QÚj¶Ÿ Player: DrHermelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-10-22.18:10:40.ttyrec Time: (1792692640) Thu Oct 22 18:10:40 2026 ¡QÚj¹"û[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, DrHermelin. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Brigand¢QÚjc· ¢QÚjм ¢QÚjzÀ !Welcome, DrHermelin the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver¢QÚjÁ Žt - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist¢QÚjDÁ Ôz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character¢QÚjyÁ � ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Brigand±QÚjy8±QÚjJ±QÚj9_DrHermelin the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock# #..#.#..#.#..# #...#.##..#. ###..# ..##.#..##+#####....@.......#.#..........#...############±QÚj©b±QÚjä‘ÍWelcome, DrHermelin the Deep Elf Air Elementalist.Are you destined to find the stupendous Orb of Zot, or to die trying?±QÚjµŒPress ? for a list of commands and other information.±QÚj9¸±QÚj]º[ _Found a staircase leading out of the dungeon.²QÚjPÿ ²QÚj—ÿ ²QÚjs ²QÚj) ²QÚja ²QÚjI P _²QÚj+ ²QÚj] ²QÚj: ²QÚjv ²QÚjM ²QÚjv ²QÚjI ²QÚjÏ ²QÚj- ²QÚjt ²QÚj ²QÚjÅ ²QÚjk ²QÚj¨ ²QÚj ²QÚj” ²QÚjÊ ²QÚjù ²QÚj] ²QÚj> ²QÚjÉ ,²QÚj� ²QÚj÷ ²QÚj  ²QÚjr ²QÚj¿ ²QÚj ²QÚjö ²QÚje! ²QÚj¤! ²QÚj°" ²QÚj‹# ²QÚjì# ²QÚjO$ ²QÚjI% ²QÚjb& ²QÚj°& ²QÚj' ²QÚjp( ²QÚjH) ²QÚjŠ) ²QÚjñ) ²QÚj(+ ²QÚj…+ ²QÚjà+ ²QÚj, ²QÚj‹- ²QÚjl. ²QÚj’. ²QÚj / ²QÚj—0 ²QÚjœ1 ²QÚj2 ²QÚj|2 ²QÚjÆ3 ²QÚjû4 ²QÚjl5 ²QÚjÆ5 ²QÚj7 ²QÚj8 ²QÚjQ8 ²QÚj½8 ²QÚj": ²QÚjù: ²QÚjI; ²QÚj¯; ²QÚjè< ²QÚj?> ,²QÚjÌ> ²QÚjO@ ²QÚj‹A ²QÚjµA ²QÚj*B ²QÚjbC ²QÚj`D ²QÚj›D ²QÚjÿD ²QÚjåE ²QÚjvG ²QÚj¤G ²QÚjH ²QÚjßH ²QÚjöI ²QÚj....  #.#..#.###.#...# .#####.#..##...##...# ###.#..##+####...#ÆQÚj€”#....<..........##.#ÆQÚj7†ÆQÚj�+7.0 (3ÆQÚjú•ÆQÚjŒ˜; _Found a stone staircase leading down.ÆQÚj` ÆQÚjª ÆQÚjn ÆQÚjŒÆQÚjtÆQÚjý,ÆQÚj{ÆQÚjàÆQÚjâÆQÚjÃA _You now have 15 gold pieces.ÆQÚjbÆQÚj’ÆQÚjæ ÆQÚj#ÆQÚj±%ÆQÚj&ÆQÚj?'ÆQÚjx*R  There is a stone staircase leading down here.ÆQÚjä,ÆQÚjo- _ÆQÚj/ÆQÚj-2ÆQÚjù4c  You encounter a bat.ÆQÚjGß.##............ ...#####.....# ..?+...:...#.# b..# # ......#.###...# #..# ###...... ... #..# ##....###...##.# #..# # # #...........:.# ...#.# #.#...#.>@....# #..#.###.#...##.####.# #..##...##...##.# Shock #..##+####...##.# ÆQÚjrG6..<..........##.# .............##.# b   bat (asleep) ...#########.##.. #### ###.#### #.)ÆQÚj¦G-.#ÆQÚj–Y,52.0 (5ÆQÚj{e23.0 (6 _ÆQÚjÖwÆQÚjÝyÇQÚjœh ÇQÚjAv ÇQÚjÏ| ÇQÚjG Z _A bat is nearby!ÇQÚj4a N.##### ....... ...#####.....# ..?+ ...:...#.# b ......#.######...... ...#  ##....###...## #..# # # #......@....:.# ...#.# #.#...#.>.....#.#ÇQÚjÜa ×.###.#...##.####.#....? #..##+#####<..........##.# ...######.. ######.####ÇQÚj»k ÇQÚjOy +4.0 (1ÇQÚjê ÇQÚjÁ‚ g _Found a scroll labelled CYELAOH IHELUA.ÈQÚj�¬É ******b  The zap hits the bat.ÈQÚjÕ- L.b.bÈQÚj�. &.b.ÈQÚjÌ5 *....ÈQÚj›: _5----=5ÈQÚjÉA ÈQÚjÿB \ _The bat is severely wounded.ÈQÚj¼þ L †  The zap hits the bat.ÈQÚj¢ Z*****ÈQÚj´‹ 6....†ÈQÚjK• Ÿ4--------166ShockÈQÚjÞ› ÈQÚjŸ G _You kill the bat!ÈQÚjBÈQÚjÞÈQÚjãÈQÚj´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÉQÚjë%ÉQÚjÄ.ÉQÚj­5ÉQÚjßZ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÉQÚjt€3ÉQÚjƒÉQÚj”‡P _ÉQÚjÓ�BÉQÚjHŽÉQÚj �P5====ÉQÚj¸�ÉQÚjÌ—ÉQÚjR˜ÉQÚjò™ÉQÚjÙÒ.====6========ÉQÚj&ØÉQÚjDäT  .##.......#### ...........#....# .... ####.....# ...?+ ... ...:...#.# #...# ..#  ......#.###...# ..#  ###..........# ...  ##....###†..##.#  # #...........@.# - # #.#...#.>.....#.# ##.#...##.####.#.# .ÉQÚj.å# ...?# +####...##.# .#.###......##.##....##.## . #######.##.. ..#  You pick up a parchment of Olgreb's Toxic Radiance and begin reading...ÉQÚjzì0693.0)ÉQÚjÕóG-70.0 (14ÉQÚj+úÉQÚj¶üP _You add the spell Olgreb's Toxic Radiance to your library.ÊQÚjIåÊQÚj¢åÊQÚjOçÊQÚj êÊQÚjOìÊQÚj%ð,ÊQÚjzðÊQÚjóÊQÚjVóÊQÚjØôÊQÚjÈöÊQÚj”ø,ÊQÚjÄùÊQÚj •###.....# ...?+.... ..:...#.# #...#...# ......#.###...#...##  .....##...  ##....###†..##.#  # #.............#  #.#...#.>.....#.# ##.#...##.####.#.# ..##...##.##....@# ÊQÚj¿ «###...##.##.#.### .......##.##.... ....##.##...# ######.##......#  ###.####.  #.).# #.  #.####.#ÊQÚj�13.0 (3.0)ÊQÚj +4.0 (4ÊQÚj`ÊQÚj !d _c - a scroll labelled CYELAOH IHELUAÊQÚjßÓ ÊQÚj?Ô ÊQÚjÖÔ ÊQÚjø× ÊQÚj&Ú ÊQÚjBÞ BÊQÚjîß ÊQÚjMà ÊQÚjËá ÊQÚjûã ÊQÚjæ ,ÊQÚj(ç ÊQÚjté ÊQÚjSë ÊQÚj‹ë ÊQÚj¨ì ÊQÚj¤î ÊQÚjñ ÊQÚj‹ñ ÊQÚj^ò ÊQÚj»ô ÊQÚj ÷ ÊQÚjN÷ ÊQÚj¨ø ÊQÚj’ú ÊQÚj�ü ÊQÚj¿ü ÊQÚj”ý ÊQÚj�ÿ ÊQÚjV ÊQÚjµ ÊQÚj¡ ÊQÚj’ ÊQÚjƒ ÊQÚj¿ ÊQÚj ÊQÚju ^ ...  ....  .....  .....  .##.......#### .... .......#....#.....  ####.....##...@+.... ÊQÚjÿ ¶ ...:...#.###...#...#  ......#.###...#...## # ###..........##... # ##....###†..##.# # # # #.............# #.# #.#...#.>.....#.# #.###.#...##.####.#.# ##...ÊQÚj• B##...##.##.....#ÊQÚj×# ,83.0 (9ÊQÚjE1 /4.0 (10.0)ÊQÚj½6 ÊQÚj?9 c _d - a scroll labelled NISHRA NATIPTËQÚj»¼F _You open the door.  You encounter a frilled lizard.ËQÚj¸Ù#+#..l.... ........... ...?........ ............ ........##.####........#....#.......  ####.....##....@.......  ...:...#.###...#...####......#.###...#...## Shock  ###..........##....  ##....###†..##.###.# ËQÚjmÚ— # # #.............# #l   frilled lizard (asleep) .# #.#...#.>.....#.# .###.#...##.####.#.#...##...##.##.....#ËQÚj³ù½ .l5.0)  Found 2 scrolls labelled BAHA DEAFU.ËQÚj±ÿMlËQÚj"+6.0 (2ËQÚj- ËQÚjŸ!1 _The frilled lizard hisses angrily.ËQÚj#$ ËQÚjr$C_There is an open door here.ÌQÚj�9» ******* The zap hits the frilled lizard.ÌQÚjÇ»G.lÌQÚjOÁn.?....ÌQÚj°Äd5----=7.0 (1ÌQÚjêËÌQÚjiÎf _The frilled lizard is heavily wounded.ÌQÚjÍPw †The zap hits the frilled lizard.ÌQÚj5Tn*******ÌQÚjÙq..†....ÌQÚjÐåŸ4--------258ShockÌQÚjèìÌQÚjÎî ÌQÚj,ïL_You kill the frilled lizard!ÌQÚj%RÌQÚjÇlÌQÚjÖpÌQÚjTs ÌQÚjœs¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÌQÚjd§ 4ÌQÚj1« ÌQÚjü­ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÌQÚj # 3ÌQÚja* ÌQÚj±, ÌQÚjm0 : _ÌQÚj¼0 ÌQÚj1 ÌQÚj›2 ÌQÚjŒ3 ÌQÚjÃ3 P5====ÌQÚjÌ4 ÌQÚjâ6 ÌQÚjB7 ÌQÚjì8 ÌQÚj•: ÌQÚjÕ: ÌQÚjå; ÌQÚjË= ,ÌQÚj?? ÌQÚjÖ@ ÌQÚj(A 5====ÌQÚj¥B ÌQÚjE ÌQÚjdE N6====ÌQÚj#G ÌQÚj•I ÌQÚjùK ÌQÚj;L ÌQÚjÌM ÌQÚj~P ÌQÚjºR ÌQÚjÔS ÌQÚjGT ÌQÚjÒU ÌQÚjW ÌQÚj1W ÌQÚjX ÌQÚjEY ÌQÚjÃj Ù##>.# .## #...# #...#..#  #.=....## ##+#. ... #.... +...?† ..... #...-99.0 (11.0)  ..... #........... ##.####........... .......#....#........### #.....##....'........# :...#.###...#...######...#.###...#...## ##..........##....#....###†..##.###ÌQÚjÕn ÌQÚj‚x g====-100.0 (12.0)ÌQÚjÄ~ ÌQÚj�� 9 _Found an escape hatch in the floor.ÍQÚjÕ3ÍQÚj�ÍQÚj1ÍQÚj‰ÍQÚjíÍQÚjšÍQÚj¤3�M ..# . #>.# .##....#..#  #.=....## ##+# #..... +...@†..  ..... #.. ##.......####.............'.....##..ÍQÚjT:11.0)ÍQÚj«D+2.0 (2ÍQÚjJÍQÚj La _e - 2 scrolls labelled BAHA DEAFUÍQÚjƒž3ÍQÚjêŸÍQÚjn¢ÍQÚjò¤ÍQÚj\¥ÍQÚjç©,ÍQÚjq«ÍQÚj±«ÍQÚj¢¬ÍQÚjî­ÍQÚj²°,ÍQÚjl±ÍQÚj�̽.. .## ..## ## ...# . ##>.# .## #...#.. #...#..#  #.@....##. ##+#... #.....  .... +....†  ..... #....  ..... #.... #.......####............ÍQÚjnÍ‹..#....#........#### .....##....'........#ÍQÚj—Ó+5.0 (3ÍQÚj7à+6.0 (4ÍQÚj äÍQÚjÚè1 _b - a ring of see invisibleÏQÚjwöÏQÚjù²Gear: 2/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of see invisibleÐQÚj% `b - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.â€�  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ÒQÚj�^ÒQÚjôdÒQÚj�mEDrHermelin the Gusty..Deep Elf.##Health: 10/10 ========================..## ##Magic: 6/6========================...# .AC: 2Str: 5##>.# .###EV: 11Int: 19#...#.....SH: 0Dex: 15#...#..#ÒQÚj\nRXL:  1 Next: 25% Place: Dungeon:1#.@....##.Noise: ---------  Time: 106.0 (0.0)##+#.........-) Nothing wielded... #............Cast: Shock.... +....†............ #................. #............ #.......####............ ......#....#........#### ÒQÚjLo*.....##....'........# _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the floor. _e - 2 scrolls labelled BAHA DEAFU _b - a ring of see invisibleÒQÚjtvÒQÚjs„+5 (0.5ÒQÚj[ŠÒQÚjT�8 _b - a ring of see invisible (worn)ÒQÚjè( ÒQÚjp) ÒQÚj/* ÒQÚj- ÒQÚjÛ. ÒQÚj'3 BÒQÚj«4 ÒQÚjà4 ÒQÚjÀ5 ÒQÚjo8 ÒQÚj%< €  You encounter a goblin. It is wielding a +0 club.ÒQÚjD ¶..#.### .#... #. $... .. ... #.#..## #g....## ## #....# .##@.# .### #...#..... #...#..# Shock #......##. ##+#......... #.....g   goblin (asleep)  .... +....†.......  ..... #.....  ..... #ÒQÚj³D "....ÒQÚjSM -8.5 (2.0ÒQÚjåP 29.5 (3 _ÒQÚj6V ÒQÚjzZ a _There is an escape hatch in the floor here.ÓQÚjá ½ )  The zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.ÓQÚj¬å E****ÓQÚjl %)...ÓQÚjiw �5----33=10.5 (1ShockÓQÚjê| ÓQÚj“ J _You kill the goblin!ÓQÚjª×ÓQÚj)àÓQÚjåÓQÚjLç´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔQÚjÒ¢3ÔQÚjì£ÔQÚjD¦ÔQÚj«f _ÔQÚj�«ÔQÚj'­ÔQÚj�­ÔQÚjx®ÔQÚj›°ÔQÚj±N6====ÔQÚj$²ÔQÚj_´ÔQÚjs¶ÔQÚj¸¶ÔQÚjá·ÔQÚj@ºÔQÚjI¼,ÔQÚj ¾ÔQÚj?¿ÔQÚjEÁÔQÚj‘ÁÔQÚjxÂÔQÚj€ÄÔQÚjÇÔQÚjwÇ<====ÔQÚjâÈÔQÚj¬ËÔQÚj€Îk  You encounter a ball python.ÔQÚjNÖ¹ ###### #....# #?S#.## #..... #..#.#######.......##.#..@...# -ÔQÚj´Öÿ...........# ###.#.#.#..#Shock#....#)....## ##..# ###....# . #.......##>.# .###S   ball python (constriction, asleep) #.......#.ÔQÚj÷ÖÜ#..... . ......#...#..# ...##.#......##.ÔQÚjÞà+8.5 (8ÔQÚjÆãL-9.5 (9 _ÔQÚjêÔQÚj«ìQ _You see here 9 gold pieces.ÔQÚjý„ E ###### #....# #?S#.##  #..... #..#.######  #..#.......  ##.#..@...#  ...........#  ###.#.#.#..##  #....#)....## ##  ..# ###....# .  #..#>.# .###  #...#.....  . .#..#   ÔQÚj�Ë ###### #....# #?S#.##  #..... #..#.######  #..#.......  ##.#..@...#  ...........#  ###.#.#.#..##  #....#)....##  ..# ###....#  ÔQÚj‡b#..#>.# .###  #...# . .# ÔQÚjÑ"ÔQÚj%ÔQÚj/x _A ball python is nearby!ÕQÚjö�R .  The zap hits the ball python.ÕQÚjë’Y*****ÕQÚjO7.....ÕQÚjƒ(�5----41=20.5 (1ShockÕQÚjÐ.ÕQÚjÙ0O _You kill the ball python!ÕQÚjZô ÕQÚjŒÿ ÕQÚj§ ÕQÚjf ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕQÚjJ2ÕQÚj?ÕQÚjlBÕQÚj±D´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖQÚjÀ3ÖQÚjÂÖQÚjUÄÖQÚjQÈ: _ÖQÚj¡ÈÖQÚjñÈÖQÚjsÊÖQÚj Í,ÖQÚjZÎÖQÚj–ÐÖQÚjÍÐN6====ÖQÚjMÒÖQÚjŒÜ,ÖQÚjÞÖQÚj ãL _You now have 24 gold pieces (gained 9).ÖQÚj%æÖQÚjkæÖQÚj»çÖQÚj®êÖQÚj™ìÖQÚjíÖQÚjôíÖQÚjŠðÖQÚj�òÖQÚjÉò5====ÖQÚjçóÖQÚjóõÖQÚjø,ÖQÚj7ùÖQÚjüÖQÚjüüÖQÚjØýÖQÚjl~ _d - 2 scrolls labelled NISHRA NATIPT (gained 1)ÖQÚjgÖQÚj·ÖQÚj�ÖQÚj¤ÖQÚjPÖQÚjŠÖQÚj§ ÖQÚj ÖQÚj¼ ÖQÚjí ÖQÚjÖQÚjjÖQÚjñÖQÚj2ÖQÚjÖQÚj:ÖQÚj“ÖQÚjÇÖQÚjÖQÚj5ÖQÚj¯ÖQÚjÒÖQÚj’ÖQÚjÖÖQÚj ,ÖQÚjÅÖQÚjV ÖQÚj_"n  You encounter a frilled lizard.ÖQÚj31l....# .... ... ...  ...  #.# #######.# #....##@# -#..#.##.# ÖQÚj‰1\#.......# Shock#..#.#######..#.......##.#......# ÖQÚj×1Òl   frilled lizard (asleep)...........####.#.#.#..##ÖQÚj2|#....#)....## ##ÖQÚjB0377.0)ÖQÚjWHM-8.5 (18 _ÖQÚj«MÖQÚj'OÖQÚj~. ÖQÚjä5 ‰5----Contam: 10% 9.0)ÖQÚjW; ÖQÚjý= C _You miscast Shock. Nothing appears to happen.×QÚjqÖC *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.×QÚjµ`ï.l.....4--------=40×QÚj¼d×QÚjEg8 _The frilled lizard hisses angrily.×QÚjY*******×QÚjî…G.l×QÚj¶Œ7.....×QÚjµŽm3--------1×QÚj…“×QÚj�•X _The zap misses the frilled lizard.×QÚjÁ˜×QÚjDœ×QÚjÕ¡×QÚjƤU _There's nothing to open nearby.×QÚj/° Y*******×QÚjW1E.l×QÚj`7>......×QÚj 9m2--------2×QÚjn>×QÚj2AX _The zap misses the frilled lizard.ØQÚjü&D.lØQÚjï,ØQÚjU.S----2-3ØQÚjm3ØQÚj½5C _You miscast Shock. Nothing appears to happen.ØQÚjÕÀU .  The zap hits the frilled lizard.ØQÚjßÅf*******ØQÚjDKD.......ØQÚjbR®1/111----50=4ShockØQÚjÜWØQÚjÅYR _You kill the frilled lizard!ØQÚjPÁ ØQÚjNÏ ØQÚjšÔ ØQÚj`× ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØQÚj9 _ØQÚjg=(2====18ØQÚjV>ØQÚj�>76ØQÚj0?ØQÚjô?ØQÚj!@ØQÚj@@O====4ØQÚj¹@ØQÚjžAØQÚjÍA#3ØQÚjíA;====2ØQÚj\BØQÚj…CM0ØQÚjîCØQÚj®DØQÚjòD#8% ØQÚjEØQÚj`EØQÚjtFØQÚjàF76ØQÚjCGØQÚj;HØQÚj{HV====4ØQÚjIØQÚjÍIØQÚjùIB4====2ØQÚjJØQÚjpJØQÚjeKØQÚj“K71ØQÚjîKØQÚj‡NØQÚj¾N'ØQÚj#OØQÚjöPZ _Your magical contamination has completely faded away.ØQÚj@QØQÚjgQØQÚjèRR====ØQÚjKSØQÚj-Tf5====ØQÚj�TØQÚjlUØQÚj«UØQÚjèUØQÚjÞVØQÚj WØQÚj_WØQÚjƒX,ØQÚjÎXØQÚj¤YØQÚj÷Y<====ØQÚjÈZØQÚj�[ØQÚjµ[N6====ØQÚj,\ØQÚj¨^ØQÚj£_,ØQÚj[`ØQÚj¼bØQÚj]d,ØQÚj=eØQÚj%gØQÚj£h,ØQÚj¶iØQÚjÙjØQÚjclØQÚj0m<====ØQÚj¼mØQÚjëoØQÚj}q,ØQÚjXrØQÚjtØQÚjOuØQÚjœuØQÚj‡vØQÚj*xØQÚjœyØQÚjÓyØQÚj¥zØQÚj|ØQÚj|}ØQÚj½}ØQÚjw~ØQÚjšØQÚjЀØQÚj �ØQÚj½�ØQÚjzŒa ##########.# ............ #......##.# #......##.# #......##.# #......##.# ##......##.###.######..........@.......-ØQÚjìŒR#####.###.###.############.# #.# ##....##.# #.##..#.##.# #.##.......# #.##..#.######.#ØQÚj!�k#..#........# ##.#......#  ØQÚj¦�?You pick up a parchment of Anguish and begin reading...ØQÚj¸’077.5 (33.0)ØQÚj±–F-8.5 (34ØQÚjÁšØQÚjßœ@ _You add the spell Anguish to your library.ÙQÚjm• Ê  You encounter a ball python.ÙQÚjŸ¥ 0#.# ..#. ...#......##.# ..#......##.# ..#......##.# .##......##.# .# #......##.###.##..........ÙQÚj6¦ þ#####.###.###.##.# #.# .# Shock#....##.# #.# .##..#.##.# #.# .##.# #.# .#S   ball python (constriction, asleep)#..#.######.# S##..#.ÙQÚjo¦ -# .. ÙQÚjL· ,0.0)ÙQÚjÏ 29.5 (1 _ÙQÚjÝÇ ÙQÚjÊ ÚQÚjyY *****S  )**The zap hits the ball python.ÚQÚj“Ú8S.ÚQÚjhà<.....ÚQÚjê`5----=80ÚQÚj-ïÚQÚjòf _The ball python is moderately wounded.ÚQÚj3¶­ ***** The zap hits the ball python.ÚQÚj.8 nS.S.ÚQÚjÔ= )..ÚQÚjèF g4--------1ÚQÚj÷L ÚQÚjvO d _The ball python is severely wounded.ÚQÚjˆÚ T .  The zap hits the ball python.ÚQÚjáÝ i*****#ÚQÚj†c 8....ÚQÚjÞc .ÚQÚjèk u3--------82ÚQÚjCl /ShockÚQÚjùp ÚQÚjms O _You kill the ball python!ÛQÚjVÀÛQÚjWËÛQÚj|ÌÛQÚjöδ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÛQÚjÄ _4====ÛQÚj<‰„ÛQÚj(Š,ÛQÚjSŠÛQÚjì‹ÛQÚj=Œ<====ÛQÚjÉŒÛQÚjý�ÛQÚjAŽP5====ÛQÚj�ÛQÚj�ÛQÚjN�ÛQÚj×�ÛQÚjß‘ÛQÚj’ÛQÚjÀ’ÛQÚjÚ“ÛQÚj'”ÛQÚj·”ÛQÚj–ÛQÚjg–<====ÛQÚj—ÛQÚj‡˜ÛQÚjÒ˜G6====ÛQÚjˆ™ÛQÚjI›ÛQÚj|œ,ÛQÚj9�ÛQÚj¿žÛQÚjùŸ,ÛQÚj• ÛQÚjø¢ÛQÚj¨®X  .>.. .  #. ##########.# #..#. ...... .. #......##.# #. #......##.# #..  ÛQÚj&¯ê#......##.# #.#  #......##.# #@#  -964.0)#......##.###.#######  #....................ÛQÚjf¯$  #####.###.###.######. #######.# #.# #.#  ÛQÚj‹¯›#....##.# #.# #.#  ÛQÚj®¯É #..#.##.# #.# #.#  ÛQÚjЯÉ #.......# #.# #.#  ÛQÚj,°Í   #..#.######.# #.#  ÛQÚjûµÛQÚj…»F-7.5 (15ÛQÚj~¿ÛQÚjâÁ; _Found a stone staircase leading down.ÛQÚjžPÛQÚjQÛQÚjhQÛQÚjëSÛQÚjyUÛQÚj Yh====ÛQÚj!ZÛQÚjÁZÛQÚjW[ÛQÚj—\ÛQÚjÇ^,ÛQÚjÂ_ÛQÚj bÛQÚj}cÛQÚj³cÛQÚj‹dÛQÚjfÛQÚjÍgÛQÚjhÛQÚj"iÛQÚjTjÛQÚjäkÛQÚj*lÛQÚjmÛQÚjÖnÛQÚj7p,ÛQÚjÒpÛQÚjhrÛQÚj¢sÛQÚjàsÛQÚjltÛQÚjËuÛQÚjbwÛQÚjœwÛQÚjDxÛQÚjûyÛQÚj%{ÛQÚjQ{ÛQÚjÞ{ÛQÚj�~ÛQÚju€ ÛQÚj™€e You encounter a ball python.ÛQÚj,‡Ê ..  ### .# ÛQÚjy‡– ..# #.#####.  #######.####.#.....  .........S.>...... ÛQÚj¥‡q #@# #....## ÛQÚjÓ‡M #######..#..#  ÛQÚj÷‡M..........# ÛQÚjˆeShock #........####.#ÛQÚj9ˆ¢ #......##.# #.......#ÛQÚj[ˆ ÛQÚj~ˆ.#......##.# #.####### S   ball python (constriction, asleep) ÛQÚjŸˆœ#......##.# #.# ÛQÚjÁˆx#......##.###.####### ÛQÚj2‰@#....................ÛQÚj*�-200ÛQÚj�’38.5 (11 _ÛQÚjÁ—ÛQÚjT™ÜQÚj¦» t †The zap hits the ball python.ÜQÚjÒ¿ B****ÜQÚj"E r.†.>ÜQÚj P ¢5----66=9.5 (1.0)ShockÜQÚjlV ÜQÚj€X O _You kill the ball python!ÜQÚjË ÜQÚjÐ ÜQÚjÊÕ ÜQÚjú× ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÝQÚjRFÝQÚjqLÝQÚj6T ÝQÚjÚT®_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÝQÚjcC3ÝQÚjøCÝQÚj•EÝQÚjhI| _ÝQÚj»J,ÝQÚjÖKÝQÚjƒMÝQÚjNN6====ÝQÚj{NÝQÚj×PÝQÚj(R,ÝQÚjÏRÝQÚj TÝQÚjóUÝQÚj1VÝQÚjWÝQÚjóYÝQÚjÇZÝQÚj [ÝQÚjÈ[ÝQÚj½]ÝQÚj{^ÝQÚjå^<====ÝQÚj¸_ÝQÚj�`ÝQÚj¯aÝQÚjþaÝQÚjubÝQÚjŠdÝQÚj:eÝQÚj„eÝQÚjfÝQÚjbgÝQÚjkhÝQÚj©hÝQÚjiÝQÚjjÝQÚjflBÝQÚjkmÝQÚjoÝQÚj[oÝQÚjqÝQÚj�qÝQÚjsÝQÚjZsÝQÚjHtÝQÚj”uÝQÚjPw,ÝQÚjxÝQÚj{yÝQÚjÛzÝQÚj{ÝQÚjË{ÝQÚjŽ}ÝQÚjÚ~,ÝQÚj>�,ÝQÚj£‚ÝQÚjë‚ÝQÚj³ƒÝQÚj …ÝQÚj}†ÝQÚj¿†ÝQÚjŒ‡ÝQÚj׈ÝQÚjMŠÝQÚjˆŠÝQÚjô‹ÝQÚj¥š…######################.......@.............#- ####################.### .........†. #######.### ##########.### ..............  ÝQÚjD›]#......##.###  #......##.# #  ###.# # ÝQÚj´ 029.5 (20.0)ÝQÚjR¥G-30.5 (21ÝQÚj ©ÝQÚjV«c _h - a scroll labelled FOENUA TAREDEÝQÚjÀÅÝQÚjgÆÝQÚjÛÆÝQÚj‹ÉBÝQÚjŒÎ„ÝQÚj|Ï,ÝQÚjëÏÝQÚjRÑÝQÚjéÑÝQÚj+ÒÝQÚj�ÒÝQÚjçÓÝQÚj†ÔÝQÚj¶ÔÝQÚj ÕÝQÚj}ÖÝQÚj-×ÝQÚjc×ÝQÚj éÝQÚj° ÆÝQÚj•šÝQÚja1ÞQÚj\ÎÞQÚj^šÞQÚj…,ÞQÚjóÞQÚj:ÞQÚjk ÞQÚjñ ,ÞQÚjQ ÞQÚjanÞQÚj–BÞQÚj�ÞQÚjqÞQÚj,ÞQÚjWÞQÚjn,ÞQÚjËÞQÚjøÞQÚjE,ÞQÚj·ÞQÚj ÞQÚj¾ÞQÚj ÞQÚj2 ÞQÚj’!ÞQÚjÁ",ÞQÚj#ÞQÚj¹$ÞQÚj›%ÞQÚjÏ%ÞQÚjh&ÞQÚjs'ÞQÚj±(,ÞQÚj )ÞQÚj|*ÞQÚj+ÞQÚjÎ+ÞQÚj?,ÞQÚj×-ÞQÚjÁ.ÞQÚj/ÞQÚj‚/ÞQÚj·2ÞQÚjØ3ÞQÚj4ÞQÚjò4ÞQÚj¡77 _You open the door.ÞQÚj9ÞQÚjp9ÞQÚjo:ÞQÚj–>@  There is an open door here.ÞQÚj¢@ÞQÚj0A _ÞQÚj>BÞQÚjEÞQÚjGÞQÚjdGÞQÚjHÞQÚj5JÞQÚj¨K,ÞQÚjØLÞQÚj¨OÞQÚj PÞQÚjQÞQÚjrUL _You now have 29 gold pieces (gained 5).ÞQÚjÛW3ÞQÚjYÞQÚjÙ^BÞQÚj+_ÞQÚj¾aÞQÚjúaÞQÚjcÞQÚjAgM _You now have 46 gold pieces (gained 17).ÞQÚjÆh3ÞQÚj­iÞQÚj=kÞQÚjŠlÞQÚj×lÞQÚjwmÞQÚjGoÞQÚjÃp,ÞQÚj—qÞQÚjsÞQÚj}tÞQÚj¾tÞQÚj¯uÞQÚjhzBÞQÚj–{ÞQÚj”}ÞQÚjÞQÚjFÞQÚjq€ÞQÚjd‚ÞQÚjåƒÞQÚj-„ÞQÚj…ÞQÚjˆ‰ÞQÚjΊÞQÚjE‹ÞQÚjô‹ÞQÚjüŽÞQÚj!’€  You encounter a goblin. It is wielding a +0 club.ÞQÚjUÑ{#..##............#......#...................#.#.##.............##........#...#.....# .#.#.###..#...#.....# .##.# #..#.........#...#.##.######........#.#.. #........ ###.# #@....... ####..........#.... #................## #..#Shock.##.#####.##+# #....... #....#.. #..# g   goblin (asleep)g... ##.#....... ........ ###.#.#.80.5 (50ÞQÚj¶Û31.5 (51 _ÞQÚj`âÞQÚjýåßQÚj?vßQÚj?ˆ‰5----Contam: 10% 2.5 (1.0)ßQÚj©�ßQÚjP�C _You miscast Shock. Nothing appears to happen.ßQÚjÁp9 )ßQÚj q6The zap hits the goblin.ßQÚju/***ßQÚjUuS****ßQÚj€uU ßQÚj›üj......)ßQÚj� §4--------75=3ShockßQÚjºßQÚj2J _You kill the goblin!ßQÚj ·ßQÚjQÁßQÚjäÇßQÚjRÊ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ßQÚjä$ ßQÚj%0 ßQÚj‰5 ßQÚjq7 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àQÚj¦ àQÚjàQÚjþàQÚj±àQÚj©: _àQÚjùàQÚj\àQÚjWàQÚjàQÚjÍP5====àQÚj�àQÚjM ,àQÚjm!àQÚj$,àQÚjš%àQÚjF'àQÚj‚'98% àQÚj4)àQÚj†*àQÚjË*T====6àQÚj:,àQÚj”-àQÚjà-V6====4àQÚj‹/àQÚjU1àQÚj�172àQÚj~2àQÚjS4M1àQÚj`5àQÚj28=àQÚjG9àQÚjW=Z _Your magical contamination has completely faded away.àQÚj?àQÚjc?<====àQÚj®@àQÚjkBàQÚj6D,àQÚj^EàQÚj IàQÚjoJàQÚjµJàQÚj¸KàQÚj¸MàQÚjóNàQÚj0OàQÚjþOàQÚjÀQàQÚjZSàQÚj¡SàQÚjƒTàQÚj!VàQÚjX,àQÚj"YàQÚj©\àQÚjã_i  You encounter a hobgoblin.àQÚjfh)#.###..#...#.....#..### #. # #..#.........#...#... ##.######.........# #... #... #.........+ ##### #.##.###.........# ####### ...........#.....# #....##àQÚjÈh ..............## #..#.###.##.#####.##+## #...............@...# #..#.-......#####....# #...) #....# ##.#......àQÚji*Shock# #....# ........ +....# ###.#.#.#.. àQÚj3i9#....# #....#)... g   hobgoblin (asleep) +..... #..#####..àQÚjŸi»#g...#. #.###.......#.àQÚjŸoY3007.0)g.àQÚj;uDgàQÚjÚ†v==1.5 (18 _The hobgoblin shouts!àQÚjœe Ï ***** **The zap hits the hobgoblin.àQÚjŽè 8g.àQÚjŽï g.... .àQÚjÐñ j5-----2.0)àQÚjƒ÷ àQÚjœù ] _The hobgoblin is almost dead.áQÚjPÃÏ ***** **The zap hits the hobgoblin.áQÚj‡C8g.áQÚj-J>.....áQÚjÈLo4---------3áQÚjuRáQÚjÓT] _The hobgoblin is almost dead.áQÚj€õt †The zap hits the hobgoblin.áQÚj`ú$***** * * áQÚjŸ~n...†...áQÚjgŠ¥3--------914ShockáQÚjJ�áQÚjý�  The zap hits the hobgoblin. _The hobgoblin is almost dead.  The zap hits the hobgoblin. _The hobgoblin is almost dead.  The zap hits the hobgoblin. áQÚj7‘B_You kill the hobgoblin!áQÚjñš áQÚj[› áQÚjê› áQÚjBŸ f  You encounter a quokka.áQÚj² .......Shockr   quokka (wandering)ráQÚj¼ &0áQÚj¯Á áQÚj'Ð :-5.5 (1 _áQÚjÌÕ áQÚj2× âQÚjN§  *****r  **The zap hits the quokka.âQÚj 'Br.âQÚjÖ6?.....âQÚjõEK----=6âQÚj¹NâQÚjÀPZ _The quokka is almost dead.âQÚjß ƒ †The zap hits the quokka.âQÚjø $***** * * âQÚj�� ~.....†.âQÚj`ž âQÚj ¦ #.###..#...#.....#..### #.... DrHermelin the Gusty # #..#.........#..... #.... Deep Elf##.######.........# #.... Health: 11/11 ========================#... #.........+ ##### Magic: 2/6========----------------#.##.###.........# ####### AC: 2Str: 5...........#.....# #....## EV: 11Int: 19..............## #..#.## SH: 0âQÚjÒ§ ›Dex: 15#.##.#####.##+## #...... XL:  1 Next: 108% Place: Dungeon:1.........@...# #..#.## Noise: =--------  Time: 307.5 (1.0)......#####....# #..#... -) Nothing wielded.)#....# ##.#...... Cast: Shock##....# ...........+†...# ###.#.#.#..#....# #....#)... +.†... #..#####.. #....#. #.......## #.......#. The zap hits the hobgoblin. _You kill the hobgoblin! âQÚjÚ¨ á_You encounter a quokka.The zap hits the quokka. _The quokka is almost dead.The zap hits the quokka.âQÚj†© ‹ _You kill the quokka!You have reached level 2!âQÚj•³ /  --more--ãQÚjä{Ê6/162/8------2 3% ShockãQÚjX‚ãQÚj΃4 _äQÚj [äQÚj?\äQÚjà\äQÚjð^äQÚjcf _äQÚjëcäQÚj¢eäQÚjåeäQÚjÀfäQÚjøgäQÚj_hU3===äQÚj@iäQÚjƒjäQÚj¿jäQÚjhkäQÚjªläQÚjÜläQÚjÒmäQÚjoäQÚj_oäQÚjîoäQÚjoqäQÚjÒq;===äQÚjÂräQÚj,täQÚj‡tU4===äQÚj6uäQÚjtväQÚjÀväQÚjYwäQÚjêx,äQÚj“yäQÚj¿zäQÚjD{äQÚj—{äQÚj`}äQÚj½}n5======äQÚj8äQÚj®€äQÚjþ€äQÚjÈ�äQÚjƒäQÚj…ƒäQÚjúƒäQÚj+…äQÚjh…äQÚj†äQÚjt‡äQÚj͇;===äQÚjqˆäQÚjõ‰e6===äQÚj¸ŠäQÚjã‹äQÚj"ŒäQÚjÐŒäQÚjŽäQÚj>ŽäQÚjóŽäQÚjJ�äQÚj—�äQÚjq‘äQÚjÁ’äQÚj<“n7======äQÚjÔ“äQÚj-•äQÚj‰•äQÚjv–äQÚj¡—äQÚjø—äQÚj}˜äQÚjˆ™äQÚjÉ™äQÚjIšäQÚjs›äQÚjœ;===äQÚj¼œäQÚj žäQÚj^žM8===äQÚjŸäQÚji£äQÚjn¤äQÚj¾¤äQÚj{¥äQÚjU§äQÚjZ¨äQÚjª¨äQÚjQ©äQÚj«äQÚju¬,äQÚj"­äQÚj“®äQÚjò¯äQÚjW°;===äQÚjù°äQÚj»´e  You see here a hobgoblin corpse.äQÚj—¶3äQÚj‚·äQÚjqº7 _You open the door.äQÚjM¼äQÚjмäQÚjo½äQÚj$Á@  There is an open door here.äQÚj¡ÂäQÚj&à _äQÚjóÃäQÚjÆäQÚjYÇäQÚj˜ÇäQÚj?ÈäQÚjhÊäQÚj¢ËäQÚj×ËäQÚjšÌäQÚjWÎäQÚj©ÏäQÚjáÏäQÚjˆÐäQÚj4ÒäQÚjîÒäQÚj#ÓäQÚj™ÓäQÚj…ÔäQÚjYÕäQÚj“ÕäQÚjtÖäQÚjhØäQÚjôÙäQÚj@ÚäQÚj>ÛäQÚjïÝäQÚj3ÞäQÚjãÞäQÚjâL _You now have 55 gold pieces (gained 9).äQÚjˆã3äQÚj^ääQÚj%æäQÚjbçäQÚj®çäQÚjXèäQÚj'êäQÚjÆëäQÚj ìäQÚj×ìäQÚjÉîäQÚjFðäQÚj‰ðäQÚjmñäQÚj*óäQÚj‘ôäQÚjÆôäQÚjÎõäQÚj.÷äQÚjºøäQÚjüøäQÚjúäQÚj¢ü,äQÚj†ýäQÚjM _You now have 71 gold pieces (gained 16).äQÚj™äQÚjæäQÚj¥äQÚjäQÚjVäQÚj’äQÚjGäQÚjë äQÚj$ ,äQÚj˜ äQÚjy äQÚj> äQÚjo äQÚjÔ äQÚjˆäQÚj;i  You encounter a hobgoblin.äQÚji% #.##.###.........# ...........#.....# ........##  #.##.#####.##+##  .............#  # ......#####....#  #. .) .......#....#  .##..########...#....#  .....'†...# - .....##..####...#....###äQÚjR&T #.#.........#...+.†....#Shock #....####.##..#....#.#...........###.#....#.#.#.............#....#g   hobgoblin (asleep)......###..###........###...g #..# #.........#.. #..# ##..äQÚj:059.5 (52.0)äQÚjCN-60.5 (53 _äQÚj�IäQÚjKåQÚj™§ *****g  **The zap hits the hobgoblin.  åQÚje¨LThe hobgoblin is severely wounded.åQÚjV(8g.åQÚj|.j..... åQÚjH:j7---==1.5 (1.0)åQÚjK?åQÚj¼A+ _The hobgoblin shouts!åQÚjÕÿc*******åQÚj6g.åQÚjŸ…>......åQÚjý�k6-------2åQÚjí–åQÚjû˜S _The zap misses the hobgoblin.åQÚj„t †The zap hits the hobgoblin.åQÚjúˆ¨****** åQÚjA‰j* åQÚj r....†..åQÚj Å5------10-3ShockåQÚj�! åQÚj‰# M _You kill the hobgoblin!åQÚjuW åQÚjX_ åQÚjrd åQÚj f ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)æQÚj@^æQÚjvfæQÚjlæQÚj4n´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)æQÚje[‘6=== _æQÚj»_}===æQÚjaM7===æQÚjSaæQÚj c,æQÚj#dæQÚj eæQÚjñeæQÚjàfæQÚjphæQÚj²hæQÚjmjæQÚj#læQÚjšll8======æQÚjÁmæQÚjÐpæQÚjœqæQÚjÍqæQÚj;ræQÚjmxXæQÚjàxæQÚjÉyæQÚjïyæQÚj¢zæQÚj›{æQÚj™|æQÚj };===æQÚjO~æQÚjÿ�æQÚjGƒæQÚjŽƒæQÚjC„æQÚj•…æQÚjZ†æQÚj®†æQÚj‡æQÚj'ˆæQÚj`‰æQÚj“‰æQÚjŠæQÚjÔ‹æQÚj`�æQÚjŸ�æQÚjŸŽæQÚj¥‘æQÚj�’æQÚj»’æQÚj+“æQÚj:•æQÚj–,æQÚj¥–æQÚj%™7 _You open the door.æQÚj ›3æQÚj'œæQÚj¡@  There is an open door here.æQÚj £æQÚj¡£ _æQÚj´¤æQÚj´¦æQÚjW¨æQÚjž¨æQÚj{©æQÚjà¬æQÚjg®æQÚjЮæQÚjð¯æQÚjA²æQÚj´æQÚjI´æQÚjJµæQÚj‘·æQÚjï¸æQÚj-¹æQÚj¸¹æQÚjĺæQÚj’»æQÚjÊ»æQÚj[¼æQÚj~¿æQÚjÁæQÚjSÁæQÚjFÂæQÚjÓÃæQÚj�ÄæQÚjÅæQÚjfÅæQÚj[ÆæQÚjúÆæQÚjKÇæQÚjËÇæQÚjáÉæQÚj‚ËæQÚjÁËæQÚjÒÌæQÚj£ÎæQÚj¬ÏæQÚjäÏæQÚj¤ÐæQÚj^ÑæQÚjJÒæQÚj€ÒæQÚjúÒæQÚjsÕæQÚj`Ö,æQÚjéÖæQÚj"ØæQÚjÁØæQÚjýØæQÚjÚæQÚjÜæQÚjVÝæQÚjúÝæQÚjëÞæQÚjðàæQÚj—âæQÚjØâæQÚjÐãæQÚj_ææQÚj¾çæQÚjèæQÚjöèæQÚj5î7 _You open the door.æQÚj­N ### #.##.##...>. ...#.# #.......#### .####.#.##.#..æQÚj^5......... ..............#.......# #'##+####.......# ##..##........#.......## #..##........#........# #...........#####.##.........-401.5 (38.0)#.......'.........#...#.........####.###..#...#.........# #.# #..#.............# #.# ##.#####æQÚjª4........####.# #... #...........#.####.##.##.................æQÚjØB.##.............æQÚj±\-2.5 (39æQÚjŽæQÚjQ; _Found a stone staircase leading down.çQÚjT…çQÚj®…çQÚjì†çQÚjÔ‰çQÚjÚŽXçQÚjF�,çQÚjk�çQÚjä‘çQÚj“çQÚj]“çQÚj<”çQÚjÚ•çQÚj—çQÚj1—çQÚjú—çQÚj’™çQÚj¦šçQÚjïšçQÚjŠ›çQÚjšžçQÚjïŸ,çQÚj§ çQÚjO¢çQÚjl£çQÚj¦£çQÚj<¤çQÚjƒ¦çQÚj’§çQÚjʧçQÚjN¨çQÚjì©çQÚjöªçQÚjP«çQÚj0¬çQÚjÞ¯çQÚjì°,çQÚj‡±çQÚjE³çQÚjò³çQÚj6´çQÚjü´çQÚjºµçQÚj�¶çQÚjƶçQÚj·çQÚjr¸çQÚj’¹,çQÚjZºçQÚjß»çQÚjǼçQÚj½çQÚj¸½çQÚjP¿çQÚj3Á,çQÚjWÂçQÚjQÆçQÚjÃÈ‚  You encounter a goblin. It is wielding a +0 dagger.çQÚjÀÏÕ  ###    #.##  #.  #.##  #.#  ######### #.##  ..# #.##  .###########.##  .............#.#  ...#####.####.#.##  g................Shock  #####.......##......#'##   #.......####..##....  çQÚj.ÐÑ #.......## #..##.... g   goblin (asleep)   #........# #........   #.......####.##   #.'#.çQÚjøÖ-17.5 (15çQÚjßÚ38.5 (16 _çQÚjSßçQÚjtãc _There is a stone staircase leading down here.çQÚjzÌ o )The zap hits the goblin.çQÚj"Ð …*******çQÚjCUU.....).çQÚj a 7---3=9.0)ShockçQÚjfçQÚjMhJ _You kill the goblin!èQÚj@üèQÚjYèQÚjO èQÚjp´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)èQÚj1èQÚj×:èQÚjAèQÚjBC´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)èQÚjô3èQÚj7õèQÚj}÷èQÚjHû: _èQÚjüèQÚjgüèQÚj‚ýèQÚj@ÿèQÚjxÿèQÚj� èQÚjN èQÚjõ M8===èQÚjÉ èQÚjp èQÚjÿ èQÚjK èQÚjx èQÚj­ èQÚjt èQÚjÑ èQÚjø èQÚj¹ èQÚj¡ èQÚjü èQÚj" èQÚj¢ èQÚjÓ èQÚj ;===èQÚj èQÚj>! èQÚjß" èQÚj/# èQÚj-$ èQÚj‹& èQÚj¹' èQÚjþ' èQÚj) èQÚjL+ èQÚj64 ,èQÚjm5 èQÚj™7 èQÚjÀ9 ,èQÚj ; èQÚjä> èQÚjÂ@ èQÚjA èQÚjB èQÚjD èQÚjóF èQÚj5G èQÚjH èQÚj@J èQÚj8V °èQÚj{W èQÚj½W èQÚj€X èQÚjLZ èQÚjþ[ èQÚjD\ èQÚjà\ èQÚjC_ èQÚjla f  You encounter a quokka.èQÚjj â #.......## #..##.  #........# #.....  èQÚjwj ?#.......####.##  ##.......'........  #........####.###.   #........# #.# #.   #........# #.# èQÚj¦j ™  #........####.#   #@..........#.####-  #.................  èQÚjÊj (  #.##.....Shock  #.##.........###  èQÚjïj  #.#+.........#####   #.##.........##èQÚjk ír   quokka (asleep)   #.........#'##....èQÚjÎk   .r...####.#.##..##  #.#.......èQÚjDx }378.0)-8.5 (19 _èQÚj÷z èQÚjÊ| éQÚj> *****r  **The zap hits the quokka.éQÚjчBr.éQÚjØ‘>.....éQÚjø”[7---=9éQÚjG•.0)éQÚj¸šéQÚj®�a _The quokka is moderately wounded.éQÚjT® *******The zap hits the quokka but does no damage.éQÚjÕBr.éQÚjŸÚ<.....éQÚj Ýd6------40éQÚjfâéQÚj±äa _The quokka is moderately wounded.éQÚjRý › *******The zap hits the quokka.éQÚjk Br.éQÚjâ„ >.....éQÚj‡ e5------1éQÚj…‹ éQÚjë� ^ _The quokka is heavily wounded.êQÚj¿uO .  The zap hits the quokka.êQÚj xy******êQÚjy™ * êQÚj©ÿL.......êQÚjg  4------202Shock _You kill the quokka!êQÚjßêQÚjèi _Your Fighting skill increases to level 1!êQÚjÑìêQÚjLõêQÚj[úêQÚjÎü´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)êQÚj¥TêQÚj6`êQÚj®`êQÚj‹hêQÚj¦k êQÚjlêQÚjel¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)êQÚjtz êQÚjëz êQÚj€{ êQÚj} êQÚj�� ˜5=== _êQÚjÝ‚ êQÚjƒ êQÚj[ƒ êQÚj„ êQÚju… êQÚj©… êQÚj•† êQÚjÀ‡ êQÚj ˆ X6======êQÚjAˆ êQÚj"‰ êQÚjtŠ êQÚj©Š êQÚj\‹ êQÚjìŒ êQÚjR� êQÚjiŽ êQÚj�� êQÚjÕ� êQÚj}� êQÚjí‘ ;===êQÚj<’ êQÚjÂ’ êQÚjN” c7===êQÚjê” êQÚjû• êQÚj8– êQÚjK— êQÚjo˜ ,êQÚj ™ êQÚj-š êQÚjXš êQÚj› êQÚj�œ êQÚj� l8======êQÚjª� êQÚjL¡ êQÚjp¢ êQÚj¼¢ êQÚjZ£ êQÚj/¥ êQÚj ¦ êQÚjH¦ êQÚjÿ¦ êQÚj ¬ „êQÚj]¬ ;===êQÚjଠêQÚj9® êQÚj>¯ êQÚjv¯ êQÚj° êQÚjL± êQÚj™² êQÚjܲ êQÚjr³ êQÚjÓ´ êQÚjûµ êQÚj/¶ êQÚjÿ¶ êQÚjº êQÚj» êQÚjT» êQÚjn¼ êQÚj¾ êQÚjw¿ êQÚjº¿ êQÚj¢À êQÚj êQÚjô êQÚj9à êQÚjºÃ êQÚj0Å êQÚj‹Æ êQÚjÙÆ êQÚjTÇ êQÚjµÉ êQÚjîÊ êQÚjJË êQÚjüË êQÚj¿Î 7 _You open the door.êQÚj|Ð êQÚjÇÐ êQÚjaÑ êQÚj#Ó êQÚjdÕ ,êQÚj>× êQÚjAö «  There is an open door here.  You encounter a ball python.êQÚj¾þ  #.#+.........#####.... #.##.........##... ##.........#'##....).. #.....####.#.##..####### #.....# #.#........... #.....# #.#.....##..### #.....# #.##.#......... #.....####. #.#....####. #.....'@.#. #...........- #.....##.# #.#...† ###+### .# .......###Shock .# #.##....# #.. .# #.. #.. .. #S   ball python (constriction, asleep) .. #.. S[3êQÚjfÿ |9;49m. #.. #..êQÚj˜ 070.5 (28.0)êQÚj¸ M-1.5 (29 _êQÚjû êQÚjÚ R _You see here 18 gold pieces.ëQÚj…®T .  The zap hits the ball python.ëQÚjA³****** * ëQÚj^9 G.......ëQÚjFB  7---4=2.5 (1.0)ShockëQÚjIG ëQÚjgI O _You kill the ball python!ëQÚj5y ëQÚj>€ ëQÚj@… ëQÚj?ˆ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ìQÚjü_ìQÚj/fìQÚjSkìQÚjèm´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ìQÚjQIìQÚjºRìQÚj˜Vf _ìQÚj÷VìQÚjîWìQÚjdXìQÚjŸXìQÚjóYìQÚjUZM8===ìQÚj[ìQÚj�],ìQÚj^ìQÚjW`M _You now have 89 gold pieces (gained 18).ìQÚjaìQÚjRaìQÚjÄaìQÚj4cìQÚj†d,ìQÚjeìQÚj gìQÚj/hìQÚj‹h;===ìQÚj"iìQÚjZjìQÚjöjìQÚj/kìQÚj�kìQÚjœlìQÚj�mìQÚjÑmìQÚjMnìQÚj4oìQÚjJpìQÚjšpìQÚj3qìQÚjbrìQÚjÉsìQÚjtìQÚjÅtìQÚj]vìQÚjawìQÚj«wìQÚj4xìQÚjC{ìQÚjU|ìQÚj¡|ìQÚj*}ìQÚj”~ìQÚjœìQÚjèìQÚj{€ìQÚjÊ�ìQÚjæ‚ìQÚj+ƒìQÚj´ƒìQÚjû„ìQÚjO†ìQÚj§†ìQÚj‡ìQÚjXˆìQÚj§‰ìQÚjã‰ìQÚjuŠìQÚjX�ìQÚjJ�}  You open the door.  You encounter a bat.ìQÚj˜—#.....'..#.##....###.##.....##.#.##.#...†...####+####.#.#.......###..### #.#.#.##....# #..# #... #.#.#.##.... #..# #####......#... #..# #.#.........# #..# #.#ìQÚjÙE#.........# #..# #.##.......@.# #.. ..#-########'##  #.# ####Shock... ...:.:. #.# ...... #.#..# ## b   bat (asleep)..... #.#..# #...b... #.#..# # ##....#.# #.ìQÚj¡¡0908.0)ìQÚjT¤M-1.5 (19 _ìQÚjù©ìQÚjê¬u _Found a parchment of Swiftness.íQÚj9g¸ *****b  *íQÚjÜg3*The zap hits the bat.íQÚjbénb.b.b.íQÚj¯ï0'..íQÚjÉñi7---=2.0)íQÚj«öíQÚjüø\ _The bat is severely wounded.íQÚj­0v :The zap hits the bat.íQÚj…5****** * íQÚjg¼v'..:...íQÚjÉš6------73ShockíQÚj�ÐíQÚj¶ÒG _You kill the bat!íQÚj kíQÚjuíQÚj1{íQÚju}´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)íQÚj^¸3íQÚjݸíQÚj »íQÚjо: _íQÚj8¿íQÚj�¿M7===íQÚjÐÀíQÚjwÂíQÚj»ÂíQÚjîÃíQÚjrÅ,íQÚj¸ÆíQÚjPÈ,íQÚjwÉíQÚjFËíQÚj¿Ë;===íQÚj!ÍíQÚjéÎíQÚjVÏM8===íQÚj!ÐíQÚjîÒíQÚj©ÔíQÚjÕíQÚjÓÕíQÚj¿×íQÚjjÙíQÚjËÙíQÚjÛíQÚjŠÜíQÚjýÝíQÚjGÞíQÚjßíQÚj ãíQÚj]äíQÚj»ä;===íQÚj¸åíQÚjÃçíQÚjÕèíQÚjFéíQÚjêíQÚjªëíQÚjöìíQÚjBííQÚjDîíQÚj—ïíQÚjÕðíQÚjñíQÚjÁñíQÚj�óíQÚj›ôíQÚjÙôíQÚj¶õíQÚjãûíQÚjÚüíQÚjýíQÚj þíQÚj íQÚjiíQÚjËíQÚjÄíQÚjÆíQÚjÖíQÚj5íQÚjáíQÚjŒíQÚjð íQÚj> íQÚjã íQÚje íQÚj,íQÚj(íQÚj¢íQÚj§,íQÚjíQÚjâíQÚj§íQÚjïíQÚjIíQÚjÑíQÚj‚íQÚjÈíQÚjíQÚjÏíQÚj ",íQÚj#íQÚjâ&@  There is an open door here.íQÚj¯)j  You encounter 2 endoplasms.íQÚj$3�##+####.#.#.###. #.#.#.##....# #..# #.. #.#.#.##.... #####......#......#..# #.##.........#####.#..# #.#.........# #..........# #.#.. .#######'## #.# ... #@# #.# ###- ...........# #.# ...:.......:...# #.# ...ShockíQÚj41J..........# #.#..# ##..J........# #.#..# #...........## # JJ 2 endoplasms (asleep).........$.# #....#.# #.....#.###.#..##...#íQÚj.B~517.5 (24.0)-8.5 (25 _îQÚj:îQÚj¤îQÚj Ë k *******îQÚj{Ë ¿J1 asleep)The zap hits the endoplasm.  The endoplasm is moderately wounded.îQÚjÉL !.JîQÚjðT H........îQÚj›V i7---=9.5 (1.0)îQÚj] îQÚjÏ^ ^ _The endoplasm quivers.ïQÚjˆ¤ *******The zap hits the endoplasm.ïQÚjÑ›'J.ïQÚj%£s...JJ..ïQÚjÿ¤d6------20ïQÚjЪïQÚjS¬b _The endoplasm is severely wounded.ïQÚjÄ•¤ *******The zap hits the endoplasm.ïQÚj'J.ïQÚjW!H.....ïQÚj¿#e5------1ïQÚj\*ïQÚjÒ,] _The endoplasm is almost dead.ïQÚjÙï: .  The zap hits the endoplasm.*****J   endoplasm (**ïQÚj$lR.......ïQÚjGpK---342ïQÚjÍvïQÚj3xM _You kill the endoplasm!ïQÚjXP  *******J  The zap hits the endoplasm.  The endoplasm is almost dead.ïQÚj6Ñ !.JïQÚjM× 4......ïQÚjÃÙ ^4---3ïQÚjà ïQÚjAâ ^ _The endoplasm quivers.ïQÚj>©R .  The zap hits the endoplasm.ïQÚjó¬]*******ïQÚjc­1ïQÚjÀ1A........ïQÚj´?£3------414ShockðQÚjŸðQÚjFM _You kill the endoplasm!ðQÚjm‰ðQÚj§•ðQÚjœðQÚj©´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ðQÚj€cðQÚjócðQÚj,eðQÚjUgðQÚj�k: _ðQÚj�l,ðQÚjnðQÚj±oðQÚj/pU4===ðQÚjqðQÚjür,ðQÚjJtðQÚjv,ðQÚjIwðQÚj¶xðQÚjyðQÚjzðQÚjÐ{ðQÚj*|n5======ðQÚj }ðQÚj,ðQÚj1ƒBðQÚj•ƒðQÚjP…,ðQÚj·†ðQÚjˆðQÚjXˆ;===ðQÚjG‰ðQÚjóŠðQÚjO‹O6===ðQÚjEŒðQÚjõ�,ðQÚj<�ðQÚjû�,ðQÚj’ðQÚj±“,ðQÚj•ðQÚjð–ðQÚjP—;===ðQÚj�˜ðQÚj7šðQÚj¶šM7===ðQÚjä›ðQÚj±�ðQÚjû�ðQÚjŸðQÚjü ,ðQÚji¢ðQÚj-¤ðQÚj‚¤ðQÚj«¥ðQÚju§ðQÚjÞ§l8======ðQÚj‘©ðQÚjZ¬ðQÚj1®,ðQÚjf°ðQÚj¯²ðQÚj-Éw #.#.#.##....###..# ###......#......#..# #.##.........#####.#..# #.##.........# #.#..# #.##.........# #.#.. ..#########'## #.# ....######.#### #.# ####............# #.# ...:.......:@..# #.# ....-46.5 (22.0).# #.#..# ###....# #.#..# ##.# #.#..# # # .ðQÚjÿÉÆ$.# #....#.# #..# #.#..#.###.#..# #.#..##...##)..###.#..##+#####....<.......ðQÚjGÚðQÚj³áF-7.5 (23ðQÚj¼çðQÚjvé# _Found a whip.ñQÚj»Ù·ñQÚj°õY===ñQÚjMüM _You now have 99 gold pieces (gained 10).ñQÚjÑýñQÚjŒþñQÚjÓÿòQÚjêeòQÚjâÒ _You open the door.òQÚjBäòQÚjÛV  There is an open door here.òQÚjÇ _ _You open the door.  There is an open door here. _òQÚjXòQÚj²òQÚj!òQÚj‘!òQÚj£"òQÚjÕ#òQÚjÇ$òQÚj€%,òQÚjM(òQÚj�*,òQÚj(+òQÚj2EXòQÚjuenòQÚj1iòQÚjÌi,òQÚjoòQÚjpòQÚjtu,òQÚj‡vòQÚjÕzBòQÚjm,òQÚjÇ�,òQÚj±ˆj _You open the door.òQÚjF�òQÚjŽ˜open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _òQÚj;®òQÚj†À,òQÚjòQÚj–òQÚjORÆòQÚj³V,òQÚj�WòQÚjx\BòQÚj½‹šòQÚj–“òQÚjÁ×BòQÚjIàòQÚj4÷°òQÚjKøXòQÚjðýòQÚjgÿòQÚj)òQÚjMòQÚj[òQÚj6!¸òQÚj¥#BòQÚjî%òQÚjÈ*BòQÚj¹+òQÚj¶-,òQÚjï0òQÚjÒ<òQÚj>BòQÚjé>òQÚj¨@òQÚjCB,òQÚjºDòQÚj�E,òQÚj"GòQÚjHòQÚj>IòQÚjðIòQÚj±JòQÚjôMòQÚjQOòQÚjgQ,òQÚjõRòQÚj>TòQÚj3UòQÚjÍUòQÚj•WòQÚjäXòQÚjƒYòQÚja\,òQÚj“],òQÚjJ^òQÚj:`òQÚj±a,òQÚjðd,òQÚjˆ} #.# #.# ## #.######.# .# #.##.....### .############.##.###...######## ............#.# #............... .#####.####.#.##.#......######### ............................... ....##......#'##+#####......... ....####..##....@.......######. ....## #..##............#... .....# #............ ....####.##.............# ....'.........#...#.....# .. ....####.###..#...#.....#..### ....# #.# #..#.........#..... ....# #.#òQÚj”~[40m ##.######.........# ....####.# #....# #.........+òQÚj†Áæ#####.##.....##.###.#.#..##.#....'616.5 (69======7.5 (70 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!ôQÚj¿ù Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2  b - SwiftnessAir11% 3c - Sublimation of BloodNecromancy22%2  d - AirstrikeAir34% 4  e - AnguishHexes/Necromancy 82% 4  f - Olgreb's Toxic Radiance Alchemy82% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitôQÚjvüQÚjËüQÚjÑüQÚjÔÖ³#.# #.#DrHermelin the Gusty ##üQÚj+×5#.######.#Deep Elf .##.##.....###Health: 16/16 ======================== üQÚjU× .############.##.###...########## Magic: 8/8======================== üQÚj}×ï............#.##.#............... AC: 2Str: 5 üQÚj¤×6.#####.####.#.##.#......######### EV: 11Int: 19 ...............................üQÚjË×YSH: 0Dex: 15 üQÚjò×5....##......#'##'#####.........XL:  2 Next: 41% Place: Dungeon:1 üQÚjØ....####..##....@.......######.Noise: ======---  Time: 617.5 (0.0) üQÚj@ØÐ....## #..##............#...-) Nothing wielded üQÚjgØ·.....# #...................Cast: Shock üQÚj�Ø....####.##.............# ....'.........#...#.....# .. üQÚj¸Øf....####.###..#...#.....#..### ....# #.# #..#.........#..... üQÚj4Ùð....# #.# ##.######.........# ....####.# #....# #.........+ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!üQÚjúâüQÚjääÒMemorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes  N - NoýQÚjháýQÚj0 Ë#.# #.#DrHermelin the Gusty ###.######.#Deep Elf .##.##.....###Health: 16/16 ======================== .############.##.###...########## Magic: 8/8======================== ............#.##.#............... AC: 2Str: 5 .#####.####.#.##.#......######### EV: 11Int: 19 ýQÚj7 !...............................SH: 0Dex: 15 ....##......#'##'#####.........XL:  2 Next: 41% Place: Dungeon:1 ....####..##....@.......######.Noise: ======---  Time: 617.5 (0.0) ....## #..##............#...-) Nothing wielded .....# #...................Cast: Shock ....####.##.............# ....'.........#...#.....# .. ....####.###..#...#.....#..### ýQÚj4 ¾....# #.# #..#.........#..... ....# #.# ##.######.........# ....####.# #....# #.........+ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!ýQÚjz L------8.5 (1ýQÚjÛ ýQÚjë ýQÚj_+ J------9.5 (2ýQÚjª0 ýQÚjó6 ýQÚjøC ,20.5 (3ýQÚj.I ýQÚj/Y ¨ _You start memorising the spell. You continue memorising. x2ýQÚjðe ýQÚjäk ýQÚjjn c _You finish memorising. Spell assigned to 'b'.þQÚjnK þQÚjL þQÚjÅL þQÚj S þQÚjHT þQÚjqX : _þQÚj[Y þQÚj[ þQÚjj[ þQÚjd\ þQÚj}^ þQÚj2` þQÚj„` þQÚj„a þQÚjíc þQÚje þQÚjre þQÚj5f þQÚj=h þQÚj¥i ,þQÚj¢j þQÚjGl þQÚjÃm þQÚjn þQÚjjo þQÚjÿp þQÚjcr ,þQÚj•s þQÚjòt þQÚj`v þQÚj¦v þQÚj“w þQÚjz{ þQÚjv| þQÚjµ| þQÚjr} þQÚjþ~ þQÚj— þQÚjÏ þQÚj € þQÚj<� þQÚj8‚ þQÚjx‚ þQÚjƒ þQÚj\„ þQÚjp… þQÚj¿… þQÚj8† þQÚjï† þQÚjo‡ þQÚj§‡ þQÚjᇠþQÚj>‰ þQÚj Š þQÚj`Š þQÚjÕŠ þQÚj7Ž þQÚj� þQÚjW� þQÚjì� þQÚj-‘ þQÚjÇ‘ þQÚj’ þQÚjY’ þQÚjA” þQÚjÔ• þQÚj8– þQÚjÁ– þQÚj˜ þQÚj·˜ þQÚj™ þQÚjΙ þQÚjÙ› þQÚjšœ þQÚj� þQÚj”� þQÚjŸ þQÚj(  þQÚjˆ  þQÚjë  þQÚj_¢ þQÚj³¢ þQÚj)£ þQÚj˜£ þQÚjò¤ þQÚj°¥ ,þQÚj©§ þQÚj!© ,þQÚjB« ,þQÚjᬠBþQÚjg² N _You now have 112 gold pieces (gained 13).þQÚj ³ þQÚjb³ þQÚj‘³ þQÚjlµ þQÚj¶ þQÚjr¶ þQÚjŸ¶ þQÚjv¸ ,þQÚj¿¸ þQÚj¹ þQÚj¢º þQÚjE½ BþQÚjt¾ þQÚj?¿ þQÚjŒ¿ þQÚjä¿ þQÚj„Á þQÚj€Â þQÚjРþQÚjà þQÚjñÄ þQÚj Æ ,þQÚj¿Æ þQÚj1È þQÚj²È þQÚjøÈ þQÚjÈÉ þQÚj!Ë þQÚjÌ þQÚj6Ì þQÚjÎ þQÚj*Ï þQÚjùÏ þQÚj>Ð þQÚjÌÐ þQÚjáÑ þQÚjÈÒ þQÚj„Ó þQÚjéÓ þQÚj× i  You see here a ball python skeleton.þQÚjØ þQÚjŸØ  _þQÚj-Ù þQÚj�Ú þQÚj§Û þQÚj2Ü þQÚj¾Ü þQÚj¸ß R  There is a stone staircase leading down here.þQÚj§à þQÚjYá  _þQÚj â þQÚj1ã þQÚj7ä þQÚj€ä þQÚjÛä þQÚjÙê XþQÚjmë þQÚjpü úþQÚj|ý ,þQÚj¸ý þQÚjXþ þQÚj( þQÚj· þQÚjú þQÚj± þQÚjo þQÚj} þQÚjÏ þQÚj þQÚjI þQÚj þQÚj~ þQÚj0 þQÚj@ þQÚj3 XþQÚjË ,þQÚju þQÚj{ þQÚj³ þQÚjø þQÚj{ þQÚjR þQÚj_ þQÚj¨ þQÚj[ þQÚjI þQÚjG þQÚjŽ þQÚj\ þQÚj· þQÚjè! þQÚj2" þQÚj°" þQÚjÐ# þQÚjó$ þQÚjA% þQÚjÙ% þQÚj1' þQÚjû' þQÚj:( þQÚjÁ( þQÚj* þQÚj$+ þQÚjn+ þQÚj, þQÚja- þQÚjÜ. þQÚj// þQÚj�/ þQÚj(1 þQÚj 2 þQÚjI2 þQÚjÃ2 þQÚj4 þQÚj5 ,þQÚjˆ5 þQÚjï6 þQÚjò7 ,þQÚjÅ8 þQÚjÿ9 þQÚjÈ: þQÚj; þQÚjŽ; þQÚjÞ< þQÚj‹> BþQÚjÚ? þQÚjA ,þQÚjjA þQÚj—C þQÚj¾D þQÚjÿD þQÚj�E þQÚj×F þQÚj G þQÚjâG þQÚj]H þQÚjÅI þQÚjuJ þQÚjÂJ þQÚj&K þQÚjIL þQÚjQM þQÚjœM þQÚjN þQÚjO þQÚjP þQÚjkP þQÚj›P þQÚjØQ þQÚj¤R þQÚjS þQÚjUS þQÚj‰T þQÚjSU þQÚj•U þQÚj"V þQÚjõW þQÚjªX þQÚj Y þQÚj€Y þQÚjõZ þQÚj [ þQÚjß[ þQÚjJ\ þQÚj=] þQÚjä] þQÚj"^ þQÚjy^ þQÚj` þQÚjM` þQÚj‘` þQÚjç` þQÚjb þQÚjÂb þQÚj c þQÚjmc þQÚjÌd þQÚje þQÚjûe þQÚjtf þQÚjŽg þQÚji ,þQÚj¨i þQÚj˜k þQÚjDl þQÚjyl þQÚjm þQÚjJn þQÚjõn þQÚjp ,þQÚj·p þQÚjÂq þQÚjr þQÚj±r þQÚj-t þQÚj u þQÚjTu þQÚjÄu þQÚjöv þQÚjx þQÚjØ þQÚj`Ù þQÚjãÙ þQÚj‘Ú þQÚjwÜ þQÚjöÝ þQÚjSÞ þQÚj$ß þQÚjæà þQÚjâ þQÚjmâ þQÚj©ã þQÚjkå þQÚjç þQÚjJç þQÚj^è þQÚjpê þQÚjeë þQÚj­ë þQÚjÖì þQÚj¿î þQÚj!ð þQÚj­ð þQÚj€ñ þQÚjGó þQÚj»ô þQÚj>õ þQÚj+ö þQÚjEø þQÚjƒ I# #.........+ #####.###.###.##.........# #.#######.# #.# #.# .þQÚj? .....#.....# #.#....##.# #.# #.# .........## #.#..#.##.# #.# #. #####.##+## #)#.# #.# #.# ..........# #.#..#.######.# #. .#####....# #.#..#........# #...#....#.###.#......###..# #.# þQÚju ##...#....#.....@......# #..# #.#732.5 (112.0)þQÚj¼ –.'†...#####.#.#.#..###..# #.# ##...#....####....#)....##..###.# .#...+.†....##..#####....#......# .þQÚj¦ ##..#....#.##.......##>.##.###.# .###.#....#.##.......#...#......# .#....#..........#...#..##..#  .###........#.....##.#......##.##  .# #.......... ##.##+#...## þQÚjÁ þQÚj× ,33þQÚj•# þQÚjÒ% % _Found a rapier.ÿQÚjD÷3ÿQÚjøÿQÚjiûÿQÚjküÿQÚj¹üÿQÚja ,ÿQÚj… ÿQÚjì ÿQÚj« ÿQÚjY ÿQÚj  ,ÿQÚjî ÿQÚjÍ ÿQÚj ÿQÚjG ÿQÚj ÿQÚj¦ ÿQÚj1 ,ÿQÚjý ÿQÚjî ÿQÚj” ÿQÚjí ÿQÚj+ ÿQÚj  ÿQÚjå ÿQÚj. ÿQÚj_ ÿQÚj+ ÿQÚj² ÿQÚjú ÿQÚj? ÿQÚj" ÿQÚjÕ ÿQÚj ÿQÚjZ ÿQÚj; ÿQÚj´ ,ÿQÚjC ÿQÚjC ÿQÚju! ÿQÚjÊ! ÿQÚjˆ" ÿQÚj?$ ÿQÚjY% ÿQÚj’% ÿQÚjÿP \ _You open the door.ÿQÚjÓQ ,ÿQÚj¬R ÿQÚjðf ÿQÚjÐh ÿQÚj4i ÿQÚjRj ÿQÚj.o ÿQÚjxs BÿQÚjqx j _You open the door.ÿQÚj3y ÿQÚj~ @  There is an open door here.ÿQÚjh ÿQÚj€  _ÿQÚj〠ÿQÚjìƒ ÿQÚj$… ÿQÚjo… ÿQÚjކ ÿQÚj‰ ÿQÚjWŠ ÿQÚj¡Š ÿQÚj±‹ ÿQÚjû� ÿQÚj¿� ,ÿQÚjÇ� ÿQÚj“ ÿQÚjm” ÿQÚjÒ” ÿQÚj¡• ÿQÚj·— ÿQÚj`™ ,ÿQÚj»š ÿQÚjiœ ÿQÚjµ� ÿQÚjž ÿQÚjïž ÿQÚjû  ÿQÚjê¡ ÿQÚj"¢ ÿQÚj«¢ ÿQÚj¤ ÿQÚj¥ ÿQÚj>¥ ÿQÚj¸¥ ÿQÚjѧ ÿQÚjö¨ ÿQÚj6© ÿQÚjtª ÿQÚj„¯ ÿQÚj«° ÿQÚjí° ÿQÚjü± ÿQÚjE´ ÿQÚjôµ ,ÿQÚjç¶ ÿQÚjÿ¸ ÿQÚjyº ÿQÚjʺ ÿQÚj×» ÿQÚj”¾ ÿQÚjŸ¿ ,ÿQÚj*À ÿQÚjµÁ ÿQÚj0à ,ÿQÚj8Ä ÿQÚj>Ì ÿQÚjvÍ ÿQÚjÇÍ ÿQÚj Î ÿQÚjWÑ ÿQÚj¹Ò ,ÿQÚjÔ ÿQÚj~Ö 7 _You open the door.ÿQÚj†× ÿQÚj×× ÿQÚjvØ ÿQÚjòÜ @  There is an open door here.ÿQÚjQÝ ÿQÚjÂÝ  _ÿQÚj¯Þ ÿQÚjõà ÿQÚjÅâ ,ÿQÚjÕã ÿQÚjuå ÿQÚjÿæ ,ÿQÚjãç ÿQÚjïé ÿQÚjJë ÿQÚj�ë ÿQÚj‡ì ÿQÚjhî ÿQÚjŒï ÿQÚjÆï ÿQÚjºð ÿQÚjRó ÿQÚjêô ÿQÚj�õ ÿQÚj¢ö ÿQÚj�ø ÿQÚjãù ÿQÚj[ú ÿQÚjBû ÿQÚjý ÿQÚjòý ÿQÚj6þ ÿQÚj¶þ ÿQÚjÊÿ ÿQÚj– ÿQÚjÛ ÿQÚjJ ÿQÚjq ÿQÚjc ÿQÚj  ÿQÚj) ÿQÚj2 ÿQÚjß ÿQÚj ÿQÚjr ÿQÚjˆ ÿQÚj+ ÿQÚj‚ ÿQÚj¼ ÿQÚj ÿQÚjœ ÿQÚj¿ ÿQÚj$ ÿQÚjQ ÿQÚjÍ ÿQÚjÿ ÿQÚjZ ÿQÚj— ÿQÚj# ÿQÚj_ ÿQÚj� ÿQÚjÔ ÿQÚjv ÿQÚj ÿQÚj_ ÿQÚjx ÿQÚj- ÿQÚj’ ÿQÚj  ÿQÚj÷ ÿQÚj? ÿQÚjt ÿQÚj� ÿQÚj ÿQÚj¾ ÿQÚjæ ÿQÚj- ÿQÚj² ÿQÚjù ÿQÚj' ÿQÚj˜ ÿQÚj” ÿQÚjC ÿQÚj| ÿQÚj* ÿQÚj_! ÿQÚjJ" ÿQÚjp" ÿQÚj # ÿQÚja$ ÿQÚjz% ,ÿQÚj9& ÿQÚjæ¶ [ÿQÚjº× òmÿQÚj§Ü ñYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 121 gold pieces (gained 9).ÿQÚj0Ý ÿQÚj‰ß ÿQÚjá ÿQÚjoá ÿQÚjrâ ÿQÚjä ÿQÚjÜå ÿQÚj"æ ÿQÚjQç ÿQÚjwé ÿQÚj×ê ÿQÚjë ÿQÚjëó ¶  You see here a parchment of Airstrike. _ÿQÚjQô ÿQÚj§ö ÿQÚj ø ÿQÚjoø ÿQÚjVù ÿQÚj4 ÿQÚj� ÿQÚjé ÿQÚjT ÿQÚjY ÿQÚj ÿQÚjl ÿQÚj  ÿQÚjÉ ÿQÚj¦ ÿQÚj ÿQÚj ÿQÚj¸ ÿQÚjÏ ÿQÚjQ ÿQÚj‡ ÿQÚj ÿQÚjÈ ÿQÚj ÿQÚjÒ! ÿQÚj€$ ÿQÚj›& ÿQÚj ' ÿQÚj)( ÿQÚjZ* ÿQÚjð+ ÿQÚj;, ÿQÚj0- ÿQÚjÎ/ ÿQÚj’1 ÿQÚjå1 ÿQÚj;3 ÿQÚju5 ÿQÚj7 ÿQÚjQ7 ÿQÚj.8 ÿQÚjg: ÿQÚjó; ÿQÚj\< ÿQÚj= ÿQÚj"? ÿQÚjä@ ÿQÚj1A ÿQÚjãA ÿQÚjòC ÿQÚj8E ÿQÚjŽE ÿQÚjMF ÿQÚj!H ÿQÚjÊI ÿQÚjJ ÿQÚjåJ ÿQÚj¼L ÿQÚjN ÿQÚjlN ÿQÚj7O ÿQÚj�Q ÿQÚjS ÿQÚjT ,ÿQÚjqY 7 _You open the door.ÿQÚjãZ 3ÿQÚj\ ÿQÚj7_ @  There is an open door here.ÿQÚjä` ÿQÚjja  _ÿQÚjcb ÿQÚj+d ÿQÚj•e ÿQÚjäe ÿQÚj¯f ÿQÚjh ÿQÚji ÿQÚjui ÿQÚjþi ÿQÚj|k ÿQÚjtl ÿQÚjÅl ÿQÚj…m ÿQÚjön ÿQÚjp ÿQÚjkp ÿQÚjàp ÿQÚjûr ÿQÚjt ,ÿQÚjÍt ÿQÚjd¥ � .....#####.#..# #.#........####. .....# #.#..####.##.......# #.# #.#.......##.......####. ###'## #.##.............#....#..#### #.#########.....##....'.# #.#.......:...#.###...#. ...:...# #.#...........#.###...#...# #.#..#######..........# .......# #.#..##@..##....###÷..#856.5 (12..# #.#..#.#'#.#............ ÿQÚj¦ .......# #....#.#⌠#.#...#.>..... .......# #.#..#.###.#...##.#### .......# #.#..##...##...##.##.... ....)..###.#..##'####...##.##.#..##....<..........##.##..........##.#.............##.##.........##.#...#########.##...... _You open the door.ÿQÚj׫ ÿQÚj§² ÿQÚjÚ´ E _Done exploring.RÚjœ­RÚjŸ®3RÚj0Õ†.......:..........0.0).#'#.#.....#⌠#.#...#..###.#...##.RÚjðÕo...##...##.'####...##........##.##.....##........RÚjÙRÚjdßRÚj‚áE _Done exploring.RÚjÇü”Where to? (? - help)  D - Dungeon RÚj�w RÚjÁŠ º[?25h[?0c.....#####.#..# #.#........####. DrHermelin the Gusty RÚj¨‹ 7.....# #.#..####.##.......# #. Deep Elf .....# #.#.......##.......####. Health: 16/16 ======================== ###'## #.##.............#....#. Magic: 8/8======================== ###.#### #.#########.....##....'. AC: 2Str: 5 .......# #.#.......:...#.###...#. EV: 11Int: 19 ...:...# #.#...........#.###...#. SH: 0Dex: 15 RÚj€Œ 6.......# #.#..#######..........## XL:  2 Next: 41% Place: Dungeon:1 .......# #.#..##@..##....###÷..## Noise: ---------  Time: 856.5 (0.0) .......# #.#..#.#'#.#............ -) Nothing wielded .......# #....#.#⌠#.#...#.>.....# Cast: Shock .......# #.#..#.###.#...##.####.# .......# #.#..##...##...##.##.... ....)..###.#..##'####...##.##.#.#  .......##....<..........##.##....RÚjÔŒ 3  .......##.#.............##.##...#  .......##.#...#########.##......#  _You open the door. _There is an open door here. _You open the door. RÚj� ¾_Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) RÚji [?25l[?1cRÚj£# 42RÚjò$ RÚj}1 RÚj‡2 RÚjö6 E _RÚjª8 RÚjó9 RÚjD: RÚjþ: RÚj%> RÚjÙ? ,RÚjä@ RÚj¦C RÚj‹E RÚjëE RÚj»F RÚjI RÚj’J RÚjíJ RÚj¹K RÚj|O z_There is an open door here. _You open the door. RÚjÝO R_Done exploring.  There is an open door here.RÚj£Q RÚjR  _RÚjÛR RÚj[U RÚj½V RÚj W RÚj X RÚj|Z RÚjÑ[ RÚj!\ RÚjþ\ RÚj_ RÚje` RÚj®` RÚjsa RÚj{c RÚj°d RÚjód RÚjËe RÚj3h RÚj‘i RÚjÐi RÚjÕj RÚjam RÚjFo RÚj¤o RÚjÝp RÚjµr RÚjkt RÚj»t RÚjœu RÚjüw RÚj§y ,RÚjôz RÚjÝ| RÚjR~ RÚj´~ RÚj\ RÚjÛ€ RÚj\‚ RÚjØ‚ RÚjЃ RÚj† Y  There is a stone staircase leading down here.RÚj:‡ RÚj³ˆ RÚjT‰ $ _RÚjDŠ RÚj˜ý&2RÚjÙÿRÚjÔRÚjšRÚjü# _You climb downwards.RÚj§ ;   #.#   #.#  RÚj!  #.#   #.#   #.#   #.#   RÚjT Õ#.#   #@#  RÚj² Æ75.0 (18.5) ###     RÚjç �     RÚj�     RÚjL4 RÚj÷RÚjNRÚjáa _There is a stone staircase leading up here.RÚjLU IRÚjWV RÚjAX RÚj¶[ P _RÚjã] RÚj<^ ,RÚj™_ RÚjab ,RÚjc RÚjûc RÚj¦e RÚjáe RÚjIf RÚjÃg RÚj‹i RÚjÚi RÚj1j RÚjGk RÚjql ,RÚjÌl RÚjœm RÚj5o RÚjxo RÚjÚo RÚj/q RÚjHs ,RÚjºs RÚju RÚjÐv RÚjýv RÚj~w RÚj~x RÚjÅy RÚjz RÚjxz RÚj‹{ RÚj} RÚjÆ} RÚj~ RÚj) RÚj� RÚjL� RÚj¥� RÚj±‚ RÚj „ RÚjD„ RÚj«„ RÚj™… RÚjr‡ ,RÚjÒ‡ RÚjûˆ RÚjÁŠ RÚjO‹ RÚj¬‹ RÚj¬Œ RÚjÚŽ RÚj!� RÚjo� RÚj�� RÚjÞ‘ RÚj ’ RÚjv’ RÚjª“ RÚj• RÚjN• RÚjÁ• RÚjÙ– RÚjŒ˜ ,RÚj ™ RÚj*š RÚj×› RÚj"œ RÚjtœ RÚjª� RÚjÞž RÚjŸ RÚjšŸ RÚjÀ  RÚj†¢ RÚjÊ¢ RÚj=£ RÚj¤ RÚjú¥ RÚj,¦ RÚj¡¦ RÚj²§ RÚjÛª RÚj« RÚjI« RÚj`¬ RÚj)® RÚj…® RÚjá® RÚj⯠RÚjı ,RÚj² RÚjÕ² RÚj…³ RÚjº³ RÚjá³ RÚjƒ´ RÚjµ RÚjVµ ,RÚjüµ RÚjž¶ RÚjÕ¶ RÚjý¶ RÚj‚· RÚjm¹ RÚj©¹ RÚjGº RÚjc» RÚjý RÚjÿ½ RÚj_¾ RÚjX¿ RÚjóÀ RÚj'Á RÚj|Á RÚj… RÚjfÄ RÚjÀÄ RÚjÿÄ RÚjbÆ RÚjuÈ RÚj·È RÚjÉ RÚj(Ê RÚj‡Ë RÚjÒË RÚjLÌ RÚjˆÍ RÚj[Ï RÚj¤Ï RÚjÞÏ RÚjíÐ RÚj’Ò RÚj×Ò RÚjÓ RÚj=Ô RÚj~Õ RÚjÇÕ RÚjEÖ RÚjm× RÚj@Ù RÚj‚Ù RÚjéÙ RÚj Û RÚjßÜ RÚj0Ý RÚj_Ý RÚj€Þ RÚjÞß RÚj,à RÚj`à RÚjOâ RÚjÐã RÚjä RÚjoä RÚj¿å RÚj†ç RÚjÅç RÚjYè RÚjˆé RÚj¾ê RÚjíê RÚjRë RÚj†ì RÚjOî RÚj€î RÚjûî RÚj#ð RÚjþñ RÚjGò RÚj¸ò RÚjöó RÚjºõ ,RÚjAö RÚj^÷ RÚjMù ,RÚjÐù RÚjÓú RÚjnü RÚj¾ü RÚjûü RÚj þ RÚj¡ÿ RÚjØÿ RÚj+ RÚjf RÚjñ RÚj6 RÚjr RÚjÍ RÚjß RÚj! RÚjL RÚj• RÚjL RÚjš RÚj× RÚj RÚjN RÚj¦ ,RÚj 7 _You open the door.RÚjý 3RÚjs RÚj˜ @  There is an open door here.RÚj‰ RÚj'  _RÚjò RÚjð RÚjä RÚj2 RÚjã RÚj2 RÚjI RÚj“ RÚj@ RÚj" RÚj%$ RÚj[$ RÚj@% RÚjë& RÚjú) RÚj•* RÚj + RÚjC, RÚj˜- RÚjß- RÚj,. RÚjp/ RÚjÁ0 RÚj1 RÚjN1 RÚj82 RÚj3 RÚj?3 RÚj34 RÚj6 BRÚjy6 RÚjŒ8 RÚj; ,RÚj< RÚjˆ= RÚjçA ‡  You encounter a kobold. It is wielding a +0 short sword.RÚjZK ›#........#### #........# #####........# #........##### RÚj¶O r#........# #........### #..........# #..........# ####..@....# #....#'##### #..####.KShock#. ####  K   kobold (wandering) RÚjPP 0940.0 (65.0RÚjzU RÚj� 31.0 (66 _RÚj • RÚjË— RÚj‹ l$n open door _You encounter a kobold. It is wielding a +0 short sword.  The zap hits the kobold.  The kobold is moderately wounded.  The kobold shouts!  The zap hits the kobold.RÚjZ G** RÚjŠ’B'$RÚj»žÍ7---4====2.0 (1.0)ShockRÚj¤RÚjN¦J _You kill the kobold!RÚjf‚ RÚjïŒ RÚj‘ RÚjš“ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚjbòRÚjQûRÚjpRÚj¹ RÚj¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚjǤRÚjQ¥RÚj ¦RÚj©RÚjЬ: _RÚj@­RÚjƒ­RÚjM®RÚjÙ°RÚj/±RÚj̱RÚjT´RÚj¨´M8===RÚj¬µRÚj3¸4 _Magic restored.RÚj)ºRÚj’ºRÚj»RÚj¯½@  There is an open door here.RÚjLÀRÚjðÀ _RÚj—ÁRÚjÆU  You now have 135 gold pieces (gained 14).RÚjnÆRÚj¨ÆRÚjÿÈC _You see here a +0 short sword.RÚjØ4===  There is an open door here. _RÚjÊØRÚjHÚRÚjFÜRÚj�ÜRÚjˆÝRÚj/ßRÚjâRÚjvâRÚjoæ,RÚj–è,RÚjoéRÚjÉêRÚj®ìRÚjùìRÚjÏíRÚj1ðRÚjRòRÚj¹òRÚjWóRÚj0ôRÚjÓöRÚj7÷RÚjøRÚjJúRÚjKüRÚj üRÚj„ýRÚj‹þRÚj›,RÚjRÚj™RÚjÖRÚj'RÚjURÚj¦RÚjŸRÚjRÚjRRÚj RÚja RÚj³ RÚjé RÚjRÚjÇ•  You encounter a bat and a kobold.The kobold is wielding a +1 short sword of flaming.RÚjRÚj¨þ #..........# #..........# ####.......# RÚjö##....#'####### #..####.)...... ##.## ######### ###..#  #...##  RÚj‚#@### ----#...>.....b.K..###.#########.Shock #b   bat (asleep)RÚj­~K   kobold (asleep)RÚj!063.0 (21.0)RÚj+"I----4.0 (22RÚj©%RÚjæ'; _Found a stone staircase leading down.RÚj¥½Û )The zap hits the bat.  The bat is moderately wounded.The zap hits the kobold.RÚj*‚*****b   RÚjý@7b.b.RÚjÈIn .)You kill the kobold!RÚjŸNq7---8=5.0 (1.0)RÚjTRÚjˆVQ _The bat closely misses you.RÚjÿN †  The zap hits the bat.RÚj°>** RÚj?“·†.6------516ShockRÚjšRÚj6œG _You kill the bat!RÚj´þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚjŸ8™ _RÚj÷<y7===RÚjú>RÚjR?RÚjþ?RÚjÞARÚj)BRÚjÁBRÚj÷CRÚj9DRÚj­DRÚjÍERÚjF;===RÚj¯FRÚjHRÚjAHM8===RÚjÈHRÚj‘IRÚjÓJRÚj KRÚjxKRÚj]M RÚjMY You see here a bat corpse.RÚj+ORÚjÍO _RÚj‹PRÚjRRÚjáSRÚjTRÚj†TRÚj_URÚj¯VRÚjîV%===RÚj WRÚjwWRÚj]5#....# ####.# ##....#'######## #..####.)....... ##.## #########. ###..#. #...## ....##.########RÚj—]X#...>...†..@)..#-####.#########.# # RÚjåaª#.# ####.# ##....#'# RÚjAbW#..####.). ##.## #. ###..# . #...## ....##.#RÚjmbÕ #...>...†...@..# ####.#RÚj™bz.# # #RÚjÈbRÚjVg077.0 (11.0)RÚj}iF-8.0 (12RÚj†lRÚjo$  Things that are here:RÚj1qŒ _a +1 short sword of flaming; a kobold corpse RÚj¾»  RÚjE¿ 19.0) RÚjÁÄ  RÚj-Ç U _c - a +1 short sword of flaming RÚj�`Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of see invisible (worn) RÚjç(�c - a +1 short sword of flaming. A personal stabbing weapon with a short grip.  RÚj{)uBase accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 5.8 XLs.Current attack delay: 1.0. Damage rating: 6 (Base 5 x 112% (Dex) x 102% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is good for stabbing  RÚj+*Nhelpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. RÚjÜ  RÚj³¦ RÚj×­¿#..........#DrHermelin the Gusty####.......#Deep Elf##....#'########Health: 16/16 ========================#..####.).......Magic: 8/8 RÚjL®Þ========================##.## #########.AC: 2Str: 5###..#EV: 11Int: 19. #...##SH: 0Dex: 15 RÚj~®;....##.########XL:  2 Next: 51% Place: Dungeon:2#...>...†...@..# RÚjª®ùNoise: ---------  Time: 979.0 (0.0)####.#########.#c) +1 short sword (flame) RÚjÑ®# RÚj¯3#Cast: Shock  RÚj0¯›_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  RÚjW¯Ä_You see here a bat corpse.  Things that are here: _a +1 short sword of flaming; a kobold corpse  RÚj{¯Ž_c - a +1 short sword of flamingYour +1 short sword of flaming bursts into flame! RÚjqµ RÚj‡¹+5 (0.5 RÚjž¾ RÚj$Á  RÚjiÁË_You see here a bat corpse.  Things that are here: _a +1 short sword of flaming; a kobold corpse  RÚj”ÁÇ_c - a +1 short sword of flaming  Your +1 short sword of flaming bursts into flame! _c - a +1 short sword of flaming (weapon)RÚjmZ _RÚj«\ RÚjL] RÚjza ,RÚj‰b RÚjáb RÚj¼c RÚjÀe RÚjYg RÚj g RÚj+i RÚjúj RÚj=n RÚjšn RÚj7o RÚjÙp RÚjÕr RÚjEs RÚjás RÚjðt RÚj:w RÚj¬w RÚj:x RÚj…{ RÚjé{ RÚjA| RÚjØ~ N _You now have 146 gold pieces (gained 11).RÚj;� RÚj•� RÚjÇ� RÚjß‚ RÚjŸ† ,RÚjÒ· ìRÚjʽ °RÚjû¾ ,RÚjV¿ RÚjö¿ RÚj^à XRÚjÅ ,RÚjrÅ RÚjˆÆ RÚjZÈ RÚj¢È RÚj�Ì nRÚj–Í RÚjÝÎ RÚj&Ï RÚjbÏ RÚj˜Ð RÚjÒ RÚjmÒ RÚjëÒ RÚjÔ RÚj0Õ RÚjwÕ RÚjßÕ RÚjôÖ RÚj�Ø RÚjÙ RÚjZÙ RÚj­Ú RÚjÅÛ c  You encounter a rat.RÚjýà Ö##.## #########. #.#  #..# #r# #.#  ..## #.# #.#  RÚjhá Ñ######## #.# #.#  †...†..# #.# #.#  ######.# #.##.#  #.# #.##.#  RÚjþá 5#.# #.# #.#   #.# #@# #.#   #.# #.# #<#  #.#.# ###  Shock#.#RÚjEâ Ù#.# #.##.# #.#########.#RÚjAã   r   rat (wandering)#...........# #############  RÚjiå _.r1007.5 (28.0)RÚjë RÚjí 38.5 (29 _RÚj}ñ RÚjó RÚjTMJ .  The zap hits the rat.RÚj1Py*******RÚj¬PRÚjØC.......RÚjÕá 7---5=9.5 (1.0)ShockRÚj.äRÚjUæG _You kill the rat!RÚj?JRÚj(´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚj1RÚjÁ13RÚjè4RÚj59| _RÚjÌ:RÚj5;M8===RÚj…;RÚj’=RÚj¤>RÚjö>RÚjd?RÚj1ARÚjvC,RÚj’DRÚj›ERÚjqGRÚj¾GRÚjmHRÚjžKRÚjNMRÚj×M;===RÚj`NRÚj™PRÚjîQRÚjKRRÚjóRRÚj¬TRÚjÿURÚjNVRÚj)WRÚj•XRÚj>ZRÚj–ZRÚj[RÚj5]RÚjO_,RÚj `RÚjëaRÚj¼cRÚjZdRÚjêdRÚjêfRÚjØh,RÚj­iRÚj¬kRÚjÙlRÚj&mRÚj¯mRÚjjoRÚj r,RÚjárRÚjbtRÚj_v,RÚj.wRÚjyRÚj°zRÚjúzRÚjä{RÚj`}RÚjÃ,RÚj¸€RÚjk„C  You see here a +0 short sword.RÚjʆRÚji‡ _RÚj4ˆRÚjD‹@  There is an open door here.RÚj›�RÚjaŽ _RÚjK�RÚjÑ�RÚj“RÚjd“RÚj$”RÚj¿•RÚjÖ—,RÚj™RÚjsšRÚj5œRÚj�œRÚj:�RÚjâžRÚjé ,RÚj¯¡RÚj£RÚj¥,RÚj÷¥RÚj §RÚj<¨,RÚj¸¨RÚjî©RÚj€«,RÚjà«RÚjE­RÚj»®,RÚjx¯RÚjаRÚj`²RÚj»²RÚj/³RÚjÚ´RÚjÖ¶,RÚjï·RÚj*¹RÚjöº,RÚj¼RÚj÷¾R  There is a stone staircase leading down here.RÚjnÁRÚj; _RÚjäÂRÚj±ÅRÚj½Ç,RÚj‡ÈRÚjBÊRÚjù×ð #........ ####<# #........ #....# ####..... #....# ##....#'## #....# #..####.). #....# ##.## #### #....####..#  #....##...##  +.@..##.######## -42.5 (33.0) RÚjÙŒ#...>...†...†..#  ####.#########.#  #.##.# #.##.# #.##.# #.##.# #.##.##.##.#RÚjàRÚjÚæF-3.5 (34RÚjìRÚjHî9 _Found a stone staircase leading up.RÚj/«_RÚj#­RÚj²BRÚj—³RÚjü³RÚj ´RÚjv¶$ RÚjá¶_You open the door.RÚjçºi  You encounter a hobgoblin.RÚjhÊâ # ####<# #. #....# ####g. #....# ##....#'... #....# #..####..... #....# ##.## ..... #....####..##...##....##...###..@....##.##RÚj(ËQ####...>...†...†..# ####.##.#Shock #.# #.# #.# #.# #.# #.# g   hobgoblin (wandering)  #.# #.#  #.# #.# RÚjÎËm #.# #.#RÚjµÕ05.5 (2.0)RÚj€ÜRÚjúæ26.5 (3 _RÚjÒøg _There is an open door here.RÚjQ. *******g  The zap hits the hobgoblin.  The hobgoblin is almost dead.RÚj_†@.gRÚjwŒ7......RÚjÓ™d7---==7.5 (1RÚjØžRÚj| + _The hobgoblin shouts!RÚjÃîP .  The zap hits the hobgoblin.RÚj^ôY*******RÚj·{:.......RÚj‹†£6------62-8ShockRÚj3‹RÚjŽM _You kill the hobgoblin!RÚjÇí RÚj¡ò 8-RÚj°÷ RÚjËù ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚj'!IRÚjÛ$RÚjá%$ _RÚjt*XRÚjð+c7===RÚjÊ,RÚjœ.,RÚj"/RÚjR1RÚjÉ1RÚj‰2RÚjg4RÚjæ4RÚj@5RÚjÀ6RÚjQ7l8======RÚjä7RÚj·9RÚj;RÚjx;RÚjÔ;RÚj^?,RÚjÏ?RÚjA@RÚjqARÚjñCRÚjIDRÚjÔDRÚjGRÚj|V@ ##....#.......#########<# #.........##....# ####.....##....# ##.......##....# #..##.........##....# ##.##.......@.##....####..# -50.0).....#...##....##...## ._. ###..'....##.######.RÚj^Wæ####...>...†...†.###.######### #.# #  #.# #  #.# #  #.# # RÚjÅ\RÚj„bd===-9.5 (11RÚjòeRÚjng= _Found a white marble altar of Elyvilon.RÚjp; RÚjáA RÚjÜF RÚj'I ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚj½�RÚj‘RÚjÓ‘RÚj•RÚjÙ—RÚj™›P _RÚjm�RÚjË�RÚjµžRÚj7 RÚjw¢,RÚj%£RÚj�¥RÚjõ§RÚj?¨RÚjö¨RÚj�¬RÚjî®RÚj�¯RÚjF°RÚjŸ²RÚjñ¶j  You encounter an endoplasm.RÚjÉ7 # .J#... #####....# #...#.....##.#########<# .RÚjøÉ+...##....# #....##....# ....##....# #.....##....# ##..............##....####...........#...##....##...Shock###.._..####..'....##.####.....#...>...†..#.....#RÚjYËX###.###### J   endoplasm (wandering)####### #.# #.# #.#RÚjŒ×164.5 (5.0)RÚj0ÞRÚjì25.5 (6 _RÚj?òRÚj¿óRÚj‹ Ž .J#... ####....# ...#.....# .........#########<#  .............#  .............#  .............#  ........@....#  .............# .........#...# ###.._..####..'.RÚjz   #.....# ####...>...† #.....#  ####### #.#  #.#  #.# RÚjR²¶ .J#... ####....# ...#.....# .........#########<#  .............#  .............#  .............#  ........@....#  .............# .........#...# RÚjP³|###.._..####..'. #.....# ####...>...† #.....#  #######  #.# #.#RÚjɹRÚj%ÄRÚjvÊRÚj Ía _An endoplasm is nearby!RÚj‰( *******J  The zap hits the endoplasm.  The endoplasm is severely wounded.RÚjè‰'.JRÚj–�>......RÚjl¢c7---=6.5 (1RÚj³¨RÚj «^ _The endoplasm quivers.RÚjv P .  The zap hits the endoplasm.RÚjß d*******RÚjä¥ C.......RÚj¶ š6------87ShockRÚjÿº RÚj¾ M _You kill the endoplasm!RÚjRÚj‚RÚjERÚj´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚjŒ3RÚj¹�RÚj}�RÚjL‘$ _RÚjM•BRÚj±•RÚj¡˜RÚj&™M7===RÚjÖ™RÚjÌ›RÚjœRÚjÓœRÚj±ž,RÚj³ŸRÚjÖ¡,RÚjÊ¢RÚj¦‚8======RÚjî¦RÚjì©RÚjœ«RÚjø«RÚj"­RÚjЮRÚjb²f  You encounter an adder.RÚj4ËŠ.....S ...#... ..#... ####....# #.....# #########<#  # ##-... #... ##.Shock.............##....####...........#...##....##...#.S   adder (wandering)#RÚjÌ.######RÚj+ß+75.5 (8RÚjÁåRÚj.÷L-6.5 (9 _RÚjMýRÚj³þRÚjB˜ Z*******RÚjúQ.SRÚjÞO.SRÚjõ 2....RÚjY1c7---=7.5 (1RÚj:7RÚjE9O _The zap misses the adder.RÚj53& *****S  The zap hits the adder.  The adder is heavily wounded.RÚju®Q.SRÚjùµ2....RÚjªÂ¨6------8 _The adder hisses angrily.RÚjªL .  The zap hits the adder.RÚjO®f*******RÚjø4D.......RÚjV6RÚj >iDrHermelin the Gusty........# Deep Elf...#...# Health: 16/16 ========================..#...# Magic: 5/8===============---------####....## AC: 2Str: 5...#.....## EV: 11Int: 19.........#########<# # SH: 0Dex: 15.............##....# # XL:  2 Next: 110% Place: Dungeon:2RÚjŽ?........@....##....# ## Noise: =--------  Time: 1079.5 (1.0).............##....# #. c) +1 short sword (flame).............##....# ##. Cast: Shock.............##....####...........#...##....##...####.._..####..'....##.####.....# ####...>...†..#.....# ####.##############.# _You encounter an adder. _The zap misses the adder.The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.  The zap hits the adder.RÚj:@Š _You kill the adder!You have reached level 3!RÚjXI/  --more--RÚjÏœ Y  Your experience leads to an increase in your attributes!RÚjR� UIncrease (S)trength, (I)ntelligence, or (D)exterity? RÚj‚È ³20/206/10----213 5% ShockRÚjÎ RÚjªÐ S _You feel clever. x2RÚj[aƒ _RÚjïdz7==RÚj,iXRÚj²jRÚjkRÚjókRÚjÒm,RÚjÛnRÚjªpRÚj qm8=====RÚj®qRÚj†sRÚjésRÚjštRÚjqu,RÚjüuRÚjävRÚj-wRÚj…wRÚj‚xƒ9=====RÚjyRÚjÚy,RÚjÛzRÚj~|RÚjÌ|RÚjº}RÚjURÚj±RÚj<€RÚj‚RÚjL‚'10/10RÚjq‚H=====RÚjìƒRÚjý…RÚj·RÚj5ˆRÚjüˆRÚjŒRÚj´¡p... .#...). .... ..... .......... ....#... #..#... ####....# #.....# #########<# -945.0) # ##.............##....# #..............##....# ##.' #.....# ####.RÚjR¢E RÚjð¦RÚj®³F-5.5 (16RÚju·RÚjå¸' _Found a hand axe.RÚjwØRÚj*ÙRÚj�ÚRÚj ÝRÚjïßRÚj]àRÚjäRÚj åRÚjrèv  You encounter a dart slug and a quokka.RÚjœõÑ ..w..r........ ............=.....#...)..... ............... ....................#......... #..#......... ####...@# ..#.....# #########<# Shock.............##....# #.............##....# ##..#w   dart slug (asleep)..#r   quokka (asleep).#........#...#RÚj_ö!RÚj16.0)RÚje I===7.5 (2RÚjRÚjºT _Found a copper ring.RÚjÝ!æ *******w  The zap hits the dart slug.RÚjº¢G.wRÚjª>......RÚjU¸g9/10 ---=8.5 (1RÚjê¾RÚjÛÀa _The dart slug is heavily wounded.RÚj y® ******* The zap hits the dart slug.RÚjûùG.wRÚjDA......RÚj"Õ8-----9 _The dart slug is almost dead.RÚjÐÝr †The zap hits the dart slug.RÚjãâÈ*******r   quokka (asleep)RÚjVkf..†....RÚj �RÚj�7RÚj‹� -----RÚjë�12RÚjn‘ 100RÚj£œRÚjƒŸM _You kill the dart slug!RÚjÌ& â *******r  The zap hits the quokka.RÚj_§ Y.rRÚj»® >......RÚjm° d6-----1RÚj[· RÚj·¹ Z _The quokka is almost dead.RÚjŠx  †The zap hits the quokka.*******RÚj`ö w.†.....RÚjÁ x--62ShockRÚj< RÚj� J _You kill the quokka!RÚjÐBRÚjdPRÚjÆXRÚjC[´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RÚjq±RÚj%²RÚj³RÚjuº| _RÚjé½RÚj•¾,RÚj¿RÚj±Àd7==RÚjyÁRÚjÈÂ,RÚjnÄRÚjüÆRÚjXÇRÚjƒÈRÚjÛË,RÚjUΙ8=====RÚjØÎRÚjøÐ,RÚj›ÒRÚjíÔ,RÚj€ÖRÚj¸Ø,RÚj?ÚRÚj¼ÜRÚjÝm9=====RÚj”ÞRÚj~àRÚjÒàRÚj âRÚj9äRÚj‰äRÚjæRÚjèRÚjPèRÚjêRÚjÏìRÚj-ñ…10/10=====RÚjËòRÚj‚õ,RÚjJ÷RÚjänRÚj)k  You encounter a ribbon worm.RÚj%F .....w....# ##.#.........# #.#..#.........# ......# .......†=#  ...†.#...).....#  ........#  .........@.....###-RÚjã&t.....#.........##.. #..#.........# #..Shock####....###....# #.....#.....# ##### #....#########<# #.. w   ribbon worm (asleep).......##....# ###.......##....# ....##....# #..#RÚj4G0208.0)RÚjš`M-1.5 (19 _RÚjhRÚj~iRÚjX³Ê *******wThe zap hits the ribbon worm.RÚj)4U.wRÚjö;`....)..RÚjQ?l9/10 ---=2.0) RÚjFRÚj8H9 _The ribbon worm is lightly wounded.RÚj‹™ *******The zap hits the ribbon worm.RÚj[šö.w...).8-----3RÚjk¡RÚj{£9 _The ribbon worm is lightly wounded.RÚjÖ€ ´ ******* The zap hits the ribbon worm.RÚj$ Q.wRÚj¼ W...).RÚj) d7-----4RÚjø â  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  The zap hits the ribbon worm. RÚjË X_The ribbon worm is moderately wounded.RÚj=Ë™ *******The zap hits the ribbon worm. RÚjÎ  ..w..).(catching breath)The ribbon worm is heavily wounded. RÚjäè ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. RÚj?¤9..) RÚjA¥. RÚj¼© RÚj³ª--- RÚj«  RÚjv« 5  RÚjë«  RÚjH¬5 RÚjĬHeld  RÚjA­ RÚj5µ RÚj¹  RÚj¿¹ RÚjNº _You are caught in a web! RÚjE™ *******The zap hits the ribbon worm. RÚjŸžQ.w RÚj¨X...). RÚjšªh6--6 RÚjC² RÚj†´c _The ribbon worm is heavily wounded. RÚj€½^ ****** RÚjT¾;*The zap hits the ribbon worm. RÚj:?Q.w RÚjaG†...). RÚj,Kh5----7 RÚj²Q RÚj\Tc _The ribbon worm is heavily wounded. RÚjv ™ *******The zap hits the ribbon worm. RÚjSû †....w). RÚj_þ i4-----8 RÚjc  RÚjõ u  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded. RÚjÌ ß******* _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. RÚjœU5.... RÚj¯Vïw).(catching breath)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm.  The ribbon worm is almost dead. RÚj7]H ` RÚj»]Z`The ribbon worm expels a string of sticky webbing. RÚjä>). RÚj\çi3-----9 RÚj.î RÚjŠðH _The stream of webbing hits you but does no damage.!RÚjKØ~ †The zap hits the ribbon worm.!RÚjÞ�*******!RÚj¶c‚....†).!RÚj`u|--2130Shock!RÚj;}!RÚj,€O _You kill the ribbon worm!!RÚjÕû!RÚj@ !RÚj!RÚj¿´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!RÚjhN   !RÚj‘O !RÚjØS M _!RÚjùU ,!RÚj†W !RÚjrZ ,!RÚjñ\ !RÚj j 4==!RÚjXo ¹5=====!RÚjqp !RÚjor !RÚjÞr !RÚjBt !RÚjÌv !RÚj>w !RÚjÎx !RÚj){ !RÚj{ !RÚjÉ| !RÚjî~ !RÚjŒ m6=====!RÚjù€ !RÚjÜ‚ !RÚj/ƒ !RÚj\„ !RÚjІ !RÚj ‡ !RÚjOˆ !RÚjdŠ !RÚj£Š !RÚjŒ !RÚjbŽ !RÚj� l7====!RÚj`� !RÚjæ‘ !RÚj,’ !RÚjè’ !RÚj|” ,!RÚj©• !RÚjÓ— !RÚj˜ !RÚjš !RÚjTœ !RÚjµœ m8=====!RÚj¥ž !RÚj—  !RÚjÜ  !RÚjK¢ !RÚj¥ ,!RÚjú¥ !RÚj¸ ¥===9==!RÚj”º ,!RÚjÍ¿ ›10/10=====!RÚjÊÀ !RÚj›Ñ !RÚj[Ò 211 !RÚjüÒ !RÚjfÖ > _You disentangle yourself.!RÚjSÙ j  You encounter an endoplasm.!RÚj�å P.J...###### . ..#  ##.#.# !RÚjæ Û#.#..## ...............# .......†.†....=# ...†.#...).....# .#  -.......# ####.....#...# #.Shock #..#.........# !RÚjhæ ]#.####....###....# #....#.....# ##### #.J   endoplasm (asleep)..#########<# #.........##....# ####.!RÚj–æ P##....# ##...!RÚj-í <.J60.5 (30.0)!RÚj>ñ QJ!RÚj0ø F-1.5 (31!RÚjxþ !RÚjñÿ ^ _The endoplasm quivers."RÚjÃÝP ......######  . ..J.......#  ##.#.........#  #.#..#.........#  ...............#  .......†.†....=#  ...†.#...).....#  "RÚj{ÞS..........@....#  ...............#  .....#.........#  #..#.........#  ####....###....#  ...#.....# #####  ........<#  ........   "RÚjPwi ......######  . ..J.......#  ##.#.........#  #.#..#.........#  ...............#  .......†.†....=#  ...†.#...).....#  ..........@....#  ...............#  .....#.........#  #..#.........#  ####....###....#  "RÚj„xB...#.....# #####  ........<#  ........   "RÚjý"RÚj¦†"RÚjQ�"RÚj�a _An endoplasm is nearby!"RÚjx¡ P .  The zap hits the endoplasm."RÚjM¦ /****"RÚjÕ¦ ^***"RÚj/ �.....†)"RÚjè@ ¤9/10 ---5=2.5 (1.0)Shock"RÚj¦G "RÚj‡I  "RÚjÏI ?_You kill the endoplasm!"RÚjô%"RÚj41"RÚj–7"RÚjÎ:´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#RÚjK#RÚjvX#RÚjü^#RÚjéa´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#RÚjµ�#RÚj“�#RÚj�¨ _#RÚjo¢}10/10===#RÚjÈ»–  You encounter a goblin. It is wielding a +0 club.#RÚjbÉ�...... #......###### #RÚjÿɦ#.g..# # ##.#.# ##.#..## #........# #RÚjPÊš#.......†.†....=# #...†.#...).@...# #RÚj™Ê£#-.#  .......#RÚjËì# #####Shock.....#.# #.#RÚj7Ëô #..#.........# #.####....###....# #RÚjgË#.g   goblin (asleep)...#.....# ###### #....#RÚj•ËŒ..#########<# #.....#RÚjÄËQ##....# ####.#RÚjèë+5.5 (3#RÚjqL-6.5 (4 _#RÚj� #RÚj1$RÚjó¤K ****$RÚj‡¥È***g  The zap hits the goblin.  The goblin is heavily wounded.$RÚjÊ' .g$RÚj¬05.....$RÚji?h9/10 ---==7.5 (1$RÚjŠD$RÚjF( _The goblin shouts!$RÚjy¡ ******* The zap hits the goblin.$RÚj …'.g$RÚj[�3.....$RÚj¢j8------8$RÚj,«$RÚjô¯_ _The goblin is severely wounded.$RÚjF] ’ )The zap misses the goblin. The zap hits the goblin.$RÚj¾b **$RÚj`c Y***$RÚjzì A)....$RÚjòý Ã7-----6-9Shock$RÚj $RÚjO J _You kill the goblin!%RÚj{¯_%RÚjÆ´e8===%RÚjÖµf  You encounter an adder.%RÚjßÓÅS-.ShockS   adder (wandering)%RÚjôÔ%RÚjê&70%RÚj#ô%RÚjð L-1.5 (2 _%RÚj½%RÚjø%RÚj$\ Q ******%RÚj×\ Ã*S    The zap hits the adder.  The adder is moderately wounded.%RÚjtÝ J.S%RÚj`Þ C.S%RÚjoç m).... %RÚj8ë e7---=2.5 (1%RÚjñù E _The adder hisses angrily.&RÚjêJ¨ ******* The zap hits the adder.&RÚjõÓQ.S&RÚj´Ô;.......&RÚj’Ød6-----3&RÚj á&RÚjÔãH _The adder is severely wounded.&RÚj&ä&RÚjT“{ ******* &RÚjv”-The zap hits the adder.&RÚj\Q.S&RÚjš |.......--4&RÚj;(&RÚjï*Y _The adder is almost dead.&RÚj®L .  The zap hits the adder.&RÚj·\*******&RÚjó 0&RÚjê‹„ wYou kill the adder!&RÚjœ”×.......w   ribbon worm (wandering)&RÚjh•&RÚj5¯‡1/215--505&RÚj^·&RÚjÿ¹\ _You encounter a ribbon worm.'RÚjm¦` ...... ......######  'RÚj §ˆ.w..........#  ##.#)........#  #.#..#.........#  ...............#  .......†.†....=#  ...†.#...).@...#  ...............#  ...............#  .....#.........# 'RÚjß§² #..#.........#  ####....###....#  ...#.....# ######  ........<#   'RÚjn?ù ...... ......######  .w..........#  ##.#)........#  #.#..#.........#  'RÚjJ@Ç...............#  .......†.†....=#  ...†.#...).@...#  ...............#  ...............#  .....#.........#  #..#.........#  'RÚjý@€####....###....#  ...#.....# ######  ........<#   'RÚjXH'RÚj¿\'RÚj·d'RÚjTgb _A ribbon worm is nearby!'RÚjÞõ» *******wThe zap hits the ribbon worm.'RÚj»w J.w'RÚjÈy ‚ wThe ribbon worm is lightly wounded.'RÚjÉ‚ ¸)....w 2 ribbon worms (1 wandering)'RÚj÷˜ j4-----6'RÚjh¡ 'RÚj™£ \ _You encounter a ribbon worm.'RÚj3­ 7 *******wThe zap hits the ribbon worm.  The ribbon worm is moderately wounded.The zap hits the ribbon worm.'RÚjµ3 y.w.w'RÚj&5 'RÚj`= G)....'RÚj´@ j3-----7'RÚjÎH 'RÚj%K c _The ribbon worm is heavily wounded.(RÚj­“ *******The zap hits the ribbon worm.(RÚj8n..w....(RÚj;>--8(RÚj“B(RÚjÈDc _The ribbon worm is heavily wounded.(RÚj»“ *******The zap hits the ribbon worm.(RÚjV�Q.w(RÚjñ˜‘..w....(1 catching breath)(RÚjï™�The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.  The zap hits the ribbon worm.  The ribbon worm is severely wounded.(RÚjy£Z ````(RÚj¤‹The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.(RÚj65....(RÚj 9¸2---  5  9Held (RÚj‚PD _You are caught in a web!(RÚjq‹N ****(RÚjGŒE***The zap hits the ribbon worm.(RÚjð � lThe ribbon worm is severely wounded.(RÚjLH ..w....l   frilled lizard (wandering)You encounter a frilled lizard.(RÚj} § ````The ribbon worm expels a string of sticky webbing.(RÚjv¡Q.w(RÚj…©-....(RÚj­s1-----80(RÚjß´(RÚjœ¶H _The stream of webbing hits you but does no damage.(RÚju¿ R .  The zap hits the ribbon worm.(RÚjôÄ ±*******   ribbon worm(RÚjZF .(RÚj„G F)w(RÚj P †.......l (RÚjßS ˜0----71Shock(RÚj"\ (RÚjx^ O _You kill the ribbon worm!(RÚjú83(RÚjv?(RÚj»AK _You are out of magic!)RÚj2‹)RÚjé‹)RÚj “)RÚj•K _You are out of magic!+RÚjxµ ‚l.w+RÚj›¶ «.l   frilled lizard (wandering)+RÚjŽ· --2+RÚjY¿ +RÚj’Á C _You struggle to detach yourself from the web.,RÚj9ÿA.l,RÚj9,RÚjH j1==-3Shock,RÚj´,RÚj;C _You struggle to detach yourself from the web.,RÚj4•Q.w,RÚjT–M.l,RÚj¼Ÿ;,RÚj†¢:11 4,RÚj‡±E _You disentangle yourself.-RÚjb–“ *******The zap hits the ribbon worm.-RÚjÅÓ l.  The ribbon worm is lightly wounded..w-RÚjÃ'.....l0--=5Shock-RÚj¿3N _The frilled lizard hisses angrily.-RÚj| J-RÚjeK _You are out of magic!.RÚjC4‘ l.  You hit the ribbon worm. You burn the ribbon worm..RÚj“Vg  (catching breath)The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..RÚj¿ÞÍ  5  6Held .RÚjtè.RÚjpé. _You are caught in a web!.RÚjÜ Ùl.1==11 187Shock.RÚj{ .RÚj�- r _You disentangle yourself. The ribbon worm barely misses you./RÚj‰îÊ l.  You hit the ribbon worm. You burn the ribbon worm. /RÚjð&8/RÚj4ø/RÚjnúd _The ribbon worm is severely wounded./RÚj—Ð /RÚjÒï (catching breath)You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is almost dead./RÚj`Ù® ````The ribbon worm expels a string of sticky webbing./RÚjg\ 9l./RÚjÊn p@...9/RÚjÏr /RÚjÌw W _The stream of webbing misses you.0RÚjš�Ô You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is almost dead.0RÚj+‡'900RÚj3Ž0RÚja”— _The frilled lizard barely misses you. The ribbon worm misses you.0RÚjbx “ †You hit the ribbon worm. You burn the ribbon worm.0RÚj|„ ä l   frilled lizard  You kill the ribbon worm!0RÚj=‰ z2====6210RÚjް 0RÚj · [ _The frilled lizard barely misses you.1RÚj{‘ †You hit the frilled lizard. You burn the frilled lizard.1RÚjš„S1RÚj–€Magician42Shock1RÚj™ž1RÚj®¡R _You kill the frilled lizard!2RÚj|VS#...... #.......###### #..# #.##.#).# 2RÚjãWr#.#.#..#.# #..# #..†.††...=# #....†.#...)..@..# #..†....# #..# #####......#.# #.#..#.# #.####....###....# #....#.....# ###### #...#<# #..##....# ####.2RÚjk`2RÚjÖm.-32RÚjÉr2RÚjÔt2RÚjô†º#...... #.......###### #..# #.##.#).# #.#.#..#.# #.2RÚj°‡u.# #..†.††...=# #....†.#...)...@.# #..†....# #..# #####.2RÚjňe.....#.# #.#..#.# #.####....###....# #....#.....# ###### #....#<# #..##....# ####.2RÚjÁ•2RÚjÜš@-42RÚjtµ2RÚjð¶2RÚj8¥ î .. ##...... #.###### #......# #. ##.#)# #.#.#..## #.........# #........†.††...@# #....†.#...).....# #..†....#  #........# #####.....#.# #. #..#.........# #.####....###....# #....#.....# ###### #..2RÚj�¦ e#########<# #....2RÚjý° 2RÚjy¿ j3=====52RÚj” 2RÚj–Õ 2RÚjùÞ +6.5 (22RÚj/è 2RÚj'ì 1 _d - a +4 ring of protection3RÚj"y3RÚjz3RÚj¯z3RÚj }3RÚj }3RÚj&ƒX3RÚjc„3RÚjþ„a4=====3RÚjňB3RÚj{Š3RÚjÜ‹3RÚjCŒ3RÚj'�3RÚjS�,3RÚj•�3RÚj¢’3RÚj “a5=====3RÚj/”3RÚj„™n3RÚjíš3RÚje¡©===3RÚj#¨¼6==3RÚjƒª,3RÚjº±Ú7====3RÚjȲ3RÚjÊ%8=====3RÚjg̓9=====3RÚj×Î3RÚjÓÐ,3RÚjµÑ3RÚj�Ô,3RÚj÷Ô3RÚjßÖ3RÚj“×3RÚjÙ3RÚj„Ü% 3RÚjÝI_You start resting.Magic restored.3RÚjŒì3RÚjŸÌ2237.0)10/10=====4.5 (28 _3RÚj 4RÚj¯�4RÚj““Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) Armour (go to first with [) 4RÚjÄ“ a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of see invisible (worn)d - a +4 ring of protection5RÚj¡* Œd - a +4 ring of protection. A ring that protects its wearer from most sources of damage. 5RÚjŽ+ óIt affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.6RÚj¨. 6RÚj-5 6RÚj}< ÷DrHermelin the Magician..### Deep Elf......#... Health: 21/21 ========================......#######... Magic: 10/10 ========================............##... AC: 66RÚj= Str: 5##.#)........##... EV: 11Int: 21#.#..#.........##... SH: 0Dex: 15...............##... XL:  3 Next: 64% Place: Dungeon:2.......†.††...@##... Noise: ---------  Time: 1224.5 (0.0)...†.#...).....##... c) +1 short sword (flame)..........†....##... Cast: Shock...............######........#.........#6RÚj&> #.......#..#.........##....... ####....###....##....... ...#.....# #######....... .........#########<# #.......  _The frilled lizard barely misses you.You hit the frilled lizard. You burn the frilled lizard. _You kill the frilled lizard! _d - a +4 ring of protection 6RÚj’> I_You start resting. _Magic restored.6RÚjF 6RÚj¾N -5.0 (0.56RÚjZU 6RÚj`W 8 _d - a +4 ring of protection (worn)7RÚjƒÄ ·7RÚjÉ ,7RÚj Ï 7RÚjŠÑ 7RÚj²ê M.)  ....  .....   .....     # ###### # 7RÚj§ë ñ...# # ##.#)....@...# #7.0 (2.0 #.#..#.........# # ........# # †.††....# # ...†.#...).....# # ...†....# # ...............# #####7RÚjNì  .....#.........# # #..#.........# #7RÚjèõ 7RÚjo +8.0 (37RÚj 7RÚjq $ _Found a sling.8RÚjfà“8RÚjHè8RÚjoì8RÚjÉö8RÚjÄú,8RÚj…ÿ8RÚj— 8RÚj[ 8RÚjÇ/You encounter an endoplasm.8RÚjC8RÚj�8RÚjj 8RÚjØ;#........#8RÚj, 8RÚj~;#........#8RÚjÎ 8RÚj;#........#8RÚj‡6######........#8RÚjô0........#8RÚjÀ 8RÚj>;)........J8RÚj’ 8RÚjÜ 8RÚj% ....8RÚjŠ 8RÚj\? .......@# 8RÚjÇ 8RÚjB ........# 8RÚji 8RÚjÄ 8RÚjA7.# 8RÚj° 8RÚj1 Shock8RÚj£ / ........#####8RÚjý !#8RÚjT!W #............8RÚjª!!#8RÚj"Š ##.#)........#8RÚj`"‚ J   endoplasm (asleep)8RÚjÁ"® #.#..#.........#8RÚjd#6 .....8RÚj¿#$...#8RÚjq$•.......†.††....#8RÚjå9^33.0 (54.0 (6 _8RÚj‡G8RÚjøJ9RÚjTüÝ *******JThe zap hits the endoplasm.  The endoplasm is lightly wounded.9RÚjã“0.J..........9/10 ---=5.0 (1 _The endoplasm quivers.9RÚjžQ� .  The zap hits the endoplasm.*******9RÚjhÙ'.......9RÚjâÚ™8-----76Shock9RÚjˆá9RÚjãM _You kill the endoplasm!9RÚjLu 9RÚj¯� 9RÚjeˆ 9RÚjªŠ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):RÚjÛ–þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):RÚjá¢ü _9====10/10===:RÚj°B:RÚjUÀë===:RÚjÝÄ:RÚjÉ:RÚjÙÏ:RÚjÐÐ:RÚjL×:RÚjã:RÚj<ói  You encounter a hobgoblin.:RÚjö „#...g....# :RÚjî U#........# :RÚjÕU#........# :RÚjSV #........# :RÚjú #:RÚjo!# :RÚjÔc######........# :RÚj....:RÚjV#####:RÚjÊ5.....):RÚj.......#:RÚjU-:RÚj™d..................#:RÚjÚo........###.......#:RÚj%Shock:RÚj“p........# #.....:RÚjÙ..#:RÚj##:RÚjÃx........# #.......#:RÚjL#..:RÚjœ"........###########:RÚjâ‘#.. g   hobgoblin (asleep):RÚjb-#............# :RÚjGÃ#..##.#)........# #..#.#..#.........# #..:RÚjŠ0:RÚj|1-.g:RÚj/248:RÚjÛ2 2.0):RÚj¶<:RÚje=g:RÚjW>*:RÚjW:RÚjºW==:RÚj´X9.0 (13:RÚjtb:RÚjg :RÚjäg%_The hobgoblin shouts!;RÚjŒu± ******* The zap hits the hobgoblin.;RÚjùöG.g;RÚjä7.....;RÚjjm9/10 ----50.0) ;RÚjØ";RÚjd%b _The hobgoblin is severely wounded.;RÚjyY*******;RÚjY�E.g;RÚj›¥8.....;RÚj€³j8------1;RÚjõ¹;RÚj1¼S _The zap misses the hobgoblin.;RÚjf° ******* The zap hits the hobgoblin.;RÚjæG.g;RÚjní>......;RÚj>ðd7-----2;RÚj—ö;RÚj¹ø] _The hobgoblin is almost dead.;RÚjsÙ r †The zap hits the hobgoblin.;RÚjÞ �*******;RÚjKe f....†..;RÚj| z---713Shock;RÚj}‚ ;RÚjh„ M _You kill the hobgoblin!RÚjkÞ?********>RÚj_A.K>RÚjhV...$>RÚjÞml9/10 ----3.0) >RÚjvt>RÚjwP _The zap misses the kobold.>RÚjxñI******>RÚjbsA.K>RÚjì{_..$..>RÚjé~j8------4>RÚjA‡>RÚjóˆP _The zap misses the kobold.>RÚj] I******>RÚj—Þ A.K>RÚjzæ 4......>RÚj ë d7-----5>RÚj}ò >RÚjkõ P _The zap misses the kobold.>RÚj ¸Ÿ ***** The zap hits the kobold.>RÚj[9LK$?RÚj#5....?RÚjÿB---6?RÚj©?RÚj– _ _The kobold is severely wounded.?RÚjÝß?RÚjŒáÀThat beam is likely to hit you. Continue anyway? Y - Yes  N - No?RÚj<: @RÚj9L@RÚj\@RÚjif #........ DrHermelin the Magician#.....†.. Deep Elf###+######........ Health: 21/21 ========================#................. Magic: 7/10================--------#..[.....)........ AC: 6Str: 5# #................. EV: 11Int: 21#. #...........###... SH: 0Dex: 15#..#...........# #... XL:  3 Next: 71% Place: Dungeon:2@RÚj¢gø#K.@..........# #... Noise: =--------  Time: 1286.0 (0.0)....$.............###### c) +1 short sword (flame)#.........#............# Cast: Shock############.#)........##.#..#.........#...............# K   kobold.......†.††....#...†.#...).....#..........†....# _The zap misses the kobold. _The zap misses the kobold. _The zap misses the kobold.The zap hits the kobold. _The kobold is severely wounded.Okay, then.@RÚjOp@RÚjq@RÚjKy@RÚj2{. _ARÚjáË:#.##.....†..####+######.##...........##..[.....).ARÚj¼Ì¡# #....#. #...###.#..#..# #.#K.# #.....$.##.#.# ###.#).#.#..#...# ARÚj¢Î<.KARÚj°×ARÚj(Ù:-7.0 (1 _ARÚj;áARÚj´âARÚj]‚m )The zap hits the kobold.ARÚjcˆA***ARÚjÄ<.).ARÚj‰–6--3=8ShockARÚjð.ARÚj¦0J _You kill the kobold!BRÚjÙBRÚjúÙBRÚjøÜBRÚj7ßBRÚjÑâ,BRÚjIäBRÚj»äBRÚj™æBRÚjxìz7==BRÚj)îBRÚj­îBRÚj/ðBRÚjãòBRÚjWóBRÚj8õBRÚjÕ÷BRÚjAøBRÚj8úBRÚjîüBRÚjeým8=====BRÚjAÿBRÚj BRÚj�BRÚjiBRÚjBRÚjxBRÚj3 BRÚjê BRÚjU BRÚjCBRÚjÞBRÚjvW9=====BRÚjÏBRÚj³BRÚj§BRÚjBRÚj BRÚj*BRÚjäBRÚjvBRÚjæ BRÚj`!BRÚj#BRÚjN%BRÚj»%Y10/10=====BRÚj &BRÚjâ'BRÚjý*BRÚjz-BRÚjè-BRÚjH/BRÚj# #..... #.# #..... #.# #..... #.# # #.####+###### #.##.......... #.##..[.....). #@##..........-311.0 (23.0) #.##........... #..#.....# # ########.).....# #...............###.#.#.........#.. ############.#)...... BRÚjÐ}Õ #.#..#.......  ....... BRÚj‹\-2.0 (24BRÚj�BRÚj’; _Found a stone staircase leading down.CRÚjÈZCRÚjß[CRÚj¬\CRÚjÝbCRÚjÜec  You encounter a rat.CRÚj$sßM.r> ##+######.......[.....)......##Shock#..#...........# #.)......r   rat (asleep)..##CRÚjä{Z.r0.0)CRÚjç‚JrCRÚjþ†23.0 (1 _CRÚj ‹CRÚj“ŒCRÚj³ µ #..  #r#  #.#  #.#  #.#  #.# #.# #@##..[ #.# #.# #..  ##.)  .. .. ########)DRÚjÃe #..  #r#  #.#  #.#  #.#  #.# #.# #@##..[ #.# #.# #..  ##.)  .. .. ########)DRÚjDRÚjQDRÚjÒDRÚjcZ _A rat is nearby!DRÚj`-X*******DRÚj°R>rDRÚjM·7.....DRÚj׸b9/10 ---=4DRÚj9¿DRÚjÝÁM _The zap misses the rat.DRÚjÓ© ¬ ******* The zap hits the rat.DRÚjÒ) G.rDRÚjä0 j.>...DRÚj¯2 b8-----5DRÚj9 DRÚj%; [ _The rat is heavily wounded.DRÚj…l †The zap hits the rat.DRÚjú h*******DRÚj¤ (DRÚjš“˜.>.†...DRÚjQš›7-----56ShockDRÚj– DRÚjv¢G _You kill the rat!ERÚjâERÚjäERÚj�èERÚj9ê´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ERÚj½ERÚjJ,ERÚj}ERÚj.88=== ERÚjI `_ERÚjr ERÚj@,ERÚjëERÚj_#9=====ERÚj’$,ERÚjù$ERÚj³&ERÚj*'ERÚjè'ERÚj¿)ERÚjY*:==ERÚjû*ERÚj”,ERÚjï,Q10/10===ERÚj".ERÚj3BERÚjG4ERÚjÖ5ERÚj£7,ERÚj{8ERÚjø9ERÚj`;ERÚjÄ;ERÚjE<ERÚj1=ERÚj“>ERÚj ?;===ERÚjá?ERÚj”B_  You see here a rat corpse.ERÚjDERÚj–D _ERÚjTEERÚj\FERÚjËGERÚjAHERÚjIERÚjpKR  There is a stone staircase leading down here.ERÚjãLERÚjiM _ERÚjNERÚjÑOERÚj¢PERÚj QERÚjvQERÚj�SERÚj˜Uƒ  You open the door.  You encounter a hobgoblin.ERÚj^]ERÚj^Ì########+ .....g. ..... ...ERÚjŒ^d'# # ####### #-...# #>#### #.....Shock.# #..... #†# #..... #.# #..... g   hobgoblin (asleep) #.####+######ERÚjê^ã #.##........#.##..[.....)ERÚj›b^.g348.0)ERÚj�iMgERÚjÉlM-5.0 (19 _ERÚj`rERÚjÊsFRÚj.¢¢ **** The zap hits the hobgoblin.FRÚjZ#K.gFRÚj7*-..'.FRÚj×+l9/10 ---=6.0) FRÚjH5FRÚjw7a _The hobgoblin is heavily wounded.FRÚjQëP .  The zap hits the hobgoblin.FRÚjòð~****FRÚjÂ�1...'FRÚjÜŒ™8-----67ShockFRÚjø’FRÚjÓM _You kill the hobgoblin!FRÚj¤: 4FRÚj†A FRÚjD ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FRÚjéñIFRÚjÔö² _9==FRÚjûnFRÚj£û,FRÚjJý,FRÚjßýFRÚjõþFRÚjiÿo10/10=====FRÚjœFRÚjöFRÚjrFRÚjïFRÚjuFRÚja @  There is an open door here.FRÚj FRÚjí  _FRÚjt FRÚjÈ FRÚjFRÚj†FRÚjñFRÚjsFRÚj»FRÚjL;===FRÚj­FRÚjûFRÚjI,FRÚjIFRÚjÀFRÚjFRÚjî,FRÚjÓFRÚjFRÚjvFRÚjØFRÚjX"7 _You open the door.FRÚj¨#FRÚj+$FRÚjã$FRÚj(@  There is an open door here.FRÚj~)FRÚj* _FRÚjÏ*FRÚjù,FRÚjS.FRÚj¹.FRÚjý.FRÚjø1@  There is an open door here.FRÚj93FRÚjä3 _FRÚj}4FRÚjá5FRÚj—6FRÚj(7FRÚj 8FRÚj 9FRÚj€9FRÚjL:,FRÚjA;FRÚj<FRÚjt<FRÚjÐ<FRÚjz=FRÚja>FRÚjæ>,FRÚjR@FRÚj:AFRÚj±A,GRÚj±GRÚj°GRÚj3,GRÚj)GRÚjGRÚjrGRÚjÒGRÚj$ GRÚjí GRÚj’ ,GRÚjo GRÚj² ,GRÚjTGRÚjúGRÚjìGRÚj5GRÚj­GRÚjµGRÚj°GRÚj GRÚj^GRÚjOGRÚjÔ,GRÚjiGRÚj%‹  There is an open door here. _GRÚj7GRÚj¹GRÚj GRÚjŒGRÚjñ GRÚjø!GRÚja"GRÚjÌ"GRÚjù-°GRÚjš9æ#############..........#####.. #.........@'.?..<. -71.0 (34.0)#..........####... #########'#####  #^........####GRÚj;µ#............##........###.######'##.#...# #####.##.#.### ###....#.# #........# _There is an open door here. _You open the door. _There is an open door here. _You open the door.GRÚjì<­ _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling.GRÚj‹*GRÚjš/8-GRÚj¿4GRÚj`7´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)HRÚjá‹3HRÚj_�HRÚj*�HRÚj’�HRÚj•@ _ HRÚjÄ•: There is an open door here.HRÚjé–HRÚjŠ— _HRÚj~˜HRÚj€™HRÚjßšHRÚjM›HRÚjÈ›HRÚjeª####### ...#...#####...#....'.@..<...#..........####.....# ###'##### ....# #^........#### #### #............# #........###.# #####'##.#..#. HRÚjݯ14.0)HRÚjk´+5.0 (4HRÚj¨¸HRÚj»b _j - a scroll labelled MIQO OBETEXUHRÚjè 3HRÚj€ HRÚjr‚ HRÚjÚƒ HRÚjü‡ BHRÚj‚” °.#.##...>.########### ....  #..#####......<#..'...@<..6.0 (1  #..####.....##'##### #.....# ..#### ###HRÚjΕ S#### HRÚjÝ™ HRÚj–¡ +7.0 (2HRÚj⥠HRÚj&¨ ] _Found an escape hatch in the floor. Found a stone staircase leading up.IRÚj+¸IRÚj¹IRÚjl¹IRÚjK»IRÚj·¼IRÚjÀ,IRÚj\ÁR  There is an escape hatch in the ceiling here.IRÚjÃIRÚjûà _IRÚjwÄIRÚj°ÆIRÚjTÈIRÚj¾ÈIRÚjIÉIRÚjÏÊIRÚjèËIRÚj<ÌIRÚjäÌIRÚjÜÍIRÚj7ÏIRÚj�ÏIRÚjðÏIRÚjCÓP  There is an escape hatch in the floor here.IRÚjtÔIRÚj>Õ _IRÚjÃÕIRÚje×IRÚjTØIRÚj§ØIRÚjùØIRÚjÚIRÚjRÛ,IRÚjoÜIRÚjôÜIRÚjÞIRÚj±ÞIRÚjßIRÚj-àIRÚj1áIRÚj�áIRÚjááIRÚjDãIRÚjRäIRÚj¡äIRÚj+åIRÚj2æIRÚjÌæIRÚj:ç,IRÚjžèIRÚj³éIRÚjêIRÚj~êIRÚj+íIRÚj/îIRÚj’îIRÚjÝîIRÚj¢ùè ###  #.#  IRÚj4úÄ###.###########  #.........@...# 91.0 (14.0) #.#.>......'++#  #.#.######.+∩+ ##### #..........+++#####......<#.IRÚjxúÜ'....<......... ....####.....####.## ##### #.....# .# #### ####### .# IRÚj³ú_You open the door.IRÚjéüT _Found Nuadoaj's General Store.JRÚj¬¢JRÚj²£JRÚj#¤JRÚj¿¥JRÚj…§JRÚjª«: _JRÚj;¬@  There is an open door here.JRÚj¾­JRÚj†® _JRÚjò®JRÚj•µJRÚj¾oWelcome to Nuadoaj's General Store! What would you like to do?  a -  28 gold a +0 daggerb -  49 gold a +0 flail  c -  165 gold a +1 halberd of venom JRÚj¡¾ò d -  560 gold a lightning rod (4/4)e -  81 gold a parchment of Jinxbite  f -  560 gold a phantom mirrorg -  56 gold a +0 ring mail  h -  28 gold a scroll of identify (unknown)  i -  28 gold a scroll of identify (unknown)  j -  42 gold a +0 short sword You have 159 gold pieces. [Esc] exitJRÚj ¿Ð[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listORÚj �  a -  28 gold a +0 dagger  h +  28 gold a scroll of identify (unknown) After the purchase, you will have 131 gold pieces.[Enter] buy marked itemsPRÚjk  PRÚj‰  h +  28 gold a scroll of identify (unknown)  i +  28 gold a scroll of identify (unknown)03URÚjæ»X Purchase items for 56 gold? (y/N)VRÚj�-   h -  42 gold a +0 short sword hHVRÚj|. WRÚjÙ�WRÚjñ†WRÚjkŒ  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6Str: 5###.###########EV: 11Int: 21#.............#SH: 0WRÚj"�Dex: 15#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1393.0 (2.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#.# .# WRÚj�_There is an escape hatch in the floor here. _You open the door. _Found Nuadoaj's General Store. _There is an open door here.  There is an entrance to Nuadoaj's General Store here.  j -> i - 2 scrolls of identify (gained 1)WRÚjŽ“ÿYou open the door. _Found Nuadoaj's General Store. _There is an open door here.  entrance to Nuadoaj's General Store here.  j -> i - 2 scrolls of identify (gained 1)  i - 3WRÚjo˜WRÚj3�h _Thank you for shopping at Nuadoaj's General Store!XRÚjÜ0Read which item? Scrolls  i - 3 scrolls of identify  c - a scroll labelled CYELAOH IHELUA  d - 2 scrolls labelled NISHRA NATIPT  e - 2 scrolls labelled BAHA DEAFU  h - a scroll labelled FOENUA TAREDE [!] read|quaff[?] describe selectedYRÚjdãYRÚjëèYRÚjfî¢  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#YRÚjïAC: 6Str: 5###.###########EV: 11Int: 21#.............#SH: 0Dex: 15#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1393.0 (0.0) ### #..........+++c) +1 short sword (flame) YRÚjkïc..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#YRÚjÀï.# .# _Found Nuadoaj's General Store. _There is an open door here.  There is an entrance to Nuadoaj's General Store here.  j -> i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1) YRÚjIðS_Thank you for shopping at Nuadoaj's General Store!YRÚjRòYRÚjsôqIdentify which item? (\ to view known items) YRÚjËô.Scrolls (select first with ?)  c - a scroll labelled CYELAOH IHELUA  d - 2 scrolls labelled NISHRA NATIPT  e - 2 scrolls labelled BAHA DEAFU  h - a scroll labelled FOENUA TAREDEYRÚj õ][?] describe selectedZRÚj(ÑZRÚj¼ÖZRÚjíÜ  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6Str: 5###.###########EV: 11Int: 21#.............#SH: 0ZRÚj$ÞHDex: 15#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1393.0 (0.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#.# .# _Found Nuadoaj's General Store. _There is an open door here.  There is an entrance to Nuadoaj's General Store here.  j -> i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1) _Thank you for shopping at Nuadoaj's General Store!ZRÚjjæ]  As you read the scroll of identify, it crumbles to dust.ZRÚjþé+4.0 (1ZRÚj+íZRÚj¯ï7 _d -> s - 2 scrolls of butterflies[RÚjw>Read which item? Scrolls  i - 2 scrolls of identifys - 2 scrolls of butterflies  c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled BAHA DEAFU  h - a scroll labelled FOENUA TAREDE [!] read|quaff[?] describe selected\RÚjob \RÚj.h \RÚjn C  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6Str: 5###.###########EV: 11Int: 21#.............#SH: 0Dex: 15\RÚjºn Ô#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1394.0 (0.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#.# .#\RÚj]o fThere is an entrance to Nuadoaj's General Store here.  j -> i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1) _Thank you for shopping at Nuadoaj's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> s - 2 scrolls of butterflies\RÚj@q \RÚjOs qIdentify which item? (\ to view known items) \RÚj¸s aScrolls (select first with ?)  c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled BAHA DEAFU  h - a scroll labelled FOENUA TAREDE[?] describe selected]RÚj°× ]RÚjÝ ]RÚjçá Ï  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6]RÚjQâ »Str: 5###.###########EV: 11Int: 21#.............#SH: 0Dex: 15#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+]RÚjŠâ ‚Noise: ---------  Time: 1394.0 (0.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ]RÚjºâ š..'....<......... ..####.....####.## ### #.....# .# ]RÚjéâ Ã## ####### .# .#.# .#There is an entrance to Nuadoaj's General Store here.  ]RÚjã j -> i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1) _Thank you for shopping at Nuadoaj's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> s - 2 scrolls of butterflies]RÚj¶ë ]  As you read the scroll of identify, it crumbles to dust.]RÚj/î +5.0 (1]RÚj1ò ]RÚjô 9 _h -> a - a scroll of enchant armour^RÚjÆæ^RÚjEé÷Read which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  s - 2 scrolls of butterflies ^RÚjÊé= c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled BAHA DEAFU [!] read|quaff[?] describe selected_RÚjnë _RÚjï _RÚjUò é  DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6Str: 5###.###########EV: 11Int: 21#.............#_RÚjÊò &SH: 0Dex: 15#.#.>......'++#XL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1395.0 (0.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#.# _RÚjó k.#i - 3 scrolls of identify (gained 1) _Thank you for shopping at Nuadoaj's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> s - 2 scrolls of butterflies  As you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour_RÚj%ô _RÚjõ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CYELAOH IHELUA _RÚjZõ › e - 2 scrolls labelled BAHA DEAFU[?] describe selected`RÚji2 `RÚj|7 `RÚj†< : `RÚj*= s DrHermelin the MagicianDeep ElfHealth: 21/21 ========================###Magic: 10/10 ========================#.#AC: 6Str: 5###.###########EV: 11Int: 21#.............#SH: 0Dex: 15#.#.>......'++#`RÚjå> ÍXL:  3 Next: 76% Place: Dungeon:2#.#.######.+@+Noise: ---------  Time: 1395.0 (0.0) ### #..........+++c) +1 short sword (flame) ..#####......<#.Cast: Shock ..'....<......... ..####.....####.## ### #.....# .# ## ####### .# .#.# .#i - 3 scrolls of identify (gained 1) _Thank you for shopping at Nuadoaj's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> s - 2 scrolls of butterflies  As you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour`RÚjÉT ÷  As you read the scroll of identify, it crumbles to dust.6.0 (1 _e -> V - 2 scrolls of vulnerabilityaRÚjIø aRÚj‚ù 3aRÚjÖû aRÚj~f aRÚj_You open the door.aRÚj­3aRÚjÔaRÚj©  There is an open door here.  You encounter a goblin. It is wielding a +0 dagger.aRÚjkÃ### #.# ######.###########..aRÚj1Ô#......#.##.#.>......'++#.##.#.######.+∩'@.# #..+++..# #####......<#. .#.#Shock '....<.... ... ####.....####.## .### # #.....# #.# .#g   goblin (asleep) aRÚjÚ ####### #.# g# .# .# aRÚj¯.+8.0 (2aRÚj829.0 (3 _aRÚj0=aRÚjÕ@bRÚjbò o )The zap hits the goblin.bRÚjHö 6****bRÚjòö _*#*bRÚj–| `.....)bRÚjw…  9/10 ---8=400.0 (1ShockbRÚjŽŠ bRÚjRŒ  bRÚjŸŒ D_You kill the goblin!cRÚjXUcRÚj«ZcRÚjŒ_cRÚj¹a´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cRÚjµËcRÚjÍ3cRÚjêÏ cRÚjÃÔv_cRÚjZÕcRÚjÉÕQ10/10===cRÚj­ÖcRÚj£ØcRÚjHÚ,cRÚjÛcRÚj´ÜcRÚjuÞcRÚjéÞcRÚjšßcRÚjrâcRÚj0äcRÚjžäcRÚj‚åcRÚjfçcRÚjôècRÚj_é;===cRÚjIêcRÚjÚìcRÚj:îcRÚj™îcRÚj]ïcRÚjûðcRÚjAòcRÚj òcRÚjOócRÚj½ôcRÚjRö,cRÚj÷cRÚj8øcRÚj0ù,cRÚjžùcRÚj9úcRÚj¾úcRÚj&ûcRÚj¦ûcRÚjŒücRÚjeýcRÚjÂýcRÚjþcRÚjÿcRÚjôÿcRÚji,cRÚjècRÚji,cRÚj·cRÚjQcRÚj¬cRÚjû,cRÚj cRÚj:cRÚjš,cRÚj†cRÚjf  You encounter an adder.cRÚjj' ## ############## ###########.....@.......- cRÚjÚ...#.###########S >......'++#.# Shock ######.+∩'..# .......+++..# .....<#...#.########S   adder (asleep) .................... ...####.###.######## ...# #.# #.#cRÚjjcRÚjÉ!0177.0)cRÚjâ(M-8.0 (18 _cRÚjŠ-cRÚjM/dRÚj«¾  *******S    The zap hits the adder.  The adder is moderately wounded.dRÚjà<jS.S.dRÚjÞA$....dRÚj¯Cl9/10 ---=9.0) dRÚjGdRÚj7I/ _The adder hisses angrily.dRÚjíI *******dRÚjÍíG The zap hits the adder.dRÚjÒm3S.dRÚjs|...S... dRÚjösc8-----20dRÚjÀxdRÚj{^ _The adder is severely wounded.eRÚjó·� ******* The zap hits the adder.eRÚjU83S.eRÚj¸=N..S....eRÚj¯>d7-----1eRÚj9CeRÚjE^ _The adder is severely wounded.eRÚj�L .  The zap hits the adder.eRÚjŠ’F*******eRÚj¤$.......eRÚjXeRÚjÖ L  DrHermelin the Magician  Deep Elf  Health: 21/21 ========================  Magic: 7/10================--------AC: 6Str: 5EV: 11Int: 21 #SH: 0Dex: 15 #eRÚj˜!‰##############XL:  3 Next: 101% Place: Dungeon:2 ###########.....@.......Noise: =--------  Time: 1422.0 (1.0) ..........#.###########.c) +1 short sword (flame) >......'++#.#Cast: Shock ######.+∩'..# .......+++..# .....<#...#.######## .................... eRÚj1"Ë...####.###.######## ...# #.# #.# _The adder is severely wounded.The zap hits the adder. _The adder is severely wounded.The zap hits the adder. _You kill the adder!Your Fighting skill increases to level 2!eRÚjÅ#You kill the adder!  Your Fighting skill increases to level 2!  Your Spellcasting skill increases to level 4! have reached level 4!eRÚjt,/  --more--fRÚjq f6/268/1224 1% ShockfRÚjõq fRÚj‹u fRÚj„x P _You feel clever.gRÚjj IgRÚjÍ gRÚj½ : _gRÚj  è9==gRÚjÉ gRÚj‹ BgRÚjv gRÚj  ,gRÚjÈ gRÚjP ,gRÚj& gRÚj� p10/12====gRÚjá gRÚj‡ gRÚjè gRÚj+ gRÚj· gRÚj gRÚjK gRÚjë gRÚj ,gRÚjH gRÚjã j1====gRÚjP gRÚjï ,gRÚji gRÚj� ,gRÚj gRÚj¾ ,gRÚj5 gRÚj( gRÚjª j2====gRÚj9 gRÚj" gRÚjš" gRÚj # gRÚjq# gRÚj]$ gRÚji% gRÚjè% ,gRÚj¬& gRÚj™' gRÚj›( ,gRÚj ) gRÚj�) gRÚj* :==gRÚjŸ* gRÚj+ gRÚjÈ+ gRÚjV, ,gRÚj - gRÚjÎ- gRÚj . gRÚjk. gRÚj9/ gRÚj0 gRÚj�0 ,gRÚj“1 gRÚjB2 gRÚjÖ2 ,gRÚj×3 gRÚj€4 gRÚj 5 ,gRÚj6 gRÚj¯6 gRÚj@7 ,gRÚj8 gRÚjÂ8 gRÚjV9 ,gRÚj6: gRÚjNC ¿  ############### ####.............# ...#.###########.# '++#.##.# +∩'..##.# +++..# #.# ...#.######## #@# -49.0 (27.0)....>...# .###.########.#### .# #.# #gRÚj3D @# #)## #.#  #.#  #.#  #.#gRÚjäH gRÚjL G-50.0 (28gRÚj7P gRÚj,R ; _Found a stone staircase leading down.jRÚj|tjRÚjÔvÔ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.0   4.2  -2   g + Spellcasting 4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   h - Conjurations   1.1   1.7  +1      jRÚjÕxi + Air Magic3.8   3.4  +1   c - Short Blades   0.0   1.0   0               d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3                        jRÚjhyo                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsoRÚjD{ oRÚjà� oRÚjш òDrHermelin the MagicianDeep Elf###############Health: 26/26 ======================== ####.............#Magic: 12/12 ======================== ...#.###########.#AC: 6Str: 5 '++#.##.#EV: 11Int: 22 +∩'..##.#SH: 0Dex: 15 +++..##.#XL:  4 Next:  1% Place: Dungeon:2 ...#.######## #@#Noise: ---------  Time: 1450.0 (0.0) .............>...#c) +1 short sword (flame) .###.########.####Cast: Shock .# #.## .# #)# .# #.##.##.##.# _You kill the adder!Your Fighting skill increases to level 2!Your Spellcasting skill increases to level 4!You have reached level 4! _You feel clever. oRÚj≠<_Found a stone staircase leading down.oRÚj©� oRÚj‘ oRÚjx• oRÚj1— pRÚj" pRÚj4$ ¼ Spells (Memorise)TypeFailure Level  a - SwiftnessAirpRÚjä$ 7% 3b - Sublimation of BloodNecromancy17%2  c - AirstrikeAir22% 4  d - AnguishHexes/Necromancy73% 4  e - Olgreb's Toxic RadianceAlchemy73% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrRÚjm rRÚj s rRÚjÖy )DrHermelin the MagicianDeep Elf###############Health: 26/26 ======================== ####.............#Magic: 12/12 ======================== ...#.###########.#AC: 6Str: 5 '++#.##.#EV: 11Int: 22 +∩'..##.#rRÚj‰z %SH: 0Dex: 15 +++..##.#XL:  4 Next:  1% Place: Dungeon:2 ...#.######## #@#Noise: ---------  Time: 1450.0 (0.0) .............>...#c) +1 short sword (flame) .###.########.####Cast: Shock .# #.#rRÚjöz # .# #)# .# #.##.##.##.# _You kill the adder!Your Fighting skill increases to level 2!rRÚjW{ ÆYour Spellcasting skill increases to level 4!You have reached level 4! _You feel clever. _Found a stone staircase leading down.rRÚj’… rRÚj­† ‚Memorise Swiftness, consuming 3 spell levels and leaving 5? rRÚj‡ IY - Yes  N - NosRÚjqsRÚjæ(4DrHermelin the MagicianDeep Elf###############Health: 26/26 ======================== ####.............#Magic: 12/12 ======================== ...#.###########.#AC: 6Str: 5 sRÚj6*4'++#.##.#EV: 11Int: 22 +∩'..##.#SH: 0Dex: 15 +++..##.#XL:  4 Next:  1% Place: Dungeon:2 ...#.######## #@#Noise: ---------  Time: 1450.0 (0.0) .............>...#c) +1 short sword (flame) .###.########.####Cast: Shock .# #.## .# #)# .# #.##.##.##.# _You kill the adder!Your Fighting skill increases to level 2!sRÚjÆ*ÆYour Spellcasting skill increases to level 4!You have reached level 4! _You feel clever. _Found a stone staircase leading down.sRÚj/+1.0 (1sRÚj)<sRÚjXL¶ _This spell is quite dangerous to cast!2.0 (2sRÚj$UsRÚjûU+3.0 (3sRÚjÑYsRÚj"_sRÚj5c+4.0 (4sRÚjïfsRÚjn¨ _You start memorising the spell. You continue memorising. x3sRÚjFpsRÚjatsRÚj£vc _You finish memorising. Spell assigned to 'c'.tRÚjßêtRÚj.íÞ Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy17% 2tRÚj´íJb - AirstrikeAir22% 4  c - AnguishHexes/Necromancy73% 4  d - Olgreb's Toxic RadianceAlchemy73% 4 5 spell levels left tRÚjûí][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwRÚjVÿ wRÚjv wRÚj¶ DrHermelin the MagicianDeep Elf###############Health: 26/26 ======================== ####.............#Magic: 12/12 ======================== ...#.###########.#AC: 6wRÚjË ÍStr: 5 '++#.##.#EV: 11Int: 22 +∩'..##.#SH: 0Dex: 15 +++..##.#XL:  4 Next:  1% Place: Dungeon:2 ...#.######## #@#Noise: ---------  Time: 1454.0 (0.0) .............>...#c) +1 short sword (flame) .###.########.####Cast: Shock .# #.## .# #)# .# #.#wRÚj/ #.##.##.#You have reached level 4! _You feel clever. _Found a stone staircase leading down. _This spell is quite dangerous to cast! wRÚj€ æ_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.wRÚj¦ wRÚj8 ËMemorise Airstrike, consuming 4 spell levels and leaving 1? Y - Yes  N - NoxRÚjö¥xRÚjŽ‹DrHermelin the MagicianDeep Elf###############Health: 26/26 ======================== ####.............#Magic: 12/12 ======================== ...#.###########.#AC: 6Str: 5 '++#.##.#EV: 11Int: 22 +∩'..##.#SH: 0Dex: 15 +++..##.#XL:  4 Next:  1% Place: Dungeon:2 ...#.######## #@#xRÚj¡¾LNoise: ---------  Time: 1454.0 (0.0) .............>...#c) +1 short sword (flame) .###.########.####Cast: Shock .# #.## .# #)# .# #.##.##.##.#You have reached level 4! _You feel clever. _Found a stone staircase leading down. _This spell is quite dangerous to cast! xRÚju¿æ_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.xRÚjZÃ+5.0 (1xRÚj·ÇxRÚj^Ì} _This spell is astonishingly dangerous to cast!xRÚjÑ+6.0 (2xRÚjNÔxRÚjNØxRÚj•Ú+7.0 (3xRÚj9ÞxRÚjÛáxRÚj�å+8.0 (4xRÚj3éxRÚjííxRÚjþñ+9.0 (5xRÚjöxRÚj:û¨ _You start memorising the spell. You continue memorising. x4xRÚjgþxRÚj xRÚj±c _You finish memorising. Spell assigned to 'd'.yRÚj^ðyRÚjyñ3yRÚj�òyRÚjôyRÚjÌ÷P _yRÚj°øByRÚjúyRÚjÏúyRÚj9ûyRÚjüyRÚjÉýyRÚj8þ,yRÚj°þyRÚjR  There is a stone staircase leading down here.yRÚjCyRÚjJ _yRÚjÁyRÚj:yRÚjÖyRÚj3yRÚj¯yRÚj¨yRÚjL yRÚj¦ yRÚjõ yRÚjÀ yRÚj yRÚjÖ yRÚj4 yRÚjÈ7 _You open the door.yRÚjïyRÚj\yRÚjµyRÚjÛ@  There is an open door here.yRÚj.yRÚjö _yRÚj”yRÚj¦yRÚj«?] _You open the door.  There is an open door here. _yRÚj2G„yRÚjÚH,yRÚjZMXyRÚjyRÚjŽ>yRÚjr@yRÚj®AyRÚj@ByRÚj¿ByRÚjRDyRÚj6EyRÚjÐEyRÚjFFyRÚjpGyRÚjÅIByRÚj™JyRÚj8KyRÚjéKyRÚjjLyRÚj™MyRÚj¾NyRÚjCOyRÚj°OyRÚjJQyRÚj¢RyRÚjWSyRÚj×SyRÚjLUyRÚjšVyRÚjWyRÚj�WyRÚjíXyRÚj ZyRÚj‰ZyRÚj[yRÚj,\yRÚjA]yRÚj¾]yRÚj:^yRÚjD_yRÚjv`yRÚjô`yRÚjeayRÚjnbyRÚj„cyRÚjdyRÚjndyRÚj·eyRÚjÂfyRÚj>gyRÚj¬gyRÚjÁhyRÚj×iyRÚjRjyRÚjÝjyRÚj¬kyRÚj¿lyRÚjGmyRÚj³myRÚj“oyRÚj‚pyRÚjýpyRÚjiqyRÚjëryRÚjŸsyRÚjþsyRÚjLtyRÚjduyRÚjov,yRÚjúvyRÚjxyRÚj?yyRÚj»yyRÚjIzyRÚj {yRÚj.|yRÚj¨|yRÚj}yRÚjã}yRÚjé~yRÚjcyRÚjÓyRÚj/�yRÚjH‚yRÚjÆ‚,yRÚj „yRÚj$…yRÚj°…,yRÚjæ†yRÚjÕ‡yRÚjQˆyRÚjˆyRÚj¬‰yRÚj±ŠyRÚj-‹yRÚjœ‹yRÚj}ŒyRÚj‚�yRÚjŽyRÚjsŽyRÚjU�yRÚjX�yRÚjÖ�yRÚjG‘yRÚjW’yRÚjU“yRÚjÑ“yRÚj?”yRÚjˆ•yRÚj€–yRÚjú–yRÚjk—yRÚj‡˜yRÚj£™yRÚj0šyRÚj—šyRÚj‘›yRÚj9�,yRÚjº�yRÚjFŸyRÚj yRÚj� yRÚj¡yRÚj¢yRÚj.£yRÚj»£yRÚj ¤yRÚj¥yRÚj$¦yRÚj²¦yRÚj§yRÚjϧyRÚj¿¨yRÚjY©yRÚjÖ©yRÚj@«yRÚj4¬yRÚjɬ,yRÚj,®yRÚj.¯yRÚj»¯yRÚj'°yRÚjG±yRÚjK²yRÚjȲyRÚj9³yRÚj´yRÚjKµyRÚjʵyRÚj<¶yRÚjÏ·yRÚjLº˜You open the door. _There is an open door here. _You open the door. _There is an open door here. yRÚjǺB You encounter a rat.yRÚjDà ######################## r......@................ ######################## Shock  r   rat (asleep)yRÚj>É2568.0 (109.0)yRÚj�Ê49.0 (110 _yRÚjÏyRÚj™ÐzRÚj¢;J .  The zap hits the rat.zRÚj?n*******zRÚjøÂ#.......zRÚjTÉ 1--2=70.0)ShockzRÚj›ÍzRÚjLÏG _You kill the rat!zRÚj¬ zRÚj̯ zRÚj ´ zRÚj¶  zRÚj‘¶ ¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)zRÚj³p zRÚj\u zRÚj¼x zRÚj¶z ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zRÚj±ÇzRÚjˆÌzRÚjûÏzRÚj:ÒU _There's nothing to open nearby.{RÚj�i{RÚj*m{RÚjfp{RÚj?sU _There's nothing to open nearby.}RÚj°Ù}RÚjÄÝ}RÚj®á}RÚjÿãU _There's nothing to open nearby.RÚj+æRÚj§éRÚjæìRÚjïÕ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)There's nothing to open nearby.�RÚjdß �RÚjBà 3�RÚjžá �RÚj/å ² _2==�RÚj•æ �RÚjç �RÚjkç ,�RÚjdè �RÚjqé �RÚjáé �RÚj[ê �RÚjë �RÚjþë �RÚjpì ,�RÚj…í �RÚj‹î �RÚjëî :==�RÚjMï �RÚjcð �RÚj›ñ �RÚjõñ �RÚjZò �RÚjô �RÚjøô �RÚjVõ �RÚjéõ �RÚjÌö �RÚjù –There's nothing to open nearby. _ You encounter a ball python.�RÚjÁ,#.#.#.#.#S#. #. #.........-ShockS   ball python (constriction, asleep)�RÚja �RÚjÊ +8.0 (8�RÚj\L-9.0 (9 _�RÚjŸ�RÚj+‚RÚj2Ò  #.# #.# #.# #.# #.# #S# #.# #@################ #.................################## ‚RÚjm× ‚RÚjÇØ ,80.0 (1‚RÚj=Ý ‚RÚjß ƒRÚjò7R .  The zap hits the ball python.ƒRÚj=�*******ƒRÚj?ÃC.......ƒRÚjÆÉ”1--3=1ShockƒRÚj3΃RÚjÜÏO _You kill the ball python!ƒRÚj'´ƒRÚjŸ¶ƒRÚj}¹ƒRÚjÅ»´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ƒRÚjŒ ƒRÚj½ ƒRÚj“" ƒRÚjá$ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ƒRÚj¾Y ƒRÚj[ 3ƒRÚj?\ ƒRÚjh` ’ _ƒRÚj a L2==ƒRÚjva ƒRÚjÕb ƒRÚjd ƒRÚjgd ƒRÚjÍd ƒRÚjUf ƒRÚj–g ,ƒRÚj4h ƒRÚj‘i ƒRÚj}j ƒRÚjðj ƒRÚjFk ƒRÚjŸl ƒRÚj/m ƒRÚj¢m :==ƒRÚjÿm ƒRÚj5p ,ƒRÚj¦p ƒRÚj÷p ƒRÚjr ƒRÚj.s ,ƒRÚj§s ƒRÚjvt ƒRÚj\u ƒRÚjÕu ,ƒRÚjªw ƒRÚj^x ƒRÚjÃx ƒRÚj'y ƒRÚj–z ƒRÚja{ ƒRÚjÅ{ ƒRÚj+| ƒRÚji} ƒRÚjì} ƒRÚjj~ ƒRÚjñ~ ƒRÚjÅ ƒRÚj‹€ ƒRÚjç€ ƒRÚj-� ƒRÚjhƒ ƒRÚjË… €  You encounter a kobold. It is wielding a +0 club.ƒRÚjD’ Ê.........K ......... ......... ........ ........###...............###.._. #....-.# #.# ShockƒRÚj#— œ#.##.##.#K   kobold (asleep)#.# #.# #.#ƒRÚjç  0954.0)ƒRÚjÚ§ M-6.0 (15 _ƒRÚj² „RÚj0å „RÚjdì †1--Contam: 10% 7.0) „RÚjøð „RÚj(ó C _You miscast Shock. Nothing appears to happen.„RÚjPÇM )  The zap hits the kobold.„RÚjàËa*******…RÚj[@)......…RÚjÊ 0----4=8Shock…RÚj3…RÚjWJ _You kill the kobold!…RÚjÓ‡…RÚj�…RÚjò‘…RÚjΓ …RÚja”¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)…RÚj®½…RÚj€¾…RÚj¿…RÚjâÀ…RÚjôÄœ _1==…RÚj÷Å…RÚj Ç…RÚjiÇ…RÚjëÇ…RÚjÉ…RÚjVÉ…RÚjÆÉ…RÚjüÊ…RÚjDË…RÚjÔË…RÚjiÍ…RÚjèÍt2====8% …RÚjcÎ…RÚj³Ï…RÚjeÐ76…RÚjÐÐ…RÚj÷Ñ…RÚj\Ò74…RÚjîÒ…RÚj Ô…RÚjÔ72…RÚj5Õ…RÚj'Ö…RÚj­ÖT==1…RÚj0×…RÚj6Ù…RÚj°Ù'…RÚjHÚ…RÚjÿÛZ _Your magical contamination has completely faded away.…RÚjjÝc  You encounter a rat.…RÚj ç÷##.r.......)...... .######.#......# ......###.._-.....Shock.#####..…RÚj´ç²r   rat (asleep)...…RÚj‰ñ1609.0 (11.0)…RÚj²öN-10.0 (12 _…RÚj�û…RÚjñü†RÚj˜úÊ †The zap hits the rat.*******†RÚjÐwS†......†RÚj§€Ÿ1--5=1.0)Shock†RÚjG††RÚjFˆG _You kill the rat!†RÚjôO †RÚj?S †RÚjPX †RÚjˆZ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)†RÚj¶Y †RÚj _ †RÚj®d †RÚj g ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)†RÚj‚Î3†RÚj·Ï†RÚjëцRÚj4×: _†RÚjú×f  You encounter an adder.†RÚjúáÂS-.ShockS   adder (wandering)†RÚj‡ç%2†RÚjèì†RÚjåóL-3.0 (2 _†RÚj‰ù†RÚjû‡RÚj�ˆ d *******‡RÚj,‰ ºS    The zap hits the adder.  The adder is moderately wounded.‡RÚjÐ O†S‡RÚjû O.S‡RÚj” 5....‡RÚj: N--=4.0 (1‡RÚjà ‡RÚjÃ! / _The adder hisses angrily.‡RÚjX� *******The zap hits the adder.‡RÚjd–Q.S‡RÚjYœN†. ...‡RÚjí U0--5‡RÚjئ‡RÚjž¨] _The adder is heavily wounded.ˆRÚjõ« ******* The zap hits the adder.ˆRÚj,”�.S......ˆRÚjQše9/12 ----6ˆRÚj7�ˆRÚj ^ _The adder is severely wounded.ˆRÚjRVx †The zap hits the adder.ˆRÚj‹[d*******ˆRÚjøä„†...†..ˆRÚjìì›8----187ShockˆRÚjaóˆRÚjöôI _You kill the adder!ˆRÚj$' 4ˆRÚj‰) ˆRÚj�+ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ˆRÚj’$3ˆRÚj&&ˆRÚjÔ&ˆRÚjý+—9== _ˆRÚjú.BˆRÚj;0ˆRÚj41,ˆRÚjÓ1ˆRÚjÅ3†10/12====ˆRÚjX4ˆRÚjè5,ˆRÚj…6ˆRÚjž7ˆRÚj8ˆRÚj:9ˆRÚjK>Â1====ˆRÚjé>ˆRÚj×@,ˆRÚj‹A‰RÚjœ,‰RÚjm‰RÚjX€2====‰RÚj‰‰RÚjH‰RÚj%,‰RÚj¸‰RÚjc ‰RÚjÖ ‰RÚjg ‰RÚjÝ ‰RÚjމRÚj•‰RÚj‰RÚj­‰RÚj�‰RÚj‰RÚj�:==‰RÚj‡‰RÚj5‰RÚj©‰RÚj.‰RÚjã‰RÚj°‰RÚj­*  ..   .   #.   #.### #  #..#.## ####  #.....## ...#  ‰RÚjò+R#.†....  #....)#  #....@+ .....-  #.......  #...†...  #.....######.# ......  ######.......# ......   #.####### ###.._    #.##...    #.##...    #.##### ‰RÚjL:È###.#'....#347.0)#####‰RÚjA‰RÚj;IM======5.0 (18‰RÚjHN‰RÚjXP= _As you open the door, it creaks loudly!‰RÚjü® 3‰RÚj° ‰RÚj³ ‰RÚjtµ ‰RÚj˜¹ ,‰RÚjöº <  You see here a +0 club.‰RÚj©½ ‰RÚj+¾  _‰RÚj(¿ ‰RÚj»Á ‰RÚjwà ‰RÚjøÃ ‰RÚjÄ ‰RÚj.Æ ‰RÚj>È ,‰RÚjsÉ ‰RÚj¹Ë ‰RÚjiÍ ‰RÚjÏÍ ‰RÚjxÎ ‰RÚjÐ ‰RÚj&Ò ,‰RÚjÓ ‰RÚjèÔ ‰RÚjãÖ ‰RÚjË× ‰RÚjlØ ‰RÚj‘Ù ‰RÚj�á f  You encounter an adder.‰RÚjÙí ˜ #########   #.##### #   #..#..##   #......#.   #......S.   ##......  ‰RÚjoï Ö .....   #..#   #@#### ------  #..#.## # #   #.....####.... Shock  #.†...........   #....)####.#.#  #.....'....# .. S   adder (wandering) #.....######  #...†.#  #.....######.# ..‰RÚjÔô d.S42.0 (7.0)‰RÚj…õ .‰RÚjIü R‰RÚj’ y------3.0 (8Shock‰RÚj¤ ‰RÚjI 2 _The adder leaves your sight.ŠRÚj6ÁŠRÚj+ŠRÚjÏŠRÚjËÅŠRÚj%Éh  An adder comes into view.ŠRÚjÑÑÎM.#.#......... ############# ##..## # .S.######....................#.# .ŠRÚjbÒ ####  #.## # #Shock #.....####.... ....)##S   adder (wandering).'.ŠRÚjÀÒ·##...†.#ŠRÚjzÖ%0ŠRÚj°ÜŠRÚjúà24.0 (1 _ŠRÚj†æŠRÚjºç‹RÚjùDH #..  #.#####  #..#..##  #......#.  #.......S  .######........  ............#  #@.#  #.####  #..#.## #  #...  #.†..  #....)  #.....'....#  #.....######  #...†.# ‹RÚj׋ #..  #.#####  #..#..##  #......#.  #.......S  .######........  ............#  #@.#  #.####  #..#.## #  #...  #.†..  #....) ‹RÚjþ×5 #.....'....#  #.....######  #...†.# ‹RÚj�Û‹RÚj±Ý‹RÚjÈâ‹RÚjÕä] _An adder is nearby!‹RÚjO*******‹RÚj.†jS......‹RÚjÕ‹]1--=5‹RÚj$Ž‹RÚjS�O _The zap misses the adder.‹RÚj[ÐÍ *******S  The zap hits the adder.  The adder is lightly wounded.‹RÚjªP “.S.S‹RÚj×Q ‹RÚjW >.........‹RÚjZ a0----6‹RÚj¡_ ‹RÚja / _The adder hisses angrily.‹RÚj· ê ***** The zap hits the adder.  The adder is heavily wounded.‹RÚj­7 3S.‹RÚjw> 1...‹RÚj–A e9/12 ----7‹RÚjßG ‹RÚjJ O _The zap misses the adder.‹RÚjüL .  The zap hits the adder.‹RÚj³ ‰*******ŒRÚjûP>.........ŒRÚj_y--318ShockŒRÚj@eŒRÚjêfI _You kill the adder!ŒRÚj†¦ŒRÚji°ŒRÚj¶ŒRÚj¸´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŒRÚj:ÚŒRÚjŸâŒRÚjuèŒRÚjšê´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŒRÚjXÄ ŒRÚjjÅ 3ŒRÚjÇ ŒRÚjÈ $ _ŒRÚj<Ì XŒRÚjöÌ ,ŒRÚj®Í ŒRÚjôÎ f10/12==ŒRÚjåÏ ŒRÚjÑ ,ŒRÚjÜÑ ŒRÚj€Ó ,ŒRÚjPÔ ŒRÚjpÕ ŒRÚj×Õ ŒRÚjŒÖ ŒRÚjÐ× 91ŒRÚj\Ø G====ŒRÚjçØ ŒRÚj€Ú ,ŒRÚjVÛ ŒRÚj»Ü ,ŒRÚjlÝ ŒRÚj§Þ ,ŒRÚjëß ŒRÚj'á €2====ŒRÚjâ ŒRÚj6ä ŒRÚj\å ,ŒRÚj#æ ŒRÚj›ç ŒRÚj�è ŒRÚjõè ŒRÚjLé ŒRÚj…ë ŒRÚjLí ,ŒRÚjIî ŒRÚjªð ŒRÚj?ò P==ŒRÚj¡ó ŒRÚjbú šŒRÚjDû ŒRÚjêü ŒRÚjñý ,ŒRÚjíþ ŒRÚjI ŒRÚjÝ ,ŒRÚjÁ ŒRÚj™ ,ŒRÚj} ŒRÚj¥ nŒRÚjÆ ŒRÚjE ŒRÚj ŒRÚjŠ ŒRÚju ŒRÚjŒ! ŒRÚj" ŒRÚjÐ" ŒRÚjy$ ŒRÚj<& ,ŒRÚj—' ŒRÚj2* ŒRÚjRF £ #.##..... #.##........... #..#...........#  ########.)...........#  ... .....................##  #.. .#.#.........#........  #.. ###############.#).... ŒRÚjìG  #.#####:....$....#.#..#.....  #..#..######@...#...........-76.0 (28.0)  #......#.#..#..#........†.††.  #............##.......#...).. #####............# ...........† ..........####..#..# .......... #####..#.## ###....#.....#....  #.#### .....# #..#....  #..#.## #########....###  #.....####.... ...#.....# ##ŒRÚjcO ŒRÚjOU F-7.0 (29ŒRÚj2` ` _Found a book of Air.�RÚj893�RÚjL:�RÚj-;�RÚjð<�RÚj„=�RÚjgBB�RÚj%C�RÚjHN _You now have 117 gold pieces (gained 14).�RÚjJ3�RÚjêK�RÚj"N�RÚjôO�RÚjƒP�RÚjQ�RÚj...÷...÷..# �RÚjkù“#.....# ####.#########.# ####### #.# #.# #.# #.#�RÚjBþ�RÚjJ�RÚjùE _Done exploring.ŽRÚjû?3ŽRÚjì@ŽRÚj=o .0.0)............##...'ŽRÚjætŽRÚjÄzŽRÚjö|E _Done exploring.�RÚj•Y �RÚjP[ ›Where to? (Tab - D:2, ? - help)  D - Dungeon �RÚj·Z�RÚj}mÛ[?25h[?0c..............######...... DrHermelin the Magician ....#.........##........## Deep Elf .#..#.........##........# Health: 26/26 ======================== ###....###....#�RÚjão#........## Magic: 12/12 ======================== .#.....# ######### #.......... AC: 6Str: 5 .......#########<# #.......... EV: 11Int: 22 ...........##....# ####....... SH: 0Dex: 15 ...........##....# ##....#'#### XL:  4 Next: 31% Place: Dungeon:2 ...........##...@# #..####.)... Noise: ---------  Time: 1766.0 (0.0) ...........##....# ##.## ###### c) +1 short sword (flame) ...........##....####..#Cast: Shock .......#...##....##...## #.._..####..'....##.######## #.....# ####�RÚj*wå...>...÷...÷..# #.....# ####.#########.# ########.##.##.##.# _You now have 117 gold pieces (gained 14). _e - a throwing net _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) ‘RÚj˜ [?25l[?1c‘RÚj¬ 43‘RÚjB­ ‘RÚj5µ ‘RÚj%¶ ‘RÚjϺ [ _‘RÚjœ» ,‘RÚj(¼ ‘RÚj‰½ ‘RÚjÞ¾ ‘RÚj“¿ ‘RÚj4À ‘RÚjòÁ ‘RÚjý ‘RÚjeà ‘RÚjãà ‘RÚjlÅ ‘RÚjwÆ ‘RÚjÇ ‘RÚj¯Ç ‘RÚjpÉ §_e - a throwing net _There is an open door here. ‘RÚjýÉ k_Done exploring.  There is a stone staircase leading down here.‘RÚj„Ê ‘RÚj»Ë ‘RÚjQÌ $ _‘RÚjMÍ ‘RÚj|J 3  You climb downwards.‘RÚjÜ~‘RÚj¥‘RÚjÅ€‘RÚj „¨ _You encounter a bat and a ribbon worm.There is a stone staircase leading up here.’RÚjò£ ~~~♣♣......~  ~~♣......P  ~.......♣ ♣  ♣♣ ..^.... .♣.  . .. ..... ....  ...#b♣...♣....♣  #....w.......  ♣...@...♣ 73.5 (7.5 #............  ##.♣...♣.....Shock # ..... .... ####### ... .. w   ribbon worm (asleep) # b   bat (asleep) ’RÚj ’RÚjj’RÚj`d _There are monsters nearby!“RÚjçH¤ .b  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm. You burn the ribbon worm.“RÚj)J$.b“RÚjTŸ ww  b“RÚjÖTdThe ribbon worm is moderately wounded.“RÚjgÀ5=4.5 (1.0“RÚj«Æ“RÚj0ÊQ _The bat closely misses you.”RÚjôH 0***”RÚjkÉ !b.”RÚjfÕ · .. (catching breath)The zap misses the bat. The bat hits you but does no damage.”RÚj¿Ø »  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.”RÚj#a ”RÚj¥b ¹1--  5  5Held ”RÚjBh ”RÚjÕj S _You are caught in a web! The bat hits you but does no damage.•RÚjŒ^3*•RÚjPèŠ b  The zap misses the bat. The bat hits you but does no damage.•RÚjê91-----•RÚjMëk0----6•RÚjëï•RÚjCóU _The ribbon worm bites you. The bat hits you but does no damage.–RÚjW ê  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˜RÚj´N˜RÚj Xë Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 4% 1 b - Static DischargeConjuration/Air6%2  c - SwiftnessAir6%3  d - AirstrikeAir22%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit™RÚjq` ™RÚjôe ™RÚj=n DrHermelin the Magician~~~♣♣......~Deep Elf~~♣......PHealth: 21/26 ===================-----~.......♣ ♣Magic: 10/12 ====================----♣♣ ..^.... .♣.AC: 6Str: 5. .. ..... ....EV:  5 Int: 22...#.♣...♣....♣SH: 0Dex: 15#...bw.......™RÚj�r /XL:  4 Next: 31% Place: Dungeon:3♣...@...♣Noise: =--------  Time: 1776.5 (0.0)#............c) +1 short sword (flame)##.♣...♣.....Cast: Shock# ..... ....Held ####### .....w   ribbon worm (catching breath)#b   batThe stream of webbing hits you but does no damage. _You are caught in a web! The bat hits you but does no damage.  The zap misses the bat. The bat hits you but does no damage. _The ribbon worm bites you. The bat hits you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™RÚjPx DrHermelin the Magician~~~♣♣......~Deep Elf~~♣......PHealth: 21/26 ===================-----~.......♣ ♣™RÚjy øMagic: 10/12 ====================----♣♣ ..^.... .♣.AC: 6Str: 5. .. ..... ....EV:  5 Int: 22...#.♣...♣....♣SH: 0Dex: 15#...bw.......XL:  4 Next: 31% Place: Dungeon:3♣...@...♣™RÚjvy JNoise: =--------  Time: 1776.5 (0.0)#............c) +1 short sword (flame)##.♣...♣.....Cast: Shock# ..... ....Held ####### .....™RÚj7z úw   ribbon worm (catching breath)#b   batThe stream of webbing hits you but does no damage. _You are caught in a web! The bat hits you but does no damage.  The zap misses the bat. The bat hits you but does no damage. _The ribbon worm bites you. The bat hits you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™RÚj›… ` †  The bat is struck by an arc of lightning.™RÚjx’ Ò***   The lightning grounds out.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is heavily wounded.  You are struck by an arc of lightning.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.™RÚj 2´ †w@You are struck by an arc of lightning. The lightning grounds out.™RÚjÖ5©15------9/12 --2=7.5 (1™RÚj+;™RÚj.?0 _The ribbon worm bites you.›RÚjŽæõ  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›RÚj«/ ’ †The ribbon worm is struck by an arc of lightning.›RÚj/5 ¢ **  You kill the ribbon worm!›RÚj:Ï T†@›RÚj_ß 0 4-------7------68Shock _You are struck by an arc of lightning.›RÚj÷ä ›RÚjoç j _Your Air Magic skill increases to level 4!œRÚjcr œRÚj”s S  œRÚj)t œRÚjÝw œRÚj)| \œRÚj¼| œRÚj%} œRÚjm€ œRÚjý€ †5=8==--œRÚjØ� œRÚj… œRÚj’… œRÚjs† œRÚjS‰ œRÚjÛ‰ œRÚjbŠ œRÚj Œ œRÚj&� œRÚjŽ œRÚj‘ œRÚjË‘ ­6==9====œRÚjá’ œRÚj*– œRÚj«– œRÚj — œRÚjù˜ ,œRÚjÀ™ œRÚj,› ,œRÚjÛ› œRÚj¬� œRÚj$ž ±7==10/12====œRÚj‰ž œRÚjן œRÚjD  œRÚjŸ  œRÚj0¢ ,œRÚj£ œRÚjû¥ ,œRÚj¯¦ œRÚjm¨ œRÚjþ¨ «8==1====œRÚjp© œRÚj‹ª œRÚj« œRÚj‘« œRÚjf® œRÚj×® œRÚj¸¯ œRÚjÒ² ,œRÚjú³ œRÚj÷¶ n _You start resting.Magic restored.œRÚjÙÄ '--œRÚjýÑ 0968.0)œRÚj³Ü Ü=2====  --7.5 (19 _œRÚjòá œRÚjªä �RÚjTõ�RÚjUö�RÚjèö�RÚjú�RÚjÁýw19=�RÚj8ÿ�RÚjßÿ�RÚjÓ�RÚj7�RÚjÐ�RÚjF�RÚjQ P==�RÚjE �RÚj^�RÚjåk20==�RÚjÌ�RÚj!�RÚj¤�RÚj��RÚj@�RÚjÅ�RÚj«�RÚjÐ�RÚjT �RÚj !�RÚj¯#�RÚjc$h1==�RÚj*%�RÚj]*�RÚj+�RÚjŸ+�RÚj‘.�RÚj/�RÚjâ/�RÚju2�RÚjÿ2�RÚj¬3�RÚj¦6�RÚj'7h2==�RÚj58�RÚjõ:�RÚj�;�RÚjÌ<�RÚjÚ>,�RÚjë?�RÚj*B�RÚjâB�RÚjUC�RÚjòE�RÚj•Fh3==�RÚjPG�RÚjLI�RÚjÝI�RÚj€J�RÚj1M�RÚj»M�RÚjbN�RÚj5Q�RÚjªQ�RÚj†R�RÚjÉT�RÚjaUh4==�RÚjGV�RÚjÓX�RÚj@Y�RÚjcZ�RÚj!]�RÚjª]�RÚj}^�RÚjca�RÚjúa�RÚjtb�RÚjëc�RÚjld9=�RÚjÄd�RÚjëf�RÚjbgK5=�RÚjÅg�RÚjþh�RÚji�RÚjái�RÚj»k�RÚj$l�RÚj}l�RÚjÅm�RÚj3n�RÚj—n�RÚjIpk _You start resting.HP restored.�RÚja��RÚjú“-826.5 (2�RÚj…Ÿ«6==  7.5 (30 _�RÚjà¤�RÚjù§žRÚj~ËžRÚjqÌžRÚjQÍžRÚj¡ÛžRÚj;à\11 žRÚjá> _You disentangle yourself.žRÚjdäžRÚjéäžRÚj÷åžRÚj)èžRÚjMêžRÚjÈêžRÚjEëžRÚjÕìžRÚjiïžRÚjÔï:=žRÚjšðžRÚj¡òžRÚjV÷žRÚjÚ÷žRÚjëøžRÚjpúžRÚj�üžRÚjýžRÚj‘ýžRÚjôþžRÚj2,žRÚjúžRÚj žRÚjs ,žRÚjK žRÚjb žRÚjÖ žRÚj' žRÚjÒ žRÚjÈžRÚjÒžRÚj=žRÚj¢žRÚjaz ♣♣##  ♣.)#  ♣♣.@#♣♣ ♣~~ ♣♣...#P♣♣P♣.~~~♣♣......~~..~~~~♣......P♣♣P.~~~~.......♣♣♣ ♣žRÚjy]♣♣...^......♣.♣...............♣...#.♣...♣....♣♣#...††.......♣žRÚj#•78 M♣# ♣.@#  ♣♣..#♣♣ ♣  ♣♣...#P♣♣P♣.~~~♣♣......~~..~P♣.#.♣...♣...žRÚjå(,37.5 (1žRÚj‹+,8.5 (11žRÚj.žRÚjã1| _You see here a +1 hand axe of flaming.žRÚj ñžRÚjÿñžRÚj­òžRÚj2öžRÚjöøžRÚj»ü: _žRÚj~ýžRÚj¤ÿžRÚjžRÚj�žRÚj4žRÚjΞRÚj>žRÚj¸žRÚj„žRÚj– žRÚj žRÚj{ žRÚju žRÚjg„  You encounter a ribbon worm, a scorpion and a quokka.žRÚjGÚ♣~~.~≈≈~~~.~~≈ ♣♣##žRÚjÙ~~~.~P~ ♣.)#~≈≈sr~~ ♣♣..#♣♣ ♣≈≈≈.~~~ ♣♣...#P♣♣P♣.~~~.~~~♣♣......~~..~PP~.~~~♣......P♣♣P.~w~~.~~~@......♣♣♣ ♣~~~.♣♣...^......♣.♣ ♣ ...............♣Shock ....#.♣...♣....♣♣ #####...††.......♣ #.♣...<...♣.....w   ribbon worm (asleep) #..............[15;38žRÚjjåHs   scorpion (wandering) ##.♣...♣.......r   quokka (asleep) ##............žRÚj‚Qs.42.5 (4.0)žRÚj3žRÚj‡23.5 (5 _žRÚj$žRÚjí(¡RÚj�hß *******r  The zap hits the quokka.¡RÚjõì£.s~r¡RÚjâö•~.~~~~s¡RÚjløb1--=4.5 (1¡RÚjúÿ¡RÚj‹ Z _The quokka is almost dead.¡RÚjÒñ m ~The zap hits the quokka.¡RÚj4ö e*******¡RÚj.y P.s¡RÚj‚ d.~~~~~~¡RÚj±† i0----85¡RÚj|Ž ¡RÚj¹‘ J _You kill the quokka!¢RÚj¹‹ ******The zap hits the scorpion.¢RÚj7<“~w~s¢RÚjþB£~~.~w¢RÚjrDe9/12 ----6¢RÚjGL¢RÚj³O6 _The scorpion is lightly wounded.¢RÚjêq¦ ****** The zap hits the scorpion.¢RÚjøû—~~.~s~¢RÚjAýA--7¢RÚjM¢RÚj c _The scorpion is moderately wounded.¢RÚjA ¦ ****** The zap hits the scorpion.¢RÚj"Ä M~s¢RÚjBÅ F~w¢RÚj†Î d~~.~¢RÚjÐ W8--8¢RÚj/Ø ¢RÚjMÛ a _The scorpion is severely wounded.¢RÚj³ ‹ ******The zap hits the scorpion.¢RÚj¨¤ Æ ~~.~~sThe scorpion is severely wounded.¢RÚj3¦ c7----9¢RÚjš­ ¢RÚj\± @ _The scorpion splashes around in the water.£RÚjZ¥O******£RÚjõ(D~w£RÚj®2„~~.~~s£RÚj=4k2------50£RÚj÷;£RÚj?k _The zap misses the scorpion. The scorpion stings you.£RÚj­±q †The zap hits the scorpion.£RÚj·]******£RÚjó9J.w£RÚj‚Br~~.~~†£RÚj�C£RÚjiMDrHermelin the Magician♣~~.~≈≈Deep Elf~~~.~~≈ ♣♣##Health: 23/27 ====================----~~~.~P~ ♣.)#Magic: 6/12============------------~≈≈.~~~ ♣♣..#♣♣ ♣AC: 6Str: 5≈≈≈.~~~ ♣♣...#P♣♣P♣.EV: 11Int: 22~~~.~~~♣♣......~~..~SH: 0Dex: 15PP~.~~†♣......P♣♣P.~XL:  4 Next: 122% Place: Dungeon:3~~~.w~~@......♣♣♣ [34£RÚjüNum♣Noise: =--------  Time: 1851.5 (1.0)~~~.♣♣...^......♣.♣c) +1 short sword (flame)♣ ...............♣Cast: Shock....#.♣...♣....♣♣#####...††.......♣#.♣...<...♣.....w   ribbon worm#..............##.♣...♣.......##............ _The scorpion is severely wounded.The zap hits the scorpion.  The scorpion is severely wounded. _The scorpion splashes around in the water. _The zap misses the scorpion. The scorpion stings you.  The zap hits the scorpion.£RÚj;P� _You kill the scorpion!You have reached level 5!£RÚjØY/  --more--¤RÚj3® v7/313---51% ¤RÚj¶ ¤RÚj#¹ 4 _¥RÚj³„5---Contam: 10% ¥RÚjÄ'-2¥RÚjÓIY _You miscast Shock. Nothing appears to happen.¥RÚj~”H *******¥RÚj¼˜3The zap hits the ribbon worm.¥RÚjˆ� F~w¥RÚj  ~~~.~w~4----=3¥RÚjIL 9 _The ribbon worm is lightly wounded.¥RÚj¬ – ******* The zap hits the ribbon worm.¥RÚjàA d~~~.~w~8=--4 _The ribbon worm is moderately wounded.¥RÚj#Û– ******* The zap hits the ribbon worm.¦RÚjèM ~~~.~w~ (catching breath)The ribbon worm is severely wounded.¦RÚjTÖ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.¦RÚj¶~ ~3--  5 5Held  _You are caught in a web!¦RÚj” ¦RÚj÷ ¦RÚjI#*******¦RÚj= ¦RÚjÿ3The zap hits the ribbon worm.¦RÚjÌ”K~w¦RÚj™–8~~~.~~¦RÚj¦—¦RÚj*ݦRÚj‚Þ2¦RÚj�ß----¦RÚjVà ¦RÚjðà6¦RÚj­ê¦RÚjð!d _The ribbon worm is severely wounded.¦RÚj`3– ******* The zap hits the ribbon worm.¦RÚj ;æ~~~.~~w1----7¦RÚjü__ _The ribbon worm is almost dead.¦RÚjRš t †The zap hits the ribbon worm.¦RÚjí¹ H*******¦RÚj2Ï ~~~.~~†9==--38Shock¦RÚj|7 e _You kill the ribbon worm!¦RÚjàb ¦RÚjèp ¦RÚjÈz ¦RÚj¬~ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)§RÚjŒßV §RÚj€â§RÚj6ç§RÚjKëX8% _§RÚj¦ì§RÚjºð§RÚjyñ76§RÚj§ó§RÚjL÷§RÚjø74§RÚjÛù§RÚj þ§RÚjîþ–30==2==2§RÚjB§RÚj�§RÚjL71§RÚjˆ§RÚj÷§RÚj!'§RÚj§RÚjì� _Your magical contamination has completely faded away.§RÚj’N1==3====§RÚjœR§RÚjÜS§RÚjûT§RÚjL^§RÚjº_§RÚj e§RÚjZlž=4====§RÚj¹u§RÚj€x§RÚjjy§RÚj¡‹Î5====§RÚjË�B§RÚjå’§RÚjC”§RÚjq•§RÚj:™§RÚjš§RÚj4�§RÚj §RÚj ¡`6====§RÚj£§RÚjç§RÚj‡¨§RÚjeª§RÚj°§RÚjíħRÚjuȧRÚj¯Ï,§RÚjѧRÚjFÖ§RÚj ×k7===§RÚjÙ§RÚjúܧRÚjÃݧRÚjFíš§RÚjrñ�8===§RÚj®ó§RÚj“ö§RÚjt÷§RÚjËýB§RÚjG§RÚj§RÚjÚ39====§RÚj³7§RÚj•8§RÚj :§RÚjZ>,§RÚjÊ@§RÚjÉF§RÚjTHp10/13====§RÚj�J§RÚjO,§RÚj@Q§RÚjÁU,§RÚj.X§RÚjÍ],§RÚjÐ^§RÚj…b§RÚjÂjl1====§RÚjCn§RÚj–t§RÚju§RÚj×w§RÚj “F2====§RÚjâ—§RÚj!žB§RÚjä¡€3====§RÚj¯£§RÚj–¸f _Magic restored.11 §RÚj˜»§RÚjS¿> _You disentangle yourself.§RÚjû§RÚjاRÚjÛ§RÚj=Þ§RÚj¨á,§RÚj ã§RÚjäå§RÚj}í}==§RÚjò§RÚjø§RÚj ,§RÚje §RÚj&§RÚj›§RÚjf§RÚj§RÚj̧RÚj„§RÚj$§RÚj€&§RÚjØ(§RÚjõ+§RÚj-§RÚjî-§RÚjú/§RÚj©2§RÚj�3§RÚjü4§RÚj›6§RÚj¼9§RÚjÆ<§RÚjG>§RÚj›@§RÚjiD,§RÚjmE§RÚj³F§RÚjrI§RÚj{J§RÚjÿN,§RÚjªR,§RÚj‘V§RÚjcY§RÚjÚ],§RÚjl§RÚjûxX§RÚj¤|§RÚj�,§RÚj©‚§RÚj‹†§RÚj(ЧRÚj‹§RÚj8Œ§RÚj�§RÚj?’,§RÚjñ“§RÚj÷•§RÚjÔ˜§RÚj š§RÚj›§RÚjÌŸ§RÚj,¤,§RÚj‚²„§RÚjŒ»n§RÚj%Åš§RÚjSǧRÚjAÈ,§RÚjÎn§RÚj†Ñ§RÚjHÒ,§RÚjîÒ§RÚjJßB§RÚjñà§RÚjúã,§RÚj«ä§RÚjæ§RÚjúè§RÚjŒë,§RÚj¾ §RÚj  §RÚj §RÚj± §RÚjZ §RÚj„ §RÚjH §RÚjM §RÚjó N _You now have 130 gold pieces (gained 13).§RÚjµ# A  You enter the shallow water.§RÚj»$ ?Water §RÚjŸ% §RÚjâ)  §RÚj¡* H_Moving in this stuff is going to be slow.§RÚj—0 §RÚjí1 §RÚjÕ2 §RÚj&4 §RÚj³6 §RÚj«7 (§RÚj‹8 §RÚjD: §RÚj�> §RÚj¸? §RÚj§@ §RÚjÆF §RÚjÉK A  You enter the shallow water.§RÚjO §RÚjÅO 7Water §RÚjeQ §RÚjfV N _Moving in this stuff is going to be slow.§RÚjDZ §RÚj[ §RÚj%\ §RÚj¯^ §RÚjLb §RÚjïb (§RÚjli ,§RÚjƒk A  You enter the shallow water.§RÚjl ?Water §RÚjÿm §RÚj3o   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.§RÚjUs §RÚjôs §RÚj¨t §RÚjÉw §RÚjœ{ §RÚj€~ §RÚjõ §RÚjÃ� §RÚjÑ… §RÚj¼† §RÚjއ §RÚj Š §RÚj3� T§RÚj.Ž §RÚj“ ¾ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water§RÚj�— ¯. _Moving in this stuff is going to be slow.  You enter the shallow water.Water §RÚjœ  §RÚj©œ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.§RÚjè² d§RÚjÑ´ §RÚjC» B§RÚjÁË ò§RÚj]Î §RÚj1Ð §RÚjTÒ ,§RÚjZÓ §RÚjÕ §RÚj× §RÚj,Ø ,§RÚjSÙ §RÚj¹Ý B§RÚj§Þ §RÚjá ,§RÚjlâ §RÚj­ã §RÚj›æ B§RÚjHè §RÚjšê ,§RÚj6ë §RÚjõì §RÚjï §RÚj ð ,§RÚjbò §RÚjqó §RÚjô ,§RÚjÐõ §RÚj`ø §RÚj¢ù ,§RÚjû §RÚjíý §RÚjwþ §RÚj>ÿ §RÚj< §RÚjˆ † #.......[.# #.........# . #.........# ..#.........# #...........# ............#  #.........#  #.##@# -981.9 (123.4) #.#..#  ###.#.## #.....##.#..######..###.#####.....##.###.##§RÚj §RÚj¿( F-24§RÚj‘/ §RÚjë2 ú _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a robe.ªRÚj]i3ªRÚj¹jªRÚj±xªRÚjÞ€BªRÚj ‚,ªRÚj£‡BªRÚjÍŸ,ªRÚjC¡ªRÚjô¡ªRÚjŠ¥ªRÚj+¦ªRÚj§ªRÚj뮪RÚjj±ªRÚjL²ªRÚjŸ³ªRÚj�´ªRÚj»,ªRÚjµÚ,ªRÚjmä,ªRÚj¥è,ªRÚjUðXªRÚjSñªRÚjôñªRÚjròªRÚj u#.........# #.##.#  #.#..#  ###.#.##  #.....#  #.#..##  ####..#  ##.#####  #...@.# 91.9 (9.0)#.###.## ªRÚjŽ, #.# ♣.~♣ .~≈≈ #.♣♣♣~♣♣ .~~≈~~ ♣♣## #.♣♣P~♣ .~P~~~ ♣.)# #..♣♣~♣♣   .~~~P♣♣♣..#♣♣♣♣♣♣~P♣ ♣♣#   .~~~~♣♣...#P♣♣P♣..~♣♣♣♣P##    .~~~♣♣......~~..~~~..~~..#   ªRÚj€DªRÚjGR«RÚjÙ¸ «RÚjj¼ «RÚj. «RÚj5Æ ¬RÚj²E 3¬RÚjKG ¬RÚj;K ¬RÚj÷N ¬RÚjêO ¬RÚjá^ X¬RÚj:` ,¬RÚjä`  ¬RÚj7j z You enter the shallow water.Water ¬RÚj%k ¬RÚj0} à _Moving in this stuff is going to be slow.¬RÚjt~ ,¬RÚje‹ n¬RÚjl‘ >¬RÚjØ“ ¬RÚj¢ u¬RÚjw¤ ,¬RÚj3¥ ¬RÚj« ¬RÚjù´ –  You enter the shallow water.Water ¬RÚjd¶ N _Moving in this stuff is going to be slow.¬RÚj°º 3¬RÚj×½ ¬RÚjX ¬RÚjà ¬RÚjŽÃ (¬RÚj'Æ ¬RÚj®È ¬RÚjÓ _¬RÚj2Ý   You encounter an adder. ##.#####  #.....#  #.###.##  #.# ♣.~♣ ♣~~.~≈≈ #.♣♣♣~♣♣ ♣~~~.~~≈~~ ♣♣## #.♣♣P~♣ ♣♣♣♣~~~.~P~~~ ♣.)# #..♣♣~♣♣ ♣~~~~≈≈.~~~P♣♣♣..#♣♣♣♣♣♣~P♣ ♣♣# ♣~~≈≈≈≈.~~~~♣♣..@#P♣♣P♣..~♣♣♣♣P## ~~~~~~~.~~~♣♣......~~..~~~..~~..# P~~~PP~.~~†♣......P♣♣P.~~~♣P~♣♣.#Shock ~~P~~~~.~~†S......♣♣♣♣♣♣~P♣♣♣♣♣.# P~~~~~~.♣♣...^......♣.♣♣~♣♣♣♣...#  ♣~................♣~~.♣♣..###[39;49¬RÚj ß rm S   adder (wandering)  ##....#.♣...♣....♣♣P~♣♣..## #####...÷........♣P.P♣.## #.♣...<...♣.........#2008.5 (16.6)¬RÚjRà L.S¬RÚjrö ¬RÚjÕü 39.5 (17 _¬RÚjõ¬RÚjí®RÚjåØ ®RÚjŸÛ ®RÚjnå ®RÚj{ê N _There are no items here.±RÚj‰äw####..# ##.####....# ##.## #.# ♣.~ ♣~~.~≈≈ #.♣♣♣~♣♣  ~≈~~ ♣♣## #.♣♣P~♣ ♣♣♣~~~.~P~~~ ♣.)# #..♣♣~♣♣ ~~P♣♣♣.@#♣♣♣♣♣♣~P♣ ♣♣# ±RÚjèåž♣~~≈≈≈≈.~~~~♣♣...#P♣♣P♣..~♣♣♣♣P# ~~~~~~~.~~~♣♣......~~..~~~..~~. P~~~PP~.~~†♣P♣♣P.~~~♣P~ ~~P~~~~.~~†.......♣♣♣♣♣♣~P♣♣♣♣♣ P~~~~~~.♣♣..S^......♣.♣♣~♣♣♣♣...♣~................♣~~.♣♣..#####....#.♣...♣....♣♣P~♣..#######...÷........♣P.P♣.##±RÚjïçS.S±RÚj3ò±RÚjð÷910.5 (1.0) _±RÚj` ±RÚj]±RÚj:å ±RÚj«ì ±RÚj}ò ±RÚj,ö N _There are no items here.²RÚj¦Ä h.#..#####..# ##.####....# ##.## #.# ♣.~ ♣~~.~≈≈ #.♣♣♣~♣♣  ~≈~~ ♣♣## #.♣♣P~♣ ♣♣♣~~~.~P~~~ ♣.@# #..♣♣~♣♣ ~~P♣♣♣..#♣♣♣♣♣♣~P♣ ♣♣# ♣~~≈≈≈≈.~~~~♣♣...#P♣♣P♣..~♣♣♣♣P# ~~~~~~~.~~~♣♣......~~..~~~..~~. P~~~PP~.~~†♣P♣♣P.~~~♣P~ ~~P~~~~.~~†.......♣♣♣♣♣♣~P♣♣♣♣♣ P~~~~~~.♣♣...^♣.♣♣~♣♣♣♣...♣~......S.........♣~~.♣♣..#####....#.♣...♣....♣♣P~♣..##§²RÚj†Î & #.###.## #.# ♣.~♣♣~~.~≈≈ #.♣♣♣~♣♣♣~~~.~~≈~~ ♣♣## #.♣♣P~♣♣♣♣♣~~~.~P~~~ ♣.§# #..♣♣~♣♣♣~~~~≈≈.~~~P♣♣♣..#♣♣♣♣♣♣~P♣ ♣♣♣~~≈≈≈≈.~~~~♣♣...#P♣♣P♣..~♣♣♣♣P²RÚjÐ A~~~~~~~.~~~♣♣......~~..~~~..~~.  P~~~PP~.~~†♣..@...P♣♣P.~~~♣P~♣♣  ~~P~~~~.~~†.......♣♣♣♣♣♣~P♣♣♣♣♣  P~~~~~~.♣♣...§......♣.♣♣~♣♣♣♣.. ♣~................♣~~.♣♣ ##.S..#.♣...♣....♣♣P~♣♣..# #####...÷........♣P.P♣.##  #.♣...<...♣.........# ##...........## ##.♣...♣..........#²RÚjBÕ ²RÚjµá A)^²RÚj€å &1²RÚjñ k _The adder enters a dispersal trap! The adder blinks! You blink.³RÚjjƒ W*******³RÚj¼.³RÚj·o......S³RÚj‚Œ2--=2Shock³RÚjÈ"³RÚjd&O _The zap misses the adder.´RÚjyO´RÚj´Z´RÚj‡d´RÚjë} ´RÚj‰®_You can't see any susceptible monsters within range! (Use Z to cast anyway.)´RÚjµ½´RÚj"Ç´RÚjLÏ´RÚjÆÓ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)µRÚj|13µRÚju3µRÚjW8µRÚjU=µRÚjf>$ _µRÚjäB,µRÚj G,µRÚj3IµRÚjæJµRÚj&NµRÚj¥OL3==µRÚj³PµRÚjDWBµRÚj YµRÚj f!#.#..## ####..#  ##.#####  #.....#  #.###.##  #.# ♣.~♣  ♣~~.~≈≈ #.♣♣♣~♣♣  ♣~~~.~~≈~~ ♣♣## #.♣♣P~♣ ♣♣♣♣~~~.~P~~~ ♣.@# #..♣♣~♣♣ -6.5 (4 ♣~~~~≈≈.~~~P♣♣♣..#♣♣♣♣♣♣~P♣ ♣♣# ♣~~≈≈≈≈.~~~~♣♣...#P♣♣P♣..~♣♣♣♣P## ~~~~~~~.~~~♣♣......~~..~~~..~~ µRÚjŽgP~~~PP~.~~†♣......P♣♣P.~~~♣P~♣♣. ~~P~~~~.~~†.......♣♣♣♣♣♣~P♣♣♣♣♣.# P~~~~~~.♣♣...^......♣.♣♣~♣♣♣♣...#♣~..........♣~~.♣♣..#####S...#.♣...♣....♣♣P~♣♣..##µRÚjýk8-µRÚj³rµRÚjí›| _You see here a +1 hand axe of flaming.¶RÚjLæ¶RÚjâë+7.5 (1¶RÚj`ò¶RÚjßöR _f - a +1 hand axe of flaming¶RÚj+�¶RÚjY�3¶RÚj�”¶RÚj —¶RÚj›B¶RÚj‚ž¶RÚjIŸ:==¶RÚj៶RÚj‰¢¶RÚj&¦¶RÚjm§¶RÚj ©¶RÚje«¶RÚj6®¶RÚjâ®¶RÚj±¯¶RÚjƒ²¶RÚj¯½n¶RÚj¿,¶RÚj Á¶RÚjĶRÚjÏĶRÚjÞÆ¶RÚjÁʶRÚjãÍh  An adder comes into view.¶RÚj4ج♣~~~.~~≈~~ ♣♣## #.♣♣P~♣♣♣♣~~~.~P~~~ ♣..# #..♣♣~♣~~~~≈≈.~~~P♣♣♣..#♣♣♣♣♣♣~♣~~≈≈≈≈.~~~~♣♣...#P♣♣P♣..~S~~~~~.~~~♣♣......~~..~~P~~~PP~.~~†♣......P♣♣P.~~ ~~P~~~~.~~†.......♣♣♣♣♣♣~ P~~~~~~.♣♣...^......♣.♣♣~ ♣~..@.............♣~~ ##....#.♣...♣....♣♣P~ #####...÷........♣P.Shock #.♣...<...♣...... ##...............¶RÚjÉÙÄ ##.♣...♣........ S   adder (wandering) ##............. #######....... ##......¶RÚj[ÞE~24.5 (7¶RÚj&èUS¶RÚjàóZ5.5 (8Shock¶RÚj³û¶RÚjÿþ2 _The adder leaves your sight.¸RÚj”w3¸RÚjöx¸RÚjØ{¸RÚj{¸RÚj‡Š,¸RÚjúŒ¸RÚjD“¸RÚjN”¸RÚjù•¸RÚj%™¸RÚj[ž·  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a rat.¸RÚj¤©r ♣~~.~≈≈ #.♣ ♣~~~.~~≈~~ ♣♣## #.♣ ♣♣♣♣~~~.~P~~~ ♣..# #.. . ♣~~~~≈≈.~~~P♣♣♣..#♣♣♣♣ ..♣~~≈≈≈≈.~~~~♣♣...#P♣♣P .♣~~~~~~~.~~~♣♣......~~. r~P~~~PP~.~~†♣......P♣♣P .~~~P~~~~.~~†.♣♣♣♣¸RÚjè«8..P~~~~@~.♣♣...^......♣...#~♣♣♣~................ ##....#.♣...♣....♣Shock####...÷.. #.♣...<...♣ ##....r   rat (asleep) ##.♣...♣ ##...#######....¸RÚj”¸+7.5 (2¸RÚj!¾k9.1 (3.6Water _¸RÚj ƸRÚj˹RÚj‰gE*******r    Moving in this stuff is going to be slow. _You encounter a rat.  The zap hits the plant. The plant begins to die.  ¹RÚjõh‹The plant is lightly damaged.  The zap hits the rat.  The rat is moderately wounded.¹RÚjlî„ SThe rat squeaks loudly. You hear an angry hiss.¹RÚjÞïA~r¹RÚj„ñ>.S¹RÚj û!~~~P~~S   ball python (constriction)r   rat¹RÚjÿe2--==30.1 (1.0¹RÚjž ¹RÚj£ \ _You encounter a ball python.¹RÚjò:j ~The zap hits the rat.¹RÚj‹AI*******¹RÚjBÆ1S¹RÚj‹ÇD.S¹RÚjÙÐ+.~~~~~~S   adder (wandering)S   ball python (constriction)¹RÚjr×p1----4-1¹RÚjaà¹RÚj)ãG _You kill the rat!¹RÚjϘr ~The zap hits the ball python.¹RÚj‘ŸJ*****¹RÚj©" .¹RÚjW+ p~~~~~¹RÚj9 š0-----2Shock¹RÚjiA ¹RÚjîD O _You kill the ball python!¹RÚjDê ¹RÚj�ö ¹RÚjÖý ¹RÚjÓ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ºRÚj…dºRÚjqºRÚj"xºRÚjy|´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ºRÚj‹¸ºRÚjݹºRÚj·ººRÚjY¿h  An adder comes into view.ºRÚj7Ó 1==S...ShockS   adder (wandering)ºRÚjß%0ºRÚj{àK.SºRÚjéºRÚjZî9-3.1 (1 _ºRÚjŸºRÚjö»RÚjX»RÚj¬7-»RÚj/ »RÚjžF _Unknown command.¼RÚjT;ð   ♣~~~.~~≈~~ ♣♣##  ♣♣♣♣~~~.~P~~~ ♣..#  . ♣~~~~≈≈.~~~P♣ ..♣~~≈≈≈≈.~~~~♣ .♣S~~~~~~.~~~♣ ~~P~~~PP~.~~†♣. .~~~P~~~~.~~†.. ..P~~~~@~.♣♣...^ ..#~♣♣♣~....... ##....#.♣ #####...÷ #.♣...< ##...¼RÚj‘<5  ¼RÚjõ   ♣~~~.~~≈~~ ♣♣##  ♣♣♣♣~~~.~P~~~ ♣..#  . ♣~~~~≈≈.~~~P♣ ..♣~~≈≈≈≈.~~~~♣ .♣S~~~~~~.~~~♣ ~~P~~~PP~.~~†♣. .~~~P~~~~.~~†.. ..P~~~~@~.♣♣...^¼RÚj—ö ..#~♣♣♣~....... ##....#.♣ #####...÷ #.♣...< ##...  ¼RÚj˜þ¼RÚjª¼RÚjª ¼RÚj’ ] _An adder is nearby!½RÚjb1¾ *****S  The zap hits the adder.  The adder is lightly wounded.½RÚjÒ½n ~The adder hisses angrily.½RÚj}¿M~S½RÚjuÀC~S½RÚjcÈ7~~½RÚjéË\0--=4½RÚjšÓ½RÚj_×V _A nearby plant withers and dies.½RÚjŽì– ***** The zap hits the adder.½RÚj`oM~S½RÚj®pJ~S½RÚjåy=~~~~~½RÚj{f9/13 ----5½RÚj]‚½RÚjÁ…^ _The adder is severely wounded.½RÚj;© †The zap hits the adder.  You kill the adder!½RÚjNCÝ *******You hear a splash.  The zap hits the plant. The plant begins to die.½RÚjÕÎX..P~~~†½RÚj³Þ�8----216Shock½RÚjò½RÚj±ö3 _The plant is lightly damaged.½RÚj‘- ½RÚjD: ½RÚj#B ½RÚj�E ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)½RÚjš(3½RÚjò)½RÚj¶-½RÚjz2k9== _½RÚjâ>„½RÚj1I0~½RÚjîL½RÚj×M½RÚjP½RÚj•Te _A nearby plant withers and dies.½RÚjmUp10/13====½RÚjnW½RÚjœZ½RÚj7[½RÚjõ\½RÚjî_½RÚjˆ`½RÚj°a½RÚj¼d½RÚjbel1====½RÚjg½RÚj’j½RÚjCk½RÚj^l½RÚjCo½RÚj×o½RÚj_q½RÚjŸt½RÚj”u½RÚjgv½RÚjz½RÚj­zj2====½RÚj |½RÚjÄ~½RÚju½RÚj|€½RÚj–ƒ½RÚj2„½RÚjE…½RÚj7ˆ½RÚjƈ½RÚj#нRÚjõ�½RÚj‹Žj3====½RÚj0�½RÚjÖ“½RÚj»ž¤  You see here an adder corpse.½RÚj¡½RÚj¢ _½RÚj@¤½RÚjô¦½RÚj…ª½RÚjH«½RÚj­½RÚj›¯½RÚjA³½RÚj´:==½RÚj¶½RÚj¾¸½RÚjß»½RÚj½½RÚjD¾½RÚj]Á½RÚjĽRÚjÅÄ(½RÚj—ƽRÚjŽÉ½RÚjaͽRÚjνRÚjÌϽRÚjHÒ½RÚj~Õ½RÚj&Ö½RÚjؽRÚjÚ½RÚj1ݽRÚjïݽRÚjÔÞ½RÚj=ô— ########### ♣~~.~≈≈ ...#.....# ♣~~~.~~≈~~.$........♣♣♣♣~~~.~P~~~...........♣~~~~≈≈.~~~P♣..........♣~~≈≈≈≈.~~~~.....@..♣~~~~~~~.~~~♣♣-.......~~P~~~PP~.~~†♣..........~~~~~~~~.~~†..½RÚj³õQ...........~~~~†~~.♣♣.....#.....#~♣♣♣~....############## ##....#.♣ ##### #.♣ ##You pick up a parchment of Hoarfrost Cannonade and begin reading...½RÚj‚ý064.1 (28.0)½RÚj)F-5.1 (29½RÚj½RÚjnL _You add the spell Hoarfrost Cannonade to your library.¾RÚj˜% I¾RÚj_) ¾RÚjð* ¾RÚj§+ ¾RÚj-1 ,¾RÚj'4 ¾RÚjÖ4 ¾RÚjß5 ¾RÚj8 ¾RÚjä; ,¾RÚjM= ¾RÚj°? ¾RÚjjB f  You encounter an adder.¾RÚjèT „#S.>P~ ~P#♣~♣.########### ♣~~.~#.....# ♣~~~.~ #...$@.......♣♣♣♣~~~.~ #.......♣~~~~≈≈.~......♣~~≈≈≈≈.~¾RÚjV ¸Shock#....♣~~~~~~~.~ #...........~~P~~~PP~.~..............~~~~~~~~.~ S   adder (asleep)...............~~~~†~~.♣.........#.....#~♣♣♣~.....##############¾RÚj�i 18.1 (3.0)¾RÚjät +9.1 (4¾RÚjè{ ¾RÚjþ~ ; _Found a stone staircase leading down.¿RÚjží» # S. >P~ ~P #♣~♣.########### ¿RÚjôî6 .........#.....#  #...$@....... #............. ............... .#............♣ #...........~~ ..............~ ............... .........#.....  ¿RÚjõŠ¿ # S. >P~ ~P #♣~♣.###########  .........#.....#  #...$@....... #............. ............... .#............♣ #...........~~ ..............~ ............... .........#.....  ¿RÚjF�¿RÚj ¡¿RÚj¢¨¿RÚjÇ«] _An adder is nearby!¿RÚjäµ $*******S    The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.  ¿RÚj:· �The plant is lightly damaged.  The zap hits the adder!  The adder is severely wounded.¿RÚjQ? ˆ.S  The adder hisses angrily.¿RÚjæF Ý h2--P~P...h   Natasha (wandering)S   adder  You encounter Natasha, Servant of Life and Death.¿RÚj0R /  --more--ÁRÚjp”Þ.S =70.1 (1 _ÁRÚjh …*******h   plant is lightly damaged.zap hits the adder.  The adder is almost dead.The zap hits the plant.plant is lightly damÁRÚj›i $aged.  The zap hits Natasha!ÁRÚjQí 0~ÁRÚjöî ?.hÁRÚjòø RPP...ÁRÚj  a1----1ÁRÚj( ÁRÚj›! [ _Natasha is heavily wounded.ÁRÚjdIçM******* _Natasha is heavily wounded. ÁRÚjÊJq The zap hits the plant.  The plant is lightly damaged.  The zap hits Natasha.ÁRÚjßÍG.hÁRÚjƒ×S.P...ÁRÚjæa0----2ÁRÚjùðÁRÚj¥ô\ _Natasha is severely wounded.ÂRÚjá™Ê†. _Natasha is severely wounded.  You kill Natasha!ÂRÚjÞ ö *******Natasha growls in agony!The zap hits the plant.ÂRÚj%2SÂRÚjd&*~ÂRÚjø6— .P†P...  The plant is lightly damaged.ÂRÚjV<’2/32--403ShockÂRÚj£DÂRÚjxw _Your magical contamination has completely faded away.ÈRÚj™zÈRÚjx~ÈRÚjkÈRÚjí€ÈRÚjõ„ÈRÚj¯…ÈRÚjä‡ÈRÚjÒ‹ÈRÚj’Œk9===ÈRÚjÜŽÈRÚj§”ÈRÚj†•ÈRÚj9—ÈRÚjû›ÈRÚj¬œÈRÚj3 ÈRÚjo¥ÈRÚj¦)10/14ÈRÚjº¦G====ÈRÚjq¨ÈRÚjÿ¬c  You encounter a bat.ÈRÚj)ºõ-bShockb   bat (wandering)ÈRÚj«983.0).b.bÈRÚj,ÌÈRÚjäÐM-9.1 (14 _ÈRÚj’ÙÈRÚj�ÜÈRÚjæË ÷ *****b  The zap hits the bat.  The bat is severely wounded.ÈRÚjyÍ ÈRÚj)Q F.bb.ÈRÚjÄR 'b.ÈRÚja` '...ÈRÚják o9/14 --=100.0) ÈRÚjRp ÈRÚj¦� M _The zap misses the bat.ÉRÚjà@ÉRÚj#CF*****ÉRÚj²Â b.ÉRÚj¿Ð¡ ....  The zap misses the bat. The bat hits you but does no damage. x2ÉRÚj¸Òc8----1ÉRÚj¥ÙÉRÚjÝ4 _You hear a splashing noise. x2ÉRÚj:U$b.bÉRÚjAÉRÚjçMh--Contam: 10% 2ÉRÚjœWÉRÚjkd~ _You miscast Shock. Nothing appears to happen. The bat barely misses you.ÉRÚjV$ A # .) >†† ~) #♣~♣†###########  .........#.....#  #...$@....... #.....b....... ............... ÉRÚj% °.#............♣ #...........~~ ..............~ ............... .........#.....  ÉRÚj‹¾ [ # .) >†† ~) #♣~♣†###########  .........#.....#  #...$@....... #.....b....... ............... .#............♣ ÉRÚjÅ¿ ü#...........~~ ..............~ ............... .........#.....  ÉRÚjÈ ÉRÚjâÊ ÉRÚjCÓ ÉRÚjvÖ Z _A bat is nearby!ÉRÚjË\N †  The zap hits the bat.ÉRÚj2d ****** * ÉRÚjÿI†......ÉRÚj “7-33ShockÉRÚjÉRÚj.G _You kill the bat!ÊRÚjH«ÊRÚj3·ÊRÚjƾÊRÚjô _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÊRÚjñÒ  You encounter an adder.SShockS   adder (wandering)ÊRÚj˜Ô&0ÊRÚjÖD.SÊRÚjóÞÊRÚj5ä:-4.1 (1 _ÊRÚjìÊRÚjRðËRÚj#F *******S    The zap hits the adder.  The adder is moderately wounded.ËRÚjwË;S.ËRÚj´Ø8.......ËRÚj'ßp6---=5ËRÚj"éËRÚj£/ _The adder hisses angrily.ËRÚjª  ******* The zap hits the adder.ËRÚjÀ�K.SËRÚjc¨`.$....ËRÚjJ¬A--6ËRÚjä´ËRÚj7¸^ _The adder is severely wounded.ËRÚj9 z †The zap hits the adder!ËRÚjê „*******ËRÚj¨ ‘.$.†...ËRÚj&° ”5--97ShockËRÚjý¶ ËRÚj º I _You kill the adder!ËRÚj,ËRÚjé8ËRÚjªAÌRÚj-´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÌRÚj‚ËÌRÚjþ×ÌRÚjÆßÌRÚjã´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÌRÚjpÇÌRÚjÀÈÌRÚjÜÉÌRÚjtÎÌRÚj„Ò$ _ÌRÚjFÔ6==8% 6427====1 _Your magical contamination has completely faded away.8===ÌRÚjÚ,ÌRÚjÔÌRÚj» ,ÌRÚjÅ ÌRÚjtÌRÚj?ÌRÚjNÌRÚj]ÌRÚj8k9===ÌRÚj—ÌRÚjÀÌRÚjuÌRÚjÍÌRÚjùÌRÚj¼ÌRÚj-#ÌRÚjN$ÌRÚjø$p10/14====ÌRÚjO&ÌRÚjò)ÌRÚj•*ÌRÚjÖ+ÌRÚjÜ.ÌRÚj|/ÌRÚj(1ÌRÚjÏ3ÌRÚjˆ4ÌRÚj¨5ÌRÚj›:ÌRÚj7;k1===ÌRÚj³<ÌRÚjAÌRÚj¢AÌRÚjàBÌRÚjsFÌRÚj9GÌRÚj�HÌRÚjcLÌRÚjMÌRÚjHNÌRÚj>RÌRÚjÖRi2===ÌRÚjÐTÌRÚjy[BÌRÚj]ÌRÚjG^ÌRÚj�_ÌRÚj½bÌRÚjKcj3====ÌRÚjâdÌRÚjœhÌRÚjciÌRÚj[jÌRÚjznÌRÚj›oÌRÚj½pÌRÚjésÌRÚj†tÌRÚjvÌRÚj=zÌRÚjðzj4====ÌRÚj¦|ÌRÚj€ÌRÚjŽƒc  You encounter a bat.ÌRÚj^Ž....#.~.).P >††~#.~)..#♣~♣†########### ♣~~.ÌRÚj'�/.#.....# ♣~~~. #...@..♣♣♣♣~~~.- #.†...†.♣~~~~≈≈..♣~~≈≈≈≈.Shock.#.♣~.. #.~~P~~~PP~. .~. b   bat (asleep).~~~~†~~.b.#.....#~♣♣♣~.. ..# ##..ÌRÚjÂ�038.1 (31.0)ÌRÚjk¢M-9.1 (32 _ÌRÚjŒ¶ÌRÚj½R _You see here 13 gold pieces.ÍRÚj]ÀX ... .#.~ ..).P >††~ #.~). .#♣~♣†###########  ..........#.....#  #...@....... #.†...†...... ............... ..#............ ÍRÚjðÁ§. #...........~ .............. ............... b.........#....  ÍRÚj^‚ ... .#.~ ..).P >††~ #.~). .#♣~♣†###########  ..........#.....#  #...@....... #.†...†...... ...............ÍRÚjƒ_= ..#............ . #...........~ .............. ............... b.........#....  ÍRÚj•ˆ¤ _A bat is nearby!ÍRÚjsvL .  The zap hits the bat.ÍRÚj‚|****** * ÍRÚjÓ O.......ÍRÚju¡3--80=40.1 (1.0)ShockÍRÚjÑ'ÍRÚjt+G _You kill the bat!ÍRÚjL6 ÍRÚjµ@ ÍRÚjbH ÍRÚj¥K ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÍRÚj)Ž ÍRÚjüœ ÍRÚjì¤ ÍRÚj© ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÎRÚjJéIÎRÚjˆìÎRÚjˆí$ _ÎRÚj¬ñÎRÚjæóÎRÚjìôL4==ÎRÚj€ÿÎRÚjº� _You now have 143 gold pieces (gained 13).ÎRÚjLÎRÚjoÎRÚj•ÎRÚj1ÎRÚjaFw .... ~~# ...# ~.#.~.##~...).P.. .>††~.. #.~).##..#♣~♣†########### ♣~....#.....# ♣~~-4.1 (4:.#.##......♣♣♣♣~~ #.†...†.......♣~~~~≈ ....♣~~≈≈≈ #..#...♣~~~~~~#..#.~~P~~~PP..~~~~~~~.........~~~~†~..........#.....#~♣♣♣~ÎRÚj@PÎRÚj™\E-5.1 (5ÎRÚjufÎRÚjoj` _Found a parchment of Sublimation of Blood.ÎRÚjM#IÎRÚj›'ÎRÚje+ÎRÚj<,:==ÎRÚjK1ÎRÚjÔ2b  You see here an adder corpse.ÎRÚj:8ÎRÚj9 _ÎRÚjî;ÎRÚj1?ÏRÚj+ÏRÚjÏRÚjÞÏRÚjÁÏRÚjÒ ÏRÚjƒ ÏRÚj8ÏRÚj>ÏRÚjåÏRÚj¢ÏRÚjÚÏRÚj?ÏRÚjÍ ÏRÚj|!ÏRÚjr#ÏRÚjð'ÏRÚjà.A  You enter the shallow water.ÏRÚjî/?Water ÏRÚj2ÏRÚji6N _Moving in this stuff is going to be slow.ÏRÚj:ÏRÚjÑ:(ÏRÚj=ÏRÚjYBÏRÚjDGÏRÚjHÏRÚjÍZÏRÚja^ÏRÚj8fA  You enter the shallow water.ÏRÚj?g?Water ÏRÚjÉhÏRÚj@mN _Moving in this stuff is going to be slow.ÏRÚjq>ÏRÚj¸rÏRÚj uÏRÚj½xÏRÚj¨yÏRÚjIzÏRÚj2…ÏRÚjEˆÏRÚj ‰ÏRÚjÆŠÏRÚjµ‘ÏRÚj—ÏRÚj˜ÏRÚjæ™ÏRÚjœÏRÚjŸi  You encounter a hobgoblin.ÏRÚjT¯T .g.... .... .... ... # ### #.. #.#.# #~♣♣P~. #.#.# ##~~~~~~♣ ÏRÚj–°$ . #..@###~P~~~~~♣♣  #...#.....~~P~P~~~P ###.#....... Shock #.......~~~~~PPP~ #.#....##♣~~~~~P #...#.~.##~~~~~P g   hobgoblin (wandering) ......).P...♣~♣♣♣ .##..>††~...# #.! #..#.~).###ÏRÚjï¹].g60.3 (15.2)ÏRÚj|ÂÏRÚjñË31.3 (16 _ÏRÚjÔÏRÚjwÖÏRÚj\ < *******g  The zap hits the hobgoblin.  The hobgoblin is severely wounded.ÏRÚj¿à G.gÏRÚjüê =......ÏRÚjNí h3--==2.3 (1.0) ÏRÚjÐô ÏRÚjWø @ _The hobgoblin shouts! You hear a shout! x2ÐRÚj,r †The zap hits the hobgoblin!ÐRÚj™2F*******ÐRÚjè3 ÐRÚjÔ¿f..†....ÐRÚjÍ 2----1-3ShockÐRÚj˜ÔÐRÚjŽ×M _You kill the hobgoblin!ÐRÚj²}ÐRÚj €8-ÐRÚjF‹ÐRÚjº�´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐRÚj™v IÐRÚj¼y : _ÐRÚj‰ x3==ÐRÚj�€ ÐRÚjË„ ÐRÚjŠ… ÐRÚj�† ÐRÚjŠ ÐRÚjÒŠ ÐRÚjþ‹ ÐRÚjR� ÐRÚj‘ j4====ÐRÚjY’ ÐRÚj— ÐRÚj¤› ÐRÚjßœ ÐRÚjRž ÐRÚj½¡ ÐRÚjॠÐRÚjí¦ ÐRÚj7¨ ÐRÚjA« ÐRÚj�¯ ÐRÚj@° ÐRÚjÔ± ÐRÚj’´ ÐRÚjß» ÐRÚj½ :==ÐRÚjC¿ ÐRÚj»Â ÐRÚjNÈ ÐRÚjDÉ ÐRÚj?Ë ÐRÚjˆÎ ÐRÚjªÔ ÐRÚjÃÕ ÐRÚj× ÐRÚjÛ ÐRÚj<ß c  You encounter a rat.ÐRÚjê @. #.#.# #~♣♣P~.#. #.#.# ##~~~~~~♣#.##...###~P~~~~~♣♣#...#.....~~P~P~~~P###.#..............########.......~~~~~PPP~.......#.#....##♣~~~~~P.#.....#...#.~.##~~~~~PÐRÚj¥ë 9r......@....).P...♣~♣♣♣-...P...##..>††~...# ##+#♣..! #..#.~).### Shock#... #..#♣~♣†########+................#...#....:.#.##.......... r   rat (asleep) ♣........#.†...†..... .... ................ ##..#...........ÐRÚjÙú 074.3 (11.0)ÐRÚjü M-5.3 (12 _ÐRÚjœ ÐRÚj¦ ÒRÚjዜ3--Contam: 10% 6.0) ÒRÚjœ�ÒRÚjÉ“C _You miscast Shock. Nothing appears to happen.ÒRÚj%ƒ *******r  The zap hits the rat.  The rat is moderately wounded.ÒRÚjI@.rÒRÚjo#.....ÒRÚjÇj2----==7ÒRÚjlÒRÚj¥- _The rat squeaks loudly.ÒRÚj-‚¹ .  The zap hits the rat.*******ÒRÚjn!$.......ÒRÚjq0 1----2-8ShockÒRÚjY<ÒRÚj�?G _You kill the rat!ÓRÚjûm_ÓRÚj…sb2==ÓRÚjè|ÓRÚj3~ÓRÚj&€ÓRÚj†ÓRÚj)‡ÓRÚj/‰ÓRÚj¾�ÓRÚj—ŽÓRÚjs‘ÓRÚj)”ÓRÚj•m3====8% ÓRÚj°–ÓRÚjÅšÓRÚjd›76ÓRÚjÙ¢ÓRÚj.©ÓRÚjWª74ÓRÚjC­ÓRÚj³ÓRÚjû³r4====2ÓRÚj­¶ÓRÚj¢»ÓRÚjX¼71ÓRÚjîÀÓRÚjçÃÓRÚj¤Ä'ÓRÚj¹ÆÓRÚjˆËZ _Your magical contamination has completely faded away.ÓRÚjBÏÓRÚjìÏÓRÚj'ÒÓRÚjÅÔÓRÚj`ÙÓRÚjÚ$==ÓRÚj¼ÚÓRÚjVÜÓRÚjãÞÓRÚj´âÓRÚjYãÓRÚjæÓRÚjH6 #.##...###~P~~~~~♣ #...#.....~~P~P~~~ ###.#.............#########.......~~~~~PP........#.#....##♣~~~~~P..#.....#...#.~.##~~~~~P......).P...♣~♣♣♣♣...P...##..>††~...# # ♣#+#♣..@.#..#.~).### -- #....#..#♣~♣†####### +................#.. #....:.#.##......... ♣........#.†...†. ................##..#............##..# ....ÓRÚj)v913.0)-2.3 (14ÓRÚjÑ1ÓRÚjZ5Q _d - a puce potionÓRÚjÌ� ÓRÚj�� 3ÓRÚjµ• ÓRÚj¤š ÓRÚj�› ÓRÚj½¡ ,ÓRÚj¤ ÓRÚjÓ¤ ÓRÚj ¦ ÓRÚj�ª ÓRÚjž¯ ¤  You open the door.  You encounter a hobgoblin, a rat, a dart slug and a goblin.ÓRÚjQº ¹ ###.#...........##########.......~~~~~P.........#.#....##♣~~~~ ...#.....#...#.~.##~~~~ .............).P...♣~♣ ♣...P...##..>††~...# #ÓRÚjÛ» ü ♣#+#♣....#..#.~).###  ##g##....#..#♣~♣†##### +r?w'@...............###g##....:.#.##....... ♣........#.†...†Shock ......... ......##..#.....##..#w   dart slug (asleep) :....#.....g   hobgoblin (asleep) ######....g   goblin (asleep) # r   rat (asleep)ÓRÚj4 Y.r4.3 (2.0)ÓRÚj/Ï gwgwggrÓRÚj|Ð J====5.3 (3ÓRÚjkÙ ÓRÚjÝ O _The rat squeaks loudly. The goblin shouts! The hobgoblin shouts!ÓRÚjà ‰ _Found a scroll labelled VESHRI SEH XOINK.ÔRÚj –à ?The zap hits the dart slug.  The dart slug is severely wounded.The zap hits the rat!ÔRÚj׫]**** ÔRÚj<#g.ÔRÚj-F.gw'ÔRÚjo/�3--=---6.3 (1ÔRÚj¸CÔRÚjHG _You kill the rat!ÔRÚj§B r †The zap hits the dart slug.ÔRÚjôK – )You kill the dart slug!The zap hits the goblin.ÔRÚj‹V ±****g   hobgoblinÔRÚjkÚ D.gÔRÚjuæ O.)g'ÔRÚjtë “2----5---7ÔRÚjJõ ÔRÚjàø J _You kill the goblin!ÔRÚj߃‘ **** The zap hits the hobgoblin.ÔRÚj_|†g.)ÔRÚjûa1----8ÔRÚj<ÔRÚjÜ%b _The hobgoblin is severely wounded.ÕRÚjL¸‘ **** The zap hits the hobgoblin.ÕRÚj5I˜ .)†gThe hobgoblin is almost dead.ÕRÚj^KA--9ÕRÚjMUÕRÚjY@ _The hobgoblin hits you but does no damage.ÕRÚjÇ—P '  The zap hits the hobgoblin.ÕRÚj®Ÿn****ÕRÚjÄ9J.)†'ÕRÚjïF�0-6200ShockÕRÚj$PÕRÚjâSM _You kill the hobgoblin!ÕRÚjÉ%ÕRÚj]'ÕRÚjs(ÕRÚj–.ÕRÚj´/ÕRÚjÓ4ÕRÚjÉ5ÕRÚj´6K1=ÕRÚjŠ8ÕRÚj=,ÕRÚj?ÖRÚjÇ,ÖRÚjTÖRÚj02===ÖRÚj¡1,ÖRÚjš2ÖRÚj<6ÖRÚj†:€3====ÖRÚjX=ÖRÚj)>ÖRÚjs?ÖRÚj¡DÖRÚj­EÖRÚj³GÖRÚj KÖRÚj>LÖRÚjfXÖRÚj_ÖRÚj‡`j4====ÖRÚj§aÖRÚj¥dÖRÚjƒl~  You encounter an orc. It is wielding a +0 club.ÖRÚjÇ}n ###.# ##########.......~~~~~ .........#.#....##♣ ...#.....#...#.~.## .........o...).P...♣~ ♣...P...##..>††~...#  ♣#+#♣....#..#.~).### ##.##....#..#♣~♣† +.)†@..-ÖRÚj% ##.##....:.#.### ♣.#.†...†Shock . ......##..# .......##..#o   orc (wandering) :....#.. ######... .ÖRÚjß�Lo.133.0)ÖRÚj�˜ÖRÚjˆœM-4.3 (14 _ÖRÚj?¥ÖRÚjSÙQ _There is an open door here.ÖRÚj†‘  *****o  The zap hits the orc.  The orc is severely wounded.ÖRÚjì U.oÖRÚjÍ" 0...ÖRÚj7& i3--===5.0) ÖRÚjI0 ÖRÚj£3 % _The orc shouts!ÖRÚjæó¤ ***** The zap hits the orc.×RÚjÈ=U.o×RÚjþU3.....×RÚjZj2------6×RÚjîe×RÚjÐiW _The orc is almost dead.×RÚj¢j $The zap hits the orc.×RÚj»"b*****×RÚj²$(×RÚj³¸`...$.×RÚj2ÆÁ1----8--7Shock×RÚj Ð×RÚjrÓG _You kill the orc!×RÚjR/ I×RÚjù0 b2==×RÚj]6 ×RÚj�g „×RÚjäm –3====×RÚjDu ×RÚj–v ×RÚjËx ×RÚjƒ} ×RÚjv~ ×RÚjH ×RÚj¦‚ ×RÚjaƒ ×RÚj›„ ×RÚjᇠ×RÚj¹ˆ j4====×RÚjአ×RÚjå‹ ×RÚj‘� ,×RÚjŒ� ×RÚj‰– e  You see here a dart slug corpse.×RÚjz› ×RÚjKœ  _×RÚjl» ×RÚjùÁ w  ###.# ##########....... .........#.#....##♣ ...#.....#...#.~.## .............).P... ♣...P...##..>††~... ♣#+#♣.$..#..#.~).## ##.##....#..#♣~♣† +.@†'- ##.##....:.#.## #+#♣........#.†.. ..... ......##..# .......##..# :....# ######.  e - a scroll labelled VESHRI SEH XOINKThings that are here:×RÚj"Í /20.0)×RÚjŸÒ F-8.3 (11×RÚjæÚ ×RÚj×Þ M _a +0 club; a rat corpseÙRÚjù‡Å==ÙRÚj¨;  You see here a dart slug corpse. _  There is an open door here. _ÙRÚjß«ÙRÚjü±,ÙRÚj³ÙRÚj•ƈ  You now have 157 gold pieces (gained 14).  Things that are here:ÙRÚjÑÈÙRÚjèÎ] _a +0 club; an orc corpseÙRÚjÄÒÙRÚj»ÓÙRÚj•ÕÙRÚjØÙRÚj'ÜÙRÚjéÜÙRÚjcÞÙRÚjÒàÙRÚjÁäÙRÚj…åÙRÚj>çÙRÚjåéÙRÚjkîÙRÚj\ðÙRÚjxòÙRÚjõÙRÚjBøÙRÚj÷øÙRÚjåúÙRÚj"ýÙRÚj{ÙRÚjÙRÚjÓÙRÚjfÙRÚj~ ÙRÚjŠ ÙRÚj ÙRÚj¨ÙRÚjÁÙRÚjjÙRÚj¸ÙRÚj´&¶ ♣#+#♣.)..#..#.~).###. ##.##....#..#♣~♣†###.. +.)†'..............#.. ##.##....:.#.##....#..♣♣#+#♣........#.†#..P................#...........##..#.....##..........##..#.....####@....#..ÙRÚj%(G #######....... ........ .... ..###  You pick up a parchment of Blink and begin reading...ÙRÚjŽ2-41.3 (13ÙRÚjÂ9,2.3 (14ÙRÚjè@ÙRÚjD> _You add the spell Blink to your library.ÛRÚjC> Ò Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 16% 2b - Sublimation of BloodNecromancy16%2  c - AnguishHexes/Necromancy 71% 4  d - Olgreb's Toxic Radiance Alchemy71% 4  e - Hoarfrost Cannonade Ice/Forgecraft 96% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÞRÚj“»ÞRÚjÂÃÞRÚjÍÅ♣#+#♣.)..#..#.~).## DrHermelin the MagicianÞRÚj+Î#. ##.##....#..#♣~♣†## Deep Elf#.. +.)†'.............. Health: 32/32 ========================#.. ##.##....:.#.##.... Magic: 14/14 ========================#..♣♣#+#♣........#.†... AC: 6Str: 5#..P................... EV: 11Int: 22#...........##..#..... SH: 0Dex: 15##..........##..#..... XL:  5 Next: 88% Place: Dungeon:3####@....#........... Noise: ---------  Time:ÞRÚjÏi[m 2242.3 (0.0)#######........... c) +1 short sword (flame)........... Cast: Shock.... ..### _There is an open door here.  You now have 157 gold pieces (gained 14).  Things that are here: _a +0 club; an orc corpseYou pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.ÞRÚj ÚÞRÚjjÛÇMemorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - NoÞRÚj¯gÞRÚj·…±♣#+#♣.)..#..#.~).## DrHermelin the Magician#. ##.##....#..#♣~♣†## Deep Elf#.. +.)†'.............. Health: 32/32 ========================#.. ##.##....:.#.##.... Magic: 14/14 ========================ÞRÚj‡}#..♣♣#+#♣........#.†... AC: 6Str: 5#..P................... EV: 11Int: 22#...........##..#..... SH: 0Dex: 15##..........##..#..... XL:  5 Next: 88% Place: Dungeon:3####@....#........... Noise: ---------  Time: 2242.3 (0.0)#######........... c) +1 short sword (flame)........... Cast: Shock.... ..### _There is an open door here.  You now have 157 gold pieces (gained 14).  Things that are here: _a +0 club; an orc corpseYou pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.ÞRÚj®�+3.3 (1ÞRÚjú—ÞRÚj§¡ÞRÚj°©+4.3 (2ÞRÚjÙ°ÞRÚj/»ÞRÚjGÄ+5.3 (3ÞRÚjÏÊÞRÚj/Ô¨ _You start memorising the spell. You continue memorising. x2ÞRÚjØÜÞRÚjšäÞRÚjuèc _You finish memorising. Spell assigned to 'e'.àRÚjª—™ _àRÚjž,àRÚj‚Ÿ,àRÚjï àRÚjè¡àRÚjÌàRÚjÁÍ,àRÚjfÐàRÚjzìBàRÚj }  ###.#.....   ## ##########.......   #. .........#.#....#   ##.#...#.....#...#.~   #.................).P   #...♣♣...P...##..>††~   #....♣#+#♣.)..#..#.~)   #...[##.##....#..#♣~♣  #...@+.)†'  àRÚjn @##...##.##....:.#.##  #..♣♣#+#♣#.†  #..P................  ##...........##..#..  ##..........##..#..   ####.....#........   #######........   ........ àRÚj'­78 M.. ###.## ##########....... #. ....#....##.#...#.....#...#.~...............).P♣♣...P...##..>††~.♣#+#♣.).~)##.##....#..#♣~♣àRÚj„Ã....+.)†'..........##...##.##....:.#.##.  #..♣♣#+#♣........#.†àRÚjð%W52.3 (73.3 (8àRÚjÚ2àRÚjk^s _You see here a scarf of harm.âRÚjLæâRÚj€ô+4.3 (1âRÚjÂöâRÚjÐþI _g - a scarf of harmãRÚjFg‰Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)äRÚjÃÓg - a scarf of harm. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of harm': It increases damage dealt and taken. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Harm} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.åRÚj6åRÚjÛ>åRÚjVJ” #...#..... DrHermelin the Magician  ###.#..... Deep Elf  ## ##########....... Health: 32/32 ========================  #. .........#.#....# Magic: 14/14 ========================  ##.#...#.....#...#.~. AC: 6Str: 5  #.................).P EV: 11Int: 22  #...♣♣...P...##..>††~ SH: 0Dex: 15  #....♣#+#♣.)..#..#.~) XL:  5 Next: 88% Place: Dungeon:3  åRÚjjL$#...@##.##....#..#♣~♣ Noise: ---------  Time: 2254.3 (0.0)  #....+.)†'........... c) +1 short sword (flame)  ##...##.##....:.#.##. Cast: Shock  #..♣♣#+#♣........#.†  #..P................  ##...........##..#..   ##..........##..#..   ####.....#........   #######........ You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _You see here a scarf of harm. _g - a scarf of harmåRÚjòTåRÚjÛZåRÚj­båRÚjMs‘  You start putting on your armour.5.3 (1åRÚj^{åRÚj‡„åRÚjÿˆ+6.3 (2åRÚj“�åRÚj‹šåRÚjeŸ+7.3 (3åRÚjÀ¦åRÚjT°åRÚjŒµ+8.3 (4åRÚjÛ½åRÚjqÇåRÚjÒË+9.3 (5åRÚjÔåRÚj!Ö{ _You continue putting on your scarf of harm. x5åRÚjyÜåRÚj]äåRÚjí_ _You finish putting on your scarf of harm.æRÚjHç æRÚj é æRÚjê æRÚjãí æRÚj,ó : _æRÚj ù ,æRÚj®û ,æRÚjý æRÚj¸ æRÚj<< °æRÚjzf šæRÚj~i 7 _You open the door.æRÚjÝ… ,  There is an open door here. _æRÚjïˆ e  You see here a dart slug corpse.æRÚj� æRÚj6�  _æRÚjµ’ æRÚjæ— @  There is an open door here.æRÚjàœ æRÚj†¨ a _æRÚjF« ,æRÚj ± æRÚj³ æRÚjî³ æRÚjpµ æRÚj˸ æRÚjX¼ æRÚj¿é BæRÚjÞë ,æRÚj&í æRÚjþXæRÚjó æRÚjnæRÚjXæRÚjŠæRÚjñæRÚjÿæRÚjãæRÚj²æRÚj�$˜  You encounter an orc. It is wielding a +0 hand axe.æRÚjÓEæRÚj$H.................).P...♣~♣♣♣ ...♣♣...P..o##..>††~...# # ....♣#'#♣.)..#..#.~).### ....##.##....#..#♣~♣†########### ....+.)†'................#.....# #...##.##....:.#.##......♣♣ #..♣♣#+#♣........#.†...†.......♣ #..P...........................♣~ ##...........##.@#............♣~~  ##..........##..#....~~P~  ####.....#..................~~~Shock #######.......[3æRÚj-IÏ4m....~~ #.............#.....#~ #........############# o   orc (wandering) ########## æRÚjÞ[/77.3 (18.0)æRÚj5gæRÚjîz38.3 (19 _æRÚj’„æRÚjs‰èRÚjsÂ$ *******o  The zap hits the orc.  The orc is moderately wounded.èRÚj~GQ.oèRÚjÃW7.....èRÚjÞkh3--==9.0) èRÚj’xèRÚjÇ|% _The orc shouts!èRÚjñRj )The zap hits the orc.èRÚj•Zb*******èRÚj!ñm.).÷....èRÚj¨ÿ¡2----9-80ShockèRÚj èRÚjØ G _You kill the orc!èRÚj*˜ èRÚj3£ 8-èRÚjµ¼ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)èRÚjòò 4èRÚj#ø èRÚj?>´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)éRÚj­fIéRÚjÐjéRÚj8lS3== _éRÚjqéRÚjþq,éRÚjÂséRÚjŽwéRÚj[xéRÚjÿyéRÚjK}éRÚjp~éRÚj€éRÚjp„éRÚjæ…j4====éRÚj ‡éRÚj€�éRÚj­“,éRÚj—–éRÚj™éRÚj8�éRÚjžéRÚj´²éRÚj´´éRÚjf·éRÚj]¸éRÚjˆºéRÚj;¾éRÚjUÃéRÚjRÄ:==éRÚjpÆéRÚjùÉéRÚj'ÑBéRÚjúÕ%  éRÚjœá?You see here an adder skeleton.éRÚj>é5 _éRÚj\êéRÚj²íéRÚjAòéRÚj1óéRÚjõéRÚj¡úéRÚjnéRÚjéRÚj²éRÚjéRÚjM* éRÚj‚,z You enter the shallow water.Water éRÚjÐ.éRÚjW3N _Moving in this stuff is going to be slow.éRÚjF9éRÚjl;éRÚj§[„éRÚj¦}éRÚj*€3éRÚj~�éRÚjšéRÚjõ›éRÚjn éRÚjO¡éRÚj¢éRÚjM¤éRÚjá¨,éRÚj¼­éRÚjµ¯éRÚj¶A  You enter the shallow water.éRÚj—·?Water éRÚj¤¸éRÚjz¼N _Moving in this stuff is going to be slow.éRÚjqÀ  You encounter an orc. It is wielding a +0 flail.éRÚjÿÕ #... ##>..o.~~PP #éRÚjØ..# .......~~P . # .†.. #.......P ..# # #.. #####....... ...# ##~♣♣P~.....♣## ##~~~~~~♣ ♣~~♣♣♣♣ ..###~P~~~~~♣♣♣♣@~~~♣♣.. - .....~~P~P~~~P~P~~~PP~~. ## ........................ #.Shock .....~~~~~PPP~~~~~~~P~~. #. ....##♣~~~~~P~~~P~~~~~≈. ## .#.~.##~~~~~P♣P♣~~~~~~≈. o   orc (asleep) ..).P...♣~♣♣♣###♣♣♣♣P~~. .>†÷~...###[16;éRÚj…Ù‰21H♣~~. .#.~).###~~.éRÚj ô1309.9 (29.6)éRÚj¯ÿH-11.5 (31.2éRÚj¼ éRÚj^; _Found a stone staircase leading down.éRÚj£�# *******o  The zap hits the orc.  The orc is heavily wounded.éRÚj_'Q.oéRÚj 3_.....~êRÚjYh3--==2.5 (1.0)êRÚjÆêRÚj% _The orc shouts!êRÚjƒšZ*******êRÚjêO.oêRÚj/,W....~êRÚjÙ8h2-----3êRÚj¼CêRÚj~GM _The zap misses the orc.êRÚj)±j )The zap hits the orc.êRÚj¹e*******êRÚjPG„..)...~êRÚjKV¡--90-4ShockêRÚj`êRÚj cG _You kill the orc!êRÚj5+ êRÚjª< êRÚjøH êRÚjÓL ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)êRÚj�gêRÚjKiêRÚjškêRÚjrqêRÚjõy: _êRÚjp~êRÚj­êRÚj€‚êRÚj{ˆ,êRÚj‹êRÚj¿ŽêRÚj’�L3==êRÚj¹‘êRÚjÝ•êRÚjœ–êRÚjo˜êRÚj9�êRÚjü�êRÚj  êRÚj¤êRÚjñ¤êRÚjå¦êRÚj>ªêRÚjûªj4====êRÚjS­êRÚjí°êRÚj±»êRÚj½êRÚjοêRÚj¬ÃêRÚjºÞTêRÚjÍëêRÚjU¯==êRÚj¹êRÚjõ êRÚj–êRÚj§êRÚjyêRÚjÔêRÚjæ.XêRÚj3BêRÚjÜ?XëRÚjëRÚj€ëRÚj[„ëRÚjëRÚj)ëRÚjÃ,ëRÚj8 ëRÚjÝ"ëRÚj³#ëRÚj´$ëRÚjU:°ëRÚj+=ëRÚj@ëRÚj7A,ëRÚj×CëRÚjöS_....~~PPPPP~........#.........# ~~PP.~..........#.........# )..PP............#.........# .................#...........# ..........................# .....♣~♣............#.........# ♣.♣~~♣♣♣♣...###.##.###.##.# ♣♣♣♣~~~~♣♣.......#)# #.#..# ~P~P~~~PP~~..♣~#@..###.#.##ëRÚj%] -38.1 (23.6)........~P~####.....# P~~~~~~~P~~.~~~~♣ #.#..## P~~~P~~~~~≈.~~~~~ ####..# P♣P♣~~~~~~≈.~P~P~ ##.##### ♣###♣♣♣♣P~~.≈~~≈ #.....# ♣~~.~≈≈~ #.###.## ëRÚjh^.~~.~≈≈~ #.# ♣.~♣ ##### ♣~~.~≈≈ #.♣♣♣~♣♣ëRÚjiëRÚjˆpF-9.1 (24ëRÚjxëRÚj{# _Found a whip.ëRÚjãÚ 3ëRÚj˜Ü ëRÚj=ä ëRÚjí  ëRÚjÈ � You enter the shallow water.Water ëRÚj` N _Moving in this stuff is going to be slow.ëRÚja! ëRÚjqN 3ëRÚjV ëRÚj|W ,ëRÚjÙY ëRÚj¤_ ëRÚjVd ,ëRÚjë~ ëRÚj‚† ëRÚjGŠ ëRÚj®‹ ,ëRÚjå’ ëRÚj´ `ëRÚj¶ ,ëRÚjš· ëRÚjv» ëRÚjB¿ ëRÚjtÀ (ëRÚj à ëRÚj™È ëRÚjãÊ A  You enter the shallow water.ëRÚjªË ?Water ëRÚjÎÍ ëRÚj¥Ò N _Moving in this stuff is going to be slow.ëRÚjäÕ ëRÚj¯Ö ëRÚj:Ø ëRÚj}å ëRÚj�ê ëRÚj¶ë ëRÚj&í ëRÚjþñ ëRÚj¨õ ëRÚjzö (ëRÚjPø ëRÚjý ëRÚj3ëRÚj¸ëRÚjÐëRÚjÑëRÚjÅ ëRÚj” ëRÚj‹ëRÚj¬ëRÚjëRÚjÑëRÚj¾ëRÚjïëRÚjŸ!ëRÚjŒ"ëRÚje$ëRÚjÙ(ëRÚj³,ëRÚj�-ëRÚjý.ëRÚjÎ2ëRÚj56ëRÚjÎ6ëRÚj9ëRÚj…@,ëRÚj”AëRÚj3CëRÚjðFëRÚj`KëRÚjŽLëRÚjsOëRÚj®RëRÚj¥X,ëRÚj’ZëRÚjv^ëRÚj+cëRÚjdëRÚjOfëRÚj+mëRÚjÉ‚; ....P.P~~~♣~~~P.~<#  ..P~P~~~♣PPP...#.#  ######PP~~♣~P..~......#.[. ##>....~~PPPPP~........#.......~~PP.~..........#...  #....)..PP............#.........  #........ëRÚjœ„@.....#........... ëRÚj¡ˆ;##..............@................71.9 (32.8 ♣P~.....♣~♣............#......... ~~~♣.♣~~♣♣♣♣...###.##.###.##.# ~~~♣♣♣♣~~~~♣♣.......#)# #.#..# P~~~P~P~~~PP~~..♣~#...###.#. ................~P~####.....# ~PPP~~~~~~~P~~.~~~~♣# #.#..## ~~~P~~~P~~~~~≈.~~~~~♣#####..# ~~~P♣P♣~~~~~~≈.~P~P~~~## ##.##### ëRÚj—ëRÚjÔ£,2.9 (33ëRÚjG³O _Found a stone staircase leading up.ìRÚj4 3ìRÚj ìRÚjXìRÚjÀ?íRÚj„íRÚjûíRÚj íRÚj íRÚj=íRÚjmíRÚjíRÚj¿íRÚjÐ6,íRÚj6v  You encounter a kobold. It is wielding a +0 short sword. PPK.... .~≈  P....# #.~  ~♣ PP..##..  .P~ ♣~P.P..  PPP♣ ~~P.$#  ..PP♣♣♣~~~.#  ##~~♣~~~~P~# ..~.~P♣~~~P@~# ....P.P~~~♣~~~P.~<#  ..P~P~~~♣PPP...#.# Shock ##PP~~♣~P..~......#.......[.# ..~~PPPPP~.......íRÚjòwŸ.#.........#~~PP.~..........#....K   kobold (asleep) .)..PP............#.........# ................#...........# ............................#.K9.9 (7.0)KíRÚj­¦s==80.9 (8 _The kobold shouts!íRÚjIù É )The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the kobold!íRÚj‘ d*******íRÚj“ w.)P~~~~íRÚjOŸ ™3--1-1.9 (1ShockíRÚj±² ` _You kill the kobold!íRÚjbAîRÚj¹ 8-îRÚjUîRÚj¬´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)îRÚjmîRÚj»xîRÚj‚îRÚjå„´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)îRÚj îRÚj4îRÚj�îRÚjb!´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)îRÚjŽ� îRÚj‡© îRÚjn³ îRÚj¦¶ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)îRÚjÔÒ îRÚjUÔ îRÚj±Õ îRÚjÛ îRÚj4Ü $ _îRÚj8á îRÚjêå îRÚj¯ÿ v4== _Something hits the plant. The plant begins to die.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a hobgoblin.îRÚj” Ò.#g.... .~≈~PPP..... .~≈ ~P.)..# #.~~♣ ~PP..##.P~ ♣~P.P.. PPP♣ ♣~~P.$# ..PP♣♣♣~~~. ##~~♣~~~~P@# -  ..~.~P# ...P.P~~~♣~~~P.~<# Shock ..P~P~~~♣PPP...#.# #PP~~♣~P..~......#.[.#~~PPPPP~........#.# g   hobgoblin (wandering) .~~PP.~.. )..PP.....#....#îRÚj® W.g3.9 (2îRÚj› D.gîRÚjÚ8 MgîRÚj;? m==5.5 (3.6Water îRÚj¹H îRÚjÕK + _The hobgoblin shouts!ïRÚj(ìy*******  You encounter a hobgoblin. _The hobgoblin shouts!  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.ïRÚj]ˆ | ~The zap misses the hobgoblin.ïRÚj Š @)gïRÚjO• b..PP~ïRÚjÈœ c3---6.5 (1.0ïRÚj`¦ ïRÚj&ª V _A nearby plant withers and dies.ïRÚjÒÒ . _A nearby plant withers and dies.zap hits the plant.plant is lightly damaged.zap hits the plant!  The plant is lightly damaged.  The zap hits the hobgoblin.ïRÚj�Ù e*******ïRÚjÈj Ž..).PP~ïRÚjú} Â2----2-7ShockïRÚj�… ïRÚj‰ M _You kill the hobgoblin!ðRÚjÌÛðRÚjêðRÚjhóðRÚj3÷´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ðRÚj4G ðRÚjoH ðRÚjVJ ðRÚj´N ðRÚjÉO $ _ðRÚj$T ðRÚj²^ 0~ðRÚj7h 0~ðRÚj?l ðRÚjpm L3==ðRÚj o ðRÚj { ˜ ~ _A nearby plant withers and dies. x2ðRÚj½~ ðRÚjÆ ðRÚj<� ðRÚjµ… e _A nearby plant withers and dies.ðRÚjz† ðRÚjkˆ ðRÚjጠðRÚjÿ• ðRÚj— c4====ðRÚjC™ ðRÚjÌœ ðRÚj8  ðRÚjô  ðRÚjó¢ ðRÚjÍ¥ ðRÚj$© k  You encounter a ball python.ðRÚjþÉ #... ~~~~~#..... ......#..... .~≈~~. PP~..... .~≈≈~. ~~P.)..# #.~≈~~.~♣ ♣~P~..##..~~≈S..P~ ♣~~.P...~~≈~.PPP♣ ♣~~~.- ..PP♣♣♣~~~. ##~P~#Shock  ..~.~P♣~~~P.~# ..P.P~~~♣~~~P.~<#P~P~~~♣PPP...#.# S   ball python (constriction, asleep) PP~~♣~P..~......#.[.#[37ðRÚjÐÏ m ~~PPPPP~# ~~PP.~.#94.1 (6.6-5.1 (7 _ðRÚjêÐ ðRÚjGÕ R _You see here 12 gold pieces.ñRÚjT¤ #... ~~~~~  #..... .....  .#..... .~≈~~.  PP~..... .~≈≈~.  ~~P.)..# #.~≈~~.  ~♣ ♣~P~..##..~~≈S.  .P~ ♣~~.P...~~≈~.  PPP♣ ♣~~~.@# ..PP♣♣♣~~~.# ñRÚjeUÃ##~~♣~~~~P~##  ♣~~~P.~#~~~P.~<#PP...#.#~......[.# .......  ñRÚjÕð #... ~~~~~  #..... .....  .#..... .~≈~~.  PP~..... .~≈≈~.  ~~P.)..# #.~≈~~.  ~♣ ♣~P~..##..~~≈S.  .P~ ♣~~.P...~~≈~.  PPP♣ ♣~~~.@# ..PP♣♣♣~~~.# ñRÚj‹ò>##~~♣~~~~P~##  ♣~~~P.~~~~P.~<PP...#.#~......[.......ñRÚj}úñRÚj°ýñRÚj–ñRÚjb _A ball python is nearby!ñRÚjì±4 *******S  )The zap hits the ball python.  The ball python is moderately wounded.ñRÚj6 ;S~ñRÚjŒ7 D≈SñRÚjjA v.~..~ñRÚjE d3--=6.1 (1.0ñRÚjuN ñRÚjQ 5 _The ball python hisses angrily.ñRÚj£i r ~The zap hits the ball python.ñRÚjµp M*******ñRÚjÓ ñRÚj, >≈~.ñRÚj  ..~~ñRÚjÈ ñRÚjU ñRÚj� 2ñRÚj‰ ----ñRÚjZ 7ñRÚj‚ ShockñRÚjS ñRÚjú+ ñRÚjš2  ñRÚjÆ3 ñRÚj 4 +_You kill the ball python!ñRÚj?5 òRÚjLòRÚjKWòRÚjw`òRÚjÐc´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)òRÚjD_òRÚjñ`òRÚjEbòRÚjˆfòRÚjSk: _òRÚj1mòRÚjÍmL3==òRÚj pòRÚjtòRÚjÕtòRÚj7vòRÚjœyòRÚjFzòRÚjÊ{òRÚj®òRÚjz€j4====òRÚjô�òRÚjކòRÚj6‡òRÚj ‰òRÚj�N _You now have 169 gold pieces (gained 12).òRÚjž�òRÚj5‘òRÚjÿ’òRÚj–òRÚjF™òRÚjò™òRÚjy›òRÚjæžòRÚjÌ¡òRÚjx¢:==òRÚjÄ£òRÚj¦òRÚjÿ¨òRÚj�©òRÚjߪòRÚjA®òRÚjç²,òRÚj޳òRÚj8¶òRÚjθòRÚj^¹òRÚjúºòRÚj½òRÚj(Á,òRÚj«ÂòRÚj9ÆòRÚjÔÈòRÚjoÉòRÚjIËòRÚj´ÐòRÚj´ÑòRÚjzÒòRÚj ÔòRÚj"×òRÚj‡ÚòRÚj9ÛòRÚj¬ÜòRÚj'àòRÚjÌæòRÚj¹çòRÚjÜèòRÚj¶ì òRÚj>îR_Something claws the plant! The plant begins to die.òRÚjñ÷_òRÚj3ùòRÚjòùòRÚjžûòRÚj[òRÚjC òRÚjz òRÚj4òRÚj�òRÚj~òRÚjbòRÚj�l _d - 2 puce potions (gained 1)òRÚj:òRÚjòRÚj= òRÚjÆ"òRÚjÒ&òRÚj¼'òRÚjƒ(òRÚj¢*òRÚjâ1òRÚjò2òRÚj,4òRÚjÀ7òRÚj7;,òRÚj©<òRÚj¡>òRÚj|AòRÚjgBòRÚj CòRÚjFòRÚj§IòRÚj³JòRÚj^KòRÚjÙLòRÚjeOòRÚjPòRÚj$QòRÚj>SòRÚj•UòRÚjŸVòRÚjƒWòRÚjKYòRÚj¥[òRÚji\òRÚj]òRÚj“^òRÚjz`òRÚjCaòRÚjÉaòRÚj`còRÚjäeòRÚj˜fòRÚj'gòRÚj†hòRÚjÏjòRÚjvkòRÚjlòRÚj%pòRÚj¾qòRÚjWròRÚj$sòRÚjÞuòRÚjÏ‚°òRÚj�ŒXòRÚjŸŽBòRÚjò�òRÚj…”òRÚjb•òRÚj\–òRÚjY�XòRÚj|¡òRÚj�£òRÚjN¤òRÚjè¤òRÚj³¨òRÚjÀ©òRÚjŒªòRÚjZ«òRÚjI®òRÚjÑÄ4òRÚjŽÆòRÚjOÈòRÚjÏËòRÚjÂÌòRÚj¤ÍòRÚj ÐòRÚj0ÒòRÚjáÒòRÚj€ÓòRÚjmÕòRÚj½ÝòRÚjëÞòRÚj¹ßòRÚj…áòRÚjÅäòRÚj`åòRÚjìåòRÚjOòòRÚj¯÷,òRÚjùòRÚjxüòRÚjGÿòRÚjòRÚjòRÚjý òRÚjÆ òRÚjÏòRÚj�òRÚj‰òRÚjžòRÚj³òRÚj‡òRÚj4!òRÚj!$òRÚjT%òRÚjð&òRÚjA*òRÚj%-òRÚjù-òRÚjs/òRÚj-3òRÚj†RòRÚjfTòRÚjxVòRÚj‰\BòRÚj—]òRÚjÇ`òRÚjdòRÚj¿dòRÚj]fòRÚjJjòRÚj¯nòRÚjToòRÚjhqòRÚjàuòRÚj,{òRÚjç{òRÚj©~òRÚjjƒòRÚjn‰òRÚjhŠòRÚj �òRÚjÇ‘òRÚjJ™òRÚjmšòRÚj«�òRÚj‰¢òRÚjõ¥òRÚj¾¦òRÚj÷©òRÚjº®òRÚj„°òRÚjXèP~♣♣♣~P~..##..~~≈~. DrHermelin the Magician:. P.P~♣~♣~~.P...~~≈~. Deep Elf... #PPP♣♣♣~~~..#...... Health: 32/32 ========================...# #..PP♣♣♣~~~.######. Magic: 14/14 ========================....###~~♣~~~~P~## #. AC: 6Str: 5..#..~.~P♣~~~P.~# #. EV: 11Int: 22....P.P~~~♣~~~P.~<# ##. SH: 0Dex: 15.hP~P~~~♣PPP...#.######.. XL:  5 Next: [òRÚjÆê37m92% Place: Dungeon:3######PP~~♣~P@.~......#....... Noise: ---------  Time: 2464.1 (67.0)  ###>....~~PPPPP~........#....... c) +1 short sword (flame).......~~PP.~..........#....... Cast: Shock#....)..PP............#.......#...................#......... ####............................. h   Natasha (wandering) ~♣♣P~.....♣~♣............#....... ~~~~~♣.♣~~♣♣♣♣...###.##.###.##.## ~~~~~♣♣♣♣~~~~♣♣.......#)# #.#..# _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _YoòRÚj0ìu now have 169 gold pieces (gained 12). _Something claws the plant! The plant begins to die. _d - 2 puce potions (gained 1)  You encounter Natasha, Servant of Life and Death.òRÚj�ö/  --more--ôRÚjc½ôRÚjÐD-ShockôRÚjÜÚ.ôRÚjç?hôRÚj8ø[5.1 (68ShockôRÚj}ôRÚj×M can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 169 gold pieces (gained 12). _Something claws the plant! The plant begins to die. _d - 2 puce potions (gained 1)  ôRÚj¿›You encounter Natasha, Servant of Life and Death. _Found a book of Beasts. Natasha leaves your sight.ôRÚjmRôRÚjÀ\ôRÚjèfôRÚjÔi´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ôRÚjíS ôRÚj÷b ôRÚjµm ôRÚj;q ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)õRÚjÆ:. P.P~♣~♣~~.P...~~≈~.~... #PPP♣♣♣~~~..#..........# #..PP♣♣♣~~~.######.#....###~~♣~~~~P~## #.#..#..~.~P♣~~~P.~# #.#....P.P~~~♣~~~P.~<# ##.#P~P~~~♣PPP...#.######..#######Ph~~♣~P..~......#.......[ ###>....~~PPPPP~@.......#.........~~PP.~..........#.......#....)..PP....#......#..........#....... ###....... ♣♣P~.....♣~♣#h  [39;49õRÚj›Çzm Natasha (wandering)~~~♣.♣~~♣♣♣♣...###.##.###.##.###♣♣♣♣~~~~♣♣.......#)# #.#..#P~~~P~P~~~PP~~..♣~#...###.#.##~hõRÚjÓõRÚjéÕH6.1 (1.0)Shock _õRÚjèõRÚjêöRÚjï^*******h    The zap hits the plant.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits Natasha! öRÚjºðJ Natasha is severely wounded.öRÚj †RhPPPPP~öRÚj݇]3--=7öRÚj“öRÚjñ•- _Natasha hisses angrily.öRÚj„ †zap hits the plant.plant is lightly damaged.zap hits the plant.plant is lightly damaged.  The zap hits Natasha.  You kill Natasha!öRÚjj D*******öRÚja§ K†PPPPP~öRÚjΨ öRÚjˆ´ \:. P.P~♣~♣~~.P...~~≈~.~ DrHermelin the Magician... #PPP♣♣♣~~~..#....... Deep Elf...# #..PP♣♣♣~~~.######.# Health: 32/32 ========================....###~~♣~~~~P~## #.# Magic: 12/14 ====================----..#..~.~P♣~~~P.~# #.# AC: 6Str: 5öRÚj¶ ....P.P~~~♣~~~P.~<# ##.# EV: 11Int: 22..P~P~~~♣PPP...#.######..# SH: 0Dex: 15######P~~~♣~P..~......#.......[ XL:  5 Next: 111% Place: Dungeon:3 ###>....~†PPPPP~@.......#........ Noise: =--------  Time: 2468.1 (1.0)  .......~~PP.~..........#........ c) +1 short sword (flame)#....)..PP............#........ Cast: Shock#...................#.......... ###.............................. ♣♣P~.....♣~♣............#........ ~~~~♣.♣~~âöRÚj· ¨™£♣♣♣...###.##.###.##.### ~~~~♣♣♣♣~~~~♣♣.......#)# #.#..# ~P~~~P~P~~~PP~~..♣~#...###.#.##The plant is lightly damaged.  The zap hits the plant.  The plant is lightly damaged.  The zap hits Natasha.  You kill Natasha! _Natasha growls in agony!öRÚj†¿ ³  The zap hits Natasha.  You kill Natasha! _Natasha growls in agony!öRÚj&Á |Your Spellcasting skill increases to level 5!You have reached level 6!öRÚjÎ /  --more--øRÚjÔï¡7/375---6 5% ShockøRÚj‘üøRÚjj 4 _ùRÚj ùRÚjà éGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ùRÚjH™ c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn) Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)úRÚj½ úRÚjÑÈ :. P.P~♣~♣~~.P...~~≈~.~ DrHermelin the Magician... #PPP♣♣♣~~~..#....... Deep Elf...# #..PP♣♣♣~~~.######.# Health: 37/37 ========================....###~~♣~~~~P~## #.# Magic: 12/15 ===================-----..#..~.~P♣~~~P.~# #.# AC: 6Str: 5....P.P~~~♣~~~P.~<# ##.# EV: 11Int: 22..P~P~~~♣PPP...#.######..# SH: 0Dex: 15######P~~~♣~[3úRÚjªÊ 2mP..~......#.......[ XL:  6 Next:  5% Place: Dungeon:3 ###>....~†PPPPP~@.......#........ Noise: =--------  Time: 2468.1 (0.0)  .......~~PP.~..........#........ c) +1 short sword (flame)#....)..PP............#........ Cast: Shock#...................#.......... ###.............................. ♣♣P~.....♣~♣............#........ ~~~~♣.♣~~♣♣♣♣...###.##.###.##.### ~~~~♣♣♣♣~~~~♣♣.......#)# #.#..# ~P~~~P~P~~~PP~~..♣~#...###.#.##The plant is lightly damaged.  The zap hits Natasha.  You kill Natasha! _Natasha growls in agony!Your Spellcasting skill increases to level 5! _You have reachúRÚjÃË !ed level 6!úRÚjÏÕ úRÚj\ä úRÚjï úRÚjvñ üRÚjŸˆüRÚj8ŠüRÚjp”üRÚjÜ™üRÚjö›$ _üRÚjö üRÚjƒ©0~üRÚj¯´)~üRÚj7¿,~üRÚjÕÃüRÚjÅK3=üRÚjôÉüRÚjáÙ˜ ~ _A nearby plant withers and dies. x3üRÚj]ß,~üRÚjµæ3üRÚjãçüRÚjzòh _A nearby plant withers and dies. x2üRÚjÒóüRÚj;÷üRÚjöýüRÚjúþüRÚjPüRÚj94üRÚjG F===üRÚjQ üRÚj9"BüRÚjS'üRÚjÊ(üRÚjO*üRÚjŒ.üRÚj•/j5====üRÚjù1üRÚju7üRÚjo;üRÚj:<üRÚj´BüRÚjÅCüRÚjdLA  You enter the shallow water.üRÚjDM?Water üRÚjÇOüRÚjTN _Moving in this stuff is going to be slow.üRÚjéc3üRÚj¨€æ==üRÚjkŠüRÚjÔ�üRÚjD™üRÚj¬›üRÚjœ üRÚjo¦üRÚjÕ¬üRÚjÁ®üRÚj€²üRÚj&·üRÚj(½üRÚjä¾üRÚjbÂüRÚjìÆüRÚj‡ÌüRÚjÎüRÚjEÑüRÚj|î üRÚj2ð üRÚj5ñ üRÚjò#.....##üRÚj;ó× ## #.....# . ############# #.....#üRÚjëól ..#....PPP~.~P..#....... #.......~~♣P~~PPP~.... .......P~~~~≈♣≈~~P.)..# ..........P~P~♣♣♣~P~..## .......@..# P.P~♣~♣~~.P- ..........# #PPP♣♣♣~~~ ..........###..PP♣♣♣~~~ ..###~~♣~~~~P~# üRÚj‡ôH#..~.~P♣~~~P.~# ...P.P~~~♣~~~P.~<#  ####....P~P~~~♣PPP...#.#  ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........# üRÚjõOYou pick up a book of Beasts and begin reading...üRÚj³ÿ087.3 (19.2)üRÚj° F-8.3 (20üRÚj7üRÚjà‘  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.þRÚjaþRÚjeX Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy16% 2b - Summon Ice BeastIce/Summoning30% 3  c - AnguishHexes/Necromancy 69% 4  d - Olgreb's Toxic Radiance Alchemy69% 4  e - Summon Seismosaurus Egg Summoning/Earth 69% 4  f - Hoarfrost Cannonade Ice/Forgecraft 95% 5  g - Summon Mana ViperHexes/Summoning 95% 5  h - Sphinx SistersþRÚj³ÈHexes/Summoning 100% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSÚjá SÚjã"#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11Int: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 shSÚjY$Âort sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........#  _A nearby plant withers and dies. x2  You enter the shallow water. _Moving in this stuff is going to be slow.  You pick up a book of Beasts and begin reading...  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.SÚj¯+P  Okay, then.SÚjÆ9SÚjGBSÚjE. _SÚj SÚjÃ$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.3   5.7  -2   i + Spellcasting 5.0   3.6  +3           b - Axes   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l + Air Magic[6SÚj ';63H4.6   4.2  +1           e - Short Blades   0.0   1.0   0               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                  SÚjt(Š                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsSÚjï´SÚjܾSÚjïÈB#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11SÚjËInt: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 short sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........#[SÚjtÌr40m You enter the shallow water. _Moving in this stuff is going to be slow.  You pick up a book of Beasts and begin reading...  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library. _Okay, then.SÚjyÓSÚj@ãSÚjƒíSÚjðSÚjù  SÚjcúÚCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjÌzSÚj-|¶ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - BlinkTranslocation16%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitSÚjB_ SÚjfB#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11SÚj�gInt: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 short sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........#[SÚj�hä40m You pick up a book of Beasts and begin reading...  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjˆr}#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5SÚj¾s#.......~~♣P~~PPP~.....# EV: 11Int: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 short sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#SÚjät¥  ..... ###>....~†~~~~~~........# You pick up a book of Beasts and begin reading...  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjð}P  Okay, then.SÚjú‹SÚjd“SÚj–. _SÚj´Ò, _Okay, then.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjBM SÚjFO ¶ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - BlinkTranslocation16%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitSÚjl0SÚjŠ:SÚjÝEI#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11Int: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15SÚj~G..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 short sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........#  _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _SÚj»HëOkay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjÞU#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11Int: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 shSÚjqX0ort sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........#  _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjÈ`  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.SÚj²pSÚjÞzSÚjà~. _SÚjàn   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.3   5.7  -2   i + Spellcasting 5.0   3.6  +3           b - Axes   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l + Air MagiSÚjŠp ÿc4.6   4.2  +1           e - Short Blades   0.0   1.0   0               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                  SÚjÌt �                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets SÚjkT SÚj6\ SÚjðf#.....## DrHermelin the Magician#.....## Deep Elf#.....## Health: 37/37 ========================. ############# #.....## Magic: 15/15 ========================..#....PPP~.~P..#....... AC: 6Str: 5#.......~~♣P~~PPP~.....# EV: 11Int: 22.......P~~~~≈♣≈~~P.)..## SH: 0Dex: 15..........P~P~♣♣♣~P~..## XL:  6 Next:  5% Place: Dungeon:3.......@..# P.P~♣~♣~~.P. Noise: ---------  Time: 2488.3 (0.0)..........# #PPP♣♣♣~~~.. c) +1 sh SÚjxhDort sword (flame)..........###..PP♣♣♣~~~. Cast: Shock...........###~~♣~~~~P~#.........#..~.~P♣~~~P.~#.........P.P~~~♣~~~P.~<# ####....P~P~~~♣PPP...#.# ######P~~~♣~P..~......#  ..... ###>....~†~~~~~~........# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. SÚjÆu SÚjŸz SÚj·� SÚjgƒ SÚjÏ«  SÚj/­  SÚj?¯  SÚj$´  SÚjg·  SÚjf¸ $ _ SÚj…½  SÚjÜ¿  SÚj¡Ã  SÚjØÄ  SÚjÆ  SÚj É  SÚjlÌ , SÚjpÏ  SÚjÚÐ  SÚj»ã p #### #..... #..... # #..... .. ###############..... #..#....PPP~.~P..#..... ## SÚjiå Î~~♣P~~PPP~...91.3 (3 #.......P~~~~≈♣≈~~P.)....P~P~♣♣♣~P~...##P.P~♣~♣~~.∩....# #PPP♣♣♣~~~....###..PP♣♣♣~~.............###~~♣~~~~P...........#..~.~P♣~~~P. ..........P.P~~~♣~~~P.~ SÚj5î  SÚjlû +2.3 (4 SÚj¾ SÚjjÏonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found Zin's Purification Station."SÚj(€4"SÚjë†"SÚjxŒ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"SÚjf?"SÚjB3"SÚjŽE"SÚjZH"SÚjdI$ _"SÚjnN"SÚjWO"SÚj1Ð #... #... ##### #....#################..#....PPP~.~P..# ##.......~~♣P~~PPP~.#_#.......P~~~~≈♣≈~~P.).......P~P~♣♣♣~P~3.3 (1..............##P.P~♣~♣~.∩...........# #PPP♣♣♣~........###..PP♣♣♣:....###~~..#..~.~P♣~P.P~~~♣#######....P~P~~~♣PPP. ######P~~~♣~P..~...4.3 (2"SÚjëÔ: _Found a glowing silver altar of Zin.#SÚjQ #SÚjß#SÚjY!#SÚj÷%´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#SÚj #SÚjÒ #SÚj #SÚj #SÚj! #SÚjS' $ _#SÚj|( #SÚjÕ+ #SÚjä/ #SÚj·0 #SÚj]2 #SÚjy5 #SÚju9 #SÚj[: #SÚj¿; #SÚjú> #SÚj½B …  You encounter an orc. It is wielding a +0 short sword.#SÚjd~ ## #### ..# ....###############o... ###..#....PPP~.~P....##⌠##.......~~♣P~~PP.....#_#.......P~~~~≈♣≈~..................P~P~♣♣.................##P.P~.∩@..........# #PPP.........###..P!...:.....###~Shock....#..~.~P...P.P~~~♣#######....P~P~~~♣P o   orc (wandering)# ######P........ ###>....~†~~~~~~........# .......~~PP[#SÚj>€ 40m o7.3 (3  Found a bubbling ruby potion..o#SÚj„ no 2 orcs (wandering)#SÚjü„ +8.3 (4#SÚjX� #SÚjå– q _You encounter an orc. It is wielding a +0 dagger.$SÚjF¹ *******o1 wandering)The zap hits the orc.  The orc is almost dead.$SÚjC‡o..o$SÚj£Ed oThe orc shouts!$SÚjºQ:....o   orc priest (wandering)oo 2 orcs (1 wandering)$SÚjªXc4--==9.3 (1$SÚjfb$SÚj#hz _You encounter an orc priest. It is wielding a +0 hand axe.$SÚjç4 j )The zap hits the orc.$SÚj™? ] *******o     orc (You kill the orc!The zap hits the orc priest.$SÚjŠÏ xo..o$SÚjXÛ ….)....$SÚjËâ s3----6-500$SÚjåí $SÚj<ÿ b _The orc priest is heavily wounded.$SÚj1á D*******$SÚj/| 9o.$SÚja~ ?.o$SÚj/Ñ …......∩2$SÚjFÓ ¨----1 _The zap misses the orc.%SÚj4wÄ )The zap hits the orc.*******%SÚj®öF.o%SÚjL*Ï...)...-72%SÚjz.%SÚjJYG _You kill the orc!%SÚjߺq )The zap hits the orc priest.%SÚjú‡******%SÚjþ|�..)...%SÚj”�1--193Shock%SÚjƒŸ%SÚjæ¢N _You kill the orc priest!%SÚj� %SÚjª! %SÚjH+ %SÚj 0 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%SÚj+à™ _%SÚjâ%SÚjsãL2==%SÚjºä%SÚjòç%SÚj¬è%SÚjXê%SÚjýí%SÚj·î%SÚjœð%SÚj®ó%SÚjAô%SÚjö%SÚj0ù%SÚjúi3===%SÚjYü%SÚjÿ%SÚjªÿ%SÚjª%SÚj³%SÚj‰%SÚj|%SÚj+ %SÚj¹ i4===%SÚj %SÚj%SÚjö%SÚj®%SÚj~%SÚjÆ%SÚj•%SÚj,%SÚjÏ%SÚj %SÚjî c5====%SÚj‰"%SÚj=%&SÚjÕ,*# ####.# ....#. ###..#....PPP~.~P>..))##⌠##.~~♣P~~.).#_#.P~~~~≈♣≈..P~P~......##P.P..@...# #-163.0)...###...!...:.###.#..~.~.P.P~~~.#....P~P~~~♣.# ######P~~~♣~P ...... ###>....~†~~~~~~ .# .~~PP.~-7.3 (14&SÚj#4&SÚjr54 _Found a stone staircase leading down.&SÚj–8n _There is an entrance to Zin's Purification Station here.'SÚj¦¢'SÚj¤'SÚj0¥'SÚjæ'SÚjq©†Welcome to Zin's Purification Station! What would you like to do? 'SÚjPª? a -  135 gold a potion of curing (unknown) You have 169 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping list)SÚjãü)SÚj‹)SÚj�DrHermelin the Magician### ####Deep Elf...# ....############## Health: 37/37 ========================..... ###..#....PPP~.~P. Magic: 15/15 ========================>..))##⌠##.......~~♣P~~P AC: 6Str: 5....).#_#.......P~~~~≈♣≈ EV: 11Int: 22...................P~P~♣ SH: 0Dex: 15...................##P.P XL:  6 Next: 19% Place: Dungeon:3.......@...........# #PP Noise: ---------  Time: 2517.3 (0.0).......[0;10;1)SÚj¹!Óm............###.. c) +1 short sword (flame).!...:..............###~ Cast: Shock..................#..~.~..................P.P~~~......#######....P~P~~~♣ .....# ######P~~~♣~P. ...... ###>....~†~~~~~~ .......# .......~~PP.~..  _You kill the orc!The zap hits the orc priest. _You kill the orc priest! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _There is an entrance to Zin's Purification Station here.)SÚj//)SÚj–;)SÚjì=)SÚjs¬ )SÚj$® )SÚj5¯ )SÚjµ ,)SÚjì¹ P _)SÚjX¼ )SÚj/½ )SÚjW¾ )SÚjBÖ l ....## ....############....... ###..#....PPP~.~>..))##⌠##.......~~♣P~.).#_#.......P~~~~≈..............P...........##P.∩...# #.....###!...@....##..#..~.....P.P#######....P~P~## ######P~~~♣. ###>....~†~~~~.......# .......~~PP.~ ...÷.. #....)..PP..#. ...... #.........You pick up a parchment of Forge Blazeheart Golem and begin reading...)SÚjqá +9.3 (2)SÚj}ñ ,20.3 (3)SÚjû )SÚj¸þ O _You add the spell Forge Blazeheart Golem to your library.*SÚjôŽ*SÚj™�*SÚjÁ‘*SÚjD•*SÚjK˜*SÚjf™*SÚj½ž,*SÚj¦¡,*SÚjõ£*SÚj`Án*SÚj,Ës ....## .... ##.........###..#....PP #....>..))##⌠##....... #........).#_#.......P~ #... #........ #.....∩.... ##.............. #.....@......3............#######....P....## ######P..... ###>....~† ....#.. .......~<......÷..#### #....) #. ...... #*SÚj'Ô*SÚjFä+4.3 (4*SÚj‰í*SÚjV H _Found a stone staircase leading up.*SÚjL#A5.3 (5*SÚj#%Z _f - a bubbling ruby potion*SÚjp I*SÚjë *SÚj¹*SÚj¦*SÚj *SÚj¡*SÚjI*SÚj*SÚj—!,*SÚjs"*SÚj #*SÚjó#*SÚj7&*SÚj+(*SÚjÕ(*SÚju)*SÚjÂ**SÚj_,*SÚj-*SÚj´-*SÚjX2*SÚjÂ3*SÚj“4*SÚj"5*SÚjÔ;*SÚjª=*SÚj’>*SÚjw?*SÚjWA*SÚj@C*SÚj"D*SÚjåD*SÚjF*SÚjxH*SÚjTI*SÚjJ*SÚj?R*SÚjeT,*SÚjwU*SÚjçW*SÚj¶_*SÚjü`*SÚjÔa*SÚjzd*SÚjÌg*SÚj�h*SÚjki*SÚjvÜ*SÚjzB*SÚjùz*SÚjÂ{,*SÚja}*SÚj³~*SÚjw*SÚj€*SÚjÓƒ*SÚjØ„*SÚjÁ…,*SÚjׇ*SÚj/‰,*SÚj]Š*SÚjd�P  There is a stone staircase leading up here.*SÚjþŽ*SÚj¸� _*SÚjc�*SÚjá‘*SÚjˆ“*SÚj@”*SÚj •*SÚj›˜*SÚjš*SÚjÅš*SÚju›*SÚj�œ*SÚj>ž*SÚjÅŸ,*SÚj *SÚjб  #............. #....#............. #..>.#.....∩. ....##..... ....#......*SÚja³ê #.#......... #.#.......... #.#............### #@.....## 48.3 (23.0) ##...### #...#. ##<......÷..##### #..........# #..###.#..## ### ##..##.#.## ##~♣ ##.##.#.# ##~~~ #.##...###~P~~*SÚjêº*SÚjòÂ,9.3 (24*SÚjÉ*SÚjÞÌ9 _Found an escape hatch in the floor.+SÚjý I+SÚj+SÚj¸¹M).#_#<.##....#.....#..>.#....∩#.........#................+SÚj‹î...............#............###0.0)...## ##.....####...........#....<...........#.##.#+SÚj1+SÚjõ ,50.3 (1+SÚjÊ%+SÚj¼(; _Found an escape hatch in the ceiling.,SÚjW I,SÚjÌ^ ,SÚj‡` ,SÚjf X,SÚjƒg ,,SÚjÂh ,SÚjbj ,SÚjOk ,,SÚj7t ,SÚj5v ,SÚjpw ,,SÚjüy ,SÚj˜{ ,SÚj�| ,SÚj{} ,SÚjæ~ ,SÚj[� ,,SÚjj‚ ,SÚjò† ,SÚj0Š ,,SÚj•‹ ,SÚjÞ˜ n,SÚj#› ,,SÚjYœ ,SÚj]  ,SÚj‰¡ ,SÚj;¢ ,SÚjo¤ ,SÚj§ ,SÚjqª ,,SÚjs¬ ,SÚj×· X,SÚjF¾ B,SÚj2À ,SÚj[Á ,SÚjhÄ ,SÚj>Å ,SÚjÆ ,SÚjJÈ ,SÚjÑÊ ,SÚj¡Ë ,SÚjpÌ ,SÚj°Ð ,SÚj5Ü ,SÚjÑÝ ,SÚjß ,SÚjŠá ,SÚjˆä ,SÚj†å ,SÚjVæ ,SÚjÁë ,SÚjÐì ,SÚjÂî ,,SÚj×ö X,SÚjPø ,SÚjû ,,SÚjýû ,SÚjÃý ,SÚjÏÿ ,SÚj¯ ,SÚjx ,SÚjó ,SÚj( ,SÚj ,SÚjÓ ,SÚjƒ S###..#.#.###.@#,SÚj� ·##.#### ....# ####.##### #### ##.....##.....##.........###..#######....>..))##⌠##..#....#........).#_#...#..<.#................,SÚj6 072.3 (22.0),SÚjt ,3.3 (23,SÚjÌ& ,SÚjœ* b _h - a scroll labelled HIAGIS JENEC.SÚju.SÚj´v3.SÚjßx.SÚj~z.SÚja{,.SÚjþ.SÚjý€.SÚjä�,.SÚjö‚.SÚj „.SÚjõ„,.SÚjá….SÚjä†.SÚjó‡,.SÚjˆ.SÚjª‰.SÚjnŠ,.SÚjGŒ.SÚj¢�.SÚj‚Ž,.SÚj“�.SÚjÜ�.SÚj”‘,.SÚjB’.SÚj9“.SÚjÛ“,.SÚj²–.SÚjW˜,.SÚjf™.SÚjVš.SÚjÈ›B.SÚjÅœ.SÚjž.SÚjæž,.SÚj§Ÿ.SÚjé .SÚj¡,.SÚjØ¢.SÚjê£.SÚjŤ,.SÚjš¥.SÚj´¦.SÚjt§,.SÚjÒ¨.SÚj`ª.SÚj»«,.SÚjf¬.SÚje­.SÚjE®,.SÚj#¯.SÚjK°.SÚj±,.SÚjR².SÚj£³.SÚjo´,.SÚjQµ.SÚjw¶.SÚjh·,.SÚj¸¸.SÚj=Äp #########  ##.......####  #...####....#  #....# ####.#  #'..'# #.##  ♣....♣ #..#  ♣♣...♣ ##.####  ♣♣.♣♣ #....#  .SÚj ÆÉ♣♣@♣ ####.#####92.3 (19  ♣.♣♣ ##.....#  ♣. ##.......  .♣ ######....>..)  #+ #....#........  .. #..<.#........   #. #....#......   #) #..>.#.....   #....##.SÚj”Ì.SÚjÓÏ,3.3 (20.SÚjIÖ.SÚjÙ5 _Found a runed translucent door./SÚjH/SÚjä 3/SÚj[#/SÚj!&/SÚj#4/SÚj—<ª ##.......####DrHermelin the Magician  #...####....#Deep Elf  #....# ####.#Health: 37/37 ========================  #'..'# #.##Magic: 15/15 ========================  ♣....♣ #..#AC: 6Str: 5  ♣♣...♣ ##.####EV: 11Int: 22  /SÚjŒ>♣♣.♣♣ #....#SH: 0Dex: 15  ♣♣.♣ ####.#### XL:  6 Next: 19% Place: Dungeon:3  ♣@♣♣##..... Noise: ---------  Time: 2593.3 (0.0)  ♣.♣##...... c) +1 short sword (flame)  .♣♣ ######....>.. Cast: Shock  #+ #....#.......  .. #..<.#.......  #.. #....#....... j   Crazy Yiuf (asleep)  #)j #..>.#.......  ### #....##......  #....#....... _Found an escape hatch in the floor. _Found an escape hatch in the ceiling. _h - a scroll labelled HIAGIS JENEC _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He/SÚjÙ?D is wielding a +3 quarterstaff ofchaos./SÚjÑK/  --more--1SÚj˜; _1SÚj~�1SÚjˆ¤,1SÚj§,1SÚj³©1SÚjY¬1SÚj{­1SÚj<®1SÚj^·1SÚjTº1SÚjL»1SÚj¼1SÚjõÅB1SÚj™Ç1SÚj¥Í1SÚjÓÏ1SÚjÐÒ1SÚjSÔ1SÚjvØ1SÚjIÚ1SÚj,Û,1SÚjœÞ1SÚjHà1SÚjá1SÚj©á1SÚj<æ,1SÚjç,1SÚj[ê1SÚjêë1SÚj¶ì,1SÚjóï1SÚj#ñ1SÚjò,1SÚj&õ1SÚj°ö1SÚj�÷,1SÚjãù1SÚjJÿ,1SÚjX1SÚj 1SÚj÷1SÚjç,1SÚjË1SÚjé 1SÚjÚ ,1SÚj1SÚj}1SÚj,1SÚj21SÚjÂ1SÚj«,1SÚj‘X1SÚj;1SÚj'1SÚjë,1SÚj®!1SÚjö"1SÚj¦#,1SÚjG&1SÚj0(,1SÚj)1SÚj£*1SÚjâ+1SÚj¡,,1SÚjì.1SÚj¤0,1SÚjr11SÚj41SÚj61SÚjø61SÚjª71SÚjf:1SÚj´<1SÚjí=1SÚj™?1SÚjÍ`Æ1SÚjd1SÚjQe1SÚjˆf1SÚj§¾¸1SÚj¶Ð1SÚjíÓ1SÚj÷Ô1SÚjIÖ1SÚjžÚ1SÚjÌÜ,1SÚjáÝ1SÚjýà1SÚjHã1SÚjä1SÚjÏä1SÚjñç1SÚj ê1SÚjËê1SÚjêë1SÚjï1SÚj-ò1SÚjñò1SÚjõ1SÚjÑ÷1SÚjýB1SÚj1SÚj¯B1SÚjy1SÚjK ,1SÚjBX1SÚj°1SÚj¿1SÚjî1SÚj¶1SÚj^1SÚj 1SÚj#1SÚj$1SÚj&1SÚjj)1SÚjO,1SÚjj-1SÚj´.1SÚj 21SÚj£41SÚjŠ51SÚj[71SÚjt:1SÚj >€  You enter the shallow water.Water 1SÚjâ@1SÚjðGN _Moving in this stuff is going to be slow.1SÚj˜I31SÚjeK1SÚj¼N1SÚj S1SÚj"T1SÚjiV1SÚj=w1SÚj•{,1SÚjš~1SÚj’„1SÚj¶ˆ1SÚj¯‰1SÚj‹‹1SÚj¸�1SÚj«“1SÚjq”(1SÚj<–1SÚj˜š1SÚj˜¥1SÚjæ§1SÚj>©1SÚj®1SÚjU°1SÚj5±1SÚjز1SÚj�·1SÚjxº,1SÚjû1SÚjµ¿1SÚj%Â1SÚjÃ1SÚjéÃ1SÚj}Ç1SÚjåÉ1SÚj¡Ê1SÚj0Ë1SÚjÒÐ1SÚjËÑ,1SÚjÓ1SÚj6×1SÚjÛ,1SÚj Ü1SÚj[ç1SÚj7é,1SÚj•ê1SÚjIï1SÚj›ð1SÚjwñ1SÚjpò1SÚjÿõ1SÚjBüB1SÚjïþ1SÚjß1SÚjž1SÚj1SÚj%1SÚjë 1SÚjÁ 1SÚjÓ 1SÚjBB1SÚj–1SÚjk1SÚjk,1SÚjÙ1SÚj¥1SÚj­1SÚj½ 1SÚj»!1SÚj~$1SÚjl&1SÚj['1SÚj4(1SÚj+1SÚj€-1SÚjp.1SÚj7/1SÚj|11SÚj41SÚj51SÚj??1SÚj¦A1SÚjæF1SÚjH1SÚjMJ1SÚj‚L1SÚjžO1SÚjŽP1SÚj]Q1SÚjÌS1SÚjéU1SÚjÈV1SÚjŽW1SÚj¾X1SÚjQZ1SÚj[1SÚjß[1SÚj�\1SÚj^1SÚjû^,1SÚjÐ_1SÚjVa1SÚj2b,1SÚjzc1SÚj>d1SÚje,1SÚjÀe1SÚjÍf1SÚj¦g,1SÚj†h1SÚjÒi1SÚj†j,1SÚjok1SÚj’l1SÚjCm,1SÚjcn1SÚj,o1SÚj p,1SÚjÏp1SÚjÞq1SÚjËr1SÚjœs1SÚjzt1SÚj_u,1SÚj&v1SÚjóv1SÚjÍw1SÚj­x,1SÚj¼y1SÚjÁz1SÚjk{,1SÚj…|1SÚj§}1SÚj�~,1SÚje1SÚjð€1SÚjç�,1SÚjÆ‚1SÚj·ƒ1SÚj‡„,1SÚjK…1SÚj0†1SÚjò†,1SÚjɇ1SÚjˆ1SÚjâ‰,1SÚj‹1SÚjŒ,1SÚj¿Œ1SÚjSŽ1SÚj?�1SÚj ‘1SÚjX’1SÚj}“1SÚj&–1SÚj —1SÚjÞ—1SÚjš1SÚjUœ1SÚj#�1SÚjý�1SÚjl 1SÚj�¢1SÚjy£1SÚjk¤1SÚj3µ§  #....# ####.#  #'..'# #.##  ♣....♣ #..#  ♣♣...♣ ##.####  ♣♣.♣♣ #....#  ♣♣.♣ ####.###  ♣.♣♣ ##.... ♣ ##..... ♣♣ ######....>691.3 (98.0) #+# #.... .. #..<.#.... ...# #....# #)j÷# #..>.#  ##### #....##  #....#  ##.#..  #.#.1SÚjÀ»1SÚj-¾2SÚj– 2'2SÚjs™ 2SÚj› >2.3 (1.0)Shock2SÚj¢  2SÚjD£ ( _You open the door.6SÚj[·ê  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7SÚjDÅ7SÚj™Çc Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir4%3  d - AirstrikeAir14%4  e - BlinkTranslocation16%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>SÚj·>SÚj]Ü #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#Health: 37/37 ======================== ♣♣...♣ ##.####Magic: 15/15 ======================== ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: --------- [40>SÚjÁàm Time: 2692.3 (0.0) #'# #....#...... c) +1 short sword (flame) ... #..<.#...... Cast: Shock #...# #....#...... #)j÷# #..>.#...... ##### #....##..... j   Crazy Yiuf (asleep) #....#...... ##.#........ #.#........ _chaos.You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#Health: 37/37 ======================== ♣♣...♣>SÚjœâ[40m ##.####Magic: 15/15 ======================== ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: ---------  Time: 2692.3 (0.0) #'# #....#...... c) +1 short sword (flame) ... #..<.#...... Cast: Shock #...# #....#...... #)j÷# #..>.#...... [>SÚj¿ã¸37m##### #....##..... j   Crazy Yiuf (asleep) #....#...... ##.#........ #.#........ _chaos.You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>SÚjô· #....# ####.#  DrHermelin the Magician #'..'# #.##  Deep Elf ♣....♣ #..#  Health: 37/37 ======================== ♣♣...♣ ##.####  Magic: 14/15 ======================-- ♣♣.♣♣ #....#  AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣ ##.... SH: 0Dex: 15 >SÚjÆõx♣♣.♣ ##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: ---------  Time: 2692.3 (0.0) #*# #....#...... c) +1 short sword (flame) .*. #..<.#...... Cast: Shock #.*.# #....#...... #)j÷# #..>.#...... ##### #....##..... j   Crazy Yiuf (asleep) #....#...... ##.#........ #.#........ _Moving in this stuff is going to be slow. _You open the door.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line>SÚjâ‹ì #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#>SÚj”�Health: 37/37 ======================== ♣♣...♣ ##.####Magic: 14/15 ======================-- ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: ---------  Time: 2692.3 (0.0) #*# #....#...... c) +1 short sword (flame) .*. #..<.#...... Cast: Shock>SÚjG�– #.*.# #....#...... #)*÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf shouts!  The zap hits Crazy Yiuf but does no damage.>SÚjÁ8j.>SÚjÄ ;'.>SÚjÿ"5===3.3 (1>SÚj*)>SÚjú+   Press: ? - help, Shift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.shouts!  The zap hits Crazy Yiuf but does no damage. _Crazy Yiuf is lightly wounded.@SÚj9üÔ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@SÚjþ@SÚjæñ$ #....# ####.#  DrHermelin the Magician #'..'# #.##  Deep Elf ♣....♣ #..#  Health: 37/37 ======================== ♣♣...♣ ##.####  Magic: 13/15 ====================---- ♣♣.♣♣ #....#  AC: 6Str: 5@SÚjô ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣ ##.... SH: 0Dex: 15 ♣♣.♣ ##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: ===------  Time: 2693.3 (0.0) #*# #....#...... c) +1 short sword (flame) .*. #..<.#...... Cast: Shock #.j.# #....#...... #)*÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........The zap hits Crazy Yiuf but does no damage. _Crazy Yiuf is lightly wounded.  Casting: Shock (safe; 3% ris@SÚjõ&k of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineASÚj0Î ì #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#ASÚjÂÐ Health: 37/37 ======================== ♣♣...♣ ##.####Magic: 13/15 ====================---- ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: ===------  Time: 2693.3 (0.0) #*# #....#...... c) +1 short sword (flame) .*. #..<.#...... Cast: ASÚj·Ò ðShock #.*.# #....#...... #)*÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.The zap hits Crazy Yiuf.ASÚjdU 8j.ASÚjw^ 9'.ASÚj` 4--4.3 (1ASÚjh ASÚj\k ½  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.The zap hits Crazy Yiuf. _Crazy Yiuf is heavily wounded.BSÚjT ê  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CSÚjëñg Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir4%3  d - AirstrikeAir14%4  e - BlinkTranslocation16%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitDSÚj«§DSÚj9°DSÚjï¸n #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#Health: 37/37 ======================== DSÚjnºö♣♣...♣ ##.####Magic: 13/15 ====================---- ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: =--------  Time: 2694.3 (0.0) DSÚjE»j#'# #....#...... c) +1 short sword (flame) .j. #..<.#...... Cast: Shock #...# #....#...... #).÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ DSÚj¼Û#.#........The zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.The zap hits Crazy Yiuf. _Crazy Yiuf is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DSÚj½DSÚjÖÄK #....# ####.#DrHermelin the Magician #'..'# #.##DSÚjÄźDeep Elf ♣....♣ #..#Health: 37/37 ======================== ♣♣...♣ ##.####Magic: 13/15 ====================---- ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22DSÚjrÆH ♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: =--------  Time: 2694.3 (0.0)DSÚjÇq #'# #....#...... c) +1 short sword (flame) .j. #..<.#...... Cast: Shock #...# #....#...... #).÷# #..>.#...... DSÚj¼ÇÕ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........The zap hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.The zap hits Crazy Yiuf. _Crazy Yiuf is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DSÚjGÈDSÚjñÓDSÚjmÕµThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  DSÚjÄ×3Y - Yes  N - NoESÚj¡: ESÚj[f r #....# ####.#  DrHermelin the Magician #'..'# #.##  Deep Elf ♣....♣ #..#  Health: 37/37 ======================== ♣♣...♣ ##.####  Magic: 9/15==============----------ESÚjìh  ♣♣.♣♣ #....#  AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 ♣.♣♣ ##.... SH: 0Dex: 15 ♣♣.♣ ##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: =--------  Time: 2694.3 (0.0) #*# #....#...... c) +1 short sword (flame) *j* #..<.#...... Cast: Shock #***# #....#...... #).÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........Casting: Shock (safe; 3% risk of failure)  SÚjÚi 0mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (heavily wounded, empty space bonus: 6/8)FSÚjÝ #....# ####.#DrHermelin the Magician #'..'# #.##Deep Elf ♣....♣ #..#Health: 37/37 ======================== ♣♣...♣ ##.####Magic: 9/15==============---------- ♣♣.♣♣ #....#AC: 6Str: 5 ♣♣.♣ ####.### EV: 11Int: 22 FSÚj�ß♣.♣♣##.... SH: 0Dex: 15 ♣♣.♣##..... XL:  6 Next: 19% Place: Dungeon:3 ♣@♣♣ ######....>. Noise: =--------  Time: 2694.3 (0.0) #'# #....#...... c) +1 short sword (flame) .*. #..<.#...... Cast: Shock #...# #....#...... #).÷# #..>.#...... ##### #....##..... j   Crazy Yiuf #....#...... ##.#........ #.#........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike FSÚjùào(quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (heavily wounded, empty space bonus: 6/8)FSÚjÈâ§)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak  (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes Crazy Yiuf!FSÚjgëSFSÚj®ñl30==5.3 (1ShockFSÚjcûFSÚjâüJ _You kill Crazy Yiuf!GSÚj¨rs '..'# #.##♣....♣ #..♣..#.#### ♣♣.♣♣ #.... ♣♣.♣###.###.♣ ##....♣♣.♣ ##......♣♣ ######....>.#@# #....#.....#.).# #..<#...# #... #.#........ GSÚjÝyGSÚje|e10/15==---6GSÚj‚GSÚjR†] _There is an open translucent door here.HSÚj° ♣....♣.♣#.#### ♣♣.♣♣ #.... ♣♣.♣###.###.♣ ##....♣♣.♣ HSÚjTø##..♣♣ ######....>##'## #....#.....#.@.# #..<..).÷> #..........HSÚjvD HSÚj¹HSÚj¸I---7 _HSÚjšHSÚj$  Things that are here:HSÚjM† _a +3 quarterstaff of chaos; a +1 cloakJSÚj'xJSÚjHz-Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)  b - a +1 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]LSÚj…f ”  b + a +1 cloak[Enter] accept (1 chosen)NSÚj¬1x  a + a +3 quarterstaff of chaos  b + a +1 cloak2QSÚjd¬ QSÚj²³ ♣....♣ #..#DrHermelin the Magician ♣♣...♣ ##.####Deep Elf ♣♣.♣♣ #....#Health: 37/37 ======================== QSÚj´»♣♣.♣ ####.### Magic: 10/15 ================-------- ♣.♣♣##.... AC: 6Str: 5 QSÚj'´›♣♣.♣##..... EV: 11QSÚjD´CInt: 22 QSÚjs´♣.♣♣ ######....>. SH: 0Dex: 15QSÚjœ´ QSÚjº´ ##'## #....#...... XL:  6 Next: 30% Place: Dungeon:3 QSÚjæ´#.@.# #..<.#...... Noise: ---------  Time: 2697.3 (0.0) QSÚjµ§#...# #....#...... c) +1 short sword (flame) QSÚj,µµ#).÷# #..>.#...... Cast: ShockQSÚjLµG ##### #....##.....QSÚjgµ  QSÚj�µ #....#...... QSÚjœµ:##.#........ QSÚj¶µ #.#........QSÚjе;  QSÚjëµ9#.#........ QSÚj¶ #..........QSÚj ¶ž (heavily wounded, empty space bonus: 6/8)  QSÚj†¶8The open air twists around violently and strikes Crazy Yiuf! _You kill Crazy Yiuf! _There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +1 cloakQSÚjÆÅQSÚjÉ+8.3 (1QSÚjâÎQSÚjãÑ„ _h - a +3 quarterstaff of chaos; i - a +1 cloakRSÚjIO[ ♣#.#### ♣♣.♣♣ #.... ♣♣.###.###.♣ ##....RSÚj’O€♣♣.♣ ##..♣♣ ######....>##'## #....#........<RSÚj¼Om.).÷>###RSÚjâO6..##RSÚj Pf ##......... RSÚj”WRSÚj [V1=9RSÚjä`RSÚj5cRSÚjC]  ♣♣.♣♣ #....#  ♣♣.♣ ####.##  ♣.♣♣ ##... ♣.  ♣.♣♣ ####> ##'## #....#....  #...# #..<.#  #...# #....#  #@.÷# #..>.#  ##### #....## RSÚj`C #....  ##.#.  #.#  #.#  #. RSÚj‚Cs ##  #RSÚjPRSÚj‡T(700RSÚjZZRSÚjn^{ _You see here a +0 hammer of draining.USÚj&Ç USÚjùÊ &1USÚj§Ï USÚjØÒ Q _j - a +0 hammer of drainingVSÚjÜJVSÚjþQéGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  i - a +1 cloak Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)WSÚjÚ ®j - a +0 hammer of draining. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.5 XLs.  Current attack delay: 1.4. Damage rating: 7 (Base 8 x 87% (Str) x 106% (Skill)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. WSÚjfÚ ÞYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.cSÚj¾šW Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn) cSÚj›™ g - a scarf of harm (worn)  i - a +1 cloak Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn) eSÚjàØ žf - a +1 hand axe of flaming. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 5.0 XLs. eSÚj;Ù E Current attack delay: 1.3. Damage rating: 7 (Base 7 x 87% (Str) x 106% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. eSÚj­Ù ZThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.fSÚjá/ é Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  i - a +1 cloak Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn) hSÚj7= mc - a +1 short sword of flaming (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs.  Current attack delay: 1.0. Damage rating: 6 (Base 5 x 112% (Dex) x 106% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jSÚjÖ| Æ Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  i - a +1 cloak Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn) kSÚj«€ ,h - a +3 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 4.1 XLs.  Current attack delay: 1.3. Damage rating: 12 (Base 10 x 87% (Str) x 106% (Skill) + 3 (Ench)). kSÚj½� Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.nSÚj¹8^ Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming nSÚjÿ8I h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net nSÚj)9ÞArmour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn) nSÚjK9¢ i - a +1 cloak Jewellery (go to first with "=) nSÚjl9© b - a ring of see invisible (worn)  d - a +4 ring of protection (worn) pSÚjN÷ pSÚjþ pSÚj.Ÿ ♣♣.♣♣ #....# DrHermelin the Magician ♣♣.♣ ####.## Deep Elf pSÚj‹©♣.♣♣##... Health: 37/37 ======================== ♣♣.♣##.... Magic: 11/15 =================-------pSÚjüØ ♣.♣♣ ######....> AC: 6Str: 5 ##'## #....#..... EV: 11Int: 22pSÚj £ #...# #..<.#..... SH: 0pSÚjBCDex: 15 pSÚjvê#...# #....#..... XL:  6 Next: 30% Place: Dungeon:3 pSÚjÓ7#@.÷# #..>.#..... Noise: ---------  Time: 2701.3 (0.0) pSÚj®##### #....##.... c) +1 short sword (flame) pSÚj1U#....#..... Cast: Shock pSÚjS##.#.......pSÚjy #.#.......pSÚj˜ #.#.......pSÚj¸;  pSÚjÙ8#......... pSÚj ##........pSÚj&D  #........pSÚjD-  pSÚjg`_There is an open translucent door here.  Things that are here: pSÚj…Ö_a +3 quarterstaff of chaos; a +1 cloak _h - a +3 quarterstaff of chaos; i - a +1 cloak pSÚj¤’_You see here a +0 hammer of draining. _j - a +0 hammer of drainingpSÚjËpSÚjÈ pSÚj”pSÚjFpSÚjórSÚjDrSÚj¯rSÚj,rSÚj(!rSÚjÀ$¤2==rSÚjè%rSÚj(&rSÚj”&rSÚjð'rSÚj8(rSÚj�(rSÚjä)rSÚjM*rSÚjq*b3===rSÚjï*rSÚj ,rSÚjƒ,rSÚj¯,rSÚjU.,rSÚjÕ.rSÚj÷/rSÚjZ0rSÚj©0rSÚj¶1rSÚj2rSÚj24rSÚj/2F===rSÚj³2rSÚjÀ3rSÚj4rSÚju4rSÚj„5rSÚjÚ5rSÚj=6rSÚj‰7rSÚjÕ7rSÚjõ7c5====rSÚjn8rSÚjNd\13.3 (12.0)rSÚj�e( # rSÚjËe�#........  _Done exploring.rSÚj|' IrSÚj=M ,0.0)rSÚj#R rSÚj³U rSÚjY E _Done exploring.tSÚjýìtSÚjØímWhere to? (Tab - D:3 @ (x,y), ? - help) tSÚjî6 D - Dungeon tSÚj²v tSÚjc‰ =[?25h[?0c tSÚj°‰ Z♣♣.♣♣ #....# DrHermelin the Magician ♣♣.♣ ####.## Deep Elf tSÚjÖ‰ 6♣.♣♣tSÚjù‰ ¡##... Health: 37/37 ======================== tSÚjŠ Ç♣♣.♣##.... Magic: 15/15 ========================tSÚj?Š  tSÚj_Š ÿ♣.♣♣ ######....> AC: 6Str: 5 tSÚj„Š Í##'## #....#..... EV: 11Int: 22tSÚj§Š £ #...# #..<.#..... SH: 0tSÚjÊŠ CDex: 15 tSÚjìŠ ã#...# #....#..... XL:  6 Next: 30% Place: Dungeon:3 tSÚj‹ tSÚj2‹ 7#@.÷# #..>.#..... Noise: ---------  Time: 2713.3 (0.0) tSÚjR‹ ®##### #....##.... c) +1 short sword (flame) tSÚj�‹ ]#....#..... Cast: Shock tSÚjÀ‹ =##.#....... #.#....... tSÚjñ‹ ‚#.#.......  #.........  tSÚjeŒ Æ##........  #........  _h - a +3 quarterstaff of chaos; i - a +1 cloak _You see here a +0 hammer of draining. _j - a +0 hammer of draining _Done exploring. tSÚjŠŒ ˆ_Done exploring.  What level of the Dungeon? (default 3, ? - help) uSÚjp´ [?25l[?1cuSÚj¾À 4uSÚj!Á uSÚjÎÁ uSÚjÈÏ uSÚj Ñ uSÚjÅÔ E _uSÚj× uSÚjfØ uSÚj¢Ø uSÚjÿØ uSÚj@Ý uSÚjfÞ uSÚjðÞ uSÚj`ß uSÚj²ä 5_You see here a +0 hammer of draining. _j - a +0 hammer of draining _Done exploring.  There is an open translucent door here.uSÚjWæ uSÚjôæ  _uSÚjWç uSÚjîê uSÚjéë uSÚjPì uSÚjÔì uSÚj‚ð uSÚjÏñ uSÚj ò uSÚj„ò uSÚjœö uSÚj&ø uSÚj�ø uSÚjù uSÚj„ü uSÚj ý uSÚjþ uSÚjŒþ uSÚjÊ uSÚjÔ uSÚj uSÚj” uSÚjÑ uSÚj  uSÚjH uSÚjÔ uSÚj7 uSÚjh uSÚjŸ uSÚj uSÚj† uSÚj° uSÚjå uSÚjd uSÚjO uSÚjc uSÚjÏ uSÚj` uSÚjR uSÚj  uSÚj# uSÚj‹ uSÚj uSÚj3! uSÚj�! uSÚj" uSÚjË$ uSÚjË% uSÚjü% uSÚjt& uSÚjO) uSÚj* uSÚjm* uSÚj¢* uSÚju, uSÚjv- uSÚj. uSÚj|. uSÚj1 uSÚj 2 uSÚjz2 uSÚjú2 uSÚj:5 uSÚj36 uSÚjŒ6 uSÚjã6 uSÚj@8 uSÚj¤9 uSÚj : uSÚjŸ: uSÚjs< uSÚj”= uSÚjþ= uSÚj> uSÚjp? uSÚj%@ uSÚj‡@ uSÚjï@ uSÚj8B uSÚj‚C uSÚjÞC uSÚj¦D uSÚjHF uSÚj›H ,uSÚj:` ÜuSÚjJe BuSÚjÚe uSÚji ,uSÚjj uSÚj[l uSÚjðn uSÚjgo uSÚj\q uSÚj�s Y  There is a stone staircase leading down here.uSÚj u uSÚj‰w uSÚjKx $ _uSÚj¯y uSÚjY3 &4uSÚj5 ,uSÚjJ7 $ uSÚjÃ7 _You climb downwards.uSÚjgA 2 ### #@#45.8 (32.5) #........  .........  .......... ..######### ... #..# ... uSÚjcD uSÚj0G uSÚjÕI a _There is a stone staircase leading up here.wSÚjç3wSÚj6¨wSÚjªwSÚjÁð _# ####. #<#######.#..#.........#...@........7.8 (2.0)#....#..##########....##..#....#....+.<.wSÚj1ÉwSÚjŒ+8.8 (3wSÚjçwSÚj²9 _Found a stone staircase leading up.xSÚj›xSÚjãxSÚj]xSÚjUxSÚjexSÚj+ BxSÚj>xSÚjyxSÚjàxSÚjßxSÚjsxSÚj£xSÚj#xSÚj©xSÚj¤xSÚjìxSÚjÏxSÚjlxSÚjxSÚjExSÚj÷xSÚjN xSÚj4"xSÚjr"xSÚjú"xSÚjü$xSÚjõ'xSÚj(xSÚjÉ(xSÚjn*xSÚj«,xSÚjó,xSÚj¯-xSÚjþ.xSÚj�2xSÚj×2xSÚjr3xSÚj“5xSÚj 8xSÚjC8xSÚjç8xSÚjŠ:xSÚjÁ<xSÚjï<xSÚjÉ=xSÚj?xSÚjÿAxSÚj2BxSÚjÓBxSÚjDxSÚjsGxSÚj©GxSÚj1HxSÚjAJxSÚj`LxSÚj—LxSÚj,MxSÚj¶NxSÚjQxSÚjCQxSÚjïQxSÚj}SxSÚjßUxSÚjMVxSÚjÊVxSÚjôWxSÚjO\,xSÚj ]xSÚjq_xSÚjÇaxSÚjýaxSÚjbbxSÚjÜcxSÚjúexSÚj!fxSÚj¼fxSÚjÚhxSÚj©k,xSÚjnlxSÚj¸mxSÚjroxSÚj§oxSÚjÍoxSÚjèpxSÚjŸrxSÚjÑrxSÚjPsxSÚj¤txSÚj¶vxSÚjßvxSÚjcwxSÚj¤xxSÚjËzxSÚjõzxSÚj~{xSÚj„|xSÚjà~,xSÚjœxSÚj>‚xSÚj¡…,xSÚj[†xSÚj¢‰7 _You open the door.xSÚj£Œ†  You encounter a black bear, a phantom and an endoplasm.xSÚj˜ƒ #....######  +.<....#..  #....#.#.####### # #......#.#.....#.##..............#.####..#####.#.##.................#.# ....... #.###.######.##. .. ......... .#.####.##  #.# ....... xSÚj•˜mShock ... ..$.$.. ##.# ..h.... #.# .......h   black bear (asleep) #.# J......W   phantom (dormant) ..# W......J   endoplasm (wandering)xSÚj§¢[74.8 (26.0).JxSÚjì§xSÚjí°35.8 (27 _xSÚjiµxSÚj|¸Q _There is an open door here.xSÚjUg  *****h**The zap hits the black bear.  The black bear is lightly wounded.xSÚjê 8h.xSÚjÓê 7J.xSÚj¡ë 5W.xSÚj{ò ‹.....W.xSÚjöõ i4--===6.8 (1.0) xSÚjšû xSÚj›þ 4 _The black bear growls angrily.ySÚj¬ÈË ***** **The zap hits the black bear.ySÚjG8W.ySÚjuGHh$ySÚj¼GG.JySÚjuO@.......ySÚjûRj3------7ySÚjÚXySÚj\e _The black bear is moderately wounded.ySÚjM ™ *******The zap hits the black bear.ySÚjä” qW.J.ySÚj’– 7h.ySÚjŸ P$....ySÚjë¡ i2-----8ySÚjB¨ ySÚj˜ª b _The black bear is heavily wounded.zSÚjº9Ð JYou barely miss the black bear.The black bear is heavily wounded.zSÚj-=Ó J.  You encounter a jelly.The black bear bites you but does no damage.zSÚj‡>9W.zSÚjÐHfJ   jelly (wandering)J   endoplasm (wandering)3=9zSÚjÐNzSÚjƒQZ _The black bear barely misses you. x2zSÚjVîË ***** **The zap hits the black bear.{SÚjµ-9J.{SÚj8/7W.{SÚjú/9J.{SÚj’:c h.$..h(berserk)..JThe black bear is severely wounded.{SÚjí=U2-80{SÚj D{SÚj:G\ _The black bear goes berserk!{SÚjqÏË ***** **The zap hits the black bear.{SÚj2V«W. _The black bear goes berserk!  The zap hits the black bear.  The black bear is almost dead.The endoplasm quivers.  The black bear misses you.black bear claws you but does no damage.{SÚj©V9J.{SÚj]W"J.{SÚjJ_»h.$....J{SÚjc‘1----1---1{SÚj?j{SÚjŸl/ _The black bear claws you.{SÚj§¥™ *******The zap hits the black bear.{SÚj”,`J. _The black bear claws you.  The zap hits the black bear.  The black bear is almost dead.bite   but does no damage.  The black bear misses you. The black bear bites you.{SÚj-6W.{SÚj¹-%J.{SÚjÙ6#h.$....0-----0---2{SÚjB={SÚjØ?š _The black bear barely misses you. The black bear closely misses you.|SÚjWS .  The zap hits the black bear!|SÚjO­*****W   phantom*J   jelly*J   endoplasm |SÚj §ˆ §WYou kill the black bear!|SÚj$©Ç#..#####.#.##.................#.##........  #.###.######.##........  .. .........§§....... .#.####.##........|SÚjy©| #.##....J ...+..$.$ ##.##..J #.##@. |SÚj«©–#.##.W..##...... ....... ......|SÚjÕ©” #....... #........ #...|SÚjp³tJ..J|SÚj¹¶|SÚj»·25/38-----6--66|SÚj=» 3|SÚjdÅ|SÚj]ÇJ _The phantom hits you. The phantom blinks! You blink.}SÚjAð� ******* The zap hits the jelly.}SÚj¡r ).J.}SÚj_| ß J......  The jelly is heavily wounded.The jelly completely misses you.}SÚj¯} f9/16 ---4}SÚj#ƒ }SÚj™… > _The phantom hits you but does no damage.~SÚjçê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÚjb˜SÚj]š  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeSÚj¦šzConjuration/Air4%2  c - SwiftnessAir3%3  SÚj›ƒd - AirstrikeAir12%4  e - BlinkTranslocation14%SÚj™›2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit€SÚj€ã � #..#####.#.##.......DrHermelin the Magician..........#.##........Deep Elf#.###.######.##........Health: 25/38 ===============---------.. .........§§.......€SÚjöã *Magic: 9/16=============-----------.#.####.##........AC: 6Str: 5#.##........EV: 11Int: 22...+..J.$...SH: 0€SÚj1ä æDex: 15##.##........XL:  6 Next: 66% Place: Dungeon:4#.##@J......Noise: =--------  Time: 2784.8 (0.0)€SÚjiä ,#.##.W......c) +1 short sword (flame)..##........Cast: Shock.........€SÚj“ä ç.........#.........W   phantom#.........€SÚjÇä íJ   jelly#.........J   endoplasm€SÚjòä ¤The zap hits the jelly.  The jelly is heavily wounded.The jelly completely misses you. €SÚjå Ä_The phantom hits you but does no damage.  Casting: Shock (safe; 2% risk of failure)  €SÚj€å `Confirm with . or Enter, or press ? or * to list all spells.€SÚjdí ‘ #..#####.#.##.......DrHermelin the Magician..........#.##........Deep Elf#.###.######.##........Health: 25/38 ===============---------.. .........§§.......€SÚjÊí *Magic: 9/16=============-----------.#.####.##........AC: 6Str: 5#.##........EV: 11Int: 22...+..J.$...SH: 0€SÚjôí õDex: 15##.##........XL:  6 Next: 66% Place: Dungeon:4€SÚjî O#.##@J......Noise: =--------  Time: 2784.8 (0.0)#.##.W......€SÚjFî ½c) +1 short sword (flame)..##........Cast: Shock€SÚjoî ¾..................#.........W   phantom€SÚj�î æ#.........J   jelly#.........€SÚj¶î uJ   endoplasmThe zap hits the jelly.  €SÚjÜî pThe jelly is heavily wounded.The jelly completely misses you. €SÚjýî Ä_The phantom hits you but does no damage.  Casting: Shock (safe; 2% risk of failure)  €SÚj!ï \Confirm with . or Enter, or press ? or * to list all spells.€SÚjÍú ð***  The jelly is severely wounded.You are struck by an arc of lightning. The lightning grounds out.  The jelly is struck by an arc of lightning.  The jelly is almost dead.  The phantom is struck by an arc of lightning.  The phantom is moderately damaged.€SÚjÒ– ?$J€SÚjnœ  '.@JWThe lightning grounds out. The phantom completely misses you.€SÚjYž r47---=5.8 (1€SÚjÉ£ €SÚj“¦ R _The jelly barely misses you.‚SÚjõ  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚SÚjའ.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phantom is struck by an arc of lightning.  The phantom is moderately damaged.You are struck by an arc of lightning.  The endoplasm is struck by an arc of lightning.‚SÚj¼Æ Ÿ .  You kill the endoplasm!The jelly is struck by an arc of lightning.‚SÚjµË ­ ****  You kill the jelly!‚SÚj^f — .@.WThe lightning grounds out.‚SÚjn w 3-6----786 _The phantom hits you but does no damage.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!‚SÚj½s ‚SÚj!v  ‚SÚj@v \_Your Air Magic skill increases to level 5!„SÚjÉ\õ  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„SÚj2Î ÷**  Confirm with . or Enter, or press ? or * to list all spells.he phantom is struck by an arc of lightning.  The phantom is heavily damaged.  You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.  The phantom is severely damaged.„SÚj>k H@W„SÚjCn w2--4----„SÚjÒn 7„SÚjBv „SÚjGy o _The lightning grounds out. The phantom barely misses you.…SÚjÖ‘ ™ ***** **…SÚjE’ /The zap hits the phantom.…SÚj§ ¯ §..WThe phantom is almost destroyed.…SÚjà é.......#.##........ #.######.##..........#  .........'..........+ #.####.##.........[#  #.##..........#…SÚjµ ‹...+..$.$##.##..........# #.##§.........# #.##.§..W@....# ..##..........# #.........#..........#...........#......#......#......…SÚj+ ¸19--3------8…SÚjz1 …SÚj4 b _The phantom hits you. The phantom blinks! You blink. Found a pair of gloves.†SÚjX†SÚjç8-†SÚjZ†SÚj"^ _You are too injured to fight recklessly!†SÚj –¨ _You are too injured to fight recklessly!‡SÚjb ¦  You hit the phantom but do no damage.The phantom is almost destroyed.‡SÚjÓ S4==9‡SÚj¾ ‡SÚjZ# U _The phantom closely misses you.ˆSÚjôå¤ ..  You miss the phantom.The phantom is almost destroyed.ˆSÚj�ç^20-90ˆSÚjrîˆSÚj~ðU _The phantom closely misses you.ˆSÚjìa Z _The phantom closely misses you.  You miss the phantom.  The phantom is almost destroyed. _The phantom closely misses you.You miss the phantom. ˆSÚj`b K The phantom is almost destroyed.ˆSÚjµc &1ˆSÚjæj ˆSÚjn   You miss the phantom.  The phantom is almost destroyed. _The phantom closely misses you.  You miss the phantom.  ˆSÚjVn €The phantom is almost destroyed. _The phantom hits you but does no damage.‰SÚjEöž  You closely miss the phantom.The phantom is almost destroyed.‰SÚjê÷&2‰SÚj!þ‰SÚjîT _The phantom barely misses you.ŠSÚj2¦  You hit the phantom but do no damage.The phantom is almost destroyed.ŠSÚjhh5===3ŠSÚjÔŠSÚj*> _The phantom hits you but does no damage.ŠSÚj]h�  You barely miss the phantom.The phantom is almost destroyed.ŠSÚj÷zÆ1=4 _The phantom barely misses you.‹SÚjÕ_ .  You hit the phantom. You burn the phantom.‹SÚj� (‹SÚju!‹SÚj-·.......#.##........DrHermelin the Magician #.######.##..........#Deep Elf.........'..........+Health: 21/38 =============-----------.#.####.##.........[# .Magic: 5/16‹SÚjœ-I=======-----------------#.##..........#..AC: 6Str: 5...+..$.$........EV: 11Int: 22##.##..........#SH: 0‹SÚjÏ-_Dex: 15#.##..........#XL:  6 Next: 108% Place: Dungeon:4#.##.....@....#‹SÚj.Noise: =--------  Time: 2795.8 (1.0)..##..........#c) +1 short sword (flame)‹SÚj?.#..............Cast: Shock#..............#..............#..............‹SÚj�.í#..............#..............  The phantom is almost destroyed. _The phantom hits you but does no damage.  ‹SÚj´.íYou barely miss the phantom.The phantom is almost destroyed. _The phantom barely misses you.You hit the phantom. You burn the phantom.‹SÚj“0� _You destroy the phantom!You have reached level 7!‹SÚjl:/  --more--ŒSÚjØ „4/4377 4% ShockŒSÚjÐŒSÚj4 _ŒSÚj¥ 3ŒSÚj« ŒSÚjy 6=ŒSÚj…$ ,ŒSÚj†& ŒSÚj„+ ŒSÚjÖ+ 25ŒSÚjÆ- ŒSÚjý1 ŒSÚjl2 ^7==ŒSÚj“4 ŒSÚjà8 ŒSÚj29 ŒSÚj; ŒSÚj5B W _You start resting.ŒSÚjr[ ù....'-ShockK   kobold (missile, wandering)KŒSÚjyo -800.8 (5ŒSÚjrx ŒSÚj<Š E-1.8 (6ŒSÚj9’ ŒSÚjô— Á  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.ŽSÚj#io )The zap hits the kobold.ŽSÚj´m—*******ŽSÚjçôm......)ŽSÚj'Î6=6-=2.8 (1ShockŽSÚjÆ ŽSÚj J _You kill the kobold!ŽSÚjÑ0 ŽSÚj‰: ŽSÚjÚA ŽSÚj D ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŽSÚj{‰ŽSÚj6œŽSÚj°¢ŽSÚjg¥´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)�SÚjʾ3�SÚj–À�SÚjHÄ�SÚjIÈi7=�SÚj6Ë�SÚj|Ë�SÚjiÍ�SÚj¤Ð�SÚjàÐ�SÚj»Ò�SÚjáÝ�SÚj<Þ™7==8===�SÚjkà�SÚjÌä�SÚjå�SÚjôæ�SÚjÊì,�SÚj©î�SÚjÄò�SÚjóS8=9�SÚj:óF===�SÚjõ�SÚj„ùW _You start resting.�SÚjÜÒ-ShockSS   ball python (constriction, wandering)�SÚjô +9.8 (7�SÚj„�SÚjÆF-10.8 (8�SÚjŸ�SÚjÔ\ _You encounter a ball python.�SÚjf� T .  The zap hits the ball python.�SÚj– [*******�SÚj§4.......�SÚjö5˜8-=1.8 (1Shock�SÚj¤<�SÚj[?O _You kill the ball python!�SÚjÁ_�SÚj{o�SÚjŸu�SÚjáw �SÚjx¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)�SÚjáð�SÚj�SÚjÞ �SÚjË ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)�SÚjä® 3�SÚjb± �SÚjæµ �SÚjVº ,�SÚj-¼ �SÚj•¼ ƒ9=9=�SÚju¾ �SÚj_ �SÚjñ �SÚj�Ä �SÚjhÈ �SÚjáÈ �SÚjBÊ �SÚj=Í �SÚjœÍ o10/17===�SÚj½Ï �SÚjHÔ �SÚj Ô L30=�SÚjmÖ �SÚj[Ú �SÚjÛÚ �SÚj\Ü �SÚjÛß �SÚjHà k1===�SÚj+â �SÚjVæ �SÚj¿æ N31=�SÚjÔè �SÚj©ì ,�SÚjLï �SÚj¼ò �SÚjÿò �SÚj¶ô �SÚj"ø �SÚj^ø j2==�SÚjŠú �SÚj¯þ �SÚjòþ W2=�SÚjí �SÚjª �SÚj1 �SÚjø �SÚj| �SÚj× k3===�SÚjµ �SÚjø ,�SÚjæ �SÚjÏ �SÚj¾ D3=�SÚj¤) 4===�SÚj(* �SÚjå. k4=�SÚj'1 �SÚj�5 5===�SÚj8 �SÚj¼; ,�SÚjJ "5=6===�SÚjçL ,�SÚjO �SÚj×R ,�SÚjÀT �SÚjµX   The zap hits the ball python. _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.  Magic restored.�SÚj8p q6==-�SÚjÚ‡ 038.8 (27.0)�SÚj÷™ ‡7===-9.8 (28 _�SÚj‘  �SÚjK¢ ‘SÚjçƒ3‘SÚjn„‘SÚjC�,‘SÚjL”‘SÚjì–‘SÚjH—‘SÚj옑SÚj€�‘SÚjã�9=‘SÚj7 ‘SÚj¤‘SÚj‚¤X7==‘SÚjœ¦‘SÚjGª,‘SÚjO¬‘SÚj¥¯‘SÚj﯑SÚj|±‘SÚj µ‘SÚj�µK8=‘SÚjo·‘SÚjº,‘SÚj7»‘SÚjG¾‘SÚj‰¾‘SÚjý¿‘SÚjžÃ‘SÚjåÑSÚj.Æ‘SÚjÒÈ‘SÚj3ÉU9=‘SÚjaË‘SÚjUÎ,‘SÚj‹Ð‘SÚjPÔ,‘SÚjìÕ‘SÚj§Ù‘SÚjÝÙ‘SÚj°Û‘SÚj“ß‘SÚjËßL40=‘SÚj¦á‘SÚjŠä‘SÚjÊä‘SÚj‹æ‘SÚjêW _You start resting.‘SÚjHôÕShockS   ball python (constriction, wandering)S‘SÚj–õ-55.8 (16‘SÚjZý‘SÚj ÿ,6.8 (17‘SÚjn‘SÚjØ\ _You encounter a ball python.’SÚjуT .  The zap hits the ball python.’SÚj=‰�*******’SÚjÃG.......’SÚjÑ)Ï1=6--=7.0)Shock’SÚj¤0’SÚjb3O _You kill the ball python!’SÚj§I’SÚjä\’SÚjèfÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)’SÚjØg ’SÚjFh ’SÚj:j ’SÚjÈn ,’SÚj@s ’SÚj®t ,’SÚjÑv ’SÚj£z n _You start resting.Magic restored.’SÚj²’ &-’SÚjèª +9.8 (2’SÚj0¼ j7==-60.8 (3 _’SÚjä ’SÚj“Ä “SÚj$Š“SÚj°Ž¥Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining “SÚj�ÎMissiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  i - a +1 cloak Jewellery (go to first with "=) “SÚjJ�v b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)”SÚj¸Y .......#.##........DrHermelin the Magician #.######.##..........#Deep Elf.........'..........+Health: 41/43 ======================--.#.####.##.........[# .Magic: 17/17 ========================#.##..........#..AC: 6Str: 5...+..$.$........EV: 11Int: 22##.##..........#SH: 0Dex: 15#.##..........#XL:  7 Next:  4% Place: Dungeon:4#.##.....@....#Noise: ---------  Time: 2860.8 (0.0)..##..........#c) +1 short sword (flame)#..............Cast: Shock#..............#..............#[37”SÚjÞZ Gm..............#..............#.)............ _You encounter a ball python.The zap hits the ball python. _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _Magic restored.”SÚjh ”SÚjÊn ”SÚj”p ”SÚj&@I”SÚjáA•SÚjÀa2=•SÚjé ,•SÚj •SÚj,•SÚj¡X•SÚjG~3==•SÚj •SÚj+"1 _HP restored.•SÚjh%•SÚjÊ%•SÚjY*,•SÚjD.,•SÚj(0•SÚjM2•SÚj/5,•SÚj>7•SÚjƒ;O=•SÚj`=•SÚjI •SÚjvJH_You now have 183 gold pieces (gained 14).•SÚj†N•SÚjéN•SÚjlP•SÚjIS•SÚj×V,•SÚj"X•SÚjü[,•SÚjB]•SÚjÅaN _You now have 195 gold pieces (gained 12).•SÚjBd•SÚj‘d•SÚjÂe•SÚjnX•SÚjp•SÚjËr•SÚj1s•SÚjžt•SÚjzw•SÚjMz•SÚjéz•SÚj{•SÚjM~•SÚjL%  •SÚjuEYou encounter a black bear.•SÚjâ�™ .. .........'..........+ .#.####.##.........[# . #.##..........#.. •SÚj�‘ä...+............. ##.##..........#. #.##..........# #.##..........# ..##..........# #........ #........ #.....Shock #.....•SÚj¹‘© #..... #.).....•SÚjå‘ h   black bear (asleep) # #.....h•SÚj¯—Q76.8 (16.0)J•SÚj›Ÿ”J   endoplasm (wandering)•SÚjT§,7.8 (17•SÚj¸®•SÚjû±[ _You encounter an endoplasm.•SÚjc¬ R .  The zap hits the endoplasm.•SÚj’² `*******•SÚj”> 9.......•SÚjZŸ Ò6--5=8.0)  _You kill the endoplasm!–SÚj®Üâ *****h**The zap hits the black bear.–SÚjX8h.–SÚj‡YF.......–SÚju’®5---9 _The black bear is lightly wounded.–SÚj­§ –SÚj©B**–SÚj�ª1*** –SÚjt«*–SÚj ­:*The zap hits the black bear.–SÚj¶T8h.–SÚj ›.......-80–SÚjâˆb _The black bear is heavily wounded.–SÚj1<› *******The zap hits the black bear.–SÚj‹ÙIh.......4--1 _The black bear is heavily wounded.–SÚji Ë ***** **The zap hits the black bear.–SÚjö 7h.–SÚjÅ A.......–SÚj^ `3---2–SÚj ‰  The zap hits the black bear. _The black bear is heavily wounded.  The zap hits the black bear. _The black bear is heavily wounded.  The zap hits the black bear. _The black bear is severely wounded.–SÚjïÏ@******–SÚjbÒ*—SÚjþD»..h..h(berserk)..—SÚjñU@-3—SÚjb—SÚj•e› _The zap misses the black bear. The black bear goes berserk!—SÚjW”Ë ***** **The zap hits the black bear.—SÚj.NCh........2--4 _The black bear is almost dead.—SÚjä™ *******The zap hits the black bear.—SÚjÊ–7h.—SÚjšà .....  The black bear is almost dead.The black bear bites you but does no damage.—SÚjàªb1---5—SÚjޝ—SÚjl´Z _The black bear barely misses you. x2—SÚjCÒ ™ *******The zap hits the black bear.—SÚjT t h......  —SÚjÁT {The black bear is almost dead.The black bear bites you but does no damage.—SÚjUW ”3------0--6—SÚjab H _The black bear claws you. x2˜SÚj£~ †The zap hits the black bear.*******˜SÚj)ãX†......˜SÚj¾ô 4------8--237Shock _You kill the black bear!˜SÚj¨û˜SÚj½ým _Your Spellcasting skill increases to level 6!˜SÚjxk ˜SÚjËz ˜SÚj×� ˜SÚj… ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)šSÚj3šSÚjÒšSÚjNšSÚj.: _šSÚj¾šSÚjšSÚjÐ šSÚj0$šSÚjý$M1=šSÚj«%šSÚj¸(šSÚj#)#5šSÚjO)(=šSÚj­*šSÚjO-šSÚj¥-šSÚj0/šSÚj2šSÚjQ2k2===šSÚj¬3šSÚj×6šSÚj,7šSÚj{8šSÚjÆ;šSÚj$<h6==šSÚjÛ=šSÚjí@šSÚjBAk3===šSÚjÐBšSÚj(FšSÚj{FšSÚjíGšSÚjZKšSÚjÄKU7=šSÚjéLšSÚjþOšSÚjLPj4==šSÚj»QšSÚj¤TšSÚjUšSÚjhVšSÚjrYšSÚjâYšSÚjM[šSÚj^šSÚjc^58=šSÚj‘^L5===šSÚj÷^šSÚj•`šSÚj4c,[40mšSÚj{dšSÚj¸zÜ6===9=šSÚj+~­40=7==šSÚj¥€šSÚj�‚,šSÚj¶„šSÚjD‰BšSÚj6‹šSÚjˆ‹i8===šSÚj_�šSÚjü�šSÚjQ�U1=šSÚjw‘šSÚj~•,šSÚjÜ–šSÚjvš,šSÚjñ›šSÚj,žšSÚjuž:==šSÚj䟚SÚj×¢šSÚj/£K2=šSÚj°¤šSÚj5§,šSÚjl¨šSÚj¨«,šSÚj=­šSÚj±šSÚj\±#3šSÚjѱE==šSÚjP³šSÚj†µšSÚjž¸šSÚj渚SÚj=ºšSÚjI½šSÚj²¿šSÚjó¿šSÚjƒÁšSÚjÀÚSÚjÈÆšSÚj!ÇšSÚj¦ÈšSÚjËšSÚjˆÎšSÚj Ï9=šSÚj‘КSÚjãÓ ##.###. .#  ##..........#  #.............. #..†...........šSÚj¹ãr #.............. #....-). ............###šSÚjät....?...#šSÚj¿ëû   ..# #.....†.. šSÚjdì².S   adder (asleep)......S.....šSÚjpõf  You encounter an adder.šSÚjá1924.8 (37.0)šSÚjUIšSÚjÚK�-5.8 (38Shock _  Things that are here:šSÚjïMS _a +0 dagger; 5 poisoned darts›SÚjðf  *****S  **The zap hits the adder.  ›SÚj;gJThe adder is moderately wounded.›SÚj“ë;S.›SÚjæôE......›SÚj\÷g7--=6.8 (1.0) ›SÚj¤ý›SÚj/ _The adder hisses angrily.›SÚj­Ÿš *******The zap hits the adder.›SÚj¾!DS?›SÚjª"8S.›SÚjO,7....›SÚjK.`6---7›SÚjB4›SÚjI7` _The adder is moderately wounded.›SÚjŒa*******›SÚj›�7S.›SÚjR—h...?.›SÚj+š@-8›SÚj¡ ›SÚj£O _The zap misses the adder.›SÚjYX a*******›SÚjà 7S.›SÚj5ö h...?.›SÚj*ø T5-9›SÚjÞÿ ›SÚj  O _The zap misses the adder.›SÚjQ¸z †The zap hits the adder!›SÚj}¾’*******œSÚjš .†...?.œSÚjé˜4---530ShockœSÚj…œSÚjvI _You kill the adder!œSÚjËœSÚjZšè _You can't see any susceptible monsters within range! (Use Z to cast anyway.)œSÚj: œSÚjdçè _You can't see any susceptible monsters within range! (Use Z to cast anyway.)�SÚjN§�SÚjpª,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k + Spellcasting 6.3   4.2  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations   1.1   1.7  +1  �SÚjòªD c - Axes   0.0   1.4  -2   m - Translocations   0.0   0.8  +1   d - Staves   0.0   1.0   0   n + Air Magic5.6   5.0  +1   e - Unarmed Combat   0.0   1.4  -2       f - Throwing   0.0   1.0   0  �SÚj2«L             g - Short Blades   0.0   1.0   0      �SÚjs«�         h - Armour   0.0   1.4  -2  �SÚjvÍÜ     i - Dodging   2.4   2.1  +2       j - Stealth   2.4   1.8  +3                  �SÚj¾Ñ                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¤SÚjWX> i + Dodging 2.4¤SÚj�Œ i * Dodging   2.4¥SÚj¥;ºTargetTarget--  --  --  --  --  --  --  -- ¥SÚj‡<‘ --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets¨SÚj‘œ=[?25h[?0c0 ¨SÚj(Ï [?25l[?1c¨SÚjµÑ 74.0  +2  current training targets, if any.=] set aall targetsªSÚjzëªSÚjîñªSÚjÔùÉ#.##..........#DrHermelin the Magician#.##..........#Deep Elf..##..........#Health: 43/43 ========================#..............Magic: 14/18 ==================------#..†...........AC: 6Str: 5#..............EV: 11Int: 22#..............SH: 0Dex: 15ªSÚjÌúÉ#..............XL:  7 Next: 25% Place: Dungeon:4#.@............Noise: =--------  Time: 2930.8 (0.0)#.........c) +1 short sword (flame)#.†.......Cast: Shock.............................###......?...#........... _The zap misses the adder. _The zap misses the adder.The zap hits the adder! _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ªSÚjÁªSÚjªSÚj ªSÚjΫSÚjíu I«SÚjªw «SÚjéz i5== _«SÚjy} ,«SÚj! «SÚj‚ «SÚjd‚ «SÚjÔƒ «SÚjº† «SÚj‡ i6===«SÚjçˆ «SÚjà‹ «SÚjŒ «SÚjŒ� «SÚjP� «SÚj´� «SÚj3’ «SÚj‚• «SÚjÓ• h7==«SÚj‘— «SÚj5œ   You encounter an orc. It is wielding a +0 spear.«SÚjW¨ ï.....-Shockoo   orc (polearm, wandering)«SÚjG® +7.8 (7«SÚjµ «SÚjλ L-8.8 (8 _«SÚj×Á «SÚj)Ç ¬SÚjAQ Ê *****o  )*¬SÚj|Q ‚*The zap hits the orc.  The orc is moderately wounded.¬SÚjÌÔ :o.¬SÚj¸Ú K.......¬SÚjýá c6-===9.8 (1¬SÚj[ç ¬SÚjÈé % _The orc shouts!­SÚj�l )The zap hits the orc!­SÚjdŸ*******­SÚj?‡h J  You kill the orc!­SÚjÇ�Ä...).J   endoplasm.­SÚj…žJ---40­SÚj[¥­SÚj³§[ _You encounter an endoplasm.­SÚj »¢ *******The zap hits the endoplasm.­SÚj1<&J.­SÚjjDk...)..­SÚjàWg5---1­SÚjS_­SÚj¶a7 _The endoplasm is lightly wounded.­SÚjP] R .  The zap hits the endoplasm.­SÚj¤b š*******­SÚjtê p...)...­SÚj)÷ �4---2Shock­SÚj™þ ­SÚj” M _You kill the endoplasm!®SÚj+�®SÚjš®SÚj7 ®SÚj¼¢´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)®SÚj†°®SÚj„¼®SÚj}îSÚjBÅ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)®SÚjá² 3®SÚjN´ ®SÚj ¸ ®SÚj#¼ i5== _®SÚj:¾ ®SÚjÒ¾ ®SÚjbÀ ®SÚj½Ã ,®SÚjËÅ ®SÚj›Ò ,®SÚjwÔ ®SÚj\Ù ®SÚjÇÙ b6===®SÚjêÜ ®SÚjëß ,®SÚjBâ ®SÚjpå ®SÚj´å ®SÚj�ç ®SÚj¡ë ~7==®SÚjÁí ®SÚj6ò ,®SÚj ó ®SÚj9ö ,®SÚjø ®SÚj¹û ®SÚjPü i8===®SÚj5þ ®SÚj ®SÚjZ B®SÚjø ®SÚj+ ®SÚjo ®SÚjP ®SÚjA b  You see here an adder corpse.®SÚj¼ ®SÚjM  _®SÚjW ®SÚj[ ®SÚj;% f==®SÚjm' ®SÚj * ®SÚjá* ®SÚjà, ®SÚj00 ®SÚj¦3 ®SÚjé3 ®SÚj 6 ®SÚjßb � #.... #..... #.)..... #.. ..'###.†. ♣....... ....)... ♣..........###. ♣......@...# ®SÚj_±SÚj«d±SÚjódi8===±SÚj?g±SÚjþk±SÚj[p±SÚj™p±SÚj_r±SÚj›u±SÚjšx±SÚjÕx±SÚjšz±SÚjc}±SÚjƒB±SÚjˆ±SÚjFˆ:==±SÚjбSÚj ‘M _You now have 203 gold pieces (gained 8).±SÚj~•±SÚjÁ•±SÚj\—±SÚjš±SÚj~�±SÚjÃ�±SÚj0Ÿ±SÚjᢱSÚj„§±SÚj¾§±SÚjð©±SÚjA®e  You see here a hobgoblin corpse.±SÚj³±SÚjõ³ _±SÚj¤µ±SÚjÜ·±SÚj‹ÍÌ ♣♣ ♣.............. ...♣.#............ ♣.♣........ ♣.........._.♣♣♣..............±SÚjöÍô ................## .#.#..†..# #)......# ####..#-±SÚj.Îx804.0) +..# #############.#±SÚjQÎK .# ±SÚjrαSÚj‘Î ±SÚjýÖ±SÚjûâF-1.8 (15±SÚjIé±SÚj´ëC _Found an ancient bone altar of Kikubaaqudgha.²SÚj¬X_²SÚj2v²SÚj {7  You open the door.²SÚjš„²SÚjj�ê...♣.#............DrHermelin the Magician♣.♣..............Deep Elf. ♣................Health: 43/43 ========================♣♣ _.♣♣♣..............Magic: 18/18 ========================... ................##AC: 6Str: 5²SÚj¾�t...[ .#.#..†........#EV: 11Int: 22..... #......)......#SH: 0Dex: 15²SÚjå�;......####..........#XL:  7 Next: 26% Place: Dungeon:4..e...'@............#²SÚjuŽÜNoise: ---------  Time: 2984.8 (3.0)......#############.#c) +1 short sword (flame)......#Cast: Shock####e   Duvessa (wandering) ²SÚj§ŽF_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 203 gold pieces (gained 8). _You see here a hobgoblin corpse. _Found an ancient bone altar of Kikubaaqudgha.  ²SÚjÍŽŒYou open the door.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.²SÚj,›/  --more--´SÚjªŸ´SÚj›§+Shock´SÚjê¬<<e´SÚjN´We´SÚj¸5===5.8 (4´SÚj̼´SÚjvÂ\ now have 203 gold pieces (gained 8). _You see here a hobgoblin corpse. _Found an ancient bone altar of Kikubaaqudgha.  You open the door.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword. _Duvessa shouts!´SÚjöĘ _Found a glowing orb. Found a stone staircase leading up.µSÚj…us *******The zap hits Duvessa.µSÚjø@.eµSÚj+ d..<.e.'µSÚjV c7----6.8 (1µSÚjé µSÚjˆ 1 _Duvessa is lightly wounded.¶SÚjß›Ž ******* The zap hits Duvessa.¶SÚjä@.e¶SÚj!m  Duvessa is moderately wounded.¶SÚjS)¹ 6---e..<..e'--e   Dowan (wandering)You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of speed.¶SÚj@3/  --more--¸SÚj½— ¸SÚj1  ¸SÚj¯¡ 6 7 _¸SÚjÁ¿ ¹SÚj¡³ ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ºSÚjéOºSÚj×QŠ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 3% 2 c - SwiftnessAirºSÚjRž2%3  d - AirstrikeAir9%4  e - BlinkºSÚj@RTranslocation13%ºSÚj`R2 ºSÚj~RSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit»SÚj°»SÚjõ »SÚj�ü...♣.#............DrHermelin the Magician♣.♣..............Deep Elf. ♣................Health: 43/43 ========================♣♣ _.♣♣♣..............Magic: 16/18 =====================---... ................##AC: 6Str: 5»SÚjû”...[ .#.#..†........#EV: 11Int: 22e.... #......)......#SH: 0Dex: 15»SÚj$×......####..........#XL:  7 Next: 26% Place: Dungeon:4»SÚjD..<..e'@............#Noise: =--------  Time: 2987.8 (0.0)»SÚjß......#############.#c) +1 short sword (flame)......#Cast: Shock####e   Duvessae   Dowan (wandering) _Duvessa is lightly wounded.  The zap hits Duvessa.  Duvessa is moderately wounded. _You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of speed.»SÚj4âCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.»SÚjº»SÚj3ü...♣.#............DrHermelin the Magician♣.♣..............Deep Elf. ♣................Health: 43/43 ========================♣♣ _.♣♣♣..............Magic: 16/18 =====================---... ................##AC: 6Str: 5»SÚj“ï...[ .#.#..†........#EV: 11Int: 22e.... #......)......#SH: 0Dex: 15......####..........#XL:  7 Next: 26% Place: Dungeon:4..<..e'@............#»SÚjÂ+Noise: =--------  Time: 2987.8 (0.0)......#############.#c) +1 short sword (flame).....»SÚjéZ.#Cast: Shock####»SÚjäe   Duvessae   Dowan (wandering) »SÚj4�_Duvessa is lightly wounded.  The zap hits Duvessa.  Duvessa is moderately wounded. »SÚjR_You encounter Dowan, Brother of Duvessa. He is wielding a +2 dagger of speed.»SÚjoÌCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.»SÚj•»SÚj�(»SÚjï)çThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No¼SÚj'¼SÚj"*Ï ...♣.#............  DrHermelin the Magician ♣.♣..............  Deep Elf . ♣................  Health: 43/43 ======================== ¼SÚjj*~♣♣ _.♣♣♣..............  Magic: 12/18 ================-------- ... ................##  AC: 6Str: 5 ...[ .#.#..†........#  EV: 11Int: 22 ¼SÚj *e.... #......)......#  SH: 0Dex: 15 ....**####..........#  XL:  7 Next: 26% Place: Dungeon:4¼SÚjý*Ú ..<.*e*@............#  Noise: =--------  Time: 2987.8 (0.0) ....**#############.#  c) +1 short sword (flame) ......#  Cast: Shock ####¼SÚj5+7  e   Duvessa  e   Dowan (wandering)¼SÚjm+&¼SÚj¤+ËCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼SÚjÞ+ÊAiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, empty space bonus: 6/8)¼SÚj‘ü...♣.#............DrHermelin the Magician♣.♣..............Deep Elf. ♣................Health: 43/43 ========================♣♣ _.♣♣♣..............Magic: 12/18 ================--------... ................##AC: 6Str: 5¼SÚj°k...[ .#.#..†........#EV: 11Int: 22e.... #......)......#SH: 0Dex: 15......####..........#XL:  7 Next: 26% Place: Dungeon:4..<..*'@............#Noise: =--------  Time: 2987.8 (0.0)......#############.#c) +1 short sword (flame)......#Cast: Shock####e   Duvessae   Dowan (wandering)¼SÚjýÓCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼SÚjAÃAiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, empty space bonus: 6/8)¼SÚjÈ(%)Press: ? - help, Dir - move target  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes Duvessa!!  You kill Duvessa!  Dowan's eyes darken. "You have made a grave mistake."¼SÚjI*@.e¼SÚj�2še   Dowan (fast) ¼SÚj =² 3=247==8.8 (1 _Dowan seems to find hidden reserves of power!½SÚja½SÚj¥h _Your Dodging skill increases to level 3!¾SÚjÚM  Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾SÚjÇP ¾SÚjrR $¾SÚjÅR ÃThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No¿SÚj¤ ¿SÚjP ö ...♣.#............  DrHermelin the Magician ♣.♣..............  Deep Elf . ♣................  Health: 43/43 ======================== ♣♣ _.♣♣♣..............  Magic: 9/18============------------ ... ................##  AC: 6Str: 5 ***[ .#.#..†........#  EV: 12Int: 22 *e*.. #......)......#  SH: 0Dex: 15 ***...####..........#  XL:  7 Next: 47% Place: Dungeon:4 ..<..)'@............#  Noise: ===------  Time: 2988.8 (0.0) ¿SÚjQ õ......#############.#  c) +1 short sword (flame) ......#  Cast: Shock ####  e   Dowan (fast)Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8)ÀSÚj¿:[ ...♣.#............  DrHermelin the Magician ♣.♣..............  Deep Elf . ♣................  Health: 43/43 ======================== ♣♣ _.♣♣♣..............  Magic: 9/18============------------ ... ................##  AC: 6Str: 5 ...[ .#.#..†........#  EV: 12Int: 22 ..... #......)......#  SH: 0Dex: 15 ÀSÚjô;~..e...####..........#  XL:  7 Next: 47% Place: Dungeon:4 ..<..)'@............#  Noise: ===------  Time: 2988.8 (0.0) ......#############.#  c) +1 short sword (flame) ......#  Cast: Shock ####  e   Dowan (fast)Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8)ÀSÚjQ==.eÀSÚj¢F$     .   ♣♣   ...   ...[ †  .....         ......#  ####  ÀSÚjúKdContam: 12% ---9.8 (1ÀSÚjiSÀSÚjpVHonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8) _You miscast Airstrike. Nothing appears to happen.ÀSÚja; M  Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÁSÚjü^ ÁSÚj<` çThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NoÂSÚj` ÂSÚj2* · ...♣.#............  DrHermelin the Magician ♣.♣..............  Deep Elf . ♣................  Health: 43/43 ======================== ♣♣ _.♣♣♣..............  Magic: 5/18======------------------ ... ................##  AC: 6Str: 5 ...[ .#.#..†........#  EV: 12Int: 22 Contam: 12%  ..*** #......)......#  SH: 0Dex: 15 ..*e*.####..........#  XL:  7 Next: 47% Place: Dungeon:4ÂSÚjå* M ..***)'@............#  Noise: ---------  Time: 2989.8 (0.0) ......#############.#  c) +1 short sword (flame) ......#  Cast: Shock ####  e   Dowan (fast)Casting: Airstrike (quite dangerous; 8% risk of failure)  ÂSÚj=+ VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetÂSÚjñ+ ‹Aim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8)ÃSÚj,„...♣.#............DrHermelin the Magician♣.♣..............Deep Elf. ♣................Health: 43/43 ========================♣♣ _.♣♣♣..............Magic: 5/18======------------------... ................##AC: 6Str: 5ÃSÚjô„é...[ .#.#..†........#EV: 12Int: 22 Contam: 12% ..... #......)......#SH: 0Dex: 15...*..####..........#XL:  7 Next: 47% Place: Dungeon:4..<..)'@............#Noise: ---------  Time: 2989.8 (0.0)......#############.#ÃSÚjL…/c) +1 short sword (flame)......#Cast: Shock####e   Dowan (fast)ÃSÚj’…?Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetÃSÚjÓ…„Aim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8)ÃSÚj’›�)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: Dowan, wielding a +2 dagger of speed and wearing a +0 leather armour  (fast, empty space bonus: 8/8)  The open air twists around violently and strikes Dowan!!ÃSÚj‰¤& ÃSÚjm®u95===90.8 (1ShockÃSÚjœ¼[ _You kill Dowan!ÄSÚjÝß t ...♣.#.♣♣.♣♣.♣.♣...♣.♣♣♣._.♣♣♣......##J...[..#.#..†........#..#......)......#.)..####.#.<..)@...#)......#.##...... .####J   endoplasm (wandering)ÄSÚj2ä ‰ .JYou encounter an endoplasm.ÄSÚjÚì ÄSÚjÃò s6=---1ShockÄSÚjëû ÄSÚjÏü # _Found a short sword.ÄSÚjŒÿ Q _There is an open door here.ÅSÚjÎRñ   ♣♣.♣  ♣...  ♣♣♣._.♣  .......  ....[..#.#..†  .J.....)  ....)..####....  ...<..)@.......  )......########  #...... .#  #######ÅSÚj‡éú   ♣♣.♣  ♣...  ♣♣♣._.♣  .......  ....[..#.#..†  ÅSÚjYêQ.J.....)  ....)..####....  ...<..)@.......  )......########  #...... .#  #######  ÅSÚjÝòÅSÚjÞø:---ÅSÚj–ÅSÚjˆa _An endoplasm is nearby!ÆSÚj¬½ ...♣.#. ♣♣.♣♣.♣. ♣...♣..♣♣♣._.♣♣♣....##.[..#.#..†.#[.J.....#......)......#.)..####.#.<..@'.#.)......#.#+#....... .# ###ÆSÚjP®G.JÆSÚj_¶ÆSÚjn¼&2ÆSÚj:ÃÆSÚjÆ9 _Found a robe.  Things that are here:ÆSÚjƒÈ– _a +0 short sword; a +0 leather armour; the elf corpse of DuvessaÆSÚjÈŽD ♣♣ ♣. .....♣.# ♣♣.♣♣.♣ ♣...♣.♣♣♣._.♣♣♣............#ÆSÚj$�¤......[..#.#..†..#[.......#......)......#J.)@.####...#....<..)'.............#..)#############.##+#........##########ÆSÚj§‘D.JÆSÚj4šÆSÚjd�-3 _ÆSÚj«¤ÆSÚjǦÇSÚj Ÿ» ..## ♣.♣♣ ♣. .....♣.## ♣♣.♣♣.♣...#. ♣...♣.....♣♣♣._.♣♣♣....................[..#.#..†..[....@..#......)........)..####......J..)'................)#############.##+#........#########ÇSÚjè @J<ÇSÚja©ÇSÚj'­&4ÇSÚj›ËÇSÚj³ÏÇSÚjéÐþ♣♣...... ..##♣.♣♣ ♣.. .....♣.#.# ♣♣.♣♣.♣...#. ♣...♣....ÇSÚj[Ñò♣♣♣._.♣♣♣.............#..†..[.......#......)J.)..####...<..)'...............)###############+#....... ÇSÚj�ÑC.#########ÇSÚj0Ù%J.ÇSÚjgâRJÇSÚj5åg7==5ÇSÚjÜìÇSÚjÊî ÇSÚjýîI_The endoplasm quivers.ÇSÚjañw _You see here an orb of pyromania.ÈSÚj0 ’  k - an orb of pyromaniaThe endoplasm freezes you.ÈSÚjÌ" g1--06ÈSÚj¬1 ; _You are frozen.ËSÚjT* © ***** The zap hits the endoplasm.ËSÚj�¶ ¡ J...)The endoplasm is moderately wounded.ËSÚj0º x6-8% =7ËSÚjü ËSÚjZÇ W _The endoplasm closely misses you.ËSÚjxÊ © ***** The zap hits the endoplasm.ËSÚj�Sš J...)The endoplasm is almost dead.ËSÚj€Vo2=--68ËSÚj(^ËSÚj<`@ _The endoplasm hits you but does no damage.ÌSÚjL9R .  The zap hits the endoplasm!ÌSÚj>?Y*****ÌSÚjÁÉZ....)ÌSÚj&Ú�5-49ShockÌSÚj‡âÌSÚj½äM _You kill the endoplasm!ÌSÚj@—ÌSÚjÔ¡ÌSÚjn¨ÌSÚj«´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÍSÚj–FÌ ... ..##♣.♣♣ ♣........♣.## ♣♣.♣♣.♣...#. ♣...♣........♣♣♣._.♣♣♣..............#.#..†[.....).....)..####....ÍSÚjG€<..)'...#ÍSÚjpPÍSÚj]R2-3000 _ÍSÚjbÍSÚjncÍSÚjõs ˆM ♣♣...... ..##♣.♣♣ ♣.. .....♣.#.# ♣♣.♣♣.♣...#. ♣...♣....♣♣♣._.♣♣♣..........#..†..[.......#......).)..####......<..)'.............#ÍSÚj­‡ ÍSÚj� l6=1-1ÍSÚjn› ÍSÚj� ÎSÚjúy ÎSÚjÑ} Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with () ÎSÚj~ Œ e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  i - a +1 cloak  k - an orb of pyromania Jewellery (go to first with "=) ÎSÚjC~ v b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)ÐSÚjzk - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than an attack. The explosion chance and damage both scale with Evocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ÑSÚjF³ ÑSÚj·Ã♣♣............ DrHermelin the Magician... ..#.........# Deep Elf♣.♣♣ ♣............ Health: 42/43 =======================-.....♣.#.......... Magic: 6/19=======-----------------# ♣♣.♣♣.♣............ AC: 6Str: 5#. ♣...♣.............. EV: 12Int: 22 Contam: 1% ...♣♣♣._.♣♣♣............ SH: 0Dex: 15........................ XL:  7 Next: 57% Place: Dungeon:4.......@..#.#..†........ Noise: ---------  Time:[40ÑSÚj)Å{m 3001.8 (0.0)..[.......#......)...... c) +1 short sword (flame).......)..####.......... Cast: Shock......<..)'................)......#############.##+#........#########The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm hits you but does no damage.  The zap hits the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÑSÚjðò3ÒSÚj]  You start putting on your armour.You continue putting on your orb of pyromania.3=2.8 (1ÒSÚjû p _Your magical contamination has completely faded away.ÒSÚj‚<+3.8 (2ÒSÚj FÒSÚjQÒSÚj±[ÒSÚjt\7ÒSÚjä\=ÒSÚj3]$4.8 (3ÒSÚjqgÒSÚj±rÒSÚjë|ÒSÚj´}$5.8 (4ÒSÚjÿ†ÒSÚju’ÒSÚjä ÒSÚjë¡=ÒSÚjI¢$6.8 (5ÒSÚjö«ÒSÚj¯ ÒSÚj¥¯ÒSÚj°Z_You continue putting on your orb of pyromania. x4ÒSÚjqºÒSÚj»ÒSÚj]ÅÒSÚjcÉ ÒSÚjäÉÒSÚj?ÊT_You finish putting on your orb of pyromania.ÒSÚj    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k + Spellcasting 6.6   4.2  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations   1.1   1.7  +1   c - Axes   0.0   1.4  -2   m - Translocations   0.0   0.8  +1   d - Staves   0.0   1.0   0   n + Air Magic5.9   5.0ÒSÚjn ÿ  +1   e - Unarmed Combat   0.0   1.4  -2       f - Throwing   0.0   1.0   0   o - Evocations   0.0   0.8  +1           g - Short Blades   0.0   1.0   0               h - Armour   0.0   1.4  -2       i * Dodging   3.5   2.8  +2[39;4ÒSÚjÈ à9m       j - Stealth   2.4   1.8  +3                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÔSÚj ¿ > o + Evocations 0.0ÕSÚj8Œ o * Evocations   0.0ÖSÚj9‰ TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  ÖSÚj ‰™4.0  --  a-z] set[-] clear selected targetcost|targetsÖSÚj ˜<[?25h[?0c0 ×SÚj1 [?25l[?1c×SÚj <72.0  +1  current training targets, if any.=] set aall targetsØSÚj?N ØSÚj}Y♣♣............ DrHermelin the Magician... ..#.........# Deep Elf♣.♣♣ ♣............ Health: 43/43 ========================.....♣.#.......... Magic: 7/19========----------------# ♣♣.♣♣.♣............ AC: 6Str: 5#. ♣...♣.............. EV: 12Int: 22...♣♣♣._.♣♣♣............ SH: 0Dex: 15........................ XL:  7 Next: 57% Place: Dungeon:4.......@..#.#..†........ Noise: ---------  Time: 3006.8 (0.0)..[.......#ØSÚjçY“......)...... c) +1 short sword (flame).......)..####.......... Cast: Shock......<..)'................)......#############.##+#........######### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You start putting on your armour.You continue putting on your orb of pyromania. _Your magical contamination has completely faded away. _You continue putting on your orb of pyromania. x4 _You finish putting on your orb of pyromania.ØSÚj�_ØSÚj°lØSÚj7žØSÚjbGIØSÚj¥JØSÚjßOq8== _ØSÚjvR,ØSÚj$SØSÚjI]ØSÚj~,ØSÚjàƒu9===ØSÚjæ†ØSÚj�Š,ØSÚj¤ŒØSÚj-£,ØSÚj5â�10/19==1==ØSÚj¸åØSÚj!æk2===ØSÚj�èØSÚjHëØSÚjëëØSÚj*íØSÚjõïØSÚjyðØSÚjßòØSÚjÚõØSÚjök3===ØSÚj=øØSÚjßû,ØSÚj7þØSÚj ,ØSÚjâ ØSÚj“ €4==ØSÚj‹ ØSÚj ØSÚjž ,ØSÚj ØSÚj_ ØSÚj  ØSÚjo ØSÚj×' –5==ØSÚjM> ØSÚjj? ØSÚj=B ØSÚjzC ØSÚjpH •6===ØSÚjõL ØSÚj’O ,ØSÚj³Q ØSÚj„U ØSÚjØV ,ØSÚjKZ ØSÚjƒZ i7===ØSÚjMh ØSÚj†‚ ,ØSÚj5ˆ ØSÚjKŒ ØSÚjD� ØSÚj3” ØSÚjè� Ö8==ØSÚjŸ ØSÚj¼Ÿ ØSÚj¢ ØSÚj© •9===ØSÚj« ØSÚjÕ¯ ØSÚj1± ØSÚj±³ ØSÚjÌ ... ..##♣.♣♣ ♣........♣.## ♣♣.♣♣.♣...#. ♣...♣........♣♣♣._.♣♣♣.................#.#..†[.....).....)..####....<..)'...)......###############+#.  ######### ØSÚjÒÙ '♣.♣♣ ♣........♣.## ♣♣.♣♣.♣...ØSÚj©Ú K. ♣...♣.......♣♣♣._.♣♣♣..................#.#..†[.....).###....<..)'....)......###############+#..  ########## ØSÚjÕ \42.8 (36.0)3.8 (37ØSÚj8 ØSÚjß $  Things that are here:ØSÚjå i _a +2 dagger of speed; a +0 leather armourÞSÚj:ç+Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of speed Armour (select all with [)b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ßSÚj|? ž  a + a +2 dagger of speed[Enter] accept (1 chosen)àSÚjìnàSÚjqàSÚjöy♣.♣♣ ♣............ DrHermelin the Magician.....♣.#.......... Deep Elf# ♣♣.♣♣.♣............ Health: 43/43 ========================#. ♣...♣.............. Magic: 19/19 ========================...♣♣♣._.♣♣♣............ AC: 6Str: 5........................ EV: 12Int: 22..........#.#..†........ SH: 0Dex: 15..[.......#......)...... XL:  7 Next: 57% Place: Dungeon:4.......@..####.......... Noise: ---------  [àSÚjqz­33mTime: 3043.8 (0.0)......<..)'............. c) +1 short sword (flame)...)......#############. Cast: Shock##+#.........##########You continue putting on your orb of pyromania. _Your magical contamination has completely faded away. _You continue putting on your orb of pyromania. x4 _You finish putting on your orb of pyromania.  Things that are here: _a +2 dagger of speed; a +0 leather armouràSÚjA�àSÚjqœ+4.8 (1àSÚj�¤àSÚj”§N _l - a +2 dagger of speedáSÚjçCáSÚj¡V-Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining  l - a +2 dagger of speed Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  i - a +1 cloak Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)ãSÚjçÄl - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. ãSÚj3ÄG At 100% training you would reach 10.0 in about 1.9 XLs.  Current attack delay: 0.6. Damage rating: 6 (Base 4 x 112% (Dex) x 106% (Skill) + 2 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for ãSÚjŽÄ®stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Dowan on level 4 of the Dungeon. ãSÚj²ÄTStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} ãSÚjÕÄv{speed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.äSÚjX? äSÚj¿F äSÚj/P ♣.♣♣ ♣............ DrHermelin the Magician.....♣.#.......... Deep Elf# ♣♣.♣♣.♣............ Health: 43/43 ========================#. ♣...♣.............. Magic: 19/19 ========================...♣♣♣._.♣♣♣............ AC: 6Str: 5........................ EV: 12Int: 22..........#.#..†........ SH: 0Dex: 15..[.......#......)...... XL:  7 Next: 57% Place: Dungeon:4.......@..####.......... Noise: ---------  [äSÚjÕP `33mTime: 3044.8 (0.0)......<..)'............. l) +2 dagger (speed)...)......#############. Cast: Shock##+#.........##########Things that are here: _a +2 dagger of speed; a +0 leather armour _l - a +2 dagger of speedYou unwield your +1 short sword of flaming.  Your +1 short sword of flaming stops flaming.  Your hands tingle!äSÚj¿] äSÚjœh +5.8 (1äSÚjão äSÚj®u E _a +2 dagger of speed; a +0 leather armour _l - a +2 dagger of speed  You unwield your +1 short sword of flaming.r +1 short sword of flaming stops flaming.hands tingle! _l - a +2 dagger of speed (weapon)åSÚjÄåSÚj·Ç3åSÚjÍåSÚj¸ÐåSÚj-äåSÚjm åSÚj‚ ,åSÚjdåSÚjäåSÚj@,åSÚjZåSÚj†åSÚj ,åSÚj”åSÚj åSÚj˜,åSÚjNåSÚj#åSÚj %åSÚjD%åSÚjY&åSÚj[(åSÚjC+,åSÚjŠ+åSÚj.åSÚja;òåSÚj><åSÚj…>,åSÚj½VŒåSÚj¢XåSÚjYåSÚj¿YåSÚj\åSÚj7aBåSÚjDbåSÚjdåSÚjédåSÚjdeåSÚj4iåSÚj\kåSÚjÒkåSÚjºlåSÚj+nåSÚjYpåSÚj¤påSÚjŒqåSÚj våSÚjÑxj  You encounter an endoplasm.åSÚjŽ�û♣..........###. ♣..........###### ♣...............# ..#.........###.######## ♣...................... ♣.#......# ♣.............### ........................ åSÚj‚♣...............@......J .............##.###..... .#..†........##.# ### Shock ......)......##.# ###..........##.# .............##.#J   endoplasm (asleep) ############.##.# åSÚj•‚„.............##.# ###############.#åSÚj�Œc70.8 (25.0)1.8 (26 _åSÚjÈ’åSÚjÿ”æSÚj3Ì P .  The zap hits the endoplasm.æSÚj!Ñ H*******æSÚj±\ ".......æSÚjõi —8--=2.8 (1.0)ShockæSÚjUp æSÚjEs M _You kill the endoplasm!çSÚj†¿çSÚjRËçSÚjÑçSÚjòÓ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)çSÚj+XçSÚj«XçSÚjKYçSÚjI\çSÚjo`f _çSÚjÅaçSÚj.dçSÚj°dL9==çSÚjŽlnçSÚj-nçSÚj p,çSÚj qçSÚjmrçSÚj³tçSÚjëtçSÚjvuçSÚjÐxçSÚjX{çSÚj²{:==çSÚj>|çSÚjá}çSÚj½çSÚjõçSÚjÍ€çSÚja‚çSÚjÔ‰šçSÚj}ŒçSÚjhŽ,çSÚj�çSÚj´�çSÚj.’çSÚjz’çSÚjì’çSÚj”çSÚjp–çSÚj¼–çSÚj —çSÚjv™çSÚj¥›f  You encounter a quokka.çSÚjÏ©E. . .... . $....... r.# ...###. ..# ...###### #.### .# #... ###.########.### ..+ -##### ....##### Shock......# ..................###.###.......#r   quokka (asleep) .....##.# ######### .....##.# .....##.#çSÚj¸·0853.0)çSÚjtÀF-6.8 (14çSÚjcÌçSÚj2Ï: _Found a ring mail and 3 gold pieces.èSÚjç²w [The zap hits the quokka.èSÚjÝ·e*******èSÚj­>;.$èSÚji?=[....èSÚjnFŸ8--8=7.0)ShockèSÚj LèSÚjOJ _You kill the quokka!èSÚj#� èSÚj£¡ èSÚjЦ èSÚj¹  èSÚjo¹ ¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)èSÚjÊ» èSÚjeÀ èSÚjÕÅ èSÚjHÉ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)éSÚj½HéSÚj............J..+..........##.............. ............. ......$..  ......[.# ###. ........# éSÚj¬p}###### #@###-# #...+ ....###.########.###Cast: Shock ...................+ .............#######....J   endoplasm (wandering).....éSÚj²yFJ.91.8 (4éSÚj×€éSÚj2‡L-2.8 (5 _éSÚj[�éSÚjI�éSÚjˆ µ....J...+........## .......... ......... ......$.. ......[.# ........# #@###  #...+ #.### ....+ ##### éSÚj  �....J...+........## .......... ......... ......$.. ......[.# ........# #@###  #...+ #.### éSÚj¬  ¬....+#####éSÚjЧ éSÚjñ¯ éSÚjºµ éSÚj£¸ a _An endoplasm is nearby!êSÚjq¹P .  The zap hits the endoplasm!êSÚj²¾_*******êSÚj¢Gt....$[.êSÚjö[ñ 8--=3.8 (1Shock _You kill the endoplasm!êSÚjã]j _Your Air Magic skill increases to level 6!êSÚj—¹êSÚj›¿êSÚjFÅêSÚjÈ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)êSÚj'f êSÚj¯f êSÚj›g êSÚj¡i êSÚj˜m : _êSÚjo êSÚjEo L9==êSÚjSp êSÚjùz êSÚjû| êSÚj^} êSÚj·~ êSÚjá� êSÚj·„ ,êSÚj‡ êSÚjÝ� A  You see here a +0 ring mail.êSÚjq’ êSÚj?“  _êSÚjÓ” êSÚjk˜ êSÚj͘ :==êSÚjš êSÚj–ž M _You now have 206 gold pieces (gained 3).êSÚj £ 3êSÚjƒ¤ êSÚj“§ êSÚjª êSÚj\ª êSÚjE¬ êSÚjú® êSÚjx± êSÚjı êSÚj¾³ êSÚjƹ BêSÚj»º êSÚj(½ êSÚjºÁ BêSÚjÎà êSÚjÙÆ ,êSÚjsÈ êSÚjÍ ,êSÚjgÑ d _You now have 219 gold pieces (gained 13).êSÚjÜÒ êSÚjÓ êSÚj,Õ êSÚjQØ êSÚj~Ø êSÚjÝÙ êSÚjëÜ N _You now have 232 gold pieces (gained 13).êSÚjºß 3êSÚjá êSÚj|ã êSÚjnæ i  You encounter a sky beast.êSÚjïú ¡'+ #.[# . #..#.. +....... #....#. #....# .# . #....# .#... #..........########....F.............@...#..-†..................#...................#.#..........................++.... .)..........##....F   sky beast (asleep)................ .†...............#...................#êSÚj 11096.0)êSÚjI$ G-10.8 (17êSÚjƒ+ êSÚj§- . _Found a stormy altar of Qazlal.êSÚj0 R _You see here 10 gold pieces.ëSÚj�Ì ëSÚjØ ëSÚj¥ß ëSÚjâ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ìSÚjóiìSÚj^uìSÚjâ{ìSÚj½~´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ìSÚj¸Â[# . .# .  .#... ..########....F .......@...#.. ............#. .............#.# ................ ..........++.... .)..........##.... ................ .†...............# . ìSÚjaY >[# . .# .  .#... ..########....F .......@...#.. ............#. .............#.# .........................++...)..........##.... ...............ìSÚjMZ ¨†.............ìSÚjoa ìSÚj¬k ìSÚj#s ìSÚjÒu ` _A sky beast is nearby!íSÚjK5 ®.+ .[# . .#.. . . .. .#. #.# .# .#.. .# .#. .#....F.$@..#.. †.......#. .íSÚj6 ¦#.# .....++.... ).....##.... ......... †........#íSÚjH@ íSÚjTM 81.0) _íSÚjUT íSÚj®U ïSÚjÞ0ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ïSÚjÝ ïSÚjŠ q Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 3% 2 c - SwiftnessAir2%3  d - AirstrikeAir7%4  e - BlinkTranslocation13%2 ïSÚjè Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitðSÚjóû ðSÚjß ðSÚjô Ö..........+DrHermelin the Magician .........[# .Deep Elf ..........#...Health: 43/43 ======================== ...............Magic: 19/19 ======================== ..........#.#.#AC: 6Str: 5 ..........#.#...EV: 12Int: 22 ..........#.#....SH: 0Dex: 15 ..........########....F.ðSÚj¬ XL:  7 Next: 58% Place: Dungeon:4 ...............$@..#..Noise: ---------  Time: 3111.8 (0.0) .†..................#.l) +2 dagger (speed) .....................#.#Cast: Shock ........................ ..................++.... ).................##....F   sky beast (asleep) ðSÚj ò........................ †......................# .......................# _You see here 10 gold pieces. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ðSÚjj ¹_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A sky beast is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðSÚj° ðSÚj+ �..........+DrHermelin the Magician .........[# .Deep Elf ..........#...Health: 43/43 ======================== ...............Magic: 19/19 ======================== ..........#.#.#AC: 6Str: 5 ..........#.#...EV: 12ðSÚj  ½Int: 22 ..........#.#....SH: 0Dex: 15 ..........########....F.XL:  7 Next: 58% Place: Dungeon:4 ...............$@..#..Noise: ---------  Time: 3111.8 (0.0) .†..................#.l) +2 dagger (speed) .....................#.#Cast: Shock ........................ ..................++.... ).................##....F   sky beast (asleep) ........................ ðSÚjX Œ†......................# .......................# _You see here 10 gold pieces. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ðSÚj™ ¹_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A sky beast is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðSÚjM P  Okay, then.ðSÚjÔ( ðSÚjú/ ðSÚj¨1 . _ñSÚjëV+ [# . ..## .##.. ...##.# .....#. ...#.#.# ..#...## .#.#....F.$.@.#.. †.#. #.# .++. .##.... .....##ñSÚjÆXEF_ñSÚjÑ_WFñSÚjyk22.8 (1 _ñSÚj3rB_ñSÚj5tòSÚjSm™# + ..## # [# . #..## .# #.. #...##.##.. ........#. #...#.#..# #..#...## #.#.....#########@..F_... .$...#.....##...#.#.#......++....##............#F.òSÚjEnòSÚj×|&3òSÚj`ŒóSÚjfAê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.óSÚjâ óSÚj* , Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeóSÚjd ¼Conjuration/Air 3% 2 c - SwiftnessAir2%3  óSÚj ‚d - AirstrikeAir7%4  e - BlinkTranslocation13%óSÚjì 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitôSÚj@Z ôSÚj)c ôSÚj/f â........#DrHermelin the Magician ........+..## #ôSÚj”f �Deep Elf .......[# . #..## .#Health: 43/43 ======================== ........#.. #...##.##Magic: 19/19 ======================== ........... .........ôSÚjÏf ZAC: 6Str: 5 ........#. #...#.#..EV: 12Int: 22 ôSÚjöf ë........##..#...#.SH: 0Dex: 15 ôSÚj"g ù........##.#.....#XL:  7 Next: 58% Place: Dungeon:4 ôSÚjQg Á........########@.F._...Noise: ---------  Time: 3113.8 (0.0) .............$...#.....#ôSÚj€g l) +2 dagger (speed) ..................#...#.Cast: Shock ôSÚj¬g <...................#.#.. ........................ ................++......ôSÚj×g MF   sky beast ................##...... ....................... ôSÚjh A.....................## _A sky beast is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ôSÚj‘h _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ôSÚj×h ôSÚj×p Ã........#DrHermelin the Magician ........+..## #Deep Elf .......[# . #..## .#Health: 43/43 ======================== ........#.. #...##.##ôSÚj?q ŒMagic: 19/19 ======================== ........... .........AC: 6Str: 5 ........#. #...#.#..EV: 12Int: 22 ........##..#...#.ôSÚjùq RSH: 0Dex: 15 ........##.#.....#XL:  7 Next: 58% Place: Dungeon:4 ôSÚj?r h........########@.F._...Noise: ---------  Time: 3113.8 (0.0) .............$...#.....#l) +2 dagger (speed) ..................#...#.Cast: Shock ...................#.#.. ........................ ................++......F   sky beast ôSÚjdr ã................##...... ....................... ôSÚjˆr õ.....................## _A sky beast is nearby!Casting: Shock (safe; 1% risk of failure)  ôSÚj¹r óConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  ôSÚj,s \Confirm with . or Enter, or press ? or * to list all spells.ôSÚjï{ ôSÚj¡} çThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoõSÚj} õSÚjG ........# DrHermelin the Magician ........+ ..## #  Deep Elf .......[# . #..## .#  Health: 43/43 ======================== ........#.. #...##.##  Magic: 15/19 ==================------ õSÚjœ ã........... .........  AC: 6Str: 5 ........#. #...#.#..  EV: 12Int: 22 ........# #..#...#.  SH: 0Dex: 15 õSÚjÅ <........# #.#**...#  XL:  7 Next: 58% Place: Dungeon:4 õSÚjò C........########@*F*_...  Noise: ---------  Time: 3113.8 (0.0) .............$...#**...#  l) +2 dagger (speed) õSÚj" r..................#...#.  Cast: Shock ...................#.#.. õSÚjA g........................ õSÚjq å................++......  F   sky beast ................##...... ....................... õSÚj· .....................## _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õSÚj9 OAiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 6/8)öSÚjxe’........# DrHermelin the Magician öSÚjãf........+ ..## #  Deep Elf .......[# . #..## .#  Health: 43/43 ======================== ........#.. #...##.##  Magic: 15/19 ==================------ ........... .........  AC: 6Str: 5 ........#. #...#.#..  EV: 12Int: 22 ........# #..#...#.  SH: 0Dex: 15 ........# #.#.....#  XL:  7 Next: 58% Place: Dungeon:4 ........########@F.._...  Noise: ---------  Time: 3113.8 (0.0) .............[3öSÚjug3m$...#.....#  l) +2 dagger (speed) ..................#...#.  Cast: Shock ...................#.#.. ........................ ................++......  F   sky beast ................##...... ....................... .....................## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.öSÚjôglAiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 6/8)  You miscast Airstrike.öSÚj—oE ..## # [# . #..## .#  .##  .........  #...#.#..  #..#...#.       öSÚj(pöSÚj•}„36----Contam: 24% 4.8 (1öSÚjC„öSÚj=‡onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (empty space bonus: 6/8)  You miscast Airstrike. _The air around you crackles with energy.÷SÚj@ ÷SÚjz/5=5.5 (0.7÷SÚji5÷SÚj¹7] _You hit the sky beast but do no damage.÷SÚjxà ÷SÚjˆì (6.2÷SÚj·ò 8_÷SÚj‰õ – _You closely miss the sky beast. The sky beast barely misses you.øSÚj…LøSÚj©ZZ6==8 (0.6øSÚj±aB_øSÚj]d— _You hit the sky beast but do no damage. The sky beast misses you.øSÚjŠó øSÚjŠ ^7----7.5 (0.7øSÚjƒ :_øSÚjé U _You closely miss the sky beast.ùSÚj“Fd  You hit the sky beast.  The sky beast is lightly wounded.ùSÚj3N(8.2ùSÚjRTùSÚj«VV _The sky beast barely misses you.ùSÚj—= {  You hit the sky beast.  The sky beast is moderately wounded.1---9 _The sky beast hits you. The air twists around and strikes you.úSÚjÆë ;  You hit the sky beast.úSÚj§ú y7===9.5 (0.6úSÚj úSÚj‹ d _The sky beast is moderately wounded.ûSÚjµ¶ _You barely miss the sky beast.The sky beast is moderately wounded.ûSÚjRÂe17-----------20.2 (0.7ûSÚjBË8_ûSÚjuÎT _The sky beast hits you. The air twists around and strikes you!üSÚj à  ..## # [# . #..## .#  #...##.##  .........  #...#.#..  #..#...#.  #.#.....# üSÚj� U#@F.._... ....$...#.....# .........#...#. ..........#.#.. ............... .......++...... .......##...... ..............  üSÚjº tYou closely miss the sky beast.The sky beast is moderately wounded.üSÚj±Ü• ..## # [# . #..## .#  #...##.##  .........  #...#.#..  #..#...#.  #.#.....# üSÚjSÝå#@F.._... ....$...#.....# .........#...#. ..........#.#........................++...... .......##....................üSÚjÎåc  The sky beast hits you. The air twists around and strikes you.üSÚjŽñ†9/43 ------------8 (0.6üSÚjø8_üSÚjúV _* * * LOW HITPOINT WARNING * * *þSÚjàRþSÚjˆVÙRead which item? Scrolls  a - a scroll of enchant armours - 2 scrolls of butterflies þSÚjèV¾ V - 2 scrolls of vulnerability  c - a scroll labelled CYELAOH IHELUA  e - a scroll labelled VESHRI SEH XOINK  h - a scroll labelled HIAGIS JENEC  j - a scroll labelled LUREGITOMO [!] read|quaff[?] describe selectedÿSÚjÿSÚjDÿSÚjg$l........#DrHermelin the Magician ........+..## #Deep Elf .......[# . #..## .#Health: 9/43=====------------------- ........#.. #...##.##Magic: 17/19 =====================--- ........... .........ÿSÚj¾$XAC: 6Str: 5 ........#. #...#.#..EV: 12Int: 22 Contam: 24% ........##..#...#.SH: 0Dex: 15 ........##.#.....#XL:  7 Next: 58% Place: Dungeon:4 ÿSÚj %Œ........########@F.._...Noise: =--------  Time: 3120.8 (0.0) .............$...#.....#l) +2 dagger (speed) ..................#...#.Cast: Shock ...................#.#.. ........................ ÿSÚj/%P................++......F   sky beast ................##...... ÿSÚjR%....................... .....................##The sky beast is moderately wounded. _The sky beast hits you. The air twists around and strikes you!  ÿSÚjx% You closely miss the sky beast.The sky beast is moderately wounded.The sky beast hits you. The air twists around and strikes you. _* * * LOW HITPOINT WARNING * * *ÿSÚjz@{ bbbb.bbbb.b#bbb#.bb#bbbb._Fbbb#bb.bÿSÚjî@\bbbbbb#.bb...b..b#bb..bb.b++.b(ally target)As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.ÿSÚjSMM2-1.8 (1ÿSÚj¼U°bbbb.bbbb.b#bbb#.bb#bb_ÿSÚj„Vbbb#bb.bbbbbbb#.bb...b..b#bb..bb++.bÿSÚjíYG _The sky beast is knocked back by the sudden gust.TÚjÜK¦.+..## #[# . #..## .#..#.. #bbb##.##.... b.bbb....#. #b.b#b#...# #bb#.b.#.TÚjtLž.# #b#bb...#.########bbb._F........$b@b#bb.b.# †bbbbbb#.b.#....b..b#b#....b..b..........b.b++.b........##...................##TÚj·L(.TÚjnN2bTÚjýNV.bTÚj6OA.bTÚjvO".TÚj¢O/bTÚjÊOS.bTÚj=P3b.TÚjPS.bTÚjÒP$.TÚjQ%bTÚj*QbTÚjMQ.TÚj�Q6b.TÚj¶Q:b.TÚj.R@.bTÚjaR&.TÚj‡R1bTÚjÇR.bTÚj S0bTÚjTS3.bTÚj{STÚj°S.TÚjT7b.TÚj`T"bTÚj“T.TÚjÅT".TÚjòT%bTÚjPU$.TÚj|U$bTÚjÄU!bTÚjìU.TÚjV".TÚjcV%bTÚjšV4.bTÚjÀVTÚjW&.TÚjBW'bTÚjÁW1F.TÚjX8b.TÚjvX3b.TÚjÈX1b.TÚjUY;b.TÚjZ7b.TÚjPZ%.TÚjƒZ.bTÚj¾Z,b.TÚj[3b.TÚj«[.TÚjó[.TÚj7\ bTÚj[\.TÚj|\".TÚj�\/bTÚjì\$.TÚj]'bTÚj]] .TÚj�]$bTÚjÅ]TÚjê]A.bTÚj;^1b.TÚjä^TÚj_/b.TÚjR_TÚju_J.bTÚjB`$.TÚj{`%bTÚjª`2bTÚj a4b.TÚjŠaA.bTÚjbTÚj:b2b.TÚjbTÚj¦bK.bTÚjNc"bTÚjvc.TÚj¯cTÚjÒc1b.TÚj"dTÚjFdD.bTÚjšdTÚjÃd2b.TÚj"r<..bbTÚjæ‚c8=0-2TÚj�;bbbbbbbbbbb#.bb#..bb.bb@bbbb.bbTÚjË�b...bbbb..b.bbbbTÚj“_ _You swap places with your butterfly. Your butterfly leaves your sight. x2TÚj§½.+ ..## #.[# . #..## .#.#.. #bbb##.##. ..bbbb....#. #bbb#.#...# #bb#.b.#..# #b#..b..#.#b.bbF...TÚj&¾~.$@bb#.bbb.# .†.bbb.bb.#.b.#..b...bbb.#b#...b..b.bb......++.b.. ).b..##......TÚjb¾ê....... †.....## .#TÚj�À‹.bb.TÚjüÀ6b.TÚjDÁ2bTÚj°ÁO.bTÚj Â3b.TÚj´Â$.TÚj Ã%bTÚj®Ã+b.TÚjõÃI.bTÚj°Ä6b.TÚj(ÅM.bTÚjƒÅ7b.TÚj8Æ4b.TÚj«Æ0bTÚjèÆM.bTÚj^ÇR.bTÚjºÇ3bTÚj!È4b.TÚjvÈ0bTÚj.É0bTÚj‹É-bTÚjÊ:b.TÚjOÊ9b.TÚj©Ê9b.TÚjúÊE.bTÚjRËU.bTÚj÷Ë2b.TÚjCÌ.TÚjŸÌI.bTÚjDÍR.bTÚjéÍ9b.TÚjDÎ3b.TÚjÛÎ6b.TÚj*ÏF.bTÚjÕÏ;b.TÚj Ð1b.TÚjHÐ>.bTÚj™Ð7b.TÚjÑ7b.TÚj&ÒH.bTÚjiÒ.TÚj·ÒP.bTÚj:ÓI.bTÚj—ÓS.bTÚjÚÓ/b.TÚj&ÔI.bTÚj§ÔK.bTÚj ÕR.bTÚj�Õ@.bTÚj�Ö9F_TÚjÒÖR.bTÚj#×1b.TÚji×R.bTÚjÙ×>.bTÚj+Ø0bTÚj]Ø&.TÚj„Ø1bTÚjMÙ2b.TÚjŸÙ$.TÚjËÙ$bTÚjÚ$.TÚj+Ú%bTÚj™Ú2b.TÚjïÚG.bTÚj?ÛI.bTÚjÕÛ.TÚj"Ü".TÚjLÜ/bTÚjûÜ7b.TÚjeÝN.bTÚjÀÝ.TÚjÞM.bTÚj§Þ;b.TÚjÔÞK.bTÚj/ß5b.TÚjŠß0b.TÚj¿ß!.TÚjñß'bTÚj'à7b.TÚjòóW...b.TÚjËùA183TÚjn|bbbbbb..$@.bb.bbbb..bbbbb.b.bbbb..++bTÚjÙ \ _You swap places with your butterfly. Your butterfly leaves your sight.TÚjmâ '.+ ..## # #.[# . #..## .# #.#.. #bbb##.## +. ..bbb.b.. #.#. #bb.#.#.. #.# #b.#b..#. #.# #.#.b...# #.#bb.F_b...b..@..b#bbbb.# ..†.bb.bb.#.b.#..bb..bbb#.#...bb.b.bbb....b..++b... .).##..b.......... .†.....## .#bb.[39TÚjZã ;49mb..bbb.b..b.b.b.bb..b.bb.b.b.bb.bb.b.b.b_.b.b.b.b..b.b.b[TÚjä ï40m.b.b.b..b.b.bb.b.b.b..b.bb..b.bTÚjãì C..bTÚjïù l10/4364TÚjh Ýbb.bbbb....bbbbb..bbbbbbbbbb.++bbbTÚjç TÚj x _The sky beast misses your butterfly. Your butterfly leaves your sight. x2TÚjÙ R _You see here 10 gold pieces.TÚjœ¨�##[# . #..## .# ##..#.. #bbb##.## .+.... ..bbb.b.. ###. #bb.#.#.. ##.# #b.#...#. ##...# #.#b....# ##TÚj¹©ö...########b.bF_.........$bb.#bbbb.# #..†b.@..bbb#.b.#. #.....bb..bb.#.#.. #bbbbbbbb...... #.....b.++bb.... #.).b.##b.... #........ #.†.....## ......[.######TÚj(¬W.bTÚjŸ¬S.bTÚj=­E.bTÚj~­:b.TÚjæ­I.bTÚjk®E.bTÚjÊ®6b.TÚj¯#.TÚjC¯/bTÚj¶¯=.bTÚjä¯TÚj`°H.bTÚj’°2b.TÚjK±fb.b.TÚj²±4b.TÚjì±?.bTÚj²TÚj9²4b.TÚj„²5b.TÚjé²/b.TÚjA³&.TÚjg³1bTÚj±³-b.TÚjþ³.b.TÚjG´!bTÚjk´.TÚjº´5.bTÚjì´TÚjµE.bTÚj~µ$bTÚj¢µ.TÚjÚµ0bTÚj&¶4b.TÚj}¶:.bTÚj·FbTÚjD·2b.TÚj�·%.TÚj­·.bTÚjä·#bTÚj¸.TÚj9¸bTÚjZ¸.TÚj’¸+.bTÚjµ¸TÚjÔ¸TÚjñ¸1b.TÚj'¹$.TÚjF¹%bTÚjŒ¹(.bTÚj³¹TÚjð¹.b.TÚj~º1bTÚj]»P.bTÚjÀ»E.bTÚjû»*b.TÚj!¼#bTÚj@¼.TÚj™¼!bTÚj¿¼.TÚjò¼ bTÚj½.TÚj[½#.TÚj‚½%bTÚjн@.bTÚj4¾7.bTÚjf¾TÚj’À<b.TÚjÛÀE.bTÚjIÁ4.bTÚjÁTÚjõÁI.bTÚj¯Â9b.TÚj9Ã/b.TÚj¦Ã2.bTÚjÕÃTÚjùÃTÚjÄE.bTÚjuÄ.TÚjÅV.bTÚj‘ÅU.bTÚjÆ6b.TÚjŽÆ2bTÚjôÆ3.bTÚj,ÇTÚjWÇ&.TÚj{Ç'bTÚjëÇ<.bTÚjÈTÚjCÈ$.TÚjfÈ'bTÚj¾È$.TÚjåÈ/bTÚj É4b.TÚjƒÉ2b.TÚjÜÉ/.bTÚjÊTÚjWÊ$.TÚj6Ë/bTÚjÑÖ} bThe sky beast completely misses your butterfly.TÚj‰æz9===45TÚjyñœbbbbF_bb#bb.bb.bb.bbbbbbbbbb.bbbb.bTÚjò)bTÚj.õ7 _Your butterfly leaves your sight.TÚj(z.##.[# . #..## .# .##.#.. #bbb##.## ..+. ..bbb.b.. .##.#. #bb.#.#.. .##....# #b.#...#. .##...# #.#.b...# .##.#bbbF_...  #TÚj¥zI.$.bb#b.bb.#  #..†.b.b#bb.#.  #.b.bb.bbbb#.#..  #.bbbbbb......  #TÚjäz–.b.b++b.....  #.).bbb.b..##b.....  #TÚj{®.b..........#.†.TÚj.{Îb..##...# ).[.######TÚj1}1b.TÚj¶}M.bTÚjñ}I.bTÚj¥~0bTÚjÚ~G.bTÚj1.TÚju&.TÚj¤1bTÚjÔJ.bTÚj…€F.bTÚj¯€M.bTÚj�M.bTÚj”�W.bTÚj—‚^.b.TÚjƒ[.bTÚjDƒ3b.TÚjpƒM.bTÚj„{.bb.TÚj`„2b.TÚjX…Ÿ.b.bTÚjÔ…w.b.TÚj †'bTÚjZ†K.bTÚjd‡A.bTÚj¨‡R.bTÚjô‡/b.TÚj?ˆK.bTÚj�ˆI.bTÚj‰K.bTÚjV‰&.TÚj�‰1bTÚjç‰6b.TÚj6Š".TÚj[Š/bTÚj‘ŠA.bTÚj.‹0FTÚj”‹7b.TÚjú‹#bTÚjËŒb..bTÚjS�9b.TÚj��9b.TÚj�ŽL.bTÚjØŽ9b.TÚj"�O.bTÚjt�7b.TÚj�[b..TÚjn�5bTÚj•�A.bTÚjÏ�4b.TÚj‘F.bTÚjf‘.bTÚj‘‘4b.TÚjÙ‘4b.TÚj럾..bF   sky beast (ally target)TÚj°@26TÚjl»ƒb_bbb#bbbbbbbb.bbbbbbb++bb.bbbbbbbTÚj¾TÚjq( º#.##.[# . #..## .# #.##.#.. #bbb##.##.+....... ..bbb.b.. #.##..........#. #bb.#.#.. #.##....# #b.#...#. #.##..# #.#b....# ..##.#..F._... #.$bbb#bbbb.# #..†.@b......#bb.#. #.bbbbb.#.#.. #.bb.bbb..... #TÚj–* ..b..bbbb++b..... #.)......b.bbbbb##b..... #.b...........#.†.b...##...# .).[.######TÚj¬+ ž.b.bTÚj, U.bTÚjm, 9b.TÚj¹, 0b.TÚj - 6b.TÚjÜ- Œ.b.bTÚj9. 0bTÚj¬. 9b.TÚj0/ >.bTÚjh/ 9b.TÚj 0 7b.TÚjM0 K.bTÚjc1 µb..bb.TÚjS2 ‘bb.b.TÚj•2 &.TÚjÀ2 1bTÚjô2 !.TÚjŽ3 `bb.TÚjý3 <.bTÚj14 TÚjq4 I.bTÚjÊ4 /b.TÚj5 %.TÚj‡6 ¤bb.b.TÚjÊ6 @.bTÚj 7 7b.TÚjm7 7b.TÚjÇ7 J.bTÚjS8 4b.TÚj™8 /b.TÚjñ8 4b.TÚj9 3b.TÚjÜ9 2b.TÚj+: bTÚjU: .TÚjw: A.bTÚjï: 4b.TÚj?; "bTÚjc; .TÚjÝ; 0FTÚjJ< +.bTÚjz< TÚj¬< TÚjÏ< ,b.TÚj= 1b.TÚjY= bTÚj�= .TÚjÀ= 3bTÚj1> A.bTÚj�> bTÚjÂ> .TÚj�? 5b.TÚjÝ? !bTÚj@ .TÚjh@ =.bTÚjŽ@ TÚjõ@ TÚjA O.bTÚj‘A 4b.TÚjùA 2b.TÚj\B bTÚjŠB .TÚj2C 7b.TÚjdC 6b.TÚjÄC 4b.TÚj6D .bTÚjE =b$TÚjeE %.TÚj’E 'bTÚjáE "bTÚjF .TÚjZF bTÚj€F .TÚjËF 4b.TÚj[G !bTÚj‡G .TÚj°G TÚjÑG 2b.TÚj|T ¿...F   sky beast (ally target)TÚjód @07TÚjiq «b$bbbbbbbbbb.b..bbbbb..b...bb...bbbbbbbbb.....bTÚj“u : _You swap places with your butterfly.TÚjp #.##.[# . #..## .#  #.##..........#.. #bbb##.##  ...+............. ..bbb.b.. ##.##....#. #bb.#.#..  #.##...# #b.#...#.  #.##..# #.#b....#  ..##.#.F.._... #.b$bb.#.bbb.# #..†.bbbbbbb#bb.#. #.b.b..bbbb..#.#.. #.b..b...bb..... #.b...bbbb+b..... #.).bbbb[39;TÚjî49m.##...... . #.b.....b..... '###.†....##....# ..).[.######b.bTÚjF.TÚjãS.bTÚj€6b.TÚjÉ#bTÚjò.TÚj*F.bTÚj“$.TÚjÄ1bTÚjbTÚj€F.b.TÚj³#.TÚjÐ%bTÚj%.TÚj'.bTÚjcTÚj�E.bTÚj2b.TÚj9T.bTÚj|TÚj—A.bTÚjì4.bTÚjTÚj81b.TÚj‚%.TÚj©'bTÚjÝ$.TÚj1bTÚjo3.bTÚj•TÚjÒ:b.TÚj(&.TÚjU'bTÚjžW.bTÚjæ$.TÚj$bTÚj;!bTÚjÕK.b.TÚjH.bTÚj_3b.TÚjÇ.TÚjì/bTÚj++.bTÚj_TÚj�1b.TÚj»bTÚjè.TÚj3b.TÚj¶2bTÚj7b.TÚj‡"W$bTÚjî"zb..bTÚj|#W.bTÚjÒ#2b.TÚj$3b.TÚjX$&.TÚj$'bTÚjº$7b.TÚjÆ%9b.TÚj &@.bTÚj9&TÚjk&$.TÚj�&'bTÚjÓ&4b.TÚjn'R.bTÚjû2TÚjAf1=8% 8TÚjïIXbF.._b.b$bbb.b.bbbb..bbbb....b.bbbbbbTÚj–J¸b..b..bb...bTÚjïMh _Something closely misses your butterfly.TÚj\ƒ‚.....'..+ ..## # ###.##..[# . #..## . #.##...#.. #bbb##.##  ...+..... ..bbb.b..#.##..#. #bb.#.#.. #.##.# #b.#...#. #.##.# #.#b....#..##########bF.._... #...b$b..#.bbb.# #..†...bb.b.bb#bb.#. #TÚjk„...bbb..bbb..#.#.. #b....b.bb.bb..... #....bbbbb.++b..... #.)b..b..b.##...... .. #..........b..... .'###.†b...b.##.........#TÚj‡7b.TÚjȇ7b.TÚjˆ2b.TÚj�ˆ.bTÚjƈ0b.TÚj‰%.TÚj;‰$bTÚj’‰%.TÚj‰$bTÚjí‰#.TÚjŠ%bTÚj¥ŠM.bTÚj‹7b.TÚj‡‹7b.TÚj´‹=.bTÚjÚ‹TÚjHŒW.bTÚjõŒ-b.TÚj5�D.bTÚjn�#bTÚj˜�.TÚjÕ�4b.TÚj3Ž;b.TÚjŸŽ9b.TÚjúŽ3b.TÚjD�!.TÚjs�/bTÚj›�TÚjÀ�A.bTÚj7�;b.TÚj~�&.TÚj¨�1bTÚj‘%.TÚj(‘1bTÚj­‘;b.TÚjö‘!bTÚj ’.TÚjg’%.TÚjŒ’.bTÚj “.bTÚjù“ob.b.TÚjH”P.bTÚj±”3b.TÚj¾•N$bTÚjb–3.bTÚj –TÚjà–$.TÚj—%bTÚjT—+.bTÚjz—TÚj,˜4b.TÚj±˜<.bTÚjí˜TÚj™=.bTÚj=™TÚjŽ™&.TÚjÁ™1bTÚjš8b.TÚjoš0b.TÚjåš2b.TÚj|›TÚjœE.bTÚjJœ%.TÚjrœ1bTÚj»œ&.TÚjæœ1bTÚjx�1bTÚjÂ� bTÚjø�.TÚj%žTÚjWž1b.TÚjŒž&.TÚj´ž1bTÚj“ŸJ.bTÚjߟ8b.TÚj. TÚj\ K.bTÚj¸ 8b.TÚj�¡/b.TÚj¢W.bTÚj�¢.TÚjÍ¢/bTÚj?£"bTÚjÀ£;..TÚjë£$bTÚj7¤#bTÚjd¤.TÚj¯¤&.TÚjÞ¤'bTÚj+¥"bTÚjY¥.TÚj{¥3b.TÚj×¥1b.TÚj*¦".TÚjY¦$bTÚj{¦TÚjŸ¦/b.TÚj§%.TÚj4§.bTÚj}§.b.TÚjú§#.TÚj2¨'bTÚj[¨!.TÚj¨%bTÚjù¨7b.TÚjW©4b.TÚjð©/b.TÚj?ª4b.TÚj«8b.TÚj¾«TÚj÷«C.bTÚj!¬4b.TÚj¸4.TÚjØÉ]==69TÚjcÔê_bbb....bbbbbbbbbbb.bbbbbbb...bbTÚjÌÔ’b.bbbbTÚjr×TÚjÁ€####.##.# ......'..+ ..## # ####.##[# . #..## . #.##.#.. #bbb##.## ...+.... ..bbb.b..#.##TÚj-r.#. #bb.#.#.. #.##.# #b.#...#. #.##.# #.#b....#..##TÚjÏì########bF.._... #......b...$...#.bbb.# #..†bb....bbbb.b#bb.#. #bbbbb...b..#.#.. #bb.bbbb.TÚj7 Wbb..... #......bb.++b..... #.).b...bb.##...... ... #.TÚj¢-^b.bbbb..b.....'###.†.##b..b.bbb.b..b.bb.b.b..bb.b.b..bb.b.b.b..b.b.b..bb..bTÚj9.t.bb.TÚj§/¾b..bb.TÚj0{b..bTÚj¶07b.TÚj18b.TÚjm1$.TÚjš11bTÚjí1%.TÚj2.bTÚjO24b.TÚjµ28b.TÚjU3T.bTÚj³32b.TÚj4F.bTÚjb4TÚjˆ40b.TÚjã4I.bTÚj?5#.TÚj{5'bTÚj&@?.bTÚj´QA430TÚj•ZÓbbbbb..bbbbbbbbbbbbbbbbb...bbTÚjö[TÚjµ^TÚjê <M... ####.### ......'.+ ..## ###[# ..## .# #.####bbb##.## ...+... ..bbb.b#.b.#.#.b.#...#.#.@# #.#b....#..##b.########bF.._..........$...#.bbb.##..†.......bbbb..b.b.b#bb.#.bbb.bbb..TÚjR 5........b...bb..TÚja 1bTÚj� 7b.TÚj $.TÚjK 1bTÚj 7b.TÚj| .TÚjÍ &.TÚjú 1bTÚjJ 0b.TÚj‡ /b.TÚj> $.TÚjs /bTÚjÞ &.TÚj  'bTÚjR !bTÚjz .TÚjŸ 1b.TÚjÿ bTÚj+ .TÚjÀ bTÚjë .TÚj" .TÚjÙ /b.TÚjb 3b.b..bbb.b.b.bb.bTÚj¾ 7b.TÚj  $.TÚj‹ Kb.TÚj· %bTÚjû 4b.TÚjY $bTÚj‚ .TÚjú /bTÚj~ bTÚj .TÚj' 9b.TÚj| !.TÚj¦ 1bTÚjò bTÚj .TÚj_ 1b.TÚjÕ 3b.TÚj !bTÚj: .TÚj_ 1bTÚj¤ +.bTÚjÌ TÚj! TÚj>! E.bTÚj" 2b.TÚjS" TÚj|" ,b.TÚj¥" bTÚjÊ" .TÚj)# !bTÚjX# .TÚj# J.bTÚjÕ# .TÚj+$ .TÚjž$ "bTÚjÈ$ .TÚj2% 4b.TÚjÇ% 2bTÚjS0 >b.TÚj§< >21TÚjóE ¡bbb.bbbbb.bb.bb.b.bbTÚjêH TÚjÊ0M## ...... ####.### ... ......'.+ .. ..## ###[#.. #..## .# #.###.. #bbb##.## ...+b.. ..bbb.b#.b.#.#.b.#...#.#...# #.#b....#..##.b..########bF.._...#.......b.b..b...$...#.bbb.#.b .b .. ........b.b.bb b.b..bTÚjFËkb.b.TÚjr̳b.bb.TÚjÍW.bTÚjhÍJ.bTÚjûÍ9b.TÚjMÎ4b.TÚjDÏ6b.TÚj™Ï2b.TÚjâÏ,bTÚjSÐ5b.TÚj¹Ð7b.TÚj2Ñ:b.TÚj‚ÑH.bTÚjðÑ7.bTÚj#ÒTÚjdÒ7b.TÚj²ÒG.bTÚj�Ó2b.TÚjoÔU.b.TÚjÕK.bTÚjJÕ9b.TÚj|à† b..Your magical contamination has completely faded away.TÚj§îe2=2TÚjúô&bb.bbbbbbbbbbbTÚj€÷7 _Your butterfly leaves your sight.TÚj¶"ÕM.........#.###### ### ... ...# ####.### ....# ......'.+ ....)..## ###[#....# #..## .# #.###....###bbb##.## ...+TÚj{#Öb.....b..bbb.b#.b.#.#....b.#...#.#b.b.# #.#b....#..##..........########bF.._...b........b..TÚj´&Èb..b.bTÚj!'.bTÚjW'7b.TÚjã'5b.TÚj(3.bTÚj8(TÚjA)?.bTÚjŠ)5b.TÚj!+ïb..bb.b.TÚjå,b.bb.b.b.TÚj--.TÚjä-jb.b.TÚj1.8b.TÚj{.$.TÚj¡.1bTÚjñ.2bTÚj‚/1bTÚjû/7b.TÚjE04b.TÚjŽ08b.TÚjØ05b.TÚj{1W.bTÚj23b.TÚjr27b.TÚjÅ2bTÚjß2TÚj|3F.bTÚj¸3;b.TÚjö37b.TÚjd43b.TÚj54b.TÚj†53b.TÚjÏ58b.TÚj568b.TÚj|67b.TÚj<7}.bb.TÚjw76b.TÚj™D6.TÚj|N&3TÚjXˆb#.bbbbbbb_bbbb.bbbTÚj•[I _Found a hand axe. Your butterfly leaves your sight.TÚjW 3TÚjTÚj”ž .  You start resting.b.TÚjŠ€.bb.TÚjã.TÚj44b.TÚjË6b.TÚjox.bb.TÚjÓ9b.TÚj56b.TÚj‡4b.TÚj×4b.TÚj.G.bTÚj×3b.TÚjJ7b.TÚj®8b.TÚj O.bTÚjX2b.TÚj�0bTÚj R.bTÚjz 6b.TÚjê R.bTÚjv!5b.TÚj§"3b.TÚjQ#P.bTÚj}$Q[bTÚj %†b..bTÚjr%8b.TÚj'5b.TÚjÍ)TÚjU.3TÚj0TÚjÊ2TÚj¨5TÚj{8TÚj@;TÚjB>TÚj�@TÚjDCTÚjêETÚj7PTÚjeRTÚjüUTÚjˆYTÚjï[TÚj>^TÚjWaTÚjýcTÚj.gTÚjÏiTÚjXlTÚjjoTÚjDw,TÚj»wTÚjÐzTÚjhTÚj¤‚TÚj´…TÚj‰TÚjÚ‹TÚj³�TÚjJ”TÚjk—TÚj9šTÚjלTÚjþŸTÚj³¢TÚjÕ¥TÚj­¨TÚjd«TÚjû­TÚj±TÚj¸³TÚj�µTÚjð¶TÚjG¸TÚj€ºTÚj8½TÚjÆÀTÚj*ÁI3=TÚj<ÄTÚj‹ÆTÚjµÇTÚjÂÉTÚj§ÌTÚjoÏTÚjpÒTÚjÕTÚjkÖTÚj§×TÚjÙTÚj¦ÚTÚjçÛTÚjºÞTÚj®áTÚj|äTÚj²æTÚjBèTÚjƒéTÚjëTÚjAìTÚj¯îTÚjêðTÚjqóTÚj7õTÚj™öTÚjLøTÚjáùTÚjaûTÚj¨üTÚjÅþTÚjETÚjCTÚjðTÚj%TÚj TÚjˆ TÚjXTÚjTÚj¼TÚjŽTÚj”TÚjÞTÚjZTÚjJ"TÚjí#TÚjG%TÚj'TÚj )TÚj¨*TÚj*,TÚjÒ/TÚj3TÚj 5TÚjh9TÚj2=TÚj@TÚjìBTÚj½KTÚj¼NTÚj“RTÚjOUTÚj{ZTÚj•]TÚjà`TÚjòcTÚjgTÚjÒiTÚjïmTÚjÀqTÚj“tTÚjÛy­ _Your butterfly disappears in a burst of colours!A sky beast comes into view.TÚj{” b.b..b....bbbbb.bbb...b..b..Fb...bTÚj#•âF   sky beast (ally target)bb...TÚjˆ¤+6.8 (3TÚjK¥{.b.TÚj•¥2b.TÚjÑ¥5b.TÚjO¦2b.TÚj÷¦:b.TÚjJ§9b.TÚjr¨.bb.TÚj;©G.bTÚj–©8b.TÚjÝ©8b.TÚj‘ªob.b.TÚj¼ª4b.TÚj“¶8.TÚjÏÄ+7.8 (4TÚjIÏ1bbbbbbbbbbbbbb..bTÚj"Ò7 _Your butterfly leaves your sight. TÚj¡ U#.#.....#.# ..........#.####### ###.#.##.# ...# ....#.##.# ...# #####.##.# ....# .......'..+ ....)..## # .####.##[#....# #..## . #.##..........#....###bbb##.# ...+.....bbb@..........bbb.b#.##.....bb..b#....# #bb.# #.##.......bb.# ### #b.# #.##....bb....# #.#b...##.......b..########bF.._.. TÚj¢  #.......b...F....$...#.bbb #..÷...bbb..b.b..b.b.b#bb.# #.bbbb..b..#.# #....bb.b..bb TÚjØ« [ .  You swap places with your butterfly. TÚjq¬ I.b TÚjÓ¬ 9b. TÚj­ I.b TÚj ­ S.b TÚj ® K.b TÚjª® 7b. TÚjè® 6b. TÚj<¯ 8b. TÚj~¯ 3b. TÚj;° H.b TÚjm°  TÚjž° K.b TÚjÕ° 5b. TÚjM± 8b. TÚjޱ 9b. TÚj² $. TÚj,² 1b TÚj³ ;b. TÚjŸ³ Q.b TÚj@´ 8b. TÚj¤´ 7b. TÚjà´ >.b TÚj‡µ 7b. TÚj>¶ 0b. TÚjž¶ 5b. TÚj · I.b TÚj�· E.b TÚj5¸ U.b TÚj˸ k.bb. TÚj8¹ L.b TÚj‰¹ 4b. TÚjêà ì .  Your butterfly disappears in a burst of colours!The sky beast hits your butterfly.  Your butterfly dies! TÚj$Î  TÚjòÞ +8.8 (1 TÚj�è �bb..@bbb.bbbb.b_b TÚjÀë f _Your butterfly disappears in a burst of colours! TÚjïš#.#.####### ##.#.....#.# ...........#.####### ####.#.##.# ...# .....#.##.# ...# ######.##.# ....# .......'..+ ....)..## #.####.##.........[#....# #..## . #.##.....b.@..#....###bbb## ...+.....b...b.........bbb.b#.##bb.b#....# #bb.# #.##........b.# #### #b.# #.##......bb..# #.#b...##...b.b.b..########bF.._ TÚj‰›š #...........F....$...#.bbb #..÷...b..b..bb..b.b.b#bb #bb..b..#.# TÚjO . TÚj ¡K.b TÚj~¡8b. TÚj ¢:b. TÚja¢;.b TÚjÿ¢4b. TÚj9£6b. TÚja£9b. TÚjþ£8b. TÚjŤob.b. TÚj¥9b. TÚj®¥b..b TÚje¦;b. TÚj”¦8b. TÚjú¦3b TÚj_¨M.b TÚjȨ3b. TÚjR©8b. TÚjƒ©P.b TÚjª|.bb. TÚj•ª7b. TÚjðª7b. TÚjF«2b. TÚj®«. TÚjØ«/b TÚj/¬4b. TÚj ¬4F. TÚjL­9b. TÚj�­N.b TÚj×­K.b TÚj)®4b. TÚj™®2b. TÚjõ®8b. TÚj.¯ . TÚjW¯.b TÚj¯H.b TÚjÀ¯6b. TÚj±9b. TÚjœ±9b. TÚjݱ2b. TÚj²9b. TÚj=²6b. TÚj²6b. TÚjݺ TÚjûÂ\4=9 TÚjçËÈbbbb...bbbb..#bbb.bb..bb TÚjÏf _Your butterfly disappears in a burst of colours! TÚjøŽM  Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. TÚj µ  TÚjÞ ¦ Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 3% 2 c - SwiftnessAir2%3  d + AirstrikeAir7% 4 e - BlinkTranslocation13%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitTÚj¢¨TÚj¨³TÚj’Ý$TÚjÂßë.#.#.####### #DrHermelin the Magician ...#.#.....#.#Deep Elf ...........#.#######Health: 14/43 =======----------------- ####.#.##..........# ...#Magic: 19/19 ======================== .....#.##..........# ...#AC: 6Str: 5 ######.##..........# ....#EV: 12Int: 22 ........'..........+ ....)..##SH: 0Dex: 15 TÚj.ç#.####.##...bb....[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4#.##.......@.b#....###bbb##. Noise: ---------  Time: 3139.8 (0.0)...+......b...b........bbb.b l) +2 dagger (speed)##.##.....bbb..#b...# #bb.#.# Cast: Shock#.##.....b....# #### #b.#...#.##.....b.b..##.#b.....##....b..b.F########bF.._. F   sky beast (ally target)#................$...#.bbb#..÷........[TÚj¨è»0;10;1mb.b..b.b.b#bb.#.............bbbb..b..#.#The sky beast hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours! _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TÚj}ò .#.#.####### #DrHermelin the Magician ...#.#.....#.#Deep Elf TÚj0óÃ...........#.#######Health: 14/43 =======----------------- ####.#.##..........# ...#Magic: 19/19 ======================== .....#.##..........# ...#AC: 6Str: 5 ######.##..........# ....#EV: 12Int: 22 ........'..........+ ....)..##SH: 0TÚjöóMDex: 15 #.####.##...bb....[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4#.##.......@.b#....###bbb##. Noise: ---------  Time: 3139.8 (0.0)...+......b...b........bbb.b l) +2 dagger (speed)##.##.....bbb..#b...# #bb.#.# Cast: Shock#.##.....b....# #### #b.#...#.##.....b.b..##.#b...TÚjCõ–..##....b..b.F########bF.._. F   sky beast (ally target)#................$...#.bbb#..÷........b.b..b.b.b#bb.#.............bbbb..b..#.#The sky beast hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours! _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TÚjTÚjÒÀThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes TÚj8' N - NoTÚjð· TÚjüà À.#.#.####### # DrHermelin the Magician ...#.#.....#.# Deep Elf ...........#.#######  Health: 14/43 =======----------------- ####.#.##..........# ...#  Magic: 15/19 ==================------ .....#.##..........# ...#  AC: 6Str: 5 ######.##..........# ....#  EV: 12Int: 22 ........'..........+ ....)..##  SH: 0Dex: 15 #.####.##...bb....[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4TÚjâ â #.##.......@.b#....###bbb##. Noise: ---------  Time: 3139.8 (0.0) ...+......b...b........bbb.b l) +2 dagger (speed)  ##.##.....bbb..#b...# #bb.#.# Cast: Shock #.##.....b....# #### #b.#... #.##.....b.b**# #.#b... ..##....b..b*F########bF.._. F   sky beast (ally target) #.........***....$...#.bbbTÚj^â Ï #..÷........b.b..b.b.b#bb. #.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  TÚj¥â »Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (lightly wounded, ally target, empty space bonus: 6/8)TÚjA} T.#.#.####### # DrHermelin the Magician ...#.#.....#.# Deep Elf ...........#.#######  Health: 14/43 =======----------------- TÚj$~ ‰####.#.##..........# ...#  Magic: 15/19 ==================------ .....#.##..........# ...#  AC: 6Str: 5 ######.##..........# ....#  EV: 12Int: 22 ........'..........+ ....)..##  SH: 0Dex: 15 #.####.##...bb....[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4 #.##.......@..#....###bbb##. Noise: ---------  Time: 3139.8 (0.0) TÚjn~ ˜...+......b..bb........bbb.b l) +2 dagger (speed)  ##.##.....bbb..#b...# #bb.#.# Cast: Shock #.##.....b....# #### #b.#... TÚj¯~ É#.##.....b.b..# #.#b... ..##....b..b.F########bF.._. F   sky beast (ally target)TÚjß~ ] #................$...#.bbb TÚj  é#..÷........b.b..b.b.b#bb. #.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!TÚj` Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  TÚjì —Press: ? - help, Dir - move targetAim: a sky beast (lightly wounded, ally target, empty space bonus: 6/8)TÚjk€ 2b.TÚj � 2b.TÚj›� TÚjë� A.bTÚjk‚ 3b.TÚj÷‚ 1.bTÚj;ƒ TÚj|ƒ 2b.TÚj „ G.bTÚj˜„ I.bTÚj‚… V.bTÚj—† €.bb.TÚjé† 8b.TÚj�‡ M.bTÚj3ˆ E.bTÚj•ˆ 7b.TÚjúˆ :b.TÚj�‰ 8b.TÚj1Š A.bTÚjÚŠ 1b.TÚj(‹ 8b.TÚj¬‹ 7b.TÚjHŒ ;b.TÚj� 6b.TÚjø� K.bTÚjlŽ 2.bTÚj²Ž TÚj� 3b.TÚjL� -b.TÚjã� G.bTÚj\š c.  Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (lightly wounded, ally target, empty space bonus: 6/8)  You miscast Airstrike. Nothing appears to happen.  The sky beast hits your butterfly.  Your butterfly dies!TÚj*¥ L #  ...#  ...#  ....#  ....)..## TÚjÖ¥  #..##      ####    _ $TÚj¦ +TÚj¢· [Contam: 13% 40.8 (1TÚj ¿ ƒbbbbb..bbbbb...bbb_bTÚjEà f _Your butterfly disappears in a burst of colours!TÚjì M  Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TÚjqéëThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoTÚjÊ TÚj3×.#.#.####### # DrHermelin the Magician ...#.#.....#.# Deep Elf ...........#.#######  Health: 14/43 =======----------------- ####.#.##..........# ...#  Magic: 11/19 =============----------- .....#.##..........# ...#  AC: 6Str: 5 ######.##..........# ....#  EV: 12Int: 22 Contam: 13% TÚj04¼........'..........+ ....)..##  SH: 0Dex: 15 #.####.##....bb...[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4 #.##.......@..#....###bbb##. Noise: ---------  Time: 3140.8 (0.0) ...+..........bb.......bbb.b l) +2 dagger (speed)  ##.##...b..bbb.#....# #bb.#.# Cast: Shock #.##...bb...b.# #### #b.#... TÚj†4Ú#.##....bb..**# #.#b... ..##........*F########bF.._. F   sky beast (ally target) #.........**b....$...#.bbb TÚjõ4í#..÷..........b..b.b.b#bb. #.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TÚjM5nAiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (lightly wounded, ally target, empty space bonus: 5/8)TÚjq c.#.#.####### #DrHermelin the Magician ...#.#.....#.#Deep Elf ...........#.#######Health: 14/43 =======----------------- ####.#.##..........# ...#TÚj: Magic: 11/19 =============----------- .....#.##..........# ...#AC: 6Str: 5 ######.##..........# ....#EV: 12Int: 22 Contam: 13% ........'..........+ ....)..##SH: 0Dex: 15 #.####.##....bb...[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4#.##.......@..#....###bbb##. Noise: ---------  Time: 3140.8 (0.0)...+..........bb.......bbb.b l) +2 dagger (speed)##.##...b..bbb.#....# #bb.#.# Cast: Shock#.##...bb...b.# [33TÚjx Úm#### #b.#...#.##....bb....##.#b.....##.........*########bF.._. F   sky beast (ally target)TÚj5 Ñ#...........b....$...#.bbb#..÷..........b..b.b.b#bb.#.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (lightly wounded, ally target, empty space bonus: 5/8)TÚj—Û.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sky beast (lightly wounded, ally target, empty space bonus: 5/8)  The air twists around and strikes the sky beast!  The sky beast is heavily wounded.TÚj5b..b.b.bTÚjFNb..TÚj¨.bTÚjÛ6b.TÚju6b.TÚj¹.TÚjU7b.TÚj¯6b.TÚjð%.TÚj$bTÚjD5b.TÚjÒG.bTÚj+M.bTÚjiJ.bTÚj¤&.TÚjÒ1bTÚj!W.bTÚj€b..bTÚj?.bTÚjvI.bTÚj¯7b.TÚjÂ3bTÚj€7F.TÚjí".TÚj//bTÚji=.bTÚjµ.TÚjm".TÚjõ[bb.TÚjf5b.TÚj* >.bTÚjû M.bTÚj—!2b.TÚjÛ!8b.TÚjG"P.bTÚj¦"8b.TÚjè"1b.TÚj‘-Kb TÚjB?5===1.8 (1TÚj H­b.bbb..bbb.b.bb.....b_bTÚjRLf _Your butterfly disappears in a burst of colours!TÚjl M  Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TÚjp TÚjß ÀThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes TÚjˆ ' N - NoTÚjë TÚjŽ6 .#.#.####### # DrHermelin the Magician ...#.#.....#.# Deep Elf ...........#.#######  Health: 14/43 =======----------------- ####.#.##..........# ...#  Magic: 7/19========---------------- .....#.##..........# ...#  AC: 6Str: 5 ######.##..........# ....#  EV: 12Int: 22 Contam: 13% ........'...b.b....+ ....)..##  SH: 0Dex: 15 #.####.##.........[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4 TÚj�8 #.##.......@..#b...###bbb##. Noise: ===------  Time: 3141.8 (0.0) ...+........b..........bbb.b l) +2 dagger (speed)  ##.##.....b..b.#....# #bb.#.# Cast: Shock #.##..b....***# #### #b.#... #.##...b.b.bF*# #.#b... ..##..b....*b*########bF.._. F   sky beast (ally target) #..........b.....$...#.bbb #..÷..........b..b.b.b#bb. #.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: AirTÚj79 qstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, ally target, empty space bonus: 6/8)TÚj¾?.#.#.####### #DrHermelin the Magician ...#.#.....#.#Deep Elf ...........#.#######Health: 14/43 =======----------------- TÚjh@„####.#.##..........# ...#Magic: 7/19========---------------- .....#.##..........# ...#AC: 6Str: 5 ######.##..........# ....#EV: 12Int: 22 Contam: 13% ........'...b.b....+ ....)..##SH: 0Dex: 15 TÚj¶@:#.####.##.........[#....# #..## . XL:  7 Next: 58% Place: Dungeon:4#.##.......@..#b...###bbb##. Noise: ===------  Time: 3141.8 (0.0)...+........b..........bbb.b l) +2 dagger (speed)TÚjAA“##.##.....b..b.#....# #bb.#.# Cast: Shock#.##..b.......# #### #b.#...#.##...b.b.b*.##.#b.....##..b.....b.########bF.._. F   sky beast (ally target)#..........b.....$...#.bbbTÚj�Aº#..÷..........b..b.b.b#bb.#.............bbbb..b..#.# _Your butterfly disappears in a burst of colours!TÚj¬AáCasting: Airstrike (quite dangerous; 7% risk of failure)  TÚjÔA#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  TÚj#BºPress: ? - help, Dir - move targetAim: a sky beast (heavily wounded, ally target, empty space bonus: 6/8)TÚj·I.  Casting: Airstrike (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (heavily wounded, ally target, empty space bonus: 6/8)  The open air twists around violently and strikes the sky beast!b.b.b..bb.b..b.b.bbb..bb.b.b.TÚjDKýb..b.bb.TÚjÍK�.bb.TÚjÙLT.bTÚj$MH.bTÚj¶„TÚj¿†.bb.b..TÚjç—G 8==772.8 (1 _You kill the sky beast!Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!TÚjk¡Äbbb..bb.....b.bb.bb.bb_bTÚjvðk _Your Evocations skill increases to level 1!TÚjcÑ TÚj0Ò TÚjkÔ TÚjÝ g .  You start resting.TÚj¸Ý …b..bTÚjÞ 7.bTÚjHÞ TÚj±Þ €b..bTÚj_ß D.bTÚj³ß /b.TÚjíä ¯b..b.b.bb.b..bb..bb.b.TÚjrå 3bTÚj¯å K.bTÚjç .bb.TÚjaç +b.TÚj¥ç I.bTÚj}è 9b.TÚjíè G.bTÚj:é :b.TÚjvé 1b.TÚj®é I.bTÚjê 2b.TÚjöê Wb..TÚjÄë K.bTÚj ì :b.TÚjrì 7.bTÚjªì TÚjýì 7.bTÚj1í TÚj^í 4b.TÚj±í 2b.TÚj‚ò u  Your butterfly disappears in a burst of colours!TÚj\5=bTÚj"&3TÚjí4(---TÚjCA bbb....bbbbbb_TÚj$D7 _Your butterfly leaves your sight.TÚjðéTÚjœêTÚj"íTÚjÿõi .  You start resting.TÚjkÿæ..bb.b.TÚjEpb..bTÚjš9b.TÚj!9b.TÚjn8b.TÚjÃ$.TÚjý'bTÚjC"bTÚj{.TÚjt9b.TÚjÇ:.bTÚjøTÚj#/b.TÚjhbTÚjš.TÚjè$.TÚj"%bTÚj¿;.bTÚj+3.bTÚjrTÚjÞ%.TÚj'bTÚjE6b.TÚj�A.bTÚjƒ TÚjê TÚj­TÚj‰.TÚj×TÚjTÚj'TÚj!TÚj#TÚj%TÚjâ&TÚj=)TÚj�+TÚjw-TÚjf/TÚjŠ1TÚjM3TÚj+5TÚj@7TÚjq9TÚj�;TÚj¸=TÚjð@TÚj«ATÚj»CTÚjúETÚj€HTÚj KTÚjæLTÚj›NTÚj�QTÚjÐQTÚj;TTÚjt]TÚjß_TÚjbTÚj|dTÚjBgTÚjUiTÚjMkTÚjGmTÚjoTÚjôpTÚjsTÚj«tTÚj$wTÚjäxTÚj{TÚjð|TÚjˆ‚TÚj ˆTÚj™ˆ=6=TÚjéˆN9===TÚjΊTÚjŠ�TÚjc�TÚj,’TÚj.”TÚj—TÚjí˜TÚjКTÚjôœTÚjºžTÚjk TÚj¢TÚjÕ£TÚjw¦TÚj‰§TÚjD©TÚj(«TÚj­TÚjË®TÚjd±TÚj ³TÚjµTÚj{·TÚj˹TÚj€»TÚjG½TÚj¿TÚjÞÀTÚj@ÃTÚjªÃ71TÚjåÅTÚj¯ÍTÚjÎÔTÚjS×TÚjõØTÚjÈÚTÚj‡ÜTÚjeÞTÚjFàTÚjÿáTÚjäTÚj¯åTÚjVçTÚjúèTÚjãêTÚj™ìTÚj§îTÚjfðTÚjúòTÚj´ó99% TÚjzõTÚjÿýTÚj-TÚjtTÚjêTÚjõ TÚjT TÚj[ TÚj^TÚjÚTÚj}TÚj:TÚjgTÚj™TÚjSTÚj2TÚj&TÚjÝ(TÚjh9Õ10/19==7TÚjS:TÚj×?BTÚjATÚjABTÚjòCTÚjEETÚjGTÚjRITÚjÉKTÚj/L[7=5TÚjNTÚjýUTÚjøWTÚjºYTÚj&[TÚjà\TÚjP^TÚj _TÚj‚aTÚjdcTÚjeTÚjofTÚjEhTÚjÜiTÚjOlM3TÚjÍnTÚj¥oTÚj qTÚjèrTÚjztTÚjëuTÚjtwTÚjðxTÚj²{TÚj|r1==1TÚj´}TÚjL†TÚj]�TÚj¹�TÚj0‘TÚj@“TÚjO”TÚj›•TÚj’—TÚjï˜TÚjÄšTÚjÐ�y _Your butterfly disappears in a burst of colours! x12TÚjQ³.---........b......b._.bTÚj4È/50.0)TÚj­Õ(TÚjæÞ|bb_bTÚjáK _Your magical contamination has completely faded away.TÚjô=3TÚj@TÚjBA.TÚj‘AS.bTÚjBQ.bTÚjdB1bTÚjžBTÚjÍB*b.TÚjC2b.TÚj-FTÚj¹F_18==TÚjœJ,TÚjdLTÚjXMTÚjmNTÚj=PTÚjÂQTÚjsTTÚj VTÚj¢WTÚjEZTÚj2[k2===TÚj]TÚjNei . _You start resting.TÚjõgTÚjoiTÚjkTÚj×lTÚj‚nTÚjÊnTÚj¹pTÚj¸x.TÚj=€TÚj ‚TÚj–‚K9=TÚj`ƒTÚj(†TÚjy†k3===TÚjˆTÚj·ŠTÚj&‹TÚjpŒTÚjåŽ,TÚjq�TÚj�’TÚjù’¡20=4==TÚjd”TÚj—TÚjj—TÚjì˜TÚjÚTÚj ›TÚj_œTÚj§žTÚjŸj5==TÚj† TÚjo¢TÚjË¢K1=TÚjª¤TÚj§TÚjs§TÚj—¨TÚj«TÚjy«i6===TÚj¿¬TÚj1¯,TÚjo°TÚj°²TÚj ³S2=TÚjm´TÚjÔ¶,TÚjÙÀTÚjÊÃTÚj`Äi7===TÚj˜ÅTÚj”Éa3=TÚj†ËTÚjÎTÚj‚ÎTÚjVÐTÚjÈÒ~8==TÚjÄÔTÚjHÖTÚjšÖTÚjÚ×TÚjwÚTÚjÚÚS4=TÚj9ÜTÚjhß� _Your butterfly disappears in a burst of colours! x3  Magic restored.TÚj¡ôB_.TÚjl -76.8 (23TÚjÍ9===7.8 (24 _TÚjí9_TÚj”!TÚjN¾Á#.#.# # #.#.....#.# #.# .#.##.# ...# #.##.# ...# .##.# ....# '.+ ....)..## # .####.##.TÚj;¿­[#....# #..## .##.##.#b...###bbb##.#...+.bbb.b.##.##.#....# #bb.#.#.#.##.# #### #b.#...##.##.# #.#b...##.##bF.._.#.....$...#.bbb.#..÷.TÚj£¿S.b..b.b.b#bb.##.bbbb..b..#.#.TÚjÈTÚjNÖ18.8 (1.0)TÚj`ÝTÚjßTÚj­8 3TÚjh: TÚj= TÚj½@ ,TÚj„B TÚjîB K5=TÚj)D TÚj'G TÚjH :==TÚjòH TÚj²K ,TÚj M TÚjgO TÚjÊO S6=TÚjQ TÚjŸS TÚjùS TÚj£U TÚj=W TÚj�W TÚjÃX TÚj4[ TÚj�[ TÚjÁ\ TÚj _ TÚjr_ ^7==TÚjô` TÚj¥c TÚjd TÚjhe TÚjèg TÚjSh TÚj�i TÚjßk TÚj9l TÚjqm TÚjÕo TÚj4p K8=TÚj»q TÚjct ,TÚj,v TÚjx TÚjtx TÚj©y TÚj } TÚjq} TÚjÀ TÚj›� S9=TÚjô� TÚjqƒ TÚjµ… TÚj† TÚjh‡ TÚjp‰ ,TÚjKŠ TÚjl‹ TÚj¯‹ L30=TÚjtŒ TÚj'Ž ,TÚjL� TÚj™‘ ,TÚj“ TÚj�• TÚjå• TÚj`— TÚj,š TÚjŠš N31=TÚjcœ TÚj˜ž TÚjðž TÚj>  TÚj ¢ TÚjõ¢ TÚj#¤ TÚj¦ TÚjU¦ TÚjާ TÚj"ª TÚjª W2=TÚj ¬ TÚj¯ TÚj]¯ TÚjr° TÚjß² TÚj1³ TÚj¿´ TÚjk· TÚjÏ· K3=TÚji¹ TÚj‘» ,TÚjV½ TÚjÿ TÚj(À TÚjAÁ TÚj¹Ã ,TÚjKÅ TÚj$Ç TÚj}Ç U4=TÚjïÈ TÚjíË ,TÚjÜÍ TÚjzÐ ,TÚj©Ñ TÚjÔ TÚjxÔ TÚj¸Õ TÚjÚ× TÚj6Ø K5=TÚjÄÙ TÚj1Ü TÚj†Ü TÚjÊÝ TÚj‘à ,TÚj0â TÚjºä TÚjOå #6TÚj¡å E==TÚj*ç TÚjké TÚjÔé TÚj ë TÚjYí ,TÚjãî TÚjð ,TÚj¯ð TÚj5ò k7=TÚjó TÚjÅô ,TÚj»õ TÚj"ø ,TÚjÙù TÚjšü TÚjüü TÚj/þ TÚj_ TÚj¶ K8=TÚjK TÚj¼ ,TÚj$ TÚjk ,TÚjÝ TÚj ,TÚje TÚj„ TÚjê U9=TÚji TÚjI TÚj’ TÚjº TÚjß ,TÚjQ TÚjR TÚj­ L40=TÚjE TÚjš ,TÚjý TÚjÝ" TÚj?# TÚjW$ TÚj!& TÚj‚& TÚjë' TÚj?* k1=TÚj•+ TÚjç5 ,TÚjV7 TÚj(: ,TÚjC; TÚj3> ,TÚj˜@ TÚjB a2=TÚjèB TÚj3D TÚj…D TÚjE TÚjÒF TÚj'G TÚjgH TÚj²K k _You start resting.HP restored.TÚj\ ;_TÚjÅn 1245.8 (67.0)TÚj*| ~3==6.8 (68 _TÚj«„ TÚj† TÚj™Â 3TÚjÄ TÚj¼É BTÚjúÊ TÚjHË TÚj±Ì TÚj¾Î TÚjÏ TÚjLÐ TÚjOÒ TÚj³Ò 9=TÚjÛÓ TÚjîÕ TÚjPÖ TÚjl× TÚjÍÙ ,TÚjÛ TÚj'Ý ,TÚj¡Þ TÚj¤à TÚjá TÚjâ TÚjáã TÚj/ä TÚjgå TÚj—ç ,TÚjCé TÚjøê TÚjAë TÚjmì TÚj_î TÚj²î TÚjð TÚj ò ,TÚjzó TÚjrõ ,TÚjìö TÚjù TÚjYù TÚj�ú TÚj\ü ,TÚjÀý TÚjÄÿ ,TÚj TÚjA TÚjŠ TÚj TÚjÐ ,TÚj— TÚjÏ ,TÚj TÚjh ,TÚj  TÚj[ ,TÚjô TÚj ,TÚj(h TÚj{i ,TÚjk TÚjm TÚj¡m TÚj>n TÚjæp ,TÚjr TÚjt ,TÚj{u TÚj‹w TÚjáw TÚjéx TÚj${ ,TÚj°| TÚj  ,TÚj•€ TÚjü‚ ,TÚjq„ TÚj£† ,TÚjˆ TÚjPŠ ,TÚj­‹ TÚjº� TÚjŽ TÚj2� TÚju‘ ,TÚj¸’ TÚj-• ,TÚj­– TÚjC˜ TÚjˆ˜ TÚjÙ TÚj¸› TÚjœ TÚj� TÚj7Ÿ ,TÚjª  TÚj·¢ ,TÚjô¤ TÚj“§ ,TÚjU© TÚj÷« ,TÚjƒ­ TÚjA° ,TÚjÛ± TÚjˆ³ TÚj)´ TÚjIµ TÚjû¶ TÚjY· TÚjj¸ TÚj » ,TÚjE¼ TÚjö¾ ,TÚjiÀ TÚjà ,TÚjtÄ TÚj¸Æ TÚj Ç TÚj#È TÚjBÊ TÚj‰Ê TÚjAÌ TÚj»Î ,TÚjBÐ TÚj#Ò ,TÚj¥Ó TÚjGÖ ,TÚj�× TÚjâÙ ,TÚjHÛ TÚj�Ý ,TÚjæÞ TÚjá TÚjpá TÚj~â TÚjšä ,TÚj3æ TÚjŠè ,TÚjƒé TÚjYë TÚj’ë TÚjÓì TÚj¤ï ,TÚj-ð TÚj„ò ,TÚj¡ó TÚjö ,TÚjI÷ TÚj¯,TÚj[TÚj,TÚjøTÚjP ,TÚj× TÚjÕ TÚj5TÚjuTÚj,TÚjmTÚj>,TÚj‹TÚjû,TÚjŠTÚjÔ,TÚj[TÚj ,TÚj"TÚjH$TÚj£$TÚj½%TÚj¤'TÚjø'TÚjL)TÚjý*TÚjA+TÚjï,TÚjP.TÚj«.TÚj0TÚjæ1TÚjJ2TÚj~3TÚj¶5,TÚj>7TÚjpaTÚjBbTÚjòd,TÚjbiBTÚjåiTÚjlTÚjrlTÚjymTÚj¢o,TÚjçpTÚjùrTÚjYsTÚjBtTÚjvTÚj{vTÚj€wTÚj^�“ _ _You start waiting.TÚjK”.345.8 (99TÚjŸ-6.8 (100.0)TÚjb§TÚj[©# _Done waiting.TÚjÎND.#.. #.####### # #.#.....#.# .........#.####### ##.#.##.# ...# ...#.##.# ...# ####.##.# ....# .....'.+ ....)..## # ####.##.#....# #..## .# #.##.#b...###bbb##.##...+.........bbb.b.##.##.#....# #bb.#.#..#.##.###### #b.#...##.##.# #.#b....#..#########bF.._..#........$...#.b#..÷b..b.b.b#bbTÚj;PTÚjš[17.0)TÚj&bTÚj¹eW _You see here a +0 pair of gloves.TÚjÍ TÚj•× &8TÚjêÝ 9_TÚjià - _m - a +0 pair of gloves TÚj‰… TÚjEŠ\Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  c - a +1 short sword of flaming  TÚj‹ f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  i - a +1 cloakm - a +0 pair of gloves Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)!TÚjW� ¥m - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#TÚj°Î#TÚj\Ö#TÚj7Þk.#..DrHermelin the Magician .#.####### #Deep Elf .#.#.....#.#Health: 43/43 ======================== .........#.#######Magic: 19/19 ======================== ##.#.##..........# ...#AC: 6Str: 5 ...#.##..........# ...#EV: 12Int: 22 ####.##..........# ....#SH: 0Dex: 15 #TÚj.ßÓ......'..........+ ....)..## # XL:  7 Next: 77% Place: Dungeon:4 ####.##.........@#....# #..## .# Noise: ---------  Time: 3348.8 (0.0)#.##..........#b...###bbb##.## l) +2 dagger (speed)...+...................bbb.b.. Cast: Shock##.##..........#....# #bb.#.#..#.##..........###### #b.#...#.#.##..........##.#b....# ..##..........########bF.._... #................$...#.bbb.# #..÷..........b..b.b.b#bb.#.  _You start resting. _HP restored. #TÚj¤ß­_You start waiting. _Done waiting. _You see here a +0 pair of gloves. _m - a +0 pair of gloves#TÚjè#TÚj¿ð#TÚjùC_#TÚj"f  You start putting on your armour.#TÚjÆ +9.8 (1#TÚjþ#TÚjn#TÚj",50.8 (2#TÚj%(;_#TÚjç-#TÚjž6+1.8 (3#TÚj«=9_#TÚjF#TÚj…N+2.8 (4#TÚjÄVC_#TÚj˜`#TÚj5i+3.8 (5#TÚj˜m9_#TÚj¼nˆ 7 _You continue putting on your +0 pair of gloves. x5#TÚj…x#TÚj�~#TÚjâ€c _You finish putting on your +0 pair of gloves.#TÚj¼?3#TÚjgA#TÚj¦F#TÚj–I#TÚjåM: _#TÚjöN#TÚj‚Q#TÚjñQ#TÚj)S#TÚj©V#TÚj/Y#TÚjœY#TÚjÑZ#TÚj‡]#TÚjõ_,#TÚj4a#TÚjd#TÚj,f#TÚjŒf#TÚjžg#TÚjói#TÚjdl#TÚjÓl#TÚjÔm#TÚjøo#TÚj÷q#TÚjbr#TÚjAs#TÚj”u#TÚjœw,#TÚjâx#TÚj¾z#TÚjl|#TÚjÅ|#TÚj€}#TÚj}#TÚjJ€,#TÚjÜ€#TÚjã�#TÚjƒ#TÚjZƒ#TÚj¨ƒ#TÚjÔ„#TÚjk†#TÚj¶†#TÚjz‡#TÚjHŠ,#TÚj0‹#TÚjP’N _You now have 242 gold pieces (gained 10).#TÚjד#TÚj3”#TÚj~”#TÚj¹•#TÚj’–#TÚjé–#TÚj5—#TÚjJ˜#TÚjÖ™#TÚj9š#TÚj¦#TÚjΧ#TÚj–ª#TÚj«#TÚj¬#TÚj3®#TÚj ±#TÚj²#TÚjK³#TÚj<µ#TÚj�·,#TÚj÷¹#TÚj#¼#TÚj"¾,#TÚjç¾#TÚj”À#TÚjíÁ#TÚj^Â#TÚjÃ#TÚjèÄ#TÚj|Ç,#TÚj³È#TÚjºË#TÚj•Í,#TÚjnÎ#TÚj5Ñ#TÚjCÓ#TÚj“Ó#TÚjÕÔ#TÚj'×#TÚjYÙ,#TÚj×Ú#TÚj Ý#TÚjkß,#TÚjóà#TÚj‚ø- #.......# # #.......# # ...# #.......# ...# #.......#### # ....### #.##........ + ....)..## #.##........ #....# #..###.##|....... ....###...##.##@....... .................. #TÚj»ù1#....###...#.#.......... ###### #..#...#......... # #.#.....#.#...... ########...._....+...... .........#.....#.#...... ..........#...#..#.####. ...........#.#...##TÚj¢,78 M . #.. .  ...# #.......#### # ....### + ....)..## #.##. #..###. #....###...##.## ................. #....###...#.#...........#......_.##TÚju-.#...#..#.####.#TÚj¤ c79.8 (26.0)_#TÚjª-80.8 (27#TÚj²'_#TÚjW%s _You see here a staff of fire.$TÚjR 3$TÚj® $TÚjš $TÚju $TÚj$ $ _$TÚj® ,$TÚj $TÚjw $TÚje $TÚj/ $TÚjð ,$TÚj4! $TÚj# $TÚj¼$ $TÚj% $TÚj& $TÚj( $TÚj * ,$TÚj+ $TÚj/ $TÚj�0 ,$TÚjU1 $TÚjs4 $TÚjú4 $TÚj/5 $TÚjU6 $TÚj}8 $TÚjL: ,$TÚj ; $TÚjó< $TÚj> $TÚjq> $TÚj¤> $TÚj]? $TÚjæ? $TÚj$@ $TÚjR@ $TÚjÈ@ $TÚjaA $TÚj“A $TÚjÕA $TÚjD $TÚjE $TÚjŠE $TÚjÊE $TÚjoG $TÚjÿH $TÚjzI $TÚj¸I $TÚjK $TÚj;L $TÚj—L $TÚjÿL $TÚjs_ „$TÚj` $TÚj‹` $TÚjÄa $TÚjŠc ,$TÚj/d $TÚjÜe $TÚj!g $TÚj†g $TÚjNh $TÚjUj $TÚj�k $TÚjêk $TÚj¿p n$TÚjSq $TÚjyr $TÚjÎr $TÚjs $TÚjot $TÚj�u $TÚjÒu $TÚjDv $TÚjfw $TÚj¢x $TÚjïx $TÚj`y $TÚj_z $TÚjž{ $TÚjÙ{ $TÚj)| $TÚjˆ} $TÚjÃ} $TÚj~ $TÚj� N _You now have 258 gold pieces (gained 16).$TÚj ‚ $TÚjL‚ $TÚjÊ‚ $TÚj„ $TÚjã„ $TÚj… $TÚj¸… $TÚjÔ† $TÚjÿ‡ $TÚjCˆ $TÚj›ˆ $TÚj‹‰ $TÚj‹ $TÚjJ‹ $TÚj»‹ $TÚjïŒ $TÚjÇ� $TÚjŽ $TÚjlŽ $TÚjƒ� $TÚjÍ� $TÚj9‘ $TÚj†‘ $TÚj÷‘ $TÚj’’ $TÚjÙ’ ,$TÚj€“ $TÚj$” $TÚjR” $TÚj}” $TÚj½• $TÚj.— $TÚjd— $TÚj¼— $TÚj›˜ $TÚj™™ $TÚjÕ™ $TÚjGš $TÚjí› $TÚjÔœ $TÚjx� $TÚjÃ� $TÚjãž $TÚj  $TÚjT  $TÚj�  $TÚjC¡ $TÚjä¡ ,$TÚj(¢ $TÚj¹¢ $TÚj%£ $TÚjl£ ,$TÚj¤ $TÚjî¤ $TÚjI¥ $TÚj‘¥ $TÚj§ $TÚj ¨ $TÚjk¨ $TÚjƨ $TÚj’© $TÚj�ª $TÚjæª $TÚj9« $TÚj­ $TÚj£® $TÚj ¯ $TÚjn¯ $TÚj=± $TÚj‰² $TÚjã² $TÚj½³ $TÚjµ $TÚj¯¶ $TÚj· $TÚjö· $TÚjÖ¹ $TÚj$» $TÚj„» $TÚjÕ» $TÚjš½ $TÚj¬¾ ,$TÚj¿ $TÚjøÇ ã......##.# ......# #.# ......# #.# ......# #.# ... #.# ......#### #.#  ##........ #.#  ##........#########.#  ##|.......+.....@...#  #$TÚjòÈ Ã#........###########   .......... #......... .#.#......   ...+......   .#.#......   #..#.####.  $TÚj„Í -427.8 (4$TÚjÔÐ ,8.8 (48$TÚjÏÔ $TÚj~× Y _k - a viscous dark potion%TÚjïß %TÚj›à 3%TÚj³ì %TÚjgñ °%TÚjåõ X%TÚjø 7 _You open the door.%TÚjeù 3%TÚj7ú %TÚj›ý @  There is an open door here.%TÚj‰ÿ %TÚjE  _%TÚjl %TÚjU %TÚj¶ O #.......# #.#  #.......# #.#  #.......# #.#  #.......# #.#  #.......##### #.# ## #.##........# #.# ..## #.##........#########.# ..###.##|.......'.........# %TÚjq (...##.##..########### 36.8 (8.0) ...............>. #...#.#...........####.# #..#...#..........##.....#.#.......# #...._....+........#.....#.#......##%TÚj¯ º..#...#..#.####.# ....#.#...#%TÚj´ %TÚj, +7.8 (9%TÚj2 :_%TÚj±4 ; _Found a stone staircase leading down.&TÚjr&TÚj%&TÚj8&TÚjØ&TÚjŸ &TÚjù &TÚjÇ ,&TÚjÛ&TÚj.&TÚj&TÚjT&TÚjy&TÚj×&TÚj�&TÚjå&TÚjl&TÚj¿&TÚjX&TÚj&TÚjz,&TÚj!&TÚj½&TÚj±%n&TÚj¨&&TÚj'&TÚjð*&TÚjå+&TÚjV,&TÚj-&TÚjï.&TÚj²0&TÚj1&TÚjì1&TÚj°3&TÚjY5&TÚjú5&TÚj¸6&TÚj×8&TÚj‰:&TÚjè:&TÚjõ;&TÚj!>&TÚjÛP§....)..## #.##........#########.# ...# #..###.##|.......'.........# ...###...##.##........########### ...........................>.. ...###...#.#...........####.#### #..#...#..........#  &TÚjšQ#.#.....#.#.......####.# ######...._....+............# .......#.....#.#@.....#####.#48.8 (11.0)#...#..#.####.# .........#.#...#.# #.# .................# #.# ......++.........# #.# &TÚjRP......##.......#.. #.#.............#.) #.#........#####.. #.#.......##.#&TÚj[&TÚj.d,9.8 (12&TÚjzi&TÚjZk$ _Found a spear.)TÚji )TÚjÞi )TÚjˆj )TÚjQs )TÚjgu )TÚj v )TÚj�z ,)TÚj?{ )TÚjœ{ )TÚj} )TÚj9 )TÚjŽ� )TÚj‚ )TÚjTƒ )TÚjŽ… )TÚj¬‡ )TÚj"ˆ )TÚjO‰ )TÚj3‹ )TÚj&� )TÚj÷� )TÚj›Ž )TÚj®� )TÚj©’ ,)TÚjû“ )TÚjù• )TÚjž— )TÚj˜ )TÚjUµ )TÚj¿»  #.#  #.......#  #.# # ## # # ...# ## # # ...# ###### # ....### #.#..# # + ....)..## #.##..######### #....# #..###.##@.......'........56.8 (7.0) #....###...##.##........#########....................>.. #....###...#.#...........####.## ###### #..#...#..........# # #.#.....#.#.......####.# ########...._....+............##.....#[40)TÚjµ¼ ym.#......#####.##...#..#.####.#)TÚjëà )TÚj£É )TÚj3Ì s _You see here a staff of fire.+TÚjÏA+TÚjN+7.8 (1+TÚjPS9_+TÚjþUI _n - a staff of fire,TÚj; ,TÚj ,TÚjJ ,TÚjš ,TÚj¬ ,TÚj¿ B,TÚji ,TÚjº ,TÚjò ,TÚjÝ ,TÚjK# ,,TÚjˆ$ ,TÚjù& ,TÚj!) ,TÚjŽ) ,TÚj¿* ,TÚjO- ,TÚjö. ,TÚjd/ ,TÚjq0 ,TÚjÿ1 ,TÚj44 ,TÚj™4 ,TÚjÅ5 ,TÚjÞ7 ,TÚjˆ9 ,,TÚjY: ,TÚj< ,TÚj¨= ,,TÚj­> ,TÚjH@ ,TÚjC ,,TÚj‡C ,TÚj H X,TÚjTL ,TÚjN ,TÚjQN ,TÚj\O ,TÚjRQ ,TÚjBS ,,TÚjQT ,TÚj÷\ @  You see here a +0 hand axe.,TÚj²^ ,TÚj#_  _,TÚj&` ,TÚj¦a ,TÚjVc ,,TÚjjd ,TÚjÝe ,TÚjXg ,TÚj‘g ,TÚjŒh ,TÚj\m ,TÚjËn ,TÚj+o ,TÚjüo ,TÚj”q ,TÚj_s ,TÚj²s ,TÚj6t ,TÚju ,TÚjûu ,,TÚj@w ,TÚjœx ,TÚjGz ,TÚj—z ,TÚj"{ ,TÚj| ,TÚj^} ,TÚjÇ} ,TÚjb~ ,TÚj¢ ,TÚj¡€ ,TÚjó€ ,TÚj¨� ,TÚj‹ ,TÚjÊŒ ,TÚj4� ,TÚjÈ� ,TÚjY‘ ,TÚj$“ ,,TÚj*” ,TÚj=— ,TÚjߘ ,TÚjD™ ,TÚjš ,TÚj� ,TÚjéž ,,TÚjÉŸ ,TÚj­¢ ,TÚjl¤ ,,TÚj¥ ,TÚju¦ ,TÚjž§ ,TÚjè§ ,TÚj¢¨ ,TÚj« ,TÚjÀ¬ ,,TÚjÏ­ ,TÚj° ,TÚj¥² ,,TÚjG³ ,TÚjzµ ,TÚjÂà µ #.............# ### #####.#######.### .. #####.# #..... .####### # #.....# #..... .#.....#.# #.....# #..... .......#.#######.....# #..... .#.##..........#.....# #..... .#.##..........#.....# #..... ##.##..........#@....#### #.## ....'..........+.....)..## #.##.. ##.###....###..###.##.. ,TÚjáÄ ` #.##..........#....###...##.##..  ...+............................ ##.##..........#....###...#.#....   #.##..........###### #..#...#...   #.##..........# #.#.....#.#   ..##..........########...._....+ ,TÚj‹Ó �86.8 (29.0)......'..............................,TÚj0Ú ,TÚjóæ M======7.8 (30,TÚjsì 9_,TÚjÑî = _As you open the door, it creaks loudly!.TÚj.TÚjÐ.TÚjp.TÚj .TÚjÿ .TÚj,.TÚjä@  There is an open door here..TÚjÖ.TÚjr _.TÚj�.TÚjÍ.TÚj+.TÚjQ,.TÚj.TÚj,.TÚj¾.TÚjt .TÚj ".TÚj\".TÚjó".TÚjÕ$.TÚjL&,.TÚjê&.TÚj6).TÚjA*.TÚjÌ*.TÚj~+.TÚjV,.TÚjç,.TÚj&-.TÚj]-.TÚj..TÚj^/,.TÚj0.TÚj'2.TÚjï2,.TÚjW3.TÚj4.TÚjð4.TÚj:5.TÚjq5.TÚj6.TÚjœ6.TÚj*7,.TÚje8.TÚjm9,.TÚjÆ9.TÚjm:.TÚj#;.TÚjƒ;,.TÚj<.TÚj¯<,.TÚj"=.TÚj�=.TÚj>.TÚjt>.TÚj«>.TÚjA.TÚj•A.TÚjçA.TÚj™B.TÚjÙD.TÚjÎE.TÚj;F.TÚj²F.TÚj]H.TÚj I.TÚjˆI.TÚjJ.TÚjïN.TÚj:P.TÚj‘P.TÚjÖP.TÚjS.TÚj T,.TÚj9U.TÚj,W.TÚjgX.TÚjÆX.TÚjY.TÚjîZ.TÚj3\.TÚj¥\.TÚj%].TÚj·^.TÚj2`,.TÚjÁ`.TÚj[b.TÚj³c,.TÚj[d.TÚjÜe.TÚjàf.TÚjBg.TÚj²g.TÚj2i.TÚj›j,.TÚj7k.TÚjsl.TÚj¿m,.TÚjJn.TÚjÏo.TÚjƒq,.TÚj#r.TÚjÐs.TÚj u.TÚju.TÚjv.TÚjÂw.TÚjy.TÚj^y.TÚjz.TÚj€{.TÚjV},.TÚj%~.TÚj1€.TÚj��.TÚjü�.TÚjm‚.TÚj³ƒ.TÚjG….TÚj¿….TÚj[†.TÚj¼‡.TÚjt‰.TÚjΉ.TÚj[Š.TÚj6�.TÚjÑ�?  You open the door.  .TÚj$‘LYou encounter a bombardier beetle..TÚjU¡æ  #..#..#.    #..............   .TÚj‚¢Ò #............#.   ########..###########.   .....................   ########..###########.   #..B #....# #.   #..?.#....###########.   #....'@<....#..........------   #....#....#.#.#######.#   #..# #......#.#.....#.#Shock   #. #..............#.#  #..#####.#.##..... .TÚj¿£…  ..........#.##.B   bombardier beetle (wandering)   #.###.######.##.....   .. .........'.....  .#.####.##......TÚjF¸.522.8 (35.TÚj`ÂR------3.8 (36 _.TÚjÉ.TÚjŠË… _Found a scroll labelled MIXIDO IRELL./TÚj®¯ *****BThe zap hits the bombardier beetle./TÚj/Q.B/TÚj6(....'/TÚj2;g8--=4.8 (1.0) /TÚj4A/TÚj‰C? _The bombardier beetle is lightly wounded./TÚjÑ¢ ***** The zap hits the bombardier beetle./TÚjè¬>..?B'7---5 _The bombardier beetle is moderately wounded./TÚj`F ****/TÚjLA*The zap hits the bombardier beetle.0TÚj:HQ.B0TÚjÝI#..0TÚjOJ.?0TÚjhK@-60TÚjŒQ0TÚjTi _The bombardier beetle is heavily wounded.0TÚjPva ***** 0TÚj5w9The zap hits the bombardier beetle.0TÚjùþ� ....BThe bombardier beetle is severely wounded.0TÚjT6-70TÚj}0TÚjS _ _The bombardier beetle closely misses you.0TÚj¸° š ***** The zap hits the bombardier beetle.0TÚjq8 T....B0TÚjÚ9 `5---80TÚjÓ? 0TÚjâA e _The bombardier beetle is almost dead.0TÚjŸ„ †The zap hits the bombardier beetle.0TÚjf¾p*****1TÚj�L....†1TÚjYy--839Shock1TÚj1TÚjñ%U _You kill the bombardier beetle!1TÚj 51TÚjÍ>1TÚj¡E1TÚj8H´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1TÚjµ~1TÚj‰1TÚjÅ€1TÚj ƒ1TÚj�‡: _1TÚjO‰1TÚjæ‰1TÚj&‹1TÚjžŽ1TÚj�L6==1TÚj}�1TÚj“1TÚjý“1TÚj””1TÚj÷–,1TÚjD˜1TÚjÀš1TÚj›i7===1TÚj`œ1TÚj^ž1TÚjÄž1TÚjŒŸ1TÚjç¡,1TÚjV£1TÚjE¥1TÚj¨¥h8==1TÚjÛ¦1TÚj!«B1TÚjÕ­,1TÚj¯1TÚj,±1TÚj¤±1TÚjh²1TÚjå´1TÚj¤µi9===1TÚj¶1TÚj©¹4 _Magic restored.1TÚjô»1TÚj�¼1TÚj+¾1TÚj5Ì—  There is an open door here.  You see here a bombardier beetle corpse.1TÚj¬Í1TÚjTÎ _1TÚjpÏ1TÚjpÒ1TÚj&Ô1TÚj•Ô1TÚj”Õ1TÚjqï" 1TÚjzð #..#<#######   #..#1TÚjððÖ.   #...........   #...........   ########..#########  1TÚjçñï ..................   ########..##########   #....#....#   #..@.#....##########-  #....†.<....#.......   #....#....#.#.#####  1TÚj9òà #..#.#......#.#.....  #..#.#..............  ####.#..#####.#.##  1TÚj}ò  ...........#.##   #.###.######.##  .. .........'1TÚj¿ò1TÚj¶ø0456.0)1TÚjl c==-6.8 (171TÚjß 1TÚjÅ b _l - a scroll labelled MIXIDO IRELL2TÚj*�2TÚjä�,2TÚj”2TÚj–2TÚj”–2TÚjØš,2TÚj÷›2TÚjUœ2TÚj�2TÚjÛž2TÚjm 2TÚjà2TÚjG¡2TÚj¬¢2TÚjþ£2TÚjH¤2TÚjþ¤2TÚjަ2TÚj ¨2TÚj|¨2TÚj¹¨2TÚjž©2TÚjŪ,2TÚjr«2TÚj~®2TÚjÁk #....#....#  #....#....########### #....†.<....# #....#....#.#.####### 2TÚjwÂ#..#.#......#.#..... #..#.#....# #.#.####.#..#####.#.##... #.................#.##... #.#.####@###.######.##...52.8 (6.0) #...>..............' #####....#.#.####.##...  .....# #.## .... ...+ ......#. ##.##. 2TÚjÃ¥.#.....#.# #.##. #.##^...# # #.##.  ..##.2TÚjŽÊ2TÚj)Ö+3.8 (72TÚjñÛ2TÚjÄÞ; _Found a stone staircase leading down.2TÚj̼ 2TÚj¯½ 2TÚjS¾ 2TÚj‡À 2TÚjd 2TÚjÑ 2TÚjíÆ B2TÚjiË n2TÚjÜË 2TÚj÷Í 2TÚj Ï ,2TÚjËÏ 2TÚjÑ 2TÚj]Ò 2TÚjÎÒ 2TÚj~Ó 2TÚjÕ 2TÚjXÖ 2TÚj¶Ö 2TÚj× 2TÚj3Ø 2TÚj¡Ù 2TÚjþÙ 2TÚjQÚ 2TÚjIÜ 2TÚjEÝ 2TÚj–Ý 2TÚjÿÝ 2TÚjCß 2TÚjcà 2TÚjÖà ,2TÚj#â 2TÚj}ã 2TÚjðã 2TÚjEä 2TÚj\å 2TÚjuæ 2TÚjÎæ 2TÚjBç 2TÚjkè 2TÚj©é 2TÚjê 2TÚjsê 2TÚjkì 2TÚj[í 2TÚjŸí 2TÚjYî 2TÚjCï 2TÚj8ð 2TÚj„ð 2TÚjñ 2TÚj'ò 2TÚj:ó 2TÚj‰ó 2TÚjô 2TÚj¸õ 2TÚj÷ 2TÚje÷ 2TÚjÈ÷ 2TÚj=ù 2TÚj)ú 2TÚj“ú 2TÚjäú 2TÚj�ü 2TÚjÏý 2TÚj)þ 2TÚjþ 2TÚj†ÿ 2TÚju2TÚj°2TÚj.2TÚj¿2TÚj�2TÚjÞ2TÚj;2TÚj12TÚjþ2TÚj92TÚj 2TÚjØ2TÚj¸2TÚjÿ2TÚj2 2TÚj 2TÚjÀ 2TÚj 2TÚjD 2TÚjê 2TÚj¤ 2TÚjû 2TÚjU 2TÚj2TÚjð2TÚj22TÚj“2TÚj2TÚj;B2TÚjTB2TÚjjB2TÚjÝ„2TÚjS%š2TÚj#'2TÚj§'2TÚj,)2TÚju)2TÚj]*2TÚjº.X2TÚj–;n2TÚj]<,2TÚjé?n2TÚjrBB2TÚj°C2TÚj0FX2TÚj4TÚjà?4TÚj[@4TÚjUA4TÚjuF4TÚjrH4TÚjøH4TÚjJJ4TÚjðL4TÚjwP4TÚjñP4TÚj›R4TÚjÍZ4TÚjœ]4TÚjU^4TÚj´_4TÚj7b4TÚj!e4TÚj“e4TÚj*g4TÚj�i4TÚjÛl4TÚjbm4TÚjÛn4TÚjõw<  You see here a +0 robe.4TÚjýz4TÚj„{ _4TÚjP}4TÚjÁ4TÚjë‚,4TÚj«…4TÚjˆ4TÚjΊ4TÚj8‹4TÚjÊŒ4TÚjÉ�4TÚjýš,4TÚjÍ�4TÚj¢7 _You open the door.4TÚj~¤4TÚjí¤4TÚj{¦4TÚj>¬@  There is an open door here.4TÚj0¯j  You encounter an endoplasm.4TÚj±½#  #...♣♣♣._.♣♣♣.   #.............   #..........#.#..÷  #..[#......)  #.......[..####.   #......<..)'   #...)......#########   ###'#.....   #@###############   #.......J   ######### Shock   4TÚjo¾èJ   endoplasm (asleep)      4TÚjË.632.8 (374TÚjeÍ33.8 (38 _4TÚj†Ô4TÚjÖ5TÚjA<R .  The zap hits the endoplasm.5TÚjäAI*******5TÚj«É".......5TÚjÃÒ�8--=4.8 (1.0)Shock5TÚjB×5TÚjºÝ5TÚj àM _You kill the endoplasm!5TÚjÆ• 5TÚjúš 5TÚjË¡ 5TÚj¤ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5TÚjÑB 5TÚj©G 5TÚjGM 5TÚj/O ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6TÚjë}6TÚj6TÚje€6TÚj»ƒ6TÚj…‡: _6TÚj§ˆ6TÚjüˆL9==6TÚjžŠ6TÚj3�6TÚj“,6TÚjè”6TÚj6—6TÚj‚™,6TÚjJ›6TÚj[�6TÚjÊŸ6TÚj/ 6TÚjÇ¡6TÚjh¤6TÚjK§6TÚjë§:==6TÚj ©6TÚj³6TÚj¢µ6TÚj÷µ6TÚjê·6TÚj8º6TÚjm¼6TÚjÀ¼6TÚj?¾6TÚjÀ6TÚj4Â,6TÚj»Ã6TÚjÃÇ6TÚj¡É,6TÚjbË6TÚjƒÍ6TÚjhÏ6TÚjÃÏ6TÚj˜Ð6TÚj…Ò6TÚjrÔ6TÚjÔÔ6TÚjÖ6TÚjï×6TÚjÚ,6TÚj*Û6TÚjYÝ6TÚjPâB6TÚjã6TÚjàä6TÚjGå6TÚjnæ6TÚjè6TÚjÐé6TÚjWê6TÚjOë6TÚj¦í6TÚjìî6TÚjaï6TÚj´ï6TÚjÃð6TÚj¡ñ6TÚjöñ6TÚjªò6TÚj"ô6TÚjqõ6TÚjÎõ6TÚjpö6TÚjð÷6TÚjWù6TÚj°ù6TÚjpú6TÚj6TÚjµ 6TÚj/ 6TÚjH 6TÚj76TÚjý6TÚjr6TÚj6TÚjq6TÚjÅ6TÚj<6TÚj›6TÚj6TÚjÚ6TÚjU,6TÚj #6TÚjþ#6TÚjq$6TÚjÆ$6TÚjß'6TÚj=)6TÚjª)6TÚj*6TÚj -6TÚjÆ-6TÚjF.6TÚj‘.6TÚjS16TÚj52,6TÚj¤26TÚj'56TÚjù56TÚj\66TÚjµ66TÚj96TÚj:6TÚjÛ:,6TÚj3=6TÚj.>6TÚj¥>6TÚjý>6TÚjA6TÚjB6TÚjrB6TÚjÏB6TÚj»D6TÚjúE6TÚjpF6TÚjÊF6TÚj|H6TÚj^J6TÚjãJ6TÚj¤K6TÚjWM6TÚj‰N6TÚj'O,6TÚj�Q6TÚj S6TÚj„S6TÚjaT6TÚj¡V6TÚj]X,6TÚjªY6TÚjj[6TÚj]6TÚjo]6TÚj¢^6TÚjí_6TÚjha6TÚj¼a6TÚj‚b6TÚjÂc6TÚj]e6TÚjµe6TÚj–f6TÚjüg6TÚjßi6TÚj>j6TÚjâj6TÚj l6TÚjRm6TÚj¦m6TÚjVn6TÚjÎo6TÚjDq6TÚj�q6TÚj/r6TÚjws6TÚjùt6TÚjYu6TÚjÌu6TÚj]x6TÚj½z7  You open the door.6TÚj�6TÚjÉ—à........................#.) #.# DrHermelin the Magician ....................#####.. #.# Deep Elf ....................##.# Health: 43/43 ======================== .............[.###### ##Magic: 19/19 ======================== .###...........# ...AC: 7Str: 5 .#############.### ....EV: 126TÚj¬˜¯Int: 22 ......##...+ .....SH: 0Dex: 15 ..###.########.###......XL:  7 Next: 83% Place: Dungeon:4 ................@'......Noise: ---------  Time: 3678.8 (44.0) ...........#######.....Ml) +2 dagger (speed) ...........###### .....Cast: Shock ................# .... ................# ... ...##.###.......# ..M   Menkaure (dormant) ...##.# #########6TÚj™^. ...##.# ...##.#The zap hits the endoplasm. _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You open the door.  You encounter Menkaure, Prince of Dust.6TÚj«/  --more--7TÚjð 7TÚjŽ D-Shock7TÚjß$ 7TÚj", < 9.8 (45 _7TÚjÇ2 7TÚjV4 9TÚjš× *******MThe zap hits Menkaure.  Menkaure is lightly damaged.9TÚj 6M.9TÚjh")'......9TÚjÊ#i8--==80.8 (1.0) 9TÚj…*9TÚj¹,& _Menkaure shouts!:TÚjPâê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:TÚjf\ :TÚjã^ ¶ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir1%3  d - AirstrikeAir:TÚj½_ ‚7%4  e - BlinkTranslocation13%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitTÚjÞ|M  Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>TÚj}û ëThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No?TÚjTØ?TÚjìÞ?TÚjÅçI........................#.) #.# DrHermelin the Magician ....................#####.. #.# Deep Elf ....................##.# Health: 43/43 ======================== .............[.###### ##Magic: 14/19 =================------- .###...........# ...AC: 7?TÚj³è©Str: 5 .#############.### ....EV: 12Int: 22 Contam: 12% ......##...+ .....SH: 0Dex: 15 ..###.########.###......XL:  7 Next: 83% Place: Dungeon:4 ................@'....M.Noise: ---------  Time: 3681.8 (0.0) ...........#######......l) +2 dagger (speed) ...........###### .....Cast: Shock ?TÚjwéø................# .... ................# ... ...##.###.......# ..f   sleepcap (wandering) ...##.# #########fM   Menkaure ...##.# ...##.#Aim: Menkaure (lightly damaged, empty space bonus: 8/8)  ?TÚjÐé¢You miscast Airstrike. Nothing appears to happen. _You encounter a sleepcap.Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?TÚj–ê!Okay, then.?TÚjKñ?TÚjòñ?TÚj>ø?TÚj;ú. _?TÚjƒî M  Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@TÚjÌ~ëThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoATÚj"uATÚja—ï........................#.) #.#  DrHermelin the Magician ....................#####.. #.#  Deep Elf ....................# #.#  Health: 43/43 ======================== .............[.###### ##  Magic: 10/19 ============------------ .###...........# ...  AC: 7Str: 5 .#############.### ....  EV: 12Int: 22 Contam: 12% ......# #...+ .....  SH: 0Dex: 15 ATÚjG˜..###.########.###...***  XL:  7 Next: 83% Place: Dungeon:4 ................@'...*M*  Noise: ---------  Time: 3681.8 (0.0) ...........#######...***  l) +2 dagger (speed) ...........###### .....  Cast: Shock ................# .... ................# ... ...##.###.......# ..  f   sleepcap (wandering) ...##.# ######### f  M   Menkaure ...##.# ...##.# _Okay, then.Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; ATÚjñ˜»[40m7% risk of failure)  Press: ? - help, Dir - move targetAim: Menkaure (lightly damaged, empty space bonus: 8/8)ATÚjÁ|........................#.) #.# DrHermelin the Magician ....................#####.. #.# Deep Elf ....................##.# Health: 43/43 ======================== .............[.###### ##ATÚjÛÁTMagic: 10/19 ============------------ .###...........# ...AC: 7Str: 5 .#############.### ....EV: 12Int: 22 Contam: 12% ......##...+ .....SH: 0Dex: 15 ..###.########.###......XL:  7 Next: 83% Place: Dungeon:4 ................@'....*.Noise: ---------  Time: 3681.8 (0.0) ATÚjb¡...........#######......l) +2 dagger (speed) ...........###### .....Cast: Shock ................# .... ................# ... ...##.###.......# ..f   sleepcap (wandering) ATÚjÃv...##.# #########fM   Menkaure ...##.# ...##.# _Okay, then.Casting: Airstrike (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetATÚjzÃMAim: Menkaure (lightly damaged, empty space bonus: 8/8)ATÚjÀà .  Casting: Airstrike (quite dangerous; 7% risk of failure)ATÚj‰Ä onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: Menkaure (lightly damaged, empty space bonus: 8/8)  The open air twists around violently and strikes Menkaure!!ATÚj¶É È rYou destroy Menkaure!f.ATÚjKÎ �r   quokkaATÚjØÑ ATÚj4Ù V........................#.) #.# DrHermelin the Magician ....................#####.. #.# Deep Elf ATÚjÄÙ O....................##.# Health: 43/43 ======================== .............[.###### ##Magic: 11/19 =============----------- .###...........# ...AC: 7Str: 5 .#############.### ....EV: 12Int: 22 Contam: 12% ......##...+ .....SH: 0ATÚjFÚ ¶Dex: 15 ..###.########.###......XL:  7 Next: 108% Place: Dungeon:4 ................@'......Noise: ===------  Time: 3682.8 (1.0) ...........#######......l) +2 dagger (speed) ATÚjõÚ Y...........###### .....Cast: Shock ................# .... ................# r.. ...##.###.......# .ff   sleepcap (wandering) ...##.# #########.r   quokka ...##.# ...##.#ATÚjTÛ £Aim: Menkaure (lightly damaged, empty space bonus: 8/8)  The open air twists around violently and strikes Menkaure!!  You destroy Menkaure! _You encounter a quokka.Training target 2.0 for Evocations reached!  Your Spellcasting skill increases to level 7!ATÚjŽÜ MYou destroy Menkaure! ATÚjìÜ $_You encounter a quokka.  Training target 2.0 for Evocations reached!  Your Spellcasting skill increases to level 7!Your Evocations skill increases to level 2! have reached level 8!ATÚj?ç /  --more--CTÚj |8/4820=38 4% CTÚjD#=sleepcap (wandering)CTÚjš%P _You feel clever.DTÚjæŠ  *******f    The zap hits the quokka but does no damage.  The zap hits the sleepcap!DTÚj„pr.f.DTÚj²2'..DTÚjnf10---3DTÚj¿DTÚj­c _The sleepcap is moderately damaged.DTÚjsÑ ƒ †The zap hits the quokka!DTÚjµÙ ó *******   You kill the quokka!The zap hits the sleepcap!DTÚj²^ 7f.DTÚjÃa q'..†.DTÚj÷m ƒ9/20 -----4DTÚj™t DTÚjVw a _The sleepcap is severely damaged.ETÚj;ÛŒ *******The zap hits the sleepcap.ETÚj­\2f.ETÚj>b8'......ETÚj[eA--5ETÚjÁkETÚjëma _The sleepcap is severely damaged.ETÚjöJ… †The zap hits the sleepcap!ETÚjGP\*******ETÚjÅÖy'..†...ETÚjÞà“8-76ShockETÚj‘ëe _You destroy the sleepcap!ETÚj2z ETÚjï€ ETÚjÒ† ETÚjöˆ  ETÚjC‰ ¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)FTÚjþFÒ#.) #.# #####.. #.# # #.# [.#########. ###.# .... #.###...FTÚjëG×# #...+..###.#.###.......@..#...###### ...# ..†..# ....##.###.# .....##.# # ......##.# .......##.#FTÚjOFTÚjuX5-7 _FTÚj]^FTÚjÇ`Q _There is an open door here.FTÚjŒ, FTÚj^. 3FTÚjk7 ì9=08% FTÚj<8 FTÚj½8 76FTÚj÷9 FTÚjÕ; FTÚjR< ‹10/20===4FTÚj°= FTÚjž? FTÚj%@ 72FTÚjVA FTÚj"C FTÚjªC 71FTÚj¦D FTÚjºG W _You start resting.FTÚj?W u11===-FTÚjúe ,94.8 (7FTÚjÒo (FTÚj³u FTÚjdx K _Your magical contamination has completely faded away.GTÚjœÖGTÚj•×GTÚjû×GTÚj*ÚGTÚj£ÚGTÚjËÞBGTÚj_ßGTÚj!áGTÚj€áT2==GTÚj¹áGTÚjÇâGTÚjÕäGTÚjTåGTÚjæGTÚjÏçGTÚj èGTÚj0éGTÚjëGTÚj�ëT3==GTÚj×ëGTÚjüìGTÚjÞîGTÚjRïGTÚj=ðGTÚjQòGTÚjÌòj4==GTÚj¿óGTÚjeõGTÚjÚõGTÚjçöGTÚjîøGTÚjeùGTÚj>úGTÚjìûGTÚj^ük5===GTÚjaýGTÚj9ÿGTÚjéÿGTÚjãGTÚj»GTÚj1GTÚjæGTÚj-�6===GTÚj²GTÚjT GTÚjÈ GTÚj€ GTÚj GTÚjö GTÚjõGTÚj²GTÚj$h7==GTÚjNGTÚjL,GTÚjGTÚj?,GTÚj GTÚjÇGTÚj4h8==GTÚj`GTÚj ,GTÚjGTÚj,GTÚj) GTÚj©!GTÚj+"h9==GTÚjP#GTÚj‘'BGTÚj(,GTÚjþ(GTÚjÛ+n _You start resting.Magic restored.GTÚjã;GTÚjõK1719.8 (25.0)GTÚj¿U�20===20.8 (26 _GTÚjÑYGTÚjÃZHTÚj~Š3HTÚjÿ‹HTÚj7´HTÚjØHTÚjÐ6�==  You see here a quokka corpse. _  You encounter an adder.HTÚjßOq##########.### # #...+.........# #.########.###.......... .'......... .......#######... .......#..........##..†...........##... #.###.......## #.# ##########... #.# #...Shock #.# #..$... #.# #.......### #.# #.......# S   adder (asleep) #.# #.......# #.# #S......#HTÚj¨R15.8 (5.0)HTÚjž~HTÚj¥�A6.8 (6 _HTÚj �ITÚjŠÑG *****S  **The zap hits the adder.  The adder is heavily wounded.ITÚjeT;S.ITÚj„[I......ITÚjÐoc19--=7.8 (1ITÚjvITÚjŠx/ _The adder hisses angrily.ITÚjíyÌ ***** **The zap hits the adder.ITÚjcürS.S.ITÚj=q..$....ITÚjó `8---8ITÚjð ITÚj…^ _The adder is severely wounded.ITÚj«a*******ITÚjG. 7S.ITÚj¯= ~.....-9ITÚjMC ITÚjýD O _The zap misses the adder.ITÚj™ š *******The zap hits the adder.ITÚjýDS$ITÚjÁ'>.....ITÚj*U7-30ITÚj8@t _The adder is severely wounded.JTÚj4‚N .  The zap hits the adder!JTÚj±…’*******JTÚjX0t..$....JTÚjõD–6--81ShockJTÚjÍg_ _You kill the adder!JTÚjU±JTÚji¾JTÚjhÅJTÚj¢Æ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JTÚj‰Ž JTÚjË� 3JTÚjŸ’ JTÚjs— h7= _JTÚjQ˜ ,JTÚjž™ JTÚjü› JTÚj‘œ JTÚj`� JTÚj2Ÿ JTÚjàŸ h8==JTÚj+¡ JTÚj¥ BJTÚjލ BJTÚj« ~9==JTÚj—¬ JTÚj¯ JTÚjœ¯ JTÚjW² JTÚj2³ JTÚjš³ JTÚj¥´ JTÚjk¶ JTÚj· j20===JTÚjþ· JTÚj¾½ JTÚj¿ ,JTÚj{À JTÚj^ JTÚj)Ä JTÚj§Ä JTÚjŠÅ JTÚjJÇ JTÚjFÉ JTÚjïÉ JTÚjšÊ JTÚjÏÍ JTÚjpÎ :==JTÚjÏ JTÚj‡Õ M _You now have 267 gold pieces (gained 9).JTÚj½Ú JTÚjyÛ JTÚjýÜ JTÚj€ç JTÚj:û Ï...........'.. ...#######..) .....#######..##..†...##... ###.......##.... # ##########..... # #..... #....-465.0) #.......##### #.......#  #.......# #..#  JTÚjó JTÚj  F-7.8 (16JTÚjy JTÚj8 $ _Found a spear.KTÚjL3KTÚj·MKTÚjƒRKTÚjûT,KTÚj\YKTÚj0ZKTÚjY\,KTÚjõ]KTÚjo`KTÚj×b,KTÚj9dKTÚjzfKTÚjoh,KTÚjšiKTÚjÂkKTÚjåm,KTÚjoKTÚj2qKTÚj×rKTÚj?sKTÚj'tKTÚjHvKTÚjð‹É#####.. #.# ....# ##+# #.# # [.#########... .# # #.........# .#.# ###.###.........# ..>  #...+.........###.## ##.###........# ......'........# ######.........@.)..# 53.8 (KTÚj÷Œh6.0)######............### .....##..†....... .....##......... .....##........######....... #......#.....#.......######KTÚjY“KTÚjØœ+4.8 (7KTÚjq¢KTÚjФ; _Found a stone staircase leading down.LTÚj'¨3LTÚjó©LTÚjO­LTÚj¯LTÚj•²,LTÚjž³LTÚjyµ,LTÚj¦¶LTÚjà¸LTÚj�ºLTÚj »LTÚjö»LTÚjì½LTÚjÿLTÚj�ÀLTÚjÁLTÚjFÅLTÚj�ÆLTÚj-ÇLTÚjÈLTÚjãÉLTÚjŠÌ,LTÚj=ÍLTÚjçÎLTÚj3ÐLTÚj’ÐLTÚjdÑLTÚj_ÕLTÚjÖLTÚj`ÖLTÚjX×LTÚj<ÙLTÚjîÚLTÚjWÛLTÚjÜLTÚjÁßLTÚj×àLTÚj(áLTÚjÌáLTÚjäçLTÚj7éLTÚj•éLTÚjÇêLTÚj)ìLTÚjÕíLTÚj@îLTÚj@ïLTÚj�ðLTÚjòLTÚjgòLTÚjhóLTÚjôôLTÚjÐöLTÚjG÷LTÚjýXLTÚj¬ýLTÚjßþLTÚjŒLTÚjðLTÚjºLTÚjåLTÚjpLTÚjËLTÚj LTÚj LTÚj LTÚj’ LTÚj LTÚj¼ LTÚj‚ LTÚjë LTÚjfLTÚjÊLTÚjÅLTÚj)LTÚjÍLTÚjÃLTÚj ,LTÚj¶LTÚjLTÚj$LTÚjœLTÚjÿLTÚjˆLTÚj­LTÚjLTÚjŠLTÚjõLTÚjßLTÚj.LTÚjÂLTÚjÅ"LTÚj‰#LTÚjÍ#LTÚj!$LTÚjN&LTÚjµ&,LTÚj.'LTÚj˜(LTÚj ),LTÚjs)LTÚjÚ,LTÚj�-LTÚjë-LTÚjD.LTÚjV/LTÚju0,LTÚj1LTÚjû1LTÚj·2LTÚj 3LTÚjM3LTÚjš4LTÚj`5LTÚjÆ5LTÚj6LTÚjû7,LTÚjt8,LTÚj¤9LTÚjˆ:,LTÚj;LTÚj<LTÚj=,LTÚj‰=LTÚj¿>LTÚjx?LTÚjõ?LTÚjk@LTÚjúALTÚj±BLTÚjCLTÚjdCLTÚjjELTÚj:FLTÚj²F,LTÚj:HLTÚj I,LTÚjŸILTÚjÕJLTÚjzKLTÚjÏKLTÚj LLTÚjMLTÚjÅMLTÚj*NLTÚj}NLTÚjbOLTÚjýOLTÚjKPLTÚj‹PLTÚjMQLTÚjñQLTÚjKRLTÚj™RLTÚj/SLTÚjþSLTÚjfTLTÚj·TLTÚjVLTÚjžVLTÚjúVLTÚjFWLTÚjXLTÚjÜX,LTÚj>YLTÚjZLTÚjéZLTÚj4[LTÚjo[LTÚjS\LTÚjÕ\LTÚj]LTÚjc]LTÚj8^LTÚjÚ^LTÚj>_LTÚjˆ_LTÚj-`LTÚjÔ`LTÚj/aLTÚj’aLTÚj)bLTÚjîbLTÚjŸc,LTÚjÄdLTÚj•eLTÚjÓeLTÚj....... ..w  #.#########  LTÚj\‚ž805.8 (51.0)wwLTÚj=‰36.8 (52 _LTÚjÍ�LTÚj<�LTÚjý +..# LTÚj«ý F #.# #.# .# #.# .# #.# .# #.#  #.# #.# .# #.# ....# #.# .#### #@# .# #.# ..# #.# .## #.# .# #.# .# #.# ..#.LTÚjþ � #.# #..> ..w #. MTÚj}Pý..#  #.# #.# .# #.# .# #.# .# #.#  #.# #.# .# #.# ....# #.# .#### #@# MTÚjÖQÕ.# #.# ..# #.# .## #.# .# #.# .# #.# ..#. #.# ..> ..w . MTÚj¬UMTÚje_MTÚjÃcMTÚj{fb _A ribbon worm is nearby!MTÚj/Ð ***** **The zap hits the ribbon worm!MTÚjþ®9w.MTÚjgµA......MTÚjηh19--=7.8 (1.0) MTÚjÌ»MTÚj¾c _The ribbon worm is heavily wounded.MTÚj3óm *******MTÚjô3The zap hits the ribbon worm.MTÚjûs :w.MTÚj»x <.....MTÚjþy `8---8MTÚjß~ MTÚjÆ€ c _The ribbon worm is heavily wounded.MTÚj³] a*******MTÚjÞ 7w.MTÚjØâ >.....MTÚj ä @-9MTÚj é MTÚjfë U _The zap misses the ribbon worm.NTÚjá  *******The zap hits the ribbon worm.NTÚjŠç:w.NTÚjí>.....NTÚj¢îU7-10NTÚj‡óNTÚjßõc _The ribbon worm is heavily wounded.NTÚjW›T .  The zap hits the ribbon worm!NTÚjÍž****** * NTÚj´!L.......NTÚj/)Ž6--1ShockNTÚj-NTÚjS/O _You kill the ribbon worm!NTÚjÄ¢NTÚju§NTÚjí«NTÚj»°´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)NTÚjR JNTÚjuU ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)NTÚjL? NTÚj @ 3NTÚj>A NTÚj"E ”7= _NTÚj›E NTÚjºF NTÚjG NTÚjeG NTÚjUH NTÚj I h8==NTÚj�I NTÚj§K NTÚj L NTÚj{L NTÚj£M ,NTÚjlN NTÚjÚN NTÚj1O a9==NTÚj�O NTÚj³P ,NTÚjQ NTÚjR ,NTÚjÿR NTÚjÃS NTÚj;T j20===NTÚj„T NTÚj‹U NTÚj�V ,NTÚjêV NTÚjX NTÚjÒX NTÚjY NTÚjþY NTÚj„Z NTÚj [ NTÚjn[ NTÚjË[ NTÚj—\ NTÚj]] NTÚjÎ] :==NTÚj#^ NTÚjs^ NTÚj_ NTÚju_ NTÚjÁ_ NTÚj»` NTÚj$a NTÚjia NTÚjÏa NTÚj¶b NTÚj‘c NTÚjñc NTÚjPd NTÚjJn NTÚjön ,NTÚjžo NTÚj»s NTÚj0t NTÚjƒt NTÚjÓt NTÚjx NTÚj¤x ,NTÚjy NTÚjÎ{ NTÚjX| NTÚjÃ| ,NTÚj+~ NTÚj®~ ,NTÚj NTÚjÏ� NTÚjF‚ ,NTÚj'ƒ NTÚj¾„ NTÚj¸… NTÚj+† ,NTÚjåˆ NTÚj�‰ NTÚjý‰ NTÚjVŠ NTÚjw� NTÚjpŽ NTÚjÛŽ NTÚju� NTÚjŽ’ NTÚjÈ“ ,NTÚj€” NTÚj/— NTÚjP˜ NTÚjΘ NTÚj4™ NTÚjUœ NTÚjT� NTÚj·� NTÚj¦ NTÚjð¨ NTÚjž« NTÚj¬ NTÚjˆ¬ NTÚj€± R  There is a stone staircase leading down here.NTÚjS´ NTÚjÿ´  _NTÚjÞµ NTÚj©· NTÚj,¹ NTÚj‹¹ NTÚjÕº NTÚj[½ NTÚj%¿ NTÚjŠ¿ NTÚj¡À NTÚjà NTÚjwÄ NTÚjëÄ NTÚjÇÅ NTÚj‹È NTÚjÊ ,NTÚjôÊ NTÚjeÌ NTÚjuÍ NTÚjÉÍ NTÚjÙÎ NTÚjnÑ NTÚjnÓ ,NTÚjÑÔ NTÚjt× NTÚjàÙ NTÚjFÚ NTÚjÛ NTÚjbÞ NTÚjÐß NTÚjCà NTÚj…á NTÚj ä NTÚjæ ,NTÚj`ç NTÚjÔé NTÚj�ë NTÚjúë NTÚjqì NTÚj@î NTÚjõï ,NTÚj„ñ NTÚj¼ó NTÚjí ###...........)..# ######............### .....##..†.........# .##............# #.......##............# #########............#  #............#  #............#  #......@###### -53.8 (42.0) NTÚjú ý#.......# #.......# #...... #...... #...... #...... #......)# NTÚj†NTÚjž!F-4.8 (43NTÚj'NTÚj )$ _Found a flail.OTÚj:Õ 3OTÚjßÖ OTÚj]Ú OTÚj3à BOTÚj½ï OTÚjåñ ,OTÚjó OTÚjjú OTÚjlü ,OTÚjËý OTÚj, OTÚj· ,OTÚjv OTÚjÇ OTÚj OTÚjÚ OTÚjX OTÚj~ OTÚjô OTÚj} OTÚje OTÚj�! OTÚjI# OTÚjÖ# OTÚjB$ OTÚjª, OTÚj2 ,OTÚj.3 OTÚjË< OTÚj´> OTÚj1? OTÚj)@ OTÚj\H OTÚjJ OTÚj’J OTÚjaK OTÚj½S OTÚj«U ,OTÚjHV OTÚj_ @  There is an open door here.OTÚjñ` OTÚjèe 5 _OTÚj¹h OTÚjj OTÚj�j OTÚjûk OTÚj¹r OTÚj´s OTÚj5t OTÚjÑt OTÚjxz OTÚjÕ{ OTÚjJ| OTÚj} OTÚjƒ OTÚjŒ XOTÚjF� OTÚjÔ� OTÚjèŽ OTÚjÄ” OTÚj– OTÚj;— OTÚjÏ— OTÚjêœ OTÚj¼¡ BOTÚjN¥ OTÚjþ¦ OTÚj}§ OTÚjÞ¨ OTÚjB® OTÚj(° OTÚj¹° OTÚjµ OTÚjó¶ OTÚj ¹ ,OTÚjݺ OTÚjJ¿ OTÚjiÁ ,OTÚjÆÂ OTÚjÇ OTÚj4É ,OTÚjóÊ OTÚjºÎ OTÚj¾Ð ,OTÚj,Ò OTÚjÖ OTÚj Ø OTÚjcØ OTÚjºÙ OTÚjÏÝ OTÚjoà ,OTÚj‡â OTÚj¿å OTÚj¡ç ,OTÚjcé OTÚjÊì OTÚjOï ,OTÚj)ñ OTÚj™ó OTÚjÝõ ,OTÚj,÷ OTÚjkù OTÚjû OTÚj�û OTÚjRü OTÚjœþ OTÚjåÿ OTÚj[ OTÚjU OTÚj/ OTÚjö ,OTÚj0 OTÚjœ OTÚjÁ OTÚjG OTÚjL OTÚj8 7 _You open the door.OTÚjÍ 3OTÚj£ OTÚjŽ @  There is an open door here.OTÚj– OTÚjA  _OTÚj› OTÚj¾ OTÚjæ OTÚjT OTÚj¢ OTÚjÄ OTÚjÝ! OTÚjV" OTÚjÀ" OTÚjÒ$ OTÚjT& OTÚjç& OTÚjž' OTÚjš) OTÚj + OTÚjŒ+ OTÚj!, OTÚjW1 OTÚj 2 OTÚj3 OTÚjß3 OTÚj³5 OTÚjû6 OTÚj¨7 OTÚj)8 OTÚjÎ9 OTÚjè: OTÚjO; OTÚjù; OTÚj³= OTÚjÝ> ,OTÚj›@ OTÚjA OTÚjIB OTÚjÈB OTÚjàX JOTÚjî] nOTÚjÇ^ OTÚj|` OTÚjob ,OTÚjòb OTÚjFj OTÚj#l BOTÚj2n OTÚjo OTÚj‡o OTÚjèo OTÚjŸq OTÚjs ,OTÚjt OTÚj�u OTÚjåv ,OTÚjœw OTÚjŸx OTÚjµy OTÚj1z OTÚj“z OTÚj_{ OTÚj| OTÚj{| OTÚjÖ| OTÚjÇ} OTÚjd~ ,OTÚjñ£ ŒOTÚj&Í OTÚj/Î OTÚj\Ñ OTÚjñÒ OTÚj¨Ô OTÚjÕ OTÚj'× OTÚjÄØ OTÚjUÚ OTÚjÛ OTÚjµÛ OTÚj ß ,OTÚj½ß OTÚjâ � _e - 2 scrolls labelled VESHRI SEH XOINK (gained 1)OTÚjÔâ OTÚjeã 3OTÚjêä OTÚj æ OTÚj‰æ ,OTÚj½ç OTÚj{è OTÚjàè OTÚj0é OTÚj^ê OTÚjë OTÚjrë OTÚjÅë OTÚjí OTÚjÕí OTÚjRî OTÚjï OTÚj¬ï OTÚjˆð OTÚjäð OTÚj.ñ OTÚjùñ OTÚjŒò OTÚjáò OTÚj*ó OTÚjô OTÚj•ô OTÚj õ OTÚjZõ OTÚj>ö OTÚjóö OTÚjD÷ OTÚjŸ÷ OTÚj<ü OTÚjòü ,OTÚjˆý OTÚjÿ OTÚj³ÿ OTÚj0 OTÚj~ OTÚjý OTÚjŠ ,OTÚjß OTÚj OTÚj ,OTÚjÅ OTÚjK OTÚjù OTÚjP OTÚj� OTÚjp OTÚj OTÚj^ OTÚjÔ OTÚjÎ OTÚjd OTÚjÁ OTÚj OTÚjÅ OTÚje OTÚj² OTÚjt OTÚjö OTÚjŸ OTÚjó OTÚj> OTÚj  OTÚjÊ OTÚj OTÚji OTÚj2 OTÚje OTÚj¿ OTÚj OTÚjð OTÚjà OTÚj OTÚj… OTÚjN OTÚjT OTÚj¡ OTÚj1 OTÚj OTÚjÙ OTÚj) OTÚjˆ OTÚj‰ OTÚjŽ OTÚjä OTÚj7 OTÚj}G  #.......  ###########..#####  #.................  ######.########..######  #....#.#....#....#  ##.#.#.#....#....######  #.#.#.#....'.<....#...  #.#.#.#....#....#.#.##  #.#.#@#..#.#......#.#.944.8 (90  #.#.#.#..#.#..........  #.#.#.####.#..#####.#.  #.#.................#. OTÚjI  #.#.#.####.###.######.  #.#.#...>.............   #.#######....#.#.####.   #............#.#.####.   ########.............. OTÚjtM OTÚj¸Q OTÚjT E _Done exploring.PTÚj¨ PTÚj`© 3PTÚjHÎ ü...#..#..#..#.0.0).#.#..#.........PTÚjfÏ -.....PTÚj‘Ó PTÚj�× PTÚjÙ E _Done exploring.QTÚjS QTÚjR¡3QTÚj?ÉQTÚj�ÎQTÚjœÒQTÚjãÔE _Done exploring.RTÚj7îRTÚj¡ïmWhere to? (Tab - D:4 @ (x,y), ? - help) RTÚjð6 D - Dungeon STÚj°ÇSTÚj× [?25h[?0cSTÚjã×õ #....... DrHermelin the Magician ###########..##### Deep Elf #................. Health: 48/48 ======================== STÚj?ØÙ ######.########..###### Magic: 20/20 ========================  #....#.#....#....#AC: 7Str: 5 STÚj—Øô ##.#.#.#....#....###### EV: 12Int: 23  #.#.#.#....'.<....#... SH: 0Dex: 15 STÚjÙì #.#.#.#....#....#.#.## XL:  8 Next:  8% Place: Dungeon:4  #.#.#@#..#.#......#.#. Noise: ---------  Time: 3944.8 (0.0)  #.#.#.#..#.#.......... l) +2 dagger (speed)STÚjeÙ§  #.#.#.####.#..#####.#. Cast: Shock  #.#.................#.  #.#.#.####.###.######.STÚjÜÙµ  #.#.#...>.............   #.#######....#.#.####.   #............#.#.####.  STÚjˆÚõ ########..............  _There is an open door here. _e - 2 scrolls labelled VESHRI SEH XOINK (gained 1) _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) UTÚjC [?25l[?1cUTÚj3 e - 2 scrolls labelled VESHRI SEH XOINK (gained 1) _Done exploring.  What level of the Dungeon? (default 4, ? - help) Okay, then.UTÚjUTÚjˆ"UTÚj�$. _UTÚj’]UTÚj„aqRead which item? Scrolls  a - a scroll of enchant armours - a scroll of butterflies  V - 2 scrolls of vulnerability  c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled VESHRI SEH XOINK UTÚjJbO h - a scroll labelled HIAGIS JENEC  j - a scroll labelled LUREGITOMO  l - a scroll labelled MIXIDO IRELL [!] read|quaff[?] describe selectedXTÚjIXTÚjnOXTÚjPU0 #....... DrHermelin the Magician ###########..##### Deep Elf XTÚj|Vž#................. Health: 48/48 ========================  ######.########..###### Magic: 20/20 ========================  #....#.#....#....#AC: 7Str: 5  ##.#.#.#....#....###### EV: 12Int: 23  #.#.#.#....'.<....#... SH: 0Dex: 15 XTÚjüV' #.#.#.#....#....#.#.## XL:  8 Next:  8% Place: Dungeon:4  #.#.#@#..#.#......#.#. Noise: ---------  Time: 3944.8 (0.0) XTÚjÐWµ #.#.#.#..#.#.......... l) +2 dagger (speed)  #.#.#.####.#..#####.#. Cast: Shock  #.#.................#.  #.#.#.####.###.######.  #.#.#...>.............   #.#######....#.#.####.  XTÚjUXî #............#.#.####.   ########..............  _e - 2 scrolls labelled VESHRI SEH XOINK (gained 1) _Done exploring. _Done exploring. _Done exploring.  XTÚjÝXwWhat level of the Dungeon? (default 4, ? - help) _Okay, then.XTÚjä]P  Okay, then.XTÚjûaXTÚjfXTÚjh. _XTÚjÿ<YTÚj` ×Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  c - a +1 short sword of flaming  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  m - a +0 pair of gloves (worn)  i - a +1 cloak Magical Staves (go to first with |)  n - a staff of fire Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)[TÚj;R [TÚjWì #....... DrHermelin the Magician ###########..##### Deep Elf #................. Health: 48/48 ========================  ######.########..###### Magic: 20/20 ========================[TÚjY  #....#.#....#....#AC: 7Str: 5  ##.#.#.#....#....###### EV: 12Int: 23  #.#.#.#....'.<....#... SH: 0Dex: 15  #.#.#.#....#....#.#.## XL:  8 Next:  8% Place: Dungeon:4  #.#.#@#..#.#......#.#. Noise: ---------  Time: 3944.8 (0.0)  #.#.#.#..#.#.......... l) +2 dagger (speed)  #.#.#.####.#..#####.#. Cast: Shock  #.#.................#.  #.#.#.####.###.######.  #.#.#...>..[TÚjæZÆ...........   #.#######....#.#.####.   #............#.#.####.   ########..............  _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) _Okay, then. _Okay, then.[TÚjØ][TÚj7b[TÚj¤e[TÚj>g[TÚj”Q [TÚj¯R £Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon \TÚj }\TÚjuŒ [?25h[?0c\TÚjÌŽ #....... DrHermelin the Magician ###########..##### Deep Elf #................. Health: 48/48 ========================  ######.########..###### Magic: 20/20 ========================  #....#.#....#....#AC: 7Str: 5  ##.#.#.#....#....###### EV: 12Int: 23  #.#.#.#....'.<....#... SH: 0Dex: 15  #.#.#.#....#....#.#.## XL:  8 Next:  8% Place: Dungeon:4  #.#.#@#..#.#......#.#. Noise: ---------  Time: 3944.8 (0.0)  \TÚj(�¨ #.#.#.#..#.#.......... l) +2 dagger (speed)  #.#.#.####.#..#####.#. Cast: Shock  #.#.................#.  #.#.#.####.###.######.  #.#.#...>.............   #.#######....#.#.####.   #............#.#.####.   ########..............  _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) _Okay, then. _Okay, then.What level of the Dungeon? (default 4, ? - help) ]TÚjb= [?25l[?1c]TÚj¤R 45]TÚj˜S ]TÚjÌ^ ]TÚj‰_ ]TÚjFd ‡ _]TÚjÒd ]TÚjf ]TÚjùf ]TÚjOg ]TÚjÙg ]TÚj)i ]TÚj j ]TÚjaj ]TÚjk ]TÚj6l ]TÚjýl ]TÚj[m ]TÚjÖm ]TÚjón ]TÚj³o ]TÚj p ]TÚjWp ]TÚj®q ]TÚj¶r ]TÚjs ]TÚj›s ]TÚj¶u Y  There is a stone staircase leading down here.]TÚjZv ]TÚj|w ]TÚjáw $ _]TÚj�x ]TÚjy1J 5  You climb downwards.]TÚjÉ2]TÚjK3]TÚj¼4]TÚjÆ8Ô _You encounter a drude.Found a war axe and a parchment of Vampiric Draining.  There is a stone staircase leading up here.^TÚjâÎ^TÚj0Ú/ ##.....##  .......##  #5......##  #........##  #....)....##  #..........#  #...........  #..@....... 54.3 (9.5 ##.........  ####...... Shock ...... :.... .#... 5   drude (asleep) #### ^TÚj�Þ^TÚjåâ^TÚjTä\ _A drude is nearby!_TÚjG'È ******5    The zap hits the drude._TÚjf©Q.5_TÚjð7....._TÚj e19--=5.3 (1.0_TÚje_TÚj(` _The drude is moderately wounded._TÚj±å¥ ****** The zap hits the drude._TÚj¨jQ.5_TÚj·p4....._TÚj÷qA--6_TÚjŒx_TÚjc{^ _The drude is severely wounded._TÚj¸À R******_TÚj¶I È.5 jThe zap misses the drude._TÚj¾S ....j   gnoll (polearm, wandering)8-7_TÚj†Y _TÚj.a q _You encounter a gnoll. It is wielding a +0 spear.`TÚjWkL .  The zap hits the drude!`TÚjªp@******`TÚjzq›j   gnoll (polearm, wandering)`TÚj÷‰ .jYou kill the drude!`TÚj….....j)`TÚj§ p7--10=8`TÚj,`TÚj}' _The gnoll shouts!`TÚj­4¦ ****** The zap hits the gnoll.`TÚj®µQ.j`TÚj½¼a..... `TÚjÜ¿F--9`TÚj·Å`TÚj4È` _The gnoll is moderately wounded.`TÚj‰j ¥ ****** The zap hits the gnoll.`TÚjïí ‡ jThe gnoll is severely wounded.`TÚj@ï P.j`TÚj†ð š jYou encounter a gnoll. It is wielding a +0 spear.`TÚjlø ¼....jj 3 gnolls (2 polearms, 1 wandering)`TÚjÀû g6--60`TÚj `TÚj q _You encounter a gnoll. It is wielding a +0 flail.`TÚj«ß † *****The zap hits the gnoll.`TÚjˆc Œ .jThe gnoll is severely wounded.`TÚj­d  .j.j`TÚjÿl ƒ....j)`TÚjÎn g5--=1`TÚjFt `TÚjfw ' _The gnoll shouts!aTÚj&ò† *****The zap hits the gnoll.aTÚjÙw° jThe gnoll is almost dead.The gnoll hits you but does no damage.aTÚjßxO.jaTÚj¯yQ.jaTÚj ‚Ì...j.j 4 gnolls (3 polearms, 1 wandering)aTÚj·ƒF--2aTÚjÌŠaTÚj6‘q _You encounter a gnoll. It is wielding a +0 spear.aTÚjõtl )The zap hits the gnoll.aTÚjyš*****j 3 gnolls (2aTÚjæûN.jaTÚjäü@.jaTÚjJýQ.jaTÚjW...).aTÚjc Š4/21--1-3aTÚjaaTÚjI _You kill the gnoll!cTÚj�ï*******j) _You kill the gnoll!zap hits the gnoll!  The gnoll is severely woundedcTÚjiðh.  The gnoll is heavily wounded.cTÚj÷tQ.jcTÚjvŒ.j.jcTÚj¡vcTÚj�~2....cTÚjs�k3----=4cTÚjs‰cTÚjô‹' _The gnoll shouts!cTÚj„ l )The zap hits the gnoll!cTÚj† M ***cTÚj" £**** 2 gnolls (You kill the gnoll!The zap hits the gnoll!cTÚjSˆ ¢.j.jcTÚjœ� 8.....cTÚjË• Q--2-5cTÚjþœ cTÚjjŸ ^ _The gnoll is severely wounded.dTÚj5l )The zap hits the gnoll!dTÚj|:¸*******   gnoll (polearm)dTÚj¿Q.jdTÚj Çh.....).dTÚjnΆ2-3-6dTÚjåÓdTÚj|ÖI _You kill the gnoll!dTÚj¿œ« ******* The zap hits the gnoll.dTÚjKQ.jdTÚj0'>......dTÚjw)a1--7dTÚjæ/dTÚj‡2^ _The gnoll is severely wounded.eTÚj ÍX*******eTÚjŸWn.....j.eTÚjYZ@-8eTÚj±aeTÚj'd� _The zap misses the gnoll. The gnoll closely misses you.eTÚjɪ X*******eTÚjI7 µ .....j.  The zap misses the gnoll.eTÚjM: Œ4--10-9eTÚjŽ@ eTÚj5C C _The gnoll hits you from afar with a +0 spear.fTÚj…´l )The zap hits the gnoll!fTÚjæ¹f*******fTÚjnFfTÚjGG^.....).fTÚjâX±9/21 --570ShockfTÚjÖ]fTÚjÌ`I _You kill the gnoll!gTÚj¿|gTÚj¿}gTÚjì~gTÚj¯†‘10/21=gTÚjhŠ,gTÚjVŒgTÚjÕ�b5--gTÚjö�gTÚjÑ•�11==gTÚj3—gTÚjÜš,gTÚj¨œgTÚj4 a6=gTÚj\¡gTÚjà¤gTÚjO¥j2==gTÚj;§gTÚjK²,gTÚjö´gTÚjÖ¹,gTÚjûgTÚjµ¿s7=3gTÚj ÀE==gTÚjUÁgTÚjLÆgTÚjàÆgTÚjZÈgTÚjdÌ,gTÚj^ÎgTÚj Ó�4===gTÚj;ÕgTÚj«ÚgTÚjNÛD8=gTÚj–ÜgTÚjâN _HP restored.gTÚjägTÚjé�5===gTÚj)ëgTÚj³ï,gTÚjNñgTÚj�õgTÚjÿõ9=gTÚj?øgTÚjYü€6==gTÚjeþgTÚjU,gTÚj*gTÚjZ i  You encounter an ufetubus.gTÚj#!Þ5-Shock5   ufetubus (wandering)gTÚjƒ-/90.3 (20.0)gTÚj6gTÚjêEM-1.3 (21 _gTÚjVLgTÚjwNgTÚj„¸ " ******5  The zap hits the ufetubus.  The ufetubus is moderately wounded.gTÚje:Q.5gTÚj¾;N.5gTÚjgC2....gTÚj‘JS===2.3 (1.0) gTÚj‘QgTÚjûS* _The ufetubus shouts!hTÚjÇjŽ ******The zap hits the ufetubus.hTÚj ëQ.5hTÚjŠô6....hTÚj¨õ\5--3hTÚj(ýhTÚjj` _The ufetubus is heavily wounded.hTÚjš © ****** The zap hits the ufetubus.hTÚjR�Q.5hTÚjœŽN.5hTÚj]™1....hTÚjpši4---4hTÚj© hTÚj‡£a _The ufetubus is severely wounded.hTÚjVM X*******hTÚj¨Û  .....).5The zap misses the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage.hTÚj/Þ @-5hTÚjå hTÚjìç U _The ufetubus barely misses you.hTÚj¦ ÄThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoiTÚjgG iTÚj†HõThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.iTÚj¼ iTÚjž iTÚj� DrHermelin the Magician##.....##Deep Elf.......##Health: 48/48 ========================#.......##Magic: 14/21 ================--------#........##AC: 7Str: 5#....)....##EV: 12Int: 23#.).)......#SH: 0Dex: 15#...........XL:  8 Next: 15% Place: Dungeon:5#..@.......Noise: =--------  Time: 3995.3 (0.0)##.5.......l) +2 dagger (speed)####......Cast: Shock......:.....#...iTÚj9 æ5   ufetubus####The zap hits the ufetubus. _The ufetubus is severely wounded.The zap misses the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage. _The ufetubus barely misses you.Okay, then.iTÚj“ iTÚjç iTÚjI iTÚj¡! . _jTÚjôn W ##.....## .## #.## #.## #....)....## #.).)......# #. #.@<. ##.5. ####...... ...... :.... .#... ####jTÚj‘q Ð 5The ufetubus hits you but does no damage.  The ufetubus closely misses you.jTÚj�t D.5jTÚj€ Þ 5 2 ufetubi (1 wandering)You encounter an ufetubus.The ufetubus hits you.jTÚj²„ Y7-6.3 (1jTÚjÅŠ U _The ufetubus hits you but does no damage.kTÚj˜R*****kTÚjÚ× .5The zap misses the ufetubus. x2; The ufetubus barely misses you.kTÚj8/j....5kTÚjk1W3--7kTÚjç;kTÚjš>V _The ufetubus closely misses you.kTÚj¨ À .  The zap hits the ufetubus.  The ufetubus is almost dead.The zap hits the ufetubus!kTÚj¦ ¹*****5   ufetubus (kTÚjφ Q.5kTÚj(ˆ O.5kTÚjØ� @.....kTÚjë” g8=--8kTÚj[› kTÚjž L _You kill the ufetubus!kTÚj�' Û ******5The zap hits the ufetubus.  The ufetubus is lightly wounded.kTÚjt© Q.5kTÚjN² X...).kTÚjw´ u2-====9kTÚj?» kTÚjÙ½ * _The ufetubus shouts!lTÚj¸O .  The zap hits the ufetubus!lTÚjzf*******lTÚj¢›C.......lTÚj´©Ð1--6=---4000ShocklTÚj±lTÚj,³L _You kill the ufetubus!lTÚj±œlTÚj"§:---lTÚjV®lTÚjŒ±´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lTÚjµ lTÚj lTÚjÊ lTÚjp! lTÚjo%  lTÚj}& lTÚj' ¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)mTÚj 9##.....## .## #.## #.## #....)....## #.).)......# #. #..@. ##. ####...... ......:.....#...####mTÚjoEe2=-1 _mTÚj˜LmTÚj“Oa _There is a stone staircase leading up here.mTÚj‰õð=mTÚj$ú–3==mTÚjƒümTÚjýmTÚjžÿmTÚje�4===mTÚjmTÚjÇmTÚj@ mTÚjs mTÚjõ mTÚjXmTÚjÞmTÚj�mTÚj%5mTÚjUF===mTÚjÉmTÚj4mTÚj¥mTÚj(mTÚj×mTÚjjmTÚjà mTÚjà#mTÚjD$T6==mTÚjŠ$mTÚj?&mTÚj<-BmTÚjÆ0mTÚjE1mTÚjî2mTÚjd6mTÚjñ6h7==mTÚj•8mTÚjj;mTÚj <mTÚjˆ=mTÚj;AmTÚjÉAmTÚjgCmTÚjwGmTÚj5Hh8==mTÚjŸImTÚj®MmTÚjNmTÚjØOmTÚjóY,mTÚjñ[mTÚj/`mTÚjÈ`h9==mTÚjbbmTÚjUf,mTÚjNhmTÚjœlmTÚj"mmTÚj}nmTÚjËqmTÚjGri20==mTÚjôsmTÚj5wmTÚjÀwmTÚjƒymTÚjZ}mTÚjë}mTÚjÆmTÚjtƒn _You start resting.Magic restored.mTÚj¿–8-mTÚj(©026.3 (25.0)mTÚjé°1===7.3 (26 _mTÚj·mTÚj1¹nTÚjJnTÚj`nTÚj‘nTÚj=nTÚjánTÚj~ nTÚj†$nTÚj'%nTÚj}(nTÚjù(nTÚjŒ*nTÚji-nTÚjrE.......###.......## #..## #....)....## #.).)## #...........## #..<........###....####9.0)#.........:......<>$......#.....#........######........#........#.........nTÚj!NnTÚj‰^,30.3 (3nTÚj‡enTÚj¡h\ _Found a stone staircase leading up and a stone staircase leading down.oTÚj~_oTÚjr …  You encounter a centaur. It is carrying a +0 shortbow.oTÚjû4 oTÚjê#.##.##)....##).)......##....## #..<.####.... ####.. #.........:<Cast: Shockc   centaur (launcher, asleep)c###.....oTÚj‰ &0oTÚj(%O==1.3 (1 _oTÚj+oTÚj1pTÚjûnè *****c)**The zap hits the centaur.pTÚjzøž ......cThe centaur is lightly wounded.pTÚj3ü¼ )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.pTÚjÁ‚h@......pTÚjê…]0--=2pTÚj%�pTÚj†�R _The arrow barely misses you.pTÚj'- S ***pTÚjp- ****pTÚjž- /The zap hits the centaur.pTÚjU¿ ž ......cThe centaur is lightly wounded.pTÚjÅ a))))))pTÚj$G 9c.pTÚj©O F.....pTÚjR œ39-----19---=3pTÚj¨a pTÚjÑd F _The centaur shoots an arrow. The arrow hits you!pTÚj?ä Ò ***** **The zap hits the centaur.pTÚjVs Ë .....c.  The centaur is moderately wounded.pTÚj­x g)))))))pTÚj(þ l.@....pTÚj[þ .pTÚjOL40=-----pTÚjx'-4pTÚjQ pTÚjÑ h _The centaur shoots an arrow. The arrow misses you.qTÚjHE£ ***** **qTÚj©E/The zap hits the centaur!qTÚjÏÉ .....c.  The centaur is severely wounded.qTÚjµÔY)))))qTÚjV9c.qTÚj@^>....qTÚj¥a 32----8--5qTÚjKhqTÚjekF _The centaur shoots an arrow. The arrow hits you!qTÚj¬p )The zap hits the centaur!qTÚjcc*****qTÚj¤;**qTÚjܦn....).qTÚj§ .qTÚj{¸@7--qTÚj«¸W246ShockqTÚj=ÀqTÚjc qTÚj¤Â=_You kill the centaur!qTÚjî qTÚj~ qTÚjÅ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qTÚj�Ú3qTÚjñÛqTÚjýàqTÚjàå¡3----8= _qTÚjèqTÚjkèqTÚjÚêqTÚjnïqTÚj½ïqTÚj,òqTÚj]öqTÚj¯öh9==qTÚjºøqTÚjüüqTÚj`ýS4=qTÚjWÿqTÚjqTÚjPqTÚjZqTÚj�qTÚjéi20==qTÚj( qTÚjÕqTÚj/X35=qTÚjBqTÚj“qTÚjÖqTÚj×qTÚjúf  You encounter an adder.qTÚj¯'G1===.-SShockS   adder (wandering)qTÚjü,,45.3 (9qTÚjg5qTÚjÀ:P-6.3 (10.0) _qTÚjîArTÚjßrTÚj/2  *******S  The zap hits the adder.  The adder is moderately wounded.rTÚj¶³ FS<rTÚj^´ 7S.rTÚj; (......rTÚjo¿ g0--=7.0) rTÚjØÆ rTÚjjÉ / _The adder hisses angrily.rTÚj…¾� ******* The zap hits the adder.rTÚj8A3S.sTÚjÊ N...S...sTÚj² p6=19---sTÚjå 8sTÚj¸sTÚjÌY _The adder is almost dead.sTÚj&àL .  The zap hits the adder.sTÚj`åG*******sTÚjKn$.......sTÚjí‚Ë -59Shock _You kill the adder!sTÚjoŠsTÚjÁŒj _Your Air Magic skill increases to level 7!sTÚj©sTÚjH,sTÚj3sTÚj�5´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)sTÚjÜ sTÚj  sTÚjQ sTÚj®$ sTÚjð( : _sTÚj�+ sTÚj, U7=sTÚj(. sTÚjº1 sTÚj 2 L20=sTÚjô5 sTÚj±8 sTÚjî8 sTÚj}; sTÚju? sTÚj½? sTÚj####.........xTÚjç;rXL:  8 Next: 25% Place: Dungeon:5#...@.......Noise: =--------  Time: 4092.3 (0.0)xTÚjB<¿.......:......<l) +2 dagger (speed)>$......#.....#Cast: Shock.......S######.........#..).....#xTÚj`<ŽS   water moccasin.........xTÚj€<V.###.....  The zap hits the water moccasin. xTÚj½<™_The water moccasin is lightly wounded.  The zap hits the water moccasin. _The water moccasin is moderately wounded.xTÚj=âCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xTÚjW=xTÚjG·#.......##DrHermelin the Magician#........##xTÚjGG_Deep Elf#....)....##Health: 48/48 ========================#.).)......##xTÚjkGÙMagic: 19/21 =====================---#...........##AC: 7xTÚj�GÝStr: 5#..<........##EV: 12Int: 23xTÚj²GÎ##............SH: 0Dex: 15####.........xTÚjÓGÜXL:  8 Next: 25% Place: Dungeon:5#...@.......xTÚjôG×Noise: =--------  Time: 4092.3 (0.0).......:......<xTÚjHÛl) +2 dagger (speed)>$......#.....#Cast: ShockxTÚj6H£.......S######.........#..).....#xTÚjVH¾S   water moccasin..........###.....  xTÚjrH&The zap hits the water moccasin. xTÚj�HT_The water moccasin is lightly wounded.  The zap hits the water moccasin. xTÚj½H'_The water moccasin is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xTÚjÆrO #.......##xTÚjSsg DrHermelin the Magician xTÚj®s~#........##  Deep ElfxTÚjës xTÚjuà#....)....##  Health: 48/48 ========================xTÚj@u xTÚjŒu#.).)......##  Magic: 15/21 =================-------xTÚjÆu xTÚjv‰#...........##  AC: 7xTÚj7v-Str: 5xTÚjrv xTÚj­vž#..<........##  EV: 12xTÚjâv.Int: 23xTÚjw xTÚjPw~##............  SH: 0xTÚj†w.Dex: 15xTÚjºw xTÚjýwã####.........  XL:  8 Next: 25% Place: Dungeon:5xTÚj1x xTÚj|x#...@.......  Noise: =--------  Time: 4092.3 (0.0)xTÚj±x xTÚj›º.......:......<  l) +2 dagger (speed)xTÚj÷ xTÚj@€Þ>$....**#.....#  Cast: ShockxTÚjw€ xTÚj¶€s......*S######. xTÚjó€ xTÚj1�I......**#xTÚjd� xTÚjš�`..).....#xTÚjÜ�Š S   water moccasinxTÚj‚ xTÚjT‚5.........xTÚj˜‚ xTÚjÚ‚V.###.....xTÚjƒ  xTÚjNƒ[_The water moccasin is moderately wounded.xTÚj‘ƒ†Casting: Shock (safe; 1% risk of failure)  xTÚj˃MConfirm with . or Enter, or press ? or * to list all spells.xTÚj^„ÐAiming: Airstrike (dangerous; 4% risk of failure)  xTÚj�„3Press: ? - help, Dir - move targetxTÚjÝ„ŠAim: a water moccasin (moderately wounded, empty space bonus: 5/8)xTÚjÞ8š#.......##DrHermelin the Magician#........##Deep Elf#....)....##Health: 48/48 ========================#.).)......##Magic: 15/21 =================-------#...........##AC: 7Str: 5#..<........##EV: 12Int: 23##............SH: 0Dex: 15####.........xTÚjM9UXL:  8 Next: 25% Place: Dungeon:5#...@.......Noise: =--------  Time: 4092.3 (0.0).......:......<l) +2 dagger (speed)>$......#.....#Cast: Shock.......*######.........#..).....#xTÚj|9½S   water moccasin..........###..... xTÚj­9_The water moccasin is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xTÚjÖ9Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetxTÚj:‚Aim: a water moccasin (moderately wounded, empty space bonus: 5/8)yTÚjmú÷†  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the water moccasin!!yTÚjñ)yTÚjÿ#' Thaumaturge2-36==3.3 (1Shock _You kill the water moccasin!yTÚj,%yTÚjÞ'm _Your Spellcasting skill increases to level 8!zTÚjŒë # .###....)....###.).)......###.....##zTÚjßë á #..<.###.... ########........<>$......#.....#.......†######...)...zTÚj­ô zTÚj3 `6=---4zTÚj„ zTÚjO' { _Found a mace.  You pick up a parchment of Vampiric Draining and begin reading...zTÚj*1 G---5.3 (2zTÚj—8 zTÚj«: J _You add the spell Vampiric Draining to your library.{TÚj«_�M## #........## #....)....## #.).)## #....## ..<####... ####..####.........<>$......#.....#.......†######...)...{TÚjqe{TÚjên+6.3 (1{TÚj&t{TÚj{v{TÚj%‚ {TÚjk‚ {TÚj·„ {TÚjQ� –7=={TÚj¥Ž {TÚj� {TÚj2‘ {TÚj•” {TÚjê” {TÚjÑ– {TÚjFš {TÚjvš a8=={TÚjìœ {TÚj-  ,{TÚjm¢ {TÚj‚¥ ,{TÚjŒ§ {TÚj« {TÚjF« h9=={TÚjû¬ {TÚjª® ,{TÚj¶¯ {TÚjç± ,{TÚjϲ {TÚj³µ {TÚjíµ b20=={TÚjÖ· {TÚj†» ,{TÚjLÆ {TÚjË {TÚjKË h1=={TÚjÆÎ {TÚjzÓ ,{TÚjÀÕ {TÚj¸Ù ,{TÚj¸Û {TÚjuß n _You start resting.Magic restored.{TÚj!ù {TÚj„11104.0){TÚj‘&2===1.3 (15 _{TÚj„-{TÚjC/}TÚjb³}TÚj»³}TÚjöµ}TÚj »}TÚj¿}TÚjÈÂ,}TÚj×Ä}TÚjëÈ}TÚj É}TÚjÌÊ}TÚjÎ}TÚjóÐ}TÚj*Ñ}TÚjÿÒ}TÚjàÕ}TÚj¶Ø}TÚj/Ù:==}TÚjÁÚ}TÚj©Ý}TÚjˆß}TÚjÙß}TÚjÌá}TÚj:ä}TÚjwç,}TÚjUé}TÚjZí,}TÚj2ï}TÚj\õM _You now have 272 gold pieces (gained 5).}TÚj|ø3}TÚjnú}TÚjûü}TÚj;,}TÚj@}TÚjŸ}TÚjÂ}TÚj }TÚj5 }TÚjN }TÚjÔB}TÚjC}TÚj‘,}TÚjÉ}TÚj}TÚjY,}TÚj[}TÚjN}TÚjÕ}TÚj }TÚjM!}TÚj¾"}TÚj9%}TÚjd%}TÚjx&}TÚj2)}TÚj¢1X}TÚj@‰ .# #..<.... #. ##.# ##.......#####. #.. ####.......... #.# #######......##.###.........................#>.......#..........#####.......†#.................#.......@#........).....#27.3 (16}TÚjÂ@l##...#...#...#...........$.#...#...#...###.....# ..#...#...#.# ..)... .#.#.#.#.#...# ...... # #...# ..#. .._.# #. # }TÚj\H}TÚjŸN,8.3 (17}TÚj\R}TÚjT9 _Found a blossoming altar of Fedhas.~TÚj-™3~TÚj�™~TÚjùœ~TÚjåŸg  You encounter an iguana.~TÚj·¾Õ .# #..<#. #.###.# ###.#####.##.. ####.##.# #....##.###..............#>.........#####.†...#.).....#.##...#...#...#.$.#...#...#...###Shock#..# ..#...#...#.# ..). .#.#.#.#.#...# ~TÚj\¿*# #.#.#...# ..#.l   iguana (asleep). #l.._.# #..# #.#..~TÚjŽÞ,0.0)~TÚj¯ò29.3 (1 _~TÚjÆø~TÚjµú�TÚj”¼  .# #..<... DrHermelin the Thaumaturge #. #.###.# ##..... Deep Elf #.#####.##.. ####.. Health: 48/48 ======================== ........##.# #######.... Magic: 21/22 ======================-- ........##.###.......... AC: 7Str: 5 ...............#>....... EV: 12Int: 23 ...........#####.......† SH: 0Dex: 15 ........................ XL:  8 Next: 36% Place: Dungeon:5 .......@.#........)..... Noise: ---------  Time: 4129.3 (0.0)[1�TÚj|½ 0;9H #.##..*#...#...#........ l) +2 dagger (speed) ...$.#*..#...#...###.... Cast: Shock #..# .*#...#...#.# ..).. .. .#*#.#.#.#...# ..... # #.#*#...# ..#.  l   iguana (asleep) . #l.._.# #.  .# #.#.. _You encounter an iguana.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai�TÚj¶½ îming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)ƒTÚj3ÕƒTÚj¯ÝÑ.# #..<... DrHermelin the Thaumaturge#. #.###.# ##..... Deep Elf#.#####.##..####.. Health: 48/48 ========================........##.# #######.... Magic: 22/22 ========================........##.###.......... AC: 7Str: 5...............#>....... EV: 12Int: 23...........#####.......† SH: 0Dex: 15........................ XL:  8 Next: 36% Place: Dungeon:5.......@.#........)..... Noise: ---------  Time: 4129.3 (0.0)ƒTÚj®Þ#.##...#...#...#........ l) +2 dagger (speed)...$.#...#...#...###.... Cast: Shock#..# ..#...#...#.# ..).... .#.#.#.#.#...# .....# #.#.#...# ..#.l   iguana (asleep). #l.._.# #..# #.#..  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana ƒTÚjãÞG(asleep, 100% to hit)  Okay, then.ƒTÚjXäƒTÚj<óƒTÚjáøƒTÚjCú. _„TÚj 3  #.... #.# #....) #.# .# #.).). #.# .# #... #.# .# #..<#. #.###.# ###.#####.##.. ####..##.# #######„TÚjœ�##.###....................#>........#####.......†...........................§.#........).##...#...#...#........ ...$.#...#...#...###.... #..#...#...#...#.# ..).. „TÚjÝ`.. .#.#.#.#.#...# ..... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„TÚjþ"„TÚjª,¹0---==30.3 (1Shock-Blink „TÚjÔ3„TÚj«6 _You blink.‡TÚjɈI‡TÚj~ŽB‡TÚj%�‡TÚj‡�M1=--‡TÚjî�‡TÚj•’‡TÚjÙ’‡TÚjÏ“‡TÚj!–‡TÚj`–‡TÚj&—‡TÚj šn _You start resting.Magic restored.‡TÚjD®1--..‡TÚjÒÀ+4.3 (4‡TÚjÔ†2===--5.3 (5 _‡TÚj5Û‡TÚj݈TÚj"ˆTÚj‡ˆTÚjëˆTÚjjˆTÚj¡#ƒ _You start waiting.ˆTÚjò4ˆTÚjH+6.3 (1ˆTÚj T57.3 (2ˆTÚj©ZˆTÚj†]^ _You feel ready to blink again.‰TÚj,a #.# #....) #.# .# #.).) #.# .# #... #.# .# #..<#. #.###.# ##.##.#####.##.. ####.........##.# #######..##.###.............#>#####......#........)#.##...#...#...#......$.#...#...#...###...##..#...#...#...#.# ..) .....#.#.‰TÚjød õ#.#.#...# .... # #.#.#...# ..#.‰TÚjYj ‰TÚjEw +8.3 (1‰TÚj¨} ‰TÚjL€ ŠTÚjæ; È .# #.).).... #..<#.###..##.#####.##.. ####.........##.# #######..#.###.............#>#####......#).....#.#.###.#.#.#...#. #l.._.# #.ŠTÚjÆA ŠTÚjR C==9ŠTÚj&Z ŠTÚj\ ‹TÚjâºõ ...# #..<#.###..##.#####.##.. ####.........##.# #######..#.###.............#>#####......#)#.##...#...#...#........##......#l   iguana (asleep).##.#.#.. #l.._.#.# #.#..‹TÚjØ»'40‹TÚj¼ Shock‹TÚjGËTÚjnÅ‹TÚjöU  #.# .# #...... DrHermelin the Thaumaturge # #.# .# #..<.. Deep Elf #. #.###.# ##.... Health: 48/48 ======================== ##.#####.##.. ####. Magic: 18/22 ===================----- .........##.# #######... AC: 7Str: 5 .........##.###......... EV: 12Int: 23 ................#>...... SH: 0Dex: 15 ............#####....... XL:  8 Next: 36% Place: Dungeon:5 .......@................ Noise: ---------  Time: 4140.3 (0.0) ..........#‹TÚjjV )........).... l) +2 dagger (speed) .#.##...#...#...#....... Cast: Shock ....$.#...#...#...###... ##..#...#...#...#.# ..). ‹TÚj©V Y......#.#.#.#.#...# .... l   iguana (asleep) .##.#.#*#...# ..#.  #.. #l*._.# #.  ‹TÚj¤Z �.# #.#.. _You feel ready to blink again.Casting: Blink (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 3/8)ŒTÚjûŸŒTÚj‰§#.# .# #...... DrHermelin the Thaumaturge# #.# .# #..<.. Deep Elf#. #.###.# ##.... Health: 48/48 ========================##.#####.##..####. Magic: 22/22 ========================.........##.# #######... AC: 7Str: 5.........##.###......... EV: 12Int: 23................#>...... SH: 0Dex: 15............#####....... XL:  8 Next: 36% Place: Dungeon:5.......@................ Noise: ---------  Time: 4140.3 (0.0).....ŒTÚjû§%.....#........).... l) +2 dagger (speed).#.##...#...#...#....... Cast: Shock....$.#...#...#...###...##..#...#...#...#.# ..).......#.#.#.#.#...# .... l   iguana (asleep).##.#.#.#...# ..#.#.. #l.._.# #..# #.#..Casting: Blink (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŒTÚji¨zAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 3/8)  Okay, then.ŒTÚj�®ŒTÚjù°ŒTÚj²¶ŒTÚj6¹. _ŒTÚjC 5# #..<.##.# ##..##.#####.##.. ####.........##.# #######..#.###.............#>#####......#........)#.##...#...#...#.......$.#...#...#...###ŒTÚj˜ û##..#...#...#...#.# ..)......#.#.#.#.#...# ...##.#.#.#...# ..#.  #.. #l.._.##..# #.#... ŒTÚj8 ŒTÚjå 21.3 (1 _ŒTÚjD ŒTÚjw �TÚjM2¯ # #.# .# #..<.. DrHermelin the Thaumaturge #. #.###.# ##.... Deep Elf ##.#####.##.. ####. Health: 48/48 ======================== �TÚj�2n.........##.# #######... Magic: 18/22 ===================----- .........##.###......... AC: 7Str: 5 ................#>...... EV: 12�TÚj±2Int: 23 ............#####....... SH: 0Dex: 15 �TÚjÔ2é........................ XL:  8 Next: 36% Place: Dungeon:5 �TÚj÷2 .......@..#........).... Noise: ---------  Time: 4141.3 (0.0) �TÚj3.#.##...#...#...#....... l) +2 dagger (speed) �TÚj<3É....$.#...#...#...###... Cast: Shock ##..#...#...#...#.# ..). �TÚjd3Ì......#.#.#.#.#...# .... �TÚjà3Œ.##.#.#*#...# ..#.  l   iguana (asleep) #.. #l*._.# #.  #.# #*#...#  _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�TÚj4PAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 3/8)ŽTÚjÈÒ# #.# .# #..<.. DrHermelin the Thaumaturge#. #.###.# ##.... Deep Elf##.#####.##..####. Health: 48/48 ========================.........##.# #######... Magic: 18/22 ===================-----.........##.###......... AC: 7Str: 5................#>...... EV: 12Int: 23............#####....... SH: 0Dex: 15........................ XL:  8 Next: 36% Place: Dungeon:5ŽTÚj%Óô.......@..#........).... Noise: ---------  Time: 4141.3 (0.0).#.##...#...#...#....... l) +2 dagger (speed)....$.#...#...#...###... Cast: ShockŽTÚjMÓÈ##..#...#...#...#.# ..).......#.#.#.#.#...# .....##.#.#.#...# ..#.ŽTÚj´Ó!l   iguana (asleep)#.. #*.._.# #.#.# #.#...# _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽTÚjÙÓHAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 3/8)ŽTÚj4Õ pM†Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  Aim: an iguana (asleep, empty space bonus: 3/8)  The air twists around and strikes the iguana!ŽTÚjÝ )ŽTÚj/ï l8===2.3 (1ShockŽTÚj°ô ŽTÚj‚÷ J _You kill the iguana!�TÚjDþ¯ #. #.###.# ##.###.#####.##.. ####..........##.# #######..##.###.............#>#####.....#........) .#.##.@.#...#...#......$.#...#...#...###.##..#...#...#...#.# ..).......#.#.#.#.#...# ..#.##.#.#.#...# ..#.�TÚjÅþx #...#†.._.# #. #.#.#.#...# .. .#�TÚjÁ�TÚj$^9=---3�TÚjÁ�TÚjŠ�TÚjÓ÷R###.#####.##.. ### ..........##.# #######. ..##.###..... ..........#> ...##### ....�TÚj$øa..... .....#..)#.##...#...#...#........$@#...#...#...###�TÚj[ø ##..#...#...#...#.#  .......#.#.#.#.#...# ..##.##.#.#.#...# ..#.�TÚj†ø½.. #...#†.._.# #.�TÚj­ø- #.#.#.#...# ..#.#.# #.. .�TÚj�TÚjº B---4�TÚjÛ�TÚjÕ�TÚjA ¬ ###.#####.##..  ..........##.# ## ..........##.####........#>�TÚjƒ %.........#####.......# ...........#.)#...#.##...#...#...##......@.#...#...#...###�TÚj« 1:..##..#...#...#...#.#  .......#.#.#.#.#...# �TÚjÒ < ##.##.#.#.#...# ..#. .. #...#†�TÚjù Ð.._.# #.#. #.#.#.#...#�TÚj ð# #...#.#.#..#.. .�TÚjF �TÚj„( &5�TÚjº. �TÚjÄ7 N _Found a parchment of Summon Small Mammal.�TÚjB w20==6.3 (2�TÚj¿G �TÚj J ? _You now have 282 gold pieces (gained 10).‘TÚj)À ‘TÚjûà –  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k + Spellcasting 8.1   5.3  +3          ‘TÚjbÄ 6 b - Maces & Flails   0.0   1.7  -3   l - Conjurations   1.1   1.7  +1   c - Axes   0.0   1.4  -2   m - Translocations   0.0   0.8  +1  ‘TÚjÅ É d - Staves   0.0   1.0   0   n - Fire Magic   0.0   0.8  +1   e - Unarmed Combat   0.0   1.4  -2   o + Air Magic7.3   6.7  +1   f - Throwing   0.0   1.0   0          ‘TÚj|Å n p - Evocations   2.0   2.5  +1   g - Short Blades   0.0   1.0   0          ‘TÚjÂÅ \     h - Armour   0.0   1.4  -2       i - Dodging   4.0   3.5  +2  ‘TÚj[Æ î     j - Stealth   2.4   1.8  +3          ‘TÚjÎÆ €                ‘TÚjPÇ _            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ‘TÚj¥Ç ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets–TÚjZl> j + Stealth 2.4–TÚj} Œ j * Stealth   2.4˜TÚjàÒÕTargetTarget--  --  --  --  --  --  --  --  --  ˜TÚjžÓ7--  --  --  --  --  --  --  a-z] set[-] clear selected target˜TÚjÒÓccost|targets˜TÚj|V =[?25h[?0c0 ™TÚj¥- [?25l[?1c™TÚjô274.0  +3  current training targets, if any.=] set aall targetsŸTÚj±ìŸTÚj8óŸTÚjZû###.#####.##..## DrHermelin the Thaumaturge..........##.# ####### Deep Elf# ..........##.###...... Health: 48/48 ========================#..................#>... Magic: 20/22 =====================---...............#####.... AC: 7ŸTÚjöûStr: 5....................... EV: 12Int: 23# ...........#........). SH: 0Dex: 15#...#.##...#...#...#.... XL:  8 Next: 38% Place: Dungeon:5#......@.#...#...#...### Noise: ---------  Time: 4146.3 (0.0):..##..#...#...#...#.# . l) +2 dagger (speed).......#.#.#.#.#...# . Cast: ShockŸTÚj³ü+##.##.#.#.#...# ..#... #...#†.._.# #.#. #.#.#.#...## #...#.#.#..#.. .Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 3/8)  The air twists around and strikes the iguana! _You kill the iguana! _Found a parchment of Summon Small Mammal. _You now have 282 gold pieces (gained 10).ŸTÚjÌŸTÚj)ŸTÚj5ŸTÚj TÚjO TÚj™ TÚj7  TÚj^#O _Char dumped successfully. TÚj‚ê TÚjkö TÚj|ü TÚjvÿO _Char dumped successfully. TÚjÒ) TÚj:2 TÚjn8 TÚj;O _Char dumped successfully.¡TÚjcZ¡TÚj~m4¡TÚjeoO _Char dumped successfully.¡TÚjÿÍ¡TÚj‘Ù¡TÚj¢ß¡TÚjâO _Char dumped successfully.¡TÚj6E¡TÚjÞN¡TÚj£T¡TÚj·VJ _Char dumped successfully.¡TÚjfÅ¡TÚjÉÊ¡TÚjIÑ¡TÚjÓ£TÚj... Magic: 20/22 =====================---...............#####.... AC: 7Str: 5....................... EV: 12Int: 23# ...........#........). SH: 0Dex: 15#...#.##...#...#...#.... XL:  8 Next: 38% Place: Dungeon:5#......@.#...#...#...### Noise: --------- [ÀTÚjúÇ K39;49m Time: 4146.3 (0.0)ÀTÚj¨Ê :..##..#...#...#...#.# . l) +2 dagger (speed).......#.#.#.#.#...# . Cast: Shock##.##.#.#.#...# ..#... #...#†.._.# #.#. #.#.#.#...## #...#.#.#ÀTÚjJË ¿..#.. . _Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Char dumped successfully.ÀTÚjÖ F  Okay, then.ÀTÚjà ÀTÚjmæ ÀTÚj3é . _ÂTÚjîWÂTÚjÚ[C  Skill  Level Cost  Apt Skill  Level Cost  Apt ÂTÚj‹a a - Fighting   4.0   7.1  -2   k + Spellcasting 8.1   5.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations   1.1   1.7  +1   c - Axes   0.0   1.4  -2   m - Translocations   0.0   0.8  +1   d - Staves   0.0   1.0   0   n - Fire Magic   0.0   0.8  +1   e - Unarmed Combat   0.0   1.4  -2  [39;4ÂTÚj‡b9m o + Air Magic7.3   6.7  +1   f - Throwing   0.0   1.0   0           p - Evocations   2.0   2.5  +1   g - Short Blades   0.0   1.0   0               h - Armour   0.0   1.4  -2       i - Dodging   4.0   3.5  +2       j * Stealth   2.4 ÂTÚjc   1.8  +3                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÅTÚjs.+ l + Conjurations 1.1+ m + Translocations 0.0++++++ j + Stealth 2.4  ÅTÚjn/¨In automatic mode, skills are trained as you use them. auto|manualÇTÚj„Ûµ- l - Conjurations   1.1- m - Translocations   0.0--ÇTÚjÜN---- j * Stealth   2.4manual mode, experience is spread evenly across all activated skills.auto|manualÈTÚjvÂ+ l + Conjurations 1.1+ m + Translocations 0.0++++ÈTÚjüä++ j + Stealth 2.4automatic mode, skills are trained as you use them.auto|manualÉTÚjÝ|É- l - Conjurations   1.1- m - Translocations   0.0-----ÉTÚjZ}:- j * Stealth   2.4manual mode, experience is spread evenly across all activated skills.auto|manualÊTÚjNáØopq - Hexes 6  +3Polearms7  -3   r - SummoningsStaves 0   0   s - Necromancy   0.0   02Unarmed Combat4  -2   t - Forgecraft0.0   0.8  +1  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8ÊTÚj âç       v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   0.8  +1  i - Long Blades2  -1   x - Ice Magic0.0   0.8  +1  ÊTÚj§âLj - Ranged Weapons   0.0   0.6  +3   y + Air Magic 7.3   6.7  +1         z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2  l - Dodging4.0   3.5  +2   0 - InvocationsÊTÚjãð0.0   0.8  +1  m - Shields0.0   1.4  -2   1 - Evocations2.0   2.5  +1  ÊTÚjWã) n * Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyanÊTÚjzã|.  The species aptitude is in white.ÊTÚj§ãauseful|allÎTÚjÐJ> r + Summonings 0.0ÎTÚj>Ê Œ r * Summonings   0.0ÒTÚjqC�TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  ÒTÚjwD1--  --  --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targetsÓTÚj+Ù=[?25h[?0c0 ÕTÚjò1 [?25l[?1cÕTÚjz7Æ8.0 current training targets, if any.=] set aall targets×TÚj×·� y * Air Magic   7.3ÙTÚjFñp r - Summonings   0.0ÛTÚj:ý ÛTÚj(ÛTÚj°###.#####.##..## DrHermelin the Thaumaturge..........##.# ####### Deep Elf# ..........##.###...... Health: 48/48 ========================#..................#>... Magic: 20/22 =====================---...............#####.... AC: 7Str: 5....................... EV: 12Int: 23ÛTÚj/5# ...........#........). SH: 0Dex: 15#...#.##...#...#...#.... XL:  8 Next: 38% Place: Dungeon:5#......@.#...#...#...### Noise: ---------  Time: 4146.3 (0.0):..##..#...#...#...#.# . l) +2 dagger (speed).......#.#.#.#.#...# . Cast: ShockÛTÚj…ã##.##.#.#.#...# ..#... #...#†.._.# #.#. #.#.#.#...## #...#.#.#..#.. . ÛTÚjÑl_Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Char dumped successfully. _Okay, then.ÛTÚj®ÛTÚjÇÛTÚj&ÛTÚj0(ÝTÚj ö3ÝTÚj¯÷ÝTÚj=úÝTÚjªþP _ÝTÚj)ÿÝTÚj�ÝTÚj‘ÝTÚjÓK1=ÝTÚjÝTÚjº,ÝTÚj¡ÝTÚj ,ÝTÚj? ÝTÚj• ÝTÚji2===ÝTÚjðÝTÚj4 _Magic restored.ÝTÚj�3ÝTÚj‰ÝTÚjAÝTÚj ,ÝTÚj÷ÝTÚjVÝTÚjÂ!ÝTÚj>"ÝTÚj'#ÝTÚjú%ÝTÚjü'P==ÝTÚj‘*,ÝTÚj-,ÝTÚjè-ÝTÚj=0ÝTÚj¾3€  You encounter a gnoll. It is wielding a +0 spear.ÝTÚjÉ jYou encounter a gnoll. It is wielding a +0 spear of venom and quivering athrowing net.ÞTÚjìH..j...:jjj 5 gnolls (3 polearms, 1 missile, 1…)ÞTÚjeJ?-1ÞTÚj%SÞTÚj³[q _You encounter a gnoll. It is wielding a +0 spear.áTÚjBh áTÚj¯k ØRead which item? Scrolls  a - a scroll of enchant armours - a scroll of butterflies áTÚjl ¡ V - 2 scrolls of vulnerability  c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled VESHRI SEH XOINK  h - a scroll labelled HIAGIS JENEC  j - a scroll labelled LUREGITOMO  l - a scroll labelled MIXIDO IRELL [!] read|quaffáTÚjAl G[?] describe selectedãTÚj!âãTÚjžéãTÚj€ò’.. #...........##.# # DrHermelin the Thaumaturge...#...........##.### Deep Elf..#................. Health: 48/48 ========================................### Magic: 20/22 =====================---#................. AC: 7Str: 5#............#.... EV: 12Int: 23ãTÚjïò÷#...#.##...#...#.. SH: 0Dex: 15##j####........#...#...# XL:  8 Next: 38% Place: Dungeon:5..j...:@.##..#...#...#.. Noise: ==-------  Time: 4161.3 (0.0)jjj............#.#.#.#.# l) +2 dagger (speed)ãTÚj=óp.j.##.###.##.#.#.#...# . Cast: Shock. #. ...##...#†.._.# # Weak . #.####.#.#.#...#ãTÚjaó/#. #. #...#.#.#j   gnoll bouda. . ..#.. .ãTÚj�óÆjjjjj 5 gnolls (3 polearms, 1 missile, 1…)..  The gnoll shouts!  ãTÚjÂóÒThe gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.You encounter a gnoll. It is wielding a +0 spear of venom and quivering aãTÚjðó…throwing net. _You encounter a gnoll. It is wielding a +0 spear.ãTÚj|ûP  Okay, then.ãTÚjõûãTÚj°ãTÚjâ. _åTÚj>HåTÚj�JÜDrink which item? Potions  g - a potion of magic  d - 2 puce potions  f - a bubbling ruby potion  k - a viscous dark potion [!] read|quaff[?] describe selectedæTÚjq�æTÚjÑ’æTÚjZž.. #...........##.# # DrHermelin the Thaumaturge...#...........##.### Deep Elf..#................. Health: 48/48 ========================................### Magic: 20/22 =====================---#................. AC: 7Str: 5#............#.... EV: 12Int: 23#...#.##...#...#.. SH: 0Dex: 15##j####........#...#...# XL:  8 Next: 38% Place: Dungeon:5..j...:@.##..#...#...#.. Noise: ==-------  Time: 4161.3 (0.0)jjjæTÚjjŸ[[39;49m............#.#.#.#.# l) +2 dagger (speed).j.##.###.##.#.#.#...# . Cast: Shock. #. ...##...#†.._.# # Weak . #.####.#.#.#...##. #. #...#.#.#j   gnoll bouda. . ..#.. .jjjjj 5 gnolls (3 polearms, 1 missile, 1…)..  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.You encounter a gnoll. It is wielding a +0 spear of venom and quivering athrowing net. _You encounter a gnoll. It is wielding a +0 spear. _Okay, then.æTÚj¶§P  Okay, then.æTÚj°¨æTÚj?°æTÚj¸². _çTÚj2ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.çTÚj½» çTÚj²½ ! Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d - AirstrikeAir3%4  e - BlinkTranslocation11%2 çTÚj¾ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitêTÚj#· êTÚj– êTÚjiÇ l.. #...........##.# # DrHermelin the Thaumaturge...#...........##.### Deep ElfêTÚj®Ç H..#................. Health: 48/48 ========================................### Magic: 20/22 =====================---#................. AC: 7êTÚjÓÇ ÞStr: 5#............#.... EV: 12Int: 23êTÚjöÇ ñ#...#.##...#...#.. SH: 0Dex: 15êTÚjÈ +##j####........#...#...# XL:  8 Next: 38% Place: Dungeon:5êTÚjVÉ *..j...:@.##..#...#...#.. Noise: ==-------  Time: 4161.3 (0.0)jjj............#.#.#.#.# l) +2 dagger (speed).j.##.###.##.#.#.#...# . Cast: ShockêTÚj¥É P. #. ...##...#†.._.# # Weak . #.####.#.#.#...##. #. #...#.#.#j   gnoll bouda. . ..#.. .êTÚjþÉ ejjjjj 5 gnolls (3 polearms, 1 missile, 1…)..  throwing net. _You encounter a gnoll. It is wielding a +0 spear. _Okay, then. êTÚj@Ê ›_Okay, then.Casting: Shock (safe; 1% risk of failure)  êTÚjfÊ \Confirm with . or Enter, or press ? or * to list all spells.êTÚjÐÊ êTÚjUÔ l.. #...........##.# # DrHermelin the Thaumaturge...#...........##.### Deep ElfêTÚj§Ô ø..#................. Health: 48/48 ========================................### Magic: 20/22 =====================---#................. AC: 7Str: 5#............#.... EV: 12êTÚjÌÔ Int: 23#...#.##...#...#.. SH: 0Dex: 15êTÚjüÔ +##j####........#...#...# XL:  8 Next: 38% Place: Dungeon:5êTÚj"Õ Û..j...:@.##..#...#...#.. Noise: ==-------  Time: 4161.3 (0.0)jjj............#.#.#.#.# l) +2 dagger (speed)êTÚjiÕ ".j.##.###.##.#.#.#...# . Cast: Shock. #. ...##...#†.._.# # Weak êTÚj¥Õ }. #.####.#.#.#...##. #. #...#.#.#j   gnoll bouda. . ..#.. .êTÚjpÖ \jjjjj 5 gnolls (3 polearms, 1 missile, 1…)..  throwing net. _You encounter a gnoll. It is wielding a +0 spear. _Okay, then. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êTÚj³á m  Okay, then.êTÚjaç êTÚj›é . _îTÚj•éä _Okay, then.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Shock (safe; 1% risk of failure)  Confirm wiîTÚjøéHth . or Enter, or press ? or * to list all spells.ñTÚjê ñTÚj½ ñTÚj¼ ñTÚj  Ž  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Shock (safe; 1% risk of failure)ñTÚjG �onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.òTÚjï 3òTÚjt òTÚj” F _Unknown command.óTÚjˆ`� )The zap misses the gnoll. The zap hits the gnoll!óTÚjCg°*****jj 4 gnolls (2 polearms, 1 missile, 1 óTÚjÛè‚j..jóTÚj éJ.jóTÚj%ëLjjóTÚj�ëóTÚj ì5j.óTÚjHö—)..:j)óTÚjòúi19-9-2.3 (1óTÚjÕóTÚjII _You kill the gnoll!ôTÚjϵ–******* _You kill the gnoll!  The zap hits the gnoll bouda!  The gnoll bouda is heavily wounded.  The zap hits the gnoll.  The gnoll is heavily wounded.  The zap hits the gnoll.ôTÚjo9 .jThe gnoll is lightly wounded.ôTÚj :3j.ôTÚj÷:7j.ôTÚjADm..jj..:ôTÚjtD\jj, sw…)ôTÚjÓEH-==3ôTÚjMôTÚjO\ _The gnolls pick up the pace!ôTÚjÎe î *******The zap hits the gnoll bouda.  The gnoll bouda is heavily wounded.The zap hits the gnoll.ôTÚj³ç 0)ôTÚj«é :j.ôTÚjîí Ò jjThe gnoll is almost dead.The gnoll bouda gazes fiercely through you!ôTÚjAî ôTÚjÜî N.jôTÚjž÷ Ò...jj.: 3 gnolls (1 polearm, 1 missile, swiftôTÚjíø \8---4ôTÚjC ôTÚj5 k _You feel as though you will be weak longer.õTÚj(Ö******* The gnoll is almost dead.The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.The zap hits the gnoll bouda.  The gnoll bouda is severely wounded.  The zap hits the gnoll.õTÚjûW�j.jõTÚjoX3j.õTÚj&YE.jõTÚj™ZQ.jõTÚjDdü...j.j:j 4 gnolls (2 polearms, 1 missile, sw…õTÚj1eg7----5õTÚj/nõTÚj_q` _The gnoll is moderately wounded.öTÚjƒç )The zap hits the gnoll bouda.  The gnoll bouda is almost dead.The zap hits the gnoll bouda.öTÚj?Šb **.*jjjj 4 gnolls (2 polearms, 1 missile, sw…)  You kill the gnoll bouda!The zap hits the gnoll.öTÚj 0)öTÚjê :j.öTÚjT H.jöTÚj›¯ . 3 gnolls (1 polearm, 1 missile, swiftThe gnoll is heavily wounded.öTÚj“ (((The gnoll throws a throwing net. The throwing net hits you.öTÚjóž� BYou become entangled in the net!öTÚj•Ÿ0jöTÚjê F)jöTÚj¬)j..B   bombardier beetle (wandering)jjjj 4 gnolls (2 polearms, swift)öTÚj±­-  6  426Held öTÚj!ºöTÚjϼb _You encounter a bombardier beetle.øTÚjWi º )  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll!øTÚj¤o l******* 3øTÚj“ù À )You kill the gnoll!Your orb flickers with a hungry flame! The fireball engulfs the gnoll.øTÚj‘ÿ ##############@############## ..# 2 gnolls (øTÚj [› j.  You kill the gnoll!øTÚjº[L)jøTÚjg™..............jj))@........B##.###.. ...BøTÚj\kž6-4=========7øTÚjésøTÚj²v- _You hear an angry hiss.úTÚjÿçã *******The zap hits the gnoll!  The gnoll is severely wounded.The zap hits the gnoll.úTÚjÌiJ)júTÚjžjE.júTÚjhk9B.úTÚj×m… )jThe gnoll is moderately wounded.úTÚj0w`....)j)úTÚj8x�5--=--------8úTÚjS€úTÚjœ‚S _The gnoll closely misses you.úTÚjý l )The zap hits the gnoll.úTÚjp$ ®**j*   gnoll (polearmúTÚjž¦ ‡ .BYou kill the gnoll!úTÚj¸§ Ž YThe gnoll hits you from afar with a +0 spear.úTÚjx² £).Y   ice beastB   bombardier beetlej   gnoll (polearm, swift)úTÚj?¹ �5---5--------9úTÚjjÁ úTÚjêà [ _You encounter an ice beast.ûTÚj±·nM*** _You encounter an ice beast.  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll but does no damage.ûTÚj‚-° Y.  The gnoll is heavily wounded.ûTÚj>4T)j.ûTÚj©8�2---4-70ûTÚjl@ûTÚjâBC _The gnoll hits you from afar with a +0 spear.ûTÚj¸ n )The zap hits the gnoll!ûTÚjg J***ûTÚj[  |B..YûTÚj*© 0).ûTÚjÄ® « 3--61 _You kill the gnoll!ûTÚj|¶ ûTÚj©¸ h _Your Stealth skill increases to level 3!üTÚjà **)* _You kill the gnoll! _Your Stealth skill increases to level 3!  The zap hits the bombardier beetle!  The bombardier beetle is severely wounded.  The zap hits the bombardier beetle.  The bombardier beetle is severely wounded.üTÚjŒˆK.YüTÚjì’6B.üTÚj7”?-2üTÚjÁœüTÚj%ŸS _The zap misses the ice beast.üTÚj-Ž) _The zap misses the ice beast.ice beast.  üTÚj¸ìThe ice beast is moderately wounded.ice beast.  The ice beast is heavily wounded.  The zap hits the bombardier beetle.üTÚjªa*** ýTÚj`EY)ýTÚj i4).ýTÚj¥mŒ3-2-503ýTÚjuýTÚj‡wU _You kill the bombardier beetle!ýTÚj‘Ì” ******* The zap hits the ice beast!ýTÚj(B ; ....))YThe ice beast is almost dead.-4 _The ice beast closely misses you.þTÚj×ÿŒ *******The zap hits the ice beast but does no damage.þTÚjðŽA ....))YThe ice beast is almost dead.11-5 _The ice beast hits you but does no damage.þTÚj‡g p )The zap hits the ice beast.þTÚjɶ þTÚjŠ· C*******þTÚjT\ L....)))þTÚjEc Ï4=0---96ShockþTÚjå† c _You kill the ice beast!ÿTÚj¼WÿTÚj|`d1==-7ÿTÚj�kÿTÚj„w3 _You struggle against the net.ÿTÚj�¡ÿTÚjP«?-8ÿTÚjá³ÿTÚjt·9 _You tear a large gash into the net.ÿTÚj+ÿTÚj±8%9UÚjÑ!I _You struggle against the net.UÚjv¾D  You rip the net and break free!UÚjÛÉÂ5=12===12 80UÚj™ÑUÚj%Ôf _Your attacks no longer feel as feeble.UÚjÓA š .. #.##.#  ...#.##. ..# ... #...... #............# #...#.##...#...##)####........#...#....))@..##..#...#...#.).#.#.#.#..##.###.##.#.#.#...# .. #. ...##...#†.._.#. ..#.####.#.#.#...# #.##. #...#.#.# .. . ..#.. . ...UÚjHR UÚjÜT &1UÚj\ UÚjîl ¦  You pick up a parchment of Summon Small Mammal and begin reading...  You add the spell Summon Small Mammal to your library.UÚjûp +2.3 (2UÚjŸx UÚjU{ - _You see here a +0 whip.UÚj¥÷ .. #.##.# ...#...........##. ..#..... ......UÚjòfK. #... #......# #...#.##...#...##)####.#...#.)@)..##..#...#...##......).#.#.#.##....##.###.##.#.#.#...##... #.#...##...#†.._.##.. ..#.####.#.#.#...##. #.##. #...#.#.## .. . ..#.. . ...3==3.3 (1 _Items here: )) [ †.UÚj׈UÚj‹×Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 spear of venom Armour (select all with [)c - a +0 robe Carrion UÚj䋳a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]UÚj•‹UÚjD•UÚj5ž.. #...........##.# DrHermelin the Thaumaturge...#...........##.# Deep Elf..#............... Health: 45/48 ======================--................# Magic: 13/22 ==============----------#............... AC: 7Str: 5#............#.. EV: 12Int: 23#...#.##...#...# SH: 0Dex: 15####)####........#...#.. XL:  8 Next: 59% Place: Dungeon:5......)@)..##..#...#...# Noise: ---------  Time: 4183.3 (0.0)#......).........#.#.#.# l) +2 dagger (speed)#....##.###.##UÚj¯ž^[39;49m.#.#.#...# Cast: Shock#... #.#...##...#†.._.##.. ..#.####.#.#.#...##. #.##. #...#.#.## .. . ..#.. .... _Your attacks no longer feel as feeble.You pick up a parchment of Summon Small Mammal and begin reading...  You add the spell Summon Small Mammal to your library. _You see here a +0 whip. _Items here: )) [ †.  Okay, then.UÚj(ªUÚjÕ°UÚj3¸UÚj�Ä. _UÚjÁ˜ .. #.##. ...#.##.. ..#....... ........#. #.....#.. #.....#.. #...#.##...#....####)####.#...#.@))..##..#...#...#......).#.#.#. #....##.###.##.#.#.#... #.... #.#...##...#†.._. #... ..#.####.#.#.#... #... #.##. #...#.#.# #.. .. . ..#.. .#.. ...UÚjºËUÚjKÔ`6=4.3 (1 _UÚjÀÛUÚjMßM _You see here a +0 whip.UÚj@CIUÚj_QUÚjlRUÚj XUÚjÝ\UÚjM]M4=UÚjŽ_UÚj7dk7=UÚjyfUÚjjUÚjljj5==UÚj«lUÚj¥pUÚjòpUÚjÔrUÚj+wUÚj}wUÚj‹yUÚj1€% UÚjž€F_You start resting.HP restored.UÚjî¬UÚjVÁ,90.3 (6UÚjÂÉ­8=6==1.3 (7 _UÚj³àUÚj<13UÚj[<UÚj@,UÚjo@UÚj1E,UÚj\GUÚjKUÚjlKj7==UÚjWMUÚjkPUÚj¾P9=UÚj~RUÚjÓV,UÚjËWUÚj5\~8==UÚj;^UÚj3b,UÚjècUÚjÅh~9==UÚj jUÚjo,UÚjµsUÚjVtUÚj“tUÚjbvUÚjºyUÚj9€i20==UÚjƒUÚjã†UÚj:‡UÚj—‰UÚjëŒUÚj>�UÚjèŽUÚj}“~1==UÚj|¡XUÚjš§,UÚj"½UÚjf¿n _You start resting.Magic restored.UÚj1ßUÚjƒè1207.3 (16.0)UÚjRò2===8.3 (17 _UÚjêúUÚjÆüUÚj�\ UÚjé\ UÚj_ UÚjøc UÚj:v ‘ .. #.###.#.......#.###.#.... ..# ....._  #.... # #.... #.# ... #...#.##...##.####)####.#...##)))..##..#...#0.0)#......).#.#.#UÚj²v Q #....##.###.##.#.#.# #.... #.#...##...#†.._ #.... ..#.####.#.#.# #....#.##. #...#.#.# #...... . ..#.. . #......UÚj� UÚjЊ +9.3 (1UÚjZ’ UÚjƒ” 8 _Found a broken altar of Ashenzari. UÚj2 = ###.#####. UÚjß ! . ##.....##.... #.#.......#...##.#.......#......._..... #.......#.#.......#.......... #.....##...#.##...#. #.####@####........#. #.)))..##..#...#.###......).........#.# #....##.###.##.#.#.#. #....##.#...##...#† #....#..#.####.#.#.#. #....#.##. #...#.# #...... . ..#..#...... UÚjW  UÚjË" '10 UÚjI+  UÚjö. N _You see here a +0 spear. UÚjJä M #.  ###.### ###.#####. ##.....##......##.#.......#........_.....#.......#........... #..@..##...#.##...##.####)####........#..#.......)))..##..#..###......).........#.#.####.#..... UÚjìí UÚj!ù-1 _ UÚj2 UÚj UÚj½ /M  ... #.  ###.### ###.#####. ##.....##....##.#.......#...#....._.......#...@...#........... ##.....##...#.##...#####)####........#..#.......)))..##..#...#..........##. #....##.# ## #....#  UÚjq  UÚj7 C==2 UÚj³&  UÚjf)  UÚjÁ‡ ZM##  ... #.  ###.### ###.#####. ##.....##...#...##.......##....._..............#........... ##.....##...#.##...##.####)####........#......##....# UÚjÒ‘  UÚj¡š &3 UÚjS¡  UÚj?£  UÚj§yWM  ## UÚj�z{  ... #.  ###.### ###.#####. ##.....##...#....##.......##......#...........#...........##.....##...#.##...#....# UÚjœƒ UÚjUŽ&4 UÚj– UÚjr™` _There is a broken altar of Ashenzari here.UÚjâU  Unknown command.UÚjD UÚj$UÚj ¹ _Press < or > to pray at altars.UÚjÐ…U  Unknown command.UÚj(‘UÚjS˜UÚj¦š¹ _Press < or > to pray at altars.UÚjCn   You kneel at the altar of Ashenzari.  --more--UÚj^HUÚjW×Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionUÚj8*UÚj;2UÚj*;#.# DrHermelin the Thaumaturge.#.# Deep Elf##.# #.# Health: 48/48 ========================...#. #.# Magic: 22/22 ========================###.### ###.#####.# AC: 7Str: 5. ##.....##...........# EV: 12Int: 23#.#.......#...........# SH: 0Dex: 15#.#.......#............ XL:  8 Next: 59% Place: Dungeon:5#.....@................ Noise: ---------  Time: 4214.3 (0.0)#.#.......#............ l) UÚjŒ<ò+2 dagger (speed)#.......#............ Cast: Shock##.....##...#.##...#.#.####)####........#...#.......)))..##..#...#. ###......).........#.#. #....##.###.##.#.#.#. #....##.#...##...#†..  _There is a broken altar of Ashenzari here.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Ashenzari.UÚjM=m  Ashenzari welcomes you!UÚj1G/  --more--UÚj�’UÚjìšZ of Ashenzari ......5.3 (1UÚjg¢UÚj3¨Õ  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.UÚj,Ó UÚj^Ô ÀRead which item? Scrolls  a - a scroll of enchant armours - a scroll of butterflies  V - 2 scrolls of vulnerability  c - a scroll labelled CYELAOH IHELUA  e - 2 scrolls labelled VESHRI SEH XOINK  h - a scroll labelled HIAGIS JENEC  j - a scroll labelled LUREGITOMO UÚjEÕ  l - a scroll labelled MIXIDO IRELL [!] read|quaff[?] describe selectedUÚjä UÚjñˆ UÚjÄ‘ F#.# DrHermelin the Thaumaturge.#.# Deep Elf of Ashenzari ......##.# #.# Health: 48/48 ========================...#. #.# Magic: 22/22 ========================###.### ###.#####.# AC: 7Str: 5. ##.....##...........# EV: 12UÚj*’ Int: 23#.#.......#...........# SH: 0Dex: 15#.#.......#............ XL:  8 Next: 59% Place: Dungeon:5#.....@................ Noise: ---------  Time: 4215.3 (0.0)UÚj^’ Â#.#.......#............ l) +2 dagger (speed)#.......#............ Cast: Shock##.....##...#.##...#.UÚj…’ #.####)####........#...#.......)))..##..#...#. ###......).........#.#.UÚj«’ ´ #....##.###.##.#.#.#. #....##.#...##...#†..UÚjÖ’ D Unknown command. UÚjü’ Ì_Press < or > to pray at altars.  You kneel at the altar of Ashenzari.  UÚj"“ ÜAshenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.UÚj³œ P  Okay, then.UÚjæ¨ UÚjI° UÚj_² . _ UÚj@}3 UÚjc~ UÚjHƒ UÚjY† UÚjU‡  UÚj´‹4_ UÚjŒ UÚj3� UÚjŠ� UÚj’ UÚj`“ UÚj~•, UÚj²– UÚj=˜ UÚj÷›B UÚj� UÚj…Ÿ, UÚjM  UÚjQ¥ UÚjG¬š UÚjé­ UÚj ± UÚjV³ UÚjß´ UÚj¨· UÚjgº UÚjL» UÚjˆ» UÚjì½ UÚjµÀ, UÚj UÚjRÄ UÚjÍÆ UÚj~Ç UÚj2È UÚjîÉ UÚjRÌ, UÚjaÍ UÚjWÏ UÚjðÑ, UÚj8Ó UÚj|Õ UÚjNØ, UÚj]Ù UÚjÛ UÚjÝ UÚjWÝ UÚj5Þ UÚj ðN ######  ###......  #@..#  #####.### #......##......# #......#####......# UÚj¯ðö#..........# #.# #.#####.#### # #.# .###.# ... #.# .# UÚj:÷030.3 (15.0) UÚj&ý,1.3 (16 UÚj‚q _n - a murky sapphire potion UÚj—Á UÚj UÚj¥Â UÚjÇÄ UÚjUÇ UÚjßÇ UÚjÉË, UÚjÁÌ UÚjÍ UÚj Î UÚjêÏ UÚj‚Ð UÚjÚÐ UÚjEÑ UÚjþÒ UÚj Ô UÚj Õ UÚjzÕ UÚjÏÖ UÚj¤Ø UÚjòØ UÚjaÙ UÚj‰Ú UÚjþÛ UÚjEÜ UÚj�Ü UÚjñÝ UÚjŠß UÚj à, UÚjWá UÚj”ãB UÚjå UÚjýæ UÚjGç UÚjoç UÚj]è UÚjïé UÚj5ê UÚj_ê UÚjêë UÚjuîB UÚjsï UÚj¹ð UÚjñ, UÚj¡ò UÚjgô, UÚjîô UÚjñõ UÚjK÷ UÚj‰÷ UÚjñ÷ UÚj5ù UÚj�ú, UÚjbû UÚjý UÚj›þ UÚjÿ, UÚj_ UÚj~ UÚjÅ UÚj UÚjŸ UÚjH UÚjŽ UÚjà UÚjY UÚj B UÚj  UÚjÐ , UÚj/ UÚj¥ UÚjO UÚj˜ UÚj UÚjŒ UÚj UÚjY UÚj( UÚjv UÚj0 UÚjŠ UÚjí UÚjÓ UÚj5 UÚjŽ UÚjÉ UÚjJ# UÚjc% UÚj¸% UÚj®& UÚjw( UÚjò* UÚj,, UÚj‘. UÚjn0 UÚj¶0 UÚjú1 UÚjD4 UÚj”7 UÚjø7 UÚj°8 UÚj’; UÚj&? UÚj…? UÚj½@!UÚjC!UÚjÐ!UÚj'!UÚjñ!UÚjÐ !UÚjË(».##### .###########..# .###...........##.# ####..########.....# .....## ###......## .##### ..........# ##....#.....+ ...##...@.# 61.3 (30...##.....##..>........###.##.......##. #........###.# #....)....###.# .# #.).)......###.# .# #...........###.# .# #..<........##!UÚj³)!UÚj'6,2.3 (31!UÚj>!UÚjDIJ _Found a stone staircase leading down.!UÚj`W,3.3 (32!UÚj<^!UÚjâ`? _You now have 295 gold pieces (gained 13).!UÚjk—!UÚjý—!UÚjX™!UÚj³¨!UÚjJ±B!UÚj µ!UÚj+¹!UÚjœ¹!UÚjb»!UÚj3À7 _You open the door.!UÚj|Ä�  You encounter an orc. It is wielding a +0 trident.!UÚj°Ò .# #≈ #### .# #≈≈##########..# .# #≈≈.  ##...........##.# #≈≈.. ##..#####.##≈≈... ...## #####≈≈...≈## ..........#≈≈...≈=....#.....@......o...##.....#≈≈...≈....##.....##≈≈...≈Shock..>........##≈≈!..#.##.......##≈≈.. . #........##≈≈.o   orc (polearm, asleep) #.# !UÚj>Ô#....)....##≈≈ #.# .# #.).)......##≈ #.# .# #...!UÚjJë\5.3 (2.0)6.3 (3!UÚj£ð!UÚjýúœ _Found a jade ring. _There is an open door here."UÚjT¬ j )The zap hits the orc!"UÚj)² H*******"UÚjý< B......)"UÚj”P ‘1--=7.3 (1Shock"UÚj¹X "UÚj8[ G _You kill the orc!#UÚj3o#UÚjo|#UÚjă#UÚjdž´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#UÚjR´3#UÚju·#UÚj”»#UÚj}À: _#UÚj…Ã#UÚjçÃ#UÚjÄE2==#UÚjnÇ#UÚjË#UÚj³Ð,#UÚjˆÒ#UÚj×#UÚjöÛg  You encounter an iguana.#UÚj÷ë.# #≈≈.#### .# #≈≈.♣ ###..# .# #≈≈.. #....##.# #≈≈...♣ ..##.....##≈≈...≈ .## ###......##≈≈...≈.. ..#≈≈...≈=......#.....')..-...##.....#≈≈...≈..)...##.....##≈≈...≈.lShock..>........##≈≈!..≈#.##.......##≈≈...♣. #........##≈≈..l   iguana (asleep) #....)....##≈≈.♣ #UÚjì®.# #.).)......##≈≈. #UÚj3ü,70.3 (3#UÚjIE-1.3 (4#UÚjÊ #UÚj * _Found a short sword.$UÚjób� *******l  $UÚj`c8  The zap hits the iguana.$UÚj\æ7l.$UÚj’ýP...≈...$UÚjtb1--=2.3 (1$UÚj"$UÚjŽa _The iguana is moderately wounded.$UÚj—Ж ******* The zap hits the iguana!$UÚj-S6l.$UÚj“]l...≈..)$UÚjl^A--3$UÚj¿f$UÚjÔh_ _The iguana is severely wounded.$UÚj§W m )The zap hits the iguana.$UÚjî] H*******$UÚj}é D....)..$UÚj<6 ì0-624Shock _You kill the iguana!%UÚj£m%UÚjn%UÚjÒp%UÚj%v%UÚj¥v%UÚjxz%UÚj‰„%UÚjÅ‹a1=%UÚjŽ,%UÚjÁ“%UÚj“•,%UÚjË—%UÚjÑœ%UÚj1�i2===%UÚjåŸ%UÚj�¥%UÚjª,%UÚj4®%UÚjí¯%UÚjü³%UÚjµ%UÚjí¶%UÚj.º%UÚj.¾%UÚj„¾%UÚjEÁ%UÚjÍP==%UÚjÙÏ%UÚj‡Ôl _d - 3 puce potions (gained 1)%UÚj3Ø3%UÚj°Ú%UÚjkÝ%UÚjÁá,%UÚjÒã%UÚjPæ%UÚj�ñ,%UÚj´ó%UÚjðö %UÚjŒ÷ Things that are here:%UÚjšû`  a +0 trident; an orc corpse%UÚj$K _%UÚjÓD ##≈. # .# ##≈≈.≈≈##  #### .# ##≈≈.♣.≈≈######..# .# ##≈≈.....≈≈#.....##.###≈≈...♣...≈≈ #####.....##≈≈...≈.≈...≈#......##≈≈...≈...≈. .........#≈≈...≈@....≈- ...#.....'......)....... ..##.....#≈≈...≈..) ..##.....##≈≈...≈...≈.. .>........##≈≈...≈.≈...≈ #.##.......##≈≈...♣...≈≈ [%UÚjÃEÔ15d. #........##≈≈.....≈≈#  #....)....##≈≈.♣.≈≈##  #.).)......##≈≈.≈≈##%UÚjqU0873.0)%UÚj¢cF-8.3 (14%UÚj@k%UÚj?t. _o - a +4 ring of slaying&UÚjäÐ &UÚj_Ö ÃGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  c - a +1 short sword of flaming  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining &UÚjÁÖ ·Missiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  m - a +0 pair of gloves (worn)  i - a +1 cloak &UÚjæÖ …Magical Staves (go to first with |)  n - a staff of fire &UÚj× ŸJewellery (go to first with "=)  b - a ring of see invisible (worn) &UÚj)× X d - a +4 ring of protection (worn)o - a +4 ring of slaying(UÚjÀ7 (UÚjºD (UÚjxJ fDrHermelin the Thaumaturge##≈. #Deep Elf of Ashenzari .......# ##≈≈.≈≈##(UÚj×J ›Health: 48/48 ========================#### .# ##≈≈.♣.≈≈##Magic: 22/22 ======================== #####..# .# ##≈≈.....≈≈#AC: 7Str: 5 (UÚjK Ì.......##.###≈≈...♣...≈≈EV: 12Int: 23 #####.....##≈≈...≈.≈...≈SH: 0(UÚjPK ZDex: 15 ###......##≈≈...≈...≈...XL:  8 Next: 62% Place: Dungeon:5 (UÚj¬K ±.........#≈≈...≈@....≈..(UÚjƒL Noise: ---------  Time: 4288.3 (0.0) ...#.....'......).......l) +2 dagger (speed) ..##.....#≈≈...≈..)..≈..(UÚjÒL LCast: Shock ..##.....##≈≈...≈...≈... .>........##≈≈...≈.≈...≈ #.##.......##≈≈...♣...≈≈ (UÚjxM ê. #........##≈≈.....≈≈##....)....##≈≈.♣.≈≈###.).)......##≈≈.≈≈##The zap hits the iguana. _You kill the iguana! _d - 3 puce potions (gained 1)  Things that are here: _a +0 trident; an orc corpse _o - a +4 ring of slaying(UÚjèZ (UÚjf (UÚjo (UÚj.p )UÚjš3)UÚjœ)UÚj¢)UÚjL¦)UÚjȪ,)UÚjj«)UÚjB¯)UÚj�¯)UÚjx±)UÚj~µ)UÚj¹,)UÚj«»)UÚjÁ¾)UÚjüÁ)UÚjNÂ)UÚj{Ä)UÚjÇ)UÚj Ë)UÚjXË)UÚjðÍ)UÚjÐ)UÚj,Ô,)UÚjÖ)UÚj£Ø)UÚj€Û)UÚjÑÛ)UÚjíÝ)UÚjÇï¨.# ##≈≈.≈≈## # .# ##≈≈.♣.≈≈##  # .# ##≈≈.....≈≈##  ##.###≈≈...♣...≈≈##  ...##≈≈...≈.≈...≈≈##  ##≈≈...≈...≈...≈≈##  ..#≈≈...≈.....≈...≈≈#  ..')..........+  #≈≈...≈..)..≈.@[≈≈# )UÚjuð™ ##≈≈...≈...≈...≈≈##  .##≈≈...≈.≈...≈≈##  ..##≈≈...♣...≈≈##  .....##≈≈.....≈≈##  .)....##≈≈.♣.≈≈##    )......##≈≈.≈≈##    ........##≈.≈##  )UÚjBñÆ  <........##+##   )UÚjd÷%.# ##≈≈.≈≈##   .# ##≈≈.♣.≈≈##   .# ##≈≈.....≈≈##  #.###≈≈...♣...≈≈##  ##≈≈...≈.≈...≈≈## )UÚjß÷â .##≈≈...≈...≈...≈≈##  .#≈≈...≈.....≈...≈≈#  .'......)..........+  .#≈≈...≈..)..≈..@≈≈#  .##≈≈...≈...≈...≈≈## )UÚj²øÌ ##≈≈...≈.≈...≈≈##  ##≈≈...♣...≈≈##  ##≈≈.....≈≈##  )....##≈≈.♣.≈≈##  ......##≈≈.≈≈##  ##≈.≈##  .##+##  )UÚjR,95.3 (7)UÚj„ +6.3 (8)UÚj?)UÚjós _You see here an orb of guile.+UÚjÑ¥+UÚj¦+UÚjا+UÚjè«+UÚjN¯+UÚj³: _+UÚj·Ó°+UÚjCÜj _You open the door.+UÚjsá+UÚjUâ@  There is an open door here.+UÚjÉå+UÚjæ _+UÚj\ç+UÚjé+UÚjÿë+UÚjWì+UÚjÉí+UÚj‡ð+UÚj]ó+UÚjô+UÚj·ô+UÚj‰ö+UÚjÙù+UÚj3ú+UÚjØú+UÚj’ý+UÚjºÿ+UÚjA+UÚj1+UÚj¼+UÚj¶+UÚj+UÚjá+UÚjz +UÚj2 +UÚj“ +UÚjÜ+UÚj°+UÚj+UÚje+UÚj¸+UÚj+UÚj—,+UÚj+UÚj!+UÚj,$+UÚj$+UÚjô%+UÚjt*+UÚjT-+UÚj½-+UÚjë.+UÚj‡1+UÚjq3+UÚjº3+UÚjž4+UÚj7+UÚjÂ9+UÚj(:+UÚj‚;+UÚjÓ<+UÚjæ?+UÚj8@+UÚjMA+UÚj‰C+UÚjF+UÚj}F+UÚj8G+UÚj4N+UÚjŒP,+UÚj{Q+UÚjuS+UÚjØU+UÚj1V+UÚjøV+UÚjËX+UÚj9[+UÚj•[+UÚjx\+UÚjD^+UÚjq`+UÚjÃ`+UÚjºa+UÚj#c+UÚj½e+UÚj f+UÚjéf+UÚj+h+UÚjÐj+UÚj(k+UÚj³k+UÚjËm+UÚj\z+UÚjv{+UÚjF|+UÚj ~+UÚjä€+UÚjD�+UÚj<‚+UÚjë„+UÚj>ˆ+UÚjŸˆ+UÚj:Š+UÚjò‹+UÚjBŽ+UÚjºŽ+UÚjm�+UÚj‘+UÚj““+UÚj=”+UÚjÍ”+UÚj"—+UÚjy™+UÚjÒ™+UÚjÇš+UÚj<œ+UÚjž,+UÚj1Ÿ+UÚj³ +UÚj}£+UÚjÞ£+UÚjR¤+UÚj¨¥+UÚj$©,+UÚj‡©+UÚj®+UÚjů+UÚj¬°,+UÚjÓ±+UÚj�³,+UÚj´+UÚjö+UÚj“ºd  You encounter 4 orcs.+UÚjqÈŸ.....# #..###..#.### .....# #.# ##.#...# ....... ... #...#.# .......# ###...# ).....# ##..# .......# + #..#  #. ##..#  #.###...#  #..@..###+UÚj#É  ##.####  ...  Shock ..... .....oo ....... oooo 4 orcs (1 wandering, 3 asleep) ....... ...oo.. +UÚj”ÏR332.3 (36.0)s+UÚj—Ð:o.+UÚj4Øýs   scorpion (wandering)oooo 4 orcs (3 asleep)+UÚjÜ,3.3 (37+UÚj@ã+UÚjbêY _You encounter a scorpion.,UÚjÂWl )The zap hits the orc!,UÚj3]Ç******oo 3 orcs (2*,UÚjÙà/ .  ,UÚjSá9You kill the orc!,UÚj.â:o.,UÚjAã:o.,UÚjLä,UÚj†ä2o.,UÚjïÔ...).ooo 3 orcs.,UÚjµ÷h1--==4.3 (1.0) ,UÚjOÿ,UÚj©% _The orc shouts!,UÚj²R d*******,UÚj�Ö © BThe zap misses the orc.s,UÚjØ× :o.,UÚj5Ø :o.,UÚjöØ ;o.,UÚjâ ½.).s   scorpion.B   clockroach (wandering, warded).ooo 3 orcs,UÚjÃæ h0----5,UÚjOî ,UÚjyð [ _You encounter a clockroach.,UÚjôÉ ® *******The zap hits the orc but does no damage.,UÚj8LŠ.B.s,UÚj›N° WThe zap misses the orc.o.,UÚjZO:o.,UÚjPP:o.,UÚjpX 78 M.......W   bes kemwar (wandering)BW,UÚjŠ[H--6,UÚjc,UÚjìq[ _You encounter a bes kemwar.-UÚjÝ:ÿ ****The zap hits the orc.  The orc is moderately wounded.The zap hits the orc but does no damage.-UÚjí½8B.-UÚjѾI.s-UÚj~¿0W.-UÚj˜ÀMo)-UÚj’ý WThe orc is moderately wounded.The orc barely misses you.-UÚjdÄ;o.-UÚjcÎ'o.W   phantomW   bes kemwar (wandering)s   scorpionB   clockroach (wandering, warded) (…)-UÚjAÑU19-7-UÚjÙ-UÚjNÜX _You encounter a phantom.-UÚjª•V**** _You encounter a phantom.The zap hits the orc.  The orc is severely wounded.  The zap misses the orc. The zap hits the orc.  -UÚjÁ–iThe orc is moderately wounded.  The zap hits the scorpion.-UÚjä8B.-UÚj�Ys..-UÚjo~ W.  The scorpion is lightly wounded.-UÚjç'œooWs   scorpionB   clockroach (wandering, warded)ooo 3 orcs-UÚjA+@-8-UÚj93-UÚj—5Q _The orc closely misses you.-UÚjŠˆ l )The zap hits the orc!-UÚj�  **** 2 orcsYou kill the orc!The zap hits the orc.  The orc is almost dead.-UÚje 7B.-UÚj ;s.-UÚjA Qo..-UÚjÕ 9W.-UÚjƒ ¬o.oo 2 orcs -UÚjé" ‚7-8-9-UÚjü* -UÚjf1 k _The zap misses the scorpion. The scorpion stings you./UÚjå£ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./UÚjÄÁ' Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air/UÚj’ÂÚ1%2  c - SwiftnessAir1%3  d - AirstrikeAir2%4  e - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0UÚjp0UÚjJx0UÚj”�.....# #..###..#.###DrHermelin the Thaumaturge .....# #.# ##.#...#Deep Elf of Ashenzari ...... ....... ... #...#.#Health: 47/48 =======================- #........# ###...#Magic: 18/22 ===================----- ..).....###..#AC: 7Str: 5 ........# + #..#EV: 12Int: 23#. ##..#SH: 0Dex: 15#.###...#XL:  8 Next: 62% Place: Dungeon:5#..@..###Noise: =--------  Time: 4339.3 (0.0)##s####l) +2 dagger (speed).ooCast: Shock.....Új‚¦3;10H.....)......W.W   phantom.......s   scorpion.......oo 2 orcsYou kill the orc!The zap hits the orc.  The orc is almost dead. _The zap misses the scorpion. The scorpion stings you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0UÚj}‚0UÚjÅ‹—.....# #..###..#.###DrHermelin the Thaumaturge .....# #.# ##.#...#Deep Elf of Ashenzari ...... ....... ... #...#.#Health: 47/48 =======================- #........# ###...#Magic: 18/22 ===================----- ..).....###..#AC: 7Str: 5 ........# + #..#EV: 12Int: 230UÚjA�#. ##..#SH: 0Dex: 15#.###...#XL:  8 Next: 62% Place: Dungeon:5#..@..###Noise: =--------  Time: 4339.3 (0.0)##s####l) +2 dagger (speed).ooCast: Shock..........)......W.W   phantom.......s   scorpion.......oo 2 orcsYou kill the orc!The zap hits the orc.  The orc is almost dead. _The zap misses the scorpion. The scorpion stings you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0UÚjïž )The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.The orc is struck by an arc of lightning.0UÚj¢ŸK **0UÚjé¡›    orcYou kill the orc!0UÚj™? )The lightning grounds out. Your orb flickers with a hungry flame!  The fireball engulfs the scorpion!0UÚjiHœ )You kill the scorpion!The fireball engulfs the orc!0UÚj„]Ú# ###########@#########0UÚjÉ« � W.  You kill the orc!0UÚj<µ . ##..###....@..).))...0UÚjÆÀ Ì 6--9=========40.3 (1 _You hear a shout! You hear an angry hiss.  0UÚj|Á 0Training target 4.0 for Stealth reached!0UÚj›È 0UÚj@Ë h _Your Stealth skill increases to level 4!2UÚj³ÛŸ *******The zap hits the phantom.2UÚjt]BW)2UÚjûoµ#..O')).O   ogre (wandering).W   phantom.2UÚj[™ The phantom is lightly damaged.  An ogre opens the door.2UÚjÚƒ—8=--=--------12UÚjPŒE..2UÚj“v _You encounter an ogre. It is wielding a +0 giant club.2UÚj¹,Ï ****** *The zap hits the phantom!2UÚj®1B2UÚjЮhWW.2UÚjί0.O2UÚj%°2UÚjݹ5))...W   bes kemwarB   clockroach (warded)2UÚjL¾o5---------22UÚj]ÆR..2UÚjdÉb _The phantom is moderately damaged.2UÚj: Ï ****** *The zap hits the phantom!2UÚjV� y.BW.2UÚjt� @W)2UÚjv‘ G'O2UÚjË™ d.)...2UÚj¼œ a4--32UÚjÙ¤ ]...2UÚjJ¨ ` _The phantom is severely damaged.2UÚj"  **** The zap misses the phantom. The zap hits the phantom.  The phantom is almost destroyed.2UÚj§Œr)BW.2UÚj�« §WThe zap hits the clockroach! The clockroach is warded from harm.2UÚjæ™#...# ........# .' #..##. .....# #O ##..# #. ......###.#.###...# ..........#..§..### .........###§#### ...........)B#.............##...W...).##...@....W#.)...........#2UÚjjšˆ...#.........#. #.........# #.........# #...$>....# #.><......# #.........#2UÚjQŸç )BThe phantom hits you. The phantom blinks! You blink.  Found a sling and 12 gold pieces. Found an escape hatch in the floor.2UÚjŒ«• <Found a stone staircase leading up and a stone staircase leading down.2UÚjZ±:*3UÚj«TŽ  The bes kemwar writhes about, and something writhes within you.3UÚj®ØK.O3UÚjääø..)@2----==4Dim 3UÚjWí3UÚjêïa _You feel your spells grow feeble.4UÚjÀõN .  The zap hits the phantom.4UÚj4ü:*****4UÚj3ýäW   bes kemwarB   clockroach (warded) 4UÚjÖ¡~ .....  You destroy the phantom!4UÚjЩ  ###The clockroach sprays sand from its hourglass at you.4UÚj9R ...  The blast of sand hits you.4UÚj@?:*4UÚjŽ  The bes kemwar writhes about, and something writhes within you.4UÚj ûG.O4UÚjœ7@4UÚjò @ 0----3-775 _You feel as though your spells will be weakened for longer.Training target 8.0 for Air Magic reached!4UÚj4UÚjBj _Your Air Magic skill increases to level 8!4UÚjÞK*****4UÚj=d 4UÚjse *W.4UÚjÚw K.O4UÚjªx f).B..4UÚj"z i2----64UÚj:ƒ 4UÚj† V _The zap hits the clockroach. The clockroach is warded from harm.5UÚj¸\K*****5UÚjíôzB.W..B.O).---75UÚjßú5UÚj«ýV _The zap hits the clockroach. The clockroach is warded from harm.6UÚj}6K*****6UÚj<ÈTW..B.O fThe zap hits the clockroach. The clockroach is warded from harm.6UÚjIÕs)...f   sleepcapW   bes kemwarB   clockroach (warded)6UÚjtÖŠ1-11-86UÚjÄá6UÚj1äY _You encounter a sleepcap.8UÚjl ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9UÚjĶ  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAir2%4  e - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;UÚjb;UÚj-#...# ........# .' #..#DrHermelin the Thaumaturge ..#. .....# #. ##..#Deep Elf of Ashenzari ...... #.......###.#.###...#Health: 41/48 ====================----f.........#.....###Magic: 11/22 ============------------.........###)####AC: 7Str: 5...........))#EV: 12Int: 23.......O.....#SH: 0Dex: 15#.......).#XL:  8 Next: 77% Place: Dungeon:5#...@BW...#Noise: =--------  Time: 4348.3 (0.0).)...........#l) +2 dagger (speed)...#;UÚjïŠ.........#Cast: Shock. #.........#Dim #.........##...$>....#O   ogre#.><......#f   sleepcap#.........#W   bes kemwarB   clockroach (warded) _The zap hits the clockroach. The clockroach is warded from harm. _The zap hits the clockroach. The clockroach is warded from harm.  The zap hits the clockroach. The clockroach is warded from harm. _You encounter a sleepcap.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;UÚj-$#...# ........# .' #..#DrHermelin the Thaumaturge ..#. .....# #. ##..#Deep Elf of Ashenzari ...... #.......###.#.###...#Health: 41/48 ====================----f.........#.....###Magic: 11/22 ============------------.........###)####AC: 7Str: 5...........))#EV: 12Int: 23.......O.....#SH: 0Dex: 15#.......).#XL:  8 Next: 77% Place: Dungeon:5#...@BW...#Noise: =--------  Time: 4348.3 (0.0).)...........#l) +2 dagger (speed)...#ÚjØ$·m.........#Cast: Shock. #.........#Dim #.........##...$>....#O   ogre#.><......#f   sleepcap#.........#W   bes kemwarB   clockroach (warded) _The zap hits the clockroach. The clockroach is warded from harm. _The zap hits the clockroach. The clockroach is warded from harm.  The zap hits the clockroach. The clockroach is warded from harm. _You encounter a sleepcap.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W.;UÚjß–Y  You feel quick.  ;UÚj%™_The clockroach sprays sand from its hourglass at you.;UÚj¸(S  The blast of sand hits you but does no damage.;UÚjÀ+"*;UÚjb,;UÚjM Ž  The bes kemwar writhes about, and something writhes within you.;UÚj/Ÿ¾.O.f@;UÚj Ì8/22 ----==9.3 (1Swift Dim ;UÚjÿ©;UÚjë¬{ _You feel as though your spells will be weakened for longer.;UÚjmò ó ..#. .....# #. ##..#  #. ..###.#.###...# ..f........#.....###$.##)####  ....))#  .....## #...OW..).#....#....B....#..)....@......#...#.#. #.# #.# #...$>....# #.><......# #...# ###9=------50.0 (0.7 _Found 10 gold pieces.><....## ##..<..## ><....## ##..<..##  ####### ><....## ##..<..##  ####### =UÚj<ÛŠ.B.W=UÚjÜ@.O=UÚj/í 10/22==2.3=UÚjiî=UÚjñ=UÚj—ðj ..f..))# ...#####).....)....#.OW #..B #...$>><....## ##..<..## ####### =UÚjáñä W   bes kemwarB   clockroach (warded) =UÚj{òD.W=UÚj4ó7f=UÚjoó@.B=UÚj¿ýY .f   sleepcapW   bes kemwarB   clockroach (warded)  =UÚjRþ)The clockroach attacks as it pursues you!=UÚj¢]1-=3.1=UÚj =UÚjÉ / _The clockroach bites you.>UÚjëfžf..#####).....)....#.O #...W #..B.>UÚj’gH.$>>@....## ##..<..##  ####### W   bes kemwarB   clockroach (warded) >UÚj\iG.W>UÚjÛ|­ #The clockroach sprays sand from its hourglass at you.>UÚj ûG.O>UÚj»û/f>UÚjT..f   sleepcapW   bes kemwar>UÚjófB   clockroach (warded)>UÚjº*8 (0.7>UÚjB>UÚj‘= _The blast of sand hits you but does no damage.>UÚj‘a _There is a stone staircase leading up here.>UÚj€g >UÚj@j >UÚj«€ >UÚjQ‚ K.W>UÚj3ƒ E.O>UÚj°ƒ G.f>UÚj"„ K.B>UÚjÆ• 2=-4.8 (1.0 _>UÚjè™ >UÚjßÏ {==4->UÚjªÖ ¯ ..........# #.##....# #.# +.........## #.##.#### #.# #.......#..# #.##.# #.# ........#.)###.#..# #.# ....#####...##.#.## #.# ....# ##+#..#.#.# #.# ########...#.#.#.# #.##.........#...#.############.## ##.........###..........# .+.........###.################# ##..............# .'..............# >UÚjç× Á##...........)..# ##............### ##..†.........# ##............# ##............#>UÚj©M •1==6.3 (2.5Shock>UÚjT\ >UÚj,^ ! _You climb upwards.>UÚj4` c _There is a stone staircase leading down here.?UÚj[äË12===3 _You start resting.?UÚj`÷?UÚj³L †9.3 (3.060.3 (4Swift ?UÚj¼` x _You start to feel a little slower.@UÚj‰Ü”.# #.##....# #.# ++.## #.##.#### #.# ##.#..# #.##.# #.#.#.)###.#..# #.#@UÚjßø.#####...##.#.## #.#.# ##+#..#.#.# #.##...#.#.#.# #.# # #.#...#.#.###.###.@>.# ..+.###.##.....# ..'.......##..)@UÚjíß/..##....### .##..†.........# .##......# .##.#@UÚj$ç@UÚjçñy3==1.1 (0.8@UÚj ù@UÚjú@UÚjüÜ .# #.##....# #.# .++..## #.##.#### #.# .##.#..# #.##.# #.#.#.)###.#..# #.#.#####...##.#.## #.#.# ##+#..#.#.# #.# .#...#.#.#.# #.# .# #.#...#.#. .###.###@.>..+.###. .###.....#.'.......#@UÚjÃÝt#...........)..##............###.##..†.........# ..##............# ..##.#@UÚj/ç@UÚjí*8 (0.7@UÚjDó@UÚjëô@UÚjuè Î#.#...#.# #.#####.# #. ....# #.##....# #. ..++...## #.##.#### #.##.#..# #.##.# #......#.)###.#..# #..#####...##.#.## #. .......# ##+#..#.#.# #. [.#########...#.#.#.# #. ..# #.#.@.#.############ #.###.###..>............. #...+###.############### #.###.....# ....'......##....)..# #####............###.##..†........@UÚjXé 4.# ...##.#@UÚj‰ð @UÚj¤ü U4=2.5@UÚj¶ @UÚj7 @UÚjAÍS..#..#.####.# #.# ##.#...#.# #.#####.# #...# #.##....# #.++...## #.##.#### ###.#..# #.##.# #.....#.)###.#..# #.#####...##.#.## # ........# ##+#..#.#.# # .[.#########...#@#.#.# # ...# #.#...#.############ ##.###.###..>............  #...+###.############## ##.###...# .....'....##)..# ######...###.##..†.#@UÚj_Ô@UÚj–Ùy4==3.3 (0.8@UÚjrà@UÚj²áAUÚjà< ..#.#......#####.# ..#..#.####.# #.# #.#...#.# #.#####.# ...# #.##....# .++...## #.##.#### ##.#..# #.##.# .....#.)###.#..# .#####...##.#.## ........# ##+#@.#.#.# [.#########...#.#.#.# ....# #.........#...#.########### ###.###.........###..>...........  #...+.........################ AUÚj6E)###.###..............# ......'..............##...........)..# #######...###AUÚj*PAUÚj­Y,4.0 (0.7AUÚjÒ`AUÚjÕbAUÚjM%²#####...._....+............#..#.#......#####.#..#..#.####.# #.##.#...#.# #.#####.#...# #.##....#.++...## #.##.######.#..# #.##.#.....#.)###.#..#.#####.@.##.#.##........# ##+#..#.#.#[.#########...#.#.#.# .....# #.........#...#.########## ####.###.........###..>..........  #...+.........############### ####.###..............# .......'..............# .#)..#AUÚj�O@8 (0.8AUÚjÙZ9_AUÚj\\AUÚj*h ¾ #.#.....#.#####.# ######...._....+............#AUÚj±i ¦..#.#......#####.#..#..#.####.# #.##.#...#.# #.#####.#...# #.##....#.++...## #.##.######.#..# #.##.#.....#@)###.#..#.#####...##.#.##........# ##+#..#.#.#[.#########...#.#.#.# ......# #AUÚj.j þ.#...#.######### #####.###.###..>.........  #...+############## #####.###AUÚjpj [.# ........'....#AUÚj2v AUÚj·ƒ —5=5.5 (0.7-Swift Dim AUÚj… 7_AUÚj{ˆ  AUÚjçˆ L_You feel sluggish.AUÚjˆE¤M#### #..#...#...  #.#.....#.##### ######...._....+.....#.....#.#......#####...#..#.####.# #.#...####...........# ...++.........######.# #.##....#.)###.#..####...##.#.##.......# ##+#. ....[.#########...#.#.#.#AUÚjaF2..#.AUÚj9LAUÚj½Ry5==7.0 (1.5AUÚjõX9_AUÚj¹[BUÚjÛ�....###...#.####.#### ##### #..#...#..........# #.# #.#.....#.#.......####.# #######...._....+............#..#.#......#####.#..#..#.####.# #.##.#...#.# #.#####.#...# #.##....#.++.......@.## #.##.######.......#..# #.##.#.......#.)###.#..#...#####...##.#.##........# ##+..#.#.#[.#########...#.#.#.# .......# #.#...#.########  #BUÚj›‘#####.###.###..>........  #...+###.########## BUÚjµ’BUÚj„�'8.5BUÚj £7_BUÚjr¤BUÚjOÝ€M.............>.... ....###...#.#....####.#### ##### #..#...#..........#  #.#.....#.#.......#### #######...._....+...........#.....#.#......#####...#..#.####.# #.#...####.. ...++..########..# #.##....#.)###.#.. ............#####...##.#.###.#.##.BUÚjMï£6=6==70.0BUÚjiö7_BUÚjøBUÚjô d###...##.#############................>..... ...###...#.#.....####.##### #### #..#...#....# #.#  #.#.....#.#.####.# ######...._....+......# #.....#.#......#####.# #...#..#.####.# #.# #.#...#@# #.#####.# ..# #.##....# ++..## #.##.#######..# #.##.# ...#.)###.#..######...##.#.#......# ##+#..#.#.# [.#########...#.#.#.# ......# #.#...#.#########BUÚj�ú BUÚj¤ '1.5BUÚj 7_BUÚj3 BUÚjhÛ M#'.........###...##.##.###########..............>..... ...###...#.#...####.##### #### #..#...#..........#  #.#.....#.#.......#### ######...._....+...........#.....#.#......#####...#..#@####.# #.#...####...........# ...++.........#### ......##.......#..# #.##.#.......#.BUÚj²Ý BUÚj£å ¬7=7==3.0BUÚj ì BUÚj¤í CUÚj©ð4MCUÚj´ó£.)..## ############.##'.........###...##.##.###########................>..... ...###...#.#.###.##### #### #..#...#...  #.#.....#.##### ######...._....+.....#.....#.#@.....####CUÚj�ô·#...#..#.####.# #.#...####.....# ... ......++.........## #.##.####...###+#.CUÚjÓúCUÚj r8==4.5CUÚjöCUÚjz CUÚjžRô#### #.##.# #.# )..## #.##.CUÚjRSy#########.# ###..###.##.'.........# ###...##.##.############...............>...... ..###...#.#....####.###### ### #..#...#....# #.# CUÚj«S #.#.....#.#.####.# #####...._....+......# #.....#.#......#####.# #...#..#.####.# #.# CUÚj=Tv#.#...#.# #.#####.# ....# #.##....#++.........## #.##.######.#..# #.##.#...#.)###.#..CUÚj¥TW######...##.#.#CUÚjd\CUÚj‰e'6.0CUÚj˜kCUÚjwpCUÚj²s# #.......##### #.# #### #.##.# #.# )..## #.##.#########.# ###..###.##.'.........# ###...##.###############............>....... .###...#.#...####.####### ## #..#...#....# #.#  #.#.....#.#.####.# ####...._....+......# #.....#.#......#####.# #...#..#.####.# #.# #.#...#.# #.#####.#..# #.##....#++.........## #.##.######.......#..# #.##.#UÚjuN1H...#.)###.#..#CUÚj CUÚjÓƒ 8=9==7.5CUÚj®ŠCUÚjÉŒb _You start to feel a little faster.CUÚjóQ 0# #.# #.# # #.......##### #.# #### #.##.# #.# )..## #.##.#########.# ###..###.##.'.........# ###...##.################ .CUÚjÞR ............>........#...#.#..####.######## # #..#...#....# #.# #  #.#.....#.#.####.# # ###...._....+......# ##.....#.#......#####.# ##...#..#.####.# #.# ##.#...#.# #.#####.# # ...# #.##....# #CUÚjŸS “ ++..## #.##.#####CUÚjßS Î ###..# #.##.# # CUÚjšZ CUÚj³f '9.0CUÚj m CUÚjîr CUÚjÇM—# #.# #.# # #.......# #.# # #.......##### #.# #### #.##.# #.# )..## #.##.#########.# ..###.##.'.........# ##...##.################# ............>......... ##...#.#..####.########.#..#...#....# #.# #.  #.#.....#.#.####.# #. ##...._....+......# #.#.....#.#......#####.# #.CUÚjÉNK#...#..#.####.# #.# #.#.#...#.# #.#####.# #....# #.##....# #.++..## #.##.#####.CUÚjuX7_CUÚjåm´20==80.5_DUÚj+Ÿ_DUÚjÖ¢BDUÚjæ£9=DUÚj¹¤DUÚj§W _You start resting.DUÚj2»h1==DUÚjÏ-2.5 (2.0DUÚjxÝY3.5 (3Dim DUÚjÃå�_ _You no longer feel sluggish.DUÚjÃÓ #.# #.#  #.......# #.#  #.# #.#  #.......##### #.# ### #.##.# #.# ..## #.##.#########.# ..###.##.'.........# #...##.################## ...........>.........# #...#.#..####.########.# #..#...#....# #.# #.# #.#.....#.#.####.# #.# #...._....+......# #.##.....#.#......#####.# #.##...#..#.####.# #.# #.##.#...#.# #.#####.# #.#..UÚjéÔsH# #.##....# #.#DUÚjƒÝDUÚj<ä*4.5 (1DUÚjÂé7_DUÚj„ DUÚjV ¥#.# #.# #.......# #.# #.# #.# #.##### #.#  #.##.# #.# ## #.##.###.# ..###.##.'.# DUÚjöV ...##.##.# >.# ...#.#.####.#.# ..#...#.# #.# #.# .#.....#.#.####.# #.# #.....#.#......#####.# #.##...#..#.####.# #.# #.##.#...#.# #.#####.# #.## #.##....# #.#DUÚj‡ DUÚj ’ q2===5DUÚjž– DUÚj®˜ EUÚjŽ�#.# #.# #.......# #.# #.......# #.# #.##### #.#  #.##........# #.# ## #.##........#.# ###.##..'.# ##.##.# >.# #.#.####.#.# #...#.# #.# #.# #.....#.#.####.# #.# _....+.. #.....#.#......###...#..##.#...#. EUÚjÖ”EUÚjdž%6EUÚj¨¥A_EUÚj³§EUÚjXC#.# #.# #.# #.# #.......# #.# #.......##### #.#  #.##........# #.#  #.##........#.# ###.##........'.# ##.##.# >.# #.#.####.#.# #...#..# #.# #.# .....#.#.......####.# #.# _....+....... .....#.#......# #...#..#.####.#.#...#.# #. EUÚj^_%7EUÚjìaEUÚjúeEUÚjß#.# #.#  #.# #.#  #.EUÚjèQ# #.#  #.##### #.#  #.##.# #.#   #.##........#.#  .##........'.#  ##.##.#  >.EUÚjbS#  #.#.####.#.#  ...#...# #.# #.#  #.#.......####.# #.#  ._....+.....# #.#  EUÚj¬8#.#......#####.# #.#    ...#..#.####.# #.# #.#    EUÚjâl#.#...#.# #.#####.# #.#   # #.##....# #.#   EUÚjò#EUÚj2)%8EUÚj¢.EUÚj0EUÚjÔù== _You start waiting.EUÚj ÿEUÚjM &9EUÚjw 690.5 (2EUÚj£ EUÚj i _Your spells return to their normal power.FUÚj¢0#.# #.#  #.# #.#  #.# #.#  #.##### #.#  #.##.# #.#  #.##.#.#  #FUÚjT „.##........'.#  #.##.#  >.#  .#.####.#.#  #....# #.# #.#  #.#.......####.# #.#  FUÚjœ Û_....+..# #.#  #.#......#####.# #.#  #..#.####.# #.# #.#  FUÚjÏ =.#...#.# #.#####.# #.#  # #.##....# #.#  FUÚjƒ'FUÚjÖ,+1.5 (1FUÚj~;7 _FUÚj?FUÚj= Ú.# #.#  .# #.#  .# #.#  .##### #.#  .##.# #.# FUÚjqÊ .##.#.#  .##.'.#  .##.#  .#  #.####.#.#  .#....# #.# #.#  #.#.####.# #.#  ....+...# #.#  #.#......#####.# #.#  .#..#.####.# #.# #.#  #...#.# #.#####.# #.#  # #.##....# #.#  FUÚjËFUÚjq&2FUÚjˆ FUÚjK#c _There is a stone staircase leading down here.FUÚjFUÚjX"FUÚj5'FUÚjx,FUÚj-?C3 _GUÚj¡Z5 #........##≈≈.....≈≈##..###  #....)....##≈≈.♣.≈≈##..##  #.).)......##≈≈.≈≈##..##  #...........##≈.≈##...#  #..<........##+##....#  ##...................#  ####................# ######..................# ## .#>#.....#......## #†######.....#..# ........# #..###..#.###).....# #.# ##.#...##.... ... #.....###........## ###...#GUÚj>]p[K .#.# ..).....# .. ##..## ........# .' #..#GUÚj ã-5.0 (2.5GUÚj8ìGUÚjˆî# _You climb downwards.GUÚjÔða _There is a stone staircase leading up here.IUÚj›WIUÚj.Y3IUÚj_IUÚjDaIUÚj9b$ _IUÚjñg,IUÚj®§d  You encounter an iguana.).)......##≈≈.≈≈##..## ..l....##≈.≈##...#  #..<..##+##....#  ##....... ####..... ######..... ........<# .#>.......#.....#......# ##†######@....#.. ....# #..###..#.####.## ##.#Cast: Shock.......l   iguana (wandering).. .#. .....# #. ##..# ........###.#.###...#.l6.0 (1.0IUÚjܯIUÚjË¿27.0 (2 _IUÚj·ÈIUÚjÎJUÚjGÅ È *******l  The zap hits the iguana but does no damage.JUÚjZ å.l......1--=8.0 (1JUÚj[ JUÚj³] 0 _The iguana hisses angrily.KUÚj@$T*******KUÚjõ§G.lKUÚj޶™.......0---9KUÚjµ·KUÚjÚ½A _The zap hits the iguana but does no damage.KUÚjÿß Ž *******The zap hits the iguana.KUÚjƒT G.lKUÚj¹\ ;.......KUÚj__ @-400KUÚjõo J _The iguana is lightly wounded.KUÚj› T*******KUÚj'G.lKUÚj� ;.......KUÚj’ U19-1KUÚjáKUÚjb P _The zap misses the iguana.LUÚj½í© ******* The zap hits the iguana.LUÚjCnG.lLUÚj[w:.......LUÚjš¯Ó8--2 _The iguana is heavily wounded.LUÚj"¢o †The zap hits the iguana!LUÚj"¯b*******LUÚjd>b.....†.LUÚj&I, 3LUÚjÊI±--93Shock _You kill the iguana!LUÚjÂPLUÚjBVm _Your Spellcasting skill increases to level 9!LUÚj€ LUÚj LUÚj› LUÚjÔ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LUÚj»Â LUÚj¢Ì LUÚj1Ó LUÚjÀÕ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MUÚjÓ×MUÚjÛIMUÚj§åó _9=MUÚj·ò[20==MUÚj~øÀ1==MUÚj=ùMUÚjíûMUÚjfüMUÚjýMUÚjçþMUÚjkÿh2==MUÚj}MUÚjÜMUÚjSMUÚjOMUÚj4MUÚj°MUÚjdMUÚjÏ 3===MUÚj´ MUÚj?} _Magic restored.MUÚj&MUÚjMUÚjîMUÚjoMUÚjmMUÚjC!MUÚjË!MUÚjŽ"MUÚj÷$MUÚj‘'MUÚj(:==MUÚjP)MUÚj1,MUÚj¾.g  An ogre comes into view.MUÚjÝ?.# ##...................# . ####................# # #######..................# ###..............†.<......## ....#>.......#.....#......##.......†######.....#..#...# #..###..#.### .......).....#####.## ##.#...# #...#...........@..# #...#.#-#...###........### ###...# #...#.# ..).....##.. ##..#Shock #.#...# ........# .' #..# # ..#. .......# #. ##..# # #. ........###.#.###...#O   ogre (wandering) # .....O......#.....### .$.........###)#### ...........UÚjA;45m))#MUÚj�RY218.0)O.MUÚj÷T=MUÚj•^M-2.0 (19 _MUÚjÀfMUÚjòhNUÚj¾ Ë ***** **The zap hits the ogre.NUÚjBt 8O.NUÚj®~ @......NUÚj£ NUÚjû§ `2--=3.0) NUÚj�« NUÚj«­ _ _The ogre is moderately wounded.NUÚjæ²› *******The zap hits the ogre.NUÚj-*8O.NUÚjž3@......NUÚj8:`1---4OUÚjfOUÚjz\ _The ogre is heavily wounded.OUÚjÜ"œ *******The zap hits the ogre.OUÚjŸ¥8O.OUÚjǾB.......OUÚjÔÅ@-5OUÚj¨ÏOUÚj^Ò\ _The ogre is heavily wounded.OUÚj4¾™ ***** *OUÚjú¾4*The zap hits the ogre.OUÚjáHhO.fOUÚjRP©.....f   sleepcap (wandering).OUÚjïST0-6OUÚjÉ]OUÚjŸ^Ê  The zap hits the ogre. _The ogre is heavily wounded.  The zap hits the ogre. _The ogre is heavily wounded. OUÚj6_… The zap hits the ogre. _The ogre is severely wounded.OUÚjœá Ô )The zap hits the ogre.  The ogre is almost dead.The zap hits the ogre.OUÚjTè œ*****f   sleepcap (wandering)OUÚjÉi .OUÚjñ© S....)f-887Shock _You kill the ogre!PUÚjò@PUÚj¢APUÚj=L„PUÚj¡P;  PUÚjOQEA sleepcap comes into view.PUÚj ch1=.....PUÚj½c¡-Shockf   sleepcap (wandering)fPUÚj¥m+9.0 (2PUÚj÷vPUÚj™�M-30.0 (3 _PUÚjŠPUÚjŒQUÚj2ñ *****f**The zap hits the sleepcap.QUÚj´9f.QUÚj²½[).....QUÚj¥Ça0-=1.0 (1QUÚjÐQUÚjyÒ6 _The sleepcap is lightly damaged.QUÚjUøÐ ***** **The zap hits the sleepcap.QUÚj0‡ˆf.).....QUÚja�`19--2QUÚjL”QUÚjÝ– QUÚjO—U_The sleepcap is moderately damaged.QUÚjj| Ÿ *******The zap hits the sleepcap.QUÚjZý 8f.QUÚj£ R).....QUÚj+ @-3QUÚj/ QUÚj c _The sleepcap is moderately damaged.QUÚjêë Ÿ *******The zap hits the sleepcap.QUÚjjm 8f.QUÚj w R).....QUÚju~ T8-4QUÚj† QUÚjç‡ o  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is moderately damaged.RUÚjÅ******* _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap.RUÚj§²mf.)......7--5  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is heavily damaged.RUÚjii  *******The zap hits the sleepcap.RUÚjíì9f.RUÚjööI......RUÚj|ú@-6RUÚj÷RUÚjYS  The zap hits the sleepcap. _The sleepcap is moderately damaged.  The zap hits the sleepcap. _The sleepcap is heavily damaged.  The zap hits the sleepcap. _The sleepcap is heavily damaged.RUÚjüRUÚj –) _The sleepcap is heavily damaged.  The zap hits the sleepcap. _The sleepcap is heavily damaged.  The zap hits the sleepcap.  The sleepcap is almost destroyed.  The zap hits the sleepcap.RUÚjÔ¦G*****RUÚjï0@....)RUÚj;Ž6-917ShockRUÚj�DRUÚjšEO _You destroy the sleepcap!RUÚjî RUÚjàô RUÚj:þ RUÚjË ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SUÚj…õ_SUÚj¤ù: _SUÚjÑûc7=SUÚjSüSUÚjÿ,SUÚjªSUÚjz€8==SUÚjÈSUÚjØ,SUÚj[ SUÚjÚ SUÚj6 SUÚj.À9==SUÚjx,SUÚjP,SUÚj¾SUÚj‹SUÚj[i20==SUÚjbSUÚj«#BSUÚj%SUÚj…%SUÚj«&SUÚjw)SUÚj3*a1==SUÚj+SUÚjâ-,SUÚj)/SUÚj‹1SUÚj'2h2==SUÚjR3SUÚjþ5,SUÚj�?XSUÚjœFSUÚjSGi3===SUÚjoISUÚjcSXSUÚjVSUÚjZSUÚjšZSUÚj—\SUÚj|_SUÚjòbSUÚjbcSUÚjeSUÚj$hSUÚj~lSUÚj m3==SUÚjoSUÚj·tSUÚjOv,SUÚj?zSUÚjL}SUÚj×~,SUÚjI�SUÚj˜„SUÚjô‹,SUÚj“SUÚjú—,SUÚjõ›SUÚjÌ£N _You now have 305 gold pieces (gained 10).SUÚj¼¨ISUÚj´¬SUÚjİ,SUÚj\²SUÚjɵSUÚj®¸,SUÚjtºSUÚj”¿SUÚjïÀSUÚj_ÁSUÚjæÂSUÚjÇÆSUÚjyË,SUÚjëÌSUÚj„ÐSUÚj­ÔSUÚjJÕSUÚjÃ×SUÚj¾ÛSUÚjYà,SUÚj°âSUÚj öSUÚj§ûSUÚj›üSUÚjTSUÚj‹SUÚjþ,SUÚj’ SUÚj§SUÚj_,SUÚj\SUÚjãSUÚjaSUÚjÙSUÚjWSUÚj6&BSUÚj7Ù _You now have 317 gold pieces (gained 12).SUÚj�9SUÚjô<SUÚj @,SUÚj¥BSUÚjEFSUÚj_GSUÚjÕGSUÚjISUÚj¶Ž¦  You see here a +0 sling. _SUÚjš—SUÚjŒ˜SUÚj¡™SUÚjU�SUÚjó SUÚj”¡SUÚj6£SUÚjo­nSUÚju°,SUÚj²SUÚjì¶SUÚj3¸,SUÚjºSUÚjé¼SUÚj9¿SUÚj—¿SUÚj%ÍÆSUÚjíÒBSUÚjm×l _d - 4 puce potions (gained 1)SUÚj¶Ù3SUÚjÛSUÚjmÝSUÚjRÞ,SUÚjßSUÚjuëÆSUÚjW÷šSUÚjWüšSUÚj ÿSUÚj SUÚj SUÚj­ ,SUÚj SUÚjê SUÚjH SUÚjê SUÚj šSUÚjÄ SUÚj8 SUÚj  ,SUÚj´ SUÚj= SUÚjå XSUÚjF ,SUÚjê SUÚj XSUÚjJ SUÚj–$ ,SUÚj÷% SUÚj^2 ‚  A bes kemwar comes into view.SUÚjíE Ö #....#..#.####.#.#.#...#.#. #....#.##.####...#.#.#.#.#. #..........##..#...#...#... #..........##....#...#...#. ........##.#....#...#... ........##........#..... W.......####.####....### ........####.# ####.# # .$.....# #.# #- ######.####### #.##. #. #....Shock ## ##..  W   bes kemwar (wandering) 509.0 (72.0)SUÚjPJ SUÚjMX d-10.0 (73 _SUÚj„Z TUÚj½D Þ *******W  The zap hits the bes kemwar!TUÚjÎÆ G.WTUÚj´Í +......TUÚjÔ g2--=1.0 (1.0) TUÚjÆÚ TUÚjOÝ b _The bes kemwar is heavily damaged.TUÚjÚÓ ~ *******The zap hits the bes kemwar.TUÚjU @.WTUÚjÑU @.WTUÚjm .......1---2 _The bes kemwar is heavily damaged.UUÚjm• ******* The zap hits the bes kemwar!UUÚjïî@.WUUÚj–õn.$..W..UUÚjžö@-3UUÚj)üUUÚjçþc _The bes kemwar is almost destroyed.UUÚjS�Q .  The zap hits the bes kemwar.UUÚjh”F******* UUÚjßUUÚjI.$.....UUÚj§0‹0-54ShockUUÚj6UUÚjì8Q _You destroy the bes kemwar!UUÚj% UUÚj8 è _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UUÚj–_UUÚjë™: _UUÚj›ša1=UUÚjŒ›UUÚjo�,UUÚj)žUUÚj ,UUÚj· UUÚj”¢UUÚj£a2==UUÚj§£UUÚjÏ¥UUÚj-¦UUÚjž¦UUÚj}¨UUÚjç¨i3===UUÚjÓ©UUÚj¬UUÚj;­UUÚjž­UUÚj#®UUÚj?°UUÚj²UUÚj}²UUÚj³UUÚjº´UUÚj,¶UUÚj ¶UUÚj0·UUÚj¢¸UUÚj_ºUUÚjÖº:==UUÚj–»UUÚj:½UUÚj¿UUÚjx¿UUÚjÀUUÚjhÂUUÚjUÃ,UUÚjPÄUUÚjïÆ,UUÚj�ÇUUÚjMÎN _You now have 329 gold pieces (gained 12).UUÚjÁÏUUÚjEÐUUÚj1ÑUUÚj“ÓUUÚjÚÕUUÚjEÖUUÚj’ÖUUÚjáØUUÚjrÚUUÚjçÚUUÚjUÛUUÚj�ÞUUÚjšàUUÚjûàUUÚj»áUUÚjŠäUUÚjôæUUÚjNçUUÚj2éUUÚj ìUUÚj~îUUÚjïUUÚj÷ñUUÚj¦óUUÚjŠöUUÚj÷UUÚjoøUUÚjÿúUUÚjïýUUÚjIþUUÚj„ÿUUÚjïUUÚj,UUÚjªUUÚj½ UUÚj¶ ,UUÚj×UUÚjåUUÚj›UUÚjþUUÚj°UUÚjÆUUÚj ,UUÚjwUUÚj<UUÚj· UUÚj!UUÚj"UUÚjò&UUÚjú(,UUÚjà)UUÚjÔ+UUÚjR-UUÚj©-UUÚjX.UUÚjâ/UUÚj$1UUÚjy1UUÚj¹1UUÚj÷2UUÚj4UUÚjl4UUÚj¹4UUÚjÅ5UUÚj7,UUÚj¢7UUÚj�8UUÚjI9UUÚj¹9UUÚj+:UUÚj;VUÚj¢,VUÚj}VUÚj VUÚjO VUÚjæ VUÚjY VUÚj VUÚjXVUÚj‘VUÚj,VUÚj«VUÚjôBVUÚjùVUÚj,VUÚjUVUÚj+!VUÚj–"VUÚjù"VUÚjW$VUÚju%VUÚj:',VUÚj'(VUÚjÞ)VUÚjw+VUÚjç+VUÚj�,VUÚj.VUÚj‹/VUÚjý/VUÚjM0VUÚj¬1VUÚj3VUÚj|3VUÚj6VUÚj­;VUÚj@=VUÚjå=VUÚjO>VUÚjÁ?VUÚjüA,VUÚj€BVUÚj=DVUÚjrEVUÚjÝEVUÚj5FVUÚjrHVUÚjŽQVUÚj*RVUÚj‘SVUÚjIVVUÚjïY,VUÚj€ZVUÚj‰\VUÚjPgÜVUÚjhVUÚj·iVUÚjÅkVUÚj)lVUÚjyn,VUÚjpVUÚjxpVUÚj3qVUÚjpsVUÚjDu,VUÚj_vVUÚj)xVUÚj·yVUÚjzVUÚjÛzVUÚjè|VUÚj§~,VUÚj˜VUÚjî—¹ #### .# ##########..# .# ##...........##.# #####..########.....########.....## ###......#####.......##### ..........#≈VUÚj¯˜V#...####### ....#.....'. #####.### #########....##.....#≈ #......# #....@$......##.....#- #......# #...........>........# #......# #......#####.##... #......# ###.....## . #..... .......# #....##.##....).. VUÚjë˜###.######.#.###.# .# #.).)... #..###....#.# #.# .# #.......VUÚj™7  ##..#...####.# #.# .# #..<...  VUÚj©™º.......###...# #.###.# ##..... VUÚjc¯v71.0 (57.0)-2.0 (58VUÚjNµVUÚj®·` _m - a scroll labelled OCAEZXYRHEVUÚjµ¢ ãVUÚj§ N _You now have 340 gold pieces (gained 11).VUÚjF© VUÚj¦© VUÚj:ª VUÚj'¬ VUÚjó­ ,VUÚj�® VUÚj÷° VUÚj³ VUÚj’³ VUÚj“´ VUÚjƒ¶ VUÚj‰¸ VUÚj㸠VUÚjÞ¹ VUÚjƒ½ VUÚjο VUÚjCÀ VUÚjÁ VUÚjKÅ VUÚj¨Ç VUÚj>È VUÚjEÉ VUÚjÅË VUÚjžÍ VUÚjÎ VUÚjËÏ VUÚj`Ó R  There is a stone staircase leading down here.VUÚj’Õ VUÚj>Ö  _VUÚjÉ× VUÚj]Ü VUÚjcÞ VUÚjÍÞ VUÚj¯ß VUÚjwá VUÚjöâ VUÚjGã VUÚjä VUÚjˆå VUÚj ç VUÚjtç VUÚj2è VUÚjIï VUÚj¾ð VUÚjñ VUÚjåñ VUÚj>ô VUÚj—ö VUÚj÷ VUÚjª÷ VUÚjêù VUÚjü VUÚj[ü VUÚj®ý VUÚj2 VUÚj< VUÚjÆ VUÚj‘ VUÚj VUÚj' VUÚj¤ VUÚj? VUÚj VUÚjx VUÚj¾ VUÚjƒ VUÚjÕ VUÚj� VUÚj VUÚjì VUÚj$ VUÚjÊ& VUÚj)' VUÚj) VUÚj‘+ VUÚjG. VUÚj´. VUÚjM0 VUÚj¾2 VUÚj—5 ,VUÚj37 VUÚj¡9 VUÚjù; VUÚjr< VUÚj}= VUÚj,? VUÚjA VUÚjŽA VUÚjB VUÚjíC VUÚj×E VUÚjSF VUÚj…G VUÚjÁL VUÚj§N VUÚj"O VUÚjCP VUÚj4R VUÚjcT VUÚj U VUÚjdU VUÚj W VUÚj#X VUÚj�X VUÚj Y VUÚjPZ VUÚj¨[ VUÚj\ VUÚj‘\ VUÚjb] VUÚjV^ VUÚjº^ VUÚj_ VUÚjv` VUÚjöa ,VUÚjzb VUÚj|c VUÚjyd VUÚjÚd VUÚj#e VUÚjÇg VUÚj�h VUÚjöh VUÚjUi VUÚjk VUÚj½k VUÚjHl VUÚj l VUÚj½m VUÚjân VUÚjCo VUÚjŸo VUÚjàp VUÚjçq VUÚjTr VUÚj¬r VUÚj¹s VUÚjT‚ VUÚjoƒ ,VUÚjI¡ VUÚj…§ BVUÚjµª VUÚjþ« VUÚjr¬ VUÚj¶¬ VUÚjä³ VUÚj¹µ ,VUÚjK¶ VUÚj“½ 7 _You open the door.VUÚj*À IVUÚjSÈ @  There is an open door here.VUÚj¡Ê VUÚjFË  _VUÚjÿË VUÚj Ó VUÚjLÕ VUÚjÍÕ VUÚjîÖ VUÚjAÞ VUÚjá VUÚjžá VUÚjÔâ VUÚjCê VUÚjõì VUÚj{í VUÚj`ï VUÚjcö VUÚjXù VUÚjëù VUÚjdû VUÚj#VUÚjjVUÚjæVUÚj¯VUÚjò VUÚj²VUÚj5VUÚjsVUÚjÇVUÚj?VUÚj×VUÚjîVUÚj‰!VUÚj$VUÚj§$VUÚj¸%VUÚjô*VUÚjü-VUÚj‚.VUÚjë/VUÚjÝ4VUÚjD9VUÚjé9VUÚj=<VUÚjT?VUÚj]BVUÚjÿBVUÚjDVUÚjÿHVUÚjKVUÚjûKVUÚj·MVUÚjERVUÚj¼TVUÚjæUVUÚjÆVVUÚjÐZVUÚjN]VUÚjÛ]VUÚjG_VUÚjÍgXVUÚjblVUÚjômVUÚj}nVUÚj&qVUÚj®uVUÚjwxVUÚjøxVUÚjzVUÚja¥) _You open the door.  There is an open door here. _VUÚjº«XVUÚj¿±XVUÚj¯´VUÚjLµVUÚj¸µVUÚjh¸VUÚjAºVUÚj¼ºVUÚj\»VUÚjâ¾VUÚjöÀVUÚjƒÁVUÚjâÂVUÚjÏÅVUÚjÛÈVUÚj]ÉVUÚjÍÊVUÚjÎ$  Things that are here:VUÚjц  a +0 giant club; an ogre skeletonVUÚjƒÔVUÚjÕ _VUÚjª×VUÚjÚVUÚjþå,VUÚjIéVUÚjŽíVUÚj×ðVUÚj’ñVUÚj'óVUÚj÷VUÚj0úVUÚj­úVUÚj@ýVUÚjWVUÚjVUÚj…VUÚjÓVUÚj· VUÚjç VUÚjJ VUÚjºVUÚj†VUÚjÙVUÚjQVUÚjHVUÚj´VUÚjÍVUÚj9VUÚj0@4WUÚj2„  You open the door.  You encounter an endoplasm.WUÚjD +............÷.<......## >.......#.....#......## .......÷######.....#..# ........# #..###..#.### ..).....#####.##.##.#...# ..............#.J.#...#.# WUÚj€ V.###.......)####.####...# .##..).....##..#'# ##..# .##........#...'@+ #..# .##........##.##.# ##..# ..#.........###.#.###...# Shock ..#.............#.....###........###[#### .###.............)[#J   endoplasm (wandering) .###...............#....#####.......).# #.#......#.........#WUÚj“WJ.654.0 (82WUÚjbWUÚj@35.0 (83 _WUÚjª#Ú.........WUÚjù)XUÚj‰ùK.  You encounter an endoplasm.e zap hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.  The zap hits the endoplasm!XUÚj )P****XUÚjÀõ...'2--6=6.0 (1.0)ShockXUÚj_Ë.......... _You kill the endoplasm!XUÚju XUÚj1 XUÚjêXUÚj�´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XUÚjÐu XUÚj| XUÚjÿ„ XUÚj{†  XUÚjì† ¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)XUÚj9n XUÚjo XUÚjßp XUÚj4s XUÚj,| ² _3==XUÚjk€ XUÚjð‚ XUÚj{ƒ XUÚj˜† XUÚj/— Ÿ .......#....XUÚj ˜ '.##..#'#...#...'@'._.-9.0 (3.##.##.##..###..... _You open the door.XUÚj×™ _ _Found a sparkling altar of Nemelex Xobeh.YUÚj¶­ 3YUÚj ² YUÚjöº YUÚj¾ YUÚj.à : _YUÚj´Ä YUÚjPÇ YUÚjÊÇ YUÚjlÉ YUÚj]Ï YUÚj€Ú YUÚj=Û :==YUÚj�Ý YUÚjaä YUÚj£ç YUÚj&è YUÚjwê YUÚj£î YUÚj^ò YUÚjíò YUÚjõ YUÚjù YUÚjãü ,YUÚj&ÿ YUÚj‚ YUÚjà òYUÚjR YUÚj BYUÚjË YUÚj}$ XYUÚjë% YUÚjK& YUÚjz' YUÚj[) YUÚj¿* ,YUÚjÜ+ YUÚj. YUÚj+< òYUÚjq> BYUÚjQ? YUÚj÷F °YUÚj¦G YUÚjjH YUÚjÆH YUÚjI YUÚjŒn *####...#.#.#.#.#................. .##..#...#...#...#.###........... .##....#...#...#...###........... .##.#....#...#...##....#####..... .##........#......#.#......#..... .####.####....###........).......#.# ####.# ##.##......#..... ......# #.###..##......#..... ####### #.##@.##########.....-79.0 (20.0) # #....## #....> # ###..# #.><.. #### #..... ##.... ##..< #### YUÚj¾s YUÚj8x YUÚj+z E _Done exploring.ZUÚj} IZUÚj< ¨................0.0)ZUÚjTE ,ZUÚjXH E _Done exploring.[UÚjöîI[UÚje)[UÚjˆ*[UÚj/[UÚj*1E _Done exploring.\UÚjû­\UÚjC¯›Where to? (Tab - D:5, ? - help)  D - Dungeon \UÚj`I\UÚjñZ#[?25h[?0c\UÚj˜\####...#.#.#.#.#................. DrHermelin the Thaumaturge .##..#...#...#...#.###........... Deep Elf of Ashenzari ...... .##....#...#...#...###........... Health: 48/48 ======================== .##.#....#...#...##....#####..... Magic: 23/23 ======================== .##........#......#.#......#..... AC: 7Str: 5 .####.####....###........)....... EV: 12Int: 23 .####.# ####.# ##.##......#..... SH: 0Dex: 15 ......# #.###..##......#..... XL:  8 Next: 96% Place: Dungeon:5 ####### #.##@.##########..... Noise: ---------  Time: 4679.0 (0.0) ##[3\UÚj\]+7m....###....> l) +2 dagger (speed) ####..##.><.. Cast: Shock#####.....##....##..<#### _You open the door. _Found a sparkling altar of Nemelex Xobeh. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) ^UÚj~ [?25l[?1c^UÚjC’6^UÚjS“3^UÚjߟ^UÚj ¡^UÚjB¥[ _^UÚj—§,^UÚj³¨^UÚjy«^UÚj¡­^UÚjz®^UÚjç®^UÚjÕ±^UÚjܳ,^UÚjCµ^UÚjt·^UÚj¹,^UÚj4»^UÚj™½^UÚj)À^UÚj—À^UÚjfÁ^UÚj Ä^UÚjPÆ,^UÚjyÇ^UÚj!Ê^UÚjÏB^UÚjWÐ^UÚjÒ^UÚjxÒ^UÚj�Ó^UÚj'Û=  You see here a +0 sling.^UÚj Ü^UÚjÄÜ _^UÚj7Þ^UÚj á^UÚj´ã^UÚj„å,^UÚjºÆ^UÚj/ Æ^UÚj$ ^UÚj. ^UÚj(Y  There is a stone staircase leading down here.^UÚjÄ^UÚj{^UÚj;$ _^UÚjï^UÚj:ª &6^UÚj­ ^UÚj$® ^UÚj˜® ^UÚj*³ ª _You climb downwards.  Found a scroll labelled VESHRI SEH XOINK.  Found a stone staircase leading down.^UÚjW¿ ð ## .. .. .# .# .# ..######.#>#  ......?@...# 97.5 (18.5) ##.#######.....  ### ^UÚj-À ^UÚjîÄ ^UÚjšÊ ^UÚj@Í a _There is a stone staircase leading up here._UÚjŒ‰3_UÚj¢Š_UÚj•Œ_UÚjÅ�_UÚj¾•: __UÚjL™_UÚjç™_UÚj.š_UÚj4�� _e - 3 scrolls labelled VESHRI SEH XOINK (gained 1)_UÚjÙ _UÚjp¤3_UÚj¥P  There is a stone staircase leading up here._UÚjc´ ### ... #.. #.# #.# ###.# .>...######.#># ........<@..# 700.5 (3.0)###.#.##_UÚj¸:§_UÚjn +1.5 (4_UÚjæ _UÚj% 9 _Found an escape hatch in the floor.`UÚj¿–`UÚj©—3`UÚj›™`UÚjò�,`UÚjÚ¢,`UÚjú¦B`UÚj–¨R  There is a stone staircase leading down here.`UÚjL«`UÚjY¬ _`UÚjÚ¬`UÚj4¯`UÚj)³`UÚjȳ`UÚj$´`UÚj ¶`UÚj¼¹`UÚj,º`UÚjÚº`UÚj ½`UÚjÀ`UÚjqÀ`UÚj&Á`UÚjðÂ`UÚj¿Ç`UÚjZÈ`UÚj»Ì,`UÚjÃÐ`UÚj‡Ñ`UÚj*Ò`UÚjeÔ`UÚjÙ`UÚj£Ù`UÚjÚ`UÚj<Ü`UÚjá`UÚj|á`UÚjâ`UÚj:ä`UÚjØç`UÚjhè`UÚjçè`UÚj­ë`UÚjçï`UÚjñ,`UÚjØó`UÚjƒö,`UÚj÷`UÚjÌø`UÚjÝ `UÚj§!`UÚj&"`UÚj3$`UÚjj(`UÚjâ(`UÚj´)`UÚj†+`UÚj¸/`UÚjQ0`UÚjÚ0`UÚj3`UÚjƒ6`UÚjc:B`UÚj?<`UÚj¿<`UÚj4=`UÚjý?`UÚjùC`UÚjšD`UÚjE`UÚj˜F`UÚjJ`UÚj«J`UÚjK`UÚjŽL`UÚj¥O`UÚjDP,`UÚj¾Q`UÚj¤T`UÚjCU,`UÚj{V`UÚjŒZ`UÚj[`UÚjŠ[`UÚjè\`UÚj:``UÚjÔ`,`UÚjMb`UÚjf`UÚj“f`UÚjÿf`UÚjÍh`UÚjök`UÚjcl`UÚj©l`UÚj7n`UÚj‘q`UÚj r`UÚjTr`UÚj£s`UÚjÉu`UÚjVv`UÚjÙv`UÚjõw`UÚj{`UÚjv{,`UÚj…|`UÚj)€`UÚj¢€,`UÚjä�`UÚjÅ…`UÚji†,`UÚj«‡`UÚjìŠ,`UÚj_‹`UÚj-�`UÚj¶�`UÚj"‘,`UÚj±’`UÚj‰•`UÚjü•`UÚj˜–`UÚjž—`UÚjEš`UÚj¬š`UÚjîš`UÚjÈœ`UÚjŒŸ`UÚj `UÚj{ `UÚj¢`UÚj¥`UÚj”¥`UÚjñ¥`UÚj1§`UÚj«,`UÚjë`UÚj%­`UÚjÓ°`UÚj9±`UÚj²`UÚje³`UÚj ¸`UÚj¹,`UÚjº`UÚj ¿B`UÚj‚À`UÚj=Ä`UÚj»Ä`UÚj1Å`UÚj$Æ`UÚjØÉ`UÚj‹Ê`UÚjØÊ`UÚjVÌ`UÚjhÐ,`UÚjŠÑ`UÚjÎÓ`UÚj¹×`UÚjnØ`UÚjåØ`UÚjÚ`UÚjß`UÚjŠë##.# #.##.# #.##.# ###.#################.# #...........#.........# #.#.#########.#######.# #.#.# # #.# #####.####.#.####. #.###.###.....##.......... ...........##.##@#######.. #.#........P§§P..# #.#.####§§~§~~.# #.#.####.P§§§~.##.#..>.§§§§§§..# ###.#>#####P§§~~.# ..<...# .~..P# #####.....§§§§##..########`UÚj)óÈ 476.0)  Ashenzari invites you to partake of a vision and a curse of fortitude and meleecombat.`UÚj°/  --more--bUÚj¯Dò..P.~#..~~§#§P§§~§§bUÚjçM& _bUÚj¶SbUÚjÇUcUÚj3u¡ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Melee)0% [?] toggle between ability selection and description.eUÚj™ ë Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Range: N/A This ability costs: nothing.lUÚj å Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Fort/Melee) 0%  [?] toggle between ability selection and description.mUÚjèU mUÚjj[ mUÚjRc \#.# #.#DrHermelin the Thaumaturge#.# #.#Deep Elf of Ashenzari ......#.# ###.########Health: 48/48 ========================#########.# #...........Magic: 23/23 ========================#.........# #.#.########AC: 7Str: 5#.#######.# #.#.#EV: 12Int: 23 # #.# #####.####.#.####.SH: 0Dex: 15 #.###.###.....##..........mUÚjÔd XL:  8 Next: 96% Place: Dungeon:6 ...........##.##@#######..Noise: ---------  Time: 4747.5 (0.0) #.#........P.~P..#l) +2 dagger (speed)#.#.####..~~§~.#Cast: Shock#.#.####§P§§~§.##.#..>.§§§§§§..# ###.#>#####P§§~~.# ..<...# .~§.P# #####.....§§§§##..######## _e - 3 scrolls labelled VESHRI SEH XOINK (gained 1)  There is a stone staircase leading up here. _Found an escape hatch in the floor. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat.mUÚjíj P  Okay, then.mUÚjør mUÚj±w mUÚj*z . _qUÚjó@¡ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Melee)0% [?] toggle between ability selection and description.rUÚjC<rUÚj¾?rUÚjáFº#.# #.#DrHermelin the Thaumaturge#.# #.#Deep Elf of Ashenzari ......#.# ###.########Health: 48/48 ========================#########.# #...........rUÚjªGäMagic: 23/23 ========================#.........# #.#.########AC: 7Str: 5#.#######.# #.#.#EV: 12Int: 23 # #.# #####.####.#.####.SH: 0Dex: 15 #.###.###.....##..........XL:  8 Next: 96% Place: Dungeon:6 ...........##.##@#######..Noise: ---------  Time: 4747.5 (0.0) #.#........P.~P..#l) +2 dagger (speed)rUÚjVH#.#.####..~~§~.#Cast: Shock#.#.####§P§§~§.##.#..>.§§§§§§..# ###.#>#####P§§~~.# ..<...# .~§.P# #####.....§§§§##..########rUÚj�HHThere is a stone staircase leading up here. _Found an escape hatch in the floor. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat. rUÚjôH>_Okay, then.rUÚj…OP  Okay, then.rUÚjfWrUÚjæ[rUÚj^. _sUÚjA sUÚj~ êGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) sUÚj f l - a +2 dagger of speed (weapon)  c - a +1 short sword of flaming  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining Missiles (go to first with ()  e - a throwing net sUÚjU ÞArmour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn) sUÚj‰ ­ m - a +0 pair of gloves (worn)  i - a +1 cloak Magical Staves (go to first with |) sUÚjº † n - a staff of fire Jewellery (go to first with "=) sUÚj: • b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)o - a +4 ring of slayingtUÚjñ tUÚjÿ tUÚjÐ p#.# #.#DrHermelin the Thaumaturge#.# #.#Deep Elf of Ashenzari ......#.# ###.########Health: 48/48 ========================#########.# #...........Magic: 23/23 ========================#.........# #.#.########AC: 7Str: 5#.#######.# #.#.#tUÚjç ìEV: 12Int: 23 # #.# #####.####.#.####.SH: 0Dex: 15 #.###.###.....##..........XL:  8 Next: 96% Place: Dungeon:6 ...........##.##@#######..Noise: ---------  Time: 4747.5 (0.0) #.#........P.~P..#l) +2 dagger (speed)#.#.####..~~§~.#Cast: ShocktUÚj2 æ#.#.####§P§§~§.##.#..>.§§§§§§..# ###.#>#####P§§~~.# ..<...# .~§.P# tUÚjx Ô#####.....§§§§##..######## _Found an escape hatch in the floor. _There is a stone staircase leading down here.  tUÚj Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat. _Okay, then. _Okay, then.tUÚjB tUÚjó tUÚjI! tUÚj# uUÚj¥¡ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Melee)0% [?] toggle between ability selection and description.uUÚjÔÛuUÚjÍòuUÚj&#.# #.#DrHermelin the Thaumaturge#.# #.#Deep Elf of Ashenzari ......#.# ###.########Health: 48/48 ========================#########.# #...........Magic: 23/23 ========================#.........# #.#.########AC: 7Str: 5#.#######.# #.#.#EV: 12Int: 23 # #.# #####.####.#.####.SH: 0Dex: 15 #.###.###.....##..........XL:  8 Next: 96% Place: Dungeon:6 ...........##.##@#######..Noise: ---------  Time: 4747.5 (0.0) #.#......uUÚj¼..P.~P..#l) +2 dagger (speed)#.#.####..~~§~.#Cast: Shock#.#.####§P§§~§.##.#..>.§§§§§§..# ###.#>#####P§§~~.# ..<...# .~§.P# #####.....§§§§##..######## _Found an escape hatch in the floor. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat. _Okay, then. _Okay, then.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon) Armour (go to first with [)  a - a +0 robe (worn)  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  m - a +0 pair of gloves (worn) Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)UÚj²mwUÚj’“wUÚjë¤È#.# #.#DrHermelin the Thaumaturge#.# #.#Deep Elf of Ashenzari ......#.# ###.########Health: 48/48 ========================#########.# #...........Magic: 23/23 ========================#.........# #.#.########AC: 7Str: 5#.#######.# #.#.#EV: 12Int: 23 # #.# #####.####.#.####.SH: 0Dex: 15 #.###.###.....##..........XL:  8 Next: 96% Place: Dungeon:6 ...........##.##@#######..Noise: ---------  Time: 4747.5 (0.0) wUÚj@¦L#.#........P.~P..#l) +2 dagger (speed)#.#.####§§§§~~.#Cast: Shock#.#.####§P§§~~.##.#..>.§§§§~~§.# ###.#>#####P.~~~.# ..<...# §§§§.P# #####.......§§##..######## _Found an escape hatch in the floor. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat. _Okay, then. _Okay, then.wUÚj¬+8.5 (1wUÚj²wUÚj“å< _Your +0 robe glows black for a moment.yUÚjµŠIyUÚj‹‹yUÚj‘yUÚj(•ByUÚjC™,yUÚjºšyUÚj£œyUÚj'¡yUÚjf¤ByUÚjš¨yUÚj#©yUÚjKªyUÚj¦¬yUÚj2±yUÚjÒ±yUÚj5²yUÚj)´yUÚjF¸,yUÚjÈ»yUÚjŠòXyUÚjxûXyUÚja(`yUÚj1*yUÚj[,ByUÚjÿ-yUÚjý2,yUÚjÄ3yUÚj7yUÚj‰8yUÚj9yUÚjf9yUÚjo;yUÚjæ=l  You encounter a steam dragon.yUÚjAMô#..>.§§§§§§..# #>#####P§§~~.# ..# #.§~..P#######.. #.........##.........# ########## ###.#####.##  #.# ..## #.# D....  #.###......  #..@$......  ######..... ###Shock  D   steam dragon (asleep) yUÚj×R0635.0)yUÚj,V34.5 (16 _yUÚj›[yUÚj©]zUÚjEv ™ *****D  zUÚjMw ªThe zap hits the steam dragon.  The steam dragon is moderately wounded.zUÚjV Q.DzUÚjc W..$zUÚjÖ h2--==5.0) zUÚj zUÚjû 6 _The steam dragon hisses angrily.{UÚjiˆ *****The zap hits the steam dragon.{UÚjù£Ê ..D.$(catching breath)The steam dragon is moderately wounded.{UÚjûª€ **  The steam dragon breathes steam at you.{UÚjÑ8‘ ##..#..@§  The ball of steam hits you!{UÚjAPÌ35-------1---======6{UÚj[R* _You hear a shout! x3{UÚjQ‡ ****The zap hits the steam dragon.{UÚj£×˜ §DThe steam dragon is moderately wounded.{UÚj8ßC#..§{UÚjôâ¯29-----------=-----7{UÚjˆæ{UÚjàèD _You are engulfed in a cloud of scalding steam.{UÚjT | *******The zap hits the steam dragon.{UÚj�œ ¤ >.# #>.# #.§~.. ...  ###.  #.# ..##  #.# .....  #.###§§....  #..  ######.....  ### The steam dragon is moderately wounded.You are engulfed in a cloud of scalding steam.{UÚj{hu>.#>.# #.§~.. ...  ###.  #.# ..##  #.# .....  {UÚj’iK#.###§§....  #..  ######.....  ###  {UÚjPr ##..##......D......  The steam dragon bites you!  * * * LOW HITPOINT WARNING * * *{UÚjùs¶14----------0-=----8{UÚjêx{UÚjª{D _The steam dragon claws you but does no damage.|UÚjuZW.#..>.§§§§§§..# .#>#####P§§~~.#.# #.§~..P#######.. ##.##.........#  # ###.#####.## #.# ..## #.# ..... #.###...... #.@.D...... ######..... ###|UÚjï^.D§|UÚjÜgP  The steam dragon attacks as it pursues you!|UÚjëh`5--------9|UÚj@n|UÚjVq— _The steam dragon misses you. The steam dragon closely misses you.~UÚjà¨ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~UÚjšž ~UÚj9  ~UÚj­¦ ~UÚj§Ó .#..>.§§§§§§..#DrHermelin the Thaumaturge .#>#####P§§~~.#Deep Elf of Ashenzari ...... ...# #.§~..P#######..Health: 15/48 =======----------------- ##.........##.........#Magic: 20/23 ====================----########## ###.#####.##AC: 7Str: 5#.# ..##EV: 12Int: 23#.# .....SH: 0Dex: 15#.###......XL:  8 Next: 96% Place: Dungeon:6#.@D§......Noise: =--------  Time: 4769.5 (0.0)######.....l) +2 dagger (speed)###Cast: ShockD[4~UÚjÕ g0m   steam dragon (catching breath)* * * LOW HITPOINT WARNING * * * _The steam dragon claws you but does no damage.  The steam dragon attacks as it pursues you! _The steam dragon misses you. The steam dragon closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~UÚjOÜ k.#..>.§§§§§§..#DrHermelin the Thaumaturge .#>#####P§§~~.#Deep Elf of Ashenzari ...... ...# #.§~..P#######..Health: 15/48 =======----------------- ##.........##.........#Magic: 20/23 ====================----########## ###.#####.##AC: 7Str: 5#.# ..##EV: 12Int: 23#.# .....SH: 0Dex: 15#.###......XL:  8 Next: 96% Place: Dungeon:6#.@D§......~UÚjâÝ øNoise: =--------  Time: 4769.5 (0.0)######.....l) +2 dagger (speed)###Cast: ShockD   steam dragon (catching breath)* * * LOW HITPOINT WARNING * * * _The steam dragon claws you but does no damage.  The steam dragon attacks as it pursues you! _The steam dragon misses you. The steam dragon closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~UÚjæã P  Okay, then.~UÚjøä ~UÚjê ~UÚjHì . _€UÚj¯ëê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.€UÚj¹= Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAir2%4  e - BlinkTranslocation9%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit‚UÚj-K‚UÚjqP‚UÚj€X–.#..>.§§§§§§..#DrHermelin the Thaumaturge ‚UÚj{Yn.#>#####P§§~~.#Deep Elf of Ashenzari ...... ...# #.§~..P#######..Health: 15/48 =======----------------- ##.........##.........#Magic: 20/23 ====================----########## ###.#####.##AC: 7Str: 5#.# ..##EV: 12Int: 23#.# .....SH: 0Dex: 15#.###......XL:  8 Next: 96% Place: Dungeon:6‚UÚj[ª#.@D§......Noise: =--------  Time: 4769.5 (0.0)######.....l) +2 dagger (speed)###Cast: ShockD   steam dragon (catching breath) _The steam dragon misses you. The steam dragon closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚UÚj5c.#..>.§§§§§§..#DrHermelin the Thaumaturge .#>#####P§§~~.#Deep Elf of Ashenzari ...... ...# #.§~..P#######..Health: 15[40m/48 =======----------------- ##.........##.........#Magic: 20/23 ====================----########## ###.#####.##AC: 7Str: 5#.# ..##EV: 12Int: 23#.# .....SH: 0Dex: 15‚UÚjÖd‹#.###......XL:  8 Next: 96% Place: Dungeon:6#.@D§......Noise: =--------  Time: 4769.5 (0.0)######.....l) +2 dagger (speed)###Cast: ShockD   steam dragon (catching breath) _The steam dragon misses you. The steam dragon closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚UÚj·l‰>.§§§§§§..# ####P§§~~.# .. ‚UÚjImM #.§~..P#######.. .......##.........# # ###.#####.## # #.# ##...##.## #.# #........# #.###.......oo #.§D§.@....).# ‚UÚj¡mb######.....#.# ##.#### .#.#.#.#‚UÚjömoo 2 orcs (wandering)..‚UÚjüŒû .oYou blink.  You encounter 2 orcs.Found a flail.o.‚UÚjE¤ˆ#.#..D$##o19-=70.5 (1-Blink ‚UÚjõ¨‚UÚjû©( _The orc shouts! x2…UÚj�æ ê  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.…UÚj®…UÚjþ°© Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d - AirstrikeAir…UÚj²ä2%4  e + BlinkTranslocation 9% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitˆUÚjÏÒˆUÚj0ÚˆUÚjFâú>.§§§§§§..#DrHermelin the Thaumaturge ####P§§~~.#..Deep Elf of Ashenzari ......#.§~..P#######..Health: 15/48 =======----------------- .......##.........#ˆUÚjã›Magic: 19/23 ===================----- ####### ###.#####.## #AC: 7Str: 5#.# ##...##.##EV: 12Int: 23#.# #........#SH: 0Dex: 15#.###......o..XL:  8 Next: 96% Place: Dungeon:6#..D$.@....)o#Noise: ==-------  Time: 4770.5 (0.0)######.....#.#l) +2 dagger (speed)ˆUÚjsãŸ##.####Cast: Shock.#-Blink .#.#D   steam dragon (catching breath).#ˆUÚj±ã©oo 2 orcs..  You blink.  You encounter 2 orcs.ˆUÚjõãFound a flail. _The orc shouts! x2  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆUÚj—äˆUÚj-ï>.§§§§§§..#DrHermelin the Thaumaturge ####P§§~~.#..Deep Elf of Ashenzari ......#.§~..P#######..Health: 15/48 =======----------------- .......##.........#Magic: 19/23 ===================----- ####### ###.#####.## #AC: 7Str: 5#.# ##...##.##EV: 12Int: 23#.# #........#SH: 0Dex: 15#.###......o..XL:  8 Next: 96% Place: Dungeon:6#..D$.@....)o#Noise: ==-------  Time: 4770.5 (0.0)######.....#.#l) +2 dagger (speed)##.####Cast: Shock.ˆUÚjVðû#-Blink .#.#D   steam dragon (catching breath).#oo 2 orcs..  You blink.  You encounter 2 orcs.Found a flail. _The orc shouts! x2  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆUÚj²ñ<.DˆUÚjßóp ZYou feel quick.ˆUÚj}ö‡ oYou encounter a wyvern zombie.ˆUÚj[ø0o.ˆUÚj\ù1o.ˆUÚj5`o   orc priestoo 2 orcsZ   wyvern zombieˆUÚj�”6---1.5 (1Swift ˆUÚjv ˆUÚj5} _You encounter an orc priest. It is wielding a +0 short sword.ŠUÚj[@€###§P§§~~ >.§§§§§§.# ####P§§~~.#  #.§~..P#######.. .......##.........# ####### ###.#####.## # #...##.##.# ...##.###.@...o..o...D......o######.....#.###.####.Z#..(catching breath)  > ..#  ..  ...# ##.## #  #.# ##...##.##  #.# #........#  #.###*@...o..o  #...D......o.#  ######.....#.# ŠUÚjÊLS ##.####  .# .# .# Z# ..The steam dragon breathes steam at you.ŠUÚjN!è > ..#  ..  ...# ŠUÚj"÷##.## #  #.# ##...##.##  #.# #........#  #.###*@...o..o  #...D......o.#  ######.....#.#  ##.####  ŠUÚjf"š.# .# .# ŠUÚjÈ"Z# ..ŠUÚj¤*R ***  The ball of steam hits you.ŠUÚjû«:Z.ŠUÚj ·S§§§@ŠUÚj7¸p1--======2.3 (0.8ŠUÚjƒ¿ŠUÚjØÁV _* * * LOW HITPOINT WARNING * * *‹UÚj¹jU§§§§ ###§P§§~~# >.§§§§§§.# ####P§§~~.# ..#  #.§~..P#######.. .......##.........# ####### ###.#####.## # #...##.##‹UÚjúkg #.@§§....##.###§§...o..o#...D......o######.....#.###.#### #.Z#‹UÚjkn4o.‹UÚjôo2o)‹UÚjoy‹UÚjn~‹UÚjKÿMD$‹UÚjO:Z.‹UÚj:M#§§#‹UÚjù_§§§oo..o§§...).#.....#.###.#### #.#Z#‹UÚjc8.#‹UÚjÏ p2=-7=--‹UÚj0 A------3.1‹UÚj'‹UÚjÂt _The orc priest casts a cantrip, but nothing happens.ŒUÚjùÏ�....P§~P.§§§§ ###§P§§~~# >.§§§§§§. ####P§§~~.# ..#  #.§~..P#######.. .......##.........# ŒUÚjÝÐÁ####### ###.#####.## # ##@§§##.# #§.§§....####D§§§oo..o...$.§§...)######.....#.##.#### #.ZŒUÚj"Ö7D§ŒUÚjÁÜÉ  .# .## > ..# ŒUÚj ßZ ..#  ..ŒUÚjõß!.# ##.## #  #.# ##@§§##.##  #.# #§D§§....#  #.###§§§§oo..o  #...$.§§...).#  ######.....#.#  ##.#### #  .# Z# .#ŒUÚj›àAThe steam dragon attacks as it pursues you!ŒUÚj(´ .# .## > ..#  ..#  ...# ##.## # ŒUÚj-µ© #.# ##@§§##.##  #.# #§D§§....#  #.###§§§§oo..o  #...$.§§...).#  ######.... ##.#### #  .# Z# .#ŒUÚjí»Ê  .# .## > ..# ŒUÚj{¼  ..#  ...# ##.## #  #.# ##@§§##.##  #.# #§D§§....#  #.###§§§§oo..o  #...$.§§...).#  ######.....#.# ŒUÚjç¼æ ##.#### #  .# Z# .#The steam dragon bites you.  * * * LOW HITPOINT WARNING * * *ŒUÚje�ú .# .## > ..# ŒUÚjI�¨ ..#  ...# ##.## #  #.# ##@§§##.##  #.# #§D§§....#  #.###§§§§oo..o  #...$.§§...).#  ######....ŒUÚjd‘  ##.#### #  .# Z# .#ŒUÚj‡¥— .§§.§§§§..##The steam dragon claws you.ŒUÚjp§š2/48 -----=-----9ŒUÚj9®ŒUÚjµ±V _* * * LOW HITPOINT WARNING * * *�UÚjb\³##§##.#######.. ...P§~P..# #.. §§§§§~.# #.# ##§P§§~~.# #.## .§§§§§§..# #..# ###P§§~~.# #..#  #.§~..P#######.. ......##.........# ###### ###.#####@## # #.# ##§§§##.## #.# #§D§.§...# #.###§§§§§o..o #...$..§§..).#######§§...#.# ##.#### #.#Z#..§§)..§§..###§§...###�UÚjx`4-4.6 (0.7�UÚj°i�UÚjp¦##.....##...........##§##.#######.. ....P§~P..# #..#§§§§§~.# #. ###§P§§~~.# #.## >.§§§§§§..# #..# ####P§§~~.# #..#  #.§~..P#######..# �UÚj¥Ø.......##.......@.# ####### ###.#####.##  #.# ##§§§##.## #.# #§D§.§...# #.###..§§)o..o #...$..§§..).#######§§...#.###.#### # .#�UÚj&í..§..§.).oo..).#o   orc priest...#.#o   orc####.#�UÚjÏ,�8==-5.4 (0.8�UÚjë4�UÚjÀ5ŽUÚj � ï#.....##..##§##.#...P§~P..# #..#§§§§§~.# #.##§P§§~~.# #.## .>.§§§§§§..# #..##P§§~~.# #..# # #.§~..P#..#.##.## ###.#####.## # #.# ##§..##.## #.# #§D§§....# #.###..§.).o.o #...$..§o..).# ######§§...#.# ##.####.#  .#ŽUÚjtŽ 2o.ŽUÚjì� 1DŽUÚjn™ ; D   steam dragono   orc priest  You feel ready to blink again.ŽUÚj½œ 86.1 (0.7ŽUÚj‘£ ŽUÚjI¦ 0 _The orc leaves your sight.’UÚjI î  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.“UÚjá>P  Okay, then.“UÚj C“UÚj´J“UÚjÚL. _”UÚjÖ”UÚj-ýDrink which item? Potions  g - a potion of magic  d - 4 puce potions  f - a bubbling ruby potion  k - a viscous dark potion  n - a murky sapphire potion [!] read|quaff[?] describe selected•UÚj�'•UÚjD.•UÚjN7ý###.....##..........DrHermelin the Thaumaturge .....##§##.#######..Deep Elf of Ashenzari ...... .....P§~P..# #..Health: 2/48=----------------------- ####§§§§§~.# #.#Magic: 18/23 ==================------ ####§P§§~~.# #.##AC: 7Str: 5 .>.§§§§§§..# #..#EV: 12Int: 23 #####P§§~~.# #..#SH: 0Dex: 15 # #.§~..P#######..#•UÚj•8XL:  8 Next: 96% Place: Dungeon:6 ........##......@..#Noise: ---------  Time: 4776.1 (0.0) ######## ###.#####D## #l) +2 dagger (speed)#.# ##§..##.##Cast: Shock#.# #§D§§....#Swift #.###..§.)o..o#...$..§o..).#D   steam dragon######§§...#.#o   orc priest##.####.#.# _* * * LOW HITPOINT WARNING * * *You feel ready to blink again. _The orc leaves your sight.  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.•UÚjy@P  Okay, then.•UÚj/C•UÚjJ•UÚjmL. _–UÚjM0Drink which item? Potions  g - a potion of magic  d - 4 puce potions  f - a bubbling ruby potion  k - a viscous dark potion  n - a murky sapphire potion [!] read|quaff[?] describe selected–UÚj­) –UÚjù1 –UÚjÄ: ð###.....##..........DrHermelin the Thaumaturge .....##§##.#######..Deep Elf of Ashenzari ...... .....P§~P..# #..Health: 2/48=----------------------- ####§§§§§~.# #.#–UÚj„; ™Magic: 18/23 ==================------ ####§P§§~~.# #.##AC: 7Str: 5 .>.§§§§§§..# #..#EV: 12–UÚjw< Int: 23 #####P§§~~.# #..#SH: 0Dex: 15 # #.§~..P#######..#XL:  8 Next: 96% Place: Dungeon:6 ........##......@..#Noise: ---------  Time: 4776.1 (0.0) ######## ###.#####D## #l) +2 dagger (speed)#.# ##§..##.##Cast: Shock#.# #§D§§....#Swift #.###..§.)o..o#...$..§o..).#D   steam dragon–UÚjb= H######§§...#.#o   orc priest##.####.#.#You feel ready to blink again. _The orc leaves your sight.  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.–UÚjÈ= –UÚj2K ¦ oIt was a potion of curing. You feel better.  d -> c - 3 potions of curing–UÚjæM 5o.–UÚj]\  (catching breath)o   orc wizard  You encounter an orc wizard. It is wielding a +0 dagger.–UÚjçs ´ §  The steam dragon breathes steam at you.The ball of steam hits you!  You die...–UÚj{Ía-10/48 -–UÚj¯Ý/  --more--›UÚj…C›UÚjGÃGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  c - a +1 short sword of flaming  f - a +1 hand axe of flaming  h - a +3 quarterstaff of chaos  j - a +0 hammer of draining ›UÚjŸLiMissiles (go to first with ()  e - a throwing net Armour (go to first with [)  a - the cursed +0 robe of the Cryptic Ether (worn) {Fort, Melee}  g - a scarf of harm (worn)  k - an orb of pyromania (worn)  m - a +0 pair of gloves (worn)  i - a +1 cloak Magical Staves (go to first with |)  n - a staff of fire Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - a +4 ring of protection (worn)o - a +4 ring of slayingœUÚjd/uGoodbye, DrHermelin.1920 DrHermelin the Thaumaturge (level 8, -10/48 HPs)Began as a Deep Elf Air Elementalist on Oct 22, 2026.Was an Initiate of Ashenzari.Killed from afar by a steam dragon (19 damage)... with a ball of steam... on level 6 of the Dungeon.The game lasted 00:16:35 (4748 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb�UÚjk£�UÚj„Ú�UÚjÉÝ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l