½iµjM;� Player: Ebak Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-09-24.18:19:41.ttyrec Time: (1790273981) Thu Sep 24 18:19:41 2026 ¿iµjq© [?1051l[?1052l[?1060l[?1061h¿iµj…«V)0[?7h[?25l[?1c¿iµji³¿iµjTÀ]Welcome, Ebak. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine AbilitiesÄiµjk«ÄiµjvÄiµjD�éEbak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered########.....######..@.......#.....############Äiµjb¢ÁIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Äiµj‡Õ/  --more--Ôiµj5É4ÔiµjŸïÔiµj#@˜  _Found a staircase leading out of the dungeon.ÖiµjHï# #.....##..<..#.....#####.# 1.0 (1 _ÖiµjìX —# #.....##..<.@......##.....#####.## Öiµjûk Y2×iµj9*P####### #.....# #..<..@.....# #.....#####.# ####### 3×iµjb.×iµjä8×iµjÇ ####### #.....# #..<...@....# #.....#####.# ####### ×iµjª' R4×iµjÂ6 ×iµjl) !####### #.....# #..<....@...# #.....#####.# ####### ×iµjY6 Y5Øiµj?)Œ####### #.....# #..<.....@..# #.....#####.# ####### #6Øiµj0× ####### #.....# #..<..# #.....#####.# ####### .# ..### 7 _You're doing great! Now, explore a bit until you reach the next blue square.Ûiµjy† JÛiµjZˆ Ûiµj¢ ‰# #.....# #..<.......@# #.....#####.# # #.# ...####8Ûiµj¥ Ûiµj^¦ ÜiµjOQ#######.....#######<...........###########  ...##### ÜiµjC<9ÜiµjE$Üiµj·$Ýiµj¼�  #######.....#######<........Ýiµjr“ "...#####Ýiµj½“ ê######  #......######..# .##ÝiµjÇ� E10.0 (1.0)Ýiµjm  ÝiµjY¢ ßiµjîG########.....########..<........# #.....#####.# ####### ##.##### #..@...######..#  .# # 1ßiµjßé £# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###ßiµjŸY2àiµj5NÌ# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# ...# #####3àiµj½Ràiµjß|ô#######.....#######<...........########### ##.##### #......#####....#..#####.#àiµjòƒ<4àiµj ©àiµj¹áiµj]TY####### #.....#######áiµjÀT• #..<........# #.....#####.# ####### ##.##### #......# #####..#áiµjðT: #...@..# #..##### #.  # áiµj=[áiµjß[&5áiµj_káiµjmáiµj,ó  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ###áiµjføáiµjÛø&6áiµj¥áiµj� ¾ # #.....# #..<.#áiµjS�  #.....#####.# # ##.##### #......# #####..#áiµju�  #.@....# #..##### #...áiµjª� - #####áiµjÓ– <7áiµj©¡ âiµjÿPØ#######.....#######<...........########### ##.##### #......######......#####......#########. âiµj„WâiµjøW&8âiµj]âiµjtbâiµjxû#.....########..<........# #.....#####.# ####### ##.##### #......# #####..# #......# #..########..@.....##########.9âiµj"„U#.....# #..<.# #.....#####.# # ##.##### #......# âiµjƒ„œ#####..# #......# #..# #..# #.# âiµj�=20âiµju’âiµj]“ãiµjtæÑ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# ãiµj£ð<1ãiµjÁòãiµj˜óãiµjT|{#.....#  #..<.ãiµj–}K#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..# #.# ãiµj‹Œ<2ãiµj}žãiµjh¤ãiµjrÀ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# .#.#.#.##3ãiµj#ãiµjŸë ãiµjÑì .....#ãiµjXí  ãiµj—í 9..<.ãiµjî # ãiµjSî 3.....#####.# ãiµj‰î 1 ##.##### ãiµj¾î /#......# ãiµj*ï /#####..# ãiµj�ï /#......# ãiµjÈï 3#..#ãiµjýï  ãiµj2ð '#.ãiµjpú Ï# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\ãiµjA ãiµjä ãiµj_ 4ãiµjD ãiµjÁ$ � _1 2 3 b j njµjšaŠ<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# jµj7gjµjIh&5jµj¾ljµjðmjµj�–..#####.# #### ##.##### jµjÈ�™#......# #####..# #......# #..########........#########..# jµjs—jµjø—&6jµj„œjµj‹�jµj¸Ö¦### ##.##### #......# #####..# #......# #..########........#########.jµjG×V.# jµjÛÜjµjYÝ&7jµj–ájµj˜âjµjÁ ´ #......# #####..# #......# #..########........#########..# jµjø jµjc &8jµjÍ jµj jµjÄ<�  #####..# #......# #..##########........#.##########.#.# #.##.#.##  jµjÊE<9jµj8IjµjÚJT  A quicker way to “runâ€� through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].jµjyä+#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.##.###jµj êjµj�ë'30jµjðjµjñ!jµjÏ„ Ú##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.##!jµj¿… ˜##.#.##.###!jµjWŠ !jµjߊ &1!jµj*� !jµj� "jµjððÿ##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.##"jµjŒñ›##.#.##.###"jµj¬ûR2"jµj¼ý"jµjrqO..# .# ##### ......# ###..# ......#  ..####### "jµj rk# ........## ########.## ##.## ##.####.#.##.###"jµjÿ|"jµj„}&3"jµjõ�"jµj°‚"jµjÞÜ## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## "jµjß#######.## ##.## ##.####.#.##.###"jµjýå"jµjóæ&4"jµj'ë"jµj>í3 _Found a stone staircase leading down."jµjЙ4"jµj{œ"jµj8�"jµj×.Q"jµj‚‚4"jµjà‡"jµjʈ"jµjá4"jµjW"jµj�"jµjœ{"jµjÆ|"jµjЀ"jµjg�"jµjû"jµj‰û"jµjr"jµjM"jµjúh"jµjoj"jµj}o"jµj:q#jµj¼á + ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####.###.#.####.######jµjqç #jµj è &5#jµj+ì #jµjdí $jµjå`. #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.###.#.###.#####$jµjåf<6$jµj4v$jµjæÜ´ ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##$jµjã<7$jµj8ç$jµj™è$jµj|ZÄ ###### # .....# ##.## $jµjìZH####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..######$jµj_[6 #....... #.######## ##.### ##.#####.###.#.##$jµj¯b<8$jµjâf$jµjðg$jµj"Éõ   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...##$jµj„Éc #####..# ##. #......# ### #..###### #....... #.#$jµjÃɪ####### ##.### ##.#####.## $jµjÄÐ<9$jµj´Ô$jµjÖÑ  When standing on a staircase leading downwards, you can enter the next level _with [>].$jµj4Ø[ _There is a stone staircase leading down here.'jµj:P 4'jµjp] T _Unknown command.+jµjºš+jµjF›+jµjÑŸ+jµjq¨+jµjU­.40 _+jµjæ±+jµj´‡™ 2  A new level! To begin with, head over to that door to the right.+jµj]Œí ####### #.....# #.@...+ #.....# ####### +jµj{ì+1.5 (2.5 _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.-jµjðÚ ¿####### #..@..# #.<...+ #.....# #######-jµjñß -jµj­à 42.5 (1.0 _-jµjŽä -jµjÙæ -jµjЛ -jµj¨� -jµjˆ¢ -jµjÝ£ /jµj…[ €# #...@.# #.<...+ #.....# /jµj“\ /jµj] &3/jµjËa /jµjFb 0jµjØÓ> #######0jµjû!…#.....# #.<..@+ #.....# ####### 40jµjj?\ _You can open a closed door by walking into it.3jµjª:µ###.#'....+###.#3jµjj=3jµj(>&53jµjÓB3jµj”D _You open the door.4jµjÕ½ 6####### #.....####.# #.<...@....+ #.....####.# ####### 64jµj²Ç _ _There is an open door here.4jµj2####### #.....####.# #.<...'@...+ #.....####.# ####### 4jµj•44jµj$5-7 _4jµj~84jµj':6jµj0 £####### ##.....####.# #.<...'.@..+ #.....####.# ####### #87jµjµáL####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## 7jµjÔöY97jµjwþ$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### 7jµj÷=507jµj•7jµjj7jµjÒÙ B#.###.≈'.....≈.###.≈#7jµjuÞ 7jµjæÞ G======17jµj–ä 7jµj•æ 5 _As you open the door, it creaks loudly!8jµjŒøÁ# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### 8jµjú]------28jµj—þ8jµj I _There is an open door here.8jµj|&Û # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ 8jµjw-8jµjy.E------38jµjú18jµj<3} _To close an open door, press [C].;jµjp TUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipGjµj†‹ Gjµj§� Ebak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈Noise: ---------  Time: 53.5 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C].Gjµj"– :Okay, then.Gjµj`— Gjµj˜› GjµjÉŸ . _Ijµj9ܳ#.####..'....+.####.#4.5 (1IjµjNáIjµjþâ! _You close the door.Jjµj ˜ _There's nothing to close nearby.KjµjzêKjµjpìPUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipLjµj*eLjµj-gLjµj¬…ŸEbak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....+@....≈≈≈Noise: ---------  Time: 54.5 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C]. _Okay, then. _You close the door. _There's nothing to close nearby.Okay, then. _Ojµj>–OjµjQ—OjµjŸ˜Ojµj@¥Ojµjæ¦N _There's nothing to close nearby.OjµjŒ OjµjçŒ Ojµj ’ Ojµj·” V _There's nothing to close nearby.PjµjHBò#.####..'....'.####.#Pjµj3FPjµjVGL======5.5 (1PjµjÎJPjµjÄL= _As you open the door, it creaks loudly!Pjµj–q ” # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....@.....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈Pjµjªv PjµjÒw G------6Pjµj/{ Pjµjx} Q _There is an open door here.Qjµjz µ # ##### ≈ Qjµjd{ ½#.....####.#.###.≈≈≈ #.<...'....'@....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈ Qjµjc€ QjµjQ� E------7Qjµj‰ “ _To close an open door, press [C].Rjµj5a®#.####..'....+.####.#8RjµjdiRjµj¸j! _You close the door.TjµjZJTjµjhN _There's nothing to close nearby.Tjµj—VTjµjXTjµjq[Tjµj_]N _There's nothing to close nearby.TjµjèÒ ò#.####..'....'.####.#Tjµj[á r9 _You open the door.VjµjbA ” # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....@.....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈VjµjE VjµjDF '60VjµjÞI Vjµj½L I _There is an open door here.WjµjñÉr # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....'@....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈ WjµjÔÎWjµjÇÐ&1WjµjòÚ“ _To close an open door, press [C].WjµjRø ” # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....@.....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈Wjµj�û <2Wjµjƒÿ Wjµj‡ I _There is an open door here.Wjµjœ¦r # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....'@....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈ Wjµjð¬WjµjH®&3Wjµj(²Wjµj-´} _To close an open door, press [C].Xjµj¢då#.####..'....+.####.#4 _You close the door.Xjµj'¶ ò#.####..'....'.####.#Xjµj4¼ <5Xjµj×À Xjµjp _You open the door.YjµjŒ¦ ·≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈Yjµjܨ Yjµj¡© &6Yjµj¶ Zjµj¼  ZjµjÖÜ ≈ # ##### ≈≈≈ #.....####.#.###.≈≈≈≈ #.<...'....'@....≈≈≈≈ #.....####.#.###.≈≈≈≈ # ##### ≈≈≈  ≈ ZjµjÄ<7Zjµj–Zjµj¬} _To close an open door, press [C].Zjµjò ≈ # ##### ≈≈≈ #.....####.#.###.≈≈≈≈ #.<...'....@.....≈≈≈≈ #.....####.#.###.≈≈≈≈ # ##### ≈≈≈  ≈Zjµj÷ø<8Zjµj‡üZjµj'ÿI _There is an open door here.ZjµjÖU Ý ≈ # ##### ≈≈≈ #.....####.#.###.≈≈≈≈ #.<...'....'@....≈≈≈≈ #.....####.#.###.≈≈≈≈ # ##### ≈≈≈ ≈ Zjµjƒ\ Zjµj¿m ¹9 _To close an open door, press [C].[jµjíçæ#.####..'....+.####.#70 _You close the door.\jµjÔ¼≈ # ##### ≈≈≈ #.....####.#.###.≈≈≈≈ #.<...'....+.@...≈≈≈≈ #.....####.#.###.≈≈≈≈ # ##### ≈≈≈ ≈1\jµj$\#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..\jµjÃ(\jµj»)&2\jµj.\jµjº/\jµjS¿ Ÿ # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈ ≈≈. ≈. .\jµj�Æ <3\jµj�È \jµj„É \jµjæÂ Š  # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+@....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈.  ≈.  . \jµjÞÈ <4\jµjÍ \jµj“Î } _To close an open door, press [C].]jµjºU# ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ .]jµjZ]jµj«Z&5]jµjû_]jµjEÎ Š  # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+@....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈.  ≈.  . ]jµjêÔ <6]jµj|Ú ]jµjÜ } _To close an open door, press [C].^jµj�Êš#.####..'....'.####.#======7 _As you open the door, it creaks loudly!_jµj×2 ˆ#.####..'....+.####.#_jµj’3 G------8_jµj< 7 _You close the door.`jµj÷Ô# ≈# ≈≈# ≈≈≈# #`jµj�¸D ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ .`jµj¾`jµj™¾E------9`jµjËÂ`jµjhÃ`jµj´Z  # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+@....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈.  ≈.  . 80 _To close an open door, press [C].`jµj š#.####..'....'.####.#======1 _As you open the door, it creaks loudly!bjµj°vÏ#.####..'....+.####.#------2bjµj}bjµjøƒ! _You close the door.bjµjÀís# ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ .------3bjµjùïbjµjnñdjµj ˜p# ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+..@..≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ ≈≈.≈..djµj=ždjµj·Ÿ&4djµjñ¤djµjÆ¥djµjžÕª≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  #djµj×Öë ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##djµjBÝ<5djµj ådjµj(§ ·≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# djµjà® <6djµjËù fjµj@«+ ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#fjµj?öY7fjµjG½F ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #...≈≈≈.≈≈≈#8fjµj Èfjµj°` #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# fjµj‰h<9fjµj˜yfjµj¬}o _Note how you can move through shallow but not through deep water.kjµjI~ kjµj¹~ kjµj6ƒ kjµjR† L _Why would you want to do that?ljµjD4ljµjWljµjŠ!L _Why would you want to do that?ljµj¢æ #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#90 _ljµj0rD≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....+.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# #ljµj¿r| ≈≈≈#ljµjNxljµjÀy&1ljµjp€ljµj‹�ljµjê» Í##≈≈≈## ###### ##### ##.≈≈≈.## ljµjK¼ .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ljµj½ ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈ljµjD½ +#ljµjôà ljµjÅ &2ljµj)É ljµj\Ì mjµjEÞÊ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### #####  mjµjªÞö#.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# mjµjVæ<3mjµjýémjµjÔëmjµjNÁ& ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.# mjµjÏÁ2 ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# mjµj”#≈≈≈##≈≈≈#mjµjÂU#≈≈≈##mjµj?ˆ≈≈≈##≈≈≈#mjµjàË�You enter the shallow water.5.1 (1.6Water mjµjùÑmjµj6Ò7 _Moving in this stuff is going to be slow.mjµjËp? ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# mjµjAqy#..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# mjµjnq mjµjÇwmjµj$x'6.7mjµjÔ}mjµj mjµjc£ · ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# mjµjš¬ =8.3mjµjw® mjµjQ° mjµj~ô– ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... mjµjëôa####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## mjµjxõ{#≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈#mjµjümjµj:ý690mjµj\mjµjònjµj9€¼ ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....+...... .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##.~~~.##≈≈≈###≈≈≈#njµjV†F100.3 (1.0)njµjùŠnjµj5Œnjµj#MÇ ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....+...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##njµjzRnjµjïR&1njµj[Wnjµj%Xnjµj¨3è≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## njµjh:njµjïDC2njµjT¢ gM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## njµj¬¢ Þ####.#.##### '....+...... ####.#.## # ##### #.njµjÙ¢ ê.≈≈≈≈≈..≈≈≈..##.≈≈≈.##njµjý¢ m#.~~~.##njµj ® <3njµj·° njµj3± njµj*{ ßM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## njµjÎ{ y# ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###njµj„ <4njµjsˆ njµj}‰ ojµjž·M  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##ojµj)º<5ojµjtÁojµj98M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.#### # ##### #.#.≈≈≈≈≈.##ojµj–>ojµjü>&6ojµjcEojµj-#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## 7ojµjE½ €#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.ojµjD¾ b###≈≈≈## ojµjMà <8ojµj‡Ç ojµj/È pjµj�kù###...#'.<.#...####pjµjs<9pjµj�xpjµjz _You open the door.pjµj‡|Y _Found a stone staircase leading up.pjµj©f }#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# pjµjSg pjµj>i .10 _pjµjo pjµjv Q _There is an open door here.qjµj®,ª#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### qjµj2qjµj€2-1 _qjµjã7qjµjx8qjµj%  #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### qjµjÙ%qjµjb&&2qjµjî*qjµjá+Ó  When standing on a staircase leading upwards, you can enter the previous level _with [<].qjµj€-Y _There is a stone staircase leading up here.tjµjR 4tjµj�S tjµjZ E _You can't go down here!ujµj ‚ 4ujµjõ† ujµjÇŒ ujµjA� -3 _ujµjÓ‘ ujµj'8 / 1ujµj©= Þ  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣ ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ujµj,> 1♣♣♣ujµjˆ~ C4.8 (2.5ujµj‘ •  What's this? To find out where you are, have a look at the minimap to the rightujµjØ óof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode.ujµj‚ [ _There is a stone staircase leading down here.yjµjR Ô ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣yjµj¾! yjµj¤" yjµj,# -5.8 (1.0 _yjµj±- yjµj‰. yjµj”þ $ ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣yjµj yjµj³ &6yjµjÔ8 zjµjâ;÷ . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ zjµj3E<7zjµjÓKzjµj§O  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].�jµjÒÁ�jµjAÊ>Level 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  �jµjË#......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  #########.## ##.##  ##.## ##.##  ##.###.##  ##.#.##  ##.##  ### �jµjCË–  .  ♣♣♣   ♣..♣♣  ♣♣.♣♣  �jµjmËp ♣...♣♣♣...♣♣   ♣.@..>..♣  �jµj–Ë@♣♣♣♣...♣♣  ♣♣.♣♣  �jµj¾Ë'♣♣♣ƒjµjMrƒjµj~Ebak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16.♣♣♣EV: 10Int: 8♣..♣♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣.@..>..♣Noise: ---------  Time: 117.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].ƒjµjƒƒjµjD„‹jµj©} ‹jµjTƒ �Level 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  ‹jµjùƒ œ#.....#####.###...##  ####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  #########.## ##.##  ##.## ##.##  ##.###.##  ##.#.##  ##.## ‹jµj'… Š ###   .  ♣♣♣   ♣..♣♣  ♣♣.♣♣   ♣...♣♣♣...♣♣   ♣.@..>..♣  ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣ŒjµjÞåG@.ŒjµjA*5..Œjµjµq5.>Œjµj° 5>.ŒjµjGu 5..ŽjµjT„‘jµj&ΑjµjûÖ¢Ebak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16‘jµjZ×….♣♣♣EV: 10Int: 8♣..♣♣ ♣♣.♣♣SH: 0Dex: 12‘jµj‹×Ú♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1‘jµj¹×ë♣.@..>..♣Noise: ---------  Time: 117.8 (0.0)‘jµjë×Î♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣‘jµjØDNothing quivered♣♣♣‘jµj5ØãExploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].‘jµjQØ‘jµjüØ‘jµjÇÚ‘jµjxÜ‘jµjÉ,‘jµj³ n‘jµjz$ ‘jµjc(�. ♣♣♣ ♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ‘jµj§(Š♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣‘jµj5/+9.8 (2‘jµjý3‘jµjÝ4,20.8 (3‘jµj<8‘jµj =ã  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.“jµj!üN . ♣♣♣ ♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣“jµj“jµjÀ21.8 (1 _“jµj “jµjä “jµjîC … . ♣♣♣ ♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣“jµj‰I “jµjaJ &2“jµjnN “jµjòO “jµj¸C   . ♣♣♣ ♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ “jµjŸI “jµj�J 3“jµjéM “jµjªO   Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].—jµj¬Ä —jµjDÅ —jµjëÅ —jµj½È —jµjÒÊ —jµjeË —jµjÐ X—jµj«Ö —jµj‚× —jµjóÙ B—jµjœÛ —jµjÌÜ —jµj"Ý —jµjOÝ —jµj.Þ —jµj-ß —jµjxß —jµj¾ß —jµjsá —jµjNã B—jµj½ã —jµj<ð J—jµjó X—jµjOô —jµj¢õ —jµjêõ —jµjgö —jµjÐù  —jµj»þ ‚## .#♣♣ ♣♣ ##♣♣. .♣♣ .##♣..§§§..♣ #.##♣..§§§..♣ ##.## ♣..§~§..♣—jµj’ÿ í##.# ♣.....♣ ##.## ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣—jµj'\♣♣♣♣....>..♣—jµjñ352.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. 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N ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣»jµjÛ# <3»jµjC, »jµj � · ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣»jµjU¡ <4»jµjç¥ »jµjɦ ¼jµjïúi ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ 5¼jµjü¼jµjÛý¼jµj/@Ô  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣¼jµj'A´ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.Congratulations! You've completed the first lesson!¼jµj\H¼jµjcI&6¼jµj/N¼jµj:O  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].¼jµj�O¼jµj7QV _There is an exit from the tutorial here.¾jµjò¿¾jµjïÀ¾jµj­Å¾jµjWÇE _You can't go down here!¿jµjœ¿jµjú »Are you sure you want to leave the Dungeon? Y - Yes  N - NoÁjµjy ÁjµjÝ ÷Ebak the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 166.8 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.Ájµjß* Ð♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here. _You can't go down here!Ájµj@ˆ t7.8 (1 _ÁjµjÕ�   notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (43, 22) has no triggerers for dgn_event 0ÁjµjL¢ lTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous levelÁjµjƒ¶ Œ[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...Äjµje¤Äjµj ÊÄjµjË? [?25h[?0c [?1051l[?1052l[?1060l[?1061l