i*{ Player: Edanham Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.16:55:58.ttyrec Time: (1772556958) Tue Mar 3 16:55:58 2026 i* [?1051l[?1052l[?1060l[?1061hiNV)0[?7h[?25l[?1ci-ici Welcome, Edanham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Hunterii6iWelcome, Edanham the Felid. Please select your background. WarriorAdventurerMage a - Fighter f - Artificerm - Hedge Wizard b - Monkg - Shapeshiftern - Conjurerh - Wanderero - Summoneri - Delverp - NecromancerWarrior-mageq - Forgewright Zealotj - Warperr - Fire Elementalist c - Berserkerk - Enchanters - Ice Elementalist d - Cinder Acolytel - Reavert - Air Elementalist e - Chaos Knightu - Earth Elementalistv - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended characteri ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi Hunteri1i Edanham the ScratcherFelidHealth: 11/11 ========================Magic: 2/2========================AC: 1Str: 10EV: 16Int: 13SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Teeth and clawsNothing quiveredQuill i #..........##...... ...##..........##.....♣......###....ß...........................................@....................#.........##.......##..... ..... ....... ............ ............ ............i i5 Welcome, Edanham the Felid Shapeshifter.Are you destined to find the awesome Orb of Zot, or to die trying?i1 i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i*Ri@Si9Yi [in3ipitivi'{: _i!|ik~i~iis"#..........# #..........# #..###.....♣......#.###....ß.......#................#................#.......<.@......#2.0 (2..#....i##....##..... .... ....... ...............................................iiiiߍiNi GGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talismaniQha - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over iithe wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 2.6 1d3 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ iQirYour skill: 2.6; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 6.1 XLs.At current training (49%) you reach 7.0 in about 7.6 XLs. Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iii<P Gear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  a - a quill talisman (worn)  b - a protean talisman i:b - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) i:;Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i-iAiEdanham the Scratcher#..........#Felid#..........#Health: 11/11 ========================#..........###Magic: 2/2========================#.....♣......#AC: 1Str: 10.###....ß.......#EV: 16Int: 13................#SH: 0Dex: 15................#XL:  1 Next:  0% Place: Dungeon:1.......<.@......#Noise: ---------  Time: 2.0 (0.0).............#...-) Teeth and claws........##.......i5Nothing quivered..##..... .......Quill . ....... .........................................................  Welcome, Edanham the Felid Shapeshifter.Are you destined to find the awesome Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i֪iJiٲisx _You lack the shapeshifting skill to coax this talisman into a stable form.ibxidzGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  a - a quill talisman (worn)iz,b - a protean talismanix i~ i Edanham the Scratcher#..........#Felid#..........#Health: 11/11 ========================#..........###Magic: 2/2========================#.....♣......#AC: 1Str: 10.###....ß.......#EV: 16Int: 13................#SH: 0Dex: 15................#i BXL:  1 Next:  0% Place: Dungeon:1.......<.@......#Noise: ---------  Time: 2.0 (0.0).............#...-) Teeth and claws........##.......Nothing quivered..##..... .......Quill . ....... .......i .................................iͅ .................  Welcome, Edanham the Felid Shapeshifter.i IAre you destined to find the awesome Orb of Zot, or to die trying?i Press ? for a list of commands and other information. i 4_Found a staircase leading out of the dungeon. i k_You lack the shapeshifting skill to coax this talisman into a stable form.i[ iÌ i iS i 3i iP i- i P _i ,i i il i i i in i i id i: MYou encounter a ball python.i #..........##....### #.....♣......# .###....ß# ................# S................# ..........<........#...........#...............##.....##.. .................#..............#...........##.#S   ball python (constriction, asleep).......## #....##......#i( +6.0 (4i 17.0 (5 _if i iT#.# #....### #.....♣......# #.###....ß.......# .....# .S...........# ..<........#....#..##....i..##.. ..#..##.# .## ..##....##.# .#i@8.0 (1ii8i_ '#.# #..........### ..##.....♣......# ..#i_ }.###....ß.......# ...  .......# ..S.  ........#..  .ip` <........#.  .#.  .##.  ..##.. ..##.  .  .i a ##.# .## ..##....ii i4j %9ip is i# x#.# #..........###....# #.....♣......#....# .###....ß.......#.. .......#...S. ........#. .<........#. .#.? .##. ..##. . ..##. .# # .##.# .#....##......# #.#i[ D10.0 (1.0)i i h _Found a scroll labelled MAOFA LIHIAL.i*.....# ....+.....##  #.....♣..######....ß.....S.#<........#......#?......##.## . ..  #.....# # ....##.#.......## ..#iP#....##......# #.#ii%1iidi>!#.# #...# .....+ #....###....# #.....♣......#....# ###....ß.......#.......#...S......#.<........#.#.?.##.##.  . .##.# #.## ..# i)i)%2i2/i0i% 8#..!.#....# .....+.....##  #.....♣...#### ###....ß...........#...S.........<........#......#i% ?......## .##  ..#......# ### ..i% .##.#.......# .i. ;3i3 i> [ _Found a lumpy clear potion.i"#.# #..!.#  #.# .....+  #.###....#  #.....♣......#....#....ß.#.#...S.#.<.#.#.?.##. ##. .##.# ###. i.;4i2i.4iX~ #.#?#..!.# #.# .....+ #.###....# #.....♣......#....#....ß.#.#...S.#.<.#.#.?.##. #.##.b   bat (# ###.[S   ball python (constriction, asleep)i={##.# .b i-  You encounter a bat.5iǢiL _Found a robe and 3 scrolls labelled YZEIQODD YLUKH.i9Y  .#?#..!.# .# .....+ .###....# .....♣......#....######. ....ß.iZ #.#...S.#.<.#.#.?.##. .##.# ###.[.##.# .b. id ie %6im ip i* .....##.?#..!.# .....+.....## .♣######ß.S.<........#......#?##..S   ball python (constriction, asleep)##.........# ###.[.##.# .b.i;7ii †The helpless ball python fails to defend itself.  You scratch the ball python.ii(i289 (0.9iiO _You kill the ball python!i .....##. ..........#?#..!.# .....+##....#♣......#####.ß........†.<......#...?##.......b   bat (asleep)....##.# .b. ............## ..#iB8.9 (1.0iiig3.....##. #?#..!.# # .....+ ###....# .♣......#....######.ß.#.##...†.##.<.#.#.i_?.##.##.# ###.[.##.# .b. i i8!%9in)i+i[" .........#?#..!.# .....+##....#.♣......#....######.ß........#.†..<..i"e......#...?##.......### ###.[##.# .bi"###..# .## #i$%b.i%%b.i#&$b.i.ObiE/&20iV7i8iг  .....+##....# ..♣......#....######.ß........#.†..<..i ......#...?##.......bi4 ##...# ###.[##.# ..iT `###..# ##iv P# # i %b.i $b.i 9 i -=1i i6 \ _The bat is struck by your quills. The bat hits you but does no damage.iQ b.  You closely miss the bat.The bat is severely wounded.b.i8 i%2iiP _The bat barely misses you.i M?#..!.# .....+ .....###....# ..♣######..ß.†#...#.....<........#....b.......#?##..##........# ###.[.##.# ...###.. ...##......# #.# ..b.b.0---3i ' _The bat hits you.i.+ .....##.?#..!.# .....+ .....###....# ..♣######..ß..†b#...i5/<........#......#?##..##........# ###.[.##.# ...##..i0$.bi62b.i98 i:%4i:CiEk _The bat is struck by your quills. The bat misses you.iP3 .....##.#?#..!.#......+ .....###....# ..♣######..ß...†.b.....#.<........#......#?##..##........# ###.[.##.# ..b.biv;5iLi*P _The bat barely misses you.i .....##. #?#..!.# #......+ .###....# ..♣......#....######.ß.#.# #...†.#.#.....@b.<.#.#.?.##.##.#####.[. .b.bi| ;6i^ i Q _The bat closely misses you.iH.....##. #?#..!.# .#......+ .###....# ..i-♣......#....######.ß.#.# #...†.#.#. <.#.#.?b.##.riM ##.r   rat (asleep)#####.[...# i<"b.i †  You encounter a rat.The bat is struck by your quills.ir r   rat (asleep)iI R---16-7isihG _You kill the bat!iؓX.....##. .......#?#..!.#........+..##....# ..♣......#....######.... .ß........# .†.... <......#...?##.......r.#######.[...###.# ....####..# i}1===-8iip _You see here a bat corpse.iaU z.......#?#..!.#........+.##....# .♣......#....######.... .ß........# #.†.... <† iU ......#...##.......r.#######.[...###.# ....####..#.## # i` ia ,9 _ik iKn _You see here a scroll labelled MAOFA LIHIAL.i|F #?#..!.# .. #......+ .... ###....# .... ♣......#....######.... ß.#.# ##...†.#.#. .#......†.#.? ##.#r.#iF ##..#####.[...#.## iZR C30 _iu[ i] i #?#..!.# .. #......+ .... ###....# .... ♣......#....######.... .#.# ##.#...†.#.i ~#.#......†.#.?..#r.###..#####.[...#.i؇ ##.# #....## .###..# ...... i 2r.i Kri /===1iV i - _The rat squeaks loudly.i@#?#..!.# .. #......+ .... ###....# .... ......#....######.... .#.####.#...†.#.#.#......†.#.?. .##.r.##..#####.[...#.##.# #....##..###..# ...... .. iA7r.iC1Ki,MK   kobold (wandering)r   ratiMM===---2iNWi[x _You encounter a kobold. It is wielding a +0 short sword.iv#?#..!.# .. #......+ ..... ###....# #.... .#....######.... .#.####.#...†.#.#.#......†.#.?.r..##.##.i7w##. .#####.[...#... ##.# #....##.###..# .K.... . iz7K.i9 iO=--3iik _The rat is struck by your quills. The rat misses you.ib......+ ...##....# #....#....#####.........####.†....iO.†#...?.....@r..##.......####.. .#####.[...#...i##.# #.K..##....###..# ......  #.# . iV .  The rat is struck by your quills.i!8K.i)i8625-4iZiG _You kill the rat!i ##....# #....#....#####........####†.....†#...?..##....####..#####.[K..#....##.# #....##.###..# ...... . #.# . . #..K.i i" ?-5iw i iY..####........####†.....†#...?...iZ.##..##..##K....#####.[...###.# #....##.###..# ...... .. #.# .# .. #.....)##...ik KKFound a mace.  The kobold shouts! You hear an angry hiss.ilD====6ivi;w= _The kobold barely misses you.iwin )You scratch the kobold.i)ij33=---7.8 (0.9i~iwJ _You kill the kobold!i%IiR  You encounter a ball python.iN###....# #.... ...#....######.... ....#....####....#...†#.......#...........#......†...#?.....##.......---..i....##...##......)..........#####.[...#......##.# #....##.....###..# ...... ...S   ball python (constriction, wandering) ......# #.# .i# .. #S........)##...i&0iO-8.8 (1 _ii.ia=..####........####†.....†#...?..i=B##..##.##......).....#####.[...###.# #....##..###..# ...... .. #.# .# . i1>w#S.....)##... iGA8S.iHJiK?-9i\i_i.......####†.....†#...?...##..##.##)......#####.[...###.# #....##...###..# ......# .. #.# S#  #.. ....)##.......... ....iL8S.iOS)it.=40iij5 _The ball python hisses angrily.ibE[†.....iF†#...?...##.iKFc..##.##)....iFK####.@...#...##.# #....##...###..# #S.....# iF #.##..  #......)##........... .....i.G5.#....iM7S.iSiaS--1i<\i^m _You see here a +0 robe.ik..†.#...?....##......##.##......)....####.[...#...##.# #S@..#####..# #......#  #.##.  .. .....)##............. .......#. is0---=2ii i5*_The ball python bites you.io ,†#.........?............##...........####......).....###.[...#...##.# ##S...####..# #..@...#  #.##. ip  .... .....)##.............. .# .# i6~ i~ e9/11 -----3i i s _The ball python barely misses you. The ball python bites you.i> #...?.....##......####......)....###.[...#.##.# ##S...####..###......#  #.##.  .... .......)##......... .#.# ..# ..#.#.Si C-4i  is †You scratch the ball python. i( i^Q--41=5 i i2 O _You kill the ball python! i 4M i+ !...#†#...?....##...............##......)......#####.[....##.# ##....##.##..###. ......# #.## .. #.............)##.......... ......# ...........#.# i4  i(5 --6 iH=  i^F x _You see here a ball python corpse. iM....#......†.#.........?......##..................##.......)........#####.[....##.# ##.@..##.##..###..†...# . ......# #.## .. iV #...........Quill ...........# ... i% i&q10/11==-7 _ i1 i3 i>M†#.....#†..#?...##.................###......)........###.#.##.# ##....##.##..###..†...# . ......# #.## ..#...............#.........# .... i( iX)%8 iT1 i5m _You see here a +0 robe. i)M.###†#....#†.#? i[*R...##........###....@.)........#####.[...#....##.# ##....##.##..###..†...# .  i*......# #.##.......# ..... i*K........ #.... i5 i?6,9 _ i> iu@ i6  iNH  iK  iM  iMV B iZ P== iya  i0c c1=== ie  i0n 1 _HP restored. in  io  iGz  i B i  i  i  ir  i  i  i  i ;=== i  i  i .#?#..!.# ..  i y.#......+ .....  i6 .###....# #.... .. i ♣......#....######.... ... . is 3ß.......#.... i 6####... i2 8#...† i -...... iC # i ...  i < iA # i 4†........... i !#..... i . iL ... . i ## i Z...............##.. iI \..................... i ]..................##.. i .......##......)...... .............#####.[..#.... ..........##.# ##....##.... .........###..###..†# ... .##......# #.##.......# .. i ,56.8 (7 i *7.8 (8 iN  i b _c - a scroll labelled MAOFA LIHIAL i:3 i i iH, i i i9B iV ic  You encounter a rat. iZ .....r .  ......##. ..#?#..!.# .. ..#+ ..... .###....# #.... ..♣......#....######.... ... ....ß.......#....####.........##...... ......#............ iW<........#......†...#..............##..........##....................r   rat (asleep)...............##.........##......)...... ..........#####.[...#.... i8+9.8 (2 i260.8 (3 _ ie  ix _You see here a ball python corpse. i3 iQ i:Z _A rat is nearby! i<\| .........r  iF]......##. #?#..!.# ......+ . .....## #.... .♣######.... ß###†.#...<........#†.....#...##....##.......##......).. i_g i_h11.8 (1 _ i q ir i2_....... .......r . i8 ......##. #.#?#..!.# .. #.#......+ ..... # i .###....# #.... .. #.....♣......#....######.... ... #....ß iq(.#.####....#...†.#.......#..<.#......†..#.. i;..##......##.. #.. i(......##..  iA.##......)...... iH i%2 ie i in  ....... ........r .. ......##. #?#..!.# #......+ . io  .....## #.... .♣######.... #....ß.###†#..<........#†.....#.... .....##.....##  io E#........## iqz  i5{ %3 i[  if  ib c##......# ...........# ... ......r# .. ......##.  #.#?#..!.# ..  #.#......+ .....  #.###....# #.... ..  #.....♣......#.@..######.... ... ##....ß.#.####....#...† iH 6.#.......#..<.#......†....#....##...........##.. ##... .##.. iu  i? %4 i  iN i .+ ...##..............# ....##......r# ... ......##.. #?#..!.# #......+ . i.....##   #.....♣######.... ##....ß........####†#..<........#†.....#.. ......##......## ##..i5i%5i i iwe 4.# ..+ ..##.............# ....##......r# ....# ......##... ?#..!.# #...@..+ . .....##   #.....♣######.... ##....ß........####†.......#..<........#†.....#.. ......####io ip %6iy iÄ iF ##### ..+ ...##...........# ....#......r# ....# ........##....# #?#.@!.# ......+ . .....##   #.....♣######.... ##....ß........####†.......#....<........#†.......#..i_ X7iQz#### ##### ..+ ##...# ....##r# ....# .......@##....# ...#?#..!.# #......+ . .....##   #.....♣######.... ##....ßiv...###†.......#...<........#†iy;8iii  †The helpless rat fails to defend itself.  You claw the rat!iRi.509i i"G _You kill the rat!i1B####....#####........# ..+ ....### ..............# ....# #†# ....# ........##....# #..........#?#..@.# .. #...#......+ ..... #.###....# #.... .. #.....♣......#....######.... ... #....ß.......#...........####... .......#...†#......#.............<#......†......#.....i_[m701.8 (2 _d - a lumpy clear potioni( i  ###### ......##### .........# . . ........+ .... ..###......# ...... ..........# ....# ####......†# ....# .....##....#  #....#@#....# ..  #....#......+ .....  #....###....# #..  #.....♣......#....######.  .###....ß.......#...........####  ....#...†.......#...   ....#.......   .......<........#......†.   ....#. [39;49ih m5.8 (46.8 (5 _e - 3 scrolls labelled YZEIQODD YLUKHid 3iTf io BiRu ,iw ,ix iz i&} i} i~ iG i iT i0 ,i ,i ip i֔  ##########  #.iQ .##### ##............# . >......@.......+ ..81 ..#...###......# . ....#..........# ....#  i e.##.####......†# ....#  #............##....# #..#.#....#  #..#......+  #..###....# # i7 A#.....♣#....######i˝ i˞ *2.8 (6i i: ; _Found a stone staircase leading down.i`  Your library has no spells.ii<i. _i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   4%   0   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.1  22%   0          f + Shapeshifting 2.8  29%  -2          c + Dodging2.6   9%  +3      d + Stealth0i.4  36%  +4                                                                                [37im      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi B a + Fighting i|h  a + Fighting   b + Unarmed Combat ii  b + Unarmed Combat  f + Shapeshifting i“318 f * Shapeshifting   2.8  43729i732 f - Shapeshifting   2.8   1150id 42 f + Shapeshifting  2.8  29% 936it318 f * Shapeshifting   2.8  43729 iQ3 i]: iAEdanham the ScratcherFelidHealth: 11/11 ========================Magic: 2/2========================AC: 1Str: 10##########EV: 16Int: 13#........#####SH: 0Dex: 15.##............#. XL:  1 Next: 50% Place: Dungeon:1>......@.......+ .... Noise: ---------  Time: 82.8 (0.0)..#...###......# ...... -) Teeth and claws....#..........# ....#Nothing quivered.##.####......†# ....#Quill  iBK#............##....##..........#.#....##..........#......+ .. #..........###....# #. #.....♣......#....######. You claw the rat! _You kill the rat! _d - a lumpy clear potion _e - 3 scrolls labelled YZEIQODD YLUKH _Found a stone staircase leading down. _Your library has no spells. iB i^I3 icO iP!iG!iHH!iZI!iwM!ihO!iwU| _!i_!i:cB!iPe!iWf!if!ig!ij!i3mi  You encounter a dart slug.!itM ################# #........#####......##......# w.....>@.............+ ......#...###......# .......#.............##.####......†# .!it~....... #............##. ######..........#.#....# w   dart slug (asleep) #..........#......+ #..........###....# #.....♣......#....#!i'yw7.8 (5w!i  ``````The dart slug launches a dart at you.!i].....>!i7/11 ---------=8.8 (6!iX!i- _The slug dart hits you.#i #############........#####.##.#.w.....@.......+.#...###......# ..#.# .##.####......†# .##....###..........#.#.... #..........#...... #..........###.... #.....♣......#.....w#i2-9.8 (1#imy _There is a stone staircase leading down here.#ig ############........#####.##.#.w...@>.+.#...###......#.#..#.##.####......†#.##.....#..........#.# #..........# #..........### #.....♣......#8==--------90 _#i  ###........#.##.#...w..@.>..#...###.......#..g.##.####......†.##.....#..........#.#. #...#g   hobgoblin (asleep) #....### #.....♣......#  You encounter a hobgoblin. ```````The dart slug launches a dart at you.#i_ ..@.>..1 _The slug dart misses you.#iB        #   ##.   #.##   #...w.@..>  .#...###  .#  .g.##.####......  .##.  .#..........#.#  .. #...#  ## #....###   #.....♣......##iE ;.w#iL #iM %2#iTT #iT #i o .gYou claw the dart slug!#i'  g=3.7 (0.9#i ] _The dart slug is almost dead.#ik]L .  You claw the dart slug!#i0_9g.#i fpg   hobgoblin#ijk ==754.6 #iWk?_You kill the dart slug!#iGq#i)th _Your Stealth skill increases to level 1!$i)       #   ##.   #.##  #.> #.#...###  #...g.#  #.##.####  #.##.  #...#....#.#  #... #...#  # #....###   #.....♣......#g.$i/$i0j9==-5.6 (1.0 _$i6$i`9$i        #  ##.  #.##  #.>  #....g.#...###  #.#  #.##.####  #.##  #...#....#.  #... #...#  #### #....  #.....♣......=6 _The hobgoblin misses you.&iI )  You scratch the hobgoblin.&i?T  The hobgoblin is almost dead.&iT ,7.5 (0.9&i$\ &i1_ O _The hobgoblin misses you.'i  You barely miss the hobgoblin. Your bite misses the hobgoblin.'i †The hobgoblin is almost dead.The hobgoblin is struck by your quills.'i֝S'i)0918.4'i'iM _You kill the hobgoblin!(i* I(il (i f==(iu P10/11==(iY (iF (i (i (i (i (i (i ,(i (i8 (i@ :==(i (i (i] F1===(i (i2 (i ,(i (i& e  You see here a hobgoblin corpse.(i (i  _(iu (i (i (iK (iH (i (i (ia (i J===(iM (i (i (i (iM (i= (i (i (i  (iL (i (ig (iF (iG (i (il (io (i (i (i (i;B (iI ,(iI (ijZ (iW\ ,(iG] (i` (ib ,(icc (ipe (i5g (ig (i h (ij (ij (iWk (ik (im (io ,(i0i0i0i0i1i1i1i1i2i32iIRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of lignification (uncommon) Missiles (select all with ()  h - boomerangs  i - darts  j - javelins  k - large rocks  l - stones  m - throwing nets Miscellaneous (select all with })2i_Kn + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]5iSB 5iH 5iO  ##....###....ß..... Edanham the Scratcher 5iQ #.................. Felid #.................. Health: 11/11 ======================== #...#.......<...... Magic: 2/2======================== ##...#.............# AC: 1Str: 10 ##.............##.... EV: 16Int: 13 #........##.......... SH: 0Dex: 15 #.................... XL:  1 Next: 91% Place: Dungeon:1 #...@................ Noise: ---------  Time: 126.4 (0.0) #[35iS o7m.................... -) Teeth and claws #.................... Nothing quivered #.................... Quill  #.........#....##.... #...##....#g   hobgoblin (asleep) #...# ....# #... ..g.#You barely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is almost dead.The hobgoblin is struck by your quills. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You encounter a hobgoblin.5iF[ 35i` 5ib 8iv.....................#.<##.......###.............##............##..........#....#####  ..g####8iw8g.8iJ~Dg8i~3==7.4 (18iB8i+ _The hobgoblin shouts!9in  #. #...#.......< ##...#.............# ##.............##..... #..##....... #... #. #. #. #. #.#....## #...##....#  #...# ..g.# #... ....#  #... ##### ### 9i 7g.9iA 9i .--89iU 9iE :i< #...#< ##...#.............# ##.............##..... #..##....... #... #. #. #. #. :ib#.#....## #...##.g..#  #...##....#  #... #....# #... ######  ### :i4g.:iݙ:i@--9:i:iף;ios †You scratch the hobgoblin.;i#);i!$;i*b #...#.......<........ Edanham the Scratcher  ##...#.............#.. Felid  ##.............##...... Health: 11/11 ========================  #........##............ Magic: 2/2========================  #...................... AC: 1Str: 10  ;i,#...................... EV: 16Int: 13  #...................... SH: 0Dex: 15  #...................... XL:  1 Next: 100% Place: Dungeon:1  #.....@................ Noise: =--------  Time: 130.4 (1.0)  #.....†...#....##...... -) Teeth and claws  #...##....#Nothing quivered  #...##....#Quill  #... #....#  #... ######  ###   The hobgoblin is struck by your quills. ;io,_You kill the hobgoblin! _You see here a hobgoblin corpse. _You encounter a hobgoblin. _The hobgoblin shouts!  You scratch the hobgoblin.;i- _You kill the hobgoblin!You have reached level 2!;i4/  --more--=il%C5/153/32 0% =iStr: 10  @i #...................... EV: 16Int: 13  @i  #...................... SH: 0Dex: 15  @iG #...................... XL:  2 Next:  0% Place: Dungeon:1  #.....@................ Noise: =--------  Time: 130.4 (0.0) @i   #.....†...#....##...... -) Teeth and claws  #...##....#Nothing quivered  #...##....#Quill  #... #....#  #... ######  ###  @ig Z _You see here a hobgoblin corpse. _You encounter a hobgoblin. _The hobgoblin shouts!  You scratch the hobgoblin. _You kill the hobgoblin! _You have reached level 2!@i& @i-' @it- @i/ Ai-AiAiAiAiAiP _AiAiAi%AixAi+Ai|Ai.AiAiAiAieAiAiAi,AisAiAir,Ai|Ai{Ai)XAi',AiAi6AiAiIAiAi~ Ai\,AitAiAi&AiAiGAiAi+w  #........##....  #.....................  #..................##  #............###  #..............##.#  #......................###..##  #.....†...#....##......# #.##  #...##....#....#### #  #...##....###@....# -43.4 (13.0)  #...##....# #.....#  #...####### #........ ....  ##### #........ .... #........ .... #.....### .... #.....# [.....# Ai;4Ai5E-4.4 (14Ai:Ai)=C _Found a robe.Ci$3Ci%Ci*Ci:-Ci1BCiC4,Ci5Ci7Ci9Ci:Ci8;Ci;=Ci?Ci?Ci@Ci.CCinECiECiFCiLCiMNCiNCizPCiRCiTCiTCiUCiWCiY,CiZCiaCiDcCicCidCifCi~hCihCiiCijCilCi.....###?..... ####...... #Kiz #. ########KiM-1.9 (13 _Found a stone staircase leading down.NiNiA parchment of Iskenderun's Mystic Blast. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Mystic BlastConjuration/Translocation 4no Select a spell, or (g)o to location.Oi Oi.....................# ...Edanham the Scratcher ....###............#.###Felid ....# #.................Health: 15/15 ======================== ....# ######'##.........Magic: 3/3======================== ....# #................AC: 1Str: 10 OiM...## #............#...EV: 16Int: 13 .. ...................SH: 0Dex: 15...................XL:  2 Next: 10% Place: Dungeon:1...........@.......Noise: ---------  Time: 181.9 (13.0)..#........:.......-) Teeth and claws..................>OiSNothing quivered.....###?..........Quill ..... ####..........#........OiJ#........########. _The rat is severely wounded.You scratch the rat but do no damage.The rat is severely wounded.The rat is struck by your quills. OiT^_You kill the rat! _Found a stone staircase leading down.OiOirOi.OiPiPiPiPiPi Pi,Pi C ####.###  #...........#####'##. #.......PiY W.#.# .......... ...#..>###?.Pi !Quill Pi eYou pick up a parchment of Iskenderun's Mystic Blast and begin reading... Pi 12.0)Pi *3.9 (2Pi Pi R _You add the spell Iskenderun's Mystic Blast to your library.Qi6U QiH<\[.....# ######'##.........Qi<G...# #...Qi=......## ##............#...  .... ...... Qi6>+......Qi>....... ... ..#........ Qiy?..........> .....###@....Qi? ..... ####........ .. #........Qid@ #........ ########. Qi@)QiHQi.I$6.9 (3QiJQiJ#7.9 (4QiQQi7V QiVQiVA_h - a scroll labelled CEOTONLO WADESHQi/WRicoRead which item? Scrolls  c - a scroll labelled MAOFA LIHIAL  e - 3 scrolls labelled YZEIQODD YLUKH  h - a scroll labelled CEOTONLO WADESH [!] read|quaff|evoke[?] describe selectedSiSiJSi.[.....# ######'##.........Edanham the Scratcher .......# #................Felid ......## ##............#...Health: 15/15 ========================.... ...................Magic: 3/3========================...................AC: 1Str: 10...................EV: 16Int: 13..#................SH: 0Dex: 15..................>XL:  2 Next: 10% Place: Dungeon:1.....###@..........Noise: ---------  Time: 187.9 (0.0)..... ####........-) Teeth and claws..#.......Si..Nothing quivered#........Quill ########.The rat is struck by your quills. _You kill the rat! _Found a stone staircase leading down.  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library. _h - a scroll labelled CEOTONLO WADESHSi;  As you read the scroll labelled MAOFA LIHIAL, it crumbles to dust.  A wave of despondency washes over your surroundings.8.9 (1Will/2 SiSi7 _It was a scroll of vulnerability.ViRead which item? Scrolls  e - 3 scrolls labelled YZEIQODD YLUKH  h - a scroll labelled CEOTONLO WADESH [!] read|quaff|evoke[?] describe selectedWi)[WiTbWij.[.....# ######'##.........Edanham the Scratcher .......# #................Felid ......## ##............#...Health: 15/15 ========================.... ...................Magic: 3/3========================...................AC: 1Str: 10...................EV: 16Int: 13..#................SH: 0Dex: 15..................>XL:  2 Next: 10% Place: Dungeon:1.....###@..........Noise: ---------  Time: 188.9 (0.0)..... ####........-) Teeth and claws..#.......WikK.Nothing quivered#........Quill Will/2 ########.You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library. _h - a scroll labelled CEOTONLO WADESHAs you read the scroll labelled MAOFA LIHIAL, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.Wim  As you read the scroll labelled YZEIQODD YLUKH, it crumbles to dust.  It is a scroll of identify.Wiy/  --more--YiYi8 Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CEOTONLO WADESH Yi Potions (select first with !)  d - a lumpy clear potion[?] describe selectedZiZi}ZiK.[.....# ######'##.........Edanham the Scratcher .......# #................Felid ......## ##............#...Health: 15/15 ========================Zi.... ...................Magic: 3/3========================...................AC: 1Str: 10...................EV: 16Int: 13Zit..#................SH: 0Dex: 15..................>XL:  2 Next: 10% Place: Dungeon:1.....###@..........Noise: ---------  Time: 188.9 (0.0)..... ####........-) Teeth and claws..Zi#........Nothing quivered#........Quill Will/2 Zip########. _h - a scroll labelled CEOTONLO WADESHZij(As you read the scroll labelled MAOFA LIHIAL, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled YZEIQODD YLUKH, it crumbles to dust.  It is a scroll of identify.ZicZi*9.9 (1Zi ZiF z _d -> h - a potion of haste; e -> i - 2 scrolls of identify]iv]irRead which item? Scrolls  i - 2 scrolls of identify ]i h - a scroll labelled CEOTONLO WADESH [!] read|quaff|evoke[?] describe selected^i^is^iI.[.....# ######'##.........Edanham the Scratcher .......# #................Felid ^iu......## ##............#...Health: 15/15 ========================.... ...................^iHMagic: 3/3========================...................^iuAC: 1Str: 10...................EV: 16Int: 13^i..#................SH: 0Dex: 15^i*K..................>XL:  2 Next: 10% Place: Dungeon:1.....###@..........Noise: ---------  Time: 189.9 (0.0)..... ####........-) Teeth and claws..#........Nothing quivered#........Quill Will/2 ^iSy########.As you read the scroll labelled MAOFA LIHIAL, it crumbles to dust.  ^iھ4A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled YZEIQODD YLUKH, it crumbles to dust.  It is a scroll of identify. _d -> h - a potion of haste; e -> i - 2 scrolls of identify^i;j  As you read the scroll labelled CEOTONLO WADESH, it crumbles to dust.^i90.9 (1Tele Quill Will/2 ^i^il~ _You feel strangely unstable. It was a scroll of teleportation._i!_i?7 ....................# ......# ###............#.### ....# #....... ....# ######'## ....# #.. ...## ##............#... .. ......... ...........@. ................... ..#................ ..................> .....###§............... ####..........#........#........########.3.9 (3.4.9 (4 _Your surroundings seem slightly different.`iz u`i B`i `iH `i `i) `i `i `i `i `i9 `i `i `i7 `i `i `iՕ `i `i) `ih `i `i˜ `i `iI `i `ix `iġ `iɣ ,`i `i `i` `i `i `i- `i `i `iԮ `i `i `iݲ `i `iѵ `i `i `iW `i `i% `ij `i `i `iR `i `i `i `i# `i `i `i `i `ie `i `i `iB `i{ `i `i ,`i `iv `i `iv `i ,`i `i ,`iU `i `i `iQ `iQ `i `i `i `i `i. `i n _You feel your willpower return.`i7 `i `i `i `i@ `i `i `i `i- `il `i `i `i ,`i `i `i ,`iE `i `iK `i `i `i< `i ,`i| `i! `i$ `i % `i) `i) `iL, `i, `i{. `i0 `i&4 ,`i\5 `i7 `i]: `i: `i< `iD C# `iD ..)##..... ......... ..... ......... #.... .........# .... `iQE .........# ... ........#.##### ...# ####'### ......# # `iE ............#....##.#... ........................ `iE ........................ ........................ `iE ........................ ...............>........ ..###..................`i3M 12351.0)`iM +6.9 (42`iU `iX W _d - a smoky puce potionai"3aiaitaiai  You encounter a goblin. It is wielding a +1 dagger of venom... # # .............# ............#.######.#...........##.#....... '##...##.#g.........##.#.......#....##.#....... ..........@............................................>............ #.....g   goblin (asleep) ####.....  #.........  #i9m42.9 (6.0)3.9 (7 _di x .....  #.......# ........# ......#.######.#. ...##.#.. ##...##.#g....##.#.#....##.#. .>di c) .... ###.#.....di1 .g  Found a battleaxe. KThe goblin shouts! You hear a shout!di gK   kobold (missile)di I====4.9 (1diګ di _You encounter a kobold. It is wielding a +0 dagger and quivering stones.ei8l )You scratch the goblin.ei+2K.eiK   kobold (missile)eiذeib3=---5.8 (0.9eieiJ _You kill the goblin!fip fi "A +1 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. You are unable to wield it. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. fi Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified useless_item enchanted ego melee weapon _________________ (g)o to location.gi gi& ........ .....Edanham the Scratcher ........ #..............Felid ........# ..............Health: 15/15 ======================== ........# .............Magic: 3/3======================== ......#.######.#........AC: 1Str: 10 ............##.#........EV: 16Int: 13 ##..........##.#........SH: 0Dex: 15 ............##.#).......XL:  2 Next: 13% Place: Dungeon:1 .......#....##.#@.......Noise: =--------  Time: 245.8 (0.9) ........................-) Teeth and claws ........................Nothing quivered ........................Quill ........................ ..........gi>' [37m>............)K   kobold (missile) ......................K. ###.....................#.................... _You encounter a goblin. It is wielding a +1 dagger of venom.Found a battleaxe.  The goblin shouts! You hear a shout! _You encounter a kobold. It is wielding a +0 dagger and quivering stones.You scratch the goblin. _You kill the goblin!gi0 3gi;9 giW: higS  .....  #......# ......# .....#.######.#.##.#..##.#.##.#).#....##.#.>.).K.hiS 2. hiya hid X(((((((hi f.@.....hi ,6.8 (1.0hio hi f _The kobold throws a stone. The stone misses you.iim .....  #.....# ......# .....#.######.#.##.#. .##.#.##.#).#....##.#.>.).K.. iin8K.iiwC-7iiiiԂki #................# .# #.######.##.....##.#.###.#.###.#)#....##.#...........>K)..#....#g   hobgoblin (wandering)#K   kobold (missile) .g....#   You encounter a hobgoblin.(((((((ki'g....@...kir>-=8kibHkiKm _The kobold throws a stone. The stone barely misses you.ki/# .#  #.######.## .....##.#.# ##.#.###.#)#....##.#..#.........####>K)..##....#g....# ....# # ######.ki17K.ki27g.ki<ki=--9kiVEkiFli#  #.######.## .....##.#.# ##.#.###.#) #....##.#..# .........# # # K.....# >.)..## .g....# ....## # #####. # li5g.liD=50liliL _The kobold misses you.mi g.  You barely miss the kobold.The hobgoblin shouts!miNgmiz4--====1.7 (0.9mi>miѠ; _The kobold hits you with a +0 dagger.miι  You barely miss the kobold. The kobold barely misses you.=---2.6min $ mi A_The hobgoblin misses you.ni  You closely miss the kobold. The kobold hits you with a +0 dagger.nio1----------3.5nie _The hobgoblin misses you.niBu   You closely miss the kobold. Your off-hand claw misses the kobold.9/15 --------4.4 _The hobgoblin hits you. The kobold closely misses you.oiP7  You miss the kobold. The kobold is struck by your quills.oi7'5.3oi@oiC oi5C_The kobold closely misses you. The hobgoblin closely misses you.piDK  You closely miss the kobold.pijQ  The kobold is heavily wounded.The hobgoblin is struck by your quills. The hobgoblin closely misses you.piQl7------6.2pi ]Q _The kobold hits you with a +0 dagger.pi"q J  You barely miss the kobold.pi S   The kobold is heavily wounded.The hobgoblin is struck by your quills. The hobgoblin completely misses you.6-----7.1pi v _The kobold is struck by your quills. The kobold hits you with a +0 dagger.qi$J  You barely miss the kobold.qiK*n  The kobold is severely wounded.qi*U5---8.0qij5qi5 qi6o_The kobold hits you with a +0 dagger. The hobgoblin closely misses you.riHn )You scratch the kobold.riUe   You kill the kobold!ri&YN-79.0 (1.0riari4dV _The hobgoblin barely misses you.riU M  You barely miss the hobgoblin.ri  The hobgoblin is severely wounded.60ri ri W _The hobgoblin closely misses you.si8s †You scratch the hobgoblin.siA)siFJ 6=siGe241 _You kill the hobgoblin!siOsiRh _Your Stealth skill increases to level 2!si`#.######.## ........##.#.#.##.#.##.##.#)..##....##.#.#..........#.#......#).....#>....)..##......#.#.# ######. ##.# #.....#######si-J-2 _siQsiv _You see here a hobgoblin corpse.vi vi vi viK,vi,vi+vivivi_7===vi8%Bvi&viR*,vi,viv/vi/vi1vi5viA63==vi28vi;i8=vi=viuAviBviDviGvifGviIviT9===viDUvis^,vi[fvij,vimvi~pvipviqvitviRt:==vivviz|10/15==vi:}vic,viÃvi,viΉvivivivi˒11===viޔvifvi viviTBviBviviviܨvi79=viviviL2==vi&vi8,vivivivivi,viviviei3===viviR,vivi,viviu,vi~virvi9=vi'vi14==vi,vivipBvik _You start resting.HP restored.vi{8-vi81300.0 (38.0)viR5====1.0 (39 _vi vi| yi-Q 3yiS yiX yi\ yij] yib ,yie yiQf yi h yij yiqn yin yip yiGv A  You now have 13 gold pieces.yiv :==yi y yi` a _You see here a +0 battleaxe.yi yiڌ yi yi yi yi yiT ,yiÝ yi yi yii yiC yi yik yis yiU yi3 yi yiU yi yi yi yi yi@ yi yi yi yi ,yi) yi ,yi yi yi yi yi ,yi yi yid ,yi yix yi yi! yi yi yiY yi yiQ yi yiO yi yi< yi yi ,yi yi yi yi  yi yi yif yi! yi % ,yi% yi% yiS' yi( ,yiX) yi* yi+ yi, yi0- yi. yi0 yij0 yi1 yi'2 yi4 ,yiI7 yi59 yi: yi ; yi; yi = yi= yi^> yi> yi@ yidB yi:C ,yiE yicF yiF yiG yi2H yiI ,yilJ yiK yiL yiL yiM yiN yiO yi9P yiqP yiQ yiS ByiU yiOV yiV yiV yiCX yiY ,yiiAQ _The bat closely misses you.iZ#  You scratch the bat.i .b  The bat is severely wounded.ib.im9 iA-3.8i4iQ _The bat closely misses you.iڝH  You closely miss the bat.i i\.  The bat is severely wounded.The bat is struck by your quills.iRi0314.7iQiG _You kill the bat!iiHiii i,i6iwiiviUiPiiCiiYii6 i"i,iai'i*,iw,i4i6in6i7i>i@iXAiiis ,i i\  You see here a +0 robe.ii _iNi= i"i#iP$i(i*i8+ir,ib1i^3i3iy5i89i;,i<is@iCi@CiDigHiJiKiALiOOihQiQiSiaUiW,i:XiZi[]i]i^i`ibibiSdi8eiHfifigi]iij,ikiniq,irii,i?iÉiR,iiQii iܣiifii|iiiiPiiiii>i iaiiidii(iGiR,iViiViiYii+iiJii,i|,iiiC- ................ ............##.....## ..................... ............##.....# .##......)...# .#####.[...## .## ##....### ..###..÷...#####. #.##.......#.... - ...#........ .......)## .........#.....####..... ............. .........##......... .........###............ .......#.######.#..........# .............##.#..........#43.7 (39.0)-4.7 (40 _f - a mui:D0rky sapphire potioni˿ iI ,i% i i ij i i i i i iG ig i} i) i i i i i i i ib iO i ic i ,i i i g  You encounter 2 jackals.i  ..  .. ..h...h. i  #.. ....... #####....#.... #..........####....##.........#..... ........... .†...............###...# ................ .........##.....####.......................#.....###.....).........# i ... ###.[...#.......# . hh 2 jackals (asleep)  ##....##.......# ##..÷...#.......####. ##........i 252.7 (8.0)i 13.7 (9 _ik i8 i ..  ......... ..h...h.  #......... ....... #.... #..... #....##.... ................... . .†iB........###...# .......@....... ##.....####.... ......... ##..... ).........# ... [...#.......# .  .......#÷...#.......####. .i( id ..  ......... ..h...h.  #......... ....... #.... #..... #....##.... ................... . †........###...# .......@....... ##.....####.... ......... ##..... ).........# [...#.......# .  .......÷...#........ihi iioiNrd _There are monsters nearby!iu...#  ....J ...h......iv. ..h...h..  #......... ......... #####....#.... #........###....##.......##.....#..(.....†###...#...........##.....####.....................##.....###.. ......)...# ..iwJ   endoplasm ###.[.....hhh 3 jackals (asleep)  ##....#.#..÷...####.iF- .ihYou encounter a jackal and an endoplasm.Found 6 poisoned darts.iĀ1h.i#.iJim#.i$hiCK.hi^E.hi'Ji@ghhh1 wandering)i3==4.7 (1iV= _The jackal barks!io ...# . ..... ....J. ..h....  #......... ...h..h #####....#.... .###....###.....#..(.....†###...#..............##.....####.................####..hhh 3 jackals (1 wandering) ......)..... ###.[....  ##....#h..h.hJi5.J   endoplasmhhh 3 jackals (1 wandering)iĤ.--5iiViřig]Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.b - You have sharp claws.i֜c - You have razor-sharp teeth.d - You have supernaturally acute vision. (SInv)e - You are covered in fur. (AC +1)f - Your paws help you pounce on unaware monsters.g - You are incapable of wielding weapons or throwing items.h - You cannot wear armour.i - You gain extra lives every three experience levels.ij - [You will be covered in thick fur. (AC +2)] XL 6  k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 []: Gained at a future XL. iӾ KShaggy fur (level 1/3) You are covered in fur, providing a small amount of protection. Each level of this mutation provides +1 AC. The third level of this mutation also provides resistance to cold.  Category: [Anatomy]i Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee.  b - You have sharp claws.  c - You have razor-sharp teeth.d - You have supernaturally acute vision. (SInv)e - You are covered in fur. (AC +1)  f - Your paws help you pounce on unaware monsters.g - You are incapable of wielding weapons or throwing items.h - You cannot wear armour.i - You gain extra lives every three experience levels.  j - [You will be covered in thick fur. (AC +2)] XL 6k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 []: Gained at a future XL. iIKShaggy fur (level 1/3) You are covered in fur, providing a small amount of protection. Each level of this mutation provides +1 AC. The third level of this mutation also provides resistance to cold.  Category: [Anatomy]iInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee.  b - You have sharp claws.  c - You have razor-sharp teeth.d - You have supernaturally acute vision. (SInv)e - You are covered in fur. (AC +1)  f - Your paws help you pounce on unaware monsters.g - You are incapable of wielding weapons or throwing items.h - You cannot wear armour.i - You gain extra lives every three experience levels.j - [You will be covered in thick fur. (AC +2)] XL 6  k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 []: Gained at a future XL. iĸiix...#Edanham the Scratcher ...#..........Felid..... .........Health: 15/15 ========================......... ...h.....Magic: 3/3========================i#......J.. .....h...AC: 1Str: 10 #####....#.... #.h......EV: 16Int: 13 ......####....##.......#SH: 0Dex: 15 ......#................#XL:  2 Next: 31% Place: Dungeon:1 ................@.(.....Noise: ---------  Time: 455.7 (0.0) .†...............###...#-) Teeth and claws ........................Nothing quivered .........##.....####....Quill ........................ .........##.....###.....J   endoplasm i......).........# ...hhh 3 jackals (1 wandering) ###.[...#.......#.##....##.......# _f - a murky sapphire potion _You encounter 2 jackals. _There are monsters nearby!You encounter a jackal and an endoplasm.Found 6 poisoned darts. _The jackal barks!i)iiii` .....### ...# . ..... .............. ...h..  #......J.. .....h #####....#.... #.h......###....###.....#..(.....†###...#...............##.....####..............hhh 3 jackals (1 wandering)...####..... ......)..... ###.[.....hh..h.h .hThe jackal pauses to sniff the ground.iٖ =6.7 (1 _The jackal bites you but does no damage.ioL J  You scratch the jackal.ipI.hir h.  The jackal is almost dead.i:~J   endoplasmhhh 3 jackals (1 wandering)i~^2-----7.6 (0.9i2iЉ+ _The jackal bites you.i .  You scratch the jackal.  The jackal is almost dead.The jackal is struck by your quills.iÏ7 hi Y.  You kill the jackal!i'.Ji'_h 2ir1-------78.6 (1.0iFi+ _The jackal bites you.i ~ .hYou scratch the jackal but do no damage.The jackal is almost dead..J8/15 -------9.5 (0.9i x _The jackal misses you. The jackal bites you.iWWh †You scratch the jackal..h .hYou kill the jackal!The endoplasm freezes you.itXq   jackali\O-----4460.4io; _You are frozen.i6 v .hYou scratch the endoplasm.i   .....###...  ..........  ..... ..........   .........  #......J.. ....h.... #.... #........ #....##†......# ......J@......# .........(..... .†........###...# ............... ##.....####.... .......  ##..... ).........# ... [ . The endoplasm is almost dead.The endoplasm freezes you.id < .....###...  ..........  ..... ..........   .........  #......J.. ....h.... #.... #........ #....##†......# ......J@......# .........(..... †........###...# ............... ##.....####........... ##..... ).........# [ io  You are frozen.4------1.4 (1.0ix iYz V _* * * LOW HITPOINT WARNING * * *i1O .  You scratch the endoplasm.iڀK.hiÉh   jackali.512iiTM _You kill the endoplasm!i!H >.....###... ....... ..... .......... #......... #####....#.... #..h ......####....##†......#...........(.....†###...#........iH ##.....####...................##.....###).... ###.[...#.  ##....#i(J K.hiJ J.hi S iS --3i[ i] i1 iE Drink which item? Potions  h - a potion of haste  L - a potion of lignification  d - a smoky puce potion  f - a murky sapphire potion [!] read|quaff|evoke[?] describe selectedi5` i;m iz ...#.....###...Edanham the Scratcher ...#..........Felid..... ..........Health: 4/15======------------------......... .........Magic: 3/3========================#......... .........AC: 1Str: 10 #####....#.... #........EV: 16Int: 13 ......####....##†......#SH: 0Dex: 15 ......#.........h......#XL:  2 Next: 51% Place: Dungeon:1 ................@.(.....Noise: ---------  Time: 463.4 (0.0) .†...............###...#-) Teeth and claws ........................[11;i 38HNothing quivered .........##.....####....Quill ........................ .........##.....###.....h   jackal ......).........# ... ###.[...#.......#.##....##.......#The endoplasm is almost dead.The endoplasm freezes you.You are frozen. _* * * LOW HITPOINT WARNING * * *You scratch the endoplasm. _You kill the endoplasm!    ..........  ..... ..........  ......... .........  #......... ......... #.... #........ #....##†......# .......h......# .......@.(..... .†........###...# ............... ##.....####.... ....... ##..... ).........# ... [...#.......# .  It was a potion of berserk rage.  A red film seems i pto cover your vision as you go berserk!7/22==4.4 (1Berserk Quill  _You feel yourself moving faster! You feel mighty! The jackal misses you.iN †You barely miss the jackal. You claw the jackal.iw85.0 (0.6 _You kill the jackal!iЙM .....### ...# . ..... ..........  #......... . #####....#.... #..###....###.....#..(.....†###...#............... i.........##.....####.... ........iC-6iЫis _You see here a jackal corpse.iA# # .......###.# ........ ..#. ..#......... .#....#.... #.#####....##†......# #.†# (. †.###...#.....##.....####.......##.....###......).........# ... .[...#.# . -6.3 (0.7 _You feel a strong urge to attack something.i# # .###.# ..?.......#...#...# ....#.... #.# ####....##†......# #.†.@....# (. .###...#.....##.....####...........##.....###......)..# ......[...#.# . =9 (0.6Berserk  _Found a scroll of identify.i # # .###..... # .? .#...  #..# ....#.... #.# ####....##†......# #.†..@...# (.###...#.......... ##.....####..........##.....###....).........# ... .[...#.# . i I  .......###.....  ..............?  .................###  ..............  ..........#  #........# ..##†......# ....†..@...# ......(........ .....###...#### .............. ....####........................) .......[   You feel your anger nearly subside. You are no longer berserk.5/15=7.5Slow -Berserk Quill i@ _You are exhausted. You feel yourself slow down.i]~Read which item? Scrolls  i - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectediciiq#Edanham the Scratcher #.......###.....Felid #..............?Health: 5/15========----------------.................###Magic: 3/3========================......................i(AC: 1Str: 10  #...................#EV: 16Int: 13 ##....#.... #........#SH: 0Dex: 15 ...####....##†......#XL:  2 Next: 58% Place: Dungeon:1 ...#.........†..@...#Noise: ---------  Time: 467.5 (0.0) ...............(........iyc-) Teeth and claws ..............###...####Nothing quivered .......................Slow -Berserk Quill i>L......##.....####....... ........................ ......##.....###........ ...).........# ....... .[...#.......#. _You kill the jackal! _You see here a jackal corpse. _You feel a strong urge to attack something. _Found a scroll of identify.  You feel your anger nearly subside. You are no longer berserk. i _You are exhausted. You feel yourself slow down.iieIdentify which item? (\ to view known items) Potions (select first with !)  f - a murky sapphire potion[?] describe selectedif ix#Edanham the Scratcher #.......###.....Felid #..............?Health: 5/15========----------------.................###Magic: 3/3========================......................AC: 1Str: 10  #...................#EV: 16Int: 13 ##....#.... #........#SH: 0Dex: 15 ...####....##†......#XL:  2 Next: 58% Place: Dungeon:1 ...#.........†..@...#Noise: ---------  Time: 467.5 (0.0) ...............(........-) Teeth and claws ..............###...####Nothing quivered .......................Slow -Berserk Quill ......##.[3ipy9;49m....####....... ........................ ......##.....###........ ...).........# ....... .[...#.......#. _You kill the jackal! _You see here a jackal corpse. _You feel a strong urge to attack something. _Found a scroll of identify.  You feel your anger nearly subside. You are no longer berserk. _You are exhausted. You feel yourself slow down.i]  As you read the scroll of identify, it crumbles to dust.i,9.0 (1.5iNiY _f - a potion of moonshineifjikiniuu6=i.yi%7===i:i,ii2i״_8===iCi,iѼi,ii i9===10/15====ii,i~iiiii)&11iTF===ii i i ip02===3===io1b4===iDWi`F5======isi(wj _You feel yourself speed up.iwizi|i}i~i,iXi@iiui iRi.iˑ,iʓiiii,ii,ii¸iif,iҿiZ,ii^,iisiU)iir _You recover from your berserk rage.iP3iini #... ... #  ..... #  ###.....  ......?  .................#####............>#....@.# 540.5 (71.5)#.... #........# ####....##†......## #†......# ......(........###...####..............##.....####...................iA1.5 (72ii; _Found a stone staircase leading down.iS 3i iV i$*   You encounter a ball python.i1  ########### #...# ... #.........# ..... #......S..# ###.........#  ?....######.................># i2 .................###.# ..#.... #..... ###....##†......##†......# S   ball python (constriction, asleep).(.............###...####ig< b2.5 (1.0)3.5 (2 _iG iىW######### ... . ..... S###.....  .?....#.#######.....>#.......##.# ..#.... #.. ###....####i†......#.(........###...####i@4.5 (1iitiJy# #.# ... #.# ..... #......S..# .###.# .?....# # ...># ###.# #.... #.#....##†......##  iaic%5iZi[i< ;######### ... . ..... S.###...@.  .?....#######...>.......###.# .#.... #.. ##....####†......#.(.........Si4 NS)iؘ .==6i i 5 _The ball python hisses angrily.i7N# #.# ... #.# ..... #.# .###....@S...# .?....# # ...># .###.# #.... #..# ....##†......##†......# iD  The ball python misses you.The ball python is struck by your quills.iE^3-----7iqMiCP0 _The ball python bites you.i~N .  You claw the ball python!i׆(i24==--62-8.4 (0.9iOi O _You kill the ball python!i ###########........................##... ..######....># ..###........ ........###...####i)3`-9.4 (1.0iA?i@E-50.4 (2imP _i - 2 scrolls of identify (gained 1)i@ D # #.# ... #.# ..... #.# .###.# .#.#.....>#...###.# .#.... #........# ##....##†......iMA ##.†......#.(........ .###...####iI iJ *1.4 (1iP iR ia3i3i95iI====ii i i i i#ii ==  There is a stone staircase leading down here. _i`"Bi$i&&,i&i'i+Bi .iN.i[/,i27 _You open the door.i3i3i4i\J  There is an open door here. _i)Mi~O,i##########  ############........##### ##  #.........##............#####.  ###..>..............'.....  #....†.......#.@.###......#.....37.4 (17.0)  #........##.....  #....##.####÷##....  #.....##......##....  #...#######..........#.#....#  #........##..........#......+  ####.....##..........###....####  #.....##.....♣......#....####  ##....###....ß.......#....iEiwii§ 3iI iP ip Xi iF i il i/ Bi i ,i i G #####  ############..  #.........##............## ###........@..............'41.4 (4.0)  #....÷.......#...###......# #.......#..........# #.....##.####......÷## #...........##............##iU  #...#######..........#.#. #........##..........#...... ####.....##..........###.... #.....##.....♣......#iS iO i( _There is an open door here. _Done exploring. _There is an open door here. _ stone staircase leading down here.i3i ,i!12.4 (1 _iN(ii'%2i,### #  ....# .#  ###..##  ....#  .......#....#   .#..#  # ## ....  i- ... .##### .# . i*v,3.9 (2.5i|{i|# _You climb downwards.ia _There is a stone staircase leading up here.iHii;ii]i.##.#[..##ie...### ..# ....# ..# ......###..## .<@...# 0.0.#....# .........#..# ......####..... ...... ...##### ##.#..#..ii*4.9 (1ii#H _Found a ring mail.iIi iQiiiiUiiiii[iio"i&  You encounter a goblin. It is wielding a +0 club.i-#. g## #. ... ... #.##.##  #.#.#[  i.#...######. #.........### #.@# ....# #..# ......###..## .......<....# .......#....#.........#..# g   goblin (asleep)......####.....iF....... ........##### ..##.##i6+7.9 (3i718.9 (4 _i>iBi4 #. g## #. ... ... #.##.## #.#.#[ #...######.  #.........  i### #.@# ....# #..# #..## <....# #....#iҦ! ..#..# i.Y####.....   .......   i\( iB  #. g## #. ... ... #.##.## #.#.#[ #...######.  #.........  ### #.@# ....# #..# #..## <....# #....iC  ..#..# ####...  ....  i&L iL ig s _A goblin is nearby!is  .... #.# #g## #.# .#... ... ..##.##.##.#[# ######. #@........ ### #..###### ....# #..# ###..## .<....# .#....# .........#..# ......####... ...... .......iV 19.9 (1 _i i i_  ### ... #. #.# #g## #.## .#... ... ..##.##.##.#[# ######. ##......... ### #..###### ....# #..# ##### .<....# #....# .........#..# ......####i iz &50iЬ iϯ i^ ## # ... #. ## #.# #.g##. #.## .#... ... ..##.##.##.#[# ######. ##......... ### #..###### ....# #..# ###..## .<....# #....# .........#..#i i5%1i0i_ir= ## # #... #. ##.#.# ##.g##.##.##..##............##.##.##.#[# .######. ##......... ### #..###### ....# #..# ###..## .<....# #....#2ih ### # #...  #. ##.#.# # #.g##.##.##..##...@........#i +#..##.##.##.### ##.#.#[# .######. ##......... ### #..###### ....# #..# ###..## iAB.<....#i&'i'%3i-i/i-I#####...#.#.... ### #.. #... #.. ##.#.# # #.g##.##.##..# #.# #..##.##.##.# ##. ##.#.#[#iI#. ##...######.#. ##... ###. #..###### ....# #..# ......###..##  .<....#iRiS%4itXiZi$ | )  The helpless goblin fails to defend itself.  You claw the goblin!i (i 455.8 (0.9i"# iW% J _You kill the goblin!i i Bi i i in iH i i i i i} i ip i  i i" ,i^ i iV i i i " i# i$ if% i' i) i* iT+ i- i#0 ib0 i1 i3 i5 i56 i|7 i%9 i3; ij; i< i> i@ i A i*B iBD iCF iF iG i5L ,iL ifM iN i`P ,iTQ iIY iZ i[ i\ iP] iK^ i` iFb ib i'c ie i1f is i)t iqt i$v i3w iuw iw i#y i z ,iz iR{ i} iL} i} i~ io i i i iV i i iƃ i i i i% i i i i߇ i i i> iZ i i i i ie ,i i i ,i i i i iG i i i i i i ,i2 i i i i ia ip i i iH iV i iq i i٩ i i& i iQ ,iۮ iu in i i. i6 i i i` iж i i+ i i: iu i i$ iS iս i iM i io i iտ i i' iN i iS i i if i i i. i i i i~ i i i i i i Zi i6   You encounter a dart slug.iQ .#########.# ###.# #.###############..............##.############.##.# ###.####.# #.....#.# ######...#.# #@......#.# #.####.....##.# #.# #.....# #.# #######  ... #.w w   dart slug (asleep) #.< #..# 733.8 (78.0)4.8 (79 _Found a stone staircase leading up.i|## #. #.##############...............############. ###.###.....######............####... #... #####... #.w<#.#iF5.8 (1.0)iiiq #.##############.............############ ###.###.....#####........####...  #####... ##.w#<#.ii%6iiܷix 4.............############ ###.###.....#####.....####  ######........# #######.w# #.<.i ix %7i iv i`2############ ###.###.....#####.....#### #.#####.## #######......@.# ######.w #.<..i;;8iJ?iAi †You pounce on the unaware helpless dart slug!  You claw the dart slug!i)i5799.7 (0.9ic _You kill the dart slug!i:$3i1%i'iC+Bi@7i8,i<Xi=iE?i@ioAiXBiCioEiEiFiHiJi3KiKiMiEOiOiPiRiS,i%VI _i - 3 scrolls of identify (gained 1)iWiOX3iYi[i_[i[i\iN^i^,i`i@a,iaibiddididifiGm.<# ..#  ..#  ..# #####..# im#......# #.###.#######  ......#  #######@#  54.7 (15.0) #....#  i n..)...#.#  ##.##.#..  .. . ...  ## ##   # iWn      i8tit+5.7 (16iyiH|C _Found a whip.iBEiFi\FiHiKiKOBi`u...#####.#......###.####### #.......# #######. #.....)...6.0)##.##.#..#.. . ...# ##.##.# #. ## < ## ilio*7.7 (2itiuw9 _Found a stone staircase leading up.i iy 3i i i Bi ,iX i4 i id iU i iܾ ,i i^ i ,i i i# i i@ i i ,iT i> i i i i i i9 i iw io ,i3 i, i  ###.##.#..#  .........#  ##.##.##.#  #.#.#.##  #<..##  ##.##    #   67.7 (10.0)........#  .).######    i A8.7 (11i i _Found a mace.  You pick up a parchment of Summon Ice Beast and begin reading...9.7 (12i@ i I _You add the spell Summon Ice Beast to your library.iiOiiki/iiBi[iiiT,iIii i ,i= i6c  You encounter a bat.i= .........# ## ##.##.##.# .. #.#.#.## ##.# #<..## .#... ##.## .....b #.# .#....# #.# .......####.# #...@....#  #.).######  ##..  #.. ##.#. b   bat (asleep)## i273.7 (4.0)i14.7 (5 _ig$i&iUk###.##.#..# .........### ##.##.##.# .. #.#.#.## ##.# #<..###...# ##.##.....b #.## #.#.......@####.#.#!.#........# #.).#######... #...#... #...##.#.i@5.7 (1iiX _Found 2 coppery potions.ir  ..)...#.#####.##.#..# # .........###. ##.##.##.# .. #.#.#.##. ##.# #<..###...## ##.##.....b# #.# ..# #.#........####.#..#!.#........##. #.).####### ##... #....##... #....##.#.i ;6i i i7x †  The helpless bat fails to defend itself.  You claw the bat!i?(i.C5827.6 (0.9iIiK iYLA_You kill the bat!iD3i|ii###.##.#..##. .........#. ##. ##.##.##.#.. .. #.#.#.##... ##.## #<....#...## ## .......†# #.)#..#....## #.#.......@..####.#0#!.#........# #. #.).###### # ##....  #..... ##....# #....#i ##.#.# in@8.6 (1iiC _Found a club.ișiؚi\ifiiEiYi§ii~iVii,iiD... #.# .........#...... ##.#.##.##.##.#.....# ... #.#.#.##.....##.## #<..## ......#...## ##.## .........†# #.####)#..#....## #.#.............####.#i ....#@.#........# . #..#.).###### #.###....  ..# #.....##.## ##....#.. #....##.# ##.#.#..i,81.6 (3i*2.6 (4ixiU _d - 2 coppery potionsi..i0Drink which item? Potions  h - a potion of haste  L - a potion of lignification  f - a potion of moonshine  d - 2 coppery potions [!] read|quaff|evoke[?] describe selectedi8i@iG... #.# .........#Edanham the Scratcher...... ##.#.##.##.##.#Felid......# ... #.#.#.##Health: 15/15 ========================.......##.## #<..##i[HMagic: 3/3========================......#...## ##.##AC: 1Str: 10.........†# #.#EV: 16Int: 13###)#..#....## #.#SH: 0Dex: 15.............####.#XL:  2 Next: 82% Place: Dungeon:2....#@.#........#Noise: ---------  Time: 782.6 (0.0). #..#.).######-) Teeth and claws#.###....iHNothing quivered..# #.....#Quill #.## ##....#.. #....##.# ##.#.#.. _Found 2 coppery potions.  The helpless bat fails to defend itself.  You claw the bat! _You kill the bat! _Found a club. _d - 2 coppery potionsi$TP  It was a potion of curing. You feel better.iU*3.6 (1iZi\1 _d -> c - a potion of curingibg 3ih iFo iu~ g  You encounter a hobgoblin, a goblin and a bat.i- iX  ###.##.#..#. #.#..........##...... ##.#.##.##.##.##.... #.#.#.###.......##.## #<..##......#...## ##.##ig  .........†# #.#####)#..#....## #.#.......@......####.#.#.....#..#........##.....#..#.).########...##.###.... #ggb ..# .....###.##.## ##....#g   hobgoblin (asleep)#[ .. #....#g   goblin (asleep)###.# ##.#.#b   bat (asleep)..i &0iŜ *4.6 (1i͡ i Q _Found a smoking chain mail.i'....... #.#..........###.......##.#.##.##.##.#........#.... #.#.#.## #.......##.## #<. .......#...## ## [.........†# #..####)#..#....## #.#im..............####.# .#....@#..#........# #.....#..#.).###### ##...##.###....  #ggb ..# #.....# ##.##.## ##....# #[ .. #....# ###.# ##.#.# .. i$b.i$b.iObi-=5ii`| _Found a shiny orb. The bat misses you.i\O##.......##.#.##.##.##. ........#.... #.#. #.......##.## #<. .......#...## ##. [.........†# #.ih]#.####)#..#....## #.# #..............####.# .#.....#..#........# #...@b#..#.).###### ##...##.###....  #gg.#..# #.....# ##.##.## ##....# #[ .. #....# ###.# ##.#.#i]X .. i`&.b.i-lil%6iuiEyI _The bat misses you.iUM †  You scratch the bat.iiZp g.  You kill the bat!ifggg iCw6====7.5 (0.9 _The goblin shouts! The hobgoblin shouts!i g.8.4 _You closely miss the goblin. The goblin completely misses you.i )You closely miss the goblin. You bite the goblin.ie   You kill the goblin!imi9=---9.4 (1.0iiZ _The hobgoblin completely misses you.iV..#.... #.#.#.# #.......##.## #<..# .....## ##.## . [.........†# #.# #.####)#..#....## #..............### .#.....#..#....... ).#######.g@##.###....  #...#..# #.....#i#.##.## ## #[ .. ##.# ##.# .. iiB---90iI i m _The hobgoblin closely misses you.Things that are here:i _a +0 dagger; a goblin corpse; a bat corpsei.!)  You scratch the hobgoblin.i_#  The hobgoblin is severely wounded.i#%1i+i.O _The hobgoblin misses you.i †You scratch the hobgoblin. You bite the hobgoblin.i~ (i' u 962 _You kill the hobgoblin!ir i h _Your Stealth skill increases to level 3!iɬi$iϮA smoking chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It cannot be enchanted further. i!OThis ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: unidentified useless_item artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” iXu -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.iiCh........#.... #.#.#.# Edanham the Scratcher#.......##.## #<..## Felid.......#...## ##.## Health: 15/15 ========================. [.........†# #.#iYYMagic: 3/3========================#.####)#..#....## #.#AC: 1Str: 10#..............####.#EV: 16Int: 13.#.....#..#........#SH: 0Dex: 15#.....#..#.).######XL:  2 Next: 96% Place: Dungeon:2##.†@##.###....Noise: =--------  Time: 792.4 (1.0)#...#..# #.....#-) Teeth and claws##.##.## ##....#Nothing quivered#[ .. #....#i2Quill ###.# ##.#.#..You scratch the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin misses you.iYou scratch the hobgoblin. You bite the hobgoblin. _You kill the hobgoblin! _Your Stealth skill increases to level 3!ihiii i5Ii "i%i&$ _iu+i/i^2i2i4i7i;i;i=iAiD,iL,iZ  You encounter a rat. ###.# ....... #.#...... ##.......##.#.##.## # ........#.... #.# #. #.......##.## #< #. .......#...## ## #. [.........†# # #.####)#..#....## # #.@............####- #.#.....#..#....... #.#.....#..#.).####..##.†)##.###....... #...#..# .....#...r ##.##.## ##....# r [i8\b30m  rat (asleep)..... #[#.. #....#...... ###.# ##.#.#..i.g+6.4 (4i hK-7.4 (5 _icrihu i ###.##.. #.#.##.##.#.##.##.# .#.... #.#.#. #.......##.## #<.#. .......#...## ##.#. [.........†# #.#.####)#..#....## #.#.####.#.#.....#..#.#.#.....#..#.).#..##.†)##.###.... ... #.....r ##.##.## ##....#...........  i  i *8.4 (1 i  i  i i i, i i(..)...##.......# ###.##.#........##.#........ ###.......##.#.##.##.### ........#.... #.#.##..###.......##.## #<..##...........#...## ##.###. #.[.........†# #.# #.####@#..#....## #.# 800.4 (2#..............####.# #.#.....#..#........# #.#.....#..#.).######..##.†)##.###....... #...#..# #.....#...r ##.##.## #.....[37 i-m #[#.. #....#...... ###.# ##.#.# i im _You see here a +0 club. i3 i\ i; i i$ _ i, i, i3 i ##. ##.#.##.. ..).. ##.......# ###.## ..##.#....... ###.......##.#.##.# # ..#.... #.#. #..###.......##.## #<. #....#...## ##. #. #.@.........†# #.2 #.####)#..#....## #. #..............####. #.#.....#..#........ #.#.....#..#.).##### ..##.†)##.###.... ... #...#..# #.....# iY ...r ##.##.## ##....# ..... #[#.. #....# i(  _You see here an orb of glass. iH  iI  iX  iXZ  i|  i< An orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {Glass} {offhand armour} {offhand armor}  i {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item ego armour (g)et.iWi|%##.. Edanham the Scratcher##.#.##.. ..)... Felid##.......# ###.##. Health: 15/15 ========================........##.#....... Magic: 3/3========================###.......##.#.##.##. AC: 1Str: 10# ........#.... #.#. EV: 16Int: 13#..###.......##.## #<. SH: 0Dex: 15#...........#...## ##. XL:  2 Next: 96% Place: Dungeon:2#. #.@.........†# #. i&Noise: ---------  Time: 802.4 (0.0)#.####)#..#....## #. -) Teeth and claws#..............####. Nothing quivered#.#.....#..#........ Quill #.#.....#..#.).#####..##.†)##.###....... #...#..# #.....#...r ##.##.## ##....#..... #[#.. #....#You scratch the hobgoblin. You bite the hobgoblin. _You kill the hobgoblin! _Your Stealth skill increases to level 3! _You encounter a rat. _You see here a +0 club. _You see here an orb of glass.io0@3.4 (1i|8i:I _c - an orb of glassiYGear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  c - an orb of glass Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talismani c - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i i  i##.. Edanham the Scratcher##.#.##.. ..)... Felid##.......# ###.##. Health: 15/15 ========================........##.#....... Magic: 3/3========================###.......##.#.##.##. AC: 1Str: 10# ........#.... #.#. EV: 16Int: 13#..###.......##.## #<. SH: 0Dex: 15#...........#...## ##. XL:  2 Next: 96% Place: Dungeon:2#. #.@.........†# #.[ is/37m Noise: ---------  Time: 803.4 (0.0)#.####)#..#....## #. -) Teeth and claws#..............####. Nothing quivered#.#.....#..#........ Quill #.#.....#..#.).#####..##.†)##.###....... #...#..# #.....#...r ##.##.## ##....#..... #[#.. #....# _Your Stealth skill increases to level 3! _You encounter a rat. _You see here a +0 club. _You see here an orb of glass. _c - an orb of glassYou can't hold anything in your paws. iֆD _!i=Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  c - an orb of glass Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman#i4c - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) #iBYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$i$i$i##.. Edanham the Scratcher##.#.##.. ..)... Felid##.......# ###.##. Health: 15/15 ========================........##.#....... Magic: 3/3========================###.......##.#.##.##. AC: 1Str: 10# ........#.... #.#. EV: 16Int: 13#..###.......##.## #<. SH: 0Dex: 15#...........#...## ##. XL:  2 Next: 96% Place: Dungeon:2#. #.@.........†# #.[$i37m Noise: ---------  Time: 803.4 (0.0)#.####)#..#....## #. -) Teeth and claws#..............####. Nothing quivered#.#.....#..#........ Quill #.#.....#..#.).#####..##.†)##.###....... #...#..# #.....#...r ##.##.## ##....#..... #[#.. #....# _Your Stealth skill increases to level 3! _You encounter a rat. _You see here a +0 club. _You see here an orb of glass. _c - an orb of glass _You can't hold anything in your paws.$i 4.4 (1_You encounter a rat. _ +0 club. _You see here an orb of glass. _c - an orb of glass _You drop an orb of glass.&i&iʘ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   5%   0   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.1  20%   0           f * Shapeshifting   2.9  20%  -2          c + Dodging2.7   3%  +3     [&iޙ34m d + Stealth3.0  52%  +4                                          &it                            &i                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  &i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets'irJ 'iUR 'i\ ##.. Edanham the Scratcher##.#.##.. ..)... Felid##.......# ###.##. Health: 15/15 ========================........##.#....... Magic: 3/3========================###.......##.#.##.##. AC: 1Str: 10# ........#.... #.#. EV: 16Int: 13#..###.......##.## #<. SH: 0Dex: 15#...........#...## ##. XL:  2 Next: 96% Place: Dungeon:2#. #.@.........†# #.['i] 37m Noise: ---------  Time: 804.4 (0.0)#.####)#..#....## #. -) Teeth and claws#..............####. Nothing quivered#.#.....#..#........ Quill #.#.....#..#.).#####..##.†)##.###....... #...#..# #.....#...r ##.##.## ##....#..... #[#.. #....# _You encounter a rat. _You see here a +0 club. _You see here an orb of glass. _c - an orb of glass _You can't hold anything in your paws. _You drop an orb of glass.'ipe 3'im 'in )iS)i[  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   5%   0   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.1  20%   0           f * Shapeshifting   2.9  20%  -2          c + Dodging2.7   3%  +3     [)i\34m d + Stealth3.0  52%  +4                                                              )ih]                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  )i][/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i'B a + Fighting *i h  a + Fighting   b + Unarmed Combat *i h  b + Unarmed Combat   c + Dodging +i=h  c + Dodging   d + Stealth ,i -2 e + Spellcasting 1314 d * Stealth   3.0  68-iFl  a + Fighting  e + Spellcasting -ih  a + Fighting   b + Unarmed Combat .iUh  b + Unarmed Combat   c + Dodging .iTr  c + Dodging   d * Stealth .i 8 e + Spellcasting 41438 d - Stealth   3.0   /il  a + Fighting  e + Spellcasting /i/ h  a + Fighting   b + Unarmed Combat /i>-h  b + Unarmed Combat   c + Dodging 0ir  c + Dodging   d - Stealth 0i? 5 e + Spellcasting 20203 d + Stealth 3.0  52%1i4r e + Spellcasting  f * Shapeshifting 1il 4 f - Shapeshifting   2.9   5662iK3 f + Shapeshifting  2.9   5%432i 0 f * Shapeshifting   2.9  202i &3523i  b + Unarmed Combat  f * Shapeshifting 3i h  b + Unarmed Combat   c + Dodging @i@i@iV##.. Edanham the Scratcher##.#.##.. ..)... Felid##.......# ###.##. Health: 15/15 ========================@i9s........##.#....... Magic: 3/3========================###.......##.#.##.##. AC: 1Str: 10# ........#.... #.#. EV: 16@iwCInt: 13#..###.......##.## #<. SH: 0Dex: 15@i$#...........#...## ##. XL:  2 Next: 96% Place: Dungeon:2@i*#. #.@.........†# #. Noise: ---------  Time: 804.4 (0.0)#.####)#..#....## #. -) Teeth and claws#..............####. Nothing quivered#.#.....#..#........ Quill #.#.....#..#.).#####..##.†)##.###....... #...#..# #.....#...r ##.##.## ##....#..... #[#.. #....# _You encounter a rat. _You see here a +0 club. _You see here an orb of glass. _c - an orb of glass _You can't hold anything in your paws. _You drop an orb of glass.@i @iB @iD) Ai43Ai`AicAi,Ai0,Ai:AiAiAi5AiAiAi8AiAi`j  You encounter an endoplasm.Ai ##... .#.# ## AiY#.. ##.#.##.. .J ##.......# ### .. ........##.#.. ##.###.......##.#.## #.. ........#....  #..###.......##.##  #.@...#...##  ##.##.[.........†#  ##.####)#..#....## #.......# #.#.....#..#.... #.#.....#..#.).# J   endoplasm (asleep) ..##.†)##.###... Ai... #...#..# #... ...r ##.##.## ##..AiC8.J7.4 (3AiQJAiW*8.4 (4AiAi^ _The endoplasm quivers.CiCiICiCiCiP  ..... .#.# ## #... ##.#.##..  ...##.#  .J. .##.# ##.###.......##.#. #...........#.... #..###.##.## #@....#...## ##.##.[.†# ##.####)#..#.... #... #.#.....#..# #.#.....#..#.).Ciu[ ..##.†)##.### ... #...#..# # ...r ##.##.## ##Ci$.JCiCi*9.4 (1CiZCiCioc  #..... .#.# ## #...###.#.##.. .## ## ... ......#J###.......##.#.#...#.... #.@###.......##.## #.#...........#...##. ##.##.[.........†.. ##.####)#..#....####............#....#.#.....#..#.) ..##.†)##.## ... #...#..# #..JCimo <10CiSq Cis Di   You scratch the endoplasm but do no damage.The endoplasm freezes you.Diߌf2-----=1.3 (0.9DiƔDiJ% _You are frozen.Di  You scratch the endoplasm.  The endoplasm is almost dead.DiN '2.2Di Di W _The endoplasm closely misses you.EiΔO .  You scratch the endoplasm.EiREi)Ei# Edanham the Scratcher.....# Felid..... .#.# ##Health: 12/15 ===================-----#...###.#.##.. . Magic: 3/3========================...##.......# ## AC: 1Str: 10... ........##.#.. EV: 16Int: 13##.###.......##.#.# SH: 0Dex: 15Ei#...........#....XL:  2 Next: 103% Place: Dungeon:2#.@###.......##.## Noise: =--------  Time: 813.1 (0.9)#.#...........#...## -) Teeth and claws#. ##.##.[.........†# Nothing quivered.. ##.####)#..#....# Quill ###..............#.#.....#..#... #.#.....#..#.).Ei? ..##.†)##.###.. ... #...#..# #.. The endoplasm freezes you. Ei-_You are frozen.  You scratch the endoplasm.  The endoplasm is almost dead. _The endoplasm closely misses you.You scratch the endoplasm.Eié _You kill the endoplasm!You have reached level 3!Ei/  --more--Fi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ki q4/18-4/423 1% Ki Ki U _You feel stronger. x2Ni".INi2i5== _Ni7NiABNi)CNiCNi9DNiF,NiGNiINi?J#6Ni|JF===NiLNiMNiNNiONiRNiPRNi9SNiU,NiVNiYO=NiZNi^\NiM]K7=NiY^NiL`Ni`NiiaNi{cNicNidNif,NigNil8===Ni:p1 _HP restored.NiqNirNirNiJtNiu,NiWvNiNyNi{,Ni |Ni~Ni e  A rat comes into view.Nik#...###.#.##..  ...##.......#  ... ........## ##.###.......## #...........#..NiL@ ##..###.......## ##.#...........#...######.###.##.[..............@## ##.####)#..#.-#.######.# #.......... ..# #.#.....#.. ##.. #.#.....#.. .....##.†)##.# .... #...#..# r   rat (asleep) ...r ##.##.## ..... #[#..NiY ...... ###.#Niw030.1 (17.0)Nii==-1.1 (18 _NitNiQOiS   ...#  ...  ##.## #... ##.. ##.# ..######.#[ .......@## ) #.######.#  ..#  ##..  .....##.†) ....  ...r  ..... #[#..   ###.# OiN   ...#  ...  ##.## #... ##.. ##.# ..######.#[ .......@## ) #.######.#  ..#  ##..  Oi9.....##.†) ....  ...r  ..... #[  Oi3Oi.OiZ _A rat is nearby!Rie3RiUmRioRiRiIRibRiTi3Ti1TiBH TiH Ti] UiHj #...###.#.##.. ...##.# ... . ##.###. #....# ##..###. ##.#.#.######.###.##.[.## ##.####)#..##.######.# # ..# #.#.....# ##.. #.#.....# .....##.†)##. .... #...#.. ...r ##.##. ..... #[#..  ...... ###.#UinM2.0) _UiuViŔ PWiYLWi/MWiESWi?TWi} Wi Wi9 Wiޭ Xiʿ #...###.#.##.. ...##.# ... .###.###.##....#.##..###.###.#.#....######.###.##.[..## ##.####)#..#.##.######.# #...# #.#.....#.##.. #.#.....#......##.†)##.#.... #...#..# r   rat (asleep)Xi ...r ##.##.#..... Xi~ ;3Xi Xi [i3[iA[i[i ...##.......# ... ..##.##.#####.#...........#...##..######.#.....#.....######.###.##.[..........## ##.####)#..###.######@# #.......... .........# #.#.....#..#.########.. #.#.....#..# .....##.†)##.##..#...#..#...r.##.##.## ...... #[#......... ###.# ..[i ;4[i [i \i _i> _i? _iA _iC ,_iI _iS _iV ,_iW _iWY _i2\ B_i^ _i_ ,_ig` _ia _i\c ,_i:d _ie _if _ig ,_igi _i2s _ihu B_iv _ix ,_i'y _ijz _i| B_i'~ _i _iB _i _i$ _iY _i߃ _i _i _iF _i _i\ _i _i _iY _i _i. _i ,_i _i _i _i _i _i _iW n  You encounter a frilled lizard._i r #.......... #..######## #..# #.. #..# #.. ########..######.. #................. #.##############.. #.# # #@# #-... #############l#  #  l   frilled lizard (asleep) _iä 061.0 (21.0)_i; L-2.0 (22 __i> _iͬ aiai ai@&ai(ai ######## #..########..#####................##############...# #######.####ai< .......@...#############l  #ai ai 03.0 (1.0)aiG ai bi#..#.#..# #.#..# #.########..######.#...#.##.#.# #.#.#### #..# bi##l# ## #bibiT%4bi^bi1biQ#..#.#..# #.#..# #.########..######.#..#.#.#.# #.#.#### #..# ####.#l# #..# #.#.#)#biQr.#.:bi)\bi]%5bibbiSfo _Found a short sword and a parchment of Poisonous Vapours.bi(#..#..##..# #.#..# #.#..######.#.#.#.#.# #.#.#### #..# ####.##l# #.bi)#.# ##.# #.##)# #.##.:bi1bi2%6bi8biW:cis †The helpless frilled lizard fails to defend itself.  You mangle the frilled lizard!!ci{)ci*259 (0.9ci܅ciR _You kill the frilled lizard!di3didididi ,di j  You see here a frilled lizard corpse.didi _dididit,diNdivdidi<didididi$di7dif$c  You see here a +0 short sword.di&di' _di(diS*di.,diz,di.di/di$3,di@ #######.#### #.................# ####.############†# # #.# #### #.# #.# #)#  #.########  #.@.....?.  ##########       You pick up a parchment of Poisonous Vapours and begin reading...diD.74.9 (8.0diOE*5.9 (9difR` _You add the spell Poisonous Vapours to your library.gi1 4 Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air30% 1  b - Summon Ice BeastIce/Summoning 67% 3  c - Iskenderun's Mystic Blast Conjuration/Translocation 97% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnizH Poisonous Vapours Transmutes a small amount of the air around a target into toxic vapours, poisoning anyone unfortunate enough to breathe them in. The quantity of air affected is small and it will not persist beyond the turn in which it is cast. It cannot affect those with any resistance to poison. Level: 1Schools: Alchemy/AirFail: 30%  Power: 0% Damage: 1d1 (max 1d4)  Range: 3  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.tib  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air30% 1  b - Summon Ice BeastIce/Summoning 67% 3  c - Iskenderun's Mystic Blast Conjuration/Translocation 97% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituixui0uib#######.#####...... Edanham the Scratcher...........#####.## Felid##########†##... Health: 18/18 ========================#.##### Magic: 4/4========================#.#AC: 1Str: 12#.#EV: 16Int: 13#)#SH: 0Dex: 15#.########ui-XL:  3 Next:  5% Place: Dungeon:2#.@.....?.Noise: ---------  Time: 875.9 (0.0)##########-) Teeth and clawsNothing quiveredQuill   You mangle the frilled lizard!! uiWQ_You kill the frilled lizard! _You see here a frilled lizard corpse. _You see here a +0 short sword.  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library.ui'ui)Memorise Poisonous Vapours, consuming 1 spell level and leaving 1? uiF)IY - Yes  N - Noxi xi U#######.#####...... Edanham the Scratcher...........#####.## Felid##########†##... Health: 18/18 ========================#.##### Magic: 4/4========================#.#AC: 1Str: 12#.#EV: 16Int: 13#)#SH: 0Dex: 15#.########XL:  3 Next:  5% Place: Dungeon:2#.@.....?.Noise: ---------  Time: 875.9 (0.0)##########-) Teeth and clawsNothing quiveredQuill xi{   You mangle the frilled lizard!! _You kill the frilled lizard! _You see here a frilled lizard corpse. _You see here a +0 short sword.  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library.xi *6.9 (1xi xi xi *7.9 (2xi xi i Nothing quiveredQuill    _You start memorising the spell. You continue memorising.xij xin xi c _You finish memorising. Spell assigned to 'a'.zizIziE,zipP _zi zi_ zi3 zi ziziTzi1ziziziziziziuzizizizzizizizi%8 ######.#### #..........# ..........# ####.####.... #########†# #... .#.# ##### ## #.# #.# #)# #.######.#.......#######zi*,83.9 (6zi+*4.9 (7zi/zi1] _t - a scroll of teleportation{iw 3{iq {iQ n _Sorry, you're not good enough to have a special ability.iqKiLQuiver which action? ([-] to clear)  a - Cast: Poisonous Vapours [&] all spellsiGMz[!] focus mode: off|oniiQ######.#####..........# Edanham the Scratcher ..........#####.####.... Felid #########†##... .... Health: 18/18 ========================#.###### ## Magic: 4/4========================#.#AC: 1Str: 12#.#EV: 16Int: 13#)#SH: 0Dex: 15#.############.#XL:  3 Next:  5% Place: Dungeon:2#.......@......#Noise: ---------  Time: 884.9 (0.0)################-) Teeth and clawsCast: Poisonous VapoursQuill   You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. _You start memorising the spell. You continue memorising. _You finish memoriising. Spell assigned to 'a'. _t - a scroll of teleportation _Sorry, you're not good enough to have a special ability.iu 3iv i(y iz i f _i" Bià i" i iR iv iه i- i iJ i‹ i iˍ i ,i i} i iU i i i؛ iK i. ix 4i i i5 ..######........##.##.## ##.............#[#.. ###.........###.# ##.# #..........#.. # #..........# # ####.####.... # #... .... # #> # #.97.9 (13.0) # #.. ##.# ############.# i p.............# ############## i A8.9 (14il im ; _Found a stone staircase leading down.i###..######........##.##.## ##... Edanham the Scratcher ....................#[#.. #... Felid ###########.........###.# ##.# Health: 18/18 ======================== #..........#..  Magic: 3/4==================------ # #..........#  AC: 1Str: 12 # ####.####....  EV: 16Int: 13 # #... ....  SH: 0Dex: 15 # ############>  XL:  3 Next:  5% Place: Dungeon:2 # #....@.......  Noise: ---------  Time: 898.9 (0.0) # #.##########.  -) Teeth and claws # #.#i:5 Cast: Poisonous Vapours ############.# Quill .............# ##############        _Sorry, you're not good enough to have a special ability. _Found a stone staircase leading down.  Aiming: Poisonous Vapours (safe; 30% risk of failure)  Press: ? - help, Q - select actionDir - move targeti 5@*iW9.*i 79.*id.?###..######........##.##.## ##... Edanham the Scratcher ....................#[#.. #... Felid ###########.........###.# ##.# Health: 18/18 ========================iF#..........#..Magic: 3/4==================------ ##..........#AC: 1Str: 12 #####.####....EV: 16Int: 13 ##... ....SH: 0Dex: 15 #############>XL:  3 Next:  5% Place: Dungeon:2 ##....@.......Noise: ---------  Time: 898.9 (0.0) #i&H;#.##########.-) Teeth and claws ##.#Cast: Poisonous Vapours ############.#Quill .............# ############## _Sorry, you're not good enough to have a special ability. _Found a stone staircase leading down.  Aiming: Poisonous Vapours (safe; 30% risk of failure)  Press: ? - help, Q - select actionDir - move targetYou miscast Poisonous Vapours. Nothing appears to happen.iqJ`Contam: 10% 9.9 (1 _iPicRiz Ii iX iq2 8% 6424======1 _Magic restored. _Your magical contamination has completely faded away.i6 Xi> ======iE   You encounter a goblin. It is wielding a +0 dagger.iQ g###........##.##.## ##....# #[#.. #....# .........###.# .##.#.# #..........#.. .. #..........# ... ####.####.... g.. #... .... ..  #####>#.##  #.....#  #.##########.#... #.# .# #.# .#..# # g   goblin (asleep)iy 9156.0)6.9 (17 _ih.##.##.## ##....# #[#.. gK.#....# .###.# ...##.#.# #.#..#...#.# .#..####.####......g.. #... ....... #>#.## #..........@....# #.#.#.#.# #.# ##.# #.# # ## g 2 goblins (asleep)K   kobold (asleep)iiuL7.0)Poisonous Vapoursi߬id _You encounter a goblin and a kobold.is .##.##.## ##....# ...#[#.. gK.#....# ...###.##...##.#.# #...#..#.....##..#..#..... ####.####......g.#... ........##>#.## #.# #.#.#.#.# ##.#.#.# #.#  i} i~ %8i^ i i7.##.##.## ##....# ...#[#.. gK.#....# .........###.##...##.#.# #..........#..#.....# #..........#..#..... ####.####......g... #... ........# #>#.## #.i8# #.#.#.#.# ##.#.#.# #.## # ## i >G.gi>?&.gi?G.KiGgg1 wandering)KiHD====9iOi U( _The goblin shouts!i.##.##.## ##....# ..#[#.. ...#....# .i.###.##gK.##.#.#  i#..#..#.....#  #.#..#.....  ####.####.......... #... .......g# #>#.## #.# i` #.#.#.#.# ##.#.#.# iS##.##  is).g.iI.giD.KiitE----20iiiHm=---1.8 (0.9i&i^ _You scratch the goblin but do no damage.iB- l )You scratch the goblin.i0 o .g  You kill the goblin!i1 @.Ki9 q   goblini/< v7==2.7Poisonous VapoursiC iE ( _The goblin shouts!i  †..#...#..# #. ####.##.##.# ....#[#.. ...#... #..###.##...##.#.#.#..#.....#..........#..#gK...#####.####..........i #... .........###########>#@##..............# #########.#........  ##.#.###### #####.## i@....## #####i$.giD@.Ki~---3.7 (1.0Poisonous Vapoursi$  Things that are here:ir _a +0 dagger; a goblin corpseihW #...##.##.##.## ...#[#.. ... ##..###.##...##.#  ...#..#.....# .#.####.####......gK..  #... .........# ############>#)#.............@.###########.#........ ##.#.###### ## ##.## iX ... ## #### iY $.gipZ @.Kieb i[c H---4 _ik im i{ .gK.5i| i7  You scratch the goblin but do no damage.=6.6 (0.9i:iV<W _The goblin completely misses you.i s )g  You scratch the goblin.i D.Ki)  7.5 _The goblin is severely wounded.i )You closely miss the kobold. The goblin is struck by your quills.i K   kobold  You kill the goblin!i- b 3-------8i Y8.4 _The kobold is struck by your quills. The kobold hits you with a +0 club.iiSn _Your Shapeshifting skill increases to level 3!ii )You claw the kobold!i@(iKn109.3Poisonous Vapoursii4 _You kill the kobold!ii aA +4 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. You are unable to wield it. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified useless_item enchanted melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride, (g)o to location.i ##........##.##.##.##....#Edanham the Scratcher ...........#[#.. ...#....#Felid ##.........###.##...##.#.#Health: 13/18 =================-------#..........#..#.....#Magic: 4/4========================#..........#..#.....#AC: 1Str: 12  ####.####..........EV: 16Int: 13#... .........#SH: 0Dex: 15############>#)##XL:  3 Next: 10% Place: Dungeon:2#............)@.#Noise: =--------  Time: 929.3 (0.9)#.##########.#........[4i 0m-) Teeth and claws#.###.#.######Cast: Poisonous Vapours ###.###.##Quill ....### #####You closely miss the kobold. The goblin is struck by your quills.  You kill the goblin! _The kobold is struck by your quills. The kobold hits you with a +0 club. _Your Shapeshifting skill increases to level 3!You claw the kobold! _You kill the kobold!i i i i i3ii,i 4=i i ifiioii,i:ii9=i%"i$%i%L5==i(i ,,iT-iU0i0i12i4iS5i6ir8i8i6===i9i:,i;i>i#?i@i?C,iEiqGiGh7==iHiTK,iLiNiNi"PiMRiRiSiVO=i WiXiXL8==iYi\i_i_i`ibi*e,i8fiiiki8limioiri(s:==itiw$  Things that are here:iz  a +0 club; a +0 dagger; a goblin corpsei}i[~ _iidiiYiiiiiɐii.i}itiiXiii iiP,iiiBiii ###.......##.## #<..## #.#...#...## ##.## .###.##.[.........†# ## ##.####)#..#....## #.# .###.#..............####.# ..#.##.#.....#..#........# itr##..##.#.....#..#.).###### .......##.†)##.###.... .....†..#...#..#@#.....#- ........##.##.##.##....# .........#[#..#...#....# .........###.##...##.#.#......#..#.....# ..........#..#.....#.# ###.####.............#i #... .........###### ############>#)##d - a red potioni061.3 (32.0)igE-2.3 (33iii _t - 2 scrolls of teleportation (gained 1)iii؜ii֣i,iiiiiGiiۮi1iiiiiiIiiii7iiviniiii@iiZii6iiiiiU,iHiIi],i*iwiiiTiiiiii2iriijii!i4i?iiiiGiiiii,i;ii6 i i1 iiiiiBii>iihi  You encounter a goblin. It is wielding a +0 club.i'y #.......  ...... #g# #######.#  ..... .#.# ###.# ##....#  #...###.#.##..... ..)...#.## i'x ...##.......##.####.##.#..#  ... ........##.#..........#  ##.###.......##.#.##.##.##.#  #...........#.....# #.#.#.## ##..###.......##@## #<..## #.#...........#...## ##.## .###.##.[.........÷# #.# i(## ##.####)#..#....## #.# .###.#.........####.##.##.#.....#..#........#g   goblin (asleep)..##.#.....#..#.).###### .......##.†)##.###.....# .....†..#...#..#.#.....#i1-83.3 (21i224.3 (22 _i8i[<i#.###.###### #.# #....... #g# #######..... .#.# ###.# ##....#  #...###.#.##..... ..)...#.###.......##.####.##.#i ... ........##.#.........#.###.......##.#.##.##.##.  #.....#..@..# #.#.#.## ##..###.......##.### #<..## #.#...........#...## ##.## .###.##.[.........÷# ## ##.####)#..#....## ###.#..............#### ..#i W....#..#........ ##..##.#.....#..#.).######..##.†)##.###..iki05.3 (1.0)iii>.....# ##.###### #.# #....... #g# #######..... .#.# ###.# ##....#  iRC#...###.#.##..... ..)...#.###.....###.##.# ... ........##.#.........#.###.##@#.##.##.##.  #...........#.....# #.#.#.## ##..###.......##.### #<..## #.#...........#...## ##.## .###.##.[.........÷# ## ##.####)#..#....## ###.#..............#### ..#...#..#........ ##..##.#.....#..#.).######i iy%6iiyi j####.....# ##.###### #.# #....... #g# #######..... .#.# ###.## ##....#  #...###.#.##..... ..)...#.######.##.# ... .........#.###.##.#.##.##.##.  #...........#.....# #.#.#.## ##..###.......##.### #<..## i #.#...........#...## ##.## .###.##.[.........÷# ## ##.####)#..#....## ###.#..............#### ..#.......i q wThe goblin shouts!i &.giT w   ribbon wormg   goblini K===7Poisonous Vapoursi i \ _You encounter a ribbon worm.iE) ; ####.....# ##.###### #.# #....... #.# #######..... .#.#####g######....#  i * #...###.#.##....w...)...#.######.##.# ... .........#.###.##.#.##.##.##.  #.....#.....# #.#.#.## ##..####.### #<..## #.#...........#...## ##.## .###.##.[.........÷# ## ##.####)#..#....## ###.#..............####il, $.gi7 N  The ribbon worm is struck by your quills.i7 &--i>8 8i? i ) i ?  The ribbon worm bites you.i b5------------------1i4 i A _* * * LOW HITPOINT WARNING * * *iy +Things that are here:i p _a +0 club; a goblin corpsei"-   You scratch the ribbon worm. You bite the ribbon worm!  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.i-`6==----2i5i8Q _The ribbon worm misses you.i  You scratch the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.i,3.1 (0.9i'i2Y _The ribbon worm closely misses you.i1e  You barely miss the ribbon worm.iv2,4.1 (1.0i9i <d _The ribbon worm is severely wounded.iQ k  You barely miss the ribbon worm.i  ~The ribbon worm is severely wounded.The ribbon worm is struck by your quills.i %5i i{{--91000.0 (0.9)Poisonous Vapoursi{i}iO _You kill the ribbon worm!ipi(sRead which item? Scrolls  t - 2 scrolls of teleportationi - 3 scrolls of identify [!] read|quaff|evoke[?] describe selectediii#..#Edanham the Scratcher#..#Felid#####..#Health: 11/18 ==============----------#......#Magic: 4/4========================i0#.###.#######AC: 1Str: 12#.# #.......#EV: 16Int: 13......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  3 Next: 19% Place: Dungeon:2i#...###.#.##..@)....)...#.##Noise: =--------  Time: 1000.0 (0.0)...##.......##.####.##.#..#-) Teeth and clawsi... ........##.#..........#Cast: Poisonous Vapoursi?!##.###.......##.#.##.##.##.#Quill #...........#.....# #.#.#.##ii"##..###.......##.### #<..## ##.#...........#...## ##.## i#.###.##.[.........÷# #.# .## ##.####)#..#....## #.# i_You feel better. _You disentangle yourself. The ribbon worm bites you.  You scratch the ribbon worm. i _The ribbon worm is almost dead.You scratch the ribbon worm. _You kill the ribbon worm!i}iIdentify which item? (\ to view known items) Potions (select first with !) i< d - a red potion[?] describe selectedi ViX[ic #..#Edanham the Scratcher#..#Felid#####..#Health: 11/18 ==============----------#......#Magic: 4/4========================#.###.#######AC: 1Str: 12#.# #.......#idEV: 16Int: 13......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  3 Next: 19% Place: Dungeon:2#...###.#.##..@)....)...#.##Noise: =--------  Time: 1000.0 (0.0)...##.......##.####.##.#..#-) Teeth and claws... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Quill #...........#.....# #.#.#.##iFe%##..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# .## ##.####)#..#....## #.# ie8_You feel better. _You disentangle yourself. The ribbon worm bites you.  You scratch the ribbon worm. _The ribbon worm is almost dead.You scratch the ribbon worm. _You kill the ribbon worm!ie1  As you read the scroll of identify, it crumbles to dust.2==-1.0 (1 _d -> E - a potion of experienceigbiedDrink which item? Potions  h - a potion of haste  E - a potion of experience  L - a potion of lignification  f - a potion of moonshine [!] read|quaff|evoke[?] describe selectedi{ ) E - a potion of experience. A truly wonderful and very rare drink, which grants experience when consumed. It is a very rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified good_item potioni6 Drink which item? Potions  h - a potion of haste  E - a potion of experience  L - a potion of lignification iK7  f - a potion of moonshine [!] read|quaff|evoke[?] describe selectedi i@ i! ~#..#Edanham the Scratcher#..#Felid#####..#Health: 12/18 ================--------#......#Magic: 4/4========================#.###.#######AC: 1Str: 12#.# #.......#EV: 16Int: 13......i 2#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  3 Next: 19% Place: Dungeon:2#...###.#.##..@)....)...#.##Noise: ---------  Time: 1001.0 (0.0)...##.......##.####.##.#..#i( o-) Teeth and claws... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#ig VQuill #...........#.....# #.#.#.####..###.......##.### #<..## i ##.#...........#...## ##.## #.###.##.[.........÷# #.# i .## ##.####)#..#....## #.#i You scratch the ribbon worm. _The ribbon worm is almost dead.You scratch the ribbon worm. _You kill the ribbon worm!i/ As you read the scroll of identify, it crumbles to dust. _d -> E - a potion of experiencei F  You feel more experienced!i /  --more--ii9You have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt a + Fighting2.0  > 4.2  0   e + Spellcasting 0.0  > 3.0 -1  iwW        b + Unarmed Combat 3.1  > 4.8  0   f - Alchemy   0.0    -1      g + Air Magic0.0  > 3.0 -1  i        c + Dodgingi2.8  > 5.6 +3   h * Shapeshifting   3.0  > 5.3 -2  d + Stealth3.1  > 6.1 +4      i[l    is                i        i        i7n    i@                        i\                Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful|all skills iB a + Fighting ih  a + Fighting   b + Unarmed Combat ib? 602.8 b * Unarmed Combat   3.1  > 52.9 c + Dodging 215.8i2 b b * Unarmed Combat  c + Dodging ib | a + Fighting  b * Unarmed Combat ir  a + Fighting   b * Unarmed Combat iȟ 43.3 b - Unarmed Combat   3.1   3.3 c + Dodging 956.3i &200 c * Dodging   2.8  > 7.33 d + Stealth 1ij-0 e + Spellcasting 2.82.801 d * Stealth   3.1  > 7.6i6 b  a + Fighting  e + Spellcasting i r  a + Fighting   b - Unarmed Combat in  b - Unarmed Combat  c * Dodging i5 43.43.2 c - Dodging   2.8   5 d * Stealth 8.5iE5.0 e + Spellcasting 4.04.06.3 d - Stealth   3.1   i b  a + Fighting  e + Spellcasting i   a * Fighting   2.0  > 6.43.5 b - Unarmed Combat 3.55.9it a * Fighting  b - Unarmed Combat iO  a - Fighting   2.0   4 b - Unarmed Combat 46i"o  b - Unarmed Combat  f - Alchemy iHh f - Alchemy  g + Air Magic i &0 g * Air Magic   0.0  > 5.9 h * Shapeshifting 3i˩ v g * Air Magic  h * Shapeshifting ig5.4 g - Air Magic   0.0    h * Shapeshifting 7.8i|v g - Air Magic  h * Shapeshifting iBi u f - Alchemy  g - Air Magic i:Al e + Spellcasting  f - Alchemy iw  e * Spellcasting   0.0  > 6.6 f - Alchemy 6.9i]Xv e * Spellcasting  f - Alchemy i0  e - Spellcasting   0.0    f - Alchemy 9.4i i #..#Edanham the Scratcher#..#Felid#####..#Health: 12/18 ================--------#......#Magic: 4/4========================#.###.#######AC: 1i1 Str: 12#.# #.......#EV: 16Int: 13......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  3 Next: 133% Place: Dungeon:2#...###.#.##..@)....)...#.##Noise: ---------  Time: 1001.0 (0.0)i ...##.......##.####.##.#..#-) Teeth and claws... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Quill #...........#.....# #.#.#.####..###.......##.### #<..## ##.#...........#...## ##.## i T#.###.##.[.........÷# #.# .## ##.####)#..#....## #.# _The ribbon worm is almost dead.iX You scratch the ribbon worm. _You kill the ribbon worm!As you read the scroll of identify, it crumbles to dust. _d -> E - a potion of experienceYou feel more experienced!i i7 i P#..#Edanham the Mimic#..#Felid#####..#Health: 12/18 ================--------#......#Magic: 4/4========================#.###.#######i AC: 1Str: 12#.# #.......#EV: 16Int: 13......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  3 Next: 133% Place: Dungeon:2#...###.#.##..@)....)...#.##Noise: ---------  Time: 1001.0 (0.0)i Q...##.......##.####.##.#..#-) Teeth and claws... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Quill #...........#.....# #.#.#.####..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# i 5.## ##.####)#..#....## #.# _The ribbon worm is almost dead.You scratch the ribbon worm. _You kill the ribbon worm!i! As you read the scroll of identify, it crumbles to dust. _d -> E - a potion of experienceYou feel more experienced!i  Your Shapeshifting skill gained 6 levels and is now at level 9!You have reached level 4!i$ /  --more--i5/23-5/5449% 2.0 (1iir _You feel clever. Extra life!igiEjGGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talismani& b - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 9.4 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.iQi i26#..#Edanham the Mimic#..#Felid#####..#Health: 15/23 ===============---------#......#Magic: 5/5========================#.###.#######AC: 1Str: 12#.# #.......#EV: 16iInt: 14......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  4 Next: 19% Place: Dungeon:2#...###.#.##..@)....)...#.##Noise: ---------  Time: 1002.0 (0.0)...##.......##.####.##.#..#-) Teeth and claws... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Quill i6#...........#.....# #.#.#.####..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# .## ##.####)#..#....## #.#iAs you read the scroll of identify, it crumbles to dust. _d -> E - a potion of experienceYou feel more experienced!  Your Shapeshifting skill gained 6 levels and is now at level 9!You have reached level 4! _You feel clever. Extra life!i i!*3.0 (1iT)i3  Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman!i4`6=4.0 (2iGi RiR*5.0 (3iYiIbiFc*6.0 (4irji]my 6--7 9Horns _You begin transforming. You continue transforming. x3  Your quills recede back into your body.iu8Yiwc7.0 (5Yak ir|i9 _You turn into an ice-encrusted yak.ii@The floor. You are here.iԀiV#..#Edanham the Mimic#..#Felid#####..#Health: 16/26 ==============----------#......#Magic: 5/5========================#.###.#######AC: 7Str: 12#.# #.......#EV: 9Int: 14......#.# #######.#SH: 0iUDex: 15..... .#.#####.######....#XL:  4 Next: 19% Place: Dungeon:2#...###.#.##..Y)....)...#.##Noise: ---------  Time: 1007.0 (5.0)...##.......##.####.##.#..#-) Horns... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Yak #...........#.....# #.#.#.##i^##..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# .## ##.####)#..#....## #.# _You feel clever. Extra life!Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. _You turn into an ice-encrusted yak.ii)iixi9& LGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talismaniWb - a rimehorn talisman (worn). A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15%+4+6.02d5 Max 14 +15%+4+12.02d9 Cur 9.4 +15% +4 +7.4 2d6 Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$iC 3 Gear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn) $i  a - a quill talisman &i&i&i}#..#Edanham the Mimic#..#Felid#####..#Health: 16/26 ==============----------#......#Magic: 5/5========================#.###.#######AC: 7&iStr: 12#.# #.......#EV: 9Int: 14......#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  4 Next: 19% Place: Dungeon:2#...###.#.##..Y)....)...#.##Noise: ---------  Time: 1007.0 (0.0)...##.......##.####.##.#..#-) Horns... ........##.#..........#&iCast: Poisonous Vapours##.###.......##.#.##.##.##.#Yak #...........#.....# #.#.#.####..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# .## ##.####)#..#....## #.# _You feel clever. Extra life!Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman! _You begin transforming. You continue transforming. x3  &i<{Your quills recede back into your body. _You turn into an ice-encrusted yak.&i[&i&i;&i_'i؂'iЅ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   2%   0   e + Spellcasting 0.0   1%  -1  'i1        b + Unarmed Combat 3.1  18%   0   f + Alchemy   0.0    -1      g + Air Magic0.0   1%  -1          c + Dodging2.8   2%  +3   h * Shapeshifting   9.4  20%  -2  d + Stealth3.1  56%  +4              ['i40m                                                                'ii        'icThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  'i&[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)iOB a + Fighting *i  a * Fighting   2.0  16 b + Unarmed Combat 41848*ib a * Fighting  b + Unarmed Combat +i&R  a - Fighting   2.0    b + Unarmed Combat 8 g + Air Magic   0.0   2257+i{  b * Unarmed Combat   3.1  31 c + Dodging 1749,iwb b * Unarmed Combat  c + Dodging ,i(: 2 b - Unarmed Combat   3.1    f + Alchemy 0.0   1% g + Air Magic 0.0   1% c + Dodging 256-iv e + Spellcasting   0.0    f + Alchemy   0.0    g + Air Magic   0.0    c * Dodging   2.8  21-iwS2 d + Stealth 57.ib  c * Dodging  d + Stealth .i, e + Spellcasting 0.0   2% f + Alchemy 0.0   1% g + Air Magic 0.0   1% c - Dodging   2.8   6 d + Stealth 70/i e + Spellcasting 1 f + Alchemy   0.0   1 d * Stealth   3.1  820id  a - Fighting  e + Spellcasting 0i/n  a - Fighting  b - Unarmed Combat 0i0 n  b - Unarmed Combat  c - Dodging 0iz n  c - Dodging  d * Stealth 1i^> e + Spellcasting 4 f + Alchemy 0.0   3%390 d - Stealth   3.1   2i e * Spellcasting   0.0  50 f + Alchemy 12472i5d e * Spellcasting  f + Alchemy 3i e - Spellcasting   0.0    f + Alchemy 34933iX  f * Alchemy   0.0  50 g + Air Magic 2484i_c f * Alchemy  g + Air Magic 4i  f - Alchemy   0.0    g + Air Magic 3975i]  g * Air Magic   0.0  51 h * Shapeshifting 495i v g * Air Magic  h * Shapeshifting 6i g - Air Magic   0.0    h * Shapeshifting 100%8i8i8i)z#..#Edanham the Mimic#..#Felid#####..#Health: 16/26 ==============----------#......#Magic: 5/5========================#.###.#######AC: 7Str: 12#.# #.......#EV: 9Int: 14......8i#.# #######.#SH: 0Dex: 15..... .#.#####.######....#XL:  4 Next: 19% Place: Dungeon:2#...###.#.##..Y)....)...#.##Noise: ---------  Time: 1007.0 (0.0)...##.......##.####.##.#..#-) Horns... ........##.#..........#Cast: Poisonous Vapours##.###.......##.#.##.##.##.#Yak 8i#...........#.....# #.#.#.####..###.......##.### #<..## ##.#...........#...## ##.## #.###.##.[.........÷# #.# .## ##.####)#..#....## #.# _You feel clever. Extra life!Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman! 8if_You begin transforming. You continue transforming. x3  Your quills recede back into your body. _You turn into an ice-encrusted yak.8i 8i8iE8i 9itD39iH,9iWIS7=9iLB9igN9i-P9iP9iQ9iS,9iU9iBW9iW^8==9iGY9i[9ic[9i~\9i^9in_9i#`9iqb,9ic9ie9ii19==9ij9ill,9im9io,9i+p9iYr9ir9=9is9i{9i{b20=9i9i9i9i9i9i9i\,9i9i~1==9i?9iҘ9i9i9ih2==9i$X9i}9iڡ9i9i9i9i9i3==9i69i9i9iX9i 9i,9i9i#49iJE==9i79i),9iR9i=9i9i9i9iR9i9iu9i3h5==9i9i"9iw9i9i9iY9i{9i<9i9i9i9i9=9iG9i9i#K6=9i9i9i9i99if9i9i9im9i9i9ic  You encounter a rat.9ian #..######..# #......# #.###.####### #.# #.......#...... #.# #######.#9i F ..... .#.#####.######....# #...###.#.##...)....)...#.## ...##.....Y.##.####.##.#..# ...r........##.#..........# ##.###.......##.#.##.##.##.# #...........#.....# #.#.#.## ##..###.......##.### 9i<..## ##.#...........#...## ##.##r   rat (asleep)##.###.##.[.........÷# #.# ....## ##.####)#..#....## #.# ####.###.#..............####.#9iS48.0 (41.0).r9i Kr9i 4==9.0 (429i9i - _The rat squeaks loudly.:i #..# #####..## #......##. #.###.#.## #.# #.# ...... .. #.# #.# ..... .#.#####.######....# #...###.#.##...)....)...#. ...##....Y..##.####.##.#.. ....r.##.#. ##.###.##.#.##.##.##. #.#.....# #.#.#. ##..###.##.### #<..## ##.#...#...## ##.###.###.##.[.........÷# #.#.## [:i640m##.####)#..#....## #.# #####.###.#.####.#.r=--50.0 (1.0):i[:iG;iY# #..# . #####..#. # #......#.. #. #.###.... .### #.# #. ...... ..# #.# #.;i ........#.#####.######.... #...###.#.##...)....)...#. ...##.##.####.##.# .....r......##.# ##.###.##.#.##.##.## #....#.....# #.#.#. ##..###.##.### #<..;i՟@ ##.#....#...## ##.###.###.##.[.........÷# #.# ......## ##.####)#..#....## #.# ######.###.#.####.#;i 3r.;i;i\--1Poisonous Vapours;i;i<i8I<i|;n _Sorry, you're not good enough to have a special ability.>i#.# #..# ..... #. #####..#... #. #......#..##. #.###.....### #.# # ..........# #.# # ........#.#####.###### #...###.#.##...)....)...# ...##.rY....##.####.##.# .##.# ##.###.##.#.##.##. #...>i*$W.#.....# #.#.# ##..###.##.### #<.. ##.#....#...## ##. .######.###.##.[.........÷# #.# .## ##.####)#..#....## #.# .######.###.#.####.#>i'3S>i94- S   adder (wandering)r   ratYou encounter an adder.>in5-=2>iI=>i@; _The rat bites you but does no damage.>ie K.S>i # You barely miss the rat. The frigid air chills the rat.>i *9 (0.9>ic >i3 ; _The rat bites you but does no damage.@i A frigid wall. A wall that radiates a chill so intense it can damage enemies which stand next to it. It can be dug through.BiBiN.##..#Edanham the Mimic ..... #.#####..#Felid.... #.#......#BiHealth: 26/26 ========================....##.Biʩ#.###.##### Magic: 5/5========================.......### #.# #...... AC: 7Str: 12..........# #.# ####### EV: 9Int: 14Bi ........#.#####.######... SH: 0Dex: 15BiS>#...###.#.##...)....)...# XL:  4 Next: 19% Place: Dungeon:2...##.rY....##.####.##.# Noise: =--------  Time: 1052.9 (0.9)....S.......##.#........ -) HornsBi6*##.###.......##.#.##.##.# Cast: Poisonous Vapours#...........#.....# #.#.# Yak ##..###.......##.### #<..##.#...........#...## ##.# S   adder (wandering) .######.###.##.[.........÷# #.# r   rat .......## ##.####)#..#....## #.# .######.###.#..............####.# Bi_The rat squeaks loudly. _Sorry, you're not good enough to have a special ability.  You encounter an adder. _The rat bites you but does no damage.  You barely miss the rat. The frigid air chills the rat. _The rat bites you but does no damage.BiZIBinBi a H  You closely miss the rat.Bii †The rat is severely wounded.The frigid air chills the rat.Bik S.SBiql T.SBijv K#Biz 5203.9 (1.0Bi] 9#Bi G _You kill the rat!CiS~ T ..... #.#####..# .... #.# #......# ....##.# #.###.#### .......### #.# #...............# #.# ###### ........#.#####.######.. #...###.#.##...)....)Cip  #...##.†.....##.####.##........Y.....##.#.......##.###.##.#.##.## #....S.....# #.#.#..###.......##.### #<.#....#...## ## ..######.###.##.[.........÷# #. ........## ##.####)#..#....## #. #.######.###.#..............####. ..........#.##.#.....#..#........Ci 9S.Ci Ci --4Ci A#Ci Di2& %  You barely miss the adder. #SS  slow)  The adder hisses angrily.  The frigid air chills the adder! The adder seems to slow down.===5## _The adder closely misses you.EiI  You barely miss the adder.Ei †The adder is severely wounded.The frigid air chills the adder!EiSEi< |32--6.8 (0.9Poisonous VapoursEign#.##EiI _You kill the adder!Fi3Fi*Fi3FiFi*,Fi  You see here a rat corpse. _FiFiFi,FiFiFiFiTFiaFiFiFi,FiVFiFiFiFiBFi&Fi Fi ,FiFiFi,FiFiFiC,FiFi&  #..#  # ###..### .<....##. .#....## ...#..# ####..... #### ....... ...## ..##.## ######...### Fi'.# ..# #..Y...#...# ---.. .. #.##.....#.# ### # #....##.# #. #.##....##.# #.# #..........### #.# ..............# #.# ..#..........#.#####.# . #.##...###.#.##...)Fi' #. #...##.†.....##.#Fi9/066.8 (10.0)Fi2E-7.8 (11Fi"7Fi9e _c - a scroll labelled QITOAV ZOASTREIGiqmIGipGirGi..## #.##....## #.##Y..# #.##....##-982.0) #.#.###.###......... #..## #............. #..# #..#...... #..## ##.##.##...####.#.###.###.##...##.†##.##...##..#...#..## #####.###†iI}wm ###...#..# #.......Mi[-9.8 (13MivMi.; _Found a stone staircase leading down.Mi Mi nMi BMi~ Mi Mi@ XMiK Mi BMi Mi Mi Mi Mi- Mi Mi MiU Mi Mi ,Mi, Mi Mi Mi~ Mi Mir Mi MiP Mi MiJ MiW ,Mi Mi Mi Mi Mif Mi Mi Mi Miv Mil Mi Mi@ Mi Mi MiZ Mi Mi  Mi Mi MiR ,Mie Mig Mi Mif Mi Mi MiW Mi Mi Mi MiQ Mi Mi$ XMi! Mih# Mi# Mi$ Mi& Mi' MiY( Mi') Mi- Mi'; Mi> ,Mi8B BMiIE P  There is a stone staircase leading up here.Mi(H k  You encounter a ball python.MiP 8 #............# #.##.# #..##.##.##.## #.##.# ##.###.#.#[## #.##.# #.# ##...######.##. #.# ##.........##.# ####.# #..###### #.# .....## #..# #.# MicQ .......###..## #.# .......Y<....# #.# ........#....# #.# S.........#..########.# .......####...........##.........................########..##.######### S   ball python (constriction, asleep). #..#...## #... #.......# #.## ##.#>..## #.##Mi[ .128.8 (29Mi] 29.8 (30 _MiOd MiPf OiHN #.# #.##.# #..##.##.##.## #.##.# ##.###.#.#[## #.##.# #.# ##...######.##.# #.# ##.##.##.# #..###### #.#.### #..# #.#.###..## #.#.<....# #.#.#....# #.#.S..#..##.#.####..........................#..########..##.#.. #..#...## ##$ #.......# #. ##.#>..## #.OiOiž130.8 (1.0)OiOi* _Found 8 gold pieces.OiI= q #.# #.##. #..##.##.##.## #.##. ##.###.#.#[## #.##. #.# ##...######.##. #.# ##OiA? S.##.#.# #..###### #..### #..# #..###..## #..<....# #..#....# #..S.#..#..####.....#..########..##. #.. #..#...## # #$ #.# #. ##.#>..## #.OiJ OiLL %1OiJT OiU Oi: #.# #.## #..##.##.##.## #.## ##.###.#.#[## #.## #.# ##...######.## #.# ##.###.# #..###### #Oi3.### #..# #.###..## ##.<....# ##.#....# ##..S.#..#.####..#..##..##.. #.. #..#...## # #$#Oi- #.# # ##.#>..## #Oij0Oi2B2Pi #.# #. #..##.##.##.## #. ##.###.#.#[## #. #.# ##...######. #.# ##.#.# #..###### Pi.### #..# .###..##  #.<....#  #.#....#  #..S.#...#####..#..#..##..##.#..#.. #..#...###. #$# #.Pi# ##.#>..##PimW3Poisonous VapoursPiPiPig. #.# #. #..##.##.##.## #. ##.###.#.#[## #. #.# ##...######. #.# ##.#.# #..######.### #..##.###..## #.<....# #.#....# #..S.#..#.#####. #..#..#..##.  #..#.. #..#...##  #. #$# #.#  ##.#>..##Pi}pPiq%4PivPi9yQil<##.##.##.##.###.#.#[##  #.# ##...##### ##........#########.# #..###### ..........### #..# #..###..## #.<....#.S..#..#######.....####........#.... #..#..########..##.#### #..#...##  #$#...... .. #.#>..# #.##...##QiAQimB%5QiFQi;HQi  #..##.##.##.## # ##.###.#.#[## # #.# ##...###### #.# ###.# #..######.### #..# #.###..## #.<....# #.#....# #..S.#.. #.#### ## #..#..#..##. #..#... #..#...## #. #$## #.# .. .. ##.#>..## #.##...QiX SS)The ball python hisses angrily.Qi^ /===6Qi Qi X _The ball python barely misses you.Ri}d'  You hit the ball python.Rin  The ball python is severely wounded.Riao5--7.7 (0.9RitRi wX _The ball python barely misses you.Si4T .  You headbutt the ball python!Si(7z gYou kill the ball python!Si;g   goblin (wandering)SiC>4--8.6Poisonous VapoursSiBSiFq _You encounter a goblin. It is wielding a +0 club.Ti   [##  #.#  #.#  ##########.#  ...........### #..#  #...........###..##  #..........<....#  #...Y......#....# Ti #........... #...........## ##............ #..#..####### #..#...  #. #$##  g. .. ##.#>Tin    [##  #.#  #.#  ##########.#  ...........### #..#  #...........###..##  #..........<....# Tip 5 #...Y......#....#  #........... #...........## ##............ #..#..####### #..#...  #. #$##  g. .. ##.#>Ti x Ti(y Ti Tii ] _A goblin is nearby!Ui3 #..##.##.##.##  ##.###.#.#[##  #.# ##... #.# ###.# #...### #..# #.###..## #.<....# #.#....# #.#.. #.####Ui4 ## #..#..#..##. #..#... #..#... #..#$## #. g....# ##.#>.. #.##...Ui79g.Uim>Ui,?;-9.6 (1.0 _UiIUi>KUitw #..##.##.##.## ##.###.#.#[## #.# ##... #.# ## #.# #.. ..### #..# #.###..## #.<....# #.#....# #.#.. #.#### ## #..#..#..##. #..#... #..#... #g.#$### # .....#Uiy ##.#>.. #.##Ui{7g.UiYUiV@-40UiUiVUii G#.###.#.#[##  #.# ##...####.# ##......###########.# #..####............### #..#  #...###..## #.<....#..#..####..####.....##.... #..#..########..##.#g#... #..#....#$###......# #.#>##.. # #.##Ui .##Ui 6g.Ui* Ui A1Poisonous VapoursUi UiW Vi5T #.# ##...####.# ##......###########.# #..####............### #..#  #...###..## #.<....##...#..####..####.....#.... #.g#..########..##.#.#.... #..#...$###.......# # ##.#>##.. # #.## ... .##.##ViU6g.Vi]Vi}^%2VieVigVi #.# ##... #.# ## #####.# #.. .....### #..# #.Vi[.###..## #.<....## #.#....# #.#.#.. #.#### ##.g #..#..#..##. #..#.... #..# #..#$###.# # .....# # ##.#>Viݻ1 ##..### #.## ...# #.#.  #..##VibWggVi-=3Vi8ViI= _The goblin hits you but does no damage.Vio )You headbutt the goblin!Vi"n#Vi%r54.5 (0.9Poisonous VapoursVi,Vi/J _You kill the goblin!Wi #.# ##...##.# ##.#####.# #..#.....### #..# #..###..## #.<....# # #.#....# #.#.#..##.####.##.).#..#..#..##.##..#.... #..#.#..#$###.# #......# # ##.#>..##..### #.##.....# #.#.###..##Wi -5.5 (1.0#XiM#.# ##...##.# ##.####.# #..#....### #..# #..###..## #.<....# # #.#....# #.#.#..##.####.##.).#..#..#..##.##..#.... #..#...#Xi[#..#$###.# #......# # ##.#>..# ##..### #.##... ...# #.#.### #..## # XiXi@?-6XiVXi3Yi3YiJYiYiYiTYiі,YiYiYiYiYi,YiYiYij#...........###..## #..........<....#  # #..........#....#  #.#.....#..####..........####......##.).................. #..#..########..##.## #..#.....# #..#... #..#Y###.# #.9.5 (3YiN>.......# # ##.#>..#####..### #.##.......# #.#.###.#. #..## ## #. #..#  # .## ###.##...YiܰYi+50.5 (4YiYiJ _Found a stone staircase leading down.YiX*1.5 (5YiYik= _You now have 21 gold pieces (gained 8).Yi8 Yig Yi XYi BYi Yi  j  You encounter an endoplasm.Yi  #.#......#..# #...........####... ##.)............... #..#..########.. #..#.....# #..##.####..#.###.# ##.>.......# # ##.#>#####..### #.# #..Y.# #.#Yi [ #.#.## # # #.J #..#Poisonous Vapours #.## #.. #.# #.#. ..# ##.## J   endoplasm (asleep) #.# #...##.###...# #......Yi +4.5 (3Yi 15.5 (4 _Yi# Yi% [i=u.####...#.)............ #..#..########..##.....# #..#.#.####..#.###.>.......# # ##.#> #####..### #.## #....# .#.#Y##.## #.J...... #.####### #..##.###...##......#..[i JJThe endoplasm quivers.The endoplasm freezes you.5-6.5 (1[i[i1 _You are frozen. You resist.\i` .  You hit the endoplasm but do no damage. The frigid air chills the endoplasm!\il#\il-7=7Poisonous Vapours\ib7#\i M _You kill the endoplasm!\io f##.)....#..#..########..###..#.....# #..#..#.####..#.###.# #....#.>.......# # ##.#>####..### #.##. #....# #.#.#.#.######.# #..### #.Y......# #..#  #.######## #..##.# #.#..# ##.#.#.# #...#...#.# ###...#.\i #. #.# #.......#. #. #...#.#\i$ \i% [6=-8\i* 9#\i, ]io ]iq 3]ir ]it ]izu ]iz B]iz ]i{ ]i9| ]i} ]i~ ]i~ ]i ]ib k  You encounter a ribbon worm.]i͋  #.####..#.###.# #  #.>.......# # ##.#  #####..### #.#   #....# #.#   #.#.######.# #.   #.#........# #.   #$#.######## #..   ##.#.# #.   #..Y.# ##.#-  #..#.# #...  #..#.####...  #..#.#....  #..#.##......   #..#...#..... w]i V   ribbon worm (asleep)   #.w... .. ###...   ##.### # #...   ####]i ,61.5 (3]i F=2.5 (4]i ]i * _Found 9 gold pieces.`i+K  #.>.......# # ##   #####..### #.   #....#  #.   #.#.######.# #.   #.#........# #   #$#.######## #  #.#.# #   #....##.   #.Y#.# #..  `i- #..#.####   #..#.# #.   #..#.##.   #..#.. #.#   #.w... .. ###   ##.### # #   #.. ###  `i3@3.5 (1`i9`iw:ai #####..###  #....# #.######.#......$#.#########.#.# ....###.#.##..#...#w... ####.### #  #.. #####aigaiU%4ai~aiEai #....# #.######.#......$#.#########.#.# ....##.##..#...#w... ####.### #  #.. #####ai\7w.aiΠXwaiA5Poisonous Vapoursaiaiaib L#.######.#......$#.#########.#.# ...##.##..#..w#..#.... ####.### # aiBe #.. ##### ######aiu H(catching breath)ai{  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ai aiq   4  6Held ai aiO . _You are caught in a web!biu^ R  You struggle to detach yourself from the web.bi_ @=7bich bij C _The ribbon worm bites you but does no damage.ci12U 9 -8cis7ci:/ _You disentangle yourself.ciY # You headbutt the ribbon worm!  The ribbon worm is heavily wounded.ci.==9ci9#ci _The frigid air chills the ribbon worm! The ribbon worm barely misses you.diD †You hit the ribbon worm but do no damage.The ribbon worm is almost dead.The frigid air chills the ribbon worm.diT#diU|40-70.4 (0.9Poisonous VapoursdiA#diRO _You kill the ribbon worm!ei?Xei\_ei^,eiQgeisei _You now have 30 gold pieces (gained 9).eiMeiBeiTeiPei_eiieiUeieieiԥei@,eieiei$eiei eiNei1eieieieieiMeieieieiBeieiƶ,eiLei>L _You now have 37 gold pieces (gained 7).eiQ3eieieiei eicei{ei,ei#eieieieiteieiC,eiei7ei,eieieieiweiei;eieiei eieieiMeiei3,eiei/ei7eieiei4ei ei,ei6eieieifeieikeieiei*ei eiei}eieiei],eiei7ei,eieiDei ei{,eiei>,eieieieiei@eiei%eimeieiei,ei<eiei,ei eieivXeiO,eiei ei ei$ ei ei{ eiM ei eieiGei eieieieieiz,eieilei,ei ei!ei "ei"eiH$ei$eiI%ei&ei(eil)ei)ei&*ei+ei,,ei-ei/ei0,ei0eiF2ei43ei3ei>4ei5eig6,ei6ei7eiu8ei#:,ei:eif;ei;eiX=,ei=ei ?,ei@eiA,eiAei CeiCeikDeiEeiYFei[GeiGeiGHeiIei\K,eiLeipMei(N,eiNeiOeiPeiQ,eiVnei^W,eiWeiXeiYeiYeiEZeio[ei\ei5],eiaeibeitceideifeigei heizheijeik,eielei2neioeioeioeireis,eitei*veiw,eixeiizei{ei|ei|eiei,ei+eieiJ,eiOei{eieeieieiYei%,eieieiו,eieiۚeiכeiUei"eieiР,eiԡeieiei]ei'eieideiei٪ei@eieieieiei,eieiei4,eiEeiNeiԼeiaeieiei,eieieieiKeieiei1eiei?eiCei,eieiei*eieieiueieikei eieieieiveiei5,eieiei,ei.eideieieiei ei eig ei( eieieieiieieiDeieiei!eiceieiUei"eit$,ei%eiH1eiI3,ei*6eiS9ei<,ei>ei2FBeiFei JeiL,eirNei#QeiReifpeiq,eiJseiteiwBeiyei{,ei|eiIei؃,ei5eieifei;ei9eiei,eiڜeiVei5eieieiˤeiUeiϦeiei@ei,eiei=eiei/ei*eilei,eieiei,eip eiVv ,eibw ,eix ei| ei} ,ei~ ei^ ei ,ei   You see here an adder skeleton.ei+ K _ei Xeiפ ei eiJ ei ei ei ei ei_ ei ei ,eiͺ ei۽ ei ei eiq ei@ ei eiH ei ei ei( ,ei ei ei{ ei ei ei ei# ei ei eik ei eiC ei eig ei ei eiI eir ,ei/ ei ei_ eiZ eiI ei  ei ei ei ei ei ei eic ei2 ei ei. ,ei=" ei% ei ( ,ei) ei- ei6 ei)7 ei7 ei; eiy= ei> ei? eiB eiE ei%F eiNG eiK eiM eiN ei.P eiT eiW ,eiX ei] ei_ ,eia eiRf eih ,eij ein eiq ei~q eis eiw eiFz ,ei| eiD ei ,ei ei ei ,ei eid ei ,eiq ei[ ei ei$ ei ei ei ,ei ei' eiD ,eiP eiZ ei; ,eie eiG ei ei ei ei A .......#.##.#.....#..#........# #######..##.#.....#..#.).######  #.......##.÷)##.###.....#  #.....†..#...#..#.#.....# #####........##.##.##.##....# ..............#[#..#...#....# #####.........###.##...##.#.#  #..........#..#.....#.#.#  #..........#Y.#.....#.#.# --362.4 (192.0)  ####.####.............#.#  ei U#.............######.#  ############>#)## #.#  #............)..######.# #.##########.#.........# #.###.#.######## ######.###.## .......####ei 7-ei ei E _Done exploring.giF 3giH gif s........0.0)gih gin gi"q E _Done exploring.jiE3jiGjiRjiUjiV$ _jiW[,ji^,ji`jicjifjigjihjibr  #.....†..#...#..## ........##.##.##.##....# .............#[#..#...#....# ####.........###.##...##.#.#  #..........#..#.....#.#.#  #..........#..#.....#.#.#  ####.####.............#.#  #.............######.# ###########Y#)## #.# 5.4 (3............)..######.# #.##########.#.........# jit#.# ##.#.######## #####.# ##.## ......# ### ####### ji{ji}c _There is a stone staircase leading down here.ki;3kiBCkiEF _Unknown command.mi<3miNmiXmiZ16.4 (1 _mi/cmi%3miV ###  #..  #.#  ...  #.#  #.##  #Y.#  #..#  mig...#  ....#  .##### .. ##miP#,7.9 (2.5mi*mi+# _You climb downwards.mi.a _There is a stone staircase leading up here.ni@3 _nicniXni-ninininiDniγni.niZni,nininininitni½nininiۿniKni   ###   #..  ####+# #.#  #.....## # ...  #......#.# #.# ni  #......#.#.#.##  #.......$).#<.#  #.....Y#####..#76.9 (9.0  ####+#........#  #........#   ####.#####   #........#  #...#######.#  niO #.   nini0.7.9 (10.0)niniRF _Found a trident.oiiz oiw Boi M _You now have 48 gold pieces (gained 11).oi oi oi oi _  You see here a +0 trident.oi oiƎ  _oix oi} oid oi oi oi oi oij oi* oi\ oi oiq oi oij oi. ,oi| oi> oi«         oi t ### ###   ..# #..   ####+###.# #.#   #...Y.##.# ...   #......#.###.#  oi T#......#.#.#.##  oiy oiB g#........).#<.#  #......#####..#  ####+#........#   #........#  ####.#####  #........######..'86.9 (9.0)oiݼ oi޽ O======7.9 (10.0)oi oi = _As you open the door, it creaks loudly!piF pi) pi: pi pi pi ,pi< u  There is an open door here. _pi pi pi Bpi pi ,pi pid pi& ,piV pi pi ,pi pi pi_! pi! pir" pi& 7 _You open the door.pi' pi( pi( pi+ @  There is an open door here.pi - pi-  _pi5. piM0 pi1 pi5 ,pi6 pi7 pi8 ,pi&; 7 _You open the door.pi< 3pi= pi@ @  There is an open door here.piC 5 _piD piG piH ,pivI piZK piL pi M pitM piN pi:P ,piP piQ piOS ,piT piV piX pi0Y piY pi[ pi{] pi^ pi^ piV` pib ,piic piNe pig ,pih pip  #.#........# #.####.##### ##'#........# #...#######.# #........##.# #...#.......#  #...#.##.####  #####.##....#  #..Y.# . ------ pip n#............#  #.........####  #.........#  #.........# #.........# #######...# ##### pi8v .408.9 (21piv J------9.9 (22pi{ piR} _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _d - a scroll labelled VOAWAS REOTZqimWIqiLYqi[,qit\qibXqicqidqixeqiOfqiiqikqiKlqimqinqipBqiqqisqi)tqitqiuqi yBqiyqiXqiqi qiʗqi5Bqi˛qi˜,qi9qiqiBqiBqi,qiŮqiBqiȳ,qiWqiP  There is a stone staircase leading up here.qiqi] _qikqi7qiqi,qiqqi^qiqiqiSqi1qiqiqiqiDqiqiqiqi4qiqiBqiF qi####### ###### #.....#.#....#  ####'###.#.#.##.#  #.....##.#.....Y#  #......#.###.####  #......#.#.#.##  #........).#<.#  #......#####..#  ####'#........##.#........##.####.#######'#........#You pick up a parchment of Sticky Flame and begin reading...qi!X32.9 (233.9 (24qi&qi <E _You add the spell Sticky Flame to your library.ri1Iri3ri6,ri;Xri<riKriLBriOriYBriri  You encounter a hobgoblin. ################ #.......Y......g ##.############# #######.###### #.....#.#....# ####'###.#.#.##.# #.....##.#......#g   hobgoblin (asleep) #......#.###.#### #......#.#.#.## #........).#<.#riW^47.9 (18.9 (15 _ririusiX##........g.##.##.###### #.....#.#....# '###.#. .....##.#......# 9.0)si##.g.##.##.######  #.....#.#....# siO##.#......# si*.<50si1si2sik ##.g.##.# #.###### #.....#.#....# ##.#......# g.g1Poisonous Vapourssi ##.g.##.#.###### .....#.#....# ##.#......# g.2tim †You hit the hobgoblin.tiA#tit-2=ti7F3Poisonous Vapourstiti6M _You kill the hobgoblin!ui3uiuiIui\ui,uie  You see here a hobgoblin corpse.uigui" _uiuiuiӪuiOuiui̬uiuiN,uiuiXui,ui#uiui uiui^ui5,uiuipuixuiui;uituiui7uiuiuiuiNuiuiuiui,ui uiuiqui,uiui,uiuiuiui0ui,ui<uiuiui4uiuiouiui>ui,ui,uiuiuiJuiuiuiUuiuiuiuiui,uiuiuijuiuiuiuiuiuiuiuiui  You encounter a bat. ########.###......# ############.###.## ...............#.# ############.#.#.# #...#.#  #####Y# - #..b...#  #.######Poisonous Vapours  b   bat (asleep) ui<|77.9 (24.0)-8.9 (25 _uiBuixiA# ########.## #......# #############.###.## ................#.# #############.#.#.# #...#.#######.#xi$ #..b.Y.# #.######xi+ xi+ 09.9 (1.0)xif> ziH3ziNziO{i @ ### #####.## #......##.###.## †.#.##.#.#.# #...#.# ######.# #..bY..# #.######{i[ {i &80{i {i* |i`y^.see here a hobgoblin corpse.bat.  The helpless bat fails to defend itself.  You hit the bat.  The bat is moderately wounded.  The frigid air chills the bat.|iJ># |ik31Poisonous Vapours|iuA#|iG _You kill the bat!~im~Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is increased.c - (You have sharp claws.)d - (You have razor-sharp teeth.)e - You have supernaturally acute vision. (SInv)f - (You are covered in fur. (AC +1))g - (Your paws help you pounce on unaware monsters.)h - You are incapable of wielding weapons or throwing items.i - You cannot wear armour.j - You gain extra lives every three experience levels.k - [You will be covered in thick fur. (AC +2)] XL 6  l - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. i-#b - a rimehorn talisman (worn). A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  i/ Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4 +6.0 2d5 Max 14 +15% +4 +12.02d9 Cur 9.4 +15% +4 +7.4 2d6 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ Your skill: 9.4; use (s) to set 14.0 as a target for Shapeshifting.At 100% training you reach 14.0 in about 6.0 XLs.i Innate Abilities, Weirdness & Mutations  a - You are an ice-encrusted yak.  b - You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is increased.  c - (You have sharp claws.)  d - (You have razor-sharp teeth.)  e - You have supernaturally acute vision. (SInv)f - (You are covered in fur. (AC +1))  g - (Your paws help you pounce on unaware monsters.)  h - You are incapable of wielding weapons or throwing items. i i - You cannot wear armour.  j - You gain extra lives every three experience levels.  k - [You will be covered in thick fur. (AC +2)] XL 6  l - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. icqFrigid aura Your breath radiates an intense chill which freezes nearby walls solid as you fight. Whenever you attack, you turn a random wall adjacent to your target or yourself frigid. Frigid walls deal damage to any enemies adjacent to them each turn - up to twice as much when an enemy is adjacent to as many as possible. This damage increases with your shapeshifting skill. The walls will rapidly melt again if you stop attacking.i:Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.  b - You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily.You are amphibious. Your maximum health is increased.  c - (You have sharp claws.)  d - (You have razor-sharp teeth.)  e - You have supernaturally acute vision. (SInv)f - (You are covered in fur. (AC +1))  g - (Your paws help you pounce on unaware monsters.)  h - You are incapable of wielding weapons or throwing items.i - You cannot wear armour.j - You gain extra lives every three experience levels.k - [You will be covered in thick fur. (AC +2)] XL 6  l - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. i~ i###Edanham the Mimic#####.##i:Felid#......#Health: 26/26 ======================== ##############.###.##Magic: 5/5======================== †................#.#AC: 7Str: 12 ##############.#.#.#EV: 9iInt: 14#...#.#SH: 0Dex: 15######.#XL:  4 Next: 43% Place: Dungeon:3#...Y..#i7Noise: ---------  Time: 1481.9 (0.0)#.######-) HornsCast: Poisonous VapoursYak iG_You encounter a bat.The helpless bat fails to defend itself.  You hit the bat.  The bat is moderately wounded.The frigid air chills the bat. _You kill the bat!i%i&iO+i,i8i@iAiBiCi E,iSFiaGiGiHiJiMn  You encounter a quokka.i R#################.###.## ...†................#.# #################.#.#.# #...#.# ######.#iR #......# #.###### #.#  #Y# .....................#.....r..#####.##########r   quokka (asleep)i;X+6.9 (5iY17.9 (6 _i;^i#`i>..†................#.# ################.#.#.#  #...#.# ######.# #......# #.###### . #.# ....##.########i........Y......>......#.....r#####.######### # ii*8.9 (1ii; _Found a stone staircase leading down.i###############.#.#.#  #...#.# ######.# #......# #.###### .. #.# ....##.#########...............>.......#..Y..r...######.#########.# # i(i A9Poisonous Vapoursiҹiji H.#.#.# #...#.# ######.# #......# #.###### .. #.# ....##.#.>.......#...Y.r...# #####.#.# # i &90iۚ i i$##############.#.#.#  Edanham the Mimic #...#.#  Felid ######.#  Health: 26/26 ======================== #......#  Magic: 4/5===================----- #.######  AC: 7Str: 12 .. #.# EV: 9Int: 14 ....##.##########  SH: 0i$Dex: 15 ...............>..  XL:  4 Next: 43% Place: Dungeon:3 ......#...Y.r...#  Noise: ---------  Time: 1490.9 (0.0) #####.#########.#  -) Horns # Cast: Poisonous Vapours  Yak   r   quokka (asleep) _You encounter a quokka. _Found a stone staircase leading down.  Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetAim: a quokka (asleep)id ^ *ri5 f.rAim: a quokka (asleep)iЊ##############.#.#.#Edanham the Mimic#...#.#Felid######.#Health: 26/26 ========================#......#Magic: 4/5===================-----#.######i_AC: 7Str: 12.. #.#EV: 9Int: 14....##.##########SH: 0Dex: 15...............>..XL:  4 Next: 43% Place: Dungeon:3......#...Y.r...#Noise: ---------  Time: 1490.9 (0.0)#####.#########.#-) Horns#Cast: Poisonous VapoursYak r   quokka (asleep) _Found a stone staircase leading down.  Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetAim: a quokka (asleep)  You miscast Poisonous Vapours. Nothing appears to happen.iF`Contam: 10% 1.9 (1 _iՙiia .#.#.# #...#.# ######.# #......# #.###### .. #.# ....##.#.>.......#....Yr...# #####.#.# # i i{ %2i{ i iO U#############.#.#.# Edanham the Mimic #...#.# Felid ######.# Health: 26/26 ======================== #......# Magic: 3/5==============---------- #.###### AC: 7Str: 12 .. #.# EV: 9Int: 14 Contam: 10%  ....##.###########  SH: 0Dex: 15 iA ...............>...  XL:  4 Next: 43% Place: Dungeon:3 ......#....Yr...#  Noise: ---------  Time: 1492.9 (0.0) #####.#########.#  -) Horns # Cast: Poisonous Vapours  Yak   r   quokka (asleep)Aim: a quokka (asleep) _You miscast Poisonous Vapours. Nothing appears to happen.  Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetAim: a quokka (asleep)i,e r*i^xor.  Aim: a quokka (asleep)im #############.#.#.#Edanham the Mimic#...#.#Felid######.#Health: 26/26 ========================#......#Magic: 3/5==============----------#.######AC: 7Str: 12.. #.#EV: 9Int: 14 Contam: 10% ....##.###########SH: 0Dex: 15...............>...io cXL:  4 Next: 43% Place: Dungeon:3......#....Yr...#Noise: ---------  Time: 1492.9 (0.0)#####.#########.#-) Horns#Cast: Poisonous VapoursYak r   quokka (poisoned)Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetAim: a quokka (asleep)  Poisonous fumes billow around the quokka!  The quokka is poisoned.iq `5-=3.9 (1iv i0x  Press: ? - help, Q - select actionDir - move target  Aim: a quokka (asleep)  ix jPoisonous fumes billow around the quokka!  The quokka is poisoned. _The quokka bites you.izj H .  You hit the quokka.is C# iw -54.8 (0.9Poisonous Vapoursi| i J _You kill the quokka!i iE 3i i K6=iw d _HP restored.i6 i i ,iK iҎ 98% iO i9 i S=6im i i' 74i is i4 V4=====2i iT i˖ 71i@ i i =i Z _Your magical contamination has completely faded away.iz Ii ======i iz i) i iq i ,i0 i7 ,i i` i i ,i i| i i i? i O5=====iڭ i 4 _Magic restored.i 3i& iY i ik ,i i ,i& in i i\ ======iռ ii i? ,i i Bic ni i ,i i i~ i ,iE R  There is a stone staircase leading down here.i i  _i i i i iB i i4 ,i i9 i i i% i] i iB i i i i i i ie i  You encounter a hobgoblin.i  #####.## #......# #####.###.## ........#.# #####.#.#.# ### #...#.# #..i ######..## #......#.g.....# ##.###### #Y.####.#-#.# #........ ..##.###########........ ............>........... ...#.........####....... ##.#########.###########g   hobgoblin (asleep)##.........##....####.#i '........#i@ 1527.8 (33.0)i| L-8.8 (34 _i i iH V #####.## Edanham the Mimic  #......# Felid #####.###.## Health: 26/26 ======================== ........#.# Magic: 4/5===================----- #####.#.#.# ### AC: 7Str: 12  #...#.# #.. EV: 9Int: 14  ######.##.###.## SH: 0Dex: 15  #......#.g.....# #  XL:  4 Next: 45% Place: Dungeon:3 i u #.###### #Y.####.#  Noise: ---------  Time: 1528.8 (0.0)  #.# #........  -) Horns ..##.###########........  Cast: Poisonous Vapours ............>...........  Yak ...#.........####....... ##.#########.###########  g   hobgoblin (asleep)  # #.........# #....####.# ........# _There is a stone staircase leading down here. _You encounter a hobgoblin.Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targeti_5Y*iI-Y.i#A*Yi>` -*.iB-*.i #####.##Edanham the Mimic#......#Felid #####.###.##Health: 26/26 ======================== ........#.#Magic: 4/5===================----- #####.#.#.# ###AC: 7Str: 12#...#.# #..EV: 9Int: 14######.##.###.##SH: 0Dex: 15ip#......#.g.....# #XL:  4 Next: 45% Place: Dungeon:3#.###### #Y.####.#Noise: ---------  Time: 1528.8 (0.0)#.##........-) Horns ..##.###########........Cast: Poisonous Vapours ............>...........Yak ...#.........####....... ##.#########.###########g   hobgoblin (asleep)##.........##....####.#........# _There is a stone staircase leading down here. _You encounter a hobgoblin.Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetYou miscast Poisonous Vapours. Nothing appears to happen.i`Contam: 10% 9.8 (1 _iimi  ### ####.#  #...... #####.###.## ....... #####.#### #...#.# #.. #####.##.###.## .....#.g...Y.# i X##########..####.#  #.# #........##.###########.................>.... ...#.........####....... ##.#########.############.... #....####.#i i &30i i i? ### #####.## #......##.###.##.#.##.#.#.# ##### #...#.# #... ######.##.###.## #......#.g..Y..# # #.###########..####.# . #.# #.........##.##.........>.....#.####.#.#.#####  # #.#  #....####.#1Poisonous Vapoursi-i9i&Q ### Edanham the Mimic #####.## Felid #......# Health: 26/26 ======================== ######.###.## Magic: 3/5==============---------- .........#.# AC: 7Str: 12 ######.#.#.# #####  EV: 9Int: 14 Contam: 10%  #...#.# #...  SH: 0Dex: 15  ######.##.###.##  XL:  4 Next: 45% Place: Dungeon:3  #......#.g..Y..# #  Noise: ---------  Time: 1531.8 (0.0)  #.###########..####.#  -) Horns . #.# #........  Cast: Poisonous Vapours ...##.###########........ irW?  Yak .............>........... ....#.........####.......  g   hobgoblin (asleep) ###.#########.###########  # #.........#  #....####.# Dir - move target _You miscast Poisonous Vapours. Nothing appears to happen.  Aiming: Poisonous Vapours (safe; 28% risk of failure)  Press: ? - help, Q - select actionDir - move targetAim: a hobgoblin (asleep)iH[ *giWMn.gAim: a hobgoblin (asleep)ig ### Edanham the Mimic #####.## Felid #......# Health: 26/26 ======================== ######.###.## Magic: 3/5==============---------- .........#.# AC: 7Str: 12 ######.#.#.# #####  EV: 9Int: 14 Contam: 10%  #...#.# #...  SH: 0Dex: 15  ######.##.###.##  XL:  4 Next: 45% Place: Dungeon:3  #......#..g.Y..# #  Noise: ---------  Time: 1531.8 (0.0)  #.###########..####.#  -) Horns . #.# #........  Cast: Poisonous Vapours ...##.###########...i8.....  Yak .............>........... ....#.........####.......  g   hobgoblin (asleep) ###.#########.###########  # #.........#  #....####.# Press: ? - help, Q - select actionDir - move targetAim: a hobgoblin (asleep)  Poisonous fumes billow around the hobgoblin!  The hobgoblin is poisoned.  The hobgoblin shouts!i  ###   #####   #...  i##.###.##  #.# #  ######..####.#  #.# #........ ..... >..........#....... g  poisoned)######  #  iP====2.8 (1 _ii ### #####.## #......##.###.##.#.##.#.#.# ##### #...#.## #... ######.##.###.## #......#..gY...# # #.###########..####.# .. #.# #.........##.#.........>.........#.####.......#.#.##########  # #.#  #....####.#ii1Z=---3ii|O _The hobgoblin misses you.inP .  You headbutt the hobgoblin!i8m#7---4.7 (0.9Poisonous Vapours# _You kill the hobgoblin!iCIiI8% 6iJi$LM4iLiMixNl4=====2iPM1iOQiVT=iTiVZ _Your magical contamination has completely faded away.iWi XiXi:Y======iYi\ i ]d You encounter an endoplasm.ib#-JJ   endoplasm (wandering)id.43.7 (9.0iiiiO-4.7 (10.0) _i|nipi'  ###   #####  # #...  ##.###.##  #...Y...# #  ######..####.#  #.# #........ ...... >..... .J.. ###  #    i l ###   #####  # #...  ##.###.##  #...Y...# #  iG 4######..####.#  #.# #........ ...... >....J.. ###  #  i i i i a _An endoplasm is nearby!ih### #####.## iX #......# .###.## #.# .#.#.# ##### #...#.## #... ######.##.###.## #......#.# # #.###########..####.#  #.# #........ ##.#........ >...........iA#.####....J.. .#.########### i2J.i'ij,T5.0) _iN### #####.## #......# .###.## #.# .#.#.# ##### #...#.## #... ######.##.###.## #......#.# # #.###########..####.#  #.# #........ ##.##........ >....#.####...J... .#.##### J.Jiv%6ixi^ _The endoplasm quivers.i|`#####.##...... #####.###.# ........#.# #####.######  #...#.## #... ######.##.###.##......#.......# ############Y.####. #........ ..##.###########..................>.......J...#.####.... ##.#########.########### ib # #.........# #....####........#J.ihijA7Poisonous Vapoursioipi #####.## #......# .###.## #.# .#.#.# ##### #...#.## #... ######.##.###.## #......#.# # #.##.Y####.# #.# #.##.##...J.>...#.####..#.##### i` %J.i#ig%8iii= iOG.  You hit the endoplasm.iUiC\<#i_ihs9=9.6 (0.9Poisonous Vapoursili7r iG_You kill the endoplasm!ix5=====inii5,iiVii[,i]iiS=====iUii>!i6"i"i#i$$i]%i%iy&im'i ),i)i?+i,i,iZ-i/i/i0i 1iY2ih3i3i`4i7i8,ix9ij;iQ<i<i]=i>i@,i@iPBi^CiCieDiEiGiqGiKHiHiIiJigJiKiLiZMiMi(OiidiiIiiiĆ,iCiix,iiϋidii֍iՎil,ii͑idiiܓi,iii is,igi-iii iiliќiiii?iiɠi)iiiiH,iBiki֦i3įi=iii!iiiiii,iiiEii i?i,iii,i5iJi,i@iLi2i,iiifiiiqii3iiiihiiniXiixii,iAii3iiui9iiiii,iii`iiii irihi?iiiUii,iii,ii,iii,iii_iii5iiiiipi4iiiYii.i8ii,iii9iioieiii5ih #.##.###.#####.# #.#.#.# ..#.......# #.# ###.#.#.#####..####.### #.....#.# #.........# #.#.###.#####.........# #.#.....# ....>............# #.####### in.....####........# #.# ####.###############.# #.........# #..Y..#.# -629.6 (80.0) #....####.# ##.#.##.# ....# #.#....# #.##.# #<#.#### #. #.# ##### #.#  #.##.# i2 i^ i F-30.6 (81ii"9 _Found a stone staircase leading up.iBih3ii!i%Xi&i'i4(i2*ih+,i,iz.i/,i0i3,i@4i6CiUEiF,ieHiIiJiJiMi'NiXO,iQiRi-SiSiUiVigW,i#Yi0ZiZ,iT`Xi b,ib,ifXigihii,i$kil,idminixiyizi{i{i|i}iF~,iiiiqiri~iihiBiBiXibiBiGiːiG,ii,iii i,idihiɗi!ii-,iЛiϜii,iHii,i!i%i,iii,iii!,iѫi8iiiiiii)ii}i״iiiili8iwiiȼi>iEii*iii^iii,iTii`iiAiiiiivixiiiiiuiiiiziii3,i;iiiiDiii^iiMiiXiii&iiii,iiKiii-ii,ii'i,iiuii iii} i& iti{,iiw .##.# ......#......##.########## .#### .. #.# .## ....##.########## <.# ...............>..# ......#.........### #####.#########.## ..# .# #...... ### ..######....## ..# #.......##........# #.# #.......##.###.##.# #............#.##.# ..# #......###.#.#.##.# ### ........# #...#.##.# ..# ..#......# #####.##.# #.# ###....... ... ..#iiO......... ..#i"-97.6 (67i#+8.6 (68i>(i-0 _e - a wand of charming (5)io iq 3iut i>w ,iw i| i} f  You encounter a jackal.i ##.####.. #.# #.#....##.iA <. ...............> ##..# ......#......... ....# #####.#########...########.# #.... ######.......######......# #.......##......#i = #Y......##.###.##. .##.# #............#.##. ....# #......###.#.#.##. .#### ........# #...#.##...#..#......# #####.##. i5 .##.# ###........ ... h   jackal (asleep)..# .......... ..# .#### #######..h i j #.. .#  ..iЍ 89.6 (1.0)i ,700.6 (2 _i i i=] .. #.#  <.# >  # #######.#  #.......# #.......# #Y......# #........ #......## ........# i ..#......#  ###........ ...  .......... ..#  #######..h #.. .. iF; .. #.#  <.# >  # #######.#  #.......# #.......# #Y......# #........ #......##ip= ........#  ..#......#  ###........ ...  ..........  #######..h i CiCiIi}L] _A jackal is nearby!i%0.#.## ..##.########<................> ##.#. ..#####.################.# #... ####.......##### ......... ###.###.## ...... ...###.# .###.. #.. ......#### .####.. ..... ..# .##########..h #..  ....i52h.i?h. hThe jackal barks!i~A}hh 2 jackals (1 wandering)ieB3==1.6 (1ium _You encounter a jackal.i~iÂ4#.## iۄ....##.# #<.# .>. #..# ......#.## #####.##.## #.# #. #.######....## #.##.#.# #.##.###.##.# i@##.# #.#.##.## #......###.#.#.##.# #### ..# #...#.##.## ...#......# #####.##.# ##.# #+# .......h... ..# i$#### #######.... # ...h. #i7h.i+hichiu.ih 3 jackals (2 wandering)--2im _You encounter a jackal.i Q<................>. #.#.# .#####.################.# #..... ###.......######....# ....... ###.###.##..... ..###.# ###...... #.. ........#### ####+###....h.... ... .. ........... ..# ##########..hh #.. #  ..... h.h.h.hh..hh.h.iv ;h 4 jackals (3 wandering)--3Poisonous Vapours _You encounter a jackal.i O .  You headbutt the jackal!i' h.  You kill the jackal!i~) h.hhik2 kh 3 jackals (1i@ u51==4Poisonous VapoursiJH iQ * _The jackal barks! x2i?.#.# .#####.################.# #..... ###.......######....# ....... ##.#.###.##........ .......###.# ###...... #.. ...#### ####+##... ... .. .......h# ##########.hh. #.. #  .....   i+7h.ihhh.iyhh--5Poisonous Vapoursiy .#####.################.# #..... ###. #.......######....# ......... ##...#.###.##........ ....###.# ###. #.. ........#### ####+###....h.... ... .. .......# ###########h.h. #.. #  ..... . .h.h.h.h.h.h.--6i2 ## #..... ###... #.......######....# ......... ##..#.###.##....... .......###.# ###...... #.. ........#..h...###### ####+###.Y.h....h ... .. #............. ..# ##############.. #  ..  .. ..hh i ^h.h.i i -=7iN& iY( > _The jackal bites you but does no damage.iQ###... #.......######....# ........... ##....#.###.##.......... ......###.# ###.... #.. ....#..h...###### ####+##.h. ... i-.. #.....Y......# #############.. #  .....  ... .. i|.hh.i h.  The jackal barely misses you.i.Chhi%8i&i?A _The jackal bites you but does no damage. x2i h.  You hit the jackal.  The jackal is heavily wounded.i #The jackal bites you but does no damage.i[4--9.5 (0.9i:#i%+ _The jackal bites you.i # .hYou hit the jackal but do no damage.The jackal is heavily wounded.The jackal barks!.hi? ^#hiT L====10.5 (1.0i `###i S _The jackal barely misses you.ii †You barely miss the jackal.The jackal is heavily wounded.The frigid air chills the jackal!i z .hYou kill the jackal!iS # 2The jackal closely misses you.i8--3=---1.4 (0.9i> _The jackal bites you but does no damage.i|   You hit the jackal but do no damage.The jackal is heavily wounded.The jackal bites you but does no damage. x23----2.4 (1.0# _The jackal bites you.i   You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.3.3 (0.9i8#iKT _The jackal closely misses you.i: H _The jackal closely misses you.You hit the jackal.  The jackal is almost dead.  The jackal closely misses you.  The jackal bites you but does no damage.i< b0----4.2iMB :#iD + _The jackal bites you.iH .  You hit the jackal.i"    jackalYou kill the jackal!The jackal bites you but does no damage.iy*K---55.1i1C##i4T _The jackal closely misses you.io †You headbutt the jackal!i K1iS }=76.1 (1.0Poisonous Vapoursi 9##iJ _You kill the jackal!i/5..# #######.# #...... ### ... #.######....# ..# .... #.##........# .# .... #.##.###.##.# #.# .....#......#.##.# ..# .....####.#.#.##.# ### ............# #...#.##.# ..# .....#......#######.##.# #.# ##+###..Y.... ..# #......†.....# ############..... #.. ...... .... ... .i=i=--7i|DN###i2Hs _You see here a jackal corpse.ỉ3i܊ii$ _iXi iҗ~2==iHi=3=4==iKBi,ii ,ip5==i~6==iiGXi=iw,i7Xiyni nii 7 _You open the door.i 3iq i@  There is an open door here.i^ ##########.......#..  ........#  #######.......#  #.......#  i#.......#  #.......#  #.......##.#.#  ####'#...^....  #Y#####.#.# -50.1 (33.0) #.#  #.####### ..# ..#...#...+)...#iiM1.1 (34 _Found a mace.i'3i+i-,i/iaBm .  #.......# #.......##.......#.......##.#.####'#...^.... #.#####.# #.......# ## 2.1 (1.0)#.....# #.....# #|..+.....+#.)#.....#######iD@3.1 (2iWIiDMT _Found a knobbly smoking staff.iD _You open the door.i  There is an open door here. _i*" _You now have 64 gold pieces (gained 16).iL(i*i,iP/ik2i4i6i9i;i=iQ,iSBiiNBidibBi`i%i+i2i3i5,i6i7i9,iP;i;i<,i=i|>iBBi2CinE,ibJ,i v  You encounter a dart slug. #.#  #.#  #.#  #.#  #.#  #.# #.# #.#######.#.Y......w #.######## ###    w   dart slug (asleep)93.1 (40.0)4.1 (41 _i 1#.# #.# #.# #.# #.# #.# #.# #.#.##..w##.#### i F5.1 (1.0)ir i& i#.# #.# #.# #.# #.# #.# #.# #.#.# #.w# #.# ### ii%6iiiv3ii>i#.# #.# #.# #.# #.# #.# #.# #.#.# #.w# #.# ### .i;7i*i#.# #.# #.# #.# #.# #.# #.# #.#.# #.w# #.# ### ..8Poisonous VapoursiAv #.# #.# #.# #.# #.# #.# #.# ##.#.# #.w# #.# ### 9ix ifz i 8#.# ig #.# .##.# $##.# .##.# S##.# .##.# .# #.#.# #.w# #.# ### S   ball python (constriction, asleep)  You encounter a ball python.i '800i9 @ _Found 8 gold pieces.i .  The helpless dart slug fails to defend itself.  You headbutt the dart slug! #611Poisonous Vapours# _You kill the dart slug!i~#.# #.# #.# #.# #$# #.# #.# #.# #S# #.# #.# #.# #.# #.#######.# #.# #.# ### in2#i8 #######.#######..$.S# #######.........############3Poisonous Vapoursi.s...............#######.######.$.S #######.........############ i>;4iii########.#######...............  #######.######.$.S #######.........############ iMi?%5i&ii  .  The helpless ball python fails to defend itself.  You hit the ball python.#i5U26.0 (0.9Poisonous Vapours# _You kill the ball python!i[M #.#  ########.#######...............  #######.######.$## ########.........# i?B7.0 (1.0inA#iifXM #.#  ########.#######...............  #######.######.$###.# #.#Yak 8i!5Mip ### #.#  ########.#######...............  #######.######.#i##.# #.#iOi)%9i!ii+10.0 (2i8#iܚ= _You now have 72 gold pieces (gained 8).i}i/Xi>"~i_i&i~ #.##......... ... ########.. #.. ......... #. #######.. #.# #.# #.# #################.# #.Y................344.0) #.##############.## #. #.# .. #.# ##. #.# .. #.# .) #.# ## #.# #.#i+5.0 (25i;iC _Found a whip.iSYiz #.#  #.# #################.####..................# #.##############.####.#.##.##.# #......##.# ###.##.# #.# ....#Y# #.# 43.0 (8.0)##.)...# #.# ###.####.# <...#.# #.#.##.####$.. ..#.....### #.#### ### 4.0 (9ii9 _Found a stone staircase leading up.iW ink i- Xi"  You encounter an ogre. It is wielding a +0 giant spiked club.i j#.#.##############.#.#.##.# #. #......# #.####.##.# # .......#.# #.######.)...# #......###.###.## #. #..<.......# #. ###Y#.###### #...O..$..#... #.#######.#.### #. ##### ##  O   ogre (asleep)iկ +7.0 (3i" 18.0 (4 _i i i@  #.#.##.# # #......# ######.##.# # .......#.# #######.)...# # .....###.###.## # #..<.......# #########.#.###### #...O..$Y.#...  #########.#.### # #####  #iF izG *9.0 (1iM iO iW #.#.##.#  #......#  #####.##.#  .#.#  ######.)...#  .....###.###.##  #..<.......# #.#.###### .O..Y..#... iE#.#.###  ##### izX50Poisonous VapoursiinR _You see here 10 gold pieces.i.4 #.#.##.# #......# #####.##.# .#.# ######.)...# .....###.###.## #..<.......##.#.######.O.Y$..#...#.#.### #####.Oi5TOiw6,1 _i<i=i  # You hit the ogre.  The ogre is lightly wounded.  The frigid air chills the ogre!15-----------==2# _The ogre hits you with a +0 giant spiked club!i}3 # You closely miss the ogre.The ogre is heavily wounded.-3#i5 _The frigid air chills the ogre!i )You barely miss the ogre.The ogre is severely wounded.The frigid air chills the ogre!ir q#ik #.#.##.#Edanham the Mimic#......#Felid#####.##.#Health: 16/26 ==============----------.......#.#Magic: 5/5========================######.)...#AC: 7Str: 12.....###.###.##EV: 9Int: 14#..<.......#SH: 0Dex: 15##########.#.######XL:  4 Next: 181% Place: Dungeon:3......)Y$..#...ig Noise: =--------  Time: 1853.9 (0.9)##########.#.###-) Horns#####Cast: Poisonous VapoursYak         You closely miss the ogre.The ogre is heavily wounded. _The frigid air chills the ogre!  You barely miss the ogre.The ogre is severely wounded.The frigid air chills the ogre!iI _You kill the ogre!You have reached level 5!i /  --more--i^8/29=6/6544% Poisonous Vapoursi%J _it i3y K  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   e - Spellcasting   0.0    -1           b - Unarmed Combat   3.1     0   f - Alchemy   0.0    -1       g - Air Magic   0.0    -1  iz          c - Dodging   2.8    +3   h + Evocations   0.0    +1   d - Stealth   3.1    +4   i * Shapeshifting   9.6  100%  -2          iz         iz         iz         i {         i^{ _    i{         i{         i|                 i(| T    iR| The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  iy| [?] Help[=] set a skill target  i(} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi D a - Fighting ikn  a - Fighting  b - Unarmed Combat i~Yn  b - Unarmed Combat  c - Dodging iUn  c - Dodging  d - Stealth ib e - Spellcasting  d + Stealth 3.1  75%25% iɜv  a - Fighting  e - Spellcasting iS@  a + Fighting 2.0   2% b - Unarmed Combat 3iH a + Fighting   2.0    b + Unarmed Combat 3.1  19% c - Dodging 610i5j b + Unarmed Combat  c - Dodging i*b a + Fighting  b + Unarmed Combat i>  a * Fighting   2.0  20% b + Unarmed Combat 54817i8r  b + Unarmed Combat   c - Dodging iL  c + Dodging 2.8   2% d + Stealth 76i`  c + Dodging  d + Stealth  iM163 c * Dodging   2.8  15 d + Stealth 15 i b  c * Dodging  d + Stealth  iX i׀205 c - Dodging   2.8    d + Stealth 87 ib  c - Dodging  d + Stealth  i  c + Dodging 2.8   2% d + Stealth 76 i s  d + Stealth  i * Shapeshifting  i(u h + Evocations  i * Shapeshifting  i4163 h * Evocations   0.0  16%0 i * Shapeshifting 3iq 9387 i - Shapeshifting   9.6   i)74275 i + Shapeshifting  9.6   5%i 6360 i * Shapeshifting   9.6  13iu h * Evocations  i * Shapeshifting i\ 205 h - Evocations   0.0   7 i * Shapeshifting 6ia3645 i - Shapeshifting   9.6   i! 152 i + Shapeshifting  9.6   8%i00247 i * Shapeshifting   9.6  16iP x a * Fighting  i * Shapeshifting i o  a * Fighting  i * Shapeshifting i5u h - Evocations  i * Shapeshifting iY} r h + Evocations  i * Shapeshifting i  i z d + Stealth  i * Shapeshifting is  d + Stealth  i * Shapeshifting iu h + Evocations  i * Shapeshifting iW 4163 h * Evocations   0.0  16%0 i * Shapeshifting 3i u h * Evocations  i * Shapeshifting iQ205 h - Evocations   0.0   7 i * Shapeshifting 6i ~  d + Stealth  i * Shapeshifting i&212 e - Spellcasting 01 d * Stealth   3.1  652ibv  a * Fighting  e - Spellcasting i;v  a * Fighting  b + Unarmed Combat ih  b + Unarmed Combat   c + Dodging ir  c + Dodging   d * Stealth i"8 36 e - Spellcasting 285 d - Stealth   3.1   31iv  a * Fighting  e - Spellcasting iIiv  a * Fighting  b + Unarmed Combat ia h  b + Unarmed Combat   c + Dodging i X r  c + Dodging   d - Stealth i20 e - Spellcasting 152 d + Stealth 3.1  47%16i v  a * Fighting  e - Spellcasting !i)v  a * Fighting  b + Unarmed Combat !i h  b + Unarmed Combat   c + Dodging !iBh  c + Dodging   d + Stealth !i 5 212 e - Spellcasting 01 d * Stealth   3.1  652"i-v  a * Fighting  e - Spellcasting "i$ v  a * Fighting  b + Unarmed Combat "i h  b + Unarmed Combat   c + Dodging #i,r  c + Dodging   d * Stealth #i 36 e - Spellcasting 285 d - Stealth   3.1   31&inV&i\&i|c#.#.##.#Edanham the Mimic#......#Felid#####.##.#Health: 18/29 ==============----------.......#.#Magic: 6/6========================######.)...#AC: 7Str: 12.....###.###.##EV: 9Int: 14#..<.......#SH: 0Dex: 15##########.#.######XL:  5 Next: 44% Place: Dungeon:3......)Y$..#...&icNoise: =--------  Time: 1853.9 (0.0)##########.#.###-) Horns#####Cast: Poisonous VapoursYak  &i9d        &idA_The frigid air chills the ogre!  You barely miss the ogre.The ogre is severely wounded.The frigid air chills the ogre! _You kill the ogre! _You have reached level 5!&ij&i1k&i/q&ir'ink 'iDl 'i n 'iOp 'it f _'iv 'iFx 'ix 'iKy 'i.| ,'i| 'i~ 'iE S9='i 'i 'ii 'i> 'i] 'i 'i 'ib 'i 'i 'iQ u20=='i[ 'i 'i̎ 'i 'i ,'iƕ 'iϗ 'i, 'i 'i 'io k21=='i N2=='i h3=='i6 'i B'i( ,'i 'i| 4=5='i) 'i* h6=='i , 'il. ,'i/ 'ip2 'i2 'i4 'iA6 ,'ik@ 'iJ 7=='iL ,'iUN B'iO 'iXO 'iTP 'iQ ~8=='iRR 'iT ,'iU 'ih B'il ,'i%n 'ir 'iߕ 9=='iD ,'i ,'i 'i M _You now have 82 gold pieces (gained 10).'i I'i W='i ,'i? 'i޾ ,'ie ,'i X'ip 'i B'i+ p'iv8 `'i9 ,'i: 'i: 'i; 'i< 'i3< 'ip= 'i.> 'i~> 'i> 'i? 'i`@ 'iSA ,'ioB 'iIC 'iC 'iC 'iF 'iH ,'ijH 'iI 'iJ 'iDK ,'iN 'iN 'iN 'iP 'i}Q 'iR 'i]S 'iS 'iV 'i[ B'iz\ 'i` X'ia 'ia 'ib 'id 'i~h B'ih 'ij 'iMm ,'io 'ip 'iq 'iq 'it $  Things that are here:'i   a +0 giant spiked club; an ogre corpse _'i 'iʙ 'iK 'i 'i 'i B'i 'i1 'i" ,'i 'i 'i ,'iN 'i$ 'i 'iW 'id 'i 'ih 'i: 'iS 'i 'i_ B'i 'i ,'i 'i: 'iz 'i 'io 'i 'i# 'iQ 'i 'iD 'id ,'i] 'ip 'i 'iC 'i 'i 'i'i'i'i'i5'i'i'i 'iq 'i 'i- 'i~ 'i,'i'i'iaB'i/X'ia'i&'i38'i9'i0;,'i<'i='i>'i ?'i?'i]A'iGX'iH,'i:I'iK'iK'iL'i)U'iV'i[,'iR\'ib^'iba'ia'iob'ie'ig'ig'ih'in\  You see here a +0 whip.'i]p'ip _'i*r'i v'iv,'iw'i{|'i|'iF}'i4'i'i,'iC'i'i,'i|'i̊'iދ'iM'i%'i'i #.#..#...... #.##...... ... ####### #.. ...... #. ###### .. #####..>#  #........  #Y################-986.9 (133.0) #.#...............##### #.#.###############...# #.#.##.#.........##.#.# #......#.##.#.##.#  ######.#.#.#####.##.#.##.#.##.#  #........#........#.#.##.#.##.#  #.####.########.)...#.##.#.##.#  #.# #........###.###.##.#....#'i[-74'i5Q _Found a stone staircase leading down.)i )i׫ )i )i )i` n)iA ,)i )iO ,)i ,)i Z)i X)i X)i )i B)ib )i )i  )i )i X)i! )i}# ,)i$ )i' )i( )i ) )i[* )i, )i. ,)i/ )i3 )i5 ,)i6 )i8 )i: )i? ,)iA   You encounter a kobold. It is wielding a +0 dagger.)iH j #.####.... #... #####... #.....# #.# #.....# #.. #######|....#####.##.....+.....'...)iI L#.....####.)...###.##Y...####.....##...##...######### #.####.# #....... #.# #.# #.#..#.. ..$ #.## #.##.. ..K #..# ...#### K   kobold (asleep) )iI 6.... ##.###....... ..... #...#...# ## ###.#...#)iiR 52010.9 (23.0))iS +1.9 (24)iZ )i^ + _Found 12 gold pieces.+i+iS  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   2.0  36%   0   e - Spellcasting   0.0    -1          +iSAb + Unarmed Combat 3.1  28%   0   f - Alchemy   0.0    -1       g - Air Magic   0.0    -1          c + Dodging2.8   5%  +3   h - Evocations   0.0    +1   d - Stealth   3.1    +4   i * Shapeshifting   9.6  31%  -2      +i                +i            +i        +i                                +i;        The percentage of incoming experience used to train each skill is in brown.  +i-The species aptitude is in white.  [?] Help[=] set a skill target  +io[/] auto|manual mode [*] useful|all skills [!] training|cost|targets,in ,ir #.#### Edanham the Mimic....#..... Felid...#####.#### Health: 29/29 ========================..#.....#Magic: 6/6========================#.##.....#AC: 7Str: 12#.. #######|....#### EV: 9Int: 14#.##.....+.....'... SH: 0Dex: 15#.....####.)...###. XL:  5 Next: 44% Place: Dungeon:3##Y...####.....##.. Noise: ---------  Time: 2011.9 (0.0)#.##...#########.. -) Horns#.####.# #.....,iVt ".. Cast: Poisonous Vapours#.# #.# #.#..#.. Yak ..$ #.## #.##....K #..# ...#### K   kobold (asleep).... ##.###............ #...#...# #####.#...#Things that are here: _a +0 giant spiked club; an ogre corpse _You see here a +0 whip. _Found a stone staircase leading down.  You encounter a kobold. It is wielding a +0 dagger. _Found 12 gold pieces.,iw ,ix ,i~ ,iӀ -i|........ #####.#### .....# #.##.. #######|....#### #.##.....+.....'...#.....####.)...#####....####.....##. #Y##...##########.# #..... #.# #.#..#..$ #.## #.#K #..# ...####..... ##.###............ #...#...# #####+### ###.#...######..>#-i@2.9 (1-i -i  #####.#### .....# #.##.. #######|....#### #.##.....+.....'...#.....####.)...####....####.....##. #.##...#########.# #..... #..#..$ #.## #.#...K. #..# ...#####.....###.###.......#.....# #...#...# #####+### #### #####..>#........-i -iJ A3Poisonous Vapours-i -if -i  .....# #.#.. #######|....#### #.##.....+.....'.......####.)...####.......##. #.##...#########.# #..... #..##...$.##.## #.##...K.##..# ...#####.....###.###....... #...#...# ####+### ###  #####..>#........########-i !####-i -i\ %4-i -i .i#.#.. #######|....#### #.##.....+.....'.......####.)...####....##. #.##...#########.# #.....###.####..##..Y$.##.## #.#K.##..# ...####..###.###....... #...#...# ####+### #### #####..>#........############............i;5.i.i/irb )The helpless kobold fails to defend itself.  You hit the kobold./ik m#/iq j6.8 (0.9Poisonous Vapours/iv 7#/iyy J _You kill the kobold!1i1iz1i1i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1is I1iu 1iBx 1iJ~ : _1i ,1ig 1iY M _You now have 94 gold pieces (gained 12).1iD 1i 1iĈ 1i 1i$ 1i ,1i 1iې 1i 1iϑ 1i^ 1i 1i 1i 1iL 7 _You open the door.1i˟ I1i @  There is an open door here.1i 1iz  _1i 1i n1i' B1i 1i 1i 1i 1i" X1i X1iz 1ir ,1i 1i= 1i" 1ik 1i 1i 1i 1i 1i 1i 1i 1i 1i 1i 1i X1i 1i 1i 1i y  You encounter a rat.1i ####...#  #......##### #. #. #........#.######## #...#.#.#......# ####'#...#......# #.###.........# #.#####........# #####.##....r........# #.....#  #Y## #.....#  #..########|.... ##.##.....+.....'Poisonous Vapours #.....####.)... ##....####.....###.##...######### r   rat (asleep)#.####.# #.....###.####.# #.#..##.....##.##1i 7 #.##1i 035.8 (19.0)1i 26.8 (20 _1i 3ij9 `........# # #####...# #. #. ###### #. #. # ..#.######## #.... #.#.#......# ####'#......# #.# .# #..######3i: .# #####.#.....r.Y......# #.....#########.###### #..... #..########|....##.##.....+.....' #.....####.)...3iI: &#....####..... #.##...######## #.####.# #....3i: o ###.####.# #.#..3iC 3ikD 07.8 (1.0)3im 4i .# ##...# #. #.# # ##### #.##.# # ..#.# # #.#.#......# ####' #...#......# #. #.# ##.# #####..r.# #.....#.###### #..... #..##|.... ##.##.....+..... #.....####.)... ##....####..... #.##... #.####.# # ###.####.# #.#4i;84i4i2!4iU? u .  The helpless rat fails to defend itself.  You hit the rat.4iJ t#4iO r59.7 (0.9Poisonous Vapours4iYW 4iZ G _You kill the rat!5i35ix5i5i5iBB5i5im5i5i5i+5i5i`5i_5i5i5i|5i5i 5i]5i5i5ib~  ######....##.# ##+###..†  #............#) #......†#.........####. ###########.........# .. .. .....#.........# #. .# #######..#.........# #. #.# #.#######...# #. #.# #.##### #.##.# #. #.Y#.######## #44.7 (5.05i ##.#.#......# ####...#......# ##.........# #######........# ####...............# ##########.###### #.....########| ##.##.....+..5i`5i*5.7 (65i5iH _Found a battleaxe.6iS6iT6iU6i"Y6iaB6ib6ie6igB6inn6i7i?7i?7iA7iB7i;C7iC7iE7iF7iFG7iH7iI7iJ7iK,7iM7iR7i=S7iQU7iTV7iV7iW7iSY7iHZ7iZ7i[7i~]7ib^7i^7ik_7i`7iya7ia7i$b7ik7iqX7itB7iW47i,7iNX7iv,7i,7iq7i,7i77id7i7iN7i7iX7i7id7iF,7iX7iW,7i7i7iX7i^7i7i7iB,7i<7i7i7iG7i7i%7i~,7i7i$7ip,7i7i7i47iF!<7i&7iY57i67i67i>;B7i<,7i=7i+BB7iD7iTF7iF7iF7iH7iKI7iI7iJ7iK7iL7iL7iM7iN7iO,7i-P7iQ7iR,7iS7i`v7i*b,7ib7ild7iRe7ie7iPf7ig7ih7ii7ivi7isk7iLl7il7itm7in7ip7iq,7i r7is7i^s7is7iu7iov7iv7iw7iy7iTz7iG{,7i{7i~B7i7iĀ7i&7i7i7i7i[,7i7i7i<,7i7iu,7i7i7i7i#7i7i7iO7i7iZ7iƑ7i7i7i!7i]7i7iM7i7i7iҝ7iŞ,7i<7i7ic7i7i7i7i7iۣ7i07ie7i7i7i=7i7iJ7i7i7i7i47i7iج7ib7in7iů7i7i^7i7i]7i.7iH7i7i 7iw7i7im7i7iG7iN7i7ik7i7iĻ7i7i׼7i'7i+7i?7i7iʿ7i$7i,7i07iWX7iX7in7iX7irX7i7i"n7i,7i,7i7i7i<,7i7i 7i7iRB7iB7in7i,7i 7ik7i7i,7i7iX7in7i B7i X7iX7i%7i!7i+7ia77i;;  7i?[You encounter a goblin. It is wielding a +0 club.7iCp #......# #####################.###.##. .......†.........#.##.# #####################.#.#.##.# ## ###..... #...#.##.# #. ..#g....###########.##.###. #.#.........##......#...... ..# #.....##.###########. ###7iD #...Y.##.# #. # #.....##.###########. #+...............>.... ##......#.........#### #######.#########. #7iD#######.# #........ g   goblin (asleep) # ... #.......######....#### # .... #.......##........#  # .... #.......##.###.##.# 7i8Pd204.7 (143.0)54 _7ig7iY9i*I #####.###### #......#.... ######################.###.##.### ........†................#.##.# ###################.#.#.##.# # #### #..... #...#.##.# # ...# #g....###########.##.### ##.# #.........##......#.... ...# #..Y..##.########### #### #.....##.# # ## #.....##.########### .# +...............>... .# #......#......... .#9i+ ######.#########.### .# #######.# #....... ## ... #.......######....## .# .... #.##........#9i49iP506.0)9i<9i<9if | ###  #####.##### #......#... #######################.###.##.## .........†................#.##.# ###################.#.#.##.# ##### #..... #...#.##.# ....# #g....###########.##.## .9i ##.# #.....Y...##......#.... ....# #####.....##.######### .#### #.....##.# # #.....##.########## <.# +......>.. ..# #......#......... ..# ######.#########.## ..# #######.# #...... ### ... #.######....##9i 9i %79i 9i :i"L ###  #####.#### #......#.. ########################.###.##.# ..........†................#.##.####################.#.#.##.# ###### #.....# #...#.##. #....# #g...Y###########.##.# :iA#.##.# #.........##......#... .....# #####.....##.######### #.#### #.....##.# #.## #.....##.######### #<.# +......>. #..# #......#..........# ######.#########.# ...# #######.# #.....:i>:iߘ%8:iD:iؠ:i>u ### #####. #......##.###.##..†.#.##. .########.#.#.##. .###### #.....# #...#.##. .#....# #g..Y.##.##. .#.##.# #.##......#.# #####.....##. ##.#### #.....##.# .#.## #.....##. .#<.# +..>#..#:i:M #......#..# ######.##..# #.# #:i:iA9Poisonous Vapours:i:i;i^o ### #####. #......##.###.##.†.#.## #.########.#.#.## #.###### #.....# #...#.## #.#....# #g.Y..##.## #.#.##.# #.##......# #......# #####.....##.#.#### #.....##.# #.#.## #.....##. ).#<.# +..#..# #......#.# ######.#.# #.# #;ii<10;iex;iK;ij 3;i.r ;ius <i # ##### #...... ###########################.###............†................#. ##.########################.#.#. ##.###### #.Y...# #...#. .#.#....# #g....###########.# .#.#.##.# #.........##...... .#......# #####.....##.###### .###.#### #.....##.# .#.#.## #.....##.###### .).#<.# +...... ####..# #......#........#<iIN ######.########<i<i%1<i<i=iU  The helpless goblin fails to defend itself.  You hit the goblin.=i )  The goblin is moderately wounded.The frigid air chills the goblin.=i u#=iXj2.6 (0.9Poisonous Vapours=i\7#=izJ _You kill the goblin!?i ^P?i4?iAInscribe which item? Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  t - 2 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled QITOAV ZOASTREI  d - a scroll labelled VOAWAS REOTZ Potions (go to first with !)  h - a potion of haste  L - a potion of lignification  f - a potion of moonshine Baublesa - 3 flux baublesGiy  b - a rimehorn talisman (worn)  i - 2 scrolls of identifyKi,Edanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 ###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 ##.###### #.Y...# #...#.# Noise: ---------  Time: 2212.6 (0.0) .#.#....# #)....###########.# -) Horns .#.#.##.# #.........##......# Cast: Poisonous Vapours .#......# #####.....##.###### Yak .###.#####.....Ki"L##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## The helpless goblin fails to defend itself.  You hit the goblin.  The goblin is moderately wounded.The frigid air chills the goblin. _You kill the goblin!Okay, then. _Ki3 )Read which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled QITOAV ZOASTREI  d - a scroll labelled VOAWAS REOTZ [!] read|quaff|evoke[?] describe selectedMi MiEdanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 MiW5###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 ##.###### #.Y...# #...#.# Noise: ---------  Time: 2212.6 (0.0) .#.#....# #)....###########.# -) Horns Mi.#.#.##.# #.........##......# Cast: Poisonous Vapours .#......# #####.....##.###### Yak .###.#####.....##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## The helpless goblin fails to defend itself.  You hit the goblin.  MiaThe goblin is moderately wounded.The frigid air chills the goblin. _You kill the goblin! _Okay, then.Miƽ##§Y§§.#§§§§.#MiV§§§......#####.....You hit the goblin.  The goblin is moderately wounded.  The frigid air chills the goblin. _You kill the goblin!As you read the scroll labelled QITOAV ZOASTREI, it dissolves into smoke.Mi*3.6 (1MiQ9#Mi- _It was a scroll of fog.NiNiSRead which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  d - a scroll labelled VOAWAS REOTZ [!] read|quaff|evoke[?] describe selectedOi Oi Oi՗ PEdanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 ###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 Oi R##.###### #§Y§§.# #...#.# Noise: ---------  Time: 2213.6 (0.0) .#.#....# #§§§§.###########.# -) Horns .#.#.##.# #§§§......##......# Cast: Poisonous Vapours .#......# #####.....##.###### Yak .###.#####.....##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## The goblin is moderately wounded.The frigid air chills the goblin. _You kill the goblin! _Okay, then.Oi }As you read the scroll labelled QITOAV ZOASTREI, it dissolves into smoke. _It was a scroll of fog.Oi §...As you read the scroll labelled VOAWAS REOTZ, it crumbles to dust.  You hear a loud clanging noise!Oi L=========4.6 (1Oi A#Oi / _It was a scroll of noise.Si2 Si3 Si8 Si/: TiTiTiTiUi$Ui)Inscribe which item? Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman UiNWands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  t - 2 scrolls of teleportationi - 2 scrolls of identify Potions (go to first with !)  h - a potion of haste  L - a potion of lignification  f - a potion of moonshine Baublesa - 3 flux baublesViViaEdanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 ###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 ##.###### #§Y§§.# #...#.# Noise: =========  Time: 2214.6 (0.0) .#.#....# #§§§§.###########.# -) Horns .#.#.##.# #§§§.§....##......# Cast: Poisonous Vapours Vin.#......# #####.....##.###### Yak .###.#####.....##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## As you read the scroll labelled QITOAV ZOASTREI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled VOAWAS REOTZ, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  Okay, then.ViMViVi. _WiR"Runes of Zot (0 collected) & Orbs of Power Runes of Zot decaying rune of Zot (the Swamp) barnacled rune of Zot (the Shoals) serpentine rune of Zot (the Snake Pit) gossamer rune of Zot (the Spider Nest) silver rune of Zot (the Vaults) abyssal rune of Zot (the Abyss) slimy rune of Zot (the Pits of Slime) demonic rune of Zot (Pandemonium) glowing rune of Zot (Pandemonium) magical rune of Zot (Pandemonium) fiery rune of Zot (Pandemonium) dark rune of Zot (Pandemonium) bone rune of Zot (Tartarus) obsidian rune of Zot (Gehenna) icy rune of Zot (Cocytus) iron rune of Zot (the Iron City of Dis) golden rune of Zot (the Tomb of the Ancients) Orbs of PowerThe Orb of Zot (the Realm of Zot) [!/^]: Show GemsXi Edanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 ###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 ##.###### #§Y§§.# #...#.# Noise: =========  Time: 2214.6 (0.0) .#.#....# #§§§§.###########.# -) Horns .#.#.##.# #§§§.§....##......# Cast: Poisonous Vapours .#......# #####.....##.###### imYak .###.#####.....##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## As you read the scroll labelled QITOAV ZOASTREI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled VOAWAS REOTZ, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _Okay, then.Yi3Yi!Yi[ilc3[iLg[ig[i[i Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands  e + wands of charming Scrolls (select all with ?)f + unknown scrolls  g + scrolls of fog (uncommon)  [ih + scrolls of identify (very common)  i - scrolls of noise (uncommon)  j + scrolls of teleportation (common)  k + scrolls of vulnerability (uncommon) Potions (select all with !)l + unknown potions  m + potions of berserk rage (rare)  n + potions of curing (very common)  o + potions of experience (very rare)  p + potions of haste (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit [iLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]]i]i']i PEdanham the MimicFelid### Health: 29/29 ========================#####.# Magic: 6/6========================#...... AC: 7Str: 12 ###########################.###.# EV: 9Int: 14 #............†................#.# SH: 0Dex: 15 ##.########################.#.#.# XL:  5 Next: 45% Place: Dungeon:3 ]i ##.###### #§Y§§.# #...#.# Noise: =========  Time: 2214.6 (0.0) .#.#....# #§§§§.###########.# -) Horns .#.#.##.# #§§§.§....##......# Cast: Poisonous Vapours .#......# #####.....##.###### Yak .###.#####.....##.# .#.#.###.....##.######  .).#<.#+..............  ####..##......#.......  ......#######.######## As you read the scroll labelled QITOAV ZOASTREI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled VOAWAS REOTZ, it crumbles to dust.  ]i {You hear a loud clanging noise! _It was a scroll of noise. _Okay, then.]i=]i]i"]i^i;.............^iʔ}  You hear a loud clanging noise!noise. _Okay, then.  ^i(qSelect layers to display:  (m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealth  Press 'a' to toggle all layers. Press any other key to exit.`i §Y§§§§§§§§§.§Okay, then.`iF `i `i . _ai3;.............aiaQ  Select layers to display:(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.ai §Y§§§§§§§§§.§Okay, then.ai)aiai . _ci-m  #####. #  #.###.  #.†.#.  ##.##.#.#.#.###### #Y§§§.# #...#. ..#.#....# #§§§§.#. #.#.#.##.# #§§§.§....##...... #.#......# #####.....##. #.###.#### #.....##.# #.#.#.## #.....##. ..).#<.# +....#..# #......#.# ######.ci&ci---------5.6 (1 _#diidi̓JThe floor. You are here. A cloud of blue smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.ei Edanham the MimicFelid## Health: 29/29 ========================#####. Magic: 6/6========================#..... AC: 7Str: 12  ###########################.###. EV: 9Int: 14  #............†................#. SH: 0Dex: 15  ##.########################.#.#. XL:  5 Next: 45% Place: Dungeon:3 ###.###### #Y§§§.# #...#. Noise: ---------  Time: 2215.6 (1.0) ..#.#....# #§§§§.###########. -) Horns #.#.#.##.# #§§§.§....##...... Cast: Poisonous Vapours #.#......# #####.....##.##### Yak #.###.#####.....##.# #.#.#.###.....##.##### eiր   ..).#<.#+.............  #####..##......#......  .......#######.#######  _It was a scroll of noise. _Okay, then. _Okay, then. _Okay, then.ei 3ei# eiޔ fiB 3fiC fiG fiSI fiO fiQ fiU Bfi$r Bfit fiv fi.z ,fiv{ fi} fi fi fi. fi΄ fiɇ fiC fi fia fiU ,fiD fi x _You open the door.fi 8There is an open door here.fi fi  _fim ,fiu ,fi0 fi9 fie Rfi!  #............†.............##.###############################.###### #§§§§.#  #.....#.#....# #§§§§.####### ##'###.#.#.##.#######§§§.§....## ....##.#......##....#####..... .....#.###.#####....# #.....# .....#.#.#.##>##....#####.....# .......).#<.#..'Y.......'.......338.0)...#####..#.##....#####...... ##'#........# #....# ######.##  #.#........# ###### #######.#  #.####.##### ... #.......## ##'#........# .... #....... #...#######.# .... ### #........##.#.# .....#... #...#.......#.# .....#...... _You open the door. _Found a stone staircase leading down.gi. gi gi; giB giP giq z _  There is an open door here.gi gi  _gi giQ   There is an open door here. _gi4 Bgi gid gi gi gi gi ,gi gi gi gi| gi gi @  There is an open door here.giI gi  _gic gi7 gi` gi giE gi giI gi gi gi gi gis ,gi Xgia! Bgi" gii& Xgi) Xgi* gi+ giQ, gi, gi. gi0 giG1 gi 2 gi74 git5 gi5 gi{9 ,gi< Bgi)= gi? ,gi@ giB gizD ,giE gilP giQV Bgi ,gi=? gi,A giCi ,gi+k giCn gipq Bgis giu ,giv gix gi Xgi j  You encounter an endoplasm.gi #..########|....####....#  ##.##.....+.....'....####  #.....####.)...###..#  ##....####.....##..##  #.##...#########..######  #.####.# #............# giފ  ###.####.# #.#..#.......#####  #.....##.## #J#.##...........#  #...).##..# #..Y#########....#  #.....###.###................#  #.....# #...#...#########....# Poisonous Vapours##'### ###.#...# #.####  #.# #####..>#.# #.# gi t #.# #.........# #.# J   endoplasm (asleep)  #.# #.#################.######  #.# #.#..............###.# #.#.##############.#######gir -92.6 (59gif 23.6 (60 _gi gi7 hi& |...#  .####  )..#  ..##  ####.   #.....   #.#..   #J#.#  #...) #..Y#  #..........   #...#...#######   ###.#...#   #.# .>#.# #.#  #.# #.........# #.# hi'C #.# #.#########  #.#  hi |...#  .####  )..#  ..##  ####.   #.....   #.#..   #J#.#  #...) #..Y#  #..........   #...#...#######   ###.#...#   #.# hi.>#.#   #.# #.........# #.#  #.# #.#########  #.#  hihihihia _An endoplasm is nearby!ii6 #..#|....####....# ##.##.....+.....'....#### #.....####.)...###..# ##....####.....##..## #.##...#########..###### #.####.# #............# ###.####.# #.#..#.##### #.....##.## #J#.##.# #...).##..# #.Y.##....# #.....###.###.# #.....# #...#...#....# ###'### ###.#...# #.####  #.# #####..>#.# #.# #.# #.........#ii7> #.# #.# #.##########. #.# #.##.# #.#.#.ii>ii?74.6 (1.0) _iiEii=Gjiױ .  The helpless endoplasm fails to defend itself.  You headbutt the endoplasm!jiJ o#ji r65.5 (0.9Poisonous VapoursjiP 9#ji M _You kill the endoplasm!ki ki( ki" ki&0kikikiE _Done exploring.mi 3mi mi}" mi# mi( _mi) mi* mi+ mi+ mi- mim. mi/ mi/ mis6  #.##...#########..###### #.####.# #............###.####.# #.#..#.......#####.....##.## #.#.##...........##...).##..# #...###miZ7 n....##.....###.###......# #.....# #...#...#########....# ###'### ###.#...# #.#### #.# #####..Y#.# #.# 9.5 (4 #.# #.........# #.#  #.# #.#################.#### #.# #.#.....................#####.# #.#.##############.######...#.# #.#.##.#.........#.#  #.#.#.# #......#.##.#.##.#.#mi7  ##.#.#.#####.##.#.##.#.##.#.# .....#........#.#.##.#.##.#.#miN8 mir= mio? c _There is a stone staircase leading down here.oi$3oioioiP3300.5 (1 _oiHpi$%4pi* . .. ...###### ........# ........# ........#   .......Y#   ###.....#   pi+#.....# #.....# #.....# #.....# #.....# #.....# pi",2.0 (2.5pipi# _You climb downwards.pi a _There is a stone staircase leading up here.ri1riririri ######.#.#<.#0.0........<#####.....# #.....#  #.....#  #.....#  #.....#  #.....#ri /#.....#riwri2*3.0 (1riri; _Found an escape hatch in the ceiling.ri. rid/ ri/ ri3 ri; ) ######.#..#0<..#.........<######.....#  #.....#  #.....#  #.....#  #.....#  #.....#riB riIH *4.0 (1riH riK  riK 5_Found a club.sissisi si'siXsi9sisi[si)sisisisirsisisisisisisisisi>,sisiWsi5sisisiR  There is an escape hatch in the ceiling here.sisi _sisiksi3si|sisi7 _You open the door.sii 3si si@  There is an open door here.si5 _sisiPsiQsisisisi,siIsi siu#,si$si8&si(,si)si~+si-si.siQ/si7 #.....#+.....# #.....# #)....# ###+#.....# ##+###...#.....##### #...##...#.......... #........#.......... #..Y.....'.<........sik8d +........#.........< #........######..... #...##...# #.....#####...# #..... ...... #.....  #....... #.....  #....##. #.....  #..... You pick up a parchment of Anguish and begin reading...si?0206.0)si&@+1.0 (17siEsi%H@ _You add the spell Anguish to your library.si Isiգ siw si si ,si si si% si si sic si sie 7 _You open the door.si 3si siD @  There is an open door here.si 5 _siۼ si sia ,si si8 siu si si si si| si si siB siC ,si si si Bsi ,sii ,si Bsiy si Bsi" N _You now have 105 gold pieces (gained 11).si 3si siL si XsiZ Xsih Bsi Bsi ,si ,si ,sisi Xsinsi?K....).# ...$..# ...... #### #....##...# ##...##....##...## #.............#.....# #.....+.....# #.......Y...#.....# +44.0 (23?..####....##....# #...###########....##...# #).....................####+#................###'###...#................##...##...#........##......##........#.#################........'.<+........#si#A5.0 (24si)si.E _Found a dagger.ui uig ui} ui ui] ,ui uiA ui- ui ui ui] ui ui; uie ui ,ui ui N _You now have 120 gold pieces (gained 15).ui@ 3uin uiI ui uiK uiL ui ui# ui$ ui% ui( ui&+ ui , ui- ui/ ui2 ui3 ui5 ui7 ui: ui]; ui< ui> ui@A uiA uiB uiD uioG ,uiM XuibN uiO ui7R uiR ui\S uiZ #.......).# +.........# #.........##### ## ######....##...##...##.##...##....##...#.................#...#.......+...#........#... ###.Y..####....##..ui [ y .###########....##...# .....................# ................###'## ................##...# ........##......##.. uiZ[ s.#################.. +.... ui[ +#..uiNb -62.0 (17uic +3.0 (18uig uij S _g - a scroll of fogwii Iwig-Bwi5wiu;Bwi<wi>,wi?wiBwiD,wiEwiTwi`wi^rBwiqswi+vwivwivwixwirz,wi{wi#~wi  You encounter an orc. It is wielding a +0 dagger.wi +......... #.........##############....# #...##.##...##. #.............. #.................+ #.................# wie#..###....####....# #.Y###########....# #.................. #......... #................. .........o##... #...################ o   orc (wandering) ##### wiX70o.wiUowi4==4.0 (11wiwi% _The orc shouts!yit#.###############....###...##.##...##....##.................#.#.......+.#.......#.#..###....####....##..###########....##..Y................#.###.##..o.####...#####################+ ###o.yiyil9--5.0 (1.0)yi\yi'yiP5##############....##.yiP\#...##.##...##....##.#.................#..#...+.#...#.#..###....####....##..###########....##.yiQ#....................#.####.##.yiCQ{#.......o..####.yioQ#...#################.#####yiQB+. #.yiQ #.yiR'# yi:o.--6Poisonous Vapoursyizi=#...##.##...##....##.#.................#..#.+.#..#.#..###....####....##..###########....##.#....................#.###'#....Yo##..#..........####.#...#################.#####+. #.#.### 8-=7zi/>ziA8 _The orc hits you with a +0 dagger.{ib;8{i;f{i!i _You barely miss the orc. The orc closely misses you.{iA= {i>> X9=9 (0.9{iG {idL O _You closely miss the orc.|i1j  You hit the orc.|i2t~  The orc is heavily wounded.|iu'9.8|ii~|i: _The orc hits you but does no damage.}i&j )You headbutt the orc!}ib(}i =880.8 (1.0Poisonous Vapours}i}iG _You kill the orc!}i3s }it }it }i|x }i{ }i{ }iy }i }i[ n}i }i% }i\ }i֕ ,}iٖ }ix }iȜ }iE }i }ii }i }i_ }i }i }i }i̬ }iy }i^ }i }i }i3 }i# }i B}i }i }i }i޿ }i }in ,}i }iZ }i9 }i }i }i }i }i* }i }i }i }iY }iF }iM }i }ia }i }i  ...........##.........+#.......).# # +.........# .# #.........# <.# #############....##...# }i ...##.##...##....##...## # .................#.....# #..... ................Y'.....# #...-955.0) .................#.....# +... ..###....####....##....# #... ..###########....##...## #).. }i ......................####+#... .................###'###...#.....  .....)...........##...##...#.....}i6   .........##......##........#.....  ..#################........'.<...}i ^  _You open the door.}i Y _Found a stone staircase leading up.~ic3~iOf~ik~il~iq: _~ir@  There is an open door here.~i'u~iu _~iv~ix~i!{~i{~iz|~i<~~i0,~i~iɕB~iP~i,~i~iW~i~i~i~in7 _You open the door.~i3~iw~i @  There is an open door here.~ia _~i~iX~i~i~iv~iǽ~i~i~i ~ig~ik~i~i!X~ia~i1~i.~i~i,~i,~i~i~i}~i~i~i~i"  ######  #.....  #....  #....  ~i-.##+##..# #####  ###...#  )......Y.......# -415.8 (20 ..♣♣...........#  ♣.♣..........#  .........##...### ~i ....♣.....##...######## #.........#.....# ##..#.....# .....#....#.....# #.........+....'.....#~io~i!+6.8 (21~iQ ~iWG _Found a falchion.iNIiQiFTiZBiJ\,i^i `ibi:ci|dieihihiiimioi\piqi#titiuiuixiiyiiikiioA _You now have 138 gold pieces (gained 18).iRiiiX i2 i iM i| Xi i i i< i i ,i' i i i1 i! i3$ i( Bi2 i7 Bi8 i; i< i< i9? iA i5B i>C iE iG iH iI iRK iL irM iN iuP iR iR iT iV iX ,iY i[ i^ iU_ i` ib ie ike ig ii iKl il im io ir i-s itt iw i{ ,i| i 7 _You open the door.i 3i i @  There is an open door here.i iR  _i i i% i i niS `  You see here a +0 falchion.i۫ i  _i Xiz i Bi iI in i il i i #......>...#......... ..... #........ #...... #....... #..... ##...#.. #...##... ###..###...########... #..........#.......... #....Y.....#..........63.8 (47 #..........#..........#######.##'##..####### #.#.........####... #...).............. #.....♣♣...........  #.....♣.♣..........  #.i^ ..........##...##  #.....♣.....##...## 4.8 (48iV 9 _Found an escape hatch in the floor.i*i.The floor.iQi_#.... Edanham the Mimic..>...#.... Felid..... ..... #.... Health: 29/29 ========================.... #...... #.... Magic: 6/6========================... #..... ##... AC: 7Str: 12#.. #...##... EV: 9Int: 14###..###...########... SH: 0Dex: 15#..........#.......... XL:  5 Next: 48% Place: Dungeon:4#....Y.....#.......... Noise: ---------  Time: 2464.8 (48.0)#..........[3ic3m#.......... -) Horns#######.##'##..####### Cast: Poisonous Vapours#.#.........####... Yak #...)..............#.....♣♣........... #.....♣.♣.......... #...........##...## #.....♣.....##...##  _Found a falchion. _You now have 138 gold pieces (gained 18). _You open the door. _There is an open door here. _You see here a +0 falchion. _Found an escape hatch in the floor.i^3iii iɺ i i i\ i i 4i iH Xi ,i( i_ %  i There is an open door here.i K _i i? Bi iG i i' i}" i$ iF% i"& i * i+ i+ i- i&/ i1 iq1 i2 i;7 @  There is an open door here.iG9 i7:  _i; i = i? i? iA iC iGF iF iG iJ iP  You encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.i7Z ########################...........#.........#.......>.....'.........#............#.........#.....iZ "..#.........#K......Y...#.........###...###..###...###...### ###..###...##.#..........#.....i)[ #..........#.#..........#K   kobold (missile, wandering)#######.##'##..##### #.#.........####.iZ[ d #...)............i<^ Z.81.8 (17Kil im 22.8 (18 _iTu ixz il ############### ...........#... i .....>.....'... ...........# ...........# .......Y...# #K..###..### # ###..# #..... #...... #....... #######.# i5#.#... #...)i}{ ############### ...........#... .....>.....'... ...........# ...........# .......Y...# #K..###..### # ###..# #..... #...... #....... #######.# #.#... i+|@#...)iiIii|] _A kobold is nearby!i##w.#.#.>.....'...#..#.#...#.#....#.###K..###..###...###...## #. ###..###...# #..........# #..........# #..........#w  [m dart slug (asleep) #######.##'##..K   kobold (missile, wandering) #.#.........#### #...).K.wi}w3.0)ip _You encounter a dart slug.iS##.#.#.w....>.....'.#.#.#.#.#.#..##...###..###...###... #K. ###..###...#. #..........## #..........# #..........# #######.##'##.. #.#... #...)iq.K ````The dart slug launches a dart at you.i-....iQ[8-=4ih C _The slug dart hits you.iG+~#.#..w....>.....'..#..#..#..##...###..###...###... #...###..###...i+  #K..#..........# #...#..........#'...#..........#.#...#.##'##..#+##.. #.#. #...)iM< KK)The kobold shouts!iD ((The kobold throws a dart. The dart hits you!i/..i=========-====5Poisonous VapoursPois Yak i3iQ _You are poisoned.i.#.w....>.....'.#.#.#.##...###..###...### #...###..###... #K..#.# #...#.# '...#.# .#...#######.##'##.. #+##..# #.#. #...)K.iGb  You feel very sick.in ```The dart slug launches a dart at you.i6P..YiW85---=---6Pois iCiqFO _The slug dart misses you.iE ########################...........#w....>.....'............#.........##...###..##..iF . #.K.###..###...###### '...#..........#.... .#...#######.##'###+##..# #.#..#iI 6K.iI G.wiP iQ B4----iQ I----7inX ia\ $ _You feel sick.i .#.>.....'.w.#?.#.#.##..K###..###...###.. #...###..###.... #...#.# #...#.# '...#.# .#...#######.##'##.. #+##..# #.#.  Found a scroll of teleportation. You feel sick. The kobold throws a dart.2--=8i i J _The dart misses you.iu[4K.ih{  You hit the dart slug but do no damage. You feel sick.iLm ``The dart slug launches a dart at you.i>Y.i^1--9i^e _The slug dart misses you.iЋ %  You hit the dart slug.i?  The dart slug is moderately wounded.You feel sick. The kobold barely misses you.iI o20--90.7 (0.9i; iM A _The dart slug bites you but does no damage.iP .  You headbutt the dart slug!i K   kobold (missile)  You kill the dart slug!iW-50=1.7 (1.0iiL _You feel sick. The kobold hits you but does no damage.io $You headbutt the kobold!i% You kill the kobold!i)$19iD*-1-2.6 (0.9Poisonous Vapoursi/if2$ _You feel sick.i- ########################................#.......>.....'......#?.##...###..###...###.. #...###..##.Pois Yak ##..##...)....... ii]I8=--iN--3.6 (1.0ii ia _You feel sick. _You feel sick.  You now have 146 gold pieces (gained 8).  Things that are here:  a +0 dagger; 4 poisoned darts  ia 7=--4.6 (2Yak ibi][ _You are no longer poisoned.i@IiGe8iJ,iOBiOiQ,i.TiUV,iWiZiZS9=iI\i^,ibBidivf,iahixjij_20==i]lizn,ioiqiriMsi(v,i2wiFyiyk21==i{i0niii_ii iHj2==ii"iii0i}iܕii>iii#3ieE==ii,iIii,iFii&iڨibiҬiN4=iiiiqiBikiii̾,iiiDipD5=iiiiDi),ii,iiiVh6==iViiXiii iil,iFiiR7==i ii,i9i*,iLiiiGiiHR8==ifi&i i iJ i i iq i iR i i2 i h9==i i 1 _HP restored.ihg |=ik Bipv x _t - 3 scrolls of teleportation (gained 1)i z        #.# iz   #............>.....'   #.#   #............#   #)..#549.6 (55.0)   #......##...###..###   #......##...###..   #.......#...#....  #.......#...#....  iA{ p#.......'...#....  #.......#...#######   #..[.##+##..# #.#   #...)i{ !iO iC ,50.6 (56ii i= K _Found a tower shield.iYZ 3i[[ iPb im  ####################..................>.....'......#......)##...###..##0.0)#...#...#.......##...>#  #.... iw i/} *1.6 (1iА Q _Found a stone staircase leading down.i%iii iiG,i;i,i8ii6ii i#ir&,i'i*i,id,i-ia1@  There is an open door here.i3i 4 _i5i88i(:iZ:i;i=i?,iAiEiGiHiHi/MiDO,iPiRiU,iWi#Yi[,i[]i`@  There is an open door here.icic _i^eihij,ilixo7 _You open the door.i|qiqi*siw@  There is an open door here.ieyiy _izia}i_iiiōi,ii~i—,iQiR  There is a stone staircase leading down here.ii _iiXiqiiqiXR  There is a stone staircase leading down here.iʫi  _iiii7i4iϱi,i,i?,iiֺ@  There is an open door here.iig _ #.......#...#..........# #.......#...#..........# #.......'...#.......... #.......#...#######.##' #..[.##'##..####.#...... i#...>##.##.....#...).... #....#ß.ß#.....#.....♣♣. #....##.##.....#.....♣.♣ #....##Y##.....#........79.6 (28.0) #....#ß.ß#.....#.....♣.. #....##.##....#### #....##.##....# ## #....#ß.ß#.....  #######.# #.... #.# #... .). i]]+..... #.iiq,80.6 (29iPiC _Found a mace.i i i{,ii8i,i",i ,i4!i!i"i$i&,i'i)i*i+i+i.i/i/iB1i2i4i4i6iN  You see here a +0 mace. _iUPi^Q,iQisSiT,iUiWiWiBXiXi]i]i"^i^i`igaiaibiciAdipdi*eiiXik7 _You open the door.iPm3icniq@  There is an open door here.iGtit _ivixiz,iW|iiiiNii{,iiٕiriiiiʝ,ifiyi,iijiiPiiii7ii,ii/iݹic@  There is an open door here.ii _iii&iIiiiJixiii,iii?iviQi@  There is an open door here.izi _iiii3i.iFiii.iiu,iZi7 _You open the door.iR3i<iopen the door. _There is an open door here. _You open the door.  There is an open door here. _i(:#..........##......##.......#...#################.......##### ##...##.......'. #....#........#....... #....#.......##...## #....#.......####### #....#........# .. #..[.#........# #... #.Y#.##...## #629.6 (4#.....########## #....#...### 30.6 (50 _There is an open door here. _You open the door. _There is an open door here. _Found a robe.iZ 3i]] if i?k Bik i]l iKn ivz Biz i{~ ,i iQ 7 _You open the door.i! ij i< i& @  There is an open door here.iq i  _i i i i# i i i iӗ ip i i i i͜ i i] i is iϣ 7 _You open the door.i i i iS @  There is an open door here.iڮ 5 _iE i i ,i^ i1 i i i i2 i i; iS i4 i iM i i i i i= i il Bi i i. i i i i, i i\ iB i i i i ,i i i   You encounter a gnoll. It is wielding a +0 whip.i$ M #.##..###....#### #... #..########### #... #.......#.... #.......#....## ##.....)......#...... #..........##.#...... #...############i #......#########...##......Y......#....#.........#....#....##.ß####.....#....#.... ##.....#....#....j.. #.....#..[.#......#...####+#..#.## j   gnoll (asleep).#...#.....#######...#.....#i Q#...#.....#i -53.6 (23i{ 24.6 (24 _iii{ i$ Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is increased.c - (You have sharp claws.)ib d - (You have razor-sharp teeth.)e - You have supernaturally acute vision. (SInv)f - (You are covered in fur. (AC +1))g - (Your paws help you pounce on unaware monsters.)h - You are incapable of wielding weapons or throwing items.i i - You cannot wear armour.j - You gain extra lives every three experience levels.k - [You will be covered in thick fur. (AC +2)] XL 6  l - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. iS il ib #.##..###....####. Edanham the Mimic#... #..###########. Felid#... #.............. Health: 29/29 ========================#.... #.............. Magic: 6/6========================i P#....## ##.....)........ AC: 7Str: 12#...... #..........##... EV: 9Int: 14#...... #...############ SH: 0Dex: 15#......#########...##... XL:  5 Next: 51% Place: Dungeon:4i #......Y......#....#.... Noise: ---------  Time: 2654.6 (0.0)#.............#....#.... -) Hornsi# T###.ß####.....#....#.... Cast: Poisonous Vapours#.. #.....#....#.... Yak j.. #.....#..[.#....iX W..#...####+#..#.## j   gnoll (asleep).#...#.....######ir #...#.....##...#.....# _Found a robe. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You encounter a gnoll. It is wielding a +0 whip.i i i' i im9  #.##..###....####   #.... #..#   #.... #   #.... #   #....##+##.....)   #.......#.##   #......##...  i9? #......#...##   #.#....#   #.......#....#   ###.ß####.....#....#   #... #.....#....#   j... #.....#..[.#  #...# #...####+#..#.  ..# #...#.....  ..# #...#.....#   #...#...i: ..#iB@5.6 (1iHiJi   #.##..###....   #.... #..   #.... #   #.... #   #....##+##.....)  #.#.##   #......##...   #......#...##   #.#....#   #.#....#   ###.ß####.....#....#   #... #.....#....#   j.... #.....#..[.#   #...#. #...####+#..#.  #...#.. #...#.....  #..# .. #...#.....#   #...#.....#i ;6i iş i;iDA broken pillar. A ruined and crumbled stone pillar. It can be dug through. A suitable weapon or spell can reach past it. _________________ “Now Absalom in his lifetime had taken and reared up for himself a pillar,  which is in the king's dale: for he said, I have no son to keep my name in  remembrance...”  -KJV Bible, 2 Samuel 18:18.iiz #.##..###....### Edanham the Mimic  #.... #..########## Felid  #.... #............ Health: 29/29 ========================  #.... #............ Magic: 6/6========================  #....##+##.....)...... AC: 7Str: 12  #.......#..........##. EV: 9Int: 14  #......##...########## SH: 0Dex: 15  #......#########...##. XL:  5 Next: 51% Place: Dungeon:4  #....Y........#....#.. Noise: ---------  Time: 2656.6 (1.0)  #.............#....#.. -) Hi?orns  ###.ß####.....#....#.. Cast: Poisonous Vapours  #... #.....#....#.. Yak  j.... #.....#..[.#..  #...#. #...####+#..#. j   gnoll (asleep)  #...#.. #...#.....####  #..# .. #...#.....#  #...#.....# _Found a robe. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You encounter a gnoll. It is wielding a +0 whip.i3i@ii ? #.... #..######  #....# #...........  #....# #  #....##+##.....)  #............##  ###...#########  #......#########...  #.............#....  #.#....#  ###.ß####.....#....#  #...# #.....#....# j....ß #.....#..[.# #...#.. #...####+#..# ..ß #...#.....###  #..# .... #...#.....#  ... .#..ß#...#.....#  #..#####'##i Q7iU i  #....# #..........  #....# #  #....##+##.....)  #............#  ###...######  #......#########...  #.............#....  #.#....#  ###Yß####.....#....#  #...# #.....#....# j....ß# #.....#..[.# #...#..# #...####+#. ...ß #...#.....#  #..# ....##...#.....#   ... .#..ß#...#.....# #⌠.# .###..#####'##  #..'.....i%*t8Poisonous Vapoursi# 3ia i? iJ  #....# #  #....##+##.....)  #........  #......##...######  #......#########... ix #.............#....  #.............#....  ###.ß####.....#....  #Y..# #.....#.... iـ%#j....ß# #.....#..[. #...#..# #...####+#. i.ß##...#.....#  #..# ....##...#..... i= ... .#..ß#...#.....# #⌠.# #⌠.###..#####'i##  #.. . #..'.....  #..#.###.#iiH%9iiRix   #....##+##.....)  #........  #......##...######  #......#########..  #.............  #.............#  ###.ß####.....# i P###...## #.....# #jY...ß# #.....#..[  #...#..# #...####+# .ß##...#....  #..##...#.....i0 }  ... ..#..ß#...#..... ih #⌠.# .#⌠.###..#####'  #.. g#. . #..'.....# g   goblin (asleep)i   ... .. ##..#.###.#  ####.###.#ii&60iiq _You encounter a goblin. It is wielding a +0 club.ihS  The helpless gnoll fails to defend itself.  You hit the gnoll.i}& j#j    The gnoll is moderately wounded.=1i:#i4t _The frigid air chills the gnoll. The gnoll closely misses you.if G )  You hit the gnoll.il #g   goblin (asleep)i r82.5 (0.9Poisonous Vapoursik [##i” I _You kill the gnoll!i  ) #....... #......# #......## #........ #...... ###.ß# ip ###...##  #)Y...ß# [ #...#..#  #...#...ß# #..#..... ... ..#..ß# #⌠.# .#⌠.### i ^#.. g#. .  ... .. #iG H ) #....... #......# #......## #........ #...... ###.ß# ###...##  #)Y...ß# [ #...#..#  #...#...ß# #..#..... ... ..#..ß# #⌠.# .#⌠.### #.. g#. .  ... .. #i i s _A goblin is nearby!i...#..........##...######...#########..i\...........#.......##.ß#######...## )....ß[#.Y.#..# #...####+##...#...ß##...#.....#.....#... ..#..ß##⌠.# .#⌠.###..#####'#iv.. g#... #..'.....# ghobgoblin (asleep)... .. ._##..#.###g   goblin (asleep)i.#.. g# .#### i) g.  You encounter a hobgoblin.Found a hide-covered altar of Uskayaw.i6g.i_ggi5==3.5 (1.0im##_iP _The hobgoblin shouts! The goblin shouts! You hear a shout!iC##...######....#########.............#...##.ß#######...## )....ß#[##...#..# #...####+##..Y#...ß##...#.....#.....#... ..#..ß#⌠.# g#⌠.###..#####'#.. .#... #..'........ g. ._##..#.###.#.. .# .#####.#⌠ ## ....+i'g.iu6g.i,i[K---4Poisonous VapoursinD##iii)Ge #......#########... i H$#.............#.. #.......#. ###.ß####.....#. ###...## #.....#. #)....ß# #.....#..[ ##...#..###...####+#. #...#...ß##...#..... iH#..#Y....##...#.....# #...#.g#..ß#...#.....# #⌠.#⌠.#⌠.###..#####'## #..#.g#...##..'.....#  ....... ._##..#.###.#iH .#..#..# ..#####.###.#  #.#⌠.#⌠.# ## #.###.#  . .#.. #.....+ iII1#+#####iK5g.iSiGTO=--5iZ\#_i]= _The goblin hits you but does no damage.i"Kj )You hit the goblin.i0N oYou kill the goblin!i]O6g.iW#o   orcg   hobgobliniZ,6.4 (0.9ia[##_ino _You encounter an orc. It is wielding a +0 whip.i| t †You headbutt the hobgoblin!i 8o.iҌ n###i m97.3Poisonous Vapoursi& i M _You kill the hobgoblin!iN.......#.##.ß#######...## )....ß[##...#..###...####+##...#...ß.....##..#.....#...#Y)#..ß⌠.#⌠.#⌠.###..#####'#..#..#...##..'.....# ....... ._##..#.###io.#..#..# ..#####.#⌠.#⌠o# ##  #. .#.. #.....+##+#####iŰ7o.ii4-8.3 (1.0iJ7#iv _You see here a hobgoblin corpse.i;##.ß#######...## #)....ß[##...#..###...####+##...#...ß.....###..#.....##...#†)#..ß⌠.#⌠Y#⌠.###..#####'#..#..#...##..'.....# ....... ._##..#.###.#..#.o#...#####.#⌠.#⌠.#⌠.##  #. .#.. .. #.....+iy#..# #+##### ...#. ß#i 7o.iib-9Poisonous Vapours _i[##_i!i0 ##.ß#######...## )....ß[##...#..###...####+##...#...ß##...#.....###..#.....##...#†)#..ßiU1 #⌠.#⌠.#⌠.###..#####'#..#.Y#...##..'.....# #......o..._##..#.####.#..#..#...#####.#⌠.#⌠.#⌠.##  #. .#.. ..ß #.....+##.## #+##### ...#. ß##.. #. #ii@ D=70i2C J#_iFF : _The orc hits you but does no damage.ikL )  You headbutt the orc!iDt@#i>w{61=1.2 (0.9Poisonous Vapoursi~8_iG _You kill the orc!i8  You encounter a goblin. It is wielding a +0 club. ###...## #.....#....# #)....ß# #.....#..[.# ##...#..###...####+#. #...#...ß##...#.....## ##..#.....##...#.....#  #...#†)#..ß#...#.....#  #⌠.#⌠.#⌠.###..#####'##  ##..#..#...##..'.....#  #......)Y.._##..#.###.#  #.#..#..#...#####.###.#  #.#⌠.#⌠.#⌠.## #.###.#  #...#i9;[39;49m..#..ß #.....+  ##..#.. ..## #+##### #..g#. .ß#g   goblin (wandering) ##.. #. ##  . 0ia--2.2 (1 _#i' R   #)....ß# [ ##...#..## #...#...ß# ##..#.....##  #...#†)#..ß  #⌠.#⌠.#⌠.##  ##..#..#...#  #......)Y.._#  #.#..#..#...#  #.#⌠.#⌠.#⌠.##   #...#..#..ß   ##..#.. ..##   #..g#. .ß#  ##.. #. ##  .i:{   #)....ß# [ ##...#..## #...#...ß# ##..#.....## i; #...#†)#..ß  #⌠.#⌠.#⌠.##  ##..#..#...#  #......)Y.._#  #.#..#..#...#  #.#⌠.#⌠.#⌠.##   #...#..#..ß   ##..#.. ..##  #..g#. .ß#  ##.. #. ## .iN--iE iM ] _A goblin is nearby!i ###...## #.....#....#. #)....ß# #.....#..[.#. ##...#..###...####+#..# iB#...#...ß##...#.....# ##..#.....##...#.....#  #...#†)#..ß#...#.....#  #⌠.#⌠.#⌠.###..#####'##  ##..#..#...##..'.....#  #......).Y._##..#.###.#  #.#..#..#...#####.###.#  #.#⌠.#⌠.#⌠.## #.###.# i #...#..#..ß #.....+  ##..#.. ..## #..g#. .ß# ##...#..i## .. ß# i3 __iFZiH[iD\iBhilh  A goblin comes into view.it ###...## #.....#....#. #)....ß# #.....#..[.#. ##...#..###...####+#..#. #...#...ß##...#.....# ##..#.....##...#.....#  #...#†)#..ß#...#.....#  #⌠.#⌠.#⌠.###..#####'##  ##..#..#...##..'.....#  #......)..Y_##..#.###.#  #.#..#..#...#####.###.#  #.#⌠.#⌠.#⌠.## #.###.#  #...#..#..ß #.....+  ##..#.....# #..g#...ß# g   goblin (wandering)[39iv0;49m ##...#..## #.....ß# 0i~iÃ14.2 (1 _i[#_ii>  ###...## #.....#....#.   #)....ß# #.....#..[.#.   ##...#..###...####+#..#.#   i #...#...ß##...#.....#   ##..#.....##...#.....#  #...#†)#..ß#...#.....#  #⌠.#⌠.#⌠.###..#####'##  ##..#..#...##..'.....# i #......)...Y##..#.###.# i  #.#..#..#...#####.###.#  #.#⌠.#⌠.#⌠.## #.###.# ic  #...#..#..ß #.....+  ##..#..... #..g#...ß#  ##...#..## iu #.....ß# g.iV i %5i z _There is a hide-covered altar of Uskayaw here.i Z  You bow your head before the altar of Uskayaw.iZ/  --more--iUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religionic i8z i  ###...## #.....#....#... Edanham the Mimic  #)....ß# #.....#..[.#... Felid  ##...#..###...####+#..#.# Health: 29/29 ========================  i؇ _#...#...ß##...#.....##### Magic: 6/6========================  ##..#.....##...#.....#AC: 7Str: 12  #...#†)#..ß#...#.....#EV: 9Int: 14  #⌠.#⌠.#⌠.###..#####'##SH: 0Dex: 15   ##..#..#...##..'.....#XL:  5 Next: 61% Place: Dungeon:4 i   #......)...Y##..#.###.#Noise: ---------  Time: 2675.2 (0.0)   #.#..#..#...#####.###.#-) Horns   #.#⌠.#⌠.#⌠.## #.###.#Cast: Poisonous Vapours  #...#..#..ß #.....+Yak  ##..#g....## #+#####  #...#...ß#g   goblin (wandering)  i- ##...#..##  #.....ß#  _You kill the orc! _You encounter a goblin. It is wielding a +0 club. _A goblin is nearby! _A goblin comes into view. _There is a hide-covered altar of Uskayaw here.  You bow your head before the altar of Uskayaw.i 3i i . _i}  #)....ß# #.....#..[.#  ##...#..###...####+#..#   #...#...ß##...#.....###  #..#.....##...#.....#   #...#†)#..ß#...#.....#   #⌠.#⌠.#⌠.###..#####'##  #..#..#...##..'.....   #......)..._##..#.###.#   #.#..#..#.Y.#####.###.#   #.#⌠.#⌠.#⌠.## #.###.#   #...#..#..ß #.....+   ##..#g....## #+#####  i~;  #...#...ß#  ##...#..##  #.....ß#  # ..## i8g.i3#iM6.2 (1Poisonous Vapours _iZihi?ii#ii] #...#..###...####+#..#  #...#...ß##...#.....### ##..#.....##...#.....#   #...#†)#..ß#...#.....#  #⌠.#⌠.#⌠.###..#####'## #..#..#...##..'.....  #......)..._##..#.###.#  #.#..#..#...#####.###.#  #.#⌠.#⌠.#Y.## #.###.#  #...#.g#..ß# #.....+  ##..#.....## #+#####  #...#...ß#   ##...#..##  #.....ß i^ # #...##  ## iiXggik-=7i _The goblin hits you but does no damage.  There is a fountain of clear blue water here. _The fountain briefly ripples from your approaching presence.i4 "  You hit the goblin.i> )  The goblin is heavily wounded.The frigid air chills the goblin.i7G @#iK c8Poisonous VapoursiQ 7_iT J _You kill the goblin!iR7i7iH9i?=i?i,i\  You see here a +0 club.ii _iZ i iYiiiiii$i\iuiici i"i"i#i%i'i+(i)i'+i-ia-i.i1i3i4i4iq8i9i-:i:i<i=i7>i>iBi@CiCiKDiFiGiWGiGiHiIi=JiJiLiLi+MiMiNiP,i QiNRiqSiSi9TiUi1WiWigXi\i]i]iX^ij`ia,ibidi>f,ilgi@ii6kikiliqisiSsiti~iiЀi ii,iiikiiCii7,iiЖiV,iiiBiiݪiǮixi̲ii޷ikiӺiiii,iyi)i!iiiiUiii<iii i@iii>i&iniiPi,ixiiiii3i5i}iii,ii_iOiiHi@i  You open the door.  You encounter a goblin. It is wielding a +0 dagger.i6q ##.##.............. #.##.............. #.. ß.ß#.............. #... #.##..###....####. #.... #.##..###########. #....#ß.ß#.............. #....##g##.............. #....##'##.....)........ #......Y#..........##...- #......##...############ #......#########...##...Poisonous Vapours #.............#....#.... #.............#....#....i ###.ß####.....#....#.... g   goblin (asleep) ###...## #.....#....#.... i#)....ß# #.....#..[.#.... ##...#..###...####+#..#.##iF*1720.2 (42.0)it,L-1.2 (43 _i3i6i4R ß.ß#...##.##...### #.# ß.ß#............. ....#....##.##..############....#ß.ß#....##g.iS#....##Y##.....).......#..........##....##...############..#########...##......... ###.ß#####...#. #)....ß# #.....#..[.#....iYiLZ02.2 (1.0)i_ibQ _There is an open door here.i )The helpless goblin fails to defend itself.  You headbutt the goblin!i o#iI r23.1 (0.9Poisonous Vapoursi # _You kill the goblin!il iRemove which piece of jewellery? Talismans (go to first with %)  b - a rimehorn talisman (worn)[?] describe selected [!] unequip|remove[tab] equip|unequipiiiß.ß#...##.##...##. Edanham the Mimic##.##.............. Felid#.##.............. Health: 29/29 ========================#.. ß.ß#.............. Magic: 6/6========================#... #.##..###....####. AC: 7Str: 12#....##.##..###########. EV: 9Int: 14#....#ß.ß#.............. SH: 0Dex: 15#....##)##.............. XL:  5 Next: 62% Place: Dungeon:4#....##Y##.....)........ Noise: ---------  Time: 2723.1 (0.0)#.......#..........##... -) Horns#[i40m......##...############ Cast: Poisonous Vapours#......#########...##... Yak #.............#....#....#.............#....#.... ###.ß####.....#....#.... ###...## #.....#....#.... #)....ß# #.....#..[.#.... You open the door. _You encounter a goblin. It is wielding a +0 dagger. _There is an open door here.  The helpless goblin fails to defend itself.  You headbutt the goblin! _You kill the goblin!iiP  Okay, then.iii. _iiCURead which item? i۵yScrolls  g - a scroll of fog  t - 3 scrolls of teleportation i3 i - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedig i2k Jß.ß#...##.##...##. Edanham the Mimic##.##.............. Felid#.##.............. Health: 29/29 ========================#.. ß.ß#.............. Magic: 6/6========================#... #.##..###....####. AC: 7Str: 12#....##.##..###########. EV: 9Int: 14#....#ß.ß#.............. SH: 0Dex: 15il I#....##)##.............. XL:  5 Next: 62% Place: Dungeon:4#....##Y##.....)........ Noise: ---------  Time: 2723.1 (0.0)#.......#..........##... -) Horns#......##...############ Cast: Poisonous Vapours#......#########...##... Yak #.............#....#....#.............#....#.... ###.ß####.....#....#.... ###...## #.....#....#....il # #)....ß# #.....#..[.#....  _You encounter a goblin. It is wielding a +0 dagger. _There is an open door here.  The helpless goblin fails to defend itself.  You headbutt the goblin! _You kill the goblin! _Okay, then.i}u m  Okay, then.i@} i . _iIIiRiKi9P _iiiii3isidiiiiiiiiii iiUiiLiiB iYXii,iiiL,iXiidiii+i%ii i i!i!"i"i#i&%il%i%i'i(i(i6)iZ*i<+iw+i+i,i-i.i.i/iQ0i0i0i3i3i3iN4inN7 _You open the door.iOi#PiPi}Ti#UigUiUiYi&ZipZiZiT^i%_ix_i_ici.dididihik,illioipiZpipisi?uiuivi-zi{i{i}iz~i,i#iii2iDiiii׉iiMii}iƓ,iQiXikiniÚisiNBiiȥiii(iǫi!i]iiqiY,ii!im,iniMi,iFi.i,iiii+i-iiiiiiH,iiii#igil@  There is an open door here.ii` _i,iii}iii iiiiGiiiBi7 _You open the door.i;x  You encounter a goblin and a ball python.i{##..#.....##...#.....#  #...#†)#..ß#...#.....#  i#⌠.#⌠.#⌠.###..#####'## ##..#..#...##..'.....# ......)..._##..#.###.# i^.#..#..#...#####.###.# .#⌠.#⌠.#⌠.### #.###.# i .#...#.)#..ß# #.....+ .##..#.....## #Y##### i.##...#...ß##)....g.S..# .###...#..###.........## Poisonous Vapours .# #.....ß# ########### .# ###...## .# ####.ß####g   goblin (asleep) .###........#S   ball python (constriction, asleep) ............# #############iC074.1 (51.0)i+5.1 (52iR _Found a club.i4Q _There is an open door here.i #...#†)#..ß#...#.....# #⌠.#⌠.#⌠.###..#####'## #..#..#...##..'.....# .....)..._##..#.###.# #..#..#...#####.###.# #⌠.#⌠.#⌠.### #.###.# #...#.)#..ß# #.....+ ##..#.....##..#'#####.# ##.ß##)...Yg.S..# ####.........## # #.....ß# ########### # ###...## # ####.ß#### ###........# ...# ############ i ip 76.1 (1.0) _in 7_i# i| )  The helpless goblin fails to defend itself.  You headbutt the goblin!iE #S   ball python (constriction, asleep)i -37i 9#i J _You kill the goblin!i#...#†)#..ß#...#.....# ⌠.#⌠.#⌠.###..#####'## ..#..#...##..'.....# )..._##..#.###.# ..#..#...#####.###.# ⌠.#⌠.#⌠.### #.###.# ...#.)#..ß# #.....+ ..#.....##..#'#####.# ...#...ß##)....Y.S..# ...#..###.i ##  #.....ß# #  ###...## .# # i]i;%8i67#im _You see here a +0 club.iA r#†)#..ß#...#.....# .#⌠.#⌠.###..#####'## #..#...##..'.....# )..._##..#.###.# #..#...#####.###.# .#⌠.#⌠.### #.###.# #.)#..ß# #.....+ ..#.....##..#'#####.# ...#...ß##)....)YS..# ...#..###.## #.....ß# # ###...## i `.# # ig i ,9 _i 6_i0 iC †The helpless ball python fails to defend itself.  iԸ$You headbutt the ball python!iK#ik80.0 (0.9Poisonous Vapoursi7#iO _You kill the ball python!iiDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations iV: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesi------------------------------------------------------------------------ J.RELIGION ------------------------------------------------------------------------ There are a number of gods, demons and other assorted powers who will accept your character's worship, and sometimes give out favours in exchange. You can use the '^' command to check the requirements of whoever it is that you worship, and if you find religion to be an inconvenience you can always renounce your faith (use the 'a' command - but most gods resent being scorned). Further details can be seen with '!' while in the '^' screen. To use any powers which your god deems you fit for, access the abilities menu via the 'a' command; god-given abilities are listed as invocations. Many god abilities can be 'Q'uivered in order to trigger via the 'f'ire or autofire interface. Depending on background, some characters start out religious; others have to pray at an altar to dedicate themselves to a life of servitude. There are altars scattered all over the dungeon, and there are rumours of a special temple somewhere near the surface. At an altar, you can enter a god's service by pressing < or >. You'll first be given a description of the god, and then be asked if you really want toi{i "iC join. To see a list of the standard gods and which of their altars you've seen in your current game, press 'Ctrl-O'. You can also learn about all gods by pressing '?/G'.i}yfNote that some gods are picky about who can enter their service; foriPV  example, good gods will not accept demonic or undead devotees.i  iPb If you would like to start the game with a religion, choose your backgroundiiSi H  from Berserker, Chaos Knight, or Cinder Acolyte.i iҪ i#i------------------------------------------------------------------------ K.MUTATIONS ------------------------------------------------------------------------ ipMThe Dungeon contains many sources of mutagenic radiation and magical contamination, which may cause your character to gain semi-permanent mutations if affected. You can use the 'A' command to view a list of any mutations that you have acquired. Individual mutations can be examined iniefurther detail by pressing the letter they are labelled with. iMany mutations are actually beneficial to your character, but there are plenty of nasty ones as well. Some mutations have multiple levels, each ofiՒ i which counts as a single mutation. Miscasting spells will cause magical contamination, which in turn can causeih jMjoin. To see a list of the standard gods and which of their altars you've iscreen. To use any powers which your god deems you fit for, access the abilities menu via the 'a' command; god-given abilities are listed as invocations. Many god abilities can be 'Q'uivered in order to trigger via the 'f'ire or autofire interface. Depending on background, some characters start out religious; others have to pray at an altar to dedicate themselves to a life of servitude. There are altars scattered all over the dungeon, and there are rumours of a special temple somewhere near the surface. At an altar, you can enter a god's service by pressing < or >. You'll first be given a description of the god, and then be asked if you really want to join. To see a list of the standard gods and which of their altars you've seen in your current game, press 'Ctrl-O'. You can also learn about all gods by pressing '?/G'. Note that some gods are picky about who can enter their service; for example, good gods will not accept demonic or undead devotees. If you would like to start the game with a religion, choose your background from Berserker, Chaos Knight, or Cinder Acolyte. ikThere are a number of gods, demons and other assorted powers who will i5accept your character's worship, and sometimes give out favours in exchange. You can use the '^' command to check the requirements of whoever it is that you worship, and if you find religion to be an inconvenience you can always renounce your faith (use the 'a' command - but most gods resent iMbeing scorned). Further details can be seen with '!' while in the '^'itkM------------------------------------------------------------------------i)i Finally, the ':' key allows you to hide the path of your spell/wand/missile. ------------------------------------------------------------------------ J.id RELIGIONi0 ZMsensible at times), you will be asked for confirmation.i\iAc i ]  are altars scattered all over the dungeon, and there are rumours of ai ikB  special temple somewhere near the surface.i'Ri=ii  i+ b At an altar, you can enter a god's service by pressing < or >. You'll firstib be given a description of the god, and then be asked if you really want to join. To see a list of the standard gods and which of their altars you'vei$ _  seen in your current game, press 'Ctrl-O'. You can also learn about alli5/  gods by pressing '?/G'.i~i i   i iiY[ Note that some gods are picky about who can enter their service; foriRV  example, good gods will not accept demonic or undead devotees.iT i Z i   ik iYb If you would like to start the game with a religion, choose your backgroundieiJ i i ..#†)#..ß#...#.....#Edanham the Mimic .#⌠.#⌠.###..#####'##Felid .#..#...##..'.....#Health: 29/29 ======================== ...)..._##..#.###.#Magic: 6/6======================== .#..#...#####.###.#AC: 7Str: 12 .#⌠.#⌠.### #.###.#EV: 9Int: 14 ..#.)#..ß# #.....+SH: 0Dex: 15 i b..#.....##..#'#####.#XL:  5 Next: 63% Place: Dungeon:4 ...#...ß##)....)Y†..#Noise: ---------  Time: 2780.0 (0.0) #...#..###.........##-) Horns #.....ß# ###########Cast: Poisonous Vapours ###...##Yak ####.ß#### #........# .........# ##########You headbutt the goblin! _You kill the goblin! _You see here a +0 club.  The helpless ball python fails to defend itself.  i ]You headbutt the ball python! _You kill the ball python!i i i i1 i?1Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displi1ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesiȅ------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of items, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ ) weapons (use 'w'ield) i( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?scrolls(use 'r'ead) !potions(use 'q'uaff) /wands(use 'V' to evoke, 'Q' to quiver) =rings(use 'P'ut on and 'R'emove) "amulets(use 'P'ut on and 'R'emove) |staves(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)iN  iU %talismans(use 'P'ut on and 'R'remove) }miscellaneous (use 'V' to evoke, 'Q' to quiver) $gold(use 'g' to pick up) ======= ============= ================================================ There are several general keys for item management: d drop item; if you want to drop only some items from a stack (of arrows,for example), then press 'd' followed by a number and then the item's i' y slot key g pick up item from the ground (also with the comma key ',')  i0 m= reassign item slot (works also for spell slots and abilities) i ift show inventory - pressing the key of an item shows additional information { i) inscribe item (see Appendix 5. "Inscriptions") \ check list of already discovered items Item usage ======================================== You pick up items with the 'g'et or ',' (comma) command, and drop them with iRc  the 'd'rop command. When you are given a prompt like "drop which item?", if i[  you type a number before the letter of the item, you will drop that i2|_  quantity of the item (similarly when picking up). The same works if you iO@ a  want to pick up only part of a stack and there are several types of items i  i ^  on the square (so that they are shown in a list). When there is only a i;single stack of arrows and you want to pick up only some of them, use the ';' command. Note that picking up items from one square takes exactly one turn. However, dropping several items at once takes more turns. Typing 'i' displays your inventory (what you are carrying). When you are given a prompt like "Throw [or Wield, Wear, etc] which item?", you usually get a list of all available options. You can press '*' in case you want to wield something unusual. When the inventory screen shows "-more-", to show you that there is another page of items, you can type the letter of the i item you want, even if it is not visible, instead of pressing Space or Enter to see the next page. You can carry at most 52 items at once, and your item slot usage is printed at the top of the inventory screen.  iYou can use the adjust command (the '=' key) to change the letters to which your possessions are assigned. This command can be used to change spell or ability letters, too. Items like scrolls, potions, and some other types each have a i@^  characteristic, like a label or a colour, which will let you tell them isc  apart on the basis of their function. However, these characteristics change i>\ check list of already discovered items Item usage ========================================  i>You pick up items with the 'g'et or ',' (comma) command, and drop them with the 'd'rop command. When you are given a prompt like "drop which item?", if  i?you type a number before the letter of the item, you will drop that quantity of the item (similarly when picking up). The same works if you i~ ]{ inscribe item (see Appendix 5. "Inscriptions") i lM show inventory - pressing the key of an item shows additional information iwant to pick up only part of a stack and there are several types of items on the square (so that they are shown in a list). When there is only a single stack of arrows and you want to pick up only some of them, use the ';' command. Note that picking up items from one square takes exactly one turn. However, dropping several items at once takes more turns. Typing 'i' displays your inventory (what you are carrying). When you are given a prompt like "Throw [or Wield, Wear, etc] which item?", you usually get a list of all available options. You can press '*' in case you want to  iHiwield something unusual. When the inventory screen shows "-more-", to show you that there is another page of items, you can type the letter of the item you want, even if it is not visible, instead of pressing Space or Enter to see the next page. You can carry at most 52 items at once, and your item slot usage is printed  ipat the top of the inventory screen. You can use the adjust command (the '=' key) to change the letters to which  iyour possessions are assigned. This command can be used to change spell or ability letters, too. Items like scrolls, potions, and some other types each have a  iʦcharacteristic, like a label or a colour, which will let you tell them apart on the basis of their function. However, these characteristics change ij ability letters, too. Items like scrolls, potions, and some other types each have a characteristic, like a label or a colour, which will let you tell them apart on the basis of their function. However, these characteristics change between each game, so while in one game every potion of curing may be yellow, in another game they might all be purple and bubbly. Once you have discovered the function of such an item, you will remember it for the rest of the current game. You can access your item discoveries with the '\' key. In order to get a description of what an item does, bring up the inventory (with 'i') and press the letter of that item. Try this when comparing  ikdifferent types of armours and weapons, but don't expect too much information from examining unidentified items. In most equipment-related prompts and menus, the ';' key is a shortcut for "last unequipped item," meaning the armour, jewellery or weapon you most recently took off or unwielded. Another useful command is the '{' key, which lets you inscribe items with a comment. You can also inscribe items when looking at your inventory with 'i', simply by pressing the letter of an item. For more details, and how to automate this process, check Appendix 5. "Inscriptions".  i62Y) Weapons ======================================== ig  i \ These are rather important. You will find a variety of weapons in the i  i@ i  i..#†)#..ß#...#.....#Edanham the Mimic .#⌠.#⌠.###..#####'##Felid .#..#...##..'.....#Health: 29/29 ======================== ...)..._##..#.###.#Magic: 6/6======================== .#..#...#####.###.#AC: 7Str: 12 .#⌠.#⌠.### #.###.#EV: 9Int: 14 ..#.)#..ß# #.....+SH: 0Dex: 15  ii+..#.....##..#'#####.#XL:  5 Next: 63% Place: Dungeon:4 ...#...ß##)....)Y†..#Noise: ---------  Time: 2780.0 (0.0) #...#..###.........##-) Horns #.....ß# ###########Cast: Poisonous Vapours ###...##Yak ####.ß#### #........# .........# ##########You headbutt the goblin! _You kill the goblin! _You see here a +0 club.  iThe helpless ball python fails to defend itself.  You headbutt the ball python! _You kill the ball python! i3 iz" i$iniNpWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon i3i..#†)#..ß#...#.....#Edanham the Mimic .#⌠.#⌠.###..#####'##Felid .#..#...##..'.....#Health: 29/29 ======================== ...)..._##..#.###.#Magic: 6/6======================== .#..#...#####.###.#AC: 7Str: 12 i _.#⌠.#⌠.### #.###.#EV: 9Int: 14 ..#.)#..ß# #.....+SH: 0Dex: 15 il..#.....##..#'#####.#XL:  5 Next: 63% Place: Dungeon:4 ...#...ß##)....)Y†..#Noise: ---------  Time: 2780.0 (0.0) #...#..###.........##-) Horns #.....ß# ###########Cast: Poisonous Vapours ###...##Yak ####.ß#### #........# .........# idP########## _You kill the goblin! _You see here a +0 club.  The helpless ball python fails to defend itself.  You headbutt the ball python! _You kill the ball python!Okay, then.ilii. _iiiKDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.iExploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.ii}Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationiNL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screeniN.Philosophy1.List of Character Species2.List of Character BackgroundsiF3.List of Skills4.List of Keys and Commands5.InscriptionsiM6.Dungeon sprint modesiz------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of items, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ ) weapons (use 'w'ield) ( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?scrolls(use 'r'ead) !potions(use 'q'uaff) /wands(use 'V' to evoke, 'Q' to quiver) =rings(use 'P'ut on and 'R'emove) "amulets(use 'P'ut on and 'R'emove) |staves(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)iLi8%talismans(use 'P'ut on and 'R'remove) }miscellaneous (use 'V' to evoke, 'Q' to quiver) $gold(use 'g' to pick up)iVp======= ============= ================================================ i[There are several general keys for item management: iT  diB ici  drop item; if you want to drop only some items from a stack (of arrows,for example), then press 'd' followed by a number and then the item'sslot keyi jg pick up item from the ground (also with the comma key ',') =i{W reassign item slot (works also for spell slots and abilities)i#ii7 show inventory - pressing the key of an item shows additional information { inscribe item (see Appendix 5. "Inscriptions") ipL O\ check list of already discovered itemsi) i,Item usageioP======================================== ikYou pick up items with the 'g'et or ',' (comma) command, and drop them with the 'd'rop command. When you are given a prompt like "drop which item?", if you type a number before the letter of the item, you will drop that quantity of the item (similarly when picking up). The same works if you want to pick up only part of a stack and there are several types of itemsi\^  on the square (so that they are shown in a list). When there is only ai" single stack of arrows and you want to pick up only some of them, use the ';' command. Note that picking up items from one square takes exactly one turn. However, dropping several items at once takes more turns. Typing 'i' displays your inventory (what you are carrying). When you are given a prompt like "Throw [or Wield, Wear, etc] which item?", you usuallyimlUget a list of all available options. You can press '*' in case you want to wield something unusual. When the inventory screen shows "-more-", to show you that there is another page of items, you can type the letter of the item you want, even if it is not visible, instead of pressing Space ori6CEnter to see the next page. ib You can carry at most 52 items at once, and your item slot usage is printedi4qat the top of the inventory screen. You can use the adjust command (the '=' key) to change the letters to which your possessions are assigned. This command can be used to change spell ori?Zbability letters, too. Items like scrolls, potions, and some other types each have a characteristic, like a label or a colour, which will let you tell them apart on the basis of their function. However, these characteristics change between each game, so while in one game every potion of curing may beiW( yellow, in another game they might all be purple and bubbly. Once you have discovered the function of such an item, you will remember it for the rest of the current game. You can access your item discoveries with the '\' key.iJ   i a In order to get a description of what an item does, bring up the inventoryix iO~ B(with 'i') and press the letter of that item. Try this when comparing different types of armours and weapons, but don't expect too much information from examining unidentified items. In most equipment-related prompts and menus, the ';' key is a shortcut for "last unequipped item," meaning the armour, jewellery or weapon you most recently took off or unwielded. Another useful command is the '{' key, which lets you inscribe items with a comment. You can also inscribe items when looking at your inventory withi$'i', simply by pressing the letter of an item. For more details, and how to automate this process, check Appendix 5. "Inscriptions". iY) Weapons ========================================i~  icRThese are rather important. You will find a variety of weapons in the dungeon, ranging from small and quick daggers to huge, cumbersome battleaxes and polearms. Each type of weapon does a different amount of damage, has a different chance of hitting its target, and takes a different amount of time to swing. There are several weapon skills (press 'm' to show a list of those that you are training) like Short Blades, Long Blades,iAxes, etc. These skills affect damage, accuracy, and speed (up to a point). The same goes for Unarmed Combat. Weapons can be enchanted; when you first identify them, you reveal valuesi۸which tell you how much more effective they are than an unenchanted version. Weapons which are not enchanted are simply '+0'. Some weapons also have special magical effects which make them very effective againsti ;vulnerable enemies. ilT ` You can wield weapons with the 'w' command, which is a very quick action.i#If for some reason you want to go bare-handed, type 'w' followed by a hyphen ('-'). i+You can wield weapons with the 'w' command, which is a very quick action. If for some reason you want to go bare-handed, type 'w' followed by a hyphen ('-'). The ' (apostrophe) key is a shortcut which automatically wields the item in slot a. If item a is being wielded, ' causes you to wield item b instead, if possible. Try assigning the letter a to your primary weapon, and b to your bow or something else you need to wield only sometimes. Note that this is just a typing shortcut and is not functionally different to wielding these items normally. ( Missilies If monsters are disobligingly distant, you can use missiles to weaken (or kill!) them from afar. You'll find a variety of type, ranging from simple stones and piercing javelins to sophisticated darts covered in many types of poisons. Upon impact, missiles may become destroyed. The chance for this to occur depends on the type of missile. iThe 'F' and 'f' commands can be used to throw a missile. The default type to be thrown (which 'f' will launch) is shown in the "quiver" display below your weapon. Many other items, spells, and abilities can fill this quiver iԕas well.i7_iQ#iBxIf monsters are disobligingly distant, you can use missiles to weaken (or kill!) them from afar. You'll find a variety of type, ranging from simple ixstones and piercing javelins to sophisticated darts covered in many types of poisons. Upon impact, missiles may become destroyed. The chance for this to occur depends on the type of missile. The 'F' and 'f' commands can be used to throw a missile. The default type to be thrown (which 'f' will launch) is shown in the "quiver" display below your weapon. Many other items, spells, and abilities can fill this quiver ixbas well. See Appendix 5. "Inscriptions" for inscriptions which let you fine-tune the ixdlist of items to choose from. See also the Missiles section of options_guide.txt. iyUse the '(', ')' to cycle through your quiver without firing, and 'Q' to choose a quivered item from a list. If you would like to choose something i&yto fire without inserting it into the quiver, use 'F' instead. The interface for shooting or throwing things is also used for evoking iDytwands and casting certain spells, and is described in detail in section I (Targeting). [ ArmouriI P======================================== i 6This is also rather important. Most worn armour improves your Armour Class, which decreases the amount of damage you take from most types of injury. The heavier an armour is, the more AC (armour class) it will provide, at the expense of your EV (evasion) and stealth. Wearing heavy armour also increases your chances of miscasting spells and slow your attacks with missile weapons, effects which are only slightly reduced by your Armour skill. These penalties are larger if you have low Strength. iC XA shield normally increases neither your AC nor your evasion, but it lets you attempt to block melee attacks and some ranged attacks aimed at you. Wearing a shield (especially larger shields) slows your attacks, hampers your ability to cast spells, and lowers your evasion. Weaker characters areidmore affected by these penalties, but all characters can reduce and eventually eliminate these penalties by mastering the Shields skill. You also obviously cannot wield a two-handed weapon while wearing a shield.i.Shields are limited in how many attacks they can block each turn; larger shields can block more.i  i)Some magical armours have special powers. These powers are sometimes automatic, affecting you whenever you wear the armour, and sometimes must be activated with the 'a' command. You can wear armour with the 'W' command, and take it off with the 'T'incommand. With '[' you can have a quick look at your current gear. Most armours can be improved by reading the appropriate scroll. Body armour and bardings can be enchanted up to the base value of AC they provide. Shields can be enchanted up to +3, +5, or +8, depending on their size. Other gear is limited to +2.ir8 a? Magical Scrolls ========================================i<; iScrolls have many different magical spells inscribed on them, some good and some bad. One of the most useful scrolls is the scroll of identify, which will tell you the function of any item you have in your inventory; you might want to save these up for items that are dangerous or wasteful to use when unidentified, such as potions or other scrolls. You can read scrolls (and by doing so invoke their magic) with the 'r' command.ii6d! Magical Potions ======================================== i_\ While scrolls tend to affect your equipment or your environment, mostipotions affect your character in some way. The most common type is the simple curing potion, which restores some health and cures many ailments, but there are many other varieties of potions to be found. Potions can be quaffed (drunk) with the 'q' command. / Wands ======================================== Sometimes you will be lucky enough to find a stick which contains storediK magical energies. Wands each have a certain number of charges, which you immediately recognise when you pick them up. When you pick up a wand of type you already have in inventory, its charges are absorbed into theiZ lexisting one. When a wand's charges are fully depleted, it vanishes. iiAb Wands are aimed in the same way as missile weapons, and you can release thei[ lpower of a wand by evoking it with 'V'. See section I for targeting. i4 Wands can be 'Q'uivered in order to shoot via the autofire or 'f'ire interface, like spells and ammo. =" Rings and Amuletsi @  ========================================iK  iK` Magical rings are among the most useful of the items you will find in theidungeon. While equipped, they provide some kind of passive benefit to the wearer, such as increasing their attributes or providing various types of protection. Use the 'P' command to put on rings, and 'R' to remove them.ipjijnYou can wear up to two rings simultaneously, one on each hand; which hand ikGyou put a ring on is immaterial to its function. If you try to put on ai/ip+ i ring while both ring fingers are full, you will be asked which one to remove. Octopodes are an exception, and may wear up to eight rings on their tentacles. iai"oAmulets are similar to rings, but have different range of effects. Amulets iLare worn around the neck, and you can wear only one at a time. It is very quick to wear or remove a ring, but amulets' magics make them cumbersome to im`put on or take off. You can press '"' to quickly check what jewellery you're wearing. i6| Staves ======================================== ikThere are a number of types of magical staves, each attuned to a different class of spells. While wielded they greatly increase the power of that i]  class of spells. They can even be used in melee combat, although with ib  mediocre effectiveness unless you can harness their special power, using a icm icombination of the Evocations skill and the skill specific to the staff's type. : Books ========================================  i Most books contain magical spells which your character may be able to learn. Upon picking up a book, all of the spells in it will be added to  i< |your spell library, allowing you to access a description of each spell or memorise spells from it with the 'M' command. i> iOccasionally you will find manuals of some skill. When you pick one up, iA8_  your experience will have twice the usual effect when used for training!i`  that skill. Once a certain amount of bonus experience has been gained in!iopthis way, you will automatically discard the finished manual. % Talismans!iqy======================================== Talismans allow their user to shift into a different form. Entering or leaving a form with a talisman requires a brief period of concentration, but otherwise, forms last until the user chooses to leave them. Most talismans require some amount of Shapeshifting skill, without which a!i#user will find their maximum health reduced until they leave the form. Shapeshifting skill also increases other benefits provided by talismans'!ipforms, though weaker talismans have a limit to how helpful skill can be. !i "i97{ Miscellaneous "i.======================================== "i"in\ These are items which don't fall into any other category. They can be"iq =i-Z  evoked with 'V', just like wands. Runes, a particular item in this=ib  category, have no function whatsoever except to open the endgame. You must=i/ W  collect at least three in order to enter the Realm of Zot. Some=i| =i8A>id^  particularly cocky adventurers brag about having retrieved ten or even>iy>i[>i b  fifteen runes through their strength and cunning, but most scholars on the?i@iʫ@i(@ib  subject of Zot agree that such a thing is probably impossible in the first@i @iE AiLAiS Ai Ai Bi_]  place, and secondly would be a meaningless achievement in any regard.BiBi$jMiscellany can often be 'Q'uivered in order to shoot via the autofire orBis?  'f'ire interface, like spells and ammo.BiD7   Bi Ci_$ Gold and Gems ========================================CiH  CiGold can be used to buy items should you run across shops. There are also a few more esoteric uses for gold. Gems are extremely rare items found at the end of many dungeon branches.Ci9j They are completely useless within the dungeon, and only a particularly cocky adventurer would set out to retrieve even one to the outside world. Zot hoards these gems jealously, and will spitefully smash them soon after an adventurer enters the branch of the dungeon in which they rest. Still, a very quick-moving adventurer might seize a gem first and keep its precious shards. Zot cannot track gems outside their home branches, so with truly astonishing speed, it might even be possible to abscond with one still intact... but such a feat is difficult to credit, and likelyCi- pointless besides. Once the Orb of Zot is taken, Zot will be unable to smash any gems. Artefacts ========================================Ci qWeapons, armour, jewellery and spellbooks can be artefacts. These come in Ci# two flavours: randomly created artefacts ('randarts') and predefined ones ('unrandarts'). Randarts will always carry unusual names, such as "goldenDiFDiQadouble sword" or "shimmering scale mail". Artefacts cannot be modified in any way, including enchantments. DiApart from that, otherwise mundane items can get one special property. These are called 'ego items', and examples are: boots of flight, a weaponDi9Diof flaming, a helmet of see invisible, and so on. Note that, unlike artefacts, such items can be modified by enchanting scrolls.Dio Di3p iAll ego items are noted with special adjectives but not all items noted inDimD this way need have a special property (they often have some positive enchantment, instead): Di) W:general: glowing, runed; :metal armours: shiny;Di؊/  :leather armours: dyed;Ei) D:other armours: embroidered. EiZ------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. EiŝV There are many skills related to magic, the principal one beingEi$ac  Spellcasting. Spellcasting determines the number of Magic Points available;Eiw Wit also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particularEi8 c  spell can belong to up to three schools. Being skilled in a spell's schoolsEiEP  improves the casting chance and the power of that spell.Fi  FiZ Spells are stored in books, which you will occasionally find in theFi)FiThere are many skills related to magic, the principal one being Spellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. Each spell has a level. A spell's level denotes the amount of skill required to use it, the MP cost of casting it, and indicates how powerful it may be. You can only memorise a certain number of levels of spells; type 'M' to find out how many. When you gain experience levels or advance the Spellcasting skill, your maximum increases; you will need to save up for several levels to memorise the more powerful spells.Fim ]There are two ways to activate memorised spells: by "quivering" them and using the fire interface, or directly by pressing 'z' (for Zap). To choose a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to FiЌ autofire a quivered spell at the nearest monster. Use 'I' to display a list of all memorised spells without actually castingFin; ^one. The spells available are labelled with letters; you are free to change this labelling with the '=' command. You can assign both lowercase and uppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. Fi \ Most spells have caps on their effects: no matter how intelligent andGiGiGi..#†)#..ß#...#.....#Edanham the Mimic .#⌠.#⌠.###..#####'##GiJFelid .#..#...##..'.....#GiHHealth: 29/29 ======================== ...)..._##..#.###.#Magic: 6/6======================== .#..#...#####.###.#AC: 7Str: 12 .#⌠.#⌠.### #.###.#EV: 9Int: 14 ..#.)#..ß# #.....+SH: 0Dex: 15 ..#.....##..#'#####.#XL:  5 Next: 63% Place: Dungeon:4 ...#...ß##)....)Y†..#Noise: ---------  Time: 2780.0 (0.0) #...#..###.........##-) Horns #.....ß# ###########Cast: Poisonous Vapours ###...##Yak ####.ß#### #........# .........# ########## _You kill the goblin! GiU_You see here a +0 club.  The helpless ball python fails to defend itself.  You headbutt the ball python! _You kill the ball python! _Okay, then.Gi3Gi7GiqIi 3Ii] Ii Ii IiN : _Ii g  You see here a ball python corpse.Ii Ii  _IiR Ii \ #†)#..ß#...#.....# ⌠.#⌠.###..#####'## .#...##..'.....# )..._##..#.###.# .#...#####.###.# Ii| :⌠.#⌠.### #.###.### #.)#..ß# #.....+.# #.....##..#'#####.# #...ß##)....).†Y.# 2.0 (2 Ii )..#..###..## ....ß# ## ...## #Ii Ii Mi .....##...#.....# †)#..ß#...#.....# #⌠.###..#####'# .#...##..'.....# )..._##..#.###.# .#...#####.###.# .#⌠.### #.###.### .)#..ß# #.....+.# ....##..#'#####Y# #...ß##)....).†..# #..###......... ...ß# ########### ...## #.ß###Mi ## ......# #######MiX Mi *3.0 (1Mi 6_Mi: Oi," Oi% HGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talismanPib - a rimehorn talisman (worn). A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15%+4+6.02d5 Max 14 +15%+4+12.02d9 Cur 9.6 +15% +4 +7.7 2d6 Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti!Q Gear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn)  a - a quill talisman TiN Ti TiZ e.....##...#.....#Edanham the Mimic †)#..ß#...#.....#Felid .#⌠.###..#####'##Health: 29/29 ======================== .#...##..'.....#Magic: 6/6======================== )..._##..#.###.#AC: 7Ti˿ Str: 12 .#...#####.###.#EV: 9Int: 14 .#⌠.### #.###.###SH: 0Dex: 15 .)#..ß# #.....+.#Tiq zXL:  5 Next: 63% Place: Dungeon:4 .....##..#'#####Y#Noise: ---------  Time: 2783.0 (0.0) #...ß##)....).†..#-) Horns .#..###.........##Cast: Poisonous Vapours ...ß# ###########Yak ...## #.ß#### ......# ......# ####### _You see here a +0 club.  The helpless ball python fails to defend itself.  You headbutt the ball python! _You kill the ball python! _Okay, then. _You see here a ball python corpse.Ti Ti Ti Ti Ui 3Ui Ui Vi? 3Vi Viڢ Vi ViC BVi^ ,Vi Viǰ g  You see here a ball python corpse.Vi ViD  _Vi Vi5 Viڹ Vi Vi Vi \  You see here a +0 club.Vi ViL  _Vib Vi^ Vi Vi Vi Vih ViG ,Vi Vi Vid ,Vi| Viv @  There is an open door here.ViE Vi  _Vi Vi{ Vi ViD Vig Vi Vi  ,Vi Vi Vi ,Vi Vi" Vi# ViI$ Vi% Vi+ Viz. ,Vi0 Vi4 Vi)7 Vih7 Vi8 Vi= Vi? Vi? VivA ViF  Vi9V  There is an open door here. _ViX Vih Vil Vin Vin Vi!p Viot Vi?x ,Vix Vi| Vi Vig ViR Vi΄ Vi Via Viň Vi Vi Vi ViM Vii Vi ,Viߕ Vi9 BVi Vi Vil Viՠ Vi Vi XVi Vi ,Vi Vi @  There is an open door here.Vi Viy  _Vix Vi ViJ Vi ViP Vi XViN Vi ,Vi Vi Vi2 Vi~ Viz Vi ViD XVi Vi ,Vi Vi Vi Vi( Vi8 Vi Vi ,Vi Vi8 Vi Vi Vi Vi~ ViC BVi Vi BVi  #.......##...##...# ...#.....# .#.......#######...##...#.....#Vi: ........# #.........#.....#........# #.........#.....# ..#.##...## #....##...#.....# Vi5 ########## #....# ..#.....# # ##...# . # ##...# # #.Y..# ###..# #.# ## ## .# .##Vi  1827.0 (44.0)Vi4 A8.0 (45Vi d _c - a scroll labelled RUCVOL FEASETOWixWixyWiyWi*|WiH}Wi]BWiWiWiwWiAWiBWiPWiWiDWiWi,WiWi8WiWiWiWiWi5WirWiWiWiԳWiWiٴWi̶WiWi-WiWiWi>WimWi Wi|Wi|BWi6WiWiWiWiݿWiWiWiWiWi(WiQWiWiWi Wi=WikWiWiWiQ,WiWiWiWixWiqWiDWiWiWilWiWi WiWiWi|WiWiFWiZWiWiWiXWiWiWiWioWitWi,WiWiMWi,WiWiWi Wi1Wi]WiWiQWi{WiWiTWiWiWi+WiWiWi,WiXWi"Wi,Wi=WiBWi1WiWi' #.####.## .+.# P_ #.# ###.# P. #.# †..# #. #.# ...## #. #.#  #. ########.#  ##.##........# #P.P#.######## #.Y..63.0 (3##         WiWi+4.0 (36WiWid9 _Found a blossoming altar of Fedhas.XiJXi;KXiLXiMT,XiUXiY,Xi[,Xi[XigXijXizjXi?kXi|rXi8v,XiSwXi~,Xi,XiJXiZXiXi?XiёXXiPXiߙBXiXXifXiXiTXiޤXiXigBXisXiXiXi\XiXiɷ,Xi Xi8XXiXi;XiXiXiXiXi BXiwXiXitXiXiL,XiFXiXiXiXiXiXiXi>Xi,XiXivXi,XiXiXiXi2XiXiXi.XizXiMXi?XiXiBXiXiXi Xi Xi> Xi1 XiXiXiXiXi Xi~XioXiXiXiXiXiXiS,XiXi"Xi#Xi'$Xi-&Xi@(Xi*Xi*Xi+Xi-Xi$/Xiy/Xi0Xi62Xi3Xi 5,Xim6XiC8Xi8Xi9Xiz<XiJ=Xi=Xi>XiA7 _You open the door.XiC3XiDXiXK@  There is an open door here.XiLXiM _XiNXiUXXiVXibXXiXXiYXi ]7 _You open the door.Xi4_3XiaXig@  There is an open door here.XijXik _Xin,Xip,XiqXitXi=vXivXiyXi{Xi.}Xi}XiXiqBXi.Xi6BXi>XiXiXiXi,XiXid..######## #....#.....#......... ....#.....#......... #....#.....#.......# Xil+....'.....#.......# ....#.....#.......# #....#.....+.......# ) #..<.#.....#.......#..ß. #...##...###....Y.......913.0 (49 #...##...#.....######.#. .....#...#.....# .....#...#.....# .....#...'.....# #....#...#.....# #...##...#)....# ....####'#.....# ##'###...#.....######XiXiԿ+4.0 (50XiXiF _Found a trident.Xi Xi Xiڗ Xi Xi؞ Xi Xi ,XiQ ..## ...#.....#... ...#.....#..Xi . ...#.....#.......# ...'.....#.......# Xi ...#.....#.......# ### ...#.....+.......# %.)## Xi .<.#.....#.......#..ß..# ..##...###....5.0 (1Xi g.0) ..##...#.....######.Xi> #...#.....# #...#.....# #...'.....# ...#...#.....# Xik s..##...#####' '###...Xi "Xi6 XiӴ *6.0 (2Xi# Xi\ + _Found a maw talisman.Yi%3Yi(Yi,Yib0,Yi9,Yi c~  You see here a maw talisman. _Yib}@  You encounter a ball python and a scorpion.Yi.........#......... ......s#.......# .......#.......# .......#.......###### .......+.......##%.)##.......#.......#..ß..#...... ###................+##+ #.....######.#.# #.....# #...#....... #.....# #...#........ '.....# #...+........ #.....# #...#........ #)....# #...######..Ss   scorpion (asleep) #.....# #......S   ball python (constriction, asleep) #.....###### .. #..........#23.0 (7S.S)4.0 (8Yi"l% _The ball python hisses angrily.[i#### .#. .#... ......s.#.# ........#.# ........#.###### ........+.......##%.)##....... ...#.......#..ß..#...... .###............Y...+##+# .#.....######.#.#. .#.....# #...#. .#.....# #...#. [i .'.....# #...+........ .#.....# #...#......S.S   ball python (constriction) .#)....# #...######... '#.....# #.... .#.....######..[iwS.5.0 (1[iq7%[iM\im42 ##### .#. .#... ......s.#.# ........#.# ........#.###### ........+.......##%.)##....... ....#.......#..ßY.#...... ..###................+##+# ..#.....######.#.#. ..#.....# #...#. ..#.....# #...#........ ..'.....# #...+.....S.. ..#.....# #...#........ ..#)....# #...######.. #'#.....# #......\i57S.\i57S.\iK>;6\iE7%\iG\i R# ###### .#. .#... s.#.# ..#.# \iq ..#.###### ..+.##%Y)##..........#.......#..ß..#.......###................+##+#.#.....######.#.#........\i .#.....# #...#...S....#.....# #...#...'.....# #...+..\i ....#.....# #...#........ ...#)....# #...######...\iL \i 2S.\i \i %7\i \i ]i).### ]iQ#.....#. #.....#. ......s #.....#.# . '.....#.# ]iI. #.....#.###### . #.....+.##Y.)##. #.....#.#..ß..#...... #...###.......+##+# #...#.....######.#.#. #...#.....# #...#..S.... #...#.....# #...#........ ]i_#...'.....# #...+....... #...#.....# #...#........ #...#)....# #...######...]i7S.]i%]i%8]i]iR _You see here a maw talisman.^i)%^i%^i+^i-_iQ_inA maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes._____________________________________________________________ib9Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% +0.0 (-75%)17+2.20 Max 20 +0% +0.0 (-75%)23+5.00 _itCur 9.6 -24% +0.0 (-75%) 15 +1.38 Bite speed: 15 aut ____________________________________________________________ Your skill: 9.6_iAt 100% training you would reach 12.0 in about 3.4 XLs.At current training (30%) you reach 12.0 in about 5.9 XLs. (g)et.iZi\.#Edanham the Mimic ##Felid #######Health: 29/29 ======================== #.....#.........Magic: 6/6======================== i\3#.....#......... ......sAC: 7Str: 12 #.....#.......#.......EV: 9Int: 14 iR]'.....#.......#.......SH: 0Dex: 15 #.....#.......###### .......XL:  5 Next: 63% Place: Dungeon:4 #.....+.......##Y.)##.......i<^Noise: ---------  Time: 2928.0 (0.0) #.....#.......#..ß..#......-) Horns #...###................+##+#Cast: Poisonous Vapours #...#.....######.#.#.S......Yak #...#.....# #...#........ #...#.....# #...#........S   ball python (constriction) #...'.....# #...+........ #...#.....# #...#........ #...#)....# #...######... _Found a trident. io^_Found a maw talisman. _You see here a maw talisman.  You encounter a ball python and a scorpion. _The ball python hisses angrily. i^=_You see here a maw talisman.i$fifi:niJqiuA LGear: 2/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talismani i˰ iD 5.#Edanham the Mimic ##Felid #######Health: 29/29 ======================== #.....#.........Magic: 6/6======================== #.....#......... ......sAC: 7Str: 12 #.....#.......#.......EV: 9Int: 14 '.....#.......#.......SH: 0Dex: 15 #.....#.......###### .......XL:  5 Next: 63% Place: Dungeon:4 #.....+.......##Y.)##.......Noise: ---------  Time: 2928.0 (0.0) iѺ Y#.....#.......#..ß..#......-) Horns #...###................+##+#Cast: Poisonous Vapours #...#.....######.#.#.S......Yak #...#.....# #...#........ #...#.....# #...#........S   ball python (constriction) #...'.....# #...+........ #...#.....# #...#........ #...#)....# #...######... _Found a trident. _Found a maw talisman. _You see here a maw talisman.  You encounter a ball python and a scorpion. _The ball python hisses angrily. _You see here a maw talisman.i6 i i# ir i7A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% +0.0 (-75%)17+2.20 Max 20 +0% +0.0 (-75%)23+5.00 Cur 9.6 -24% +0.0 (-75%) 15 +1.38 Bite speed: 15 aut ____________________________________________________________ Your skill: 9.6At 100% training you would reach 12.0 in about 3.4 XLs.At current training (30%) you reach 12.0 in about 5.9 XLs. (g)et.ic( if0 ?.#Edanham the Mimic ##Felid #######Health: 29/29 ======================== #.....#.........it1 lMagic: 6/6======================== #.....#......... ......sAC: 7Str: 12 #.....#.......#.......EV: 9Int: 14 '.....#.......#.......SH: 0Dex: 15 #.....#.......###### .......XL:  5 Next: 63% Place: Dungeon:4 #.....+.......##Y.)##.......Noise: ---------  Time: 2928.0 (0.0) #.....#.......#..ß..#......i1 &-) Horns #...###................+##+#Cast: Poisonous Vapours #...#.....######.#.#.S......Yak #...#.....# #...#........ #...#.....# #...#........S   ball python (constriction) iK2 #...'.....# #...+........ #...#.....# #...#........ #...#)....# #...######... _Found a trident. _Found a maw talisman. i2 _You see here a maw talisman.  You encounter a ball python and a scorpion. _The ball python hisses angrily. _You see here a maw talisman.i 4 7S.i: i!; *9.0 (1iA ioD ( _c - a maw talismaniY i `Gear: 3/52 gear slots (Left/Right to switch category) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  c - a maw talismanig i 5.#Edanham the Mimic ##Felid #######Health: 29/29 ======================== #.....#.........Magic: 6/6======================== #.....#......... ......sAC: 7Str: 12 #.....#.......#.......EV: 9Int: 14 '.....#.......#.......SH: 0Dex: 15 #.....#.......###### .......XL:  5 Next: 63% Place: Dungeon:4 #.....+.......##Y.)##.......Noise: ---------  Time: 2929.0 (0.0) i ;#.....#.......#..ß..#......-) Horns #...###.............S..+##+#Cast: Poisonous Vapours #...#.....######.#.#........Yak #...#.....# #...#........ #...#.....# #...#........S   ball python (constriction) #...'.....# #...+........ #...#.....# #...#........ #...#)....# #...######... _Found a maw talisman. _You see here a maw talisman.  You encounter a ball python and a scorpion. _The ball python hisses angrily. _You see here a maw talisman. _c - a maw talismaniH i i i iB      #####  #Y.)# #..ß..# .......S..+##+# ####.#.#........  #...#........  #...#........  #...+........  #... )....#  i(      #####  #Y.)# #..ß..# .......S..+##+# ####.#.#........  #...#.... #...#........  #...+.... #...)....# i3ix _A ball python is nearby!i #   .....#. .....#. ......s .....#.# .iX 3 .....#.# . .....#.###### . .....+.##.Y)##. .....#.#..ß..#...... ...###.......i -S..+##+# ...#.....######.#.#. ...#.....# #...#........ ...#.....# #...#........ ...'.....# #...+........ i ...#.....# #...#........ iA 7S.i i ,30.0 (1i "Poisonous Vapours _i iy iF ~ #. #. ......s #.# . #.# . #.###### . +.##..Y##. #.#..ß.S#...... ###.......+##+# #.....######.#.#........ #.....# #...#...#.....# #...#.. '.....# #...+........#.....# #...#........ iP R  The ball python bites you but does no damage.i -=1i i Q _The ball python barely misses you.i p _You see here a +0 trident.i_q †You hit the ball python.ioL#ivp49 (0.9Poisonous Vapoursid?# iihA_You kill the ball python!i& ix,  You see here a ball python corpse.  A scorpion comes into view.i3 ### ..#......... ....... ..#......... ......s#.......# .......#.......# ....... #.......###### ....... +.......##..)##....... #.......#..ß.†#....... i4 ###.............Y..+##+# - #.....######.#.#........ #.....# #...#........ #.....# #...#........ '.....# #...+.. #.....# #...#.. s   scorpion (asleep) #)....# #...###### #.....# #... ... #.....###### ..i? -2.9 (1.0i@ K-3.9 (2 _iH iJ i ## .##. ..##.. .......s##.# #.##.# #.##.i=#######.#+.##..)##.# .#.#..ß.†#Y......##................+##+## .....######.#.#........ .....# #...#.. .....# #...#. .....# #...+. .....# #...#...... )....# #...######. .....# #......i3i*4.9 (1iiSF  S[.#.# # ..# #. ..#  #.. .......s#  #.# #.#  #.# #.#  iF#.#######.#  +.##..)##.#  #.iF#..ß.†#.......#  #................+##+## i%G)######.#.#........  # #...#........ iMG # #...#.........  iG# #...+.........   S   ball python (constriction, asleep) iG....# #...#.........  # #...######. ijNU  You encounter a ball python.iP s.  Found a pair of boots.iP".iiQ%SiZvsS)i[%5icie5 _The ball python hisses angrily.i&  #.=..#.#   +..[.#.#   #..S.# . ....#  .. .......s.#  i .# #.#  .# #.#  .#######.#  .##..)##.# i  .i T#..ß.†#.......#  ............+##+## ######.#.#........ iي l # #...#........  # #...#.........  # #...+.........  # #...#.........  i U.si7 G.Si U.si i} A6Poisonous Vapoursit i Z _Found a large wooden ring.i )  You headbutt the scorpion!i G.Si  The scorpion is heavily wounded.i #5i B----=7.8 (0.9i i . _The scorpion stings you.iNU  You hit the scorpion but do no damage.iSG.Si$ .SThe scorpion is heavily wounded.i i}!,8.8 (1.0iO)i,U _The scorpion barely misses you.ii $  You hit the scorpion.iA  The scorpion is heavily wounded.The scorpion barely misses you.ib %9i it C _The ball python bites you but does no damage.i$  You hit the scorpion.i  The scorpion is almost dead.The scorpion stings you but does no damage.i-40.7 (0.9iSi_C _The ball python bites you but does no damage.iU M  You closely miss the scorpion.it(  The scorpion is almost dead.The scorpion stings you.i) o20--------1.6id8 i; C _The ball python bites you but does no damage.iU  You hit the scorpion but do no damage.i{  The scorpion is almost dead.The scorpion stings you but does no damage.i'2.5iiX _The ball python barely misses you.i v †You hit the scorpion.i# S   ball python (constriction)  You kill the scorpion!i i   Edanham the Mimic#.=..#.......#  Felid+..[.#.......#  Health: 21/31 ================--------#....#.......#  Magic: 6/6======================== ......... ..........#i!   AC: 7Str: 12 ......... .........#  EV: 9Int: 14 .......# #.......#  SH: 0Dex: 15 .......# #.S.†...#if >  XL:  5 Next: 108% Place: Dungeon:4 .......#######..Y....#  Noise: =--------  Time: 2943.5 (1.0) .......##..)##.......#i   -) Horns .......#..ß.†#.......#  Cast: Poisonous Vapours ................+##+##  Yak ...######.#.#........ ...# #...#........  S   ball python (constriction) ...# #...#......... ...# #...+......... ...# #...#......... You hit the scorpion but do no damage.The scorpion is almost dead.i= The scorpion stings you but does no damage. _The ball python barely misses you.You hit the scorpion.  You kill the scorpion!i_ _The ball python barely misses you.You have reached level 6!i /  --more--iW4/357/76 4% iKik _Your fur grows into a thick mane.ik 4.4 (0.9 _You barely miss the ball python. The ball python closely misses you.iyM .  You hit the ball python.iRi25=5.4 (1.0Poisonous Vapoursie _You kill the ball python!i07Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is increased.c - (You have sharp claws.)d - (You have razor-sharp teeth.)e - You have supernaturally acute vision. (SInv)f - (You are covered in thick fur. (AC +2))g - (Your paws help you pounce on unaware monsters.)h - You are incapable of wielding weapons or throwing items.i - You cannot wear armour.j - You gain extra lives every three experience levels.k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. io uMulti-lived Every third experience level, you gain an extra life. If you are slain while youstill have a life remaining, you will reappear elsewhere on the current floor. You can continue to gain extra lives even once you reach the maximum experience level, but you can't have more than two extra lives at a time.i.Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.  b - You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is increased.  c - (You have sharp claws.)d - (You have razor-sharp teeth.)e - You have supernaturally acute vision. (SInv)f - (You are covered in thick fur. (AC +2))g - (Your paws help you pounce on unaware monsters.)h - You are incapable of wielding weapons or throwing items.i - You cannot wear armour.  j - You gain extra lives every three experience levels.i/k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. i?Shaggy fur You are covered in fur, providing a small amount of protection. Each level of this mutation provides +1 AC. The third level of this mutation also provides resistance to cold.  Category: [Anatomy]i/ kInnate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.  b - You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious.Your maximum health is increased.c - (You have sharp claws.)  d - (You have razor-sharp teeth.)e - You have supernaturally acute vision. (SInv)  f - (You are covered in thick fur. (AC +2))g - (Your paws help you pounce on unaware monsters.)h - You are incapable of wielding weapons or throwing items.i - You cannot wear armour.j - You gain extra lives every three experience levels.k - [Your shaggy fur will keep you warm. (AC + 3, rC+)] XL 12 (): Suppressed. []: Gained at a future XL. i i  Edanham the Mimic#.=..#.......#  Felid+..[.#.......#  Health: 25/35 =================-------#....#.......#  Magic: 7/7======================== ......... ..........#  AC: 7Str: 12 ......... .........#  EV: 9Int: 14 .......# #.......#  SH: 0Dex: 15 i.......# #...†...#  XL:  6 Next:  4% Place: Dungeon:4 .......#######..Y....#  Noise: =--------  Time: 2945.4 (0.0) .......##..)##.......#  -) Horns .......#..ß.†#.......#  Cast: Poisonous Vapours ................+##+##  Yak ...######.#.#........ i ...# #...#........   ...# #...#.........   ...# #...+.........   ...# #...#.........   _The ball python barely misses you.You have reached level 6! _Your fur grows into a thick mane. _You barely miss the ball python. The ball python closely misses you.You hit the ball python. _You kill the ball python!i(ib)i4i5i i i i ,i i ,i Bi i- 6i4 a7=i`5 i: ,i; iR> i> i7E idF iF iH ibP 8==iAU iU iX i=f ,ih ihn in i i̞ 9=30=i i iR ~1==i i@ i iD ip i i i Biw 12=i3 U3=4==i? Bi%K iP iP h5==ilT i@[ ie BiYg ik im ,iw Bi[z ip~ iX iЌ e=iԑ ,iѓ i$ i i i iU i i iP i  ....# ....# ....# ....# ##### ####   #..##########  #....#.......  #.$..#.......#  #.Y..#.......# - +..[.#.......# ##### #....#.......# #..#...........# .#.....................#.#.......#..ß..#.......#.#.......##!..##...†...#.#.......#######.......#.+.......##..)##.......#i 092.4 (47.0)i E-3.4 (48iN i+ - _d - a ring of willpoweriiiN _You now have 156 gold pieces (gained 10).i4iiii!,iwi;ii?iiiLii"i$i.| ########### .# ...>...#..########## .# .......#....#....... .# .....$.#....#.......# .# .......#....#.......# ##.......+..[.#.......# ####### .......#....#.......# #.....#.........#...........# #.....#.........Y...........#9.4 (6.0) i/#.....#.......#..ß..#.......# '.....#.......##!..##...†...# #.....#.......#######.......# #.....+##..)##.......# #.....#.......#..ß.†#.......# #...###................+##+## #######.#.#........ #...#.....# #...#..i9i:-3000.4 (7iCiF; _Found a stone staircase leading down.ilIiiiNii; ...#  ..#..# #### ####  ...>...#..##########  .......#....#.......  .....$.#....#.......#  .......#....#.......#  .......+..Y.#.......# 3.4 (3### .......#....#.......# ...#.........#...........# ...#.....................# ...#.......#..ß..#.......# ...#.......##!..##...†...# ...#.......#######.......# ...+.......##..)##.......#[i40m ...#.......#..ß.†#.......# _You see here a +0 pair of boots.iZ.#.#.## #### ...>...#..#### .#....#. .....$.#....#.# .#....#.# .+.Y[.#.## .#....#.#.#.#...........#.#......#.#.#..ß..#..#.#.##!..##...†..#.#.#######.....#.+.##..)##...# ....#.#..ß.†#.#iki6m14.4 (1 _iui xiB # # #  #### ...>...#..#### .#....#. .....$.#....#.# .#....#.# .+..Y.#.#  .#....#.# #.#...........# #......# #.#..ß..#..##.##!..##...†...##.#######.......#+.##..)##.......# i;5 _You see here a +0 pair of boots.i[3i{i'i_$i%$i/'A +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 4 of the Dungeon. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified useless_item armour (g)et.iiq...#Edanham the Mimic ...#Felid ...#Health: 35/35 ======================== ########Magic: 7/7========================...>...#..##########AC: 7i—Str: 12.......#....#.......EV: 9Int: 14.....$.#....#.......#SH: 0Dex: 15.......#....#.......#XL:  6 Next:  4% Place: Dungeon:4.......+..Y.#.......#Noise: ---------  Time: 3005.4 (0.0) #### .......#....#.......#-) Horns ...#.........#...........#iSCast: Poisonous Vapours ...#.....................#Yak ...#.......#..ß..#.......# ...#.......##!..##...†...# ...#.......#######.......# ...+.......##..)##.......# ...#.......#..ß.†#.......# _You kill the ball python! i58_d - a ring of willpower _You now have 156 gold pieces (gained 10). _Found a stone staircase leading down. _You see here a +0 pair of boots. _You see here a +0 pair of boots.iei*6.4 (1iiL _e - a +0 pair of bootsi i( Gear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)  e - a +0 pair of boots Jewellery (go to first with "=)d - a ring of willpower Talismans (go to first with %) i { b - a rimehorn talisman (worn)a - a quill talisman  c - a maw talismani}&e - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i ...#Edanham the Mimic ...#Felid ...#Health: 35/35 ======================== ########Magic: 7/7========================...>...#..##########AC: 7Str: 12.......#....#.......EV: 9Int: 14.....$.#....#.......#SH: 0Dex: 15.......#....#.......#XL:  6 Next:  4% Place: Dungeon:4.......+..Y.#.......#Noise: ---------  Time: 3006.4 (0.0) #### .......#....#.......#-) Horns ...#.........#...........#Cast: Poisonous Vapours ...#.....................#Yak ...#.......#..[i 40mß..#.......# ...#.......##!..##...†...# ...#.......#######.......# ...+.......##..)##.......# ...#.......#..ß.†#.......# _You now have 156 gold pieces (gained 10). _Found a stone staircase leading down. _You see here a +0 pair of boots. _You see here a +0 pair of boots. _e - a +0 pair of bootsThose are too big for your hooves. _i i fGear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)  e - a +0 pair of boots Jewellery (go to first with "=)d - a ring of willpower Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  c - a maw talismani &e - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ii i...#Edanham the Mimic ...#Felid ...#Health: 35/35 ======================== ########Magic: 7/7========================...>...#..##########AC: 7Str: 12.......#....#.......EV: 9Int: 14.....$.#....#.......#imSH: 0Dex: 15.......#....#.......#XL:  6 Next:  4% Place: Dungeon:4.......+..Y.#.......#Noise: ---------  Time: 3006.4 (0.0) #### .......#....#.......#-) Horns ...#.........#...........#Cast: Poisonous Vapours ...#.....................#Yak ...#.......#..ß..#.......# i...#.......##!..##...†...# ...#.......#######.......# ...+.......##..)##.......# ...#.......#..ß.†#.......# i_You now have 156 gold pieces (gained 10). _Found a stone staircase leading down. _You see here a +0 pair of boots. i_You see here a +0 pair of boots. _e - a +0 pair of boots _Those are too big for your hooves.i ih!*7.4 (1i5)i,2 _You drop a +0 pair of boots.i 3i{ iû i i i ,i i i i2 i i i i i i> i i i i@ i i  # .......#....#....... .# .....$.#....#.......# .# .......#....#.......# .......+..[.#.......# ####### .......#....#.......# #.....#.........#...........# #.....#.....................# #.....#.#..ß..#.......# '.....#i G.##Y..##...†...# #.....#.#######.......# #.....+.##..)##.......# #.....#.......#..ß.†#.......# #...###................+##+## #...#.....######.#.#........ #...#.....# #...#........ #...#.....# #...#......... #...'.....# #...+.........i ,12.4 (5i *3.4 (6id id R _d - a brown potionii:i]iiOiBi,ii1iSii<i,iUiiRiidiiW _You now have 172 gold pieces (gained 16).i!i'`i(i@iC,i!Fi I,iJipLiN,iOiRiTiTiZaixiJiiiqiiMiXiyii4iii _You open the door.i>3i+i@  There is an open door here.i _i$i,i%#...+..........#  #...#..........#  #...######.....#  .# #........#.....#  ....##...'.....#  .##...#.....#  .##...#.....#  .##...#.....###  .....<.#Y.......  +####...#........  # #...#........   #####........  ..# .#####...  ..# . ...   ..# . ..   ..# ..    #  i(,056.4 (43.0)i,+7.4 (44i8x _e - 3 scrolls labelled YNOOPO ZUOSiiARead which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled RUCVOL FEASETO i e - 3 scrolls labelled YNOOPO ZUOS [!] read|quaff|evoke[?] describe selectedih'i-iI.# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#  Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......   [iJ33mNoise: ---------  Time: 3057.4 (0.0) #.....#+####...#........   -) Horns #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#. ...    #.....#...    #.....#..   #   _You drop a +0 pair of boots. _d - a brown potion _You now have 172 gold pieces (gained 16). _You open the door. _There is an open door here. _e - 3 scrolls labelled YNOOPO ZUOSIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUCVOL FEASETO  e - 3 scrolls labelled YNOOPO ZUOS Potions (select first with !)  d - a brown potion[[39ibM8;49m?] describe selectedi.# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#  Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......  [37ibm Noise: ---------  Time: 3057.4 (0.0) #.....#+####...#........   -) Horns #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#. ...    #.....#...    #.....#..   #   _You drop a +0 pair of boots. _d - a brown potion _You now have 172 gold pieces (gained 16). _You open the door. _There is an open door here. _e - 3 scrolls labelled YNOOPO ZUOSit  As you read the scroll of identify, it crumbles to dust.8.4 (1i{L _e -> r - 3 scrolls of revelationi*i#Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportationi - a scroll of identify  r - 3 scrolls of revelation id c - a scroll labelled RUCVOL FEASETO [!] read|quaff|evoke[?] describe selectedi i ih 2.# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#i߷   Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9il Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......   Noise: ---------  Time: 3058.4 (0.0) #.....#+####...#........   -) Horns i¸ #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#i# F. ...    #.....#...    #.....#.. i|   #   _You now have 172 gold pieces (gained 16). _You open the door. _There is an open door here. i _e - 3 scrolls labelled YNOOPO ZUOSAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelationi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RUCVOL FEASETO Potions (select first with !)  d - a brown potion[?] describe selectedi i i Q.# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#  Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ib /......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......   Noise: ---------  Time: 3058.4 (0.0) #.....#+####...#........   -) Horns #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#. ...    #.....#...    #.....#..   #   _You now have 172 gold pieces (gained 16). _You open the door. _There is an open door here. _e - 3 scrolls labelled YNOOPO ZUOSiV uAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelationi]  As you read the scroll of identify, it crumbles to dust.i*9.4 (1iio` _d -> w - a potion of heal woundsifiiDrink which item? Potions  h - a potion of haste  w - a potion of heal wounds  L - a potion of lignification  f - a potion of moonshine [!] read|quaff|evoke[?] describe selectedi# .# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#  Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......  [37i)m Noise: ---------  Time: 3059.4 (0.0) #.....#+####...#........   -) Horns #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#. ...    #.....#...    #.....#..   #   _There is an open door here. _e - 3 scrolls labelled YNOOPO ZUOSAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _d -> w - a potion of heal wounds  Okay, then. _i8%Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportationr - 3 scrolls of revelation  c - a scroll labelled RUCVOL FEASETO [!] read|quaff|evoke[?] describe selectedior.# #...+..........#  Edanham the Mimic .# #...#..........#  Felid .# #...######.....#  Health: 35/35 ======================== .# #........#.....#  Magic: 7/7======================== .######...##...'.....#  AC: 7Str: 12 ......#...##...#.....#  EV: 9Int: 14 ......#...##...#.....#  SH: 0Dex: 15 ......#...##...#.....###   XL:  6 Next:  4% Place: Dungeon:4 .....<#........#Y.......  [37iDsTm Noise: ---------  Time: 3059.4 (0.0) #.....#+####...#........   -) Horns #.....# #...#........   Cast: Poisonous Vapours #.....# #####........   Yak #.....#.#####...  #.....#. ...    #.....#...    #.....#..   #   _e - 3 scrolls labelled YNOOPO ZUOSAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _d -> w - a potion of heal wounds _Okay, then.i}i  As you read the scroll labelled RUCVOL FEASETO, it crumbles to dust.i\~l19-----------60.4 (1i˂iQ _Your body is wracked with pain! It was a scroll of torment.iW3igXiZi>_20-----------i_i8`iSaiai3bici1=iudieieiyfigigihii,i6jiwl2==iqmimiRnio,iCpiqifqiqiFsisK3=iOti+ui~uiGvi9wiwi w - a potion of heal wounds _Okay, then.As you read the scroll labelled RUCVOL FEASETO, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _Found a pair of embroidered gloves.i=P  Okay, then.iioiG. _ii Gear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)d - a ring of willpower Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  ic - a maw talismaniKi^i\........#...##...#.....#  Edanham the Mimic ........#...##...#.....#  Felid ........#...##...#.....###   Health: 35/35 ======================== .......<#........#........   Magic: 7/7======================== ###.....#+####...#........   AC: 7Str: 12 ..#.....# #...#........   EV: 9Int: 14 ..#.....# ######........   SH: 0Dex: 15 ..#.....# #.....#####...   XL:  6 Next:  4% Place: Dungeon:4 ..#.....# #...Y.#[4is0m ...   Noise: ---------  Time: 3126.4 (0.0) ..#.....# +.....# ..   -) Horns ..#.....# #.....#  Cast: Poisonous Vapours ..##.....#  Yak ..##.....# ..##.....#   ..##.....#   ..##...[.#   ..#   _d -> w - a potion of heal wounds _Okay, then.As you read the scroll labelled RUCVOL FEASETO, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _Found a pair of embroidered gloves. _Okay, then.iNi:ii Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportationr - 3 scrolls of revelation [!] read|quaff|evoke[?] describe selectedi^ ia ii /........#...##...#.....#  Edanham the Mimic ........#...##...#.....#  Felid ........#...##...#.....###   Health: 35/35 ======================== .......<#........#........   Magic: 7/7======================== ###.....#+####...#........   AC: 7Str: 12 ..#.....# #...#........   EV: 9Int: 14 ..#.....# ######........   SH: 0Dex: 15 iqj ..#.....# #.....#####...   XL:  6 Next:  4% Place: Dungeon:4 ..#.....# #...Y.# ...   Noise: ---------  Time: 3126.4 (0.0) ..#.....# +.....# ..   -) Horns ..#.....# #.....#  Cast: Poisonous Vapours ..##.....#  Yak ..##.....#ik  ..##.....#   ..##.....#   ..##...[.#   ..#   _d -> w - a potion of heal wounds _Okay, then.As you read the scroll labelled RUCVOL FEASETO, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. ik _Found a pair of embroidered gloves. _Okay, then.ir P  Okay, then.is iz i>| . _iivGear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)d - a ring of willpower iTalismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  ic - a maw talismaniYL]d - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from iM_The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i[........#...##...#.....#  Edanham the Mimic ........#...##...#.....#  Felid ........#...##...#.....###   Health: 35/35 ======================== .......<#........#........   Magic: 7/7======================== ###.....#+####...#........   AC: 7Str: 12 ..#.....# #...#........   EV: 9Int: 14 ..#.....# ######........   SH: 0Dex: 15 ..#.....# #.....#####...   XL:  6 Next:  4% Place: Dungeon:4 ..#.....# #...Y.#[39i;49m ...   Noise: ---------  Time: 3126.4 (0.0) ..#.....# +.....# ..   -) Horns ..#.....# #.....#  Cast: Poisonous Vapours ..##.....#  Yak ..##.....# ..##.....#   ..##.....#   ..##...[.#   ..#   _Okay, then.As you read the scroll labelled RUCVOL FEASETO, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _Found a pair of embroidered gloves. _Okay, then. _Okay, then.9 (0.5iiO4 _d - a ring of willpower (worn)i^ Ii| i i ,i Bi id ,i, i2 i Xi ,i iq id i iY i G# #.....#####...# #.....# ...# +.....# ..#.....# #.....# ..# #.....#  #.....#  #.....#  ..#   33.9 (7.0 # ## ..........## ..........## ..........## ..........## ..........## #####......# i  _You see here a +2 pair of gloves of dexterity. i  il A +2 pair of gloves of dexterity. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). It cannot be enchanted further. You found it on level 4 of the Dungeon. Stash search prefixes: {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour}  i qMenu/colouring prefixes: identified useless_item enchanted ego armour (g)et. i i`%..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..##.....#  SH: 0Dex: 15  i&..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..##...Y.#  Noise: ---------  Time: 3133.9 (7.0) ..##.....#  -) Horns .##..........#  Cast: Poisonous Vapours .#..........#  Yak .#..........# .#..........#    i&.#..........#   .######...... i&f  .#    i('_Your body is wracked with pain! It was a scroll of torment. _Found a pair of embroidered gloves. _Okay, then.  iT'_Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. i. iH/*4.9 (1 i3 i7Z _e - a +2 pair of gloves of dexterity is  i$v Gear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)  e - a +2 pair of gloves of dexterity  iv rJewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  c - a maw talisman i e - a +2 pair of gloves of dexterity. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). It cannot be enchanted further. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i ..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..##.....#  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: [37i1 mDungeon:4 ..##...Y.#  Noise: ---------  Time: 3134.9 (0.0) ..##.....#  -) Horns .##..........#  Cast: Poisonous Vapours .#..........#  Yak .#..........# .#..........#   .#..........#   .######......   .#   _Okay, then. _Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterityThose are too big for your front hooves. _ii?Gear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)  e - a +2 pair of gloves of dexterity Jewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)iBa - a quill talisman  c - a maw talismaniG e - a +2 pair of gloves of dexterity. A pair of gloves. They are worn on the hands, and cover all but the largest claws. i Base armour rating: 1 'Of dexterity': It increases your dexterity (Dex +3). It cannot be enchanted further. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Dex+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.iHi?i..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7i======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..##.....#  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..##...Y.#  Noise: ---------  Time: 3134.9 (0.0) ..##.....#  -) Horns i1.##..........#  Cast: Poisonous Vapours .#..........#  Yak .#..........# .#..........# ih  .#..........#   .######......   .#   _Okay, then. iː _Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterity i I_Those are too big for your front hooves.ii*5.9 (1i5iV@ _You drop a +2 pair of gloves of dexterity.i i* Gear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)i Ba - a quill talisman  c - a maw talismani i ..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7i '======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..##.....#  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..#ib #...Y.#  Noise: ---------  Time: 3135.9 (0.0) ..##.....#  -) Horns .##..........#  Cast: Poisonous Vapours .#..........#i   Yak .#..........# i z.#..........#   .#i ..........#   .######......i, r   .#   i` _Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. i _e - a +2 pair of gloves of dexterity _Those are too big for your front hooves. _You drop a +2 pair of gloves of dexterity.i ie i i i8Gear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)a - a quill talisman  c - a maw talismani_ i i ..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..#i #.....#  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..##...Y.#  Noise: ---------  Time: 3135.9 (0.0) ..##.....#  -) Horns .##..........#i' x  Cast: Poisonous Vapours .#..........#  Yak .#..........# .#..........#   .#..........#   .######......   .#   _Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterity _Those are too big for your front hooves. _You drop a +2 pair of gloves of dexterity.i, i. iQiSGear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)ioTBa - a quill talisman  c - a maw talismani b - a rimehorn talisman (worn). A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15%+4+6.02d5 Max 14 +15%+4+12.02d9 Cur 9.7 +15% +4 +7.7 2d6 Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i7 Gear: 4/52 gear slots (Left/Right to switch category) Jewellery (go to first with "=)  d - a ring of willpower (worn) Talismans (go to first with %)  b - a rimehorn talisman (worn)  a - a quill talisman  c - a maw talisman  i  iI t..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== ..#.....# #.....#  Magic: 7/7======================== ..##.....#  AC: 7Str: 12 ..##.....#  EV: 9Int: 14 ..##.....# ii L  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..##...Y.#  Noise: ---------  Time: 3135.9 (0.0) ..##.....#  -) Horns .##..........#  Cast: Poisonous Vapours .#..........#  Yak .#..........# .#..........#   .# iҏ 4..........#   .######......   .#   _Okay, then.  i: __d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterity _Those are too big for your front hooves. _You drop a +2 pair of gloves of dexterity. i̕  i  iŚ  iF "i{"i|Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportation"ie}r - 3 scrolls of revelation [!] read|quaff|evoke[?] describe selected$i9ur - 3 scrolls of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} $iuMenu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the $i*vmile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. $i[v ‘It has never been spread out, yet,’ said Mein Herr: ‘the farmers objected: they said it would cover the whole country, and shut out the sunlight! So(iK Read which item? Scrolls  g - a scroll of fog (iL  t - 3 scrolls of teleportation  r - 3 scrolls of revelation [!] read|quaff|evoke[?] describe selected)i1P )ixV )i`] ..#.....# #.....#####...   Edanham the Mimic ..#.....# #.....# ...   Felid ..#.....# +.....# ..   Health: 35/35 ======================== )i] r..#.....# #.....#  Magic: 7/7======================== ..##.....#  AC: 7Str: 12 ..##.....#)iz^   EV: 9Int: 14 ..##.....#  SH: 0Dex: 15 ..##.....#  XL:  6 Next:  4% Place: Dungeon:4 ..#)i_ #...Y.#  Noise: ---------  Time: 3135.9 (0.0) ..##.....#  -) Horns .##..........#  Cast: Poisonous Vapours .#..........#)iL_   Yak .#..........# .#)i_ ..........#   .#..........# )i_   .######......   .#)i e    _Okay, then. _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterity _Those are too big for your front hooves. _You drop a +2 pair of gloves of dexterity.)i1g  _d - a ring of willpower (worn) _You see here a +2 pair of gloves of dexterity. _e - a +2 pair of gloves of dexterity _Those are too big for your front hooves. _You drop a +2 pair of gloves of dexterity.  Okay, then.)ig )iUm )io . _*iR*iBS*i T*iuV*iX*i^P _*i`,*ib*ic*i k #.....# #.....#  # #.....#  # #.....#  *igk# #.....#  # #.....#  # #...[.#  *il# #+#.....##  # ..........#   .........Y#  7.9 (2 ..........#   ..#   ..*igl#   #####  *il #   ## *i.m  #<.....#   *i|m* *is*ibt*8.9 (3*iz*i|9 _Found a stone staircase leading up.+i+i+iɒ+i+i+iR+iٜ,+i+i,+i(+i+iO+i9+i+iL+i+id+iƪ+i?+i+i+iӯ+i+i+iʲ+i}+iҷ,+iC+i+i+iG+ic+i`+iB+i+i+i+i+i+i+i+i+iJ+iL+i+i2+i+i+in+if+i+i+i+i+i+i+i+i+i+i+i +ie+ix+i+in+iP+i  #.........#.....# #.....#  #....##...#.....# +.....#  #....##...#.....# #.....#  ##...##...#.....# #.....#  ##...##...#.....# #.....# +iK$ #....#....#.....# #.....#  ###..#....#.....# #.....#  ##.#....#.....# #...[.# PPP #####..#..Y..###+#.....## PPP #.####..............# P_P #.# #..............# +iP.P #.# #..............# #.# #.# #..............# #.##.# #..............## #.#########.# ##########......# #.##........##......# +iP.P#.######## #......#  You pick up a parchment of Summon Seismosaurus Egg and begin reading...+i2055.9 (17.0)+i+6.9 (18+i+iP P _You add the spell Summon Seismosaurus Egg to your library.,i^3,iR`,ic,ie,i jB,i|j,ij,ik,iTm,in,i+o,i4p,iq,is,ils,is,it,iv,i[v,iv,i x,iEy,iy,iHz,iG},i&  ,iZYou open the door.  You encounter a quokka.,iX2..##...# +.....# .. ..##...#.....# #.....# ..##...#.....#####.....# ,i..##...#..#.....# ..#....#.....#.r.#.....# ..#....#.....#...#.....# ,i#.#....#.....# ..#...[.# #####..#.....###'#.....## ,i, #.####......Y.......#  #.# #..............#  #.# #......# ,i[ #.# #......#  #.# #......,im######.# ##########,i·# r   quokka (asleep) ......# #......####### #......# ,i8#<,i<262.9 (6.0),iL13.9 (7 _,i ,iޗ-i4* 9..#.+-i* `..# #.....#####.....##..#.....##.r.#.....# .....#...#.....# #-i* .#....#.....#...#...[.# #####..#.....###Y#.....###-i+ ~  ..............# #####.# ########## -i-+ C...... #######.-i2 -i3 F4.9 (1Poisonous Vapours-iDD -iG Q _There is an open door here..ie####..#.+..# #####.r .. #.#..#..Y#...[.# #####..#.....###'#.....####..............#..............#.......#.....#  #.# #..............# #####.# ##########..... .......i.ih,5 _.iz.ij.i-########.....####..#.+..# #####.r .. #.#...i#L...#...[.# #####..#.....###'#.....####......................................#  ..............# #####.# #########.i,.i@-%6.ie6.ie  #...#######.....####..#.+..# #####.r .. #.#.....#...[.# #####..#.....###'#.....###.....................#  ..............#.i ;7.i .iI /iL2\ #rr/i2]The helpless quokka fails to defend itself./iS34=8.8 (0.9/i99#/i< _You hit the quokka but do no damage. The quokka misses you./i^ †You headbutt the quokka!/iNf H#/ii m59.7Poisonous Vapours/in =##/iq J _You kill the quokka!0iȿ0i30io0i0iQB0i0i50i0i0i0i$0i0i @  There is an open door here.0i0ip _0i0i0i0i)0i0i0i,0i0i{0ig0i0i0i0i0i0i}0ir0i 0iF0i0i0i80iG0i0iC0i0i0i;0i0im0ir0i0i0if 7 _You open the door.0i 0i. 0i 0i 0i 0iw 0iP 0i %  0i There is an open door here.0i$ 0i  _0i 0i 0i 0iw 0iP 0iI @  There is an open door here.0i 5 _0i_ 0i] 0i 0i 0i" 0i# 0i' X0i( 0i( 0i* 0i. X0i0 0i2 0ik2 0i&3 0i4 0i=6 0i6 0iS7 0i8 0i': 0i: 0i'; 0i< 0iR> 0i> 0iS? 0i@ 0iB 0i\B 0i5C 0iE 0i+F 0iF 0iG 0iH 0iI 0i@J 0iK 0iQN 0iO 0iO 0iP 0iZ W ##...##...'.....#  .#...##...#.....#  .#...##...#.....#  .#...##...#.....######  <#........#..........#  .#+####...#..........#  .#...##...#..........#  .#...######..........#  .#...#.....#####Y....#  -98.7 (29.0io[ 0)#...#.....#..>'.....#  .#...'.....#...#.....#  .#...#.....#....######  .#####.....#.. .  .#...#.....#####    .#.†.#.....#    .#...#.....#    .#...#...[.#  0i[ ^  _You open the door.0iG^ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.1i _1in1i1iƴ,1i>1i1iŷ1i)1i1i1i1i1i>1i1ih1i1i/1i 1i1i1iK1i1i1i1il,1i/1i1i1i1i.1iB1i71iK1i1i1i|1i1i21iS1id1i,1i1i1i&1i1i1iX1i\1i 1it1ig1i1i1iI1i1i1i1i]1i1iL"1iw$1i$1i%1iz(1i*,1i5+1ix-1i0B1i=1iN@1iA1i&B1iPD1iE1iF1iF1iH1iJ,1iK1iON1i{O1iP,1iR1iT1i{T1iU1iV1iW1ioX1iY1ix1iz1i{1i{1i1i1it1i͈1i 1i1i1ih1iU1i,1i,1i1i(,1i1iy1iF1i1i1i 1iB1i1iB1i1i1i1i 1i1i#1i1i1i1i1iF1ii1i,1i1ib1i1i1i<1i 1i1i1i1it1i1i1iJ1i>1i!1is1i1i 1iU1i[1i1i?1i 1i1iQ1iJ1in 1i1in1i1i91i1iK1i1i81i,1i1i1iv1i1iC 1iI"1i"1iG#1i $1ip%1i~&1i&1i(1iE.\  You see here a +0 club.1i{01i$1 _1i11i31i41i51i.61i81i|:1i:1i;1i">1i?1i?1iA1iC1iuE1iE1iF1iJ@  There is an open door here.1iL1iM _1i O1iQ1iJS1iS1iT1iW1iX1iY1iY1i[1i\1i?]1i^1i_1iTa1ia1i~b1id1i`f,1if1i3i1ia1iz1izn1iX1i,1ig,1i%,1i,1i_1i1it,1i91i1i1in1it,1i1i81i1ib1i1iG1iA ...####..#....#.... ##.# ..† ##.#....#.... ##.# PPP #####..#.... 1i&h##.### PPP #.####.. ...+.# P_P #.# #.. ####.# P.P #.# #.. ).†..# #.# #.# #.. ....## #.# #.# #.. 1i##### #Y#########.# ###-288.7 (90 ##.##........#  #P.P#.########  1iZ##....#  ######1i1i+9.7 (911iZ1iL _Found a goblin corpse.2i>~M##'##....#... ..# #######..#...##. ..† .##.#... .. PPP ÷.#####..#.. ##.##.PPPPP..### ...+PP_PP. ####P.P. ).†... ....## #.# #.. ##### #.#########.# ####.##........#P.P#.##########....## 2ic2i190.7 (1.0)2iZ2iS _Found a ball python skeleton.3i0M....#...## ##'## #.. .. #########.##.†..†..##.#.. #...PPP÷÷.#####..#.. ##.###..PPPPP..### ...+#.÷PP_PP..# #####.†PP.PP†.# ).†.. ....## .. ##### #.#########.# #####.##........#3i1iYak #3i)<3i<%13iD3iF' _Found five items.4iHM....#...## ##'## #.. .. #########.#.†..†..##.#.. .PPP÷÷.#####..#.. ##.##.PPP## ...+÷PP_PP. #####.†PPYPP†.# ).†..#..P#.#P..# ....## #.. #.# ..# .. ####### #.#########.# ### Yak 4i4i2%24i*4i5i&I5i75i:5iT;5i?5i6k5 M######### #. ....#...## ##'## #.. .. #########.#.†..†..##.#.. .PPP÷÷.#####..#.. ##.##.PPP## ...+÷PPYPP.3 ####†PP.PP† 5ik).†..P#.#P ....## #...#.#...# #.# #.. Yak # #.######There is a blossoming altar of Fedhas here.5i8l5int5iw_ _Partly explored, can't reach some places.6iQ36iT6i.O0.6i/6i6i_ _Partly explored, can't reach some places.9i9i4=4.6 (0.99i 9i}X _You hit the bush but do no damage.9i  You hit the bush.9i 9i '5.59iE 9i 2 _The bush is lightly damaged.9ir Q  You hit the bush but do no damage.9i~ =6.49ih 9i 2 _The bush is lightly damaged.:iQ  You hit the bush but do no damage.:i|:iA'7.3:i:iI2 _The bush is lightly damaged.:i. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush.:i9:ii:'8.2:iB:iKE2 _The bush is lightly damaged.:iUQ  You hit the bush but do no damage.:iU :i '9.1:i :iB 2 _The bush is lightly damaged.;i {Q  You hit the bush but do no damage.;i;i.300.1 (1.0;i;i2 _The bush is lightly damaged.;i n  ## ##'#....#. ...# ######### ####.†..†..##...PPP÷÷.#######PPPPP..# #.#### ...+.÷PP_ ####†PPYPP† ).†..P#.#P. ....#.#.#.# #.###Yak ###;i) C-1;i ;i <i ` _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage.<i) 4=2.0 (0.9<i <i T  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.<i\ : _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You headbutt the bush!<i2 %9<iy <i2 _The bush is lightly damaged.=i/b  You completely miss the bush.=i0'3.8=i9=i@<2 _The bush is lightly damaged.=i@b  You completely miss the bush.=iA'4.7=i1I=ieK2 _The bush is lightly damaged.=iV _The bush is lightly damaged.  You completely miss the bush. _The bush is lightly damaged.  You completely miss the bush. _The bush is lightly damaged.  You hit the bush but do no damage.=i/'5.6=i=i2 _The bush is lightly damaged.=i ^ _The bush is lightly damaged.  You completely miss the bush. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage.=i ,6.6 (1.0=i H _The bush is lightly damaged.=i 5 _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush.=i ,7.5 (0.9=i =i[ 2 _The bush is lightly damaged.>iWg  You hit the bush but do no damage.>i'8.4>ih>i2 _The bush is lightly damaged.>if[ _The bush is lightly damaged.  You hit the bush. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush.>iZ\'9.3>i nH _The bush is lightly damaged.>i`(/ _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush. _The bush is lightly damaged.  You hit the bush but do no damage.>i])(10.2>i2>i52 _The bush is lightly damaged.>i g  You hit the bush but do no damage.>ir '1.1>i0 >i 2 _The bush is lightly damaged.>i 2 _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush.>i '2.0>i >i _ _The bush is moderately damaged.?ig  You hit the bush but do no damage.?i%9?i?i_ _The bush is moderately damaged.?ig  You hit the bush but do no damage.?i'3.8?i=u _The bush is moderately damaged.?i _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You completely miss the bush.?iN'4.7?iň?i_ _The bush is moderately damaged.?i$ g  You hit the bush but do no damage.?iʇ ,5.7 (1.0?i ?i* _ _The bush is moderately damaged.?i  You hit the bush but do no damage.6?i ?i _ _The bush is moderately damaged.?i _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You headbutt the bush!?i%7?i;?i _ _The bush is moderately damaged.@iz _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You headbutt the bush! _The bush is moderately damaged.  You headbutt the bush!8.6 (0.9@iu _The bush is moderately damaged.@iҤ _The bush is moderately damaged.  You headbutt the bush! _The bush is moderately damaged.  You headbutt the bush! _The bush is moderately damaged.  You hit the bush but do no damage.@i@,9.6 (1.0@i@i͵_ _The bush is moderately damaged.@iY _The bush is moderately damaged.  You headbutt the bush! _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.@i2&20@ik@iٙ_ _The bush is moderately damaged.@iA  _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.@iCB %1@itN @iN   You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.@iN  _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush.2.5 (0.9@iT @isV _ _The bush is moderately damaged.AiԤ  You hit the bush but do no damage.3.5 (1.0Ai}Ai_ _The bush is moderately damaged.AiWg  You hit the bush but do no damage.Ai \,4.4 (0.9AiAig_ _The bush is moderately damaged.Ai _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.5.3AiAi  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.Ai _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.6.2  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.Ai  _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.7.1Aiz" Ai$(   You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.Ai _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You headbutt the bush!Aiǫ'8.0Aimr _The bush is heavily damaged.Bi,8  You hit the bush but do no damage.9.0 (1.0BiPr _The bush is heavily damaged.Bix\  You hit the bush.30BiBiM\ _The bush is heavily damaged.Bi39   You hit the bush but do no damage.9 (0.9 _The bush is heavily damaged.Bi@  _The bush is heavily damaged.  You hit the bush. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush.1.9 (1.0BiP \ _The bush is heavily damaged.CiK _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush. _The bush is heavily damaged.  You hit the bush but do no damage.2.8 (0.9 _The bush is heavily damaged.Ci _The bush is heavily damaged.  You hit the bush. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush.3.7Ci}r _The bush is heavily damaged.CijF _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush. _The bush is heavily damaged.  You hit the bush but do no damage.4.6 _The bush is heavily damaged.Ci  You hit the bush but do no damage.5.5CiCi=\ _The bush is heavily damaged.Ci  _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.Ci Ci %6.5 (1.0Ci   You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.Di _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.7.4 (0.9  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.Diz _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You headbutt the bush!8.3Di Di] _The bush is severely damaged.Dig  You hit the bush but do no damage.Di'9.2DiDiG _The bush is severely damaged.DiDiwJb  You completely miss the bush.DiK(40.1DiUDi`] _The bush is severely damaged.DiT g  You hit the bush but do no damage.Di-V '1.0Dia Dic ] _The bush is severely damaged.DimV _The bush is severely damaged.  You completely miss the bush. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You completely miss the bush.9Di^Di@a] _The bush is severely damaged.EiV _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You completely miss the bush. _The bush is severely damaged.  You hit the bush but do no damage.EiW'2.8EidEie] _The bush is severely damaged.Ei+G  You hit the bush but do no damage.3.7Ei MEi5]] _The bush is severely damaged.Ei  _The bush is severely damaged.  You hit the bush but do no damage. EiD_The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.Eia,4.7 (1.0EiEiW  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.EiU  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush.5EiI Ei ] _The bush is severely damaged.Ei  You hit the bush but do no damage.6.6 (0.9Ei4s _The bush is severely damaged.FiW _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush.Fi'7.5FiFi] _The bush is severely damaged.Fi( b  You hit the bush.8.5 (1.0FiFi$] _The bush is severely damaged.Fi T _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush.FiŊ ,9.4 (0.9Fi Fi B  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.Fiv  _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush.50.3  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.Gi_ _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush but do no damage.1.3 (1.0 _The bush is severely damaged.GiB _The bush is severely damaged.  You hit the bush. _The bush is severely damaged.  You hit the bush but do no damage. GiHg_The bush is severely damaged. GiIC You hit the bush but do no damage.GiJ,2.2 (0.9GizWGi7Y] _The bush is severely damaged.Giӈ _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.3.2 (1.0  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Gi4  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.4.1 (0.9Gi;   You hit the bush but do no damage. _The bush is severely damaged. GiG< 5 You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Gi  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.5.1 (1.0Gi  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.HiX _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.HiZ%6Hi*m  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Hi^ _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.7.0 (0.9Hi-  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Hiw _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You completely miss the bush.Hi+%8.0 (1.0HiHi] _The bush is severely damaged.HiT g  You hit the bush but do no damage.Hi4 *9 (0.9Hiū Hi ] _The bush is severely damaged.Hi̾ g  You hit the bush but do no damage.Hi( '9.8Hi Hi ] _The bush is severely damaged.Ii _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged. Ii You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.IiC-60.8 (1.0IiIi  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Ii _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.Ii-,1.7 (0.9IiMIi*   You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Ii: _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. Ii_The bush is severely damaged.  You hit the bush but do no damage.IiV'2.6IiZIi  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Ii  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.Ii% Ii2 '3.5Ii Ii   You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Ii  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.4.4Ii Ii 9  You hit the bush but do no damage. Ii _The bush is severely damaged.  You hit the bush but do no damage. Ii. _The bush is severely damaged.  You hit the bush but do no damage. IiX h_The bush is severely damaged.Ii _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.Ii"'5.3IiIi  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.JiE= _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush.Ji5>'6.2Ji KJi L] _The bush is almost destroyed.Ji/]  You hit the bush.7.1JiJi] _The bush is almost destroyed.Ji _The bush is severely damaged.  You hit the bush. _The bush is almost destroyed.  You hit the bush. _The bush is almost destroyed.  You hit the bush but do no damage.Ji,8.1 (1.0JiJi}] _The bush is almost destroyed.Jis  _The bush is almost destroyed.  You hit the bush. _The bush is almost destroyed.  You hit the bush but do no damage. Ji? _The bush is almost destroyed.  You hit the bush but do no damage.Ji ,9.0 (0.9Ji#$ JiT&  Ji& O_The bush is almost destroyed.Ji  _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.70.0 (1.0Ji Ji   You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Ki} _The bush is almost destroyed.  You hit the bush but do no damage. KiUD_The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.Ki*9 (0.9KiKi  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Ki _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.1.9 (1.0KiKi3  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Ki( _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You completely miss the bush.Ki:%2KirKi] _The bush is almost destroyed.KiRg  You hit the bush but do no damage.KiS,3.8 (0.9KirbKi] _The bush is almost destroyed.Ki. g  You hit the bush but do no damage.Ki/ '4.7KiK9 Ki; G _The bush is almost destroyed.Ki; Ki  _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush.Ki '5.6Ki KiD ] _The bush is almost destroyed.Livg  You hit the bush but do no damage.Li,6.6 (1.0LiLi!] _The bush is almost destroyed.Lig  You hit the bush but do no damage.Li,7.5 (0.9LiqLi@] _The bush is almost destroyed.Li40 _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You headbutt the bush!Li81/=8.4LiN:Li<] _The bush is almost destroyed.Li.  You hit the bush but do no damage.-9.3Lis8 Li@; ] _The bush is almost destroyed.Liت  You hit the bush but do no damage.-80.2Li Liv ] _The bush is almost destroyed.Mi _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.Mi,1.2 (1.0MiNMi|  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Mi _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush.Mi,2.1 (0.9MiMiT] _The bush is almost destroyed.Mic  You hit the bush but do no damage.3.0Mi3] _The bush is almost destroyed.Mi8 g  You hit the bush but do no damage.Mi7: %9MiF MiYH ] _The bush is almost destroyed.Mit3 Mi4 . _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush.MiD #You destroy the bush!The frigid air chills the bush but does no damage.  The frigid air chills the plant. The plant begins to die.MiE ,4.9 (1.0Mi;P MiR O _The frigid air chills the plant! The plant begins to die.Mi6.# ##...##...#.# ##...##...##'##Mi7c #....#....#.# #########..#....##.# ##.†..†..##.#....##.# #...PPP÷÷.#####..##.### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# #Mi;#.# #.†PY.PP†.# #.# # .).†..# #..P#.#P..# #.# #.## #...#.#...# #.# ## #####.#########.#  ##.##.# #P.P#.# ##....# ######NiTW  The frigid air chills the bush but does no damage.Ni~!--5NiL&B#NiN)9 _The frigid air chills the plant! x2NiO  You headbutt the plant! The plant begins to die.  The plant is lightly damaged.==6.8 (0.9Ni!\# _The frigid air chills the bush. The frigid air chills the plant. x2Ni #You completely miss the plant.-7.7 _The plant is lightly damaged.Oi.l .  You hit the plant.  The plant is lightly damaged.Oi.OiOi+A-8.6OiOiY _A nearby plant withers and dies. x2Oi8l .  You hit the plant.  The plant is lightly damaged.OiZOi,9.6 (1.0OiOi|V _A nearby plant withers and dies.Oi7 #.....# ##...##...# #.....# ##...##...##'## #....#....#.# #########..#....# .###.# ##.†..†..##.#....# .###.# #...PPP÷÷.#####..# .###.### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# # '#####.# #.†Y..P.†.# #.# # ..).†..# #..P#.#...# #.# #.## #...#.#...# #.# ## #####.#.#  ##.##.# #P.P#.#i m ##....# ######-90Pi\.....# ##...##...#. .....# ##...##...#.'## Pi#....#....#.# #########..#....#. ###.# ##.†..†..##.#....#. ###.# #...PPP÷÷.#####..#. ###.### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# #. #####.# #.†.Y.P.†.# #.# #. .).†..# #..P#.#...# #.# #.Pi^## #...#.#...# #.# #. #####.#.# ###.##P.PPiJ##....#######Pi.Pi?-1PiPi2Pi #.....# ##...##...# #.....# ##...##...##'## #....#....#.# #########..#....# .###.# ##.†..†..##.#....# .###.# #...PPP÷÷.#####..# .###.### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# # '#####.# #.†Y..P.†.# #.# # ..).†..# #..P#.#...# #.# #.## #...#.#...# #.# ## #####.#.#  ##.##.# #P.P#.#i- _m ##....# ######Pi Pi %2PiU Pi. Qi.#.....# ##...##...# .#.....# ##...##...##'## #....#....# '.....# ###..#....# #.###.# ##.†..†..##.#....# #.###.# #...PPP÷÷.#####..# #.###.### #..PPPPP..# #. Qi#.....+.# #.÷PP_PP..# #.# #'#####.# #.Y...P.†.# #.# .).†..# #..P#.#...# #.# .## #...#.#...# #.# # #####.#.#  ##.##.#  #P.P#.#  ##....#  ######Qi:Qi%3QiVQi@v _You see here a hobgoblin corpse.QiFkM######### #. .#.....#...## #####'## #.. '.... #########.#.†..†..##.#.. .PPP÷÷.#####..#.###.##.PPPPP..## #.....+PP_PP.. #'#####†...P.†).†..P#.#... .......## #...#.#...# #.#Yak 4 _ _You see here a goblin skeleton.Qi[ M###+#..#.##...########### #. .#.....#...## #####'## #.. '.... #########.#.†..†..##.#.. .PPP÷÷.#####..#.###.##PP## #.....+÷PP_PP.. #'#####Qiɠ †...P.†.).†..P#.#... .......## #...#.#...# #.##Qi QiH ,5 _Qi Qi QiC) M..#..[.#..........###+#..#.##...########### #. .#.....#...## #####'## #.. '....Qi)  #########.#.†..†..##.#.. .PPP÷÷.#####..#.###.##.PPPPP..## #.....+Qi) a÷PP_PP.. #'#####.# #.†...P.†.# #.#Qi* @Yak QiN ;6QiO QiQ Qi^M. ...#..[.#..........###+#..#.##...########### #. .#.....#...## #####'## #.. '.... #########.Qi6z##Y†..†..##.#.. .PPP÷÷.#####..#.###.##.PPPPP.## #.....+.# #.÷PP_PP..# #.#Yak ..QiQiD%7QiQiRiRi#RixRiRi"#....#.# #.#.#..[.#.# #.#. ####+#..#.##...## #....##...#. #.....# #....##...#. #.....# ##...##...#. #.....# ##...##...#.'## #....#....#. .....# #..#....#. .###.# ##.Y..†..##.#....#. .###.# #...PPP÷÷.#####..#. .###.### #..PPPPP..# #.# RiZ.....+.# #.÷PP_PP..# #.# # '#####.# #.†...P.†.# #.# #).†..# #..P#.#...# #.# ### #...#.#...# #.# # #####.##.# # Riq/Ri/%8Ri8Ri;s _You see here a kobold corpse.Ri߷i#....#.# #.#. .#..[.#.# #.#.+#..#.##...## #....##...#. .....# #....##...#. .....# ##...##...#. .....# ##...##...#.'## #....#....#.# #..#....#. ###.# ##.†Y.†..##.#....#. ###.# #...PPP÷÷.#####..#. ###.### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# #. #####.# #.†...P.†.# #.# #. .).†..# #..P#.#...# #.# #.Ri## #...#.#...# #.# #. #####.#########.# # RiSRi#,9 _RiRiRiQ %#....#.# #.#. #..[.#.# #.#.+#..#.##...## #....##...#.# #....##...#.# ##...##...#.# ##...##...#.'## #....#....#.# #..#....#.RiQ H.# ##.†.Y†..##.#....#..# #...PPP÷÷.#####..#.Ri)R .### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# #.RivR ".# #.†...P.†.# #.# #. RiR ).†..# #..P#.#...# #.# #.## #...#.#...# #.# #. #####.#########.# # Rin =400Ris Rit Ri ....#.# #.#. ..[.#.# #.#. #+#..#.##...## #....##...#.# #....##...#.# ##...##...#.# Ri' ##...##...#. #'## #....#....#.# #..#....#. #.# ##.†..Y..##.#....#. #.# #...PPP÷÷.#####..#. #Ri .### #..PPPPP..# #.####.+.# #.÷PP_PP..# #.# #..# #.†...P.†.# #.# #. .†..# #..P#.#...# #.# #.Ri ## #...#.#...# #.# #. #####.#########.# # Ri Ri %1Ri\ Ri s _You see here a goblin corpse.RiA] #.# #.#.....# .[.#.# #.#.....# +#..#.##...## #....##...#.....## #....##...#.....## ##...##...#.....## ##...##...#.....# '## #....#....#.....# .# #..#....#.....# .# ##.†..†Y.##.#....#.....# .# #...PPP÷÷.#####..#.....# Rib^ _.### #..PPPPP..# #.####. .+.# #.÷PP_PP..# #.# #..# #.†...P.†.# #.# #. †..# #..P#.#...# #.# #.## #...#.#...# #.# #. #####.#########.# # Rih Rii ,2 _Rir Ripy Ri $#.# #.#.....#. [.#.# #.#.....#. #..#.##...## #....##...#.....#. .# #....##...#.....#. .# ##...##...#.....# .# ##...##...#.....#. ## #....#....#.....#. # #..#....#.....#. # ##.†..†.Y##.#....#.....#. # #...PPP÷÷.#####..#.....# ### #..PPPPP..# #.####. +.# #.÷PP_PP..# #.# #. #Ri .# #.†...P.†.# #.# #. ..# #..P#.#...# #.# #. .## #...#.#...# #.# #. #####.#########.# # Rio Ri %3RiRiL SiSi2SiSiuC0SiSiE _Done exploring.WiU 3Wi- WiWi` Wi: _WiWiWi@WiWi-b  You see here a goblin corpse.Wi/Wi/ _Wiq1Wi=Wih@Wi@Wi BWiNWiPWiPWiRWi_WiaWiaWijcWi|nWi@qWijrWirWiJd  You see here a goblin skeleton.WiWi߃ _WiWiWiQ,Wi WioWi5,WimWi&Wi,WiWiWi WiSWiWiWi,WiWiWiqWiWiWi`Wi,WiBWiWiTWiWi}Wi WiWiWiHWi Wi WiJ ,WiWiBWi> Wi Wi,!Wi!Wi)Wib*Wi*Wil+Wi3Wi4Wi~4Wi5Wi+=Wi=Wi@>Wi>XiXi7BXiXi<XiXiXi"Xi"XiG#Xi#Xi*Xi+Xi(,Xi,Xi3XiO5Xi5Xi 6Xin=XiU>Xi>Xi?XiqFXiGXi(HXiHXiOXi%QXi}QXi>RXi;XXiYXiYXiZXi`XiaXiSbXibXiAiXi1jXijXi^kXiSsXiQuXiuXivXiy}Xi5XiXixXiXieXiXiXiZXi,XiXiXi,XiXi8Xi|XiXiXiXi_XiXiġXi4XiXiXiXiMXiȬXiXiOXiDXi̲Xi/Xi+Xi%@  There is an open door here.XiXiW _XiJXi\XiǿXi1XiGXi|XiXi,XiXiXiKXiXiRXiXiXiXiXilXiXicXi6XiXiBXiXiXi!XiXiZXiXi XiXiCXiXiXiXi&XiXiXiABXiXiXi.XiXi,XicXiXi>XiXiXiXiXiXiQ,XiXiXiBXi|XiXiXi"XXi#,Xi$XiP&Xi'Xi'Xi(Xi*Xi,,Xiv-Xi5..##...#.....#...'#.. ....##...#.....#...####.##...#.....#####..# #...##...#.....#...#.....###### ...#....#.....#.†.#.....# ##..#....#.....#...#.....# .##.#....#.....#...#...[.# ÷.#####..#.....###'#.....## ..# #.####....Y.........# 67.6 (6Xi5#4.0) ..# #.# #..............# †.# #.# #..............# ..# #.# #..............# ..# #.# #..............## #######.# ##########......#.......# #......#XiC6% .######## #......# .# #<.....#Xi6Xiv=Xi!?Yie33Yi4YiAYihCYiF,Yi?GYiHYiMIYiIYi]LYi^N,Yi2OYi>QYiRYiRYiSYi%VYiWYiZ,Yi&mYin,YioYiqYirYi*sYiotYiuYigwYiwYi\xYiG ####.....#+####...#..........#  #.....#...##...#..........#  ...#.....#...######..........#  ...#.....#...#.....#####.....#  #.....#...#.....#..>'.....#  ...#.....#...'.....#...#.....#  Yi...#.....#...#.....#....######  ...#.....#####.....#....#  .#.....#...#..Y..######  75.6 (8.0).#.....#.÷.#.....#  ...#.....#...#.....#  .#.....#...#...[.#  Yi)#..#.....###'#.....##  #.####..............#    #.# #..............#    #.# #..............#    #.# #..............#   YiYiԈYihZi_3Zi`ZispZiqZivZivZi'xZilxZiNyZi{Zi|Zi}Zi}Zi~Zi,ZiZiiZiuZiZiӇZi ZiBZiBZiZiZiZiZiZiIZiZiв@  There is an open door here.Zi;Zi _ZiZir ...#...##...#.....#  ##...#.....#  ##...#.....######  <...#..........#  +####...#..........#  ##...#..........#  ######..........#  #.....#####.....#  #.....#..Y'.....#  88.6 (13.0)ZiIt'.....#...#.....#  #.....#....######  ####.....#....#  .#.....######  ...#.÷.#.....#  ...#...#.....#  ...#...#...[.#  ...###'#.....##  ZiZiZic _There is a stone staircase leading down here.\iϋ \iV \iH \i \i 79.0) _\i' ]iL%5]iu # ####  #.#.######.....  ..)........####  .......Y.......  #.#.###########  ]i]i-91.1 (2.5]i.]i` _You climb downwards.  Found a quarterstaff.]ia _There is a stone staircase leading up here.^iI~3^io^i^iA: _^i^iX^i^i^ic^i$^i[^i^i^i^iC^iX^i^i^i^ir^i,^i.^i^i^i֡^iC^i^iO^i^i^iB^i,^i^i,^i^i ^iI^i^i)^i?^i^ia,^id^i^iE,^iz^i,^i@^i@ #.#.######..........)........#######.......<........##.#.###########.##.# #.#  #.#  #.#  #Y# 506.1 (15.0) #....>...######.##^i7.1 (16 _Found a stone staircase leading down._iԝ;_i_i*,_i_iNR  There is a stone staircase leading down here._i_i? __iC_i_i,_iA_i}_iw_i޻_i_iB_i_i_i_il #####.# .##  #.# #.#  #.# #.#  #.# #.# _i+#.# #.# #.###.######....>....#######.##.## .# #.##.##.##.##.#_i216.1 (9.0)_iK.7.1 (10.0)_i _i. _g - a wand of flame (10)`i`i`i?`id`i\B`ifX`is  You encounter an orc priest. It is wielding a +0 hand axe.`i2.....#. .<........# . #########.# .## #.# #.# #.# #.# #.# #.# #.# #.# #.###.##### #....>..Y.#######.##.##.# .##.# .##.#`i/} .##.# .#o   orc priest (asleep)#.# .##.# oß#.#`i 9.1 (2.0)ooFound a staircase to the Ecumenical Temple.  The orc priest shouts!`i`iQi`i+j4==20.1 (3`io`i~l _The orc priest looks satisfied for a moment.ai 3ai ai bi̤#. <.# . .# .## #.# #.# #.# #.# #.# #.# #.# #.# #.###.##### #....>...Y# ######.##.# #.##.# biߥ#.##.# #.##.##.##.# #.##.##.#ßoß biIo>biibiϭ3--1.1 (1bibiubi <........# ########.# .## #.# #.###.#####...>....#####.## bi` #.#oß>ß#.#biG 5o.bi bi @--2bi biO didiA statue of an orb of fire. A statue of a terrifying globe of raw primordial fire, said to dwell within the Realm of Zot. A suitable weapon or spell can reach past it.ei ei <........# .Edanham the Mimic ########.# .##Felid#.# #.#Health: 35/35 ========================#.# #.#Magic: 7/7========================#.# #.#AC: 7Str: 12#.# #.#EV: 9Int: 14#.###.#####SH: 0Dex: 15ei #....>....#XL:  6 Next:  5% Place: Dungeon:5######.##Y#Noise: ---------  Time: 3522.1 (1.0)#.##.#-) Horns#.##.#Cast: Poisonous Vapours#.##.#Yak #.##o##.##.#o   orc priestei] #.#ß>ß#.##.##.# _There is a stone staircase leading down here. _g - a wand of flame (10)  You encounter an orc priest. It is wielding a +0 hand axe.Found a staircase to the Ecumenical Temple.  The orc priest shouts! _The orc priest looks satisfied for a moment.eih ei ei ei hi########.# .## #.# #.##.#####...>....#####.##o.ß>ß#.# hiyk20-----------The orc priest looks satisfied for a moment.  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)hi!/  --more--~i>~i ==3Poisonous VapoursBeogh _~iV~i>i #.# #.##.#####...>....#####.##o.ß>ß#.# i0o.iJiJ.--4ii)i7S# i81=----------=-5.0 (0.9iB#ii| _You closely miss the orc priest. The frigid air chills the orc priest.i #You hit the orc priest.  The orc priest is moderately wounded.The frigid air chills the orc priest.17---6.0 (1.0## _The orc priest hits you with a +0 hand axe.i )You barely miss the orc priest.The orc priest is heavily wounded.The frigid air chills the orc priest!i K#i7 8/36=--169 (0.9Poisonous Vapoursi] :#i~ N _You kill the orc priest!iyy##.#####...>....#####.####.##.#i$zß>ß#.# iɀi<4-7.9 (1.0i##.#iވ$  Things that are here:ixx _a +0 hand axe; a +0 leather armouriR-##.#####...>....#####.###)#Y##.#ß>ß##.## .i4ig5F-8 _i9ix<i  ##.#####...>....#####.###)#.##Y##ß>ß###.####.# ###i iz %9i Q##i iZH ##.#####...>....#####.###)#.###.###ßYß##.###.#  i\##.#i,T9=30i̭ii _There is a staircase to the Ecumenical Temple here.i0Ci(DiJiNF _Unknown command.i"7i7i=iEiJ,1 _iLi@ -TempleihM  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈§...§≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....§§≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈§≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈......Y......§≈≈≈≈≈≈≈≈≈ iM 5≈≈≈≈≈≈≈≈≈...............≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈....._........._.....≈≈≈≈≈≈ ≈≈≈≈≈.......................≈≈≈≈≈  ≈≈≈≈.........................≈≈≈≈  ≈≈≈...........................≈≈≈iM   ≈≈......_....._..._....._......≈≈i N D i ,3.4 (2.5iJ 8_iv W _You climb downwards. Welcome to the Ecumenical Temple! Found two altars.iw d _There is a staircase back to the Dungeon here.ii  ≈≈≈≈≈§...§.....§§§≈.......≈≈..........<......§......Yak ....._..._..... ≈...............................≈ iIz ≈≈≈§§§≈§§§§§§§§§≈§§i{ c20=4.4 (1.0i :_i W _Found a stormy altar of Qazlal and a basalt altar of Yredelemnul.iq} §...§§§§≈≈.....§§§≈§≈.......§≈≈..≈..§§......<≈..§...........__.....Yak ............... ................................. i≈§§≈§.....≈≈≈§§i]%5i]__iWi≈§...§§≈§§≈§.....≈≈≈§≈§≈.§§§≈≈.§.§§i|§......<.....§§.§§≈.≈.≈....._._.....≈.≈.≈i`.≈......_....._..._....._......≈. ≈i§§§§≈§≈≈.§i%6iTh___i9 _Found a hazy altar of Hepliaklqana.i˃ ≈§...§§§§§§≈≈≈≈≈§.....§§§≈≈≈§≈≈.§§§≈≈.§.§§§≈......<.....§≈§.§§.≈§§.≈....._._.....≈.≈.≈.≈......_....._..._....._......≈≈ig §§§§≈≈≈≈.§§§≈§≈§§≈≈§≈§§§i §i %7iN x___i ina≈§§§§≈≈≈≈.§§§≈§≈§≈§≈§≈≈≈§.....§§§≈§≈≈≈≈.§§≈§§§≈≈i.§≈§§§≈§.§§≈§§≈§§....<.....§§≈§.§≈§.§.≈§§.≈....._iV._.....≈.≈.≈i.≈......_....._..._....._i4≈≈iXiR≈§§≈≈≈§§i≈§≈§§§≈≈≈≈≈≈≈.iM..≈≈≈§.if1==8iy__..._iiF §§.§§§≈§≈§§≈≈≈§.....§§§≈≈§≈≈≈.......§§≈≈≈≈..≈≈≈≈≈..§§§§≈......<≈§≈§........§≈≈.§..§........__.................................... ≈≈............................... iX§≈..§§§§§§§§≈§.idZ%9iGb8_iciz M≈§§≈≈≈≈≈≈.§§§≈§≈§§≈§§§≈≈§≈..§§.§§§≈§≈§≈§§§......§§≈§§≈≈≈§.§≈§≈≈≈≈.§§≈§≈§≈......<.....§§≈§.§§≈.§.≈i{ .≈....._._.....≈.≈.≈ i4{ ≈≈≈≈≈≈......_....._..._....._.... ib{ e................................i 3..§≈§≈§≈≈§≈≈≈§§≈§§§§.._40i p___i i&U , §≈§§§≈≈§≈....§≈§§≈≈≈≈§§§....§.≈≈≈≈≈≈§.........≈§§≈≈≈..§§......<≈§§§§§.......§....≈≈.......__....................iU ................. ≈≈..._.........._...⌠..._........ im ≈§§§.§§≈§≈≈§≈§inp %1iv ___...__i{ iM≈§≈§§§≈≈§≈....§≈§§≈≈§§§≈≈§§§.....§§§≈§≈≈≈≈≈§.§.§≈≈≈§≈§.§§≈§§≈≈......<.....§≈§§§§§.§i|≈§§§.≈.≈......_.....§.≈≈ ≈≈≈≈≈≈≈......_....._..._....._........................ ≈..._._...⌠..._ic§§§≈≈§≈§§≈§≈≈§§§§≈≈§≈§§.§§≈§≈§§i!S2=2i____ih _There is a shimmering blue altar of Sif Muna here.i [  You bow your head before the altar of Sif Muna.i /  --more--i8. i1 Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon ib1 Kthe Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)i1 You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)i1 You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. i1 [!]: Overview|Powers|Wrath [J/Enter]: join religioniQiiΖ≈≈≈≈≈≈≈≈≈≈§≈§§§≈≈§≈....§≈§§≈≈≈≈≈≈ Edanham the Mimic ≈≈≈≈≈≈≈≈≈≈§§§≈≈§§§§.....§§§≈≈≈≈≈≈ Felid ≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§......§.§≈≈≈≈≈≈ Health: 22/36 ==============---------- ≈≈≈≈≈≈≈≈≈≈§≈§≈≈§§§.........§§≈≈≈≈ Magic: 7/7======================== ≈≈≈≈≈≈≈≈≈≈§≈§≈≈......<.....§≈≈≈≈≈ AC: 7Str: 12 ≈≈≈≈≈≈≈≈≈≈§≈§§..............§≈≈≈≈ EV: 9Int: 14 ≈≈≈≈≈≈≈≈≈§§≈§.................≈≈≈ SH: 0Dex: 15 ≈≈≈≈≈≈≈≈≈≈≈≈...................≈≈ XL:  6 Next: 16% Place: Templei@ ≈≈≈≈≈≈≈≈≈§≈.....Y........._.....≈ Noise: ---------  Time: 3542.4 (0.0) ≈≈≈≈≈≈≈≈≈≈....................... -) Horns ≈≈≈≈≈≈≈≈≈§....................... Cast: Poisonous Vapours ≈≈≈≈≈≈≈≈.§....................... Yak ≈≈≈≈≈≈≈......_....._..._....._... ≈≈≈≈≈≈...........................  ≈≈≈≈≈............................  ≈≈≈≈.............................  ≈≈≈..._.........._...⌠..._.......  _You climb downwards. Welcome to the Ecumenical Temple! Found two altars. _There is a staircase back to the Dungeon here. _Found a stormy altar of Qazlal and a basalt altar of Yredelemnul. _Found a hazy altar of Hepliaklqana. _There is a shimmering blue altar of Sif Muna here.  You bow your head before the altar of Sif Muna.i@iGiD _i# §§≈≈§§§§.....§≈≈≈≈≈≈≈§..§≈≈§§...§§≈§≈§≈≈......<≈≈§≈§§........§§§≈§.iB;..≈≈≈..§≈.....__.....≈........§.Yak i........_...⌠.. ≈≈...............................iD ia≈§.≈≈§§§≈§..§≈§§≈≈≈≈≈≈in*3.4 (1i+ivw_...___i>6 _Found a shimmering altar of Xom.iv §§§≈≈§§§§.....§§§≈≈≈≈≈≈≈§..§≈§§§≈§.§§≈§≈§§≈≈......<.....§≈§≈≈≈§.§≈§≈≈≈.≈.≈§≈....._._.....≈.≈§..§...i_....._..._....._Yak .......... ≈≈..._.........._...⌠..._........ .iJ≈≈≈≈≈≈§§≈§§≈§§§§i%4iK__...___i2iX ≈≈≈≈≈≈≈.........§§§§≈§..§§§§≈§§≈......<≈≈≈≈≈........§...≈§≈..§§.....__.....≈........§..§......._....._..._....._Yak ............... ................................. i≈§≈§§≈≈≈≈§§..i%5i__...___ii $.§≈§≈§§≈.§§≈§≈≈≈§§......<.....§≈§≈≈≈≈.§≈§≈≈≈.≈§≈.≈§§....._._.....≈.≈§.≈.§......._....._..._....._......._._...⌠..._. .i ≈§≈3=6i T__ih 7 _Found a radiant altar of Vehumet.iȂX §≈§≈§..§§§≈≈≈§≈......<≈≈........§...≈§≈..§§.....__.....≈..............§........._....._..._....._.................................. .........._................._.... ii%7iI__...__iB E§≈§≈§.§§≈§≈≈≈§≈......<.....§≈§≈≈≈≈.§≈§≈≈≈.≈§≈.≈§§....._._.....≈.≈§.≈.§.≈iB ......_....._..._....._.... ..._._...⌠..._._._.iZ ^§≈§§§§i[ %8i c _...___i#d i } §≈≈§≈§......<≈§.......§≈....≈§≈..§§.....__.....≈..............§.........__....._........................................ ⌠................._.............. i W≈§§§§i %9i L__i 6 _Found a white marble altar of Elyvilon.i b _There is a basalt altar of Yredelemnul here.i  You bow your head before the altar of Yredelemnul.  --more--ii2Yredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. iYou can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.(2 MP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 MP, Piety-, Torchlight)You can bind living souls.(6 MP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 MP, Piety-----)i[!]: Overview|Powers|Wrath [J/Enter]: join religioniHi(iD≈≈≈≈≈≈§≈≈§≈§......<.....§≈≈≈≈≈≈≈≈ Edanham the Mimic ≈≈≈≈≈≈§≈≈§≈§.............§≈≈≈≈≈≈≈ Felid ≈≈≈≈≈≈§≈≈§§................≈≈≈≈≈≈ Health: 23/36 ===============--------- ≈≈≈≈≈≈≈§≈§§.................≈≈≈≈≈ Magic: 7/7======================== ≈≈≈≈≈≈§§....._........._.....≈≈≈≈ AC: 7Str: 12 ≈≈≈≈≈≈≈.......................≈≈≈ EV: 9Int: 14 ≈≈≈≈≈≈§........................≈≈ SH: 0Dex: 15 ≈≈≈≈≈.§.........................≈ XL:  6 Next: 16% Place: Temple ixa≈≈≈≈......_.....Y..._....._...... Noise: ---------  Time: 3549.4 (0.0) ≈≈≈.............................. -) Horns ≈≈............................... Cast: Poisonous Vapours ≈................................ Yak ..._.........._...⌠..._.......... .................................  .................................  ........._................._.....  ⌠................._..............  _You bow your head before the altar of Sif Muna. _Found a shimmering altar of Xom. _Found a radiant altar of Vehumet. i_Found a white marble altar of Elyvilon. _There is a basalt altar of Yredelemnul here.  i2You bow your head before the altar of Yredelemnul.ioii,i. _i3iiiiS4=iiD _Found an iron altar of Okawaru.i3iWii,iiii.iiR  There is a fountain of clear blue water here.i%h5= _i'i)i7,i9iA(§...................§.................._....._..._....._......................... ........................... ........... ._.........._...⌠...__. ......... ............iB55.4 (6 .......__ .._ .§..§§.....§§ ≈≈≈≈≈≈≈≈≈≈§§≈§≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈§§§§§§§§§§§§§§§≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈§§§§§≈§§≈§§≈§§≈≈≈≈≈≈≈≈≈ iB≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i|CiKiG i2H iI iP i f Big i{{ d26=i;} i i ,i i i9 Xiݽ i^ i[ i i 7==ib i i} ,i iE iT ,i iC R _Found an ancient bone altar of Kikubaaqudgha.iS 3i i" 4≈≈≈≈≈≈≈≈.§....≈≈≈≈≈≈§≈_....._..._.....≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈§....... ≈≈≈≈≈≈≈≈.§. ≈≈≈≈≈≈≈..§_.........._...⌠..._ ≈≈≈≈≈≈.......... ≈≈≈≈≈.. ≈#≈≈........i# 64.4 (9 ≈≈≈....⌠_ ≈≈≈. ≈#≈≈......§§§.§§.§.§ ≈≈≈≈≈≈≈≈≈≈§≈§§≈≈§§§§§§§≈≈≈≈≈§§§§≈≈§§§§§≈§§§§§§§§≈≈≈≈≈§§≈§≈≈≈≈§§≈≈≈≈§≈≈≈≈≈§≈≈§§≈§§§§§§§§§≈§≈§≈≈≈≈≈§§ib$ iJ+ i- e _There is a white marble altar of Elyvilon here.i[  You bow your head before the altar of Elyvilon.i/  --more--i. i Elyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:i [(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)iB [!]: Overview|Powers|Wrath [J/Enter]: join religioni!" iJ)≈≈≈≈≈≈≈≈≈≈≈≈.§................... Edanham the Mimic ≈≈≈≈≈≈≈≈≈§≈......_....._..._..... Felid ≈≈≈≈≈≈≈≈≈≈....................... Health: 27/36 ==================------ ≈≈≈≈≈≈≈≈≈§....................... Magic: 7/7======================== ≈≈≈≈≈≈≈≈.§....................... AC: 7Str: 12 ≈≈≈≈≈≈≈..§_.........._...⌠..._... EV: 9Int: 14 ≈≈≈≈≈≈........................... SH: 0Dex: 15 ≈≈≈≈≈............................ XL:  6 Next: 16% Place: Temple ≈#≈≈............Y................ Noise: --------- [3i*7m Time: 3564.4 (0.0) ≈≈≈....⌠................._....... -) Horns ≈≈≈.............................. Cast: Poisonous Vapours ≈#≈≈......§§§.§.............§.§.§ Yak ≈≈≈≈≈≈≈≈≈≈§≈§§≈≈§§§§§§§≈≈≈≈≈§§§§≈ ≈≈≈≈≈≈≈≈≈≈§§§§§≈§§§§§§§§≈≈≈≈≈§§≈§  ≈≈≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈§≈≈≈≈≈§≈≈§§≈§§  ≈≈≈≈≈≈≈≈≈§§§§§§§≈§≈§≈≈≈≈≈§§≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _You bow your head before the altar of Yredelemnul. _Found an iron altar of Okawaru. _There is a fountain of clear blue water here. _Found an ancient bone altar of Kikubaaqudgha. _There is a white marble altar of Elyvilon here.  You bow your head before the altar of Elyvilon.i:23i9i;. _i> |i1V Q8 _i` iEa id ig irx ,iDz iI~ i ,iM i; i i K9=i iy iƲ ,iX i i ,i> i i i i ix i i i30==i i i iQ iP i E _Found a sacrificial altar of Ru.i^ i i i G _Found a broken altar of Ashenzari.i* Ii- iz= i= U1=in? iH  §.............≈≈≈≈≈≈≈≈ .................§..≈≈≈≈≈≈≈ ...._....._..._....._≈≈≈≈≈≈ §.........≈≈≈≈≈ ..........≈≈≈≈ ....................≈≈≈ ........_...⌠...__...≈≈ .....iI 0.≈ ................Y........77.4 (13.0) ..._...._.... .......§...._§⌠ .............§..... ...§§.§..........................§≈§§§≈≈≈≈≈≈≈§≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈§≈§§§§≈§≈§§≈≈≈≈≈§≈§§§≈≈≈≈≈≈≈≈≈≈≈ §iI §≈§§≈§≈≈§≈≈≈§§§§≈≈≈≈ §§§≈§≈§≈≈≈≈≈§§iJ ioR iS iioiiipii,i ,i?iir#+2= _Found a burning altar of Makhleb.i$3i, .§..≈≈≈≈_..._....._§≈≈≈...................§≈≈≈ .≈≈≈≈≈≈≈≈_...⌠...__...≈≈≈≈.........≈≈≈≈.≈≈≈≈........≈≈#≈82.4 (5.0)§...._....⌠....≈≈≈.......≈≈≈ .§§§§§§...§§≈≈#≈ i;-\§≈≈≈≈≈≈≈≈≈§≈≈§§≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈ §§≈§≈§≈≈≈§≈≈≈§≈§§≈≈§§§≈§≈§≈§§≈§§§§§§≈≈§≈≈§§§≈≈≈ ≈§≈≈≈§§§§§≈≈§§≈≈≈≈≈§≈§≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈i-i@v _There is a broken altar of Ashenzari here.i\  You bow your head before the altar of Ashenzari.i/  --more--i3C iF Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. iSG NAshenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religioniYii :..................§..≈≈≈≈≈≈≈≈≈≈≈≈ Edanham the Mimic ....._..._....._......§≈≈≈≈≈≈≈≈≈≈ Felid .......................§≈≈≈≈≈≈≈≈≈ Health: 32/36 =====================--- ........................≈≈≈≈≈≈≈≈≈ Magic: 7/7======================== .........................≈≈≈≈≈≈≈≈ AC: 7Str: 12 i ..._...⌠..._.........._...≈≈≈≈≈≈≈ EV: 9Int: 14 ...........................≈≈≈≈≈≈ SH: 0Dex: 15 ............................≈≈≈≈≈ XL:  6 Next: 16% Place: Temple ................Y............≈≈#≈ Noise: ---------  Time: 3582.4 (0.0) ..§...._.................⌠....≈≈≈ -) Horns ..............................≈≈≈ Cast: Poisonous Vapours i 2.§.........§§§§§...§§........≈≈#≈ Yak §≈≈≈≈≈≈≈≈≈§≈≈§§≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈ §§≈§≈§≈≈≈§≈≈≈§≈§§≈≈§§§≈§≈≈≈≈≈≈≈≈≈i  ≈≈§≈§§≈§§§§§§≈≈§≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈i?  ≈§≈≈≈§§§§§≈≈§§≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈  ig≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _You bow your head before the altar of Elyvilon. i_Found a sacrificial altar of Ru. _Found a broken altar of Ashenzari. _Found a burning altar of Makhleb. _There is a broken altar of Ashenzari here.  You bow your head before the altar of Ashenzari.i3ii. _iOii=iii $ _ia i"i"a3=ii/!i-,i0.i/i:,i<i @iI,iIiKiAZiZU4=iC\iod_.....≈≈≈≈≈≈≈≈≈#.......§≈≈§§§≈§≈§§§#§§§§≈§§§≈#§≈§≈≈≈≈§≈#_....._.....§≈§§§≈§≈≈≈#..............≈≈≈§§≈≈≈≈#≈§§§≈≈≈≈≈≈≈≈≈≈#.§≈§≈≈≈≈≈≈≈≈≈≈# .⌠..._.§§§≈≈≈≈≈≈≈≈≈≈#8.4 (6...........id0≈§§≈≈≈≈≈≈≈≈#.§§≈≈≈≈≈≈≈≈# .._...........§§≈#≈≈≈≈≈≈# ._.................⌠.§.§# ........................# .............§§§.......§≈##ie≈≈≈§≈§§≈≈§≈≈§≈§§§≈≈≈§§§#§§§§§§§§§≈§≈≈≈§§§i;e#ieilin_ _There is a burning altar of Makhleb here.i)Z  You bow your head before the altar of Makhleb.i3/  --more--is imw Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(4 HP)iw You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religioni<2 i2 ......_.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Edanham the Mimic i3 ............§≈≈§§§≈§≈§§§≈≈≈≈≈≈≈≈# Felid ..............§§§§≈§§§≈§≈≈≈≈≈≈≈≈# Health: 34/36 ======================-- i3 ...............§≈§≈≈≈≈§≈≈≈≈≈≈≈≈≈# Magic: 7/7======================== ..._....._.....§≈§§§≈§≈≈≈≈≈≈≈≈≈≈# AC: 7Str: 12 .................≈≈≈§§≈≈≈≈≈≈≈≈≈≈# EV: 9Int: 14 ..................≈§§§≈≈≈≈≈≈≈≈≈≈# SH: 0Dex: 15 i3 ...................§≈§≈≈≈≈≈≈≈≈≈≈# XL:  6 Next: 16% Place: Temple i/4 L.⌠..._..........Y..§§§≈≈≈≈≈≈≈≈≈≈# Noise: ---------  Time: 3588.4 (0.0) iZ4 .....................≈§§≈≈≈≈≈≈≈≈# -) Horns ......................§§≈≈≈≈≈≈≈≈# Cast: Poisonous Vapours i4 .........._...........§§≈#≈≈≈≈≈≈# Yak i4 ._.................⌠.§.§≈≈≈≈≈≈≈≈# ........................≈≈≈≈≈≈≈≈#i4   .............§§§.......§≈#≈≈≈≈≈≈#  i4 '≈≈≈≈§≈§§≈≈§≈≈§≈§§§≈≈≈§§§≈≈≈≈≈≈≈≈#  ≈≈≈§§§§§§§§§≈§≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈#ip5   _Found a broken altar of Ashenzari. _Found a burning altar of Makhleb. _There is a broken altar of Ashenzari here. _You bow your head before the altar of Ashenzari. _There is a burning altar of Makhleb here.  You bow your head before the altar of Makhleb.i= i5> iE iGG . _i5_i;EiK: _iLiuiHwia5=iii,iZii,iiVt...............§§≈≈≈§§§≈≈≈≈_..._....._.....§§§≈§≈§≈≈≈≈≈........§§§§≈§≈≈≈≈≈.......§§§≈≈§§≈≈≈≈.....................§≈§§§≈≈≈≈_...⌠..._.........._...§≈≈≈≈≈≈.........≈§§≈≈≈.........§§≈≈≈ .........Y............§≈#≈i׽j94.4 (6§...._.........⌠...§≈≈≈..§.....§..≈≈≈ .§§§.§§§....§§.§≈#≈ i§≈≈≈≈≈≈≈≈§§≈§§§§≈≈≈≈§§≈≈≈§§§§§≈≈≈ §§≈§≈§≈≈≈§§§§§≈§§≈≈≈≈≈≈≈§§§§§≈≈≈≈ i3v≈≈§≈§§≈§§§§≈§≈§§§≈≈§§§§≈≈≈≈i^§≈≈≈§§§§§§§§≈§≈≈§≈§≈§§≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈iii` _There is a broken altar of Ashenzari here.i@ U  Unknown command.i|A iCI i8K _Press < or > to pray at altars.i\  You bow your head before the altar of Ashenzari.i֠/  --more--i{@isDAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. iDAshenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionizii̊ .....................§§≈≈≈§§§≈≈≈≈ Edanham the Mimic ....._..._....._.....§§§≈§≈§≈≈≈≈≈ Felid ......................§§§§≈§≈≈≈≈≈ Health: 35/36 =======================- ......................§§§≈≈§§≈≈≈≈ Magic: 7/7======================== ........................§≈§§§≈≈≈≈ AC: 7Str: 12 ..._...⌠..._.........._...§≈≈≈≈≈≈ EV: 9Int: 14 ...........................≈§§≈≈≈ SH: 0Dex: 15 ............................§§≈≈≈ XL:  6 Next: 16% Place: Temple i2................Y............§≈#≈ Noise: ---------  Time: 3594.4 (0.0) ..§...._.................⌠...§≈≈≈ -) Horns .............§.............§..≈≈≈ Cast: Poisonous Vapours .§........§§.§§§..........§§.§≈#≈ Yak §≈≈≈≈≈≈≈≈§§≈§§§§≈≈≈≈§§≈≈≈§§§§§≈≈≈ i:§§≈§≈§≈≈≈§§§§§≈§§≈≈≈≈≈≈≈§§§§§≈≈≈≈  ≈≈§≈§§≈§§§§≈§≈§§§≈≈§§§§≈≈≈≈≈≈≈≈≈≈  ≈§≈≈≈§§§§§§§§≈§≈≈§≈§≈§§≈≈§≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is a burning altar of Makhleb here. _You bow your head before the altar of Makhleb. i{C_There is a broken altar of Ashenzari here.  Unknown command. _Press < or > to pray at altars.  You bow your head before the altar of Ashenzari.im  Ashenzari welcomes you!i/  --more--iL\≈≈.§§§§§≈≈≈§§≈§§≈≈≈≈≈i`6 of Ashenzari ......i)f#5.4 (1it?___  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.i&i2D [?25h[?0c [?1051l[?1052l[?1060l[?1061l