##99.1 (33 ~~ .~~#######~##~~.#÷###.### ~~ .~~~~~..####≈#.#÷##..#.# ~~ #~~~~~~~..#####÷###.... ~P ~# #~~~~~~~~~~.~#.÷.##.÷.† ~~ P~~~ #P~~P~~P~.~~#.÷.#....÷h+ X~ ~~≈~≈###~P~~~~~..÷#........÷ .~ P~P~~#~~~~.P.^.~..÷÷.#..#.P# .~~~...~~~~~~~~~.P.........#.#...h u○≈≈900.1 (34h h: % _Found 7 stones.h h h} h hA  You enter the shallow water.h?Water hN hpN _Moving in this stuff is going to be slow.hh(hh= h*A  You enter the shallow water.h*)Water h+h.h3N _Moving in this stuff is going to be slow.h<h;=hAh7GhNhN(hPRh}e ...~~~~~≈~~~~ ##~~~P~~~~~~~~...# ###~~~~~~~~~~~~####~~~~~≈~~~P..# ~#####P.~~PP~~~#~~~~P~~~≈≈~P~..P# ~~#~ ###..~~≈~~≈~~~~~~~≈≈~~P..## he~~≈~ #####~~~~~~~~≈≈≈≈≈~~ ~~~~ ###~~~~~~.~~~~~≈~~~~.... ~P.~ ~.~~=$?PP°.~~~~~~≈~.÷.. he~~~~≈ ~~~~/○$$~P~.~~~~PP~...÷ h!fy.~~≈~≈ ~~.~~:!@~~.~~~~~~~~..... P~~~~~~ ~~~.~~~~~###..~~≈≈~~#÷ hfC.~~~~~~ ~~~~.°~#######~##~~.#÷# ~≈~~~~~ ~~~~~.~~~~~..####≈#.#÷## .~P~~~~ ~~~~~~#~~~~~~~..#####÷## ..~~~~P ~~~####~~~~~~~~~~.~#.÷.# ...~~~~ ~P~~~ #P~~P~~P~.~~#.÷.# ....~.~ ≈~~≈~≈###~P~~~~~..÷#.... .hf..~..~ P~P~~#~~~~.P.^.~..÷÷.#hv☼PP°°6.9 (6.8)hXw+7.9 (7hhу` _M - a scroll labelled CAQYDAPUREh~#~~~~~~~..##### h s.~...~~~~P~~~~~####~~~~~~~~~~.~#.h .h ~P~~~ #P~~P~~P~.~~#.h, .~.~~~≈~~≈~≈###~P~~~~~..÷#.hJ .~..~ P~P~~#~~~~.P.^.~..÷÷hF ○~/(§○☼○§~○You enter the shallow water.h b2.9 (1Water hD K§○h: ? _Moving in this stuff is going to be slow.h;BhBhFh3hhrh8w>h~hAh݂h~P _I - a wand of roots (14) (gained 4 charges)hhh=hf1h/h78 ~......~~~~P~~~#~~~~~~~~~~.P.~ ..#..P..P###~~~~~~P~~~~.. ..#...~~~~~≈~~~~~###~~~P~~~~~~~####~~~~~~~~~~~~####~#####P.~~PP~~~#~~~~P~~~≈≈~P .#.~~#~ ###..~~≈~~≈~~h≈~~P .#.~~≈~ ~ #####○~~~~~~~≈≈≈≈≈~~.P~~~~ ~~####~○~~~~.~~~~~≈~~~~~~P.~ ~~~~.~°@$.PP≈~.÷7.5 (4.6ht~~~~≈ ~~~~~~~.([.~P~.~~~~PP~..≈~≈~≈~~~.~§○○.~~.~~~~~~~~.. ...P~~~~~~~~~~~.~°~~~###..~~≈≈~~# ....~~~~~~~~~~~~.~~#######~##~~.#.~~~ ~ ~~ ~~~~P~~~ #P~~P hhM○°h,. _W - a +4 ring of slayingh ..P..P~~~~~~~##P~~~~....~~~~~≈~~~~~###~~~P~~~~~~~~ .#####~~~~~~~~~~~~####~~~~~≈~~~P.~#####P.~~PP~~~#~~~~P~~~≈≈~P~~#~ ###..~~≈~~≈~~~~~Ph,≈~ ~ #####○~~~~~~~≈≈≈≈≈~~ ..P~~~~ ~~####~○~~~~.~~~~~≈~~~~P.~ ~~~~.~°.$.PP~.~~~~~~≈~.÷.~~~~≈ ~~~~~~~@([.~P~.~~~~PP~...~~≈~≈~≈~~~.~§○○.~~.~~~~~~~Zap: wand of flame (3).hL~~~~P~~~ #P~~ .......~.~~~≈~~≈~≈###~P~~~~~..÷#.hiD h3○°~○○~§○°~h,8.5 (1.0 h0]○§○°hhg #~......~~~~P~~~#~~~~.P.~ .#..P..P~~~~~~~###~~~~~~P~~~~......~~~~~≈~~~~~###~~~P~~~~~~~~. #####~~~~~~~~~~~~####~~~~~≈~~~P. #.~#####P.~~PP~~~#~~~~P~~~≈≈~P~. #.~~#~ ###..~~≈~~≈~≈≈~~P. h #.~~≈~ ~ #####○~~~~~~~≈≈≈≈≈~~. .P~~~~ ~~####~°~~~~.~~~~~≈~~~~.. .~~P.~ ~~~~.~~.@.PP~.~~~~~~≈~.÷~~~~≈ ~~~~~~~.(○.~PPP~.~~≈~≈~≈~~~○~§○°.~~.~~~~~~~~...P~.~~~~~###..~~≈≈~~#÷..~~h .~~#######~##~~.#÷ ~.~≈~~.~~~~~..####≈#.#÷h> r..~P~~~~~~~~~~~~#~~~~~~~..#####÷ h] ~...~~~~P~~~~~####~~~~~~~~~~.~#.÷~~~~~~~P~~~ #P~~P~~P~.~~#.÷h °~○○○§~°!h &9h\* >°°h9 k~○☼○(°h9 °§~.!○h; ,30.5 (2h4F ^○○○hJ @ _You now have 1015 gold pieces (gained 16).h%h%hP(h;h C,hMhM h N hNAYou see here a +0 pair of gloves.heVhQ`5 _hg,hkhIw#...~~~~~≈~~~~~###~~~P~~.. ####~~~~~####~~~~~≈~~~P..# .~#####P.~~PP~~~#~~~~P~~~≈≈~P~..P hwI.~~#~ ###..~~≈~~≈~~~~~~~≈≈~~P..# .~~≈~ ~ #####~~~~~~~~≈≈≈≈≈~~. P~~~~ ~~####~~~~~~.~~~~~≈~~~~. ~~P.~ ~~~~.~~°..PP~.~~~~~~≈~.÷h?x~~~~≈ ~~~~~~~.°[.~P~.~~~~PP~...÷.~~≈~≈~≈~~~.~~.@.~~.~~...3.5 (3P~~~~~~~~~~~.~~~☼~###..~~≈≈~~#÷#~~~~~~~~~~~~○~☼#######~##~~.#÷# .~≈hcxD~.~~~~~..####≈#.#÷#~P~#~~~~~~~..#####÷# ...~~~~P~~~~~####~~~~~~~~~~.~#.÷.hx5 .~hx8P~~~ #P~~P~~P~.~~#.÷.  .....~.~~~≈~~≈~≈###~P~~~~~..÷#...hx ~..~ P~P~~#~~~~.P.^.~..÷÷.#hxE hyhXh hֈU_g - 12 potions of curing (gained 2)h`...~~~~~≈~~~~~###~~~P~...#~~~~~####~~~~~≈~~~P..# ~#####P.~~PP~~~#~~~~P~~~≈≈~P~..P# ~~#~ ###..~~≈~~≈~≈≈~~P..# hi~~≈~ ~ #####~≈≈≈≈≈~~. ~~~~ ~~####~~~~~~.~~~~~≈~~~~. ~P.~ ~~~~.~~°..PP~.~~~~~~≈~.÷. ~~~~≈ ~h.°[.~P~.~~~~PP~...÷. .h~~≈~≈~≈~~~.~~.○@~~.~. P~h.~~~☼~###..~~≈≈~~#÷# .~hs○~☼#######~##~~.#÷# ~≈~he.~~~~~..####≈#.#÷# .~P~h|#~~~~~~~..#####÷#~~~~P~~~~~####~~~.~#.÷.#~P~~~ #P~~P~~P~.~~#.÷.#~.~~~≈~~≈~≈###~P~~~~~..÷#.h~..~ P~P~~#~~~~.P.^.~..÷÷.#.h.○([☼°○○h+4.5 (1h,R○°○h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1   i - Necromancy   0.0   0.4  +1 +4          [39; hJ49m   j * Invocations  16.6  12.5  +3   d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                                    hS                                   The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#hTargetTarget--  --  --  4.0  --  #h-- 20.0 --  --  15.0 #h<t--  a-z] set#h[-] clear selected targetcost|targets$h [?25h[?0c$h *20.0 %hѦ( %h [?25l[?1c%h17.0 =] set aall targets&hD&hM&h[O...~~~~~≈~~~~~###~~~P~~~~~~~~...# DrDolphin the End of an Era ###~~~~~~~~~~~~####~~~~~≈~~~P..## Demonspawn of Qazlal ****** &h\~#####P.~~PP~~~#~~~~P~~~≈≈~P~..P# Health: 135/135 ======================== ~~#~ ###..~~≈~~≈~~~~~~~≈≈~~P..## Magic: 27/27 ======================== &h@\~~≈~ ~ #####~~~~~~~~≈≈≈≈≈~~.... AC: 11Str: 15 &hl\~~~~ ~~####~~~~~~.~~~~~≈~~~~.... EV: 31Int: 14 &h\~P.~ ~~~~.~~.○.PP~.~~~~~~≈~.÷... SH: 13  Dex: 30 &h\~~~~≈ ~~~~~~~.([☼~P~.~~~~PP~...÷. XL: 15 Next: 11% Place: Lair:5 &h\?.~~≈~≈~≈~~~.~~.°@~~.~~~~~~~~..... Noise: =======--  Time: 25934.5 (0.0) P~~~~~~~~~~~.~~~○~###..~~≈≈~~#÷## -) Claws &h]Z.~~~~~~~~~~~~○~○#######~##~~.#÷## Zap: wand of flame (3) ~≈~~~~~~~~~~~~.~~~~~..####≈#.#÷## .~P~~~~~~~~~~~~#~~~~~~~..#####÷## ..~~~~P~~~~~####~~~~~~~~~~.~#.÷.#  ...~~~~~~~P~~~ #P~~P~~P~.~~#.÷.#  ....~.~~~≈~~≈~≈###~P~~~~~..÷#....&h^A  ...~..~ P~P~~#~~~~.P.^.~..÷÷.#.  _Moving in this stuff is going to be slow. _I - a wand of roots (14) (gained 4 charges) _W - a +4 ring of slaying _You now have 1015 gold pieces (gained 16). _You see here a +0 pair of gloves. _g - 12 potions of curing (gained 2)&h"iS○°○&hi&htU○☼○&hw(hU8I(h=(hFA  You enter the shallow water.(h!JUWater (hmNN _Moving in this stuff is going to be slow.(hU(hU(hX(hfB(hUh(hq(hy(h?y(hz(h}(h~(h((hr(h(hA  You enter the shallow water.(h+?Water (h(hN _Moving in this stuff is going to be slow.(h7(hv(h(h(hѦ(h (h(h(hM(h(h׻(h(h9,(h*(h(hH(h|(hh(h(h(h((h(h(h(h(h(h/(hS(hz(h(hu(hH(hv(ho(h(h`(h(h(h(h,(h(h1 (h (h (h(h0(h(h1(h9(h~(h!(h"(h#(h'(hz)(h)(hu*(h,(h/(h 0(h1(h4(hC9(hq9(h:(h<(h @(h6@(h|A(hD(hH(h4H(hLI(h1L(hO(hO(hP(hS(htW(hW(hX(hL[(h_(h_(h(a(hc(hQg(hg(hh(hk(hn(ho(hp(h%s(hv(hv(h5x(hz(h}(hF~(h(h (h(hQ(h(h؉(h:,(h\(h(h(hǓ(h(h(h2(h(hv(h (h(hס(h(h+(hi(h(hb(hB(h(hK(h@(h(h"(hQ(h.(h2(h(h(hҽ(h(h(h(h(h3(h(h,(h(h(h(h(h(h(h(h(h(h(hd(h(hy(hv(h(h(h(h(h(h;(h4(h>(h(h(h(h(h6(hg(h8(h(h(h(h(h(hk(h(h}(h(h (h[(h/ (h (hd (h(h(h(h?(hi(h;(hS(h(hq(h(h(h (h)!(h "(h&$(h&(h&(h%((h*(h,(h'-(h5.(h=0(h3(h4(h4(h<(h>(h>(h @(hC(hF(hF(hG(hK(h6O(hhO(hP(hT(hW(hW(hY(h](ha(ha(hc(hrR  #........P~~~~ ~~~###   #........~~P.~≈~~~~~.~   #.........~~~~≈≈~~~~~~ (hsF  ##..........~~≈~≈~≈~~~.   #..........P~~~~~~~~~~~   #...........~~~~~~~~~~~ (hXsX  ##...○...~.~≈~~~~~~~~~~   #...○.......~P~~~~~~~~~ (h}s  ##....@○.~...~~~~P~~~~~6005.5 (7(hs 1.0) (hs  #...°.○.......~~~~~~~P~ (hs  #...☼.○........~.~~~≈~~   ##............~..~~~~P~   ###.........####~.~~~... (hty  #..............###....P. (h)to  ###..............###...P (h9ty  ##....<................ (hXt  #......................(ht(hz|B○°(hT _Key pressed, stopping explore.(h I(h(h(hU: _(h(ha(h(h(h(hż,(h(h(hj,(h(h}(hx,(h(h#(hA  You enter the shallow water.(h ?Water (h(hAN _Moving in this stuff is going to be slow.(h(h((h(h(h(h4(h(h (h(h(hc(h~(h&(hd(h(h(h#(h-$(h%(h*(h.(h.(h60(h4(h8,(h9(h]=(hA(hA(h&C(h k(hk(hNl(hm(hp(hu(hru(hQv(hy(h%}(h}(h~(h(hM(h(h(h(h(h(h(h(hf,(h(h (hU,(h(h(h',(hK(hY(hV(h(hv(hv(h(h(hβ(hݴ(hT(h(hU(h~(h_(h(h(h(h*(hd(hT(h(h(hJ(h(h(h?(hu(h3(hO(h(h(h(h(hn(h(h(h(h(hM(h(hw(h$#(ha#(h$(h=0(h4(h4(h$6(hfB(hUF(hF(hH(hT(hY(hZ(hf[(he)#.#.##.....#.P..##.#...##...#......P....##.....#...#.#.........+..)....###..####.#.....#.###..(he #.########.....#.#....#..P#.##......##..#...(h f...§..○..........PP.....○.○................(h.f#.°...@.§..............42.1 (36.6.....(hSf~............○.....P~..(hsf]###....÷...~~....(hf!.......÷....~...~...~P~##....÷....#~......~~~~P(hf #.#..P..P~~~~~~##........#...~~~~~≈~~~(h g\#?......#####~~~~~~~~~(hYg(hHo9§(h r  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  You enter the shallow water(h7r. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.(hI(hf _(h (h(hJ(h̺(hc(h(h(h(h (h]B(h(h,(h(h(h ,(hF (ha(h,(h<(h0(hZ,(h(h (h#,(h$(h)(h-,(hY/(h8(h4<,(h1=(hvA(hD,(h=E(hK(h!O,(heP(hFT(hV,(hW(hK\(h^,(h_(hc(hf,(hg(hn(ht,(hcu(h@{(h~(h~(h=(h(h(h(h'(h(hY,(h=(h˚(ht,(h`(h(ht(h(h_(h(h%(h?(h!(h(hJ(h(h̷(h6(h_(h(h<(h[(h(h(h(h(h(h7(h(h(h?(h[(hz(h(h(hO(h(h(h,(h(h(hw,(h(ht(h(h](hc (h (h(h(h(h(h,(h(h(hN(h(h (h$(hh)(h)(hZ,(h/(hb4(h4(h6(h9(h?(h?(h)B(hqL.# #P..#..#.......###......## #.. .# #......#.....#####P.#....# # .###.....##......#.#####....# # ..#.......#....###...##....P# # .###............##...#.....## # (hLd.#.......!.P.§..##....#....# ## .###...#.###.○...#..#.#....### ## (hLK.#..#....###....##.P.##......#### ....##...P.....#@.+...P....P.#P#83.1 (41.0 ................§ (h?M{#.P##.##..##..###.○.....#P.#..#.# ############.####.....########### ####~~P..P.♣ (hM*##♣P~~~~~~# #P~~~~♣P## ##~~~P♣## ##~♣P#(hM!(hN(hzUK§○(hX _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore. _(hɝI(hΞ(h(hP _(h(h(h (h(h(h(hͱ(h(h˶,(hŷ(hU(h(h(hӼ(h¿(hKey pressed, stopping explore.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  You enter the shallow water.(h?Water (h(h  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  You enter the shallow water. _Moving in this stuff is going to be slow.(h(h((hz(h(h(h)(h(h?(hY(h(hj(h>(h(hB(hg(h(h(h(h(h(h((h\(h (hD(h+(h`(h(h9(h(h(h(h'(h,(h)(h(h9X(hq(h(h(h(h,(h(h (h(h (h (h2"(h#,(h$(hF&(hN((hs((h )(h*(h,(h,(hc-(h/(hv1(h1(h:2(h3(hF5(hm5(h6(h>9(h%<(hh<(h=(h@(hB(hC(hMD(hXF(hI(hJ(hK(hN(h3Q(hQ(hS(hV(hY(h Z(h[(hT^(h a(hLa(hb(hVe(hqh(hh(hYj(hMm(h~o(ho(h`q(ht(hw(h_w(huy(h- _Moving in this stuff is going to be slow. _Key pressed, stopping explore.  You enter the shallow water. _Moving in this stuff is goi(hr.ng to be slow.  You see here 4 stones.(h|(h _(hх(h(h(hO(h(h(h,(h(h(h(h"(h(h(h,(h(hX(h (h` (h (hp (h (ho (h (hd" (h4 (h!9 (hl9 (h: (hOJ (hM (hN (hVO (h\a (he (he (hag (ho (h#t (ht (hv (hL~ (hف (h (h (hϧ (h (h (h (h (h (h (h (hL Z~..÷÷.#..#.P#.......###...###..## .......#.#....##.....#...#.##.## .....#.##....#.....##..#####..# .............#..#.#P...# .............................## (h |.......................# ....#.##...#.#.#○○...........## .....###..#####..............# .## #...## #@..#....+P#P..## 133.7 (50.6#....# #..#.# #....####.P##...# #....# #....###..○####..##...## (h h....P# #.....##...###...#..... .....## #....####....#..........# #....# ##..#.##P..##....###...## (h/ #....### ###.#.##...##...# #..## #......##########..P###..###...# P....P.#P#...#P##..P.(hZ =.........##(h (h[ :○(h T _Key pressed, stopping explore.(hi I(h (hX (hU : _(h (h (h (h1 (h7 (h (h/ (h* (h^) (h+ (h, (h, (h5 (h7 ,(h8 (hY@ (hD (h:H ,(hL (hR (hGR (h/S (h-] (ha (ha (hb (hm (hq ,(hDs (h# (h ,(hz (h (h ,(hJ (hݡ (hK (h (h (hJ (hw ,(h( (h (hT ,(h_ (hD (h0 (hw (h (hL (h (h (h (hV (hl (h (h$ (h  h  You see here a blink frog skeleton.(hc (h  _(hj (h (h" (h # (hu% (h. (h43 ,(h4 (h= (hdA (hA (hC (hL (hx (hՁ X(h X(h ,(h (h& (h (hő (h (h (h ,(h (h (hР ,(h (hť (h ,(hū (h (hq ,(h (hд (hm ,(h (h (h (h (h (h (h ,(hj (h (hB ,(h (h' (h ,(hy (h (h? (h (h (h (h ,(hV (h (h ,(h (h (h8 (h| (hj (hI ......##..#######.#P......##.###P #....##...P# ######..........##. #....##...#####..###P....###.....(h #.P..##.#...#.##....P.#....#P....##.......#......#..### #+..)..........(hI # ###.#.....#.###.○.#.#.....#..##.# ######.....#.#...○###........###. #.##......##..#.@.##......#...##.76.7 (43.0............PP.○.#.............. ................○................ ....................§............(hz ................P..####..... ..............P~...........#####.  (h S.÷..........~~.....~~~~~≈~.....##  ..÷....~...~...~P~~~~~~~~~~~~~~..(h   ÷....#~......~~~~P~~~#~~~~~~~~~~. (hy (h( 8○(h+ T _Key pressed, stopping explore.(hP I(h_ (hc (hg : _(hj (h8p ,(hr (hu (hx (hx (hz (h~ (h: ,(h (h (hl (h (hW (hx (hx (h (h. (h (hK (hy (h (hժ (h (h (h (hO (hd ,(hE (h (h ,(h) (hz (h (h B(h (hc ,(hm (h )   ### ###   #########P### ###.#  #.#..#.#....####.P..  ##....○.......  ##...°..§#..#...#PP..  #P.○#......##..###### (h  #P..@#....##...P# ##93.7 (17  ###.###....##...#####  #.#.##.....#.P..##.#  ##...#......P....##  #...#.#.........+..)  ###..####.#.....#.  #.########.....#.#..(h i  ##..P#.##......##..# (h Y #.................PP.(h (h'# M§○(h% _ _Partly explored, can't reach some places.(hI(hs○#...0.0)..#..P...#..#.#...(h'§(h_ _Partly explored, can't reach some places.)h)h+)h)h9§)hU)h)h_ _Partly explored, can't reach some places.)h9)h9)hC:)hc=§)hh)hBo )ho)hoQ_Partly explored, can't reach some places.*h) *h 6Where to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines V - Vaults+h {+h DrDolphin the End of an Era Demonspawn of Qazlal ****** ###### Health: 135/135 ======================== #########P### ###.## Magic: 27/27 ======================== +h#.#..#.#....####.P..# AC: 11Str: 15 ##....○.............. EV: 31Int: 14 ##...°..§#..#...#PP.. SH: 13  Dex: 30 #P.○#......##..###### XL: 15 Next: 11% Place: Lair:5 #P..@#....##...P# ## Noise: =======--  Time: 26193.7 (0.0)  ###.###....##...#####. -) Claws  #.#.##.....#.P..##.#.. Zap: wand of flame (3)  ##...#......P....##...  #...#.#.........+..)..  ###..####.#.....#.###.  #.########.....#.#..+hŊk  ##..P#.##......##..#.  #.................PP.  _Key pressed, stopping explore. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Okay, then.+h=+h(:○+h,. _,h,h ,hЦ,hr,h&,hm: _,h,h,h,h,h,h5,h,h,h,h,hs,h,hg,hB,h,h,hc,h,h,h,h5,hZ,hp = ######,h  #########P### ###.######### ,h #.#..#.#....####.P..#..P.#.. ##.......................... ,h ##.......#..#...#PP..#.#.P.. #P..#......##..#######.#P,h'  #P...#....##...P# ######. ,hR  ###.###....##...####P.. ,h|  #.#.##.....#@P○.##.#...#.##..200.7 (7 ,h D ##...#....○°P....##.......#.  #...#.#.........+..)....... ,h  ###..####.#..○..#.###...#.# ,h m#.########.....#.#....### ,h e##..P#.##......##..#...##.. ,h. Z#.................PP...#.. ,hL u#.......................... #.......,hk ..,h ,h O○○,h -h7Q○-hA=-h>3○-hKM-h ### ### #########P### ###.###########.#..#.#....####.P..#..P.###..................##.......#..#...#PP..#.#.#P..#......##..#######.#P.P...#....##...P# ######..###.###....##@..#####..###P.#.#.##.....#.P○.##.#...#.##.##...#....○°P....##.......##...#.#.........+..)........###..####.#..○..#.###...#.#..########.....#.#....###..P#.##......##..#...##.........PP...##.-hi§°.○-h +1.7 (1-h-h-h\-h\-h^-h'u-hy-h~,-hj-hՄ-h-h-h-h-h6-hĐ-hQ-h%-hl-h-h-hA-h~-h2-hu-h-h-hG-h-h -hn-h-h-h=-h-hL-hU-h/-h-h-h)-hq-h-h -hN-hP-h-h~-h-h-h-hv-h-h"-h_-h-h\-h-hV-h-h ### # ### ###.#### -hD### ###.#############..###.##### ..####.P..#..P.#......#.#P....#.# -h\.............°................ ..#...#PP..#.#.P.§...#..P.......P .##..#######.#P.°°...##.###P....P ##...P# ######.@§.......##.....#-h'154.0) -h##...#####..###P....###.........# #.P..##.#...#.##.○..P.#....#.. -h.P....##.......#......#..### .....+..).................##....P -h@.....#.###...#.#.....#..##.#....# #.....#.#....###........###.....# -h`l.....##..#...##......#...##. ........PP...#-h-h-hy N§§-hl -h 6°-hR -h9 @°§-h -hd u§§-h §°§.h%§.h.h.h.hz1.h1.h3.hH.hM.hQ,.hT.hY,.hZ.h_.hbc.hc.h e.hh.h!m,.hn.hWr.hw,.hy.h|.hK.h.h.hj.h{,.h.h.h.h:.hG.h5.hx.h.hÝ.h~.h.hV.hϧ.h.hs.h.h.h.h,.hf.h.h1.h.h.h.h .hQ.h.hg.h.h.hx.h.h,.h9.ho.h,.h.h*#####..###.##### #####P#..#.## .....#.#P....#.######..##..#..... ................................. ....#..P.......P..#.##........##..hc..##.###P....P##...##P.....#.#. ........##.....##.#P.###.....####.h.###.........#.#....##....## ## ..hH..P.#....#..°..#○.....+....## #. .....#..###.....@....#.......###..h$32.7 (17 .h.........##..○.P##○<...## .h....#..##.#....####P.#.....^..# ..h......###.....##P#.P##.....#####...##......#...##.#....P#....h2r............................ ..................................hMQ......................####...........##..#.###.hj.h.h:○.hR.h5r .hr .ht .hم .h .h .h_ .h .h .hΒ .h~ .h .h .h: .hݙ .h P  There is a stone staircase leading up here..h .h  _.hJ .h .h ,.h .h .h& .hn .hh .h .h .h .hŲ .h .h ,.hu .hd .hr .hϽ .hU .h .h .h .h .h .h .hK .h\ .h .hY .h .h# .h .h2 ,.h .h< .h ,.h< .h .h .h' .h .h8 .h .h8 .h .h; &..#.##........##....#...###..^# ##...##P.....#.#..##...####...# #.#P.###.....######....# #....# .#....##....## ###....####...## #......+....## #.....## #....#  .h} ...#.......###....#.###._..## ##.<.........##.#'..####......# ###P.#.....^..#..○.## #.>..### #P#.P##.....####@...# #..[.#  48.7 (16 .h #...##.#....P#...§..# ##.##.#  .........○○.....## ##.###  ........○.....#### ##  .h s....................###  .##..#.###..............#.#  .#########..##...P..#..#.##  .h ########....#.#.P####...##  ...##...##...P.####..#  .hV .h .h$ .h ?_§.h .h$ L§○.h%' /hq /ȟ Where to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  /hY HN - Spider Nest M - Slime Pits O - Orcish Mines V - Vaults1h 1h #[?25h[?0c1h7 M..#.##........##....#...###..^#  DrDolphin the End of an Era ##...##P.....#.#..##...####...#  Demonspawn of Qazlal ****** 1h^ #.#P.###.....######....# #....#  Health: 135/135 ======================== 1h .#....##....## ###....####...##  Magic: 27/27 ======================== #......+....## #.....## #....#   AC: 111h Str: 15 .....#.......###....#.###._..##  EV: 311h ,Int: 14 1h G##.<.........##.#'..####......#  SH: 13  Dex: 30 1hH ###P.#.....^..#..○.## #.>..###  XL: 15 Next: 11% Place: Lair:5 #P#.P##.....####@...# #..[.#   Noise: =======--  Time: 26248.7 (0.0) #...##.#....P#...§..# ##.##.#   -) Claws 1hv ~.............○○.....## ##.###   Zap: wand of flame (3) ...............○.....#### ##  ........................###  .##..#.###..............#.#  1h   .#########..##...P..#..#.##    ########....#.#.P####...##  1h!   ..#...##...##...P.####..#   _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _There is a stone staircase leading up here.  What level of the Orcish Mines? (default 1, ? - help) 2hp [?25l[?1c2hI~412h;2hΖ2h2hE _2h؟2hs2h2h2h2h2hШ2h82h2hh2h2h|2h2hzX2h2h82h_2h2h2h-2h2hq2h2h2h#2h2h2h2h2hW2h32hj2h2h<2h2h42h'2h2h-,2h 2h2h2h2ho2hGW  There is a stone staircase leading up here.2h2h}2h$ _2h2h42h2h2h2h2h/l _You climb upwards.  There is a stone staircase leading down here.2h 2h  _2hg 2h 2h,2hO2hB2h<2hU2h2h2hX2hy2h2h@  There is an open door here.2hj 2h  _2h!2h$2hd(,2h})2h)-2h>12ht12h22h52h9,2h92h<2h@2h@2hA2hD2hmG2hG2h)H2hI2hf,2hg2hclX2hsn,2ho2hp2hr2hs2hs2ht2hv2h w2hw2hy2h{2hE|2h}2h 2hQ There is a stone staircase leading up here.2h2hK2h$ _2h2h0;32h,2hL2h9l _You climb upwards.  There is a stone staircase leading down here.2hf2h _2hO2h2h0,2h2h2h@,2h2h2hx,2h)2hi2h,2hR2h2h2h ,2h 2hI 2h6 ,2hT 2h 2h|F   There is a stone staircase leading up here. _2h 22h 2hQ 2h 2h 2h jup _You climb upwards.down here. _There is a stone 2h2 Ostaircase leading up here. _You climb upwards.  down here.2h 5 _2ht 2h 2h ,2h 2h 2hA ,2h 2h[ 2h} 2h 2h 2h 2h ,2h 2h 2h 2h" 2h' 2h% JYou climb upwards. _There is a stone 2hC Bstaircase leading down here.up _You climb upwards2hi I. _There is a stone staircase leading down here.  up2h| 2h 2h 2h $ _2h 2h) ;12h+ 2h8, ,2h= There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.2h ? 5 _2h? 2h@ 2hC ,2hD 2h-F 2hG ,2hcH 2hWI 2hL ,2hL 2hN 2h=P ,2hP 2hQ 2h$T 2hGT 2h'U 2hV 2huX ,2hPY 2hZ 2h\ 2h] 2h] 2h_ You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase back to the Dungeon here.2h` 2hza 2ha $ _2h:b 2h DDungeon:102h% 2h 2h 2h/ _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.2h 2h  _2h 2h 2h ,2hd 2h 2h? ,2h 2h 2h[ ,2h 2h9 2h ,2h 2hw 2h 2h 2ho 2h 2h ,2h 2hU2h2h2h>2h2h ,2h( 2h2h,2hN2h%2h(,2hr)2h.2h1B2h62hP9,2h:2h?2hCB2hG2hI2hI2hhJ2hO2hnQ,2hgR2hU2h=W2hZW2hW2hZ2h\B2h^2h`_2hw_2h_2ha2hb2h c2h[c2h;e2hf2hf2h:g2hk2hdm2hm2hn2h)s 2hBs: There is an open door here.2hv2hv _2hx2hJ2h\2h2ha2h)2h߉,2hЊ2h@  There is an open door here.2h 2hC _2h'2h2hL,2hV2h2h2h2hߞ2h2h2h֣2h2h2hL,2h2hr2hz2h2h2h2h2hR2hJ2hy2h"2hD2h2h2h2h2h2h2h2h2h2h2hf 2h 2h2h2h2h2h2h2h?2hk2hI2h!2h#,2h$2h]'2h),2h)2hT,2h.2h.2h/2h12h32h32h42h|72h:2h:2h;2hr?3h,3h33h3h 3h2 3h 3h3hl3h3h3h3h&,3h 3hi%3h(*,3h,3hM13hA53hc53hm73h5;3hr?3h?3hD3hH3hL3hL3hN3h7T3hLX,3hTZ3h^3ha3hb3h*,3h*3h+Z  There is a staircase to the Orcish Mines here.3h,3h).3hs.$ _3h/3h4|HOrcish Mines:13hNs  You climb downwards. Welcome to the Orcish Mines!3h13h]  ...........#.##  ...............  ...............  ...............  $..............  ......§........  .......$......#  #@.....# 428.9 (180.2) ###...##  .##  .# # _You hear a shout! x10  Found 31 gold pieces.3h3h'§3hd _There is a staircase back to the Dungeon here.3hA#.....$....... #.##.$......§..........#3h.....##<.....##..# ###...###.#..##3h ☼☼§  Found 25 gold pieces.4h''/9.9 (1.0) 4h+9§4h1k _You hear a shout! x2  You now have 1029 gold pieces (gained 14).4h69  You hear a shout! x24h-? o○○☼§oo   orc priesto   orcAn orc priest comes into view. It is wielding a +0 dagger.4h?,30.9 (24hC4h;dq _An orc comes into view. It is wielding a +0 club.4h'5 .T....4h5#...o.$.......#.##.....$......○.4h.○...☼........#4hД....##<§....##...#.. ##..##4h_..... #.##.....o.#4hT   troll (wandering)....##o4h?priest..#.o   orc4hg  A troll comes into view.4h4h\  The troll shouts!  The orc priest mumbles some strange prayers to Beogh against you.4h߳& 4h2.T...o4hL§.○§○4h4:○o4hH!4h\ho 2 orc priestsBeogh smites you!4h$214h---4h$1.9 (14hlg§.○§○4h4h=x _An orc priest comes into view. It is wielding a +0 whip.4h{ ..............#T....$......o.....#.##.......... . . .$....§.○§ 4h| o......○§........ ......○.# ......##<§....## ...#.. ###...## ..... #o##4h4| ..... o.#.... ## 4hZ| B..#.  4hۄ  You hear a shout!  The orc priest calls down the wrath of Beogh upon you.4h 4h% 4h .T...o§.°°...☼4h s○§o.4hl d04------24h? J§°4h ' _Beogh smites you!5h.#.....$...T........#.##.......o........$....§.°§......°...☼.....#......○........# 5hd......##<@....## ...#.. ###o..## ..... #.## ..... o#.... ##..#.  5hm5h5hț5h5h5h.T...o...○..○°....§o.5hooowizardo   orc5h&35h9§5h[z _An orc wizard comes into view. It is wielding a +0 dagger.5hG =  You claw the orc priest!5hSM .o°○☼5hM ,4.7 (0.8 5h"R :☼5h T ^ _The orc priest is almost dead.5hx}  You claw the orc priest!  You kill the orc priest!5h{^  Qazlal accepts your kill.5hσ .T☼○§)   orc priestYou hear a shout!5hF○§5h05hC  The orc priest begins to cast a cantrip, but forgets the words!5h.°○°o..o 2 orc priests (1 polearm)o 5h4X5---5.55hgK○○5h{ _An orc priest comes into view. It is wielding a +0 trident.6h%)............#.##..........T.......o#.$.#.......°°○°.....# .....o....○§...# ......##<.)...## ...#.. ###@..## 6h&h..... ##o## ..... ..# .... .##..#.6h+6h+6h.6  You hear a shout!6h{/6hD:m.T..o..o...°○○oowizardo   orc6h:,6.5 (1.0 6h}A:○6hD8 _You block the orc priest's attack.6h  You mangle the orc priest!!  You kill the orc priest!6h 6hב 6h 6h% ^  Qazlal accepts your kill.6h .T.o.°.oo.○o.   orc priest (o 2 orcs6hX 467.3 (0.8 6hQ 9°6h q _An orc comes into view. It is wielding a +0 whip.7h݌  You scratch the orc wizard.  The orc wizard is moderately wounded.7hȍ7h7h# 7hF0 You hear a shout!7hN7h7h| o.o.T.°.oo°..7h*o°°○o   orc warrioropriest (polearm)oo wizards(…)An orc warrior comes into view. It is wielding a +0 dire flail.An orc wizard comes into view. It is wielding a +0 dagger.7h(8.17h:○7hP _The orc wizard misses you.7h1  You mangle the orc wizard!!  You kill the orc wizard!7h^  Qazlal accepts your kill.7hI7hw7hR7h`...o.oo..To°..☼)   orc wizard 7h&97hc<☼7ho[ _The orc priest completely misses you.8hx .#.....$.......  #.## ........ .....o.o.. ..# .$.......# .......o........# .......To°..☼..# ......##o@°...## ...#.. ###.○.## ..... ##)## ..... ..# .... .##..#.##8hY  You hear a shout!  You block the orc's attack.8h8h{P  The orc priest hits you but does no damage.8ho...o..o☼.○...○)°8hZ7=9.9 (1.0 8hI8hJu _An orc comes into view. It is wielding a +0 falchion.8h/  You mangle the orc priest!!  You kill the orc priest!8h 8hJ ○.°§.oowizardooo 3 orcs40.7 (0.8 ° _Qazlal accepts your kill.9hHa  You completely miss the orc.9ht9h9h߭  You hear a shout!  The orc is engulfed in freezing vapours.  You kill the orc!9hٯ9hk9h<.o9h....o..o○o....°T. 2 orcs9h,1.6 (0.9 9h9°9hO _Qazlal accepts your kill.9hD  You kill the orc! _Qazlal accepts your kill.mangle the troll!!  Your corrupting presence corrodes the troll!  You claw the troll!  The troll is almost dead.9h .o☼ (corroded)  You hear a shout!9hT *○o°*The orc wizard casts a spell at you.The magic dart hits you but does no damage.9hK 9hS .o°°o..☼9hFT \8=14 9hlT %2.4 (0.8 9h([ [§☼9h^  9h^ Q_You feel protected from physical attacks.9hȸ &  9h MYou claw the troll!  You kill the troll!9hU ^  Qazlal accepts your kill.9h 9h 6  You hear a shout!9h` 9h 9hS o.o.o○.§..o...o○○o   orc warrioro   orc priest (polearm)9h ,3.3 (0.9 9hN 9h { _An orc priest comes into view. It is wielding a +0 trident.:hP&§:hiQ:hY:hZJ○.§:h\:h o  You claw the orc!  You kill the orc!:h ^  Qazlal accepts your kill.:h :h :ha %  :h} You hear a shout!:h\ ^ .oo..o..o).○.§§<The orc warrior completely misses you.:h (4.2:h̲ M○§:hp u _An orc comes into view. It is wielding a +0 hand axe.;h  You mangle the orc warrior!!  You kill the orc warrior!;h;ha^  Qazlal accepts your kill.;hc o.o○;h§.).§..#.##o 2 orc wizards  ;hJdAn orc wizard comes into view. It is wielding a +0 dagger.;h*#\*§§;h# ○(1 invisible)The orc wizard mumbles some strange words.;hu;hxW  The orc wizard flickers and vanishes for a moment.;hLy;h~xo.oo...°o.§°°o 2 orc priests (1 polearm)925.0 (0.8 ;hߗ°§.).§;h| _An orc priest comes into view. It is wielding a +0 hand axe.;h ....... #.o...$....... o#.##o .oo...$......o........#).°o.....#.....§.@.§...#;h....##<.)...##.#.. ###°°.####)#...#..##..#.##o 3 orcs (1 wandering);hj4  An orc comes into view. It is wielding a +0 falchion.;h4;hY5;h5;h5;h64  The orc shouts!;hC...o.o..o.oo..○○o.;hDK§;hh  You scratch the orc wizard but do no damage.You claw the orc wizard!>h >h r  The orc wizard is severely wounded.>h >ha  o..o.o..oo.....o°>h §☼o 3 orcsYou block the orc wizard's attack.>h* (7.6>h= S°☼>h °§☼ _An orc comes into view. It is wielding a +0 flail.>hX >h S°☼>hf ?h   You scratch the orc wizard.  You kill the orc wizard!?h4^  Qazlal accepts your kill.?h?h?h)?h?h?ht.o..o.o.......oo....o☼.)§○§○?hyn   orc wizard?h~(8.4?h:☼?h' _You hear a shout!?h Z ........#.....$....... #o##. .o.....?h| *....o.......o$.....o....o....#☼.@§○....#.§.)§....##...##<.)...##.#.. ###○..####)##...#..##..#.##?h ?h ?h ?h ,?h ?h/ G  You block the orc priest's attack.?h׮ F oo.o.o.ooo....o○.○)§○oo 2 orc warriors (1 polearm)oo 2 orc priests (1 polearm)o   orc wizardooo 3 orcsAn orc warrior comes into view. It is wielding a +0 halberd.19.4 (1.0 ?h R○.@§?h'  _An orc warrior comes into view. It is wielding a +0 battleaxe.Things that are here: _a +0 dagger; a +0 robe; an orc corpse@h .oo .#.....$.. .#.##. .o.... ......o. .o...# .$....oo....o....# .○@)§○....# .○)§....## ......##<○)...## ...#.. ###○@h.## ..... ##)## ..... ..# .... .## ..#. ##@h֫,@hX@h@hOg  A troll comes into view.@h"@h@hK..ooT.......oo....o..o@☼§°°○°@hT   trolloo 2 orc warriors (1 polearm)oo 2 orc priests (1 polearm)o   orc wizard(…)@h'50@h@hW _The orc priest barely misses you.@h%  You mangle the orc priest!!  You kill the orc priest!@h @h @h @h ^  Qazlal accepts your kill.@h @h @h  o..oo.§○...o.°o○.o.○).°   orc priest@h} ,1.2 (0.8 @h# M§○°@h' 8 _You block the orc priest's attack.AhQ=  You claw the orc priest!AhR,AhPSAhc: T.AhTc].o§○....Ahxcn°o○o.o☼ AhcxThe orc priest is severely wounded.The orc hits you but does no damage.Ah@j\°*☼Ah: §°The orc priest mumbles some strange prayers to Beogh against you.AhAh8  You are unaffected.AhAhh!..Too.§°..o@○o.○..Ah022.0AhX§○○Ah=u _An orc comes into view. It is wielding a +0 hand axe.AhH  You mangle the orc priest!!  You kill the orc priest!Ahj\☼)o°$@°○.)○.o   orc wizardoooo 4 orcs8Ah)_O☼○Ah-aO _Qazlal accepts your kill.BhYr  You mangle the orc!!  You kill the orc!Bh;^Bh^Bh`_Bh_Bh,`Bh`Bh"aBhpko..#To..o§..☼.○))Bh4moo°.)○§ 3 orcsBho(3.6Bhx9§Bh|O _Qazlal accepts your kill.Bh Bh  Bh  You barely miss the orc wizard.An orc comes into view. It is wielding a +0 hand axe.BhD Bh Bh Bhd Bh %  Bh :The orc wizard misses you.Bh# Bh $ oo.o..To.§○.○o..o°§o   orc knightT   trolloo 2 orc warriors (1 polearm)o   orc wizard(…)Bh$ V3=4.4Bh, 4§°Bh, '§Bh= _An orc knight comes into view. It is wielding a +3 battleaxe of flaming.Ch|,Ch}Ch~%  Ch~You closely miss the orc wizard. The orc wizard completely misses you.ChHChChCh `  The orc warrior misses you.Ch.ooo.o.T○.o°)○o).o)o 3 orc warriors (1 polearm)Ch7(5.2ChCh~ _An orc warrior comes into view. It is wielding a +0 battleaxe.Ch  You mangle the orc wizard!!  You kill the orc wizard!ChChCh}Ch>^  Qazlal accepts your kill.ChChnChCh7Cht T.o.oo.o.°.ooTo§.§T 2 trollsoo 4 orcsYou block the orc warrior's attack. The orc completely misses you.Ch(6.0Ch77§ChSX _A troll comes into view.DhE  You mangle the orc warrior!!  You kill the orc warrior!Dhث  °)§○ 2ooo 4 orcsQazlal accepts your kill.Dh?4=Dh8Dh̽N°○Dhp _Your protection from physical attacks is fading.Dhvr  You mangle the orc!!  You kill the orc!Dh1DhDhDhvDhDh]^  Qazlal accepts your kill.DhDhq(+..T.Dh(o#ooo...°o.Dh(.)°oT§)°§3DhQ-,7.7 (0.9 Dha8!§Dh8*°Dh ;9 _You block the orc warrior's attack.Eh\  You scratch the orc but do no damage.EhMh..#Too.oo)To○@§§.07-8.5 (0.8 EhpW§°§EhrK _The orc warrior hits you from afar with a +0 halberd.EhK  You claw the troll!  The troll is moderately wounded.The orc knight roars a battlecry!Eh=EhEh Eh8  The orcs go into a battle-frenzy!You block the orc warrior's attack. The orc is engulfed in a thunderstorm.  You kill the orc!Ehp..Tooo.EhǶoT§$○)), strong) 2 orcs (strong)EhV8-9.3Eh;'§EhO _Qazlal accepts your kill.Fh=<;  You mangle the troll!!Fh<Fh@  The troll is almost dead.You block the troll's attack. The troll completely misses you.Fh@FhcAFhOT..o.○ooo§°§§FhTP)60.1Fh\<§§FhD^ _The troll closely misses you. The orc completely misses you.Fh% _  You barely miss the troll.Fh  The troll is almost dead.The troll bites you but does no damage. The troll completely misses you.Fh Fh  The troll misses you. The orc is engulfed in a thunderstorm.  You kill the orc!Fh Fh] R.T.°§Fh §))T§oo°)§.   orcFhc &9Fh FhK O _Qazlal accepts your kill.Gh $You scratch the troll but do no damage. You claw the troll.91.7GhQ'§GhY _The troll is almost dead.Ghr  You mangle the orc!!  You kill the orc!Gh/^  Qazlal accepts your kill.GhZ  You kill the orc!  Qazlal accepts your kill.  You feel less protected from physical attacks.The troll is engulfed in freezing vapours.troll!GhBGhƾGhT.☼.§o.§))°)Gh]☼$@$o.   troll GhGB11 32.5GhQ☼.§GhMH _The troll leather armour is intact enough to wear.GhZ j>........#.....$........ .#.##. .. ..T.. .......☼.§o......# .$....§))@)......☼$.$o ..)§........##<.)...#.. ###........ ##)## ...# .... .##..#.##Gh w §..○T)§Gh) ○$○○Found a stone staircase leading down. You block the orc warrior's attack.Gh 5103.5 (1.0 Gh< %§Gh _The orc knight misses you. The orc warrior misses you. _Items here: ) [[ †.Hh ○.)☼°☼)  You claw the orc knight!  The orc knight is moderately wounded.  You block the troll's attack. The troll claws you!  The troll is seared by the foul flame within you!! Hh? The troll is severely wounded.  The troll completely misses you. The orc knight completely misses you.HhR \01--4.3 (0.8 Hh) S○☼☼HhY- \ _The orc warrior closely misses you. x2Hh VM°°○°☼°○°You barely miss the orc knight.orc knight's attack. The troll completely misses you.Hh: claws you but does no damage. The troll completely misses you.The orc warrior completely misses you.  The orc warrior is engulfed in blazing flames.Hhk (5.1Hh B°☼Hh\ \ _The orc warrior completely misses you.IhM°T)o○○○.You barely miss the orc knight.troll's attack. The troll closorc warrior completely misses you.knightIhY_2=-9Iha§°○IhQ _The orc warrior misses you.Ih ..°.○.°o○○).IhcLYou scratch the orc knight but do no damage.Ih(6.7Ih8○Ihe _The orc knight is moderately wounded.Ih2tThe orc knight is heavily wounded.The troll bites you but does no damage. The troll barely misses you.The troll misses you. You block the orc warrior's attack.  You kill the orc warrior!Ih>T.○T)o°Ih)°°   orc warrior (IhV(7.5Ih :○Ih 9 _Qazlal accepts your kill.Ih Ih7 ☼○T○°.°o°Ih °You kill the orc warrior! _Qazlal accepts your kill.  You closely miss the orc knight.  The orc knight is heavily wounded.  The troll barely misses you. You block the troll's attack.  The troll completely misses you. The orc knight completely misses you.Ih ?3=Ih !8.3IhK 3°°Ih '°Ih \ _The orc warrior completely misses you.Jh:>&○°T○o.)$o°)○ The orc warrior completely misses you.Jh>3The orc knight is engulfed in blazing flames.orc knight completely misses you. You block the troll's attack.  The troll barely misses you. The troll completely misses you.Jh?T82/135 ----JhI?%9.2 (0.9 JhIJ○°°JhLD _The orc warrior hits you with a +0 battleaxe!!JhYou claw the orc knight!  The orc knight is almost dead.  You block the troll's attack. The troll completely misses you.The troll claws you.  The orc knight is engulfed in blazing flames.  You kill the orc knight!Jhg ○○°°☼$.$o.°T   trollo   orc warrior (strong)Jh C  Qazlal accepts your kill.Jh#o79----470.0 (0.8 Jh5L○°JhS\ _The orc warrior completely misses you.JhM.>.........#.....$........ JhDNk.#.##.. ... .○○.. .......°T°@......# JhoN.$.....)☼[)).JhNU$.$o.JhN.)°........##<.)...#.. ###...JhN..... ##)## ...#JhOR.... .JhMSJhSJha○.☼○°°..T○[o) JhbI801.0 (1.0 JhzuT○°○Jh1y  Things that are here: _a +3 battleaxe of flaming; a +0 plate armour; an orc corpseKhMfYou scratch the troll.  The troll is severely wounded.The troll bites you!  You feel protected from physical attacks.e troll is seared by the foul flame within you!  You kill the troll!Kh4Z°.○○)○☼)o   orc warrior (strong)Khp^71--14 58 (0.8 Khi;○KhlO _Qazlal accepts your kill.KhB.. ...>..... ... .#.....$........ . .#.##.. .°.○○...... .°°○. .@)......# .$.....)○[o).....# Kh.$.$☼.....## .))..## ......##<.)...## ...#.. ###...## ..... ##)## ..... ..#  .... .##Kh°.○°..°○☼°○Kh,2.8 (1.0 Khh:°KhU _You block the orc warrior's attack.  Things that are here: Kh\d_a +0 hand axe; an orc corpseKh  ..°○§   You claw the orc warrior!  The orc warrior is heavily wounded.Kh. GThe orc warrior no longer looks unusually strong.Khc >2--Kh %3.6 (0.8 Kh8 :°Kh \ _The orc warrior completely misses you.Kh .○.☼°○Kh)[o§°You scratch the orc warrior but do no damage.The orc warrior is heavily wounded.Kh5(4.4Kh:○Kh%\ _The orc warrior completely misses you.LhS .○°§○§You closely miss the orc warrior.The orc warrior is heavily wounded.5.2Lh:○Lhm\ _The orc warrior completely misses you.Lha]6○°.°°§)§ _The orc warrior completely misses you.  You closely miss the orc warrior.  The orc warrior is heavily wounded. _The orc warrior completely misses you.You closely miss the orc warrior.  The orc warrior is heavily wounded.Lh]D36.0Lhjp○°§§Lh6n  You closely miss the orc warrior.  The orc warrior is heavily wounded. _The orc warrior completely misses you.  You closely miss the orc warrior.  The orc warrior is heavily wounded. _The orc warrior completely misses you.LhK {°§°.○o)§  The orc warrior is heavily wounded. _The orc warrior completely misses you.  You closely miss the orc warrior.  The orc warrior is heavily wounded. _The orc warrior completely misses you.  You scratch the orc warrior but do no damage.Lh *9 (0.9 Lh ;°§Lh c _The orc warrior is heavily wounded.Lh C °..☼.§○.$You closely miss the orc warrior.The orc warrior is heavily wounded.Lh b4=7.7 (0.8 LhB Lh- Y _The orc warrior closely misses you.Mhop ...○.○)°○.You closely miss the orc warrior.The orc warrior is heavily wounded.8.6 (0.9 MhMh9 _You block the orc warrior's attack.Mhk ○..○§°°You scratch the orc warrior.  The orc warrior is heavily wounded.Mh}l,9.4 (0.8 Mh]○§○Mhx9 _You block the orc warrior's attack.Mh;○§.○°.[○$° _You block the orc warrior's attack.  You scratch the orc warrior.  The orc warrior is heavily wounded. _You block the orc warrior's attack.  You scratch the orc warrior.  The orc warrior is severely wounded.MhW5=80.2Mh*W○§°MhJ9 _You block the orc warrior's attack.Mh   You claw the orc warrior!  You kill the orc warrior!Mh °§.°☼.@).)○[)°1.0§☼° _Qazlal accepts your kill.Mh ...................> .......... .#.....$ ............#.##.. .°§.°°...... ........... .☼.))# .$.....)○[@).....# .......$○$°.....## .)).....## ......##<.)##...#.. ###...##..... ##)##..... ..#.... .##..#. ##Mht# °§.°.○.)○○°○)MhY$ ,2.0 (1.0 Mh9 e°§○Mh'C o _Items here: )) [[ ††.NhE3NhJNhVO6Nh XNh`,NhroNhtO7Nhh~Nh:....°.○).○)[@○..☼○.○NhE ..°).°○5.0 (3○°.°§§ _You start resting.Nh+6.0 (4Nh%:°Nhp _Your protection from physical attacks is fading.Nhl 3Nhp Nhd~ ,Nh Nhō O8Nh Nh% ,Nhƴ NhI i9=Nhs Nh ○○°§)..§@)§$)..).NhQ  §○°°.§○90§ _You start resting.NhU >11 1.0 (5Nh h°§§Nh n _You feel less protected from physical attacks.OhM3OhSOh9\Oh_L80=OhbOh8qBOh{,OhHOh֍Ohc91OhQOh֠,Oh{2Oh,OhOh,OhOhAO3OhOh,OhROhOh94OhOhw,Oh<5=Oh@Oh@OhGOh>Sa6=Oh5YOhhcOhcOhiOhӋ7OhO8OhDOh,OhOh4BOhO9OhOh,Oh Ohpj90=Ohs5Oh7OhDa1=OhEOhO,OhSOh`O2OheOh^p,OhvOhO3OhOhЌ,OhmOhÙ,Oh`Oh_O4OhƭOhOhdOhhOh~O5OhOh,OhOh,OhOh.d96=OhOh"OhOh Ohm7=OhOh`#,Oh)Oh4Ohr4%8OhAOhF,OhJOhR,OhYWOhYb;9OhhOhs,Oh9yOhA100/135OhOh,OhWOhӨ;1OhOhOhnOhҿOhDOhOh OhOhBK2=OhTOhOhfOhJOh k3=OhOh ,OhOh%,Oh$Oh^,;4Oh0Ohm9,Oh>OhH;5OhOOhX,Oh`Oh...........K.#.....$........ .#.##...○.................))@☼....# .$.....)§[)) .$°$○..○§..Ph......##<.)...#.. ###........ ##)##...#.... .Ph ☼○§[)○(launcher)The kobold blastminer wields a +0 arbalest.Ph(((○.((§[)((PhcuU...○..○@○○)[)○.$○°§Ph=v756.0 (1.0) Ph-:§Pḣz _The kobold blastminer shoots a bolt. The bolt completely misses you.Phd  ..._................ >...... .............K. .#.#.....$........ ..#.#.##.........#.Ph8○.@○...............)).○○...#.#.$.....))[) .$.$○..°§........##<.)...#.. ###........ ##)##....#PhY○.○°○@○○°°°))Ph#&7PhB_○Ph: _Found a roughly hewn altar of Beogh.QhI ......# ..........._................ >............ .............K. .# .#.....$........ ..#.QhtJh.#.##......○.○@.....# .°○.○..............)).○°...#.##.$.....))[)#.QhJ$.$°..))........##<.)QhJ...#.. ###........ ##)##Qh)_i☼○°Qhe9(((Qhfh°○((((Qhi☼○.○.○@.○.°.°.))Qh.68Qh :_Qh P _The kobold blastminer shoots a bolt. The bolt is repelled.Qh__○QhL:_QhQhn% .. .....## ...._...#......... ...>..............# ..............K...# #.....$.....☼○....#.Qh& ......#@##.....○.○......# ..○.°..............)).°#.##$.....))[)).....# #$.$).....##..)).....##...##<.)...##Qh' S#.. ###...##Qh[5 p§○.°§Qh?< _((○ The kobold blastminer shoots a bolt.  QhI CYou block the bolt with an invisible shield... and reflect it back!Qh) ○°@°.°°..§.Qh# &9QhG $_Qh G°..§Qhw : _The bolt hits the kobold blastminer!Rh08. ..##  _...##.....>..............K...# .#.....$.....○@....#. ..#.##.......°.°.§....#....°..§.....Rh8#.........))......#.#.$.....))[)).....# #.$.$).....##..)).....##......##<.)RhC _§○☼.........RhDjThe kobold blastminer unwields a +0 arbalest.80Rh^O;☼RhKS? _You block the kobold blastminer's attack.RhA kobold blastminer. A kobold, ready with multiple armaments to defends itself from the many dangers of the depths. The blastmote-packed cannon on its shoulder bears its maker's mark, and is fiercely loyal; it will fire for none other. Max HP: ~39Will: +AC: +EV: +++ Threat: High Class: Natural Size: Small Int: Human Speed: 100% (magic: 66%) You have about 70% to hit with your claws and 65% to hit with your off-hand claw. It has about 10% to hit you. Attack Max Damage Hit 12 It can open doors. It possesses the following natural abilities:  a - Bombard(3d18) (4) [!]: Description|QuoteThђTh1DrDolphin the End of an Era..............Demonspawn of Qazlal ******..............Health: 116/135 ====================----.............##Magic: 27/27 ========================Th..........._...##AC: 11Str: 15...................#EV: 31Int: 14...>......§.......#SH: 13  Dex: 30..............K...#ThXL: 15 Next: 15% Place: Orcish Mines:1Th.#.....$.....○@....#.Noise: =======--  Time: 26580.0 (1.0)Th6............#☼##......-) Claws...................#.#Th`Zap: wand of flame (3)....................#Th.........))......#.##.$.....))[)).....# #ThK   kobold blastminer.......$.$).....##........)).....##......##<.)...## _The kobold blastminer shoots a bolt. The bolt is repelled.  Th4tThe kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back! Th[_The bolt hits the kobold blastminer!  The kobold blastminer unwields a +0 arbalest. _You block the kobold blastminer's attack.ThThx8_ThUh_°○##○○ (corroded)  unwields a +0 arbalest. _You block the kobold blastminer's attack.claw the kobold blastminer!  Your corrupting presence corrodes the kobold blastminer!  You claw the kobold blastminer.  The kobold blastminer is almost dead.Uh278 (0.8 Uh;○Uh ? _You block the kobold blastminer's attack.Uh Uh A kobold blastminer. A kobold, ready with multiple armaments to defends itself from the many dangers Uh of the depths. The blastmote-packed cannon on its shoulder bears its maker's mark, and is fiercely loyal; it will fire for none other. Max HP: ~39Will: +AC: noneEV: +++ Threat: High Class: Natural Size: Small Int: Human Uh zSpeed: 100% (magic: 66%) You have about 70% to hit with your claws and 65% to hit with your off-hand claw. UhG JIt has about 10% to hit you. Attack Max Damage Hit 12 Uhm _It can open doors. It possesses the following natural abilities:  a - BombardUh (3d18) (4) [!]: Description|QuoteVhVh_DrDolphin the End of an Era..............Demonspawn of Qazlal ******..............Health: 117/135 ====================----Vhn.............##Magic: 27/27 ========================..........._...##AC: 11Str: 15...................#EV: 31Int: 14...>......§.......#SH: 13  Dex: 30..............K...#XL: 15 Next: 15% Place: Orcish Mines:1Vhq.#.....$.....°@....#.Noise: =======--  Time: 26580.8 (0.8)............#○##○.....-) Claws.............○.....#.#Zap: wand of flame (3)....................#.........))......#.##.$.....))[)).....# #Vh%K   kobold blastminer (corroded).......$.$).....##........)).....##......##<.)...## _You block the kobold blastminer's attack.  You claw the kobold blastminer!  Your corrupting presence corrodes the kobold blastminer!  VhYou claw the kobold blastminer.  The kobold blastminer is almost dead. _You block the kobold blastminer's attack.Vh>Vh;#_VhH§○Vh&Wh4 _§○##°You scratch the kobold blastminer.  The kobold blastminer is almost dead.WhWh(1.6Whk_§...§○Whg WhI_The kobold blastminer misses you.Whwx §.☼§○You miss the kobold blastminer.The kobold blastminer is almost dead.Wh   You miss the kobold blastminer.  The kobold blastminer is almost dead.The kobold blastminer blasts its cannon at you.  You block the iron shot... and reflect it back!  The iron shot hits the kobold blastminer!  You kill the kobold blastminer!Wh §)`○Wh, ☼.§.@°°Wh 062.4Whb+ i_§°Wh0 O _Qazlal accepts your kill.XhXhvXh[Xh;8XhXhaXhXhXhXh#9Xh(=Xh+Xh,XhXh3XhxXhO20=Xh XhgXhXhXh<,XhXh;1XhXh(,Xh:2Xh<4Xh4%2Xh6<XhC,XhHXh*NXhN%3XhDRXhrY,Xh6]Xhe,XhjXhrXhsD4=XhzXh ,Xh8XhXhU5=XhXh,Xh;Xh,Xh*XhڵXh4%6XhXh,XhXhXh %7XhXhT,Xh&Xh4;8XhXh:,XhXh,XhbXh;9Xh*Xh,Xh Xhb30=Xh[Xhc,XhXh+7@1=2Xh;XhQA,XhCXhGXhJH%3XhaOXhT,Xh|VXhZ,XhB\Xh`Xh"a%4XhcXh!jXh[jXhlXhyJ _°....○.@○○○##.§. _You start resting.Xh_.§°.@○°622.4 (40.0)○.Xh55=XhŃ%3.4 (41Xh:_Xh" _HP restored.Yh2M#$###... Yh;3.... ...##  _...#..# ...>........# ...........§.@)...# Yht3#.....$....°..○°..#. ..#○##.........................#.#............###.Yh3V##.))....Yh><_☼Yh ?○..○...°.°Yh?/4.4 (1.0) YhLL7°Yh6O+ _Found 15 gold pieces.YhYh*,YhmBYh'9 _Found 7 gold pieces.YhYh9=YhbYh"^..$..# ##### .. #$###... ..#...... ........ Yh.......## ○○.○.._...## ..@°°.......#7.4 (3 ...>Yh☼.......# .○..°.)...## .#.....$......°....#. .....#.##...... Yh?.............#.# ....................## .........))......#.##Yhw .$.....))[)).....###YhįYh○.○.._°°Yh=Yh~pYhpYhrYhxYh,YhׂYh!Yh/,YhYhޣY.........##### ............#$###...#........................#.##°....°.._...##§.............#>..§...○.......# Yhb .○...)...##9.4 (2#.....$.....#. ☼☼..#.##...... .............#.# ..........## ))....## .$.....))[)).....# $.$).....## ........))##YhYh[_§§○☼YhZh,3ZhGZhȰZhZhbZhվZhZh,Zh Zh,ZhZha ....#$###...#.................###._...##...............#§....○.#.....§......)...##Zhf .#...○.@...........#.32.4 (3 .......§°°..#.##...... ..○☼○........#.# ......## ))...#.## .$.....))[)).....### .......$.$)..... ........)).....## ##<)...##ZhDZhT_§§§°° _You now have 1054 gold pieces (gained 25).[hGI[hL[hO,[hT[hX[h^,[h_[hc[hei,[hUn[h-r[hw,[hz[hh  Things that are here:  a +0 hand axe; an orc corpse[hL[h[h _[h[hjZ  Items here: ) [[ †.[h7[h _[hm[hl  You now have 1085 gold pieces (gained 31).[h-[hf.....>....# ...)...## .#..........#. ............#.##...... ....#.# [h^...## .......☼.))......#.## .$.....))[○).....### ....).....## 9.4 (7..[h○§.....## ......##<.)...## [hm...#.. ###...##..... ##)##..... ...#[h.... .##..#. ## [hU[h%[hS _Items here: ))) [[ †††.[h9[hf  You now have 1107 gold pieces (gained 22). .....>..# ...)...## .#.........#. ......#.##...... ...#.# ...## .......°°))......#.## .$....○))[)).....### ......○@§)).....##42.4 (3 .○))○....## ......##<.)...## ...#.. ###..## ..... ##)## ..... ...# .... .## ..#. ##[hp[hw [hw[h+x@_Items here: )) [ ††.\hf \h \he \h, \h*5 ,\h+> \hF \hN ,\h~R \hZ \h_ ,\hIc \hg : _Found 18 gold pieces.\h m 3\ho \hes \hw ,\hx \hz \h$~ ,\h \h W _Found 39 gold pieces.\hȆ \h   ....   ##........>............  $....................)..  .....#........\h& ..  .#.##..  #....  #.....°...........   #......○°.....))......#   #.....@.§...))[)).....#9.4 (7   ##...○§.....).)).....##  \h  #....°☼.....)).....##  $...........##<.)...##  #...#....#..####...##  #............# ##)##  ^..$........#.# ...#  #.#.#.......... .##  ..#.##\hl \h- M°§\ht @ _You now have 1124 gold pieces (gained 17).]h3]h]h]h]h]h]hm]hm]h]h]h٥]h,]h]h/ ##>  #..$.  ..#.  .......#.#  .....#....  #.  #.°..○))  #....○......))[))...]hϯ,  ##☼@........).))....52.4 (3  #....§°.....))..... #$...........##<.)...#  ##...#....#..####...##  #............# ##)##  #^..$........#.# ...#  ##.#.#.......... .##  ##......#...# ## ]h/§]hw 3]hx ]h^{ ]h X]hV ]h ]h ]h ]h܄ ,]hW ]h0 ]h ]h ]h+ ]hT ]h" ,]h ]h ,]h ]h ~ ..  #..))]h/ {  #.....))[))  ###..).))...  ##.#...]hO s)) $°.°]hj ##<.) ##...#....#..####...# ]h ##.☼.☼°.......# ##)## ]h #^..@°.#.# ...#8.4 (6 ]h ##.#§#°......... .##]hٕ |  ##..○...#...# ##   ##.#..###. ]h E ##....  . .##  #  ]h[ s ## ]h˖ ]h !☼]h )°§]h  ]h 2_You now have 1142 gold pieces (gained 18).^h`$^h@%^h%^h>*^h -^hG-^h0,^h83,^h4^h5^h8,^h8^h?  ..#  ................. .....#...........  #..............  #.......))  #...........))[))  ###..........).)).  ##.#....))..  #$@.^h?..##<.).61.4 (3  ##...#....#..####..  ##§°.°........# ##) #^..○........#.# .. ##.#.#.......... .^h)@ ##......#...# # ##.#..###. ##.... . .##^hy@^hI^§°.°^hOK_hͥW°_hx_h_h  .#    .....#...  #....... _h #.......))  #...........))[)  ###...).))  ##.#.))_hN  #.##<.)  ##...#....#..####  ##§°.°........# ##_h  #^..○.#.#   ##.#.#.  ##......#...# _he ##.#..##. _h ##....   . .##_hx {○§...°_h +2.4 (1_h%§_hz○.○._h}+3.4 (2_h!_h$@ _You now have 1166 gold pieces (gained 24)._h'4_h+_h_h _h[ _h _hp _h _h B_h ,_h _h _h2 ,_h _h _h ,_h _h _hb ,_h _h _h ,_h _h  ##>.. #..$.............) ..........#...... ....................#.## .....#........._h\ .. #................ #°..○.○.......))...... #...........))[)).... ###...@.○....).)).....#9.4 (6_h  ##.#.○.........)).....## #...○§...§...##<.)...##  ##...#....#..####...##_h t ##............# ##)## #^...........# ...# ##.#.#.......... .## ##......#...# ## ##.#..###._h _h 5○○_h '§_h `h2A3`hoB`hfE`hG`hJB`hL`h9L`hL`hN`hP`h7P`hxQ`hX`h.......`hoX4  ##..$........  #..#  #.....○........# `hX○#..........  #§.@................72.4 (3`hX\  ##.°.....))...  #..○........))[))..`hX7  ###.§○.......).))...  ##.#...........))....`hX  #..§...##<.)...   ##...#....#..####...#`hX   ##............# ##)## `h%Y  #^...........#.# ...# `huY`hQaA°§`ha*§`h)c`h `hS `h `h `h, `h `h B`h `h) `hB `h ,`h@ `hr `hD B`hR ,`h `h 4      #  .....  ......#`hB B  .....  ## ....  ##.###>  ##○7.4 (5  #....°.....#......  ##.○§.......  ##.....#.........  ###.....  ##.............))  #...........))[)`h   ###..........).))  ##.#.....)).`h `hd @ _You now have 1181 gold pieces (gained 15).`h`h`h`h1`h `h `h,`h`h-`h`h`h`h`h`h`h`hQ% ..^..$..#  .##...............#### ##.....#.............#$ #............# ##..#...........`h/ #.........#.. #.......☼.. ###...§.... ##.###..@○....>82 ##....○°.........) #......○§.°# ##......°.....#.## ##.....#..... ###............ ##.............))..... #...........))[))....`h0 ###..........).))....`h7Z§°§`h+9ahu Iahk ah ,ah ahz ah ,ah3 ah ahݣ ,ah ahw ah۪ ,ah ah ah ,ah* ahs ahָ ,ah޹ ah ah ahT ah ah [ #..##.......ah P  .....#.....^..$..#  .##...............##### .. ah ##.....#......#$###...  #............#.... ah0  ##..#......○§...  #.........#○..○##  #..........○°@........._...## ah[ 9.4 (7  ###..........○.§§#  ##.###........○...# ah ##.................).## #..........#.........#. ah p##...........#.##  ##.....#...........#.#  ###...............##  ##.............))......#.##ah) ah b○_§§ah bh=p§_§§○bh0>bhBT_○bhCbh=bhbhbhbh bh",bhk#bh(,bh[*bhB-bh1,bh3bh18: _Found 26 gold pieces.bh;3bh=bh2?chB,chch?chu ,chchvchK,chch]chch-chchb&Xch+,ch,ch72/##.##...$..## .#...........  ...#.........# #............. ch2.#.....^..$..# .............##### .. .#.............#@###... 99.4 (10.0) .......#................ ........○.°..... ch3....#....##.. ..........._...## ..chZ3 ......>..## .....)...## ..#....#.ch3ch\8;_cho;@ _You now have 1196 gold pieces (gained 15).ch ch+ ch3 chg chQ ,chB ch% ch ,ch chr" chR& ,ch' ch[+ : _Found 33 gold pieces.ch50 ch|0 ch1 ch4 : _Found 23 gold pieces.ch7 ch"8 ch9 ch= ch_? ,ch@ chD chE chF chK @...## chL ##.#.## # ##...$$# ##.##...$..##ch1L r .#...........# ch^L ...#.........#  #..##.......○○.○..# chL .....#.....^..@..# 706.4 (7.0) chL .##..............○##### .. chL ##.....#......☼○○....#.###... #............#.......... ch!M ##..#......................... ##.....##.. #..........chLM K.._...## ##.chyM U............# .###>chM 9.......##chM chR 9_ch9T ? _You now have 1203 gold pieces (gained 7).dh!dht"dhC#dh3)dh,,dh/dh0dh 3Bdh}4dhe9Xdh:dh;dh;dh?,dh@dhEb ## dhE ##.  ...##  ##.#.##  dh7F# ##...○$#  ##.##...@.°##11.4 (5 .#.....§.....#  dhF%...#....○§°○.##  #..##......#  .....#.....^...°.## .##..##### ..#....dhF.#.###... .....#.......... #...dh0G ..dhdGdhKL§§dhN@ _You now have 1229 gold pieces (gained 26).ehk ##.# #...##  ##.#.##  $# ##.##.....°## #.....§.....#  ...#....○§°○.# #..##.............#....#.....^...°.###.....##### ..#.......#.###... ....#eh/☼.§°§.°.eh+2.4 (1ehX:§eh○○....§.§..ehH+3.4 (2ehreh/@ _You now have 1262 gold pieces (gained 33).eh## ##.# #...## ##○#.## # ##...°@# ##.##....○.## .#.§.# ...#.....§...## ..##.....#.....##.. ○eh.°☼...4.4 (1eh{7§eh°.§○eh+5.4 (2eh_#°ehehJ@ _You now have 1285 gold pieces (gained 23).fh}fhfhfh} fh fh fh,fhPfh~fhfhSfh,fh0fhfh ,fhfhfh fh8fhfhs fh.#fh#fh$fhx%fhH(,fh)fh +fh\-,fh\.fh/fh2,fh3fh7fh :,fh:fh <fh=,fh >fh>fh?,fh?fhAfhB,fh@Cfh DfhcE,fhEfhFfhG,fhOHfh;IfhJfh*KfhKfh&NfhuO,fhPfh=QfhR,fhSfhFUfhW,fhXfhZfht[,fh[fh\fh^,fh^fh;`fhib,fhcfhEffhh,fhhfhifhikfhkfh lfhKmfhzo,fhpfhHrfht,fhtfhXfhg,fhˋfh$fhU,fhfh˔fhw,fhޖfhƘfh,fhfhޜfhh,fhfhvfh,fh-,fhN,fhfhܭfh,fhAfhfh,fhfh fh,fhfhfh,fhfhfh,fh_fhfh,fh=fh~fh,fhfhfh,fhfh4 fh5fhfhfh"fh1(fhm(fh*fhy0fhw4fh4fhC8fh;fhB,fhaEfhHfhKfhKfhNfhRfhZfhZfh2_fhcfhukfhlfhofh]wfh{,fh}fhfhjfhfhfhyfhfhfhfhIfhsfhfhifhNfh&,fhmfh,fhź,fhUfhfh,fhfhBfh&fh fhBfh fh&#...........))[)).....#  ###..........).)).....## fhH fhw5##.#...........)).....##  #............##<.)...##  ##...#....#..####...##  ##............####)##  #^.....§.....#.##...#  ##.#.#☼............##   ##....#....##78.4 (63.0)   ##.#§.###...#.###   ##....###.####   #.○.## ###   ##...#   ##.##   ##     _Key pressed, stopping explore.fhR| _fh|W,fh^fhdfhkfhkfhjpfhKwfh~fhY~fh5fhfhfh"fh̚fhfhfh>fhXfh"fhfhfhڼfh %  fhb6Items here: )) [ ÷÷.fhfh> _fh|fh fh: You see here a +0 falchion.fh5 _fhcfh  Things that are here:  a +0 hand axe; an orc skeletonfh"fh$ _fh+fh1fh8;,fhL>fhFfhPfh@QfhVfhcYfhafhLbfhmffhykfhrfh.sfhfhfhfh',fhlfhLfhA,fh fhfh:,fhfhfhh,fhLfhfh,fh^,fh,fhTfhfh},fh9fh fh!,fh7fhAfh ,fhfh3fhfhLfhfh#..##.....# #.##......## ...........# #.........## fh ..........# ### ...^.....## ##.### .........##### ....## ...........#.###○○..# ...#..........°.@.°.#... fh|804.4 (26 ...............§........ #..............°##....#. ............._...##....# ..................###.## fh ..>..............## # ............)...### ................#.## fhP\.........#.##......#fh=9_fhhT _Key pressed, stopping explore.fh _fhfhl$ _fhfh\fhI,fhRfh(fhc!fh!fhc"fh #fh%Bfh&fh*$......## .......# .∩## ... ......# ###fhP+...### ##.### #.#.#..######..○.## ......#.###..°.##..........○#○.........@.......8.4 (4.0)##....# ._...##....# ..#fh+.....###.## .....## ##......)...###...#.###.##......#...#.##fh/g°.°○fh0+9.4 (5fhE3T°○○fh55 _Found Fainkomn's General Store.fh>fhfhofhܧfh fhfh,fh,fhfhWfh,fh\fhfhY,fhffh5fh fh^fhfhfh,fhfhfhfhTfhfhfhvfhfhfhfhWelcome to Fainkomn's General Store! What would you like to do?  a -  180 gold a +0 great swordfh=b -  450 gold a medusa talisman  c -  59 gold a potion of curing  d -  188 gold a scroll of blinkinge -  39 gold a scroll of identify  f -  79 gold a scroll of poison  g -  79 gold a scroll of vulnerability fh: h -  720 gold a tin of tremorstones (2/2)i -  141 gold a wand of roots (3) You have 1285 gold pieces. [Esc] exitfh[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listihYm   a -  180 gold a +0 great sword  h -  720 gold a tin of tremorstones (2/2)buy|examineexamine item[Enter] describejhx A tin of tremorstones (2/2). A set of dormant, magnetic earth elementals in the form of tiny, very heavy pebbles. When released, the elementals are drawn magnetically to the center of nearby monsters, where they literally explode with rage at their rest being disturbed. Tremorstones usually land slightly off-target, and the user is alwaysat risk of being hit. However, armour is extremely effective at repelling the lightweight fragments of rock from a tremorstone's explosion, so a well-armouredwielder has little to fear. Evocations skill increases the number of explosions.Charges: 2. Once all charges have been used, this device is rendered temporarilyinert. However, it recharges as you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 3x6d6 Noise: Extremely loud Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified dangerous_item evoker mischg}Welcome to Fainkomn's General Store! What would you like to do?a -  180 gold a +0 great sword  b -  450 gold a medusa talisman  c -  59 gold a potion of curing  d -  188 gold a scroll of blinking  e -  39 gold a scroll of identify  f -  79 gold a scroll of poison hMh g -  79 gold a scroll of vulnerability  h -  720 gold a tin of tremorstones (2/2)  i -  141 gold a wand of roots (3) You have 1285 gold pieces. [Esc] exit [!] buy|examine items [a-i] examine item [/] sort (type) [Enter] describehi[A-I] put item on shopping listhhhLDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================###AC: 11Str: 15h##$##EV: 31Int: 14#.○.####SH: 13  Dex: 30 ##.....###XL: 15 Next: 16% Place: Orcish Mines:1 #####.○.@.#$#hF"Noise: =======--  Time: 26817.4 (8.0) ###.#.°°...###-) Clawsh|### #......§####Zap: wand of flame (3)##.####..#○#.## ####....##.......# #.###....##......#. h.........#..........# .................#..# .....##....#.....#... _You see here a +0 falchion.  Things that are here: h>_a +0 hand axe; an orc skeleton _Key pressed, stopping explore. _Found Fainkomn's General Store.  There is an entrance to Fainkomn's General Store here.hh½h. _h+IFainkomn's General Store. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Fainkomn's General Store with the > key. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (>)enter.hrh}GDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================###AC: 11Str: 15##$##EV: 31Int: 14#.○.####SH: 13  Dex: 30 ##.....###XL: 15 Next: 16% Place: Orcish Mines:1 #h~####.○.@.#$#Noise: =======--  Time: 26817.4 (8.0) ###.#.°°...###-) Claws### #......§####Zap: wand of flame (3)##.####..#○#.## ####....##.......# #.###....##......#. .........#..........# .................#..# hJV.....##....#.....#... _You see here a +0 falchion.  Things that are here: _a +0 hand axe; an orc skeleton _Key pressed, stopping explore. _Found Fainkomn's General Store. _There is an entrance to Fainkomn's General Store here.hhvH°§hh 3hM h h h4 $ _h ,h& ,hb h h ,hw h ,h h  ### # ##@## 21.4 (4 .# #...#### .## #○○.§.### h ..# ####...∩.#$# .## ##.#...°..### .# ### #.......#### ## ##.####..#.#.## ######....##.......##.##......#h H○○.§h @ _You now have 1318 gold pieces (gained 33).h hJ h h nh! Bh h_ ,hq h hӢ hM h@ h$ h Xh ,hDZ hܳ h ,h h h ,h hM h; h h hf h h> h hf h h h h) hU h h] h h ,h h- h h h h h ,h h ####...∩.#$###.#......###### #.......##### ##.####..#.#.###.## #....##.......#...# ##....##......#...# ......#........○.## ..............#..## ..##....#.....#.@.#36.4 (1hg 5.0)..##....#...#.○..# ...###.#####.§..## .## ### ##.###.### ###.#.## .....# ..#.##.##h h E _Done exploring.h hW 3h ......#....○..0.0)h- §h 7§h E _Done exploring.hy hr 3hY§h.E _Done exploring.hn,hS-,hliho}E§hhY hσ?_Done exploring.hZ3h[h ahchd$ _h#h,hfk,hkhlho,hph*rh\u,h#zhv# #...#### ## #.....### .# ####...∩.#$# ##.#......### # ### #.......##### # ##.####..#.#.###.## #####....##....☼°.#...##.###....##......#...#........#.....@.○..##40.4 (4...............#..##..##....#.○.○.#...#_...##....#...#....#......###.#hЁ*##....##.....## ### ##.###)...###### ......#.## .##......#hg:☼hhhhhhh>h,h,hhynhh,hnhnh hq h* hRhhhh",h'h5/.##......## #.....### ..........# ####...∩.#$# .........## ##.#......### .........# ### #.......##### h/..^.....## ##.####..#.#.###.## ........######....##.......#...# ..........#.###....##......#...# ..#.............○§.#..........##......§@..........#..##9.4 (9##.§..#.....#...#......_...##..○.#...#....#..............###.#####....## .>h0{........## ### ##.###....)...### ###.............#.##..#.##......# .........#.##h1h7M§_hw:h hQ h, h h hD h h hl ,h h h h h6 h) h ,h h h Xh[# ,h& h* h/ ,hC3 h8 h= ,hB hI hSP ,hNS hy a....#.....^.....## ##.####..#. ##.......######....##....#.............#.###.....#................#....#.............................................##....#.......°○...._...##....#..○..§.......###.### ##>.....@.§......## ### 58.....)...### #.........§.§.....#.## ....#.##......#..#............#.##..............## #....))......#.## #....))[)).....### ##).)).....##_§h 3h h  h ,h? hX hF ,hQ h" h' h}( hq+ h10 h4 ,h5; h@ h]E ,hH hwL h"R ,hY hb = ##........#.....^.....## ##.##  ###.##...............####  ##.....#.hc ......#.#  #......#.  ##..#..  #.........#.......##  #§§.........._...##  ###.☼............... hWc  ##.###.......○@..............##64.4 (6  ##hc §......)...###  #..........#....§.○..........#.#  ##.hd ......#.##......  ##..........#.#  ###..........## h-d m##......))......#.## hfd #...........))[)).....### hd r###..........).)).....##hd ho |§☼○§§hr c _There is a stone staircase leading down here.hw§☼○§.○h.h§_○§§.○h§§_○○○○....§§§○h.25.4 (1 _h§§○○§§§○hy   ......$   .... #   ...o.##   .....#oo#   ......#   h\,..o..........##   ...$.......o.o#  2 .......@......#   .o...........##   ....o.o.......#   .o...o##   ...oh##   ####   ooo 3 orc warriors (1 polearm, 1 missile…) #...o....##   oo 2 orc wizards (asleep) ht...#......   ooo 8 orcs (1 polearm, asleep)  hNh \ oooo☼.o.oo....○.§o.oh o...ooooo)oooooo)You climb downwards.  The orc warrior shouts! The orc wizard shouts! The orc shouts!  The orc warrior shouts! The orc shouts! x3; The orc wizard shouts!h ~,6.2 (1.8 h (§h _The orc shouts! x2  Found 46 gold pieces. _There is a stone staircase leading up here.hg.......$....... .# .o.## #.....#......oo# ....# o# ..$.....☼.o.o# .....<......# hro§....## ....o.o.......# o..# ...o. ###.#  #...o....##  ...#...... ##...#......  h»hh hξh}hhhhshT.o..oo.o...§☼.<..o.oh.o..o@☼..oh *§☼****h]**The orc wizard casts a spell at you.hchchHehqB...○§○.@☼§.ooo.......hq+70 h{9§h$~S _The puff of flame misses you.h  ☼○§○○You scratch the orc. Your off-hand claw misses the orc.h ,8.0 (0.8 h M☼§hx [ _The orc is heavily wounded.hg4r  You mangle the orc!!  You kill the orc!h 8h69h9hQ:h:h<^  Qazlal accepts your kill.hs=hE>h>h6?hK.oo.o$ohLso<.o.o..o..oo).o.§o.7hT (((((○§  The orc wizard completely misses you. The orc warrior throws a boomerang.h2..°§°o<@○§°hh&8h&.§§h hA_The boomerang misses you.h&0  You barely miss the orc wizard. You block the orc's attack.h1Uo.oo.§°o<o....oo@°§.oh2.o)°.oo.h-3(9.6h>hCC _The orc completely misses you. The orc wizard completely misses you.h]r  You mangle the orc!!  You kill the orc!hhh@ oh.○§o.§§6Qazlal accepts your kill.h@xYou block the orc's attack. The orc warrior completely misses you.hV○§*hZ' ho§(1 invisible)The orc wizard casts a spell.h? oThe orc wizard flickers and vanishes for a moment.h1G] §§**hGThe orc wizard points at you and mumbles some strange words.The magic dart hits you but does no damage.hn  You feel protected from physical attacks.h,hdh .oo...°o..o.)°.§hWhP14 70.4h,hQ _The orc warrior misses you.hih  You barely miss the orc warrior. The orc completely misses you.hgh.o○.o○@.○.§o.h+(1.2h^?○§h, _The orc warrior completely misses you. The orc wizard completely misses you.hX t ......$. ..# ..## .#.....#.# .# hL .oo...## .$o...o.....# .○.oo......# .o@..○o...## .oo).# .§§o.....## .## #.###.# . #.##  ...#......#  ##...#......  h hk h  h h. h h. h> w  You block the orc's attack.  The orc is engulfed in freezing vapours.  h 1You kill the orc!h %  h 9Qazlal accepts your kill.hq oo§○..o.h o○°.o.5The orc warrior completely misses you. The orc wizard completely misses you.h; S2.2 (1.0 §h< §h"= h>C  hC h[D 8_The orc warrior completely misses you.hD ho  You claw the orc!  You kill the orc!hCh>§°°oo<o)○.4h,3.0 (0.8 hhyO _Qazlal accepts your kill.hJ5h5hA;You kill the orc! _Qazlal accepts your kill.  You miss the orc wizard. You block the orc's attack.  The orc warrior barely misses you. The orc wizard misses you.The orc wizard is engulfed in freezing vapours.  You kill the orc wizard!  Qazlal accepts your kill.hIho..§ohIAo°.§o○.   orc wizard (oooo 4 orcsh2M&8hSN§§hV _The orc warrior completely misses you. The orc completely misses you.hrh C  Skill  Level Cost  Apt Skill  Level Cost  Apt h a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1   i - Necromancy   0.0   0.4  +1 +4h*             j * Invocations  16.9  12.5  +3  hw d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0  h            hX                            h        h        h4        hpa    h?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh´  a - Fighting 15.0 g - Spellcasting 0.0  b - Unarmed Combat 10.0 h - Summonings 1.1  c - Throwing 5.0 i - Necromancy 0.0 j * Invocations 16.9  d - Armour 5.0 k - Evocations 7.0  e - Dodging 14.4  f - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsh'0 Dodging h6(nThe Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 1.2.hN" N  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting15.0  19.5   0   g - Spellcasting 0.0   1.2  -1              b - Unarmed Combat 10.0  14.3  -1   h - Summonings 1.1   2.0   0  h5#  c - Throwing 5.0   7.1  -1   i - Necromancy 0.0   0.4  +1 +4              j * Invocations 16.9  12.5  +3   d - Armour 5.0   7.1  -1   k - Evocations7.0   8.0   0  e - Dodging14.4  21.4  -1      f - Stealth0.0   1.0   0          # 20X                                                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Helph<$ l[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh! a - Fighting  15.0 g - Spellcasting   0.0 b - Unarmed Combat  10.0 h - Summonings   1.1 c - Throwing   5.0 i - Necromancy   0.0 j * Invocations  16.9h. d - Armour   5.0 k - Evocations   7.0 e - Dodging  14.4 f - Stealth   0.0The species aptitude is in white. Bonus from skill manuals is in red. Help=] set a skill targethVhh5X......$.......   DrDolphin the End of an Era...............#   Demonspawn of Qazlal ******...............##   Health: 135/135 ========================.#.....#........#   Magic: 27/27 ========================hP................#   AC: 14  Str: 15.........o.....##   EV: 31Int: 14.....§°..§o.....#   SH: 13  Dex: 30......°ooo......#   XL: 15 Next: 16% Place: Orcish Mines:2......o@o°.....##   Noise: =======--  Time: 26873.8 (0.0)......§o○.......#   -) Claws......○........##   Zap: wand of flame (3)..............##ǖ37m  #.###.........#  . #........##   ooo 3 orc warriors (1 polearm, 1 missile)...#......#   o   orc wizard (invisible)##...#......   oooo 4 orcs You miss the orc wizard. You block the orc's attack.  The orc warrior barely misses you. The orc wizard misses you.The orc wizard is engulfed in freezing vapours.  hYou kill the orc wizard!Qazlal accepts your kill. _The orc warrior completely misses you. The orc completely misses you.hthОh9§hLhE  You scratch the orc warrior but do no damage.You claw the orc warrior!hh<~You claw the orc warrior!  The orc warrior is heavily wounded.hThe orc completely misses you.  The orc wizard is engulfed in blazing flames.  Your corrupting presence corrodes the orc wizard!block the orc wizard's attack. The orc warrior misses you.ho.).o§..° , corroded)h,4.6 (0.8 h9§h _The orc warrior completely misses you. The orc completely misses you.h!Ce  You barely miss the orc warrior.hChL  The orc warrior is heavily wounded.The orc is engulfed in freezing vapours.  You kill the orc!hT  Qazlal accepts your kill.The orc wizard is engulfed in blazing flames.  You kill the orc wizard!h$VhVhXH  Qazlal accepts your kill.hkXh h/o.o○.☼o<o.§○°hhkooo 3 orcshm(5.4h'vP§○.☼hv §huz9 _You block the orc warrior's attack.h"  You claw the orc warrior!  You kill the orc warrior!$§o.§ho○))○°○. 2 orc warriors (hbJ76.2  You claw the orc warrior!arrior! _ Training target 17.0 for Invocations reached!  Your Invocations skill increases to level 17!You need to enable at least one skill for training.h/  --more--h~G  Skill  Level Cost  Apt Skill  Level Cost  Apt hܾ a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1   i - Necromancy   0.0   0.4  +1 +4             j - Invocations  17.0  13.4  +3  h d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                          h                                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh| i + Necromancy   0.0h8:*hRhOhX......$.......   DrDolphin the End of an Era...............#   Demonspawn of Qazlal ******...............##   Health: 135/135 ========================.#.....#........#   Magic: 27/27 ========================h................#   AC: 14  Str: 15.......o.......##   EV: 31Int: 14.....$§o.§......#   SH: 13  Dex: 30.....○o○o<......#   XL: 15 Next: 17% Place: Orcish Mines:2......)@o......##   Noise: =======--  Time: 26876.2 (0.8)hsZ......)○°○......#   -) Claws...............##   Zap: wand of flame (3)..............##  #.###.........#  . #........##   oo 2 orc warriors (1 missile)...#......#   ooo 3 orcs##...#......   You claw the orc warrior!  You kill the orc warrior! _Qazlal accepts your kill.Training target 17.0 for Invocations reached!  Your Invocations skill increases to level 17!hIYou need to enable at least one skill for training.hhom§o.§h. _hRKhMC  Skill  Level Cost  Apt Skill  Level Cost  Apt hON a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0  hN c - Throwing   5.0   7.1  -1   i * Necromancy   0.4   0.4  +1 +4             j - Invocations  17.0  13.4  +3  h O d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0  hOOr e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0      hO            hO                hP3                        hRP!            hP?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  hP[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh h ......$.......   DrDolphin the End of an Era...............#   Demonspawn of Qazlal ******...............##   Health: 135/135 ========================h] .#.....#........#   Magic: 27/27 ========================................#   AC: 14  Str: 15.......o.......##   EV: 31Int: 14.....$§o.§......#   SH: 13  Dex: 30.....○o○o<......#   XL: 15 Next: 17% Place: Orcish Mines:2......)@o......##   Noise: =======--  Time: 26876.2 (0.0)h ......)○°○......#   -) Claws...............##   Zap: wand of flame (3)..............##  #.###.........#  . #........##   oo 2 orc warriors (1 missile)...#......#   ooo 3 orcs##...#......   You claw the orc warrior!  You kill the orc warrior! _Qazlal accepts your kill.Training target 17.0 for Invocations reached!  hc Your Invocations skill increases to level 17! _You need to enable at least one skill for training.h L§○h h\ :○h huhT.§oo§°○°h,7.0 (0.8 h`§°○h _You closely miss the orc warrior. The orc completely misses you.h  You closely miss the orc warrior. You block the orc's attack.hho§°o○§)@o°)°h)&8h9§hyQ _The orc warrior misses you.hW  You scratch the orc warrior.hH  The orc warrior is lightly wounded.h...§o☼hI(8.6h !M§°hU#Y _The orc warrior closely misses you.h/ A §°h .)).○You scratch the orc warrior but do no damage.The orc warrior is lightly wounded.  The orc completely misses you. You block the orc's attack.hz (9.4hh9§h_ _The orc warrior completely misses you. x2h  §o☼)§☼○You claw the orc warrior!  The orc warrior is heavily wounded.You block the orc's attack. The orc completely misses you.80.2hÐ x§o☼☼h Q _The orc warrior misses you.h  You scratch the orc warrior.  The orc warrior is almost dead.hs ).○oo<.○°h (1.0hYh hgN_The orc warrior completely misses you.h#  You claw the orc warrior!  You kill the orc warrior!h' hY○○o@°°   orc warrior (  Qazlal accepts your kill.The orc misses you. The orc closely misses you.h&8h7°h8^ _You block the orc warrior's attack. The orc hits you but does no damage.hX^ o°°hG_ ')○°§ The orc misses you. The orc closely misses you. _You block the orc warrior's attack. The orc hits you but does no damage.  You claw the orc warrior!  The orc warrior is severely wounded.  The orc completely misses you. The orc misses you.hG` (2.6hmg 7§hi  h-j f_The orc warrior barely misses you. You block the orc's attack.hQ°°o@)°☼.completely misses you. The orc misses you.The orc warrior barely misses you. You block the orc's attack.  You barely miss the orc warrior.You claw the orc warrior, but do no damage.The orc warrior is severely wounded.  You block the orc's attack. The orc misses you. The orc warrior misses you.hR(3.4h^haT _The orc completely misses you.hR ○.°.○§.☼You scratch the orc warrior but do no damage.The orc warrior is severely wounded.h(4.2h)hZ/p _The orc completely misses you. You block the orc's attack.h[   You claw the orc warrior!  You kill the orc warrior!hg |  You claw the orc warrior!  You kill the orc warrior!  Qazlal accepts your kill.  Your protection from physical attacks is fading.  The orc is engulfed in blazing flames.!h>u V°..○).o@).))○§.○oo 2 orcshu !h={ q 5.0 _Qazlal accepts your kill.hY h"  hs ]_Your Necromancy skill increases to level 1!hw }  #$  ..#  .........##  .#.....##  .  ........##  .....$°.........#  hx ......o○@<  ......o.)......##  .....○))○..  .§.○ ......##  #.###.  . #........##  ...#......#  ##...#......  h| hp} h ☼○o.°)o°)☼§h> 46.0 (1.0 _h 8☼h p _Items here: ( )) [ ††.h>r  You mangle the orc!!  You kill the orc!h{  Qazlal accepts your kill.The orc is engulfed in freezing vapours.  You kill the orc!h ○°))○☼○°..°hm*8 (0.8 h h O _Qazlal accepts your kill.h#d hf  Your spells (describe)TypeFailure Level  a + Call ImpSummoninghf V41% 2 b - Dispel UndeadNecromancy95%4 Select a spell to describe[!]/[I] toggle spell headershyw h~ h   DrDolphin the End of an Era#......$.......   Demonspawn of Qazlal ******...............#   Health: 135/135 ========================...............##   Magic: 27/27 ========================.#.....#........#   AC: 14  Str: 15................#   EV: 31Int: 14h7 ........○°.....##   SH: 13  Dex: 30.....$))........#   XL: 15 Next: 17% Place: Orcish Mines:2.......°@<......#   Noise: =======--  Time: 26886.8 (0.0)......)○☼......##   -) Claws.....°)○°.......#   Zap: wand of flame (3).........°.....##  ..............##  #.###.........#   . #........##   ...#......#   ##...#...... h t   You mangle the orc!!  You kill the orc!Qazlal accepts your kill.The orc is engulfed in freezing vapours.  You kill the orc! _Qazlal accepts your kill.h˔ O☼○hc h =☼h h  ###... .#.#  .#......$.......  ..#  ........#  .#.....#.#  .........#  ........○°#  .....$)@..#  .......°)<......#  ......)○☼#  .....°)○..#  °.....##  .....##  #.###..# .. #..##  # §))○☼)°○.)○7.8 (1h hT O _You see here a +0 dagger.hY" Your spells (describe)TypeFailure Level  a + Call ImpSummoning41% 2 b - Dispel UndeadNecromancy95%4 Select a spell to describe[!]/[I] toggle spell headershhhK  DrDolphin the End of an Era###... .#.#...   Demonspawn of Qazlal ******.#......$.......   Health: 135/135 ========================h...............#   Magic: 27/27 ========================...............##   AC: 14  Str: 15.#.....#........#   EV: 31Int: 14................#   SH: 13  Dex: 30........○°.....##   XL: 15 Next: 17% Place: Orcish Mines:2.....§)@........#   Noise: =======--  Time: 26887.8 (0.0).......))○......#   -) Claws.....☼)°○......##  U9m Zap: wand of flame (3)......)○°.......#  .........°.....##  ..............##   #.###.........#   .. #........##   ...#......#   You kill the orc!Qazlal accepts your kill.The orc is engulfed in freezing vapours.  You kill the orc! _Qazlal accepts your kill. _You see here a +0 dagger.hBN§○hhG;○h#hM #### ####### ###... .#.#... #$. .......##.....#h..........@○°.....#§))....))○...........☼)°○......##  ..)○°.... #........##hB○..○hd°.§)).☼○○°).hZ)8.8 (1 h _hhD○§h hד h h h hܪ ,h h h hu 011 hh h   ###### ##...#.#.#... ##.#......$....... #..........# #................## #..#..☼..#..# ..°☼○°......# #.........## 90.8 (2..$○).○......# h f.§))<......# ..°))°......## ..))).......# ..## ..## ..#.###..#  .. #..## h I☼○§h n _You feel less protected from physical attacks.h' #################...#.#.#...##.#......$.................#.#..#..☼..#..........°☼○°#.........#.○).○.......§))<°))°......#........ #........##    ...#......hB○.○°.○°).°○.)§)h+1.8 (1hx○°§§h○○..○.))..○.☼.§)§hL+2.8 (2hh;@ _You now have 1336 gold pieces (gained 18).h h h h h h\ h hD# h* ,h- ht6 h= h8= hE@ h'D h J h4J hBM hS hX hX h] h^ hd hd hVg hn ,huq hx W hy C   h.y  #############  hKy #####...#.#.#...#  ##.#....○.@.......  hiy 59.8 (7#..hy h..°....#  hy 4#........○.°.....##  #..#....°#........#  hy R....#  hQz #........##  ........))#  .........))<  ........)))......##  hz hE h @ _You now have 1364 gold pieces (gained 28).hYhYhmXhqhvhb~,h߁h·h,hǔhh,hQhKh,hѿho############# #####...#.#.#...# .#.○............  #...○§.§.........#  #....@...........## 904.8 (5 #..#....°#........#  #.......○..........#  #.........##  #........))........#  ...........))<......#  ..........)))......##  ....))).......#  ...........## hh9§hh@h@hmDhgJhXBhYha`,hdhghl,h ohphs,hth{ ############# #####...#.#.#...###.#..............#................##................# ##.°#.°...#........ #...○....... ##○..○°....#h|) #○@......))........8.8 (4...............))<..............○.....)))......#...))).............#.....###.###...##. #.## ...#......#h|h:○hȃhhJhh>Bh.h\h,hhh=,hlhhH,hAh)#................##..#.....#.......# ## #.....#.#.# ##......##..°.....)).........°.......))<h].........○.....))).....§.........)))......#.#...○@.°......h_12○........#h§..○#.###...#.#..##........##h##.##....#.##...##.. ####...#....... ##..# h= #### h hsh#hC$h̵ h hD h hD h~ Bh h< h h c ##..#.....##### #........ ##.#.# ###.....##))#.................))<h  #.........°.....))) #....§§.........)))h  ##.#..§.○........ #.....@..°4.8 (2h Z #.§.#.###.h+ r ##.#....○....##.hO  ##.##....#.##...#..... #.. ##......##...#....hr  #.. ##..#.###.. ######h $#..h hm 7§§§h ' _You hear a shout!h<q§§○§○h&=hv§§.○○h+h;Ih@hH,hsLL _You hear a shout!h"R3hSh#\##.#.####............##)) #.......))< #.......))) #....§.))) ##.#..§.......... #..○.§....h\ #.......§.#.### ##.#@○.§.....##6 ##.##....#.##...# #.. ##......##...# #... ##..#.##.. ###### #.... ...#. ...#..h]hd^§§§§hghh;hhhe  Found a stone staircase leading up.hL _You hear a shout!h3hx h   #.......)) #.......))) #......))) ##.#.... #....... #.........#.### ##.#.........##hT  ##○##....#.##...# #@○.##......##...#8 #....###..#.## ....####### hw  #.......# ...#....#h ...#..<...#. .......#.. .......h h h hi> h> h? hC hJ h/q   #))).....)#.#........................#.####.#......... ##○##....#.##...###.○.##......##...##☼@..###..#.## #......####### .# #...##...#.<...#..... .......#K   kobold blastminer (wandering)...... ..KYou hear a howl!°°09.8 (1°h"z  h`z V_A kobold blastminer comes into view.hKF #.) ##.#.... #.... #...#.### ##.#.........## ##°##....##.°.##......##..☼...###..#.## .@....##### #.......# hF.#....#<...#..... .......#. ... .K......o   orc priest (wandering)#... ....ohb]  An orc priest comes into view. It is wielding a +0 flail.h}e& ☼☼○(launcher)h   wargho   orc priestThe orc priest shouts! You hear a howl! You hear a shout! x3  A warg comes into view.The kobold blastminer wields a +0 arbalest.h/ku((○.(hkk-(((h#h_h ..○@.○.....ooo   orcThe kobold blastminer shoots a bolt. The bolt completely misses you.h'20h[E○☼○h#x _An orc comes into view. It is wielding a +0 short sword.h e##.#..#........#.........#.#####.#.........##.##.##....#.##...###...##.....##○☼..###..#.## #......####### #. #○..#....# h U#...#..<...... .......... .......... .K..o... ...#... h...o..# h o   orc priest$. ..#.##h6 Uo h ○☼○§Found 34 gold pieces.hz W○☼☼§hψ hZ h N ☼☼○h 5o.h o   orc warrior (missile)oh$ 0opriesth@ eo   orch[ The orc priest looks encouraged for a moment.An orc warrior comes into view. It is wielding a +1 heavy battleaxe.h5 c §.(hb ]○..#(((h #( h The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!h+ ○○○@°..#....h, &1h4 K○○h,@ ; _The bolt hits the kobold blastminer!!hŕ#....#.........#.#####.#.........##.##.##....#.##...###...##.....##○○..###..#.## #...○○.####### h#§......# #°..#@...# #...#..<..................h...........K.oo...#...#.......#$.......#o##..h   warg.......... .o   orc warrior (missile)opriest(…)hh Bh[hh `°○°.§○h○.K.oo....o.h&2h2^°○○§h' _You hear a shout!h: #.####.#... ##.##....#.##...###...##......##...###°○..###..#.## ...○°.####### ##§......# #...#....###...#.@§○..#h; .......h○.....#.......K.oo.................#...#...o...# ..$.......#.##.h8;  ............ .#o. hR  An orc comes into view. It is wielding a +0 flail.The orc shouts! You hear a shout! You hear a howl!hS hV A  You block the warg's attack.hV hW hu a ○§☼○oo..o.oo..o 2 orc priestsAn orc priest comes into view. It is wielding a +3 dagger of speed. (°○((§..((☼((The warg completely misses you. The kobold blastminer shoots a bolt.h ..°.°...☼○@§○°hc &3hA C°☼hw U _The bolt completely misses you.h>8#.#... ##.##....#.##...###...##......##...###.°..###..#.## #...°..####### hy##§......# ##...#.☼○.####...#..§○..##.......h@oo...#.K.........o#...#.......# ..$.......#.##. ...o. .h=#.......o...  .....#h)5  You hear a howl!h^hIhHh  The warg completely misses you. The orc misses you.The kobold blastminer is engulfed in blazing flames.  You kill the kobold blastminer!h ..§○°§.<°.○oo.hmoo..h   warg.o   orc warrior (missile)oo 2 orc priestshKOooshw 84 _Qazlal accepts your kill.h 9§hk _Your Necromancy skill increases to level 2!h 8○h+ h* 7○§hY hǍ h  You claw the orc priest!  The orc priest is heavily wounded.You hear a shout!hhi h The warg completely misses you. The orc priest barely misses you.h;hJ o°.○oo.#..o 2 orc warriors (1 missile)oThe orc completely misses you.An orc warrior comes into view. It is wielding a +0 flail.5.6 (0.8 hXQ§○hFU _The warg completely misses you.h;[/ §☼○You scratch the orc but do no damage.You hear a howl!  You block the warg's attack. The orc priest closely misses you.h_Z§○§h\  The orc priest looks encouraged for a moment.h,.○°.§.<.o.o.h*(6.4hq9°h[ _The orc misses you. The orc warrior completely misses you.h }  You claw the orc priest!  You kill the orc priest!h ^  Qazlal accepts your kill.hA  You block the warg's attack. The orc is engulfed in blazing flames.  You kill the orc!h ^  Qazlal accepts your kill.hT I  The orc hits you but does no damage.h §))°○o.h1 o.o   orc priesth (7.2h 9§h q _An orc comes into view. It is wielding a +0 mace.h#1 °..○○°You closely miss the orc. The warg misses you.8.0hX.h19 _You block the orc warrior's attack.hh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneh&0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---0% hGg[?] toggle between ability selection and description.h%h@h@##.#.........##..... DrDolphin the End of an Era##.##....#.##...#.. Demonspawn of Qazlal ******##...##......##...#. Health: 135/135 ========================##....###..#.##Magic: 27/27 ========================#......#######AC: 11Str: 15##.......#EV: 31Int: 14hp##...#°...##SH: 13  Dex: 30##...#..<...##XL: 15 Next: 18% Place: Orcish Mines:2.......h@o○...#hNoise: =======--  Time: 26928.0 (0.0)......○o))......h-) Claws..........°°.....Zap: wand of flame (3)h...#...#.o.....#...$.......#.##..h .......o.... ..h   wargh$.#...........oo 2 orc warriors (1 missile)h?.......o....#o   orc priesth[joo 2 orcsYou kill the orc!hwjQazlal accepts your kill.The orc hits you but does no damage. h_An orc comes into view. It is wielding a +0 mace.You closely miss the orc. The warg misses you. h:_You block the orc warrior's attack.hF##.#.........##..... DrDolphin the End of an Era##.##....#.##...#.. Demonspawn of Qazlal ******##...##......##...#. Health: 135/135 ========================##....###..#.##Magic: 27/27 ========================#......#######AC: 11Str: 15##.......#hEV: 31Int: 14##...#*...##SH: 13  Dex: 30##...#..<...##hXL: 15 Next: 18% Place: Orcish Mines:2.......h@o*...#h'Noise: =======--  Time: 26928.0 (0.0)......*o))......hLf-) Claws..........**.....hwZap: wand of flame (3)...#...#.o.....#...$.......#.##..h.......o.... ..h   warg.#...........hoo 2 orc warriors (1 missile).......o....#o   orc priestoo 2 orcs _An orc comes into view. It is wielding a +0 mace.hFYou closely miss the orc. The warg misses you. _You block the orc warrior's attack.  Activating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.h#@  You closely miss the orc. The warg misses you. _You block the orc warrior's attack.  Activating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.h #*This square is wreathed by an umbra.ere is a cloud of flame here.h.##.#.........##..... DrDolphin the End of an Era##.##....#.##...#.. Demonspawn of Qazlal ******##...##......##...#. Health: 135/135 ========================##....###..#.##Magic: 27/27 ========================#......#######AC: 11Str: 15##.......#EV: 31Int: 14##...#°...##SH: 13  Dex: 30##...#..<...##XL: 15 Next: 18% Place: Orcish Mines:2.......h@o○...#h/ Noise: =======--  Time: 26928.0 (0.0)......○o))......-) Claws..........°°.....Zap: wand of flame (3)...#...#.o.....#...$.......#.##.........o.... ..h   warg.#...........oo 2 orc warriors (1 missile).......o....#o   orc priestoo 2 orcs _You block the orc warrior's attack.  h30XActivating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.  There is a cloud of flame here.  Okay, then.h0hd8h~A. _hCh!##.#.........##..... DrDolphin the End of an Era##.##....#.##...#.. Demonspawn of Qazlal ******##...##......##...#. Health: 135/135 ========================##....###..#.##Magic: 27/27 ========================#......#######AC: 11hSStr: 15##.......#EV: 31Int: 14##...#°...##SH: 13  Dex: 30##...#..<...##XL: 15 Next: 18% Place: Orcish Mines:2.......h@o○...#Noise: =======--  Time: 26928.0 (0.0)......○o))......-) ClawshN..........°°.....Zap: wand of flame (3)...#...#.o.....#...$.......#.##..h"`.......o.... ..h   warg.#...........oo 2 orc warriors (1 missile)hm0.......o....#o   orc priestoo 2 orcs _You block the orc warrior's attack.  hActivating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activatehThis square is wreathed by an umbra.  There is a cloud of flame here. _Okay, then.hA  ○○ You mangle the warg!!  The warg is almost dead.The warg closely misses you.hLJO○○hf  The orc priest casts a cantrip, but nothing happens.hh○°.o.o.h*8 (0.8 hjhT _The orc completely misses you.h ○§  The orc priest casts a cantrip, but nothing happens. _The orc completely misses you.hb You claw the orc warrior!  The orc warrior is heavily wounded.You hear a howl!  You block the warg's attack.h J*○h` ○○The orc priest invokes the aid of Beogh against you.h  You are unaffected. The orc is engulfed in a thunderstorm.  You kill the orc!h ^  Qazlal accepts your kill.h h K°#.@§°°)o.o.   orchb (9.6hT:°h _The orc warrior closely misses you. The warg completely misses you.h/  You claw the orc warrior!  You kill the orc warrior!h  Qazlal accepts your kill.You hear a howl! You hear a shout!hhRhd  The warg completely misses you.h°○).))°§o.oo.hU   orc warrioroo 2 orcsh)30.4h-T°○§h _An orc comes into view. It is wielding a +2 flail of protection.h H  You scratch the warg but do no damage.The warg is almost dead.h  You claw the orc warrior!hQph~ru  The orc warrior is moderately wounded.h5§..h°○.)o.O.... h(4.5h܎R§○hu _You block the orc's attack. The orc warrior closely misses you.hwA  You scratch the orc warrior.hr  The orc warrior is heavily wounded.h@hy \§.h@).°)oo§o○)O#...h(5.3h{hx _The orc completely misses you. You block the orc warrior's attack.hU §○°§oo§° You completely miss the orc warrior.The orc warrior is heavily wounded.The warg is engulfed in freezing vapours.6.1h[L§○hJ _The warg misses you.h   You claw the orc warrior!  You kill the orc warrior!h/ ^  Qazlal accepts your kill.h h" §§°.○°§oo.O°.)°.O   ogreoo 2 orcs h؞ &9hs W§§°°hl _The warg misses you. You block the orc's attack. The warg misses you.ho  You claw the orc!  You kill the orc!hP^  Qazlal accepts your kill.h0§°O§o)..   orchY/7.7h§h-,°.○h_h hhGl_The orc barely misses you. The warg completely misses you.hlh%iN#....#.##...###...##.....##....###..#.## #..#### ##.......# ##...#§§..###...#°.○........h.)....#.#hi......O§o@..........)°).....#...#...#.......#.#$.......#.##..... .hi.# ...........#. h^nh....°§h)☼)☼).hmhɃ,8.7 (1.0 h@L°§h _The orc completely misses you.Things that are here: _a +0 mace; a +0 flail; a +0 leather armourh2i  You scratch the orc but do no damage. The warg is engulfed in blazing flames.ht ○.O○).○○ ht mYou block the warg's attack. The orc misses you.ht %9.5 (0.8 h} h܂ } _The warg is engulfed in blazing flames. The warg completely misses you.h:  You block the warg's attack. The orc misses you. _The warg is engulfed in blazing flames. The warg completely misses you.  You scratch the orc.  The orc is heavily wounded.  The warg is engulfed in blazing flames.  You kill the warg!hH! ☼<§°☼.°°O   ogrehIo   orc  Qazlal accepts your kill.hWO] 2040.3 _You block the orc's attack.hWhZk _Your Necromancy skill increases to level 3!h o  You claw the orc!  You kill the orc!hݗ○††§°$°○○h(1.1hŤN§°hWO _Qazlal accepts your kill.hs ##.##....#.##...# ##...##......##...# ##....###..#.## #......####### ##.# ##...#....## ##...#.○<...## .††§°...#.# .O@). .°○.°.....# ...#...#○..°...#.# ..$.......#.##... .....#... .#... . .....#.  .hy{ ○○††§hTz○°○.)°...You hear a shout! x2hzhz%2.1 (1.0 h݃@○§h _The ogre completely misses you. _Items here: $ ))) [ ††.h t  You mangle the ogre!!  You kill the ogre!hf °°††§.)°.°.○h *9 (0.8 h(% p°°††§hV( O _Qazlal accepts your kill.h ##.##....#.##...# ##...##......##...# ##....###..#.## #......####### ##.......# ##...#....###...#.°<...## ......°††§....#.# .@$). hs.°.°.○.....# ...#...#°......#.# ..$.......#.##.............#....#... .. ......#..h`%○@§°.h&,3.9 (1.0 h-9§hDB ..☼†§○@§§..)v - 3 boomerangs (gained 2)4.9 (2h$J9§hKPo _Items here: )) [ †.h%##.##....#.##...#.##...##......##...#.##....###..#.## #......####### ##.......# ##...#....## ###...#..<...## .☼†§....#.# ......○)@§. .).°.....# h%...#...#.#.# ..$.......#.##................#.....#... .. ......#..h(4○†)°☼@§§)☼h5+5.9 (1h:hK  ○○.○@)§○○You now have 1370 gold pieces (gained 6).hK+6.9 (2hPN§○h Us _Items here: ))) [ ††.h h h h hE ,h hu 6 _You hear a shout!h1 3h? h  ##...##......##. ##....###..#.##  #......####### ##.......#  ##...#....##.###...#..<...##h!  ........†§)....#.# ..°○°§...... .@.☼.).....#8 ...#..§#.°.# ...$.......#.##... ..............#... ...#............ . .. ......#. . .............. ...h! hV4 h4 ○h5 ☼h6 h;  h< h = _You hear a shout!h2H§☼h'3hx:O§○h =hM Ih| h h ,h! h# ,h& h+ 9 _You hear a shout! x2h3 hC4 h7 h>; $ ht; _You hear a shout! x2hC 3hxE h        h!            h_    hT    h$?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  hU[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh`QhZhUb#......####### DrDolphin the End of an Erahb+##.. ##.......#Demonspawn of Qazlal ******#... ##...#....##Health: 135/135 ========================#...###...#..<...##Magic: 27/27 ========================hc#.........††)....#.#AC: 11Str: 15#........))).......EV: 31Int: 14#.##.........).).....#hKcSH: 13  Dex: 30.......#°☼.#.......#.#XL: 15 Next: 20% Place: Orcish Mines:2h|cO.......@.......#.##...Noise: =======--  Time: 26953.9 (0.0)###.....§.°.......#...hc -) Claws#....○#..§......... .Zap: wand of flame (3)hd...................#.....................#..........................^........................... _You hear a shout! _You hear a shout! _You hear a shout! x2 h5d^_You hear a shout! x2 _You hear a shout! _You now have 1404 gold pieces (gained 34).hlh+mhCu(§hsu§hwh " Your spells (describe)TypeFailure Level  a + Call ImpSummoning41% 2 b - Dispel UndeadNecromancy75%4 Select a spell to describe[!]/[I] toggle spell headershS hNh#......####### DrDolphin the End of an Era##.. ##.......#Demonspawn of Qazlal ******#... ##...#....##Health: 135/135 ========================#...###...#..<...##Magic: 27/27 ========================#.........††)....#.#AC: 11Str: 15#........))).......EV: 31Int: 14#.##.........).).....#SH: 13  Dex: 30h.......#°☼.#.......#.#XL: 15 Next: 20% Place: Orcish Mines:2.......@.......#.##...Noise: =======--  Time: 26953.9 (0.0)###.....§.°.......#...-) Claws#....○#..§......... .Zap: wand of flame (3)...................#.....................#..........................^........................... _You hear a shout! _You hear a shout! _You hear a shout! x2 _You hear a shout! x2 _You hear a shout! _You now have 1404 gold pieces (gained 34).h&hh:§h'h?U hU hX h|` hl hVm htp ht h| J  Found a staircase to the Elven Halls.h} ht~ h4 6 _You hear a shout!h: 3h h/ #...###...#..<...##  #.........††)....#.## #........))).......hz #.##.........).).....#.......#.°.#.............○....#.#####..○............#...#....○#..... ............#. 6.9 (3......○§..○hߖ .. #.......... ...^................................>..................h hɞ :○h h~h~h/hh\h“hhݚ6 _You hear a shout!hhVhEhh@,h}h¹#.##.........).)............#...#.......#.# ...............#.##... h###...............#... .#.....#...... . h, ...........§.......#. .......○...○ hP#.......... .......^hs; 9..h§○....... ...§h3 ..h*...>......hh[{§○...○§hUhD h%E h7F hRI hN ,h$R ,hW h X hY h^ ......#.##...###...............#...#.....#h_ ..... ....#. ......°...° hW_ #..°... °.. .hp_ h☼.°○ .h_ - 61.9 (2h_ +....>h_ A.○.......h_ !...............h_ -..............#hB` hve X°...°○hh ¹h: ¹h; ¹h = ¹hE ¹h R ¹hU ,¹hV 6 _You hear a shout!¹h1` 3¹h` ¹he  .#.....#............ . ....#. ....... #... .......^...° ¹hf ○  ......○..§. .........○..>.... §.°.....3 §..☼....... ........ ..¹hf J...#.#.¹h!g ¹hk q°○○○§¹hm * _You hear a shout! x2¹h ¹h ¹h ¹h ¹h ¹hԼ ,¹h J _Found an escape hatch in the ceiling.¹h ¹h ¹h ¹ht 9 _You hear a shout! x2¹h  .......#.# ....o.##....¹h\ ^..........°...¹hu ○.○.°○...>................¹h R....○.......¹h >..○....¹h 8<....§...¹h !.....#...¹h% o   orc warrior (wandering)#...#......##.#¹h a §☼5¹h ☼launcher)  An orc warrior comes into view. It is wielding a +0 flail.The orc warrior shouts!  The orc warrior unwields a +0 flail. The orc warrior wields a +0 orcbow.¹hX ~((((....°((¹h (¹hVw ..........°.°..○.@☼...°¹hw A°○¹hw ¹hx $6.9 (3¹h"~ ?§§¹h w _The orc warrior shoots an arrow. The arrow completely misses you.ùh .#.# ..o.##..^ùht....°.°..○...>.....§..ùh.☼...°..°○ùhI..<....§ùh..ùhҨ.....#.ùh.#....ùhC.....#......#......#.#ùh ùh߳ùhǼ.o○..○...°ùh§○.....○☼..ùhùh+7.9 (1ùh:○ùh' _You hear a shout!ùh^Q ..# .##.o.^...ùhQ.○..○...°...>.....§.#.○..○.#...<..☼..ùh6R......#..#.........#......#.#.#ùhYùhde ☼§§.☼K   kobold blastminero   orc warrior (launcher)KùhMe|You hear a shout!  A kobold blastminer comes into view.ùh j(((○(((§ùhTjU§.☼(ùh:o...°..○.....@.○○.§..°§.○.ùh&8ùh°ùh^§ùh§ùhùh  ùhV ùh S_The orc warrior shoots an arrow. The arrow completely misses you.ùh ùhD & .#.....#.  ..##.......#...o^.............°..○>.......§.##..○○..........§..°.#...<§.○....# o   orc warrior (launcher).......#..........#......#K.....#.#ùhuI ùhK 6  You hear a shout!ùhU o°☼@.☼☼☼..§ùhU K   kobold blastminero   orc warrior (launcher)Ko   orc wizard.An orc wizard comes into view. It is wielding a +0 dagger.ùhZ ((((.☼.§ùh"[ ((§○(ùhc v......°○@.○○..○°○..§...§.○.ùh &9ùh ùh w _The orc warrior shoots an arrow. The arrow completely misses you.Ĺh  ###....#.... .#.....#o.. . .......##......#...o^..........@...°>.....Ĺho○.§.##.....○..○°.......○..§.#...<§.○... o   orc warrior (launcher)Ĺh.# o   orc wizard.......K#........Ĺh_1c☼§§§Ĺh7t*§§○Ĺh §§(invisible)The orc wizard gestures wildly while chanting.ĹhĹhWW  The orc wizard flickers and vanishes for a moment.Ĺh? oo§§§○K   kobold blastminero   orc warrior (launcher)Koo 2 orc wizards (1 invisible).An orc wizard comes into view. It is wielding a +0 dagger.ĹhN ((Ĺh ((((((§§§  The orc warrior shoots an arrow.  Ĺh5DYou block the arrow with an invisible shield... and reflect it back!Ĺh<....o...○.@....○..○..○..°.○...§.°Ĺh='70ĹhGQ§°Ĺhk[_ _The arrow closely misses the orc warrior.ŹhQŹhTC  Skill  Level Cost  Apt Skill  Level Cost  Apt ŹhT a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1      ŹhHU     b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0  ŹhU c - Throwing   5.0   7.1  -1   i * Necromancy   3.1   1.7  +1 +4ŹhU^    ŹhVz         j - Invocations  17.0  13.4  +3  Źh7V d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0  ŹhUV e - Dodging  14.4  21.4  -1  ŹhV.     f - Stealth   0.0   1.0   0  ŹhV                ŹhWa    Źh7W_    ŹhYW        ŹhyWa    ŹhW        ŹhW            Źh Xa    Źh:X        ŹhhXThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpŹhXG[=] set a skill target  ŹhX[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsƹh`rTargetTarget--  --  --  4.0 ƹh --  -- --  --  --  15.0 --  ƹha-z] set[-] clear selected targetƹh)ccost|targetsǹhd0 <[?25h[?0c0 ȹh/" ȹh [?25l[?1cȹhJ8.0 =] set aall targetsɹhɹhɹho###.............. DrDolphin the End of an Era#.... .#.....#......... Demonspawn of Qazlal ******..o.. ................. Health: 135/135 ========================.....# ................. Magic: 27/27 ========================......##................ AC: 11Str: 15.#...o........^......... EV: 31Int: 14o........○.............. SH: 13  Dex: 30ɹh4........................ XL: 15 Next: 20% Place: Orcish Mines:2......§@...........>.... Noise: =======--  Time: 26970.9 (0.0)#......○..○............. -) Claws.##....§○..°............ Zap: wand of flame (3).......○..................#...<§.°..............ɹhh........................ K   kobold blastminer.......................# o   orc warrior (launcher)............K.......... oo 2 orc wizards (1 invisible)............#........The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment.  An orc wizard comes into view. It is wielding a +0 dagger.The orc warrior shoots an arrow.  ɹhYou block the arrow with an invisible shield... and reflect it back! _The arrow closely misses the orc warrior.ɹh(:°ɹhɹh'§ɹhɹh F ..# ....# ###....o#.... .#.....##..o.. .ɹhN %# .......##........#...o........^o○ɹh #.......§...>##......○..○ɹh #.##....§○..°.......○.ɹh  ..#...<§.°o   orc knight (wandering).ɹh  N..K..ɹh1  An orc knight comes into view. It is wielding a +1 heavy battleaxe.ɹh6 ɹhME G .oɹhE \○o..☼§☼○§K   kobold blastminerKo   orc warrior (launcher).oo 2 orc wizards (1 invisible)The orc knight shouts! You hear a shout!ɹhN T ****ɹhP §.°The orc wizard gestures at you while chanting.The magic dart hits you but does no damage.ɹh ɹh(  ..○o..☼.o....You feel protected from physical attacks.ɹh ((§(((((ɹh`x v○o..○...○@§.☼°§.°°...°.§..ɹhx R14 1.9 (1ɹh B§§ɹh w _The orc warrior shoots an arrow. The arrow completely misses you.ʹhۘz#...#....o...# ...#....# ###......#.... .#.....#o.o.. ..#.....# ......##.......#..○o..○.....^..o○........§....>ʹhy#.....☼°§.°#.##....§°........° ..#...<§o   orc warrior (launcher)..o   orc priest (wandering).Kʹh   An orc priest comes into view. It is wielding a +0 dagger.ʹhʹh .o.☼☼ʹh}§K   kobold blastminerKo   orc warrior (launcher).o   orc priestʹhsB(…)The orc priest shouts!ʹh §§The orc wizard casts a spell at you.ʹhRQN  You resist with almost no effort.  ʹhQKThe orc knight roars a battlecry!ʹhe  .o°○@..°☼○.§..ʹhe... strong)(strong)The orcs go into a battle-frenzy!The orc warrior is engulfed in blazing flames.  ʹh!fHThe orc warrior unwields a +0 orcbow. The orc warrior wields a +0 flail.ʹhsf&2ʹhr%§ʹhv\ _The orc warrior completely misses you.ʹhn=  You claw the orc warrior!  You kill the orc warrior!ʹhW ○..○☼(launcher)o   orc priest (strong)ʹhNXoo 2 orc wizards (strong, 1 invisible)Qazlal accepts your kill.You hear a shout! x3  The kobold blastminer wields a +0 arbalest.ʹh^g○☼○((ʹh^§.((§.(((ʹhʹhcʹhAʹhʹh.o.o..o°.o.○○@○.ʹhL§§....ʹh,3.7 (0.8 ʹh 2§§ʹhz _The kobold blastminer shoots a bolt. The bolt completely misses you.ʹh  #.##.........)##.# .......#...#...# ...........# ###......#o... .#.....# #..... .....##.o...##...#.....o.##...... ..#..°@..°.....^ʹh# 5o.○○...°#.......○. .§.> ##.....○.§ #.##....§#.......o   orc priest (strong)##..#...<....oo 2 orc wizards (strong, 1 invisible) Kʹh 9  You hear a shout! x3ʹh ʹh. ʹh ʹhI/ .o.oo.@..°.§○°....°.K   kobold blastminer (launcher)Ko   orc priest (strong)ʹh0 .oo 2 orc wizards (strong, 1 invisible)4.7 (1.0 ʹh{ ;○ʹhɃ _You block the orc wizard's attack. _Items here: )) [ †.˹hC˹hF˹h\o☼o.§§§o 2 orc priests (strong) _You block the orc wizard's attack. _Items here: )) [ †.  You closely miss the orc wizard˹hn]6.  An orc priest comes into view. It is wielding a +0 falchion.  The orc knight roars a battlecry!  The orc priest goes into a battle-frenzy!˹hd☼§°§○§˹h}p☼°§○˹h! **.§§§  ˹hThe orc priest miscasts a cantrip. The orc wizard casts a spell at you.You block the puff of flame... and reflect it back!˹ho.@.§○˹h ☼(.§○°(((˹h\u(((The puff of flame hits the orc wizard! The kobold blastminer shoots a bolt.˹h="}○@.§.°°.˹h#[°......˹hM#,5.5 (0.8 ˹h-B○°˹hA+ _The bolt is repelled.˹h˾ W # #)). ## #.##.........)##.# #...#. ..˹hk o.....## ###....o..#....##.#.....# #..o... ..... ##..o..##.....#.....@o##......#.o.°.§^#....§°°.#°. .˹h > ##.....° #.##o   orc warrior (wandering, strong) #............##..#...<....K˹h/  An orc warrior comes into view. It is wielding a +3 flail.You hear a shout!˹h ˹hX ˹hN ˹h% ˹ht ...o..o☼o○˹h )..K   kobold blastminer (launcher)K.˹hB sYou block the orc wizard's attack. The orc wizard misses you.˹h ,6.5 (1.0 ˹ho :☼˹h8 8 _The orc warrior moves out of view.̹h9q& ̹hq☼○§°You closely miss the orc wizard.̹hy §°The orc wizard casts a spell at you.̹h̹h1  You resist with almost no effort. The orc wizard misses you.̹h̹hM̹h̹h`̹hooo..☼oo.§...̹hJ.K.o   orc warrior (strong)oopriest)(…)̹h,7.4 (0.9 ̹h[☼§̹h2q _An orc comes into view. It is wielding a +0 club.̹h  You claw the orc wizard!  The orc wizard is almost dead.̹hj 9  You hear a shout! x2̹h ̹hˤ The orc wizard is almost dead.hear a shout! x2  You block the orc wizard's attack.  An orc comes into view. It is wielding a +0 trident.The orc wizard completely misses you. The orc knight completely misses you.The orc priest calls down the wrath of Beogh upon you.̹h{ 4o..̹hմ o.§○o☼°§°̹h ]21---8.2 (0.8 ̹h :§̹h ' _Beogh smites you!͹hyG  You mangle the orc priest!!  You kill the orc priest!͹hK͹hW§°○☼.K.   orc priest (strong) ͹h\(9.0͹hf=☼͹hjO _Qazlal accepts your kill.͹h #.†† # )). ## #.##.........)##.# #...## ..........## ###.....o..#....##.#.....# #o.§○........##.o.o@##. #...○°.o##..........#.o☼).§......^##...°..͹h#...>##..K #.##........͹h{͹h͹h6͹ho͹h͹hu,.oo..§○§oo○°o.☼☼͹ho §○((○°o((§(((The orc wizard misses you. The kobold blastminer shoots a bolt.͹h0 §°§@○.oo○○..........The bolt closely misses the orc wizard. The bolt is repelled.͹hh]2---80.0 (1.0 ͹hf8○͹hݝ _You block the orc knight's attack.  Things that are here: _a +0 dagger; a +0 leather armour͹h_ W  Things that are here: _a +0 dagger; a +0 leather armour  You barely miss the orc knight.  You hear a shout!e orc wizard is engulfed in blazing flames.  You kill the orc wizard!͹h  ,͹h  Qazlal accepts your kill.An orc sorcerer comes into view. It is wielding a +0 dagger of distortion.͹hY /  --more--ϹhϹh*ϹhϹh=j  The orc wizard completely misses you.Ϲh  An orc comes into view. It is wielding a +0 club.Ϲhm ooo.o.§.o○o○oo   orc sorcererϹho   orc warrior (strong)  An orc comes into view. It is wielding a +0 flail.ϹhF" (((○((((The kobold blastminer shoots a bolt. The bolt barely misses the orc wizard.Ϲhs.°§@°o○o....ϹhVv*8 (0.8 Ϲh8○ϹhQU _The bolt completely misses you.йhd  You barely miss the orc knight.йheйhйhiйh.йh.o..o#.§.§.o.°§o.(strong) _The bolt  You barely miss the orc knight.  You hear a shout!  The orc knight roars a battlecry!  The orcs go into a battle-frenzy!The orc priest completely misses you. You block the orc wizard's attack.йhh  The kobold blastminer shoots a bolt. The bolt hits the orc wizard!!йh§§)○((((йh§.°°°....йh(1.6йh0j§.§°йh٘J _The orc wizard dies!йh>  You barely miss the orc knight.The orc priest is engulfed in a thunderstorm.  You kill the orc priest!йh> йhi? йh@ йhB ^  Qazlal accepts your kill.йh?D йhE йh(I йhI йhAZ b .o§.§o.o.§.o§oo.йhZ K 2 kobold blastminers (1 launcher)KA kobold blastminer comes into view.йh&d §((§o(((((йho §@.§o)....йh 032.4йh 7°йh z _The kobold blastminer shoots a bolt. The bolt completely misses you.йh{  You mangle the orc warrior!!  Your corrupting presence corrodes the orc warrior!йhйhйh,йhйh3n  The orc warrior is almost dead.йhйh[+.#.§o.o.o.oo§..)o.K. , corroded)йh+(3.2йh7F§.§йh?<C _The orc knight is engulfed in blazing flames.ѹhav  You claw the orc warrior!  You kill the orc warrior!ѹhr# §§)☼oooo 4 orcs (1 polearm, 3 strong)Qazlal accepts your kill.You hear a shout!ѹh0§((§)(((((ѹh..@☼§..)....ѹh014.0ѹh'N§§ѹht+o _The kobold blastminer shoots a bolt. The bolt misses you.ѹhI- ○§☼§2You closely miss the orc knight.The orc knight is lightly wounded.  The orc no longer looks unusually strong.ѹh5R< **ѹhR*§*§.**The orc sorcerer gestures at you while chanting.ѹh,ѹhѹhѹh@ §..oo.oo@§)☼§...K.The bolt of fire is repelled. You block the orc's attack.ѹh(((§..)((((ҹh8..@))○....ҹh8T4=8ҹhEҹheIz _The kobold blastminer shoots a bolt. The bolt completely misses you.ҹh  You scratch the orc knight but do no damage.The orc knight is lightly wounded.ҹhҹhҹha  You block the orc's attack. The orc hits you with a +0 club.ҹhҹh o.o.o)o○☼ҹh1oK.51 missile, 2 str…)An orc comes into view. It is wielding a +3 war axe.ҹh*g(((((((ҹhm°.@○○....ҹh8X18--5.6ҹhҹhz _The kobold blastminer shoots a bolt. The bolt completely misses you.ҹh^ez #.## # #... ## #.##..##.# .#...#......## ҹhe.......## ###.o.#..°.##.#.....# #..oo ##..o@)## #...o)o○## #...#§.○○........^ҹh1fE ##.....o...... ##....K #.> ##.Kҹhqfv #.## #ҹht  Your protection from physical attacks is fading.The orc is engulfed in blazing flames.  You kill the orc!ҹhmuҹh ☼§o.4missile, 1 strong)Qazlal accepts your kill.ҹh ``§o``The kobold blastminer blasts its cannon at you.ҹh  The iron shot misses you.The kobold blastminer is knocked back by the blast.ҹh  You block the orc's attack. The orc completely misses you. x2ҹhD"$.o○@)o°§o°..K...K.ҹh',6.6 (1.0 ҹh{27§ҹh6P _The orc knight misses you.ӹhV#.†## # #.)... ## #.##.)...##.# .#...#........## .........## ###.ӹh...o#..°.##.#.....#.#..oo.##..○.@##.#...o)o°##.#...#§o°○........^.##.....##.#....K...K.>.ӹh_##.#.##.#.ӹh6ӹhǨ  The orc is engulfed in a thunderstorm.  You kill the orc!ӹh_ӹhsӹh^  Qazlal accepts your kill.ӹhӹh.#...o..§☼○o.oӹhi.o°°K. 3 orcs (1 missile)ӹh_9=-7ӹhLӹh _The orc attacks as it pursues you! You block the orc's attack.  Things that are here: _a +0 dagger; a +0 leather armourӹhq 6#...###...#..< #..††)## # #.)))... ## #.##.........)...##.# .#...#.......## ............## ###..........#....##.#.....##o..§☼@.......##..○o)##......ӹh(r R.oo°##........#...#.o°°........^##...........##........K...#....K.......>   kobold blastminer##............##ӹhw ,ӹhą `§○o).o   orc sorcerer (strong)ooo 3 orcs (1 missile)ӹh+ G§(((((ӹh ӹh ӹh ӹh" ○..§○@°ooo)..)ӹha# &8ӹh+ .§§ӹh. v _The orc throws a boomerang. The boomerang completely misses you.ԹhH#...###...#..<.#.††).## # #.))).... ## #.##.).)...##.# .#...#..## .......#.§## ###...ԹheIp....#..○.##.#.....#.#o..§○.##..°oo##.#....oo)##.#...#...)........^.##..........K.##........K...#.............>.K   kobold blastminer (launcher)##.............o   orc sorcerer (strong)#.##.ԹhIjoo 2 orcs (1 missile)Թh0OԹhPN  The orc knight attacks as it pursues you!ԹhyRԹhTԹhe§.o.§○oo##.§))Թh#n  §((§((The orc knight completely misses you. The kobold blastminer shoots a bolt.Թh§°)○o@)oo##...20=9§ _The bolt is repelled.Թh+ @  You scratch the orc knight.Թh\ Թh Թh2 + .ooo, strong)The orc knight is moderately wounded.The orc knight roars a battlecry!The orcs go into a battle-frenzy!Թhq= ((((((((The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!Թh o§°o@...K...90.4 (0.8 § _The bolt misses the kobold blastminer.Թhq  You scratch the orc knight but do no damage.ԹhRd...oԹh(1.2Թh (§ԹhZ8 _The orc knight is lightly wounded.չh○§ You scratch the orc knight but do no damage. _The orc knight is lightly wounded.claw the orc knight!  The orc knight is heavily wounded.  You feel less protected from physical attacks.  hits you but does no damage.չh(○(§((չh!չh*o).o@.§..չh*C111 2.0չh5չh8z _The kobold blastminer shoots a bolt. The bolt completely misses you.չh =  You claw the orc knight!չh չh3 oo@○.oThe orc knight is heavily wounded.չh d (○(§(( The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!չh9 չh< @°Ko##....K 2 kobold blastminers (1 launcher)չhV= *9 (0.9 չhCG չhI } _The bolt hits the kobold blastminer!! The orc knight barely misses you.ֹh@ ° You claw the orc knight!  The orc knight is severely wounded.ֹh%(°(((ֹhֹhҭKoo@°.o##.ֹh3&..ֹh`,3.7 (0.8 ֹh]ֹhP _The kobold blastminer shoots a bolt. The bolt is repelled.ֹhk  You mangle the orc knight!!  You kill the orc knight!  Qazlal accepts your kill.ֹhkW  The orc sorcerer no longer looks unusually strong.ֹh6Y .##o##.K..#.>#...... 1 strong)ֹh #.##....................  The orc sorcerer is engulfed in freezing vapours.ֹhZ `°```The kobold blastminer blasts its cannon at you.ֹhO^ @.....KThe iron shot is repelled.ֹhVd{ 224.5 _The kobold blastminer is knocked back by the blast.ֹh@rֹhwk _Your Necromancy skill increases to level 4!ֹh o  You claw the orc!  You kill the orc!ֹho ֹhl * K)o)    orcQazlal accepts your kill.The orc sorcerer is engulfed in freezing vapours.ֹh *****The orc sorcerer points at you and mumbles some strange words.ֹh  The bolt of negative energy is repelled.  The orc is engulfed in blazing flames.  You kill the orc!ֹhz)@...○ֹhC(5.3ֹhֹhO _Qazlal accepts your kill.عh}M #...###...#..< #عhEN.††) ## # #.))) ... ## #.##.). ...##.# .#...# .## ....... .## ###.. ....#...K##.#.....# #...)oعh9O ##..).○## #....)o)## #...#...)........^ ##........... ##........K.K   kobold blastminer #.............> ##............o   orc (strong) #.##عhRعhSعht ○○##§)K.K 2 kobold blastminers (1 launcher)  You block the kobold blastminer's attack.  The orc sorcerer is engulfed in freezing vapours.6.3 (1.0 §عhW~ _The orc sorcerer completely misses you. _Items here: ( )) [.عh5 §○You scratch the orc sorcerer.  The orc sorcerer is heavily wounded.You block the kobold blastminer's attack.عh= (((((((The kobold blastminer shoots a bolt. The bolt completely misses you.عh.K@.°##§..عhb437.1 (0.8 عh:§عh.\ _The bolt misses the kobold blastminer.عh  You claw the orc sorcerer!  You kill the orc sorcerer!عh ☼)  Qazlal accepts your kill.You block the kobold blastminer's attack.عh7T((((عhDL ☼)@.°°##§°)##..عh6Q ^09--39عhZ :☼عh^ M _The kobold blastminer shoots a bolt. The bolt hits you!ٹh ○)##.You miss the kobold blastminer.The kobold blastminer is engulfed in blazing flames.ٹh,8.8 (0.9 ٹh:○ٹhb _The kobold blastminer completely misses you.ٹhu  You mangle the kobold blastminer!!  You kill the kobold blastminer!ٹh] ○☼   kobold blastminer (Qazlal accepts your kill.ٹhH_(((((((ٹh!ٹh !y.○○)@.ٹhn!&.o##.○))##..o   orc (strong)ٹh'`10--49.7ٹhW4ٹh:z _The kobold blastminer shoots a bolt. The bolt completely misses you.ڹhZ r  You mangle the orc!!  You kill the orc!ڹh/ ○)  Qazlal accepts your kill.You hear a shout!ڹh6((○(((((ڹh.°°○@....ڹh>/7000.5 (0.8 ڹh:○ڹhz _The kobold blastminer shoots a bolt. The bolt completely misses you.ڹha9 /#...###...#..<.#.††).## # #.))).... ## #.##.).)...##.# .#...#..## .......#.## ###.......#...°##.#.....#.#...°○)##..).)##.#....○))##.ڹh:: #...#...)........^.##...........K.##........K...#.............>.##.............#.##.ڹh/H R○☼ڹh4O n○)((((ڹh °°)@.☼°))##..ڹhA 411.5 (1.0 ڹhK 9°ڹh z _The kobold blastminer shoots a bolt. The bolt completely misses you.ڹho ......††).### #........))).... ## ###.##.........).)...##.# #........#...#............## ................#..###.........#...°##.#.....# #...°°)..........##..).)##@☼ڹh%p #....°))##..#...#...)........^##...........K.....................>##....#.##........#.....ڹhs ڹh8 ))○)))##§K.ڹhЅ &2ڹh C°§ڹhٗ ۹hG###))).۹h^2... ## ###.##.........).)...##.# #........#...#............##.................#.#..###......#...)##.#.....#۹h #...)°)..........##..).)##.○#....)))##@.#...#...)...K....^##................. .................۹h q>....##........۹h),.... ۹hBD#.##......۹hZb#..........##..#...<۹hq!۹h ))....○○The kobold blastminer unwields a +0 arbalest.۹h60--۹h3۹h۹h5 _The kobold blastminer hits you!۹h\l  You closely miss the kobold blastminer.۹h^x  The kobold blastminer is heavily wounded.۹hJ_۹hnt °☼○b   obsidian bat (wandering)b۹htK   kobold blastminerAn obsidian bat comes into view.The kobold blastminer hits you.۹hku95/135 ---14 ۹hu%4.3 (0.8 ۹h۹h_ _You feel protected from physical attacks.۹h˜ z  You miss the kobold blastminer.۹h/ %  ۹h VThe kobold blastminer is moderately wounded.۹h '°○○.○○b.5.2 (0.9 ۹h ۹h ? _You block the kobold blastminer's attack.ܹh  You closely miss the kobold blastminer. You claw the kobold blastminer!ܹhܹhT .ܹhb°○. ܹh),6.0 (0.8 ܹhܹhej _The kobold blastminer is severely wounded.ܹh2  You claw the kobold blastminer!  You kill the kobold blastminer!ܹh  Qazlal accepts your kill.The obsidian bat is engulfed in blazing flames.ܹhܹhE(§.§°°.°)bܹh2- 96=59 (0.9 _The obsidian bat barely misses you.ܹh4K°°ܹh7k _Your Necromancy skill increases to level 5!ݹh%... ## ###.##.).)...##.# ##........#...#............##.................#.##.###......#...)##.#.....# #...)))...§......##..).)###....)))##..°.#...#...)°.°@....^ ##.........°b...... .. .>....#....#.## #.....##..#...<........ݹhQ!I  You block the obsidian bat's attack.ݹh/ ☼°.b.°○The obsidian bat is engulfed in blazing flames.ݹh}0,7.9 (1.0 ݹhk;?§§ݹhB _The obsidian bat completely misses you.Things that are here: _a +0 arbalest; a kobold corpse޹hC  You mangle the obsidian bat!!  The obsidian bat is severely damaged.޹hI§○....޹h:b☼§.° ޹hpf7=8.7 (0.8 ޹hb§○☼§޹h<: _You block the obsidian bat's attack.޹h  You claw the obsidian bat!  The obsidian bat is severely damaged.޹h ޹h H§☼޹h ○..○§☼b ޹h ,9.6 (0.9 ޹h ?☼○޹h :☼޹h ] _The obsidian bat completely misses you.߹h]> ...##.# ##........#...#... .......##.................#.# ..##.###.... ....#...)##.#. #...)))...§....#..).)##☼..§ #....)))##.○߹h^F#...)...)....^ ##....... ##○§☼°. #b...>.... ##............ #.##.... ##..#...<. ........ #߹hc߹hg߹ht○..§°○○.○§○.߹ht-10.6 (1.0 ߹hc§°○߹h] _The obsidian bat completely misses you.߹hL ................# ........##.###... ....#...)##.# #...)))...§....#..).)##○..§ #....)))##.°߹h#...)...)....^ ##...........○... ##○@○§○. #.......b..>....߹h) ##............ #.##...߹hv.߹h ##..#...<. .......߹hu. # .߹h)߹h߹h!߹h......°°°@°߹h!/~b..○§.○߹h/.81߹h}=E°§߹hA] _The obsidian bat completely misses you.๯hThe obsidian bat completely misses you. _The obsidian bat completely misses you. _The obsidian bat completely misses you.  You completely miss the obsidian bat.  You claw the obsidian bat, but do no damage.  The obsidian bat is severely damaged.๯h.°§°.§.°§§b๯h,2.4 (0.8 ๯hR°@°§๯hZ _The obsidian bat closely misses you.ṯhq.##.###.#...)##.#.....# #...))).........##..).)##....)))##.#...#...)...)....^#...........°.... ##ṯh%r°.°§° .@.°.>#....§§b○...##......#....#..#...< .........# . #ṯhYw,ṯhރY§..r..b..○§.°r   hell rat (summoned)ṯh@d86--3.4 (1.0 ṯhdṯh+T _The obsidian bat bites you! Faint brimstone surges around you!ṯh* ṯh֢ An obsidian bat. A faceless stone bat unearthed from infernal chasms. Devilish beasts hunt in itswake. Max HP: ~42Will: +AC: +++EV: +++ṯhF rF: ++.  rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Nonliv. Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 72% to hit with your claws and 68% to hit with your off-hand claw. It has about 11% to hit you. ṯhѣ Attack Max Damage After Damaging Hits Bite 21Summon demonic beasts It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can see invisible. It can fly.乯hn乯hm........##.###.............. DrDolphin the End of an Era....#...)##.#.....#......... Demonspawn of Qazlal ******#...))).................. Health: 86/135 ===============---------##..).)##................. Magic: 27/27 ========================#....)))##................ AC: 14  Str: 15乯hRd#...#...)...)....^......... EV: 31Int: 14##.......§..r.............. SH: 13  Dex: 30##.......b..°............. XL: 15 Next: 25% Place: Orcish Mines:2#.....○.@.°.........>.... Noise: =======--  Time: 27013.4 (1.0)##....§§.°............... -) Claws#.##..................... Zap: wand of flame (3)#.........................乯h@##..#...<.......................................... b   obsidian bat........................# r   hell rat (summoned)...................................#........ _The obsidian bat completely misses you.You completely miss the obsidian bat.You claw the obsidian bat, but do no damage.The obsidian bat is severely damaged. _The obsidian bat closely misses you. _The obsidian bat bites you! Faint brimstone surges around you!乯h(§乯h幯h@  You scratch the obsidian bat but do no damage.The obsidian bat is severely damaged.幯hSb....°.@..§○§幯hT,4.2 (0.8 幯hA^%§幯hbw _You block the obsidian bat's attack. The obsidian bat misses you.幯h(L .##......#.#........##.##.....#...)##.#.....#...)))...##..).)##....)))##........#...#...)...)....^##.......§.br ##........... #.....°.§..>.... ##....§§○°. ##.....§#.........##..#...< . ..#...幯hHM  The obsidian bat completely misses you. The hell rat misses you.幯h\ ☼..)☼..○§b.○.幯h] ,5.2 (1.0 幯he E☼§§幯hf §幯hj 6 _You block the hell rat's attack.繯h-  You scratch the obsidian bat but do no damage.The obsidian bat is severely damaged.The obsidian bat misses you.繯h^P ○..)○°...○b°.§§ The obsidian bat is engulfed in blazing flames.繯hTH76.0 (0.8 繯h○..)○§.°.§§繯hEN _The hell rat misses you.繯hG8   You closely miss the obsidian bat.The obsidian bat is almost destroyed.○§b☼..°○§§8繯h> W○§§繯h[B ~ _You block the obsidian bat's attack. The hell rat completely misses you.蹯hY  You mangle the obsidian bat!!  You destroy the obsidian bat!Qazlal accepts your kill.蹯hm< .#.#.....°.§§°..§.§.§○°○.○§蹯h".  The hell rat disappears in a puff of smoke!蹯h067.6蹯h°§○°○蹯h' _You hear a shout!鹯h 鹯h< 鹯h 鹯h T°.§§°鹯h ' .#.#.....°..)○.○.@.0°.○鹯hB °§You start resting.Your protection from physical attacks is fading.88.6 (1鹯hw f°..)°§鹯hR ' _You hear a shout!깯h 3깯h.깯h֒,깯h깯h깯h]29깯h깯h,깯h깯hQt _You start resting.깯h깯h"$○..)§°.§.○..@.°.....○깯hI ○..)§.☼§.○.22.6 (4○○..° _You hear a shout!깯hHu90=11 3.6 (5깯hC9§깯hDn _You feel less protected from physical attacks.깯h깯h깯hh깯h7,깯hܱ깯h] _You start resting.1=깯h깯h,깯h$깯h깯h( ...☼§°...§.@○§☼§○☼...☼O   ogre (wandering)O 깯h0_You hear a shout!깯h○...@°6.6 (3§○.°○○깯h`+7.6 (4깯hL§°깯hHx _An ogre comes into view. It is wielding a +0 giant club.빯hQ  ..##.###... ....#...)##.# #...)))........#..).)##. #....)))##.빯hQ #...)...○§...^ ##............... ##°. #§@.°○>.... ##.............. #.##.......... ##..#...<. ........ O# .. 빯h:R (#빯hU 빯hb ○.○..○..○빯hc -○O.빯hQc #2빯hoc $8.6 (1빯hgm b○§○빯hjr 빯h" X#...)##.#.....# #...))).........##..).)##....)))##.빯hL #...#...)...○....^#......○..○...... ##......... §○..○>#......@.○...##....○..#.........#..#...< .........O.# ##. ..##......#.#빯h 빯hv °○..○§°..°☼○@.°§.°O.빯h &9빯h' e§°○§빯h칯hQ #...)))..........##..).)##..#....)))##.#...#...)...°....^##......○..○....... .... ......§°..°>.... ##....☼○..°...... 칯h<#.##..§.°@.. #.......... ##..#...#....°.......##..§...°§#.........@.○#..#...°.... ...................#.....#....h○..○..°§.☼○h,4.0 (1.0 hT#○§°.§h's _You see here a +0 giant club.h̃h hZhh95hh,hhVh}h%hd96=hh,h"hg;7h2=hIh,hhh%8hhW _You start resting.h'hhh,hSh h %9hh,hh h!+100/135h#hO),h*h.h /h0hn8;1h%:h>,hB@h Gh8G#2hYG(=hHhM,h"PhW93hW2=hsYh#^h^h_hh,hCwhJh%4hσh,hh;5hh,h}hg,hέhF;6hh,hhh#7h(=hh,hhhU8=hh,hDhhhMhs;9hch,h h@/<10h0hF8,h9hAh>A%1hBhM,hQh_Bhi;2hclhLw,hdxhh?K3=hhu,hɒh,h_h k4=hGhհ,hճhU;5hh,h&hZ;6hh,hhhhhh%7hh?,hz h ;8h h ,h# h# a9=h`$ h) ,h+ h1 ,h4 h< :20h= 2=hr? hJ ,hM hW hW %1h)Z h` ,hb hah ,hk hs ;2h?v h{ ,hH} h ;3h h ,hX h a4=h hܜ ,hc h ,hD h k5=h hD ,h hQ ;6h h ,h h ,h h ;7h h ,h h ;8h h ,hM hK! h! %9hZ$ h) h) h- h5 hG5 h8 hA hA L30=hD hM ,hhP hP[ 91hx[ 2=h^ h{e ,hf hm ;2h&p hv ,hw h4| ,h} hC ;3hǙ h ,h< h Q4h ,hu h ,h h ....○..°§@..<☼..○h S....° _You hear a shout! x7h §☼.130.0 (96.0)○..°.hH 55=hk %1.0 (97hS ?§§h " _HP restored.hhMhhh,h-hhQ,hph2A #...))) ##..).)##. #....)))##..... #...#...)...)....^. ##..h!3 ##...... #.....○.>... ##....§§.. #.##...@..○.3.0 (2.0)h~3f #.....☼☼○.). ##..#..§<°. .... h3.. ......#......#........ #...#......#......#.#hG4B...#.....#....hyBX§○§hBh$hlh1hhx _You hear a shout!he=hf....#...)##.#.....# #...)))... ##..).)##. ##....)))##..... #...#...)...)....^ ##. ##...§.§○. #......○> .5 #.##.... #...☼.○○..) ##..#...< ## ..... ...#......#.......  #...#......#......#.# hN§○○hh& 3hM+ hx8 h?H BhI 6 _You hear a shout!hR 3hS h\ 9 .......##................##.###....#...)##.#.....# #...))).... ##..).)##...... ##....)))##. #...#..☼)...)....^##............h?]  ##..@.7 #.○○..... ##.○.○.. #.##.. #.........) ##..#...< #.... #................h] hd ;○h$g * _You hear a shout! x2h ~3hԃh)hh,hh3hԮh)h3hŸ9 _You hear a shout! x2h3h2h_ ## # # ... ## ###.## ...##.###...#.......## ........##.### ....#...)##.#.....# #...)))......hR ##○§).)## ##@§.○)))##40.0 (3 #.○.#...)...)....^ ##...○.h ##...... #......h ##... #.## #.........)h? ##..#...<h hh* _You hear a shout! x3﹯h﹯hO _You hear a shout! x2; You hear two shouts!﹯h3﹯h﹯h[9 _You hear a shout! x3﹯h3﹯hз﹯h9 _You hear a shout! x2﹯h3﹯h!﹯h7 #... # #...### ﹯h#....###### # ##....#### ###.###....##.####........##.○.☼○...##.﹯h#.........##.####...@.#...)##.#.....#4.0 (4#....#○..)))........#....##.○).)##﹯h7#...##....)))###....#...#...)...)....^.....###.....﹯h.....# ##........# #........﹯hPG ##.....﹯h﹯h﹯h* _You hear a shout! x3﹯h$﹯h$﹯h(﹯hs3﹯hC﹯hF﹯heI﹯h﹯hw﹯hD﹯h﹯h﹯hB﹯h|,﹯h ﹯hh9 _You hear a shout! x2﹯h9#...#...## #....###### #...#..§.#### ###.##...#..§.##.####... #........##..... #....○....##.# #○.@..#...)##.#..... #§...#...)))#....##..).)##...##....)))#.#....#...#...)...).....###.......o   orc wizard (wandering)o....# ##.......#...# #.............. ##﹯hp+9.0 (2﹯h   An orc wizard comes into view. It is wielding a +0 dagger.﹯h(...○○.@.○○○oK   kobold blastminer.Ko   orc wizard﹯h(,50.0 (3﹯hU/V○○§﹯h8d _A kobold blastminer comes into view.hiv #...# #...######hi# # #....#### ###.## #....##.####.... #........# #....○....##.###hi8 #○...○#...)##. #§@..#...)))..#.○○.##..).)## #...##....)))##hj.#...#...)...)o....###...........K...# #### # #### ## #.##hyC ☼hz○...○§○☼(launcher)hY .§§hY h_ hb hhWhat do you want to examine? Monsters h" a - (o) an orc high priest, wielding a +0 battleaxe and wearing a +0 leatherarmour ItemshYb - ()) a +0 dagger  c - ([) a +0 robe h^ d - (†) an orc corpseh An orc corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.h What do you want to examine? Monsters  a - (o) an orc high priest, wielding a +0 battleaxe and wearing a +0 leatherarmour hVItems  b - ()) a +0 dagger  c - ([) a +0 robe  d - (†) an orc corpse h An orc high priest. An exalted servant of the orc god Beogh and a master of many foul rites, to whose aid Beogh will even send beings from the netherworld. Max HP: ~55 Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your claws and 70% to hit with your off-hand claw. It has about 10% to hit you. AttackMax Damage Hit: +0 battleaxe 21 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Pain(50%,1d14) (5) b - Smitingh% /7-17 (7)  c - Summon Demond - Heal Other(7)  e - Abjuration(7) To read a description, press the key listed above. (AdB) indicates damage (thehM\hc####### # DrDolphin the End of an Era#....#### ###.## Demonspawn of Qazlal ******#....##.####..... Health: 135/135 ========================hc:#........##...... Magic: 27/27 ========================#°........##.###. AC: 11Str: 15#..°..#...)##.#.. EV: 31Int: 14hcD##§.°.#...)))..... SH: 13  Dex: 30#....##..).)##.... XL: 15 Next: 27% Place: Orcish Mines:2#@§.##....)))##... Noise: =======--  Time: 27154.6 (0.0)hd#oK..#...#...)...). -) Claws..○..###............ Zap: wand of flame (3)h?d......## ##...........###...## #...........hmd#### ##.......... o   orc high priest#.##........ K   kobold blastminer (launcher)#.........)..##..#...<....hdYou barely miss the orc wizard. You block the orc wizard's attack. _The kobold blastminer shoots an arrow. The arrow completely misses you.You claw the orc wizard! x2  You kill the orc wizard!Qazlal accepts your kill. _The kobold blastminer is engulfed in blazing flames.hg! hh1What do you want to examine? Monsters  a - (o) an orc high priest, wielding a +0 battleaxe and wearing a +0 leatherarmour h..Ooo.§o°○§.#h|O   two-headed ogreO   ogre mage (polearm, invisible)o   orc wizard#h*,7.4 (1.0 #h;○#h"  The orc high priest shouts! The orc wizard shouts!  You block the ogre mage's attack. two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.ings that are here: _a +0 partisan; a +0 chain mail; an orc corpse#h ?  You mangle the ogre mage!!#h #h #h 1 ...Ooo§o#§ The ogre mage is severely wounded.#hW ○The ogre mage points at you and mumbles some strange words.#hP §○§  You resist with some effort.#hsX ?*§#hO/ §  The orc high priest mumbles some strange prayers to Beogh against you.#h #h o§@○§°#h o   orc sorcerer(…)You are unaffected.#h #7#hɿ 7-8.2 (0.8 #hC '§#hS | _An orc sorcerer comes into view. It is wielding a +0 dagger.$h4 §)°§You closely miss the ogre mage.You claw the ogre mage, but do no damage.$h5,9.1 (0.9 $h=$hBb _The ogre mage is severely wounded.$hp $h $hu $hD j  You closely miss the orc high priest.$h<  An orc priest comes into view. It is wielding a +0 flail.The ogre mage is engulfed in a thunderstorm.  You kill the ogre mage!$h ^  Qazlal accepts your kill.$hx .oo...Ooo$h M○§.)o   orc sorcerero   orc priest$h= 239 (0.8 $h9% :°$h2 ` _The orc high priest completely misses you.%ht #....##.#####...o.÷ #.###..o.§. #.........##.#....Oo #.....#...)###÷.÷oo÷ ##....#...))) #...÷. #....##..).)## #....####...##....))) #..÷§o##)...#...#...) #.○@)))).### ##..°.).## ## ###...## # ##### ## #.##%hu #o   orc knight (wandering, strong) ##..#...< oo 2 orc high priests #O   two-headed ogre #o   orc sorcerer%h  An orc knight comes into view. It is wielding a +0 battleaxe.Found two wyvern skeletons.  You feel less protected from physical attacks.%h,%h%h/%h|%hĆ%hސ ..o§o...÷.Ooo.o☼.oo 2 orc high priestsO   two-headed ogre%hao   orc sorcerero   orc priestThe orc knight shouts!%hߑH811 80.9 (1.0 %h%hڢ _The orc knight moves out of view. _Items here: ) [ ÷ †.%h  You claw the orc high priest! x2  The orc high priest is heavily wounded.%hd 4.o4§☼4   ice devil (summoned)o   orc sorcerer%h$ 9§%hƥ ,%h 4÷o.°○%hT o   orc knight (strong)oo 2 orc high priestsThe orc high priest prays to Beogh. The orc priest miscasts a cantrip.You block the orc high priest's attack.%h ,1.7 (0.8 %h 9§%h _ _The orc sorcerer casts a spell.&hUh §You barely miss the orc high priest.The orc high priest is heavily wounded.&hp&h&ho&h&h&h  The orc high priest calls upon Beogh to heal something.&h..4ooOoo.○O   two-headed ogre4   ice devil (summoned)&h59=&h!2.5&h;§&h(\ _The orc high priest barely misses you.&h`  You scratch the orc high priest but do no damage.You claw the orc high priest!!&hc  The orc high priest is almost dead.The red devil hits you from afar with a +0 trident.&hc&hd&hcgN  Barbed spikes become lodged in your body.&h} o4..4o÷&h~Aoo 2 orc knights (strong)(strong)An orc knight comes into view. It is wielding a +0 dire flail.The orc knight roars a battlecry!The orcs go into a battle-frenzy!&hC}  The orc wizard gestures at you while chanting.&hrP  The magic dart hits you but does no damage.&h&hq#+÷o÷.3°3   sun demon (summoned)&h+$5-3.3Barbs &h4&hFc _The orc high priest prays to Beogh.&h[%  _The orc high priest prays to Beogh.  You scratch the orc high priest.  Your corrupting presence corrodes the orc high priest!  You claw the orc high priest.  You kill the orc high priest!  Qazlal accepts your kill.&h% &h1) &h* q  The sun demon disappears in a puff of smoke!&h9 §4.4§§@°°   orc high priest4   ice devilo   orc sorcerer (strong)&h : &hQ> /54.1&hK z§§§@°&h|O 7 _You block the red devil's attack.'h §☼You claw the orc wizard!  The orc wizard is severely wounded.'h:*'hS  The orc high priest calls upon Beogh to heal the orc wizard.'h<>'h>'h?'h0A'hzA'hA'hY .§o.4.÷.'h"Zoo4oo.@)§.○The orc wizard is healed somewhat. You block the orc wizard's attack.'hZ#6'h[0-9'h2jQ§○'hFnV _The red devil barely misses you.(h)5 }  You claw the orc wizard!  You kill the orc wizard!(h}: (hQ; (h; (h< (h< (h]= (hQ  §.÷4O.o.o44○o.☼○   orc knight(hnR ;O   two-headed ogre4   ice devil (summoned) Qazlal accepts your kill.(hV '5.7(hwd W§○(hh 7 _You block the red devil's attack.2h2hThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No4h{4h@#....##.####. DrDolphin the End of an Era#.....÷ #........##.. Demonspawn of Qazlal ******#....§. #.........##. Health: 116/135 ====================----#...... #.....#...)## Magic: 27/27 ========================#÷.÷÷.÷ ##....#...))). AC: 11Str: 15#...4O #....##..).)## EV: 314hInt: 14#..o.####...##....)))# SH: 13  Dex: 30#.o44○##)...#...#...). XL: 15 Next: 35% Place: Orcish Mines:2#§o@)))).###........ Noise: =======--  Time: 27185.7 (0.8)##.☼○.).## ##....... -) Claws4h###.°.## #....... Zap: wand of flame (3)##### ##...... Barbs #.##....#........ o   orc knight (strong)##..#...< o   orc high priest (strong)4h\#........ O   two-headed ogre#......... 4   ice devil (summoned)(…)_The red devil barely misses you.You claw the orc wizard!  You kill the orc wizard!Qazlal accepts your kill. 4hj_You block the red devil's attack.  Okay, then.4h4h4hG. _4h>  You claw the orc knight!  The orc knight is moderately wounded.The orc high priest is engulfed in blazing flames.4h@ o §o○o4h §#.○°. , corroded)4   ice devil (summoned)o   orc sorcerer (strong)Your corrupting presence corrodes the orc high priest!4h& '6.54hc& g§§°4h , W _The orc knight barely misses you.5hO _The orc knight barely misses you.scratch the orc knight.  You carefully extract the barbed spikes from your body.The orc knight no longer looks unusually strong.  The ice devil hits you but does no damage.5h5h,5h §÷o4§o.o 2 orc knights (1 strong)5h:77.35h*P§°5h} _You block the red devil's attack. The orc knight completely misses you.5hem§§°.The ice devil hits you but does no damage. _You block the red devil's attack. The orc knight completely misses you.You scratch the orc knight.  The orc knight is heavily wounded.  The ice devil completely misses you. You block the red devil's attack.  The red devil hits you from afar with a +0 demon trident!!5hQnT93/135 ----5h}nN8.1Barbs 5h@§§5h'? _Barbed spikes become lodged in your body.5h0 §§ You barely miss the orc high priest. You claw the orc high priest.  The orc high priest is lightly wounded.  The orc high priest is engulfed in blazing flames.5h>:*5h §  The orc high priest calls upon Beogh to heal the orc knight.6hYG  The orc knight is healed somewhat.6hZ6hlM §o.oo@)§The orc knight hits you with a +0 battleaxe!  The ice devil misses you. You block the red devil's attack.6hml75-------96h|6hZ _The red devil completely misses you.6haThe orc high priest is heavily wounded.  The orc high priest is engulfed in freezing vapours.  You block the orc high priest's attack.!  You feel protected from physical attacks.  The orc knight is seared by the foul flame within you!!6hs6h3 §÷o.6h3..o°.☼ The orc knight is severely wounded.The ice devil completely misses you.The red devil hits you but does no damage.6h[549--------14 9.76hsC8§6h-FZ _The red devil completely misses you.6h _The red devil completely misses you.  You claw the orc high priest!high priest is almost deaThe orc high priest is engulfed in freezing vapours.  You kill the orc high priest!  Qazlal accepts your kill.6hq  The ice devil disappears in a puff of smoke!6h6h  The red devil disappears in a puff of smoke!The orc knight roars a battlecry!6h6h  §÷o4O§☼○..○O   two-headed ogreo   orc sorcerer (strong)4   red devil (polearm, summoned)  The orc knight goes into a battle-frenzy!6h M790.5  The orc knight roars a battlecry!The orc knight goes into a battle-frenzy! _The orc sorcerer misses you. You block the orc knight's attack.  Training target 8.0 for Necromancy reached!  6ht Your Necromancy skill increases to level 8!You need to enable at least one skill for training.6hc /  --more--8h8h% 8hX Skill  Level Cost  Apt Skill  Level Cost  Apt 8h  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1      8hͯS    8h b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0  8hC, c - Throwing   5.0   7.1  -1   i - Necromancy   8.0   3.8  +1 +4    8h        8h[ j - Invocations  17.0  13.4  +3   d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                      8hR                            8h                    You need to enable at least one skill.[?] Help[=] set a skill target  8hV[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:h| i + Necromancy   8.0:h{ :*;h;h;hp%#....##.####. DrDolphin the End of an Era#.....÷ #........##.. Demonspawn of Qazlal ******#....§. #.........##. Health: 49/135 ========----------------#...... #.....#...)## Magic: 27/27 ========================#÷.÷÷.÷ ##....#...))). AC: 14  Str: 15#...÷o #....##..).)## EV: 31Int: 14#.o4O####...##....)))# SH: 13  Dex: 30;h&#..§☼○##)...#...#...). XL: 15 Next: 37% Place: Orcish Mines:2#.o@)§)).###........ Noise: =======--  Time: 27190.5 (0.8)##o..○).## ##....... -) Claws###...## #....... Zap: wand of flame (3)##### ##...... Barbs #.##....#........ oo 2 orc knights (strong)##..#...< O   two-headed ogre#........ o   orc sorcerer (strong)#......... 4   red devil (polearm, summoned)(…)The orc knight roars a battlecry!The orc knight goes into a battle-frenzy! _The orc sorcerer misses you. You bloc;h'k the orc knight's attack.  Training target 8.0 for Necromancy reached!  Your Necromancy skill increases to level 8!You need to enable at least one skill for training.;h+;h98§;hZ<. _ a60==1.5 (1.0h.Q>hQ>hdq §o§Oo@)☼o 2 orc knights (strong)You feel yourself speed up. The red devil barely misses you.>h=t>h%  >hH^The orc priest casts a cantrip, but nothing happens.>h & >hel*The orc sorcerer gestures at you while chanting.>h§°@)○○.°1>h}==2Fast Barbs >h8§>hy _The bolt of fire is repelled. The orc knight completely misses you.?hݙP §÷°°☼You claw the orc knight!  You claw the orc knight, but do no damage.The orc knight is severely wounded.?hL,3.0 (0.5?h_§☼?hƴ7 _You block the red devil's attack.?hR  You barely miss the orc knight.The orc knight is severely wounded.?h?h4..o°o°○?h*6 (0.6?h :§?h& _The orc sorcerer completely misses you. You block the orc knight's attack.?h  §§°. You claw the orc sorcerer!  The orc sorcerer is severely wounded.?hd ?h ,4.1 (0.5?hk& U§°?h+ 7 _You block the red devil's attack.@h  You barely miss the orc sorcerer. You claw the orc sorcerer!  You kill the orc sorcerer!Qazlal accepts your kill.@h}J  #.....÷  #....§.  #...... ) #÷.÷÷.÷ ))) #...÷. #....##..).) @h)#..§§####...##....))) #..o°o##)...#) #Oo@)°)).# ##)°..).##  ###.○.##  ##### @hz < o   orc priest (strong) @h#.........  The red devil disappears in a puff of smoke!The orc knight misses you.@h #.....÷  #....§.  #...... ) #÷.÷÷.÷ ))) #...÷. #....##..).) #..§§####...##....)))@hd #..o°o##)...#) #Oo@)°)).# ##)°..).##  ###.○.##  #####  <@h‚,@h  The orc knight hits you with a +0 battleaxe!!  * * * LOW HITPOINT WARNING * * *The orc knight is seared by the foul flame within you.@hH§.o@○°O.@hzS37----86@hʯ@h^ _The orc knight is almost dead.@hS  You scratch the orc knight. You claw the orc knight!  You kill the orc knight!@h  Qazlal accepts your kill.You block the orc knight's attack.@h §÷.o@°   orc knight@h 495.2 (0.6@h K§°@h c _The two-headed ogre completely misses you. x2Ahr°Ah §)☼°You claw the orc knight!Ah*7 (0.5AhhAh3 Ah*_The orc knight is lightly wounded.BhM0~ §§ You scratch the orc knight.  The orc knight is moderately wounded.6.2§§☼Bhp3 _The orc knight completely misses you. The orc priest misses you.Bh . §§○You claw the orc knight!  The orc knight is heavily wounded.The two-headed ogre misses you.Bh~ !8Bh- 8----8 (0.6BhE( :§Bht, F _The two-headed ogre hits you but does no damage.ChZ§.§) , corroded)The two-headed ogre misses you. _ChThe two-headed ogre hits you but does no damage.  You scratch the orc knight but do no damage.The orc knight is engulfed in a thunderstorm.  Your corrupting presence corrodes the orc knight!Ch,7.3 (0.5Ch:○ChÓ{ _You block the orc knight's attack. The orc priest closely misses you.Ch4  You mangle the orc knight!!  You kill the orc knight!Ch2Ch26§§ChT9G§○.O   two-headed ogreo   orc priest (strong)Ch_=| 409 (0.6 _Qazlal accepts your kill.ChJ8§ChPk _Your Necromancy skill increases to level 9!Dh}  You claw the orc priest!  You kill the orc priest!DhD §)°  Qazlal accepts your kill.You block the two-headed ogre's attack.Dh,8.4 (0.5DhV§°Dhy` _The two-headed ogre completely misses you.Dhh Dh The barbs in your skin will harm you if you move. Continue? Y - Yes  N - NoEhMEhn#....##.####. DrDolphin the End of an Era#.....÷ #........##.. Demonspawn of Qazlal ******#....§. #.........##. Health: 38/135 ======------------------#...... #.....#...)## Magic: 27/27 ========================#÷.÷÷.÷ ##....#...))). AC: 14  Str: 15#...÷. #....##..).)## EV: 31Int: 14#...§####...##....)))# SH: 13  Dex: 30Eho#..÷.§##)...#...#...). XL: 15 Next: 40% Place: Orcish Mines:2#.)@)))).###........ Noise: =======--  Time: 27198.4 (0.5)##O.○°).## ##....... -) Claws###...## #....... Zap: wand of flame (3)##### ##...... Fast Barbs #.##....#........ O   two-headed ogre##..#...<#........#.........You claw the orc priest!  You kill the orc priest!Qazlal accepts your kill.You block the two-headed ogre's attack. _The two-headed ogre completely misses you.Okay, then.EhpEh}:§Eh. _Eh e§§○°Eh Eh 8§Eh Fhz§..○☼You kill the orc priest!  Qazlal accepts your kill.  You block the two-headed ogre's attack. _The two-headed ogre completely misses you.You scratch the two-headed ogre.Fh!%9Fh:§Fh}= _The two-headed ogre is lightly wounded.Fh §○)°☼You scratch the two-headed ogre.FhA99.4Fhb§°°Fh&= _The two-headed ogre is lightly wounded.Fh ^§○ The two-headed ogre is lightly wounded.  You scratch the two-headed ogre. _The two-headed ogre is lightly wounded.  You claw the two-headed ogre!  The two-headed ogre is moderately wounded. Fhg > You block the two-headed ogre's attack.Fh %9FhQ C○°Fh9% ` _The two-headed ogre completely misses you.Gh §°§)@○°. You claw the two-headed ogre!Gh)200.4Ghs9°Ghh _The two-headed ogre is severely wounded.GhGhDThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - NoHhHh#....##.####. DrDolphin the End of an Era#.....÷ #........##.. Demonspawn of Qazlal ******#....§. #.........##. Health: 39/135 ======------------------#...... #.....#...)## Magic: 27/27 ========================#÷.÷÷.÷ ##....#...))). AC: 14  Str: 15Hh;#...÷. #....##..).)## EV: 31Int: 14#...°####...##....)))# SH: 13  Dex: 30#..÷.)##)...#...#...). XL: 15 Next: 40% Place: Orcish Mines:2#§)@○))).###........ Noise: =======--  Time: 27200.4 (0.5)##O.°.).## ##....... -) Claws###.○.## #....... Zap: wand of flame (3)##### ##...... Fast Barbs #.##....#........ O   two-headed ogre##..#...<#........Hh#.........The two-headed ogre is moderately wounded.You block the two-headed ogre's attack. _The two-headed ogre completely misses you.You claw the two-headed ogre! _The two-headed ogre is severely wounded.Okay, then.Hh8°Hh. _Hh  You claw the two-headed ogre!  You kill the two-headed ogre!HhV w°)Hh -29Hh2 Hh # O _Qazlal accepts your kill.Ih?\3Ih'`IhiIhn`40=Ih6t,IhLwIhr,IhrIh§.○.)@°○○.°Ihˣ@ §Ihg§°°2.9 (2.0°. _You start resting.3.6 (2.7Iht§§°°Ihzw _You carefully extract the barbed spikes from your body.Ih\ 3Ihf Ih A§§Ihڹ §§)0.0○You start resting.Ih5 b1=4.3 (0.7Ih[ M§°Ih p _Your protection from physical attacks is fading.Jh3JhJh ,JhJh,JhAJhM2Jh Jh',Jh)Jh.,JhF2Jh`7,Jh:JhAM3JhFJhV§..§°@§).°°.Jhb )9.1 (4.8§. _You start resting.Jhjc=11 8 (5.5JhjJhln _You feel less protected from physical attacks.LhLhLhLh ,LhHLh]Lh74LhLhC,LhLh,Lh]Lh,LhLh_5=LhLhXLhLh Lh,LhLh,LhLh%Lh?&S6=Lh(Lh-,Lh0Lh77Lhy7Lh:9Lh><Lhp<Lh>LhCLhC07LhHLhHO,LhNRLhhW,Lh]LhKbLhb78Lh fLhl,LhnLh!t,LhwLh},Lh#Lh9Lh79LhfLh,LhyLh^LhLhLh[§§○)@)☼..°Lh] ○24.9 (15.1) _You start resting.Lhߺu505.6 (15.8Fast Lh:§Lhh _Your extra speed is starting to run out.Lh LhX Lh]Lh+LhLhLhELhLhO"Lhd),Lh-Lh1_1=Lh.5Lh9,Lh?LhDE,LheHLhOLhMPS2=LhhVLh_[,Lh`^Lh+k.°)○@°)○°LhDx °30.8 (5.2)°○ _You start resting.Lhx71.4 (5.8Lhy9°Lhh\ _You feel yourself slow down.Lh 3Lh Lh ,Lh Lhu M3Lh3 Lh ,Lh Lh\ Lh 74Lha Lh/ ,Lhf LhF$ Lh$ 75LhV' Lh. ,Lhi3 Lh8 ,Lh: Lh@ Lh!A :56Lh"D LhH LhH LhL LhNR LhR S7=LhW LhO\ Lh\ LhX_ Lhe Lhf K8=Lhk Lho Lho Lhr Lhx Lh@y Lh{ Lh LhO 99Lh Lh* ,Lh Lh Lh[ :60LhH Lh ,Lh Lh Lh4 Lhv Lh, Lh 91Lh Lh Lh Lh Lh Lhu Lh L2=Lh Lh Lh LhU Lh Lhc K3=Lh Lh Lh Lh Lh Lh Lh7 Lh Lh 94Lh Lh Lh8 Lh Lh( Lhv 95Lh Lh ,Lhe Lhj ,Lhf Lhg Lh 96Lh3# Lh' Lh' Lh* Lht0 Lh0 97Lh3 Lh7 Lh8 Lh; Lh`C LhC S8=LhF Lh K Lh\K Lh:N LhV LhV Lh5Y Lh] Lh] K9=LhH` Lhf LhKf Lhh Lh/m Lhzm :70LhMp Lhfw Lhw Lh4} Lh Lh3 91Lh LhO Lh Lhu Lh Lhʓ Lh Lh Lh1 92Lh Lh Lh Lhv Lh Lh 93Lh1 Lhߺ ,Lh+ Lh Lh Lh Lh LhK S4=Lh Lh ,Lh Lh\ Lh K5=Lh Lh Lh9 Lh Lh> Lh 96Lh\ Lh Lh Lh LhLhLhoLhAO7LhLh(LhjLh:LhLh'98Lh!Lh(LhT(Lh/,Lh2Lh2S9=Lh5Lh<Lh8=Lh?LhE,Lh_HLhLLhLL80=LhOLhVLhcVLh1YLh]Lh*^91LhbLhj,LhlLhDqLhqLhvLh7|O2LhE~LhB,LhZLh֌e3LhĐ,LhLh 4Lhi5=Lh{Lhֿ,LhLhiLh(K6=LhLhC,LhyLh,LhLhHLh97Lh LhQ,LhLhLh#98LhLhE,Lh!LhLh799Lh Lh,Lh6Lh,LhLhLhT90=Lh8!Lh=%,Lh&Lh:)Lhk)K1=Lh+Lh/Lh5/Lh0Lh>5O2Lh6Lh:,Lh-<Lh)@,LhAMhO3MhxMh,Mh' Mhq O4MhMhm,MhMh,Mh|Mh!O5Mh'Mh-,Mh(0Mh4d96=Mh8Mhl>,MhAMhFm7=MhKMhgS,MhVMhA\,MhbMh%i;8MhlMhq,MhtMhzMh`{%9Mh~MhC,MhMh'A100/135MhMhw,Mh Mh,MhMh.Mh~%1MhMh,MhMhMhK2=MhMh,MhXMh,Mh;MhMhU3=Mh1Mh,MhMh;4MhMh,Mh\MheMh%5MhQMh ,MhF Mh,MhMh;6MhMhP,MhMh4!a7=Mh$Mhy*,MhI,Mh$2,Mh6Mh1;98Mhy;2=Mh<MhBMh2CMhFMhJ;9MhMMhR,MhUMh\Mh\&10Mh`MhKf,MhkMhSr,MhvMh{Mh\{%1Mh|Mh߇,MhMhMh%2MhMh6,MhMha3=MhݦMh,MhNMh,MhѼMh.MhN4=Mh}Mhd,MhMh;5Mh=Mhp,MhMhe,MhMhMh^%6MhMh,MhMh MhX %7Mh~Mh,MhMh:;8Mh#Mh),MhV/Mh%5,Mh8Mh>Mh^?D9=MheDMh7G,MhIMhJPl20=MhSMhX,Mh5^MhbMhc%1MhgMh5n,MhqMh8x,Mh{Mh;2MhbMh~x34=Mh5=Mh;6MhZMha,Mh@Mh{,MhDMh;7MhMh,MhMh Mh %8Mh< Mh,Mh?MhLMhMhMh'Mh'%9Mh/+Mh30,Mh3MhZ<Mh<E30=MhT>MhC,MhFMh-MMhwMN1=MhPMhU,MhIYMhoa,MheMh(kMh`k%2MhZnMh=v,MhyMh~Mh~%3MhځMh,,MhMh;4MhMhO,MhߝMhSMhMhMhH °.Mh\§○@)°... _You start resting.Mh..°@))427.4 (196.0)§MhY5=87 MhZ§°§Mh" _HP restored.Oh*3Ohb.OhO8Oh=,Oh1AOhEt _Found a yak skeleton and four wyvern skeletons.Oh@N3Oh QOheu ######  ##......## #....####  #...÷..÷.# #....##.### #.....÷..# #........ #....§..÷###.........# #.........##.....#...)÷.÷÷.÷§÷.##....#...)) #.§.÷°..##....##..).)#..@.####...##....))30.4 (2.0)..÷.)##)...#...####°)))))).#####)...).## #####...## #.##### ## #.##.. # ##..#Oh*gOho;§Oh qPh 3Ph Ph Ph Ph Ph Ph k _Found Ryisyh's Antique Armour Boutique and Paelup's Assorted Antiques.Ph] Ph 2=Ph Ph  ##  #∩....∩# ######  ##......## #....####  #...÷..÷.# #....##.# #.....÷..# #........# #.§..§..÷###.........Ph5 °○......##.....#...#÷.÷@○÷÷÷.##....#...2##§§.÷...##....##..)##...°####...##....)#..÷.)##)...#...####.)))))).####)...).#####...## #..Ph< ##### ## #.##Ph  §..§§§Ph r _You see here a yak skeleton.Qh 3Qh/QhHQh&,Qh@*Qh.b _Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium.QhE23Qh3Qh7Qh;BQhF ###  ##∩∩##  ##....##  #∩....∩# ######  ##.☼....## #....#### #..○°..÷.# #....##.# #..@..÷..# #........5.4 (3 #.§§.§..÷###.........☼......##.....#..QhF#÷.÷°.÷÷÷.##....#.##...÷...##....##..)##....####...#..÷.)##)...#...####.)))))).###.##)...).## ##..QhGQh/Vk§§.§QheXRh3RhRh Rh7BRhD,RhR,RhRhY,RhRh'9 ###  ##∩∩##  ##....##  #@....∩# ###### 8 ##.°§...## #....###Rh(a #.○.÷..÷.# #....## #§..○.÷..# #.... #....§..÷###.........°......##.....##÷.÷÷.÷÷÷.##....#.##...÷...##....####....####...RhK(Rh%3f§§§Rh9t _There is an entrance to Ryisyh's Antique Armour Boutique here.Rhh Rh Rh Rh' Rh) Rh- P _Rhj/ ,Rh0 Rh2 Rh4 ,Rh4 RhA= Z#### ##∩@## 41##...§## #∩.§..∩# ###### ##....○.## #....#####...÷..÷.# #....##.###Rh= D#.....÷..# #...##....§..÷###.........##.........##.....#...)#÷.÷÷.÷÷÷.##....#...))Rh> RhD (§Rh H m _There is an entrance to Ecan's Jewellery Emporium here.ShXShy_Welcome to Ecan's Jewellery Emporium! What would you like to do?  a -  560 gold an amulet of faith (unknown)b -  420 gold an amulet of the acrobat  c -  420 gold an amulet of the acrobat  d -  504 gold a +6 ring of dexterity (unknown)  e -  504 gold a +6 ring of dexterity (unknown)  f -  504 gold a +5 ring of evasion  g -  350 gold a ring of fire  h -  245 gold a ring of flight (unknown)  i -  245 gold a ring of flight (unknown)  Sh_j -  210 gold a ring of see invisible (unknown) You have 1404 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listUhUhUhuDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15EV: 31Int: 14SH: 13  Dex: 30####XL: 15 Next: 42% Place: Orcish Mines:2##∩@##UhgNoise: =======--  Time: 27441.4 (0.0)##...§##-) Claws#∩.§..∩# ######Zap: wand of flame (3)##....○.## #....#####...÷..÷.# #....##.####.....÷..# #........## #....§..÷###.........# #.........##.....#...) #÷.÷÷.÷÷÷.##....#...))  _Found a yak skeleton and four wyvern skeletons. _Found Ryisyh's Antique Armour Boutique and Paelup's Assorted Antiques. _You see here a yak skeleton. _Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium. _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here.Uh~W§§UhկUh<§UhXVh3Vh;HWelcome to Ecan's Jewellery Emporium! What would you like to do?  a -  560 gold an amulet of faith (unknown)b -  420 gold an amulet of the acrobat  Vhq<c -  420 gold an amulet of the acrobat  d -  504 gold a +6 ring of dexterity (unknown)  e -  504 gold a +6 ring of dexterity (unknown)  f -  504 gold a +5 ring of evasion  g -  350 gold a ring of fire  h -  245 gold a ring of flight (unknown)  Vh<i -  245 gold a ring of flight (unknown)  j -  210 gold a ring of see invisible (unknown) You have 1404 gold pieces. [Esc] exit[!] buy|examine itemsVh=R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list\h\h\hDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15EV: 31Int: 14SH: 13  Dex: 30####\hXL: 15 Next: 42% Place: Orcish Mines:2##∩@##Noise: =======--  Time: 27441.4 (0.0)##...§##-) Claws#∩.§..∩# ######Zap: wand of flame (3)##....○.## #....#####...÷..÷.# #....##.####.....÷..# #........## #....§..÷###.........# \hE#.........##.....#...) #÷.÷÷.÷÷÷.##....#...))  _Found a yak skeleton and four wyvern skeletons. _Found Ryisyh's Antique Armour Boutique and Paelup's Assorted Antiques. \hD_You see here a yak skeleton. _Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium. _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here.\hKc§§§\h\hEu§§§\h]h;~ #### ##@∩## ##...§## #∩.§..∩# ######  ##....○.## #....#### #...÷..÷.# #....##. #.....÷..# #]h<.# #....§..÷###. #.##.....#... #÷.÷÷.÷÷÷.##....#...)]hE○.§§°§]hE22.4 (1 _]hIh○§§]hPl _There is an entrance to Jacu's Assorted Antiques here.^h^hd#Welcome to Jacu's Assorted Antiques! What would you like to do?  a - 1040 gold a box of beastsb -  52 gold a leather armour  c -  104 gold an orcbow  d -  104 gold a potion of brilliance  e -  78 gold a potion of curing  f -  260 gold a potion of haste  g -  208 gold a glowing scarfh -  104 gold a scroll of poison  i -  104 gold a scroll of vulnerability ^h!  j - 1040 gold a tin of tremorstones (2/2)k -  145 gold a wand of flame (8) You have 1404 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listbhqbhĚbh DrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15EV: 31Int: 14bh*SH: 13  Dex: 30####XL: 15 Next: 42% Place: Orcish Mines:2##@∩##Noise: =======--  Time: 27442.4 (0.0)##.○.§##-) Claws#∩.§..∩# ######Zap: wand of flame (3)##....°.## #....####bh$#...÷..÷.# #....##.###.....÷..# #........##....§..÷###.........#.........##.....#...#÷.÷÷.÷÷÷.##....#...) _Found Ryisyh's Antique Armour Boutique and Paelup's Assorted Antiques. _You see here a yak skeleton. bh0_Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium. _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here. _There is an entrance to Jacu's Assorted Antiques here.bhQ§§bhbh,W§§bh!ch%"ch"ch/#ch7+ch-ch1P _chU2,ch2ch9######∩∩##ch9.°○§## #@§...∩# ######4.4 (2 ##......## #....### #...÷..÷.# #....##. #.....÷..# #....... #....§..÷###....... #.........##.....#. ch9* #÷.÷÷.÷÷÷.##....#..  ##...÷...##....##..chh:  ##....####...##... cha@,§§ch@4§chBt _There is an entrance to Ryisyh's Antique Armour Boutique here.chdchmWelcome to Ryisyh's Antique Armour Boutique! What would you like to do?  a -  204 gold a chain mail  b -  374 gold a translucent chain mail  c -  255 gold a runed cloakd -  68 gold a leather armour  e -  170 gold a runed leather armourf -  153 gold a pair of boots  ch=g -  136 gold a ring mail  h -  136 gold a ring mail  i -  238 gold a runed ring mailj -  30 gold a robe  k - 2210 gold shadow dragon scales You have 1404 gold pieces. [Esc] exitch`[!] buy|examine items[a-k] mark item for purchase ch[/] sort (type)[A-K] put item on shopping listghx ghgh\:DrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15####EV: 31Int: 14##∩∩##SH: 13  Dex: 30ghL##.°○§##XL: 15 Next: 42% Place: Orcish Mines:2#@§...∩# ######Noise: =======--  Time: 27444.4 (0.0)##......## #....### -) Claws#...÷..÷.# #....##. Zap: wand of flame (3)#.....÷..# #.......#....§..÷###.......#.........##.....#. #÷.÷÷.÷÷÷.##....#.. ##...÷...##....##.. ##....####...##...gh  _You see here a yak skeleton. _Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium. _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here. _There is an entrance to Jacu's Assorted Antiques here. _There is an entrance to Ryisyh's Antique Armour Boutique here.gh gh> ghm○§§ghhhX n°○§§hhjY hhu^ J°§hh\` hhThhThhNUhh\hh_hh'cP _hhe,hhtfhhfhhhCj,hhkhhlhhpBhhZrhhthhthh|uhhـ#### ##∩∩## ##...○## hh\ #∩.°..@# ###### 9.4 (5##.§..☼.## #....#### #...÷..÷.# #....##.###.....÷..# #........###....§..÷###.........###.........##.....#...)###÷.÷÷.÷÷÷.##....#...)))hh܁##...÷...##....##..).)####....####...##....)))#hhij°§§hhGn _There is an entrance to Paelup's Assorted Antiques here.ihih{Welcome to Paelup's Assorted Antiques! What would you like to do?  a - 1120 gold a lightning rod (4/4)b -  154 gold a rapier  c - 1680 gold a riddle talisman  d -  140 gold a glittering lapis lazuli ringe -  112 gold a scale mail  ihf -  56 gold a scroll of identify  g -  210 gold a scroll of revelation  h -  112 gold a scroll of vulnerabilityi -  42 gold a sling  j - 1120 gold a tin of tremorstones (2/2) You have 1404 gold pieces. [Esc] exit[!] buy|examine itemsihfR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listuh<uhuhIDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15####EV: 31Int: 14##∩∩##SH: 13  Dex: 30##...○##uhTXL: 15 Next: 42% Place: Orcish Mines:2#∩.°..@# ######Noise: =======--  Time: 27449.4 (0.0)##.§..☼.## #....#### ## -) Claws#...÷..÷.# #....##.####. Zap: wand of flame (3)#.....÷..# #........##..uh #....§..÷###.........##.#.........##.....#...)## #÷.÷÷.÷÷÷.##....#...))). ##...÷...##....##..).)## ##....####...##....)))#  _Found Jacu's Assorted Antiques and Ecan's Jewellery Emporium. _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here. _There is an entrance to Jacu's Assorted Antiques here. _There is an entrance to Ryisyh's Antique Armour Boutique here. uhCY_There is an entrance to Paelup's Assorted Antiques here.uh <§uh uh<§uhuh uh uh uh@ uh" uh : _uhd uh ,uh% uh uh ,uhV uh uh ,uh uh u######∩∩##uh ##....## #∩§...∩# ###### ##...°..## #....#### #...÷°.÷.# #....##.# #..@○°÷..# #........53.4 (4uhX _ #....§°.÷###........ #.○○.○....##.....#. #÷.÷÷.÷÷÷.##....#. ##...÷...##....##..)uh  ##....####...##.... #..÷.)##)...#...# ###.)))))).###.... ##)...).## ##...uh2 uh M§○uh vhbd vhf 6Where to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits  O - Orcish Mines  E - Elven Halls  vhg V - Vaultsyh3yhX*[?25h[?0cyh=DrDolphin the End of an EraDemonspawn of Qazlal ******####Health: 135/135 ========================##∩∩##Magic: 27/27 ========================##....##AC: 11Str: 15#∩§...∩# ######EV: 31Int: 14##...°..## #....#### SH: 13  Dex: 30yhX#...÷°.÷.# #....##.# XL: 15 Next: 42% Place: Orcish Mines:2#..@○°÷..# #........ Noise: =======--  Time: 27453.4 (0.0)yh1#....§°.÷###........ -) Claws#.○○.○....##.....#.. Zap: wand of flame (3)#÷.÷÷.÷÷÷.##....#...yh ##...÷...##....##..)##....####...##.... yh#..÷.)##)...#...#. ###.)))))).###.... ##)...).## ##...  _There is an entrance to Ryisyh's Antique Armour Boutique here. _There is an entrance to Ecan's Jewellery Emporium here. _There is an entrance to Jacu's Assorted Antiques here. _There is an entrance to Ryisyh's Antique Armour Boutique here. yh_There is an entrance to Paelup's Assorted Antiques here.  What level of the Dungeon? (default 10, ? - help) zhzq [?25l[?1czh-45zhzhzhzh/ _zhzhzh,zhzhzh,zhzh_d  You see here a wyvern skeleton.zhczhJ _zh:zhzh,zhzhzh,zh$zhc9_  Items here: )))) [[[ ÷÷.zh@zhiA _{h {h%  {hO7Items here: )) [[ ÷÷.{h{h _{h({h2Y  Items here: )) [ ÷.{hU4{h4 _{h9{hJ  Items here: ))) [[ ÷÷.{hFQ{h4R _{h Y{ha{hg,{h?k{hQt{h,{,{hu{h{hǗ,{hŜ{h{h),{h{h{h,{h{hZ{h\,{h({hG{h5{hB{h+H,{hM{hX  Things that are here:  a +0 club; a +0 leather armour; an orc skeleton{h_{hc` _{hg{hWs  Things that are here:  a +0 dagger of distortion; a +2 robe; an orc skeleton{hz{h/{ _{h~{h>]  v - 6 boomerangs (gained 3)  Things that are here:{h{h{ht _a +3 war axe; a +1 heavy battleaxe; a +0 plate armour{h"3{hӥ{h{hڷ{h`{h#{h{h,{hZ{h{h{h{h{h{h6,{h{hs{hT ,{hs{h{h{h!{hh {h&{h+,{h.{h4{h9,{h<<{hTB{hH,{hK{hQ{h4\B{hb{hj,{hm{hs{h0y,{h|{h^{hʍ,{hw{h{hh,{h̞{hx{h,{h{h{h ,{h>{h{h,{h{h{h,{h{h{h,{h{hC{hD,{hY{h{hx,{h{h{h,{h{h'{h,{hP{h{h,{hK{h{h$,{h,{h<<X{h C{h[J{hJ{h_O{h"V{hj  Items here: )) [ ÷. _  v - 7 boomerangs (gained 1) _Items here: )) [ ÷÷.  There is a stone staircase leading up here. _{hk2;1{hM:,{h={hrSl _You climb upwards.  There is a stone staircase leading down here.{h+^5 _{hc{hn{h7}B{hz{h,{hї{h{hB,{h {h{h,{h{hN{h,{h={h{h{h{h{h! %  {h You see here a +0 falchion.{hV{h  _{h^!{h\+{h3{hV4{h9{hDd  Things that are here:  a +0 leather armour; a +0 hand axe{hM{h6N _{h{Y{h`  There is a staircase back to the Dungeon, spattered with blood here.  Items here: )) [ ÷÷÷.{hi{hq{hr$ _{h]z{h6*Dungeon:10{h{hpB{hQ _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.{h{h _{h{hs{hK,{h{h X{h*@  There is an open door here.{h.{ho/ _{h%0{h+<{h ?,{h@{h'N{hR,{hhS{h^{hcB{hn{h}q,{h r{hr{hЁ,{h{h[{h,{hd{h{ht,{hF{h{h,{h{h{h,{h{hq{h,{hm{ht{h,{hW{h{h;,{h {h {h7 {hV n{h-W ,{h   Things that are here:  a +0 leather armour; a +0 dagger _{h n  Items here: )))))))))) [[[[[[[[ ÷÷÷÷. _  Things that are here:  a +0 leather armour; a +0 whip; an orc skeleton{h K _{h {h! {h {h^ {ho B{h {hD. {hg< ,{hI B{hR {hW ,{hZ {hg {hn ,{hu {hL {h ,{h" {h {h ,{hU {h/ {h ,{h³ {h {h ,{h {hQ C  You see here a +0 short sword.{h 5 _{h {h w  There is an open door here.  Things that are here:  3 stones; a +0 club{h 5 _{hc {h  Things that are here:  2 stones; a +0 club; a kobold skeleton{h {h  _{h {h {h ,{h( {h` `{hsh {hl {hyl {h n {hrv {hy ,{hZ{ {h {h) B{h {h ,{h {h {h ,{hz {h] {h ,{h {hɵ {hl ,{h+ {h" {h {h2 ,{ht {h {h ,{hD {h2 {h ,{h {h {h ,{h- {h1 {h! ,{h$ {h* {h/ {h/ {h1 {h 8 {hy< ,{hU> {hmD {hOI ,{hKK {h Q {hT ,{htV {h=[ {hca ,{hLd {hk @  There is an open door here.{hOo {h p  _{hq {hv {h:{ ,{h| {h {hB ,{h {h @  There is an open door here.{h {h  _{hO {h {h ,{hh {h8 {hܙ ,{h {h {h1 {h= ,{h {h̦ ,{h {h {h ,{h {hy {h ,{hQ {h, {h ,{h {hؼ {h ,{h {hR {h ,{hq {h {h| ,{hQ {h {hy ,{h {hE {h ,{h {hz {hW ,{h; ,{h ,{hK {h {h ,{h {hx {h ,{hW {h {h ,{h {h< {h ,{h7 {h {h8 ,{h {h m  There is a stone staircase leading up here.{h {hz $ _{h {h >9{h,{h!{h(l _You climb upwards.  There is a stone staircase leading down here.{hz{h  _{h{hk{h ,{h{h{hR,{h,{h!W  There is a stone staircase leading up here.{hN${h*{hJ+$ _{h9-|hHy8 _You climb upwards.  There is a stone staircase leading down here. _|h0}X|h,|h|h|hˆ,|h|hߋ|h|h|h|h |hB|hmYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone |h՚8staircase leading down here.  up|h|hS|h$ _|hC|hL }7|h)There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone |h*Ostaircase leading up here. _You climb upwards.  down here.|h3.|h. _|h.|h0|h3|hL4|h,5|h7|h9,|h:|h<|h0@,|hB|hCYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up|hE|h H|hH$ _|hJ|h9;6|h|hr|h|hOThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.|h|hp _|h|h3|hj|hĨ|hc|hϬ|h,|h|h8|hT,|h|h8|h#,|h:|h|hq|h|h|h|hB|h+|h|h|h3|hG|h,|h<|h|h|hL|h|h |h|h|h|h|hK,|h|hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up|h|h|h.$ _|h|hoC;5|hF,|h[H|hz#.##.##.# #.## ##..## ###....## ##....○§.## ##.........## #......§@○..# 648.9 (195.5)#...........# ##.......○..# ##.........###........###.......#####....#.########.## _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.§@○up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _[|h{740mThere is a stone staircase leading down here.~hPs ~hu 0Where to? (Tab - D:5, ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultsh;hԧ#.#DrDolphin the End of an Era#.#Demonspawn of Qazlal ******#.#Health: 135/135 ========================#.##Magic: 27/27 ========================##..##AC: 11Str: 15###....##EV: 31Int: 14##....○§.##SH: 13  Dex: 30##.........##XL: 15 Next: 42% Place: Dungeon:5hC#......§@○..#Noise: =======--  Time: 27648.9 (0.0)#...........#-) Claws##.......○..#Zap: wand of flame (3)##.........###........###.......#####....##.########.## _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Okay, then.h'Q§@○h. _h{f§hFghkO§§h rf§§°§hv29.9 (1 _hw'§h{#..........##.#..#..#.##########...>....#..#..#..... ######### #..#######..#..###### ....>...# #..# #..#..### ........# #÷.# #..#....# ........# #..#######..#.##.#### ........#####................#... ................................#6 ..........@.####..##.###..# .........# #..##.#.#..# ####.......# #....)..#..##.......####+###)#.#..##........##.....#)#.#..##.........[....##.....#.#.#..# #..............##.....#.#.#..# #..............##.....#.#.#..# #..............##.....#.#.#..# ○..§○○ƒh# ha-51.4 (2.5 hh'§htk} _You climb downwards. _There is a stone staircase leading up here.hhhhQh$h6: _hͼhB,hmhh,h:hhW,hhShxhh hh,h=hBhhh,hhhXh,h|hhB,hhh,hh1....# #...†.'..........#.. ....# #.....#..........## ....# #######..........##.##..........##.##..........##.#hY:#..........##.#######...>.# ########### #..###### #....°@○..# #..# 63.4 (12.0)# #.....°...# #÷.# ....# #....☼....# #..##### ....# #°..#####........ ....# #............... ....# #.................<.## ....# #............# ....# ######..............# ....# #..............##hh V°☼°hc _There is a stone staircase leading down here.hS☼h9°h.@°..○○§.h<84.0) _hˮ8○h #.# #....# ###### #.# ####.# .# #.# #.# .# #.# #.# .################.######.# ..........>.......#....#.# ..###....#.#........##.#.# ..# #.##.#.#.#...#.......# 7..###.##.#..@..#.......###......##.#.#######.####.#######.#.......#....# .# ###.#.#####.####.# ###### #...#.#..<#'## #.# #####...........)###.# #..............).....# #_.###......)....##### #.#........#hhwb§§_hxzB5.9 (2.5 h~} _You climb downwards. _There is a stone staircase leading up here.hۺ 3h& h h h $ _h ,h5 ,hU h h ,h( h h ,h hT  #.....#  #.###.#  #.# #.#### #.# #....#  ########.# ####.#  #.....##.# #.#  #.....##.# #.# ##.....################.######.# .'..............@...○...#....#.#9.9 (4.0 #####....#.#........##.#.#  #......# #.##.#.#.#...#.......#  #......###.##.#..<..#.......###  #..........##.#.#######.######.....#######.#.......#....##.....# ###.#.#####.####.######## #...#.#..<#'## #.# #####..k Q30m)###.# _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _down here.hMo4hqhax9°h{370.9 (1 _hhg !#......# ##.#.##### #.####.#### #........# #.##......###..#..##.# #.##.#..........#.##.#  #.##.####.###.###.##.#  #.....>##.# #.....##.#  ####.#.##.##########.#  #..........# #.# 8 ###.# #.#  #........######.#  #####......).#......#  #............#.####.hh #  ###.###........#.####.#  #..............#.##...#  #.#.#.......####.##.#.#  #.#.#.##.#### #.##.#.##.#)#.##.# #......#hm b○°§h ,2.4 (2.5 h* h _There is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards. _uph ho h h ha h : _h h ,h h hT h hF ho h> h h h  #.####.#### #........# #.##......###..#..##.#ha  #.##.#..........#.##.# #.##.####.###.###.##.# #.....>##.# #.....##.# ####.#.##.##########.# #....○○....# #.# ###......<.# #.# h #..@.°.○.######.#6.4 (4.0#####○○..○.).#......# #.........○..#.####.#h P ###.###....#.####.# #..............#.##...# #.#.#.......####hB ##.#.# #.#.#.##.#### #.##.#.# ### #.#)#.##.# #......# #.## #........#### ###h 9#.###hH# N○○h$ hJ h* h8 hn h h ht h hl ,h hh,hh hBh  #.##.#...#.##. #.##.####.###.###.##. #.....>##.# #.....##. ####.#.##.##########. #..........# #. ###......<.# #. #........######.hW #####......).#..............#.####.80 ###.###..§.....#.####. #..............#.##... #.#.#.......####.##.#. #.#.#.##.#### #.##.#.### #.#)#.##.# #...... ##.## #........#### ####.##   ##.#.## #####.##....#######.##   ##.###)##### #.##.......##..... hGh:§h}h'§hhȕ:§hh%4hm+(§hm-ha W§h h̗ hn/4h6h7h)3h*h6h:,h?hDhdJ,hLhRhzVhVhtYh^hb,hdhkihm,hnhshw,h,hEhh,hhh,hh8h,hh h Xh ,h h h ,h h7 h ,h hy h" ,h$ hh( hT, ,h/ h(1 h4 ,h6 h8 hN< ,h~= hq? hB ,hC hvE hH ,hI hK hM ,hN hO hpQ ,hR hmS hU ,h X hFZ hW] ,h^ hCa hd ,hEf huk You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a +0 trident.hn hn  _hRp hw p #####.... #........ ###.###.... #.......... #.#.#...... #.#.#.##.###### #.#)#.##.# ##.## #........#####.#@## #####.##...717.4 (3hx 7.0).###)##### #.##... ############.##.......# #.##.## #.........).#.#.#.###.## #.##.### #.###..###).##.........###...... #.###..#.........#.......####.## #.##.....#..####.#.##..#.# #.#.. #.##...###..# #.#.....#.# #.... #.........^.####.#..##.#.# ###.h~ h h#3hhhhahhh,hXhh,hh7h,hOhFh,hihMhd,hh>  You see here a +0 dagger.hK _h#hf,hh h ,hNh  #.#  ##.## #  .#.## ###  ##.###)#####  ############.##.......#  #.........).##.  h #.###..###).##.........#  #.###..#.○.......#......  #.##.○.@.#..####.#.##..#26.4 (9.0)  #.##.○.###..# #.#.....#   #.........^.####.#..##.#   ####...................   #...####.......##...   #.### #....####   #.# #.......# #.#   #.# #.......# #.##.# h  #.# #.......# #.##(#hCh]:○hh#h#h$h-hL0h0h!4,h[5h5hO6h<- ##.#.## #  ##.###)#####  ############.##.......  #.........).#.#.#.###.#  h=w #.###..###).#..   #.###..#.........#.....   #.##.....#..####.#.##..   #.##..○###..# #.#   #....§@○☼.^.####.#..##.8.4 (2  ####...................   #...####.......##.....   #.### #.......###.##   #.# #.......# #.##   #.# #.......# #.##.  h{> #.# #.......# #.##(  #.# #.# #.).)  #.# #######.###.)..h;E'§hFhvh=h,hh#h $h&h(he,,h-hB0h|6Bh7h ;,h<hB #.........).#.#.#.###.##  #.###..###).##......... h C#.###..#......... #.##.....#..####.#.##.. #.##...###..# #.#.....#.# #.........^.####.#..##.#.# hZC####....§..............#.# #...####°......##.......# #.### #@.§....###.####.#32.4 (4 hC#.# #§○.....# #.## #.# #.......# #.##.#.# #.# #.......# #.##(#.hDP #.# #.......# #.).)..# #.# #######.###.)..### #.# #####.##.# #.# #......##.# #.# #.####.#..#...##.#hDhfO9§h-Qh3hhih$,h,h,hhh,h-h ##.#.## #####. ##.###)##### #.############.##.......# #.#.........).#.#.#.###.## #.#.###..###).##.........###.h#.###..#.........#.......##.##.....#○○####.#.##..#.# #.##...###..# #.#.....#.# #.........@.####.#..##.#.# 5.4 (3hP####....§..............#.# #...####.§.....##.......##.### #°###.####.#.#.# #.h# #.##.....#.# #.......# #.##.#.#.#.# #.......# #.##(#.###.# #.......# #.).)h]..##.# #######.###.)..###h8K§§hL _There is a shaft here.h568○h6h5?D○§hp@T  You fall into a shaft and drop 2 floors!h K/  --more--h:y...............##.#...#......... ...........##..##.#...#......~~. .........###ß..##.#...#.....~~≈. #.###########..##.#...#.....~~≈. ......#....##.....#...#... #.###.#.#..##........(#... ...........#ß........)()......>.. #.####(.#.###..###.#.)#..........10 #'#####.#.# #...@................ hXz......#...###....####....## ......##...#⌠###ß###ß######.##.# .....÷')...### ### ###......##.# ......###### #.###..##.# ......##.##...##.# ####.## ### ### ##########.# ......#######ß###ß###ß###.## #[ ......#≈≈≈.#...#...#...#...###[h{hQ○☼h7,6.2 (0.8 hpB;☼hE7 _The shaft crumbles and collapses.hl3hnh|hh,hnhB,hGhh,hhh,hQh##.#...#....# ##..##.#...#......~~....# ###ß..##.#...#.....~~≈....# #hߧW..##.#...#.....~~≈....# #....##.....#...#.....# .#..##........(#.....# h#ß........)()......>....# #(.#.###..###.#○○#....hG# ##.#.# #...°°..@..# 40.2 (4.0#...###...°....○.####....##### ##...#⌠###ß###.##.# ÷')...###  hŨ$h h<h(h1h;8○hh/;○ho h h h h+ hqs4hxhyh 8○h h\ hs h?/h/h!9;○h;h3hh,h,hhht,hVhh`,hh'h,hhh,hhh,hh;hBh%hw,hrhh,hTh#h;,hHhXh4,hhh/,hVhhn ,hnhhA,hh  Things that are here:  a +0 leather armour; a +0 whip; an orc skeletonhhP _h h-  Items here: )))))))))) [[[[[[[[ ÷÷÷÷.hp0h0 _hX5h8b  Things that are here:  a +0 leather armour; a +0 daggerhB<h< _hu=h?h$ChChPEh FhuHhHh?Jh/LhN,hOhThY,h`\h _hd,heh;hhm,hohphSs,hthuhw,hxhH###.#.# #..............#...###..........####....######...#⌠###ß###ß######.##.# h.÷')...### ### ###......##.# ##### #.###..##.# ..##.##...##.# ## ### ### ##########.# hI..#######ß###ß###ß###.## #[# ..#≈≈≈.#...#...#@..#...###[# 66.2 (26.0)h'≈≈..#..........○......[[###### hYM'##≈>..'......○..°...§...[......# .##≈≈..#................#######.# .h/##§§≈.#...#...#...#...# #.# .########ß###ß###ß###ß## #.#h΁ ############ ### ### #.#  .h2##.#.#.#..#..##### #.# #.#  .##.#.#.#...# #.# #.# hh7§hӊhi hj h\j hu h#x ,h]| ,hh} h} h~ h hJ ,hW h/ h ,h[ h .....###### #.###..##.# ...##.##...##.# h ###.## ### ### ##########.# .....#######ß###ß###ß###.## #[#...#≈≈≈.#...#...#...#...###[#h ...#≈≈..#....§.○..........[[### ###'##≈>..'....○............[....  #.##≈≈..#......○§........######  #.##§§≈.#...#.@.#...#...#70.2 (4.0) ###.########ß###ß###ß###ß## hw X..#.############## ### ### .#.##.#.#.#..#..##### #.#.#.##.#.#.#..#......# #.#hʔ .#.##.#.#....(>#.##.# #.# ### ###.##.#.###.##....#.# #.####ß## ###.##.#........#..#.# #.#....... .>..##.#.#.#.##.#..#.###.#.......h6 h 9§hc h4hi9§hh h2 h h hT h h hB h/ ,h> h h ,h[ h h ,hM h! hBhjh,hh`!h%,h7hf>h%dhhhMl,hmh whOz,h{hh,h<h$b  Things that are here:  a +0 leather armour; a +0 daggerhh) _hhm  Items here: )))))))))) [[[[[[[[ ÷÷÷÷.h̷hQ _hh)a +0 leather armour; a +0 dagger _Items here: )))))))))) [[[[[[[[ ÷÷÷÷.  Things that are here:  a +0 leather armour; a +0 whip; an orc skeletonh5 _hhh,hhKh:hh0h9h,hh!h%,h'h2h6h 7hy9hMhhhh*hh h`h&h0,hKhXh ^,h`hlh\q,h>thih,hih_C  You see here a +0 short sword.hh6 _hfhխw  There is an open door here.  Things that are here:  3 stones; a +0 clubhɱhB _hXhC  Things that are here:  2 stones; a +0 club; a kobold skeletonhh _hhh:,h)hSh!,hhh,h8h~"h-*hC,,hE.h9h;,hY<hAhkC,hDheHhJ,hJh]NhO,haPhUhV,h>WhZh\,hM]h`hc,hchwghii,hihQmhn,hoh sht,huh{h},h}hh,hhYhhlhhhǗ,hhrh,hhhg,hެh!h-,hйhh,hBhh,hh@  There is an open door here.hh _hh~h ,hNhhF,hhh+,hhh- h h hWhy,hhuh",he$h,)hf,,hg-h3h5,hu6h9h <Bh>@  There is an open door here.hQ@5 _h@hBhUD,hDhFhG,hHh2MnhQN,hNh{PhQ,hERh\ThUBhWhX,hbYh[h<],h]h:ah]d,h,eh"hhj,hblhIqht,huhzh,hhzh,hhh,hh_h˛,h{hxh,hhhhhhjhhCh9hhּ,hNh&h,h1hXhhThhhY,hzhkhih,h;h ,hh h,hhh,hhh,hKh@h=,hhh,hhh,hhh,hhh,hChh,hhh<hhhL h ,h hDh?Xh,hhh,hhhf,h` h"h%,h&h)h,,h&.h/h$4,h.5h7h:,h<hH>hz@,hNAhChF,h GhHh K,h0LhNhO,hRQhxShU,hXWh2YhZ,hb\h5^h`,hWeh'ghj,hakhEmho,hphYrht,hxuhN~..#≈≈≈.#...#...#...#...###[..#≈≈..#.................[[###'##≈>..'.................[....  #.##≈≈..#................###### h~ #.##§§≈.#...#...#...#...## ###.########ß###ß###ß###ß## ..#.############## ### ### ..#.##.#.#.#..#..##### #.# ..#.##.#.#.#..#○@....# #.# 888.2 (118.0) hf..#.##.#.#....§>#.##.# #.# ### # ###.##.#.###.##....#.# #.####ß### ###.##.#........#..#.# #.#....... .>..##.#.#.#.##.#..#.###.#.........#<.#..#.#.........). ....h##...###.####....# ....##...##### ###...## # ....##'######ß...)ß# #ß....ß# #h h((§hhB hB hC h^P hS ,hW h8X h  There is a stone staircase leading down, spattered with blood here.h[ h[  _h9] h_ hb ,hc he hh ,hi hk ho ,h*p hw +#####.########ß###ß###ß###ß## .#.############## ### ### ....#.##.#.#.#..#..##### #.# ....#.##.#.#.#..#......# #.# hw H....#.##.#.#....(>#°##.# #.# #####.##.#.###.##....#.# #.####ß###.##.#........#..#.# #.#......>..##.##.#..#.###.#.........#.#@.#..#.#.........93.2 (5hnx ^.0)....##.#.#####○.§###.####....# ......##.#....##...##### ###... ......##'######ß...)ß# #ß....ß# ..............##.....## ###).....~≈~...##.....###.....##hx ......≈≈~~..###.....⌠.......~≈~...# #ß.........ß#hx ............# ###.......###hFy hL 9°h a _There is a stone staircase leading up here.hwhywhb~9°h6_.°☼h24.2 (1 _hhC- ###.##............. ###.##.#.............h-D #.##...#............. ###.#.#................ #....#................. ##..................... ###...........[..... ###.#.#................#9 #..#.#.#..@...........### ###..##................#... #.##..................... hK.#.#...................... #.#...................... #.#.#######........≈≈~≈≈.  #.#.#§§§§§#........≈.[.≈.  #.#.#§...§#~.∩)). h. #.#.#§.∩.§#.≈.>)≈. h/h;x○§°§○h;b○§§§§§§h,5.7 (2.5 h(%§ht§§§§§§§...§hO hw_You climb upwards. _There is a stone staircase leading down here.hm§§§§§...§hSh§§§...§h °☼○§°.○§§h46.7 (1.0 _hV§§§h4#####.########ß###ß###ß###ß## ....#.############## ### ### ....#.##.#.#.#..#..##### #.# ....#.##.#.#.#..#......# #.# ....#.##.#.#....(>#.##.# #.# ### #####.##.#.###.##....#.# #.####ß# ..###.##.#........#..#.# #.# ...>..##.#.#.#.##.#..#.###.#..10 ......##.#.#...#@.#..#.#....... ......##.#.#####...###.####....## ......##.#....##...##### ###...## ......##'######ß...)ß# #ß....ß# ..............##.....## ##.....## h5...).....~≈~...##.....###.....## .........≈≈~~..###.....⌠.....## .........~≈~...# #ß.ß# ...............# ######h=W○°hWB8.2 (2.5 h]} _You climb downwards. _There is a stone staircase leading up here.h 3h} h h hX : _h h ,h+ h h\ ,h hr h ,h h ......#≈≈..#.................[[## ####'##≈>..'.................[...  #.##≈≈..#................#####  #.##§§≈.#...#...#...#...## ####.########ß###ß###ß###ß## ...#.############## ### ### .#.##.#.#.#..#..##### #.# h: j#.##.#.#.#..#.§....# #.# #.##.#.#...☼(@#.##.# #.# ### 902.2 (4.0 ####.##.#.###.##....#.# #.####ß .###.##.#........#..#.# #.#......>..##.#.#.#.##.#..#.###.#......##.#.#...#<.#..#.#.........)..##.#.#####...###.####....###h :##.#....##...##### ###...####'######ß...)ß# #ß....ß###.....## ##.....##h1 h y _There is a stone staircase leading down, spattered with blood here.he§☼h:☼h@h§○○h23.2 (1 _hh` #.....###..##...###..  #...>.#ß..............#ß...ß#..##....##.....#...######## #######.....ß###.#ß###ß##...##ß## ß###ß#.....### #........................## #..........⌠............⌠# ###.....(..................## #...#ß###ß##...##ß##1 ß###ß#.....###..@########...########.....ß#.........#ß...ß#... .'....##.....###..###..##...#### ##...#.#ß..............##...##..###.............##...##...##.#.##......>....##ß...ß###) '.....##ß#.....######...##... ##.#...###.....##.......####. ##.##...####...##.#.....#.#.. h^xJ°°h,4.7 (2.5 h:h} _You climb downwards. _There is a stone staircase leading up here.h3hֵh=hh'$ _h,hY,hqh9hI,hChJ########.....ß###.#ß###ß##...##ß# #ß###ß#.....### #................ ...........## #..........⌠..... h..........⌠# ###.....(.......... ...... #...#ß###ß##...##ß# #ß###ß#.....###..<########...#### ########.....ß#...○.....#ß...ß#'....##.....###..###..##...## hR###...#.#ß......@.☼.....##...##..7.7 (3.0 ........###.....○..°....##...## .h ....##.#.##....○.>....##ß...ß### .....'.....##ß#.....######...##h1##.#...###.....##.......####.##.##...####...##.#.....#.#..##......+......##.#.....#.#[h^.#####...####.#.##.####'##..# #...# #.#............[hh;○hTh 3h h h ,h BhF h hU ..........## #..........⌠...... .........⌠# ###.....(.## #...#ß###ß##...##ß## ß###ß#.....###..<########...##### h #######.....ß#...°.....#ß...ß#... .'....##.....###○.###..##...####....#.#ß........○.....##...##..#....○........##...##... h4 ....##.#.##...○°@§○...##ß...ß###)9.7 (2'.....##ß#.....######...##.##.#...###.....##.......####.##.##...####...##.#.....#.##......+......##.#.....#.#[.#####...####.#.##.####'##.#.hf # #...# #.#............[..h @# #...# #.#.#............ #.#.# #...# #.#.#.#####.###.#h hY '§h[ hO=4## #.⌠.⌠# ###.....(.## #...#ß###ß##...##ß# h=###ß#.....###..<########...#.....ß#...°.....#ß...ß#. '....##.....###○.###..##...####. #...#.#ß..○.....##...##.###....○........##...##.h*>7##.#.##...○°.@○...##ß...ß###))'.....##ß#.....######...##.hZ>K##.#...###.....##.####.h>$##.##...####...##.#.....#.#.##......+......##.#.....#.#[.#####...####.#.##.####'##.#.h>X# #...# #.#...[.# #...# #.#.#.. h$?~.#.# #...# #.#.#.#####.###.#.#hPR.°°§○○..@°☼10.7 (1hXUhWc _There is a stone staircase leading down here.h^°°h;°§h ..§°.○°○.@.○☼1 _h(:○hd #....##..######....##  #.#....##..##..##....#####  #...##..')......................  #...##..#.......................  #...##..#...................  #.......#.....................  #.......#....################### hwem #.......#'####........2  #..............@.#####..........  #..........#.....# #......  #.#####.......<..# #........##  #.# #..........# #........##  #.#####......###........  #...............................  ################################ hfhnX○○h,3.2 (2.5 h8○h h)n_You climb downwards. _There is a stone staircase leading up here.hUn3haoh,hhԄ$ _h,hҊ,hh h,hhh,hʗh8h@,h_hh,h:hh,hhh,hhմhŷh3hVh=hhhhBhQ,hh\4  #.......#...........   #..####.#..............   #..# #.#.....   #..####.#.....   #.......#....##..######   #.......#....##..##..## hZ  #...##..').............   #...##..#.....   #...##@.#....24.2 (11.0)   #...○.°.#....   #...○§.○#....########   #....°..#'####hC..   #.......<.#####   #....°.....#.....# #.  h3  #.#####.......<..# #.   he#.# #..........# #.   #.#####..........#####.hE hh%§hhe h h\ h h- h hK ,h. ,h h hv ,hY h h ,hW h?# 5  #......#####.#  ##...........#  #.......#######'###  #.......#...  #.......#............  #..####.#............  #..# #.#  #..####.#  #.○.@...#....##..####8.2 (4.0)h# o  #....☼.°#....##..##  #...##..')...........  #...##§.#...  #...##..#...........  #.......#...........  #.......#....########  #.......#'####......  #....<.####h:( :§h) hXU○§☼§hi☼§h.L☼§hBhh|h+hhghh,h]hhZhh"h"h#h&h),h+hr.@  There is an open door here.hc1h1 _h2h4h7hF8hL9h^;h>hZ>hB?h@hC,hDh+FhH,hIhOX ##..##### #........# #....## #. #......## #.######## #......#####.# ##..........# #.......#######'### h3Q#.......#........ #.......#........ #..####.#@°○..............37.2 (9 #..# #.#............... #..####.#..○... #.......#..○.##..###### #.......#....##..##..## #...##..').°..... #...##..#................. #...##..#.......... #.......#......hQh}V9°hghҝ h h h h ,h Xh h hɶ ,h hֹ hѼ ,h h h ,hR h h h7 h h @  There is an open door here.h h  _h@ h: [#........## #...##....#.h D#.......## ##............###.##...###..###......^......# #.#.#..## #...#...###........# #.'##..##### #........###.#h #....##.......## #............##............## #.############h #............#####.#...#####.............@...#...#h* 44.2 (7#.......#######°###...#h #.......#.............##.......#.......§...........##..####.#...................##..# #.#.............##..####.#..................)#h #.......#....##..######....###.......#....##..##..##....####h; h :§h h4hshÔhh3hvhhBhԘh.hhh,hh7hx,h+hhb,h<hhhFhhhhhZhvH #.......####.hϺ #..†.....## #......... #........†....## #......... #.............## ##.........#h #.........###..####..........# #........## #...##....# #.......## ##............###.#hI #...###..###..○...^......# #.hӻ #..## #...#..@###.# #.'51#..####.....°.# #.###.###.....§○## #..#......## #.############..........#####.#...##h'H#.................#...# #.......#######'###.........# #.......#...................# #hK.#...................#.h:○h`hhWhere to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - Templeh\~L - LairA - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultshjh!x #.......#.......####.......... DrDolphin the End of an Era#........†.....## #.......... Demonspawn of Qazlal ******h"#........†....## #.......... Health: 135/135 ========================#.............## ##.........# Magic: 27/27 ========================#.........###..####..........# AC: 11Str: 15#........## #...##...........# EV: 31Int: 14#.......## ##............###.# SH: 13  Dex: 30#...###..###..○...^......# #.# XL: 15 Next: 42% Place: Dungeon:12h ##..## #...#..@###........# #.' Noise: =======--  Time: 27951.2 (0.0)##..####.....°.# #........###.# -) Claws#....##.....§○## #............# Zap: wand of flame (3)h#U#............## #.#############............#####.#.........####.................#.........#. #.......#######'###.........#. #.......#...................#. #.......#...................#.h"$4  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is an open door here.  Okay, then.hb$hw):○hT+. _h h ?Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  j - 22 poisoned darts  r - 6 throwing netsh v - 7 boomerangs  G - 10 silver javelins  T - 2 curare-tipped darts Wands (go to first with /)b - a wand of flame (3) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (14)  O - a wand of charming (19) Scrolls (go to first with ?)  o - 3 scrolls of immolationD - 3 scrolls of poison  N - a scroll of blinking  U - 3 scrolls of fearh<hy| #.......#.......####.......... DrDolphin the End of an Era#........†.....## #.......... Demonspawn of Qazlal ******#........†....## #.......... Health: 135/135 ========================h##.............## ##.........# Magic: 27/27 ========================#.........###..####..........# AC: 11Str: 15#........## #...##...........# EV: 31Int: 14#.......## ##............###.# SH: 13  Dex: 30#...###..###..○...^......# #.# XL: 15 Next: 42% Place: Dungeon:12hg#..## #...#..@###........# #.' Noise: =======--  Time: 27951.2 (0.0)##..####.....°.# #........###.# -) ClawshB#....##.....§○## #............# Zap: wand of flame (3)#............## #.#############............#####.#.........####.................#.........#. #.......#######'###.........#. #.......#...................#. #.......#...................#.h  _You climb downwards. _There is a stone staircase leading up here. hf_There is an open door here. _There is an open door here. _Okay, then.Okay, then.hh7§hQ. _h|[?25h[?0c _There is a stone staircase leading up here.n open door _Okay, then.  Search for what [? for help]? h+ [?25l[?1chChgE10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] Fainkomn's General Storeb - [Orc:1] a +0 great sword (180 gold)  c - [Orc:1] a medusa talisman (450 gold)  d - [Orc:1] a potion of curing (59 gold)  e - [Orc:1] a scroll of blinking (188 gold)f - [Orc:1] a scroll of identify (39 gold)  g - [Orc:1] a scroll of poison (79 gold)  h - [Orc:1] a scroll of vulnerability (79 gold)  i - [Orc:1] a tin of tremorstones (2/2) (720 gold)j - [Orc:1] a wand of roots (3) (141 gold)hNc hCj hr J #.......#.......####.......... DrDolphin the End of an Era#........†.....## #.......... Demonspawn of Qazlal ******#........†....## #.......... Health: 135/135 ========================#.............## ##.........# Magic: 27/27 ========================hr ,#.........###..####..........# AC: 11Str: 15#........## #...##...........# EV: 31Int: 14#.......## ##............###.# SH: 13  Dex: 30#...###..###..○...^......# #.# XL: 15 Next: 42% Place: Dungeon:12hOs #..## #...#..@###........# #.' Noise: =======--  Time: 27951.2 (0.0)##..####.....°.# #........###.# -) Claws#....##.....§○## #............# Zap: wand of flame (3)#............## #.#############............#####.#.........##hs +##.................#.........#. #.......#######'###.........#. #.......#...................#.hs  #.......#...................#.  _There is a stone staircase leading up here. _There is an open door here. ht _There is an open door here. _Okay, then. _Okay, then.Search for what [? for help]? storehmz :○h{ hۀ %§hl . _hYmn[?25h[?0c  Search for what [Enter for "store", or ? for help]? hX$ [?25l[?1chhh12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] Eqaozaj's Wicked Waresb - [D:14] Bivad's Assorted Antiques  c - [D:14] Lecuten's Distillery  h\d - [D:14] Oxkol's Armour Shoppe  e - [D:14] Valacaj's Magic Scroll Shoppe  f - [Orc:1] Fainkomn's General Store  g - [D:9] Uwok's Changing Room  h - [Orc:2] Ecan's Jewellery Emporium  i - [Orc:2] Jacu's Assorted Antiques  j - [D:8] Mafi But's Elemental Accessories  k - [Orc:2] Paelup's Assorted Antiques  l - [Orc:2] Ryisyh's Antique Armour Boutiqueh)Level 14 of the Dungeon <<<<>>>∩_∩∩∩∩(Press ? for help)  #.# #..# #.# #........##...............#   #.# #..# #.# #..)))...##...............#   #.# #..# #.# #.)).....##...............####   #.# #..# #.# #........##..................#   #.# #..# #.# #........# #..................#   #.# #..# #.# #........##..................#   #∩# #..# #.# #........##..................#   #.# #..# #.# #........##..>........)h4m......#   #.#### #..# #.# #........##...........○>.§...#   #....# #..# #.# #........# #...........∩<°§...#   ##''+.# #..# #.# ###........# #........÷....○....#   #.'∩'.# #..# #.#####..≈.≈.....# #..................#   #.'+'## #..# #.......#≈.≈#.#..##...............[..#   #....# #..# #.#####..≈.≈..#..##................%.#   ##.### #..# #.# #..≈.≈..#..##...............#..#   #.# #..# #.# #.#≈.≈#.#..########........#####....##   #.# #..# #.# #.[≈.≈..#..................#Z37m #..###   #.# #..# #.# #..≈.≈..#..................# #..#   #.# #..#####.#####.#≈.≈#.#.÷................## #..#######   #.# #............#..≈.≈..#.#########.........####........####   #.# #........###....≈.≈..#.##..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   #.# #...####.# #####≈.≈#...##.#####.......≈≈....≈≈≈≈≈≈≈≈≈≈   #.######...# #.# ##≈.≈###.##.#.#.#......≈≈.#########≈≈≈≈≈ h  12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] Eqaozaj's Wicked Wares  b - [D:14] Bivad's Assorted Antiques  c - [D:14] Lecuten's Distillery  d - [D:14] Oxkol's Armour Shoppe  e - [D:14] Valacaj's Magic Scroll Shoppe  f - [Orc:1] Fainkomn's General Store  g - [D:9] Uwok's Changing Room  h - [Orc:2] Ecan's Jewellery Emporium  i - [Orc:2] Jacu's Assorted Antiques  j - [D:8] Mafi But's Elemental Accessories  k - [Orc:2] Paelup's Assorted Antiques  l - [Orc:2] Ryisyh's Antique Armour Boutiqueúh!Level 14 of the Dungeon <<<<>>>∩_∩∩∩∩(Press ? for help)  #.# #..# #.# #........##...............#   #.# #..# #.# #..)))...##...............#   #.# #..# #.# #.)).....##...............####   #.# #..# #.# #........##..................#   #.# #..# #.# #........# #..................#   #.# #..# #.# #........##..................# úhk  #∩# #..# #.# #........##..................#   #.# #..# #.# #........##..>........)......#   #.#### #..# #.# #........##...........○>.§...#   #....# #..# #.# #........# #...........∩<°§...#   ##''+.# #..# #.# ###........# #........÷....○....#   #.'∩'.# #..# #.#####..≈.≈.....# #..................#   #.'+'## #..# #.......#≈.≈#.#..##...............[..#   #....# #..# #.#####..≈.≈..#..##................%.#   ##.### #..# #.# #..≈.≈..#..##......úh.........#..#   #.# #..# #.# #.#≈.≈#.#..########........#####....##   #.# #..# #.# #.[≈.≈..#..................# #..###   #.# #..# #.# #..≈.≈..#..................# #..#   #.# #..#####.#####.#≈.≈#.#.÷................## #..#######   #.# #............#..≈.≈..#.#########.........####........####   #.# #........###....≈.≈..#.##..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   #.# #...####.# #####≈.≈#...##.#####.......≈≈....≈≈≈≈≈≈≈≈≈≈   #.######...# #.# ##≈.≈###.##.#.#.#......≈≈.#########≈≈≈≈≈ ĺhOXDrDolphin the End of an EraDemonspawn of Qazlal ******Health: 135/135 ========================Magic: 27/27 ========================AC: 11Str: 15EV: 31Int: 14SH: 13  Dex: 30XL: 15 Next: 42% Place: Dungeon:12Time: _There is an open door here. _There is an open door here. _Okay, then. _Okay, then. _Search for what [? for help]? store  Search for what [Enter for "store", or ? for help]? shopĺhYJĺhkĺh:mĺhm; _ĺh7sXĺhsĺhtĺhcuĺhvĺhzXĺh|ĺha~ĺh~ĺh4ĺhÀĺhĺhĺhĺhĺhڇ,ĺhӈĺhĺhTĺhĺhKĺhnĺhM,ĺhĺhĺh,ĺhĺh6ĺhY,ĺh3  There is a stone staircase leading down here. _ĺh3ĺhţĺh;ĺhɥĺh&ĺhjl _You climb downwards.  There is a stone staircase leading up here.ĺh>ĺhʹ6 _ĺhĺh6ĺhĺhĺhĺh,ĺhEĺhĺh,ĺhĺhĺh\ĺh,ĺhĺh,ĺhĺh0ĺh,ĺhĺh7ĺh,ĺhfĺhĺhb,ĺhĺhOĺh,ĺhĺhbĺh,ĺhĺhĺhaBĺhNĺh,ĺh~ĺh]ĺhEĺhĺh|ĺhĺh ĺhdĺhĺhĺh,ĺhĺhĺhmĺhĺhVĺh ĺh,ĺhEĺhE ĺh ,ĺh ĺhĺhĺh7ĺhWĺh%  ĺh 5There is a stone staircase leading down here.ĺhĺhĺhO% _ĺhĺh'<4ĺhD)ĺh),ĺh: _You climb downwards.  There is a stone staircase leading up here. _ĺh?ĺh@ĺhHA,ĺhAĺhqBĺhcC,ĺhCĺhDĺhEBĺhFĺhG,ĺhGĺhHĺhXIĺhIĺhIĺhdJĺh4KĺhuKĺhKĺhDLĺhM,ĺhXMĺhNĺhN,ĺh+OĺhOĺhP,ĺhPĺh|QĺhRR,ĺhRĺhISĺhT,ĺh]TĺhUĺhU,ĺhVĺhVĺhXBĺhYXĺhwnĺhx,ĺh yĺhyĺhz,ĺh"{ĺh|You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  n open doorĺh~6 _ĺh~ĺhI  #.# #..# #.#  #.# #..# #.#  #.# #..# #.# ĺhՂ. #∩# #..# #.#  #.# #..# #.#  #.#### #..# #.#  #....# #..# #.#  ##''+.# #..# #.# ĺh; #.§@°.# #..# #.### Noise: =======-- 28019.2 (68.0)  #.'+'## #..# #.... -) Clawsĺh`   #.○..# #..# #.### Zap: wand of flame (3) ĺh4 ##.### #..# #.#  #.# #..# #.# ĺh #.# #..# #.#  #.# #..# #.#  #.# #..#####.###   #.# #........... ĺhĺhĺhi _There is an entrance to Oxkol's Armour Shoppe here.źhް§źhźh9§źhN _There are no items here.źhźhWelcome to Oxkol's Armour Shoppe! What would you like to do?  a -  221 gold the +0 chain mail of Dalen {Harm}  b -  666 gold the +1 leather armour "Buisupit" {rN+ MP+10}c -  34 gold a +0 leather armour  d -  654 gold the +4 pair of boots of the Apprentice {rElec Regen+ Int-2 SInvźhŨ* e -  459 gold the +2 pair of slick slippers {slick, slippery, EV+4}f -  306 gold a +0 plate armour  g -  15 gold a +0 robe  h -  15 gold a +0 robe  i -  15 gold a +0 robe  j -  253 gold a +2 robe of positive energyk -  68 gold a +0 scale mail  l -  544 gold a scarf of resistance You have 1404 gold pieces. [Esc] exitźh[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listǺh.t  a -  221 gold the +0 chain mail of Dalen {Harm} Ǻhׄ e +  459 gold the +2 pair of slick slippers {slick, slippery, EV+4} After the purchase, you will have 945 gold pieces.[Enter] buy marked itemsǺh Y Purchase items for 459 gold? (y/N)Ⱥh   e -  306 gold a +0 plate armour 15robe  i -  253 gold a +2 robe of positive energy  j -  68 gold a +0 scale mail  k -  544 gold a scarf of resistance Ⱥh kKɺh ɺh. ɺh  #.# #..# #.#ɺh6DrDolphin the End of an Era  #.# #..# #.#Demonspawn of Qazlal ******  #.# #..# #.#Health: 135/135 ========================ɺh\4  #∩# #..# #.#Magic: 27/27 ======================== ɺh #.# #..# #.#AC: 11Str: 15  #.#### #..# #.#ɺhEV: 31Int: 14  #....# #..# #.#ɺhSH: 13  Dex: 30  ##''+.# #..# #.#XL: 15 Next: 42% Place: Dungeon:14 ɺhRt #.§@°.# #..# #.### Noise: =======--  Time: 28019.2 (0.0) ɺh #.'+'## #..# #.... -) Claws  #.○..# #..# #.### Zap: wand of flame (3) ɺh ##.### #..# #.#  #.# #..# #.#  #.# #..# #.#ɺhI+  #.# #..# #.#  #.# #..#####.###   #.# #...........  _There is a stone staircase leading down here. ɺh_You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is an entrance to Oxkol's Armour Shoppe here. _There are no items here.ɺh9 §ɺh(R - the +2 pair of slick slippers {slick, slippery, EV+4}ɺh:ɺhuf _Thank you for shopping at Oxkol's Armour Shoppe!ʺhʺh[Inventory: 50/52 slots ʺhMissiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - 7 boomerangs  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers {slick, slippery, EV+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  H - a ring of fire  L - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ʺh   v - 7 boomerangs  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers {slick, slippery, EV+4} Jewellery (go to first with "=)e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}  y - an amulet of magic regeneration  zrotection from cold  A - an amulet of the acrobat  H - a ring of fire  Lʺh6 magical power  W - a +4 ring of slaying Wands (go to first with /)b - a wand of flame (3) (quivered) 8%ʺhXL ) a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  R - the +2 pair of slick slippers {slick, slippery, EV+4}u - a wand of mindburst (2)  I - a wand of roots (14)  ʺhJM \O - a wand of charming (19)17˺hqR - the +2 pair of slick slippers {slick, slippery, EV+4}. Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind. Base armour rating: 0 Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. ˺hrjSlippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). If you switch to wearing this armour: Your AC would increase by 2.0 (11.6 -> 13.6). Your EV would increase by 4.0 (31.7 -> 35.7). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 14 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots (w)ear, (d)rop, (=)adjust, or (i)nscribe.κhκh#κh)  #.# #..# #.#DrDolphin the End of an Era κh) #.# #..# #.#Demonspawn of Qazlal ******  #.# #..# #.#Health: 135/135 ========================  #∩# #..# #.#Magic: 27/27 ========================  #.# #..# #.#AC: 11Str: 15 κh* #.#### #..# #.#EV: 31Int: 14  #....# #..# #.#SH: 13  Dex: 30  ##''+.# #..# #.#XL: 15 Next: 42% Place: Dungeon:14  #.§@°.# #..# #.### Noise: =======--  Time: 28019.2 (0.0)  #.'+'## #..# #.... -) Claws κh?+y #.○..# #..# #.### Zap: wand of flame (3)  ##.### #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.# κh+ #.# #..#####.###   #.# #...........  _There is a stone staircase leading up here. _There is an open door here. κh+F_There is an entrance to Oxkol's Armour Shoppe here. _There are no items here.  R - the +2 pair of slick slippers {slick, slippery, EV+4} _Thank you for shopping at Oxkol's Armour Shoppe!κh0'§κh1 _κh 59§κh; §§@'°You start putting on your armour.κh;?e20.2 (1§Ϻh~§'@☼.Ϻh+1.2 (2Ϻh19§Ϻh W§○Ϻh +2.2 (3Ϻh Ϻhuc.☼@○Ϻh+3.2 (4Ϻh'§Ϻh(c○@°☼Ϻh+4.2 (5ϺhhK§○Ϻh5 35  ϺhYou continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5Ϻh!7§○ϺhY"(☼Ϻh$ _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.кh^.∩# ###кh_r #...##§@+.# ○∩°.###'+'##....☼..#####.###... #.# .#####.###кhe'кh;f}○∩'○○кh25.2 (1 _кhm;○кhQ _There is an open door here.кh0 5M.∩# ### #.@..###''+ кh 2 ○∩'.###  #.○+'## #..# #.....○..#.кh8 F°°кh9 -6 _кh= 7°кhqB ѺhiѺhj3ѺhpѺhqѺhrѺh vnѺhzj  #.# #..# #.##  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#ѺhzK  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #∩# #..# #.#  #@# #..# #.#8.2 (2  #.#### #..# #.#  #....# #..# #.#   ##○'+.# #..# #.#ѺhzN  #.'∩'.# #..# #.  #.'+'## #..# #...  #....# #..# #.##  ##.### #..# #.#   #.# #..# #.#Ѻh]{Ѻh}ѺhMѺh Ѻhт 3ѺhW Ѻh: Ѻh Ѻh m  There is an entrance to Lecuten's Distillery here.Ѻh Ѻh  _Ѻh Ѻh/ Ѻh Ѻh Ѻh Ѻh5 ........####.#...#.31.2 (3 ∩#  #.#  #.#### #....# #''+.# #.'∩'.## #.'+'##.. Ѻh Ѻh Һh?/Һh0(Where to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  Һh1V - VaultsպhKպhK  [?25h[?0cպhk   #.# #.......... DrDolphin the End of an Era  #.# #..#####.#. Demonspawn of Qazlal ******  #.# #..# #... Health: 135/135 ========================  #.# #..# #.## Magic: 27/27 ========================  #.# #..# #.# AC: 13Str: 15  #.# #..# #.# EV: 35Int: 14  #.# #..# #.# SH: 13  Dex: 30 պh  #.# #..# #.# XL: 15 Next: 42% Place: Dungeon:14  #@# #..# #.# Noise: =======--  Time: 28031.2 (0.0)  #.# #..# #.# -) Claws  #∩# #..# #.# Zap: wand of flame (3)  #.# #..# #.#  #.#### #..# #.#պh6   #....# #..# #.#   ##''+.# #..# #.#   #.'∩'.# #..# #.##   #.'+'## #..# #... You continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5 _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _There is an open door here. _There is an entrance to Lecuten's Distillery here.  What level of the Orcish Mines? (default 1, ? - help) ֺh [?25l[?1cֺh: _x5You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.open door _There is an entrance to Lecuten's Distillery here.  What level of the Orcish Mines? (default 1, ? - help) Okay, then.ֺhEֺhֺhç. _ٺh73ٺhٺh?ٺhٺh: _ٺh_BٺhٺhSٺh,ٺhٺhG #.....∩ #.#..#.#####.#.........ٺh<####.#...#4.2 (3.  #.# #..# #.#  #.# #..# #.#  #∩# #..# #.#ٺh~j.#..ٺhٺhںhO5ںh69Where to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaultsܺhܺh( [?25h[?0cܺhp #.....∩. DrDolphin the End of an Era #.#..#.# Demonspawn of Qazlal ******  ### ####.#.#... Health: 135/135 ========================  #.# #.......... Magic: 27/27 ========================  #.# #..#####.#. AC: 13Str: 15  #.# #..# #... EV: 35Int: 14  #.# #..# #.## SH: 13  Dex: 30ܺhS  #.# #..# #.# XL: 15 Next: 42% Place: Dungeon:14  #@# #..# #.# Noise: =======--  Time: 28034.2 (0.0)  #.# #..# #.# -) Claws  #.# #..# #.# Zap: wand of flame (3)  #.# #..# #.#  #.# #..# #.#ܺh  #∩# #..# #.#  #.# #..# #.#  #.#### #..# #.#  #....# #..# #.# _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _There is an open door here. _There is an entrance to Lecuten's Distillery here.  What level of the Orcish Mines? (default 1, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) ܺhI [?25l[?1cܺhՓ x open door _There is an entrance to Lecuten's Distillery here. ܺhy  What level of the Orcish Mines? (default 1, ? - help) _Okay, then.  What level of the Orcish Mines? (default 1, ? - help) Okay, then.ܺhٔ ܺhR ܺhs . _ݺhz ݺh{ nWhere to? (Tab - D:14 @ (x,y), ? - help) ݺh%|  D - Dungeon  T - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults޺h ޺hd [?25h[?0c޺h: 6 #.....∩. DrDolphin the End of an Era #.#..#.# Demonspawn of Qazlal ******  ### ####.#.#... Health: 135/135 ========================  #.# #.......... Magic: 27/27 ========================  #.# #..#####.#. AC: 13Str: 15 ޺h  #.# #..# #... EV: 35Int: 14  #.# #..# #.## SH: 13  Dex: 30  #.# #..# #.# XL: 15 Next: 42% Place: Dungeon:14  #@# #..# #.# Noise: =======--  Time: 28034.2 (0.0)  #.# #..# #.# -) Claws޺hD   #.# #..# #.# Zap: wand of flame (3)  #.# #..# #.# ޺h  #.# #..# #.# ޺hѭ  #∩# #..# #.#  #.# #..# #.#  #.#### #..# #.#޺h   #....# #..# #.# _There is an entrance to Lecuten's Distillery here.  ޺hA What level of the Orcish Mines? (default 1, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) _Okay, then.What level of the Orcish Mines? (default 1, ? - help) ޺h ߺh_ [?25l[?1cߺhr42ߺhrߺhvߺhWߺh[ _ߺh,ߺhkߺhJߺhߺhVߺhߺhߺhCߺhxߺhߺhߺh=Bߺh{h  There is an entrance to Lecuten's Distillery here. _ߺhBߺh@  There is an open door here.ߺhߺh  _ߺh\ߺhw ߺh: There is an open door here.ߺh$ߺh _ߺh,ߺh@V  There is an open door here.ߺhh _ߺhɶߺh;,ߺhߺhߺhߺhU,ߺh,ߺhջ,ߺh%ߺhߺhߺhߺh8ߺhߺhߺhߺhCߺhߺhߺh1,ߺhߺhߺhߺh:ߺhߺhߺhߺhߺhߺh[ߺhߺhߺhߺhtߺh,ߺhߺhߺhQߺhߺhߺh,ߺhߺhߺhߺh,ߺhߺh,ߺh_ߺhEߺh,ߺhߺhߺhl,ߺh,ߺhUߺhߺhߺhߺhߺh{,ߺhߺhmߺhߺhߺh?ߺh,ߺhߺhߺhAߺhKߺh,ߺh:ߺh>%  ߺh2There is a stone staircase leading up here.ߺhߺhMߺh$ _ߺh>ߺh3ߺhߺhߺh+ߺhߺhl _You climb upwards.  There is a stone staircase leading down here.ߺhߺh' _ߺhߺhߺh,ߺh;ߺh)ߺhw,ߺhߺhߺh!,ߺhw"ߺh$ߺh%,ߺh&ߺh(ߺh),ߺh*ߺh?,ߺh-,ߺh.ߺh0ߺh;3,ߺh4ߺh5ߺh+8,ߺh$9ߺh:ߺhQ=,ߺh#>ߺh @ߺhC,ߺh~DߺhFߺhI,ߺh KߺhLߺh O,ߺh*PߺhQߺhfT,ߺhVVߺh&Xߺh[,ߺhg]ߺh^ߺha,ߺh%bߺhwcߺhje,ߺhmfߺh#hm  There is a stone staircase leading up, spattered with blood here.ߺh iߺhjߺh7k$ _ߺhWlߺh;2ߺhߺh&,ߺhbl _You climb upwards.  There is a stone staircase leading down here.ߺhߺhw _ߺh@ߺh5ߺhxBߺhӸߺhߺh ߺhAߺh_ߺhߺhߺhߺh@  There is an open door here.ߺhߺh4 _ߺhbߺhWߺhߺhV  There is an open door here.ߺh _ߺh7ߺhߺh5,ߺhߺh8!ߺh",ߺh!#ߺh2&ߺhA),ߺh*ߺhj0@  There is an open door here.ߺhf3ߺh3 _ߺh4ߺh 9ߺhx<,ߺh<ߺh?ߺh|AߺhAߺh`Bߺh>GߺhG,ߺhHߺhKߺh>NߺhNߺhNߺhsPߺhQ,ߺhRߺh,TߺhV,ߺhWߺhZߺh ],ߺh]ߺh_ߺhb,ߺhycߺheߺhhߺhahߺhhߺhMkߺhmߺhmߺhnߺhUoߺhp,ߺh qߺhNsߺhu,ߺhvߺhxߺh+{ߺhj{ߺh5|ߺh4~ߺhߺhߺhߺhߺh,ߺhߺh=ߺh,ߺhnjߺhߺhߺh(ߺhߺhߺhdߺhߺhPߺh۔ߺhߺhEߺhΗߺhxߺhlߺhߺhDߺh%  ߺh4There is an escape hatch in the ceiling here.ߺhsߺhߺh$ _ߺhMߺh& ;1ߺh ,ߺh ߺh k _A mysterious force pulls you upwards. The hatch slams shut behind you.ߺhH 3ߺh ߺhJ ߺh ,ߺh ߺhu ߺh ,ߺh  ߺh} ߺhF ,ߺh ߺhS ߺh ߺh< ߺh ߺh ߺhw ߺh ߺh ߺh" ߺhS ߺh ߺh ߺh ߺh" ,ߺh" ߺhN# ߺhd$ ߺh$ ߺhT% ߺh& ߺh'( ,ߺh( ߺhk* ߺh+ ߺh, ߺhq, ߺh- ߺh. ߺh. ߺhi/ ߺhN1 ߺhvI ,ߺh4J ߺhJ ߺhK ,ߺhHL ߺhM ߺhpN ߺhN ߺhN ߺhO ߺhP ,ߺhyQ ߺh5R ߺh=S ߺhvS ߺhS ߺh-T ߺhU ߺhVU ߺhU ߺhU ߺhV ߺhV ߺh&W ߺhW ߺhX ߺhX ,ߺhY ߺhZ ߺhZ ߺhZ ߺh[ ߺh]\ ,ߺh\ ߺh ^ W  There is a stone staircase leading up here.ߺh\^ ߺh2_ ߺho_ $ _ߺh_ ߺhr ;0ߺhBu ,ߺhv ߺh|  _You climb upwards.  There is a stone staircase leading down here. _ߺh ߺh֭ ߺh ,ߺhX ߺhz ߺhX ,ߺh ߺh ߺhý ߺh ߺhJ ߺh ߺh ,ߺh ߺhg ߺh ,ߺh( ߺh  Things that are here:  a +0 leather armour; a +0 whip; an orc skeletonߺh" ߺh  _ߺh[ ߺhi  Items here: )))))))))) [[[[[[[[ ÷÷÷÷.ߺh ߺh  _ߺh ߺh b  Things that are here:  a +0 leather armour; a +0 daggerߺh ߺh]  _ߺh ߺh ߺh ,ߺh ߺh ߺhq ,ߺh ߺhl ߺh ,ߺh ߺhx ߺh5 ,ߺh ,ߺh ,ߺh ߺha ߺh ߺhf ߺh ߺh ߺh*# ߺhp# ߺh[$ ߺhw& ߺh) ,ߺh * ߺh, ߺh. ,ߺh/ ߺh1 ߺh4 ߺhT4 ߺh15 ߺh6 ߺhP8 ߺh8 ߺh9 ߺh: ߺh; ߺh; ߺhU< ߺh= ߺhi@ ,ߺh@A ߺhgC ߺhF ,ߺhF ߺh]H ߺhI ,ߺhJ ߺhK ߺhN ,ߺhiP ߺhR ߺhU ,ߺhW ߺhZ @  There is an open door here.ߺh[ ߺh\  _ߺhB] ߺh_ ߺha ,ߺh\c ߺh8e ߺhg ߺh h ߺhh ߺhj Z  There is a staircase to the Orcish Mines here.ߺh0l ߺhn ߺhVo $ _ߺhp ߺht +Orcish Mines:1ߺhu ߺh| ,ߺh2 ߺh _You climb downwards. Welcome back to the Orcish Mines!  There is a staircase back to the Dungeon, spattered with blood here.  Items here: )) [ ÷÷÷.ߺhq ߺh  _ߺhx ߺh ߺhC ,ߺh ߺhx ߺh ,ߺh ߺh` ߺh ,ߺh ߺh ߺhw ,ߺh ߺhl ߺh ,ߺh ߺhm ߺhL ,ߺh ߺhy ߺhe ߺh ߺh ߺh,ߺh,ߺh> ߺhW ߺh,ߺhߺh]Y  There is a stone staircase leading down here.ߺhߺh ߺh$ _ߺh,ߺh.2ߺhߺh?,ߺhߺh  #####...#.#.#...#   ##.#..............   #................#   ߺh6f#................##   ##..#.....#........#  ## #..................#  #.####................##  ...##........)).○§.....#  ..............)○@......#  199.2 (165.0) .............[○[......##  .............)[[.○.....#  #.....................##  .....................##  .......#.###.........#  ߺh  #.........##........##    .##....#.##...#......#    ..##......##...#......    _You climb downwards.ߺh ߺhI a _There is a stone staircase leading up here.ắh_ắhắh$ _ắh,ắh,ắhắhM #############  #####...#.#.#...#  ##.#.. ắhJ #........  ##  ##..#.....#○.......# ### #....○......# #.####.☼@○# 201.2 (2.0)##ắh.)).°......# ..)°<......# .§°°......## )[[.°.....# #............## ......## .......#.###..ắhVd.# #...##........## ắhắh:○ắhY⺯hpA⺯h`B⺯hI⺯heV⺯hC]⺯h]⺯ha⺯he⺯hWl,⺯ho⺯hv⺯hB~,⺯h}⺯he⺯h,⺯h⺯h{⺯h,⺯h֙⺯ho⺯hz,⺯ḫ⺯h⺯h1,⺯h⺯hn⺯h,⺯h⺯h_⺯h,⺯h⺯h⺯h%⺯h⺯h⺯hp⺯h ,⺯h5 ⺯h⺯h⺯h⺯h⺯h ⺯h ),⺯h-⺯h>3⺯h;,⺯h?⺯hND⺯hH⺯hOI⺯hL⺯hQ⺯h)W,⺯hY⺯h]⺯hcd,⺯hh⺯ho⺯hFt,⺯hv⺯h'x⺯h{,⺯hQ|⺯h⺯h*,⺯h⺯hLJ⺯h`⺯h⺯hr⺯h⺯hd⺯h⺯h⺯h؏⺯hg⺯h⺯h⺯hH⺯hΔ,⺯hR⺯h2⺯h,⺯h<⺯h⺯h,⺯h⺯h@,⺯h⺯h¡N _You now have 971 gold pieces (gained 26).⺯h{3⺯h⺯hM⺯h⺯h9⺯hp⺯h ⺯h⺯h⺯h)⺯h⺯hu⺯h,⺯h⺯h⺯hR⺯h⺯h̺⺯h,⺯h ⺯h⺯h},⺯h⺯h ⺯h,⺯hv⺯h$⺯h ,⺯h⺯h⺯h,⺯h⺯hh⺯hh,⺯h⺯h⺯hB⺯h⺯h⺯h  You see here a +0 flail. _##...##......##...#......###..#.###...##.### #......#########..#...##... ### ##.......#.... ##...#....## ##.#..#.###...###...#..<...####...##### #.........÷÷°....#.##.##  ###[)[○°.....#.##.## ###.##.☼○@°.°...#......# #........#...#....○..#.#.....#........☼.#.##.........# #.###......#...#.#..... ##.#.....#...................^... ).#........... ##.............. ⺯h[16d)##.................... )...)....^... ##...##......##...# ##....###..#.###...## ### #......###..#.. ##... ##.# ##..... #.... ##...#....## ##.#..#. #...###...#..<...####...##### #.÷÷°....#.##.## ####.[)[○°.....#.##.##  ###.##.☼@.°.°...#......# ##.#...#....○..#.#.....# #......☼.#.##.# ##.###.......#...#.#..... )##.#.....#......^ )).#. )##..... ⺯h [30m))##. .)...)....^.[○§°.○@.)..42.2 (41.0)§...°○⺯h,3.2 (42⺯hW⺯h  Things that are here: _a +0 scale mail; a +3 dagger of speed㺯hw㺯hx㺯h{㺯h&㺯h㺯h|$ _㺯h㺯h㺯h㺯h㺯h㺯h㺯hL㺯h㺯h㺯h㺯h,㺯h㺯h㺯h㺯hQ㺯h㺯h㺯hS㺯h㺯h9㺯h5㺯h,㺯h㺯hp㺯hr㺯h㺯h㺯h㺯h,㺯h㺯h㺯h`#㺯h#㺯h9'㺯he<X㺯h2B  Things that are here:  a +0 arbalest; a kobold skeleton㺯hF㺯h@G _㺯hTK㺯hKP㺯h[W,㺯hk[㺯h`㺯hg㺯hTh㺯h{l㺯h t㺯h{,㺯h㺯hn .∩# ###### ####........[)[ ..## #....#### ###.##.........[. .÷.# #....##.####........#...#... 㺯h÷..# #........##................ ..÷###.........##.###............ ....##.....#...)##.#.....#....... ÷÷÷.##....#...[[)................ ...##....##..[.)##............... .####...##....[[@##.............. .)##)...#...#.○§[...)....^..... )))))).###......○§.§.... )...).## ##.....§........... ##...## ......㺯hD>  ##### ##..  #.##..  #...)....  㺯h##..#...<............... Things that are here:㺯h .∩# ###### ####.[)㺯hX.## #....#### ###.##.[.÷.# #....##.####.#...#. .÷..# #.##.. §..÷###.##.###...##.....#...)##.#.....#.. .÷÷÷.##....#...[[).. ÷...##....##..[.)##㺯h3...####...##....[@[##...... ÷.)##)...#...#.○§[...)....^ .)))))).###......○§.§. #)...).## ##.....§#...## #...> ##### ## #.## #.........) ##..#...<a +0 robe; a +0 dagger; an orc skeleton㺯hժ○58.2 (15○.[○....㺯h^39.2 (16 _㺯hV;○㺯h#l _Items here: ))) [[ ÷.㺯h9 㺯h 㺯h 㺯h 㺯h 㺯h $ _㺯h 㺯h 㺯h 㺯hW 㺯h 㺯h 㺯h3 㺯h 㺯h 㺯h' 㺯h ,㺯h 㺯h 㺯h ,㺯h 㺯hc! 㺯h% ,㺯h. ,㺯h 㺯hVB 㺯hB 㺯hE 㺯h~G 㺯hK 㺯hiK 㺯h$O 㺯hO 㺯h"R ,㺯h,S 㺯h_ 㺯h7a ,㺯ha 㺯h^b 㺯hc ,㺯hed 㺯hf 㺯h$h ,㺯hh 㺯h.i 㺯h\j ,㺯hj 㺯hn 㺯hp ,㺯hwp 㺯h2q 㺯hNr ,㺯hr 㺯hx 㺯hy ,㺯h z 㺯h{ 㺯hG} ,㺯h} 㺯h 㺯h ,㺯h( 㺯h? 㺯h ,㺯h 㺯h߅ 㺯h ,㺯hq 㺯h 㺯ht 㺯h, 㺯h~ 㺯h 㺯h^ 㺯h 㺯h 㺯h" 㺯h ,㺯h 㺯h= 㺯hݚ ,㺯h 㺯hb 㺯h ,㺯hv 㺯hC 㺯hƢ ,㺯h@ 㺯h 㺯h ,㺯h! 㺯h 㺯h 㺯h 㺯h 㺯h| 㺯hz 㺯hԯ 㺯h) 㺯h 㺯ho 㺯hó 㺯h 㺯hj 㺯hl 㺯h 㺯hI 㺯h$ 㺯h B㺯h 㺯h 㺯h 㺯h" 㺯h 㺯h 㺯ht 㺯hc 㺯h` 㺯hw 㺯h) 㺯h 㺯h 㺯h ,㺯h 㺯hD i _You hear a shout!㺯h~ N _You now have 993 gold pieces (gained 22).㺯hg 㺯h 㺯hI 㺯hT 9 _You hear a shout! x2㺯hN 㺯h 㺯h 㺯hJ 㺯h: 㺯h 㺯h㺯he㺯h㺯h0㺯h㺯h:㺯h$ +..................... ...................## ...................... 㺯h ............#........... ...#......#......#.#.#.. ...#.....#.......#....# ....#.#...#.°.........# ...###.....#.○.#......#. ...#.........§.@.....$. #..#.........○.......... ...........§§.......... ...........㺯h .#.........  #....##..... o   orc (wandering) ...........#...o ............#.㺯hX.... .##.......㺯h.301.2 (42㺯h4%  㺯hv\An orc comes into view. It is wielding a +0 flail.㺯h]U...○○㺯h§☼○.§☼oo 2 orcs.o㺯hC,2.2 (43㺯haI○☼㺯h +q _An orc comes into view. It is wielding a +0 mace.庯h9i\##........#....... 庯h j..##......#.#.#.. ..#.....#.......#....# ...#.#○......# ..###.....#.○.#......#.. ...#.........§☼°.....$..#.........○.... .....§☼庯hj....#....# #....##.o ..........#.o ##.庯h k).  庯hUr,庯hz2○°庯hn{ §○..○°○○...○o.o.庯h|/3.2 (1.0) 庯h§○..○§庯h|庯ho#:..#............ ##......#.#.#.. #.....#.......#....# .#庯hO$P○......# ..###.....#.°.#......#............§○..○...$.#..°...........§○○..@○....... #....#o ....##.. .........#o..oo   orc warrior (wandering) #.庯h$oo 2 orcs #. ..$.#$ 庯h@9  An orc warrior comes into view. It is wielding a +0 battleaxe.庯hb:庯h=:  Found 40 gold pieces.庯h=庯hG°..○○.°..○○☼.@○o庯hI4○.o..o.oo 3 orcs4庯hPY°°○○庯h _x _An orc comes into view. It is wielding a +0 morningstar.庯h # ##......#.#.#.. .. #.....#.......#....# ...庯h `#°......#... ###..#......#............○○.°...$. #............$.○○☼..○....@o.....##○. ...##.庯h o....#....#..o.#..o .庯h  ..$.#$... ......庯h  : °庯h °§○○☼(launcher)  Found 27 gold pieces.  The orc warrior unwields a +0 battleaxe.庯h> N °○庯h ((((((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!庯h 庯h 庯h 6 .庯h °○..§°°○..°@o○○.°.o...o..o.The arrow closely misses the orc warrior.庯h% &5庯h 9°庯h  庯hE F_The orc completely misses you.溯h§o§○..o. §°○(((((((The orc completely misses you. The orc warrior shoots an arrow.溯hX.°..○....@o°○o..○.....6§ _The arrow completely misses you.溯h溯hs §.☼§§o.The orc hits you but does no damage. You block the orc's attack.溯hK((((溯h .§.○°.°o..°.....溯h&7溯h(9§溯h+] _The orc warrior shoots an arrow. The arrow hits you but does no damage.溯hޜ 溯hߥ = §☼○§☼§°..☼o.You block the orc's attack. The orc misses you.溯h 溯he 溯h §☼○§(((((((溯h#8 H§○○§.☼.@.o......○..溯hP9 &8溯hLC 9§溯hG w _The orc warrior shoots an arrow. The arrow completely misses you.溯h-  The orc is engulfed in blazing flames.  You kill the orc!溯h 溯h3 ○○o. 2 orcs溯h8 9Qazlal accepts your kill.溯h b §(((溯h: ((The orc completely misses you. The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!溯h^E .○°§○@○○.○..溯hL &9溯hR 9§溯hW 5 _The arrow hits the orc warrior.溯h溯h 溯h~ The orc is engulfed in a thunderstorm.  You kill the orc!溯hA - ☼§☼o.   orcQazlal accepts your kill.溯h%u§(((((((纯hj°.○..☼.@§○°°.°..纯ho'10纯ht'§纯h[ww _The orc warrior shoots an arrow. The arrow completely misses you.纯h纯h...☼°..○§○).○..o.纯hX&1纯hk纯h%纯h&  The orc is engulfed in blazing flames.  You kill the orc!纯h ○☼○○  Qazlal accepts your kill.纯hU(((((((纯hFq.....○...○@§°)...○°○纯h2 _The orc warrior shoots an arrow. The arrow is repelled.纯h1 纯hN7 ○○°☼°@).纯h7 ☼.○.°o.3纯h@ T○°☼纯hE 纯h ]☼○☼纯h °(((☼.○.°((((纯hu (The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!纯h 6°°.○.@○.)..○.°..o....纯h &4纯h6 N°○纯h] ^ _The arrow barely misses the orc warrior.躯h☼..°○○躯h1 (○.)(((((((The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!躯h?☼....○○@○°.)..○.)..o....躯h&5躯h *J°○躯h>/  .  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the orc warrior.  The orc warrior shoots an arrow.  躯h/You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the orc warrior.躯hS躯h]#○°°@○○..)§o°○)...躯h^&6躯hf:§躯hei躯h 躯h'○○..@°○..°☼o躯h(&7躯h0O§°躯hP5躯h8#......#.#.#.. .. .....#.......#....#...#....#.. ##..##..................$..○........$ .躯ha.○.°○....###)@..##.°☼o.....##....#.......# .. ..$.#$ ...... 躯h!$|°○..☼☼.)°躯h$$.○o.§  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the orc warrior.  The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow barely misses the orc warrior.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 battleaxe.躯h%&8躯h-B☼§躯h09 _You block the orc warrior's attack.麯h ( °..○○☼§☼You barely miss the orc warrior.Your off-hand claw misses the orc warrior.The orc warrior is lightly wounded.麯h!,9.1 (0.9 麯hu(:○麯h,9 _You block the orc warrior's attack.麯h|M n ..○@.○°○○ You scratch the orc warrior.  The orc warrior is moderately wounded.麯hN *9 (0.8 麯hwV `○○○§麯h>\ \ _The orc warrior completely misses you.麯h ' ...°°○°@☼○. (corroded)  You claw the orc warrior!  Your corrupting presence corrodes the orc warrior!麯h֬ )20.7麯h :☼麯h d _The orc warrior is severely wounded.麯hP  You mangle the orc warrior!!  You kill the orc warrior!麯hY§°°@○°))○..°°麯h|^(1.5麯he°°°@○°°麯hiO _Qazlal accepts your kill.꺯h5l #....#..... #.#...#.......#.....#...#...........$ .....$°....°§).....###꺯hm°°.○°....#.)@.....##.....#○..°°...# .#.......................................꺯h7w..§).○°°☼..○꺯hw,2.5 (1.0 꺯h|z§°).○°꺯hÂk _Items here: )) [ †.꺯hVai #.#...#. ##.....#...#...........$ .....$.§).....###°).○°....#.)).....##.....#°.@°°...# .#......☼..○..............................#꺯hi.§.°...○..°§꺯hi-3 _꺯ho9°꺯h9q꺯h3꺯h꺯h꺯h,꺯h꺯h꺯h,꺯h꺯h.꺯h<,꺯h꺯h ,꺯h꺯h` c........$.. ............... .).....## #)# #꺯h )).....## ###......##....#§§.○........○......... ..$.#.......@.○.....7.5 (4 .....○§. 꺯h ○...§ .........꺯h T####..#꺯h ....#.#.##.######### ##꺯hL 꺯h_§§○꺯h-@ _You now have 1015 gold pieces (gained 22).뺯h 뺯h 뺯h2 뺯hj 뺯h ,뺯hS 뺯hs 뺯hk 뺯h 뺯hZ 뺯h# 뺯h ,뺯h 뺯h 뺯h ,뺯h 뺯h 뺯h ,뺯h 뺯hX : _Found 19 gold pieces.뺯h0 뺯hd 뺯h 뺯h # ##.#.#... ##....#.....$.. .#.#. 뺯h h..#...#......#...... .$ ....$..# ...☼.# 뺯h ........)..○§@## 33.5 (6 뺯h ..........).......# ..........))..§..## ## ..#....##..##. 뺯h7 ...#..°.○...... .......°........ 뺯hT . ..$.#....................................##뺯h H...................#뺯h 뺯h 캯h6 3캯h7 캯h 캯hΖ 캯h 캯h 캯hp 캯h| ,캯h/ 캯h 캯h 캯h/ 캯hث 캯h . ....##... .... .........##...#캯h״ >..#.....##....#.#.#.....#캯h #....#.....$...#..#........ #...#캯h@ #..°...# $..§°6.5 (3캯hp .....$☼.....°.## .).....###캯h k.....).#캯h )).....## ## #.......##..##캯hܵ =. .#.........캯h 5 ....캯h !캯hs 캯h0 캯h hJhhhɫhͯ,h,h,hhhhFhh-,hfh ..... ..# ..... #..#......# ....# ....##... ....# h6.........##...# #.....#.....## hZ .....#.#.#....○☼§....##....#.....@...##40.5 (4h{{.#...○...°..#hT#......#......##.##.$.....# .#......$..# #h ........## .).....##......)#h)k)).....## ##hhN§○h@ _You now have 1034 gold pieces (gained 19).h Ih hd ,h h; h" hM h h Bh h h h h h h' h$ h+ .##... ....#...##...##..#.....## #h, q#.#.#...........##....#.........## #hB, Z..#..........# .#...#ha, [#...§○.##.##h}, .......$.○.○.## .#h, ..........○@§.# #5.5 (5h, .........## .......).....### h, ).......#)).....## ###h, <..##.#....................h- ).......... h:- { ..$.#.................h- h4 F§○ht8 @ _You now have 1061 gold pieces (gained 27).hň3hhh7hh.hhoh,hh,h[hJ........# ....#.......##...# ....#.............##...# ......#.............#.....##hh#......#.#.#...........# ...#.#....#.........## #...#.....#§.........##...#......#......##.##°@§....## .#50○.....°..# #h....§.°°....##.....).....####hD....).......# #h])).....## ##...#h/....##..##.#h-+........... ......hF....h]hh_°@§°h@ _You now have 1076 gold pieces (gained 15).h<hh2hhqh,hhn,huhh4 ,hl hx....##...##.............#.....## ###.#.#...........# #.....#....#.........## .h#.#...#...........#....# ###.....#...#......#.## .#.....○......## .# #.........h..........# #.@.°○.....## hw3.5 (3..○).....### h'#.○○.○.....#hG{##..)).....## ## .hg3.#.......##..##. h@..#.....................h%..........hy. ..$.#.........h# h+.##hh>"8○h$ﺯho"ﺯh"ﺯh%(ﺯh/6ﺯh><,ﺯh?ﺯhDﺯhI,ﺯhLﺯhxOﺯh6U,ﺯhWﺯh]9 _Found 9 gold pieces.ﺯhb3ﺯhSeﺯhhﺯhm,ﺯhoﺯh uﺯhz,ﺯh^|ﺯhﺯh,ﺯhYﺯhoﺯhﺯh/ﺯhE ##..#........#  #......................##  ##...................).....###  ###....#...........). ﺯh #....##......°....)).....## #  ...........#..○.....##..  #○................  .##ﺯh☼..☼°....... ﺯh#○.@.#..............61.5 (8 ﺯh○..○.............. ﺯh9#....................... .....$..................ﺯh[H .......###ﺯh}_ ..#### ﺯhw.# ###.#....#.#.##.## ﺯhj########### ## ﺯh1ﺯhѥﺯhϨ ﺯh:_You now have 1094 gold pieces (gained 18).ﺯh] 3ﺯh ﺯh ﺯhE ,ﺯhȹ ﺯh ﺯh` ,ﺯhr ﺯhW  ##..).....## ###....#...........) ﺯh  #....##...........))..... ...........#.......#.............#................ﺯh  .##.○..○.. #....# ﺯh ......○.○.° ##.....@○......ﺯh) 3.5 (2$○.§#####ﺯhH ##.# ###.#....#.#.##.ﺯhd ### ########### ##ﺯh ( ﺯh . ﺯh  ﺯh E ﺯhM ﺯh B○hJhh7hh,hh%h:,hNhh<,hhZ###....#).......# #....##...........)).....## #...........#.......##..##...#.....##.......#...h3.#...§....###..................$.○.@.#h6.5 (3#.......§.☼..#####h...###...§.○# #.# ###.#....#.#.##.#hD## ########### ##hp8hhHF§§§h}h h h hz# hE' h' h+ h+ h"/ ,h0 h4 hA8 ,h9 h; h>= hc= h7> hA ,h^B hG 1 ###....#....).......# #....##....)).....## ....#.. hG ....# .##. #....# .○°§.hG  .##..○§ ......○@.....71.5 (5 .#......hH i.... #...###......#h.H J ##.# ###.#....#.#.##.## # ########### ##hlH hJL d°§§hYN ? _You now have 1103 gold pieces (gained 9).hhhhh,h hh,hhnh,hfhch,hhh,hih#............).....### ###....#...........).......#  h`#....##...........)).....## ## .....#......##..## hH............#.. .##......hJ#......#.○.hC............##h.##.........@....#6hJ........○h7}#.#........○.○§hXv##### #...###................hxk###.# ###.#....#.#.##.h############### ##h"hhp○○.○§hhK3hxNhlYh^,hchghwm,h2phsh3y,h|h=h0,hhhhZh֕hh,hMh.).....### .#...........).......# ##...........)).....## ## #......##..##. h0#........ .. ...hS#....°○☼. ....○hw## #.............☼h;# 82.5 (6 h֫#.....h>.## h......°§○....##### h*G..###......# hFJ.# ###.#....#.#.##.##ha@ ######hG ## h+hR7§hh 3hR h h ,h? h/ h ,h* hi h ,h" hU' h* ,h+ h- h"0 ,h1 h? 1).....### .).......# ..)).....##### ## hU? #.....##..##.## #.....# # hy? #.......°.°.○○....# h? 7..○.## ......# 7.5 (5○.○..## h? r..##### ...# h@ O##.#....#.#.##.##  hB@ d############### h@ hF ;○h#J h:IhahGhh9 ,h(hXh$hh@,hh.....##  ).....###  ).......# h? .....)).....##### ##  ..ht##..##.##  #  .h.§..§...#  .#h.#  ...§.@##  h90.5 (3...§.#  .##  h)##### h$.............#  #....#.#.##.## hB0 ############# hi, hh!S§§§h$hD§§hOh (§hh9 hq h! h h3 he h ,hN hn h hm h ,h ,h hİ h h/ h! ,hڻ h 4).....### ....).......# .....)).....##### ##h`  #..............##..##.## #.............# .....# #...§○.°....# h }.○○...## h ..@..§...# 5.5 (5.........##h c ○...#####h  ##.....#  ###.#....#.#.##.## h v ############### h+ Ah h G○○h hb 3h5 h, hQ Bh1 hv ,h h h ,hq h- hS ,hR hh,hhh#....).......###.....)).....##### ###..............##..##.##......#.............#......##....#..°.○.......## .##§.○..........#........##hX400#○.##### #...###.☼§..○...## ###.#....#.#.##.## ##########h~o#####hh'§h`hHhh5hJhVhh\,hhhkhh,hhh,hh#........).....### ###....#...........).......#  #....##...........)).....##### #...###..##.#..... .##.h....  ##..○.......  .○☼.......## h% .##......#4.5 (4  ○○..............## hC .#..○...°......#####  #...###................#h` ##.# ###.#....#.#.##.##################h}"hh8○h hLhhhlhDhܾ,h\hh hhhY,hh7 ##..#............#  #...............## ##.............).....###  ###....#...).......#  #....##..)).....#### hu ### ○...##☼..○..h #.#......7.5 (3 h.....°.. .##.....§§☼°..h...... .........○...... .#.................h|....### #...###................#h##.# ###.#....#.#.##.################## h> h}hU○○§hhN h hu h/ h4 ,hI8 h; h? ,h^@ hB hRE ,hF hH hpL ,hM hV  ##..#. #......... ##.......)..... ###....#....)...... #....##h;W ....))..... ....#.. ..○.# .##....☼.°☼.. #hjW ....#11.5 (4 .....§○..°°. #..##....§.hW  # ...... #.#... ##...###...hW  ##.# ###.#....#.#.##. ## #####h!X h] u☼§○..°°h6a hl3h8hh",h6&,h)h=*h9+h-h0,h{1hs3h6,h7h>f### #....###.....#...# ##....#........ ##..#............. #................h> ##...................) . ###....#.)h> ...#....##○§))h? .......☼°....#.○...#hE?(5##.##.○.... #..○.○..°....# #hZ?D° ##..##hl?i #.... h~? ##.#................ h? ##...###........... h?w##.# ###.#....#.# h@hWFL○°hLIh|4h7K§°hSh(Ihh,hP,hj,h}h6!h%Bh* ### #....###.....#...# ##....#..... ##..#.....# #........##.###..........#....###....#...h*G #....#....##..##....☼...°.....##.....°@.○°......#8.5 (3##○.. #○...........# #.....h+} ##..## #..... ##.#... ##...### ##.# ###.#....h+h.hV0hop hp hq hCx hJz h{z h} ,h~ h~ h~ h h! ,h h< ht h h h  #...# #...#.....#..##.####....#.#...#### #....###.....# h ##....#. ##..#. ## #.... ##.###..... #..○.###... #.@.○#....##.22.5 (4 ##§○.○.#........#h ##.##.#### ####. #... ##..## #....hG I ##.#.....hr h N○§h+ hAB3hBhgJhKh2OhQ> ##..###...#......# #...# #...#.....# ##.####....#.#...#### #....###.....# ##....#h,R ##..# #### ##.###..... #@...###....#4.5 (2 ##.○..#....##..hMR ##§....# #.....# ##.##.##hnR#######. #... ##..##hRB #.hRhU%§hVWh"V§hA)h* &§h* h/ h2 h[h[hy\huehjXhFmBhnhq,hqh sh+u,huhFwhy,hzhK|h',hh́h,hhh,h_h̋hWhhNh!##..............#....#............#..##..###...#......#......##...# #...#.....#.......###.####....#.#...#hL### #....###.....#...###....#....##.○#.....####.@...........h33.5 (9##.###.°○.........#....###....#h3n.##....#....##..hT##........○.....##................###.##.##......htI#######............##......hhЕhzhQh<h]=h>h\Jh.M,hQ,hxS,hShThWhAWhWhXhZ,h[h]hz`,hahh###...hh##.........................###.....................hi]#....#............#...h@i_##..###...#......#......#.#.#h`i#...# #...#.....#.......#....###.####....#.#...##hiv### #....###○....#...##hiG##....#.8.5 (5hi##..#.§...####......§○○....hiR##.###.............)hjr#....###....#...........)##....#....##.h3ji..))##..............#hVjQ#................#.h}n@##.##.##....hUqh=th _hb nh h h h  ##.## #.........).....hz .h D ##..#...<.......h C ##..............h A ##.............h .....h l ##..........................h x #....#...☼........#h; .h~ {..###...#○..○..#......#.#h |#...# #...#.@...#.......#h8 $41.5 (3h{ u##.####....#.#...#..h ### #....###.....#...#h _ ##....#....h= .h  hk <##..#....°.h .h J ####...........h@ ..hi N ##.###...........h )h L #....###....#.....h )h 6 ##....#....##h- ))hM h h5% h( h5g 3h{h hw h| ,h$ ht hÅ ,he h h/ ,h) h )...).## ##.. ##...## #..>##### ##..... ##.## #...) ##..#...<hߔ t ##...... ##.....°.................. ##.......§@○§..........h^ 4 #....#..○°°.......#..###...#......#......#.##...# #...#.....####.####....#.#...#h ### #....###.....#...# ##....#.......h K ##..#........hǕ Q. ####.........h hI h R§○h h[○§h9°hh3hqhhg,h3,h ,h hh,hh=!##...##....[[[## #)...#...#...[...)....^. ))).###........... .).## ##...... ..## #............h!V>.... ### ##......... ##.## #.........).○h!.#.§.<.@.☼7##.........°h!.##.......○..§.§....h"|..####..........§.......hD"g#....#............#.##..###...#......#......#.#.#h"#...# #...#.....#.#....###.####....#.#...#h"M#### #....###.....#...#h"#hN#hu-^§§.§§hg.hjj 3hIm h{ hC ,hd h׌ h ,hϙ h h ,hm ,h= ,hӺ h ......##.#### ##.....#...)##.#.....#. ##....#...[[)..... #....##..[.)## #...##....[[[##...... )...#...#...[...)....^. )).###...... ).## #h ○○○.. .## #.........@..>.... 51.5 (4 ## ##°.  ##.##.......○.h [  #..°.h  ##..#...<........ ##.......h \...... ##..............h) ^....#................#....#.......hH %..h h I○○○°h hdhhh)h{1,h5h=hC,hIhPhW,hZhx]hOb,hUfhrY  Items here: )) [ ÷.h_{h{ _hh9...## ### ###.##[ ..÷.# #....##.####........#...# .÷..# #........##....... §..÷###.........##.###.. .....##.....#...)##.#.....# .÷÷÷.##....#...[[)...... ÷...##....##..[.)##.... hj..####...##....[[°##.. ÷.)##)...#...#.○@[○..)....^......6.5 (5 .)))))).###.....○....... #)...).## ##......○§.hP.. ###...## #..........>##### ##... ##.## #...h).. ##..#...< hJ3##.hh*%§hh'hhhkhh6hh_  Things that are here:  a +0 ring mail; a +0 falchionhh _hhTU .###...∩# ###### ####...... .....## #....#### ###.## .÷..÷.# #....##.####..#...#h÷..# #........##........ ..§..÷###.........##.### .......##.....#...)##.#.....# ÷÷.÷÷÷.##....#.○.[[). ..÷...##....##.○@.○##......8.5 (2...####...##....[[[##.. ..÷.)##)...#...#○°.°°..)....^.)))))).###.....°......h##)...).## ##......°###...## #..##### ##...... ##.##.. #hQ)  Things that are here:h+○° _a +0 scale mail; a +0 trident; an orc skeletonhJ 3hP hU h{ h : _hw h ,hk hX hr ,h h h# ,h( ho9 z ##...  ####  #.... #  ##∩∩###...###  ##....###.....  #∩....∩# ###### #### h9  ##......## #....#### ###.##  #...÷..÷.# #.○..##.####........#  #.....÷..# #.○....○.##.  #....§..÷###...@..§..##.###62.5 (4  #......§#...)##.#.....# h*: ] #÷.÷÷.÷÷÷.##....#○..[[).....  ##...÷...##....##..[.)## ##....####...##..§.[[[##ho:  #..÷.)##[...#...#...[...)....^###.))[)[).###...##)...[.## ##...h: O###...## #.....h*; h|I B○§hK hZ\h\hoS○§h{c >##... ##### #.... ###∩∩## #...###.##....## #.hc #∩....∩# ###### ####. ##......## #....#### ###.##. #...÷..÷.# #.○..##.####.#. #.....÷..# #.○....○.##. h1d ##....§..÷###....@.§..##.###. #.##....§#...)##.#.....#. hdd #÷.÷÷.÷÷÷.##....#○..[[). hd 7##...÷...##....##..[.)##.##....####...##..§.[[[##.#..÷.)##[...#...#...[...)....^.hd ###.))[)[).###.......##)...[.## ##.......he J###...## #.hN| °○..☼○§°.h| +3.5 (1h :○hƍ hs h h hH h h9 h h} h ,hX h h ,h h ##... ##.. #### #.... ##... #∩∩## #...###...# h _....## #... ....∩# ###### ####... .....## #....#### ###.##... hi .÷..÷.# #...§##.####........#...# ...÷..# #....°...##... ..§..÷###.......@.##.###...6.5 (3 .##.....#§..)##.#.....#... ÷÷.÷÷÷.##....#..○[[).... ..÷...##....##..[.)##... h o....####...##....[[[##... h 5..÷.)##[...#...#...[...)....^... ##.))[)[).###....h t.##)...[.## ##......h W###...## #...hZ h h+ hFXV§§○hXhjC§§hmhy3hhhu,hhh,hhʲ  Things that are here:  a +2 robe; a +0 dagger of distortion; an orc skeletonhhp _hνh  Things that are here:  a +3 war axe; a +0 plate armour; a +1 heavy battleaxeh+h| _hhh`hhhh,hhhhhChIh h hXhhhIhh&#.... ##...#....##  #...###...#..<...### #.........÷÷[....#. ##### ####........[)[#### ###.##.........[.)##.####........#...#.h7'l# ........##.....§...........#.##........##.###.........#...#...)##.#°.@..#....75.5 (9#...[[)...☼.°..............# ...##..[.)##..○..○○.....##....[[[##..§.....#...#...[...)....^....###........................... ##.......... hl'# #..........> ##........h'h/(§hu1ht3hxhh ,hHhhS,hգh9h,hhxh,hӱhFh,h.hh,hhhr,hhh,h|hh ,hh h9,h{h"h,hmhh,hhh,hhh,hhh,hhhh,h:h hL,hhh,hh'"h&,h)h^,hv/,h1h 4h7,h>9h:h=,h>h"@h_.......#...#.......#.#.....#... ...............#.##.........# ###...............#...#.#..... .#.....#...................^... ..........○....#........... h............§....... #....°.°○... )....^...§....h ..........☼@....... 97.5 (2h2.0).............☼$..... h&.........>.......#..< ..............h[X.......................h).............# .....hO##.#..## .....hy.# .....# ......hM##...# ....#h○§...°......○○○hG☼☼h,8.5 (23h`§○☼h9 _Found a stone staircase leading up.hhYhhhfhhM,hw,h hٸ,hhO _You now have 1115 gold pieces (gained 12).h3h9hh,h=hbh,hhRh%hmhshh7,hGhh,h6hh,hhh,hhhhhVhh ,h{ hh(,hnhh,hGhh,h9h'h,hh. h",h_#h%h(,h(h+h-,hR.h1h3,h4h6h]8,h9h:h<h<hf=h>h)AhiAhCBhChE,h FhGhI,hVJhLh]N,hNhRhXXhY,hZh7\h^,hJ_hbhe,hehhh2k,hkhmmhlphphqhshv,hCwh7hrh ,hhh[hӷh h(hļhshhhh,hhih[,hhzh XhBhh,hhhhhhhFh|hh"h ,h h hhhh(hh5h[h!hh?hjh hh:hehh h"h"h#h$h'h*'h'h)h*+hT+h+hNhP,hHQh@WhZhIZhZheh5i,h`jh9shv,hwh~hhhRhh',hڌhZh6hdhhoh&,hFhhhhhh,hRhahhMhhhhhhuh?,hhh,hqh hhhhh(hNhMhhhhR hr h,hhhhhph#h%h%h&h*hE.ho.h/hp1h3,h4h7h:h:h<h?hBhBhCh#GhoIhIhJhKhMhMhBNhOhRh@RhShUhXhHXhXhZh[h[hb\h}]h_,h`hbhe,hXfhgh5i,hih khmhmhnhCphrh"shshuhwhwhxhhhƚhhh,hhhhhϩhOh,hhh÷,hh h,h#hh,hhhhhhhdhh#hh7,hhchhhBhh7hgh|hhh-hhhhh h hhhhhh@hhUh,hAhh( ,h h+hZhhhhhhohhh h_h<"h#,hF$h&h(,hR)hP+h-,h-h/hq1,h"2h4h17hZ7h?8hS<h?h.?h @hChFhFhGhJhM,hNhUQhR,hShUhV,hWhXh [Bhb\h ^h6^h^hJ`h(chYchRdhfhihih kh}mhphphqhsh vh3vhwhxh{h{h}h~hҀhJhÁhhohhhhuhhhhs,hhhhhюhqh’h h`h ##............ #................#.......... ##.##.##.................... #######....#.......h #.......... ##..##.. #...°..°... ##.#................. hB##.@.###............633.5 (135.0) hdt##.## ###.#....#.#. hk### ########### hC   h4  hc   hhhN9°hE _Done exploring.hh7 h!hc}................0.0) hBh?° hh?_Done exploring.h3hnhO°hyhE _Done exploring.hh?hh}CO°hGhJ hJJ7_Done exploring.h h h h; h h $ _h ,h ,hT h h ,h hB h$ ,h h h ,h h, hy ,h h ha ,h h O##....#.####..#................# ###..............## .###.............).....### ...###....#...........)# ....#....##...........)).....#### ..............#.....h" "## ..............§#§○ .##.##.........☼@○......40.5 (7 ######.....°...§..#.............#...........°................h ##..##..○...§................#........................... ##.#.....................### ##...###................# ##.## ###.#....#.#.##.## ### ###############h| h;$ 9§h& h 3h hQh,h$,hM'h'h)hQ,h~0,h2h5h:h:h<h M...#.....##....# hQM|...#.#...## ..###.....#...#### ....hMv....##...##................##.##..........hM.....##### °..☼..).....### ##....#hM`....)# #....##hN°.°@.)).....########4.5 (4 ..........#.○h'Nq##..##.# .....#.○.°..... hKN##............§○....... ##............## hN#.......... ##..##.........##............................####.#....................hN$.#####hfOhX°§..○§○hYh1 h h- hs h h h hם h ,h h hצ ,hg h} )...............##...## ......#.......#.....## #......#......#.#.#...........# h #.....##....#.........## #.#...##...# ###.....#...####.## #..........# #......○§.#.## .........☼@○.. 7.5 (3....°.○○.....### #h. ...☼.)# ...##hR ....)○.....######## ..#......##..##.## .#.ht # ....... ..# .....h ..h hB h h U3hWhAahGdhkgBhSjhxjhkhMnhrhrhth|<##.#..## .......#. ............##...#.....# .......................##...## .......#.......#.....## ......#......#.#.#...........# ....#h*}*#§☼.○#.........## #...#..#..........# ##.....#...#....@○#......##.50 #...○......##...#.○...##.##..h}°..°......#####.).....####.........°.)###)).....#########.....##..##h}V.###..hD~h-:○h:hm3hh)h.,h2h-4h9,h<h@hE,hGhJhN,hOhTQhS,hUhVhYY,h\h^hwa,hbhgX##.##........... #.).............. ##..#...<...............#.# #...........#....................##...#..........................##.#............#.°.○.........#... ###.☼....#.#.#........ # #...#.....#...@§§.#....#.......7.5 (7hh{##....#.#...#.....○.....#.......  #....###.....#§..#......#......#  ##....#.......................##  ##..#.........................# ###.....................##h:hd  .#.............).....### ###....#).......##....##)).....#### hhhlI°§hnhhhmhhhjh#hhhh\!h#h (hY(h)h;0n  #........>h0#  ##............  ##.##.  #).h0d......  ##..#...<..# h0c ##....§.....h0?...#  ##....h1...○...........## ##..............@.........hc1 60.5 (3....#..........§.#.......# #..###...#....§.#§°....#.#.#..... ...# #...#.....#...°§..#....#.... h1N#.####....#.#...#....#....h1 #....###.....#...##.... h1 ##....#...................... ##..#.............h1F...  ####.....h2)...........ht2hJ8y§§.#§h);h3 hH4 hG6 h E h ## ##..... ##.##......○.☼. #○..§..hLh  ##..#...<..@§§3  #§○..  ##.........................##  ##.............○.§.........  #....#............#.  ##..###...#....§.#......#.#.#hh #...# #...#.....##....###.####....#.#...## #....###.....#...##hh hr '§h8s *§hy h)3h-hk=hrChChGhJhyS,hIWhV[h a,hWdhm".....#...)##.#.....# .[[)...........# ...##..[.)##..... ..##....[[[##.h n+.#...#...[...)....^. .###.... ## ##..........§... # #.h/n............>###........○.@.○hOn6##.##.....○..°☼hnno.)......hn ##..#...<.....°..##....hnW.#.......................# hn`##............................. #....#..........hn:..# #..###...#......#......#.#.#...hohohyh|hh'GWhere to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairA - Shoals  N - Spider Nest M - Slime Pits  O - Orcish Mines  E - Elven Halls  V - Vaults hj h p [?25h[?0c hdp].....#...)##.#.....#............. DrDolphin the End of an Era ....#...[[)....................#. Demonspawn of Qazlal ******  hp...##..[.)##..................... Health: 135/135 ======================== ..##....[[[##.................... Magic: 27/27 ======================== ..#...#...[...)....^............. AC: 13 hpStr: 15 .###............................. EV: 35Int: 14  hq*## ##..........§................. SH: 13  Dex: 30  h&q@# #...................>.......# XL: 15 Next: 42% Place: Orcish Mines:2 heqE##........○.@.○.............. Noise: =======--  Time: 28666.5 (0.0) hq##.##.....○..°☼............... -) Claws#.........)................... Zap: wand of flame (3) hq##..#...<.....°..............###............................###.........................##... hq  ##...............................   hr#....#............#.............#  #..###...#......#......#.#.#.....   h"r}_You now have 1115 gold pieces (gained 12). _Done exploring.  hDr_Done exploring. _Done exploring. _Done exploring.  hkrUWhat level of the Spider Nest? (default 1, ? - help)  h [?25l[?1c h41 h. h!, h2 h#3/ _ h8 hDA hF, h H hEO hS hS hU h\ h` h5a hb hi hn, hp hw hs} h} h  h hc h h h; hb h h& h h h8 h h> h hڸ h h h, h h h^ h h hX hR h hM h h( h h h h  h"  h]  h h hm, h h) h, h h! h$ h>$ h% h' h*, h* h8- h/ h/ hM0 h2 h4 h5 h5 h8 h: h ; h; h> hj@ h@ h)A hD h!H, hI hmM h^Q hQ hS hX h] h] h` hg h%n, hq h0y h`, hw h# h h h2 h  h_, h: h? hd, h h h9 hf hj h` h , h h  hQ There is a stone staircase leading up here. h h h$ _ h hO1 h h, h hl _You climb upwards.  There is a stone staircase leading down here. h`8 _ h> hF, hJ hP h:X, h^ he hn h5o h h0, hԜ h,@  You see here a +0 falchion. h  h _ h# h h hC h hsd  Things that are here:  a +0 leather armour; a +0 hand axe h h9 _ hW h  There is a staircase back to the Dungeon, spattered with blood here.  Items here: )) [ ÷÷÷. hT h h$ _ hS hGDungeon:10 h7, h h& _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here. h h  _ h  h h hX h h4 h, h hu$@  There is an open door here. hH& h& _ h]' h1 h3, hU4 h? hA, h_B hN hO, hO hFU hW, hhX h` h'c, hMd hn hp, hp h]| h~, h~ h h, h h( h, h7 h) hޟ, ho hq h, h h h, h h h h) h] h1n hB h4  h , h$  h|  h_ , h  hZ- b  Things that are here:  a +0 leather armour; a +0 dagger hl3  h3  _ h6  hWT  Items here: )))))))))) [[[[[[[[ ÷÷÷÷. hX  h0Y  _ hZ  h`k  Things that are here:  a +0 leather armour; a +0 whip; an orc skeleton ho  ho  _ hr  h~  h , h  h  hј  h  hG  h  h , h  h  hο , h  h'  h  h  h  h  hJ  h  h0  hb  h , h  h  h6 , h  h  h , h/  h@*  h. , h0  hQ;  h? , hE  h'V C  You see here a +0 short sword. hV  hW  _ hY  h5g w  There is an open door here.  Things that are here:  3 stones; a +0 club hdk  hk  _ hm  hz  Things that are here:  2 stones; a +0 club; a kobold skeleton h}  hY~  _ h  h  h , hH  hl  h , h"  hߥ  h$ , hE  hѭ  hٰ , h  h  h , h  h  h , h  h  h> , h#  h  h , h  h&  hl , h  hh  h , hi  h  hp  h  h8  hh  h , h  h  h  h  hT  h  h , ht  h  ha  h}  h  h  h , h  h  hE , h  h<  hO" , hN#  h&  h( , h*  h-  hd1 , h=3  h6  h\9 , hp:  h=  h?  h?  h@  h#F  hG , hH  h&L  hM , hcN  hQ  hR , h)T  hV @  There is an open door here. hX  hY  _ hY  h/\  h5^ , h^  ha  hb , hHc  he @  There is an open door here. hf  h'g  _ hg  h4i  hIj , hj  h]l  hpm , hm  hMo  hp , hp  hir  hs , hs  hu  hv , h@w  hx  hz , hz  h{  h| , hU}  h[ @  There is an open door here. hҀ  h  _ h?  hp  h , h  h  hD , h  h  hΈ , h!  h  h , h  h  h? , h  h  hʐ , h  h  hW , h  h  h , hu  hc  hʘ , h&  h0  h֛ , h  h  h> , h  h\  h , h  hϡ  h٢ , h%  h R  There is a staircase to the Lair here. hʤ  h  h; $ _ h{  h CLair:1 h , hJ  hH _You climb downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here. h  h  _ h*  h  h , h  h,  h , ha  hG  h , h  hS  hJ , h  h  hN , h  h  h , h  hK  hT , h  hh Y  There is a stone staircase leading down here. h  h  h* $ _ h  h 2 h{  hg  h?  h  h l _You climb downwards.  There is a stone staircase leading up here. h  h  _ h  h X h h hH hf h h, h h# h|', h( h(- h~/, hX0 hU4P  There is an escape hatch in the floor here. hM7 h7 _ hn8 h; h>, hF? hA hVD, h(E hG hDL, hM h[R hT, hZU hW hwZ hZ hY[ h] h_, h` h;b h d, hd hf h,i, hi hk hJm hwm hm ho h)q, hq hs hu hu hw hz h~ hG~ hN hۀ h, hn h h, h hڌ h', hԏ h4 h1, hѓ h h@, h h+ h, h# hA h$, hգ h h, h[ h֬ hS, h/ hl hf, h h h , hݷ h[ hǻ, h! h h h h( hʿ h9, h h\ h, h\ h9  There is a web here. h  h _ h, h h h h% h h h* h` hT  There is a hole to the Spider Nest here. h> h h$ _ h hԏq Spider Nest:1  You climb downwards. Welcome to the Spider Nest! he h!}  This branch contains the gossamer rune of Zot. h h hc  You climb downwards. Welcome to the Spider Nest!  This branch contains the gossamer rune of Zot.You hear a faint skittering sound.  Found a wand of roots (5) and a scroll hoof poison.  Found a stone staircase leading down.  There is a crawl-hole back to the Lair here. hb hib #######  ##.....##  ###  hjE #@.§..... 855.3 (188.8) #....☼..  #.......s.###..  #.....>.../. hj s.# ####ss 2 redbacks hk#?.....# #^...## ##  hBk  hl hsR§☼ hzd _There are monsters nearby!hѢ A crawl-hole back to the Lair. A passage leading back to the Lair of Beasts. While standing here, you can traverse the crawl-hole with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (<)go up, or ([)view destination.h3hb  DrDolphin the End of an Era  Demonspawn of Qazlal ******  Health: 135/135 ========================  Magic: 27/27 ========================  AC: 13Str: 15#######EV: 35Int: 14##.....##SH: 13  Dex: 30#.......##XL: 15 Next: 42% Place: Spider Nest:1#@.§.....hZNoise: =======--  Time: 28855.3 (188.8)#....☼........-) Claws#.......s.###..Zap: wand of flame (3)#.....>.../...........s.#.........####ss 2 redbacks#?.....#..#^...## ##This branch contains the gossamer rune of Zot. _You hear a faint skittering sound.  Found a wand of roots (5) and a scroll of poison.  Found a stone staircase leading down.  There is a crawl-hole back to the Lair here. _There are monsters nearby!h/hh'§hfh ####### ##...... #.......##<.§......#....☼.@..#.......s.####.....>.../. hZ..........s.#.#####?.....#.. #^...#####..#hd  You hear a faint skittering sound. You hear a skittering sound.h"○○☼..s.h/6.3 (1.0) h0h!T _The redback barely misses you.h  ####### ##....... #........##<○§......#....○....#.......s@###... #.....☼..s/.# h ............#.#####?.....#..#^...##### ..#hK ,..h4 °☼○ _The redback barely misses you.  The redback completely misses you. redback is engulfed in freezing vapours  The redback bites you but does no damage.block the redback's attack.  The redback is engulfed in freezing vapours.7hW: -§ h: R_The redback completely misses you.hw  You claw the redback!  You kill the redback!hk °§§°....○○..○☼   redback  Qazlal accepts your kill.You hear a faint skittering sound.h|438.1 (0.8 h°○☼ _The redback misses you.hE c ..°....○°.§○You closely miss the redback. Your off-hand claw misses the redback.9hJ T°....○hM T _The redback barely misses you.h 7 §☼.....°°.§°You scratch the redback but do no damage.h7(9.7h<9§h?X _The redback completely misses you.h} .○>.§○☼.° You claw the redback!  The redback is heavily wounded.You hear a skittering sound.h-60.6 (0.9 hs°§☼h1u _You block the redback's attack. The redback closely misses you.hPX scratch the redback. faint skittering sound.  The redback bites you!  The redback is seared by the foul flame within you!!  You kill the redback!h]§...○.†.○ha]22---1.4 (0.8 h-fN○§hhO _Qazlal accepts your kill.h  #. ##.....## ... #.##.. ....##§...○..... #. #.@.###... #.....>.§./.# .○○.°.#h]  ....#### #?.....#.. #^...##### #..##..h) h §§..°○..☼..s.°○..s   wolf spiderh ,2.4 (1.0 hF$ hM) _A wolf spider comes into view. _You see here a redback corpse.h  ####### . ##.....## ... #.......##.. ....##§§..°..... ○..@..s....#.......†.###....#.....>.../.# ..°○...#.........#####?.....#.. #^...######..##..h h hI §§.☼○.§@s..○°h &3h :☼h ; _You hear a faint skittering sound. x2h% ○§§.○.°°○.You closely miss the wolf spider.You hear a faint skittering sound.  The wolf spider hits you but does no damage.3---4.2 (0.8  _You block the wolf spider's attack.h'w °.○<§§○○. You mangle the wolf spider!!  The wolf spider is heavily wounded.5.0○§○ _You block the wolf spider's attack. The wolf spider closely misses you.h & .§°......° You claw the wolf spider!  Your off-hand claw misses the wolf spider.The wolf spider is severely wounded.8° _You block the wolf spider's attack. The wolf spider misses you.hE :  You claw the wolf spider!  You kill the wolf spider!..°§°○§@.°4=46.6° _Qazlal accepts your kill.h# . ##.....## .... #...°...##.....##<.§°○.#......§.#.°.###.#.....>...°.# #....#.#####?.#^.#..# §§.°§/7.6 (1.0 §hr  You start resting.5=678hh6%9hh9,h-h 8hEhtGhdH30h*I(=hLhgVh|WhYhbh%dhd1hbe2=hfhohqhrh h7hhdh%2h@h34 .○.☼○.....@.°○§ _You hear a faint skittering sound. x11hXb§°.○°h.91.6 (24.0)○.○h/55=hq%2.6 (25hI§°h" _HP restored.hChChDhFhXNBhNG _You hear a faint skittering sound.hT3h*Vh8_z #######  . ##.....## . ... #..§.§°.##... ....##<@○..4.0)h ` #.....☼...§...... #.......†§###..... #.....>.../.# ##.. .....# .........#### #?.....#.. #^...##### #..#h``h!k§☼...§§hhSh hnh,h!h#h)O=h*hd3* ### ####### .... ##.....## .h4..... #.○.....##........○##<.°........ #...○@○..6 #....○.§†§###..... #.....>.../.# ##.. .............# #h4#### ##?.. #^...###### ##..# #..hb5hh:D○§hg<hU3hݨhhBh.G _You hear a faint skittering sound.hh=hfhhShhih0h,h$h,h>h;5 ### ####### .... ##.....## . ..... #.......##.........##<.......... ##................ #.......†○###..... #.....>...@.# ##.. 901.6 (5.............# #........°#### ##?.....#..#^...########..#hy#..## hhA _I - a wand of roots (19) (gained 5 charges)hKA hA hrB hC hwK ,h O hyQ J _You hear a faint skittering sound. x2hOU 3hU hW h Z ,hZ h] h.°°..# ##.. .....§.@§....# 5.6 (4 #☼#### ##?..§..#..# #^...###### ##..# #.. ## hg hj >§§h3l hޝIhhGhh5hڭhg,hhh~h ,hmhqh,hhh,hh,hh ..... ##.....## .   .....##.......##...   ......##<..........   ##..........   #.......†.###..... hiG  ###.....>.....# ##..   #.○..○........#   #.○○......####   ##@.°...#..#11.6 (6   #^...######   ##..#   #....   ##....   ##...#   ....#  ....#  hZ:○h8 _D - 4 scrolls of poison (gained 1)h3 h hV h h< Xhy BhC ###### ####### ###.....## .....##.......##......##<..... ##.............. #.......†.###.....h, E###.....>.....# ##..#..@°°........#3.6 (2##.°.......######.○....#..#  #^...######  ##..##.....#....#h hX h2 hahhph hhhhh,hh! ####### #######  .....###.....## .  .....##.......##...  h!"..§...##<..........   ##..°.............   #.@.....†.###.....5 ###○....>.....# ##.. #...§.........# ##.........#### ##......#..# h!x#^...###### ##..## #.... h"1##....h"h=';○h)h&h'3h*h7Bh<G _You hear a faint skittering sound.h@hh@h@hNH ########## #######  #.....○..###.....## . ##......○.##.......##... #....○.@...##<..........7 ......##................ ###.. #.°○....†.###..... ...###.....>.....# ##.. ... #...§.........# .. ##.........#### . ##......#..# #^...###### ##hNh-W?○hIh.h:,hl,hh͜hhb  ## #######ha  #...°.°..###.....##   ##...○..°.##.......##  #....@.....##<h9  #....○.##h   ####☼..#.......†.###h/   ...###.....>.....# ##  .....#........hc .....#hh  #.....##.........####h  ....$ ##......#..#  ..... #^...#hɣ#####  hF ##..##h_hhǫ+ _Found 23 gold pieces.hIhzhjhh ########## #######   #...°.°..###.....## #...○..°.##.......## §..°.....##<...... §@.##.....  ####☼..#.......†.###  ...###.....>.....# #  .....#.............#  #.....######  .....$. ###..# s   culicivora (wandering) ... #^...######  s...... ##..##  #....h...○....0○h,20.6 (1h'§h] _A culicivora comes into view.hUJ ########## #######   #........###.....## #...○....#..# §........##<......  #...§°.##.....  ####@..#†.###  #....###.....>.....#   #.....#.............#   #.....######  .....$..###..# hK.... #^...######  .s....... ##..##  .... #....  ##....hShY°§○§.§shuY.hY&1h_:§hahYhA culicivora. A small spider with rudimentary healing abilities. Though not undead, it packs anasty vampiric bite. Max HP: ~39Will: +hhnAC: +EV: ++++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 66% to hit with your claws and 60% to hit with your off-hand hYclaw. It has about 8% to hit you. Attack Max Damage After Damaging Hits h~Bite 27Drain health from the living It possesses the following natural abilities:  a - Heal Otherh(7) To read a description, press the key listed above. (AdB) indicates damage (the hsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.(h2r  DrDolphin the End of an Era  Demonspawn of Qazlal ******  Health: 135/135 ======================== ########## ####### Magic: 27/27 ======================== #........###.....## AC: 13Str: 15 ##...°....##.......# EV: 35Int: 14  ##.§○.......##<...... SH: 13  Dex: 30  #...§..##............ XL: 15 Next: 44% Place: Spider Nest:1  ####@..#.......†.###. (htNoise: =======--  Time: 28921.6 (1.0)  #..§.###.....>.....# -) Claws  #.....#.............# Zap: wand of flame (3)  #.....##.........####  .....$..##......#..#  ..s...... #^...######s   culicivora  ......... ##..##  .......... #.... ##.... _I - a wand of roots (19) (gained 5 charges) _You hear a faint skittering sound. x2 _D - 4 scrolls of poison (gained 1) _You hear a faint skittering sound. _Found 23 gold pieces. _A culicivora comes into view.(h%}  ########## #######  #........###.....# ##...°......  ##.§○.......##<.....(h!~ L  #...§..##.....  ####○..#†.###  #..@.###.....>.....# ...#.............#  #.....######  .....$..###..#  ...s.......#^...######  .....##..##  ...#....(h~  ....#....#####....  ##...#(hJ (hބ (h} (h (h% ..°°○§s.ss 2 redbacksss(h &2(h :○(h% ] _A redback comes into view. x2)he ########## #######........###.....#.##.......##..°.......##<...§..##......####°○.#.†.#####..§§###.....>.....#...@.#........s...#####.......$..###..# ...........#^...#######..##.#....ss#....#####...... ##...# ....#)h@)h)h)hY)h)h)h...§.s...○ss.s 3 redbacks)h&3)hb○§○)h:Z _A redback comes into view.)hv@  You mangle the culicivora!!)hxr  The culicivora is severely wounded.)hy)ho°○○ss.. .)h,4.4 (0.8 )h_C°○)hPW _The culicivora barely misses you.*h?}  You claw the culicivora!  You kill the culicivora!*h7E,*hE*hJ\°§†@°°s$○s..s.sss 3 redbacks*hUN(5.2*hSn§.§°*hVO _Qazlal accepts your kill.+h@  #### #  +hĢ 3#........###.....# ##........##.# ##..........##<. #......##. ####.°.#.†.###. ##.§.§###.....>.....#  #..†.@#.#  #....°##.#### +h L ......s$○.##......#..#  ....s......# . .+hR #....  . . +h B+hg ,+h# .§sss§..+h ,6.2 (1.0 +h N§§+h X _The redback completely misses you.,hP  You claw the redback!,h߹= ...○s..§$°The redback is moderately wounded.7.0 (0.8 ,h߽X _The redback completely misses you.,h %  ,h @You completely miss the redback.,h q  The redback is moderately wounded.,h .ss§○°○,hP &8,h ,hI 5 _You block the redback's attack.-h{ §°.○.○You closely miss the redback. You block the redback's attack.  The redback completely misses you. The redback closely misses you.-hj(8.6-h-hX _The redback completely misses you.-hE  You mangle the redback!!  -ht5You kill the redback!-h%z§.°.° 2-hQ&Z  You mangle the redback!!  You kill the redback!  Qazlal accepts your kill.  The redback is engulfed in freezing vapours.  The redback completely misses you. x2  The redback is engulfed in freezing vapours.-h,059.4-h%57°-h<X _The redback completely misses you.-hz  You mangle the redback!!  You kill the redback!-h" §†○☼°.°   redback  Qazlal accepts your kill.-h)30.2-he☼°.°-hX _The redback completely misses you..h §§○$.. You claw the redback! x2  The redback is almost dead..hŒ(1.0.hC§§.hkX _The redback completely misses you..hA .○§°You closely miss the redback.The redback is almost dead..hB&8.hH:§.hL5 _You block the redback's attack..h  °○§°You scratch the redback but do no damage.The redback is almost dead..h= ,2.7 (0.9 .hd .h t _You block the redback's attack. The redback barely misses you..h w  You claw the redback!  You kill the redback!.ht ○°§°†.h ~ 63.5 (0.8 _Qazlal accepts your kill..h .h l _Your Necromancy skill increases to level 10!/hCG  ########## ####### ........###.....####........##.......##..........##<............##......####○°.#.†.#####....##>.....# ..†°.#........§°@#####/h......°$..###..# .....#^...#####........ ###### ....#/h°.○.†...§/hg44.5 (1.0 _/h%§/h t _You see here a redback corpse./h3  #........###.....# ##.......... ..........##<.....  #......##.....  ####°../h4U†.### ....###.....>.....#  #..†°○#.............#/hD4  ...#...††######/h4  .......@..###..#   ...§.#^...######  ...##..##   /h4..#....  ....#....#####..../h4  ....#....# ##...#  ... ###### /h5 ....#  .. ....# /h@.○§.§○..☼/hmA-5 _/hF/h?Q.°○§..°.§○/hQ+6.5 (2/hg[J§°/h^@ _You now have 1138 gold pieces (gained 23)./h s #.. .........##</h   #......##.....  ####...†.## # ##....###.....>...../h  #.. #..†.°#............. #...#.○.††#### #..........###..# /h A #§...#^...###### #°.§○.##..## /h/  #............#.... #....#....#####..../hS  #....#....# ##...# #... ###### ....# #.. ....#/h r #.. /h .§§..§7.5 (1/hR Q§§/h 0h 0hS0hB0h0h60h,0hg0h,0hk0hy}  ##..## #. ##..........##< #. #......##0h} #.. ####...#.......†. #.. ##....###.....>0hһ #...#..†..#0h #...#...††##..0h #...○.§§...##......#..0h= #...☼@......#^...#####9.5 (20hT& #0hmb.○§..##..##0h #...§○.......#....0h #....#....###.... #...0hҼ.#....# ##...# #....###### ....#0h #.... ....# #....0h * 0hc0hlY§§○0h0h 30h~ 0h0hB0hg0h"0h#0h#0h7)H  ##0hP)l..## #....##..........##<0hw) #....#......## #....####...#......0h)F #...##....###.....> #...#..†..#0h)% #☼.§#...††##. #..........##......#0h* #..@○°......#^...410h$* #.§..°......##..##0h9* #..§§°.......#....0hW* #....#....####....0hi*, #...0h|*r.#....# ##...#0h* #....###### .... #.....0h*x .... #....#0h*2 0hD+0h607§0h10hp 30hR 0hۼ 0hG ,0h ,0h ,0h 0h   #..## #.....##.##0h  #....##..........# #....#......## #....####...#....0h #...##....### #...#..†..#0h6 ; #○§.#...††##...... #@..○......##.....0hW d3 #...0h c..#^...# #.§§.##..## #..§.........#.... #....#....#####...0h < #....#....# ## #....###### 0h T #.......0h & #....#0hm 0h 0§§0h 0h0h(0h0h[0h,0h,0h6X0h,0h0h0h,0h0h?################ ..#........##..##........##☼...##....#..○.#......##...####...7.5 (40hF...##....###......§§#..†..#..........#...††##....°.......##.........#^...# .......##..## .......#.... ....#####... 0h0hD:○0h1h1h:1h1h1h1h B1h,1h71h<1h",1hj1hy1hA,1h1h################# ##.@°...#........###51#...○.##........##1hp#.§..##..........###....###....####...#.#...##....###.....>#...#..†..#........#...#...††##...#.........1h1h_7§1h1hn 31h 1h 1h, 1h B1h 1hD 1h 1h 1hi ,1h 1h 1h ,1hl 1h9 ################# ####......#........###..#.....##........##...#....##..........##<.#..○.#......##.......#...@####...#.......†51h w#...##....###.....>.#..○#..†..#..#...#...††##....1h #..........##......##...........#^...####1h #...........##..###............1h ^#....#....###1hV 1h 1h 1hs I1h( 1h 1h< 1h ,1h& 1hW 1hԞ 1hN 1h9 1hj 1ht 1hݦ 1h ,1hY 1h #......#........###..#.....##........##...#....##..........##<.....#......##.......§...####...#.......†1h϶ ##....###.....>°..#..†..#....#...††##..1h$ °..@......##.9§.○.......#^...####○.........##..## .........#1h .....#....#####.....#....# ##...#.###### ....#.. ....#1h 1h/ n°§.○1h; 2hH52h52hA62h92h1>2hx>2hB,2hH,2hJ,2hO,2h}P2hS2hxX,2hEY2ha_f####...#.......†##....###.....>#..†..#.........°#...††##............##..........#^...####2h_..○........##..## §...○......#.... ...@#....#####.... 63.#....# ##...# 2h_.○.###### ....# ....#2h5`p#2hj`2hd2hf2h12h 22h22h52h*;2hn;2h?2h`@H _Found an escape hatch in the floor.2hgE32h*F2hG2h2MB2h5N2hT,2h9U2hYZG......##.........#^...####........##..## ..........#.... ○#....#####.... #....# ##...# .○###### ....#2hZ.°..# ....## 7..°#.○##>2hZ.2h[2h^@°°2h`2h2h2hi2h*2h,2h,2h,2hc2hW2h,2h2hQ 2h,2hU2h$#....#####.... #....# ##...# ###### ....## ....#§## 2hg.#☼..#  ○.@# 712h4§......2h......2h2h2h2ha _There is an escape hatch in the floor here.2h 2hn 2h 2h 2h" 2h% P _2hC+ ,2h+ 2hG- 2h2 2h2 2h3 2h8 +.# ....## #  °..# ○○2h8 n...##°.@.#4.5 (3...○.#○....#..#2h.9 ..#####...# ####2h9 2h< 2h> 3hj3h;k3hl3htn3hvX3hy,3hyz3h~#....#  #....# #....# #...># #...°# #....##.....###....°.##3h~##....@○.#6.5 (2#..○○..#..☼....# #####...# #####3h~   3h/3h΁3h3h 33h 3h 3h 3h6 2 3he 9_You hear a hideous shriek!3h 3h; 3h 3h8 3ht ,3h 3h  #....###### .... #.....#.... #....##3hw  #....# #....# #....# #§..> #....#  #..@.##9.5 (3 #..○.○## #§.○...## #.○.....# #.......# #..°....# #####...#  ##### 3h 3h@ d○.○§3h 4hԊ4hZ4hӑ,4h4hP  There is an escape hatch in the floor here.4hӛ4hH _4h4h˟4h4hܤ4h4h!4h,4hG4h4h,4h4h4h,4h64h4h4h4h,4h4h,4h4h4h,4h84hX4hZ4h,4h\4h4h,4h4h4h ,4h 4hr4h,4h\4h6c  You see here a redback corpse.4h#4hu$ _4hf%4hG*4hN.,4h@/4h14h8,4h94hR=4hA,4hgB4hD4hK,4hK4hO4hU4hU4hV4hRX4hB\,4h\4h_4hb4hc4hc4hd4h!k,4hSk4hOpG _You hear a faint skittering sound.4hy34hz4h}G _You hear a faint skittering sound.4h934h4h.J _You hear a faint skittering sound. x34h534h4h4hy,4hD4h٢4h,4ho4hO4h,4hO4h G _You hear a faint skittering sound.4hb34h4hI4hA,4h4h4h&,4hE4hP4h,4hM4h14h ,4h4h,4h4hy _i - 11 scrolls of teleportation (gained 1)4hS4h[#..........##......#..# #...........#^...###### #...........##..####............#....###....#....#####....#4h#....#....#...##...###....#######...☼....##.....# #...○....##....## #☼@○##..##4h#....# #.§.####.##....# #☼.## ###....# .w..4h]#...># .....#....#....... w   steelbarb worm (wandering)#....##.....##.....##....#......##4h○○○@°90156.0)§○4h,6.5 (374h:○4hva _A steelbarb worm comes into view.6h,A steelbarb worm. A large worm covered with hard, spiky metal plates. Despite the apparent heaviness of its outer armour, it is rather fast. Max HP: ~69Will: +AC: +++EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 84% to hit with your claws and 82% to hit with your off-hand claw. It has about 9% to hit you. Attack Max Damage After Damaging Hits Hit 29Embed barbs It is resistant to steam.:h  #..........##......#..#DrDolphin the End of an Era  #...........#^...######Demonspawn of Qazlal ******  #...........##..###Health: 135/135 ========================  #............#....##:hl JMagic: 27/27 ========================  #....#....#####....#AC: 13Str: 15  #....#....#...##...##EV: 35Int: 14 :h  #....#######...○....#SH: 13  Dex: 30  #.....# #...○....#:hԆ XL: 15 Next: 46% Place: Spider Nest:1 :h3  #....## #○@°##..##Noise: =======--  Time: 29016.5 (37.0)  #....# #.§.####.#-) Claws  #....# #○.## ##:ho 8Zap: wand of flame (3)  #....# .w..  #...># .....  #....#.......:h w   steelbarb worm (wandering)  #....##.....# :h i #.....##....  #......## :h _You hear a faint skittering sound. _You hear a faint skittering sound. _You hear a faint skittering sound. x3 _You hear a faint skittering sound. :h [_i - 11 scrolls of teleportation (gained 1) :h0 L_A steelbarb worm comes into view.:h :hg :§:h` ;hT #.....#^...###### #...........##..###  #............#....##;h p #....#....#####....# #....#....#...##...## #....#######...○....# #.....# #...○....# #....## ##○.°##..## #.....@.####. #....# #○.## ## #....# .w..#  #...># ......# #....#.......# #....##.....## #.....##.... #......##... #.......#○°○..w..☼w7.5 (1.0) ;hkq;hK °°°☼○You claw the steelbarb worm!  The steelbarb worm is lightly wounded.;hvK ,8.3 (0.8 ;hN 9°;hP < _You block the steelbarb worm's attack.;h  .○○ You mangle the steelbarb worm!!  The steelbarb worm is heavily wounded.;hK (9.1;h :○;hn < _You block the steelbarb worm's attack. ..#.......# #....#.....# #....#### #.....##.... #......##.... #.......#....  #.##.....°.#  #....#..§@...# 6.4 (3=h(J #....##.☼..°## #.....##....# #......##....# #.......#....# #.......#..^# #.......#..### #####...##..  #####=hj-9§=h.=hy m #....#....#####.... #....#....#...##...## #....#######........# #.....#^...#........# #....##...##...##..## #....#....#...####.# #....#....#†.## ## #....##..☼...#=h P #...>#..@..°.# #....#..§○...# #☼..°## # ###....# #.#....#=h  #.#...^# #.......#..###=h' < #####...##..=h ○○@...§○○○...=h +7.4 (1=h K§○=h >h8g>hg>hLh>hwl>hIq>hq>h{u>hv>h'~,>h~>h>h#.....#^...#........# #....##...##...##..## #....#....#...####.# >h7#....#....#†.## ## #....##..°...# #...>#.°§....# >he#....#..§.☼§.# #....##°°..○## #.....##..@.# >h#......##....# #.......#....# #..>h...^##.......#..###>h6y#####...##.. w   steelbarb worm (wandering) ######.. #w>hԋ+9.4 (2>h....○§..○☼w.>h,30.4 (3>hH>ha _A steelbarb worm comes into view.>h8##...##...##..#....#...####.# #....#†.## ###......# >#..§.#....○§.###....○##.##○...##.##.@..#.#.☼..^##>h)####...##.. ######w #...^#>hǰ>hı>hi.○§°○○@☼○w.1.4 (1°☼>h%V....#...####.# #....#†.## ###......# >#..#....○§.###....°#>h%>.##○...##.##○.☼..#.@...^w######...##.. ##### #..#>h+&e..^##>h+>h0°..°○.○w§ >hy1&2>h 6>°§>hN:G _The steelbarb worm is engulfed in a thunderstorm.?hD$ °°§  You closely miss the steelbarb worm.Your off-hand claw misses the steelbarb worm.The steelbarb worm is severely wounded.?h,3.2 (0.8 ?hN○§?h_ _The steelbarb worm completely misses you.?h> ( ..§°§§You scratch the steelbarb worm.  The steelbarb worm is severely wounded.?h (4.0?h a§°§§?hh < _You block the steelbarb worm's attack.?h 3 ○.§°§§You scratch the steelbarb worm.  The steelbarb worm is severely wounded.?h &8?h :§?h _ _The steelbarb worm completely misses you.@hv  You mangle the steelbarb worm!!  You kill the steelbarb worm!@h`~ †.## ###......# >#.#.####.....#.##.○..##@h f.##.§°..#...§@.^.§######...##..  #####... #..#####Qazlal accepts your kill.@hu°...○@h785.6 _@hT@h>@h@h8@h@h!@hc@hI@hA@h x #......# >#.#.#.#.....#.##.°..##.##.§...#...^#######...##.○.@h,  ######...#..@h E§○@h\ ,6.6 (1.0 @hy @hK AhGAhAhnAheAhAhAhd,Ah$,AhAh..##.....#.##....#Ah1..##......#....#.#..°^##..######...##.°.AhS  ######@○.#8.6 (2 #..#Ah} ..^# ...##..###Ah....^^#...#AhAh9°AhAhAAhAh.AhAhAhBAhKAhsAhAhz.##....#..##......#.....#...^#..#######...##...# ######○°.Ah ##..#..## #..°.@^# 40#.....## Ah##..### .......^^#Ah ....#...#Ah(....AhAh 9°Ah AhrIAhAh],Ah,Ah,AhXAhAh Ah/AhAhh #......##....# #.......#....# #.......#...^# #.......#..###Ah #####...##...#  ######...#  ##..#°.##  #.....^#  #.@○○.##3.6 (3Ah9o  ##.°###  ......#  ....^^###Ahx  ......##  #....#Ah  .....  ..... AhAhƠ:○AhBhIBh$BhPXBh,BhBh5!.#...^#######...##...# ######... ##..#..## #.....^# Bh# #.○.°.## #...###..### #......@..# 5.6 (2BhE#....○^○### #......## ##....Bh##.....Bh3#.....###...BhdO ###BhBhBhBh;Bh <Bh<BhABhG,BhL,BhTW  Found 22 gold pieces.BhTBhVZ #.......#..### #####...##...#BhZ #. ######...#  .. ##..#..## ##. #.....^# #... #.....## #...###.○###BhZ #...○.....# #....@§^###7 #..§...BhZ ##....## #...... #...... ###.....  ####..Bhb[  .$. Bh[Bh`D○○Bhc0 _You hear a hideous shriek!Ch@○○ChChmD○§ChqChF 7§Ch;G ChK (§ChM Ch( §ChR( Ch, :§Ch+/ DhIDhDh ,DhYDh?DhDhDhwDh%Dh,Dh3DhDhDhDhDhDhDhDh3Dha #.....##....## #......##....# #.......#....#Dh #.......#...^# #.......#..### #####...##...#Dh #.#.######...#Dh #..○.##..#..## ##@§##.....^#52.6 (5 #...##.....## #§..###..### #.○.○.....# #.....^^###Dh& #......## ##....## #....Dh==.. #.......DhDhN○○DhDhxDhpxDhxDh5}Dh,Dhن,Dh8,DhDh&? _You hear a hideous shriek!Dh3Dh8DhDhϙ,DhƚDh<..#..#####...##.#.######....##..#..###..##.....^# .○.##.....## ○.☼###..### ........# #.@☼..^^### 6.6 (4.....## Dhx#....## #.......#.........##....... ####....Dh .$.~DhXDhD○☼DhۧEhHEhVHEhHEhKEhNEhNEhR,Eh{UE#.#.######...# EhU#....##..#..## ##..##.....^# #.○.##.....## EhU:#○.○###..### #....○....# EhV#..○..^^### EhBV;#...☼..## ##.@..## EhcV#...§....s^#..........EhVr###.... ####EhVc .$.~~EhVs   demonic crawler (wandering) #~≈≈~ EhV=≈≈≈≈ Eh[i 7.6 (1  A demonic crawler comes into view.EhB[Ehx\Eh`!°Eh=` °.○°Eh[`\○○☼○Ehy`§..s..§Eh`Eh a+8.6 (2Ehd:○Eh^fA _The demonic crawler gives a hideous shriek!Fh^A demonic crawler. A hellish insectoid creature, fueled by some infernal power that constantly Fh^regrows its chitinous segments. Nothing short of a lethal blow will stop it for long. Max HP: ~58Will: ++AC: ++Fh^jEV: ++  rF: ... rC: ... rPois: +rNeg: ∞Fh_rElec: . Threat: High Class: Demonic Size: Large Int: Animal Regen: 6/turn Speed: 130% (normally travels faster than you) Fh#_}You have about 86% to hit with your claws and 85% to hit with your off-hand claw. It has about 9% to hit you. FhD_/Attacks Max Damage 3x Hit 20 each Fhb_LIt is immune to torment; and resistant to miasma. It can see invisible.Qh7QhCM #.#.######...#DrDolphin the End of an Era #....##..#..##Demonspawn of Qazlal ****** ##..##.....^#Health: 135/135 ======================== Qh7D#.°.##.....##Magic: 27/27 ======================== #°.○###..###AC: 13Str: 15 #....°....#EV: 35Int: 14 QhiD#..○○.^^###SH: 13  Dex: 30 #..☼○..##QhD XL: 15 Next: 48% Place: Spider Nest:1 ##.@..##QhD.Noise: =======--  Time: 29058.6 (2.0) #...§..s..^QhDG-) Claws QhE#....§.....Zap: wand of flame (3) ###........Qh)Em  ####..... QhNEQhpE.$.~~s   demonic crawlerQhE QhEW#~≈≈~ ≈≈≈≈QhEK _Qazlal accepts your kill.QhFtFound 22 gold pieces. _You hear a hideous shriek! _You hear a hideous shriek!  Qh4F~A demonic crawler comes into view. _The demonic crawler gives a hideous shriek!QhFQh]KQhKf°.○°§QhMRhUY#.#.######...# #....##..#..## ##..##.....^# #.°.##.....## #°.○###..### #....°....# #..○○.^^### #..☼○..## RhZV0##..@.## #...§..s..^.#....§.###. ####.....# .$.~ #~≈≈~ ≈ RhBZRhP^...°.°○§○○○Rhv^Xs.§Rh^+9.6 (1RhbW°○§§RhdRh#....##..#..## ##..##.....^# #...##.....## #..°###..### #.........# #..°○§^^### #..○○..## ##.○..####...RhYC#...§@s...^..#....§......###.... ####.....#~ .$.~~~≈ #~≈≈ ≈≈≈≈≈≈ ≈≈≈≈# Rh  ..°§○°.☼The demonic crawler is engulfed in blazing flames.  You block the demonic crawler's attack.  Rh JThe demonic crawler completely misses you.Rhi '60Rhl S§☼§Rhy \ _The demonic crawler barely misses you.Sh8M #....##..#..## ##..##.....^# #...##.....## #...###..### #..#Sh_9& #...°§^^### #..○°.☼## ##.○..####... #...@.s...^.. #....§. ###.○..☼.....  ####.....#~   .$.~~~≈Sh9  #~≈≈~~~  Sh9G ≈≈≈≈≈≈  Sh9g ≈≈≈≈#≈ Sh9<You claw the demonic crawler! Sh: Your off-hand claw misses the demonic crawler.The demonic crawler is heavily wounded.Sh=:ShC§°°.○°s○Sh=D#4ShbD7-1.4 (0.8 ShH9§ShLG _The demonic crawler hits you. You slip backwards!Sh[8...°Sh#°°..○ (corroded)You claw the demonic crawler!  ShPThe demonic crawler is severely wounded.freezing vapours.r corrupting presence corrodes the demonic crawler!   but does no damage.Sh(2.2ShHM○°ShU _The demonic crawler misses you.Sh ...°○...The demonic crawler hits you but does no damage. _The demonic crawler misses you. scratch the demonic crawler.  The demonic crawler is almost dead.is engulfed in freezing vapSh4 3ours.  You block the demonic crawler's attack.Sha ,3.1 (0.9 Sh Sh  Sh6 U_The demonic crawler completely misses you. x2Th   You claw the demonic crawler!  You kill the demonic crawler!Thq°.§...☼...°ThNa5=509 (0.8 Th!L°☼Th$O _Qazlal accepts your kill.Th %#....##..#..## ##..##.....^# #...##.....## #...###..### #..# #.....^^### #.....°## Th (##○...####... #....@....^.. #.§...☼...... ###....°.....  ####.....#~  #~≈≈~~~ Th  Th.°..○○§○..○Th,4.9 (1.0 Th;○ThlUhIUhUh/UhUh,Uh,UhUh9 Uh Uh2=UhOUhoUhz,UhUh\UhUhtUh2$0#.........# #.....^^########......## ....#Uhm$##.#.....#.........^....#..............Uh$^###.....°§.....Uh$Z ####°.§§.#~## #..@○~~~≈≈9.9 (5Uh$y #.#~≈≈~~~Uh$  ###≈≈≈≈≈≈~ ≈≈≈≈≈#≈~.Uh% ≈#≈≈≈≈~#.Uh1% ≈≈ ≈≈#≈≈. ≈≈ ≈≈≈≈≈≈~UhT% ≈≈≈ ≈#≈≈≈≈Uhw%!Uh%Uhi*'§UhT-@ _You now have 1160 gold pieces (gained 22).Uh IUhx Uhb Uh BUh[ Uh Uh Uh @#...####...###..### #.........# #.....^^####### #......## ....####....#####.........^#...............###...○§@.○....Uh 871.9 (2 ####..§§.#~## #...°~~~≈≈.. #.#~≈§§~~.. ###≈≈≈≈≈≈~. ≈≈≈#≈~.. #≈#≈≈≈≈~#.. ≈≈#≈≈... ≈≈≈≈≈≈≈≈≈≈~Uh< UhI $○Uhn ?§§°Uh *§Uh VhDVhXEVhFGVhXOVhQVhQVhlV,VhYVh ZVhZVh\Vha,VhbVhh|##..##.....^# #...##.....## #...###..### #.........# #.....^^####### VhGi:#......##.....#### ##....####.......###...°.°.....#Vhi8#......°..○@.....^#4.9 (3###......○.......##VhiX ####...○§#○##...# #....~~~≈≈..Vhiy #.#~≈≈~~~....  ###≈≈≈≈≈≈~....Vhdjg ≈≈≈≈≈#≈~.... #≈#≈≈≈≈~#.... ≈≈≈≈≈#≈≈...VhjVhko8○Vh6qVh[:3Vh\;Vh>@VhEVhEVhI,VhM,VhNVhPVhU,Vh?VVha|#....##..#..## ##..##.....^# #...##.....## #...###..### #.........# #.....^^####### #......##...○.#### ##....####○......## #...^.°.@°..# 7#.......☼..^# ###...........°.○##  ####.....#~##...# #....~~~≈≈.....# #.#~≈≈~~~......# ###≈≈≈≈≈≈~... ≈≈≈≈≈#≈~... #≈#≈≈≈≈~#....VhbVhdVh> 3VhS? VhgE VhI ,Vh:M ,VhlT XVhF\ BVh ` #...###..### #.........# #.....^^###### #......##.....#### ##....####.......## Vhg` #.........^....○..# #.......°..^# ###..............## Vh` ####.....#~##°@.# 80 Vh`  #....~~~≈≈☼○.○.#  #.#~≈≈~~~......# Vh` k ###≈≈≈≈≈≈~....... Vh` ≈≈≈≈≈#≈~........ VhMa o#≈#≈≈≈≈~#.......... ≈≈≈≈≈#≈≈...........  ≈≈≈≈≈≈≈≈≈≈~.#.#Vha #....  ≈≈≈ ≈Vhb Vhe Q○☼○Vhg Wh3Wh\WheWhWh BWh-BWhz9 _Found 7 gold pieces.Wh WhDWhQWh#......##.....########.......## .........^.......# .Whbn.........^#..........##  ####.....#~##...## . Wh #....~~~≈≈°....# ... Wh #.#~≈≈~~~......#.....Wh ###≈≈≈≈≈≈~..§@☼§...$.3Wh ≈≈≈≈≈#≈~.§..°§....#Wh ≈#≈≈≈≈~#....#Whi ,≈≈≈≈≈#≈≈......≈≈≈≈≈≈≈≈≈≈~.#.##....#Wh j≈≈≈ ≈#≈≈≈≈≈~### ..### ###≈## .##Wh : ## Wh  WhT!Wh&P§§Wh(WhJIWhMWhQ,WhU,WhIW,WhWWhYWhS^,Wh_Whd####.. ......^.......####..........^##...........##.........#~##...##.......# Whe>#....~~~≈≈.....#.......# #.#~≈≈~~~....°○#§.....# WhAez###≈≈≈≈≈≈~..§.°°..○$..# ≈≈≈≈≈#≈~......@...# 6  Wh`e#≈#≈≈≈≈~#...○.§....#  Wh{e≈≈≈≈≈#≈≈.......○....# Whe≈≈≈≈≈≈≈≈≈≈~.#.##....## Whe≈≈≈ ≈#≈≈≈≈≈~###...### ###≈## ..Whe#### ..#WhfM #[##Wh`fWhxk9§Whm) _Found a chain mail.Xh|h_Xhk,Xhp,Xh"t,XhuXhwXh|BXh,XhÂXh##.....#### ###.......## #......## ^.......####.# .^##..# Xh..........##.........# ....#~##...##.......# ..~~~≈≈.....#..○....# ~≈≈~~~......#.....§# ≈≈≈≈≈≈~...○.# Xh  90.9 (4 Xh2≈≈≈≈#≈~.......§..### #≈≈≈≈~#..XhS.# #≈≈............#Xht≈≈≈≈~.#.##....##  ≈#≈≈≈≈≈~###...#Xh#####≈## ...#### ....#XhR#[##Xh"XhXhE? _You now have 1167 gold pieces (gained 7).Xh hXh{hXhiXhoXht,Xh+y,Xh,XhgXhXh&,XhދXh9.### ..# ##...# ####### #....### #.....#### ## #### #Xh#^.......####.#.......^##..☼......# .........##....§.○..# Xh:Q...#~##...##..°.@.°3.9 (3 .~~~≈≈.....#...°... ≈≈~~~......#......##≈≈~...##≈~.........○### Xh8≈≈≈≈~#..........# ≈≈#≈≈............# ≈≈≈≈≈≈~.#.##..## ≈#≈≈≈≈≈~###...###XhXh'§XhߚXhH 3XhI XhO XhY Xh] BXhk BXhul G _You hear a faint skittering sound.Xhx 3Xhy Xhc #..##^#.... ..## ...## ## # .# ##...# Xh ###### #....### #### #......# ### #.○..☼.#Xh ^.......####.○.@...#6Xh .......^##..°§..○..# ........##.....°.○.## XhV ..#~##...#### ~~~≈≈.....#.......Xh ~~~......#......##≈≈~.##≈~..........###≈≈~#..........Xh "#Xh Xh :§Xh Xh N○Xh :○Xh Yh)+3Yh+Yh22YhC9(#...# .#..## .s..#.^#.... ...## ...#### #...# ..#  ##...# ####### #....####### #...... ##Yh9 #.○@.☼.##^.......####.○.....#.^##..°§..○..#.......##.....°.○.## Yh9f...#~##...##.## Yh9.~~~≈≈.....#.......#s   redback (wandering)~~~......#Yh:.##≈≈≈~............##≈~Yh>:".###YhzC&0YhK8.s☼.§○@.○°.§..○..○YhO+7.9 (1YhR%§Yh-UZ _A redback comes into view.Yhf.##...# ###...# .#..##..## ....#.^#.s.....## ...#### #...# ...# YhD ##...# ^####### #....####### #☼@§...# ### #.○..○.##Yhe^.......####.°.....#.^##...§..○..#.......##..○.##...#~##...##.## Yh..~~~≈≈.....#.......# ~≈≈~~Yh̘q.#.##≈≈≈~..Yh.#YhƟYhHYh.s○○@§°.○○...°°Yht&8YhB§§Yh6ZhwM..## .#### ###....##..##.^....# ..##...#### #s. ...# #.○.# ^####### #.@..###.....#### #○.§...# ###.## #.°.○○.##^.####.....^##...§..°..Zh......##.°.##..#~##...#### ..~~~≈≈. ~≈≈~~~......###ZhqZh.s○○..○..°°..Zh&9ZhZhZhF 5 °°○§ You claw the redback!  The redback is heavily wounded.100.7 (0.8 Zh@J○§Zh>m _The redback misses you. You block the redback's attack.Zh& z  You mangle the redback!!  You kill the redback!Zhh. .○°§§...Zh3 (1.5Zh8 7§ZhC; O _Qazlal accepts your kill.Zhs% _Zh. XZh9 ,Zhx: Zhu@ .....^# ... .#..### .... ###...# ....#### ###...# ......##..## .........# ..^# #......# .##Zh@ #..○.# ..###  #@..# 3.5 (2.0 ...# ##.○.# ^####### #.○§.### ##.....#### #.°....# ###.......## #.§§...##Zh&A O.............##ZhA ZhF B°§Zh~H [hd5[h5[h{6[hc=[hH[h_O M#.# .. .^ ..## # .s#### ###...##..## .....☼^[hO#....☼.# ..###..@.########.. ...# #.○.# ^#######[hRPm#.○§.####.°....#s   redback (wandering)#.......##You hear a faint skittering sound.[hW○☼0○§..[hw\+4.5 (1[h]L○○[haZ _A redback comes into view.[h'##....# ###.#....# ..#...^# ? .#..### ..... ## ..##...# ....s####.# ####...# #......#..# #..#..## #.....○...#.^# #...@☼.#...## ###..°.## #..######...# ....#  ##.○.# ^^####### #.○§.#[h<## .#### #...... #### #..§##^.......####.......#.^##.[h.#[hw[h[h s.#§○[h○.°°§s 2 redbacks  Found a scroll of identify.[h&5[hJ§°[hZ _A redback comes into view.[h .### #....#####.#....#......#...^#>? .#..####..... ## ...##...#####.#####...# #....s.#§.# ##..#..## #.....@...# [h #.....^# ##.#....○.#...## ###....## ##..######...# .....#  ##.°.#^^####### #.°§.### ..#### #...... .#### #..§##^.......####.#[hh [h [hկ J  Found a stone staircase leading down.[hҺ  .##.##....######......^#>?....[h; ####....s ###...####. ### #...§ss#§..#..#.○.......^# ##.#..@.○## ###..☼.## ##..### ###...#.°[hp U.sss 3 redbacks§...#.... ............^##.........#A redback comes into view.[h .#§s○☼...[h9 T4-6[h6 @§§[h @ _The redback bites you. You slip backwards!\hz  You mangle the redback!!  You kill the redback!\h,\hD^  Qazlal accepts your kill.\hs§.○@.°○§\hr,7.3 (0.8 \hc§..#§§\hZ _A redback comes into view.\h^Lp  You claw the redback!  Your corrupting presence corrodes the redback!\hXq;  The redback is heavily wounded...s§..#.s.(1 corroded)8.1 _You block the redback's attack. The redback misses you.\hc =  You scratch the redback.\h5d \hp & \hKp 4s..\hp s°@..°s 4 redbacks (1 corroded) _\hp xYou block the redback's attack. The redback misses you.scratch the redback. \hp A redback comes into view.  The redback misses you.  The redback is engulfed in freezing vapours.\hq T5=9\hw \h X _The redback completely misses you.]h =  You scratch the redback.]h ]h .##....######.......^#>?....####.]h1###...####. ### #....s.#.]hU!..#..## #...☼ss......^# ##.#s°.]hx## ###@.°.## #]h#..### ###§..# .....#  ##. .]h^^#######....### .]h .##.....####....####.......## #......## .....^.####........]h.G^##.........##.#]hOIThe redback is heavily wounded.]h   The redback bites you. You slip backwards!  The redback is engulfed in freezing vapours.  You kill the redback!]hT(○○.s§ 3]hk-729--]h-)19.7]h:4:§]h6O _Qazlal accepts your kill.]h z  You mangle the redback!!  You kill the redback!]h ]hx %  ]h 9Qazlal accepts your kill.]h ]h }ss.○°s]h .†§.s   tarantellasss 3 redbacks]h )10.5]h% ]h  ]h _A tarantella comes into view. A redback comes into view._hr__ha%A tarantella. A small but greatly-feared spider. Its touch alone causes victims to break into a frenzied dance. Max HP: ~28Will: +AC: +EV: +++  rF: ... rC: ... rPois: x_harNeg: ... rElec: . Threat: Low Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 70% to hit with your claws and 65% to hit with your off-hand claw. _ha!It has about 8% to hit you. _hbNAttack Max Damage After Damaging Hits Touch 19Cause confusiondhw dhP Q..##....######DrDolphin the End of an Era ...#....#......Demonspawn of Qazlal ****** ...#...^#>?....Health: 129/135 ======================-- ...#..####....s ##dh΅ Magic: 27/27 ======================== ...##...##....s####.#AC: 13Str: 15 #####...# #......#..#EV: 35Int: 14 ##..#..## #...○°s...#dh SH: 13  Dex: 30 #.....^# ##.#s.†...#XL: 15 Next: 51% Place: Spider Nest:1 #.....## ###@§..##Noise: =======--  Time: 29110.5 (0.8) ##..######§..#dh -) Claws .....###...#Zap: wand of flame (3) .^^########....### ..##.....#### #......# .####.......## #......##dh s   tarantella .....^.......####.......#sss 3 redbacks dh6 ............^##.........# ............##.........##You kill the redback! _Qazlal accepts your kill.You mangle the redback!!  dhf You kill the redback!Qazlal accepts your kill. _A tarantella comes into view. A redback comes into view.dh dh N○§dh5 ehޭ##....## ##....###### #....#...... #...^#>?.... eh(#..####....s ## ..##...##....s####.# ##...# #......#..# ehh#..## #...○°s...# .....^# ##.#s.†@..# .....###.§..## #..##eh###§..# ...# ##...# ^^####### #....##ehʮ#.....#### #......# ####.......## #......## ^eh####.......#^#eh³eh^ehvehMD  You block the redback's attack.ehehehl  A culicivora comes into view.ehsss#○°..s§eh s   culicivors   tarantellasss 3 redbackseh$30eh7=1.5 (1.0 eh/I○§eh3X _The redback completely misses you.ehb  You mangle the redback!!  You kill the redback!  Qazlal accepts your kill.eh.ss.#°..s§§§ 2eh֜ eh,2.3 (0.8 ehϪR°§§§ehX _The redback completely misses you.fh  You claw the tarantella!  The tarantella is moderately wounded.You block the tarantella's attack.fh%  fh*The redback is engulfed in blazing flames.fh.s..s§.§ fh](3.1fh9°fhX _The redback completely misses you.fhw {  You block the tarantella's attack.  The redback is engulfed in blazing flames. _The redback completely misses you.  You scratch the tarantella but do no damage.The tarantella is moderately wounded.  You block the tarantella's attack.fhi > ####....#...... .#...^#>?.... #..####..... ####...##.....####.# ###...# #....○.#°.# ..#..## #....sss..# fh ....^# ##.#..s.☼.# ## ###.§@.##### ###☼§.# ...# ##...# ^#######fh #....### ##.....#### #......# fh |#..## #......# fhU ...^##.. fhu ......^##.........# ##..#fh N#  The culicivora is engulfed in blazing flames.fh^ °.#..s.○§fh 624-fh' 9fh (§fhJ _The redback completely misses you. The redback bites you. You slip backwards!fh!....## ###### .#......^#>?.... ..##. # .#.....#### fh###...°.##..## #....s.s.^# ##.#..ss@.# ..## ###....########○§ ...# #fhםR ^####### fh##.....#### #......# ###.fh2## ##fh)^fhCv.#####^##fh\.fhȤfhߧG  You hear a faint skittering sound.fh\g .s☼fhbsThe redback barely misses you.fh:*ghVN ☼§  The culicivora chitters at the redback.gh-gh gha The redback is healed somewhat. You block the tarantella's attack.gh .ss.s§The redback barely misses you.gh,4.9 (1.0 ghgh%8 _You hear a faint skittering sound.ghlThe redback barely misses you. _You hear a faint skittering sound.  You scratch the tarantella.  The tarantella is heavily wounded.  The tarantella is engulfed in freezing vapours.  You kill the tarantella!ghg^  Qazlal accepts your kill.gh\}...☼○s°.ghKss 2 redbacksgh< 25.7 (0.8 ghk_The redback completely misses you. You block the redback's attack.ghD☼ghʤl _Your Necromancy skill increases to level 11!ghh w.....## ###### .#.....^#>?.... ..##. # .ghfi #.....#### ###...#.#..## #.......^# ##.#..○s○.# ..## ###.ss.#####ghi ###°..# ...# #ghi  ^####### ##.....#### ghi f.# ###.## #ghi V#^.####gh!r ghs  The redback completely misses you.The culicivora attacks as it pursues you!gh} °sss..○gh} #5gh~ 7-6.7 (1.0 gh` :°gh- _The culicivora misses you. _You see here a tarantella corpse.hh  You mangle the culicivora!!  You kill the culicivora!hhj/ U °°.ss 2 redbacks  Qazlal accepts your kill.The redback closely misses you. The redback completely misses you.hhd4 ,7.5 (0.8 hh; hhP= u _You block the redback's attack. The redback closely misses you.ih ....## ....## #....###### ih)#....#...... #...^#>?.... #..####..... ### ih...##.....####.# ##...# #......#.@# ih?#..## #.......○.# ih^^# ##.#..°s°s# .ih###.○.°#######...# ..# ##...# ##### #....###.....#### #......# ##.......## #......#ih!#ihihyss†°..○ihc53-ih%8.4 (0.9 ihg;○ih~ _You closely miss the redback. The redback bites you. You slip backwards!jhB °..You barely miss the redback.The redback is engulfed in freezing vapours.  The redback completely misses you.jh,9.2 (0.8 jhױL°°jh? _The redback bites you but does no damage.jhp'z  You mangle the redback!!  You kill the redback!jh7& †..○   redback  Qazlal accepts your kill.The redback is engulfed in freezing vapours.jh;1320.0jhZ?8○jhB5 _You block the redback's attack.jh ○°.You barely miss the redback.The redback is severely wounded.jhj jh M4=8jh jh+ x _You block the redback's attack. The redback completely misses you.khz  You mangle the redback!!  You kill the redback!kh §°  Qazlal accepts your kill.kh (1.6khH§°kht8 _You hear a faint skittering sound.kh# #....## ##....###### .#....#...... .#...^#>?.... .#..####..... ### .##...##.....####.##...# #......#..# ..#..## #.......@†#...^# ##.#..†.○°#.## ###....### ###...# ... ##...# ^####### #.###.....#### #......# ###.......## #......## ...^.......####.......#kh>S°.○kh,2.6 (1.0 khkh0+  Things that are here: khem_a redback corpse; a tarantella corpsekhJ6 3kh7 kh^= kh#F khI r5= _khI khS ,khV kh*Y G _You hear a faint skittering sound.kh}] kh] %6kh_ khXg ##.....## ..##....## ...##....#######...#....#.........#...^#>?.......#..####..... ### khg 9#...##...##.....####.####...# #....°.#..###..#..## #..○.@○°††#khg "5.6 (3 khg ##.....^# ##.#..§...# ##.....## ###.°..## khVh ###..### ###...#...# ##...# ..^^####### #....### ...##.....#### #...khh ...# ..####.......## #......## ......^.......####.......#kh(i khzn 9°khgp kh khμ kh khW kh Bkh kh kh kh kh kh. kh\ %7kh kh ..>#.......#..#.......###.##.....## .#.##kh/ .##....## .......##....########........#....#........... kh_ X.......#...^#>?.○.°.. .......#..####....§.# ### kh ####...##...##..@°§####.#8 kh .#.######...###.§....#..# kh ....##..#..## #...°...††# #kh A..##.....^# ##.#..†...###.....## #####....##kh n.###.. ###...#kh5 @......# ##..#khQ ...^^####### #....#####.....#### kht 1 #......#kh kh kh 2§kh lh7b3lhclhklhq,lhu,lhzlhT{%8lh=|lhBlhF #....#....#†.## ##  #....##......#  #...>#.......#  #....#.......# ##  #lh.## .#.##  ##....## .....  #......##....########.....  #.......#....#........... lh #.......#...^#>@°.....# 31 lh8 #.......#..####○.°...##### lhV #####...##...##.....####.#  #.#.######...###......#lhu..#  #....##..#..## #.......††# lh ##..##.....^# ##.#..†...# lhu #...##.....## #####..## lhݍ #...###..###  ###...  #.........# ##lhlhrlhlh!: _V - 7 scrolls of identify (gained 1)lh$ lh lh lh lhp lh 9lh ,lh lhD lh lhh Blh lhŢ ...#....#...####.# ...#....#†.## ## ...##......# ..>#.......#  ...#.......# ## ...##.....## .#.## lh E....##....## ..... .....##....########..... ......#....#....@.......4 ......#...^#>....§..#### lhh ......#..####..○.○.##### ###...##...##.....####.# #.######...###......#..# ...##..#..## #.......†# ..##.....^# ##.#..†...# ..##.....## #####....## lh ^..###..### #lhģ lhF :§lh mhmhumhJmh30=mhmh5mhmhmhpmhȫ#1mh2=mhmh=mhmhemhmho#...##...##..## .#...####.# .#†.## ## #......# mh....#  ##....# ##### .. mhq#.....## #.#.##..# ##....## #.......# mh##....########.@§...# 8.6 (4mh #....#.......§..○.## mh9+#...^#>....§°.##### ..#..####......##### mh..##...##.....####.# ####...###......#..# #..#..## #.......††#mh"...^# ##.#..†...#...## #####....#mh"#mhAmhT'§mh8 _You hear a faint skittering sound.mh`mh}`mh amh[gmhm,mhs,mhXxmhx%2mhxymhzG _You hear a faint skittering sound.mhP3mhmhaJ _You hear a faint skittering sound. x2mhmh<%3mhēmh.#........# ##...##..## ##. #...####.# ... #mhMq†.## ## ####..# #.#..# # mho....## ...# #####....# mh..## #.#.##○.# .## #.....@.# mh42.########......## mh.#..........○.## ^#>.......####mh!#####......##### mh@f...##.....####.# ...###......#..mh]z### #.......††mh#^# ##.#..†...#mhmhmhmhyT mhT mhU mhNX mh^ Bmha mhQj mhj %4mhj mhk J _You hear a faint skittering sound. x2mhdr 3mhr mhwv .##...## ........#  ........# # mhv \...##..## ###. ####.# #... ## ## ####.. # ##.#.§# mhv ?# ...§## # #####.○.@# 5.6 (3 mhv (## #.#.##..## ## #.......# mhw ########............# ^#>.......####mh:w # ###......#######.....####.mh^w Y####......#..#mhw mhz mh{ mhmhmhmhtmh4####....##...## #mhV.# #........# ## #...##..## ###.#mh..####.# #... †.## ## ####.smh.# ##.#.§mh.# #....@## mh..# #####.○..# .## #.#.##..##mhe #.......#.########......## ..#......##s   redback (wandering) .^#>.......##mh:### ####......##### ..###mh!#.#mhDr 0  A redback comes into view.mhmh~☼s§°mhe6.6 (1☼mh8 _You hear a faint skittering sound.ohߝ..#....# ####....# ...##...# ..... # #...##..####.# ...####.# #...# †.## ## ####.☼.###.#s@#  #....§## ..####.°..##.###### #.......#######......##.#.....## .^#>.##### ##.####ohRs○.s   tarantellas   redback  A redback comes into view.  A tarantella comes into view. oh The redback bites you!  The redback is seared by the foul flame within you!  The redback is severely wounded.ohV20--7ohT;○oh&[ _The tarantella completely misses you.oh?a○.§ohDR○.§ohFoh z  You mangle the redback!!  You kill the redback!oh t  Qazlal accepts your kill.ohF s†○§s   redbackoh ,8.4 (0.8 ohW M○.§§oh _You hear a faint skittering sound. x2 _A redback comes into view.phWfb  You closely miss the redback.phk/s○°.§§s   tarantellas   redbackphl61--phl!9.2phpphrs8 _You hear a faint skittering sound.ph7phW8,ph=:phApss..☼§phB)50.0ph Hg°☼§ph:O _You barely miss the redback. You block the redback's attack. _A redback comes into view.phI b  You closely miss the redback.phz  You hear a faint skittering sound.  A redback comes into view.phL s°.○s 2 redbacksph &8ph4 ph9 _The tarantella misses you. The redback completely misses you.qhsqhlq  You scratch the tarantella but do no damage.qhHs.s○s 3 redbacksqh021.6qh!qhp _You block the tarantella's attack. The redback misses you.qhP@  You mangle the tarantella!!qh2Qqh\t ####.... ...##...## #........##qht\##..####. ...####.# s..# qh\†.## ## ####sss# qh\..# ##.#°.# qh\#..○.@##qh]#####.○§.##qh]b.#.##..##......#.########......#............##  qh]^#>#####  2qh]! ########qh^1# ..qh8^T####.The tarantella is almost dead.qh`qhSis§†s°qh/j618-qh_j!2.4qhoqhrE _The tarantella touches you. You slip backwards!qhi  You scratch the tarantella.  You kill the tarantella!qhqh/^  Qazlal accepts your kill.qhPs.§.s°.○ qhp043.2qhsqh] _A tarantella comes into view.qh  qh  qh` You claw the redback!qh5 qhǣ qhò  qh'  qhh ;The redback is severely wounded.qh IThe redback is engulfed in freezing vapours.  qh You kill the redback!qhb qh` qh .s.qhH 3s§qh ☼qh K   redbackqhZ qh .9=qh% !4.0qhJ qh §qh %☼qh ○qhM qh!  qh` qh +_Qazlal accepts your kill.qh rha..#....# ####....# ...##...#rh ..... # #...##..####.# ...####.# #s..# †.## ## ####s§.###.#†@#  #..°..## ..####.°..##.##.○##rh-## #.......#######......##.#.....## .^#>.##### ##.####rhrh%§s☼..°s 2 redbacksrh&rhA&%5.0 (1.0 rh2.rh2 _The redback completely misses you. _You see here a tarantella corpse.rh p  You claw the redback!  Your corrupting presence corrodes the redback!rh&  ..○○°   redback (corroded)  The redback is heavily wounded.rh' *8 (0.8 rh- :°rh/ M _The redback misses you.rh"  You closely miss the redback.The redback is heavily wounded.rhx s§.s 2 redbacks (1 corroded)  You hear a faint skittering sound.rha20=6.6rhrh^5 _You block the redback's attack.shd§°°§  You hear a faint skittering sound. _You block the redback's attack.x2  The redback completely misses you. x2; You block the redback's attack.sh3(7.4shWB§§shX _The redback completely misses you.shwG z  You mangle the redback!!  You kill the redback!shN ^  Qazlal accepts your kill.sh1V .s§○   redbackshZ 058.2sh_` :§shb X _The redback completely misses you.th §†.° You scratch the tarantella.  The tarantella is lightly wounded.  The redback is engulfed in blazing flames.th019.0th9§th _The redback closely misses you. The tarantella barely misses you.th$1 §○ You scratch the tarantella but do no damage.The tarantella is lightly wounded.  The redback is engulfed in blazing flames.th1&8th7B§§th<x _The redback closely misses you. You block the tarantella's attack.thkc _The redback closely misses you. You block the tarantella's attack.  You scratch the tarantella.  The tarantella is moderately wounded.  You hear a faint skittering soun  You kill the redback!th .○☼.   Qazlal accepts your kill.You block the tarantella's attack.th)60.6thJ§○th8 _You hear a faint skittering sound.thb °○.§.° _You hear a faint skittering sound.  You scratch the tarantella.  The tarantella is moderately wounded.tarantella touches you but does no damage.  The tarantella misses you.th$c 421.5 (0.9 thh th$k 8 _You hear a faint skittering sound.th §°You barely miss the tarantella.The tarantella is moderately wounded.th8(2.4th!R§.°th;%8 _You block the tarantella's attack.uhhl9 †°§.You closely miss the tarantella.The tarantella is moderately wounded.The tarantella touches you but does no damage.uh?m(3.3uhr7§uht[ _The tarantella completely misses you.uh §○You barely miss the tarantella.The tarantella is moderately wounded.You hear a faint skittering sound.uh0434.1 (0.8 uh^§§§○uh8 _You block the tarantella's attack.uh  You mangle the tarantella!!  You kill the tarantella!uh ☼†...§°  Qazlal accepts your kill.uh .69uh I☼°uh ; _You hear a faint skittering sound. x2uhA M##..### ..#....# ####....# ...##...# ..... # #...##..#### ...####.# #.. uhA †.## ## ####@†.###.#††#s..... #.....##....# ..######.§°.# ..##..#uhA B# .#..s   redback (wandering)...#####uhhJ i  A redback comes into view.uhT ○s.○uh%U B  You hear a faint skittering sound.uhU 415.9 (1.0 uhZ uh^ _The redback bites you. _You see here a tarantella corpse.vha °○°..You scratch the redback but do no damage.6.7 (0.8 vh vh _Your off-hand claw misses the redback. The redback completely misses you.vhYp  ○○ You scratch the redback but do no damage.You claw the redback!  The redback is moderately wounded.vhp ,7.6 (0.9 vhu vhz X _The redback completely misses you.vhz  You mangle the redback!!  You kill the redback!vh .†°°.  Qazlal accepts your kill.vh428.4 (0.8 vh+C°°vhK8 _You hear a faint skittering sound.wh f##..### #....## ....# ##...## .# .# ## ...##..## ###.# ####.# #...# .## ## ####°@°# # ##.#†°#.# #.....##....#wh d# #####....##..## ## #.#.##..## ..# ## #.......# ...#......## .##...## ## whwY†☼°wh,9.4 (1.0 wh*wh"t _You see here a redback corpse.whwh_wh9whwwh,wh7whG _You hear a faint skittering sound.wh6;3whwh-....## #....# ...## ....# # #######whx##..## ###.#.#.## ####.# #.§.#.§..# # ## ####††.#....##whJ ##.#††#.@.....#71.4 (2 #.....##....###  wh#####....##..##  #.#.##..## ..# whX#.......# ....#####......## ...##...........## ..## whP>.##### .## #whwh?9§whwh wh[ wh wh t  You start resting.wh% wh) wha) K4=wh * why0 ,wh0 wh8 95wh19 2=wh9 whM? ,wh@ whL ,whSM whU ;6whV wh] ,wh^ whd ;7whe whm ,whn wht ,wht whH ;8wh whۇ ,whq whJ ;9wh whF ,wh whO b30=wh wh֢ ,wh- whS ,wh whd k1=wh٪ wḫ ,wh wh ;2wh wh ,wh] wh ;3whI wh& ,wh whn wh wh- wh ;4whK wh ,wh wh T ..#.○§.#.○.@.§§ _You hear a faint skittering sound. x11wh ○○.987.0)§wh} Z5=9.4 (28wh '§wh " _HP restored.xhS_xh\,xh`xhbG _You hear a faint skittering sound.xhni3xhixhap# ...## ....# # ####### xhp#..## ###.#.#.## ##.# #...#....# xhp ## ####††.#...○##  ##.#††#...○...# xhq#.....##..@○### 201.0)xhCq#####....##.§## #.#.##..##○..# xhwqL#.......#...... #####......##.....## ..........##.....#######...xhq7..## xhq.....######...### ....####.#xh=rxhYwC○§xh&yxh3xhxh/xhD,xhVxh G _You hear a faint skittering sound.xh:xh9=xhsxhF.#.####### #..####.#.#.## xh{##.# #...#....#  ## ####††.#....## ##.#††#.......# #.....##....###xhzX#####....##..## #.#.##..##°.@# 3.......#.§..°.# #####......##.§...###.....#xh#.... ......#..##... .......††#xh_xhw(§xhCxhxhDxhǣxhxh xhExhBxhxh9xhF##..## ###.#.#.## ####...#....#  ## ####††.#....## ##.#††#.......# #.....##....########....##..####.#.##..##§.°#.#xhB #.......#......# ######......##.§@..##5 .....##..○.○# .......#####.....## ######...#######. #......#..##... #.......††###.. ##.#..†...#  #####...xh67.##xhŹxhxh xh# xh xhw xhݡ xh8 Bxh ,xh[ xh .####.# #...#....# ## ####††.#....## # ##.#††#.......# # #.....##....### #####....##..### # #.#.##..##§..#.# # #.......#......# ########......##○....## #......##.@°§°##7 #>#####..§..## ##......######..°### ##.....####.#.... ###......#..##.... #.......††###...  ##.#..†...# ....  #####....###h" 0m...# ###...#xh -§§xh xh xh` xh xh xh v _Found 3 stones.xh 3xh xhG †.## ## ####††.#....## ..# ##.#††#.......# ..# #.....##....### ..#####....##..### xh .## #.#.##..##...#.# .## #.......#......# ..########......##.....## ..#......##○..§.## .^#>#####@.§..##9###......######...### ..##.....####.#.○.. ..###......#..##....# xh .## #.......††###...# ^# ##.#..†...# ....# ## #####....###...# # ###...##.(.^ ##...#xh xh xhP yhhc_yhi,yh.......#####.....## ##########...### ..##.....####.#@...# 11 ...###......#..##○...yhzF #.......††###...#^# ##.#..†...# ..# #####....###...# ## ###...##.(.^.yh{, ##...# ......#### #....### .... ....#### ......#yh{yhr;○yhRyh@QyhKyhKyhR;○yhTyh yh yh yh! yh yh yh ,yh4 ,yhL yh Y## #.#.##..##...#.# ## #.......#......# ########......##.....## #............##.....## ^#>.......#####.....## yh! T###......######...### ##.....####.#.§..## ......#..##....# ## #.......††###@..# 3 # ##.#..†...##.○..# yhT # #####....###§..#  yh5 f###...##.(.^ ##...#.......##....###....... ..#### #......#.##..# .....## #......### ###..####.yh '§yh yh$ Iyh* yh. ,yh0 ,yh4 ,yh8 yh< ######......##.....## ............##.....## #>.......#####.....## #######...### yhI< ##.....####.#.§..## ..##.○..# # ..††###...# yho< E ##.#..†...##.°..#  #####....###.@○# yh< 5 ###yh< a(.^....#yh<  ##...#..§....... yh= V##....###........ yh0= .#### #......#.##..#.# yh= e....## #......### ### #...####.^##...##.........##yh= yhD yhE zhL3zh=MzhRzh9W,zh \zh\^zhNc,zhcdzhk~>.......#####.....## ######...### .....####.#....## #..##....# ^#  ..††###...# ..# zh?l ##.#..†...##....##..##  #####....###..°#....# ###...##.°.^○...## ##...#..§@.......7 zhmI#....###.§.○..... #### #......#.##..#.# ...## #......### ### #...####.#^##...###.........## #...##.##.#zhmzhrzh~tzh3zhzh,zh,zh,zh;,zhzhzh!,zh"zh$zh)zhI*zhg+zh&09...######...### ..####.#....##..## ....#..##....##.^# zh_0.....††###...##..# #..†...##....##..## . zh0p###....###...#....# #.....##.(.°..○.##....zh0a##...#........☼....# #....###.....@°○...# 21.4 (4 zh{1 #......#.##..#.#..##  #......######### # ####.......# ##.. #.........## ## .#.......##......##zh1zh7:☼zh9zh 3zh zh zhҿ ,zh ,zhN ,zh zh* zh ,zh zhY #####.....## ######...###. ###.#....##..## #..##....##.^# ..††###...##..# # zh †...##....##..## .## ....###...#....# ##...## zh U##...##.(.^.°..##......# ##...#........°.@.☼# zhR 4.4 (3 #....###......○.§..# ......#.##..#.#..## ......##########.#zh M.# .# .# .# .......## .#.....## zh `.#.....#zh zhw (§zh {h 3{h {h^{h,{h,{h{h{h{hk!{h%{h&{h&{hp({h4,,{h-{h3g #........#......##.....## ........## .....#####.....###..######...###.# ...####.#....##..## {h3L.#..##....##.^# ......††###...##.○# # {h4.#..†...##....##@.## .##8.4 (4{hE4a###....###...#☼...# ##...##  ###...##.(.^.○..##......# {h4 ##...#........°....#  #....###...........# {h4# #......#.##..#.#..## ## #......##########.#####....{h5...# .# ^##.........#.#{hy5{hO;;☼{h<{hHsR☼{hw8○{hTy{h {hd {h! {h{ {h {h {h ,{h {h {h {hM {hl ,{hE {h^  ##....###  #####....##..#  #.#.##..##...#.#  #.......#......# ####......##.....##{h ......##.....## ##.### ######...###.#  {h ..####.#....##.@## 31.4 (3 .....#..##....##.^# ......††###...##..# # .#..†...##....##.○## .## {h 5####....###...#°...# ##...#####...##.(.^....##......#..........##...#.##..#.#..#{h {h( :°{h |h\|h\|h^|h-f|hi|h=j|hWnO  There is a web here.|h p|hp _|h r|ht|hw|h x|h y|hz|h,|hB|h~B###......##.....## ........##.....## ....#####.....### ...######...###.# |ḧF..####.#....##..## #..##....##.^#††##§☼|h# #..†...##....##..## .## |h"T###....###...#..@.# ##...##5.4 (4  ###...##.(.^§...##......# |hq ##...#.............#  #....###...........#  #......#.##..#.#..## |h.# #......##########.# ####.......# .# ##.........# .#.........## #|ho|h\9§|h|ho&|h&|h'|h-|h1|h 5B|h+8,|h8|hE:|h}=,|h=|h?|hC,|h?D|hE|hH,|h[I|hJ|h-N,|hN|huO|h6Q,|hQ|hUq...##.....## ##.....## ###.....### ###...###.# #....##..## ##....##.^# |hU†###...##..# #### .##.## #..## .###...#....####@..## 42.4 (7 |hU..##.(.^....##....○.# ..#.............#.○.# |h%Vz..###...........###.# ....#.##..#.#..## ## |hLV....##########.# .....# #.# .....# #.# ....## #.#|hV|hY8○|h[}hL3}hM}hT}hOX,}h\n}hCd}hd8##.....## }he1##.....## }hEe0.....### }he0...###.# }he0...##..## }h'fQ#....##.^# }hpft##...##..# #### }hf#....##..## #..## }h g##...#....####..@## }hLg 4.4 (2 }hg##.(.^....##...☼°.# }hh#..}hh....°#.°.# }hh###..}h+i.#}hiJ##.#}hiP#.##..#.#..#}hjO# ##}h:j##}hlj.}hjU## #.}hk## #.# }hl}hs}h?^°°}hAA°°}hF}h;4°}h<}h@?°°}hB}hx}hx}hy}h~}he}hQ}h+}h,}h}h}h,}hP}h}h؏,}hP}h[2##.#..## #..##....##.^# .††###...##..# #### }h...##....##..## #..#####...#....####.§.####.(.^....##.○....# #...#..........°.§#...# ....###...........###.# }h......#.##..#.#.@## ##9.4 (5 ......##########.# .# #.# .......# }hǕ<#.#....## #.#...## #.#..# #...## ###..#}h}hk:○}h~h~hx~h~hc~h~h,~hG~hʠ,~hF~h~hC,~h~h+~h,~h^~h$ ~h-#_You hear a faint skittering sound.~h3~hL~h:...##.(.^....##......#.#.............#...# ....###...........###.#...#.##..#.#..## ##~h2...##########.# .......# #.# .......# #.# ..## #.# ## #@# 54# #....[#~hU## ####...##  ~h޹$ .######## ###~h|~hD) _Found a chain mail.~hrJ ~hK ~heM ~hMT ~hY ~hyY ~h] ,~hg_ ,~hC` ~h b ~he ~h)k ..#.............#...# ..##.###.# .##..#.#..## ## ~hok ##########.# # #.# # #.# ## #.# ## #.#####~hk 3# #..@.[### #####...# ~hk  #.# ### s# ## ~hk s   jumping spider (wandering) ## #~hBp 66.4 (2~hp +7.4 (3~hbu ~h6w a _A jumping spider comes into view.~hO#.#...# ###.###.# #.##..#.#..## ## #.# # #.# # #.# ## #.# ~hV## #.##### # #...@[# ## #####...# # ##.#  .. ~h# .. # ~hG  You hear a faint skittering sound.~h s.The jumping spider leaps! You block the jumping spider's attack.~h+8.4 (1~h_~hߺT _The jumping spider misses you.h  You claw the jumping spider!  The jumping spider is heavily wounded.You block the jumping spider's attack.h ,9.2 (0.8 h" h _ _The jumping spider completely misses you.h  You scratch the jumping spider.  The jumping spider is heavily wounded.h)60.0hhgb _The jumping spider completely misses you. x2h$W  You claw the jumping spider!  You kill the jumping spider!hbG†hf.78hlhnO _Qazlal accepts your kill.hA ######.# .#.##..#.#..## ## ##########.#  #.# hB # #.# ## #.# ## #.###### #..†.[### ## #####@..# #  ###.# # h"C t  .. # h[L hL ,1.8 (1.0 h3Q hR h4h.hh7h)8h<hy>h` Qh\hW]h>^hfh5lhlh~phr: _Found 16 gold pieces.hw3hxh)zhS~,hhC.##..#.#..## ## ##########.# # #.# # #.# hq## #.# # #.##### #..†.[ #####...#  ###@# 4.8 (3 #..#  ##... h(#..###...$.hŠh|hh?hW@hAhKhrLhS #########.# .# # ####hFT5 #..†.[#######... ###.## #@.##.s....# #......hlTls   tarantella (wandering)h\10h`+5.8 (1h che] _A tarantella comes into view.h_  #.# # #.# # #.# h ] #.##### h ##..†.[### ######...# .##.hԻ  ###.## .....h  #..#....#h ##@s....#......h% ##hD  $.#.#ht h &6hb  _The tarantella barely misses you. The tarantella completely misses you.h  You scratch the tarantella but do no damage.Your off-hand claw misses the tarantella.hv,7.6 (0.8 h<h'[ _The tarantella completely misses you.h  You closely miss the tarantella.Your off-hand claw misses the tarantella.8.4hhz8 _You block the tarantella's attack.h  You miss the tarantella.You claw the tarantella, but do no damage.h (9.2h hf 8 _You block the tarantella's attack.h?  You claw the tarantella!  The tarantella is severely wounded.70.0hB hyD 8 _You block the tarantella's attack.h:t The tarantella is severely wounded. _You block the tarantella's attack.  You barely miss the tarantella.  h|tThe tarantella is severely wounded.The tarantella misses you. The tarantella touches you.  The tarantella is seared by the foul flame within you.hu729--hCu#9 (0.9 h*{h)^ _The tarantella is almost dead.h^j  You completely miss the tarantella.The tarantella is almost dead.1.7 (0.8 hqf _The tarantella misses you.h}  You claw the tarantella!  You kill the tarantella!h?A. h&(2.5hh9 _Qazlal accepts your kill.hho`  #.#  #.# .. #.# ##.#.##### ...#..†.[### ..# .#####...# #..##.###.##..#..#....# ##.@....# ##.####.$.#.#..#h0c ;○hd A30=-h)d %3.5 (1.0 h4i h7k h h h h h hV h4 ,h h U1=hg h' h h h h M#.# ..h< #.# #..##. .#.##### .... ..##..†.[### ...# ...#ht #####...###..##... h : ###.##....... #..#°§§.# h '##.○○...##..###...@.....#h W6.5 (3####○h ^$.###...# .h! W#.....hA #...#####.#h `#.#h ha '§h huIh{h~h(h:,hQ2h9,hɊh9#.##### #.... ..##..†.[### ...# ...# hU#####...###..##...## ###.##.........# #..#....# ...# ##......##..#hs##..§.☼°...#.# ####........# #°@○##...#h9 #...# .^#.○... h#...#####.##hɐ#..#...hhh7@ _You now have 1183 gold pieces (gained 16).h- hz hJ h h hҔ Q3hy h hљ h  #.# ..  #.# #..##. ... #.##### #.... ..##..†.[### ...# ...######...###..##...##h n###.##.........##..#....# ...###......##..# ##.§.@○....#.#81.5 (2####.○......# #^☼.##...#hC @ #...# .^ #.°.....#####ho .## #.#..#h h :○h^ hIh2"h';4h=+,h0,h5h90######.#  #.# #... .  #.# #..# ..  #.# #..##. ...h{9 #.##### #.... ..##..†.[### ...# ...######...###☼.##...#####.##..○......#..#.@..# ..h93##....§.##..# ##..§......#.#####........# #^○.##...#h:4 #...# ..^ #.......#####.##hA(§hhCh*Ih0he7,h;,h@h@K5=hBh1J........###.# ..#.#..## ## ..# #####. #.... ...# #..# ....# #..##......##### #..... ..# #..†.[####...# ...# hJN#####...###@○##...#5###.##...○.....##..#....##...# ##.○..§.##..###.........#.#.........##.......h7KhQL○§h6Sh,hhmhhihqh!wh$z,h_|h,h8hFG##...........#...# ##..## ........###.# #.... hk..#.#..## ## #.... ..# #####. #...h. ...# #..# ....## #..##.....hɇ.##### #.@○.....# hه7h#..†.[####..§##...# #####...###.°##...#h'I###.##...°.....#h7F#..#....##...#hXL°....##..##hy"..##hшhI§°hh$ hu h h h h h ,hu h 9=h hn K##..## #..# #....####...## ... .. ^....##......# ..# ..........#...# ##..##.. .........###.# #...... h k#..#.#..## ## #....# ..# #######.# #.☼..##...h W #.# #....^...# #.# #@☼# ....#h 9 #.# #.°##.....h  #.##### #........h< #..†.[####...#######...###ha #####.##.........#..#....##..##......##h Z..###.........#.#h h hD h h2 h h.h ,h,hhhh*^# #..# #### .# .. ##..## #..## .##. #....####...## ... .. hL^....##......# ..# ... .........#...# ##..##... .........###.# #........ hj#..#.#..## ## #○...# .. ######hk○..##...91h\§○..^...#h #°○##....#.#h#..##.....#.##### #........#h_...##...#h_h[#h$hIhh,hw,hh.## .^# s... . ..# #### #..# .. # h6..## #..## ...##. .# ...####...## .... ..# ##......# #..# ...# h|#...# ##..##...## .......###.# #..○§.....# .#.#..## ## #○.@.# ..# #####.# #.°§.##... #.# #§○..^...# h#.# #.°##....##.# #..##.....##.##### #........## hAs   redback (wandering)#..†.[####...##...#h8#####...###..##...#####.##......hW%...#hC°°2.5 (1.§°.h+3.5 (2h19§§hT'°hwZ _A redback comes into view.h@#..## .... .#. #.^# s... .. #..# #### #..# .. # #..## #...##. .#.####...## .... ..###......# #..# ....#...# ##..##...## ........###.# #.@°§.....# ..#.#..## ## #°...##..# ######.# #..§.##... #.# #§°..^...# #.# #..##....# #.# #A'm..##.....# #.##### #........## #..†.[####...##...######...###..##...##.s...○§.4.5 (1§h¯M# #.# .B### ## ..#.#.#^# .... ...# h #### ##s.# ....# #..## #..## ...##... .###...## ..... ..#h!##......# #..# ...# hA...# ##@.##...#h......###.# #.........# ..#.#..## ## #.○..##..# ######.##..§.##......^..hװB   entropy weaver (wandering)......##...##...#hq  An entropy weaver comes into view.hh?  The entropy weaver shouts!hh].B..# ss○°○§.s 2 redbackshr&5hN(§hZ _A redback comes into view.h.#... #.# ..### # ..#.B... .#^# .... ...#  #### ##..# s...# h&#..## #..## #...##.....###...## #.s......###......# #@.# ...# ...# ##..##...#hV3......###.# #.........# ..#.#..## ## #○°○.##..# #####h~§.##.....^.h#....#    redbackh #..##.....##### #........##h?h'h,.B.s○.○.s 2 redbacksh&6hh`5 _You block the redback's attack.hg hj An entropy weaver. A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of hj startlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) hZk XYou have about 72% to hit with your claws and 68% to hit with your off-hand claw. It has about 10% to hit you. Attacks Max Damage 4x Hit 17 each It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weavehk (7) [!]: Description|Quoteh0 .##DrDolphin the End of an Era ###...Demonspawn of Qazlal ****** #.#..### ##Health: 135/135 ======================== ..##..... .#.#Magic: 27/27 ======================== #.^#B... ...#AC: 13Str: 15 #..# #### ##..# ....##EV: 35Int: 14 #..## #..## #...##s....#SH: 13  Dex: 30 ....####...## #○s......#XL: 15 Next: 57% Place: Spider Nest:1 ....##......# #@.#h  ...#Noise: =======--  Time: 29296.5 (1.0) ........#...# ##..##...##-) Claws ........###.# #.........#Zap: wand of flame (3) ..#.#..## ## #○.○.##..# ######.##....##...#.##....^...#B   entropy weaver#.##..##....#ss 2 redbacks#.##..##.....##.##### #........## _You now have 1183 gold pieces (gained 16). _A redback comes into view.An entropy weaver comes into view.The entropy weaver shouts! _A redback comes into view. _You block the redback's attack.h2 h! h hنhAn entropy weaver. A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of h9:startlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) You have about 72% to hit with your claws and 68% to hit with your off-hand h_\claw. It has about 10% to hit you. Attacks Max Damage 4x Hit 17 each hIt can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weaveh(7) [!]: Description|Quotehh.7.##DrDolphin the End of an Era ###...Demonspawn of Qazlal ****** #.#..### ##Health: 135/135 ======================== ..##..... .#.#hqMagic: 27/27 ======================== #.^#B... ...#AC: 13Str: 15 #..# #### ##..# ....##EV: 35hInt: 14 #..## #..## #...##s....#SH: 13  Dex: 30 ....####...## #○s......#XL: 15 Next: 57% Place: Spider Nest:1 h,....##......# #@.# ...#Noise: =======--  Time: 29296.5 (0.0) h........#...# ##..##...##-) Claws h _........###.# #.........#h<Zap: wand of flame (3) hI..#.#..## ## #○.○.##..# ######.#hy#....##...#.##....^...#h;B   entropy weaver#.##..##....#ss 2 redbacksh#.##..##.....##.##### #........## h}_You now have 1183 gold pieces (gained 16). _A redback comes into view.hAn entropy weaver comes into view.The entropy weaver shouts! _A redback comes into view. h/6_You block the redback's attack.hhhSh  You scratch the redback. Your off-hand claw misses the redback.hjD  The redback is lightly wounded.hʌD  You block the redback's attack.hRhTs.Bh .°ss§°.°s h_3 redbacksh,7.3 (0.8 hU#§hs*°h! h>T_A redback comes into view.h  You claw the redback!  The redback is heavily wounded.h. h h'! .s.B§○h! (8.1h& L°§h) | _The redback completely misses you. x2; You block the redback's attack.hE  You claw the redback!  The redback is almost dead.h  s.s§.B§...s hLs4 redbacks  The redback completely misses you. You block the redback's attack.h&9hV$B§§h&Z _A redback comes into view.h(z  You scratch the redback.  You kill the redback!h}.^  Qazlal accepts your kill.h.h8 .s.s§†° 3hd8  You block the redback's attack.  The entropy weaver completely misses you.The entropy weaver misses you. The entropy weaver closely misses you.h==(9.7h1B9§hgC_ _The entropy weaver completely misses you.h h hz  ## ... .# ...### .## .#..s.. .#.# ^# . ...# ..# #### ##..# ....## ..## #..## #.§s##.....# ...####.h B†s.....# ##......# #.§# ...# ...#...# ##.@##...####.# #.§.°.....# #.#..## ## #....##..## #####.# #....##...# hD Z #.# #....^...##.# #..##....# h #.# #..##...#.##### #........##h #..†.[####...##...#  You barely miss the entropy weaver. You block the redback's attack.h# §.B.§h Z29--300.5h (§h# F _The entropy weaver hits you. You slip backwards!hD  You mangle the entropy weaver!!hhCh  .s.○s§.. The entropy weaver is moderately wounded.The redback completely misses you. The entropy weaver misses you.The entropy weaver completely misses you. x2h(1.3h).§§hi< _You block the entropy weaver's attack.h[~  You claw the entropy weaver!  Your corrupting presence corrodes the entropy weaver!h]he  The entropy weaver is heavily wounded.You block the entropy weaver's attack.hfhm.§s.s§☼(corroded)hmhnnb30=-2.1h1xx _The entropy weaver completely misses you. x3hf  You mangle the entropy weaver!!  The entropy weaver is severely wounded.The redback is engulfed in freezing vapours.hq 7 .h N°s○ h® fThe redback closely misses you. You block the redback's attack.  h֮ SThe entropy weaver completely misses you. x2  h /The entropy weaver hits you but does no damage.h &9hq h _ _The entropy weaver completely misses you.hIw  You mangle the entropy weaver!!  You kill the entropy weaver!h{  Qazlal accepts your kill.The redback is engulfed in freezing vapours.  The redback completely misses you. x2ḧ́q.§s○hEEsss 3 redbackshNf 1=9hA3.8 (0.9 _The redback is engulfed in a thunderstorm.hB§§h‘l _Your Necromancy skill increases to level 12!hz  You mangle the redback!!  You kill the redback!h:D _Your Necromancy skill increases to level 12!You mangle the redback!!  You kill the redback!  Qazlal accepts your kill.  The redback is engulfed in freezing vapours.h †§†○hR§°.§   redback  Qazlal accepts your kill.ha5604.6 (0.8 hB§§h? _The redback bites you but does no damage.h| ' h?| §°..☼§° (corroded)  You claw the redback!  h`| ~Your corrupting presence corrodes the redback!  The redback is heavily wounded.h| (5.4h >§☼h1 /§h x _You block the redback's attack. The redback completely misses you.hz  You mangle the redback!!  You kill the redback!h§†○.hN426.3 (0.9 hB%§hSO _Qazlal accepts your kill.hnTM #.... ##  ...### .###.hyn#.#^# .... ...#  #### ##..# ....#### #..## #...##.....###...## #.§§.....#hn##......# #†@# ...# hn...# ##°.##...## .......###.# #...○.....# hn.#.#..## ## #..§°##..##hop....##...#.#.......hx○§§☼†..hox,7.3 (1.0 h|ht _You see here a redback corpse.h?h?h@hGh3KhM: _hQc  You see here a redback corpse.hDWhW%3hmXh^....# ...## ###... #h^.##^... .# ..## h^##.#####.!.## #..## ........#.# ##.^# .○... ...# h_##..# #### ##..# ....## h(_##..## #..## #.@.##.....#hE_"9.3 (2 hX_y#....####...####§§......# hk_^....##......# ##○†##...# .h_........#...# ##†.##...## .........###.# #...°.....# h_#..#.#..## ## #....##..## h_=#######.# #...h_.##...# #.# #....h_^...# #.# #..##...h_ .#hM`h-e(§h"g hCgL_Found 2 potions of curing.h"3§h~h|hh'hhMhhi,h۵h= _Found a spider talisman.hhؼ4h h!h,hhsh,h}hhh#K5=hxhkh_,h$h,h+h# # ....#  #....  ....#  ##% ...# he ###... #..#  ..^... #..#  ...... #§.##  h......### 16.3 (7 ........§○.○#.#  ..#.......§..#  #### ###..##....## # #..## #...##.....hx"####...####.†......##......# ##††##...# ....#...# ##†.##...#h# ....###.# #.........#h5h'§hH§○§hc _g - 14 potions of curing (gained 2)h|h!}h}hzh,hގBh.h9=hthٔh4,hahh,hhn#.. .... #.. ...# ##hI.. #..# .# .##..# ## ....## hɨ# .. ##....# hN# ....#.○.. # ##%....○@.# h 20.3 (4 h# ###....###○.# hp^... #..#  ...... #..## ......####...# #h ............#.# # ..#..........# h# #### ###..## h۩S## #..###.....#hChhQh 3h hl h ,h ,h˩ Bh 7 _Found a ring mail.hM IhƳ ###.## #.. .... h ...# . ... ...# ...## .. #... #..#...# ...##...##..# ..### ....... ....## h= .###....☼○##....# .#.#[.....#....# ...# ##%.○@....#hm 3.3 (3 ..## ###....###..# .## ..^...# #..# ### ...... #h ..## #.# ......####...## ..## ............#.# #hƴ _.^# ...#..........# #..# ########..##....## #..## #..## #...##.....#h hٸ h# h_W hW hY h0b he hn  # .#.## #. #..##.....# |.. ....s...#hn ".## .... #...##..#.#.##...##..#.###......##.###.☼○##....#hn .#.# ..[..☼..#☼...#.#hn  ##%.@.....#h+o .## ###....###..#.##.^...## #..# .###... #..## ##.#..####...## #..##hLo ........#.#s   redback (wandering)hmo l#.^#.#..ho .# #ho e#..# ########..##....## ho a##..## #..## #...##.....#ho gFound a knobbly jewelled staff.hz d○○0h +4.3 (1h :☼hn  h L_A redback comes into view.hp ### ## ...# .. hPp #.#.## ##. #..##.... #....# .|.. ....s...# #....##. #...##..#...#hp}##...##..#..### #.............## #..### #......○○##....#hp#.# ...[..☼@.#☼...#..# .##.##%.○.....#..## ###....###..#..## ...^...## #..# hp..### .......# # ###..####...##.##h)q.....#.# .##.^# .....#.......... .##..# ########..##....##hMqh vhuvh3},h=?s^s☼○°§○@.#.°○s 2 redbacksh&5hΊe☼§○h;Z _A redback comes into view.h*j  hmj ..s ..##### ## ...# ... .#.#.## .##.. #s.##.... hj 0.#....# ..|.. ....^...# .#....##. #...##..#hk ...###..s##....### #.............## ##..### #.....@○°##....# hDk h#...#.# ....[.§○..#....#..# ..##.##%.°.....#hyk 9..## ###..○.###..#..## ...^...## #.. hk ...### .......# #s 3 redbacks (1 wandering) .###.# ........####...##.## .........#.# ..##.^# .....#..........h`r hr h\t h| g.s..h} ○.s°.○..° 2 redbacksh} &6hք l○§○○h Z _A redback comes into view.h! #.##  .... ##### ## ..s# ...# #.#.## .##.. #..##.... #....# ..|.. s...^...# #....## ...... #...##..# ......# #.....##...##..# ..#.....○@s.....## ### #.....○°.##....#.# ....[.§○..#....#  ..##.##○.......##D 0m##..°#..# ...^...## #..# s 3 redbacks.### ....# ..## ###.# ........####...## ##..## .......#.#  The redback is engulfed in blazing flames.hG  #.## .. .... ...# ## ...# ...# .#.#.## .##.. #.s##.... .#....# ..|.. ....^...# h .#....## ...... #s..##..#.# #.....##...##..# #....### #.....@.s.....## ##..### #.....○°.##....# #...#.# ....[.§○☼.#....#.# ..##.##○...h n....#.## . ###..°.###..#.## ...^...## #..#hҟ .### .......# #..## .###.# ...h l.....####...## .##..## h .#.#A redback comes into view. _A redback comes into view.  The redback is engulfed in blazing flames.  The redback completely misses you.h hm hɡ h .s.ss○○.h l°☼°.h #3h 1-7hU ;○h @ _The redback bites you. You slip backwards!hOkz  You mangle the redback!!  You kill the redback!hs^  Qazlal accepts your kill.h|.s○@†°°☼○°h|% 2h=#4hk?-18.2 (0.9 hB☼§hX _The redback completely misses you.hv'#.## .. .... ...  ## ...# ...# #.#.## .##.. #..##.... #....# ..|.. ....^...# #....## ...... #s..##..# # #.....##s..##..# ....### #....○°@°.....## h'f..### #.....°☼.##....# ...#.# ....[.§°○.#....# # ..##.##°.......### . ###....###..#hN(}## ...^...## #..# ### .... ###.# .... h-h<.○s.○..%9.2 (1.0 h?O○○h6O _You block the redback's attack. _You see here a redback corpse.h #.## ...... ... ##### ### ...# #.#.## .##.. #..##.......# ..|.. ....^...## ...... #.○.##..# ......# #.....##ss.##..#### #....○.†°.....## #..### .°@.##.... ...#.# ....[...○☼#....# .##.##%.......### . ###....##### ...^...##  H#.....# #..## ###.# ........####...##..## ..............#. .##.^#. _You block the redback's attack. _You see here a redback corpse.  You claw the redback!  The redback is severely wounded.  The redback bites you.  You are poisoned.h4 U °..°.ss.°○The redback poisons you! You slip backwards! You block the redback's attack.  The redback is engulfed in blazing flames.h N=====30.1 (0.9h 6Pois h' 8°h M _The redback misses you.hRw  You claw the redback!  You kill the redback!h' ☼†§   redback  Qazlal accepts your kill.You feel extremely sick.hLV27-1.0h\☼§hVM _The redback misses you.hz  You mangle the redback!!  You kill the redback!h;& hwm.○..††hQ.°§  h9Qazlal accepts your kill.hh \2--8 (0.8hnhS _You feel very sick.h ##.## ...  hU .... ... ### ## ...# ...# h .#.## .##.. ##..##.... ....# ..|.. ....^...# h ## ...... #...##..# h .# #.....##.○.##..# .h S#......†@.....## ### #......°§##....#hK #.# ....[....°#....## ..##.##§.......# hp . ###....###..#h ...^...## #..# .### # h ..### .####...## h a#..## .......#.#h! h %  h0 =You feel very sick.h $shF ○.§§s   redbackh  h5 T19-2.8 (1.0h0 '§h  hN _A redback comes into view. _You see here a redback corpse.hY@§§hхhъ'§h*h ##.## ... .... ...# ## ..s# ...# #.#.## .##.. ##..##.... #....# ..|.. ....^...# #....## ...... #...##..#.# #.....##.○.##..#.### #......@†.....## #..### #.....○.§##....#.#.# ....[....°#....##.# ..##.##§.......#.## . #hM[40m##....###..#.## ...^...## #..# ..### .......# #..###.# ........####...## ##..## .#.#hh.s○°☼°..h.hS5-3h(B○§h _You feel very sick.Things that are here: _a redback corpse; a redback corpseh9JhKhS.☼s°○§.%hTt26====4hT hc\B°§h`& _You feel better.hp ..# ##.## .. .... ...#### ## ...# ...##.## .##.. ##..##.... ..|.. ....^.. #....## ...... #☼s.##..#..# #.....##@°.##..# h6....###..††○....# #..### #....§...##....#..[.....#....##.# ..##.##%.......#.## . ###....##.^...### h..### .......# ..###.# ####...#hѕ○.○†○§h5hhAX _The redback completely misses you.h ☼°†°§..○ You claw the redback!  The redback is heavily wounded.You hear a faint skittering sound. x26.6 (0.8 hP§..○hx _The redback completely misses you. You block the redback's attack.h :  You claw the redback!h  s°○☼s 2 redbacks  The redback is almost dead.A redback comes into view.7==7.4h( Y○☼○h.- X _The redback completely misses you.h_ z  You mangle the redback!!  You kill the redback!h h^ E.s.○○††.○°   redbackh 028.2h q§.○°h O _Qazlal accepts your kill.h.. ..# ###.## ...# #.... ### ## ...# ...## .#.## .##.. ##..##....# ....# ..|.. #....s...# ## ...... #°@.##..# .# #.....##.○○##..# .h #......††.....## ### #....§.○°##....##.# ....[.....#....## ..##.##%.......# . ###....###..# ...^...## #..# .### # ..##h\%h0s^.@☼☼○°..○°h+1,9.2 (1.0 h9h;X _The redback completely misses you.h@E ○○○°°○°. You claw the redback!  The redback is severely wounded.h,A5840.0 (0.8 hmLM○○hnNX _The redback completely misses you.h °§○°.°You closely miss the redback.The redback is severely wounded.h@ &8h h X _The redback completely misses you.h'  °°..You barely miss the redback. Your off-hand claw misses the redback.The redback is severely wounded.h ,1.7 (0.9 h 7°h 5 _You block the redback's attack.h7w  You claw the redback!  You kill the redback!hH.§.°°☼.hO492.5 (0.8 h4a§.° _Qazlal accepts your kill.h\ .. ..####.## ...# #.... ...# ##### ## ...# ...## #.#.## .##.. ##..##....# h] #....# ..|.. #.§.°^...# #....## ...... #..°##..#..# #.....##@☼.##..#### #......††.....## # #........##....#.#.# ....[.....#....##...# ..##.##%.......#h] D# . ###....###..# ...^...## #..#h:^ # .......# #..## ###.#.####...##hl §.°.○○☼h.m ,3.5 (1.0 hu hw h=e3hgh7qL30=hu,hy,h\{h,h0h؈h+N1=h{hx,hh;;2hؙh,h hƴW _You start resting.hL%3h1hBh,hhch%4hh,hh1 ..§.○.††○°... _You hear a faint skittering sound. x5h8N†552.0)h○.††°..☼○hA55=hm%6.5 (13h6h" _HP restored.h3hxh#h*hF  ..####.## ...# #.... ...# ###### ## ...# ...## .#.#.## .##.. ##..##....# .#....# s.|.. #...†^... .#....## ...... #.§.##..# .......# #.....##...##..# #....### #....○@††°....## ## #......☼○##....#h!A.#.# ....[.☼...#....##...# ..##.##%.......# . ###....###..# ...^...## #..#s   culicivora (wandering)# .......# #..## .###.#.....####...## .##..## .......#.#You hear a faint skittering sound. x2h§°@††.0.0)○○○h׶+7.5 (1h9§h] _A culicivora comes into view.ht~ ..# # ##.## ...# #.... ...## . #### ...# ...## #.#.#.## ..##...##..##....# ..#....# .s.|...#...†^...# †.#....##....... #.§.##..# #.# #.....##...##..# ##....### #....@.††.....## .##..### #......○○##....# ##...#.# .....[.○...#....## #......# ...##.##%.....# #.....## .. ###....###..#h_.## $ ...^...## #..#.### .......# #..## ..###.# ........####...## ..##..## .#.#h_h.s○○○°○.§hf&8hO§°h+ _Found 22 gold pieces.h} ..  ..# # ##.## ...# # #.... ...#  ####### .. #####...# ...## ##.#.#.##s..##...##..##....# ...#....#...s|...#...†^...# ††.#....##.......##.§.##..# †#.......###...##....### ##......○†.....## ..##..### #......○°##....# .##...#.# .....[.○.§.#.## .#......#....##.##%.......# ##.....##...# ###....###..# #.....## .870m$. ...^...## #..s   redback (wandering)...### .. .......# #.###.# ####...##  A redback comes into view..s.§○##..s°§..°.°.§s9h%§h8 _You hear a faint skittering sound.h{  ..  ..# # ##.## ...# s# #.... ...#  #######... #####...# ...## ###.#.#.##.s.##...##..##....# #...#....#....|...#...†^...# #††.#....##.....@○##...##..# ††#.......#.#..s.○##...##....### ##......°†.....## ...##..### #...§..°.##....# .h S.##...#.# .....[.°.§.#.## ..#......#....##.##%.......# .##.....##...# ###....###..#s   tarantella (wandering) ##.....## .$. ...^...## #..s   redback #.....### .. .# #hT %  h$ A tarantella comes into view.  The tarantella's many legs skitter faintly.  A redback comes into view.  The culicivora bites you but does no damage.h, sss.##.§s°°○.†§......s   jumping spiderh- s   tarantellass 2 redbacksh. C=60hQ< K°§h> a _A jumping spider comes into view.hҍ  You mangle the culicivora!!  Your corrupting presence corrodes the culicivora!  The culicivora is severely wounded.hyh,h%0..s.##.§s.|☼§s (corroded)s   tarantellass 2 redbacks1.3 (0.8 hh☼§°h8 _You block the culicivora's attack.h{  You mangle the culicivora!!  You kill the culicivora!h%s.s.|○s.s@.§..°.s   jumping spider32.1h_/:§h2O _Qazlal accepts your kill.hQS  You scratch the redback.hD  The redback is lightly wounded.h*.s§.sshϰ&9hJh 5 _You block the redback's attack.h  You mangle the redback!!  You kill the redback!h7  s.s.##.§°§☼.ss.Qazlal accepts your kill.3.7h}< §☼ _A redback comes into view.hv=  You claw the tarantella!hw,hwhxhR .s..##...○s°s○.s The tarantella is severely wounded.You block the tarantella's attack.h4.5○ _The redback bites you but does no damage.hz[  You closely miss the redback. You block the tarantella's attack.hb!.hDe○°°s@s○☼   redbackhQi,5.4 (0.9 hwb○°°○hXr _The redback completely misses you. The jumping spider leaps!h yYou closely miss the redback. You block the tarantella's attack. _The redback completely misses you. The jumping spider leaps!scratch the tarantella.The redback completely misses you.  The jumping spider closely misses you.s..°..°○☼s 2 redbacks6.2 (0.8 °☼ _The jumping spider completely misses you.h`\  You mangle the tarantella!!  You kill the tarantella!  Qazlal accepts your kill.You block the jumping spider's attack.  The jumping spider completely misses you.hl.s§..°°○.○ss 2 redbacksh p047.0hU§..°hpM _The redback misses you.hA  You claw the jumping spider!  The jumping spider is moderately wounded.The jumping spider completely misses you. x2hQ o .§s○.° The redback misses you. You block the jumping spider's attack.  The jumping spider completely misses you.8hHX h[ X _The redback completely misses you.hi  You closely miss the jumping spider.h  The jumping spider is moderately wounded.h` §..s..°s@°s°h (8.6h +R§§°h.r _The redback completely misses you. The jumping spider leaps!h a  You miss the redback. You claw the redback, but do no damage.§§.s.°s@.○°s.9.4 _The redback closely misses you.h=I z  You mangle the redback!!  You kill the redback!h9O h3[ ` |§.s.†.s○   redback  Qazlal accepts your kill.h` )70.2hhj 9§h3m X _The redback completely misses you.hw  You claw the redback! You claw the redback.  The redback is severely wounded.h§§.s○°.○ h((1.0he _The jumping spider leaps! You block the redback's attack.h# h A redback. A vicious black spider with a splash of red on its swollen abdomen. Its mandibles drip with lethal poison. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: TinyInt: Animal Speed: 150% (normally travels faster than you) You have about 74% to hit with your claws and 70% to hit with your off-hand claw. It has about 9% to hit you. Attack Max Damage After Damaging Hits Bite 18Strong poisonh9hDrDolphin the End of an Era..Demonspawn of Qazlal ******..##Health: 135/135 ========================##.## ...#Magic: 27/27 ========================.##.... ...#AC: 13Str: 15#######... #####...# ...##EV: 35Int: 14 h/###.#.#.##...##...##..##....#SH: 13  Dex: 30 #...#....#....§§.s#...†^...#XL: 15 Next: 64% Place: Spider Nest:1 #††.#....##..○.†@.##...##..#Noise: =======--  Time: 29371.0 (0.8) ††#.......#.#.°.s○##...##..#-) Claws hU ..##....### ##...○..††.....##Zap: wand of flame (3) ...##..### #........##....# ..##...#.# .....[.....#....## ..#......#....##.##%.......#s   jumping spider .##.....##...# ###....###..#s   redback hU##.....## .$. ...^...## #..# #.....### .. .......# #..##You kill the redback!Qazlal accepts your kill. _The redback completely misses you.You claw the redback! You claw the redback.  hThe redback is severely wounded. _The jumping spider leaps! You block the redback's attack.hLh e§§○h hL w  You claw the redback!  You kill the redback!hQR ^  Qazlal accepts your kill.hT h.^ s.☼○°†°☼.°○h_ !hNm 8§.☼○☼○ht 2 _The jumping spider leaps! x2hO   ..#  ##.## .# #.... ...  #######... #####...# ...# ###.#.#.##...##s..##..##....# #..#....§.@○#...†^. #††.#....##..°.†.. ††#.......#.#.°.†°##...##..# ##....### ##.☼.°..††.....#.##..### #........##....#...#.# .....[.....#....## ...#....##○##%..... hk.##.....##...# ###....## ##.....## .$. ...^...###hе ○°°.○.°°You block the jumping spider's attack.hC,2.8 (1.0 ho§.@°°h_ _The jumping spider completely misses you.h@  You mangle the jumping spider!!  You kill the jumping spider!hJ.|.@°..†§..°hNN453.6 (0.8 hT(§hVO _Qazlal accepts your kill.hqshshth3{h}h>~h6,h,hchD ..^ ..# #.. ##.## ...#...# #.... ...# #######... #####...# ...## h ###.#.#.##...##.°.##..##....#  #...#....#...☼@.°.#...†^...#5.6 (2.0##††.#....##....○§.##...##..# .#††#.......#.#..§†.##...##..#..##....### ##.°....††.....## #....##..### #........##....# ##..##...#.# .....[.....#....##..#......#....#hw#.##%.......# ...##.....##...# ###....###..# h..##.....## .$. ...^...## #..#hh:§hyv _You see here a staff of alchemy.hAhIhnh+q,hthuA _Found 3 curare-tipped darts.hx3h3zh####... ...(^. ..# #... ##.## ...# ....#### #.... ...# #######....######...# ...## ###.#.#.##...##...##..##....#hH #...#....#..@○|...#...†^...#7  ####††.#....##☼...†..##...##..# ##.#††#.......#.#○..†.##...##..# #.....##....######....††.....## ###....##..### #..##....# #.##..##...#.# .....[..#....##..#......#....##.##%.......#..##.....##...# ###....###..# h.....##.....## .$. ...^...## #..#h0hэhDŽ3hhhh,h..# ###.. #..###.. ...... .. (^.. ..# #.. ##.## .. # ...°#### #.... .. # #######..☼.######...# ... # ###.#.#.##@..##...##..##...9 #...#....#..°.|...#...†^...  ####††.#....##○...†..##...##..  ##.#††#.......#.#...†.##...##..  #.....##....######††..... #####....##..### Cm#........##...  #.#.##..##...#.# .....[.....#....  #.......#......#....##.##%.......  #......##.....##...# ###....###.. ☼°hhhhhL,hhpq _Found a clouded bone ring.h 3h h:$....# ...#### ##.. .#..#. #..## ##### #..=## #.###....## #h4............# .. .#.....○^..☼.(# ..# .## .......§...# ##.## h..# .......@.#### #.... 81 ..# .#######..○.######...# .## ###.#.#.##...##...##..## .# #...#....#....|...#...†^ ## ####††.#....##....†..##...## h i ##.#††#.......#.#...†.##...##  #.....##....######......†† h, #####....##..### #........##  #.#.##..##...#.# .....[.....hhp9§h:!% _Found 7 stones.h3h]h4hh,hh,hhh ,hhXh,hhJh,hA!h&5 _Found a trident.hC&h'h?###...h?.........)... ......... ..... †.###..... .... ....# ##.. ... h+@....# ... ### .. ##○. .# ... #..## h@### .... #..@## 7.6 (6 ....###.§.°##  h@..........°.# ..  .....(^....(# ..#h@ ...........## ##.## .. hAU# .........#### #.... .. # .#######....######...# hjA# ###.#.#.##...##...##..##.. #...#....#....|...#...†^.hAhJ(§hBL hzLo_X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2}h 3§h h% h& N _There are no items here.h hS hIJ h) h h $ _h! h h ,h h [..... ..... †.###..... .# ##.. . ....# ... .h #### .. ##°.# ... #.○## ### .... #...## h( 9....###..○○## .........@..# ..9.6 (2h ...(^....(# ..# #.........## ##.## .....####††.#....##....†..##...##.. ##.#††#.......#.#...†.##...##..h E h h h h'xhycWield which item (- for none)? hy- - - Claws (current attack)hy[?] describe selected [!] equip|wield|wear|put onhyy[tab] equip|unequip h}h h%.......... .....DrDolphin the End of an Era †.###..... ....Demonspawn of Qazlal ****** ....# ##.. ...Health: 135/135 ======================== ....#...Magic: 27/27 ======================== .#### .. ##°.AC: 13Str: 15 h=&..# ... #.○##EV: 35Int: 14 ### .... #...##SH: 13  Dex: 30....###..○○##XL: 15 Next: 65% Place: Spider Nest:1.........@..# ..hi&cNoise: =======--  Time: 29389.6 (0.0).....(^....(# ..#-) Claws h&#...........## ##.## .. Zap: wand of flame (3) #.........#### #.... .. #.#######....######...# ... h#'# ###.#.#.##...##...##..##... #...#....#....|...#...†^... ####††.#....##....†..##...##.. ##.#††#.......#.#...†.##...##..  _Found 3 curare-tipped darts. _Found a clouded bone ring. hk'_Found 7 stones. _Found a trident. _X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2} _There are no items here.h.e ○Okay, then.h/hj6h7. _h<hInventory: 51/52 slots Missiles (go to first with ()j - 22 poisoned darts  r - 6 throwing netsv - 7 boomerangs  G - 10 silver javelins  T - 2 curare-tipped darts hArmour (go to first with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} Jewellery (go to first with "=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}hw - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  h:H - a ring of fire  L - a ring of magical power hC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hD  v - 7 boomerangs  G - 10 silver javelins  T - 2 curare-tipped darts Armour (go to first with [) h) a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R2 pair of slick slippers (worn) {slick, slippery, EV+4} Jewellery (go to first with "=)e - an amulet of reflection (worn)C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+} h  y - an amulet of magic regeneration  zrotection from cold  A - an amulet of the acrobat  H - a ring of fire  Lmagical power  W - a +4 ring of slaying  X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2} Wands (go to first with /) 8%hvG  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}b - a wand of flame (3) (quivered)11h-F  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}u - a wand of mindburst (2)4hsl I - a wand of roots (19)7h h .......... .....DrDolphin the End of an Era †.###..... ....Demonspawn of Qazlal ****** ....# ##.. ...Health: 135/135 ======================== h: ....#...Magic: 27/27 ======================== .#### .. ##°.AC: 13Str: 15 hd ..# ... #.○##EV: 35Int: 14 h /### .... #...##SH: 13  Dex: 30h z....###..○○##hŶ XL: 15 Next: 65% Place: Spider Nest:1.........@..# ..h 5Noise: =======--  Time: 29389.6 (0.0).....(^....(# ..#h= -) Claws #...........## ##.## .. Zap: wand of flame (3) #.........#### #.... .. #hY .#######....######...# ... # ###.#.#.##...##...##..##...hr  #...#....#....|...#...†^...h  ####††.#....##....†..##...##..h  ##.#††#.......#.#...†.##...##..hƷ   _Found a clouded bone ring. h -_Found 7 stones. _Found a trident. h _X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2} _There are no items here. _Okay, then.h h hW hF :○h h h hy h h h : _h h ,hd hN >†.###..... .... >.....# ##.. .......# ...h #### .. ##....# ... #..## hY ##### .... #...## ....###....## ## ............# .. .# .....§^@.○.(# ..#91.6 (2 .## .......§.○.## ##.## ..# §#### #.... ..# .#######....######...# .## ###.#.#.##...##...##..## .# #...#....#....|...#...†^ ## ####††.#....##....†..##...## ##.#††#.......#.#...†.##...## #.....##....######......††. M;76Hh3hhQ%h6),h-,ht0,h1hA:`>.....# ##.. ..... ........#..## ...#####....# ##....# ...... #..####### ...... #...## ...###....## ..##....○.....# .. ...#○.(^....(# ..# ...##hs:B..@.§§..## ##.##3...#○☼..#### #......########....######...# #..## .###.#.#.##...##...##..# h:c##.# #...#....#....|...#...†  ## ####††.#....##....†..##.. h:##.#††#.......#.#...†.##... #.....##....######......††.h;Z####....##..### #........#he;h}CQ§☼h/Eh MM..†.###..... .... >###.. ........#..## ...#..####....# ##.. ..#..h! . #..## .###### #...## ### hY ###....# #...○.....h} %  h .○.@^....(# ..# #..§§..## ##.##h ....○☼..#### #.... h ....# ...#######....######...###. h B.#h §☼°°○.°○h\ +4.6 (1hT T§☼§h ○..○☼...☼§.h +5.6 (2h h  h ,_T - 5 curare-tipped darts (gained 3)h3hhhCh ,h!J _Found a stone staircase leading down.h$3h@%h#0............ .........†.###..... ....>.....####.. ..........#..## ...#....####....######.. .....#..#.>........#..## hj0...######.....○... #...###..###....## .##.@.°......# ..7 #....#h0.○...^....(# .. h0f##...## .^.....○.°°○...## ##..# .............#### #.. h0w......# .....#######....######.. h1.##..## ...###.#.#.##...##...##. h11w####.# ...#...#....#....|...# hK1# ## ####††.#....##....†..##hz1 ##.#††#.......#.#...†.##h1h8h○.°°○h&:hJ3hKhUhNWhTZBh\h\h]hd##<....)... ##................ ..... #.......†.###..... #.....>.....####.. .....h(e.....#..### ...#....####....######.. #......#..#.>..☼○....#..## he#^...######....○°○...#...## ##..###.###....## 9 .#....##.☼..........# #....# .......○°...^....(# heU##...####.^....## #..#...............#### # ........#.......#######....###### hf...##..##.....###.#.#.##...##...# ..####.# .....#...#....#....|...# hSf.## ## ####††.#....##....†..#hfhjl:○hmh h  h h h h! BhD ,h( h# ##.... ..... ..#†.###..... .... ###.....>.....####.. .............#..### ...# ######....######.. .##..#.>..○.....#..## ..#^...######..........#...## ..##..###.........§..###....## ...#....##○..........#401 h# #####....#....○°.§°....^....(# #...##...####.^....°........## ##........#..###h $ i..########....### ##...##..##h$ .#.#.##...##.. #...####.#......#...#....#....|.. h$ #†.## ##...####††.#....##....†...# ##.#††#.......#.#...†hV% h, 7°hK. hw3h[xhkhhBhzhhh#.....>.....####.. ...........#..### ...# h]††##.........####....######.. ...###..#.>........#..## ....#^...###hڕt......#...## ....##..###.......h[##....##...#....##......○............####....#.......§.....^....(#h=#...##...####§@...##3h[........#..§..○.........#### hu...#........#....§..#######....## ht..##...##..##.....###.#.#.##...## .hT.#...####.#...#....#....| h{..#†.## ##...####††.#....##.. .....# ...##.#††#.......#.#h3 .....# ....#.....##....######..####....##..### #.hhFJ§§§hϡJ _There is a web here.h hD h hO h h P _h ,hw hU hc h h hG h h hw hŵ h ,hu he h h h hU h/ ,h h hs ,h h h h hM hX h ,h h hh ,ha h. h ,h hX #.....#^...#........#.......###  #....##...##...##..##.....###.#  #....#....#...####.#......#...#  #....#....#†.##..###...####††.# h #....##......#...#....##.#††#..  #...>#.......#...#....#..  #....#.......#°.....#####....## h! #....##.....##......#.#.##..##.  #.....##....##@○....#... h #......##....########......##..  #.#....#............##...  #.......#...^#>.......#####....  #.......#..####......######...#  #####...##...##.....####.#....#  #.#.######...###......#..##..  #....##..#..## #.......††###.. h ##..##.....^# ##.#..†...##...h .§15.6 (12.0)6.6 (13hMh6 _Y - an amulet of guardian spirithhhhnh0Bhh,hhkhd,h1h h h1hhhhhhGh,hhh,hhh,hbh2h,hNhh,hh8h,hhhh'hhh,hRhh\,h hh,hhCht,hhh,h!hZ h ,hM hSh),hDhh,hhoh ,h}"h%h',h(h<*hf,,h-hi2h5h 6h8h);h>,h@hpDhGhGh:IhLhUO,hPhShU,hVhRYhZ,hZ[h_ha,hbhhBhpjhmho,hphq,hhrh3xO _You now have 1205 gold pieces (gained 22).hz3h,|hWh,h'hh,hhthJ,h|hjh,h˛hhƟhhhåh,h=hެh ,hñhh<,h.hh7,hhhP,hhgc  You see here a redback corpse.hEhq _hh9  There is a web here.hOh _h%hhp,h hh,h[h7hYh|hhh,h@hhX,hhJh>,hhh,h6hh7,h]hh,h-hh,hDhh{,h+h#h,hh|h,h3h h,hhh,hhh,hhw9  There is a web here.hjh _hhhh*hhLh,hhh,h h h ,h h hh+hhh`,hhh,hh/R  ### ##### ..## . .....# ...##... ......### ..........)...§..############# ........ .......@○.#....^....# ##hk #......○.°#..#..#...## ..####.. ##.....°..°..######..# ..#..### #....#...##.# #..## h###....######..#.####.# ##..# #.>........#..#### #..# #..# #..........#...## #..######.## hA.........###....## #.........### .................# ####........##Your pack is full.h. 86.6 (70 _You see here a scroll of vulnerability.hhhhhCould not pick up a scroll of vulnerability here; Ignore it? Y - Yes  N - No hj+ A - AlwaysŻhqŻh  DrDolphin the End of an Era  Demonspawn of Qazlal ******  Health: 135/135 ========================  Magic: 27/27 ======================== ########AC: 13Str: 15 ..## . .....#EV: 35Int: 14 ...##... ......###SH: 13  Dex: 30 ..........)...§..#############XL: 15 Next: 65% Place: Spider Nest:1 ........ .......@○.#....^....#Noise: =======--  Time: 29486.6 (0.0) ###..... #......○.°#..#..#...##-) Claws ..#ŻhV###.. ##.....°..°..######..#Zap: wand of flame (3) ..#..### #....#...##.# #..## ###....######..#.####.# ##..# #.>........#..#### #..# #..# #..........#...## #..######.## .........###....## #.........###  .................# ####........##  _There is a web here. _There is a web here.  Your pack is full. _You see here a scroll of vulnerability.  Your pack is full.  You see here a scroll of vulnerability.ŻhثŻh _Your pack is full.  You see here a scroll of vulnerability.  Żh1Autopickup disabled for scrolls of vulnerability.Żh߳Żhn _ŻhŻhŷŻh,ŻhiŻhŻhkŻhŻhŻhŻh,ŻhŻhŻh%ŻhLŻhuŻh-Żh,ŻhŻhxŻh),ŻhŻhŻhz,ŻhŻhŻhŻh ŻhŻhŻhŻhŻhŻh'Żh,ŻhXŻhŻhxŻhŻhTŻhŻh,ŻhpŻhŻh,Żh`ŻhŻh3Żh\Żh Żh Żh: ,Żh ŻhtŻh,ŻhŻhŻhR,Żh ŻhlŻhŻh!ŻhpŻhŻh",Żh#Żh@&Żh',Żh)Żh-Żhj/,ŻhK0Żh3Żh}6Żh6Żh19Żh1?ŻhlB,Żh*DŻhHŻh^J,ŻhKŻhQŻhTŻhMUŻhsVŻhXŻhZ,Żh[Żh_Żha,ŻhaŻhdŻhfŻhgŻhhŻh)kŻh]m,ŻhRnŻhxD  You see here a spider talisman.Żh {ŻhQ{ _ŻhC|ŻhJŻh,Żh-ŻhŻh,ŻhTŻh^Żh,ŻhŻh1Żh,ŻhŻheŻhŔŻhŻhŻhŻh,ŻhŻh<Żhl,ŻhŻh3Żh,Żh ŻhŻh<Żh]ŻhŻhŻh),ŻhzŻhŻh,Żh!ŻhŻh,ŻhwŻhMŻhn,ŻhǮŻhŻhŻhŻhŻhŻh,Żh3ŻhŻh,ŻhŻhPŻh,ŻhDŻhŻhȼ,Żh5ŻhŻh[,ŻhŻhŻh,ŻhŻhsŻhŻh5ŻhŻhŻhŻhŻhŻhŻhŻhŻhŻhRŻhrŻhŻhŻhŻh,Żh@ŻhŻh,ŻhZŻh|Żh|,ŻhŻhŻh,ŻhŻhŻh,ŻhŻh9  There is a web here.ŻhŻh _Żh^ŻhAŻh@,ŻhŻhVŻhL,ŻhŻhNŻh+,ŻhŻhŻh,ŻhŻhiŻh,ŻhŻhŻh(,ŻhŻh<Żhs,ŻhŻhŻh,ŻhsŻhXŻhr,ŻhŻhŻh,ŻhaŻhR,ŻhŻhzk _B - 2 potions of attraction (gained 1)Żhh3ŻhŻh Żh ,Żh Żh Żh ,Żh Żh ŻhVŻhŻhŻh{Żh7,ŻhŻhSŻh9,ŻhŻhŻha,ŻhŻhvŻh=,ŻhŻh2Żh,ŻhHŻh Żh,ŻhNŻhŻh,ŻhDŻhŻh,ŻhCŻhŻh,ŻhI Żh!Żh!,ŻhX"Żh#Żh$,Żh$Żh%Żh&,Żh'Żh'Żh(,Żh)Żh)Żhq*,Żh*Żhp+Żhc-,Żh-Żh|.Żh/,ŻhI0Żh0Żh1,Żh1Żh6Żh7,Żh 8Żh9Żh:,Żh2;Żh<Żh=,Żh>Żh?Żhu@,Żh@ŻhbBŻh8C,ŻhCŻhsEŻhF,ŻhMFŻhHŻhH,Żh&IŻhJŻhFK,ŻhKŻh MŻhM,ŻhJNŻhOŻh{P,ŻhPŻhPRŻhSŻhTŻhTŻhUŻhV,ŻhWŻhAXŻhY,Żh{YŻhZŻh[,Żh\Żh!]Żh^,Żhz^Żh`Żha,Żh$bŻhmd9  There is a web here.ŻheŻhAf _ŻhfŻhhŻhbi,ŻhPjŻhkŻhlŻhlŻhQmŻhqnŻho,Żh&pŻh^qŻhr,Żh/sŻhuŻhv,ŻhOwŻhcxŻhyŻhyŻhzŻh{ŻhL}Żhu}Żh}ŻhB  You see here a +0 chain mail.ŻhŻh1 _ŻhŻh{Żh,ŻhŻhȊŻh,Żh ŻhŻh,ŻhuŻh!ŻhXŻhŻh"ŻhoŻh|Żh,Żh3ŻhŻhŻhŻhŻhÙŻhLBŻhŻh$,ŻhŻhŻhHBŻhŻhΦ,ŻhGŻhŻhըŻhŻh"ŻhŻh,Żh֪ŻhmŻh5ŻhJŻhŻhŻh,ŻhѸŻhXŻhŻhv,ŻhŻhŻhm,ŻhŻh Żh,ŻhqŻhnŻhD,ŻhŻh>Żhy,ŻhŻhŻh ,ŻhŻh:ŻhŻhŻh*Żh1Żh,ŻhhŻh%Żha,ŻhŻhŻh,ŻhŻh9  There is a web here.ŻhmŻh _ŻhGŻhŻh,ŻhŻhŻhR,ŻhŻhŻhdŻh}ŻhŻhŻhŻh;ŻhŻh"ŻhjŻhŻhSŻh^ Żhi Żh ŻhxŻh\ŻhŻhŻhŻh}ŻhŻhŻhŻh5Żh ,Żh Żh<#Żhx$,Żh$Żh&Żh',Żh8(Żh)Żh*,Żhx+Żh,Żh-,Żh.Żh/Żh0Żh0Żh0ŻhY2Żh:3,Żh3Żh5Żh6,Żhr6Żh8Żh8,ŻhN9Żh:Żh;Żh;ŻhD<Żh=Żh>,Żh>Żhf@ŻhABŻh$CŻh5D,ŻhDŻhFŻh"G,ŻhcGŻhHŻhI,Żh-JŻhKŻhL,ŻhMŻhNŻhO,Żh/PŻhQŻhR,ŻhRŻhTŻhVU,ŻhUŻhcWŻhX,Żh`YŻhZŻhR\Żhu\Żh\Żhx^Żh_Żh`Żh`ŻhaŻhRc,ŻhcŻh)eŻhf,ŻhgŻh[hŻhi,ŻhFjŻhkŻh@m,Żh)nŻhoŻhQq,ŻhqŻhsŻh~u,Żh/vŻhwŻhx,ŻhyŻhzŻh{Żh|Żh|Żh}Żh"Żh@ŻhŻhŻh,ŻhŻh\Żhm,ŻhلŻh3ŻhX,ŻhŻhŻhj,ŻhŻhŻhu,ŻhŻhŻh,ŻhŻhŻh,ŻhŻhŻhٚ,ŻhfŻhqŻh,ŻhŻhŻh,ŻhŻhŻhp,ŻhŻhŻh.,Żh.Żh[Żh,ŻhŻhܵŻh÷,Żh+ŻhnŻh,ŻhӻŻhŻhp,ŻhŻhŻhp,Żh;ŻhŻh,ŻhoŻh4ŻhBŻhŻhHA  You enter the shallow water.Żh?Water ŻhŻhN _Moving in this stuff is going to be slow.Żh3ŻhŻhŻh>Żh!ŻhBŻh 3Żhg Żhx Żhu A  You enter the shallow water.Żh ?Water Żhh Żh N _Moving in this stuff is going to be slow.Żh Żhl 3Żh Żh ,Żhn Żh Żh, ŻhZ Żh Żh9! Żh# >Żh# Żh$ Żhc' A  You enter the shallow water.Żh' ?Water Żh8( Żhs: 8#.....^^####### #..#......##.....#### #..##....####.......## #..#.........^.......####.. #................^##.... ###.......§......##.....  ####°°..°#~##...##....  #....~~°≈≈.....#....  #.#@°°~~~......#....703.2 (216.6)  ###≈≈○≈≈≈~.......... Żh: ^ #≈≈≈≈≈#≈~..........  #≈#≈≈≈≈~#..........  ≈≈≈≈≈≈#≈≈...........  ≈≈≈≈≈≈≈≈≈≈≈~.#.##....  ≈≈≈≈≈≈#≈≈≈≈≈~###...##  ≈#≈≈≈≈≈###≈##≈#...  ≈≈≈≈# ### #....#  You enter the shallŻh: ow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterŻh; <. _Moving in this stuff is going to be slow.ŻhW; Żh> g§°°°Żh @ 2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesǻh4IǻhE......°..~.°~~~..0.0)..~.~.............#.##...ǻh0....ǻhǻh8°ǻh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesǻh Iǻhg^§°°ǻhǻh0#l§°°°ǻh$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesȻhP Ȼh Ȼh( Ȼh Ȼh ȻhC [ _Ȼh uȻht Ȼhü Ȼh #...##.....## #####..#...###..### ##Ȼh #.........# ##.....^^####### #.#......##.....#### ###....####.......## ##......○..^.......#####......§○........^##.###.....@.○......##..6.8 (3.6Ȼh;  ####..°..#~##...## #...○~~~≈≈.....# #.#~≈○~~~......#Ȼh 3 ###≈°≈≈≈≈~ #≈≈≈≈≈#≈~..........#  #≈#≈≈≈≈~#..........#  ≈≈≈≈≈≈#≈≈............  ≈≈≈≈≈≈≈≈≈≈≈~.#.##....# Ȼh Ȼh6 L§○Ȼh ȻhX3ȻheYȻhcȻheȻhhBȻhiȻh1jȻhjȻho#...###..### ##.........# ##...##.....^^########....##......##.....#### #..##....####.......## #..#......°..^.####..#.......°.○§.....^##....##..°##... ####....@#~##...##.8.8 (2.0 #....~~~○≈.....#..Ȼhoi #.#○≈≈~~~......#......# ###≈≈≈≈≈≈~......# #≈≈≈≈≈#≈~..### #≈#≈≈≈≈~#..## ≈≈≈≈≈≈#≈≈...# ≈≈≈≈≈~.#.##....## ≈≈≈≈≈≈#≈≈≈≈≈~###...###ȻhsK§○ȻhktɻhɻhɻhKɻhSɻh,ɻhv,ɻhB,ɻh8ɻhɻhɻhɻhɻhcɻhU,ɻhIɻh #...##.....## #####....###...#...###..### ###...##.(.#.........# ##...#....#.....^^####### #....####......##.....#### #......#.#ɻhi##....####.......## #......####.........^.°§○...####.......# #................^##...# ɻh###........§..@§.##.........## 12.8 (4ɻh) ####....°#°##...##.......##  #....~~§≈≈.....#.......#  #.#~≈≈~~~......#......##ɻhe ###≈≈≈≈≈≈~............#ɻhTd #≈≈≈≈≈#≈~....###ɻh #≈#≈≈≈≈~#...## ≈≈≈≈≈≈#≈≈............ɻh?# ≈≈≈≈ɻh0≈~.#.##....##ɻhYɻhs§§..@§ɻhɻh]"4ɻh(H§§ɻh)ɻh Q§§§ɻh ɻh8 N§§ɻh_ ʻhHN§°§ʻhuIʻh8OL§°ʻh&Qʻhʻhظʻhʻhʻh8,ʻhʻhʻh,ʻhʻhpʻhʻhʻhʻhMʻhʻhIʻhNʻhʻh,ʻhʻhʻhʻh/ʻhʻhʻh,ʻhʻhʻhʻhʻhʻheʻh]ʻhʻhʻhʻh,ʻhMʻh>ʻhʻhGʻhpʻhz ʻh$ ,ʻhQʻhGʻh,ʻh ʻh/'..##...##.....####.#....##..##..# ####...###......#..##....##.^#..# #..#..## #.........###...##..#..# ʻhn.....^# ##.#......##....##..##^ .....## #####....###...#....## #..### ###...##.(.^ʻh. ....# ##○..#..... ʻhY^^####### #....###.. .##.....#### #@.....#.##..#.#..ʻh'25.8 (13.0) ʻh####.......## #°.....##########. ʻh#j....^.......####§§.....# #. ...........^##.........# #. ʻhX&...........##....○....## #. .....#~##...##.......## #. ʻhx...~~~≈≈.....#.......# #. ʻh#~≈≈~~~......#......## ## #≈≈≈≈≈≈~............ʻh"#ʻhʻh!:°ʻhB"ʻhʻhʻhʻhʻhGʻhHʻhMXʻhS%#....#............##.....##..... .#...^#>.......#####.#..... .#..####......######...###.#..... .ʻhET###...##.....####.#....##..##..# ###...###......#..##....##.^#..#. ..#..## #.........###...##..#..##^# ##.#......##....##..##^.# ....## #####..§.###...#....#### .ʻh}T.### ###@°.##.(.^....#8.8 (3.0) ʻhT...# ##.☼.#............ ʻhTK^####### #....###.......... ##.....#### #.§.°..#.##..#.#..# ʻhU###.......## #...°..##########.#ʻh~U^.......####.......#.# .......^##.........##.#ʻhU  ..........##.........###.#  ʻhVd....#~##...##.##.# ʻhVʻh[M§°ʻh\˻h/-l§°˻h/:°˻he1˻hH˻hI˻hJ˻hT˻h#W˻hW˻h[,˻hh\˻h\˻hi]˻h_˻h`˻h;a˻ha˻hrc˻h\e,˻h=f˻h&l....#......#####....##..###...# ....##......#.#.##..##...#. ....##......#.......#.....# #....########......##.....##...## #˻hl....#............##.....##..... #...^#>.......#####.....###...... #..####......######...###.#...... ##...##.....####.#....##..##..#.. ##...###......#.@##....##.^#..32.8 (4#..## #......○°.###...##..#..### ...^# ##.#.....§##....##..##^.# ˻hl...## #####...○###...#....####. .### ###...##.(.^....##...# ##...#.............#˻hm ####### #....###...........# ˻hJm#.....#### #......#.##..#.#..## ##.......## #########.#˻hm˻hr˻hlt˻h|4˻h:°˻hH˻h@ ˻h ˻h ˻h$ ˻h|' ˻h' ˻hT+ ,˻hu- ˻h- ˻h. ˻h21 ˻h 3 ˻hZ3 ˻h3 ˻h6 ˻h_8 ˻h8 ˻h+9 ˻hP; ˻hJ= ˻h= ˻h>> ˻h.@ ˻hB ˻h9B ˻hC ˻hE ˻hF ˻hG ˻hG ˻hI ˻hK ˻hK ˻hL ˻htN ˻hMP ˻hP ˻hQ ˻hR ˻hT ˻hT ˻hOU ˻hW ˻hX ˻huY ,˻h [ ˻h\ ˻h\ ˻h] ˻h"_ ˻h` ˻h` ˻h|a ˻hc ˻hd ˻hd ˻hqe ˻hf ˻hi B˻h,t ˻h+v ,˻hv ˻hBx ˻hy ,˻hz ˻h{ ˻hp} ,˻hC~ ˻h ˻hv ,˻h0 ˻h ˻h ,˻h ˻he ˻h ,˻h ˻h ˻h ˻h ˻hO ˻h ˻h; ˻hy ˻h ˻h ˻hז B˻hd ##..###...####...#....##....†..# .#...#....##.#..#.......#.#...†.# .˻h #...#....#.....##....######..... .#........##..###...#..... ##......#.#.##..##.°.#.#......[˻h #......#.......#......#....##.## ˻h .########......##○....##...##### ˻hE .#............##..○..##........^ ˻hq ^#>.......#####.@...###........56.8 (24.0) ˻h ###......######.○.###.#.......... .˻hԝ ##.....####.#....##..##..#..... .###......#..##....##.^#..#.....# ˻h 7## #.........###...##..#..####### # ##.#......##....##..##^.#..##˻h<   # #####....###...#....####...##˻he I  ˻h ###...##.(.^....##......#  ##...#.............#...#˻h E ˻h( ˻h ˻h ˻h3˻h˻h˻h,˻h#n˻h!%˻h&,˻h'˻h )˻h?+,˻h,˻hh4...#.......##########. #..##.....###.#.#.##...##...##. ##.#......#...#....#....|...#...†##...####...#....##....†..## ˻h4e.#....##.#..#.......#.#...†.##. .#....#.....##....######......††. ......##..###...#........# .˻h4...#.#.##..##.○.#.#......[.....# ˻h4....#.......#...@☼.#....##.##%60.8 (4.0)˻hs5##......##..○..##...#####....# ..........##.○...##........^...## ......#####.....###....... ˻h5I.....######...###.#............ ....####.#....##..##..#.......... ......#..##....##.^#..#.....#.... ˻h5.........###...##..#..#########.. #.#......##....##..##^.#..## #...˻hp6˻h=˻h>̻h|4○̻hp}̻h;○̻hj̻hb4̻hB○̻h ̻hר ̻hc ̻h1 ̻hL ̻h ̻hM ,̻hƺ ̻hM ̻h ̻h ̻h ,̻h ̻h ̻h ̻h9 ̻hK ̻h5 }##............# ####...... .#.............^....(# #..##.. .####.^.............## ##.##.. ..#...............#### #... .̻h .#.......#######....######...###.....###.#.#.##...##...##..## .#......#...#..○.#....|...#...†^. ̻h {##...####...#.○..##....†..##...##.#..#....○@.#.#...†.##...##̻h 4 ....##....######......††...̻h# #####....##..###...#........##.#.#.##..##...#.#......[.....#..#.......#.°....#....##.##%..... ̻hW ###......##.....##...#####....###..##........^...## #̻hy #####.....###............# # ...######...###.#............####̻h ̻h ̻h ̻h ̻h ̻h ̻hi1 ̻ht3 ̻h6 ,̻h$< ̻h`> ,̻h> ̻hE ̻hH ,̻hH ̻h#Q ̻hcQ ̻hQ ̻h%R ̻hX ̻hZ ,̻hK[ ̻h b ̻hc ̻hc ̻hId ̻hYk ̻hm ,̻hn ̻hu ̻hv ̻hv ̻hw ̻h} ̻h ̻h ̻h ̻hd ̻h/ ,̻h ̻hi ̻hr ,̻hI ̻h ̻h ̻h: ̻h ̻h ̻h ,̻hj ̻hí ̻hϯ ̻h ̻hݰ ̻h 9  There is a web here.̻hͺ ̻hC  _̻h ̻hs ̻h ,̻h ̻h ̻h ̻h ̻h ̻h[ ̻h ̻h ̻h ̻h ̻h ̻h> ̻hH ̻hS ̻hO ̻hB̻hF̻h̻h&̻h&̻h̻h ,̻h!̻h6)̻h*,̻h+̻h1̻h4B̻h{;̻h?=,̻h>̻hD̻hF̻hG̻hG̻hN̻hoP,̻hQ̻hW̻h Z,̻h[̻hz^̻h_,̻h`̻hc̻h;e,̻h?f̻h3i̻hk,̻hk̻h,o̻hp,̻hq̻hkt̻hv,̻hx̻h=~̻hB̻h̻h,̻h̻hC̻hB,̻h̻h̻hK̻h̻hS̻h̻hz,̻h̻h̻hB̻h̻hJB̻h̻h[̻h̻h̻h̻h,̻h̻h̻h,̻h̻h̻h̻h̻h̻h ̻h ,̻h ̻h̻h,̻h1̻h̻hB̻h̻h",̻h#̻h&̻h(̻h )̻h*̻h.̻h1,̻hw3̻hE6̻h7,̻h8̻h;̻h>,̻hf@ͻhͻh,ͻhͻho D  You see here a spider talisman.ͻhu ͻh1 _ͻh ͻhͻh!,ͻhu$ͻh(ͻh/Bͻh2ͻhT7ͻh7ͻh:ͻh=ͻhE,ͻh Gͻh;JͻhM,ͻhOͻh!QͻhdS,ͻhpTͻhUͻhW,ͻhkXͻh)Zͻh],ͻh^ͻhTaͻh:e,ͻhvgͻhp..####....######..#.####.# ## #..#.>........#..#### #..# ####..........#...## #..######.#.ͻh7q...###....## #.........# #.............# ####...... ͻhRq#.............^....(# #..##.. ͻhq####.^...........○.## ##.##.. .#...............#### #....... .ͻhqK#.......#######@○..######...##..830.8 (66.0) ##.....###.#.#.##°..##...##..## ͻhrn#......#...#....#....|...#....^. ͻhAr#...####...#....##.......##...##.##.#..#.......#.#.....##...## ...#ͻhcrl#....######............ .ͻhr#####....##..###...#........##.. .#.#.##..##...#.ͻhr.[.....#... .#.......#.....##.##%......ͻhGsͻh9zL○°ͻh{ͻh}0c○°ͻh::○ͻh/<ͻhbI○°ͻhͻh:○ͻh`ͻhA 3ͻhx ͻhc* ͻhF- ,ͻh1 ,ͻh4 ,ͻh8 ͻh9 ͻh< ,ͻh= ͻh? ͻh@ ͻh@ ͻhnA ͻhG A................?..#....^....# †.###......#.........#..#..#...## ....####...##.....^.....######.ͻhG #..###..#....#...##.# #..# .####....######..#.####.# ##..# ..#.>........#..#### #..# #..#ͻhH 1..........#.☼○## #..######.## ..###○..§## #.........## ..ͻh+H .......@○.# ####......4.8 (4.0) ͻhNH .............^....(# #..##.. #ͻhqH G##.^.........°...## ##.##...........°..#### #....... ͻh&I Y#.......#######....######...##.. #.....###.#.#.##...##...##..## ......#...#....#....|...#....^. ...####...#....#..##...## ..##.#..#...#.....##...##ͻhsI ͻhRO ͻhrP ͻh 3ͻh? ͻh3 ͻh ,ͻh' ,ͻh" ,ͻh ͻh& ͻhĢ ,ͻhm ͻh Bͻh ͻh ͻh ,ͻh8 ,ͻh ,ͻhr ͻhʺ ͻh ,ͻh( ͻh ͻh ͻh ͻh~ ͻh ### ######### ..#####.......####..........###......)......############# ͻh .............○.?..#....^....# ###......#.....○..○#..#..#...## ..####...##.....^○....######..# #..###..#....#...##.# #..## ###....######..#@####.# ##..# 42.8 (8 #.>ͻhB ..#..#### #..# #..# ..........#...## #..######.## .###....## #.........### ..........# ####........## ...........^....(# #..##.....# ͻh #.^.............## ##.##.....#...........#### #.........#....#######....######...##...##ͻh ͻh1 S○..○ͻh λh3λhλh λh,λh@,λh',λhSλhλh\,λhλhλh,λhλhλhC,λhλh  ######### #### ....###λh(...)......############# .........?..#....^....# ....#.........#.@#..#...## λhZ7.8 (5..##.....^...°.######..# λh##..#....#...##.# #..## λh######..#.####.# ##..#λhQ#..#### #..# ##...## #..######.## λhz....###....## #.........###λhO# ####........##^....(# #..##.....#λhλh^λhλh& λh& λh& λh;3 λh85 λhz5 λh 9 ,λh0: λh]: λh^; λh< λhR> λh> λh> λh@ λhB λhB λhC λhjE λhG ,λhH λhgN  ### #########λhO #####.......## ##..........### ......)....§@#############52 ................?○.#....^....#....#.......°.#..#..#...##...##.....^.....######..##..###..#....#°°.##.# λhO ^ #..## ###....######..#.####.# ##..# #.>........#..#### #..# #..# ##...## #..######.##...###....## #....###λhP λhU 7°λhV ϻhՁ3ϻhϻhNjϻhd,ϻh,ϻh,ϻhŔϻhϻhŘ,ϻhϻhϻhΝ,ϻhϻhJϻhQ,ϻhJϻhϻhW,ϻhϻh  # ####### ######### ϻhT###.....#####..°@°○.## 8.8 (6 ####......○...### ϻh.##<..........○.).°....##########ϻhϳ....................?..#....^....†.###......#.........#..#..#. ..>.....####...##.....^.....##ϻh ### ........#..###..#....#...##.# # ϻhi.....####....######..#.####.# ##..#.>........#..#### #..#ϻhϻh;○ϻh^ϻh&Qϻh ϻhϻhϻh5ϻh(ϻhϻh,ϻh8ϻhϻhϻhtϻh ,ϻh> ϻhT , #### ####### ######### ...###.....#####.......## ...##.......##..☼.○§....### ϻh <....##<.......○○..§)......####### #...............@........?..#....61.8 (3 .......†.###......#.........#..#. .ϻh ....>.....####...##.....^.......#..###..#....#...##.#....####....######..#.####.#ϻh& ....#..#.>........#..#### #..#ϻhL   ^...######..........#...## #..##ϻhp   #..###............###....## #....  #....##..ϻh u.........# ####. ϻh0 ϻh 9§ϻh ϻh @§§ϻh' ϻh O§§ϻhD лh=лhлhлhKлhлh=лh,лh(,лhлh лh ,лhлhUлhлhлhлhQлhU,лh7лhлhH,лhлhlлhoлhлhлh!<# ####### ######### .#........###.....#####.......## ##........##......○##..........## #..........##<...§.°)...... ......##лh"....§..........?8.8 (7 ###...#........°###.§....#......###.....>.§...####...##.....^†..#.............#..###..#....#.††##.........####....######..#.лhI"w##......#..#.>........#..### ......#^...######..........#. ......##..###........#....# .......#....##......лh|"лh"лhb&w°###.§§лh'ѻhwѻh*ѻhѻhѻhѻhPѻhc,ѻhѻh[ѻhCѻhCѻhѻhVѻhѻhѻhg,ѻhiѻhv ############### ####### ####### ѻhu.....#........###.....#####...... ....##........##.......##........ ...##..........##<.....).. ...#ѻh#.○○.. ...####...#.....°.○.###......###....###....○@.....####...##..72.8 (4 ..#..†..#.○☼○...#..###..#ѻhUs#...††##......§..####....###### .........##......#..#.>............#^...######.............##..###....###......#....##......#....#####....#......^.#....#####.^ѻhSѻh\ѻhD○§ѻhac _There is a stone staircase leading down here.ӻhIӻhӻhƮӻhӻhӻhP _ӻhӻh5ӻhӻhӻh,ӻhӻhF ############## ####### ########.#........###.....#####ӻh........##...°...##............##@............).5.8 (3....##....§☼..............###...ӻhg§§.###......#.... .##....###.....>.....####...##.. .#..†..#........°....#..###..#.. .ӻh##...††##.........####....#####......#..#.>#......#^...#######.ӻhF:......##..###............###ӻhӻhL§§ӻhyb _There is a crawl-hole back to the Lair here.Իh§§§Իh○..○○..Իh26.8 (1 _Իhɲ%§Իh/ ##..........#.......... #.....#######...##..... ##....## ###^....#..##P ##.....###^^....#..#### #P....##..^..##.#..# #   ##...##^....#####..#   #..##.^...## ##.###P   #..#...^^^# ##.P###Lair:2   ##.##.@..### #..####   #..#....## ##.# Իh  ##.###### #.   #....# #..   #....# #..   #....##### ######....   ##....P.#.###...##.÷.   #..........÷   ##....)......ԻhwԻh?T○°ԻhB8.3 (2.5 Իhc _You climb upwards. Welcome back to the Lair of Beasts! _There is a hole to the Spider Nest here.׻h9 ##.#.   #.....#######...##.   ##....## ###^....#..##P.   ##.....###^^....#..####.   #P....##..^..##.#..# #.   ##...##^....#####..# ##.   #..##○^...## ##.###P.   #..#..°^^^# ##.P###.   ##.##.>@.### #..####.   ׻h#..#....## ##.#.   ##.###### #.   #....# #.   #....# #.   #....##### ######.   ##....P.#.###...##.÷.   #.÷.   ##.).׻h;K°§§׻h49.3 (1.0 _׻h׻hVػhMbA hole to the Spider Nest. A passage leading to the Spider Nest. The crumbling, web-choked caverns of the Spider Nest are packed with poisonous arthropods and assorted creepy-crawlies. A dungeon features only one of the Spider Nest and Snake Pit branches. While standing here, you can traverse the hole with the > key. You can view the location it leads to by examining it with X and pressing ]. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. (])view destination.ữhữh \ ##..........#........... DrDolphin the End of an Era  #.....#######...##...... Demonspawn of Qazlal ******  ##....## ###^....#..##P. Health: 135/135 ========================  ữh##.....###^^....#..####. Magic: 27/27 ========================  #P....##..^..##.#..# #. AC: 13Str: 15  ##...##^....#####..# ##. EV: 35Int: 14  ữh#..##°^...## ##.###P. SH: 13  Dex: 30  #..#..°§^^# ##.P###. XL: 15 Next: 65% Place: Lair:2  ##.##.>@§### #..####. Noise: =======--  Time: 29879.3 (1.0)  #..#....####.#.... -) Claws  ##.#######...... Zap: wand of flame (3)  #....##......  ữh^f#....##......  #....##### ######......   ##....P.#.###...##.÷....   #....................÷..  ữh ##............).........  _There is a web here. _You see here a spider talisman. _There is a stone staircase leading down here. _There is a crawl-hole back to the Lair here. _You climb upwards. Welcome back to the Lair of Beasts! _There is a hole to the Spider Nest here.ữhAữhҞ'§ữh⻯hc7  ##.#   #.....#######...##  ⻯h8(  ##....## ###^....#..##P   ##.....###^^....#..####   #P....##..^..##.#..# #   ##...##^....#####..# ##   #..##°^...## ##.###P  ⻯h81 #..#..°§^^# ##.P###   ##.##.@.§### #..####   #..#....## ##.#   ##.###### #  ⻯hM9%  #....# #   #....# #   #....##### ######   ##....P.#.###...##.÷  #.÷  ##.)⻯h9⻯h@5.⻯hhA'80⻯hE'§⻯hG^ _There is a hole to the Spider Nest here.⻯ho§§⻯h P.§§.⻯hh⻯hC-1 _⻯h?§§㻯hy]  ############## ####### ###### ....#........###.....#####....... ...##........##.......##.........Spider Nest:1 ..##..........##@............)... ..#......##................... ..####...#.........###......# 㻯h.##....###.....>.....####...## .#..†..#.............#..###..# .#...††##.........####....###### ........##......#..#.>........# .........#^...#######. .........##..###....###㻯hURYou climb downwards. Welcome back to the Spider Nest!㻯hM㻯h^°○.°㻯hM,2.8 (2.5 㻯hR8○㻯hyT _This branch contains the gossamer rune of Zot. _There is a crawl-hole back to the Lair here.㻯h 3㻯hφ 㻯h 㻯h” 㻯h P _㻯h ,㻯h 㻯h] E ############ ####### ######### ..#........###.....#####....... .##..##..○....##....# ##..........##<○.....) 㻯h "#......##....§...40 ####...#......°..#### #....###.....○.○...####...##. ..†..#.............#..###..#....# ...††##.㻯hڠ 3####....######..# ......##......#..#.>........#..###^...######....#...#㻯h ##..###......###..#....##....㻯h@ 㻯h 9§㻯h 廯ht3廯ht廯ho<.0廯hz:°廯h_ _Partly explored, can't reach some places.廯hG3廯h]H廯h^:°廯h^廯h0c:°廯he_ _Partly explored, can't reach some places.廯h= 廯h\> 廯h> 廯h2` 4廯hg :°廯hIh _ _Partly explored, can't reach some places.绯h'h3绯hh绯h.....####...##.....^.. .......#..###..#....#... ††##.........####....######..#.## 绯h3p...##......#..#.@..°.....#..#### 911.8 (27.0) ....#^...######..........#...## ....##..###...☼○.......###....## ..##...........######....#.............^....(绯hb4##..####.^.............## ####........#...............#### #........#.......#######....####...##..##.....###.#.#.##...##绯h4绯h;8○绯h=c _There is a stone staircase leading down here.軯h>Q°軯h 8○軯h]|.☼○°軯h782.8 (1.0) _軯h(;☼軯hrR ## ## #  #..##.#..# 軯hR2 #...@.s..#  #....#.ss..$  ##...# .....  #.... ..## ##... ^# ##... #s   culicivora (asleep) ....s   tarantella (asleep) 軯hnS...#.s   redback (asleep) 軯hS軯h`s§.#.sssss _Partly explored, can't reach some places.stone staircase leading dow軯h7an here.  You climb downwards.  The tarantella's many legs skitter faintly.  The culicivora's many legs skitter faintly.  You hear a skittering sound. You hear a chilling moan.軯h,3.5 (1.7 軯h`軯h _You hear a hideous shriek! You hear a faint skittering sound. x2  Found 32 gold pieces. _There is a stone staircase leading up here.黯hH#.### ### .# #..##.#..# #...<@s..# 黯hU#..§.#.ss..$###...##.#.... ...##.##... .^###... .^# .... .#...#. ..黯h黯h黯hV§<@ss§.#s.^40 黯ha/§§黯h8 _You block the tarantella's attack.黯h)5 §○ You mangle the tarantella!!  The tarantella is almost dead.黯h5 ,5.3 (0.8 黯h: 9§黯h= { _You block the tarantella's attack. The redback completely misses you.껯h}  You claw the tarantella!  You kill the tarantella!껯h  Qazlal accepts your kill.You hear a faint skittering sound.껯hQs.○s   redback껯hL(6.1껯h'§껯hX _The redback completely misses you.껯h[I§°°##○ 껯hJ mangle the culicivora!!  The culicivora is almost dead.You hear a chilling moan.block the redback's attack. The culicivora completely misses you. x2  껯hJ&9껯hbP7°껯hR8 _You hear a faint skittering sound.껯h28 .껯h°##°You closely miss the culicivora.The culicivora is almost dead.껯h,7.8 (0.9 껯h|껯hظ _The culicivora completely misses you. The redback closely misses you.껯h0  You scratch the culicivora.  You kill the culicivora!껯h  ○.<@†..s   redback  껯h \Qazlal accepts your kill.You hear a skittering sound.껯h 468.6 (0.8 껯h 껯h  껯h '_You block the redback's attack.껯h%z  You mangle the redback!!  You kill the redback!껯h2-j○○.껯h92(9.4껯h6;○껯h9O _Qazlal accepts your kill.뻯hN...#..#^.#...# ## ###..# #..##.#○.# #...○.†..#.###....#@.^..$###...##.......#.... ...##.###... #.^###... .^#.... <뻯h9O#...#. .. .뻯hY°○☼<뻯hfZ-20.4 (1.0 뻯h>^뻯h8b9 _Found a stone staircase leading up.뻯hLY...#.. ##^.# #...# ## ###..# #..##.#°.# ##...○.†..#.###....#°☼^..$#..##...##@...........#...##.####...##.^# .^#.... <#...#.... ..^.뻯hN°.○○§뻯h@O&1뻯h!R뻯h(S컯h컯h컯h,컯h컯hظ컯h-컯h컯h*9  There is a web here.컯h3컯hk컯h$ 컯h_You hear a hideous shriek!컯hj3컯h컯h컯h컯h ... ##.. 컯h##^.#  #...# ## ###..# #..##.#..### 컯hKj#...<.†..#.## #....#..§.○@#.. 컯h{u##...##○.§.........컯h#....#...##.##....##...##.^# ## ..##..s..^#.....<.# 컯h7s   demonic crawler (wandering)...#......#.....^....You hear a faint skittering sound.컯h°4.4 (3°컯h+5.4 (4컯h컯hEL _A demonic crawler comes into view. 컯hL_You see here 32 gold pieces.컯h, ...##.. ##^.# #...# ## ###..# .#..##.#..### ...#...<.†..#.#####^...#....#..§.°$#....#..##...##°.§..@......#....#...##.##컯h ##...##.^#### ..#s..^# #.....<.#...#.....#.. ^ 컯h E..컯hY )6.4 (1 컯h _컯ho '§컯h hߌj ... ##.. ##^.# #...#  ## ###..# .h  #..##.#..### ... #...<.†..#.#####^... #....#....#..#...##..§.........# #....#...##.##......##.^#### ..###...s.h9^## .....<.#s   demonic crawler..#...#.^....hhh^○s.h:&7hH;○hxR _You see here 32 gold pieces.hO  You now have 1237 gold pieces (gained 32).hUs.h1&8h;○h2 _You hear a skittering sound.ﻯh-ﻯh .A demonic crawler. A hellish insectoid creature, fueled by some infernal power that constantly regrows its chitinous segments. Nothing short of a lethal blow will stop it for long. Max HP: ~58Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Animal Regen: 6/turn Speed: 130% (normally travels faster than you) You have about 86% to hit with your claws and 85% to hit with your off-hand claw. It has about 9% to hit you. Attacks Max Damage 3x Hit 20 each It is immune to torment; and resistant to miasma. It can see invisible.hhxDrDolphin the End of an Era...Demonspawn of Qazlal ******##..Health: 135/135 ========================##^.#hzMagic: 27/27 ========================#...#AC: 13Str: 15## ###..#.EV: 35Int: 14h@#..##.#..### ...SH: 13  Dex: 30h#...<.†..#.#####^...XL: 15 Next: 66% Place: Spider Nest:2#....#..^..@#....#..h'Noise: =======--  Time: 29928.4 (1.0)h]##...##..§s.○......#-) Claws#....#...##.##.....hv=Zap: wand of flame (3)h##...##.^#### ..#hq##.....^##.....<.#h{s   demonic crawlerhՒ\...#....hv..#.....^....h>You hear a faint skittering sound. h&=_A demonic crawler comes into view. h>}_You see here 32 gold pieces. _You see here 32 gold pieces.  hU0You now have 1237 gold pieces (gained 32). hl_You hear a skittering sound.hh(§hԞhġ w ... ##.. ##^.# #...# ## ###..# .hV  #..##.#..### ... #...<.†..#.#####^... #....#..^.@.#....#.. ##...##..§s.○......# #....#...##.##.....h  ##...##.^#### .# ##.....^# # .....<.# ...#.... ..#.....  ^....h §.s.°The demonic crawler is engulfed in freezing vapours.  You block the demonic crawler's attack.h &9h 9§hs c _The demonic crawler completely misses you. x2hM§°hhnh2§heh c ... ##..#^ #...# # ###..# ##.#..### hD p<.†.§#@#####^.....#..^...#....#..##...##.☼.s.°......#....#...##.##.....##...##.^#### ..##.....^# hp (corroded)...<.#.....#.h .... _The demonic crawler completely misses you. x2scratch the demonic crawler. h Your corrupting presence corrodes the demonic crawler!lightly wounded.  The demonic crawler is engulfed in freezing vapours.  h hM .s○.°h˶ [4-30.3 (0.9 h y☼.○.°h< G _The demonic crawler hits you. You slip backwards!hv[☼○.°..The demonic crawler completely misses you. _The demonic crawler hits you. You slip backwards!  You claw the demonic crawler!  The demonic crawler is heavily wounded.  You hear a faint skittering sound.  The demonic crawler completely misses you.1.1 (0.8 h$\;☼h] _You block the demonic crawler's attack. The demonic crawler barely misses you.hkp○  You block the demonic crawler's attack.  The demonic crawler completely misses you. x2  The demonic crawler hits you.  The demonic crawler is seared by the foul flame within you!  The demonic crawler resists.  The demonic crawler is heavily wounded.hqZ0-2.0 (0.9 hOwhxc _The demonic crawler completely misses you. x2h!  You mangle the demonic crawler!!  You kill the demonic crawler!h$, ○°..  Qazlal accepts your kill.h)2 6 18h2 78 (0.8 _You hear a faint skittering sound.h:7 hG9 l _Your Necromancy skill increases to level 13!h  ...##.. ##^.#..## ###..# ...##.#..### ..h *.<.†..#.#####^.#..○.@.#....##...##.°..........# #....#...##.##.........#...^....h F°☼h ,3.8 (1.0 hk h L _You hear a skittering sound. You hear a chilling moan.h2h2hd3h5h9h9%2h=,h$?,h?hAC...##.. ##^.# hC#...# ## ###..# .#..##.#..##hC3... hC#...<.†..#.#####^... hC#....#..^...#....#.. hD##...##....○@......# hD 5.8 (2h;D#....#...##.##..... h[D##...##.^#### ..# hnD##.....^# #hDF.....<.#hDC...#......#....hD".hD0 ^.... hD h#EhIh$Khhh=h),hhh%3h"h,h hn;4hh,hAhR hy h$ h ○.#.○.@.° _You start resting.hI○.#.°.41.8 (6hY5=2.8 (7hh" _HP restored.hx hx h| h} hh=hh0hhGhX _Found a wand of charming (1).hhDhh... ##.. ##^.# #h#...# .##### ###..# ....##..##.#..### #..#...<.†..#.#####^....##....#..^...#....#...###...##......§@§...# hJ4.8 (2#....#...##.##.....# huv##...##.^#### #...## ##.....^# ./.#h.....<.# .##...#.... ## h hhhfhh'hh1hrh,hO=hh... ##.. ##^.# ## #...# #.### ## ###..# ....## hS#..##.#..### ##.....# #...<.†..#.#####^....# #....#..^...#...○#...# hAI##...##......§.§@§.# 6  #....#...##.##.....#  hcO##...##.^######...## ##.....^# #./#hҷ.....<.# #..##...#.... ..##..#..... #..^.... ..#hhһC○§h.hg1##.. ##^.# ###...# #.### # ###..# ....## ..##.#..### ##.....# ...<.†..#.#####^....# ....#..^...#...○#...# ##......§.§○§.## ....#...##.##..@. ##...##.^######...## ..^# #./.# .....<.# #..##...#.... ..###.##.. ^..# ..h:°...°§☼h:+7.8 (1h[?9§hAh'g ##^.#h-)0##..#.### # ###..# ....## ..##.#..### ##.....#.<.†..#.#####^....# .#..^...#...°#...# #...##.........°§.## h/j.#...##.##.....#...##.^######.@.##  ##.....^# #☼/.#  .....<...#....#h9hj:.h:.§h: §h ; §hm;○h;hL<h<8hlBhB§h2C §hEh $  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0   c - Throwing   5.0   7.1  -1   i * Necromancy  13.1   6.9  +1 +4        `$49m     j - Invocations  17.0  13.4  +3   d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1       f - Stealth   0.0   1.0   0                                     h$9                                 The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh:f hk ho ##^.###DrDolphin the End of an Era#...##.###Demonspawn of Qazlal ****** # ###..#....##Health: 135/135 ======================== ..##.#..### ##.....#Magic: 27/27 ======================== h`p ...<.†..#.#####^....#AC: 13Str: 15 ....#..^...#....#...#EV: 35Int: 14 #...##..........§.##SH: 13  Dex: 30 #....#...##.##.§...#XL: 15 Next: 68% Place: Spider Nest:2 ##...##.^######.@§##Noise: =======--  Time: 29948.8 (0.0)  ##.....^# #○/.#hp X-) Claws.....<.# #..##Zap: wand of flame (3)...#.... ..##hp ..#..... ##..^.... ..#hp p....# _You hear a faint skittering sound. hq _Your Necromancy skill increases to level 13! _You hear a skittering sound. You hear a chilling moan. hq j_You start resting. _HP restored. _Found a wand of charming (1).hu '§hu hBy ?§§hAz h §hH h h[ N _There are no items here.hh6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  19.5   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat  10.0  14.3  -1   h - Summonings   1.1   2.0   0  h c - Throwing   5.0   7.1  -1   i * Necromancy  13.1   6.9  +1 +4             j - Invocations  17.0  13.4  +3   d - Armour   5.0   7.1  -1   k - Evocations   7.0   8.0   0   e - Dodging  14.4  21.4  -1      h f - Stealth   0.0   1.0   0              h>                ha            h                    h        The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelphG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshCp i - Necromancy  13.1h > k + Evocations 7.0h9 k * Evocations   7.0h p k - Evocations   7.0h_ > j + Invocations 17.0hw j * Invocations  17.0h TargetTarget--  --  --  4.0  --  -- --  --  --  15.0 --  a-z] set[-] clear selected targetcost|targetshr <[?25h[?0c0 h@e " hh [?25l[?1chi 20.0  +3  =] set aall targetshhh2C##^.###DrDolphin the End of an Era#...##.###Demonspawn of Qazlal ****** # ###..#....##Health: 135/135 ======================== ..##.#..### ##.....#Magic: 27/27 ======================== ...<.†..#.#####^....#AC: 13Str: 15 ....#..^...#....#...#EV: 35Int: 14 #...##..........§.##SH: 13  Dex: 30 #....#...##.##.§...#hʞ XL: 15 Next: 68% Place: Spider Nest:2 ##...##.^######.@§##Noise: =======--  Time: 29948.8 (0.0)  ##.....^# #○/.#-) Claws.....<.# #..##Zap: wand of flame (3)...#.... ..##..#..... ##..^.... ..#....# _Your Necromancy skill increases to level 13! _You hear a skittering sound. You hear a chilling moan. _You start resting. _HP restored. _Found a wand of charming (1). _There are no items here.hΡA§§h*hO§§hphʪ ..#.### # ###..# ....## ..##.#..### ##.....#.<.†..#.#####^....# .#..^...#....#... #...##..........§.## hz .#...##.##.§...#...##.^######..§##  ##.....^# #○@.#  .....<...##.... #..## .##..h}.§○☼h29.8 (1 _hhR§.°○§h,50.8 (2h'§hqC _O - a wand of charming (20) (gained 1 charge)h ! B # ###..# ....## ..##.#..### ##......<.†..#.#####^....# .#..^...#....#... #...##............## .#...##.##.§...# ##...##.^######...##  ##.....^# #°..#  .....<.hb! ○@###.... #..##  . ##.. .....h' `§.○§h&( +1.8 (1h* h+ h; mM..##.#..### ##.....# #...<.†..#.#####^.... #....#..^...#....#...# ##...##............##  #....#...##.##.§...#  ##...##.^######...##  ##.....^# #...#h<  .....<.# ##○§## ...#.... #. ..#..... ##..# ^.... ..## #..#..##..hD C.°hVD &2hF hG h .<.†..#.#####^....# .#..^...#....#... ##...##............##  #....#...##.##.....##...##.^######...# ##.....^# #...# h .....<.# ##°§###.... #.§##  . ##@.# ^.... #..# #..# ..####hL...○hs&3hhh( .#..^...#....# ##...##............##  #....#...##.##.....##...##.^######...# ##.....^# #...# h< .....<.# ##..##.... #..##  . ##..hb ^.... #.@## #..# #..#..h6○h&4h h!h!F #...##............##  #....#...##.##.....#...##.^######...# ##.....^# #...#  .....<.# ##..##.... #.○##  . ##..# ^.... #.°## #.@# #..# #.hKv○.§5hMhNh d #....#...##.##.....# ##...##.^######...## ##.....^# #... .....<.# ##..## ...#.... #.○## ..#..... ##..# ^.... #..## h p##..## #§..... #..... ####... h ..##..#..#h b°§○ho &6hr G§○h hK  #...##.^######...# ##.....^# #...#  .....<.# ##..#h #.... #.°##  . ##..# ^.... #..# ##..# ..##h A§@# h J#......#h c..#...#h7 T^.#h d.○☼h &7h B○§h  h >  ##.....^# #...#  .....<.# ##..##.... #..##   hG>. ##..# ^.... #..# ##○.# ..###§°#### h\>#.☼@...#. h>### h>O..### hFx○.○○ hAG&8 h K9§ hL h^.....<.# ##..## ...#.... #..##  hѮ#.##..#  ^.... #..##  ##○.# #..## ##§.#####.○....# #...@..# ####.○.#  #..## ... h(#...###^.#####  h)@°.○ hVj○@.§○ h&9 h:○ h  h0I h h, h, h., h h] N ..#..... h w  ^.... #. h s ##..#  h S#..##  h ##..#####......# h #....°§####. h&  #@☼##61.8 (2 hF .......○.# ....##☼..#  he -#. h ). h  hT§☼☼ h hZ  h , h  h  h  h` % hz  #. h ###..#### h ?#......# hͲ  #......######...# h }####...#.○## h> G.....§.°.....##@..#3 #. ##^.# hQ  hd F####  h  h  hַ  h 3○ h  h]? h? h@ hB hG hFG hJ, hM, hN hZOJ _Found a stone staircase leading down. hT3 hT hU hX, hzY h]6 ##..# h]a #..## ##..#### h]d #......# #......# h]m #####...# h^ ^.#####.§.#..##....○○..# h:^#>.....@##...#7.8 (4 hp^##.##.#####^.# h^k## #### h^ hb$○ hb hGc hI h h8, h!, h  h6 h h h, hT h^.... #..## ##..# #..## ##..#### #......#. #......#... #####...# hWS #.^.#####...#..## #○.°.....# h{%70.8 (3 hh.^#>.○....##...###.##.#####^.# h## ### #### h h1 h hy  hVy  hy  h{  h  hF  h% V _Found 3 scrolls of amnesia. h 3 h  hƏ  ^.... #..## ##..# #..##### ##..######..## #......# #..?.. #......# #....§ #####...# h ' #.^☼#####...#..## #...@..........#2.8 (2 #.^#>.°....##...# hH ... ##.##.#####^.## ### hl n### #### hא  h $☼ hܔ ° h  h  hY  h:  h  h( X h  h-  h  h  ^.... #..## ##..# #..## h  ### ##..#### ##..### #......# hȞ < #..?..# #......# #..○..# #####...# h  #.☼○#####...#..## #..# hI \4 #.^#>°.....##...# .....##.##.#####^.# ##..## #### hg f## ####### h  h X○☼○ hť  h 3 h/!  h$%  h+ B h|.  h.  h.  h/  h0  ht3  h3  h4  ho= | .....<.# ##..## h= ...#.... #..##..#..... ##..# h= U^.... #.. h= _##..#  #..##  h= O #### ##..#### h= t##..### #......# h= #.○@..# #......#7.8 (3 h= °...# #####...# ###.°.#####...#..## h> x #.§........... h> .# #°^#>......##...# h,> .....##.##.#####^.# h?> ##..######### ####### hP> 0Your pack is full. h>  hB j○°°° hC X _You see here 3 scrolls of amnesia. hI hސ hj hP _ h[, h  hI ..#.....  ^.... h##..#  #..## ######..######..### #......##..○..# #...... hѡ#....°# ########@^.#####...#..#9.8 (2 #..............#  #.○#>......##...#  h...##...### hD hM ho0○ h? hVJ hJ hK hN hS hWB hl[ h[ h\ h^  h^3 There is a web here. hc hc _ hsd hi0 hio#########..### hi....##..?..# #......# hiy #.....# #####...# hj ###°§.#####...#..## ##........... hFjE #@^#>......##...82.8 (3#......##.##.#####^.# h_j###..######### #### ###  huj  hj hm'§ hPo h  h*  h  h  h  h!  he  h8 2 _Found a robe. h 3 h  h!  h ' , h(  h- ########..###......?..# #......# ## #.....# #####... hH. ^.##. ###.§.#####...#...[.. ##...........#...○##○^#>......##...#..☼...##.##.#####^.####.@######### ####5 ho. S ####  h /  h 4 A○☼ h5  h t○##○☼ h  h y○##○☼ h  hX h h h h h hH h h2, h  h] #.. #### ##..# ##..### # #..?..# #. h/.## ## #.....# #####.^.##.####.^.#####...#......[§.###............. hJn.°##.^#>......##.. #.@○...##.##.#####^7.8 (2 hb..######### ###### h hL:○ h h  h+  hb  h  h  hX  h , h , hV  hg  # #. # ## h  ##..### # # #..?..# #. h ##.### ####.....# #### h y#^..^.##.####.^.######......[§.###... h' ○.##.^#>......##9 hF ....##.##.##..######### he 6#### h  h  ha hEV3hrWhZhf`hcBh;h,hhhkno^.... #hn # ##..### #hn) # #..?..#  ##.########.....# ##hn #^..^.##.####.^.#####ho#....@.○..###...91h*o##.○.#....##.^#>......##..###......##.##.##h`o#.. ###..#########ho##. ####..hoO..#.hphthuh3hhhw,hhQ _Found a trident.  There is a web here.hh _hh/..#^.. # hZ ##..###  ## #..?..# hr ##.########.....# h #^○@^.##.####.^.####3h #......[..###.h ##...#....##.^#>....h ##..###......##.##.h #... ###..########h  ##..^ #### h5 ..).h<_ ...#.hM*#.hh(hh Ih9 hi" Xh% ,hk& h' h+ ,hI, h1 B#### ##..######..?..###.########.....##^..^.##.####.^.#####.§..§.[..###.......##..○#....##.^#>....h1  ##@.###......##.##.6.8 (3 #...####..######## ##..^..####  ..).....h1  ...#.^..h.2  #..###.. #.. #. ### hy2 h6 h27 hWT3h?VhXh|^,haU _You hear a hideous shriek!h>i3hjhlhqhVqhrh-y###..?..###.########.....# ##^..^.##.####.^.######......[..###........hpy##...#....##.^#>.....##..###......##.##. #.§.####..######### ##..○..#### #.@§...... 9hy#...#.^... ##..###... ##.. #. ### # hy1hyh}9§h~hh5hL?  You see here a +0 trident.hh  _hhh,hh## #..?..# #..##.########.....# ####^..^.##.####.^.#####...h-#......[..###...##...#....##.^#>......##hO##..###......####...####..###h ##°.^..#### #..)§@....# 30002#..○#.^.....#h+##§.###...##.. #....#### ###..h3#h\h 9§h h 3h h h! h! hL$ h9% 9  There is a web here.h+ hO,  _he. h/ h6 ,h?8 h: heA hA hB hI #^..^.##.####.^.#####...#..##......[..###..............##...#....##.^#>......##...###..###......##.##.#####^.##...####..######### ##hI ##..^..#####..)...°..### #...#.^☼○...## h;J 8##..###..@...# 6.8 (4##.. ##..°..# h~J #### ##  ##..# hJ G..##hJ hNP :°hQ h3h hh,h4,h,hh h&,hq'h(hL+,h+h9/##...#....##.^#>......##...# h\/##..###......##.##.#####^.# #...####..######### #### h|/##..^..####h/ #..)......####...#.^..°..## h/##..###...°○.# h/K##.. ##.....## #### ####.§@# h0o10 ###..# h50 hT0##..# .###hw0 # h0 h0h4 ○h4*§h6hA○§hohhhi2 3h3 h46 h: h8= BhxA ,hA h$C h_G ,hG hM  #...####..######### #### ^..#####..)......####...#.^.....####..###......#.. ##...hM  #### ####...## ###..## hN ##@.#3.8 (3#....#h%N #....## #..hEN .###....hdN [..##.hN hQS hT hf #..^..####..)......###.#.^.....###..###...... ##.. ##.....## #### ####...## ###..######..#...@###....## #...## .h#hA4.8 (1hhh\hh]hhhBh],hhO #..)......###h' #...#.^.....## ##..###......#hF ##.. ##.....## #### ####...##hbQ ###..##h| ####§.# ##....##h #..@.##6.8 (2hV #..○###h #.... #..###h #. #hh&hhv)3h)hc-h0,hT4,h7,h7h9h=,h>hAC #...#.^.....## ##..###......# ##.. ##.....## #### ####...## ###..##hwC  ####..# ##....## ##..§.## #@..###hC9.8 (3 #....# #..#### #.. #.. #..#.....hBDhZI9§h{KhR7h7h8h;hAhDBhyH,h IhJhOhOhePhQhBU,hUhZ ##.. ##.....## #### ####...## ###..## h,[?####..# ##....##....##...##hO[.°○.# ##23.8 (4hn[h # #...h[ #..## #...h[ ....# .####h[U ##hC\h_:○hah 9○h h :○h hhhhPh,h=,h h h!hL%> ###..## ####..###..##....## h%[##...### ##....# #..#### ...# ..# 5.8 (2○#§....#h&h(h*h"§h*hK○§hh'hhfhWhh~Bh+hRhh8z##..##....## hk*##...### ##....# #..#### h...# ○.# hG°#7hس#....○...#..##.###hb# ## h{hFhɺh h h h h_ ##....## ##...### ##....# ..###.# .○.#h ...## #.°#...y..#...#....○##.#### ## ht y   ghost moth (wandering, invisible)h *0A ghost moth comes into view.hl  The ghost moth stares at you.h°..y.○@○0-------8.8 (1hh$a _You feel your power leaking away.h ##....## ##...### ##....# #..##### #...##.. #.°.#.####..##.#...#hP #..y.@.○.# #..##.#### # ###hh^..y@.°h&9hphhA ghost moth. A vile interdimensional predator that feeds on the life force of living beings. It resembles an enormous, spiny moth. Max HP: ~71Will: +++AC: ++EV: ++  rF: ...  rC: +..rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 120% (normally travels faster than you) You have about 78% to hit with your claws and 75% to hit with your off-hand claw. It has about 12% to hit you. Attacks Max Damage Hit24 Hit18 Sting 18 It can fly. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Quoteh% h.> ##....##DrDolphin the End of an Era##...###Demonspawn of Qazlal ******##....#Health: 135/135 ========================#..####Magic: 20/27 =================-------##...#AC: 13Str: 15#.. #...#EV: 35Int: 14....####..##SH: 13  Dex: 30.......#...#XL: 15 Next: 68% Place: Spider Nest:2#...y@.°.#Noise: =======--  Time: 30029.8 (1.0)#..##.####-) Claws# h> C###Zap: wand of flame (3)y   ghost moth (invisible) _You hear a hideous shriek! _You see here a +0 trident. _There is a web here.  A ghost moth comes into view.The ghost moth stares at you. _You feel your power leaking away.hV   The ghost moth stares at you.You feel your power leaking away.  You claw the ghost moth!  The ghost moth is lightly wounded.  The ghost moth is engulfed in blazing flames. [23d The ghost moth completely misses you. You block the ghost moth's attack.30.6 (0.8 h h : _The ghost moth misses you.h hFT *You scratch the ghost moth but do no damage.The ghost moth is moderately wounded.hTCThe ghost moth is engulfed in blazing flames.h=/ ○@..The ghost moth stares at you.You feel your power leaking away.The ghost moth closely misses you. You block the ghost moth's attack.hH>C13------hb>!1.4h:ChBE[ _The ghost moth completely misses you.h{ *You barely miss the ghost moth.The ghost moth is heavily wounded.hCThe ghost moth is engulfed in blazing flames.h @○The ghost moth stares at you.You feel your power leaking away.The ghost moth closely misses you. You block the ghost moth's attack.h51/27 -----------------2.2h:○h h6M_The ghost moth completely misses you.hO % ##....## ##...### ##....# #..#### # #...# #.. #...# ....####○.## .#.§.# #...y.@..# #..##.#### # ###  You scratch the ghost moth.  The ghost moth is severely wounded.The ghost moth completely misses you. You block the ghost moth's attack.hDQ "°hnQ *.yhR ?27--2hR ;=----------3.0hY °§ _The ghost moth stings you! You slip backwards!h h A ghost moth. A vile interdimensional predator that feeds on the life force of living beings. It resembles an enormous, spiny moth. Max HP: ~71Will: +++AC: ++EV: ++  rF: ...  rC: +..rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 120% (normally travels faster than you) You have about 78% to hit with your claws and 75% to hit with your off-hand claw. It has about 12% to hit you. Attacks Max Damage Hit24 Hit18 Sting 18 It can fly. It possesses the following magical abilities, which are affected by antimagic [!]: Description|QuotehE3 Draining Gaze hCauses the target's magic to leak into the air, as though they were hit by an antimagic weapon, and heals the caster for the amount of magic drained, with no direct line of fire required. Range : 7"hA ghost moth. A vile interdimensional predator that feeds on the life force of living beings. It resembles an enormous, spiny moth. Max HP: ~71"h,vWill: +++AC: ++EV: ++  rF: ...  rC: +..rPois: +"hGrNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal "h^4Speed: 120% (normally travels faster than you) "hr\You have about 78% to hit with your claws and 75% to hit with your off-hand claw. "h"It has about 12% to hit you. "h!Attacks Max Damage Hit"h24 Hit"h18 Sting 18 "hͬIt can fly. "hSIt possesses the following magical abilities, which are affected by antimagic "hz[!]: Description|Quote"hP "hY 0##....##DrDolphin the End of an Era##...###Demonspawn of Qazlal ******##....#"hZ VHealth: 127/135 ======================--#..####Magic: 2/27=-----------------------#"h6Z #...#AC: 13Str: 15"hVZ #.. #...#EV: 35"huZ Int: 14....####°.##"hZ SH: 13  Dex: 30"hZ .......#.§.#XL: 15 Next: 68% Place: Spider Nest:2"hZ #....y@..#Noise: =======--  Time: 30033.0 (0.8)"hZ #..##.####-) Claws"h[ # ###Zap: wand of flame (3)"h3[ xy   ghost moth (invisible)"hQ[ sThe ghost moth closely misses you. You block the ghost moth's attack. "ht[ o_The ghost moth completely misses you.You scratch the ghost moth.  "h[ >The ghost moth is severely wounded."h[ The ghost moth completely misses you. You block the ghost moth's attack. _The ghost moth stings you! You slip backwards!"h\ "h` "hb #h^L °*You scratch the ghost moth.  The ghost moth is severely wounded.#hX7  @The ghost moth stares at you.You feel your power leaking away.You block the ghost moth's attack. The ghost moth closely misses you.#h 8 V0-9 (0.9 #h< #h? [ _The ghost moth completely misses you.#h §*You completely miss the ghost moth.The ghost moth is severely wounded.#h|n ! .§@The ghost moth stares at you.The ghost moth completely misses you. The ghost moth barely misses you.#hn #ho %4.7 (0.8 #hs #hLv 8 _You block the ghost moth's attack.#h&  You mangle the ghost moth!!  You kill the ghost moth!#h) f○.† #h a8-705.5#h #h  #h A_Qazlal accepts your kill.$h\ ##....## ##...### ##....# #..#### # #...# #.. #...#$h  ....####○.## .#...# #....@...# #..##.#### # ###$hpO°☼$h,6.5 (1.0 $hݘ$hw _You see here a ghost moth corpse.$hd $h@d $hd $h6j $h{j %9$hm $hsr M1$h s $h2x $hhx E30=$hx $h~ ,$hZ $h ,$h $h $h ?1=$h $h $h $hӏ I2=$h $h ;2$hA $hw ,$h $h ,$h' $h $hӥ A3=$h $h $h $hë I3=$h] $h $h. 4$h $hk $h $h $hɽ v .§.#○$h o○○ _You start resting.$h' ..#○°°504.0)$h 55=$h %1.5 (15$h $h " _HP restored.%h?3%h@%hD%hCE9=%hH%hI%hJI4=%hJ%hP,%huQ%hU%h^U9=%hU%h[,%h\%hK_%h_#=%h_%hO`%he%heI5=%hef%hi%h,j%hj%hp%hp%hq%ht,%hfu%hz%hz2=%h{%hc%hI6=%h2%h,%h%h,%h\%h,%h%hE9=%h%h%h%h=B7=%h%hϢ%h%h%hr,%h%h\,%hخ%h %hK9=%hƴ%h%hUS8=%h%hQ,%h%ha,%h%h,%h%h,%hy2=%h%hp99%h0=%h%hr,%h%h,%h%hM,%h%h%h2=%h-%hu%h610/27%h%h,%h(%h%h%h<%hw,%h%h,%h%h^ i1=%h %h,%h%h,%h(%hu,%h%h9=%hF%h%h"%h"L2=%hv#%h;),%h)%h-,%h.%h3,%h24%h7%h79=%ha8%h*=%hZ=S3=%h>%hA%hA%h\B%hF,%h G%hJ,%hrK%hP%hRP9=%hP%h T%h9TN14=%hT%hY%hZ%ho[%h_,%h `%he,%h*f%hi%hj9=%hj%ho%hpM5=%hp%h+t,%ht%hy,%hYz%h~,%hL~%hX%h2=%hj%h͇;6%h(=%h%h%h%hx%h~,%h7%h,%h%he=%h=?7=%hWO=%h%hy8=%h,%h%hc%h%h %h{,%h%ht%h9=%h0%h%h(%9%h%hE,%h%h,%h=%h,%h%h,%h%h%hN20=%h%h,%h%h,%h%h\,%h%h+%hV2=%h%h%h>K1=%h%h,%h%h ,%hi %h%h%h$%h%h79=%h%h]92%h(=%h%h1",%h"%h_&%h&%h'%h+,%h=,%h:0%h}02=%h0%hn5%h5%h5D3=%h6%h9,%h:%h?,%hC@%hD,%hHE%hK%h^K9=%h-L%hpP%hPD4=%h?Q%hBW,%hW%h[,%h\%hb,%hc%hg%hg2=%hdh%hm%h'nD5=%hn%hr%hs%hs%h]y,%h1=%h߉a6=%h%hȐ,%h-%ht _You start resting.%h%h1,%h%h3%h]9=%hş%hx .§@.. _You hear a bellow!%h8§§167.5 (11%h֩ 6.0)%h1Q7=8%hV7 %hu%h)% _Magic restored.%h I%h+ %h7 ,%h ,%h ,%h6 %h  ##....## ##...### ##....#%h ## #..#### #.# #...#%hO  ##... #...# #....####..## #....○○.#...# #..@§†...#70.5 (2%hy .0) #..##.####%h  ### ###%h %h|! :○%h$ %h ##....###. ##...####. ##....# ##.. #..#### #.#. #...# ##... #...# #....####..##%hoK #....○○.#...# #.@.§†...# #..##.#### #######%h"L§○.%h+1.5 (1%h%h"&hN3&hh>h8>hZ##....##DrDolphin the End of an Era...# ##....##Demonspawn of Qazlal ******#.. ##...###Health: 135/135 ========================#.. ###....#Magic: 27/27 ========================##.....#..####AC: 13Str: 15#.#.#. #...#EV: 35Int: 14##..§. #...#SH: 13  Dex: 30#..§H####..##XL: 15 Next: 70% Place: Spider Nest:2#...@°°.#...#Noise: =======--  Time: 30172.5 (0.0)#..#.§..†...#-) Claws>h## #..##.####Zap: wand of flame (3)#######H   Asterion _You start resting. _You hear a bellow! _Magic restored.  Asterion the Fallen King comes into view. He is wielding a +1 spectral demonblade. _Asterion bellows!>h!T##....##DrDolphin the End of an Era...# ##....##Demonspawn of Qazlal ******#.. ##...###>hmHealth: 135/135 ========================#.. ###....#Magic: 27/27 ========================##.....#..####AC: 13Str: 15>hZ#.#.#. #...#EV: 35Int: 14##..*. #...#>hSH: 13  Dex: 30#..*H####..##>h?XL: 15 Next: 70% Place: Spider Nest:2#...@**.#...#Noise: =======--  Time: 30172.5 (0.0)#..#.*..†...#-) Claws>h48## #..##.####Zap: wand of flame (3)#######>h`H   AsterionAsterion the Fallen King comes into view. He is wielding a +1 spectral demon>h;blade. _Asterion bellows!  >hActivating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.?h&...# ##....##DrDolphin the End of an Era#.. ##...###?hmDemonspawn of Qazlal ******#.. ###....#Health: 135/135 ========================##.....#..####Magic: 27/27 ========================?hd#.#.#. #...#AC: 13Str: 15##..E. #...#?hEV: 35Int: 14#..EH####..##?hSH: 13  Dex: 30?h#....EE.#...#XL: 15 Next: 70% Place: Spider Nest:2?h#..#@E§.†...#Noise: =======--  Time: 30172.5 (0.0)?h9 ## #..##.####-) Claws#######?hZZap: wand of flame (3)H   Asterion (ally target)?h E   earth elemental (minion)E   water elemental (minion)EEE 3 air elementals (minion) _Asterion bellows!  Activating: Elemental Force (0% risk of failure)  ?hPress: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.  Clouds arounds you coalesce and take form!Asterion hits you with a +1 spectral demon blade!!?h"E?h7E.(HE(   +1 spectral demon blade (distracted)E   earth?h'E   water elemental (minion) (…)?hI Activating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activate?hjDThis square is wreathed by an umbra.  ?hClouds arounds you coalesce and take form!Asterion hits you with a +1 spectral demon blade!!  ?hYou slip backwards!?hZ13----2-----3.5 (1?hSEEE?h _The +1 spectral demon blade completely misses you. _A +1 spectral demon blade comes into view.?hs  Asterion blocks your attack.  Your air elemental barely misses Asterion.?hأ?hx  .(EE.HEEHdistracted, ally target)EE?hͯjAsterion blocks your air elemental's attack.  Your air elemental hits Asterion!?h> E*EEHparalysed, distracted, ally…)EYour air elemental fires a burst of electricity at Asterion.?h>i EHEE§ ally target)EThe stunning burst hits Asterion! Asterion is paralysed.4.3 (0.8 @hM[E§E@h7 _Your air elemental hits Asterion!@hB|  The helpless Asterion fails to defend himself.  You scratch Asterion but do no damage.Asterion is moderately wounded.  Asterion is no longer paralysed.  Asterion blocks your air elemental's attack.  Your air elemental hits Asterion.@h  @h5I Your air elemental barely misses Asterion.@hH.EE@h<(HEEHE@hbYour air elemental hits Asterion.  Your air elemental barely misses Asterion.  Asterion completely misses you.  @hThe +1 spectral demon blade completely misses you. block Asterion's attack.  Asterion blocks your air elemental's attack.@h' @hE**Hparalysed, ally target)@h+EYour air elemental fires a burst of electricity at Asterion.The stunning burst hits Asterion! Asterion is paralysed.  @hU+The stunning burst hits your air elemental.@hX EHEYour air elemental completely resists.  @h\X.Your air elemental completely misses Asterion.@h[(5.1@hb]EEE@he9 _Your earth elemental hits Asterion!@h 0EEEHEEYour air elemental barely misses Asterion.  Asterion furiously retaliates! Asterion headbutts your air elemental!  Your air elementalAsterion. Asterion completely misses you.The +1 spectral demon blade completely misses you. block Asterion's attack.  Asterion blocks your air elemental's attack.@hQ  *E*§Hparalysed, distracted, ally…)EEYour air elemental fires a burst of electricity at Asterion.The stunning burst hits Asterion! Asterion is paralysed.  The stunning burst hits your air elemental.@hq EHEEE§EEYour air elemental completely resists.@hv **E*EE§ ally target)EYour air elemental fires a burst of electricity at Asterion.The stunning burst hits Asterion!  The stunning burst hits your air elemental.@hH.EHE.E4----6.0 (0.9 @hREEE@h  @h ._Your air elemental completely resists.Ahqkl#.. ##...### ###....# ##.....#..###.#.#. #...# ##.... #..EE####..##..(HEE.#...#..#°E..†# #@.##.### #######  H  corrodEYou claw Asterion.  Asterion is severely wounded.  Asterion is no longer paralysed. Your air elemental hits Asterion!  Asterion blocks your air elemental's attack.  Your air elementalAsterion. Asterion completely misses you.  The +1 spectral demon blade completely misses you.Ahwr E○HEEAsterion gores you! You slip backwards!Ah9The +1 spectral demon blade completely misses you.gores you! You slip backwards!  Your air elemental fires a burst of electricity at Asterion.The stunning burst!!  Asterion dies!  Qazlal accepts your kill.Ah EE.*EE*E   earth elemental (minion)E   water elemental (minion)EEE 3 air elementals (minion) Ah"AhAh .E.E§EEEEAho99/135 --------3Aha 8 (0.8 Ah§EEEEEAh= _The +1 spectral demon blade disappears.Ch:IChChCh Ch 100/135---3=ChUChcW _You start resting.ChChChChV!Ch!ChE"Ch&Ch(,Ch(Ch2-;1Ch-Ch;=Ch@ChBCheCy2=4=ChCCh4Lf _Your air elemental fades away. x3ChuN3ChNCh,QChsQU3=ChQCh[e _Your water elemental fades away.Ch]3Ch*^Ch`O=Ch`Che:4ChOe.5=Ch~eChg,ChgChak;5ChlChn,Ch8oChHsO=ChsChvChhvR66=ChvCh{,Ch6|Chj~Ch~K7=ChCh,ChChCh#8ChD==ChCht ....○. _Your earth elemental fades away.ChY]○°96.8 (20.0)ChZ7=7.8 (21ChCh% _Magic restored.Ch IChá ,Ch ChC Ch %9ChƧ Ch} ,ChΪ Ch Ch X10=Ch Ch ,Ch Chݺ  Ch Q_You start resting.ChK %1Ch Cht ,Ch Ch 2Ch! K3=Ch Ch Ch ChH Ch Ch| BCh Ch U4=Ch Ch% ,Ch Ch Ch %5Ch Chk ,Ch Ch ;6Ch- Ch ,Chh Ch ,ChZ Ch9 Ch %7Ch Ch ,Chv Ch Ch s8○§Ch $°s   wolf spider (wandering) _You hear a skittering sound. x2Ch1 ○..219.8 (22Ch -20.8 (23Chx! Ch$ ^ _A wolf spider comes into view.Dh...# ##....##.. ##...### #s. ###....#.....#..#### #.#.#.##.... #...#....####..##...○...#..#@...†...## #..##.###########.s°○1.8 (1.0)  _Items here: $ ) [[ †.EhEhPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 spectral demon blade Armour (select all with [)b - a +0 kite shield  c - a +0 leather armour Carrion Eh2the minotaur corpse of Asterion Gold (select all with $)d - 29 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Hhǭ  d + 29 gold pieces[Enter] accept (1 chosen)Hh Hh{ Hh ...# ##....##DrDolphin the End of an Era#.. ##...###Demonspawn of Qazlal ******#.. ###....#Health: 118/135 ====================----##.s...#..####Magic: 27/27 ========================Hh$ #.#.#. #...#AC: 13Str: 15##.... #...#EV: 35Int: 14#....####..##SH: 13  Dex: 30HhI #...°...#...#XL: 15 Next: 73% Place: Spider Nest:2#..#@○..†...#Hhl bNoise: =======--  Time: 30221.8 (0.0)## #..##.####-) ClawsHh s#######Zap: wand of flame (3)Hh s   wolf spider _Your earth elemental fades away. _Magic restored. Hh _You start resting. _You hear a skittering sound. x2 _A wolf spider comes into view. Hh _Items here: $ ) [[ †.Hh Hh Hh- .s.○○Hh +2.8 (1Hh :○Hh @ _You now have 1266 gold pieces (gained 29).JhU ##....##...# ##....## ##...### #.. ###....#.....#..#### #.#.#.#..s. #...####..##...@...#...#..#)○○.†...## #..##.###########JhRJhF].s○JhS○°°Jh#9Jh1=3Jh#:○Jh¢Jh# ☼○° You mangle the wolf spider!! You claw the wolf spider!  The wolf spider is severely wounded.Jh,4.7 (0.9 Jh5:○JhƖ _The wolf spider closely misses you. The wolf spider completely misses you.Jh- ○°.@.○°..You closely miss the wolf spider.The wolf spider is severely wounded.Jhme20=5.5 (0.8 Jh.L○°Jh _You block the wolf spider's attack. The wolf spider completely misses you. x3Jh}( ○°§You scratch the wolf spider but do no damage.The wolf spider is severely wounded.Jh( ,6.4 (0.9 Jh- Jh0 u _You block the wolf spider's attack. The wolf spider misses you.KhR °.°.○)§  You closely miss the wolf spider.The wolf spider is severely wounded.7.3KhK°§Kh _ _The wolf spider completely misses you. x2Kh],  You claw the wolf spider!  You kill the wolf spider!Kh8°.°†.§○ Kh4><158.1 (0.8 KhCM°§KhGO _Qazlal accepts your kill.Kh+ 3Kh Khd ,Kh Khb Kh %2Kh Kh ,Kh! Kh# ,Kh$ KhP( ;3Kh( Kh+ ,Kh, Kh0 a4=Kh31 Kh5 ,Kh6 Kh6< k5=Kh/> Kh> ,Kh? KhLD ,KhD KhNG ;6KhG KhK ,KhL KhN ;7KhO KhS ,KhvT KhX ,KhY Kho` ;8Kh^a Khg BKhk ;9Khm Khq ,Khq KhHv b30=Khv KhPy ,Khy Khl} Kh} Kh ~ Kh KhN U1=Kh Kh6 ,Kh Kh% Khc %2KhY KhX ,KhV Kh ,Kh Kh' Khl %3KhL Kh ,Kh Kh Kh %4KhƦ KhH ,Kh8 Kh °§.○.○.. _You start resting.Kh .°@§60.1 (32.0)°Kh Z5=1.1 (33Kh KhO " _HP restored.yh%The floor. An umbra. This area is wreathed by an umbra, improving your stealth if you are attuned to the shadows, and decreasing the accuracy of attacks by those unattuned to the shadows. A cloud of thunder. A dark storm cloud. It will intermittently strike those within with lightning, dealing severe damage to those without resistance to electricity. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.hh %##....##DrDolphin the End of an Era...# ##....##Demonspawn of Qazlal ******#.. ##...###Health: 135/135 ========================#.. ###....#Magic: 27/27 ========================##.....#..####AC: 13Str: 15#.#.#. #...#EV: 35Int: 14##..§. #...#SH: 13  Dex: 30#...†####..##XL: 15 Next: 75% Place: Spider Nest:2h \#..°@§..#...#Noise: =======--  Time: 30261.1 (33.0)#..#).°.....#-) Claws## #..##.####Zap: wand of flame (3)####### _The wolf spider completely misses you. x2  You claw the wolf spider!  You kill the wolf spider! _Qazlal accepts your kill. _You start resting. _HP restored.h hH?§§hhg ####..# ..# ##....## ...## ##....## #... ##...### #..####....# ##.....#..#### #.#.#..#...#h}  ##..§..##...# #..@†####..## #..°.§..#...# #..#).°.....#####..##.####h^#######hm§...§.h/2.1 (1.0) h!hThh~h~hkhFBhɘG _You hear a faint skittering sound.hO3hh#### ####...## ..#.^ #..## .... ####.....# ##....##...## ##....## #... ##...####..####....###.○...#..#####.#@#..#...# hB4.1 (2##.....##...# #..§☼####..## #..○....#...##..#).......#####..##.###########hh7§h8h0 hM1 h2 h6 h? XhfC ,hI #..)......### ###...#.^.....## .##.##..###......# hn.....##.. ##.....## ....#### ####...## #..#.^# ###..##h#.○...# ####..##..@# ##....##h9.1 (3 #.○.## ##....##h ##○..# ##...###h+##.○####....###.....#..#####.#.#..#...##.....##...†hG4....hh8○hhhhyhhhBhhhEh} ##..###......##.##. #...####..########h ##..^..####  #..)......##### ###...#.^.....##...##.##..###......h(......○##.. ##...#.....#### ####...## #.@#.^# ###..##71.1 (2h #.....# ####..# ##..○## ##....## #.°.## ##....## ##...# #...### ##..####....# ##.....#..#### #.#.#..#...# ##.....##...#h8○h?8 _You hear a faint skittering sound.h h; h hH h/ h G .#....##.^#>..#..###......##. #...####..####### ##..^..####  #..)......#### ###...#.^##...##.##..#.#....☼.○##.. ##..h l#...@.#### ####.s.>...#..#.^# #..### #.....# ####..##..○## ##....## #.°.## ##....##hR  ##...# ##...###s   orb spider (wandering) ##..####....# ##.....#..#### #.#.#..#...#hx CFound a stone staircase leading down.h7 ☼.°0.h +2.1 (1h h  h P_An orb spider comes into view.h ##...#....##.^#> ##..###......##. #...####.. ##..^..#### #..)......###hg ### ###...#.^.....## #...##.##..###......# #....☼.°##.. ##.....## #..@..#### ####...##h.s.>...#..#.^# ###..#..#####.....# ####..h۵H# ##..○## ##....  #...## ##....##h ##...# ##...###  ##..####....# h2 ##.....#..####  #.#.#..#...#hmh○..^s○°h-&3h/:°hh ##..###......## #...####..#### ##..^..####  #..)......####### ###...#.^.....## #...##.##..###......# #....○..##.. ##.....##.#..##.....#### ####...#hH..^s>..@#..#.^# ###..#..#####.○...# ####. # ##..°## ##.. #...## ##...## ##..####....# .....#..#### #.#.#..#...##.....##...#hth○○○.s...h&4h5:○h0h?`h4aMWhat do you want to examine? Monsters  a - (s) an orb spider Featuresb - (>) a stone staircase leading down (not visited)hbAn orb spider. An eerily glowing spider with strands of pure energy emerging from its spinnerets. It seems to want to keep its distance. Max HP: ~42Will: +AC: +hbEV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (magic: 60%) (normally travels faster than you) You have about 78% to hit with your claws and 75% to hit with your off-hand claw. It has about 9% to hit you. Attack Max Damage Bite 15 h clIt possesses the following magical abilities, which are affected by antimagic (but not silence):  h-c a - Orb of Destruction (9d11) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h%h,L##..###......##. DrDolphin the End of an Era#...####..##### Demonspawn of Qazlal ******##..^..####Health: 135/135 ========================#..)......###Magic: 27/27 ========================#### ###...#.^.....## AC: 13Str: 15hY-!#...##.##..###......# EV: 35Int: 14#....○..##.. ##.....## SH: 13  Dex: 30.#..##..○○.#### ####...# XL: 15 Next: 75% Place: Spider Nest:2..^.s..@#..#.^# ###.. Noise: =======--  Time: 30274.1 (1.0)h-.#..#####.....# ####. -) Claws###...## ##.... Zap: wand of flame (3)#...## ##....#h-##...# ##...#####..####....#s   orb spider##.....#..#####.#.#..#...#h-L##.....##...# _You start resting. h-R_HP restored. _You hear a faint skittering sound. h-U_You hear a faint skittering sound.  Found a stone staircase leading down. h .I_An orb spider comes into view.hw/! h/What do you want to examine? Monsters  a - (s) an orb spider h/Features  b - (>) a stone staircase leading down (not visited) hhf hL##..###......##. DrDolphin the End of an Era#...####..##### Demonspawn of Qazlal ******##..^..####Health: 135/135 ========================#..)......###Magic: 27/27 ========================#### ###...#.^.....## AC: 13Str: 15h!#...##.##..###......# EV: 35Int: 14#....○..##.. ##.....## SH: 13  Dex: 30.#..##..○○.#### ####...# XL: 15 Next: 75% Place: Spider Nest:2..^.s..@#..#.^# ###.. Noise: =======--  Time: 30274.1 (1.0)h.#..#####.....# ####. -) Claws###...## ##.... Zap: wand of flame (3)#...## ##....###...# ##...#####..####....#hs   orb spider##.....#..#####.#.#..#...#h,##.....##...# _You start resting. _HP restored. _You hear a faint skittering sound. _You hear a faint skittering sound.  Found a stone staircase leading down. h_I_An orb spider comes into view.h:○h?h=h h^  ##..###......## #...####.. ##..^..#### #..)......### #### ###...#.^.....## #...##.##..###......###....○..##.. ##......#..##..○○.#### ####...h .^.s.@.#..#.^# ###.#..#####.....# #### # ##...## ## #...## ##.... ##...# ##... ##..####....#  ##.....#..####  #.#.#..#...#  ##.....##...#h h ☼.°s##..○°>h &5h h6 h7  ##..###...... #...####.. ##..^..#### #..)......###hv7 #### ###...#.^..... #...##.##..###...... ##..☼.°..##.. ##......#.s##..○°.#### ####h7.^.>@..#..#.^# ###.#..#####.....#  #. ##...## ##h7# #...## ## ##...# ##...h7y ##..####....#  ##.....#..#### h=8 #.#.#..#...#  ##.....##...#hW=,h|C....##§.°.shD&6h8IhJhU ##..###...... #...####.. ##..^..#### #..)...... #### ###...#.^..... #...##.##..###. ##.......##.. ##hӺU#...#..##§.°..#### #####....s.@...#..#.^# .#..#####.....# . #.. ##...## ## #.. #...## ##### ##...# ##... ##..####.... ##.....#.. h  #.#.#..#...#  ##.....##...#h'hi.s○ hg&7hh: _You hear a faint skittering sound. _You hear ah faint skittering sound.  Found a stone staircase leading down. _An orb spider comes into view. h44_The orb spider is engulfed in blazing flames. hU_There is a stone staircase leading down here.h 1 ##..### #...####.. ##..^..#### #..)...... ########...#.^. #...##.##..###.. ##.......##.. ## #...#..##§....#### #### #...s○@>...#..#.^# .#..#####.....# h .^ #... ##...## ##. #.... #...## ## ####.^ ##...# ##..# ##..####.####.....#..# #.#.#..#...#  ##.....##...#h h: s#☼.°○h -8 _h h he ##..### #...####..# ##..^.... #..)......... ########...#.^... #...##.##..###^.... ##.......##.. ## #..s#☼.##§....#### h]f #....@.>...#..#.^# .#..#####.....# .^. #..○# ##...## ... #....# #...## ####. ####.^# ##...# ###. ..# ##..####.hf .####.....#.. # #.#.#..#... ##.....##...hjhgrs.#○○#○°hr&9hvx:○h/{ h]{<_There is a web here.hX A ##..#### .. #...####.#. .. ##..^.... .. #..)#...##. ########...#.^#....#. #...##.##..###.^.....##.......##.. ## #.s.#○.##§....####  #...@^.>...#..#.^#.○#○.#####.....#hcY .^..#..°# ##...## ...#....# #...## .##.#..####.^# ##...# ## #..##. ..# ##..#####.. #. .####.....#..#. .. # #.#.#..# ##.....##h^ hj h=k s..☼§○#○hk (.hl hq 80hu ;○h 0 _You hear a hideous shriek!h# ##..###... DrDolphin the End of an Era # .. #...####. Demonspawn of Qazlal ****** .#. .. ##..^..## Health: 135/135 ======================== .... .. #..)..... Magic: 27/27 ======================== #...##. ########...#.^.. AC: 13Str: 15 #....#. #...##.##..###.. EV: 35Int: 14 .^..s..##.......##.. ##. SH: 13  Dex: 30 h##.**#○.##.....#### ## XL: 15 Next: 75% Place: Spider Nest:2 #...@^☼>...#..#.^#  Noise: =======--  Time: 30280.1 (1.0) .....§○#○.#####.....#  -) Claws ....^..#...# ##...##  Zap: wand of flame (3) .......#....# #...## # .##.#..####.^# ##...# ## h$g#..##. ..# ##..####. s   orb spider #.. #. .####.....#.. #. .. # #.#.#..#.. ##.....##.. _There is a web here. _You hear a hideous shriek!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orb spider (moderately wounded, umbra, 74% to hit)hj ****s○○h .#.**.*○h, #*.**.○h .*.*.*#○§h .*.*s.**#○§h4 U.*.○hĔJ.*§hڧ.s§○Aim: an orb spider (moderately wounded, umbra, 74% to hit)hW##..###... DrDolphin the End of an Era# ..#...####. Demonspawn of Qazlal ******.#. ..##..^..## Health: 135/135 ========================.... ..#..)..... Magic: 27/27 ========================#...##. ########...#.^.. AC: 13Str: 15h4#....#. #...##.##..###.. EV: 35Int: 14.^..s..##.......##.. ##. SH: 13  Dex: 30#.**#○.##.....#### ## XL: 15 Next: 75% Place: Spider Nest:2#...@^☼>...#..#.^#Noise: =======--  Time: 30280.1 (1.0).....§○#○.#####.....#-) Clawshp....^..#...# ##...##Zap: wand of flame (3).......#....# #...## #h7.##.#..####.^# ##...# ###..##. ..# ##..####. s   orb spider#.. #. .####.....#..hn#. .. # #.#.#..#..##.....##..Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orb spider (moderately wounded, umbra, 74% to hit)  hHyThe puff of flame hits the orb spider.  The orb spider is heavily wounded.hNz  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orb spider (moderately wounded, umbra, 74% to hit)  The puff of flame hits the orb spider.  The orb spider is heavily wounded.Malevolent energies surge around you.h.s.§#°○°#°○(charged)h,12h§#°°○hn _The orb spider pulsates with a strange energy.h} .#.   ....#..###.  # # ... #...##  #.#. ... ##..^..#  ..... ..# #..)..  h| #...##.#########...#.^  ##....#..#...##.##..#  =.^.....##.......##..   #s.@#°.##.....#### #   #....^○>...#..#.^#  hZ .....§°#°.#####.....#  ^..#○#...##  h.......#....# ##  ..##.#..####.^# ##...# # s   demonic crawler (wandering)  hn. #..##.. ..# ##..#### s   orb spider (charged)   #..s #.# .####.....#  #. .. #.#.#..#hr  A demonic crawler comes into view.Found a twisted sapphire ring.h☼.○.#.°s.h+&2hN☼°hA _The demonic crawler gives a hideous shriek!h &  ##...#  .. ....# ##..###   ###. ... #...  ^#.#.. ... ##..^..   ..... ..# #..) h  #...##.###...#.^ #....#..#...##.##..###  .=.^..☼..##.##..   #s@§#..##.....####   #....^○>...#..#.^#  h  .....§.#..#####.....#   .....^..#°..# ##...##  hL .#....# #...##  ^..##.#..####.^# ##...#  #.##.s##.. ..# ##..  hu j###... #.# .####.....#   #. .. # #.#.#..#h hX ☼§s. h The orb spider is engulfed in blazing flames.  The orb spider weaves a glowing orb of energy.hǑ ○.○..^°§.s.#hR V28--3hə hڛ F _The wavering orb of destruction weakly hits you.h0d  You barely miss the orb spider.h!9○°§○s.h9*9 (0.8 h@Z○°§h\C^ _The orb spider is almost dead.h?  You mangle the orb spider!!  You kill the orb spider!h○°°○°..^..s.h4_9--64.7h)hwO _Qazlal accepts your kill.h What do you want to examine? Monsters  a - (s) a demonic crawler Featuresb - (^) a webh 0A demonic crawler. A hellish insectoid creature, fueled by some infernal power that constantly regrows its chitinous segments. Nothing short of a lethal blow will stop it for long. Max HP: ~58Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Animal Regen: 6/turn Speed: 130% (normally travels faster than you) You have about 86% to hit with your claws and 85% to hit with your off-hand claw. It has about 9% to hit you. Attacks Max Damage 3x Hit 20 each It is immune to torment; and resistant to miasma. It can see invisible.hӛ ##...#... DrDolphin the End of an Era h .. ....# ##..###. Demonspawn of Qazlal ****** h6 ###. ...#...### Health: 129/135 ======================-- hP ^#.#.. ...##..^.. Magic: 27/27 ======================== h ..... ..##..)... AC: 13h"Str: 15  #...##.#########...#.^ EV: 35hInt: 14  ###...○#..#...##.##..### SH: 13  Dex: 30 h .=.^.°°..##.......##.. # XL: 15 Next: 76% Place: Spider Nest:2  #○@.#..##.....#### Noise: =======--  Time: 30284.7 (0.8)  #.°..^.>...#..#.^# -) Claws hK ......○#..#####.....# Zap: wand of flame (2)  .....s..#...# ##...##  .........#....# #...##  ^..##.#..####.^# ##...# s   demonic crawler  #.##..##.. ..# ##..###  hͥ###... #.# .####.....#  #. .. # #.#.#..# _The wavering orb of destruction weakly hits you.  You barely miss the orb spider. _The orb spider is almost dead.You mangle the orb spider!!  You kill the orb spider! _Qazlal accepts your kill. hݦh?VWhat do you want to examine? h0Monsters hh a - (s) a demonic crawler h30Features h¯ b - (^) a web h3h;hHA4 ##...#... DrDolphin the End of an Era  .. ....# ##..###. Demonspawn of Qazlal ******  ###. ...#...### Health: 129/135 ======================--  ^#.#.. ...h&B##..^.. Magic: 27/27 ========================  ..... ..##..)... AC: 13Str: 15  #...##.#########...#.^ EV: 35Int: 14  ###...○#..#...##.##..### SH: 13  Dex: 30  .=.^.°°..##.......##.. # XL: 15 Next: 76% Place: Spider Nest:2  #○@.#..##.....#### Noise: =======--  Time: 30284.7 (0.8)  #.°..^.>...#..#.^# -) Claws hC ......○#..#####.....# Zap: wand of flame (2)  .....s..#...# ##...##  .........#....# #...##  ^..##.#..####.^# ##...# s   demonic crawler  #.##..##.. ..# ##..###  ###... #.# .####.....#  #. .. # #.#.#..# _The wavering orb of destruction weakly hits you.  You barely miss the orb spider. _The orb spider is almost dead.You mangle the orb spider!!  You kill the orb spider! _Qazlal accepts your kill.hI:°hJhGP9°hRhH.. ....# ##..######.. ... #...###^#.#..#..^.. ..... ..#..).hR #...##.#########...#.^###...○#..#...##.##..###.=.^.°°..##.......##..  #○..#..##.....#### .@..^.>...#..#.^#......○#..#####.....#.....s..#...# ##...#.........#....# ^..##.#..####.^# ##...#.##..##.. ..#####... #.# .####..... #... 34m... # #.#.# ##.....#hh§°.☼s°^ _The orb spider is almost dead.  hj+You mangle the orb spider!!  You kill the orb spider! _Qazlal accepts your kill.  The demonic crawler completely misses you.  The demonic crawler hits you but does no damage.h,5.7 (1.0 h9°hH` _The demonic crawler completely misses you.h1 °...○☼ h1You claw the demonic crawler!  The demonic crawler is moderately wounded.The demonic crawler completely misses you. x2h82,6.5 (0.8 hS8N§○h<= _You block the demonic crawler's attack.hsF †.○○.§ _You block the demonic crawler's attack. h G You scratch the demonic crawler but do no damage.The demonic crawler is engulfed in freezing vapours.  The demonic crawler completely misses you.hGW30=7.3hFL7§hNU _The demonic crawler misses you.hp.§°§  The demonic crawler completely misses you. _The demonic crawler misses you.  You closely miss the demonic crawler.  The demonic crawler is moderately wounded.The demonic crawler is engulfed in freezing vapours.   completely misses you.h (8.1h9§hX _The demonic crawler misses you. x2h 2.°°§   completely misses you. _The demonic crawler misses you. x2  You mangle the demonic crawler!!  The demonic crawler is severely wounded.  The demonic crawler is engulfed in freezing vapours.  You block the demonic crawler's attack. The demonic crawler barely misses you.h &9h! ?°°h% U _The demonic crawler misses you.h  You block the demonic crawler's attack. The demonic crawler barely misses you. _The demonic crawler misses you.  You barely miss the demonic crawler.  The demonic crawler is severely wounded.  The demonic crawler is engulfed in freezing vapours.  You kill the demonic crawler!h".h○.^h#1hE=89.7he @°§hO _Qazlal accepts your kill.hje ###.. ... #...###hAf^#.#..^.. ..... ..#..). #...##.#########...#.^###....#..#...##.##..###.=.^.....##.......##..  #†..#..##.....#### ###.#..§°^.>...#..#.^#....○@.#..#####.....hf#....§^..#...# ##...#.........#....# .#.... ....hf#). ?. .  #...†####hfD hu]○..○hv-90.7 (1.0 hj6§ he_Found a scroll of poison and a glowing short sword.h؅ 3h h hz ,hƗ h> h h %2h h   ###.. ... #...  ^#.#.. ... ##..^  ..... ..# #..)  . #...##.#########...#  ..###....#..#...##.##..  .=.^.....##.......##.. ...#†..#..##.....###  ###.#○...^.>...#..#.^  #...@°..#..#####.....2.7 (2  #....§○°.#...#  m##...#  #....○§°..#....# #...#  #^..##.#..####.^# ##...  ##.##..##... ..# ##..  ###....#.#.. .####....  #.......... # #.#.#.  #).#. ?...# ##.....  #...†h8 hP 8○h hؕhhhhߢh hhlhh2%3hzh%hѴ,h1hU  ##..  .......# ##.  . ###...... #hZI  .. ^#.#...... #  ... ........# #.hw  .... #...##.#########h  .....###....#..#...##.h  ......=.^§....##.......#hż  #....@.§#†..#..5.7 (3h  #######.#....^.>...#..h  #.......#..#####..  #.....^..#...# ##hN  #.........#....# #.hĽ  #^..##.#..####.^# ## #.##..##... ..# ##  ###....#.#.. .#### hn#.......... # #.h&h@§§hh s    h7   # .......##  ###...... hT S ^#.#......hp 0 # h Q........# # h w #...##.####### hЁ v###....#..#...##h  .......@.^§....##..hG   ...#....°.§#†..#..##..  #######.#....^.>...#  #.......#..###h   #.....^..##  #.........#....#   #^..##.#..####.^#  .##..##... ..# # h N###....#.#.. .###hܙ z○@.☼..hB 346.7 (1h (§h t  Your pack is full. _You see here a +6 ring of dexterity.h §○§hIh=hhP _hhhhW #.. h..##### ##.. # .......# ##..h .. ###....... #..h ... ^#.#...... ##.h5 .... ........# #..hP ..... #○..##.##..hv ......###....#..#...##.##. .......=.@§....##.......##h#8.7 (2h ...#.....☼.#†..#..##.....#h #######.#....^.>...#..# hK#.......#..#####..hL #.....^..#...# ##.. #.........#....# #.. #^..##.#..####.^# ##. ##.##..##... ..# ##. ###....#.#.. .####..hhhh hJ _There is a web here.h*h*.h1h2h h_hhhܩhI~5= _h,hh< #.......#h0#..# .. ###....... ht ... ^#.#......  .... ........# #..)h ..... #...##.#########..hֺ/ ......###.○.○#..#...##.# .......=.^§....##.......##h ...#....§○.#†..#..##.....##hQ #######@#....^.>...#..#.300hy #.......#..#####....hz #.....^..#...# ##... #.........#....# h  #^..##.#..####.^#h8 ##.##..##... ..# # hּ###....#.#.. .####..  #.......... # #.#.#  #).#. ?...# ##..hJhhhk$ h$ h% h+ h3 ,h6: ,ha> ,h8@ hOK u ... ^#.# h}K ^hK .... ........# #..)hK  ..... #...##.#########...#hK  ......###...°#..#...##.##..#h!L  .......=.^.....##.......##hCL  ...#.......#†..#..##.....###hL  #######○#.○..^.>...#..#.^hL ##.......#..#####.....hL  #..§○@^..#...# ##...#hM 2 #...☼○....#....# #...#hSM  #^..##.#..####.^#h|M  ##.##..##... ..# ##..#hM  hM `##....#.#....####..hM  hM #.......... # #.#.#hN   #).#. ?...# ##.. hQN #.^ ## ## #...†# hwN 7 #..hNO hY L°§h&\ hֿh2hAhh=h@ ..#...##.#########...# ......###....#..#...##.##..### .......=.^.....##.......##..  ...#.......#†..#..##.....####  #######°#....^.>...#..#.^#  ##....§..#..#####.....#  ##...°.^.§#...# ##...##  #...○°○...#....# #...##  #^..##.#@.####.^# ##...# 4 ##.##..##.......# ##..## ###....#.#....####.....#  h#..........## #.#. #).#. ?...## ##.....## #.^ ###### #...†#### #.. #.......#  #..#).... ####..##h9§h h 3h h h h BhY h h h h ,h hӰ r ...#.......#†..#..##.....#### #   #######.#....^.>...#..#.^# h  ##.......#..#####.....#  ##.....^..#...# ##...##  #.........#....## #...## hQ @ #^..##.#..####.^# ##...# #  h  ##.##..##.......# ##..####   ##....#.#....####.....#.    #.....@....## #.#.#..#.h 7.7 (3  #).#..§☼§.## ##.....##.    #.^######## #...†####.   hP #.. #.......#.    #..#).....    ####..##.# hq >  #######h h ho :§hJ h>  #######.#....^.>...#..#.^#  ##.......#..#####.....##.....^..#...# ##...#........## hz^..##.#..####.^# ##...# ##.##..##.......### ###....#.#....####.....#.h0 #.....○....## #.#.#hRp#).#..@☼§.## ##.....##.^######## #...†##hq8. .... h hh○☼@○§hy+8.7 (1hp☼@○§hx○°○@○§h+9.7 (2hY9§h8 _D - 5 scrolls of poison (gained 1)hI○@○§hNh:○hh> Ih Xhy nh ,h h8   ...#.......#†..#..##.....###  #####.#....^.>...#..#.^  ##.......#..#####.....   ##.....^..#...# ##...#   #.........#....## #...  hn ^  #^..##.#..####.^# ##...   ##.##°§##.......# ##..#   ###....#.#....####...   #○.@○......## #.#.12.7 (3 h z #).#......## ##....   #.^######## #...†##  #.. #.  #.. #..#)..  #....  ...####  ... h@ h Q§○h hhh h#hP(he.Xh.h/h5p  ...#.......#†..#..##.....h75  #######.#....^.>...#..#  ##.......#..#####hW5  ##.....^..#...# ##..  #.........#....## #..h5  #^..##.#..####.^# ##h5p  ##.##..##.......# ##.  ###..○.#.#....####h5  #@.○.......## h54.7 (2 h6 #)○#......## ## hE6 #.^######## #...† h60 #..# #  #..# #..#) h6 #..# ####. h6M .... h7T  ...^h07* h7h<;○hs>hۥ3hhhh,ho  You see here a +0 short sword of draining.hhp _hphphR,h(hbP ##.....^..#...# ##.. #.........#....## #..#^..##.#..####.^# ####..##.......# ## ###....## #..........## #.h #).#......## ##.. #.^######## #...†.# #...7.7 (3.○# #..#)○.# ####......hM^.###.. .# #.. .. #^.h0,hh8○hhx5h5h%6h9h>,hE _Found 15 gold pieces.hGhUHh~K,hSLh`R ##.##..##.......# ##....#.#....####.  #..........## #.#.#  #).#......## ##... hRk #.^######## #...†# #..# #.... #. #○.# #..#) ##...#.○## ####.. .......@○hRq ###20 ........^...#  ....^.###..## h/S #....# #... ..... #^..# #..#. $.## #.. ^.#hXS ## .# hSh\D○○h1^h.hU.ht/hV5hyABhg _Found a potion of haste.h3hh  ###....#.#....####  ....## #..........## #.#h  ....#. #).#......## ##..  ..... #.^######## #h  ....##..# #...  #...#..# #..#  ###.☼.#.°##h?3 #### h^...§.°#!## #  #h~..^...# 2.7 (2h  ##....^.###..##hI  ##....## #...#  #..... #^..#h#  ##..#. $.##hD  #..#. ^.#hg  ## .. .#  .[h* h2hT§.°h5) _Found a scale mail.hC8h8hH9h<hEXhG,hZIhKhJQ,hRh:V9  There is a web here.hZh][ _h]hi ###....#.#....####.... ....## #..........## #.#.#.. ....#. #).#......## ##.....# ..... #.^######## #...†### ....##..# #.... #...#..# #..#)... ###...#.☼#### ####.. ##.........#!## #### #.........^@..# 6.7 (4 ##....^.###.○##  ##....## ##...#  #..... #^..# ##..#. 6j1m$.## #..#. .^.# ## .. ..# .[ ...hohphW ##.##..##.......# ##..### ###....#.###.....# ....## #.....#.# ....#. #).#......## ##..... ..... #.^######## #...†#### ....##..# #.......# #...#..# #..#)....h^l ###...#.☼#### ####..##. ##.........#@## ###### #.........^...#  ##....^.###.○## h ##....## ##...# #..... ##^..# ##..#. $.## #..#. .^.# ## .. ...# .[...hn.☼○h+7.7 (1hh ○°You now have 1291 gold pieces (gained 25).  Your pack is full.h+8.7 (2hOh@_ _You see here a potion of haste.hXk 3hk hLo hw Xhz ,hz h{ h ,h h h ,h h  ..... #.^######## #...†####.   ....##..# #.......#.   #...#..# #..#).....   ###...#..#### ####..##.   ##.........#!## ###   #.........^...#  ##....^.###.°### ##....## ##...##  #..... ##@°.# 32.7 (4 ##..#. #$.## #..#. ..○.#h { ## .. .....# .[ ..#.... .......##   #########    he 9°h J _There is a web here.hbhTbhchihmh tP _huhvhwhzh,hEh˃h*,h?h   ##.##..##.......# ##..###   ###....#.#....####.....#   ....## #..........## #.#.#..#   ....#. #).#......## ##.....#  h(  ..... #.^######## #...†  ....##..# hJ#.......#   #...#..# #..#)....  hI  ###...#..#### ####..##.   ##.........#@## ######6hʒ}  #.........§...#   ##....^.###.○###  h   ##....## ##...##   #..... ##^..#  h  ##..#. #$.##h/  #..#. ..^.#hN  ## .. .....#   .[ ..#....hm0Your pack is full.hΓh:§hm _You see here a potion of haste.h h h h V _You can't carry that many items.h`hBahehkhqh`wP _h{,hBh+....## #..........## #.#.#......#. #).#......## ##.....# ..... #.^######## #...†###h| ....##..# #....... #...#..# #..#)....###...#..#######..##.hɏ##.........#!## #######.........^...#^.###§@### 8.7 (2h8L ##....## ##.○.## #..... ##^..#.##.#....  .......##  #########hh h.hH8Drop what?52/52 slots (_ for help) Missiles (select all with () h8 j - 22 poisoned darts  r - 6 throwing netsv - 7 boomerangs  G - 10 silver javelins  T - 5 curare-tipped darts Armour (select all with [) h8 a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4} h8 R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} Jewellery (select all with "=) h9 e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy h99 x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  hb9dz - a ring of protection from cold  A - an amulet of the acrobat  H - a ring of fire h9[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit h9Letters toggle [.|Space] toggle selected[top]hQ$X(1 turn)  j + 22 poisoned dartsh$f[Enter] accept (1 chosen)hi 2 turns)  j + 22 poisoned darts  r + 6 throwing nets2h(k3  r + 6 throwing nets  v + 7 boomerangs3hV 4  v + 7 boomerangs  T + 5 curare-tipped darts4h`y3  T - 5 curare-tipped darts3hʌ 2  v - 7 boomerangs  T - 5 curare-tipped darts2h h1 turn)  r - 6 throwing nets  v - 7 boomerangs1h^  j - 22 poisoned darts  r - 6 throwing netsh (1 turn)  j + 22 poisoned darts[Enter] accept (1 chosen)hGf2 turns)  j + 22 poisoned darts  r + 6 throwing nets2h< 3  r + 6 throwing nets  T + 5 curare-tipped darts3hy)4 hEyp v + 7 boomerangs  T + 5 curare-tipped darts4h Jewellery"=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}  w - a ring of positive energyx - the ring "Avienta" {rPois rF+ rC+}  y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  H - a ring of fire  L - a ring of magical power  W - a +4 ring of slaying  X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2}  Y - an amulet of guardian spirit Wands (select all with /)  b - a wand of flame (2) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (19)  O - a wand of charming (20) Scrolls (select all with ?)  c - a scroll of fog29%hf d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  w - a ring of positive energy1hn4?Missiles (select all with ()  j + 22 poisoned darts  r + 6 throwing nets  v + 7 boomerangsG - 10 silver javelins h4? T + 5 curare-tipped darts Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}h4.toph`3  j - 22 poisoned darts  v + 7 boomerangs3¼h2  j - 22 poisoned darts  r - 6 throwing nets2¼h ¼hj   ....## #..........## #.#.#..# DrDolphin the End of an Era   ....#. #).#......## ##.....## Demonspawn of Qazlal ******   ..... #.^######## #...†#### Health: 135/135 ========================   ....##..##.......# Magic: 27/27 ========================   #...#..##..#).... AC: 13Str: 15   ###...#..########..##. EV: 35Int: 14   ##.........#!######## SH: 13  Dex: 30 ¼h   #.........^...#XL: 15 Next: 78% Place: Spider Nest:2   ##....^.###§@###Noise: =======--  Time: 30338.7 (0.0)   ##....## ##.○.##-) Claws   #..... ##^..#Zap: wand of flame (2)   ##..#. #$.##   #..#. ..^.#   ## .. .....#  .[ ..#....  ¼h .......##  #########Your pack is full. _You see here a potion of haste. _There is a web here.  Your pack is full. ¼h1 _You see here a potion of haste. _You can't carry that many items.¼h ¼h ¼h {°9.7 (1¼hM t §§. _You drop 7 boomerangs.¼h ,40.7 (2¼hd ?§§¼h ¼hL '§¼h 5 _You drop 5 curare-tipped darts.ļhn\ļhaDrop what?50/52 slots (_ for help) Missiles (select all with ()  j - 22 poisoned darts  r - 6 throwing netsG - 10 silver javelins Armour (select all with [)  a - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}  d - the scarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} Jewellery (select all with "=)  e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  H - a ring of fire  ļhaL - a ring of magical power  W - a +4 ring of slaying [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ļhML G - 10 silver javelins Armour (select all with [)acrown of Dyrovepreva (worn) {rElec Int+2 SInv}dscarf of Boredom (worn) {harm, rPois rN+ Int+3}  Q - the +3 leather armour of True Grit (worn) {^Contam rN+ Dex+4}  R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} Jewellery (select all with "=)e - an amulet of reflection (worn)  C - a +5 ring of evasion (worn)  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}w - a ring of positive energy  x - the ring "Avienta" {rPois rF+ rC+}y - an amulet of magic regeneration  z - a ring of protection from cold  A - an amulet of the acrobat  H - a ring of fire  Lmagical power  W - a +4 ring of slaying  X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2}Y - an amulet of guardian spirit Wands (select all with /) 8%ļh U R - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3}b - a wand of flame (2) (quivered)  u - a wand of mindburst (2)  I - a wand of roots (19)  ļh \O - a wand of charming (20)20żhT F - the ring "Zewnirghu" (worn) {rPois rF+ rC+ Str+3} żhT x - the ring "Avienta" {rPois rF+ rC+} Scrolls (select all with ?)  c - a scroll of fog5żh( x - the ring "Avienta" {rPois rF+ rC+}  A - an amulet of the acrobat  f - 5 scrolls of noise  i - 11 scrolls of teleportation żh/)o o - 3 scrolls of immolation34żh_  A - an amulet of the acrobat  H - a ring of fires - 4 scrolls of revelation7Ƽh?(1 turn)  w + a ring of positive energy  H - a ring of fire[Enter] accept (1 chosen)Ƽh2 turns)  w + a ring of positive energy  x + the ring "Avienta" {rPois rF+ rC+}2Ǽh1 turn)  w - a ring of positive energy  x + the ring "Avienta" {rPois rF+ rC+}1ɼho|2 turns)  w + a ring of positive energy2ɼh W 3  w + a ring of positive energy  y + an amulet of magic regeneration3˼h4  y + an amulet of magic regeneration  A + an amulet of the acrobat˼h4ͼh5  A + an amulet of the acrobat  H + a ring of fire5μhq 6  H + a ring of fire  L + a ring of magical power6ϼh= $  L + a ring of magical power  X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2}D - 5 scrolls of poison40ϼh7(-  X - the ring of Qusoasher {*Corrode Will++ Wiz Str+2}  Y - an amulet of guardian spirit  M - a scroll labelled CAQYDAPURE2мhx7  Y + an amulet of guardian spirit7мhq y Y + an amulet of guardian spirit  b - a wand of flame (2) (quivered)  N - a scroll of blinking  P - a scroll of acquirement  U - 3 scrolls of fear51ѼhA b - a wand of flame (2) (quivered)  O - a wand of charming (20)V - 7 scrolls of identify  Z - 4 scrolls of enchant armour7Ѽh!| O - a wand of charming (20)  f - 5 scrolls of noise Potions (select all with !)  g - 13 potions of curingh - a potion of might65ѼhN  f - 5 scrolls of noise  i - 11 scrolls of teleportationk - 2 potions of ambrosiaѼh88Ѽh ; i - 11 scrolls of teleportation  s - 4 scrolls of revelationl - 4 potions of cancellation  m - 4 potions of enlightenment74Ѽh~   s - 4 scrolls of revelation  D - 5 scrolls of poisonn - a potion of brilliance7Ҽh  D - 5 scrolls of poison  M - a scroll labelled CAQYDAPURE  p - 3 potions of lignification  q - a potion of mutation82Ҽh9  M - a scroll labelled CAQYDAPURE  N - a scroll of blinkingt - a potion of berserk rage5Ҽhd   N - a scroll of blinking  U - 3 scrolls of fear  B - 2 potions of attraction8Ҽh  U - 3 scrolls of fear  V - 7 scrolls of identify  E - 5 potions of magic  J - 3 potions of resistanceҼhF /94ּh28  V - 7 scrolls of identify  Z + 4 scrolls of enchant armour8׼h*-- i - 11 scrolls of teleportation  o - 3 scrolls of immolation  P - a scroll of acquirement  Z + 4 scrolls of enchant armour88׼hM f - 5 scrolls of noise  N - a scroll of blinking ׼hn P - a scroll of acquirement5ؼhz." N - a scroll of blinking  U - 3 scrolls of fear  B - 2 potions of attraction  E - 5 potions of magic91ؼhr  U - 3 scrolls of fear  V - 7 scrolls of identify  J - 3 potions of resistance4ؼh`& V - 7 scrolls of identify  g - 13 potions of curing  K - 4 potions of heal woundsS - a potion of invisibilitybotؼhؼhn5  g - 13 potions of curing  k - 2 potions of ambrosiaؼhT  k - 2 potions of ambrosia  l - 4 potions of cancellationټh}   l - 4 potions of cancellation  m - 4 potions of enlightenmentټhS  m - 4 potions of enlightenment  p - 3 potions of lignificationټh~  p - 3 potions of lignification  q - a potion of mutationټhVZ|  q - a potion of mutation  t - a potion of berserk rageڼh#_  t - a potion of berserk rage  B - 2 potions of attractionڼh<ܼhE 9  B - 2 potions of attraction  J + 3 potions of resistance9޼h%10 turns)  E + 5 potions of magic  J + 3 potions of resistance10 chosen)߼hG   t - a potion of berserk rage  E + 5 potions of magic߼hȵr  q - a potion of mutation  t - a potion of berserk rage⼯h\ 1  n + a potion of brilliance  q - a potion of mutation1弯h 弯hv s  ....## #..........## #.#.#..# DrDolphin the End of an Era   ....#. #).#......## ##.....## Demonspawn of Qazlal ******   ..... #.^######## #...†#### Health: 135/135 ======================== 弯h 7  ....##..##.......# Magic: 27/27 ========================   #...#..##..#).... AC: 13Str: 15   ###...#..########..##. EV: 35Int: 14 弯h&   ##........§#!##弯hG Z###### SH: 13  Dex: 30   #.........^...#弯hf XL: 15 Next: 78% Place: Spider Nest:2 弯h   ##....^.###§@###弯h 2Noise: =======--  Time: 30340.7 (0.0)   ##....## ##...##弯h .-) Claws 弯h   #..... ##^..#Zap: wand of flame (2) 弯h @  ##..#. #$.##   #..#. ..^.# 弯h4  ## .. .....#  弯hS d.[ ..#....  弯hr X.......##  ######### 弯h J_There is a web here.  Your pack is full. 弯h _You see here a potion of haste. _You can't carry that many items. 弯h =_You drop 7 boomerangs. _You drop 5 curare-tipped darts.弯hw 弯h弯hsb§○.弯h+1.7 (1弯h]弯h?$ ..°○ _You drop a potion of brilliance.弯hy$+2.7 (2弯h(;○弯hg1 .○° _You drop a ring of positive energy.弯h1+3.7 (3弯h7:°弯hA §°. _You drop the ring "Avienta" {rPois rF+ rC+}.弯hB+4.7 (4弯h/H9°弯h)R .§ _You drop an amulet of magic regeneration.弯hgR+5.7 (5弯h8X'§弯h/_ §○§ _You drop an amulet of the acrobat.弯hb_+6.7 (6弯hb'§弯hUi .○○ _You drop 5 potions of magic.弯hi+7.7 (7弯hn弯h|u} ○°. _You drop a ring of fire.弯hu+8.7 (8弯hx弯hT ○°^ _You drop 3 potions of resistance.弯h+9.7 (9弯h弯hT ○..§ _You drop a ring of magical power.弯h-50.7 (10.0)弯h(§弯h* °○§ _You drop an amulet of guardian spirit.弯hg,1.7 (11弯h(§弯h 弯h:§弯hǞ; _You drop 4 scrolls of enchant armour.缯h:.3缯h.缯h3缯h8,缯h<,缯h?缯h@缯hEA缯hF1缯hF缯hL ##.##..##.......# ##..## ###....#.#....####.........## #..........## #.#.#......#. #).#......## ##.....#缯hhM..... #.^######## #...†#### ....##..# .......# #...#..# #..#).... ###...#..#### ####..##......#@## ######4.7 (3.0)#.........^...# ##....^.###°?### 缯hM..## ##...###..... ##^..##..#. #$.###..#. ..^.#缯hM## .. .....#.[ ..#....缯h N缯hQ7°缯hSU _n - a potion of haste輯h23輯h3輯h2:輯hl?,輯hE,輯h8H,輯hJ輯hV  Items here: !!! """ (( ==== ?.輯h\輯h\ _輯h]輯h_輯h_c,輯hd輯hQg9  There is a web here.輯hl5 _輯h#m輯hr,輯hu輯h輯h8f ....##..# #.......#.  輯h\> #...#..# #..#).....   ###...#..#### ####..##  輯h ##.........#.## #####  輯h  #.........^...# ##....^.###.?###輯h ##....## ##.§.##  #..... ##^..#  #. #@°## 輯h60.7 (6輯h:l #..#........^.#輯hY ## ..###....○○#輯hw .[ #...#....#輯h #.......## #########輯h9   輯hׁ4  輯hE 輯h輯hć8○輯h@ _You now have 1306 gold pieces (gained 15).鼯hH鼯hrRead which item? Scrolls  c - a scroll of fog  f - 5 scrolls of noise  i - 11 scrolls of teleportation  o - 3 scrolls of immolations - 4 scrolls of revelation  鼯h`D - 5 scrolls of poison  M - a scroll labelled CAQYDAPURE  N - a scroll of blinking  P - a scroll of acquirement  U - 3 scrolls of fearV - 7 scrolls of identify [!] read|quaff|evoke[?] describe selected꼯hO 꼯hCV 꼯hb\   ....##..##.......#. DrDolphin the End of an Era   #...#..##..#)..... Demonspawn of Qazlal ******   ###...#..####꼯h\ ####..##.# Health: 135/135 ========================   ##.........#.######### Magic: 27/27 ======================== 꼯h\   #.........^...#AC: 13Str: 15 꼯h\   ##....^.###.?###EV: 35Int: 14 꼯h2]   ##....## ##.§.##SH: 13  Dex: 30   #..... ##^..#XL: 15 Next: 78% Place: Spider Nest:2   ##..#. #@°##꼯hV] MNoise: =======--  Time: 30360.7 (0.0)   #..#........^.#-) Claws 꼯hu]   ## ..###....○○#Zap: wand of flame (2) 꼯h]  .[ #...#....#  꼯h] #.......##  #########꼯h] S  꼯h] 9   꼯h^ p  _You drop an amulet of guardian spirit. 꼯h6^ \_You drop 4 scrolls of enchant armour. _n - a potion of haste 꼯hT^ _Items here: !!! """ (( ==== ?. _There is a web here. 꼯hr^ +_You now have 1306 gold pieces (gained 15).꼯h}l 꼯htp _Choose an item to acquire. 꼯hp  a - the Precepts of Powerb - a blade talisman 꼯hp Q c - a +8 vampiric lajatang꼯hp dd - 754 gold pieces (you have 1306 gold) [!] acquire|examine items [a-d] select item for acquirement꼯hq <[Esc] exith) yacquire|examineexamine itemh|DE The Precepts of Power. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Spider Nest. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypehDLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Magic DartConjuration1 yes  c - Momentum StrikeConjuration/Translocation 2 no  d - ArcjoltConjuration/Air 5 nohDsChoose an item to acquire.  a - the Precepts of Power  b - a blade talisman  c - a +8 vampiric lajatang  d - 754 gold pieces (you have 1306 gold) hwsY[!] acquire|examine items [a-d] examine item[Esc] exithRC A +8 vampiric lajatang. A very rare and extremely effective weapon, featuring a pole with half-moon blades at both ends. Base accuracy: -3 Base damage: 16 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 1.7 XLs. Damage rating: 30 (Base 16 x 112% (Str) x 125% (Skill) + 8 (Ench)). Vamp:It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You acquired it on level 2 of the Spider Nest. Stash search prefixes: {ego} {branded} {Staves} {two-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ hS Choose an item to acquire.a - the Precepts of Power  b - a blade talisman  c - a +8 vampiric lajatangd - 754 gold pieces (you have 1306 gold) hT M[!] acquire|examine items [a-d] examine itemhFT <[Esc] exithޯmacquire|examineselect item for acquirementhU  c - a +8 vampiric lajatang  d + 754 gold pieces (you have 1306 gold) Acquire 754 gold pieces? (y/N)hEB- h|h!+ hNAcquire 754 gold pieces? (y/N)hWh  ....##..##.......#. DrDolphin the End of an Era   #...#..##..#)..... Demonspawn of Qazlal ****** h;  ###...#..########..##.# Health: 135/135 ========================   ##.........#.######### Magic: 27/27 ========================   #.........^...#AC: 13Str: 15   ##....^.###.?###EV: 35hgInt: 14   ##....## ##.§.##hSH: 13  Dex: 30 h<  #..... ##^..#XL: 15 Next: 78% Place: Spider Nest:2 h  ##..#. #@.##hNoise: =======--  Time: 30360.7 (0.0)   #..#........^.#h5-) Claws   ## ..###...○°°#Zap: wand of flame (2)  .[ #...#....#  #.......##  #########       _You drop an amulet of guardian spirit. _You drop 4 scrolls of enchant armour. _n - a potion of haste _Items here: !!! """ (( ==== ?. _There is a web here. _You now have 1306 gold pieces (gained 15).1.7 (1h59§hsK ..#........^.-) Claws## ..###...○°°# Zap: wand of flame (2).[ #...#...........## #########    _Something appears at your feet!h`☼○..h"&2h hA _You now have 2060 gold pieces (gained 754).h,Z  #...#..# #..#)...   ###...#..#### ####..##   ##.........#.## #####  h  ..^...#   ##....^.###.?###  ##....##.##.§.##  #.........##^..#h{  ##..#......#..##  #..#......@.^.#h  ## ..###...○..#hq  .[ #...#....#  #....## h #######h §○°§○h&3h:§h1h;  #...#..# #..#)  ###...#..#### ####..##  ##.#.##   #.........^...#  ##....^.###.?###  ##....##.##.§.##  #hU.##^..#  ##..#......#..##  #..#○.○.#  ##^..###...°§.# h4 .[ #...#○...#  #......hs.##  #####hG####h .☼○.○○.§°h &4hc:☼hh?`Ihlnhu  ....##..# #..  #...#..# h>v #..#).  ###...#..########..  ##.........#.#####  #.........^...#  ##....^.###.?###hv  ##....##.##...##  #......°..##^..#  ##..#...@..#..##6.7 (2  #..#....§...^.#  ##^..###○.....#  #...[ #...#....#h|  ##. #.......## # ######### h~h( . #.^######## #...†  ....##..# #...h7  #...#..#  #..#)  ###...#..######.  ##..#.####hs  #.........^... h@^.###.?#  ##....##.##...##hy  #......@..##^..#ho  ##..#...○..#..##  #..#....§...^.#h  ##^..###○.h  #...[ #...#....#hn  ##... #.......## ### ######### he○§..°§h* ○h+7.7 (1h%§h=hX  ....##..# #...  #...#..# #..#  ###...#..#### ####  ##.........#.## #  #.........^...#   ##....^.###.?###  ##...○##.##...##  #.........##^..#  ##..#§@.°..#..##  #..#....§...^.#  ##^..###○.....#  #...[ #...#..#  ##... #...## [4hVY0m #### #######h _○○.○...°h\_&8he'§hfhBhhhhqhBhz,hhlv  ###...#..#### ###  ##.........#.##   #.........^...# h@  ##....^.###.?###   ##....##.##...##  #......§..##^..#hC  ##..#......#..##  #..#..○.....^.#  ##^.@###......#h370.7 (2  #..§[.#...#....#  ##...##.......##  #############hwhO§○hh hd h h< h* h~ h Xh hc H  #.........^...#   ##....^.###.?###h   ##....##.##...##  #.........##^..#  ##..#......#..##h )  #..#........^.#  ##^°.###......#h B  #.§.[.#...#....#  ##.@.#h .##2  #############h+ +h h h h°3hhh,hhB  You see here a +0 scale mail.hwh _hh` ###...#..#### ### ##.........#.##  #.........^...#  ##....^.###.?### h ##....##.##...##  #.........##^..#  ##..#○.....#..##  #..#.○......^.#  ##^.@### 4h  #...[.#...#.... ##.○.##.......##  ##############hhhh /h^/h@0h6hAXhD,h(FhHhM,hNhPh*U,h:Vh[  ....#. #).#......##   ......#.^######## #.  ....##..# #.  #...#..# #.  ###...#..#### ##  ##...#.##   #.........^...# h\C  ##..§.^.###.?##  ##○.@.##.##...##8.7 (4 °......##^ h{\§#..°...#  #..#........^.# ##^..###......# #...[.#...#....#  ##...##.......##  ############## h\haP§°§hchQ+3h,h4h:,h?,hA,hChKEhI,hJhDQY  ##.##..##.......  .## ###....#.#....##  ....####..........## hQ  ....#..#).#......## #  ......#.^########   ....##..# hQ#hQ  #☼..#..# #hQ  ###.§°#..#### #  ##.§@......#.## hQa81.7 (3  #...hRN^...# h0R  ##....§.###.?#hLR  ##...○##.##...##  #.........##hR^..#  ##.§#......#..##  #..#........^.# hR~^..###......#hRe #...[.#...#....#h;ShXhZhs §h h C°§h hhhhh0,hK,hhhhh,hhh2,hhgh ,hh #######.#....^.>...#. ##....#####. ##.....^..#...# ## #.........#hd=### #^..##.#..####.^##... ##.##..##.......##...## ###....#.#....### #....####..........## #. #....#.@#).#......## ##.h 6.7 (5 #...§.○.#.^######## #..hF ###....##..# #.. ###...#..# #..h ###...#..#### ### ##.........#h.## #.........^...#h( ##....^.###.?### ##....##.##...##hhmh h*4 h. h0 hՊI h h h> hn h hJB h`X  #######.#....^.>.  ##.......#..###  ##.....^..#...#  h  #...#.... ### #^..##.#..####.^ #... ##.##..##....... #...######....#.#.... hV  #....####...##  #...@#..#).#......## 9.7 (3 h   #..○.○..#.^########   ###..§°##..#  hx  ###...#..#  ###...#..####  ##.........#.##  #..... h4....^...#  ##....^.###.?###   ##....##.##...## h  hW h h Q h^ 3 h  ho  h|  h  h , h , h , h" , h#  h%  h\* , hh+  h0   ......###....#..# #.......=.^.....##.. #...#.......#†..#..# #.. #######.#....^.> ha1  #..#...##.......#..#  .....##.....^..#  ...☼#.........#... ###.○.#^..##.#..## #..@# ##.##..##.....93.7 (4 #...######....#.#... ##..○.####..........  #....#. h1 .#).#......#  #...§...#.^######## h1 q  ###....##..#  ###...#..#  ###...#..# h2 N  ##.........# hR2  h6  h8  hƩI h̰ h h3B hɼ h hk hP h|, h& h h!, hk h h\, h h h, h^ h h, h; hJ h^, h h h:, h h" h, h h h, h) h hQ, h1 h h  h h h, h h&#......^#.#...... ###....#. ........# #.....## #...##.#########..#......###....#..#...##.##. h&:#.......=.^.°...##.......##...#.......#†..#..##.....# h'#..########.#....^.># h,'#..#...##..○....#..#####...#.....##.°@..§..#...# ## h[')409.7 (16.0) h'##....#..○..°...#....## ####...#^..##○#..####.^# ## h'#...####.##..##.......# ##. h (]#...######....#.#....####..##....####..........## #.#.  #....#..#).#......## ##...  #.......#.^######## #...† hG(  ###....##..# #....  h( h/B○ h/ 3 h  hQ  h  hO B h  h+  h  h>  h} , h  h  h , hN  h  h> , h  hr 1 h  h h .  .... ..##### ## ####... .......# ## hP o #.....#####....... # #......^#.#......  #....#. ........#  h C #.....## #...##.######## #......###○...#..#...##.# h #.....○.@.^.....##..... h *15.7 (6.0) h e #...#.....§.#†..#..##.. #..########.#....^.>... h6 #..#...##.......#..### #.....##.....^..#...# ## hc . ##....#.........#....## # ###...#^..##.#..####.^# # #...####.##..##.......# # h 9 #...######....#.#....#### h  h L○§ h 0 _v - a +6 ring of dexterity h2l hl hm hvs hv, h|, h, hT h h, hR h h/, h݌ hY    .#.....#   ......   ....^   h  ....# ..#####  ####... .......#  #..○..#####.......  #......^#.#......  #...@#..........# 9.7 (4 #...○.## #...##.##### h2E #.○..○○###....#..#.. #.........^.....##.. #...#.°.....#†..#.. #..########.#....^.>. #..#...##.......#..# #.....##.....^..#... hs7 ##....#.........#.... h ho:° hC h| A○° h}  h  hs  h_< h< h&= haD hcq hr h y, hy, h){ h| h؁, h h6$##. #.. ## ##..##^####..#.....# ........# ...○^.#  #.°..○# ..#########@..# .#22.7 (3.☼#####.......  h0.....^#.#...... ○..#.....°...##.#...##.###....###....#..#.........^#... h.#.......#†..#..#..########.#....^.> hs9° h h[ hS\ hb] hc hh, h.pB hp hOq hr hw hx hx hF  #.  ..  ##.  #.. ## #..##^## h #..#§○...# #..○@....# 5○...^.# #.....### ..##### ####...# .......# #...°°#####....... #......^#.#......#....#....#.....##.#.. #......###.. h7 h"N§° h8 hj @§○ hfk  hzo :° hq  h b§○ h2 D○° hn  hD§° h h:° h hFI h;I hK, hQ hR, h=S hS hhW, hW h\         ####  #..###  ##....##.. h\  #..○.....#  ##@.# 9.7 (4  #...###  ##○.##^###  #..#.....# hM] #........# #......^ ##.....### ..##### h] ####...# .......# ###....... h!^ h` ha h#s hs hv hx h  ha  hK  hҹ hhxhhőh3hhhrhhnh&h,h)hah1,hh[     ### #### ...# #..### ....  ##..☼.##..#  #.°...@..#33 ##.°#.○○.#  #...###.....##..##^###..####..#.....#....###........# ....#^ #......^.# ... #. ##.....### ..##### ##h ####...# .......# # h]h4h_h_hchehGGIhIh~MhMhS,hT,hTh/Uh@W,hWh(Yh[,h]\h:]h5_,h_hiahc,h2dhdhf,hUghihbk,h+lhmhq,hqhrh;uheuhuhewhz,hx{h|h,hhσh,hAhȉh,hhh?,h|hwh{hh h@hC,hhh,hhhkhhhhإhh7hh,hh>h[,hh|hh7hhNhɵhh8hh,hYhhhhh׽hk,hhh,h(hhh4,hhh,hh,h,hhhOhh;hhh6hhUhhhhhghhhhhhshh[,h'h9 ho h h8O _You now have 2089 gold pieces (gained 29).hh"hyhG _You hear a faint skittering sound.h3heh`hh-hh!G _You hear a faint skittering sound.hq'h'h(h(,9  There is a web here.h1h<2h3h5G _You hear a faint skittering sound.h;h<h =h>hC,hRDhbEh]MXhP,hTh]   #..##.#..### # #####...<.†..#.##### h*^#...#....#..^...#... ### ###...##...##......... ..### #...○..#....#...##.##. ....## ##.....###...##.^###### hX^.#...## ##^...§.# ##.....^# # h^###...####..##..### .....<.# ## ###...##....#...@.# ...#.... #. h^#....##.....#^..§☼.....#..... ## h _(#..####.....##.##...#..# ^.... #. ...# #..#^..### ..## .h._##. ...####..#..## ..# hZ_#.. ....#.#..#### ###### ##.. h_G##......## ##..### #.. ........### #..?..# #... ...#######.########.....# #### h_}_You hear a faint skittering sound.  You pick up a book of the Senses and begin reading...hh?°§h[hm807.0).○○hh,1.7 (48hnhTpc  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony hp_to your library.h=h>h6?h*ChJ#####...<.†..#.#####^hSJ#...#....#..^...#.... #####...##...##....... .###hzJr#...°..#....#...##.##hJ.hJ##.....###...##.^#### hJ#...## ##^...§.# ##.....^# #. hJ##...####..##..### s....<.# ##.h K...##....#...§.#s...#.... #.. hAK....##.....#^...@.....#.hWK# h{K..####.....##.##.○.#..# ^.... #.. hK..# #..#^..###...## . ##. hK..####..#..## ##..# #..#hKU.#.#..#### #######hKo##..# #......## ##..### #..hLws   orb spider (wandering) h-L".......#hALR#..?..# #.hULns   tarantella (wandering)hyLi#######.########.....# #####.hL# #^..^.##.####.^.#####...#.hqU( 0hU.0)  A tarantella and an orb spider come into view.The tarantella's many legs skitter faintly.htWhXh_.h_`§..#.h_as○°h`!h;e+2.7 (1hf9§hgA _The orb spider's many legs skitter faintly.hu <.†^ ^ ### #...#h&U ##....##.^ ##^...§.# ##.....^# ##..### s....<.# #.....#....#.... #^...@s....#..... ##.##○°.#..# ^....  #..#^..###...## .  ##..#  #######   hS #..?..#   #^..^^h <.†^ ^ ### #...#h. ##....##.^ ##^...§.# ##.....^# ##..### s....<.# #.....#....#.... #^...@s....#..... hf##.##○°.#..# ^....  #..#^..###...## . h ##..#  #######  hp  #..?..#  h߮Y #^..^^hhh.h hֽV_There are monsters nearby!h q  You scratch the tarantella but do no damage.h R.s○hf ,3.5 (0.8 h h ~ _The tarantella completely misses you. You block the tarantella's attack.h8C |  You claw the tarantella!  The tarantella is moderately wounded..s.°°.○○ 4.4 (0.9 hI q° _You block the tarantella's attack.h   You miss the tarantella.The tarantella is moderately wounded.hh.☼shZ,5.2 (0.8 h:☼hh[ _The tarantella completely misses you.h  You mangle the tarantella!!  You kill the tarantella!ho: ○.@..☼°°(charged)  Qazlal accepts your kill.hi,6.1 (0.9 hhsm _The orb spider spins a strand of pure energy.h #####...<.†..#.#####^.#...#....#..^...#....# # ###...##...##. ### #......#....#...##.##.## ##.....###...##.^######. ...## ##^.....# ##.....^# #. #...####..##..###......<.# ##. #...##....#.....#○s..#.... #..###.....#^.#..... ##. .h ####.....##.##.☼°#..# ^.... #..# .# #..#^..###.°.## .# ##..# .####..#..## ##..# #..##.#..#### ####### ##..# ......## ##..### #.### h \#..?..# #. .#.#.....# #####. .# #^..^.##.####.^.#####...#.h R○○h ,7.1 (1.0 h h hG#####...<.†..#.#####^.#...#....#..^...#....#. ###...##...##. #......#....#...##.##. .## ##.....###...##.^######.## ##^.....####.....^# #. ...####..##..###......<.# ##..# ...##....#.....#○s..#.... #..###.....#^.#..... ##..# ####.....##.##.○°#..# ^.... #..# # #..#^..###.°○## ..# ##..# ####..#..## hA##..# ..##.#..#### ####### ..# ##..### ##..###.^ #.### #..?..# . #. #.#.....# #####. # #^..^.##.####.^.#####...#..#hh s°.○..°h&8hh\h" #..##.#..### ######...<.†..#.#####^. #...#....#..^...#....# ###...##...##........ ## #......#....#...##.##. .## ##.....###...##.^####### ##^.....####.....^# #...h!###..##..###s.....<.# ##...##....#.....#@.○ #..# ..^.........#..... ##.. ####.....##.##.○.#..# ^.... #..## # #..#^..###..°##...# ##.. ####..#..## ##..# ...# ###.#..#### #######...# ##..### #..###.^ hr# .....### #..?..#^. #... #######.########.....# #####...h, The orb spider weaves a glowing orb of energy.h)○°.#○.#hX14----9hhG _The wavering orb of destruction weakly hits you!!h °§ You claw the orb spider! You claw the orb spider!!hH[5----9 (0.8 hG#I§○h&c _The orb spider is severely wounded.h}  You claw the orb spider!  You kill the orb spider!h=†§..#°h1990.7h%h(O _Qazlal accepts your kill.h= M# ###..#  #..##.#..### ######...<.†..#.#####^. #...#....#..^...#....# ###...##...##........ ## .#....#...##.##. .## ####...##.^####### ##^.....####.....^# #...##..##..###@.....<.# ##...##....#.....#..°.#.... #..# ..#^......§..#..... ##.. ####.....##.##§..#°.# ^.... #..###...##..# .hD○.h,1.7 (1.0 hR§§h_x _You see here an orb spider corpse.hIhQ6hƩh2h|hB;7hh,hDhڸ;8hh,hh,hPhh5D9=hh,h=hl20=hh,hh;1hIh,hhr,hh hS%2hhT,hh;3h]h,hXh!hh7ha4=hNhM,hh k5=hhhhdh;6hh,hh#,h#h&h&%7hw'h-,h.hC2;8h2h8,h8h;,h<hBhB%9hCh{G,h%HhNb30=hXOhR,hxShYhOZU1=h[hi^,h$_he,h0fh"jhlj%2hjhq,herh>y| _You start resting.3hyh_,hh9;4hhՈ,hWhDd _You hear a faint skittering sound.h؏h\ .○○☼.....#. _You hear an angry buzzing noise.hǠ☼°536.7 (45.0)°○hhZ5=7.7 (46hn9°h" _HP restored.hE#..##.#..### ##.#####...<.†..#.#####^.#...#....#..^...#....####...##...##............# ##......#....#...##.####.....###...##.^######...#h ##^.....####☼....^# #...###..##..###†.°...<.# ##..####....#.....#°@..#.... #..## ##.....#^....○....#..... ##..# ###.....##.##...#..# ^.... #..##  #..#^..###...##...# ##..#h:##..#..## ##..# #..##.#..#### ########..#### .hg...## ##..###.^# #......#h#..?..#^.# #......# ######.########.....# #####...#h{○☼..@§h/8.7 (1.0) h;○hY _You hear an angry buzzing noise. You hear a faint skittering sound.h3hh h h_ hn,h6,h}h1hi h 9=h_!h$h*,h,h0E _You hear an angry buzzing noise.h4h4hx5h6hp;,hD<h?hB,hChEhL,hNhSh _You hear an angry buzzing noise. You hear a faint skittering sound.hW3hWh......##...#h]○§524.0)h,3.7 (15h9§hsa _A jumping spider comes into view.hX   ...#  ...##.^ # ##^###.....^# #...# #†...s.<.#  #....#.... #..## ^.........#..... ##..# #.○##^.... #..## ^#.@§## ##..#  ##..###..☼## #..##  #######...##   ##..###.^#   #..?..#^.# ..#  #^..^^.#####hV  [  ^#> hpj    ...#  ...##.^  ##^###.....^# #...# #†...s.<.#  #....#.... #..## ^.........#..... ##..# #.○##^.... #..## ^#.@§## ##..#  ##..###..☼## #..## h}k L #######...##   ##..###.^#  #..?..#^.#..#  #^..^^.#####  [  ^#>hr /§hhs h%y h{ e _A jumping spider is nearby!hi  #...#....#..^...#....#... ###...##...##.......# #......#....#...##.##.....# ##.....###...##.^######...## ##^.....####.....^# #...# .####..##..###†...s.<.# ##..## .##....#.....#....# #..## ##.....#^.........#..... ##..# #hVj #.....##.##...#@○##^.... #..##  #..#^..###...##..§## ##..# ##..#..## ##..###..☼## #..## #..#### #######...## ##..####. ##..###.^# #......# ...### #..?..#^.###......# #####.########.....##..#####...# #^..^.##.####.^.#####...#..##hj m #......[..###........#ho hnw .s○°§.○hw /4.0) h} :○h 6 _You hear an angry buzzing noise.h####...<.†..#.#####^. #...#....#..^...#....#...##...##...##............# .#....#...##.##..... # ####...##.^######...## ## ##^.....####.....^# #...##..##..###†.....<.# ##..## .##....#.....#...s#.... #..#^.......@○#..... ##.. hf##.....##.##...#.°##^.... #..##  #..#^..###...##.§.## ##.. ##..#..## ##..###..○## ###..#### #######...## ##..### #..###.^# ...### #..?..#^.###... #####.########.....##..#####...^..^.##.####.^.#####...#..##h$  The jumping spider misses you. x2; You block the jumping spider's attack.h y○○..○y   spark wasps   jumping spider  The jumping spider closely misses you.h4&5hph] _A spark wasp comes into view.h  The jumping spider closely misses you. _A spark wasp comes into view.  You scratch the jumping spider but do no damage.You claw the jumping spider!  The jumping spider is heavily wounded.  The jumping spider completely misses you.hy.°○§°° h,6.5 (0.8 hM§°hΞT _The jumping spider misses you.h  You barely miss the jumping spider.You claw the jumping spider, but do no damage.The jumping spider is heavily wounded.hN h s.°y○○7.3h c°y○hn / _The jumping spider leaps!hZ)  #..##.#..### ##.#####...<.†..#.#####^....# #...#....#..^..s#....#...###...##...##............##  #.....#...##.##.....#  ##.....###...##.^######...# # ##^.....####.....^# #...# ####..##..###†.....<.# ##.....#°°y@#.... #..## h * 5.....#^.....○..°#..... ##..# #.....##.##...#..##^.... #..# #..#^..###...##.§.## ##..# #..#..## ##..###..°## #..## #..#### #######...## ##..#### ## ##..###.^# #......# ..### #..?..#^.###......# ####.########.....##..#####...#h, h- h+5 .s☼§.....h5 ,8.3 (1.0 h: M☼°§h}> 8 _You block the spark wasp's attack.hhG .s○.°§.You completely miss the spark wasp. The spark wasp completely misses you.h,9.1 (0.8 hN○§hO8 _You block the spark wasp's attack.h hT A spark wasp. A profoundly unnatural insect covered in vaguely metallic plates. Its stinger crackles with electricity, capable of delivering a powerful shock to unwary victims, and is capable of closing the distance with them at shockingly lethal speed. Max HP: ~66Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: ∞ Threat: High Class: Natural Size: TinyInt: Animal Speed: 150% (normally travels faster than you) You have about 70% to hit with your claws and 65% to hit with your off-hand h ~claw. It has about 12% to hit you. Attack Max Damage After Damaging Hits Sting 33Electric damage (max 18) It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Blinkbolt(2d18) (7) %hW %hjg #..##.#..### ##..... DrDolphin the End of an Era#####...<.†..#.#####^....# Demonspawn of Qazlal ******#...#....#..^...#....#...# Health: 135/135 ========================%h8h ;###...##...##............## Magic: 27/27 ========================#......#....#...##.##.....# AC: 13Str: 15##.....###...##s^######...## EV: 35Int: 14 # ##^.....####...○.^# #...#SH: 13  Dex: 30 ####..##..###†.§...<.# ##..##%hh XL: 15 Next: 79% Place: Spider Nest:2 ##....#.....#..y@#.... #..##Noise: =======--  Time: 30559.1 (0.8) %hh #.....#^.....°§..#..... ##..#-) Claws %h0i #.....##.##...#..##^.... #..##Zap: wand of flame (2) #..#^..###...##...## ##..# %hti i#..#..## ##..###...## #..## #..#### #######...## ##..####%hj Ey   spark wasp ..####..###.^# #......#s   jumping spider ..####..?..#^.###......# ####.########.....##..#####...#You claw the jumping spider, but do no damage.%hj RThe jumping spider is heavily wounded. _The jumping spider leaps! _You block the spark wasp's attack.  You completely miss the spark wasp. The spark wasp completely misses you. _You block the spark wasp's attack.%hj %hs 0§§%ht &h'&  &h(nYou claw the spark wasp!  The spark wasp is moderately wounded.&h/-°○&h/b§s &h30&9&h6:○&h9R _The jumping spider leaps! You block the spark wasp's attack.&h|  You barely miss the spark wasp. You claw the spark wasp.  The spark wasp is heavily wounded.&h[R.°°s&h].§°&h)60.7&h,§§&hD'°&hu _The jumping spider leaps! The spark wasp completely misses you.&h HThe spark wasp is heavily wounded. _The jumping spider leaps! The spark wasp completely misses you.You scratch the spark wasp but do no damage.  is engulfed in a thunderstorm&hY J.  You kill the jumping spider!&hP  °§§°.#○  Qazlal accepts your kill.&h` 1801.5&h h°§°&h P _The spark wasp misses you.&hTZ §....§§..#° You claw the spark wasp! You claw the spark wasp.  The spark wasp is severely wounded.&h(2.3&hL§°&h[ _The spark wasp completely misses you.'h] †§.○°☼ 'h}You claw the spark wasp!  The spark wasp is almost dead.'hK(3.1'hf§.○☼'h{ _The spark wasp closely misses you. You block the spark wasp's attack.'h; ○..○You scratch the spark wasp.  'hI<HThe spark wasp is almost dead.'h<914----'h<9'hAP§○'hhBW _The spark wasp stings you! The spark wasp shocks you. You resist.'h6 }  You claw the spark wasp!  You kill the spark wasp!'h> ○§○.°'hG 424.8 (0.9 'hrH '§'hEJ O _Qazlal accepts your kill.(h@M# ###..# ....# #..##.#..### ##.....####...<.†..#.#####^. #...#....#..^...#....#...###...##...##............# (hf.#....#...##.##.....  ####...##.^######...## # ##^.....####○§...^# #...##..##..###†..@†.<.# ##..## ##....#.....#.○..#....# #..#(hI^........°#.....# ##.. #.....##.##...#.○##^.... #..####...## ..#.(hT###.(hw&○§§°°(h2']5----5.8 (1.0 (h,K°°(h.0(h I(h (hK ;6(h (h (h (h (hĖ (h %7(h (h, (hV (hB (hr (h %8(h (hǡ ,(hS (h' ,(h (h? a9=(hΧ (hª ,(h (h 20=(h B(h B(h (hǵ %1(hI (hc B(h ;2(h (h ,(h (h (h: %3(h (h> ,(h (hN ,(h (hX a4=(hL (h3 ,(h (hC (h U5=(h (h ,(h (h ;6(hl (h (h (h, (h (h (hK (h (h. %7(h (h ,(h' (h ;8(h] (h ,(hU (h ,(hK (h (hJ ;9(h (h (h? (h (hq E30=(h (h ,(h~ (h (hO U1=(h (hR ,(h (hl ,(h (h\ (h %2(ha (hR (h (h (h4(hs%3(hZ(h,(hG(h(h(h(h6 ;4(h (h ,(h (hf §.§.☼§.@○○.. _You start resting.(h/§..○§°612.8 (47.0)°○(hZ5=3.8 (48(h(h" _HP restored.)h 3)hl )h )h ,)h   You see here a jumping spider corpse.)hڥ )h.  _)hk )h* )h ,)h֯ )h^ )h3 )hv 9=)hG )h 9  There is a web here.)hW )h  _)h9 )h )h ,)h )h )h^ ,)h )h j  You see here a jumping spider corpse.)h 5 _)hw )h )h ,)h, )h )h9 ,)h )h )h ,)hM )h )ht ,)h )h@ )hD ,)h? )hA P  There is a stone staircase leading up here.)h )hi  _)h )h~ )h ,)h )h? )h ,)h )h )h ,)h' )h ? _You hear a hideous shriek!)h )h )h' )h )h7 ,)h )h' ? _You hear a hideous shriek!)ha 3)h )h= G _You hear a faint skittering sound.)h 3)h! )h?# )h( B)h* A _You hear a skittering sound.)h0 3)h2 )h^4 ? _You hear a hideous shriek!)h7 )hV=  ####.. )h=  .^. .....  .... .... #.. .^.### )h= a #...###....#  #..^#....s. )h=  #........#  )h6> ##○.@.#  #..§###  )h\> ##☼○.#  ##...# )h> ##^.### ## #...# #.### s   demonic crawler (wandering) )h? #######..## ....## #..##.#..### ##  #####...<....#.#####^)ho? 0....#)hmJ I○36.8 (23)hJ {§○°)hNK ,7.8 (24)hiP 7°)hT L _A demonic crawler comes into view. )hU _You see here a scroll of teleportation.)h k ####..  .^. .....  )hr .... .... #.. .^.###  #...###....#  #..^#....s.  #........# ##○.@.# )h H#..§### ##○°.# ##...#)h _ ##^.### ##  #...# #.###  #..## )h   )h# 5#..###   <..)hH )^....# )hc  ####..  .^. .....  .... .... #.. .^.###  #...###....#  )h0d #..^#....s.  #........# ##○.@.# #..§### ##○°.# ##.. )h~d ##^.###  #...# #.###  )hd #..##  )h e #..###   <..^)hvk )hk )h~o :§)hq f _A demonic crawler is nearby!)hX  ####..  .^. .....  .... .... #.. .^.### )h  #...###....#  #..^#....s.  #........# ##○.@.# #..§### ##○°.#)h# w ##...# ##^.### ##  #...# #.###  #..## )hU F  #..###   <..)hz )^....# *h%,# ####..  .^. .....  .... .... #.. .^.###  *h,#...###....#  #..^#....s.  #........# ##○.@.# #..§### *hQ-[##○°.# ##.. ##^.###  *h-#...# #.###  #..##  *h.#..###   <..^*h53§*hW6*h<*h@f _A demonic crawler is nearby!*hu ####..  .^. .....  .... .... #.. .^.###  #...###....#  #..^#....s.  #........# ##○.@.# #..§### ##○°.# ##...# ##^.### ##  #...# #.###  #..##   #..###   <..^....# *h ####..  .^. .....  .... .... #.. .^.###  #...###....#  #..^#....s.  #........# ##○.@.# #..§### ##○°.# ##.. ##^.###  #...# #.###  #..##  #..###   <..[1*h7;22H^°*hf _A demonic crawler is nearby!*h_ ... ####..^. #.......... #.. .^.##...###....##^#....s.>##........##○.?...§###*h##○° ##...##^.### ##  #...#.#########..## ....# #..##.#..### ##.....#*h*h? §.s.§°○.Found a stone staircase leading down. The demonic crawler closely misses you.*h/8.8 (1.0) *h*h"c _The demonic crawler completely misses you. x2+hw§○° _The demonic crawler completely misses you. x2  You scratch the demonic crawler. You claw the demonic crawler!  The demonic crawler is lightly wounded.  You hear a skittering sound.  The demonic crawler  +hw/9.6 (0.8 +h|B§§+hD= _You block the demonic crawler's attack.+h p☼§. _You block the demonic crawler's attack.  You completely miss the demonic crawler.You claw the demonic crawler, but do no damage.The demonic crawler is lightly wounded.  You hear a chilling moan. +hB 2 40.4+hW W☼§+h c _The demonic crawler completely misses you. x2+hf ○.○°.@§.+hgYou barely miss the demonic crawler. You claw the demonic crawler.  The demonic crawler is lightly wounded.  The demonic crawler hits you but does no damage.+hg,1.3 (0.9 +hl'§+hjoc _The demonic crawler completely misses you. x2,h...####..#.^. #..... .... . #.. .^.### #...###○○○.## #..^#.§.s..># #....°..§#  ...##.@○.# #..§### ##...# ##...##^.### ## #...# .##########..## ....## #..##.#..### ##.....######...,h<....#.#####^  The demonic crawler hits you but does no damage.  You scratch  The demonic crawler completely misses you.  You block the demonic crawler's attack. The demonic crawler hits you!,hgq...s..,h]22---2.1 (0.8 ,h\:○,h) _You slip backwards!-hB  You claw the demonic crawler!-hF####..#.^. #..... .s.. . #.. .^.### #...###○○○.##-hI #..^#......># #....°.s.#  ...##..○.# #.@.### ##.§. ##...##^.### ## #...# -h#.##########..## ....##  #..##.#..### ##.....#s   orb spider#####...<....#.#####^ #...#....#..^...#....#...# _You slip backwards!  You claw the demonic crawler!  The demonic crawler is moderately wounded.-hNAn orb spider comes into view.  You block the demonic crawler's attack. The demonic crawler hits you.  You feel protected from physical attacks.-h°°°...s°-h,$16-hVe----16 9-h5C°§-h) _You slip backwards!-ha M°§§(charged) _You slip backwards!heavi-h   The orb spider spins a strand of pure energy.The demonic crawler misses you.  The demonic crawler completely misses you.-h5 !3.7-hQ °°§ _The demonic crawler misses you..h=..?☼The demonic crawler completely misses you. _The demonic crawler misses you.  .h You scratch the demonic crawler but do no damage.The demonic crawler is moderately wounded.You block the demonic crawler's attack.   completely misses you..h.h+O7-4.5.h8☼.h\ _The demonic crawler barely misses you..h<f*.○○  barely misses you.barely miss the demonic crawler.  The demonic crawler misses you.  You block the demonic crawler's attack..h-(5.3.h(§.hn _The orb spider weaves a glowing orb of energy..h W°§..You block the demonic crawler's attack. _The orb spider weaves a glowing orb of energy.You scratch the demonic crawler but do no damage.You claw the demonic crawler.  .hThe demonic crawler is moderately wounded.  The demonic crawler misses you. The demonic crawler closely misses you..h(6.1.hf°§○.h= _You block the demonic crawler's attack..h 0  The demonic crawler misses you. The demonic crawler closely misses you. _You block the demonic crawler's attack.scratch the demonic crawler.  The demonic crawler is lightly wounded.  .hT {You block the demonic crawler's attack.  The demonic crawler completely misses you..h .h=  ss○*°§○°s   wolf spiders   orb spider.h FThe demonic crawler hits you but does no damage..h %8.h% 9.h:! .h# ^ _A wolf spider comes into view..h The demonic crawler hits you but does no damage. _A wolf spider comes into view.The demonic crawler closely misses you..h .h .s○s○○*§°.hE 5☼.h ,7.8 (0.9 .hHg○○○§.h= _You block the demonic crawler's attack.0hC1.^. #..... .... ....  #s○ .^.###.s○###....##.○#......>.*....# ...##.s?.# #...#####@°.# ##°☼##^.####...# #.##########..#....##..##.#..### ##.....#####...<....#.#####^....#...#....#..^...#....#...#  ###...##...##............##0h<0h0hdq .○sYou hear a chilling moan.0hW .°#○.°s##.○○.##The orb of destruction hits you!!!  The demonic crawler completely misses you.0hEX~66/135 ---------8.8 (1.0 0h\o°○°0h^ _The demonic crawler misses you. The demonic crawler barely misses you.1hd °○.☼ You mangle the demonic crawler!!  1hThe demonic crawler is heavily wounded.The demonic crawler completely misses you.1h2c7---------9.6 (0.8 1h~e°○○1hq _You block the demonic crawler's attack. The demonic crawler closely misses you.1hB  You claw the demonic crawler!1h °s°.☼°°○1hpSs   wolf spiderThe demonic crawler is heavily wounded.You block the demonic crawler's attack. The demonic crawler misses you.50.41h8○1h] _The demonic crawler closely misses you.2hcBE  You scratch the demonic crawler.2hgIW .s§○°○The demonic crawler is heavily wounded.You block the demonic crawler's attack. The demonic crawler barely misses you.2hI,1.3 (0.9 2hN:°○2hP` _The demonic crawler completely misses you.2hi  You barely miss the demonic crawler.2h)t .s○2h§.^°The demonic crawler is moderately wounded.The demonic crawler misses you. The demonic crawler closely misses you.2hEb8=2.1 (0.8 2h9§2h;F _The demonic crawler hits you but does no damage.2hJ K☼°§° completely miss the demonic crawler.wolf spider completely misses you. The wolf spider closely misses you.You block the demonic crawler's attack.  The demonic crawler hits you but does no damage.  The demonic crawler completely misses you.92huN 5☼°2hN °2hKQ _ _The wolf spider completely misses you. x23he v  You scratch the demonic crawler but do no damage.3hw ms..○§°3h s   orb spider _x2  You scratch the demonic crawler but do no damage.is lightly wounded.  The demonic crawler is engulfed in blazing flames.  The demonic crawler completely misses you.You block the demonic crawler's attack. The demonic crawler misses you.3hf (3.73h4 M§°3h  _The wolf spider completely misses you. The wolf spider closely misses you.3hR+You block the demonic crawler's attack. The demonic crawler misses you. _The wolf spider completely misses you. The wolf spider closely misses you.You scratch the demonic crawler.  You block the demonic crawler's attack.3h0 ... ....  #s○ .^.###3h31 .s○###....##.°#......>..s...# ...##.○○.# #.ss####.°.# .##^°##3h1X###...# #.##########..#....##..##.#..### ##.....#####...<....#.#####^....#  ...#....#..^...#....#3h1###...##...##............## ......#....#...##.##.....3h1CThe demonic crawler completely misses you. x23h72○.3h7Vs..3hG8=2-3hi8%4.6 (0.9 3h<:○3h> _The wolf spider misses you. The wolf spider bites you. You slip backwards!4hw4hA demonic crawler. A hellish insectoid creature, fueled by some infernal power that constantly 4hregrows its chitinous segments. Nothing short of a lethal blow will stop it for long. Max HP: ~58Will: ++AC: ++EV: ++ 4h+ rF: ... rC: ... rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Animal Regen: 6/turn 4hRSpeed: 130% (normally travels faster than you) You have about 86% to hit with your claws and 85% to hit with your off-hand claw. 4hxPIt has about 9% to hit you. Attacks Max Damage 3x Hit 20 each 4hLIt is immune to torment; and resistant to miasma. It can see invisible.5hE 5h| .... ....DrDolphin the End of an Era#s○ .^.###Demonspawn of Qazlal ******#.s○###....##Health: 62/135 ===========-------------#..°#......>#Magic: 27/27 ========================#....s...#AC: 16  Str: 15...##.○○.#EV: 35Int: 14#..s###SH: 13  Dex: 305h; ##s..#XL: 15 Next: 82% Place: Spider Nest:2##@..#Noise: =======--  Time: 30654.6 (0.9)##^.### ##-) Claws#...##.###Zap: wand of flame (2)#######..##....###..##.#..### ##.....######...<....#.#####^....#s   demonic crawler#...#....#..^...#....#...#s   wolf spider###...##...##............##s   orb spider#......#....#...##.##.....#You scratch the demonic crawler.  The demonic crawler is lightly wounded.  5h %The demonic crawler is engulfed in blazing flames.  You block the demonic crawler's attack.  The demonic crawler completely misses you. x2 _The wolf spider misses you. The wolf spider bites you. You slip backwards!5hΖ 5hs :○5hd 6hR  #s○ .^.###.s○###....##.°#......>..s...# 6h2 ...##.○○. #..s###s..# ##§##^@### ###...# #.##########..#....##..##.#..### ##.....#####...<....#.#####^6h` ....#...#....#..^...#....#6h} ###...##...##............## ......#....#...##.##..... 6h V####...##.^######...#6h^ 6h 6h 6hA > #.s○###....##6h B #..°#......># #........#  ...##.s○.#6h  #..°### ##s..#6h  ##§s.##^.### ##6h  #.@.# .###6h0 #######.○## ....##6hV  #..##.#..### ##.....#6h #####...<....#.#####^ #...#....#..^...#....6h ^#...####...##...##............#6h  6h s #......#....#...##.##.....#6h #6h }##...##.^######...##6h' ^.....####.....^# #...6h k°.s6h O50---5.6 (1.0 6h 6h\ C _The wolf spider hits you! You slip backwards!8h` 8h 8h0 B  You feel much better.  8hP .The wolf spider is engulfed in blazing flames.8h °..s.s°8h A68====8h 68hq 9°8hH u _The wolf spider misses you. You block the wolf spider's attack.;h  You claw the wolf spider!  The wolf spider is heavily wounded.  Your protection from physical attacks is fading.A redback comes into view.The wolf spider is engulfed in blazing flames.;h .?s.ss. s   redback;h;h%7.4 (0.8 ;h;h _The wolf spider barely misses you. The wolf spider closely misses you.;h   You barely miss the wolf spider. You claw the wolf spider.  The wolf spider is severely wounded.The wolf spider is engulfed in blazing flames.;h;h9  You block the wolf spider's attack. The wolf spider completely misses you.The wolf spider is engulfed in blazing flames.;h;hg.s...§s;h _s. ;h(8.2;h,'§;h _The wolf spider completely misses you. The wolf spider misses you.......# ...##..?. #...###...# ##s§s###s°####...# #.##########.@##....##=h+F/..##.#..### ##.....#####...<....#.#####^....# ...#....#..^...#....####...##...##............##......#....#...##.##.....####...##.^######...#s   redback ##^#.....^# ..##..###†...†.<.## ##..#=hI=hRKS  The demonic crawler attacks as it pursues you!=hDR.§s†s○=hR-60.0 (1.0 =hkX'§=hsZc _The demonic crawler completely misses you. x3>h>hn Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety--->ho0% [?] toggle between ability selection and description.?h<?h ?hn#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 69/135 ============------------#...###Magic: 27/27 ========================##...#AC: 16  Str: 15##.§s#EV: 35Int: 14##s†### ##SH: 13  Dex: 30#.s.##.###?hFXL: 15 Next: 83% Place: Spider Nest:2#######.@##....##Noise: =======--  Time: 30660.0 (0.0)#..##.#..### ##.....#-) Claws#####...<.○..#.#####^....#Zap: wand of flame (2)#...#....#..^...#....#...####...##...##............###......#....#...##.##.....#s   demonic crawler##.....###...##.^######...##s   redback ##^.....####.....^# #...# #..##..###†...†.<.## ##..##The wolf spider is engulfed in blazing flames.  You kill the wolf sp?hz-ider!Qazlal accepts your kill. _The orb spider pulsates with a strange energy.The demonic crawler attacks as it pursues you! _The demonic crawler completely misses you. x3?h-#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 69/135 ============------------#...###Magic: 27/27 ========================##...#AC: 16  Str: 15##.*s#EV: 35Int: 14##s†### ##?h=.OSH: 13  Dex: 30#.s.##.###XL: 15 Next: 83% Place: Spider Nest:2#######.@##....##Noise: =======--  Time: 30660.0 (0.0)#..##.#..### ##.....#-) Claws#####...<.*..#.#####^....#Zap: wand of flame (2)#...#....#..^...#....#...####...##...##............###......#....#...##.##.....#s   demonic crawler?h.r##.....###...##.^######...##s   redback ##^.....####.....^# #...# #..##..###†...†.<.## ##..##The demonic crawler attacks as it pursues you! _The demonic crawler completely misses you. x3  Activating: Elemental Force (0% risk of failure)  ?h*/Press: ? - help, Dir - look around, f - activateThis square is wreathed by an umbra.  There is a cloud of sparse dust here.?h#@A rock wall.is square is wreathed by an umbra.?h-hJ##?hd##, spattered with blood.?hw)~##You can't see that place.  [a rock wall.]?h* ##A rock wall, spattered with blood.  This square is wreathed by an umbra.?h {#sLook: a redback (umbra)  A web.?hA ssdemonic crawler (umbra)?h#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 69/135 ============------------#...###Magic: 27/27 ========================##...#AC: 16  Str: 15##.§s#EV: 35Int: 14##s†### ##?hzrSH: 13  Dex: 30#.s.##.###XL: 15 Next: 83% Place: Spider Nest:2#######.@##....##Noise: =======--  Time: 30660.0 (0.0)#..##.#..### ##.....#-) Claws#####...<.○..#.#####^....#Zap: wand of flame (2)#...#....#..^...#....#...####...##...##............###......#....#...##.##.....#s   demonic crawler##.....###...##.^######...##s   redback ?h##^.....####.....^# #...# #..##..###†...†.<.## ##..##The demonic crawler attacks as it pursues you! _The demonic crawler completely misses you. x3  Activating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a demonic crawler (umbra)  Okay, then.?h?h?h8. _@hu _Okay, then.  You claw the demonic crawler!  @h&The demonic crawler is moderately wounded.  You hear a chilling moan.  The demonic crawler completely misses you.  You block the demonic crawler's attack.@hBbs.^s☼°s   orb spider (charged)s   redback@h*8 (0.8 @h@hF` _The demonic crawler completely misses you.Ahheavi  The demonic crawler is engulfed in freezing vapours.  Your corrupting presence corrodes the demonic crawler!  The demonic crawler hits you but does Ahlno damage.  misses you. You block the demonic crawler's attack.Ah.s○ (corroded)AhE701.6AhAhX _The redback completely misses you.Ah  _The redback completely misses you.  You scratch the demonic crawler but do no damage.  The demonic crawler is heavily wounded.  You feel less protected from physical attacks.  The demonic crawler is engulfed in freezing vapours.  The demonic crawler completely misses you. x2Ah! s..○s.Ah ;13 2.4Ah Ah _You block the demonic crawler's attack. The redback completely misses you.Bh׊Bhz Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - UpheavalBhԌ3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---0% Bhg[?] toggle between ability selection and description.Bh Bh Bhg 9#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 70/135 ============------------#...###Magic: 27/27 ========================##...#AC: 13Str: 15Bh ##...#EV: 35Int: 14##○s### ##SH: 13  Dex: 30#.ss##.###XL: 15 Next: 83% Place: Spider Nest:2Bh {#######.@##....##Bh Noise: =======--  Time: 30662.4 (0.0)Bh5 #..##.#.○### ##.....#-) ClawsBhd #####...<....#.#####^....#Zap: wand of flame (2)Bh #...#....#..^...#....#...####...##...##............##Bh #......#....#...##.##.....#Bh s   demonic crawler (corroded)Bh ##.....###...##.^######...##Bh s   orb spider (charged) ##^.....####.....^# #...#Bh [s   redback Bh% #..##..###†...†.<.## ##..##You scratch the demonic crawler but do no damage.BhA BThe demonic crawler is heavily wounded.Bh[ You feel less protected from physical attacks.The demonic crawler is engulfed in freezing vapours.  Bhu The demonic crawler completely misses you. x2 _You block the demonic crawler's attack. The redback completely misses you.BhX#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 70/135 ============------------Bh#...###Magic: 27/27 ========================##...#AC: 13Str: 15##...#EV: 35Int: 14##*s### ##SH: 13  Dex: 30Bh;#.ss##.###XL: 15 Next: 83% Place: Spider Nest:2#######.@##....##Noise: =======--  Time: 30662.4 (0.0)Bh\#..##.#.*### ##.....#-) ClawsBhx#####...<....#.#####^....#Bh=Zap: wand of flame (2)Bh#...#....#..^...#....#...#Bh!###...##...##............###......#....#...##.##.....#Bhs   demonic crawler (corroded)Bh##.....###...##.^######...##Bhus   orb spider (charged) Bh/##^.....####.....^# #...#s   redback BhI#..##..###†...†.<.## ##..##BhbIThe demonic crawler completely misses you. x2 Bh"_You block the demonic crawler's attack. The redback completely misses you.Activating: Elemental Force (0% risk of failure)  Press: ? - help, Dir - look around, f - activateBhNmThis square is wreathed by an umbra.  There is a cloud of sparse dust here.Ch#..°#......>#DrDolphin the End of an Era#........#Demonspawn of Qazlal ******...##..?.#Health: 70/135 ============------------#...###Magic: 27/27 ========================##...#AC: 13Str: 15##...#EV: 35Int: 14Ch.##○s### ##SH: 13  Dex: 30#.ss##.###XL: 15 Next: 83% Place: Spider Nest:2#######.@##....##Noise: =======--  Time: 30662.4 (0.0)#..##.#.○### ##.....#-) Claws#####...<....#.#####^....#Zap: wand of flame (2)#...#....#..^...#....#...#Che###...##...##............###......#....#...##.##.....#s   demonic crawler (corroded)##.....###...##.^######...##Chs   orb spider (charged) ##^.....####.....^# #...#s   redback #..##..###†...†.<.## ##..##This square is wreathed by an umbra.  There is a cloud of sparse dust here.  Clouds arounds you coalesce and take form!The redback completely misses you. You block the demonic crawler's attack.  The demonic crawler completely misses you.The demonic crawler misses you.ChdEsE☼Ch\☼E, ally target) , ally target)E   earth elemental (minion) (…)ere is a cloud of sparse dust here.  Clouds arounds you coalesce and take form!The redback completely misses you. You block the demonic crawler's attack.demonic crawler completely misses you.  The orb spider is engulfed in blazing flames.Chw12-----3.4 (1Ch]EEEChX _The redback completely misses you.DhnX  _The redback completely misses you.  You claw the demonic crawler!  Your off-hand claw misses the demonic crawler.The demonic crawler is severely wounded.The demonic crawler completely misses you.  The demonic crawler hits you but does no damage.DhVb U Es.E○○○EThe demonic crawler closely misses you. The redback completely misses you.Dhb jYour fire elemental hits the orb spider.4.2 (0.8 Dhi `E○EDhn ? _Your fire elemental burns the orb spider!EhVZYou scratch the demonic crawler.  The demonic crawler is severely wounded.  You block the demonic crawler's attack.  The demonic crawleryou but does no damage.  Your water elemental closely misses the orb spider.  The redback misses you.Your fire elemental hits the orb spider.Ehbs .sEE○.☼ Your fire elemental burns the orb spider!  The demonic crawler completely misses you.The demonic crawler misses you.Eh"c(5.0Eh{hgEEEEhiF _The demonic crawler hits you but does no damage.Eh  You scratch the demonic crawler. You claw the demonic crawler.  The demonic crawler is heavily wounded.You hear a chilling moan.EhEE^°E°○° EEhXThe demonic crawler is heavily wounded.  You hear a chilling moan.  You block the redback's attack.  The orb spider barely misses your water elemental.  Your fire elemental hits the orb spider.r fire elemental burns the orb spider!Eh"B28Eh̲;EEEh"NE°EEhʵc _The demonic crawler completely misses you. x3Eh0jDThe orb spider barely misses your water elemental.Your fire elemental barely misses the orb spider.You block the demonic crawler's attack. The demonic crawler misses you.The demonic crawleryou but does no damage.Ehjlearth elemental hitdemonic crawler!!  The demonic crawler dies!EhYps☼°s   orb spider (chargs   redbackE   earth elemental (minion)EhpqE   waterEhub3=----56.6Eh{wEEEEEhO _Qazlal accepts your kill.FhThe demonic crawler dies! _Qazlal accepts your kill.  You miss the redback. The redback completely misses you.fire elemental hits the orb spider.  Your fire elemental burns the orb spider!  The orb spider dies!Fh^  Qazlal accepts your kill.FhC.†E○.°.s   redback (ally target)E   earth elemental (minion)E   waterFhE   fire elemental (minion)Fh\ 8-6FhlI7.4 _The redback misses you.FhgEE○EEFh3EFhm _Your Invocations skill increases to level 18!Fhx  You claw the redback!  The redback is severely wounded.Fhq ☼EE EEFh #3Fh3 !8.2Fhz KEEFh  FhV J_The redback completely misses you.GhۤxThe redback is severely wounded. completely misses you.  You scratch the redback.  The redback is almost dead.You hear a chilling moan.  Your water elemental misses the redback.Gh~, ○☼EE. EEEThe redback completely misses you.Gh(9.0Gh\^☼EEEGh)EGh? _Your fire elemental passes through a web.Ghwz  You mangle the redback!!  You kill the redback!GhFGhGh○○°EEE.○E   earth elemental (minion)E   waterE   fireGhL-79 (0.9 GhuEEEEGhcO _Qazlal accepts your kill.Ih=Ihy>Ih?IhH4=IhySW _You start resting.Ihz]Ihb`Ih`D4=IhaIh0gIhgD5=IhhIhv _Your earth elemental fades away. Your water elemental fades away.IhwIh[|,Ih}Ihʅd _Your fire elemental fades away.IhUK6=IhˆIha5=IhIhtO7IhIh,IhIh,IhIh86==IhIh ,IhIhi9=Ih Ih,IhIhIh^80==IhγIhIh'57=IhPIh.Ih,Ih*Ihe91IhžIhjIh,IhIhIh#2Ih (=IhMIh+ ..^○...○§. _You hear a chilling moan. x2Iho○°89.9 (20.0)☼Ih[8=90.9 (21Ih7§Ih% _Magic restored.IhEIhF3IhLe3IhiM,IhMIhO,IhkPIhSa4=IhSIhU,IhVIhXIhXS5=IhSYIhZIh[Ih[Ih.^,Ih^IhF`a6=Ih`Ihc,IhdIhfIhaf97Ih%gIhjIh#kIhNlIhRnIhn98IhoIh^s,IhCtIhv,IhuwIhk{Ih{99Ih|Ih",IhIhIh݃T90=IhބIh,Ih@Ih'W _You start resting.IhK1=IhTIh,IhIh,Ih+IhxIhԜ92IhʝIh,Ih Ih93IhIhDIh,Ih|Ihܮ,IhIhгIh394IhIh:,IhϷIhEO5IhBIh,Ih{Ih'd96=IhvIh,IhIh,IhIhm7=Ih]Ihi,IhNIhIh%8Ih8Ih,IhIh,Ih~Ih;9IhIhi,IhIhA100/135IhIh,Ih Ih ;1Ih: Ih ,Ih Ih ,Ihm Ih Ihi D2=Ih5 Ih ,Ih! IhR k3=Ihs Ih ,Ih! Ih$ Ihj$ %4Ih(% Ih) ,Ih + Ih. ,Ih/ Ih4 ;5Ih\5 Ih7 ,Ih8 Ih= Ihs= %6Ih > Ih@ ,IhaA IhYE ,Ih1F IhmH IhH K7=IhI Ih9N ,IhO IhcU 8=IhU ,IhV IhX Ih-Y %9IhY Ih] Ih] Ih^ Ih` ,Iha Ihe <10Ihf Ihh Ihi Ihi Ihn IhDo %1Ihp IhYr Ihr IhVs Ihv IhHw %2Ihx Ih,} BIh Ihc Ih' Ih Ihт K3=Ih Ihk Ih Ih Ih( k4=Ih Ih ,Ihm Ihڒ ,Ih Ih Ih^ %5Ih8 IhN Ih IhV Ih ;6Ih̟ Ih Ih IhФ IhQ Ih %7Ih Ih ,Ih Ih ,Ih° Ih Ihk %8IhW Ih Ih Ih Ih Ih> Ihh D9=Ih Ih Ih^ Ih Ih Ih> Ih" IhF l20=IhX Ihp Ih Ih Ih ;1Ih IhL ,IhH Ih Ihc %2Ih IhY Ih IhX Ih ,IhP Ih Ih %3Ih Ih ,Ih IhN Ih #4Ih (=Ih Ih ,Ih Ihs Ih U5=Ih Ih Ih IhV IhV Ih IhY Ih Ih %6Ih Ih' ,Ih Ih ;7Ih0 Ih Ih Ihk Ih5 ,Ih Ih Ih8 %8Ih IhT ,Ih Ih ;9Ih{ Ihj% Ih% Ih\& Ih( Ih( E30=Ih) Ih`- ,IhT. Ih0 ,Ih2 Ih15 Ihs5 N1=Ih@6 Ih; BIhC? ;2Ih2@ IhB ,Ih]C IhF Ih5G %3Ih H IhK ,IhL IhSP ,IhHQ IhWU IhU %4IhHV IhY ,Ih*Z Iha a †○Ihb m..○ _You hear a chilling moan. x10Ih3h ☼.814.9 (124.0)○○Ih i Y5=55 Ihmm Ihq " _HP restored.Jh:3Jh@JhNJh JhuJh,Jh,JhKJhg  You see here a wolf spider corpse.Jh3JhJh0.... .... #s○ .^.####.s○###....##Jh@>#..°#......>##........##..?#...## ##...#  ##@†.# 8.9 (3.0) Jhs##°†### ##  JhH#.§.# #.###  #######§°## ....# Jh .#..##.#..### ##.....# #####...<....#.#####^  #...#....#..^...#....#...  ###...##...##............#  #......#....#...##.##.....Jh Jh1§§Jh/ _You hear a chilling moan.JhN Jh 3Jh Jh Jh 9=Jha Jh Jhs ,Jh JhY > _You hear a chilling moan.Jh Jh) Jh JhY ,Jh Jh  ####..# .^. #..... .... .... #.. .^.####...###....###..^#......>##....○..°# ...##..@.# 22.9 (4#.○.### Jh٥ ##.☼.#  ##.†.# ##^†### # #...# #.### #######..## ....##  #..##.#..### ##.....####...<....#.#####^....#Jh Jh= j _i - 12 scrolls of teleportation (gained 1)Kh~KhCKhKh?KhKh`,KhԎKh,KhĒKh ...###. ####..# ..^. #..... .... ....KhE #.. .^.### #...###....##KhY #..^#.☼....># #........# ...##@.°.#4.9 (2 #.°.### ##.○.#Kh  ##.†.# ##^†### ## #...# #.### #######..## ....## #..##.#..### ##.....#  #####...<....#.#####^....#KhNKh)KhڠKh4KhKh}Lh}q3Lh?rLhlyLhI4  Found a rapier.LhĀLh Lhr> _You hear a chilling moan.LhLhs .. ... ####.#######..# ..^...##.....# .B...# ..... #...# .^.### #...###....##Lh` #☼☼^#.○....># #..@.....##...##....##..☼.#...####.)..##.°.##.....##.†.#......##^†### B   pharaoh ant (wandering) .....##...# #.### #######..## .## #..##.#..### ##.....#Lh1☼○^#.○5.9 (1○.Lh+6.9 (2LhLhQ^ _A pharaoh ant comes into view.Mh ..  .. ...####.#######..#.^...##.....#.B...# ..... #...# .^.# #...###....## #☼@^#.○....>#MhP #........# #...##....# #..○.#### #.)..##...# #.....##.†.#  ......##^†### ## .....##...# #.# #######..## ##MhMh#.B○@^#..○○○7.9 (1MhX8○MhMh MhA pharaoh ant. A royal ant returned to unlife through strange, probably horrifying means. It MhBobinds the souls of its allies when slain, allowing them to fight on after death as simulacra. Max HP: ~36Will: ++AC: +EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Animal MhxSpeed: 140% (normally travels faster than you) You have about 82% to hit with your claws and 80% to hit with your off-hand claw. It has about 9% to hit you. Attack Max Damage After Damaging Hits Bite 43Mh^Drain life (max 21 damage) It is immune to torment; and resistant to miasma and drowning.Yh3Yh"DrDolphin the End of an Era..Demonspawn of Qazlal ******.....Health: 135/135 ========================####.#######..#Yh#kMagic: 28/28 ========================..^...##.....#AC: 13Str: 15.....# .....EV: 35Int: 14#B..# .^.###SH: 13  Dex: 30#...###....##XL: 15 Next: 87% Place: Spider Nest:2#○@^#......>#Noise: =======--  Time: 30827.9 (1.0)#........#-) Claws#○○.##....#Yh#$Zap: wand of flame (2)#..○.#...####.)..##...##.....##.†.#B   pharaoh ant......##^†### ##YhY$i.....##...##.##########..##....## Yh$_You hear a chilling moan. _You hear a chilling moan. _i - 12 scrolls of teleportation (gained 1)  Found a rapier. Yh$i_You hear a chilling moan. _A pharaoh ant comes into view.Yh%Yh+8○Yh -Zh) Your spells (describe)TypeFailure Level  a + Call ImpSummoning41% 2 b - Dispel UndeadNecromancy3%4 Select a spell to describe[!]/[I] toggle spell headers[h s[hxy[hnDrDolphin the End of an Era..Demonspawn of Qazlal ******.....[hǀHealth: 135/135 ========================####.#######..#Magic: 28/28 ========================..^...##.....#AC: 13Str: 15.....# .....EV: 35[h4Int: 14#B..# .^.###SH: 13  Dex: 30#...###....##XL: 15 Next: 87% Place: Spider Nest:2#○@^#......>#[haNoise: =======--  Time: 30827.9 (0.0)#........#-) Claws[h#○○.##....#[hZap: wand of flame (2)#..○.#...###[ha#.)..##...##.....##.†.#B   pharaoh ant[h......##^†### ##.....##...#[h8)#.##########..##....## [hc_You hear a chilling moan. _You hear a chilling moan. _i - 12 scrolls of teleportation (gained 1)  [h~Found a rapier. _You hear a chilling moan. _A pharaoh ant comes into view.[h;○[h[h8○[h]h$9○]h%0mindburst (2)]h4^h~Eflame (2)^h/^h_hQ  _h$RNCasting: Call Imp (mildly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._htj A Your spells (cast)TypeFailure Level  a + Call ImpSummoning41% 2  b - Dispel UndeadNecromancy_hk 3% 4 Select a spell to cast[!]/[I] toggle spell headersah^ ahä ah DrDolphin the End of an Era..Demonspawn of Qazlal ******.....ah kHealth: 135/135 ========================####.#######..#Magic: 28/28 ========================..^...##.....#AC: 13Str: 15.....# .....ahD rEV: 35Int: 14#B..# .^.###SH: 13  Dex: 30ahu #...###....##XL: 15 Next: 87% Place: Spider Nest:2#○@^#......>#ah Noise: =======--  Time: 30827.9 (0.0)#........#-) Clawsahݬ #○○.##....#Zap: wand of flame (2)ah #..○.#...####.)..##...##.....##.†.#ahJ VB   pharaoh ant......##^†### ##.....##...#ah #.##########..##....## _i - 12 scrolls of teleportation (gained 1)  ah oFound a rapier. _You hear a chilling moan. _A pharaoh ant comes into view.ah VCasting: Call Imp (mildly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahh ahܴ IDrDolphin the End of an Era..Demonspawn of Qazlal ******.....Health: 135/135 ========================ah; a####.#######..#Magic: 28/28 ========================..^...##.....#AC: 13Str: 15.....# .....EV: 35Int: 14ahp w#B..# .^.###SH: 13  Dex: 30#...###....##ah =XL: 15 Next: 87% Place: Spider Nest:2#○@^#......>#ahܵ Noise: =======--  Time: 30827.9 (0.0)#........#-) Clawsah #○○.##....#Zap: wand of flame (2)#..○.#...###ahA a#.)..##...##.....##.†.#B   pharaoh antah ......##^†### ##.....##...##.##########..##....## ahڶ _i - 12 scrolls of teleportation (gained 1)  Found a rapier. _You hear a chilling moan. _A pharaoh ant comes into view.ah VCasting: Call Imp (mildly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah Y○ah ah _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dh-.  .. ...dhN####.########..^...##.....#.....# ..... B..# .^.### .@.###....#○○^#......># #........#dhq #○○.##....##..○.#...### #.)..##... #.....##.†.#dh8......##^†### ##.....##...dhX%#.###dhx☼○○°○○dhq-°dh$8.9 (1dh ;○dh dh++_You block the pharaoh ant's attack.dhڅ+ ...... .. ...####.#######..# #..^...##.....#  .☼...# ..... #B..# .^.####..○###....dhv#○°@#......># #...§....# #○○.##....# #..°.#...####.)..###.....##.†.#  ......##^†### ##.....##...# #.##########..## ....You mangle the pharaoh ant!!  The pharaoh ant is almost destroyed.dh, ○.B°°°The pharaoh ant bites you!! You slip backwards!dhЎ$04dh<------9.7 (0.8 dhJ:§dhޕ9 _You block the pharaoh ant's attack.dh  You claw the pharaoh ant!  You destroy the pharaoh ant!dh. .°.○..§°.dh d5------830.5dhd :§dh  dh A_Qazlal accepts your kill.eh eh/ eh6 ehUeheh2eheh5%6ehehehIeheh,eh ehM"a7=eh"eh'Beh)eh)U8=ehd*eh-,eh.eh51eh1%9eh1eh4,ehJ5eh6eh6ehY7eh\:eh:&10eh;eh/>eh>eh4?ehB;1ehBehD,ehDehG,ehHeh4JehyJ%2ehKehXM,eh,NehOehPK3=ehPeh?S,eh]TehUeh VU4=ehVehX,ehYeh[,eh[eh^ehl^%5eh^ehe`eh`ehaeh>cehc%6ehdehve,eh#fehhehNhehheh$j;7ehjeh#m,ehmehdoeho%8eh%pehHr,eh sehtehtK9=ehfueh|w,ehmxehyehyehzeh|eh|V20=ehm}eh,eheheh.%1eheh,ehφeh4eh%2eheh,eheh&,ehehB;3ehCeh,ehehehpD4=eh̖eh#,ehʙeh2,ehϛehΝeh=U5=ehehV,ehƠehehX%6ehӣehN,eheh0eh%7ehߧeh8eheh,ehTehehر%9ehdehdz,ehmehصeh$30ehJ(=ehֶeh],eheh\eheheh[ehU1=eh,ehBehqehweheh%2eheh eh0eheheh@ehehSeh|%3eh:ehehehFeheh;4eh?ehheheh6 ..eh°.°§..§§... eh(Q_You start resting.eh=○...900.5 (70.0).ehehS5=1.5 (71eh:§ehv" _HP restored.eh4eha5ehe6eh7>eh7AehDBehGehHehHehP .....####.#######..##..^...##.....# .....# ..... #.°.# .^.### #.§.###....##ehyP #..^#......>##§.......# ○.@##....# 3.5 (2ehQ.0)#....#...###)○.##...#ehGQ?.##...#ehwQ......##^†### ##......##...# #.###ehQ########..## ....## #..##.#..### ##...ehQu..######...<....#.#####^....eh~RehrY9§eh/[fhfhHfh?fhfhvfhfhfhvfh1!fh!#=fh!fh"fh)#..^...##.....# .....# .....fh)b #...# .^.### #...###....## #..^#......>##§.○.....# fh)##.°.##....# ....#...###fh *.)@.##5☼.##...fhB*&........##^†### ##.......##...# #.###fhe*f#########..## ....#fh* #..##.#..### ##.....#####...<....#.#####^....fh*_#...#....#..^...#....####...##...##............#fh*fh*fh~0:○fhw2fhw 3fhx fh| fh fh fhƃ ,fh fh fhυ fhP  #...# .^.### #...###....## #..^#......>##..°.....# ##...##....# ....#...###).○#######...○.##..........@§##^†### ##7......○.##...# #.###########..## .... #..##.#..### ##....#####...<....#.#####^....#...#....#..^...#....#... ###...##...##............## #......#....#...##.##.....#  #.....###...##.^######...## fh5 °fh ○fh- fhs ghN3ghNghRghbTgh[W,ghWgh(Y,ghYghz^ .....# ..... #...# .^.###gh^ #...###....## #..^#......># ##........# ##...##....# #.§..#...###gh_^ ##.○..##...# #####@....##...# 9 #...§.....##^†### .....§.°.##...# ##..#########..##  ## #..##.#..### ## #####...<....#.#####^ #...#....#..^...#....#. ###...##...##............ ## #......#....#...##.##....ghc>§§ghdghghghmghDghghgh,ghghghgh: #...# .^.### #...###....##gh #..^#......># ##..#  ##...##....# #.§..#...###gh ##.)..##...#######.....##...#ghө  #...@☼....##^†###11gh....§°..##... gh~ ##..#########..##  ## #..##.#..### ## #####...<....#.#####^ #...#....#..^...#.. ####...##...##......... .### #......#....#...##.## gh~...## ##.....###...##.^######ghghghgh gh ,ghǜ ghY gh ,gh Xgh  #...###.... #..^#...... ##..ghF #  ##...##....# #....#...### ##.)..##...## ######.....##...##..#.○..○....##^†###○@......##...ghw 3 ##..#########..## ### #..##.#..### #####...<....#.## #...#....#..^...#.. ####gh (##...##...##..........### #......#....#...##.## #....## ##.....###...##.^#####ghͦ #...## ##^.....####.....^gh gh ghL gh93ghyghgh_,ghUghABgh! #...###..# .. #..^###.. .. ##.......#...##.# ##...##...#..... #....#...##.... ##.)..##... #..######.....##...gh. #..#.........##^†## #@..○......##...#6.5 (3 ##..###..## #### #..##.#..### #####...<....#. #...#....#..^.  #### ###...##...##  ###..### #......#....#.. ##.#....## ##.....###...##.^ #....#...## ##^.....####.....^#gh.ghZhhck  #...# . #### #...### ..# ... #..^# ##.. .. ##...##.## ##...##....# #....hh2l #..... ##.)..## #..######.....##...#.........##^†#.○......##...#..#########..### #..##.#..# #####...<....# #...#....#..^  ####  ###...##...##....   ###..# #......#....#...#   ##.#. ##.....##.^# hhp S○§°hhp +7.5 (1hh]s '§hht ihk) Your spells (describe)TypeFailure Level  a + Call ImpSummoning41% 2 b - Dispel UndeadNecromancy3%4 Select a spell to describe[!]/[I] toggle spell headersjh Dispel Undead Harms an adjacent undead creature greatly by interfering with the forces bindingit together. Level: 4School: NecromancyFail: 3%  Power: 47% Damage: 3d18 (max 3d31)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 11 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.mh  Your spells (describe)TypeFailure Level a + Call ImpSummoning41%2  b - Dispel UndeadNecromancy3% 4  mhSelect a spell to describe[!]/[I] toggle spell headersmhmh mh#...# . DrDolphin the End of an Era... #### #...### Demonspawn of Qazlal ******..# ... #..^#.. Health: 135/135 ========================mhl##.. .. ##...... Magic: 28/28 ========================#...##.## ##...##.. AC: 13Str: 15#......# #....#... EV: 35Int: 14#..... ##.)..##.. SH: 13  Dex: 30#.○######.....##.. XL: 15 Next: 88% Place: Spider Nest:2#@§#.........##^†# Noise: =======--  Time: 30917.5 (0.0)##...°......##...# -) Claws##..#########..## Zap: wand of flame (2)mh+#### #..##.#..#######...<....#.#...#....#..^.. #######...##...##.... ###..####......#....#...# ##.#....## ##.....###...##.^#  _You block the pharaoh ant's attack.  You claw the pharaoh ant!  You destroy the pharaoh ant! _Qazlal accepts your kill. _You start resting. _HP restored.mh'§mhmh mh mh'#3mh#mh:mh>####.####### #.. #..^...##...#.. .....# .#...... #...# .^^... ..#### #...#...##.... ^#.mh7?\##.. ... .....#...##.## ##...##..#..○.@.# #....#...#20.5 (3##..°..# ##.)##☼.######.....##...#..#.........##^†###..........##...###..#########..##  mh?#### #..##.#..###  #####...<....#.# #...#....#..^...mh?mhCmhuEnhUnhnhnhd#nh$nh&Bnh',nhT(nh )nh<*nhw*nh*nh?/ ...  ...  .. nh/t #.. ####.####### ###.. #..^...##..##.#.. .....# #...... ...# .^.#^......#### #...##○.@.##...#..^#.....3##..#.°......##.....#...##§##..^##...##.#....○.#...#....#...##.....# .##nh00)..##...###°.######.....##...##..#.........##^†##..........##...###..#########..##nhz0nh3nhu4nh\= nh-> nh> nhtG nh.H nhK BnhL nhM nhfM nhO nhS ,nh$T nhV 3 _Found a stone.nh;Y 3nhZ nh.\ nh^ ,nh_ nhe p####   nh|e J... ...  ...# .. ...  ##..# ..^ ..  #...#..#####.#### nhe ###..##...#..^...## ###.#@○....# .....# 8.5 (5nhmf  ##.....☼.(### #...# . #^..○..○#### #...###....○##....##^#..##.##..#........##......# #...##.##..^##...##.. #......#...#....#... nhf . ##.....# .##.)..##..  ##.......##.. nhg nhnl nhqm nh4 W○nhA 8○nh9 ohN4oh8○ohoh- ####  ... ......# .. ...##..# ..^ .. #...#..#####.####oh###..##...#..^...###.#.○....# .....# #...@.☼.(### #...#  #^..○..○#### #...##....○##....##...#..^#. ##.##..#........##... # #...##.##..^##...## ##......#...#.... ##.....# .##.)..## ##..######.....## #..#....^†oh°○@.○○°oh3○ohZ+9.5 (1oh;○oh;ohohohohHohoh*oh ,oh"oh"oh#oh) ####  ... ... ...# .. ... ##..# ..^ ..oh)k #...#..#####.####..##...#..^...#.#......# ..... ##..°○.°.(### #...oh,* #^.@☼...#### #...31.5 (2 #..○..##....##...#..^oh* ##.##..#........##.. ###...##.##..^##...# ##......#...#....# ##.....# .##.)..# ##..######.....#oh* #..#.........## #.##.oh#+!ohV+oh0oh.2ohN oh oh oh1 oh oh ,oh ohy oh oh- oh  ... ... ...# .. ... ##..# ..^ .. #...#..#####.oh8 ##..##...#..^..#......#  ##...°...(### # ##^..○...#### # #.@°.°##....##...#3 ##.##..#........##. ###...##.##..^## ##......#...#... ##.....# .##.).oh  ##..######.... #..#......... ##. ##..########ohݣ ohf oh oh ohw oh- oh ph####  ... ...# .. ... ##..# ..^ ..  #...#..#####.# ###..##...#..^#.#......# ......°...(#.##^@.○...#### #.#..°.°##....##...#.##.##..#........###...##.##..^###......#...#...##.....# .##.)##..#######..###..........phj○..°...phc+4.5 (1phph7phphph&phph0ph|ph?,phw ph ph phj$ph~#### ... ... ...# .. ... ##..# ..^ .. ph...#..#####.###..##...#..^...#ph###.#......# .....#ph ##.°@§...(### #...#ph.6.5 (2##^...☼..#### #...#phl#...§§##....##...#..^#ph,##.##..#........##.###...##.##..^##...##phd##......#...#....#.ph<##.....# .##.)..####..######.....###..##^ph:phAF°@§phu§phph ph ph ph ph ph ph ,ph2 ,ph phi ph ,ph| phV ph~ ph phv ph ###### # .... ^... ...# ..^... ##..# ..^ .. #...#..#####.#########○.##...#..^...##...ph' ?###.#..@...# .....# ...40.5 (4##....☼°○(### #...# .^.##^.°..°.#### #...###..#.....##....##...#..^##.##..#........##........###...##.##..^##...##.... ##......#...#....#...##phR  ##.....# .##.)..##...# ##..######.....##...# ph ph pha qhU○qhqhUqh3qhqh!qhqhqh9Xqhqh$!qh",qh#qh%qh&,qh'qhM,############ # ...........# ^... .......@.○# ..^... 4 ....####.○# ..^ .. qh,V . #.§.#..#####.##### ###..##...#..^...## ###.#......# .....#  ##.......(### #...# ##^......#### #...##.....##....##...#..^#..##.##..#........##......qh/qh0qh@8§qhqhHqhzqhT5 Iqh9 qh= Xqhe> ,qh? qhd@ : _Found 25 gold pieces.qhA 3qhXB qh F % ############# # #....@......# ^...7.5 (3 #....§...○..## ..^...#......####..# ..^ .. qhoF ......^ #...#..#####.##.$.....###..##...#..^..#.######.#......# .....# ##.......(### #... ##^......#### #... #.....##....##...#..^qhF qhI qhJ qhU3§qh,qhqhrhx%rhA&rh&rh+rh3-rh-rh/,rh<1rhz1rh1rh2rh3rh 4rhJ4rh7 ### # #.@.........# ^..50 #○.○..○.....## ..^..rh98 #....○.####..# ..^ . #......^^##...#..### #.$.....###..##...#..^ ##.######.#......#   ## ##.......(### #  ##^......#### #  #.....##....##...# rh{8rh;l○.○..○rh<rhf3rh,rhN!rh|"rh%rh( #############  ##...........# ^ #@....°.....## ..^2.5 (2rh ) #○.○...####..# ..^  #...○..^^##...#..### #.$.....###..##...#. ##.######.#......# ## ##.......(###  ##^......####  #.....##....##.. ##.##..#........rh)rh,rhk-rh rh 3rhξ rhL rh ,rh nrh ,rh] rh ,rh! rh  #############  ##...........#  rhU v##○..........## ..##......####..# ..^#.§....^^##...#..###.@.....###..##...#6.5 (4#.######.#......# ### ##.......(###  rh ##^......#### #.....##....##. ##.##..#....... ###...##.##..^ ##......#. ##.....# .#rh rh rhb @ _You now have 2114 gold pieces (gained 25).shshshsh############# # ##..@○.......# ^...60shy##.§.........## ..^...##...§..####..# ..^ ..#...°.○^^##...##.#.......###..##...#..^##.######.#......# ### ##.......(### #.##^......#### ##.....##....##...#.shFW§§○shsh( sh{) 3sh0 sh2 sh3 sh{6 sh\7 sh9 ,shw: sh; shQ= ,sh > sh=? sh@ ,shPA sh B sh(C ,shC shD shuF ,shF shG shH ,shI shJ shK ,shL shvM shN ,shO shUQ shS shT sh"U shV shX ,shY sh_  ############# ###### sh'` N ##...........##..^...  ##...........##...^...  ##......####..#...^ .. ..#......^^##...#.○#####.#######..#.......###..##@§.#..^...##..71.5 (11.0)  ##.######.#......## .....# ..sh` ### ##.......(### #...# .^.####^......#### #...###...#.....##....##...#..^#.....##.##..#........##........####...##.##..^##...##....###......#...#....#...#####.....# .##.)..##...#she '§shf thth Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy1% 3b - Curse of AgonyNecromancy7% 5  c - Summon Small MammalSummoningth30%1  d - ApportationTranslocation43%1  e - Kinetic GrapnelForgecraft43%1  f - Magic DartConjuration43%1  g - Poisonous VapoursAlchemy/Air43%1  h - BlinkTranslocation54% 2  i - JinxbiteHexes54% 2  j - Call Canine FamiliarSummoning63% 3  k - Dazzling FlashHexes/Fire78% 3  l - Mephitic CloudConjuration/Alchemy/Air 78% 3  m - Ozocubu's ArmourIce78% 3  n - Sigil of BindingHexes78% 3  o - Dimensional BullseyeHexes/Translocation99% 4  p - Leda's LiquefactionAlchemy/Earth99% 4  q - PetrifyAlchemy/Earthth-s99% 4  r - Detonation CatalystFire/Alchemy100% 5  s - Metabolic EnglaciationHexes/Ice100% 5  t - SilenceHexes/Air100% 5  u - Yara's Violent UnravellingHexes/Alchemy100% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh׶  DrDolphin the End of an Era  Demonspawn of Qazlal ******  Health: 135/135 ========================############# ######Magic: 28/28 ========================##...........##..^...AC: 13Str: 15##...........##...^...EV: 35Int: 14  ##......####..#...^ .... SH: 13  Dex: 30  #......^^##...#.○#####.#######.. XL: 15 Next: 88% Place: Spider Nest:2  #.......###..##@§.#..^...##..... Noise: =======--  Time: 30971.5 (0.0)  uh##.######.#......## .....# ..... -) Claws### ##.......(### #...# .^.## Zap: wand of flame (2)##^......#### #...###....#.....##....##...#..^#......##.##..#........##........####...##.##..^##...##....###......#...#....#...#####.....# .##.)..##...# _Qazlal accepts your kill. _You start resting. _HP restored. _Found a stone. _Found 25 gold pieces. _You now have 2114 gold pieces (gained 25). §  Okay, then.uh79§uh. _vhIvhvhvh6 vh_vhvhvhvhvhvhvhyvh vh/####################vh^.....##..^....#vh vh#vh1.....##○..^..... vh|#......####..#..@^# .. ... vh 3.5 (2 vh......^^##...#○.#####.#######..# vhR.......###..##...#..^...##.....# vh#.######.#......## .....# .vh#.... vh'### ##.......(### #...# .^.###vhm##^......#### #...###....vh ##vhl#.....##....##...#..^#......vh77>#vh@##.##..#........##........vh!#vh@###...##.##..^##...##.vh%...#vhvhvhm○vhvh3vh`vhhg  vhkm*There is a web here.vhn vhmp4_vh!svhvvhvvhHxvht~vh vhF#################### vh ..vhd##..○.○°.# vh.vh..##...§.@....... vh< 7.5 (4vh####..#...^##§.#....# ... vhQ^^##...#..#####.#######..# vh...###..##...#..^...##.....#vhL#.vhd.## .....# .....vhك vh+##.......(### #...# .^.#vh!## vh#^......#### #...###....#vh # vhX.....##....##...#..^#vh[>vh2# vh #.##..#........##....vh&....#vhovhڍvhc○vh§vhkvhvhb ##########################..^....#81..##...^...○.°....... ###..#...^##..#....#.... ##...#..#####.#######..#..##...#..^...##.....# .## .....# ..... .....(### ..#...# .^.####### ...#...###....## .##....##...#..^>#vhT vh 3vh vh vhA vh{ nvhT vh vhE vh vh vh ,vh vh + ##################### ..##..^....#.○○.....## vhK ##...^.........@....# 5#...^##..#....#.○....# .#..#####.#######.○#..# vh ^...##.....# ... ....## .....# .....# .vh f(### ..#...# .^.### #### ...#...###....####...#..^#......>vh n#.......#vh` vh vh| vhpvhq3vh|vh~vhBvhĂ,vhqvhvhBvh## #..^....#........## ..^...§.@○# 8.5 (3.^##..#....#°.....# ####.#######○.#.○# ..#..^...##.....#.....## .....# .....#....^# ## ..#...#..^.###....## ...#...###....##..## ##...#..^#......>#..# ○wh○§○whPwh) 3wh'wh)wh@*wh.Xwh.wh/whm1,wh2wh98 ################ .^....#........## .^...........§°.## wh8^##..#....#...°..# ####.#######..#..#.## ###.....#.@§..#91 wh)92# .....#......#..§○^#  ..#...#..^.###....##.#...###....##..##..#..^#......>#..# ..##........# ...# ^##...##....# .#wh9## .#....#...### # ##.)..##...#wh9wh:?Z°§○wh@whP§○whwhZX§°§wȟxhHxh+3xhdxh±xh0xh,xhtxhxh"xhxhN,xh"xhxhXxh,xhxh9,xhxh,xhxhxhrxhxh xhxhAxh'xhGxhxhxhxh7xhxh&xh[xhQ,xh xhxhxh0xhxhxhfxhxhHxhexhxhxhxhxh0,xh,xhxh^,xhHxhdxh,xh!xhxhY,xhIxh9  There is a web here.xhxh _xh xh xh ############################ .........##..^....#........## ........##...^..............## ..####..#...^##..#....#......###^##...#..#####.#######..#..#.## ..###..##...#..^...##.....#.....#.#......##<....§#......#....^#.....(### ..#@..#..^.###....##1009.5 (18.0) ^.### ...#○..###....##..## ....##....##...#§§○#......>#..# .##..#........##........#.....# ##...##.##..^##...##....#...###  ##......#...#....#hC10m...###..##  ##.....# .##.)..##...#####  ##..######.....##...#  #..#.........##^.### ##xh☼§°..°xh-10.5 (19xhxh!9 _Found a stone staircase leading up.xh3xhxhxhʲxh4,xh߾xh,xhxh Xxhxh,xhyxh9  There is a web here.xhxh  _xh=xhYxh,xhxh"xhxhxhxh(xhxhxhxhxh?,xhxh,xhN,xhxh9  There is a web here.xh;xh _xhxhxh,xhxh xhE xh xh]xhtxh,xh%xhxhxhxhDxhxh,xhxhxh ,xh xh "xh#,xho$xh%xh|',xh (xh)xh{+,xh,xh-xh/,xh?0xh1xhY3xh3xh3xhQ69  There is a web here.xh?8xh8 _xh_9xh:xhf<,xh<xh>xh@xh@xhLAxhKxhL,xhMxhPxhQ,xhRxhT9  There is a web here.xhUxhDV _xhVxh XxhY,xh}Yxh[xh],xhY^xh`xhb,xh}bxhdxhf,xh=gxhixhk,xhplxhnxh.p,xhpxhrxhjt,xhuxhbwxhx,xhyxh|xh},xh~xh:xh,xhWxhqxh,xh&xh xh ,xhxhoxh,xhGxh'xhxhxhQxh+xh,xhpxhxh,xhxhxh,xhjxhUxh4,xhxh~xhj,xhǚxhxht,xhmxhxhU,xh.xhxh,xhgxhxh,xh=xh?xh\,xhxh;xh,xhxhxhz,xhGxhcxh,xhjxh7.####..##..###†.....<.## ##..## .##....#.....#....#....## #..## ##.....#^.........####..# ##.....##.##...#..##^....##..## xh #..#^..###...##...##...###..# ##..#..## ##..###...##.###..## #..#### #######...#####..#### xh ...## ##..###.^# #......# ...### #..@..#^.###......# xh^#####.########...☼.##..#####...  #^..^.##.####.^○#####...#..## xh #......[..###.°§........  ##...#....##.^#>......##... ##..###......##.##.#####^.# #...####..######## #### ##..^..#### #..)###xh65.5 (55☼○°.6.5 (56xhxh. _w - 3 scrolls of amnesiaxh/ 3xhm0 xh4 xhW7 ,xhc; ,xh< ,xh9= xh4> xh? xh? xh@ xhB xhD xh\E xhOF xhG xhI ,xhI xh@K xhdM ,xh{N xhR xhwT ,xhU xhW xhY ,xhZ xhi\ xh^ xh$_ xh_ xhJj <  You see here a +0 robe.xhk xhYl  _xhl xh n xh}o ,xh3p xh>q xh|r ,xhs xht 9  There is a web here.xhNv xhv  _xhw xhy xhg} xh} xh~ xh xh ,xhQ xh xhZ xh xhǍ xhڏ xhS ,xh xh xhS ,xh1 xhy xh# xh} xh xh xh ,xh[ xhX ?  You see here a +0 trident.xhԦ xh/  _xh֧ xhۨ xh- ,xhЪ xh xh3 ,xhұ xhд xh ,xhƶ xh׹ xhC ,xh xh޾ xh ,xh xh~ 9  There is a web here.xh xhG  _xh xh xhe ,xh xh xh Bxh* Xxh3 xh[ ,xh xh/ Xxh xh xhR xh xh xhS ,xh xh xh ,xh xh xh xhk xh nxh1 xhG BxhR xho ,xh xh! xhe$ ,xh% xh". Xxh2 xh84 ,xh5 xh@8 xhW: ,xh[; xh$? xhA ,xhB xhF xh I ,xhI xhM xhLO xhO xhqP xhV xhX ,xhY xh ] xh_ ,xh ` xhc xhe ,xhf xhj xh[l ,xh[m xhp xhJs ,xhTt xhv xhux ,xhy xh{ xh} ,xh' xh xh xhp xh xh1 xh ,xhэ xh xhl ,xh xh͕ xh ,xhv xhF xhf ,xh xhך xhb ,xh xh xh ,xhl xh\ R  There is a stone staircase leading down here.xh~ xhӦ  _xh xh xh ,xhT ,xhǬ Bxh[ xh ,xh xh xh5 ,xhn xhܺ xhI Xxh\ ,xh xh xh< ,xh xh} xh ,xh xh xh ,xh xh xh= xh xh xh xh ,xh> xh xh ,xhT xh xht ,xh xh xh xh xhw xh, xh ,xh xhY xh\ xh xh xh xh ,xh xhQ xh ,xhC xh xh[ ,xh xh5 xh ,xh xh xh9 ,xh| xh5 xhT ,xhm xh C #....#..........## #..).  #.....##.#...##.#########...# xh  #......###....#..#...##.##..#  #.........^.....##.......##..  #...#.......#...#..##.....###  #..########.#....^.>...#..#.^  #..#...##..§....#..#####.....  #.....##...§○^..#...## ##...#  ##....#....○@...#....## #...#152.5 (8 xh  ###...#^..##.#..####.^# ##...  #...####.##..##.......# ##..#  #...######....#.#....####....  ##....####..........## #.#.#. xh R  #....#..#).#......## ##.....    #.......#.^######## #....##    ###....##..##......    ###...#..# #..#)..xhM E xh xhk& @§§xh|( T _Key pressed, stopping explore.xhtB Ixh5H xhJ xhQN : _xhO xhQ ,xhR xhyV xhW ,xh~X xhZ xh\ ,xh] xh(_ xh` ,xhWb ,xhc ,xh9d xh^f 9  There is a web here.xhh xh9i  _xh4j xhk xh)n ,xhn xho xh*q ,xhq xhs xhu ,xhYv xhw xhy ,xhz xhM| xh0~ ,xh~ xh̃  Items here: !!! """ (( ==== ?.xh xh  _xh xh xh xh xh xh xh ,xh[ xh xhG xh xh9  ##.........#.## #######  #.........^...#  ##....^.###.?###  ##....##.##...##  #.........##°..#  ##..#......#..##  #..#........°.#  ##^..###...☼..##  #...[.#...#○○@.#70.5 (18  ##...##.......##  ############## _Done exploring.yh;IyhgW........○0.0) yhXyh\yh]E _Done exploring.yh3yhyh'P○yh,:○yh-.E _Done exploring.yhByh@3yhP○yhe:○yhZE _Done exploring.yh. 3yh. yh= :○yhNA ,yhB E _Done exploring.yh3yhyhVP○yhyh;@ _Done exploring.zhzh3zhJ4zh:○zh zh>3zh?zhVP○zh[{h{h3{h|{hK{h"P _{h:,{h{h8 _ There is a web here.{h{h _{hO{h{h$,{hi{hG#.......#.^######## #....####..# ###....##..# #.......#... ###...#..# #..#).......#...#..#### ####..##.####.## ########.........^...#  {h##....^.###.?### ##....##.##...## #.........##§°@# 4.5 (4##..#......#..## #..#........^.#  ##^..###..○...##  #...[.#...#....#  ##...##.....§.##  ##############{h{h{h{h% 3{h& {h- {h7/ {h3 {hF4 {h5 ,{ho6 {hB  Items here: !!! """ (( ==== ?.{hF {h4G  _{hH {hI {hK ,{hL {hS  #...####.##..##.......# ##..##  #...######....#.#....####.....#  ##....####..........## #.#.#..#   #....#..#).#......## ##.....   #.......#.^######## #....####   ###....##..# #.......#   ###...#..# #..#)....   ###...#..######..##.   ##...#@########9.5 (5 {hT C  #.........°...#   ##....^.###○?###   ##....##.##...##   #.........##^..#   ##..#......#°.##   #..#........^.# ##^..###......## #...[.#...#....#{hPZ {h[ |h~ZU°|h7^I°○|hC_|h"!I|h)|h,|ho-|ha0|h&1|h-3,|ht4|h6|h49,|h:|hx<|h%?|h{?|h:@|hA|h.C|hjC|hC|hD|hG,|h...#..#.^# #..#...##.......#..#####.....# |hiL#.....##.....^..#...## ##...## ##....#.........#....## #...## ###...#^..##.#..####.^# ##...# #...####.##..##.......# ##..####. #...######....#.#.○..####.....# ##....####......§...## #.#.#..#.  #....#..#).#.°.@○.## ##.....##..91.5 (12.0)  #.......#.^######## #....####..  ###....##..# #.......#..  ###...#..# #..#)...... |hi ###...#..#### ####..##.##  ##.........#.## #######  #.........^..# |hj ##....^.###.?###  ##....##.##...##|h8j|hm:○|ho}hc}hT}h}hH%}h(,}h+,}h-}hi-}hE.}h0}h N #....#..........## #..)..  #.....##.#...##.#########...#.  #......###....#..#...##.##..##  #.........^.....##.......##..  #...#.......#...#..##.....##  #..########.#....^.>...#..#.^#  #..#...##.......#..#####.....#  #.....##...○.^..#...## ##...##  ##....#......@.§#....## #...##6.5 (5.0)  ###...#^..##.#..####.^# [4}hO0m##...#  #...####.##.○##.°.....# ##..##  #...######....#.#....####  ##....####......§...## #.#.#..   #....#..#).#......## ##.....#    ##.^######## #....###    ###....##..# #.......    ###...#..# #..#)... ○}hbN }h*O }hJP }h|U }hW }hZ ,}h] 9  There is a web here.}h` }hUa  _}hb }h]d }he ,}h f }hf }hh ,}hh }hJi }hj }hj }h1k }hco ..^.#.##......[#.....###...##### ##...#.###...##........## ##..######.......# #...#...^#.#......## ##..^.}hp f..#..........## #..).....##.#.☼.##.#########...#..###.§..#..#...##.##.........^§°@..##.......##..201...#.......#...#..##.....###########.#....^.>...#..#.^#...##...○..○#..#####.....#......^..##...###.......#....## #...####...#^..##.#..####.^# ##...#...####.##..##.......# ##..###...######....#.#....####..}h q }hs }hit ~hU/3~h0~h5~h7~hd8~h;,~hJ=~h=~hM>~h @~h B~hB~hC~h]D~hF,~hAG~h.I9  There is a web here.~hqJ~hJ _~hK~hK~hL,~h:M~h3S-#...##........## ##..###...... ...#####.......# #...####..## ....^#.#......## ##..^..#### ..#..........## #..)... ...##.#...##.#########...#.^.... ~hS....###....#..#...##.##..###... .......^.....##.......##..###... .#.......#...#..##☼....#### ####. ########.#....^○@...#..#.^# #7.5 (6 #...##.......#..#####.....# ~h Tb...##.....^..#...## ##...## ##. ...#.........#....## #...## ##.. ~h:TX...#^..##.#..####.^# ##...# ##... .####.##..##.......# ##..####.... .######....#.#....####.....#..###~heT ...####..........## #.#.#..#...# ~hT...#..#).#......## ##.....##...#~hT~hgY:☼~hZc _There is a stone staircase leading down here.hO☼○°§8.5 (1 _○°§h&!   .......   .......   .......   ......^   .....   ...#   ##..# 3  #@..#  #....#  #.....#  #^.....# ###...... h-". ..>.... s   redback (asleep)  ....###  ..s.# h+ §ssYou climb downwards.h,9.3 (1.8 hҥ%§hߨ _You hear a faint skittering sound. x5  Found a stone staircase leading down. _There is a stone staircase leading up here.h=O #...##...#... ....##.......^.h#........#... ##@.#  #<..# #....# #...§.##^.....####...... ...>.... .....### ..s.#hChǒ○.§s   redbacks.h4100 _hhhkq #.....^...? #.###.#.#...##.......^..#..○.§......#...###..# #<..# #....##...§.##^.....####...... ...>.... ..s..###he  Found a scroll of fog.h○°☼s   redbacks.hT&1hc@°§hC8 _You hear a faint skittering sound.hY2 7 ###........##.....^...? #.###.#.#...........(##.○.....^h43 c#..°☼@.......#.....#..#^..###..## ..# #<..# ...#....# ...#...§.# ..#^.....# .###...... ..s>....h; 4  Found 5 stones.h< hE ○.○@.○☼.hE &2hI :§hL ; _You hear a faint skittering sound. x3h3h߮hh8  ...s..#..s ###........##.....^...? #.###.#..#...........(##.○..@..^hR#...○..○....#.....#☼.#^...###..##...#... #<..# ..... #....# #..... s   jumping spider (wandering)#...§.# ##...s   tarantella (wandering)#^.....# ....###......hn 0  A tarantella and a jumping spider come into view.The tarantella's many legs skitter faintly.  h/The jumping spider's many legs skitter faintly.hJG  You hear a faint skittering sound.hhhZhhh7  A jumping spider comes into view. A sun moth comes into view.h...#..yss○s°○○.○○○sy   sun moth.ss 2 jumping spiderss   tarantellas   redbackh+3.3 (1hvU○○yh3/ _The jumping spider leaps!hR h *A sun moth. A moth of transcendent beauty, coated in pyrophoric scales. Tiny cinders dance and twirl in its wake and whenever it beats its wings, they ignite in such spectacular displays of incandescence that one could almost forget how far away hQ the sun is from this place. Max HP: ~60Will: ++AC: ++EV: +++rF: ++.  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 74% to hit with your claws and 70% to hit with your off-hand claw. It has about 9% to hit you. h Attack Max Damage Bonus Bite 27Swoops behind the defender beforehand It is resistant to steam. It can fly. It possesses the following natural abilities:  a - Pyre ArrowhƎ 2(2d9/turn) (5) hpK DrDolphin the End of an Era  ......#..yDemonspawn of Qazlal ****** ###........#Health: 135/135 ======================== #.....^..s? .Magic: 28/28 ======================== #.........##..AC: 13Str: 15 #..........s..EV: 35Int: 14 #....○........SH: 13  Dex: 30 #.........s.(.XL: 15 Next: 88% Place: Spider Nest:3 ##.°○.@..^....Noise: =======--  Time: 31213.3 (1.0) #...NM0m○.○○......-) Claws #.....#○.#^...Zap: wand of flame (2) ###..##...#...  #<..# ..... . #...s# #.....y   sun moth #.....# ##....ss 2 jumping spiders #^.....# ....s   tarantella ###......s   redback  A tarantella and a jumping spider come into view.The tarantella's many legs skitter faintly.  The jumping spider's many legs skitter faintly.  You hear a faint skittering sound.  A jumping spider comes into view. A sun moth comes into view. _The jumping spider leaps!○yN#11;76HhY  ......#..y ###........# #.....^..s? . #.........##.. #..s.. #....○........ #.........s.(. ##.°○....^.... #...○@○○...... #.....#○.#^...hF ###..##...#...  #<..# ..... . #...s# #.... #.....# ##....ss 2 jumping spiders #^.....# ....s   tarantella ###...... s   redback  ...>....hhhhlhh$.y.ss.☼.s..○°@°°hd○s.y   sun mothss 2 jumping spiderss   tarantellas   redbackh&4h9yh; _You hear a faint skittering sound. x2hf  ###.......y# #.....^...? . #.......s.##.. #...s... #....○........ #......☼.s..(. ##..○....^.... #..○°.°°...... #...@.#○.#^... ###..##...#...  #<.s# ..... . #....# #.... #.....# ##.... #^.....# ....ss 2 jumping spiders ###...... s   tarantella  ...>-h r0m....s   redback  .....###hp ..y.°..ss○..°...s§○.....h6q s§y   sun mothss 2 jumping spiderss   tarantellas   redbackhq &5hIw B°§hXy U _The redback closely misses you.hY #.....^...? . #........y##.. #...... #....°..ss.... #......○....(. ##..°...s^.... #.§○.......... #.....#..#^... ###@s##...#...  #<.§# ..... . #....# #.... #.....# ##.... #^.....# .... ###...... B   radroach (wandering)  ...>....y   sun moth  ..B..,/m###ss 2 jumping spiders  ....# s   tarantella(…)hj  A radroach comes into view.hdhghhJ  You hear a faint skittering sound. x2  A jumping spider comes into view.hhh\h0v.y.....shI..ss.°○.○§By..ss 3 jumping spidersha&6hN○§hX _The redback completely misses you.h ....##.y...#.#s....(##....ss.^...#.§°.......#.○.○.#..#^h ###.s##...# #<@§# ..... #....# #..... .# ##....^.....# ##...... ..B>......s#####....#  h hD h %  h %You hear a faint skittering sound. x3h h h_ hI h  The redback completely misses you. The jumping spider leaps!h h~ T.y°h6 s.....s°.s.§.○B.>○s....h &7h {y§.○○h X _The redback completely misses you.h #.##.. #... #.......y.....h #......°....(. ##....s..^.... #.....s....... #.°.s.#..#^... ###.s##...#...  #@..# ..... . #....# #..... #§.○..# ##.... #^.# ....  ###B.....  ...>○...  s....####  #....# 2 hh5hӷhjG  You hear a faint skittering sound.hպ  A culicivora comes into view.The redback attacks as it pursues you!hzh߻hPhK].y.s.h.s°☼ss§.○B.°yss   culicivorass 2 jumping spidersh0&8hO§.○hr _The redback bites you but does no damage. _There is a stone staircase leading up here.h+   You claw the redback!  The redback is moderately wounded.h4!h!h#hG'G  You hear a faint skittering sound.h'h)0.y.○ss.h09s○°sy.sss 3 jumping spiderss   tarantella hF1,9.1 (0.8 h7○§.°°yh9o _The jumping spider leaps! The redback closely misses you.h h 'A radroach. A giant cockroach that has been exposed to high amounts of mutagenic energy. It is horrifyingly mutated, but this has only made it stronger. Max HP: ~80Will: ++AC: +++EV: + Threat: High Class: Natural Size: V. Small Int: Animal You have about 88% to hit with your claws and 87% to hit with your off-hand claw. It has about 12% to hit you. Attacks Max Damage Bite 28 Claw 16 It is vulnerable to silver and hated by Zin. It possesses the following natural abilities:  a - Irradiate(3d23) (1) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h"{  Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. Range : 1 _________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide  Flashes in the sky turns houses into sties  Turns people into clay, radiation minds decay”  -Black Sabbath, “Electric Funeral”. 1970. h HA radroach. A giant cockroach that has been exposed to high amounts of mutagenic energy. It is horrifyingly mutated, but this has only made it stronger. Max HP: ~80 Will: ++ AC: +++ EV: + Threat: High Class: Natural Size: V. Small Int: Animal You have about 88% to hit with your claws and 87% to hit with your off-hand claw. It has about 12% to hit you. Attacks Max Damage Bite 28 Claw 16 It is vulnerable to silver and hated by Zin. It possesses the following natural abilities:  a - Irradiate(3d23) (1) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h  Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. Range : 1 _________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide  Flashes in the sky turns houses into sties  Turns people into clay, radiation minds decay”  -Black Sabbath, “Electric Funeral”. 1970. haA radroach. A giant cockroach that has been exposed to high amounts of mutagenic energy. It is horrifyingly mutated, but this has only made it stronger. Max HP: ~80 Will: ++ AC: +++ EV: + Threat: High Class: Natural Size: V. Small Int: Animal You have about 88% to hit with your claws and 87% to hit with your off-hand claw. It has about 12% to hit you. Attacks Max Damage Bite 28 hbAClaw 16 It is vulnerable to silver and hated by Zin. It possesses the following natural abilities:  a - Irradiate(3d23) (1) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h9? hL u #.........##..DrDolphin the End of an Era #.............Demonspawn of Qazlal ****** #.............Health: 135/135 ======================== #...........(.Magic: 28/28 ======================== hN ##....y..^....AC: 13Str: 15 #.............EV: 35Int: 14 #..○s.#..#^...SH: 13  Dex: 30 ###s.##...#...XL: 15 Next: 88% Place: Spider Nest:3  #@ss# ..... .Noise: =======--  Time: 31219.1 (0.8) #.○..# #.....-) Claws #§.°..# ##....Zap: wand of flame (2) #^B....# .... ###s.....  ...>°...h.O [31mB   radroach  s....####y   sun moth  #....#sss 3 jumping spiders s   tarantella(…)_The redback bites you but does no damage. _There is a stone staircase leading up here.  You claw the redback!  The redback is moderately wounded.You hear a faint skittering sound. _The jumping spider leaps! The redback closely misses you.hO hU ?○°hCW h  You scratch the redback.  The redback is heavily wounded.h  You hear a faint skittering sound.  A redback comes into view.hqy  The jumping spider leaps!  The jumping spider is engulfed in freezing vapours.hhhhh{s.ys.hQ.○☼○○B.s..s○.s.h&9hUy☼○h?v _The jumping spider leaps! x2; The redback completely misses you.h  You closely miss the redback.The redback is heavily wounded.h%,h,hޒhG  You hear a faint skittering sound.hhh̖h^hhїhOh?.s.y°○°Bs§...ss.s..°>ys   culicivorasss 3 jumping spidersh)20.7hQy○°h 3yhk _The redback completely misses you. The redback closely misses you.h@~ y○°yYou barely miss the redback.hiArThe redback is heavily wounded.You hear a faint skittering sound.hI **s°*Bs§yThe sun moth's wings beat fiercely.hS,hhm,h  The flurry of pyrophoric scales misses you.You block the radroach's attack. The radroach completely misses you.h.s.y°@s°h.Bs§sss...y1.5hpy○°yhZX _The redback completely misses you.h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Upheaval3 MP, Piety-0%  b - Elemental Force5 MP, Piety--0%  c - Disaster Area8 MP, Piety---0% [?] toggle between ability selection and description.hU$ h)w #.........##..DrDolphin the End of an Era #.............Demonspawn of Qazlal ****** #.............Health: 135/135 ======================== #...........(.Magic: 28/28 ======================== ##...s...^....AC: 13Str: 15 #.............h*EV: 35Int: 14 #...y.#..#^...SH: 13  Dex: 30 ###°○##...#...XL: 15 Next: 88% Place: Spider Nest:3  #@s°# ..... .Noise: =======--  Time: 31221.5 (0.0) #.Bs§# #.....-) Claws #.sss.# ##....Zap: wand of flame (2) #^.....# .... ###°..... ht+= ...>....B   radroach  s....####y   sun moth  #....#s   culicivora sss 3 jumping spiders(…)The redback is heavily wounded.h+,You hear a faint skittering sound.  The sun moth's wings beat fiercely.The flurry of pyrophoric scales misses you.You block the radroach's attack. The radroach completely misses you. _The redback completely misses you.h? #.........##..  DrDolphin the End of an Era #.............  Demonspawn of Qazlal ****** #.............  Health: 135/135 ======================== #...........(.  Magic: 25/28 =====================--- ##...s...^....  AC: 13Str: 15 #.............  EV: 35Int: 14 #...y.#..#^...  SH: 13  Dex: 30 ###**##...#...  XL: 15 Next: 88% Place: Spider Nest:3 #@s*# ..... .  Noise: =======--  Time: 31221.5 (0.0) #*Bs*# #.....  -) Claws #*hp@|sss.# ##....  Zap: wand of flame (2) #****..# ....  ###°.....  ...>....  B   radroach s....####  y   sun moth #....#  s   culicivora  sss 3 jumping spiders(…)The flurry of pyrophoric scales misses you.You block the radroach's attack. The radroach completely misses you. _The redback completely misses you.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a radroach (sparse dust, umbra)hW  **s****y***.Bs§.sss^...°yh ..s******Bs*°yhA *h. }***.yh ....*y**s*Bs*h *sss*°yAim: a redback (moderately wounded, umbra)h.y.**ss*****°h  y.Bs*.sss*^*****yhF*y******.....°yh .y.****h R******hd =°○**s*******Aim: a jumping spider (sparse dust, moderately wounded, umbra)hQ**sss******..hT^Oy..sss*^******ysparse dust, moderately wounded, umbra)h○**sss******..h #.........##..  DrDolphin the End of an Era #.............  Demonspawn of Qazlal ****** #.............  Health: 135/135 ======================== #...........(.  Magic: 25/28 =====================--- ##...s...^....  AC: 13Str: 15 #.............  EV: 35Int: 14 #...y.#..#^...  SH: 13  Dex: 30 ###°○##...#...  XL: 15 Next: 88% Place: Spider Nest:3 #@s°# ..... .  Noise: =======--  Time: 31221.5 (0.0) #.Bs§# #.....  -) Claws #.s34mss.# ##....  Zap: wand of flame (2) #^.....# ....  ###°.....  ...>....  B   radroach s....####  y   sun moth #....#  s   culicivora  sss 3 jumping spiders(…)The flurry of pyrophoric scales misses you.You block the radroach's attack. The radroach completely misses you. _The redback completely misses you.Aiming: UpheavalPress: ? - help, Dir - move targetAim: a jumping spider (umbra)h  A storm cloud blasts the area with cutting wind!The cutting wind hits the culicivora!!  You kill the culicivora!h  Qazlal accepts your kill.The cutting wind hits the jumping spider!!!  You kill the jumping spider!hdQazlal accepts your kill. jumping spider!!!jumping spider!hP Zredback!!redback!h+ kYou kill the redback!  Qazlal accepts your kill.  The cutting wind hits the radroach!!  The radroach is moderately wounded.You hear a faint skittering sound. x2  The sun moth swoops through the air toward you!h1 h  (    (. . s ..#..#^... ##s°#  #@s.# ..... . #yB☼§# h a #.††○.#  #^§....# ###.    s....#### y #....#s   jumping spiders   tarantella  You block the sun moth's attack. The redback completely misses you.The radroach completely misses you. The radroach misses you.h" 4902.5 (1h+( °yB☼§yh)+ @ _The sun moth bites you but does no damage.hH UYour corrupting presence corrodes the radroach!claw the radroach!  The radroach is heavily wounded.hear a faint skittering sound.  The tarantella is engulfed in freezing vapours.  Your corrupting presence corrodes the tarantella!hJ y  The tarantella misses you. The jumping spider leaps!hR kr corrupting presence corrodes the tarantella!  The tarantella misses you. The jumping spider leaps!  The redback completely misses you.A tarantella comes into view.  The tarantella is engulfed in freezing vapours.hS zcompletely misses you. The sun moth completely misses you.hlS h[ °°yBs§○(corroded)ss 2 tarantellas (1 corroded)hl\ ,3.4 (0.9 h` °○§yhd _The redback misses you. The radroach completely misses you. x2h9 _The redback misses you. The radroach completely misses you. x2  You mangle the radroach!!  The radroach is almost dead.  You hear a faint skittering sound. x2  The tarantella is engulfed in freezing vapours.  You kill the tarantella!h  Qazlal accepts your kill.You block the jumping spider's attack.  The jumping spider completely misses you.h,h ..s○.§○†°h$.s .y   tarantella  The redback bites you but does no damage.  A redback comes into view.h,4.2 (0.8 hri§°yh{U _The sun moth barely misses you.h  You barely miss the radroach. You claw the radroach.  You kill the radroach!h  Qazlal accepts your kill.You block the jumping spider's attack.  The jumping spider completely misses you.hh&.s°.s.○s.h'dy   sun moths   jumping spiders   tarantellass 2 redbacksh,025.0h3W°yh7 _The redback completely misses you. The sun moth completely misses you.hThe jumping spider completely misses you. _The redback completely misses you. The sun moth completely misses you.You scratch the jumping spider.  The jumping spider is lightly wounded  You hear a faint skittering sound.  The jumping spider completely misses you. x2h.s°°†.s.hT6=8hӕ9yh'y _The redback completely misses you. You block the sun moth's attack.h,bw  You claw the redback!  You kill the redback!hVg^  Qazlal accepts your kill.hAhhh>  The jumping spider leaps!hwil  A tarantella comes into view.hvqf ☼○s.ysss 2 tarantellas   redback  The redback is engulfed in freezing vapours.hv *****yThe sun moth's wings beat fiercely.h)h].h5.h.h+†○hE@hyhh^ h =hb !6.6hc;yha _The flurry of pyrophoric scales misses you.h w  You claw the redback!  You kill the redback!h ^  Qazlal accepts your kill.hn ,hh G  You hear a faint skittering sound.h h o  A tarantella comes into view. x2hL h h/ †ys°○h Q.††s°y.ssss 4 tarantellas  The jumping spider leaps! The tarantella closely misses you.h 037.4h :°h$ @ _The sun moth bites you but does no damage.hou  You scratch the sun moth.  Your corrupting presence corrodes the sun moth!hphjrE  The sun moth is lightly wounded.hrhVz °y○s°(corroded)○...s 3hz(8.2h ;○hu _The jumping spider leaps! The tarantella completely misses you.h3  #.....^...? . #...##.. #... #.... #.....(. ##.......^.... #............. #.....#..#^... ###@°##...#...  #<†.# ..... h4 Q#ys°○# #..... #.○†..# ##....#^.....# ....###s..... y   .s°>.... ssss 4 tarantellas s○...#### #..s.#You claw the sun moth!  The sun moth is heavily wounded.hz6 h7 h8 h|8 h8 hmA ys...°ss.s   jumping spider.°.sssss 4 tarantellas.hB Z3-9.1 (0.9 hYI Wy°hfM _The sun moth bites you. You slip backwards! The sun moth completely misses you.h  You mangle the sun moth!! You claw the sun moth!  You kill the sun moth!hl h h ^  Qazlal accepts your kill.h8 h  The tarantella completely misses you. You block the tarantella's attack.h* h ☼..☼.<ss°ss.s   jumping spider.s.°ssss 4 tarantellas.hS _4-430.0h :°h / _The jumping spider leaps!½hDF  You mangle the tarantella!!  You kill the tarantella!½hkJ ½hK  Qazlal accepts your kill.The jumping spider completely misses you.½hxL ½hRR ]○..○○†.ss..s. 3.½hlW `7=58 (0.8 ½hO] ½h_ < _You block the jumping spider's attack.ýhH  You mangle the jumping spider!!  You kill the jumping spider!ýhdýh<ýhýh0s○☼ss††.s.sss 3 tarantellas>....ýh-H=1.7 (0.9 ýh`○☼ýhO _Qazlal accepts your kill.Ľh94....##...##(##^...#.○..○.....#....○#..#^###†.##...# #<@☼# ..... #..ss# #..... ††..# ##....^.s...# ##...... ...>......#####ĽhiĽh °..°°○☼Ľhls.○.You hear a faint skittering sound.  The tarantella completely misses you. You block the tarantella's attack.ĽhڧZ5=2.7 (1.0 Ľhb° _The tarantella completely misses you. x2 _You see here a redback corpse.Ľh  You claw the tarantella!  The tarantella is almost dead.Ľh1 ○s○°You hear a faint skittering sound.  The tarantella is engulfed in blazing flames.Ľh,3.5 (0.8 Ľh9°Ľh[ _The tarantella completely misses you.Ľh }  You claw the tarantella!  You kill the tarantella!Ľh Ľh ....☼.°s○†.° 2Ľh@ D  Qazlal accepts your kill.Ľh 064.3Ľh <☼Ľh [ _The tarantella completely misses you.Žh  You mangle the tarantella!!  You kill the tarantella!Žh1A °○<°s°○   tarantella  Qazlal accepts your kill.Žh(5.1Žh1 8○Žh( 8 _You block the tarantella's attack.Žh ..You closely miss the tarantella.You hear a faint skittering sound. x2Žhp=8=9ŽhzŽh<~ _You block the tarantella's attack. The tarantella completely misses you.ŽhI  .°.s†°†.§You scratch the tarantella.  The tarantella is lightly wounded.ŽhJ (6.7Žh{M %§ŽhQ 8 _You block the tarantella's attack.ŽhzB○°The tarantella is lightly wounded. _You block the tarantella's attack.  You scratch the tarantella.  Your off-hand claw misses the tarantella.  You hear a faint skittering sound.Žh(7.5Žh7§ŽhJ8 _You block the tarantella's attack.ƽh  You mangle the tarantella!!  You kill the tarantella!ƽh"§.○††.§ƽhL=78.3ƽhO§○ƽh^O _Qazlal accepts your kill.ƽhK ..#....(#.^...#............°.#..#^##§○##...###<†.# ..... #..@†# #..... ƽhG○††.§# ##....^.....# ...........ƽh.§°○○☼ƽh,9.3 (1.0 ƽhzj○††.§ƽh+8 _You hear a faint skittering sound.ƽh ƽhm ƽh ƽh ƽh J  Found an escape hatch in the ceiling.ƽh; z _You hear a faint skittering sound.ƽh 3ƽh ƽh0 {#.(. ##.......^.... #............. #.....#..#^... ###†.##...#... ##<†°# ..... . #...○###..... ƽhB #°†☼..#.##.... #^..@○.# 41.3 (2###...°.....  ^...☼...... #......####.###....# . <. .. ƽh{ ƽh J○☼ƽh2 8 _You hear a faint skittering sound.ǽhIǽhǽhFǽh~ #^.... #............. #.....#..#^... ###†.##...#... ##<†°# ..... . #...○###..... ǽh#°†☼☼.#.##...#^...○.##..... ###..@°☼....s #^...☼..#....☼.####ǽh###....# ...... .<.....#ǽh=s   culicivora (wandering)#...ǽhfT#.^  ǽhGYou hear a faint skittering sound. You hear a skittering sound.ǽh.○.†○☼°.0○○ǽhJ+2.3 (1ǽhoǽh̲] _A culicivora comes into view.ǽh@ #...... #.....#..#^... ###†.##...#... ##<†.# ....... #...○###...... #.†○☼.#.##....#^...°.##....s ###....☼....s. #^...○@.......#....○.#######....#  .......#.<.....##........ #.^.s   tarantella (wandering)#.. ǽh  A tarantella comes into view.The tarantella's many legs skitter faintly.ǽh ǽh ǽh ǽh S°○○..○...s.○@...s§○§ǽh &3ǽh T○§§ǽh} 8 _You hear a faint skittering sound.Ƚh 8#. #.....#..#^....###†.##...#...##<†.# ......#...°###....#.†○○.#.##.#^.....##.###....○...s.#^...○.@..s.Ƚh w#...§○.####.###...§# .#.......#.<.....##........ #.......^. Ƚh| c#......... Ƚh Ƚh Ƚh +†°☼○.§s.°.@.s.°Ƚhd &4Ƚh I○§§Ƚh4 ; _You hear a faint skittering sound. x2ȽhR##. #.....#..#^..###†.##...#..##<†.# ........##...†###...#.†°○.#.##.#^...☼.##.ȽhR###....○.§s....##^...°..@s.#...§°.####....s###...§# ..#....... .#.<.....##........ ȽhRs 2 culicivoras (1 wandering)#.......^. #......... ȽhY\l  A culicivora comes into view.ȽhF]Ƚh]Ƚhmv †°○○°s§.>..@s☼..s..sȽhnmK  The culicivora's many legs skitter faintly.ȽhOn&5ȽhuC°☼Ƚhd~ _You block the culicivora's attack. The tarantella completely misses you.ɽh]  You miss the tarantella.ɽh G  You hear a faint skittering sound.ɽh #  The culicivora completely misses you. The tarantella completely misses you.ɽh+us☼○.s..s   orb spiderss 2 culicivorass   tarantellaɽh ,,6.2 (0.9 ɽh3C°○ɽh$7^ _An orb spider comes into view.ɽhO  You claw the tarantella!  The tarantella is moderately wounded.The culicivora is engulfed in freezing vapours.ɽhɽh.s°°.○.s§○s. ɽh!,7.0 (0.8 ɽh:○ɽh~ _The culicivora completely misses you. You block the tarantella's attack.ʽh4§☼○ The culicivora is engulfed in freezing vapours. _The culicivora completely misses you. You block the tarantella's attack.scratch the tarantella. You claw the tarantella.  The tarantella is severely wounded.  ʽh@l§*○ʽhe §○ The culicivora chitters at the tarantella.ʽh4ʽh,Ms.○ʽhi=s°ʽh&8ʽh9°ʽh8 _The tarantella is healed somewhat.ʽh ○You miss the culicivora.The culicivora is moderately wounded.The culicivora is engulfed in freezing vapours.ʽh N*°ʽh  The culicivora chitters at the tarantella.ʽh5 M  The tarantella's wounds heal themselves!ʽh9  ʽh89  The tarantella completely misses you.The culicivora is engulfed in freezing vapours.ʽhRB s...°.s.ss.ʽhB (8.6ʽhI ʽhUL 8 _You block the culicivora's attack.˽h7  You claw the tarantella!  The tarantella is heavily wounded.You hear a faint skittering sound.˽hFC ○˽h Gs° The tarantella completely misses you.The culicivora is engulfed in freezing vapours.˽hDM:*˽hc$  The culicivora chitters at the tarantella.˽h2fThe culicivora chitters at the tarantella.The tarantella is healed somewhat. You block the tarantella's attack.  The culicivora bites you!  The culicivora draws vitality from your injuries!seared by the foul flame within you!  Your corrupting presence corrodes the culicivora!˽h.s°°s.(1 corroded)˽h X27--9.4˽h˽hb _The culicivora is heavily wounded.˽h  You scratch the culicivora.  The culicivora is almost dead.You block the culicivora's attack. The tarantella completely misses you.˽h0js.°○˽h)50.2˽h˽h˽X _The culicivora closely misses you.˽h D block the culicivora's attack. The tarantella completely misses you.The culicivora closely misses you.claw the culicivora!  The culicivora is engulfed in freezing vapours.  You kill the culicivora!˽h %  ˽h 9Qazlal accepts your kill.˽h .s...☼s.   culicivora (˽h (1.0˽h ˽h { _You block the tarantella's attack. The culicivora closely misses you.̽h< ☼You completely miss the tarantella.The tarantella is lightly wounded.  The tarantella completely misses you.̽hۥ:*̽hxy  The culicivora chitters at the tarantella.̽hm☼##.○°@s̽hU8--8̽h<☼̽h > _The tarantella's wounds heal themselves!̽h  You miss the culicivora. You claw the culicivora.  You kill the culicivora!̽h   Qazlal accepts your kill.The tarantella is engulfed in freezing vapours.̽hp.○##..s.§s   tarantella̽h082.6̽h̽h$8 _You block the tarantella's attack.̽h  You mangle the tarantella!!  You kill the tarantella!̽hn °§.@°(charged)  Qazlal accepts your kill.̽h. 3.5 (0.9 §§ _The orb spider begins to weave its threads into a brightly glowing ball.ͽh4#. #.....#..#^.....^###†.##...#.##<†.# ........##...†###........##.††..#.##......##^....○##..s.ͽhx###.....°§.....#^#^...>...@§.#......####.###....# ..#....... .>.ͽh#.<.....# ...#........ .#ͽh<#.......^. .  ͽh( °##.○○°§*Found a stone staircase leading down.ͽh494.5 (1.0 ͽhլ9§ͽh _The orb spider weaves a glowing orb of energy. _You see here a tarantella corpse.νh6#^..........#.....#..#^.....^#†.##...#......#<†.# .#..†###..νh7i.††..#.##......#^....°##.○s.....##....○°@*....#^^...>...°§......####.##....# .......... ..>νh57<.....# ............ ...#νh^7^. ....#.........νh>νhAνhL ○°°††sνhLs   emperor scorpions   wolf spiderss   orb spiderAn emperor scorpion comes into view. A wolf spider comes into view.νhM&5νhVνh\N _You block the orb of destruction... and reflect it back!Ͻhֹ#....(. ##.......^......# #...............###.....#..#^.....^####†.##...#...... ##<†.# ........## #...†###........# #.††..#.##○.....###^....°##.@s.....####....°†§*....#^Ͻhe7#^...>...†§..#......####s###....# ......##....... ...>..#s   wolf spider#.<.....# #..s   orb#. ....###.^ ..s.Ͻh Ͻh ϽhI  The orb of destruction hits the orb spider!!!  You blow up the orb spider!Ͻh`.§○s   emperor scorpions   wolf spiders.ϽhRQϽhSϽhK[B○☼.##.@..☼.○§s.sϽh[).Ͻh5\Ͻh4e #...........(.DrDolphin the End of an Era ##.......^......#Demonspawn of Qazlal ****** #...............##Health: 130/135 =======================- #.....#..#^.....^#Magic: 28/28 ======================== ###†.##...#......AC: 13Str: 15 ##<†.# ........##EV: 35Int: 14 Ͻhe,#...†###....○...#SH: 13  Dex: 30 #.††..#.##○.☼...##XL: 15 Next: 100% Place: Spider Nest:3 #^.....##.@......#Noise: =======--  Time: 31256.5 (1.0) ###.....☼.○....#^.-) Claws #^...>...†§s......Zap: wand of flame (2) #......####.......Ͻhe ###....# ......# Ͻh f#....... ...>..#s   emperor scorpion #.<.....# #...s.#Ͻh:fs   wolf spider #........ ....## #.......^. .... _The orb spider weaves a glowing orb of energy. ϽhafN_You see here a tarantella corpse.  An emperor scorpion comes into view. A wolf spider comes into view. _You block the orb of destruction... and reflect it back!  ϽhfoThe orb of destruction hits the orb spider!!!  You blow up the orb spider!Ͻhg{ _Qazlal accepts your kill.You have reached level 16!ϽhgϽh"p/  --more--ԽhW|6/142-9/29616 0% Խh M○○ԽhO _You feel agile.սh#^......##.........##.....#..#^.....^# ###†.##...#...... ##<†.# ........## սh,#...†###....○...# #.††..#.##○.☼...##^.....##........# սhK###.....☼.○@...#^. սhs#^...>...†§s......^սh#......####..###....# .......#սh]#....... ....>սh..##.<.....####...s.# սh`#........ ....## #.^. .....#.........սhG  You hear a faint skittering sound.սha ○°.○☼.○§○.°.s.You block the wolf spider's attack. The wolf spider barely misses you.սh57=սhz7սh'B°§սh  _The wolf spider misses you. The wolf spider barely misses you.սht9 #........##.....#..#^.....^# ###†.##...#...... ##<†.# ........## #...†###....○...# սh9 Z#.††..#.##°.○...##^.....##☼.○§....# .###.....○.°....#^...սh: e#^...>...†.s@.....^.#......####...սh(: a###....# ........#սhF: #.......#.....>s.##.<.....####....սh: .##........ .....## #.^. ...... սh; _#.. ..../սhC c  Found a wand of roots (4). You block the wolf spider's attack.սhM /°..○○.○§.○○..§○..s.սh#N &8սhU ^○.○§սhX X _The wolf spider barely misses you.ֽhFi  You claw the wolf spider!  The wolf spider is lightly wounded.ֽh°°§.°°.....☼s☼.ֽh?8=ֽh%9.3 (0.8 ֽh○☼§ _The wolf spider completely misses you. x2ֽhj ##^...... #...............## #.....#..#^.....^# ###†.##...#...... ##<†.# ........## #...†###....°... #.††..#.##..°...##  #^.....##○.°§.°..# .ֽh\ ###.....°..@..☼#^... #^...>...†.s..☼...^. #......####☼.s...... ###....# .§○.☼...#.. #.......#.....>..#ֽh= #.<.....####.....# #.. .....## (corroded) #ֽhF|^. .... #......... ..../..  You hear a faint skittering sound.  The wolf spider barely misses you. You block the wolf spider's attack.  The emperor scorpioֽhdn closely misses you.The emperor scorpion completely misses you.emperor scorpion claws you!  You feel protected from physical attacks.ֽhg .°○s.○☼..°.○You slip backwards! The wolf spider completely misses you.ֽhN0--16 60.1ֽhE○§ֽh Y _The wolf spider closely misses you.ֽhfY   ....(.  ##.^...... #...............## #.....#..#^.....^# ###†.##...#...... ##<†.# # #...†###........ #.††..#.##..°...## ֽh'Z  #^.....##°@°§.°..# . ###.....°.....○#^... #^...>...☼.ss.○...^. #......####☼.☼...... ###....# .§°.○...#.. #.......#.....>..# #.<.....####.....#  #.. .....## #^. ....You claw the wolf spider!  The wolf spider is severely wounded.ֽhZ ֽha *..§..†.ss○...○.○.ֽhb V28--9ֽhl ~§○....○○ֽhm J _The emperor scorpion stings you. You slip backwards!׽h;/ ............(#.......^ ..........#.....#..#^.....^##†.##...#......##<†.#...#..†###.☼..☼...# .††..#.##@.....## ^.....##°..§....# ##.....†.ss..○#^..׽h ^...>...○....○...^......####○.○....##....# ..°.○...#........#.....><.....####...... ##You scratch the emperor scorpion but do no damage.׽h ׽h!&☼.ss.....°°..°׽h&X16--1.7׽h,u☼°○׽h/C _The wolf spider hits you! You slip backwards!׽h ○○.○○°°.°You scratch the emperor scorpion but do no damage.The wolf spider barely misses you. The wolf spider closely misses you.You block the emperor scorpion's attack.׽h(2.5׽h^°....°°׽hGd _The emperor scorpion completely misses you. x2׽hv .....................(#.......^ ...........#.....#..#^.....^׽h #†.##...#......##<†.#...☼○....#..†###.○@○○...# .††..#.##......## ^.....##.ss.....# ׽h? L##.....†.....°#^..^...>...°....°...^......####°.°....##....# ....°...#..׽hh ......#.....><.....####.....You block the emperor scorpion's attack. _׽h The emperor scorpion completely misses you. x2  You claw the emperor scorpion!  The emperor scorpion is lightly wounded.׽h uwolf spider's attack. The wolf spider bites you!  You are poisoned.׽h ׽h' ss.§.׽h 0=====----3.3Pois ׽hF u☼§°°׽h F _The wolf spider poisons you! You slip backwards!ؽhM  You feel extremely sick.  The wolf spider is engulfed in freezing vapours.  You block the wolf spider's attack. The wolf spider completely misses you.The emperor scorpion completely misses you. x3  The wolf spider is engulfed in freezing vapours.  You kill the wolf spider!§○°°@°°○§.†. .ؽhRs100---14.1ؽhIZS§§°ؽh]O _Qazlal accepts your kill.ؽh5ؽhhAn emperor scorpion. A giant scorpion with a massive barb on its tail dripping deadly venom. It is one of the largest arachnids known. Max HP: ~109 Will: ++AC: ++++EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . ؽhThreat: High Class: Natural Size: Giant Int: Animal Speed: 120% (normally travels faster than you) You have about 84% to hit with your claws and 82% to hit with your off-hand claw. It has about 14% to hit you. Attacks Max Damage After Damaging Hits Sting 30Poison 2x Claw 10 each It can travel through water. [!]: Description|Quoteٽhٽh #.............DrDolphin the End of an Era #...............#Demonspawn of Qazlal ****** #...........(...#Health: 100/142 ================-------- ##.......^......#Magic: 29/29 ======================== #...............##AC: 16  Str: 15 ٽhC#.....#..#^.....^#EV: 36Int: 14 ###†.##...#.§....#SH: 13  Dex: 31 ##<†.#...○°....##ٽhRXL: 16 Next:  1% Place: Spider Nest:3 #...†###.°@°°...#ٽh+Noise: =======--  Time: 31264.1 (0.8) #.††..#.##○s....##-) ClawsٽhD #^.....##..§.....# .Zap: wand of flame (2) ٽh\###.....†......#^...Pois  ٽhv#^...>...†........^. ٽhЌ#......####°........s   emperor scorpion ###....# ........#.. #.......#.....>..# #.<.....####.....#The wolf spider is engulfed in freezing vapours.  You block the wolf spider's attack. The wolf spider completely misses you.The emperor scorpion completely misses you. x3  ٽhThe wolf spider is engulfed in freezing vapours.  You kill the wolf spider! _Qazlal accepts your kill.ٽhvٽhpٽhڽh`○.The emperor scorpion is moderately wounded.  You feel very sick.  You hear a faint skittering sound.emperor scorpion is engulfed in freezing vapours.  The emperor scorpion completely misses you.  The emperor scorpion barely misses you.ڽh+ao94/142 -9ڽhhP§○ڽhlH _The emperor scorpion claws you but does no damage.ڽh1- &§°°..°○You claw the emperor scorpion!  You claw the emperor scorpion, but do no damage.ڽh- The emperor scorpion is heavily wounded.The emperor scorpion completely misses you. x2ڽh/. ^89-5.7ڽh8 §° _The emperor scorpion misses you.ڽh M§.@○.°.§ _The emperor scorpion misses you.  You scratch the emperor scorpion.  The emperor scorpion is engulfed in freezing vapours.  You block the emperor scorpion's attack.ڽh ]7-6.5ڽh 9§ڽh d _The emperor scorpion completely misses you. x2۽h.☼@°○. The emperor scorpion is heavily wounded.You feel very sick.  You hear a faint skittering sound.  The emperor scorpion completely misses you.  You block the emperor scorpion's attack.۽h]3-7.3۽h#P☼@°۽h4^ _The emperor scorpion closely misses you.۽hM.☼○@°°... The emperor scorpi۽hUon is severely wounded.You feel sick.blazing flames.bar۽h]1-8.1۽hp[☼°۽hܨa _The emperor scorpion completely misses you.۽h  You mangle the emperor scorpion!!  You kill the emperor scorpion!۽h .○○.○  Qazlal accepts your kill.۽h0d79-39۽hd۽h%S _You feel very sick.ݽh;○°°@..°○§ݽh?y86==9.9 (1.0ݽh;@F○§ݽhC& _You feel better.޽h 3޽h޽ht  You start resting.7=޽hݺ޽h,޽hS޽h,޽h?޽h]޽h 8§#.☼.§..†○○.§○s   redback (wandering)s _You hear a faint skittering sound.޽h○72.9 (3○°..○޽h3+3.9 (4޽h ޽hRZ _A redback comes into view.޽h" v .............# .........(...# .....^......# ...........## #..#^.....^# †.##..§#......# <†.#..○.§....## †###..@.....# ††..#.##.†○...## ^..○....# . †......#^... ^...>...†........^. .####......... ..# ........#.. ....#.....>s.# < ޽hϻ Q .............# .........(...# .....^......# ...........## #..#^.....^# †.##..§#......# <†.#..○.§....## †###..@.....# ††..#.##.†○...## ^..○....# . †......#^.޽h {^...>...†........^.####......... ..# ........#....#.....>s.#<޽h 2§޽h5 ޽h O§○޽h ^ _A redback is nearby!޽hM I#..##.....(...# #.^......# #.........##.....#..#^.....^# ###†.##..§#......# ##<†.#..○.§....## #...†###........# ޽h #.††..#.##.@○...###^.....##°..○....# .###.....†......#^... #^...>...†..^.#......####....###....# ........#.. #.......#.....>s.##.<.....####.....##........ .....##޽ho   Your protection from physical attacks is fading.޽h ޽h| .○.§.§°☼..§°޽h Ks.޽h% +4.9 (1޽h Z☼§°޽h ; _You hear a faint skittering sound. x2 ޽hA p_You see here an emperor scorpion corpse.߽hp#.(...# #.^......# #........##.....#..#^.....^# ###†.##...#......# ߽h"##<†.#..○.§.§..## #...†###........# #.††..#.##.†°☼..##^.....##..§@....# .###.....†......#^... #^...>...†..^. #......####...s.....߽h ###....# ........##.......#.....>..# . #.<.....####..##........ .....###.^. .߽hE߽h_°○.○§§☼s߽h0.߽hc9=5 _߽hc;☼߽hQ߽hy#^......# #.........###.....#..#^.....^# ###†.##...#......# ##<†.#..°.§.§..## #...†###....○...# #.††..#.##.†.○..##^.....##..§.....# .###.....†.§☼.@.#^... #^...>...†...s....^#......####.........###....# ........##.......#.....>..#߽h|z #.<.....####.....# #........ .....###.^. .#.. ..../߽hTO  The redback is engulfed in blazing flames.߽hD  You block the redback's attack.߽h  ߽h/ A jumping spider comes into view. A redback comes into view.߽hJ@The redback is engulfed in blazing flames.߽h .....○§○§§߽hB   entropy weaver (wandering)s   jumping spiderssBss 2 redbacks  The redback misses you.߽hh&6߽hER§○§߽hcb _An entropy weaver comes into view.཯h  The entropy weaver shouts!  You claw the redback!  You kill the redback!཯hc཯h཯h཯hV°°§.○○☼§§Bs.s.B.཯h@K   redback཯h ,7.7 (0.8 ཯hS°§§཯hO _Qazlal accepts your kill.Ὧh-#........#Ὧh0#.....#..#^.....^# ###†.##...#......# ##<†.#.........## #...†###....°...# Ὧh-#.††..#.##.†.°..## .#^.....##..§.○...##..wὯhI###.....†.§○...#^.....Ὧhq #^...>...†...○@...^...Ὧhk#......####..§§.....Ὧhg###....##........#Ὧhǫ#.......#.....>..# Ὧh#.<.....####.....# .Ὧh}#........ ..s.s## #.^......B. w   steelbarb worm (wandering)Ὧhq #......./..s   jumping spiders   redbackὯhi%  ὯhKA steelbarb worm comes into view.ὯhlὯhὯh׶%  Ὧh"You hear a faint skittering sound.ὯhὯhὯhὯh§y..§°..○#^...w°☼ss..B.y   moth of wraths   jumping spider(…)Ὧh[90=8.7 (1.0 Ὧh °°§§°..○§Ὧh` _A moth of wrath comes into view.Ὧh0#..#^.....^##†.##...#......<†.#.........## ...†###....°...††..#.##.†.°..## #.^.....##..§.○...##y.##.....†.§°..○#^...w^...>...†...°○...^........####..§@....##....##.....☼..#.......ss.# ..<###.....# ......... ....B##^........ ......./..ὯhS1 [16;3H ........°...##..°w.s○..y○.○○s☼B.9°○ _The jumping spider leaps!㽯hc` #.....#..#^.....^# ###†.##...#......# ##<†.#.## #...†###..# .㽯h8a#.††..#.##.†....## #.#^.....##....°...##.###.....†..°..○#^..w.#^...>...†...s○..y^.#......####.○.㽯hsa###....##.....○○.#.#.#.....s☼.# ...#.<.....####..B..# ...#. .#.^.. #.㽯ha......./..  ..  㽯h&h  You feel less protected from physical attacks.You hear a faint skittering sound. x2  The jumping spider is engulfed in blazing flames.㽯hq  The jumping spider leaps!  The redback is engulfed in a thunderstorm.  You kill the redback!㽯hr㽯hs㽯hC"...°#^.w.†°○.s@§○○§B.s  (berserk)  The redback is engulfed in a thunderstorm.  You kill the redback!  Qazlal accepts your kill.  You block the jumping spider's attack.  The jumping spider completely misses you.  The moth of wrath goads the jumping spider on!㽯h6V113 80㽯h9°㽯h` _The jumping spider goes berserk!㽯h<#...............## #.....#..#^.....^# ###†.##...#...... ##<†.#.........## 㽯h=#...†###........# #.††..#.##.†....## # #^.....##....°...##. ###.....†.....°#^.w. #^...>...†...†°.@y^ 㽯hT=#......####.○.s.§.. ###....##.....○○.#... 㽯h=8#.......#.....§B.##.... #.<.....#### #.... #.㽯h= ## .... #.^㽯h=. ... #......../.. .. ..........㽯hB㽯huF?The moth of wrath goads the jumping spider on! _The jumping spider goes berserk!The jumping spider attacks as it pursues you!  The jumping spider pounces on you!jumping spider is seared by the foul flame within you! 㽯hFG is severely wounded.㽯h)G㽯hQq..#^w.s°...§.☼°°B§○ jumping spider is seared by the foul flam㽯hQCe within you!  is severely wounded.You block the jumping spider's attack.  The jumping spider completely misses you.The jumping spider closely misses you.  The moth of wrath completely misses you.㽯hQ㽯h~R?82--㽯hR1㽯hJ_R§§㽯h2b_ _The steelbarb worm completely misses you.㽯hThe moth of wrath completely misses you. _The steelbarb worm completely misses you.You mangle the moth of wrath!!  The moth of wrath is heavily wounded.  You hear a faint skittering sound.  The jumping spider㽯hfWw§.s@y☼°..B§.○.°w(berserk)㽯hH You hear a faint skittering sound.  The jumping spiderblock the jumping spider's attack.  The moth of wrath goads the steelbarb worm on!  The steelbarb worm goes berserk!㽯hQm3=-2.5 (0.8 㽯h_§☼§㽯hoT _The jumping spider misses you.佯hU§*y☼§§° _The jumping spider misses you.  You completely miss the moth of wrath.  The moth of wrath is heavily wounded.steelbarb worm closely misses you. The jumping spider misses you.   completely misses you.佯hP§@y○..☼..§° steelbarb worm closely misses you. The jumping spider misses you. 佯hw  completely misses you.The entropy weaver gestures at you while chanting.The entropic weave corrodes you! You block the steelbarb worm's attack.  The moth of wrath is engulfed in freezing vapours.moth of wrath佯h 9 3.3ClawsCorr (-4) 佯hٲb§○§佯hb _The jumping spider completely misses you. x2佯hMsteelbarb worm barely misses you. The entropy weaver closely misses you.The entropy weaver completely misses you.  The entropy weaver barely misses you.The entropy weaver hits you but does no damage.  You kill the moth of wrath!佯hV §○○○B..°>.s   jumping spider (berserk)佯h2  Qazlal accepts your kill.The jumping spider is engulfed in blazing flames.  The jumping spider completely misses you.佯h/44.1佯h佯h\ _The jumping spider closely misses you.彯h4 _The jumping spider closely misses you.  You scratch the jumping spider but do no damage.The jumping spider is almost dead.The steelbarb worm completely misses you.  The jumping spider is engulfed in blazing flames.  You kill the jumping spider!彯h ○*○○  Qazlal accepts your kill.彯h  °@°°§  The entropy weaver gestures at you while chanting.The entropic weave corrodes you!彯h4=598彯ha§°§彯h_ _The steelbarb worm completely misses you.彯hV ○°@°°°B... _The steelbarb worm completely misses you.  彯h KYou mangle the entropy weaver!!  You claw the entropy weaver, but do no damage.The entropy weaver is heavily wounded.  The steelbarb worm completely misses you.  The entropy weaverx2彯hI '5.7彯hc S§°§彯h { _The entropy weaver misses you. You block the entropy weaver's attack.彯hqNt○°†@† _The entropy weaver misses you. You block the entropy weaver's attack.scratch the entropy weaver but do no damage.You hear a faint skittering sound.steelbarb worm misses you. The entropy weaver closely misses you. x2  completely misses you. x26.5彯h_O6°§彯hO彯h\R< _You block the steelbarb worm's attack.潯h;\°w.°†@†^☼§ You block the steelbarb worm's attack.  The entropy weaver completely misses you. x2  The entropy weaver hits you!  You feel protected from physical attacks.  潯h\The entropy weaver is seared by the foul flame within you!  The entropy weaver is almost dead.潯h\g73--87.3潯h2c:☼潯hd_ _The entropy weaver completely misses you.潯hd  You mangle the entropy weaver!!  You kill the entropy weaver!潯h  Qazlal accepts your kill.The steelbarb worm misses you.潯h& 潯ho○...s○潯hw   steelbarb worm (berserk)潯h1s   redback  The steelbarb worm completely misses you.潯h 68.1 _A redback comes into view.潯hW9§潯hIm _Your Invocations skill increases to level 19!潯h7  #.....#..#^.....^#  ###†.##...#......#  ##<†.#.........#.  #...†###........#. 潯h7 w #.††..#.##.†....## #...  #^.....##......○.##.....  ###.....†......#°w......  #^...>...†...†.†.†^..... 潯h7 ) #......####....@.......s  ###....##......○§#...... 潯h7 #.......#.....>..##..... 潯h_8 { #.<.....####.....# #....  #........ .# ....  #^.. ...  #.潯h8 /.. ..   ....  潯h,< 潯h< 潯hnF V.^.○w潯hF ○....s..s   redback潯hbG ,9.1 (1.0潯hO 潯hR _ _The steelbarb worm completely misses you.罯hm#.....#..#^.....^# ###†.##...#......# .. ##<†.#...## . . #...†###.# . .. 罯hn#.††..#.##.†....## .#... #^.....##..##..... ###.....†......#^. #^...>...†...†.○w†^..... 罯hn#......####.....@○....ss ###....##......○.#...... #.罯ho#.....>..##..... 罯hJon#.<.....####.....# #.... #. ......## .... #.罯hoo^.. ... #.罯ho/.. .. s   tarantella (wandering) 罯ho... s   redback 罯ho 罯hvl  A tarantella comes into view.罯hw罯hryP  The tarantella's many legs skitter faintly.罯hz罯h  °○○@○..s...°.#...s罯h!罯h#4罯h:--90罯h罯h< _You block the steelbarb worm's attack.罯hS.....#..#^.....^# †.##...#......# .....<†.#.........## .... ...†###........# .... .††..#.##.†....## .#. ^.....##........##......†......#^. ^...>...†...†.°w†^. 罯hT"......####...○○.@..s.....##......°.#...s. .#.....>..##. .<.....####.....# #. . ......## .. .^.. .. ./.. ..... ...罯h罯h|#†.##...#......# ..... <†.#.........## .. ..†#### .. 罯h††..#.##.†....## .#....##........##... #.....†......#^.☼. ...>...†...†.°w†^ .....####...○○§○..s...B 罯hl#....##......°.#@..s ......#.....>..##.... <.....####.....# ...... ......## .^........ ....../.. .B   radroach .......... .罯hw   steelbarb worm (berserk) 罯h.罯hs   tarantellas   redback 罯h2 The tarantella's many legs skitter faintly. 罯h8_You block the steelbarb worm's attack.  罯h_radroachsteelbarb worm hits you!! 罯h * Barbed spikes become lodged in your body.罯h罯h^罯h%○†.○°§w...罯h..#@ss.罯hM43-----1罯hF7Barbs Corr (-8) 罯h&§罯h) _You slip backwards!齯h{  You scratch the steelbarb worm but do no damage.The steelbarb worm is engulfed in freezing vapours.齯h &  齯hWThe steelbarb worm completely misses you.A death scarab comes into view.齯h齯hg  The redback completely misses you.齯h# ☼°°§w○s...B.B.BB   boulder beetle (wandering)w   steelbarb worm (berserk)B   death scarab (wandering) (…)A boulder beetle comes into view.The steelbarb worm is engulfed in freezing vapours.4-----9 (0.8 _The steelbarb worm closely misses you.뽯h$뽯h5#†.##...#......# .....  DrDolphin the End of an Era <†.#.........## .......  Demonspawn of Qazlal ****** ..†###........# .......  Health: 44/142 =======----------------- 뽯h7 ††..#.##.†....## .#.....  Magic: 29/29 ======================== 뽯h[.....##........##.......  AC:  8  Str: 15 뽯h#.....†......#^.○.......  EV: 36Int: 14 뽯h...>...†...†.†.†☼.......  SH: 13  Dex: 31 뽯h.....####...°°§w○s...B.B  XL: 16 Next:  6% Place: Spider Nest:3 뽯h#....##........#@s......  Noise: =======--  Time: 31291.9 (0.8) ......#.....>..##.......  -) Claws <.....####.....# #......  Zap: wand of flame (2) ....... ......## ......  Barbs Corr (-8) ......^........ ....B 뽯h............./.. .....  B   radroach .......... ....  B   boulder beetle (wandering) ....  w   steelbarb worm (berserk)  B   death scarab (wandering) (…)A boulder beetle comes into view.The steelbarb worm is engulfed in freezing vapours. 뽯hI_The steelbarb worm closely misses you.Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target뽯hxI*@뽯hN<.*뽯h†뽯h*뽯h§뽯hb뽯h,Q :.*콯h@*.콯hL*.§콯h}t 8*†콯hl  #.............DrDolphin the End of an Era 콯h <#...............#Demonspawn of Qazlal ****** #...........(...#Health: 44/142 =======----------------- ##.......^......#Magic: 29/29 ======================== 콯h #...............##AC:  8  Str: 15 콯h #.....#..#^.....^#EV: 36Int: 14 ###†.##...#......# .....SH: 13  Dex: 31 콯hܵ ##<†.#.........## .......XL: 16 Next:  6% Place: Spider Nest:3 #...†###...@....# .......Noise: =======--  Time: 31291.9 (0.8) #.††..#.##.†....## .#.....콯h -) Claws #^.....##........##.......Zap: wand of flame (2)콯h'  ###.....†......#^.○.......Barbs Corr (-8)  콯h> <#^...>...†...†.†.†☼....... 콯hT #......####...°°§w○s...B.Bw   steelbarb worm (berserk)콯hk  ###....##........#§s...... 콯h #.......#.....>..##....... 콯h 8#.<.....####.....# #......A boulder beetle comes into view.The steelbarb worm is engulfed in freezing vapours. _The steelbarb worm closely misses you.Blink to where?콯hֶ Press: ? - help, Q - select action, ( or ) - cycleDir - move target콯hܺ VThe steelbarb worm is engulfed in freezing vapours. 콯h _The steelbarb worm closely misses you.  Blink to where?  콯hB 6Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.콯hV 콯h* ○.@.§☼°w†○콯hh .§.°s.s   redback콯h ,2.9 (1.0콯hb 콯h  콯h ;_The steelbarb worm is engulfed in freezing vapours.h The barbs in your skin will harm you if you move. Continue? Y - Yes  N - Noッhッh0 #.............DrDolphin the End of an Era #...............#Demonspawn of Qazlal ****** #...........(...#Health: 44/142 =======----------------- ッh##.......^......#Magic: 29/29 ======================== #...............##AC:  8  Str: 15 #.....#..#^.....^#EV: 36Int: 14 ###†.##...#......# .....ッh޳SH: 13  Dex: 31 ##<†.#.........## .......XL: 16 Next:  6% Place: Spider Nest:3ッh% #...†###.○.@.§..# .......Noise: =======--  Time: 31292.9 (1.0) ッhw#.††..#.##.†....## .#.....-) Claws #^.....##.☼......##.......ッhѴZap: wand of flame (2) ###.....†......#^.°.......Barbs Corr (-8)  ッh4#^...>...†...†.†w†○....... ッh"#......####...°.§.°s...B.Bw   steelbarb worm (berserk)ッhK ###....##........#s.......ッhs   redback #.......#.....>..##....... ッhu#.<.....####.....# #......Blink to where?ッh͵Press: ? - help, Q - select action, ( or ) - cycleDir - move targetッhAs you read the scroll of blinking, it crumbles to dust. _The steelbarb worm is engulfed in freezing vapours.  ッh+Okay, then.ッhッhV'§ッh. _hn- #............. DrDolphin the End of an Era #...***.********#  Demonspawn of Qazlal ****** #...***..*******#  Health: 44/142 =======-----------------h- ##..****.*******#  Magic: 29/29 ======================== #....****.******##  AC:  8  Str: 15 h.#.....#**#*******#  EV: 36Int: 14 hK.###†.##***#******# .....  SH: 13  Dex: 31 ##<†.#*********## .......  XL: 16 Next:  6% Place: Spider Nest:3h. #...†###*○*@*§**# .......  Noise: =======--  Time: 31292.9 (0.0) #.††..#*##******## .#.....  -) Claws #^.....##*☼******##.......  Zap: wand of flame (2)h / ###....********#**°.......  Barbs Corr (-8)  hB/v#^...>**********w*○.......  h}/f#...***####***°*§*°s...B.B  w   steelbarb worm (berserk) ###.***##.*******#s.......  s   redbackh/ h/#...**..#.*******##.......  #.<.....####.....# #...... h/As you read the scroll of blinking, it crumbles to dust. _The steelbarb worm is engulfed in freezing vapours. _Okay, then.h0 Read: 5 scrolls of poisonh10Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh, I #............. DrDolphin the End of an Era #...............#  Demonspawn of Qazlal ****** #...........(...#  Health: 44/142 =======----------------- hف ##.......^......#  Magic: 29/29 ======================== #...............##  AC:  8  Str: 15 #.....#..#^.....^#  EV: 36Int: 14 ###†.##...#......# .....  SH: 13  Dex: 31 h‚ 3##<†.#.........## .......  XL: 16 Next:  6% Place: Spider Nest:3 #...†###.○.@.§..# .......  Noise: =======--  Time: 31292.9 (0.0) #.††..#.##.†....## .#.....  -) Claws #^.....##.☼......##.......  Zap: wand of flame (2) ###.....†......#^.°.......  Barbs Corr (-8)  #^...>...†...†.†w†○.......  h2 #......####...°.§.°s...B.B  w   steelbarb worm (berserk) ###....##........#s.......  s   redback #.......#.....>..##.......  #.<.....####.....# #...... h b_Okay, then.Read: 5 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  h 6As you read the scroll of poison, it crumbles to dust.h% h R  The steelbarb worm is engulfed in poison gas.hΒ 6§§§.§§§§§§§§# §§§..§§§§§§§# §§§§.§§§§§§§# §§§§.§§§§§§## hē #§§#§§§§§§§# †.##§§§#§§§§§§# ..... <†.#§§§§§§§§§##  †###§○§@§§§§#  ††..#§##§§§§§§##  ^#§○§§§§§§# §§§§§§§w#§§s h ^...>§§§§§§§§§§.§○§§§####§§§.§§§ , poisoned)h8 §§§##.§§§§§§§# s   tarantellahu §§..#.§§§§§§§# s   redback< h hQ *3.9 (1h h 5 _The steelbarb worm is poisoned.h #............. DrDolphin the End of an Era #...§§§.§§§§§§§§#  Demonspawn of Qazlal ****** #...§§§..§§§§§§§#  Health: 44/142 =======----------------- h+##..§§§§.§§§§§§§#  Magic: 29/29 ======================== #....§§§§.§§§§§§##  AC:  8  Str: 15 #.....#§§#§§§§§§§#  EV: 36hjInt: 14 ###†.##§§§#§§§§§§# .....  SH: 13  Dex: 31 ##<†.#§§§§§§§§§## .......  XL: 16 Next:  6% Place: Spider Nest:3h h#...†###§○§@§§§§# .......  Noise: =======--  Time: 31293.9 (1.0) h #.††..#§##§§*§§§## .#.....  -) Clawsh" h9#^.....##§○§§*§§§##.......  Zap: wand of flame (2) hh###....§§§§§§§w#§§s.......  Barbs Corr (-8)  h#^...>§§§§§§§§§§.§○.......  hJ#...§§§####§§§.§§§°s...B.B  w   steelbarb worm (berserk, poisoned)h h###.§§§##.§§§§§§§#s.......  s   tarantellah hz#...§§..#.§§§§§§§##.......  s   redback #.<.....####.....# #...... _The steelbarb worm is poisoned.  Aiming: Mindbursth_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steelbarb worm (poison gas, lightly wounded, berserk, poisoned, umbra,  hchance to affect: 90%)h< #*****@§§§§wh`Y#§§§#hFw○§@§§##**h`g§§*h§§*○**h a§*§*h §**§§h4 @§*hW R*§*h/ §§*§wAim: a steelbarb worm (poison gas, lightly wounded, berserk, poisoned, umbra,  chance to affect: 90%)hL #.............hJVDrDolphin the End of an Era #...§§§.§§§§§§§§#Demonspawn of Qazlal ****** #...§§§..§§§§§§§#hCHealth: 44/142 =======----------------- ##..§§§§.§§§§§§§#Magic: 29/29 ======================== #....§§§§.§§§§§§##AC:  8  Str: 15 #.....#§§#§§§§§§§#EV: 36Int: 14 hI###†.##§§§#§§§§§§# .....SH: 13  Dex: 31 ##<†.#§§§§§§§§§## .......hXL: 16 Next:  6% Place: Spider Nest:3 #...†###§○§@§§§§# .......Noise: =======--  Time: 31293.9 (1.0) #.††..#§##§§§§§§## .#.....-) Claws #^.....##§○§§§§§§##.......Zap: wand of flame (2) ha###....§§§§§§§*#§§s.......Barbs Corr (-8)  #^...>§§§§§§§§§§.§○....... #...§§§####§§§.§§§°s...B.Bw   steelbarb worm (berserk, poisoned) ###.§§§##.§§§§§§§#s.......s   tarantella h#...§§..#.§§§§§§§##.......s   redback h#.<.....####.....# #...... _The steelbarb worm is poisoned.  Aiming: MindbursthuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steelbarb worm (poison gas, lightly wounded, berserk, poisoned, umbra,  chance to affect: 90%)h('§h(-  Aim: a steelbarb worm (poison gas, lightly wounded, berserk, poisoned, umbra,  chance to affect: 90%)  The steelbarb worm barely resists. Malevolent energies surge around you.  The steelbarb worm suddenly stops moving!  h(\The steelbarb worm is engulfed in poison gas.  The steelbarb worm looks even sicker.h3U  The steelbarb worm looks even sicker.  h3The tarantella is engulfed in freezing vapours.  Your corrupting presence corrodes the steelbarb worm!  The tarantella is engulfed in poison gas.h<^°○§§§§§sh<w#§§.°§§.waralysed, v…) (poisoned)hg=?54hC8§h;H1 _The tarantella is poisoned.hju  You feel much better.  You carefully extract the barbed spikes from your body.You hear a faint skittering sound.hy  The steelbarb worm looks as sick as possible!  The tarantella is engulfed in poison gas.h .s°§§§§§§.§s e.hX very poisoned)  The tarantella looks even sicker.  The steelbarb worm is engulfed in poison gas.h@l72=====5h&§h6C _The steelbarb worm looks as sick as possible!h  You feel much better.  You kill the tarantella!  Qazlal accepts your kill.The steelbarb worm is engulfed in poison gas.  The steelbarb worm looks as sick as possible!  The redback is engulfed in freezing vapours.hvU .§.sB^.B   radroachw   steelbarb worm (berserk, paralysed, e…)(corroded)  Your corrupting presence corrodes the redback!  The steelbarb worm is engulfed in poison gas.  h6-The steelbarb worm looks as sick as possible!h_104/142==========6h8hI _The steelbarb worm seems to be corroded for longer.hhHmindburst (1)h0qh\shh2roots (19)hhh,PHcharming (20)h~Yh`[h h HAbil: Upheavalh h h AhAKElemental ForcehMhOh^[?25h[?0c hV Number of times to repeat, then command key: hʚ [?25l[?1chH h hԫ s _You must enter the number of times for the command to repeat.hLFUpheavalhhehC #............. DrDolphin the End of an Era #...§§§.§§§§§§§§#  Demonspawn of Qazlal ****** #...§§§..§§§§§§§#  Health: 104/142 =================------- ##..§§§§.§§§§§§§#  Magic: 26/29 =====================--- #....§§§§.§§§§§§##  AC:  8  Str: 15 hE#.....#§§#§§§§§§§#  EV: 36Int: 14 ###†.##§§§#§§§§§§# .....  SH: 13  Dex: 31 ##<†.#§§§§§§§§§## .......  XL: 16 Next:  6% Place: Spider Nest:3 #...†###§.§@§.§§# .......  Noise: =======--  Time: 31296.9 (0.0) #.††..#§##§§****## .#.....  -) Claws #^.....##§.§*****##.......  Abil: Upheaval ###....§§§§§**w#§sB.......  Corr (-8)  #^...>§§§§§§*****§^.......  #...§hE§§####§*****§.s...B.B  B   radroach ###.§§§##.§§§§§§§#........  w   steelbarb worm (berserk, paralysed, e…) #...§§..#.§§§§§§§##.......  s   redback (corroded) #.<.....####.....# #...... _You must enter the number of times for the command to repeat.  Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a steelbarb worm (poison gas, moderately wounded, berserk, paralysed,  extremely poisoned, corroded, umbra)h; *********************§§§§§§§§§§§w§§§§.§§.§.h77§§****§****§*§**§h}§§§§§§§*§§*********h5 H§§§§.**§*§***w#*sB*****h. §§§*§**h w#*s§********Aim: a redback (poison gas, lightly wounded, corroded)hl §*s******#*h =§§*h ***#***h'- §*§***§*§h*********hJ§*§***§*§h0****§h ******h[ `***hm *w***********h**§*w#*sB*****^*****.****#.hB§**§w#*sB§*****§*****§***#*hѱ  #............. DrDolphin the End of an Era #...§§§.§§§§§§§§#  Demonspawn of Qazlal ****** #...§§§..§§§§§§§#  Health: 104/142 =================------- ##..§§§§.§§§§§§§#  Magic: 26/29 =====================--- #....§§§§.§§§§§§##  AC:  8  Str: 15 #.....#§§#§§§§§§§#  EV: 36Int: 14 ###†.##§§§#§§§§§§# .....  SH: 13  Dex: 31 ##<†.#§§§§§§§§§## .......  XL: 16 Next:  6% Place: Spider Nest:3 #...†###§.h} §@§.§§# .......  Noise: =======--  Time: 31296.9 (0.0) #.††..#§##§§§§§§## .#.....  -) Claws #^.....##§.§§§§§§##.......  Abil: Upheaval ###....§§§§§§§w#§sB.......  Corr (-8)  #^...>§§§§§§§§§§.§^.......  #...§§§####§§§.§.§.s...B.B  B   radroach ###.§§§##.§§§§§§§#........  w   steelbarb worm (berserk, paralysed, e…) #...§§..#.§§§§§§§##.......  s   redback (corroded) #.<.....####.....# #...... _hò You must enter the number of times for the command to repeat.  Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move targeth  h Press: ? - help, Q - select action, ( or ) - cycle  Dir - move targetA storm cloud blasts the area with cutting wind!  The cutting wind hits the redback!!!  You kill the redback!Qazlal accepts your kill.hR  The steelbarb worm is engulfed in poison gas.h ☼§# ☼§☼# ☼☼§☼# h☼.§☼☼§§§## #§§#☼# †.##§§§#§§§☼§§# ..... <†.###  †####  ††..#§##§§§☼§§##  ^## h&☼w#§B. ^...>§☼####☼ # ☼#< hc*7.9 (1hhȪC _The steelbarb worm looks as sick as possible!hT  #............. DrDolphin the End of an Era #...§§§.§§§§§§☼§#  Demonspawn of Qazlal ****** #...§§§..§§§§☼§☼#  Health: 104/142 =================------- ##..§☼§§.§§§§☼§☼#  Magic: 23/29 ===================----- #....§§§☼.§☼☼§§§##  AC:  8  Str: 15 #.....#§§#☼§§§§§§#  EV: 36Int: 14 ###†.##§§§#§§§☼§§# .....  SH: 13  Dex: 31 h4U (##<†.#§§§§§§§§§## .......  XL: 16 Next:  6% Place: Spider Nest:3 #...†###§.§@§.§§# .......  Noise: =======--  Time: 31297.9 (0.0) #.††..#§##§§****## .#.....  -) Claws #^.....##§.§*****##.......  Abil: Upheaval ###....§§§§§**w#§B........  Corr (-8)  hU 2#^...>§§§§§§*****☼^.......  #...§§§####☼*****§.s...B.B  B   radroach ###.§§§##.§§§§§§§#........  w   steelbarb worm (berserk, paralysed, e…) hU #...§§..#.§§§§§§☼##.......  #.<.....####.....# #...... _The steelbarb worm looks as sick as possible!  hV *Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move targethLV Aim: a steelbarb worm (poison gas, moderately wounded, berserk, paralysed,  extremely poisoned, corroded, umbra)hc  §☼§§§**§§*w#*B§*****§********* hZ #............. DrDolphin the End of an Era #...§§§.§§§§§§☼§#  Demonspawn of Qazlal ****** #...§§§..§§§§☼§☼#  Health: 104/142 =================------- ##..§☼§§.§§§§☼§☼#  Magic: 23/29 ===================----- #....§§§☼.§☼☼§§§##  AC:  8  Str: 15 #.....#§§#☼§§§§§§#  EV: 36Int: 14 ###†.##§§§#§§§☼§§# .....  SH: 13  Dex: 31 ##<†.#§§§§§§§§§## .......  XL: 16 Next:  6% Place: Spider Nest:3 #...†###§ h[.§@§.§§# .......  Noise: =======--  Time: 31297.9 (0.0) #.††..#§##§§§☼§§## .#.....  -) Claws #^.....##§.§§§§§§##.......  Abil: Upheaval ###....§§§§§§☼w#§B........  Corr (-8)  #^...>§§§§§§§§§§§☼^.......  #...§§§####☼§§.§.§.s...B.B  B   radroach ###.§§§##.§§§§§§§#........  w   steelbarb worm (berserk, paralysed, e…) #...§§..#.§§§§§§☼##.......  #.<.....####.....# #...... _The steelbarb worm looks as sick as possible!  Aiming: [4 h[ 0mUpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move target ho  Dir - move target  The ground shakes violently, spewing rubble!The blast of rubble hits the steelbarb worm!!  The steelbarb worm is severely wounded.The steelbarb worm is no longer paralysed.  The steelbarb worm is engulfed in poison gas. hs  The steelbarb worm looks as sick as possible!  The steelbarb worm is engulfed in poison gas.  The steelbarb worm looks as sick as possible! hSvThe steelbarb worm is engulfed in poison gas.looks as sick as possible!  The steelbarb worm rages.radroach is engulfed in poison gas. The radroach is poisoned. h́}☼☼☼§☼§# ☼# ☼# ☼☼☼§§§##  h?#§§## †.##§§§#☼☼☼☼§§# ..... <†.###  †###§.§@☼.§☼#   hƂ††..#§##§§w☼§§##  ^#§§§§☼§§B# ☼☼§§☼☼#§§ ^...>☼§§§####☼§§.☼  h (poisoned, corroded)☼§§# w  extremely po#< h*'  h258.9 (1 h$ h}E _Your corrupting presence corrodes the radroach! hʃ2_Your corrupting presence corrodes the radroach!  You scratch the steelbarb worm. You claw the steelbarb worm!  The steelbarb worm is almost dead.You kill the steelbarb worm! hE^  Qazlal accepts your kill. ht☼○☼○§○○○§○○.☼○○○○☼§§○§§§☼§B§○○#☼☼○ hs☼§####○§☼.☼.☼very poisoned, corroded)☼○ h489.7 (0.8 hG hݡ] _The radroach is engulfed in poison gas. The radroach looks even sicker. h #............. DrDolphin the End of an Era #...☼☼☼.§§§§☼§○§#  Demonspawn of Qazlal ****** #...§☼§..§§§☼○§○#  Health: 105/142 =================------- ##..☼○§§.§§§§○§○#  Magic: 20/29 ================-------- h#....§§§○.☼○○§§§##  AC:  8  Str: 15 #.....#§§#○§§§§§§#  EV: 36Int: 14 ###†.##§§§#☼☼☼○§§# .....  SH: 13  Dex: 31 ##<†.#☼§§§§§§§§## .......  XL: 16 Next:  8% Place: Spider Nest:3 #...†###§§§@☼***# .......  Noise: =======--  Time: 31299.7 (0.0) #.††..#§##§§§***## .#.....  -) Claws #^.....##§§§§**B*##.......  Abil: Upheaval ###....§§☼☼§§**#[35 hm**........  Corr (-8)  #^...>§§§§☼§§**§**^.......  #...§☼§####○§☼.☼.☼.s...B.B  B   radroach (very poisoned, corroded) ###.§§§##.§§§§☼§☼#........  #...§§..#.§§§§§§○##.......  #.<.....####.....# #...... Qazlal accepts your kill. _The radroach is engulfed in poison gas. The radroach looks even sicker.  Aiming: UpheavalPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a radroach (poison gas, lightly wounded, very poisoned, corroded) hw §§@******B****#*§*****○ h0+§§@☼§*§**B*§**#**§**§**Aim: a radroach (poison gas, lightly wounded, very poisoned, corroded) hC #............. DrDolphin the End of an Era #...☼☼☼.§§§§☼§○§#  Demonspawn of Qazlal ****** #...§☼§..§§§☼○§○#  Health: 105/142 =================------- ##..☼○§§.§§§§○§○#  Magic: 20/29 ================-------- #....§§§○.☼○○§§§##  AC:  8  Str: 15 #.....#§§#○§§§§§§#  EV: 36Int: 14 ###†.##§§§#☼☼☼○§§# .....  SH: 13  Dex: 31 ##<†.#☼§§§§§§§§## .......  XL: 16 Next:  8% Place: Spider Nest:3 #...†###[4 h0m§§§@☼.§☼# .......  Noise: =======--  Time: 31299.7 (0.0) #.††..#§##§§§○§§## .#.....  -) Claws #^.....##§§§§☼§B§##.......  Abil: Upheaval ###....§§☼☼§§○○#☼§........  Corr (-8)  #^...>§§§§☼§§☼§§§○^.......  #...§☼§####○§☼.☼.☼.s...B.B  B   radroach (very poisoned, corroded) ###.§§§##.§§§§☼§☼#........  #...§§..#.§§§§§§○##.......  #.<.....####.....# #...... Qazlal accepts your kill. _The radroach is engulfed in poison gas. The radroach looks even sicker.  Aiming: UpheavalPress: ? - help,  h~%[0;10;1mQ - select action, ( or ) - cycleDir - move targetAim: a radroach (poison gas, lightly wounded, very poisoned, corroded) h  Magma suddenly erupts from the ground!The blast of magma engulfs the radroach!!  The radroach is heavily wounded. hP l  The radroach is engulfed in poison gas. The radroach looks even sicker. hu ○○☼.☼§☼§○§○§# ○☼☼○# ○# ○○○☼§§## #§§##  h +†.##§§§#○○○○§§# ..... <†.#☼§§§☼§§§§##  †###§§§@○≈☼○#  ††..#§##☼§☼○§§##  ^ h[ #§§§§○B§§# ○○☼§○○#☼§B ^...>§§☼§☼§§○☼§.####○☼☼.○ h P  ☼○§☼# B   boulder beetle☼§§○#<  hR ,300.7 (1 hB  h? C _The radroach seems to be corroded for longer. h] h  Your protection from physical attacks is fading. h#i  A redback comes into view. hw'○.☼☼☼§○☼°☼○°☼°°°§°°.○°°°☼°○.°B☼☼°°#○B.○°○§####°☼○.○.○s extremely poisoned, corroded) h (☼§☼○§○☼°s   redback h(\61=1 hg28§ h7e _The radroach is engulfed in poison gas. The radroach looks as sick as possible! h|  h  The boulder beetle is engulfed in poison gas.  The boulder beetle is poisoned.  The boulder beetle curls into a ball and begins rolling! hՍ °°○.○☼○§°°○○°°☼☼°°°○☼☼§#°°° h/ ☼§○.☼@°.○°○§B.§☼°☼°°○○§○§☼°○☼.°s○○.°.○. ho ☼##.§☼☼○°B(rolling, poisoned)☼☼§○ hH %2 h. BB hr e _The radroach is engulfed in poison gas. The radroach looks as sick as possible!h  You scratch the radroach but do no damage.The radroach is severely wounded.hTR  The radroach seems to be corroded for longer.h} ####B####☼§B§s^ Bvery poisoned)The boulder beetle looks even sicker. The radroach is engulfed in poison gas.  The radroach looks as sick as possible!hN ) °.○○○§°○.☼○°.○..☼§.☼§☼§.☼...°..^○§☼§§☼.§☼°☼☼§○☼☼○☼@°.§B≈☼☼°○☼B○..#°§s☼§○§°†°§####.○°.°.°☼○☼○°§°B○.The radroach erupts in a fountain of uncontrolled magic!  You are blasted with magical radiation!!!hO 62/142 -------3.5 (0.8Contam hU h X L _You are very lightly contaminated with residual magic.h  You scratch the radroach.  The radroach is almost dead.The boulder beetle is engulfed in poison gas.hr hޜ l ####B####○B§.s The boulder beetle looks even sicker. The radroach is engulfed in poison gas.  The radroach looks as sick as possible!h @°.§B≈☼☼°○B§.sThe radroach erupts in a fountain of uncontrolled magic!  You are blasted with magical radiation!!!  You die...h`Z-6-----------------h%n/  --more--h h8h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l