é}óiÅ œ Player: Edanham Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-30.16:06:01.ttyrec Time: (1777565161) Thu Apr 30 16:06:01 2026 ë}ói$X[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Edanham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifterì}ói²óWelcome, Edanham the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifterí}ói`ýí}óiG` í}óizo eEdanham the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)í}óip “-) Nothing wieldedNothing quiveredQuill í}óiB| Þ###....##...#######....#..............#......@[......#........####..#!..##...##.. #...## ...[........#######í}ói¡ƒ í}ói† ´Welcome, Edanham the Merfolk Shapeshifter.A smirking vizier told you that the Orb of Zot is just within this dungeon.í}óiþŒ í}óiëô pPress ? for a list of commands and other information.  Found a leather armour, a lumpy coppery potion and a pair of boots. _Found a staircase leading out of the dungeon.ï}óiø¼## .# #.. ..##...#.#.#......<@.#.####.#!..##...# #.. #...# #.......########ï}óiøï}óil11.0 (1 _ï}óiR ï}óiëO _You see here a +0 leather armour.ï}óiýv!.#.##........##..#######............<[.@####...!..##...# .. ï}óicw† ....[. ........######### ï}ói ‚ï}óibƒï}ói³ƒ%2 _ï}ói)Œï}óiÖŽï}ói;8 •.##...#....##.#######.................<[.........####...!..##..@# ..  .....[. ..........ï}ói‰8 ;########### ï}óiÔ@ ï}ói1A %3ï}óizG ï}óiKH ï}ói) #....#.....##.#######.............<[..........####!..##...# .. .......[....... ...............############### 4ð}ói& •#.......#########..................<[........####!..##...# ..:##...####..........@....... .###############5 _Found a parchment of Fulsome Fusillade. _You see here a +0 pair of boots.ò}óiÃ(RA +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour (g)et.ó}ói¶ó}ói:¿í#....#Edanham the Changeling#......##Merfolk#...#######.....Health: 16/16 ========================#...............Magic: 1/1========================#......<[.......AC: 2ó}ói׿’Str: 14#........####...EV: 11Int: 9#!..##...#SH: 0Dex: 13#..:##...####...XL:  1 Next:  0% Place: Dungeon:1#.......@.......Noise: ---------  Time: 5.0 (1.0)...............ó}óicÀ`-) Nothing wielded###############Nothing quiveredQuill Press ? for a list of commands and other information.  Found a leather armour, a lumpy coppery potion and a pair of boots. _Found a staircase leading out of the dungeon. _You see here a +0 leather armour. _Found a parchment of Fulsome Fusillade. _You see here a +0 pair of boots.ó}ói¦É;6ó}ói›Ðó}óiWÓ, _d - a +0 pair of bootsó}óiôíIó}óiòó}óiõó}ói>Œó}óiÃà  .# #...# ..# #...# ...## #...#######..... #............... #......<[....... #........####... #!..##...#  #..@##...####... #............... #...............################You pick up a parchment of Fulsome Fusillade and begin reading...11.0 (5.0)2.0 (6 _You add the spell Fulsome Fusillade to your library.ô}ói16 .# #...# .# #...# ..# #...# ...## #...#######..... #............... #......<[....... #........####... #@..##...#  #...##...####... #......... #...............################4.0 (25.0 (3ô}óiFp _d - a lumpy coppery potionõ}ói&J õ}óiìJ ¡Drink which item? Potions  L - a potion of lignification õ}ói_K  d - a lumpy coppery potion [!] quaff|evoke[?] describe selected÷}ói·÷}óiJ÷}ói•.#Edanham the Changeling#...#.#Merfolk#...#..#Health: 16/16 ========================#...#...##Magic: 1/1========================#...#######.....AC: 2Str: 14#...............EV: 11Int: 9#......<[.......SH: 0Dex: 13#........####...XL:  1 Next:  0% Place: Dungeon:1#@..##...#Noise: ---------  Time: 15.0 (0.0)#...##...####...-) Nothing wielded#...............Nothing quivered#...............Quill ################ _Found a parchment of Fulsome Fusillade. _You see here a +0 pair of boots. _d - a +0 pair of boots [2÷}óiHÊ1d You pick up a parchment of Fulsome Fusillade and begin reading... _You add the spell Fulsome Fusillade to your library. _d - a lumpy coppery potion÷}ói|%Ž  It was a potion of enlightenment.  You feel very buoyant.÷}ói÷%p6.0 (1Will+ Fly ÷}ói’,÷}óiµ.. _You fly up into the air.ø}óiÎxø}óiyø}ói(~,ø}ói?€ø}óirƒBø}ói…ø}ói´…ø}ói·†ø}óiÚˆø}óizŠø}ói,‹ø}ói*Œø}óiŽø}ói:ø}óiÿø}ói¼‘ø}ói“ø}ói%•ø}óiY•ø}óiV–ø}ói<˜ø}óišø}óiWšø}óiÁŸø}ói¡ø}óiÔ¢ø}ói&£ø}óiƤø}óig§ø}ói ©ø}óiE©ø}óiÚªø}ói³¬ø}ói®ø}óiO®ø}óiP¯ø}ói¯°ø}óiвø}óiIJø}ói÷³ø}ói°¶ø}óiO¾¿############# #.... ø}ói—¾-#....@......) 20.0)#...#######...# ø}óiɾe#...# .# #...# ..# #...# ...##ø}ói¿¾#...#######.....#...............#......<[.......ø}ói0¿B#........####...ø}óiÑÅø}ói*Æ+7.0 (11ø}óiÊËø}óibÎ) _Found a long sword.ø}ói— ø}ói, ø}ói¼ ø}ói¤ ø}ói¦! ø}ói”% ,ø}óic& ø}ói%* ,ø}ói+ ø}ói~- ø}ói.0 ø}óim0 ø}ói#2 ø}óiq4 ø}ói7 ø}ói:7 ø}óiÃ8 ø}ói= ø}ói @ ø}óiÛ@ ø}óißA ø}óiD ø}óiUG ø}óiG ø}óiºH ø}óisK ø}óiuN ø}óiúN ø}ói]P ø}óiU ø}óiZX ø}óiÓX ø}ói|Z ø}ói^ ø}ói¡a ø}ói2b ø}ói.c ø}óih ø}ói€l k  You encounter a ball python.ø}óiu Ü####################..................#...........)......#...#######...######...# #...# #...# #...# #...# #..@## ø}óiUu @#...#######.......... #...............S.... #......<[.......##### ø}ói~u #........####...##...##...# #...# ø}ói:v kS   ball python (constriction, asleep)#...##...####...##................#...............ø}óif 236.0 (9.0)ø}óij‚ 57.0 (10.0) _ø}ói‹ ø}ói¤ ù}óid|x###################.....................)#######...##### #...# ù}ói2¾..#####..######..@...................S.<[#####..####...# ##...# ..###..............###############8.0)ú}ói;á5############ #........... #...)...... ú}óiºáD#...#######...##### #...# #...# #...# #...# #...# #...#####.#...#######.#.S.ú}óióá“#......<[.#####.#.ú}óiâa####...# #...##.ú}óiIâƒ#...##...####...# ú}óirâ #.ú}ói–âP...... ú}ói†æ2S.ú}óiµîOS)ú}óiï.==9ú}óiÞöú}óiÐù5 _The ball python hisses angrily.ú}óiÄüú}ói>ý2-9 (0.9ú}óiú}óiÁž _You completely miss the ball python. The ball python closely misses you.ú}ói7' ¨###################.....................)#######...##### #...#  .#####...######....S.............@.<[#####..####...# ##...# ..###..............################# ú}ói%0 ú}óiŒ0 G-40.9 (1.0ú}ói38 ú}ói9 F _The ball python bites you but does no damage. x2û}óixXm#  #...........  #...)......  #...#######...#####  #...# #...# ##...# #...# ..##...# #...#####.  #...#....S.  #.#......<[.#####.J#.####...#  #...##...# #...#  #...... J   endoplasm (asleep)  #........ S   ball python (constriction)#########û}ói]ï †You encounter an endoplasm.You are starting to lose your buoyancy.The ball python is struck by your quills.û}ói¼d(û}ói·ga1-1Fly û}ói oû}óiOqO _You kill the ball python!û}óiVá"# #.... #..)...... #...#######...##### # #...# #...# .# #...# #...# ..# #...# #...#####. #...#....†. #. #......<[.#####.J. #.####...# #...##...# #...# #...##...####...# #...... #........ #########J.û}ói3é2Jû}óiGê?-2û}ói[ñû}óišòû}óiµ© ã . ... .)...... .. ...#...##### ..# ...# #...# ..# ...# #...# ...# ...# #...#####. ...#....†. .J..# ......<[.#####...# .####...# # ...##...# #...# ...##...####...# ..... .......#######J.3û}ói1­ ü}ói†Wß ..... )......r... #...#####...# # #...# ...# # #...# ...## #...#####.#....†.J...# <[.#####...# ####...# .# ##...# #...# ##...####...#  r   rat (asleep)ü}ói1X ü}óiüYJ.ü}ói­aü}óib%4ü}óiiü}óivkT _You encounter a rat.ü}ói›¯ Z #######################..............)......r...######...#####. ...# ...#### #...############....†..@............J....##<[.......#####.......####....# #..###...####...## ................ ################ü}ói•» i  The endoplasm freezes you.ü}ói.¼ T5--5ü}óihà ü}óiÉ % _You are frozen.ý}óiúN####### ...... )......r... #...#####...# # #...# #...# # #...# #...####.# #...#####.#....†...J....#<[.#####...# ####...# ...# ##...# #...# ..###...####...# ..#  .. ... ý}ói i  The endoplasm freezes you.ý}ói¼b2------6ý}óiÀý}óiú% _You are frozen.ý}óiV\â######## ...... )......r... #...#####...# # #...# #...# # #...# #...####. # #...#####. #....†...J....#<[.#####...# ý}ói]####...# ...# ##...# #...# ...# ##...####...# ...#  ....  ..... ý}óiÕaE.rý}ói‡kx rThe rat squeaks loudly.ý}ói l/===7ý}ói6uý}óiwZ _The endoplasm completely misses you.ý}óiúÔ ¼##################### .................... ) #######...#####r..# #...# #..###...#####.......######....†... ...............J@...####<[#####...# ..####...# ##...# #.## ..............ý}óiÚÕ -.. ý}ói Ö g############## ###### ý}óirØ E.rý}ói‡â f --8ý}óiÅé ý}ói‡ì ~ _The endoplasm is struck by your quills. The endoplasm barely misses you.þ}óisCK .  You hit the endoplasm.þ}óiÓDE.rþ}óiÎKŒr   ratþ}óiþbÝ----3--9.8 (0.9 _You kill the endoplasm!þ}óiM# Þ #####################.. ........)..........######...#### ..# ..# #.r.#### #...##### #######....†..............####<[.......##### .....####. ##...####...## .... .............. ..... ############## ######.r3=-þ}ói@ 50.8 (1.0þ}óiF þ}óiƒH 5 _You float gracefully downwards.ÿ}ói&{Ï#########........).......... .#...#####...# .# #...# #...# . .# #...# #...####.. .# #...#####.r. ÿ}ói|X.#....†..####.<[.#####...#.####...# ...# .##...# #...# ...# .##...####...# ...#. ..... ..... # ######ÿ}ói†h  Your enlightenment fades.ÿ}ói@‡8=1ÿ}ói¬ÿ}óiQ _The rat closely misses you.ÿ}óic× ######################..........)..........######...####ÿ}óið×2  ..# #...#### #...#####@r#######....†..............####<[.......#####.....####...ÿ}óiSØT #..##...####...# ...# .... ............... .....ÿ}óiËâ8 ÿ}óibã%2ÿ}ói/êÿ}ói$ìk _The rat is struck by your quills. The rat misses you.ÿ}óiåZ € #######################...........)...........######...####   #@..####.ÿ}óig[ ¸ #...#####.r#######....†.......................####<[.......#####.....####. #.ÿ}óiÝ[ ##...####...# ...# ....ÿ}ói–j ;3ÿ}óilq ÿ}ói‡r T _The rat completely misses you.ÿ}óiUJÎ### ........ )........... #...#####...# # #...# #...# . # #...# #.@.####.. ÿ}óiÜJ+# #...#####.r. #....†... ...#### <[.......####...# ...# ##...# #.ÿ}óiK ÿ}óižSÿ}óigTq4===4ÿ}óiJZÿ}óiÌ\; _The rat bites you but does no damage.~óiôAÉ  You hit the rat but do no damage.The rat is heavily wounded.5.7 (0.9~óiêG~óiâII _The rat misses you.~ói¡ˆ  You hit the rat but do no damage.The rat is heavily wounded.~óiU‰ ,6.7 (1.0~ói™ ~ói&“ ; _The rat bites you but does no damage.~óiqré#### ......... )........... ...#####...#  #...# #...# .  ~ói)s~#...# #..@####..  #...#####.r.....†....#<[.....~ói_sV####...# #...# ...# #...# #...#~óiÐs‡...####...# #...# ~ói0|8 ~óiÉ|%7~óiÒ‚~óiy…I _The rat misses you.~ói ? ! ##################### .................... )..... ######...#####...#  #...# .###...####.r@....... ~óië? 0######....†..... ...........#####<[#####...# ..####...# #...# #..## ............ ...... .....~óiúJ x †The rat is struck by your quills.~ói#R (~ói6V R==4-8~óiM] ~óik_ 1 _You kill the rat!~ói¡_ ~óið;  ##################### .................... )..... ######...#####...#  #...# ~ói<v..###...#####.†..... ######....†..... ...........#####<[#####...# .Quill ...... ############# ######~óiìC~óiPD~ói|D^5=-9~ói›J~ói1L~óiàõ ~ói#ö ~ói‰÷ ~ói|ù ~óiÒù ~ói{ý X~ói#ÿ ~óiTÿ ~ói¤ ~óiÍ 96~ói F===~ói ~ói 1 _HP restored.~ói ~ói3 ~óië ~ói ~ói3 ~ói ~óiE ~ói˜ ~ói^ ~ói‹ ~ói- ~ói• ~ói; ~óiÔ :==~ói ~ói* ~ói* ,~óiþ ~ói1 ~ói¡ ~óiÎ ~óiP ~ói(" ~óiD# ,~ói–# ~óif% ~óié* ª ######################## ................ ~ói"+ ....)...........70.7 (11.0) ###...#####...####...##. ~óiN+ ! #...# #...# ..#  #...# #...####..... ~óip+ è #...#####.†.........>.##....†............. ..~ói’+ A....##### . [~ói´+ l#####...# .####...# #...~óiÙ+ "#~ói=2 ~ói„2 +1.7 (12~ói¸7 ~óiý9 9 _Found an escape hatch in the floor.~ói(m~óism~ói4n~ói€q~ói¦s~ói.wB~óix~óix~óiy~óivz~óiº|,~ói#}~óiÒ€~ói¨‡B ####################### ....................... .)..................... #####...####...##... # #...# #.@.# 4.7 (3~ói ˆÂ.0) ...# #...####........# ...#####.†.........>...# ....†..................# .............#######...# ~ói:ˆú.....#####...# ...# ##...# #...# ..# ~ói™ˆÊ #...# #...# )# ~óiêŽ~ói3*5.7 (4~óiÁ”~ói[—$ _Found a sling.~óiÙš~ói%›~óinœ~óiΟ~ói,¢~ói ¦B~ói¨~ói»¨~óiK©~óiÒ¬~óií®~ói)¯~óiW°~óið³P  There is an escape hatch in the floor here.~óiˆ¶~ói· _~ói…¸~óiaº~ói‚¼~ói±¼~óiܽ~óiäÀ~ói¤Â~óiÃ~óiøÃ~óiÜÅ~ói!È,~ói&É~óiÞÊ~óiÈÌ~ói"Í~óiñÍ~ói§Ï~ói»Ñ~óiìÑ~óiÀÒ~ói•Ô~ói'Ö~ói]Ö~ói[Ø~ói%Û~óiÖÜ~ói7Ý~ói Þ~óià~óiœá~óiîá~óiºâ~óiÓä~óiFæ,~óiòí~óiØï~óiŽñ,~óiÏò~óiõ~óiÿö~ói5÷~óiÅø~óihú~ói ü~óiìü~óiÔý~óiA~óiÝ~ói4~ói`~ói ~ói†~ói¹~ói¶ ~ói– ~óiö ~óiu ~ói~óiø~óiF~ói®~óih~ói}~ói!,~ói×~óiÐ~óiP,~ói"~ói˜~óiX~ói—~óiˆ~ói€ ~ói"~ói$%~óiï%~óiñ)~óiT+~ói®+~óix,~ói¶-~óiñ.~óiQ/~óià/~ói4,~ói<4~ói¶4~óio6~óiÑ7,~óiD8~óiñ8~ói§9~óiê9~óiY:~óiv;~ói <~óiÔ<~óiZ=~óiK?~ói}@~ói²@~ói$A~óiHB~ói|C~óiÖC~óiE~ói&F~óiVG~óiªG~óiH~óizI~óiïJ~ói)K~ói¨K~óiM~ói&N~óihN~ói4O~ói†Q~ói]R~ói›R~óiSS~óiÂT~ói¶U~óiþU~óiƒV~óiéW~óiÁX~óiY~óiY~ói±Z~ói/\,~ói´\~óiæ]~ói_~ói5_~ói¶_~óiÒ`~ói b~ói[b~ói:c~óiåd~óig,~óih~óiÆi~óiœk,~óiél~ói¹n~ói1p~ói‡p~óiÔq~óiCs~óiŸu~óiæu~óiÝv~óiwx~óiŒz~óiÏz~óiÒ{~ói’~~ói€,~ói~ói‘ƒ~óiÓ…,~ói³‡~ói«Š~ói¤Œc  You encounter a bat.~óiM“..................# ##.################ ...# .##### .#.b# .#....~ói–“Ë ####..... ...###############.≈≈≈..~ói“Ð ##..............@..≈?≈.? ~óië“’ ###############...≈≈≈  ~óiU”Í##...  ######    ~ói|”·  b   bat (asleep)  ~óiÔN  ~óiÍ—?.b123.7 (48.0)~óir˜(.b.~ói™b.~ói|ŸNb~ói +4.7 (49~ói&¦~ói@¨` _Found a scroll labelled AMONOR YKLIBLE.~ói®ªŽ _You see here a scroll labelled SYEFIDU ALAVVI.~óiIö_...............#  #.#  ..# # ### .##  # ...#~ói©ö # ##....#  .b....# ..#.≈≈≈..#~óiÜö #~ói÷N..............?@.≈?≈.?# #...≈≈≈.#~ói3÷† ##......#  ##~óiY÷-  ~ói|÷  ~ói›÷%  ~ói]ù).b.~óiûb.~óiƒ~óiù8=5.7 (1.0)~ói‚ ~ói : _The bat hits you but does no damage.~ói™-8# ~ói0) .# ## .# .#   #.##  ~óik0> ...##   ###....#   #.b....# ~óiš0‚ .#.≈≈≈..# ~óiÃ0á .?.@≈?≈.?# ~óiê0‘ ...≈≈≈.##  ~óim1r##......#  #~óiý1-  ~ói)2    ~ói\2~óiE4%b.~ói.5%.b.~ói 6(.b.~óiE@~óiMA--6~óißG~óizJ~ói.é š .b  You hit the bat.  The bat is moderately wounded.~óiò 8 ~óiûò 4=7.6 (0.9~óiú ~óiý T _The bat completely misses you.~óiزg †You hit the bat.~óiTºR~ói²½/58.5~óinÄ~ói¢ÇG _You kill the bat!~óiËp.# #.# ## .# .# # #.## # ...## # ###....# # #......# .#.≈≈≈..# #~óia.?@.†?≈.?# #...≈≈≈.##  ##......#  #     ~ói ~ói‡ 4-9.5 (1.0~óif~ói†~ói&Q.# #.# ## .# .# .### #.## .# ...## .# ###....# # #......# .#.≈≈≈..# #.@..†?≈.?#  ~óiý;#...≈≈≈.##  ##......#  ##     ~óiV-30~óiô$~ói),@1.5 (2~óiB1~ói¿3d _c - a scroll labelled SYEFIDU ALAVVI~ói^ 8.# #.# ## #...# .# #.### #.## #.# ...## .# ###....# .#### #......# .#.≈≈≈..# ~ói I#.†?≈.?#  #...≈≈≈.## ~ói\ ¡ ##......#  ## ~ói ~óiF ~óiã *2.5 (1~ói0% ~ói.& ~ói #  .# ##  ...# .#  ~óiq .### #.##  .# ...##  .# ~ói® ç###....#  #### #......#  #~ói@ .≈≈≈..#  .†?≈.?#  #...≈≈≈.##  ##......#  ~óix >##  ~ói’   ~ói¬   ~óiÄ ~ói† ~óiÊ %3~ói5 ~ói” ~óiLƒÑ#  #.# ##  # .#  ### #.##  # ...##  # ###....#   #......# ~ói„ #.≈≈≈..#  #.†?≈.?#  #...≈≈≈.##  ##......#  ~ói]„q##      ~ói&Œ~ói¢Œ%4~óië’~óig“~ói•Ïë#  .# ##  .# .#   #.##   ...##   ~óicÐP###....#   #......#  .#.≈≈≈..#  .†?≈.?#  ...≈≈≈.##  ##......#  #      ~óiŸØ~ói Ù%5~óiªß~óiÝà~ói«U#  # ##  # .#  # #.##  ...##  ###....#  # #......#  #.≈≈≈..#  @?≈.?#  ...≈≈≈.##  ##......#  #      ~ói$^~ói­^œ 14  6.1 (0.6Water ~óiêc~óiÍeB _Your legs become a tail as you dive into the water.~ói›gp _You see here a bat corpse.~óiTp ú#   ##   .#   ##.##  #...##  ###....#   #......#  .≈≈≈..#  †@≈.?#  ...≈≈≈.##  ##......#  #      ~óiÊw ~ói x [11 137.1 (1.0 _~ói+} ~ói2º ¹8.1 (2 _d - a scroll labelled BIMMAI LOUMOO~óiŒ• †#   .##  ..#  ##.##  #...##  ###....#  #......#  .≈≈≈..#  †.@.?#  ...≈≈≈.##  ##......#  # ~ói4– D     ~óiD ~ói´ š 14  7 (0.6Water ~óiH£ ~ói³¥ I _Your legs become a tail as you dive into the water. ~óiÅWz#   .##  ..#  ##.##  #...##  ###....#  #......#  .≈≈≈..#  †.≈@?#   ~óiX...≈≈≈.##  ##......#  #   ~óiIX3     ~óiR` ~ói¶`T11 139.7 (1.0 ~ói e ~ói7g ~óitØ#  ..##  ..#  ##.##  #...##  ###....#  #......#  .≈≈≈..#  †.≈.@#  ...≈≈≈.##  ##......#  ##       ~óiò!<40 ~óim& ~ói–+ ~óië+*1.7 (2 ~óiÚ. ~óiÎ0d _e - a scroll labelled AMONOR YKLIBLE ~ói´™ðRead which item? Scrolls  c - a scroll labelled SYEFIDU ALAVVI  d - a scroll labelled BIMMAI LOUMOO  e - a scroll labelled AMONOR YKLIBLE [!] read|quaff|evoke[?] describe selected ~óiY ~ói¿^ ~óiíd-...........#  Edanham the Changeling ############..##  Merfolk..#  Health: 16/16 ========================##.##  Magic: 1/1========================#...##  AC: 2Str: 14###....#  EV: 11Int: 9 ~ói[eo#......#  SH: 0Dex: 13 ###########.≈≈≈..#  XL:  1 Next: 50% Place: Dungeon:1 ............†.≈.@# ~ói¨eþ  Noise: ---------  Time: 141.7 (0.0) #########...≈≈≈.##  -) Nothing wielded##......#  Nothing quivered ~óiLfG########  Quill           _c - a scroll labelled SYEFIDU ALAVVI _Your legs become a tail as you dive into the water. _You see here a bat corpse.  ~óiŸfÝ_d - a scroll labelled BIMMAI LOUMOO _Your legs become a tail as you dive into the water. _e - a scroll labelled AMONOR YKLIBLE ~óii“  As you read the scroll labelled SYEFIDU ALAVVI, it crumbles to dust.  It is a scroll of identify. ~ói¨r/  --more-- ~ói1 ~ói56«Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled BIMMAI LOUMOO  e - a scroll labelled AMONOR YKLIBLE[?] describe selected ~óiT²  ~ói‹· Z...........#  Edanham the Changeling ############..##  Merfolk..#  Health: 16/16 ========================##.##  Magic: 1/1========================#...##  AC: 2Str: 14###....#  EV: 11Int: 9#......#  SH: 0Dex: 13 ###########.≈≈≈..# ~ói„¸ 6  XL:  1 Next: 50% Place: Dungeon:1 ............†.≈.@#  Noise: ---------  Time: 141.7 (0.0) #########...≈≈≈.##  -) Nothing wielded##......#  Nothing quivered########  Quill           _You see here a bat corpse. _d - a scroll labelled BIMMAI LOUMOO  ~óiC¹ _Your legs become a tail as you dive into the water. _e - a scroll labelled AMONOR YKLIBLEAs you read the scroll labelled SYEFIDU ALAVVI, it crumbles to dust.  It is a scroll of identify. ~óiPÀ  ~ói¶À *2.7 (1 ~óiØÄ  ~óiÇ b _d -> t - a scroll of teleportation ~óiÕ  ~ói\„ ¼Read which item? Scrolls  t - a scroll of teleportation  e - a scroll labelled AMONOR YKLIBLE [!] read|quaff|evoke[?] describe selected~óiW ~ói9& ~ói, é...........#  Edanham the Changeling ############..##  Merfolk..#  Health: 16/16 ========================##.##  Magic: 1/1========================#...##  AC: 2Str: 14###....#  EV: 11Int: 9#......#  SH: 0Dex: 13 ~óiá, ±###########.≈≈≈..#  XL:  1 Next: 50% Place: Dungeon:1 ............†.≈.@#  Noise: ---------  Time: 142.7 (0.0) #########...≈≈≈.##  -) Nothing wielded##......#  Nothing quivered########  Quill       ~ói€.     _d - a scroll labelled BIMMAI LOUMOO _Your legs become a tail as you dive into the water. _e - a scroll labelled AMONOR YKLIBLEAs you read the scroll labelled SYEFIDU ALAVVI, it crumbles to dust.  It is a scroll of identify. _d -> t - a scroll of teleportation~óiY6 æ ...............≈......As you read the scroll labelled AMONOR YKLIBLE, it crumbles to dust.~óiï6 OSilenced 3.7 (1~ói«; ~ói‘> Q _A profound silence engulfs you. It was a scroll of silence.~ói_w~óiëw3~óiëy~óiS{~óirn~ói3€~óiô€~óiê~ói!‚~ói¶‚~ói^„~óiÿ…,~óiã†~óiKˆ~óiƉ,~ói"Š~ói´ŒB~ói[~óiÂŽ~ói,~óiQ~ói‚‘~ói&–X~óiÉ–~ói —~óiå—~ói.™~ói>›B~óiYœ~óiX~ói‰~óiž~óiWŸ~ói4 ,~ói ¢,~ói£,~óiH   You encounter a hobgoblin. .g. ################.# ...............#.# ...............#. ...####...##...# ...# #...##...# ...####........# †..>...# ...............#. .....#######...#.# ##...# #...#.#  #...# #...#.#  #...# #..)#.# g   hobgoblin (asleep) ##...#######...#.#   ...............#.#  ~ói$ !  ...............#.##  596.0)60.7 (17 _~óiàÜÜ### .g. ###############.........## #...## ...####..... .~óioÝÖ†>...#...........#. .....#######...#. #..#.  #...# #..)#. ##...#######...#..# ~óiqä'..~óiå01.0)~óicê~óiOì~ói<] ä### .g. ###############.........## #...## .~óiÏ] å..####..... .†>....... .....###### #.  #...# #..) ##...#######~ói„_ D.g~óiäg hg2~ói‰k ~óièl ~óiM€ ### ... ################g.........## #...## ...####..... .†~óiõ€ ¬>....... .....###### #.  #...# #..)~óiú .~ói#‚ $g~óig‡ ~óiè‡ %3~óiÐŒ ~ói*Ž ~óiœ² ö### ... ################.g.........## #...## .~ói;³ ~..####..... .†>....... .....###### #.~ói³¼ ~óiU½ %4~óižÂ ~óiúÄ W _The hobgoblin closely misses you.~óiðd  You hit the hobgoblin.  The hobgoblin is lightly wounded.~ói”X2------5~óið~ói- _The hobgoblin hits you.~ói—¸  You hit the hobgoblin.  The hobgoblin is heavily wounded.~ói×,6.6 (0.9~óiŸŸ~ói9 ~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.~óiªgk .You hit the hobgoblin.~óiæml..~ói­qS------77.6 (1.0~óiw~ói°xM _You kill the hobgoblin!~óiý¥ ©M##### ... ###############.........~ói¦ ¼## #...## ...####........#.# #.#~ói¬ ~ói¬ #3~óiì 0=8~ói£± ~ói,³ ~óiVï3~óið~ói‰ñ~óiò~óiþõ„~óiqö~óiÕ÷~óiZø9=~óiÛø~ói&ú~óiú#4~óiÈú)==~ói5û~ói‡ü~óiÌü~ói1ý~óiþ~óiëþ~óiÿ~ói˜,~ói3~óiz~óií#5~óiF===~ói“~ói!~óil~óiÑ~ói d _Your hearing returns.~ói ~ói÷ ~óiÆ ,~ói  ~ói ~ói9=~ói—~ói7~ói—E6==~óiô~ói~ói ¢M.# ....#######.# #.>........# ###############--------- 824.0).~óivÈ.........## ...# #...##...#.# #.#~ói~óiw+3.6 (15~ói $~ói÷&; _Found a stone staircase leading down.~ói].~óiÙ.~ói0~óiB2~óiË3~óiã7B~óiP8~óiÙ8~óih9~ói¿>’==~ói;@~óiz@~ói'A~ói&~óiî~ói4~ói•~ói×~óiP~ói¼~óiA~óiç~óiM ,~óiÅ ~óid ~ói9,~ói·~ói B~óim~ói¡~ói#,~ói²~óiÍ~ói‚  You encounter a goblin. It is wielding a +0 dagger.~ói¿Ã       ##  ~ói/ ....g...#       ~óih ‚#.  #. ~ói“ x .# #. ~ói¾ Ç ....#######. g   goblin (asleep)~óiD!= #.>........ ############.####......#.# ~óib),90~ói¯+24.6 (11 _~ói1~óis4~ói©]##.####....g..###.###... #.# #.....#######. #.>........ ############.#####~óiv F5.6 (1.0)~ói~óir~ói™EI       ~ói'F #.##.##### #....g.@.# #.###.#  #.#  #.#~óiKFp  #.# ~óiuFy .# #.# ~ói¥F[ ....#######.# ~óiÈF½ #.>........# #.##### ~óiþM~ói‡N%6~óimS~ói2U~óiJïs      # ~óiñïæ #.##.#####  #....g@..#  ####.###.# # #.#  #.#~ói%ðb  #.#  .#~óiPðG #.# ~óiîði ....#.#  #.>~ói'ñm..# #.##### ~ói¤ú~óicû%7~ói~0~ói¸2~óiÉ › )The helpless goblin fails to defend itself.  You hit the goblin.~óižÏ R~óiÖÓ 488.5 (0.9~óiÀØ ~óiåÚ J _You kill the goblin!~ói\6 ~óiâ6 ~óis8 ~óií>   You encounter a ball python.~ói–C ‘ #S #. ~óiíC Å#. #. #.  #. ~ói!D ñ #.##.#####  #....@...# ~óiSD å ####.###.#  #. #.# .. #.#~óivD V ### #.#~ói—D x  .# #.# ~ói¶D wS   ball python (constriction, asleep)~óiÖD I ....#.# ~ói÷D w  #.>.#~ói+E ¤  #.#####  ~óiL &0~ói¯P 19.5 (1 _~óiÇS ~óiT $  Things that are here:~óiºV r _a +0 dagger; a goblin corpse~ói½M ~óiQ Ì  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  +1   f + Spellcasting   0.0    -1  ~óiR P        b + Unarmed Combat 3.3  32%  +1          ~ói?R 0g + Shapeshifting 4.2  35%  +2      ~ói®R V     c + Armour   0.0    -3      d + Dodging2.8  12%  +3  ~óiÜR (    e + Stealth0.4  14%  +2  ~óiGS             ~ói~S Í        ~ói¬S ³        ~óiØS l    ~óiT À        ~ói[T €                ~ói®T !            ~ói#U Ï        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help~óiRU G[=] set a skill target  ~óiƒU ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ói¸7B a + Fighting ~ói½Dh  a + Fighting   b + Unarmed Combat ~ói´á r  b + Unarmed Combat   c + Armour ~ói^ d  c + Armour  d + Dodging ~ói{ïh  d + Dodging   e + Stealth ~ói;¡-5 f + Spellcasting 2829 e * Stealth   0.4  26~óiKf l  a + Fighting  f + Spellcasting ~óiU‘ h  a + Fighting   b + Unarmed Combat ~ói—!r  b + Unarmed Combat   c + Armour ~ói%Òd  c + Armour  d + Dodging ~ói6ßr  d + Dodging   e * Stealth ~óiŠE8 f + Spellcasting 37405 e - Stealth   0.4   ~ói Þ h f + Spellcasting  g + Shapeshifting ~ói'"ã528 g * Shapeshifting   4.2  570 ~ói6‰  ~óiŠ  ~óic C  Edanham the Changeling#S  Merfolk#.  Health: 16/16 ========================#.  Magic: 1/1 ~ói® ½========================#.  AC: 2Str: 14#.  EV: 11Int: 9#. ~óiÍ „  SH: 0Dex: 13 ~óiî #.##.#####  XL:  1 Next: 80% Place: Dungeon:1 ~ói‘ #....@...#  Noise: ---------  Time: 199.5 (0.0) ~ói,‘ ¼####.###.#  -) Nothing wielded ~óiH‘ 6#. #.# ~óit‘ A  Nothing quivered ~óiË‘ u.. #.#  Quill ### #.# .##.#  S   ball python (constriction, asleep)....#######.# ~óiå‘ L #.>........# ~óiý‘ 1 ###############.#####  ~ói’ aThe helpless goblin fails to defend itself.  You hit the goblin.  ~ói?’ s_You kill the goblin! _You encounter a ball python. ~óiY’ ŽThings that are here: _a +0 dagger; a goblin corpse ~óiº—  ~ói$˜  ~ói÷œ  ~ói~ž !~óiîR!~óiqS!~óiY!~ói\b _A ball python is nearby!"~ói:ÅÚ  #S#  #.#  #.#  #.#  #.#  #.#  #.##.#####  #...@)...#  ####.###.#  #.# #.#  ..# #.#  #### #.#  .# #.#  ....#.#  #.>.# #.##### "~ói€Ù .SS)200.5 (1 _The ball python hisses angrily."~óiWš•.S #.# #.##@#####....)..####.###.## .. ##### ....####### #.>........"~óiâ›D.S"~ói#E.S"~ói¤"~ói¤%1"~ói ©"~ói«"~ói°¯.S #@# #.##.######....)...#####.### .. ##### ....#######"~óiö±D.S"~ói†·"~ói÷·%2"~óiŽ"~ói’¿#~óiÔç°#.#S.#.##@######....)...#####.###.# #.# .#~óipèá###.# ...###### #.>.......#~ói;êD.S#~óiÀX3#~ói¹ÖS#.##.######...@)...####.### #.# #.#.###.# ...###### #.>....... ################.#####~óiTØD.S#~óiÅÞ;4#~óirä#~óiUæ$~óiâXŠ##.##S#####...)...####@###.# #.# #.#.###.# ...###### #.>....... ################.#### ...............#.# $~ói•ZD.S$~óiÕcª  The ball python attacks as it pursues you!  The ball python is struck by your quills.$~óiDd-=5$~óiài$~óiZlY _The ball python closely misses you.$~óiæ æ##.##.######...S)...#####.###.# #@# #...#..###.##. ...########.>....... ################.#### ...............#.# .S$~óiçù  $~óiþú Š.  The ball python attacks as it pursues you!  The ball python is struck by your quills.$~ói7 R$~ói‰ K9-6$~óiº O _You kill the ball python!$~óisw. #.##.#####...)...###.#######.# #...#..###.##. ..Quill ##  ...####...##...#.#  -7$~ói {$~óia|%~óige  You encounter a hobgoblin. # #.# ## #.##.##### .. #....)...# .## ####.###.#  .. ####.# #.#  #.# ##....# #.#  #.g #..#### #.#  #.##.## #.#  #.@..#######.#  ###.>........#%~óiQfú[m ######################.##### .....................#.# ..............# .#####...####...##...#.# g   hobgoblin (asleep)# #...# #...##...#.## #...####........#.######.†.........>...#.#.g13.5 (6g====4.5 (7%~ói‡¸A _The hobgoblin shouts!&~óiŠ©w # #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #@...#######.# ###.>.#######.#####.#.# ).#.# ..#####...####...##...#.# ..# #...# #...##...#.# ..# #...####.#.# &~ói'ª`..#####.†.>...#.#&~ói·²&~ói ³_=---5.5 (1&~ói7¹&~óiîþW _The hobgoblin closely misses you.'~ói6ñ•# #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #.@..#######.# ###.>.# #####.##### #.# #####...####...##...#.# '~ói…ñ'~óiÙûW---6'~ói.'~óiïZ _The hobgoblin completely misses you.'~óiÓ  # #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #@...#######.# ###.>'~ói‡Ó ¸.#######.#####.#.# ).#.# ..#####...####...##...#.# ..# #...# #...##...#.# ..# #...####.#.# ..#####.†.>...#.#'~óiÞ ] 7'~óiiè '~óiÿì w _The hobgoblin is struck by your quills. The hobgoblin misses you.'~óiLó³# #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# '~óiÆóö#.@..#######.# ###.>.# #####.##### #.# #####...####...##...#.# '~óiOü8 '~óiÖüW3-----8'~ói'~óiÙU _The hobgoblin is struck by your quills. The hobgoblin hits you.(~óiÒÛ # #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #@...#######.# ###.>.#######.#####.#.# ).#.# ..#####...####...##...#.# (~óiˆ ü..# #...# #...##...#.# ..# #...####.#.# ..#####.†.>...#.#(~ói½((~ói$)‚8/16 ------------9(~ói.(~ói€0- _The hobgoblin hits you.(~ói“V (~óióV (~ói—] (~óiô_ (~óiˆè ©# #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #.@..#######.# ###.>.# #####.##### #.# #####...####...##...#.# (~óiøù (~óiwú &20(~ói+ (~ói  W _The hobgoblin closely misses you.)~ói¯Û # #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #@...#######.# ###.>.#######.#####.#.# ).#.# ..#####...####...##...#.# )~óiVü..# #...# #...##...#.# ..# #...####.#.# ..#####.†.>...#.#)~ói1 ;1)~óiæ)~óiZV _The hobgoblin barely misses you.)~óiR‚)~óiÉ‚)~ói!ˆ)~ói}‰)~óiϾ N# #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #.@..#######.# ###.>.# #####.##### #.# )~ói-¿ [#####...####...##...#.# )~ói­ä )~ói;æ m7---------2)~ói+ö )~óiùø - _The hobgoblin hits you.)~óiÑÎ× # #.# ## #.##.##### .. #....)...# .## ####.###.# .. ####.# #.# #.####....# #.# #..##..#### #.# #g##.## #.# #@...#######.# ###.>.#######.#####.#.# ).#.# ..#####...####...##...#.# ..# #...# #...##...#.# ..# #...####.#.# ..#####.†.>...#.#)~ói¿ß\ .  The hobgoblin is struck by your quills.)~óiTà()~óiá)~óièC# #.#Edanham the Changeling###.##.#####Merfolk.. #....)...#Health: 8/16============------------.## ####.###.#Magic: 1/1========================.. ####.# #.#AC: 2Str: 14#.####....# #.#EV: 11Int: 9#..##..#### #.#SH: 0Dex: 13#.##.## #.#XL:  1 Next: 110% Place: Dungeon:1#@...#######.#)~óiÔè#Noise: ---------  Time: 223.5 (1.0)###.>........#-) Nothing wielded #######################.#####Nothing quivered ......................#.#Quill ).....................#.# ..#####...####...##...#.# ..# #...# #...##...#.# ..# #...####........#.# ..#####.†.........>...#.# _The hobgoblin is struck by your quills. The hobgoblin hits you. _The hobgoblin hits you. _The hobgoblin closely misses you. _The hobgoblin barely misses you. )~óiKé\_The hobgoblin hits you.  The hobgoblin is struck by your quills.)~ói°ê· - _You kill the hobgoblin!You have reached level 2!)~ói<õ/  --more--+~ói¥³‹11/22==2/22 4% +~ói‘¹+~ói¤»4 _,~ói!,~ói"3,~ói5#,~ói%(¾ _,~óiË(,~ói)S2=,~óiª),~ói—*,~óiÔ*,~ói2+,~ói2,,~óip,,~óiÄ,,~ói½-,~óiò-,~óiX.,~ói]/,~ói´/^3==,~ói$0,~óiN1,~óiŠ1,~óië1,~óiñ2,~ói+3,~ói•3,~óin4,~óiª4,~ói=5,~ói'6,~ói–6^4==,~óiú6,~óiú7,~ói38,~óiˆ8,~óik9,~ói¡9,~ói:,~óiõ:,~ói6;,~ói«;,~ói’<,~óiñ<9=,~óif=,~óiM?i5=,~ói ?,~óiñ@,~ói'A,~óiA,~óiŒB,~ói»B,~ói C,~óiD,~ói9D,~ói•D,~ói F16==,~óiF,~ói=G,~óiuG,~óiÓG,~ói I,,~ói“N4=7=,~ói‘O,~óiØO,~ói;P,~ói˜Q,,~óiìQ,~ói"S,,~óipS,~ói_T,~ói¹Th8==,~óiU,~óiV,~óiYV,~ói¼V,~óiZ„,~ói‹[,~óiÜ[~9==,~óih\,~ói¡\,~ói],~óiR^,,~ói¬^,~ói)`,~óiaa,,~ói«a,~óib9=,~ói†b,~óitc,~óiÈcL20=,~ói>d,~ói$e,~óiše,~óiÉe,~óiÜf,~ói;g,~ói§g,~ói§h,~óißh,~óiLi,~óiDj,~óiŽjh1==,~óik,~óil,~ói5l,~ói l,~óiôm,,~óiìn,~ói=o,~óio,~óip,~ói)q,~óiqi2===,~ói r,~óit,~óiÐt,~óiu,~ói u,~ói¢v,~ói{w,~ói³w,~óix,~óiúx,~óiõy,~ói6z,~ói‹z,~óiš|,~ói‡},~óiÙ}:==,~óip~,~óiä,~óiã€,~ói#,~óiˆ,~ói©‚,~ói¤ƒ,~óiÔƒ,~ói5„,~ói÷…,~óië†,~ói‡,~ói†‡,~óiø‰,~óiΊ,~óiE‹,~ói‹,~ói,~óiñ,~ói.Ž,~óiÔŽ,~óiþ,~ói8‘,~óiu‘,~óiè‘,~óiÞ’,~óiÛ“,~ói”,~óiŒ”,~ói&–,~óiý–,~ói7—,~ói½—,~ói<™,~óiš,~óiPš,~ói¼š,~óiÓ›,~óiãœ,~ói$,~ói€,~ói¹ž,~ói£Ÿ,~óiãŸ,~óiW ,~óiÑ¡,~ói£¢,~óiæ¢,~óiF£,~ói¥,~óij¦,,~ói §,~óiT¨,~óie©,~ói©©,~ói-ª,~óiS«,~óiެ,~ói̬,~óiu­,~ói)¯,~ói?°,~ói°,~ói±,~ói]²,~ói޳,~óiγ,~óil´,~ói¶,~ói[·,~ói”·,~ói+¸,~óiŒ¹,~óiϺ,~ói»,~óiê»,~óiñ¼,~ói«¾,~óiê¾,~óis¿,~óiTÁ,~ói–Â,~óiØÂ,~óiwÃ,~óixÅ,~óixÇc  You encounter a rat.,~ói0Í4r# . #.# #.# .#.# #.. #.#.# #..##### #.#.#.# #.....#### ##.#.#.# #####.....# ##.#.#.#.# #.....### #,~óiÆÍ#.#.#@#####.......# ##.#.#.#........#.#### #.#.#.##.########..##. #........# ##.##. ########## #.... ,~óigλ###.> r   rat (asleep)  ################################  #.......................  #...........)...................,~óiÕ095.5 (72.0),~óiÍÕ26.5 (73 _,~óiVÛ,~óiƒÜ-~óiΕ r# . #.# #.# .#.# #.. #.#.#   .#.#.# #.....####  #.#.#.# #####.....#  #.#.#.#.# #.....###  #.#.#@#####.......#  #.#.#.#........#. #.#.#.##... #........# ##. ### #. ###.>    )-~ói.^ r# . #.# #.# .#.# #.. #.#.#   .#.#.# #.....####  #.#.#.# #####.....#  #.#.#.#.# #.....###  #.#.#@#####.......#  #.#.#.#........#. #.#.#.##... #........# ##. ### #. ###.>    )-~óiÄ53-~ói°;-~ói>Z _A rat is nearby!.~óiCn.~ói@p“  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   7%  +1   f + Spellcasting   0.0    -1          .~óiIqÓb + Unarmed Combat 3.3  25%  +1           g * Shapeshifting   4.2  57%  +2           c + Armour   0.0    -3      d + Dodging2.9  11%  +3       e - Stealth   0.4    +2      .~óiÃq@                        .~ói;r@                        .~ói¼r3                        .~ói9sFThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/~óiÀ$/~ói-/~ói°3~Edanham the Changelingr# .Merfolk#.# #.#Health: 22/22 ========================.#.# #..Magic: 2/2========================#.#.# #..###### AC: 2Str: 14.#.#.# #.....#### # EV: 11Int: 9#.#.#.# #####.....# # SH: 0Dex: 13/~óiG4#.#.#.#.# #.....### # XL:  2 Next:  4% Place: Dungeon:1#.#.#@#####.......# # Noise: ---------  Time: 296.5 (0.0)#.#.#.#........#.#### -) Nothing wielded#.#.#.##.########..##. Nothing quivered#........###.##. Quill ###########..../~óiù4•###.> r   rat (asleep)#################################...............................#...........)................... _The hobgoblin hits you.  The hobgoblin is struck by your quills. _You kill the hobgoblin! _You have reached level 2! _You encounter a rat. _A rat is nearby!/~óiÿ:3/~óif@/~ói\B/~ói8) /~óiÿ, Gear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)d - a +0 pair of boots Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman1~óiŠlb - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________ Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4.2 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.2; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 3.2 XLs.At current training (57%) you reach 7.0 in about 4.4 XLs. 1~ói슎Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:~óiAJ :~ói)R :~ói©Y _Edanham the Changelingr# .Merfolk#.# #.#Health: 22/22 ========================.#.# #..Magic: 2/2========================#.#.# #..###### AC: 2Str: 14.#.#.# #.....#### # EV: 11Int: 9:~ói¦Z Ý#.#.#.# #####.....# # SH: 0Dex: 13#.#.#.#.# #.....### # XL:  2 Next:  4% Place: Dungeon:1#.#.#@#####.......# # Noise: ---------  Time: 296.5 (0.0)#.#.#.#........#.#### -) Nothing wielded#.#.#.##.########..##. Nothing quivered#........###.##. Quill ###########....###.> r   rat (asleep):~óiçZ Ï#################################...............................#...........)................... _The hobgoblin hits you.  :~ói[ UThe hobgoblin is struck by your quills. _You kill the hobgoblin! :~ói;[ Ò_You have reached level 2! _You encounter a rat. _A rat is nearby!:~óiKb 3:~ói h :~ói…j o _Setting a skill training target for Shapeshifting at 7.0.;~ói2O } r# . #.# #.# .#.# #.. #.#.#   .#.#.# #.....####  #.#.#.# #####.....#  #.#.#.#.# #.....###  #.#.#@#####.......#  #.#.#.#........#. #.#.#.##...;~óiãO ƒ #........# ##. ### #. ###.>    );~ói´ó ­ r# . #.# #.# .#.# #.. #.#.#   .#.#.# #.....####  #.#.#.# #####.....#  #.#.#.#.# #.....###  #.#.#@#####.......#  #.#.#.#........#. #.#.#.##...;~ói­ô ± #........# ##. ### #. ###.>    );~ói˜ú ;~ói)û ;~ói³ ;~óih Z _A rat is nearby!=~óiÔÚ .# r# .  # # .##   #..#####  .#.....#### ####.....# .# #.....### .#####.......#  #.#.#.#........#.### #.#.#.##.########..## #........##.############ #... ###. ############################### #.=~óimã =~ói?ä 17.5 (1 _=~ói·é =~ói)ë >~ói)$T.# r# . ## #.   #####  .#.....########.....# .# #.....#######.......# .#........##.#.#.#.##.########..###........##.########### #. ##############################>~óiG+>~óið+%8>~óiI1>~ói§3>~óiZ¾3>~óiÃ>~óiíÄ>~ói%ì>~ói§ì>~óiñ>~óiÍò?~óif $#..# r# .#.## #.   #####  .#.....########.....# .# #.....#######........#........##.#.#.#.#.##.########..#####........############ #.?~ói?g !?~óiAq ?~óiêq %9?~óiy ?~óiñz @~óio¥ñ # #.##.#.# r# #.   #####  .#.....########.....# @~ói$¦Q.# #.....#####........#........##.#.#.#.#.#.##.#############........############ @~ói¹¯=300@~ói+µ@~ói2¸@~ói?pÓ #  #.###.#.r# #.   ##### .#.....########......# #.....#####..... #.#........# #.#.#.#.#.#.##.#############........#@~ói"w;1@~ói¬{@~ói}@~óiO© á #  #.#####.#.r# #.## ##### .#.....######..... #.# # #####..... #.#........ #.#.#.#.#.#.##.######@~óiY® @~óiޝ %2@~óiÔ³ @~ói¸µ A~ói¦— †The helpless rat fails to defend itself.  You hit the rat.A~óix"RA~ói&483.4 (0.9A~ói37] _You kill the rat!B~óir@3B~óiAB~ói-CB~óigFc  You encounter a bat.B~óiL###..#.b#. #... ###### #. #.#.# #†# .# .## .##### .....#####.####.....# b   bat (asleep)## #.....##.#####B~ói„L*........#B~óihT&0B~óiFX14.4 (1 _B~óiZB~óiþZC~óinS ### .. #.b #.. #... ######  #.#.# #.#.#.#  #.#.#.#.#.##  #†#@#  #.#.#  #.#.#.#  #.#.#.#.#  #.#.#.#.#.# #.##.# ###.#  ##C~óiìK ### .. #.b #.. #... ######  #.#.# #.#.#.#  #.#.#.#.#.##  #†#@#  #.#.#  #.#.#.#  #.#.#.#.#  #.#.#.#.#.# #.##.# ###.#  ##C~óiÑòC~ói]óC~ói=øC~ói­úZ _A bat is nearby!D~óiôï !##### .... ## #.b. g# #... .##  #... ..######l#.#.#.#.†##.## ##### #.#.....### g   hobgoblin (asleep) #####..... b   bat (asleep) #.# #D~ói…ð ¿l   frilled lizard (asleep) ####.....D~ói!ú ;5D~ói+ D~ói  D~óif a_You encounter a frilled lizard and a hobgoblin.E~óiß>Ñ######  ....### #.b.+g# #...#.##  #...#..######l#.#.#.#.†##. ### ###### b   bat #.#.....## ####.... #.# #E~óioA%.bE~óiB$.bE~óiñGNbE~óiìH-=6E~óižME~óiP: _The bat hits you but does no damage.F~ói:AE .  You hit the bat.F~ói GRF~óihJ.127F~óiOF~óiQG _You kill the bat!F~ói”ú =M####### .....##+g# ## #..@#..######.#.#l#.#.#.#.#.#.#.#.#.## #.#†#.#.#.#.##.#.#.#.#.#.#.####F~ói;û #.F~óiã F~óih --8F~óiî F~ói6 F~ói›* .M######## ......##+g# ## ..#..##### #.#.#l#.#.#..#.#.#.#.#.## ##.#†#.#.#.#.##.#.#.#.##.#.#.#.#.#.-9F~ói6- G~ói3 M######### ........##+g# ## ..#..######.#.#l#.#.#.#Quill #G~óiËG~óis&10G~ói¸ G~ói "G~óix‡ ©##'g#.#.#.#.#.#g   hobgoblin (asleep).G~ói> G~ói— %1G~ói™’ G~ói´“ ( _You open the door.H~ói>Ra## .### #...@g# #...#.## #...#..###### #.#.#l#.#.#.# #.#.#.#.#.#.##H~óiªRà##.#†#.#.#.#.## #.#.#.#.#.#.#.# l   frilled lizard (asleep)##.#.#.#.#.#..## H~ói`[~gg=2H~óiñ`H~ói¼aP _The hobgoblin closely misses you.H~ói¿cQ _There is an open door here.H~ói•ÔH~óiæÔ$17H~óiÕ<------3.3 (0.9H~óiýÛH~ói Þp _You completely miss the hobgoblin. The hobgoblin hits you.I~ói¢28=-----4.3 (1.0I~ói§8I~ói_:ž _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.J~ói.Ö l.  The frilled lizard hisses angrily.J~ói`Ýa lJ~óiñÝ-=5J~óiÖãJ~ói…æ _The hobgoblin is struck by your quills. The hobgoblin closely misses you.J~óiûŽ7l.J~ói•9 J~óik•--6J~óiœJ~ói{žw _The hobgoblin is struck by your quills. The hobgoblin misses you.J~óiÔ~ †The hobgoblin is struck by your quills.J~óiV® †You kill the hobgoblin!The frilled lizard is struck by your quills.J~ói†"1J~óiV%’9/23=25--7J~ói*J~ói ,R _You kill the frilled lizard!J~ói±” U-8J~ói™ J~ói'š J~óiïó J~óiRô T20=9J~óiú J~óicû K~ói v K~óiŠv K~ói/w K~ói¬y K~ói|} nK~óiú~ K~óiZ ,K~óiÿ€ K~óiG h1==K~óix‚ K~óivƒ K~ói®ƒ K~ói… K~ói’… K~óiÞ… K~óiƒ† K~ói*ˆ ,K~óiˈ K~ói!Š K~ói‰Š 9=K~ói/‹ K~óijŒ K~óiጠK2=K~óiV K~óiÅŽ K~ói K~ói² K~ói‘ K~ói_‘ K~ói:’ K~óiÓ³ c3=====K~óiƒ´ K~óiѵ ,K~ói•¶ K~ói¶· K~ói¹ ,K~óiï¹ K~ói#» K~ói±» K~óiô» K~óiͼ K~ói޽ K~óiï¿ BK~óiÁ K~óià K~óieà K~óiÁà K~óiŠÅ K~ói–Æ K~óiÌÆ K~óiYÇ K~ói“È K~ói=Ê K~ói~Ê K~óiÃÊ K~ói Ì K~ói[Í K~óiÇÍ K~óiðÍ K~óiDÏ K~ói_Ð K~ói5Ñ K~ói¼à K~óiLä K~óiç ™  You open the door.  You encounter a gnoll. It is wielding a +0 club.K~ói²ì .......... .....  ##########..j...'@.......###K~óiøì ¹###...######...'†##.. #...#†###. #...#..###### ##.#.#.#.#.#.# K~óiMí -#.#.#.#.#.#.## j   gnoll (asleep) ##.#†#.#.#.#.# K~ói|í q#.#.#.#.#.#.#. ##.#.#.#.#.#..K~óiaò b.j48.3 (29.0)K~ói×ó h JThe gnoll shouts!K~ói/ú ¼jJ   endoplasm (wandering)K~óiØú 5===9.3 (30K~óio K~óiÅ [ _You encounter an endoplasm.L~ói>+ ..###....#.....#.....#.....##......#......#.j..@........####...######...'†# #.J. #...#†## #... #...#.. #### ##.#.#.#.#.#. #.#.#.#.#.#. ##.#†#.#.#.#.L~ói¬+ € #.#.#.#.#.#.# ##.#.#.#.#.#L~ói. F.jL~óih. 5J.L~óiû5 L~óia6 ;---50.3 (1.0)L~óiÆ< L~ói@? Q _There is an open door here.L~óiÎ+ç.###... #..... #..... #.....##L~ói¨,Þ #......##......#.j@'.####J..######...'†# #...# #...#†## #...# #...#.. ##### ##.#.#.#.#.# #.#.#.#.#.#. ##.#†#.#.#.# #.#.#.#.#.#. ##.#.#.#.#.#L~óiÀ-2J.L~ói25L~ói¬5O=--1M~óieM~ói’S _The gnoll closely misses you.M~óiØ< M~óiN=ºJ.  You hit the gnoll.  The gnoll is moderately wounded.M~ói¦>& M~óió>ulThe gnoll is struck by your quills. The gnoll hits you with a +0 club.M~óiïF# M~óikGÂl   frilled lizard (wandering)19-----M~ói¡G%2.2 (0.9M~ói’NM~ói®P_ _You encounter a frilled lizard.M~óiΚ ê hYou hit the gnoll but do no damage.The gnoll is heavily wounded.The endoplasm quivers.M~óiÒ w .J  You encounter a jackal.M~ói€ž @.lM~óiÁŸ 6h.M~óic§ $Jh   jackall   frilled lizard (wandering)M~ói¹¨ u15---------3.2 (1.0M~ói€± M~ói'´ 8 _The gnoll hits you with a +0 club.N~ói' .hYou barely miss the gnoll.N~ói" ü .lThe gnoll is heavily wounded.The gnoll hits you with a +0 club.  The endoplasm freezes you.N~óiGMhN~óiñt0---------4.1 (0.9N~óiòN~ói!% _You are frozen.N~óiépm .hYou hit the gnoll.N~óibw°  ...###. ....... #..... #..... #....h## #......# ##....J.##########  N~óiÁw?..l...j@'........###  #####...######...'†#  #...# #...#†##  #...#  #####  N~óix•  ##.#†The gnoll is severely wounded.N~ói”Nk ...###. ....... #..... #..... #....h## #......# ##....J.##########  ..l...j@'........###  #####...######...'†#  #...# #...#†##  #...#  #####  N~ói0ON##.#†N~óiaÐ  ...###. ....... #..... #..... #....h## #......# ##....J.##########  ..l...j@'........###  #####...######...'†#  #...# #...#†##  #...#  #####  ##.#†The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *The endoplasm freezes you.N~óiÇP¹ ...###. ....... #..... #..... #....h## #......# ##....J.##########  ..l...j@'........###  #####...######...'†#  #...# #...#†##  #...#  #####  ##.#†N~ói;eý .lYou are frozen.3/23 ------------5.0N~óiæeN~óiÛhV _* * * LOW HITPOINT WARNING * * *O~óiD¯l .hYou hit the gnoll.O~óið·8 O~ói“¸%9O~óiì¾O~óièÀY _The gnoll is almost dead.Q~ói@âQ~óišãDrink which item? Potions  L - a potion of lignification [!] read|quaff|evoke[?] describe selectedR~ói—R~ói‡R~óiC!¶Edanham the Changeling...###.Merfolk.......Health: 3/23===---------------------#.....Magic: 2/2========================#.....AC: 2Str: 14#.....##EV: 11Int: 9#.....h#SH: 0Dex: 13##....J.##########XL:  2 Next: 25% Place: Dungeon:1...l..j@'........###Noise: =--------  Time: 355.9 (0.0)#####...######...'†#-) Nothing wielded#...# #...#†##Nothing quivered#...# #...#..#### Quill ##### ##.#.#.#.#.#R~óiQ"z#.#.#.#.#.#. j   gnoll##.#†#.#.#.# J   endoplasm#.#.#.#.#.#. h   jackal##.#.#.#.#.# l   frilled lizard (wandering)* * * LOW HITPOINT WARNING * * *The endoplasm freezes you.You are frozen. _* * * LOW HITPOINT WARNING * * *You hit the gnoll. _The gnoll is almost dead.R~ói[-R~ói/¹Really quaff the potion of lignification? Y - Yes  N - NoS~óiœ¥S~óiŽ»0Edanham the Changeling...###.Merfolk.......Health: 3/23===---------------------#.....Magic: 2/2========================#.....S~óiO¼AC: 2Str: 14#.....##EV: 11Int: 9#......#SH: 0Dex: 13##....Jh##########XL:  2 Next: 25% Place: Dungeon:1...l..j@'........###Noise: =--------  Time: 355.9 (0.0)#####...######...'†#-) Nothing wieldedS~óiî¼#...# #...#†##Nothing quivered#...# #...#..#### Quill ##### ##.#.#.#.#.##.#.#.#.#.#. j   gnoll##.#†#.#.#.# J   endoplasm#.#.#.#.#.#. h   jackal##.#.#.#.#.# l   frilled lizard (wandering)You hit the gnoll. _The gnoll is almost dead.S~ói½¤Your quills recede back into your body.You turn into a tree.Your +0 animal skin melds into your body.  S~óiC½'Your roots penetrate the ground.S~óiÅ ...###. ....... #..... #..... #.....## S~óiaÅA#......# ##....Jh##########  ...l..j♣'........###  #####...######...'†# S~óiƒÅ< #...# #...#†##  S~óiŸÅ%#...# S~óiÌÅ S~óiæÅ0#####  S~óiÆ##.#†S~óiÆ  S~ói4Æ&l S~óiNÆ£_The gnoll is almost dead.  Your quills recede back into your body.S~óigÆ?You turn into a tree.  S~óiÆJYour +0 animal skin melds into your body.roots penetrate the groundS~óišÆ-.  The frilled lizard hisses angrily.S~ói&ž© ...###. ....... #..... #..... #.....## #......# ##....Jh##########  ...l..j♣'........###  S~óiïž#####...######...'†#  #...# #...#†##  #...#  #####  ##.#†S~ói=¤À .lThe gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *S~ói%­%  S~ói†­*The endoplasm hits you but does no damage.S~ói<®|34-21  2 S~ói|® 6.9 (1BranchesTree S~ói ¶S~ói ¸> _The jackal bites you but does no damage.T~óiDê i )You smack the gnoll!T~ói¯  J   endoplasmh   jackall   frilled lizard ##.#.#.#.#.#  You kill the gnoll!The endoplasm freezes you.You are frozen.  You die...T~óiÎL ^0---T~ói[ /  --more--U~óiüŒ (U~óiŽ ÜGear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (melded)d - a +0 pair of boots Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismanV~óim V~óié +V~óiß V~ói… §Goodbye, Edanham.11 Edanham the Changeling (level 2, 0/34 HPs)Began as a Merfolk Shapeshifter on Apr 30, 2026.V~ói» €Frozen to death by an endoplasm (3 damage)... on level 1 of the Dungeon.The game lasted 00:01:42 (359 turns). V~óiß ˆBest Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the OrbV~ói r3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the OrbV~ói$ «5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the OrbV~ói V8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 RavnMiFi-27 escaped with the Orb  V~ói· 314.12994720 acenet VSBr-27 escaped with the OrbW~óiÒ*W~óiTW~óiLU? [?25h[?0c [?1051l[?1052l[?1060l[?1061l