"i7 Player: Edanham Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-30.16:36:50.ttyrec Time: (1777567010) Thu Apr 30 16:36:50 2026 #i [?1051l[?1052l[?1060l[?1061h#i? C)0[?7h#ik [?25l[?1c#i) #i+ #i Welcome, Edanham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter'i 'i Welcome, Edanham. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator'i Xj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist'i 3z - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character'i2 ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Merfolk Shapeshifter0i/\ 0iWa 0i8f Welcome, Edanham the Artificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenant0if u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian0ihg o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy 0ig Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Merfolk Shapeshifter2i2i 2i Edanham the CharlatanSprigganHealth: 9/9========================Magic: 2/2========================AC: 2Str: 8EV: 16Int: 12SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 clubZap: wand of flame (15)2i S#.###.###...##...###...######..⌠..######...........##.....⌠.@.⌠.....##...........##2i N####..⌠..######...###...##...###.###.#2ik 2i Welcome, Edanham the Spriggan Artificer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.2iͨ 2i Press ? for a list of commands and other information.2i 2i [ _Found a staircase leading out of the dungeon.4i]4iA`Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 club (weapon) Armour (go to first with [)  b - a +0 robe (worn)5iEdanham the Charlatan#.#Spriggan##.##Health: 9/9========================#...#Magic: 2/2========================#...#AC: 2Str: 8##...##EV: 16Int: 12####..⌠..####SH: 0Dex: 15##...........##XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)##...........##a) +0 club####..⌠..####Zap: wand of flame (15)##...###...##...###.###.#Welcome, Edanham the Spriggan Artificer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.e 0;2HPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.5i5i87iP47iHS7iUH _You don't know any spells.:i9:ia - a wand of flame (15) (quivered). A magical device which throws little puffs of flame. Damage: 2d6 Noise: Quiet Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.@iJ)@i0Edanham the Charlatan#.#Spriggan##.##Health: 9/9========================#...#Magic: 2/2========================#...#AC: 2Str: 8##...##EV: 16Int: 12####..⌠..####SH: 0Dex: 15##...........##XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....@i0Noise: ---------  Time: 0.0 (0.0)##...........##a) +0 club####..⌠..####Zap: wand of flame (15)##...###...##...###.###.#Welcome, Edanham the Spriggan Artificer.@i0-They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. @i0;_You don't know any spells.@i6@i57@iJ<@i=@i[ @i3   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting   0.0    +2          @i " b + Maces & Flails   0.0    -3      @i  c + Unarmed Combat   0.0    -2   h + Evocations4.0  66%  +3                   d + Armour   0.0    -3      e + Dodging3.2  31%  +3      f + Stealth1.5   2%  +5                      @iN [13;22H                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCiN Edanham the Charlatan#.#Spriggan##.##Health: 9/9========================#...#Magic: 2/2========================#...#AC: 2Str: 8##...##EV: 16Int: 12####..⌠..####SH: 0Dex: 15##...........##XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)##...........##a) +0 club####..⌠..####Zap: wand of flame (15)##...###...##...###.###.#Welcome, Edanham the Spriggan Artificer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.i4 g0;2HPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You don't know any spells.Di<DiDiDiYDiDi1| _Di)DiDiDiDiDi1Di8DiDidDi&   There is a fountain of clear blue water here.  You briefly stop to clean your club.Di5 _DiDiDi!DiDiDi,Di-DiuDiXDiDiDiDi[DiDiDiDib#+# #.# ##.## #...# #...# ##...## ####..⌠..#### ###...........### +@....⌠.<.⌠.....+ ###...........### ####..⌠..#### ##...## #...# #...# ##.## #.##+###.#..#..'6.0 (6#.#Dib======7.0 (7Di5Di= _As you open the door, it creaks loudly!Ei/ Ei?4 @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting   0.0    +2      Ei4 X     b + Maces & Flails   0.0    -3       c + Unarmed Combat   0.0    -2   h + EvocationsEi4 4.0  66%  +3      Ei5         Ei35 "     d + Armour   0.0    -3  Ei[5 {    e + DodgingEi5 3.2  31%  +3      Ei6 f + Stealth1.5   2%  +5          Ei:6         Ei6         Ei 7         Ei,7 a    EiJ7 _    Ein7 a    Ei7 _    Ei7         Ei7 a    Ei8 _    Ei8 T    Ei?8 The percentage of incoming experience used to train each skill is in brown.  Eid8 The species aptitude is in white.  [?] HelpEiv8 G[=] set a skill target  Ei8 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGi]GiGi#+#Edanham the Charlatan#.#Spriggan##.##Health: 9/9========================#...#Magic: 2/2GiN========================#...#AC: 2Str: 8###...##EV: 16Int: 12Gi1#. ####..⌠..####SH: 0Dex: 15#..###...........### XL:  1 Next:  0% Place: Dungeon:1#..'@....⌠.<.⌠.....+ Noise: ======---  Time: 7.0 (0.0)#.####...........### a) +0 club####..⌠..####Zap: wand of flame (15)##...###...##...###.###.##+#Press ? for a list of commands and other information. Gib_Found a staircase leading out of the dungeon. _You don't know any spells.  There is a fountain of clear blue water here. _You briefly stop to clean your club. _As you open the door, it creaks loudly!GiGiGi/GiGi 3Gi! GiP Git Gi3 l  There is an open door here.Gi 5 _Gi- nGi Gi Gi Gi Gi3 Gir Gi nGib Gi Gi? _You now hGiL@[ave 7 gold pieces.Gi@GGiHGiIGiJGiKGi|KGiMGiNGi4OGi PGiQGi|RGiSGiSGiIUGiuVGiVGiWGi^YGi^#..##.#.#.###.##........#...########.###.#..###..Gi_#.###.#..'....#...#.#.####.. #...#.#. ###Gi/_ #####...#.#. GiQ_ #.......#.#.  #@###...#.#. ------Gio_)30.2 (23.2)Gi_#.[......#...# #. Gi_##.......#...# #. #.......+.#...Gi`#.......#.###.......+.# ....#.......### ##..#.......# Gi` Gif<------GiGg%8 (23.8GilGi@oL _Found a pair of boots.IiP  #........#...#######.###.#..###.. #..'.....#.#.####...#.#. ########...# #. #.......##...##.###...#Ii%Q#.[...@..#...# #. +.#... g   goblin (asleep)#.....g.#IiQ]1.4 (0.6)Iihq _You encounter a goblin. It is wielding a +0 club.Ii #.#... ####.###.#..#### #.###.#..'.. #...#.#.####... #...#.#. ... #####...#.#. #.. #.......#.#. #...##.###...#.#. #.[..@...#...# #. ##.#...# #. #.+.#...  #.#.##..#  #.+.# ....Iif #.### ##..  #.#  #.....g.#Ii%g.Ii˒RgIi>1==2.0IiIi( _The goblin shouts!Iid  #.#...#..! ####.###.#..###Iif l###..• #.###.#..'..... #...#.#.####.... #...#.#.  ..... #####...#.#. #... #.......#.#. #...##.###...#.#. #.[.@....#...# #. ##.#...# #. #.+.#...  #.#.##..#  #.+.# .... #.### ##..  #....g..# Iif f #.#Iii &g.Iiq IiXr &--Iir 6Iiy Ii} h _Found 3 flux baubles and a black potion.Ii# 4 #.#... #..!# ####.###.#..#..•# #.###.#..'.# #...#.#. .......# #...#.#.  .....######...#.#. #...##.......#.#. #...##.###...#.#.Ii  #.[@.....#...# #. ##.#...# #. #.+.#...  #.#.##..# Ii  #.+.# ....Ii  #....g..### ##..  #Ii W.#  #Ii9 ?.#Ii! Ii C--3.2Ii; Ii_= JitJ #.#... #..!# ####.###.#.. #####..•# #.###.#..' ........# #...#.#. .......# #...#.#. .....######...#.#. #...##.#.#. #...##.###...#.#. #..#...# #. ##.#...# #. #.+.#...  #.#.##..#  #.+.# .... #....g..### ##..  #.#  #.#g.Ji<8Ji / _You see here a +0 pair of boots.Li7uA +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 1 of the Dungeon. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified useless_item armour (g)et.MiDMiL5#........#... Edanham the Charlatan#..!# ####.###.#..# Spriggan#####..•# #.###.#..' Health: 9/9========================MiMQ........# #...#.#.## Magic: 2/2========================.......# #...#.#.AC: 2Str: 8.....######...#.#.EV: 16Int: 12MiIM#...##.......#.#.SH: 0Dex: 15#...##.###...#.#.MisMXL:  1 Next:  0% Place: Dungeon:1#.@......#...# #.MiMNoise: ---------  Time: 33.8 (0.6)##.......#...# #.a) +0 club#.......+.#...Zap: wand of flame (15)#.......#.##..##....g..+.# ....#.......### ##..g   goblinMiN#.......##.......# _You now have 7 gold pieces. MiDN_Found a pair of boots. _You encounter a goblin. It is wielding a +0 club. _The goblin shouts! MikN_Found 3 flux baubles and a black potion. _You see here a +0 pair of boots.MiW%g.MihcMic-4.8 (1.0MijMimL _c - a +0 pair of bootsPi0 #........#... Edanham the Charlatan #..!# ####.###.#..# Spriggan #####..•# #.###.#..' Health: 9/9======================== ........# #...#.#.## Magic: 2/2======================== .......# #...#.#.  AC: 2Str: 8 .....######...#.#.  EV: 16Int: 12 #...##.......#.#.  SH: 0Dex: 15 #...##.###...#.#.  XL:  1 Next:  0% Place: Dungeon:1 #.@......#...# #.  Noise: ---------  Time: 34.8 (1.0) ##.*.....#...# #.Pi1  a) +0 club #..*....+.#...  Zap: wand of flame (15) #...g...#.##..#  #.......+.# ....  #.......### ##..  g   goblin #.......# Pi1  #.......#  _You see here a +0 pair of boots. _c - a +0 pair of bootsAiming: Throw FlamePi1APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)Pix #*..gPi];##Piլv.##*#Pi" 5#*Pi o.*.*PiX| #.*Pi| Pi *gAim: a goblin, wielding a +0 club (64% to hit)Pi *.*g*Pi8W*.*Qi1EE.*.QiZ$.Qi*.g.  Aim: a goblin, wielding a +0 club (64% to hit)QiV d #........#... Edanham the Charlatan #..!# ####.###.#..# Spriggan Qi #####..•# #.###.#..' Health: 9/9======================== ........# #...#.#.## Magic: 2/2======================== Qi˱ .......# #...#.#.  AC: 2Str: 8 Qi .....######...#.#.  EV: 16Int: 12 Qi #...##.......#.#.  SH: 0Dex: 15 QiZ '#...##.###...#.#.  XL:  1 Next:  0% Place: Dungeon:1 #.@......#...# #.  Noise: ---------  Time: 34.8 (1.0) Qi| ##.......#...# #.  a) +0 club Qi #.......+.#...  Zap: wand of flame (15) Qi߲ #...)...#.##..#  #.......+.# .... Qi  #.......### ##..  g   goblin Qi$ S#.......#  QiF W#.......# Qi Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleQiķ Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)  The puff of flame hits the goblin!  You kill the goblin!Qi - Qil #..!#        Qi  Qi 8      Qi E #.  ##.* #.  #..*    Qi +   Qi ,  Qi'P +..)QiAQ .8==QimQ 54 _QiW Qiu Ri< Ri= Rif? RiB RiF ,RiJ RiN RiQ RiQ RiS RisV RiX RiY RiZ Ri] Ri` RiK` Ria Ri\d Rig BRil BRim RiKs A  You see here 3 flux baubles.Rit Ri6v  _Riv Ri \ #######  #.....#  . #.###.#  .. #...#.#  .. #####.#.### #. #...#.#...#######..##.#.#.###.##...# #........#...##..@# ####.###.#..##--#####..•# #.###.#..'.........# #...#.#.###........# #...#.#.........######...#.#.#####...##.......#.#.#...##.###...#.#.#........#...# #.##.......#...# #.RiW t40.0 (4.2--1.0 (5Ri¡ Ri R _d - a black potionTi˔~ ......###... .. #####.#.### #. #...#.#...######..##.#.#.###...# #........#..###.###.#..##### '...........#.#.###........ ....Ti/b##...#.......+.#...Ti6 (0.6 _You see here 3 flux baubles.Ui%Jr #.....# . #.###.# .. #...#.# .. #####.#. #. #...#.#... ######..##.#.#.###. #...# #.#... #...# ####.###.#.. #####.@•# #.###.#..'.# #...#.#..# #...#.#..######...#.#.######...##.#.#.  #...##.###...#.#.  #........#...# #.  ##.......#...# #.  #.+.#...UirNUiFO/2.2 _UiUUiUVi.e  You aren't carrying any scrolls.ViVi̇Vi8. _WiWi~oDrink which item? Potions  d - a black potion [!] quaff|evoke[?] describe selectedXi6 Xi4> XikD g#.....# Edanham the Charlatan.#.###.# Spriggan..#...#.# Health: 9/9========================.. #####.#.## Magic: 2/2========================#. #...#.#... AC: 2Str: 8######..##.#.#.###. EV: 16Int: 12#...# #........#... SH: 0Dex: 15#...# ####.###.#..# XL:  1 Next:  8% Place: Dungeon:1XiD #####.@•# #.###.#..' Noise: ---------  Time: 42.2 (0.0).........# #...#.#.## a) +0 club.........# #...#.#.Zap: wand of flame (14).........######...#.#.######...##.......#.#.#...##.###...#.#.#........#...# #.XiE ##.......#...# #.#.......+.#...The puff of flame hits the goblin! _You kill the goblin! _You see here 3 flux baubles. _d - a black potion _You see here 3 flux baubles. _You aren't carrying any scrolls.Xi?N XiN d3.2 (1Vertigo XiS XiU C _It was a potion of moonshine. You feel tipsy.Zi 11  Zi<Zi,ZiZiȰ,ZiQZiSZiZiZi,ZiZiպ,ZiŻZiYZiZiZi}ZiZiZi7ZiZisZi ,ZiZijk  You encounter a ball python.Zi%S   ball python (constriction, wandering)SZi$55Zi 2.0)Zi4S.Zi`Zih  6.2 (13 _Zi!ZiP[iAF[iUG[i#Jb _A ball python is nearby!]i; #.....#  Edanham the Charlatan]ih . #.###.#  Spriggan .. #...#.#  Health: 9/9]iô~======================== .. #####.#.## Magic: 2/2======================== #. #...#.#... AC: 2Str: 8 ]i######..##.#.#.###. EV: 11 Int: 12 ]i#...# #........#... SH: 0Dex: 15 ]i9#...# ####.###.#..# XL:  1 Next:  8% Place: Dungeon:1 ]iR#####.@•# #.###.#..' Noise: ---------  Time: 56.2 (0.0) ]i.......*.# #...#.#.## a) +0 club ]i.......*.# #...#.#.  Zap: wand of flame (14) ]iѵ........*######...#.#.  Vertigo  ]iu######..*##.......#.#.  ]i#..*##.###...#.#.  S   ball python (constriction, wandering) ]i5T#...S....#...# #.  ]iOJ##.......#...# #.  ]ihe#.......+.#... _You encounter a ball python. ]iF_A ball python is nearby!]iHAiming: Throw Flame]iPress: ? - help, Q - select action, ( or ) - cycle]iӶ|Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)]i/ ***......S]iVu...***]iu.*.*]i$ g.***]iۡ o.*.*]i E**]i^ .*.*.*S*^i;S.  Aim: a ball python (wandering, hasn't noticed you, 75% to hit)^iA. *.*S^i.*.SAim: a ball python (wandering, hasn't noticed you, 75% to hit)^i  #.....#  Edanham the Charlatan . #.###.#  Spriggan .. #...#.#  Health: 9/9======================== .. #####.#.## Magic: 2/2======================== #. #...#.#... AC: 2Str: 8 ######..##.#.#.###. EV: 11 Int: 12 #...# #........#... SH: 0Dex: 15 #...# ####.###.#..# XL:  1 Next:  8% Place: Dungeon:1 #####.@•# #.###.#..' Noise: ---------  Time: 56.2 (0.0) .........# #...#.#.## a) +0 club .........# #...#.#.  Zap: wand of flame (14) .........######...#.#^io @.  Vertigo  ######...##.......#.#.  #...##.###...#.#.  S   ball python (constriction, wandering) #........#...# #.  ##.......#...# #.  #.......+.#... Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  The puff of flame hits the ball python!  You kill the ball python!^i    .   ..   ..  #.  #...#  #...#    *.#  *.#   *  * #..*     ^i5 @......^i8 Z16 16==7.2 (13^i> ^iQA Q  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 75% to hit)  The puff of flame hits the ball python!  You kill the ball python! _The world stops spinning._if _i _iQ _i _i _iT ,_i _i _i _in _i _i _i _i _id _ih _i _i _i _i* ,_i" _iB _iD _it _i? _i# _i ,_i7 _iC _i _i _ir _i _i _i3 _i _i, _i _i _i _i _ie X_im _i _i! _i% _i& ,_i( _i\* _ir, ,_i- _i0 _i2 ,_iy4 _iv7 _iJ9 _i9 _i: _i< _ip> _i> _i@ _iA _ioC _ioT  _You now have 17 gold pieces (gained 10)._i:V _iV _iV _iY ,_i\ ,_i] _i] _i_ ,_i` _i #...)...#.##..# #.......+.# .... #.......### ##.. #.......##.......##.......##.~..#### # #.~...# #####..### #...~.# #.@....... --75.0 (17.8)#.~~~.####.#######[ #.~~~......##......###.##.......# ####.####.###.[_ih O37m ..## #### --6 (18.4 _Found a ring mail.`iUw`iw`ix`iF{`i|`iB`ie#...)...#.##..# #.......+.# ....# #.......### ##..####.......# #>..#.......# ...#.......# ..##.~..#### ..# #.~...# #####..#### #...~.# #..# 6.2 (0.6)#.~~~.####.#######[# #.~~~......# #......###.##.......# ### `i)A8 (1.2`i2`i’; _Found a stone staircase leading down.`i8_`i(>X`i@BB`ibFB`iPI`i/J`iK`i.L`i{M`isP`iqR,`iS`iU`i X,`i[Y`i^`i^`iN_`id``icb`i|c`ic`id`is`iw`iw`i2y`i{`iW}`i}`i5`i`i`iy`i`i`i `i` #...#.#. ####..⌠..#### `i >#####...#.#. ##...## `i=#.......#.#. #...# `i=#.###...#.#. #...# `i6]....#...# #.# ##.## `i<....#...#.#.# #.# `iј<....+.#...#.# #+# `ior)...#.##..#.# ##### `iƙ....+.#.....# #@..# `i83.4 (6.6 `ii....### ##..####.#....[. `iʚ....# # ##>.....####### `iA....# #.##...`i>7......# `izL....# #.....##`i####.# `io.#### ####..# ... `i(..# ###`iH##..#### #.# `i)~.# #...`igG......# .# `id~.####.#######[# #`iS`iW`i``i&4.0 (7.2`i`i[# _Found a robe.ai/3ai1ai)4ai'6ain6ai:,ai;aiY;aiI<ai=aia?ai?ai@aiCaiBEai}Eai GaiHaiJ,aiKai9MaiNai?OaiPaiZ<  You see here a +0 robe.ai[ai&\ _ai]ai^ai_ai_ai`aiwc,aicaihaikaitn,aioaipaitaitaivuainzXaizai~|,aiA}aiOaiZXai},aiaiaiGaiai<aiaiaiaiaiai,ai]aiaiϔ,aiݕai ..........### ..⌠.<.⌠.....+ ...###. ai<#..⌠..#####..  ##...## #.#  #...# #.#  #...# #.#  ##.## #.#########  #.# #....@....#  #+# ##.........# ai} ####.######.##+##....# ..#..##.....# ###.# aiɠ#....[..##### .. ######### #. #.# aiu ...  You pick up a parchment of Confusing Touch and begin reading...aiܧ095.4 (11.4)ai,,6.4 (12ai^ _You add the spell Confusing Touch to your library.aiaiaiaiҸai?aiӽBaiBaisaiCaiiaiaitai,ai(ainaiBaiai@ai ,ai]Xaiai$aiainaiaiaiaiNaiaiaiaiHaiyai<aizaiaiPai;aiainaiaiwaiaiaiaiqaiai/ai7 _You open the door.aisaiai ai @  There is an open door here.ai aio  _ai aiDai,aiaiaiai aiaiBaiaiaiai aiaiLaiaiaiai aiaiai ai aig!ai#ai#ai2$ai$ai''ai}'ai'aid(ai*ai.x  You encounter a frilled lizard and a rat.ai3######### ####...#.# #.###.# ##.# ß.#.#  ... #r#.#ai3 #.# ##.#.## .# ßl#..# # #. ##########.# ß##ß##.##ß##ß##ß##.# ai4*......$@.........'.# ß##ß##.##ß##ß##ß#### #. ######### ß. ##. #. ai4l   frilled lizard (asleep) #.r   rat (asleep)ai=5O ß. aiA;1116.0 (19.6)aiS<36 (20.2 _bibici k.# ####...#.# #.# ###.##.# ß.ß #.# ... #r# #.# # #.# ##.# #.## # .# ßlß #..# # # #.####.# ##ß##ß##.##ß##ß##ß##.#.@..........'.##ß##ß##.##ß##ß##ß#### #.#### ß.ß ##.# #.# #.# ß.ßci 17.2 (0.6)ci} ci[ R _You see here 12 gold pieces.fi..######### ####...#  Edanham the Charlatan ....# #.# ###.#  Spriggan ###.# ß.ß #.#  Health: 9/9========================  ... #r# #.#  Magic: 2/2======================== # #.# ##.# #.##  AC: 2fiStr: 8 # .# ßlß #..#  EV: 16Int: 12 # # #*###########.#  SH: 0Dex: 15 # #ß##ß##*##ß##ß##ß##.#  XL:  1 Next: 16% Place: Dungeon:1fiD .......@..........'.#  Noise: ---------  Time: 117.2 (0.6) #ß##ß##.##ß##ß##ß####  a) +0 club #.##########  Zap: wand of flame (13) ß.ß ##.# fiǧ#.# l   frilled lizard (asleep) #.# r   rat (asleep)fi ß.ß _You encounter a frilled lizard and a rat. fi!_You see here 12 gold pieces.  Aiming: Throw FlamefiY=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)fi^[ l#.fi9#*fie J**fii l*Aim: a frilled lizard (asleep, 100% to hit)giLX l*gi -#.hi..######### ####...#  Edanham the Charlatan ....# #.# ###.#  Spriggan ###.# ß.ß #.#  Health: 9/9========================  ... #r# #.#  Magic: 2/2======================== # #.# ##.# #.##  AC: 2Str: 8 # .# ßlß #..#  EV: 16Int: 12 # # #.###########.#  SH: 0Dex: 15 # #ß##ß##.##ß##ß##ß##.#  XL:  1 Next: 16% Place: Dungeon:1 .......@..........'.#  Noise: ---------  Time: 117.2 (0.6) #ß##ß##.##i40mß##ß##ß####  a) +0 club #.##########  Zap: wand of flame (13) ß.ß ##.# #.# l   frilled lizard (asleep) #.# r   rat (asleep) ß.ß _You encounter a frilled lizard and a rat. _You see here 12 gold pieces.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.hi   #.# ###.#  ß.ß #.#  ... #r# #.#  #.# ##.# #.##  .# ßlß #..#  #           ß.ß ##.# #.# #.# ß.ß  _ii- "#.#....[..#####....###############.. ...#.### ###.# ß.ß  ...  #r ###.###.ßlß #.# #.######### ##ß##ß##@##ß##ß##ß##.......$..........'.#ß##ß##.##ß##ß##ß##### #.########## ß.ß##.#ß.ßii D.rii& E.lii rlrii 0===8ii ii P _The frilled lizard hisses angrily. The rat squeaks loudly.iiP .  You hit the frilled lizard.iiE.riir   ratii?25--9.1 (1.3iiWiiR _You kill the frilled lizard!jim..#..##.....# ####.#### #.#....[..#####ß.ß #....###############.. ...#.### ###.# ß.ß  ...  #.#  ###.###.#ßrß# #.# #@######### ##ß##ß##.##ß##ß##ß##jin.......$..........'.#ß##ß##.##ß##ß##ß##### #.########## ß.ß##.#jiw\--7 (0.6ji}ji`Q _The rat closely misses you.jiP  You hit the rat.  The rat is severely wounded.21.0 (1.3jiWjiZT _The rat completely misses you.ji@e .You hit the rat.jig(ji97332.3jiBjiG _You kill the rat!kik #....[..#####ß.ß #....### ..######### #.# ####.....#  ### ###ß.ß  ...#.# # #.###.### #ß.ß#.  #.########### #ß##ß##@##ß##ß##ß .......$..........'#ß##ß##.##ß##ß##ß######.#ß.ß-9 (0.6ki  ..######### #.# ####.....#  ### ###ß.ß  ...#.# # #.###.### #ß.ß#.  #.########### #ß##ß##.##ß##ß##ß .......@..........'#ß##ß##.##ß##ß##ß### # #.########## .kiX-3.5ki>kitki+4.5 (1ki<ki> _You now have 29 gold pieces (gained 12).liGYliU_  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting   0.0    +2          b + Maces & Flails 0.0   3%  -3       c + Unarmed Combat   0.0    -2   h + Evocations4.0  59%  +3                   d + Armour   0.0 li_   -3      e + Dodging3.4  29%  +3      f + Stealth1.5   8%  +5                                                        i-`~m              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsniDB a + Fighting ni s  a + Fighting  g + Spellcasting oih g + Spellcasting  h + Evocations oi_ 21 h * Evocations   4.0  7315pi v  c + Unarmed Combat  h * Evocations qin  c + Unarmed Combat  d + Armour qiYd  d + Armour  e + Dodging qii  e + Dodging   f + Stealth ri!`6 g + Spellcasting riK`#686rij` f * Stealth   1.5  13si l  a + Fighting  g + Spellcasting sidh  a + Fighting   b + Maces & Flails siA#r  b + Maces & Flails   c + Unarmed Combat si n  c + Unarmed Combat  d + Armour siݐ d  d + Armour  e + Dodging ti$s  e + Dodging   f * Stealth ti  g + Spellcasting 7720 f - Stealth   1.5   ui# l  a + Fighting  g + Spellcasting viL_h  a + Fighting   b + Maces & Flails vi^r  b + Maces & Flails   c + Unarmed Combat vidn  c + Unarmed Combat  d + Armour vij d  d + Armour  e + Dodging vi% s  e + Dodging   f - Stealth wi7 g + Spellcasting 319 f + Stealth 1.5   5%xi˜xi|xiL..######### #.# ####...#Edanham the Charlatan ....##.####.#Spriggan xi###.#ß.ß#.#Health: 9/9========================...xix#.##.#Magic: 2/2xi1o======================== # #.#xiL>##.##xii6#.##AC: 2xi+Str: 8 xiV# .##ß.ß#xi6#..#EV: 17xiުdInt: 12 # #xiu#.###########.#SH: 0xi>Dex: 15 #xi1,#ß##ß##.##ß##ß##ß##.#XL:  1 Next: 33% Place: Dungeon:1xi.......@..........'.#Noise: ---------  Time: 124.5 (0.0)xi«#ß##ß##.##ß##ß##ß####a) +0 clubxi߫# #.##########Zap: wand of flame (13)xi7ß.ßxik6##.#xiV#.##.#xiˬ ß.ßYou hit the rat.  The rat is severely wounded. _The rat completely misses you.You hit the rat. xia_You kill the rat! _You now have 29 gold pieces (gained 12).xixixixixi _xixi\,xixixi.xixixixi4xihxixiBxi xi !xiY!xi!xi#xiE$xi$xi %xi&xi(xi(xi)xi+xi,Bxi.xi/xi0xi0xi27 _You open the door.xi4xiF4xi4xi8@  There is an open door here.xi:xi}; _xi<xi>xiLB,xiBxiDxieFxiFxiHxiIxiJxiKxiKxiMxi}OxiOxiPxiRxiSxiTxiTxi VxiWxi Xxi;Yxi` #ß##ß##.##ß##ß##ß## # ##.########## xia#ß.ß#  ##.##  #.#  # ##.##  #. #ß.ß# xia #.### ##.## xia #..@####'#  ###......# xi bW ########  xi,b4  xiPb4  xiby   xik\35.1 (10.6)6.1 (11ximxirod _c - a scroll labelled QOEN PUNUDUEMNyiQyinyi(,yi~yiyiWyiyi:yi\yifyiyi'yiyiyiyiyiyiyiyiVyiyiByi}yi5yiyiyi!yi"yi"yio#yi .yi0,yi(2yih3yi4yi5yi5yi87yiX8yi8yi9yi:yi/<yi7?,yiCByiDM _You now have 42 gold pieces (gained 13).yiFyiFyiIGyiHyigJ,yiKyi.NByiNyiOyiQByi5TyiVU,yiWyiX yi1 _You open the door.  There is an open door here. _yiDyiyiҘ,yi,yi yiyi՞,yiyia  You see here a +0 ring mail.yiyi _yiyyiRyiXyi˺yiyi޻yiyi,yiyiJyipyiyi=yiwyiIyiyiO,yiXyiyiryiyiqyiyiByieyi,,yiyiSyi,yiAyiyiw,yi'yiyi Byi yi ,yiZ ,yi ,yi yi yi yiN yiB yi yi ,yi yi> yi ,yi yi yi yi yi yi! yi# ,yi$ yi' yi( yi( yi * yi, yi6. yir. yi/ yi;1 yif3 ,yi8 yip; yi<= yid= yi> yiA yiB yiB yi[D yiG yiH yiI yip yir ,yit yiv yiLx yix yiy yi yi yi) yi yi <  You see here a +0 robe.yi yi$  _yi. yi yi= Xyi ,yi yi3 > _You open the door.  There is an open door here.yi  _yi yi yi Byi0 yi- Byi yi yi nyi| yi yi ,yi yi yi` yi yi yi yi; yi yi yi yi ByiL yi< Byi   You open the door.  You encounter a ball python.yi ######## ..>.... #.....  #..?S  ... #+# #'# #.# #@# ##.## #.# ## #...# #.# .# #...# #.## .# ##...## #..# .#####..⌠..######.#S   ball python (constriction, asleep) ###...........###.# '.....⌠.<.⌠.....+.# ###...........###.#yi /96.1 (60.0yi 37.1 (61 _yi3" yi% _Found a scroll labelled LUUPORADUOTS. Found a stone staircase leading down.|iԫ  Edanham the Charlatan  Spriggan ########  Health: 9/9======================== ..>....  Magic: 2/2======================== #.....  AC: 2Str: 8 #..?S EV: 17Int: 12 ..* SH: 0Dex: 15 #+# #*# XL:  1 Next: 33% Place: Dungeon:1 #.# #@# Noise: ---------  Time: 197.1 (61.0) ##.## #.# a) +0 club ## #...# #.#[40|i}m Zap: wand of flame (13) .# #...# #.## .# ##...## #..# .#####..⌠..######.# S   ball python (constriction, asleep) ###...........###.# '.....⌠.<.⌠.....+.# ###...........###.# _You encounter a ball python. _Found a scroll labelled LUUPORADUOTS. Found a stone staircase leading down.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)|iU #*.?S*..|iHk#*.*|iQn.*.*|in.*.*|ic .?S.*Aim: a ball python (asleep, 100% to hit)}iL  Edanham the Charlatan  Spriggan ########  Health: 9/9======================== ..>....  Magic: 2/2======================== #.....  AC: 2Str: 8 #..?† EV: 17Int: 12 ... SH: 0Dex: 15 #+# #'#}i XL:  1 Next: 33% Place: Dungeon:1 #.# #@# Noise: ---------  Time: 197.1 (61.0) ##.## #.# a) +0 club ## #...# #.# Zap: wand of flame (13) .# #...# #.## .# ##...## #..# .#####..⌠..######.# S   ball python (constriction, asleep) ###...........###.# '.....⌠.<.⌠.....+.# ###...........###.#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The puff of flame hits the ball python!  You kill the ball python!}i       #..?† ..* #+# #*# #.# #@# }i##.## #.# #...# #.# #...#   <.#}i~.'41==8.1 (1.0)2 _}i}iif,  There is an open door here. _iwhi$jioji ~. .. ...#########....>....# #......# #..@†..#-- #......# #+# ##'##### #.# #.# ##.## #.# # #...# #.# #...# #.# # ##...## #..###..⌠..######.#9.9 (1.8--200.9 (2ix _d - a scroll labelled LUUPORADUOTSix   You encounter a hobgoblin...g..#....# #..... #.....##..... ....... ###....#########.......@..>....##..######......# #...†..# ### #......# ..# #+# ##'##### #.# #.# #.#g   hobgoblin (asleep).# ##.## #.# #.### #...# #.# #i s...# #...# #.##i i $2.7 (1ig i $3.3 (2.4 i9 _i i ifM ..g.. #....# #..... #..... ##..... ....... ###....#########  .......@..>....#  #..######......#  #...†..# #......#  #+# ##'#####  #.# #.#  ##.## #.#  #...# #.#  #...# #.## i&R ..g.. #....# #..... #..... ##..... ....... ###....#########  .......@..>....#  #..######......#  #...†..# #...... #+# ##'#### #.# #.#  ##.##  #...#  #...# i4i i` _A hobgoblin is nearby!iJM ..g.. #....# #..... #..... ##..... ....... ###....#########  .......@..>....#  #..######......#  #...†..# #......#  #+# ##'#####  #.# #.#  ##.## #.#  #...# #.#  #...# #.## i] ..g.. #....# #..... #..... ##..... ....... ###....#########  .......@..>....# i #..######......#  #...†..# #...... #+# ##'#### #.# #.#  ##.##  #...#  #...# iriii` _A hobgoblin is nearby!iiIDungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characteri"[?25h[?0cEdanham the Charlatan..g..Spriggan#....#Health: 9/9========================#.....Magic: 2/2========================#.....AC: 2Str: 8##.....EV: 17Int: 12.......SH: 0Dex: 15###....#########XL:  1 Next: 41% Place: Dungeon:1.......@..>....#Noise: ---------  Time: 203.3 (0.0)#..######......#a) +0 club#...†..#Zap: wand of flame (12) ####......# ..##+# ##'##### #.##.# #.#g   hobgoblin (asleep) #.###.## #.# #.ib### #...# #.# #...# #...# #.## _d - a scroll labelled LUUPORADUOTS _You encounter a hobgoblin. _A hobgoblin is nearby! _A hobgoblin is nearby!Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) i [?25l[?1cir !quitiZ :  --more--iiGear: 3/52 gear slots (Left/Right/Tab to switch category) i,mHand Weapons (go to first with ))  a - a +0 club (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 pair of bootsif i9iGoodbye, Edanham.3 Edanham the Charlatan (level 1, 9/9 HPs)Began as a Spriggan Artificer on Apr 30, 2026.Quit the game on level 1 of the Dungeon.iThe game lasted 00:01:25 (314 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orbi_T4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  i10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 Ravni]MiFi-27 escaped with the Orb  14.12994720 acenet VSBr-27 escaped with the Orb  i215.12783572 ThrogGnIE-27 escaped with the Orbi i0 ib1 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l