U:j,  Player: Echo35 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.14:33:57.ttyrec Time: (1782225237) Tue Jun 23 14:33:57 2026 V:jm [?1051l[?1052l[?1060l[?1061hV:jV)0[?7h[?25l[?1cV:j+V:j&V:jBhWelcome, Echo35. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpX:j߅ X:j% X:j Welcome, Echo35. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerX:j w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended characterX:j v ! - Random character % - List aptitudesSpace - Pick species first ? - Helpf:jV3 a - Fighter c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.g:j7 c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. g:jj d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts.h:j? e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.i:j@ f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.q:j q:j# q:j' .Welcome, Echo35 the Cinder Acolyte. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin q:jF( 9b - Minotaurk - Koboldt - Vine Stalker q:j( Lc - Merfolkl - Revenantu - Poltergeist d - Gargoyleq:j( lm - Demonspawnv - Formicid e - Mountain Dwarfn - Djinniq:j) tw - Naga f - Draconiano - Sprigganq:j;) 4x - Octopode g - Trollp - Tenguq:jZ) Ny - Felid h - Deep Elfq - Oniq:jz) 5z - Mummy i - Armataurq:j) r - Barachi Gnolls are canine-like humanoids. They are unable to specialise in any single q:j) |skill, but instead gradually become proficient in all skills at once. + - Recommended speciesq:j) = * - Random species # - Recommended characterq:j* W ! - Random character % - List aptitudesSpace - Change background q:j;* ? - Helpv:j/U a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.v:jc c b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.v:j 2 c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.w:j&7 d - Gargoyle e - Mountain Dwarf ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.w:j e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.y:j y:j  y:j Welcome, Echo35 the Draconian Cinder Acolyte. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe y:j' (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmedy:jr (+0 apt) y:j + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu y:j ? - Help}:j]  a - short sword(+0 apt)  b - mace (+0 apt)}:jp   b - mace (+0 apt)  c - hand axe (+0 apt)}:j^  c - hand axe (+0 apt)  d - spear (+0 apt):j/C:j:jVEcho35 the TrooperDraconian of Ignis *****.Health: 19/19 ========================Magic: 2/2========================AC: 4Str: 16EV: 10:jInt: 14SH: 0Dex: 6:jٳDXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 spear (flame):j!=Nothing quivered:jǻ   ###  ...  #######.#######  ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈  ≈≈≈≈≈.....≈≈≈≈≈  ≈≈....~~~....≈≈  :j;≈...~~~.~~~...≈  ≈..~~..@.~~~...  :j*≈..$~~~.~~~...≈  ≈≈....~~~....≈≈ :jn ≈≈≈≈≈.....≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  :j9###############   :j :j%:jWelcome, Echo35 the Draconian Cinder Acolyte.It is said that the Orb of Zot exists deep within this dungeon.The flames of Ignis gently warm you.:j:j:Press ? for a list of commands and other information.  Found 9 gold pieces. _Found a staircase leading out of the dungeon.:jR   ###  ... #.# #≈.≈ #≈≈≈≈≈.....≈≈≈≈≈ :j#≈≈....~~~....≈≈ #≈...~~~.~~~...≈ #≈..~~.@<.~~~... #≈..$~~~.~~~...≈ #≈≈....~~~....≈≈ :j$#≈≈≈≈≈.....≈≈≈≈≈ #≈ :jE#  :jk :j#§§§§§§§§§§§§##:j)1.0 (1 :j _:j˥:j:jB )   ###.  ...  ########.#:jB /  #≈≈≈§§≈≈.≈  #≈≈≈≈§§....≈≈≈≈≈  #≈≈....~~~....≈≈  #≈...~~~.~~~...≈  #≈..~~@.<.~~~...:jB  #≈..$~~~.~~~...≈:jB   #§§§...~~~....≈≈  #≈≈§≈≈.....≈≈  #§§§≈§≈≈:jC A  #### :j>C %  :jkK `≈§#§§#:jK &2:j`S :jU :j ###.  .. ########.#######  #≈≈≈§≈≈≈.≈≈≈≈≈≈≈  #≈≈≈≈§§....§≈≈≈≈  #≈≈....~~~....≈≈  #≈...~~~.~~~...≈  #≈..~~..<.~~~...  #≈..$@~~≈  #§§§...~~~....≈≈  #§§§≈≈.....≈≈≈≈≈  #§§§≈≈≈≈≈≈§≈≈  ################    :j> #######≈≈≈§§§≈.≈§≈§#≈§§§§.....§§§§§§.§~~~§§§§§§≈≈.#≈§≈§≈§....≈§#≈≈≈§≈§≈≈≈§##You enter the shallow water.:jz d3.6 (1.6Water :jo:j? _Moving in this stuff is going to be slow.:j'  ###.  ...  ########.#  #≈≈≈§§§≈.≈§≈§≈≈≈  #≈§§§§.....§§≈≈≈  #§§§§.§~~~§§§.≈≈  #§§§.~~~.~~~...≈:jeK  #≈..~~..<.~~~...  #≈..@~~~.~~~...≈  #≈≈....~~~....≈≈  #≈§≈§≈§....≈§≈≈≈  #≈≈≈§≈§≈≈≈§≈≈§≈≈:jy  #########    :j##§§§.§§§≈≈≈#:j5640:jq:j U.###≈§§§§§§≈§....≈#.#≈§.~.§.≈≈...§§≈≈≈≈≈§§≈########5.6 (2:j,$:j,1 _You now have 9 gold pieces.:j&Y  ###.  ...  ########.#######  #≈≈≈§≈§§.≈§≈§≈≈≈  #§§§§≈§....≈§≈≈≈  #§§§§.§~~~§.§.≈≈  #≈§..~~~.~~~...≈  #§..§~..<.~~~...  #≈§@.~~~.~~~...≈  #≈≈....~~~....≈≈  #§≈≈≈≈...§§≈§≈≈≈   #≈§§≈≈§≈≈   ######    ..####.#§§≈≈≈≈§.≈≈§..:j&'≈§...~~~.§≈..~.§:j(+6.6 (1:j,:j.:jE     ###.  ...   ########.#######  #§§≈≈≈≈§.≈≈≈§≈≈≈  #§§§§§.....≈§≈≈≈  #§≈§...~~~..§.≈≈  #≈§..§~~≈  #≈@.~~..<.~~~...  #≈...~~~.~~~...≈  #≈≈....~~~....≈≈  #§≈≈≈≈..§§§≈≈≈  #≈≈≈≈≈≈≈≈§§≈≈§≈≈ ################   #####§≈≈≈:j4F ≈≈§≈≈≈....~..§#:jG &7:jK :jM :j    ###  ....  ########.#######  #§≈≈≈≈≈§.≈≈≈§≈≈≈  #§≈≈§≈....§≈§≈≈≈  #≈≈....~~~..§.≈≈  #≈.@.~~~.~~~...≈  #≈..~~..<  #≈...~~~.~~~...≈  #≈≈....~~~§...≈≈ #§≈≈≈≈.....≈§≈≈ #§≈≈≈≈≈≈≈§§≈≈§≈≈ ################  :j Z#§≈≈≈§.§§≈≈.....§§..~~§§§≈8:jR     # ###.#  ....  ########.#######  #§≈§≈≈≈§.§§§§≈≈≈  #§≈≈≈≈.....§§≈≈≈  #≈≈§@..~~§§.§.≈≈  #≈...~~~.~~~...≈ :j 3 #≈..~~..<  #≈...~~~.~~~≈ #≈≈....~~~§...≈≈ #§§≈≈≈.....§§≈≈ #§≈≈≈≈≈≈≈≈§≈≈§≈≈ ################ :j2 ≈≈≈≈≈≈.§.§§§#9:j  # .#  ###.#  ....  #.#######  #§≈≈≈≈≈≈.§§§§≈≈≈  #≈≈≈≈≈.....§§≈≈≈  #≈≈..@.~~§§.§.≈≈  #≈...~~~.~~~...≈ :j0 #≈..~~..<.~~~...  #≈...~~~.~~~...≈ #§≈....~~~....≈≈ #§§≈≈≈...§§§≈≈≈≈ #§≈§§≈§≈≈  :jI#≈≈≈≈§≈≈.§≈§.≈§~...§≈§:j#/10.6 (1.0):j(:j:j  #  .#  ###.#  ....  #.#######  #≈≈≈≈§≈≈.§≈§§§≈≈  #≈≈≈≈≈...§.≈§§≈≈ :jE #≈§...@~~~....≈≈  #≈...~~~.~~§...≈  #≈..~~..<.~~~...  #≈...~~~.~~~...≈ #§≈....~~~....≈≈ #§§≈≈≈...§§≈≈≈:jz #§≈§§§≈≈≈ #####:j4## :j#≈§.~≈§≈#:j &1:j:j:j : :j< 6Gear: 1/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon):jp2 :j8 :j>  Echo35 the Trooper  #Draconian of Ignis *****.  .#Health: 19/19 ========================  ###.#:j? Magic: 2/2========================  ....AC: 4Str: 16  ########.#######EV: 10Int: 14  #≈≈≈≈§≈≈.§≈§≈§≈≈SH: 0Dex: 6  #≈≈≈≈≈..§..≈§§≈≈XL:  1 Next:  0% Place: Dungeon:1  #≈§...@~~~....≈≈Noise: ---------  Time: 11.6 (0.0)  #≈...~~~.~~~...≈a) -1 spear (flame)  #≈..~~..<.~~~...:jA Nothing quivered  #≈...~~~.~~~...≈  #§≈....~~~....≈≈  #≈§≈≈≈...§§≈≈≈≈≈  #§§≈≈≈≈≈≈≈§§≈≈≈≈  ################  Press ? for a list of commands and other information.  Found 9 gold pieces. _Found a staircase leading out of the dungeon.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 9 gold pieces.:jE :j(F :jL :j    #   .#  ###.#  ....  ########.#######  #≈≈≈≈§≈≈.§≈§≈§≈≈  #≈≈≈≈≈.@§..≈§§≈≈  #≈§....~~~....≈≈  #≈...~~~.~~~...≈  #≈..~~..< #≈...~~~.~~~≈:jZ  #§≈....~~~....≈ #≈§≈≈≈...§§≈≈≈ #§§≈≈≈≈≈≈≈§§≈≈≈≈ ################:j###§≈.§§§≈#≈≈≈§≈§@§§.≈#§:j ^#§§≈§≈≈:j+2.6 (1:j:j=:j(   #  .#  ###.#  ....  ########.#######  #≈≈≈≈§§≈.§§§≈§≈≈  #≈≈≈§≈§.@§§≈§§≈≈  #§§....~~~....≈≈  #§§..~~~.~~~...≈  #≈..~~..<.~~~... #≈...~~~.~~~...≈ #≈≈....~~~....≈ #§≈≈≈≈...§§≈ #§≈§§≈≈≈§ :jR-§§≈§≈≈§:j1.&3:j2:j6:j;{M  # .#:jg####.# .... #######.#######≈§§≈@§§§≈≈≈≈§≈§.§§§≈§§≈≈:j..~~~..§.≈≈  #§§..~~~.~~~...≈≈≈≈≈≈≈≈≈≈§≈§≈≈:jE:j}§§....§.~§§§.:j-~..~.....≈§:j1a≈.≈≈≈§≈:j &4:jg:jc:jF M  # .###)#.####.#.# ............# #######@#######≈§§≈.§§§≈≈≈≈§§§..§§≈§§  #§§..§.~§§§.§.≈≈..~~~.~~≈..~≈.:j Z~.≈..≈≈≈≈≈...§.≈≈≈:jf ≈≈≈≈≈≈§.≈§≈≈≈§≈≈§...§§§≈≈≈§≈≈....~~~....≈≈..~~~.~~~..:jS ≈..~~...≈.~..§§≈..§:j &5:j7 :j P _Found a giant spiked club.:j}         #  # .#  ###)#.####.#.#  .......@.....#   ########.#######  #≈≈≈≈≈≈§.≈§≈≈§≈≈  #≈§≈≈§...§§§≈≈≈§  #≈≈....~~~.≈≈  #§§..~~~.≈  #≈..~~..<.~~~...  #≈...~~~.~~~..§§  #≈§....~~~....§§≈..≈≈.≈.6:j :j}T  .. .. #. #. #. #  #. .# #)#.####.#.# .# #.#######  #≈≈≈≈≈≈§.≈≈≈≈§≈≈  #≈§≈≈§.....≈≈≈≈§  #≈≈....~~~....≈≈  #§§..~~~.~~~.≈  #≈..~~..<.~~~..  #≈...~~~.~~~..§§   #≈§....~~~....§§:jY7:j2   ...  ...  #.#  #.#  #.# # # #.# .#  .####)#.####.#.# .#  .#.#  #≈≈≈≈≈≈§.≈≈≈≈§≈≈  #≈§≈≈§.....≈≈≈≈§  #≈≈....~~~....≈≈  #§§..~~~.~~~...≈  #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§§:j3&8:j:j  ..... ..... #.#.# #.#.# #.#.# #  #.#.# .#  #.####)#.####.#.# .#  #.#§#  #≈≈≈≈≈≈§.≈≈≈≈§≈≈   #≈§≈≈§.....≈≈≈≈§   #≈≈....~~~....≈≈   #§§..~~~.~~~...≈   #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§9:j1    .....  .....  #.#.#  #.#.#  #.#.# #  #.#.# .#  ##.####)#.####.#.#  #.#  ##.#§#  #≈≈≈≈≈≈§.≈≈≈≈§≈≈   #≈§≈≈§.....≈≈≈≈§   #≈≈....~~~....≈≈   #§§..~~~.~~~...≈   #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§:j" M.20:j3 :j :j  :j? Y  .....  .....  #.#.#  #.#.#  #.#.# #  #.#.# .#  ##.####)#.####.#.#  #.#  ##.#.#  #≈≈≈≈≈≈§.≈≈≈≈§≈≈   #≈§≈≈§.....≈≈≈≈§   #≈≈....~~~....≈≈   #§§..~~~.~~~...≈   #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§1:j r   .....  .....  #.#.#  #.#.#  #.#.# #  #.#.# .#  ##.####)#.####.#.#  #.#  ##.#.#  #≈≈≈≈≈≈§.≈≈≈≈§≈≈   #≈§≈≈§.....≈≈≈≈§   #≈≈....~~~....≈≈   #§§..~~~.~~~...≈   #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§:j&2:j#:j؇   .....  .....  #.#.#  #.#.#  #.#.# #  # #.#.# .#  ##.####)#.####.#.#  #.#  ##.#.#  # #≈≈≈≈≈≈§.≈≈≈≈§≈≈   #≈§≈≈§.....≈≈≈≈§   #≈≈....~~~....≈≈   #§§..~~~.~~~...≈   #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§3:j)n   .. .....  .. .....  #. #.#.#  #S #.#.#  #. #.#.# #  #. #.#.# .#  ##.####)#.####.#.#  #.#  ##.#.#  #. #≈≈≈≈≈≈§.≈≈≈≈§≈≈  #. #≈§≈≈§.....≈≈≈≈§  #. #≈≈....~~~....≈≈  #. #§§..~~~.~~~...≈ S   ball python (constriction, asleep)  ## #≈..~~..<.~~~...   #≈...~~~.~~~..§§   #≈§....~~~....§§ .SYou encounter a ball python.:jS)=4 :j/_The ball python hisses angrily.:jQ    ###   ... .....  ... .....  #.# #.#.#  #.# #.#.#   #S# #.#.# #  #.# #.#.# .#   ##@####)#.####.#.#  #................#   ##.#########.######  #.##≈≈≈≈≈≈§.≈≈≈≈§≈  #.##≈§≈≈§.....≈≈  #.##≈≈....~~~.  #.##§§..~~~  ####≈..~~..<.~~~..  #≈...~~~.~~~...S  The ball python barely misses you. The ball python grabs you.[:j 40m7---  0  5Constr  _The ball python constricts you.:j> F:jJ :j]K :jL .  You closely miss the ball python. You tail-slap the ball python.:jR:j|8=--10 86:jz:jO _You kill the ball python!:jf ###... .....#.# #.#.##.##.####)#.####.#.##.@.............#.#########.###### #.##≈≈≈≈≈≈§.≈≈≈≈§≈ #≈§....~~~....§ -7:ji  ... .....#.# #.#.##.##.####)#.####.#.#...............##@#########.###### #.##≈≈≈≈≈≈§.≈≈≈≈§≈§≈≈§.....≈≈≈ #≈≈≈≈≈...§.≈≈≈§ :jGl:jl!-:jl8:jwr:js:j@#  #.# #.#.##.##.####)#.####.#.##...............##.#########.###### #@##≈≈≈≈≈≈§.≈≈≈≈§≈§≈≈§.....≈≈≈≈....~~~.... #≈≈≈≈≈≈≈≈≈§≈§≈≈ :j% :j% &9:jJ+ :jS- :jD  #.# #.#.##.##.####)#.####.#.##...............#.#########.###### #.##≈≈≈≈≈≈§.≈≈≈≈§≈§≈≈§.....≈≈≈:j ≈....~~~....§§..~~~.~~~... ############### :jR :j s9===30:j." :j# :j2M... .....  :jU2 #.# #.#.# .# ##.####)#.####.#................# ##.#########.######≈≈≈≈≈§.≈≈≈≈§:j2§≈≈§.....≈≈≈≈≈....~~~....≈  #.##§§..~~~.~~~...:j2 :j::jr;&1:jsE:jG:jOB~M... .....   #.# #.#.# .# ##.####)#.####.##................# ##@#########.######≈≈≈≈≈§.≈≈≈≈§§≈≈§.....≈≈≈:j(C  #.##≈≈....~~~....≈:j{J:jJ&2:jP:jR:j@h MM### ... .....   #.# #.#.# .# #.####)#.####.##.@..............# ##.#########.######≈≈≈≈≈§.≈≈≈≈§  #.##≈§≈≈§.....≈≈≈≈:jp <3:j9t :ju :jV M ### ... .....   #.# #.#.# .# ##@####)#.####.#................# ##.#########.######  #.##≈≈≈≈≈≈§.≈≈≈≈§≈:jW :jX C==4:j^ :j7` :j3SM ### ... .....   #@# #.#.# .# ##.####)#.####.##................#  :jS ##.#########.#########:j/[:j[&5:j*a:jb:j{%qM ##### :j%K... .....   #.# #.#.# .# #.####)#.####.# :jC& #................###.###.#:j,:j-:jL-6:j74:j5:jcEM ###### #....... .....   #.# #.#.# .#   ##.####)#.####.#.##.#:jj:jSk&7:jp:jt:jm'M# .######..## #.........#..........    #.# #.#.# .##.#:j<8:j:j:jLB I:jE :jL X:jaQ ,:j%R :jT :jW :j]W :jFX :jZ :j] c  You encounter a rat.:jb   ... ..# ..## :jb  ..r  ..#  ..#  ######..##...  #....@.......  #............ :jc  ##.####.#.###  #.# #.#.# #.# #.#.# #:jWc  #.# #.#.# .# r   rat (asleep) ##.####)#.####.#.# #................# ##.#########.#######:jd Z.r41.6 (3:ju r2.6 (4 _:j"4:j *:jE-Z _A rat is nearby!:j_  ....  #...  #..#  #..## #...  #.r#  #..#  ######@.##...  #.... #............. ##.####.#.#### #.# #.#.# #.# #.#.# #  #.# #.#.# .# ##.####)#.####.#.# #................#:jbK.r:jNi:jj23.6 (1 _:jo:jp:j/y †You hit the rat. You burn the rat.:jh(:j>16=4.5 (0.9:j:jG _You kill the rat!:j*VM#...#.... ###.#... #@.# ######..##... #.............  #.............##.###-5.5 (1.0:j`l _You see here a rat corpse.:j D WM#...#......  ##.###...... #†.# #####..##...   #.....................#:jD R##..#:jAL :j^N G-6 _:jR :jhm :j a M#...##......  # ##.###........##.### #†.#   ######..##...###.#.#.#.#7:ji:j!# dM #...####.........  # ##.###........##.### :j# #†.# #..#.#:j.- <8:j[1 :j?3 :j' M ##...#####............... # ##.###...... #..##.#####.#.:j0 <9:jR :jGM..... #...# ######...######...........#.#####.### #.........##....:j:j 50:j:j?:j r   ...##  .....  #...#  #...#  #...#  #...#   ######...#####  #.....  ######........  #..##.###  #..##.###  #........  #..##.###  #†.# #  ######..##   #.:jw:j x&1:j|:j:j@Z  #...##  .....  #...#  #...#  #...#  #...#  ######...#####  #.  ######.  #..##.###  #..##.### # # # ###### :jԞ<2:j:jg:j  #...##  .....  #...#  #...#  #...#  #...#  ######...#####. #. ######. #..##.###.  #..##.### :j <3:j*:j:j9   ##...##  .....  #...#  #...#  #...#  #...# :j  ######...#####. #. ######. #..##.###.# #..##.### #........ #..##.### #†.# # ######..#:j .#... :j :jñ &4:j :jG   ##...##  .....  #...#  #...#  #...#  #...#  ######...#####. #. ######. #..##.###.#  #.....:j v... #..##.### #†.# .# ######..##... :j :j &5:jԿ :jW :j 54:js::j;<:j . ##...## .....  #...#  #...#  #...#  #...# ### ######...#####.... #.............. ###### #..##.###.### #..##.###  #........ #..##.### #†.##.# ######..##... #............ 6:jHdM ##...##.....#......  #...# ########...#####.....######..............##.###.###  #..##.### ##...:jpR7:js:j^t ##...## ..... #...##......#########...#####.................##### #..##.###.###..##.### # #...   #.............:jY8:jqLk  ..... #...#...#########...#####.................##### #..##@###.####..##.### # #........ ##.##...   ##.####.#.####:jU:jdU&9:jZ:jb\:jG #...#.##########...#####.....................#####............ #..##.###.### # #............#..##.###.#####.###   #.# #.#.#:jf:j2D60:jy #...#..#########...#####.................#####....... #..##.###.####..##.###.####....@.......##.###.###†.##.# #.#.   #.# #.#.# #:jSY1:jX] R ..#########...#####.................##### #..##.###.###..##.###.###..........#..##@###.####†.##.# ######..##.....#.####..##.# #   #.# #.#.# .#:jQ} Y2:j" #########...#####.................##### #..##.###.####..##.###............#..##.###.###:j#†.##@# ######..##......................###.........#.#.##.:j0#\# ###. :jM#  ##.####)#.####.#.#:j*:jL+&3:j0:j|2:j ######...#####....  #.................  ######............  #..##.###.###  #..##.###.###  #............  #..##.###.#### #†.##.###..... ######..##.@....... #..............#### #..........#  ##.####.#.####.#.# #.# #.#.# .# # #.# #.#.# # #.# #.#.# .# ##.####)#.####.#.# #................#4:j':j3:jc ######...#####....  #...  ######......  #..##.###.###  #..##.###.###  #......  #..##.###.## #†.##.###. ######..##. #.# #.#  ##.##  #.# #.#.# .# #.# #.#.# .# :j&<5:j(:j+:jj ######...#####....  #.....  ######.:jr....  #..##.###.###  #..##.###.###  #.....  #..##.###.# #†.##.###. ######..##. #.#####. #.#  ##.### #.# #.#.# .#.# #.# #.#.# .# # #.# #.#.# .# ##.####)#.####.#.# 6:jk  #...# ###  ######...#####....  #...........  ######............  #..##.###.###  #..##.###.###  #............  #..##.###.####### #†.##.###  ######..##.....#  #.#####.#  #................#  ##.####.#.####.#.#  #.# #.#.# #.#.#  #.# #.#.# #.# #  #.# #.#.# #.#  ##.####)#.####.#.#:j*p <7:juv :jox :j M  #...# #.########...#####.....######............##.##.##.###.###.#...........# .####### #†.##.###.#####..##..........#..............#####.#.....#.##.#8:j@6(M  #...# #.########...#####........######.............##.###.### ##.###.###.#.......@...# ..##.###.####### #†.##.###........######..##...........#...#####.#.###.#:jeJY9:jfM  #...# #.#########...#####..............######.............##.###.### .##.###@###.#..........# ..##.###.#######:jӟ#†.##.###.........#.#.#:j:jeD70:jsBM.....  #...# #.############...#####.............................######.............# .##.###.###.#...........# #..##.###.##########.#1:j M##...##..... ...  #...# #.############...#####........######........@....#.##.###.###.###.###.###.##............###.##...2:j]*:Gear: 1/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon):ja - a -1 spear of flaming (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.0; use (s) to set 12.0 as a target for Polearms.:j\>At 100% training you would reach 12.0 in about 7.8 XLs.At current training (33%) you reach 12.0 in about 11.0 XLs.Current attack delay: 0.9. Damage rating: 6 (Base 6 x 115% (Str) x 111% (Skill) - 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. :j\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.7:j5 6 Gear: 1/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)8:j 8:jB 8:j! ##...##Echo35 the Trooper..... ...Draconian of Ignis *****.#...# #.#Health: 19/19 ========================#...# #.#Magic: 2/2========================#...# #.#AC: 4Str: 16#...# #.#######EV: 10Int: 14######...#####........8:j! SH: 0Dex: 6#.....................XL:  1 Next: 16% Place: Dungeon:1######........@....#Noise: ---------  Time: 72.5 (0.0)#..##.###.###.#a) -1 spear (flame)#..##.###.###.#Nothing quivered#............##..##.###.#######8:jk$ l#†.##.###........######..##...........##..............#####.##................# _You kill the ball python! _You encounter a rat. _A rat is nearby!You hit the rat. You burn the rat. _You kill the rat! _You see here a rat corpse.8:jb( 8:j( 8:j). 8:jV0 9:j| 9:j  6Gear: 1/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)=:j >:j ?:j@?:j A:jA:j B:j0B:j_B:j:H##...##Echo35 the Trooper..... ...Draconian of Ignis *****.#...# #.#Health: 19/19 ========================#...# #.#Magic: 2/2========================#...# #.#AC: 4Str: 16#...# #.#######EV: 10Int: 14######...#####........SH: 0B:jVDex: 6#.....................XL:  1 Next: 16% Place: Dungeon:1######........@....#B:jaNoise: ---------  Time: 72.5 (0.0)#..##.###.###.#a) -1 spear (flame)#..##.###.###.#Nothing quivered#............##..##.###.########†.##.###........######..##...........##..............#####.##................# _You kill the ball python! _You encounter a rat. _A rat is nearby!You hit the rat. You burn the rat. _You kill the rat! _You see here a rat corpse.B:jB:jB:jB:jC:jW C:j\ XC:j^ ,C:j^ C:jw JC:j C:jO  .# #.# #.##.# .# #.# .....# # .# #.# #... .# .# #.#######.#####.### .#####................. .....................# C:j 2...........###.###..#### ##.###.###.# #..# ##.###.###.# #..# ..........## #....$....# ##.###.###########..#### C:jؒ ##.###.. ..# ##...........# .# C:j }.......#####.# .. .........# .. C:j! r#.####.#.# ... #.# #.#C:j _.#  You pick up a parchment of Blink and begin reading...C:j 083.5 (11.0)C:j ,4.5 (12C:j C:j > _You add the spell Blink to your library.D:jK! ID:jq$ D:j' k  You encounter a ball python.D:jO- # #.# .....# # # #.# #... .# # #.#######.#####.### #####................. ........# ...###.###..#### #.###.###.# #.........# .###.###.# #.# D:j- .........## #...@$....# #.###.###########..#### .###........ ..# .....# ......#####.# ....# ..S   ball python (constriction, asleep) .####.#.# ... D:j- .# #.#.# ..S .# #.# #D:jE5 ,0.0)D:j: 25.5 (1 _D:jj< D:j6> E:jbj #.#  # # #.# #... .# # #.#######.#####.### ............ .........# #.###..####  #.........#  #.........#  #...@$....# #####..#### E:jc ..#  ..#  ...  ....  .....  #.#.# ..S...  #.# #E:j!L #.# E:j #  #.# #... .#  #.#######.#####.### ............ .........# #.###..####  #.........#  #.........#  #...@$....# #####..####  ..#  ..# ... ....  .....E:j #.#.# ..S... #.# E:jHE:jE:ja&E:j(b _A ball python is nearby!G:j #.# .....# #  #.# #... .#  #.#######.#####.### ................. .........# ###.###..#### .###.###.# #.# .###.###.# #.........# ## #....@....# .###.###########..#### .###. #..# .# #..######.# :...# ..... ####.#.# ...... # #.#.# #...S... 6 _Found a parchment of ScoG:jclrch. _You see here 12 gold pieces.H:jX#.##.# .....# #... .#  #.#######.#####.### ####....................# ........###.###..######.###. ........## #....$....###########..#######.......# #..######.# : ...........## .......#...S...H:jH:j-7 _H:j H:jG#I:j .....# .##... ######.#####.### ####................. ............# I:jb###.###..#######.###.# #................# .###.###########..###....... #..# .S   ball python (constriction, asleep)#...S.. # #.# #I:js8S.I:juS)8I:jI:j. _The ball python hisses angrily.I:j:R _You see here 12 gold pieces.I:j7S.I:j<9I:jfT _You now have 21 gold pieces (gained 12).J:jV C# #.# .....# .# # #.# #... .# # #.#######.#####.####...........................#.###.###..#### #.###.###.# #.# #.###.###.# #J:j g.#.## #.# #.###.###########..#### #.###. #..# #.# J:j #..# ......#####.# :....# ..S.. .####.#.# ...... .# #.#.# #....... J:j p.# #.# #J:j 8S.J:j 6S.J:j) J:j '90J:j? K:j]  #.# .....# .#  #.# #... .#  #.#######.#####.### ................. .........# ###.###..#### .###.###.# #.# .###.###.# #.# ## #.# .###.###########..#### .###. #..# .# #S.# # ..... ####.#.# ...... # #.#.# #....... K:j 5S.K:jJ <1K:ju K:j L:je+#... ######.#####.### ####................. .............# ###.###..#######.###.# #................# .###.###########@.####....... #S.# ...L:jep# #.#####.# :.....# ..... ####.##...... #....... .. L:j_pD=2L:jY _The ball python bites you but does no damage.L:j ' L:j d†You hit the ball python. You burn the ball python.L:j )L:j] &25L:j 3L:j3 L:j O _You kill the ball python!M:j######.#####.### ####................. .............# ###.###..#######.###.# #.........#.. ........## #.........# .###.###########..####....... #@.# ...# #.#####.# :......# #....... ####.##........# ..# .# +####.#.#M:j-4 _You see here a ball python corpse.M:j  ####................. ......M:jY # ###.###..#######.###.# #.........#........# ........## #.........# .###.###########..###M:jy ....... #†.# ...#M:j (#####.# #:.......#..# #........##......... .......#M:j# M:j G-5 _M:j M:j N:j ....# ###.###..#### .###.###.# #.........#....... ........#. .###.###########..###....... #†.# ...# ##..###########.# #:@......#..# #. ####.##...###### ##.#######N:jN:jn&6N:jN:j9N:jW .#.###.###..#### #.###.###.# #.........# #.###.###.# #.........#.## #.........# #.###.##..#### #.###. #†.# #.# ##..######.#####.# #.#.# #.# .####.#.# #.# .# #.#.# #.# N:j.# #.# # #.# .# #.# +.# .####.#.# #..# #...###### ###.#N:jN:j&7N:j<N:jy _You see here a parchment of Scorch.P:j ###.###..#### #.###.###.# #.........#. .........#. #.###.###########..###....... #†.# ...# ##..###### ......#####.# #:.........# P:j####.# #...# ≈≈§.≈≈≈≈§≈≈P:j!P:j$8 P:j: _P:j;P:j Q:jw4M..........# ..........###.###..####. #.###.###.. .........## #.........###########..#######. #†.# #...........# ##..##########.# .......## .# #.#.#Q:j5^#........##...#Q:j>Q:jU?Q:j?9Q:jxGQ:j}Ky _You see here a parchment of Scorch.Q:j [  You pick up a parchment of Scorch and begin reading...Q:j_% F100.5 (1.0)Q:j% G _Unfortunately, you learned nothing new or useful.T:j' ###.###..#### #.###.###.# #.........#T:j. .........#. #.###.###########..###....... #†.# ...T:j\# ##..###### T:j......#####.# #..........# ####.#T:jU #...# T:jD≈≈§.≈≈≈≈§≈≈T:jT:jO &1T:j(T:j0T:j%  #.###.###.# #.......... .........#. #.###.###########..###....... #†.# ...# ##..###### ......#####.# #..........# ####.#  #...# §.....≈≈≈≈§T:j) T:j) &2T:j/ T:j/ T:j9 .........#. #.###.###########..###....... #†.# ...# ##..###### ......#####.# #..........# T:j:####.#   ++...# ..~~~....≈≈U:j R3U:jSU:j9 .........# #.###.###########..###....... #†.# ...# ##..###### ......#####.# #..........# ####.#   +###.#.##.#...# ~~~.~~~...≈U:jU:j&4U:jOU:jU:jԢ #.###.###########..###....... #†.# ...# ##..###### ......#####.# #..........# ####.#U:j)   +###.#.##. .......#######...# ~..<.~~~...U:jU:j&5U:j2U:j2C ##.##.#....'####.#U:jK ]======6U:jR U:jUW = _As you open the door, it creaks loudly!V:j!;#.###.#..#### ##.###... #†.##.##.##..######.#####.##.#.#.# #.#.# #.####.#.# #.#.# #.# #.#.# #.#.# #.# #.# # 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Z:jnS# #.#...###### .# #.#...#§.≈≈≈≈§≈≈ #.#...# §.....≈≈≈≈§ #.+...#~~~....≈≈ #.#...# ~~~.~~~...≈ ..#...# Z:j'Z:j-8 _Z:jgZ:jY[:j cI#.###.#..#### ##.###..##†.##.##.##..######.#####.##.#.#.# #.##.#.# #.####.#.# #.##.#.# #.# #.#.# #.##.#.# #.# #.# # #.##.#.# #.# #.# #.....# #.####.#.# ####.#[:j-dy..# #.#...#######.# #.#...#≈§.≈≈≈≈§≈≈ #.#...# ≈§.....≈≈≈≈§ #.+...#.~~~....≈≈ #.#...# .~~~.~~~...≈ ..#...# ~~..<.~~~...[:j uR9[:jezQ _There is an open door here.[:j .###.#..#### .###..##†.# .##.##..###### [:j] h#####.##.#.# # #.##.#.# .####.#.# #.##.#.# [:j .# #.#.# #.##.#.# .# #.# # #.##.#.[:j # .# #.# #....'# [:j .####.#.# ####.#. # #.#...###### [:j .# #.#...#[:jB §.≈≈≈≈§≈≈ #.#...# §.....≈≈≈≈§ #.+[:jn ...#~~~....≈≈ #.#...# ~~~.~~~...≈ ..#[:j N...# [:j' [:j.) .20 _[:j/ [:j71 \:j? .........##†.# ...##.##..###### ......#####.##.#..........# ####.## #. # #.##. #....'###.#.# ####.#. ........# #.#...###### ###.####### # ###.# ~~~.~~~..§§\:jF\:j@G&1\:jKN\:jjP\:j9- ...##.##..###### ......#####.##.#..........# ####.## . # #.## #....'\:j-`###.#.# ####.#. ........# ###### ###.####### ≈≈§.≈≈≈≈§≈≈.# ..~~~....§§\:j6<2\:j0;\:j=\:j ......#####.##.#..........# ####.# # # #.##. #....'###.#.# ####.#... ........# ###### ###.####### ≈≈§.≈≈≈≈§≈≈ §.....≈≈≈≈§ #.+ .# ≈...§.≈≈≈§≈\:jw\:j@<3\:j\:j\:jн M ..# ####.#   #....'..###.#.# ####.#......... ........# ###### ###.####### ≈≈§.≈≈≈≈§≈≈ §.....≈≈≈≈§ #.+ ..~~~....≈≈ #.#.# ≈≈≈≈≈§≈§≈≈§4\:j+R ####.# . .. #....'........###.#.# ####.#......... ........# ###### ###.####### ≈≈§.≈≈≈≈§≈≈ §.....≈≈≈≈§ #.+ ..~~~....≈≈ #.# ~~~.~~~...≈ .. ###########\:jf\:jiC5]:jGE##.#.'#.#...#≈]:j9MD§≈]:jN&6]:jD`> _You open the door.]:j_b#.####.#.# #.##.#.# #.# #.#.# #.##.#..# #.# #.# # #.##.#........# #.# #.# #....'........# ]:j``.#.####.#.# ####.#..........# #.#...#######.# #.#...#≈§.≈≈≈≈§≈≈ #.#...# ≈§.....≈≈≈≈§ #.@...#.~~~....≈≈ #.#...# ]:j`.~~~.~~~...≈ #..#...#~..<.~~~...§...###.# ]:jHax.~~~.~~~..§§###. .#.~~~....≈§ #. .#≈...§.≈≈≈§≈ ## .# ≈≈≈≈≈≈§≈§≈≈§#]:jh]:j Nescribe what?n:jj Fiery Armour Armours yourself in fire, providing +7 AC and searing foes foolish enough to strike you in melee. The fire takes quite a long time to burn out. Range: N/A This ability costs: Piety : --t:jD Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Fiery ArmourPiety--0% b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.v:j#.##..######Echo35 the Trooper #.#........# #...Draconian of Ignis *****. #.#........# #..Health: 19/19 ======================== #.#........# #..Magic: 2/2======================== #.#........# #..AC: 4Str: 16 #.#........# #.##EV: 10Int: 14 ..'........#####..#SH: 0Dex: 6 #.#...............#XL:  1 Next: 25% Place: Dungeon:1 #.#...###### #@.#Noise: ---------  Time: 163.5 (0.0) #.#...##..#a) -1 spear (flame) #.#...##..#Nothing quivered #.'...##..# #.#...##..:j+m# ..#...##..# ..###.##..# #.###.# #######..# #..##.# .........# _There is an open door here. _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _d - a golden potion  Okay, then. _y:jl Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.z:jNescribe what?{:jc Foxfire Swarm Conjures a swarm of animate flames all around you. These rapidly seek the nearest monsters, burning them. They will dissipate harmlessly if unable to reach a target or if you swap places with them. Damage: 1d8/foxfire  Range: N/A This ability costs: Piety : ----:j J Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% -:j~J[?] toggle between ability selection and description..:j).:j/.:j^5#.##..######Echo35 the Trooper #.#........# #...Draconian of Ignis *****. #.#........# #..Health: 19/19 ======================== #.#........# #..Magic: 2/2======================== #.#........# #..AC: 4Str: 16 #.#........# #.##EV: 10Int: 14 .:j5@..'........#####..#SH: 0Dex: 6 #.#...............#XL:  1 Next: 25% Place: Dungeon:1 #.#...###### #@.#Noise: ---------  Time: 163.5 (0.0) #.#...##..#a) -1 spear (flame) #.#...##..#.:j_6Nothing quivered #.'...##..# #.#...##..# ..#...##..# ..###.##..# #.###.# #######..# #..##.# .........# _There is an open door here. _There is an open door here. .:j6_You open the door. _There is an open door here. _d - a golden potion _Okay, then..:jx<P  Okay, then..:j =.:j@.:jB. _0:jd0:j$0:j,Save game and exit? Y - Yes  N - No1:j<31:jւ1:jeH [?25h[?0c [?1051l[?1052l[?1060l[?1061l